{"commit":"3ffdce4a12934e83d207c71816aec9f00e9cf5f2","old_file":"src\/aerys\/minko\/render\/resource\/Context3DResource.as","new_file":"src\/aerys\/minko\/render\/resource\/Context3DResource.as","old_contents":"package aerys.minko.render.resource\n{\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3D;\n\timport flash.display3D.IndexBuffer3D;\n\timport flash.display3D.Program3D;\n\timport flash.display3D.VertexBuffer3D;\n\timport flash.display3D.textures.CubeTexture;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Rectangle;\n\t\n\timport aerys.minko.ns.minko_render;\n\n\tpublic final class Context3DResource\n\t{\n\t\tprivate var _context\t\t\t\t                : Context3D;\n\t\t\n\t\tprivate var _enableErrorChecking\t                : Boolean;\n\t\t\n\t\tprivate var _rttTarget\t\t\t                \t: TextureBase;\n\t\tprivate var _rttDepthAndStencil\t                \t: Boolean;\n\t\tprivate var _rttAntiAliasing\t                \t: int;\n\t\tprivate var _rttSurfaceSelector\t\t                : int;\n\t\tprivate var _rectangle\t\t\t\t                : Rectangle;\n\t\t\n\t\tprivate var _depthMask\t\t\t                \t: Boolean;\n\t\tprivate var _passCompareMode\t                \t: String;\n\t\t\n\t\tprivate var _program\t\t\t                \t: Program3D;\n\t\t\n\t\tprivate var _blendingSource\t\t                \t: String;\n\t\tprivate var _blendingDestination                \t: String;\n\t\t\n\t\tprivate var _triangleCulling\t                \t: String;\n\t\t\n\t\tprivate var _vertexBuffers\t\t\t                : Vector.<VertexBuffer3D>;\n\t\tprivate var _vertexBuffersOffsets\t                : Vector.<int>;\n\t\tprivate var _vertexBuffersFormats\t                : Vector.<String>;\n\t\tprivate var _textures\t\t\t\t                : Vector.<TextureBase>;\n\t\t\n\t\tprivate var _colorMaskRed\t\t\t                : Boolean;\n\t\tprivate var _colorMaskGreen\t\t\t                : Boolean;\n\t\tprivate var _colorMaskBlue\t\t\t                : Boolean;\n\t\tprivate var _colorMaskAlpha\t                \t\t: Boolean;\n        \n        private var _stencilRefNum                          : uint;\n        private var _stencilReadMask                        : uint;\n        private var _stencilWriteMask                       : uint;\n        private var _stencilTriangleFace                    : String;\n        private var _stencilCompareMode                     : String;\n        private var _stencilActionOnBothPass                : String;\n        private var _stencilActionOnDepthFail               : String;\n        private var _stencilActionOnDepthPassStencilFail    : String;\n\t\t\n\t\tminko_render function get context() : Context3D\n\t\t{\n\t\t\treturn _context;\n\t\t}\n\t\t\n\t\tpublic function get enabledErrorChecking() : Boolean\n\t\t{\n\t\t\treturn _enableErrorChecking;\n\t\t}\n\t\tpublic function set enableErrorChecking(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enableErrorChecking)\n\t\t\t{\n\t\t\t\t_enableErrorChecking = value;\n\t\t\t\t_context.enableErrorChecking = value;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Context3DResource(context : Context3D)\n\t\t{\n\t\t\t_context = context;\n            \n            initialize();\n\t\t}\n        \n        private function initialize() : void\n        {\n            _vertexBuffers = new Vector.<VertexBuffer3D>(8, true);\n            _vertexBuffersOffsets = new Vector.<int>(8, true);\n            _vertexBuffersFormats = new Vector.<String>(8, true);\n            _textures = new Vector.<TextureBase>(8, true);\n        }\n\t\t\n\t\tpublic function clear(red\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  green\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  blue\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  alpha\t\t: Number\t= 1.0,\n\t\t\t\t\t\t\t  depth\t\t: Number\t= 1.0,\n\t\t\t\t\t\t\t  stencil\t: uint\t\t= 0,\n\t\t\t\t\t\t\t  mask\t\t: uint\t\t= 0xffffffff) : void\n\t\t{\n\t\t\t_context.clear(red, green, blue, alpha, depth, stencil, mask);\n\t\t}\n\t\t\n\t\tpublic function configureBackBuffer(width\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\theight\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\tantiAlias\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\tenabledDepthAndStencil\t: Boolean) : Context3DResource\n\t\t{\n\t\t\t_context.configureBackBuffer(width, height, antiAlias, enabledDepthAndStencil);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function createCubeTexture(size\t\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t  format\t\t\t\t\t\t: String,\n\t\t\t\t\t\t\t\t\t\t  optimizeForRenderToTexture\t: Boolean) : CubeTexture\n\t\t{\n\t\t\treturn _context.createCubeTexture(size, format, optimizeForRenderToTexture);\n\t\t}\n\t\t\n\t\tpublic function createIndexBuffer(numIndices : int) : IndexBuffer3D\n\t\t{\n\t\t\treturn _context.createIndexBuffer(numIndices);\n\t\t}\n\t\t\n\t\tpublic function createProgram() : Program3D\n\t\t{\n\t\t\treturn _context.createProgram();\n\t\t}\n\t\t\n\t\tpublic function createTexture(width\t\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t  height\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t  format\t\t\t\t\t\t: String,\n\t\t\t\t\t\t\t\t\t  optimizeForRenderToTexture\t: Boolean) : Texture\n\t\t{\n\t\t\treturn _context.createTexture(width, height, format, optimizeForRenderToTexture);\n\t\t}\n\t\t\n\t\tpublic function createVertexBuffer(numVertices : int, data32PerVertex : int) : VertexBuffer3D\n\t\t{\n\t\t\treturn _context.createVertexBuffer(numVertices, data32PerVertex);\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_context.dispose();\n\t\t}\n\t\t\n\t\tpublic function drawToBitmapData(destination : BitmapData) : Context3DResource\n\t\t{\n\t\t\t_context.drawToBitmapData(destination);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function drawTriangles(indexBuffer\t: IndexBuffer3D,\n\t\t\t\t\t\t\t\t\t  firstIndex\t: int\t= 0,\n\t\t\t\t\t\t\t\t\t  numTriangles\t: int\t= -1) : Context3DResource\n\t\t{\n\t\t\t_context.drawTriangles(indexBuffer, firstIndex, numTriangles);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function present() : Context3DResource\n\t\t{\n\t\t\t_context.present();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setBlendFactors(source : String, destination : String) : Context3DResource\n\t\t{\n\t\t\tif (source != _blendingSource || destination != _blendingDestination)\n\t\t\t{\n\t\t\t\t_blendingSource = source;\n\t\t\t\t_blendingDestination = destination;\n\t\t\t\t_context.setBlendFactors(_blendingSource, _blendingDestination);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setColorMask(red \t: Boolean,\n\t\t\t\t\t\t\t\t\t green \t: Boolean,\n\t\t\t\t\t\t\t\t\t blue \t: Boolean,\n\t\t\t\t\t\t\t\t\t alpha \t: Boolean) : Context3DResource\n\t\t{\n\t\t\tif (red != _colorMaskRed || green != _colorMaskGreen\n\t\t\t\t|| blue != _colorMaskBlue || alpha != _colorMaskAlpha)\n\t\t\t{\n\t\t\t\t_colorMaskRed = red;\n\t\t\t\t_colorMaskGreen = green;\n\t\t\t\t_colorMaskBlue = blue;\n\t\t\t\t_colorMaskAlpha = alpha;\n\t\t\t\t_context.setColorMask(\n\t\t\t\t\t_colorMaskRed,\n\t\t\t\t\t_colorMaskGreen,\n\t\t\t\t\t_colorMaskBlue,\n\t\t\t\t\t_colorMaskAlpha\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setCulling(triangleCulling : String) : Context3DResource\n\t\t{\n\t\t\tif (triangleCulling != _triangleCulling)\n\t\t\t{\n\t\t\t\t_triangleCulling = triangleCulling;\n\t\t\t\t_context.setCulling(triangleCulling);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setDepthTest(depthMask : Boolean, passCompareMode : String) : Context3DResource\n\t\t{\n\t\t\tif (depthMask != _depthMask || passCompareMode != _passCompareMode)\n\t\t\t{\n\t\t\t\t_depthMask = depthMask;\n\t\t\t\t_passCompareMode = passCompareMode;\n\t\t\t\t_context.setDepthTest(_depthMask, _passCompareMode);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProgram(program : Program3D) : Context3DResource\n\t\t{\n\t\t\tif (_program != program)\n\t\t\t{\n\t\t\t\t_program = program;\n\t\t\t\t_context.setProgram(program);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProgramConstantsFromVector(programeType\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  offset\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  values\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  numRegisters\t: int\t= -1) : Context3DResource\n\t\t{\n\t\t\t_context.setProgramConstantsFromVector(programeType, offset, values, numRegisters);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setRenderToBackBuffer() : Context3DResource\n\t\t{\n\t\t\tif (_rttTarget != null)\n\t\t\t{\n\t\t\t\t_rttTarget = null;\n\t\t\t\t_context.setRenderToBackBuffer();\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setRenderToTexture(texture\t\t\t\t\t: TextureBase,\n\t\t\t\t\t\t\t\t\t\t   enableDepthAndStencil\t: Boolean\t= false,\n\t\t\t\t\t\t\t\t\t\t   antiAlias\t\t\t\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t   surfaceSelector\t\t\t: int\t\t= 0) : Context3DResource\n\t\t{\n\t\t\tif (texture != _rttTarget || enableDepthAndStencil != _rttDepthAndStencil\n\t\t\t\t|| antiAlias != _rttAntiAliasing || surfaceSelector != _rttSurfaceSelector)\n\t\t\t{\n\t\t\t\t_rttTarget = texture;\n\t\t\t\t_rttDepthAndStencil = enableDepthAndStencil;\n\t\t\t\t_rttAntiAliasing = antiAlias;\n\t\t\t\t_rttSurfaceSelector = surfaceSelector;\n\t\t\t\t_context.setRenderToTexture(\n\t\t\t\t\ttexture,\n\t\t\t\t\tenableDepthAndStencil,\n\t\t\t\t\tantiAlias,\n\t\t\t\t\tsurfaceSelector\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setScissorRectangle(rectangle : Rectangle) : Context3DResource\n\t\t{\n\t\t\tif (_rectangle != rectangle)\n\t\t\t{\n\t\t\t\t_rectangle = rectangle;\n\t\t\t\t_context.setScissorRectangle(_rectangle);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setTextureAt(sampler\t: uint,\n\t\t\t\t\t\t\t\t\t texture\t: TextureBase) : Context3DResource\n\t\t{\n\t\t\tif (_textures[sampler] != texture)\n\t\t\t{\n\t\t\t\t_textures[sampler] = texture;\n\t\t\t\t_context.setTextureAt(sampler, texture);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setVertexBufferAt(index\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t  vertexBuffer\t: VertexBuffer3D,\n\t\t\t\t\t\t\t\t\t\t  bufferOffset\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t  format\t\t: String\t= 'float4') : Context3DResource\n\t\t{\n\t\t\tif (_vertexBuffers[index] != vertexBuffer\n\t\t\t\t|| _vertexBuffersOffsets[index] != bufferOffset\n\t\t\t\t|| _vertexBuffersFormats[index] != format)\n\t\t\t{\n\t\t\t\t_vertexBuffers[index] = vertexBuffer;\n\t\t\t\t_vertexBuffersOffsets[index] = bufferOffset;\n\t\t\t\t_vertexBuffersFormats[index] = format;\n\t\t\t\t\n\t\t\t\t_context.setVertexBufferAt(\n\t\t\t\t\tindex,\n\t\t\t\t\tvertexBuffer,\n\t\t\t\t\tbufferOffset,\n\t\t\t\t\tformat\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setStencilReferenceValue(refNum\t\t: uint \t= 0,\n\t\t\t\t\t\t\t\t\t\t\t\t readMask\t: uint \t= 255,\n\t\t\t\t\t\t\t\t\t\t\t\t writeMask\t: uint \t= 255) : Context3DResource\t\t\t\n\t\t{\n            if (refNum != _stencilRefNum\n                || readMask != _stencilReadMask\n                || writeMask != _stencilWriteMask\n                )\n            {\n                _context.setStencilReferenceValue(refNum, readMask, writeMask);\n                \n                _stencilRefNum = refNum;\n                _stencilReadMask = readMask;\n                _stencilWriteMask = writeMask;\n            }\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setStencilActions(triangleFace\t\t\t\t\t: String = 'frontAndBack', \n\t\t\t\t\t\t\t\t\t\t  compareMode\t\t\t\t\t: String = 'always', \n\t\t\t\t\t\t\t\t\t\t  actionOnBothPass\t\t\t\t: String = 'keep', \n\t\t\t\t\t\t\t\t\t\t  actionOnDepthFail\t\t\t\t: String = 'keep', \n\t\t\t\t\t\t\t\t\t\t  actionOnDepthPassStencilFail\t: String = 'keep') : Context3DResource\n\t\t{\n            if (triangleFace != _stencilTriangleFace\n                || compareMode != _stencilCompareMode\n                || actionOnBothPass != _stencilActionOnBothPass\n                || actionOnDepthFail != _stencilActionOnDepthFail\n                || actionOnDepthPassStencilFail != _stencilActionOnDepthPassStencilFail\n            )\n            {\n    \t\t\t_context.setStencilActions( \n    \t\t\t\ttriangleFace,\n    \t\t\t\tcompareMode,\n    \t\t\t\tactionOnBothPass,\n    \t\t\t\tactionOnDepthFail,\n    \t\t\t\tactionOnDepthPassStencilFail\n    \t\t\t);\n                \n                _stencilTriangleFace = triangleFace;\n                _stencilCompareMode = compareMode;\n                _stencilActionOnBothPass = actionOnBothPass;\n                _stencilActionOnDepthFail = actionOnDepthFail;\n                _stencilActionOnDepthPassStencilFail = actionOnDepthPassStencilFail;\n            }\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package aerys.minko.render.resource\n{\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3D;\n\timport flash.display3D.IndexBuffer3D;\n\timport flash.display3D.Program3D;\n\timport flash.display3D.VertexBuffer3D;\n\timport flash.display3D.textures.CubeTexture;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Rectangle;\n\t\n\timport aerys.minko.ns.minko_render;\n\n\tpublic final class Context3DResource\n\t{\n\t\tprivate var _context\t\t\t\t                : Context3D;\n\t\t\n\t\tprivate var _enableErrorChecking\t                : Boolean;\n\t\t\n\t\tprivate var _rttTarget\t\t\t                \t: TextureBase;\n\t\tprivate var _rttDepthAndStencil\t                \t: Boolean;\n\t\tprivate var _rttAntiAliasing\t                \t: int;\n\t\tprivate var _rttSurfaceSelector\t\t                : int;\n\t\tprivate var _rectangle\t\t\t\t                : Rectangle;\n\t\t\n\t\tprivate var _depthMask\t\t\t                \t: Boolean;\n\t\tprivate var _passCompareMode\t                \t: String;\n\t\t\n\t\tprivate var _program\t\t\t                \t: Program3D;\n\t\t\n\t\tprivate var _blendingSource\t\t                \t: String;\n\t\tprivate var _blendingDestination                \t: String;\n\t\t\n\t\tprivate var _triangleCulling\t                \t: String;\n\t\t\n\t\tprivate var _vertexBuffers\t\t\t                : Vector.<VertexBuffer3D>;\n\t\tprivate var _vertexBuffersOffsets\t                : Vector.<int>;\n\t\tprivate var _vertexBuffersFormats\t                : Vector.<String>;\n\t\tprivate var _textures\t\t\t\t                : Vector.<TextureBase>;\n\t\t\n\t\tprivate var _colorMaskRed\t\t\t                : Boolean;\n\t\tprivate var _colorMaskGreen\t\t\t                : Boolean;\n\t\tprivate var _colorMaskBlue\t\t\t                : Boolean;\n\t\tprivate var _colorMaskAlpha\t                \t\t: Boolean;\n        \n        private var _stencilRefNum                          : uint;\n        private var _stencilReadMask                        : uint;\n        private var _stencilWriteMask                       : uint;\n        private var _stencilTriangleFace                    : String;\n        private var _stencilCompareMode                     : String;\n        private var _stencilActionOnBothPass                : String;\n        private var _stencilActionOnDepthFail               : String;\n        private var _stencilActionOnDepthPassStencilFail    : String;\n\t\t\n\t\tpublic function get context() : Context3D\n\t\t{\n\t\t\treturn _context;\n\t\t}\n\t\t\n\t\tpublic function get enabledErrorChecking() : Boolean\n\t\t{\n\t\t\treturn _enableErrorChecking;\n\t\t}\n\t\tpublic function set enableErrorChecking(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enableErrorChecking)\n\t\t\t{\n\t\t\t\t_enableErrorChecking = value;\n\t\t\t\t_context.enableErrorChecking = value;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Context3DResource(context : Context3D)\n\t\t{\n\t\t\t_context = context;\n            \n            initialize();\n\t\t}\n        \n        private function initialize() : void\n        {\n            _vertexBuffers = new Vector.<VertexBuffer3D>(8, true);\n            _vertexBuffersOffsets = new Vector.<int>(8, true);\n            _vertexBuffersFormats = new Vector.<String>(8, true);\n            _textures = new Vector.<TextureBase>(8, true);\n        }\n\t\t\n\t\tpublic function clear(red\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  green\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  blue\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  alpha\t\t: Number\t= 1.0,\n\t\t\t\t\t\t\t  depth\t\t: Number\t= 1.0,\n\t\t\t\t\t\t\t  stencil\t: uint\t\t= 0,\n\t\t\t\t\t\t\t  mask\t\t: uint\t\t= 0xffffffff) : void\n\t\t{\n\t\t\t_context.clear(red, green, blue, alpha, depth, stencil, mask);\n\t\t}\n\t\t\n\t\tpublic function configureBackBuffer(width\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\theight\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\tantiAlias\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\tenabledDepthAndStencil\t: Boolean) : Context3DResource\n\t\t{\n\t\t\t_context.configureBackBuffer(width, height, antiAlias, enabledDepthAndStencil);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function createCubeTexture(size\t\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t  format\t\t\t\t\t\t: String,\n\t\t\t\t\t\t\t\t\t\t  optimizeForRenderToTexture\t: Boolean) : CubeTexture\n\t\t{\n\t\t\treturn _context.createCubeTexture(size, format, optimizeForRenderToTexture);\n\t\t}\n\t\t\n\t\tpublic function createIndexBuffer(numIndices : int) : IndexBuffer3D\n\t\t{\n\t\t\treturn _context.createIndexBuffer(numIndices);\n\t\t}\n\t\t\n\t\tpublic function createProgram() : Program3D\n\t\t{\n\t\t\treturn _context.createProgram();\n\t\t}\n\t\t\n\t\tpublic function createTexture(width\t\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t  height\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t  format\t\t\t\t\t\t: String,\n\t\t\t\t\t\t\t\t\t  optimizeForRenderToTexture\t: Boolean) : Texture\n\t\t{\n\t\t\treturn _context.createTexture(width, height, format, optimizeForRenderToTexture);\n\t\t}\n\t\t\n\t\tpublic function createVertexBuffer(numVertices : int, data32PerVertex : int) : VertexBuffer3D\n\t\t{\n\t\t\treturn _context.createVertexBuffer(numVertices, data32PerVertex);\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_context.dispose();\n\t\t}\n\t\t\n\t\tpublic function drawToBitmapData(destination : BitmapData) : Context3DResource\n\t\t{\n\t\t\t_context.drawToBitmapData(destination);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function drawTriangles(indexBuffer\t: IndexBuffer3D,\n\t\t\t\t\t\t\t\t\t  firstIndex\t: int\t= 0,\n\t\t\t\t\t\t\t\t\t  numTriangles\t: int\t= -1) : Context3DResource\n\t\t{\n\t\t\t_context.drawTriangles(indexBuffer, firstIndex, numTriangles);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function present() : Context3DResource\n\t\t{\n\t\t\t_context.present();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setBlendFactors(source : String, destination : String) : Context3DResource\n\t\t{\n\t\t\tif (source != _blendingSource || destination != _blendingDestination)\n\t\t\t{\n\t\t\t\t_blendingSource = source;\n\t\t\t\t_blendingDestination = destination;\n\t\t\t\t_context.setBlendFactors(_blendingSource, _blendingDestination);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setColorMask(red \t: Boolean,\n\t\t\t\t\t\t\t\t\t green \t: Boolean,\n\t\t\t\t\t\t\t\t\t blue \t: Boolean,\n\t\t\t\t\t\t\t\t\t alpha \t: Boolean) : Context3DResource\n\t\t{\n\t\t\tif (red != _colorMaskRed || green != _colorMaskGreen\n\t\t\t\t|| blue != _colorMaskBlue || alpha != _colorMaskAlpha)\n\t\t\t{\n\t\t\t\t_colorMaskRed = red;\n\t\t\t\t_colorMaskGreen = green;\n\t\t\t\t_colorMaskBlue = blue;\n\t\t\t\t_colorMaskAlpha = alpha;\n\t\t\t\t_context.setColorMask(\n\t\t\t\t\t_colorMaskRed,\n\t\t\t\t\t_colorMaskGreen,\n\t\t\t\t\t_colorMaskBlue,\n\t\t\t\t\t_colorMaskAlpha\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setCulling(triangleCulling : String) : Context3DResource\n\t\t{\n\t\t\tif (triangleCulling != _triangleCulling)\n\t\t\t{\n\t\t\t\t_triangleCulling = triangleCulling;\n\t\t\t\t_context.setCulling(triangleCulling);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setDepthTest(depthMask : Boolean, passCompareMode : String) : Context3DResource\n\t\t{\n\t\t\tif (depthMask != _depthMask || passCompareMode != _passCompareMode)\n\t\t\t{\n\t\t\t\t_depthMask = depthMask;\n\t\t\t\t_passCompareMode = passCompareMode;\n\t\t\t\t_context.setDepthTest(_depthMask, _passCompareMode);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProgram(program : Program3D) : Context3DResource\n\t\t{\n\t\t\tif (_program != program)\n\t\t\t{\n\t\t\t\t_program = program;\n\t\t\t\t_context.setProgram(program);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProgramConstantsFromVector(programeType\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  offset\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  values\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  numRegisters\t: int\t= -1) : Context3DResource\n\t\t{\n\t\t\t_context.setProgramConstantsFromVector(programeType, offset, values, numRegisters);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setRenderToBackBuffer() : Context3DResource\n\t\t{\n\t\t\tif (_rttTarget != null)\n\t\t\t{\n\t\t\t\t_rttTarget = null;\n\t\t\t\t_context.setRenderToBackBuffer();\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setRenderToTexture(texture\t\t\t\t\t: TextureBase,\n\t\t\t\t\t\t\t\t\t\t   enableDepthAndStencil\t: Boolean\t= false,\n\t\t\t\t\t\t\t\t\t\t   antiAlias\t\t\t\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t   surfaceSelector\t\t\t: int\t\t= 0) : Context3DResource\n\t\t{\n\t\t\tif (texture != _rttTarget || enableDepthAndStencil != _rttDepthAndStencil\n\t\t\t\t|| antiAlias != _rttAntiAliasing || surfaceSelector != _rttSurfaceSelector)\n\t\t\t{\n\t\t\t\t_rttTarget = texture;\n\t\t\t\t_rttDepthAndStencil = enableDepthAndStencil;\n\t\t\t\t_rttAntiAliasing = antiAlias;\n\t\t\t\t_rttSurfaceSelector = surfaceSelector;\n\t\t\t\t_context.setRenderToTexture(\n\t\t\t\t\ttexture,\n\t\t\t\t\tenableDepthAndStencil,\n\t\t\t\t\tantiAlias,\n\t\t\t\t\tsurfaceSelector\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setScissorRectangle(rectangle : Rectangle) : Context3DResource\n\t\t{\n\t\t\tif (_rectangle != rectangle)\n\t\t\t{\n\t\t\t\t_rectangle = rectangle;\n\t\t\t\t_context.setScissorRectangle(_rectangle);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setTextureAt(sampler\t: uint,\n\t\t\t\t\t\t\t\t\t texture\t: TextureBase) : Context3DResource\n\t\t{\n\t\t\tif (_textures[sampler] != texture)\n\t\t\t{\n\t\t\t\t_textures[sampler] = texture;\n\t\t\t\t_context.setTextureAt(sampler, texture);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setVertexBufferAt(index\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t  vertexBuffer\t: VertexBuffer3D,\n\t\t\t\t\t\t\t\t\t\t  bufferOffset\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t  format\t\t: String\t= 'float4') : Context3DResource\n\t\t{\n\t\t\tif (_vertexBuffers[index] != vertexBuffer\n\t\t\t\t|| _vertexBuffersOffsets[index] != bufferOffset\n\t\t\t\t|| _vertexBuffersFormats[index] != format)\n\t\t\t{\n\t\t\t\t_vertexBuffers[index] = vertexBuffer;\n\t\t\t\t_vertexBuffersOffsets[index] = bufferOffset;\n\t\t\t\t_vertexBuffersFormats[index] = format;\n\t\t\t\t\n\t\t\t\t_context.setVertexBufferAt(\n\t\t\t\t\tindex,\n\t\t\t\t\tvertexBuffer,\n\t\t\t\t\tbufferOffset,\n\t\t\t\t\tformat\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setStencilReferenceValue(refNum\t\t: uint \t= 0,\n\t\t\t\t\t\t\t\t\t\t\t\t readMask\t: uint \t= 255,\n\t\t\t\t\t\t\t\t\t\t\t\t writeMask\t: uint \t= 255) : Context3DResource\t\t\t\n\t\t{\n            if (refNum != _stencilRefNum\n                || readMask != _stencilReadMask\n                || writeMask != _stencilWriteMask\n                )\n            {\n                _context.setStencilReferenceValue(refNum, readMask, writeMask);\n                \n                _stencilRefNum = refNum;\n                _stencilReadMask = readMask;\n                _stencilWriteMask = writeMask;\n            }\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setStencilActions(triangleFace\t\t\t\t\t: String = 'frontAndBack', \n\t\t\t\t\t\t\t\t\t\t  compareMode\t\t\t\t\t: String = 'always', \n\t\t\t\t\t\t\t\t\t\t  actionOnBothPass\t\t\t\t: String = 'keep', \n\t\t\t\t\t\t\t\t\t\t  actionOnDepthFail\t\t\t\t: String = 'keep', \n\t\t\t\t\t\t\t\t\t\t  actionOnDepthPassStencilFail\t: String = 'keep') : Context3DResource\n\t\t{\n            if (triangleFace != _stencilTriangleFace\n                || compareMode != _stencilCompareMode\n                || actionOnBothPass != _stencilActionOnBothPass\n                || actionOnDepthFail != _stencilActionOnDepthFail\n                || actionOnDepthPassStencilFail != _stencilActionOnDepthPassStencilFail\n            )\n            {\n    \t\t\t_context.setStencilActions( \n    \t\t\t\ttriangleFace,\n    \t\t\t\tcompareMode,\n    \t\t\t\tactionOnBothPass,\n    \t\t\t\tactionOnDepthFail,\n    \t\t\t\tactionOnDepthPassStencilFail\n    \t\t\t);\n                \n                _stencilTriangleFace = triangleFace;\n                _stencilCompareMode = compareMode;\n                _stencilActionOnBothPass = actionOnBothPass;\n                _stencilActionOnDepthFail = actionOnDepthFail;\n                _stencilActionOnDepthPassStencilFail = actionOnDepthPassStencilFail;\n            }\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t}\n}","subject":"Fix context3D getter","message":"Fix context3D getter\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"cf1f3366aa9ff246cfe8bc6639e9aa5d7678c04f","old_file":"driver\/src\/main\/flex\/org\/postgresql\/util\/format.as","new_file":"driver\/src\/main\/flex\/org\/postgresql\/util\/format.as","old_contents":"package org.postgresql.util {\n\n    \/**\n     * Format the template by substituting any parameter marker with its\n     * corresponding argument. Parameter markers are defined by a number\n     * (indicating the argument index to replace) enclosed by curly braces.\n     * E.g., an invocation such as <code>format(\"{1} {0}!\", 'world', 'hello')<\/code>\n     * would return the string <code>hello world!<\/code>.\n     * @param template String in which to perform parameter substitution\n     * @param args arguments to substitute\n     *\/\n    public function format(template:String, ...args):String {\n        return template.replace(\/{(\\d+)}\/g, function():String {\n            var replacementIndex:int = int(arguments[1]);\n            return replacementIndex < args.length ?\n                args[replacementIndex] :\n                arguments[0];\n        });\n    }\n}","new_contents":"package org.postgresql.util {\n\n    \/**\n     * Format the template by substituting any parameter marker with its\n     * corresponding argument. Parameter markers are defined by a number\n     * (indicating the argument index to replace) enclosed by curly braces.\n     * <p\/>\n     * E.g., an invocation such as <code>format(\"{1} {0}!\", 'world', 'hello')<\/code>\n     * would return the string <code>hello world!<\/code>.\n     * <p\/>\n     * If the replacement values are not Strings, they are coerced to\n     * Strings before substitution, as per the <code>String<\/code> function.\n     *\n     * @param template String in which to perform parameter substitution\n     * @param args arguments to substitute\n     * @return a String with all token references subtituted with their corresponding values\n     * @throws ArgumentException if more values are referenced than provided\n     * @see String\n     *\/\n    public function format(template:String, ...args):String {\n        return template.replace(\/{(\\d+)}\/g, function():String {\n            var replacementIndex:int = int(arguments[1]);\n            if (replacementIndex > args.length) {\n                throw new ArgumentError(\"Invalid log argument index: \" + replacementIndex);\n            } else {\n                return String(args[replacementIndex]);\n            }\n        });\n    }\n}","subject":"Format method cleanup.","message":"Format method cleanup.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"uhoh-itsmaciek\/pegasus"}
{"commit":"2a97729d6f76d8f761ba8a18c40f5ec7d42eaa14","old_file":"snowplow-as3-tracker\/src\/com\/snowplowanalytics\/snowplow\/tracker\/Tracker.as","new_file":"snowplow-as3-tracker\/src\/com\/snowplowanalytics\/snowplow\/tracker\/Tracker.as","old_contents":"\/*\n* Copyright (c) 2015 Snowplow Analytics Ltd. All rights reserved.\n*\n* This program is licensed to you under the Apache License Version 2.0,\n* and you may not use this file except in compliance with the Apache License Version 2.0.\n* You may obtain a copy of the Apache License Version 2.0 at http:\/\/www.apache.org\/licenses\/LICENSE-2.0.\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the Apache License Version 2.0 is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the Apache License Version 2.0 for the specific language governing permissions and limitations there under.\n*\/\n\npackage com.snowplowanalytics.snowplow.tracker\n{\n\timport com.snowplowanalytics.snowplow.tracker.emitter.Emitter;\n\timport com.snowplowanalytics.snowplow.tracker.payload.IPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.SchemaPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.TrackerPayload;\n\timport com.snowplowanalytics.snowplow.tracker.util.Preconditions;\n\t\n\timport flash.display.Stage;\n\timport flash.external.ExternalInterface;\n\timport flash.net.LocalConnection;\n\timport flash.net.SharedObject;\n\timport flash.system.Capabilities;\n\n\tpublic class Tracker\n\t{\n\t\tprivate var base64Encoded:Boolean = true;\n\t\tprivate var emitter:Emitter;\n\t\tprivate var platform:String;\n\t\tprivate var appId:String;\n\t\tprivate var namespace:String;\n\t\tprivate var trackerVersion:String;\n\t\tprivate var subject:Subject;\n\t\tprivate var stage:Stage;\n\t\t\n\t\tprivate var playerType:String;\n\t\tprivate var playerVersion:String;\n\t\tprivate var isDebugger:Boolean;\n\t\tprivate var hasLocalStorage:Boolean;\n\t\tprivate var hasScriptAccess:Boolean;\n\t\t\n\t\t\/**\n\t\t * @param emitter Emitter to which events will be sent\n\t\t * @param subject Subject to be tracked\n\t\t * @param namespace Identifier for the Tracker instance\n\t\t * @param appId Application ID\n\t\t * @param stage The flash stage object.  used for adding stage info to payload.\n\t\t * @param base64Encoded Whether JSONs in the payload should be base-64 encoded\n\t\t *\/\n\t\tfunction Tracker(emitter:Emitter, subject:Subject, namespace:String, appId:String, stage:Stage = null, base64Encoded:Boolean = true) {\n\t\t\t\tthis.emitter = emitter;\n\t\t\t\tthis.appId = appId;\n\t\t\t\tthis.base64Encoded = base64Encoded;\n\t\t\t\tthis.namespace = namespace;\n\t\t\t\tthis.subject = subject;\n\t\t\t\tthis.trackerVersion = Version.TRACKER;\n\t\t\t\tthis.platform = DevicePlatform.DESKTOP;\n\t\t\t\tthis.stage = stage;\n\t\t\t\t\n\t\t\t\tthis.playerType = Capabilities.playerType;\n\t\t\t\tthis.playerVersion = Capabilities.version;\n\t\t\t\tthis.isDebugger = Capabilities.isDebugger;\n\t\t\t\t\n\t\t\t\ttry \n\t\t\t\t{\n\t\t\t\t\tSharedObject.getLocal(\"test\");\n\t\t\t\t\tthis.hasLocalStorage = true;\n\t\t\t\t} \n\t\t\t\tcatch (e:Error)\n\t\t\t\t{\n\t\t\t\t\tthis.hasLocalStorage = false;\n\t\t\t\t}\n\t\t\t\tthis.hasScriptAccess = ExternalInterface.available;\n\t\t\t}\n\t\t\n\t\t\/**\n\t\t * @param payload Payload builder\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t * @return A completed Payload\n\t\t *\/\n\t\tprotected function completePayload(payload:IPayload, \n\t\t\t\t\t\t\t\t\t\t   context:Array,\n\t\t\t\t\t\t\t\t\t\t   timestamp:Number):IPayload {\n\t\t\t\n\t\t\t\tpayload.add(Parameter.PLATFORM, this.platform);\n\t\t\t\tpayload.add(Parameter.APPID, this.appId);\n\t\t\t\tpayload.add(Parameter.NAMESPACE, this.namespace);\n\t\t\t\tpayload.add(Parameter.TRACKER_VERSION, this.trackerVersion);\n\t\t\t\tpayload.add(Parameter.EID, Util.getEventId());\n\t\t\t\t\n\t\t\t\t\/\/ If timestamp is set to 0, generate one\n\t\t\t\tpayload.add(Parameter.TIMESTAMP,\n\t\t\t\t\t(timestamp == 0 ? Util.getTimestamp() : String(timestamp)));\n\t\t\t\t\n\t\t\t\t\/\/ Add flash information\n\t\t\t\tif (context == null) {\n\t\t\t\t\tcontext = [];\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar flashData:TrackerPayload = new TrackerPayload();\n\t\t\t\tflashData.add(Parameter.FLASH_PLAYER_TYPE, playerType);\n\t\t\t\tflashData.add(Parameter.FLASH_VERSION, playerVersion);\n\t\t\t\tflashData.add(Parameter.FLASH_IS_DEBUGGER, isDebugger);\n\t\t\t\tflashData.add(Parameter.FLASH_HAS_LOCAL_STORAGE, hasLocalStorage);\n\t\t\t\tflashData.add(Parameter.FLASH_HAS_SCRIPT_ACCESS, hasScriptAccess);\n\t\t\t\tif (stage != null) {\n\t\t\t\t\tflashData.add(Parameter.FLASH_STAGE_SIZE, { \"width\": stage.stageWidth, \"height\": stage.stageHeight});\t\n\t\t\t\t}\t\t\t\t\n\n\t\t\t\tvar flashPayload:SchemaPayload = new SchemaPayload();\n\t\t\t\tflashPayload.setSchema(Constants.SCHEMA_FLASH);\n\t\t\t\tflashPayload.setData(flashData.getMap());\n\t\t\t\t\n\t\t\t\tcontext.push(flashPayload);\n\t\t\t\t\n\t\t\t\t\/\/ Encodes context data\n\t\t\t\tif (context != null && context.length > 0) {\n\t\t\t\t\tvar envelope:SchemaPayload = new SchemaPayload();\n\t\t\t\t\tenvelope.setSchema(Constants.SCHEMA_CONTEXTS);\n\t\t\t\t\t\n\t\t\t\t\t\/\/ We can do better here, rather than re-iterate through the list\n\t\t\t\t\tvar contextDataList:Array = [];\n\t\t\t\t\tfor each(var schemaPayload:SchemaPayload in context) {\n\t\t\t\t\t\tcontextDataList.push(schemaPayload.getMap());\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tenvelope.setData(contextDataList);\n\t\t\t\t\tpayload.addMap(envelope.getMap(), this.base64Encoded, Parameter.CONTEXT_ENCODED, Parameter.CONTEXT);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (this.subject != null) {\n\t\t\t\t\tpayload.addMap(Util.copyObject(subject.getSubject(), true));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn payload;\n\t\t\t}\n\t\t\n\t\tpublic function setPlatform(platform:String):void {\n\t\t\tthis.platform = platform;\n\t\t}\n\t\t\n\t\tpublic function getPlatform():String {\n\t\t\treturn this.platform;\n\t\t}\n\t\t\n\t\tprotected function setTrackerVersion(version:String):void {\n\t\t\tthis.trackerVersion = version;\n\t\t}\n\t\t\n\t\tprivate function addTrackerPayload(payload:IPayload):void {\n\t\t\tthis.emitter.addToBuffer(payload);\n\t\t}\n\t\t\n\t\tpublic function setSubject(subject:Subject):void {\n\t\t\tthis.subject = subject;\n\t\t}\n\t\t\n\t\tpublic function getSubject():Subject {\n\t\t\treturn this.subject;\n\t\t}\n\t\t\t\t\t\n\t\t\/**\n\t\t * @param pageUrl URL of the viewed page\n\t\t * @param pageTitle Title of the viewed page\n\t\t * @param referrer Referrer of the page\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackPageView(pageUrl:String, pageTitle:String, referrer:String, context:Array = null, timestamp:Number = 0):void \n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(pageUrl);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(pageUrl), \"pageUrl cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(pageTitle), \"pageTitle cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(referrer), \"referrer cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_PAGE_VIEW);\n\t\t\tpayload.add(Parameter.PAGE_URL, pageUrl);\n\t\t\tpayload.add(Parameter.PAGE_TITLE, pageTitle);\n\t\t\tpayload.add(Parameter.PAGE_REFR, referrer);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\t\t\n\t\t\/**\n\t\t * @param category Category of the event\n\t\t * @param action The event itself\n\t\t * @param label Refer to the object the action is performed on\n\t\t * @param property Property associated with either the action or the object\n\t\t * @param value A value associated with the user action\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackStructuredEvent(category:String, \n\t\t\taction:String, \n\t\t\tlabel:String, \n\t\t\tproperty:String,\n\t\t\tvalue:int, \n\t\t\tcontext:Array = null, \n\t\t\ttimestamp:Number = 0):void\n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(label);\n\t\t\tPreconditions.checkNotNull(property);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(label), \"label cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(property), \"property cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(category), \"category cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(action), \"action cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_STRUCTURED);\n\t\t\tpayload.add(Parameter.SE_CATEGORY, category);\n\t\t\tpayload.add(Parameter.SE_ACTION, action);\n\t\t\tpayload.add(Parameter.SE_LABEL, label);\n\t\t\tpayload.add(Parameter.SE_PROPERTY, property);\n\t\t\tpayload.add(Parameter.SE_VALUE, String(value));\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *\n\t\t * @param eventData The properties of the event. Has two field:\n\t\t *                   A \"data\" field containing the event properties and\n\t\t *                   A \"schema\" field identifying the schema against which the data is validated\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackUnstructuredEvent(eventData:SchemaPayload, context:Array = null,\n\t\t\ttimestamp:Number = 0):void \n\t\t{\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tvar envelope:SchemaPayload = new SchemaPayload();\n\t\t\t\n\t\t\tenvelope.setSchema(Constants.SCHEMA_UNSTRUCT_EVENT);\n\t\t\tenvelope.setData(eventData.getMap());\n\t\t\t\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_UNSTRUCTURED);\n\t\t\tpayload.addMap(envelope.getMap());\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * This is an internal method called by track_ecommerce_transaction. It is not for public use.\n\t\t * @param order_id Order ID\n\t\t * @param sku Item SKU\n\t\t * @param price Item price\n\t\t * @param quantity Item quantity\n\t\t * @param name Item name\n\t\t * @param category Item category\n\t\t * @param currency The currency the price is expressed in\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tprotected function trackEcommerceTransactionItem(order_id:String, sku:String, price:Number,\n\t\t\tquantity:int, name:String, category:String,\n\t\t\tcurrency:String, context:Array,\n\t\t\ttimestamp:Number):void \n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(name);\n\t\t\tPreconditions.checkNotNull(category);\n\t\t\tPreconditions.checkNotNull(currency);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(order_id), \"order_id cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(sku), \"sku cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(name), \"name cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(category), \"category cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(currency), \"currency cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_ECOMM_ITEM);\n\t\t\tpayload.add(Parameter.TI_ITEM_ID, order_id);\n\t\t\tpayload.add(Parameter.TI_ITEM_SKU, sku);\n\t\t\tpayload.add(Parameter.TI_ITEM_NAME, name);\n\t\t\tpayload.add(Parameter.TI_ITEM_CATEGORY, category);\n\t\t\tpayload.add(Parameter.TI_ITEM_PRICE, String(price));\n\t\t\tpayload.add(Parameter.TI_ITEM_QUANTITY, String(quantity));\n\t\t\tpayload.add(Parameter.TI_ITEM_CURRENCY, currency);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\t\t\n\t\t\/**\n\t\t * @param order_id ID of the eCommerce transaction\n\t\t * @param total_value Total transaction value\n\t\t * @param affiliation Transaction affiliation\n\t\t * @param tax_value Transaction tax value\n\t\t * @param shipping Delivery cost charged\n\t\t * @param city Delivery address city\n\t\t * @param state Delivery address state\n\t\t * @param country Delivery address country\n\t\t * @param currency The currency the price is expressed in\n\t\t * @param items The items in the transaction\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackEcommerceTransaction(order_id:String, total_value:Number, affiliation:String,\n\t\t\ttax_value:Number, shipping:Number, city:String,\n\t\t\tstate:String, country:String, currency:String,\n\t\t\titems:Array, context:Array = null,\n\t\t\ttimestamp:Number = 0):void \n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(affiliation);\n\t\t\tPreconditions.checkNotNull(city);\n\t\t\tPreconditions.checkNotNull(state);\n\t\t\tPreconditions.checkNotNull(country);\n\t\t\tPreconditions.checkNotNull(currency);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(order_id), \"order_id cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(affiliation), \"affiliation cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(city), \"city cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(state), \"state cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(country), \"country cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(currency), \"currency cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_ECOMM);\n\t\t\tpayload.add(Parameter.TR_ID, order_id);\n\t\t\tpayload.add(Parameter.TR_TOTAL, String(total_value));\n\t\t\tpayload.add(Parameter.TR_AFFILIATION, affiliation);\n\t\t\tpayload.add(Parameter.TR_TAX, String(tax_value));\n\t\t\tpayload.add(Parameter.TR_SHIPPING, String(shipping));\n\t\t\tpayload.add(Parameter.TR_CITY, city);\n\t\t\tpayload.add(Parameter.TR_STATE, state);\n\t\t\tpayload.add(Parameter.TR_COUNTRY, country);\n\t\t\tpayload.add(Parameter.TR_CURRENCY, currency);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\tfor each(var item:TransactionItem in items) {\n\t\t\t\ttrackEcommerceTransactionItem(\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_ID)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_SKU)),\n\t\t\t\t\tNumber(item.get(Parameter.TI_ITEM_PRICE)),\n\t\t\t\t\tparseInt(item.get(Parameter.TI_ITEM_QUANTITY)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_NAME)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_CATEGORY)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_CURRENCY)),\n\t\t\t\t\titem.get(Parameter.CONTEXT),\n\t\t\t\t\ttimestamp);\n\t\t\t}\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * @param name The name of the screen view event\n\t\t * @param id Screen view ID\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackScreenView(name:String, id:String, context:Array,\n\t\t\ttimestamp:Number):void {\n\t\t\t\tPreconditions.checkArgument(name != null || id != null);\n\t\t\t\tvar trackerPayload:TrackerPayload = new TrackerPayload();\n\t\t\t\t\n\t\t\t\ttrackerPayload.add(Parameter.SV_NAME, name);\n\t\t\t\ttrackerPayload.add(Parameter.SV_ID, id);\n\t\t\t\t\n\t\t\t\tvar payload:SchemaPayload = new SchemaPayload();\n\t\t\t\tpayload.setSchema(Constants.SCHEMA_SCREEN_VIEW);\n\t\t\t\tpayload.setData(trackerPayload);\n\t\t\t\t\n\t\t\t\ttrackUnstructuredEvent(payload, context, timestamp);\n\t\t\t}\n\t}\n}","new_contents":"\/*\n* Copyright (c) 2015 Snowplow Analytics Ltd. All rights reserved.\n*\n* This program is licensed to you under the Apache License Version 2.0,\n* and you may not use this file except in compliance with the Apache License Version 2.0.\n* You may obtain a copy of the Apache License Version 2.0 at http:\/\/www.apache.org\/licenses\/LICENSE-2.0.\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the Apache License Version 2.0 is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the Apache License Version 2.0 for the specific language governing permissions and limitations there under.\n*\/\n\npackage com.snowplowanalytics.snowplow.tracker\n{\n\timport com.snowplowanalytics.snowplow.tracker.emitter.Emitter;\n\timport com.snowplowanalytics.snowplow.tracker.payload.IPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.SchemaPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.TrackerPayload;\n\timport com.snowplowanalytics.snowplow.tracker.util.Preconditions;\n\t\n\timport flash.display.Stage;\n\timport flash.external.ExternalInterface;\n\timport flash.net.LocalConnection;\n\timport flash.net.SharedObject;\n\timport flash.system.Capabilities;\n\n\tpublic class Tracker\n\t{\n\t\tprivate var base64Encoded:Boolean = true;\n\t\tprivate var emitter:Emitter;\n\t\tprivate var platform:String;\n\t\tprivate var appId:String;\n\t\tprivate var namespace:String;\n\t\tprivate var trackerVersion:String;\n\t\tprivate var subject:Subject;\n\t\tprivate var stage:Stage;\n\t\t\n\t\tprivate var playerType:String;\n\t\tprivate var playerVersion:String;\n\t\tprivate var isDebugger:Boolean;\n\t\tprivate var hasLocalStorage:Boolean;\n\t\tprivate var hasScriptAccess:Boolean;\n\t\t\n\t\t\/**\n\t\t * @param emitter Emitter to which events will be sent\n\t\t * @param subject Subject to be tracked\n\t\t * @param namespace Identifier for the Tracker instance\n\t\t * @param appId Application ID\n\t\t * @param stage The flash stage object.  used for adding stage info to payload.\n\t\t * @param base64Encoded Whether JSONs in the payload should be base-64 encoded\n\t\t *\/\n\t\tfunction Tracker(emitter:Emitter, subject:Subject, namespace:String, appId:String, stage:Stage = null, base64Encoded:Boolean = true) {\n\t\t\t\tthis.emitter = emitter;\n\t\t\t\tthis.appId = appId;\n\t\t\t\tthis.base64Encoded = base64Encoded;\n\t\t\t\tthis.namespace = namespace;\n\t\t\t\tthis.subject = subject;\n\t\t\t\tthis.trackerVersion = Version.TRACKER;\n\t\t\t\tthis.platform = DevicePlatform.DESKTOP;\n\t\t\t\tthis.stage = stage;\n\t\t\t\t\n\t\t\t\tthis.playerType = Capabilities.playerType;\n\t\t\t\tthis.playerVersion = Capabilities.version;\n\t\t\t\tthis.isDebugger = Capabilities.isDebugger;\n\t\t\t\t\n\t\t\t\ttry \n\t\t\t\t{\n\t\t\t\t\tSharedObject.getLocal(\"test\");\n\t\t\t\t\tthis.hasLocalStorage = true;\n\t\t\t\t} \n\t\t\t\tcatch (e:Error)\n\t\t\t\t{\n\t\t\t\t\tthis.hasLocalStorage = false;\n\t\t\t\t}\n\t\t\t\tthis.hasScriptAccess = ExternalInterface.available;\n\t\t\t}\n\t\t\n\t\t\/**\n\t\t * @param payload Payload builder\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t * @return A completed Payload\n\t\t *\/\n\t\tprotected function completePayload(payload:IPayload, \n\t\t\t\t\t\t\t\t\t\t   context:Array,\n\t\t\t\t\t\t\t\t\t\t   timestamp:Number):IPayload {\n\t\t\t\n\t\t\t\tpayload.add(Parameter.PLATFORM, this.platform);\n\t\t\t\tpayload.add(Parameter.APPID, this.appId);\n\t\t\t\tpayload.add(Parameter.NAMESPACE, this.namespace);\n\t\t\t\tpayload.add(Parameter.TRACKER_VERSION, this.trackerVersion);\n\t\t\t\tpayload.add(Parameter.EID, Util.getEventId());\n\t\t\t\t\n\t\t\t\t\/\/ If timestamp is set to 0, generate one\n\t\t\t\tpayload.add(Parameter.TIMESTAMP,\n\t\t\t\t\t(timestamp == 0 ? Util.getTimestamp() : String(timestamp)));\n\t\t\t\t\n\t\t\t\t\/\/ Add flash information\n\t\t\t\tif (context == null) {\n\t\t\t\t\tcontext = [];\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar flashData:TrackerPayload = new TrackerPayload();\n\t\t\t\tflashData.add(Parameter.FLASH_PLAYER_TYPE, playerType);\n\t\t\t\tflashData.add(Parameter.FLASH_VERSION, playerVersion);\n\t\t\t\tflashData.add(Parameter.FLASH_IS_DEBUGGER, isDebugger);\n\t\t\t\tflashData.add(Parameter.FLASH_HAS_LOCAL_STORAGE, hasLocalStorage);\n\t\t\t\tflashData.add(Parameter.FLASH_HAS_SCRIPT_ACCESS, hasScriptAccess);\n\t\t\t\tif (stage != null) {\n\t\t\t\t\tflashData.add(Parameter.FLASH_STAGE_SIZE, { \"width\": stage.stageWidth, \"height\": stage.stageHeight});\t\n\t\t\t\t}\t\t\t\t\n\n\t\t\t\tvar flashPayload:SchemaPayload = new SchemaPayload();\n\t\t\t\tflashPayload.setSchema(Constants.SCHEMA_FLASH);\n\t\t\t\tflashPayload.setData(flashData.getMap());\n\t\t\t\t\n\t\t\t\tcontext.push(flashPayload);\n\t\t\t\t\n\t\t\t\t\/\/ Encodes context data\n\t\t\t\tif (context != null && context.length > 0) {\n\t\t\t\t\tvar envelope:SchemaPayload = new SchemaPayload();\n\t\t\t\t\tenvelope.setSchema(Constants.SCHEMA_CONTEXTS);\n\t\t\t\t\t\n\t\t\t\t\t\/\/ We can do better here, rather than re-iterate through the list\n\t\t\t\t\tvar contextDataList:Array = [];\n\t\t\t\t\tfor each(var schemaPayload:SchemaPayload in context) {\n\t\t\t\t\t\tcontextDataList.push(schemaPayload.getMap());\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tenvelope.setData(contextDataList);\n\t\t\t\t\tpayload.addMap(envelope.getMap(), this.base64Encoded, Parameter.CONTEXT_ENCODED, Parameter.CONTEXT);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (this.subject != null) {\n\t\t\t\t\tpayload.addMap(Util.copyObject(subject.getSubject(), true));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn payload;\n\t\t\t}\n\t\t\n\t\tpublic function setPlatform(platform:String):void {\n\t\t\tthis.platform = platform;\n\t\t}\n\t\t\n\t\tpublic function getPlatform():String {\n\t\t\treturn this.platform;\n\t\t}\n\t\t\n\t\tprotected function setTrackerVersion(version:String):void {\n\t\t\tthis.trackerVersion = version;\n\t\t}\n\t\t\n\t\tprivate function addTrackerPayload(payload:IPayload):void {\n\t\t\tthis.emitter.addToBuffer(payload);\n\t\t}\n\t\t\n\t\tpublic function setSubject(subject:Subject):void {\n\t\t\tthis.subject = subject;\n\t\t}\n\t\t\n\t\tpublic function getSubject():Subject {\n\t\t\treturn this.subject;\n\t\t}\n\t\t\t\t\t\n\t\t\/**\n\t\t * @param pageUrl URL of the viewed page\n\t\t * @param pageTitle Title of the viewed page\n\t\t * @param referrer Referrer of the page\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackPageView(pageUrl:String, pageTitle:String, referrer:String, context:Array = null, timestamp:Number = 0):void \n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(pageUrl);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(pageUrl), \"pageUrl cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(pageTitle), \"pageTitle cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(referrer), \"referrer cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_PAGE_VIEW);\n\t\t\tpayload.add(Parameter.PAGE_URL, pageUrl);\n\t\t\tpayload.add(Parameter.PAGE_TITLE, pageTitle);\n\t\t\tpayload.add(Parameter.PAGE_REFR, referrer);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\t\t\n\t\t\/**\n\t\t * @param category Category of the event\n\t\t * @param action The event itself\n\t\t * @param label Refer to the object the action is performed on\n\t\t * @param property Property associated with either the action or the object\n\t\t * @param value A value associated with the user action\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackStructuredEvent(category:String, \n\t\t\taction:String, \n\t\t\tlabel:String, \n\t\t\tproperty:String,\n\t\t\tvalue:int, \n\t\t\tcontext:Array = null, \n\t\t\ttimestamp:Number = 0):void\n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(label);\n\t\t\tPreconditions.checkNotNull(property);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(label), \"label cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(property), \"property cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(category), \"category cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(action), \"action cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_STRUCTURED);\n\t\t\tpayload.add(Parameter.SE_CATEGORY, category);\n\t\t\tpayload.add(Parameter.SE_ACTION, action);\n\t\t\tpayload.add(Parameter.SE_LABEL, label);\n\t\t\tpayload.add(Parameter.SE_PROPERTY, property);\n\t\t\tpayload.add(Parameter.SE_VALUE, String(value));\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *\n\t\t * @param eventData The properties of the event. Has two field:\n\t\t *                   A \"data\" field containing the event properties and\n\t\t *                   A \"schema\" field identifying the schema against which the data is validated\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackUnstructuredEvent(eventData:SchemaPayload, context:Array = null,\n\t\t\ttimestamp:Number = 0):void \n\t\t{\n\t\t\tvar envelope:SchemaPayload = new SchemaPayload();\n\t\t\tenvelope.setSchema(Constants.SCHEMA_UNSTRUCT_EVENT);\n\t\t\tenvelope.setData(eventData.getMap());\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_UNSTRUCTURED);\n\t\t\tpayload.addMap(envelope.getMap(), base64Encoded,\n\t\t\t\tParameter.UNSTRUCTURED_ENCODED, Parameter.UNSTRUCTURED);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * This is an internal method called by track_ecommerce_transaction. It is not for public use.\n\t\t * @param order_id Order ID\n\t\t * @param sku Item SKU\n\t\t * @param price Item price\n\t\t * @param quantity Item quantity\n\t\t * @param name Item name\n\t\t * @param category Item category\n\t\t * @param currency The currency the price is expressed in\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tprotected function trackEcommerceTransactionItem(order_id:String, sku:String, price:Number,\n\t\t\tquantity:int, name:String, category:String,\n\t\t\tcurrency:String, context:Array,\n\t\t\ttimestamp:Number):void \n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(name);\n\t\t\tPreconditions.checkNotNull(category);\n\t\t\tPreconditions.checkNotNull(currency);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(order_id), \"order_id cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(sku), \"sku cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(name), \"name cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(category), \"category cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(currency), \"currency cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_ECOMM_ITEM);\n\t\t\tpayload.add(Parameter.TI_ITEM_ID, order_id);\n\t\t\tpayload.add(Parameter.TI_ITEM_SKU, sku);\n\t\t\tpayload.add(Parameter.TI_ITEM_NAME, name);\n\t\t\tpayload.add(Parameter.TI_ITEM_CATEGORY, category);\n\t\t\tpayload.add(Parameter.TI_ITEM_PRICE, String(price));\n\t\t\tpayload.add(Parameter.TI_ITEM_QUANTITY, String(quantity));\n\t\t\tpayload.add(Parameter.TI_ITEM_CURRENCY, currency);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\t\t\n\t\t\/**\n\t\t * @param order_id ID of the eCommerce transaction\n\t\t * @param total_value Total transaction value\n\t\t * @param affiliation Transaction affiliation\n\t\t * @param tax_value Transaction tax value\n\t\t * @param shipping Delivery cost charged\n\t\t * @param city Delivery address city\n\t\t * @param state Delivery address state\n\t\t * @param country Delivery address country\n\t\t * @param currency The currency the price is expressed in\n\t\t * @param items The items in the transaction\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackEcommerceTransaction(order_id:String, total_value:Number, affiliation:String,\n\t\t\ttax_value:Number, shipping:Number, city:String,\n\t\t\tstate:String, country:String, currency:String,\n\t\t\titems:Array, context:Array = null,\n\t\t\ttimestamp:Number = 0):void \n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(affiliation);\n\t\t\tPreconditions.checkNotNull(city);\n\t\t\tPreconditions.checkNotNull(state);\n\t\t\tPreconditions.checkNotNull(country);\n\t\t\tPreconditions.checkNotNull(currency);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(order_id), \"order_id cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(affiliation), \"affiliation cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(city), \"city cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(state), \"state cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(country), \"country cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(currency), \"currency cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_ECOMM);\n\t\t\tpayload.add(Parameter.TR_ID, order_id);\n\t\t\tpayload.add(Parameter.TR_TOTAL, String(total_value));\n\t\t\tpayload.add(Parameter.TR_AFFILIATION, affiliation);\n\t\t\tpayload.add(Parameter.TR_TAX, String(tax_value));\n\t\t\tpayload.add(Parameter.TR_SHIPPING, String(shipping));\n\t\t\tpayload.add(Parameter.TR_CITY, city);\n\t\t\tpayload.add(Parameter.TR_STATE, state);\n\t\t\tpayload.add(Parameter.TR_COUNTRY, country);\n\t\t\tpayload.add(Parameter.TR_CURRENCY, currency);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\tfor each(var item:TransactionItem in items) {\n\t\t\t\ttrackEcommerceTransactionItem(\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_ID)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_SKU)),\n\t\t\t\t\tNumber(item.get(Parameter.TI_ITEM_PRICE)),\n\t\t\t\t\tparseInt(item.get(Parameter.TI_ITEM_QUANTITY)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_NAME)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_CATEGORY)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_CURRENCY)),\n\t\t\t\t\titem.get(Parameter.CONTEXT),\n\t\t\t\t\ttimestamp);\n\t\t\t}\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * @param name The name of the screen view event\n\t\t * @param id Screen view ID\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackScreenView(name:String, id:String, context:Array,\n\t\t\ttimestamp:Number):void {\n\t\t\t\tPreconditions.checkArgument(name != null || id != null);\n\t\t\t\tvar trackerPayload:TrackerPayload = new TrackerPayload();\n\t\t\t\t\n\t\t\t\ttrackerPayload.add(Parameter.SV_NAME, name);\n\t\t\t\ttrackerPayload.add(Parameter.SV_ID, id);\n\t\t\t\t\n\t\t\t\tvar payload:SchemaPayload = new SchemaPayload();\n\t\t\t\tpayload.setSchema(Constants.SCHEMA_SCREEN_VIEW);\n\t\t\t\tpayload.setData(trackerPayload);\n\t\t\t\t\n\t\t\t\ttrackUnstructuredEvent(payload, context, timestamp);\n\t\t\t}\n\t}\n}","subject":"fix trackUnstructuredEvent to place unstructured data into serialized json instead of on the payload itself.","message":"fix trackUnstructuredEvent to place unstructured data into serialized json instead of on the payload itself.\n","lang":"ActionScript","license":"apache-2.0","repos":"snowplow\/snowplow-actionscript3-tracker,snowplow\/snowplow-actionscript3-tracker,snowplow\/snowplow-actionscript3-tracker"}
{"commit":"a82369ef86f3999820935c7ee57e0edc676ad173","old_file":"src\/aerys\/minko\/scene\/node\/light\/DirectionalLight.as","new_file":"src\/aerys\/minko\/scene\/node\/light\/DirectionalLight.as","old_contents":"package aerys.minko.scene.node.light\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.scene.controller.light.DirectionalLightController;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\timport aerys.minko.type.math.Vector4;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * \n\t * @author Romain Gilliotte\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class DirectionalLight extends AbstractLight\n\t{\n\t\tpublic static const LIGHT_TYPE : uint = 1;\n\t\t\n\t\tpublic function get diffuse() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('diffuse') as Number;\n\t\t}\n\t\tpublic function set diffuse(v : Number)\t: void\n\t\t{\n\t\t\tlightData.setLightProperty('diffuse', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('diffuseEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('diffuseEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get specular() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('specular') as Number;\n\t\t}\n\t\tpublic function set specular(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('specular', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('specularEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('specularEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shininess() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shininess') as Number;\n\t\t}\n\t\tpublic function set shininess(value : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shininess', value);\n\t\t}\n\t\t\n\t\tpublic function get shadowWidth() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowWidth');\n\t\t}\n\t\tpublic function set shadowWidth(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowWidth', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZNear() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZNear');\n\t\t}\n\t\tpublic function set shadowZNear(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZNear', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZFar() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZFar');\n\t\t}\n\t\tpublic function set shadowZFar(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZFar', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowQuality() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowQuality');\n\t\t}\n\t\tpublic function set shadowQuality(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowQuality', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowSpread() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowSpread');\n\t\t}\n\t\tpublic function set shadowSpread(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowSpread', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowMapSize() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowMapSize');\n\t\t}\n\t\tpublic function set shadowMapSize(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowMapSize', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowMappingType() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowMappingType');\n\t\t}\n\t\tpublic function set shadowMappingType(value : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowMappingType', value);\n\t\t}\n        \n        public function get shadowBias() : Number\n        {\n            return lightData.getLightProperty(PhongProperties.SHADOW_BIAS);\n        }\n        public function set shadowBias(value : Number) : void\n        {\n            lightData.setLightProperty(PhongProperties.SHADOW_BIAS, value);\n        }\n\t\t\n\t\tpublic function DirectionalLight(color\t\t\t\t: uint\t\t= 0xFFFFFFFF,\n\t\t\t\t\t\t\t\t\t \t diffuse\t\t\t: Number\t= .6,\n\t\t\t\t\t\t\t\t\t\t specular\t\t\t: Number\t= .8,\n\t\t\t\t\t\t\t\t\t\t shininess\t\t\t: Number\t= 64,\n\t\t\t\t\t\t\t\t\t\t emissionMask\t\t: uint\t\t= 0x1,\n\t\t\t\t\t\t\t\t\t\t shadowMappingType\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t shadowMapSize\t\t: uint\t\t= 512,\n\t\t\t\t\t\t\t\t\t\t shadowZFar\t\t\t: Number\t= 1000,\n\t\t\t\t\t\t\t\t\t\t shadowWidth\t\t: Number\t= 20,\n\t\t\t\t\t\t\t\t\t\t shadowQuality\t\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t shadowSpread\t\t: uint\t\t= 1,\n                                         shadowBias         : Number    = .002,\n\t\t\t\t\t\t\t\t\t\t shadowColor\t\t: uint\t\t= 0x0)\n\t\t{\n\t\t\tsuper(\n\t\t\t\tnew DirectionalLightController(),\n\t\t\t\tLIGHT_TYPE,\n\t\t\t\tcolor,\n\t\t\t\temissionMask\n\t\t\t);\n\t\t\t\n\t\t\tthis.diffuse\t\t\t= diffuse;\n\t\t\tthis.specular\t\t\t= specular;\n\t\t\tthis.shininess\t\t\t= shininess;\n\t\t\tthis.shadowMappingType\t= shadowMappingType;\n\t\t\tthis.shadowZFar\t\t\t= shadowZFar;\n\t\t\tthis.shadowWidth\t\t= shadowWidth;\n\t\t\tthis.shadowMapSize\t\t= shadowMapSize;\n\t\t\tthis.shadowQuality\t\t= shadowQuality;\n\t\t\tthis.shadowSpread\t\t= shadowSpread;\n            this.shadowBias     \t= shadowBias;\n\t\t\tthis.shadowColor\t\t= shadowColor;\n\t\t\t\n\t\t\ttransform.lookAt(Vector4.ZERO, new Vector4(1, 1, 1));\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar light : DirectionalLight = new DirectionalLight(\n\t\t\t\tcolor,\n\t\t\t\tdiffuse,\n\t\t\t\tspecular,\n\t\t\t\tshininess,\n\t\t\t\temissionMask,\n\t\t\t\tShadowMappingType.NONE, \/\/ @fixme clone light with shadow triggered errors\n\t\t\t\tshadowMapSize,\n\t\t\t\tshadowZFar,\n\t\t\t\tshadowWidth,\n\t\t\t\tshadowQuality,\n\t\t\t\tshadowSpread,\n                shadowBias\n\t\t\t);\n\t\t\t\n\t\t\tlight.name = this.name;\n\t\t\tlight.userData.setProperties(userData);\n\t\t\tlight.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn light;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node.light\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.scene.controller.light.DirectionalLightController;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\timport aerys.minko.type.math.Vector4;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * \n\t * @author Romain Gilliotte\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class DirectionalLight extends AbstractLight\n\t{\n\t\tpublic static const LIGHT_TYPE : uint = 1;\n\t\t\n\t\tpublic function get diffuse() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('diffuse') as Number;\n\t\t}\n\t\tpublic function set diffuse(v : Number)\t: void\n\t\t{\n\t\t\tlightData.setLightProperty('diffuse', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('diffuseEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('diffuseEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get specular() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('specular') as Number;\n\t\t}\n\t\tpublic function set specular(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('specular', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('specularEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('specularEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shininess() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shininess') as Number;\n\t\t}\n\t\tpublic function set shininess(value : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shininess', value);\n\t\t}\n\t\t\n\t\tpublic function get shadowWidth() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowWidth');\n\t\t}\n\t\tpublic function set shadowWidth(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowWidth', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZNear() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZNear');\n\t\t}\n\t\tpublic function set shadowZNear(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZNear', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZFar() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZFar');\n\t\t}\n\t\tpublic function set shadowZFar(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZFar', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowQuality() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowQuality');\n\t\t}\n\t\tpublic function set shadowQuality(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowQuality', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowSpread() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowSpread');\n\t\t}\n\t\tpublic function set shadowSpread(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowSpread', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowMapSize() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowMapSize');\n\t\t}\n\t\tpublic function set shadowMapSize(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowMapSize', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowMappingType() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowMappingType');\n\t\t}\n\t\tpublic function set shadowMappingType(value : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowMappingType', value);\n\t\t}\n        \n        public function get shadowBias() : Number\n        {\n            return lightData.getLightProperty(PhongProperties.SHADOW_BIAS);\n        }\n        public function set shadowBias(value : Number) : void\n        {\n            lightData.setLightProperty(PhongProperties.SHADOW_BIAS, value);\n        }\n\t\t\n\t\tpublic function DirectionalLight(color\t\t\t\t: uint\t\t= 0xFFFFFFFF,\n\t\t\t\t\t\t\t\t\t \t diffuse\t\t\t: Number\t= .6,\n\t\t\t\t\t\t\t\t\t\t specular\t\t\t: Number\t= .8,\n\t\t\t\t\t\t\t\t\t\t shininess\t\t\t: Number\t= 64,\n\t\t\t\t\t\t\t\t\t\t emissionMask\t\t: uint\t\t= 0x1,\n\t\t\t\t\t\t\t\t\t\t shadowMappingType\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t shadowMapSize\t\t: uint\t\t= 512,\n\t\t\t\t\t\t\t\t\t\t shadowZFar\t\t\t: Number\t= 1000,\n\t\t\t\t\t\t\t\t\t\t shadowWidth\t\t: Number\t= 20,\n\t\t\t\t\t\t\t\t\t\t shadowQuality\t\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t shadowSpread\t\t: uint\t\t= 1,\n                                         shadowBias         : Number    = .002,\n\t\t\t\t\t\t\t\t\t\t shadowColor\t\t: uint\t\t= 0x0)\n\t\t{\n\t\t\tsuper(\n\t\t\t\tnew DirectionalLightController(),\n\t\t\t\tLIGHT_TYPE,\n\t\t\t\tcolor,\n\t\t\t\temissionMask\n\t\t\t);\n\t\t\t\n\t\t\tthis.diffuse\t\t\t= diffuse;\n\t\t\tthis.specular\t\t\t= specular;\n\t\t\tthis.shininess\t\t\t= shininess;\n\t\t\tthis.shadowMappingType\t= shadowMappingType;\n\t\t\tthis.shadowZFar\t\t\t= shadowZFar;\n\t\t\tthis.shadowWidth\t\t= shadowWidth;\n\t\t\tthis.shadowMapSize\t\t= shadowMapSize;\n\t\t\tthis.shadowQuality\t\t= shadowQuality;\n\t\t\tthis.shadowSpread\t\t= shadowSpread;\n            this.shadowBias     \t= shadowBias;\n\t\t\tthis.shadowColor\t\t= shadowColor;\n\t\t\tthis.shadowZNear \t\t= 0;\n\t\t\t\n\t\t\ttransform.lookAt(Vector4.ZERO, new Vector4(1, 1, 1));\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar light : DirectionalLight = new DirectionalLight(\n\t\t\t\tcolor,\n\t\t\t\tdiffuse,\n\t\t\t\tspecular,\n\t\t\t\tshininess,\n\t\t\t\temissionMask,\n\t\t\t\tShadowMappingType.NONE, \/\/ @fixme clone light with shadow triggered errors\n\t\t\t\tshadowMapSize,\n\t\t\t\tshadowZFar,\n\t\t\t\tshadowWidth,\n\t\t\t\tshadowQuality,\n\t\t\t\tshadowSpread,\n                shadowBias\n\t\t\t);\n\t\t\t\n\t\t\tlight.name = this.name;\n\t\t\tlight.userData.setProperties(userData);\n\t\t\tlight.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn light;\n\t\t}\n\t}\n}\n","subject":"Fix default znear value","message":"Fix default znear value\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"cb9c5304885b981b091e1225d1dd38d204895643","old_file":"src\/com\/esri\/builder\/components\/serviceBrowser\/supportClasses\/ServiceDirectoryBuilder.as","new_file":"src\/com\/esri\/builder\/components\/serviceBrowser\/supportClasses\/ServiceDirectoryBuilder.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.components.serviceBrowser.supportClasses\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.components.supportClasses.Credential;\nimport com.esri.ags.tasks.JSONTask;\nimport com.esri.builder.components.serviceBrowser.filters.GPTaskFilter;\nimport com.esri.builder.components.serviceBrowser.filters.GeocoderFilter;\nimport com.esri.builder.components.serviceBrowser.filters.INodeFilter;\nimport com.esri.builder.components.serviceBrowser.filters.MapLayerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.MapServerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.QueryableLayerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.RouteLayerFilter;\nimport com.esri.builder.components.serviceBrowser.nodes.ServiceDirectoryRootNode;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.net.URLVariables;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.rpc.AsyncResponder;\nimport mx.rpc.Fault;\nimport mx.rpc.events.FaultEvent;\nimport mx.rpc.events.ResultEvent;\nimport mx.rpc.http.HTTPService;\n\npublic final class ServiceDirectoryBuilder extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(ServiceDirectoryBuilder);\n\n    private static const DEFAULT_REQUEST_TIMEOUT_IN_SECONDS:Number = 10;\n\n    private var count:int;\n    private var searchType:String;\n\n    private var hasCrossDomain:Boolean;\n    private var crossDomainRequest:HTTPService;\n    private var credential:Credential;\n    private var rootNode:ServiceDirectoryRootNode;\n    private var currentNodeFilter:INodeFilter;\n    private var isServiceSecured:Boolean;\n    private var securityWarning:String;\n    private var owningSystemURL:String;\n\n    public function buildServiceDirectory(serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Building service directory\");\n        }\n\n        try\n        {\n            checkCrossDomainBeforeBuildingDirectory(serviceDirectoryBuildRequest);\n        }\n        catch (error:Error)\n        {\n            \/\/TODO: handle error\n        }\n    }\n\n    private function checkCrossDomainBeforeBuildingDirectory(serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Checking service URL crossdomain.xml\");\n        }\n\n        crossDomainRequest = new HTTPService();\n        crossDomainRequest.url = extractCrossDomainPolicyFileURL(serviceDirectoryBuildRequest.url);\n        crossDomainRequest.addEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n        crossDomainRequest.addEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n        crossDomainRequest.requestTimeout = DEFAULT_REQUEST_TIMEOUT_IN_SECONDS;\n        crossDomainRequest.send();\n\n        function crossDomainRequest_resultHandler(event:ResultEvent):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Found service crossdomain.xml\");\n            }\n\n            crossDomainRequest.removeEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n            crossDomainRequest.removeEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n            crossDomainRequest = null;\n            hasCrossDomain = true;\n\n            checkIfServiceIsSecure(serviceDirectoryBuildRequest);\n        }\n\n        function crossDomainRequest_faultHandler(event:FaultEvent):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Could not find service crossdomain.xml\");\n            }\n\n            crossDomainRequest.removeEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n            crossDomainRequest.removeEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n            crossDomainRequest = null;\n            hasCrossDomain = false;\n\n            checkIfServiceIsSecure(serviceDirectoryBuildRequest);\n        }\n    }\n\n    private function extractCrossDomainPolicyFileURL(url:String):String\n    {\n        var baseURL:RegExp = \/(https?:\\\/\\\/)([^\\\/]+\\\/)\/\n        var baseURLMatch:Array = url.match(baseURL);\n        return baseURLMatch[0] + 'crossdomain.xml';\n    }\n\n    private function checkIfServiceIsSecure(serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Checking if service is secure\");\n        }\n\n        var serviceSecurityRequest:JSONTask = new JSONTask();\n        serviceSecurityRequest.url = extractServiceInfoURL(serviceDirectoryBuildRequest.url);\n        const param:URLVariables = new URLVariables();\n        param.f = 'json';\n        serviceSecurityRequest.execute(param, new AsyncResponder(serviceSecurityRequest_resultHandler, serviceSecurityRequest_faultHandler));\n\n        function serviceSecurityRequest_resultHandler(serverInfo:Object, token:Object = null):void\n        {\n            isServiceSecured = (serverInfo.currentVersion >= 10.01\n                && serverInfo.authInfo\n                && serverInfo.authInfo.isTokenBasedSecurity);\n\n            owningSystemURL = serverInfo.owningSystemUrl;\n\n            if (isServiceSecured)\n            {\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Service is secure\");\n                }\n\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Checking token service crossdomain.xml\");\n                }\n\n                const tokenServiceCrossDomainRequest:HTTPService = new HTTPService();\n                tokenServiceCrossDomainRequest.url = extractCrossDomainPolicyFileURL(serverInfo.authInfo.tokenServicesUrl);\n                tokenServiceCrossDomainRequest.resultFormat = HTTPService.RESULT_FORMAT_E4X;\n                tokenServiceCrossDomainRequest.addEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                tokenServiceCrossDomainRequest.addEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n                tokenServiceCrossDomainRequest.send();\n\n                function tokenServiceSecurityRequest_resultHandler(event:ResultEvent):void\n                {\n                    if (Log.isDebug())\n                    {\n                        LOG.debug(\"Found token service crossdomain.xml\");\n                    }\n\n                    tokenServiceCrossDomainRequest.removeEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                    tokenServiceCrossDomainRequest.removeEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n\n                    const startsWithHTTPS:RegExp = \/^https\/;\n                    if (startsWithHTTPS.test(tokenServiceCrossDomainRequest.url))\n                    {\n                        const tokenServiceCrossDomainXML:XML = event.result as XML;\n                        const hasSecurityEnabled:Boolean =\n                            tokenServiceCrossDomainXML.child(\"allow-access-from\").(attribute(\"secure\") == \"false\").length() == 0\n                            || tokenServiceCrossDomainXML.child(\"allow-http-request-headers-from\").(attribute(\"secure\") == \"false\").length() == 0;\n\n                        if (hasSecurityEnabled\n                            && !startsWithHTTPS.test(Model.instance.appDir.url))\n                        {\n                            securityWarning = ResourceManager.getInstance().getString('BuilderStrings', 'serviceBrowser.secureTokenServiceWithSecureCrossDomain');\n                        }\n                    }\n                }\n\n                function tokenServiceSecurityRequest_faultHandler(event:FaultEvent):void\n                {\n                    if (Log.isDebug())\n                    {\n                        LOG.debug(\"Could not find token service crossdomain.xml\");\n                    }\n\n                    tokenServiceCrossDomainRequest.removeEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                    tokenServiceCrossDomainRequest.removeEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n                    securityWarning = ResourceManager.getInstance().getString('BuilderStrings', 'serviceBrowser.secureTokenServiceMissingCrossDomain');\n                }\n            }\n\n            \/\/continue with building service directory\n            startBuildingDirectory(serviceDirectoryBuildRequest);\n        }\n\n        function serviceSecurityRequest_faultHandler(fault:Fault, token:Object = null):void\n        {\n            \/\/continue with building service directory\n            startBuildingDirectory(serviceDirectoryBuildRequest);\n        }\n    }\n\n    private function extractServiceInfoURL(url:String):String\n    {\n        return url.replace('\/rest\/services', '\/rest\/info');\n    }\n\n    private function startBuildingDirectory(serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Building serviced directory {0}', serviceDirectoryBuildRequest.url);\n        }\n\n        const servicesDirectoryURL:RegExp = \/.+\\\/rest\\\/services\\\/?\/;\n        const serviceURLRootMatch:Array = servicesDirectoryURL.exec(serviceDirectoryBuildRequest.url);\n\n        if (!serviceURLRootMatch)\n        {\n            return;\n        }\n\n        currentNodeFilter = filterFromSearchType(serviceDirectoryBuildRequest.searchType);\n        rootNode = new ServiceDirectoryRootNode(serviceDirectoryBuildRequest.url, currentNodeFilter);\n        rootNode.addEventListener(URLNodeTraversalEvent.END_REACHED, rootNode_completeHandler);\n        rootNode.addEventListener(FaultEvent.FAULT, rootNode_faultHandler);\n        credential = IdentityManager.instance.findCredential(serviceURLRootMatch[0]);\n        if (credential)\n        {\n            rootNode.token = credential.token;\n        }\n        rootNode.loadChildren();\n    }\n\n    private function filterFromSearchType(searchType:String):INodeFilter\n    {\n        if (searchType == ServiceDirectoryBuildRequest.QUERYABLE_LAYER_SEARCH)\n        {\n            return new QueryableLayerFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.GEOPROCESSING_TASK_SEARCH)\n        {\n            return new GPTaskFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.GEOCODER_SEARCH)\n        {\n            return new GeocoderFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.ROUTE_LAYER_SEARCH)\n        {\n            return new RouteLayerFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.MAP_SERVER_SEARCH)\n        {\n            return new MapServerFilter();\n        }\n        else \/\/MAP LAYER SEARCH\n        {\n            return new MapLayerFilter();\n        }\n    }\n\n    private function rootNode_completeHandler(event:URLNodeTraversalEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Finished building service directory\");\n        }\n\n        dispatchEvent(\n            new ServiceDirectoryBuilderEvent(ServiceDirectoryBuilderEvent.COMPLETE,\n                                             new ServiceDirectoryInfo(rootNode,\n                                                                      event.urlNodes,\n                                                                      currentNodeFilter,\n                                                                      hasCrossDomain,\n                                                                      isServiceSecured,\n                                                                      securityWarning,\n                                                                      owningSystemURL)));\n    }\n\n    protected function rootNode_faultHandler(event:FaultEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Could not build service directory\");\n        }\n\n        dispatchEvent(event);\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.components.serviceBrowser.supportClasses\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.components.supportClasses.Credential;\nimport com.esri.ags.tasks.JSONTask;\nimport com.esri.builder.components.serviceBrowser.filters.GPTaskFilter;\nimport com.esri.builder.components.serviceBrowser.filters.GeocoderFilter;\nimport com.esri.builder.components.serviceBrowser.filters.INodeFilter;\nimport com.esri.builder.components.serviceBrowser.filters.MapLayerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.MapServerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.QueryableLayerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.RouteLayerFilter;\nimport com.esri.builder.components.serviceBrowser.nodes.ServiceDirectoryRootNode;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.net.URLVariables;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.rpc.AsyncResponder;\nimport mx.rpc.Fault;\nimport mx.rpc.events.FaultEvent;\nimport mx.rpc.events.ResultEvent;\nimport mx.rpc.http.HTTPService;\n\npublic final class ServiceDirectoryBuilder extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(ServiceDirectoryBuilder);\n\n    private static const DEFAULT_REQUEST_TIMEOUT_IN_SECONDS:Number = 10;\n\n    private var count:int;\n    private var searchType:String;\n\n    private var serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest;\n    private var hasCrossDomain:Boolean;\n    private var crossDomainRequest:HTTPService;\n    private var credential:Credential;\n    private var rootNode:ServiceDirectoryRootNode;\n    private var currentNodeFilter:INodeFilter;\n    private var isServiceSecured:Boolean;\n    private var securityWarning:String;\n    private var owningSystemURL:String;\n\n    public function buildServiceDirectory(serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Building service directory\");\n        }\n\n        this.serviceDirectoryBuildRequest = serviceDirectoryBuildRequest;\n\n        try\n        {\n            checkCrossDomainBeforeBuildingDirectory();\n        }\n        catch (error:Error)\n        {\n            \/\/TODO: handle error\n        }\n    }\n\n    private function checkCrossDomainBeforeBuildingDirectory():void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Checking service URL crossdomain.xml\");\n        }\n\n        crossDomainRequest = new HTTPService();\n        crossDomainRequest.url = extractCrossDomainPolicyFileURL(serviceDirectoryBuildRequest.url);\n        crossDomainRequest.addEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n        crossDomainRequest.addEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n        crossDomainRequest.requestTimeout = DEFAULT_REQUEST_TIMEOUT_IN_SECONDS;\n        crossDomainRequest.send();\n\n        function crossDomainRequest_resultHandler(event:ResultEvent):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Found service crossdomain.xml\");\n            }\n\n            crossDomainRequest.removeEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n            crossDomainRequest.removeEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n            crossDomainRequest = null;\n            hasCrossDomain = true;\n\n            checkIfServiceIsSecure();\n        }\n\n        function crossDomainRequest_faultHandler(event:FaultEvent):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Could not find service crossdomain.xml\");\n            }\n\n            crossDomainRequest.removeEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n            crossDomainRequest.removeEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n            crossDomainRequest = null;\n            hasCrossDomain = false;\n\n            checkIfServiceIsSecure();\n        }\n    }\n\n    private function extractCrossDomainPolicyFileURL(url:String):String\n    {\n        var baseURL:RegExp = \/(https?:\\\/\\\/)([^\\\/]+\\\/)\/\n        var baseURLMatch:Array = url.match(baseURL);\n        return baseURLMatch[0] + 'crossdomain.xml';\n    }\n\n    private function checkIfServiceIsSecure():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Checking if service is secure\");\n        }\n\n        var serviceSecurityRequest:JSONTask = new JSONTask();\n        serviceSecurityRequest.url = extractServiceInfoURL(serviceDirectoryBuildRequest.url);\n        const param:URLVariables = new URLVariables();\n        param.f = 'json';\n        serviceSecurityRequest.execute(param, new AsyncResponder(serviceSecurityRequest_resultHandler, serviceSecurityRequest_faultHandler));\n\n        function serviceSecurityRequest_resultHandler(serverInfo:Object, token:Object = null):void\n        {\n            isServiceSecured = (serverInfo.currentVersion >= 10.01\n                && serverInfo.authInfo\n                && serverInfo.authInfo.isTokenBasedSecurity);\n\n            owningSystemURL = serverInfo.owningSystemUrl;\n\n            if (isServiceSecured)\n            {\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Service is secure\");\n                }\n\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Checking token service crossdomain.xml\");\n                }\n\n                const tokenServiceCrossDomainRequest:HTTPService = new HTTPService();\n                tokenServiceCrossDomainRequest.url = extractCrossDomainPolicyFileURL(serverInfo.authInfo.tokenServicesUrl);\n                tokenServiceCrossDomainRequest.resultFormat = HTTPService.RESULT_FORMAT_E4X;\n                tokenServiceCrossDomainRequest.addEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                tokenServiceCrossDomainRequest.addEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n                tokenServiceCrossDomainRequest.send();\n\n                function tokenServiceSecurityRequest_resultHandler(event:ResultEvent):void\n                {\n                    if (Log.isDebug())\n                    {\n                        LOG.debug(\"Found token service crossdomain.xml\");\n                    }\n\n                    tokenServiceCrossDomainRequest.removeEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                    tokenServiceCrossDomainRequest.removeEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n\n                    const startsWithHTTPS:RegExp = \/^https\/;\n                    if (startsWithHTTPS.test(tokenServiceCrossDomainRequest.url))\n                    {\n                        const tokenServiceCrossDomainXML:XML = event.result as XML;\n                        const hasSecurityEnabled:Boolean =\n                            tokenServiceCrossDomainXML.child(\"allow-access-from\").(attribute(\"secure\") == \"false\").length() == 0\n                            || tokenServiceCrossDomainXML.child(\"allow-http-request-headers-from\").(attribute(\"secure\") == \"false\").length() == 0;\n\n                        if (hasSecurityEnabled\n                            && !startsWithHTTPS.test(Model.instance.appDir.url))\n                        {\n                            securityWarning = ResourceManager.getInstance().getString('BuilderStrings', 'serviceBrowser.secureTokenServiceWithSecureCrossDomain');\n                        }\n                    }\n                }\n\n                function tokenServiceSecurityRequest_faultHandler(event:FaultEvent):void\n                {\n                    if (Log.isDebug())\n                    {\n                        LOG.debug(\"Could not find token service crossdomain.xml\");\n                    }\n\n                    tokenServiceCrossDomainRequest.removeEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                    tokenServiceCrossDomainRequest.removeEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n                    securityWarning = ResourceManager.getInstance().getString('BuilderStrings', 'serviceBrowser.secureTokenServiceMissingCrossDomain');\n                }\n            }\n\n            \/\/continue with building service directory\n            startBuildingDirectory();\n        }\n\n        function serviceSecurityRequest_faultHandler(fault:Fault, token:Object = null):void\n        {\n            \/\/continue with building service directory\n            startBuildingDirectory();\n        }\n    }\n\n    private function extractServiceInfoURL(url:String):String\n    {\n        return url.replace('\/rest\/services', '\/rest\/info');\n    }\n\n    private function startBuildingDirectory():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Building serviced directory {0}', serviceDirectoryBuildRequest.url);\n        }\n\n        const servicesDirectoryURL:RegExp = \/.+\\\/rest\\\/services\\\/?\/;\n        const serviceURLRootMatch:Array = servicesDirectoryURL.exec(serviceDirectoryBuildRequest.url);\n\n        if (!serviceURLRootMatch)\n        {\n            return;\n        }\n\n        currentNodeFilter = filterFromSearchType(serviceDirectoryBuildRequest.searchType);\n        rootNode = new ServiceDirectoryRootNode(serviceDirectoryBuildRequest.url, currentNodeFilter);\n        rootNode.addEventListener(URLNodeTraversalEvent.END_REACHED, rootNode_completeHandler);\n        rootNode.addEventListener(FaultEvent.FAULT, rootNode_faultHandler);\n        credential = IdentityManager.instance.findCredential(serviceURLRootMatch[0]);\n        if (credential)\n        {\n            rootNode.token = credential.token;\n        }\n        rootNode.loadChildren();\n    }\n\n    private function filterFromSearchType(searchType:String):INodeFilter\n    {\n        if (searchType == ServiceDirectoryBuildRequest.QUERYABLE_LAYER_SEARCH)\n        {\n            return new QueryableLayerFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.GEOPROCESSING_TASK_SEARCH)\n        {\n            return new GPTaskFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.GEOCODER_SEARCH)\n        {\n            return new GeocoderFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.ROUTE_LAYER_SEARCH)\n        {\n            return new RouteLayerFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.MAP_SERVER_SEARCH)\n        {\n            return new MapServerFilter();\n        }\n        else \/\/MAP LAYER SEARCH\n        {\n            return new MapLayerFilter();\n        }\n    }\n\n    private function rootNode_completeHandler(event:URLNodeTraversalEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Finished building service directory\");\n        }\n\n        dispatchEvent(\n            new ServiceDirectoryBuilderEvent(ServiceDirectoryBuilderEvent.COMPLETE,\n                                             new ServiceDirectoryInfo(rootNode,\n                                                                      event.urlNodes,\n                                                                      currentNodeFilter,\n                                                                      hasCrossDomain,\n                                                                      isServiceSecured,\n                                                                      securityWarning,\n                                                                      owningSystemURL)));\n    }\n\n    protected function rootNode_faultHandler(event:FaultEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Could not build service directory\");\n        }\n\n        dispatchEvent(event);\n    }\n}\n}\n","subject":"Add field for service directory build request (ServiceDirectoryBuilder).","message":"Add field for service directory build request (ServiceDirectoryBuilder).\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"920a9df3ac3c42aef52c6668693af96caa983b8d","old_file":"src\/as\/com\/threerings\/flash\/MenuUtil.as","new_file":"src\/as\/com\/threerings\/flash\/MenuUtil.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flash {\n\nimport flash.ui.ContextMenuItem;\nimport flash.events.ContextMenuEvent;\n\nimport com.threerings.util.CommandEvent;\n\n\/**\n *\/\npublic class MenuUtil\n{\n    \/**\n     * Create a menu item that will submit a controller command when selected.\n     *\/\n    public static function createControllerMenuItem (\n            caption :String, cmd :String, arg :Object = null,\n            separatorBefore :Boolean = false, enabled :Boolean = true,\n            visible :Boolean = true) :ContextMenuItem\n    {\n        var item :ContextMenuItem =\n            new ContextMenuItem(caption, separatorBefore, enabled, visible);\n        item.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT,\n            function (event :ContextMenuEvent) :void {\n                CommandEvent.dispatch(event.mouseTarget, cmd, arg);\n            });\n        return item;\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flash {\n\nimport flash.ui.ContextMenuItem;\nimport flash.events.ContextMenuEvent;\n\nimport com.threerings.util.CommandEvent;\n\n\/**\n *\/\npublic class MenuUtil\n{\n    \/**\n     * Create a menu item that will submit a controller command when selected.\n     *\/\n    public static function createControllerMenuItem (\n            caption :String, cmdOrFn :Object, arg :Object = null,\n            separatorBefore :Boolean = false, enabled :Boolean = true,\n            visible :Boolean = true) :ContextMenuItem\n    {\n        var item :ContextMenuItem =\n            new ContextMenuItem(caption, separatorBefore, enabled, visible);\n        item.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT,\n            function (event :ContextMenuEvent) :void {\n                CommandEvent.dispatch(event.mouseTarget, cmdOrFn, arg);\n            });\n        return item;\n    }\n}\n}\n","subject":"Allow a function to be specified here, too.","message":"Allow a function to be specified here, too.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@174 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"67b084138b2282a7126077eed16a65a982bd220f","old_file":"src\/RTMP.as","new_file":"src\/RTMP.as","old_contents":"package {\n  import flash.display.Sprite;\n  import flash.external.ExternalInterface;\n  import flash.system.Security;\n  import flash.net.NetStream;\n  import flash.events.*;\n  import flash.utils.setTimeout;\n\n  import org.osmf.containers.MediaContainer;\n  import org.osmf.elements.VideoElement;\n  import org.osmf.net.NetStreamLoadTrait;\n\n  import org.osmf.media.DefaultMediaFactory;\n  import org.osmf.media.MediaElement;\n  import org.osmf.media.MediaPlayer;\n  import org.osmf.media.URLResource;\n\n  import org.osmf.events.TimeEvent;\n  import org.osmf.events.BufferEvent;\n  import org.osmf.events.MediaElementEvent;\n  import org.osmf.events.LoadEvent;\n\n  import org.osmf.traits.MediaTraitType;\n\n  [SWF(width=\"640\", height=\"360\")]\n  public class RTMP extends Sprite {\n    private var playbackId:String;\n    private var mediaFactory:DefaultMediaFactory;\n    private var mediaContainer:MediaContainer;\n    private var mediaPlayer:MediaPlayer;\n    private var netStream:NetStream;\n    private var mediaElement:MediaElement;\n    private var netStreamLoadTrait:NetStreamLoadTrait;\n    private var playbackState:String = \"IDLE\";\n\n    public function RTMP() {\n      Security.allowDomain('*');\n      Security.allowInsecureDomain('*');\n      playbackId = this.root.loaderInfo.parameters.playbackId;\n      mediaFactory = new DefaultMediaFactory();\n      mediaContainer = new MediaContainer();\n      setupCallbacks();\n      setupGetters();\n      ExternalInterface.call('console.log', 'clappr rtmp 0.8-alpha');\n      _triggerEvent('flashready');\n    }\n\n    private function setupCallbacks():void {\n      ExternalInterface.addCallback(\"playerPlay\", playerPlay);\n      ExternalInterface.addCallback(\"playerResume\", playerPlay);\n      ExternalInterface.addCallback(\"playerPause\", playerPause);\n      ExternalInterface.addCallback(\"playerStop\", playerStop);\n      ExternalInterface.addCallback(\"playerSeek\", playerSeek);\n      ExternalInterface.addCallback(\"playerVolume\", playerVolume);\n    }\n\n    private function setupGetters():void {\n      ExternalInterface.addCallback(\"getState\", getState);\n      ExternalInterface.addCallback(\"getPosition\", getPosition);\n      ExternalInterface.addCallback(\"getDuration\", getDuration);\n    }\n\n    private function onTraitAdd(event:MediaElementEvent):void {\n      if (mediaElement.hasTrait(MediaTraitType.LOAD)) {\n        netStreamLoadTrait = mediaElement.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait;\n        netStreamLoadTrait.addEventListener(LoadEvent.LOAD_STATE_CHANGE, onLoaded);\n      }\n    }\n\n    private function onLoaded(event:LoadEvent):void {\n      netStream = netStreamLoadTrait.netStream;\n      netStream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n      mediaPlayer.play();\n    }\n\n    private function netStatusHandler(event:NetStatusEvent):void {\n      if (playbackState == \"ENDED\") {\n        return;\n      } else if (event.info.code == \"NetStream.Buffer.Full\") {\n        playbackState = \"PLAYING\";\n        _triggerEvent('statechanged');\n      } else if (event.info.code == \"NetStream.Buffer.Empty\" || event.info.code == \"NetStream.Seek.Notify\") {\n        playbackState = \"PLAYING_BUFFERING\";\n        _triggerEvent('statechanged');\n      }\n    }\n\n    private function playerPlay(url:String=null):void {\n      if (!mediaElement) {\n        playbackState = \"PLAYING_BUFFERING\";\n        _triggerEvent('statechanged');\n        mediaElement = mediaFactory.createMediaElement(new URLResource(url));\n        mediaElement.addEventListener(MediaElementEvent.TRAIT_ADD, onTraitAdd);\n        mediaPlayer = new MediaPlayer(mediaElement);\n        mediaPlayer.autoPlay = false;\n        mediaPlayer.addEventListener(TimeEvent.CURRENT_TIME_CHANGE, onTimeUpdated);\n        mediaPlayer.addEventListener(TimeEvent.DURATION_CHANGE, onTimeUpdated);\n        mediaPlayer.addEventListener(TimeEvent.COMPLETE, onFinish);\n        mediaContainer.addMediaElement(mediaElement);\n        addChild(mediaContainer);\n      } else {\n        ExternalInterface.call('console.log', 'playing with media element');\n        mediaPlayer.play();\n      }\n    }\n\n    private function playerPause():void {\n      ExternalInterface.call('console.log', 'player pause');\n      mediaPlayer.pause();\n      playbackState = \"PAUSED\";\n    }\n\n    private function playerSeek(seconds:Number):void {\n      mediaPlayer.seek(seconds);\n    }\n\n    private function playerStop():void {\n      mediaPlayer.stop();\n      playbackState = \"IDLE\";\n    }\n\n    private function playerVolume(level:Number):void {\n      mediaPlayer.volume = level\/100;\n    }\n\n   private function getState():String {\n      return playbackState;\n    }\n\n    private function getPosition():Number {\n      return mediaPlayer.currentTime;\n    }\n\n    private function getDuration():Number {\n      return mediaPlayer.duration;\n    }\n\n    private function onTimeUpdated(event:TimeEvent):void {\n      _triggerEvent('progress');\n      _triggerEvent('timeupdate');\n    }\n\n    private function onFinish(event:TimeEvent):void {\n      mediaPlayer.stop();\n      playbackState = 'ENDED';\n      _triggerEvent('statechanged');\n    }\n\n    private function _triggerEvent(name: String):void {\n      ExternalInterface.call('Clappr.Mediator.trigger(\"' + playbackId + ':' + name +'\")');\n    }\n  }\n}\n","new_contents":"package {\n  import flash.display.Sprite;\n  import flash.external.ExternalInterface;\n  import flash.system.Security;\n  import flash.net.NetStream;\n  import flash.events.*;\n  import flash.utils.setTimeout;\n\n  import org.osmf.containers.MediaContainer;\n  import org.osmf.elements.VideoElement;\n  import org.osmf.net.NetStreamLoadTrait;\n\n  import org.osmf.media.DefaultMediaFactory;\n  import org.osmf.media.MediaElement;\n  import org.osmf.media.MediaPlayer;\n  import org.osmf.media.URLResource;\n\n  import org.osmf.events.TimeEvent;\n  import org.osmf.events.BufferEvent;\n  import org.osmf.events.MediaElementEvent;\n  import org.osmf.events.LoadEvent;\n\n  import org.osmf.traits.MediaTraitType;\n\n  [SWF(width=\"640\", height=\"360\")]\n  public class RTMP extends Sprite {\n    private var playbackId:String;\n    private var mediaFactory:DefaultMediaFactory;\n    private var mediaContainer:MediaContainer;\n    private var mediaPlayer:MediaPlayer;\n    private var netStream:NetStream;\n    private var mediaElement:MediaElement;\n    private var netStreamLoadTrait:NetStreamLoadTrait;\n    private var playbackState:String = \"IDLE\";\n\n    public function RTMP() {\n      Security.allowDomain('*');\n      Security.allowInsecureDomain('*');\n      playbackId = this.root.loaderInfo.parameters.playbackId;\n      mediaFactory = new DefaultMediaFactory();\n      mediaContainer = new MediaContainer();\n      setupCallbacks();\n      setupGetters();\n      ExternalInterface.call('console.log', 'clappr rtmp 0.8-alpha');\n      _triggerEvent('flashready');\n    }\n\n    private function setupCallbacks():void {\n      ExternalInterface.addCallback(\"playerPlay\", playerPlay);\n      ExternalInterface.addCallback(\"playerResume\", playerPlay);\n      ExternalInterface.addCallback(\"playerPause\", playerPause);\n      ExternalInterface.addCallback(\"playerStop\", playerStop);\n      ExternalInterface.addCallback(\"playerSeek\", playerSeek);\n      ExternalInterface.addCallback(\"playerVolume\", playerVolume);\n    }\n\n    private function setupGetters():void {\n      ExternalInterface.addCallback(\"getState\", getState);\n      ExternalInterface.addCallback(\"getPosition\", getPosition);\n      ExternalInterface.addCallback(\"getDuration\", getDuration);\n    }\n\n    private function onTraitAdd(event:MediaElementEvent):void {\n      if (mediaElement.hasTrait(MediaTraitType.LOAD)) {\n        netStreamLoadTrait = mediaElement.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait;\n        netStreamLoadTrait.addEventListener(LoadEvent.LOAD_STATE_CHANGE, onLoaded);\n      }\n    }\n\n    private function onLoaded(event:LoadEvent):void {\n      netStream = netStreamLoadTrait.netStream;\n      netStream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n      mediaPlayer.play();\n    }\n\n    private function netStatusHandler(event:NetStatusEvent):void {\n      if (playbackState == \"ENDED\") {\n        return;\n      } else if (event.info.code == \"NetStream.Buffer.Full\") {\n        playbackState = \"PLAYING\";\n        _triggerEvent('statechanged');\n      } else if (event.info.code == \"NetStream.Buffer.Empty\" || event.info.code == \"NetStream.Seek.Notify\") {\n        playbackState = \"PLAYING_BUFFERING\";\n        _triggerEvent('statechanged');\n      }\n    }\n\n    private function playerPlay(url:String=null):void {\n      if (!mediaElement) {\n        playbackState = \"PLAYING_BUFFERING\";\n        _triggerEvent('statechanged');\n        mediaElement = mediaFactory.createMediaElement(new URLResource(url));\n        mediaElement.addEventListener(MediaElementEvent.TRAIT_ADD, onTraitAdd);\n        mediaPlayer = new MediaPlayer(mediaElement);\n        mediaPlayer.autoPlay = false;\n        mediaPlayer.addEventListener(TimeEvent.CURRENT_TIME_CHANGE, onTimeUpdated);\n        mediaPlayer.addEventListener(TimeEvent.DURATION_CHANGE, onTimeUpdated);\n        mediaPlayer.addEventListener(TimeEvent.COMPLETE, onFinish);\n        mediaContainer.addMediaElement(mediaElement);\n        addChild(mediaContainer);\n      } else {\n        mediaPlayer.play();\n      }\n    }\n\n    private function playerPause():void {\n      mediaPlayer.pause();\n      playbackState = \"PAUSED\";\n    }\n\n    private function playerSeek(seconds:Number):void {\n      mediaPlayer.seek(seconds);\n    }\n\n    private function playerStop():void {\n      mediaPlayer.stop();\n      playbackState = \"IDLE\";\n    }\n\n    private function playerVolume(level:Number):void {\n      mediaPlayer.volume = level\/100;\n    }\n\n   private function getState():String {\n      return playbackState;\n    }\n\n    private function getPosition():Number {\n      return mediaPlayer.currentTime;\n    }\n\n    private function getDuration():Number {\n      return mediaPlayer.duration;\n    }\n\n    private function onTimeUpdated(event:TimeEvent):void {\n      _triggerEvent('progress');\n      _triggerEvent('timeupdate');\n    }\n\n    private function onFinish(event:TimeEvent):void {\n      mediaPlayer.stop();\n      playbackState = 'ENDED';\n      _triggerEvent('statechanged');\n    }\n\n    private function _triggerEvent(name: String):void {\n      ExternalInterface.call('Clappr.Mediator.trigger(\"' + playbackId + ':' + name +'\")');\n    }\n  }\n}\n","subject":"remove logs","message":"RTMP.as: remove logs\n","lang":"ActionScript","license":"apache-2.0","repos":"hxl-dy\/clappr-rtmp-plugin,hxl-dy\/clappr-rtmp-plugin,eventials\/clappr-rtmp-plugin,hxl-dy\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,eventials\/clappr-rtmp-plugin,video-dev\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,video-dev\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,video-dev\/clappr-rtmp-plugin,flavioribeiro\/clappr-rtmp-plugin,flavioribeiro\/clappr-rtmp-plugin,eventials\/clappr-rtmp-plugin,flavioribeiro\/clappr-rtmp-plugin"}
{"commit":"ee28b307c32e7fddbee4e6af0982b8cb0715732e","old_file":"WeaveAdmin\/src\/weave\/services\/EntityCache.as","new_file":"WeaveAdmin\/src\/weave\/services\/EntityCache.as","old_contents":"package weave.services\n{\n    import flash.utils.Dictionary;\n    \n    import mx.rpc.events.ResultEvent;\n    \n    import weave.api.getCallbackCollection;\n    import weave.api.core.ICallbackCollection;\n    import weave.api.core.ILinkableObject;\n    import weave.api.data.ColumnMetadata;\n    import weave.services.beans.Entity;\n    import weave.services.beans.EntityMetadata;\n    import weave.services.beans.EntityTableInfo;\n    import weave.utils.Dictionary2D;\r\n\r\n    public class EntityCache implements ILinkableObject\n    {\n\t\tpublic static const ROOT_ID:int = -1;\n\t\t\n\t\tprivate var cache_dirty:Object = {}; \/\/ id -> Boolean\n        private var cache_entity:Object = {}; \/\/ id -> Array <Entity>\n\t\tprivate var d2d_child_parent:Dictionary2D = new Dictionary2D(); \/\/ <child_id,parent_id> -> Boolean\n\t\tprivate var delete_later:Object = {}; \/\/ id -> Boolean\n\t\tprivate var _dataTableIds:Array = []; \/\/ array of EntityTableInfo\n\t\tprivate var _dataTableLookup:Object = {}; \/\/ id -> EntityTableInfo\n\t\t\n        public function EntityCache()\n        {\n\t\t\tcallbacks.addGroupedCallback(this, fetchDirtyEntities);\n\t\t\tAdmin.service.addHook(Admin.service.authenticate, null, fetchDirtyEntities);\n        }\n\t\t\n\t\tpublic function invalidate(id:int, alsoInvalidateParents:Boolean = false):void\n\t\t{\n\t\t\tcallbacks.delayCallbacks();\n\t\t\t\n\t\t\tif (!cache_dirty[id])\n\t\t\t\tcallbacks.triggerCallbacks();\n\t\t\t\n\t\t\tcache_dirty[id] = true;\n\t\t\t\n\t\t\tif (!cache_entity[id])\n\t\t\t{\n\t\t\t\tvar entity:Entity = new Entity(id);\n\t\t\t\tcache_entity[id] = entity;\n\t\t\t}\n\t\t\t\n\t\t\tif (alsoInvalidateParents)\n\t\t\t{\n\t\t\t\tvar parents:Dictionary = d2d_child_parent.dictionary[id];\n\t\t\t\tif (parents)\n\t\t\t\t{\n\t\t\t\t\t\/\/ when a child is deleted, invalidate parents\n\t\t\t\t\tfor (var parentId:* in parents)\n\t\t\t\t\t\tinvalidate(parentId);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/ invalidate root when child has no parents\n\t\t\t\t\tinvalidate(ROOT_ID);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tcallbacks.resumeCallbacks();\n\t\t}\n\t\t\n\t\tprivate function get callbacks():ICallbackCollection { return getCallbackCollection(this); }\n\t\t\n\t\tpublic function getEntity(id:int):Entity\n\t\t{\n\t\t\t\/\/ if there is no cached value, call invalidate() to create a placeholder.\n\t\t\tif (!cache_entity[id])\n\t\t\t\tinvalidate(id);\n\t\t\t\n            return cache_entity[id];\n\t\t}\n\t\t\n\t\tprivate function fetchDirtyEntities(..._):void\n\t\t{\n\t\t\tif (!Admin.instance.userHasAuthenticated)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar id:*;\n\t\t\t\n\t\t\t\/\/ delete marked entities\n\t\t\tvar deleted:Boolean = false;\n\t\t\tvar idsToRemove:Array = [];\n\t\t\tfor (id in delete_later)\n\t\t\t\tidsToRemove.push(id);\n\t\t\t\n\t\t\tif (idsToRemove.length)\n\t\t\t{\n\t\t\t\taddAsyncResponder(Admin.service.removeEntities(idsToRemove), handleRemoveEntities);\n\t\t\t\tdelete_later = {};\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ request invalidated entities\n\t\t\tvar ids:Array = [];\n\t\t\tfor (id in cache_dirty)\n\t\t\t{\n\t\t\t\tif (id == ROOT_ID)\n\t\t\t\t\taddAsyncResponder(Admin.service.getDataTableList(), handleDataTableList);\n\t\t\t\tids.push(int(id));\n\t\t\t}\n\t\t\tif (ids.length > 0)\n\t\t\t{\n\t\t\t\tcache_dirty = {};\n\t\t\t\taddAsyncResponder(Admin.service.getEntitiesById(ids), getEntityHandler);\n\t\t\t}\n        }\n\t\t\n\t\tprivate function handleRemoveEntities(event:ResultEvent, token:Object):void\n\t\t{\n\t\t\tfor each (var id:int in event.result as Array)\n\t\t\t\tinvalidate(id, true);\n\t\t}\n\t\t\n        private function getEntityHandler(event:ResultEvent, token:Object):void\n        {\n\t\t\tfor each (var result:Object in event.result)\n\t\t\t{\n\t\t\t\tvar id:int = Entity.getEntityIdFromResult(result);\n\t\t\t\tvar entity:Entity = cache_entity[id] || new Entity(id);\n\t\t\t\tentity.copyFromResult(result);\n\t            cache_entity[id] = entity;\n\t\t\t\t\n\t\t\t\t\/\/ cache child-to-parent mappings\n\t\t\t\tfor each (var childId:int in entity.childIds)\n\t\t\t\t\td2d_child_parent.set(childId, id, true);\n\t\t\t}\n\t\t\t\n\t\t\tcallbacks.triggerCallbacks();\n        }\n\t\t\n\t\tprivate function handleDataTableList(event:ResultEvent, token:Object = null):void\n\t\t{\n\t\t\tvar items:Array = event.result as Array;\n\t\t\tfor (var i:int = 0; i < items.length; i++)\n\t\t\t{\n\t\t\t\tvar item:EntityTableInfo = new EntityTableInfo(items[i]);\n\t\t\t\t_dataTableLookup[item.id] = item;\n\t\t\t\titems[i] = item.id;\n\t\t\t}\n\t\t\t_dataTableIds = items;\n\t\t\t\n\t\t\tcallbacks.triggerCallbacks();\n\t\t}\n\t\t\n\t\tpublic function getDataTableIds():Array\n\t\t{\n\t\t\tgetEntity(ROOT_ID);\n\t\t\treturn _dataTableIds;\n\t\t}\n\t\t\n\t\tpublic function getDataTableInfo(id:int):EntityTableInfo\n\t\t{\n\t\t\tgetEntity(ROOT_ID);\n\t\t\treturn _dataTableLookup[id];\n\t\t}\n        \n\t\tpublic function clearCache():void\n        {\n\t\t\t\/\/TODO: clearCache() still causes full data table metadata to be requested\n\t\t\t\n\t\t\tcallbacks.delayCallbacks();\n\t\t\t\n\t\t\t\/\/ we don't want to delete the cache because we can still use the cached values for display in the meantime.\n\t\t\tfor (var id:* in cache_entity)\n\t\t\t\tinvalidate(id);\n\t\t\t\n\t\t\tcallbacks.triggerCallbacks();\n\t\t\t\n\t\t\tcallbacks.resumeCallbacks();\n        }\n\t\t\n\t\tpublic function update_metadata(id:int, diff:EntityMetadata):void\n        {\n\t\t\tAdmin.service.updateEntity(id, diff);\n\t\t\tinvalidate(id);\n        }\n        public function add_tag(label:String, parentId:int):void\n        {\n            \/* Entity creation should usually impact root, so we'll invalidate root's cache entry and refetch. *\/\n            var em:EntityMetadata = new EntityMetadata();\n\t\t\tem.publicMetadata[ColumnMetadata.TITLE] = label;\n\t\t\tAdmin.service.newEntity(Entity.TYPE_CATEGORY, em, parentId);\n\t\t\tinvalidate(parentId);\n        }\n        public function delete_entity(id:int):void\n        {\n            \/* Entity deletion should usually impact root, so we'll invalidate root's cache entry and refetch. *\/\n\t\t\tdelete_later[id] = true;\n\t\t\tinvalidate(id, true);\n        }\n        public function add_child(parent_id:int, child_id:int, index:int):void\n        {\n\t\t\tif (parent_id == ROOT_ID && delete_later[child_id])\n\t\t\t{\n\t\t\t\t\/\/ prevent hierarchy-dragged-to-root from removing the hierarchy\n\t\t\t\tdelete delete_later[child_id];\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tAdmin.service.addParentChildRelationship(parent_id, child_id, index);\n\t\t\tinvalidate(parent_id);\n        }\n        public function remove_child(parent_id:int, child_id:int):void\n        {\n\t\t\t\/\/ remove from root not supported, but invalidate root anyway in case the child is added via add_child later\n\t\t\tif (parent_id == ROOT_ID)\n\t\t\t{\n\t\t\t\tdelete_later[child_id] = true;\n\t\t\t\tinvalidate(ROOT_ID);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tAdmin.service.removeParentChildRelationship(parent_id, child_id);\n\t\t\t}\n\t\t\tinvalidate(child_id, true);\n        }\n    }\n}\n","new_contents":"package weave.services\n{\n    import flash.utils.Dictionary;\n    \n    import mx.rpc.events.ResultEvent;\n    \n    import weave.api.getCallbackCollection;\n    import weave.api.core.ICallbackCollection;\n    import weave.api.core.ILinkableObject;\n    import weave.api.data.ColumnMetadata;\n    import weave.services.beans.Entity;\n    import weave.services.beans.EntityMetadata;\n    import weave.services.beans.EntityTableInfo;\n    import weave.utils.Dictionary2D;\r\n\r\n    public class EntityCache implements ILinkableObject\n    {\n\t\tpublic static const ROOT_ID:int = -1;\n\t\t\n\t\tprivate var cache_dirty:Object = {}; \/\/ id -> Boolean\n        private var cache_entity:Object = {}; \/\/ id -> Array <Entity>\n\t\tprivate var d2d_child_parent:Dictionary2D = new Dictionary2D(); \/\/ <child_id,parent_id> -> Boolean\n\t\tprivate var delete_later:Object = {}; \/\/ id -> Boolean\n\t\tprivate var _dataTableIds:Array = []; \/\/ array of EntityTableInfo\n\t\tprivate var _dataTableLookup:Object = {}; \/\/ id -> EntityTableInfo\n\t\tprivate var pending_invalidate:Object = {}; \/\/ id -> Boolean; used to remember which ids to invalidate the next time the entity is requested\n\t\t\n        public function EntityCache()\n        {\n\t\t\tcallbacks.addGroupedCallback(this, fetchDirtyEntities);\n\t\t\tAdmin.service.addHook(Admin.service.authenticate, null, fetchDirtyEntities);\n        }\n\t\t\n\t\tpublic function invalidate(id:int, alsoInvalidateParents:Boolean = false):void\n\t\t{\n\t\t\tcallbacks.delayCallbacks();\n\t\t\t\n\t\t\tif (!cache_dirty[id])\n\t\t\t\tcallbacks.triggerCallbacks();\n\t\t\t\n\t\t\tpending_invalidate[id] = false;\n\t\t\tcache_dirty[id] = true;\n\t\t\t\n\t\t\tif (!cache_entity[id])\n\t\t\t{\n\t\t\t\tvar entity:Entity = new Entity(id);\n\t\t\t\tcache_entity[id] = entity;\n\t\t\t}\n\t\t\t\n\t\t\tif (alsoInvalidateParents)\n\t\t\t{\n\t\t\t\tvar parents:Dictionary = d2d_child_parent.dictionary[id];\n\t\t\t\tif (parents)\n\t\t\t\t{\n\t\t\t\t\t\/\/ when a child is deleted, invalidate parents\n\t\t\t\t\tfor (var parentId:* in parents)\n\t\t\t\t\t\tinvalidate(parentId);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/ invalidate root when child has no parents\n\t\t\t\t\tinvalidate(ROOT_ID);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tcallbacks.resumeCallbacks();\n\t\t}\n\t\t\n\t\tprivate function get callbacks():ICallbackCollection { return getCallbackCollection(this); }\n\t\t\n\t\tpublic function getEntity(id:int):Entity\n\t\t{\n\t\t\t\/\/ if there is no cached value, call invalidate() to create a placeholder.\n\t\t\tif (!cache_entity[id] || pending_invalidate[id])\n\t\t\t\tinvalidate(id);\n\t\t\t\n            return cache_entity[id];\n\t\t}\n\t\t\n\t\tprivate function fetchDirtyEntities(..._):void\n\t\t{\n\t\t\tif (!Admin.instance.userHasAuthenticated)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar id:*;\n\t\t\t\n\t\t\t\/\/ delete marked entities\n\t\t\tvar deleted:Boolean = false;\n\t\t\tvar idsToRemove:Array = [];\n\t\t\tfor (id in delete_later)\n\t\t\t\tidsToRemove.push(id);\n\t\t\t\n\t\t\tif (idsToRemove.length)\n\t\t\t{\n\t\t\t\taddAsyncResponder(Admin.service.removeEntities(idsToRemove), handleRemoveEntities);\n\t\t\t\tdelete_later = {};\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ request invalidated entities\n\t\t\tvar ids:Array = [];\n\t\t\tfor (id in cache_dirty)\n\t\t\t{\n\t\t\t\t\/\/ when requesting root, also request data table list\n\t\t\t\tif (id == ROOT_ID)\n\t\t\t\t\taddAsyncResponder(Admin.service.getDataTableList(), handleDataTableList);\n\t\t\t\tids.push(int(id));\n\t\t\t}\n\t\t\tif (ids.length > 0)\n\t\t\t{\n\t\t\t\tcache_dirty = {};\n\t\t\t\taddAsyncResponder(Admin.service.getEntitiesById(ids), getEntityHandler);\n\t\t\t}\n        }\n\t\t\n\t\tprivate function handleRemoveEntities(event:ResultEvent, token:Object):void\n\t\t{\n\t\t\tfor each (var id:int in event.result as Array)\n\t\t\t\tinvalidate(id, true);\n\t\t}\n\t\t\n        private function getEntityHandler(event:ResultEvent, token:Object):void\n        {\n\t\t\tfor each (var result:Object in event.result)\n\t\t\t{\n\t\t\t\tvar id:int = Entity.getEntityIdFromResult(result);\n\t\t\t\tvar entity:Entity = cache_entity[id] || new Entity(id);\n\t\t\t\tentity.copyFromResult(result);\n\t            cache_entity[id] = entity;\n\t\t\t\t\n\t\t\t\t\/\/ cache child-to-parent mappings\n\t\t\t\tfor each (var childId:int in entity.childIds)\n\t\t\t\t\td2d_child_parent.set(childId, id, true);\n\t\t\t}\n\t\t\t\n\t\t\tcallbacks.triggerCallbacks();\n        }\n\t\t\n\t\tprivate function handleDataTableList(event:ResultEvent, token:Object = null):void\n\t\t{\n\t\t\tvar items:Array = event.result as Array;\n\t\t\tfor (var i:int = 0; i < items.length; i++)\n\t\t\t{\n\t\t\t\tvar item:EntityTableInfo = new EntityTableInfo(items[i]);\n\t\t\t\t_dataTableLookup[item.id] = item;\n\t\t\t\titems[i] = item.id;\n\t\t\t}\n\t\t\t_dataTableIds = items;\n\t\t\t\n\t\t\tcallbacks.triggerCallbacks();\n\t\t}\n\t\t\n\t\tpublic function getDataTableIds():Array\n\t\t{\n\t\t\tgetEntity(ROOT_ID);\n\t\t\treturn _dataTableIds;\n\t\t}\n\t\t\n\t\tpublic function getDataTableInfo(id:int):EntityTableInfo\n\t\t{\n\t\t\tgetEntity(ROOT_ID);\n\t\t\treturn _dataTableLookup[id];\n\t\t}\n        \n\t\tpublic function clearCache():void\n        {\n\t\t\tcallbacks.delayCallbacks();\n\t\t\t\n\t\t\t\/\/ we don't want to delete the cache because we can still use the cached values for display in the meantime.\n\t\t\tfor (var id:* in cache_entity)\n\t\t\t\tpending_invalidate[id] = true;\n\t\t\t\n\t\t\tcallbacks.triggerCallbacks();\n\t\t\t\n\t\t\tcallbacks.resumeCallbacks();\n        }\n\t\t\n\t\tpublic function update_metadata(id:int, diff:EntityMetadata):void\n        {\n\t\t\tAdmin.service.updateEntity(id, diff);\n\t\t\tinvalidate(id);\n        }\n        public function add_tag(label:String, parentId:int):void\n        {\n            \/* Entity creation should usually impact root, so we'll invalidate root's cache entry and refetch. *\/\n            var em:EntityMetadata = new EntityMetadata();\n\t\t\tem.publicMetadata[ColumnMetadata.TITLE] = label;\n\t\t\tAdmin.service.newEntity(Entity.TYPE_CATEGORY, em, parentId);\n\t\t\tinvalidate(parentId);\n        }\n        public function delete_entity(id:int):void\n        {\n            \/* Entity deletion should usually impact root, so we'll invalidate root's cache entry and refetch. *\/\n\t\t\tdelete_later[id] = true;\n\t\t\tinvalidate(id, true);\n        }\n        public function add_child(parent_id:int, child_id:int, index:int):void\n        {\n\t\t\tif (parent_id == ROOT_ID && delete_later[child_id])\n\t\t\t{\n\t\t\t\t\/\/ prevent hierarchy-dragged-to-root from removing the hierarchy\n\t\t\t\tdelete delete_later[child_id];\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tAdmin.service.addParentChildRelationship(parent_id, child_id, index);\n\t\t\tinvalidate(parent_id);\n        }\n        public function remove_child(parent_id:int, child_id:int):void\n        {\n\t\t\t\/\/ remove from root not supported, but invalidate root anyway in case the child is added via add_child later\n\t\t\tif (parent_id == ROOT_ID)\n\t\t\t{\n\t\t\t\tdelete_later[child_id] = true;\n\t\t\t\tinvalidate(ROOT_ID);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tAdmin.service.removeParentChildRelationship(parent_id, child_id);\n\t\t\t}\n\t\t\tinvalidate(child_id, true);\n        }\n    }\n}\n","subject":"refresh button no longer causes everything to be requested at once.","message":"refresh button no longer causes everything to be requested at once.","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"b38c7037e20f45004d4c78d3c8c70db6f1c0ea80","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/core\/MXMLBeadViewBaseDataBinding.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/core\/MXMLBeadViewBaseDataBinding.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import org.apache.flex.binding.ConstantBinding;\n    import org.apache.flex.binding.GenericBinding;\n    import org.apache.flex.binding.PropertyWatcher;\n    import org.apache.flex.binding.SimpleBinding;\n    import org.apache.flex.binding.WatcherBase;\n    import org.apache.flex.core.IBead;\n    import org.apache.flex.core.IStrand;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    \n    \/**\n     *  The ViewBaseDataBinding class implements databinding for\n     *  ViewBase instances.  Different classes can have\n     *  different databinding implementation that optimize for\n     *  the different lifecycles.  For example, an item renderer\n     *  databinding implementation can wait to execute databindings\n     *  until the data property is set.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class MXMLBeadViewBaseDataBinding extends DataBindingBase implements IBead\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function MXMLBeadViewBaseDataBinding()\n\t\t{\n\t\t\tsuper();\n\t\t}\n        \n        private var _strand:IStrand;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set strand(value:IStrand):void\n        {\n            _strand = value;\n            IEventDispatcher(_strand).addEventListener(\"initBindings\", initCompleteHandler);\n        }    \n\n        private function initCompleteHandler(event:Event):void\n        {\n            var fieldWatcher:Object;\n            var sb:SimpleBinding;\n            if (!(\"_bindings\" in _strand))\n                return;\n            var bindingData:Array = _strand[\"_bindings\"];\n            var n:int = bindingData[0];\n            var bindings:Array = [];\n            var i:int;\n            var index:int = 1;\n            for (i = 0; i < n; i++)\n            {\n                var binding:Object = {};\n                binding.source = bindingData[index++];\n\t\t\t\tbinding.destFunc = bindingData[index++];\n                binding.destination = bindingData[index++];\n                bindings.push(binding);\n            }\n            var watchers:Object = decodeWatcher(bindingData.slice(index));\n            for (i = 0; i < n; i++)\n            {\n                    binding = bindings[i];\n                if (binding.source is Array)\n                {\n                    if (binding.source[0] == \"model\")\n                    {\n                        if (binding.source.length == 2 && binding.destination.length == 2)\n                        {\n                            var destObject:Object;\n                            var destination:IStrand;\n                            \/\/ can be simplebinding or constantbinding\n                            var modelWatcher:Object = watchers.watcherMap[\"model\"];\n                            fieldWatcher = modelWatcher.children.watcherMap[binding.source[1]];\n                            if (fieldWatcher.eventNames is String)\n                            {\n                                sb = new SimpleBinding();\n                                sb.destinationPropertyName = binding.destination[1];\n                                sb.eventName = fieldWatcher.eventNames as String;\n                                sb.sourceID = binding.source[0];\n                                sb.sourcePropertyName = binding.source[1];\n                                sb.setDocument(_strand);\n                                destObject = getProperty(_strand, binding.destination[0]);                                \n                                destination = destObject as IStrand;\n                                if (destination)\n                                    destination.addBead(sb);\n                                else\n                                {\n                                    if (destObject)\n                                    {\n                                        sb.destination = destObject;\n                                        _strand.addBead(sb);\n                                    }\n                                    else\n                                    {\n                                        deferredBindings[binding.destination[0]] = sb;\n                                        IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                                    }\n                                }\n                            }\n                            else if (fieldWatcher.eventNames == null)\n                            {\n                                var cb:ConstantBinding = new ConstantBinding();\n                                cb.destinationPropertyName = binding.destination[1];\n                                cb.sourceID = binding.source[0];\n                                cb.sourcePropertyName = binding.source[1];\n                                cb.setDocument(_strand);\n                                destObject = getProperty(_strand, binding.destination[0]);                                \n                                destination = destObject as IStrand;\n                                if (destination)\n                                    destination.addBead(cb);\n                                else\n                                {\n                                    if (destObject)\n                                    {\n                                        cb.destination = destObject;\n                                        _strand.addBead(sb);\n                                    }\n                                    else\n                                    {\n                                        deferredBindings[binding.destination[0]] = sb;\n                                        IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                                    }\n                                }\n                            }\n                        }\n                    }\n                }\n                else if (binding.source is String)\n                {\n                    fieldWatcher = watchers.watcherMap[binding.source];\n                    if (fieldWatcher.eventNames is String)\n                    {\n                        sb = new SimpleBinding();\n                        sb.destinationPropertyName = binding.destination[1];\n                        sb.eventName = fieldWatcher.eventNames as String;\n                        sb.sourcePropertyName = binding.source;\n                        sb.setDocument(_strand);\n                        destObject = getProperty(_strand, binding.destination[0]);                                \n                        destination = destObject as IStrand;\n                        if (destination)\n                            destination.addBead(sb);\n                        else\n                        {\n                            if (destObject)\n                            {\n                                sb.destination = destObject;\n                                _strand.addBead(sb);\n                            }\n                            else\n                            {\n                                deferredBindings[binding.destination[0]] = sb;\n                                IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                            }\n                        }\n                    }\n                }\n                else\n                {\n                    makeGenericBinding(binding, i, watchers);\n                }\n            }\n        }\n\n        private function makeGenericBinding(binding:Object, index:int, watchers:Object):void\n        {\n            var gb:GenericBinding = new GenericBinding();\n            gb.setDocument(_strand);\n            gb.destinationData = binding.destination;\n\t\t\tgb.destinationFunction = binding.destFunc;\n            gb.source = binding.source;\n            setupWatchers(gb, index, watchers.watchers, null);\n        }\n        \n        private function setupWatchers(gb:GenericBinding, index:int, watchers:Array, parentWatcher:WatcherBase):void\n        {\n            var n:int = watchers.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var watcher:Object = watchers[i];\n                if (watcher.bindings.indexOf(index) != -1)\n                {\n                    var type:String = watcher.type;\n                    switch (type)\n                    {\n                        case \"property\":\n                        {\n                            var pw:PropertyWatcher = new PropertyWatcher(this, \n                                        watcher.propertyName, \n                                        watcher.eventNames,\n                                        watcher.getterFunction);\n                            watcher.watcher = pw;\n                            if (parentWatcher)\n                                pw.parentChanged(parentWatcher.value);\n                            else\n                                pw.parentChanged(_strand);\n                            if (parentWatcher)\n                                parentWatcher.addChild(pw);\n                            if (watcher.children == null)\n                                pw.addBinding(gb);\n                            break;\n                        }\n                    }\n                    if (watcher.children)\n                    {\n                        setupWatchers(gb, index, watcher.children, watcher.watcher);\n                    }\n                }\n            }\n        }\n        \n        private function decodeWatcher(bindingData:Array):Object\n        {\n            var watcherMap:Object = {};\n            var watchers:Array = [];\n            var n:int = bindingData.length;\n            var index:int = 0;\n            var watcherData:Object;\n            \/\/ FalconJX adds an extra null to the data so make sure\n            \/\/ we have enough data for a complete watcher otherwise\n            \/\/ say we are done\n            while (index < n - 2)\n            {\n                var watcherIndex:int = bindingData[index++];\n                var type:int = bindingData[index++];\n                switch (type)\n                {\n                    case 0:\n                    {\n                        watcherData = { type: \"function\" };\n                        watcherData.functionName = bindingData[index++];\n\t\t\t\t\t\twatcherData.paramFunction = bindingData[index++];\n                        watcherData.eventNames = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        break;\n                    }\n                    case 1:\n\t\t\t\t\t{\n\t\t\t\t\t\twatcherData = { type: \"static\" };\n\t\t\t\t\t\twatcherData.propertyName = bindingData[index++];\n\t\t\t\t\t\twatcherData.eventNames = bindingData[index++];\n\t\t\t\t\t\twatcherData.bindings = bindingData[index++];\n\t\t\t\t\t\twatcherData.getterFunction = bindingData[index++];\n\t\t\t\t\t\twatcherData.parentObj = bindingData[index++];\n\t\t\t\t\t\twatcherMap[watcherData.propertyName] = watcherData;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n                    case 2:\n                    {\n                        watcherData = { type: \"property\" };\n                        watcherData.propertyName = bindingData[index++];\n                        watcherData.eventNames = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        watcherData.getterFunction = bindingData[index++];\n                        watcherMap[watcherData.propertyName] = watcherData;\n                        break;\n                    }\n                    case 3:\n                    {\n                        watcherData = { type: \"xml\" };\n                        watcherData.propertyName = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        watcherMap[watcherData.propertyName] = watcherData;\n                        break;\n                    }\n                }\n                watcherData.children = bindingData[index++];\n                if (watcherData.children != null)\n                {\n                    watcherData.children = decodeWatcher(watcherData.children);\n                }\n                watcherData.index = watcherIndex;\n                watchers.push(watcherData);\n            }            \n            return { watchers: watchers, watcherMap: watcherMap };\n        }\n        \n        private var deferredBindings:Object = {};\n        private function deferredBindingsHandler(event:Event):void\n        {\n            for (var p:String in deferredBindings)\n            {\n                if (_strand[p] != null)\n                {\n                    var destination:IStrand = _strand[p] as IStrand;\n                    destination.addBead(deferredBindings[p]);\n                    delete deferredBindings[p];\n                }\n            }\n        }\n        \n    }\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import org.apache.flex.binding.ConstantBinding;\n    import org.apache.flex.binding.GenericBinding;\n    import org.apache.flex.binding.PropertyWatcher;\n    import org.apache.flex.binding.SimpleBinding;\n    import org.apache.flex.binding.WatcherBase;\n    import org.apache.flex.core.IBead;\n    import org.apache.flex.core.IStrand;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    \n    \/**\n     *  The ViewBaseDataBinding class implements databinding for\n     *  ViewBase instances.  Different classes can have\n     *  different databinding implementation that optimize for\n     *  the different lifecycles.  For example, an item renderer\n     *  databinding implementation can wait to execute databindings\n     *  until the data property is set.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class MXMLBeadViewBaseDataBinding extends DataBindingBase implements IBead\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function MXMLBeadViewBaseDataBinding()\n\t\t{\n\t\t\tsuper();\n\t\t}\n        \n        private var _strand:IStrand;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set strand(value:IStrand):void\n        {\n            _strand = value;\n            IEventDispatcher(_strand).addEventListener(\"initBindings\", initCompleteHandler);\n        }    \n\n        private function initCompleteHandler(event:Event):void\n        {\n            var fieldWatcher:Object;\n            var sb:SimpleBinding;\n            if (!(\"_bindings\" in _strand))\n                return;\n            var bindingData:Array = _strand[\"_bindings\"];\n            var n:int = bindingData[0];\n            var bindings:Array = [];\n            var i:int;\n            var index:int = 1;\n            for (i = 0; i < n; i++)\n            {\n                var binding:Object = {};\n                binding.source = bindingData[index++];\n\t\t\t\tbinding.destFunc = bindingData[index++];\n                binding.destination = bindingData[index++];\n                bindings.push(binding);\n            }\n            var watchers:Object = decodeWatcher(bindingData.slice(index));\n            for (i = 0; i < n; i++)\n            {\n                    binding = bindings[i];\n                if (binding.source is Array)\n                {\n                    if (binding.source[0] in _strand)\n                    {\n                        if (binding.source.length == 2 && binding.destination.length == 2)\n                        {\n                            var destObject:Object;\n                            var destination:IStrand;\n                            \/\/ can be simplebinding or constantbinding\n                            var modelWatcher:Object = watchers.watcherMap[binding.source[0]];\n                            fieldWatcher = modelWatcher.children.watcherMap[binding.source[1]];\n                            if (fieldWatcher.eventNames is String)\n                            {\n                                sb = new SimpleBinding();\n                                sb.destinationPropertyName = binding.destination[1];\n                                sb.eventName = fieldWatcher.eventNames as String;\n                                sb.sourceID = binding.source[0];\n                                sb.sourcePropertyName = binding.source[1];\n                                sb.setDocument(_strand);\n                                destObject = getProperty(_strand, binding.destination[0]);                                \n                                destination = destObject as IStrand;\n                                if (destination)\n                                    destination.addBead(sb);\n                                else\n                                {\n                                    if (destObject)\n                                    {\n                                        sb.destination = destObject;\n                                        _strand.addBead(sb);\n                                    }\n                                    else\n                                    {\n                                        deferredBindings[binding.destination[0]] = sb;\n                                        IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                                    }\n                                }\n                            }\n                            else if (fieldWatcher.eventNames == null)\n                            {\n                                var cb:ConstantBinding = new ConstantBinding();\n                                cb.destinationPropertyName = binding.destination[1];\n                                cb.sourceID = binding.source[0];\n                                cb.sourcePropertyName = binding.source[1];\n                                cb.setDocument(_strand);\n                                destObject = getProperty(_strand, binding.destination[0]);                                \n                                destination = destObject as IStrand;\n                                if (destination)\n                                    destination.addBead(cb);\n                                else\n                                {\n                                    if (destObject)\n                                    {\n                                        cb.destination = destObject;\n                                        _strand.addBead(sb);\n                                    }\n                                    else\n                                    {\n                                        deferredBindings[binding.destination[0]] = sb;\n                                        IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                                    }\n                                }\n                            }\n                        }\n                    }\n                }\n                else if (binding.source is String)\n                {\n                    fieldWatcher = watchers.watcherMap[binding.source];\n                    if (fieldWatcher.eventNames is String)\n                    {\n                        sb = new SimpleBinding();\n                        sb.destinationPropertyName = binding.destination[1];\n                        sb.eventName = fieldWatcher.eventNames as String;\n                        sb.sourcePropertyName = binding.source;\n                        sb.setDocument(_strand);\n                        destObject = getProperty(_strand, binding.destination[0]);                                \n                        destination = destObject as IStrand;\n                        if (destination)\n                            destination.addBead(sb);\n                        else\n                        {\n                            if (destObject)\n                            {\n                                sb.destination = destObject;\n                                _strand.addBead(sb);\n                            }\n                            else\n                            {\n                                deferredBindings[binding.destination[0]] = sb;\n                                IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                            }\n                        }\n                    }\n                }\n                else\n                {\n                    makeGenericBinding(binding, i, watchers);\n                }\n            }\n        }\n\n        private function makeGenericBinding(binding:Object, index:int, watchers:Object):void\n        {\n            var gb:GenericBinding = new GenericBinding();\n            gb.setDocument(_strand);\n            gb.destinationData = binding.destination;\n\t\t\tgb.destinationFunction = binding.destFunc;\n            gb.source = binding.source;\n            setupWatchers(gb, index, watchers.watchers, null);\n        }\n        \n        private function setupWatchers(gb:GenericBinding, index:int, watchers:Array, parentWatcher:WatcherBase):void\n        {\n            var n:int = watchers.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var watcher:Object = watchers[i];\n                if (watcher.bindings.indexOf(index) != -1)\n                {\n                    var type:String = watcher.type;\n                    switch (type)\n                    {\n                        case \"property\":\n                        {\n                            var pw:PropertyWatcher = new PropertyWatcher(this, \n                                        watcher.propertyName, \n                                        watcher.eventNames,\n                                        watcher.getterFunction);\n                            watcher.watcher = pw;\n                            if (parentWatcher)\n                                pw.parentChanged(parentWatcher.value);\n                            else\n                                pw.parentChanged(_strand);\n                            if (parentWatcher)\n                                parentWatcher.addChild(pw);\n                            if (watcher.children == null)\n                                pw.addBinding(gb);\n                            break;\n                        }\n                    }\n                    if (watcher.children)\n                    {\n                        setupWatchers(gb, index, watcher.children, watcher.watcher);\n                    }\n                }\n            }\n        }\n        \n        private function decodeWatcher(bindingData:Array):Object\n        {\n            var watcherMap:Object = {};\n            var watchers:Array = [];\n            var n:int = bindingData.length;\n            var index:int = 0;\n            var watcherData:Object;\n            \/\/ FalconJX adds an extra null to the data so make sure\n            \/\/ we have enough data for a complete watcher otherwise\n            \/\/ say we are done\n            while (index < n - 2)\n            {\n                var watcherIndex:int = bindingData[index++];\n                var type:int = bindingData[index++];\n                switch (type)\n                {\n                    case 0:\n                    {\n                        watcherData = { type: \"function\" };\n                        watcherData.functionName = bindingData[index++];\n\t\t\t\t\t\twatcherData.paramFunction = bindingData[index++];\n                        watcherData.eventNames = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        break;\n                    }\n                    case 1:\n\t\t\t\t\t{\n\t\t\t\t\t\twatcherData = { type: \"static\" };\n\t\t\t\t\t\twatcherData.propertyName = bindingData[index++];\n\t\t\t\t\t\twatcherData.eventNames = bindingData[index++];\n\t\t\t\t\t\twatcherData.bindings = bindingData[index++];\n\t\t\t\t\t\twatcherData.getterFunction = bindingData[index++];\n\t\t\t\t\t\twatcherData.parentObj = bindingData[index++];\n\t\t\t\t\t\twatcherMap[watcherData.propertyName] = watcherData;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n                    case 2:\n                    {\n                        watcherData = { type: \"property\" };\n                        watcherData.propertyName = bindingData[index++];\n                        watcherData.eventNames = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        watcherData.getterFunction = bindingData[index++];\n                        watcherMap[watcherData.propertyName] = watcherData;\n                        break;\n                    }\n                    case 3:\n                    {\n                        watcherData = { type: \"xml\" };\n                        watcherData.propertyName = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        watcherMap[watcherData.propertyName] = watcherData;\n                        break;\n                    }\n                }\n                watcherData.children = bindingData[index++];\n                if (watcherData.children != null)\n                {\n                    watcherData.children = decodeWatcher(watcherData.children);\n                }\n                watcherData.index = watcherIndex;\n                watchers.push(watcherData);\n            }            \n            return { watchers: watchers, watcherMap: watcherMap };\n        }\n        \n        private var deferredBindings:Object = {};\n        private function deferredBindingsHandler(event:Event):void\n        {\n            for (var p:String in deferredBindings)\n            {\n                if (_strand[p] != null)\n                {\n                    var destination:IStrand = _strand[p] as IStrand;\n                    destination.addBead(deferredBindings[p]);\n                    delete deferredBindings[p];\n                }\n            }\n        }\n        \n    }\n}","subject":"handle more than just models","message":"handle more than just models\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"5f0f26beebafb080239f4e9bd210f6607f322fc1","old_file":"build-aux\/base.as","new_file":"build-aux\/base.as","old_contents":"##                                                         -*- shell-script -*-\n## base.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\nm4_pattern_forbid([^_?URBI_])dnl\n\n# m4_define([_m4_divert(M4SH-INIT)],   5)\nm4_define([_m4_divert(URBI-INIT)],    10)\n\nm4_defun([_URBI_ABSOLUTE_PREPARE],\n[\n# is_absolute PATH\n# ----------------\nis_absolute ()\n{\n  case $[1] in\n    ([[\\\\\/]]* | ?:[[\\\\\/]]*) return 0;;\n    (                    *) return 1;;\n  esac\n}\n\n# absolute NAME -> ABS-NAME\n# -------------------------\n# Return an absolute path to NAME.\nabsolute ()\n{\n  local res\n  AS_IF([is_absolute \"$[1]\"],\n  [# Absolute paths do not need to be expanded.\n   res=$[1]],\n  [local dir=$(pwd)\/$(dirname \"$[1]\")\n   if test -d \"$dir\"; then\n     res=$(cd \"$dir\" 2>\/dev\/null && pwd)\/$(basename \"$[1]\")\n   else\n     fatal \"absolute: not a directory: $dir\"\n   fi])\n\n  # On Windows, we must make sure we have a Windows-like UNIX-friendly path (of\n  # the form C:\/cygwin\/path\/to\/somewhere instead of \/path\/to\/somewhere, notice\n  # the use of forward slashes in the Windows path.  Windows *does* understand\n  # paths with forward slashes).\n  case $(uname -s) in\n    (CYGWIN*) res=$(cygpath \"$res\")\n  esac\n  echo \"$res\"\n}\n])\n\n\nm4_defun([_URBI_FIND_PROG_PREPARE],\n[# find_file FILE PATH\n# -------------------\n# Return full path to FILE in PATH ($PATH_SEPARATOR separated),\n# nothing if not found.\nfind_prog ()\n{\n  _AS_PATH_WALK([$[2]],\n                [AS_IF([test -f $as_dir\/$[1]],\n                       [echo \"$as_dir\/$[1]\"; break])])\n}\n\n# xfind_file PROG PATH\n# --------------------\n# Same as xfind_prog, but don't take \"no\" for an answer.\nxfind_file ()\n{\n  local res\n  res=$(find_prog \"$[1]\" \"$[2]\")\n  test -n \"$res\" ||\n    error OSFILE \"cannot find $[1] in $[2]\"\n  echo \"$res\"\n}\n\n\n# find_prog PROG [PATH=$PATH]\n# ---------------------------\n# Return full path to PROG in PATH ($PATH_SEPARATOR separated),\n# nothing if not found.\nfind_prog ()\n{\n  local path=$PATH\n  test -z \"$[2]\" || path=$[2]\n\n  _AS_PATH_WALK([$path],\n                [AS_IF([AS_TEST_X([$as_dir\/$[1]])],\n                       [echo \"$as_dir\/$[1]\"; break])])\n}\n\n# xfind_prog PROG [PATH=$PATH]\n# ----------------------------\n# Same as xfind_prog, but don't take \"no\" for an answer.\nxfind_prog ()\n{\n  local path=$PATH\n  test -z \"$[2]\" || path=$[2]\n  local res\n  res=$(find_prog \"$[1]\" \"$path\")\n  test -n \"$res\" ||\n    error OSFILE \"cannot find executable $[1] in $path\"\n  echo \"$res\"\n}\n\n# require_thing TEST-FLAG ERROR_MESSAGE THING [HINT]\n# --------------------------------------------------\nrequire_thing ()\n{\n  local flag=$[1]\n  local error=\"$[2]: $[3]\"\n  local thing=$[3]\n  shift 3\n  test $flag \"$thing\" ||\n    error OSFILE \"$error\" \"$[@]\"\n}\n\n# require_dir DIR [HINT]\n# ----------------------\nrequire_dir ()\n{\n  require_thing -d \"no such directory\" \"$[@]\"\n}\n\n# require_file FILE [HINT]\n# ------------------------\nrequire_file ()\n{\n  require_thing -f \"no such file\" \"$[@]\"\n}\n\n])\n\n\nm4_defun([_URBI_STDERR_PREPARE],\n[\n# stderr LINES\n# ------------\nstderr ()\n{\n  local i\n  for i\n  do\n    echo >&2 \"$as_me: $i\"\n  done\n# This line is a nuisance in usual output, yet it makes sense in debug\n# output in RST files.  But the problem should be solved there\n# instead.\n#\n#  echo >&2\n}\n\n# verbose LINES\n# -------------\nverbose ()\n{\n  case $verbose:\" $VERBOSE \" in\n    (*true:*|*\" $me \"*) stderr \"$@\";;\n  esac\n}\n\n# error EXIT MESSAGES\n# -------------------\nerror ()\n{\n  local exit=$[1]\n  shift\n  stderr \"$[@]\"\n  ex_exit $exit\n}\n\n# fatal MESSAGES\n# --------------\nfatal ()\n{\n  # To help the user, just make sure that she is not confused between\n  # the prototypes of fatal and error: the first argument is unlikely\n  # to be integer.\n  case $[1] in\n    (*[[!0-9]]*|'') ;;\n    (*)  stderr \"warning: possible confusion between fatal and error\" \\\n                \"fatal $[*]\";;\n  esac\n\n  error 1 \"$[@]\"\n}\n\n# ex_to_string EXIT\n# -----------------\n# Return a decoding of EXIT status if available, nothing otherwise.\nex_to_string ()\n{\n  case $[1] in\n     (  0) echo ' (EX_OK: successful termination)';;\n     ( 64) echo ' (EX_USAGE: command line usage error)';;\n     ( 65) echo ' (EX_DATAERR: data format error)';;\n     ( 66) echo ' (EX_NOINPUT: cannot open input)';;\n     ( 67) echo ' (EX_NOUSER: addressee unknown)';;\n     ( 68) echo ' (EX_NOHOST: host name unknown)';;\n     ( 69) echo ' (EX_UNAVAILABLE: service unavailable)';;\n     ( 70) echo ' (EX_SOFTWARE: internal software error)';;\n     ( 71) echo ' (EX_OSERR: system error (e.g., cannot fork))';;\n     ( 72) echo ' (EX_OSFILE: critical OS file missing)';;\n     ( 73) echo ' (EX_CANTCREAT: cannot create (user) output file)';;\n     ( 74) echo ' (EX_IOERR: input\/output error)';;\n     ( 75) echo ' (EX_TEMPFAIL: temp failure; user is invited to retry)';;\n     ( 76) echo ' (EX_PROTOCOL: remote error in protocol)';;\n     ( 77) echo ' (EX_NOPERM: permission denied)';;\n     ( 78) echo ' (EX_CONFIG: configuration error)';;\n     (176) echo ' (EX_SKIP: skip this test with unmet dependencies)';;\n     (177) echo ' (EX_HARD: hard error that cannot be saved)';;\n     (242) echo ' (killed by Valgrind)';;\n     (  *) if test 127 -lt $[1]; then\n            echo \" (SIG$(kill -l $[1] || true))\"\n          fi;;\n  esac\n}\n\n# ex_to_int CODE\n# --------------\n# Decode the CODE and return the corresponding int.\nex_to_int ()\n{\n  case $[1] in\n    (OK         |EX_OK)          echo 0;;\n    (USAGE      |EX_USAGE)       echo 64;;\n    (DATAERR    |EX_DATAERR)     echo 65;;\n    (NOINPUT    |EX_NOINPUT)     echo 66;;\n    (NOUSER     |EX_NOUSER)      echo 67;;\n    (NOHOST     |EX_NOHOST)      echo 68;;\n    (UNAVAILABLE|EX_UNAVAILABLE) echo 69;;\n    (SOFTWARE   |EX_SOFTWARE)    echo 70;;\n    (OSERR      |EX_OSERR)       echo 71;;\n    (OSFILE     |EX_OSFILE)      echo 72;;\n    (CANTCREAT  |EX_CANTCREAT)   echo 73;;\n    (IOERR      |EX_IOERR)       echo 74;;\n    (TEMPFAIL   |EX_TEMPFAIL)    echo 75;;\n    (PROTOCOL   |EX_PROTOCOL)    echo 76;;\n    (NOPERM     |EX_NOPERM)      echo 77;;\n    (CONFIG     |EX_CONFIG)      echo 78;;\n\n    (SKIP       |EX_SKIP)        echo 176;;\n    (HARD       |EX_HARD)        echo 177;;\n\n    (*)                          echo $[1];;\n  esac\n}\n\nex_exit ()\n{\n  exit $(ex_to_int $[1])\n}\n])\n\n# URBI_GET_OPTIONS\n# ----------------\n# Generate get_options().\nm4_define([URBI_GET_OPTIONS],\n[# Parse command line options\nget_options ()\n{\n  while test $[#] -ne 0; do\n    case $[1] in\n        (--*=*)\n            opt=$(echo \"$[1]\" | sed -e 's\/=.*\/\/')\n            val=$(echo \"$[1]\" | sed -e ['s\/[^=]*=\/\/'])\n            shift\n            set dummy \"$opt\" \"$val\" ${1+\"$[@]\"};\n            shift\n            ;;\n    esac\n\n    case $[1] in\n      $@\n    esac\n    shift\n  done\n}\n])\n\n\nm4_defun([_URBI_PREPARE],\n[\n# mkcd DIR\n# --------\n# Remove, create, and cd into DIR.\nmkcd ()\n{\n  local dir=$1\n  rm -rf \"$dir\"\n  mkdir -p \"$dir\"\n  cd \"$dir\"\n}\n\n# truth TEST-ARGUMENTS...\n# -----------------------\n# Run \"test TEST-ARGUMENTS\" and echo true\/false depending on the result.\ntruth ()\n{\n  if test \"$[@]\"; then\n    echo true\n  else\n    echo false\n  fi\n}\n\n_URBI_ABSOLUTE_PREPARE\n_URBI_FIND_PROG_PREPARE\n_URBI_STDERR_PREPARE\n\n])\n\n\n# URBI_PREPARE\n# ------------\n# Output all the M4sh possible initialization into the initialization\n# diversion.\nm4_defun([URBI_PREPARE],\n[m4_divert_text([M4SH-INIT], [_URBI_PREPARE])dnl\nURBI_RST_PREPARE()dnl\nURBI_INSTRUMENT_PREPARE()dnl\nURBI_CHILDREN_PREPARE()dnl\n])\n\n\n# URBI_INIT\n# ---------\n# Replaces the AS_INIT invocation.\n# Must be defined via \"m4_define\", not \"m4_defun\" since it is AS_INIT\n# which will set up the diversions used for \"m4_defun\".\nm4_define([URBI_INIT],\n[AS_INIT()dnl\nURBI_PREPARE()\nset -e\ncase $VERBOSE in\n  (x) set -x;;\nesac\n\n: ${abs_builddir='@abs_builddir@'}\n: ${abs_srcdir='@abs_srcdir@'}\n: ${abs_top_builddir='@abs_top_builddir@'}\ncheck_dir abs_top_builddir config.status\n: ${abs_top_srcdir='@abs_top_srcdir@'}\ncheck_dir abs_top_srcdir configure.ac\n: ${builddir='@builddir@'}\n: ${srcdir='@srcdir@'}\n: ${top_builddir='@top_builddir@'}\ncheck_dir top_builddir config.status\n: ${top_srcdir='@top_srcdir@'}\ncheck_dir top_srcdir configure.ac\n\n# Bounce the signals to trap 0, passing the signal as exit value.\nfor signal in 1 2 13 15; do\n  trap 'error $((128 + $signal)) \\\n\t      \"received signal $signal ($(kill -l $signal))\"' $signal\ndone\n])\n","new_contents":"##                                                         -*- shell-script -*-\n## base.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\nm4_pattern_forbid([^_?URBI_])dnl\n\n# m4_define([_m4_divert(M4SH-INIT)],   5)\nm4_define([_m4_divert(URBI-INIT)],    10)\n\nm4_defun([_URBI_ABSOLUTE_PREPARE],\n[\n# is_absolute PATH\n# ----------------\nis_absolute ()\n{\n  case $[1] in\n    ([[\\\\\/]]* | ?:[[\\\\\/]]*) return 0;;\n    (                    *) return 1;;\n  esac\n}\n\n# absolute NAME -> ABS-NAME\n# -------------------------\n# Return an absolute path to NAME.\nabsolute ()\n{\n  local res\n  AS_IF([is_absolute \"$[1]\"],\n  [# Absolute paths do not need to be expanded.\n   res=$[1]],\n  [local dir=$(pwd)\/$(dirname \"$[1]\")\n   if test -d \"$dir\"; then\n     res=$(cd \"$dir\" 2>\/dev\/null && pwd)\/$(basename \"$[1]\")\n   else\n     fatal \"absolute: not a directory: $dir\"\n   fi])\n\n  # On Windows, we must make sure we have a Windows-like UNIX-friendly path (of\n  # the form C:\/cygwin\/path\/to\/somewhere instead of \/path\/to\/somewhere, notice\n  # the use of forward slashes in the Windows path.  Windows *does* understand\n  # paths with forward slashes).\n  case $(uname -s) in\n    (CYGWIN*) res=$(cygpath \"$res\")\n  esac\n  echo \"$res\"\n}\n])\n\n\nm4_defun([_URBI_FIND_PROG_PREPARE],\n[# find_file FILE PATH\n# -------------------\n# Return full path to FILE in PATH ($PATH_SEPARATOR separated),\n# nothing if not found.\nfind_prog ()\n{\n  _AS_PATH_WALK([$[2]],\n                [AS_IF([test -f $as_dir\/$[1]],\n                       [echo \"$as_dir\/$[1]\"; break])])\n}\n\n# xfind_file PROG PATH\n# --------------------\n# Same as xfind_prog, but don't take \"no\" for an answer.\nxfind_file ()\n{\n  local res\n  res=$(find_prog \"$[1]\" \"$[2]\")\n  test -n \"$res\" ||\n    error OSFILE \"cannot find $[1] in $[2]\"\n  echo \"$res\"\n}\n\n\n# find_prog PROG [PATH=$PATH]\n# ---------------------------\n# Return full path to PROG in PATH ($PATH_SEPARATOR separated),\n# nothing if not found.\nfind_prog ()\n{\n  local path=$PATH\n  test -z \"$[2]\" || path=$[2]\n\n  _AS_PATH_WALK([$path],\n                [AS_IF([AS_TEST_X([$as_dir\/$[1]])],\n                       [echo \"$as_dir\/$[1]\"; break])])\n}\n\n# xfind_prog PROG [PATH=$PATH]\n# ----------------------------\n# Same as xfind_prog, but don't take \"no\" for an answer.\nxfind_prog ()\n{\n  local path=$PATH\n  test -z \"$[2]\" || path=$[2]\n  local res\n  res=$(find_prog \"$[1]\" \"$path\")\n  test -n \"$res\" ||\n    error OSFILE \"cannot find executable $[1] in $path\"\n  echo \"$res\"\n}\n\n# require_thing TEST-FLAG ERROR_MESSAGE THING [HINT]\n# --------------------------------------------------\nrequire_thing ()\n{\n  local flag=$[1]\n  local error=\"$[2]: $[3]\"\n  local thing=$[3]\n  shift 3\n  test $flag \"$thing\" ||\n    error OSFILE \"$error\" \"$[@]\"\n}\n\n# require_dir DIR [HINT]\n# ----------------------\nrequire_dir ()\n{\n  require_thing -d \"no such directory\" \"$[@]\"\n}\n\n# require_file FILE [HINT]\n# ------------------------\nrequire_file ()\n{\n  require_thing -f \"no such file\" \"$[@]\"\n}\n\n])\n\n\nm4_defun([_URBI_STDERR_PREPARE],\n[\n# stderr LINES\n# ------------\nstderr ()\n{\n  local i\n  for i\n  do\n    echo >&2 \"$as_me: $i\"\n  done\n# This line is a nuisance in usual output, yet it makes sense in debug\n# output in RST files.  But the problem should be solved there\n# instead.\n#\n#  echo >&2\n}\n\n# verbose LINES\n# -------------\nverbose ()\n{\n  case $verbose:\" $VERBOSE \" in\n    (*true:*|*\" $me \"*) stderr \"$@\";;\n  esac\n}\n\n# error EXIT MESSAGES\n# -------------------\nerror ()\n{\n  local exit=$[1]\n  shift\n  stderr \"$[@]\"\n  ex_exit $exit\n}\n\n# fatal MESSAGES\n# --------------\nfatal ()\n{\n  # To help the user, just make sure that she is not confused between\n  # the prototypes of fatal and error: the first argument is unlikely\n  # to be integer.\n  case $[1] in\n    (*[[!0-9]]*|'') ;;\n    (*)  stderr \"warning: possible confusion between fatal and error\" \\\n                \"fatal $[*]\";;\n  esac\n\n  error 1 \"$[@]\"\n}\n\n# ex_to_string EXIT\n# -----------------\n# Return a decoding of EXIT status if available, nothing otherwise.\nex_to_string ()\n{\n  case $[1] in\n     (  0) echo ' (EX_OK: successful termination)';;\n     ( 64) echo ' (EX_USAGE: command line usage error)';;\n     ( 65) echo ' (EX_DATAERR: data format error)';;\n     ( 66) echo ' (EX_NOINPUT: cannot open input)';;\n     ( 67) echo ' (EX_NOUSER: addressee unknown)';;\n     ( 68) echo ' (EX_NOHOST: host name unknown)';;\n     ( 69) echo ' (EX_UNAVAILABLE: service unavailable)';;\n     ( 70) echo ' (EX_SOFTWARE: internal software error)';;\n     ( 71) echo ' (EX_OSERR: system error (e.g., cannot fork))';;\n     ( 72) echo ' (EX_OSFILE: critical OS file missing)';;\n     ( 73) echo ' (EX_CANTCREAT: cannot create (user) output file)';;\n     ( 74) echo ' (EX_IOERR: input\/output error)';;\n     ( 75) echo ' (EX_TEMPFAIL: temp failure; user is invited to retry)';;\n     ( 76) echo ' (EX_PROTOCOL: remote error in protocol)';;\n     ( 77) echo ' (EX_NOPERM: permission denied)';;\n     ( 78) echo ' (EX_CONFIG: configuration error)';;\n     (176) echo ' (EX_SKIP: skip this test with unmet dependencies)';;\n     (177) echo ' (EX_HARD: hard error that cannot be saved)';;\n     (242) echo ' (killed by Valgrind)';;\n     (  *) if test 127 -lt $[1]; then\n            echo \" (SIG$(kill -l $[1] || true))\"\n          fi;;\n  esac\n}\n\n# ex_to_int CODE\n# --------------\n# Decode the CODE and return the corresponding int.\nex_to_int ()\n{\n  case $[1] in\n    (OK         |EX_OK)          echo 0;;\n    (USAGE      |EX_USAGE)       echo 64;;\n    (DATAERR    |EX_DATAERR)     echo 65;;\n    (NOINPUT    |EX_NOINPUT)     echo 66;;\n    (NOUSER     |EX_NOUSER)      echo 67;;\n    (NOHOST     |EX_NOHOST)      echo 68;;\n    (UNAVAILABLE|EX_UNAVAILABLE) echo 69;;\n    (SOFTWARE   |EX_SOFTWARE)    echo 70;;\n    (OSERR      |EX_OSERR)       echo 71;;\n    (OSFILE     |EX_OSFILE)      echo 72;;\n    (CANTCREAT  |EX_CANTCREAT)   echo 73;;\n    (IOERR      |EX_IOERR)       echo 74;;\n    (TEMPFAIL   |EX_TEMPFAIL)    echo 75;;\n    (PROTOCOL   |EX_PROTOCOL)    echo 76;;\n    (NOPERM     |EX_NOPERM)      echo 77;;\n    (CONFIG     |EX_CONFIG)      echo 78;;\n\n    (SKIP       |EX_SKIP)        echo 176;;\n    (HARD       |EX_HARD)        echo 177;;\n\n    (*)                          echo $[1];;\n  esac\n}\n\nex_exit ()\n{\n  exit $(ex_to_int $[1])\n}\n])\n\n# URBI_GET_OPTIONS\n# ----------------\n# Generate get_options().\nm4_define([URBI_GET_OPTIONS],\n[# Parse command line options\nget_options ()\n{\n  while test $[#] -ne 0; do\n    case $[1] in\n        (--*=*)\n            opt=$(echo \"$[1]\" | sed -e 's\/=.*\/\/')\n            val=$(echo \"$[1]\" | sed -e ['s\/[^=]*=\/\/'])\n            shift\n            set dummy \"$opt\" \"$val\" ${1+\"$[@]\"};\n            shift\n            ;;\n    esac\n\n    case $[1] in\n      $@\n    esac\n    shift\n  done\n}\n])\n\n\nm4_defun([_URBI_PREPARE],\n[\n# mkcd DIR\n# --------\n# Remove, create, and cd into DIR.\nmkcd ()\n{\n  local dir=$[1]\n  rm -rf \"$dir\"\n  mkdir -p \"$dir\"\n  cd \"$dir\"\n}\n\n# truth TEST-ARGUMENTS...\n# -----------------------\n# Run \"test TEST-ARGUMENTS\" and echo true\/false depending on the result.\ntruth ()\n{\n  if test \"$[@]\"; then\n    echo true\n  else\n    echo false\n  fi\n}\n\n_URBI_ABSOLUTE_PREPARE\n_URBI_FIND_PROG_PREPARE\n_URBI_STDERR_PREPARE\n\n])\n\n\n# URBI_PREPARE\n# ------------\n# Output all the M4sh possible initialization into the initialization\n# diversion.\nm4_defun([URBI_PREPARE],\n[m4_divert_text([M4SH-INIT], [_URBI_PREPARE])dnl\nURBI_RST_PREPARE()dnl\nURBI_INSTRUMENT_PREPARE()dnl\nURBI_CHILDREN_PREPARE()dnl\n])\n\n\n# URBI_INIT\n# ---------\n# Replaces the AS_INIT invocation.\n# Must be defined via \"m4_define\", not \"m4_defun\" since it is AS_INIT\n# which will set up the diversions used for \"m4_defun\".\nm4_define([URBI_INIT],\n[AS_INIT()dnl\nURBI_PREPARE()\nset -e\ncase $VERBOSE in\n  (x) set -x;;\nesac\n\n: ${abs_builddir='@abs_builddir@'}\n: ${abs_srcdir='@abs_srcdir@'}\n: ${abs_top_builddir='@abs_top_builddir@'}\ncheck_dir abs_top_builddir config.status\n: ${abs_top_srcdir='@abs_top_srcdir@'}\ncheck_dir abs_top_srcdir configure.ac\n: ${builddir='@builddir@'}\n: ${srcdir='@srcdir@'}\n: ${top_builddir='@top_builddir@'}\ncheck_dir top_builddir config.status\n: ${top_srcdir='@top_srcdir@'}\ncheck_dir top_srcdir configure.ac\n\n# Bounce the signals to trap 0, passing the signal as exit value.\nfor signal in 1 2 13 15; do\n  trap 'error $((128 + $signal)) \\\n\t      \"received signal $signal ($(kill -l $signal))\"' $signal\ndone\n])\n","subject":"Fix m4 quotation.","message":"Fix m4 quotation.\n\nBlush...\n\n\t* build-aux\/base.as: here.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport"}
{"commit":"c95a24c2b845a1d14c8852b5e45d2ffbc3d4b7d4","old_file":"src\/org\/mangui\/HLS\/muxing\/FLV.as","new_file":"src\/org\/mangui\/HLS\/muxing\/FLV.as","old_contents":"package org.mangui.HLS.muxing {\n    import flash.utils.ByteArray;\n\n    \/** Helpers for the FLV file format. **\/\n    public class FLV {\n        \/** Return an EOS Video tag (16 bytes). **\/\n        public static function getEosTag(stamp : Number) : ByteArray {\n            var tag : ByteArray = FLV.getTagHeader(false, 5, stamp);\n            \/\/ AVC Keyframe.\n            tag.writeByte(0x17);\n            \/\/ Sequence end, composition time\n            tag.writeUnsignedInt(0x02000000);\n            return tag;\n        };\n\n        \/** Get the FLV file header. **\/\n        public static function getHeader() : ByteArray {\n            var flv : ByteArray = new ByteArray();\n            flv.length = 13;\n            \/\/ \"F\" + \"L\" + \"V\".\n            flv.writeByte(0x46);\n            flv.writeByte(0x4C);\n            flv.writeByte(0x56);\n            \/\/ File version (1)\n            flv.writeByte(1);\n            \/\/ Audio + Video tags.\n            flv.writeByte(1);\n            \/\/ Length of the header.\n            flv.writeUnsignedInt(9);\n            \/\/ PreviousTagSize0\n            flv.writeUnsignedInt(0);\n            return flv;\n        };\n\n        \/** Get an FLV Tag header (11 bytes). **\/\n        public static function getTagHeader(audio : Boolean, length : Number, stamp : Number) : ByteArray {\n            var tag : ByteArray = new ByteArray();\n            tag.length = 11;\n            \/\/ Audio (8) or Video (9) tag\n            if (audio) {\n                tag.writeByte(8);\n            } else {\n                tag.writeByte(9);\n            }\n            \/\/ Size of the tag in bytes after StreamID.\n            tag.writeByte(length >> 16);\n            tag.writeByte(length >> 8);\n            tag.writeByte(length);\n            \/\/ Timestamp (lower 24 plus upper 8)\n            tag.writeByte(stamp >> 16);\n            tag.writeByte(stamp >> 8);\n            tag.writeByte(stamp);\n            tag.writeByte(stamp >> 24);\n            \/\/ StreamID (3 empty bytes)\n            tag.writeByte(0);\n            tag.writeByte(0);\n            tag.writeByte(0);\n            \/\/ All done\n            return tag;\n        };\n    }\n}","new_contents":"package org.mangui.HLS.muxing {\n    import flash.utils.ByteArray;\n\n    \/** Helpers for the FLV file format. **\/\n    public class FLV {\n        \/** Get the FLV file header. **\/\n        public static function getHeader() : ByteArray {\n            var flv : ByteArray = new ByteArray();\n            flv.length = 13;\n            \/\/ \"F\" + \"L\" + \"V\".\n            flv.writeByte(0x46);\n            flv.writeByte(0x4C);\n            flv.writeByte(0x56);\n            \/\/ File version (1)\n            flv.writeByte(1);\n            \/\/ Audio + Video tags.\n            flv.writeByte(1);\n            \/\/ Length of the header.\n            flv.writeUnsignedInt(9);\n            \/\/ PreviousTagSize0\n            flv.writeUnsignedInt(0);\n            return flv;\n        };\n\n        \/** Get an FLV Tag header (11 bytes). **\/\n        public static function getTagHeader(audio : Boolean, length : Number, stamp : Number) : ByteArray {\n            var tag : ByteArray = new ByteArray();\n            tag.length = 11;\n            \/\/ Audio (8) or Video (9) tag\n            if (audio) {\n                tag.writeByte(8);\n            } else {\n                tag.writeByte(9);\n            }\n            \/\/ Size of the tag in bytes after StreamID.\n            tag.writeByte(length >> 16);\n            tag.writeByte(length >> 8);\n            tag.writeByte(length);\n            \/\/ Timestamp (lower 24 plus upper 8)\n            tag.writeByte(stamp >> 16);\n            tag.writeByte(stamp >> 8);\n            tag.writeByte(stamp);\n            tag.writeByte(stamp >> 24);\n            \/\/ StreamID (3 empty bytes)\n            tag.writeByte(0);\n            tag.writeByte(0);\n            tag.writeByte(0);\n            \/\/ All done\n            return tag;\n        };\n    }\n}","subject":"remove unused method","message":"remove unused method\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"69ce4b2ea108e4ef7036d7810e6a7205546d9b14","old_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/PropertyLevelCopyableCloneableClass.as","new_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/PropertyLevelCopyableCloneableClass.as","old_contents":"package dolly.data {\n\npublic class PropertyLevelCopyableCloneableClass {\n\n\t[Copyable]\n\t[Cloneable]\n\tpublic static var staticProperty1:String = \"Value of first-level static property.\";\n\n\t[Copyable]\n\t[Cloneable]\n\tprivate var _writableField1:String = \"Value of first-level writable field.\";\n\n\t[Cloneable]\n\tpublic var property1:String = \"Value of first-level public property.\";\n\n\tpublic function PropertyLevelCopyableCloneableClass() {\n\t}\n\n\t[Copyable]\n\t[Cloneable]\n\tpublic function get writableField1():String {\n\t\treturn _writableField1;\n\t}\n\n\tpublic function set writableField1(value:String):void {\n\t\t_writableField1 = value;\n\t}\n\n\t[Copyable]\n\t[Cloneable]\n\tpublic function get readOnlyField1():String {\n\t\treturn \"Value of first-level read-only field.\";\n\t}\n}\n}\n","new_contents":"package dolly.data {\n\npublic class PropertyLevelCopyableCloneableClass {\n\n\t[Copyable]\n\t[Cloneable]\n\tpublic static var staticProperty1:String = \"Value of first-level static property.\";\n\n\t[Copyable]\n\t[Cloneable]\n\tprivate var _writableField1:String = \"Value of first-level writable field.\";\n\n\t[Cloneable]\n\tpublic var property1:String = \"Value of first-level public property 1.\";\n\n\tpublic var property2:String = \"Value of first-level public property 2.\";\n\n\tpublic function PropertyLevelCopyableCloneableClass() {\n\t}\n\n\t[Copyable]\n\t[Cloneable]\n\tpublic function get writableField1():String {\n\t\treturn _writableField1;\n\t}\n\n\tpublic function set writableField1(value:String):void {\n\t\t_writableField1 = value;\n\t}\n\n\t[Copyable]\n\t[Cloneable]\n\tpublic function get readOnlyField1():String {\n\t\treturn \"Value of first-level read-only field.\";\n\t}\n}\n}\n","subject":"Add new field \"property2\" to class PropertyLevelCopyableCloneableClass.","message":"Add new field \"property2\" to class PropertyLevelCopyableCloneableClass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"9c11585c563ec388a4910e1c2eddf0d5b7a33eca","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tuse namespace minko_math;\n\t\n\t\/**\n\t * The TransformController handles the batched update of all the local to world matrices\n\t * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n\t * automatically disable itself on other nodes.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _target\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _invalidList\t\t\t: Boolean;\n\t\t\n\t\tprivate var _nodeToId\t\t\t\t: Dictionary;\n\t\tprivate var _idToNode\t\t\t\t: Vector.<ISceneNode>\n\t\tprivate var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _localToWorldTransforms : Vector.<Matrix4x4>;\n\t\tprivate var _numChildren\t\t\t: Vector.<uint>;\n\t\tprivate var _firstChildId\t\t\t: Vector.<uint>\n\t\tprivate var _parentId\t\t\t\t: Vector.<int>\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function renderingBeginHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_invalidList)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tif (_transforms.length)\n\t\t\t{\n\t\t\t\tvar rootTransform \t: Matrix4x4\t= _transforms[0];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= rootTransform._hasChanged;\n\t\t\t\t\n\t\t\t\tif (isDirty)\n\t\t\t\t{\n\t\t\t\t\t_localToWorldTransforms[0].copyFrom(rootTransform);\n\t\t\t\t\trootTransform._hasChanged = false;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tupdateLocalToWorld();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateLocalToWorld(nodeId : uint = 0) : void\n\t\t{\n\t\t\tvar numNodes \t\t: uint \t= _transforms.length;\n\t\t\tvar childrenOffset\t: uint\t= 1;\n\t\t\t\n\t\t\tfor (; nodeId < numNodes; ++nodeId)\n\t\t\t{\n\t\t\t\tvar localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n\t\t\t\tvar numChildren\t\t: uint\t\t= _numChildren[nodeId];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n\t\t\t\tvar firstChildId\t: uint\t\t= _firstChildId[nodeId];\n\t\t\t\tvar lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n\t\t\t\t\n\t\t\t\tlocalToWorld._hasChanged = false;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n\t\t\t\t\tvar childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n\t\t\t\t\tvar childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged;\n\t\t\t\t\t\n\t\t\t\t\tif (childIsDirty)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildLocalToWorld\n\t\t\t\t\t\t\t.copyFrom(childTransform)\n\t\t\t\t\t\t\t.append(localToWorld);\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildTransform._hasChanged = false;\n\n\t\t\t\t\t\tchild.localToWorldTransformChanged.execute(child, childLocalToWorld);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateLocalToWorldAncestorsAndSelf(nodeId : int) : void\n\t\t{\n\t\t\tvar dirtyRoot : int = nodeId;\n\t\t\t\n\t\t\twhile (nodeId >= 0)\n\t\t\t{\n\t\t\t\tif ((_transforms[nodeId] as Matrix4x4)._hasChanged)\n\t\t\t\t\tdirtyRoot = nodeId;\n\t\t\t\t\n\t\t\t\tnodeId = _parentId[nodeId];\n\t\t\t}\n\t\t\t\n\t\t\tif (dirtyRoot >= 0)\n\t\t\t\tupdateLocalToWorld(dirtyRoot);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (_target)\n\t\t\t\tthrow new Error('The TransformController cannot have more than one target.');\n\t\t\t\n\t\t\t_target = target;\n\t\t\t_invalidList = true;\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t{\n\t\t\t\t(target as Scene).renderingBegin.add(renderingBeginHandler);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.add(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.add(descendantRemovedHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.remove(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.remove(descendantRemovedHandler);\n\t\t\t}\n\n\t\t\t_invalidList = false;\n\t\t\t_target = null;\n\t\t\t\n\t\t\t_nodeToId = null;\n\t\t\t_transforms = null;\n\t\t\t_localToWorldTransforms = null;\n\t\t\t_numChildren = null;\n\t\t\t_idToNode = null;\n\t\t\t_parentId = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t\/\/ the controller will remove itself from the node when it's not its own root anymore\n\t\t\t\/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n\t\t\t\/\/ its own root again\n\t\t\t_target.removed.add(removedHandler);\n\t\t\t_target.removeController(this);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (target.root == target)\n\t\t\t{\n\t\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\ttarget.addController(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(root\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\tdescendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(root\t\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\t  descendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function updateTransformsList() : void\n\t\t{\n\t\t\tvar root \t: ISceneNode \t\t\t= _target.root;\n\t\t\tvar nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n\t\t\tvar nodeId \t: uint \t\t\t\t\t= 0;\n\t\t\t\n\t\t\t_nodeToId = new Dictionary(true);\n\t\t\t_transforms = new <Matrix4x4>[];\n\t\t\t_localToWorldTransforms = new <Matrix4x4>[];\n\t\t\t_numChildren = new <uint>[];\n\t\t\t_firstChildId = new <uint>[];\n\t\t\t_idToNode = new <ISceneNode>[];\n\t\t\t_parentId = new <int>[-1];\n\n\t\t\twhile (nodes.length)\n\t\t\t{\n\t\t\t\tvar node \t: ISceneNode \t= nodes.shift();\n\t\t\t\tvar group \t: Group \t\t= node as Group;\n\t\t\t\t\n\t\t\t\t_nodeToId[node] = nodeId;\n\t\t\t\t_idToNode[nodeId] = node;\n\t\t\t\t_transforms[nodeId] = node.transform;\n\t\t\t\t_localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n\t\t\t\t\n\t\t\t\tif (group)\n\t\t\t\t{\n\t\t\t\t\tvar numChildren \t: uint = group.numChildren;\n\t\t\t\t\tvar firstChildId \t: uint = nodeId + nodes.length + 1;\n\t\t\t\t\t\n\t\t\t\t\t_numChildren[nodeId] = numChildren;\n\t\t\t\t\t_firstChildId[nodeId] = firstChildId;\n\t\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parentId[uint(firstChildId + childId)] = nodeId;\n\t\t\t\t\t\tnodes.push(group.getChildAt(childId));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_numChildren[nodeId] = 0;\n\t\t\t\t\t_firstChildId[nodeId] = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t++nodeId;\n\t\t\t}\n\t\t\t\n\t\t\t_invalidList = false;\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t forceUpdate \t: Boolean = false) : Matrix4x4\n\t\t{\n\t\t\tif (_invalidList || _nodeToId[node] == undefined)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tvar nodeId : uint = _nodeToId[node];\n\t\t\t\n\t\t\tif (forceUpdate)\n\t\t\t\tupdateLocalToWorldAncestorsAndSelf(nodeId);\n\t\t\t\n\t\t\treturn _localToWorldTransforms[nodeId];\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tuse namespace minko_math;\n\t\n\t\/**\n\t * The TransformController handles the batched update of all the local to world matrices\n\t * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n\t * automatically disable itself on other nodes.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _target\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _invalidList\t\t\t: Boolean;\n\t\t\n\t\tprivate var _nodeToId\t\t\t\t: Dictionary;\n\t\tprivate var _idToNode\t\t\t\t: Vector.<ISceneNode>\n\t\tprivate var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _localToWorldTransforms : Vector.<Matrix4x4>;\n\t\tprivate var _numChildren\t\t\t: Vector.<uint>;\n\t\tprivate var _firstChildId\t\t\t: Vector.<uint>\n\t\tprivate var _parentId\t\t\t\t: Vector.<int>\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function renderingBeginHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_invalidList)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tif (_transforms.length)\n\t\t\t{\n\t\t\t\tvar rootTransform \t: Matrix4x4\t= _transforms[0];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= rootTransform._hasChanged;\n\t\t\t\t\n\t\t\t\tif (isDirty)\n\t\t\t\t{\n\t\t\t\t\t_localToWorldTransforms[0].copyFrom(rootTransform);\n\t\t\t\t\trootTransform._hasChanged = false;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tupdateLocalToWorld();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateLocalToWorld(nodeId : uint = 0) : void\n\t\t{\n\t\t\tvar numNodes \t\t: uint \t= _transforms.length;\n\t\t\tvar childrenOffset\t: uint\t= 1;\n\t\t\t\n\t\t\tfor (; nodeId < numNodes; ++nodeId)\n\t\t\t{\n\t\t\t\tvar localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n\t\t\t\tvar numChildren\t\t: uint\t\t= _numChildren[nodeId];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n\t\t\t\tvar firstChildId\t: uint\t\t= _firstChildId[nodeId];\n\t\t\t\tvar lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n\t\t\t\t\n\t\t\t\tlocalToWorld._hasChanged = false;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n\t\t\t\t\tvar childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n\t\t\t\t\tvar childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged;\n\t\t\t\t\t\n\t\t\t\t\tif (childIsDirty)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildLocalToWorld\n\t\t\t\t\t\t\t.copyFrom(childTransform)\n\t\t\t\t\t\t\t.append(localToWorld);\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildTransform._hasChanged = false;\n\n\t\t\t\t\t\tchild.localToWorldTransformChanged.execute(child, childLocalToWorld);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n\t\t{\n\t\t\tvar dirtyRoot : int = nodeId;\n\t\t\t\n\t\t\twhile (nodeId >= 0)\n\t\t\t{\n\t\t\t\tif ((_transforms[nodeId] as Matrix4x4)._hasChanged)\n\t\t\t\t\tdirtyRoot = nodeId;\n\t\t\t\t\n\t\t\t\tnodeId = _parentId[nodeId];\n\t\t\t}\n\t\t\t\n\t\t\tif (dirtyRoot >= 0)\n\t\t\t\tupdateLocalToWorld(dirtyRoot);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (_target)\n\t\t\t\tthrow new Error('The TransformController cannot have more than one target.');\n\t\t\t\n\t\t\t_target = target;\n\t\t\t_invalidList = true;\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t{\n\t\t\t\t(target as Scene).renderingBegin.add(renderingBeginHandler);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.add(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.add(descendantRemovedHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.remove(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.remove(descendantRemovedHandler);\n\t\t\t}\n\n\t\t\t_invalidList = false;\n\t\t\t_target = null;\n\t\t\t\n\t\t\t_nodeToId = null;\n\t\t\t_transforms = null;\n\t\t\t_localToWorldTransforms = null;\n\t\t\t_numChildren = null;\n\t\t\t_idToNode = null;\n\t\t\t_parentId = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t\/\/ the controller will remove itself from the node when it's not its own root anymore\n\t\t\t\/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n\t\t\t\/\/ its own root again\n\t\t\t_target.removed.add(removedHandler);\n\t\t\t_target.removeController(this);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (target.root == target)\n\t\t\t{\n\t\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\ttarget.addController(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(root\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\tdescendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(root\t\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\t  descendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function updateTransformsList() : void\n\t\t{\n\t\t\tvar root \t: ISceneNode \t\t\t= _target.root;\n\t\t\tvar nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n\t\t\tvar nodeId \t: uint \t\t\t\t\t= 0;\n\t\t\t\n\t\t\t_nodeToId = new Dictionary(true);\n\t\t\t_transforms = new <Matrix4x4>[];\n\t\t\t_localToWorldTransforms = new <Matrix4x4>[];\n\t\t\t_numChildren = new <uint>[];\n\t\t\t_firstChildId = new <uint>[];\n\t\t\t_idToNode = new <ISceneNode>[];\n\t\t\t_parentId = new <int>[-1];\n\n\t\t\twhile (nodes.length)\n\t\t\t{\n\t\t\t\tvar node \t: ISceneNode \t= nodes.shift();\n\t\t\t\tvar group \t: Group \t\t= node as Group;\n\t\t\t\t\n\t\t\t\t_nodeToId[node] = nodeId;\n\t\t\t\t_idToNode[nodeId] = node;\n\t\t\t\t_transforms[nodeId] = node.transform;\n\t\t\t\t_localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n\t\t\t\t\n\t\t\t\tif (group)\n\t\t\t\t{\n\t\t\t\t\tvar numChildren \t: uint = group.numChildren;\n\t\t\t\t\tvar firstChildId \t: uint = nodeId + nodes.length + 1;\n\t\t\t\t\t\n\t\t\t\t\t_numChildren[nodeId] = numChildren;\n\t\t\t\t\t_firstChildId[nodeId] = firstChildId;\n\t\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parentId[uint(firstChildId + childId)] = nodeId;\n\t\t\t\t\t\tnodes.push(group.getChildAt(childId));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_numChildren[nodeId] = 0;\n\t\t\t\t\t_firstChildId[nodeId] = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t++nodeId;\n\t\t\t}\n\t\t\t\n\t\t\t_invalidList = false;\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t forceUpdate \t: Boolean = false) : Matrix4x4\n\t\t{\n\t\t\tif (_invalidList || _nodeToId[node] == undefined)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tvar nodeId : uint = _nodeToId[node];\n\t\t\t\n\t\t\tif (forceUpdate)\n\t\t\t\tupdateAncestorsAndSelfLocalToWorld(nodeId);\n\t\t\t\n\t\t\treturn _localToWorldTransforms[nodeId];\n\t\t}\n\t}\n}","subject":"fix typo","message":"fix typo\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a64663f104c0e0dd322b9fecc1c746096ab95dc5","old_file":"plugins\/bitrateDetectionPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/component\/BitrateDetectionMediator.as","new_file":"plugins\/bitrateDetectionPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/component\/BitrateDetectionMediator.as","old_contents":"package com.kaltura.kdpfl.plugin.component\r\n{\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.SequenceProxy;\r\n\timport com.kaltura.kdpfl.model.type.EnableType;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.controls.KTrace;\r\n\timport com.kaltura.types.KalturaMediaType;\r\n\timport com.kaltura.vo.KalturaMediaEntry;\r\n\t\r\n\timport flash.display.Loader;\r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.ProgressEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.external.ExternalInterface;\r\n\timport flash.net.SharedObject;\r\n\timport flash.net.URLRequest;\r\n\timport flash.utils.Timer;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\r\n\tpublic class BitrateDetectionMediator extends Mediator\r\n\t{\r\n\t\tpublic static var NAME:String = \"bitrateDetectionMediator\";\t\r\n\t\t\/**\r\n\t\t * Flag indicating autoPlay flashvar was true \r\n\t\t *\/\t\t\r\n\t\tprivate var _wasAutoPlay:Boolean = false;\r\n\t\t\/**\r\n\t\t * Flag indicating singleAutoPlay was true \r\n\t\t *\/\t\t\r\n\t\tprivate var _wasSingleAutoPlay:Boolean = false;\r\n\t\t\/**\r\n\t\t * The url loader \r\n\t\t *\/\t\t\r\n\t\tprivate var _loader:Loader;\r\n\t\t\/**\r\n\t\t * average download speed \r\n\t\t *\/\t\t\r\n\t\tprivate var _avgSpeed:Number = 0;\r\n\t\t\/**\r\n\t\t * counter for progress events, will be used to calculate average speed \r\n\t\t *\/\t\t\r\n\t\tprivate var _progressCount:int;\r\n\t\t\/**\r\n\t\t * timer for the download process \r\n\t\t *\/\t\t\r\n\t\tprivate var _downloadTimer:Timer;\r\n\t\t\/**\r\n\t\t * startTime of the download process \r\n\t\t *\/\t\t\r\n\t\tprivate var _startTime:Number;\r\n\t\t\/**\r\n\t\t * Indicating if player has already played  \r\n\t\t *\/\t\t\r\n\t\tprivate var _playedPlayed:Boolean = false;\r\n\t\t\r\n\t\tprivate var _configProxy:ConfigProxy;\r\n\t\t\r\n\t\tprivate var _prevTime:Number;\r\n\t\tprivate var _prevBytesLoaded:int;\r\n\t\tprivate var _forceBitrate:int;\r\n\t\t\r\n\t\tpublic function BitrateDetectionMediator(viewComponentObject:Object = null , forceBitrate:int = 0)\r\n\t\t{\r\n\t\t\t_forceBitrate = forceBitrate;\r\n\t\t\tsuper(NAME, viewComponentObject);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array \r\n\t\t{\r\n\t\t\treturn [\r\n\t\t\t\tNotificationType.DO_SWITCH,\r\n\t\t\t\tNotificationType.KDP_EMPTY,\r\n\t\t\t\tNotificationType.KDP_READY,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.MEDIA_READY\r\n\t\t\t\t];\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _bandwidth:Number = 0;\r\n\t\tprivate var _bandwidthByUser:Number = 0;\r\n\t\t \r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\t\/\/check bitrate only before player played\r\n\/*\t\t\tif (_playedPlayed)\r\n\t\t\t{\r\n\t\t\t\treturn;\r\n\t\t\t}*\/\r\n\t\t\t\r\n\t\t\tswitch (notification.getName())\r\n\t\t\t{\r\n\t\t\t\t\/\/in case the user switched the flavor manually \r\n\t\t\t\tcase NotificationType.DO_SWITCH:\r\n\t\t\t\t\t_bandwidthByUser = int(notification.getBody())\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\tif(_bandwidthByUser)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: _bandwidthByUser});\r\n\t\t\t\t\t\treturn;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(_bandwidth)\r\n\t\t\t\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: _bandwidth});\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.KDP_EMPTY:\r\n\t\t\t\tcase NotificationType.KDP_READY:\r\n\t\t\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\t\tif (!mediaProxy.vo.entry || \r\n\t\t\t\t\t\t((mediaProxy.vo.entry is KalturaMediaEntry) && (int(mediaProxy.vo.entry.mediaType)==KalturaMediaType.IMAGE)))\r\n\t\t\t\t\t\tbreak;\r\n\t\t\t\t\ttrace(\"bitrate detection:\", notification.getName());\r\n\t\t\t\t\t_configProxy = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t\t\t\tif ((viewComponent as bitrateDetectionPluginCode).useFlavorCookie)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar flavorCookie : SharedObject;\r\n\t\t\t\t\t\ttry\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\/\/Check to see if we have a cookie\r\n\t\t\t\t\t\t\tflavorCookie = SharedObject.getLocal(\"kaltura\");\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tcatch (e: Error)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\/\/if not just start download\r\n\t\t\t\t\t\t\ttrace (\"no permissions to access partner's file system\");\r\n\t\t\t\t\t\t\tstartDownload();\r\n\t\t\t\t\t\t\treturn;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif (flavorCookie && flavorCookie.data)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\/\/If we are in Auto Switch or the first time we run it - do the download test\r\n\t\t\t\t\t\t\tif(!flavorCookie.data.preferedFlavorBR || (flavorCookie.data.preferedFlavorBR == -1))\r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\tstartDownload();\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\/\/disable bitrate cookie--> start detection\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tstartDownload();\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t\tif(_bandwidth)\r\n\t\t\t\t\t\treturn;\r\n\t\t\t\t\t_playedPlayed = true;\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Start a download process to find the preferred bitrate \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function startDownload() : void \r\n\t\t{\r\n\t\t\ttrace (\"bitrate detection: start download\");\r\n\t\t\tif (!(viewComponent as bitrateDetectionPluginCode).downloadUrl)\r\n\t\t\t\treturn;\r\n\r\n\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\/\/disable autoPlay - will change it back once the bitrate detection will finish\r\n\t\t\tif (_configProxy.vo.flashvars.autoPlay == \"true\")\r\n\t\t\t{\r\n\t\t\t\ttrace (\"bitrate detection: was auto play\");\r\n\t\t\t\t_configProxy.vo.flashvars.autoPlay = \"false\";\r\n\t\t\t\t_wasAutoPlay = true;\r\n\t\t\t}\r\n\t\t\tif (mediaProxy.vo.singleAutoPlay) \r\n\t\t\t{\r\n\t\t\t\tmediaProxy.vo.singleAutoPlay = false;\r\n\t\t\t\t_wasSingleAutoPlay = true;\r\n\t\t\t}\r\n\t\t\t_startTime = ( new Date( ) ).getTime( );\t\r\n\t\t\t_progressCount = 0;\r\n\t\t\t_prevTime = _startTime;\r\n\t\t\t_prevBytesLoaded = 0;\r\n\t\t\t_loader = new Loader( );\r\n\t\t\t_loader.contentLoaderInfo.addEventListener( Event.COMPLETE, downloadComplete );\r\n\t\t\t_loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress);\r\n\t\t\t_loader.contentLoaderInfo.addEventListener( IOErrorEvent.IO_ERROR, ioErrorHandler );\r\n\t\t\t_downloadTimer = new Timer ((viewComponent as bitrateDetectionPluginCode).downloadTimeoutMS, 1);\r\n\t\t\t_downloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete);\r\n\t\t\tsendNotification(NotificationType.ENABLE_GUI, {guiEnabled: false, enableType: EnableType.FULL});\r\n\t\t\tsendNotification( NotificationType.SWITCHING_CHANGE_STARTED, {newIndex: -2,  newBitrate: null});  \r\n\t\t\t_loader.load( new URLRequest( (viewComponent as bitrateDetectionPluginCode).downloadUrl + \"?\" + ( Math.random( ) * 100000 )) );\r\n\t\t\t_downloadTimer.start();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * on download progress- calculate average speed\r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onProgress (event:ProgressEvent):void \r\n\t\t{\r\n\t\t\tvar curTime:Number = ( new Date( ) ).getTime( );\r\n\t\t\t_progressCount++;\r\n\t\t\tif (event.bytesLoaded!=0) \r\n\t\t\t{\r\n\t\t\t\tvar totalTime:Number =( curTime - _startTime ) \/ 1000;\r\n\t\t\t\tvar totalKB:Number = event.bytesLoaded \/ 1024;\r\n\t\t\t\t_avgSpeed = totalKB \/ totalTime;\r\n\t\t\t}\r\n\t\t\t_prevTime = curTime;\r\n\t\t\t_prevBytesLoaded = event.bytesLoaded;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t *  download complete handler - set the preferred bitrate, enable GUI\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function downloadComplete( e:Event = null):void\r\n\t\t{\r\n\t\t\t_downloadTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete);\r\n\t\t\t_loader.contentLoaderInfo.removeEventListener( ProgressEvent.PROGRESS, onProgress );\r\n\t\t\t\r\n\t\t\tvar bitrateVal:int = _avgSpeed * 8;\r\n\t\t\ttrace(\"*** preferred bitrate for bitrate detection plugin:\", bitrateVal);\r\n\t\t\t\r\n\t\t\t\/\/for debugging - force a bitrate value to override the calculated one\r\n\t\t\tif(_forceBitrate > 0)\r\n\t\t\t{\r\n\t\t\t\tbitrateVal = _forceBitrate;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/for testing - expose the # via JS\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tExternalInterface.call('bitrateValue' , bitrateVal);\r\n\t\t\t} \r\n\t\t\tcatch(error:Error) \r\n\t\t\t{\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: bitrateVal});\r\n\r\n\t\t\t_bandwidth = bitrateVal;\r\n\t\t\t\r\n\t\t\t\/\/write to cookie\r\n\t\t\tif (_configProxy.vo.flashvars.allowCookies==\"true\")\r\n\t\t\t{\r\n\t\t\t\tvar flavorCookie : SharedObject;\r\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\tflavorCookie = SharedObject.getLocal(\"kaltura\");\r\n\t\t\t\t}\r\n\t\t\t\tcatch (e : Error)\r\n\t\t\t\t{\r\n\t\t\t\t\ttrace(\"No access to user's file system\");\r\n\t\t\t\t}\r\n\t\t\t\tif (flavorCookie && flavorCookie.data)\r\n\t\t\t\t{\r\n\t\t\t\t\tflavorCookie.data.preferedFlavorBR = bitrateVal;\r\n\t\t\t\t\tflavorCookie.flush();\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\r\n\t\t\tfinishDownloadProcess();\t\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * default timer time has passed, stop listening to progress event and continue the flow \r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onTimerComplete (event:TimerEvent):void {\r\n\t\t\tdownloadComplete();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * I\/O error getting the sample file, release the UI \r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function ioErrorHandler(event:IOErrorEvent) : void \r\n\t\t{\r\n\t\t\t\/\/Bypass: ignore #2124 error (loaded file is an unknown type)\r\n\t\t\tif (!event.text || event.text.indexOf(\"Error #2124\")==-1)\r\n\t\t\t{\r\n\t\t\t\ttrace (\"bitrate detection i\/o error:\", event.text);\t\t\t\t\r\n\t\t\t\tfinishDownloadProcess();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * enable back the GUI.\r\n\t\t * call Do_Play if we were in auto play and set back relevant flashvars \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function finishDownloadProcess():void {\r\n\t\t\t\/\/if we changed variables, set them back\r\n\t\t\tif (_wasAutoPlay || _wasSingleAutoPlay) {\r\n\t\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\tvar sequenceProxy:SequenceProxy = facade.retrieveProxy(SequenceProxy.NAME) as SequenceProxy;\r\n\t\t\t\tif (_wasAutoPlay) \r\n\t\t\t\t{\t\r\n\t\t\t\t\t_configProxy.vo.flashvars.autoPlay = \"true\";\t\r\n\t\t\t\t}\r\n\t\t\t\telse \r\n\t\t\t\t{\r\n\t\t\t\t\tmediaProxy.vo.singleAutoPlay = true;\r\n\t\t\t\t}\r\n\t\t\t\t\/\/play if we should have played\r\n\t\t\t\tif (!_playedPlayed && !mediaProxy.vo.isMediaDisabled && !sequenceProxy.vo.isInSequence) \r\n\t\t\t\t{\t\t\r\n\t\t\t\t\tsendNotification(NotificationType.DO_PLAY);\t\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\r\n\t\t\tsendNotification(NotificationType.ENABLE_GUI, {guiEnabled: true, enableType: EnableType.FULL});\r\n\t\t}\r\n\t\t\r\n\t\r\n\t}\r\n\t\r\n}","new_contents":"package com.kaltura.kdpfl.plugin.component\r\n{\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.SequenceProxy;\r\n\timport com.kaltura.kdpfl.model.type.EnableType;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.controls.KTrace;\r\n\timport com.kaltura.types.KalturaMediaType;\r\n\timport com.kaltura.vo.KalturaMediaEntry;\r\n\t\r\n\timport flash.display.Loader;\r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.ProgressEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.external.ExternalInterface;\r\n\timport flash.net.SharedObject;\r\n\timport flash.net.URLRequest;\r\n\timport flash.utils.Timer;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\r\n\tpublic class BitrateDetectionMediator extends Mediator\r\n\t{\r\n\t\tpublic static var NAME:String = \"bitrateDetectionMediator\";\t\r\n\t\t\/**\r\n\t\t * Flag indicating autoPlay flashvar was true \r\n\t\t *\/\t\t\r\n\t\tprivate var _wasAutoPlay:Boolean = false;\r\n\t\t\/**\r\n\t\t * Flag indicating singleAutoPlay was true \r\n\t\t *\/\t\t\r\n\t\tprivate var _wasSingleAutoPlay:Boolean = false;\r\n\t\t\/**\r\n\t\t * The url loader \r\n\t\t *\/\t\t\r\n\t\tprivate var _loader:Loader;\r\n\t\t\/**\r\n\t\t * average download speed \r\n\t\t *\/\t\t\r\n\t\tprivate var _avgSpeed:Number = 0;\r\n\t\t\/**\r\n\t\t * counter for progress events, will be used to calculate average speed \r\n\t\t *\/\t\t\r\n\t\tprivate var _progressCount:int;\r\n\t\t\/**\r\n\t\t * timer for the download process \r\n\t\t *\/\t\t\r\n\t\tprivate var _downloadTimer:Timer;\r\n\t\t\/**\r\n\t\t * startTime of the download process \r\n\t\t *\/\t\t\r\n\t\tprivate var _startTime:Number;\r\n\t\t\/**\r\n\t\t * Indicating if player has already played  \r\n\t\t *\/\t\t\r\n\t\tprivate var _playedPlayed:Boolean = false;\r\n\t\t\r\n\t\tprivate var _configProxy:ConfigProxy;\r\n\t\t\r\n\t\tprivate var _prevTime:Number;\r\n\t\tprivate var _prevBytesLoaded:int;\r\n\t\tprivate var _forceBitrate:int;\r\n\t\t\r\n\t\tpublic function BitrateDetectionMediator(viewComponentObject:Object = null , forceBitrate:int = 0)\r\n\t\t{\r\n\t\t\t_forceBitrate = forceBitrate;\r\n\t\t\tsuper(NAME, viewComponentObject);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array \r\n\t\t{\r\n\t\t\treturn [\r\n\t\t\t\tNotificationType.DO_SWITCH,\r\n\t\t\t\tNotificationType.KDP_EMPTY,\r\n\t\t\t\tNotificationType.KDP_READY,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.MEDIA_READY\r\n\t\t\t\t];\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _bandwidth:Number = 0;\r\n\t\tprivate var _bandwidthByUser:Number = 0;\r\n\t\t \r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\t\/\/check bitrate only before player played\r\n\/*\t\t\tif (_playedPlayed)\r\n\t\t\t{\r\n\t\t\t\treturn;\r\n\t\t\t}*\/\r\n\t\t\t\r\n\t\t\tswitch (notification.getName())\r\n\t\t\t{\r\n\t\t\t\t\/\/in case the user switched the flavor manually \r\n\t\t\t\tcase NotificationType.DO_SWITCH:\r\n\t\t\t\t\t_bandwidthByUser = int(notification.getBody())\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\tif(_bandwidthByUser)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: _bandwidthByUser});\r\n\t\t\t\t\t\treturn;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(_bandwidth)\r\n\t\t\t\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: _bandwidth});\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.KDP_EMPTY:\r\n\t\t\t\tcase NotificationType.KDP_READY:\r\n\t\t\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\t\tif (!mediaProxy.vo.entry || \r\n\t\t\t\t\t\t((mediaProxy.vo.entry is KalturaMediaEntry) && (int(mediaProxy.vo.entry.mediaType)==KalturaMediaType.IMAGE)))\r\n\t\t\t\t\t\tbreak;\r\n\t\t\t\t\ttrace(\"bitrate detection:\", notification.getName());\r\n\t\t\t\t\t_configProxy = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t\t\t\tif ((viewComponent as bitrateDetectionPluginCode).useFlavorCookie)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar flavorCookie : SharedObject;\r\n\t\t\t\t\t\ttry\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\/\/Check to see if we have a cookie\r\n\t\t\t\t\t\t\tflavorCookie = SharedObject.getLocal(\"kaltura\");\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tcatch (e: Error)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\/\/if not just start download\r\n\t\t\t\t\t\t\ttrace (\"no permissions to access partner's file system\");\r\n\t\t\t\t\t\t\tstartDownload();\r\n\t\t\t\t\t\t\treturn;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif (flavorCookie && flavorCookie.data)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\/\/If we are in Auto Switch or the first time we run it - do the download test\r\n\t\t\t\t\t\t\tif(!flavorCookie.data.preferedFlavorBR || (flavorCookie.data.preferedFlavorBR == -1))\r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\tstartDownload();\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\/\/disable bitrate cookie--> start detection\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tstartDownload();\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t\tif(_bandwidth)\r\n\t\t\t\t\t\treturn;\r\n\t\t\t\t\t_playedPlayed = true;\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Start a download process to find the preferred bitrate \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function startDownload() : void \r\n\t\t{\r\n\t\t\ttrace (\"bitrate detection: start download\");\r\n\t\t\tif (!(viewComponent as bitrateDetectionPluginCode).downloadUrl)\r\n\t\t\t\treturn;\r\n\r\n\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\/\/disable autoPlay - will change it back once the bitrate detection will finish\r\n\t\t\tif (_configProxy.vo.flashvars.autoPlay == \"true\")\r\n\t\t\t{\r\n\t\t\t\ttrace (\"bitrate detection: was auto play\");\r\n\t\t\t\t_configProxy.vo.flashvars.autoPlay = \"false\";\r\n\t\t\t\t_wasAutoPlay = true;\r\n\t\t\t}\r\n\t\t\tif (mediaProxy.vo.singleAutoPlay) \r\n\t\t\t{\r\n\t\t\t\tmediaProxy.vo.singleAutoPlay = false;\r\n\t\t\t\t_wasSingleAutoPlay = true;\r\n\t\t\t}\r\n\t\t\t_startTime = ( new Date( ) ).getTime( );\t\r\n\t\t\t_progressCount = 0;\r\n\t\t\t_prevTime = _startTime;\r\n\t\t\t_prevBytesLoaded = 0;\r\n\t\t\t_loader = new Loader( );\r\n\t\t\t_loader.contentLoaderInfo.addEventListener( Event.COMPLETE, downloadComplete );\r\n\t\t\t_loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress);\r\n\t\t\t_loader.contentLoaderInfo.addEventListener( IOErrorEvent.IO_ERROR, ioErrorHandler );\r\n\t\t\t_downloadTimer = new Timer ((viewComponent as bitrateDetectionPluginCode).downloadTimeoutMS, 1);\r\n\t\t\t_downloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete);\r\n\t\t\tsendNotification(NotificationType.ENABLE_GUI, {guiEnabled: false, enableType: EnableType.FULL});\r\n\t\t\tsendNotification( NotificationType.SWITCHING_CHANGE_STARTED, {newIndex: -2,  newBitrate: null});  \r\n\t\t\t_loader.load( new URLRequest( (viewComponent as bitrateDetectionPluginCode).downloadUrl + \"?\" + ( Math.random( ) * 100000 )) );\r\n\t\t\t_downloadTimer.start();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * on download progress- calculate average speed\r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onProgress (event:ProgressEvent):void \r\n\t\t{\r\n\t\t\tvar curTime:Number = ( new Date( ) ).getTime( );\r\n\t\t\t_progressCount++;\r\n\t\t\tif (event.bytesLoaded!=0) \r\n\t\t\t{\r\n\t\t\t\tvar totalTime:Number =( curTime - _startTime ) \/ 1000;\r\n\t\t\t\tvar totalKB:Number = event.bytesLoaded \/ 1024;\r\n\t\t\t\t_avgSpeed = totalKB \/ totalTime;\r\n\t\t\t}\r\n\t\t\t_prevTime = curTime;\r\n\t\t\t_prevBytesLoaded = event.bytesLoaded;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t *  download complete handler - set the preferred bitrate, enable GUI\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function downloadComplete( e:Event = null):void\r\n\t\t{\r\n\t\t\t_downloadTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete);\r\n\t\t\t_loader.contentLoaderInfo.removeEventListener( ProgressEvent.PROGRESS, onProgress );\r\n\t\t\t\r\n\t\t\tvar bitrateVal:int = _avgSpeed * 8;\r\n\t\t\ttrace(\"*** preferred bitrate for bitrate detection plugin:\", bitrateVal);\r\n\t\t\t\r\n\t\t\t\/\/for debugging - force a bitrate value to override the calculated one\r\n\t\t\tif(_forceBitrate > 0)\r\n\t\t\t{\r\n\t\t\t\tbitrateVal = _forceBitrate;\r\n\t\t\t}\r\n\r\n\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: bitrateVal});\r\n\r\n\t\t\t_bandwidth = bitrateVal;\r\n\t\t\t\r\n\t\t\t\/\/write to cookie\r\n\t\t\tif (_configProxy.vo.flashvars.allowCookies==\"true\")\r\n\t\t\t{\r\n\t\t\t\tvar flavorCookie : SharedObject;\r\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\tflavorCookie = SharedObject.getLocal(\"kaltura\");\r\n\t\t\t\t}\r\n\t\t\t\tcatch (e : Error)\r\n\t\t\t\t{\r\n\t\t\t\t\ttrace(\"No access to user's file system\");\r\n\t\t\t\t}\r\n\t\t\t\tif (flavorCookie && flavorCookie.data)\r\n\t\t\t\t{\r\n\t\t\t\t\tflavorCookie.data.preferedFlavorBR = bitrateVal;\r\n\t\t\t\t\tflavorCookie.flush();\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\r\n\t\t\tfinishDownloadProcess();\t\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * default timer time has passed, stop listening to progress event and continue the flow \r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onTimerComplete (event:TimerEvent):void {\r\n\t\t\tdownloadComplete();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * I\/O error getting the sample file, release the UI \r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function ioErrorHandler(event:IOErrorEvent) : void \r\n\t\t{\r\n\t\t\t\/\/Bypass: ignore #2124 error (loaded file is an unknown type)\r\n\t\t\tif (!event.text || event.text.indexOf(\"Error #2124\")==-1)\r\n\t\t\t{\r\n\t\t\t\ttrace (\"bitrate detection i\/o error:\", event.text);\t\t\t\t\r\n\t\t\t\tfinishDownloadProcess();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * enable back the GUI.\r\n\t\t * call Do_Play if we were in auto play and set back relevant flashvars \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function finishDownloadProcess():void {\r\n\t\t\t\/\/if we changed variables, set them back\r\n\t\t\tif (_wasAutoPlay || _wasSingleAutoPlay) {\r\n\t\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\tvar sequenceProxy:SequenceProxy = facade.retrieveProxy(SequenceProxy.NAME) as SequenceProxy;\r\n\t\t\t\tif (_wasAutoPlay) \r\n\t\t\t\t{\t\r\n\t\t\t\t\t_configProxy.vo.flashvars.autoPlay = \"true\";\t\r\n\t\t\t\t}\r\n\t\t\t\telse \r\n\t\t\t\t{\r\n\t\t\t\t\tmediaProxy.vo.singleAutoPlay = true;\r\n\t\t\t\t}\r\n\t\t\t\t\/\/play if we should have played\r\n\t\t\t\tif (!_playedPlayed && !mediaProxy.vo.isMediaDisabled && !sequenceProxy.vo.isInSequence) \r\n\t\t\t\t{\t\t\r\n\t\t\t\t\tsendNotification(NotificationType.DO_PLAY);\t\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\r\n\t\t\tsendNotification(NotificationType.ENABLE_GUI, {guiEnabled: true, enableType: EnableType.FULL});\r\n\t\t}\r\n\t\t\r\n\t\r\n\t}\r\n\t\r\n}","subject":"remove debugging code","message":"qnd: remove debugging code\n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@87286 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp"}
{"commit":"24d052e976acc20b7822c54e8740ea61680139a3","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/charts\/beads\/ChartItemRendererFactory.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/charts\/beads\/ChartItemRendererFactory.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.charts.beads\n{\n\timport org.apache.flex.charts.core.IChart;\n\timport org.apache.flex.charts.core.IChartItemRenderer;\n\timport org.apache.flex.charts.core.IChartSeries;\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IDataProviderItemRendererMapper;\n\timport org.apache.flex.core.IItemRendererClassFactory;\n\timport org.apache.flex.core.IItemRendererParent;\n\timport org.apache.flex.core.ISelectionModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.html.beads.IListView;\n\t\n\t\/**\n\t *  The ChartItemRendererFactory class implements IDataProviderItemRendererMapper\n\t *  and creats the itemRenderers for each series in a chart. The itemRenderer class\n\t *  is identified on each series either through a property or through a CSS style.\n\t *  Once all of the itemRenderers are created, an itemsCreated event is dispatched\n\t *  causing the layout associated with the chart to size and position the items. \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class ChartItemRendererFactory implements IBead, IDataProviderItemRendererMapper\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function ChartItemRendererFactory()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var selectionModel:ISelectionModel;\n\t\tprotected var dataGroup:IItemRendererParent;\n\t\t\n\t\tprivate var _seriesRenderers:Array;\n\t\t\n\t\t\/**\n\t\t *  The array of renderers created for each series.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get seriesRenderers():Array\n\t\t{\n\t\t\treturn _seriesRenderers;\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\tselectionModel = value.getBeadByType(ISelectionModel) as ISelectionModel;\n\t\t\tvar listView:IListView = value.getBeadByType(IListView) as IListView;\n\t\t\tdataGroup = listView.dataGroup;\n\t\t\t\/\/\t\t\tselectionModel.addEventListener(\"dataProviderChanged\", dataProviderChangeHandler);\n\t\t\t\n\t\t\tvar dp:Array = selectionModel.dataProvider as Array;\n\t\t\tif (!dp)\n\t\t\t\treturn;\n\t\t\t\n\t\t\t_seriesRenderers = new Array();\n\t\t\t\n\t\t\tdataGroup.removeAllElements();\n\t\t\t\n\t\t\tvar series:Array = IChart(_strand).series;\n\t\t\t\n\t\t\tfor( var j:int=0; j < dp.length; j++)\n\t\t\t{\n\t\t\t\tvar renderers:Array = new Array();\n\t\t\t\t\n\t\t\t\tfor( var i:int=0; i < series.length; i++)\n\t\t\t\t{\n\t\t\t\t\tvar s:IChartSeries = series[i] as IChartSeries;\n\t\t\t\t\tvar k:IChartItemRenderer = s.itemRenderer.newInstance() as IChartItemRenderer;\n\t\t\t\t\tk.itemRendererParent = dataGroup;\n\t\t\t\t\tk.xField = s.xField;\n\t\t\t\t\tk.yField = s.yField;\n\t\t\t\t\tk.fillColor = s.fillColor;\n\t\t\t\t\tk.data = dp[j];\n\t\t\t\t\tk.index = j;\n\t\t\t\t\t\n\t\t\t\t\trenderers.push(k);\n\t\t\t\t\t\n\t\t\t\t\tdataGroup.addElement(k);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_seriesRenderers.push(renderers);\n\t\t\t}\n\t\t\t\n\t\t\tIEventDispatcher(_strand).dispatchEvent(new Event(\"itemsCreated\"));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get itemRendererFactory():IItemRendererClassFactory\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function set itemRendererFactory(value:IItemRendererClassFactory):void\n\t\t{\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.charts.beads\n{\n\timport org.apache.flex.charts.core.IChart;\n\timport org.apache.flex.charts.core.IChartItemRenderer;\n\timport org.apache.flex.charts.core.IChartSeries;\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IDataProviderItemRendererMapper;\n\timport org.apache.flex.core.IItemRendererClassFactory;\n\timport org.apache.flex.core.IItemRendererParent;\n\timport org.apache.flex.core.ISelectionModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.html.beads.IListView;\n\t\n\t\/**\n\t *  The ChartItemRendererFactory class implements IDataProviderItemRendererMapper\n\t *  and creats the itemRenderers for each series in a chart. The itemRenderer class\n\t *  is identified on each series either through a property or through a CSS style.\n\t *  Once all of the itemRenderers are created, an itemsCreated event is dispatched\n\t *  causing the layout associated with the chart to size and position the items. \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class ChartItemRendererFactory implements IBead, IDataProviderItemRendererMapper\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function ChartItemRendererFactory()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var selectionModel:ISelectionModel;\n\t\tprotected var dataGroup:IItemRendererParent;\n\t\t\n\t\tprivate var _seriesRenderers:Array;\n\t\t\n\t\t\/**\n\t\t *  The array of renderers created for each series.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get seriesRenderers():Array\n\t\t{\n\t\t\treturn _seriesRenderers;\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\tselectionModel = value.getBeadByType(ISelectionModel) as ISelectionModel;\n\t\t\tvar listView:IListView = value.getBeadByType(IListView) as IListView;\n\t\t\tdataGroup = listView.dataGroup;\n\t\t\t\/\/\t\t\tselectionModel.addEventListener(\"dataProviderChanged\", dataProviderChangeHandler);\n\t\t\t\n\t\t\tvar dp:Array = selectionModel.dataProvider as Array;\n\t\t\tif (!dp)\n\t\t\t\treturn;\n\t\t\t\n\t\t\t_seriesRenderers = new Array();\n\t\t\t\n\t\t\tdataGroup.removeAllElements();\n\t\t\t\n\t\t\tvar series:Array = IChart(_strand).series;\n\t\t\t\n\t\t\tfor( var j:int=0; j < dp.length; j++)\n\t\t\t{\n\t\t\t\tvar renderers:Array = new Array();\n\t\t\t\t\n\t\t\t\tfor( var i:int=0; i < series.length; i++)\n\t\t\t\t{\n\t\t\t\t\tvar s:IChartSeries = series[i] as IChartSeries;\n\t\t\t\t\tvar k:IChartItemRenderer = s.itemRenderer.newInstance() as IChartItemRenderer;\n\t\t\t\t\tk.itemRendererParent = dataGroup;\n\t\t\t\t\tk.xField = s.xField;\n\t\t\t\t\tk.yField = s.yField;\n\t\t\t\t\t\/\/k.fillColor = s.fillColor;\n\t\t\t\t\tk.data = dp[j];\n\t\t\t\t\tk.index = j;\n\t\t\t\t\t\n\t\t\t\t\trenderers.push(k);\n\t\t\t\t\t\n\t\t\t\t\tdataGroup.addElement(k);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_seriesRenderers.push(renderers);\n\t\t\t}\n\t\t\t\n\t\t\tIEventDispatcher(_strand).dispatchEvent(new Event(\"itemsCreated\"));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get itemRendererFactory():IItemRendererClassFactory\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function set itemRendererFactory(value:IItemRendererClassFactory):void\n\t\t{\n\t\t}\n\t}\n}\n","subject":"Remove reference to IChartItemRenderer.fillColor as that property does not exist. This fixes the FlexJSJX build.","message":"Remove reference to IChartItemRenderer.fillColor as that property does not exist.  This fixes the FlexJSJX build.\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"eec72dec0c3a185f987a1c2c96b81d772aef9fd9","old_file":"src\/com\/mangui\/HLS\/muxing\/TS.as","new_file":"src\/com\/mangui\/HLS\/muxing\/TS.as","old_contents":"package com.mangui.HLS.muxing {\n\t\n\t\n\timport com.mangui.HLS.muxing.*;\n\timport com.mangui.HLS.utils.Log;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.TimerEvent;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\t\n\t\n\t\/** Representation of an MPEG transport stream. **\/\n\tpublic class TS extends EventDispatcher {\n\t\t\n\t\t\n\t\t\/** TS Sync byte. **\/\n\t\tpublic static const SYNCBYTE:uint = 0x47;\n\t\t\/** TS Packet size in byte. **\/\n\t\tpublic static const PACKETSIZE:uint = 188;\n\t\t\/** Identifier for read complete event **\/\n\t\tpublic static const READCOMPLETE:String = \"readComplete\"\n\t\tprivate static const COUNT:uint = 5000;\t\n\t\t\n\t\t\n\t\t\/** Packet ID of the AAC audio stream. **\/\n\t\tprivate var _aacId:Number = -1;\n\t\t\/** List with audio frames. **\/\n\t\tpublic var audioTags:Vector.<Tag> = new Vector.<Tag>();\n\t\t\/** List of packetized elementary streams with AAC. **\/\n\t\tprivate var _audioPES:Vector.<PES> = new Vector.<PES>();\n\t\t\/** Packet ID of the video stream. **\/\n\t\tprivate var _avcId:Number = -1;\n\t\t\/** PES packet that contains the first keyframe. **\/\n\t\tprivate var _firstKey:Number = -1;\n\t\t\/** Packet ID of the MP3 audio stream. **\/\n\t\tprivate var _mp3Id:Number = -1;\n\t\t\/** Packet ID of the PAT (is always 0). **\/\n\t\tprivate var _patId:Number = 0;\n\t\t\/** Packet ID of the Program Map Table. **\/\n\t\tprivate var _pmtId:Number = -1;\n\t\t\/** List with video frames. **\/\n\t\t\/** Packet ID of the SDT (is always 17). **\/\n\t\tprivate var _sdtId:Number = 17;\n\t\tpublic var videoTags:Vector.<Tag> = new Vector.<Tag>();\n\t\t\/** List of packetized elementary streams with AVC. **\/\n\t\tprivate var _videoPES:Vector.<PES> = new Vector.<PES>();\n\t\t\/** Timer for reading packets **\/ \n\t\tpublic var _timer:Timer;\n\t\t\/** Byte data to be read **\/\n\t\tprivate var _data:ByteArray;\n\t\t\n\t\t\n\t\t\/** Transmux the M2TS file into an FLV file. **\/\n\t\tpublic function TS(data:ByteArray) {\n\t\t\t\/\/ Extract the elementary streams.\n\t\t\t_data = data;\n\t\t\t_timer = new Timer(0,0);\n\t\t\t_timer.addEventListener(TimerEvent.TIMER, _readData);\n\t\t};\n\t\t\n\t\t\/** Read a small chunk of packets each time to avoid blocking **\/\n\t\tprivate function _readData(e:Event):void {\n\t\t\tvar i:uint = 0;\n\t\t\twhile(_data.bytesAvailable && i < COUNT) {\n\t\t\t\t_readPacket();\n\t\t\t\ti++;\n\t\t\t\t\n\t\t\t}\n\t\t\tif (!_data.bytesAvailable) {\n\t\t\t\t_timer.stop();\n\t\t\t\t_extractFrames();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** start the timer in order to start reading data **\/\n\t\tpublic function startReading():void {;\n\t\t\t_timer.start();\n\t\t}\n\t\t\n\t\t\/** setup the video and audio tag vectors from the read data **\/\n\t\tprivate function _extractFrames():void {\n\t\t\tif (_videoPES.length == 0 && _audioPES.length == 0 ) {\n\t\t\t\tthrow new Error(\"No AAC audio and no AVC video stream found.\");\n\t\t\t}\n\t\t\t\/\/ Extract the ADTS or MPEG audio frames.\n\t\t\tif(_aacId > 0) {\n\t\t\t\t_readADTS();\n\t\t\t} else {\n\t\t\t\t_readMPEG();\n\t\t\t}\n\t\t\t\/\/ Extract the NALU video frames.\n\t\t\t_readNALU();\n\t\t\tdispatchEvent(new Event(TS.READCOMPLETE));\n\t\t}\n\t\t\n\t\t\/** Get audio configuration data. **\/\n\t\tpublic function getADIF():ByteArray {\n\t\t\tif(_aacId > 0 && audioTags.length > 0) {\n\t\t\t\treturn AAC.getADIF(_audioPES[0].data,_audioPES[0].payload);\n\t\t\t} else { \n\t\t\t\treturn new ByteArray();\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Get video configuration data. **\/\n\t\tpublic function getAVCC():ByteArray {\n\t\t\tif(_firstKey == -1) {\n\t\t\t\treturn new ByteArray();\n\t\t\t}\n\t\t\treturn AVC.getAVCC(_videoPES[_firstKey].data,_videoPES[_firstKey].payload);\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read ADTS frames from audio PES streams. **\/\n\t\tprivate function _readADTS():void {\n\t\t\tvar frames:Array;\n\t\t\tvar overflow:Number = 0;\n\t\t\tvar tag:Tag;\n\t\t\tvar stamp:Number;\n\t\t\tfor(var i:Number=0; i<_audioPES.length; i++) {\n\t\t\t\t\/\/ Parse the PES headers.\n\t\t\t\t_audioPES[i].parse();\n\t\t\t\t\/\/ Correct for Segmenter's \"optimize\", which cuts frames in half.\n\t\t\t\tif(overflow > 0) {\n\t\t\t\t\t_audioPES[i-1].data.position = _audioPES[i-1].data.length;\n\t\t\t\t\t_audioPES[i-1].data.writeBytes(_audioPES[i].data,_audioPES[i].payload,overflow);\n\t\t\t\t\t_audioPES[i].payload += overflow;\n\t\t\t\t}\n\t\t\t\t\/\/ Store ADTS frames in array.\n\t\t\t\tframes = AAC.getFrames(_audioPES[i].data,_audioPES[i].payload);\n\t\t\t\tfor(var j:Number=0; j< frames.length; j++) {\n\t\t\t\t\t\/\/ Increment the timestamp of subsequent frames.\n\t\t\t\t\tstamp = Math.round(_audioPES[i].pts + j * 1024 * 1000 \/ frames[j].rate);\n\t\t\t\t\ttag = new Tag(Tag.AAC_RAW, stamp, stamp, false);\n\t\t\t\t\tif(i == _audioPES.length-1 && j == frames.length - 1) {\n\t\t\t\t\t  if((_audioPES[i].data.length - frames[j].start)>0) {\n\t\t\t\t\t\t  tag.push(_audioPES[i].data, frames[j].start, _audioPES[i].data.length - frames[j].start);\n\t\t\t\t\t  }\n\t\t\t\t\t} else { \n\t\t\t\t\t\ttag.push(_audioPES[i].data, frames[j].start, frames[j].length);\n\t\t\t\t\t}\n\t\t\t\t\taudioTags.push(tag);\n\t\t\t\t}\n\t\t\t\t\/\/ Correct for Segmenter's \"optimize\", which cuts frames in half.\n\t\t\t\toverflow = frames[frames.length-1].start +\n\t\t\t\t\tframes[frames.length-1].length - _audioPES[i].data.length;\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read MPEG data from audio PES streams. **\/\n\t\tprivate function _readMPEG():void {\n\t\t\tvar tag:Tag;\n\t\t\tfor(var i:Number=0; i<_audioPES.length; i++) {\n\t\t\t\t_audioPES[i].parse();\n\t\t\t\ttag = new Tag(Tag.MP3_RAW, _audioPES[i].pts,_audioPES[i].dts, false);\n\t\t\t\ttag.push(_audioPES[i].data, _audioPES[i].payload, _audioPES[i].data.length-_audioPES[i].payload);\n\t\t\t\taudioTags.push(tag);\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read NALU frames from video PES streams. **\/\n\t\tprivate function _readNALU():void {\n\t\t\tvar overflow:Number;\n\t\t\tvar units:Array;\n\t\t\tvar last:Number;\n\t\t\tfor(var i:Number=0; i<_videoPES.length; i++) {\n\t\t\t\t\/\/ Parse the PES headers and NAL units.\n\t\t\t\ttry { \n\t\t\t\t\t_videoPES[i].parse();\n\t\t\t\t} catch (error:Error) {\n\t\t\t\t\tLog.txt(error.message);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\tunits = AVC.getNALU(_videoPES[i].data,_videoPES[i].payload);\n\t\t\t\t\/\/ If there's no NAL unit, push all data in the previous tag.\n\t\t\t\tif(!units.length) {\n\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data, _videoPES[i].payload,\n\t\t\t\t\t\t_videoPES[i].data.length - _videoPES[i].payload);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t\/\/ If NAL units are offset, push preceding data into the previous tag.\n\t\t\t\toverflow = units[0].start - units[0].header - _videoPES[i].payload;\n\t\t\t\tif(overflow) {\n\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data,_videoPES[i].payload,overflow);\n\t\t\t\t}\n\t\t\t\tvideoTags.push(new Tag(Tag.AVC_NALU,_videoPES[i].pts,_videoPES[i].dts,false));\n\t\t\t\t\/\/ Only push NAL units 1 to 5 into tag.\n\t\t\t\tfor(var j:Number = 0; j < units.length; j++) {\n\t\t\t\t\tif (units[j].type < 6) {\n\t\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data,units[j].start,units[j].length);\n\t\t\t\t\t\t\/\/ Unit type 5 indicates a keyframe.\n\t\t\t\t\t\tif(units[j].type == 5) {\n\t\t\t\t\t\t\tvideoTags[videoTags.length-1].keyframe = true;\n\t\t\t\t\t\t\tif(_firstKey == -1) {\n\t\t\t\t\t\t\t\t_firstKey = i;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read TS packet. **\/\n\t\tprivate function _readPacket():void {\t\n\t\t\t\/\/ Each packet is 188 bytes.\n\t\t\tvar todo:uint = TS.PACKETSIZE;\n\t\t\t\/\/ Sync byte.\n\t\t\tif(_data.readByte() != TS.SYNCBYTE) {\n\t\t\t\tthrow new Error(\"Could not parse TS file: sync byte not found.\");\n\t\t\t}\n\t\t\ttodo--;\n\t\t\t\/\/ Payload unit start indicator.\n\t\t\tvar stt:uint = (_data.readUnsignedByte() & 64) >> 6;\n\t\t\t_data.position--;\n\t\t\t\n\t\t\t\/\/ Packet ID (last 13 bits of UI16).\n\t\t\tvar pid:uint = _data.readUnsignedShort() & 8191;\n\t\t\t\/\/ Check for adaptation field.\n\t\t\ttodo -=2;\n\t\t\tvar atf:uint = (_data.readByte() & 48) >> 4;\n\t\t\ttodo --;\n\t\t\t\/\/ Read adaptation field if available.\n\t\t\tif(atf > 1) {\n\t\t\t\t\/\/ Length of adaptation field.\n\t\t\t\tvar len:uint = _data.readUnsignedByte();\n\t\t\t\ttodo--;\n\t\t\t\t\/\/ Random access indicator (keyframe).\n\t\t\t\t\/\/var rai:uint = data.readUnsignedByte() & 64;\n\t\t\t\t_data.position += len;\n\t\t\t\ttodo -= len;\n\t\t\t\t\/\/ Return if there's only adaptation field.\n\t\t\t\tif(atf == 2 || len == 183) {\n\t\t\t\t\t_data.position += todo;\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar pes:ByteArray = new ByteArray();\n\t\t\t\/\/ Parse the PES, split by Packet ID.\n\t\t\tswitch (pid) {\n\t\t\t\tcase _patId:\n\t\t\t\t\ttodo -= _readPAT();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _pmtId:\n\t\t\t\t\ttodo -= _readPMT();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _aacId:\n\t\t\t\tcase _mp3Id:\n\t\t\t\t\tif(stt) {\n\t\t\t\t\t\tpes.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t\t_audioPES.push(new PES(pes,true));\n\t\t\t\t\t} else if (_audioPES.length) {\n\t\t\t\t\t\t_audioPES[_audioPES.length-1].data.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tLog.txt(\"Discarding TS audio packet with id \"+pid);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase _avcId:\n\t\t\t\t\tif(stt) {\n\t\t\t\t\t\tpes.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t\t_videoPES.push(new PES(pes,false));\n\t\t\t\t\t} else if (_videoPES.length) {\n\t\t\t\t\t\t_videoPES[_videoPES.length-1].data.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tLog.txt(\"Discarding TS video packet with id \"+pid);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase _sdtId:\n\t\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\t\/\/ Ignored other packet IDs, only report error if PMT not yet parsed \n\t\t\t\t\t\/\/ this helps to detect discarded TS packets because of PAT\/PMT not being at beginning of TS fragment\n\t\t\t\t\tif(_pmtId == -1)\n\t\t\t\t\t   Log.txt(\"Discarding unassignable TS packets with id \"+pid);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\/\/ Jump to the next packet.\n\t\t\t_data.position += todo;\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read the Program Association Table. **\/\n\t\tprivate function _readPAT():Number {\n\t\t\t\/\/ Check the section length for a single PMT.\n\t\t\t_data.position += 3;\n\t\t\tif(_data.readUnsignedByte() > 13) {\n\t\t\t\tthrow new Error(\"Multiple PMT\/NIT entries are not supported.\");\n\t\t\t}\n\t\t\t\/\/ Grab the PMT ID.\n\t\t\t_data.position += 7;\n\t\t\t_pmtId = _data.readUnsignedShort() & 8191;\n\t\t\treturn 13;\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read the Program Map Table. **\/\n\t\tprivate function _readPMT():Number {\n\t\t\t\/\/ Check the section length for a single PMT.\n\t\t\t_data.position += 3;\n\t\t\tvar len:uint = _data.readByte();\n\t\t\tvar read:uint = 13;\n\t\t\t_data.position += 8;\n\t\t\tvar pil:Number = _data.readByte();\n\t\t\t_data.position += pil;\n\t\t\tread += pil;\n\t\t\t\/\/ Loop through the streams in the PMT.\n\t\t\twhile(read < len) {\n\t\t\t\tvar typ:uint = _data.readByte();\n\t\t\t\tvar sid:uint = _data.readUnsignedShort() & 8191;\n\t\t\t\tif(typ == 0x0F) {\n\t\t\t\t\t_aacId = sid;\n\t\t\t\t} else if (typ == 0x1B) {\n\t\t\t\t\t_avcId = sid;\n\t\t\t\t} else if (typ == 0x03 || typ == 0x04) {\n\t\t\t\t\t_mp3Id = sid;\n\t\t\t\t}\n\t\t\t\t\/\/  descriptor loop length\n\t\t\t\t_data.position++;\n\t\t\t\tvar sel:uint = _data.readByte() & 0x3F;\n\t\t\t\t_data.position += sel;\n\t\t\t\tread += sel + 5;\n\t\t\t}\n\t\t\treturn len;\n\t\t};\n\t\t\n\t\t\n\t}\n\t\n\t\n}","new_contents":"package com.mangui.HLS.muxing {\n\t\n\t\n\timport com.mangui.HLS.muxing.*;\n\timport com.mangui.HLS.utils.Log;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.TimerEvent;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\t\n\t\n\t\/** Representation of an MPEG transport stream. **\/\n\tpublic class TS extends EventDispatcher {\n\t\t\n\t\t\n\t\t\/** TS Sync byte. **\/\n\t\tpublic static const SYNCBYTE:uint = 0x47;\n\t\t\/** TS Packet size in byte. **\/\n\t\tpublic static const PACKETSIZE:uint = 188;\n\t\t\/** Identifier for read complete event **\/\n\t\tpublic static const READCOMPLETE:String = \"readComplete\"\n\t\tprivate static const COUNT:uint = 5000;\t\n\t\t\n\t\t\n\t\t\/** Packet ID of the AAC audio stream. **\/\n\t\tprivate var _aacId:Number = -1;\n\t\t\/** List with audio frames. **\/\n\t\tpublic var audioTags:Vector.<Tag> = new Vector.<Tag>();\n\t\t\/** List of packetized elementary streams with AAC. **\/\n\t\tprivate var _audioPES:Vector.<PES> = new Vector.<PES>();\n\t\t\/** has PMT been parsed ? **\/\n\t\tprivate var _pmtParsed:Boolean= false;\n\t\t\/** nb of AV packets before PMT **\/\n\t\tprivate var _AVpacketsBeforePMT:Number = 0;\n\t\t\/** Packet ID of the video stream. **\/\n\t\tprivate var _avcId:Number = -1;\n\t\t\/** PES packet that contains the first keyframe. **\/\n\t\tprivate var _firstKey:Number = -1;\n\t\t\/** Packet ID of the MP3 audio stream. **\/\n\t\tprivate var _mp3Id:Number = -1;\n\t\t\/** Packet ID of the PAT (is always 0). **\/\n\t\tprivate var _patId:Number = 0;\n\t\t\/** Packet ID of the Program Map Table. **\/\n\t\tprivate var _pmtId:Number = -1;\n\t\t\/** List with video frames. **\/\n\t\t\/** Packet ID of the SDT (is always 17). **\/\n\t\tprivate var _sdtId:Number = 17;\n\t\tpublic var videoTags:Vector.<Tag> = new Vector.<Tag>();\n\t\t\/** List of packetized elementary streams with AVC. **\/\n\t\tprivate var _videoPES:Vector.<PES> = new Vector.<PES>();\n\t\t\/** Timer for reading packets **\/ \n\t\tpublic var _timer:Timer;\n\t\t\/** Byte data to be read **\/\n\t\tprivate var _data:ByteArray;\n\t\t\/* last key Frame PES packet *\/\n\t\tprivate var _lastKeyFrame:PES = null;\n\t\t\n\t\t\n\t\t\/** Transmux the M2TS file into an FLV file. **\/\n\t\tpublic function TS(data:ByteArray) {\n\t\t\t\/\/ Extract the elementary streams.\n\t\t\t_data = data;\n\t\t\t_timer = new Timer(0,0);\n\t\t\t_timer.addEventListener(TimerEvent.TIMER, _readData);\n\t\t};\n\t\t\n\t\t\/** add new data into Buffer *\/\n\t\tpublic function addData(newData:ByteArray):void {\n\t\t  newData.readBytes(_data,_data.position);\n\t\t  _timer.start();\n\t\t}\n\t\t\n\t\t\/** Read a small chunk of packets each time to avoid blocking **\/\n\t\tprivate function _readData(e:Event):void {\n\t\t\tvar i:uint = 0;\n\t\t\twhile(_data.bytesAvailable && i < COUNT) {\n\t\t\t\t_readPacket();\n\t\t\t\ti++;\n\t\t\t\t\n\t\t\t}\n\t\t\tif (!_data.bytesAvailable) {\n\t\t\t\t_timer.stop();\n\t\t\t\t_extractFrames();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** start the timer in order to start reading data **\/\n\t\tpublic function startReading():void {;\n\t\t\t_timer.start();\n\t\t}\n\t\t\n\t\t\/** setup the video and audio tag vectors from the read data **\/\n\t\tprivate function _extractFrames():void {\n\t\t\tif (_videoPES.length == 0 && _audioPES.length == 0 ) {\n\t\t\t\tthrow new Error(\"No AAC audio and no AVC video stream found.\");\n\t\t\t}\n\t\t\t\/\/ Extract the ADTS or MPEG audio frames.\n\t\t\tif(_aacId > 0) {\n\t\t\t\t_readADTS();\n\t\t\t} else {\n\t\t\t\t_readMPEG();\n\t\t\t}\n\t\t\t\/\/ Extract the NALU video frames.\n\t\t\t_readNALU();\n\t\t\tdispatchEvent(new Event(TS.READCOMPLETE));\n\t\t}\n\t\t\n\t\t\/** Get audio configuration data. **\/\n\t\tpublic function getADIF():ByteArray {\n\t\t\tif(_aacId > 0 && audioTags.length > 0) {\n\t\t\t\treturn AAC.getADIF(_audioPES[0].data,_audioPES[0].payload);\n\t\t\t} else { \n\t\t\t\treturn new ByteArray();\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Get video configuration data. **\/\n\t\tpublic function getAVCC():ByteArray {\n\t\t\tif(_firstKey == -1) {\n\t\t\t\treturn new ByteArray();\n\t\t\t}\n\t\t\treturn AVC.getAVCC(_lastKeyFrame.data,_lastKeyFrame.payload);\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read ADTS frames from audio PES streams. **\/\n\t\tprivate function _readADTS():void {\n\t\t\tvar frames:Array;\n\t\t\tvar overflow:Number = 0;\n\t\t\tvar tag:Tag;\n\t\t\tvar stamp:Number;\n\t\t\tfor(var i:Number=0; i<_audioPES.length; i++) {\n\t\t\t\t\/\/ Parse the PES headers.\n\t\t\t\t_audioPES[i].parse();\n\t\t\t\t\/\/ Correct for Segmenter's \"optimize\", which cuts frames in half.\n\t\t\t\tif(overflow > 0) {\n\t\t\t\t\t_audioPES[i-1].data.position = _audioPES[i-1].data.length;\n\t\t\t\t\t_audioPES[i-1].data.writeBytes(_audioPES[i].data,_audioPES[i].payload,overflow);\n\t\t\t\t\t_audioPES[i].payload += overflow;\n\t\t\t\t}\n\t\t\t\t\/\/ Store ADTS frames in array.\n\t\t\t\tframes = AAC.getFrames(_audioPES[i].data,_audioPES[i].payload);\n\t\t\t\tfor(var j:Number=0; j< frames.length; j++) {\n\t\t\t\t\t\/\/ Increment the timestamp of subsequent frames.\n\t\t\t\t\tstamp = Math.round(_audioPES[i].pts + j * 1024 * 1000 \/ frames[j].rate);\n\t\t\t\t\ttag = new Tag(Tag.AAC_RAW, stamp, stamp, false);\n\t\t\t\t\tif(i == _audioPES.length-1 && j == frames.length - 1) {\n\t\t\t\t\t  if((_audioPES[i].data.length - frames[j].start)>0) {\n\t\t\t\t\t\t  tag.push(_audioPES[i].data, frames[j].start, _audioPES[i].data.length - frames[j].start);\n\t\t\t\t\t  }\n\t\t\t\t\t} else { \n\t\t\t\t\t\ttag.push(_audioPES[i].data, frames[j].start, frames[j].length);\n\t\t\t\t\t}\n\t\t\t\t\taudioTags.push(tag);\n\t\t\t\t}\n\t\t\t\t\/\/ Correct for Segmenter's \"optimize\", which cuts frames in half.\n\t\t\t\toverflow = frames[frames.length-1].start +\n\t\t\t\t\tframes[frames.length-1].length - _audioPES[i].data.length;\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read MPEG data from audio PES streams. **\/\n\t\tprivate function _readMPEG():void {\n\t\t\tvar tag:Tag;\n\t\t\tfor(var i:Number=0; i<_audioPES.length; i++) {\n\t\t\t\t_audioPES[i].parse();\n\t\t\t\ttag = new Tag(Tag.MP3_RAW, _audioPES[i].pts,_audioPES[i].dts, false);\n\t\t\t\ttag.push(_audioPES[i].data, _audioPES[i].payload, _audioPES[i].data.length-_audioPES[i].payload);\n\t\t\t\taudioTags.push(tag);\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read NALU frames from video PES streams. **\/\n\t\tprivate function _readNALU():void {\n\t\t\tvar overflow:Number;\n\t\t\tvar units:Array;\n\t\t\tvar last:Number;\n\t\t\tfor(var i:Number=0; i<_videoPES.length; i++) {\n\t\t\t\t\/\/ Parse the PES headers and NAL units.\n\t\t\t\ttry { \n\t\t\t\t\t_videoPES[i].parse();\n\t\t\t\t} catch (error:Error) {\n\t\t\t\t\tLog.txt(error.message);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\tunits = AVC.getNALU(_videoPES[i].data,_videoPES[i].payload);\n\t\t\t\t\/\/ If there's no NAL unit, push all data in the previous tag.\n\t\t\t\tif(!units.length) {\n\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data, _videoPES[i].payload,\n\t\t\t\t\t\t_videoPES[i].data.length - _videoPES[i].payload);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t\/\/ If NAL units are offset, push preceding data into the previous tag.\n\t\t\t\toverflow = units[0].start - units[0].header - _videoPES[i].payload;\n\t\t\t\tif(overflow) {\n\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data,_videoPES[i].payload,overflow);\n\t\t\t\t}\n\t\t\t\tvideoTags.push(new Tag(Tag.AVC_NALU,_videoPES[i].pts,_videoPES[i].dts,false));\n\t\t\t\t\/\/ Only push NAL units 1 to 5 into tag.\n\t\t\t\tfor(var j:Number = 0; j < units.length; j++) {\n\t\t\t\t\tif (units[j].type < 6) {\n\t\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data,units[j].start,units[j].length);\n\t\t\t\t\t\t\/\/ Unit type 5 indicates a keyframe.\n\t\t\t\t\t\tif(units[j].type == 5) {\n\t\t\t\t\t\t\tvideoTags[videoTags.length-1].keyframe = true;\n\t\t\t\t\t\t\tif(_firstKey == -1) {\n\t\t\t\t\t\t\t\t_firstKey = i;\n\t\t\t\t\t\t\t\t_lastKeyFrame=_videoPES[i];\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read TS packet. **\/\n\t\tprivate function _readPacket():void {\t\n\t\t\t\/\/ Each packet is 188 bytes.\n\t\t\tvar todo:uint = TS.PACKETSIZE;\n\t\t\t\/\/ Sync byte.\n\t\t\tif(_data.readByte() != TS.SYNCBYTE) {\n\t\t\t\tthrow new Error(\"Could not parse TS file: sync byte not found.\");\n\t\t\t}\n\t\t\ttodo--;\n\t\t\t\/\/ Payload unit start indicator.\n\t\t\tvar stt:uint = (_data.readUnsignedByte() & 64) >> 6;\n\t\t\t_data.position--;\n\t\t\t\n\t\t\t\/\/ Packet ID (last 13 bits of UI16).\n\t\t\tvar pid:uint = _data.readUnsignedShort() & 8191;\n\t\t\t\/\/ Check for adaptation field.\n\t\t\ttodo -=2;\n\t\t\tvar atf:uint = (_data.readByte() & 48) >> 4;\n\t\t\ttodo --;\n\t\t\t\/\/ Read adaptation field if available.\n\t\t\tif(atf > 1) {\n\t\t\t\t\/\/ Length of adaptation field.\n\t\t\t\tvar len:uint = _data.readUnsignedByte();\n\t\t\t\ttodo--;\n\t\t\t\t\/\/ Random access indicator (keyframe).\n\t\t\t\t\/\/var rai:uint = data.readUnsignedByte() & 64;\n\t\t\t\t_data.position += len;\n\t\t\t\ttodo -= len;\n\t\t\t\t\/\/ Return if there's only adaptation field.\n\t\t\t\tif(atf == 2 || len == 183) {\n\t\t\t\t\t_data.position += todo;\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar pes:ByteArray = new ByteArray();\n\t\t\t\/\/ Parse the PES, split by Packet ID.\n\t\t\tswitch (pid) {\n\t\t\t\tcase _patId:\n\t\t\t\t\ttodo -= _readPAT();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _pmtId:\n\t\t\t\t\ttodo -= _readPMT();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _aacId:\n\t\t\t\tcase _mp3Id:\n\t\t\t\t\tif(stt) {\n\t\t\t\t\t\tpes.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t\t_audioPES.push(new PES(pes,true));\n\t\t\t\t\t} else if (_audioPES.length) {\n\t\t\t\t\t\t_audioPES[_audioPES.length-1].data.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tLog.txt(\"Discarding TS audio packet with id \"+pid);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase _avcId:\n\t\t\t\t\tif(stt) {\n\t\t\t\t\t\tpes.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t\t_videoPES.push(new PES(pes,false));\n\t\t\t\t\t} else if (_videoPES.length) {\n\t\t\t\t\t\t_videoPES[_videoPES.length-1].data.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tLog.txt(\"Discarding TS video packet with id \"+pid + \" bad TS segmentation ?\");\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase _sdtId:\n\t\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t_AVpacketsBeforePMT++;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\/\/ Jump to the next packet.\n\t\t\t_data.position += todo;\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read the Program Association Table. **\/\n\t\tprivate function _readPAT():Number {\n\t\t\t\/\/ Check the section length for a single PMT.\n\t\t\t_data.position += 3;\n\t\t\tif(_data.readUnsignedByte() > 13) {\n\t\t\t\tthrow new Error(\"Multiple PMT entries are not supported.\");\n\t\t\t}\n\t\t\t\/\/ Grab the PMT ID.\n\t\t\t_data.position += 7;\n\t\t\t_pmtId = _data.readUnsignedShort() & 8191;\n\t\t\treturn 13;\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read the Program Map Table. **\/\n\t\tprivate function _readPMT():Number {\n\t\t\t\/\/ Check the section length for a single PMT.\n\t\t\t_data.position += 3;\n\t\t\tvar len:uint = _data.readByte();\n\t\t\tvar read:uint = 13;\n\t\t\t_data.position += 8;\n\t\t\tvar pil:Number = _data.readByte();\n\t\t\t_data.position += pil;\n\t\t\tread += pil;\n\t\t\t\/\/ Loop through the streams in the PMT.\n\t\t\twhile(read < len) {\n\t\t\t\tvar typ:uint = _data.readByte();\n\t\t\t\tvar sid:uint = _data.readUnsignedShort() & 8191;\n\t\t\t\tif(typ == 0x0F) {\n\t\t\t\t\t_aacId = sid;\n\t\t\t\t} else if (typ == 0x1B) {\n\t\t\t\t\t_avcId = sid;\n\t\t\t\t} else if (typ == 0x03 || typ == 0x04) {\n\t\t\t\t\t_mp3Id = sid;\n\t\t\t\t}\n\t\t\t\t\/\/  descriptor loop length\n\t\t\t\t_data.position++;\n\t\t\t\tvar sel:uint = _data.readByte() & 0x3F;\n\t\t\t\t_data.position += sel;\n\t\t\t\tread += sel + 5;\n\t\t\t}\n\t\t\tif(_pmtParsed == false) {\n\t\t\t  _pmtParsed = true;\n\t\t\t\/\/ if PMT was not parsed before, and some unknown packets have been skipped in between, rewind to beginning of the stream\n\t\t\t\/\/ it helps with fragment not segmented properly (in theory there should be no A\/V packets before PAT\/PMT)\n\t\t\t  if (_AVpacketsBeforePMT > 1) {\n\t\t\t    Log.txt(\"late PMT found, rewinding at beginning of TS\");\n\t\t\t    return (-_data.position);\n\t\t\t  }\n\t\t  }\n\t\t\treturn len;\n\t\t};\n\t}\n}","subject":"enhance TS parsing if PMT not at the beginning of the fragment and some AV packets were left before, rewind and parse those AV packets. this should help parsing bad segmented files","message":"enhance TS parsing\nif PMT not at the beginning of the fragment and some AV packets were left before, rewind and parse those AV packets.\nthis should help parsing bad segmented files\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"78438f207a62fcdd0e257acdab75abf2e4218544","old_file":"src\/org\/jivesoftware\/xiff\/data\/Presence.as","new_file":"src\/org\/jivesoftware\/xiff\/data\/Presence.as","old_contents":"\ufeffpackage org.jivesoftware.xiff.data{\r\n\t\/*\r\n\t * Copyright (C) 2003-2007 \r\n\t * Nick Velloff <nick.velloff@gmail.com>\r\n\t * Derrick Grigg <dgrigg@rogers.com>\r\n\t * Sean Voisen <sean@voisen.org>\r\n\t * Sean Treadway <seant@oncotype.dk>\r\n\t *\r\n\t * This library is free software; you can redistribute it and\/or\r\n\t * modify it under the terms of the GNU Lesser General Public\r\n\t * License as published by the Free Software Foundation; either\r\n\t * version 2.1 of the License, or (at your option) any later version.\r\n\t * \r\n\t * This library is distributed in the hope that it will be useful,\r\n\t * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\t * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r\n\t * Lesser General Public License for more details.\r\n\t * \r\n\t * You should have received a copy of the GNU Lesser General Public\r\n\t * License along with this library; if not, write to the Free Software\r\n\t * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA \r\n\t *\r\n\t *\/\r\n\t \r\n\timport org.jivesoftware.xiff.data.ISerializable;\r\n\timport org.jivesoftware.xiff.data.XMPPStanza;\r\n\timport flash.xml.XMLNode;\r\n\t\r\n\t\/**\r\n\t * This class provides encapsulation for manipulation of presence data for sending and receiving.\r\n\t *\r\n\t * @author Sean Voisen\r\n\t * @since 2.0.0\r\n\t * @availability Flash Player 7\r\n\t * @param recipient The recipient of the presence, usually in the form of a JID.\r\n\t * @param sender The sender of the presence, usually in the form of a JID.\r\n\t * @param presenceType The type of presence as a string. There are predefined static variables for this.\r\n\t * @param showVal What to show for this presence (away, online, etc.) There are predefined static variables for this.\r\n\t * @param statusVal The status; usually used for the \"away message.\"\r\n\t * @param priorityVal The priority of this presence; usually on a scale of 1-5.\r\n\t * @toc-path Data\r\n\t * @toc-sort 1\r\n\t *\/\r\n\tpublic class Presence extends XMPPStanza implements ISerializable \r\n\t{\r\n\t\t\/\/ Static variables for specific type strings\r\n\t\tpublic static var AVAILABLE_TYPE:String = \"available\";\r\n\t\tpublic static var UNAVAILABLE_TYPE:String = \"unavailable\";\r\n\t\tpublic static var PROBE_TYPE:String = \"probe\";\r\n\t\tpublic static var SUBSCRIBE_TYPE:String = \"subscribe\";\r\n\t\tpublic static var UNSUBSCRIBE_TYPE:String = \"unsubscribe\";\r\n\t\tpublic static var SUBSCRIBED_TYPE:String = \"subscribed\";\r\n\t\tpublic static var UNSUBSCRIBED_TYPE:String = \"unsubscribed\";\r\n\t\tpublic static var ERROR_TYPE:String = \"error\";\r\n\t\t\r\n\t\t\/\/ Static variables for show values\r\n\t\tpublic static var SHOW_AWAY:String = \"away\";\r\n\t\tpublic static var SHOW_CHAT:String = \"chat\";\r\n\t\tpublic static var SHOW_DND:String = \"dnd\";\r\n\t\tpublic static var SHOW_NORMAL:String = \"normal\";\r\n\t\tpublic static var SHOW_XA:String = \"xa\";\r\n\t\tpublic static var SHOW_OFFLINE:String = \"offline\";\r\n\t\r\n\t\t\/\/ Private node references for property lookups\r\n\t\tprivate var myShowNode:XMLNode;\r\n\t\tprivate var myStatusNode:XMLNode;\r\n\t\tprivate var myPriorityNode:XMLNode;\r\n\t\r\n\t\r\n\t\tpublic function Presence( recipient:String=null, sender:String=null, presenceType:String=null, showVal:String=null, statusVal:String=null, priorityVal:Number=0 ) \r\n\t\t{\t\t\r\n\t\t\tsuper( recipient, sender, presenceType, null, \"presence\" );\r\n\t\t\t\r\n\t\t\tshow = showVal;\r\n\t\t\tstatus = statusVal;\r\n\t\t\tpriority = priorityVal;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Serializes the Presence into XML form for sending to a server.\r\n\t\t *\r\n\t\t * @return An indication as to whether serialization was successful\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\toverride public function serialize( parentNode:XMLNode ):Boolean \r\n\t\t{\r\n\t\t\treturn super.serialize( parentNode );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Deserializes an XML object and populates the Presence instance with its data.\r\n\t\t *\r\n\t\t * @param xmlNode The XML to deserialize\r\n\t\t * @return An indication as to whether deserialization was sucessful\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\toverride public function deserialize( xmlNode:XMLNode ):Boolean \r\n\t\t{\t\r\n\t\t\tvar isDeserialized:Boolean = super.deserialize( xmlNode );\r\n\t\t\t\r\n\t\t\tif (isDeserialized) { \r\n\t\t\t\tvar children:Array = xmlNode.childNodes;\r\n\t\t\t\tfor( var i:String in children ) \r\n\t\t\t\t{\r\n\t\t\t\t\tswitch( children[i].nodeName ) \r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcase \"show\":\r\n\t\t\t\t\t\t\tmyShowNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"status\":\r\n\t\t\t\t\t\t\tmyStatusNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"priority\":\r\n\t\t\t\t\t\t\tmyPriorityNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn isDeserialized;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The show value; away, online, etc. There are predefined static variables in the Presence\r\n\t\t * class for this:\r\n\t\t * <ul>\r\n\t\t * <li>Presence.SHOW_AWAY<\/li>\r\n\t\t * <li>Presence.SHOW_CHAT<\/li>\r\n\t\t * <li>Presence.SHOW_DND<\/li>\r\n\t\t * <li>Presence.SHOW_NORMAL<\/li>\r\n\t\t * <li>Presence.SHOW_XA<\/li>\r\n\t\t * <\/ul>\r\n\t\t *\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function get show():String \r\n\t\t{\r\n\t\t\tif (myShowNode == null) return null;\r\n\t\t\t\r\n\t\t\tif (!exists(myShowNode.firstChild)){\r\n\t\t\t\treturn Presence.SHOW_NORMAL;\r\n\t\t\t}\r\n\t\t\treturn myShowNode.firstChild.nodeValue;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set show( showVal:String ):void \r\n\t\t{\r\n\t\t\t\r\n\t\t\tmyShowNode = replaceTextNode(getNode(), myShowNode, \"show\", showVal);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The status; usually used for \"away messages.\"\r\n\t\t *\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function get status():String  {\r\n\t\t\tif (myStatusNode == null || myStatusNode.firstChild == null) return null;\r\n\t\t\treturn myStatusNode.firstChild.nodeValue;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set status( statusVal:String ):void \r\n\t\t{\r\n\t\t\tmyStatusNode = replaceTextNode(getNode(), myStatusNode, \"status\", statusVal);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The priority of the presence, usually on a scale of 1-5.\r\n\t\t *\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function get priority():Number \r\n\t\t{\r\n\t\t\tif (myPriorityNode == null) return NaN;\r\n\t\t\tvar p:Number = Number(myPriorityNode.firstChild.nodeValue);\r\n\t\t\tif( isNaN( p ) ) {\r\n\t\t\t\treturn NaN;\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\treturn p;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set priority( priorityVal:Number ):void \r\n\t\t{\r\n\t\t\tmyPriorityNode = replaceTextNode(getNode(), myPriorityNode, \"priority\", priorityVal.toString());\r\n\t\t}\r\n\t}\r\n}","new_contents":"\ufeffpackage org.jivesoftware.xiff.data{\r\n\t\/*\r\n\t * Copyright (C) 2003-2007 \r\n\t * Nick Velloff <nick.velloff@gmail.com>\r\n\t * Derrick Grigg <dgrigg@rogers.com>\r\n\t * Sean Voisen <sean@voisen.org>\r\n\t * Sean Treadway <seant@oncotype.dk>\r\n\t *\r\n\t * This library is free software; you can redistribute it and\/or\r\n\t * modify it under the terms of the GNU Lesser General Public\r\n\t * License as published by the Free Software Foundation; either\r\n\t * version 2.1 of the License, or (at your option) any later version.\r\n\t * \r\n\t * This library is distributed in the hope that it will be useful,\r\n\t * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\t * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r\n\t * Lesser General Public License for more details.\r\n\t * \r\n\t * You should have received a copy of the GNU Lesser General Public\r\n\t * License along with this library; if not, write to the Free Software\r\n\t * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA \r\n\t *\r\n\t *\/\r\n\t \r\n\timport org.jivesoftware.xiff.data.ISerializable;\r\n\timport org.jivesoftware.xiff.data.XMPPStanza;\r\n\timport flash.xml.XMLNode;\r\n\t\r\n\t\/**\r\n\t * This class provides encapsulation for manipulation of presence data for sending and receiving.\r\n\t *\r\n\t * @author Sean Voisen\r\n\t * @since 2.0.0\r\n\t * @availability Flash Player 7\r\n\t * @param recipient The recipient of the presence, usually in the form of a JID.\r\n\t * @param sender The sender of the presence, usually in the form of a JID.\r\n\t * @param presenceType The type of presence as a string. There are predefined static variables for this.\r\n\t * @param showVal What to show for this presence (away, online, etc.) There are predefined static variables for this.\r\n\t * @param statusVal The status; usually used for the \"away message.\"\r\n\t * @param priorityVal The priority of this presence; usually on a scale of 1-5.\r\n\t * @toc-path Data\r\n\t * @toc-sort 1\r\n\t *\/\r\n\tpublic class Presence extends XMPPStanza implements ISerializable \r\n\t{\r\n\t\t\/\/ Static constants for specific type strings\r\n\t\tpublic static const AVAILABLE_TYPE:String = \"available\";\r\n\t\tpublic static const UNAVAILABLE_TYPE:String = \"unavailable\";\r\n\t\tpublic static const PROBE_TYPE:String = \"probe\";\r\n\t\tpublic static const SUBSCRIBE_TYPE:String = \"subscribe\";\r\n\t\tpublic static const UNSUBSCRIBE_TYPE:String = \"unsubscribe\";\r\n\t\tpublic static const SUBSCRIBED_TYPE:String = \"subscribed\";\r\n\t\tpublic static const UNSUBSCRIBED_TYPE:String = \"unsubscribed\";\r\n\t\tpublic static const ERROR_TYPE:String = \"error\";\r\n\t\t\r\n\t\t\/\/ Static constants for show values\r\n\t\tpublic static const SHOW_AWAY:String = \"away\";\r\n\t\tpublic static const SHOW_CHAT:String = \"chat\";\r\n\t\tpublic static const SHOW_DND:String = \"dnd\";\r\n\t\tpublic static const SHOW_NORMAL:String = \"normal\";\r\n\t\tpublic static const SHOW_XA:String = \"xa\";\r\n\t\tpublic static const SHOW_OFFLINE:String = \"offline\";\r\n\t\r\n\t\t\/\/ Private node references for property lookups\r\n\t\tprivate var myShowNode:XMLNode;\r\n\t\tprivate var myStatusNode:XMLNode;\r\n\t\tprivate var myPriorityNode:XMLNode;\r\n\t\r\n\t\r\n\t\tpublic function Presence( recipient:String=null, sender:String=null, presenceType:String=null, showVal:String=null, statusVal:String=null, priorityVal:Number=0 ) \r\n\t\t{\t\t\r\n\t\t\tsuper( recipient, sender, presenceType, null, \"presence\" );\r\n\t\t\t\r\n\t\t\tshow = showVal;\r\n\t\t\tstatus = statusVal;\r\n\t\t\tpriority = priorityVal;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Serializes the Presence into XML form for sending to a server.\r\n\t\t *\r\n\t\t * @return An indication as to whether serialization was successful\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\toverride public function serialize( parentNode:XMLNode ):Boolean \r\n\t\t{\r\n\t\t\treturn super.serialize( parentNode );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Deserializes an XML object and populates the Presence instance with its data.\r\n\t\t *\r\n\t\t * @param xmlNode The XML to deserialize\r\n\t\t * @return An indication as to whether deserialization was sucessful\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\toverride public function deserialize( xmlNode:XMLNode ):Boolean \r\n\t\t{\t\r\n\t\t\tvar isDeserialized:Boolean = super.deserialize( xmlNode );\r\n\t\t\t\r\n\t\t\tif (isDeserialized) { \r\n\t\t\t\tvar children:Array = xmlNode.childNodes;\r\n\t\t\t\tfor( var i:String in children ) \r\n\t\t\t\t{\r\n\t\t\t\t\tswitch( children[i].nodeName ) \r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcase \"show\":\r\n\t\t\t\t\t\t\tmyShowNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"status\":\r\n\t\t\t\t\t\t\tmyStatusNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"priority\":\r\n\t\t\t\t\t\t\tmyPriorityNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn isDeserialized;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The show value; away, online, etc. There are predefined static variables in the Presence\r\n\t\t * class for this:\r\n\t\t * <ul>\r\n\t\t * <li>Presence.SHOW_AWAY<\/li>\r\n\t\t * <li>Presence.SHOW_CHAT<\/li>\r\n\t\t * <li>Presence.SHOW_DND<\/li>\r\n\t\t * <li>Presence.SHOW_NORMAL<\/li>\r\n\t\t * <li>Presence.SHOW_XA<\/li>\r\n\t\t * <\/ul>\r\n\t\t *\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function get show():String \r\n\t\t{\r\n\t\t\tif (myShowNode == null) return null;\r\n\t\t\t\r\n\t\t\tif (!exists(myShowNode.firstChild)){\r\n\t\t\t\treturn Presence.SHOW_NORMAL;\r\n\t\t\t}\r\n\t\t\treturn myShowNode.firstChild.nodeValue;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set show( showVal:String ):void \r\n\t\t{\r\n\t\t\t\r\n\t\t\tmyShowNode = replaceTextNode(getNode(), myShowNode, \"show\", showVal);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The status; usually used for \"away messages.\"\r\n\t\t *\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function get status():String  {\r\n\t\t\tif (myStatusNode == null || myStatusNode.firstChild == null) return null;\r\n\t\t\treturn myStatusNode.firstChild.nodeValue;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set status( statusVal:String ):void \r\n\t\t{\r\n\t\t\tmyStatusNode = replaceTextNode(getNode(), myStatusNode, \"status\", statusVal);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The priority of the presence, usually on a scale of 1-5.\r\n\t\t *\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function get priority():Number \r\n\t\t{\r\n\t\t\tif (myPriorityNode == null) return NaN;\r\n\t\t\tvar p:Number = Number(myPriorityNode.firstChild.nodeValue);\r\n\t\t\tif( isNaN( p ) ) {\r\n\t\t\t\treturn NaN;\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\treturn p;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set priority( priorityVal:Number ):void \r\n\t\t{\r\n\t\t\tmyPriorityNode = replaceTextNode(getNode(), myPriorityNode, \"priority\", priorityVal.toString());\r\n\t\t}\r\n\t}\r\n}","subject":"Make the constants const so it doesn't warn when I use them in data binding expressions","message":"Make the constants const so it doesn't warn when I use them in data binding expressions\n\ngit-svn-id: c197267f952b24206666de142881703007ca05d5@9514 b35dd754-fafc-0310-a699-88a17e54d16e\n","lang":"ActionScript","license":"apache-2.0","repos":"nazoking\/xiff"}
{"commit":"3544cef62324cb1e4c0a6eb61a71423f84702f63","old_file":"src\/org\/mangui\/HLS\/muxing\/TS.as","new_file":"src\/org\/mangui\/HLS\/muxing\/TS.as","old_contents":"package org.mangui.HLS.muxing {\n\t\n\t\n\timport org.mangui.HLS.muxing.*;\n\timport org.mangui.HLS.utils.Log;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.TimerEvent;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\t\n\t\n\t\/** Representation of an MPEG transport stream. **\/\n\tpublic class TS extends EventDispatcher {\n\t\t\n\t\t\n\t\t\/** TS Sync byte. **\/\n\t\tpublic static const SYNCBYTE:uint = 0x47;\n\t\t\/** TS Packet size in byte. **\/\n\t\tprivate static const PACKETSIZE:uint = 188;\n\t\t\/** loop counter to avoid blocking **\/\n\t\tprivate static const COUNT:uint = 5000;\n\t\t\/** Packet ID of the AAC audio stream. **\/\n\t\tprivate var _aacId:Number = -1;\n\t\t\/** List with audio frames. **\/\n\t\tprivate var audioTags:Vector.<Tag> = new Vector.<Tag>();\n\t\t\/** List of packetized elementary streams with AAC. **\/\n\t\tprivate var _audioPES:Vector.<PES> = new Vector.<PES>();\n\t\t\/** has PMT been parsed ? **\/\n\t\tprivate var _pmtParsed:Boolean= false;\n\t\t\/** nb of AV packets before PMT **\/\n\t\tprivate var _AVpacketsBeforePMT:Number = 0;\n\t\t\/** Packet ID of the video stream. **\/\n\t\tprivate var _avcId:Number = -1;\n\t\t\/** PES packet that contains the first keyframe. **\/\n\t\tprivate var _firstKey:Number = -1;\n\t\t\/** Packet ID of the MP3 audio stream. **\/\n\t\tprivate var _mp3Id:Number = -1;\n\t\t\/** Packet ID of the PAT (is always 0). **\/\n\t\tprivate var _patId:Number = 0;\n\t\t\/** Packet ID of the Program Map Table. **\/\n\t\tprivate var _pmtId:Number = -1;\n\t\t\/** List with video frames. **\/\n\t\t\/** Packet ID of the SDT (is always 17). **\/\n\t\tprivate var _sdtId:Number = 17;\n\t\tprivate var videoTags:Vector.<Tag> = new Vector.<Tag>();\n\t\t\/** List of packetized elementary streams with AVC. **\/\n\t\tprivate var _videoPES:Vector.<PES> = new Vector.<PES>();\n\t\t\/** Timer for reading packets **\/ \n\t\tprivate var _timer:Timer;\n\t\t\/** Byte data to be read **\/\n\t\tprivate var _data:ByteArray;\n\t\t\/* last PES packet containing AVCC Frame (SPS\/PPS) *\/\n\t\tprivate var _lastAVCCFrame:PES = null;\n\t\t\/* callback function upon read complete *\/\n\t\tprivate var _callback:Function;\n\t\t\n\t\t\/** Transmux the M2TS file into an FLV file. **\/\n\t\tpublic function TS(data:ByteArray,callback:Function) {\n\t\t\t\/\/ Extract the elementary streams.\n\t\t\t_data = data;\n\t\t\t_callback = callback;\n\t\t\t_timer = new Timer(0,0);\n\t\t\t_timer.addEventListener(TimerEvent.TIMER, _readData);\n\t\t\t_timer.start();\n\t\t};\n\t\t\n\t\t\/** append new TS data *\/\n\t\t\/\/public function appendData(newData:ByteArray):void {\n\t\t\/\/  newData.readBytes(_data,_data.length);\n\t\t\/\/  _timer.start();\n\t\t\/\/}\n\t\t\n\t\t\/** Read a small chunk of packets each time to avoid blocking **\/\n\t\tprivate function _readData(e:Event):void {\n\t\t\tvar i:uint = 0;\n\t\t\twhile(_data.bytesAvailable && i < COUNT) {\n\t\t\t\t_readPacket();\n\t\t\t\ti++;\n\t\t\t\t\n\t\t\t}\n\t\t\tif (!_data.bytesAvailable) {\n\t\t\t\t_timer.stop();\n\t\t\t\t_extractFrames();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** setup the video and audio tag vectors from the read data **\/\n\t\tprivate function _extractFrames():void {\n\t\t\tif (_videoPES.length == 0 && _audioPES.length == 0 ) {\n\t\t\t\tthrow new Error(\"No AAC audio and no AVC video stream found.\");\n\t\t\t}\n\t\t\t\/\/ Extract the ADTS or MP3 audio frames (transform PES packets into audio tags)\n\t\t\tif(_aacId > 0) {\n\t\t\t\t_readADTS();\n\t\t\t} else {\n\t\t\t\t_readMPEG();\n\t\t\t}\n\t\t\t\/\/ Extract the NALU video frames (transform PES packets into video tags)\n\t\t\t_readNALU();\n\t\t\t_callback(audioTags,videoTags,_getADIF(),_getAVCC());\n\t\t}\n\t\t\n\t\t\/** Get audio configuration data. **\/\n\t\tprivate function _getADIF():ByteArray {\n\t\t\tif(_aacId > 0 && audioTags.length > 0) {\n\t\t\t\treturn AAC.getADIF(_audioPES[0].data,_audioPES[0].payload);\n\t\t\t} else { \n\t\t\t\treturn new ByteArray();\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Get video configuration data. **\/\n\t\tprivate function _getAVCC():ByteArray {\n\t\t\tif(_firstKey == -1) {\n\t\t\t\treturn new ByteArray();\n\t\t\t}\n\t\t\treturn AVC.getAVCC(_lastAVCCFrame.data,_lastAVCCFrame.payload);\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read ADTS frames from audio PES streams. **\/\n\t\tprivate function _readADTS():void {\n\t\t\tvar frames:Array;\n\t\t\tvar overflow:Number = 0;\n\t\t\tvar tag:Tag;\n\t\t\tvar stamp:Number;\n\t\t\tfor(var i:Number=0; i<_audioPES.length; i++) {\n\t\t\t\t\/\/ Parse the PES headers.\n\t\t\t\t_audioPES[i].parse();\n\t\t\t\t\/\/ Correct for Segmenter's \"optimize\", which cuts frames in half.\n\t\t\t\tif(overflow > 0) {\n\t\t\t\t\t_audioPES[i-1].data.position = _audioPES[i-1].data.length;\n\t\t\t\t\t_audioPES[i-1].data.writeBytes(_audioPES[i].data,_audioPES[i].payload,overflow);\n\t\t\t\t\t_audioPES[i].payload += overflow;\n\t\t\t\t}\n\t\t\t\t\/\/ Store ADTS frames in array.\n\t\t\t\tframes = AAC.getFrames(_audioPES[i].data,_audioPES[i].payload);\n\t\t\t\tfor(var j:Number=0; j< frames.length; j++) {\n\t\t\t\t\t\/\/ Increment the timestamp of subsequent frames.\n\t\t\t\t\tstamp = Math.round(_audioPES[i].pts + j * 1024 * 1000 \/ frames[j].rate);\n\t\t\t\t\ttag = new Tag(Tag.AAC_RAW, stamp, stamp, false);\n\t\t\t\t\tif(i == _audioPES.length-1 && j == frames.length - 1) {\n\t\t\t\t\t  if((_audioPES[i].data.length - frames[j].start)>0) {\n\t\t\t\t\t\t  tag.push(_audioPES[i].data, frames[j].start, _audioPES[i].data.length - frames[j].start);\n\t\t\t\t\t  }\n\t\t\t\t\t} else { \n\t\t\t\t\t\ttag.push(_audioPES[i].data, frames[j].start, frames[j].length);\n\t\t\t\t\t}\n\t\t\t\t\taudioTags.push(tag);\n\t\t\t\t}\n\t\t\t\t\/\/ Correct for Segmenter's \"optimize\", which cuts frames in half.\n\t\t\t\toverflow = frames[frames.length-1].start +\n\t\t\t\t\tframes[frames.length-1].length - _audioPES[i].data.length;\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read MPEG data from audio PES streams. **\/\n\t\tprivate function _readMPEG():void {\n\t\t\tvar tag:Tag;\n\t\t\tfor(var i:Number=0; i<_audioPES.length; i++) {\n\t\t\t\t_audioPES[i].parse();\n\t\t\t\ttag = new Tag(Tag.MP3_RAW, _audioPES[i].pts,_audioPES[i].dts, false);\n\t\t\t\ttag.push(_audioPES[i].data, _audioPES[i].payload, _audioPES[i].data.length-_audioPES[i].payload);\n\t\t\t\taudioTags.push(tag);\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read NALU frames from video PES streams. **\/\n\t\tprivate function _readNALU():void {\n\t\t\tvar overflow:Number;\n\t\t\tvar units:Array;\n\t\t\tvar last:Number;\n\t\t\tfor(var i:Number=0; i<_videoPES.length; i++) {\n\t\t\t\t\/\/ Parse the PES headers and NAL units.\n\t\t\t\ttry { \n\t\t\t\t\t_videoPES[i].parse();\n\t\t\t\t} catch (error:Error) {\n\t\t\t\t\tLog.txt(error.message);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\tunits = AVC.getNALU(_videoPES[i].data,_videoPES[i].payload);\n\t\t\t\t\/\/ If there's no NAL unit, push all data in the previous tag.\n\t\t\t\tif(!units.length) {\n\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data, _videoPES[i].payload,\n\t\t\t\t\t\t_videoPES[i].data.length - _videoPES[i].payload);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t\/\/ If NAL units are offset, push preceding data into the previous tag.\n\t\t\t\toverflow = units[0].start - units[0].header - _videoPES[i].payload;\n\t\t\t\tif(overflow) {\n\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data,_videoPES[i].payload,overflow);\n\t\t\t\t}\n\t\t\t\tvideoTags.push(new Tag(Tag.AVC_NALU,_videoPES[i].pts,_videoPES[i].dts,false));\n\t\t\t\t\/\/ Only push NAL units 1 to 5 into tag.\n\t\t\t\tfor(var j:Number = 0; j < units.length; j++) {\n\t\t\t\t\tif (units[j].type < 6) {\n\t\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data,units[j].start,units[j].length);\n\t\t\t\t\t\t\/\/ Unit type 5 indicates a keyframe.\n\t\t\t\t\t\tif(units[j].type == 5) {\n\t\t\t\t\t\t\tvideoTags[videoTags.length-1].keyframe = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t} else if (units[j].type == 7 || units[j].type == 8) {\n\t\t\t\t\t\t\tif(_firstKey == -1) {\n\t\t\t\t\t\t\t\t_firstKey = i;\n\t\t\t\t\t\t\t\t_lastAVCCFrame=_videoPES[i];\n\t\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read TS packet. **\/\n\t\tprivate function _readPacket():void {\t\n\t\t\t\/\/ Each packet is 188 bytes.\n\t\t\tvar todo:uint = TS.PACKETSIZE;\n\t\t\t\/\/ Sync byte.\n\t\t\tif(_data.readByte() != TS.SYNCBYTE) {\n\t\t\t\tthrow new Error(\"Could not parse TS file: sync byte not found @ offset\/len \" + _data.position + \"\/\"+ _data.length);\n\t\t\t}\n\t\t\ttodo--;\n\t\t\t\/\/ Payload unit start indicator.\n\t\t\tvar stt:uint = (_data.readUnsignedByte() & 64) >> 6;\n\t\t\t_data.position--;\n\t\t\t\n\t\t\t\/\/ Packet ID (last 13 bits of UI16).\n\t\t\tvar pid:uint = _data.readUnsignedShort() & 8191;\n\t\t\t\/\/ Check for adaptation field.\n\t\t\ttodo -=2;\n\t\t\tvar atf:uint = (_data.readByte() & 48) >> 4;\n\t\t\ttodo --;\n\t\t\t\/\/ Read adaptation field if available.\n\t\t\tif(atf > 1) {\n\t\t\t\t\/\/ Length of adaptation field.\n\t\t\t\tvar len:uint = _data.readUnsignedByte();\n\t\t\t\ttodo--;\n\t\t\t\t\/\/ Random access indicator (keyframe).\n\t\t\t\t\/\/var rai:uint = data.readUnsignedByte() & 64;\n\t\t\t\t_data.position += len;\n\t\t\t\ttodo -= len;\n\t\t\t\t\/\/ Return if there's only adaptation field.\n\t\t\t\tif(atf == 2 || len == 183) {\n\t\t\t\t\t_data.position += todo;\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar pes:ByteArray = new ByteArray();\n\t\t\t\/\/ Parse the PES, split by Packet ID.\n\t\t\tswitch (pid) {\n\t\t\t\tcase _patId:\n\t\t\t\t\ttodo -= _readPAT();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _pmtId:\n\t\t\t\t\ttodo -= _readPMT();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _aacId:\n\t\t\t\tcase _mp3Id:\n\t\t\t\t\tif(stt) {\n\t\t\t\t\t\tpes.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t\t_audioPES.push(new PES(pes,true));\n\t\t\t\t\t} else if (_audioPES.length) {\n\t\t\t\t\t\t_audioPES[_audioPES.length-1].data.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tLog.txt(\"Discarding TS audio packet with id \"+pid);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase _avcId:\n\t\t\t\t\tif(stt) {\n\t\t\t\t\t\tpes.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t\t_videoPES.push(new PES(pes,false));\n\t\t\t\t\t} else if (_videoPES.length) {\n\t\t\t\t\t\t_videoPES[_videoPES.length-1].data.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tLog.txt(\"Discarding TS video packet with id \"+pid + \" bad TS segmentation ?\");\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase _sdtId:\n\t\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t_AVpacketsBeforePMT++;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\/\/ Jump to the next packet.\n\t\t\t_data.position += todo;\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read the Program Association Table. **\/\n\t\tprivate function _readPAT():Number {\n\t\t\t\/\/ Check the section length for a single PMT.\n\t\t\t_data.position += 3;\n\t\t\tif(_data.readUnsignedByte() > 13) {\n\t\t\t\tthrow new Error(\"Multiple PMT entries are not supported.\");\n\t\t\t}\n\t\t\t\/\/ Grab the PMT ID.\n\t\t\t_data.position += 7;\n\t\t\t_pmtId = _data.readUnsignedShort() & 8191;\n\t\t\treturn 13;\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read the Program Map Table. **\/\n\t\tprivate function _readPMT():Number {\n\t\t\t\/\/ Check the section length for a single PMT.\n\t\t\t_data.position += 3;\n\t\t\tvar len:uint = _data.readByte();\n\t\t\tvar read:uint = 13;\n\t\t\t_data.position += 8;\n\t\t\tvar pil:Number = _data.readByte();\n\t\t\t_data.position += pil;\n\t\t\tread += pil;\n\t\t\t\/\/ Loop through the streams in the PMT.\n\t\t\twhile(read < len) {\n\t\t\t\tvar typ:uint = _data.readByte();\n\t\t\t\tvar sid:uint = _data.readUnsignedShort() & 8191;\n\t\t\t\tif(typ == 0x0F) {\n\t\t\t\t\t_aacId = sid;\n\t\t\t\t} else if (typ == 0x1B) {\n\t\t\t\t\t_avcId = sid;\n\t\t\t\t} else if (typ == 0x03 || typ == 0x04) {\n\t\t\t\t\t_mp3Id = sid;\n\t\t\t\t}\n\t\t\t\t\/\/  descriptor loop length\n\t\t\t\t_data.position++;\n\t\t\t\tvar sel:uint = _data.readByte() & 0x3F;\n\t\t\t\t_data.position += sel;\n\t\t\t\tread += sel + 5;\n\t\t\t}\n\t\t\tif(_pmtParsed == false) {\n\t\t\t  _pmtParsed = true;\n\t\t\t\/\/ if PMT was not parsed before, and some unknown packets have been skipped in between, rewind to beginning of the stream\n\t\t\t\/\/ it helps with fragment not segmented properly (in theory there should be no A\/V packets before PAT\/PMT)\n\t\t\t  if (_AVpacketsBeforePMT > 1) {\n\t\t\t    Log.txt(\"late PMT found, rewinding at beginning of TS\");\n\t\t\t    return (-_data.position);\n\t\t\t  }\n\t\t  }\n\t\t\treturn len;\n\t\t};\n\t}\n}","new_contents":"package org.mangui.HLS.muxing {\n\t\n\t\n\timport org.mangui.HLS.muxing.*;\n\timport org.mangui.HLS.utils.Log;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.TimerEvent;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\t\n\t\n\t\/** Representation of an MPEG transport stream. **\/\n\tpublic class TS extends EventDispatcher {\n\t\t\n\t\t\n\t\t\/** TS Sync byte. **\/\n\t\tprivate static const SYNCBYTE:uint = 0x47;\n\t\t\/** TS Packet size in byte. **\/\n\t\tprivate static const PACKETSIZE:uint = 188;\n\t\t\/** loop counter to avoid blocking **\/\n\t\tprivate static const COUNT:uint = 5000;\n\t\t\/** Packet ID of the AAC audio stream. **\/\n\t\tprivate var _aacId:Number = -1;\n\t\t\/** List with audio frames. **\/\n\t\tprivate var audioTags:Vector.<Tag> = new Vector.<Tag>();\n\t\t\/** List of packetized elementary streams with AAC. **\/\n\t\tprivate var _audioPES:Vector.<PES> = new Vector.<PES>();\n\t\t\/** has PMT been parsed ? **\/\n\t\tprivate var _pmtParsed:Boolean= false;\n\t\t\/** any TS packets before PMT ? **\/\n\t\tprivate var _packetsBeforePMT:Boolean = false;\n\t\t\/** Packet ID of the video stream. **\/\n\t\tprivate var _avcId:Number = -1;\n\t\t\/** PES packet that contains the first keyframe. **\/\n\t\tprivate var _firstKey:Number = -1;\n\t\t\/** Packet ID of the MP3 audio stream. **\/\n\t\tprivate var _mp3Id:Number = -1;\n\t\t\/** Packet ID of the PAT (is always 0). **\/\n\t\tprivate var _patId:Number = 0;\n\t\t\/** Packet ID of the Program Map Table. **\/\n\t\tprivate var _pmtId:Number = -1;\n\t\t\/** List with video frames. **\/\n\t\t\/** Packet ID of the SDT (is always 17). **\/\n\t\tprivate var _sdtId:Number = 17;\n\t\tprivate var videoTags:Vector.<Tag> = new Vector.<Tag>();\n\t\t\/** List of packetized elementary streams with AVC. **\/\n\t\tprivate var _videoPES:Vector.<PES> = new Vector.<PES>();\n\t\t\/** Timer for reading packets **\/ \n\t\tprivate var _timer:Timer;\n\t\t\/** Byte data to be read **\/\n\t\tprivate var _data:ByteArray;\n\t\t\/* last PES packet containing AVCC Frame (SPS\/PPS) *\/\n\t\tprivate var _lastAVCCFrame:PES = null;\n\t\t\/* callback function upon read complete *\/\n\t\tprivate var _callback:Function;\n\t\t\n\t\t\n\t\tpublic static function probe(data:ByteArray):Boolean {\n\t\t  var pos:Number = data.position;\n\t\t  var len:Number = Math.min(data.bytesAvailable,188);\n\t\t  for(var i:Number = 0; i < len ; i++) {\n\t\t    if(data.readByte() == SYNCBYTE) {\n\t\t      data.position = pos+i;\n\t\t      return true;\n\t\t    }\n\t\t  }\n\t\t  data.position = pos;\n\t\t  return false;\n\t\t}\n\t\t\n\t\t\/** Transmux the M2TS file into an FLV file. **\/\n\t\tpublic function TS(data:ByteArray,callback:Function) {\n\t\t\t\/\/ Extract the elementary streams.\n\t\t\t_data = data;\n\t\t\t_callback = callback;\n\t\t\t_timer = new Timer(0,0);\n\t\t\t_timer.addEventListener(TimerEvent.TIMER, _readData);\n\t\t\t_timer.start();\n\t\t};\n\t\t\n\t\t\/** append new TS data *\/\n\t\t\/\/public function appendData(newData:ByteArray):void {\n\t\t\/\/  newData.readBytes(_data,_data.length);\n\t\t\/\/  _timer.start();\n\t\t\/\/}\n\t\t\n\t\t\/** Read a small chunk of packets each time to avoid blocking **\/\n\t\tprivate function _readData(e:Event):void {\n\t\t\tvar i:uint = 0;\n\t\t\twhile(_data.bytesAvailable && i < COUNT) {\n\t\t\t\t_readPacket();\n\t\t\t\ti++;\n\t\t\t\t\n\t\t\t}\n\t\t\tif (!_data.bytesAvailable) {\n\t\t\t\t_timer.stop();\n\t\t\t\t_extractFrames();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** setup the video and audio tag vectors from the read data **\/\n\t\tprivate function _extractFrames():void {\n\t\t\tif (_videoPES.length == 0 && _audioPES.length == 0 ) {\n\t\t\t\tthrow new Error(\"No AAC audio and no AVC video stream found.\");\n\t\t\t}\n\t\t\t\/\/ Extract the ADTS or MP3 audio frames (transform PES packets into audio tags)\n\t\t\tif(_aacId > 0) {\n\t\t\t\t_readADTS();\n\t\t\t} else {\n\t\t\t\t_readMPEG();\n\t\t\t}\n\t\t\t\/\/ Extract the NALU video frames (transform PES packets into video tags)\n\t\t\t_readNALU();\n\t\t\t_callback(audioTags,videoTags,_getADIF(),_getAVCC());\n\t\t}\n\t\t\n\t\t\/** Get audio configuration data. **\/\n\t\tprivate function _getADIF():ByteArray {\n\t\t\tif(_aacId > 0 && audioTags.length > 0) {\n\t\t\t\treturn AAC.getADIF(_audioPES[0].data,_audioPES[0].payload);\n\t\t\t} else { \n\t\t\t\treturn new ByteArray();\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Get video configuration data. **\/\n\t\tprivate function _getAVCC():ByteArray {\n\t\t\tif(_firstKey == -1) {\n\t\t\t\treturn new ByteArray();\n\t\t\t}\n\t\t\treturn AVC.getAVCC(_lastAVCCFrame.data,_lastAVCCFrame.payload);\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read ADTS frames from audio PES streams. **\/\n\t\tprivate function _readADTS():void {\n\t\t\tvar frames:Array;\n\t\t\tvar overflow:Number = 0;\n\t\t\tvar tag:Tag;\n\t\t\tvar stamp:Number;\n\t\t\tfor(var i:Number=0; i<_audioPES.length; i++) {\n\t\t\t\t\/\/ Parse the PES headers.\n\t\t\t\t_audioPES[i].parse();\n\t\t\t\t\/\/ Correct for Segmenter's \"optimize\", which cuts frames in half.\n\t\t\t\tif(overflow > 0) {\n\t\t\t\t\t_audioPES[i-1].data.position = _audioPES[i-1].data.length;\n\t\t\t\t\t_audioPES[i-1].data.writeBytes(_audioPES[i].data,_audioPES[i].payload,overflow);\n\t\t\t\t\t_audioPES[i].payload += overflow;\n\t\t\t\t}\n\t\t\t\t\/\/ Store ADTS frames in array.\n\t\t\t\tframes = AAC.getFrames(_audioPES[i].data,_audioPES[i].payload);\n\t\t\t\tfor(var j:Number=0; j< frames.length; j++) {\n\t\t\t\t\t\/\/ Increment the timestamp of subsequent frames.\n\t\t\t\t\tstamp = Math.round(_audioPES[i].pts + j * 1024 * 1000 \/ frames[j].rate);\n\t\t\t\t\ttag = new Tag(Tag.AAC_RAW, stamp, stamp, false);\n\t\t\t\t\tif(i == _audioPES.length-1 && j == frames.length - 1) {\n\t\t\t\t\t  if((_audioPES[i].data.length - frames[j].start)>0) {\n\t\t\t\t\t\t  tag.push(_audioPES[i].data, frames[j].start, _audioPES[i].data.length - frames[j].start);\n\t\t\t\t\t  }\n\t\t\t\t\t} else { \n\t\t\t\t\t\ttag.push(_audioPES[i].data, frames[j].start, frames[j].length);\n\t\t\t\t\t}\n\t\t\t\t\taudioTags.push(tag);\n\t\t\t\t}\n\t\t\t\t\/\/ Correct for Segmenter's \"optimize\", which cuts frames in half.\n\t\t\t\toverflow = frames[frames.length-1].start +\n\t\t\t\t\tframes[frames.length-1].length - _audioPES[i].data.length;\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read MPEG data from audio PES streams. **\/\n\t\tprivate function _readMPEG():void {\n\t\t\tvar tag:Tag;\n\t\t\tfor(var i:Number=0; i<_audioPES.length; i++) {\n\t\t\t\t_audioPES[i].parse();\n\t\t\t\ttag = new Tag(Tag.MP3_RAW, _audioPES[i].pts,_audioPES[i].dts, false);\n\t\t\t\ttag.push(_audioPES[i].data, _audioPES[i].payload, _audioPES[i].data.length-_audioPES[i].payload);\n\t\t\t\taudioTags.push(tag);\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read NALU frames from video PES streams. **\/\n\t\tprivate function _readNALU():void {\n\t\t\tvar overflow:Number;\n\t\t\tvar units:Array;\n\t\t\tvar last:Number;\n\t\t\tfor(var i:Number=0; i<_videoPES.length; i++) {\n\t\t\t\t\/\/ Parse the PES headers and NAL units.\n\t\t\t\ttry { \n\t\t\t\t\t_videoPES[i].parse();\n\t\t\t\t} catch (error:Error) {\n\t\t\t\t\tLog.txt(error.message);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\tunits = AVC.getNALU(_videoPES[i].data,_videoPES[i].payload);\n\t\t\t\t\/\/ If there's no NAL unit, push all data in the previous tag.\n\t\t\t\tif(!units.length) {\n\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data, _videoPES[i].payload,\n\t\t\t\t\t\t_videoPES[i].data.length - _videoPES[i].payload);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t\/\/ If NAL units are offset, push preceding data into the previous tag.\n\t\t\t\toverflow = units[0].start - units[0].header - _videoPES[i].payload;\n\t\t\t\tif(overflow) {\n\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data,_videoPES[i].payload,overflow);\n\t\t\t\t}\n\t\t\t\tvideoTags.push(new Tag(Tag.AVC_NALU,_videoPES[i].pts,_videoPES[i].dts,false));\n\t\t\t\t\/\/ Only push NAL units 1 to 5 into tag.\n\t\t\t\tfor(var j:Number = 0; j < units.length; j++) {\n\t\t\t\t\tif (units[j].type < 6) {\n\t\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data,units[j].start,units[j].length);\n\t\t\t\t\t\t\/\/ Unit type 5 indicates a keyframe.\n\t\t\t\t\t\tif(units[j].type == 5) {\n\t\t\t\t\t\t\tvideoTags[videoTags.length-1].keyframe = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t} else if (units[j].type == 7 || units[j].type == 8) {\n\t\t\t\t\t\t\tif(_firstKey == -1) {\n\t\t\t\t\t\t\t\t_firstKey = i;\n\t\t\t\t\t\t\t\t_lastAVCCFrame=_videoPES[i];\n\t\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read TS packet. **\/\n\t\tprivate function _readPacket():void {\t\n\t\t\t\/\/ Each packet is 188 bytes.\n\t\t\tvar todo:uint = TS.PACKETSIZE;\n\t\t\t\/\/ Sync byte.\n\t\t\tif(_data.readByte() != TS.SYNCBYTE) {\n\t\t\t  var pos:Number = _data.position;\n\t\t\t  if(probe(_data) == true) {\n\t\t\t    Log.txt(\"lost sync in TS, between offsets:\" + pos + \"\/\" + _data.position);\n\t\t\t    _data.position++;\n\t\t\t  } else {\n\t\t\t\t  throw new Error(\"Could not parse TS file: sync byte not found @ offset\/len \" + _data.position + \"\/\"+ _data.length);\n\t\t\t\t}\n\t\t\t}\n\t\t\ttodo--;\n\t\t\t\/\/ Payload unit start indicator.\n\t\t\tvar stt:uint = (_data.readUnsignedByte() & 64) >> 6;\n\t\t\t_data.position--;\n\t\t\t\n\t\t\t\/\/ Packet ID (last 13 bits of UI16).\n\t\t\tvar pid:uint = _data.readUnsignedShort() & 8191;\n\t\t\t\/\/ Check for adaptation field.\n\t\t\ttodo -=2;\n\t\t\tvar atf:uint = (_data.readByte() & 48) >> 4;\n\t\t\ttodo --;\n\t\t\t\/\/ Read adaptation field if available.\n\t\t\tif(atf > 1) {\n\t\t\t\t\/\/ Length of adaptation field.\n\t\t\t\tvar len:uint = _data.readUnsignedByte();\n\t\t\t\ttodo--;\n\t\t\t\t\/\/ Random access indicator (keyframe).\n\t\t\t\t\/\/var rai:uint = data.readUnsignedByte() & 64;\n\t\t\t\t_data.position += len;\n\t\t\t\ttodo -= len;\n\t\t\t\t\/\/ Return if there's only adaptation field.\n\t\t\t\tif(atf == 2 || len == 183) {\n\t\t\t\t\t_data.position += todo;\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar pes:ByteArray = new ByteArray();\n\t\t\t\/\/ Parse the PES, split by Packet ID.\n\t\t\tswitch (pid) {\n\t\t\t\tcase _patId:\n\t\t\t\t\ttodo -= _readPAT();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _pmtId:\n\t\t\t\t\ttodo -= _readPMT();\n\t\t\t    if(_pmtParsed == false) {\n\t\t\t      _pmtParsed = true;\n\t\t\t    \/\/ if PMT was not parsed before, and some unknown packets have been skipped in between, \n\t\t\t    \/\/ rewind to beginning of the stream, it helps recovering bad segmented content\n\t\t\t    \/\/ in theory there should be no A\/V packets before PAT\/PMT)\n\t\t\t      if (_packetsBeforePMT) {\n\t\t\t        Log.txt(\"late PMT found, rewinding at beginning of TS\");\n\t\t\t        _data.position = 0;\n\t\t\t        return;\n\t\t\t      }\n\t\t      }\n\t\t\t\t\tbreak;\n\t\t\t\tcase _aacId:\n\t\t\t\tcase _mp3Id:\n\t\t\t\t\tif(stt) {\n\t\t\t\t\t\tpes.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t\t_audioPES.push(new PES(pes,true));\n\t\t\t\t\t} else if (_audioPES.length) {\n\t\t\t\t\t\t_audioPES[_audioPES.length-1].data.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tLog.txt(\"Discarding TS audio packet with id \"+pid);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase _avcId:\n\t\t\t\t\tif(stt) {\n\t\t\t\t\t\tpes.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t\t_videoPES.push(new PES(pes,false));\n\t\t\t\t\t} else if (_videoPES.length) {\n\t\t\t\t\t\t_videoPES[_videoPES.length-1].data.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tLog.txt(\"Discarding TS video packet with id \"+pid + \" bad TS segmentation ?\");\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase _sdtId:\n\t\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t_packetsBeforePMT=true;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\/\/ Jump to the next packet.\n\t\t\t_data.position += todo;\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read the Program Association Table. **\/\n\t\tprivate function _readPAT():Number {\n\t\t\t\/\/ Check the section length for a single PMT.\n\t\t\t_data.position += 3;\n\t\t\tif(_data.readUnsignedByte() > 13) {\n\t\t\t\tthrow new Error(\"Multiple PMT entries are not supported.\");\n\t\t\t}\n\t\t\t\/\/ Grab the PMT ID.\n\t\t\t_data.position += 7;\n\t\t\t_pmtId = _data.readUnsignedShort() & 8191;\n\t\t\treturn 13;\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read the Program Map Table. **\/\n\t\tprivate function _readPMT():Number {\n\t\t\t\/\/ Check the section length for a single PMT.\n\t\t\t_data.position += 3;\n\t\t\tvar len:uint = _data.readByte();\n\t\t\tvar read:uint = 13;\n\t\t\t_data.position += 8;\n\t\t\tvar pil:Number = _data.readByte();\n\t\t\t_data.position += pil;\n\t\t\tread += pil;\n\t\t\t\/\/ Loop through the streams in the PMT.\n\t\t\twhile(read < len) {\n\t\t\t\tvar typ:uint = _data.readByte();\n\t\t\t\tvar sid:uint = _data.readUnsignedShort() & 8191;\n\t\t\t\tif(typ == 0x0F) {\n\t\t\t\t\t_aacId = sid;\n\t\t\t\t} else if (typ == 0x1B) {\n\t\t\t\t\t_avcId = sid;\n\t\t\t\t} else if (typ == 0x03 || typ == 0x04) {\n\t\t\t\t\t_mp3Id = sid;\n\t\t\t\t}\n\t\t\t\t\/\/  descriptor loop length\n\t\t\t\t_data.position++;\n\t\t\t\tvar sel:uint = _data.readByte() & 0x3F;\n\t\t\t\t_data.position += sel;\n\t\t\t\tread += sel + 5;\n\t\t\t}\n\t\t\treturn len;\n\t\t};\n\t}\n}","subject":"add robustness to TS parsing when sync byte not found, look for it and resynchronize if possible","message":"add robustness to TS parsing\nwhen sync byte not found, look for it and resynchronize if possible\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"12904aaef23fa5f5df06b110648a9fcb47203796","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/CloseButtonView.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/CloseButtonView.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.Graphics;\n\timport flash.display.Shape;\n\timport flash.display.SimpleButton;\n\t\n\timport org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.html.Button;\n\timport org.apache.flex.html.TitleBar;\n\t\n    \/**\n     *  The CloseButtonView class is the view for\n     *  the down arrow button in a ScrollBar and other controls.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class CloseButtonView extends BeadViewBase implements IBeadView\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function CloseButtonView()\n\t\t{\n\t\t\tupView = new Shape();\n\t\t\tdownView = new Shape();\n\t\t\toverView = new Shape();\n\n\t\t\tdrawView(upView.graphics, 0xCCCCCC);\n\t\t\tdrawView(downView.graphics, 0x666666);\n\t\t\tdrawView(overView.graphics, 0x999999);\n\t\t}\n\t\t\n\t\tprivate function drawView(g:Graphics, bgColor:uint):void\n\t\t{\n\t\t\tg.beginFill(bgColor);\n\t\t\tg.drawRect(0, 0, 11, 11);\n\t\t\tg.endFill();\n\t\t}\n\t\t\n\t\tprivate var shape:Shape;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\tshape = new Shape();\n\t\t\tshape.graphics.beginFill(0xCCCCCC);\n\t\t\tshape.graphics.drawRect(0, 0, 11, 11);\n\t\t\tshape.graphics.endFill();\n\t\t\tSimpleButton(value).upState = upView;\n\t\t\tSimpleButton(value).downState = downView;\n\t\t\tSimpleButton(value).overState = overView;\n\t\t\tSimpleButton(value).hitTestState = shape;\n\t\t}\n\t\t\t\t\n\t\tprivate var upView:Shape;\n\t\tprivate var downView:Shape;\n\t\tprivate var overView:Shape;\n        \n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.Graphics;\n\timport flash.display.Shape;\n\timport flash.display.SimpleButton;\n\t\n\timport org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.html.Button;\n\timport org.apache.flex.html.TitleBar;\n\t\n    \/**\n     *  The CloseButtonView class is the view for\n     *  the down arrow button in a ScrollBar and other controls.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class CloseButtonView extends BeadViewBase implements IBeadView\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function CloseButtonView()\n\t\t{\n\t\t\tupView = new Shape();\n\t\t\tdownView = new Shape();\n\t\t\toverView = new Shape();\n\n\t\t\tdrawView(upView.graphics, 0xCCCCCC);\n\t\t\tdrawView(downView.graphics, 0x666666);\n\t\t\tdrawView(overView.graphics, 0x999999);\n\t\t}\n\t\t\n\t\tprivate function drawView(g:Graphics, bgColor:uint):void\n\t\t{\n\t\t\tg.beginFill(bgColor);\n\t\t\tg.drawRect(0, 0, 11, 11);\n\t\t\tg.endFill();\n            g.lineStyle(2);\n            g.moveTo(3,3);\n            g.lineTo(8,8);\n            g.moveTo(3,8);\n            g.lineTo(8,3);\n\t\t}\n\t\t\n\t\tprivate var shape:Shape;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\tshape = new Shape();\n\t\t\tshape.graphics.beginFill(0xCCCCCC);\n\t\t\tshape.graphics.drawRect(0, 0, 11, 11);\n\t\t\tshape.graphics.endFill();\n\t\t\tSimpleButton(value).upState = upView;\n\t\t\tSimpleButton(value).downState = downView;\n\t\t\tSimpleButton(value).overState = overView;\n\t\t\tSimpleButton(value).hitTestState = shape;\n\t\t}\n\t\t\t\t\n\t\tprivate var upView:Shape;\n\t\tprivate var downView:Shape;\n\t\tprivate var overView:Shape;\n        \n\t}\n}\n","subject":"add x to close button","message":"add x to close button\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"fa9a0e5558a4450669cb14c5fd40cc69bcebc4d7","old_file":"src\/as\/com\/threerings\/crowd\/data\/OccupantInfo.as","new_file":"src\/as\/com\/threerings\/crowd\/data\/OccupantInfo.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.crowd.data {\n\nimport flash.system.ApplicationDomain;\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Cloneable;\nimport com.threerings.util.Integer;\nimport com.threerings.util.Name;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.SimpleStreamableObject;\n\nimport com.threerings.presents.dobj.DSet_Entry;\n\nimport com.threerings.crowd.data.BodyObject;\n\n\/**\n * The occupant info object contains all of the information about an\n * occupant of a place that should be shared with other occupants of the\n * place. These objects are stored in the place object itself and are\n * updated when bodies enter and exit a place.\n *\n * <p> A system that builds upon the Crowd framework can extend this class to\n * include extra information about their occupants. They will need to provide a\n * derived {@link BodyObject} that creates and configures their occupant info\n * in {@link BodyObject#createOccupantInfo}.\n *\n * <p> Note also that this class implements {@link Cloneable} which means\n * that if derived classes add non-primitive attributes, they are\n * responsible for adding the code to clone those attributes when a clone\n * is requested.\n *\/\npublic class OccupantInfo extends SimpleStreamableObject\n    implements DSet_Entry, Cloneable\n{\n    \/** Constant value for {@link #status}. *\/\n    public static const ACTIVE :int = 0;\n\n    \/** Constant value for {@link #status}. *\/\n    public static const IDLE :int = 1;\n\n    \/** Constant value for {@link #status}. *\/\n    public static const DISCONNECTED :int = 2;\n\n    \/** Maps status codes to human readable strings. *\/\n    public static const X_STATUS :Array = [ \"active\", \"idle\", \"discon\" ];\n\n    \/** The body object id of this occupant (and our entry key). *\/\n    public var bodyOid :int;\n\n    \/** The username of this occupant. *\/\n    public var username :Name;\n\n    \/** The status of this occupant. *\/\n    public var status :int = ACTIVE;\n\n    \/**\n     * Constructs an occupant info record, optionally obtaining data from the\n     * supplied BodyObject.\n     *\/\n    public function OccupantInfo (body :BodyObject = null)\n    {\n        if (body != null) {\n            bodyOid = body.getOid();\n            username = body.getVisibleName();\n            status = body.status;\n        }\n    }\n\n    \/** Access to the body object id as an int. *\/\n    public function getBodyOid () :int\n    {\n        return bodyOid;\n    }\n\n    \/**\n     * Generates a cloned copy of this instance.\n     *\/\n    public function clone () :Object\n    {\n        var that :OccupantInfo =\n            ClassUtil.newInstance(this, ApplicationDomain.currentDomain) as OccupantInfo;\n        that.bodyOid = this.bodyOid;\n        that.username = this.username;\n        that.status = this.status;\n        return that;\n    }\n\n    \/\/ documentation inherited from interface DSet_Entry\n    public function getKey () :Object\n    {\n        return bodyOid;\n    }\n\n    \/\/ from interface Streamable\n    override public function readObject (ins :ObjectInputStream) :void\n    {\n        super.readObject(ins);\n        bodyOid = (ins.readField(Integer) as Integer).value;\n        username = (ins.readObject() as Name);\n        status = ins.readByte();\n    }\n\n    \/\/ from interface Streamable\n    override public function writeObject (out :ObjectOutputStream) :void\n    {\n        super.writeObject(out);\n        out.writeObject(new Integer(bodyOid));\n        out.writeObject(username);\n        out.writeByte(status);\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.crowd.data {\n\nimport flash.system.ApplicationDomain;\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Cloneable;\nimport com.threerings.util.Integer;\nimport com.threerings.util.Name;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.SimpleStreamableObject;\n\nimport com.threerings.presents.dobj.DSet_Entry;\n\nimport com.threerings.crowd.data.BodyObject;\n\n\/**\n * The occupant info object contains all of the information about an\n * occupant of a place that should be shared with other occupants of the\n * place. These objects are stored in the place object itself and are\n * updated when bodies enter and exit a place.\n *\n * <p> A system that builds upon the Crowd framework can extend this class to\n * include extra information about their occupants. They will need to provide a\n * derived {@link BodyObject} that creates and configures their occupant info\n * in {@link BodyObject#createOccupantInfo}.\n *\n * <p> Note also that this class implements {@link Cloneable} which means\n * that if derived classes add non-primitive attributes, they are\n * responsible for adding the code to clone those attributes when a clone\n * is requested.\n *\/\npublic class OccupantInfo extends SimpleStreamableObject\n    implements DSet_Entry, Cloneable\n{\n    \/** Constant value for {@link #status}. *\/\n    public static const ACTIVE :int = 0;\n\n    \/** Constant value for {@link #status}. *\/\n    public static const IDLE :int = 1;\n\n    \/** Constant value for {@link #status}. *\/\n    public static const DISCONNECTED :int = 2;\n\n    \/** Maps status codes to human readable strings. *\/\n    public static const X_STATUS :Array = [ \"active\", \"idle\", \"discon\" ];\n\n    \/** The body object id of this occupant (and our entry key). *\/\n    public var bodyOid :int;\n\n    \/** The username of this occupant. *\/\n    public var username :Name;\n\n    \/** The status of this occupant. *\/\n    public var status :int = ACTIVE;\n\n    \/**\n     * Constructs an occupant info record, optionally obtaining data from the\n     * supplied BodyObject.\n     *\/\n    public function OccupantInfo (body :BodyObject = null)\n    {\n        if (body != null) {\n            bodyOid = body.getOid();\n            username = body.getVisibleName();\n            status = body.status;\n        }\n    }\n\n    \/** Access to the body object id as an int. *\/\n    public function getBodyOid () :int\n    {\n        return bodyOid;\n    }\n\n    \/**\n     * Generates a cloned copy of this instance.\n     *\/\n    public function clone () :Object\n    {\n        var that :OccupantInfo =\n            ClassUtil.newInstance(this) as OccupantInfo;\n        that.bodyOid = this.bodyOid;\n        that.username = this.username;\n        that.status = this.status;\n        return that;\n    }\n\n    \/\/ documentation inherited from interface DSet_Entry\n    public function getKey () :Object\n    {\n        return bodyOid;\n    }\n\n    \/\/ from interface Streamable\n    override public function readObject (ins :ObjectInputStream) :void\n    {\n        super.readObject(ins);\n        bodyOid = (ins.readField(Integer) as Integer).value;\n        username = (ins.readObject() as Name);\n        status = ins.readByte();\n    }\n\n    \/\/ from interface Streamable\n    override public function writeObject (out :ObjectOutputStream) :void\n    {\n        super.writeObject(out);\n        out.writeObject(new Integer(bodyOid));\n        out.writeObject(username);\n        out.writeByte(status);\n    }\n}\n}\n","subject":"Revert this, I'll work it another way.","message":"Revert this, I'll work it another way.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5229 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"4ead6680813b946a03c7c2aae33da64e33f8eab0","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        private static const INIT_NONE                  : uint  = 0;\n        private static const INIT_LOCAL_TO_WORLD        : uint  = 1;\n        private static const INIT_WORLD_TO_LOCAL        : uint  = 2;\n        \n        private var _target\t\t\t\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t\t\t\t: Vector.<Matrix4x4>;\n        private var _initialized\t                    : Vector.<uint>;\n        private var _localToWorldTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0) : void\n        {\n            var numNodes \t\t\t: uint \t\t\t= _transforms.length;\n            var childrenOffset\t\t: uint\t\t\t= 1;\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n            \n            if (rootTransform._hasChanged || _initialized[nodeId] == INIT_NONE)\n            {\n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                rootTransform._hasChanged = false;\n                _initialized[nodeId] = INIT_LOCAL_TO_WORLD;\n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n            }\n            \n            for (; nodeId < numNodes; ++nodeId)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !_initialized[childId];\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        childLocalToWorld\n                        .copyFrom(childTransform)\n                            .append(localToWorld);\n                        \n                        childTransform._hasChanged = false;\n                        _initialized[childId] = INIT_LOCAL_TO_WORLD;\n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                    }\n                }\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged ||\n                    !_initialized[nodeId])\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _initialized = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root \t: ISceneNode \t\t\t= _target.root;\n            var nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId \t: uint \t\t\t\t\t= 0;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _initialized = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group \t: Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                _initialized[nodeId] = INIT_NONE;\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId : uint = _nodeToId[node];\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId                  : uint      = _nodeToId[node];\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            if (!(_initialized[nodeId] & INIT_WORLD_TO_LOCAL))\n            {\n                _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n            }\n            \n            return worldToLocalTransform;\n        }\n    }\n}","new_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        private static const INIT_NONE                  : uint  = 0;\n        private static const INIT_LOCAL_TO_WORLD        : uint  = 1;\n        private static const INIT_WORLD_TO_LOCAL        : uint  = 2;\n        \n        private var _target\t\t\t\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t\t\t\t: Vector.<Matrix4x4>;\n        private var _initialized\t                    : Vector.<uint>;\n        private var _localToWorldTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0) : void\n        {\n            var numNodes \t\t\t: uint \t\t\t= _transforms.length;\n            var childrenOffset\t\t: uint\t\t\t= 1;\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n            \n            if (rootTransform._hasChanged || _initialized[nodeId] == INIT_NONE)\n            {\n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                rootTransform._hasChanged = false;\n                _initialized[nodeId] = INIT_LOCAL_TO_WORLD;\n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n            }\n            \n            for (; nodeId < numNodes; ++nodeId)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !_initialized[childId];\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        childLocalToWorld\n                        .copyFrom(childTransform)\n                            .append(localToWorld);\n                        \n                        childTransform._hasChanged = false;\n                        _initialized[childId] = INIT_LOCAL_TO_WORLD;\n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                    }\n                }\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged ||\n                    !_initialized[nodeId])\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _initialized = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _initialized;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _initialized = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _initialized[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _initialized[nodeId] = INIT_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId : uint = _nodeToId[node];\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId                  : uint      = _nodeToId[node];\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            if (!(_initialized[nodeId] & INIT_WORLD_TO_LOCAL))\n            {\n                _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n            }\n            \n            return worldToLocalTransform;\n        }\n    }\n}","subject":"update TransformController.updateTransformsList() to use already init. matrices\/flags for nodes that where already part of the target (sub)scene tree","message":"update TransformController.updateTransformsList() to use already init. matrices\/flags for nodes that where already part of the target (sub)scene tree\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"8774963d90c02e17470ecf507e8dee0c7ef5152d","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.net.URLLoader;\n    import flash.net.URLLoaderDataFormat;\n    import flash.net.URLRequest;\n    import flash.net.URLRequestMethod;\n    import flash.net.URLVariables;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        private const RTMFP_URL:String = \"rtmfp:\/\/tor-facilitator.bamsoftware.com\";\n\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n\n        \/* Local Tor client to use in case of RTMFP connection. *\/\n        private const DEFAULT_LOCAL_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 10;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 1000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        \/* UI shown when debug is off. *\/\n        private var badge:Badge;\n\n        \/* Number of proxy pairs currently connected (up to\n           MAX_NUM_PROXY_PAIRS). *\/\n        private var num_proxy_pairs:int = 0;\n\n        private var fac_addr:Object;\n        \n        private var local_addr:Object;\n\n        public var rate_limit:RateLimit;\n\n        public function puts(s:String):void\n        {\n            if (output_text) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            badge = new Badge();\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            if (this.loaderInfo.parameters[\"debug\"] || this.loaderInfo.parameters[\"client\"]) {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            } else {\n                addChild(badge);\n            }\n\n            puts(\"Parameters loaded.\");\n\n            fac_addr = get_param_addr(\"facilitator\", DEFAULT_FACILITATOR_ADDR);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            local_addr = get_param_addr(\"local\", DEFAULT_LOCAL_TOR_CLIENT_ADDR);\n            if (!local_addr) {\n                puts(\"Error: Local spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            if (this.loaderInfo.parameters[\"client\"])\n                client_main();\n            else\n                proxy_main();\n        }\n\n        \/* Get an address structure from the given movie parameter, or the given\n           default. Returns null on error. *\/\n        private function get_param_addr(param:String, default_addr:Object):Object\n        {\n            var spec:String, addr:Object;\n\n            spec = this.loaderInfo.parameters[param];\n            if (spec)\n                return parse_addr_spec(spec);\n            else\n                return default_addr;\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function proxy_main():void\n        {\n            var fac_url:String;\n            var loader:URLLoader;\n\n            if (num_proxy_pairs >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            loader = new URLLoader();\n            \/* Get the x-www-form-urlencoded values. *\/\n            loader.dataFormat = URLLoaderDataFormat.VARIABLES;\n            loader.addEventListener(Event.COMPLETE, fac_complete);\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(new URLRequest(fac_url));\n        }\n\n        private function fac_complete(e:Event):void\n        {\n            var loader:URLLoader;\n            var client_spec:String;\n            var relay_spec:String;\n            var proxy_pair:Object;\n\n            setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n\n            loader = e.target as URLLoader;\n            client_spec = loader.data.client;\n            if (client_spec == \"\") {\n                puts(\"No clients.\");\n                return;\n            } else if (!client_spec) {\n                puts(\"Error: missing \\\"client\\\" in response.\");\n                return;\n            }\n            relay_spec = loader.data.relay;\n            if (!relay_spec) {\n                puts(\"Error: missing \\\"relay\\\" in response.\");\n                return;\n            }\n            puts(\"Facilitator: got client:\\\"\" + client_spec + \"\\\" \"\n                + \"relay:\\\"\" + relay_spec + \"\\\".\");\n\n            try {\n                proxy_pair = make_proxy_pair(client_spec, relay_spec);\n            } catch (e:ArgumentError) {\n                puts(\"Error: \" + e);\n                return;\n            }\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                num_proxy_pairs--;\n                badge.proxy_end();\n            });\n            proxy_pair.connect();\n\n            num_proxy_pairs++;\n            badge.proxy_begin();\n        }\n\n        private function client_main():void\n        {\n            var rs:RTMFPSocket;\n\n            rs = new RTMFPSocket(RTMFP_URL);\n            rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Got RTMFP id \" + rs.id);\n                register(rs);\n            });\n            rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, client_accept);\n\n            rs.listen();\n        }\n\n        private function client_accept(e:Event):void {\n            var rs:RTMFPSocket;\n            var s_t:Socket;\n            var proxy_pair:ProxyPair;\n\n            rs = e.target as RTMFPSocket;\n            s_t = new Socket();\n\n            puts(\"Got RTMFP connection from \" + rs.peer_id);\n\n            proxy_pair = new ProxyPair(this, rs, function ():void {\n                \/* Do nothing; already connected. *\/\n            }, s_t, function ():void {\n                s_t.connect(local_addr.host, local_addr.port);\n            });\n            proxy_pair.connect();\n        }\n\n        private function register(rs:RTMFPSocket):void {\n            var fac_url:String;\n            var loader:URLLoader;\n            var request:URLRequest;\n            var variables:URLVariables;\n\n            loader = new URLLoader();\n            loader.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Facilitator: registered.\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                rs.close();\n            });\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                rs.close();\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            request = new URLRequest(fac_url);\n            request.method = URLRequestMethod.POST;\n            request.data = new URLVariables;\n            request.data[\"client\"] = rs.id;\n\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(request);\n        }\n\n        private function make_proxy_pair(client_spec:String, relay_spec:String):ProxyPair\n        {\n            var proxy_pair:ProxyPair;\n            var addr_c:Object;\n            var addr_r:Object;\n            var s_c:*;\n            var s_r:Socket;\n\n            addr_r = swfcat.parse_addr_spec(relay_spec);\n            if (!addr_r)\n                throw new ArgumentError(\"Relay spec must be in the form \\\"host:port\\\".\");\n\n            addr_c = swfcat.parse_addr_spec(client_spec);\n            if (addr_c) {\n                s_c = new Socket();\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(addr_c.host, addr_c.port);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + addr_c.host + \":\" + addr_c.port + \",\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            if (client_spec.match(\/^[0-9A-Fa-f]{64}$\/)) {\n                s_c = new RTMFPSocket(RTMFP_URL);\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(client_spec);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + client_spec.substr(0, 4) + \"...,\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            throw new ArgumentError(\"Can't parse client spec \\\"\" + client_spec + \"\\\".\");\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\nimport flash.utils.getTimer;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.net.URLLoader;\n    import flash.net.URLLoaderDataFormat;\n    import flash.net.URLRequest;\n    import flash.net.URLRequestMethod;\n    import flash.net.URLVariables;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        private const RTMFP_URL:String = \"rtmfp:\/\/tor-facilitator.bamsoftware.com\";\n\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n\n        \/* Local Tor client to use in case of RTMFP connection. *\/\n        private const DEFAULT_LOCAL_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 10;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 1000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public static const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private static const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        \/* UI shown when debug is off. *\/\n        private var badge:Badge;\n\n        \/* Number of proxy pairs currently connected (up to\n           MAX_NUM_PROXY_PAIRS). *\/\n        private var num_proxy_pairs:int = 0;\n\n        private var fac_addr:Object;\n        \n        private var local_addr:Object;\n\n        public var rate_limit:RateLimit;\n\n        public function puts(s:String):void\n        {\n            if (output_text) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            badge = new Badge();\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            if (this.loaderInfo.parameters[\"debug\"] || this.loaderInfo.parameters[\"client\"]) {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            } else {\n                addChild(badge);\n            }\n\n            puts(\"Parameters loaded.\");\n\n            fac_addr = get_param_addr(\"facilitator\", DEFAULT_FACILITATOR_ADDR);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            local_addr = get_param_addr(\"local\", DEFAULT_LOCAL_TOR_CLIENT_ADDR);\n            if (!local_addr) {\n                puts(\"Error: Local spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            if (this.loaderInfo.parameters[\"client\"])\n                client_main();\n            else\n                proxy_main();\n        }\n\n        \/* Get an address structure from the given movie parameter, or the given\n           default. Returns null on error. *\/\n        private function get_param_addr(param:String, default_addr:Object):Object\n        {\n            var spec:String;\n\n            spec = this.loaderInfo.parameters[param];\n            if (spec)\n                return parse_addr_spec(spec);\n            else\n                return default_addr;\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function proxy_main():void\n        {\n            var fac_url:String;\n            var loader:URLLoader;\n\n            if (num_proxy_pairs >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            loader = new URLLoader();\n            \/* Get the x-www-form-urlencoded values. *\/\n            loader.dataFormat = URLLoaderDataFormat.VARIABLES;\n            loader.addEventListener(Event.COMPLETE, fac_complete);\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(new URLRequest(fac_url));\n        }\n\n        private function fac_complete(e:Event):void\n        {\n            var loader:URLLoader;\n            var client_spec:String;\n            var relay_spec:String;\n            var proxy_pair:Object;\n\n            setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n\n            loader = e.target as URLLoader;\n            client_spec = loader.data.client;\n            if (client_spec == \"\") {\n                puts(\"No clients.\");\n                return;\n            } else if (!client_spec) {\n                puts(\"Error: missing \\\"client\\\" in response.\");\n                return;\n            }\n            relay_spec = loader.data.relay;\n            if (!relay_spec) {\n                puts(\"Error: missing \\\"relay\\\" in response.\");\n                return;\n            }\n            puts(\"Facilitator: got client:\\\"\" + client_spec + \"\\\" \"\n                + \"relay:\\\"\" + relay_spec + \"\\\".\");\n\n            try {\n                proxy_pair = make_proxy_pair(client_spec, relay_spec);\n            } catch (e:ArgumentError) {\n                puts(\"Error: \" + e);\n                return;\n            }\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                num_proxy_pairs--;\n                badge.proxy_end();\n            });\n            proxy_pair.connect();\n\n            num_proxy_pairs++;\n            badge.proxy_begin();\n        }\n\n        private function client_main():void\n        {\n            var rs:RTMFPSocket;\n\n            rs = new RTMFPSocket(RTMFP_URL);\n            rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Got RTMFP id \" + rs.id);\n                register(rs);\n            });\n            rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, client_accept);\n\n            rs.listen();\n        }\n\n        private function client_accept(e:Event):void {\n            var rs:RTMFPSocket;\n            var s_t:Socket;\n            var proxy_pair:ProxyPair;\n\n            rs = e.target as RTMFPSocket;\n            s_t = new Socket();\n\n            puts(\"Got RTMFP connection from \" + rs.peer_id);\n\n            proxy_pair = new ProxyPair(this, rs, function ():void {\n                \/* Do nothing; already connected. *\/\n            }, s_t, function ():void {\n                s_t.connect(local_addr.host, local_addr.port);\n            });\n            proxy_pair.connect();\n        }\n\n        private function register(rs:RTMFPSocket):void {\n            var fac_url:String;\n            var loader:URLLoader;\n            var request:URLRequest;\n\n            loader = new URLLoader();\n            loader.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Facilitator: registered.\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                rs.close();\n            });\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                rs.close();\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            request = new URLRequest(fac_url);\n            request.method = URLRequestMethod.POST;\n            request.data = new URLVariables();\n            request.data[\"client\"] = rs.id;\n\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(request);\n        }\n\n        private function make_proxy_pair(client_spec:String, relay_spec:String):ProxyPair\n        {\n            var proxy_pair:ProxyPair;\n            var addr_c:Object;\n            var addr_r:Object;\n            var s_c:*;\n            var s_r:Socket;\n\n            addr_r = swfcat.parse_addr_spec(relay_spec);\n            if (!addr_r)\n                throw new ArgumentError(\"Relay spec must be in the form \\\"host:port\\\".\");\n\n            addr_c = swfcat.parse_addr_spec(client_spec);\n            if (addr_c) {\n                s_c = new Socket();\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(addr_c.host, addr_c.port);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + addr_c.host + \":\" + addr_c.port + \",\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            if (client_spec.match(\/^[0-9A-Fa-f]{64}$\/)) {\n                s_c = new RTMFPSocket(RTMFP_URL);\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(client_spec);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + client_spec.substr(0, 4) + \"...,\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            throw new ArgumentError(\"Can't parse client spec \\\"\" + client_spec + \"\\\".\");\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\nimport flash.utils.getTimer;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","subject":"Make some changes suggested by flex-pmd.","message":"Make some changes suggested by flex-pmd.\n","lang":"ActionScript","license":"mit","repos":"infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy"}
{"commit":"e52dcf8b3b824f4acb3c19b1e0382b7eba7532ca","old_file":"src\/org\/mangui\/hls\/loader\/LevelLoader.as","new_file":"src\/org\/mangui\/hls\/loader\/LevelLoader.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.loader {\n    import flash.events.ErrorEvent;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.URLLoader;\n    import flash.net.URLRequest;\n    import flash.utils.clearTimeout;\n    import flash.utils.getTimer;\n    import flash.utils.setTimeout;\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.constant.HLSTypes;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.playlist.DataUri;\n    import org.mangui.hls.playlist.Manifest;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    public class LevelLoader {\n        \/** Reference to the hls framework controller. **\/\n        private var _hls : HLS;\n        \/** levels vector. **\/\n        private var _levels : Vector.<Level>;\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader : URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url : String;\n        \/** are all playlists filled ? **\/\n        private var _canStart : Boolean;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID : uint;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type : String;\n        \/** last reload manifest time **\/\n        private var _reloadPlaylistTimer : uint;\n        \/** current load level **\/\n        private var _loadLevel : int;\n        \/** reference to manifest being loaded **\/\n        private var _manifestLoading : Manifest;\n        \/** is this loader closed **\/\n        private var _closed : Boolean = false;\n        \/* playlist retry timeout *\/\n        private var _retryTimeout : Number;\n        private var _retryCount : int;\n        \/* alt audio tracks *\/\n        private var _altAudioTracks : Vector.<AltAudioTrack>;\n        \/* manifest load metrics *\/\n        private var _metrics : HLSLoadMetrics;\n\n        \/** Setup the loader. **\/\n        public function LevelLoader(hls : HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levels = new Vector.<Level>();\n        };\n\n        public function dispose() : void {\n            _close();\n            if(_urlloader) {\n                _urlloader.removeEventListener(Event.COMPLETE, _loadCompleteHandler);\n                _urlloader.removeEventListener(ProgressEvent.PROGRESS, _loadProgressHandler);\n                _urlloader.removeEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n                _urlloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n                _urlloader = null;\n            }\n            _hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        }\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event : ErrorEvent) : void {\n            var txt : String;\n            var code : int;\n            if (event is SecurityErrorEvent) {\n                code = HLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR;\n                txt = \"Cannot load M3U8: crossdomain access denied:\" + event.text;\n            } else if (event is IOErrorEvent && _levels.length && (HLSSettings.manifestLoadMaxRetry == -1 || _retryCount < HLSSettings.manifestLoadMaxRetry)) {\n                CONFIG::LOGGING {\n                    Log.warn(\"I\/O Error while trying to load Playlist, retry in \" + _retryTimeout + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, _retryTimeout);\n                \/* exponential increase of retry timeout, capped to manifestLoadMaxRetryTimeout *\/\n                _retryTimeout = Math.min(HLSSettings.manifestLoadMaxRetryTimeout, 2 * _retryTimeout);\n                _retryCount++;\n                return;\n            } else {\n                code = HLSError.MANIFEST_LOADING_IO_ERROR;\n                txt = \"Cannot load M3U8: \" + event.text;\n            }\n            var hlsError : HLSError = new HLSError(code, _url, txt);\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n        };\n\n        \/** Return the current manifest. **\/\n        public function get levels() : Vector.<Level> {\n            return _levels;\n        };\n\n        \/** Return the stream type. **\/\n        public function get type() : String {\n            return _type;\n        };\n\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _altAudioTracks;\n        }\n\n        \/** Load the manifest file. **\/\n        public function load(url : String) : void {\n            if(!_urlloader) {\n                \/\/_urlloader = new URLLoader();\n                var urlLoaderClass : Class = _hls.URLloader as Class;\n                _urlloader = (new urlLoaderClass()) as URLLoader;\n                _urlloader.addEventListener(Event.COMPLETE, _loadCompleteHandler);\n                _urlloader.addEventListener(ProgressEvent.PROGRESS, _loadProgressHandler);\n                _urlloader.addEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n                _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n            }\n            _close();\n            _closed = false;\n            _url = url;\n            _levels = new Vector.<Level>();\n            _canStart = false;\n            _reloadPlaylistTimer = getTimer();\n            _retryTimeout = 1000;\n            _retryCount = 0;\n            _altAudioTracks = null;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADING, url));\n            _metrics = new HLSLoadMetrics(HLSLoaderTypes.MANIFEST);\n            _metrics.loading_request_time = getTimer();\n            if (DataUri.isDataUri(url)) {\n                CONFIG::LOGGING {\n                    Log.debug(\"Identified main manifest <\" + url + \"> as a data URI.\");\n                }\n                _metrics.loading_begin_time = getTimer();\n                var data : String = new DataUri(url).extractData();\n                _metrics.loading_end_time = getTimer();\n                _parseManifest(data || \"\");\n            } else {\n                _urlloader.load(new URLRequest(url));\n            }\n        };\n\n        \/** loading progress handler, use to determine loading latency **\/\n        private function _loadProgressHandler(event : Event) : void {\n            if(_metrics.loading_begin_time == 0) {\n                _metrics.loading_begin_time = getTimer();\n            }\n        };\n\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loadCompleteHandler(event : Event) : void {\n             _metrics.loading_end_time = getTimer();\n            \/\/ successful loading, reset retry counter\n            _retryTimeout = 1000;\n            _retryCount = 0;\n            _parseManifest(String(_urlloader.data));\n        };\n\n        \/** parse a playlist **\/\n        private function _parseLevelPlaylist(string : String, url : String, level : int, metrics : HLSLoadMetrics) : void {\n            if (string != null && string.length != 0) {\n                \/\/ successful loading, reset retry counter\n                _retryTimeout = 1000;\n                _retryCount = 0;\n                CONFIG::LOGGING {\n                    Log.debug(\"level \" + level + \" playlist:\\n\" + string);\n                }\n                var frags : Vector.<Fragment> = Manifest.getFragments(string, url, level);\n                \/\/ set fragment and update sequence number range\n                _levels[level].updateFragments(frags);\n                _levels[level].targetduration = Manifest.getTargetDuration(string);\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYLIST_DURATION_UPDATED, _levels[level].duration));\n            }\n\n            \/\/ Check whether the stream is live or not finished yet\n            if (Manifest.hasEndlist(string)) {\n                _type = HLSTypes.VOD;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_ENDLIST, level));\n            } else {\n                _type = HLSTypes.LIVE;\n                \/* in order to determine playlist reload timer,\n                    check playback position against playlist duration.\n                    if we are near the edge of a live playlist, reload playlist quickly\n                    to discover quicker new fragments and avoid buffer starvation.\n                *\/\n                var _reloadInterval : Number = 1000*Math.min((_levels[level].duration - _hls.position)\/2,_levels[level].averageduration);\n                \/\/ avoid spamming the server if we are at the edge ... wait 500ms between 2 reload at least\n                var timeout : Number = Math.max(500, _reloadPlaylistTimer + _reloadInterval - getTimer());\n                CONFIG::LOGGING {\n                    Log.debug(\"Level \" + level + \" Live Playlist parsing finished: reload in \" + timeout.toFixed(0) + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, timeout);\n            }\n            if (!_canStart) {\n                _canStart = (_levels[level].fragments.length > 0);\n                if (_canStart) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"first level filled with at least 1 fragment, notify event\");\n                    }\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADED, _levels, _metrics));\n                }\n            }\n            metrics.id  = _levels[level].start_seqnum;\n            metrics.id2 = _levels[level].end_seqnum;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADED, metrics));\n            _manifestLoading = null;\n        };\n\n        \/** Parse First Level Playlist **\/\n        private function _parseManifest(string : String) : void {\n            var hlsError : HLSError;\n            \/\/ Check for M3U8 playlist or manifest.\n            if (string.indexOf(Manifest.HEADER) == 0) {\n                \/\/ 1 level playlist, create unique level and parse playlist\n                if (string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level : Level = new Level();\n                    level.url = _url;\n                    _levels.push(level);\n                    _metrics.parsing_end_time = getTimer();\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, 0));\n                    CONFIG::LOGGING {\n                        Log.debug(\"1 Level Playlist, load it\");\n                    }\n                    _loadLevel = 0;\n                    _metrics.type = HLSLoaderTypes.LEVEL_MAIN;\n                    _parseLevelPlaylist(string, _url, 0,_metrics);\n                } else if (string.indexOf(Manifest.LEVEL) > 0) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"adaptive playlist:\\n\" + string);\n                    }\n                    \/\/ adaptative playlist, extract levels from playlist, get them and parse them\n                    _levels = Manifest.extractLevels(string, _url);\n\n                    var levelsLength : int = _levels.length;\n                    if (levelsLength == 0) {\n                        hlsError = new HLSError(HLSError.MANIFEST_PARSING_ERROR, _url, \"No level found in Manifest\");\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n                    }\n                    _metrics.parsing_end_time = getTimer();\n                    _loadLevel = -1;\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    if (string.indexOf(Manifest.ALTERNATE_AUDIO) > 0) {\n                        CONFIG::LOGGING {\n                            Log.debug(\"alternate audio level found\");\n                        }\n                        \/\/ parse alternate audio tracks\n                        _altAudioTracks = Manifest.extractAltAudioTracks(string, _url);\n                        CONFIG::LOGGING {\n                            if (_altAudioTracks.length > 0) {\n                                Log.debug(_altAudioTracks.length + \" alternate audio tracks found\");\n                            }\n                        }\n                    }\n                } else {\n                    \/\/ manifest start with correct header, but it does not contain any fragment or level info ...\n                    hlsError = new HLSError(HLSError.MANIFEST_PARSING_ERROR, _url, \"empty Manifest\");\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n                }\n            } else {\n                hlsError = new HLSError(HLSError.MANIFEST_PARSING_ERROR, _url, \"Manifest is not a valid M3U8 file\");\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n            }\n        };\n\n        \/** load\/reload active M3U8 playlist **\/\n        private function _loadActiveLevelPlaylist() : void {\n            if (_closed) {\n                return;\n            }\n            _reloadPlaylistTimer = getTimer();\n            \/\/ load active M3U8 playlist only\n            _manifestLoading = new Manifest();\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, _loadLevel));\n            _manifestLoading.loadPlaylist(_hls,_levels[_loadLevel].url, _parseLevelPlaylist, _errorHandler, _loadLevel, _type, HLSSettings.flushLiveURLCache);\n        };\n\n        \/** When level switch occurs, assess the need of (re)loading new level playlist **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            if (_loadLevel != event.level) {\n                _loadLevel = event.level;\n                CONFIG::LOGGING {\n                    Log.debug(\"switch to level \" + _loadLevel);\n                }\n                if (_type == HLSTypes.LIVE || _levels[_loadLevel].fragments.length == 0) {\n                    _closed = false;\n                    CONFIG::LOGGING {\n                        Log.debug(\"(re)load Playlist\");\n                    }\n                    if(_manifestLoading) {\n                       _manifestLoading.close();\n                       _manifestLoading = null;\n                    }\n                    clearTimeout(_timeoutID);\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, 0);\n                }\n            }\n        };\n\n        private function _close() : void {\n            CONFIG::LOGGING {\n                Log.debug(\"cancel any manifest load in progress\");\n            }\n            _closed = true;\n            clearTimeout(_timeoutID);\n            try {\n                _urlloader.close();\n                if (_manifestLoading) {\n                    _manifestLoading.close();\n                }\n            } catch(e : Error) {\n            }\n        }\n\n        \/** When the framework idles out, stop reloading manifest **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            if (event.state == HLSPlayStates.IDLE) {\n                _close();\n            }\n        };\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.loader {\n    import flash.events.ErrorEvent;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.URLLoader;\n    import flash.net.URLRequest;\n    import flash.utils.clearTimeout;\n    import flash.utils.getTimer;\n    import flash.utils.setTimeout;\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.constant.HLSTypes;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.playlist.DataUri;\n    import org.mangui.hls.playlist.Manifest;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    public class LevelLoader {\n        \/** Reference to the hls framework controller. **\/\n        private var _hls : HLS;\n        \/** levels vector. **\/\n        private var _levels : Vector.<Level>;\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader : URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url : String;\n        \/** are all playlists filled ? **\/\n        private var _canStart : Boolean;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID : uint;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type : String;\n        \/** last reload manifest time **\/\n        private var _reloadPlaylistTimer : uint;\n        \/** current load level **\/\n        private var _loadLevel : int;\n        \/** reference to manifest being loaded **\/\n        private var _manifestLoading : Manifest;\n        \/** is this loader closed **\/\n        private var _closed : Boolean = false;\n        \/* playlist retry timeout *\/\n        private var _retryTimeout : Number;\n        private var _retryCount : int;\n        \/* alt audio tracks *\/\n        private var _altAudioTracks : Vector.<AltAudioTrack>;\n        \/* manifest load metrics *\/\n        private var _metrics : HLSLoadMetrics;\n\n        \/** Setup the loader. **\/\n        public function LevelLoader(hls : HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levels = new Vector.<Level>();\n        };\n\n        public function dispose() : void {\n            _close();\n            if(_urlloader) {\n                _urlloader.removeEventListener(Event.COMPLETE, _loadCompleteHandler);\n                _urlloader.removeEventListener(ProgressEvent.PROGRESS, _loadProgressHandler);\n                _urlloader.removeEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n                _urlloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n                _urlloader = null;\n            }\n            _hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        }\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event : ErrorEvent) : void {\n            var txt : String;\n            var code : int;\n            if (event is SecurityErrorEvent) {\n                code = HLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR;\n                txt = \"Cannot load M3U8: crossdomain access denied:\" + event.text;\n            } else if (event is IOErrorEvent && _levels.length && (HLSSettings.manifestLoadMaxRetry == -1 || _retryCount < HLSSettings.manifestLoadMaxRetry)) {\n                CONFIG::LOGGING {\n                    Log.warn(\"I\/O Error while trying to load Playlist, retry in \" + _retryTimeout + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, _retryTimeout);\n                \/* exponential increase of retry timeout, capped to manifestLoadMaxRetryTimeout *\/\n                _retryTimeout = Math.min(HLSSettings.manifestLoadMaxRetryTimeout, 2 * _retryTimeout);\n                _retryCount++;\n                return;\n            } else {\n                code = HLSError.MANIFEST_LOADING_IO_ERROR;\n                txt = \"Cannot load M3U8: \" + event.text;\n            }\n            var hlsError : HLSError = new HLSError(code, _url, txt);\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n        };\n\n        \/** Return the current manifest. **\/\n        public function get levels() : Vector.<Level> {\n            return _levels;\n        };\n\n        \/** Return the stream type. **\/\n        public function get type() : String {\n            return _type;\n        };\n\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _altAudioTracks;\n        }\n\n        \/** Load the manifest file. **\/\n        public function load(url : String) : void {\n            if(!_urlloader) {\n                \/\/_urlloader = new URLLoader();\n                var urlLoaderClass : Class = _hls.URLloader as Class;\n                _urlloader = (new urlLoaderClass()) as URLLoader;\n                _urlloader.addEventListener(Event.COMPLETE, _loadCompleteHandler);\n                _urlloader.addEventListener(ProgressEvent.PROGRESS, _loadProgressHandler);\n                _urlloader.addEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n                _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n            }\n            _close();\n            _closed = false;\n            _url = url;\n            _levels = new Vector.<Level>();\n            _canStart = false;\n            _reloadPlaylistTimer = getTimer();\n            _retryTimeout = 1000;\n            _retryCount = 0;\n            _altAudioTracks = null;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADING, url));\n            _metrics = new HLSLoadMetrics(HLSLoaderTypes.MANIFEST);\n            _metrics.loading_request_time = getTimer();\n            if (DataUri.isDataUri(url)) {\n                CONFIG::LOGGING {\n                    Log.debug(\"Identified main manifest <\" + url + \"> as a data URI.\");\n                }\n                _metrics.loading_begin_time = getTimer();\n                var data : String = new DataUri(url).extractData();\n                _metrics.loading_end_time = getTimer();\n                _parseManifest(data || \"\");\n            } else {\n                _urlloader.load(new URLRequest(url));\n            }\n        };\n\n        \/** loading progress handler, use to determine loading latency **\/\n        private function _loadProgressHandler(event : Event) : void {\n            if(_metrics.loading_begin_time == 0) {\n                _metrics.loading_begin_time = getTimer();\n            }\n        };\n\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loadCompleteHandler(event : Event) : void {\n             _metrics.loading_end_time = getTimer();\n            \/\/ successful loading, reset retry counter\n            _retryTimeout = 1000;\n            _retryCount = 0;\n            _parseManifest(String(_urlloader.data));\n        };\n\n        \/** parse a playlist **\/\n        private function _parseLevelPlaylist(string : String, url : String, level : int, metrics : HLSLoadMetrics) : void {\n            if (string != null && string.length != 0) {\n                \/\/ successful loading, reset retry counter\n                _retryTimeout = 1000;\n                _retryCount = 0;\n                CONFIG::LOGGING {\n                    Log.debug(\"level \" + level + \" playlist:\\n\" + string);\n                }\n                var frags : Vector.<Fragment> = Manifest.getFragments(string, url, level);\n                \/\/ set fragment and update sequence number range\n                _levels[level].updateFragments(frags);\n                _levels[level].targetduration = Manifest.getTargetDuration(string);\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYLIST_DURATION_UPDATED, _levels[level].duration));\n            }\n\n            \/\/ Check whether the stream is live or not finished yet\n            if (Manifest.hasEndlist(string)) {\n                _type = HLSTypes.VOD;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_ENDLIST, level));\n            } else {\n                _type = HLSTypes.LIVE;\n                \/* in order to determine playlist reload timer,\n                    check playback position against playlist duration.\n                    if we are near the edge of a live playlist, reload playlist quickly\n                    to discover quicker new fragments and avoid buffer starvation.\n                *\/\n                var _reloadInterval : Number = 1000*Math.min((_levels[level].duration - _hls.position)\/2,_levels[level].averageduration);\n                \/\/ avoid spamming the server if we are at the edge ... wait 500ms between 2 reload at least\n                var timeout : Number = Math.max(500, _reloadPlaylistTimer + _reloadInterval - getTimer());\n                CONFIG::LOGGING {\n                    Log.debug(\"Level \" + level + \" Live Playlist parsing finished: reload in \" + timeout.toFixed(0) + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, timeout);\n            }\n            if (!_canStart) {\n                _canStart = (_levels[level].fragments.length > 0);\n                if (_canStart) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"first level filled with at least 1 fragment, notify event\");\n                    }\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADED, _levels, _metrics));\n                }\n            }\n            metrics.id  = _levels[level].start_seqnum;\n            metrics.id2 = _levels[level].end_seqnum;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADED, metrics));\n            _manifestLoading = null;\n        };\n\n        \/** Parse First Level Playlist **\/\n        private function _parseManifest(string : String) : void {\n            var errorTxt : String = null;\n            \/\/ Check for M3U8 playlist or manifest.\n            if (string.indexOf(Manifest.HEADER) == 0) {\n                \/\/ 1 level playlist, create unique level and parse playlist\n                if (string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level : Level = new Level();\n                    level.url = _url;\n                    _levels.push(level);\n                    _metrics.parsing_end_time = getTimer();\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, 0));\n                    CONFIG::LOGGING {\n                        Log.debug(\"1 Level Playlist, load it\");\n                    }\n                    _loadLevel = 0;\n                    _metrics.type = HLSLoaderTypes.LEVEL_MAIN;\n                    _parseLevelPlaylist(string, _url, 0,_metrics);\n                } else if (string.indexOf(Manifest.LEVEL) > 0) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"adaptive playlist:\\n\" + string);\n                    }\n                    \/\/ adaptative playlist, extract levels from playlist, get them and parse them\n                    _levels = Manifest.extractLevels(string, _url);\n                    if (_levels.length) {\n                        _metrics.parsing_end_time = getTimer();\n                        _loadLevel = -1;\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                        if (string.indexOf(Manifest.ALTERNATE_AUDIO) > 0) {\n                            CONFIG::LOGGING {\n                                Log.debug(\"alternate audio level found\");\n                            }\n                            \/\/ parse alternate audio tracks\n                            _altAudioTracks = Manifest.extractAltAudioTracks(string, _url);\n                            CONFIG::LOGGING {\n                                if (_altAudioTracks.length > 0) {\n                                    Log.debug(_altAudioTracks.length + \" alternate audio tracks found\");\n                                }\n                            }\n                        }\n                    } else {\n                        errorTxt = \"No level found in Manifest\";\n                    }\n                } else {\n                    \/\/ manifest start with correct header, but it does not contain any fragment or level info ...\n                    errorTxt = \"empty Manifest\";\n                }\n            } else {\n                errorTxt = \"Manifest is not a valid M3U8 file\";\n            }\n            if(errorTxt) {\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, new HLSError(HLSError.MANIFEST_PARSING_ERROR, _url, errorTxt)));\n            }\n        };\n\n        \/** load\/reload active M3U8 playlist **\/\n        private function _loadActiveLevelPlaylist() : void {\n            if (_closed) {\n                return;\n            }\n            _reloadPlaylistTimer = getTimer();\n            \/\/ load active M3U8 playlist only\n            _manifestLoading = new Manifest();\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, _loadLevel));\n            _manifestLoading.loadPlaylist(_hls,_levels[_loadLevel].url, _parseLevelPlaylist, _errorHandler, _loadLevel, _type, HLSSettings.flushLiveURLCache);\n        };\n\n        \/** When level switch occurs, assess the need of (re)loading new level playlist **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            if (_loadLevel != event.level) {\n                _loadLevel = event.level;\n                CONFIG::LOGGING {\n                    Log.debug(\"switch to level \" + _loadLevel);\n                }\n                if (_type == HLSTypes.LIVE || _levels[_loadLevel].fragments.length == 0) {\n                    _closed = false;\n                    CONFIG::LOGGING {\n                        Log.debug(\"(re)load Playlist\");\n                    }\n                    if(_manifestLoading) {\n                       _manifestLoading.close();\n                       _manifestLoading = null;\n                    }\n                    clearTimeout(_timeoutID);\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, 0);\n                }\n            }\n        };\n\n        private function _close() : void {\n            CONFIG::LOGGING {\n                Log.debug(\"cancel any manifest load in progress\");\n            }\n            _closed = true;\n            clearTimeout(_timeoutID);\n            try {\n                _urlloader.close();\n                if (_manifestLoading) {\n                    _manifestLoading.close();\n                }\n            } catch(e : Error) {\n            }\n        }\n\n        \/** When the framework idles out, stop reloading manifest **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            if (event.state == HLSPlayStates.IDLE) {\n                _close();\n            }\n        };\n    }\n}\n","subject":"optimize manifest parsing error handling","message":"optimize manifest parsing error handling\n","lang":"ActionScript","license":"mpl-2.0","repos":"vidible\/vdb-flashls,jlacivita\/flashls,hola\/flashls,NicolasSiver\/flashls,jlacivita\/flashls,Boxie5\/flashls,vidible\/vdb-flashls,loungelogic\/flashls,loungelogic\/flashls,aevange\/flashls,aevange\/flashls,hola\/flashls,fixedmachine\/flashls,mangui\/flashls,neilrackett\/flashls,neilrackett\/flashls,thdtjsdn\/flashls,Boxie5\/flashls,JulianPena\/flashls,Peer5\/flashls,aevange\/flashls,aevange\/flashls,Peer5\/flashls,tedconf\/flashls,JulianPena\/flashls,Peer5\/flashls,Corey600\/flashls,fixedmachine\/flashls,clappr\/flashls,clappr\/flashls,codex-corp\/flashls,NicolasSiver\/flashls,Peer5\/flashls,tedconf\/flashls,mangui\/flashls,thdtjsdn\/flashls,Corey600\/flashls,dighan\/flashls,dighan\/flashls,codex-corp\/flashls"}
{"commit":"1ed3e20ab6ab546984df4d7eeb71ea56cf25bd3a","old_file":"frameworks\/projects\/HTML\/asjs\/src\/org\/apache\/flex\/html\/beads\/layouts\/FlexibleFirstChildHorizontalLayout.as","new_file":"frameworks\/projects\/HTML\/asjs\/src\/org\/apache\/flex\/html\/beads\/layouts\/FlexibleFirstChildHorizontalLayout.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.ILayoutChild;\n    import org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IParent;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.IViewport;\n\timport org.apache.flex.core.IViewportModel;\n\timport org.apache.flex.html.supportClasses.Viewport;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The FlexibleFirstChildHorizontalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  horizontally in one row, separating them according to\n     *  CSS layout rules for margin and padding styles. But it\n     *  will size the first child to take up as much or little\n     *  room as possible.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class FlexibleFirstChildHorizontalLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function FlexibleFirstChildHorizontalLayout()\n\t\t{\n\t\t}\n\t\t\n        \/\/ the strand\/host container is also an ILayoutChild because\n        \/\/ can have its size dictated by the host's parent which is\n        \/\/ important to know for layout optimization\n        private var host:ILayoutChild;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n            host = value as ILayoutChild;\n\t\t}\n\t\t\n\t\tprivate var _viewportModel:IViewportModel;\n\t\t\n\t\t\/**\n\t\t *  The data that describes the viewport used by this layout.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get viewportModel():IViewportModel\n\t\t{\n\t\t\treturn _viewportModel;\n\t\t}\n\t\tpublic function set viewportModel(value:IViewportModel):void\n\t\t{\n\t\t\t_viewportModel = value;\n\t\t}\n\t\n        private var _maxWidth:Number;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#maxWidth\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get maxWidth():Number\n        {\n            return _maxWidth;\n        }\n        \n        \/**\n         *  @private \n         *\/\n        public function set maxWidth(value:Number):void\n        {\n            _maxWidth = value;\n        }\n        \n        private var _maxHeight:Number;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#maxHeight\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get maxHeight():Number\n        {\n            return _maxHeight;\n        }\n        \n        \/**\n         *  @private \n         *\/\n        public function set maxHeight(value:Number):void\n        {\n            _maxHeight = value;\n        }\n        \n        \/**\n         * @copy org.apache.flex.core.IBeadLayout#layout\n         *\/\n\t\tpublic function layout():Boolean\n\t\t{\n\t\t\tvar layoutParent:ILayoutParent = host.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParent = layoutParent.contentView;\n            var hostSizedToContent:Boolean = host.isHeightSizedToContent();\n\t\t\t\n\t\t\t\/\/ this layout will use and modify the IViewportMode\n\t\t\tvar viewport:IViewport = host.getBeadByType(IViewport) as IViewport;\n\t\t\tif (viewport) viewportModel = viewport.model;\n\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tmaxHeight = 0;\n\t\t\tvar verticalMargins:Array = [];\n\t\t\t\n            var xx:Number = layoutParent.resizableView.width;\n            if (isNaN(xx) || xx <= 0)\n                return true;\n            var padding:Object = determinePadding();\n            \/\/ some browsers don't like it when you go all the way to the right edge.\n            xx -= padding.paddingLeft + padding.paddingRight + 1;\n            \n            for (var i:int = n - 1; i >= 0; i--)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n\t\t\t\tif (margin is Array)\n\t\t\t\t{\n\t\t\t\t\tif (margin.length == 1)\n\t\t\t\t\t\tmarginLeft = marginTop = marginRight = marginBottom = margin[0];\n\t\t\t\t\telse if (margin.length <= 3)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = marginRight = margin[1];\n\t\t\t\t\t\tmarginTop = marginBottom = margin[0];\n\t\t\t\t\t}\n\t\t\t\t\telse if (margin.length == 4)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = margin[3];\n\t\t\t\t\t\tmarginBottom = margin[2];\n\t\t\t\t\t\tmarginRight = margin[1];\n\t\t\t\t\t\tmarginTop = margin[0];\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (margin == null)\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n\t\t\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n\t\t\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n\t\t\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = marginTop = marginBottom = marginRight = margin;\n\t\t\t\t}\n\t\t\t\tvar ml:Number;\n\t\t\t\tvar mr:Number;\n\t\t\t\tvar mt:Number;\n\t\t\t\tvar mb:Number;\n\t\t\t\tvar lastmr:Number;\n\t\t\t\tmt = Number(marginTop);\n\t\t\t\tif (isNaN(mt))\n\t\t\t\t\tmt = 0;\n\t\t\t\tmb = Number(marginBottom);\n\t\t\t\tif (isNaN(mb))\n\t\t\t\t\tmb = 0;\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t\tml = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tml = Number(marginLeft);\n\t\t\t\t\tif (isNaN(ml))\n\t\t\t\t\t\tml = 0;\n\t\t\t\t}\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t\tmr = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmr = Number(marginRight);\n\t\t\t\t\tif (isNaN(mr))\n\t\t\t\t\t\tmr = 0;\n\t\t\t\t}\n\t\t\t\tchild.y = mt;\n\t\t\t\tmaxHeight = Math.max(maxHeight, mt + child.height + mb);\n\t\t\t\tif (i == 0)\n                {\n                    child.x = ml;\n                    child.width = xx - mr;\n                }\n\t\t\t\telse\n                    child.x = xx - child.width - mr;\n\t\t\t\txx -= child.width + mr + ml;\n\t\t\t\tlastmr = mr;\n\t\t\t\tvar valign:Object = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n\t\t\t\tverticalMargins.push({ marginTop: mt, marginBottom: mb, valign: valign });\n\t\t\t}\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar obj:Object = verticalMargins[0]\n\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (obj.valign == \"middle\")\n\t\t\t\t\tchild.y = (maxHeight - child.height) \/ 2;\n\t\t\t\telse if (valign == \"bottom\")\n\t\t\t\t\tchild.y = maxHeight - child.height - obj.marginBottom;\n\t\t\t\telse\n\t\t\t\t\tchild.y = obj.marginTop;\n\t\t\t}\n            if (hostSizedToContent)\n                ILayoutChild(contentView).setHeight(maxHeight, true);\n\t\t\t\n\t\t\t\/\/ Only return true if the contentView needs to be larger; that new\n\t\t\t\/\/ size is stored in the model.\n\t\t\tvar sizeChanged:Boolean = false;\n\t\t\tif (viewportModel != null) {\n\t\t\t\tif (viewportModel.contentHeight < maxHeight) {\n\t\t\t\t\tviewportModel.contentHeight = maxHeight;\n\t\t\t\t\tsizeChanged = true;\n\t\t\t\t}\n\t\t\t\tif (viewportModel.contentWidth < xx) {\n\t\t\t\t\tviewportModel.contentWidth = xx;\n\t\t\t\t\tsizeChanged = true;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tsizeChanged = true;\n\t\t\t}\n\n            return sizeChanged;\n\t\t}\n\n        \/\/ TODO (aharui): utility class or base class\n        \/**\n         *  Determines the top and left padding values, if any, as set by\n         *  padding style values. This includes \"padding\" for all padding values\n         *  as well as \"padding-left\" and \"padding-top\".\n         * \n         *  Returns an object with paddingLeft and paddingTop properties.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected function determinePadding():Object\n        {\n            var paddingLeft:Object;\n            var paddingTop:Object;\n            var paddingRight:Object;\n            var padding:Object = ValuesManager.valuesImpl.getValue(host, \"padding\");\n            if (typeof(padding) == \"Array\")\n            {\n                if (padding.length == 1)\n                    paddingLeft = paddingTop = paddingRight = padding[0];\n                else if (padding.length <= 3)\n                {\n                    paddingLeft = padding[1];\n                    paddingTop = padding[0];\n                    paddingRight = padding[1];\n                }\n                else if (padding.length == 4)\n                {\n                    paddingLeft = padding[3];\n                    paddingTop = padding[0];\t\t\t\t\t\n                    paddingRight = padding[1];\n                }\n            }\n            else if (padding == null)\n            {\n                paddingLeft = ValuesManager.valuesImpl.getValue(host, \"padding-left\");\n                paddingTop = ValuesManager.valuesImpl.getValue(host, \"padding-top\");\n                paddingRight = ValuesManager.valuesImpl.getValue(host, \"padding-right\");\n            }\n            else\n            {\n                paddingLeft = paddingTop = paddingRight = padding;\n            }\n            var pl:Number = Number(paddingLeft);\n            var pt:Number = Number(paddingTop);\n            var pr:Number = Number(paddingRight);\n            if (isNaN(pl))\n                pl = 0;\n            if (isNaN(pt))\n                pt = 0;\n            if (isNaN(pr))\n                pr = 0;\n            return {paddingLeft:pl, paddingTop:pt, paddingRight:pr};\n        }\n\n    }\n        \n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.ILayoutChild;\n    import org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IParent;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.IViewport;\n\timport org.apache.flex.core.IViewportModel;\n    import org.apache.flex.core.UIMetrics;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.html.supportClasses.Viewport;\n    import org.apache.flex.utils.BeadMetrics;\n\n    \/**\n     *  The FlexibleFirstChildHorizontalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  horizontally in one row, separating them according to\n     *  CSS layout rules for margin and padding styles. But it\n     *  will size the first child to take up as much or little\n     *  room as possible.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class FlexibleFirstChildHorizontalLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function FlexibleFirstChildHorizontalLayout()\n\t\t{\n\t\t}\n\t\t\n        \/\/ the strand\/host container is also an ILayoutChild because\n        \/\/ can have its size dictated by the host's parent which is\n        \/\/ important to know for layout optimization\n        private var host:ILayoutChild;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n            host = value as ILayoutChild;\n\t\t}\n\t\t\n\t\tprivate var _viewportModel:IViewportModel;\n\t\t\n\t\t\/**\n\t\t *  The data that describes the viewport used by this layout.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get viewportModel():IViewportModel\n\t\t{\n\t\t\treturn _viewportModel;\n\t\t}\n\t\tpublic function set viewportModel(value:IViewportModel):void\n\t\t{\n\t\t\t_viewportModel = value;\n\t\t}\n\t\n        private var _maxWidth:Number;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#maxWidth\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get maxWidth():Number\n        {\n            return _maxWidth;\n        }\n        \n        \/**\n         *  @private \n         *\/\n        public function set maxWidth(value:Number):void\n        {\n            _maxWidth = value;\n        }\n        \n        private var _maxHeight:Number;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#maxHeight\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get maxHeight():Number\n        {\n            return _maxHeight;\n        }\n        \n        \/**\n         *  @private \n         *\/\n        public function set maxHeight(value:Number):void\n        {\n            _maxHeight = value;\n        }\n        \n        \/**\n         * @copy org.apache.flex.core.IBeadLayout#layout\n         *\/\n\t\tpublic function layout():Boolean\n\t\t{\n\t\t\tvar layoutParent:ILayoutParent = host.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParent = layoutParent.contentView;\n            var hostSizedToContent:Boolean = host.isHeightSizedToContent();\n\t\t\t\n\t\t\t\/\/ this layout will use and modify the IViewportMode\n\t\t\tvar viewport:IViewport = host.getBeadByType(IViewport) as IViewport;\n\t\t\tif (viewport) viewportModel = viewport.model;\n\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tmaxHeight = 0;\n\t\t\tvar verticalMargins:Array = [];\n\t\t\t\n            var xx:Number = layoutParent.resizableView.width;\n            if (isNaN(xx) || xx <= 0)\n                return true;\n            var uiMetrics:UIMetrics = BeadMetrics.getMetrics(layoutParent.resizableView);\n            xx -= uiMetrics.left + uiMetrics.right + 1; \/\/ some browsers won't layout to the edge\n            \n            for (var i:int = n - 1; i >= 0; i--)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n\t\t\t\tif (margin is Array)\n\t\t\t\t{\n\t\t\t\t\tif (margin.length == 1)\n\t\t\t\t\t\tmarginLeft = marginTop = marginRight = marginBottom = margin[0];\n\t\t\t\t\telse if (margin.length <= 3)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = marginRight = margin[1];\n\t\t\t\t\t\tmarginTop = marginBottom = margin[0];\n\t\t\t\t\t}\n\t\t\t\t\telse if (margin.length == 4)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = margin[3];\n\t\t\t\t\t\tmarginBottom = margin[2];\n\t\t\t\t\t\tmarginRight = margin[1];\n\t\t\t\t\t\tmarginTop = margin[0];\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (margin == null)\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n\t\t\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n\t\t\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n\t\t\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = marginTop = marginBottom = marginRight = margin;\n\t\t\t\t}\n\t\t\t\tvar ml:Number;\n\t\t\t\tvar mr:Number;\n\t\t\t\tvar mt:Number;\n\t\t\t\tvar mb:Number;\n\t\t\t\tvar lastmr:Number;\n\t\t\t\tmt = Number(marginTop);\n\t\t\t\tif (isNaN(mt))\n\t\t\t\t\tmt = 0;\n\t\t\t\tmb = Number(marginBottom);\n\t\t\t\tif (isNaN(mb))\n\t\t\t\t\tmb = 0;\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t\tml = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tml = Number(marginLeft);\n\t\t\t\t\tif (isNaN(ml))\n\t\t\t\t\t\tml = 0;\n\t\t\t\t}\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t\tmr = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmr = Number(marginRight);\n\t\t\t\t\tif (isNaN(mr))\n\t\t\t\t\t\tmr = 0;\n\t\t\t\t}\n\t\t\t\tchild.y = mt;\n\t\t\t\tmaxHeight = Math.max(maxHeight, mt + child.height + mb);\n\t\t\t\tif (i == 0)\n                {\n                    child.x = ml;\n                    child.width = xx - mr;\n                }\n\t\t\t\telse\n                    child.x = xx - child.width - mr;\n\t\t\t\txx -= child.width + mr + ml;\n\t\t\t\tlastmr = mr;\n\t\t\t\tvar valign:Object = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n\t\t\t\tverticalMargins.push({ marginTop: mt, marginBottom: mb, valign: valign });\n\t\t\t}\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar obj:Object = verticalMargins[0]\n\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (obj.valign == \"middle\")\n\t\t\t\t\tchild.y = (maxHeight - child.height) \/ 2;\n\t\t\t\telse if (valign == \"bottom\")\n\t\t\t\t\tchild.y = maxHeight - child.height - obj.marginBottom;\n\t\t\t\telse\n\t\t\t\t\tchild.y = obj.marginTop;\n\t\t\t}\n            if (hostSizedToContent)\n                ILayoutChild(contentView).setHeight(maxHeight, true);\n\t\t\t\n\t\t\t\/\/ Only return true if the contentView needs to be larger; that new\n\t\t\t\/\/ size is stored in the model.\n\t\t\tvar sizeChanged:Boolean = false;\n\t\t\tif (viewportModel != null) {\n\t\t\t\tif (viewportModel.contentHeight < maxHeight) {\n\t\t\t\t\tviewportModel.contentHeight = maxHeight;\n\t\t\t\t\tsizeChanged = true;\n\t\t\t\t}\n\t\t\t\tif (viewportModel.contentWidth < xx) {\n\t\t\t\t\tviewportModel.contentWidth = xx;\n\t\t\t\t\tsizeChanged = true;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tsizeChanged = true;\n\t\t\t}\n\n            return sizeChanged;\n\t\t}\n\n    }\n        \n}\n","subject":"upgrade to use BeadMetrics","message":"upgrade to use BeadMetrics\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"1dafbc3a45ec596f721c5e3c22d6cf7ec7f9ffbb","old_file":"src\/battlecode\/client\/viewer\/render\/DrawState.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawState.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.common.MapLocation;\r\n    import battlecode.common.RobotType;\r\n    import battlecode.common.Team;\r\n    import battlecode.serial.RoundDelta;\r\n    import battlecode.serial.RoundStats;\r\n    import battlecode.world.GameMap;\r\n    import battlecode.world.signals.*;\r\n\r\n    public class DrawState extends DefaultSignalHandler {\r\n        \/\/ state\r\n        private var mines:Array; \/\/ Team[][]\r\n        private var neutralEncampments:Object;\r\n        private var encampments:Object;\r\n        private var groundRobots:Object;\r\n\r\n        \/\/ stats\r\n        private var aPoints:Number;\r\n        private var bPoints:Number;\r\n        private var aGatheredPoints:Number;\r\n        private var bGatheredPoints:Number;\r\n        private var roundNum:uint;\r\n\r\n        \/\/ immutables\r\n        private var map:GameMap;\r\n        private var origin:MapLocation;\r\n\r\n        public function DrawState(map:GameMap) {\r\n            neutralEncampments = new Object();\r\n            encampments = new Object();\r\n            groundRobots = new Object();\r\n\r\n            mines = new Array();\r\n            for (var i:int = 0; i < map.getWidth(); i++) {\r\n                mines[i] = new Array();\r\n                for (var j:int = 0; j < map.getHeight(); j++) {\r\n                    mines[i][j] = null;\r\n                }\r\n            }\r\n\r\n            aPoints = 0;\r\n            bPoints = 0;\r\n            aGatheredPoints = 0;\r\n            bGatheredPoints = 0;\r\n            roundNum = 1;\r\n\r\n            this.map = map;\r\n            this.origin = map.getOrigin();\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ PROPERTY GETTERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        public function getMines():Array {\r\n            return mines;\r\n        }\r\n\r\n        public function getNeutralEncampments():Object {\r\n            return neutralEncampments;\r\n        }\r\n\r\n        public function getEncampments():Object {\r\n            return encampments\r\n        }\r\n\r\n        public function getGroundRobots():Object {\r\n            return groundRobots;\r\n        }\r\n\r\n        public function getPoints(team:String):uint {\r\n            return (team == Team.A) ? aPoints : bPoints;\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ CORE FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function copyStateFrom(state:DrawState):void {\r\n            var a:*;\r\n\r\n            mines = new Array();\r\n            for (var i:int = 0; i < map.getWidth(); i++) {\r\n                mines[i] = new Array();\r\n                for (var j:int = 0; j < map.getHeight(); j++) {\r\n                    mines[i][j] = state.mines[i][j];\r\n                }\r\n            }\r\n\r\n            neutralEncampments = new Object();\r\n            for (a in state.neutralEncampments) {\r\n                neutralEncampments[a] = state.neutralEncampments[a].clone();\r\n            }\r\n\r\n            encampments = new Object();\r\n            for (a in state.encampments) {\r\n                encampments[a] = state.encampments[a].clone();\r\n            }\r\n\r\n            groundRobots = new Object();\r\n            for (a in state.groundRobots) {\r\n                groundRobots[a] = state.groundRobots[a].clone();\r\n            }\r\n\r\n            roundNum = state.roundNum;\r\n        }\r\n\r\n        public function clone():DrawState {\r\n            var state:DrawState = new DrawState(map);\r\n            state.copyStateFrom(this);\r\n            return state;\r\n        }\r\n\r\n        public function applyDelta(delta:RoundDelta):void {\r\n            updateRound();\r\n            for each (var signal:Signal in delta.getSignals()) {\r\n                applySignal(signal);\r\n            }\r\n            processEndOfRound();\r\n        }\r\n\r\n        public function applySignal(signal:Signal):void {\r\n            if (signal != null) signal.accept(this);\r\n        }\r\n\r\n        public function applyStats(stats:RoundStats):void {\r\n            aPoints = stats.getPoints(Team.A);\r\n            bPoints = stats.getPoints(Team.B);\r\n            aGatheredPoints = stats.getGatheredPoints(Team.A);\r\n            bGatheredPoints = stats.getGatheredPoints(Team.B);\r\n        }\r\n\r\n        public function updateRound():void {\r\n            var a:*, i:uint, j:uint;\r\n            var o:DrawRobot;\r\n\r\n            for (a in groundRobots) {\r\n                o = groundRobots[a] as DrawRobot;\r\n                o.updateRound();\r\n                if (!o.isAlive()) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete groundRobots[a];\r\n                }\r\n            }\r\n\r\n            for (a in encampments) {\r\n                o = encampments[a] as DrawRobot;\r\n                o.updateRound();\r\n                if (!o.isAlive()) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete encampments[a];\r\n                }\r\n            }\r\n        }\r\n\r\n        private function processEndOfRound():void {\r\n            roundNum++;\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ PRIVATE HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function getRobot(id:uint):DrawRobot {\r\n            if (groundRobots[id]) return groundRobots[id] as DrawRobot;\r\n            if (encampments[id]) return encampments[id] as DrawRobot;\r\n            return null;\r\n        }\r\n\r\n        private function removeRobot(id:uint):void {\r\n            if (groundRobots[id]) delete groundRobots[id];\r\n            if (encampments[id]) delete encampments[id];\r\n        }\r\n\r\n        private function translateCoordinates(loc:MapLocation):MapLocation {\r\n            return new MapLocation(loc.getX() - origin.getX(), loc.getY() - origin.getY());\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ SIGNAL HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        override public function visitAttackSignal(s:AttackSignal):* {\r\n            getRobot(s.getRobotID()).attack(s.getTargetLoc());\r\n        }\r\n\r\n        override public function visitBroadcastSignal(s:BroadcastSignal):* {\r\n            getRobot(s.getRobotID()).broadcast();\r\n        }\r\n\r\n        override public function visitCaptureSignal(s:CaptureSignal):* {\r\n            var o:DrawRobot = neutralEncampments[s.getLocation()];\r\n            if (o) {\r\n                if (o.parent) {\r\n                    o.parent.removeChild(o);\r\n                }\r\n                delete neutralEncampments[s.getLocation()];\r\n            }\r\n        }\r\n\r\n        override public function visitDeathSignal(s:DeathSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getRobotID());\r\n            robot.destroyUnit();\r\n        }\r\n\r\n        override public function visitEnergonChangeSignal(s:EnergonChangeSignal):* {\r\n\r\n        }\r\n\r\n        override public function visitFluxChangeSignal(s:FluxChangeSignal):* {\r\n\r\n        }\r\n\r\n        override public function visitIndicatorStringSignal(s:IndicatorStringSignal):* {\r\n            getRobot(s.getRobotID()).setIndicatorString(s.getIndicatorString(), s.getIndex());\r\n        }\r\n\r\n        override public function visitMineSignal(s:MineSignal):* {\r\n            var loc:MapLocation = translateCoordinates(s.getLocation());\r\n            if (s.isBirth()) {\r\n                mines[loc.getX()][loc.getY()] = s.getTeam();\r\n            } else {\r\n                mines[loc.getX()][loc.getY()] = null;\r\n            }\r\n        }\r\n\r\n        override public function visitMovementSignal(s:MovementSignal):* {\r\n            getRobot(s.getRobotID()).moveToLocation(s.getTargetLoc());\r\n        }\r\n\r\n        override public function visitNodeBirthSignal(s:NodeBirthSignal):* {\r\n            var encampment:DrawRobot = new DrawRobot(0, RobotType.ENCAMPMENT, Team.NEUTRAL);\r\n            encampment.setLocation(s.getLocation());\r\n            neutralEncampments[s.getLocation()] = encampment;\r\n        }\r\n\r\n        override public function visitSpawnSignal(s:SpawnSignal):* {\r\n            var robot:DrawRobot = new DrawRobot(s.getRobotID(), s.getRobotType(), s.getTeam());\r\n            robot.setLocation(s.getLocation());\r\n            groundRobots[s.getRobotID()] = robot;\r\n        }\r\n\r\n    }\r\n\r\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.common.MapLocation;\r\n    import battlecode.common.RobotType;\r\n    import battlecode.common.Team;\r\n    import battlecode.serial.RoundDelta;\r\n    import battlecode.serial.RoundStats;\r\n    import battlecode.world.GameMap;\r\n    import battlecode.world.signals.*;\r\n\r\n    public class DrawState extends DefaultSignalHandler {\r\n        \/\/ state\r\n        private var mines:Array; \/\/ Team[][]\r\n        private var neutralEncampments:Object;\r\n        private var encampments:Object;\r\n        private var groundRobots:Object;\r\n\r\n        \/\/ stats\r\n        private var aPoints:Number;\r\n        private var bPoints:Number;\r\n        private var aGatheredPoints:Number;\r\n        private var bGatheredPoints:Number;\r\n        private var roundNum:uint;\r\n\r\n        \/\/ immutables\r\n        private var map:GameMap;\r\n        private var origin:MapLocation;\r\n\r\n        public function DrawState(map:GameMap) {\r\n            neutralEncampments = new Object();\r\n            encampments = new Object();\r\n            groundRobots = new Object();\r\n\r\n            mines = new Array();\r\n            for (var i:int = 0; i < map.getWidth(); i++) {\r\n                mines[i] = new Array();\r\n                for (var j:int = 0; j < map.getHeight(); j++) {\r\n                    mines[i][j] = null;\r\n                }\r\n            }\r\n\r\n            aPoints = 0;\r\n            bPoints = 0;\r\n            aGatheredPoints = 0;\r\n            bGatheredPoints = 0;\r\n            roundNum = 1;\r\n\r\n            this.map = map;\r\n            this.origin = map.getOrigin();\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ PROPERTY GETTERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        public function getMines():Array {\r\n            return mines;\r\n        }\r\n\r\n        public function getNeutralEncampments():Object {\r\n            return neutralEncampments;\r\n        }\r\n\r\n        public function getEncampments():Object {\r\n            return encampments\r\n        }\r\n\r\n        public function getGroundRobots():Object {\r\n            return groundRobots;\r\n        }\r\n\r\n        public function getPoints(team:String):uint {\r\n            return (team == Team.A) ? aPoints : bPoints;\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ CORE FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function copyStateFrom(state:DrawState):void {\r\n            var a:*;\r\n\r\n            mines = new Array();\r\n            for (var i:int = 0; i < map.getWidth(); i++) {\r\n                mines[i] = new Array();\r\n                for (var j:int = 0; j < map.getHeight(); j++) {\r\n                    mines[i][j] = state.mines[i][j];\r\n                }\r\n            }\r\n\r\n            neutralEncampments = new Object();\r\n            for (a in state.neutralEncampments) {\r\n                neutralEncampments[a] = state.neutralEncampments[a].clone();\r\n            }\r\n\r\n            encampments = new Object();\r\n            for (a in state.encampments) {\r\n                encampments[a] = state.encampments[a].clone();\r\n            }\r\n\r\n            groundRobots = new Object();\r\n            for (a in state.groundRobots) {\r\n                groundRobots[a] = state.groundRobots[a].clone();\r\n            }\r\n\r\n            roundNum = state.roundNum;\r\n        }\r\n\r\n        public function clone():DrawState {\r\n            var state:DrawState = new DrawState(map);\r\n            state.copyStateFrom(this);\r\n            return state;\r\n        }\r\n\r\n        public function applyDelta(delta:RoundDelta):void {\r\n            updateRound();\r\n            for each (var signal:Signal in delta.getSignals()) {\r\n                applySignal(signal);\r\n            }\r\n            processEndOfRound();\r\n        }\r\n\r\n        public function applySignal(signal:Signal):void {\r\n            if (signal != null) signal.accept(this);\r\n        }\r\n\r\n        public function applyStats(stats:RoundStats):void {\r\n            aPoints = stats.getPoints(Team.A);\r\n            bPoints = stats.getPoints(Team.B);\r\n            aGatheredPoints = stats.getGatheredPoints(Team.A);\r\n            bGatheredPoints = stats.getGatheredPoints(Team.B);\r\n        }\r\n\r\n        public function updateRound():void {\r\n            var a:*, i:uint, j:uint;\r\n            var o:DrawRobot;\r\n\r\n            for (a in groundRobots) {\r\n                o = groundRobots[a] as DrawRobot;\r\n                o.updateRound();\r\n                if (!o.isAlive()) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete groundRobots[a];\r\n                }\r\n            }\r\n\r\n            for (a in encampments) {\r\n                o = encampments[a] as DrawRobot;\r\n                o.updateRound();\r\n                if (!o.isAlive()) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete encampments[a];\r\n                }\r\n            }\r\n        }\r\n\r\n        private function processEndOfRound():void {\r\n            roundNum++;\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ PRIVATE HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function getRobot(id:uint):DrawRobot {\r\n            if (groundRobots[id]) return groundRobots[id] as DrawRobot;\r\n            if (encampments[id]) return encampments[id] as DrawRobot;\r\n            return null;\r\n        }\r\n\r\n        private function removeRobot(id:uint):void {\r\n            if (groundRobots[id]) delete groundRobots[id];\r\n            if (encampments[id]) delete encampments[id];\r\n        }\r\n\r\n        private function translateCoordinates(loc:MapLocation):MapLocation {\r\n            return new MapLocation(loc.getX() - origin.getX(), loc.getY() - origin.getY());\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ SIGNAL HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        override public function visitBroadcastSignal(s:BroadcastSignal):* {\r\n            getRobot(s.getRobotID()).broadcast();\r\n        }\r\n\r\n        override public function visitCaptureSignal(s:CaptureSignal):* {\r\n            var o:DrawRobot = neutralEncampments[s.getLocation()];\r\n            if (o) {\r\n                if (o.parent) {\r\n                    o.parent.removeChild(o);\r\n                }\r\n                delete neutralEncampments[s.getLocation()];\r\n            }\r\n        }\r\n\r\n        override public function visitDeathSignal(s:DeathSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getRobotID());\r\n            robot.destroyUnit();\r\n        }\r\n\r\n        override public function visitEnergonChangeSignal(s:EnergonChangeSignal):* {\r\n            \/\/ TODO\r\n        }\r\n\r\n        override public function visitFluxChangeSignal(s:FluxChangeSignal):* {\r\n            \/\/ TODO\r\n        }\r\n\r\n        override public function visitIndicatorStringSignal(s:IndicatorStringSignal):* {\r\n            getRobot(s.getRobotID()).setIndicatorString(s.getIndicatorString(), s.getIndex());\r\n        }\r\n\r\n        override public function visitMineSignal(s:MineSignal):* {\r\n            var loc:MapLocation = translateCoordinates(s.getLocation());\r\n            if (s.isBirth()) {\r\n                mines[loc.getX()][loc.getY()] = s.getTeam();\r\n            } else {\r\n                mines[loc.getX()][loc.getY()] = null;\r\n            }\r\n        }\r\n\r\n        override public function visitMovementSignal(s:MovementSignal):* {\r\n            getRobot(s.getRobotID()).moveToLocation(s.getTargetLoc());\r\n        }\r\n\r\n        override public function visitNodeBirthSignal(s:NodeBirthSignal):* {\r\n            var encampment:DrawRobot = new DrawRobot(0, RobotType.ENCAMPMENT, Team.NEUTRAL);\r\n            encampment.setLocation(s.getLocation());\r\n            neutralEncampments[s.getLocation()] = encampment;\r\n        }\r\n\r\n        override public function visitSpawnSignal(s:SpawnSignal):* {\r\n            var robot:DrawRobot = new DrawRobot(s.getRobotID(), s.getRobotType(), s.getTeam());\r\n            robot.setLocation(s.getLocation());\r\n            groundRobots[s.getRobotID()] = robot;\r\n        }\r\n\r\n    }\r\n\r\n}","subject":"remove attack animation","message":"remove attack animation\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"e574b889ebc1be9e07e8e1d775d2824e4f26e4b0","old_file":"krew-framework\/krewfw\/builtin_actor\/display\/KrewMovieClip.as","new_file":"krew-framework\/krewfw\/builtin_actor\/display\/KrewMovieClip.as","old_contents":"package krewfw.builtin_actor.display {\n\n    import starling.display.Image;\n\n    import krewfw.core.KrewActor;\n\n    \/\/------------------------------------------------------------\n    public class KrewMovieClip extends KrewActor {\n\n        protected var _movieImage:Image;\n\n        private var _movieInfoList:Array = null;\n        private var _frameCount:int       = 0;\n        private var _framePlayTime:Number = 0;\n\n        \/\/------------------------------------------------------------\n        public function KrewMovieClip() {}\n\n        \/**\n         * Set up frame animation info.\n         * Please call after init().\n         *\n         * @param infoList List of [imageName, durationSec]. Example:\n         * [\n         *     ['frame_1', 0.1],\n         *     ['frame_2', 0.1],\n         *     ['frame_3', 0.1],\n         *     ...\n         * ]\n         *\/\n        public function setupMovieClip(infoList:Array, width:Number, height:Number,\n                                       x:Number=0, y:Number=0):void\n        {\n            _movieInfoList = infoList;\n\n            var imageName:String = _movieInfoList[0][0];\n            _movieImage = getImage(imageName);\n            addImage(_movieImage, width, height, x, y);\n            _frameCount = 0;\n        }\n\n        public function setRandomFrame():void {\n            if (!_movieInfoList) { return; }\n            if (_movieInfoList.length == 0) { return; }\n\n            _frameCount = krew.randInt(_movieInfoList.length);\n        }\n\n        public override function update(passedTime:Number):void {\n            super.update(passedTime);\n            _updateMovieFrame(passedTime);\n        }\n\n        private function _updateMovieFrame(passedTime:Number):void {\n            if (!_movieInfoList) { return; }\n            if (_movieInfoList.length == 0) { return; }\n\n            var nextDuration:Number = _movieInfoList[_frameCount][1];\n            _framePlayTime += passedTime;\n\n            if (_framePlayTime > nextDuration) {\n                _framePlayTime -= nextDuration;\n                ++_frameCount;\n                if (_frameCount >= _movieInfoList.length) { _frameCount = 0; }\n\n                var imageName:String = _movieInfoList[_frameCount][0];\n                changeImage(_movieImage, imageName);\n            }\n        }\n\n    }\n}\n","new_contents":"package krewfw.builtin_actor.display {\n\n    import starling.display.Image;\n\n    import krewfw.core.KrewActor;\n\n    \/\/------------------------------------------------------------\n    public class KrewMovieClip extends KrewActor {\n\n        protected var _movieImage:Image;\n\n        private var _movieInfoList:Array = null;\n        private var _frameCount:int       = 0;\n        private var _framePlayTime:Number = 0;\n\n        \/\/------------------------------------------------------------\n        public function KrewMovieClip() {}\n\n        \/**\n         * Set up frame animation info.\n         * Please call after init().\n         *\n         * @param infoList List of [imageName, durationSec]. Example:\n         * <pre>\n         * [\n         *     ['frame_1', 0.1],\n         *     ['frame_2', 0.1],\n         *     ['frame_3', 0.1],\n         *     ...\n         * ]\n         * <\/pre>\n         *\/\n        public function setUpMovieClip(infoList:Array, width:Number, height:Number,\n                                       x:Number=0, y:Number=0):void\n        {\n            _movieInfoList = infoList;\n\n            var imageName:String = _movieInfoList[0][0];\n            _movieImage = getImage(imageName);\n            addImage(_movieImage, width, height, x, y);\n            _frameCount = 0;\n        }\n\n        public function changeClip(newInfoList:Array):void {\n            _movieInfoList = newInfoList;\n\n            _frameCount    = 0;\n            _framePlayTime = 0;\n\n            var imageName:String = _movieInfoList[_frameCount][0];\n            changeImage(_movieImage, imageName);\n        }\n\n        public function setRandomFrame():void {\n            if (!_movieInfoList) { return; }\n            if (_movieInfoList.length == 0) { return; }\n\n            _frameCount = krew.randInt(_movieInfoList.length);\n        }\n\n        public override function update(passedTime:Number):void {\n            super.update(passedTime);\n            _updateMovieFrame(passedTime);\n        }\n\n        private function _updateMovieFrame(passedTime:Number):void {\n            if (!_movieInfoList) { return; }\n            if (_movieInfoList.length <= 1) { return; }\n\n            var nextDuration:Number = _movieInfoList[_frameCount][1];\n            _framePlayTime += passedTime;\n\n            if (_framePlayTime > nextDuration) {\n                _framePlayTime -= nextDuration;\n                ++_frameCount;\n                if (_frameCount >= _movieInfoList.length) { _frameCount = 0; }\n\n                var imageName:String = _movieInfoList[_frameCount][0];\n                changeImage(_movieImage, imageName);\n            }\n        }\n\n    }\n}\n","subject":"Update KrewMovieClip","message":"Update KrewMovieClip\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"c275fe92625da7471dd3b2613fda9a2d7f17536e","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopierTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopierTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCopyable;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCopyable;\nimport dolly.data.PropertyLevelCopyableCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class CopierTest {\n\n\tprivate var classLevelCopyable:ClassLevelCopyable;\n\tprivate var classLevelCopyableType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCopyable:PropertyLevelCopyable;\n\tprivate var propertyLevelCopyableType:Type;\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCopyable = new ClassLevelCopyable();\n\t\tclassLevelCopyable.property1 = \"value 1\";\n\t\tclassLevelCopyable.property2 = \"value 2\";\n\t\tclassLevelCopyable.property3 = \"value 3\";\n\t\tclassLevelCopyable.writableField = \"value 4\";\n\t\tclassLevelCopyableType = Type.forInstance(classLevelCopyable);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tpropertyLevelCopyable = new PropertyLevelCopyable();\n\t\tpropertyLevelCopyable.property1 = \"value 1\";\n\t\tpropertyLevelCopyable.property2 = \"value 2\";\n\t\tpropertyLevelCopyable.property3 = \"value 3\";\n\t\tpropertyLevelCopyable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableType = Type.forInstance(propertyLevelCopyable);\n\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable();\n\t\tpropertyLevelCopyableCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCopyableCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCopyableCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCopyableCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCopyable = null;\n\t\tclassLevelCopyableType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tpropertyLevelCopyable = null;\n\t\tpropertyLevelCopyableType = null;\n\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypeClassLevelCopyable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(classLevelCopyableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypeClassLevelCopyableCloneable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(classLevelCopyableCloneableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypePropertyLevelCopyable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(propertyLevelCopyableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(3, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypePropertyLevelCopyableCloneable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(propertyLevelCopyableCloneableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(3, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t}\n\n\t[Test]\n\tpublic function testCopyWithClassLevelMetadata():void {\n\t\tconst copy1:ClassLevelCopyable = Copier.copy(classLevelCopyable);\n\t\tassertNotNull(copy1);\n\t\tassertNotNull(copy1.property1);\n\t\tassertEquals(copy1.property1, classLevelCopyable.property1);\n\t\tassertNotNull(copy1.property2);\n\t\tassertEquals(copy1.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy1.property3);\n\t\tassertEquals(copy1.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy1.writableField);\n\t\tassertEquals(copy1.writableField, classLevelCopyable.writableField);\n\n\t\tconst copy2:ClassLevelCopyableCloneable = Copier.copy(classLevelCopyableCloneable);\n\t\tassertNotNull(copy2);\n\t\tassertNotNull(copy2.property1);\n\t\tassertEquals(copy2.property1, classLevelCopyable.property1);\n\t\tassertNotNull(copy2.property2);\n\t\tassertEquals(copy2.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy2.property3);\n\t\tassertEquals(copy2.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy2.writableField);\n\t\tassertEquals(copy2.writableField, classLevelCopyable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCopyWithPropertyLevelMetadata():void {\n\t\tconst copy1:PropertyLevelCopyable = Copier.copy(propertyLevelCopyable);\n\t\tassertNotNull(copy1);\n\t\tassertNull(copy1.property1);\n\t\tassertNotNull(copy1.property2);\n\t\tassertEquals(copy1.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy1.property3);\n\t\tassertEquals(copy1.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy1.writableField);\n\t\tassertEquals(copy1.writableField, classLevelCopyable.writableField);\n\n\t\tconst copy2:PropertyLevelCopyableCloneable = Copier.copy(propertyLevelCopyableCloneable);\n\t\tassertNotNull(copy2);\n\t\tassertNull(copy2.property1);\n\t\tassertNotNull(copy2.property2);\n\t\tassertEquals(copy2.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy2.property3);\n\t\tassertEquals(copy2.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy2.writableField);\n\t\tassertEquals(copy2.writableField, classLevelCopyable.writableField);\n\t}\n}\n}\n","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCopyable;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCopyable;\nimport dolly.data.PropertyLevelCopyableCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class CopierTest {\n\n\tprivate var classLevelCopyable:ClassLevelCopyable;\n\tprivate var classLevelCopyableType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCopyable:PropertyLevelCopyable;\n\tprivate var propertyLevelCopyableType:Type;\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCopyable = new ClassLevelCopyable();\n\t\tclassLevelCopyable.property1 = \"value 1\";\n\t\tclassLevelCopyable.property2 = \"value 2\";\n\t\tclassLevelCopyable.property3 = \"value 3\";\n\t\tclassLevelCopyable.writableField = \"value 4\";\n\t\tclassLevelCopyableType = Type.forInstance(classLevelCopyable);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tpropertyLevelCopyable = new PropertyLevelCopyable();\n\t\tpropertyLevelCopyable.property1 = \"value 1\";\n\t\tpropertyLevelCopyable.property2 = \"value 2\";\n\t\tpropertyLevelCopyable.property3 = \"value 3\";\n\t\tpropertyLevelCopyable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableType = Type.forInstance(propertyLevelCopyable);\n\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable();\n\t\tpropertyLevelCopyableCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCopyableCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCopyableCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCopyableCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCopyable = null;\n\t\tclassLevelCopyableType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tpropertyLevelCopyable = null;\n\t\tpropertyLevelCopyableType = null;\n\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypeClassLevelCopyable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(classLevelCopyableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypeClassLevelCopyableCloneable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(classLevelCopyableCloneableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypePropertyLevelCopyable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(propertyLevelCopyableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(3, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypePropertyLevelCopyableCloneable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(propertyLevelCopyableCloneableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(3, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t}\n\n\t[Test]\n\tpublic function testCopyClassLevelCopyable():void {\n\t\tconst copy:ClassLevelCopyable = Copier.copy(classLevelCopyable);\n\t\tassertNotNull(copy);\n\t\tassertNotNull(copy.property1);\n\t\tassertEquals(copy.property1, classLevelCopyable.property1);\n\t\tassertNotNull(copy.property2);\n\t\tassertEquals(copy.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy.property3);\n\t\tassertEquals(copy.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy.writableField);\n\t\tassertEquals(copy.writableField, classLevelCopyable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCopyClassLevelCopyableCloneable():void {\n\t\tconst copy:ClassLevelCopyableCloneable = Copier.copy(classLevelCopyableCloneable);\n\t\tassertNotNull(copy);\n\t\tassertNotNull(copy.property1);\n\t\tassertEquals(copy.property1, classLevelCopyable.property1);\n\t\tassertNotNull(copy.property2);\n\t\tassertEquals(copy.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy.property3);\n\t\tassertEquals(copy.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy.writableField);\n\t\tassertEquals(copy.writableField, classLevelCopyable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCopyWithPropertyLevelMetadata():void {\n\t\tconst copy1:PropertyLevelCopyable = Copier.copy(propertyLevelCopyable);\n\t\tassertNotNull(copy1);\n\t\tassertNull(copy1.property1);\n\t\tassertNotNull(copy1.property2);\n\t\tassertEquals(copy1.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy1.property3);\n\t\tassertEquals(copy1.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy1.writableField);\n\t\tassertEquals(copy1.writableField, classLevelCopyable.writableField);\n\n\t\tconst copy2:PropertyLevelCopyableCloneable = Copier.copy(propertyLevelCopyableCloneable);\n\t\tassertNotNull(copy2);\n\t\tassertNull(copy2.property1);\n\t\tassertNotNull(copy2.property2);\n\t\tassertEquals(copy2.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy2.property3);\n\t\tassertEquals(copy2.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy2.writableField);\n\t\tassertEquals(copy2.writableField, classLevelCopyable.writableField);\n\t}\n}\n}\n","subject":"Split method \"testCopyWithClassLevelMetadata\" to a few.","message":"Split method \"testCopyWithClassLevelMetadata\" to a few.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"66a5aab858c1a12e145f69d267b5cc4cbddf6e4b","old_file":"src\/model\/AnimationDataProxy.as","new_file":"src\/model\/AnimationDataProxy.as","old_contents":"\ufeffpackage model\n{\n\timport dragonBones.objects.AnimationData;\n\timport dragonBones.objects.ArmatureData;\n\timport dragonBones.objects.MovementBoneData;\n\timport dragonBones.objects.MovementData;\n\timport dragonBones.objects.XMLDataParser;\n\timport dragonBones.utils.ConstValues;\n\timport dragonBones.utils.dragonBones_internal;\n\t\n\timport flash.events.Event;\n\t\n\timport message.MessageDispatcher;\n\t\n\timport mx.collections.XMLListCollection;\n\t\n\tuse namespace dragonBones_internal;\n\t\n\t\/**\n\t * Manage selected animation data\n\t *\/\n\tpublic class AnimationDataProxy\n\t{\n\t\tpublic var movementsMC:XMLListCollection;\n\t\t\n\t\tprivate var _xml:XML;\n\t\tprivate var _movementsXMLList:XMLList;\n\t\t\n\t\tprivate var _movementXML:XML;\n\t\tprivate var _movementBonesXMLList:XMLList;\n\t\t\n\t\tprivate var _movementBoneXML:XML;\n\t\t\n\t\tpublic function get animationName():String\n\t\t{\n\t\t\treturn _xml?_xml.attribute(ConstValues.A_NAME):\"\";\n\t\t}\n\t\t\n\t\tpublic function get movementName():String\n\t\t{\n\t\t\treturn _movementXML?_movementXML.attribute(ConstValues.A_NAME):\"\";\n\t\t}\n\t\t\n\t\tpublic function get boneName():String\n\t\t{\n\t\t\treturn _movementBoneXML?_movementBoneXML.attribute(ConstValues.A_NAME):\"\";\n\t\t}\n\t\t\n\t\tpublic function get durationTo():Number\n\t\t{\n\t\t\tif(!_movementXML)\n\t\t\t{\n\t\t\t\treturn -1;\n\t\t\t}\n\t\t\treturn int(_movementXML.attribute(ConstValues.A_DURATION_TO)) \/ ImportDataProxy.getInstance().skeletonData.frameRate;\n\t\t}\n\t\tpublic function set durationTo(value:Number):void\n\t\t{\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\t_movementXML.@[ConstValues.A_DURATION_TO] = Math.round(value * ImportDataProxy.getInstance().skeletonData.frameRate);\n\t\t\t\tupdateMovement();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get durationTween():Number\n\t\t{\n\t\t\tif(_movementXML?int(_movementXML.attribute(ConstValues.A_DURATION)) == 1:true)\n\t\t\t{\n\t\t\t\treturn -1;\n\t\t\t}\n\t\t\treturn int(_movementXML.attribute(ConstValues.A_DURATION_TWEEN)) \/ ImportDataProxy.getInstance().skeletonData.frameRate;\n\t\t}\n\t\tpublic function set durationTween(value:Number):void\n\t\t{\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\t_movementXML.@[ConstValues.A_DURATION_TWEEN] = Math.round(value * ImportDataProxy.getInstance().skeletonData.frameRate);\n\t\t\t\tupdateMovement();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get loop():Boolean\n\t\t{\n\t\t\treturn _movementXML?Boolean(int(_movementXML.attribute(ConstValues.A_LOOP)) == 1):false;\n\t\t}\n\t\tpublic function set loop(value:Boolean):void\n\t\t{\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\t_movementXML.@[ConstValues.A_LOOP] = value?1:0;\n\t\t\t\tupdateMovement();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get tweenEasing():Number\n\t\t{\n\t\t\treturn _movementXML?Number(_movementXML.attribute(ConstValues.A_TWEEN_EASING)):-1.1;\n\t\t}\n\t\tpublic function set tweenEasing(value:Number):void\n\t\t{\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\tif(value<-1)\n\t\t\t\t{\n\t\t\t\t\t_movementXML.@[ConstValues.A_TWEEN_EASING] = NaN;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_movementXML.@[ConstValues.A_TWEEN_EASING] = value;\n\t\t\t\t}\n\t\t\t\tupdateMovement();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get boneScale():Number\n\t\t{\n\t\t\tif(!_movementBoneXML || int(_movementXML.attribute(ConstValues.A_DURATION)) < 2)\n\t\t\t{\n\t\t\t\treturn NaN;\n\t\t\t}\n\t\t\treturn Number(_movementBoneXML.attribute(ConstValues.A_MOVEMENT_SCALE)) * 100;\n\t\t}\n\t\tpublic function set boneScale(value:Number):void\n\t\t{\n\t\t\tif(_movementBoneXML)\n\t\t\t{\n\t\t\t\t_movementBoneXML.@[ConstValues.A_MOVEMENT_SCALE] = value * 0.01;\n\t\t\t\tupdateMovementBone();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get boneDelay():Number\n\t\t{\n\t\t\tif(!_movementBoneXML || int(_movementXML.attribute(ConstValues.A_DURATION)) < 2)\n\t\t\t{\n\t\t\t\treturn NaN;\n\t\t\t}\n\t\t\treturn Number(_movementBoneXML.attribute(ConstValues.A_MOVEMENT_DELAY))* 100;\n\t\t}\n\t\tpublic function set boneDelay(value:Number):void\n\t\t{\n\t\t\tif(_movementBoneXML)\n\t\t\t{\n\t\t\t\t_movementBoneXML.@[ConstValues.A_MOVEMENT_DELAY] = value * 0.01;\n\t\t\t\tupdateMovementBone();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function AnimationDataProxy()\n\t\t{\n\t\t\tmovementsMC = new XMLListCollection();\n\t\t}\n\t\t\n\t\tinternal function setData(xml:XML):void\n\t\t{\n\t\t\t_xml = xml;\n\t\t\tif(_xml)\n\t\t\t{\n\t\t\t\t_movementsXMLList = _xml.elements(ConstValues.MOVEMENT);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_movementsXMLList = null;\n\t\t\t}\n\t\t\t\n\t\t\tmovementsMC.source = _movementsXMLList;\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.CHANGE_ANIMATION_DATA, animationName);\n\t\t\t\n\t\t\tchangeMovement();\n\t\t}\n\t\t\n\t\tpublic function changeMovement(movementName:String = null, isChangedByArmature:Boolean = false):void\n\t\t{\n\t\t\t_movementXML = ImportDataProxy.getElementByName(_movementsXMLList, movementName, true);\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\t_movementBonesXMLList = _movementXML.elements(ConstValues.BONE);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_movementBonesXMLList = null;\n\t\t\t}\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.CHANGE_MOVEMENT_DATA, this.movementName, isChangedByArmature);\n\t\t\t\n\t\t\tchangeMovementBone(ImportDataProxy.getInstance().armatureDataProxy.boneName);\n\t\t}\n\t\t\n\t\tpublic function changeMovementBone(boneName:String = null):void\n\t\t{\n\t\t\tvar movementBoneXML:XML = ImportDataProxy.getElementByName(_movementBonesXMLList, boneName, true);\n\t\t\tif(movementBoneXML == _movementBoneXML)\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t_movementBoneXML = movementBoneXML;\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.CHANGE_MOVEMENT_BONE_DATA , this.boneName);\n\t\t}\n\t\t\n\t\tinternal function updateBoneParent(boneName:String):void\n\t\t{\n\t\t\tif(_xml)\n\t\t\t{\n\t\t\t\tvar animationData:AnimationData = ImportDataProxy.getInstance().skeletonData.getAnimationData(animationName);\n\t\t\t\tvar armatureData:ArmatureData = ImportDataProxy.getInstance().skeletonData.getArmatureData(animationName);\n\t\t\t\tXMLDataParser.parseAnimationData(_xml, animationData, armatureData);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateMovement():void\n\t\t{\n\t\t\tvar animationData:AnimationData = ImportDataProxy.getInstance().skeletonData.getAnimationData(animationName);\n\t\t\tvar movementData:MovementData = animationData.getMovementData(movementName);\n\t\t\t\n\t\t\tmovementData.durationTo = durationTo;\n\t\t\tmovementData.durationTween = durationTween;\n\t\t\tmovementData.loop = loop;\n\t\t\tmovementData.tweenEasing = tweenEasing;\n\t\t\t\n\t\t\tif(!ImportDataProxy.getInstance().isExportedSource)\n\t\t\t{\n\t\t\t\tJSFLProxy.getInstance().changeMovement(animationName, movementName, _movementXML);\n\t\t\t}\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.UPDATE_MOVEMENT_DATA, movementName);\n\t\t}\n\t\t\n\t\tprivate function updateMovementBone():void\n\t\t{\n\t\t\tvar animationData:AnimationData = ImportDataProxy.getInstance().skeletonData.getAnimationData(animationName);\n\t\t\tvar movementData:MovementData = animationData.getMovementData(movementName);\n\t\t\tvar movementBoneData:MovementBoneData = movementData.getMovementBoneData(boneName);\n\t\t\t\n\t\t\tmovementBoneData.scale = boneScale * 0.01;\n\t\t\tmovementBoneData.delay = boneDelay * 0.01;\n\t\t\tif(movementBoneData.delay > 0)\n\t\t\t{\n\t\t\t\tmovementBoneData.delay -= 1;\n\t\t\t}\n\t\t\t\n\t\t\tif(!ImportDataProxy.getInstance().isExportedSource)\n\t\t\t{\n\t\t\t\tvar movementXMLCopy:XML = _movementXML.copy();\n\t\t\t\tdelete movementXMLCopy.elements(ConstValues.BONE).*;\n\t\t\t\tdelete movementXMLCopy[ConstValues.FRAME];\n\t\t\t\tJSFLProxy.getInstance().changeMovement(animationName, movementName, movementXMLCopy);\n\t\t\t}\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.UPDATE_MOVEMENT_BONE_DATA, movementName);\n\t\t}\n\t}\n}","new_contents":"\ufeffpackage model\n{\n\timport dragonBones.objects.AnimationData;\n\timport dragonBones.objects.ArmatureData;\n\timport dragonBones.objects.MovementBoneData;\n\timport dragonBones.objects.MovementData;\n\timport dragonBones.objects.XMLDataParser;\n\timport dragonBones.utils.ConstValues;\n\timport dragonBones.utils.dragonBones_internal;\n\t\n\timport flash.events.Event;\n\t\n\timport message.MessageDispatcher;\n\t\n\timport mx.collections.XMLListCollection;\n\t\n\tuse namespace dragonBones_internal;\n\t\n\t\/**\n\t * Manage selected animation data\n\t *\/\n\tpublic class AnimationDataProxy\n\t{\n\t\tpublic var movementsMC:XMLListCollection;\n\t\t\n\t\tprivate var _xml:XML;\n\t\tprivate var _movementsXMLList:XMLList;\n\t\t\n\t\tprivate var _movementXML:XML;\n\t\tprivate var _movementBonesXMLList:XMLList;\n\t\t\n\t\tprivate var _movementBoneXML:XML;\n\t\t\n\t\tpublic function get animationName():String\n\t\t{\n\t\t\treturn _xml?_xml.attribute(ConstValues.A_NAME):\"\";\n\t\t}\n\t\t\n\t\tpublic function get movementName():String\n\t\t{\n\t\t\treturn _movementXML?_movementXML.attribute(ConstValues.A_NAME):\"\";\n\t\t}\n\t\t\n\t\tpublic function get boneName():String\n\t\t{\n\t\t\treturn _movementBoneXML?_movementBoneXML.attribute(ConstValues.A_NAME):\"\";\n\t\t}\n\t\t\n\t\tpublic function get durationTo():Number\n\t\t{\n\t\t\tif(!_movementXML)\n\t\t\t{\n\t\t\t\treturn -1;\n\t\t\t}\n\t\t\treturn int(_movementXML.attribute(ConstValues.A_DURATION_TO)) \/ ImportDataProxy.getInstance().skeletonData.frameRate;\n\t\t}\n\t\tpublic function set durationTo(value:Number):void\n\t\t{\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\t_movementXML.@[ConstValues.A_DURATION_TO] = Math.round(value * ImportDataProxy.getInstance().skeletonData.frameRate);\n\t\t\t\tupdateMovement();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get durationTween():Number\n\t\t{\n\t\t\tif(_movementXML?int(_movementXML.attribute(ConstValues.A_DURATION)) == 1:true)\n\t\t\t{\n\t\t\t\treturn -1;\n\t\t\t}\n\t\t\treturn int(_movementXML.attribute(ConstValues.A_DURATION_TWEEN)) \/ ImportDataProxy.getInstance().skeletonData.frameRate;\n\t\t}\n\t\tpublic function set durationTween(value:Number):void\n\t\t{\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\t_movementXML.@[ConstValues.A_DURATION_TWEEN] = Math.round(value * ImportDataProxy.getInstance().skeletonData.frameRate);\n\t\t\t\tupdateMovement();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get loop():Boolean\n\t\t{\n\t\t\treturn _movementXML?Boolean(int(_movementXML.attribute(ConstValues.A_LOOP)) == 1):false;\n\t\t}\n\t\tpublic function set loop(value:Boolean):void\n\t\t{\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\t_movementXML.@[ConstValues.A_LOOP] = value?1:0;\n\t\t\t\tupdateMovement();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get tweenEasing():Number\n\t\t{\n\t\t\treturn _movementXML?Number(_movementXML.attribute(ConstValues.A_TWEEN_EASING)):-1.1;\n\t\t}\n\t\tpublic function set tweenEasing(value:Number):void\n\t\t{\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\tif(value<-1)\n\t\t\t\t{\n\t\t\t\t\t_movementXML.@[ConstValues.A_TWEEN_EASING] = NaN;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_movementXML.@[ConstValues.A_TWEEN_EASING] = value;\n\t\t\t\t}\n\t\t\t\tupdateMovement();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get boneScale():Number\n\t\t{\n\t\t\tif(!_movementBoneXML || int(_movementXML.attribute(ConstValues.A_DURATION)) < 2)\n\t\t\t{\n\t\t\t\treturn NaN;\n\t\t\t}\n\t\t\treturn Number(_movementBoneXML.attribute(ConstValues.A_MOVEMENT_SCALE)) * 100;\n\t\t}\n\t\tpublic function set boneScale(value:Number):void\n\t\t{\n\t\t\tif(_movementBoneXML)\n\t\t\t{\n\t\t\t\t_movementBoneXML.@[ConstValues.A_MOVEMENT_SCALE] = value * 0.01;\n\t\t\t\tupdateMovementBone();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get boneDelay():Number\n\t\t{\n\t\t\tif(!_movementBoneXML || int(_movementXML.attribute(ConstValues.A_DURATION)) < 2)\n\t\t\t{\n\t\t\t\treturn NaN;\n\t\t\t}\n\t\t\treturn Number(_movementBoneXML.attribute(ConstValues.A_MOVEMENT_DELAY))* 100;\n\t\t}\n\t\tpublic function set boneDelay(value:Number):void\n\t\t{\n\t\t\tif(_movementBoneXML)\n\t\t\t{\n\t\t\t\t_movementBoneXML.@[ConstValues.A_MOVEMENT_DELAY] = value * 0.01;\n\t\t\t\tupdateMovementBone();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function AnimationDataProxy()\n\t\t{\n\t\t\tmovementsMC = new XMLListCollection();\n\t\t}\n\t\t\n\t\tinternal function setData(xml:XML):void\n\t\t{\n\t\t\t_xml = xml;\n\t\t\tif(_xml)\n\t\t\t{\n\t\t\t\t_movementsXMLList = _xml.elements(ConstValues.MOVEMENT);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_movementsXMLList = null;\n\t\t\t}\n\t\t\t\n\t\t\tmovementsMC.source = _movementsXMLList;\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.CHANGE_ANIMATION_DATA, animationName);\n\t\t\t\n\t\t\tchangeMovement();\n\t\t}\n\t\t\n\t\tpublic function changeMovement(movementName:String = null, isChangedByArmature:Boolean = false):void\n\t\t{\n\t\t\t_movementXML = ImportDataProxy.getElementByName(_movementsXMLList, movementName, true);\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\t_movementBonesXMLList = _movementXML.elements(ConstValues.BONE);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_movementBonesXMLList = null;\n\t\t\t}\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.CHANGE_MOVEMENT_DATA, this.movementName, isChangedByArmature);\n\t\t\t\n\t\t\tchangeMovementBone(ImportDataProxy.getInstance().armatureDataProxy.boneName);\n\t\t}\n\t\t\n\t\tpublic function changeMovementBone(boneName:String = null):void\n\t\t{\n\t\t\tvar movementBoneXML:XML = ImportDataProxy.getElementByName(_movementBonesXMLList, boneName, true);\n\t\t\tif(movementBoneXML == _movementBoneXML)\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t_movementBoneXML = movementBoneXML;\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.CHANGE_MOVEMENT_BONE_DATA , this.boneName);\n\t\t}\n\t\t\n\t\tinternal function updateBoneParent(boneName:String):void\n\t\t{\n\t\t\tif(_xml)\n\t\t\t{\n\t\t\t\tvar animationData:AnimationData = ImportDataProxy.getInstance().skeletonData.getAnimationData(animationName);\n\t\t\t\tvar armatureData:ArmatureData = ImportDataProxy.getInstance().skeletonData.getArmatureData(animationName);\n\t\t\t\tXMLDataParser.parseAnimationData(_xml, animationData, armatureData);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateMovement():void\n\t\t{\n\t\t\tvar animationData:AnimationData = ImportDataProxy.getInstance().skeletonData.getAnimationData(animationName);\n\t\t\tvar movementData:MovementData = animationData.getMovementData(movementName);\n\t\t\t\n\t\t\tmovementData.durationTo = durationTo;\n\t\t\tmovementData.durationTween = durationTween;\n\t\t\tmovementData.loop = loop;\n\t\t\tmovementData.tweenEasing = tweenEasing;\n\t\t\t\n\t\t\tif(!ImportDataProxy.getInstance().isExportedSource)\n\t\t\t{\n\t\t\t\tJSFLProxy.getInstance().changeMovement(animationName, movementName, _movementXML);\n\t\t\t}\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.UPDATE_MOVEMENT_DATA, movementName);\n\t\t}\n\t\t\n\t\tprivate function updateMovementBone():void\n\t\t{\n\t\t\tvar animationData:AnimationData = ImportDataProxy.getInstance().skeletonData.getAnimationData(animationName);\n\t\t\tvar movementData:MovementData = animationData.getMovementData(movementName);\n\t\t\tvar movementBoneData:MovementBoneData = movementData.getMovementBoneData(boneName);\n\t\t\t\n\t\t\tmovementBoneData.setValues(\n\t\t\t\tboneScale * 0.01,\n\t\t\t\tboneDelay * 0.01\n\t\t\t)\n\t\t\t\n\t\t\tif(!ImportDataProxy.getInstance().isExportedSource)\n\t\t\t{\n\t\t\t\tvar movementXMLCopy:XML = _movementXML.copy();\n\t\t\t\tdelete movementXMLCopy.elements(ConstValues.BONE).*;\n\t\t\t\tdelete movementXMLCopy[ConstValues.FRAME];\n\t\t\t\tJSFLProxy.getInstance().changeMovement(animationName, movementName, movementXMLCopy);\n\t\t\t}\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.UPDATE_MOVEMENT_BONE_DATA, movementName);\n\t\t}\n\t}\n}","subject":"fix bug","message":"fix bug\n","lang":"ActionScript","license":"mit","repos":"DragonBones\/DesignPanel"}
{"commit":"e437bdeebc18d0ce11af93cb2e777a63d7dda79a","old_file":"source\/fairygui\/Events.as","new_file":"source\/fairygui\/Events.as","old_contents":"package fairygui {\r\n\timport laya.display.Sprite;\r\n\timport laya.events.Event;\r\n\r\n    public class Events {\r\n        public static const STATE_CHANGED: String = \"fui_state_changed\";\r\n        public static const XY_CHANGED: String = \"fui_xy_changed\";\r\n        public static const SIZE_CHANGED: String = \"fui_size_changed\";\r\n        public static const SIZE_DELAY_CHANGE: String = \"fui_size_delay_change\";\r\n        public static const CLICK_ITEM:String = \"fui_click_item\";\r\n        public static const SCROLL:String = \"fui_scroll\";\r\n\t\tpublic static const SCROLL_END:String = \"fui_scroll_end\";\r\n        public static const DROP:String = \"fui_drop\";\r\n        public static const FOCUS_CHANGED:String = \"fui_focus_changed\";\r\n        public static const DRAG_START:String = \"fui_drag_start\";\r\n        public static const DRAG_MOVE:String = \"fui_drag_move\";\r\n        public static const DRAG_END:String = \"fui_drag_end\";\r\n\t\tpublic static const PULL_DOWN_RELEASE:String = \"fui_pull_down_release\";\r\n\t\tpublic static const PULL_UP_RELEASE:String = \"fui_pull_up_release\";\r\n\t\tpublic static const GEAR_STOP:String = \"fui_gear_stop\";\r\n\t\t\r\n        public static var $event:Event = new Event();\r\n        \r\n        public static function createEvent(type:String, target:Sprite, source:Event=null):Event {\r\n            Events.$event.setTo(type, target, source?source.target:target);\r\n            if(source)\r\n                Events.$event.touchId = source.touchId;\r\n            Events.$event._stoped = false;\r\n            return Events.$event;\r\n        }\r\n        \r\n\t\tpublic static function dispatch(type:String, target:Sprite, source:Event=null):void {\r\n            target.event(type, Events.createEvent(type, target, source));\r\n        }\r\n    }\r\n}","new_contents":"package fairygui {\r\n\timport laya.display.Sprite;\r\n\timport laya.events.Event;\r\n\r\n    public class Events {\r\n        public static const STATE_CHANGED: String = \"fui_state_changed\";\r\n        public static const XY_CHANGED: String = \"fui_xy_changed\";\r\n        public static const SIZE_CHANGED: String = \"fui_size_changed\";\r\n        public static const SIZE_DELAY_CHANGE: String = \"fui_size_delay_change\";\r\n        public static const CLICK_ITEM:String = \"fui_click_item\";\r\n        public static const SCROLL:String = \"fui_scroll\";\r\n\t\tpublic static const SCROLL_END:String = \"fui_scroll_end\";\r\n        public static const DROP:String = \"fui_drop\";\r\n        public static const FOCUS_CHANGED:String = \"fui_focus_changed\";\r\n        public static const DRAG_START:String = \"fui_drag_start\";\r\n        public static const DRAG_MOVE:String = \"fui_drag_move\";\r\n        public static const DRAG_END:String = \"fui_drag_end\";\r\n\t\tpublic static const PULL_DOWN_RELEASE:String = \"fui_pull_down_release\";\r\n\t\tpublic static const PULL_UP_RELEASE:String = \"fui_pull_up_release\";\r\n\t\tpublic static const GEAR_STOP:String = \"fui_gear_stop\";\r\n\t\t\r\n        public static var $event:Event = new Event();\r\n        \r\n        public static function createEvent(type:String, target:Sprite, source:Event=null):Event {\r\n            Events.$event.setTo(type, target, source?source.target:target);\r\n            if(source)\r\n\t    {\r\n\t    \tEvents.$event.touchId = source.touchId;\r\n\t\tEvents.$event.nativeEvent=source.nativeEvent;\r\n\t    }\r\n            else\r\n\t    {\r\n\t    \tEvents.$event.nativeEvent=null;\r\n\t    }\r\n            Events.$event._stoped = false;\r\n            return Events.$event;\r\n        }\r\n        \r\n\t\tpublic static function dispatch(type:String, target:Sprite, source:Event=null):void {\r\n            target.event(type, Events.createEvent(type, target, source));\r\n        }\r\n    }\r\n}\r\n","subject":"Update Events.as","message":"Update Events.as\n\n\u4fee\u590dlist\u70b9\u51fb\u7684item\u7684ctrlKey\u7b49\u5c5e\u6027\u4f20\u9012\u4e22\u5931\u3002\u3002","lang":"ActionScript","license":"mit","repos":"fairygui\/FairyGUI-layabox,fairygui\/FairyGUI-layabox"}
{"commit":"85316458e8dc4e4b0ceb5c6000e0707c64ae1fd9","old_file":"src\/aerys\/minko\/type\/animation\/timeline\/ScalarTimeline.as","new_file":"src\/aerys\/minko\/type\/animation\/timeline\/ScalarTimeline.as","old_contents":"package aerys.minko.type.animation.timeline\n{\n\timport aerys.minko.ns.minko_animation;\n\timport aerys.minko.scene.node.ISceneNode;\n\n\tpublic class ScalarTimeline extends AbstractTimeline\n\t{\n\t\tuse namespace minko_animation;\n\t\t\n\t\tminko_animation var _timeTable\t    : Vector.<uint>\n\t\tminko_animation var _values\t\t    : Vector.<Number>;\n        minko_animation var _interpolate    : Boolean;\n\n\t\tpublic function ScalarTimeline(propertyPath\t: String,\n\t\t\t\t\t\t\t\t\t   timeTable \t: Vector.<uint>,\n\t\t\t\t\t\t\t\t\t   values\t\t: Vector.<Number>,\n                                       interpolate  : Boolean   = true)\n\t\t{\n\t\t\tsuper(propertyPath, timeTable[int(timeTable.length - 1)]);\n\t\t\t\n\t\t\t_timeTable = timeTable;\n\t\t\t_values\t= values;\n            _interpolate = interpolate;\n\t\t}\n\n\t\toverride public function updateAt(t : int, target : Object):void\n\t\t{\n\t\t\tsuper.updateAt(t, target);\n\t\t\t\n\t\t\tvar time\t\t: int\t= t < 0 ? duration + t : t;\n\t\t\tvar timeId\t\t: uint \t= getIndexForTime(time);\n            \n            if (_interpolate)\n            {\n    \t\t\tvar timeCount\t: uint \t= _timeTable.length;\n    \n    \t\t\t\/\/ change value.\n    \t\t\tvar previousTime\t\t: Number\t= _timeTable[int(timeId - 1)];\n    \t\t\tvar nextTime\t\t\t: Number\t= _timeTable[timeId % timeCount];\n    \t\t\tvar interpolationRatio\t: Number\t= (time - previousTime) \/ (nextTime - previousTime);\n    \n    \t\t\tif (t < 0.)\n    \t\t\t\tinterpolationRatio = 1. - interpolationRatio;\n    \t\t\t\n    \t\t\tcurrentTarget[propertyName] = (1 - interpolationRatio) * _values[timeId - 1] +\n    \t\t\t\tinterpolationRatio * _values[timeId % timeCount];\n            }\n            else\n            {\n                currentTarget[propertyName] = _values[timeId];\n            }\n\t\t}\n\n\t\tprivate function getIndexForTime(t : uint) : uint\n\t\t{\n\t\t\t\/\/ use a dichotomy to find the current frame in the time table.\n\t\t\tvar timeCount \t\t: uint = _timeTable.length;\n\t\t\tvar bottomTimeId\t: uint = 0;\n\t\t\tvar upperTimeId\t\t: uint = timeCount;\n\t\t\tvar timeId\t\t\t: uint;\n\n\t\t\twhile (upperTimeId - bottomTimeId > 1)\n\t\t\t{\n\t\t\t\ttimeId = (bottomTimeId + upperTimeId) >> 1;\n\n\t\t\t\tif (_timeTable[timeId] > t)\n\t\t\t\t\tupperTimeId = timeId;\n\t\t\t\telse\n\t\t\t\t\tbottomTimeId = timeId;\n\t\t\t}\n\n\t\t\treturn upperTimeId;\n\t\t}\n\n\t\toverride public function clone() : ITimeline\n\t\t{\n\t\t\treturn new ScalarTimeline(\n\t\t\t\tpropertyPath,\n\t\t\t\t_timeTable.slice(),\n\t\t\t\t_values.slice(),\n                _interpolate\n\t\t\t);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.animation.timeline\n{\n\timport aerys.minko.ns.minko_animation;\n\timport aerys.minko.scene.node.ISceneNode;\n\n\tpublic class ScalarTimeline extends AbstractTimeline\n\t{\n\t\tuse namespace minko_animation;\n\t\t\n\t\tminko_animation var _timeTable\t    : Vector.<uint>\n\t\tminko_animation var _values\t\t    : Vector.<Number>;\n        minko_animation var _interpolate    : Boolean;\n\n\t\tpublic function ScalarTimeline(propertyPath\t: String,\n\t\t\t\t\t\t\t\t\t   timeTable \t: Vector.<uint>,\n\t\t\t\t\t\t\t\t\t   values\t\t: Vector.<Number>,\n                                       interpolate  : Boolean   = true)\n\t\t{\n\t\t\tsuper(propertyPath, timeTable[int(timeTable.length - 1)]);\n\t\t\t\n\t\t\t_timeTable = timeTable;\n\t\t\t_values\t= values;\n            _interpolate = interpolate;\n\t\t}\n\n\t\toverride public function updateAt(t : int, target : Object):void\n\t\t{\n\t\t\tsuper.updateAt(t, target);\n\t\t\t\n\t\t\tvar time\t\t: int\t= t < 0 ? duration + t : t;\n\t\t\tvar timeId\t\t: uint \t= getIndexForTime(time);\n            \n            if (_interpolate)\n            {\n    \t\t\tvar timeCount\t: uint \t= _timeTable.length;\n    \n    \t\t\t\/\/ change value.\n    \t\t\tvar previousTime\t\t: Number\t= _timeTable[uint(timeId - 1)];\n    \t\t\tvar nextTime\t\t\t: Number\t= _timeTable[uint(timeId % timeCount)];\n    \t\t\tvar interpolationRatio\t: Number\t= (time - previousTime) \/ (nextTime - previousTime);\n    \n    \t\t\tif (t < 0.)\n    \t\t\t\tinterpolationRatio = 1. - interpolationRatio;\n    \t\t\t\n    \t\t\tcurrentTarget[propertyName] = (1 - interpolationRatio) * _values[timeId - 1] +\n    \t\t\t\tinterpolationRatio * _values[timeId % timeCount];\n            }\n            else\n            {\n                currentTarget[propertyName] = _values[timeId];\n            }\n\t\t}\n\n\t\tprivate function getIndexForTime(t : uint) : uint\n\t\t{\n\t\t\t\/\/ use a dichotomy to find the current frame in the time table.\n\t\t\tvar timeCount \t\t: uint = _timeTable.length;\n\t\t\tvar bottomTimeId\t: uint = 0;\n\t\t\tvar upperTimeId\t\t: uint = timeCount;\n\t\t\tvar timeId\t\t\t: uint;\n\n\t\t\twhile (upperTimeId - bottomTimeId > 1)\n\t\t\t{\n\t\t\t\ttimeId = (bottomTimeId + upperTimeId) >> 1;\n\n\t\t\t\tif (_timeTable[timeId] > t)\n\t\t\t\t\tupperTimeId = timeId;\n\t\t\t\telse\n\t\t\t\t\tbottomTimeId = timeId;\n\t\t\t}\n\n\t\t\treturn upperTimeId;\n\t\t}\n\n\t\toverride public function clone() : ITimeline\n\t\t{\n\t\t\treturn new ScalarTimeline(\n\t\t\t\tpropertyPath,\n\t\t\t\t_timeTable.slice(),\n\t\t\t\t_values.slice(),\n                _interpolate\n\t\t\t);\n\t\t}\n\t}\n}","subject":"fix missing cast to uint when accessing array cells","message":"fix missing cast to uint when accessing array cells\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f5097cec88a7c36515d770ca9922897984e02225","old_file":"src\/aerys\/minko\/scene\/controller\/camera\/ArcBallController.as","new_file":"src\/aerys\/minko\/scene\/controller\/camera\/ArcBallController.as","old_contents":"package aerys.minko.scene.controller.camera\n{\n\timport flash.display.BitmapData;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.MouseEvent;\n\timport flash.geom.Point;\n\t\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class ArcBallController extends EnterFrameController\n\t{\n\t\tprivate static const TMP_MATRIX : Matrix4x4 = new Matrix4x4();\n\t\tprivate static const EPSILON\t: Number\t= 0.001;\n\t\t\n\t\tprotected var _mousePosition\t: Point\t\t= new Point();\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t= true;\n\t\t\n\t\tprivate var _previousTime\t\t: uint\t\t= 0;\n\t\t\n\t\tprivate var _distance\t\t\t: Number\t= 1.;\n\t\tprivate var _yaw\t\t\t\t: Number\t= 0;\n\t\tprivate var _pitch\t\t\t\t: Number\t= 0;\n\t\tprivate var _newDistance\t\t: Number\t= 1.;\n\t\tprivate var _newYaw\t\t\t\t: Number\t= 0;\n\t\tprivate var _newPitch\t\t\t: Number\t= 0;\n\t\tprivate var _update\t\t\t\t: Boolean\t= true;\n\t\t\n\t\tprivate var _position\t\t\t: Vector4\t= new Vector4(0, 0, 0, 1);\n\t\tprivate var _lookAt\t\t\t\t: Vector4\t= new Vector4(0, 0, 0, 1);\n\t\tprivate var _up\t\t\t\t\t: Vector4\t= new Vector4(0, 1, 0, 1);\n\t\t\n\t\tprivate var _minDistance\t\t: Number\t= 1.;\n\t\tprivate var _maxDistance\t\t: Number\t= 1000;\n\t\t\n\t\tprivate var _distanceStep\t\t: Number\t= 1;\n\t\tprivate var _yawStep\t\t\t: Number\t= 0.01;\n\t\tprivate var _pitchStep\t\t\t: Number\t= 0.01;\n\t\t\n\t\tprivate var _inertia\t\t\t: Number\t= 1.0;\n\t\tprivate var _interpolationSpeed\t: Number\t= 1;\n\t\tprivate var _speed\t\t\t\t: Number\t= 1;\n\t\t\n\t\tpublic function get speed() : Number\n\t\t{\n\t\t\treturn _speed;\n\t\t}\n\n\t\tpublic function set speed(value : Number) : void\n\t\t{\n\t\t\t_speed = value;\n\t\t\t_update = true;\n\t\t}\n\n\t\tpublic function get inertia() : Number\n\t\t{\n\t\t\treturn _inertia;\n\t\t}\n\n\t\tpublic function set inertia(value : Number) : void\n\t\t{\n\t\t\t_inertia = value;\n\t\t}\n\n\t\tpublic function get interpolationSpeed() : Number\n\t\t{\n\t\t\treturn _interpolationSpeed;\n\t\t}\n\n\t\tpublic function set interpolationSpeed(value : Number) : void\n\t\t{\n\t\t\t_interpolationSpeed = value;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\tprotected function set update(value : Boolean) : void\n\t\t{\n\t\t\t_update = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Distance between look at point and target\n\t\t *\/\t\t\n\t\tpublic function get distance() : Number\n\t\t{\n\t\t\treturn _newDistance;\n\t\t}\n\t\tpublic function set distance(value : Number) : void\n\t\t{\n\t\t\t_newDistance = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Horizontal rotation angle (in radians)\n\t\t *\/\t\t\n\t\tpublic function get yaw() : Number\n\t\t{\n\t\t\treturn _newYaw;\n\t\t}\n\t\tpublic function set yaw(value : Number) : void\n\t\t{\n\t\t\t_newYaw = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Vertical rotation angle (in radians)\n\t\t *\/\t\t\n\t\tpublic function get pitch() : Number\n\t\t{\n\t\t\treturn _newPitch;\n\t\t}\n\t\tpublic function set pitch(value : Number)\t: void\n\t\t{\n\t\t\t_newPitch = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Position the targets will look at\n\t\t *\/\n\t\tpublic function get lookAt() : Vector4\n\t\t{\n\t\t\treturn _lookAt;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Up vector the targets will rotate around\n\t\t *\/\n\t\tpublic function get up() : Vector4\n\t\t{\n\t\t\treturn _up;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Minimum distance constrain between look at point and target.\n\t\t *\/\t\t\n\t\tpublic function get minDistance() : Number\n\t\t{\n\t\t\treturn _minDistance;\n\t\t}\n\t\tpublic function set minDistance(value : Number)\t: void\n\t\t{\n\t\t\t_minDistance = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Maximum distance constrain between look at point and target.\n\t\t *\/\t\t\n\t\tpublic function get maxDistance() : Number\n\t\t{\n\t\t\treturn _maxDistance;\n\t\t}\n\t\tpublic function set maxDistance(value : Number)\t: void\n\t\t{\n\t\t\t_maxDistance = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Distance step applied to the camera when the mouse wheel is used in meters\/wheel rotation unit\n\t\t *\/\t\t\n\t\tpublic function get distanceStep() : Number\n\t\t{\n\t\t\treturn _distanceStep;\n\t\t}\n\t\tpublic function set distanceStep(value : Number) : void\n\t\t{\n\t\t\t_distanceStep = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Horizontal angular step applied to the camera when the mouse is moved in radian\/pixel\n\t\t *\/\t\t\n\t\tpublic function get yawStep() : Number\n\t\t{\n\t\t\treturn _yawStep;\n\t\t}\n\t\tpublic function set yawStep(value : Number) : void\n\t\t{\n\t\t\t_yawStep = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Vertical angular step applied to the camera when the mouse is moved in radian\/pixel\n\t\t *\/\t\t\n\t\tpublic function get pitchStep() : Number\n\t\t{\n\t\t\treturn _pitchStep;\n\t\t}\n\t\t\n\t\tpublic function set pitchStep(value : Number)\t: void\n\t\t{\n\t\t\t_pitchStep = value;\n\t\t}\n\t\t\n\t\tpublic function ArcBallController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_newPitch = Math.PI * .5;\n\t\t\t_lookAt.changed.add(updateNextFrameHandler);\n\t\t\t_up.changed.add(updateNextFrameHandler);\n\t\t}\n\t\t\n\t\tpublic function bindDefaultControls(dispatcher : IEventDispatcher) : ArcBallController\n\t\t{\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelHandler);\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function unbindDefaultControls(dispatcher : IEventDispatcher) : ArcBallController\n\t\t{\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelHandler);\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\toverride protected function targetAddedHandler(ctrl \t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   target \t: ISceneNode) : void\n\t\t{\n\t\t\tsuper.targetAddedHandler(ctrl, target);\n\t\t\t\n\t\t\t_update = true;\n\t\t\tupdateTargets();\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tupdateTargets((time - _previousTime) * .001);\n\t\t\t_previousTime = time;\n\t\t}\n\t\t\n\t\tprivate function clampValues() : void\n\t\t{\n\t\t\tif (_newDistance < _minDistance)\n\t\t\t\t_newDistance = _minDistance;\n\t\t\tif (_newDistance > _maxDistance)\n\t\t\t\t_newDistance = _maxDistance;\n\t\t\tif (_newPitch <= EPSILON)\n\t\t\t\t_newPitch = EPSILON;\n\t\t\tif (_newPitch > Math.PI - EPSILON)\n\t\t\t\t_newPitch = Math.PI - EPSILON;\n\t\t}\n\n\t\tprivate function updateTargets(time : Number = 1) : void\n\t\t{\n\t\t\tvar enableInertia\t: Boolean\t= (_inertia != 1. && _interpolationSpeed != 1.);\n\t\t\tif (enableInertia || (_update && _enabled))\n\t\t\t{\n\t\t\t\tclampValues();\n\t\t\t\t\n\t\t\t\tif (enableInertia)\n                {\n                    var dt      : Number = time * _interpolationSpeed;\n                    var factor  : Number = _inertia;\n\n                    _distance   = (((_distance * factor)    + (_newDistance * dt)) \/ (factor + dt));\n                    _pitch      = (((_pitch * factor)       + (_newPitch * dt)) \/ (factor + dt));\n                    _yaw        = (((_yaw * factor)         + (_newYaw * dt)) \/ (factor + dt));\n                }\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_yaw = _newYaw;\n\t\t\t\t\t_pitch = _newPitch;\n\t\t\t\t\t_distance = _newDistance;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_position.set(\n\t\t\t\t\t_speed * (_lookAt.x + _distance * Math.cos(_yaw) * Math.sin(_pitch)),\n\t\t\t\t\t_speed * (_lookAt.y + _distance * Math.cos(_pitch)),\n\t\t\t\t\t_speed * (_lookAt.z + _distance * Math.sin(_yaw) * Math.sin(_pitch))\n\t\t\t\t);\n\t\t\t\tTMP_MATRIX.lookAt(_lookAt, _position, _up);\n\t\t\t\t\n\t\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\tfor (var targetId : uint = 0; targetId < numTargets; ++targetId)\n\t\t\t\t\tgetTarget(targetId).transform.copyFrom(TMP_MATRIX);\n\t\t\t\t\n\t\t\t\t_update = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function mouseWheelHandler(e : MouseEvent) : void\n\t\t{\n\t\t\t_newDistance\t-=\te.delta * _distanceStep;\n\t\t\t_update\t\t\t=\ttrue;\n\t\t}\n\t\t\n\t\tprotected function mouseMoveHandler(e : MouseEvent) : void\n\t\t{\n\t\t\t\/\/ compute position\n\t\t\tif (e.buttonDown && _enabled)\n\t\t\t{\n\t\t\t\t_newYaw\t\t+= (_mousePosition.x - e.stageX) * _yawStep;\n\t\t\t\t_newPitch\t+= (_mousePosition.y - e.stageY) * _pitchStep;\n\t\t\t\t\n\t\t\t\t_update = true;\n\t\t\t}\n\t\t\t\n\t\t\t_mousePosition.setTo(e.stageX, e.stageY);\n\t\t}\n\t\t\n\t\tprivate function updateNextFrameHandler(vector : Vector4) : void\n\t\t{\n\t\t\t_update = true;\n\t\t}\n    }\n}","new_contents":"package aerys.minko.scene.controller.camera\n{\n\timport flash.display.BitmapData;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.MouseEvent;\n\timport flash.geom.Point;\n\t\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class ArcBallController extends EnterFrameController\n\t{\n\t\tprivate static const TMP_MATRIX : Matrix4x4 = new Matrix4x4();\n\t\tprivate static const EPSILON\t: Number\t= 0.001;\n\t\t\n\t\tprotected var _mousePosition\t: Point\t\t= new Point();\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t= true;\n\t\t\n\t\tprivate var _previousTime\t\t: uint\t\t= 0;\n\t\t\n\t\tprivate var _distance\t\t\t: Number\t= 1.;\n\t\tprivate var _yaw\t\t\t\t: Number\t= 0;\n\t\tprivate var _pitch\t\t\t\t: Number\t= 0;\n\t\tprivate var _newDistance\t\t: Number\t= 1.;\n\t\tprivate var _newYaw\t\t\t\t: Number\t= 0;\n\t\tprivate var _newPitch\t\t\t: Number\t= 0;\n\t\tprivate var _update\t\t\t\t: Boolean\t= true;\n\t\t\n\t\tprivate var _position\t\t\t: Vector4\t= new Vector4(0, 0, 0, 1);\n\t\tprivate var _lookAt\t\t\t\t: Vector4\t= new Vector4(0, 0, 0, 1);\n\t\tprivate var _up\t\t\t\t\t: Vector4\t= new Vector4(0, 1, 0, 1);\n\t\t\n\t\tprivate var _minDistance\t\t: Number\t= 1.;\n\t\tprivate var _maxDistance\t\t: Number\t= 1000;\n\t\t\n\t\tprivate var _distanceStep\t\t: Number\t= 1;\n\t\tprivate var _yawStep\t\t\t: Number\t= 0.01;\n\t\tprivate var _pitchStep\t\t\t: Number\t= 0.01;\n\t\t\n\t\tprivate var _inertia\t\t\t: Number\t= 1.0;\n\t\tprivate var _interpolationSpeed\t: Number\t= 1;\n\t\tprivate var _speed\t\t\t\t: Number\t= 1;\n\t\t\n\t\tpublic function get speed() : Number\n\t\t{\n\t\t\treturn _speed;\n\t\t}\n\n\t\tpublic function set speed(value : Number) : void\n\t\t{\n\t\t\t_speed = value;\n\t\t\t_update = true;\n\t\t}\n\n\t\tpublic function get inertia() : Number\n\t\t{\n\t\t\treturn _inertia;\n\t\t}\n\n\t\tpublic function set inertia(value : Number) : void\n\t\t{\n\t\t\t_inertia = value;\n\t\t}\n\n\t\tpublic function get interpolationSpeed() : Number\n\t\t{\n\t\t\treturn _interpolationSpeed;\n\t\t}\n\n\t\tpublic function set interpolationSpeed(value : Number) : void\n\t\t{\n\t\t\t_interpolationSpeed = value;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\tprotected function set update(value : Boolean) : void\n\t\t{\n\t\t\t_update = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Distance between look at point and target\n\t\t *\/\t\t\n\t\tpublic function get distance() : Number\n\t\t{\n\t\t\treturn _newDistance;\n\t\t}\n\t\tpublic function set distance(value : Number) : void\n\t\t{\n\t\t\t_newDistance = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Horizontal rotation angle (in radians)\n\t\t *\/\t\t\n\t\tpublic function get yaw() : Number\n\t\t{\n\t\t\treturn _newYaw;\n\t\t}\n\t\tpublic function set yaw(value : Number) : void\n\t\t{\n\t\t\t_newYaw = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Vertical rotation angle (in radians)\n\t\t *\/\t\t\n\t\tpublic function get pitch() : Number\n\t\t{\n\t\t\treturn _newPitch;\n\t\t}\n\t\tpublic function set pitch(value : Number)\t: void\n\t\t{\n\t\t\t_newPitch = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Position the targets will look at\n\t\t *\/\n\t\tpublic function get lookAt() : Vector4\n\t\t{\n\t\t\treturn _lookAt;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Up vector the targets will rotate around\n\t\t *\/\n\t\tpublic function get up() : Vector4\n\t\t{\n\t\t\treturn _up;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Minimum distance constrain between look at point and target.\n\t\t *\/\t\t\n\t\tpublic function get minDistance() : Number\n\t\t{\n\t\t\treturn _minDistance;\n\t\t}\n\t\tpublic function set minDistance(value : Number)\t: void\n\t\t{\n\t\t\t_minDistance = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Maximum distance constrain between look at point and target.\n\t\t *\/\t\t\n\t\tpublic function get maxDistance() : Number\n\t\t{\n\t\t\treturn _maxDistance;\n\t\t}\n\t\tpublic function set maxDistance(value : Number)\t: void\n\t\t{\n\t\t\t_maxDistance = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Distance step applied to the camera when the mouse wheel is used in meters\/wheel rotation unit\n\t\t *\/\t\t\n\t\tpublic function get distanceStep() : Number\n\t\t{\n\t\t\treturn _distanceStep;\n\t\t}\n\t\tpublic function set distanceStep(value : Number) : void\n\t\t{\n\t\t\t_distanceStep = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Horizontal angular step applied to the camera when the mouse is moved in radian\/pixel\n\t\t *\/\t\t\n\t\tpublic function get yawStep() : Number\n\t\t{\n\t\t\treturn _yawStep;\n\t\t}\n\t\tpublic function set yawStep(value : Number) : void\n\t\t{\n\t\t\t_yawStep = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Vertical angular step applied to the camera when the mouse is moved in radian\/pixel\n\t\t *\/\t\t\n\t\tpublic function get pitchStep() : Number\n\t\t{\n\t\t\treturn _pitchStep;\n\t\t}\n\t\t\n\t\tpublic function set pitchStep(value : Number)\t: void\n\t\t{\n\t\t\t_pitchStep = value;\n\t\t}\n\t\t\n\t\tpublic function ArcBallController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_newPitch = Math.PI * .5;\n\t\t\t_lookAt.changed.add(updateNextFrameHandler);\n\t\t\t_up.changed.add(updateNextFrameHandler);\n\t\t}\n\t\t\n\t\tpublic function bindDefaultControls(dispatcher : IEventDispatcher) : ArcBallController\n\t\t{\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelHandler);\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function unbindDefaultControls(dispatcher : IEventDispatcher) : ArcBallController\n\t\t{\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelHandler);\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\toverride protected function targetAddedHandler(ctrl \t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   target \t: ISceneNode) : void\n\t\t{\n\t\t\tsuper.targetAddedHandler(ctrl, target);\n\t\t\t\n\t\t\t_update = true;\n\t\t\tupdateTargets();\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tupdateTargets((time - _previousTime) * .001);\n\t\t\t_previousTime = time;\n\t\t}\n\t\t\n\t\tprivate function clampValues() : void\n\t\t{\n\t\t\tif (_newDistance < _minDistance)\n\t\t\t\t_newDistance = _minDistance;\n\t\t\tif (_newDistance > _maxDistance)\n\t\t\t\t_newDistance = _maxDistance;\n\t\t\tif (_newPitch <= EPSILON)\n\t\t\t\t_newPitch = EPSILON;\n\t\t\tif (_newPitch > Math.PI - EPSILON)\n\t\t\t\t_newPitch = Math.PI - EPSILON;\n\t\t}\n\t\t\n\t\tprivate function inertiaConverged() : Boolean\n\t\t{\n\t\t\tvar distanceDiff\t: Number = _newDistance - _distance;\n\t\t\tvar pitchDiff\t\t: Number = _newPitch - _pitch;\n\t\t\tvar yawDiff\t\t\t: Number = _newYaw - _yaw;\n\t\t\t\n\t\t\treturn distanceDiff > -EPSILON && distanceDiff < EPSILON &&\n\t\t\t\tpitchDiff > -EPSILON && pitchDiff < EPSILON &&\n\t\t\t\tyawDiff > -EPSILON && yawDiff < EPSILON;\n\t\t}\n\n\t\tprivate function updateTargets(time : Number = 1) : void\n\t\t{\n\t\t\tvar enableInertia\t: Boolean\t= (_inertia != 1. && _interpolationSpeed != 1.);\n\t\t\tif ((enableInertia && !inertiaConverged()) || (_update && _enabled))\n\t\t\t{\n\t\t\t\tclampValues();\n\t\t\t\t\n\t\t\t\tif (enableInertia)\n                {\n                    var dt      : Number = time * _interpolationSpeed;\n                    var factor  : Number = _inertia;\n\n                    _distance   = (((_distance * factor)    + (_newDistance * dt)) \/ (factor + dt));\n                    _pitch      = (((_pitch * factor)       + (_newPitch * dt)) \/ (factor + dt));\n                    _yaw        = (((_yaw * factor)         + (_newYaw * dt)) \/ (factor + dt));\n                }\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_yaw = _newYaw;\n\t\t\t\t\t_pitch = _newPitch;\n\t\t\t\t\t_distance = _newDistance;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_position.set(\n\t\t\t\t\t_speed * (_lookAt.x + _distance * Math.cos(_yaw) * Math.sin(_pitch)),\n\t\t\t\t\t_speed * (_lookAt.y + _distance * Math.cos(_pitch)),\n\t\t\t\t\t_speed * (_lookAt.z + _distance * Math.sin(_yaw) * Math.sin(_pitch))\n\t\t\t\t);\n\t\t\t\tTMP_MATRIX.lookAt(_lookAt, _position, _up);\n\t\t\t\t\n\t\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\tfor (var targetId : uint = 0; targetId < numTargets; ++targetId)\n\t\t\t\t\tgetTarget(targetId).transform.copyFrom(TMP_MATRIX);\n\t\t\t\t\n\t\t\t\t_update = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function mouseWheelHandler(e : MouseEvent) : void\n\t\t{\n\t\t\t_newDistance\t-=\te.delta * _distanceStep;\n\t\t\t_update\t\t\t=\ttrue;\n\t\t}\n\t\t\n\t\tprotected function mouseMoveHandler(e : MouseEvent) : void\n\t\t{\n\t\t\t\/\/ compute position\n\t\t\tif (e.buttonDown && _enabled)\n\t\t\t{\n\t\t\t\t_newYaw\t\t+= (_mousePosition.x - e.stageX) * _yawStep;\n\t\t\t\t_newPitch\t+= (_mousePosition.y - e.stageY) * _pitchStep;\n\t\t\t\t\n\t\t\t\t_update = true;\n\t\t\t}\n\t\t\t\n\t\t\t_mousePosition.setTo(e.stageX, e.stageY);\n\t\t}\n\t\t\n\t\tprivate function updateNextFrameHandler(vector : Vector4) : void\n\t\t{\n\t\t\t_update = true;\n\t\t}\n    }\n}","subject":"Stop updating the ArcBallController once inertia has converged.","message":"Stop updating the ArcBallController once inertia has converged.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"61f752a105912e3bbeed24d9e1ff39e4a310fed1","old_file":"src\/as\/com\/threerings\/presents\/util\/SafeSubscriber.as","new_file":"src\/as\/com\/threerings\/presents\/util\/SafeSubscriber.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.util {\n\nimport com.threerings.util.Log;\n\nimport com.threerings.presents.dobj.DObject;\nimport com.threerings.presents.dobj.DObjectManager;\nimport com.threerings.presents.dobj.ObjectAccessError;\nimport com.threerings.presents.dobj.Subscriber;\n\n\/**\n * A class that safely handles the asynchronous subscription to a distributed object when it is not\n * know if the subscription will complete before the subscriber decides they no longer wish to be\n * subscribed.\n *\/\npublic class SafeSubscriber implements Subscriber\n{\n    \/**\n     * Creates a safe subscriber for the specified distributed object which will interact with the\n     * supplied callback functions.\n     *\n     * @param onAvailable a function to be called when the object in question is available. Looks\n     * like: function (obj :DObject) :void\n     * @param onFailure a function to be called if the subscription request fails. Looks like:\n     * function (oid :int, error :ObjectAccessError) :void\n     *\/\n    public function SafeSubscriber (oid :int, onAvailable :Function, onFailure :Function)\n    {\n        \/\/ make sure they're not fucking us around\n        if (oid <= 0) {\n            throw new ArgumentError(\"Invalid oid provided to safesub [oid=\" + oid + \"]\");\n        }\n        if (subscriber == null) {\n            throw new ArgumentError(\"Null subscriber provided to safesub [oid=\" + oid + \"]\");\n        }\n\n        _oid = oid;\n        _onAvailable = onAvailable;\n        _onFailure = onFailure;\n    }\n\n    \/**\n     * Returns true if we are currently subscribed to our object (or in the process of obtaining a\n     * subscription).\n     *\/\n    public function isActive () :Boolean\n    {\n        return _active;\n    }\n\n    \/**\n     * Initiates the subscription process.\n     *\/\n    public function subscribe (omgr :DObjectManager) :void\n    {\n        if (_active) {\n            log.warning(\"Active safesub asked to resubscribe \" + this);\n            return;\n        }\n\n        \/\/ note that we are now again in the \"wishing to be subscribed\" state\n        _active = true;\n\n        \/\/ make sure we dont have an object reference (which should be logically impossible)\n        if (_object != null) {\n            log.warning(\"Incroyable! A safesub has an object and was non-active!? \" + this);\n            \/\/ make do in the face of insanity\n            _onAvailable(_object);\n            return;\n        }\n\n        if (_pending) {\n            \/\/ we were previously asked to subscribe, then they asked to unsubscribe and now\n            \/\/ they've asked to subscribe again, all before the original subscription even\n            \/\/ completed; we need do nothing here except as the original subscription request will\n            \/\/ eventually come through and all will be well\n            return;\n        }\n\n        \/\/ we're not pending and we just became active, that means we need to request to subscribe\n        \/\/ to our object\n        _pending = true;\n        omgr.subscribeToObject(_oid, this);\n    }\n\n    \/**\n     * Terminates the object subscription. If the initial subscription has not yet completed, the\n     * desire to terminate will be noted and the subscription will be terminated as soon as it\n     * completes.\n     *\/\n    public function unsubscribe (omgr :DObjectManager) :void\n    {\n        if (!_active) {\n            \/\/ we may be non-active and have no object which could mean that subscription failed;\n            \/\/ in which case we don't want to complain about anything, just quietly ignore the\n            \/\/ unsubscribe request\n            if (_object == null && !_pending) {\n                return;\n            }\n            log.warning(\"Inactive safesub asked to unsubscribe \" + this);\n            Log.dumpStack();\n        }\n\n        \/\/ note that we no longer desire to be subscribed\n        _active = false;\n\n        if (_pending) {\n            \/\/ make sure we don't have an object reference\n            if (_object != null) {\n                log.warning(\"Have an object and am pending!? \" + this, new Error());\n            } else {\n                \/\/ nothing to do but wait for the subscription to complete at which point we'll\n                \/\/ pitch the object post-haste\n                return;\n            }\n        }\n\n        \/\/ make sure we have our object\n        if (_object == null) {\n            log.warning(\"Was active and not pending yet have no object!? \" + this, new Error());\n            \/\/ nothing to do since we're apparently already unsubscribed\n            return;\n        }\n\n        \/\/ finally effect our unsubscription\n        _object = null;\n        omgr.unsubscribeFromObject(_oid, this);\n    }\n\n    \/\/ documentation inherited from interface\n    public function objectAvailable (object :DObject) :void\n    {\n        \/\/ make sure life is not too cruel\n        if (_object != null) {\n            log.warning(\"Our object came available but we've already got one!? \" + this);\n            \/\/ go ahead and pitch the old one, God knows what's going on\n            _object = null;\n        }\n        if (!_pending) {\n            log.warning(\"Our object came available but we're not pending!? \" + this);\n            \/\/ go with our badselves, it's the only way\n        }\n\n        \/\/ we're no longer pending\n        _pending = false;\n\n        \/\/ if we are no longer active, we don't want this damned thing\n        if (!_active) {\n            var omgr :DObjectManager = object.getManager();\n            \/\/ if the object's manager is null, that means the object is already destroyed and we\n            \/\/ need not trouble ourselves with unsubscription as it has already been pitched\n            if (omgr != null) {\n                omgr.unsubscribeFromObject(_oid, this);\n            }\n            return;\n        }\n\n        \/\/ otherwise the air is fresh and clean and we can do our job\n        _object = object;\n        _onAvailable(object);\n    }\n\n    \/\/ documentation inherited from interface\n    public function requestFailed (oid :int, cause :ObjectAccessError) :void\n    {\n        \/\/ do the right thing with our pending state\n        if (!_pending) {\n            log.warning(\"Criminy creole! Our subscribe failed but we're not pending!? \" + this);\n            \/\/ go with our badselves, it's the only way\n        }\n        _pending = false;\n\n        \/\/ if we're active, let our subscriber know that the shit hit the fan\n        if (_active) {\n            \/\/ deactivate ourselves as we never got our object (and thus the real subscriber need\n            \/\/ not call unsubscribe())\n            _active = false;\n            _onFailure(oid, cause);\n        }\n    }\n\n    \/**\n     * Returns a string representation of this instance.\n     *\/\n    public function toString () :String\n    {\n        return \"[oid=\" + _oid + \", active=\" + _active + \", pending=\" + _pending + \"]\";\n    }\n\n    protected var _oid :int\n    protected var _onAvailable :Function;\n    protected var _onFailure :Function;\n    protected var _object :DObject;;\n    protected var _active :Boolean;\n    protected var _pending :Boolean;\n\n    private static const log :Log = Log.getLog(SafeSubscriber);\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.util {\n\nimport com.threerings.util.Log;\n\nimport com.threerings.presents.dobj.DObject;\nimport com.threerings.presents.dobj.DObjectManager;\nimport com.threerings.presents.dobj.ObjectAccessError;\nimport com.threerings.presents.dobj.Subscriber;\n\n\/**\n * A class that safely handles the asynchronous subscription to a distributed object when it is not\n * know if the subscription will complete before the subscriber decides they no longer wish to be\n * subscribed.\n *\/\npublic class SafeSubscriber implements Subscriber\n{\n    \/**\n     * Creates a safe subscriber for the specified distributed object which will interact with the\n     * supplied callback functions.\n     *\n     * @param onAvailable a function to be called when the object in question is available. Looks\n     * like: function (obj :DObject) :void\n     * @param onFailure a function to be called if the subscription request fails. Looks like:\n     * function (oid :int, error :ObjectAccessError) :void\n     *\/\n    public function SafeSubscriber (oid :int, onAvailable :Function, onFailure :Function)\n    {\n        \/\/ make sure they're not fucking us around\n        if (oid <= 0) {\n            throw new ArgumentError(\"Invalid oid provided to safesub [oid=\" + oid + \"]\");\n        }\n        if (onAvailable == null) {\n            throw new ArgumentError(\"Null onAvailable provided to safesub [oid=\" + oid + \"]\");\n        }\n        if (onFailure == null) {\n            throw new ArgumentError(\"Null onFailure provided to safesub [oid=\" + oid + \"]\");\n        }\n\n        _oid = oid;\n        _onAvailable = onAvailable;\n        _onFailure = onFailure;\n    }\n\n    \/**\n     * Returns true if we are currently subscribed to our object (or in the process of obtaining a\n     * subscription).\n     *\/\n    public function isActive () :Boolean\n    {\n        return _active;\n    }\n\n    \/**\n     * Initiates the subscription process.\n     *\/\n    public function subscribe (omgr :DObjectManager) :void\n    {\n        if (_active) {\n            log.warning(\"Active safesub asked to resubscribe \" + this);\n            return;\n        }\n\n        \/\/ note that we are now again in the \"wishing to be subscribed\" state\n        _active = true;\n\n        \/\/ make sure we dont have an object reference (which should be logically impossible)\n        if (_object != null) {\n            log.warning(\"Incroyable! A safesub has an object and was non-active!? \" + this);\n            \/\/ make do in the face of insanity\n            _onAvailable(_object);\n            return;\n        }\n\n        if (_pending) {\n            \/\/ we were previously asked to subscribe, then they asked to unsubscribe and now\n            \/\/ they've asked to subscribe again, all before the original subscription even\n            \/\/ completed; we need do nothing here except as the original subscription request will\n            \/\/ eventually come through and all will be well\n            return;\n        }\n\n        \/\/ we're not pending and we just became active, that means we need to request to subscribe\n        \/\/ to our object\n        _pending = true;\n        omgr.subscribeToObject(_oid, this);\n    }\n\n    \/**\n     * Terminates the object subscription. If the initial subscription has not yet completed, the\n     * desire to terminate will be noted and the subscription will be terminated as soon as it\n     * completes.\n     *\/\n    public function unsubscribe (omgr :DObjectManager) :void\n    {\n        if (!_active) {\n            \/\/ we may be non-active and have no object which could mean that subscription failed;\n            \/\/ in which case we don't want to complain about anything, just quietly ignore the\n            \/\/ unsubscribe request\n            if (_object == null && !_pending) {\n                return;\n            }\n            log.warning(\"Inactive safesub asked to unsubscribe \" + this);\n            Log.dumpStack();\n        }\n\n        \/\/ note that we no longer desire to be subscribed\n        _active = false;\n\n        if (_pending) {\n            \/\/ make sure we don't have an object reference\n            if (_object != null) {\n                log.warning(\"Have an object and am pending!? \" + this, new Error());\n            } else {\n                \/\/ nothing to do but wait for the subscription to complete at which point we'll\n                \/\/ pitch the object post-haste\n                return;\n            }\n        }\n\n        \/\/ make sure we have our object\n        if (_object == null) {\n            log.warning(\"Was active and not pending yet have no object!? \" + this, new Error());\n            \/\/ nothing to do since we're apparently already unsubscribed\n            return;\n        }\n\n        \/\/ finally effect our unsubscription\n        _object = null;\n        omgr.unsubscribeFromObject(_oid, this);\n    }\n\n    \/\/ documentation inherited from interface\n    public function objectAvailable (object :DObject) :void\n    {\n        \/\/ make sure life is not too cruel\n        if (_object != null) {\n            log.warning(\"Our object came available but we've already got one!? \" + this);\n            \/\/ go ahead and pitch the old one, God knows what's going on\n            _object = null;\n        }\n        if (!_pending) {\n            log.warning(\"Our object came available but we're not pending!? \" + this);\n            \/\/ go with our badselves, it's the only way\n        }\n\n        \/\/ we're no longer pending\n        _pending = false;\n\n        \/\/ if we are no longer active, we don't want this damned thing\n        if (!_active) {\n            var omgr :DObjectManager = object.getManager();\n            \/\/ if the object's manager is null, that means the object is already destroyed and we\n            \/\/ need not trouble ourselves with unsubscription as it has already been pitched\n            if (omgr != null) {\n                omgr.unsubscribeFromObject(_oid, this);\n            }\n            return;\n        }\n\n        \/\/ otherwise the air is fresh and clean and we can do our job\n        _object = object;\n        _onAvailable(object);\n    }\n\n    \/\/ documentation inherited from interface\n    public function requestFailed (oid :int, cause :ObjectAccessError) :void\n    {\n        \/\/ do the right thing with our pending state\n        if (!_pending) {\n            log.warning(\"Criminy creole! Our subscribe failed but we're not pending!? \" + this);\n            \/\/ go with our badselves, it's the only way\n        }\n        _pending = false;\n\n        \/\/ if we're active, let our subscriber know that the shit hit the fan\n        if (_active) {\n            \/\/ deactivate ourselves as we never got our object (and thus the real subscriber need\n            \/\/ not call unsubscribe())\n            _active = false;\n            _onFailure(oid, cause);\n        }\n    }\n\n    \/**\n     * Returns a string representation of this instance.\n     *\/\n    public function toString () :String\n    {\n        return \"[oid=\" + _oid + \", active=\" + _active + \", pending=\" + _pending + \"]\";\n    }\n\n    protected var _oid :int\n    protected var _onAvailable :Function;\n    protected var _onFailure :Function;\n    protected var _object :DObject;;\n    protected var _active :Boolean;\n    protected var _pending :Boolean;\n\n    private static const log :Log = Log.getLog(SafeSubscriber);\n}\n}\n","subject":"Check the right things in our Preconditions.","message":"Check the right things in our Preconditions.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5720 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"16e938ab5366f7c215309e319f9681c2271094c9","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirAACPlayer\/AirAACPlayer.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirAACPlayer\/AirAACPlayer.as","old_contents":"\/*\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage com.freshplanet.ane.AirAACPlayer\n{\n\timport com.freshplanet.ane.AirAACPlayer.enums.AirAACPlayerState;\n\timport com.freshplanet.ane.AirAACPlayer.events.AirAACPlayerErrorEvent;\n\timport com.freshplanet.ane.AirAACPlayer.events.AirAACPlayerEvent;\n\n    import flash.events.EventDispatcher;\n    import flash.events.StatusEvent;\n    import flash.external.ExtensionContext;\n    import flash.system.Capabilities;\n\n    public class AirAACPlayer extends EventDispatcher\n    {\n\t    \/\/ --------------------------------------------------------------------------------------\/\/\n\t    \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t    \/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t    \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t    \/\/ --------------------------------------------------------------------------------------\/\/\n\n\t    \/**\n\t     * If <code>true<\/code>, logs will be displayed at the Actionscript level.\n\t     *\/\n\t    public function get logEnabled() : Boolean {\n\t\t    return _logEnabled;\n\t    }\n\n\t    public function set logEnabled( value : Boolean ) : void {\n\t\t    _logEnabled = value;\n\t    }\n\n\t    \/** AirAACPlayer is supported on iOS and Android devices. *\/\n\t    public static function get isSupported():Boolean {\n\t\t    return isAndroid || isIOS;\n\t    }\n\n\t    \/**\n\t     * Create AirAACPlayer instance\n\t     * @param url file or remote sound URL\n\t     *\/\n\t    public function AirAACPlayer(url:String) {\n\t\t    if (!isSupported) return;\n\n\t\t    _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t    if (!_context) {\n\t\t\t    log(\"ERROR - Extension context is null. Please check if extension.xml is setup correctly.\");\n\t\t\t    return;\n\t\t    }\n\t\t    _context.addEventListener(StatusEvent.STATUS, onStatus);\n\t\t    _url = url;\n\t    }\n\n\t    \/**\n\t     * Load sound\n\t     *\/\n\t    public function load():void {\n\t\t    if (!isSupported || state != AirAACPlayerState.INITIAL) return;\n\t\t    _state = AirAACPlayerState.LOADING;\n\t\t    _context.call(\"AirAACPlayer_load\", _url);\n\t    }\n\n\t    \/**\n\t     * Dispose AirAACPlayer\n\t     *\/\n\t    public function dispose():void {\n\t\t    if (!isSupported || state == AirAACPlayerState.DISPOSED) return;\n\n\t\t    _state = AirAACPlayerState.DISPOSED;\n            _context.call(\"AirAACPlayer_dispose\");\n\t\t    _context.dispose();\n\t\t    _context = null;\n\t    }\n\n\t    \/**\n\t     * Current player url\n\t     *\/\n\t    public function get url():String {\n\t\t    return _url;\n\t    }\n\n\t    \/**\n\t     * Get AirAACPlayer state\n\t     *\/\n\t    public function get state():AirAACPlayerState {\n\t\t    return _state;\n\t    }\n\n\t    \/**\n\t     * Duration in milliseconds\n\t     *\/\n\t    public function get duration():int {\n\t\t    if (!isSupported || state != AirAACPlayerState.READY) return -1;\n\t\t    return _context.call(\"AirAACPlayer_getDuration\") as int;\n\t    }\n\n\t    \/**\n\t     * Progress in milliseconds\n\t     *\/\n\t    public function get progress():int {\n\t\t    if (!isSupported || state != AirAACPlayerState.READY) return -1;\n\t\t    return _context.call(\"AirAACPlayer_getProgress\") as int;\n\t    }\n\n\t    \/**\n\t     * Set the media volume.\n\t     * @param volume:Number float between 0.0 and 1.0\n\t     *\/\n\t    public function set volume(volume:Number):void {\n\t\t    if (!isSupported || state != AirAACPlayerState.READY) return;\n\t\t    _context.call(\"AirAACPlayer_setVolume\", volume);\n\t    }\n\n\t    \/**\n\t     * Start playing the stream.\n\t     * If the playback has been paused before, it will continue from this point.\n\t     * @param startTime:int the start time in milliseconds\n\t     *\/\n\t    public function play(startTime:int = 0):void {\n\t\t    if (!isSupported || state != AirAACPlayerState.READY) return;\n\t\t    startTime = Math.max(0, Math.min(duration, startTime));\n\t\t    _context.call(\"AirAACPlayer_play\", startTime);\n\t    }\n\n\t    \/** Pause the playback *\/\n\t    public function pause():void {\n\t\t    if (!isSupported || state != AirAACPlayerState.READY) return;\n\t\t    _context.call(\"AirAACPlayer_pause\");\n\t    }\n\n\t    \/** Stop the playback and move the play head to the beginning of the file *\/\n\t    public function stop():void {\n\t\t    if (!isSupported || state != AirAACPlayerState.READY) return;\n\t\t    _context.call(\"AirAACPlayer_stop\");\n\t    }\n\n\t    \/\/ --------------------------------------------------------------------------------------\/\/\n\t    \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t    \/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t    \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t    \/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\tprivate static const EXTENSION_ID:String = \"com.freshplanet.ane.AirAACPlayer\";\n\t    private var _logEnabled:Boolean = true;\n\t\tprivate var _context:ExtensionContext;\n\t\tprivate var _state:AirAACPlayerState = AirAACPlayerState.INITIAL;\n\t\tprivate var _url:String;\n\n\t\tprivate function log(message:String):void {\n\t\t\tif (_logEnabled) trace(\"[AirAACPlayer] \" + message);\n\t\t}\n\n        private function onStatus(event:StatusEvent):void {\n\t\t\tif (state == AirAACPlayerState.DISPOSED) return;\n\t\t\t\n            if (event.code == \"log\") {\n                log(event.level);\n            }\n            else if (event.code == AirAACPlayerEvent.AAC_PLAYER_DOWNLOAD) {\n\t            dispatchEvent(new AirAACPlayerEvent(event.code, int(event.level)));\n            }\n            else if (event.code == AirAACPlayerEvent.AAC_PLAYER_PREPARED) {\n\t\t\t\t_state = AirAACPlayerState.READY;\n\t            dispatchEvent(new AirAACPlayerEvent(event.code));\n            }\n            else if (event.code == AirAACPlayerErrorEvent.AAC_PLAYER_ERROR) {\n\t\t\t\t_state = AirAACPlayerState.ERROR;\n\t            dispatchEvent(new AirAACPlayerErrorEvent(event.code, event.level));\n            }\n            else if (event.code == AirAACPlayerEvent.AAC_PLAYER_PLAYBACK_FINISHED) {\n\t            dispatchEvent(new AirAACPlayerEvent(event.code));\n            }\n        }\n\n\t    private static function get isIOS():Boolean {\n\t\t    return Capabilities.manufacturer.indexOf(\"iOS\") > -1;\n\t    }\n\n\t    private static function get isAndroid():Boolean {\n\t\t    return Capabilities.manufacturer.indexOf(\"Android\") > -1;\n\t    }\n    }\n}\n","new_contents":"\/*\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage com.freshplanet.ane.AirAACPlayer\n{\n\timport com.freshplanet.ane.AirAACPlayer.enums.AirAACPlayerState;\n\timport com.freshplanet.ane.AirAACPlayer.events.AirAACPlayerErrorEvent;\n\timport com.freshplanet.ane.AirAACPlayer.events.AirAACPlayerEvent;\n\n    import flash.events.EventDispatcher;\n    import flash.events.StatusEvent;\n    import flash.external.ExtensionContext;\n    import flash.system.Capabilities;\n\n    public class AirAACPlayer extends EventDispatcher\n    {\n\t    \/\/ --------------------------------------------------------------------------------------\/\/\n\t    \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t    \/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t    \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t    \/\/ --------------------------------------------------------------------------------------\/\/\n\n\t    \/**\n\t     * If <code>true<\/code>, logs will be displayed at the Actionscript level.\n\t     *\/\n\t    public function get logEnabled() : Boolean {\n\t\t    return _logEnabled;\n\t    }\n\n\t    public function set logEnabled( value : Boolean ) : void {\n\t\t    _logEnabled = value;\n\t    }\n\n\t    \/** AirAACPlayer is supported on iOS and Android devices. *\/\n\t    public static function get isSupported():Boolean {\n\t\t    return isAndroid || isIOS;\n\t    }\n\n\t    \/**\n\t     * Create AirAACPlayer instance\n\t     * @param url file or remote sound URL\n\t     *\/\n\t    public function AirAACPlayer(url:String) {\n\t\t    if (!isSupported) return;\n\n\t\t    _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t    if (!_context) {\n\t\t\t    log(\"ERROR - Extension context is null. Please check if extension.xml is setup correctly.\");\n\t\t\t    return;\n\t\t    }\n\t\t    _context.addEventListener(StatusEvent.STATUS, onStatus);\n\t\t    _url = url;\n\t    }\n\n\t    \/**\n\t     * Load sound\n\t     *\/\n\t    public function load():void {\n\t\t    if (!isSupported || state != AirAACPlayerState.INITIAL) return;\n\t\t    _state = AirAACPlayerState.LOADING;\n\t\t    _context.call(\"AirAACPlayer_load\", _url);\n\t    }\n\n\t    \/**\n\t     * Dispose AirAACPlayer\n\t     *\/\n\t    public function dispose():void {\n\t\t    if (!isSupported || state == AirAACPlayerState.DISPOSED) return;\n\n\t\t    _state = AirAACPlayerState.DISPOSED;\n            _context.call(\"AirAACPlayer_dispose\");\n\t\t    _context.dispose();\n\t\t    _context = null;\n\t    }\n\n\t    \/**\n\t     * Current player url\n\t     *\/\n\t    public function get url():String {\n\t\t    return _url;\n\t    }\n\n\t    \/**\n\t     * Get AirAACPlayer state\n\t     *\/\n\t    public function get state():AirAACPlayerState {\n\t\t    return _state;\n\t    }\n\n\t    \/**\n\t     * Duration in milliseconds\n\t     *\/\n\t    public function get duration():int {\n\t\t    if (!isSupported || state != AirAACPlayerState.READY) return -1;\n\t\t    return _context.call(\"AirAACPlayer_getDuration\") as int;\n\t    }\n\n\t    \/**\n\t     * Progress in milliseconds\n\t     *\/\n\t    public function get progress():int {\n\t\t    if (!isSupported || state != AirAACPlayerState.READY) return -1;\n\t\t    return _context.call(\"AirAACPlayer_getProgress\") as int;\n\t    }\n\n\t    \/**\n\t     * Set the media volume.\n\t     * @param volume:Number float between 0.0 and 1.0\n\t     *\/\n\t    public function set volume(volume:Number):void {\n\t\t    if (!isSupported || state != AirAACPlayerState.READY) return;\n\t\t    _context.call(\"AirAACPlayer_setVolume\", volume);\n\t    }\n\n\t    \/**\n\t     * Start playing the stream.\n\t     * If the playback has been paused before, it will continue from this point.\n\t     * @param startTime:int the start time in milliseconds\n\t     *\/\n\t    public function play(startTime:int = 0, mode:int = 0):void {\n\t\t    if (!isSupported || state != AirAACPlayerState.READY) return;\n\t\t    startTime = Math.max(0, Math.min(duration, startTime));\n\t\t\tif (isIOS) {\n\t\t\t\t_context.call(\"AirAACPlayer_play\", startTime, mode ? mode : _playbackCategory);\n\t\t\t} else {\n\t\t\t\t_context.call(\"AirAACPlayer_play\", startTime);\n\t\t\t}\n\t    }\n\n\t    \/** Pause the playback *\/\n\t    public function pause():void {\n\t\t    if (!isSupported || state != AirAACPlayerState.READY) return;\n\t\t    _context.call(\"AirAACPlayer_pause\");\n\t    }\n\n\t    \/** Stop the playback and move the play head to the beginning of the file *\/\n\t    public function stop():void {\n\t\t    if (!isSupported || state != AirAACPlayerState.READY) return;\n\t\t    _context.call(\"AirAACPlayer_stop\");\n\t    }\n\n\t\tpublic static const PLAYBACK_MODE_AMBIENT:int = 1\n\t\tpublic static const PLAYBACK_MODE_SOLO_AMBIENT:int = 2;\n\t\tpublic static const PLAYBACK_MODE_MEDIA:int = 3;\n\t\tprivate static var _playbackCategory:int = 0;\n\t    public static function setPlaybackCategory(mode:int = 0):void\n\t    {\n\t    \t_playbackCategory = mode\n\t    }\n\n\t    \/\/ --------------------------------------------------------------------------------------\/\/\n\t    \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t    \/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t    \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t    \/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\tprivate static const EXTENSION_ID:String = \"com.freshplanet.ane.AirAACPlayer\";\n\t    private var _logEnabled:Boolean = true;\n\t\tprivate var _context:ExtensionContext;\n\t\tprivate var _state:AirAACPlayerState = AirAACPlayerState.INITIAL;\n\t\tprivate var _url:String;\n\n\t\tprivate function log(message:String):void {\n\t\t\tif (_logEnabled) trace(\"[AirAACPlayer] \" + message);\n\t\t}\n\n        private function onStatus(event:StatusEvent):void {\n\t\t\tif (state == AirAACPlayerState.DISPOSED) return;\n\t\t\t\n            if (event.code == \"log\") {\n                log(event.level);\n            }\n            else if (event.code == AirAACPlayerEvent.AAC_PLAYER_DOWNLOAD) {\n\t            dispatchEvent(new AirAACPlayerEvent(event.code, int(event.level)));\n            }\n            else if (event.code == AirAACPlayerEvent.AAC_PLAYER_PREPARED) {\n\t\t\t\t_state = AirAACPlayerState.READY;\n\t            dispatchEvent(new AirAACPlayerEvent(event.code));\n            }\n            else if (event.code == AirAACPlayerErrorEvent.AAC_PLAYER_ERROR) {\n\t\t\t\t_state = AirAACPlayerState.ERROR;\n\t            dispatchEvent(new AirAACPlayerErrorEvent(event.code, event.level));\n            }\n            else if (event.code == AirAACPlayerEvent.AAC_PLAYER_PLAYBACK_FINISHED) {\n\t            dispatchEvent(new AirAACPlayerEvent(event.code));\n            }\n        }\n\n\t    private static function get isIOS():Boolean {\n\t\t    return Capabilities.manufacturer.indexOf(\"iOS\") > -1;\n\t    }\n\n\t    private static function get isAndroid():Boolean {\n\t\t    return Capabilities.manufacturer.indexOf(\"Android\") > -1;\n\t    }\n    }\n}\n","subject":"support a 'global' playback category on ios (only updates when playing sounds)","message":"support a 'global' playback category on ios (only updates when playing sounds)\n","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-AACPlayer,freshplanet\/ANE-AACPlayer,freshplanet\/ANE-AACPlayer"}
{"commit":"adac943c7b9c3daf5648aef17ae8ce165cada408","old_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","new_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.PushButton;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.animations.AnimationHelper;\n\timport com.merlinds.miracle.display.MiracleDisplayObject;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.net.FileFilter;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _startBtn:PushButton;\n\t\tprivate var _texture:ByteArray;\n\t\tprivate var _animation:ByteArray;\n\t\tprivate var _fileName:String;\n\t\tprivate var _list:List;\n\t\tprivate var _instance:MiracleDisplayObject;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\t_startBtn = new PushButton(this, this.stage.stageWidth >> 1, this.stage.stageHeight >> 1,\n\t\t\t\t\t\"Start\", this.startBtnHandler );\n\t\t}\n\n\t\tfunction clear():void\n\t\t{\n\t\t\tif(_animation != null) _animation.clear();\n\t\t\tif(_texture != null) _texture.clear();\n\t\t\t_texture = null;\n\t\t\t_animation = null;\n\t\t\t_fileName = null;\n\t\t}\n\n\t\tprivate function startHandler():void {\n\t\t\ttrace(\"Miracle was started\");\n\t\t\tvar maf:Asset = new Asset(_fileName + \".maf\", _animation);\n\t\t\tvar mtf:Asset = new Asset(_fileName + \".mtf\", _texture);\n\t\t\tMiracle.createScene(new <Asset>[maf, mtf], this.createdHandler, 1);\n\t\t}\n\n\t\tprivate function createdHandler():void {\n\t\t\ttrace(\"Scene created\");\n\t\t\tthis.getAnimationList();\n\t\t}\n\n\t\tprivate function getAnimationList():void {\n\t\t\tvar mafReader = new MafReader();\n\t\t\tmafReader.execute(_animation, 1);\n\t\t\tvar animationsName:Array = [];\n\t\t\tfor each(var animation:AnimationHelper in mafReader.animations)\n\t\t\t{\n\t\t\t\tanimationsName.push(animation.name);\n\t\t\t}\n\t\t\ttrace(\"Was get animations\", animationsName);\n\t\t\t_list = new List(this, this.stage.stageWidth - 200, 0, animationsName);\n\t\t\t_list.width = 200;\n\t\t\t_list.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t}\n\n\t\tprivate function getAnimation():void {\n\t\t\tvar file:File = _model.lastFileDirection;\n\t\t\tfile.browseForOpen(\"Get animation file\", [new FileFilter(\"Miracle animation format\", \"*.maf\")] );\n\t\t\tfile.addEventListener(Event.SELECT, this.animationSelected);\n\t\t\tfile.addEventListener(Event.CANCEL, this.animationSelected);\n\t\t}\n\n\t\tprivate function readAnimation(file:File):void {\n\t\t\t_animation = new ByteArray();\n\t\t\tvar fileStream:FileStream = new FileStream();\n\t\t\tfileStream.open(file, FileMode.READ);\n\t\t\tfileStream.readBytes(_animation);\n\t\t\tfileStream.close();\n\t\t}\n\n\t\tprivate function getTexture(file:File):void {\n\t\t\t_fileName = file.name.substr(0, -file.extension.length - 1);\n\t\t\tfile.browseForOpen(\"Get texture file\", [new FileFilter(\"Miracle texture format\", _fileName + \".mtf\")] );\n\t\t\tfile.addEventListener(Event.SELECT, this.animationSelected);\n\t\t\tfile.addEventListener(Event.CANCEL, this.animationSelected);\n\t\t}\n\n\t\tprivate function readTexture(file:File):void {\n\t\t\t_texture = new ByteArray();\n\t\t\tvar fileStream:FileStream = new FileStream();\n\t\t\tfileStream.open(file, FileMode.READ);\n\t\t\tfileStream.readBytes(_texture);\n\t\t\tfileStream.close();\n\t\t}\n\n\t\tpublic function startBtnHandler(event:Event):void{\n\t\t\t_startBtn.visible = false;\n\t\t\tgetAnimation();\n\t\t}\n\n\t\tprivate function animationSelected(event:Event):void {\n\t\t\tif(event.type == Event.CANCEL)\n\t\t\t{\n\t\t\t\tthis.clear();\n\t\t\t\t_startBtn.visible = true;\n\t\t\t}else\n\t\t\t{\n\t\t\t\tif(_animation == null)\n\t\t\t\t{\n\t\t\t\t\tthis.readAnimation(event.target as File);\n\t\t\t\t\tthis.getTexture(event.target as File);\n\t\t\t\t}else\n\t\t\t\t{\n\t\t\t\t\tthis.readTexture(event.target as File);\n\t\t\t\t\ttrace(\"All loaded\");\n\t\t\t\t\tMiracle.start(this.stage, this.startHandler, true);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tif(_instance != null)\n\t\t\t{\n\t\t\t\tMiracle.scene.removeInstance(_instance);\n\t\t\t}\n\t\t\tvar selected:String = _list.selectedItem as String;\n\t\t\tvar dot:int = selected.lastIndexOf(\".\");\n\t\t\tvar animation:String = selected.substr(dot+1);\n\t\t\tvar mesh:String = selected.substr(0, dot);\n\t\t\t_instance = Miracle.scene.createImage(mesh, animation);\n\t\t\t_instance.x = this.stage.stageWidth >> 1;\n\t\t\t_instance.y = this.stage.stageHeight >> 1;\n\t\t\t_instance.visible = true;\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","new_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.PushButton;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.animations.AnimationHelper;\n\timport com.merlinds.miracle.display.MiracleDisplayObject;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.net.FileFilter;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _startBtn:PushButton;\n\t\tprivate var _texture:ByteArray;\n\t\tprivate var _animation:ByteArray;\n\t\tprivate var _fileName:String;\n\t\tprivate var _list:List;\n\t\tprivate var _instance:MiracleDisplayObject;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\t_startBtn = new PushButton(this, this.stage.stageWidth >> 1, this.stage.stageHeight >> 1,\n\t\t\t\t\t\"Start\", this.startBtnHandler );\n\t\t}\n\n\t\tpublic function clear():void\n\t\t{\n\t\t\tif(_animation != null) _animation.clear();\n\t\t\tif(_texture != null) _texture.clear();\n\t\t\t_texture = null;\n\t\t\t_animation = null;\n\t\t\t_fileName = null;\n\t\t}\n\n\t\tprivate function startHandler():void {\n\t\t\ttrace(\"Miracle was started\");\n\t\t\tvar maf:Asset = new Asset(_fileName + \".maf\", _animation);\n\t\t\tvar mtf:Asset = new Asset(_fileName + \".mtf\", _texture);\n\t\t\tMiracle.createScene(new <Asset>[maf, mtf], this.createdHandler, 1);\n\t\t}\n\n\t\tprivate function createdHandler():void {\n\t\t\ttrace(\"Scene created\");\n\t\t\tthis.getAnimationList();\n\t\t}\n\n\t\tprivate function getAnimationList():void {\n\t\t\tvar mafReader:MafReader = new MafReader();\n\t\t\tmafReader.execute(_animation, 1);\n\t\t\tvar animationsName:Array = [];\n\t\t\tfor each(var animation:AnimationHelper in mafReader.animations)\n\t\t\t{\n\t\t\t\tanimationsName.push(animation.name);\n\t\t\t}\n\t\t\ttrace(\"Was get animations\", animationsName);\n\t\t\t_list = new List(this, this.stage.stageWidth - 200, 0, animationsName);\n\t\t\t_list.width = 200;\n\t\t\t_list.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t}\n\n\t\tprivate function getAnimation():void {\n\t\t\tvar file:File = _model.lastFileDirection;\n\t\t\tfile.browseForOpen(\"Get animation file\", [new FileFilter(\"Miracle animation format\", \"*.maf\")] );\n\t\t\tfile.addEventListener(Event.SELECT, this.animationSelected);\n\t\t\tfile.addEventListener(Event.CANCEL, this.animationSelected);\n\t\t}\n\n\t\tprivate function readAnimation(file:File):void {\n\t\t\t_animation = new ByteArray();\n\t\t\tvar fileStream:FileStream = new FileStream();\n\t\t\tfileStream.open(file, FileMode.READ);\n\t\t\tfileStream.readBytes(_animation);\n\t\t\tfileStream.close();\n\t\t}\n\n\t\tprivate function getTexture(file:File):void {\n\t\t\t_fileName = file.name.substr(0, -file.extension.length - 1);\n\t\t\tfile.browseForOpen(\"Get texture file\", [new FileFilter(\"Miracle texture format\", _fileName + \".mtf\")] );\n\t\t\tfile.addEventListener(Event.SELECT, this.animationSelected);\n\t\t\tfile.addEventListener(Event.CANCEL, this.animationSelected);\n\t\t}\n\n\t\tprivate function readTexture(file:File):void {\n\t\t\t_texture = new ByteArray();\n\t\t\tvar fileStream:FileStream = new FileStream();\n\t\t\tfileStream.open(file, FileMode.READ);\n\t\t\tfileStream.readBytes(_texture);\n\t\t\tfileStream.close();\n\t\t}\n\n\t\tpublic function startBtnHandler(event:Event):void{\n\t\t\t_startBtn.visible = false;\n\t\t\tgetAnimation();\n\t\t}\n\n\t\tprivate function animationSelected(event:Event):void {\n\t\t\tif(event.type == Event.CANCEL)\n\t\t\t{\n\t\t\t\tthis.clear();\n\t\t\t\t_startBtn.visible = true;\n\t\t\t}else\n\t\t\t{\n\t\t\t\tif(_animation == null)\n\t\t\t\t{\n\t\t\t\t\tthis.readAnimation(event.target as File);\n\t\t\t\t\tthis.getTexture(event.target as File);\n\t\t\t\t}else\n\t\t\t\t{\n\t\t\t\t\tthis.readTexture(event.target as File);\n\t\t\t\t\ttrace(\"All loaded\");\n\t\t\t\t\tMiracle.start(this.stage, this.startHandler, true);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tif(_instance != null)\n\t\t\t{\n\t\t\t\tMiracle.scene.removeInstance(_instance);\n\t\t\t}\n\t\t\tvar selected:String = _list.selectedItem as String;\n\t\t\tvar dot:int = selected.lastIndexOf(\".\");\n\t\t\tvar animation:String = selected.substr(dot+1);\n\t\t\tvar mesh:String = selected.substr(0, dot);\n\t\t\t_instance = Miracle.scene.createImage(mesh, animation);\n\t\t\t_instance.x = this.stage.stageWidth >> 1;\n\t\t\t_instance.y = this.stage.stageHeight >> 1;\n\t\t\t_instance.visible = true;\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","subject":"refactor with external config","message":"refactor with external  config\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"b68645dba7df847c3ecee302d8d3fd7606893662","old_file":"test\/request\/HTTPClientTest.as","new_file":"test\/request\/HTTPClientTest.as","old_contents":"package test.request {\n  import mx.rpc.events.ResultEvent;\n\n  import flails.request.HTTPClient;\n  import flails.request.JSONFilter;\n  import flails.resource.Record;\n  import flails.request.ResourcePathBuilder;\n  import flails.request.RequestConfig;\n  \n  import net.digitalprimates.fluint.tests.TestCase;\n\n  public class HTTPClientTest extends TestCase {\n    private var r:HTTPClient;\n    private var rCheck:HTTPClient;\n\n    override protected function setUp():void {\n      var cleanup:HTTPClient = new HTTPClient(null, null, new RequestConfig())\n      cleanup.addEventListener(\"result\", asyncHandler(pendUntilComplete, 1000))\n      cleanup.doGet(\"\/posts\/reset\");\n\n      var rc:RequestConfig = new RequestConfig();\n      rc.baseUrl = \"http:\/\/localhost:3000\";\n      \n      r = new HTTPClient(new ResourcePathBuilder(\"posts\"), new JSONFilter(), rc);\n      rCheck = new HTTPClient(new ResourcePathBuilder(\"posts\"), new JSONFilter(), rc);\n    }\n\n    public function testIndex():void {\n      r.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n            var a:Array = e.result as Array;\n\n            assertEquals(2, a.length);\n            assertEquals('testFindAll #1', a[0].subject);\n            assertEquals('testFindAll #1 body', a[0].body);\n            assertEquals('testFindAll #2', a[1].subject);\n            assertEquals('testFindAll #2 body', a[1].body);\n          }, 1000));\n      r.index();\n    }\n\n    public function testShow():void {\n      r.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n            var p:Record = new Record;\n            p.setAttributes(e.result);\n\n            assertEquals('testFindAll #1', p.subject);\n            assertEquals('testFindAll #1 body', p.body);\n          }, 1500));\n      r.show(1);\n    }\n    \n    public function testShowNotFound():void {\n      r.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n            var p:Record = new Record;\n            p.setAttributes(e.result);\n\n            assertEquals('Record Not Found', p.message);\n          }, 1500));\n      r.show(2349324920);\n    }\n    \n    public function testCreate():void {\n      r.addEventListener(\"result\", asyncHandler(verifyCreateComplete, 1500));\n      r.create({post: {subject: \"creating new post\", body: \"creating new post with body\"}});\n    }\n    \n    private function verifyCreateComplete(e:ResultEvent, data:Object):void {\n      rCheck.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n        var p:Record = new Record;\n        p.setAttributes(e.result);\n        \n        assertEquals('creating new post', p.subject);\n        assertEquals('creating new post with body', p.body);\n      }, 1500));\n      \n      rCheck.show(e.result.id);\n    }\n    \n    public function testUpdate():void {\n      r.addEventListener(\"result\", asyncHandler(verifyUpdateComplete, 1500));\n      r.update({post: {subject: \"testFindAll #2 updated\", body: \"testFindAll #2 body updated\"}}, 2);\n    }\n\n    private function verifyUpdateComplete(e:ResultEvent, data:Object):void {\n      rCheck.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n            var p:Record = new Record;\n            p.setAttributes(e.result);\n\n            assertEquals('testFindAll #2 updated', p.subject);\n            assertEquals('testFindAll #2 body updated', p.body);\n          }, 1500));\n      rCheck.show(2);\n    }\n    \n    public function testDestroy():void {\n      r.addEventListener(\"result\", asyncHandler(verifyDestroy, 1500));\n      r.destroy(2);\n    }\n    \n    private function verifyDestroy(e:ResultEvent, data:Object):void {\n      var p:Record = new Record;\n      p.setAttributes(e.result);\n        \n      assertEquals(2, p.id);\n      \n      rCheck.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n        var p2:Record = new Record;\n        p2.setAttributes(e.result);\n        \n        assertEquals(null, p2.id);\n      }, 1500));\n      \n      rCheck.show(p.id);\n    }\n  }\n}\n","new_contents":"package test.request {\n  import mx.rpc.events.ResultEvent;\n\n  import flails.request.HTTPClient;\n  import flails.request.JSONFilter;\n  import flails.resource.Record;\n  import flails.request.ResourcePathBuilder;\n  import flails.request.RequestConfig;\n  \n  import net.digitalprimates.fluint.tests.TestCase;\n\n  public class HTTPClientTest extends TestCase {\n    private var r:HTTPClient;\n    private var rCheck:HTTPClient;\n\n    override protected function setUp():void {\n      var cleanup:HTTPClient = new HTTPClient(null, null, new RequestConfig())\n      cleanup.addEventListener(\"result\", asyncHandler(pendUntilComplete, 1000))\n      cleanup.doGet(\"\/posts\/reset\");\n\n      var rc:RequestConfig = new RequestConfig();\n      rc.baseUrl = \"http:\/\/localhost:3000\";\n      \n      r = new HTTPClient(new ResourcePathBuilder(\"posts\"), new JSONFilter(), rc);\n      rCheck = new HTTPClient(new ResourcePathBuilder(\"posts\"), new JSONFilter(), rc);\n    }\n\n    public function testIndex():void {\n      r.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n            var a:Array = e.result as Array;\n\n            assertEquals(2, a.length);\n            assertEquals('testFindAll #1', a[0].subject);\n            assertEquals('testFindAll #1 body', a[0].body);\n            assertEquals('testFindAll #2', a[1].subject);\n            assertEquals('testFindAll #2 body', a[1].body);\n          }, 1000));\n      r.index();\n    }\n\n    public function testShow():void {\n      r.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n            var p:Record = new Record(e.result);\n\n            assertEquals('testFindAll #1', p.subject);\n            assertEquals('testFindAll #1 body', p.body);\n          }, 1500));\n      r.show(1);\n    }\n    \n    public function testShowNotFound():void {\n      r.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n            var p:Record = new Record(e.result);\n\n            assertEquals('Record Not Found', p.message);\n          }, 1500));\n      r.show(2349324920);\n    }\n    \n    public function testCreate():void {\n      r.addEventListener(\"result\", asyncHandler(verifyCreateComplete, 1500));\n      r.create({post: {subject: \"creating new post\", body: \"creating new post with body\"}});\n    }\n    \n    private function verifyCreateComplete(e:ResultEvent, data:Object):void {\n      rCheck.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n        var p:Record = new Record(e.result);\n        \n        assertEquals('creating new post', p.subject);\n        assertEquals('creating new post with body', p.body);\n      }, 1500));\n      \n      rCheck.show(e.result.id);\n    }\n    \n    public function testUpdate():void {\n      r.addEventListener(\"result\", asyncHandler(verifyUpdateComplete, 1500));\n      r.update(2, {post: {subject: \"testFindAll #2 updated\", body: \"testFindAll #2 body updated\"}});\n    }\n\n    private function verifyUpdateComplete(e:ResultEvent, data:Object):void {\n      rCheck.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n            var p:Record = new Record(e.result);\n\n            assertEquals('testFindAll #2 updated', p.subject);\n            assertEquals('testFindAll #2 body updated', p.body);\n          }, 1500));\n      rCheck.show(2);\n    }\n    \n    public function testDestroy():void {\n      r.addEventListener(\"result\", asyncHandler(verifyDestroy, 1500));\n      r.destroy(2);\n    }\n    \n    private function verifyDestroy(e:ResultEvent, data:Object):void {\n      var p:Record = new Record(e.result);\n        \n      assertEquals(2, p.id);\n      \n      rCheck.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n        var p2:Record = new Record;\n        p2.setAttributes(e.result);\n        \n        assertEquals(null, p2.id);\n      }, 1500));\n      \n      rCheck.show(p.id);\n    }\n\n  }\n}\n","subject":"Update test fixed","message":"Update test fixed\n","lang":"ActionScript","license":"mit","repos":"lancecarlson\/flails,lancecarlson\/flails"}
{"commit":"ca14a6a3e8a85425e71786cd0e27d7a76da6f03e","old_file":"src\/spitfire.as","new_file":"src\/spitfire.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n\ninclude \"corsaair\/server\/spitfire\/SimpleSocketServer.as\";\ninclude \"corsaair\/server\/spitfire\/SimpleSocketServer1.as\";\n\nimport corsaair.server.spitfire.*;\n\n\/\/ example1\n\/*\nvar server = new SimpleSocketServer();\n*\/\n\n\/\/ example2\nvar server = new SimpleSocketServer1();\n\tserver.showAddressInfo1();\n\tserver.showAddressInfo2();\n\tserver.showAddressInfo3();\n\tserver.showAddressInfo3( \"localhost\" );\n\n\t\/\/ pass trough cloudflare\n\tserver.showAddressInfo3( \"www.corsaair.com\" );\n\n\t\/\/ direct to the server\n\tserver.showAddressInfo3( \"www.as3lang.org\" );\n\n\t\/\/ more example\n\tserver.showAddressInfo3( \"www.google.com\" );\n\tserver.showAddressInfo3( \"www.yahoo.com\" );\n\tserver.showAddressInfo3( \"www.cloudflare.com\" );\n\n\tserver.main();\n\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n\ninclude \"corsaair\/server\/spitfire\/SimpleSocketServer.as\";\ninclude \"corsaair\/server\/spitfire\/SimpleSocketServerSelect.as\";\ninclude \"corsaair\/server\/spitfire\/SimpleSocketServerSelect2.as\";\n\nimport corsaair.server.spitfire.*;\n\n\/\/ example1\n\/*\nvar server = new SimpleSocketServer();\n    server.main();\n*\/\n\n\/\/ example2\n\/*\nvar server = new SimpleSocketServerSelect();\n\tserver.showAddressInfo1();\n\tserver.showAddressInfo2();\n\tserver.showAddressInfo3();\n\tserver.showAddressInfo3( \"localhost\" );\n\n\t\/\/ pass trough cloudflare\n\tserver.showAddressInfo3( \"www.corsaair.com\" );\n\n\t\/\/ direct to the server\n\tserver.showAddressInfo3( \"www.as3lang.org\" );\n\n\t\/\/ more example\n\tserver.showAddressInfo3( \"www.google.com\" );\n\tserver.showAddressInfo3( \"www.yahoo.com\" );\n\tserver.showAddressInfo3( \"www.cloudflare.com\" );\n\n\tserver.main();\n*\/\n\n\/\/ example2\nvar server = new SimpleSocketServerSelect2();\n\tserver.main();\n","subject":"update main file","message":"update main file\n\ngit-svn-id: 44dac414ef660a76a1e627c7b7c0e36d248d62e4@18 c2cce57b-6cbb-4450-ba62-5fdab5196ef5\n","lang":"ActionScript","license":"mpl-2.0","repos":"Corsaair\/spitfire"}
{"commit":"f25e51a40c90809f9e3f13f48b25efdf541ba486","old_file":"src\/CameraMan.as","new_file":"src\/CameraMan.as","old_contents":"package {\n    import flash.display.Sprite;\n    import flash.display.StageScaleMode;\n    import flash.display.StageAlign;\n    import flash.geom.Point;\n\n    import flash.external.ExternalInterface;\n\n    import flash.display.Bitmap;\n    import flash.display.BitmapData;\n    import flash.media.Camera;\n    import flash.media.Video;\n    import flash.utils.ByteArray;\n    import mx.graphics.codec.JPEGEncoder;\n\n    import flash.events.Event;\n    import flash.events.HTTPStatusEvent;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.URLLoader;\n    import flash.net.URLRequest;\n\n    public class CameraMan extends Sprite {\n\n        private var videoface:Video;\n        private var cam:Camera;\n        private var photo:Bitmap;\n        private var sendto:String;\n        private var movieSize:Point;\n\n        public function CameraMan() {\n            stage.addEventListener(Event.RESIZE, configureCamera);\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            trace(\"START ME UP\");\n            sendto = this.loaderInfo.parameters.sendto;\n            configureCamera(null);\n\n            if (ExternalInterface.available) {\n                ExternalInterface.addCallback(\"takePhoto\", takePhoto);\n                ExternalInterface.addCallback(\"sendPhoto\", sendPhoto);\n                ExternalInterface.addCallback(\"dropPhoto\", dropPhoto);\n            }\n        }\n\n        public function awesome(event:Event) : void {\n            trace(\"~~ AWESOME \" + event.target.muted);\n        }\n\n        public function createCamera(event:Event) : void {\n            cam = Camera.getCamera();\n\n            \/\/ TODO: handle a missing camera\n            \/\/ TODO: handle a \"dead\" camera (fps = 0?)\n            \/* TODO: handle a muted camera? we'll only get an\n             * unmuted camera to start with if they've chosen to\n             * Remember Allow. If they haven't chosen Remember Deny,\n             * they'll automatically get a dialog from attachCamera()\n             * later.\n             *\/\n\n            cam.addEventListener(\"status\", awesome);\n            trace(\"got camera \" + cam.name + \". muted: \" + cam.muted\n                + '. size: ' + cam.width + ',' + cam.height + '. fps: '\n                + cam.currentFPS + '. max fps: ' + cam.fps + ' total cameras: ' + Camera.names.length);\n            cam.setMode(stage.stageWidth, stage.stageHeight, 15);\n\n            videoface = new Video(cam.width, cam.height);\n            videoface.attachCamera(cam);\n            this.addChild(videoface);\n        }\n\n        public function configureCamera(event:Event) : void {\n            trace(\"o hai configure camera!!\");\n\n            if (stage.stageWidth == 0) {\n                trace(\"stage is zero-width, so skip\");\n                return;\n            }\n\n            if (!cam)\n                return this.createCamera(event);\n\n            cam.setMode(stage.stageWidth, stage.stageHeight, 15);\n            trace(\"Camera size is \" + cam.width + \", \" + cam.height);\n            videoface.width = cam.width;\n            videoface.height = cam.height;\n        }\n\n        public function callback(eventname:String, ... args) : void {\n            eventname = \"cameraman._\" + eventname;\n            var callargs:Array = [eventname] + args;\n            if (ExternalInterface.available)\n                ExternalInterface.call.apply(callargs);\n        }\n\n        public function takePhoto() : void {\n            \/\/ freeze image\n            try {\n                var photobits:BitmapData = new BitmapData(videoface.videoWidth, videoface.videoHeight, false);\n                photobits.draw(videoface);\n\n                \/\/ Swap the video for the captured bitmap.\n                photo = new Bitmap(photobits);\n                this.addChild(photo);\n                this.removeChild(videoface);\n            } catch(err:Error) {\n                trace(err.name + \" \" + err.message);\n            }\n\n            this.callback('tookPhoto');\n        }\n\n        public function dropPhoto() : void {\n            \/\/ cancel the freezing\n            try {\n                this.removeChild(photo);\n                photo = null;\n\n                this.addChild(videoface);\n            }\n            catch (err:Error) {\n                trace(err.name + \" \" + err.message);\n            }\n\n            this.callback('droppedPhoto');\n        }\n\n        public function sendPhoto() : void {\n            try {\n                \/\/ produce image file\n                var peggy:JPEGEncoder = new JPEGEncoder(75.0);\n                var image:ByteArray = peggy.encode(photo.bitmapData);\n\n                \/\/ send image file to server\n                var req:URLRequest = new URLRequest();\n                req.url = this.sendto;\n                req.method = \"POST\";\n                req.contentType = peggy.contentType;\n                req.data = image;\n\n                var http:URLLoader = new URLLoader();\n                http.addEventListener(\"complete\", sentPhoto);\n                http.addEventListener(\"ioError\", sendingIOError);\n                http.addEventListener(\"securityError\", sendingSecurityError);\n                http.addEventListener(\"httpStatus\", sendingHttpStatus);\n                http.load(req);\n            } catch(err:Error) {\n                trace(err.name + \" \" + err.message);\n            }\n        }\n\n        public function sendingHttpStatus(event:HTTPStatusEvent) : void {\n            trace(\"HTTPStatus: \" + event.status + \" \" + event.target);\n        }\n\n        public function sendingIOError(event:IOErrorEvent) : void {\n            trace(\"IOError: \" + event.type + \" \" + event.text + \" \" + event.target + \" \" + event.target.bytesLoaded);\n        }\n\n        public function sendingSecurityError(event:SecurityErrorEvent) : void {\n            trace(\"SecurityError: \" + event.text + \" \" + event.target);\n        }\n\n        public function sentPhoto(event:Event) : void {\n            var url:String = event.target.data;\n            this.callback('sentPhoto', url);\n        }\n\n    }\n}\n","new_contents":"package {\n    import flash.display.Sprite;\n    import flash.display.StageScaleMode;\n    import flash.display.StageAlign;\n    import flash.geom.Point;\n\n    import flash.external.ExternalInterface;\n\n    import flash.display.Bitmap;\n    import flash.display.BitmapData;\n    import flash.media.Camera;\n    import flash.media.Video;\n    import flash.utils.ByteArray;\n    import mx.graphics.codec.JPEGEncoder;\n\n    import flash.events.Event;\n    import flash.events.HTTPStatusEvent;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.URLLoader;\n    import flash.net.URLRequest;\n\n    public class CameraMan extends Sprite {\n\n        private var videoface:Video;\n        private var cam:Camera;\n        private var photo:Bitmap;\n        private var cameraid:String;\n        private var sendto:String;\n        private var movieSize:Point;\n\n        public function CameraMan() {\n            stage.addEventListener(Event.RESIZE, configureCamera);\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            trace(\"START ME UP\");\n            sendto = this.loaderInfo.parameters.sendto;\n            cameraid = this.loaderInfo.parameters.cameraid;\n            configureCamera(null);\n\n            if (ExternalInterface.available) {\n                ExternalInterface.addCallback(\"takePhoto\", takePhoto);\n                ExternalInterface.addCallback(\"sendPhoto\", sendPhoto);\n                ExternalInterface.addCallback(\"dropPhoto\", dropPhoto);\n            }\n        }\n\n        public function awesome(event:Event) : void {\n            trace(\"~~ AWESOME \" + event.target.muted);\n        }\n\n        public function createCamera(event:Event) : void {\n            cam = Camera.getCamera();\n\n            \/\/ TODO: handle a missing camera\n            \/\/ TODO: handle a \"dead\" camera (fps = 0?)\n            \/* TODO: handle a muted camera? we'll only get an\n             * unmuted camera to start with if they've chosen to\n             * Remember Allow. If they haven't chosen Remember Deny,\n             * they'll automatically get a dialog from attachCamera()\n             * later.\n             *\/\n\n            cam.addEventListener(\"status\", awesome);\n            trace(\"got camera \" + cam.name + \". muted: \" + cam.muted\n                + '. size: ' + cam.width + ',' + cam.height + '. fps: '\n                + cam.currentFPS + '. max fps: ' + cam.fps + ' total cameras: ' + Camera.names.length);\n            cam.setMode(stage.stageWidth, stage.stageHeight, 15);\n\n            videoface = new Video(cam.width, cam.height);\n            videoface.attachCamera(cam);\n            this.addChild(videoface);\n        }\n\n        public function configureCamera(event:Event) : void {\n            trace(\"o hai configure camera!!\");\n\n            if (stage.stageWidth == 0) {\n                trace(\"stage is zero-width, so skip\");\n                return;\n            }\n\n            if (!cam)\n                return this.createCamera(event);\n\n            cam.setMode(stage.stageWidth, stage.stageHeight, 15);\n            trace(\"Camera size is \" + cam.width + \", \" + cam.height);\n            videoface.width = cam.width;\n            videoface.height = cam.height;\n        }\n\n        public function callback(eventname:String, ... args) : void {\n            eventname = \"cameraman.cameras['\" + cameraid + \"']._\" + eventname;\n            trace(\"Calling back to \" + eventname + \" with: \" + args);\n            args.unshift(eventname);\n            if (ExternalInterface.available)\n                ExternalInterface.call.apply(null, args);\n        }\n\n        public function takePhoto() : void {\n            \/\/ freeze image\n            try {\n                var photobits:BitmapData = new BitmapData(videoface.videoWidth, videoface.videoHeight, false);\n                photobits.draw(videoface);\n\n                \/\/ Swap the video for the captured bitmap.\n                photo = new Bitmap(photobits);\n                this.addChild(photo);\n                this.removeChild(videoface);\n            } catch(err:Error) {\n                trace(err.name + \" \" + err.message);\n            }\n\n            this.callback('tookPhoto');\n        }\n\n        public function dropPhoto() : void {\n            \/\/ cancel the freezing\n            try {\n                this.removeChild(photo);\n                photo = null;\n\n                this.addChild(videoface);\n            }\n            catch (err:Error) {\n                trace(err.name + \" \" + err.message);\n            }\n\n            this.callback('droppedPhoto');\n        }\n\n        public function sendPhoto() : void {\n            try {\n                \/\/ produce image file\n                var peggy:JPEGEncoder = new JPEGEncoder(75.0);\n                var image:ByteArray = peggy.encode(photo.bitmapData);\n\n                \/\/ send image file to server\n                var req:URLRequest = new URLRequest();\n                req.url = this.sendto;\n                req.method = \"POST\";\n                req.contentType = peggy.contentType;\n                req.data = image;\n\n                var http:URLLoader = new URLLoader();\n                http.addEventListener(\"complete\", sentPhoto);\n                http.addEventListener(\"ioError\", sendingIOError);\n                http.addEventListener(\"securityError\", sendingSecurityError);\n                http.addEventListener(\"httpStatus\", sendingHttpStatus);\n                http.load(req);\n            } catch(err:Error) {\n                trace(err.name + \" \" + err.message);\n            }\n        }\n\n        public function sendingHttpStatus(event:HTTPStatusEvent) : void {\n            trace(\"HTTPStatus: \" + event.status + \" \" + event.target);\n        }\n\n        public function sendingIOError(event:IOErrorEvent) : void {\n            trace(\"IOError: \" + event.type + \" \" + event.text + \" \" + event.target + \" \" + event.target.bytesLoaded);\n            this.callback('errorSending', 'IO error: ' + event.text);\n        }\n\n        public function sendingSecurityError(event:SecurityErrorEvent) : void {\n            trace(\"SecurityError: \" + event.text + \" \" + event.target);\n            this.callback('errorSending', 'Security error: ' + event.text);\n        }\n\n        public function sentPhoto(event:Event) : void {\n            var url:String = event.target.data;\n            this.callback('sentPhoto', url);\n        }\n\n    }\n}\n","subject":"Use apply() properly Call back into a particular camera by cameraid Call back out on IO or security error when sending","message":"Use apply() properly\nCall back into a particular camera by cameraid\nCall back out on IO or security error when sending\n","lang":"ActionScript","license":"mit","repos":"markpasc\/cameraman"}
{"commit":"55f9c7c2aa5e9901c133c63943c585d39471aff7","old_file":"src\/CameraMan.as","new_file":"src\/CameraMan.as","old_contents":"package {\n    import flash.display.Sprite;\n    import flash.display.StageScaleMode;\n    import flash.display.StageAlign;\n    import flash.geom.Point;\n\n    import flash.external.ExternalInterface;\n\n    import flash.display.Bitmap;\n    import flash.display.BitmapData;\n    import flash.media.Camera;\n    import flash.media.Video;\n    import flash.utils.ByteArray;\n    import mx.graphics.codec.JPEGEncoder;\n\n    import flash.events.Event;\n    import flash.events.HTTPStatusEvent;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.URLLoader;\n    import flash.net.URLRequest;\n\n    public class CameraMan extends Sprite {\n\n        private var videoface:Video;\n        private var cam:Camera;\n        private var photo:BitmapData;\n        private var sendto:String;\n        private var movieSize:Point;\n\n        public function CameraMan() {\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            trace(\"START ME UP\");\n            this.loaderInfo.addEventListener(\"init\", init);\n\n            if (ExternalInterface.available) {\n                ExternalInterface.addCallback(\"takePhoto\", takePhoto);\n                ExternalInterface.addCallback(\"sendPhoto\", sendPhoto);\n            }\n        }\n\n        public function init(event:Event) : void {\n            trace(\"initizing\");\n            sendto = this.loaderInfo.parameters.sendto;\n\n            movieSize = new Point(this.loaderInfo.width, this.loaderInfo.height);\n            trace(\"Movie size is \" + this.loaderInfo.width + \", \" + this.loaderInfo.height);\n\n            cam = Camera.getCamera();\n            cam.setMode(movieSize.x, movieSize.y, 15);\n            trace(\"Camera size is \" + cam.width + \", \" + cam.height);\n\n            videoface = new Video(cam.width, cam.height);\n            videoface.attachCamera(cam);\n\n            this.addChild(videoface);\n        }\n\n        public function takePhoto() : void {\n            \/\/ freeze image\n            try {\n                photo = new BitmapData(videoface.videoWidth, videoface.videoHeight, false);\n                photo.draw(videoface);\n\n                \/\/ Swap the video for the captured bitmap.\n                var bitty:Bitmap = new Bitmap(photo);\n                this.addChild(bitty);\n                this.removeChild(videoface);\n            } catch(err:Error) {\n                trace(err.name + \" \" + err.message);\n            }\n\n            if (ExternalInterface.available) {\n                ExternalInterface.call('cameraman._tookPhoto');\n            }\n        }\n\n        public function sendPhoto() : void {\n            try {\n                \/\/ produce image file\n                var peggy:JPEGEncoder = new JPEGEncoder(75.0);\n                var image:ByteArray = peggy.encode(photo);\n\n                \/\/ send image file to server\n                var req:URLRequest = new URLRequest();\n                req.url = this.sendto;\n                req.method = \"POST\";\n                req.contentType = peggy.contentType;\n                req.data = image;\n\n                var http:URLLoader = new URLLoader();\n                http.addEventListener(\"complete\", sentPhoto);\n                http.addEventListener(\"ioError\", sendingIOError);\n                http.addEventListener(\"securityError\", sendingSecurityError);\n                http.addEventListener(\"httpStatus\", sendingHttpStatus);\n                http.load(req);\n            } catch(err:Error) {\n                trace(err.name + \" \" + err.message);\n            }\n        }\n\n        public function sendingHttpStatus(event:HTTPStatusEvent) : void {\n            trace(\"HTTPStatus: \" + event.status + \" \" + event.target);\n        }\n\n        public function sendingIOError(event:IOErrorEvent) : void {\n            trace(\"IOError: \" + event.type + \" \" + event.text + \" \" + event.target + \" \" + event.target.bytesLoaded);\n        }\n\n        public function sendingSecurityError(event:SecurityErrorEvent) : void {\n            trace(\"SecurityError: \" + event.text + \" \" + event.target);\n        }\n\n        public function sentPhoto(event:Event) : void {\n            var url:String = event.target.data;\n            if (ExternalInterface.available)\n                ExternalInterface.call('cameraman._sentPhoto', url);\n        }\n\n    }\n}\n","new_contents":"package {\n    import flash.display.Sprite;\n    import flash.display.StageScaleMode;\n    import flash.display.StageAlign;\n    import flash.geom.Point;\n\n    import flash.external.ExternalInterface;\n\n    import flash.display.Bitmap;\n    import flash.display.BitmapData;\n    import flash.media.Camera;\n    import flash.media.Video;\n    import flash.utils.ByteArray;\n    import mx.graphics.codec.JPEGEncoder;\n\n    import flash.events.Event;\n    import flash.events.HTTPStatusEvent;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.URLLoader;\n    import flash.net.URLRequest;\n\n    public class CameraMan extends Sprite {\n\n        private var videoface:Video;\n        private var cam:Camera;\n        private var photo:BitmapData;\n        private var sendto:String;\n        private var movieSize:Point;\n\n        public function CameraMan() {\n            stage.addEventListener(Event.RESIZE, configureCamera);\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            trace(\"START ME UP\");\n            sendto = this.loaderInfo.parameters.sendto;\n            configureCamera(null);\n\n            if (ExternalInterface.available) {\n                ExternalInterface.addCallback(\"takePhoto\", takePhoto);\n                ExternalInterface.addCallback(\"sendPhoto\", sendPhoto);\n            }\n        }\n\n        public function awesome(event:Event) : void {\n            trace(\"~~ AWESOME \" + event.target.muted);\n        }\n\n        public function createCamera(event:Event) : void {\n            cam = Camera.getCamera();\n            cam.addEventListener(\"status\", awesome);\n            trace(\"got camera \" + cam.name + \". muted: \" + cam.muted\n                + '. size: ' + cam.width + ',' + cam.height + '. fps: '\n                + cam.currentFPS + '. max fps: ' + cam.fps + ' total cameras: ' + Camera.names.length);\n            cam.setMode(stage.stageWidth, stage.stageHeight, 15);\n\n            videoface = new Video(cam.width, cam.height);\n            videoface.attachCamera(cam);\n            this.addChild(videoface);\n        }\n\n        public function configureCamera(event:Event) : void {\n            trace(\"o hai configure camera!!\");\n\n            if (stage.stageWidth == 0) {\n                trace(\"stage is zero-width, so skip\");\n                return;\n            }\n\n            if (!cam)\n                return this.createCamera(event);\n\n            cam.setMode(stage.stageWidth, stage.stageHeight, 15);\n            trace(\"Camera size is \" + cam.width + \", \" + cam.height);\n            videoface.width = cam.width;\n            videoface.height = cam.height;\n        }\n\n        public function takePhoto() : void {\n            \/\/ freeze image\n            try {\n                photo = new BitmapData(videoface.videoWidth, videoface.videoHeight, false);\n                photo.draw(videoface);\n\n                \/\/ Swap the video for the captured bitmap.\n                var bitty:Bitmap = new Bitmap(photo);\n                this.addChild(bitty);\n                this.removeChild(videoface);\n            } catch(err:Error) {\n                trace(err.name + \" \" + err.message);\n            }\n\n            if (ExternalInterface.available) {\n                ExternalInterface.call('cameraman._tookPhoto');\n            }\n        }\n\n        public function sendPhoto() : void {\n            try {\n                \/\/ produce image file\n                var peggy:JPEGEncoder = new JPEGEncoder(75.0);\n                var image:ByteArray = peggy.encode(photo);\n\n                \/\/ send image file to server\n                var req:URLRequest = new URLRequest();\n                req.url = this.sendto;\n                req.method = \"POST\";\n                req.contentType = peggy.contentType;\n                req.data = image;\n\n                var http:URLLoader = new URLLoader();\n                http.addEventListener(\"complete\", sentPhoto);\n                http.addEventListener(\"ioError\", sendingIOError);\n                http.addEventListener(\"securityError\", sendingSecurityError);\n                http.addEventListener(\"httpStatus\", sendingHttpStatus);\n                http.load(req);\n            } catch(err:Error) {\n                trace(err.name + \" \" + err.message);\n            }\n        }\n\n        public function sendingHttpStatus(event:HTTPStatusEvent) : void {\n            trace(\"HTTPStatus: \" + event.status + \" \" + event.target);\n        }\n\n        public function sendingIOError(event:IOErrorEvent) : void {\n            trace(\"IOError: \" + event.type + \" \" + event.text + \" \" + event.target + \" \" + event.target.bytesLoaded);\n        }\n\n        public function sendingSecurityError(event:SecurityErrorEvent) : void {\n            trace(\"SecurityError: \" + event.text + \" \" + event.target);\n        }\n\n        public function sentPhoto(event:Event) : void {\n            var url:String = event.target.data;\n            if (ExternalInterface.available)\n                ExternalInterface.call('cameraman._sentPhoto', url);\n        }\n\n    }\n}\n","subject":"Set up the camera opportunistically, either in the constructor or on the stage resize event","message":"Set up the camera opportunistically, either in the constructor or on the stage resize event\n","lang":"ActionScript","license":"mit","repos":"markpasc\/cameraman"}
{"commit":"5f2308b3915628e3e6994f21fcf40eca24601491","old_file":"exporter\/src\/main\/as\/flump\/export\/DeviceType.as","new_file":"exporter\/src\/main\/as\/flump\/export\/DeviceType.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport com.threerings.util.Enum;\n\npublic final class DeviceType extends Enum\n{\n    public static const IPHONE :DeviceType = new DeviceType(\"IPHONE\", \"iPhone\", \"\", 480, 320);\n    public static const IPHONE_RETINA :DeviceType = new DeviceType(\"IPHONE_RETINA\", \"iPhone Retina\",\n        \"@2x\", 960, 640);\n    public static const IPAD :DeviceType = new DeviceType(\"IPAD\", \"iPad\", \"\", 1024, 768);\n    public static const IPAD_RETINA :DeviceType = new DeviceType(\"IPAD_RETINA\", \"iPad Retina\",\n        \"\", 2048, 1536);\n\n    finishedEnumerating(DeviceType);\n\n    public function get displayName () :String { return _displayName; }\n\n    public function get extension () :String { return _extension; }\n\n    public function get resWidth () :int { return _resWidth; }\n\n    public function get resHeight () :int { return _resHeight; }\n\n    public function DeviceType (name :String, displayName :String, extension :String,\n        resWidth :int, resHeight :int) {\n        super(name);\n        _displayName = displayName;\n        _extension = extension;\n        _resWidth = resWidth;\n        _resHeight = resHeight;\n    }\n\n    public static function valueOf (name :String) :DeviceType {\n        return Enum.valueOf(DeviceType, name) as DeviceType;\n    }\n\n    public static function values () :Array { return Enum.values(DeviceType); }\n\n    protected var _displayName :String;\n    protected var _extension :String;\n    protected var _resWidth :int;\n    protected var _resHeight :int;\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport com.threerings.util.Enum;\n\npublic final class DeviceType extends Enum\n{\n    public static const IPHONE :DeviceType = new DeviceType(\"IPHONE\", \"iPhone\", \"\", 480, 320);\n    public static const IPHONE_RETINA :DeviceType = new DeviceType(\"IPHONE_RETINA\", \"iPhone Retina\",\n        \"@2x\", 960, 640);\n    public static const IPAD :DeviceType = new DeviceType(\"IPAD\", \"iPad\", \"\", 1024, 768);\n    public static const IPAD_RETINA :DeviceType = new DeviceType(\"IPAD_RETINA\", \"iPad Retina\",\n        \"\", 2048, 1536);\n    public static const NOD_TEMP :DeviceType = new DeviceType(\"NOD_TEMP\", \"Nod-temp\", \"\", 960*2.67,\n        640*2.67);\n\n    finishedEnumerating(DeviceType);\n\n    public function get displayName () :String { return _displayName; }\n\n    public function get extension () :String { return _extension; }\n\n    public function get resWidth () :int { return _resWidth; }\n\n    public function get resHeight () :int { return _resHeight; }\n\n    public function DeviceType (name :String, displayName :String, extension :String,\n        resWidth :int, resHeight :int) {\n        super(name);\n        _displayName = displayName;\n        _extension = extension;\n        _resWidth = resWidth;\n        _resHeight = resHeight;\n    }\n\n    public static function valueOf (name :String) :DeviceType {\n        return Enum.valueOf(DeviceType, name) as DeviceType;\n    }\n\n    public static function values () :Array { return Enum.values(DeviceType); }\n\n    protected var _displayName :String;\n    protected var _extension :String;\n    protected var _resWidth :int;\n    protected var _resHeight :int;\n}\n}\n","subject":"add a very temporary Nod-specific DeviceType","message":"add a very temporary Nod-specific DeviceType\n\nDeviceType is going to be ripped out soon and replaced with a more\nflexible scaling system.","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump"}
{"commit":"8a6ca3df2f3e4fa3128b58f8d0573d4214e4c1da","old_file":"src\/aerys\/minko\/render\/shader\/part\/phong\/LightAwareShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/phong\/LightAwareShaderPart.as","old_contents":"package aerys.minko.render.shader.part.phong\n{\n\timport aerys.minko.ns.minko_lighting;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.ParallaxMappingShaderPart;\n\timport aerys.minko.render.shader.part.ShaderPart;\n\timport aerys.minko.render.shader.part.animation.VertexAnimationShaderPart;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.type.enum.NormalMappingType;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.TriangleCulling;\n\t\n\tpublic class LightAwareShaderPart extends ShaderPart\n\t{\n\t\tuse namespace minko_lighting;\n\t\t\n\t\tprivate var _vertexAnimationShaderPart\t: VertexAnimationShaderPart;\n\t\tprivate var _parallaxMappingShaderPart\t: ParallaxMappingShaderPart;\n\t\t\n\t\tprivate function get vertexAnimationShaderPart() : VertexAnimationShaderPart\n\t\t{\n\t\t\t_vertexAnimationShaderPart ||= new VertexAnimationShaderPart(main);\n\t\t\treturn _vertexAnimationShaderPart;\n\t\t}\n\t\t\n\t\tprivate function get parallaxMappingShaderPart() : ParallaxMappingShaderPart\n\t\t{\n\t\t\t_parallaxMappingShaderPart ||= new ParallaxMappingShaderPart(main);\n\t\t\treturn _parallaxMappingShaderPart;\n\t\t}\n\t\t\n\t\tprotected function get vsLocalPosition() : SFloat\n\t\t{\n\t\t\treturn vertexAnimationShaderPart.getAnimatedVertexPosition();\n\t\t}\n\t\t\n\t\tprotected function get fsLocalPosition() : SFloat\n\t\t{\n\t\t\treturn interpolate(vsLocalPosition);\n\t\t}\n\t\t\n\t\tprotected function get fsUV() : SFloat\n\t\t{\n\t\t\tvar result : SFloat = getVertexAttribute(VertexComponent.UV);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.UV_SCALE))\n\t\t\t\tresult.scaleBy(meshBindings.getParameter(BasicProperties.UV_SCALE, 2));\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.UV_OFFSET))\n\t\t\t\tresult.incrementBy(meshBindings.getParameter(BasicProperties.UV_OFFSET, 2));\n\t\t\t\n\t\t\tresult = interpolate(result.xy);\n\t\t\t\n\t\t\tvar normalMappingType : uint = meshBindings.getConstant(\n\t\t\t\tPhongProperties.NORMAL_MAPPING_TYPE, NormalMappingType.NONE\n\t\t\t);\n\t\t\t\n\t\t\tswitch (normalMappingType)\n\t\t\t{\n\t\t\t\tcase NormalMappingType.NONE:\n\t\t\t\tcase NormalMappingType.NORMAL:\n\t\t\t\t\treturn result;\n\t\t\t\t\n\t\t\t\tcase NormalMappingType.PARALLAX:\n\t\t\t\t\treturn parallaxMappingShaderPart.getSteepParallaxMappedUV(result);\n\t\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown normal mapping type.');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function get vsWorldPosition() : SFloat\n\t\t{\n\t\t\treturn localToWorld(vsLocalPosition);\n\t\t}\n\t\t\n\t\tprotected function get fsWorldPosition() : SFloat\n\t\t{\n\t\t\treturn interpolate(vsWorldPosition);\n\t\t}\n\t\t\n\t\tprotected function get vsLocalNormal() : SFloat\n\t\t{\n\t\t\treturn vertexAnimationShaderPart.getAnimatedVertexNormal();\n\t\t}\n\t\t\n\t\tprotected function get vsWorldNormal() : SFloat\n\t\t{\n\t\t\tvar v : SFloat = deltaLocalToWorld(vsLocalNormal);\n\t\t\treturn normalize(v.xyz);\n\t\t}\n\t\t\n\t\tprotected function get fsLocalNormal() : SFloat\n\t\t{\n\t\t\treturn normalize(interpolate(vsLocalNormal));\n\t\t}\n\t\t\n\t\tprotected function get fsWorldNormal() : SFloat\n\t\t{\n\t\t\treturn normalize(interpolate(deltaLocalToWorld(vsLocalNormal)));\n\t\t}\n\t\t\n\t\tprotected function get vsLocalTangent() : SFloat\n\t\t{\n\t\t\tvar vertexTangent : SFloat = vertexAnimationShaderPart.getAnimatedVertexTangent();\n\t\t\t\n\t\t\tif (meshBindings.getConstant(BasicProperties.TRIANGLE_CULLING, TriangleCulling.BACK) != TriangleCulling.BACK)\n\t\t\t\tvertexTangent.negate();\n\t\t\t\n\t\t\treturn vertexTangent;\n\t\t}\n\t\t\n\t\tprotected function get fsLocalTangent() : SFloat\n\t\t{\n\t\t\treturn interpolate(fsLocalTangent);\n\t\t}\n\t\t\n\t\tprotected function get fsTangentNormal() : SFloat\n\t\t{\n\t\t\tvar normalMappingType : uint = meshBindings.getConstant(\n                PhongProperties.NORMAL_MAPPING_TYPE,\n                NormalMappingType.NONE\n            );\n\t\t\t\n\t\t\tswitch (normalMappingType)\n\t\t\t{\n\t\t\t\tcase NormalMappingType.NONE:\n\t\t\t\t\treturn normalize(deltaLocalToTangent(fsLocalNormal));\n\t\t\t\t\n\t\t\t\tcase NormalMappingType.NORMAL:\n\t\t\t\tcase NormalMappingType.PARALLAX:\n\t\t\t\t\tvar fsNormalMap\t: SFloat = meshBindings.getTextureParameter(\n\t\t\t\t\t\tPhongProperties.NORMAL_MAP,\n\t\t\t\t\t\tmeshBindings.getConstant('normalFiltering', SamplerFiltering.LINEAR),\n\t\t\t\t\t\tmeshBindings.getConstant('normalMipMapping', SamplerMipMapping.LINEAR)\n\t\t\t\t\t);\n\t\t\t\t\tvar fsPixel\t\t: SFloat = sampleTexture(fsNormalMap, fsUV);\n                    \n                    fsPixel.scaleBy(2).decrementBy(1);\n\t\t\t\t\t\n\t\t\t\t\treturn normalize(fsPixel.rgb);\n\t\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Invalid normap mapping type value');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function LightAwareShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tprotected function deltaLocalToTangent(v : SFloat) : SFloat\n\t\t{\n\t\t\tvar vsLocalNormal\t: SFloat = this.vsLocalNormal;\n\t\t\tvar vsLocalTangent\t: SFloat = this.vsLocalTangent;\n\t\t\tvar vsLocalBinormal\t: SFloat = crossProduct(vsLocalNormal, vsLocalTangent);\n\t\t\t\n\t\t\treturn float3(\n\t\t\t\tdotProduct3(v, vsLocalTangent),\n\t\t\t\tdotProduct3(v, vsLocalBinormal),\n\t\t\t\tdotProduct3(v, vsLocalNormal)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprotected function deltaWorldToTangent(v : SFloat) : SFloat\n\t\t{\n\t\t\treturn deltaLocalToTangent(deltaWorldToLocal(v));\n\t\t}\n\t\t\n\t\tprotected function lightPropertyExists(lightId : uint, name : String) : Boolean\n\t\t{\n\t\t\treturn sceneBindings.propertyExists(\n\t\t\t\tLightDataProvider.getLightPropertyName(name, lightId)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprotected function getLightConstant(lightId         : uint,\n                                            name            : String,\n                                            defaultValue    : Object = null) : *\n\t\t{\n\t\t\treturn sceneBindings.getConstant(\n\t\t\t\tLightDataProvider.getLightPropertyName(name, lightId),\n\t\t\t\tdefaultValue\n\t\t\t);\n\t\t}\n\t\t\n\t\tprotected function getLightParameter(lightId : uint, name : String, size : uint) : SFloat\n\t\t{\n\t\t\treturn sceneBindings.getParameter(\n\t\t\t\tLightDataProvider.getLightPropertyName(name, lightId),\n\t\t\t\tsize\n\t\t\t);\n\t\t}\n\t\t\n\t\tprotected function getLightTextureParameter(lightId\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\tname\t\t: String, \n\t\t\t\t\t\t\t\t\t\t\t\t\tfilter\t\t: uint = 1, \n\t\t\t\t\t\t\t\t\t\t\t\t\tmipmap\t\t: uint = 0, \n\t\t\t\t\t\t\t\t\t\t\t\t\twrapping\t: uint = 1, \n\t\t\t\t\t\t\t\t\t\t\t\t\tdimension\t: uint = 0) : SFloat\n\t\t{\n\t\t\treturn sceneBindings.getTextureParameter(\n\t\t\t\tLightDataProvider.getLightPropertyName(name, lightId),\n\t\t\t\tfilter,\n\t\t\t\tmipmap,\n\t\t\t\twrapping,\n\t\t\t\tdimension\n\t\t\t);\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.part.phong\n{\n\timport aerys.minko.ns.minko_lighting;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.ParallaxMappingShaderPart;\n\timport aerys.minko.render.shader.part.ShaderPart;\n\timport aerys.minko.render.shader.part.animation.VertexAnimationShaderPart;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.type.enum.NormalMappingType;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.TriangleCulling;\n\t\n\tpublic class LightAwareShaderPart extends ShaderPart\n\t{\n\t\tuse namespace minko_lighting;\n\t\t\n\t\tprivate var _vertexAnimationShaderPart\t: VertexAnimationShaderPart;\n\t\tprivate var _parallaxMappingShaderPart\t: ParallaxMappingShaderPart;\n\t\t\n\t\tprivate function get vertexAnimationShaderPart() : VertexAnimationShaderPart\n\t\t{\n\t\t\t_vertexAnimationShaderPart ||= new VertexAnimationShaderPart(main);\n\t\t\treturn _vertexAnimationShaderPart;\n\t\t}\n\t\t\n\t\tprivate function get parallaxMappingShaderPart() : ParallaxMappingShaderPart\n\t\t{\n\t\t\t_parallaxMappingShaderPart ||= new ParallaxMappingShaderPart(main);\n\t\t\treturn _parallaxMappingShaderPart;\n\t\t}\n\t\t\n\t\tprotected function get vsLocalPosition() : SFloat\n\t\t{\n\t\t\treturn vertexAnimationShaderPart.getAnimatedVertexPosition();\n\t\t}\n\t\t\n\t\tprotected function get fsLocalPosition() : SFloat\n\t\t{\n\t\t\treturn interpolate(vsLocalPosition);\n\t\t}\n\t\t\n\t\tprotected function get fsUV() : SFloat\n\t\t{\n\t\t\tvar result : SFloat = getVertexAttribute(VertexComponent.UV);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.UV_SCALE))\n\t\t\t\tresult.scaleBy(meshBindings.getParameter(BasicProperties.UV_SCALE, 2));\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.UV_OFFSET))\n\t\t\t\tresult.incrementBy(meshBindings.getParameter(BasicProperties.UV_OFFSET, 2));\n\t\t\t\n\t\t\tresult = interpolate(result.xy);\n\t\t\t\n\t\t\tvar normalMappingType : uint = meshBindings.getConstant(\n\t\t\t\tPhongProperties.NORMAL_MAPPING_TYPE, NormalMappingType.NONE\n\t\t\t);\n\t\t\t\n\t\t\tswitch (normalMappingType)\n\t\t\t{\n\t\t\t\tcase NormalMappingType.NONE:\n\t\t\t\tcase NormalMappingType.NORMAL:\n\t\t\t\t\treturn result;\n\t\t\t\t\n\t\t\t\tcase NormalMappingType.PARALLAX:\n\t\t\t\t\treturn parallaxMappingShaderPart.getSteepParallaxMappedUV(result);\n\t\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown normal mapping type.');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function get vsWorldPosition() : SFloat\n\t\t{\n\t\t\treturn localToWorld(vsLocalPosition);\n\t\t}\n\t\t\n\t\tprotected function get fsWorldPosition() : SFloat\n\t\t{\n\t\t\treturn interpolate(vsWorldPosition);\n\t\t}\n\t\t\n\t\tprotected function get vsLocalNormal() : SFloat\n\t\t{\n\t\t\treturn vertexAnimationShaderPart.getAnimatedVertexNormal();\n\t\t}\n\t\t\n\t\tprotected function get vsWorldNormal() : SFloat\n\t\t{\n\t\t\tvar v : SFloat = deltaLocalToWorld(vsLocalNormal);\n\t\t\treturn normalize(v.xyz);\n\t\t}\n\t\t\n\t\tprotected function get fsLocalNormal() : SFloat\n\t\t{\n\t\t\treturn normalize(interpolate(vsLocalNormal));\n\t\t}\n\t\t\n\t\tprotected function get fsWorldNormal() : SFloat\n\t\t{\n\t\t\treturn normalize(interpolate(deltaLocalToWorld(vsLocalNormal)));\n\t\t}\n\t\t\n\t\tprotected function get vsLocalTangent() : SFloat\n\t\t{\n\t\t\tvar vertexTangent : SFloat = vertexAnimationShaderPart.getAnimatedVertexTangent();\n\t\t\t\n\t\t\tif (meshBindings.getConstant(BasicProperties.TRIANGLE_CULLING, TriangleCulling.BACK)\n                != TriangleCulling.BACK)\n\t\t\t\tvertexTangent.negate();\n\t\t\t\n\t\t\treturn vertexTangent;\n\t\t}\n\t\t\n\t\tprotected function get fsLocalTangent() : SFloat\n\t\t{\n\t\t\treturn interpolate(fsLocalTangent);\n\t\t}\n\t\t\n\t\tprotected function get fsTangentNormal() : SFloat\n\t\t{\n\t\t\tvar normalMappingType : uint = meshBindings.getConstant(\n                PhongProperties.NORMAL_MAPPING_TYPE,\n                NormalMappingType.NONE\n            );\n\t\t\t\n\t\t\tswitch (normalMappingType)\n\t\t\t{\n\t\t\t\tcase NormalMappingType.NONE:\n\t\t\t\t\treturn normalize(deltaLocalToTangent(fsLocalNormal));\n\t\t\t\t\n\t\t\t\tcase NormalMappingType.NORMAL:\n\t\t\t\tcase NormalMappingType.PARALLAX:\n\t\t\t\t\tvar fsNormalMap\t: SFloat = meshBindings.getTextureParameter(\n\t\t\t\t\t\tPhongProperties.NORMAL_MAP,\n\t\t\t\t\t\tmeshBindings.getConstant('normalFiltering', SamplerFiltering.LINEAR),\n\t\t\t\t\t\tmeshBindings.getConstant('normalMipMapping', SamplerMipMapping.LINEAR)\n\t\t\t\t\t);\n\t\t\t\t\tvar fsPixel\t\t: SFloat = sampleTexture(fsNormalMap, fsUV);\n                    \n                    fsPixel.scaleBy(2).decrementBy(1);\n\t\t\t\t\t\n\t\t\t\t\treturn normalize(fsPixel.rgb);\n\t\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Invalid normap mapping type value');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function LightAwareShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tprotected function deltaLocalToTangent(v : SFloat) : SFloat\n\t\t{\n\t\t\tvar vsLocalNormal\t: SFloat = this.vsLocalNormal;\n\t\t\tvar vsLocalTangent\t: SFloat = this.vsLocalTangent;\n\t\t\tvar vsLocalBinormal\t: SFloat = crossProduct(vsLocalNormal, vsLocalTangent);\n\t\t\t\n\t\t\treturn float3(\n\t\t\t\tdotProduct3(v, vsLocalTangent),\n\t\t\t\tdotProduct3(v, vsLocalBinormal),\n\t\t\t\tdotProduct3(v, vsLocalNormal)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprotected function deltaWorldToTangent(v : SFloat) : SFloat\n\t\t{\n\t\t\treturn deltaLocalToTangent(deltaWorldToLocal(v));\n\t\t}\n\t\t\n\t\tprotected function lightPropertyExists(lightId : uint, name : String) : Boolean\n\t\t{\n\t\t\treturn sceneBindings.propertyExists(\n\t\t\t\tLightDataProvider.getLightPropertyName(name, lightId)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprotected function getLightConstant(lightId         : uint,\n                                            name            : String,\n                                            defaultValue    : Object = null) : *\n\t\t{\n\t\t\treturn sceneBindings.getConstant(\n\t\t\t\tLightDataProvider.getLightPropertyName(name, lightId),\n\t\t\t\tdefaultValue\n\t\t\t);\n\t\t}\n\t\t\n\t\tprotected function getLightParameter(lightId : uint, name : String, size : uint) : SFloat\n\t\t{\n\t\t\treturn sceneBindings.getParameter(\n\t\t\t\tLightDataProvider.getLightPropertyName(name, lightId),\n\t\t\t\tsize\n\t\t\t);\n\t\t}\n\t\t\n\t\tprotected function getLightTextureParameter(lightId\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\tname\t\t: String, \n\t\t\t\t\t\t\t\t\t\t\t\t\tfilter\t\t: uint = 1, \n\t\t\t\t\t\t\t\t\t\t\t\t\tmipmap\t\t: uint = 0, \n\t\t\t\t\t\t\t\t\t\t\t\t\twrapping\t: uint = 1, \n\t\t\t\t\t\t\t\t\t\t\t\t\tdimension\t: uint = 0) : SFloat\n\t\t{\n\t\t\treturn sceneBindings.getTextureParameter(\n\t\t\t\tLightDataProvider.getLightPropertyName(name, lightId),\n\t\t\t\tfilter,\n\t\t\t\tmipmap,\n\t\t\t\twrapping,\n\t\t\t\tdimension\n\t\t\t);\n\t\t}\n\t\t\n\t}\n}\n","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"bd794a3fd369e8f37d15417d623cf7b9edbd3ee9","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/utils\/PropertyUtilTests.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/utils\/PropertyUtilTests.as","old_contents":"package dolly.utils {\nimport dolly.core.dolly_internal;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.flexunit.assertThat;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertTrue;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class PropertyUtilTests {\n\n\tprivate var sourceObj:Object;\n\tprivate var targetObj:Object;\n\n\t[Before]\n\tpublic function before():void {\n\t\tsourceObj = {};\n\t\tsourceObj.array = [0, 1, 2, 3, 4];\n\t\tsourceObj.arrayList = new ArrayList([0, 1, 2, 3, 4]);\n\t\tsourceObj.arrayCollection = new ArrayCollection([0, 1, 2, 3, 4]);\n\n\t\ttargetObj = {};\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tsourceObj = targetObj = null;\n\t}\n\n\t[Test]\n\tpublic function copyingOfArray():void {\n\t\tPropertyUtil.copyArray(sourceObj, targetObj, \"array\");\n\n\t\tassertThat(targetObj.array, arrayWithSize(5));\n\t\tassertThat(targetObj.array, sourceObj.array);\n\t\tassertTrue(targetObj.array != sourceObj.array);\n\t\tassertThat(targetObj.array, everyItem(isA(Number)));\n\t\tassertThat(targetObj.array, array(equalTo(0), equalTo(1), equalTo(2), equalTo(3), equalTo(4)));\n\t}\n\n\t[Test]\n\tpublic function copyingOfArrayList():void {\n\t\tPropertyUtil.copyArrayList(sourceObj, targetObj, \"arrayList\");\n\n\t\tconst targetArrayList:ArrayList = targetObj.arrayList;\n\n\t\tassertNotNull(targetArrayList);\n\t\tassertFalse(targetObj.arrayList == sourceObj.arrayList);\n\t\tassertEquals(targetArrayList.length, 5);\n\t\tassertEquals(targetArrayList.getItemAt(0), 0);\n\t\tassertEquals(targetArrayList.getItemAt(1), 1);\n\t\tassertEquals(targetArrayList.getItemAt(2), 2);\n\t\tassertEquals(targetArrayList.getItemAt(3), 3);\n\t\tassertEquals(targetArrayList.getItemAt(4), 4);\n\t}\n}\n}\n","new_contents":"package dolly.utils {\nimport dolly.core.dolly_internal;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.flexunit.assertThat;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertTrue;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class PropertyUtilTests {\n\n\tprivate var sourceObj:Object;\n\tprivate var targetObj:Object;\n\n\t[Before]\n\tpublic function before():void {\n\t\tsourceObj = {};\n\t\tsourceObj.array = [0, 1, 2, 3, 4];\n\t\tsourceObj.arrayList = new ArrayList([0, 1, 2, 3, 4]);\n\t\tsourceObj.arrayCollection = new ArrayCollection([0, 1, 2, 3, 4]);\n\n\t\ttargetObj = {};\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tsourceObj = targetObj = null;\n\t}\n\n\t[Test]\n\tpublic function copyingOfArray():void {\n\t\tPropertyUtil.copyArray(sourceObj, targetObj, \"array\");\n\n\t\tassertThat(targetObj.array, arrayWithSize(5));\n\t\tassertThat(targetObj.array, sourceObj.array);\n\t\tassertTrue(targetObj.array != sourceObj.array);\n\t\tassertThat(targetObj.array, everyItem(isA(Number)));\n\t\tassertThat(targetObj.array, array(equalTo(0), equalTo(1), equalTo(2), equalTo(3), equalTo(4)));\n\t}\n\n\t[Test]\n\tpublic function copyingOfArrayList():void {\n\t\tPropertyUtil.copyArrayList(sourceObj, targetObj, \"arrayList\");\n\n\t\tconst targetArrayList:ArrayList = targetObj.arrayList;\n\n\t\tassertNotNull(targetArrayList);\n\t\tassertFalse(targetObj.arrayList == sourceObj.arrayList);\n\t\tassertEquals(targetArrayList.length, 5);\n\t\tassertEquals(targetArrayList.getItemAt(0), 0);\n\t\tassertEquals(targetArrayList.getItemAt(1), 1);\n\t\tassertEquals(targetArrayList.getItemAt(2), 2);\n\t\tassertEquals(targetArrayList.getItemAt(3), 3);\n\t\tassertEquals(targetArrayList.getItemAt(4), 4);\n\t}\n\n\t[Test]\n\tpublic function copyingOfArrayCollection():void {\n\t\tPropertyUtil.copyArrayCollection(sourceObj, targetObj, \"arrayCollection\");\n\n\t\tconst targetArrayCollection:ArrayCollection = targetObj.arrayCollection;\n\n\t\tassertNotNull(targetArrayCollection);\n\t\tassertFalse(targetObj.arrayList == sourceObj.arrayList);\n\t\tassertEquals(targetArrayCollection.length, 5);\n\t\tassertEquals(targetArrayCollection.getItemAt(0), 0);\n\t\tassertEquals(targetArrayCollection.getItemAt(1), 1);\n\t\tassertEquals(targetArrayCollection.getItemAt(2), 2);\n\t\tassertEquals(targetArrayCollection.getItemAt(3), 3);\n\t\tassertEquals(targetArrayCollection.getItemAt(4), 4);\n\t}\n}\n}\n","subject":"Test for PropertyUtil.copyArrayCollection() method.","message":"Test for PropertyUtil.copyArrayCollection() method.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"ff56b4a2e1ef4a9f8e14ac87a59ac39b610a9f95","old_file":"src\/spitfire.as","new_file":"src\/spitfire.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n\ninclude \"corsaair\/server\/spitfire\/SimpleSocketServer.as\";\ninclude \"corsaair\/server\/spitfire\/SimpleSocketServerSelect.as\";\ninclude \"corsaair\/server\/spitfire\/SimpleSocketServerSelect2.as\";\n\nimport corsaair.server.spitfire.*;\n\n\/\/ example1\n\/*\nvar server = new SimpleSocketServer();\n    server.main();\n*\/\n\n\/\/ example2\n\/*\nvar server = new SimpleSocketServerSelect();\n\tserver.showAddressInfo1();\n\tserver.showAddressInfo2();\n\tserver.showAddressInfo3();\n\tserver.showAddressInfo3( \"localhost\" );\n\n\t\/\/ pass trough cloudflare\n\tserver.showAddressInfo3( \"www.corsaair.com\" );\n\n\t\/\/ direct to the server\n\tserver.showAddressInfo3( \"www.as3lang.org\" );\n\n\t\/\/ more example\n\tserver.showAddressInfo3( \"www.google.com\" );\n\tserver.showAddressInfo3( \"www.yahoo.com\" );\n\tserver.showAddressInfo3( \"www.cloudflare.com\" );\n\n\tserver.main();\n*\/\n\n\/\/ example2\nvar server = new SimpleSocketServerSelect2();\n\tserver.main();\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n\ninclude \"corsaair\/server\/spitfire\/SimpleSocketServer.as\";\ninclude \"corsaair\/server\/spitfire\/SimpleSocketServerSelect.as\";\ninclude \"corsaair\/server\/spitfire\/SimpleSocketServerSelect2.as\";\n\nimport corsaair.server.spitfire.*;\n\n\/\/ example1\n\/*\nvar server = new SimpleSocketServer();\n    server.main();\n*\/\n\n\/\/ example2\n\/*\nvar server = new SimpleSocketServerSelect();\n    server.showAddressInfo1();\n    server.showAddressInfo2();\n    server.showAddressInfo3();\n    server.showAddressInfo3( \"localhost\" );\n\n    \/\/ pass trough cloudflare\n    server.showAddressInfo3( \"www.corsaair.com\" );\n\n    \/\/ direct to the server\n    server.showAddressInfo3( \"www.as3lang.org\" );\n\n    \/\/ more example\n    server.showAddressInfo3( \"www.google.com\" );\n    server.showAddressInfo3( \"www.yahoo.com\" );\n    server.showAddressInfo3( \"www.cloudflare.com\" );\n\n    server.main();\n*\/\n\n\/\/ example3\nvar server = new SimpleSocketServerSelect2();\n    server.main();\n","subject":"update main file","message":"update main file\n\ngit-svn-id: 44dac414ef660a76a1e627c7b7c0e36d248d62e4@22 c2cce57b-6cbb-4450-ba62-5fdab5196ef5\n","lang":"ActionScript","license":"mpl-2.0","repos":"Corsaair\/spitfire"}
{"commit":"f80f7cf7f675251f34370c43c3c0948610ff5f62","old_file":"com\/segonquart\/idiomesAnimation.as","new_file":"com\/segonquart\/idiomesAnimation.as","old_contents":"\t\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\nclass idiomesAnimation extends Movieclip\n        {\n\n  private var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\n\n\n\t\t\tfunction idiomesAnimation():Void\n\t\t{\n\t\t\t\t\n\t\t\tthis.onEnterFrame = this.enterSlide;\n\t\t\t\t\n\t\t}\n\t\n\tprivate function enterSlide()\n                {\n\t\t\t\n\t\t\tarrayLang_arr[0].slideTo('0', '-40', 0.6, 'easeInOutBack', 1);\n\t\t\tarrayLang_arr[1].slideTo('0', '-40', 0.8, 'easeInOutBack', 1.1);\n\t\t\tarrayLang_arr[2].slideTo('0', '-40', 0.9, 'easeInOutBack', 1.2);\n\t\t\tarrayLang_arr[3].slideTo('0', '-40', 1, 'easeInOutBack', 1.3);\n\t\t\t\n\t\t\treturn this;\n\t\t\t\n\t\t}\n\n\tpublic function IdiomesColour()\n\t\t{\n\t\t\t\n\t\t\tthis.onRelease = this arrayColour;\n\t\t\t\n\t\t\ttarget = this.arrayLang_arr[i];\n\t\t\ttarget._tint = 0x8DC60D;\n\t\t\t\n\t\t\treturn this;\n\t\t\t\n\t\t}\n\t\t\n\tprivate function arrayColour()\n\t\t{\n\t\t\t\n\t\t\tfor ( var:i ; arrayLang_arr[i] <4; i++)\n\t\t\t{\n\t\t\t\tthis.colorTo(\"#628D22\", 0.3, \"easeOutCirc\");\n\t\t\t\t_parent.colorTo('#4b4b4b', 1, 'linear', .2);\n\t\t\t\t\t\n\t\t\t}\n\t\t\t\t\n\t\t}\n\t\t\t\n\t\t\n\t}\n\t\t\n\t\n","new_contents":"\t\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\nclass idiomesAnimation extends Movieclip\n        {\n\n  private var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\n\n\n\t\t\tfunction idiomesAnimation():Void\n\t\t{\n\t\t\t\t\n\t\t\tthis.onEnterFrame = this.enterSlide;\n\t\t\t\t\n\t\t}\n\t\t\n\tprivate function onSlideIN()\n\t\t{\n\t\t\tthis.stop();\n\t\t\tthis.onEnterFrame = this.enterSlide;\n\t\t\t\n\t\t}\n\t\n\tprivate function enterSlide()\n                {\n\t\t\t\n\t\t\tarrayLang_arr[0].slideTo('0', '-40', 0.6, 'easeInOutBack', 1);\n\t\t\tarrayLang_arr[1].slideTo('0', '-40', 0.8, 'easeInOutBack', 1.1);\n\t\t\tarrayLang_arr[2].slideTo('0', '-40', 0.9, 'easeInOutBack', 1.2);\n\t\t\tarrayLang_arr[3].slideTo('0', '-40', 1, 'easeInOutBack', 1.3);\n\t\t\t\n\t\t}\n\n\tpublic function IdiomesColour()\n\t\t{\n\t\t\t\n\t\t\tthis.onRelease = this arrayColour;\n\t\t\t\n\t\t\ttarget = this.arrayLang_arr[i];\n\t\t\ttarget._tint = 0x8DC60D;\n\t\t\t\n\t\t\treturn this;\n\t\t\t\n\t\t}\n\t\t\n\tprivate function arrayColour()\n\t\t{\n\t\t\t\n\t\t\tfor ( var:i ; arrayLang_arr[i] <4; i++)\n\t\t\t{\n\t\t\t\tthis.colorTo(\"#628D22\", 0.3, \"easeOutCirc\");\n\t\t\t\t_parent.colorTo('#4b4b4b', 1, 'linear', .2);\n\t\t\t\t\t\n\t\t\t}\n\t\t\t\t\n\t\t}\n\t\t\t\n\t\t\n\t}\n\t\t\n\t\n","subject":"Update idiomesAnimation.as","message":"Update idiomesAnimation.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"c12519e26081e30e9898ce9b552c8b32ef92a088","old_file":"bin\/Data\/Scripts\/Player.as","new_file":"bin\/Data\/Scripts\/Player.as","old_contents":"shared class Player: ScriptObject\n{\n\tfloat RestingFriction;\n\tfloat MovingFriction;\n\n\tfloat pitch_;\n\tfloat yaw_;\n\tNode@ cameraMount_;\n\n\tVector3 debugDirection_;\n\n\tPlayer()\n\t{\n\t\tpitch_ = 0.0f;\n\t\tyaw_ = 0.0f;\n\t\tRestingFriction = MovingFriction = 2.0f;\n\t}\n\n\tvoid Start()\n\t{\n\t\tSubscribeToEvent(\"KeyDown\", \"HandleKeyDown\");\n\t\tSubscribeToEvent(\"PostRenderUpdate\", \"HandlePostRenderUpdate\");\n\t}\n\n\tvoid DelayedStart()\n\t{\n\t\tcameraMount_ = node.GetChild(\"CameraMount\", true);\n\t}\n\n\tvoid Update(float timestep)\n\t{\n\t\tconst float MOVEMENT_STRENGTH = 20.0f;\n\t\tconst float MOUSE_SENSITIVITY = 0.1f;\n\n\t\tIntVector2 mouseMove = input.mouseMove;\n\t\tyaw_ += MOUSE_SENSITIVITY * mouseMove.x;\n\t\tpitch_ += MOUSE_SENSITIVITY * mouseMove.y;\n\t\tpitch_ = Clamp(pitch_, -15.0f, 15.0f);\n\t\tcameraMount_.rotation = Quaternion(pitch_, yaw_, 0.0f);\n\n\t\tVector3 direction = Vector3::ZERO;\n\t\tif (input.keyDown[KEY_W] || input.keyDown[KEY_UP])\n\t\t{\n\t\t\tdirection += Vector3::FORWARD;\n\t\t}\n\t\tif (input.keyDown[KEY_S] || input.keyDown[KEY_DOWN])\n\t\t{\n\t\t\tdirection += Vector3::BACK;\n\t\t}\n\t\tif (input.keyDown[KEY_A] || input.keyDown[KEY_LEFT])\n\t\t{\n\t\t\tdirection += Vector3::LEFT;\n\t\t}\n\t\tif (input.keyDown[KEY_D] || input.keyDown[KEY_RIGHT])\n\t\t{\n\t\t\tdirection += Vector3::RIGHT;\n\t\t}\n\n\t\tRigidBody@ rigidBody = node.GetComponent(\"RigidBody\");\n\t\tif (direction != Vector3::ZERO)\n\t\t{\n\t\t\tQuaternion dirRotation = Quaternion(0.0f, yaw_, 0.0f);\n\t\t\tdirection = dirRotation * direction;\n\t\t\tdebugDirection_ = direction;\n\t\t\tdirection *= MOVEMENT_STRENGTH;\n\n\t\t\trigidBody.friction = MovingFriction;\n\t\t\trigidBody.ApplyForce(direction);\n\t\t}\n\t\telse\n\t\t{\n\t\t\trigidBody.friction = RestingFriction;\n\t\t}\n\n\t}\n\n\tvoid Save(Serializer& serializer)\n\t{\n\t\tserializer.WriteFloat(MovingFriction);\n\t\tserializer.WriteFloat(RestingFriction);\n\t}\n\n\tvoid Load(Deserializer& deserializer)\n\t{\n\t\tMovingFriction = deserializer.ReadFloat();\n\t\tRestingFriction = deserializer.ReadFloat();\n\t}\n\n\tvoid Stop()\n\t{\n\t}\n\n\tvoid HandleKeyDown(StringHash type, VariantMap& data)\n\t{\n\t\tif (data[\"Key\"] == KEY_ESCAPE)\n\t\t{\n\t\t\tengine.Exit();\n\t\t}\n\t}\n\n\tvoid HandlePostRenderUpdate(StringHash type, VariantMap& data)\n\t{\n\t\tif (input.keyDown[KEY_P])\n\t\t{\n\t\t\tDebugRenderer@ debugRenderer = node.scene.GetComponent(\"DebugRenderer\");\n\t\t\tPhysicsWorld@ world = node.scene.GetComponent(\"PhysicsWorld\");\n\n\t\t\tVector3 origin = node.position + Vector3::UP;\n\t\t\tVector3 target = node.position + debugDirection_ * 2 + Vector3::UP;\n\n\t\t\tdebugRenderer.AddLine(origin, target, Color(1.0, 0, 0));\n\t\t\tworld.DrawDebugGeometry(debugRenderer, true);\n\t\t}\n\t}\n}\n","new_contents":"shared class Player: ScriptObject\n{\n\tfloat RestingFriction;\n\tfloat MovingFriction;\n\n\tfloat pitch_;\n\tfloat yaw_;\n\tQuaternion modelRotation_;\n\tNode@ cameraMountNode_;\n\tNode@ modelNode_;\n\n\tVector3 debugDirection_;\n\n\tPlayer()\n\t{\n\t\tpitch_ = 0.0f;\n\t\tyaw_ = 0.0f;\n\t\tRestingFriction = MovingFriction = 2.0f;\n\t}\n\n\tvoid Start()\n\t{\n\t\tSubscribeToEvent(\"KeyDown\", \"HandleKeyDown\");\n\t\tSubscribeToEvent(\"PostRenderUpdate\", \"HandlePostRenderUpdate\");\n\t}\n\n\tvoid DelayedStart()\n\t{\n\t\tcameraMountNode_ = node.GetChild(\"CameraMount\", true);\n\t\tmodelNode_ = node.GetChild(\"Model\", true);\n\t\tmodelRotation_ = modelNode_.rotation;\n\t}\n\n\tvoid Update(float timestep)\n\t{\n\t\tconst float MOVEMENT_STRENGTH = 20.0f;\n\t\tconst float MOVEMENT_MARGIN = 0.1f;\n\t\tconst float MOUSE_SENSITIVITY = 0.1f;\n\n\t\tIntVector2 mouseMove = input.mouseMove;\n\t\tyaw_ += MOUSE_SENSITIVITY * mouseMove.x;\n\t\tpitch_ += MOUSE_SENSITIVITY * mouseMove.y;\n\t\tpitch_ = Clamp(pitch_, -15.0f, 15.0f);\n\t\tcameraMountNode_.rotation = Quaternion(pitch_, yaw_, 0.0f);\n\n\t\tVector3 direction = Vector3::ZERO;\n\t\tif (input.keyDown[KEY_W] || input.keyDown[KEY_UP])\n\t\t{\n\t\t\tdirection += Vector3::FORWARD;\n\t\t}\n\t\tif (input.keyDown[KEY_S] || input.keyDown[KEY_DOWN])\n\t\t{\n\t\t\tdirection += Vector3::BACK;\n\t\t}\n\t\tif (input.keyDown[KEY_A] || input.keyDown[KEY_LEFT])\n\t\t{\n\t\t\tdirection += Vector3::LEFT;\n\t\t}\n\t\tif (input.keyDown[KEY_D] || input.keyDown[KEY_RIGHT])\n\t\t{\n\t\t\tdirection += Vector3::RIGHT;\n\t\t}\n\n\t\tRigidBody@ rigidBody = node.GetComponent(\"RigidBody\");\n\t\tif (direction != Vector3::ZERO)\n\t\t{\n\t\t\tQuaternion dirRotation = Quaternion(0.0f, yaw_, 0.0f);\n\t\t\tdirection = dirRotation * direction;\n\t\t\tdebugDirection_ = direction;\n\t\t\tdirection *= MOVEMENT_STRENGTH;\n\n\t\t\trigidBody.friction = MovingFriction;\n\t\t\trigidBody.ApplyForce(direction);\n\t\t}\n\t\telse\n\t\t{\n\t\t\trigidBody.friction = RestingFriction;\n\t\t}\n\n\t\tif (rigidBody.linearVelocity.lengthSquared > MOVEMENT_MARGIN)\n\t\t{\n\t\t\tVector3 lateralVelocity = Vector3(rigidBody.linearVelocity.x, 0, rigidBody.linearVelocity.z);\n\t\t\tQuaternion lateralRotation;\n\t\t\tlateralRotation.FromLookRotation(lateralVelocity, Vector3::UP);\n\t\t\tlateralRotation = lateralRotation * modelRotation_;\n\t\t\tmodelNode_.rotation = modelNode_.rotation.Nlerp(lateralRotation, 0.3, true);\n\t\t}\n\t}\n\n\tvoid Save(Serializer& serializer)\n\t{\n\t\tserializer.WriteFloat(MovingFriction);\n\t\tserializer.WriteFloat(RestingFriction);\n\t}\n\n\tvoid Load(Deserializer& deserializer)\n\t{\n\t\tMovingFriction = deserializer.ReadFloat();\n\t\tRestingFriction = deserializer.ReadFloat();\n\t}\n\n\tvoid Stop()\n\t{\n\t}\n\n\tvoid HandleKeyDown(StringHash type, VariantMap& data)\n\t{\n\t\tif (data[\"Key\"] == KEY_ESCAPE)\n\t\t{\n\t\t\tengine.Exit();\n\t\t}\n\t}\n\n\tvoid HandlePostRenderUpdate(StringHash type, VariantMap& data)\n\t{\n\t\tif (input.keyDown[KEY_P])\n\t\t{\n\t\t\tDebugRenderer@ debugRenderer = node.scene.GetComponent(\"DebugRenderer\");\n\t\t\tPhysicsWorld@ world = node.scene.GetComponent(\"PhysicsWorld\");\n\n\t\t\tVector3 origin = node.position + Vector3::UP;\n\t\t\tVector3 moveTarget = origin + debugDirection_ * 2;\n\t\t\tVector3 faceTarget = (modelNode_.rotation * Vector3::FORWARD) * 3 + origin;\n\n\t\t\tdebugRenderer.AddLine(origin, faceTarget, Color(0, 1, 0));\n\t\t\tdebugRenderer.AddLine(origin, moveTarget, Color(1.0, 0, 0));\n\t\t\tworld.DrawDebugGeometry(debugRenderer, true);\n\t\t}\n\t}\n}\n","subject":"Add rotation to the player movement","message":"Add rotation to the player movement\n","lang":"ActionScript","license":"mit","repos":"leyarotheconquerer\/on-off"}
{"commit":"3a13f09399e0864110731230fa1c1b3414a40a3d","old_file":"build-aux\/urbi.as","new_file":"build-aux\/urbi.as","old_contents":"##                                                         -*- shell-script -*-\n## urbi.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\nm4_pattern_allow([^URBI_SERVER$])\n\nm4_divert_text([URBI-INIT],\n[\n# check_dir VARIABLE WITNESS\n# --------------------------\n# Check that VARIABLE contains a directory name that contains WITNESS.\ncheck_dir ()\n{\n  local var=$[1]\n  local witness=$[2]\n  local dir\n  eval \"dir=\\$$[1]\"\n  test x\"$dir\" != x ||\n    fatal \"undefined variable: $var\"\n  shift\n  test -e \"$dir\" ||\n    fatal \"$var does not exist: $dir\" \"(pwd = $(pwd))\"\n  test -d \"$dir\" ||\n    fatal \"$var is not a directory: $dir\" \"(pwd = $(pwd))\"\n  if test x\"$witness\" != x; then\n    test -f \"$dir\/$witness\" ||\n      fatal \"$var does not contain $witness: $dir\" \"(pwd = $(pwd))\"\n  fi\n}\n\n# check_and_abs_dir VAR WITNESS\n# -----------------------------\n# Check that $VAR\/WITNESS exists, and set VAR to $(absolute $VAR).\ncheck_and_abs_dir ()\n{\n  local var=$[1]\n  local witness=$[2]\n  check_dir \"$[@]\"\n  # Normalize the directory name, and as safety belts, run the same\n  # tests on it.  But save time if possible.  So put in \"$@\" the dirs\n  # to check, the last one being the actual result.\n  AS_IF([! is_absolute \"$val\"],\n\t[local dir\n         eval \"dir=\\$$[1]\"\n         dir=$(absolute \"$val\")\n         check_dir \"$dir\" \"$witness\"\n         eval \"$var='$dir'\"\n         ])\n}\n\n\n# find_srcdir WITNESS\n# -------------------\n# Find the location of the src directory of the tests suite.\n# Make sure the value is correct by checking for the presence of WITNESS.\nfind_srcdir ()\n{\n  # Guess srcdir if not defined.\n  if test -z \"$srcdir\"; then\n    # Try to compute it from $[0].\n    srcdir=$(dirname \"$[0]\")\n  fi\n\n  check_dir srcdir \"$[1]\"\n}\n\n\n# find_top_builddir [POSSIBILITIES]\n# ---------------------------------\n# Set\/check top_builddir.\n# - $top_builddir   if the user wants to define it,\n# - (dirname $0)\/.. since that's where we are supposed to be\n# - ..\/..           for the common case where we're in tests\/my-test.dir\n# - ..              if we're in tests\/\n# - .               if we're in top-builddir.\nfind_top_builddir ()\n{\n  if test x\"$top_builddir\" = x; then\n    if test $[#] = 0; then\n      set $(dirname \"$0\")\/.. ..\/.. .. .\n    fi\n    for d\n    do\n       if test -f \"$d\/config.status\"; then\n\t top_builddir=$d\n\t break\n       fi\n    done\n  fi\n\n  check_dir top_builddir \"config.status\"\n}\n\n\n# find_urbi_server\n# ----------------\n# Set URBI_SERVER to the location of urbi-server.\nfind_urbi_server ()\n{\n  case $URBI_SERVER in\n    ('')\n       # If URBI_SERVER is not defined, try to find one.  If we are in\n       # $top_builddir\/tests\/TEST.dir, then look in $top_builddir\/src.\n       URBI_SERVER=$(find_prog \"urbi-server\" \\\n\t\t\t       \"$top_builddir\/src${PATH_SEPARATOR}.\")\n       ;;\n\n    (*[[\\\\\/]]*) # A path, relative or absolute.  Make it absolute.\n       URBI_SERVER=$(absolute \"$URBI_SERVER\")\n       ;;\n\n    (*) # A simple name, most certainly urbi-server.\n       # Find it in the PATH.\n       local res\n       res=$(find_prog \"$URBI_SERVER\")\n       # If we can't find it, then ucore-pc was probably not installed.\n       # Skip.\n       test x\"$res\" != x ||\n         error 77 \"cannot find $URBI_SERVER in $PATH\"\n       URBI_SERVER=$res\n       ;;\n  esac\n\n  if test -z \"$URBI_SERVER\"; then\n    fatal \"cannot find urbi-server, please define URBI_SERVER\"\n  fi\n\n  if test ! -f \"$URBI_SERVER\"; then\n    fatal \"cannot find urbi-server, please check \\$URBI_SERVER: $URBI_SERVER\"\n  fi\n\n  # Check its version.\n  if ! run \"Server version\" \"$URBI_SERVER\" --version >&3; then\n    fatal \"cannot run $URBI_SERVER --version\"\n  fi\n}\n\n\n# spawn_urbi_server FLAGS\n# -----------------------\n# Spawn an $URBI_SERVER in back-ground, registering it as the child \"server\".\n# Wait until the server.port file is created.  Make it fatal if this does\n# not happen with 10s.\nspawn_urbi_server ()\n{\n  rm -f server.port\n  local flags=\"--port 0 --port-file server.port $*\"\n  local cmd=\"$(instrument \"server.val\") $URBI_SERVER $flags\"\n  echo \"$cmd\" >server.cmd\n  $cmd <\/dev\/null >server.out 2>server.err &\n  children_register server\n\n  # Wait for the port file to be completed: it must have one full line\n  # (with \\n to be sure it is complete).\n  local t=0\n  local tmax=8\n  local dt=.5\n  while test ! -f server.port || test $(wc -l <server.port) = 0;\n  do\n    test $t -lt $tmax ||\n      fatal \"$URBI_SERVER did not issue port in server.port in ${tmax}s\"\n    sleep $dt\n    t=$(($t + $dt))\n  done\n}\n])\n","new_contents":"##                                                         -*- shell-script -*-\n## urbi.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\nm4_pattern_allow([^URBI_SERVER$])\n\nm4_divert_text([URBI-INIT],\n[\n# check_dir VARIABLE WITNESS\n# --------------------------\n# Check that VARIABLE contains a directory name that contains WITNESS.\ncheck_dir ()\n{\n  local var=$[1]\n  local witness=$[2]\n  local dir\n  eval \"dir=\\$$[1]\"\n  test x\"$dir\" != x ||\n    fatal \"undefined variable: $var\"\n  shift\n  test -e \"$dir\" ||\n    fatal \"$var does not exist: $dir\" \"(pwd = $(pwd))\"\n  test -d \"$dir\" ||\n    fatal \"$var is not a directory: $dir\" \"(pwd = $(pwd))\"\n  if test x\"$witness\" != x; then\n    test -f \"$dir\/$witness\" ||\n      fatal \"$var does not contain $witness: $dir\" \"(pwd = $(pwd))\"\n  fi\n}\n\n# check_and_abs_dir VAR WITNESS\n# -----------------------------\n# Check that $VAR\/WITNESS exists, and set VAR to $(absolute $VAR).\ncheck_and_abs_dir ()\n{\n  local var=$[1]\n  local witness=$[2]\n  check_dir \"$[@]\"\n  # Normalize the directory name, and as safety belts, run the same\n  # tests on it.  But save time if possible.  So put in \"$@\" the dirs\n  # to check, the last one being the actual result.\n  AS_IF([! is_absolute \"$val\"],\n\t[local dir\n         eval \"dir=\\$$[1]\"\n         dir=$(absolute \"$val\")\n         check_dir \"$dir\" \"$witness\"\n         eval \"$var='$dir'\"\n         ])\n}\n\n\n# find_srcdir WITNESS\n# -------------------\n# Find the location of the src directory of the tests suite.\n# Make sure the value is correct by checking for the presence of WITNESS.\nfind_srcdir ()\n{\n  # Guess srcdir if not defined.\n  if test -z \"$srcdir\"; then\n    # Try to compute it from $[0].\n    srcdir=$(dirname \"$[0]\")\n  fi\n\n  check_dir srcdir \"$[1]\"\n}\n\n\n# find_top_builddir [POSSIBILITIES]\n# ---------------------------------\n# Set\/check top_builddir.\n# - $top_builddir   if the user wants to define it,\n# - (dirname $0)\/.. since that's where we are supposed to be\n# - ..\/..           for the common case where we're in tests\/my-test.dir\n# - ..              if we're in tests\/\n# - .               if we're in top-builddir.\nfind_top_builddir ()\n{\n  if test x\"$top_builddir\" = x; then\n    if test $[#] = 0; then\n      set $(dirname \"$0\")\/.. ..\/.. .. .\n    fi\n    for d\n    do\n       if test -f \"$d\/config.status\"; then\n\t top_builddir=$d\n\t break\n       fi\n    done\n  fi\n\n  check_dir top_builddir \"config.status\"\n}\n\n\n# find_urbi_server\n# ----------------\n# Set URBI_SERVER to the location of urbi-server.\nfind_urbi_server ()\n{\n  case $URBI_SERVER in\n    ('')\n       # If URBI_SERVER is not defined, try to find one.  If we are in\n       # $top_builddir\/tests\/TEST.dir, then look in $top_builddir\/src.\n       URBI_SERVER=$(find_prog \"urbi-server\" \\\n\t\t\t       \"$top_builddir\/src${PATH_SEPARATOR}.\")\n       ;;\n\n    (*[[\\\\\/]]*) # A path, relative or absolute.  Make it absolute.\n       URBI_SERVER=$(absolute \"$URBI_SERVER\")\n       ;;\n\n    (*) # A simple name, most certainly urbi-server.\n       # Find it in the PATH.\n       local res\n       res=$(find_prog \"$URBI_SERVER\")\n       # If we can't find it, then ucore-pc was probably not installed.\n       # Skip.\n       test x\"$res\" != x ||\n         error 77 \"cannot find $URBI_SERVER in $PATH\"\n       URBI_SERVER=$res\n       ;;\n  esac\n\n  if test -z \"$URBI_SERVER\"; then\n    fatal \"cannot find urbi-server, please define URBI_SERVER\"\n  fi\n\n  if test ! -f \"$URBI_SERVER\"; then\n    fatal \"cannot find urbi-server, please check \\$URBI_SERVER: $URBI_SERVER\"\n  fi\n\n  # Check its version.\n  if ! run \"Server version\" \"$URBI_SERVER\" --version >&3; then\n    fatal \"cannot run $URBI_SERVER --version\"\n  fi\n}\n\n\n# spawn_urbi_server FLAGS\n# -----------------------\n# Spawn an $URBI_SERVER in back-ground, registering it as the child \"server\".\n# Wait until the server.port file is created.  Make it fatal if this does\n# not happen with 10s.\nspawn_urbi_server ()\n{\n  rm -f server.port\n  local flags=\"--port 0 --port-file server.port $*\"\n  local cmd=\"$(instrument \"server.val\") $URBI_SERVER $flags\"\n  echo \"$cmd\" >server.cmd\n  $cmd <\/dev\/null >server.out 2>server.err &\n  children_register server\n\n  # Wait for the port file to be completed: it must have one full line\n  # (with \\n to be sure it is complete).\n  local t=0\n  local tmax=8\n  local dt=.5\n  while test ! -f server.port || test $(wc -l <server.port) = 0;\n  do\n    # test\/expr don't like floating points.\n    case $(echo \"$t <= $tmax\" | bc) in\n      (1) sleep $dt\n          t=$(echo \"$t + $dt\" | bc);;\n      (0)\n      fatal \"$URBI_SERVER did not issue port in server.port in ${tmax}s\";;\n    esac\n  done\n}\n])\n","subject":"test and expr have problems with floats.","message":"test and expr have problems with floats.\n\n\t* build-aux\/urbi.as: Use bc instead.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport"}
{"commit":"5fedf2d2724af45c435760b16e94d1682a15009f","old_file":"src\/aerys\/minko\/scene\/controller\/ScriptController.as","new_file":"src\/aerys\/minko\/scene\/controller\/ScriptController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\t\n\timport flash.display.BitmapData;\n\n\tpublic class ScriptController extends EnterFrameController\n\t{\n\t\tprivate var _lastTime\t\t: Number\t\t= 0.0;\n\t\tprivate var _deltaTime\t\t: Number\t\t= 0.0;\n\t\tprivate var _currentTarget\t: ISceneNode\t= null;\n\t\tprivate var _viewport\t\t: Viewport\t\t= null;\n\t\t\n\t\tprotected function get deltaTime() : Number\n\t\t{\n\t\t\treturn _deltaTime;\n\t\t}\n\t\t\n\t\tprotected function get keyboard() : KeyboardManager\n\t\t{\n\t\t\treturn _viewport.keyboardManager;\n\t\t}\n\t\t\n\t\tprotected function get mouse() : MouseManager\n\t\t{\n\t\t\treturn _viewport.mouseManager;\n\t\t}\n\t\t\n\t\tprotected function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\tpublic function ScriptController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n\t\t\t\tstart(getTarget(i));\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\t_viewport = viewport;\n\t\t\t_deltaTime = _lastTime - time;\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n\t\t\t\tupdate(getTarget(i));\n\t\t}\n\t\t\n\t\tprotected function start(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function update(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\t\n\timport flash.display.BitmapData;\n\n\tpublic class ScriptController extends EnterFrameController\n\t{\n\t\tprivate var _lastTime\t\t: Number\t\t= 0.0;\n\t\tprivate var _deltaTime\t\t: Number\t\t= 0.0;\n\t\tprivate var _currentTarget\t: ISceneNode\t= null;\n\t\tprivate var _viewport\t\t: Viewport\t\t= null;\n\t\t\n\t\tprotected function get deltaTime() : Number\n\t\t{\n\t\t\treturn _deltaTime;\n\t\t}\n\t\t\n\t\tprotected function get keyboard() : KeyboardManager\n\t\t{\n\t\t\treturn _viewport.keyboardManager;\n\t\t}\n\t\t\n\t\tprotected function get mouse() : MouseManager\n\t\t{\n\t\t\treturn _viewport.mouseManager;\n\t\t}\n\t\t\n\t\tprotected function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\tpublic function ScriptController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n\t\t\t\tstart(getTarget(i));\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\t_viewport = viewport;\n\t\t\t_deltaTime = _lastTime - time;\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n\t\t\t\tupdate(getTarget(i));\n\t\t}\n\t\t\n\t\toverride protected function targetRemovedFromSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  scene\t\t: Scene) : void\n\t\t{\n\t\t\tsuper.targetRemovedFromSceneHandler(target, scene);\n\t\t\t\n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n\t\t\t\tstop(getTarget(i));\n\t\t}\n\t\t\n\t\tprotected function start(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function update(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function stop(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t}\n}","subject":"add ScriptController.stop(target), called when the target is removed from the scene","message":"add ScriptController.stop(target), called when the target is removed from the scene\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"0a0c2d3baebd9bed995f2e8fb24349ac35cc0184","old_file":"src\/com\/ryanberdeen\/echonest\/api\/v4\/track\/TrackApi.as","new_file":"src\/com\/ryanberdeen\/echonest\/api\/v4\/track\/TrackApi.as","old_contents":"\/*\n * Copyright 2011 Ryan Berdeen. All rights reserved.\n * Distributed under the terms of the MIT License.\n * See accompanying file LICENSE.txt\n *\/\n\npackage com.ryanberdeen.echonest.api.v4.track {\n  import com.ryanberdeen.echonest.api.v4.ApiSupport;\n  import com.ryanberdeen.echonest.api.v4.EchoNestError;\n\n  import flash.events.DataEvent;\n  import flash.events.Event;\n  import flash.net.FileReference;\n  import flash.net.URLLoader;\n  import flash.net.URLRequest;\n  import flash.net.URLRequestMethod;\n  import flash.utils.ByteArray;\n\n  \/**\n  * Methods to interact with the Echo Nest track API.\n  *\n  * <p>All of the API methods in this class accept basically the same\n  * parameters. The <code>parameters<\/code> parameter contains the parameters\n  * to pass to the Echo Nest method. For most methods, this will be\n  * <strong><code>id<\/code><\/strong> or <strong><code>md5<\/code><\/strong>.\n  * The <code>api_key<\/code> parameter will always be\n  * set.<\/p>\n  *\n  * <p>The <code>loaderOptions<\/code> parameter contains the event listeners\n  * for the loading process. Most importantly, the\n  * <strong><code>onResponse<\/code><\/strong> method will be called with the\n  * results of the API method. See the <code>ApiSupport.createLoader()<\/code>\n  * method for a description of the loader options.<\/p>\n  *\n  * <p>For a description of the response formats, see the various\n  * <code>process...Response()<\/code> methods.<\/p>\n  *\n  * <p>Be sure to set the <code>apiKey<\/code> property before calling any API\n  * methods.<\/p>\n  *\/\n  public class TrackApi extends ApiSupport {\n    \/**\n    * Adds the standard Echo Nest Flash API event listeners to a file\n    * reference.\n    *\n    * @param options The event listener options. See\n    *        <code>createLoader()<\/code> for the list of available options.\n    * @param dispatcher The file reference to add the event listeners to.\n    *\/\n    public function addFileReferenceEventListeners(options:Object, fileReference:FileReference, responseProcessor:Function, ...responseProcessorArgs):void {\n      if (options.onComplete) {\n        fileReference.addEventListener(Event.COMPLETE, options.onComplete);\n      }\n\n      if (options.onResponse) {\n        fileReference.addEventListener(DataEvent.UPLOAD_COMPLETE_DATA, function(e:DataEvent):void {\n          try {\n            var responseObject:* = parseRawResponse(e.data);\n            responseProcessorArgs.push(responseObject);\n            var response:Object = responseProcessor.apply(responseProcessor, responseProcessorArgs);\n            options.onResponse(response);\n          }\n          catch (e:EchoNestError) {\n            if (options.onEchoNestError) {\n              options.onEchoNestError(e);\n            }\n          }\n        });\n      }\n\n      addEventListeners(options, fileReference);\n    }\n\n    \/**\n    * Processes the response from the <code>upload<\/code> API method.\n    *\n    * @param response The response to process.\n    *\n    * @return The result of processing the response.\n    *\n    * @see #upload()\n    * @see #uploadFileData()\n    *\/\n    public function processUploadResponse(response:*):Object {\n      return response.track;\n    }\n\n    \/**\n    * Invokes the Echo Nest <code>upload<\/code> API method with a file\n    * reference.\n    *\n    * <p>The <code>parameters<\/code> object must include a <code>track<\/code>\n    * property, which must be a <code>FileReference<\/code> that may be\n    * <code>upload()<\/code>ed.<\/p>\n    *\n    * @param parameters The parameters to include in the API request.\n    * @param loaderOptions The event listener options for the loader.\n    *\n    * @see com.ryanberdeen.echonest.api.v3.ApiSupport#createRequest()\n    * @see #processUploadResponse()\n    * @see http:\/\/developer.echonest.com\/docs\/v4\/track.html#upload\n    *\/ \n    public function uploadFileReference(parameters:Object, loaderOptions:Object):URLRequest {\n      var fileReference:FileReference = parameters.track;\n      delete parameters.track;\n\n      addFileReferenceEventListeners(loaderOptions, fileReference, processUploadResponse);\n      var request:URLRequest = createRequest('track\/upload', parameters);\n      fileReference.upload(request, 'track');\n      return request;\n    }\n\n    \/**\n    * Invokes the Echo Nest <code>upload<\/code> API method.\n    *\n    * <p>This method is for uploads using the <code>url<\/code> parameter.\n    * To upload a file, use <code>uploadFileReference()<\/code>.\n    *\n    * @param parameters The parameters to include in the API request.\n    * @param loaderOptions The event listener options for the loader.\n    *\n    * @return The <code>URLLoader<\/code> being used to perform the API call.\n    *\n    * @see com.ryanberdeen.echonest.api.v4.ApiSupport#createRequest()\n    * @see com.ryanberdeen.echonest.api.v4.ApiSupport#createLoader()\n    * @see #processUploadResponse()\n    * @see http:\/\/developer.echonest.com\/docs\/v4\/track.html#upload\n    *\/\n    public function upload(parameters:Object, loaderOptions:Object):URLLoader {\n      var request:URLRequest = createRequest('track\/upload', parameters);\n      request.method = URLRequestMethod.POST;\n      var loader:URLLoader = createLoader(loaderOptions, processUploadResponse);\n      loader.load(request);\n      return loader;\n    }\n  }\n}\n","new_contents":"\/*\n * Copyright 2011 Ryan Berdeen. All rights reserved.\n * Distributed under the terms of the MIT License.\n * See accompanying file LICENSE.txt\n *\/\n\npackage com.ryanberdeen.echonest.api.v4.track {\n  import com.adobe.serialization.json.JSON;\n  import com.ryanberdeen.echonest.api.v4.ApiSupport;\n  import com.ryanberdeen.echonest.api.v4.EchoNestError;\n\n  import flash.events.DataEvent;\n  import flash.events.Event;\n  import flash.net.FileReference;\n  import flash.net.URLLoader;\n  import flash.net.URLRequest;\n  import flash.net.URLRequestMethod;\n  import flash.utils.ByteArray;\n\n  \/**\n  * Methods to interact with the Echo Nest track API.\n  *\n  * <p>All of the API methods in this class accept basically the same\n  * parameters. The <code>parameters<\/code> parameter contains the parameters\n  * to pass to the Echo Nest method. For most methods, this will be\n  * <strong><code>id<\/code><\/strong> or <strong><code>md5<\/code><\/strong>.\n  * The <code>api_key<\/code> parameter will always be\n  * set.<\/p>\n  *\n  * <p>The <code>loaderOptions<\/code> parameter contains the event listeners\n  * for the loading process. Most importantly, the\n  * <strong><code>onResponse<\/code><\/strong> method will be called with the\n  * results of the API method. See the <code>ApiSupport.createLoader()<\/code>\n  * method for a description of the loader options.<\/p>\n  *\n  * <p>For a description of the response formats, see the various\n  * <code>process...Response()<\/code> methods.<\/p>\n  *\n  * <p>Be sure to set the <code>apiKey<\/code> property before calling any API\n  * methods.<\/p>\n  *\/\n  public class TrackApi extends ApiSupport {\n    \/**\n    * Adds the standard Echo Nest Flash API event listeners to a file\n    * reference.\n    *\n    * @param options The event listener options. See\n    *        <code>createLoader()<\/code> for the list of available options.\n    * @param dispatcher The file reference to add the event listeners to.\n    *\/\n    public function addFileReferenceEventListeners(options:Object, fileReference:FileReference, responseProcessor:Function, ...responseProcessorArgs):void {\n      \/\/ TODO document\n      if (options.onOpen) {\n        fileReference.addEventListener(Event.OPEN, options.onOpen);\n      }\n\n      if (options.onComplete) {\n        fileReference.addEventListener(Event.COMPLETE, options.onComplete);\n      }\n\n      if (options.onResponse) {\n        fileReference.addEventListener(DataEvent.UPLOAD_COMPLETE_DATA, function(e:DataEvent):void {\n          try {\n            var responseObject:* = parseRawResponse(e.data);\n            responseProcessorArgs.push(responseObject);\n            var response:Object = responseProcessor.apply(responseProcessor, responseProcessorArgs);\n            options.onResponse(response);\n          }\n          catch (e:EchoNestError) {\n            if (options.onEchoNestError) {\n              options.onEchoNestError(e);\n            }\n          }\n        });\n      }\n\n      addEventListeners(options, fileReference);\n    }\n\n    public function loadAnalysis(track:Object, loaderOptions:Object):URLLoader {\n      var loader:URLLoader = new URLLoader();\n\n      if (loaderOptions.onComplete) {\n        loader.addEventListener(Event.COMPLETE, loaderOptions.onComplete);\n      }\n\n      if (loaderOptions.onResponse) {\n        loader.addEventListener(Event.COMPLETE, function(e:Event):void {\n          var analysis:Object = JSON.decode(loader.data);\n          loaderOptions.onResponse(analysis);\n        });\n      }\n\n      addEventListeners(loaderOptions, loader);\n\n      var request:URLRequest = new URLRequest();\n      request.url = track.audio_summary.analysis_url;\n      loader.load(request);\n      return loader;\n    }\n\n    \/**\n    * Processes the response from the <code>upload<\/code> API method.\n    *\n    * @param response The response to process.\n    *\n    * @return The result of processing the response.\n    *\n    * @see #upload()\n    * @see #uploadFileData()\n    *\/\n    public function processUploadResponse(response:*):Object {\n      return response.track;\n    }\n\n    \/**\n    * Invokes the Echo Nest <code>upload<\/code> API method with a file\n    * reference.\n    *\n    * <p>The <code>parameters<\/code> object must include a <code>track<\/code>\n    * property, which must be a <code>FileReference<\/code> that may be\n    * <code>upload()<\/code>ed.<\/p>\n    *\n    * @param parameters The parameters to include in the API request.\n    * @param loaderOptions The event listener options for the loader.\n    *\n    * @see com.ryanberdeen.echonest.api.v3.ApiSupport#createRequest()\n    * @see #processUploadResponse()\n    * @see http:\/\/developer.echonest.com\/docs\/v4\/track.html#upload\n    *\/ \n    public function uploadFileReference(parameters:Object, loaderOptions:Object):URLRequest {\n      var fileReference:FileReference = parameters.track;\n      delete parameters.track;\n\n      addFileReferenceEventListeners(loaderOptions, fileReference, processUploadResponse);\n      var request:URLRequest = createRequest('track\/upload', parameters);\n      fileReference.upload(request, 'track');\n      return request;\n    }\n\n    \/**\n    * Invokes the Echo Nest <code>upload<\/code> API method.\n    *\n    * <p>This method is for uploads using the <code>url<\/code> parameter.\n    * To upload a file, use <code>uploadFileReference()<\/code>.\n    *\n    * @param parameters The parameters to include in the API request.\n    * @param loaderOptions The event listener options for the loader.\n    *\n    * @return The <code>URLLoader<\/code> being used to perform the API call.\n    *\n    * @see com.ryanberdeen.echonest.api.v4.ApiSupport#createRequest()\n    * @see com.ryanberdeen.echonest.api.v4.ApiSupport#createLoader()\n    * @see #processUploadResponse()\n    * @see http:\/\/developer.echonest.com\/docs\/v4\/track.html#upload\n    *\/\n    public function upload(parameters:Object, loaderOptions:Object):URLLoader {\n      var request:URLRequest = createRequest('track\/upload', parameters);\n      request.method = URLRequestMethod.POST;\n      var loader:URLLoader = createLoader(loaderOptions, processUploadResponse);\n      loader.load(request);\n      return loader;\n    }\n  }\n}\n","subject":"add method to download track analysis","message":"add method to download track analysis\n","lang":"ActionScript","license":"mit","repos":"also\/echo-nest-flash-api"}
{"commit":"621f2100004d798978d68b6e6dbba5fc5e7580c8","old_file":"exporter\/src\/test\/as\/flump\/test\/RuntimePlaybackTest.as","new_file":"exporter\/src\/test\/as\/flump\/test\/RuntimePlaybackTest.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.test {\n\nimport flash.events.TimerEvent;\nimport flash.utils.Timer;\n\nimport flump.display.Movie;\nimport flump.display.StarlingResources;\nimport flump.executor.Finisher;\n\nimport com.threerings.util.F;\n\npublic class RuntimePlaybackTest\n{\n    public static function addTests (runner :TestRunner, res :StarlingResources) :void {\n        runner.run(\"Goto frame and label\", new RuntimePlaybackTest(runner, res).gotoFrameAndLabel);\n        runner.runAsync(\"Play, stop, loop\", new RuntimePlaybackTest(runner, res).playStopLoop);\n        runner.runAsync(\"Stop, play\", new RuntimePlaybackTest(runner, res).stopPlay);\n        runner.runAsync(\"Play when added\", new RuntimePlaybackTest(runner, res).playWhenAdded);\n        runner.runAsync(\"Play once\", new RuntimePlaybackTest(runner, res).playOnce);\n        runner.runAsync(\"Pause while removed\", new RuntimePlaybackTest(runner, res).pauseWhileRemoved);\n    }\n\n    public function RuntimePlaybackTest (runner :TestRunner, res :StarlingResources) {\n        _runner = runner;\n        _res = res;\n    }\n\n    protected function setup (finisher :Finisher) :void {\n        _finisher = finisher;\n        _movie = _res.loadMovie(\"nesteddance\");\n        assert(_movie.frame == 0, \"Frame starts at 0\");\n        assert(_movie.isPlaying, \"Movie starts out playing\");\n        _runner.addChild(_movie);\n        _movie.labelPassed.add(_labelsPassed.push);\n    }\n\n    public function gotoFrameAndLabel () :void {\n        _movie = _res.loadMovie(\"nesteddance\");\n        _movie.goto(\"timepassed\");\n        assert(_movie.frame == 9);\n        assert(_movie.isPlaying, \"Playing changed in goto\");\n\n        _movie.stop();\n        _movie.goto(_movie.frame + 1);\n        assert(_movie.frame == 10);\n        assert(!_movie.isPlaying, \"Stopped changed in goto\");\n\n        assertThrows(F.callback(_movie.goto, _movie.frames), \"Went past frames\");\n        assertThrows(F.callback(_movie.goto, \"nonexistent label\"), \"Went to nonexistent label\");\n    }\n\n    public function playWhenAdded (finisher :Finisher) :void {\n        setup(finisher);\n        delayForAtLeastOneFrame(checkAdvanced);\n    }\n\n    public function checkAdvanced () :void {\n        assert(_movie.frame > 0, \"Frame advances with time\");\n        delayForOnePlaythrough(checkAllLabelsFired);\n    }\n\n    public function checkAllLabelsFired () :void {\n        _runner.removeChild(_movie);\n        passedAllLabels();\n        _finisher.succeed();\n    }\n\n    public function playOnce (finisher :Finisher) :void {\n        setup(finisher);\n        _movie.goto(0).play();\n        delayForOnePlaythrough(checkPlayOnce);\n    }\n\n    public function checkPlayOnce () :void {\n        passedAllLabels();\n        assert(_labelsPassed.length == 4, \"Only pass the labels once\");\n        assert(_movie.frame == _movie.frames - 1, \"Play once stops at last frame\");\n        _runner.removeChild(_movie);\n        _finisher.succeed();\n    }\n\n    public function pauseWhileRemoved (finisher :Finisher) :void {\n        setup(finisher);\n        delayForAtLeastOneFrame(checkAdvancedToRemove);\n    }\n\n    public function checkAdvancedToRemove () :void {\n       assert(_movie.frame > 0, \"Playing initially\");\n       assert(_labelsPassed.length == 0, \"Passed labels initially?\");\n       _runner.removeChild(_movie);\n       delayForOnePlaythrough(checkNotAdvancedWhileRemoved);\n    }\n\n    public function checkNotAdvancedWhileRemoved () :void {\n        assert(_labelsPassed.length == 0, \"Labels passed while removed?\");\n        _runner.addChild(_movie);\n        delayForOnePlaythrough(checkAllLabelsFired);\n    }\n\n    public function stopPlay (finisher :Finisher) :void {\n        setup(finisher);\n        _movie.stop();\n        delayForAtLeastOneFrame(checkNotAdvancedWhileStopped);\n    }\n\n    public function checkNotAdvancedWhileStopped () :void {\n        assert(_movie.frame == 0, \"Frame advanced passed while stopped?\");\n        _movie.goto(Movie.FIRST_FRAME).playTo(\"timepassed\");\n        delayForOnePlaythrough(checkPlayedToTimePassed);\n    }\n\n    public function checkPlayedToTimePassed () :void {\n        passed(Movie.FIRST_FRAME);\n        passed(\"timepassed\");\n        assert(_labelsPassed.length == 2, \"Should stop at timepassed: \" + _labelsPassed);\n        _runner.removeChild(_movie);\n        _finisher.succeed();\n    }\n\n    public function playStopLoop (finisher :Finisher) :void {\n        setup(finisher);\n        _movie.goto(10).play().stop().loop();\n        assert(_movie.frame == 10, \"Play stop or loop changed the frame\");\n        delayFor(2.6, checkDoublePass);\n    }\n\n    public function checkDoublePass () :void {\n        passedAllLabels();\n        assert(_labelsPassed.length >= 8);\n        _runner.removeChild(_movie);\n        _finisher.succeed();\n    }\n\n    public function passedAllLabels () :void {\n        passed(\"timepassed\");\n        passed(\"moretimepassed\");\n        passed(Movie.LAST_FRAME);\n        passed(Movie.FIRST_FRAME);\n    }\n\n    protected function passed (label :String) :void {\n        assert(_labelsPassed.indexOf(label) != -1, \"Should've passed \" + label);\n    }\n\n    protected function delayForOnePlaythrough (then :Function) :void { delayFor(1.3, then); }\n\n    protected function delayForAtLeastOneFrame (then :Function) :void { delayFor(.1, then); }\n\n    protected function delayFor (seconds :Number, then :Function) :void {\n        const t :Timer = new Timer(1000 * seconds);\n        t.addEventListener(TimerEvent.TIMER, function (..._) :void { postDelay(t, then); });\n        t.start();\n    }\n\n    protected function postDelay (t :Timer, then :Function) :void {\n        t.stop();\n        _finisher.monitor(then);\n    }\n\n    protected var _finisher :Finisher;\n    protected var _movie :Movie;\n    protected var _runner :TestRunner;\n    protected var _res :StarlingResources;\n\n    protected var _t :Timer = new Timer(1);\n    protected const _labelsPassed :Vector.<String> = new Vector.<String>();\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.test {\n\nimport flash.events.TimerEvent;\nimport flash.utils.Timer;\n\nimport flump.display.Movie;\nimport flump.display.StarlingResources;\nimport flump.executor.Finisher;\n\nimport com.threerings.util.F;\n\npublic class RuntimePlaybackTest\n{\n    public static function addTests (runner :TestRunner, res :StarlingResources) :void {\n        runner.run(\"Goto frame and label\", new RuntimePlaybackTest(runner, res).gotoFrameAndLabel);\n        runner.runAsync(\"Play, stop, loop\", new RuntimePlaybackTest(runner, res).playStopLoop);\n        runner.runAsync(\"Stop, play\", new RuntimePlaybackTest(runner, res).stopPlay);\n        runner.runAsync(\"Play when added\", new RuntimePlaybackTest(runner, res).playWhenAdded);\n        runner.runAsync(\"Play once\", new RuntimePlaybackTest(runner, res).playOnce);\n        runner.runAsync(\"Pause while removed\", new RuntimePlaybackTest(runner, res).pauseWhileRemoved);\n    }\n\n    public function RuntimePlaybackTest (runner :TestRunner, res :StarlingResources) {\n        _runner = runner;\n        _res = res;\n    }\n\n    protected function setup (finisher :Finisher) :void {\n        _finisher = finisher;\n        _movie = _res.loadMovie(\"nesteddance\");\n        assert(_movie.frame == 0, \"Frame starts at 0\");\n        assert(_movie.isPlaying, \"Movie starts out playing\");\n        _runner.addChild(_movie);\n        _movie.labelPassed.add(_labelsPassed.push);\n    }\n\n    public function gotoFrameAndLabel () :void {\n        _movie = _res.loadMovie(\"nesteddance\");\n        _movie.labelPassed.add(_labelsPassed.push);\n        _movie.goto(\"timepassed\");\n        assert(_movie.frame == 9);\n        passed(\"timepassed\");\n        assert(_labelsPassed.length == 1);\n        _movie.goto(\"timepassed\");\n        assert(_labelsPassed.length == 2);\n        assert(_movie.isPlaying, \"Playing changed in goto\");\n\n        _movie.stop();\n        _movie.goto(_movie.frame + 1);\n        assert(_movie.frame == 10);\n        assert(!_movie.isPlaying, \"Stopped changed in goto\");\n\n        assertThrows(F.callback(_movie.goto, _movie.frames), \"Went past frames\");\n        assertThrows(F.callback(_movie.goto, \"nonexistent label\"), \"Went to nonexistent label\");\n    }\n\n    public function playWhenAdded (finisher :Finisher) :void {\n        setup(finisher);\n        delayForAtLeastOneFrame(checkAdvanced);\n    }\n\n    public function checkAdvanced () :void {\n        assert(_movie.frame > 0, \"Frame advances with time\");\n        delayForOnePlaythrough(checkAllLabelsFired);\n    }\n\n    public function checkAllLabelsFired () :void {\n        _runner.removeChild(_movie);\n        passedAllLabels();\n        _finisher.succeed();\n    }\n\n    public function playOnce (finisher :Finisher) :void {\n        setup(finisher);\n        _movie.goto(0).play();\n        delayForOnePlaythrough(checkPlayOnce);\n    }\n\n    public function checkPlayOnce () :void {\n        passedAllLabels();\n        assert(_labelsPassed.length == 4, \"Only pass the labels once\");\n        assert(_movie.frame == _movie.frames - 1, \"Play once stops at last frame\");\n        _runner.removeChild(_movie);\n        _finisher.succeed();\n    }\n\n    public function pauseWhileRemoved (finisher :Finisher) :void {\n        setup(finisher);\n        delayForAtLeastOneFrame(checkAdvancedToRemove);\n    }\n\n    public function checkAdvancedToRemove () :void {\n       assert(_movie.frame > 0, \"Playing initially\");\n       assert(_labelsPassed.length == 0, \"Passed labels initially?\");\n       _runner.removeChild(_movie);\n       delayForOnePlaythrough(checkNotAdvancedWhileRemoved);\n    }\n\n    public function checkNotAdvancedWhileRemoved () :void {\n        assert(_labelsPassed.length == 0, \"Labels passed while removed?\");\n        _runner.addChild(_movie);\n        delayForOnePlaythrough(checkAllLabelsFired);\n    }\n\n    public function stopPlay (finisher :Finisher) :void {\n        setup(finisher);\n        _movie.stop();\n        delayForAtLeastOneFrame(checkNotAdvancedWhileStopped);\n    }\n\n    public function checkNotAdvancedWhileStopped () :void {\n        assert(_movie.frame == 0, \"Frame advanced passed while stopped?\");\n        _movie.goto(Movie.FIRST_FRAME).playTo(\"timepassed\");\n        delayForOnePlaythrough(checkPlayedToTimePassed);\n    }\n\n    public function checkPlayedToTimePassed () :void {\n        passed(Movie.FIRST_FRAME);\n        passed(\"timepassed\");\n        assert(_labelsPassed.length == 2, \"Should stop at timepassed: \" + _labelsPassed);\n        _runner.removeChild(_movie);\n        _finisher.succeed();\n    }\n\n    public function playStopLoop (finisher :Finisher) :void {\n        setup(finisher);\n        _movie.goto(10).play().stop().loop();\n        assert(_movie.frame == 10, \"Play stop or loop changed the frame\");\n        delayFor(2.6, checkDoublePass);\n    }\n\n    public function checkDoublePass () :void {\n        passedAllLabels();\n        assert(_labelsPassed.length >= 8);\n        _runner.removeChild(_movie);\n        _finisher.succeed();\n    }\n\n    public function passedAllLabels () :void {\n        passed(\"timepassed\");\n        passed(\"moretimepassed\");\n        passed(Movie.LAST_FRAME);\n        passed(Movie.FIRST_FRAME);\n    }\n\n    protected function passed (label :String) :void {\n        assert(_labelsPassed.indexOf(label) != -1, \"Should've passed \" + label);\n    }\n\n    protected function delayForOnePlaythrough (then :Function) :void { delayFor(1.3, then); }\n\n    protected function delayForAtLeastOneFrame (then :Function) :void { delayFor(.1, then); }\n\n    protected function delayFor (seconds :Number, then :Function) :void {\n        const t :Timer = new Timer(1000 * seconds);\n        t.addEventListener(TimerEvent.TIMER, function (..._) :void { postDelay(t, then); });\n        t.start();\n    }\n\n    protected function postDelay (t :Timer, then :Function) :void {\n        t.stop();\n        _finisher.monitor(then);\n    }\n\n    protected var _finisher :Finisher;\n    protected var _movie :Movie;\n    protected var _runner :TestRunner;\n    protected var _res :StarlingResources;\n\n    protected var _t :Timer = new Timer(1);\n    protected const _labelsPassed :Vector.<String> = new Vector.<String>();\n}\n}\n","subject":"Check that goto fires labels","message":"Check that goto fires labels\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,tconkling\/flump"}
{"commit":"98ac1ce0955d103914dc9227603eeb0d35214f32","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirInAppPurchase\/InAppPurchase.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirInAppPurchase\/InAppPurchase.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirInAppPurchase {\n\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class InAppPurchase extends EventDispatcher {\n\n\t\tprivate var _context:ExtensionContext = null;\n        private var _iosPendingPurchases:Vector.<Object> = new Vector.<Object>();\n\n        private static const EXTENSION_ID:String = \"com.freshplanet.AirInAppPurchase\";\n\n        private static var _instance:InAppPurchase = null;\n\n        \/**\n         *\n         * @param lock\n         *\/\n\t\tpublic function InAppPurchase(lock:SingletonLock) {\n\n            if (!isSupported)\n                return;\n\n            _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\n            if (!_context)\n                throw Error(\"Extension context is null. Please check if extension.xml is setup correctly.\");\n\n            _context.addEventListener(StatusEvent.STATUS, _onStatus);\n\t\t}\n\n        \/**\n         *\n         *\/\n        public static function get instance():InAppPurchase {\n\n            if (!_instance)\n                _instance = new InAppPurchase(new SingletonLock());\n\n            return _instance;\n        }\n\n        \/**\n         *\n         *\/\n        public static function get isSupported():Boolean {\n            return Capabilities.manufacturer.indexOf('iOS') > -1 || Capabilities.manufacturer.indexOf('Android') > -1;\n        }\n\n        \/**\n         *\n         * @param googlePlayKey\n         * @param debug\n         *\/\n\t\tpublic function init(googlePlayKey:String, debug:Boolean = false):void {\n\n            if (!isSupported)\n                return;\n\n            trace(\"[InAppPurchase] init library\");\n            _context.call(\"initLib\", googlePlayKey, debug);\n\t\t}\n\n        \/**\n         *\n         * @param productId\n         *\/\n\t\tpublic function makePurchase(productId:String):void {\n\n            if (!isSupported) {\n\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\");\n                return;\n            }\n\n            trace(\"[InAppPurchase] purchasing\", productId);\n            _context.call(\"makePurchase\", productId);\n\t\t}\n\t\t\n        \/**\n         * receipt is for android device.\n         * @param productId\n         * @param receipt\n         *\/\n\t\tpublic function removePurchaseFromQueue(productId:String, receipt:String):void {\n\n            if (!isSupported)\n                return;\n\n            trace(\"[InAppPurchase] removing product from queue\", productId, receipt);\n            _context.call(\"removePurchaseFromQueue\", productId, receipt);\n\n            if (Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n            {\n                _iosPendingPurchases = _iosPendingPurchases.filter(function(jsonPurchase:String, index:int, purchases:Vector.<Object>):Boolean {\n                    try\n                    {\n                        var purchase:Object = JSON.parse(jsonPurchase);\n                        return JSON.stringify(purchase.receipt) != receipt;\n                    }\n                    catch(error:Error)\n                    {\n                        trace(\"[InAppPurchase] Couldn't parse purchase: \" + jsonPurchase);\n                    }\n                    return false;\n                });\n            }\n\t\t}\n\n        \/**\n         *\n         * @param productsId\n         * @param subscriptionIds\n         *\/\n\t\tpublic function getProductsInfo(productsId:Array, subscriptionIds:Array):void {\n\n            if (!isSupported) {\n\n                _dispatchEvent(InAppPurchaseEvent.PRODUCT_INFO_ERROR, \"InAppPurchase not supported\");\n                return;\n            }\n\n            trace(\"[InAppPurchase] get Products Info\");\n            _context.call(\"getProductsInfo\", productsId, subscriptionIds);\n\t\t}\n\n        \/**\n         *\n         *\/\n\t\tpublic function userCanMakeAPurchase():void {\n\n            if (!isSupported) {\n\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_DISABLED, \"InAppPurchase not supported\");\n                return;\n            }\n\n            trace(\"[InAppPurchase] check user can make a purchase\");\n            _context.call(\"userCanMakeAPurchase\");\n\t\t}\n\n        \/**\n         *\n         *\/\n\t\tpublic function userCanMakeASubscription():void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf('Android') > -1) {\n                \n\t\t\t\ttrace(\"[InAppPurchase] check user can make a purchase\");\n\t\t\t\t_context.call(\"userCanMakeASubscription\");\n\t\t\t}\n            else {\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_DISABLED, \"subscriptions not supported\");\n\t\t\t}\n\t\t}\n\n        \/**\n         *\n         * @param productId\n         *\/\n\t\tpublic function makeSubscription(productId:String):void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf('Android') > -1) {\n\n\t\t\t\ttrace(\"[InAppPurchase] check user can make a subscription\");\n\t\t\t\t_context.call(\"makeSubscription\", productId);\n\t\t\t}\n            else {\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"subscriptions not supported\");\n\t\t\t}\n\t\t}\n\n        \/**\n         *\n         *\/\n\t\tpublic function restoreTransactions():void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf('Android') > -1)\n\t\t\t\t_context.call(\"restoreTransaction\");\n\t\t\telse if (Capabilities.manufacturer.indexOf(\"iOS\") > -1) {\n\n\t\t\t\tvar jsonPurchases:String = \"[\" + _iosPendingPurchases.join(\",\") + \"]\";\n\t\t\t\tvar jsonData:String = \"{ \\\"purchases\\\": \" + jsonPurchases + \"}\";\n\n                _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_RECEIVED, jsonData);\n\t\t\t}\n\t\t}\n\n        \/**\n         *\n         *\/\n\t\tpublic function stop():void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf('Android') > -1) {\n\n\t\t\t\ttrace(\"[InAppPurchase] stop library\");\n\t\t\t\t_context.call(\"stopLib\");\n\t\t\t}\n\t\t}\n\n        \/**\n         *\n         * @param type\n         * @param eventData\n         *\/\n        private function _dispatchEvent(type:String, eventData:String):void {\n            this.dispatchEvent(new InAppPurchaseEvent(type, eventData))\n        }\n\n        \/**\n         *\n         * @param event\n         *\/\n\t\tprivate function _onStatus(event:StatusEvent):void {\n\n\t\t\ttrace(event);\n\n            if (event.code == InAppPurchaseEvent.PURCHASE_SUCCESSFUL && Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n                _iosPendingPurchases.push(event.level);\n\n            _dispatchEvent(event.code, event.level);\n\t\t}\n\t}\n}\n\nclass SingletonLock {}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirInAppPurchase {\n\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class InAppPurchase extends EventDispatcher {\n\n\t\tprivate var _context:ExtensionContext = null;\n        private var _iosPendingPurchases:Vector.<Object> = new Vector.<Object>();\n\n        private static const EXTENSION_ID:String = \"com.freshplanet.AirInAppPurchase\";\n\n        private static var _instance:InAppPurchase = null;\n\n        \/**\n         *\n         * @param lock\n         *\/\n\t\tpublic function InAppPurchase(lock:SingletonLock) {\n\n            if (!isSupported)\n                return;\n\n            _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\n            if (!_context)\n                throw Error(\"Extension context is null. Please check if extension.xml is setup correctly.\");\n\n            _context.addEventListener(StatusEvent.STATUS, _onStatus);\n\t\t}\n\n        \/**\n         *\n         *\/\n        public static function get instance():InAppPurchase {\n\n            if (!_instance)\n                _instance = new InAppPurchase(new SingletonLock());\n\n            return _instance;\n        }\n\n        \/**\n         *\n         *\/\n        public static function get isSupported():Boolean {\n            return Capabilities.manufacturer.indexOf('iOS') > -1 || Capabilities.manufacturer.indexOf('Android') > -1;\n        }\n\n        \/**\n         *\n         * @param googlePlayKey\n         * @param debug\n         *\/\n\t\tpublic function init(googlePlayKey:String, debug:Boolean = false):void {\n\n            if (!isSupported)\n                return;\n\n            trace(\"[InAppPurchase] init library\");\n            _context.call(\"initLib\", googlePlayKey, debug);\n\t\t}\n\n        \/**\n         *\n         * @param productId\n         *\/\n\t\tpublic function makePurchase(productId:String):void {\n\n            if (!isSupported) {\n\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\");\n                return;\n            }\n\n            trace(\"[InAppPurchase] purchasing\", productId);\n            _context.call(\"makePurchase\", productId);\n\t\t}\n\t\t\n        \/**\n         * receipt is for android device.\n         * @param productId\n         * @param receipt\n         *\/\n\t\tpublic function removePurchaseFromQueue(productId:String, receipt:String):void {\n\n            if (!isSupported)\n                return;\n\n            trace(\"[InAppPurchase] removing product from queue\", productId, receipt);\n            _context.call(\"removePurchaseFromQueue\", productId, receipt);\n\n            if (Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n            {\n                _iosPendingPurchases = _iosPendingPurchases.filter(function(jsonPurchase:String, index:int, purchases:Vector.<Object>):Boolean {\n                    try\n                    {\n                        var purchase:Object = JSON.parse(jsonPurchase);\n                        return JSON.stringify(purchase.receipt) != receipt;\n                    }\n                    catch(error:Error)\n                    {\n                        trace(\"[InAppPurchase] Couldn't parse purchase: \" + jsonPurchase);\n                    }\n                    return false;\n                });\n            }\n\t\t}\n\n        \/**\n         *\n         * @param productsId\n         * @param subscriptionIds\n         *\/\n\t\tpublic function getProductsInfo(productsId:Array, subscriptionIds:Array):void {\n\n            if (!isSupported) {\n\n                _dispatchEvent(InAppPurchaseEvent.PRODUCT_INFO_ERROR, \"InAppPurchase not supported\");\n                return;\n            }\n\n            trace(\"[InAppPurchase] get Products Info\");\n            _context.call(\"getProductsInfo\", productsId, subscriptionIds);\n\t\t}\n\n        \/**\n         * PURCHASE_ERROR\n         * PURCHASE_ERROR\n         * @param productId\n         *\/\n\t\tpublic function makeSubscription(productId:String):void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf('Android') > -1) {\n\n\t\t\t\ttrace(\"[InAppPurchase] check user can make a subscription\");\n\t\t\t\t_context.call(\"makeSubscription\", productId);\n\t\t\t}\n            else {\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"subscriptions not supported\");\n\t\t\t}\n\t\t}\n\n        \/**\n         * RESTORE_INFO_RECEIVED\n         *\/\n\t\tpublic function restoreTransactions():void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf('Android') > -1)\n\t\t\t\t_context.call(\"restoreTransaction\");\n\t\t\telse if (Capabilities.manufacturer.indexOf(\"iOS\") > -1) {\n\n\t\t\t\tvar jsonPurchases:String = \"[\" + _iosPendingPurchases.join(\",\") + \"]\";\n\t\t\t\tvar jsonData:String = \"{ \\\"purchases\\\": \" + jsonPurchases + \"}\";\n\n                _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_RECEIVED, jsonData);\n\t\t\t}\n\t\t}\n\n        \/**\n         *\n         * @param type\n         * @param eventData\n         *\/\n        private function _dispatchEvent(type:String, eventData:String):void {\n            this.dispatchEvent(new InAppPurchaseEvent(type, eventData))\n        }\n\n        \/**\n         *\n         * @param event\n         *\/\n\t\tprivate function _onStatus(event:StatusEvent):void {\n\n\t\t\ttrace(event);\n\n            if (event.code == InAppPurchaseEvent.PURCHASE_SUCCESSFUL && Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n                _iosPendingPurchases.push(event.level);\n\n            _dispatchEvent(event.code, event.level);\n\t\t}\n\t}\n}\n\nclass SingletonLock {}","subject":"remove unused methods","message":"remove unused methods\n","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-In-App-Purchase,freshplanet\/ANE-In-App-Purchase,freshplanet\/ANE-In-App-Purchase"}
{"commit":"b412d3f4044fe5d24cb16e59b466db172137bf81","old_file":"src\/aerys\/minko\/render\/effect\/vertex\/VertexUVShader.as","new_file":"src\/aerys\/minko\/render\/effect\/vertex\/VertexUVShader.as","old_contents":"package aerys.minko.render.effect.vertex\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.effect.basic.BasicShader;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\t\n\tpublic class VertexUVShader extends BasicShader\n\t{\n\t\t\n\t\tpublic function VertexUVShader(target \t: RenderTarget \t= null, \n\t\t\t\t\t\t\t\t\t   priority\t: Number\t\t= 0)\n\t\t{\n\t\t\tsuper(target, priority);\n\t\t}\n\t\t\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\tvar uv \t\t\t\t: SFloat = getVertexAttribute(VertexComponent.UV);\n\t\t\tvar interpolatedUv \t: SFloat = normalize(interpolate(uv));\n\t\t\t\n\t\t\t\n\t\t\treturn float4(interpolatedUv.x, interpolatedUv.y, 0, 1);\n\t\t}\n\t\t\n\t}\n}","new_contents":"package aerys.minko.render.effect.vertex\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.effect.basic.BasicProperties;\n\timport aerys.minko.render.effect.basic.BasicShader;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\t\n\tpublic class VertexUVShader extends BasicShader\n\t{\n\t\t\n\t\tpublic function VertexUVShader(target \t: RenderTarget \t= null, \n\t\t\t\t\t\t\t\t\t   priority\t: Number\t\t= 0)\n\t\t{\n\t\t\tsuper(target, priority);\n\t\t}\n\t\t\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\tvar uv \t\t\t\t: SFloat = getVertexAttribute(VertexComponent.UV);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_UV_SCALE))\n\t\t\t\tuv.scaleBy(meshBindings.getParameter(BasicProperties.DIFFUSE_UV_SCALE, 2));\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_UV_OFFSET))\n\t\t\t\tuv.incrementBy(meshBindings.getParameter(BasicProperties.DIFFUSE_UV_OFFSET, 2));\n\n\t\t\tvar interpolatedUv \t: SFloat = fractional(interpolate(uv));\n\t\t\t\n\t\t\treturn float4(interpolatedUv.x, interpolatedUv.y, 0, 1);\n\t\t}\n\t\t\n\t}\n}","subject":"Fix Vertex uvs shader","message":"Fix Vertex uvs shader\n\nA Support of uvoffset and uvscale in the vertex uvs shader\nM Use a fractional instruction to fix the shader\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"604437d465208fb246823ce7c43c4b2c76cca2e2","old_file":"src\/aerys\/minko\/render\/resource\/texture\/TextureResource.as","new_file":"src\/aerys\/minko\/render\/resource\/texture\/TextureResource.as","old_contents":"package aerys.minko.render.resource.texture\n{\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.type.enum.SamplerFormat;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3DTextureFormat;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Matrix;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * @inheritdoc\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class TextureResource implements ITextureResource\n\t{\n\t\tprivate static const MAX_SIZE\t\t\t\t\t: uint\t\t= 2048;\n\t\tprivate static const TMP_MATRIX\t\t\t\t\t: Matrix\t= new Matrix();\n\t\tprivate static const FORMAT_BGRA\t\t\t\t: String\t= Context3DTextureFormat.BGRA\n\t\tprivate static const FORMAT_COMPRESSED\t\t\t: String\t= Context3DTextureFormat.COMPRESSED;\n\t\tprivate static const FORMAT_COMPRESSED_ALPHA \t: String \t= Context3DTextureFormat.COMPRESSED_ALPHA;\n\t\t\n\t\tprivate static const TEXTURE_FORMAT_TO_SAMPLER\t: Array \t= []\n\t\t{\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_BGRA] \t\t\t\t= SamplerFormat.RGBA;\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_COMPRESSED] \t\t= SamplerFormat.COMPRESSED;\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_COMPRESSED_ALPHA] \t= SamplerFormat.COMPRESSED_ALPHA;\n\t\t}\n\t\t\n\t\tprivate var _texture\t\t: Texture\t\t= null;\n\t\tprivate var _mipmap\t\t\t: Boolean\t\t= false;\n\n\t\tprivate var _bitmapData\t\t: BitmapData\t= null;\n\t\tprivate var _atf\t\t\t: ByteArray\t\t= null;\n\t\tprivate var _atfFormat\t\t: uint\t\t\t= 0;\n\t\tprivate var _format \t\t: String \t\t= FORMAT_BGRA;\n\n\t\tprivate var _width\t\t\t: Number\t\t= 0;\n\t\tprivate var _height\t\t\t: Number\t\t= 0;\n\n\t\tprivate var _update\t\t\t: Boolean\t\t= false;\n\n\t\tpublic function get format() : uint\n\t\t{\n\t\t\treturn TEXTURE_FORMAT_TO_SAMPLER[_format];\n\t\t}\n        \n        public function get mipMapping() : Boolean\n        {\n            return _mipmap;\n        }\n\t\t\n\t\tpublic function get width() : uint\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\n\t\tpublic function get height() : uint\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\tpublic function TextureResource(width   : uint  = 0,\n                                        height  : uint  = 0)\n\t\t{\n            _width = width;\n            _height = height;\n\t\t}\n\n\t\tpublic function setContentFromBitmapData(bitmapData\t: BitmapData,\n\t\t\t\t\t\t\t\t   \t\t\t\t mipmap\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint \t= bitmapData.width;\n\t\t\tvar bitmapHeight\t: uint \t= bitmapData.height;\n\t\t\tvar w\t\t\t\t: int\t= 0;\n\t\t\tvar h\t\t\t\t: int\t= 0;\n\t\t\t\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\t\n\t\t\tif (w > MAX_SIZE)\n\t\t\t\tw = MAX_SIZE;\n\t\t\tif (h > MAX_SIZE)\n\t\t\t\th = MAX_SIZE;\n\t\t\t\n\t\t\tif (_bitmapData == null || _bitmapData.width != w || _bitmapData.height != h)\n\t\t\t\t_bitmapData\t= new BitmapData(w, h, bitmapData.transparent, 0);\n\t\t\t\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_bitmapData.draw(bitmapData, TMP_MATRIX);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_bitmapData.draw(bitmapData);\n\t\t\t}\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (mipmap != _mipmap\n\t\t\t\t\t|| bitmapData.width != _width\n\t\t\t\t\t|| bitmapData.height != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\n\t\t\t_width = _bitmapData.width;\n\t\t\t_height = _bitmapData.height;\n\n\t\t\t_mipmap\t= mipmap;\n\t\t\t_update\t= true;\n\t\t}\n\n\t\tpublic function setContentFromATF(atf : ByteArray) : void\n\t\t{\n\t\t\t_atf\t\t\t= atf;\n\t\t\t_bitmapData\t\t= null;\n\t\t\t_update \t\t= true;\n\n\t\t\tvar oldWidth\t: Number = _width;\n\t\t\tvar oldHeight\t: Number = _height;\n\t\t\tvar oldMipmap\t: Boolean = _mipmap;\n\t\t\t\n\t\t\tatf.position \t= 6;\n\t\t\t\n\t\t\tvar formatByte \t: uint = atf.readUnsignedByte();\n\t\t\t\n\t\t\t_atfFormat \t\t= formatByte & 7;\n\t\t\t_width \t\t\t= 1 << atf.readUnsignedByte();\n\t\t\t_height \t\t= 1 << atf.readUnsignedByte();\n\t\t\t_mipmap \t\t= atf.readUnsignedByte() > 1;\n\t\t\t\n\t\t\tatf.position \t= 0;\n\t\t\t\n\t\t\tif (_atfFormat == 5)\n\t\t\t\t_format = FORMAT_COMPRESSED_ALPHA;\n\t\t\telse if (_atfFormat == 3)\n\t\t\t\t_format = FORMAT_COMPRESSED;\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (oldMipmap != _mipmap\n\t\t\t\t\t|| oldWidth != _width\n\t\t\t\t\t|| oldHeight != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\n\t\tpublic function getTexture(context : Context3DResource) : TextureBase\n\t\t{\n\t\t\tif (!_texture && _width && _height)\n\t\t\t{\n\t\t\t\tif (_texture)\n\t\t\t\t\t_texture.dispose();\n\t\t\t\t\n\t\t\t\t_texture = context.createTexture(\n\t\t\t\t\t_width,\n\t\t\t\t\t_height,\n\t\t\t\t\t_format,\n\t\t\t\t\t_bitmapData == null && _atf == null\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tif (_update)\n\t\t\t{\n\t\t\t\t_update = false;\n\t\t\t\tuploadBitmapDataWithMipMaps();\n\t\t\t}\n\n\t\t\t_atf = null;\n\t\t\t_bitmapData = null;\n\t\t\t\n\t\t\treturn _texture;\n\t\t}\n\t\t\n\t\tprivate function uploadBitmapDataWithMipMaps() : void\n\t\t{\n\t\t\tif (_bitmapData)\n\t\t\t{\n\t\t\t\tif (_mipmap)\n\t\t\t\t{\n\t\t\t\t\tvar level \t\t: uint \t\t\t= 0;\n\t\t\t\t\tvar size\t\t: uint \t\t\t= _width > _height ? _width : _height;\n\t\t\t\t\tvar transparent\t: Boolean\t\t= _bitmapData.transparent;\n\t\t\t\t\tvar tmp \t\t: BitmapData \t= new BitmapData(size, size, transparent, 0);\n\t\t\t\t\tvar transform \t: Matrix\t\t= new Matrix();\n\t\t\t\t\t\n\t\t\t\t\twhile (size >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\ttmp.draw(_bitmapData, transform, null, null, null, true);\n\t\t\t\t\t\t_texture.uploadFromBitmapData(tmp, level);\n\t\t\t\t\t\t\n\t\t\t\t\t\ttransform.scale(.5, .5);\n\t\t\t\t\t\tlevel++;\n\t\t\t\t\t\tsize >>= 1;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (tmp.transparent)\n\t\t\t\t\t\t\ttmp.fillRect(tmp.rect, 0);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\ttmp.dispose();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_texture.uploadFromBitmapData(_bitmapData, 0);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bitmapData.dispose();\n\t\t\t}\n\t\t\telse if (_atf)\n\t\t\t{\n\t\t\t\t_texture.uploadCompressedTextureFromByteArray(_atf, 0);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tif (_texture)\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.resource.texture\n{\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.type.enum.SamplerFormat;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Matrix;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * @inheritdoc\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class TextureResource implements ITextureResource\n\t{\n\t\tprivate static const MAX_SIZE\t\t\t\t\t: uint\t\t= 2048;\n\t\tprivate static const TMP_MATRIX\t\t\t\t\t: Matrix\t= new Matrix();\n\t\tprivate static const FORMAT_BGRA\t\t\t\t: String\t= 'bgra';\n\t\tprivate static const FORMAT_COMPRESSED\t\t\t: String\t= 'compressed';\n\t\tprivate static const FORMAT_COMPRESSED_ALPHA \t: String \t= 'compressedAlpha';\n\t\t\n\t\tprivate static const TEXTURE_FORMAT_TO_SAMPLER\t: Array \t= []\n\t\t{\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_BGRA] \t\t\t\t= SamplerFormat.RGBA;\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_COMPRESSED] \t\t= SamplerFormat.COMPRESSED;\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_COMPRESSED_ALPHA] \t= SamplerFormat.COMPRESSED_ALPHA;\n\t\t}\n\t\t\n\t\tprivate var _texture\t\t: Texture;\n\t\tprivate var _mipmap\t\t\t: Boolean;\n\n\t\tprivate var _bitmapData\t\t: BitmapData;\n\t\tprivate var _atf\t\t\t: ByteArray;\n\t\tprivate var _atfFormat\t\t: uint;\n\t\tprivate var _format \t\t: String;\n\n\t\tprivate var _width\t\t\t: Number;\n\t\tprivate var _height\t\t\t: Number;\n\n\t\tprivate var _update\t\t\t: Boolean;\n\n\t\tpublic function get format() : uint\n\t\t{\n\t\t\treturn TEXTURE_FORMAT_TO_SAMPLER[_format];\n\t\t}\n        \n        public function get mipMapping() : Boolean\n        {\n            return _mipmap;\n        }\n\t\t\n\t\tpublic function get width() : uint\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\n\t\tpublic function get height() : uint\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\tpublic function TextureResource(width   : uint  = 0,\n                                        height  : uint  = 0)\n\t\t{\n            _width = width;\n            _height = height;\n\t\t\t_format = FORMAT_BGRA;\n\t\t}\n\n\t\tpublic function setContentFromBitmapData(bitmapData\t: BitmapData,\n\t\t\t\t\t\t\t\t   \t\t\t\t mipmap\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint \t= bitmapData.width;\n\t\t\tvar bitmapHeight\t: uint \t= bitmapData.height;\n\t\t\tvar w\t\t\t\t: int\t= 0;\n\t\t\tvar h\t\t\t\t: int\t= 0;\n\t\t\t\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\t\n\t\t\tif (w > MAX_SIZE)\n\t\t\t\tw = MAX_SIZE;\n\t\t\tif (h > MAX_SIZE)\n\t\t\t\th = MAX_SIZE;\n\t\t\t\n\t\t\tif (_bitmapData == null || _bitmapData.width != w || _bitmapData.height != h)\n\t\t\t\t_bitmapData\t= new BitmapData(w, h, bitmapData.transparent, 0);\n\t\t\t\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_bitmapData.draw(bitmapData, TMP_MATRIX);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_bitmapData.draw(bitmapData);\n\t\t\t}\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (_format\t!= FORMAT_BGRA\n\t\t\t\t\t|| mipmap != _mipmap\n\t\t\t\t\t|| bitmapData.width != _width\n\t\t\t\t\t|| bitmapData.height != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\n\t\t\t_width = _bitmapData.width;\n\t\t\t_height = _bitmapData.height;\n\t\t\t_format = FORMAT_BGRA;\n\n\t\t\t_mipmap\t= mipmap;\n\t\t\t_update\t= true;\n\t\t}\n\n\t\tpublic function setContentFromATF(atf : ByteArray) : void\n\t\t{\n\t\t\t_atf\t\t\t= atf;\n\t\t\t_bitmapData\t\t= null;\n\t\t\t_update \t\t= true;\n\n\t\t\tvar oldWidth\t: Number = _width;\n\t\t\tvar oldHeight\t: Number = _height;\n\t\t\tvar oldMipmap\t: Boolean = _mipmap;\n\t\t\tvar oldFormat\t: String = _format;\n\t\t\t\n\t\t\tatf.position \t= 6;\n\t\t\t\n\t\t\tvar formatByte \t: uint = atf.readUnsignedByte();\n\t\t\t\n\t\t\t_atfFormat \t\t= formatByte & 7;\n\t\t\t_width \t\t\t= 1 << atf.readUnsignedByte();\n\t\t\t_height \t\t= 1 << atf.readUnsignedByte();\n\t\t\t_mipmap \t\t= atf.readUnsignedByte() > 1;\n\t\t\t\n\t\t\tatf.position \t= 0;\n\t\t\t\n\t\t\tif (_atfFormat == 5)\n\t\t\t\t_format = FORMAT_COMPRESSED_ALPHA;\n\t\t\telse if (_atfFormat == 3)\n\t\t\t\t_format = FORMAT_COMPRESSED;\n\t\t\telse\n\t\t\t\t_format = FORMAT_BGRA;\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (oldFormat != _format\n\t\t\t\t\t|| oldMipmap != _mipmap\n\t\t\t\t\t|| oldWidth != _width\n\t\t\t\t\t|| oldHeight != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\n\t\tpublic function getTexture(context : Context3DResource) : TextureBase\n\t\t{\n\t\t\tif (!_texture && _width && _height)\n\t\t\t{\n\t\t\t\tif (_texture)\n\t\t\t\t\t_texture.dispose();\n\t\t\t\t\n\t\t\t\t_texture = context.createTexture(\n\t\t\t\t\t_width,\n\t\t\t\t\t_height,\n\t\t\t\t\t_format,\n\t\t\t\t\t_bitmapData == null && _atf == null\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tif (_update)\n\t\t\t{\n\t\t\t\t_update = false;\n\t\t\t\tuploadBitmapDataWithMipMaps();\n\t\t\t}\n\n\t\t\t_atf = null;\n\t\t\t_bitmapData = null;\n\t\t\t\n\t\t\treturn _texture;\n\t\t}\n\t\t\n\t\tprivate function uploadBitmapDataWithMipMaps() : void\n\t\t{\n\t\t\tif (_bitmapData)\n\t\t\t{\n\t\t\t\tif (_mipmap)\n\t\t\t\t{\n\t\t\t\t\tvar level \t\t: uint \t\t\t= 0;\n\t\t\t\t\tvar size\t\t: uint \t\t\t= _width > _height ? _width : _height;\n\t\t\t\t\tvar transparent\t: Boolean\t\t= _bitmapData.transparent;\n\t\t\t\t\tvar tmp \t\t: BitmapData \t= new BitmapData(size, size, transparent, 0);\n\t\t\t\t\tvar transform \t: Matrix\t\t= new Matrix();\n\t\t\t\t\t\n\t\t\t\t\twhile (size >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\ttmp.draw(_bitmapData, transform, null, null, null, true);\n\t\t\t\t\t\t_texture.uploadFromBitmapData(tmp, level);\n\t\t\t\t\t\t\n\t\t\t\t\t\ttransform.scale(.5, .5);\n\t\t\t\t\t\tlevel++;\n\t\t\t\t\t\tsize >>= 1;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (tmp.transparent)\n\t\t\t\t\t\t\ttmp.fillRect(tmp.rect, 0);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\ttmp.dispose();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_texture.uploadFromBitmapData(_bitmapData, 0);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bitmapData.dispose();\n\t\t\t}\n\t\t\telse if (_atf)\n\t\t\t{\n\t\t\t\t_texture.uploadCompressedTextureFromByteArray(_atf, 0);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tif (_texture)\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"use string literals for texture formats to avoid compatibility issues","message":"use string literals for texture formats to avoid compatibility issues\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"81df22ca98c748f311305a3c7978ea7e47da0bcf","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/ContainerBase.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/ContainerBase.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport mx.states.State;\n\t\n\timport org.apache.flex.core.IMXMLDocument;\n    import org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.ValueChangeEvent;\n\timport org.apache.flex.utils.MXMLDataInterpreter;\n\n    \/**\n     *  Indicates that the state change has completed.  All properties\n     *  that need to change have been changed, and all transitinos\n     *  that need to run have completed.  However, any deferred work\n     *  may not be completed, and the screen may not be updated until\n     *  code stops executing.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"stateChangeComplete\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Indicates that the initialization of the container is complete.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"initComplete\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Indicates that the children of the container is have been added.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"childrenAdded\", type=\"org.apache.flex.events.Event\")]\n    \n\t[DefaultProperty(\"mxmlContent\")]\n    \n    \/**\n     *  The ContainerBase class is the base class for most containers\n     *  in FlexJS.  It is usable as the root tag of MXML\n     *  documents and UI controls and containers are added to it.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ContainerBase extends UIBase implements IMXMLDocument\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ContainerBase()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  A ContainerBase doesn't create its children until it is added to\n         *  a parent.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function addedToParent():void\n\t\t{\n\t\t\t\/\/ each MXML file can also have styles in fx:Style block\n\t\t\tValuesManager.valuesImpl.init(this);\n\t\t\t\n\t\t\tsuper.addedToParent();\n\t\t\t\n\t\t\tMXMLDataInterpreter.generateMXMLInstances(_mxmlDocument, this, MXMLDescriptor);\n\t\t\t\n\t\t\tdispatchEvent(new Event(\"initComplete\"))\n\t\t\tdispatchEvent(new Event(\"childrenAdded\"));\n\t\t}\n\n        private var _mxmlDescriptor:Array;\n        private var _mxmlDocument:Object = this;\n        \n        \/**\n         *  @copy org.apache.flex.core.Application#MXMLDescriptor\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get MXMLDescriptor():Array\n\t\t{\n\t\t\treturn _mxmlDescriptor;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n        public function setMXMLDescriptor(document:Object, value:Array):void\n        {\n            _mxmlDocument = document;\n            _mxmlDescriptor = value;\n        }\n\n        \/**\n         *  @copy org.apache.flex.core.Application#generateMXMLAttributes()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function generateMXMLAttributes(data:Array):void\n\t\t{\n            MXMLDataInterpreter.generateMXMLProperties(this, data);\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ItemRendererClassFactory#mxmlContent\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var mxmlContent:Array;\n\t\t\n        private var _states:Array;\n        \n        \/**\n         *  The array of view states. These should\n         *  be instances of mx.states.State.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get states():Array\n        {\n            return _states;\n        }\n\n        \/**\n         *  @private\n         *\/\n        public function set states(value:Array):void\n        {\n            _states = value;\n            _currentState = _states[0].name;\n            \n\t\t\ttry{\n\t\t\t\tif (getBeadByType(IStatesImpl) == null)\n\t\t\t\t\taddBead(new (ValuesManager.valuesImpl.getValue(this, \"iStatesImpl\")) as IBead);\n\t\t\t}\n\t\t\t\/\/TODO:  Need to handle this case more gracefully\n\t\t\tcatch(e:Error)\n\t\t\t{\n\t\t\t\ttrace(e.message);\n\t\t\t}\n            \n        }\n        \n        \/**\n         *  <code>true<\/code> if the array of states\n         *  contains a state with this name.\n         * \n         *  @param state The state namem.\n         *  @return True if state in state array\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function hasState(state:String):Boolean\n        {\n            for each (var s:State in _states)\n            {\n                if (s.name == state)\n                    return true;\n            }\n            return false;\n        }\n        \n        private var _currentState:String;\n        \n        [Bindable(\"currentStateChange\")]\n        \/**\n         *  The name of the current state.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get currentState():String\n        {\n            return _currentState;   \n        }\n\n        \/**\n         *  @private\n         *\/\n        public function set currentState(value:String):void\n        {\n            var event:ValueChangeEvent = new ValueChangeEvent(\"currentStateChange\", false, false, _currentState, value)\n            _currentState = value;\n            dispatchEvent(event);\n        }\n        \n        private var _transitions:Array;\n        \n        \/**\n         *  The array of transitions.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get transitions():Array\n        {\n            return _transitions;   \n        }\n        \n        \/**\n         *  @private\n         *\/\n        public function set transitions(value:Array):void\n        {\n            _transitions = value;   \n        }\n\n    }\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport mx.states.State;\n\t\n\timport org.apache.flex.core.IMXMLDocument;\n    import org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.ValueChangeEvent;\n\timport org.apache.flex.utils.MXMLDataInterpreter;\n\n    \/**\n     *  Indicates that the state change has completed.  All properties\n     *  that need to change have been changed, and all transitinos\n     *  that need to run have completed.  However, any deferred work\n     *  may not be completed, and the screen may not be updated until\n     *  code stops executing.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"stateChangeComplete\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Indicates that the initialization of the container is complete.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"initComplete\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Indicates that the children of the container is have been added.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"childrenAdded\", type=\"org.apache.flex.events.Event\")]\n    \n\t[DefaultProperty(\"mxmlContent\")]\n    \n    \/**\n     *  The ContainerBase class is the base class for most containers\n     *  in FlexJS.  It is usable as the root tag of MXML\n     *  documents and UI controls and containers are added to it.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ContainerBase extends UIBase implements IMXMLDocument, IStatesObject\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ContainerBase()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  A ContainerBase doesn't create its children until it is added to\n         *  a parent.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function addedToParent():void\n\t\t{\n\t\t\t\/\/ each MXML file can also have styles in fx:Style block\n\t\t\tValuesManager.valuesImpl.init(this);\n\t\t\t\n\t\t\tsuper.addedToParent();\n\t\t\t\n\t\t\tMXMLDataInterpreter.generateMXMLInstances(_mxmlDocument, this, MXMLDescriptor);\n\t\t\t\n\t\t\tdispatchEvent(new Event(\"initComplete\"))\n\t\t\tdispatchEvent(new Event(\"childrenAdded\"));\n\t\t}\n\n        private var _mxmlDescriptor:Array;\n        private var _mxmlDocument:Object = this;\n        \n        \/**\n         *  @copy org.apache.flex.core.Application#MXMLDescriptor\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get MXMLDescriptor():Array\n\t\t{\n\t\t\treturn _mxmlDescriptor;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n        public function setMXMLDescriptor(document:Object, value:Array):void\n        {\n            _mxmlDocument = document;\n            _mxmlDescriptor = value;\n        }\n\n        \/**\n         *  @copy org.apache.flex.core.Application#generateMXMLAttributes()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function generateMXMLAttributes(data:Array):void\n\t\t{\n            MXMLDataInterpreter.generateMXMLProperties(this, data);\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ItemRendererClassFactory#mxmlContent\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var mxmlContent:Array;\n\t\t\n        private var _states:Array;\n        \n        \/**\n         *  The array of view states. These should\n         *  be instances of mx.states.State.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get states():Array\n        {\n            return _states;\n        }\n\n        \/**\n         *  @private\n         *\/\n        public function set states(value:Array):void\n        {\n            _states = value;\n            _currentState = _states[0].name;\n            \n\t\t\ttry{\n\t\t\t\tif (getBeadByType(IStatesImpl) == null)\n\t\t\t\t\taddBead(new (ValuesManager.valuesImpl.getValue(this, \"iStatesImpl\")) as IBead);\n\t\t\t}\n\t\t\t\/\/TODO:  Need to handle this case more gracefully\n\t\t\tcatch(e:Error)\n\t\t\t{\n\t\t\t\ttrace(e.message);\n\t\t\t}\n            \n        }\n        \n        \/**\n         *  <code>true<\/code> if the array of states\n         *  contains a state with this name.\n         * \n         *  @param state The state namem.\n         *  @return True if state in state array\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function hasState(state:String):Boolean\n        {\n            for each (var s:State in _states)\n            {\n                if (s.name == state)\n                    return true;\n            }\n            return false;\n        }\n        \n        private var _currentState:String;\n        \n        [Bindable(\"currentStateChange\")]\n        \/**\n         *  The name of the current state.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get currentState():String\n        {\n            return _currentState;   \n        }\n\n        \/**\n         *  @private\n         *\/\n        public function set currentState(value:String):void\n        {\n            var event:ValueChangeEvent = new ValueChangeEvent(\"currentStateChange\", false, false, _currentState, value)\n            _currentState = value;\n            dispatchEvent(event);\n        }\n        \n        private var _transitions:Array;\n        \n        \/**\n         *  The array of transitions.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get transitions():Array\n        {\n            return _transitions;   \n        }\n        \n        \/**\n         *  @private\n         *\/\n        public function set transitions(value:Array):void\n        {\n            _transitions = value;   \n        }\n\n    }\n}","subject":"handle initial state","message":"handle initial state\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"ece602fa24e5ea8880a720fa7dc4f5cee26045be","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/manifest\/HLSManifestEncryptionKey.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/manifest\/HLSManifestEncryptionKey.as","old_contents":"package com.kaltura.hls.manifest\n{\n\timport com.hurlant.util.Hex;\n\timport com.kaltura.hls.crypto.FastAESKey;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\n\tCONFIG::LOGGING\n\t{\n\t\timport org.osmf.logging.Logger;\n        import org.osmf.logging.Log;\n\t}\n\n\t\/**\n\t * HLSManifestEncryptionKey is used to parse AES decryption key data from a m3u8\n\t * manifest, load the specified key file into memory, and use the key data to decrypt\n\t * audio and video streams. It supports AES-128 encryption with #PKCS7 padding, and uses\n\t * explicitly passed in Initialization Vectors.\n\t *\/\n\t\n\tpublic class HLSManifestEncryptionKey extends EventDispatcher\n\t{\n        CONFIG::LOGGING\n        {\n            private static const logger:Logger = Log.getLogger(\"com.kaltura.hls.manifest.HLSManifestEncryptionKey\");\n        }\n\n\t\tprivate static const LOADER_CACHE:Dictionary = new Dictionary();\n\t\tprivate var _key:FastAESKey;\n\t\tpublic var usePadding:Boolean = false;\n\t\tpublic var iv:String = \"\";\n\t\tpublic var url:String = \"\";\n\t\tprivate var iv0 : uint;\n\t\tprivate var iv1 : uint;\n\t\tprivate var iv2 : uint;\n\t\tprivate var iv3 : uint;\n\t\t\n\t\t\/\/ Keep track of the segments this key applies to\n\t\tpublic var startSegmentId:uint = 0;\n\t\tpublic var endSegmentId:uint = uint.MAX_VALUE;\n\t\t\n\t\tprivate var _keyData:ByteArray;\n\n\t\tpublic var isLoading:Boolean = false;\n\t\t\n\t\tpublic function HLSManifestEncryptionKey()\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\tpublic function get isLoaded():Boolean { return _keyData != null; }\n\n\t\tpublic override function toString():String\n\t\t{\n\t\t\treturn \"[HLSManifestEncryptionKey start=\" + startSegmentId +\", end=\" + endSegmentId + \", iv=\" + iv + \", url=\" + url + \", loaded=\" + isLoaded + \"]\";\n\t\t}\n\t\t\n\t\tpublic static function fromParams( params:String ):HLSManifestEncryptionKey\n\t\t{\n\t\t\tvar result:HLSManifestEncryptionKey = new HLSManifestEncryptionKey();\n\t\t\t\n\t\t\tvar tokens:Array = KeyParamParser.parseParams( params );\n\t\t\tvar tokenCount:int = tokens.length;\n\t\t\t\n\t\t\tfor ( var i:int = 0; i < tokenCount; i += 2 )\n\t\t\t{\n\t\t\t\tvar name:String = tokens[ i ];\n\t\t\t\tvar value:String = tokens[ i + 1 ];\n\t\t\t\t\n\t\t\t\tswitch ( name )\n\t\t\t\t{\n\t\t\t\t\tcase \"URI\" :\n\t\t\t\t\t\tresult.url = value;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tcase \"IV\" :\n\t\t\t\t\t\tresult.iv = value;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates an initialization vector from the passed in uint ID, usually\n\t\t * a segment ID.\n\t\t *\/\n\t\tpublic static function createIVFromID( id:uint ):ByteArray\n\t\t{\n\t\t\tvar result:ByteArray = new ByteArray();\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( id );\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\tpublic static function clearLoaderCache():void\n\t\t{\n\t\t\tfor ( var key:String in LOADER_CACHE ) delete LOADER_CACHE[ key ];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Decrypts a video or audio stream using AES-128 with the provided initialization vector.\n\t\t *\/\n\t\t\n\t\tpublic function decrypt( data:ByteArray, iv:ByteArray ):ByteArray\n\t\t{\n\t\t\t\/\/logger.debug(\"got \" + data.length + \" bytes\");\n\t\t\tif(data.length == 0)\n\t\t\t\treturn data;\n\t\t\t\t\n\t\t\tvar startTime:uint = getTimer();\n\t\t\t_key = new FastAESKey(_keyData);\n\t\t\tiv.position = 0;\n\t\t\tiv0 = iv.readUnsignedInt();\n\t\t\tiv1 = iv.readUnsignedInt();\n\t\t\tiv2 = iv.readUnsignedInt();\n\t\t\tiv3 = iv.readUnsignedInt();\n\t\t\tdata.position = 0;\n\t\t\tdata = _decryptCBC(data,data.length);\n\t\t\tif ( usePadding ){\n\t\t\t\tdata = unpad( data );\n\t\t\t}\n\t\t\/\/\tlogger.debug( \"DECRYPTION OF \" + data.length + \" BYTES TOOK \" + ( getTimer() - startTime ) + \" MS\" );\n\t\t\treturn data;\n\t\t}\n\t\t\n\t\t\n\t\t\/* Cypher Block Chaining Decryption, refer to\n\t\t* http:\/\/en.wikipedia.org\/wiki\/Block_cipher_mode_of_operation#Cipher-block_chaining_\n\t\t* for algorithm description\n\t\t*\/\n\t\tprivate function _decryptCBC(crypt : ByteArray, len : uint) : ByteArray {\n\t\t\tvar src : Vector.<uint> = new Vector.<uint>(4);\n\t\t\tvar dst : Vector.<uint> = new Vector.<uint>(4);\n\t\t\tvar decrypt : ByteArray = new ByteArray();\n\t\t\tdecrypt.length = len;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < len \/ 16; i++) {\n\t\t\t\t\/\/ read src byte array\n\t\t\t\tsrc[0] = crypt.readUnsignedInt();\n\t\t\t\tsrc[1] = crypt.readUnsignedInt();\n\t\t\t\tsrc[2] = crypt.readUnsignedInt();\n\t\t\t\tsrc[3] = crypt.readUnsignedInt();\n\t\t\t\t\n\t\t\t\t\/\/ AES decrypt src vector into dst vector\n\t\t\t\t_key.decrypt128(src, dst);\n\t\t\t\t\n\t\t\t\t\/\/ CBC : write output = XOR(decrypted,IV)\n\t\t\t\tdecrypt.writeUnsignedInt(dst[0] ^ iv0);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[1] ^ iv1);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[2] ^ iv2);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[3] ^ iv3);\n\t\t\t\t\n\t\t\t\t\/\/ CBC : next IV = (input)\n\t\t\t\tiv0 = src[0];\n\t\t\t\tiv1 = src[1];\n\t\t\t\tiv2 = src[2];\n\t\t\t\tiv3 = src[3];\n\t\t\t}\n\t\t\treturn decrypt;\n\t\t}\n\t\tpublic function unpad(bytesToUnpad : ByteArray) : ByteArray {\n\t\t\tif ((bytesToUnpad.length % 16) != 0)\n\t\t\t{\n\t\t\t\tthrow new Error(\"PKCS#5::unpad: ByteArray.length isn't a multiple of the blockSize\");\n\t\t\t\treturn a;\n\t\t\t}\n\n\t\t\tconst paddingValue:int = bytesToUnpad[bytesToUnpad.length - 1];\n\t\t\tvar doUnpad:Boolean = true;\n\t\t\tfor (var i:int = 0; i<paddingValue; i++) {\n\t\t\t\tvar readValue:int = bytesToUnpad[bytesToUnpad.length - (1 + i)];\n\t\t\t\tif (paddingValue != readValue) \n\t\t\t\t{\n\t\t\t\t\t\/\/throw new Error(\"PKCS#5:unpad: Invalid padding value. expected [\" + paddingValue + \"], found [\" + readValue + \"]\");\n\t\t\t\t\t\/\/break;\n\t\t\t\t\tdoUnpad = false;\n\t\t\t\t\t\/\/Break to make sure we don't underrun the byte array with a byte value bigger than 16\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif(doUnpad)\n\t\t\t{\n\t\t\t\t\/\/subtract paddingValue + 1 since the value is one less than the number of padded bytes\n\t\t\t\tbytesToUnpad.length -= paddingValue + 1;\n\t\t\t}\n\n\t\t\treturn bytesToUnpad;\n\t\t}\n\n\t\tpublic function retrieveStoredIV():ByteArray\n\t\t{\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.debug(\"IV of \" + iv + \" for \" + url + \", key=\" + Hex.fromArray(_keyData));\n\t\t\t}\n\t\t\treturn Hex.toArray( iv );\n\t\t}\n\t\t\n\t\tprivate static function getLoader( url:String ):URLLoader\n\t\t{\n\t\t\tif ( LOADER_CACHE[ url ] != null ) return LOADER_CACHE[ url ] as URLLoader;\n\t\t\tvar newLoader:URLLoader = new URLLoader();\n\t\t\tnewLoader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\tnewLoader.load( new URLRequest( url ) );\n\t\t\tLOADER_CACHE[ url ] = newLoader;\n\t\t\treturn newLoader;\n\t\t}\n\t\t\n\t\tpublic function load():void\n\t\t{\n\t\t\tisLoading = true;\n\n\t\t\tif ( isLoaded ) throw new Error( \"Already loaded!\" );\n\t\t\tvar loader:URLLoader = getLoader( url );\n\t\t\tif ( loader.bytesTotal > 0 && loader.bytesLoaded == loader.bytesTotal ) onLoad();\n\t\t\telse loader.addEventListener( Event.COMPLETE, onLoad );\n\t\t}\n\t\t\n\t\tprivate function onLoad( e:Event = null ):void\n\t\t{\n\t\t\tisLoading = false;\n\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.debug(\"KEY LOADED! \" + url);\n\t\t\t}\n\n\t\t\tvar loader:URLLoader = getLoader( url );\n\t\t\t_keyData = loader.data as ByteArray;\n\t\t\tloader.removeEventListener( Event.COMPLETE, onLoad );\n\t\t\tdispatchEvent( new Event( Event.COMPLETE ) );\n\t\t}\n\t}\n}\n\nclass KeyParamParser\n{\n\tprivate static const STATE_PARSE_NAME:String = \"ParseName\";\n\tprivate static const STATE_BEGIN_PARSE_VALUE:String = \"BeginParseValue\";\n\tprivate static const STATE_PARSE_VALUE:String = \"ParseValue\";\n\t\n\tpublic static function parseParams( paramString:String ):Array\n\t{\n\t\tvar result:Array = [];\n\t\tvar cursor:int = 0;\n\t\tvar state:String = STATE_PARSE_NAME;\n\t\tvar accum:String = \"\";\n\t\tvar usingQuotes:Boolean = false;\n\t\t\n\t\twhile ( cursor < paramString.length )\n\t\t{\n\t\t\tvar char:String = paramString.charAt( cursor );\n\t\t\tswitch ( state )\n\t\t\t{\n\t\t\t\tcase STATE_PARSE_NAME:\n\t\t\t\t\t\n\t\t\t\t\tif ( char == '=' )\n\t\t\t\t\t{\n\t\t\t\t\t\tresult.push( accum );\n\t\t\t\t\t\taccum = \"\";\n\t\t\t\t\t\tstate = STATE_BEGIN_PARSE_VALUE;\n\t\t\t\t\t}\n\t\t\t\t\telse accum += char;\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase STATE_BEGIN_PARSE_VALUE:\n\t\t\t\t\t\n\t\t\t\t\tif ( char == '\"' ) usingQuotes = true;\n\t\t\t\t\telse accum += char;\n\t\t\t\t\tstate = STATE_PARSE_VALUE;\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase STATE_PARSE_VALUE:\n\t\t\t\t\t\n\t\t\t\t\tif ( !usingQuotes && char == ',' )\n\t\t\t\t\t{\n\t\t\t\t\t\tresult.push( accum );\n\t\t\t\t\t\taccum = \"\";\n\t\t\t\t\t\tstate = STATE_PARSE_NAME;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif ( usingQuotes && char == '\"' )\n\t\t\t\t\t{\n\t\t\t\t\t\tusingQuotes = false;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\taccum += char;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tcursor++;\n\t\t\t\n\t\t\tif ( cursor == paramString.length ) result.push( accum );\n\t\t}\n\t\t\n\t\treturn result;\n\t}\n}\n","new_contents":"package com.kaltura.hls.manifest\n{\n\timport com.hurlant.util.Hex;\n\timport com.kaltura.hls.crypto.FastAESKey;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\n\tCONFIG::LOGGING\n\t{\n\t\timport org.osmf.logging.Logger;\n        import org.osmf.logging.Log;\n\t}\n\n\t\/**\n\t * HLSManifestEncryptionKey is used to parse AES decryption key data from a m3u8\n\t * manifest, load the specified key file into memory, and use the key data to decrypt\n\t * audio and video streams. It supports AES-128 encryption with #PKCS7 padding, and uses\n\t * explicitly passed in Initialization Vectors.\n\t *\/\n\t\n\tpublic class HLSManifestEncryptionKey extends EventDispatcher\n\t{\n        CONFIG::LOGGING\n        {\n            private static const logger:Logger = Log.getLogger(\"com.kaltura.hls.manifest.HLSManifestEncryptionKey\");\n        }\n\n\t\tprivate static const LOADER_CACHE:Dictionary = new Dictionary();\n\t\tprivate var _key:FastAESKey;\n\t\tpublic var usePadding:Boolean = false;\n\t\tpublic var iv:String = \"\";\n\t\tpublic var url:String = \"\";\n\t\tprivate var iv0 : uint;\n\t\tprivate var iv1 : uint;\n\t\tprivate var iv2 : uint;\n\t\tprivate var iv3 : uint;\n\t\t\n\t\t\/\/ Keep track of the segments this key applies to\n\t\tpublic var startSegmentId:uint = 0;\n\t\tpublic var endSegmentId:uint = uint.MAX_VALUE;\n\t\t\n\t\tprivate var _keyData:ByteArray;\n\n\t\tpublic var isLoading:Boolean = false;\n\t\t\n\t\tpublic function HLSManifestEncryptionKey()\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\tpublic function get isLoaded():Boolean { return _keyData != null; }\n\n\t\tpublic override function toString():String\n\t\t{\n\t\t\treturn \"[HLSManifestEncryptionKey start=\" + startSegmentId +\", end=\" + endSegmentId + \", iv=\" + iv + \", url=\" + url + \", loaded=\" + isLoaded + \"]\";\n\t\t}\n\t\t\n\t\tpublic static function fromParams( params:String ):HLSManifestEncryptionKey\n\t\t{\n\t\t\tvar result:HLSManifestEncryptionKey = new HLSManifestEncryptionKey();\n\t\t\t\n\t\t\tvar tokens:Array = KeyParamParser.parseParams( params );\n\t\t\tvar tokenCount:int = tokens.length;\n\t\t\t\n\t\t\tfor ( var i:int = 0; i < tokenCount; i += 2 )\n\t\t\t{\n\t\t\t\tvar name:String = tokens[ i ];\n\t\t\t\tvar value:String = tokens[ i + 1 ];\n\t\t\t\t\n\t\t\t\tswitch ( name )\n\t\t\t\t{\n\t\t\t\t\tcase \"URI\" :\n\t\t\t\t\t\tresult.url = value;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tcase \"IV\" :\n\t\t\t\t\t\tresult.iv = value;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates an initialization vector from the passed in uint ID, usually\n\t\t * a segment ID.\n\t\t *\/\n\t\tpublic static function createIVFromID( id:uint ):ByteArray\n\t\t{\n\t\t\tvar result:ByteArray = new ByteArray();\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( id );\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\tpublic static function clearLoaderCache():void\n\t\t{\n\t\t\tfor ( var key:String in LOADER_CACHE ) delete LOADER_CACHE[ key ];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Decrypts a video or audio stream using AES-128 with the provided initialization vector.\n\t\t *\/\n\t\t\n\t\tpublic function decrypt( data:ByteArray, iv:ByteArray ):ByteArray\n\t\t{\n\t\t\t\/\/logger.debug(\"got \" + data.length + \" bytes\");\n\t\t\tif(data.length == 0)\n\t\t\t\treturn data;\n\t\t\t\t\n\t\t\tvar startTime:uint = getTimer();\n\t\t\t_key = new FastAESKey(_keyData);\n\t\t\tiv.position = 0;\n\t\t\tiv0 = iv.readUnsignedInt();\n\t\t\tiv1 = iv.readUnsignedInt();\n\t\t\tiv2 = iv.readUnsignedInt();\n\t\t\tiv3 = iv.readUnsignedInt();\n\t\t\tdata.position = 0;\n\t\t\tdata = _decryptCBC(data,data.length);\n\t\t\tif ( usePadding ){\n\t\t\t\tdata = unpad( data );\n\t\t\t}\n\t\t\/\/\tlogger.debug( \"DECRYPTION OF \" + data.length + \" BYTES TOOK \" + ( getTimer() - startTime ) + \" MS\" );\n\t\t\treturn data;\n\t\t}\n\t\t\n\t\t\n\t\t\/* Cypher Block Chaining Decryption, refer to\n\t\t* http:\/\/en.wikipedia.org\/wiki\/Block_cipher_mode_of_operation#Cipher-block_chaining_\n\t\t* for algorithm description\n\t\t*\/\n\t\tprivate function _decryptCBC(crypt : ByteArray, len : uint) : ByteArray {\n\t\t\tvar src : Vector.<uint> = new Vector.<uint>(4);\n\t\t\tvar dst : Vector.<uint> = new Vector.<uint>(4);\n\t\t\tvar decrypt : ByteArray = new ByteArray();\n\t\t\tdecrypt.length = len;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < len \/ 16; i++) {\n\t\t\t\t\/\/ read src byte array\n\t\t\t\tsrc[0] = crypt.readUnsignedInt();\n\t\t\t\tsrc[1] = crypt.readUnsignedInt();\n\t\t\t\tsrc[2] = crypt.readUnsignedInt();\n\t\t\t\tsrc[3] = crypt.readUnsignedInt();\n\t\t\t\t\n\t\t\t\t\/\/ AES decrypt src vector into dst vector\n\t\t\t\t_key.decrypt128(src, dst);\n\t\t\t\t\n\t\t\t\t\/\/ CBC : write output = XOR(decrypted,IV)\n\t\t\t\tdecrypt.writeUnsignedInt(dst[0] ^ iv0);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[1] ^ iv1);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[2] ^ iv2);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[3] ^ iv3);\n\t\t\t\t\n\t\t\t\t\/\/ CBC : next IV = (input)\n\t\t\t\tiv0 = src[0];\n\t\t\t\tiv1 = src[1];\n\t\t\t\tiv2 = src[2];\n\t\t\t\tiv3 = src[3];\n\t\t\t}\n\t\t\treturn decrypt;\n\t\t}\n\t\tpublic function unpad(bytesToUnpad : ByteArray) : ByteArray {\n\t\t\tif ((bytesToUnpad.length % 16) != 0)\n\t\t\t{\n\t\t\t\tthrow new Error(\"PKCS#5::unpad: ByteArray.length isn't a multiple of the blockSize\");\n\t\t\t\treturn a;\n\t\t\t}\n\n\t\t\tconst paddingValue:int = bytesToUnpad[bytesToUnpad.length - 1];\n\t\t\tif (paddingValue > 15)\n\t\t\t{\n\t\t\t\treturn bytesToUnpad;\n\t\t\t}\n\t\t\tvar doUnpad:Boolean = true;\n\t\t\tfor (var i:int = 0; i<paddingValue; i++) {\n\t\t\t\tvar readValue:int = bytesToUnpad[bytesToUnpad.length - (1 + i)];\n\t\t\t\tif (paddingValue != readValue) \n\t\t\t\t{\n\t\t\t\t\t\/\/throw new Error(\"PKCS#5:unpad: Invalid padding value. expected [\" + paddingValue + \"], found [\" + readValue + \"]\");\n\t\t\t\t\t\/\/break;\n\t\t\t\t\tdoUnpad = false;\n\t\t\t\t\t\/\/Break to make sure we don't underrun the byte array with a byte value bigger than 16\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif(doUnpad)\n\t\t\t{\n\t\t\t\t\/\/subtract paddingValue + 1 since the value is one less than the number of padded bytes\n\t\t\t\tbytesToUnpad.length -= paddingValue + 1;\n\t\t\t}\n\n\t\t\treturn bytesToUnpad;\n\t\t}\n\n\t\tpublic function retrieveStoredIV():ByteArray\n\t\t{\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.debug(\"IV of \" + iv + \" for \" + url + \", key=\" + Hex.fromArray(_keyData));\n\t\t\t}\n\t\t\treturn Hex.toArray( iv );\n\t\t}\n\t\t\n\t\tprivate static function getLoader( url:String ):URLLoader\n\t\t{\n\t\t\tif ( LOADER_CACHE[ url ] != null ) return LOADER_CACHE[ url ] as URLLoader;\n\t\t\tvar newLoader:URLLoader = new URLLoader();\n\t\t\tnewLoader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\tnewLoader.load( new URLRequest( url ) );\n\t\t\tLOADER_CACHE[ url ] = newLoader;\n\t\t\treturn newLoader;\n\t\t}\n\t\t\n\t\tpublic function load():void\n\t\t{\n\t\t\tisLoading = true;\n\n\t\t\tif ( isLoaded ) throw new Error( \"Already loaded!\" );\n\t\t\tvar loader:URLLoader = getLoader( url );\n\t\t\tif ( loader.bytesTotal > 0 && loader.bytesLoaded == loader.bytesTotal ) onLoad();\n\t\t\telse loader.addEventListener( Event.COMPLETE, onLoad );\n\t\t}\n\t\t\n\t\tprivate function onLoad( e:Event = null ):void\n\t\t{\n\t\t\tisLoading = false;\n\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.debug(\"KEY LOADED! \" + url);\n\t\t\t}\n\n\t\t\tvar loader:URLLoader = getLoader( url );\n\t\t\t_keyData = loader.data as ByteArray;\n\t\t\tloader.removeEventListener( Event.COMPLETE, onLoad );\n\t\t\tdispatchEvent( new Event( Event.COMPLETE ) );\n\t\t}\n\t}\n}\n\nclass KeyParamParser\n{\n\tprivate static const STATE_PARSE_NAME:String = \"ParseName\";\n\tprivate static const STATE_BEGIN_PARSE_VALUE:String = \"BeginParseValue\";\n\tprivate static const STATE_PARSE_VALUE:String = \"ParseValue\";\n\t\n\tpublic static function parseParams( paramString:String ):Array\n\t{\n\t\tvar result:Array = [];\n\t\tvar cursor:int = 0;\n\t\tvar state:String = STATE_PARSE_NAME;\n\t\tvar accum:String = \"\";\n\t\tvar usingQuotes:Boolean = false;\n\t\t\n\t\twhile ( cursor < paramString.length )\n\t\t{\n\t\t\tvar char:String = paramString.charAt( cursor );\n\t\t\tswitch ( state )\n\t\t\t{\n\t\t\t\tcase STATE_PARSE_NAME:\n\t\t\t\t\t\n\t\t\t\t\tif ( char == '=' )\n\t\t\t\t\t{\n\t\t\t\t\t\tresult.push( accum );\n\t\t\t\t\t\taccum = \"\";\n\t\t\t\t\t\tstate = STATE_BEGIN_PARSE_VALUE;\n\t\t\t\t\t}\n\t\t\t\t\telse accum += char;\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase STATE_BEGIN_PARSE_VALUE:\n\t\t\t\t\t\n\t\t\t\t\tif ( char == '\"' ) usingQuotes = true;\n\t\t\t\t\telse accum += char;\n\t\t\t\t\tstate = STATE_PARSE_VALUE;\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase STATE_PARSE_VALUE:\n\t\t\t\t\t\n\t\t\t\t\tif ( !usingQuotes && char == ',' )\n\t\t\t\t\t{\n\t\t\t\t\t\tresult.push( accum );\n\t\t\t\t\t\taccum = \"\";\n\t\t\t\t\t\tstate = STATE_PARSE_NAME;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif ( usingQuotes && char == '\"' )\n\t\t\t\t\t{\n\t\t\t\t\t\tusingQuotes = false;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\taccum += char;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tcursor++;\n\t\t\t\n\t\t\tif ( cursor == paramString.length ) result.push( accum );\n\t\t}\n\t\t\n\t\treturn result;\n\t}\n}\n","subject":"Update HLSManifestEncryptionKey.as","message":"Update HLSManifestEncryptionKey.as\n\nAdds optimized logic to early-out the unpadding algorithm of the end byte is 16 or larger, which would indicate there is no padding.","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"791cc75bd057a44774e14e727213d5966698bb31","old_file":"HLSPlugin\/src\/org\/denivip\/osmf\/net\/httpstreaming\/hls\/HTTPStreamingMP2TSFileHandler.as","new_file":"HLSPlugin\/src\/org\/denivip\/osmf\/net\/httpstreaming\/hls\/HTTPStreamingMP2TSFileHandler.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is the at.matthew.httpstreaming package.\n *\n * The Initial Developer of the Original Code is\n * Matthew Kaufman.\n * Portions created by the Initial Developer are Copyright (C) 2011\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *\n * ***** END LICENSE BLOCK ***** *\/\n \n \npackage org.denivip.osmf.net.httpstreaming.hls\n{\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\t\n\timport com.hurlant.util.Hex;\n\timport org.denivip.osmf.utility.decrypt.AES;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFileHandlerBase;\n\t\n\t[Event(name=\"notifySegmentDuration\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\n\t[Event(name=\"notifyTimeBias\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\t\n\t\n\n\tpublic class HTTPStreamingMP2TSFileHandler extends HTTPStreamingFileHandlerBase\n\t{\n\t\tprivate var _syncFound:Boolean;\n\t\tprivate var _pmtPID:uint;\n\t\tprivate var _audioPID:uint;\n\t\tprivate var _videoPID:uint;\n\t\tprivate var _mp3AudioPID:uint;\n\t\tprivate var _audioPES:HTTPStreamingMP2PESAudio;\n\t\tprivate var _videoPES:HTTPStreamingMP2PESVideo;\n\t\tprivate var _mp3audioPES:HTTPStreamingMp3Audio2ToPESAudio;\n\t\t\n\t\tprivate var _cachedOutputBytes:ByteArray;\n\t\tprivate var alternatingYieldCounter:int = 0;\n\t\t\n\t\tprivate var _key:HTTPStreamingM3U8IndexKey = null;\n\t\tprivate var _iv:ByteArray = null;\n\t\tprivate var _decryptBuffer:ByteArray = new ByteArray;\n\t\t\n\t\t\/\/ AES-128 specific variables\n\t\tprivate var _decryptAES:AES = null;\n\t\t\n\t\tpublic function HTTPStreamingMP2TSFileHandler()\n\t\t{\n\t\t\t_audioPES = new HTTPStreamingMP2PESAudio;\n\t\t\t_videoPES = new HTTPStreamingMP2PESVideo;\n\t\t\t_mp3audioPES = new HTTPStreamingMp3Audio2ToPESAudio;\n\t\t}\n\t\t\n\t\toverride public function beginProcessFile(seek:Boolean, seekTime:Number):void\n\t\t{\n\t\t\t_syncFound = false;\n\t\t}\n\n\t\toverride public function get inputBytesNeeded():Number\n\t\t{\n\t\t\treturn _syncFound ? 187 : 1;\n\t\t}\n\t\t\n\t\toverride public function processFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar bytesAvailableStart:uint = input.bytesAvailable;\n\t\t\tvar output:ByteArray;\n\t\t\t\n\t\t\tif (_cachedOutputBytes !== null) {\n\t\t\t\toutput = _cachedOutputBytes;\n\t\t\t\t_cachedOutputBytes = null;\n\t\t\t}\n\t\t\telse {\n\t\t\t\toutput = new ByteArray();\n\t\t\t}\n\t\t\t\n\t\t\twhile (true) {\n\t\t\t\tif(!_syncFound)\n\t\t\t\t{\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 16) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 1) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 16)) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (_decryptBuffer.readByte() == 0x47) {\n\t\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 1)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(input.readByte() == 0x47)\n\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_syncFound = false;\n\t\t\t\t\tvar packet:ByteArray = new ByteArray();\n\t\t\t\t\t\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 176) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 187) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tvar bytesLeft:uint = input.bytesAvailable - 176;\n\t\t\t\t\t\t\t\tif (bytesLeft > 0 && bytesLeft < 15) {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, input.bytesAvailable)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 176)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t_decryptBuffer.readBytes(packet, 0, 187);\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 187)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tinput.readBytes(packet, 0, 187);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar result:ByteArray = processPacket(packet);\n\t\t\t\t\tif (result !== null) {\n\t\t\t\t\t\toutput.writeBytes(result);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (bytesAvailableStart - input.bytesAvailable > 10000) {\n\t\t\t\t\t\talternatingYieldCounter = (alternatingYieldCounter + 1) & 0x03;\n\t\t\t\t\t\tif (alternatingYieldCounter \/*& 0x01 === 1*\/) {\n\t\t\t\t\t\t\t_cachedOutputBytes = output;\n\t\t\t\t\t\t\treturn null;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\toutput.position = 0;\n\t\t\t\n\t\t\treturn output.length === 0 ? null : output;\n\t\t}\n\t\t\n\t\tprivate function decryptToBuffer(input:IDataInput, blockSize:int):Boolean{\n\t\t\tif (_key) {\n\t\t\t\t\/\/ Clear buffer\n\t\t\t\tif (_decryptBuffer.bytesAvailable == 0) {\n\t\t\t\t\t_decryptBuffer.clear();\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (_key.type == \"AES-128\" && blockSize % 16 == 0 && _key.key) {\n\t\t\t\t\tif (!_decryptAES) {\n\t\t\t\t\t\ttrace(\"Creating a new AES object\");\n\t\t\t\t\t\t_decryptAES = new AES(_key.key);\n\t\t\t\t\t\t_decryptAES.pad = \"none\";\n\t\t\t\t\t\t_decryptAES.iv = _iv;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save buffer position\n\t\t\t\t\tvar currentPosition:uint = _decryptBuffer.position;\n\t\t\t\t\t_decryptBuffer.position += _decryptBuffer.bytesAvailable;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save block to decrypt\n\t\t\t\t\tvar decrypt:ByteArray = new ByteArray;\n\t\t\t\t\tinput.readBytes(decrypt, 0, blockSize);\n\t\t\t\t\t\/\/ Save new IV from ciphertext\n\t\t\t\t\tvar newIv:ByteArray = new ByteArray;\n\t\t\t\t\tdecrypt.position += (decrypt.bytesAvailable-16);\n\t\t\t\t\tdecrypt.readBytes(newIv, 0, 16);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Decrypt\n\t\t\t\t\tif (input.bytesAvailable == 0) {\n\t\t\t\t\t\t_decryptAES.pad = \"pkcs7\";\n\t\t\t\t\t}\n\t\t\t\t\t_decryptAES.decrypt(decrypt);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Write into buffer\n\t\t\t\t\t_decryptBuffer.writeBytes(decrypt);\n\t\t\t\t\t_decryptBuffer.position = currentPosition;\n\t\t\t\t\t\/\/ Update AES IV\n\t\t\t\t\t_decryptAES.iv = newIv;\n\t\t\t\t\t\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\toverride public function endProcessFile(input:IDataInput):ByteArray\n\t\t{\n\t\t\t_decryptBuffer.clear();\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t\treturn null;\t\n\t\t}\n\t\t\n\t\tpublic function resetCache():void{\n\t\t\t_cachedOutputBytes = null;\n\t\t\talternatingYieldCounter = 0;\n\t\t\t_decryptBuffer.clear();\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t}\n\t\t\n\t\tpublic function set initialOffset(offset:Number):void{\n\t\t\toffset *= 1000; \/\/ convert to ms\n\t\t\t_videoPES.initialTimestamp = offset;\n\t\t\t_audioPES.initialTimestamp = offset;\n\t\t\t_mp3audioPES.initialTimestamp = offset;\n\t\t}\n\t\t\n\t\tpublic function set key(key:HTTPStreamingM3U8IndexKey):void {\n\t\t\t_key = key;\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t}\n\t\t\n\t\tpublic function set iv(iv:String):void {\n\t\t\tif (iv) {\n\t\t\t\t_iv = Hex.toArray(iv);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function processPacket(packet:ByteArray):ByteArray\n\t\t{\n\t\t\t\/\/ decode rest of transport stream prefix (after the 0x47 flag byte)\n\t\t\t\n\t\t\t\/\/ top of second byte\n\t\t\tvar value:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\t\/\/var tei:Boolean = Boolean(value & 0x80);\t\/\/ error indicator\n\t\t\tvar pusi:Boolean = Boolean(value & 0x40);\t\/\/ payload unit start indication\n\t\t\t\/\/var tpri:Boolean = Boolean(value & 0x20);\t\/\/ transport priority indication\n\t\t\t\n\t\t\t\/\/ bottom of second byte and all of third\n\t\t\tvalue <<= 8;\n\t\t\tvalue += packet.readUnsignedByte();\n\t\t\t\n\t\t\tvar pid:uint = value & 0x1fff;\t\/\/ packet ID\n\t\t\t\n\t\t\t\/\/ fourth byte\n\t\t\tvalue = packet.readUnsignedByte();\n\t\t\t\/\/var scramblingControl:uint = (value >> 6) & 0x03;\t\/\/ scrambling control bits\n\t\t\tvar hasAF:Boolean = Boolean(value & 0x20);\t\/\/ has adaptation field\n\t\t\tvar hasPD:Boolean = Boolean(value & 0x10);\t\/\/ has payload data\n\t\t\t\/\/var ccount:uint = value & 0x0f;\t\t\/\/ continuty count\n\t\t\t\n\t\t\t\/\/ technically hasPD without hasAF is an error, see spec\n\t\t\t\n\t\t\tif(hasAF)\n\t\t\t{\n\t\t\t\t\/\/ process adaptation field\n\t\t\t\t\/\/ don't care about flags\n\t\t\t\t\/\/ don't care about clocks here\n                var af:uint = packet.readUnsignedByte();\n\t\t\t\tpacket.position += af;\t\/\/ skip to end\n\t\t\t}\n\n            return hasPD ? processES(pid, pusi, packet) : null;\n\t\t}\n\t\t\n\t\tprivate function processES(pid:uint, pusi:Boolean, packet:ByteArray):ByteArray\n\t\t{\n\t\t\tvar output:ByteArray = null;\n\t\t\tif(pid == 0)\t\/\/ PAT\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPAT(packet);\n\t\t\t}\n\t\t\telse if(pid == _pmtPID)\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPMT(packet);\n\t\t\t}\n\t\t\telse if(pid == _audioPID)\n\t\t\t{\n\t\t\t\toutput = _audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _videoPID)\n\t\t\t{\n\t\t\t\toutput = _videoPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _mp3AudioPID)\n\t\t\t{\n\t\t\t\toutput = _mp3audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tprivate function processPAT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();   \/\/ pointer:uint\n\t\t\tpacket.readUnsignedByte();   \/\/ tableID:uint\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring misc and reserved bits\n\t\t\t\n\t\t\tpacket.position += 5; \/\/ skip tsid + version\/cni + sec# + last sec#\n\t\t\tremaining -= 5;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tpacket.readUnsignedShort(); \/\/ program number\n\t\t\t\t_pmtPID = packet.readUnsignedShort() & 0x1fff; \/\/ 13 bits\n\t\t\t\tremaining -= 4;\n\t\t\t\t\n\t\t\t\t\/\/return; \/\/ immediately after reading the first pmt ID, if we don't we get the LAST one\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore the CRC (4 bytes)\n\t\t}\n\t\t\n\t\tprivate function processPMT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();  \/\/ pointer:uint\n\t\t\tvar tableID:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\tif (tableID != 0x02)\n\t\t\t{\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.warn(\"PAT pointed to PMT that isn't PMT\");\n\t\t\t\t}\n\t\t\t\treturn; \/\/ don't try to parse it\n\t\t\t}\n\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring section syntax and reserved\n\t\t\t\n\t\t\tpacket.position += 7; \/\/ skip program num, rserved, version, cni, section num, last section num, reserved, PCR PID\n\t\t\tremaining -= 7;\n\t\t\t\n\t\t\tvar piLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\tremaining -= 2;\n\t\t\t\n\t\t\tpacket.position += piLen; \/\/ skip program info\n\t\t\tremaining -= piLen;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tvar type:uint = packet.readUnsignedByte();\n\t\t\t\tvar pid:uint = packet.readUnsignedShort() & 0x1fff;\n\t\t\t\tvar esiLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\t\tremaining -= 5;\n\t\t\t\t\n\t\t\t\tpacket.position += esiLen;\n\t\t\t\tremaining -= esiLen;\n\t\t\t\t\n\t\t\t\tswitch(type)\n\t\t\t\t{\n\t\t\t\t\tcase 0x1b: \/\/ H.264 video\n\t\t\t\t\t\t_videoPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 0x0f: \/\/ AAC Audio \/ ADTS\n\t\t\t\t\t\t_audioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tcase 0x03: \/\/ MP3 Audio  (3 & 4)\n\t\t\t\t\tcase 0x04:\n\t\t\t\t\t\t_mp3AudioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tlogger.error(\"unsupported type \"+type.toString(16)+\" in PMT\");\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore CRC\n\t\t}\n\t\t\n\t\toverride public function flushFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar flvBytes:ByteArray = new ByteArray();\n\t\t\tvar flvBytesVideo:ByteArray = _videoPES.processES(false, null, true);\n\t\t\tvar flvBytesAudio:ByteArray = _audioPES.processES(false, null, true);\n\t\t\n\t\t\tif(flvBytesVideo)\n\t\t\t\tflvBytes.readBytes(flvBytesVideo);\n\t\t\tif(flvBytesAudio)\n\t\t\t\tflvBytes.readBytes(flvBytesAudio);\n\t\t\t\n\t\t\treturn flvBytes;\n\t\t}\n\t\t\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger('org.denivip.osmf.net.httpstreaming.hls.HTTPStreamingMP2TSFileHandler') as Logger;\n\t\t}\n\t}\n}\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is the at.matthew.httpstreaming package.\n *\n * The Initial Developer of the Original Code is\n * Matthew Kaufman.\n * Portions created by the Initial Developer are Copyright (C) 2011\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *\n * ***** END LICENSE BLOCK ***** *\/\n \n \npackage org.denivip.osmf.net.httpstreaming.hls\n{\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\t\n\timport com.hurlant.util.Hex;\n\timport org.denivip.osmf.utility.decrypt.AES;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFileHandlerBase;\n\t\n\t[Event(name=\"notifySegmentDuration\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\n\t[Event(name=\"notifyTimeBias\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\t\n\t\n\n\tpublic class HTTPStreamingMP2TSFileHandler extends HTTPStreamingFileHandlerBase\n\t{\n\t\tprivate var _syncFound:Boolean;\n\t\tprivate var _pmtPID:uint;\n\t\tprivate var _audioPID:uint;\n\t\tprivate var _videoPID:uint;\n\t\tprivate var _mp3AudioPID:uint;\n\t\tprivate var _audioPES:HTTPStreamingMP2PESAudio;\n\t\tprivate var _videoPES:HTTPStreamingMP2PESVideo;\n\t\tprivate var _mp3audioPES:HTTPStreamingMp3Audio2ToPESAudio;\n\t\t\n\t\tprivate var _cachedOutputBytes:ByteArray;\n\t\tprivate var alternatingYieldCounter:int = 0;\n\t\t\n\t\tprivate var _key:HTTPStreamingM3U8IndexKey = null;\n\t\tprivate var _iv:ByteArray = null;\n\t\tprivate var _decryptBuffer:ByteArray = new ByteArray;\n\t\t\n\t\t\/\/ AES-128 specific variables\n\t\tprivate var _decryptAES:AES = null;\n\t\t\n\t\tpublic function HTTPStreamingMP2TSFileHandler()\n\t\t{\n\t\t\t_audioPES = new HTTPStreamingMP2PESAudio;\n\t\t\t_videoPES = new HTTPStreamingMP2PESVideo;\n\t\t\t_mp3audioPES = new HTTPStreamingMp3Audio2ToPESAudio;\n\t\t}\n\t\t\n\t\toverride public function beginProcessFile(seek:Boolean, seekTime:Number):void\n\t\t{\n\t\t\t_syncFound = false;\n\t\t}\n\n\t\toverride public function get inputBytesNeeded():Number\n\t\t{\n\t\t\treturn _syncFound ? 187 : 1;\n\t\t}\n\t\t\n\t\toverride public function processFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar bytesAvailableStart:uint = input.bytesAvailable;\n\t\t\tvar output:ByteArray;\n\t\t\t\n\t\t\tif (_cachedOutputBytes !== null) {\n\t\t\t\toutput = _cachedOutputBytes;\n\t\t\t\t_cachedOutputBytes = null;\n\t\t\t}\n\t\t\telse {\n\t\t\t\toutput = new ByteArray();\n\t\t\t}\n\t\t\t\n\t\t\twhile (true) {\n\t\t\t\tif(!_syncFound)\n\t\t\t\t{\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 16) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 1) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 16)) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (_decryptBuffer.readByte() == 0x47) {\n\t\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 1)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(input.readByte() == 0x47)\n\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_syncFound = false;\n\t\t\t\t\tvar packet:ByteArray = new ByteArray();\n\t\t\t\t\t\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 176) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 187) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tvar bytesLeft:uint = input.bytesAvailable - 176;\n\t\t\t\t\t\t\t\tif (bytesLeft > 0 && bytesLeft < 15) {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, input.bytesAvailable)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 176)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t_decryptBuffer.readBytes(packet, 0, 187);\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 187)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tinput.readBytes(packet, 0, 187);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar result:ByteArray = processPacket(packet);\n\t\t\t\t\tif (result !== null) {\n\t\t\t\t\t\toutput.writeBytes(result);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (bytesAvailableStart - input.bytesAvailable > 10000) {\n\t\t\t\t\t\talternatingYieldCounter = (alternatingYieldCounter + 1) & 0x03;\n\t\t\t\t\t\tif (alternatingYieldCounter \/*& 0x01 === 1*\/) {\n\t\t\t\t\t\t\t_cachedOutputBytes = output;\n\t\t\t\t\t\t\treturn null;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\toutput.position = 0;\n\t\t\t\n\t\t\treturn output.length === 0 ? null : output;\n\t\t}\n\t\t\n\t\tprivate function decryptToBuffer(input:IDataInput, blockSize:int):Boolean{\n\t\t\tif (_key) {\n\t\t\t\t\/\/ Clear buffer\n\t\t\t\tif (_decryptBuffer.bytesAvailable == 0) {\n\t\t\t\t\t_decryptBuffer.clear();\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (_key.type == \"AES-128\" && blockSize % 16 == 0 && _key.key) {\n\t\t\t\t\tif (!_decryptAES) {\n\t\t\t\t\t\t_decryptAES = new AES(_key.key);\n\t\t\t\t\t\t_decryptAES.pad = \"none\";\n\t\t\t\t\t\t_decryptAES.iv = _iv;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save buffer position\n\t\t\t\t\tvar currentPosition:uint = _decryptBuffer.position;\n\t\t\t\t\t_decryptBuffer.position += _decryptBuffer.bytesAvailable;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save block to decrypt\n\t\t\t\t\tvar decrypt:ByteArray = new ByteArray;\n\t\t\t\t\tinput.readBytes(decrypt, 0, blockSize);\n\t\t\t\t\t\/\/ Save new IV from ciphertext\n\t\t\t\t\tvar newIv:ByteArray = new ByteArray;\n\t\t\t\t\tdecrypt.position += (decrypt.bytesAvailable-16);\n\t\t\t\t\tdecrypt.readBytes(newIv, 0, 16);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Decrypt\n\t\t\t\t\tif (input.bytesAvailable == 0) {\n\t\t\t\t\t\t_decryptAES.pad = \"pkcs7\";\n\t\t\t\t\t}\n\t\t\t\t\t_decryptAES.decrypt(decrypt);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Write into buffer\n\t\t\t\t\t_decryptBuffer.writeBytes(decrypt);\n\t\t\t\t\t_decryptBuffer.position = currentPosition;\n\t\t\t\t\t\/\/ Update AES IV\n\t\t\t\t\t_decryptAES.iv = newIv;\n\t\t\t\t\t\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\toverride public function endProcessFile(input:IDataInput):ByteArray\n\t\t{\n\t\t\t_decryptBuffer.clear();\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t\treturn null;\t\n\t\t}\n\t\t\n\t\tpublic function resetCache():void{\n\t\t\t_cachedOutputBytes = null;\n\t\t\talternatingYieldCounter = 0;\n\t\t\t_decryptBuffer.clear();\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t}\n\t\t\n\t\tpublic function set initialOffset(offset:Number):void{\n\t\t\toffset *= 1000; \/\/ convert to ms\n\t\t\t_videoPES.initialTimestamp = offset;\n\t\t\t_audioPES.initialTimestamp = offset;\n\t\t\t_mp3audioPES.initialTimestamp = offset;\n\t\t}\n\t\t\n\t\tpublic function set key(key:HTTPStreamingM3U8IndexKey):void {\n\t\t\t_key = key;\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t}\n\t\t\n\t\tpublic function set iv(iv:String):void {\n\t\t\tif (iv) {\n\t\t\t\t_iv = Hex.toArray(iv);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function processPacket(packet:ByteArray):ByteArray\n\t\t{\n\t\t\t\/\/ decode rest of transport stream prefix (after the 0x47 flag byte)\n\t\t\t\n\t\t\t\/\/ top of second byte\n\t\t\tvar value:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\t\/\/var tei:Boolean = Boolean(value & 0x80);\t\/\/ error indicator\n\t\t\tvar pusi:Boolean = Boolean(value & 0x40);\t\/\/ payload unit start indication\n\t\t\t\/\/var tpri:Boolean = Boolean(value & 0x20);\t\/\/ transport priority indication\n\t\t\t\n\t\t\t\/\/ bottom of second byte and all of third\n\t\t\tvalue <<= 8;\n\t\t\tvalue += packet.readUnsignedByte();\n\t\t\t\n\t\t\tvar pid:uint = value & 0x1fff;\t\/\/ packet ID\n\t\t\t\n\t\t\t\/\/ fourth byte\n\t\t\tvalue = packet.readUnsignedByte();\n\t\t\t\/\/var scramblingControl:uint = (value >> 6) & 0x03;\t\/\/ scrambling control bits\n\t\t\tvar hasAF:Boolean = Boolean(value & 0x20);\t\/\/ has adaptation field\n\t\t\tvar hasPD:Boolean = Boolean(value & 0x10);\t\/\/ has payload data\n\t\t\t\/\/var ccount:uint = value & 0x0f;\t\t\/\/ continuty count\n\t\t\t\n\t\t\t\/\/ technically hasPD without hasAF is an error, see spec\n\t\t\t\n\t\t\tif(hasAF)\n\t\t\t{\n\t\t\t\t\/\/ process adaptation field\n\t\t\t\t\/\/ don't care about flags\n\t\t\t\t\/\/ don't care about clocks here\n                var af:uint = packet.readUnsignedByte();\n\t\t\t\tpacket.position += af;\t\/\/ skip to end\n\t\t\t}\n\n            return hasPD ? processES(pid, pusi, packet) : null;\n\t\t}\n\t\t\n\t\tprivate function processES(pid:uint, pusi:Boolean, packet:ByteArray):ByteArray\n\t\t{\n\t\t\tvar output:ByteArray = null;\n\t\t\tif(pid == 0)\t\/\/ PAT\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPAT(packet);\n\t\t\t}\n\t\t\telse if(pid == _pmtPID)\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPMT(packet);\n\t\t\t}\n\t\t\telse if(pid == _audioPID)\n\t\t\t{\n\t\t\t\toutput = _audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _videoPID)\n\t\t\t{\n\t\t\t\toutput = _videoPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _mp3AudioPID)\n\t\t\t{\n\t\t\t\toutput = _mp3audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tprivate function processPAT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();   \/\/ pointer:uint\n\t\t\tpacket.readUnsignedByte();   \/\/ tableID:uint\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring misc and reserved bits\n\t\t\t\n\t\t\tpacket.position += 5; \/\/ skip tsid + version\/cni + sec# + last sec#\n\t\t\tremaining -= 5;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tpacket.readUnsignedShort(); \/\/ program number\n\t\t\t\t_pmtPID = packet.readUnsignedShort() & 0x1fff; \/\/ 13 bits\n\t\t\t\tremaining -= 4;\n\t\t\t\t\n\t\t\t\t\/\/return; \/\/ immediately after reading the first pmt ID, if we don't we get the LAST one\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore the CRC (4 bytes)\n\t\t}\n\t\t\n\t\tprivate function processPMT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();  \/\/ pointer:uint\n\t\t\tvar tableID:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\tif (tableID != 0x02)\n\t\t\t{\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.warn(\"PAT pointed to PMT that isn't PMT\");\n\t\t\t\t}\n\t\t\t\treturn; \/\/ don't try to parse it\n\t\t\t}\n\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring section syntax and reserved\n\t\t\t\n\t\t\tpacket.position += 7; \/\/ skip program num, rserved, version, cni, section num, last section num, reserved, PCR PID\n\t\t\tremaining -= 7;\n\t\t\t\n\t\t\tvar piLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\tremaining -= 2;\n\t\t\t\n\t\t\tpacket.position += piLen; \/\/ skip program info\n\t\t\tremaining -= piLen;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tvar type:uint = packet.readUnsignedByte();\n\t\t\t\tvar pid:uint = packet.readUnsignedShort() & 0x1fff;\n\t\t\t\tvar esiLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\t\tremaining -= 5;\n\t\t\t\t\n\t\t\t\tpacket.position += esiLen;\n\t\t\t\tremaining -= esiLen;\n\t\t\t\t\n\t\t\t\tswitch(type)\n\t\t\t\t{\n\t\t\t\t\tcase 0x1b: \/\/ H.264 video\n\t\t\t\t\t\t_videoPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 0x0f: \/\/ AAC Audio \/ ADTS\n\t\t\t\t\t\t_audioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tcase 0x03: \/\/ MP3 Audio  (3 & 4)\n\t\t\t\t\tcase 0x04:\n\t\t\t\t\t\t_mp3AudioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tlogger.error(\"unsupported type \"+type.toString(16)+\" in PMT\");\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore CRC\n\t\t}\n\t\t\n\t\toverride public function flushFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar flvBytes:ByteArray = new ByteArray();\n\t\t\tvar flvBytesVideo:ByteArray = _videoPES.processES(false, null, true);\n\t\t\tvar flvBytesAudio:ByteArray = _audioPES.processES(false, null, true);\n\t\t\n\t\t\tif(flvBytesVideo)\n\t\t\t\tflvBytes.readBytes(flvBytesVideo);\n\t\t\tif(flvBytesAudio)\n\t\t\t\tflvBytes.readBytes(flvBytesAudio);\n\t\t\t\n\t\t\treturn flvBytes;\n\t\t}\n\t\t\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger('org.denivip.osmf.net.httpstreaming.hls.HTTPStreamingMP2TSFileHandler') as Logger;\n\t\t}\n\t}\n}\n","subject":"Remove trace call","message":"Remove trace call\n","lang":"ActionScript","license":"isc","repos":"mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin"}
{"commit":"134614d212cbd45645fbbaae3e671b101f5a31fb","old_file":"source\/fairygui\/GRichTextField.as","new_file":"source\/fairygui\/GRichTextField.as","old_contents":"package fairygui {\n\timport fairygui.utils.ToolSet;\r\n\t\r\n\timport laya.html.dom.HTMLDivElement;\r\n\t\n\tpublic class GRichTextField extends GTextField {\n\t\tpublic var div:laya.html.dom.HTMLDivElement;\n\t\t\n\t\tprivate var _ubbEnabled: Boolean;\n\t\tprivate var _color:String;\n\t\t\n\t\tpublic function GRichTextField() {\n\t\t\tsuper();\n\t\t\tthis._text = \"\";\n\t\t}\n\t\t\n\t\toverride protected function createDisplayObject(): void {\n\t\t\tthis._displayObject = this.div = new HTMLDivElement();\n\t\t\tthis._displayObject.mouseEnabled = true;\n\t\t\tthis._displayObject[\"$owner\"] = this;\n\t\t}        \n\t\t\n\t\toverride public function set text(value: String):void {\n\t\t\tthis._text = value;\n\t\t\tvar text2:String = _text;\n\t\t\tif (_templateVars != null)\n\t\t\t\ttext2 = parseTemplate(text2);\n\t\t\tif(this._ubbEnabled)\n\t\t\t\tthis.div.innerHTML = ToolSet.parseUBB(text2);\n\t\t\telse\n\t\t\t\tthis.div.innerHTML = text2;\n\t\t}\n\t\t\n\t\toverride public function get text():String {\n\t\t\treturn this._text;\n\t\t}\n\t\t\n\t\toverride public function get font(): String {\n\t\t\treturn this.div.style.font;\n\t\t}\n\t\t\n\t\toverride public function set font(value: String):void {\n\t\t\tif(value)\n\t\t\t\tthis.div.style.font = value;\n\t\t\telse\n\t\t\t\tthis.div.style.font = fairygui.UIConfig.defaultFont;\n\t\t}\n\t\t\n\t\toverride public function get fontSize(): Number {\n\t\t\treturn this.div.style.fontSize;\n\t\t}\n\t\t\n\t\toverride public function set fontSize(value: Number):void {\n\t\t\tthis.div.style.fontSize = value;\n\t\t}\n\t\t\n\t\toverride public function get color(): String {\n\t\t\treturn _color;\n\t\t}\n\t\t\n\t\toverride public function set color(value: String):void {\n\t\t\tif (_color != value) {\n\t\t\t\t_color = value;\n\t\t\t\tthis.div.style.color = value;\n\t\t\t\tif (this._gearColor.controller)\n\t\t\t\t\tthis._gearColor.updateState();\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function get align(): String {\n\t\t\treturn this.div.style.align;\n\t\t}\n\t\t\n\t\toverride public function set align(value: String):void {\n\t\t\tthis.div.style.align = value;\n\t\t}\n\t\t\n\t\toverride public function get valign(): String {\n\t\t\treturn this.div.style.valign;\n\t\t}\n\t\t\n\t\toverride public function set valign(value: String):void {\n\t\t\tthis.div.style.valign = value;\n\t\t}\n\t\t\n\t\toverride public function get leading(): Number {\n\t\t\treturn this.div.style.leading;\n\t\t}\n\t\t\n\t\toverride public function set leading(value: Number):void {\n\t\t\tthis.div.style.leading = value;\n\t\t}\n\t\t\n\t\toverride public function get bold(): Boolean {\n\t\t\treturn this.div.style.bold;\n\t\t}\n\t\t\n\t\toverride public function set bold(value: Boolean):void {\n\t\t\tthis.div.style.bold = value;\n\t\t}\n\t\t\n\t\toverride public function get italic(): Boolean {\n\t\t\treturn this.div.style.italic;\n\t\t}\n\t\t\n\t\toverride public function set italic(value: Boolean):void {\n\t\t\tthis.div.style.italic = value;\n\t\t}\n\t\t\n\t\toverride public function get stroke(): Number {\n\t\t\treturn this.div.style.stroke;\n\t\t}\n\t\t\n\t\toverride public function set stroke(value: Number):void {\n\t\t\tthis.div.style.stroke = value;\n\t\t}\n\t\t\n\t\toverride public function get strokeColor(): String {\n\t\t\treturn this.div.style.strokeColor;\n\t\t}\n\t\t\n\t\toverride public function set strokeColor(value: String):void {\n\t\t\tthis.div.style.strokeColor = value;\n\t\t\tupdateGear(4);\n\t\t}\n\t\t\n\t\toverride public function set ubbEnabled(value: Boolean):void {\n\t\t\tthis._ubbEnabled = value;\n\t\t}\n\t\t\n\t\toverride public function get ubbEnabled(): Boolean {\n\t\t\treturn this._ubbEnabled;\n\t\t}\n\t\t\n\t\toverride protected function handleSizeChanged(): void {\n\t\t\tthis.div.size(this.width, this.height);\n\t\t}\n\t}\n}","new_contents":"package fairygui {\n\timport fairygui.utils.ToolSet;\r\n\t\r\n\timport laya.html.dom.HTMLDivElement;\r\n\t\n\tpublic class GRichTextField extends GTextField {\n\t\tpublic var div:laya.html.dom.HTMLDivElement;\n\t\t\n\t\tprivate var _ubbEnabled: Boolean;\n\t\tprivate var _color:String;\n\t\t\n\t\tpublic function GRichTextField() {\n\t\t\tsuper();\n\t\t\tthis._text = \"\";\n\t\t}\n\t\t\n\t\toverride protected function createDisplayObject(): void {\n\t\t\tthis._displayObject = this.div = new HTMLDivElement();\n\t\t\tthis._displayObject.mouseEnabled = true;\n\t\t\tthis._displayObject[\"$owner\"] = this;\n\t\t}        \n\t\t\n\t\toverride public function set text(value: String):void {\n\t\t\tthis._text = value;\n\t\t\tvar text2:String = _text;\n\t\t\tif (_templateVars != null)\n\t\t\t\ttext2 = parseTemplate(text2);\n\t\t\tif(this._ubbEnabled)\n\t\t\t\tthis.div.innerHTML = ToolSet.parseUBB(text2);\n\t\t\telse\n\t\t\t\tthis.div.innerHTML = text2;\n\t\t}\n\t\t\n\t\toverride public function get text():String {\n\t\t\treturn this._text;\n\t\t}\n\t\t\n\t\toverride public function get font(): String {\n\t\t\treturn this.div.style.font;\n\t\t}\n\t\t\n\t\toverride public function set font(value: String):void {\n\t\t\tif(value)\n\t\t\t\tthis.div.style.font = value;\n\t\t\telse\n\t\t\t\tthis.div.style.font = fairygui.UIConfig.defaultFont;\n\t\t}\n\t\t\n\t\toverride public function get fontSize(): Number {\n\t\t\treturn this.div.style.fontSize;\n\t\t}\n\t\t\n\t\toverride public function set fontSize(value: Number):void {\n\t\t\tthis.div.style.fontSize = value;\n\t\t}\n\t\t\n\t\toverride public function get color(): String {\n\t\t\treturn _color;\n\t\t}\n\t\t\n\t\toverride public function set color(value: String):void {\n\t\t\tif (_color != value) {\n\t\t\t\t_color = value;\n\t\t\t\tthis.div.style.color = value;\n\t\t\t\tif (this._gearColor.controller)\n\t\t\t\t\tthis._gearColor.updateState();\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function get align(): String {\n\t\t\treturn this.div.style.align;\n\t\t}\n\t\t\n\t\toverride public function set align(value: String):void {\n\t\t\tthis.div.style.align = value;\n\t\t}\n\t\t\n\t\toverride public function get valign(): String {\n\t\t\treturn this.div.style.valign;\n\t\t}\n\t\t\n\t\toverride public function set valign(value: String):void {\n\t\t\tthis.div.style.valign = value;\n\t\t}\n\t\t\n\t\toverride public function get leading(): Number {\n\t\t\treturn this.div.style.leading;\n\t\t}\n\t\t\n\t\toverride public function set leading(value: Number):void {\n\t\t\tthis.div.style.leading = value;\n\t\t}\n\t\t\n\t\toverride public function get bold(): Boolean {\n\t\t\treturn this.div.style.bold;\n\t\t}\n\t\t\n\t\toverride public function set bold(value: Boolean):void {\n\t\t\tthis.div.style.bold = value;\n\t\t}\n\t\t\n\t\toverride public function get italic(): Boolean {\n\t\t\treturn this.div.style.italic;\n\t\t}\n\t\t\n\t\toverride public function set italic(value: Boolean):void {\n\t\t\tthis.div.style.italic = value;\n\t\t}\n\t\t\n\t\toverride public function get stroke(): Number {\n\t\t\treturn this.div.style.stroke;\n\t\t}\n\t\t\n\t\toverride public function set stroke(value: Number):void {\n\t\t\tthis.div.style.stroke = value;\n\t\t}\n\t\t\n\t\toverride public function get strokeColor(): String {\n\t\t\treturn this.div.style.strokeColor;\n\t\t}\n\t\t\n\t\toverride public function set strokeColor(value: String):void {\n\t\t\tthis.div.style.strokeColor = value;\n\t\t\tupdateGear(4);\n\t\t}\n\t\t\n\t\toverride public function set ubbEnabled(value: Boolean):void {\n\t\t\tthis._ubbEnabled = value;\n\t\t}\n\t\t\n\t\toverride public function get ubbEnabled(): Boolean {\n\t\t\treturn this._ubbEnabled;\n\t\t}\n\t\t\n\t\toverride protected function handleSizeChanged(): void {\n\t\t\tthis.div.size(this.width, this.height);\n\t\t\t\n\t\t\tthis.div.style.width = this.width;\n\t\t\tthis.div.style.height = this.height;\n\t\t}\n\t}\n}","subject":"fix #25","message":"fix #25\n","lang":"ActionScript","license":"mit","repos":"fairygui\/FairyGUI-layabox,fairygui\/FairyGUI-layabox"}
{"commit":"d45e875c94f22d75ced714ad6f378f0086c93dec","old_file":"src\/org\/mangui\/hls\/demux\/ID3.as","new_file":"src\/org\/mangui\/hls\/demux\/ID3.as","old_contents":"package org.mangui.hls.demux {\n    import flash.utils.ByteArray;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class ID3 {\n        public var len : int;\n        public var hasTimestamp : Boolean = false;\n        public var timestamp : Number;\n\n        \/* create ID3 object by parsing ByteArray, looking for ID3 tag length, and timestamp *\/\n        public function ID3(data : ByteArray) {\n            var tagSize : uint = 0;\n            try {\n                var pos : uint = data.position;\n                var header : String;\n                do {\n                    header = data.readUTFBytes(3);\n                    if (header == 'ID3') {\n                        \/\/ skip 24 bits\n                        data.position += 3;\n                        \/\/ retrieve tag length\n                        var byte1 : uint = data.readUnsignedByte() & 0x7f;\n                        var byte2 : uint = data.readUnsignedByte() & 0x7f;\n                        var byte3 : uint = data.readUnsignedByte() & 0x7f;\n                        var byte4 : uint = data.readUnsignedByte() & 0x7f;\n                        tagSize = (byte1 << 21) + (byte2 << 14) + (byte3 << 7) + byte4;\n                        var end_pos : uint = data.position + tagSize;\n                        CONFIG::LOGGING {\n                        Log.debug2(\"ID3 tag found, size\/end pos:\" + tagSize + \"\/\" + end_pos);\n                        }\n                        \/\/ read tag\n                        _parseFrame(data, end_pos);\n                        data.position = end_pos;\n                    } else if (header == '3DI') {\n                        \/\/ http:\/\/id3.org\/id3v2.4.0-structure chapter 3.4.   ID3v2 footer\n                        data.position += 7;\n                        CONFIG::LOGGING {\n                            Log.debug2(\"3DI footer found, end pos:\" + data.position);\n                        }\n                    } else {\n                        data.position -= 3;\n                        len = data.position - pos;\n                        CONFIG::LOGGING {\n                        if (len) {\n                            Log.debug2(\"ID3 len:\" + len);\n                            if (!hasTimestamp) {\n                                Log.warn(\"ID3 tag found, but no timestamp\");\n                            }\n                        }\n                        }\n                        return;\n                    }\n                } while (true);\n            } catch(e : Error) {\n            }\n            len = 0;\n            return;\n        };\n\n        \/*  Each Elementary Audio Stream segment MUST signal the timestamp of\n        its first sample with an ID3 PRIV tag [ID3] at the beginning of\n        the segment.  The ID3 PRIV owner identifier MUST be\n        \"com.apple.streaming.transportStreamTimestamp\".  The ID3 payload\n        MUST be a 33-bit MPEG-2 Program Elementary Stream timestamp\n        expressed as a big-endian eight-octet number, with the upper 31\n        bits set to zero.\n         *\/\n        private function _parseFrame(data : ByteArray, end_pos : uint) : void {\n            if (data.readUTFBytes(4) == \"PRIV\") {\n                while (data.position + 53 <= end_pos) {\n                    \/\/ owner should be \"com.apple.streaming.transportStreamTimestamp\"\n                    if (data.readUTFBytes(44) == 'com.apple.streaming.transportStreamTimestamp') {\n                        \/\/ smelling even better ! we found the right descriptor\n                        \/\/ skip null character (string end) + 3 first bytes\n                        data.position += 4;\n                        \/\/ timestamp is 33 bit expressed as a big-endian eight-octet number, with the upper 31 bits set to zero.\n                        var pts_33_bit : Number = data.readUnsignedByte() & 0x1;\n                        hasTimestamp = true;\n                        timestamp = (data.readUnsignedInt() \/ 90) << pts_33_bit;\n                        CONFIG::LOGGING {\n                        Log.debug(\"ID3 timestamp found:\" + timestamp);\n                        }\n                        return;\n                    } else {\n                        \/\/ rewind 44 read bytes + move to next byte\n                        data.position -= 43;\n                    }\n                }\n            }\n        }\n    }\n}\n","new_contents":"package org.mangui.hls.demux {\n    import flash.utils.ByteArray;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class ID3 {\n        public var len : int;\n        public var hasTimestamp : Boolean = false;\n        public var timestamp : Number;\n\n        \/* create ID3 object by parsing ByteArray, looking for ID3 tag length, and timestamp *\/\n        public function ID3(data : ByteArray) {\n            var tagSize : uint = 0;\n            try {\n                var pos : uint = data.position;\n                var header : String;\n                do {\n                    header = data.readUTFBytes(3);\n                    if (header == 'ID3') {\n                        \/\/ skip 24 bits\n                        data.position += 3;\n                        \/\/ retrieve tag length\n                        var byte1 : uint = data.readUnsignedByte() & 0x7f;\n                        var byte2 : uint = data.readUnsignedByte() & 0x7f;\n                        var byte3 : uint = data.readUnsignedByte() & 0x7f;\n                        var byte4 : uint = data.readUnsignedByte() & 0x7f;\n                        tagSize = (byte1 << 21) + (byte2 << 14) + (byte3 << 7) + byte4;\n                        var end_pos : uint = data.position + tagSize;\n                        CONFIG::LOGGING {\n                        Log.debug2(\"ID3 tag found, size\/end pos:\" + tagSize + \"\/\" + end_pos);\n                        }\n                        \/\/ read tag\n                        _parseFrame(data, end_pos);\n                        data.position = end_pos;\n                    } else if (header == '3DI') {\n                        \/\/ http:\/\/id3.org\/id3v2.4.0-structure chapter 3.4.   ID3v2 footer\n                        data.position += 7;\n                        CONFIG::LOGGING {\n                            Log.debug2(\"3DI footer found, end pos:\" + data.position);\n                        }\n                    } else {\n                        data.position -= 3;\n                        len = data.position - pos;\n                        CONFIG::LOGGING {\n                        if (len) {\n                            Log.debug2(\"ID3 len:\" + len);\n                            if (!hasTimestamp) {\n                                Log.warn(\"ID3 tag found, but no timestamp\");\n                            }\n                        }\n                        }\n                        return;\n                    }\n                } while (true);\n            } catch(e : Error) {\n            }\n            len = 0;\n            return;\n        };\n\n        \/*  Each Elementary Audio Stream segment MUST signal the timestamp of\n        its first sample with an ID3 PRIV tag [ID3] at the beginning of\n        the segment.  The ID3 PRIV owner identifier MUST be\n        \"com.apple.streaming.transportStreamTimestamp\".  The ID3 payload\n        MUST be a 33-bit MPEG-2 Program Elementary Stream timestamp\n        expressed as a big-endian eight-octet number, with the upper 31\n        bits set to zero.\n         *\/\n        private function _parseFrame(data : ByteArray, end_pos : uint) : void {\n            if (data.readUTFBytes(4) == \"PRIV\") {\n                while (data.position + 53 <= end_pos) {\n                    \/\/ owner should be \"com.apple.streaming.transportStreamTimestamp\"\n                    if (data.readUTFBytes(44) == 'com.apple.streaming.transportStreamTimestamp') {\n                        \/\/ smelling even better ! we found the right descriptor\n                        \/\/ skip null character (string end) + 3 first bytes\n                        data.position += 4;\n                        \/\/ timestamp is 33 bit expressed as a big-endian eight-octet number, with the upper 31 bits set to zero.\n                        var pts_33_bit : int = data.readUnsignedByte() & 0x1;\n                        hasTimestamp = true;\n                        timestamp = (data.readUnsignedInt() \/ 90);\n                        if (pts_33_bit) {\n                            timestamp   += 47721858.84; \/\/ 2^32 \/ 90\n                        }\n                        CONFIG::LOGGING {\n                        Log.debug(\"ID3 timestamp found:\" + timestamp);\n                        }\n                        return;\n                    } else {\n                        \/\/ rewind 44 read bytes + move to next byte\n                        data.position -= 43;\n                    }\n                }\n            }\n        }\n    }\n}\n","subject":"fix ID3 timestamp 33bit handling","message":"fix ID3 timestamp 33bit handling\n","lang":"ActionScript","license":"mpl-2.0","repos":"loungelogic\/flashls,stevemayhew\/flashls,NicolasSiver\/flashls,dighan\/flashls,School-Improvement-Network\/flashls,loungelogic\/flashls,mangui\/flashls,hola\/flashls,Peer5\/flashls,tedconf\/flashls,stevemayhew\/flashls,codex-corp\/flashls,thdtjsdn\/flashls,suuhas\/flashls,aevange\/flashls,fixedmachine\/flashls,mangui\/flashls,Boxie5\/flashls,Peer5\/flashls,JulianPena\/flashls,clappr\/flashls,suuhas\/flashls,stevemayhew\/flashls,tedconf\/flashls,ryanhefner\/flashls,jlacivita\/flashls,NicolasSiver\/flashls,suuhas\/flashls,dighan\/flashls,ryanhefner\/flashls,aevange\/flashls,vidible\/vdb-flashls,ryanhefner\/flashls,Corey600\/flashls,School-Improvement-Network\/flashls,fixedmachine\/flashls,codex-corp\/flashls,viktorot\/flashls,stevemayhew\/flashls,School-Improvement-Network\/flashls,neilrackett\/flashls,Boxie5\/flashls,aevange\/flashls,jlacivita\/flashls,suuhas\/flashls,viktorot\/flashls,vidible\/vdb-flashls,hola\/flashls,aevange\/flashls,neilrackett\/flashls,clappr\/flashls,Corey600\/flashls,Peer5\/flashls,Peer5\/flashls,JulianPena\/flashls,viktorot\/flashls,thdtjsdn\/flashls,ryanhefner\/flashls"}
{"commit":"8df8c10c5f17acc057a3d75dc571fd19113e6d48","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n\t\tprivate var _data\t\t\t\t: DataProvider;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\tif (value != _frustumCulling)\n\t\t\t{\n\t\t\t\t_frustumCulling = value;\n\t\t\t\tif (value == FrustumCulling.DISABLED)\n\t\t\t\t{\n\t\t\t\t\t_data.computedVisibility = true;\n\t\t\t\t\tif (_mesh.localToWorldTransformChanged.hasCallback(meshLocalToWorldChangedHandler))\n\t\t\t\t\t{\n\t\t\t\t\t\t_mesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (_mesh && _mesh.scene)\n\t\t\t\t{\n\t\t\t\t\t_mesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t            \ttestCulling();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _data.computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new DataProvider(\n\t\t\t\t{ computedVisibility : true },\n\t\t\t\t'MeshVisibilityDataProvider',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t\t\n\t\t\tif (_frustumCulling)\n\t\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n\n\t\t\tif (_frustumCulling)\n\t\t\t{\n\t            meshLocalToWorldChangedHandler(mesh, mesh.getLocalToWorldTransform());\n\t\t\t\tmesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t\t\t}\n\t\t\t\n            mesh.computedVisibilityChanged.add(computedVisiblityChangedHandler);\n            mesh.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tif (_frustumCulling)\n\t\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\n\t\t\tmesh.computedVisibilityChanged.remove(computedVisiblityChangedHandler);\n            mesh.bindings.removeProvider(_data);\n\t\t}\n\t\t\n        private function computedVisiblityChangedHandler(node               : ISceneNode,\n                                                         computedVisibility : Boolean) : void\n        {\n            _data.computedVisibility = computedVisibility;\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n                                                     propertyName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t bindingName\t: String,\n                                                     value\t\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (_mesh && _mesh.geometry && _mesh.geometry.boundingBox && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _data.computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _data.computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n\t\tprivate var _data\t\t\t\t: DataProvider;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\tif (value != _frustumCulling)\n\t\t\t{\n\t\t\t\t_frustumCulling = value;\n\t\t\t\tif (value == FrustumCulling.DISABLED)\n\t\t\t\t{\n\t\t\t\t\t_data.computedVisibility = true;\n\t\t\t\t\tif (_mesh.localToWorldTransformChanged.hasCallback(meshLocalToWorldChangedHandler))\n\t\t\t\t\t{\n\t\t\t\t\t\t_mesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (_mesh && _mesh.scene)\n\t\t\t\t{\n\t\t\t\t\t_mesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t            \ttestCulling();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _data.computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new DataProvider(\n\t\t\t\t{ computedVisibility : true },\n\t\t\t\t'MeshVisibilityDataProvider',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t\t\n\t\t\tif (_frustumCulling)\n\t\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n\n\t\t\tif (_frustumCulling)\n\t\t\t{\n\t            meshLocalToWorldChangedHandler(mesh, mesh.getLocalToWorldTransform());\n\t\t\t\tmesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t\t\t}\n\t\t\t\n            mesh.computedVisibilityChanged.add(computedVisiblityChangedHandler);\n            mesh.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tif (_frustumCulling)\n\t\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\n\t\t\tmesh.computedVisibilityChanged.remove(computedVisiblityChangedHandler);\n            mesh.bindings.removeProvider(_data);\n\t\t}\n\t\t\n        private function computedVisiblityChangedHandler(node               : ISceneNode,\n                                                         computedVisibility : Boolean) : void\n        {\n            _data.computedVisibility = computedVisibility;\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t\t bindingName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Matrix4x4,\n                                                     value\t\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (_mesh && _mesh.geometry && _mesh.geometry.boundingBox && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _data.computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _data.computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();\n\t\t}\n\t}\n}\n","subject":"Fix for Bug #1244 suspicious calls to Matrix4x4.toString(), propertyName and BindingName were the same parameter and bindingName (String) was used instead of oldValue (Matrix4x4).","message":"Fix for Bug #1244 suspicious calls to Matrix4x4.toString(), propertyName and BindingName were the same parameter and bindingName (String) was used instead of oldValue (Matrix4x4).\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7df60521d537e9d9d17f02208738e0723b6f87cc","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/binding\/PropertyWatcher.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/binding\/PropertyWatcher.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.binding\n{\t\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.ValueChangeEvent;\n\n    \/**\n     *  The PropertyWatcher class is the data-binding class that watches\n     *  for changes to various properties in objects.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class PropertyWatcher extends WatcherBase\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @param source The object who's property we are watching.\n         *  @param proeprtyName The name of the property we are watching.\n         *  @param eventNames The name or array of names of events that get\n         *  dispatched when the property changes.\n         *  @param getterFunction  A function to call to get the value\n         *  of the property changes if the property is not public.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function PropertyWatcher(source:Object, propertyName:String, eventNames:Object, \n                                            getterFunction:Function)\n\t\t{\n            this.source = source;\n            this.propertyName = propertyName;\n            this.getterFunction = getterFunction;\n            this.eventNames = eventNames;\n            \n\t\t}\n\t\t\n        \/**\n         *  The object who's property we are watching.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var source:Object;\n        \n        \/**\n         *  The name of the property we are watching.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var propertyName:String;\n        \n        \/**\n         *  The name or array of names of events that get\n         *  dispatched when the property changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/        \n        public var eventNames:Object;\n        \n        \/**\n         *  A function to call to get the value\n         *  of the property changes if the property is\n         *  not public.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/                \n        public var getterFunction:Function;\n\t\t\n        \/**\n         *  The event handler that gets called when\n         *  the change events are dispatched.\n         *  \n         *  @param event The event that was dispatched to notify of a value change.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/                \n        protected function changeHandler(event:Event):void\n        {\n            if (event is ValueChangeEvent)\n            {\n                var propName:String = ValueChangeEvent(event).propertyName;\n                \n                if (propName != propertyName)\n                    return;\n            }\n            \n            wrapUpdate(updateProperty);\n            \n            notifyListeners();\n            \n        }\n        \n        \/\/--------------------------------------------------------------------------\n        \/\/\n        \/\/  Overridden methods: Watcher\n        \/\/\n        \/\/--------------------------------------------------------------------------\n        \n        \/**\n         *  @private\n         *\/                \n        override public function parentChanged(parent:Object):void\n        {\n            if (source && source is IEventDispatcher)\n                removeEventListeners();\n\n            source = parent;\n            \n            if (source && source is IEventDispatcher)\n                addEventListeners();\n            \n            \/\/ Now get our property.\n            wrapUpdate(updateProperty);\n        }\n\n        private function addEventListeners():void\n        {\n            if (eventNames is String)\n                source.addEventListener(eventNames as String, changeHandler);\n            else if (eventNames is Array)\n            {\n                var arr:Array = eventNames as Array;\n                var n:int = arr.length;\n                for (var i:int = 0; i < n; i++)\n                {\n                    var eventName:String = eventNames[i];\n                    source.addEventListener(eventName, changeHandler);           \n                }\n            }\n        }\n        \n        private function removeEventListeners():void\n        {\n            if (eventNames is String)\n                source.removeEventListener(eventNames as String, changeHandler);\n            else if (eventNames is Array)\n            {\n                var arr:Array = eventNames as Array;\n                var n:int = arr.length;\n                for (var i:int = 0; i < n; i++)\n                {\n                    var eventName:String = eventNames[i];\n                    source.removeEventListener(eventName, changeHandler);           \n                }\n            }\n        }\n        \n        \/**\n         *  Gets the actual property then updates\n         *  the Watcher's children appropriately.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        private function updateProperty():void\n        {\n            if (source)\n            {\n                if (propertyName == \"this\")\n                {\n                    value = source;\n                }\n                else\n                {\n                    if (getterFunction != null)\n                    {\n                        value = getterFunction.apply(source, [ propertyName ]);\n                    }\n                    else\n                    {\n                        value = source[propertyName];\n                    }\n                }\n            }\n            else\n            {\n                value = null;\n            }\n            \n            updateChildren();\n        }\n\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.binding\n{\t\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.ValueChangeEvent;\n\n    \/**\n     *  The PropertyWatcher class is the data-binding class that watches\n     *  for changes to various properties in objects.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class PropertyWatcher extends WatcherBase\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @param source The object who's property we are watching.\n         *  @param proeprtyName The name of the property we are watching.\n         *  @param eventNames The name or array of names of events that get\n         *  dispatched when the property changes.\n         *  @param getterFunction  A function to call to get the value\n         *  of the property changes if the property is not public.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function PropertyWatcher(source:Object, propertyName:String, eventNames:Object, \n                                            getterFunction:Function)\n\t\t{\n            this.source = source;\n            this.propertyName = propertyName;\n            this.getterFunction = getterFunction;\n            this.eventNames = eventNames;\n            \n\t\t}\n\t\t\n        \/**\n         *  The object who's property we are watching.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var source:Object;\n        \n        \/**\n         *  The name of the property we are watching.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var propertyName:String;\n        \n        \/**\n         *  The name or array of names of events that get\n         *  dispatched when the property changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/        \n        public var eventNames:Object;\n        \n        \/**\n         *  A function to call to get the value\n         *  of the property changes if the property is\n         *  not public.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/                \n        public var getterFunction:Function;\n\t\t\n        \/**\n         *  The event handler that gets called when\n         *  the change events are dispatched.\n         *  \n         *  @param event The event that was dispatched to notify of a value change.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/                \n        protected function changeHandler(event:Event):void\n        {\n            if (event is ValueChangeEvent)\n            {\n                var propName:String = ValueChangeEvent(event).propertyName;\n                \n                if (propName != propertyName)\n                    return;\n            }\n            \n            wrapUpdate(updateProperty);\n            \n            notifyListeners();\n            \n        }\n        \n        \/\/--------------------------------------------------------------------------\n        \/\/\n        \/\/  Overridden methods: Watcher\n        \/\/\n        \/\/--------------------------------------------------------------------------\n        \n        \/**\n         *  @private\n         *\/                \n        override public function parentChanged(parent:Object):void\n        {\n            if (source && source is IEventDispatcher)\n                removeEventListeners();\n\n            if (source is PropertyWatcher)\n                source = PropertyWatcher(parent).value;\n            else\n                source = parent;\n            \n            if (source && source is IEventDispatcher)\n                addEventListeners();\n            \n            \/\/ Now get our property.\n            wrapUpdate(updateProperty);\n            \n            notifyListeners();            \n        }\n\n        private function addEventListeners():void\n        {\n            if (eventNames is String)\n                source.addEventListener(eventNames as String, changeHandler);\n            else if (eventNames is Array)\n            {\n                var arr:Array = eventNames as Array;\n                var n:int = arr.length;\n                for (var i:int = 0; i < n; i++)\n                {\n                    var eventName:String = eventNames[i];\n                    source.addEventListener(eventName, changeHandler);           \n                }\n            }\n        }\n        \n        private function removeEventListeners():void\n        {\n            if (eventNames is String)\n                source.removeEventListener(eventNames as String, changeHandler);\n            else if (eventNames is Array)\n            {\n                var arr:Array = eventNames as Array;\n                var n:int = arr.length;\n                for (var i:int = 0; i < n; i++)\n                {\n                    var eventName:String = eventNames[i];\n                    source.removeEventListener(eventName, changeHandler);           \n                }\n            }\n        }\n        \n        \/**\n         *  Gets the actual property then updates\n         *  the Watcher's children appropriately.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        private function updateProperty():void\n        {\n            if (source)\n            {\n                if (propertyName == \"this\")\n                {\n                    value = source;\n                }\n                else\n                {\n                    if (getterFunction != null)\n                    {\n                        value = getterFunction.apply(source, [ propertyName ]);\n                    }\n                    else\n                    {\n                        value = source[propertyName];\n                    }\n                }\n            }\n            else\n            {\n                value = null;\n            }\n            \n            updateChildren();\n        }\n\n\t}\n}","subject":"fix generic databinding","message":"fix generic databinding\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"414a4b6c9d458af4ec11face70514d9a11368deb","old_file":"com\/segonquart\/idiomesAnimation.as","new_file":"com\/segonquart\/idiomesAnimation.as","old_contents":"\t\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\nclass idiomesAnimation extends Movieclip\n        {\n\n  private var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\n\n\n\t\t\tfunction idiomesAnimation():Void\n\t\t{\n\t\t\t\t\n\t\t\tthis.onEnterFrame = this.enterSlide;\n\t\t\t\t\n\t\t}\n\t\t\n\tprivate function onSlideIN()\n\t\t{\n\t\t\tthis.stop();\n\t\t\tthis.onEnterFrame = this.enterSlide;\n\t\t\t\n\t\t}\n\t\n\tprivate function enterSlide()\n                {\n\t\t\t\n\t\t\tarrayLang_arr[0].slideTo('0', '-40', 0.6, 'easeInOutBack', 1);\n\t\t\tarrayLang_arr[1].slideTo('0', '-40', 0.8, 'easeInOutBack', 1.1);\n\t\t\tarrayLang_arr[2].slideTo('0', '-40', 0.9, 'easeInOutBack', 1.2);\n\t\t\tarrayLang_arr[3].slideTo('0', '-40', 1, 'easeInOutBack', 1.3);\n\t\t\t\n\t\t}\n\n\tpublic function IdiomesColour()\n\t\t{\n\t\t\t\n\t\t\tthis.onRelease = this arrayColour;\n\t\t\t\n\t\t\ttarget = this.arrayLang_arr[i];\n\t\t\ttarget._tint = 0x8DC60D;\n\t\t\t\n\t\t\treturn this;\n\t\t\t\n\t\t}\n\t\t\n\tprivate function arrayColour()\n\t\t{\n\t\t\t\n\t\t\tfor ( var:i ; arrayLang_arr[i] <4; i++)\n\t\t\t{\n\t\t\t\tthis.colorTo(\"#628D22\", 0.3, \"easeOutCirc\");\n\t\t\t\t_parent.colorTo('#4b4b4b', 1, 'linear', .2);\n\t\t\t\t\t\n\t\t\t}\n\t\t\t\t\n\t\t}\n\t\t\t\n\t\t\n\t}\n\t\t\n\t\n","new_contents":"\t\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\nclass idiomesAnimation extends Movieclip\n        {\n\n  \tprivate var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\n\n\n\t\t\tfunction idiomesAnimation():Void\n\t\t{\n\t\t\t\t\n\t\t\tthis.onEnterFrame = this.enterSlide;\n\t\t\t\t\n\t\t}\n\t\t\n\tprivate function onSlideIN()\n\t\t{\n\t\t\tthis.stop();\n\t\t\tthis.onEnterFrame = this.enterSlide;\n\t\t\t\n\t\t}\n\t\n\tprivate function enterSlide()\n                {\n\t\t\t\n\t\t\tarrayLang_arr[0].slideTo('0', '-40', 0.6, 'easeInOutBack', 1);\n\t\t\tarrayLang_arr[1].slideTo('0', '-40', 0.8, 'easeInOutBack', 1.1);\n\t\t\tarrayLang_arr[2].slideTo('0', '-40', 0.9, 'easeInOutBack', 1.2);\n\t\t\tarrayLang_arr[3].slideTo('0', '-40', 1, 'easeInOutBack', 1.3);\n\t\t\t\n\t\t}\n\n\tpublic function IdiomesColour()\n\t\t{\n\t\t\t\n\t\t\tthis.onRelease = this arrayColour;\n\t\t\t\n\t\t\ttarget = this.arrayLang_arr[i];\n\t\t\ttarget._tint = 0x8DC60D;\n\t\t\t\n\t\t\treturn this;\n\t\t\t\n\t\t}\n\t\t\n\tprivate function arrayColour()\n\t\t{\n\t\t\t\n\t\t\tfor ( var:i ; arrayLang_arr[i] <4; i++)\n\t\t\t{\n\t\t\t\tthis.colorTo(\"#628D22\", 0.3, \"easeOutCirc\");\n\t\t\t\t_parent.colorTo('#4b4b4b', 1, 'linear', .2);\n\t\t\t\t\t\n\t\t\t}\n\t\t\t\t\n\t\t}\n\t\t\t\n\t\t\n\t}\n\t\t\n\t\n","subject":"Update idiomesAnimation.as","message":"Update idiomesAnimation.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"b517c62500f4289dbed5c8b003760e3fa9203876","old_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","new_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","old_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n\t\/\/Server URL\n\t\/\/public static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/arisgames.org\/stagingserver1\"; \/\/For other URL's to append to- Staging\n\tpublic static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\"; \/\/For other URL's to append to- Dev\n\tpublic static const APPLICATION_ENVIRONMENT_SERVICES_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris\/\"; \/\/staging\t\t\n\tpublic static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris\/uploadhandler.php\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GATEWAY_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/gateway.php\"; \/\/services-config.xml\n\n\t\/\/Google API\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n\tpublic static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n\tpublic static const DYNAMICEVENT_HIGHLIGHTOBJECTPALETTEITEM:String = \"HighlightObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n    public static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n\t\/\/ Max allowed upload size for media.........MB....KB....Bytes\n\tpublic static const MAX_UPLOAD_SIZE:Number = 10 * 1024 * 1024 \/\/In bytes\n\t\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n\tpublic static const MEDIATYPE_SEPARATOR:String = \" \";\n    public static const MEDIATYPE_UPLOADNEW:String = \"  \";\n\t\n\t\/\/ Media-tree-icon Types\n\tpublic static const MEDIATREEICON_SEPARATOR:String = \"separatorIcon\";\n\tpublic static const MEDIATREEICON_UPLOAD:String = \"uploadIcon\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_HUMAN:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\t\n\t\/\/ Palette Tree Stuff\n\tpublic static const PALETTE_TREE_SELF_FOLDER_ID:Number = 0;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_ID:Number = 99;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_NAME:String = \"Player Created Items\";\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","new_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n\t\/\/Server URL\n\t\/\/public static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/arisgames.org\/stagingserver1\"; \/\/For other URL's to append to- Staging\n\tpublic static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\"; \/\/For other URL's to append to- Dev\n\tpublic static const APPLICATION_ENVIRONMENT_SERVICES_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris\/\"; \/\/staging\t\t\n\tpublic static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris\/uploadhandler.php\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GATEWAY_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/gateway.php\"; \/\/services-config.xml\n\n\t\/\/Google API\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n\tpublic static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n\tpublic static const DYNAMICEVENT_HIGHLIGHTOBJECTPALETTEITEM:String = \"HighlightObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n    public static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n\t\/\/ Max allowed upload size for media.........MB....KB....Bytes\n\tpublic static const MAX_UPLOAD_SIZE:Number = 10 * 1024 * 1024 \/\/In bytes\n\t\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n\tpublic static const MEDIATYPE_SEPARATOR:String = \" \";\n    public static const MEDIATYPE_UPLOADNEW:String = \"  \";\n\t\n\t\/\/ Media-tree-icon Types\n\tpublic static const MEDIATREEICON_SEPARATOR:String = \"separatorIcon\";\n\tpublic static const MEDIATREEICON_UPLOAD:String = \"uploadIcon\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_HUMAN:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\t\n\t\/\/ Palette Tree Stuff\n\tpublic static const PALETTE_TREE_SELF_FOLDER_ID:Number = 0;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_ID:Number = -1;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_NAME:String = \"Player Created Items\";\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","subject":"Set constant of Folder ID to -1","message":"Set constant of Folder ID to -1","lang":"ActionScript","license":"mit","repos":"ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames"}
{"commit":"632a430df657e011fc73ce29930b6a0439c0cce5","old_file":"generator\/sources\/as3\/delegates\/QueuedRequestDelegate.as","new_file":"generator\/sources\/as3\/delegates\/QueuedRequestDelegate.as","old_contents":"package com.kaltura.delegates {\r\n\timport com.kaltura.commands.MultiRequest;\r\n\timport com.kaltura.commands.QueuedRequest;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.net.KalturaCall;\r\n\t\r\n\timport flash.utils.getDefinitionByName;\r\n\timport flash.utils.getQualifiedClassName;\r\n\r\n\tpublic class QueuedRequestDelegate extends WebDelegateBase {\r\n\r\n\t\tpublic function QueuedRequestDelegate(call:KalturaCall = null, config:KalturaConfig = null) {\r\n\t\t\tsuper(call, config); \r\n\t\t}\r\n\t\t\r\n\t\toverride public function parse( result : XML ) : *\r\n\t\t{\r\n\t\t\tvar resArr : Array = new Array();\r\n\t\t\tfor ( var i:int=0; i<(call as QueuedRequest).calls.length; i++ )\r\n\t\t\t{\r\n\t\t\t\tvar callClassName : String = getQualifiedClassName( (call as QueuedRequest).calls[i] );\r\n\t\t\t\tvar commandName : String = callClassName.split(\"::\")[1];\r\n\t\t\t\tvar packageArr : Array =  (callClassName.split(\"::\")[0]).split(\".\");\r\n\t\t\t\tvar importFrom : String = packageArr[packageArr.length-1];\r\n\t\t\t\t\r\n\t\t\t\tvar clsName : String ;\r\n\t\t\t\tvar cls : Class;\r\n\t\t\t\tvar myInst : Object;\r\n\t\t\t\t\r\n\t\t\t\tif (commandName == \"MultiRequest\") {\r\n\t\t\t\t\tclsName = \"com.kaltura.delegates.MultiRequestDelegate\"; \r\n\t\t\t\t\tcls = getDefinitionByName( clsName ) as Class;\r\n\t\t\t\t\tmyInst = new cls(\/*(call as QueuedRequest).calls[i]*\/null , null);\r\n\t\t\t\t\tmyInst.call = (call as QueuedRequest).calls[i];\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\tclsName = \"com.kaltura.delegates.\"+importFrom+\".\"+ commandName +\"Delegate\"; \/\/'com.kaltura.delegates.session.SessionStartDelegate'\r\n\t\t\t\t\tcls = getDefinitionByName( clsName ) as Class;\/\/(') as Class;\r\n\t\t\t\t\tmyInst = new cls(null , null);\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t\r\n\t\t\t\t\/\/build the result as a regular result\r\n\t\t\t\tvar xml : String = \"<result><result>\";\r\n\t\t\t\tif (commandName == \"MultiRequest\") {\r\n\t\t\t\t\t\/\/ add as many items as the multirequest had\r\n\t\t\t\t\tvar nActions:int = ((call as QueuedRequest).calls[i] as MultiRequest).actions.length;\r\n\t\t\t\t\tfor (var j:int = 0; j<nActions ; j++) {\r\n\t\t\t\t\t\txml += result.result.item[j + i].toString();\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\/\/ skip to the result of the next call that wasn't part of the MR:\r\n\t\t\t\t\ti+= nActions;\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\txml += result.result.item[i].children().toString();\r\n\t\t\t\t}\r\n\t\t\t\txml +=\"<\/result><\/result>\";\r\n\t\t\t\t\r\n\t\t\t\t\/\/ add the item or a matching error:\r\n\t\t\t\tvar kErr:KalturaError = validateKalturaResponse(xml);\r\n\t\t\t\t\r\n\t\t\t\tif (kErr == null) {\r\n\t\t\t\t\tvar res : XML = new XML(xml);\r\n\t\t\t\t\ttry {\r\n\t\t\t\t\t\tvar obj : Object = (myInst as WebDelegateBase).parse( res );\r\n\t\t\t\t\t\tresArr.push( obj );\r\n\t\t\t\t\t} catch (e:Error) {\r\n\t\t\t\t\t\tkErr = new KalturaError();\r\n\t\t\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t\t\tresArr.push( kErr );\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\tresArr.push(kErr);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn resArr;\r\n\t\t}\r\n\r\n\t\t\r\n\t}\r\n}","new_contents":"package com.kaltura.delegates {\r\n\timport com.kaltura.commands.MultiRequest;\r\n\timport com.kaltura.commands.QueuedRequest;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.net.KalturaCall;\r\n\t\r\n\timport flash.utils.getDefinitionByName;\r\n\timport flash.utils.getQualifiedClassName;\r\n\r\n\tpublic class QueuedRequestDelegate extends WebDelegateBase {\r\n\r\n\t\tpublic function QueuedRequestDelegate(call:KalturaCall = null, config:KalturaConfig = null) {\r\n\t\t\tsuper(call, config); \r\n\t\t}\r\n\t\t\r\n\t\toverride public function parse( result : XML ) : *\r\n\t\t{\r\n\t\t\tvar resArr : Array = new Array();\r\n\t\t\tvar resInd:int = 0;\t\/\/ index for scanning result\r\n\t\t\tfor ( var i:int=0; i<(call as QueuedRequest).calls.length; i++ )\r\n\t\t\t{\r\n\t\t\t\tvar callClassName : String = getQualifiedClassName( (call as QueuedRequest).calls[i] );\r\n\t\t\t\tvar commandName : String = callClassName.split(\"::\")[1];\r\n\t\t\t\tvar packageArr : Array =  (callClassName.split(\"::\")[0]).split(\".\");\r\n\t\t\t\tvar importFrom : String = packageArr[packageArr.length-1];\r\n\t\t\t\t\r\n\t\t\t\tvar clsName : String ;\r\n\t\t\t\tvar cls : Class;\r\n\t\t\t\tvar myInst : Object;\r\n\t\t\t\t\r\n\t\t\t\tif (commandName == \"MultiRequest\") {\r\n\t\t\t\t\tclsName = \"com.kaltura.delegates.MultiRequestDelegate\"; \r\n\t\t\t\t\tcls = getDefinitionByName( clsName ) as Class;\r\n\t\t\t\t\tmyInst = new cls(null , null);\r\n\t\t\t\t\t\/\/ set the call after the constructor, so we don't fire execute()\r\n\t\t\t\t\tmyInst.call = (call as QueuedRequest).calls[i];\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\tclsName = \"com.kaltura.delegates.\"+importFrom+\".\"+ commandName +\"Delegate\"; \/\/'com.kaltura.delegates.session.SessionStartDelegate'\r\n\t\t\t\t\tcls = getDefinitionByName( clsName ) as Class;\/\/(') as Class;\r\n\t\t\t\t\tmyInst = new cls(null , null);\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t\r\n\t\t\t\t\/\/build the result as a regular result\r\n\t\t\t\tvar xml : String = \"<result><result>\";\r\n\t\t\t\tif (commandName == \"MultiRequest\") {\r\n\t\t\t\t\t\/\/ add as many items as the multirequest had\r\n\t\t\t\t\tvar nActions:int = ((call as QueuedRequest).calls[i] as MultiRequest).actions.length;\r\n\t\t\t\t\tfor (var j:int = 0; j<nActions ; j++) {\r\n\t\t\t\t\t\txml += result.result.item[j + resInd].toXMLString();\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\/\/ skip to the result of the next call that wasn't part of the MR:\r\n\t\t\t\t\tresInd+= nActions-1;\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\txml += result.result.item[resInd].children().toString();\r\n\t\t\t\t\tresInd++;\r\n\t\t\t\t}\r\n\t\t\t\txml +=\"<\/result><\/result>\";\r\n\t\t\t\t\r\n\t\t\t\t\/\/ add the item or a matching error:\r\n\t\t\t\tvar kErr:KalturaError = validateKalturaResponse(xml);\r\n\t\t\t\t\r\n\t\t\t\tif (kErr == null) {\r\n\t\t\t\t\tvar res : XML = new XML(xml);\r\n\t\t\t\t\ttry {\r\n\t\t\t\t\t\tvar obj : Object = (myInst as WebDelegateBase).parse( res );\r\n\t\t\t\t\t\tresArr.push( obj );\r\n\t\t\t\t\t} catch (e:Error) {\r\n\t\t\t\t\t\tkErr = new KalturaError();\r\n\t\t\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t\t\tresArr.push( kErr );\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\tresArr.push(kErr);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn resArr;\r\n\t\t}\r\n\r\n\t\t\r\n\t}\r\n}","subject":"use 2 indices when looping through result to handle calls after a MR","message":"use 2 indices when looping through result to handle calls after a MR\n\ngit-svn-id: 8a2ccb88241e16c78017770bc38d91d6d5396a5a@58550 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"matsuu\/server,DBezemer\/server,doubleshot\/server,ratliff\/server,kaltura\/server,ratliff\/server,ratliff\/server,kaltura\/server,ivesbai\/server,DBezemer\/server,kaltura\/server,gale320\/server,gale320\/server,matsuu\/server,DBezemer\/server,doubleshot\/server,ratliff\/server,jorgevbo\/server,gale320\/server,ratliff\/server,ratliff\/server,gale320\/server,ivesbai\/server,doubleshot\/server,doubleshot\/server,kaltura\/server,ivesbai\/server,DBezemer\/server,ivesbai\/server,gale320\/server,jorgevbo\/server,ivesbai\/server,jorgevbo\/server,doubleshot\/server,kaltura\/server,matsuu\/server,doubleshot\/server,gale320\/server,matsuu\/server,DBezemer\/server,matsuu\/server,jorgevbo\/server,jorgevbo\/server,ivesbai\/server,matsuu\/server,ratliff\/server,DBezemer\/server,doubleshot\/server,gale320\/server,jorgevbo\/server,ivesbai\/server,ratliff\/server,ivesbai\/server,DBezemer\/server,kaltura\/server,jorgevbo\/server,jorgevbo\/server,DBezemer\/server,gale320\/server,matsuu\/server,matsuu\/server,doubleshot\/server"}
{"commit":"cf83ff1a159e3400be1d5068b5b570b9ca3555c9","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/HLSLoader.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/HLSLoader.as","old_contents":"package com.kaltura.hls\n{\t\n\timport com.kaltura.hls.m2ts.M2TSNetLoader;\n\timport com.kaltura.hls.manifest.HLSManifestParser;\n\timport com.kaltura.hls.manifest.HLSManifestPlaylist;\n\timport com.kaltura.hls.manifest.HLSManifestStream;\n\t\n\timport flash.events.ErrorEvent;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\t\n\timport org.osmf.elements.VideoElement;\n\timport org.osmf.elements.proxyClasses.LoadFromDocumentLoadTrait;\n\timport org.osmf.events.MediaError;\n\timport org.osmf.events.MediaErrorEvent;\n\timport org.osmf.media.DefaultMediaFactory;\n\timport org.osmf.media.MediaElement;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.MediaTypeUtil;\n\timport org.osmf.media.URLResource;\n\timport org.osmf.metadata.Metadata;\n\timport org.osmf.metadata.MetadataNamespaces;\n\timport org.osmf.net.DynamicStreamingItem;\n\timport org.osmf.net.StreamType;\n\timport org.osmf.net.StreamingItem;\n\timport org.osmf.net.StreamingItemType;\n\timport org.osmf.traits.LoadState;\n\timport org.osmf.traits.LoadTrait;\n\timport org.osmf.traits.LoaderBase;\n\timport org.osmf.utils.URL;\n\t\n\tpublic class HLSLoader extends LoaderBase\n\t{\n\t\tprotected var loadTrait:LoadTrait;\n\t\tprotected var manifestLoader:URLLoader;\n\t\tprotected var parser:HLSManifestParser;\n\t\tprotected var factory:DefaultMediaFactory = new DefaultMediaFactory();\n\t\tprivate var supportedMimeTypes:Vector.<String> = new Vector.<String>();\n\n\t\tpublic function HLSLoader()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tsupportedMimeTypes.push( \"application\/x-mpegURL\" );\n\t\t\tsupportedMimeTypes.push( \"application\/vnd.apple.mpegURL\" );\n\t\t\tsupportedMimeTypes.push( \"vnd.apple.mpegURL\" );\n\t\t\tsupportedMimeTypes.push( \"video\/MP2T\" );\n\t\t}\n\t\t\n\t\toverride protected function executeLoad(loadTrait:LoadTrait):void \n\t\t{\n\t\t\tthis.loadTrait = loadTrait;\n\t\t\t\n\t\t\tupdateLoadTrait(loadTrait, LoadState.LOADING);\n\t\t\t\n\t\t\tvar url:String = URLResource(loadTrait.resource).url;\n\t\t\tmanifestLoader = new URLLoader(new URLRequest(url));\n\t\t\tmanifestLoader.addEventListener(Event.COMPLETE, onComplete);\n\t\t\tmanifestLoader.addEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tmanifestLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t}\n\n\t\tprivate function onComplete(event:Event):void \n\t\t{\n\t\t\tmanifestLoader.removeEventListener(Event.COMPLETE, onComplete);\n\t\t\tmanifestLoader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tmanifestLoader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\t\n\t\t\ttry {\n\t\t\t\tvar resourceData:String = String((event.target as URLLoader).data);\n\n\t\t\t\t\n\t\t\t\tvar url:String = URLResource(loadTrait.resource).url;\n\t\t\t\t\n\t\t\t\t\/\/ Start parsing the manifest.\n\t\t\t\tparser = new HLSManifestParser();\n\t\t\t\tparser.addEventListener(Event.COMPLETE, onManifestComplete);\n\t\t\t\tparser.parse(resourceData, url);\n\t\t\t}\n\t\t\tcatch (parseError:Error)\n\t\t\t{\n\t\t\t\tupdateLoadTrait(loadTrait, LoadState.LOAD_ERROR);\n\t\t\t\tloadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(parseError.errorID, parseError.message)));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function onManifestComplete(event:Event):void\n\t\t{\n\t\t\ttrace(\"Manifest is loaded.\");\n\t\t\t\n\t\t\tvar isDVR:Boolean = false;\n\t\t\t\n\t\t\t\/\/ Construct the streaming resource and set it as our resource.\n\t\t\tvar stream:HLSStreamingResource = new HLSStreamingResource(URLResource(loadTrait.resource).url, \"\", StreamType.DVR);\n\t\t\tstream.manifest = parser;\n\t\t\t\n\t\t\tvar item:DynamicStreamingItem;\n\t\t\tvar items:Vector.<DynamicStreamingItem> = new Vector.<DynamicStreamingItem>();\n\t\t\tfor(var i:int=0; i<parser.streams.length; i++)\n\t\t\t{\n\t\t\t\tvar curStream:HLSManifestStream = parser.streams[i];\n\n\t\t\t\t\/\/If there is more than one streaming quality available, check to see if filtering is required\n\t\t\t\tif (parser.streams.length > 1)\n\t\t\t\t{\n\t\t\t\t\t\/\/Checks to see if there are min\/max bitrate restrictions then throws out the outliers\n\t\t\t\t\tif(HLSManifestParser.MAX_BITRATE != -1 && curStream.bandwidth > HLSManifestParser.MAX_BITRATE ||\n\t\t\t\t\t\tHLSManifestParser.MIN_BITRATE != -1 && curStream.bandwidth < HLSManifestParser.MIN_BITRATE)\n\t\t\t\t\t{\n\t\t\t\t\t\tcontinue;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\titem = new DynamicStreamingItem(curStream.uri, curStream.bandwidth, curStream.width, curStream.height);\n\t\t\t\tcurStream.dynamicStream = item;\n\t\t\t\titems.push(item);\n\t\t\t\tif ( !(curStream.manifest ? curStream.manifest.streamEnds : false) ) isDVR = true;\n\t\t\t\t\n\t\t\t\t\/\/ Create dynamic streaming items for the backup streams\n\t\t\t\tif (!curStream.backupStream)\n\t\t\t\t\tcontinue;\n\t\t\t\t\n\t\t\t\tvar mainStream:HLSManifestStream = curStream;\n\t\t\t\tcurStream = curStream.backupStream;\n\t\t\t\twhile (curStream != mainStream)\n\t\t\t\t{\n\t\t\t\t\tcurStream.dynamicStream = new DynamicStreamingItem(curStream.uri, curStream.bandwidth, curStream.width, curStream.height);\n\t\t\t\t\tcurStream = curStream.backupStream;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Deal with single rate M3Us by stuffing a single stream in.\n\t\t\tif(items.length == 0)\n\t\t\t{\n\t\t\t\titem = new DynamicStreamingItem(URLResource(loadTrait.resource).url, 0, 0, 0);\n\t\t\t\titems.push(item);\n\t\t\t\t\n\t\t\t\t\/\/ Also set the DVR state\n\t\t\t\tif ( !stream.manifest.streamEnds ) isDVR = true;\n\t\t\t}\n\t\t\t\n\t\t\tvar alternateAudioItems:Vector.<StreamingItem> = new <StreamingItem>[];\n\t\t\tfor ( var j:int = 0; j < parser.playLists.length; j++ )\n\t\t\t{\n\t\t\t\tvar playList:HLSManifestPlaylist = parser.playLists[ j ];\n\t\t\t\tif ( !playList.manifest ) continue;\n\t\t\t\tvar audioItem:StreamingItem = new StreamingItem( StreamingItemType.AUDIO, playList.name, 0, playList );\n\t\t\t\talternateAudioItems.push( audioItem );\n\t\t\t}\n\t\t\t\n\t\t\tstream.streamItems = items;\n\t\t\tstream.alternativeAudioStreamItems = alternateAudioItems;\n\n\t\t\tvar preferredIndex:int;\n\n\t\t\t\/\/If there is only one stream quality (or less) sets default to first stream\n\t\t\tif (items.length <= 1)\n\t\t\t{\n\t\t\t\tpreferredIndex = 0;\n\t\t\t}\n\t\t\telse if (HLSManifestParser.PREF_BITRATE != -1)\n\t\t\t{\n\t\t\t\t\/\/If there is a preferred bitrate set by kaltura, tests all streams to find highest bitrate below the preferred\n\t\t\t\tpreferredIndex = 0;\n\t\t\t\tvar preferredDistance:Number = Number.MAX_VALUE;\n\n\t\t\t\tfor(var k:int=0; k<items.length; k++)\n\t\t\t\t{\n\t\t\t\t\tvar curItem:DynamicStreamingItem = items[k];\n\t\t\t\t\tvar curDist:Number = items[k].bitrate - HLSManifestParser.PREF_BITRATE;\n\n\t\t\t\t\t\/\/\/ Reject too low or not improved items.\n\t\t\t\t\tif(curDist < 0 || curDist >= preferredDistance)\n\t\t\t\t\t\tcontinue;\n\n\t\t\t\t\tpreferredIndex = k;\n\t\t\t\t\tpreferredDistance = curDist;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t\/\/Sets the preferred index to the middle (or higher of the 2 middle) bitrate streams\n\t\t\t\tpreferredIndex = items.length \/ 2;\n\t\t\t}\n\t\t\tstream.initialIndex = preferredIndex;\t\t\t\n\t\t\t\n\t\t\tstream.addMetadataValue( HLSMetadataNamespaces.PLAYABLE_RESOURCE_METADATA, true );\n\t\t\t\n\t\t\tvar loadedElem:MediaElement = new HLSVideoElement( stream, new M2TSNetLoader() );\n\t\t\tLoadFromDocumentLoadTrait( loadTrait ).mediaElement = loadedElem;\n\t\t\t\n\t\t\t\n\t\t\tif ( parser.subtitlePlayLists.length > 0 )\n\t\t\t{\n\t\t\t\tvar subtitleTrait:SubtitleTrait = new SubtitleTrait();\n\t\t\t\tsubtitleTrait.playLists = parser.subtitlePlayLists;\n\t\t\t\tsubtitleTrait.owningMediaElement = loadedElem;\n\t\t\t\tstream.subtitleTrait = subtitleTrait;\n\t\t\t}\n\t\t\t\n\t\t\tif ( isDVR )\n\t\t\t{\n\t\t\t\tvar dvrMetadata:Metadata = new Metadata();\n\t\t\t\tstream.addMetadataValue(MetadataNamespaces.DVR_METADATA, dvrMetadata);\n\t\t\t}\n\t\t\t\n\t\t\tupdateLoadTrait( loadTrait, LoadState.READY );\n\t\t}\n\t\t\n\t\tprivate function onError(event:ErrorEvent):void \n\t\t{\n\t\t\tmanifestLoader.removeEventListener(Event.COMPLETE, onComplete);\n\t\t\tmanifestLoader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tmanifestLoader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\t\n\t\t\tupdateLoadTrait(loadTrait, LoadState.LOAD_ERROR);\n\t\t\tloadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(0, event.text)));\n\t\t}\n\n\t\toverride public function canHandleResource(resource:MediaResourceBase):Boolean \n\t\t{\n\t\t\tvar supported:int = MediaTypeUtil.checkMetadataMatchWithResource(resource, new Vector.<String>(), supportedMimeTypes);\n\t\t\t\n\t\t\tif ( supported == MediaTypeUtil.METADATA_MATCH_FOUND )\n\t\t\t\treturn true;\n\n\t\t\tif (!(resource is URLResource))\n\t\t\t\treturn false;\n\t\t\t\n\t\t\tvar url:URL = new URL((resource as URLResource).url);\n\t\t\tif (url.extension != \"m3u8\" && url.extension != \"m3u\")\n\t\t\t\treturn false;\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\n\t}\n}","new_contents":"package com.kaltura.hls\n{\t\n\timport com.kaltura.hls.m2ts.M2TSNetLoader;\n\timport com.kaltura.hls.manifest.HLSManifestParser;\n\timport com.kaltura.hls.manifest.HLSManifestPlaylist;\n\timport com.kaltura.hls.manifest.HLSManifestStream;\n\t\n\timport flash.events.ErrorEvent;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\t\n\timport org.osmf.elements.VideoElement;\n\timport org.osmf.elements.proxyClasses.LoadFromDocumentLoadTrait;\n\timport org.osmf.events.MediaError;\n\timport org.osmf.events.MediaErrorEvent;\n\timport org.osmf.media.DefaultMediaFactory;\n\timport org.osmf.media.MediaElement;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.MediaTypeUtil;\n\timport org.osmf.media.URLResource;\n\timport org.osmf.metadata.Metadata;\n\timport org.osmf.metadata.MetadataNamespaces;\n\timport org.osmf.net.DynamicStreamingItem;\n\timport org.osmf.net.StreamType;\n\timport org.osmf.net.StreamingItem;\n\timport org.osmf.net.StreamingItemType;\n\timport org.osmf.traits.LoadState;\n\timport org.osmf.traits.LoadTrait;\n\timport org.osmf.traits.LoaderBase;\n\timport org.osmf.utils.URL;\n\t\n\tpublic class HLSLoader extends LoaderBase\n\t{\n\t\tprotected var loadTrait:LoadTrait;\n\t\tprotected var manifestLoader:URLLoader;\n\t\tprotected var parser:HLSManifestParser;\n\t\tprotected var factory:DefaultMediaFactory = new DefaultMediaFactory();\n\t\tprivate var supportedMimeTypes:Vector.<String> = new Vector.<String>();\n\n\t\tpublic function HLSLoader()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tsupportedMimeTypes.push( \"application\/x-mpegURL\" );\n\t\t\tsupportedMimeTypes.push( \"application\/vnd.apple.mpegURL\" );\n\t\t\tsupportedMimeTypes.push( \"vnd.apple.mpegURL\" );\n\t\t\tsupportedMimeTypes.push( \"video\/MP2T\" );\n\t\t}\n\t\t\n\t\toverride protected function executeLoad(loadTrait:LoadTrait):void \n\t\t{\n\t\t\tthis.loadTrait = loadTrait;\n\t\t\t\n\t\t\tupdateLoadTrait(loadTrait, LoadState.LOADING);\n\t\t\t\n\t\t\tvar url:String = URLResource(loadTrait.resource).url;\n\t\t\tmanifestLoader = new URLLoader(new URLRequest(url));\n\t\t\tmanifestLoader.addEventListener(Event.COMPLETE, onComplete);\n\t\t\tmanifestLoader.addEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tmanifestLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t}\n\n\t\tprivate function onComplete(event:Event):void \n\t\t{\n\t\t\tmanifestLoader.removeEventListener(Event.COMPLETE, onComplete);\n\t\t\tmanifestLoader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tmanifestLoader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\t\n\t\t\ttry {\n\t\t\t\tvar resourceData:String = String((event.target as URLLoader).data);\n\n\t\t\t\t\n\t\t\t\tvar url:String = URLResource(loadTrait.resource).url;\n\t\t\t\t\n\t\t\t\t\/\/ Start parsing the manifest.\n\t\t\t\tparser = new HLSManifestParser();\n\t\t\t\tparser.addEventListener(Event.COMPLETE, onManifestComplete);\n\t\t\t\tparser.parse(resourceData, url);\n\t\t\t}\n\t\t\tcatch (parseError:Error)\n\t\t\t{\n\t\t\t\tupdateLoadTrait(loadTrait, LoadState.LOAD_ERROR);\n\t\t\t\tloadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(parseError.errorID, parseError.message)));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function onManifestComplete(event:Event):void\n\t\t{\n\t\t\ttrace(\"Manifest is loaded.\");\n\t\t\t\n\t\t\tvar isDVR:Boolean = false;\n\t\t\t\n\t\t\t\/\/ Construct the streaming resource and set it as our resource.\n\t\t\tvar stream:HLSStreamingResource = new HLSStreamingResource(URLResource(loadTrait.resource).url, \"\", StreamType.DVR);\n\t\t\tstream.manifest = parser;\n\t\t\t\n\t\t\tvar item:DynamicStreamingItem;\n\t\t\tvar items:Vector.<DynamicStreamingItem> = new Vector.<DynamicStreamingItem>();\n\t\t\tfor(var i:int=0; i<parser.streams.length; i++)\n\t\t\t{\n\t\t\t\tvar curStream:HLSManifestStream = parser.streams[i];\n\n\t\t\t\t\/\/If there is more than one streaming quality available, check to see if filtering is required\n\t\t\t\tif (parser.streams.length > 1)\n\t\t\t\t{\n\t\t\t\t\t\/\/Checks to see if there are min\/max bitrate restrictions then throws out the outliers\n\t\t\t\t\tif(HLSManifestParser.MAX_BITRATE != -1 && curStream.bandwidth > HLSManifestParser.MAX_BITRATE ||\n\t\t\t\t\t\tHLSManifestParser.MIN_BITRATE != -1 && curStream.bandwidth < HLSManifestParser.MIN_BITRATE)\n\t\t\t\t\t{\n\t\t\t\t\t\tcontinue;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\titem = new DynamicStreamingItem(curStream.uri, curStream.bandwidth, curStream.width, curStream.height);\n\t\t\t\tcurStream.dynamicStream = item;\n\t\t\t\titems.push(item);\n\t\t\t\tif ( !(curStream.manifest ? curStream.manifest.streamEnds : false) ) isDVR = true;\n\t\t\t\t\n\t\t\t\t\/\/ Create dynamic streaming items for the backup streams\n\t\t\t\tif (!curStream.backupStream)\n\t\t\t\t\tcontinue;\n\t\t\t\t\n\t\t\t\tvar mainStream:HLSManifestStream = curStream;\n\t\t\t\tcurStream = curStream.backupStream;\n\t\t\t\twhile (curStream != mainStream)\n\t\t\t\t{\n\t\t\t\t\tcurStream.dynamicStream = new DynamicStreamingItem(curStream.uri, curStream.bandwidth, curStream.width, curStream.height);\n\t\t\t\t\tcurStream = curStream.backupStream;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Deal with single rate M3Us by stuffing a single stream in.\n\t\t\tif(items.length == 0)\n\t\t\t{\n\t\t\t\titem = new DynamicStreamingItem(URLResource(loadTrait.resource).url, 0, 0, 0);\n\t\t\t\titems.push(item);\n\t\t\t\t\n\t\t\t\t\/\/ Also set the DVR state\n\t\t\t\tif ( !stream.manifest.streamEnds ) isDVR = true;\n\t\t\t}\n\t\t\t\n\t\t\tvar alternateAudioItems:Vector.<StreamingItem> = new <StreamingItem>[];\n\t\t\tfor ( var j:int = 0; j < parser.playLists.length; j++ )\n\t\t\t{\n\t\t\t\tvar playList:HLSManifestPlaylist = parser.playLists[ j ];\n\t\t\t\tif ( !playList.manifest ) continue;\n\t\t\t\tvar audioItem:StreamingItem = new StreamingItem( StreamingItemType.AUDIO, playList.name, 0, playList );\n\t\t\t\talternateAudioItems.push( audioItem );\n\t\t\t}\n\t\t\t\n\t\t\tstream.streamItems = items;\n\t\t\tstream.alternativeAudioStreamItems = alternateAudioItems;\n\n\t\t\tvar preferredIndex:int;\n\n\t\t\t\/\/If there is only one stream quality (or less) sets default to first stream\n\t\t\tif (items.length <= 1)\n\t\t\t{\n\t\t\t\tpreferredIndex = 0;\n\t\t\t}\n\t\t\telse if (HLSManifestParser.PREF_BITRATE != -1)\n\t\t\t{\n\t\t\t\t\/\/If there is a preferred bitrate set by kaltura, tests all streams to find highest bitrate below the preferred\n\t\t\t\tpreferredIndex = 0;\n\t\t\t\tvar preferredDistance:Number = Number.MAX_VALUE;\n\n\t\t\t\tfor(var k:int=0; k<items.length; k++)\n\t\t\t\t{\n\t\t\t\t\tvar curItem:DynamicStreamingItem = items[k];\n\t\t\t\t\tvar curDist:Number = Math.abs(items[k].bitrate - HLSManifestParser.PREF_BITRATE);\n\n\t\t\t\t\t\/\/\/ Reject too low or not improved items.\n\t\t\t\t\tif(curDist < 0 || curDist >= preferredDistance)\n\t\t\t\t\t\tcontinue;\n\n\t\t\t\t\tpreferredIndex = k;\n\t\t\t\t\tpreferredDistance = curDist;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t\/\/Sets the preferred index to the middle (or higher of the 2 middle) bitrate streams\n\t\t\t\tpreferredIndex = items.length \/ 2;\n\t\t\t}\n\t\t\tstream.initialIndex = preferredIndex;\t\t\t\n\t\t\t\n\t\t\tstream.addMetadataValue( HLSMetadataNamespaces.PLAYABLE_RESOURCE_METADATA, true );\n\t\t\t\n\t\t\tvar loadedElem:MediaElement = new HLSVideoElement( stream, new M2TSNetLoader() );\n\t\t\tLoadFromDocumentLoadTrait( loadTrait ).mediaElement = loadedElem;\n\t\t\t\n\t\t\t\n\t\t\tif ( parser.subtitlePlayLists.length > 0 )\n\t\t\t{\n\t\t\t\tvar subtitleTrait:SubtitleTrait = new SubtitleTrait();\n\t\t\t\tsubtitleTrait.playLists = parser.subtitlePlayLists;\n\t\t\t\tsubtitleTrait.owningMediaElement = loadedElem;\n\t\t\t\tstream.subtitleTrait = subtitleTrait;\n\t\t\t}\n\t\t\t\n\t\t\tif ( isDVR )\n\t\t\t{\n\t\t\t\tvar dvrMetadata:Metadata = new Metadata();\n\t\t\t\tstream.addMetadataValue(MetadataNamespaces.DVR_METADATA, dvrMetadata);\n\t\t\t}\n\t\t\t\n\t\t\tupdateLoadTrait( loadTrait, LoadState.READY );\n\t\t}\n\t\t\n\t\tprivate function onError(event:ErrorEvent):void \n\t\t{\n\t\t\tmanifestLoader.removeEventListener(Event.COMPLETE, onComplete);\n\t\t\tmanifestLoader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tmanifestLoader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\t\n\t\t\tupdateLoadTrait(loadTrait, LoadState.LOAD_ERROR);\n\t\t\tloadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(0, event.text)));\n\t\t}\n\n\t\toverride public function canHandleResource(resource:MediaResourceBase):Boolean \n\t\t{\n\t\t\tvar supported:int = MediaTypeUtil.checkMetadataMatchWithResource(resource, new Vector.<String>(), supportedMimeTypes);\n\t\t\t\n\t\t\tif ( supported == MediaTypeUtil.METADATA_MATCH_FOUND )\n\t\t\t\treturn true;\n\n\t\t\tif (!(resource is URLResource))\n\t\t\t\treturn false;\n\t\t\t\n\t\t\tvar url:URL = new URL((resource as URLResource).url);\n\t\t\tif (url.extension != \"m3u8\" && url.extension != \"m3u\")\n\t\t\t\treturn false;\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\n\t}\n}\n","subject":"Correct preferred bitrate selection logic to use abs.","message":"Correct preferred bitrate selection logic to use abs.","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"8dacf72454e89461a444d6cc9fa02ba1db95ecbd","old_file":"src\/org\/swiftsuspenders\/typedescriptions\/ConstructorInjectionPoint.as","new_file":"src\/org\/swiftsuspenders\/typedescriptions\/ConstructorInjectionPoint.as","old_contents":"\/*\n * Copyright (c) 2012 the original author or authors\n *\n * Permission is hereby granted to use, modify, and distribute this file \n * in accordance with the terms of the license agreement accompanying it.\n *\/\n\npackage org.swiftsuspenders.typedescriptions\n{\n\timport flash.utils.Dictionary;\n\n\timport org.swiftsuspenders.Injector;\n\n\tpublic class ConstructorInjectionPoint extends MethodInjectionPoint\n\t{\n\t\t\/\/----------------------               Public Methods               ----------------------\/\/\n\t\tpublic function ConstructorInjectionPoint(parameters : Array, requiredParameters : uint,\n\t\t\tinjectParameters : Dictionary)\n\t\t{\n\t\t\tsuper('ctor', parameters, requiredParameters, false, injectParameters);\n\t\t}\n\n\t\tpublic function createInstance(type : Class, injector : Injector) : Object\n\t\t{\n\t\t\tvar p : Array = gatherParameterValues(type, type, injector);\n\t\t\tvar result : Object;\n\t\t\t\/\/the only way to implement ctor injections, really!\n\t\t\tswitch (p.length)\n\t\t\t{\n\t\t\t\tcase 1 : result = new type(p[0]); break;\n\t\t\t\tcase 2 : result = new type(p[0], p[1]); break;\n\t\t\t\tcase 3 : result = new type(p[0], p[1], p[2]); break;\n\t\t\t\tcase 4 : result = new type(p[0], p[1], p[2], p[3]); break;\n\t\t\t\tcase 5 : result = new type(p[0], p[1], p[2], p[3], p[4]); break;\n\t\t\t\tcase 6 : result = new type(p[0], p[1], p[2], p[3], p[4], p[5]); break;\n\t\t\t\tcase 7 : result = new type(p[0], p[1], p[2], p[3], p[4], p[5], p[6]); break;\n\t\t\t\tcase 8 : result = new type(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7]); break;\n\t\t\t\tcase 9 : result = new type(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7], p[8]); break;\n\t\t\t\tcase 10 : result = new type(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7], p[8], p[9]); break;\n\t\t\t}\n\t\t\tp.length = 0;\n\t\t\treturn result;\n\t\t}\n\t}\n}","new_contents":"\/*\n * Copyright (c) 2012 the original author or authors\n *\n * Permission is hereby granted to use, modify, and distribute this file \n * in accordance with the terms of the license agreement accompanying it.\n *\/\n\npackage org.swiftsuspenders.typedescriptions\n{\n\timport flash.utils.Dictionary;\n\n\timport org.swiftsuspenders.Injector;\n\n\tpublic class ConstructorInjectionPoint extends MethodInjectionPoint\n\t{\n\t\t\/\/----------------------               Public Methods               ----------------------\/\/\n\t\tpublic function ConstructorInjectionPoint(parameters : Array, requiredParameters : uint,\n\t\t\tinjectParameters : Dictionary)\n\t\t{\n\t\t\tsuper('ctor', parameters, requiredParameters, false, injectParameters);\n\t\t}\n\n\t\tpublic function createInstance(type : Class, injector : Injector) : Object\n\t\t{\n\t\t\tvar p : Array = gatherParameterValues(type, type, injector);\n\t\t\tvar result : Object;\n\t\t\t\/\/the only way to implement ctor injections, really!\n\t\t\tswitch (p.length)\n\t\t\t{\n\t\t\t\tcase 1 : result = new type(p[0]); break;\n\t\t\t\tcase 2 : result = new type(p[0], p[1]); break;\n\t\t\t\tcase 3 : result = new type(p[0], p[1], p[2]); break;\n\t\t\t\tcase 4 : result = new type(p[0], p[1], p[2], p[3]); break;\n\t\t\t\tcase 5 : result = new type(p[0], p[1], p[2], p[3], p[4]); break;\n\t\t\t\tcase 6 : result = new type(p[0], p[1], p[2], p[3], p[4], p[5]); break;\n\t\t\t\tcase 7 : result = new type(p[0], p[1], p[2], p[3], p[4], p[5], p[6]); break;\n\t\t\t\tcase 8 : result = new type(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7]); break;\n\t\t\t\tcase 9 : result = new type(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7], p[8]); break;\n\t\t\t\tcase 10 : result = new type(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7], p[8], p[9]); break;\n\t\t\t\tdefault: throw new Error(\"The constructor for \" + type + \" has too many arguments, maximum is 10\");\n\t\t\t}\n\t\t\tp.length = 0;\n\t\t\treturn result;\n\t\t}\n\t}\n}\n","subject":"Throw an exception if the class couldn't be instantiated.","message":"Throw an exception if the class couldn't be instantiated.\n","lang":"ActionScript","license":"mit","repos":"tschneidereit\/SwiftSuspenders,rshiue\/swiftsuspenders,LordXaoca\/SwiftSuspenders,robotlegs\/swiftsuspenders,rshiue\/swiftsuspenders,robotlegs\/swiftsuspenders,tschneidereit\/SwiftSuspenders,LordXaoca\/SwiftSuspenders"}
{"commit":"287af772c3ca0809a6f87fba2edc3d2225fd48a6","old_file":"as3FlexClient\/src\/com\/kaltura\/delegates\/WebDelegateBase.as","new_file":"as3FlexClient\/src\/com\/kaltura\/delegates\/WebDelegateBase.as","old_contents":"\/\/ ===================================================================================================\n\/\/                           _  __     _ _\n\/\/                          | |\/ \/__ _| | |_ _  _ _ _ __ _\n\/\/                          | ' <\/ _` | |  _| || | '_\/ _` |\n\/\/                          |_|\\_\\__,_|_|\\__|\\_,_|_| \\__,_|\n\/\/\n\/\/ This file is part of the Kaltura Collaborative Media Suite which allows users\n\/\/ to do with audio, video, and animation what Wiki platfroms allow them to do with\n\/\/ text.\n\/\/\n\/\/ Copyright (C) 2006-2011  Kaltura Inc.\n\/\/\n\/\/ This program is free software: you can redistribute it and\/or modify\n\/\/ it under the terms of the GNU Affero General Public License as\n\/\/ published by the Free Software Foundation, either version 3 of the\n\/\/ License, or (at your option) any later version.\n\/\/\n\/\/ This program is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\/\/ GNU Affero General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Affero General Public License\n\/\/ along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\/\/\n\/\/ @ignore\n\/\/ ===================================================================================================\npackage com.kaltura.delegates {\n\n\timport com.kaltura.KalturaClient;\n\timport com.kaltura.config.IKalturaConfig;\n\timport com.kaltura.config.KalturaConfig;\n\timport com.kaltura.core.KClassFactory;\n\timport com.kaltura.encryption.MD5;\n\timport com.kaltura.errors.KalturaError;\n\timport com.kaltura.events.KalturaEvent;\n\timport com.kaltura.net.KalturaCall;\n\timport com.kaltura.types.KalturaResponseType;\n\t\n\timport flash.events.ErrorEvent;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.HTTPStatusEvent;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.net.FileReference;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\timport flash.utils.Timer;\n\timport flash.utils.getDefinitionByName;\n\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\n\n\t\tpublic static var CONNECT_TIME:int = 60000; \/\/60 secs\n\t\tpublic static var LOAD_TIME:int = 120000; \/\/120 secs\n\n\t\tprotected var connectTimer:Timer;\n\t\tprotected var loadTimer:Timer;\n\n\t\tprotected var _call:KalturaCall;\n\t\tprotected var _config:KalturaConfig;\n\n\t\tprotected var loader:URLLoader;\n\t\tprotected var fileRef:FileReference;\n\n\n\t\t\/\/Setters & getters \n\t\tpublic function get call():KalturaCall {\n\t\t\treturn _call;\n\t\t}\n\n\n\t\tpublic function set call(newVal:KalturaCall):void {\n\t\t\t_call = newVal;\n\t\t}\n\n\n\t\tpublic function get config():IKalturaConfig {\n\t\t\treturn _config;\n\t\t}\n\n\n\t\tpublic function set config(newVal:IKalturaConfig):void {\n\t\t\t_config = newVal as KalturaConfig;\n\t\t}\n\n\n\t\tpublic function WebDelegateBase(call:KalturaCall = null, config:KalturaConfig = null) {\n\t\t\tthis.call = call;\n\t\t\tthis.config = config;\n\t\t\tif (!call)\n\t\t\t\treturn; \/\/maybe a multi request\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\n\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\n\t\t\t}\n\t\t\texecute();\n\t\t}\n\n\n\t\tpublic function close():void {\n\t\t\ttry {\n\t\t\t\tloader.close();\n\t\t\t}\n\t\t\tcatch (e:*) {\n\t\t\t}\n\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.stop();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\n\t\t\tvar kError:KalturaError = new KalturaError();\n\t\t\tkError.errorCode = \"CONNECTION_TIMEOUT\";\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME \/ 1000 + \" sec with no post command from kaltura client.\";\n\t\t\t_call.handleError(kError);\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\n\t\t\tloadTimer.stop();\n\t\t\tclose();\n\t\t}\n\n\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\n\t\t\tconnectTimer.stop();\n\n\t\t\tclose();\n\n\t\t\tvar kError:KalturaError = new KalturaError();\n\t\t\tkError.errorCode = \"POST_TIMEOUT\";\n\t\t\tkError.errorMsg = \"Post Timeout: \" + LOAD_TIME \/ 1000 + \" sec with no post result.\";\n\t\t\t_call.handleError(kError);\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t}\n\n\n\t\tprotected function execute():void {\n\t\t\tif (call == null) {\n\t\t\t\tthrow new Error('No call defined.');\n\t\t\t}\n\t\t\tpost(); \/\/post the call\n\t\t}\n\n\n\t\t\/**\n\t\t* Helper function for sending the call straight to the server\n\t\t*\/\n\t\tprotected function post():void {\n\n\t\t\taddOptionalArguments();\n\n\t\t\tformatRequest();\n\n\t\t\tsendRequest();\n\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.start();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function formatRequest():void {\n\t\t\t\/\/The configuration is stronger then the args\n\t\t\tif (_config.partnerId != null && _call.args[\"partnerId\"] == -1)\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId);\n\n\t\t\tif (_config.ks != null)\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\n\n\t\t\tif (_config.clientTag != null)\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\n\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\n\t\t\t_call.setRequestArgument(\"apiVersion\", KalturaClient.API_VERSION);\n\t\t\t_call.setRequestArgument(\"format\", KalturaResponseType.RESPONSE_TYPE_XML);\n\n\t\t\t\/\/Create signature hash.\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\n\t\t}\n\n\n\t\tprotected function getMD5Checksum(call:KalturaCall):String {\n\t\t\tvar props:Array = new Array();\n\t\t\tfor (var arg:String in call.args)\n\t\t\t\tprops.push(arg);\n\n\t\t\tprops.sort();\n\n\t\t\tvar s:String = \"\";\n\t\t\tfor each (var prop:String in props) {\n\t\t\t\tif ( call.args[prop] )\n\t\t\t\t\ts += prop +  call.args[prop];\n\t\t\t}\n\n\t\t\treturn MD5.encrypt(s);\n\t\t}\n\n\n\t\tprotected function sendRequest():void {\n\n\t\t\t\/\/construct the loader\n\t\t\tcreateURLLoader();\n\n\t\t\t\/\/Create signature hash.\n\t\t\tvar kalsig:String = getMD5Checksum(call);\n\n\n\t\t\t\/\/create the service request for normal calls\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action + \"&kalsig=\" + kalsig;;\n\n\t\t\tif (_call.method == URLRequestMethod.GET)\n\t\t\t\turl += \"&\";\n\n\t\t\tvar req:URLRequest = new URLRequest(url);\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\n\t\t\treq.method = call.method;\n\t\t\treq.data = call.args;\n\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\n\t\t\tloader.load(req);\n\t\t}\n\n\n\t\tprotected function createURLLoader():void {\n\t\t\tloader = new URLLoader();\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\n\t\t}\n\n\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void {\n\t\t}\n\n\n\t\tprotected function onOpen(event:Event):void {\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.start();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function addOptionalArguments():void {\n\t\t\t\/\/add optional args here\n\t\t}\n\n\n\t\t\/\/ Event Handlers\n\t\t\n\t\t\/**\n\t\t * try to process received data. \n\t\t * if procesing failed, let call handle the processing error\n\t\t * @param event load complete event\n\t\t *\/\n\t\tprotected function onDataComplete(event:Event):void {\n\t\t\ttry {\n\t\t\t\thandleResult(XML(event.target.data));\n\t\t\t}\n\t\t\tcatch (e:Error) {\n\t\t\t\tvar kErr:KalturaError = new KalturaError();\n\t\t\t\tkErr.errorCode = String(e.errorID);\n\t\t\t\tkErr.errorMsg = e.message;\n\t\t\t\t_call.handleError(kErr);\n\t\t\t}\n\t\t}\n\n\n\t\t\/**\n\t\t * handle io or security error events from the loader.\n\t\t * create relevant KalturaError, let the call process it. \n\t\t * @param event\n\t\t *\/\n\t\tprotected function onError(event:ErrorEvent):void {\n\t\t\tclean();\n\t\t\tvar kError:KalturaError = createKalturaError(event, loader.data);\n\n\t\t\tif (!kError) {\n\t\t\t\tkError = new KalturaError();\n\t\t\t\tkError.errorMsg = event.text;\n\t\t\t\t\/\/kError.errorCode;\n\t\t\t}\n\n\t\t\tcall.handleError(kError);\n\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t}\n\n\n\t\t\/**\n\t\t * parse the server's response and let the call process it.\n\t\t * @param result  server's response\n\t\t *\/\n\t\tprotected function handleResult(result:XML):void {\n\t\t\tclean();\n\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\n\n\t\t\tif (error == null) {\n\t\t\t\tvar digestedResult:Object = parse(result);\n\t\t\t\tcall.handleResult(digestedResult);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tcall.handleError(error);\n\t\t\t}\n\t\t}\n\n\n\t\t\/**\n\t\t* stop timers and clean event listeners\n\t\t *\/\n\t\tprotected function clean():void {\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.stop();\n\t\t\t}\n\n\t\t\tif (loader == null) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\n\t\t}\n\n\n\t\t\/**\n\t\t* create the correct object and populate it with the given values. if the needed class is not found\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\n\t\t* Override this parssing function in the specific delegate to create the correct object.\n\t\t* @param   result      instance attributes\n\t\t* @return an instance of the class declared by the given XML.\n\t\t* *\/\n\t\tpublic function parse(result:XML):* {\n\t\t\t\/\/by defualt create the response object\n\t\t\tvar cls:Class;\n\t\t\ttry {\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.' + result.result.objectType) as Class;\n\t\t\t}\n\t\t\tcatch (e:Error) {\n\t\t\t\tcls = Object;\n\t\t\t}\n\t\t\tvar obj:* = (new KClassFactory(cls)).newInstanceFromXML(result.result);\n\t\t\treturn obj;\n\t\t}\n\n\n\t\t\/**\n\t\t * If the result string holds an error, return a KalturaError object with\n\t\t * relevant values. <br\/>\n\t\t * Overide this to create validation object and fill it.\n\t\t * @param result  the string returned from the server.\n\t\t * @return  matching error object\n\t\t *\/\n\t\tprotected function validateKalturaResponse(result:String):KalturaError {\n\t\t\tvar kError:KalturaError = null;\n\t\t\tvar xml:XML = XML(result);\n\t\t\tif (xml.result.hasOwnProperty('error') \n\t\t\t\t&& xml.result.error.hasOwnProperty('code')\n\t\t\t\t&& xml.result.error.hasOwnProperty('message')) {\n\t\t\t\t\n\t\t\t\tkError = new KalturaError();\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\n\t\t\t\tkError.errorMsg = xml.result.error.message;\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t\t}\n\n\t\t\treturn kError;\n\t\t}\n\n\n\t\t\/**\n\t\t * create error object and fill it with relevant details\n\t\t * @param event\n\t\t * @param loaderData\n\t\t * @return detailed KalturaError to be processed\n\t\t *\/\n\t\tprotected function createKalturaError(event:ErrorEvent, loaderData:*):KalturaError {\n\t\t\tvar ke:KalturaError = new KalturaError();\n\t\t\tke.errorMsg = event.text;\n\t\t\treturn ke;\n\t\t}\n\n\n\t\t\/**\n\t\t* create the url that is used for serve actions\n\t\t* @param call    the KalturaCall that defines the required parameters\n\t\t * @return URLRequest with relevant parameters\n\t\t* *\/\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest {\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action;\n\t\t\tfor (var key:String in call.args) {\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\n\t\t\t}\n\t\t\tvar req:URLRequest = new URLRequest(url);\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\n\t\t\treq.method = call.method;\n\/\/          req.data = call.args; \n\t\t\treturn req;\n\t\t}\n\n\t}\n}\n","new_contents":"\/\/ ===================================================================================================\n\/\/                           _  __     _ _\n\/\/                          | |\/ \/__ _| | |_ _  _ _ _ __ _\n\/\/                          | ' <\/ _` | |  _| || | '_\/ _` |\n\/\/                          |_|\\_\\__,_|_|\\__|\\_,_|_| \\__,_|\n\/\/\n\/\/ This file is part of the Kaltura Collaborative Media Suite which allows users\n\/\/ to do with audio, video, and animation what Wiki platfroms allow them to do with\n\/\/ text.\n\/\/\n\/\/ Copyright (C) 2006-2011  Kaltura Inc.\n\/\/\n\/\/ This program is free software: you can redistribute it and\/or modify\n\/\/ it under the terms of the GNU Affero General Public License as\n\/\/ published by the Free Software Foundation, either version 3 of the\n\/\/ License, or (at your option) any later version.\n\/\/\n\/\/ This program is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\/\/ GNU Affero General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Affero General Public License\n\/\/ along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\/\/\n\/\/ @ignore\n\/\/ ===================================================================================================\npackage com.kaltura.delegates {\n\n\timport com.kaltura.KalturaClient;\n\timport com.kaltura.config.IKalturaConfig;\n\timport com.kaltura.config.KalturaConfig;\n\timport com.kaltura.core.KClassFactory;\n\timport com.kaltura.encryption.MD5;\n\timport com.kaltura.errors.KalturaError;\n\timport com.kaltura.events.KalturaEvent;\n\timport com.kaltura.net.KalturaCall;\n\timport com.kaltura.types.KalturaResponseType;\n\t\n\timport flash.events.ErrorEvent;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.HTTPStatusEvent;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.net.FileReference;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\timport flash.utils.Timer;\n\timport flash.utils.getDefinitionByName;\n\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\n\n\t\tpublic static var CONNECT_TIME:int = 60000; \/\/60 secs\n\t\tpublic static var LOAD_TIME:int = 120000; \/\/120 secs\n\n\t\tprotected var connectTimer:Timer;\n\t\tprotected var loadTimer:Timer;\n\n\t\tprotected var _call:KalturaCall;\n\t\tprotected var _config:KalturaConfig;\n\n\t\tprotected var loader:URLLoader;\n\t\tprotected var fileRef:FileReference;\n\n\n\t\t\/\/Setters & getters \n\t\tpublic function get call():KalturaCall {\n\t\t\treturn _call;\n\t\t}\n\n\n\t\tpublic function set call(newVal:KalturaCall):void {\n\t\t\t_call = newVal;\n\t\t}\n\n\n\t\tpublic function get config():IKalturaConfig {\n\t\t\treturn _config;\n\t\t}\n\n\n\t\tpublic function set config(newVal:IKalturaConfig):void {\n\t\t\t_config = newVal as KalturaConfig;\n\t\t}\n\n\n\t\tpublic function WebDelegateBase(call:KalturaCall = null, config:KalturaConfig = null) {\n\t\t\tthis.call = call;\n\t\t\tthis.config = config;\n\t\t\tif (!call)\n\t\t\t\treturn; \/\/maybe a multi request\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\n\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\n\t\t\t}\n\t\t\texecute();\n\t\t}\n\n\n\t\tpublic function close():void {\n\t\t\ttry {\n\t\t\t\tloader.close();\n\t\t\t}\n\t\t\tcatch (e:*) {\n\t\t\t}\n\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.stop();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\n\t\t\tvar kError:KalturaError = new KalturaError();\n\t\t\tkError.errorCode = \"CONNECTION_TIMEOUT\";\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME \/ 1000 + \" sec with no post command from kaltura client.\";\n\t\t\t_call.handleError(kError);\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\n\t\t\tloadTimer.stop();\n\t\t\tclose();\n\t\t}\n\n\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\n\t\t\tconnectTimer.stop();\n\n\t\t\tclose();\n\n\t\t\tvar kError:KalturaError = new KalturaError();\n\t\t\tkError.errorCode = \"POST_TIMEOUT\";\n\t\t\tkError.errorMsg = \"Post Timeout: \" + LOAD_TIME \/ 1000 + \" sec with no post result.\";\n\t\t\t_call.handleError(kError);\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t}\n\n\n\t\tprotected function execute():void {\n\t\t\tif (call == null) {\n\t\t\t\tthrow new Error('No call defined.');\n\t\t\t}\n\t\t\tpost(); \/\/post the call\n\t\t}\n\n\n\t\t\/**\n\t\t* Helper function for sending the call straight to the server\n\t\t*\/\n\t\tprotected function post():void {\n\n\t\t\taddOptionalArguments();\n\n\t\t\tformatRequest();\n\n\t\t\tsendRequest();\n\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.start();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function formatRequest():void {\n\t\t\t\/\/The configuration is stronger then the args\n\t\t\tif (_config.partnerId != null && _call.args[\"partnerId\"] == -1)\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId);\n\n\t\t\tif (_config.ks != null)\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\n\n\t\t\tif (_config.clientTag != null)\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\n\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\n\t\t\t_call.setRequestArgument(\"apiVersion\", KalturaClient.API_VERSION);\n\t\t\t\/\/_call.setRequestArgument(\"format\", KalturaResponseType.RESPONSE_TYPE_XML);\n\n\t\t\t\/\/Create signature hash.\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\n\t\t}\n\n\n\t\tprotected function getMD5Checksum(call:KalturaCall):String {\n\t\t\tvar props:Array = new Array();\n\t\t\tfor (var arg:String in call.args)\n\t\t\t\tprops.push(arg);\n\n\t\t\tprops.sort();\n\n\t\t\tvar s:String = \"\";\n\t\t\tfor each (var prop:String in props) {\n\t\t\t\tif ( call.args[prop] )\n\t\t\t\t\ts += prop +  call.args[prop];\n\t\t\t}\n\n\t\t\treturn MD5.encrypt(s);\n\t\t}\n\n\n\t\tprotected function sendRequest():void {\n\n\t\t\t\/\/construct the loader\n\t\t\tcreateURLLoader();\n\n\t\t\t\/\/Create signature hash.\n\t\t\tvar kalsig:String = getMD5Checksum(call);\n\n\n\t\t\t\/\/create the service request for normal calls\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action + \"&kalsig=\" + kalsig;;\n\n\t\t\tif (_call.method == URLRequestMethod.GET)\n\t\t\t\turl += \"&\";\n\n\t\t\tvar req:URLRequest = new URLRequest(url);\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\n\t\t\treq.method = call.method;\n\t\t\treq.data = call.args;\n\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\n\t\t\tloader.load(req);\n\t\t}\n\n\n\t\tprotected function createURLLoader():void {\n\t\t\tloader = new URLLoader();\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\n\t\t}\n\n\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void {\n\t\t}\n\n\n\t\tprotected function onOpen(event:Event):void {\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.start();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function addOptionalArguments():void {\n\t\t\t\/\/add optional args here\n\t\t}\n\n\n\t\t\/\/ Event Handlers\n\t\t\n\t\t\/**\n\t\t * try to process received data. \n\t\t * if procesing failed, let call handle the processing error\n\t\t * @param event load complete event\n\t\t *\/\n\t\tprotected function onDataComplete(event:Event):void {\n\t\t\ttry {\n\t\t\t\thandleResult(XML(event.target.data));\n\t\t\t}\n\t\t\tcatch (e:Error) {\n\t\t\t\tvar kErr:KalturaError = new KalturaError();\n\t\t\t\tkErr.errorCode = String(e.errorID);\n\t\t\t\tkErr.errorMsg = e.message;\n\t\t\t\t_call.handleError(kErr);\n\t\t\t}\n\t\t}\n\n\n\t\t\/**\n\t\t * handle io or security error events from the loader.\n\t\t * create relevant KalturaError, let the call process it. \n\t\t * @param event\n\t\t *\/\n\t\tprotected function onError(event:ErrorEvent):void {\n\t\t\tclean();\n\t\t\tvar kError:KalturaError = createKalturaError(event, loader.data);\n\n\t\t\tif (!kError) {\n\t\t\t\tkError = new KalturaError();\n\t\t\t\tkError.errorMsg = event.text;\n\t\t\t\t\/\/kError.errorCode;\n\t\t\t}\n\n\t\t\tcall.handleError(kError);\n\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t}\n\n\n\t\t\/**\n\t\t * parse the server's response and let the call process it.\n\t\t * @param result  server's response\n\t\t *\/\n\t\tprotected function handleResult(result:XML):void {\n\t\t\tclean();\n\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\n\n\t\t\tif (error == null) {\n\t\t\t\tvar digestedResult:Object = parse(result);\n\t\t\t\tcall.handleResult(digestedResult);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tcall.handleError(error);\n\t\t\t}\n\t\t}\n\n\n\t\t\/**\n\t\t* stop timers and clean event listeners\n\t\t *\/\n\t\tprotected function clean():void {\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.stop();\n\t\t\t}\n\n\t\t\tif (loader == null) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\n\t\t}\n\n\n\t\t\/**\n\t\t* create the correct object and populate it with the given values. if the needed class is not found\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\n\t\t* Override this parssing function in the specific delegate to create the correct object.\n\t\t* @param   result      instance attributes\n\t\t* @return an instance of the class declared by the given XML.\n\t\t* *\/\n\t\tpublic function parse(result:XML):* {\n\t\t\t\/\/by defualt create the response object\n\t\t\tvar cls:Class;\n\t\t\ttry {\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.' + result.result.objectType) as Class;\n\t\t\t}\n\t\t\tcatch (e:Error) {\n\t\t\t\tcls = Object;\n\t\t\t}\n\t\t\tvar obj:* = (new KClassFactory(cls)).newInstanceFromXML(result.result);\n\t\t\treturn obj;\n\t\t}\n\n\n\t\t\/**\n\t\t * If the result string holds an error, return a KalturaError object with\n\t\t * relevant values. <br\/>\n\t\t * Overide this to create validation object and fill it.\n\t\t * @param result  the string returned from the server.\n\t\t * @return  matching error object\n\t\t *\/\n\t\tprotected function validateKalturaResponse(result:String):KalturaError {\n\t\t\tvar kError:KalturaError = null;\n\t\t\tvar xml:XML = XML(result);\n\t\t\tif (xml.result.hasOwnProperty('error') \n\t\t\t\t&& xml.result.error.hasOwnProperty('code')\n\t\t\t\t&& xml.result.error.hasOwnProperty('message')) {\n\t\t\t\t\n\t\t\t\tkError = new KalturaError();\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\n\t\t\t\tkError.errorMsg = xml.result.error.message;\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t\t}\n\n\t\t\treturn kError;\n\t\t}\n\n\n\t\t\/**\n\t\t * create error object and fill it with relevant details\n\t\t * @param event\n\t\t * @param loaderData\n\t\t * @return detailed KalturaError to be processed\n\t\t *\/\n\t\tprotected function createKalturaError(event:ErrorEvent, loaderData:*):KalturaError {\n\t\t\tvar ke:KalturaError = new KalturaError();\n\t\t\tke.errorMsg = event.text;\n\t\t\treturn ke;\n\t\t}\n\n\n\t\t\/**\n\t\t* create the url that is used for serve actions\n\t\t* @param call    the KalturaCall that defines the required parameters\n\t\t * @return URLRequest with relevant parameters\n\t\t* *\/\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest {\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action;\n\t\t\tfor (var key:String in call.args) {\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\n\t\t\t}\n\t\t\tvar req:URLRequest = new URLRequest(url);\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\n\t\t\treq.method = call.method;\n\/\/          req.data = call.args; \n\t\t\treturn req;\n\t\t}\n\n\t}\n}\n","subject":"remove \"format\" from kalsig calculation","message":"remove \"format\" from kalsig calculation\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp"}
{"commit":"f8d52f790e6d87cec43ad851b66fe958637ef38f","old_file":"plugins\/wvPlugin\/src\/widevinePluginCode.as","new_file":"plugins\/wvPlugin\/src\/widevinePluginCode.as","old_contents":"package\r\n{\r\n\timport com.kaltura.kdpfl.model.LayoutProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.plugin.IPlugin;\r\n\timport com.kaltura.kdpfl.plugin.KPluginEvent;\r\n\timport com.kaltura.kdpfl.plugin.WVPluginInfo;\r\n\t\r\n\timport flash.display.Sprite;\r\n\t\r\n\timport org.osmf.events.MediaFactoryEvent;\r\n\timport org.osmf.media.DefaultMediaFactory;\r\n\timport org.osmf.media.PluginInfoResource;\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\t\r\n\tpublic dynamic class widevinePluginCode extends Sprite implements IPlugin\r\n\t{\r\n\t\tprotected var _localMediaFactory : DefaultMediaFactory;\r\n\t\t\r\n\t\t\/\/Alerts texts, can be overriden from uiconf XML or flashvars.\r\n\t\tpublic var alert_title:String\t= \"Error\";\r\n\t\tpublic var warning_title:String\t= \"Warning\";\r\n\t\tpublic var alert_emm_falied:String = \"We're sorry, you don\u2019t have a license to play this video.\";\r\n\t\tpublic var alert_emm_error:String = \"We're sorry, we failed to obtain a license for playing this video.\";\r\n\t\tpublic var alert_emm_expired:String = \"We're sorry, the license to play this video has expired.\";\r\n\t\tpublic var alert_log_error:String = \"Message Logging Error (error code: {0})\";\r\n\t\tpublic var alert_dcp_stop:String = \"Playback is stopping due to detection of an illegal content copying attempt.\";\r\n\t\tpublic var alert_dcp_alert:String = \"An illegal attempt for content copying was detected.\";\r\n\t\tpublic var alert_missing_plugin:String = \"Widevine Video Optimizer plugin is needed for enabling video playback in this player.\";\r\n\t\t\r\n\t\t\r\n\t\tpublic function widevinePluginCode()\r\n\t\t{\r\n\t\t\ttrace('Widevine plugin v3');\r\n\t\t\tsuper();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function initializePlugin(facade:IFacade):void\r\n\t\t{\r\n\t\t\t_localMediaFactory = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.mediaFactory;\r\n\t\t\tvar wvPluginInfo:WVPluginInfo = new WVPluginInfo();\r\n\r\n\t\t\tvar lp:LayoutProxy = (facade.retrieveProxy(LayoutProxy.NAME) as LayoutProxy);\r\n\t\t\tfor each( var i:Object in lp.components)\r\n\t\t\t{\r\n\t\t\t\tif(i.hasOwnProperty(\"className\") && i.className == \"KMediaPlayer\" )\r\n\t\t\t\t{\r\n\t\t\t\t\ttrace(i.ui.width,i.ui.height );\r\n\t\t\t\t\tWVPluginInfo.mediaWidth = i.ui.width;\r\n\t\t\t\t\tWVPluginInfo.mediaHeight = i.ui.height;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\t\r\n\t\t\t_localMediaFactory.addEventListener(MediaFactoryEvent.PLUGIN_LOAD, onOSMFPluginLoaded);\r\n\t\t\t_localMediaFactory.addEventListener(MediaFactoryEvent.PLUGIN_LOAD_ERROR, onOSMFPluginLoadError);\t\r\n\t\t\t_localMediaFactory.loadPlugin(new PluginInfoResource(wvPluginInfo) );\r\n\t\t\t\r\n\t\t\t\t\r\n\t\t\tvar wvm:WvMediator = new WvMediator(this, wvPluginInfo);\r\n\t\t\tfacade.registerMediator(wvm);\r\n\t\t}\r\n\t\t\/**\r\n\t\t * Listener for the LOAD_COMPLETE event.\r\n\t\t * @param e - MediaFactoryEvent\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprotected function onOSMFPluginLoaded (e : MediaFactoryEvent) : void\r\n\t\t{\r\n\t\t\t_localMediaFactory.removeEventListener(MediaFactoryEvent.PLUGIN_LOAD, onOSMFPluginLoaded);\r\n\t\t\tdispatchEvent( new KPluginEvent (KPluginEvent.KPLUGIN_INIT_COMPLETE) );\r\n\t\t}\r\n\t\t\/**\r\n\t\t * Listener for the LOAD_ERROR event.\r\n\t\t * @param e - MediaFactoryEvent\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprotected function onOSMFPluginLoadError (e : MediaFactoryEvent) : void\r\n\t\t{\r\n\t\t\t_localMediaFactory.removeEventListener(MediaFactoryEvent.PLUGIN_LOAD_ERROR, onOSMFPluginLoadError);\r\n\t\t\tdispatchEvent( new KPluginEvent (KPluginEvent.KPLUGIN_INIT_FAILED) );\r\n\t\t}\r\n\t\tpublic function setSkin(styleName:String, setSkinSize:Boolean=false):void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","new_contents":"package\r\n{\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.LayoutProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.plugin.IPlugin;\r\n\timport com.kaltura.kdpfl.plugin.KPluginEvent;\r\n\timport com.kaltura.kdpfl.plugin.WVPluginInfo;\r\n\t\r\n\timport flash.display.Sprite;\r\n\t\r\n\timport org.osmf.events.MediaFactoryEvent;\r\n\timport org.osmf.media.DefaultMediaFactory;\r\n\timport org.osmf.media.PluginInfoResource;\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\t\r\n\tpublic dynamic class widevinePluginCode extends Sprite implements IPlugin\r\n\t{\r\n\t\tprotected var _localMediaFactory : DefaultMediaFactory;\r\n\t\t\r\n\t\t\/\/Alerts texts, can be overriden from uiconf XML or flashvars.\r\n\t\tpublic var alert_title:String\t= \"Error\";\r\n\t\tpublic var warning_title:String\t= \"Warning\";\r\n\t\tpublic var alert_emm_falied:String = \"We're sorry, you don\u2019t have a valid license for this video.\";\r\n\t\tpublic var alert_emm_error:String = \"We're sorry, a license request for this video failed.\";\r\n\t\tpublic var alert_emm_expired:String = \"We're sorry, you don\u2019t have a valid license for this video.\";\r\n\t\tpublic var alert_log_error:String = \"Message logging failed (error code: {0})\";\r\n\t\tpublic var alert_dcp_stop:String = \"Playback stopped due to the detection of copying attempt.\";\r\n\t\tpublic var alert_dcp_alert:String = \"A copying attempt was detected.\";\r\n\t\tpublic var alert_missing_plugin:String = \"Widevine Video Optimizer plugin is needed for enabling video playback in this player.\";\r\n\t\t\r\n\t\tpublic var flavorTags:String;\r\n\t\t\r\n\t\tpublic function widevinePluginCode()\r\n\t\t{\r\n\t\t\ttrace('Widevine plugin v3');\r\n\t\t\tsuper();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function initializePlugin(facade:IFacade):void\r\n\t\t{\r\n\t\t\t_localMediaFactory = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.mediaFactory;\r\n\t\t\tvar wvPluginInfo:WVPluginInfo = new WVPluginInfo();\r\n\r\n\t\t\tvar lp:LayoutProxy = (facade.retrieveProxy(LayoutProxy.NAME) as LayoutProxy);\r\n\t\t\tfor each( var i:Object in lp.components)\r\n\t\t\t{\r\n\t\t\t\tif(i.hasOwnProperty(\"className\") && i.className == \"KMediaPlayer\" )\r\n\t\t\t\t{\r\n\t\t\t\t\ttrace(i.ui.width,i.ui.height );\r\n\t\t\t\t\tWVPluginInfo.mediaWidth = i.ui.width;\r\n\t\t\t\t\tWVPluginInfo.mediaHeight = i.ui.height;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\t\r\n\t\t\t_localMediaFactory.addEventListener(MediaFactoryEvent.PLUGIN_LOAD, onOSMFPluginLoaded);\r\n\t\t\t_localMediaFactory.addEventListener(MediaFactoryEvent.PLUGIN_LOAD_ERROR, onOSMFPluginLoadError);\t\r\n\t\t\t_localMediaFactory.loadPlugin(new PluginInfoResource(wvPluginInfo) );\r\n\t\t\t\r\n\t\t\t\t\r\n\t\t\tvar wvm:WvMediator = new WvMediator(this, wvPluginInfo);\r\n\t\t\tfacade.registerMediator(wvm);\r\n\t\t\t\r\n\t\t\tif (flavorTags)\r\n\t\t\t{\r\n\t\t\t\t(facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy).vo.flashvars.flavorTags = flavorTags;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\/**\r\n\t\t * Listener for the LOAD_COMPLETE event.\r\n\t\t * @param e - MediaFactoryEvent\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprotected function onOSMFPluginLoaded (e : MediaFactoryEvent) : void\r\n\t\t{\r\n\t\t\t_localMediaFactory.removeEventListener(MediaFactoryEvent.PLUGIN_LOAD, onOSMFPluginLoaded);\r\n\t\t\tdispatchEvent( new KPluginEvent (KPluginEvent.KPLUGIN_INIT_COMPLETE) );\r\n\t\t}\r\n\t\t\/**\r\n\t\t * Listener for the LOAD_ERROR event.\r\n\t\t * @param e - MediaFactoryEvent\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprotected function onOSMFPluginLoadError (e : MediaFactoryEvent) : void\r\n\t\t{\r\n\t\t\t_localMediaFactory.removeEventListener(MediaFactoryEvent.PLUGIN_LOAD_ERROR, onOSMFPluginLoadError);\r\n\t\t\tdispatchEvent( new KPluginEvent (KPluginEvent.KPLUGIN_INIT_FAILED) );\r\n\t\t}\r\n\t\tpublic function setSkin(styleName:String, setSkinSize:Boolean=false):void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","subject":"fix tests, support flavor tags","message":"widevine: fix tests, support flavor tags","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp"}
{"commit":"14f35757cd516fce49c66099c40542d92a3426f5","old_file":"bin\/Data\/Scripts\/Editor\/EditorViewDebugIcons.as","new_file":"bin\/Data\/Scripts\/Editor\/EditorViewDebugIcons.as","old_contents":"\/\/ Editor debug icons\n\/\/ to add new std debug icons just add IconType, IconsTypesMaterials and ComponentTypes items\n\nenum IconsTypes \n{\n    ICON_POINT_LIGHT = 0,\n    ICON_SPOT_LIGHT,\n    ICON_DIRECTIONAL_LIGHT,\n    ICON_CAMERA,\n    ICON_SOUND_SOURCE,\n    ICON_SOUND_SOURCE_3D,\n    ICON_SOUND_LISTENERS,\n    ICON_ZONE,\n    ICON_SPLINE_PATH,\n    ICON_TRIGGER,\n    ICON_CUSTOM_GEOMETRY,\n    ICON_PARTICLE_EMITTER,\n    ICON_COUNT\n}\n\nenum IconsColorType \n{\n    ICON_COLOR_DEFAULT = 0,\n    ICON_COLOR_SPLINE_PATH_BEGIN,\n    ICON_COLOR_SPLINE_PATH_END\n}\n\nArray<Color> debugIconsColors = { Color(1,1,1) , Color(1,1,0), Color(0,1,0) };\n\nArray<String> IconsTypesMaterials = {\"DebugIconPointLight.xml\", \n                                     \"DebugIconSpotLight.xml\",\n                                     \"DebugIconLight.xml\",\n                                     \"DebugIconCamera.xml\",\n                                     \"DebugIconSoundSource.xml\",\n                                     \"DebugIconSoundSource.xml\",\n                                     \"DebugIconSoundListener.xml\",\n                                     \"DebugIconZone.xml\",\n                                     \"DebugIconSplinePathPoint.xml\",\n                                     \"DebugIconCollisionTrigger.xml\",\n                                     \"DebugIconCustomGeometry.xml\",\n                                     \"DebugIconParticleEmitter.xml\"};\n\nArray<String> ComponentTypes = {\"Light\",\n                                \"Light\",\n                                \"Light\",\n                                \"Camera\",\n                                \"SoundSource\",\n                                \"SoundSource3D\",\n                                \"SoundListener\",\n                                \"Zone\",\n                                \"SplinePath\",\n                                \"RigidBody\",\n                                \"CustomGeometry\",\n                                \"ParticleEmitter\"};\n\nArray<BillboardSet@> debugIconsSet(ICON_COUNT);\nNode@ debugIconsNode = null;\nint stepDebugIconsUpdate = 100; \/\/ms\nint timeToNextDebugIconsUpdate = 0;\nint stepDebugIconsUpdateSplinePath = 1000; \/\/ms\nint timeToNextDebugIconsUpdateSplinePath = 0;\nconst int splinePathResolution = 16;\nconst float splineStep = 1.0f \/ splinePathResolution;\nbool debugIconsShow = true;\nVector2 debugIconsSize = Vector2(0.025, 0.025);\nVector2 debugIconsSizeSmall = debugIconsSize \/ 1.5;\nVector2 debugIconsSizeBig = debugIconsSize * 1.5;\nVector2 debugIconsMaxSize = debugIconsSize * 50;\nVariantMap debugIconsPlacement;\nconst int debugIconsPlacementIndent = 1.0;\nconst float debugIconsOrthoDistance = 15.0f;   \n\nVector2 Max(Vector2 a, Vector2 b) \n{\n    return (a.length > b.length ? a : b); \n}\n\nVector2 Clamp(Vector2 a, Vector2 b) \n{\n    return Vector2((a.x > b.x ? b.x : a.x),(a.y > b.y ? b.y : a.y));\n}\n\nVector2 ClampToIconMaxSize(Vector2 a) \n{\n    return Clamp(a, debugIconsMaxSize);\n}\n\nvoid CreateDebugIcons(Node@ tempNode) \n{\n    if (editorScene is null) return;\n    debugIconsSet.Resize(ICON_COUNT);\n    for (int i = 0; i < ICON_COUNT; i++)\n    {\n        debugIconsSet[i] = tempNode.CreateComponent(\"BillboardSet\");\n        debugIconsSet[i].material = cache.GetResource(\"Material\", \"Materials\/Editor\/\" + IconsTypesMaterials[i]);\n        debugIconsSet[i].sorted = true;\n        debugIconsSet[i].temporary = true;\n        debugIconsSet[i].viewMask = 0x80000000;\n    }\n}\n\nvoid UpdateViewDebugIcons() \n{    \n    if (editorScene is null || timeToNextDebugIconsUpdate > time.systemTime) return;\n    \n    debugIconsNode = editorScene.GetChild(\"DebugIconsContainer\", true);\n    \n    if (debugIconsNode is null) \n    {\n        debugIconsNode = editorScene.CreateChild(\"DebugIconsContainer\", LOCAL);\n        debugIconsNode.temporary = true;\n    }\n    \/\/ Checkout if debugIconsNode do not have any BBS component, add all at once\n    BillboardSet@ isBSExist = debugIconsNode.GetComponent(\"BillboardSet\");\n    if (isBSExist is null) CreateDebugIcons(debugIconsNode);\n\n    if (debugIconsSet[ICON_POINT_LIGHT] !is null)\n    {\n        for(int i=0; i < ICON_COUNT; i++)\n            debugIconsSet[i].enabled = debugIconsShow;\n    }\n\n    if (debugIconsShow == false) return;\n\n    Vector3 camPos = activeViewport.cameraNode.worldPosition;\n    bool isOrthographic = activeViewport.camera.orthographic;\n    debugIconsPlacement.Clear();\n\n    for(int iconType=0; iconType<ICON_COUNT; iconType++)\n    {\n        if(debugIconsSet[iconType] !is null)\n        {\n            \/\/ SplinePath update resolution\n            if(iconType == ICON_SPLINE_PATH && timeToNextDebugIconsUpdateSplinePath > time.systemTime) continue;\n\n            Array<Node@> nodes = editorScene.GetChildrenWithComponent(ComponentTypes[iconType], true);\n            \n            \/\/ Clear old data\n            if(iconType == ICON_SPLINE_PATH)\n                ClearCommit(ICON_SPLINE_PATH, ICON_SPLINE_PATH+1, nodes.length * splinePathResolution);\n            else\n                ClearCommit(iconType, iconType+1, nodes.length);\n            \n            if(nodes.length > 0)\n            {\n\n                \/\/ Fill with new data\n                for(int i=0;i<nodes.length; i++)\n                {\n                    Component@ component = nodes[i].GetComponent(ComponentTypes[iconType]);\n                    if (component is null) continue;\n\n                    Billboard@ bb = null;\n                    Color finalIconColor = debugIconsColors[ICON_COLOR_DEFAULT];\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    if (isOrthographic) distance = debugIconsOrthoDistance;\n                    int iconsOffset = debugIconsPlacement[StringHash(nodes[i].id)].GetInt();\n                    float iconsYPos = 0;\n\n                    if(iconType==ICON_SPLINE_PATH)\n                    {\n                        SplinePath@ sp = cast<SplinePath>(component);\n                        if(sp !is null)\n                        {\n                            for(int step=0; step < splinePathResolution; step++)\n                            {\n                                int index = (i * splinePathResolution) + step;\n                                Vector3 splinePoint = sp.GetPoint(splineStep * step);\n                                Billboard@ bb = debugIconsSet[ICON_SPLINE_PATH].billboards[index];\n                                float stepDistance = (camPos - splinePoint).length;\n                                if (isOrthographic) stepDistance = debugIconsOrthoDistance;\n\n                                if(step == 0) \/\/ SplinePath start\n                                {\n                                    bb.color = debugIconsColors[ICON_COLOR_SPLINE_PATH_BEGIN];\n                                    bb.size = ClampToIconMaxSize(Max(debugIconsSize * stepDistance, debugIconsSize));\n                                    bb.position = splinePoint;\n                                }\n                                else if((step+1) >= (splinePathResolution - splineStep)) \/\/ SplinePath end\n                                {\n                                    bb.color = debugIconsColors[ICON_COLOR_SPLINE_PATH_END];\n                                    bb.size = ClampToIconMaxSize(Max(debugIconsSize * stepDistance, debugIconsSize));\n                                    bb.position = splinePoint;\n                                }\n                                else \/\/ SplinePath middle points\n                                {\n                                    bb.color = finalIconColor;\n                                    bb.size = ClampToIconMaxSize(Max(debugIconsSizeSmall * stepDistance, debugIconsSizeSmall));\n                                    bb.position = splinePoint;\n                                }\n                                bb.enabled = sp.enabled;\n                                \/\/ Blend Icon relatively by distance to it\n                                bb.color = Color(bb.color.r, bb.color.g, bb.color.b, 1.2f - 1.0f \/ (debugIconsMaxSize.x \/ bb.size.x));\n                                if (bb.color.a < 0.25f) bb.enabled = false;\n                            }\n                        }\n                    }\n                    else\n                    {\n                        bb = debugIconsSet[iconType].billboards[i];\n                        bb.size = ClampToIconMaxSize(Max(debugIconsSize * distance, debugIconsSize));\n\n                        if(iconType==ICON_PARTICLE_EMITTER)\n                        {\n                            bb.size = ClampToIconMaxSize(Max(debugIconsSizeBig * distance, debugIconsSizeBig));\n                        }\n                        else if (iconType==ICON_TRIGGER)\n                        {\n                            RigidBody@ rigidbody = cast<RigidBody>(component);\n                            if (rigidbody !is null)\n                            {\n                                if (rigidbody.trigger == false) continue;\n                            }\n                        }\n                        else if (iconType==ICON_POINT_LIGHT || iconType==ICON_SPOT_LIGHT || iconType==ICON_DIRECTIONAL_LIGHT)\n                        {\n                            Light@ light = cast<Light>(component);\n                            if(light !is null)\n                            {\n                                if(light.lightType == LIGHT_POINT)\n                                    bb = debugIconsSet[ICON_POINT_LIGHT].billboards[i];\n                                else if(light.lightType == LIGHT_DIRECTIONAL)\n                                    bb = debugIconsSet[ICON_DIRECTIONAL_LIGHT].billboards[i];\n                                else if(light.lightType == LIGHT_SPOT)\n                                    bb = debugIconsSet[ICON_SPOT_LIGHT].billboards[i];\n\n                                bb.size = ClampToIconMaxSize(Max(debugIconsSize * distance, debugIconsSize));\n                                finalIconColor = light.effectiveColor;\n                            }\n                        }\n\n                        bb.position = nodes[i].worldPosition;\n                        \/\/ Blend Icon relatively by distance to it\n                        bb.color = Color(finalIconColor.r, finalIconColor.g, finalIconColor.b, 1.2f - 1.0f \/ (debugIconsMaxSize.x \/ bb.size.x));\n                        bb.enabled = component.enabled;\n                        \/\/ Discard billboard if it almost transparent\n                        if (bb.color.a < 0.25f) bb.enabled = false;\n                        IncrementIconPlacement(bb.enabled, nodes[i], 1 );\n                    }\n                }\n                Commit(iconType, iconType+1);\n                \/\/ SplinePath update resolution\n                if(iconType == ICON_SPLINE_PATH) timeToNextDebugIconsUpdateSplinePath = time.systemTime + stepDebugIconsUpdateSplinePath;\n            }\n        }\n    }\n    timeToNextDebugIconsUpdate = time.systemTime + stepDebugIconsUpdate;\n}\n\nvoid ClearCommit(int begin, int end, int newlength)\n{\n    for(int i=begin;i<end;i++)\n    {\n        debugIconsSet[i].numBillboards = 0;\n        debugIconsSet[i].Commit();\n        debugIconsSet[i].numBillboards = newlength;\n    }\n}\n\nvoid Commit(int begin, int end)\n{\n    for(int i=begin;i<end;i++)\n    {\n        debugIconsSet[i].Commit();\n    }\n}\n\nvoid IncrementIconPlacement(bool componentEnabled, Node@ node, int offset)\n{\n    if(componentEnabled == true)\n    {\n        int oldPlacement = debugIconsPlacement[StringHash(node.id)].GetInt();\n        debugIconsPlacement[StringHash(node.id)] = Variant(oldPlacement + offset);\n    }\n}","new_contents":"\/\/ Editor debug icons\n\/\/ to add new std debug icons just add IconType, IconsTypesMaterials and ComponentTypes items\n\nenum IconsTypes \n{\n    ICON_POINT_LIGHT = 0,\n    ICON_SPOT_LIGHT,\n    ICON_DIRECTIONAL_LIGHT,\n    ICON_CAMERA,\n    ICON_SOUND_SOURCE,\n    ICON_SOUND_SOURCE_3D,\n    ICON_SOUND_LISTENERS,\n    ICON_ZONE,\n    ICON_SPLINE_PATH,\n    ICON_TRIGGER,\n    ICON_CUSTOM_GEOMETRY,\n    ICON_PARTICLE_EMITTER,\n    ICON_COUNT\n}\n\nenum IconsColorType \n{\n    ICON_COLOR_DEFAULT = 0,\n    ICON_COLOR_SPLINE_PATH_BEGIN,\n    ICON_COLOR_SPLINE_PATH_END\n}\n\nArray<Color> debugIconsColors = { Color(1,1,1) , Color(1,1,0), Color(0,1,0) };\n\nArray<String> IconsTypesMaterials = {\"DebugIconPointLight.xml\", \n                                     \"DebugIconSpotLight.xml\",\n                                     \"DebugIconLight.xml\",\n                                     \"DebugIconCamera.xml\",\n                                     \"DebugIconSoundSource.xml\",\n                                     \"DebugIconSoundSource.xml\",\n                                     \"DebugIconSoundListener.xml\",\n                                     \"DebugIconZone.xml\",\n                                     \"DebugIconSplinePathPoint.xml\",\n                                     \"DebugIconCollisionTrigger.xml\",\n                                     \"DebugIconCustomGeometry.xml\",\n                                     \"DebugIconParticleEmitter.xml\"};\n\nArray<String> ComponentTypes = {\"Light\",\n                                \"Light\",\n                                \"Light\",\n                                \"Camera\",\n                                \"SoundSource\",\n                                \"SoundSource3D\",\n                                \"SoundListener\",\n                                \"Zone\",\n                                \"SplinePath\",\n                                \"RigidBody\",\n                                \"CustomGeometry\",\n                                \"ParticleEmitter\"};\n\nArray<BillboardSet@> debugIconsSet(ICON_COUNT);\nNode@ debugIconsNode = null;\nint stepDebugIconsUpdate = 100; \/\/ms\nint timeToNextDebugIconsUpdate = 0;\nint stepDebugIconsUpdateSplinePath = 1000; \/\/ms\nint timeToNextDebugIconsUpdateSplinePath = 0;\nconst int splinePathResolution = 16;\nconst float splineStep = 1.0f \/ splinePathResolution;\nbool debugIconsShow = true;\nVector2 debugIconsSize = Vector2(0.025, 0.025);\nVector2 debugIconsSizeSmall = debugIconsSize \/ 1.5;\nVector2 debugIconsSizeBig = debugIconsSize * 1.5;\nVector2 debugIconsMaxSize = debugIconsSize * 50;\nVariantMap debugIconsPlacement;\nconst int debugIconsPlacementIndent = 1.0;\nconst float debugIconsOrthoDistance = 15.0f;   \n\nVector2 Max(Vector2 a, Vector2 b) \n{\n    return (a.length > b.length ? a : b); \n}\n\nVector2 Clamp(Vector2 a, Vector2 b) \n{\n    return Vector2((a.x > b.x ? b.x : a.x),(a.y > b.y ? b.y : a.y));\n}\n\nVector2 ClampToIconMaxSize(Vector2 a) \n{\n    return Clamp(a, debugIconsMaxSize);\n}\n\nvoid CreateDebugIcons(Node@ tempNode) \n{\n    if (editorScene is null) return;\n    debugIconsSet.Resize(ICON_COUNT);\n    for (int i = 0; i < ICON_COUNT; i++)\n    {\n        debugIconsSet[i] = tempNode.CreateComponent(\"BillboardSet\");\n        debugIconsSet[i].material = cache.GetResource(\"Material\", \"Materials\/Editor\/\" + IconsTypesMaterials[i]);\n        debugIconsSet[i].sorted = true;\n        debugIconsSet[i].temporary = true;\n        debugIconsSet[i].viewMask = 0x80000000;\n    }\n}\n\nvoid UpdateViewDebugIcons() \n{    \n    if (editorScene is null || timeToNextDebugIconsUpdate > time.systemTime) return;\n    \n    debugIconsNode = editorScene.GetChild(\"DebugIconsContainer\", true);\n    \n    if (debugIconsNode is null) \n    {\n        debugIconsNode = editorScene.CreateChild(\"DebugIconsContainer\", LOCAL);\n        debugIconsNode.temporary = true;\n    }\n    \/\/ Checkout if debugIconsNode do not have any BBS component, add all at once\n    BillboardSet@ isBSExist = debugIconsNode.GetComponent(\"BillboardSet\");\n    if (isBSExist is null) CreateDebugIcons(debugIconsNode);\n\n    if (debugIconsSet[ICON_POINT_LIGHT] !is null)\n    {\n        for(int i=0; i < ICON_COUNT; i++)\n            debugIconsSet[i].enabled = debugIconsShow;\n    }\n\n    if (debugIconsShow == false) return;\n\n    Vector3 camPos = activeViewport.cameraNode.worldPosition;\n    bool isOrthographic = activeViewport.camera.orthographic;\n    debugIconsPlacement.Clear();\n\n    for(int iconType=0; iconType<ICON_COUNT; iconType++)\n    {\n        if(debugIconsSet[iconType] !is null)\n        {\n            \/\/ SplinePath update resolution\n            if(iconType == ICON_SPLINE_PATH && timeToNextDebugIconsUpdateSplinePath > time.systemTime) continue;\n\n            Array<Node@> nodes = editorScene.GetChildrenWithComponent(ComponentTypes[iconType], true);\n            \n            \/\/ Clear old data\n            if(iconType == ICON_SPLINE_PATH)\n                ClearCommit(ICON_SPLINE_PATH, ICON_SPLINE_PATH+1, nodes.length * splinePathResolution);\n            else\n                ClearCommit(iconType, iconType+1, nodes.length);\n            \n            if(nodes.length > 0)\n            {\n\n                \/\/ Fill with new data\n                for(int i=0;i<nodes.length; i++)\n                {\n                    Component@ component = nodes[i].GetComponent(ComponentTypes[iconType]);\n                    if (component is null) continue;\n\n                    Billboard@ bb = null;\n                    Color finalIconColor = debugIconsColors[ICON_COLOR_DEFAULT];\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    if (isOrthographic) distance = debugIconsOrthoDistance;\n                    int iconsOffset = debugIconsPlacement[StringHash(nodes[i].id)].GetInt();\n                    float iconsYPos = 0;\n\n                    if(iconType==ICON_SPLINE_PATH)\n                    {\n                        SplinePath@ sp = cast<SplinePath>(component);\n                        if(sp !is null)\n                            if(sp.length > 0.01f)\n                            {\n                                for(int step=0; step < splinePathResolution; step++)\n                                {\n                                    int index = (i * splinePathResolution) + step;\n                                    Vector3 splinePoint = sp.GetPoint(splineStep * step);\n                                    Billboard@ bb = debugIconsSet[ICON_SPLINE_PATH].billboards[index];\n                                    float stepDistance = (camPos - splinePoint).length;\n                                    if (isOrthographic) stepDistance = debugIconsOrthoDistance;\n\n                                    if(step == 0) \/\/ SplinePath start\n                                    {\n                                        bb.color = debugIconsColors[ICON_COLOR_SPLINE_PATH_BEGIN];\n                                        bb.size = ClampToIconMaxSize(Max(debugIconsSize * stepDistance, debugIconsSize));\n                                        bb.position = splinePoint;\n                                    }\n                                    else if((step+1) >= (splinePathResolution - splineStep)) \/\/ SplinePath end\n                                    {\n                                        bb.color = debugIconsColors[ICON_COLOR_SPLINE_PATH_END];\n                                        bb.size = ClampToIconMaxSize(Max(debugIconsSize * stepDistance, debugIconsSize));\n                                        bb.position = splinePoint;\n                                    }\n                                    else \/\/ SplinePath middle points\n                                    {\n                                        bb.color = finalIconColor;\n                                        bb.size = ClampToIconMaxSize(Max(debugIconsSizeSmall * stepDistance, debugIconsSizeSmall));\n                                        bb.position = splinePoint;\n                                    }\n                                    bb.enabled = sp.enabled;\n                                    \/\/ Blend Icon relatively by distance to it\n                                    bb.color = Color(bb.color.r, bb.color.g, bb.color.b, 1.2f - 1.0f \/ (debugIconsMaxSize.x \/ bb.size.x));\n                                    if (bb.color.a < 0.25f) bb.enabled = false;\n                                }\n                            }\n                    }\n                    else\n                    {\n                        bb = debugIconsSet[iconType].billboards[i];\n                        bb.size = ClampToIconMaxSize(Max(debugIconsSize * distance, debugIconsSize));\n\n                        if(iconType==ICON_PARTICLE_EMITTER)\n                        {\n                            bb.size = ClampToIconMaxSize(Max(debugIconsSizeBig * distance, debugIconsSizeBig));\n                        }\n                        else if (iconType==ICON_TRIGGER)\n                        {\n                            RigidBody@ rigidbody = cast<RigidBody>(component);\n                            if (rigidbody !is null)\n                            {\n                                if (rigidbody.trigger == false) continue;\n                            }\n                        }\n                        else if (iconType==ICON_POINT_LIGHT || iconType==ICON_SPOT_LIGHT || iconType==ICON_DIRECTIONAL_LIGHT)\n                        {\n                            Light@ light = cast<Light>(component);\n                            if(light !is null)\n                            {\n                                if(light.lightType == LIGHT_POINT)\n                                    bb = debugIconsSet[ICON_POINT_LIGHT].billboards[i];\n                                else if(light.lightType == LIGHT_DIRECTIONAL)\n                                    bb = debugIconsSet[ICON_DIRECTIONAL_LIGHT].billboards[i];\n                                else if(light.lightType == LIGHT_SPOT)\n                                    bb = debugIconsSet[ICON_SPOT_LIGHT].billboards[i];\n\n                                bb.size = ClampToIconMaxSize(Max(debugIconsSize * distance, debugIconsSize));\n                                finalIconColor = light.effectiveColor;\n                            }\n                        }\n\n                        bb.position = nodes[i].worldPosition;\n                        \/\/ Blend Icon relatively by distance to it\n                        bb.color = Color(finalIconColor.r, finalIconColor.g, finalIconColor.b, 1.2f - 1.0f \/ (debugIconsMaxSize.x \/ bb.size.x));\n                        bb.enabled = component.enabled;\n                        \/\/ Discard billboard if it almost transparent\n                        if (bb.color.a < 0.25f) bb.enabled = false;\n                        IncrementIconPlacement(bb.enabled, nodes[i], 1 );\n                    }\n                }\n                Commit(iconType, iconType+1);\n                \/\/ SplinePath update resolution\n                if(iconType == ICON_SPLINE_PATH) timeToNextDebugIconsUpdateSplinePath = time.systemTime + stepDebugIconsUpdateSplinePath;\n            }\n        }\n    }\n    timeToNextDebugIconsUpdate = time.systemTime + stepDebugIconsUpdate;\n}\n\nvoid ClearCommit(int begin, int end, int newlength)\n{\n    for(int i=begin;i<end;i++)\n    {\n        debugIconsSet[i].numBillboards = 0;\n        debugIconsSet[i].Commit();\n        debugIconsSet[i].numBillboards = newlength;\n    }\n}\n\nvoid Commit(int begin, int end)\n{\n    for(int i=begin;i<end;i++)\n    {\n        debugIconsSet[i].Commit();\n    }\n}\n\nvoid IncrementIconPlacement(bool componentEnabled, Node@ node, int offset)\n{\n    if(componentEnabled == true)\n    {\n        int oldPlacement = debugIconsPlacement[StringHash(node.id)].GetInt();\n        debugIconsPlacement[StringHash(node.id)] = Variant(oldPlacement + offset);\n    }\n}","subject":"add SplinePath check for length","message":"add SplinePath check for length\n","lang":"ActionScript","license":"mit","repos":"iainmerrick\/Urho3D,MeshGeometry\/Urho3D,henu\/Urho3D,tommy3\/Urho3D,cosmy1\/Urho3D,xiliu98\/Urho3D,MonkeyFirst\/Urho3D,iainmerrick\/Urho3D,iainmerrick\/Urho3D,fire\/Urho3D-1,PredatorMF\/Urho3D,codemon66\/Urho3D,MeshGeometry\/Urho3D,weitjong\/Urho3D,codedash64\/Urho3D,299299\/Urho3D,tommy3\/Urho3D,MonkeyFirst\/Urho3D,abdllhbyrktr\/Urho3D,fire\/Urho3D-1,carnalis\/Urho3D,xiliu98\/Urho3D,fire\/Urho3D-1,iainmerrick\/Urho3D,codemon66\/Urho3D,victorholt\/Urho3D,weitjong\/Urho3D,carnalis\/Urho3D,helingping\/Urho3D,xiliu98\/Urho3D,eugeneko\/Urho3D,fire\/Urho3D-1,MeshGeometry\/Urho3D,weitjong\/Urho3D,henu\/Urho3D,SuperWangKai\/Urho3D,bacsmar\/Urho3D,PredatorMF\/Urho3D,orefkov\/Urho3D,victorholt\/Urho3D,weitjong\/Urho3D,SuperWangKai\/Urho3D,SuperWangKai\/Urho3D,c4augustus\/Urho3D,c4augustus\/Urho3D,codedash64\/Urho3D,c4augustus\/Urho3D,rokups\/Urho3D,orefkov\/Urho3D,luveti\/Urho3D,c4augustus\/Urho3D,299299\/Urho3D,SirNate0\/Urho3D,tommy3\/Urho3D,abdllhbyrktr\/Urho3D,luveti\/Urho3D,eugeneko\/Urho3D,helingping\/Urho3D,rokups\/Urho3D,weitjong\/Urho3D,MeshGeometry\/Urho3D,victorholt\/Urho3D,codedash64\/Urho3D,victorholt\/Urho3D,kostik1337\/Urho3D,henu\/Urho3D,rokups\/Urho3D,urho3d\/Urho3D,rokups\/Urho3D,SuperWangKai\/Urho3D,codedash64\/Urho3D,bacsmar\/Urho3D,codedash64\/Urho3D,helingping\/Urho3D,carnalis\/Urho3D,luveti\/Urho3D,299299\/Urho3D,fire\/Urho3D-1,tommy3\/Urho3D,MonkeyFirst\/Urho3D,henu\/Urho3D,tommy3\/Urho3D,bacsmar\/Urho3D,carnalis\/Urho3D,codemon66\/Urho3D,urho3d\/Urho3D,eugeneko\/Urho3D,helingping\/Urho3D,codemon66\/Urho3D,abdllhbyrktr\/Urho3D,urho3d\/Urho3D,xiliu98\/Urho3D,luveti\/Urho3D,kostik1337\/Urho3D,SuperWangKai\/Urho3D,kostik1337\/Urho3D,bacsmar\/Urho3D,SirNate0\/Urho3D,MonkeyFirst\/Urho3D,cosmy1\/Urho3D,carnalis\/Urho3D,SirNate0\/Urho3D,eugeneko\/Urho3D,299299\/Urho3D,codemon66\/Urho3D,victorholt\/Urho3D,abdllhbyrktr\/Urho3D,iainmerrick\/Urho3D,PredatorMF\/Urho3D,henu\/Urho3D,299299\/Urho3D,orefkov\/Urho3D,MonkeyFirst\/Urho3D,orefkov\/Urho3D,cosmy1\/Urho3D,PredatorMF\/Urho3D,c4augustus\/Urho3D,SirNate0\/Urho3D,SirNate0\/Urho3D,cosmy1\/Urho3D,299299\/Urho3D,kostik1337\/Urho3D,xiliu98\/Urho3D,kostik1337\/Urho3D,rokups\/Urho3D,rokups\/Urho3D,abdllhbyrktr\/Urho3D,helingping\/Urho3D,cosmy1\/Urho3D,luveti\/Urho3D,MeshGeometry\/Urho3D,urho3d\/Urho3D"}
{"commit":"5f39b7aa0cd858259376607e54c52f6a2d9e56e4","old_file":"src\/aerys\/minko\/type\/enum\/TriangleCulling.as","new_file":"src\/aerys\/minko\/type\/enum\/TriangleCulling.as","old_contents":"package aerys.minko.type.enum\n{\n\timport aerys.minko.ns.minko_render;\n\t\n\timport flash.display.TriangleCulling;\n\timport flash.display3D.Context3DTriangleFace;\n\n\tpublic final class TriangleCulling\n\t{\n\t\tpublic static const NONE\t: int = 0;\n\t\tpublic static const BACK\t: int = 1;\n\t\tpublic static const FRONT\t: int = 2;\n\t\tpublic static const BOTH\t: int = 3;\n\t\t\n\t\tminko_render static const STRINGS : Vector.<String> = new <String>[\n\t\t\tContext3DTriangleFace.NONE,\n\t\t\tContext3DTriangleFace.FRONT,\n\t\t\tContext3DTriangleFace.BACK,\n\t\t\tContext3DTriangleFace.FRONT_AND_BACK\n\t\t];\n\t}\n}\n","new_contents":"package aerys.minko.type.enum\n{\n\timport aerys.minko.ns.minko_render;\n\t\n\timport flash.display.TriangleCulling;\n\timport flash.display3D.Context3DTriangleFace;\n\n\tpublic final class TriangleCulling\n\t{\n\t\tpublic static const NONE\t: uint = 0;\n\t\tpublic static const BACK\t: uint = 1;\n\t\tpublic static const FRONT\t: uint = 2;\n\t\tpublic static const BOTH\t: uint = 3;\n\t\t\n\t\tminko_render static const STRINGS : Vector.<String> = new <String>[\n\t\t\tContext3DTriangleFace.NONE,\n\t\t\tContext3DTriangleFace.FRONT,\n\t\t\tContext3DTriangleFace.BACK,\n\t\t\tContext3DTriangleFace.FRONT_AND_BACK\n\t\t];\n\t}\n}\n","subject":"use uint for the TriangleCulling enum values","message":"use uint for the TriangleCulling enum values\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"c7a0b2b18336ba007349f1eb66af465da609aa0f","old_file":"snowplow-as3-tracker\/src\/com\/snowplowanalytics\/snowplow\/tracker\/Tracker.as","new_file":"snowplow-as3-tracker\/src\/com\/snowplowanalytics\/snowplow\/tracker\/Tracker.as","old_contents":"\/*\n* Copyright (c) 2015 Snowplow Analytics Ltd. All rights reserved.\n*\n* This program is licensed to you under the Apache License Version 2.0,\n* and you may not use this file except in compliance with the Apache License Version 2.0.\n* You may obtain a copy of the Apache License Version 2.0 at http:\/\/www.apache.org\/licenses\/LICENSE-2.0.\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the Apache License Version 2.0 is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the Apache License Version 2.0 for the specific language governing permissions and limitations there under.\n*\/\n\npackage com.snowplowanalytics.snowplow.tracker\n{\n\timport com.snowplowanalytics.snowplow.tracker.emitter.Emitter;\n\timport com.snowplowanalytics.snowplow.tracker.payload.IPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.SchemaPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.TrackerPayload;\n\timport com.snowplowanalytics.snowplow.tracker.util.Preconditions;\n\t\n\timport flash.display.Stage;\n\timport flash.external.ExternalInterface;\n\timport flash.net.LocalConnection;\n\timport flash.net.SharedObject;\n\timport flash.system.Capabilities;\n\n\tpublic class Tracker\n\t{\n\t\tprivate var base64Encoded:Boolean = true;\n\t\tprivate var emitter:Emitter;\n\t\tprivate var platform:String;\n\t\tprivate var appId:String;\n\t\tprivate var namespace:String;\n\t\tprivate var trackerVersion:String;\n\t\tprivate var subject:Subject;\n\t\tprivate var stage:Stage;\n\t\t\n\t\tprivate var playerType:String;\n\t\tprivate var playerVersion:String;\n\t\tprivate var isDebugger:Boolean;\n\t\tprivate var hasLocalStorage:Boolean;\n\t\tprivate var hasScriptAccess:Boolean;\n\t\t\n\t\t\/**\n\t\t * @param emitter Emitter to which events will be sent\n\t\t * @param subject Subject to be tracked\n\t\t * @param namespace Identifier for the Tracker instance\n\t\t * @param appId Application ID\n\t\t * @param stage The flash stage object.  used for adding stage info to payload.\n\t\t * @param base64Encoded Whether JSONs in the payload should be base-64 encoded\n\t\t *\/\n\t\tfunction Tracker(emitter:Emitter, namespace:String, appId:String, subject:Subject = null, stage:Stage = null, base64Encoded:Boolean = true) {\n\t\t\t\tthis.emitter = emitter;\n\t\t\t\tthis.appId = appId;\n\t\t\t\tthis.base64Encoded = base64Encoded;\n\t\t\t\tthis.namespace = namespace;\n\t\t\t\tthis.subject = subject;\n\t\t\t\tthis.trackerVersion = Version.TRACKER;\n\t\t\t\tthis.platform = DevicePlatform.WEB;\n\t\t\t\tthis.stage = stage;\n\t\t\t\t\n\t\t\t\tthis.playerType = Capabilities.playerType;\n\t\t\t\tthis.playerVersion = Capabilities.version;\n\t\t\t\tthis.isDebugger = Capabilities.isDebugger;\n\t\t\t\t\n\t\t\t\ttry \n\t\t\t\t{\n\t\t\t\t\tSharedObject.getLocal(\"test\");\n\t\t\t\t\tthis.hasLocalStorage = true;\n\t\t\t\t} \n\t\t\t\tcatch (e:Error)\n\t\t\t\t{\n\t\t\t\t\tthis.hasLocalStorage = false;\n\t\t\t\t}\n\t\t\t\tthis.hasScriptAccess = ExternalInterface.available;\n\t\t\t}\n\t\t\n\t\t\/**\n\t\t * @param payload Payload builder\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t * @return A completed Payload\n\t\t *\/\n\t\tprotected function completePayload(payload:IPayload, \n\t\t\t\t\t\t\t\t\t\t   context:Array,\n\t\t\t\t\t\t\t\t\t\t   timestamp:Number):IPayload {\n\t\t\t\n\t\t\t\tpayload.add(Parameter.PLATFORM, this.platform);\n\t\t\t\tpayload.add(Parameter.APPID, this.appId);\n\t\t\t\tpayload.add(Parameter.NAMESPACE, this.namespace);\n\t\t\t\tpayload.add(Parameter.TRACKER_VERSION, this.trackerVersion);\n\t\t\t\tpayload.add(Parameter.EID, Util.getEventId());\n\t\t\t\t\n\t\t\t\t\/\/ If timestamp is set to 0, generate one\n\t\t\t\tpayload.add(Parameter.TIMESTAMP,\n\t\t\t\t\t(timestamp == 0 ? Util.getTimestamp() : String(timestamp)));\n\t\t\t\t\n\t\t\t\t\/\/ Add flash information\n\t\t\t\tif (context == null) {\n\t\t\t\t\tcontext = [];\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar flashData:TrackerPayload = new TrackerPayload();\n\t\t\t\tflashData.add(Parameter.FLASH_PLAYER_TYPE, playerType);\n\t\t\t\tflashData.add(Parameter.FLASH_VERSION, playerVersion);\n\t\t\t\tflashData.add(Parameter.FLASH_IS_DEBUGGER, isDebugger);\n\t\t\t\tflashData.add(Parameter.FLASH_HAS_LOCAL_STORAGE, hasLocalStorage);\n\t\t\t\tflashData.add(Parameter.FLASH_HAS_SCRIPT_ACCESS, hasScriptAccess);\n\t\t\t\tif (stage != null) {\n\t\t\t\t\tflashData.add(Parameter.FLASH_STAGE_SIZE, { \"width\": stage.stageWidth, \"height\": stage.stageHeight});\t\n\t\t\t\t}\t\t\t\t\n\n\t\t\t\tvar flashPayload:SchemaPayload = new SchemaPayload();\n\t\t\t\tflashPayload.setSchema(Constants.SCHEMA_FLASH);\n\t\t\t\tflashPayload.setData(flashData.getMap());\n\t\t\t\t\n\t\t\t\tcontext.push(flashPayload);\n\t\t\t\t\n\t\t\t\t\/\/ Encodes context data\n\t\t\t\tif (context != null && context.length > 0) {\n\t\t\t\t\tvar envelope:SchemaPayload = new SchemaPayload();\n\t\t\t\t\tenvelope.setSchema(Constants.SCHEMA_CONTEXTS);\n\t\t\t\t\t\n\t\t\t\t\t\/\/ We can do better here, rather than re-iterate through the list\n\t\t\t\t\tvar contextDataList:Array = [];\n\t\t\t\t\tfor each(var schemaPayload:SchemaPayload in context) {\n\t\t\t\t\t\tcontextDataList.push(schemaPayload.getMap());\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tenvelope.setData(contextDataList);\n\t\t\t\t\tpayload.addMap(envelope.getMap(), this.base64Encoded, Parameter.CONTEXT_ENCODED, Parameter.CONTEXT);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (this.subject != null) {\n\t\t\t\t\tpayload.addMap(Util.copyObject(subject.getSubject(), true));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn payload;\n\t\t\t}\n\t\t\n\t\tpublic function setPlatform(platform:String):void {\n\t\t\tthis.platform = platform;\n\t\t}\n\t\t\n\t\tpublic function getPlatform():String {\n\t\t\treturn this.platform;\n\t\t}\n\t\t\n\t\tprotected function setTrackerVersion(version:String):void {\n\t\t\tthis.trackerVersion = version;\n\t\t}\n\t\t\n\t\tprivate function addTrackerPayload(payload:IPayload):void {\n\t\t\tthis.emitter.addToBuffer(payload);\n\t\t}\n\t\t\n\t\tpublic function setSubject(subject:Subject):void {\n\t\t\tthis.subject = subject;\n\t\t}\n\t\t\n\t\tpublic function getSubject():Subject {\n\t\t\treturn this.subject;\n\t\t}\n\t\t\t\t\t\n\t\t\/**\n\t\t * @param pageUrl URL of the viewed page\n\t\t * @param pageTitle Title of the viewed page\n\t\t * @param referrer Referrer of the page\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\/\/\t\tpublic function trackPageView(pageUrl:String, pageTitle:String, referrer:String, context:Array = null, timestamp:Number = 0):void \n\/\/\t\t{\n\/\/\t\t\t\/\/ Precondition checks\n\/\/\t\t\tPreconditions.checkNotNull(pageUrl);\n\/\/\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(pageUrl), \"pageUrl cannot be empty\");\n\/\/\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(pageTitle), \"pageTitle cannot be empty\");\n\/\/\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(referrer), \"referrer cannot be empty\");\n\/\/\t\t\t\n\/\/\t\t\tvar payload:IPayload = new TrackerPayload();\n\/\/\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_PAGE_VIEW);\n\/\/\t\t\tpayload.add(Parameter.PAGE_URL, pageUrl);\n\/\/\t\t\tpayload.add(Parameter.PAGE_TITLE, pageTitle);\n\/\/\t\t\tpayload.add(Parameter.PAGE_REFR, referrer);\n\/\/\t\t\t\n\/\/\t\t\tcompletePayload(payload, context, timestamp);\n\/\/\t\t\t\n\/\/\t\t\taddTrackerPayload(payload);\n\/\/\t\t}\n\t\t\t\t\n\t\t\/**\n\t\t * @param category Category of the event\n\t\t * @param action The event itself\n\t\t * @param label Refer to the object the action is performed on\n\t\t * @param property Property associated with either the action or the object\n\t\t * @param value A value associated with the user action\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackStructuredEvent(category:String, \n\t\t\taction:String, \n\t\t\tlabel:String, \n\t\t\tproperty:String,\n\t\t\tvalue:int, \n\t\t\tcontext:Array = null, \n\t\t\ttimestamp:Number = 0):void\n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(label);\n\t\t\tPreconditions.checkNotNull(property);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(label), \"label cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(property), \"property cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(category), \"category cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(action), \"action cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_STRUCTURED);\n\t\t\tpayload.add(Parameter.SE_CATEGORY, category);\n\t\t\tpayload.add(Parameter.SE_ACTION, action);\n\t\t\tpayload.add(Parameter.SE_LABEL, label);\n\t\t\tpayload.add(Parameter.SE_PROPERTY, property);\n\t\t\tpayload.add(Parameter.SE_VALUE, String(value));\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *\n\t\t * @param eventData The properties of the event. Has two field:\n\t\t *                   A \"data\" field containing the event properties and\n\t\t *                   A \"schema\" field identifying the schema against which the data is validated\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackUnstructuredEvent(eventData:SchemaPayload, context:Array = null,\n\t\t\ttimestamp:Number = 0):void \n\t\t{\n\t\t\tvar envelope:SchemaPayload = new SchemaPayload();\n\t\t\tenvelope.setSchema(Constants.SCHEMA_UNSTRUCT_EVENT);\n\t\t\tenvelope.setData(eventData.getMap());\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_UNSTRUCTURED);\n\t\t\tpayload.addMap(envelope.getMap(), base64Encoded,\n\t\t\t\tParameter.UNSTRUCTURED_ENCODED, Parameter.UNSTRUCTURED);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * This is an internal method called by track_ecommerce_transaction. It is not for public use.\n\t\t * @param order_id Order ID\n\t\t * @param sku Item SKU\n\t\t * @param price Item price\n\t\t * @param quantity Item quantity\n\t\t * @param name Item name\n\t\t * @param category Item category\n\t\t * @param currency The currency the price is expressed in\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tprotected function trackEcommerceTransactionItem(order_id:String, sku:String, price:Number,\n\t\t\tquantity:int, name:String, category:String,\n\t\t\tcurrency:String, context:Array,\n\t\t\ttimestamp:Number):void \n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(name);\n\t\t\tPreconditions.checkNotNull(category);\n\t\t\tPreconditions.checkNotNull(currency);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(order_id), \"order_id cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(sku), \"sku cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(name), \"name cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(category), \"category cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(currency), \"currency cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_ECOMM_ITEM);\n\t\t\tpayload.add(Parameter.TI_ITEM_ID, order_id);\n\t\t\tpayload.add(Parameter.TI_ITEM_SKU, sku);\n\t\t\tpayload.add(Parameter.TI_ITEM_NAME, name);\n\t\t\tpayload.add(Parameter.TI_ITEM_CATEGORY, category);\n\t\t\tpayload.add(Parameter.TI_ITEM_PRICE, String(price));\n\t\t\tpayload.add(Parameter.TI_ITEM_QUANTITY, String(quantity));\n\t\t\tpayload.add(Parameter.TI_ITEM_CURRENCY, currency);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\t\t\n\t\t\/**\n\t\t * @param order_id ID of the eCommerce transaction\n\t\t * @param total_value Total transaction value\n\t\t * @param affiliation Transaction affiliation\n\t\t * @param tax_value Transaction tax value\n\t\t * @param shipping Delivery cost charged\n\t\t * @param city Delivery address city\n\t\t * @param state Delivery address state\n\t\t * @param country Delivery address country\n\t\t * @param currency The currency the price is expressed in\n\t\t * @param items The items in the transaction\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackEcommerceTransaction(order_id:String, total_value:Number, affiliation:String,\n\t\t\ttax_value:Number, shipping:Number, city:String,\n\t\t\tstate:String, country:String, currency:String,\n\t\t\titems:Array, context:Array = null,\n\t\t\ttimestamp:Number = 0):void \n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(affiliation);\n\t\t\tPreconditions.checkNotNull(city);\n\t\t\tPreconditions.checkNotNull(state);\n\t\t\tPreconditions.checkNotNull(country);\n\t\t\tPreconditions.checkNotNull(currency);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(order_id), \"order_id cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(affiliation), \"affiliation cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(city), \"city cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(state), \"state cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(country), \"country cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(currency), \"currency cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_ECOMM);\n\t\t\tpayload.add(Parameter.TR_ID, order_id);\n\t\t\tpayload.add(Parameter.TR_TOTAL, String(total_value));\n\t\t\tpayload.add(Parameter.TR_AFFILIATION, affiliation);\n\t\t\tpayload.add(Parameter.TR_TAX, String(tax_value));\n\t\t\tpayload.add(Parameter.TR_SHIPPING, String(shipping));\n\t\t\tpayload.add(Parameter.TR_CITY, city);\n\t\t\tpayload.add(Parameter.TR_STATE, state);\n\t\t\tpayload.add(Parameter.TR_COUNTRY, country);\n\t\t\tpayload.add(Parameter.TR_CURRENCY, currency);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\tfor each(var item:TransactionItem in items) {\n\t\t\t\ttrackEcommerceTransactionItem(\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_ID)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_SKU)),\n\t\t\t\t\tNumber(item.get(Parameter.TI_ITEM_PRICE)),\n\t\t\t\t\tparseInt(item.get(Parameter.TI_ITEM_QUANTITY)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_NAME)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_CATEGORY)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_CURRENCY)),\n\t\t\t\t\titem.get(Parameter.CONTEXT),\n\t\t\t\t\ttimestamp);\n\t\t\t}\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * @param name The name of the screen view event\n\t\t * @param id Screen view ID\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackScreenView(name:String, id:String, context:Array,\n\t\t\ttimestamp:Number):void {\n\t\t\t\tPreconditions.checkArgument(name != null || id != null);\n\t\t\t\tvar trackerPayload:TrackerPayload = new TrackerPayload();\n\t\t\t\t\n\t\t\t\ttrackerPayload.add(Parameter.SV_NAME, name);\n\t\t\t\ttrackerPayload.add(Parameter.SV_ID, id);\n\t\t\t\t\n\t\t\t\tvar payload:SchemaPayload = new SchemaPayload();\n\t\t\t\tpayload.setSchema(Constants.SCHEMA_SCREEN_VIEW);\n\t\t\t\tpayload.setData(trackerPayload);\n\t\t\t\t\n\t\t\t\ttrackUnstructuredEvent(payload, context, timestamp);\n\t\t\t}\n\t}\n}","new_contents":"\/*\n* Copyright (c) 2015 Snowplow Analytics Ltd. All rights reserved.\n*\n* This program is licensed to you under the Apache License Version 2.0,\n* and you may not use this file except in compliance with the Apache License Version 2.0.\n* You may obtain a copy of the Apache License Version 2.0 at http:\/\/www.apache.org\/licenses\/LICENSE-2.0.\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the Apache License Version 2.0 is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the Apache License Version 2.0 for the specific language governing permissions and limitations there under.\n*\/\n\npackage com.snowplowanalytics.snowplow.tracker\n{\n\timport com.adobe.net.URI;\n\timport com.snowplowanalytics.snowplow.tracker.emitter.Emitter;\n\timport com.snowplowanalytics.snowplow.tracker.payload.IPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.SchemaPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.TrackerPayload;\n\timport com.snowplowanalytics.snowplow.tracker.util.Preconditions;\n\t\n\timport flash.display.Stage;\n\timport flash.external.ExternalInterface;\n\timport flash.net.LocalConnection;\n\timport flash.net.SharedObject;\n\timport flash.system.Capabilities;\n\n\tpublic class Tracker\n\t{\n\t\tprivate var base64Encoded:Boolean = true;\n\t\tprivate var emitter:Emitter;\n\t\tprivate var platform:String;\n\t\tprivate var appId:String;\n\t\tprivate var namespace:String;\n\t\tprivate var trackerVersion:String;\n\t\tprivate var subject:Subject;\n\t\tprivate var stage:Stage;\n\t\t\n\t\tprivate var playerType:String;\n\t\tprivate var playerVersion:String;\n\t\tprivate var isDebugger:Boolean;\n\t\tprivate var hasLocalStorage:Boolean;\n\t\tprivate var hasScriptAccess:Boolean;\n\t\t\n\t\tprivate var pageUrl:String = \"UNKNOWN\";\n\t\tprivate var pageTitle:String = \"UNKNOWN\";\n\t\tprivate var referrer:String = \"UNKNOWN\";\n\t\t\n\t\t\/**\n\t\t * @param emitter Emitter to which events will be sent\n\t\t * @param subject Subject to be tracked\n\t\t * @param namespace Identifier for the Tracker instance\n\t\t * @param appId Application ID\n\t\t * @param stage The flash stage object.  used for adding stage info to payload.\n\t\t * @param base64Encoded Whether JSONs in the payload should be base-64 encoded\n\t\t *\/\n\t\tfunction Tracker(emitter:Emitter, namespace:String, appId:String, subject:Subject = null, stage:Stage = null, base64Encoded:Boolean = true) {\n\t\t\tthis.emitter = emitter;\n\t\t\tthis.appId = appId;\n\t\t\tthis.base64Encoded = base64Encoded;\n\t\t\tthis.namespace = namespace;\n\t\t\tthis.subject = subject;\n\t\t\tthis.trackerVersion = Version.TRACKER;\n\t\t\tthis.platform = DevicePlatform.WEB;\n\t\t\tthis.stage = stage;\n\t\t\t\n\t\t\tthis.playerType = Capabilities.playerType;\n\t\t\tthis.playerVersion = Capabilities.version;\n\t\t\tthis.isDebugger = Capabilities.isDebugger;\n\t\t\t\n\t\t\ttry \n\t\t\t{\n\t\t\t\tSharedObject.getLocal(\"test\");\n\t\t\t\tthis.hasLocalStorage = true;\n\t\t\t} \n\t\t\tcatch (e:Error)\n\t\t\t{\n\t\t\t\tthis.hasLocalStorage = false;\n\t\t\t}\n\t\t\tthis.hasScriptAccess = ExternalInterface.available;\n\t\t\t\n\t\t\tif (this.hasScriptAccess) {\n\t\t\t\ttry { pageUrl = ExternalInterface.call(\"function getPageUrl() { return document.location.href; }\"); } catch(e:Error) { pageUrl = \"UNKNOWN\"; }\n\t\t\t\ttry { pageTitle = ExternalInterface.call(\"function getPageTitle() { return document.title; }\"); } catch(e:Error) { pageTitle = \"UNKNOWN\"; }\n\t\t\t\ttry { referrer = ExternalInterface.call(\"function getReferrer() { return document.referrer; }\"); } catch(e:Error) { referrer = \"UNKNOWN\"; }\n\t\t\t}\t\t\t\t\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @param payload Payload builder\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t * @return A completed Payload\n\t\t *\/\n\t\tprotected function completePayload(payload:IPayload, \n\t\t\t\t\t\t\t\t\t\t   context:Array,\n\t\t\t\t\t\t\t\t\t\t   timestamp:Number):IPayload {\n\t\t\t\n\t\t\t\tpayload.add(Parameter.PLATFORM, this.platform);\n\t\t\t\tpayload.add(Parameter.APPID, this.appId);\n\t\t\t\tpayload.add(Parameter.NAMESPACE, this.namespace);\n\t\t\t\tpayload.add(Parameter.TRACKER_VERSION, this.trackerVersion);\n\t\t\t\tpayload.add(Parameter.EID, Util.getEventId());\n\t\t\t\t\n\t\t\t\t\/\/Add page data\n\t\t\t\tpayload.add(Parameter.PAGE_URL, pageUrl);\n\t\t\t\tpayload.add(Parameter.PAGE_TITLE, pageTitle);\n\t\t\t\tpayload.add(Parameter.PAGE_REFR, referrer);\n\t\t\t\t\n\t\t\t\t\/\/ If timestamp is set to 0, generate one\n\t\t\t\tpayload.add(Parameter.TIMESTAMP,\n\t\t\t\t\t(timestamp == 0 ? Util.getTimestamp() : String(timestamp)));\n\t\t\t\t\n\t\t\t\t\/\/ Add flash information\n\t\t\t\tif (context == null) {\n\t\t\t\t\tcontext = [];\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar flashData:TrackerPayload = new TrackerPayload();\n\t\t\t\tflashData.add(Parameter.FLASH_PLAYER_TYPE, playerType);\n\t\t\t\tflashData.add(Parameter.FLASH_VERSION, playerVersion);\n\t\t\t\tflashData.add(Parameter.FLASH_IS_DEBUGGER, isDebugger);\n\t\t\t\tflashData.add(Parameter.FLASH_HAS_LOCAL_STORAGE, hasLocalStorage);\n\t\t\t\tflashData.add(Parameter.FLASH_HAS_SCRIPT_ACCESS, hasScriptAccess);\n\t\t\t\tif (stage != null) {\n\t\t\t\t\tflashData.add(Parameter.FLASH_STAGE_SIZE, { \"width\": stage.stageWidth, \"height\": stage.stageHeight});\t\n\t\t\t\t}\t\t\t\t\n\n\t\t\t\tvar flashPayload:SchemaPayload = new SchemaPayload();\n\t\t\t\tflashPayload.setSchema(Constants.SCHEMA_FLASH);\n\t\t\t\tflashPayload.setData(flashData.getMap());\n\t\t\t\t\n\t\t\t\tcontext.push(flashPayload);\n\t\t\t\t\n\t\t\t\t\/\/ Encodes context data\n\t\t\t\tif (context != null && context.length > 0) {\n\t\t\t\t\tvar envelope:SchemaPayload = new SchemaPayload();\n\t\t\t\t\tenvelope.setSchema(Constants.SCHEMA_CONTEXTS);\n\t\t\t\t\t\n\t\t\t\t\t\/\/ We can do better here, rather than re-iterate through the list\n\t\t\t\t\tvar contextDataList:Array = [];\n\t\t\t\t\tfor each(var schemaPayload:SchemaPayload in context) {\n\t\t\t\t\t\tcontextDataList.push(schemaPayload.getMap());\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tenvelope.setData(contextDataList);\n\t\t\t\t\tpayload.addMap(envelope.getMap(), this.base64Encoded, Parameter.CONTEXT_ENCODED, Parameter.CONTEXT);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (this.subject != null) {\n\t\t\t\t\tpayload.addMap(Util.copyObject(subject.getSubject(), true));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn payload;\n\t\t\t}\n\t\t\n\t\tpublic function setPlatform(platform:String):void {\n\t\t\tthis.platform = platform;\n\t\t}\n\t\t\n\t\tpublic function getPlatform():String {\n\t\t\treturn this.platform;\n\t\t}\n\t\t\n\t\tprotected function setTrackerVersion(version:String):void {\n\t\t\tthis.trackerVersion = version;\n\t\t}\n\t\t\n\t\tprivate function addTrackerPayload(payload:IPayload):void {\n\t\t\tthis.emitter.addToBuffer(payload);\n\t\t}\n\t\t\n\t\tpublic function setSubject(subject:Subject):void {\n\t\t\tthis.subject = subject;\n\t\t}\n\t\t\n\t\tpublic function getSubject():Subject {\n\t\t\treturn this.subject;\n\t\t}\n\t\t\t\t\t\n\t\t\/**\n\t\t * @param pageUrl URL of the viewed page\n\t\t * @param pageTitle Title of the viewed page\n\t\t * @param referrer Referrer of the page\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\/\/\t\tpublic function trackPageView(pageUrl:String, pageTitle:String, referrer:String, context:Array = null, timestamp:Number = 0):void \n\/\/\t\t{\n\/\/\t\t\t\/\/ Precondition checks\n\/\/\t\t\tPreconditions.checkNotNull(pageUrl);\n\/\/\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(pageUrl), \"pageUrl cannot be empty\");\n\/\/\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(pageTitle), \"pageTitle cannot be empty\");\n\/\/\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(referrer), \"referrer cannot be empty\");\n\/\/\t\t\t\n\/\/\t\t\tvar payload:IPayload = new TrackerPayload();\n\/\/\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_PAGE_VIEW);\n\/\/\t\t\tpayload.add(Parameter.PAGE_URL, pageUrl);\n\/\/\t\t\tpayload.add(Parameter.PAGE_TITLE, pageTitle);\n\/\/\t\t\tpayload.add(Parameter.PAGE_REFR, referrer);\n\/\/\t\t\t\n\/\/\t\t\tcompletePayload(payload, context, timestamp);\n\/\/\t\t\t\n\/\/\t\t\taddTrackerPayload(payload);\n\/\/\t\t}\n\t\t\t\t\n\t\t\/**\n\t\t * @param category Category of the event\n\t\t * @param action The event itself\n\t\t * @param label Refer to the object the action is performed on\n\t\t * @param property Property associated with either the action or the object\n\t\t * @param value A value associated with the user action\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackStructuredEvent(category:String, \n\t\t\taction:String, \n\t\t\tlabel:String, \n\t\t\tproperty:String,\n\t\t\tvalue:int, \n\t\t\tcontext:Array = null, \n\t\t\ttimestamp:Number = 0):void\n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(label);\n\t\t\tPreconditions.checkNotNull(property);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(label), \"label cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(property), \"property cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(category), \"category cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(action), \"action cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_STRUCTURED);\n\t\t\tpayload.add(Parameter.SE_CATEGORY, category);\n\t\t\tpayload.add(Parameter.SE_ACTION, action);\n\t\t\tpayload.add(Parameter.SE_LABEL, label);\n\t\t\tpayload.add(Parameter.SE_PROPERTY, property);\n\t\t\tpayload.add(Parameter.SE_VALUE, String(value));\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *\n\t\t * @param eventData The properties of the event. Has two field:\n\t\t *                   A \"data\" field containing the event properties and\n\t\t *                   A \"schema\" field identifying the schema against which the data is validated\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackUnstructuredEvent(eventData:SchemaPayload, context:Array = null,\n\t\t\ttimestamp:Number = 0):void \n\t\t{\n\t\t\tvar envelope:SchemaPayload = new SchemaPayload();\n\t\t\tenvelope.setSchema(Constants.SCHEMA_UNSTRUCT_EVENT);\n\t\t\tenvelope.setData(eventData.getMap());\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_UNSTRUCTURED);\n\t\t\tpayload.addMap(envelope.getMap(), base64Encoded,\n\t\t\t\tParameter.UNSTRUCTURED_ENCODED, Parameter.UNSTRUCTURED);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * This is an internal method called by track_ecommerce_transaction. It is not for public use.\n\t\t * @param order_id Order ID\n\t\t * @param sku Item SKU\n\t\t * @param price Item price\n\t\t * @param quantity Item quantity\n\t\t * @param name Item name\n\t\t * @param category Item category\n\t\t * @param currency The currency the price is expressed in\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tprotected function trackEcommerceTransactionItem(order_id:String, sku:String, price:Number,\n\t\t\tquantity:int, name:String, category:String,\n\t\t\tcurrency:String, context:Array,\n\t\t\ttimestamp:Number):void \n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(name);\n\t\t\tPreconditions.checkNotNull(category);\n\t\t\tPreconditions.checkNotNull(currency);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(order_id), \"order_id cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(sku), \"sku cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(name), \"name cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(category), \"category cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(currency), \"currency cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_ECOMM_ITEM);\n\t\t\tpayload.add(Parameter.TI_ITEM_ID, order_id);\n\t\t\tpayload.add(Parameter.TI_ITEM_SKU, sku);\n\t\t\tpayload.add(Parameter.TI_ITEM_NAME, name);\n\t\t\tpayload.add(Parameter.TI_ITEM_CATEGORY, category);\n\t\t\tpayload.add(Parameter.TI_ITEM_PRICE, String(price));\n\t\t\tpayload.add(Parameter.TI_ITEM_QUANTITY, String(quantity));\n\t\t\tpayload.add(Parameter.TI_ITEM_CURRENCY, currency);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\t\t\n\t\t\/**\n\t\t * @param order_id ID of the eCommerce transaction\n\t\t * @param total_value Total transaction value\n\t\t * @param affiliation Transaction affiliation\n\t\t * @param tax_value Transaction tax value\n\t\t * @param shipping Delivery cost charged\n\t\t * @param city Delivery address city\n\t\t * @param state Delivery address state\n\t\t * @param country Delivery address country\n\t\t * @param currency The currency the price is expressed in\n\t\t * @param items The items in the transaction\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackEcommerceTransaction(order_id:String, total_value:Number, affiliation:String,\n\t\t\ttax_value:Number, shipping:Number, city:String,\n\t\t\tstate:String, country:String, currency:String,\n\t\t\titems:Array, context:Array = null,\n\t\t\ttimestamp:Number = 0):void \n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(affiliation);\n\t\t\tPreconditions.checkNotNull(city);\n\t\t\tPreconditions.checkNotNull(state);\n\t\t\tPreconditions.checkNotNull(country);\n\t\t\tPreconditions.checkNotNull(currency);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(order_id), \"order_id cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(affiliation), \"affiliation cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(city), \"city cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(state), \"state cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(country), \"country cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(currency), \"currency cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_ECOMM);\n\t\t\tpayload.add(Parameter.TR_ID, order_id);\n\t\t\tpayload.add(Parameter.TR_TOTAL, String(total_value));\n\t\t\tpayload.add(Parameter.TR_AFFILIATION, affiliation);\n\t\t\tpayload.add(Parameter.TR_TAX, String(tax_value));\n\t\t\tpayload.add(Parameter.TR_SHIPPING, String(shipping));\n\t\t\tpayload.add(Parameter.TR_CITY, city);\n\t\t\tpayload.add(Parameter.TR_STATE, state);\n\t\t\tpayload.add(Parameter.TR_COUNTRY, country);\n\t\t\tpayload.add(Parameter.TR_CURRENCY, currency);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\tfor each(var item:TransactionItem in items) {\n\t\t\t\ttrackEcommerceTransactionItem(\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_ID)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_SKU)),\n\t\t\t\t\tNumber(item.get(Parameter.TI_ITEM_PRICE)),\n\t\t\t\t\tparseInt(item.get(Parameter.TI_ITEM_QUANTITY)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_NAME)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_CATEGORY)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_CURRENCY)),\n\t\t\t\t\titem.get(Parameter.CONTEXT),\n\t\t\t\t\ttimestamp);\n\t\t\t}\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * @param name The name of the screen view event\n\t\t * @param id Screen view ID\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackScreenView(name:String, id:String, context:Array,\n\t\t\ttimestamp:Number):void {\n\t\t\t\tPreconditions.checkArgument(name != null || id != null);\n\t\t\t\tvar trackerPayload:TrackerPayload = new TrackerPayload();\n\t\t\t\t\n\t\t\t\ttrackerPayload.add(Parameter.SV_NAME, name);\n\t\t\t\ttrackerPayload.add(Parameter.SV_ID, id);\n\t\t\t\t\n\t\t\t\tvar payload:SchemaPayload = new SchemaPayload();\n\t\t\t\tpayload.setSchema(Constants.SCHEMA_SCREEN_VIEW);\n\t\t\t\tpayload.setData(trackerPayload);\n\t\t\t\t\n\t\t\t\ttrackUnstructuredEvent(payload, context, timestamp);\n\t\t\t}\n\t}\n}","subject":"Send page URL and refr URL fields with all events, not just page views. resolves #16","message":"Send page URL and refr URL fields with all events, not just page views. resolves #16\n","lang":"ActionScript","license":"apache-2.0","repos":"snowplow\/snowplow-actionscript3-tracker,snowplow\/snowplow-actionscript3-tracker,snowplow\/snowplow-actionscript3-tracker"}
{"commit":"dc98d00124b0bd4320a6774716a7e7bde01c0cea","old_file":"src\/org\/flintparticles\/twoD\/actions\/TweenToCurrentPosition.as","new_file":"src\/org\/flintparticles\/twoD\/actions\/TweenToCurrentPosition.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.twoD.actions\n{\n\timport org.flintparticles.common.actions.ActionBase;\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.common.initializers.Initializer;\n\timport org.flintparticles.common.particles.Particle;\n\timport org.flintparticles.twoD.particles.Particle2D;\n\timport org.flintparticles.twoD.zones.Zone2D;\n\n\timport flash.geom.Point;\n\n\t[DefaultProperty(\"zone\")]\n\n\t\/**\n\t * The TweenToCurrentPosition action adjusts the particle's position between two\n\t * locations as it ages. The start location is a random point within the specified\n\t * zone, and the end location is the particle's position when it is created or added \n\t * to the emitter. The current position is relative to the particle's energy,\n\t * which changes as the particle ages in accordance with the energy easing\n\t * function used. This action should be used in conjunction with the Age action.\n\t *\/\n\n\tpublic class TweenToCurrentPosition extends ActionBase implements Initializer\n\t{\n\t\tprivate var _zone : Zone2D;\n\n\t\t\/**\n\t\t * The constructor creates a TweenToCurrentPosition action for use by an emitter. \n\t\t * To add a TweenToCurrentPosition to all particles created by an emitter, use the\n\t\t * emitter's addAction method.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addAction()\n\t\t * \n\t\t * @param zone The zone for the particle's position when its energy is 0.\n\t\t *\/\n\t\tpublic function TweenToCurrentPosition( zone : Zone2D )\n\t\t{\n\t\t\t_zone = zone;\n\t\t\tpriority = -10;\n\t\t}\n\n\t\t\/**\n\t\t * The zone for the particle's position when its energy is 0.\n\t\t *\/\n\t\tpublic function get zone() : Zone2D\n\t\t{\n\t\t\treturn _zone;\n\t\t}\n\n\t\tpublic function set zone( value : Zone2D ) : void\n\t\t{\n\t\t\t_zone = value;\n\t\t}\n\n\t\t\/**\n\t\t * \n\t\t *\/\n\t\toverride public function addedToEmitter( emitter : Emitter ) : void\n\t\t{\n\t\t\tif ( !emitter.hasInitializer( this ) )\n\t\t\t{\n\t\t\t\temitter.addInitializer( this );\n\t\t\t}\n\t\t}\n\n\t\toverride public function removedFromEmitter( emitter : Emitter ) : void\n\t\t{\n\t\t\temitter.removeInitializer( this );\n\t\t}\n\n\t\t\/**\n\t\t * \n\t\t *\/\n\t\tpublic function initialize( emitter : Emitter, particle : Particle ) : void\n\t\t{\n\t\t\tvar p : Particle2D = Particle2D( particle );\n\t\t\tvar pt : Point = _zone.getLocation();\n\t\t\tvar data : TweenToPositionData = new TweenToPositionData( pt.x, pt.y, p.x, p.y );\n\t\t\tp.dictionary[this] = data;\n\t\t}\n\n\t\t\/**\n\t\t * Calculates the current position of the particle based on it's energy.\n\t\t * \n\t\t * <p>This method is called by the emitter and need not be called by the \n\t\t * user.<\/p>\n\t\t * \n\t\t * @param emitter The Emitter that created the particle.\n\t\t * @param particle The particle to be updated.\n\t\t * @param time The duration of the frame - used for time based updates.\n\t\t * \n\t\t * @see org.flintparticles.common.actions.Action#update()\n\t\t *\/\n\t\toverride public function update( emitter : Emitter, particle : Particle, time : Number ) : void\n\t\t{\n\t\t\tvar p : Particle2D = Particle2D( particle );\n\t\t\tif ( !p.dictionary[this] )\n\t\t\t{\n\t\t\t\tinitialize( emitter, particle );\n\t\t\t}\n\t\t\tvar data : TweenToPositionData = p.dictionary[this];\n\t\t\tp.x = data.endX + data.diffX * p.energy;\n\t\t\tp.y = data.endY + data.diffY * p.energy;\n\t\t}\n\t}\n}\n\nclass TweenToPositionData\n{\n\tpublic var diffX : Number;\n\tpublic var diffY : Number;\n\tpublic var endX : Number;\n\tpublic var endY : Number;\n\n\tpublic function TweenToPositionData( startX : Number, startY : Number, endX : Number, endY : Number )\n\t{\n\t\tthis.diffX = startX - endX;\n\t\tthis.diffY = startY - endY;\n\t\tthis.endX = endX;\n\t\tthis.endY = endY;\n\t}\n}\n","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.twoD.actions\n{\n\timport org.flintparticles.common.actions.ActionBase;\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.common.initializers.Initializer;\n\timport org.flintparticles.common.particles.Particle;\n\timport org.flintparticles.twoD.particles.Particle2D;\n\timport org.flintparticles.twoD.zones.Zone2D;\n\n\timport flash.geom.Point;\n\n\t[DefaultProperty(\"zone\")]\n\n\t\/**\n\t * The TweenToCurrentPosition action adjusts the particle's position between two\n\t * locations as it ages. The start location is a random point within the specified\n\t * zone, and the end location is the particle's position when it is created or added \n\t * to the emitter. The current position is relative to the particle's energy,\n\t * which changes as the particle ages in accordance with the energy easing\n\t * function used. This action should be used in conjunction with the Age action.\n\t *\/\n\n\tpublic class TweenToCurrentPosition extends ActionBase implements Initializer\n\t{\n\t\tprivate var _zone : Zone2D;\n\n\t\t\/**\n\t\t * The constructor creates a TweenToCurrentPosition action for use by an emitter. \n\t\t * To add a TweenToCurrentPosition to all particles created by an emitter, use the\n\t\t * emitter's addAction method.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addAction()\n\t\t * \n\t\t * @param zone The zone for the particle's position when its energy is 0.\n\t\t *\/\n\t\tpublic function TweenToCurrentPosition( zone : Zone2D = null )\n\t\t{\n\t\t\t_zone = zone;\n\t\t\tpriority = -10;\n\t\t}\n\n\t\t\/**\n\t\t * The zone for the particle's position when its energy is 0.\n\t\t *\/\n\t\tpublic function get zone() : Zone2D\n\t\t{\n\t\t\treturn _zone;\n\t\t}\n\n\t\tpublic function set zone( value : Zone2D ) : void\n\t\t{\n\t\t\t_zone = value;\n\t\t}\n\n\t\t\/**\n\t\t * \n\t\t *\/\n\t\toverride public function addedToEmitter( emitter : Emitter ) : void\n\t\t{\n\t\t\tif ( !emitter.hasInitializer( this ) )\n\t\t\t{\n\t\t\t\temitter.addInitializer( this );\n\t\t\t}\n\t\t}\n\n\t\toverride public function removedFromEmitter( emitter : Emitter ) : void\n\t\t{\n\t\t\temitter.removeInitializer( this );\n\t\t}\n\n\t\t\/**\n\t\t * \n\t\t *\/\n\t\tpublic function initialize( emitter : Emitter, particle : Particle ) : void\n\t\t{\n\t\t\tvar p : Particle2D = Particle2D( particle );\n\t\t\tvar pt : Point = _zone.getLocation();\n\t\t\tvar data : TweenToPositionData = new TweenToPositionData( pt.x, pt.y, p.x, p.y );\n\t\t\tp.dictionary[this] = data;\n\t\t}\n\n\t\t\/**\n\t\t * Calculates the current position of the particle based on it's energy.\n\t\t * \n\t\t * <p>This method is called by the emitter and need not be called by the \n\t\t * user.<\/p>\n\t\t * \n\t\t * @param emitter The Emitter that created the particle.\n\t\t * @param particle The particle to be updated.\n\t\t * @param time The duration of the frame - used for time based updates.\n\t\t * \n\t\t * @see org.flintparticles.common.actions.Action#update()\n\t\t *\/\n\t\toverride public function update( emitter : Emitter, particle : Particle, time : Number ) : void\n\t\t{\n\t\t\tvar p : Particle2D = Particle2D( particle );\n\t\t\tif ( !p.dictionary[this] )\n\t\t\t{\n\t\t\t\tinitialize( emitter, particle );\n\t\t\t}\n\t\t\tvar data : TweenToPositionData = p.dictionary[this];\n\t\t\tp.x = data.endX + data.diffX * p.energy;\n\t\t\tp.y = data.endY + data.diffY * p.energy;\n\t\t}\n\t}\n}\n\nclass TweenToPositionData\n{\n\tpublic var diffX : Number;\n\tpublic var diffY : Number;\n\tpublic var endX : Number;\n\tpublic var endY : Number;\n\n\tpublic function TweenToPositionData( startX : Number, startY : Number, endX : Number, endY : Number )\n\t{\n\t\tthis.diffX = startX - endX;\n\t\tthis.diffY = startY - endY;\n\t\tthis.endX = endX;\n\t\tthis.endY = endY;\n\t}\n}\n","subject":"Add default parameter to support MXML.","message":"Add default parameter to support MXML.","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"0cba1203c9bc71ff038658aa2e0114b7b6718ae3","old_file":"src\/as\/com\/threerings\/util\/Line.as","new_file":"src\/as\/com\/threerings\/util\/Line.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.geom.Point;\nimport flash.geom.Matrix;\n\n\/**\n * Merely a typed container for two Points.\n *\/\npublic class Line\n{\n    public static const INTERSECTION_NORTH :int = 1;\n    public static const INTERSECTION_SOUTH :int = 2;\n    public static const DOES_NOT_INTERSECT :int = 3;\n\n    public var start :Point;\n    public var stop :Point;\n\n    public function Line (start :Point, stop :Point)\n    {\n        this.start = start;\n        this.stop = stop;\n    }\n\n    public function isIntersected (line :Line) :Boolean \n    {\n        return getIntersectionType(line) != DOES_NOT_INTERSECT;\n    }\n\n    \/**\n     * Tests if the given line intersects this line. This method rotates both lines so that the \n     * start point of this line is on the left, at (0, 0).  If the lines do intersect, it then \n     * returns INTERSECTION_NORTH if the end point of <code>line<\/code> is north of this line, \n     * INTERSECTION_SOUTH otherwise.\n     * \n     * Intersections are inclusive.  If one or both points lands on this line, interects will not\n     * return DOES_NOT_INTERSECT.\n     *\/\n    public function getIntersectionType (line :Line) :int \n    {\n        \/\/ rotate so that this line is horizontal, with the start on the left, at (0, 0)\n        var trans :Matrix = new Matrix();\n        trans.translate(-start.x, -start.y);\n        trans.rotate(-Math.atan2(stop.y - start.y, stop.x - start.x));\n        var thisLineStop :Point = trans.transformPoint(stop);\n        var thatLineStart :Point = trans.transformPoint(line.start);\n        var thatLineStop :Point = trans.transformPoint(line.stop);\n        if (thatLineStart.y >= 0 && thatLineStop.y <= 0) {\n            var interp :Point = Point.interpolate(thatLineStart, thatLineStop, thatLineStop.y \/ \n                (thatLineStop.y + (-thatLineStart.y)));\n            if (interp.x >= 0 && interp.x <= thisLineStop.x) {\n                return INTERSECTION_NORTH;\n            } else {\n                return DOES_NOT_INTERSECT;\n            }\n        } else if (thatLineStart.y <= 0 && thatLineStop.y >= 0) {\n            interp = Point.interpolate(thatLineStop, thatLineStart, thatLineStart.y \/ \n                (thatLineStart.y + (-thatLineStop.y)));\n            if (interp.x >= 0 && interp.x <= thisLineStop.x) {\n                return INTERSECTION_SOUTH;\n            } else {\n                return DOES_NOT_INTERSECT;\n            }\n        } else {\n            return DOES_NOT_INTERSECT;\n        }\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.geom.Point;\nimport flash.geom.Matrix;\n\n\/**\n * Merely a typed container for two Points.\n *\/\npublic class Line implements Equalable\n{\n    public static const INTERSECTION_NORTH :int = 1;\n    public static const INTERSECTION_SOUTH :int = 2;\n    public static const DOES_NOT_INTERSECT :int = 3;\n\n    public var start :Point;\n    public var stop :Point;\n\n    public function Line (start :Point, stop :Point)\n    {\n        this.start = start;\n        this.stop = stop;\n    }\n\n    public function isIntersected (line :Line) :Boolean \n    {\n        return getIntersectionType(line) != DOES_NOT_INTERSECT;\n    }\n\n    \/**\n     * Tests if the given line intersects this line. This method rotates both lines so that the \n     * start point of this line is on the left, at (0, 0).  If the lines do intersect, it then \n     * returns INTERSECTION_NORTH if the end point of <code>line<\/code> is north of this line, \n     * INTERSECTION_SOUTH otherwise.\n     * \n     * Intersections are inclusive.  If one or both points lands on this line, interects will not\n     * return DOES_NOT_INTERSECT.\n     *\/\n    public function getIntersectionType (line :Line) :int \n    {\n        \/\/ rotate so that this line is horizontal, with the start on the left, at (0, 0)\n        var trans :Matrix = new Matrix();\n        trans.translate(-start.x, -start.y);\n        trans.rotate(-Math.atan2(stop.y - start.y, stop.x - start.x));\n        var thisLineStop :Point = trans.transformPoint(stop);\n        var thatLineStart :Point = trans.transformPoint(line.start);\n        var thatLineStop :Point = trans.transformPoint(line.stop);\n        if (thatLineStart.y >= 0 && thatLineStop.y <= 0) {\n            var interp :Point = Point.interpolate(thatLineStart, thatLineStop, thatLineStop.y \/ \n                (thatLineStop.y + (-thatLineStart.y)));\n            if (interp.x >= 0 && interp.x <= thisLineStop.x) {\n                return INTERSECTION_NORTH;\n            } else {\n                return DOES_NOT_INTERSECT;\n            }\n        } else if (thatLineStart.y <= 0 && thatLineStop.y >= 0) {\n            interp = Point.interpolate(thatLineStop, thatLineStart, thatLineStart.y \/ \n                (thatLineStart.y + (-thatLineStop.y)));\n            if (interp.x >= 0 && interp.x <= thisLineStop.x) {\n                return INTERSECTION_SOUTH;\n            } else {\n                return DOES_NOT_INTERSECT;\n            }\n        } else {\n            return DOES_NOT_INTERSECT;\n        }\n    }\n\n    \/\/ from interface Equalable\n    public function equals (o :Object) :Boolean\n    {\n        var other :Line = o as Line;\n        if (other == null) {\n            return false;\n        }\n\n        if (start == null || other.start == null) {\n            if (start != other.start) {\n                \/\/ not both null\n                return false;\n            }\n        }\n        if (stop == null || other.stop == null) {\n            if (stop != other.stop) {\n                \/\/ not both null\n                return false;\n            }\n        }\n\n        return (start == null || start.equals(other.start)) && \n               (stop == null || stop.equals(other.stop));\n    }\n}\n}\n","subject":"implement equalable","message":"implement equalable\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4700 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"7bbe9bf80e08cc1cbf4693327462c7568d26b412","old_file":"src\/aerys\/minko\/render\/DrawCall.as","new_file":"src\/aerys\/minko\/render\/DrawCall.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n\t\tprivate var _bindingsConsumer\t: DrawCallBindingsConsumer;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t\tif (_bindingsConsumer)\n\t\t\t\t_bindingsConsumer.enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tif (_bindingsConsumer != null)\n\t\t\t{\n\t\t\t\tmeshBindings.removeConsumer(_bindingsConsumer);\n\t\t\t\tsceneBindings.removeConsumer(_bindingsConsumer);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n            \n            _bindingsConsumer = null;\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\t_bindingsConsumer\t= new DrawCallBindingsConsumer(\n\t\t\t\t_bindings,\n\t\t\t\t_cpuConstants,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_fsTextures\n\t\t\t);\n\t\t\t_bindingsConsumer.enabled = _enabled;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.OPAQUE;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat    : VertexFormat\t= geometry.format;\n            var hasNormals      : Boolean       = vertexFormat.hasComponent(VertexComponent.NORMAL);\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace(!hasNormals);\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0 && !hasNormals)\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tif (!_vsInputComponents)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tmeshBindings.addConsumer(_bindingsConsumer);\n\t\t\tsceneBindings.addConsumer(_bindingsConsumer);\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\/\/\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\/\/\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tcontext.setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\t_bindingsConsumer.setProperty(name, value);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n\t\tprivate var _bindingsConsumer\t: DrawCallBindingsConsumer;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t\tif (_bindingsConsumer)\n\t\t\t\t_bindingsConsumer.enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tif (_bindingsConsumer != null)\n\t\t\t{\n\t\t\t\tmeshBindings.removeConsumer(_bindingsConsumer);\n\t\t\t\tsceneBindings.removeConsumer(_bindingsConsumer);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n            \n            _bindingsConsumer = null;\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\t_bindingsConsumer\t= new DrawCallBindingsConsumer(\n\t\t\t\t_bindings,\n\t\t\t\t_cpuConstants,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_fsTextures\n\t\t\t);\n\t\t\t_bindingsConsumer.enabled = _enabled;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.OPAQUE;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat    : VertexFormat\t= geometry.format;\n            var hasNormals      : Boolean       = vertexFormat.hasComponent(VertexComponent.NORMAL);\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace(!hasNormals);\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0 && !hasNormals)\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tif (!_vsInputComponents)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tmeshBindings.addConsumer(_bindingsConsumer);\n\t\t\tsceneBindings.addConsumer(_bindingsConsumer);\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n                if (sceneBindings.propertyExists('worldToScreen'))\n                    _worldToScreen = sceneBindings.getProperty('worldToScreen');\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n                \n                if (meshBindings.propertyExists('localToWorld'))\n                    _localToWorld = meshBindings.getProperty('localToWorld');\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tcontext.setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\t_bindingsConsumer.setProperty(name, value);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","subject":"fix DrawCall.depth update by making sure the reference to localToWorld and worldToScreen are init. directly from the bindings if available when DrawCall.setBindings() is called","message":"fix DrawCall.depth update by making sure the reference to localToWorld and worldToScreen are init. directly from the bindings if available when DrawCall.setBindings() is called\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"5d09279b20091193ec65f011673a97a79983a8dc","old_file":"src\/org\/mangui\/hls\/HLSSettings.as","new_file":"src\/org\/mangui\/hls\/HLSSettings.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n\n    public final class HLSSettings extends Object {\n        \/**\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n        \/**\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n        \/**\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 300.\n         *\/\n        public static var maxBufferLength : Number = 300;\n        \/**\n         * Defines maximum back buffer length in seconds.\n         * (0 means infinite back buffering)\n         *\n         * Default is 30.\n         *\/\n        public static var maxBackBufferLength : Number = 30;\n        \/**\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3.\n         *\/\n        public static var lowBufferLength : Number = 3;\n        \/**\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *      HLSSeekMode.SEGMENT_SEEK - segment based seeking (seek to beginning of segment containing requested seek position)\n         *\n         * Default is HLSSeekMode.ACCURATE_SEEK.\n         *\/\n        public static var seekMode : String = HLSSeekMode.ACCURATE_SEEK;\n        \/** max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var keyLoadMaxRetry : int = -1;\n        \/** keyLoadMaxRetryTimeout\n\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n        \/** max nb of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var fragmentLoadMaxRetry : int = -1;\n        \/** fragmentLoadMaxRetryTimeout\n\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 64000;\n        \/**\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n        \/** max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = -1;\n        \/** manifestLoadMaxRetryTimeout\n\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n        \/**\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\/\n        public static var startFromBitrate : Number = -1;\n        \/** start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         *\/\n        public static var startFromLevel : Number = -1;\n        \/** seek level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\/\n        public static var seekFromLevel : Number = -1;\n        \/** use hardware video decoder :\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = false;\n        \/**\n         * Defines whether INFO level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logInfo : Boolean = true;\n        \/**\n         * Defines whether DEBUG level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug : Boolean = false;\n        \/**\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug2 : Boolean = false;\n        \/**\n         * Defines whether WARN level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logWarn : Boolean = true;\n        \/**\n         * Defines whether ERROR level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logError : Boolean = true;\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n\n    public final class HLSSettings extends Object {\n        \/**\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n        \/**\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n        \/**\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 120.\n         *\/\n        public static var maxBufferLength : Number = 120;\n        \/**\n         * Defines maximum back buffer length in seconds.\n         * (0 means infinite back buffering)\n         *\n         * Default is 30.\n         *\/\n        public static var maxBackBufferLength : Number = 30;\n        \/**\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3.\n         *\/\n        public static var lowBufferLength : Number = 3;\n        \/**\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *      HLSSeekMode.SEGMENT_SEEK - segment based seeking (seek to beginning of segment containing requested seek position)\n         *\n         * Default is HLSSeekMode.ACCURATE_SEEK.\n         *\/\n        public static var seekMode : String = HLSSeekMode.ACCURATE_SEEK;\n        \/** max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var keyLoadMaxRetry : int = -1;\n        \/** keyLoadMaxRetryTimeout\n\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n        \/** max nb of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var fragmentLoadMaxRetry : int = -1;\n        \/** fragmentLoadMaxRetryTimeout\n\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 64000;\n        \/**\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n        \/** max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = -1;\n        \/** manifestLoadMaxRetryTimeout\n\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n        \/**\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\/\n        public static var startFromBitrate : Number = -1;\n        \/** start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         *\/\n        public static var startFromLevel : Number = -1;\n        \/** seek level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\/\n        public static var seekFromLevel : Number = -1;\n        \/** use hardware video decoder :\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = false;\n        \/**\n         * Defines whether INFO level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logInfo : Boolean = true;\n        \/**\n         * Defines whether DEBUG level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug : Boolean = false;\n        \/**\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug2 : Boolean = false;\n        \/**\n         * Defines whether WARN level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logWarn : Boolean = true;\n        \/**\n         * Defines whether ERROR level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logError : Boolean = true;\n    }\n}","subject":"set max buffer len to 120s","message":"set max buffer len to 120s\n","lang":"ActionScript","license":"mpl-2.0","repos":"suuhas\/flashls,viktorot\/flashls,mangui\/flashls,suuhas\/flashls,Peer5\/flashls,dighan\/flashls,tedconf\/flashls,viktorot\/flashls,aevange\/flashls,thdtjsdn\/flashls,JulianPena\/flashls,NicolasSiver\/flashls,suuhas\/flashls,jlacivita\/flashls,Corey600\/flashls,JulianPena\/flashls,jlacivita\/flashls,neilrackett\/flashls,Peer5\/flashls,viktorot\/flashls,dighan\/flashls,Peer5\/flashls,School-Improvement-Network\/flashls,Peer5\/flashls,fixedmachine\/flashls,hola\/flashls,fixedmachine\/flashls,Corey600\/flashls,thdtjsdn\/flashls,suuhas\/flashls,vidible\/vdb-flashls,loungelogic\/flashls,School-Improvement-Network\/flashls,vidible\/vdb-flashls,School-Improvement-Network\/flashls,Boxie5\/flashls,clappr\/flashls,NicolasSiver\/flashls,aevange\/flashls,clappr\/flashls,mangui\/flashls,tedconf\/flashls,neilrackett\/flashls,loungelogic\/flashls,codex-corp\/flashls,aevange\/flashls,codex-corp\/flashls,hola\/flashls,Boxie5\/flashls,aevange\/flashls"}
{"commit":"092eaa653abd275293d6afb49528ba4d33913f1a","old_file":"src\/com\/esri\/viewer\/utils\/PortalBasemapAppender.as","new_file":"src\/com\/esri\/viewer\/utils\/PortalBasemapAppender.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2010-2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.viewer.utils\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.events.PortalEvent;\nimport com.esri.ags.portal.Portal;\nimport com.esri.ags.portal.supportClasses.PortalGroup;\nimport com.esri.ags.portal.supportClasses.PortalItem;\nimport com.esri.ags.portal.supportClasses.PortalQueryParameters;\nimport com.esri.ags.portal.supportClasses.PortalQueryResult;\nimport com.esri.viewer.AppEvent;\nimport com.esri.viewer.ConfigData;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.utils.Dictionary;\n\nimport mx.resources.ResourceManager;\nimport mx.rpc.AsyncResponder;\nimport mx.rpc.Fault;\nimport mx.rpc.events.FaultEvent;\nimport mx.utils.ObjectUtil;\n\npublic class PortalBasemapAppender extends EventDispatcher\n{\n    private const PORTAL_BASEMAP_APPENDER:String = \"PortalBasemapAppender\";\n\n    private var configData:ConfigData;\n    private var portalURL:String;\n\n    private var portalItemOrder:Array;\n    private var portalItemToLabel:Dictionary;\n    private var processedArcGISBasemaps:Array;\n    private var totalBasemaps:int;\n    private var totalPossibleArcGISBasemaps:int;\n\n    private var comparableDefaultBasemapObjects:Array;\n    private var defaultBasemapTitle:String;\n\n    private var cultureCode:String;\n\n    public function PortalBasemapAppender(portalURL:String, configData:ConfigData)\n    {\n        this.portalURL = portalURL;\n        this.configData = configData;\n    }\n\n    public function fetchAndAppendPortalBasemaps():void\n    {\n        const idMgrEnabled:Boolean = IdentityManager.instance.enabled;\n        var portal:Portal = new Portal();\n        \/\/ the Portal constructor enables the IdentityManager so restore it back to what it was\n        IdentityManager.instance.enabled = idMgrEnabled;\n\n        portal.addEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.addEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        cultureCode = toCultureCode(ResourceManager.getInstance().localeChain[0]);\n        portal.load(portalURL, cultureCode);\n    }\n\n    protected function portal_loadHandler(event:PortalEvent):void\n    {\n        var portal:Portal = event.target as Portal;\n        portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        comparableDefaultBasemapObjects = getComparableBasemapObjects(portal.info.defaultBasemap);\n        var queryParams:PortalQueryParameters = PortalQueryParameters.forQuery(portal.info.basemapGalleryGroupQuery);\n        portal.queryGroups(queryParams, new AsyncResponder(portal_queryGroupsResultHandler, portal_queryGroupsFaultHandler, portal));\n    }\n\n    protected function portal_queryGroupsResultHandler(queryResult:PortalQueryResult, portal:Portal):void\n    {\n        if (queryResult.results.length > 0)\n        {\n            var portalGroup:PortalGroup = queryResult.results[0];\n            var queryParams:PortalQueryParameters = PortalQueryParameters.forItemsInGroup(portalGroup.id).withLimit(50).withSortField(\"name\");\n            portal.queryItems(queryParams, new AsyncResponder(portal_queryItemsResultHandler, portal_queryItemsFaultHandler));\n        }\n        else\n        {\n            dispatchComplete();\n        }\n    }\n\n    private function portal_queryItemsResultHandler(queryResult:PortalQueryResult, token:Object = null):void\n    {\n        const resultItems:Array = queryResult.results;\n        totalPossibleArcGISBasemaps = resultItems.length;\n        portalItemOrder = [];\n        portalItemToLabel = new Dictionary(true);\n        processedArcGISBasemaps = [];\n        totalBasemaps = configData.basemaps.length;\n        for each (var portalItem:PortalItem in resultItems)\n        {\n            portalItemOrder.push(portalItem);\n            portalItem.getJSONData(new AsyncResponder(portalItem_getJSONDataResultHandler,\n                                                      portalItem_getJSONDataFaultHandler,\n                                                      portalItem));\n        }\n    }\n\n    private function portalItem_getJSONDataResultHandler(itemData:Object, item:PortalItem):void\n    {\n        createBasemapLayerObjectFromWebMapItemAndData(item, itemData);\n        if (isDefaultBasemap(itemData.baseMap))\n        {\n            defaultBasemapTitle = itemData.baseMap.title;\n        }\n        updateTotalArcGISBasemaps();\n    }\n\n    private function createBasemapLayerObjectFromWebMapItemAndData(item:PortalItem, itemData:Object):void\n    {\n        if (!itemData)\n        {\n            return;\n        }\n\n        var basemapObject:Object = itemData.baseMap;\n        var basemapLayerObjects:Array = basemapObject.baseMapLayers;\n        if (!(basemapObject && basemapLayerObjects))\n        {\n            return;\n        }\n\n        var title:String = basemapObject.title;\n        var iconURL:String = item.thumbnailURL;\n        var existingBasemapLayerObject:Object = findBasemapLayerObjectById(title);\n        if (existingBasemapLayerObject)\n        {\n            existingBasemapLayerObject.icon = iconURL;\n            return;\n        }\n\n        portalItemToLabel[item] = title;\n        var basemapLayerObject:Object = basemapLayerObjects[0];\n        addBasemapLayerObject(baseMapLayerObjectToLayerXML(title,\n                                                           basemapLayerObject,\n                                                           iconURL));\n\n        var totalBaseMapLayers:int = basemapLayerObjects.length;\n        if (totalBaseMapLayers > 1)\n        {\n            basemapLayerObject = basemapLayerObjects[1];\n            addBasemapLayerObject(baseMapLayerObjectToLayerXML(title,\n                                                               basemapLayerObject,\n                                                               iconURL));\n        }\n    }\n\n    private function isDefaultBasemap(basemapObject:Object):Boolean\n    {\n        var comparableBasemapObjects:Array = getComparableBasemapObjects(basemapObject);\n\n        return (ObjectUtil.compare(comparableBasemapObjects, comparableDefaultBasemapObjects) == 0);\n    }\n\n    private function getComparableBasemapObjects(basemapObject:Object):Array\n    {\n        var basemapLayerObjects:Array = basemapObject.baseMapLayers;\n        var comparableBasemapObjects:Array = [];\n        var comparableBasemapLayerObject:Object;\n\n        for each (var basemapLayerObject:Object in basemapLayerObjects)\n        {\n            comparableBasemapLayerObject = {};\n\n            if (basemapLayerObject.url)\n            {\n                comparableBasemapLayerObject.url = basemapLayerObject.url;\n            }\n            if (basemapLayerObject.type)\n            {\n                comparableBasemapLayerObject.type = basemapLayerObject.type;\n            }\n\n            comparableBasemapObjects.push(comparableBasemapLayerObject);\n        }\n\n        return comparableBasemapObjects;\n    }\n\n    private function findBasemapLayerObjectById(id:String):Object\n    {\n        var layerObjectResult:Object;\n\n        var basemapLayerObjects:Array = configData.basemaps;\n        for each (var layerObject:Object in basemapLayerObjects)\n        {\n            if (layerObject.layer && (layerObject.layer.id == id))\n            {\n                layerObjectResult = layerObject;\n                break;\n            }\n        }\n\n        return layerObjectResult;\n    }\n\n    private function updateTotalArcGISBasemaps():void\n    {\n        totalPossibleArcGISBasemaps--;\n        if (totalPossibleArcGISBasemaps == 0)\n        {\n            addArcGISBasemapsToConfig();\n            dispatchComplete();\n        }\n    }\n\n    private function dispatchComplete():void\n    {\n        dispatchEvent(new Event(Event.COMPLETE));\n    }\n\n    private function addArcGISBasemapsToConfig():void\n    {\n        var hasBasemaps:Boolean = (configData.basemaps.length > 0);\n\n        if (!hasBasemaps)\n        {\n            if (defaultBasemapTitle)\n            {\n                setDefaultBasemapVisible();\n            }\n            else\n            {\n                setFirstBasemapVisible();\n            }\n        }\n\n        addBasemapsInOrder();\n    }\n\n    private function setDefaultBasemapVisible():void\n    {\n        for each (var layerObject:Object in processedArcGISBasemaps)\n        {\n            if (defaultBasemapTitle == layerObject.label)\n            {\n                layerObject.visible = true;\n            }\n        }\n    }\n\n    private function setFirstBasemapVisible():void\n    {\n        if (!portalItemOrder || portalItemOrder.length == 0)\n        {\n            return;\n        }\n\n        var firstBasemapLabel:String = portalItemToLabel[portalItemOrder[0]];\n        for each (var layerObject:Object in processedArcGISBasemaps)\n        {\n            if (layerObject.label == firstBasemapLabel)\n            {\n                layerObject.visible = true;\n            }\n        }\n    }\n\n    private function addBasemapsInOrder():void\n    {\n        for each (var portalItem:PortalItem in portalItemOrder)\n        {\n            for each (var layerObject:Object in processedArcGISBasemaps)\n            {\n                if (layerObject.label == portalItemToLabel[portalItem])\n                {\n                    configData.basemaps.push(layerObject);\n                }\n            }\n        }\n    }\n\n    private function addBasemapLayerObject(layerXML:XML):void\n    {\n        if (layerXML)\n        {\n            processedArcGISBasemaps.push(LayerObjectUtil.getLayerObject(layerXML,\n                                                                        totalBasemaps++,\n                                                                        false,\n                                                                        configData.bingKey));\n        }\n    }\n\n    private function baseMapLayerObjectToLayerXML(title:String, basemapLayerObject:Object, iconURL:String = null):XML\n    {\n        var layerXML:XML;\n        const url:String = basemapLayerObject.url;\n        const type:String = basemapLayerObject.type;\n\n        if (url)\n        {\n            layerXML = createLayerXML(title, \"tiled\", iconURL, url, basemapLayerObject.opacity, false);\n        }\n        else if (isNonEsriType(type))\n        {\n            layerXML = createNonEsriLayerXML(title, iconURL, basemapLayerObject, false, type);\n        }\n\n        return layerXML;\n    }\n\n    private function createLayerXML(title:String, type:String, iconURL:String, url:String, alpha:Number, visible:Boolean):XML\n    {\n        return <layer label={title}\n                type={type}\n                icon={iconURL}\n                url={url}\n                alpha={alpha}\n                visible={visible}\/>;\n    }\n\n    private function isNonEsriType(type:String):Boolean\n    {\n        return type == \"OpenStreetMap\" ||\n            (isBingBasemap(type) && hasBingKey());\n    }\n\n    private function createNonEsriLayerXML(title:String, iconURL:String, basemapLayerObject:Object, visible:Boolean, type:String):XML\n    {\n        var layerXML:XML = <layer label={title}\n                icon={iconURL}\n                type={toViewerNonEsriLayerType(basemapLayerObject.type)}\n                alpha={basemapLayerObject.opacity}\n                visible={visible}\/>;\n\n        if (isBingBasemap(type))\n        {\n            layerXML.@style = mapBingStyleFromBasemapType(type);\n            layerXML.@culture = cultureCode;\n        }\n\n        return layerXML;\n    }\n\n    private function toViewerNonEsriLayerType(type:String):String\n    {\n        var viewerType:String;\n        if (type == \"OpenStreetMap\")\n        {\n            viewerType = \"osm\";\n        }\n        else if (isBingBasemap(type))\n        {\n            viewerType = \"bing\";\n        }\n\n        return viewerType;\n    }\n\n    private function isBingBasemap(type:String):Boolean\n    {\n        return type && type.indexOf('BingMaps') > -1;\n    }\n\n    private function hasBingKey():Boolean\n    {\n        var bingKey:String = configData.bingKey;\n        return (bingKey != null && bingKey.length > 0);\n    }\n\n    private function mapBingStyleFromBasemapType(type:String):String\n    {\n        if (type == 'BingMapsAerial')\n        {\n            return 'aerial';\n        }\n        else if (type == 'BingMapsHybrid')\n        {\n            return 'aerialWithLabels';\n        }\n        else\n        {\n            \/\/default - BingMapsRoad\n            return 'road';\n        }\n    }\n\n    private function portalItem_getJSONDataFaultHandler(fault:Fault, token:Object = null):void\n    {\n        AppEvent.dispatch(AppEvent.APP_ERROR,\n                          LocalizationUtil.getDefaultString(\"couldNotFetchBasemapData\",\n                                                            fault.faultString));\n        updateTotalArcGISBasemaps();\n    }\n\n    private function portal_queryGroupsFaultHandler(fault:Fault, token:Object = null):void\n    {\n        AppEvent.showError(LocalizationUtil.getDefaultString(\"couldNotQueryPortal\"), PORTAL_BASEMAP_APPENDER);\n        dispatchComplete();\n    }\n\n    private function portal_queryItemsFaultHandler(fault:Fault, token:Object = null):void\n    {\n        AppEvent.showError(LocalizationUtil.getDefaultString(\"couldNotQueryPortalItems\"), PORTAL_BASEMAP_APPENDER);\n        dispatchComplete();\n    }\n\n    private function portal_faultHandler(event:FaultEvent):void\n    {\n        var portal:Portal = event.target as Portal;\n        portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        AppEvent.showError(LocalizationUtil.getDefaultString(\"couldNotConnectToPortal\"), PORTAL_BASEMAP_APPENDER);\n        dispatchComplete();\n    }\n\n    private function toCultureCode(locale:String):String\n    {\n        return locale ? locale.replace('_', '-') : locale;\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2010-2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.viewer.utils\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.events.PortalEvent;\nimport com.esri.ags.portal.Portal;\nimport com.esri.ags.portal.supportClasses.PortalGroup;\nimport com.esri.ags.portal.supportClasses.PortalItem;\nimport com.esri.ags.portal.supportClasses.PortalQueryParameters;\nimport com.esri.ags.portal.supportClasses.PortalQueryResult;\nimport com.esri.ags.tasks.JSONTask;\nimport com.esri.viewer.AppEvent;\nimport com.esri.viewer.ConfigData;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.net.URLVariables;\nimport flash.utils.Dictionary;\n\nimport mx.resources.ResourceManager;\nimport mx.rpc.AsyncResponder;\nimport mx.rpc.Fault;\nimport mx.rpc.events.FaultEvent;\nimport mx.utils.ObjectUtil;\n\npublic class PortalBasemapAppender extends EventDispatcher\n{\n    private const PORTAL_BASEMAP_APPENDER:String = \"PortalBasemapAppender\";\n\n    private var configData:ConfigData;\n    private var portalURL:String;\n\n    private var portalItemOrder:Array;\n    private var portalItemToLabel:Dictionary;\n    private var processedArcGISBasemaps:Array;\n    private var totalBasemaps:int;\n    private var totalPossibleArcGISBasemaps:int;\n\n    private var comparableDefaultBasemapObjects:Array;\n    private var defaultBasemapTitle:String;\n\n    private var cultureCode:String;\n\n    public function PortalBasemapAppender(portalURL:String, configData:ConfigData)\n    {\n        this.portalURL = portalURL;\n        this.configData = configData;\n    }\n\n    public function fetchAndAppendPortalBasemaps():void\n    {\n        const idMgrEnabled:Boolean = IdentityManager.instance.enabled;\n        var portal:Portal = new Portal();\n        \/\/ the Portal constructor enables the IdentityManager so restore it back to what it was\n        IdentityManager.instance.enabled = idMgrEnabled;\n\n        portal.addEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.addEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        cultureCode = toCultureCode(ResourceManager.getInstance().localeChain[0]);\n        portal.load(portalURL, cultureCode);\n    }\n\n    protected function portal_loadHandler(event:PortalEvent):void\n    {\n        var portal:Portal = event.target as Portal;\n        portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        comparableDefaultBasemapObjects = getComparableBasemapObjects(portal.info.defaultBasemap);\n        var queryParams:PortalQueryParameters = PortalQueryParameters.forQuery(portal.info.basemapGalleryGroupQuery);\n        portal.queryGroups(queryParams, new AsyncResponder(portal_queryGroupsResultHandler, portal_queryGroupsFaultHandler, portal));\n    }\n\n    protected function portal_queryGroupsResultHandler(queryResult:PortalQueryResult, portal:Portal):void\n    {\n        if (queryResult.results.length > 0)\n        {\n            var portalGroup:PortalGroup = queryResult.results[0];\n            var queryParams:PortalQueryParameters = PortalQueryParameters.forItemsInGroup(portalGroup.id).withLimit(50).withSortField(\"name\");\n            portal.queryItems(queryParams, new AsyncResponder(portal_queryItemsResultHandler, portal_queryItemsFaultHandler));\n        }\n        else\n        {\n            dispatchComplete();\n        }\n    }\n\n    private function portal_queryItemsResultHandler(queryResult:PortalQueryResult, token:Object = null):void\n    {\n        const resultItems:Array = queryResult.results;\n        totalPossibleArcGISBasemaps = resultItems.length;\n        portalItemOrder = [];\n        portalItemToLabel = new Dictionary(true);\n        processedArcGISBasemaps = [];\n        totalBasemaps = configData.basemaps.length;\n        for each (var item:PortalItem in resultItems)\n        {\n            processPortalItem(item);\n        }\n    }\n\n    private function processPortalItem(item:PortalItem):void\n    {\n        if (item.type == PortalItem.TYPE_WEB_MAP)\n        {\n            portalItemOrder.push(item);\n            processWebMapPortalItem(item);\n        }\n        else if (item.type == PortalItem.TYPE_MAP_SERVICE)\n        {\n            portalItemOrder.push(item);\n            processMapServicePortalItem(item);\n        }\n        else\n        {\n            updateTotalArcGISBasemaps();\n        }\n    }\n\n    private function processWebMapPortalItem(item:PortalItem):void\n    {\n        item.getJSONData(new AsyncResponder(item_getJSONDataResultHandler,\n                                            item_getJSONDataFaultHandler,\n                                            item));\n    }\n\n    private function item_getJSONDataResultHandler(itemData:Object, item:PortalItem):void\n    {\n        createBasemapLayerObjectFromWebMapItemAndData(item, itemData);\n        if (isDefaultBasemap(itemData.baseMap))\n        {\n            defaultBasemapTitle = itemData.baseMap.title;\n        }\n        updateTotalArcGISBasemaps();\n    }\n\n    private function createBasemapLayerObjectFromWebMapItemAndData(item:PortalItem, itemData:Object):void\n    {\n        if (!itemData)\n        {\n            return;\n        }\n\n        var basemapObject:Object = itemData.baseMap;\n        var basemapLayerObjects:Array = basemapObject.baseMapLayers;\n        if (!(basemapObject && basemapLayerObjects))\n        {\n            return;\n        }\n\n        var title:String = basemapObject.title;\n        var iconURL:String = item.thumbnailURL;\n        var existingBasemapLayerObject:Object = findBasemapLayerObjectById(title);\n        if (existingBasemapLayerObject)\n        {\n            existingBasemapLayerObject.icon = iconURL;\n            return;\n        }\n\n        portalItemToLabel[item] = title;\n        var basemapLayerObject:Object = basemapLayerObjects[0];\n        addBasemapLayerObject(baseMapLayerObjectToLayerXML(title,\n                                                           basemapLayerObject,\n                                                           iconURL));\n\n        var totalBaseMapLayers:int = basemapLayerObjects.length;\n        if (totalBaseMapLayers > 1)\n        {\n            basemapLayerObject = basemapLayerObjects[1];\n            addBasemapLayerObject(baseMapLayerObjectToLayerXML(title,\n                                                               basemapLayerObject,\n                                                               iconURL));\n        }\n    }\n\n    private function isDefaultBasemap(basemapObject:Object):Boolean\n    {\n        var comparableBasemapObjects:Array = getComparableBasemapObjects(basemapObject);\n\n        return (ObjectUtil.compare(comparableBasemapObjects, comparableDefaultBasemapObjects) == 0);\n    }\n\n    private function getComparableBasemapObjects(basemapObject:Object):Array\n    {\n        var basemapLayerObjects:Array = basemapObject.baseMapLayers;\n        var comparableBasemapObjects:Array = [];\n        var comparableBasemapLayerObject:Object;\n\n        for each (var basemapLayerObject:Object in basemapLayerObjects)\n        {\n            comparableBasemapLayerObject = {};\n\n            if (basemapLayerObject.url)\n            {\n                comparableBasemapLayerObject.url = basemapLayerObject.url;\n            }\n            if (basemapLayerObject.type)\n            {\n                comparableBasemapLayerObject.type = basemapLayerObject.type;\n            }\n\n            comparableBasemapObjects.push(comparableBasemapLayerObject);\n        }\n\n        return comparableBasemapObjects;\n    }\n\n    private function findBasemapLayerObjectById(id:String):Object\n    {\n        var layerObjectResult:Object;\n\n        var basemapLayerObjects:Array = configData.basemaps;\n        for each (var layerObject:Object in basemapLayerObjects)\n        {\n            if (layerObject.layer && (layerObject.layer.id == id))\n            {\n                layerObjectResult = layerObject;\n                break;\n            }\n        }\n\n        return layerObjectResult;\n    }\n\n    private function updateTotalArcGISBasemaps():void\n    {\n        totalPossibleArcGISBasemaps--;\n        if (totalPossibleArcGISBasemaps == 0)\n        {\n            addArcGISBasemapsToConfig();\n            dispatchComplete();\n        }\n    }\n\n    private function dispatchComplete():void\n    {\n        dispatchEvent(new Event(Event.COMPLETE));\n    }\n\n    private function addArcGISBasemapsToConfig():void\n    {\n        var hasBasemaps:Boolean = (configData.basemaps.length > 0);\n\n        if (!hasBasemaps)\n        {\n            if (defaultBasemapTitle)\n            {\n                setDefaultBasemapVisible();\n            }\n            else\n            {\n                setFirstBasemapVisible();\n            }\n        }\n\n        addBasemapsInOrder();\n    }\n\n    private function setDefaultBasemapVisible():void\n    {\n        for each (var layerObject:Object in processedArcGISBasemaps)\n        {\n            if (defaultBasemapTitle == layerObject.label)\n            {\n                layerObject.visible = true;\n            }\n        }\n    }\n\n    private function setFirstBasemapVisible():void\n    {\n        if (!portalItemOrder || portalItemOrder.length == 0)\n        {\n            return;\n        }\n\n        var firstBasemapLabel:String = portalItemToLabel[portalItemOrder[0]];\n        for each (var layerObject:Object in processedArcGISBasemaps)\n        {\n            if (layerObject.label == firstBasemapLabel)\n            {\n                layerObject.visible = true;\n            }\n        }\n    }\n\n    private function addBasemapsInOrder():void\n    {\n        for each (var portalItem:PortalItem in portalItemOrder)\n        {\n            for each (var layerObject:Object in processedArcGISBasemaps)\n            {\n                if (layerObject.label == portalItemToLabel[portalItem])\n                {\n                    configData.basemaps.push(layerObject);\n                }\n            }\n        }\n    }\n\n    private function addBasemapLayerObject(layerXML:XML):void\n    {\n        if (layerXML)\n        {\n            processedArcGISBasemaps.push(LayerObjectUtil.getLayerObject(layerXML,\n                                                                        totalBasemaps++,\n                                                                        false,\n                                                                        configData.bingKey));\n        }\n    }\n\n    private function baseMapLayerObjectToLayerXML(title:String, basemapLayerObject:Object, iconURL:String = null):XML\n    {\n        var layerXML:XML;\n        const url:String = basemapLayerObject.url;\n        const type:String = basemapLayerObject.type;\n\n        if (url)\n        {\n            layerXML = createLayerXML(title, \"tiled\", iconURL, url, basemapLayerObject.opacity, false);\n        }\n        else if (isNonEsriType(type))\n        {\n            layerXML = createNonEsriLayerXML(title, iconURL, basemapLayerObject, false, type);\n        }\n\n        return layerXML;\n    }\n\n    private function createLayerXML(title:String, type:String, iconURL:String, url:String, alpha:Number, visible:Boolean):XML\n    {\n        return <layer label={title}\n                type={type}\n                icon={iconURL}\n                url={url}\n                alpha={alpha}\n                visible={visible}\/>;\n    }\n\n    private function isNonEsriType(type:String):Boolean\n    {\n        return type == \"OpenStreetMap\" ||\n            (isBingBasemap(type) && hasBingKey());\n    }\n\n    private function createNonEsriLayerXML(title:String, iconURL:String, basemapLayerObject:Object, visible:Boolean, type:String):XML\n    {\n        var layerXML:XML = <layer label={title}\n                icon={iconURL}\n                type={toViewerNonEsriLayerType(basemapLayerObject.type)}\n                alpha={basemapLayerObject.opacity}\n                visible={visible}\/>;\n\n        if (isBingBasemap(type))\n        {\n            layerXML.@style = mapBingStyleFromBasemapType(type);\n            layerXML.@culture = cultureCode;\n        }\n\n        return layerXML;\n    }\n\n    private function toViewerNonEsriLayerType(type:String):String\n    {\n        var viewerType:String;\n        if (type == \"OpenStreetMap\")\n        {\n            viewerType = \"osm\";\n        }\n        else if (isBingBasemap(type))\n        {\n            viewerType = \"bing\";\n        }\n\n        return viewerType;\n    }\n\n    private function isBingBasemap(type:String):Boolean\n    {\n        return type && type.indexOf('BingMaps') > -1;\n    }\n\n    private function hasBingKey():Boolean\n    {\n        var bingKey:String = configData.bingKey;\n        return (bingKey != null && bingKey.length > 0);\n    }\n\n    private function mapBingStyleFromBasemapType(type:String):String\n    {\n        if (type == 'BingMapsAerial')\n        {\n            return 'aerial';\n        }\n        else if (type == 'BingMapsHybrid')\n        {\n            return 'aerialWithLabels';\n        }\n        else\n        {\n            \/\/default - BingMapsRoad\n            return 'road';\n        }\n    }\n\n    private function item_getJSONDataFaultHandler(fault:Fault, token:Object = null):void\n    {\n        AppEvent.dispatch(AppEvent.APP_ERROR,\n                          LocalizationUtil.getDefaultString(\"couldNotFetchBasemapData\",\n                                                            fault.faultString));\n        updateTotalArcGISBasemaps();\n    }\n\n    private function processMapServicePortalItem(item:PortalItem):void\n    {\n        const urlVars:URLVariables = new URLVariables();\n        urlVars.f = \"json\";\n        var mapServiceMetadataRequest:JSONTask = new JSONTask(item.url);\n        mapServiceMetadataRequest.execute(\n            urlVars, new AsyncResponder(mapServiceRequest_resultHandler,\n                                        mapServiceRequest_faultHandler,\n                                        item));\n    }\n\n    private function mapServiceRequest_resultHandler(serviceMetadata:Object, item:PortalItem):void\n    {\n        createBasemapLayerObjectFromMapServiceItemAndData(item, serviceMetadata);\n        updateTotalArcGISBasemaps();\n    }\n\n    private function createBasemapLayerObjectFromMapServiceItemAndData(item:PortalItem, serviceMetadata:Object):void\n    {\n        if (!serviceMetadata)\n        {\n            return;\n        }\n\n        var layerType:String = getLayerType(serviceMetadata, item);\n        if (!layerType)\n        {\n            return;\n        }\n\n        var title:String = item.title;\n        var iconURL:String = item.thumbnailURL;\n        var existingBasemapLayerObject:Object = findBasemapLayerObjectById(title);\n        if (existingBasemapLayerObject)\n        {\n            existingBasemapLayerObject.icon = iconURL;\n            return;\n        }\n\n        portalItemToLabel[item] = title;\n        addBasemapLayerObject(mapServicePortalItemToLayerXML(item, layerType));\n    }\n\n    private function getLayerType(serviceMetadata:Object, item:PortalItem):String\n    {\n        var layerType:String;\n\n        if (serviceMetadata.singleFusedMapCache)\n        {\n            layerType = \"tiled\";\n        }\n        else if (serviceMetadata.bandCount)\n        {\n            layerType = \"image\";\n        }\n        else if (isNaN(Number(item.url.charAt(item.url.length - 1))))\n        {\n            layerType = \"dynamic\";\n        }\n        else\n        {\n            layerType = \"feature\";\n        }\n\n        return layerType;\n    }\n\n    private function mapServicePortalItemToLayerXML(item:PortalItem, type:String):XML\n    {\n        const title:String = item.title;\n        const iconURL:String = item.thumbnailURL;\n        const url:String = item.url;\n        return createLayerXML(title, type, iconURL, url, 1, false);\n    }\n\n    private function mapServiceRequest_faultHandler(fault:Fault, token:Object = null):void\n    {\n        if (fault.faultString != \"Sign in aborted\")\n        {\n            AppEvent.dispatch(AppEvent.APP_ERROR,\n                              LocalizationUtil.getDefaultString(\"couldNotFetchBasemapData\",\n                                                                fault.faultString));\n        }\n\n        updateTotalArcGISBasemaps();\n    }\n\n    private function portal_queryGroupsFaultHandler(fault:Fault, token:Object = null):void\n    {\n        AppEvent.showError(LocalizationUtil.getDefaultString(\"couldNotQueryPortal\"), PORTAL_BASEMAP_APPENDER);\n        dispatchComplete();\n    }\n\n    private function portal_queryItemsFaultHandler(fault:Fault, token:Object = null):void\n    {\n        AppEvent.showError(LocalizationUtil.getDefaultString(\"couldNotQueryPortalItems\"), PORTAL_BASEMAP_APPENDER);\n        dispatchComplete();\n    }\n\n    private function portal_faultHandler(event:FaultEvent):void\n    {\n        var portal:Portal = event.target as Portal;\n        portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        AppEvent.showError(LocalizationUtil.getDefaultString(\"couldNotConnectToPortal\"), PORTAL_BASEMAP_APPENDER);\n        dispatchComplete();\n    }\n\n    private function toCultureCode(locale:String):String\n    {\n        return locale ? locale.replace('_', '-') : locale;\n    }\n}\n\n}\n","subject":"Support appending basemaps from Portal map-service items.","message":"Support appending basemaps from Portal map-service items.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex"}
{"commit":"608ab00bba68c3e6bdeb39d0acf92055062ca188","old_file":"src\/org\/mangui\/osmf\/plugins\/traits\/HLSAlternativeAudioTrait.as","new_file":"src\/org\/mangui\/osmf\/plugins\/traits\/HLSAlternativeAudioTrait.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this\r\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\r\npackage org.mangui.osmf.plugins.traits {\r\n    import org.mangui.hls.HLS;\r\n    import org.mangui.hls.model.AudioTrack;\r\n    import org.mangui.hls.event.HLSEvent;\r\n    import org.osmf.events.AlternativeAudioEvent;\r\n    import org.osmf.media.MediaElement;\r\n    import org.osmf.net.StreamingItem;\r\n    import org.osmf.traits.AlternativeAudioTrait;\r\n    import org.osmf.utils.OSMFStrings;\r\n\r\n    CONFIG::LOGGING {\r\n        import org.mangui.hls.utils.Log;\r\n    }\r\n    public class HLSAlternativeAudioTrait extends AlternativeAudioTrait {\r\n        private var _hls : HLS;\r\n        private var _media : MediaElement;\r\n        private var _audioTrackList : Vector.<AudioTrack>;\r\n        private var _numAlternativeAudioStreams : int;\r\n        private var _transitionInProgress : Boolean = false;\r\n        private var _activeTransitionIndex : int = DEFAULT_TRANSITION_INDEX;\r\n        private var _lastTransitionIndex : int = INVALID_TRANSITION_INDEX;\r\n\r\n        public function HLSAlternativeAudioTrait(hls : HLS, media : MediaElement) {\r\n            CONFIG::LOGGING {\r\n            Log.debug(\"HLSAlternativeAudioTrait()\");\r\n            }\r\n            super(0);\r\n            _hls = hls;\r\n            _audioTrackList = _hls.audioTracks;\r\n            _numAlternativeAudioStreams = _audioTrackList.length - 1;\r\n            _media = media;\r\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_SWITCH, _audioTrackChangedHandler);\r\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTrackListChangedHandler);\r\n        }\r\n\r\n        override public function dispose() : void {\r\n            CONFIG::LOGGING {\r\n            Log.debug(\"HLSAlternativeAudioTrait:dispose\");\r\n            }\r\n            _hls.removeEventListener(HLSEvent.AUDIO_TRACK_SWITCH, _audioTrackChangedHandler);\r\n            _hls.removeEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTrackListChangedHandler);\r\n            super.dispose();\r\n        }\r\n\r\n        override public function get numAlternativeAudioStreams() : int {\r\n            CONFIG::LOGGING {\r\n            Log.debug(\"HLSAlternativeAudioTrait:numAlternativeAudioStreams:\" + _numAlternativeAudioStreams);\r\n            }\r\n            return _numAlternativeAudioStreams;\r\n        }\r\n\r\n        override public function getItemForIndex(index : int) : StreamingItem {\r\n            CONFIG::LOGGING {\r\n            Log.debug(\"HLSDynamicStreamTrait:getItemForIndex(\" + index + \")\");\r\n            }\r\n            if (index <= INVALID_TRANSITION_INDEX || index >= numAlternativeAudioStreams) {\r\n                throw new RangeError(OSMFStrings.getString(OSMFStrings.ALTERNATIVEAUDIO_INVALID_INDEX));\r\n            }\r\n\r\n            if (index == DEFAULT_TRANSITION_INDEX) {\r\n                return null;\r\n            }\r\n            var name : String = _audioTrackList[index + 1].title;\r\n            var streamItem : StreamingItem = new StreamingItem(\"AUDIO\", name);\r\n            streamItem.info.label = name;\r\n            return streamItem;\r\n        }\r\n\r\n        override protected function endSwitching(index : int) : void {\r\n            CONFIG::LOGGING {\r\n            Log.debug(\"HLSDynamicStreamTrait:endSwitching(\" + index + \")\");\r\n            }\r\n            if (switching) {\r\n                executeSwitching(_indexToSwitchTo);\r\n            }\r\n            super.endSwitching(index);\r\n        }\r\n\r\n        protected function executeSwitching(indexToSwitchTo : int) : void {\r\n            CONFIG::LOGGING {\r\n            Log.debug(\"HLSDynamicStreamTrait:executeSwitching(\" + indexToSwitchTo + \")\");\r\n            }\r\n            if (_lastTransitionIndex != indexToSwitchTo) {\r\n                _activeTransitionIndex = indexToSwitchTo;\r\n                _transitionInProgress = true;\r\n                _hls.audioTrack = indexToSwitchTo + 1;\r\n            }\r\n        }\r\n\r\n        private function _audioTrackChangedHandler(event : HLSEvent) : void {\r\n            CONFIG::LOGGING {\r\n            Log.debug(\"HLSDynamicStreamTrait:_audioTrackChangedHandler\");\r\n            }\r\n            _transitionInProgress = false;\r\n            setSwitching(false, _lastTransitionIndex);\r\n        }\r\n\r\n        private function _audioTrackListChangedHandler(event : HLSEvent) : void {\r\n            CONFIG::LOGGING {\r\n            Log.debug(\"HLSDynamicStreamTrait:_audioTrackListChangedHandler\");\r\n            }\r\n            _audioTrackList = _hls.audioTracks;\r\n            if (_audioTrackList.length > 0) {\r\n                \/\/ try to change default Audio Track Title for GrindPlayer ...\r\n                if (_audioTrackList[0].title.indexOf(\"TS\/\") == -1) {\r\n                    CONFIG::LOGGING {\r\n                    Log.debug(\"default audio track title:\" + _audioTrackList[0].title);\r\n                    }\r\n                    _media.resource.addMetadataValue(\"defaultAudioLabel\", _audioTrackList[0].title);\r\n                }\r\n            }\r\n            _numAlternativeAudioStreams = _audioTrackList.length - 1;\r\n            if (_numAlternativeAudioStreams > 0) {\r\n                dispatchEvent(new AlternativeAudioEvent(AlternativeAudioEvent.NUM_ALTERNATIVE_AUDIO_STREAMS_CHANGE, false, false, false));\r\n            }\r\n        }\r\n    }\r\n}\r\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this\r\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\r\npackage org.mangui.osmf.plugins.traits {\r\n    import org.mangui.hls.HLS;\r\n    import org.mangui.hls.model.AudioTrack;\r\n    import org.mangui.hls.event.HLSEvent;\r\n    import org.osmf.events.AlternativeAudioEvent;\r\n    import org.osmf.media.MediaElement;\r\n    import org.osmf.net.StreamingItem;\r\n    import org.osmf.traits.AlternativeAudioTrait;\r\n    import org.osmf.utils.OSMFStrings;\r\n\r\n    CONFIG::LOGGING {\r\n        import org.mangui.hls.utils.Log;\r\n    }\r\n    public class HLSAlternativeAudioTrait extends AlternativeAudioTrait {\r\n        private var _hls : HLS;\r\n        private var _media : MediaElement;\r\n        private var _audioTrackList : Vector.<AudioTrack>;\r\n        private var _numAlternativeAudioStreams : int;\r\n        private var _activeTransitionIndex : int = DEFAULT_TRANSITION_INDEX;\r\n        private var _lastTransitionIndex : int = INVALID_TRANSITION_INDEX;\r\n\r\n        public function HLSAlternativeAudioTrait(hls : HLS, media : MediaElement) {\r\n            CONFIG::LOGGING {\r\n            Log.debug(\"HLSAlternativeAudioTrait()\");\r\n            }\r\n            _hls = hls;\r\n            _audioTrackList = _hls.audioTracks;\r\n            _numAlternativeAudioStreams = _audioTrackList.length - 1;\r\n            super(_numAlternativeAudioStreams);\r\n            _media = media;\r\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_SWITCH, _audioTrackChangedHandler);\r\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTrackListChangedHandler);\r\n        }\r\n\r\n        override public function dispose() : void {\r\n            CONFIG::LOGGING {\r\n            Log.debug(\"HLSAlternativeAudioTrait:dispose\");\r\n            }\r\n            _hls.removeEventListener(HLSEvent.AUDIO_TRACK_SWITCH, _audioTrackChangedHandler);\r\n            _hls.removeEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTrackListChangedHandler);\r\n            super.dispose();\r\n        }\r\n\r\n        override public function get numAlternativeAudioStreams() : int {\r\n            CONFIG::LOGGING {\r\n            Log.debug(\"HLSAlternativeAudioTrait:numAlternativeAudioStreams:\" + _numAlternativeAudioStreams);\r\n            }\r\n            return _numAlternativeAudioStreams;\r\n        }\r\n\r\n        override public function getItemForIndex(index : int) : StreamingItem {\r\n            CONFIG::LOGGING {\r\n            Log.debug(\"HLSDynamicStreamTrait:getItemForIndex(\" + index + \")\");\r\n            }\r\n            if (index <= INVALID_TRANSITION_INDEX || index >= numAlternativeAudioStreams) {\r\n                throw new RangeError(OSMFStrings.getString(OSMFStrings.ALTERNATIVEAUDIO_INVALID_INDEX));\r\n            }\r\n\r\n            if (index == DEFAULT_TRANSITION_INDEX) {\r\n                return null;\r\n            }\r\n            var name : String = _audioTrackList[index + 1].title;\r\n            var streamItem : StreamingItem = new StreamingItem(\"AUDIO\", name);\r\n            streamItem.info.label = name;\r\n            return streamItem;\r\n        }\r\n\r\n        override protected function endSwitching(index : int) : void {\r\n            CONFIG::LOGGING {\r\n            Log.debug(\"HLSDynamicStreamTrait:endSwitching(\" + index + \")\");\r\n            }\r\n            if (switching) {\r\n                executeSwitching(_indexToSwitchTo);\r\n            }\r\n            super.endSwitching(index);\r\n        }\r\n\r\n        protected function executeSwitching(indexToSwitchTo : int) : void {\r\n            CONFIG::LOGGING {\r\n            Log.debug(\"HLSDynamicStreamTrait:executeSwitching(\" + indexToSwitchTo + \")\");\r\n            }\r\n            if (_lastTransitionIndex != indexToSwitchTo) {\r\n                _activeTransitionIndex = indexToSwitchTo;\r\n                _hls.audioTrack = indexToSwitchTo + 1;\r\n            }\r\n        }\r\n\r\n        private function _audioTrackChangedHandler(event : HLSEvent) : void {\r\n            CONFIG::LOGGING {\r\n            Log.debug(\"HLSDynamicStreamTrait:_audioTrackChangedHandler\");\r\n            }\r\n            setSwitching(false, _activeTransitionIndex);\r\n            _lastTransitionIndex = _activeTransitionIndex;\r\n        }\r\n\r\n        private function _audioTrackListChangedHandler(event : HLSEvent) : void {\r\n            CONFIG::LOGGING {\r\n            Log.debug(\"HLSDynamicStreamTrait:_audioTrackListChangedHandler\");\r\n            }\r\n            _audioTrackList = _hls.audioTracks;\r\n            if (_audioTrackList.length > 0) {\r\n                \/\/ try to change default Audio Track Title for GrindPlayer ...\r\n                if (_audioTrackList[0].title.indexOf(\"TS\/\") == -1) {\r\n                    CONFIG::LOGGING {\r\n                    Log.debug(\"default audio track title:\" + _audioTrackList[0].title);\r\n                    }\r\n                    _media.resource.addMetadataValue(\"defaultAudioLabel\", _audioTrackList[0].title);\r\n                }\r\n            }\r\n            _numAlternativeAudioStreams = _audioTrackList.length - 1;\r\n            if (_numAlternativeAudioStreams > 0) {\r\n                dispatchEvent(new AlternativeAudioEvent(AlternativeAudioEvent.NUM_ALTERNATIVE_AUDIO_STREAMS_CHANGE, false, false, false));\r\n            }\r\n        }\r\n    }\r\n}\r\n","subject":"fix AlternativeAudioTrait reporting invalid stream index related to #6","message":"flashlsOSMF: fix AlternativeAudioTrait reporting invalid stream index\nrelated to #6\n","lang":"ActionScript","license":"mpl-2.0","repos":"Corey600\/flashls,NicolasSiver\/flashls,hola\/flashls,suuhas\/flashls,clappr\/flashls,thdtjsdn\/flashls,Peer5\/flashls,aevange\/flashls,Corey600\/flashls,mangui\/flashls,jlacivita\/flashls,codex-corp\/flashls,tedconf\/flashls,aevange\/flashls,JulianPena\/flashls,NicolasSiver\/flashls,suuhas\/flashls,JulianPena\/flashls,Peer5\/flashls,vidible\/vdb-flashls,aevange\/flashls,aevange\/flashls,suuhas\/flashls,hola\/flashls,codex-corp\/flashls,dighan\/flashls,dighan\/flashls,fixedmachine\/flashls,neilrackett\/flashls,Boxie5\/flashls,Peer5\/flashls,neilrackett\/flashls,loungelogic\/flashls,thdtjsdn\/flashls,vidible\/vdb-flashls,loungelogic\/flashls,jlacivita\/flashls,Peer5\/flashls,clappr\/flashls,suuhas\/flashls,Boxie5\/flashls,tedconf\/flashls,mangui\/flashls,fixedmachine\/flashls"}
{"commit":"948040a323126de9ad3494601ade4ff74ef4bc70","old_file":"krew-framework\/krewfw\/builtin_actor\/system\/KrewStateMachine.as","new_file":"krew-framework\/krewfw\/builtin_actor\/system\/KrewStateMachine.as","old_contents":"package krewfw.builtin_actor.system {\n\n    import flash.utils.Dictionary;\n\n    import krewfw.core.KrewActor;\n\n    \/**\n     * Hierarchical Finite State Machine for krewFramework.\n     *\n     * [Note] \u5f8c\u304b\u3089\u52d5\u7684\u306b\u767b\u9332 State \u3092\u5909\u3048\u308b\u3088\u3046\u306a\u4f7f\u3044\u65b9\u306f\u60f3\u5b9a\u3057\u3066\u3044\u306a\u3044\u3002\n     *        addState \u306f\u3042\u308b\u304c removeState \u306e\u30a4\u30f3\u30bf\u30d5\u30a7\u30fc\u30b9\u306f\u7528\u610f\u3057\u3066\u3044\u306a\u3044\u3002\n     *\n     *        \u307e\u305f\u3001\u73fe\u72b6 KrewStateMachine \u306b addState \u3092\u884c\u3063\u305f\u5f8c\u306e state \u306b\n     *        sub state \u3092\u8db3\u3059\u3088\u3046\u306a\u66f8\u304d\u65b9\u306b\u3082\u5bfe\u5fdc\u3057\u3066\u3044\u306a\u3044\u3002\n     *        KrewStateMachine \u306e\u30b3\u30f3\u30b9\u30c8\u30e9\u30af\u30bf\u3067\u4e00\u5ea6\u306b\u5b9a\u7fa9\u3057\u3066\u3057\u307e\u3046\u3053\u3068\u3092\u63a8\u5968\u3059\u308b\u3002\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewStateMachine extends KrewActor {\n\n        \/** If trace log is annoying you, set it false. *\/\n        public static var VERBOSE:Boolean = true;\n\n        \/\/ key  : state id\n        \/\/ value: KrewState instance\n        private var _states:Dictionary = new Dictionary();\n\n        \/\/ States with constructor argument order. Used for default 'next' settings.\n        private var _rootStateList:Vector.<KrewState> = new Vector.<KrewState>();\n\n        private var _currentState:KrewState;\n\n        private var _listenMap:Dictionary = new Dictionary();\n\n        \/\/------------------------------------------------------------\n        \/**\n         * Usage:\n         * <pre>\n         *     var fsm:KrewStateMachine = new KrewStateMachine([\n         *         {\n         *             id: \"state_1\",  \/\/ First element will be an initial state.\n         *             enter: onEnterFunc,\n         *             next: \"state_2\"  \/\/ Default next state is next element of this Array.\n         *         },\n         *\n         *         new YourCustomState(),  \/\/ Instead of Object, KrewState instance is OK.\n         *\n         *         {\n         *             id: \"state_2\",\n         *             children: [  \/\/ State can contain sub States.\n         *                 { id: \"state_2_a\" },\n         *                 { id: \"state_2_b\" },\n         *                 {\n         *                     id : \"state_2_c\",\n         *                     listen: {event: \"event_1\", to: \"state_4\"},\n         *                     guard : guardFunc\n         *                 },\n         *                 {\n         *                     id: \"state_2_d\",\n         *                     listen: [  \/\/ Array is also OK.\n         *                         {event: \"event_2\", to: \"state_1\"},\n         *                         {event: \"event_3\", to: \"state_2\"}\n         *                     ]\n         *                 }\n         *             ]\n         *         },\n         *         {\n         *             id: \"state_3\",\n         *             listen: {event: \"event_1\", to: \"state_4\"}\n         *         },\n         *         ...\n         *     ]);\n         * <\/pre>\n         *\n         * @param stateDefList Array of KrewState instances or definition objects.\n         * @param funcOwner If you speciify functions with name string, pass function-owner object.\n         *\/\n        public function KrewStateMachine(stateDefList:Array=null, funcOwner:Object=null) {\n            displayable = false;\n\n            _initStates(stateDefList, funcOwner);\n        }\n\n        private function _initStates(stateDefList:Array, funcOwner:Object=null):void {\n            \/\/ guard\n            if (stateDefList == null) { return; }\n\n            if (!(stateDefList is Array)) {\n                throw new Error(\"[KrewFSM] Constructor argument must be Array.\");\n            }\n            if (stateDefList.length == 0) { return; }\n\n            \/\/ do init\n            addInitializer(function():void {\n                for each (var stateDef:* in stateDefList) {\n                    addState(stateDef, funcOwner);\n                }\n\n                _setDefaultNextStates(_rootStateList);\n                _setInitialState(stateDefList);\n            });\n        }\n\n        private function _setInitialState(stateDefList:Array):void {\n            var firstDef:* = stateDefList[0];\n            var initStateId:String;\n\n            if (firstDef is KrewState) {\n                initStateId = firstDef.stateId;\n            }\n            else if (firstDef is Object) {\n                initStateId = firstDef.id;\n            }\n            else {\n                throw new Error(\"[KrewFSM] Invalid first stateDef.\");\n            }\n\n            changeState(initStateId);\n        }\n\n        \/**\n         * next \u304c\u6307\u5b9a\u3055\u308c\u3066\u3044\u306a\u3044 state \u306b\u3064\u3044\u3066\u3001\u30b3\u30f3\u30b9\u30c8\u30e9\u30af\u30bf\u3067\u6e21\u3057\u305f\u5b9a\u7fa9\u3067\n         * \u4e0a\u304b\u3089\u4e0b\u306b\u306a\u305e\u308b\u3088\u3046\u306b next \u3092\u8a2d\u5b9a\u3057\u3066\u3044\u304f\u3002\n         * \u3053\u306e\u95a2\u6570\u306f\u518d\u5e30\u3067\u3001\u30c4\u30ea\u30fc\u306e\u672b\u7aef\u306e\u5b50 state \u3092\u8fd4\u3059\n         *\/\n        private function _setDefaultNextStates(stateList:Vector.<KrewState>):KrewState {\n            if (stateList.length == 0) { return null; }\n\n            for (var i:int = 0;  i < stateList.length;  ++i) {\n                var state:KrewState = stateList[i];\n\n                if (state.nextStateId == null) {\n                    if (state.hasChildren()) {\n                        state.nextStateId = state.childStates[0].stateId;\n                    }\n                    else if (i + 1 <= stateList.length - 1) {\n                        state.nextStateId = stateList[i + 1].stateId;\n                    }\n                }\n\n                if (state.hasChildren()) {\n                    var edgeState:KrewState = _setDefaultNextStates(state.childStates);\n\n                    if (edgeState.nextStateId == null) {\n                        if (i + 1 <= stateList.length - 1) {\n                            edgeState.nextStateId = stateList[i + 1].stateId;\n                        } else {\n                            return edgeState;\n                        }\n                    }\n                }\n            }\n\n            var edgeState:KrewState = krew.last(stateList);\n            if (!edgeState.hasParent()) { return null; }\n\n            return edgeState;\n        }\n\n        protected override function onDispose():void {\n            for each (var state:KrewState in _states) {\n                state.eachChild(function(childState:KrewState):void {\n                    childState.dispose();\n                });\n            }\n\n            _states        = null;\n            _rootStateList = null;\n            _currentState  = null;\n            _listenMap     = null;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        \/**\n         * @see KrewState.addState\n         *\/\n        public function addState(stateDef:*, funcOwner:Object=null):void {\n            var state:KrewState = KrewState.makeState(stateDef, funcOwner);\n            _registerStateTree(state);\n            _rootStateList.push(state);\n        }\n\n        public function changeState(stateId:String):void {\n            if (!_states[stateId]) {\n                throw new Error(\"[KrewFSM] stateId not registered: \" + stateId);\n            }\n\n            var oldStateId:String = \"null\";\n            var oldState:KrewState = _currentState;\n            var newState:KrewState = _states[stateId];\n\n            \/\/ Good bye old state\n            if (_currentState != null) {\n                oldStateId = _currentState.stateId;\n                oldState.exit();\n                oldState.end(newState);\n            }\n\n            _log(\"[Info] [KrewFSM] SWITCHED: \" + newState.stateId + \"  <-  \" + oldStateId);\n\n            \/\/ Hello new state\n            _currentState = newState;\n            newState.begin(oldState);\n            newState.enter();\n        }\n\n        \/**\n         * If given state is current state OR parent of current state, return true.\n         * For example, when current state is \"A-sub\", and it is child state of \"A\",\n         * both isState(\"A-sub\") and isState(\"A\") returns true.\n         *\n         * \u73fe\u5728\u306e state \u304c\u6307\u5b9a\u3057\u305f\u3082\u306e\u304b\u3001\u6307\u5b9a\u3057\u305f\u3082\u306e\u306e\u5b50 state \u306a\u3089 true \u3092\u8fd4\u3059\u3002\n         * \u4f8b\u3048\u3070\u73fe\u5728\u306e state \"A-sub\" \u304c \"A\" \u306e\u5b50 state \u3067\u3042\u308b\u3068\u304d\u3001isState(\"A-sub\") \u3067\u3082\n         * isState(\"A\") \u3067\u3082 true \u304c\u8fd4\u308b\u3002\n         *\/\n        public function isState(stateName:String):Boolean {\n            if (_currentState.stateId == stateName) { return true; }\n\n            var stateIter:KrewState = _currentState;\n            while (stateIter.hasParent()) {\n                stateIter = stateIter.parentState;\n                if (stateIter.stateId == stateName) { return true; }\n            }\n            return false;\n        }\n\n        public function getState(stateId:String):KrewState {\n            if (!_states[stateId]) {\n                throw new Error(\"[KrewFSM] stateId not registered: \" + stateId);\n            }\n            return _states[stateId];\n        }\n\n        public function get currentState():KrewState {\n            return _currentState;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ called by KrewState\n        \/\/------------------------------------------------------------\n\n        public function listenToStateEvent(event:String):void {\n            if (_listenMap[event]) { return; }  \/\/ already listening by other state\n\n            listen(event, function(args:Object):void {\n                _onEvent(args, event);\n            })\n\n            _listenMap[event] = true;\n        }\n\n        public function stopListeningToStateEvent(event:String):void {\n            if (!_listenMap[event]) { return; }  \/\/ already stopped by other state\n\n            stopListening(event);\n\n            _listenMap[event] = false;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ called by krewFramework\n        \/\/------------------------------------------------------------\n\n        public override function onUpdate(passedTime:Number):void {\n            if (_currentState == null) { return; }\n\n            _currentState.eachParent(function(state:KrewState):void {\n                if (state.onUpdateHandler == null) { return; }\n                state.onUpdateHandler(state, passedTime);\n            });\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n\n        private function _onEvent(args:Object, event:String):void {\n            _currentState.onEvent(args, event);\n        }\n\n        \/**\n         * State \u3092\u3001\u5b50\u3092\u542b\u3081\u3066\u5168\u3066 Dictionary \u306b\u4fdd\u6301\n         * \uff08State \u306f Composite Pattern \u3067 sub state \u3092\u5b50\u306b\u6301\u3066\u308b\uff09\n         *\/\n        private function _registerStateTree(state:KrewState):void {\n            state.eachChild(function(aState:KrewState):void {\n                _registerState(aState);\n            });\n        }\n\n        \/\/ State 1 \u500b\u3076\u3093\u3092 Dictionary \u306b\u4fdd\u6301\n        private function _registerState(state:KrewState):void {\n            if (_states[state.stateId]) {\n                throw new Error(\"[KrewFSM] stateId already registered: \" + state.stateId);\n            }\n\n            _states[state.stateId] = state;\n            state.stateMachine = this;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ debug method\n        \/\/------------------------------------------------------------\n\n        private function _log(text:String):void {\n            if (!VERBOSE) { return; }\n            krew.fwlog(text);\n        }\n\n        public function dumpDictionary():void {\n            krew.log(krew.str.repeat(\"-\", 50));\n            krew.log(\" KrewStateMachine state dictionary dump\");\n            krew.log(krew.str.repeat(\"-\", 50));\n\n            for each(var state:KrewState in _states) {\n                krew.log(\" - \" + state.stateId);\n            }\n            krew.log(krew.str.repeat(\"^\", 50));\n        }\n\n        public function dumpDictionaryVerbose():void {\n            krew.log(krew.str.repeat(\"-\", 50));\n            krew.log(\" KrewStateMachine state dictionary dump -v\");\n            krew.log(krew.str.repeat(\"-\", 50));\n\n            for each(var state:KrewState in _states) {\n                state.dump();\n            }\n        }\n\n        public function dumpState(stateId:String):void {\n            _states[stateId].dump();\n        }\n\n        public function dumpStateTree():void {\n            krew.log(krew.str.repeat(\"-\", 50));\n            krew.log(\" KrewStateMachine state tree dump\");\n            krew.log(krew.str.repeat(\"-\", 50));\n\n            for each(var state:KrewState in _rootStateList) {\n                state.dumpTree();\n            }\n            krew.log(krew.str.repeat(\"^\", 50));\n        }\n\n    }\n}\n","new_contents":"package krewfw.builtin_actor.system {\n\n    import flash.utils.Dictionary;\n\n    import krewfw.core.KrewActor;\n\n    \/**\n     * Hierarchical Finite State Machine for krewFramework.\n     *\n     * [Note] \u5f8c\u304b\u3089\u52d5\u7684\u306b\u767b\u9332 State \u3092\u5909\u3048\u308b\u3088\u3046\u306a\u4f7f\u3044\u65b9\u306f\u60f3\u5b9a\u3057\u3066\u3044\u306a\u3044\u3002\n     *        addState \u306f\u3042\u308b\u304c removeState \u306e\u30a4\u30f3\u30bf\u30d5\u30a7\u30fc\u30b9\u306f\u7528\u610f\u3057\u3066\u3044\u306a\u3044\u3002\n     *\n     *        \u307e\u305f\u3001\u73fe\u72b6 KrewStateMachine \u306b addState \u3092\u884c\u3063\u305f\u5f8c\u306e state \u306b\n     *        sub state \u3092\u8db3\u3059\u3088\u3046\u306a\u66f8\u304d\u65b9\u306b\u3082\u5bfe\u5fdc\u3057\u3066\u3044\u306a\u3044\u3002\n     *        KrewStateMachine \u306e\u30b3\u30f3\u30b9\u30c8\u30e9\u30af\u30bf\u3067\u4e00\u5ea6\u306b\u5b9a\u7fa9\u3057\u3066\u3057\u307e\u3046\u3053\u3068\u3092\u63a8\u5968\u3059\u308b\u3002\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewStateMachine extends KrewActor {\n\n        \/** If trace log is annoying you, set it false. *\/\n        public static var VERBOSE:Boolean = true;\n\n        \/\/ key  : state id\n        \/\/ value: KrewState instance\n        private var _states:Dictionary = new Dictionary();\n\n        \/\/ States with constructor argument order. Used for default 'next' settings.\n        private var _rootStateList:Vector.<KrewState> = new Vector.<KrewState>();\n\n        private var _currentState:KrewState;\n\n        private var _listenMap:Dictionary = new Dictionary();\n\n        \/\/------------------------------------------------------------\n        \/**\n         * Usage:\n         * <pre>\n         *     var fsm:KrewStateMachine = new KrewStateMachine([\n         *         {\n         *             id: \"state_1\",  \/\/ First element will be an initial state.\n         *             enter: onEnterFunc,\n         *             next: \"state_2\"  \/\/ Default next state is next element of this Array.\n         *         },\n         *\n         *         new YourCustomState(),  \/\/ Instead of Object, KrewState instance is OK.\n         *\n         *         {\n         *             id: \"state_2\",\n         *             children: [  \/\/ State can contain sub States.\n         *                 { id: \"state_2_a\" },\n         *                 { id: \"state_2_b\" },\n         *                 {\n         *                     id : \"state_2_c\",\n         *                     listen: {event: \"event_1\", to: \"state_4\"},\n         *                     guard : guardFunc\n         *                 },\n         *                 {\n         *                     id: \"state_2_d\",\n         *                     listen: [  \/\/ Array is also OK.\n         *                         {event: \"event_2\", to: \"state_1\"},\n         *                         {event: \"event_3\", to: \"state_2\"}\n         *                     ]\n         *                 }\n         *             ]\n         *         },\n         *         {\n         *             id: \"state_3\",\n         *             listen: {event: \"event_1\", to: \"state_4\"}\n         *         },\n         *         ...\n         *     ]);\n         * <\/pre>\n         *\n         * @param stateDefList Array of KrewState instances or definition objects.\n         * @param funcOwner If you speciify functions with name string, pass function-owner object.\n         *\/\n        public function KrewStateMachine(stateDefList:Array=null, funcOwner:Object=null) {\n            displayable = false;\n\n            _initStates(stateDefList, funcOwner);\n        }\n\n        private function _initStates(stateDefList:Array, funcOwner:Object=null):void {\n            \/\/ guard\n            if (stateDefList == null) { return; }\n\n            if (!(stateDefList is Array)) {\n                throw new Error(\"[KrewFSM] Constructor argument must be Array.\");\n            }\n            if (stateDefList.length == 0) { return; }\n\n            \/\/ do init\n            addInitializer(function():void {\n                for each (var stateDef:* in stateDefList) {\n                    addState(stateDef, funcOwner);\n                }\n\n                _setDefaultNextStates(_rootStateList);\n                _setInitialState(stateDefList);\n            });\n        }\n\n        private function _setInitialState(stateDefList:Array):void {\n            var firstDef:* = stateDefList[0];\n            var initStateId:String;\n\n            if (firstDef is KrewState) {\n                initStateId = firstDef.stateId;\n            }\n            else if (firstDef is Object) {\n                initStateId = firstDef.id;\n            }\n            else {\n                throw new Error(\"[KrewFSM] Invalid first stateDef.\");\n            }\n\n            changeState(initStateId);\n        }\n\n        \/**\n         * next \u304c\u6307\u5b9a\u3055\u308c\u3066\u3044\u306a\u3044 state \u306b\u3064\u3044\u3066\u3001\u30b3\u30f3\u30b9\u30c8\u30e9\u30af\u30bf\u3067\u6e21\u3057\u305f\u5b9a\u7fa9\u3067\n         * \u4e0a\u304b\u3089\u4e0b\u306b\u306a\u305e\u308b\u3088\u3046\u306b next \u3092\u8a2d\u5b9a\u3057\u3066\u3044\u304f\u3002\n         * \u3053\u306e\u95a2\u6570\u306f\u518d\u5e30\u3067\u3001\u30c4\u30ea\u30fc\u306e\u672b\u7aef\u306e\u5b50 state \u3092\u8fd4\u3059\n         *\/\n        private function _setDefaultNextStates(stateList:Vector.<KrewState>):KrewState {\n            if (stateList.length == 0) { return null; }\n\n            for (var i:int = 0;  i < stateList.length;  ++i) {\n                var state:KrewState = stateList[i];\n\n                if (state.nextStateId == null) {\n                    if (state.hasChildren()) {\n                        state.nextStateId = state.childStates[0].stateId;\n                    }\n                    else if (i + 1 <= stateList.length - 1) {\n                        state.nextStateId = stateList[i + 1].stateId;\n                    }\n                }\n\n                if (state.hasChildren()) {\n                    var edgeState:KrewState = _setDefaultNextStates(state.childStates);\n\n                    if (edgeState.nextStateId == null) {\n                        if (i + 1 <= stateList.length - 1) {\n                            edgeState.nextStateId = stateList[i + 1].stateId;\n                        } else {\n                            return edgeState;\n                        }\n                    }\n                }\n            }\n\n            var edgeState:KrewState = krew.last(stateList);\n            if (!edgeState.hasParent()) { return null; }\n\n            return edgeState;\n        }\n\n        protected override function onDispose():void {\n            for each (var state:KrewState in _states) {\n                state.eachChild(function(childState:KrewState):void {\n                    childState.dispose();\n                });\n            }\n\n            _states        = null;\n            _rootStateList = null;\n            _currentState  = null;\n            _listenMap     = null;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        \/**\n         * @see KrewState.addState\n         *\/\n        public function addState(stateDef:*, funcOwner:Object=null):void {\n            var state:KrewState = KrewState.makeState(stateDef, funcOwner);\n            _registerStateTree(state);\n            _rootStateList.push(state);\n        }\n\n        public function changeState(stateId:String):void {\n            if (!_states[stateId]) {\n                throw new Error(\"[KrewFSM] stateId not registered: \" + stateId);\n            }\n\n            var oldStateId:String = \"null\";\n            var oldState:KrewState = _currentState;\n            var newState:KrewState = _states[stateId];\n\n            \/\/ Good bye old state\n            if (_currentState != null) {\n                oldStateId = _currentState.stateId;\n                oldState.exit();\n                oldState.end(newState);\n            }\n\n            _log(\"[Info] [KrewFSM] SWITCHED: \" + newState.stateId + \"  <-  \" + oldStateId);\n\n            \/\/ Hello new state\n            _currentState = newState;\n            newState.begin(oldState);\n            newState.enter();\n        }\n\n        \/**\n         * If given state is current state OR parent of current state, return true.\n         * For example, when current state is \"A-sub\", and it is child state of \"A\",\n         * both isState(\"A-sub\") and isState(\"A\") returns true.\n         *\n         * \u73fe\u5728\u306e state \u304c\u6307\u5b9a\u3057\u305f\u3082\u306e\u304b\u3001\u6307\u5b9a\u3057\u305f\u3082\u306e\u306e\u5b50 state \u306a\u3089 true \u3092\u8fd4\u3059\u3002\n         * \u4f8b\u3048\u3070\u73fe\u5728\u306e state \"A-sub\" \u304c \"A\" \u306e\u5b50 state \u3067\u3042\u308b\u3068\u304d\u3001isState(\"A-sub\") \u3067\u3082\n         * isState(\"A\") \u3067\u3082 true \u304c\u8fd4\u308b\u3002\n         *\/\n        public function isState(stateName:String):Boolean {\n            if (_currentState.stateId == stateName) { return true; }\n\n            var stateIter:KrewState = _currentState;\n            while (stateIter.hasParent()) {\n                stateIter = stateIter.parentState;\n                if (stateIter.stateId == stateName) { return true; }\n            }\n            return false;\n        }\n\n        public function getState(stateId:String):KrewState {\n            if (!_states[stateId]) {\n                throw new Error(\"[KrewFSM] stateId not registered: \" + stateId);\n            }\n            return _states[stateId];\n        }\n\n        public function get currentState():KrewState {\n            return _currentState;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ called by KrewState\n        \/\/------------------------------------------------------------\n\n        public function listenToStateEvent(event:String):void {\n            if (_listenMap[event]) { return; }  \/\/ already listening by other state\n\n            listen(event, function(args:Object):void {\n                _onEvent(args, event);\n            })\n\n            _listenMap[event] = true;\n        }\n\n        public function stopListeningToStateEvent(event:String):void {\n            if (!_listenMap[event]) { return; }  \/\/ already stopped by other state\n\n            stopListening(event);\n\n            _listenMap[event] = false;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ called by krewFramework\n        \/\/------------------------------------------------------------\n\n        public override function onUpdate(passedTime:Number):void {\n            if (_currentState == null) { return; }\n\n            _currentState.eachParent(function(state:KrewState):void {\n                if (state.onUpdateHandler == null) { return; }\n                state.onUpdateHandler(state, passedTime);\n            });\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n\n        private function _onEvent(args:Object, event:String):void {\n            _log(\"[Info] [KrewFSM] EVENT: \" + event);\n            _currentState.onEvent(args, event);\n        }\n\n        \/**\n         * State \u3092\u3001\u5b50\u3092\u542b\u3081\u3066\u5168\u3066 Dictionary \u306b\u4fdd\u6301\n         * \uff08State \u306f Composite Pattern \u3067 sub state \u3092\u5b50\u306b\u6301\u3066\u308b\uff09\n         *\/\n        private function _registerStateTree(state:KrewState):void {\n            state.eachChild(function(aState:KrewState):void {\n                _registerState(aState);\n            });\n        }\n\n        \/\/ State 1 \u500b\u3076\u3093\u3092 Dictionary \u306b\u4fdd\u6301\n        private function _registerState(state:KrewState):void {\n            if (_states[state.stateId]) {\n                throw new Error(\"[KrewFSM] stateId already registered: \" + state.stateId);\n            }\n\n            _states[state.stateId] = state;\n            state.stateMachine = this;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ debug method\n        \/\/------------------------------------------------------------\n\n        private function _log(text:String):void {\n            if (!VERBOSE) { return; }\n            krew.fwlog(text);\n        }\n\n        public function dumpDictionary():void {\n            krew.log(krew.str.repeat(\"-\", 50));\n            krew.log(\" KrewStateMachine state dictionary dump\");\n            krew.log(krew.str.repeat(\"-\", 50));\n\n            for each(var state:KrewState in _states) {\n                krew.log(\" - \" + state.stateId);\n            }\n            krew.log(krew.str.repeat(\"^\", 50));\n        }\n\n        public function dumpDictionaryVerbose():void {\n            krew.log(krew.str.repeat(\"-\", 50));\n            krew.log(\" KrewStateMachine state dictionary dump -v\");\n            krew.log(krew.str.repeat(\"-\", 50));\n\n            for each(var state:KrewState in _states) {\n                state.dump();\n            }\n        }\n\n        public function dumpState(stateId:String):void {\n            _states[stateId].dump();\n        }\n\n        public function dumpStateTree():void {\n            krew.log(krew.str.repeat(\"-\", 50));\n            krew.log(\" KrewStateMachine state tree dump\");\n            krew.log(krew.str.repeat(\"-\", 50));\n\n            for each(var state:KrewState in _rootStateList) {\n                state.dumpTree();\n            }\n            krew.log(krew.str.repeat(\"^\", 50));\n        }\n\n    }\n}\n","subject":"Add log to KrewStateMachine","message":"Add log to KrewStateMachine\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"0436015ac7394c49edaba9f25dbf30ac220e56b8","old_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/ios7\/supportClasses\/CalloutArrow.as","new_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/ios7\/supportClasses\/CalloutArrow.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.ios7.supportClasses\n{\nimport flash.display.BlendMode;\nimport flash.display.GradientType;\nimport flash.display.Graphics;\nimport flash.display.GraphicsPathCommand;\nimport flash.display.Sprite;\n\nimport mx.core.DPIClassification;\nimport mx.core.FlexGlobals;\nimport mx.core.IVisualElement;\nimport mx.core.UIComponent;\nimport mx.core.mx_internal;\nimport mx.utils.ColorUtil;\n\nimport spark.components.Application;\nimport spark.components.ArrowDirection;\nimport spark.components.Callout;\nimport spark.skins.ios7.CalloutSkin;\nimport spark.skins.mobile.supportClasses.MobileSkin;\n\nuse namespace mx_internal;\n\n\/**\n *  The arrow skin part for CalloutSkin. \n *  \n *  @see spark.skin.mobile.CalloutSkin\n *  \n *  @langversion 3.0\n *  @playerversion AIR 3\n *  @productversion Flex 4.6\n *\/ \npublic class CalloutArrow extends UIComponent\n{\n    public function CalloutArrow()\n    {\n        super();\n        \n        useBackgroundGradient = true;\n        \n\t\tvar applicationDPI:Number = DPIClassification.DPI_160;\n\t\tif (FlexGlobals.topLevelApplication is Application)\n\t\t{\n\t\t\tapplicationDPI = Application(FlexGlobals.topLevelApplication).applicationDPI;\n\t\t}\n        \n        \/\/ Copy DPI-specific values from CalloutSkin\n        switch (applicationDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tgap = 32;\n\t\t\t\tbackgroundGradientHeight = 440;\n\t\t\t\thighlightWeight = 4;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tgap = 24;\n\t\t\t\tbackgroundGradientHeight = 330;\n\t\t\t\thighlightWeight = 3;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            case DPIClassification.DPI_320:\n            {\n                gap = 16;\n                backgroundGradientHeight = 220;\n                highlightWeight = 2;\n                \n                break;\n            }\n\t\t\tcase DPIClassification.DPI_240:\n\t\t\t{\n\t\t\t\tgap = 12;\n\t\t\t\tbackgroundGradientHeight = 165;\n\t\t\t\thighlightWeight = 1;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_120:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tgap = 6;\n\t\t\t\tbackgroundGradientHeight = 83;\n\t\t\t\thighlightWeight = 1;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            default:\n            {\n                \/\/ default DPI_160\n                gap = 8;\n                backgroundGradientHeight = 110;\n                highlightWeight = 1;\n                \n                break;\n            }\n        }\n    }\n    \n    \/**\n     *  A gap on the frame-adjacent side of the arrow graphic to avoid\n     *  drawing past the CalloutSkin backgroundCornerRadius.\n     * \n     *  <p>The default implementation matches the gap value with the\n     *  <code>backgroundCornerRadius<\/code> value in <code>CalloutSkin<\/code>.<\/p>\n     * \n     *  @see spark.skins.mobile.CalloutSkin#backgroundCornerRadius\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var gap:Number;\n    \n    \/**\n     *  @copy spark.skins.mobile.CalloutSkin#backgroundGradientHeight\n     *\/\n    protected var backgroundGradientHeight:Number;\n    \n    \/**\n     *  @copy spark.skins.mobile.CalloutSkin#highlightWeight\n     *\/\n    private var highlightWeight:Number;\n    \n    \/**\n     *  @copy spark.skins.mobile.CalloutSkin#useBackgroundGradient\n     *\/\n    protected var useBackgroundGradient:Boolean;\n    \n    \/**\n     *  @copy spark.skins.mobile.CalloutSkin#borderColor\n     *\/\n    protected var borderColor:Number = -1; \/\/ if not set\n\n    \/**\n     *  @copy spark.skins.mobile.CalloutSkin#borderThickness\n     *\/\n    protected var borderThickness:Number = -1 ;      \/\/ marker that borderThickness was not set  directly\n\n    \/**\n     *  @private\n     *  A sibling of the arrow used to erase the drop shadow in CalloutSkin\n     *\/\n    private var eraseFill:Sprite;\n\n    \/* helper private accessors *\/\n\n    \/* returns borderThickness from style if member is -1, or borderThickness.  Returns 0 if NaN *\/\n    private function get actualBorderThickness():Number\n    {\n        return calloutSkin.actualBorderThickness;\n    }\n\n    private function get actualBorderColor():uint\n    {\n        return calloutSkin.actualBorderColor;\n    }\n\n    protected function get calloutSkin():CalloutSkin\n    {\n        return parent as CalloutSkin ;\n    }\n\n    protected function get calloutHostComponent():Callout {\n        return  calloutSkin.hostComponent;\n    }\n    \n    \/**\n     * @private\n     *\/\n\n    override protected function createChildren():void\n    {\n        super.createChildren();\n        \n        \/\/ eraseFill has the same position and arrow shape in order to erase\n        \/\/ the drop shadow under the arrow when backgroundAlpha < 1\n        eraseFill = new Sprite();\n        eraseFill.blendMode = BlendMode.ERASE;\n        \n        \/\/ layer eraseFill below the arrow \n        parent.addChildAt(eraseFill, parent.getChildIndex(this));\n    }\n    \n    \/**\n     * @private\n     *\/\n    override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        super.updateDisplayList(unscaledWidth, unscaledHeight);\n        \n        graphics.clear();\n        eraseFill.graphics.clear();\n        var hostComponent: Callout = calloutHostComponent;\n        var arrowDirection:String = hostComponent.arrowDirection;\n        \n        if (arrowDirection == ArrowDirection.NONE)\n            return;\n        \n        \/\/ when drawing the arrow, compensate for cornerRadius via padding\n        var arrowGraphics:Graphics = this.graphics;\n        var eraseGraphics:Graphics = eraseFill.graphics;\n        var arrowWidth:Number = unscaledWidth;\n        var arrowHeight:Number = unscaledHeight;\n        var arrowX:Number = 0;\n        var arrowY:Number = 0;\n        var arrowTipX:Number = 0;\n        var arrowTipY:Number = 0;\n        var arrowEndX:Number = 0;\n        var arrowEndY:Number = 0;\n\n        var borderWeight:Number = actualBorderThickness;\n        var showBorder:Boolean = borderWeight > 0;\n\n        var borderHalf:Number = borderWeight \/ 2;\n        var isHorizontal:Boolean = false;\n        \n        if ((arrowDirection == ArrowDirection.LEFT) ||\n            (arrowDirection == ArrowDirection.RIGHT))\n        {\n            isHorizontal = true;\n            \n            arrowX = -borderHalf;\n            arrowY = gap;\n            arrowHeight = arrowHeight - (gap * 2);\n            \n            arrowTipX = arrowWidth - borderHalf;\n            arrowTipY = arrowY + (arrowHeight \/ 2);\n            \n            arrowEndX = arrowX;\n            arrowEndY = arrowY + arrowHeight;\n            \n            \/\/ flip coordinates to point left\n            if (arrowDirection == ArrowDirection.LEFT)\n            {\n                arrowX = arrowWidth - arrowX;\n                arrowTipX = arrowWidth - arrowTipX;\n                arrowEndX = arrowWidth - arrowEndX;\n            }\n        }\n        else\n        {\n            arrowX = gap;\n            arrowY = -borderHalf;\n            arrowWidth = arrowWidth - (gap * 2);\n            \n            arrowTipX = arrowX + (arrowWidth \/ 2);\n            arrowTipY = arrowHeight - borderHalf;\n            \n            arrowEndX = arrowX + arrowWidth;\n            arrowEndY = arrowY;\n            \n            \/\/ flip coordinates to point up\n            if (hostComponent.arrowDirection == ArrowDirection.UP)\n            {\n                arrowY = arrowHeight - arrowY;\n                arrowTipY = arrowHeight - arrowTipY;\n                arrowEndY = arrowHeight - arrowEndY;\n            }\n        }\n        \n        var commands:Vector.<int> = new Vector.<int>(3, true);\n        commands[0] = GraphicsPathCommand.MOVE_TO;\n        commands[1] = GraphicsPathCommand.LINE_TO;\n        commands[2] = GraphicsPathCommand.LINE_TO;\n        \n        var coords:Vector.<Number> = new Vector.<Number>(6, true);\n        coords[0] = arrowX;\n        coords[1] = arrowY;\n        coords[2] = arrowTipX\n        coords[3] = arrowTipY;\n        coords[4] = arrowEndX\n        coords[5] = arrowEndY;\n        \n        var backgroundColor:Number = getStyle(\"backgroundColor\");\n        var backgroundAlpha:Number = getStyle(\"backgroundAlpha\");\n        \n        if (useBackgroundGradient)\n        {\n            var backgroundColorTop:Number = ColorUtil.adjustBrightness2(backgroundColor, \n                CalloutSkin.BACKGROUND_GRADIENT_BRIGHTNESS_TOP);\n            var backgroundColorBottom:Number = ColorUtil.adjustBrightness2(backgroundColor, \n                CalloutSkin.BACKGROUND_GRADIENT_BRIGHTNESS_BOTTOM);\n            \n            \/\/ translate the gradient based on the arrow position\n            MobileSkin.colorMatrix.createGradientBox(unscaledWidth, \n                backgroundGradientHeight, Math.PI \/ 2, 0, -getLayoutBoundsY());\n            \n            arrowGraphics.beginGradientFill(GradientType.LINEAR,\n                [backgroundColorTop, backgroundColorBottom],\n                [backgroundAlpha, backgroundAlpha],\n                [0, 255],\n                MobileSkin.colorMatrix);\n        }\n        else\n        {\n            arrowGraphics.beginFill(backgroundColor, backgroundAlpha);\n        }\n        \n        \/\/ cover the adjacent border from the callout frame\n        if (showBorder)\n        {\n            var coverX:Number = 0;\n            var coverY:Number = 0;\n            var coverWidth:Number = 0;\n            var coverHeight:Number = 0;\n            \n            switch (arrowDirection)\n            {\n                case ArrowDirection.UP:\n                {\n                    coverX = arrowX;\n                    coverY = arrowY;\n                    coverWidth = arrowWidth;\n                    coverHeight = borderWeight;\n                    break;\n                }\n                case ArrowDirection.DOWN:\n                {\n                    coverX = arrowX;\n                    coverY = -borderWeight;\n                    coverWidth = arrowWidth;\n                    coverHeight = borderWeight;\n                    break;\n                }\n                case ArrowDirection.LEFT:\n                {\n                    coverX = arrowX;\n                    coverY = arrowY;\n                    coverWidth = borderWeight;\n                    coverHeight = arrowHeight;\n                    break;\n                }\n                case ArrowDirection.RIGHT:\n                {\n                    coverX = -borderWeight;\n                    coverY = arrowY;\n                    coverWidth = borderWeight;\n                    coverHeight = arrowHeight;\n                    break;\n                }\n            }\n            \n            arrowGraphics.drawRect(coverX, coverY, coverWidth, coverHeight);\n        }\n        \n        \/\/ erase the drop shadow from the CalloutSkin\n        if (backgroundAlpha < 1)\n        {\n            \/\/ move eraseFill to the same position as the arrow\n            eraseFill.x = getLayoutBoundsX()\n            eraseFill.y = getLayoutBoundsY();\n            \n            \/\/ draw the arrow shape\n            eraseGraphics.beginFill(0, 1);\n            eraseGraphics.drawPath(commands, coords);\n            eraseGraphics.endFill();\n        }\n        \n        \/\/ draw arrow path\n        if (showBorder)\n            arrowGraphics.lineStyle(borderWeight, actualBorderColor, 1, true);\n        \n        arrowGraphics.drawPath(commands, coords);\n        arrowGraphics.endFill();\n        \n        \/\/ adjust the highlight position to the origin of the callout\n        var isArrowUp:Boolean = (arrowDirection == ArrowDirection.UP);\n        var offsetY:Number = (isArrowUp) ? unscaledHeight : -getLayoutBoundsY();\n        \n        \/\/ highlight starts after the backgroundCornerRadius\n        var highlightX:Number = gap - getLayoutBoundsX();\n        \n        \/\/ highlight Y position is based on the stroke weight \n        var highlightOffset:Number = (highlightWeight * 1.5);\n        var highlightY:Number = highlightOffset + offsetY;\n        \n        \/\/ highlight width spans the callout width minus the corner radius\n        var highlightWidth:Number = IVisualElement(calloutSkin).getLayoutBoundsWidth() - (gap * 2);\n        \n        if (isHorizontal)\n        {\n            highlightWidth -= arrowWidth;\n            \n            if (arrowDirection == ArrowDirection.LEFT)\n                highlightX += arrowWidth;\n        }\n        \n        \/\/ highlight on the top edge is drawn in the arrow only in the UP direction\n        if (useBackgroundGradient)\n        {\n            if (isArrowUp)\n            {\n                \/\/ highlight follows the top edge, including the arrow\n                var rightWidth:Number = highlightWidth - arrowWidth;\n                \n                \/\/ highlight style\n                arrowGraphics.lineStyle(highlightWeight, 0xFFFFFF, 0.2 * backgroundAlpha);\n                \n                \/\/ in the arrow coordinate space, the highlightX must be less than 0\n                if (highlightX < 0)\n                {\n                    arrowGraphics.moveTo(highlightX, highlightY);\n                    arrowGraphics.lineTo(arrowX, highlightY);\n                    \n                    \/\/ compute the remaining highlight\n                    rightWidth -= (arrowX - highlightX);\n                }\n                \n                \/\/ arrow highlight (adjust Y downward)\n                coords[1] = arrowY + highlightOffset;\n                coords[3] = arrowTipY + highlightOffset;\n                coords[5] = arrowEndY + highlightOffset;\n                arrowGraphics.drawPath(commands, coords);\n                \n                \/\/ right side\n                if (rightWidth > 0)\n                {\n                    arrowGraphics.moveTo(arrowEndX, highlightY);\n                    arrowGraphics.lineTo(arrowEndX + rightWidth, highlightY);\n                }\n            }\n            else\n            {\n                \/\/ straight line across the top\n                arrowGraphics.lineStyle(highlightWeight, 0xFFFFFF, 0.2 * backgroundAlpha);\n                arrowGraphics.moveTo(highlightX, highlightY);\n                arrowGraphics.lineTo(highlightX + highlightWidth, highlightY);\n            }\n        }\n    }\n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.ios7.supportClasses\n{\nimport flash.display.BlendMode;\nimport flash.display.GradientType;\nimport flash.display.Graphics;\nimport flash.display.GraphicsPathCommand;\nimport flash.display.Sprite;\n\nimport mx.core.DPIClassification;\nimport mx.core.FlexGlobals;\nimport mx.core.IVisualElement;\nimport mx.core.UIComponent;\nimport mx.core.mx_internal;\nimport mx.utils.ColorUtil;\n\nimport spark.components.Application;\nimport spark.components.ArrowDirection;\nimport spark.components.Callout;\nimport spark.skins.ios7.CalloutSkin;\nimport spark.skins.mobile.supportClasses.MobileSkin;\n\nuse namespace mx_internal;\n\n\/**\n *  The arrow skin part for CalloutSkin. \n *  \n *  @see spark.skin.mobile.CalloutSkin\n *  \n *  @langversion 3.0\n *  @playerversion AIR 3\n *  @productversion Flex 4.6\n *\/ \npublic class CalloutArrow extends UIComponent\n{\n    public function CalloutArrow()\n    {\n        super();\n        \n        useBackgroundGradient = false;\n        \n\t\tvar applicationDPI:Number = DPIClassification.DPI_160;\n\t\tif (FlexGlobals.topLevelApplication is Application)\n\t\t{\n\t\t\tapplicationDPI = Application(FlexGlobals.topLevelApplication).applicationDPI;\n\t\t}\n        \n        \/\/ Copy DPI-specific values from CalloutSkin\n        switch (applicationDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tgap = 32;\n\t\t\t\tbackgroundGradientHeight = 440;\n\t\t\t\thighlightWeight = 4;\n\t\t\t\tarrowTipCurveAnchorDistance = 12;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tgap = 24;\n\t\t\t\tbackgroundGradientHeight = 330;\n\t\t\t\thighlightWeight = 3;\n\t\t\t\tarrowTipCurveAnchorDistance = 8;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            case DPIClassification.DPI_320:\n            {\n                gap = 16;\n                backgroundGradientHeight = 220;\n                highlightWeight = 2;\n\t\t\t\tarrowTipCurveAnchorDistance = 6;\n                \n                break;\n            }\n\t\t\tcase DPIClassification.DPI_240:\n\t\t\t{\n\t\t\t\tgap = 12;\n\t\t\t\tbackgroundGradientHeight = 165;\n\t\t\t\thighlightWeight = 1;\n\t\t\t\tarrowTipCurveAnchorDistance = 4;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_120:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tgap = 6;\n\t\t\t\tbackgroundGradientHeight = 83;\n\t\t\t\thighlightWeight = 1;\n\t\t\t\tarrowTipCurveAnchorDistance = 2;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            default:\n            {\n                \/\/ default DPI_160\n                gap = 8;\n                backgroundGradientHeight = 110;\n                highlightWeight = 1;\n\t\t\t\tarrowTipCurveAnchorDistance = 3;\n                \n                break;\n            }\n        }\n    }\n    \n    \/**\n     *  A gap on the frame-adjacent side of the arrow graphic to avoid\n     *  drawing past the CalloutSkin backgroundCornerRadius.\n     * \n     *  <p>The default implementation matches the gap value with the\n     *  <code>backgroundCornerRadius<\/code> value in <code>CalloutSkin<\/code>.<\/p>\n     * \n     *  @see spark.skins.mobile.CalloutSkin#backgroundCornerRadius\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var gap:Number;\n    \n    \/**\n     *  @copy spark.skins.mobile.CalloutSkin#backgroundGradientHeight\n     *\/\n    protected var backgroundGradientHeight:Number;\n    \n    \/**\n     *  @copy spark.skins.mobile.CalloutSkin#highlightWeight\n     *\/\n    private var highlightWeight:Number;\n    \n    \/**\n     *  @copy spark.skins.mobile.CalloutSkin#useBackgroundGradient\n     *\/\n    protected var useBackgroundGradient:Boolean;\n    \n    \/**\n     *  @copy spark.skins.mobile.CalloutSkin#borderColor\n     *\/\n    protected var borderColor:Number = -1; \/\/ if not set\n\n    \/**\n     *  @copy spark.skins.mobile.CalloutSkin#borderThickness\n     *\/\n    protected var borderThickness:Number = -1 ;      \/\/ marker that borderThickness was not set  directly\n\n    \/**\n     *  @private\n     *  A sibling of the arrow used to erase the drop shadow in CalloutSkin\n     *\/\n    private var eraseFill:Sprite;\n\t\n\t\/**\n\t * The distance of the arrow tip's curve's anchor point from arrow tip   \n\t *\/\n\tprivate var arrowTipCurveAnchorDistance:Number;\n\n    \/* helper private accessors *\/\n\n    \/* returns borderThickness from style if member is -1, or borderThickness.  Returns 0 if NaN *\/\n    private function get actualBorderThickness():Number\n    {\n        return calloutSkin.actualBorderThickness;\n    }\n\n    private function get actualBorderColor():uint\n    {\n        return calloutSkin.actualBorderColor;\n    }\n\n    protected function get calloutSkin():CalloutSkin\n    {\n        return parent as CalloutSkin ;\n    }\n\n    protected function get calloutHostComponent():Callout {\n        return  calloutSkin.hostComponent;\n    }\n    \n    \/**\n     * @private\n     *\/\n\n    override protected function createChildren():void\n    {\n        super.createChildren();\n        \n        \/\/ eraseFill has the same position and arrow shape in order to erase\n        \/\/ the drop shadow under the arrow when backgroundAlpha < 1\n        eraseFill = new Sprite();\n        eraseFill.blendMode = BlendMode.ERASE;\n        \n        \/\/ layer eraseFill below the arrow \n        parent.addChildAt(eraseFill, parent.getChildIndex(this));\n    }\n    \n    \/**\n     * @private\n     *\/\n    override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        super.updateDisplayList(unscaledWidth, unscaledHeight);\n        \n        graphics.clear();\n        eraseFill.graphics.clear();\n        var hostComponent: Callout = calloutHostComponent;\n        var arrowDirection:String = hostComponent.arrowDirection;\n        \n        if (arrowDirection == ArrowDirection.NONE)\n            return;\n        \n        \/\/ when drawing the arrow, compensate for cornerRadius via padding\n        var arrowGraphics:Graphics = this.graphics;\n        var eraseGraphics:Graphics = eraseFill.graphics;\n        var arrowWidth:Number = unscaledWidth;\n        var arrowHeight:Number = unscaledHeight;\n        var arrowX:Number = 0;\n        var arrowY:Number = 0;\n        var arrowTipX:Number = 0;\n        var arrowTipY:Number = 0;\n        var arrowEndX:Number = 0;\n        var arrowEndY:Number = 0;\n\n        var borderWeight:Number = actualBorderThickness;\n        var showBorder:Boolean = borderWeight > 0;\n\n        var borderHalf:Number = borderWeight \/ 2;\n        var isHorizontal:Boolean = false;\n\t\tvar commands:Vector.<int> = new Vector.<int>(4, true);\n\t\tvar coords:Vector.<Number> = new Vector.<Number>(10, true);\n\t\tcommands[0] = GraphicsPathCommand.MOVE_TO;\n\t\tcommands[1] = GraphicsPathCommand.LINE_TO;\n\t\tcommands[2] = GraphicsPathCommand.CURVE_TO;\n\t\tcommands[3] = GraphicsPathCommand.LINE_TO;\n        \n        if ((arrowDirection == ArrowDirection.LEFT) ||\n            (arrowDirection == ArrowDirection.RIGHT))\n        {\n            isHorizontal = true;\n            \n            arrowX = -borderHalf;\n            arrowY = gap;\n            arrowHeight = arrowHeight - (gap * 2);\n            \n            arrowTipX = arrowWidth - borderHalf;\n            arrowTipY = arrowY + (arrowHeight \/ 2);\n            \n            arrowEndX = arrowX;\n            arrowEndY = arrowY + arrowHeight;\n            \n            \/\/ flip coordinates to point left\n            if (arrowDirection == ArrowDirection.LEFT)\n            {\n                arrowX = arrowWidth - arrowX;\n                arrowTipX = arrowWidth - arrowTipX;\n                arrowEndX = arrowWidth - arrowEndX;\n            }\n\t\t\t\n\t\t\tcoords[0] = arrowX;\n\t\t\tcoords[1] = arrowY;\n\t\t\tcoords[2] = arrowTipX + arrowTipCurveAnchorDistance;\n\t\t\tcoords[3] = arrowTipY - arrowTipCurveAnchorDistance;\n            if (arrowDirection == ArrowDirection.LEFT)\n            {\n\t\t\t\tcoords[4] = arrowTipX - arrowTipCurveAnchorDistance * 2;\n            }\n\t\t\telse\n\t\t\t{\n\t\t\t\tcoords[4] = arrowTipX + arrowTipCurveAnchorDistance * 2;\n\t\t\t}\n\t\t\tcoords[5] = arrowTipY;\n\t\t\tcoords[6] = arrowTipX + arrowTipCurveAnchorDistance;\n\t\t\tcoords[7] = arrowTipY + arrowTipCurveAnchorDistance;\n\t\t\tcoords[8] = arrowEndX\n\t\t\tcoords[9] = arrowEndY;\n        }\n        else\n        {\n            arrowX = gap;\n            arrowY = -borderHalf;\n            arrowWidth = arrowWidth - (gap * 2);\n            \n            arrowTipX = arrowX + (arrowWidth \/ 2);\n            arrowTipY = arrowHeight - borderHalf;\n            \n            arrowEndX = arrowX + arrowWidth;\n            arrowEndY = arrowY;\n            \n            \/\/ flip coordinates to point up\n            if (hostComponent.arrowDirection == ArrowDirection.UP)\n            {\n                arrowY = arrowHeight - arrowY;\n                arrowTipY = arrowHeight - arrowTipY;\n                arrowEndY = arrowHeight - arrowEndY;\n            }\n\t\t\t\n\t\t\tcoords[0] = arrowX;\n\t\t\tcoords[1] = arrowY;\n\t\t\tcoords[2] = arrowTipX - arrowTipCurveAnchorDistance;\n\t\t\tcoords[3] = arrowTipY - arrowTipCurveAnchorDistance;\n\t\t\tcoords[4] = arrowTipX;\n            if (hostComponent.arrowDirection == ArrowDirection.UP)\n            {\n\t\t\t\tcoords[5] = arrowTipY - arrowTipCurveAnchorDistance * 2;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tcoords[5] = arrowTipY + arrowTipCurveAnchorDistance * 2;\n\t\t\t}\n\t\t\tcoords[6] = arrowTipX + arrowTipCurveAnchorDistance;\n\t\t\tcoords[7] = arrowTipY - arrowTipCurveAnchorDistance;\n\t\t\tcoords[8] = arrowEndX\n\t\t\tcoords[9] = arrowEndY;\n        }\n        \n        \n        var backgroundColor:Number = getStyle(\"backgroundColor\");\n        var backgroundAlpha:Number = getStyle(\"backgroundAlpha\");\n        \n        if (useBackgroundGradient)\n        {\n            var backgroundColorTop:Number = ColorUtil.adjustBrightness2(backgroundColor, \n                CalloutSkin.BACKGROUND_GRADIENT_BRIGHTNESS_TOP);\n            var backgroundColorBottom:Number = ColorUtil.adjustBrightness2(backgroundColor, \n                CalloutSkin.BACKGROUND_GRADIENT_BRIGHTNESS_BOTTOM);\n            \n            \/\/ translate the gradient based on the arrow position\n            MobileSkin.colorMatrix.createGradientBox(unscaledWidth, \n                backgroundGradientHeight, Math.PI \/ 2, 0, -getLayoutBoundsY());\n            \n            arrowGraphics.beginGradientFill(GradientType.LINEAR,\n                [backgroundColorTop, backgroundColorBottom],\n                [backgroundAlpha, backgroundAlpha],\n                [0, 255],\n                MobileSkin.colorMatrix);\n        }\n        else\n        {\n            arrowGraphics.beginFill(backgroundColor, backgroundAlpha);\n        }\n        \n        \/\/ cover the adjacent border from the callout frame\n        if (showBorder)\n        {\n            var coverX:Number = 0;\n            var coverY:Number = 0;\n            var coverWidth:Number = 0;\n            var coverHeight:Number = 0;\n            \n            switch (arrowDirection)\n            {\n                case ArrowDirection.UP:\n                {\n                    coverX = arrowX;\n                    coverY = arrowY;\n                    coverWidth = arrowWidth;\n                    coverHeight = borderWeight;\n                    break;\n                }\n                case ArrowDirection.DOWN:\n                {\n                    coverX = arrowX;\n                    coverY = -borderWeight;\n                    coverWidth = arrowWidth;\n                    coverHeight = borderWeight;\n                    break;\n                }\n                case ArrowDirection.LEFT:\n                {\n                    coverX = arrowX;\n                    coverY = arrowY;\n                    coverWidth = borderWeight;\n                    coverHeight = arrowHeight;\n                    break;\n                }\n                case ArrowDirection.RIGHT:\n                {\n                    coverX = -borderWeight;\n                    coverY = arrowY;\n                    coverWidth = borderWeight;\n                    coverHeight = arrowHeight;\n                    break;\n                }\n            }\n            \n            arrowGraphics.drawRect(coverX, coverY, coverWidth, coverHeight);\n        }\n        \n        \/\/ erase the drop shadow from the CalloutSkin\n        if (backgroundAlpha < 1)\n        {\n            \/\/ move eraseFill to the same position as the arrow\n            eraseFill.x = getLayoutBoundsX()\n            eraseFill.y = getLayoutBoundsY();\n            \n            \/\/ draw the arrow shape\n            eraseGraphics.beginFill(0, 1);\n            eraseGraphics.drawPath(commands, coords);\n            eraseGraphics.endFill();\n        }\n        \n        \/\/ draw arrow path\n        if (showBorder)\n            arrowGraphics.lineStyle(borderWeight, actualBorderColor, 1, true);\n        \n        arrowGraphics.drawPath(commands, coords);\n        arrowGraphics.endFill();\n        \n        \/\/ adjust the highlight position to the origin of the callout\n        var isArrowUp:Boolean = (arrowDirection == ArrowDirection.UP);\n        var offsetY:Number = (isArrowUp) ? unscaledHeight : -getLayoutBoundsY();\n        \n        \/\/ highlight starts after the backgroundCornerRadius\n        var highlightX:Number = gap - getLayoutBoundsX();\n        \n        \/\/ highlight Y position is based on the stroke weight \n        var highlightOffset:Number = (highlightWeight * 1.5);\n        var highlightY:Number = highlightOffset + offsetY;\n        \n        \/\/ highlight width spans the callout width minus the corner radius\n        var highlightWidth:Number = IVisualElement(calloutSkin).getLayoutBoundsWidth() - (gap * 2);\n        \n        if (isHorizontal)\n        {\n            highlightWidth -= arrowWidth;\n            \n            if (arrowDirection == ArrowDirection.LEFT)\n                highlightX += arrowWidth;\n        }\n        \n        \/\/ highlight on the top edge is drawn in the arrow only in the UP direction\n        if (useBackgroundGradient)\n        {\n            if (isArrowUp)\n            {\n                \/\/ highlight follows the top edge, including the arrow\n                var rightWidth:Number = highlightWidth - arrowWidth;\n                \n                \/\/ highlight style\n                arrowGraphics.lineStyle(highlightWeight, 0xFFFFFF, 0.2 * backgroundAlpha);\n                \n                \/\/ in the arrow coordinate space, the highlightX must be less than 0\n                if (highlightX < 0)\n                {\n                    arrowGraphics.moveTo(highlightX, highlightY);\n                    arrowGraphics.lineTo(arrowX, highlightY);\n                    \n                    \/\/ compute the remaining highlight\n                    rightWidth -= (arrowX - highlightX);\n                }\n                \n                \/\/ arrow highlight (adjust Y downward)\n                coords[1] = arrowY + highlightOffset;\n                coords[3] = arrowTipY + highlightOffset;\n                coords[5] = arrowEndY + highlightOffset;\n                arrowGraphics.drawPath(commands, coords);\n                \n                \/\/ right side\n                if (rightWidth > 0)\n                {\n                    arrowGraphics.moveTo(arrowEndX, highlightY);\n                    arrowGraphics.lineTo(arrowEndX + rightWidth, highlightY);\n                }\n            }\n            else\n            {\n                \/\/ straight line across the top\n                arrowGraphics.lineStyle(highlightWeight, 0xFFFFFF, 0.2 * backgroundAlpha);\n                arrowGraphics.moveTo(highlightX, highlightY);\n                arrowGraphics.lineTo(highlightX + highlightWidth, highlightY);\n            }\n        }\n    }\n}\n}","subject":"Tweak CalloutSkin. The arrow tip has a curve.","message":"Tweak CalloutSkin.  The arrow tip has a curve.\n","lang":"ActionScript","license":"apache-2.0","repos":"shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk"}
{"commit":"e22f71cdc5dd90b50678137c4686bde99d567e3d","old_file":"exporter\/src\/main\/as\/flump\/export\/Exporter.as","new_file":"exporter\/src\/main\/as\/flump\/export\/Exporter.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeMenu;\nimport flash.display.NativeMenuItem;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\nimport flash.utils.IDataOutput;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport mx.collections.ArrayList;\nimport mx.events.CollectionEvent;\nimport mx.events.PropertyChangeEvent;\n\nimport spark.components.DataGrid;\nimport spark.components.DropDownList;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\nimport starling.display.Sprite;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function Exporter (win :ExporterWindow) {\n        Log.setLevel(\"\", Log.INFO);\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n\n        function updatePreviewAndExport (..._) :void {\n            _win.export.enabled = _exportChooser.dir != null && _libraries.selectionLength > 0 &&\n                _libraries.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                    return status.isValid;\n            });\n\n\n            var status :DocStatus = _libraries.selectedItem as DocStatus;\n            _win.preview.enabled = status != null && status.isValid;\n\n            if (_exportChooser.dir == null) return;\n            _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n        }\n\n        var fileMenuItem :NativeMenuItem;\n        if (NativeApplication.supportsMenu) {\n            \/\/ Grab the existing menu on macs. Use an index to get it as it's not going to be\n            \/\/ 'File' in all languages\n            fileMenuItem = NA.menu.getItemAt(1);\n            \/\/ Add a separator before the existing close command\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 0);\n        } else {\n            _win.nativeWindow.menu = new NativeMenu();\n            fileMenuItem = _win.nativeWindow.menu.addSubmenu(new NativeMenu(), \"File\");\n        }\n\n        \/\/ Add save and save as by index to work with the existing items on Mac\n        \/\/ Mac menus have an existing \"Close\" item, so everything we add should go ahead of that\n        var newMenuItem :NativeMenuItem = fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"New\"), 0);\n        newMenuItem.keyEquivalent = \"n\";\n        newMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            _confFile = null;\n            _conf = new FlumpConf();\n            updatePublisher();\n        });\n        var openMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Open...\"), 1);\n        openMenuItem.keyEquivalent = \"o\";\n        openMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                openConf();\n                updatePublisher();\n            });\n            file.browseForOpen(\"Open Flump Configuration\");\n        });\n        fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 2);\n\n        const saveMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save\"), 3);\n        saveMenuItem.keyEquivalent = \"s\";\n        function saveConf () :void {\n            Files.write(_confFile, function (out :IDataOutput) :void {\n                \/\/ Set directories relative to where this file is being saved. Fall back to absolute\n                \/\/ paths if relative paths aren't possible.\n                if (_importChooser.dir != null) {\n                    _conf.importDir = _confFile.parent.getRelativePath(_importChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.importDir == null) _conf.importDir = _importChooser.dir.nativePath;\n                }\n\n                if (_exportChooser.dir != null) {\n                    _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.exportDir == null) _conf.exportDir = _exportChooser.dir.nativePath;\n                }\n\n                out.writeUTFBytes(JSON.stringify(_conf, null, \/*space=*\/2));\n            });\n        };\n        function saveAs (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                trace(\"Conf file is now \" + _confFile.nativePath);\n                _settings.data[\"CONF_FILE\"] = _confFile.nativePath;\n                _settings.flush();\n                saveConf();\n            });\n            file.browseForSave(\"Save Flump Configuration\");\n        };\n        saveMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            if (_confFile == null) saveAs();\n            else saveConf();\n        });\n\n        function openConf () :void {\n            try {\n                _conf = FlumpConf.fromJSON(JSONFormat.readJSON(_confFile));\n                _win.title = _confFile.name;\n                var dir :String = _confFile.parent.resolvePath(_conf.importDir).nativePath;\n                setImport(new File(dir));\n            } catch (e :Error) {\n                log.warning(\"Unable to parse conf\", e);\n                _errors.dataProvider.addItem(new ParseError(_confFile.nativePath,\n                    ParseError.CRIT, \"Unable to read configuration\"));\n                _confFile = null;\n            }\n        };\n\n        const saveAsMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save As...\"), 4);\n        saveAsMenuItem.keyEquivalent = \"S\";\n        saveAsMenuItem.addEventListener(Event.SELECT, saveAs);\n\n        if (_settings.data.hasOwnProperty(\"CONF_FILE\")) {\n            _confFile = new File(_settings.data[\"CONF_FILE\"]);\n            openConf();\n        }\n\n        var curSelection :DocStatus = null;\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            updatePreviewAndExport();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            var newSelection :DocStatus = _libraries.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            curSelection = newSelection;\n        });\n        _win.reload.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            setImport(_importChooser.dir);\n            updatePreviewAndExport();\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_libraries.selectedItem.lib);\n        });\n        _importChooser = new DirChooser(null, _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        _exportChooser = new DirChooser(null, _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(updatePreviewAndExport);\n\n        function updatePublisher (..._) :void {\n            if (_confFile != null) {\n                _importChooser.dir = (_conf.importDir != null) ? _confFile.parent.resolvePath(_conf.importDir) : null;\n                _exportChooser.dir = (_conf.exportDir != null) ? _confFile.parent.resolvePath(_conf.exportDir) : null;\n            } else {\n                _importChooser.dir = null;\n                _exportChooser.dir = null;\n            }\n            if (_exportChooser.dir == null || _conf.exports.length == 0) _publisher = null;\n            else _publisher = new Publisher(_exportChooser.dir, Vector.<ExportConf>(_conf.exports));\n\n            var formatNames :Array = [];\n            for each (var export :ExportConf in _conf.exports) formatNames.push(export.name);\n            _win.formatOverview.text = formatNames.join(\", \");\n        };\n\n        var editFormats :EditFormatsWindow;\n        _win.editFormats.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (editFormats == null || editFormats.closed) {\n                editFormats = new EditFormatsWindow();\n                editFormats.open();\n            } else editFormats.orderToFront();\n\n            var dataProvider :ArrayList = new ArrayList(_conf.exports);\n            dataProvider.addEventListener(CollectionEvent.COLLECTION_CHANGE, updatePublisher);\n\n            editFormats.exports.dataProvider = dataProvider;\n            editFormats.buttonAdd.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                var export :ExportConf = new ExportConf();\n                export.name = \"format\" + (_conf.exports.length+1);\n                if (_conf.exports.length > 0) {\n                    export.format = _conf.exports[0].format;\n                }\n                dataProvider.addItem(export);\n            });\n            editFormats.exports.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n                editFormats.buttonRemove.enabled = (editFormats.exports.selectedItem != null);\n            });\n            editFormats.buttonRemove.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                for each (var export :ExportConf in editFormats.exports.selectedItems) {\n                    dataProvider.removeItem(export);\n                }\n            });\n        });\n\n        updatePublisher();\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _errors.dataProvider.removeAll();\n        if (root == null) return;\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor();\n        findFlashDocuments(root, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewWindow,\n                    _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n\n        _previewWindow.orderToFront();\n        _previewControls.orderToFront();\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    protected function findFlashDocuments (base :File, exec :Executor,\n        ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errors.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else addFlashDocument(file);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    continue; \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        _publisher.publish(status.lib);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        var name :String = file.nativePath.substring(_rootLen).replace(\n            new RegExp(\"\\\\\" + File.separator, \"g\"), \"\/\");\n        var load :Future;\n        switch (Files.getExtension(file)) {\n        case \"xfl\":\n            name = name.substr(0, name.lastIndexOf(\"\/\"));\n            load = new XflLoader().load(name, file.parent);\n            break;\n        case \"fla\":\n            name = name.substr(0, name.lastIndexOf(\".\"));\n            load = new FlaLoader().load(name, file);\n            break;\n        default:\n            \/\/ Unsupported file type, ignore\n            return;\n        }\n\n        const status :DocStatus = new DocStatus(name, _rootLen, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _libraries.dataProvider.addItem(status);\n\n        load.succeeded.add(function (lib :XflLibrary) :void {\n            status.lib = lib;\n            status.updateModified(Ternary.of(_publisher == null || _publisher.modified(lib)));\n            for each (var err :ParseError in lib.getErrors()) _errors.dataProvider.addItem(err);\n            status.updateValid(Ternary.of(lib.valid));\n        });\n        load.failed.add(function (error :Error) :void {\n            trace(\"Failed to load \" + file.nativePath + \": \" + error);\n            status.updateValid(Ternary.FALSE);\n            throw error;\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _publisher :Publisher;\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _authoredResolution :DropDownList;\n    protected var _conf :FlumpConf = new FlumpConf();\n    protected var _confFile :File;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\n\nimport flash.events.EventDispatcher;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var lib :XflLibrary;\n\n    public function DocStatus (path :String, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.lib = lib;\n        this.path = path;\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == CHECK; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeMenu;\nimport flash.display.NativeMenuItem;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\nimport flash.utils.IDataOutput;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport mx.collections.ArrayList;\nimport mx.events.CollectionEvent;\nimport mx.events.PropertyChangeEvent;\n\nimport spark.components.DataGrid;\nimport spark.components.DropDownList;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\nimport starling.display.Sprite;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function Exporter (win :ExporterWindow) {\n        Log.setLevel(\"\", Log.INFO);\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n\n        function updatePreviewAndExport (..._) :void {\n            _win.export.enabled = _exportChooser.dir != null && _libraries.selectionLength > 0 &&\n                _libraries.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                    return status.isValid;\n            });\n\n\n            var status :DocStatus = _libraries.selectedItem as DocStatus;\n            _win.preview.enabled = status != null && status.isValid;\n\n            if (_exportChooser.dir == null) return;\n            _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n        }\n\n        var fileMenuItem :NativeMenuItem;\n        if (NativeApplication.supportsMenu) {\n            \/\/ Grab the existing menu on macs. Use an index to get it as it's not going to be\n            \/\/ 'File' in all languages\n            fileMenuItem = NA.menu.getItemAt(1);\n            \/\/ Add a separator before the existing close command\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 0);\n        } else {\n            _win.nativeWindow.menu = new NativeMenu();\n            fileMenuItem = _win.nativeWindow.menu.addSubmenu(new NativeMenu(), \"File\");\n        }\n\n        \/\/ Add save and save as by index to work with the existing items on Mac\n        \/\/ Mac menus have an existing \"Close\" item, so everything we add should go ahead of that\n        var newMenuItem :NativeMenuItem = fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"New\"), 0);\n        newMenuItem.keyEquivalent = \"n\";\n        newMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            _confFile = null;\n            _conf = new FlumpConf();\n            setImport(null);\n            updatePublisher();\n        });\n        var openMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Open...\"), 1);\n        openMenuItem.keyEquivalent = \"o\";\n        openMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                openConf();\n                updatePublisher();\n            });\n            file.browseForOpen(\"Open Flump Configuration\");\n        });\n        fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 2);\n\n        const saveMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save\"), 3);\n        saveMenuItem.keyEquivalent = \"s\";\n        function saveConf () :void {\n            Files.write(_confFile, function (out :IDataOutput) :void {\n                \/\/ Set directories relative to where this file is being saved. Fall back to absolute\n                \/\/ paths if relative paths aren't possible.\n                if (_importChooser.dir != null) {\n                    _conf.importDir = _confFile.parent.getRelativePath(_importChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.importDir == null) _conf.importDir = _importChooser.dir.nativePath;\n                }\n\n                if (_exportChooser.dir != null) {\n                    _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.exportDir == null) _conf.exportDir = _exportChooser.dir.nativePath;\n                }\n\n                out.writeUTFBytes(JSON.stringify(_conf, null, \/*space=*\/2));\n            });\n        };\n        function saveAs (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                trace(\"Conf file is now \" + _confFile.nativePath);\n                _settings.data[\"CONF_FILE\"] = _confFile.nativePath;\n                _settings.flush();\n                saveConf();\n            });\n            file.browseForSave(\"Save Flump Configuration\");\n        };\n        saveMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            if (_confFile == null) saveAs();\n            else saveConf();\n        });\n\n        function openConf () :void {\n            try {\n                _conf = FlumpConf.fromJSON(JSONFormat.readJSON(_confFile));\n                _win.title = _confFile.name;\n                var dir :String = _confFile.parent.resolvePath(_conf.importDir).nativePath;\n                setImport(new File(dir));\n            } catch (e :Error) {\n                log.warning(\"Unable to parse conf\", e);\n                _errors.dataProvider.addItem(new ParseError(_confFile.nativePath,\n                    ParseError.CRIT, \"Unable to read configuration\"));\n                _confFile = null;\n            }\n        };\n\n        const saveAsMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save As...\"), 4);\n        saveAsMenuItem.keyEquivalent = \"S\";\n        saveAsMenuItem.addEventListener(Event.SELECT, saveAs);\n\n        if (_settings.data.hasOwnProperty(\"CONF_FILE\")) {\n            _confFile = new File(_settings.data[\"CONF_FILE\"]);\n            openConf();\n        }\n\n        var curSelection :DocStatus = null;\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            updatePreviewAndExport();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            var newSelection :DocStatus = _libraries.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            curSelection = newSelection;\n        });\n        _win.reload.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            setImport(_importChooser.dir);\n            updatePreviewAndExport();\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_libraries.selectedItem.lib);\n        });\n        _importChooser = new DirChooser(null, _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        _exportChooser = new DirChooser(null, _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(updatePreviewAndExport);\n\n        function updatePublisher (..._) :void {\n            if (_confFile != null) {\n                _importChooser.dir = (_conf.importDir != null) ? _confFile.parent.resolvePath(_conf.importDir) : null;\n                _exportChooser.dir = (_conf.exportDir != null) ? _confFile.parent.resolvePath(_conf.exportDir) : null;\n            } else {\n                _importChooser.dir = null;\n                _exportChooser.dir = null;\n            }\n            if (_exportChooser.dir == null || _conf.exports.length == 0) _publisher = null;\n            else _publisher = new Publisher(_exportChooser.dir, Vector.<ExportConf>(_conf.exports));\n\n            var formatNames :Array = [];\n            for each (var export :ExportConf in _conf.exports) formatNames.push(export.name);\n            _win.formatOverview.text = formatNames.join(\", \");\n        };\n\n        var editFormats :EditFormatsWindow;\n        _win.editFormats.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (editFormats == null || editFormats.closed) {\n                editFormats = new EditFormatsWindow();\n                editFormats.open();\n            } else editFormats.orderToFront();\n\n            var dataProvider :ArrayList = new ArrayList(_conf.exports);\n            dataProvider.addEventListener(CollectionEvent.COLLECTION_CHANGE, updatePublisher);\n\n            editFormats.exports.dataProvider = dataProvider;\n            editFormats.buttonAdd.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                var export :ExportConf = new ExportConf();\n                export.name = \"format\" + (_conf.exports.length+1);\n                if (_conf.exports.length > 0) {\n                    export.format = _conf.exports[0].format;\n                }\n                dataProvider.addItem(export);\n            });\n            editFormats.exports.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n                editFormats.buttonRemove.enabled = (editFormats.exports.selectedItem != null);\n            });\n            editFormats.buttonRemove.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                for each (var export :ExportConf in editFormats.exports.selectedItems) {\n                    dataProvider.removeItem(export);\n                }\n            });\n        });\n\n        updatePublisher();\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _errors.dataProvider.removeAll();\n        if (root == null) return;\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor();\n        findFlashDocuments(root, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewWindow,\n                    _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n\n        _previewWindow.orderToFront();\n        _previewControls.orderToFront();\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    protected function findFlashDocuments (base :File, exec :Executor,\n        ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errors.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else addFlashDocument(file);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    continue; \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        _publisher.publish(status.lib);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        var name :String = file.nativePath.substring(_rootLen).replace(\n            new RegExp(\"\\\\\" + File.separator, \"g\"), \"\/\");\n        var load :Future;\n        switch (Files.getExtension(file)) {\n        case \"xfl\":\n            name = name.substr(0, name.lastIndexOf(\"\/\"));\n            load = new XflLoader().load(name, file.parent);\n            break;\n        case \"fla\":\n            name = name.substr(0, name.lastIndexOf(\".\"));\n            load = new FlaLoader().load(name, file);\n            break;\n        default:\n            \/\/ Unsupported file type, ignore\n            return;\n        }\n\n        const status :DocStatus = new DocStatus(name, _rootLen, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _libraries.dataProvider.addItem(status);\n\n        load.succeeded.add(function (lib :XflLibrary) :void {\n            status.lib = lib;\n            status.updateModified(Ternary.of(_publisher == null || _publisher.modified(lib)));\n            for each (var err :ParseError in lib.getErrors()) _errors.dataProvider.addItem(err);\n            status.updateValid(Ternary.of(lib.valid));\n        });\n        load.failed.add(function (error :Error) :void {\n            trace(\"Failed to load \" + file.nativePath + \": \" + error);\n            status.updateValid(Ternary.FALSE);\n            throw error;\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _publisher :Publisher;\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _authoredResolution :DropDownList;\n    protected var _conf :FlumpConf = new FlumpConf();\n    protected var _confFile :File;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\n\nimport flash.events.EventDispatcher;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var lib :XflLibrary;\n\n    public function DocStatus (path :String, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.lib = lib;\n        this.path = path;\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == CHECK; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","subject":"Clear out the file list when a new config is started.","message":"Clear out the file list when a new config is started.\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump"}
{"commit":"a1e9e36a07b5b816b0ee67cf73f4d4d21b4fb826","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf\/LzSoundMC.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf\/LzSoundMC.as","old_contents":"\/**\n  * LzSoundMC.as\n  *\n  * @copyright Copyright 2001-2007 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * Wraps the streaming MP3 loader in a movieclip-like API. \n  * Used for proxyless mp3 audio loading.\n  * \n  * @access private\n  *\/\nvar SoundMC = function(mc) {\n    this.init(mc);\n    this._playdel = new LzDelegate( this , \"testPlay\" );\n}\n\nSoundMC.prototype = new MovieClip();\n\nSoundMC.prototype._currentframe = 0;\nSoundMC.prototype._framesloaded = 0;\nSoundMC.prototype._totalframes = 0;\nSoundMC.prototype._fps = 30;\nSoundMC.prototype.isaudio = true;\nSoundMC.prototype.loadstate = 0;\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.play = function() {\n    var t = this._currentframe \/ this._fps;\n    if (t < 0) t = 0;\n    this._sound.stop();\n    this._sound.start(t)\n    \/\/Debug.write('play mp3', t);\n    this._playdel.unregisterAll();\n    this._playdel.register( LzIdle, \"onidle\" );\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.gotoAndPlay = function(f) {\n    this._currentframe = f;\n    this.play();\n}\n\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.stop = function() {\n    this._sound.stop();\n    this._playdel.unregisterAll();\n    this.testPlay();\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.gotoAndStop = function(f) {\n    this.stop();\n    this._currentframe = f;\n}\n\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.loadMovie = function( reqstr ) {\n    \/\/Debug.warn('SoundMC loading mp3 %w', reqstr);\n    this.init();\n    this._sound.loadSound(reqstr, true);\n    this.loadstate = 1;\n    \/\/this._playdel.unregisterAll();\n    \/\/this._playdel.register( LzIdle, \"onidle\" );\n}\n\n\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getBytesLoaded = function( ) {\n    \/\/Debug.warn('getBytesLoaded %w', this._sound.getBytesLoaded());\n    this.testPlay();\n    return this._sound.getBytesLoaded();\n}\n\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getBytesTotal = function( ) {\n    \/\/Debug.warn('getBytesTotal %w', this._sound.getBytesTotal());\n    this.testPlay();\n    return this._sound.getBytesTotal();\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.unload = function( ) {\n    \/\/Debug.warn('unload %w', this._sound.getBytesTotal());\n    this.stop();\n    delete this._sound;\n    this.loadstate = 0;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.testPlay = function() {\n    this._totalframes = Math.floor(this._sound.duration * .001 * this._fps);\n    this._currentframe = Math.floor(this._sound.position * .001 * this._fps);\n    this._framesloaded = Math.floor((this._sound.getBytesLoaded() \/ this._sound.getBytesTotal()) * this._totalframes)\n    \/\/Debug.write('testPlay ', this._currentframe, this._totalframes, this._framesloaded);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.setPan = function(p) {\n    \/\/Debug.write('setPan', p);\n    this._sound.setPan(p);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.setVolume = function(v) {\n    \/\/Debug.write('setVolume', v);\n    this._sound.setVolume(v);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getPan = function(p) {\n    return this._sound.getPan(p);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getVolume = function(v) {\n    return this._sound.getVolume(v);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.loadDone = function(success) {\n    if (success != true) {\n        if ($debug) {\n            Debug.warn(\"failed to load %w\", this.reqobj.url);\n        }\n    } else {\n        \/\/this.testPlay();\n        \/\/Debug.write('done loading');\n        this.loadstate = 2;\n        this._playdel.unregisterAll();\n        this._playdel.register( LzIdle, \"onidle\" );\n    }\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.init = function(mc) {\n    this._sound.stop();\n    delete this._sound;\n    if (mc != null) {\n        this._sound = new Sound(mc);\n    } else {\n        this._sound = new Sound();\n    }\n    this._sound.checkPolicyFile = true;\n    this._sound.mc = this;\n\/** @access private *\/\n    this._sound.onLoad = function(success) {\n        this.mc.loadDone(success);\n    }\n\/** @access private *\/\n    this._sound.onSoundDone = function() {\n        this.mc.testPlay();\n    }\n\n    this._playdel.unregisterAll();\n    this._currentframe = 0;\n    this._totalframes = 0;\n    this._framesloaded = 0;\n    this.loadstate = 0;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getTotalTime = function() {\n    return this._sound.duration * .001;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getCurrentTime = function() {\n    return this._sound.position * .001;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.seek = function(secs, playing) {\n    \/\/Debug.write('seek', secs, playing);\n    this._sound.stop();\n    this._sound.start(this.getCurrentTime() + secs);\n    if (playing != true) this._sound.stop();\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getID3 = function() {\n    \/\/Debug.write('getID3', this._sound);\n    return this._sound.id3;\n}\n","new_contents":"\/**\n  * LzSoundMC.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * Wraps the streaming MP3 loader in a movieclip-like API. \n  * Used for proxyless mp3 audio loading.\n  * \n  * @access private\n  *\/\nvar SoundMC = function(mc) {\n    this.init(mc);\n    this._playdel = new LzDelegate( this , \"testPlay\" );\n}\n\nSoundMC.prototype = new MovieClip();\n\nSoundMC.prototype._currentframe = 0;\nSoundMC.prototype._framesloaded = 0;\nSoundMC.prototype._totalframes = 0;\nSoundMC.prototype._fps = 30;\nSoundMC.prototype.isaudio = true;\nSoundMC.prototype.loadstate = 0;\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.play = function() {\n    var t = this._currentframe \/ this._fps;\n    if (t < 0) t = 0;\n    this._sound.stop();\n    this._sound.start(t)\n    \/\/Debug.write('play mp3', t);\n    this._playdel.unregisterAll();\n    this._playdel.register( LzIdle, \"onidle\" );\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.gotoAndPlay = function(f) {\n    this._currentframe = f;\n    this.play();\n}\n\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.stop = function() {\n    this._sound.stop();\n    this._playdel.unregisterAll();\n    this.testPlay();\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.gotoAndStop = function(f) {\n    this.stop();\n    this._currentframe = f;\n}\n\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.loadMovie = function( reqstr ) {\n    \/\/Debug.warn('SoundMC loading mp3 %w', reqstr);\n    this.init();\n    this._sound.loadSound(reqstr, true);\n    this.loadstate = 1;\n    \/\/this._playdel.unregisterAll();\n    \/\/this._playdel.register( LzIdle, \"onidle\" );\n}\n\n\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getBytesLoaded = function( ) {\n    \/\/Debug.warn('getBytesLoaded %w', this._sound.getBytesLoaded());\n    this.testPlay();\n    return this._sound.getBytesLoaded();\n}\n\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getBytesTotal = function( ) {\n    \/\/Debug.warn('getBytesTotal %w', this._sound.getBytesTotal());\n    this.testPlay();\n    return this._sound.getBytesTotal();\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.unload = function( ) {\n    \/\/Debug.warn('unload %w', this._sound.getBytesTotal());\n    this.stop();\n    delete this._sound;\n    this.loadstate = 0;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.testPlay = function() {\n    this._totalframes = Math.floor(this._sound.duration * .001 * this._fps);\n    this._currentframe = Math.floor(this._sound.position * .001 * this._fps);\n    this._framesloaded = Math.floor((this._sound.getBytesLoaded() \/ this._sound.getBytesTotal()) * this._totalframes)\n    \/\/Debug.write('testPlay ', this._currentframe, this._totalframes, this._framesloaded);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.setPan = function(p) {\n    \/\/Debug.write('setPan', p);\n    this._sound.setPan(p);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.setVolume = function(v) {\n    \/\/Debug.write('setVolume', v);\n    this._sound.setVolume(v);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getPan = function(p) {\n    return this._sound.getPan(p);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getVolume = function(v) {\n    return this._sound.getVolume(v);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.loadDone = function(success) {\n    if (success != true) {\n        this.loader.owner.owner.resourceloaderror();\n        if ($debug) {\n            Debug.warn(\"failed to load %w\", this.reqobj.url);\n        }\n    } else {\n        \/\/this.testPlay();\n        \/\/Debug.write('done loading');\n        this.loadstate = 2;\n        this._playdel.unregisterAll();\n        this._playdel.register( LzIdle, \"onidle\" );\n    }\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.init = function(mc) {\n    this._sound.stop();\n    delete this._sound;\n    if (mc != null) {\n        this._sound = new Sound(mc);\n    } else {\n        this._sound = new Sound();\n    }\n    this._sound.checkPolicyFile = true;\n    this._sound.mc = this;\n\/** @access private *\/\n    this._sound.onLoad = function(success) {\n        this.mc.loadDone(success);\n    }\n\/** @access private *\/\n    this._sound.onSoundDone = function() {\n        this.mc.testPlay();\n    }\n\n    this._playdel.unregisterAll();\n    this._currentframe = 0;\n    this._totalframes = 0;\n    this._framesloaded = 0;\n    this.loadstate = 0;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getTotalTime = function() {\n    return this._sound.duration * .001;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getCurrentTime = function() {\n    return this._sound.position * .001;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.seek = function(secs, playing) {\n    \/\/Debug.write('seek', secs, playing);\n    this._sound.stop();\n    this._sound.start(this.getCurrentTime() + secs);\n    if (playing != true) this._sound.stop();\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getID3 = function() {\n    \/\/Debug.write('getID3', this._sound);\n    return this._sound.id3;\n}\n","subject":"Change 20080220-maxcarlson-O by maxcarlson@Roboto.local on 2008-02-20 14:33:48 PST in \/Users\/maxcarlson\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20080220-maxcarlson-O by maxcarlson@Roboto.local on 2008-02-20 14:33:48 PST\n    in \/Users\/maxcarlson\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: Send onerror event for failed streaming mp3 loads in swf`\n\nNew Features:\n\nBugs Fixed: LPP-5445 - SoundMC does not send onerror-event\n\nTechnical Reviewer: promanik`\nQA Reviewer: a.bargull@intensis.de\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails: Send onerror event when load fails.\n    \n\nTests: See LPP-5445\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@8129 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"dcc72cfec1f403de0b83a82002e32dddbfd6d540","old_file":"OSMF\/org\/osmf\/net\/httpstreaming\/flv\/FLVParser.as","new_file":"OSMF\/org\/osmf\/net\/httpstreaming\/flv\/FLVParser.as","old_contents":"\/*****************************************************\n*  \n*  Copyright 2009 Adobe Systems Incorporated.  All Rights Reserved.\n*  \n*****************************************************\n*  The contents of this file are subject to the Mozilla Public License\n*  Version 1.1 (the \"License\"); you may not use this file except in\n*  compliance with the License. You may obtain a copy of the License at\n*  http:\/\/www.mozilla.org\/MPL\/\n*   \n*  Software distributed under the License is distributed on an \"AS IS\"\n*  basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the\n*  License for the specific language governing rights and limitations\n*  under the License.\n*   \n*  \n*  The Initial Developer of the Original Code is Adobe Systems Incorporated.\n*  Portions created by Adobe Systems Incorporated are Copyright (C) 2009 Adobe Systems \n*  Incorporated. All Rights Reserved. \n*  \n*****************************************************\/\npackage org.osmf.net.httpstreaming.flv\n{\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.IDataOutput;\n\t\n\t[ExcludeClass]\n\t\n\t\/**\n\t * @private\n\t *\/ \n\tpublic class FLVParser\n\t{\n\t\tpublic function FLVParser(startWithFileHeader:Boolean)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tsavedBytes = new ByteArray();\n\t\t\tif (startWithFileHeader)\n\t\t\t{\n\t\t\t\tstate = FLVParserState.FILE_HEADER;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tstate = FLVParserState.TYPE;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function flush(output:IDataOutput):void\n\t\t{\n\t\t\toutput.writeBytes(savedBytes);\n\t\t}\n\n\t\tpublic function parse(input:IDataInput, consumeAll:Boolean, onEachFLVTag:Function):void\n\t\t{\n\t\t\tvar continueParsing:Boolean = true;\n\t\t\tvar source:IDataInput;\n\t\t\t\n\t\t\tvar date:Date = new Date();\n\t\t\twhile (continueParsing)\n\t\t\t{\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase FLVParserState.FILE_HEADER:\n\t\t\t\t\t\tsource = byteSource(input, FLVHeader.MIN_FILE_HEADER_BYTE_COUNT);\n\t\t\t\t\t\tif (source != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tflvHeader = new FLVHeader();\n\t\t\t\t\t\t\tflvHeader.readHeader(source);\n\t\t\t\t\t\t\tstate = FLVParserState.FILE_HEADER_REST;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontinueParsing = false;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase FLVParserState.FILE_HEADER_REST:\n\t\t\t\t\t\tsource = byteSource(input, flvHeader.restBytesNeeded);\n\t\t\t\t\t\tif (source != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tflvHeader.readRest(source);\n\t\t\t\t\t\t\tstate = FLVParserState.TYPE;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontinueParsing = false;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase FLVParserState.TYPE:\n\t\t\t\n\t\t\t\t\t\tsource = byteSource(input, 1); \/\/ just the first byte of the header\n\t\t\t\t\t\tif (source != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar type:int = source.readByte();\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tswitch (type)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tcase FLVTag.TAG_TYPE_AUDIO:\n\t\t\t\t\t\t\t\tcase FLVTag.TAG_TYPE_ENCRYPTED_AUDIO:\n\t\t\t\t\t\t\t\t\tcurrentTag = new FLVTagAudio(type);\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\tcase FLVTag.TAG_TYPE_VIDEO:\n\t\t\t\t\t\t\t\tcase FLVTag.TAG_TYPE_ENCRYPTED_VIDEO:\n\t\t\t\t\t\t\t\t\tcurrentTag = new FLVTagVideo(type);\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\tcase FLVTag.TAG_TYPE_SCRIPTDATAOBJECT:\n\t\t\t\t\t\t\t\tcase FLVTag.TAG_TYPE_ENCRYPTED_SCRIPTDATAOBJECT:\n\t\t\t\t\t\t\t\t\tcurrentTag = new FLVTagScriptDataObject(type);\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\t\t\ttrace(\"Unknown tag type \" + type);\n\t\t\t\t\t\t\t\t\tcurrentTag = new FLVTag(type);\t\/\/ the generic case\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tstate = FLVParserState.HEADER;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontinueParsing = false;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase FLVParserState.HEADER:\n\t\t\t\t\n\t\t\t\t\t\tsource = byteSource(input, FLVTag.TAG_HEADER_BYTE_COUNT - 1); \/\/ first byte was read in previous state\n\t\t\t\t\t\tif (source != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcurrentTag.readRemainingHeader(source);\t\n\t\t\t\t\t\t\tif (currentTag.dataSize)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tstate = FLVParserState.DATA;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tstate = FLVParserState.PREV_TAG;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontinueParsing = false;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase FLVParserState.DATA:\n\t\t\t\t\t\n\t\t\t\t\t\tsource = byteSource(input, currentTag.dataSize);\n\t\t\t\t\t\tif (source != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcurrentTag.readData(source);\n\t\t\t\t\t\t\tstate = FLVParserState.PREV_TAG;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontinueParsing = false;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase FLVParserState.PREV_TAG:\n\t\t\n\t\t\t\t\t\tsource = byteSource(input, FLVTag.PREV_TAG_BYTE_COUNT);\n\t\t\t\t\t\tif (source != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcurrentTag.readPrevTag(source);\n\t\t\t\t\t\t\tstate = FLVParserState.TYPE;\n\t\t\t\t\t\t\tcontinueParsing = onEachFLVTag(currentTag);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontinueParsing = false;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tthrow new Error(\"FLVParser state machine in unknown state\");\n\t\t\t\t\t\tbreak;\n\t\t\t\t} \/\/ switch\n\t\t\t} \/\/ while continueParsing\n\t\t\t\n\t\t\tif (consumeAll)\n\t\t\t{\n\t\t\t\tinput.readBytes(savedBytes, savedBytes.length);\n\t\t\t}\n\t\t\t\n\t\t\ttrace(\"savedBytes.length = \" + savedBytes.length);\n\n\t\t} \/\/ parse\n\n\t\tprivate function byteSource(input:IDataInput, numBytes:int):IDataInput\n\t\t{\n\t\t\t\/\/trace(\"byteSource - \" + numBytes);\n\t\t\tif (savedBytes.bytesAvailable + input.bytesAvailable < numBytes)\n\t\t\t{\n\t\t\t\t\/\/trace(\"byteSource - \" + numBytes + \" not available\");\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\t\n\t\t\tif (savedBytes.bytesAvailable)\n\t\t\t{\n\t\t\t\tvar needed:int = numBytes - savedBytes.bytesAvailable;\n\t\t\t\tif (needed > 0)\n\t\t\t\t{\n\t\t\t\t\tinput.readBytes(savedBytes, savedBytes.length, needed);\n\t\t\t\t}\n\t\t\t\treturn savedBytes;\n\t\t\t}\n\t\t\t\n\t\t\tsavedBytes.length = 0;\n\t\t\t\n\t\t\treturn input;\n\t\t}\n\n\t\tprivate var state:String;\n\t\tprivate var savedBytes:ByteArray;\n\t\tprivate var currentTag:FLVTag = null;\n\t\tprivate var flvHeader:FLVHeader;\n\t}\n}","new_contents":"\/*****************************************************\n*  \n*  Copyright 2009 Adobe Systems Incorporated.  All Rights Reserved.\n*  \n*****************************************************\n*  The contents of this file are subject to the Mozilla Public License\n*  Version 1.1 (the \"License\"); you may not use this file except in\n*  compliance with the License. You may obtain a copy of the License at\n*  http:\/\/www.mozilla.org\/MPL\/\n*   \n*  Software distributed under the License is distributed on an \"AS IS\"\n*  basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the\n*  License for the specific language governing rights and limitations\n*  under the License.\n*   \n*  \n*  The Initial Developer of the Original Code is Adobe Systems Incorporated.\n*  Portions created by Adobe Systems Incorporated are Copyright (C) 2009 Adobe Systems \n*  Incorporated. All Rights Reserved. \n*  \n*****************************************************\/\npackage org.osmf.net.httpstreaming.flv\n{\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.IDataOutput;\n\t\n\t[ExcludeClass]\n\t\n\t\/**\n\t * @private\n\t *\/ \n\tpublic class FLVParser\n\t{\n\t\tpublic function FLVParser(startWithFileHeader:Boolean)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tsavedBytes = new ByteArray();\n\t\t\tif (startWithFileHeader)\n\t\t\t{\n\t\t\t\tstate = FLVParserState.FILE_HEADER;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tstate = FLVParserState.TYPE;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function flush(output:IDataOutput):void\n\t\t{\n\t\t\toutput.writeBytes(savedBytes);\n\t\t}\n\n\t\tpublic function parse(input:IDataInput, consumeAll:Boolean, onEachFLVTag:Function):void\n\t\t{\n\t\t\tvar continueParsing:Boolean = true;\n\t\t\tvar source:IDataInput;\n\t\t\t\n\t\t\tvar date:Date = new Date();\n\t\t\twhile (continueParsing)\n\t\t\t{\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase FLVParserState.FILE_HEADER:\n\t\t\t\t\t\tsource = byteSource(input, FLVHeader.MIN_FILE_HEADER_BYTE_COUNT);\n\t\t\t\t\t\tif (source != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tflvHeader = new FLVHeader();\n\t\t\t\t\t\t\tflvHeader.readHeader(source);\n\t\t\t\t\t\t\tstate = FLVParserState.FILE_HEADER_REST;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontinueParsing = false;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase FLVParserState.FILE_HEADER_REST:\n\t\t\t\t\t\tsource = byteSource(input, flvHeader.restBytesNeeded);\n\t\t\t\t\t\tif (source != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tflvHeader.readRest(source);\n\t\t\t\t\t\t\tstate = FLVParserState.TYPE;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontinueParsing = false;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase FLVParserState.TYPE:\n\t\t\t\n\t\t\t\t\t\tsource = byteSource(input, 1); \/\/ just the first byte of the header\n\t\t\t\t\t\tif (source != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar type:int = source.readByte();\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tswitch (type)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tcase FLVTag.TAG_TYPE_AUDIO:\n\t\t\t\t\t\t\t\tcase FLVTag.TAG_TYPE_ENCRYPTED_AUDIO:\n\t\t\t\t\t\t\t\t\tcurrentTag = new FLVTagAudio(type);\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\tcase FLVTag.TAG_TYPE_VIDEO:\n\t\t\t\t\t\t\t\tcase FLVTag.TAG_TYPE_ENCRYPTED_VIDEO:\n\t\t\t\t\t\t\t\t\tcurrentTag = new FLVTagVideo(type);\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\tcase FLVTag.TAG_TYPE_SCRIPTDATAOBJECT:\n\t\t\t\t\t\t\t\tcase FLVTag.TAG_TYPE_ENCRYPTED_SCRIPTDATAOBJECT:\n\t\t\t\t\t\t\t\t\tcurrentTag = new FLVTagScriptDataObject(type);\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\t\t\ttrace(\"Unknown tag type \" + type);\n\t\t\t\t\t\t\t\t\tcurrentTag = new FLVTag(type);\t\/\/ the generic case\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tstate = FLVParserState.HEADER;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontinueParsing = false;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase FLVParserState.HEADER:\n\t\t\t\t\n\t\t\t\t\t\tsource = byteSource(input, FLVTag.TAG_HEADER_BYTE_COUNT - 1); \/\/ first byte was read in previous state\n\t\t\t\t\t\tif (source != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcurrentTag.readRemainingHeader(source);\t\n\t\t\t\t\t\t\tif (currentTag.dataSize)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tstate = FLVParserState.DATA;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tstate = FLVParserState.PREV_TAG;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontinueParsing = false;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase FLVParserState.DATA:\n\t\t\t\t\t\n\t\t\t\t\t\tsource = byteSource(input, currentTag.dataSize);\n\t\t\t\t\t\tif (source != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcurrentTag.readData(source);\n\t\t\t\t\t\t\tstate = FLVParserState.PREV_TAG;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontinueParsing = false;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase FLVParserState.PREV_TAG:\n\t\t\n\t\t\t\t\t\tsource = byteSource(input, FLVTag.PREV_TAG_BYTE_COUNT);\n\t\t\t\t\t\tif (source != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcurrentTag.readPrevTag(source);\n\t\t\t\t\t\t\tstate = FLVParserState.TYPE;\n\t\t\t\t\t\t\tcontinueParsing = onEachFLVTag(currentTag);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontinueParsing = false;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tthrow new Error(\"FLVParser state machine in unknown state\");\n\t\t\t\t\t\tbreak;\n\t\t\t\t} \/\/ switch\n\t\t\t} \/\/ while continueParsing\n\t\t\t\n\t\t\tif (consumeAll)\n\t\t\t{\n\t\t\t\tinput.readBytes(savedBytes, savedBytes.length);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/trace(\"savedBytes.length = \" + savedBytes.length);\n\n\t\t} \/\/ parse\n\n\t\tprivate function byteSource(input:IDataInput, numBytes:int):IDataInput\n\t\t{\n\t\t\t\/\/trace(\"byteSource - \" + numBytes);\n\t\t\tif (savedBytes.bytesAvailable + input.bytesAvailable < numBytes)\n\t\t\t{\n\t\t\t\t\/\/trace(\"byteSource - \" + numBytes + \" not available\");\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\t\n\t\t\tif (savedBytes.bytesAvailable)\n\t\t\t{\n\t\t\t\tvar needed:int = numBytes - savedBytes.bytesAvailable;\n\t\t\t\tif (needed > 0)\n\t\t\t\t{\n\t\t\t\t\tinput.readBytes(savedBytes, savedBytes.length, needed);\n\t\t\t\t}\n\t\t\t\treturn savedBytes;\n\t\t\t}\n\t\t\t\n\t\t\tsavedBytes.length = 0;\n\t\t\t\n\t\t\treturn input;\n\t\t}\n\n\t\tprivate var state:String;\n\t\tprivate var savedBytes:ByteArray;\n\t\tprivate var currentTag:FLVTag = null;\n\t\tprivate var flvHeader:FLVHeader;\n\t}\n}","subject":"Disable unneeded logging.","message":"Disable unneeded logging.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"ef396dfd71f86e157eea3a8ca57f7ce123a31323","old_file":"src\/Impetus.as","new_file":"src\/Impetus.as","old_contents":"package io.github.jwhile.impetus\n{\n    import flash.display.Sprite;\n    import flash.external.ExternalInterface;\n\n    public class Impetus extends Sprite\n    {\n        public function Impetus():void\n        {\n        }\n    } \n}","new_contents":"package io.github.jwhile.impetus\n{\n    import flash.display.Sprite;\n    import flash.external.ExternalInterface;\n\n    public class Impetus extends Sprite\n    {\n        public function Impetus():void\n        {\n            if(ExternalInterface.available)\n            {\n                ExternalInterface.addCallback('getPlayer', getPlayer);\n\n                ExternalInterface.call(\"console.log\", \"Impetus loaded. (https:\/\/github.com\/JWhile\/Impetus)\");\n            }\n        }\n    } \n}","subject":"Load ExternalInterface if available","message":"Load ExternalInterface if available\n","lang":"ActionScript","license":"mit","repos":"Julow\/Impetus"}
{"commit":"e6c6536939fe437943c571ab0d0a6552a216e474","old_file":"src\/com\/axis\/audioclient\/AxisTransmit.as","new_file":"src\/com\/axis\/audioclient\/AxisTransmit.as","old_contents":"package com.axis.audioclient {\n\n  import flash.events.Event;\n  import flash.events.ProgressEvent;\n  import flash.events.ErrorEvent;\n  import flash.events.SampleDataEvent;\n  import flash.events.StatusEvent;\n  import flash.events.SecurityErrorEvent;\n  import flash.events.IOErrorEvent;\n  import flash.net.Socket;\n  import flash.media.Microphone;\n  import flash.media.SoundCodec;\n  import flash.utils.ByteArray;\n\n  import com.axis.codec.g711;\n  import com.axis.http.url;\n  import com.axis.http.auth;\n  import com.axis.http.request;\n\n  public class AxisTransmit {\n    private var urlParsed:Object = {};\n    private var conn:Socket = new Socket();\n\n    private var authState:String = 'none';\n    private var authOpts:Object = {};\n\n    public function AxisTransmit() {\n    }\n\n    private function onMicStatus(event:StatusEvent):void {\n      if (conn.connected) {\n        authState = 'none';\n        conn.close();\n      }\n\n      if ('Microphone.Muted' === event.code) {\n        trace('AxisTransmit: Denied access to microphone');\n        return;\n      }\n\n      if (urlParsed.host && urlParsed.port) {\n        conn.connect(urlParsed.host, urlParsed.port);\n      }\n    }\n\n    public function start(iurl:String):void {\n      if (conn.connected) {\n        trace('already connected');\n        return;\n      }\n\n      var mic:Microphone = Microphone.getMicrophone();\n      mic.rate = 16;\n      mic.setSilenceLevel(0, -1);\n      mic.addEventListener(StatusEvent.STATUS, onMicStatus);\n      mic.addEventListener(SampleDataEvent.SAMPLE_DATA, onMicSampleData);\n\n      this.urlParsed = url.parse(iurl);\n\n      conn = new Socket();\n      conn.addEventListener(Event.CONNECT, onConnected);\n      conn.addEventListener(Event.CLOSE, onClosed);\n      conn.addEventListener(ProgressEvent.SOCKET_DATA, onRequestData);\n      conn.addEventListener(IOErrorEvent.IO_ERROR, onError);\n      conn.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\n      if (true === mic.muted) {\n        trace('Not allowed access to microphone, delay connect');\n        return;\n      }\n\n      conn.connect(urlParsed.host, urlParsed.port);\n    }\n\n    public function stop():void {\n      if (!conn.connected) {\n        trace('not connected');\n        return;\n      }\n\n      var mic:Microphone = Microphone.getMicrophone();\n      mic.removeEventListener(StatusEvent.STATUS, onMicStatus);\n      mic.removeEventListener(SampleDataEvent.SAMPLE_DATA, onMicSampleData);\n      conn.close();\n    }\n\n    private function writeAuthorizationHeader():void\n    {\n      var a:String = '';\n      switch (authState) {\n        case \"basic\":\n          a = auth.basic(this.urlParsed.user, this.urlParsed.pass) + \"\\r\\n\";\n          break;\n\n        case \"digest\":\n          a = auth.digest(\n            this.urlParsed.user,\n            this.urlParsed.pass,\n            \"POST\",\n            authOpts.digestRealm,\n            urlParsed.urlpath,\n            authOpts.qop,\n            authOpts.nonce,\n            1\n          );\n          break;\n\n        default:\n        case \"none\":\n          return;\n      }\n\n      conn.writeUTFBytes('Authorization: ' + a + \"\\r\\n\");\n    }\n\n\n    private function onConnected(event:Event):void {\n      conn.writeUTFBytes(\"POST \" + this.urlParsed.urlpath + \" HTTP\/1.0\\r\\n\");\n      conn.writeUTFBytes(\"Content-Type: audio\/axis-mulaw-128\\r\\n\");\n      conn.writeUTFBytes(\"Content-Length: 9999999\\r\\n\");\n      conn.writeUTFBytes(\"Connection: Keep-Alive\\r\\n\");\n      conn.writeUTFBytes(\"Cache-Control: no-cache\\r\\n\");\n      writeAuthorizationHeader();\n      conn.writeUTFBytes(\"\\r\\n\");\n    }\n\n    private function onClosed(event:Event):void {\n      trace('axis audio closed');\n    }\n\n    private function onMicSampleData(event:SampleDataEvent):void\n    {\n      if (!conn.connected) {\n        return;\n      }\n\n      while (event.data.bytesAvailable) {\n        var encoded:uint = g711.linearToMulaw(event.data.readFloat());\n        conn.writeByte(encoded);\n      }\n\n      conn.flush();\n    }\n\n    private function onRequestData(event:ProgressEvent):void {\n      var data:ByteArray = new ByteArray();\n      var parsed:* = request.readHeaders(conn, data);\n\n      if (false === parsed) {\n        return;\n      }\n\n     if (401 === parsed.code) {\n        \/* Unauthorized, change authState and (possibly) try again *\/\n        authOpts = parsed.headers['www-authenticate'];\n        var newAuthState:String = auth.nextMethod(authState, authOpts);\n        if (authState === newAuthState) {\n          trace('AxisTransmit: Exhausted all authentication methods.');\n          trace('AxisTransmit: Unable to authorize to ' + urlParsed.host);\n          return;\n        }\n\n        trace('AxisTransmit: switching http-authorization from ' + authState + ' to ' + newAuthState);\n        authState = newAuthState;\n        conn.close();\n        conn.connect(this.urlParsed.host, this.urlParsed.port);\n        return;\n      }\n\n    }\n\n    private function onError(e:ErrorEvent):void {\n      trace('axis transmit error');\n    }\n  }\n}\n","new_contents":"package com.axis.audioclient {\n\n  import flash.events.Event;\n  import flash.events.ProgressEvent;\n  import flash.events.ErrorEvent;\n  import flash.events.SampleDataEvent;\n  import flash.events.StatusEvent;\n  import flash.events.SecurityErrorEvent;\n  import flash.events.IOErrorEvent;\n  import flash.net.Socket;\n  import flash.media.Microphone;\n  import flash.media.SoundCodec;\n  import flash.utils.ByteArray;\n\n  import com.axis.codec.g711;\n  import com.axis.http.url;\n  import com.axis.http.auth;\n  import com.axis.http.request;\n\n  public class AxisTransmit {\n    private var urlParsed:Object = {};\n    private var conn:Socket = new Socket();\n\n    private var authState:String = 'none';\n    private var authOpts:Object = {};\n\n    private var savedUrl:String = null;\n\n    public function AxisTransmit() {\n    }\n\n    private function onMicStatus(event:StatusEvent):void {\n      if (conn.connected) {\n        authState = 'none';\n        conn.close();\n      }\n\n      if ('Microphone.Muted' === event.code) {\n        trace('AxisTransmit: Denied access to microphone');\n        return;\n      }\n\n      if (urlParsed.host && urlParsed.port) {\n        conn.connect(urlParsed.host, urlParsed.port);\n      }\n    }\n\n    public function start(iurl:String = null):void {\n      if (conn.connected) {\n        trace('already connected');\n        return;\n      }\n\n      var currentUrl:String = (iurl) ? iurl : savedUrl;\n\n      if (!currentUrl) {\n        trace(\"no url provided\");\n        return;\n      }\n\n      this.savedUrl = currentUrl;\n\n      var mic:Microphone = Microphone.getMicrophone();\n      mic.rate = 16;\n      mic.setSilenceLevel(0, -1);\n      mic.addEventListener(StatusEvent.STATUS, onMicStatus);\n      mic.addEventListener(SampleDataEvent.SAMPLE_DATA, onMicSampleData);\n\n      this.urlParsed = url.parse(currentUrl);\n\n      conn = new Socket();\n      conn.addEventListener(Event.CONNECT, onConnected);\n      conn.addEventListener(Event.CLOSE, onClosed);\n      conn.addEventListener(ProgressEvent.SOCKET_DATA, onRequestData);\n      conn.addEventListener(IOErrorEvent.IO_ERROR, onError);\n      conn.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\n      if (true === mic.muted) {\n        trace('Not allowed access to microphone, delay connect');\n        return;\n      }\n\n      conn.connect(urlParsed.host, urlParsed.port);\n    }\n\n    public function stop():void {\n      if (!conn.connected) {\n        trace('not connected');\n        return;\n      }\n\n      var mic:Microphone = Microphone.getMicrophone();\n      mic.removeEventListener(StatusEvent.STATUS, onMicStatus);\n      mic.removeEventListener(SampleDataEvent.SAMPLE_DATA, onMicSampleData);\n      conn.close();\n    }\n\n    private function writeAuthorizationHeader():void\n    {\n      var a:String = '';\n      switch (authState) {\n        case \"basic\":\n          a = auth.basic(this.urlParsed.user, this.urlParsed.pass) + \"\\r\\n\";\n          break;\n\n        case \"digest\":\n          a = auth.digest(\n            this.urlParsed.user,\n            this.urlParsed.pass,\n            \"POST\",\n            authOpts.digestRealm,\n            urlParsed.urlpath,\n            authOpts.qop,\n            authOpts.nonce,\n            1\n          );\n          break;\n\n        default:\n        case \"none\":\n          return;\n      }\n\n      conn.writeUTFBytes('Authorization: ' + a + \"\\r\\n\");\n    }\n\n\n    private function onConnected(event:Event):void {\n      conn.writeUTFBytes(\"POST \" + this.urlParsed.urlpath + \" HTTP\/1.0\\r\\n\");\n      conn.writeUTFBytes(\"Content-Type: audio\/axis-mulaw-128\\r\\n\");\n      conn.writeUTFBytes(\"Content-Length: 9999999\\r\\n\");\n      conn.writeUTFBytes(\"Connection: Keep-Alive\\r\\n\");\n      conn.writeUTFBytes(\"Cache-Control: no-cache\\r\\n\");\n      writeAuthorizationHeader();\n      conn.writeUTFBytes(\"\\r\\n\");\n    }\n\n    private function onClosed(event:Event):void {\n      trace('axis audio closed');\n    }\n\n    private function onMicSampleData(event:SampleDataEvent):void\n    {\n      if (!conn.connected) {\n        return;\n      }\n\n      while (event.data.bytesAvailable) {\n        var encoded:uint = g711.linearToMulaw(event.data.readFloat());\n        conn.writeByte(encoded);\n      }\n\n      conn.flush();\n    }\n\n    private function onRequestData(event:ProgressEvent):void {\n      var data:ByteArray = new ByteArray();\n      var parsed:* = request.readHeaders(conn, data);\n\n      if (false === parsed) {\n        return;\n      }\n\n     if (401 === parsed.code) {\n        \/* Unauthorized, change authState and (possibly) try again *\/\n        authOpts = parsed.headers['www-authenticate'];\n        var newAuthState:String = auth.nextMethod(authState, authOpts);\n        if (authState === newAuthState) {\n          trace('AxisTransmit: Exhausted all authentication methods.');\n          trace('AxisTransmit: Unable to authorize to ' + urlParsed.host);\n          return;\n        }\n\n        trace('AxisTransmit: switching http-authorization from ' + authState + ' to ' + newAuthState);\n        authState = newAuthState;\n        conn.close();\n        conn.connect(this.urlParsed.host, this.urlParsed.port);\n        return;\n      }\n\n    }\n\n    private function onError(e:ErrorEvent):void {\n      trace('axis transmit error');\n    }\n  }\n}\n","subject":"Save url","message":"Save url\n\nImplemented property to save the url which is needed to manage muting\nand unmuting of the microphone.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"AxisCommunications\/locomote-video-player,gaetancollaud\/locomote-video-player"}
{"commit":"dfca372df5e9a8c2fc3ac10ddb0ff6e80d839b5b","old_file":"src\/aerys\/minko\/type\/loader\/parser\/ParserOptions.as","new_file":"src\/aerys\/minko\/type\/loader\/parser\/ParserOptions.as","old_contents":"package aerys.minko.type.loader.parser\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.animation.SkinningMethod;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.TextureLoader;\n\t\n\timport flash.net.URLRequest;\n\t\n\t\/**\n\t * ParserOptions objects provide properties and function references\n\t * to customize how a LoaderGroup object will load and interpret \n\t * content.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ParserOptions\n\t{\n\t\tprivate var _loadDependencies\t\t\t: Boolean\t= false;\n\t\tprivate var _dependencyLoaderFunction\t: Function\t= defaultDependencyLoaderFunction;\n        private var _loadSkin                   : Boolean   = false;\n\t\tprivate var _skinningMethod\t\t\t\t: uint\t\t= SkinningMethod.SHADER_DUAL_QUATERNION;\n\t\tprivate var _mipmapTextures\t\t\t\t: Boolean\t= true;\n\t\tprivate var _meshEffect\t\t\t\t\t: Effect\t= null;\n\t\tprivate var _vertexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _indexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _parser\t\t\t\t\t\t: Class\t\t= null;\n\t\t\n\t\tpublic function get skinningMethod() : uint\n\t\t{\n\t\t\treturn _skinningMethod;\n\t\t}\n\n\t\tpublic function set skinningMethod(value : uint) : void\n\t\t{\n\t\t\t_skinningMethod = value;\n\t\t}\n\t\t\n\t\tpublic function get parser() : Class\n\t\t{\n\t\t\treturn _parser;\n\t\t}\n\t\t\n\t\tpublic function set parser(value : Class) : void\n\t\t{\n\t\t\t_parser = value;\n\t\t}\n\t\t\n\t\tpublic function get indexStreamUsage() : uint\n\t\t{\n\t\t\treturn _indexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set indexStreamUsage(value : uint) : void\n\t\t{\n\t\t\t_indexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get vertexStreamUsage() : uint\n\t\t{\n\t\t\treturn _vertexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set vertexStreamUsage(value : uint) : void\n\t\t{\n\t\t\t_vertexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get effect() : Effect\n\t\t{\n\t\t\treturn _meshEffect;\n\t\t}\n\t\t\n\t\tpublic function set effect(value : Effect) : void\n\t\t{\n\t\t\t_meshEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get mipmapTextures() : Boolean\n\t\t{\n\t\t\treturn _mipmapTextures;\n\t\t}\n\t\t\n\t\tpublic function set mipmapTextures(value : Boolean) : void\n\t\t{\n\t\t\t_mipmapTextures = value;\n\t\t}\n\t\t\n\t\tpublic function get dependencyLoaderFunction() : Function\n\t\t{\n\t\t\treturn _dependencyLoaderFunction;\n\t\t}\n\t\t\n\t\tpublic function set dependencyLoaderFunction(value : Function) : void\n\t\t{\n\t\t\t_dependencyLoaderFunction = value;\n\t\t}\n\t\t\n\t\tpublic function get loadDependencies() : Boolean\n\t\t{\n\t\t\treturn _loadDependencies;\n\t\t}\n\t\t\n\t\tpublic function set loadDependencies(value : Boolean) : void\n\t\t{\n\t\t\t_loadDependencies = value;\n\t\t}\n\n        public function get loadSkin() : Boolean\n        {\n            return _loadSkin;\n        }\n\n        public function set loadSkin(value : Boolean) : void\n        {\n            _loadSkin = value;\n        }\n\n\t\tpublic function clone() : ParserOptions\n\t\t{\n\t\t\treturn new ParserOptions(\n\t\t\t\t_loadDependencies,\n\t\t\t\t_dependencyLoaderFunction,\n                _loadSkin,\n\t\t\t\t_skinningMethod,\n\t\t\t\t_mipmapTextures,\n\t\t\t\t_meshEffect,\n\t\t\t\t_vertexStreamUsage,\n\t\t\t\t_indexStreamUsage,\n\t\t\t\t_parser\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function ParserOptions(loadDependencies\t\t\t: Boolean \t= false,\n\t\t\t\t\t\t\t\t\t  dependencyLoaderClosure\t: Function \t= null,\n                                      loadSkin                  : Boolean \t= true,\n\t\t\t\t\t\t\t\t\t  skinningMethod\t\t\t: uint\t\t= 2,\n\t\t\t\t\t\t\t\t\t  mipmapTextures\t\t\t: Boolean \t= true,\n\t\t\t\t\t\t\t\t\t  meshEffect\t\t\t\t: Effect \t= null,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t  parser\t\t\t\t\t: Class \t= null)\n\t\t{\n\t\t\t_loadDependencies\t\t\t= loadDependencies;\n\t\t\t_dependencyLoaderFunction\t= dependencyLoaderClosure || _dependencyLoaderFunction;\n            _loadSkin                   = loadSkin;\n\t\t\t_skinningMethod\t\t\t\t= skinningMethod;\n\t\t\t_mipmapTextures\t\t\t\t= mipmapTextures;\n\t\t\t_meshEffect\t\t\t\t\t= meshEffect || Mesh.DEFAULT_MATERIAL.effect;\n\t\t\t_vertexStreamUsage\t\t\t= vertexStreamUsage;\n\t\t\t_indexStreamUsage\t\t\t= indexStreamUsage;\n\t\t\t_parser\t\t\t\t\t\t= parser;\n\t\t}\n\t\t\n\t\tprivate function defaultDependencyLoaderFunction(dependencyPath\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t isTexture\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t options\t\t: ParserOptions) : ILoader\n\t\t{\n\t\t\tvar loader : ILoader;\n\t\t\t\n\t\t\tif (isTexture)\n\t\t\t{\n\t\t\t\tloader = new TextureLoader(true);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tloader = new SceneLoader(options);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\n    }\n}\n","new_contents":"package aerys.minko.type.loader.parser\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.animation.SkinningMethod;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.TextureLoader;\n\t\n\timport flash.net.URLRequest;\n\t\n\t\/**\n\t * ParserOptions objects provide properties and function references\n\t * to customize how a LoaderGroup object will load and interpret \n\t * content.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ParserOptions\n\t{\n\t\tprivate var _dependencyLoaderFunction\t: Function;\n        private var _loadSkin                   : Boolean;\n\t\tprivate var _skinningMethod\t\t\t\t: uint;\n\t\tprivate var _mipmapTextures\t\t\t\t: Boolean;\n\t\tprivate var _meshEffect\t\t\t\t\t: Effect;\n\t\tprivate var _vertexStreamUsage\t\t\t: uint;\n\t\tprivate var _indexStreamUsage\t\t\t: uint;\n\t\tprivate var _parser\t\t\t\t\t\t: Class;\n\t\t\n\t\tpublic function get skinningMethod() : uint\n\t\t{\n\t\t\treturn _skinningMethod;\n\t\t}\n\n\t\tpublic function set skinningMethod(value : uint) : void\n\t\t{\n\t\t\t_skinningMethod = value;\n\t\t}\n\t\t\n\t\tpublic function get parser() : Class\n\t\t{\n\t\t\treturn _parser;\n\t\t}\n\t\t\n\t\tpublic function set parser(value : Class) : void\n\t\t{\n\t\t\t_parser = value;\n\t\t}\n\t\t\n\t\tpublic function get indexStreamUsage() : uint\n\t\t{\n\t\t\treturn _indexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set indexStreamUsage(value : uint) : void\n\t\t{\n\t\t\t_indexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get vertexStreamUsage() : uint\n\t\t{\n\t\t\treturn _vertexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set vertexStreamUsage(value : uint) : void\n\t\t{\n\t\t\t_vertexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get effect() : Effect\n\t\t{\n\t\t\treturn _meshEffect;\n\t\t}\n\t\t\n\t\tpublic function set effect(value : Effect) : void\n\t\t{\n\t\t\t_meshEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get mipmapTextures() : Boolean\n\t\t{\n\t\t\treturn _mipmapTextures;\n\t\t}\n\t\t\n\t\tpublic function set mipmapTextures(value : Boolean) : void\n\t\t{\n\t\t\t_mipmapTextures = value;\n\t\t}\n\t\t\n\t\tpublic function get dependencyLoaderFunction() : Function\n\t\t{\n\t\t\treturn _dependencyLoaderFunction;\n\t\t}\n\t\t\n\t\tpublic function set dependencyLoaderFunction(value : Function) : void\n\t\t{\n\t\t\t_dependencyLoaderFunction = value;\n\t\t}\n\t\t\n        public function get loadSkin() : Boolean\n        {\n            return _loadSkin;\n        }\n\n        public function set loadSkin(value : Boolean) : void\n        {\n            _loadSkin = value;\n        }\n\n\t\tpublic function clone() : ParserOptions\n\t\t{\n\t\t\treturn new ParserOptions(\n\t\t\t\t_dependencyLoaderFunction,\n                _loadSkin,\n\t\t\t\t_skinningMethod,\n\t\t\t\t_mipmapTextures,\n\t\t\t\t_meshEffect,\n\t\t\t\t_vertexStreamUsage,\n\t\t\t\t_indexStreamUsage,\n\t\t\t\t_parser\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function ParserOptions(dependencyLoaderFunction\t: Function \t= null,\n                                      loadSkin                  : Boolean \t= true,\n\t\t\t\t\t\t\t\t\t  skinningMethod\t\t\t: uint\t\t= 2,\n\t\t\t\t\t\t\t\t\t  mipmapTextures\t\t\t: Boolean \t= true,\n\t\t\t\t\t\t\t\t\t  meshEffect\t\t\t\t: Effect \t= null,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t  parser\t\t\t\t\t: Class \t= null)\n\t\t{\n\t\t\t_dependencyLoaderFunction\t= dependencyLoaderFunction || defaultDependencyLoaderFunction;\n            _loadSkin                   = loadSkin;\n\t\t\t_skinningMethod\t\t\t\t= skinningMethod;\n\t\t\t_mipmapTextures\t\t\t\t= mipmapTextures;\n\t\t\t_meshEffect\t\t\t\t\t= meshEffect || Mesh.DEFAULT_MATERIAL.effect;\n\t\t\t_vertexStreamUsage\t\t\t= vertexStreamUsage;\n\t\t\t_indexStreamUsage\t\t\t= indexStreamUsage;\n\t\t\t_parser\t\t\t\t\t\t= parser;\n\t\t}\n\t\t\n\t\tprivate function defaultDependencyLoaderFunction(dependencyPath\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t isTexture\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t options\t\t: ParserOptions) : ILoader\n\t\t{\n\t\t\tvar loader : ILoader;\n\t\t\t\n\t\t\tif (isTexture)\n\t\t\t{\n\t\t\t\tloader = new TextureLoader(true);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tloader = new SceneLoader(options);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\n    }\n}\n","subject":"remove ParserOptions.loadDependencies, parser should now use ParserOptions.dependencyLoaderFunction != null instead","message":"remove ParserOptions.loadDependencies, parser should now use ParserOptions.dependencyLoaderFunction != null instead\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a3489f581c9c3b71564f4b4ee47a91e98311487d","old_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","new_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","old_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n \/\/public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/davembp.local\/server\/services\/aris\/uploadhandler.php\"; \/\/davembp\n\/\/    public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\/services\/aris\/uploadhandler.php\";\t\/\/dev\n  public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/www.arisgames.org\/stagingserver1\/services\/aris\/uploadHandler.php\"; \/\/staging\n\t\n\/\/\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\/\/\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n  public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n    public static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n    public static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n    public static const MEDIATYPE_UPLOADNEW:String = \"Upload New\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than qty of an Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","new_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n \/\/public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/davembp.local\/server\/services\/aris\/uploadhandler.php\"; \/\/davembp\n\/\/    public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\/services\/aris\/uploadhandler.php\";\t\/\/dev\n  public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/www.arisgames.org\/stagingserver1\/services\/aris\/uploadHandler.php\"; \/\/staging\n\t\n\/\/\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\/\/\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n  public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n    public static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n    public static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n    public static const MEDIATYPE_UPLOADNEW:String = \"Upload New\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","subject":"rename requirement to plaque\/script","message":"rename requirement to plaque\/script","lang":"ActionScript","license":"mit","repos":"inesaloulou21\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames"}
{"commit":"ea2028bb160485752d4f7e27307d1549919bfc66","old_file":"WeaveCore\/src\/weave\/core\/LinkableFunction.as","new_file":"WeaveCore\/src\/weave\/core\/LinkableFunction.as","old_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\n\npackage weave.core\r\n{\n\timport flash.utils.Dictionary;\r\n\timport flash.utils.getQualifiedClassName;\r\n\t\r\n\timport mx.utils.StringUtil;\r\n\t\r\n\timport weave.api.WeaveAPI;\r\n\timport weave.api.core.ILinkableHashMap;\r\n\timport weave.api.getCallbackCollection;\r\n\timport weave.api.reportError;\r\n\timport weave.compiler.Compiler;\r\n\timport weave.compiler.ICompiledObject;\r\n\timport weave.compiler.ProxyObject;\r\n\timport weave.compiler.StandardLib;\r\n\t\r\n\t\/**\r\n\t * LinkableFunction allows a function to be defined by a String that can use macros defined in the static macros hash map.\r\n\t * Libraries listed in macroLibraries variable will be included when compiling the function.\r\n\t * \r\n\t * @author adufilie\n\t *\/\r\n\tpublic class LinkableFunction extends LinkableString\r\n\t{\r\n\t\t\/**\r\n\t\t * Debug mode. \r\n\t\t *\/\t\t\r\n\t\tpublic static var debug:Boolean = false;\r\n\t\t\r\n\t\t\/**\r\n\t\t * @param defaultValue The default function definition.\r\n\t\t * @param ignoreRuntimeErrors If this is true, errors thrown during evaluation of the function will be caught and values of undefined will be returned.\r\n\t\t * @param useThisScope When true, variable lookups will be evaluated as if the function were in the scope of the thisArg passed to the apply() function.\r\n\t\t * @param paramNames An Array of parameter names that can be used in the function definition.\r\n\t\t *\/\r\n\t\tpublic function LinkableFunction(defaultValue:String = null, ignoreRuntimeErrors:Boolean = false, useThisScope:Boolean = false, paramNames:Array = null)\r\n\t\t{\r\n\t\t\tsuper(unIndent(defaultValue));\r\n\t\t\t_allLinkableFunctions[this] = true; \/\/ register this instance so the callbacks will trigger when the libraries change\r\n\t\t\t_ignoreRuntimeErrors = ignoreRuntimeErrors;\r\n\t\t\t_useThisScope = useThisScope;\r\n\t\t\t_paramNames = paramNames && paramNames.concat();\r\n\t\t\tgetCallbackCollection(this).addImmediateCallback(this, handleChange);\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _ignoreRuntimeErrors:Boolean = false;\r\n\t\tprivate var _useThisScope:Boolean = false;\r\n\t\tprivate var _compiledMethod:Function = null;\r\n\t\tprivate var _paramNames:Array = null;\r\n\t\tprivate var _isFunctionDefinition:Boolean = false;\r\n\r\n\t\t\/**\r\n\t\t * This is called whenever the session state changes.\r\n\t\t *\/\r\n\t\tprivate function handleChange():void\r\n\t\t{\r\n\t\t\t\/\/ do not compile immediately because we don't want to throw an error at this time.\r\n\t\t\t_compiledMethod = null;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This is used as a placeholder to prevent re-compiling erroneous code.\r\n\t\t *\/\r\n\t\tprivate static function RETURN_UNDEFINED(..._):* { return undefined; }\r\n\t\t\r\n\t\t\/**\r\n\t\t * This will attempt to compile the function.  An Error will be thrown if this fails.\r\n\t\t *\/\r\n\t\tpublic function validate():void\r\n\t\t{\r\n\t\t\tif (_compiledMethod == null)\r\n\t\t\t{\r\n\t\t\t\t\/\/ in case compile fails, prevent re-compiling erroneous code\r\n\t\t\t\t_compiledMethod = RETURN_UNDEFINED;\r\n\t\t\t\t_isFunctionDefinition = false;\r\n\t\t\t\t\r\n\t\t\t\tif (_macroProxy == null)\r\n\t\t\t\t\t_macroProxy = new ProxyObject(_hasMacro, _getMacro, null, evaluateMacro); \/\/ allows evaluating macros but not setting them\r\n\t\t\t\tvar object:ICompiledObject = _compiler.compileToObject(value);\r\n\t\t\t\t_isFunctionDefinition = _compiler.compiledObjectIsFunction(object);\r\n\t\t\t\t_compiledMethod = _compiler.compileObjectToFunction(object, _macroProxy, errorHandler, _useThisScope, _paramNames);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function errorHandler(e:*):Boolean\r\n\t\t{\r\n\t\t\tif (debug)\r\n\t\t\t\treportError(e);\r\n\t\t\t\r\n\t\t\tif (_ignoreRuntimeErrors || debug)\r\n\t\t\t\treturn true;\r\n\t\t\tthrow e;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This gets the length property of the generated Function.\r\n\t\t *\/\r\n\t\tpublic function get length():int\r\n\t\t{\r\n\t\t\tif (_compiledMethod == null)\r\n\t\t\t\tvalidate();\r\n\t\t\treturn _compiledMethod.length;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This will evaluate the function with the specified parameters.\r\n\t\t * @param thisArg The value of 'this' to be used when evaluating the function.\r\n\t\t * @param argArray An Array of arguments to be passed to the compiled function.\r\n\t\t * @return The result of evaluating the function.\r\n\t\t *\/\r\n\t\tpublic function apply(thisArg:* = null, argArray:Array = null):*\r\n\t\t{\r\n\t\t\tif (_compiledMethod == null)\r\n\t\t\t\tvalidate();\r\n\t\t\treturn _compiledMethod.apply(thisArg, argArray);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This will evaluate the function with the specified parameters.\r\n\t\t * @param thisArg The value of 'this' to be used when evaluating the function.\r\n\t\t * @param args Arguments to be passed to the compiled function.\r\n\t\t * @return The result of evaluating the function.\r\n\t\t *\/\r\n\t\tpublic function call(thisArg:* = null, ...args):*\r\n\t\t{\r\n\t\t\tif (_compiledMethod == null)\r\n\t\t\t\tvalidate();\r\n\t\t\treturn _compiledMethod.apply(thisArg, args);\r\n\t\t}\r\n\t\t\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/\/ static section\r\n\t\t\r\n\t\t\/**\r\n\t\t * This is a proxy object for use as a symbol table for the compiler.\r\n\t\t *\/\r\n\t\tprivate static var _macroProxy:ProxyObject = null;\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function checks if a macro exists.\r\n\t\t * @param macroName The name of a macro to check.\r\n\t\t * @return A value of true if the specified macro exists, or false if it does not.\r\n\t\t *\/\r\n\t\tprivate static function _hasMacro(macroName:String):Boolean\r\n\t\t{\r\n\t\t\treturn macros.getObject(macroName) != null;\r\n\t\t}\r\n\t\t\r\n\t\tprivate static function _getMacro(macroName:String):*\r\n\t\t{\r\n\t\t\tvar lf:LinkableFunction = macros.getObject(macroName) as LinkableFunction;\r\n\t\t\tif (!lf)\r\n\t\t\t\treturn undefined;\r\n\t\t\tif (lf._isFunctionDefinition)\r\n\t\t\t\treturn lf;\r\n\t\t\treturn lf.apply();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function evaluates a macro specified in the macros hash map.\r\n\t\t * @param macroName The name of the macro to evaluate.\r\n\t\t * @param params The parameters to pass to the macro.\r\n\t\t * @return The result of evaluating the macro.\r\n\t\t *\/\r\n\t\tpublic static function evaluateMacro(macroName:String, ...params):*\r\n\t\t{\r\n\t\t\tvar lf:LinkableFunction = macros.getObject(macroName) as LinkableFunction;\r\n\t\t\treturn lf ? lf.apply(null, params) : undefined;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This is a list of macros that can be used in any LinkableFunction expression.\r\n\t\t *\/\r\n\t\tpublic static const macros:ILinkableHashMap = new LinkableHashMap(LinkableFunction);\r\n\t\t\r\n\t\t\/**\r\n\t\t * This is a list of libraries to include in the static compiler for macros.\r\n\t\t *\/\r\n\t\tpublic static const macroLibraries:LinkableString = new LinkableString();\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function will add a library to the static list of macro libraries if it is not already added.\r\n\t\t * @param libraryQName A library to add to the list of static libraries.\r\n\t\t *\/\r\n\t\tpublic static function includeMacroLibrary(libraryQName:String):void\r\n\t\t{\r\n\t\t\tvar rows:Array = WeaveAPI.CSVParser.parseCSV(macroLibraries.value);\r\n\t\t\tfor each (var row:Array in rows)\r\n\t\t\t\tif (row.indexOf(libraryQName) >= 0)\r\n\t\t\t\t\treturn;\r\n\t\t\trows.push([libraryQName]);\r\n\t\t\tmacroLibraries.value = WeaveAPI.CSVParser.createCSV(rows);\r\n\t\t}\r\n\t\t\r\n\t\tstaticInit();\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function will initialize static variables.\r\n\t\t *\/\r\n\t\tprivate static function staticInit():void\r\n\t\t{\r\n\t\t\t\/\/ when the libraries change, we need to update the compiler\r\n\t\t\tmacroLibraries.addImmediateCallback(null, handleLibrariesChange);\r\n\t\t\tmacroLibraries.value = getQualifiedClassName(WeaveAPI);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This is the static compiler to be used by every LinkableFunction.\r\n\t\t *\/\r\n\t\tprivate static var _compiler:Compiler = null;\r\n\t\tprivate static var _allLinkableFunctions:Dictionary = new Dictionary(true); \/\/ the keys in this are LinkableFunction instances\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function will update the static compiler when the static libraries change.\r\n\t\t *\/\r\n\t\tprivate static function handleLibrariesChange():void\r\n\t\t{\r\n\t\t\t_compiler = _getNewCompiler(true);\r\n\t\t\tfor (var linkableFunction:Object in _allLinkableFunctions)\r\n\t\t\t{\r\n\t\t\t\tvar lf:LinkableFunction = linkableFunction as LinkableFunction;\r\n\t\t\t\tif (!lf.wasDisposed)\r\n\t\t\t\t\tlf.triggerCallbacks();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function returns a new compiler initialized with the libraries specified by the public static libraries variable.\r\n\t\t * @param reportErrors If this is true, errors will be reported through WeaveAPI.ErrorManager.\r\n\t\t * @return A new initialized compiler.\r\n\t\t *\/\t\t\r\n\t\tprivate static function _getNewCompiler(reportErrors:Boolean):Compiler\r\n\t\t{\r\n\t\t\tvar compiler:Compiler = new Compiler();\r\n\t\t\tfor each (var row:Array in WeaveAPI.CSVParser.parseCSV(macroLibraries.value))\r\n\t\t\t{\r\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\tcompiler.includeLibraries.apply(null, row);\r\n\t\t\t\t}\r\n\t\t\t\tcatch (e:Error)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (reportErrors)\r\n\t\t\t\t\t\treportError(e);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn compiler;\r\n\t\t}\r\n\r\n\/\/\t\t\/**\r\n\/\/\t\t * This function returns a new compiler initialized with the libraries specified by the public static libraries variable.\r\n\/\/\t\t * @return A new initialized compiler.\r\n\/\/\t\t *\/\t\t\r\n\/\/\t\tpublic static function getNewCompiler():Compiler\r\n\/\/\t\t{\r\n\/\/\t\t\treturn _getNewCompiler(false);\r\n\/\/\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Takes a script where all lines have been indented, removes the common indentation from all lines and replaces each tab with four spaces.\r\n\t\t * The common indentation is naively assumed to be the same as the first non-blank line in the script.\r\n\t\t * @param script A script.\r\n\t\t * @return The modified script.\r\n\t\t *\/\t\t\r\n\t\tpublic static function unIndent(script:String):String\r\n\t\t{\r\n\t\t\tif (script == null)\r\n\t\t\t\treturn null;\r\n\t\t\tscript = StandardLib.replace(script, '\\r\\n','\\n','\\r','\\n');\r\n\t\t\twhile (StringUtil.isWhitespace(script.substr(-1)))\r\n\t\t\t\tscript = script.substr(0, -1);\r\n\t\t\tvar lines:Array = script.split('\\n');\r\n\t\t\twhile (!lines[0])\r\n\t\t\t\tlines.shift();\r\n\t\t\tvar indent:int = 0;\r\n\t\t\tvar line:String = lines[0];\r\n\t\t\twhile (line.charAt(indent) == '\\t')\r\n\t\t\t\tindent++;\r\n\t\t\tlines.forEach(\r\n\t\t\t\tfunction(line:String, index:int, lines:Array):void\r\n\t\t\t\t{\r\n\t\t\t\t\tvar i:int = 0;\r\n\t\t\t\t\tvar spaces:String = '';\r\n\t\t\t\t\twhile (line.charAt(i) == '\\t')\r\n\t\t\t\t\t\tif (i++ >= indent)\r\n\t\t\t\t\t\t\tspaces += '    ';\r\n\t\t\t\t\t\r\n\t\t\t\t\tlines[index] = spaces + line.substr(i);\r\n\t\t\t\t}\r\n\t\t\t);\r\n\t\t\treturn lines.join('\\n') + '\\n';\r\n\t\t}\r\n\t}\n}\n","new_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\n\npackage weave.core\r\n{\n\timport flash.utils.Dictionary;\r\n\timport flash.utils.getQualifiedClassName;\r\n\t\r\n\timport mx.utils.StringUtil;\r\n\t\r\n\timport weave.api.WeaveAPI;\r\n\timport weave.api.core.ILinkableHashMap;\r\n\timport weave.api.getCallbackCollection;\r\n\timport weave.api.reportError;\r\n\timport weave.compiler.Compiler;\r\n\timport weave.compiler.ICompiledObject;\r\n\timport weave.compiler.ProxyObject;\r\n\timport weave.compiler.StandardLib;\r\n\t\r\n\t\/**\r\n\t * LinkableFunction allows a function to be defined by a String that can use macros defined in the static macros hash map.\r\n\t * Libraries listed in macroLibraries variable will be included when compiling the function.\r\n\t * \r\n\t * @author adufilie\n\t *\/\r\n\tpublic class LinkableFunction extends LinkableString\r\n\t{\r\n\t\t\/**\r\n\t\t * Debug mode. \r\n\t\t *\/\t\t\r\n\t\tpublic static var debug:Boolean = false;\r\n\t\t\r\n\t\t\/**\r\n\t\t * @param defaultValue The default function definition.\r\n\t\t * @param ignoreRuntimeErrors If this is true, errors thrown during evaluation of the function will be caught and values of undefined will be returned.\r\n\t\t * @param useThisScope When true, variable lookups will be evaluated as if the function were in the scope of the thisArg passed to the apply() function.\r\n\t\t * @param paramNames An Array of parameter names that can be used in the function definition.\r\n\t\t *\/\r\n\t\tpublic function LinkableFunction(defaultValue:String = null, ignoreRuntimeErrors:Boolean = false, useThisScope:Boolean = false, paramNames:Array = null)\r\n\t\t{\r\n\t\t\tsuper(unIndent(defaultValue));\r\n\t\t\t_allLinkableFunctions[this] = true; \/\/ register this instance so the callbacks will trigger when the libraries change\r\n\t\t\t_ignoreRuntimeErrors = ignoreRuntimeErrors;\r\n\t\t\t_useThisScope = useThisScope;\r\n\t\t\t_paramNames = paramNames && paramNames.concat();\r\n\t\t\tgetCallbackCollection(this).addImmediateCallback(this, handleChange);\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _ignoreRuntimeErrors:Boolean = false;\r\n\t\tprivate var _useThisScope:Boolean = false;\r\n\t\tprivate var _compiledMethod:Function = null;\r\n\t\tprivate var _paramNames:Array = null;\r\n\t\tprivate var _isFunctionDefinition:Boolean = false;\r\n\r\n\t\t\/**\r\n\t\t * This is called whenever the session state changes.\r\n\t\t *\/\r\n\t\tprivate function handleChange():void\r\n\t\t{\r\n\t\t\t\/\/ do not compile immediately because we don't want to throw an error at this time.\r\n\t\t\t_compiledMethod = null;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This is used as a placeholder to prevent re-compiling erroneous code.\r\n\t\t *\/\r\n\t\tprivate static function RETURN_UNDEFINED(..._):* { return undefined; }\r\n\t\t\r\n\t\t\/**\r\n\t\t * This will attempt to compile the function.  An Error will be thrown if this fails.\r\n\t\t *\/\r\n\t\tpublic function validate():void\r\n\t\t{\r\n\t\t\tif (_compiledMethod == null)\r\n\t\t\t{\r\n\t\t\t\t\/\/ in case compile fails, prevent re-compiling erroneous code\r\n\t\t\t\t_compiledMethod = RETURN_UNDEFINED;\r\n\t\t\t\t_isFunctionDefinition = false;\r\n\t\t\t\t\r\n\t\t\t\tif (_macroProxy == null)\r\n\t\t\t\t\t_macroProxy = new ProxyObject(_hasMacro, _getMacro, null, evaluateMacro); \/\/ allows evaluating macros but not setting them\r\n\t\t\t\tvar object:ICompiledObject = _compiler.compileToObject(value);\r\n\t\t\t\t_isFunctionDefinition = _compiler.compiledObjectIsFunction(object);\r\n\t\t\t\t_compiledMethod = _compiler.compileObjectToFunction(object, _macroProxy, errorHandler, _useThisScope, _paramNames);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function errorHandler(e:*):Boolean\r\n\t\t{\r\n\t\t\tif (debug)\r\n\t\t\t\treportError(e);\r\n\t\t\t\r\n\t\t\tif (_ignoreRuntimeErrors || debug)\r\n\t\t\t\treturn true;\r\n\t\t\tthrow e;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This gets the length property of the generated Function.\r\n\t\t *\/\r\n\t\tpublic function get length():int\r\n\t\t{\r\n\t\t\tif (_compiledMethod == null)\r\n\t\t\t\tvalidate();\r\n\t\t\treturn _compiledMethod.length;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This will evaluate the function with the specified parameters.\r\n\t\t * @param thisArg The value of 'this' to be used when evaluating the function.\r\n\t\t * @param argArray An Array of arguments to be passed to the compiled function.\r\n\t\t * @return The result of evaluating the function.\r\n\t\t *\/\r\n\t\tpublic function apply(thisArg:* = null, argArray:Array = null):*\r\n\t\t{\r\n\t\t\tif (_compiledMethod == null)\r\n\t\t\t\tvalidate();\r\n\t\t\treturn _compiledMethod.apply(thisArg, argArray);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This will evaluate the function with the specified parameters.\r\n\t\t * @param thisArg The value of 'this' to be used when evaluating the function.\r\n\t\t * @param args Arguments to be passed to the compiled function.\r\n\t\t * @return The result of evaluating the function.\r\n\t\t *\/\r\n\t\tpublic function call(thisArg:* = null, ...args):*\r\n\t\t{\r\n\t\t\tif (_compiledMethod == null)\r\n\t\t\t\tvalidate();\r\n\t\t\treturn _compiledMethod.apply(thisArg, args);\r\n\t\t}\r\n\t\t\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/\/ static section\r\n\t\t\r\n\t\t\/**\r\n\t\t * This is a proxy object for use as a symbol table for the compiler.\r\n\t\t *\/\r\n\t\tprivate static var _macroProxy:ProxyObject = null;\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function checks if a macro exists.\r\n\t\t * @param macroName The name of a macro to check.\r\n\t\t * @return A value of true if the specified macro exists, or false if it does not.\r\n\t\t *\/\r\n\t\tprivate static function _hasMacro(macroName:String):Boolean\r\n\t\t{\r\n\t\t\treturn macros.getObject(macroName) != null;\r\n\t\t}\r\n\t\t\r\n\t\tprivate static function _getMacro(macroName:String):*\r\n\t\t{\r\n\t\t\tvar lf:LinkableFunction = macros.getObject(macroName) as LinkableFunction;\r\n\t\t\tif (!lf)\r\n\t\t\t\treturn undefined;\r\n\t\t\tif (lf._isFunctionDefinition)\r\n\t\t\t\treturn lf;\r\n\t\t\treturn lf.apply();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function evaluates a macro specified in the macros hash map.\r\n\t\t * @param macroName The name of the macro to evaluate.\r\n\t\t * @param params The parameters to pass to the macro.\r\n\t\t * @return The result of evaluating the macro.\r\n\t\t *\/\r\n\t\tpublic static function evaluateMacro(macroName:String, ...params):*\r\n\t\t{\r\n\t\t\tvar lf:LinkableFunction = macros.getObject(macroName) as LinkableFunction;\r\n\t\t\treturn lf ? lf.apply(null, params) : undefined;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This is a list of macros that can be used in any LinkableFunction expression.\r\n\t\t *\/\r\n\t\tpublic static const macros:ILinkableHashMap = new LinkableHashMap(LinkableFunction);\r\n\t\t\r\n\t\t\/**\r\n\t\t * This is a list of libraries to include in the static compiler for macros.\r\n\t\t *\/\r\n\t\tpublic static const macroLibraries:LinkableString = new LinkableString();\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function will add a library to the static list of macro libraries if it is not already added.\r\n\t\t * @param libraryQName A library to add to the list of static libraries.\r\n\t\t *\/\r\n\t\tpublic static function includeMacroLibrary(libraryQName:String):void\r\n\t\t{\r\n\t\t\tvar rows:Array = WeaveAPI.CSVParser.parseCSV(macroLibraries.value);\r\n\t\t\tfor each (var row:Array in rows)\r\n\t\t\t\tif (row.indexOf(libraryQName) >= 0)\r\n\t\t\t\t\treturn;\r\n\t\t\trows.push([libraryQName]);\r\n\t\t\tmacroLibraries.value = WeaveAPI.CSVParser.createCSV(rows);\r\n\t\t}\r\n\t\t\r\n\t\tstaticInit();\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function will initialize static variables.\r\n\t\t *\/\r\n\t\tprivate static function staticInit():void\r\n\t\t{\r\n\t\t\t\/\/ when the libraries change, we need to update the compiler\r\n\t\t\tmacroLibraries.addImmediateCallback(null, handleLibrariesChange);\r\n\t\t\tmacroLibraries.value = getQualifiedClassName(WeaveAPI);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This is the static compiler to be used by every LinkableFunction.\r\n\t\t *\/\r\n\t\tprivate static var _compiler:Compiler = null;\r\n\t\tprivate static var _allLinkableFunctions:Dictionary = new Dictionary(true); \/\/ the keys in this are LinkableFunction instances\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function will update the static compiler when the static libraries change.\r\n\t\t *\/\r\n\t\tprivate static function handleLibrariesChange():void\r\n\t\t{\r\n\t\t\t_compiler = _getNewCompiler(true);\r\n\t\t\tfor (var linkableFunction:Object in _allLinkableFunctions)\r\n\t\t\t{\r\n\t\t\t\tvar lf:LinkableFunction = linkableFunction as LinkableFunction;\r\n\t\t\t\tif (!lf.wasDisposed)\r\n\t\t\t\t\tlf.triggerCallbacks();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function returns a new compiler initialized with the libraries specified by the public static libraries variable.\r\n\t\t * @param reportErrors If this is true, errors will be reported through WeaveAPI.ErrorManager.\r\n\t\t * @return A new initialized compiler.\r\n\t\t *\/\t\t\r\n\t\tprivate static function _getNewCompiler(reportErrors:Boolean):Compiler\r\n\t\t{\r\n\t\t\tvar compiler:Compiler = new Compiler();\r\n\t\t\tfor each (var row:Array in WeaveAPI.CSVParser.parseCSV(macroLibraries.value))\r\n\t\t\t{\r\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\tcompiler.includeLibraries.apply(null, row);\r\n\t\t\t\t}\r\n\t\t\t\tcatch (e:Error)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (reportErrors)\r\n\t\t\t\t\t\treportError(e);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn compiler;\r\n\t\t}\r\n\r\n\/\/\t\t\/**\r\n\/\/\t\t * This function returns a new compiler initialized with the libraries specified by the public static libraries variable.\r\n\/\/\t\t * @return A new initialized compiler.\r\n\/\/\t\t *\/\t\t\r\n\/\/\t\tpublic static function getNewCompiler():Compiler\r\n\/\/\t\t{\r\n\/\/\t\t\treturn _getNewCompiler(false);\r\n\/\/\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Takes a script where all lines have been indented, removes the common indentation from all lines and replaces each tab with four spaces.\r\n\t\t * The common indentation is naively assumed to be the same as the first non-blank line in the script.\r\n\t\t * @param script A script.\r\n\t\t * @return The modified script.\r\n\t\t *\/\t\t\r\n\t\tpublic static function unIndent(script:String):String\r\n\t\t{\r\n\t\t\tif (script == null)\r\n\t\t\t\treturn null;\r\n\t\t\tscript = StandardLib.replace(script, '\\r\\n','\\n','\\r','\\n');\r\n\t\t\twhile (StringUtil.isWhitespace(script.substr(-1)))\r\n\t\t\t\tscript = script.substr(0, -1);\r\n\t\t\tvar lines:Array = script.split('\\n');\r\n\t\t\twhile (!lines[0])\r\n\t\t\t\tlines.shift();\r\n\t\t\tvar indent:int = 0;\r\n\t\t\tvar line:String = lines[0];\r\n\t\t\twhile (line.charAt(indent) == '\\t')\r\n\t\t\t\tindent++;\r\n\t\t\tfor (var i:int = 0; i < lines.length; i++)\r\n\t\t\t{\r\n\t\t\t\tvar line:String = lines[i];\r\n\t\t\t\tvar t:int = 0;\r\n\t\t\t\tvar spaces:String = '';\r\n\t\t\t\twhile (line.charAt(t) == '\\t')\r\n\t\t\t\t\tif (t++ >= indent)\r\n\t\t\t\t\t\tspaces += '    ';\r\n\t\t\t\t\r\n\t\t\t\tlines[i] = spaces + line.substr(t);\r\n\t\t\t}\r\n\t\t\treturn lines.join('\\n') + '\\n';\r\n\t\t}\r\n\t}\n}\n","subject":"rewrite for loop","message":"rewrite for loop","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"3f0ddad48a9871a24d692b45e2ce6457c45a4a14","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\tpublic final class MeshController extends AbstractController\n\t{\n\t\tprivate var _data \t\t\t: DataProvider;\n\t\t\n\t\tprivate var _geometry\t\t: Geometry;\n\t\tprivate var _frame\t\t\t: uint;\n        private var _localToWorld   : Matrix4x4;\n\t\tprivate var _worldToLocal \t: Matrix4x4;\n\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\t_geometry = value;\n\t\t\tif (_data)\n\t\t\t\t_data.setProperty('geometry', value);\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\t_frame = value;\n\t\t\tif (_data)\n\t\t\t\t_data.setProperty('frame', value);\n\t\t}\n\t\t\n\t\tpublic function MeshController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target\t: Mesh,\n\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\t\t\tif (!target.scene)\n\t\t\t\treturn ;\n            \n            _localToWorld = new Matrix4x4();\n            _worldToLocal = new Matrix4x4();\n            \n            var transformController : TransformController = target.scene.getControllersByType(TransformController)[0]\n                as TransformController;\n\t\t\t\n\/\/            transformController.setSharedLocalToWorldTransformReference(target, _localToWorld);\n\/\/            transformController.setSharedWorldToLocalTransformReference(target, _worldToLocal);\n            _localToWorld = transformController.getLocalToWorldTransform(target, true);\n            _worldToLocal = transformController.getWorldToLocalTransform(target, true);\n            transformController.synchronizeTransforms(target, true);\n            transformController.lockTransformsBeforeUpdate(target, true);\n            \n\t\t\t_data = new DataProvider(\n\t\t\t\tnull, target.name + '_transforms', DataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t_data.setProperty('geometry', _geometry);\n\t\t\t_data.setProperty('frame', _frame);\n\t\t\t_data.setProperty('localToWorld', _localToWorld);\n\t\t\t_data.setProperty('worldToLocal', _worldToLocal);\n\t\t\t\n\t\t\ttarget.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target\t\t: Mesh,\n\t\t\t\t\t\t\t\t\t\tancestor\t: Group) : void\n\t\t{\n\t\t\tif (!ancestor.scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\ttarget.bindings.removeProvider(_data);\n\t\t\t_data.dispose();\n\t\t\t_data = null;\n            \n            _localToWorld = null;\n            _worldToLocal = null;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\tpublic final class MeshController extends AbstractController\n\t{\n\t\tprivate var _data \t\t\t: DataProvider;\n\t\t\n\t\tprivate var _geometry\t\t: Geometry;\n\t\tprivate var _frame\t\t\t: uint;\n        private var _localToWorld   : Matrix4x4;\n\t\tprivate var _worldToLocal \t: Matrix4x4;\n\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\t_geometry = value;\n\t\t\tif (_data)\n\t\t\t\t_data.setProperty('geometry', value);\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\t_frame = value;\n\t\t\tif (_data)\n\t\t\t\t_data.setProperty('frame', value);\n\t\t}\n\t\t\n\t\tpublic function MeshController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target\t: Mesh,\n\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\t\t\tif (!target.scene)\n\t\t\t\treturn ;\n            \n            _localToWorld = new Matrix4x4();\n            _worldToLocal = new Matrix4x4();\n            \n            var transformController : TransformController = target.scene.getControllersByType(TransformController)[0]\n                as TransformController;\n\t\t\t\n            _localToWorld = transformController.getLocalToWorldTransform(target, true);\n            _worldToLocal = transformController.getWorldToLocalTransform(target, true);\n            transformController.synchronizeTransforms(target, true);\n            transformController.lockTransformsBeforeUpdate(target, true);\n            \n\t\t\t_data = new DataProvider(\n\t\t\t\tnull, target.name + '_transforms', DataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t_data.setProperty('geometry', _geometry);\n\t\t\t_data.setProperty('frame', _frame);\n\t\t\t_data.setProperty('localToWorld', _localToWorld);\n\t\t\t_data.setProperty('worldToLocal', _worldToLocal);\n\t\t\t\n\t\t\ttarget.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target\t\t: Mesh,\n\t\t\t\t\t\t\t\t\t\tancestor\t: Group) : void\n\t\t{\n\t\t\tif (!ancestor.scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\ttarget.bindings.removeProvider(_data);\n\t\t\t_data.dispose();\n\t\t\t_data = null;\n            \n            _localToWorld = null;\n            _worldToLocal = null;\n\t\t}\n\t}\n}","subject":"remove dead code","message":"remove dead code\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"79b9a97417955670f92a2b020e2ae0c1005c75a1","old_file":"src\/aerys\/minko\/scene\/node\/light\/PointLight.as","new_file":"src\/aerys\/minko\/scene\/node\/light\/PointLight.as","old_contents":"package aerys.minko.scene.node.light\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.resource.texture.CubeTextureResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.controller.light.PointLightController;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * \n\t * @author Romain Gilliotte\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class PointLight extends AbstractLight\n\t{\n\t\tpublic static const LIGHT_TYPE : uint = 2;\n\t\t\n\t\tprivate static const MAP_NAMES : Vector.<String> = new <String>[\n\t\t\t'shadowMapCube',\n\t\t\t'shadowMapDPFront',\n\t\t\t'shadowMapDPBack'\n\t\t];\n\t\t\n\t\tprivate static const TMP_VECTOR\t\t: Vector4 = new Vector4();\n\t\t\n\t\tprivate var _shadowMapSize\t: uint;\n\t\t\n\t\tpublic function get diffuse() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('diffuse') as Number;\n\t\t}\n\t\tpublic function set diffuse(v : Number)\t: void\n\t\t{\n\t\t\tlightData.setLightProperty('diffuse', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('diffuseEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('diffuseEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get specular() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('specular') as Number;\n\t\t}\n\t\tpublic function set specular(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('specular', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('specularEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('specularEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shininess() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shininess') as Number;\n\t\t}\n\t\tpublic function set shininess(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shininess', v);\n\t\t}\n\t\t\n\t\tpublic function get attenuationDistance() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('attenuationDistance') as Number;\n\t\t}\n\t\tpublic function set attenuationDistance(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('attenuationDistance', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('attenuationEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('attenuationEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shadowMapSize() : uint\n\t\t{\n\t\t\treturn _shadowMapSize;\n\t\t}\n\t\tpublic function set shadowMapSize(v : uint) : void\n\t\t{\n\t\t\t_shadowMapSize = v;\n\t\t\t\n\t\t\tthis.shadowCastingType = this.shadowCastingType\n\t\t}\n\t\t\n\t\tpublic function get shadowZNear() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZNear');\n\t\t}\n\t\tpublic function set shadowZNear(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZNear', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZFar() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZFar');\n\t\t}\n\t\tpublic function set shadowZFar(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZFar', v);\n\t\t}\n\t\t\n\t\toverride public function set shadowCastingType(v : uint) : void\n\t\t{\n\t\t\tvar shadowMap : ITextureResource;\n\t\t\t\n\t\t\t\/\/ start by clearing current shadow maps.\n\t\t\tfor each (var mapName : String in MAP_NAMES)\n\t\t\t{\n\t\t\t\tshadowMap = lightData.getLightProperty(mapName) as ITextureResource;\n\t\t\t\tif (shadowMap !== null)\n\t\t\t\t{\n\t\t\t\t\tshadowMap.dispose();\n\t\t\t\t\tlightData.removeProperty(mapName);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tswitch (v)\n\t\t\t{\n\t\t\t\tcase ShadowMappingType.NONE:\n\t\t\t\t\tlightData.setLightProperty('shadowCastingType', ShadowMappingType.NONE);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ShadowMappingType.DUAL_PARABOLOID:\n\t\t\t\t\tif (!((_shadowMapSize & (~_shadowMapSize + 1)) == _shadowMapSize\n\t\t\t\t\t\t&& _shadowMapSize <= 2048))\n\t\t\t\t\t\tthrow new Error(_shadowMapSize + ' is an invalid size for dual paraboloid shadow maps');\n\t\t\t\t\t\n\t\t\t\t\t\/\/ set textures and shadowmaptype\n\t\t\t\t\tshadowMap = new TextureResource(_shadowMapSize, _shadowMapSize);\n\t\t\t\t\tlightData.setLightProperty('shadowMapDPFront', shadowMap);\n\t\t\t\t\tshadowMap = new TextureResource(_shadowMapSize, _shadowMapSize);\n\t\t\t\t\tlightData.setLightProperty('shadowMapDPBack', shadowMap);\n\t\t\t\t\tlightData.setLightProperty('shadowCastingType', ShadowMappingType.DUAL_PARABOLOID);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ShadowMappingType.CUBE:\n\t\t\t\t\tif (!((_shadowMapSize & (~_shadowMapSize + 1)) == _shadowMapSize\n\t\t\t\t\t\t&& _shadowMapSize <= 1024))\n\t\t\t\t\t\tthrow new Error(_shadowMapSize + ' is an invalid size for cubic shadow maps');\n\t\t\t\t\t\n\t\t\t\t\tshadowMap = new CubeTextureResource(_shadowMapSize);\n\t\t\t\t\tlightData.setLightProperty('shadowMapCube', shadowMap);\n\t\t\t\t\tlightData.setLightProperty('shadowCastingType', ShadowMappingType.CUBE);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault: \n\t\t\t\t\tthrow new ArgumentError('Invalid shadow casting type.');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function PointLight(color\t\t\t\t: uint\t\t= 0xFFFFFFFF,\n\t\t\t\t\t\t\t\t   diffuse\t\t\t\t: Number\t= .6,\n\t\t\t\t\t\t\t\t   specular\t\t\t\t: Number\t= .8,\n\t\t\t\t\t\t\t\t   shininess\t\t\t: Number\t= 64,\n\t\t\t\t\t\t\t\t   attenuationDistance\t: Number\t= 0,\n\t\t\t\t\t\t\t\t   emissionMask\t\t\t: uint\t\t= 0x1,\n\t\t\t\t\t\t\t\t   shadowCastingType\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t   shadowMapSize\t\t: uint\t\t= 512,\n\t\t\t\t\t\t\t\t   shadowMapZNear\t\t: Number\t= 0.1,\n\t\t\t\t\t\t\t\t   shadowMapZFar\t\t: Number\t= 1000)\n\t\t{\n\t\t\t_shadowMapSize\t\t\t\t= shadowMapSize;\n\t\t\t\n\t\t\tsuper(\n\t\t\t\tnew PointLightController(),\n\t\t\t\tLIGHT_TYPE,\n\t\t\t\tcolor,\n\t\t\t\temissionMask,\n\t\t\t\tshadowCastingType\n\t\t\t);\n\t\t\t\n\t\t\tthis.diffuse\t\t\t\t= diffuse;\n\t\t\tthis.specular\t\t\t\t= specular;\n\t\t\tthis.shininess\t\t\t\t= shininess;\n\t\t\tthis.attenuationDistance\t= attenuationDistance;\n\t\t\tthis.shadowZNear\t\t\t= shadowMapZNear;\n\t\t\tthis.shadowZFar\t\t\t= shadowMapZFar;\n\t\t\t\n\t\t\tif ([ShadowMappingType.NONE,\n\t\t\t\t ShadowMappingType.DUAL_PARABOLOID,\n\t\t\t\t ShadowMappingType.CUBE].indexOf(shadowCastingType) == -1)\n\t\t\t\tthrow new Error('Invalid ShadowMappingType.');\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar light : PointLight = new PointLight(\n\t\t\t\tcolor, diffuse, specular, shininess, \n\t\t\t\tattenuationDistance, emissionMask, \n\t\t\t\tshadowCastingType, shadowMapSize\n\t\t\t);\t\t\n\t\t\t\n\t\t\tlight.name = this.name;\n\t\t\tlight.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn light;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node.light\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.resource.texture.CubeTextureResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.controller.light.PointLightController;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * \n\t * @author Romain Gilliotte\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class PointLight extends AbstractLight\n\t{\n\t\tpublic static const LIGHT_TYPE : uint = 2;\n\t\t\n\t\tprivate static const MAP_NAMES : Vector.<String> = new <String>[\n\t\t\t'shadowMapCube',\n\t\t\t'shadowMapDPFront',\n\t\t\t'shadowMapDPBack'\n\t\t];\n\t\t\n\t\tprivate static const TMP_VECTOR\t\t: Vector4 = new Vector4();\n\t\t\n\t\tprivate var _shadowMapSize\t: uint;\n\t\t\n\t\tpublic function get diffuse() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('diffuse') as Number;\n\t\t}\n\t\tpublic function set diffuse(v : Number)\t: void\n\t\t{\n\t\t\tlightData.setLightProperty('diffuse', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('diffuseEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('diffuseEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get specular() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('specular') as Number;\n\t\t}\n\t\tpublic function set specular(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('specular', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('specularEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('specularEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shininess() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shininess') as Number;\n\t\t}\n\t\tpublic function set shininess(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shininess', v);\n\t\t}\n\t\t\n\t\tpublic function get attenuationDistance() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('attenuationDistance') as Number;\n\t\t}\n\t\tpublic function set attenuationDistance(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('attenuationDistance', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('attenuationEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('attenuationEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shadowMapSize() : uint\n\t\t{\n\t\t\treturn _shadowMapSize;\n\t\t}\n\t\tpublic function set shadowMapSize(v : uint) : void\n\t\t{\n\t\t\t_shadowMapSize = v;\n\t\t\t\n\t\t\tthis.shadowCastingType = this.shadowCastingType\n\t\t}\n\t\t\n\t\tpublic function get shadowZNear() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZNear');\n\t\t}\n\t\tpublic function set shadowZNear(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZNear', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZFar() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZFar');\n\t\t}\n\t\tpublic function set shadowZFar(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZFar', v);\n\t\t}\n\t\t\n\t\toverride public function set shadowCastingType(v : uint) : void\n\t\t{\n\t\t\tvar shadowMap : ITextureResource;\n\t\t\t\n\t\t\t\/\/ start by clearing current shadow maps.\n\t\t\tfor each (var mapName : String in MAP_NAMES)\n\t\t\t{\n\t\t\t\tshadowMap = lightData.getLightProperty(mapName) as ITextureResource;\n\t\t\t\tif (shadowMap !== null)\n\t\t\t\t{\n\t\t\t\t\tshadowMap.dispose();\n\t\t\t\t\tlightData.removeProperty(mapName);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tswitch (v)\n\t\t\t{\n\t\t\t\tcase ShadowMappingType.NONE:\n\t\t\t\t\tlightData.setLightProperty('shadowCastingType', ShadowMappingType.NONE);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ShadowMappingType.DUAL_PARABOLOID:\n\t\t\t\t\tif (!((_shadowMapSize & (~_shadowMapSize + 1)) == _shadowMapSize\n\t\t\t\t\t\t&& _shadowMapSize <= 2048))\n\t\t\t\t\t\tthrow new Error(_shadowMapSize + ' is an invalid size for dual paraboloid shadow maps');\n\t\t\t\t\t\n\t\t\t\t\t\/\/ set textures and shadowmaptype\n\t\t\t\t\tshadowMap = new TextureResource(_shadowMapSize, _shadowMapSize);\n\t\t\t\t\tlightData.setLightProperty('shadowMapDPFront', shadowMap);\n\t\t\t\t\tshadowMap = new TextureResource(_shadowMapSize, _shadowMapSize);\n\t\t\t\t\tlightData.setLightProperty('shadowMapDPBack', shadowMap);\n\t\t\t\t\tlightData.setLightProperty('shadowCastingType', ShadowMappingType.DUAL_PARABOLOID);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ShadowMappingType.CUBE:\n\t\t\t\t\tif (!((_shadowMapSize & (~_shadowMapSize + 1)) == _shadowMapSize\n\t\t\t\t\t\t&& _shadowMapSize <= 1024))\n\t\t\t\t\t\tthrow new Error(_shadowMapSize + ' is an invalid size for cubic shadow maps');\n\t\t\t\t\t\n\t\t\t\t\tshadowMap = new CubeTextureResource(_shadowMapSize);\n\t\t\t\t\tlightData.setLightProperty('shadowMapCube', shadowMap);\n\t\t\t\t\tlightData.setLightProperty('shadowCastingType', ShadowMappingType.CUBE);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault: \n\t\t\t\t\tthrow new ArgumentError('Invalid shadow casting type.');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function PointLight(color\t\t\t\t: uint\t\t= 0xFFFFFFFF,\n\t\t\t\t\t\t\t\t   diffuse\t\t\t\t: Number\t= .6,\n\t\t\t\t\t\t\t\t   specular\t\t\t\t: Number\t= .8,\n\t\t\t\t\t\t\t\t   shininess\t\t\t: Number\t= 64,\n\t\t\t\t\t\t\t\t   attenuationDistance\t: Number\t= 0,\n\t\t\t\t\t\t\t\t   emissionMask\t\t\t: uint\t\t= 0x1,\n\t\t\t\t\t\t\t\t   shadowCastingType\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t   shadowMapSize\t\t: uint\t\t= 512,\n\t\t\t\t\t\t\t\t   shadowMapZNear\t\t: Number\t= 0.1,\n\t\t\t\t\t\t\t\t   shadowMapZFar\t\t: Number\t= 1000)\n\t\t{\n\t\t\t_shadowMapSize\t= shadowMapSize;\n\t\t\t\n\t\t\tsuper(\n\t\t\t\tnew PointLightController(),\n\t\t\t\tLIGHT_TYPE,\n\t\t\t\tcolor,\n\t\t\t\temissionMask,\n\t\t\t\tshadowCastingType\n\t\t\t);\n\t\t\t\n\t\t\tthis.diffuse\t\t\t\t= diffuse;\n\t\t\tthis.specular\t\t\t\t= specular;\n\t\t\tthis.shininess\t\t\t\t= shininess;\n\t\t\tthis.attenuationDistance\t= attenuationDistance;\n\t\t\tthis.shadowZNear\t\t\t= shadowMapZNear;\n\t\t\tthis.shadowZFar\t\t    \t= shadowMapZFar;\n\t\t\t\n\t\t\tif ([ShadowMappingType.NONE,\n\t\t\t\t ShadowMappingType.DUAL_PARABOLOID,\n\t\t\t\t ShadowMappingType.CUBE].indexOf(shadowCastingType) == -1)\n\t\t\t\tthrow new Error('Invalid ShadowMappingType.');\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar light : PointLight = new PointLight(\n\t\t\t\tcolor, diffuse, specular, shininess, \n\t\t\t\tattenuationDistance, emissionMask, \n\t\t\t\tshadowCastingType, shadowMapSize\n\t\t\t);\t\t\n\t\t\t\n\t\t\tlight.name = this.name;\n\t\t\tlight.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn light;\n\t\t}\n\t}\n}\n","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"ced8c055b62569fa1f21f78b3345c5cf4c30443f","old_file":"ext\/template\/project\/src\/template.as","new_file":"ext\/template\/project\/src\/template.as","old_contents":"package {\n\n\tpublic class @@project_name@@{\n\n\t\tpublic function @@project_name@@(){\n\t\t\t\n\t\t}\n\n\t}\n\n}","new_contents":"package{\n\n\timport flash.display.Sprite;\n\n\tpublic class @@project_name@@ extends Sprite{\n\n\t\tpublic function @@project_name@@(){\n\t\t\t\n\t\t}\n\n\t}\n\n}","subject":"fix : the main class need to extend Sprite","message":"fix : the main class need to extend Sprite\n","lang":"ActionScript","license":"mit","repos":"wolfired\/flex_ant_project_template,wolfired\/flex_ant_project_template,wolfired\/flex_ant_project_template,wolfired\/flex_ant_project_template"}
{"commit":"f2b5003f3852d03ab3b5b39c2d1f3f9866f37c38","old_file":"src\/aerys\/minko\/scene\/controller\/debug\/WireframeDebugController.as","new_file":"src\/aerys\/minko\/scene\/controller\/debug\/WireframeDebugController.as","old_contents":"package aerys.minko.scene.controller.debug\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.primitive.LineGeometry;\n\timport aerys.minko.render.geometry.stream.iterator.TriangleIterator;\n\timport aerys.minko.render.geometry.stream.iterator.TriangleReference;\n\timport aerys.minko.render.material.line.LineMaterial;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic final class WireframeDebugController extends AbstractController\n\t{\n\t\tprivate static var _wireframeMaterial\t: LineMaterial;\n\t\t\n\t\tprivate var _targetToWireframe\t: Dictionary\t= new Dictionary();\n\t\tprivate var _geometryToMesh\t\t: Dictionary \t= new Dictionary();\n\t\tprivate var _visible \t\t\t: Boolean \t\t= true;\n\t\t\n\t\tpublic function get material() : LineMaterial\n\t\t{\n\t\t\treturn _wireframeMaterial\n\t\t\t\t|| (_wireframeMaterial = new LineMaterial({diffuseColor : 0x509dc7ff, lineThickness\t: 1.}));\n\t\t}\n\t\t\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visible = value;\n\t\t\t\n\t\t\tfor each (var wireframe : Mesh in _targetToWireframe)\n\t\t\t\twireframe.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visible;\n\t\t}\n\t\t\n\t\tpublic function WireframeDebugController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: WireframeDebugController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\t\t\t\n\t\t\tif (target.scene)\n\t\t\t\taddedHandler(target, target.parent);\n\t\t\telse\n\t\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target \t: Mesh,\n\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\t\t\tif (!target.scene || target.geometry == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar triangles\t: TriangleIterator = new TriangleIterator(\n\t\t\t\ttarget.geometry.getVertexStream(),\n\t\t\t\ttarget.geometry.indexStream\n\t\t\t);\n\t\t\tvar linesGeom\t: LineGeometry\t\t= new LineGeometry();\n\t\t\tfor each (var triangle : TriangleReference in triangles)\n\t\t\t{\n\t\t\t\tlinesGeom.moveTo(triangle.v0.x, triangle.v0.y, triangle.v0.z)\n\t\t\t\t\t.lineTo(triangle.v1.x, triangle.v1.y, triangle.v1.z)\n\t\t\t\t\t.lineTo(triangle.v2.x, triangle.v2.y, triangle.v2.z)\n\t\t\t\t\t.lineTo(triangle.v0.x, triangle.v0.y, triangle.v0.z);\n\t\t\t}\n\t\t\t\n\t\t\tvar lines\t\t: Mesh\t\t\t\t= new Mesh(linesGeom, this.material);\n\t\t\tlines.visible \t= _visible;\n\t\t\t_targetToWireframe[target] = lines;\n\t\t\t \n\t\t\ttarget.localToWorldTransformChanged.add(updateTransform);\n\t\t\tupdateTransform(target, target.getLocalToWorldTransform());\n\t\t\ttarget.scene.addChild(lines);\n\t\t}\n\t\t\n\t\tprivate function updateTransform(child : ISceneNode, childLocalToWorld : Matrix4x4) : void\n\t\t{\n\t\t\tvar lineMesh : Mesh = _targetToWireframe[child];\n\t\t\t\n\t\t\tif (lineMesh == null)\n\t\t\t\tchild.localToWorldTransformChanged.remove(updateTransform);\n\t\t\telse\n\t\t\t\tlineMesh.transform.copyFrom(childLocalToWorld);\n\t\t}\n\t\t\n\t\tprivate function removeWireframes(target : Mesh) : void\n\t\t{\n\t\t\tif (_targetToWireframe[target])\n\t\t\t\t_targetToWireframe[target].parent = null;\n\t\t\t_targetToWireframe[target] = null;\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: WireframeDebugController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\tif (target.added.hasCallback(addedHandler))\n\t\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\tif (target.localToWorldTransformChanged.hasCallback(updateTransform))\n\t\t\t\ttarget.localToWorldTransformChanged.remove(updateTransform);\n\t\t\tremoveWireframes(target);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tremoveWireframes(target);\n\t\t}\n\t\t\n\t\toverride public function clone():AbstractController\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.debug\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.primitive.LineGeometry;\n\timport aerys.minko.render.geometry.stream.iterator.TriangleIterator;\n\timport aerys.minko.render.geometry.stream.iterator.TriangleReference;\n\timport aerys.minko.render.material.line.LineMaterial;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic final class WireframeDebugController extends AbstractController\n\t{\n\t\tprivate static var _wireframeMaterial\t: LineMaterial;\n\t\t\n\t\tprivate var _targetToWireframe\t: Dictionary\t= new Dictionary();\n\t\tprivate var _geometryToMesh\t\t: Dictionary \t= new Dictionary();\n\t\tprivate var _visible \t\t\t: Boolean \t\t= true;\n\t\t\n\t\tpublic function get material() : LineMaterial\n\t\t{\n\t\t\treturn _wireframeMaterial\n\t\t\t\t|| (_wireframeMaterial = new LineMaterial({diffuseColor : 0x509dc7ff, lineThickness\t: 1.}));\n\t\t}\n\t\t\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visible = value;\n\t\t\t\n\t\t\tfor each (var wireframe : Mesh in _targetToWireframe)\n\t\t\t\twireframe.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visible;\n\t\t}\n\t\t\n\t\tpublic function WireframeDebugController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: WireframeDebugController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\t\t\t\n\t\t\tif (target.scene)\n\t\t\t\taddedHandler(target, target.parent);\n\t\t\telse\n\t\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target \t: Mesh,\n\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\t\t\tif (!target.scene || target.geometry == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar triangles\t: TriangleIterator = new TriangleIterator(\n\t\t\t\ttarget.geometry.getVertexStream(),\n\t\t\t\ttarget.geometry.indexStream\n\t\t\t);\n\t\t\tvar linesGeom\t: LineGeometry\t\t= new LineGeometry();\n\t\t\tfor each (var triangle : TriangleReference in triangles)\n\t\t\t{\n\t\t\t\tlinesGeom.moveTo(triangle.v0.x, triangle.v0.y, triangle.v0.z)\n\t\t\t\t\t.lineTo(triangle.v1.x, triangle.v1.y, triangle.v1.z)\n\t\t\t\t\t.lineTo(triangle.v2.x, triangle.v2.y, triangle.v2.z)\n\t\t\t\t\t.lineTo(triangle.v0.x, triangle.v0.y, triangle.v0.z);\n\t\t\t}\n\t\t\t\n\t\t\tvar lines\t\t: Mesh\t\t\t\t= new Mesh(linesGeom, this.material);\n\t\t\tlines.visible \t= _visible;\n\t\t\t_targetToWireframe[target] = lines;\n\t\t\t \n\t\t\tif (!target.localToWorldTransformChanged.hasCallback(updateTransform))\n\t\t\t\ttarget.localToWorldTransformChanged.add(updateTransform);\n\t\t\t\n\t\t\tupdateTransform(target, target.getLocalToWorldTransform());\n\t\t\ttarget.scene.addChild(lines);\n\t\t}\n\t\t\n\t\tprivate function updateTransform(child : ISceneNode, childLocalToWorld : Matrix4x4) : void\n\t\t{\n\t\t\tvar lineMesh : Mesh = _targetToWireframe[child];\n\t\t\t\n\t\t\tif (lineMesh == null)\n\t\t\t\tchild.localToWorldTransformChanged.remove(updateTransform);\n\t\t\telse\n\t\t\t\tlineMesh.transform.copyFrom(childLocalToWorld);\n\t\t}\n\t\t\n\t\tprivate function removeWireframes(target : Mesh) : void\n\t\t{\n\t\t\tif (_targetToWireframe[target])\n\t\t\t\t_targetToWireframe[target].parent = null;\n\t\t\t_targetToWireframe[target] = null;\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: WireframeDebugController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\tif (target.added.hasCallback(addedHandler))\n\t\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\tif (target.localToWorldTransformChanged.hasCallback(updateTransform))\n\t\t\t\ttarget.localToWorldTransformChanged.remove(updateTransform);\n\t\t\tremoveWireframes(target);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tremoveWireframes(target);\n\t\t}\n\t\t\n\t\toverride public function clone():AbstractController\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t}\n}","subject":"Fix bug when a callback was already listened","message":"Fix bug when a callback was already listened\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"ab6e6f2f29fea12d996e0736b4e2fec5d100f0a5","old_file":"src\/main\/as\/flump\/export\/Packer.as","new_file":"src\/main\/as\/flump\/export\/Packer.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.geom.Rectangle;\n\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflTexture;\n\nimport com.threerings.util.Comparators;\n\npublic class Packer\n{\n    public static const BIN_SIZES :Vector.<int> = new <int>[8, 16, 32, 64, 128, 256, 512, 1024];\n\n    public const atlases :Vector.<Atlas> = new Vector.<Atlas>();\n\n    public function Packer (lib :XflLibrary) {\n        for each (var tex :XflTexture in lib.textures) {\n            _unpacked.push(new PackedTexture(tex, lib));\n        }\n        _unpacked.sort(Comparators.createReverse(Comparators.createFields([\"a\", \"w\", \"h\"])));\n        var minBin :int = findOptimalMinBin();\n        atlases.push(new Atlas(lib.location + \"\/atlas0\", minBin, minBin));\n        while (_unpacked.length > 0) pack(_unpacked.shift());\n    }\n\n    protected function pack (tex :PackedTexture) :void {\n        for each (var atlas :Atlas in atlases) {\n            for each (var bin :Rectangle in atlas.bins) {\n                if (tex.w <= bin.width && tex.h <= bin.height) {\n                    atlas.place(tex, bin, false);\n                    return;\n                } else if (tex.h <= bin.width && tex.w <= bin.height) {\n                    atlas.place(tex, bin, true);\n                    return;\n                }\n            }\n        }\n        \/\/ TODO - allocate another atlas\n        throw new Error(\"Doesn't fit \" + tex);\n    }\n\n    protected function findOptimalMinBin () :int {\n        var area :int = 0;\n        var maxExtent :int = 0;\n        for each (var tex :PackedTexture in _unpacked) {\n            area += tex.a;\n            maxExtent = Math.max(maxExtent, tex.w, tex.h);\n        }\n        for each (var size :int in BIN_SIZES) {\n            if (size >= maxExtent && size * size >= area) return size;\n        }\n        return BIN_SIZES[BIN_SIZES.length -1];\n    }\n\n    protected var _unpacked :Vector.<PackedTexture> = new Vector.<PackedTexture>();\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.geom.Rectangle;\n\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflTexture;\n\nimport com.threerings.util.Comparators;\n\npublic class Packer\n{\n    public const atlases :Vector.<Atlas> = new Vector.<Atlas>();\n\n    public function Packer (lib :XflLibrary) {\n        _lib = lib;\n        for each (var tex :XflTexture in _lib.textures) {\n            _unpacked.push(new PackedTexture(tex, _lib));\n        }\n        _unpacked.sort(Comparators.createReverse(Comparators.createFields([\"a\", \"w\", \"h\"])));\n        while (_unpacked.length > 0) pack();\n    }\n\n    protected function pack () :void {\n        const tex :PackedTexture = _unpacked[0];\n        if (tex.w > LARGEST_BIN || tex.h > LARGEST_BIN) throw new Error(\"Too large to fit in bin\");\n        for each (var atlas :Atlas in atlases) {\n            for each (var bin :Rectangle in atlas.bins) {\n                if (tex.w <= bin.width && tex.h <= bin.height) {\n                    atlas.place(_unpacked.shift(), bin, false);\n                    return;\n                } else if (tex.h <= bin.width && tex.w <= bin.height) {\n                    atlas.place(_unpacked.shift(), bin, true);\n                    return;\n                }\n            }\n        }\n        var minBin :int = findOptimalMinBin();\n        atlases.push(new Atlas(_lib.location + \"\/atlas\" + atlases.length, minBin, minBin));\n        pack();\n    }\n\n    protected function findOptimalMinBin () :int {\n        var area :int = 0;\n        var maxExtent :int = 0;\n        for each (var tex :PackedTexture in _unpacked) {\n            area += tex.a;\n            maxExtent = Math.max(maxExtent, tex.w, tex.h);\n        }\n        for each (var size :int in BIN_SIZES) {\n            if (size >= maxExtent && size * size >= area) return size;\n        }\n        return LARGEST_BIN;\n    }\n\n    protected var _unpacked :Vector.<PackedTexture> = new Vector.<PackedTexture>();\n\n    protected var _lib :XflLibrary;\n\n    private static const BIN_SIZES :Vector.<int> = new <int>[8, 16, 32, 64, 128, 256, 512, 1024];\n    private static const LARGEST_BIN :int = BIN_SIZES[BIN_SIZES.length - 1];\n}\n}\n","subject":"Add additional atlases as textures don't fit","message":"Add additional atlases as textures don't fit\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,funkypandagame\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump"}
{"commit":"c36c4f7cdb38afcbea9bc94a6fec5760dba7373f","old_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/WidgetTypeLoader.as","new_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/WidgetTypeLoader.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2016 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.CustomWidgetType;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.supportClasses.FileUtil;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.utils.ByteArray;\n\nimport modules.IBuilderModule;\nimport modules.supportClasses.CustomXMLModule;\n\nimport mx.core.FlexGlobals;\nimport mx.events.ModuleEvent;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.modules.IModuleInfo;\nimport mx.modules.ModuleManager;\n\npublic class WidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetTypeLoader);\n\n    internal static var loadedModuleInfos:Array = [];\n\n    private var swf:File;\n    private var config:File;\n\n    \/\/need reference when loading to avoid being garbage collected before load completes\n    private var moduleInfo:IModuleInfo;\n\n    \/\/requires either swf or config\n    public function WidgetTypeLoader(swf:File = null, config:File = null)\n    {\n        this.swf = swf;\n        this.config = config;\n    }\n\n    public function get name():String\n    {\n        var fileName:String;\n\n        if (swf && swf.exists)\n        {\n            fileName = FileUtil.getFileName(swf);\n        }\n        else if (config && config.exists)\n        {\n            fileName = FileUtil.getFileName(config);\n        }\n\n        return fileName;\n    }\n\n    public function load():void\n    {\n        if (swf && swf.exists)\n        {\n            loadModule();\n        }\n        else if (config && config.exists)\n        {\n            loadConfigModule();\n        }\n        else\n        {\n            dispatchError();\n        }\n    }\n\n    private function loadConfigModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading XML module: {0}', config.url);\n        }\n\n        var moduleConfig:XML = readModuleConfig(config);\n        if (moduleConfig)\n        {\n            var customWidgetType:CustomWidgetType = parseCustomWidgetType(moduleConfig);\n            if (customWidgetType)\n            {\n                dispatchComplete(customWidgetType);\n                return;\n            }\n        }\n\n        dispatchError();\n    }\n\n    private function loadModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading SWF module: {0}', swf.url);\n        }\n\n        moduleInfo = ModuleManager.getModule(swf.url);\n\n        if (moduleInfo.ready)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Unloading module: {0}', swf.url);\n            }\n\n            moduleInfo.addEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n            moduleInfo.release();\n            moduleInfo.unload();\n        }\n        else\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Loading module: {0}', swf.url);\n            }\n\n            var fileBytes:ByteArray = new ByteArray();\n            var fileStream:FileStream = new FileStream();\n            fileStream.open(swf, FileMode.READ);\n            fileStream.readBytes(fileBytes);\n            fileStream.close();\n\n            \/\/Use ModuleEvent.PROGRESS instead of ModuleEvent.READY to avoid the case where the latter is never dispatched.\n            moduleInfo.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler);\n            moduleInfo.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            moduleInfo.load(null, null, fileBytes, FlexGlobals.topLevelApplication.moduleFactory);\n        }\n    }\n\n    private function moduleInfo_progressHandler(event:ModuleEvent):void\n    {\n        if (event.bytesLoaded == event.bytesTotal)\n        {\n            var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n            moduleInfo.removeEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler);\n            moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            FlexGlobals.topLevelApplication.callLater(processModuleInfo, [ moduleInfo ]);\n        }\n    }\n\n    private function moduleInfo_unloadHandler(event:ModuleEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module unloaded: {0}', swf.url);\n        }\n\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n        var moduleInfoIndex:int = loadedModuleInfos.indexOf(moduleInfo);\n        if (moduleInfoIndex > -1)\n        {\n            loadedModuleInfos.splice(moduleInfoIndex, 1);\n        }\n        this.moduleInfo = null;\n        FlexGlobals.topLevelApplication.callLater(loadModule);\n    }\n\n    private function processModuleInfo(moduleInfo:IModuleInfo):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module loaded: {0}', swf.url);\n        }\n\n        if (config && config.exists)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Reading module config: {0}', config.url);\n            }\n            var moduleConfig:XML = readModuleConfig(config);\n        }\n\n        const builderModule:IBuilderModule = moduleInfo.factory.create() as IBuilderModule;\n        if (builderModule)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Widget type created for module: {0}', swf.url);\n            }\n            var widgetType:WidgetType = getWidgetType(moduleInfo, builderModule, moduleConfig);\n        }\n\n        loadedModuleInfos.push(moduleInfo);\n        this.moduleInfo = null;\n        dispatchComplete(widgetType);\n    }\n\n    private function dispatchComplete(widgetType:WidgetType):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load complete: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_COMPLETE, widgetType));\n    }\n\n    private function getWidgetType(moduleInfo:IModuleInfo, builderModule:IBuilderModule, moduleConfig:XML):WidgetType\n    {\n        var customModulesDirectoryURL:String = WellKnownDirectories.getInstance().customModules.url;\n        var isCustomModule:Boolean = (moduleInfo.url.indexOf(customModulesDirectoryURL) > -1);\n        if (moduleConfig)\n        {\n            var configXML:XML = moduleConfig.configuration[0];\n            var version:String = moduleConfig.widgetversion[0];\n        }\n\n        return isCustomModule ?\n            new CustomWidgetType(builderModule, version, configXML) :\n            new WidgetType(builderModule);\n    }\n\n    private function readModuleConfig(configFile:File):XML\n    {\n        var configXML:XML;\n\n        var fileStream:FileStream = new FileStream();\n        try\n        {\n            fileStream.open(configFile, FileMode.READ);\n            configXML = XML(fileStream.readUTFBytes(fileStream.bytesAvailable));\n        }\n        catch (e:Error)\n        {\n            \/\/ignore\n            if (Log.isInfo())\n            {\n                LOG.info('Could not read module config: {0}', e.toString());\n            }\n        }\n        finally\n        {\n            fileStream.close();\n        }\n\n        return configXML;\n    }\n\n    private function moduleInfo_errorHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.removeEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler);\n        this.moduleInfo = null;\n        dispatchError();\n    }\n\n    private function dispatchError():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load failed: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_ERROR));\n    }\n\n    private function parseCustomWidgetType(configXML:XML):CustomWidgetType\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Creating widget type from XML: {0}', configXML);\n        }\n\n        var customModule:CustomXMLModule = new CustomXMLModule();\n        customModule.widgetName = configXML.name;\n        customModule.isOpenByDefault = (configXML.openbydefault == 'true');\n\n        var widgetLabel:String = configXML.label[0];\n        var widgetDescription:String = configXML.description[0];\n        var widgetHelpURL:String = configXML.helpurl[0];\n        var widgetConfiguration:XML = configXML.configuration[0] ? configXML.configuration[0] : <configuration\/>;\n        var widgetVersion:String = configXML.widgetversion[0];\n\n        customModule.widgetIconLocation = createWidgetIconPath(configXML.icon[0], customModule.widgetName);\n        customModule.widgetLabel = widgetLabel ? widgetLabel : customModule.widgetName;\n        customModule.widgetDescription = widgetDescription ? widgetDescription : \"\";\n        customModule.widgetHelpURL = widgetHelpURL ? widgetHelpURL : \"\";\n\n        return new CustomWidgetType(customModule, widgetVersion, widgetConfiguration);\n    }\n\n    private function createWidgetIconPath(iconPath:String, widgetName:String):String\n    {\n        var widgetIconPath:String;\n\n        if (iconPath)\n        {\n            widgetIconPath = \"widgets\/\" + widgetName + \"\/\" + iconPath;\n        }\n        else\n        {\n            widgetIconPath = \"assets\/images\/i_widget.png\";\n        }\n\n        return widgetIconPath;\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2016 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.CustomWidgetType;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.supportClasses.FileUtil;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.utils.ByteArray;\n\nimport modules.IBuilderModule;\nimport modules.supportClasses.CustomXMLModule;\n\nimport mx.core.FlexGlobals;\nimport mx.events.ModuleEvent;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.modules.IModuleInfo;\nimport mx.modules.ModuleManager;\n\npublic class WidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetTypeLoader);\n\n    internal static var loadedModuleInfos:Array = [];\n\n    private var swf:File;\n    private var config:File;\n\n    \/\/need reference when loading to avoid being garbage collected before load completes\n    private var moduleInfo:IModuleInfo;\n\n    \/\/requires either swf or config\n    public function WidgetTypeLoader(swf:File = null, config:File = null)\n    {\n        this.swf = swf;\n        this.config = config;\n    }\n\n    public function get name():String\n    {\n        var fileName:String;\n\n        if (swf && swf.exists)\n        {\n            fileName = FileUtil.getFileName(swf);\n        }\n        else if (config && config.exists)\n        {\n            fileName = FileUtil.getFileName(config);\n        }\n\n        return fileName;\n    }\n\n    public function load():void\n    {\n        if (swf && swf.exists)\n        {\n            loadModule();\n        }\n        else if (config && config.exists)\n        {\n            loadConfigModule();\n        }\n        else\n        {\n            dispatchError();\n        }\n    }\n\n    private function loadModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading SWF module: {0}', swf.url);\n        }\n\n        moduleInfo = ModuleManager.getModule(swf.url);\n\n        if (moduleInfo.ready)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Unloading module: {0}', swf.url);\n            }\n\n            moduleInfo.addEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n            moduleInfo.release();\n            moduleInfo.unload();\n        }\n        else\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Loading module: {0}', swf.url);\n            }\n\n            var fileBytes:ByteArray = new ByteArray();\n            var fileStream:FileStream = new FileStream();\n            fileStream.open(swf, FileMode.READ);\n            fileStream.readBytes(fileBytes);\n            fileStream.close();\n\n            \/\/Use ModuleEvent.PROGRESS instead of ModuleEvent.READY to avoid the case where the latter is never dispatched.\n            moduleInfo.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler);\n            moduleInfo.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            moduleInfo.load(null, null, fileBytes, FlexGlobals.topLevelApplication.moduleFactory);\n        }\n    }\n\n    private function moduleInfo_unloadHandler(event:ModuleEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module unloaded: {0}', swf.url);\n        }\n\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n        var moduleInfoIndex:int = loadedModuleInfos.indexOf(moduleInfo);\n        if (moduleInfoIndex > -1)\n        {\n            loadedModuleInfos.splice(moduleInfoIndex, 1);\n        }\n        this.moduleInfo = null;\n        FlexGlobals.topLevelApplication.callLater(loadModule);\n    }\n\n    private function moduleInfo_progressHandler(event:ModuleEvent):void\n    {\n        if (event.bytesLoaded == event.bytesTotal)\n        {\n            var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n            moduleInfo.removeEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler);\n            moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            FlexGlobals.topLevelApplication.callLater(processModuleInfo, [ moduleInfo ]);\n        }\n    }\n\n    private function processModuleInfo(moduleInfo:IModuleInfo):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module loaded: {0}', swf.url);\n        }\n\n        if (config && config.exists)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Reading module config: {0}', config.url);\n            }\n            var moduleConfig:XML = readModuleConfig(config);\n        }\n\n        const builderModule:IBuilderModule = moduleInfo.factory.create() as IBuilderModule;\n        if (builderModule)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Widget type created for module: {0}', swf.url);\n            }\n            var widgetType:WidgetType = getWidgetType(moduleInfo, builderModule, moduleConfig);\n        }\n\n        loadedModuleInfos.push(moduleInfo);\n        this.moduleInfo = null;\n        dispatchComplete(widgetType);\n    }\n\n    private function getWidgetType(moduleInfo:IModuleInfo, builderModule:IBuilderModule, moduleConfig:XML):WidgetType\n    {\n        var customModulesDirectoryURL:String = WellKnownDirectories.getInstance().customModules.url;\n        var isCustomModule:Boolean = (moduleInfo.url.indexOf(customModulesDirectoryURL) > -1);\n        if (moduleConfig)\n        {\n            var configXML:XML = moduleConfig.configuration[0];\n            var version:String = moduleConfig.widgetversion[0];\n        }\n\n        return isCustomModule ?\n            new CustomWidgetType(builderModule, version, configXML) :\n            new WidgetType(builderModule);\n    }\n\n    private function dispatchComplete(widgetType:WidgetType):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load complete: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_COMPLETE, widgetType));\n    }\n\n    private function moduleInfo_errorHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler);\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        this.moduleInfo = null;\n        dispatchError();\n    }\n\n    private function dispatchError():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load failed: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_ERROR));\n    }\n\n    private function loadConfigModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading XML module: {0}', config.url);\n        }\n\n        var moduleConfig:XML = readModuleConfig(config);\n        if (moduleConfig)\n        {\n            var customWidgetType:CustomWidgetType = parseCustomWidgetType(moduleConfig);\n            if (customWidgetType)\n            {\n                dispatchComplete(customWidgetType);\n                return;\n            }\n        }\n\n        dispatchError();\n    }\n\n    private function readModuleConfig(configFile:File):XML\n    {\n        var configXML:XML;\n\n        var fileStream:FileStream = new FileStream();\n        try\n        {\n            fileStream.open(configFile, FileMode.READ);\n            configXML = XML(fileStream.readUTFBytes(fileStream.bytesAvailable));\n        }\n        catch (e:Error)\n        {\n            \/\/ignore\n            if (Log.isInfo())\n            {\n                LOG.info('Could not read module config: {0}', e.toString());\n            }\n        }\n        finally\n        {\n            fileStream.close();\n        }\n\n        return configXML;\n    }\n\n    private function parseCustomWidgetType(configXML:XML):CustomWidgetType\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Creating widget type from XML: {0}', configXML);\n        }\n\n        var customModule:CustomXMLModule = new CustomXMLModule();\n        customModule.widgetName = configXML.name;\n        customModule.isOpenByDefault = (configXML.openbydefault == 'true');\n\n        var widgetLabel:String = configXML.label[0];\n        var widgetDescription:String = configXML.description[0];\n        var widgetHelpURL:String = configXML.helpurl[0];\n        var widgetConfiguration:XML = configXML.configuration[0] ? configXML.configuration[0] : <configuration\/>;\n        var widgetVersion:String = configXML.widgetversion[0];\n\n        customModule.widgetIconLocation = createWidgetIconPath(configXML.icon[0], customModule.widgetName);\n        customModule.widgetLabel = widgetLabel ? widgetLabel : customModule.widgetName;\n        customModule.widgetDescription = widgetDescription ? widgetDescription : \"\";\n        customModule.widgetHelpURL = widgetHelpURL ? widgetHelpURL : \"\";\n\n        return new CustomWidgetType(customModule, widgetVersion, widgetConfiguration);\n    }\n\n    private function createWidgetIconPath(iconPath:String, widgetName:String):String\n    {\n        var widgetIconPath:String;\n\n        if (iconPath)\n        {\n            widgetIconPath = \"widgets\/\" + widgetName + \"\/\" + iconPath;\n        }\n        else\n        {\n            widgetIconPath = \"assets\/images\/i_widget.png\";\n        }\n\n        return widgetIconPath;\n    }\n}\n}\n","subject":"Arrange methods closer to usage.","message":"Arrange methods closer to usage.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"4fb21a01a9b5f26b12a466fa6f0d708d62f087eb","old_file":"src\/as\/com\/threerings\/flash\/Siner.as","new_file":"src\/as\/com\/threerings\/flash\/Siner.as","old_contents":"package com.threerings.flash {\n\nimport flash.utils.getTimer;\n\n\/**\n * Tracks multiple sine waves with different periods and amplitudes, and\n * returns a\n *\/\npublic class Siner\n{\n    \/**\n     * @param args: amplitude1, period1, amplitude2, period2...\n     * Periods are specified in seconds.\n     *\n     * If constructed with more than one amplitude, the amplitudes are\n     * additive.\n     * \n     * The Siner will start in the reset() state.\n     *\/\n    public function Siner (... args)\n    {\n        if (args.length == 0 || (args.length % 2 != 0)) {\n            throw new ArgumentError();\n        }\n        while (args.length > 0) {\n            if (!(args[0] is Number) || !(args[1] is Number)) {\n                throw new ArgumentError();\n            }\n            var amp :Number = args.shift();\n            var per :Number = args.shift();\n\n            _incs.push(TWO_PI \/ (per * 1000));\n            _amps.push(amp);\n        }\n        reset();\n    }\n\n    \/**\n     * Reset to 0, with the amplitude about to increase.\n     *\/\n    public function reset () :void\n    {\n        for (var ii :int = _amps.length - 1; ii >= 0; ii--) {\n            _values[ii] = 3 * Math.PI \/ 2;\n        }\n        _stamp = getTimer();\n    }\n\n    \/**\n     * Randomize the value.\n     *\/\n    public function randomize () :void\n    {\n        for (var ii :int = _amps.length - 1; ii >= 0; ii--) {\n            _values[ii] = Math.random() * TWO_PI;\n        }\n    }\n\n    \/**\n     * Access the instantaneous value, which can range from\n     * [ -totalAmplitude, totalAmplitude ].\n     *\n     * Note: timestamps are only kept relative to the last access of the value,\n     * and floating point math is used, so things could get a little \"off\" after\n     * a while, and the frequency with which you sample the value will impact\n     * the error. You cope.\n     *\/\n    public function get value () :Number\n    {\n        var now :Number = getTimer();\n        var elapsed :Number = now - _stamp;\n        _stamp = now;\n\n        var accum :Number = 0;\n        for (var ii :int = _values.length - 1; ii >= 0; ii--) {\n            var val :Number = (_values[ii] + (_incs[ii] * elapsed)) % TWO_PI;\n            _values[ii] = val;\n            accum += _amps[ii] * Math.sin(val);\n        }\n        return accum;\n    }\n\n    protected var _values :Array = [];\n    protected var _incs :Array = [];\n    protected var _amps :Array = [];\n\n    protected var _stamp :Number;\n\n    protected static const TWO_PI :Number = 2 * Math.PI;\n}\n\n}\n","new_contents":"package com.threerings.flash {\n\nimport flash.utils.getTimer;\n\n\/**\n * Tracks multiple sine waves with different periods and amplitudes, and\n * returns an instantaneous additive amplitude.\n *\/\npublic class Siner\n{\n    \/**\n     * @param args: amplitude1, period1, amplitude2, period2...\n     * Periods are specified in seconds.\n     *\n     * If constructed with more than one amplitude, the amplitudes are\n     * additive.\n     * \n     * The Siner will start in the reset() state.\n     *\/\n    public function Siner (... args)\n    {\n        if (args.length == 0 || (args.length % 2 != 0)) {\n            throw new ArgumentError();\n        }\n        while (args.length > 0) {\n            if (!(args[0] is Number) || !(args[1] is Number)) {\n                throw new ArgumentError();\n            }\n            var amp :Number = args.shift();\n            var per :Number = args.shift();\n\n            _incs.push(TWO_PI \/ (per * 1000));\n            _amps.push(amp);\n        }\n        reset();\n    }\n\n    \/**\n     * Reset to 0, with the amplitude about to increase.\n     *\/\n    public function reset () :void\n    {\n        for (var ii :int = _amps.length - 1; ii >= 0; ii--) {\n            _values[ii] = 3 * Math.PI \/ 2;\n        }\n        _stamp = getTimer();\n    }\n\n    \/**\n     * Randomize the value.\n     *\/\n    public function randomize () :void\n    {\n        for (var ii :int = _amps.length - 1; ii >= 0; ii--) {\n            _values[ii] = Math.random() * TWO_PI;\n        }\n    }\n\n    \/**\n     * Access the instantaneous value, which can range from\n     * [ -totalAmplitude, totalAmplitude ].\n     *\n     * Note: timestamps are only kept relative to the last access of the value,\n     * and floating point math is used, so things could get a little \"off\" after\n     * a while, and the frequency with which you sample the value will impact\n     * the error. You cope.\n     *\/\n    public function get value () :Number\n    {\n        var now :Number = getTimer();\n        var elapsed :Number = now - _stamp;\n        _stamp = now;\n\n        var accum :Number = 0;\n        for (var ii :int = _values.length - 1; ii >= 0; ii--) {\n            var val :Number = (_values[ii] + (_incs[ii] * elapsed)) % TWO_PI;\n            _values[ii] = val;\n            accum += _amps[ii] * Math.sin(val);\n        }\n        return accum;\n    }\n\n    protected var _values :Array = [];\n    protected var _incs :Array = [];\n    protected var _amps :Array = [];\n\n    protected var _stamp :Number;\n\n    protected static const TWO_PI :Number = 2 * Math.PI;\n}\n\n}\n","subject":"Comment fixup.","message":"Comment fixup.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@171 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"f2ba0ebd326673dd1ed50602db85ae77aaee1790","old_file":"src\/com\/esri\/builder\/supportClasses\/FileUtil.as","new_file":"src\/com\/esri\/builder\/supportClasses\/FileUtil.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.supportClasses\n{\n\nimport flash.filesystem.File;\n\npublic class FileUtil\n{\n    private static const CRLF_LINE_ENDING:String = \"\\r\\n\";\n    private static const LF_LINE_ENDING:String = \"\\n\";\n\n    public static function generateUniqueRelativePath(baseDirectory:File, relativeFilePath:String, relativePathBlackList:Array = null):String\n    {\n        var extensionIndex:int = relativeFilePath.lastIndexOf(\".\");\n        var extension:String = \"\";\n        if (extensionIndex > -1)\n        {\n            extension = relativeFilePath.substr(extensionIndex);\n            relativeFilePath = relativeFilePath.substr(0, extensionIndex);\n        }\n        var filenameTemplate:String = relativeFilePath + \"_{0}\" + extension;\n\n        var uniqueWidgetConfigPath:String =\n            LabelUtil.generateUniqueLabel(filenameTemplate,\n                                          relativePathBlackList,\n                                          function isNonExistentFile(uniqueFilePath:String, availableNames:Array):Boolean\n                                          {\n                                              if (availableNames\n                                                  && availableNames.indexOf(uniqueFilePath) > -1)\n                                              {\n                                                  return false;\n                                              }\n\n                                              return !baseDirectory.resolvePath(uniqueFilePath).exists;\n                                          });\n        return uniqueWidgetConfigPath;\n    }\n\n    public static function getFileName(file:File):String\n    {\n        return file.name.replace(\".\" + file.extension, \"\");\n    }\n\n    public static function findMatchingFiles(directory:File, pattern:RegExp):Array\n    {\n        var moduleFiles:Array = [];\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            for each (var file:File in files)\n            {\n                if (file.isDirectory)\n                {\n                    moduleFiles = moduleFiles.concat(findMatchingFiles(file, pattern));\n                }\n                else if (pattern.test(file.name))\n                {\n                    moduleFiles.push(file);\n                }\n            }\n        }\n\n        return moduleFiles;\n    }\n\n    public static function findMatchingFile(directory:File, pattern:RegExp):File\n    {\n        var matchingFile:File;\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            \/\/sort files first to reduce unnecessary directory listing calls.\n            files.sortOn(\"isDirectory\");\n\n            for each (var file:File in files)\n            {\n                if (file.isDirectory)\n                {\n                    matchingFile = findMatchingFile(file, pattern);\n                }\n                else if (pattern.test(file.name))\n                {\n                    matchingFile = file;\n                }\n\n                if (matchingFile)\n                {\n                    break;\n                }\n            }\n        }\n\n        return matchingFile;\n    }\n\n    public static function ensureOSLineEndings(text:String):String\n    {\n        if (File.lineEnding == CRLF_LINE_ENDING)\n        {\n            return ensureCRLF(text);\n        }\n\n        if (File.lineEnding == LF_LINE_ENDING)\n        {\n            return ensureLF(text);\n        }\n\n        return text ? text : \"\";\n    }\n\n    private static function ensureCRLF(text:String):String\n    {\n        return text ? text.replace(\/(?<!\\r)\\n\/g, CRLF_LINE_ENDING) : \"\";\n    }\n\n    private static function ensureLF(text:String):String\n    {\n        return text ? text.replace(\/\\r\\n\/g, LF_LINE_ENDING) : \"\";\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.supportClasses\n{\n\nimport flash.filesystem.File;\n\npublic class FileUtil\n{\n    private static const CRLF_LINE_ENDING:String = \"\\r\\n\";\n    private static const LF_LINE_ENDING:String = \"\\n\";\n\n    public static function ensureOSLineEndings(text:String):String\n    {\n        if (File.lineEnding == CRLF_LINE_ENDING)\n        {\n            return ensureCRLF(text);\n        }\n\n        if (File.lineEnding == LF_LINE_ENDING)\n        {\n            return ensureLF(text);\n        }\n\n        return text ? text : \"\";\n    }\n\n    private static function ensureCRLF(text:String):String\n    {\n        return text ? text.replace(\/(?<!\\r)\\n\/g, CRLF_LINE_ENDING) : \"\";\n    }\n\n    private static function ensureLF(text:String):String\n    {\n        return text ? text.replace(\/\\r\\n\/g, LF_LINE_ENDING) : \"\";\n    }\n\n    public static function generateUniqueRelativePath(baseDirectory:File, relativeFilePath:String, relativePathBlackList:Array = null):String\n    {\n        var extensionIndex:int = relativeFilePath.lastIndexOf(\".\");\n        var extension:String = \"\";\n        if (extensionIndex > -1)\n        {\n            extension = relativeFilePath.substr(extensionIndex);\n            relativeFilePath = relativeFilePath.substr(0, extensionIndex);\n        }\n        var filenameTemplate:String = relativeFilePath + \"_{0}\" + extension;\n\n        var uniqueWidgetConfigPath:String =\n            LabelUtil.generateUniqueLabel(filenameTemplate,\n                                          relativePathBlackList,\n                                          function isNonExistentFile(uniqueFilePath:String, availableNames:Array):Boolean\n                                          {\n                                              if (availableNames\n                                                  && availableNames.indexOf(uniqueFilePath) > -1)\n                                              {\n                                                  return false;\n                                              }\n\n                                              return !baseDirectory.resolvePath(uniqueFilePath).exists;\n                                          });\n        return uniqueWidgetConfigPath;\n    }\n\n    public static function getFileName(file:File):String\n    {\n        return file.name.replace(\".\" + file.extension, \"\");\n    }\n\n    public static function findMatchingFiles(directory:File, pattern:RegExp):Array\n    {\n        var moduleFiles:Array = [];\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            for each (var file:File in files)\n            {\n                if (file.isDirectory)\n                {\n                    moduleFiles = moduleFiles.concat(findMatchingFiles(file, pattern));\n                }\n                else if (pattern.test(file.name))\n                {\n                    moduleFiles.push(file);\n                }\n            }\n        }\n\n        return moduleFiles;\n    }\n\n    public static function findMatchingFile(directory:File, pattern:RegExp):File\n    {\n        var matchingFile:File;\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            \/\/sort files first to reduce unnecessary directory listing calls.\n            files.sortOn(\"isDirectory\");\n\n            for each (var file:File in files)\n            {\n                if (file.isDirectory)\n                {\n                    matchingFile = findMatchingFile(file, pattern);\n                }\n                else if (pattern.test(file.name))\n                {\n                    matchingFile = file;\n                }\n\n                if (matchingFile)\n                {\n                    break;\n                }\n            }\n        }\n\n        return matchingFile;\n    }\n}\n}\n","subject":"Clean up.","message":"Clean up.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"7ffda1c60a484682d4b816e581772b75a1ccac55","old_file":"Arguments\/src\/Controller\/logic\/DisjunctiveSyllogism.as","new_file":"Arguments\/src\/Controller\/logic\/DisjunctiveSyllogism.as","old_contents":"\npackage Controller.logic\n{\n\timport Model.AGORAModel;\n\timport Model.ArgumentTypeModel;\n\timport Model.SimpleStatementModel;\n\timport Model.StatementModel;\n\t\n\timport ValueObjects.AGORAParameters;\n\t\n\timport components.ArgumentPanel;\n\timport classes.Language;\n\t\t\n\timport mx.controls.Alert;\n\t\n\tpublic class DisjunctiveSyllogism extends ParentArg\n\t{\n\t\tprivate static var instance:DisjunctiveSyllogism;\n\t\t\n\t\tpublic function DisjunctiveSyllogism()\n\t\t{\n\t\t\tlabel = AGORAParameters.getInstance().DIS_SYLL;\n\t\t}\n\t\t\n\t\tpublic static function getInstance():DisjunctiveSyllogism{\n\t\t\tif(instance == null){\n\t\t\t\tinstance = new DisjunctiveSyllogism;\n\t\t\t}\n\t\t\treturn instance;\n\t\t}\n\t\t\n\t\toverride public function formText(argumentTypeModel:ArgumentTypeModel):void{\n\t\t\tvar output:String = \"\";\n\t\t\tvar reasonText:String = \"\";\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\n\t\t\tvar inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\n\t\t\tvar i:int;\n\n\t\t\toutput = \"Either \"; \/\/TODO: Need a translation for this\n\t\t\tif(reasonModels.length < inferenceModel.statements.length){\n\t\t\t\tfor(i=0; i<reasonModels.length; i++){\n\t\t\t\t\tinferenceModel.statements[i+1].text = reasonModels[i].statement.positiveText;\n\t\t\t\t\treasonText = reasonText + reasonModels[i].statement.positiveText + Language.lookup(\"ArgOr\"); \n\t\t\t\t}\n\t\t\t\tinferenceModel.statements[0].text = claimModel.statement.text;\n\t\t\t\toutput = output + reasonText + claimModel.statement.text;\n\t\t\t\tinferenceModel.statement.text = output;\t\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function deleteLinks(argumentTypeModel:ArgumentTypeModel):void{\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\n\t\t\tvar inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\n\t\t\t\n\t\t\t\/\/remove negativity of the reason\n\t\t\treasonModels[0].negated = false;\n\t\t\t\n\t\t\t\/\/remove links from reason to inference\n\t\t\tvar simpleStatement:SimpleStatementModel;\n\t\t\tvar stmtToBeUnlinked:SimpleStatementModel;\n\t\t\t\n\t\t\tsimpleStatement = reasonModels[0].statement;\n\t\t\tstmtToBeUnlinked = inferenceModel.statements[1];\n\t\t\tremoveDependence(simpleStatement, stmtToBeUnlinked);\n\t\t\t\n\t\t\tsimpleStatement = claimModel.statement;\n\t\t\tstmtToBeUnlinked = inferenceModel.statements[0];\n\t\t\tremoveDependence(simpleStatement, stmtToBeUnlinked);\t\n\t\t}\n\t\toverride public function link(argumentTypeModel:ArgumentTypeModel):void{\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\n\t\t\tvar inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\n\t\t\t\n\t\t\t\n\t\t\tclaimModel.statement.forwardList.push(inferenceModel.statements[0]);\n\t\t\tfor(var i:int=0; i<reasonModels.length; i++){\n\t\t\t\treasonModels[i].statement.forwardList.push(inferenceModel.statements[i+1]);\n\t\t\t\treasonModels[i].negated = true;\n\t\t\t}\t\n\t\t\tinferenceModel.connectingString = StatementModel.DISJUNCTION;\n\t\t}\n\t}\n}","new_contents":"\npackage Controller.logic\n{\n\timport Model.AGORAModel;\n\timport Model.ArgumentTypeModel;\n\timport Model.SimpleStatementModel;\n\timport Model.StatementModel;\n\t\n\timport ValueObjects.AGORAParameters;\n\t\n\timport components.ArgumentPanel;\n\timport classes.Language;\n\t\t\n\timport mx.controls.Alert;\n\t\n\tpublic class DisjunctiveSyllogism extends ParentArg\n\t{\n\t\tprivate static var instance:DisjunctiveSyllogism;\n\t\t\n\t\tpublic function DisjunctiveSyllogism()\n\t\t{\n\t\t\tlabel = AGORAParameters.getInstance().DIS_SYLL;\n\t\t}\n\t\t\n\t\tpublic static function getInstance():DisjunctiveSyllogism{\n\t\t\tif(instance == null){\n\t\t\t\tinstance = new DisjunctiveSyllogism;\n\t\t\t}\n\t\t\treturn instance;\n\t\t}\n\t\t\n\t\toverride public function formText(argumentTypeModel:ArgumentTypeModel):void{\n\t\t\tvar output:String = \"\";\n\t\t\tvar reasonText:String = \"\";\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\n\t\t\tvar inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\n\t\t\tvar i:int;\n\n\t\t\toutput = Language.lookup(\"ArgEitherCap\"); \/\/TODO: Need a translation for this\n\t\t\tif(reasonModels.length < inferenceModel.statements.length){\n\t\t\t\tfor(i=0; i<reasonModels.length; i++){\n\t\t\t\t\tinferenceModel.statements[i+1].text = reasonModels[i].statement.positiveText;\n\t\t\t\t\treasonText = reasonText + reasonModels[i].statement.positiveText + Language.lookup(\"ArgOr\"); \n\t\t\t\t}\n\t\t\t\tinferenceModel.statements[0].text = claimModel.statement.text;\n\t\t\t\toutput = output + reasonText + claimModel.statement.text;\n\t\t\t\tinferenceModel.statement.text = output;\t\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function deleteLinks(argumentTypeModel:ArgumentTypeModel):void{\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\n\t\t\tvar inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\n\t\t\t\n\t\t\t\/\/remove negativity of the reason\n\t\t\treasonModels[0].negated = false;\n\t\t\t\n\t\t\t\/\/remove links from reason to inference\n\t\t\tvar simpleStatement:SimpleStatementModel;\n\t\t\tvar stmtToBeUnlinked:SimpleStatementModel;\n\t\t\t\n\t\t\tsimpleStatement = reasonModels[0].statement;\n\t\t\tstmtToBeUnlinked = inferenceModel.statements[1];\n\t\t\tremoveDependence(simpleStatement, stmtToBeUnlinked);\n\t\t\t\n\t\t\tsimpleStatement = claimModel.statement;\n\t\t\tstmtToBeUnlinked = inferenceModel.statements[0];\n\t\t\tremoveDependence(simpleStatement, stmtToBeUnlinked);\t\n\t\t}\n\t\toverride public function link(argumentTypeModel:ArgumentTypeModel):void{\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\n\t\t\tvar inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\n\t\t\t\n\t\t\t\n\t\t\tclaimModel.statement.forwardList.push(inferenceModel.statements[0]);\n\t\t\tfor(var i:int=0; i<reasonModels.length; i++){\n\t\t\t\treasonModels[i].statement.forwardList.push(inferenceModel.statements[i+1]);\n\t\t\t\treasonModels[i].negated = true;\n\t\t\t}\t\n\t\t\tinferenceModel.connectingString = StatementModel.DISJUNCTION;\n\t\t}\n\t}\n}","subject":"Add translation for Either","message":"Add translation for Either\n","lang":"ActionScript","license":"agpl-3.0","repos":"mbjornas3\/AGORA,mbjornas3\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA"}
{"commit":"a20bad21bfae144295af90b3b76066b7f77f8cd9","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopierTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopierTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCopyable;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCopyable;\nimport dolly.data.PropertyLevelCopyableCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class CopierTest {\n\n\tprivate var classLevelCopyable:ClassLevelCopyable;\n\tprivate var classLevelCopyableType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCopyable:PropertyLevelCopyable;\n\tprivate var propertyLevelCopyableType:Type;\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCopyable = new ClassLevelCopyable();\n\t\tclassLevelCopyable.property1 = \"value 1\";\n\t\tclassLevelCopyable.property2 = \"value 2\";\n\t\tclassLevelCopyable.property3 = \"value 3\";\n\t\tclassLevelCopyable.writableField = \"value 4\";\n\t\tclassLevelCopyableType = Type.forInstance(classLevelCopyable);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tpropertyLevelCopyable = new PropertyLevelCopyable();\n\t\tpropertyLevelCopyable.property1 = \"value 1\";\n\t\tpropertyLevelCopyable.property2 = \"value 2\";\n\t\tpropertyLevelCopyable.property3 = \"value 3\";\n\t\tpropertyLevelCopyable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableType = Type.forInstance(propertyLevelCopyable);\n\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable();\n\t\tpropertyLevelCopyableCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCopyableCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCopyableCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCopyableCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCopyable = null;\n\t\tclassLevelCopyableType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tpropertyLevelCopyable = null;\n\t\tpropertyLevelCopyableType = null;\n\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypeClassLevelCopyable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(classLevelCopyableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypeClassLevelCopyableCloneable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(classLevelCopyableCloneableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypePropertyLevelCopyable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(propertyLevelCopyableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(3, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypePropertyLevelCopyableCloneable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(propertyLevelCopyableCloneableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(3, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t}\n\n\t[Test]\n\tpublic function testCopyClassLevelCopyable():void {\n\t\tconst copy:ClassLevelCopyable = Copier.copy(classLevelCopyable);\n\t\tassertNotNull(copy);\n\t\tassertNotNull(copy.property1);\n\t\tassertEquals(copy.property1, classLevelCopyable.property1);\n\t\tassertNotNull(copy.property2);\n\t\tassertEquals(copy.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy.property3);\n\t\tassertEquals(copy.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy.writableField);\n\t\tassertEquals(copy.writableField, classLevelCopyable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCopyClassLevelCopyableCloneable():void {\n\t\tconst copy:ClassLevelCopyableCloneable = Copier.copy(classLevelCopyableCloneable);\n\t\tassertNotNull(copy);\n\t\tassertNotNull(copy.property1);\n\t\tassertEquals(copy.property1, classLevelCopyable.property1);\n\t\tassertNotNull(copy.property2);\n\t\tassertEquals(copy.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy.property3);\n\t\tassertEquals(copy.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy.writableField);\n\t\tassertEquals(copy.writableField, classLevelCopyable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCopyWithPropertyLevelMetadata():void {\n\t\tconst copy1:PropertyLevelCopyable = Copier.copy(propertyLevelCopyable);\n\t\tassertNotNull(copy1);\n\t\tassertNull(copy1.property1);\n\t\tassertNotNull(copy1.property2);\n\t\tassertEquals(copy1.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy1.property3);\n\t\tassertEquals(copy1.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy1.writableField);\n\t\tassertEquals(copy1.writableField, classLevelCopyable.writableField);\n\n\t\tconst copy2:PropertyLevelCopyableCloneable = Copier.copy(propertyLevelCopyableCloneable);\n\t\tassertNotNull(copy2);\n\t\tassertNull(copy2.property1);\n\t\tassertNotNull(copy2.property2);\n\t\tassertEquals(copy2.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy2.property3);\n\t\tassertEquals(copy2.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy2.writableField);\n\t\tassertEquals(copy2.writableField, classLevelCopyable.writableField);\n\t}\n}\n}\n","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCopyable;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCopyable;\nimport dolly.data.PropertyLevelCopyableCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class CopierTest {\n\n\tprivate var classLevelCopyable:ClassLevelCopyable;\n\tprivate var classLevelCopyableType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCopyable:PropertyLevelCopyable;\n\tprivate var propertyLevelCopyableType:Type;\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCopyable = new ClassLevelCopyable();\n\t\tclassLevelCopyable.property1 = \"value 1\";\n\t\tclassLevelCopyable.property2 = \"value 2\";\n\t\tclassLevelCopyable.property3 = \"value 3\";\n\t\tclassLevelCopyable.writableField = \"value 4\";\n\t\tclassLevelCopyableType = Type.forInstance(classLevelCopyable);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tpropertyLevelCopyable = new PropertyLevelCopyable();\n\t\tpropertyLevelCopyable.property1 = \"value 1\";\n\t\tpropertyLevelCopyable.property2 = \"value 2\";\n\t\tpropertyLevelCopyable.property3 = \"value 3\";\n\t\tpropertyLevelCopyable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableType = Type.forInstance(propertyLevelCopyable);\n\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable();\n\t\tpropertyLevelCopyableCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCopyableCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCopyableCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCopyableCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCopyable = null;\n\t\tclassLevelCopyableType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tpropertyLevelCopyable = null;\n\t\tpropertyLevelCopyableType = null;\n\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypeClassLevelCopyable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(classLevelCopyableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypeClassLevelCopyableCloneable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(classLevelCopyableCloneableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypePropertyLevelCopyable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(propertyLevelCopyableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(3, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypePropertyLevelCopyableCloneable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(propertyLevelCopyableCloneableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(3, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t}\n\n\t[Test]\n\tpublic function testCopyClassLevelCopyable():void {\n\t\tconst copy:ClassLevelCopyable = Copier.copy(classLevelCopyable);\n\t\tassertNotNull(copy);\n\t\tassertNotNull(copy.property1);\n\t\tassertEquals(copy.property1, classLevelCopyable.property1);\n\t\tassertNotNull(copy.property2);\n\t\tassertEquals(copy.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy.property3);\n\t\tassertEquals(copy.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy.writableField);\n\t\tassertEquals(copy.writableField, classLevelCopyable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCopyClassLevelCopyableCloneable():void {\n\t\tconst copy:ClassLevelCopyableCloneable = Copier.copy(classLevelCopyableCloneable);\n\t\tassertNotNull(copy);\n\t\tassertNotNull(copy.property1);\n\t\tassertEquals(copy.property1, classLevelCopyable.property1);\n\t\tassertNotNull(copy.property2);\n\t\tassertEquals(copy.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy.property3);\n\t\tassertEquals(copy.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy.writableField);\n\t\tassertEquals(copy.writableField, classLevelCopyable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCopyPropertyLevelCopyable():void {\n\t\tconst copy:PropertyLevelCopyable = Copier.copy(propertyLevelCopyable);\n\t\tassertNotNull(copy);\n\t\tassertNull(copy.property1);\n\t\tassertNotNull(copy.property2);\n\t\tassertEquals(copy.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy.property3);\n\t\tassertEquals(copy.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy.writableField);\n\t\tassertEquals(copy.writableField, classLevelCopyable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCopyPropertyLevelCopyableCloneable():void {\n\t\tconst copy:PropertyLevelCopyableCloneable = Copier.copy(propertyLevelCopyableCloneable);\n\t\tassertNotNull(copy);\n\t\tassertNull(copy.property1);\n\t\tassertNotNull(copy.property2);\n\t\tassertEquals(copy.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy.property3);\n\t\tassertEquals(copy.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy.writableField);\n\t\tassertEquals(copy.writableField, classLevelCopyable.writableField);\n\t}\n}\n}\n","subject":"Split method \"testCopyWithPropertyLevelMetadata\" to a few.","message":"Split method \"testCopyWithPropertyLevelMetadata\" to a few.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"787996985ef4803e4f5c9721cfce3e7a0f378316","old_file":"flash\/jasmine-flex\/src\/spec\/AddUser.as","new_file":"flash\/jasmine-flex\/src\/spec\/AddUser.as","old_contents":"import com.infrared5.application.command.AddUserCommand;\nimport com.infrared5.application.model.Session;\nimport com.infrared5.application.model.User;\nimport com.infrared5.application.service.UserService;\n\nimport flash.events.Event;\nimport flash.net.URLLoader;\n\nimport mockolate.stub;\n\nimport org.jasmineflex.global.*;\n\nimport support.Prepare;\n\ndescribe(\"Add User\", function():void {\n\t\n\tvar user:User;\n\tvar session:Session;\n\tvar command:AddUserCommand;\n\tvar userService:UserService;\n\tvar dispatcher:URLLoader = new URLLoader();\n\tconst USER_ID:String = new Date().time.toString();\n\t\n\tbeforeEach(function():void {\n\t\tuser = new User(USER_ID);\n\t\tsession = new Session();\n\t\tcommand = new AddUserCommand();\n\t\tPrepare.UserServicePrep(function(mockService:UserService):void {\n\t\t\tuserService = mockService;\n\t\t\t\n\t\t\tcommand.session = session;\n\t\t\tcommand.userService = userService;\n\t\t\tcommand.setUser(user);\n\t\t\t\n\t\t\tstub(userService).method('addUser').returns(dispatcher);\n\t\t});\n\t});\n\tafterEach(function():void {\n\t\tuser = null;\n\t\tsession = null;\n\t});\n\t\n\tdescribe(\"add previously non-existant user\", function():void {\n\t\t\n\t\tit(\"should return user on success\", function():void {\n\t\t\tvar responseUser:User;\n\t\t\tcommand.execute(function(response:Object):void {\n\t\t\t\tresponseUser = response as User;\n\t\t\t}, null);\n\t\t\tdispatcher.dispatchEvent(new Event(Event.COMPLETE));\n\t\t\t\n\t\t\twaitsFor(function():* {\n\t\t\t\treturn responseUser != null;\n\t\t\t}, \"Could not properly test add user. Timeout.\", 500);\n\t\t\t\n\t\t\truns(function():void {\n\t\t\t\texpect(responseUser).toEqual(user);\n\t\t\t});\n\t\t});\n\t\t\n\t});\n});","new_contents":"import com.infrared5.application.command.AddUserCommand;\nimport com.infrared5.application.model.Session;\nimport com.infrared5.application.model.User;\nimport com.infrared5.application.service.UserService;\n\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.net.URLLoader;\n\nimport mockolate.stub;\n\nimport org.jasmineflex.global.*;\n\nimport support.Prepare;\n\ndescribe(\"Add User\", function():void {\n\t\n\tvar user:User;\n\tvar session:Session;\n\tvar command:AddUserCommand;\n\tvar userService:UserService;\n\tvar dispatcher:URLLoader = new URLLoader();\n\tconst USER_ID:String = new Date().time.toString();\n\t\n\tbeforeEach(function():void {\n\t\tuser = new User(USER_ID);\n\t\tsession = new Session();\n\t\tcommand = new AddUserCommand();\n\t\tPrepare.UserServicePrep(function(mockService:UserService):void {\n\t\t\tuserService = mockService;\n\t\t\t\n\t\t\tcommand.session = session;\n\t\t\tcommand.userService = userService;\n\t\t\tcommand.setUser(user);\n\t\t\t\n\t\t\tstub(userService).method('addUser').returns(dispatcher);\n\t\t});\n\t});\n\tafterEach(function():void {\n\t\tuser = null;\n\t\tsession = null;\n\t});\n\t\n\tdescribe(\"add previously non-existant user\", function():void {\n\t\t\n\t\tit(\"should return user on success\", function():void {\n\t\t\tvar responseUser:User;\n\t\t\tcommand.execute(function(response:Object):void {\n\t\t\t\tresponseUser = response as User;\n\t\t\t}, null);\n\t\t\tdispatcher.dispatchEvent(new Event(Event.COMPLETE));\n\t\t\t\n\t\t\twaitsFor(function():* {\n\t\t\t\treturn responseUser != null;\n\t\t\t}, \"Could not properly test add user. Timeout.\", 500);\n\t\t\t\n\t\t\truns(function():void {\n\t\t\t\texpect(responseUser).toEqual(user);\n\t\t\t});\n\t\t});\n\t\t\n\t\tit(\"should append previously non-existant user to session listing.\", function():void {\n\t\t\tvar responseUser:User;\n\t\t\tcommand.execute(function(response:Object):void {\n\t\t\t\tresponseUser = response as User;\n\t\t\t}, null);\n\t\t\tdispatcher.dispatchEvent(new Event(Event.COMPLETE));\n\t\t\t\n\t\t\twaitsFor(function():* {\n\t\t\t\treturn responseUser != null;\n\t\t\t}, \"Could not properly test add user. Timeout.\", 500);\n\t\t\t\n\t\t\truns(function():void {\n\t\t\t\texpect(session.users.length).toEqual(1);\n\t\t\t\texpect(session.users[0]).toEqual(user);\n\t\t\t});\n\t\t});\n\t\t\n\t});\n\t\n\tdescribe(\"add previously existant user\", function():void {\n\t\t\n\t\tit(\"should respond on fault if user not added\", function():void {\n\t\t\tvar responseMessage:String;\n\t\t\tcommand.execute(null, function(response:Object):void {\n\t\t\t\tresponseMessage = response as String;\n\t\t\t});\n\t\t\tdispatcher.dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR));\n\t\t\t\n\t\t\twaitsFor(function():* {\n\t\t\t\treturn responseMessage != null;\n\t\t\t}, \"Could not properly test add user. Timeout.\", 500);\n\t\t\t\n\t\t\truns(function():void {\n\t\t\t\texpect(responseMessage as String).not.toBeNull();\n\t\t\t});\n\t\t});\n\t\t\n\t\tit(\"should not affect session user list on fault\", function():void {\n\t\t\tvar responseMessage:String;\n\t\t\tvar previousSessionUserLength:int = session.users.length;\n\t\t\tcommand.execute(null, function(response:Object):void {\n\t\t\t\tresponseMessage = response as String;\n\t\t\t});\n\t\t\tdispatcher.dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR));\n\t\t\t\n\t\t\twaitsFor(function():* {\n\t\t\t\treturn responseMessage != null;\n\t\t\t}, \"Could not properly test add user. Timeout.\", 500);\n\t\t\t\n\t\t\truns(function():void {\n\t\t\t\texpect(session.users.length).toEqual(previousSessionUserLength);\n\t\t\t});\n\t\t});\n\t\t\n\t});\n});","subject":"add user specs for jasmine-flex","message":"add user specs for jasmine-flex\n","lang":"ActionScript","license":"mit","repos":"infrared5\/unit-testing"}
{"commit":"3da5425f97c8e09f8839a41e1849575083346732","old_file":"src\/org\/robotlegs\/mvcs\/Context.as","new_file":"src\/org\/robotlegs\/mvcs\/Context.as","old_contents":"\/*\n * Copyright (c) 2009 the original author or authors\n * \n * Permission is hereby granted to use, modify, and distribute this file \n * in accordance with the terms of the license agreement accompanying it.\n *\/\n\npackage org.robotlegs.mvcs\n{\n\timport flash.display.DisplayObjectContainer;\n\timport flash.events.Event;\n\timport flash.events.IEventDispatcher;\n\timport flash.system.ApplicationDomain;\n\t\n\timport org.robotlegs.adapters.SwiftSuspendersInjector;\n\timport org.robotlegs.adapters.SwiftSuspendersReflector;\n\timport org.robotlegs.base.CommandMap;\n\timport org.robotlegs.base.ContextBase;\n\timport org.robotlegs.base.ContextEvent;\n\timport org.robotlegs.base.EventMap;\n\timport org.robotlegs.base.MediatorMap;\n\timport org.robotlegs.base.ViewMap;\n\timport org.robotlegs.core.ICommandMap;\n\timport org.robotlegs.core.IContext;\n\timport org.robotlegs.core.IEventMap;\n\timport org.robotlegs.core.IInjector;\n\timport org.robotlegs.core.IMediatorMap;\n\timport org.robotlegs.core.IReflector;\n\timport org.robotlegs.core.IViewMap;\n\t\n\t\/**\n\t * Abstract MVCS <code>IContext<\/code> implementation\n\t *\/\n\tpublic class Context extends ContextBase implements IContext\n\t{\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _injector:IInjector;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _reflector:IReflector;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _autoStartup:Boolean;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _contextView:DisplayObjectContainer;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _commandMap:ICommandMap;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _mediatorMap:IMediatorMap;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _viewMap:IViewMap;\n\t\t\n\t\t\/\/---------------------------------------------------------------------\n\t\t\/\/  Constructor\n\t\t\/\/---------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t * Abstract Context Implementation\n\t\t *\n\t\t * <p>Extend this class to create a Framework or Application context<\/p>\n\t\t *\n\t\t * @param contextView The root view node of the context. The context will listen for ADDED_TO_STAGE events on this node\n\t\t * @param autoStartup Should this context automatically invoke it's <code>startup<\/code> method when it's <code>contextView<\/code> arrives on Stage?\n\t\t *\/\n\t\tpublic function Context(contextView:DisplayObjectContainer = null, autoStartup:Boolean = true)\n\t\t{\n\t\t\tsuper();\n\t\t\t_contextView = contextView;\n\t\t\t_autoStartup = autoStartup;\n\t\t\tmapInjections();\n\t\t\tcheckAutoStartup();\n\t\t}\n\t\t\n\t\t\/\/---------------------------------------------------------------------\n\t\t\/\/  API\n\t\t\/\/---------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t * The Startup Hook\n\t\t *\n\t\t * <p>Override this in your Application context<\/p>\n\t\t *\/\n\t\tpublic function startup():void\n\t\t{\n\t\t\tdispatchEvent(new ContextEvent(ContextEvent.STARTUP_COMPLETE));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Startup Hook\n\t\t *\n\t\t * <p>Override this in your Application context<\/p>\n\t\t *\/\n\t\tpublic function shutdown():void\n\t\t{\n\t\t\tdispatchEvent(new ContextEvent(ContextEvent.SHUTDOWN_COMPLETE));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The <code>DisplayObjectContainer<\/code> that scopes this <code>IContext<\/code>\n\t\t *\/\n\t\tpublic function get contextView():DisplayObjectContainer\n\t\t{\n\t\t\treturn _contextView;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function set contextView(value:DisplayObjectContainer):void\n\t\t{\n\t\t\tif (_contextView != value)\n\t\t\t{\n\t\t\t\t_contextView = value;\n\t\t\t\t\/\/ Hack: We have to clear these out and re-map them\n\t\t\t\t_injector.applicationDomain = getApplicationDomainFromContextView();\n\t\t\t\t_commandMap = null;\n\t\t\t\t_mediatorMap = null;\n\t\t\t\t_viewMap = null;\n\t\t\t\tmapInjections();\n\t\t\t\tcheckAutoStartup();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/---------------------------------------------------------------------\n\t\t\/\/  Protected, Lazy Getters and Setters\n\t\t\/\/---------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t * The <code>IInjector<\/code> for this <code>IContext<\/code>\n\t\t *\/\n\t\tprotected function get injector():IInjector\n\t\t{\n\t\t\treturn _injector ||= createInjector();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function set injector(value:IInjector):void\n\t\t{\n\t\t\t_injector = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The <code>IReflector<\/code> for this <code>IContext<\/code>\n\t\t *\/\n\t\tprotected function get reflector():IReflector\n\t\t{\n\t\t\treturn _reflector ||= new SwiftSuspendersReflector();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function set reflector(value:IReflector):void\n\t\t{\n\t\t\t_reflector = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The <code>ICommandMap<\/code> for this <code>IContext<\/code>\n\t\t *\/\n\t\tprotected function get commandMap():ICommandMap\n\t\t{\n\t\t\treturn _commandMap ||= new CommandMap(eventDispatcher, createChildInjector(), reflector);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function set commandMap(value:ICommandMap):void\n\t\t{\n\t\t\t_commandMap = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The <code>IMediatorMap<\/code> for this <code>IContext<\/code>\n\t\t *\/\n\t\tprotected function get mediatorMap():IMediatorMap\n\t\t{\n\t\t\treturn _mediatorMap ||= new MediatorMap(contextView, createChildInjector(), reflector);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function set mediatorMap(value:IMediatorMap):void\n\t\t{\n\t\t\t_mediatorMap = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The <code>IViewMap<\/code> for this <code>IContext<\/code>\n\t\t *\/\n\t\tprotected function get viewMap():IViewMap\n\t\t{\n\t\t\treturn _viewMap ||= new ViewMap(contextView, injector);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function set viewMap(value:IViewMap):void\n\t\t{\n\t\t\t_viewMap = value;\n\t\t}\n\t\t\n\t\t\/\/---------------------------------------------------------------------\n\t\t\/\/  Framework Hooks\n\t\t\/\/---------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t * Injection Mapping Hook\n\t\t *\n\t\t * <p>Override this in your Framework context to change the default configuration<\/p>\n\t\t *\n\t\t * <p>Beware of collisions in your container<\/p>\n\t\t *\/\n\t\tprotected function mapInjections():void\n\t\t{\n\t\t\tinjector.mapValue(IReflector, reflector);\n\t\t\tinjector.mapValue(IInjector, injector);\n\t\t\tinjector.mapValue(IEventDispatcher, eventDispatcher);\n\t\t\tinjector.mapValue(DisplayObjectContainer, contextView);\n\t\t\tinjector.mapValue(ICommandMap, commandMap);\n\t\t\tinjector.mapValue(IMediatorMap, mediatorMap);\n\t\t\tinjector.mapValue(IViewMap, viewMap);\n\t\t\tinjector.mapClass(IEventMap, EventMap);\n\t\t}\n\t\t\n\t\t\/\/---------------------------------------------------------------------\n\t\t\/\/  Internal\n\t\t\/\/---------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function checkAutoStartup():void\n\t\t{\n\t\t\tif (_autoStartup && contextView)\n\t\t\t{\n\t\t\t\tcontextView.stage ? startup() : contextView.addEventListener(Event.ADDED_TO_STAGE, onAddedToStage, false, 0, true);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function onAddedToStage(e:Event):void\n\t\t{\n\t\t\tcontextView.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);\n\t\t\tstartup();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function createInjector():IInjector\n\t\t{\n\t\t\tvar injector:IInjector = new SwiftSuspendersInjector();\n\t\t\tinjector.applicationDomain = getApplicationDomainFromContextView();\n\t\t\treturn injector;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function createChildInjector():IInjector\n\t\t{\n\t\t\treturn injector.createChild(getApplicationDomainFromContextView());\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function getApplicationDomainFromContextView():ApplicationDomain\n\t\t{\n\t\t\tif (contextView && contextView.loaderInfo)\n\t\t\t\treturn contextView.loaderInfo.applicationDomain;\n\t\t\treturn ApplicationDomain.currentDomain;\n\t\t}\n\t\n\t}\n}","new_contents":"\/*\n * Copyright (c) 2009 the original author or authors\n * \n * Permission is hereby granted to use, modify, and distribute this file \n * in accordance with the terms of the license agreement accompanying it.\n *\/\n\npackage org.robotlegs.mvcs\n{\n\timport flash.display.DisplayObjectContainer;\n\timport flash.events.Event;\n\timport flash.events.IEventDispatcher;\n\timport flash.system.ApplicationDomain;\n\t\n\timport org.robotlegs.adapters.SwiftSuspendersInjector;\n\timport org.robotlegs.adapters.SwiftSuspendersReflector;\n\timport org.robotlegs.base.CommandMap;\n\timport org.robotlegs.base.ContextBase;\n\timport org.robotlegs.base.ContextEvent;\n\timport org.robotlegs.base.EventMap;\n\timport org.robotlegs.base.MediatorMap;\n\timport org.robotlegs.base.ViewMap;\n\timport org.robotlegs.core.ICommandMap;\n\timport org.robotlegs.core.IContext;\n\timport org.robotlegs.core.IEventMap;\n\timport org.robotlegs.core.IInjector;\n\timport org.robotlegs.core.IMediatorMap;\n\timport org.robotlegs.core.IReflector;\n\timport org.robotlegs.core.IViewMap;\n\t\n\t\/**\n\t * Dispatched by the <code>startup()<\/code> method when it finishes\n\t * executing.\n\t * \n\t * <p>One common pattern for application startup\/bootstrapping makes use\n\t * of the <code>startupComplete<\/code> event. In this pattern, you do the\n\t * following:<\/p>\n\t * <ul>\n\t *   <li>Override the <code>startup()<\/code> method in your Context \n\t *       subclass and set up application mappings in your \n\t *       <code>startup()<\/code> override as you always do in Robotlegs.<\/li>\n\t *   <li>Create commands that perform startup\/bootstrapping operations\n\t *       such as loading the initial data, checking for application updates,\n\t *       etc.<\/li>\n\t *   <li><p>Map those commands to the <code>ContextEvent.STARTUP_COMPLETE<\/code>\n\t *       event:<\/p>\n\t *       <listing>commandMap.mapEvent(ContextEvent.STARTUP_COMPLETE, LoadInitialDataCommand, ContextEvent, true):<\/listing>\n\t *       <\/li>\n\t *   <li>Dispatch the <code>startupComplete<\/code> (<code>ContextEvent.STARTUP_COMPLETE<\/code>)\n\t *       event from your <code>startup()<\/code> override. You can do this\n\t *       in one of two ways: dispatch the event yourself, or call \n\t *       <code>super.startup()<\/code>. (The Context class's \n\t *       <code>startup()<\/code> method dispatches the \n\t *       <code>startupComplete<\/code> event.)<\/li>\n\t * <\/ul>\n\t * \n\t * @eventType org.robotlegs.base.ContextEvent.STARTUP_COMPLETE\n\t * \n\t * @see #startup()\n\t *\/\n\t[Event(name=\"startupComplete\", type=\"org.robotlegs.base.ContextEvent\")]\n\t\n\t\n\t\/**\n\t * Abstract MVCS <code>IContext<\/code> implementation\n\t *\/\n\tpublic class Context extends ContextBase implements IContext\n\t{\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _injector:IInjector;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _reflector:IReflector;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _autoStartup:Boolean;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _contextView:DisplayObjectContainer;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _commandMap:ICommandMap;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _mediatorMap:IMediatorMap;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _viewMap:IViewMap;\n\t\t\n\t\t\/\/---------------------------------------------------------------------\n\t\t\/\/  Constructor\n\t\t\/\/---------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t * Abstract Context Implementation\n\t\t *\n\t\t * <p>Extend this class to create a Framework or Application context<\/p>\n\t\t *\n\t\t * @param contextView The root view node of the context. The context will listen for ADDED_TO_STAGE events on this node\n\t\t * @param autoStartup Should this context automatically invoke it's <code>startup<\/code> method when it's <code>contextView<\/code> arrives on Stage?\n\t\t *\/\n\t\tpublic function Context(contextView:DisplayObjectContainer = null, autoStartup:Boolean = true)\n\t\t{\n\t\t\tsuper();\n\t\t\t_contextView = contextView;\n\t\t\t_autoStartup = autoStartup;\n\t\t\tmapInjections();\n\t\t\tcheckAutoStartup();\n\t\t}\n\t\t\n\t\t\/\/---------------------------------------------------------------------\n\t\t\/\/  API\n\t\t\/\/---------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t * The Startup Hook\n\t\t *\n\t\t * <p>Override this in your Application context<\/p>\n\t\t * \n\t\t * @event startupComplete ContextEvent.STARTUP_COMPLETE Dispatched at the end of the\n\t\t *                        <code>startup()<\/code> method's execution. This\n\t\t *                        is often used to trigger startup\/bootstrapping\n\t\t *                        commands by wiring them to this event and \n\t\t *                        calling <code>super.startup()<\/code> in the \n\t\t *                        last line of your <code>startup()<\/code>\n\t\t *                        override.\n\t\t *\/\n\t\tpublic function startup():void\n\t\t{\n\t\t\tdispatchEvent(new ContextEvent(ContextEvent.STARTUP_COMPLETE));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Startup Hook\n\t\t *\n\t\t * <p>Override this in your Application context<\/p>\n\t\t *\/\n\t\tpublic function shutdown():void\n\t\t{\n\t\t\tdispatchEvent(new ContextEvent(ContextEvent.SHUTDOWN_COMPLETE));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The <code>DisplayObjectContainer<\/code> that scopes this <code>IContext<\/code>\n\t\t *\/\n\t\tpublic function get contextView():DisplayObjectContainer\n\t\t{\n\t\t\treturn _contextView;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function set contextView(value:DisplayObjectContainer):void\n\t\t{\n\t\t\tif (_contextView != value)\n\t\t\t{\n\t\t\t\t_contextView = value;\n\t\t\t\t\/\/ Hack: We have to clear these out and re-map them\n\t\t\t\t_injector.applicationDomain = getApplicationDomainFromContextView();\n\t\t\t\t_commandMap = null;\n\t\t\t\t_mediatorMap = null;\n\t\t\t\t_viewMap = null;\n\t\t\t\tmapInjections();\n\t\t\t\tcheckAutoStartup();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/---------------------------------------------------------------------\n\t\t\/\/  Protected, Lazy Getters and Setters\n\t\t\/\/---------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t * The <code>IInjector<\/code> for this <code>IContext<\/code>\n\t\t *\/\n\t\tprotected function get injector():IInjector\n\t\t{\n\t\t\treturn _injector ||= createInjector();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function set injector(value:IInjector):void\n\t\t{\n\t\t\t_injector = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The <code>IReflector<\/code> for this <code>IContext<\/code>\n\t\t *\/\n\t\tprotected function get reflector():IReflector\n\t\t{\n\t\t\treturn _reflector ||= new SwiftSuspendersReflector();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function set reflector(value:IReflector):void\n\t\t{\n\t\t\t_reflector = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The <code>ICommandMap<\/code> for this <code>IContext<\/code>\n\t\t *\/\n\t\tprotected function get commandMap():ICommandMap\n\t\t{\n\t\t\treturn _commandMap ||= new CommandMap(eventDispatcher, createChildInjector(), reflector);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function set commandMap(value:ICommandMap):void\n\t\t{\n\t\t\t_commandMap = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The <code>IMediatorMap<\/code> for this <code>IContext<\/code>\n\t\t *\/\n\t\tprotected function get mediatorMap():IMediatorMap\n\t\t{\n\t\t\treturn _mediatorMap ||= new MediatorMap(contextView, createChildInjector(), reflector);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function set mediatorMap(value:IMediatorMap):void\n\t\t{\n\t\t\t_mediatorMap = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The <code>IViewMap<\/code> for this <code>IContext<\/code>\n\t\t *\/\n\t\tprotected function get viewMap():IViewMap\n\t\t{\n\t\t\treturn _viewMap ||= new ViewMap(contextView, injector);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function set viewMap(value:IViewMap):void\n\t\t{\n\t\t\t_viewMap = value;\n\t\t}\n\t\t\n\t\t\/\/---------------------------------------------------------------------\n\t\t\/\/  Framework Hooks\n\t\t\/\/---------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t * Injection Mapping Hook\n\t\t *\n\t\t * <p>Override this in your Framework context to change the default configuration<\/p>\n\t\t *\n\t\t * <p>Beware of collisions in your container<\/p>\n\t\t *\/\n\t\tprotected function mapInjections():void\n\t\t{\n\t\t\tinjector.mapValue(IReflector, reflector);\n\t\t\tinjector.mapValue(IInjector, injector);\n\t\t\tinjector.mapValue(IEventDispatcher, eventDispatcher);\n\t\t\tinjector.mapValue(DisplayObjectContainer, contextView);\n\t\t\tinjector.mapValue(ICommandMap, commandMap);\n\t\t\tinjector.mapValue(IMediatorMap, mediatorMap);\n\t\t\tinjector.mapValue(IViewMap, viewMap);\n\t\t\tinjector.mapClass(IEventMap, EventMap);\n\t\t}\n\t\t\n\t\t\/\/---------------------------------------------------------------------\n\t\t\/\/  Internal\n\t\t\/\/---------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function checkAutoStartup():void\n\t\t{\n\t\t\tif (_autoStartup && contextView)\n\t\t\t{\n\t\t\t\tcontextView.stage ? startup() : contextView.addEventListener(Event.ADDED_TO_STAGE, onAddedToStage, false, 0, true);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function onAddedToStage(e:Event):void\n\t\t{\n\t\t\tcontextView.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);\n\t\t\tstartup();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function createInjector():IInjector\n\t\t{\n\t\t\tvar injector:IInjector = new SwiftSuspendersInjector();\n\t\t\tinjector.applicationDomain = getApplicationDomainFromContextView();\n\t\t\treturn injector;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function createChildInjector():IInjector\n\t\t{\n\t\t\treturn injector.createChild(getApplicationDomainFromContextView());\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function getApplicationDomainFromContextView():ApplicationDomain\n\t\t{\n\t\t\tif (contextView && contextView.loaderInfo)\n\t\t\t\treturn contextView.loaderInfo.applicationDomain;\n\t\t\treturn ApplicationDomain.currentDomain;\n\t\t}\n\t\n\t}\n}","subject":"Add documentation for the startupComplete event dispatched by the Context.startup() method. The docs describe a common pattern for using the startupComplete event to trigger traditional \"app entrypoint\" bootstrapping operations.","message":"Add documentation for the startupComplete event dispatched by the Context.startup() method. The docs describe a common pattern for using the startupComplete event to trigger traditional \"app entrypoint\" bootstrapping operations.\n","lang":"ActionScript","license":"mit","repos":"eric-stanley\/robotlegs-framework,eric-stanley\/robotlegs-framework,robotlegs\/robotlegs-framework,robotlegs\/robotlegs-framework"}
{"commit":"9cddf046562389c5a03c1c8e24fd781b63a07ccb","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/DropDownList.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/DropDownList.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html\n{\n    import org.apache.flex.core.ISelectionModel;\n\n    COMPILE::JS\n    {\n        import goog.events;\n        import org.apache.flex.core.WrappedHTMLElement;            \n        import org.apache.flex.html.beads.models.ArraySelectionModel;\n    }\n    \n    \/\/--------------------------------------\n    \/\/  Events\n    \/\/--------------------------------------\n    \n    \/**\n     *  Dispatched when the user selects an item.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"change\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  The DropDownList class implements the basic equivalent of\n     *  the <code>&lt;select&gt;<\/code> tag in HTML.\n     *  The default implementation only lets the user see and\n     *  choose from an array of strings.  More complex controls\n     *  would display icons as well as strings, or colors instead\n     *  of strings or just about anything.\n     * \n     *  The default behavior only lets the user choose one and \n     *  only one item.  More complex controls would allow\n     *  mutiple selection by not dismissing the dropdown as soon\n     *  as a selection is made.\n     * \n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/    \n\tpublic class DropDownList extends Button\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function DropDownList()\n\t\t{\n            COMPILE::JS\n            {\n                model = new ArraySelectionModel();\n            }\n\t\t}\n\t\t\n        \/**\n         *  The data set to be displayed.  Usually a simple\n         *  array of strings.  A more complex component\n         *  would allow more complex data and data sets.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get dataProvider():Object\n        {\n            return ISelectionModel(model).dataProvider;\n        }\n\n        \/**\n         *  @private\n         *  @flexjsignorecoercion HTMLOptionElement\n         *  @flexjsignorecoercion HTMLSelectElement\n         *\/\n        public function set dataProvider(value:Object):void\n        {\n            ISelectionModel(model).dataProvider = value;\n            COMPILE::JS\n            {\n                var dp:HTMLOptionsCollection;\n                var i:int;\n                var n:int;\n                var opt:HTMLOptionElement;\n                var dd:HTMLSelectElement = element as HTMLSelectElement;\n                \n                model.dataProvider = value;\n                dp = dd.options;\n                n = dp.length;\n                for (i = 0; i < n; i++) {\n                    dd.remove(0);\n                }\n                \n                var lf:String = labelField;\n                n = value.length;\n                for (i = 0; i < n; i++) {\n                    opt = document.createElement('option') as HTMLOptionElement;\n                    if (lf)\n                        opt.text = value[i][lf];\n                    else\n                        opt.text = value[i];\n                    dd.add(opt, null);\n                }\n\n            }\n        }\n        \n        [Bindable(\"change\")]\n        \/**\n         *  @copy org.apache.flex.core.ISelectionModel#selectedIndex\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get selectedIndex():int\n        {\n            return ISelectionModel(model).selectedIndex;\n        }\n\n        \/**\n         *  @private\n         *\/\n        public function set selectedIndex(value:int):void\n        {\n            ISelectionModel(model).selectedIndex = value;\n        }\n        \n\n        [Bindable(\"change\")]\n        \/**\n         *  @copy org.apache.flex.core.ISelectionModel#selectedItem\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get selectedItem():Object\n        {\n            return ISelectionModel(model).selectedItem;\n        }\n\n        \/**\n         *  @private\n         *\/\n        public function set selectedItem(value:Object):void\n        {\n            ISelectionModel(model).selectedItem = value;\n        }\n                        \n        \/**\n         *  The name of field within the data used for display. Each item of the\n         *  data should have a property with this name.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get labelField():String\n        {\n            return ISelectionModel(model).labelField;\n        }\n        public function set labelField(value:String):void\n        {\n            ISelectionModel(model).labelField = value;\n        }\n        \n        \/**\n         * @flexjsignorecoercion org.apache.flex.core.WrappedHTMLElement\n         * @flexjsignorecoercion HTMLSelectElement\n         *\/\n        COMPILE::JS\n        override protected function createElement():WrappedHTMLElement\n        {\n            element = document.createElement('select') as WrappedHTMLElement;\n            (element as HTMLSelectElement).size = 1;\n            goog.events.listen(element, 'change',\n                changeHandler);\n            \n            positioner = element;\n            positioner.style.position = 'relative';\n            \n            element.flexjs_wrapper = this;\n            \n            return element;\n        } \n        \n        \/**\n         * @flexjsignorecoercion HTMLSelectElement\n         *\/\n        COMPILE::JS\n        protected function changeHandler(event:Event):void\n        {\n            model.selectedIndex = (element as HTMLSelectElement).selectedIndex;\n        }\n    }\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html\n{\n    import org.apache.flex.core.ISelectionModel;\n\n    COMPILE::JS\n    {\n        import goog.events;\n        import org.apache.flex.core.WrappedHTMLElement;            \n        import org.apache.flex.html.beads.models.ArraySelectionModel;\n    }\n    \n    \/\/--------------------------------------\n    \/\/  Events\n    \/\/--------------------------------------\n    \n    \/**\n     *  Dispatched when the user selects an item.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"change\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  The DropDownList class implements the basic equivalent of\n     *  the <code>&lt;select&gt;<\/code> tag in HTML.\n     *  The default implementation only lets the user see and\n     *  choose from an array of strings.  More complex controls\n     *  would display icons as well as strings, or colors instead\n     *  of strings or just about anything.\n     * \n     *  The default behavior only lets the user choose one and \n     *  only one item.  More complex controls would allow\n     *  mutiple selection by not dismissing the dropdown as soon\n     *  as a selection is made.\n     * \n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/    \n\tpublic class DropDownList extends Button\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function DropDownList()\n\t\t{\n            COMPILE::JS\n            {\n                model = new ArraySelectionModel();\n            }\n\t\t}\n\t\t\n        \/**\n         *  The data set to be displayed.  Usually a simple\n         *  array of strings.  A more complex component\n         *  would allow more complex data and data sets.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get dataProvider():Object\n        {\n            return ISelectionModel(model).dataProvider;\n        }\n\n        \/**\n         *  @private\n         *  @flexjsignorecoercion HTMLOptionElement\n         *  @flexjsignorecoercion HTMLSelectElement\n         *\/\n        public function set dataProvider(value:Object):void\n        {\n            ISelectionModel(model).dataProvider = value;\n            COMPILE::JS\n            {\n                var dp:HTMLOptionsCollection;\n                var i:int;\n                var n:int;\n                var opt:HTMLOptionElement;\n                var dd:HTMLSelectElement = element as HTMLSelectElement;\n                \n                model.dataProvider = value;\n                dp = dd.options;\n                n = dp.length;\n                for (i = 0; i < n; i++) {\n                    dd.remove(0);\n                }\n                \n                var lf:String = labelField;\n                n = value.length;\n                for (i = 0; i < n; i++) {\n                    opt = document.createElement('option') as HTMLOptionElement;\n                    if (lf)\n                        opt.text = value[i][lf];\n                    else\n                        opt.text = value[i];\n                    dd.add(opt, null);\n                }\n\n            }\n        }\n        \n        [Bindable(\"change\")]\n        \/**\n         *  @copy org.apache.flex.core.ISelectionModel#selectedIndex\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get selectedIndex():int\n        {\n            return ISelectionModel(model).selectedIndex;\n        }\n\n        \/**\n         *  @private\n         *  @flexjsignorecoercion HTMLSelectElement\n         *\/\n        public function set selectedIndex(value:int):void\n        {\n            ISelectionModel(model).selectedIndex = value;\n            COMPILE::JS\n            {\n                (element as HTMLSelectElement).selectedIndex = ISelectionModel(model).selectedIndex;\n            }\n        }\n        \n\n        [Bindable(\"change\")]\n        \/**\n         *  @copy org.apache.flex.core.ISelectionModel#selectedItem\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get selectedItem():Object\n        {\n            return ISelectionModel(model).selectedItem;\n        }\n\n        \/**\n         *  @private\n         *  @flexjsignorecoercion HTMLSelectElement\n         *\/\n        public function set selectedItem(value:Object):void\n        {\n            ISelectionModel(model).selectedItem = value;\n            COMPILE::JS\n            {\n                (element as HTMLSelectElement).selectedIndex = ISelectionModel(model).selectedIndex;\n            }\n        }\n                        \n        \/**\n         *  The name of field within the data used for display. Each item of the\n         *  data should have a property with this name.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get labelField():String\n        {\n            return ISelectionModel(model).labelField;\n        }\n        public function set labelField(value:String):void\n        {\n            ISelectionModel(model).labelField = value;\n        }\n        \n        \/**\n         * @flexjsignorecoercion org.apache.flex.core.WrappedHTMLElement\n         * @flexjsignorecoercion HTMLSelectElement\n         *\/\n        COMPILE::JS\n        override protected function createElement():WrappedHTMLElement\n        {\n            element = document.createElement('select') as WrappedHTMLElement;\n            (element as HTMLSelectElement).size = 1;\n            goog.events.listen(element, 'change',\n                changeHandler);\n            \n            positioner = element;\n            positioner.style.position = 'relative';\n            \n            element.flexjs_wrapper = this;\n            \n            return element;\n        } \n        \n        \/**\n         * @flexjsignorecoercion HTMLSelectElement\n         *\/\n        COMPILE::JS\n        protected function changeHandler(event:Event):void\n        {\n            model.selectedIndex = (element as HTMLSelectElement).selectedIndex;\n        }\n    }\n}\n","subject":"Fix dropdownlist selection","message":"Fix dropdownlist selection\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"c5d60fea58814b11483281ee7f82b2f28ba697f3","old_file":"lib\/src\/com\/amanitadesign\/steam\/ISteamWorks.as","new_file":"lib\/src\/com\/amanitadesign\/steam\/ISteamWorks.as","old_contents":"\/*\n *  ISteamWorks.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero> on 2013-08-28\n *  Copyright (c) 2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam {\n\timport flash.display.DisplayObjectContainer;\n\timport flash.events.IEventDispatcher;\n\timport flash.utils.ByteArray;\n\n\tpublic interface ISteamWorks extends IEventDispatcher {\n\t\t[Event(name=\"steamResponse\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\t\tfunction ISteamWorks(target:IEventDispatcher = null);\n\n\t\tfunction init():Boolean;\n\t\tfunction dispose():void;\n\n\t\tfunction addOverlayWorkaround(container:DisplayObjectContainer,\n\t\t\talwaysVisible:Boolean = false, color:uint = 0x000000):void;\n\n\t\tfunction runCallbacks():Boolean;\n\t\tfunction getUserID():String;\n\t\tfunction getAppID():uint;\n\t\tfunction getPersonaName():String;\n\t\tfunction useCrashHandler(appID:uint, version:String, date:String, time:String):Boolean;\n\t\t\/* stats\/achievements *\/\n\t\tfunction requestStats():Boolean;\n\t\tfunction setAchievement(name:String):Boolean;\n\t\tfunction clearAchievement(name:String):Boolean;\n\t\tfunction isAchievement(name:String):Boolean;\n\t\tfunction getStatInt(name:String):int;\n\t\tfunction getStatFloat(name:String):Number;\n\t\tfunction setStatInt(name:String, value:int):Boolean;\n\t\tfunction setStatFloat(name:String, value:Number):Boolean;\n\t\tfunction storeStats():Boolean;\n\t\tfunction resetAllStats(achievementsToo:Boolean):Boolean;\n\t\t\/* cloud *\/\n\t\tfunction getFileCount():int;\n\t\tfunction getFileSize(name:String):int;\n\t\tfunction fileExists(name:String):Boolean;\n\t\tfunction fileWrite(name:String, data:ByteArray):Boolean;\n\t\tfunction fileRead(name:String, data:ByteArray):Boolean;\n\t\tfunction fileDelete(name:String):Boolean;\n\t\tfunction fileShare(name:String):Boolean;\n\t\tfunction fileShareResult():String;\n\t\tfunction isCloudEnabledForApp():Boolean;\n\t\tfunction setCloudEnabledForApp(enabled:Boolean):Boolean;\n\t\tfunction getQuota():Array;\n\t\t\/* ugc\/workshop *\/\n\t\tfunction UGCDownload(handle:String, priority:int):Boolean;\n\t\tfunction UGCRead(handle:String, size:int, offset:uint, data:ByteArray):Boolean;\n\t\tfunction getUGCDownloadProgress(handle:String):Array;\n\t\tfunction getUGCDownloadResult(handle:String):DownloadUGCResult;\n\t\tfunction publishWorkshopFile(name:String, preview:String, appId:uint, title:String, description:String, visibility:uint, tags:Array, fileType:uint):Boolean;\n\t\tfunction publishWorkshopFileResult():String;\n\t\tfunction deletePublishedFile(file:String):Boolean;\n\t\tfunction getPublishedFileDetails(file:String, maxAge:int):Boolean;\n\t\tfunction getPublishedFileDetailsResult(file:String):FileDetailsResult;\n\t\tfunction enumerateUserPublishedFiles(startIndex:uint):Boolean;\n\t\tfunction enumerateUserPublishedFilesResult():UserFilesResult;\n\t\tfunction enumeratePublishedWorkshopFiles(type:uint, start:uint, count:uint, days:uint, tags:Array, userTags:Array):Boolean;\n\t\tfunction enumeratePublishedWorkshopFilesResult():WorkshopFilesResult;\n\t\tfunction enumerateUserSubscribedFiles(startIndex:uint):Boolean;\n\t\tfunction enumerateUserSubscribedFilesResult():SubscribedFilesResult;\n\t\tfunction enumerateUserSharedWorkshopFiles(steamID:String, start:uint, required:Array, excluded:Array):Boolean;\n\t\tfunction enumerateUserSharedWorkshopFilesResult():UserFilesResult;\n\t\tfunction enumeratePublishedFilesByUserAction(action:uint, startIndex:uint):Boolean;\n\t\tfunction enumeratePublishedFilesByUserActionResult():FilesByUserActionResult;\n\t\tfunction subscribePublishedFile(file:String):Boolean;\n\t\tfunction unsubscribePublishedFile(file:String):Boolean;\n\t\tfunction createPublishedFileUpdateRequest(file:String):String;\n\t\tfunction updatePublishedFileFile(handle:String, file:String):Boolean;\n\t\tfunction updatePublishedFilePreviewFile(handle:String, preview:String):Boolean;\n\t\tfunction updatePublishedFileTitle(handle:String, title:String):Boolean;\n\t\tfunction updatePublishedFileDescription(handle:String, description:String):Boolean;\n\t\tfunction updatePublishedFileSetChangeDescription(handle:String, changeDesc:String):Boolean;\n\t\tfunction updatePublishedFileVisibility(handle:String, visibility:uint):Boolean;\n\t\tfunction updatePublishedFileTags(handle:String, tags:Array):Boolean;\n\t\tfunction commitPublishedFileUpdate(handle:String):Boolean;\n\t\tfunction getPublishedItemVoteDetails(file:String):Boolean;\n\t\tfunction getPublishedItemVoteDetailsResult():ItemVoteDetailsResult;\n\t\tfunction getUserPublishedItemVoteDetails(file:String):Boolean;\n\t\tfunction getUserPublishedItemVoteDetailsResult():UserVoteDetails;\n\t\tfunction updateUserPublishedItemVote(file:String, upvote:Boolean):Boolean;\n\t\tfunction setUserPublishedFileAction(file:String, action:uint):Boolean;\n\t\t\/* overlay *\/\n\t\tfunction activateGameOverlay(dialog:String):Boolean;\n\t\tfunction activateGameOverlayToUser(dialog:String, steamId:String):Boolean;\n\t\tfunction activateGameOverlayToWebPage(url:String):Boolean;\n\t\tfunction activateGameOverlayToStore(appId:uint, flag:uint):Boolean;\n\t\tfunction activateGameOverlayInviteDialog(steamIdLobby:String):Boolean;\n\t\tfunction isOverlayEnabled():Boolean;\n\t\t\/* DLC \/ subscriptions *\/\n\t\tfunction isSubscribedApp(appId:uint):Boolean;\n\t\tfunction isDLCInstalled(appId:uint):Boolean;\n\t\tfunction getDLCCount():int;\n\t\tfunction installDLC(appId:uint):Boolean;\n\t\tfunction uninstallDLC(appId:uint):Boolean;\n\t\tfunction DLCInstalledResult():uint;\n\t}\n}\n","new_contents":"\/*\n *  ISteamWorks.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero> on 2013-08-28\n *  Copyright (c) 2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam {\n\timport flash.display.DisplayObjectContainer;\n\timport flash.events.IEventDispatcher;\n\timport flash.utils.ByteArray;\n\n\tpublic interface ISteamWorks extends IEventDispatcher {\n\t\t[Event(name=\"steamResponse\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\t\tfunction ISteamWorks(target:IEventDispatcher = null);\n\n\t\tfunction init():Boolean;\n\t\tfunction dispose():void;\n\n\t\tfunction addOverlayWorkaround(container:DisplayObjectContainer,\n\t\t\talwaysVisible:Boolean = false, color:uint = 0x000000):void;\n\n\t\tfunction runCallbacks():Boolean\n\t\tfunction getUserID():String\n\t\tfunction getAppID():uint\n\t\tfunction getPersonaName():String\n\t\tfunction useCrashHandler(appID:uint, version:String, date:String, time:String):Boolean\n\t\t\/* stats\/achievements *\/\n\t\tfunction requestStats():Boolean\n\t\tfunction setAchievement(name:String):Boolean\n\t\tfunction clearAchievement(name:String):Boolean\n\t\tfunction isAchievement(name:String):Boolean\n\t\tfunction getStatInt(name:String):int\n\t\tfunction getStatFloat(name:String):Number\n\t\tfunction setStatInt(name:String, value:int):Boolean\n\t\tfunction setStatFloat(name:String, value:Number):Boolean\n\t\tfunction storeStats():Boolean\n\t\tfunction resetAllStats(achievementsToo:Boolean):Boolean\n\t\t\/* cloud *\/\n\t\tfunction getFileCount():int\n\t\tfunction getFileSize(name:String):int\n\t\tfunction fileExists(name:String):Boolean\n\t\tfunction fileWrite(name:String, data:ByteArray):Boolean\n\t\tfunction fileRead(name:String, data:ByteArray):Boolean\n\t\tfunction fileDelete(name:String):Boolean\n\t\tfunction fileShare(name:String):Boolean\n\t\tfunction fileShareResult():String\n\t\tfunction isCloudEnabledForApp():Boolean\n\t\tfunction setCloudEnabledForApp(enabled:Boolean):Boolean\n\t\tfunction getQuota():Array\n\t\t\/* ugc\/workshop *\/\n\t\tfunction UGCDownload(handle:String, priority:int):Boolean\n\t\tfunction UGCRead(handle:String, size:int, offset:uint, data:ByteArray):Boolean\n\t\tfunction getUGCDownloadProgress(handle:String):Array\n\t\tfunction getUGCDownloadResult(handle:String):DownloadUGCResult\n\t\tfunction publishWorkshopFile(name:String, preview:String, appId:uint, title:String, description:String, visibility:uint, tags:Array, fileType:uint):Boolean\n\t\tfunction publishWorkshopFileResult():String\n\t\tfunction deletePublishedFile(file:String):Boolean\n\t\tfunction getPublishedFileDetails(file:String, maxAge:int = 0):Boolean\n\t\tfunction getPublishedFileDetailsResult(file:String):FileDetailsResult\n\t\tfunction enumerateUserPublishedFiles(startIndex:uint):Boolean\n\t\tfunction enumerateUserPublishedFilesResult():UserFilesResult\n\t\tfunction enumeratePublishedWorkshopFiles(type:uint, start:uint, count:uint, days:uint, tags:Array, userTags:Array):Boolean\n\t\tfunction enumeratePublishedWorkshopFilesResult():WorkshopFilesResult\n\t\tfunction enumerateUserSubscribedFiles(startIndex:uint):Boolean\n\t\tfunction enumerateUserSubscribedFilesResult():SubscribedFilesResult\n\t\tfunction enumerateUserSharedWorkshopFiles(steamID:String, start:uint, required:Array, excluded:Array):Boolean\n\t\tfunction enumerateUserSharedWorkshopFilesResult():UserFilesResult\n\t\tfunction enumeratePublishedFilesByUserAction(action:uint, startIndex:uint):Boolean\n\t\tfunction enumeratePublishedFilesByUserActionResult():FilesByUserActionResult\n\t\tfunction subscribePublishedFile(file:String):Boolean\n\t\tfunction unsubscribePublishedFile(file:String):Boolean\n\t\tfunction createPublishedFileUpdateRequest(file:String):String\n\t\tfunction updatePublishedFileFile(handle:String, file:String):Boolean\n\t\tfunction updatePublishedFilePreviewFile(handle:String, preview:String):Boolean\n\t\tfunction updatePublishedFileTitle(handle:String, title:String):Boolean\n\t\tfunction updatePublishedFileDescription(handle:String, description:String):Boolean\n\t\tfunction updatePublishedFileSetChangeDescription(handle:String, changeDesc:String):Boolean\n\t\tfunction updatePublishedFileVisibility(handle:String, visibility:uint):Boolean\n\t\tfunction updatePublishedFileTags(handle:String, tags:Array):Boolean\n\t\tfunction commitPublishedFileUpdate(handle:String):Boolean\n\t\tfunction getPublishedItemVoteDetails(file:String):Boolean\n\t\tfunction getPublishedItemVoteDetailsResult():ItemVoteDetailsResult\n\t\tfunction getUserPublishedItemVoteDetails(file:String):Boolean\n\t\tfunction getUserPublishedItemVoteDetailsResult():UserVoteDetails\n\t\tfunction updateUserPublishedItemVote(file:String, upvote:Boolean):Boolean\n\t\tfunction setUserPublishedFileAction(file:String, action:uint):Boolean\n\t\t\/* overlay *\/\n\t\tfunction activateGameOverlay(dialog:String):Boolean\n\t\tfunction activateGameOverlayToUser(dialog:String, steamId:String):Boolean\n\t\tfunction activateGameOverlayToWebPage(url:String):Boolean\n\t\tfunction activateGameOverlayToStore(appId:uint, flag:uint):Boolean\n\t\tfunction activateGameOverlayInviteDialog(steamIdLobby:String):Boolean\n\t\tfunction isOverlayEnabled():Boolean\n\t\t\/* DLC \/ subscriptions *\/\n\t\tfunction isSubscribedApp(appId:uint):Boolean\n\t\tfunction isDLCInstalled(appId:uint):Boolean\n\t\tfunction getDLCCount():int\n\t\tfunction installDLC(appId:uint):Boolean\n\t\tfunction uninstallDLC(appId:uint):Boolean\n\t\tfunction DLCInstalledResult():uint\n\t}\n}\n","subject":"Remove unnecessary semicolons.","message":"Remove unnecessary semicolons.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"035a499329d123525031ad2fbe049624f45dce1b","old_file":"src\/org\/flintparticles\/common\/events\/UpdateEvent.as","new_file":"src\/org\/flintparticles\/common\/events\/UpdateEvent.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.common.events\n{\n\timport flash.events.Event;\t\n\n\t\/**\n\t * The class for particle related events dispatched by classes in the Flint project.\n\t *\/\n\tpublic class UpdateEvent extends Event\n\t{\n\t\t\/**\n\t\t * The event dispatched on the enter frame\n\t\t *\/\n\t\tpublic static var UPDATE:String = \"update\";\n\t\t\n\t\t\/**\n\t\t * The particle to which the event relates.\n\t\t *\/\n\t\tpublic var time:Number;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a ParticleEvent object.\n\t\t * \n\t\t * @param type The type of the event, accessible as Event.type.\n\t\t * @param particle The particle to which teh event relates.\n\t\t * @param bubbles Determines whether the Event object participates \n\t\t * in the bubbling stage of the event flow. The default value is false.\n\t\t * @param cancelable Determines whether the Event object can be \n\t\t * canceled. The default values is false.\n\t\t *\/\n\t\tpublic function UpdateEvent( type : String, time:Number = NaN, bubbles : Boolean = false, cancelable : Boolean = false )\n\t\t{\n\t\t\tsuper(type, bubbles, cancelable);\n\t\t\tthis.time = time;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a copy of this event.\n\t\t * \n\t\t * @return The copy of this event.\n\t\t *\/\n\t\toverride public function clone():Event\n\t\t{\n\t\t\treturn new UpdateEvent( type, time, bubbles, cancelable );\n\t\t}\n\t}\n}","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.common.events\n{\n\timport flash.events.Event;\t\n\n\t\/**\n\t * The UpdateEvent is dispatched from the FrameUpdater utility every frame, to all emitters that are\n\t * being updated by Flint, to trigger the update cycle on each emitter.\n\t *\/\n\tpublic class UpdateEvent extends Event\n\t{\n\t\t\/**\n\t\t * The event dispatched on the enter frame\n\t\t *\/\n\t\tpublic static var UPDATE:String = \"update\";\n\t\t\n\t\t\/**\n\t\t * The particle to which the event relates.\n\t\t *\/\n\t\tpublic var time:Number;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a ParticleEvent object.\n\t\t * \n\t\t * @param type The type of the event, accessible as Event.type.\n\t\t * @param particle The particle to which teh event relates.\n\t\t * @param bubbles Determines whether the Event object participates \n\t\t * in the bubbling stage of the event flow. The default value is false.\n\t\t * @param cancelable Determines whether the Event object can be \n\t\t * canceled. The default values is false.\n\t\t *\/\n\t\tpublic function UpdateEvent( type : String, time:Number = NaN, bubbles : Boolean = false, cancelable : Boolean = false )\n\t\t{\n\t\t\tsuper(type, bubbles, cancelable);\n\t\t\tthis.time = time;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a copy of this event.\n\t\t * \n\t\t * @return The copy of this event.\n\t\t *\/\n\t\toverride public function clone():Event\n\t\t{\n\t\t\treturn new UpdateEvent( type, time, bubbles, cancelable );\n\t\t}\n\t}\n}","subject":"Fix documentation on UpdateEvent class","message":"Fix documentation on UpdateEvent class\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"613b712831be9613167fd7e47a368de4b5194e94","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.external.ExternalInterface;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.net.URLLoader;\n    import flash.net.URLLoaderDataFormat;\n    import flash.net.URLRequest;\n    import flash.net.URLRequestMethod;\n    import flash.net.URLVariables;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        private const RTMFP_URL:String = \"rtmfp:\/\/tor-facilitator.bamsoftware.com\";\n\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n\n        \/* Local Tor client to use in case of RTMFP connection. *\/\n        private const DEFAULT_LOCAL_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 100;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public static const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private static const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        \/* UI shown when debug is off. *\/\n        private var badge:Badge;\n\n        \/* Proxy pairs currently connected (up to MAX_NUM_PROXY_PAIRS). *\/\n        private var proxy_pairs:Array;\n\n        private var fac_addr:Object;\n        \n        private var local_addr:Object;\n\n        public var debug:Boolean;\n\n        public var rate_limit:RateLimit;\n\n        public function puts(s:String):void\n        {\n            if (output_text) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            badge = new Badge();\n\n            proxy_pairs = [];\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            debug = this.loaderInfo.parameters[\"debug\"];\n\n            if (debug || this.loaderInfo.parameters[\"client\"]) {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            } else {\n                addChild(badge);\n            }\n\n            puts(\"Parameters loaded.\");\n\n            fac_addr = get_param_addr(\"facilitator\", DEFAULT_FACILITATOR_ADDR);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            local_addr = get_param_addr(\"local\", DEFAULT_LOCAL_TOR_CLIENT_ADDR);\n            if (!local_addr) {\n                puts(\"Error: Local spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            if (this.loaderInfo.parameters[\"client\"])\n                client_main();\n            else\n                proxy_main();\n        }\n\n        \/* Get an address structure from the given movie parameter, or the given\n           default. Returns null on error. *\/\n        private function get_param_addr(param:String, default_addr:Object):Object\n        {\n            var spec:String;\n\n            spec = this.loaderInfo.parameters[param];\n            if (spec)\n                return parse_addr_spec(spec);\n            else\n                return default_addr;\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function proxy_main():void\n        {\n            var fac_url:String;\n            var loader:URLLoader;\n\n            if (proxy_pairs.length >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            loader = new URLLoader();\n            \/* Get the x-www-form-urlencoded values. *\/\n            loader.dataFormat = URLLoaderDataFormat.VARIABLES;\n            loader.addEventListener(Event.COMPLETE, fac_complete);\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(new URLRequest(fac_url));\n        }\n\n        private function fac_complete(e:Event):void\n        {\n            var loader:URLLoader;\n            var client_spec:String;\n            var relay_spec:String;\n            var proxy_pair:Object;\n\n            setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n\n            loader = e.target as URLLoader;\n            client_spec = loader.data.client;\n            if (client_spec == \"\") {\n                puts(\"No clients.\");\n                return;\n            } else if (!client_spec) {\n                puts(\"Error: missing \\\"client\\\" in response.\");\n                return;\n            }\n            relay_spec = loader.data.relay;\n            if (!relay_spec) {\n                puts(\"Error: missing \\\"relay\\\" in response.\");\n                return;\n            }\n            puts(\"Facilitator: got client:\\\"\" + client_spec + \"\\\" \"\n                + \"relay:\\\"\" + relay_spec + \"\\\".\");\n\n            try {\n                proxy_pair = make_proxy_pair(client_spec, relay_spec);\n            } catch (e:ArgumentError) {\n                puts(\"Error: \" + e);\n                return;\n            }\n            proxy_pairs.push(proxy_pair);\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                \/* Delete from the list of active proxy pairs. *\/\n                proxy_pairs.splice(proxy_pairs.indexOf(proxy_pair), 1);\n                badge.proxy_end();\n            });\n            proxy_pair.connect();\n\n            badge.proxy_begin();\n        }\n\n        private function client_main():void\n        {\n            var rs:RTMFPSocket;\n\n            puts(\"Making RTMFP socket.\");\n            rs = new RTMFPSocket(RTMFP_URL);\n            rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Got RTMFP id \" + rs.id);\n                register(rs);\n            });\n            rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, client_accept);\n\n            rs.listen();\n        }\n\n        private function client_accept(e:Event):void {\n            var rs:RTMFPSocket;\n            var s_t:Socket;\n            var proxy_pair:ProxyPair;\n\n            rs = e.target as RTMFPSocket;\n            s_t = new Socket();\n\n            puts(\"Got RTMFP connection from \" + rs.peer_id);\n\n            proxy_pair = new ProxyPair(this, rs, function ():void {\n                \/* Do nothing; already connected. *\/\n            }, s_t, function ():void {\n                s_t.connect(local_addr.host, local_addr.port);\n            });\n            proxy_pair.connect();\n        }\n\n        private function register(rs:RTMFPSocket):void {\n            var fac_url:String;\n            var loader:URLLoader;\n            var request:URLRequest;\n\n            loader = new URLLoader();\n            loader.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Facilitator: registered.\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                rs.close();\n            });\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                rs.close();\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            request = new URLRequest(fac_url);\n            request.method = URLRequestMethod.POST;\n            request.data = new URLVariables();\n            request.data[\"client\"] = rs.id;\n\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(request);\n        }\n\n        private function make_proxy_pair(client_spec:String, relay_spec:String):ProxyPair\n        {\n            var proxy_pair:ProxyPair;\n            var addr_c:Object;\n            var addr_r:Object;\n            var s_c:*;\n            var s_r:Socket;\n\n            addr_r = swfcat.parse_addr_spec(relay_spec);\n            if (!addr_r)\n                throw new ArgumentError(\"Relay spec must be in the form \\\"host:port\\\".\");\n\n            addr_c = swfcat.parse_addr_spec(client_spec);\n            if (addr_c) {\n                s_c = new Socket();\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(addr_c.host, addr_c.port);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + addr_c.host + \":\" + addr_c.port + \",\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            if (client_spec.match(\/^[0-9A-Fa-f]{64}$\/)) {\n                s_c = new RTMFPSocket(RTMFP_URL);\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(client_spec);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + client_spec.substr(0, 4) + \"...,\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            throw new ArgumentError(\"Can't parse client spec \\\"\" + client_spec + \"\\\".\");\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\nimport flash.utils.getTimer;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.external.ExternalInterface;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.net.URLLoader;\n    import flash.net.URLLoaderDataFormat;\n    import flash.net.URLRequest;\n    import flash.net.URLRequestMethod;\n    import flash.net.URLVariables;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        private const RTMFP_URL:String = \"rtmfp:\/\/tor-facilitator.bamsoftware.com\";\n\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n\n        \/* Local Tor client to use in case of RTMFP connection. *\/\n        private const DEFAULT_LOCAL_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 100;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public static const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private static const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        \/* UI shown when debug is off. *\/\n        private var badge:Badge;\n\n        \/* Proxy pairs currently connected (up to MAX_NUM_PROXY_PAIRS). *\/\n        private var proxy_pairs:Array;\n\n        private var fac_addr:Object;\n        \n        private var local_addr:Object;\n\n        public var debug:Boolean;\n\n        public var rate_limit:RateLimit;\n\n        public function puts(s:String):void\n        {\n            if (output_text) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            badge = new Badge();\n\n            proxy_pairs = [];\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            debug = this.loaderInfo.parameters[\"debug\"];\n\n            if (debug || this.loaderInfo.parameters[\"client\"]) {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            } else {\n                addChild(badge);\n            }\n\n            puts(\"Parameters loaded.\");\n\n            fac_addr = get_param_addr(\"facilitator\", DEFAULT_FACILITATOR_ADDR);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            local_addr = get_param_addr(\"local\", DEFAULT_LOCAL_TOR_CLIENT_ADDR);\n            if (!local_addr) {\n                puts(\"Error: Local spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            if (this.loaderInfo.parameters[\"client\"])\n                client_main();\n            else\n                proxy_main();\n        }\n\n        \/* Get an address structure from the given movie parameter, or the given\n           default. Returns null on error. *\/\n        private function get_param_addr(param:String, default_addr:Object):Object\n        {\n            var spec:String;\n\n            spec = this.loaderInfo.parameters[param];\n            if (spec)\n                return parse_addr_spec(spec);\n            else\n                return default_addr;\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function proxy_main():void\n        {\n            var fac_url:String;\n            var loader:URLLoader;\n\n            if (proxy_pairs.length >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            loader = new URLLoader();\n            \/* Get the x-www-form-urlencoded values. *\/\n            loader.dataFormat = URLLoaderDataFormat.VARIABLES;\n            loader.addEventListener(Event.COMPLETE, fac_complete);\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(new URLRequest(fac_url));\n        }\n\n        private function fac_complete(e:Event):void\n        {\n            var loader:URLLoader;\n            var client_spec:String;\n            var relay_spec:String;\n            var proxy_pair:Object;\n\n            setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n\n            loader = e.target as URLLoader;\n            client_spec = loader.data.client;\n            if (client_spec == \"\") {\n                puts(\"No clients.\");\n                return;\n            } else if (!client_spec) {\n                puts(\"Error: missing \\\"client\\\" in response.\");\n                return;\n            }\n            relay_spec = loader.data.relay;\n            if (!relay_spec) {\n                puts(\"Error: missing \\\"relay\\\" in response.\");\n                return;\n            }\n            puts(\"Facilitator: got client:\\\"\" + client_spec + \"\\\" \"\n                + \"relay:\\\"\" + relay_spec + \"\\\".\");\n\n            try {\n                proxy_pair = make_proxy_pair(client_spec, relay_spec);\n            } catch (e:ArgumentError) {\n                puts(\"Error: \" + e);\n                return;\n            }\n            proxy_pairs.push(proxy_pair);\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                \/* Delete from the list of active proxy pairs. *\/\n                proxy_pairs.splice(proxy_pairs.indexOf(proxy_pair), 1);\n                badge.proxy_end();\n            });\n            proxy_pair.connect();\n\n            badge.proxy_begin();\n        }\n\n        private function client_main():void\n        {\n            var rs:RTMFPSocket;\n\n            puts(\"Making RTMFP socket.\");\n            rs = new RTMFPSocket(RTMFP_URL);\n            rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Got RTMFP id \" + rs.id);\n                register(rs);\n            });\n            rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, client_accept);\n\n            rs.listen();\n        }\n\n        private function client_accept(e:Event):void {\n            var rs:RTMFPSocket;\n            var s_t:Socket;\n            var proxy_pair:ProxyPair;\n\n            rs = e.target as RTMFPSocket;\n            s_t = new Socket();\n\n            puts(\"Got RTMFP connection from \" + rs.peer_id);\n\n            proxy_pair = new ProxyPair(this, rs, function ():void {\n                \/* Do nothing; already connected. *\/\n            }, s_t, function ():void {\n                s_t.connect(local_addr.host, local_addr.port);\n            });\n            proxy_pair.connect();\n        }\n\n        private function register(rs:RTMFPSocket):void {\n            var fac_url:String;\n            var loader:URLLoader;\n            var request:URLRequest;\n\n            loader = new URLLoader();\n            loader.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Facilitator: registered.\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                rs.close();\n            });\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                rs.close();\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            request = new URLRequest(fac_url);\n            request.method = URLRequestMethod.POST;\n            request.data = new URLVariables();\n            request.data[\"client\"] = rs.id;\n\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(request);\n        }\n\n        private function make_proxy_pair(client_spec:String, relay_spec:String):ProxyPair\n        {\n            var proxy_pair:ProxyPair;\n            var addr_c:Object;\n            var addr_r:Object;\n            var s_c:*;\n            var s_r:Socket;\n\n            addr_r = swfcat.parse_addr_spec(relay_spec);\n            if (!addr_r)\n                throw new ArgumentError(\"Relay spec must be in the form \\\"host:port\\\".\");\n\n            addr_c = swfcat.parse_addr_spec(client_spec);\n            if (addr_c) {\n                s_c = new Socket();\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(addr_c.host, addr_c.port);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + addr_c.host + \":\" + addr_c.port + \",\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            if (client_spec.match(\/^[0-9A-Fa-f]{64}$\/)) {\n                s_c = new RTMFPSocket(RTMFP_URL);\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(client_spec);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + client_spec.substr(0, 4) + \"...,\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            throw new ArgumentError(\"Can't parse client spec \\\"\" + client_spec + \"\\\".\");\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.events.MouseEvent;\nimport flash.net.navigateToURL;\nimport flash.net.URLRequest;\nimport flash.text.TextFormat;\nimport flash.text.TextField;\nimport flash.utils.getTimer;\n\nclass Badge extends flash.display.Sprite\n{\n    private const FLASHPROXY_INFO_URL:String = \"https:\/\/crypto.stanford.edu\/flashproxy\/\";\n\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n\n        addEventListener(MouseEvent.CLICK, mouse_clicked);\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n\n    \/* Show a web page with detailed information when the badge is clicked. *\/\n    private function mouse_clicked(e:MouseEvent):void\n    {\n        try {\n            navigateToURL(new URLRequest(FLASHPROXY_INFO_URL));\n        } catch (err:Error) {\n        }\n    }\n}\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","subject":"Make the badge clickable.","message":"Make the badge clickable.\n","lang":"ActionScript","license":"mit","repos":"glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy"}
{"commit":"98c1e816c57d5899bcfe658eadcb291ef1d29f0a","old_file":"src\/aerys\/minko\/scene\/node\/light\/PointLight.as","new_file":"src\/aerys\/minko\/scene\/node\/light\/PointLight.as","old_contents":"package aerys.minko.scene.node.light\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.resource.texture.CubeTextureResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.controller.light.PointLightController;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * \n\t * @author Romain Gilliotte\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class PointLight extends AbstractLight\n\t{\n\t\tpublic static const LIGHT_TYPE : uint = 2;\n\t\t\n\t\tprivate static const TMP_VECTOR\t\t: Vector4 = new Vector4();\n\t\t\n\t\tprivate var _shadowMapSize\t: uint;\n\t\t\n\t\tpublic function get diffuse() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('diffuse') as Number;\n\t\t}\n\t\tpublic function set diffuse(v : Number)\t: void\n\t\t{\n\t\t\tlightData.setLightProperty('diffuse', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('diffuseEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('diffuseEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get specular() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('specular') as Number;\n\t\t}\n\t\tpublic function set specular(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('specular', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('specularEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('specularEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shininess() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shininess') as Number;\n\t\t}\n\t\tpublic function set shininess(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shininess', v);\n\t\t}\n\t\t\n\t\tpublic function get attenuationDistance() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('attenuationDistance') as Number;\n\t\t}\n\t\tpublic function set attenuationDistance(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('attenuationDistance', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('attenuationEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('attenuationEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shadowMapSize() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowMapSize');\n\t\t}\n\t\tpublic function set shadowMapSize(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowMapSize', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZNear() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZNear');\n\t\t}\n\t\tpublic function set shadowZNear(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZNear', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZFar() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZFar');\n\t\t}\n\t\tpublic function set shadowZFar(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZFar', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowCastingType() : uint\n\t\t{\n\t\t\treturn lightData.getProperty('shadowCastingType');\n\t\t}\n\t\tpublic function set shadowCastingType(value : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowCastingType', value);\n\t\t}\n        \n        public function get shadowBias() : Number\n        {\n            return lightData.getLightProperty(PhongProperties.SHADOW_BIAS);\n        }\n        public function set shadowBias(value : Number) : void\n        {\n            lightData.setLightProperty(PhongProperties.SHADOW_BIAS, value);\n        }\n\t\t\n\t\tpublic function PointLight(color\t\t\t\t: uint\t\t= 0xFFFFFFFF,\n\t\t\t\t\t\t\t\t   diffuse\t\t\t\t: Number\t= .6,\n\t\t\t\t\t\t\t\t   specular\t\t\t\t: Number\t= .8,\n\t\t\t\t\t\t\t\t   shininess\t\t\t: Number\t= 64,\n\t\t\t\t\t\t\t\t   attenuationDistance\t: Number\t= 0,\n\t\t\t\t\t\t\t\t   emissionMask\t\t\t: uint\t\t= 0x1,\n\t\t\t\t\t\t\t\t   shadowCastingType\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t   shadowMapSize\t\t: uint\t\t= 512,\n\t\t\t\t\t\t\t\t   shadowZNear\t\t\t: Number\t= 0.1,\n\t\t\t\t\t\t\t\t   shadowZFar\t\t\t: Number\t= 1000.,\n                                   shadowBias           : uint      = 1. \/ 256. \/ 256.)\n\t\t{\n\t\t\t_shadowMapSize\t= shadowMapSize;\n\t\t\t\n\t\t\tsuper(\n\t\t\t\tnew PointLightController(),\n\t\t\t\tLIGHT_TYPE,\n\t\t\t\tcolor,\n\t\t\t\temissionMask\n\t\t\t);\n\t\t\t\n\t\t\tthis.diffuse\t\t\t\t= diffuse;\n\t\t\tthis.specular\t\t\t\t= specular;\n\t\t\tthis.shininess\t\t\t\t= shininess;\n\t\t\tthis.attenuationDistance\t= attenuationDistance;\n\t\t\tthis.shadowCastingType\t\t= shadowCastingType;\n\t\t\tthis.shadowZNear\t\t\t= shadowZNear;\n\t\t\tthis.shadowZFar\t\t    \t= shadowZFar;\n            this.shadowBias             = shadowBias;\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar light : PointLight = new PointLight(\n\t\t\t\tcolor,\n\t\t\t\tdiffuse,\n\t\t\t\tspecular,\n\t\t\t\tshininess, \n\t\t\t\tattenuationDistance,\n\t\t\t\temissionMask, \n\t\t\t\tshadowCastingType,\n\t\t\t\tshadowMapSize,\n\t\t\t\tshadowZFar,\n\t\t\t\tshadowZNear,\n\t\t\t\tshadowBias\n\t\t\t);\t\t\n\t\t\t\n\t\t\tlight.name = this.name;\n\t\t\tlight.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn light;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node.light\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.resource.texture.CubeTextureResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.controller.light.PointLightController;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * \n\t * @author Romain Gilliotte\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class PointLight extends AbstractLight\n\t{\n\t\tpublic static const LIGHT_TYPE : uint = 2;\n\t\t\n\t\tprivate static const TMP_VECTOR\t\t: Vector4 = new Vector4();\n\t\t\n\t\tpublic function get diffuse() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('diffuse') as Number;\n\t\t}\n\t\tpublic function set diffuse(v : Number)\t: void\n\t\t{\n\t\t\tlightData.setLightProperty('diffuse', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('diffuseEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('diffuseEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get specular() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('specular') as Number;\n\t\t}\n\t\tpublic function set specular(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('specular', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('specularEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('specularEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shininess() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shininess') as Number;\n\t\t}\n\t\tpublic function set shininess(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shininess', v);\n\t\t}\n\t\t\n\t\tpublic function get attenuationDistance() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('attenuationDistance') as Number;\n\t\t}\n\t\tpublic function set attenuationDistance(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('attenuationDistance', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('attenuationEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('attenuationEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shadowMapSize() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowMapSize');\n\t\t}\n\t\tpublic function set shadowMapSize(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowMapSize', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZNear() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZNear');\n\t\t}\n\t\tpublic function set shadowZNear(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZNear', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZFar() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZFar');\n\t\t}\n\t\tpublic function set shadowZFar(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZFar', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowCastingType() : uint\n\t\t{\n\t\t\treturn lightData.getProperty('shadowCastingType');\n\t\t}\n\t\tpublic function set shadowCastingType(value : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowCastingType', value);\n\t\t}\n        \n        public function get shadowBias() : Number\n        {\n            return lightData.getLightProperty(PhongProperties.SHADOW_BIAS);\n        }\n        public function set shadowBias(value : Number) : void\n        {\n            lightData.setLightProperty(PhongProperties.SHADOW_BIAS, value);\n        }\n\t\t\n\t\tpublic function PointLight(color\t\t\t\t: uint\t\t= 0xFFFFFFFF,\n\t\t\t\t\t\t\t\t   diffuse\t\t\t\t: Number\t= .6,\n\t\t\t\t\t\t\t\t   specular\t\t\t\t: Number\t= .8,\n\t\t\t\t\t\t\t\t   shininess\t\t\t: Number\t= 64,\n\t\t\t\t\t\t\t\t   attenuationDistance\t: Number\t= 0,\n\t\t\t\t\t\t\t\t   emissionMask\t\t\t: uint\t\t= 0x1,\n\t\t\t\t\t\t\t\t   shadowCastingType\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t   shadowMapSize\t\t: uint\t\t= 512,\n\t\t\t\t\t\t\t\t   shadowZNear\t\t\t: Number\t= 0.1,\n\t\t\t\t\t\t\t\t   shadowZFar\t\t\t: Number\t= 1000.,\n                                   shadowBias           : uint      = 1. \/ 256. \/ 256.)\n\t\t{\n\t\t\tsuper(\n\t\t\t\tnew PointLightController(),\n\t\t\t\tLIGHT_TYPE,\n\t\t\t\tcolor,\n\t\t\t\temissionMask\n\t\t\t);\n\t\t\t\n\t\t\tthis.diffuse\t\t\t\t= diffuse;\n\t\t\tthis.specular\t\t\t\t= specular;\n\t\t\tthis.shininess\t\t\t\t= shininess;\n\t\t\tthis.attenuationDistance\t= attenuationDistance;\n\t\t\tthis.shadowCastingType\t\t= shadowCastingType;\n            this.shadowMapSize          = shadowMapSize;\n\t\t\tthis.shadowZNear\t\t\t= shadowZNear;\n\t\t\tthis.shadowZFar\t\t    \t= shadowZFar;\n            this.shadowBias             = shadowBias;\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar light : PointLight = new PointLight(\n\t\t\t\tcolor,\n\t\t\t\tdiffuse,\n\t\t\t\tspecular,\n\t\t\t\tshininess, \n\t\t\t\tattenuationDistance,\n\t\t\t\temissionMask, \n\t\t\t\tshadowCastingType,\n\t\t\t\tshadowMapSize,\n\t\t\t\tshadowZFar,\n\t\t\t\tshadowZNear,\n\t\t\t\tshadowBias\n\t\t\t);\t\t\n\t\t\t\n\t\t\tlight.name = this.name;\n\t\t\tlight.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn light;\n\t\t}\n\t}\n}\n","subject":"fix shadowMapSize init in PointLight constructor","message":"fix shadowMapSize init in PointLight constructor\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a5d6afc5ed2f97e328591ca9446b8ac0185a368b","old_file":"vivified\/compiler\/test\/hello-world.as","new_file":"vivified\/compiler\/test\/hello-world.as","old_contents":"\/\/ makeswf -v 7 -s 200x150 -r 1 -o movie23.swf movie23.as\n\ntrace (\"Hello World!\");\n\nloadMovie (\"fscommand:quit\", \"\");\n","new_contents":"\/\/ makeswf -v 7 -s 200x150 -r 1 -o hello-world.swf hello-world.as\n\ntrace (\"Hello World!\");\n\nloadMovie (\"fscommand:quit\", \"\");\n","subject":"fix comment","message":"fix comment\n","lang":"ActionScript","license":"lgpl-2.1","repos":"mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec"}
{"commit":"106f8df371de3f4947109375ffdf0b564859e476","old_file":"src\/flexlib\/containers\/WindowShade.as","new_file":"src\/flexlib\/containers\/WindowShade.as","old_contents":"\/*\nCopyright (c) 2007 FlexLib Contributors.  See:\n    http:\/\/code.google.com\/p\/flexlib\/wiki\/ProjectContributors\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n*\/\npackage flexlib.containers {\n\timport flash.events.MouseEvent;\n\t\n\timport mx.controls.Button;\n\timport mx.core.EdgeMetrics;\n\timport mx.core.IFactory;\n\timport mx.core.LayoutContainer;\n\timport mx.core.ScrollPolicy;\n\timport mx.effects.Resize;\n\timport mx.styles.CSSStyleDeclaration;\n\timport mx.styles.StyleManager;\n\timport mx.utils.StringUtil;\n\t\n    \/**\n     * This is the icon displayed on the headerButton when the WindowShade is in the open state.\n     *\/\n    [Style(name=\"openIcon\", type=\"Class\", inherit=\"no\")]\n\n    \/**\n     * This is the icon displayed on the headerButton when the WindowShade is in the closed state.\n     *\/\n    [Style(name=\"closeIcon\", type=\"Class\", inherit=\"no\")]\n\n    \/**\n     * The duration of the WindowShade opening transition, in milliseconds. The value 0 specifies no transition. \n     * \n     * @default 250\n     *\/\n    [Style(name=\"openDuration\", type=\"Number\", format=\"Time\", inherit=\"no\")]\n\n    \/**\n     * The duration of the WindowShade closing transition, in milliseconds. The value 0 specifies no transition. \n     * \n     * @default 250\n     *\/\n    [Style(name=\"closeDuration\", type=\"Number\", format=\"Time\", inherit=\"no\")]\n\n    \/**\n     * The class from which the headerButton will be instantiated. Must be mx.controls.Button\n     * or a subclass.\n     * \n     * @default mx.controls.Button\n     *\/ \n    [Style(name=\"headerClass\", type=\"Class\", inherit=\"no\")]\n    \n    \/**\n     * Name of CSS style declaration that specifies styles for the headerButton.\n     *\/\n    [Style(name=\"headerStyleName\", type=\"String\", inherit=\"no\")]\n\n    \/**\n     * Alignment of text on the headerButton. The value set for this style is used as\n     * the textAlign style on the headerButton. Valid values are \"left\", \"center\" and \"right\".\n     * \n     * @default \"right\"\n     *\/\n     [Style(name=\"headerTextAlign\", type=\"String\", inherit=\"no\")]\n\n     \/**\n      * If true, the value of the headerButton's <code>toggle<\/code> property will be set to true; \n      * otherwise the <code>toggle<\/code> property will be left in its default state.\n      * \n      * @default false\n      *\/\n     [Style(name=\"toggleHeader\", type=\"Boolean\", inherit=\"no\")]\n\n    \/**\n     * This control displays a button, which when clicked, will cause a panel to \"unroll\" beneath\n     * it like a windowshade being pulled down; or if the panel is already displayed it\n     * will be \"rolled up\" like a windowshade being rolled up. When multiple WindowShades are stacked\n     * in a VBox, the result will be similar to an mx.containers.Accordian container, except that multiple\n     * WindowShades can be opened simultaneously whereas an Accordian acts like a tab navigator, with only\n     * one panel visible at a time.\n     *\/\n    public class WindowShade extends LayoutContainer {\n\n\t\t[Embed (source=\"..\/assets\/assets.swf\", symbol=\"right_arrow\")]\n\t\tprivate static var DEFAULT_CLOSE_ICON:Class;\n\t\t\n\t\t[Embed (source=\"..\/assets\/assets.swf\", symbol=\"down_arrow\")]\n\t\tprivate static var DEFAULT_OPEN_ICON:Class;\n\t\t\n\t\t\n        private static var styleDefaults:Object = {\n             openDuration:250\n            ,closeDuration:250\n            ,paddingTop:10\n            ,headerClass:Button\n            ,headerTextAlign:\"left\"\n            ,toggleHeader:false\n            ,headerStyleName:null\n            ,closeIcon:DEFAULT_CLOSE_ICON\n            ,openIcon:DEFAULT_OPEN_ICON\n        };\n\n        private static var classConstructed:Boolean = constructClass();\n\n        private static function constructClass():Boolean {\n\n            var css:CSSStyleDeclaration = StyleManager.getStyleDeclaration(\"WindowShade\")\n            var changed:Boolean = false;\n            if(!css) {\n                \/\/ If there is no CSS definition for WindowShade,\n                \/\/ then create one and set the default value.\n                css = new CSSStyleDeclaration();\n                changed = true;\n            }\n\n            \/\/ make sure we have a valid values for each style. If not, set the defaults.\n            for(var styleProp:String in styleDefaults) {\n                if(!StyleManager.isValidStyleValue(css.getStyle(styleProp))) {\n                    css.setStyle(styleProp, styleDefaults[styleProp]);\n                    changed = true;\n                }\n            }\n\n            if(changed) {\n                StyleManager.setStyleDeclaration(\"WindowShade\", css, true);\n            }\n\n            return true;\n        }\n\n\t\t\/**\n\t\t * @private \n\t\t * A reference to the Button that will be used for the header. Must always be a Button or subclass of Button.\n\t\t *\/\n        private var _headerButton:Button = null;\n        \n        private var headerChanged:Boolean;\n        \n        \/**\n        * @private\n        * The header renderer factory that will get used to create the header. \n        *\/\n        private var _headerRenderer:IFactory;\n        \n        \/**\n        * To control the header used on the WindowShade component you can either set the <code>headerClass<\/code> or the\n        * <code>headerRenderer<\/code>. The <code>headerRenderer<\/code> works similar to the itemRenderer of a List control.\n        * You can set this using MXML using any Button control. This would let you customize things like button skin. You could\n        * even combine this with the CanvasButton component to make complex headers.\n        *\/\n        public function set headerRenderer(value:IFactory):void {\n        \t_headerRenderer = value;\n        \t\n        \theaderChanged = true;\n        \tinvalidateProperties();\n        }\n        \n        public function get headerRenderer():IFactory {\n        \treturn _headerRenderer;\n        }\n        \n        \/**\n        * @private\n        * Boolean dirty flag to let us know if we need to change the icon in the commitProperties method.\n        *\/\n        private var _openedChanged:Boolean = false;\n\n        public function WindowShade() {\n            super();\n            \n            \/\/default scroll policies are off\n            this.verticalScrollPolicy = ScrollPolicy.OFF;\n            this.horizontalScrollPolicy = ScrollPolicy.OFF;\n        }\n\n        protected function createOrReplaceHeaderButton():void {\n           if(_headerButton) {\n                _headerButton.removeEventListener(MouseEvent.CLICK, headerButton_clickHandler);\n                \n                if(rawChildren.contains(_headerButton)) {\n                    rawChildren.removeChild(_headerButton);\n                }\n            }\n            \n            if(_headerRenderer) {\n            \t_headerButton = _headerRenderer.newInstance() as Button;\n            }\n            else {\n            \tvar headerClass:Class = getStyle(\"headerClass\");\n          \t \t_headerButton = new headerClass();\n            }\n            \n            applyHeaderButtonStyles(_headerButton);\n\n            _headerButton.addEventListener(MouseEvent.CLICK, headerButton_clickHandler);\n            \n            rawChildren.addChild(_headerButton);\n        }\n\n        protected function applyHeaderButtonStyles(button:Button):void {\n            button.setStyle(\"textAlign\", getStyle(\"headerTextAlign\"));\n            \n            var headerStyleName:String = getStyle(\"headerStyleName\");\n            if(headerStyleName) {\n            \theaderStyleName = StringUtil.trim(headerStyleName);\n            \tbutton.styleName = headerStyleName;\n            }\n            \n            button.toggle = getStyle(\"toggleHeader\");\n            button.label = label;\n\n            if(_opened) {\n                button.setStyle('icon', getStyle(\"openIcon\"));\n            }\n            else {\n                button.setStyle('icon', getStyle(\"closeIcon\"));\n            }\n\n            if(button.toggle) {\n                button.selected = _opened;\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        override public function set label(value:String):void {\n            super.label = value;\n            \n            if(_headerButton) _headerButton.label = value;\n        }\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _opened:Boolean = true;\n\t\t\n        \/**\n         * Sets or gets the state of this WindowShade, either opened (true) or closed (false).\n         *\/\n        public function get opened():Boolean {\n            return _opened;\n        }\n        \n        private var _headerLocation:String = \"top\";\n\t\t\n\t\t[Bindable]\n\t\t[Inspectable(enumeration=\"top,bottom\", defaultValue=\"top\")]\n\t\t\/**\n\t\t * Specifies where the header button is placed relative tot he content of this WindowShade. Possible\n\t\t * values are <code>top<\/code> and <code>bottom<\/code>.\n\t\t *\/\n\t\tpublic function set headerLocation(value:String):void {\n\t\t\t_headerLocation = value;\n\t\t\tinvalidateSize();\n\t\t\tinvalidateDisplayList();\n\t\t}\n\t\t\n\t\tpublic function get headerLocation():String {\n\t\t\treturn _headerLocation;\n\t\t}\n\n        \/**\n         * @private\n         *\/\n         [Bindable]\n        public function set opened(value:Boolean):void {\n            var old:Boolean = _opened;\n            \n            _opened = value;\n            _openedChanged = _openedChanged || old != _opened;\n           \n            if(_openedChanged && initialized) {\n                measure();\n               \trunResizeEffect();\n                \n                invalidateProperties();\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        override public function styleChanged(styleProp:String):void {\n            super.styleChanged(styleProp);\n            \n            if(styleProp == \"headerClass\") {\n                headerChanged = true;\n                invalidateProperties();\n            }\n            else if(styleProp == \"headerStyleName\" || styleProp == \"headerTextAlign\" || styleProp == \"toggleHeader\" \n            \t|| styleProp == \"openIcon\" || styleProp == \"closeIcon\") {\n                applyHeaderButtonStyles(_headerButton);\n            }\n            \n            invalidateDisplayList();\n        }\n\n        \/**\n         * @private\n         *\/\n        override protected function createChildren():void {\n            super.createChildren();\n         \n            createOrReplaceHeaderButton();\n        }\n\n        \/**\n         * @private\n         *\/\n        override protected function commitProperties():void {\n\t\t\t\n\t\t\tsuper.commitProperties();\n\t\t\t\n\t\t\tif(headerChanged) {\n\t\t\t\tcreateOrReplaceHeaderButton();\n\t\t\t\theaderChanged = false;\n\t\t\t}\n\t\t\t\n            if(_openedChanged) {\n                \n                if(_opened) {\n                    _headerButton.setStyle('icon', getStyle(\"openIcon\"));\n                }\n                else {\n                    _headerButton.setStyle('icon', getStyle(\"closeIcon\"));\n                }\n                \n                _openedChanged = false;\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        override protected function updateDisplayList(w:Number, h:Number):void {\n            super.updateDisplayList(w, h);\n            \n            if(_headerLocation == \"top\") {\n            \t_headerButton.move(0,0);\n            }\n            else if(_headerLocation == \"bottom\") {\n            \t_headerButton.move(0,h - _headerButton.getExplicitOrMeasuredHeight());\n            }\n            \n\t\t\t_headerButton.setActualSize(w, _headerButton.getExplicitOrMeasuredHeight());\n        }\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _viewMetrics:EdgeMetrics;\n\t\t\n\t\toverride public function get viewMetrics():EdgeMetrics\n    \t{\n    \t\t\/\/ The getViewMetrics function needs to return its own object.\n\t        \/\/ Rather than allocating a new one each time, we'll allocate\n\t        \/\/ one once and then hold a pointer to it.\n\t        if (!_viewMetrics)\n\t            _viewMetrics = new EdgeMetrics(0, 0, 0, 0);\n\t        \n\t        var vm:EdgeMetrics = _viewMetrics;\n\t\n\t        var o:EdgeMetrics = super.viewMetrics;\n\t        \n\t        vm.left = o.left;\n\t        vm.top = o.top;\n\t        vm.right = o.right;\n\t        vm.bottom = o.bottom;\n\t        \n\t        var hHeight:Number = _headerButton.getExplicitOrMeasuredHeight();\n\t        if (!isNaN(hHeight)) {\n\t        \tif(_headerLocation == \"top\") {\n\t        \t\t vm.top += hHeight;\n\t        \t}\n\t        \telse if(_headerLocation == \"bottom\") {\n\t        \t\t vm.bottom += hHeight;\n\t        \t}\n\t        }\n\t           \n\n\t        return vm;\n    \t}\n    \t\n        \/**\n         * @private\n         *\/\n        override protected function measure():void {\n            super.measure();\n            \n            if(_opened) {\n            \t\/\/if this WindowShade is opened then we have to include the height of the header button\n                \/\/measuredHeight += _headerButton.getExplicitOrMeasuredHeight();\n            }\n            else {\n            \t\/\/if the WindowShade is closed then the height is only the height of the header button\n            \tmeasuredHeight = _headerButton.getExplicitOrMeasuredHeight();\n            }\n        }\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var resize:Resize;\n\t\t\n        \/**\n         * @private\n         *\/\n        protected function runResizeEffect():void {\n\t\t\tif(resize && resize.isPlaying) {\n\t\t\t\tresize.end();\n\t\t\t}\n\t\t\t\n            var duration:Number = _opened ? getStyle(\"openDuration\") : getStyle(\"closeDuration\");\n            if(duration == 0) { \n            \tthis.setActualSize(getExplicitOrMeasuredWidth(), measuredHeight);\n            \t\n            \tinvalidateSize();\n            \tinvalidateDisplayList();\n            \t\n            \treturn;\n            }\n            \n            resize = new Resize(this);\n            resize.heightTo = Math.min(maxHeight, measuredHeight);\n\n            resize.duration = duration;\n            \n            resize.play();\n        }\n\n        \/**\n         * @private\n         *\/\n        protected function headerButton_clickHandler(event:MouseEvent):void {\n            opened = !_opened;\n        }\n    }\n}\n","new_contents":"\/*\nCopyright (c) 2007 FlexLib Contributors.  See:\n    http:\/\/code.google.com\/p\/flexlib\/wiki\/ProjectContributors\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n*\/\npackage flexlib.containers {\n\timport flash.events.MouseEvent;\n\t\n\timport mx.controls.Button;\n\timport mx.core.EdgeMetrics;\n\timport mx.core.IFactory;\n\timport mx.core.LayoutContainer;\n\timport mx.core.ScrollPolicy;\n\timport mx.effects.Resize;\n    import mx.effects.effectClasses.ResizeInstance;\n    import mx.events.EffectEvent;\n\timport mx.styles.CSSStyleDeclaration;\n\timport mx.styles.StyleManager;\n\timport mx.utils.StringUtil;\n\t\n    \/**\n     * This is the icon displayed on the headerButton when the WindowShade is in the open state.\n     *\/\n    [Style(name=\"openIcon\", type=\"Class\", inherit=\"no\")]\n\n    \/**\n     * This is the icon displayed on the headerButton when the WindowShade is in the closed state.\n     *\/\n    [Style(name=\"closeIcon\", type=\"Class\", inherit=\"no\")]\n\n    \/**\n     * The duration of the WindowShade opening transition, in milliseconds. The value 0 specifies no transition. \n     * \n     * @default 250\n     *\/\n    [Style(name=\"openDuration\", type=\"Number\", format=\"Time\", inherit=\"no\")]\n\n    \/**\n     * The duration of the WindowShade closing transition, in milliseconds. The value 0 specifies no transition. \n     * \n     * @default 250\n     *\/\n    [Style(name=\"closeDuration\", type=\"Number\", format=\"Time\", inherit=\"no\")]\n\n    \/**\n     * The class from which the headerButton will be instantiated. Must be mx.controls.Button\n     * or a subclass.\n     * \n     * @default mx.controls.Button\n     *\/ \n    [Style(name=\"headerClass\", type=\"Class\", inherit=\"no\")]\n    \n    \/**\n     * Name of CSS style declaration that specifies styles for the headerButton.\n     *\/\n    [Style(name=\"headerStyleName\", type=\"String\", inherit=\"no\")]\n\n    \/**\n     * Alignment of text on the headerButton. The value set for this style is used as\n     * the textAlign style on the headerButton. Valid values are \"left\", \"center\" and \"right\".\n     * \n     * @default \"right\"\n     *\/\n     [Style(name=\"headerTextAlign\", type=\"String\", inherit=\"no\")]\n\n     \/**\n      * If true, the value of the headerButton's <code>toggle<\/code> property will be set to true; \n      * otherwise the <code>toggle<\/code> property will be left in its default state.\n      * \n      * @default false\n      *\/\n     [Style(name=\"toggleHeader\", type=\"Boolean\", inherit=\"no\")]\n\n    \/**\n     * This control displays a button, which when clicked, will cause a panel to \"unroll\" beneath\n     * it like a windowshade being pulled down; or if the panel is already displayed it\n     * will be \"rolled up\" like a windowshade being rolled up. When multiple WindowShades are stacked\n     * in a VBox, the result will be similar to an mx.containers.Accordian container, except that multiple\n     * WindowShades can be opened simultaneously whereas an Accordian acts like a tab navigator, with only\n     * one panel visible at a time.\n     *\/\n    public class WindowShade extends LayoutContainer {\n\n\t\t[Embed (source=\"..\/assets\/assets.swf\", symbol=\"right_arrow\")]\n\t\tprivate static var DEFAULT_CLOSE_ICON:Class;\n\t\t\n\t\t[Embed (source=\"..\/assets\/assets.swf\", symbol=\"down_arrow\")]\n\t\tprivate static var DEFAULT_OPEN_ICON:Class;\n\t\t\n\t\t\n        private static var styleDefaults:Object = {\n             openDuration:250\n            ,closeDuration:250\n            ,paddingTop:10\n            ,headerClass:Button\n            ,headerTextAlign:\"left\"\n            ,toggleHeader:false\n            ,headerStyleName:null\n            ,closeIcon:DEFAULT_CLOSE_ICON\n            ,openIcon:DEFAULT_OPEN_ICON\n        };\n\n        private static var classConstructed:Boolean = constructClass();\n\n        private static function constructClass():Boolean {\n\n            var css:CSSStyleDeclaration = StyleManager.getStyleDeclaration(\"WindowShade\")\n            var changed:Boolean = false;\n            if(!css) {\n                \/\/ If there is no CSS definition for WindowShade,\n                \/\/ then create one and set the default value.\n                css = new CSSStyleDeclaration();\n                changed = true;\n            }\n\n            \/\/ make sure we have a valid values for each style. If not, set the defaults.\n            for(var styleProp:String in styleDefaults) {\n                if(!StyleManager.isValidStyleValue(css.getStyle(styleProp))) {\n                    css.setStyle(styleProp, styleDefaults[styleProp]);\n                    changed = true;\n                }\n            }\n\n            if(changed) {\n                StyleManager.setStyleDeclaration(\"WindowShade\", css, true);\n            }\n\n            return true;\n        }\n\n\t\t\/**\n\t\t * @private \n\t\t * A reference to the Button that will be used for the header. Must always be a Button or subclass of Button.\n\t\t *\/\n        private var _headerButton:Button = null;\n        \n        private var headerChanged:Boolean;\n        \n        \/**\n        * @private\n        * The header renderer factory that will get used to create the header. \n        *\/\n        private var _headerRenderer:IFactory;\n        \n        \/**\n        * To control the header used on the WindowShade component you can either set the <code>headerClass<\/code> or the\n        * <code>headerRenderer<\/code>. The <code>headerRenderer<\/code> works similar to the itemRenderer of a List control.\n        * You can set this using MXML using any Button control. This would let you customize things like button skin. You could\n        * even combine this with the CanvasButton component to make complex headers.\n        *\/\n        public function set headerRenderer(value:IFactory):void {\n        \t_headerRenderer = value;\n        \t\n        \theaderChanged = true;\n        \tinvalidateProperties();\n        }\n        \n        public function get headerRenderer():IFactory {\n        \treturn _headerRenderer;\n        }\n        \n        \/**\n        * @private\n        * Boolean dirty flag to let us know if we need to change the icon in the commitProperties method.\n        *\/\n        private var _openedChanged:Boolean = false;\n\n        public function WindowShade() {\n            super();\n            \n            \/\/default scroll policies are off\n            this.verticalScrollPolicy = ScrollPolicy.OFF;\n            this.horizontalScrollPolicy = ScrollPolicy.OFF;\n\n            addEventListener(EffectEvent.EFFECT_END, onEffectEnd);\n        }\n\n        protected function createOrReplaceHeaderButton():void {\n           if(_headerButton) {\n                _headerButton.removeEventListener(MouseEvent.CLICK, headerButton_clickHandler);\n                \n                if(rawChildren.contains(_headerButton)) {\n                    rawChildren.removeChild(_headerButton);\n                }\n            }\n            \n            if(_headerRenderer) {\n            \t_headerButton = _headerRenderer.newInstance() as Button;\n            }\n            else {\n            \tvar headerClass:Class = getStyle(\"headerClass\");\n          \t \t_headerButton = new headerClass();\n            }\n            \n            applyHeaderButtonStyles(_headerButton);\n\n            _headerButton.addEventListener(MouseEvent.CLICK, headerButton_clickHandler);\n            \n            rawChildren.addChild(_headerButton);\n        }\n\n        protected function applyHeaderButtonStyles(button:Button):void {\n            button.setStyle(\"textAlign\", getStyle(\"headerTextAlign\"));\n            \n            var headerStyleName:String = getStyle(\"headerStyleName\");\n            if(headerStyleName) {\n            \theaderStyleName = StringUtil.trim(headerStyleName);\n            \tbutton.styleName = headerStyleName;\n            }\n            \n            button.toggle = getStyle(\"toggleHeader\");\n            button.label = label;\n\n            if(_opened) {\n                button.setStyle('icon', getStyle(\"openIcon\"));\n            }\n            else {\n                button.setStyle('icon', getStyle(\"closeIcon\"));\n            }\n\n            if(button.toggle) {\n                button.selected = _opened;\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        override public function set label(value:String):void {\n            super.label = value;\n            \n            if(_headerButton) _headerButton.label = value;\n        }\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _opened:Boolean = true;\n\t\t\n        \/**\n         * Sets or gets the state of this WindowShade, either opened (true) or closed (false).\n         *\/\n        public function get opened():Boolean {\n            return _opened;\n        }\n        \n        private var _headerLocation:String = \"top\";\n\t\t\n\t\t[Bindable]\n\t\t[Inspectable(enumeration=\"top,bottom\", defaultValue=\"top\")]\n\t\t\/**\n\t\t * Specifies where the header button is placed relative tot he content of this WindowShade. Possible\n\t\t * values are <code>top<\/code> and <code>bottom<\/code>.\n\t\t *\/\n\t\tpublic function set headerLocation(value:String):void {\n\t\t\t_headerLocation = value;\n\t\t\tinvalidateSize();\n\t\t\tinvalidateDisplayList();\n\t\t}\n\t\t\n\t\tpublic function get headerLocation():String {\n\t\t\treturn _headerLocation;\n\t\t}\n\n        \/**\n         * @private\n         *\/\n         [Bindable]\n        public function set opened(value:Boolean):void {\n            var old:Boolean = _opened;\n            \n            _opened = value;\n            _openedChanged = _openedChanged || old != _opened;\n           \n            if(_openedChanged && initialized) {\n                measure();\n               \trunResizeEffect();\n                \n                invalidateProperties();\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        override public function styleChanged(styleProp:String):void {\n            super.styleChanged(styleProp);\n            \n            if(styleProp == \"headerClass\") {\n                headerChanged = true;\n                invalidateProperties();\n            }\n            else if(styleProp == \"headerStyleName\" || styleProp == \"headerTextAlign\" || styleProp == \"toggleHeader\" \n            \t|| styleProp == \"openIcon\" || styleProp == \"closeIcon\") {\n                applyHeaderButtonStyles(_headerButton);\n            }\n            \n            invalidateDisplayList();\n        }\n\n        \/**\n         * @private\n         *\/\n        override protected function createChildren():void {\n            super.createChildren();\n         \n            createOrReplaceHeaderButton();\n        }\n\n        \/**\n         * @private\n         *\/\n        override protected function commitProperties():void {\n\t\t\t\n\t\t\tsuper.commitProperties();\n\t\t\t\n\t\t\tif(headerChanged) {\n\t\t\t\tcreateOrReplaceHeaderButton();\n\t\t\t\theaderChanged = false;\n\t\t\t}\n\t\t\t\n            if(_openedChanged) {\n                \n                if(_opened) {\n                    _headerButton.setStyle('icon', getStyle(\"openIcon\"));\n                }\n                else {\n                    _headerButton.setStyle('icon', getStyle(\"closeIcon\"));\n                }\n                \n                _openedChanged = false;\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        override protected function updateDisplayList(w:Number, h:Number):void {\n            super.updateDisplayList(w, h);\n            \n            if(_headerLocation == \"top\") {\n            \t_headerButton.move(0,0);\n            }\n            else if(_headerLocation == \"bottom\") {\n            \t_headerButton.move(0,h - _headerButton.getExplicitOrMeasuredHeight());\n            }\n            \n\t\t\t_headerButton.setActualSize(w, _headerButton.getExplicitOrMeasuredHeight());\n        }\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _viewMetrics:EdgeMetrics;\n\t\t\n\t\toverride public function get viewMetrics():EdgeMetrics\n    \t{\n    \t\t\/\/ The getViewMetrics function needs to return its own object.\n\t        \/\/ Rather than allocating a new one each time, we'll allocate\n\t        \/\/ one once and then hold a pointer to it.\n\t        if (!_viewMetrics)\n\t            _viewMetrics = new EdgeMetrics(0, 0, 0, 0);\n\t        \n\t        var vm:EdgeMetrics = _viewMetrics;\n\t\n\t        var o:EdgeMetrics = super.viewMetrics;\n\t        \n\t        vm.left = o.left;\n\t        vm.top = o.top;\n\t        vm.right = o.right;\n\t        vm.bottom = o.bottom;\n\t        \n\t        var hHeight:Number = _headerButton.getExplicitOrMeasuredHeight();\n\t        if (!isNaN(hHeight)) {\n\t        \tif(_headerLocation == \"top\") {\n\t        \t\t vm.top += hHeight;\n\t        \t}\n\t        \telse if(_headerLocation == \"bottom\") {\n\t        \t\t vm.bottom += hHeight;\n\t        \t}\n\t        }\n\t           \n\n\t        return vm;\n    \t}\n    \t\n        \/**\n         * @private\n         *\/\n        override protected function measure():void {\n            super.measure();\n            \n            if(_opened) {\n            \t\/\/if this WindowShade is opened then we have to include the height of the header button\n                \/\/measuredHeight += _headerButton.getExplicitOrMeasuredHeight();\n            }\n            else {\n            \t\/\/if the WindowShade is closed then the height is only the height of the header button\n            \tmeasuredHeight = _headerButton.getExplicitOrMeasuredHeight();\n            }\n        }\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var resize:Resize;\n\n        \/**\n         * @private\n         *\/\n        private var resizeInstance:ResizeInstance;\n\n        \/**\n         * @private\n         *\/\n        private var resetExplicitHeight:Boolean;\n\t\t\n        \/**\n         * @private\n         *\/\n        protected function runResizeEffect():void {\n\t\t\tif(resize && resize.isPlaying) {\n                \/\/ before the call to end() returns, the onEffectEnd method will have been called\n                \/\/ for the currently playing resize.\n\t\t\t\tresize.end();\n\t\t\t}\n\t\t\t\n            var duration:Number = _opened ? getStyle(\"openDuration\") : getStyle(\"closeDuration\");\n            if(duration == 0) { \n            \tthis.setActualSize(getExplicitOrMeasuredWidth(), measuredHeight);\n            \t\n            \tinvalidateSize();\n            \tinvalidateDisplayList();\n            \t\n            \treturn;\n            }\n            \n            resize = new Resize(this);\n\n            \/\/ If this WindowShade currently has no explicit height set, we want to\n            \/\/ restore that state when the resize effect is finished, in the onEffectEnd method.\n            \/\/ If it does, then the final height set by the effect will be retained.\n            resetExplicitHeight = isNaN(explicitHeight);\n\n            resize.heightTo = Math.min(maxHeight, measuredHeight);\n\n            resize.duration = duration;\n\n            var instances:Array = resize.play();\n            if(instances && instances.length) {\n                resizeInstance = instances[0];\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        protected function onEffectEnd(evt:EffectEvent):void {\n            \/\/ Make sure this is our effect ending\n            if(evt.effectInstance == resizeInstance) {\n                if(resetExplicitHeight) explicitHeight = NaN;\n                resizeInstance = null;\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        protected function headerButton_clickHandler(event:MouseEvent):void {\n            opened = !_opened;\n        }\n    }\n}\n","subject":"Fix for bugs #81 and #91.","message":"Fix for bugs #81 and #91.\n","lang":"ActionScript","license":"mit","repos":"Acidburn0zzz\/flexlib"}
{"commit":"207013164e9ff9891ae6038ffc0d27522d54958b","old_file":"net\/flashpunk\/utils\/Draw.as","new_file":"net\/flashpunk\/utils\/Draw.as","old_contents":"\ufeffpackage net.flashpunk.utils \n{\n\timport flash.display.BitmapData;\n\timport flash.display.Graphics;\n\timport flash.display.LineScaleMode;\n\timport flash.geom.Matrix;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\timport net.flashpunk.Entity;\n\timport net.flashpunk.FP;\n\t\n\t\/**\n\t * Static class with access to miscellanious drawing functions.\n\t * These functions are not meant to replace Graphic components\n\t * for Entities, but rather to help with testing and debugging.\n\t *\/\n\tpublic class Draw \n\t{\n\t\t\/**\n\t\t * The blending mode used by Draw functions. This will not\n\t\t * apply to Draw.line(), but will apply to Draw.linePlus().\n\t\t *\/\n\t\tpublic static var blend:String;\n\t\t\n\t\t\/**\n\t\t * Sets the drawing target for Draw functions.\n\t\t * @param\ttarget\t\tThe buffer to draw to.\n\t\t * @param\tcamera\t\tThe camera offset (use null for none).\n\t\t * @param\tblend\t\tThe blend mode to use.\n\t\t *\/\n\t\tpublic static function setTarget(target:BitmapData, camera:Point = null, blend:String = null):void\n\t\t{\n\t\t\t_target = target;\n\t\t\t_camera = camera ? camera : FP.zero;\n\t\t\tDraw.blend = blend;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resets the drawing target to the default. The same as calling Draw.setTarget(FP.buffer, FP.camera).\n\t\t *\/\n\t\tpublic static function resetTarget():void\n\t\t{\n\t\t\t_target = FP.buffer;\n\t\t\t_camera = FP.camera;\n\t\t\tblend = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Draws a pixelated, non-antialiased line.\n\t\t * @param\tx1\t\tStarting x position.\n\t\t * @param\ty1\t\tStarting y position.\n\t\t * @param\tx2\t\tEnding x position.\n\t\t * @param\ty2\t\tEnding y position.\n\t\t * @param\tcolor\tColor of the line.\n\t\t *\/\n\t\tpublic static function line(x1:int, y1:int, x2:int, y2:int, color:uint = 0xFFFFFF):void\n\t\t{\n\t\t\tcolor &= 0xFFFFFF;\n\t\t\t\n\t\t\t\/\/ get the drawing positions\n\t\t\tx1 -= _camera.x;\n\t\t\ty1 -= _camera.y;\n\t\t\tx2 -= _camera.x;\n\t\t\ty2 -= _camera.y;\n\t\t\t\n\t\t\t\/\/ get the drawing difference\n\t\t\tvar screen:BitmapData = _target,\n\t\t\t\tX:Number = Math.abs(x2 - x1),\n\t\t\t\tY:Number = Math.abs(y2 - y1),\n\t\t\t\txx:int,\n\t\t\t\tyy:int;\n\t\t\t\n\t\t\t\/\/ draw a single pixel\n\t\t\tif (X == 0)\n\t\t\t{\n\t\t\t\tif (Y == 0)\n\t\t\t\t{\n\t\t\t\t\tscreen.setPixel(x1, y1, color);\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\t\/\/ draw a straight vertical line\n\t\t\t\tyy = y2 > y1 ? 1 : -1;\n\t\t\t\twhile (y1 != y2)\n\t\t\t\t{\n\t\t\t\t\tscreen.setPixel(x1, y1, color);\n\t\t\t\t\ty1 += yy;\n\t\t\t\t}\n\t\t\t\tscreen.setPixel(x2, y2, color);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif (Y == 0)\n\t\t\t{\n\t\t\t\t\/\/ draw a straight horizontal line\n\t\t\t\txx = x2 > x1 ? 1 : -1;\n\t\t\t\twhile (x1 != x2)\n\t\t\t\t{\n\t\t\t\t\tscreen.setPixel(x1, y1, color);\n\t\t\t\t\tx1 += xx;\n\t\t\t\t}\n\t\t\t\tscreen.setPixel(x2, y2, color);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\txx = x2 > x1 ? 1 : -1;\n\t\t\tyy = y2 > y1 ? 1 : -1;\n\t\t\tvar c:Number = 0,\n\t\t\t\tslope:Number;\n\t\t\t\n\t\t\tif (X > Y)\n\t\t\t{\n\t\t\t\tslope = Y \/ X;\n\t\t\t\tc = .5;\n\t\t\t\twhile (x1 != x2)\n\t\t\t\t{\n\t\t\t\t\tscreen.setPixel(x1, y1, color);\n\t\t\t\t\tx1 += xx;\n\t\t\t\t\tc += slope;\n\t\t\t\t\tif (c >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\ty1 += yy;\n\t\t\t\t\t\tc -= 1;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tscreen.setPixel(x2, y2, color);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tslope = X \/ Y;\n\t\t\t\tc = .5;\n\t\t\t\twhile (y1 != y2)\n\t\t\t\t{\n\t\t\t\t\tscreen.setPixel(x1, y1, color);\n\t\t\t\t\ty1 += yy;\n\t\t\t\t\tc += slope;\n\t\t\t\t\tif (c >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tx1 += xx;\n\t\t\t\t\t\tc -= 1;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tscreen.setPixel(x2, y2, color);\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Draws a smooth, antialiased line with optional alpha and thickness.\n\t\t * @param\tx1\t\tStarting x position.\n\t\t * @param\ty1\t\tStarting y position.\n\t\t * @param\tx2\t\tEnding x position.\n\t\t * @param\ty2\t\tEnding y position.\n\t\t * @param\tcolor\tColor of the line.\n\t\t * @param\talpha\tAlpha of the line.\n\t\t * @param\tthick\tThe thickness of the line.\n\t\t *\/\n\t\tpublic function linePlus(x1:int, y1:int, x2:int, y2:int, color:uint = 0xFF000000, alpha:Number = 1, thick:Number = 1):void\n\t\t{\n\t\t\t_graphics.clear();\n\t\t\t_graphics.lineStyle(thick, color, alpha, false, LineScaleMode.NONE);\n\t\t\t_graphics.moveTo(x1 - _camera.x, y1 - _camera.y);\n\t\t\t_graphics.lineTo(x2 - _camera.x, y2 - _camera.y);\n\t\t\t_target.draw(FP.sprite, null, null, blend);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Draws a filled rectangle.\n\t\t * @param\tx\t\t\tX position of the rectangle.\n\t\t * @param\ty\t\t\tY position of the rectangle.\n\t\t * @param\twidth\t\tWidth of the rectangle.\n\t\t * @param\theight\t\tHeight of the rectangle.\n\t\t * @param\tcolor\t\tColor of the rectangle.\n\t\t * @param\talpha\t\tAlpha of the rectangle.\n\t\t *\/\n\t\tpublic static function rect(x:int, y:int, width:uint, height:uint, color:uint = 0xFFFFFF, alpha:Number = 1):void\n\t\t{\n\t\t\tif (alpha >= 1 && !blend)\n\t\t\t{\n\t\t\t\tif (color < 0xFF000000) color += 0xFF000000;\n\t\t\t\t_rect.x = x - _camera.x;\n\t\t\t\t_rect.y = y - _camera.y;\n\t\t\t\t_rect.width = width;\n\t\t\t\t_rect.height = height;\n\t\t\t\t_target.fillRect(_rect, color);\n\t\t\t}\n\t\t\t_graphics.clear();\n\t\t\t_graphics.beginFill(color, alpha);\n\t\t\t_graphics.drawRect(x - _camera.x, y - _camera.y, width, height);\n\t\t\t_target.draw(FP.sprite, null, null, blend);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Draws a filled circle.\n\t\t * @param\tx\t\t\tX position of the circle's center.\n\t\t * @param\ty\t\t\tY position of the circle's center.\n\t\t * @param\tradius\t\tRadius of the circle.\n\t\t * @param\tcolor\t\tColor of the circle.\n\t\t * @param\talpha\t\tAlpha of the circle.\n\t\t *\/\n\t\tpublic static function circle(x:int, y:int, radius:Number, color:uint = 0x000000, alpha:Number = 1):void\n\t\t{\n\t\t\t_graphics.clear();\n\t\t\t_graphics.beginFill(color & 0xFFFFFF, alpha);\n\t\t\t_graphics.drawCircle(x - _camera.x, y - _camera.y, radius);\n\t\t\t_graphics.endFill();\n\t\t\t_target.draw(FP.sprite, null, null, blend);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Draws the Entity's hitbox.\n\t\t * @param\te\t\t\tThe Entity whose hitbox is to be drawn.\n\t\t * @param\toutline\t\tIf just the hitbox's outline should be drawn.\n\t\t * @param\tcolor\t\tColor of the hitbox.\n\t\t * @param\talpha\t\tAlpha of the hitbox.\n\t\t *\/\n\t\tpublic static function hitbox(e:Entity, outline:Boolean = true, color:uint = 0xFFFFFF, alpha:Number = 1):void\n\t\t{\n\t\t\tif (outline)\n\t\t\t{\n\t\t\t\tif (color < 0xFF000000) color += 0xFF000000;\n\t\t\t\tvar x:int = e.x - e.originX - _camera.x,\n\t\t\t\t\ty:int = e.y - e.originY - _camera.y;\n\t\t\t\t_rect.x = x;\n\t\t\t\t_rect.y = y;\n\t\t\t\t_rect.width = e.width;\n\t\t\t\t_rect.height = 1;\n\t\t\t\t_target.fillRect(_rect, color);\n\t\t\t\t_rect.y += e.height - 1;\n\t\t\t\t_target.fillRect(_rect, color);\n\t\t\t\t_rect.y = y;\n\t\t\t\t_rect.width = 1;\n\t\t\t\t_rect.height = e.height;\n\t\t\t\t_target.fillRect(_rect, color);\n\t\t\t\t_rect.x += e.width - 1;\n\t\t\t\t_target.fillRect(_rect, color);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (alpha >= 1)\n\t\t\t{\n\t\t\t\tif (color < 0xFF000000) color += 0xFF000000;\n\t\t\t\t_rect.x = e.x - e.originX - _camera.x;\n\t\t\t\t_rect.y = e.y - e.originY - _camera.y;\n\t\t\t\t_rect.width = e.width;\n\t\t\t\t_rect.height = e.height;\n\t\t\t\t_target.fillRect(_rect, color);\n\t\t\t}\n\t\t\t_graphics.clear();\n\t\t\t_graphics.beginFill(color, alpha);\n\t\t\t_graphics.drawRect(e.x - e.originX - _camera.x, e.y - e.originY - _camera.y, e.width, e.height);\n\t\t\t_target.draw(FP.sprite, null, null, blend);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Draws a quadratic curve to the screen.\n\t\t * @param\tx1\t\tX start.\n\t\t * @param\ty1\t\tY start.\n\t\t * @param\tx2\t\tX control point, used to determine the curve.\n\t\t * @param\ty2\t\tY control point, used to determine the curve.\n\t\t * @param\tx3\t\tX finish.\n\t\t * @param\ty3\t\tY finish.\n\t\t *\/\n\t\tpublic static function curve(x1:int, y1:int, x2:int, y2:int, x3:int, y3:int):void\n\t\t{\n\t\t\t_graphics.clear();\n\t\t\t_graphics.lineStyle(1, 0xFF0000);\n\t\t\t_graphics.moveTo(x1, y1);\n\t\t\t_graphics.curveTo(x2, y2, x3, y3);\n\t\t\t_target.draw(FP.sprite, null, null, blend);\n\t\t}\n\t\t\n\t\t\/\/ Drawing information.\n\t\t\/** @private *\/ private static var _target:BitmapData;\n\t\t\/** @private *\/ private static var _camera:Point;\n\t\t\/** @private *\/ private static var _graphics:Graphics = FP.sprite.graphics;\n\t\t\/** @private *\/ private static var _rect:Rectangle = FP.rect;\n\t\t\/** @private *\/ private static var _matrix:Matrix = new Matrix;\n\t}\n}","new_contents":"\ufeffpackage net.flashpunk.utils \n{\n\timport flash.display.BitmapData;\n\timport flash.display.Graphics;\n\timport flash.display.LineScaleMode;\n\timport flash.geom.Matrix;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\timport net.flashpunk.Entity;\n\timport net.flashpunk.FP;\n\t\n\t\/**\n\t * Static class with access to miscellanious drawing functions.\n\t * These functions are not meant to replace Graphic components\n\t * for Entities, but rather to help with testing and debugging.\n\t *\/\n\tpublic class Draw \n\t{\n\t\t\/**\n\t\t * The blending mode used by Draw functions. This will not\n\t\t * apply to Draw.line(), but will apply to Draw.linePlus().\n\t\t *\/\n\t\tpublic static var blend:String;\n\t\t\n\t\t\/**\n\t\t * Sets the drawing target for Draw functions.\n\t\t * @param\ttarget\t\tThe buffer to draw to.\n\t\t * @param\tcamera\t\tThe camera offset (use null for none).\n\t\t * @param\tblend\t\tThe blend mode to use.\n\t\t *\/\n\t\tpublic static function setTarget(target:BitmapData, camera:Point = null, blend:String = null):void\n\t\t{\n\t\t\t_target = target;\n\t\t\t_camera = camera ? camera : FP.zero;\n\t\t\tDraw.blend = blend;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resets the drawing target to the default. The same as calling Draw.setTarget(FP.buffer, FP.camera).\n\t\t *\/\n\t\tpublic static function resetTarget():void\n\t\t{\n\t\t\t_target = FP.buffer;\n\t\t\t_camera = FP.camera;\n\t\t\tblend = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Draws a pixelated, non-antialiased line.\n\t\t * @param\tx1\t\tStarting x position.\n\t\t * @param\ty1\t\tStarting y position.\n\t\t * @param\tx2\t\tEnding x position.\n\t\t * @param\ty2\t\tEnding y position.\n\t\t * @param\tcolor\tColor of the line.\n\t\t *\/\n\t\tpublic static function line(x1:int, y1:int, x2:int, y2:int, color:uint = 0xFFFFFF):void\n\t\t{\n\t\t\tcolor &= 0xFFFFFF;\n\t\t\t\n\t\t\t\/\/ get the drawing positions\n\t\t\tx1 -= _camera.x;\n\t\t\ty1 -= _camera.y;\n\t\t\tx2 -= _camera.x;\n\t\t\ty2 -= _camera.y;\n\t\t\t\n\t\t\t\/\/ get the drawing difference\n\t\t\tvar screen:BitmapData = _target,\n\t\t\t\tX:Number = Math.abs(x2 - x1),\n\t\t\t\tY:Number = Math.abs(y2 - y1),\n\t\t\t\txx:int,\n\t\t\t\tyy:int;\n\t\t\t\n\t\t\t\/\/ draw a single pixel\n\t\t\tif (X == 0)\n\t\t\t{\n\t\t\t\tif (Y == 0)\n\t\t\t\t{\n\t\t\t\t\tscreen.setPixel(x1, y1, color);\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\t\/\/ draw a straight vertical line\n\t\t\t\tyy = y2 > y1 ? 1 : -1;\n\t\t\t\twhile (y1 != y2)\n\t\t\t\t{\n\t\t\t\t\tscreen.setPixel(x1, y1, color);\n\t\t\t\t\ty1 += yy;\n\t\t\t\t}\n\t\t\t\tscreen.setPixel(x2, y2, color);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif (Y == 0)\n\t\t\t{\n\t\t\t\t\/\/ draw a straight horizontal line\n\t\t\t\txx = x2 > x1 ? 1 : -1;\n\t\t\t\twhile (x1 != x2)\n\t\t\t\t{\n\t\t\t\t\tscreen.setPixel(x1, y1, color);\n\t\t\t\t\tx1 += xx;\n\t\t\t\t}\n\t\t\t\tscreen.setPixel(x2, y2, color);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\txx = x2 > x1 ? 1 : -1;\n\t\t\tyy = y2 > y1 ? 1 : -1;\n\t\t\tvar c:Number = 0,\n\t\t\t\tslope:Number;\n\t\t\t\n\t\t\tif (X > Y)\n\t\t\t{\n\t\t\t\tslope = Y \/ X;\n\t\t\t\tc = .5;\n\t\t\t\twhile (x1 != x2)\n\t\t\t\t{\n\t\t\t\t\tscreen.setPixel(x1, y1, color);\n\t\t\t\t\tx1 += xx;\n\t\t\t\t\tc += slope;\n\t\t\t\t\tif (c >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\ty1 += yy;\n\t\t\t\t\t\tc -= 1;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tscreen.setPixel(x2, y2, color);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tslope = X \/ Y;\n\t\t\t\tc = .5;\n\t\t\t\twhile (y1 != y2)\n\t\t\t\t{\n\t\t\t\t\tscreen.setPixel(x1, y1, color);\n\t\t\t\t\ty1 += yy;\n\t\t\t\t\tc += slope;\n\t\t\t\t\tif (c >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tx1 += xx;\n\t\t\t\t\t\tc -= 1;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tscreen.setPixel(x2, y2, color);\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Draws a smooth, antialiased line with optional alpha and thickness.\n\t\t * @param\tx1\t\tStarting x position.\n\t\t * @param\ty1\t\tStarting y position.\n\t\t * @param\tx2\t\tEnding x position.\n\t\t * @param\ty2\t\tEnding y position.\n\t\t * @param\tcolor\tColor of the line.\n\t\t * @param\talpha\tAlpha of the line.\n\t\t * @param\tthick\tThe thickness of the line.\n\t\t *\/\n\t\tpublic static function linePlus(x1:int, y1:int, x2:int, y2:int, color:uint = 0xFF000000, alpha:Number = 1, thick:Number = 1):void\n\t\t{\n\t\t\t_graphics.clear();\n\t\t\t_graphics.lineStyle(thick, color, alpha, false, LineScaleMode.NONE);\n\t\t\t_graphics.moveTo(x1 - _camera.x, y1 - _camera.y);\n\t\t\t_graphics.lineTo(x2 - _camera.x, y2 - _camera.y);\n\t\t\t_target.draw(FP.sprite, null, null, blend);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Draws a filled rectangle.\n\t\t * @param\tx\t\t\tX position of the rectangle.\n\t\t * @param\ty\t\t\tY position of the rectangle.\n\t\t * @param\twidth\t\tWidth of the rectangle.\n\t\t * @param\theight\t\tHeight of the rectangle.\n\t\t * @param\tcolor\t\tColor of the rectangle.\n\t\t * @param\talpha\t\tAlpha of the rectangle.\n\t\t *\/\n\t\tpublic static function rect(x:int, y:int, width:uint, height:uint, color:uint = 0xFFFFFF, alpha:Number = 1):void\n\t\t{\n\t\t\tif (alpha >= 1 && !blend)\n\t\t\t{\n\t\t\t\tif (color < 0xFF000000) color += 0xFF000000;\n\t\t\t\t_rect.x = x - _camera.x;\n\t\t\t\t_rect.y = y - _camera.y;\n\t\t\t\t_rect.width = width;\n\t\t\t\t_rect.height = height;\n\t\t\t\t_target.fillRect(_rect, color);\n\t\t\t}\n\t\t\t_graphics.clear();\n\t\t\t_graphics.beginFill(color, alpha);\n\t\t\t_graphics.drawRect(x - _camera.x, y - _camera.y, width, height);\n\t\t\t_target.draw(FP.sprite, null, null, blend);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Draws a filled circle.\n\t\t * @param\tx\t\t\tX position of the circle's center.\n\t\t * @param\ty\t\t\tY position of the circle's center.\n\t\t * @param\tradius\t\tRadius of the circle.\n\t\t * @param\tcolor\t\tColor of the circle.\n\t\t * @param\talpha\t\tAlpha of the circle.\n\t\t *\/\n\t\tpublic static function circle(x:int, y:int, radius:Number, color:uint = 0x000000, alpha:Number = 1):void\n\t\t{\n\t\t\t_graphics.clear();\n\t\t\t_graphics.beginFill(color & 0xFFFFFF, alpha);\n\t\t\t_graphics.drawCircle(x - _camera.x, y - _camera.y, radius);\n\t\t\t_graphics.endFill();\n\t\t\t_target.draw(FP.sprite, null, null, blend);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Draws the Entity's hitbox.\n\t\t * @param\te\t\t\tThe Entity whose hitbox is to be drawn.\n\t\t * @param\toutline\t\tIf just the hitbox's outline should be drawn.\n\t\t * @param\tcolor\t\tColor of the hitbox.\n\t\t * @param\talpha\t\tAlpha of the hitbox.\n\t\t *\/\n\t\tpublic static function hitbox(e:Entity, outline:Boolean = true, color:uint = 0xFFFFFF, alpha:Number = 1):void\n\t\t{\n\t\t\tif (outline)\n\t\t\t{\n\t\t\t\tif (color < 0xFF000000) color += 0xFF000000;\n\t\t\t\tvar x:int = e.x - e.originX - _camera.x,\n\t\t\t\t\ty:int = e.y - e.originY - _camera.y;\n\t\t\t\t_rect.x = x;\n\t\t\t\t_rect.y = y;\n\t\t\t\t_rect.width = e.width;\n\t\t\t\t_rect.height = 1;\n\t\t\t\t_target.fillRect(_rect, color);\n\t\t\t\t_rect.y += e.height - 1;\n\t\t\t\t_target.fillRect(_rect, color);\n\t\t\t\t_rect.y = y;\n\t\t\t\t_rect.width = 1;\n\t\t\t\t_rect.height = e.height;\n\t\t\t\t_target.fillRect(_rect, color);\n\t\t\t\t_rect.x += e.width - 1;\n\t\t\t\t_target.fillRect(_rect, color);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (alpha >= 1)\n\t\t\t{\n\t\t\t\tif (color < 0xFF000000) color += 0xFF000000;\n\t\t\t\t_rect.x = e.x - e.originX - _camera.x;\n\t\t\t\t_rect.y = e.y - e.originY - _camera.y;\n\t\t\t\t_rect.width = e.width;\n\t\t\t\t_rect.height = e.height;\n\t\t\t\t_target.fillRect(_rect, color);\n\t\t\t}\n\t\t\t_graphics.clear();\n\t\t\t_graphics.beginFill(color, alpha);\n\t\t\t_graphics.drawRect(e.x - e.originX - _camera.x, e.y - e.originY - _camera.y, e.width, e.height);\n\t\t\t_target.draw(FP.sprite, null, null, blend);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Draws a quadratic curve to the screen.\n\t\t * @param\tx1\t\tX start.\n\t\t * @param\ty1\t\tY start.\n\t\t * @param\tx2\t\tX control point, used to determine the curve.\n\t\t * @param\ty2\t\tY control point, used to determine the curve.\n\t\t * @param\tx3\t\tX finish.\n\t\t * @param\ty3\t\tY finish.\n\t\t *\/\n\t\tpublic static function curve(x1:int, y1:int, x2:int, y2:int, x3:int, y3:int):void\n\t\t{\n\t\t\t_graphics.clear();\n\t\t\t_graphics.lineStyle(1, 0xFF0000);\n\t\t\t_graphics.moveTo(x1, y1);\n\t\t\t_graphics.curveTo(x2, y2, x3, y3);\n\t\t\t_target.draw(FP.sprite, null, null, blend);\n\t\t}\n\t\t\n\t\t\/\/ Drawing information.\n\t\t\/** @private *\/ private static var _target:BitmapData;\n\t\t\/** @private *\/ private static var _camera:Point;\n\t\t\/** @private *\/ private static var _graphics:Graphics = FP.sprite.graphics;\n\t\t\/** @private *\/ private static var _rect:Rectangle = FP.rect;\n\t\t\/** @private *\/ private static var _matrix:Matrix = new Matrix;\n\t}\n}","subject":"fix for #7, add static function modifier to linePlus.","message":"fix for #7, add static function modifier to linePlus.\n","lang":"ActionScript","license":"mit","repos":"Ken69267\/config-stuff,Ken69267\/config-stuff,Ken69267\/config-stuff,Ken69267\/config-stuff,Ken69267\/config-stuff"}
{"commit":"67987fc3dcd4f38ad1e920e4678e288fc6f21edc","old_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/model\/image\/EntityImageCollection.as","new_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/model\/image\/EntityImageCollection.as","old_contents":"package com.dotfold.dotvimstat.model.image\n{\n\timport asx.array.reduce;\n\t\n\timport com.dotfold.dotvimstat.model.enum.ImageSize;\n\t\n\timport flash.utils.Dictionary;\n\n\t\n\t\/**\n\t * Collection class for a list of <code>EntityImage<\/code>.\n\t *  \n\t * @author jamesmcnamee\n\t * \n\t *\/\n\tpublic class EntityImageCollection\n\t{\n\t\tprivate var _list:Array;\n\t\t\n\t\tprotected var sizes:Array = [30, 75, 100, 300];\n\t\t\n\t\t\/**\n\t\t * Constructor. \n\t\t *\/\n\t\tpublic function EntityImageCollection(list:Array = null)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_list = list;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Adds an item to the internal collection, and sorts on the <code>dimension<\/code> field.\n\t\t *\/\n\t\tpublic function addItem(item:Object):void\n\t\t{\n\t\t\t_list ||= [];\n\t\t\t_list.push(item);\n\t\t\t_list.sortOn('dimension', Array.NUMERIC);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Retrieves an <code>EntityImage<\/code> from the list corresponding to the \n\t\t * supplied size parameter.\n\t\t * \n\t\t * @param size ImageSize Enum of desired image size.\n\t\t *\/\n\t\tpublic function getImageForSize(size:ImageSize):EntityImage\n\t\t{\n\t\t\tvar dimension:int = EntityImage.ENTITY_IMAGE_SIZES[size];\n\t\t\tvar index:int = sizes.indexOf(dimension);\n\t\t\t\n\t\t\tvar image:EntityImage;\n\t\t\tif (index != -1)\n\t\t\t{\n\t\t\t\timage = _list[index];\n\t\t\t}\n\t\t\t\n\t\t\treturn image;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns the sorted <code>Array<\/code> of <code>EntityImage<\/code>.\n\t\t *\/\n\t\tpublic function get list():Array\n\t\t{\n\t\t\treturn _list;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Binary Search for the closest <code>EntityImage<\/code> to the\n\t\t * supplied width parameter.\n\t\t * \n\t\t * Assumes that all Vimeo images are square, so width and height are the same value.\n\t\t *\/\n\t\tpublic function findClosestMatchForWidth(width:int):*\n\t\t{\n\t\t\tvar low:int = 0;\n\t\t\tvar high:int = sizes.length;\n\t\t\tvar result:Array = [];\n\t\t\t\n\t\t\twhile (low < high) {\n\t\t\t\tvar mid:int = (low + high) >>> 1;\n\t\t\t\t\n\t\t\t\tsizes[mid] < width\n\t\t\t\t\t? low = mid + 1\n\t\t\t\t\t: high = mid;\n\t\t\t}\n\t\t\t\n\t\t\tif (sizes[low] == width) {\n\t\t\t\tresult.push(low);\n\t\t\t\t\n\t\t\t\t\/\/ because it's an ordered list, just check onwards\n\t\t\t\twhile(sizes[++low] === width) {\n\t\t\t\t\tresult.push(low);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (result.length > 0) {\n\t\t\t\treturn result;\n\t\t\t}\n\t\t\t\n\t\t\tif (sizes[low] !== width) {\n\t\t\t\tvar iterate:Array = [sizes[low - 1], sizes[low]];\n\t\t\t\tvar diff:Object = reduce(0, iterate, function(memo:Number, val:Number):Number {\n\t\t\t\t\tvar d1:Number = Math.abs(memo - width);\n\t\t\t\t\tvar d2:Number = Math.abs(val - width);\n\t\t\t\t\treturn d1 > d2 ? val : memo;\n\t\t\t\t});\n\t\t\t\tlow = sizes.indexOf(diff);\n\t\t\t}\n\t\t\t\n\t\t\treturn _list[low];\n\t\t}\n\t\t\n\t}\n}","new_contents":"package com.dotfold.dotvimstat.model.image\n{\n\timport asx.array.empty;\n\timport asx.array.reduce;\n\t\n\timport com.dotfold.dotvimstat.model.enum.ImageSize;\n\t\n\timport flash.utils.Dictionary;\n\n\t\n\t\/**\n\t * Collection class for a list of <code>EntityImage<\/code>.\n\t *  \n\t * @author jamesmcnamee\n\t * \n\t *\/\n\tpublic class EntityImageCollection\n\t{\n\t\tprivate var _list:Array;\n\t\t\n\t\tprotected var sizes:Array = [30, 75, 100, 300];\n\t\t\n\t\t\/\/ TODO: `addItems` add many method\n\t\t\n\t\t\/**\n\t\t * Constructor. \n\t\t *\/\n\t\tpublic function EntityImageCollection(list:Array = null)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_list = list;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Adds an item to the internal collection, and sorts on the <code>dimension<\/code> field.\n\t\t *\/\n\t\tpublic function addItem(item:EntityImage):void\n\t\t{\n\t\t\t_list ||= [];\n\t\t\t_list.push(item);\n\t\t\t_list.sortOn('dimension', Array.NUMERIC);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Retrieves an <code>EntityImage<\/code> from the list corresponding to the \n\t\t * supplied size parameter.\n\t\t * \n\t\t * @param size ImageSize Enum of desired image size.\n\t\t *\/\n\t\tpublic function getImageForSize(size:ImageSize):EntityImage\n\t\t{\n\t\t\tvar dimension:int = EntityImage.ENTITY_IMAGE_SIZES[size];\n\t\t\tvar index:int = sizes.indexOf(dimension);\n\t\t\t\n\t\t\tvar image:EntityImage;\n\t\t\tif (index != -1)\n\t\t\t{\n\t\t\t\timage = _list[index];\n\t\t\t}\n\t\t\t\n\t\t\treturn image;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns <code>true<\/code> if internal list is empty.\n\t\t *\/\n\t\tpublic function isEmpty():Boolean\n\t\t{\n\t\t\treturn empty(_list);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns length of internal list.\n\t\t *\/\n\t\tpublic function get length():int\n\t\t{\n\t\t\treturn _list.length;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns the sorted <code>Array<\/code> of <code>EntityImage<\/code>.\n\t\t *\/\n\t\tpublic function get list():Array\n\t\t{\n\t\t\treturn _list;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Binary Search for the closest <code>EntityImage<\/code> to the\n\t\t * supplied width parameter.\n\t\t * \n\t\t * Assumes that all Vimeo images are square, so width and height are the same value.\n\t\t *\/\n\t\tpublic function findClosestMatchForWidth(width:int):*\n\t\t{\n\t\t\tvar low:int = 0;\n\t\t\tvar high:int = sizes.length;\n\t\t\tvar result:Array = [];\n\t\t\t\n\t\t\twhile (low < high) {\n\t\t\t\tvar mid:int = (low + high) >>> 1;\n\t\t\t\t\n\t\t\t\tsizes[mid] < width\n\t\t\t\t\t? low = mid + 1\n\t\t\t\t\t: high = mid;\n\t\t\t}\n\t\t\t\n\t\t\tif (sizes[low] == width) {\n\t\t\t\tresult.push(low);\n\t\t\t\t\n\t\t\t\t\/\/ because it's an ordered list, just check onwards\n\t\t\t\twhile(sizes[++low] === width) {\n\t\t\t\t\tresult.push(low);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (result.length > 0) {\n\t\t\t\treturn result;\n\t\t\t}\n\t\t\t\n\t\t\tif (sizes[low] !== width) {\n\t\t\t\tvar iterate:Array = [sizes[low - 1], sizes[low]];\n\t\t\t\tvar diff:Object = reduce(0, iterate, function(memo:Number, val:Number):Number {\n\t\t\t\t\tvar d1:Number = Math.abs(memo - width);\n\t\t\t\t\tvar d2:Number = Math.abs(val - width);\n\t\t\t\t\treturn d1 > d2 ? val : memo;\n\t\t\t\t});\n\t\t\t\tlow = sizes.indexOf(diff);\n\t\t\t}\n\t\t\t\n\t\t\treturn _list[low];\n\t\t}\n\t\t\n\t}\n}","subject":"fix parameter typing","message":"[fix] fix parameter typing\n\n- EntityImageCollection addItem\n","lang":"ActionScript","license":"mit","repos":"dotfold\/dotvimstat"}
{"commit":"9ac5247a6683832b03721a1f3a69686ed23897ea","old_file":"src\/org\/jivesoftware\/xiff\/core\/XMPPBOSHConnection.as","new_file":"src\/org\/jivesoftware\/xiff\/core\/XMPPBOSHConnection.as","old_contents":"package org.jivesoftware.xiff.core\n{\n\timport flash.events.ErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.utils.Timer;\n\timport flash.xml.XMLDocument;\n\timport flash.xml.XMLNode;\n\t\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\timport mx.rpc.http.HTTPService;\n\t\n\timport org.jivesoftware.xiff.auth.Plain;\n\timport org.jivesoftware.xiff.auth.SASLAuth;\n\timport org.jivesoftware.xiff.data.IQ;\n\timport org.jivesoftware.xiff.data.bind.BindExtension;\n\timport org.jivesoftware.xiff.data.session.SessionExtension;\n\timport org.jivesoftware.xiff.events.ConnectionSuccessEvent;\n\timport org.jivesoftware.xiff.events.DisconnectionEvent;\n\timport org.jivesoftware.xiff.events.IncomingDataEvent;\n\timport org.jivesoftware.xiff.events.LoginEvent;\n\timport org.jivesoftware.xiff.util.Callback;\n\t\n\tpublic class XMPPBOSHConnection extends XMPPConnection\n\t{\n\t\tprivate var maxConcurrentRequests:uint = 2;\n\t\tprivate var boshVersion:Number = 1.6;\n\t\tprivate var headers:Object = {\n\t\t\t\"post\": [],\n\t\t\t\"get\": ['Cache-Control', 'no-store', 'Cache-Control', 'no-cache', 'Pragma', 'no-cache']\n\t\t};\n\t\tprivate var requestCount:int = 0;\n\t\tprivate var failedRequests:Array = [];\n\t\tprivate var lastPollTime:int = 0;\n\t\tprivate var requestQueue:Array = [];\n\t\tprivate var responseQueue:Array = [];\n\t\tprivate const responseTimer:Timer = new Timer(0.0, 1);\n\t\tprivate var isDisconnecting:Boolean = false;\n\t\tprivate var boshPollingInterval:Number = 10000;\n\t\tprivate var sid:String;\n\t\tprivate var rid:Number;\n\t\tprivate var wait:int;\n\t\tprivate var inactivity:int;\n\t\tprivate var pollTimer:Timer;\n\t\tprivate var isCurrentlyPolling:Boolean = false;\n\t\t\n\t\tprivate var auth:SASLAuth;\n\t\tprivate var authHandler:Function;\n\t\tprivate var https:Boolean = false;\n\t\tprivate var _port:Number = -1;\n\t\t\n\t\tprivate var callbacks:Object = {};\n\t\t\t\n\t\tpublic override function connect(streamType:String=null):Boolean\n\t\t{\n\t\t\tBindExtension.enable();\n\t\t\tactive = false;\n\t\t\tloggedIn = false;\n\t\t\tvar attrs:Object = {\n\t            xmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t            hold: maxConcurrentRequests,\n\t            rid: nextRID,\n\t            secure: https,\n\t            wait: 10,\n\t            ver: boshVersion\n\t        }\n\t        \n\t        var result:XMLNode = new XMLNode(1, \"body\");\n\t        result.attributes = attrs;\n\t        sendRequests(result);\n\t\n\t        return true;\n\t\t}\n\t\t\n\t\tpublic function set secure(flag:Boolean):void\n\t\t{\n\t\t\thttps = flag;\n\t\t}\n\t\t\n\t\tpublic override function set port(portnum:Number):void\n\t\t{\n\t\t\t_port = portnum;\n\t\t}\n\t\t\n\t\tpublic override function get port():Number\n\t\t{\n\t\t\tif(_port == -1)\n\t\t\t\treturn https ? 8483 : 8080;\n\t\t\treturn _port;\n\t\t}\n\t\t\n\t\tpublic function get httpServer():String\n\t\t{\n\t\t\treturn (https ? \"https\" : \"http\") + \":\/\/\" + server + \":\" + port + \"\/http-bind\/\";\n\t\t}\n\t\t\n\t\tpublic override function disconnect():void\n\t\t{\n\t\t\tdispatchEvent(new DisconnectionEvent());\n\t\t}\n\t\t\n\t\tpublic function processConnectionResponse(responseBody:XMLNode):void\n\t\t{\n\t\t\tvar attributes:Object = responseBody.attributes;\n\t\t\tsid = attributes.sid;\n\t        boshPollingInterval = attributes.polling * 1000;\n\t        \/\/ if we have a polling interval of 1, we want to add an extra second for a little bit of\n\t        \/\/ padding.\n\t        if(boshPollingInterval <= 1000 && boshPollingInterval > 0)\n\t            boshPollingInterval += 1000;\n\t        \n\t        wait = attributes.wait;\n\t        inactivity = attributes.inactivity;\n\t        var serverRequests:int = attributes.requests;\n\t        if (serverRequests)\n\t            maxConcurrentRequests = Math.min(serverRequests, maxConcurrentRequests);\n\t        active = true;\n\t        configureConnection(responseBody);\n\t        responseTimer.addEventListener(TimerEvent.TIMER_COMPLETE, processResponse);\n\t        pollTimer = new Timer(boshPollingInterval, 1);\n\t        pollTimer.addEventListener(TimerEvent.TIMER, pollServer);\n\t\t}\n\t\t\n\t\tprivate function processResponse(event:TimerEvent=null):void\n\t\t{\n\t\t\t\/\/ Read the data and send it to the appropriate parser\n\t\t\tvar currentNode:XMLNode = responseQueue.shift();\n\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\n\t\t\t\n\t\t\tswitch( nodeName )\n\t\t\t{\n\t\t\t\tcase \"stream:features\":\n\t\t\t\t\t\/\/we already handled this in httpResponse()\n\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\n\t\t\t\tcase \"stream:error\":\n\t\t\t\t\thandleStreamError( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"iq\":\n\t\t\t\t\thandleIQ( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"message\":\n\t\t\t\t\thandleMessage( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"presence\":\n\t\t\t\t\thandlePresence( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"success\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\", 500 );\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t}\n\t\t\n\t\tprivate function resetResponseProcessor():void\n\t\t{\n\t\t\tif(responseQueue.length > 0)\n\t\t\t{\n\t\t\t\tresponseTimer.reset();\n\t\t\t\tresponseTimer.start();\n\t\t\t}\n\t\t}\n\n\t\tprivate function httpResponse(req:XMLNode, isPollResponse:Boolean, evt:ResultEvent):void\n\t\t{\n\t\t\trequestCount--;\n\t\t\tvar rawXML:String = evt.result as String;\n\t\t\t\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\n\t\t\txmlData.parseXML( rawXML );\n\t\t\tvar bodyNode:XMLNode = xmlData.firstChild;\n\t\n\t\t\tvar event:IncomingDataEvent = new IncomingDataEvent();\n\t\t\tevent.data = xmlData;\n\t\t\tdispatchEvent( event );\n\t\t\t\n\t\t\tif(bodyNode.attributes[\"type\"] == \"terminal\")\n\t\t\t{\n\t\t\t\tdispatchError( \"BOSH Error\", bodyNode.attributes[\"condition\"], \"\", -1 );\n\t\t\t\tactive = false;\n\t\t\t}\n\t\t\t\n\t\t\tfor each(var childNode:XMLNode in bodyNode.childNodes)\n\t\t\t{\n\t\t\t\tif(childNode.nodeName == \"stream:features\")\n\t\t\t\t{\n\t\t\t\t\t_expireTagSearch = false;\n\t\t\t\t\tprocessConnectionResponse( bodyNode );\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tresponseQueue.push(childNode);\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t\t\n\t\t\t\/\/if we just processed a poll response, we're no longer in mid-poll\n\t\t\tif(isPollResponse)\n\t\t\t\tisCurrentlyPolling = false;\n\t\t\t\n\t\t\t\/\/if we have queued requests we want to send them before attempting to poll again\n\t\t\t\/\/otherwise, if we don't already have a countdown going for the next poll, start one\n\t        if (!sendQueuedRequests() && !pollTimer.running)\n\t        \tresetPollTimer();\n\t\t}\n\t\t\n\t\tprivate function httpError(req:XMLNode, isPollResponse:Boolean, evt:FaultEvent):void\n\t\t{\n\t\t\tactive = false;\n\t\t\ttrace(\"ERROR: \" + req + \", \\n\" + evt.message);\n\t\t}\n\t\t\n\t\tprotected override function sendXML(body:*):void\n\t\t{\n\t\t\tsendQueuedRequests(body);\n\t\t}\n\t\t\n\t\tprivate function sendQueuedRequests(body:*=null):Boolean\n\t\t{\n\t\t\tif(body)\n\t\t\t\trequestQueue.push(body);\n\t\t\telse if(requestQueue.length == 0)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\treturn sendRequests();\n\t\t}\n\t\t\n\t\t\/\/returns true if any requests were sent\n\t\tprivate function sendRequests(data:XMLNode = null, isPoll:Boolean=false):Boolean\n\t\t{\n\t\t\tif(requestCount >= maxConcurrentRequests)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\trequestCount++;\n\t\t\t\n\t\t\tif(!data)\n\t\t\t{\n\t\t\t\tif(isPoll)\n\t\t\t\t{\n\t\t\t\t\tdata = createRequest();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar temp:Array = [];\n\t\t\t\t\tfor(var i:uint = 0; i < 10 && requestQueue.length > 0; i++)\n\t\t\t\t\t{\n\t\t\t\t\t\ttemp.push(requestQueue.shift());\n\t\t\t\t\t}\n\t\t\t\t\tdata = createRequest(temp);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/build the http request\n\t        var request:HTTPService = new HTTPService();\n\t        request.method = \"post\";\n\t        request.headers = headers[request.method];\n\t        request.url = httpServer;\n\t        request.resultFormat = HTTPService.RESULT_FORMAT_TEXT;\n\t        request.contentType = \"text\/xml\";\n\t        \n\t        var responseCallback:Callback = new Callback(this, httpResponse, data, isPoll);\n\t        var errorCallback:Callback = new Callback(this, httpError, data, isPoll);\n\t        \n\t        request.addEventListener(ResultEvent.RESULT, responseCallback.call, false);\n\t        request.addEventListener(FaultEvent.FAULT, errorCallback.call, false);\n\t       \n\t\t\trequest.send(data);\n\n\t\t\tresetPollTimer();\n\t\t\t\n\t\t\treturn true;\n\t\t}\n    \t\n    \tprivate function resetPollTimer():void \n    \t{\n    \t\tif(!pollTimer)\n    \t\t\treturn;\n    \t\tpollTimer.reset();\n    \t\tpollTimer.start();\n    \t}\n    \t\n    \tprivate function pollServer(evt:TimerEvent):void \n    \t{\n    \t\t\/\/We shouldn't poll if the connection is dead, if we had requests to send instead, or if there's already one in progress\n    \t\tif(!isActive() || sendQueuedRequests() || isCurrentlyPolling)\n    \t\t\treturn;\n    \t\t\n    \t\t\/\/this should be safe since sendRequests checks to be sure it's not over the concurrent requests limit, and we just ensured that the queue is empty by calling sendQueuedRequests()\n    \t\tisCurrentlyPolling = sendRequests(null, true);\n    \t}\n    \t\n    \tprivate function get nextRID():Number {\n    \t\tif(!rid)\n    \t\t\trid = Math.floor(Math.random() * 1000000);\n    \t\treturn ++rid;\n    \t}\n    \t\n    \tprivate function createRequest(bodyContent:Array=null):XMLNode {\n    \t\tvar attrs:Object = {\n    \t\t\txmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\trid: nextRID,\n\t\t\t\tsid: sid\n    \t\t}\n    \t\tvar req:XMLNode = new XMLNode(1, \"body\");\n    \t\tif(bodyContent)\n    \t\t\tfor each(var content:XMLNode in bodyContent)\n    \t\t\t\t\treq.appendChild(content);\n    \t\t\n    \t\treq.attributes = attrs;\n    \t\t\n    \t\treturn req;\n    \t}\n    \t\n    \tprivate function login(username:String, password:String, resource:String):void \n\t\t{\n\t        \n\t\/\/        if (!myUsername) {\n\t\/\/            auth = new XMPP.SASLAuth.Anonymous();\n\t \/\/       }\n\t \/\/       else {\n\t        auth = new Plain(username, password, server);\n\t  \/\/      }\n\t\n\t        authHandler = handleAuthentication;\n\t        sendXML(auth.request);\n\t    }\n\t    \n\t    private function handleAuthentication(responseBody:XMLNode):void\n\t    {\n\t    \/\/    if(!response || response.length == 0) {\n\t     \/\/       return;\n\t     \/\/   }\n\t        var status:Object = auth.handleResponse(0, responseBody);\n\t        if (status.authComplete) {\n\t            if (status.authSuccess) {\n\t                bindConnection();\n\t            }\n\t            else {\n\t                dispatchEvent(new ErrorEvent(ErrorEvent.ERROR));\n\t                disconnect();\n\t            }\n\t        }\n\t    }\n\t    \n\t    private function configureConnection(responseBody:XMLNode):void\n\t    {\n\t    \tvar features:XMLNode = responseBody.firstChild;\n\t\n\t        var authentication:Object = {};\n\t        for each(var feature:XMLNode in features.childNodes)\n\t\t\t{\n\t            if (feature.nodeName == \"mechanisms\")\n\t                authentication.auth = configureAuthMechanisms(feature);\n\t            else if (feature.nodeName == \"bind\")\n\t                authentication.bind = true;\n\t            else if (feature.nodeName == \"session\")\n\t                authentication.session = true;\n\t        }\n\t        auth = authentication.auth;\n\t        dispatchEvent(new ConnectionSuccessEvent());\n\t        login(myUsername, myPassword, myResource);\n\t    }\n\t    \n\t    private function configureAuthMechanisms(mechanisms:XMLNode):SASLAuth\n\t    {\n\t        var authMechanism:SASLAuth;\n\t        for each(var mechanism:XMLNode in mechanisms.childNodes) \n\t        {\n\t            if (mechanism.firstChild.nodeValue == \"PLAIN\")\n\t                return new Plain(myUsername, myPassword, server);\n\t         \/\/   else if (mechanism.firstChild.nodeValue == \"ANONYMOUS\") {\n\t         \/\/       authMechanism[\"anonymous\"] = true;\n\t          \/\/  }\n\t        }\n\t\n\t        if (!authMechanism) {\n\t            throw new Error(\"No auth mechanisms found\");\n\t        }\n\t\n\t        return authMechanism;\n\t    }\n\t    \n\t    public function handleBindResponse(packet:IQ):void\n\t    {\n\t    \tvar bind:BindExtension = packet.getExtension(\"bind\") as BindExtension;\n\t\n            var jid:String = bind.getJID();\n            \n            var parts:Array = jid.split(\"\/\");\n            myResource = parts[1];\n            parts = parts[0].split(\"@\");\n            myUsername = parts[0];\n            server = parts[1];\n            \n            establishSession();\n\t    }\n\t    \n\t    private function bindConnection():void \n\t    {\n\t    \tvar bindIQ:IQ = new IQ(null, \"set\");\n\t\n\t        bindIQ.addExtension(new BindExtension());\n\t\n\t\t\t\/\/this is laaaaaame, it should be a function\n\t\t\tbindIQ.callbackName = \"handleBindResponse\";\n\t\t\tbindIQ.callbackScope = this;\n\t\n\t        send(bindIQ);\n\t    }\n\t    \n\t    public function handleSessionResponse(packet:IQ):void\n\t    {\n\t    \tdispatchEvent(new LoginEvent());\n\t    }\n\t    \n\t    private function establishSession():void\n\t    {\n\t        var sessionIQ:IQ = new IQ(null, \"set\");\n\n\t        sessionIQ.addExtension(new SessionExtension());\n\t        \n\t        sessionIQ.callbackName = \"handleSessionResponse\";\n\t        sessionIQ.callbackScope = this;\n\t\n\t        send(sessionIQ);\n\t    }\n\t    \n\t\t\/\/do nothing, we use polling instead\n\t\tpublic override function sendKeepAlive():void {}\n\t}\n}","new_contents":"package org.jivesoftware.xiff.core\n{\n\timport flash.events.ErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.utils.Timer;\n\timport flash.xml.XMLDocument;\n\timport flash.xml.XMLNode;\n\t\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\timport mx.rpc.http.HTTPService;\n\t\n\timport org.jivesoftware.xiff.auth.Plain;\n\timport org.jivesoftware.xiff.auth.SASLAuth;\n\timport org.jivesoftware.xiff.data.IQ;\n\timport org.jivesoftware.xiff.data.bind.BindExtension;\n\timport org.jivesoftware.xiff.data.session.SessionExtension;\n\timport org.jivesoftware.xiff.events.ConnectionSuccessEvent;\n\timport org.jivesoftware.xiff.events.DisconnectionEvent;\n\timport org.jivesoftware.xiff.events.IncomingDataEvent;\n\timport org.jivesoftware.xiff.events.LoginEvent;\n\timport org.jivesoftware.xiff.util.Callback;\n\t\n\tpublic class XMPPBOSHConnection extends XMPPConnection\n\t{\n\t\tprivate var maxConcurrentRequests:uint = 2;\n\t\tprivate var boshVersion:Number = 1.6;\n\t\tprivate var headers:Object = {\n\t\t\t\"post\": [],\n\t\t\t\"get\": ['Cache-Control', 'no-store', 'Cache-Control', 'no-cache', 'Pragma', 'no-cache']\n\t\t};\n\t\tprivate var requestCount:int = 0;\n\t\tprivate var failedRequests:Array = [];\n\t\tprivate var lastPollTime:int = 0;\n\t\tprivate var requestQueue:Array = [];\n\t\tprivate var responseQueue:Array = [];\n\t\tprivate const responseTimer:Timer = new Timer(0.0, 1);\n\t\tprivate var isDisconnecting:Boolean = false;\n\t\tprivate var boshPollingInterval:Number = 10000;\n\t\tprivate var sid:String;\n\t\tprivate var rid:Number;\n\t\tprivate var wait:int;\n\t\tprivate var inactivity:int;\n\t\tprivate var pollTimer:Timer;\n\t\tprivate var isCurrentlyPolling:Boolean = false;\n\t\t\n\t\tprivate var auth:SASLAuth;\n\t\tprivate var authHandler:Function;\n\t\tprivate var https:Boolean = false;\n\t\tprivate var _port:Number = -1;\n\t\t\n\t\tprivate var callbacks:Object = {};\n\t\t\t\n\t\tpublic override function connect(streamType:String=null):Boolean\n\t\t{\n\t\t\tBindExtension.enable();\n\t\t\tactive = false;\n\t\t\tloggedIn = false;\n\t\t\tvar attrs:Object = {\n\t            xmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t            hold: maxConcurrentRequests,\n\t            rid: nextRID,\n\t            secure: https,\n\t            wait: 10,\n\t            ver: boshVersion\n\t        }\n\t        \n\t        var result:XMLNode = new XMLNode(1, \"body\");\n\t        result.attributes = attrs;\n\t        sendRequests(result);\n\t\n\t        return true;\n\t\t}\n\t\t\n\t\tpublic function set secure(flag:Boolean):void\n\t\t{\n\t\t\thttps = flag;\n\t\t}\n\t\t\n\t\tpublic override function set port(portnum:Number):void\n\t\t{\n\t\t\t_port = portnum;\n\t\t}\n\t\t\n\t\tpublic override function get port():Number\n\t\t{\n\t\t\tif(_port == -1)\n\t\t\t\treturn https ? 8483 : 8080;\n\t\t\treturn _port;\n\t\t}\n\t\t\n\t\tpublic function get httpServer():String\n\t\t{\n\t\t\treturn (https ? \"https\" : \"http\") + \":\/\/\" + server + \":\" + port + \"\/http-bind\/\";\n\t\t}\n\t\t\n\t\tpublic override function disconnect():void\n\t\t{\n\t\t\tdispatchEvent(new DisconnectionEvent());\n\t\t}\n\t\t\n\t\tpublic function processConnectionResponse(responseBody:XMLNode):void\n\t\t{\n\t\t\tvar attributes:Object = responseBody.attributes;\n\t\t\tsid = attributes.sid;\n\t        boshPollingInterval = attributes.polling * 1000;\n\t        \/\/ if we have a polling interval of 1, we want to add an extra second for a little bit of\n\t        \/\/ padding.\n\t        if(boshPollingInterval <= 1000 && boshPollingInterval > 0)\n\t            boshPollingInterval += 1000;\n\t        \n\t        wait = attributes.wait;\n\t        inactivity = attributes.inactivity;\n\t        var serverRequests:int = attributes.requests;\n\t        if (serverRequests)\n\t            maxConcurrentRequests = Math.min(serverRequests, maxConcurrentRequests);\n\t        active = true;\n\t        configureConnection(responseBody);\n\t        responseTimer.addEventListener(TimerEvent.TIMER_COMPLETE, processResponse);\n\t        pollTimer = new Timer(boshPollingInterval, 1);\n\t        pollTimer.addEventListener(TimerEvent.TIMER, pollServer);\n\t\t}\n\t\t\n\t\tprivate function processResponse(event:TimerEvent=null):void\n\t\t{\n\t\t\t\/\/ Read the data and send it to the appropriate parser\n\t\t\tvar currentNode:XMLNode = responseQueue.shift();\n\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\n\t\t\t\n\t\t\tswitch( nodeName )\n\t\t\t{\n\t\t\t\tcase \"stream:features\":\n\t\t\t\t\t\/\/we already handled this in httpResponse()\n\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\n\t\t\t\tcase \"stream:error\":\n\t\t\t\t\thandleStreamError( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"iq\":\n\t\t\t\t\thandleIQ( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"message\":\n\t\t\t\t\thandleMessage( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"presence\":\n\t\t\t\t\thandlePresence( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"success\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\", 500 );\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t}\n\t\t\n\t\tprivate function resetResponseProcessor():void\n\t\t{\n\t\t\tif(responseQueue.length > 0)\n\t\t\t{\n\t\t\t\tresponseTimer.reset();\n\t\t\t\tresponseTimer.start();\n\t\t\t}\n\t\t}\n\n\t\tprivate function httpResponse(req:XMLNode, isPollResponse:Boolean, evt:ResultEvent):void\n\t\t{\n\t\t\trequestCount--;\n\t\t\tvar rawXML:String = evt.result as String;\n\t\t\t\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\n\t\t\txmlData.parseXML( rawXML );\n\t\t\tvar bodyNode:XMLNode = xmlData.firstChild;\n\t\n\t\t\tvar event:IncomingDataEvent = new IncomingDataEvent();\n\t\t\tevent.data = xmlData;\n\t\t\tdispatchEvent( event );\n\t\t\t\n\t\t\tif(bodyNode.attributes[\"type\"] == \"terminal\")\n\t\t\t{\n\t\t\t\tdispatchError( \"BOSH Error\", bodyNode.attributes[\"condition\"], \"\", -1 );\n\t\t\t\tactive = false;\n\t\t\t}\n\t\t\t\n\t\t\tfor each(var childNode:XMLNode in bodyNode.childNodes)\n\t\t\t{\n\t\t\t\tif(childNode.nodeName == \"stream:features\")\n\t\t\t\t{\n\t\t\t\t\t_expireTagSearch = false;\n\t\t\t\t\tprocessConnectionResponse( bodyNode );\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tresponseQueue.push(childNode);\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t\t\n\t\t\t\/\/if we just processed a poll response, we're no longer in mid-poll\n\t\t\tif(isPollResponse)\n\t\t\t\tisCurrentlyPolling = false;\n\t\t\t\n\t\t\t\/\/if we have queued requests we want to send them before attempting to poll again\n\t\t\t\/\/otherwise, if we don't already have a countdown going for the next poll, start one\n\t        if (!sendQueuedRequests() && !pollTimer.running)\n\t        \tresetPollTimer();\n\t\t}\n\t\t\n\t\tprivate function httpError(req:XMLNode, isPollResponse:Boolean, evt:FaultEvent):void\n\t\t{\n\t\t\tactive = false;\n\t\t\ttrace(\"ERROR: \" + req + \", \\n\" + evt.message);\n\t\t}\n\t\t\n\t\tprotected override function sendXML(body:*):void\n\t\t{\n\t\t\tsendQueuedRequests(body);\n\t\t}\n\t\t\n\t\tprivate function sendQueuedRequests(body:*=null):Boolean\n\t\t{\n\t\t\tif(body)\n\t\t\t\trequestQueue.push(body);\n\t\t\telse if(requestQueue.length == 0)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\treturn sendRequests();\n\t\t}\n\t\t\n\t\t\/\/returns true if any requests were sent\n\t\tprivate function sendRequests(data:XMLNode = null, isPoll:Boolean=false):Boolean\n\t\t{\n\t\t\tif(requestCount >= maxConcurrentRequests)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\trequestCount++;\n\t\t\t\n\t\t\tif(!data)\n\t\t\t{\n\t\t\t\tif(isPoll)\n\t\t\t\t{\n\t\t\t\t\tdata = createRequest();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar temp:Array = [];\n\t\t\t\t\tfor(var i:uint = 0; i < 10 && requestQueue.length > 0; i++)\n\t\t\t\t\t{\n\t\t\t\t\t\ttemp.push(requestQueue.shift());\n\t\t\t\t\t}\n\t\t\t\t\tdata = createRequest(temp);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/build the http request\n\t        var request:HTTPService = new HTTPService();\n\t        request.method = \"post\";\n\t        request.headers = headers[request.method];\n\t        request.url = httpServer;\n\t        request.resultFormat = HTTPService.RESULT_FORMAT_TEXT;\n\t        request.contentType = \"text\/xml\";\n\t        \n\t        var responseCallback:Callback = new Callback(this, httpResponse, data, isPoll);\n\t        var errorCallback:Callback = new Callback(this, httpError, data, isPoll);\n\t        \n\t        request.addEventListener(ResultEvent.RESULT, responseCallback.call, false);\n\t        request.addEventListener(FaultEvent.FAULT, errorCallback.call, false);\n\t       \n\t\t\trequest.send(data);\n\n\t\t\tresetPollTimer();\n\t\t\t\n\t\t\treturn true;\n\t\t}\n    \t\n    \tprivate function resetPollTimer():void \n    \t{\n    \t\tif(!pollTimer)\n    \t\t\treturn;\n    \t\tpollTimer.reset();\n    \t\tpollTimer.start();\n    \t}\n    \t\n    \tprivate function pollServer(evt:TimerEvent):void \n    \t{\n    \t\t\/\/We shouldn't poll if the connection is dead, if we had requests to send instead, or if there's already one in progress\n    \t\tif(!isActive() || sendQueuedRequests() || isCurrentlyPolling)\n    \t\t\treturn;\n    \t\t\n    \t\t\/\/this should be safe since sendRequests checks to be sure it's not over the concurrent requests limit, and we just ensured that the queue is empty by calling sendQueuedRequests()\n    \t\tisCurrentlyPolling = sendRequests(null, true);\n    \t}\n    \t\n    \tprivate function get nextRID():Number {\n    \t\tif(!rid)\n    \t\t\trid = Math.floor(Math.random() * 1000000);\n    \t\treturn ++rid;\n    \t}\n    \t\n    \tprivate function createRequest(bodyContent:Array=null):XMLNode {\n    \t\tvar attrs:Object = {\n    \t\t\txmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\trid: nextRID,\n\t\t\t\tsid: sid\n    \t\t}\n    \t\tvar req:XMLNode = new XMLNode(1, \"body\");\n    \t\tif(bodyContent)\n    \t\t\tfor each(var content:XMLNode in bodyContent)\n    \t\t\t\t\treq.appendChild(content);\n    \t\t\n    \t\treq.attributes = attrs;\n    \t\t\n    \t\treturn req;\n    \t}\n    \t\n    \tprivate function login(username:String, password:String, resource:String):void \n\t\t{\n\t        \n\t\/\/        if (!myUsername) {\n\t\/\/            auth = new XMPP.SASLAuth.Anonymous();\n\t \/\/       }\n\t \/\/       else {\n\t \t\tif(!auth)\n\t        \tauth = new Plain(username, password, server);\n\t  \/\/      }\n\t\n\t        authHandler = handleAuthentication;\n\t        sendXML(auth.request);\n\t    }\n\t    \n\t    private function handleAuthentication(responseBody:XMLNode):void\n\t    {\n\t    \/\/    if(!response || response.length == 0) {\n\t     \/\/       return;\n\t     \/\/   }\n\t        var status:Object = auth.handleResponse(0, responseBody);\n\t        if (status.authComplete) {\n\t            if (status.authSuccess) {\n\t                bindConnection();\n\t            }\n\t            else {\n\t                dispatchEvent(new ErrorEvent(ErrorEvent.ERROR));\n\t                disconnect();\n\t            }\n\t        }\n\t    }\n\t    \n\t    private function configureConnection(responseBody:XMLNode):void\n\t    {\n\t    \tvar features:XMLNode = responseBody.firstChild;\n\t\n\t        var authentication:Object = {};\n\t        for each(var feature:XMLNode in features.childNodes)\n\t\t\t{\n\t            if (feature.nodeName == \"mechanisms\")\n\t                authentication.auth = configureAuthMechanisms(feature);\n\t            else if (feature.nodeName == \"bind\")\n\t                authentication.bind = true;\n\t            else if (feature.nodeName == \"session\")\n\t                authentication.session = true;\n\t        }\n\t        auth = authentication.auth;\n\t        dispatchEvent(new ConnectionSuccessEvent());\n\t        login(myUsername, myPassword, myResource);\n\t    }\n\t    \n\t    private function configureAuthMechanisms(mechanisms:XMLNode):SASLAuth\n\t    {\n\t        var authMechanism:SASLAuth;\n\t        for each(var mechanism:XMLNode in mechanisms.childNodes) \n\t        {\n\t            if (mechanism.firstChild.nodeValue == \"PLAIN\")\n\t                return new Plain(myUsername, myPassword, server);\n\t         \/\/   else if (mechanism.firstChild.nodeValue == \"ANONYMOUS\") {\n\t         \/\/       authMechanism[\"anonymous\"] = true;\n\t          \/\/  }\n\t        }\n\t\n\t        if (!authMechanism) {\n\t            throw new Error(\"No auth mechanisms found\");\n\t        }\n\t\n\t        return authMechanism;\n\t    }\n\t    \n\t    public function handleBindResponse(packet:IQ):void\n\t    {\n\t    \tvar bind:BindExtension = packet.getExtension(\"bind\") as BindExtension;\n\t\n            var jid:String = bind.getJID();\n            \n            var parts:Array = jid.split(\"\/\");\n            myResource = parts[1];\n            parts = parts[0].split(\"@\");\n            myUsername = parts[0];\n            server = parts[1];\n            \n            establishSession();\n\t    }\n\t    \n\t    private function bindConnection():void \n\t    {\n\t    \tvar bindIQ:IQ = new IQ(null, \"set\");\n\t\n\t        bindIQ.addExtension(new BindExtension());\n\t\n\t\t\t\/\/this is laaaaaame, it should be a function\n\t\t\tbindIQ.callbackName = \"handleBindResponse\";\n\t\t\tbindIQ.callbackScope = this;\n\t\n\t        send(bindIQ);\n\t    }\n\t    \n\t    public function handleSessionResponse(packet:IQ):void\n\t    {\n\t    \tdispatchEvent(new LoginEvent());\n\t    }\n\t    \n\t    private function establishSession():void\n\t    {\n\t        var sessionIQ:IQ = new IQ(null, \"set\");\n\n\t        sessionIQ.addExtension(new SessionExtension());\n\t        \n\t        sessionIQ.callbackName = \"handleSessionResponse\";\n\t        sessionIQ.callbackScope = this;\n\t\n\t        send(sessionIQ);\n\t    }\n\t    \n\t\t\/\/do nothing, we use polling instead\n\t\tpublic override function sendKeepAlive():void {}\n\t}\n}","subject":"Make use of Plain conditional on no other mechanisms being found... really I think this should be deleted, but I need to investigate that","message":"Make use of Plain conditional on no other mechanisms being found... really I think this should be deleted, but I need to investigate that\n","lang":"ActionScript","license":"apache-2.0","repos":"igniterealtime\/XIFF"}
{"commit":"ec21fae67f1ade82ff54466340250cbc4a26e6b2","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/CRC32.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/CRC32.as","old_contents":"package aerys.minko.render.shader.compiler\n{\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * The CRC32 class provides a set of static methods to create CRC32 values. \n\t * @author promethe\n\t * \n\t *\/\n\tpublic class CRC32\n\t{\n\t\tprivate static const POLYNOMIAL \t\t: uint\t\t\t= 0x04c11db7;\n\t\tprivate static const CRC_TABLE\t\t\t: Vector.<uint>\t= new Vector.<uint>(256, true);\n\t\tprivate static const TMP_BYTEARRAY\t\t: ByteArray\t\t= new ByteArray();\n\t\t\n\t\tprivate static var CRC_TABLE_READY\t\t: Boolean\t\t= false;\n\t\t\n\t\tprivate static function generateCrcTable() : void\n\t\t{\n\t\t\tfor (var i : uint = 0; i < 256; ++i)\n\t\t\t{\n\t\t\t\tvar crcAccum : uint = (i << 24) & 0xffffffff;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < 8; ++j)\n\t\t\t\t{\n\t\t\t\t\tif (crcAccum & 0x80000000)\n\t\t\t\t\t\tcrcAccum = (crcAccum << 1) ^ POLYNOMIAL;\n\t\t\t\t\telse\n\t\t\t\t\t\tcrcAccum = (crcAccum << 1);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tCRC_TABLE[i] = crcAccum;\n\t\t\t}\n\t\t\t\n\t\t\tCRC_TABLE_READY = true;\n\t\t}\n\t\t\n\t\tpublic static function computeForByteArrayChunk(source : ByteArray, length : uint) : uint\n\t\t{\n\t\t\tif (!CRC_TABLE_READY)\n\t\t\t\tgenerateCrcTable();\n\t\t\t\n\t\t\tvar crcTable\t: Vector.<uint> = CRC_TABLE;\n\t\t\tvar crcAccum \t: uint \t\t\t= uint(-1);\n\t\t\tvar length1\t\t: uint \t\t\t= (length >> 2) << 2;\n\t\t\t\n\t\t\tvar j : uint = 0;\n\t\t\tvar i : uint;\n\t\t\t\n\t\t\tfor (; j < length1; j += 4)\n\t\t\t{\n\t\t\t\tvar data : uint = source.readUnsignedInt();\n\t\t\t\t\n\t\t\t\ti = ((crcAccum >> 24) ^ data) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t\tdata >>>= 8;\n\t\t\t\t\n\t\t\t\ti = ((crcAccum >> 24) ^ data) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t\tdata >>>= 8;\n\t\t\t\t\n\t\t\t\ti = ((crcAccum >> 24) ^ data) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t\tdata >>>= 8;\n\t\t\t\t\n\t\t\t\ti = ((crcAccum >> 24) ^ data) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t\tdata >>>= 8;\n\t\t\t}\n\t\t\t\n\t\t\tfor (; j < length; ++j)\n\t\t\t{\n\t\t\t\ti = ((crcAccum >> 24) ^ source.readUnsignedByte()) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t}\n\t\t\t\n\t\t\tcrcAccum = ~crcAccum;\n\t\t\t\n\t\t\treturn crcAccum;\n\t\t}\n\t\t\n\t\tpublic static function computeForByteArray(source : ByteArray) : uint\n\t\t{\n\t\t\tsource.position = 0;\n\t\t\treturn computeForByteArrayChunk(source, source.length);\n\t\t}\n\t\t\n\t\tpublic static function computeForString(s : String) : uint\n\t\t{\n\t\t\tTMP_BYTEARRAY.length = TMP_BYTEARRAY.position = 0;\n\t\t\tTMP_BYTEARRAY.writeUTFBytes(s);\n\t\t\treturn computeForByteArray(TMP_BYTEARRAY); \n\t\t}\n\t\t\n\t\tpublic static function computeForUintVector(v : Vector.<uint>) : uint\n\t\t{\n\t\t\tvar length\t\t: uint\t\t= v.length;\n\t\t\t\n\t\t\tTMP_BYTEARRAY.length = TMP_BYTEARRAY.position = 0;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < length; ++i)\n\t\t\t\tTMP_BYTEARRAY.writeUnsignedInt(v[i]);\n\t\t\t\n\t\t\treturn computeForByteArray(TMP_BYTEARRAY);\n\t\t}\n\t\t\n\t\tpublic static function computeForNumberVector(v : Vector.<Number>) : uint\n\t\t{\n\t\t\tvar length\t\t: uint\t\t= v.length;\n\t\t\t\n\t\t\tTMP_BYTEARRAY.length = TMP_BYTEARRAY.position = 0;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < length; ++i)\n\t\t\t\tTMP_BYTEARRAY.writeDouble(v[i]);\n\t\t\t\n\t\t\treturn computeForByteArray(TMP_BYTEARRAY);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader.compiler\n{\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * The CRC32 class provides a set of static methods to create CRC32 values. \n\t * @author promethe\n\t * \n\t *\/\n\tpublic class CRC32\n\t{\n\t\tprivate static const POLYNOMIAL \t\t: uint\t\t\t= 0x04c11db7;\n\t\tprivate static const CRC_TABLE\t\t\t: Vector.<uint>\t= new Vector.<uint>(256, true);\n\t\tprivate static const TMP_BYTEARRAY\t\t: ByteArray\t\t= new ByteArray();\n\t\t\n\t\tprivate static var CRC_TABLE_READY\t\t: Boolean\t\t= false;\n\t\t\n\t\tprivate static function generateCrcTable() : void\n\t\t{\n\t\t\tfor (var i : uint = 0; i < 256; ++i)\n\t\t\t{\n\t\t\t\tvar crcAccum : uint = (i << 24) & 0xffffffff;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < 8; ++j)\n\t\t\t\t{\n\t\t\t\t\tif (crcAccum & 0x80000000)\n\t\t\t\t\t\tcrcAccum = (crcAccum << 1) ^ POLYNOMIAL;\n\t\t\t\t\telse\n\t\t\t\t\t\tcrcAccum = (crcAccum << 1);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tCRC_TABLE[i] = crcAccum;\n\t\t\t}\n\t\t\t\n\t\t\tCRC_TABLE_READY = true;\n\t\t}\n\t\t\n\t\tpublic static function computeForByteArrayChunk(source : ByteArray, length : uint) : uint\n\t\t{\n\t\t\tif (!CRC_TABLE_READY)\n\t\t\t\tgenerateCrcTable();\n\t\t\t\n\t\t\tvar crcTable\t: Vector.<uint> = CRC_TABLE;\n\t\t\tvar crcAccum \t: uint \t\t\t= uint(-1);\n\t\t\tvar length1\t\t: uint \t\t\t= (length >> 2) << 2;\n\t\t\t\n\t\t\tvar j : uint = 0;\n\t\t\tvar i : uint;\n\t\t\t\n\t\t\tfor (; j < length1; j += 4)\n\t\t\t{\n\t\t\t\tvar data : uint = source.readUnsignedInt();\n\t\t\t\t\n\t\t\t\ti = ((crcAccum >> 24) ^ data) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t\tdata >>>= 8;\n\t\t\t\t\n\t\t\t\ti = ((crcAccum >> 24) ^ data) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t\tdata >>>= 8;\n\t\t\t\t\n\t\t\t\ti = ((crcAccum >> 24) ^ data) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t\tdata >>>= 8;\n\t\t\t\t\n\t\t\t\ti = ((crcAccum >> 24) ^ data) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t\tdata >>>= 8;\n\t\t\t}\n\t\t\t\n\t\t\tfor (; j < length; ++j)\n\t\t\t{\n\t\t\t\ti = ((crcAccum >> 24) ^ source.readUnsignedByte()) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t}\n\t\t\t\n\t\t\tcrcAccum = ~crcAccum;\n\t\t\t\n\t\t\treturn crcAccum;\n\t\t}\n\t\t\n\t\tpublic static function computeForByteArray(source : ByteArray) : uint\n\t\t{\n\t\t\tsource.position = 0;\n\t\t\treturn computeForByteArrayChunk(source, source.length);\n\t\t}\n\t\t\n\t\tpublic static function computeForString(s : String) : uint\n\t\t{\n\t\t\tTMP_BYTEARRAY.length = TMP_BYTEARRAY.position = 0;\n\t\t\tTMP_BYTEARRAY.writeUTFBytes(s);\n\t\t\treturn computeForByteArray(TMP_BYTEARRAY); \n\t\t}\n\t\t\n\t\tpublic static function computeForUintVector(v : Vector.<uint>) : uint\n\t\t{\n\t\t\tvar length\t\t: uint\t\t= v.length;\n\t\t\t\n\t\t\tTMP_BYTEARRAY.length = TMP_BYTEARRAY.position = 0;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < length; ++i)\n\t\t\t\tTMP_BYTEARRAY.writeUnsignedInt(v[i]);\n\t\t\t\n\t\t\treturn computeForByteArray(TMP_BYTEARRAY);\n\t\t}\n\t\t\n\t\tpublic static function computeForNumberVector(v\t\t\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t\t\t\t  begin\t\t: uint = 0, \n\t\t\t\t\t\t\t\t\t\t\t\t\t  length\t: uint = 0) : uint\n\t\t{\n\t\t\tif (length == 0)\n\t\t\t\tlength = v.length;\n\t\t\t\n\t\t\tvar limit : uint = length + begin;\n\t\t\t\n\t\t\tTMP_BYTEARRAY.length = TMP_BYTEARRAY.position = 0;\n\t\t\tfor (var i : uint = begin; i < limit; ++i)\n\t\t\t\tTMP_BYTEARRAY.writeDouble(v[i]);\n\t\t\t\n\t\t\treturn computeForByteArray(TMP_BYTEARRAY);\n\t\t}\n\t}\n}\n","subject":"Allow user to specify boundaries when computing the CRC32 value of a vector.","message":"Allow user to specify boundaries when computing the CRC32 value of a vector.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"2b3506fda723267832bc0c981d015ae999d2d4d3","old_file":"src\/asfac\/src\/com\/thedevstop\/asfac\/AsFactory.as","new_file":"src\/asfac\/src\/com\/thedevstop\/asfac\/AsFactory.as","old_contents":"package com.thedevstop.asfac\n{\n\timport avmplus.getQualifiedClassName;\n\timport flash.errors.IllegalOperationError;\n\timport flash.utils.describeType;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getDefinitionByName;\n\t\n\t\/**\n\t * The default AsFactory allows for registering instances, types, or callbacks\n\t *\/\n\tpublic class AsFactory\n\t{\n\t\tprivate var _registrations:Dictionary;\n\t\tprivate var _descriptions:Dictionary;\n\t\t\n\t\t\/**\n\t\t * Constructs a new AsFactory\n\t\t *\/\n\t\tpublic function AsFactory()\n\t\t{\n\t\t\t_registrations = new Dictionary();\n\t\t\t_descriptions = new Dictionary();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a concrete instance to be returned whenever the target type is requested\n\t\t * @param\tinstance the concrete instance to be returned\n\t\t * @param\ttype the target type for which the instance should be returned at resolution time\n\t\t *\/\n\t\tpublic function registerInstance(instance:Object, type:Class):void\n\t\t{\n\t\t\tvar returnInstance:Function = function():Object\n\t\t\t{\n\t\t\t\treturn instance;\n\t\t\t};\n\t\t\t\n\t\t\tregisterCallback(returnInstance, type, false);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a type to be returned whenever the target type is requested\n\t\t * @param\tinstanceType the type to construct at resolution time\n\t\t * @param\ttype the type being requested\n\t\t * @param\tasSingleton If true, only one instance will be created and returned on each request. If false (default), a new instance\n\t\t * is created and returned at each resolution request\n\t\t *\/\n\t\tpublic function registerType(instanceType:Class, type:Class, asSingleton:Boolean=false):void \n\t\t{\n\t\t\tif (!instanceType)\n\t\t\t\tthrow new IllegalOperationError(\"InstanceType cannot be null when registering a type\");\n\t\t\t\n\t\t\tvar resolveType:Function = function():Object\n\t\t\t{\n\t\t\t\treturn resolveByClass(instanceType);\n\t\t\t};\n\t\t\t\n\t\t\tregisterCallback(resolveType, type, asSingleton);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a callback to be executed, the result of which is returned whenever the target type is requested\n\t\t * @param\tcallback the callback to execute\n\t\t * @param\ttype the type being requested\n\t\t * @param\tasSingleton If true, callback is only invoked once and the result is returned on each request. If false (default), \n\t\t * callback is invoked on each resolution request\n\t\t *\/\n\t\tpublic function registerCallback(callback:Function, type:Class, asSingleton:Boolean=false):void \n\t\t{\n\t\t\tif (!type)\n\t\t\t\tthrow new IllegalOperationError(\"Type cannot be null when registering a callback\");\n\t\t\t\t\n\t\t\tvalidateCallback(callback);\n\t\t\t\n\t\t\tif (asSingleton)\n\t\t\t\t_registrations[type] = (function(callback:Function):Function\n\t\t\t\t{\n\t\t\t\t\tvar instance:Object = null;\n\t\t\t\t\t\n\t\t\t\t\treturn function():Object\n\t\t\t\t\t{\n\t\t\t\t\t\tif (!instance)\n\t\t\t\t\t\t\tinstance = callback(this);\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn instance;\n\t\t\t\t\t};\n\t\t\t\t})(callback);\n\t\t\telse\n\t\t\t\t_registrations[type] = callback;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns an instance for the target type, using prior registrations to fulfill constructor parameters\n\t\t * @param\ttype the type being requested\n\t\t * @return resolved instance\n\t\t *\/\n\t\tpublic function resolve(type:Class):*\n\t\t{\n\t\t\tif (_registrations[type] !== undefined)\n\t\t\t\treturn _registrations[type](this);\n\t\t\t\t\n\t\t\treturn resolveByClass(type);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resolves the desired type using prior registrations\n\t\t * @param\ttype the type being requested\n\t\t * @return the resolved instance\n\t\t *\/\n\t\tprivate function resolveByClass(type:Class):*\n\t\t{\n\t\t\tif (!type)\n\t\t\t\tthrow new IllegalOperationError(\"Type cannot be null when resolving.\");\n\t\t\t\n\t\t\tvar description:XML = getTypeDescription(type);\n\t\t\t\n\t\t\tif (description.factory.extendsClass.length() === 0)\n\t\t\t\tthrow new IllegalOperationError(\"Interface {0} must be registered before it can be resolved.\".replace(\"{0}\", description.@name.toString()));\n\t\t\t\n\t\t\tvar parameters:Array = resolveConstructorParameters(description.factory.constructor);\n\t\t\tvar instance:Object = createObject(type, parameters);\n\t\t\tinjectProperties(instance, description.factory);\n\t\t\t\n\t\t\treturn instance;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a new instance of the type, using the specified parameters as the constructor parameters\n\t\t * @param\ttype the type being created\n\t\t * @param\tparameters the parameters to supply to the constructor\n\t\t * @return new instance of type\n\t\t *\/\n\t\tprivate function createObject(type:Class, parameters:Array):*\n\t\t{\n\t\t\tswitch (parameters.length)\n\t\t\t{\n\t\t\t\tcase 0 : return new type();\n\t\t\t\tcase 1 : return new type(parameters[0]);\n\t\t\t\tcase 2 : return new type(parameters[0], parameters[1]);\n\t\t\t\tcase 3 : return new type(parameters[0], parameters[1], parameters[2]);\n\t\t\t\tcase 4 : return new type(parameters[0], parameters[1], parameters[2], parameters[3]);\n\t\t\t\tcase 5 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4]);\n\t\t\t\tcase 6 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5]);\n\t\t\t\tcase 7 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6]);\n\t\t\t\tcase 8 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7]);\n\t\t\t\tcase 9 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8]);\n\t\t\t\tcase 10 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9]);\n\t\t\t\tcase 11 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10]);\n\t\t\t\tcase 12 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11]);\n\t\t\t\tcase 13 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12]);\n\t\t\t\tcase 14 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12], parameters[13]);\n\t\t\t\tcase 15 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12], parameters[13], parameters[14]);\n\t\t\t\tdefault : throw new Error(\"Too many constructor parameters for createObject\");\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Confirms that a callback is valid for registration. Currently the callback must accept no arguments, or a single AsFactory argument\n\t\t * @param\tcallback the callback being tested\n\t\t *\/\n\t\tprivate function validateCallback(callback:Function):void\n\t\t{\n\t\t\tif (callback == null)\n\t\t\t\tthrow new IllegalOperationError(\"Callback cannot be null when registering a type\");\n\t\t\t\n\t\t\t\/\/ TODO: How to check type?\n\t\t\tif (callback.length > 1)\n\t\t\t\tthrow new IllegalOperationError(\"Callback function must have no arguments or a single AsFactory argument\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Gets the class description for the type\n\t\t * @param\ttype The class to be described\n\t\t * @return An XML of the properties and methods for the class\n\t\t *\/\n\t\tprivate function getTypeDescription(type:Class):XML\n\t\t{\n\t\t\tif (_descriptions[type] !== undefined)\n\t\t\t\treturn _descriptions[type];\n\t\t\t\n\t\t\treturn _descriptions[type] = describeType(type);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resolves the non-optional parameters for a constructor\n\t\t * @param\tconstructor The constructor node from a class description xml\n\t\t * @return An array of objects to use as constructor arguments\n\t\t *\/\n\t\tprivate function resolveConstructorParameters(constructor:XMLList):Array\n\t\t{\n\t\t\tvar parameters:Array = [];\n\t\t\t\n\t\t\tfor each (var parameter:XML in constructor.parameter)\n\t\t\t{\n\t\t\t\tif (parameter.@optional.toString() != \"false\")\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tvar parameterType:Class = Class(getDefinitionByName(parameter.@type.toString()));\n\t\t\t\tparameters.push(resolve(parameterType));\n\t\t\t}\n\t\t\t\n\t\t\treturn parameters;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resolves the properties on the instance object that are marked 'Inject'\n\t\t * @param\tinstance The object to be inspected\n\t\t * @param\tfactory The factory node from a class description xml\n\t\t *\/\n\t\tprivate function injectProperties(instance:Object, factory:XMLList):void\n\t\t{\n\t\t\tfor each (var accessor:XML in factory.accessor)\n\t\t\t{\n\t\t\t\tif (shouldInjectAccessor(accessor))\n\t\t\t\t{\n\t\t\t\t\tvar propertyType:Class = Class(getDefinitionByName(accessor.@type.toString()));\n\t\t\t\t\tinstance[accessor.@name.toString()] = resolve(propertyType);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Determines whether the accessor should be injected \n\t\t * @param\taccessor An accessor node from a class description xml\n\t\t * @return true is the Inject metadata is present, otherwise false\n\t\t *\/\n\t\tprivate function shouldInjectAccessor(accessor:XML):Boolean\n\t\t{\t\t\t\t\n\t\t\tif (accessor.@access == \"readwrite\" ||\n\t\t\t\taccessor.@access == \"write\")\n\t\t\t{\n\t\t\t\tfor each (var metadata:XML in accessor.metadata)\n\t\t\t\t{\n\t\t\t\t\tif (metadata.@name.toString() == \"Inject\")\n\t\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t}\n}","new_contents":"package com.thedevstop.asfac\n{\n\timport avmplus.getQualifiedClassName;\n\timport flash.errors.IllegalOperationError;\n\timport flash.utils.describeType;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getDefinitionByName;\n\t\n\t\/**\n\t * The default AsFactory allows for registering instances, types, or callbacks\n\t *\/\n\tpublic class AsFactory\n\t{\n\t\tprivate var _registrations:Dictionary;\n\t\tprivate var _descriptions:Dictionary;\n\t\t\n\t\t\/**\n\t\t * Constructs a new AsFactory\n\t\t *\/\n\t\tpublic function AsFactory()\n\t\t{\n\t\t\t_registrations = new Dictionary();\n\t\t\t_descriptions = new Dictionary();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a concrete instance to be returned whenever the target type is requested\n\t\t * @param\tinstance the concrete instance to be returned\n\t\t * @param\ttype the target type for which the instance should be returned at resolution time\n\t\t *\/\n\t\tpublic function registerInstance(instance:Object, type:Class):void\n\t\t{\n\t\t\tvar returnInstance:Function = function():Object\n\t\t\t{\n\t\t\t\treturn instance;\n\t\t\t};\n\t\t\t\n\t\t\tregisterCallback(returnInstance, type, false);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a type to be returned whenever the target type is requested\n\t\t * @param\tinstanceType the type to construct at resolution time\n\t\t * @param\ttype the type being requested\n\t\t * @param\tasSingleton If true, only one instance will be created and returned on each request. If false (default), a new instance\n\t\t * is created and returned at each resolution request\n\t\t *\/\n\t\tpublic function registerType(instanceType:Class, type:Class, asSingleton:Boolean=false):void \n\t\t{\n\t\t\tif (!instanceType)\n\t\t\t\tthrow new IllegalOperationError(\"InstanceType cannot be null when registering a type\");\n\t\t\t\n\t\t\tvar resolveType:Function = function():Object\n\t\t\t{\n\t\t\t\treturn resolveByClass(instanceType);\n\t\t\t};\n\t\t\t\n\t\t\tregisterCallback(resolveType, type, asSingleton);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a callback to be executed, the result of which is returned whenever the target type is requested\n\t\t * @param\tcallback the callback to execute\n\t\t * @param\ttype the type being requested\n\t\t * @param\tasSingleton If true, callback is only invoked once and the result is returned on each request. If false (default), \n\t\t * callback is invoked on each resolution request\n\t\t *\/\n\t\tpublic function registerCallback(callback:Function, type:Class, asSingleton:Boolean=false):void \n\t\t{\n\t\t\tif (!type)\n\t\t\t\tthrow new IllegalOperationError(\"Type cannot be null when registering a callback\");\n\t\t\t\t\n\t\t\tvalidateCallback(callback);\n\t\t\t\n\t\t\tif (asSingleton)\n\t\t\t\t_registrations[type] = (function(callback:Function):Function\n\t\t\t\t{\n\t\t\t\t\tvar instance:Object = null;\n\t\t\t\t\t\n\t\t\t\t\treturn function():Object\n\t\t\t\t\t{\n\t\t\t\t\t\tif (!instance)\n\t\t\t\t\t\t\tinstance = callback(this);\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn instance;\n\t\t\t\t\t};\n\t\t\t\t})(callback);\n\t\t\telse\n\t\t\t\t_registrations[type] = callback;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns an instance for the target type, using prior registrations to fulfill constructor parameters\n\t\t * @param\ttype the type being requested\n\t\t * @return resolved instance\n\t\t *\/\n\t\tpublic function resolve(type:Class):*\n\t\t{\n\t\t\tif (_registrations[type] !== undefined)\n\t\t\t\treturn _registrations[type](this);\n\t\t\t\t\n\t\t\treturn resolveByClass(type);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resolves the desired type using prior registrations\n\t\t * @param\ttype the type being requested\n\t\t * @return the resolved instance\n\t\t *\/\n\t\tprivate function resolveByClass(type:Class):*\n\t\t{\n\t\t\tif (!type)\n\t\t\t\tthrow new IllegalOperationError(\"Type cannot be null when resolving.\");\n\t\t\t\n\t\t\tvar typeDescription:Object = getTypeDescription(type);\n\t\t\t\n\t\t\tif (!typeDescription)\n\t\t\t\tthrow new IllegalOperationError(\"Interface must be registered before it can be resolved.\");\n\t\t\t\n\t\t\tvar parameters:Array = resolveConstructorParameters(typeDescription);\n\t\t\tvar instance:Object = createObject(type, parameters);\n\t\t\tinjectProperties(instance, typeDescription);\n\t\t\t\n\t\t\treturn instance;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a new instance of the type, using the specified parameters as the constructor parameters\n\t\t * @param\ttype the type being created\n\t\t * @param\tparameters the parameters to supply to the constructor\n\t\t * @return new instance of type\n\t\t *\/\n\t\tprivate function createObject(type:Class, parameters:Array):*\n\t\t{\n\t\t\tswitch (parameters.length)\n\t\t\t{\n\t\t\t\tcase 0 : return new type();\n\t\t\t\tcase 1 : return new type(parameters[0]);\n\t\t\t\tcase 2 : return new type(parameters[0], parameters[1]);\n\t\t\t\tcase 3 : return new type(parameters[0], parameters[1], parameters[2]);\n\t\t\t\tcase 4 : return new type(parameters[0], parameters[1], parameters[2], parameters[3]);\n\t\t\t\tcase 5 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4]);\n\t\t\t\tcase 6 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5]);\n\t\t\t\tcase 7 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6]);\n\t\t\t\tcase 8 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7]);\n\t\t\t\tcase 9 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8]);\n\t\t\t\tcase 10 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9]);\n\t\t\t\tcase 11 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10]);\n\t\t\t\tcase 12 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11]);\n\t\t\t\tcase 13 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12]);\n\t\t\t\tcase 14 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12], parameters[13]);\n\t\t\t\tcase 15 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12], parameters[13], parameters[14]);\n\t\t\t\tdefault : throw new Error(\"Too many constructor parameters for createObject\");\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Confirms that a callback is valid for registration. Currently the callback must accept no arguments, or a single AsFactory argument\n\t\t * @param\tcallback the callback being tested\n\t\t *\/\n\t\tprivate function validateCallback(callback:Function):void\n\t\t{\n\t\t\tif (callback == null)\n\t\t\t\tthrow new IllegalOperationError(\"Callback cannot be null when registering a type\");\n\t\t\t\n\t\t\t\/\/ TODO: How to check type?\n\t\t\tif (callback.length > 1)\n\t\t\t\tthrow new IllegalOperationError(\"Callback function must have no arguments or a single AsFactory argument\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Gets the class description for the type\n\t\t * @param\ttype The class to be described\n\t\t * @return An object of constructor types and injectable properties\n\t\t *\/\n\t\tprivate function getTypeDescription(type:Class):Object\n\t\t{\n\t\t\tif (_descriptions[type] !== undefined)\n\t\t\t\treturn _descriptions[type];\n\t\t\t\n\t\t\treturn _descriptions[type] = buildTypeDescription(type);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Builds an optimized description of the type.\n\t\t * @param\ttype The type to be described.\n\t\t * @return An optimized description of the constructor and injectable properties\n\t\t *\/\n\t\tprivate function buildTypeDescription(type:Class):Object\n\t\t{\n\t\t\tvar typeDescription:Object = { constructorTypes:[], injectableProperties:[] };\n\t\t\tvar description:XML = describeType(type);\n\t\t\t\n\t\t\tif (description.factory.extendsClass.length() === 0)\n\t\t\t\treturn null;\n\t\t\t\t\n\t\t\tfor each (var parameter:XML in description.factory.constructor.parameter)\n\t\t\t{\n\t\t\t\tif (parameter.@optional.toString() != \"false\")\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tvar parameterType:Class = Class(getDefinitionByName(parameter.@type.toString()));\n\t\t\t\ttypeDescription.constructorTypes.push(parameterType);\n\t\t\t}\n\t\t\t\n\t\t\tfor each (var accessor:XML in description.factory.accessor)\n\t\t\t{\n\t\t\t\tif (shouldInjectAccessor(accessor))\n\t\t\t\t{\n\t\t\t\t\tvar propertyType:Class = Class(getDefinitionByName(accessor.@type.toString()));\n\t\t\t\t\ttypeDescription.injectableProperties.push( { name:accessor.@name.toString(), type:propertyType } ); \n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn typeDescription;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Determines whether the accessor should be injected \n\t\t * @param\taccessor An accessor node from a class description xml\n\t\t * @return true is the Inject metadata is present, otherwise false\n\t\t *\/\n\t\tprivate function shouldInjectAccessor(accessor:XML):Boolean\n\t\t{\t\t\t\t\n\t\t\tif (accessor.@access == \"readwrite\" ||\n\t\t\t\taccessor.@access == \"write\")\n\t\t\t{\n\t\t\t\tfor each (var metadata:XML in accessor.metadata)\n\t\t\t\t{\n\t\t\t\t\tif (metadata.@name.toString() == \"Inject\")\n\t\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resolves the non-optional parameters for a constructor\n\t\t * @param\ttypeDescription The optimized description of the type\n\t\t * @return An array of objects to use as constructor arguments\n\t\t *\/\n\t\tprivate function resolveConstructorParameters(typeDescription:Object):Array\n\t\t{\n\t\t\tvar parameters:Array = [];\n\t\t\t\n\t\t\tfor each (var parameterType:Class in typeDescription.constructorTypes)\n\t\t\t\tparameters.push(resolve(parameterType));\n\t\t\t\n\t\t\treturn parameters;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resolves the properties on the instance object that are marked 'Inject'\n\t\t * @param\tinstance The object to be inspected\n\t\t * @param\ttypeDescription The optimized description of the type\n\t\t *\/\n\t\tprivate function injectProperties(instance:Object, typeDescription:Object):void\n\t\t{\n\t\t\tfor each (var injectableProperty:Object in typeDescription.injectableProperties)\n\t\t\t{\n\t\t\t\tinstance[injectableProperty.name] = resolve(injectableProperty.type);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Store an optimized version of type description.","message":"Store an optimized version of type description.\n","lang":"ActionScript","license":"mit","repos":"thedevstop\/asfac"}
{"commit":"d7ea2de9e816535e44540c98184663fc9b106009","old_file":"src\/aerys\/minko\/scene\/node\/mesh\/modifier\/BVHMesh.as","new_file":"src\/aerys\/minko\/scene\/node\/mesh\/modifier\/BVHMesh.as","old_contents":"package aerys.minko.scene.node.mesh.modifier\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.scene.node.mesh.IMesh;\n\timport aerys.minko.scene.visitor.ISceneVisitor;\n\timport aerys.minko.type.bounding.BoundingBox;\n\timport aerys.minko.type.bounding.BoundingSphere;\n\timport aerys.minko.type.math.Vector4;\n\timport aerys.minko.type.stream.VertexStream;\n\timport aerys.minko.type.vertex.format.VertexComponent;\n\t\n\tpublic class BVHMesh extends AbstractMeshModifier\n\t{\n\t\tuse namespace minko_stream;\n\t\t\n\t\tprivate var _version\t\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _boundingBox\t: BoundingBox\t\t= null;\n\t\tprivate var _boundingSphere\t: BoundingSphere\t= null;\n\t\t\n\t\toverride public function get version() : uint\t{ return _version; }\n\t\t\n\t\tpublic function BVHMesh(target : IMesh)\n\t\t{\n\t\t\tsuper(target);\n\t\t}\n\t\t\n\t\t\/*public function visited(query : ISceneVisitor) : void\n\t\t{\n\t\t\tif (target.version != _version || !_boundingBox)\n\t\t\t{\n\t\t\t\tvar min\t\t\t\t: Vector4\t\t\t= new Vector4(Number.POSITIVE_INFINITY,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \t\t  Number.POSITIVE_INFINITY,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  Number.POSITIVE_INFINITY);\n\t\t\t\t\n\t\t\t\tvar max\t\t\t\t: Vector4\t\t\t= new Vector4(Number.NEGATIVE_INFINITY,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  Number.NEGATIVE_INFINITY,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  Number.NEGATIVE_INFINITY);\n\t\t\t\t\n\t\t\t\tvar xyzStream\t\t: VertexStream\t= vertexStreamList.getVertexStreamByComponent(VertexComponent.XYZ);\n\t\t\t\tvar xyzOffset\t\t: int\t\t\t\t= xyzStream.format.getOffsetForComponent(VertexComponent.XYZ);\n\t\t\t\t\n\t\t\t\tvar dwords\t\t\t: Vector.<Number>\t= xyzStream._data;\n\t\t\t\tvar dwordsPerVertex\t: int\t\t\t\t= xyzStream.format.dwordsPerVertex;\n\t\t\t\tvar dwordsCount\t\t: int\t\t\t\t= dwords.length;\n\t\t\t\t\n\t\t\t\tfor (var i : int = xyzOffset; i < dwordsCount; i += dwordsPerVertex)\n\t\t\t\t{\n\t\t\t\t\tvar x : Number = dwords[i];\n\t\t\t\t\tvar y : Number = dwords[int(i + 1)];\n\t\t\t\t\tvar z : Number = dwords[int(i + 2)];\n\t\t\t\t\t\n\t\t\t\t\tmin.x = x < min.x ? x : min.x;\n\t\t\t\t\tmin.y = y < min.y ? y : min.y;\n\t\t\t\t\tmin.z = z < min.z ? z : min.z;\n\t\t\t\t\t\n\t\t\t\t\tmax.x = x > max.x ? x : max.x;\n\t\t\t\t\tmax.y = y > max.y ? y : max.y;\n\t\t\t\t\tmax.z = z > max.z ? z : max.z;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_boundingSphere = BoundingSphere.fromMinMax(min, max);\n\t\t\t\t_boundingBox = new BoundingBox(min, max);\n\t\t\t\t\n\t\t\t\t_version = target.version;\n\t\t\t}\n\t\t}*\/\n\t\t\n\t}\n}","new_contents":"package aerys.minko.scene.node.mesh.modifier\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.scene.node.mesh.IMesh;\n\timport aerys.minko.scene.visitor.ISceneVisitor;\n\timport aerys.minko.type.bounding.BoundingBox;\n\timport aerys.minko.type.bounding.BoundingSphere;\n\timport aerys.minko.type.math.Vector4;\n\timport aerys.minko.type.stream.VertexStream;\n\timport aerys.minko.type.vertex.format.VertexComponent;\n\t\n\tpublic class BVHMesh extends AbstractMeshModifier\n\t{\n\t\tuse namespace minko_stream;\n\t\t\n\t\tprivate var _version\t\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _boundingBox\t: BoundingBox\t\t= null;\n\t\tprivate var _boundingSphere\t: BoundingSphere\t= null;\n\t\t\n\t\toverride public function get version() : uint\t{ return _version; }\n\t\t\n\t\tpublic function BVHMesh(target : IMesh)\n\t\t{\n\t\t\tsuper(target);\n\t\t\t\n\t\t\tcomputeBoundingVolumes();\n\t\t}\n\t\t\n\t\tpublic function computeBoundingVolumes() : void\n\t\t{\n\t\t\tvar min\t\t\t\t: Vector4\t\t\t= new Vector4(Number.POSITIVE_INFINITY,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t \t\t  Number.POSITIVE_INFINITY,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  Number.POSITIVE_INFINITY);\n\t\t\t\n\t\t\tvar max\t\t\t\t: Vector4\t\t\t= new Vector4(Number.NEGATIVE_INFINITY,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  Number.NEGATIVE_INFINITY,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  Number.NEGATIVE_INFINITY);\n\t\t\t\n\t\t\tvar xyzStream\t\t: VertexStream\t\t= vertexStreamList.getVertexStreamByComponent(VertexComponent.XYZ);\n\t\t\tvar xyzOffset\t\t: int\t\t\t\t= xyzStream.format.getOffsetForComponent(VertexComponent.XYZ);\n\t\t\t\n\t\t\tvar dwords\t\t\t: Vector.<Number>\t= xyzStream._data;\n\t\t\tvar dwordsPerVertex\t: int\t\t\t\t= xyzStream.format.dwordsPerVertex;\n\t\t\tvar dwordsCount\t\t: int\t\t\t\t= dwords.length;\n\t\t\t\n\t\t\tfor (var i : int = xyzOffset; i < dwordsCount; i += dwordsPerVertex)\n\t\t\t{\n\t\t\t\tvar x : Number = dwords[i];\n\t\t\t\tvar y : Number = dwords[int(i + 1)];\n\t\t\t\tvar z : Number = dwords[int(i + 2)];\n\t\t\t\t\n\t\t\t\tmin.x = x < min.x ? x : min.x;\n\t\t\t\tmin.y = y < min.y ? y : min.y;\n\t\t\t\tmin.z = z < min.z ? z : min.z;\n\t\t\t\t\n\t\t\t\tmax.x = x > max.x ? x : max.x;\n\t\t\t\tmax.y = y > max.y ? y : max.y;\n\t\t\t\tmax.z = z > max.z ? z : max.z;\n\t\t\t}\n\t\t\t\n\t\t\t_boundingSphere = BoundingSphere.fromMinMax(min, max);\n\t\t\t_boundingBox = new BoundingBox(min, max);\n\t\t}\n\t}\n}\n","subject":"Enable dead code from BVHMesh","message":"Enable dead code from BVHMesh\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"157e666227455a2a773cb297d5f0013cde2bd489","old_file":"src\/RTMP.as","new_file":"src\/RTMP.as","old_contents":"package\n{\n\timport flash.display.Sprite;\n\n\timport org.osmf.containers.MediaContainer;\n\timport org.osmf.elements.VideoElement;\n\timport org.osmf.media.DefaultMediaFactory;\n\timport org.osmf.media.MediaElement;\n\timport org.osmf.media.MediaPlayer;\n\timport org.osmf.media.URLResource;\n\n\t[SWF( width=\"640\", height=\"360\" )]\n\tpublic class RTMP extends Sprite\n\t{\n\t\tpublic function RTMP()\n\t\t{\n\t\t\t\/\/ Store the URL\n\t\t\tvar videoPath:String = \"rtmp:\/\/cp67126.edgefcs.net\/ondemand\/mediapm\/strobe\/content\/test\/SpaceAloneHD_sounas_640_500_short\";\n\n\t\t\t\/\/ Create a resource\n\t\t\tvar resource:URLResource = new URLResource( videoPath );\n\n\t\t\t\/\/ Create a mediafactory instance\n\t\t\tvar mediaFactory:DefaultMediaFactory = new DefaultMediaFactory();\n\n\t\t\t\/\/ Create a MediaElement\n\t\t\t\/\/var element:VideoElement = new VideoElement( resource );\n\t\t\tvar element:MediaElement = mediaFactory.createMediaElement( resource );\n\n\t\t\t\/\/ Create a media player\n\t\t\tvar mediaPlayer:MediaPlayer = new MediaPlayer( element );\n\n\t\t\t\/\/ Create a media container & add the MediaElement\n\t\t\tvar mediaContainer:MediaContainer = new MediaContainer();\n\t\t\tmediaContainer.addMediaElement( element );\n\n\t\t\t\/\/ Add the container to the display list\n\t\t\taddChild( mediaContainer );\n\n\t\t}\n\t}\n}\n","new_contents":"package {\n  import flash.display.Sprite;\n  import flash.external.ExternalInterface;\n\n  import org.osmf.containers.MediaContainer;\n  import org.osmf.elements.VideoElement;\n  import org.osmf.media.DefaultMediaFactory;\n  import org.osmf.media.MediaElement;\n  import org.osmf.media.MediaPlayer;\n  import org.osmf.media.URLResource;\n\n  [SWF(width=\"640\", height=\"360\")]\n  public class RTMP extends Sprite {\n    private var playbackId:String;\n    private var mediaFactory:DefaultMediaFactory;\n    private var mediaContainer:MediaContainer;\n\n    public function RTMP() {\n      playbackId = this.root.loaderInfo.parameters.playbackId;\n      mediaFactory = new DefaultMediaFactory();\n      mediaContainer = new MediaContainer();\n\n      setupCallbacks();\n      _triggerEvent('flashready');\n      ExternalInterface.call('console.log', 'clappr rtmp 0.0-alpha');\n    }\n\n    private function setupCallbacks():void {\n      ExternalInterface.addCallback(\"playerPlay\", play);\n    }\n\n    private function play(url:String):void {\n      ExternalInterface.call('console.log', 'playing ' + url);\n      var resource:URLResource = new URLResource(url);\n      var element:MediaElement = mediaFactory.createMediaElement(resource);\n      var mediaPlayer:MediaPlayer = new MediaPlayer(element);\n      mediaContainer.addMediaElement(element);\n      addChild(mediaContainer);\n    }\n\n    private function _triggerEvent(name: String):void {\n      ExternalInterface.call('Clappr.Mediator.trigger(\"' + playbackId + ':' + name +'\")');\n    }\n  }\n}\n","subject":"fix identation, add first callback","message":"RTMP.as: fix identation, add first callback\n","lang":"ActionScript","license":"apache-2.0","repos":"video-dev\/clappr-rtmp-plugin,flavioribeiro\/clappr-rtmp-plugin,hxl-dy\/clappr-rtmp-plugin,eventials\/clappr-rtmp-plugin,hxl-dy\/clappr-rtmp-plugin,video-dev\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,video-dev\/clappr-rtmp-plugin,flavioribeiro\/clappr-rtmp-plugin,flavioribeiro\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,hxl-dy\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,eventials\/clappr-rtmp-plugin,eventials\/clappr-rtmp-plugin"}
{"commit":"ec8f911691fe2060208fa8ea75f0736af6596b95","old_file":"src\/main\/org\/shypl\/common\/util\/Path.as","new_file":"src\/main\/org\/shypl\/common\/util\/Path.as","old_contents":"package org.shypl.common.util {\n\timport org.shypl.common.lang.IllegalStateException;\n\n\tpublic class Path {\n\t\tprivate var _value:String;\n\n\t\tpublic function Path(value:String = null) {\n\t\t\tif (value === \"\") {\n\t\t\t\tvalue = null;\n\t\t\t}\n\t\t\telse if (value !== null) {\n\t\t\t\twhile (StringUtils.endsWith(value, \"\/\")) {\n\t\t\t\t\tvalue = value.substr(0, -1);\n\t\t\t\t}\n\t\t\t}\n\t\t\t_value = value;\n\t\t}\n\n\t\tpublic function get parent():Path {\n\t\t\tif (_value === null) {\n\t\t\t\tthrow new IllegalStateException();\n\t\t\t}\n\n\t\t\tvar i:int = _value.lastIndexOf(\"\/\");\n\t\t\tif (i === -1) {\n\t\t\t\tthrow new IllegalStateException();\n\t\t\t}\n\n\t\t\treturn factoryPath(_value.substring(0, i));\n\t\t}\n\n\t\tpublic function get empty():Boolean {\n\t\t\treturn _value === null;\n\t\t}\n\n\t\tprotected function get value():String {\n\t\t\treturn _value;\n\t\t}\n\n\t\tpublic function resolve(path:String):Path {\n\t\t\tvar i:int;\n\t\t\tvar p:Path = this;\n\t\t\twhile ((i = path.indexOf(\"..\/\")) >= 0) {\n\t\t\t\tp = p.parent;\n\t\t\t\tpath = path.substr(3);\n\t\t\t}\n\t\t\treturn factoryPath(p.empty ? path : (p.toString() + \"\/\" + path));\n\t\t}\n\n\t\tpublic function resolveSibling(path:String):Path {\n\t\t\treturn parent.resolve(path);\n\t\t}\n\n\t\tpublic function toString():String {\n\t\t\treturn _value;\n\t\t}\n\n\t\tprotected function factoryPath(value:String):Path {\n\t\t\treturn new Path(value);\n\t\t}\n\t}\n}\n","new_contents":"package org.shypl.common.util {\n\timport org.shypl.common.lang.IllegalStateException;\n\n\tpublic class Path {\n\t\tprivate var _value:String;\n\n\t\tpublic function Path(value:String = null) {\n\t\t\tif (value === \"\") {\n\t\t\t\tvalue = null;\n\t\t\t}\n\t\t\telse if (value !== null) {\n\t\t\t\twhile (StringUtils.endsWith(value, \"\/\")) {\n\t\t\t\t\tvalue = value.substr(0, -1);\n\t\t\t\t}\n\t\t\t}\n\t\t\t_value = value;\n\t\t}\n\n\t\tpublic function get parent():Path {\n\t\t\tif (_value === null) {\n\t\t\t\tthrow new IllegalStateException();\n\t\t\t}\n\n\t\t\tvar i:int = _value.lastIndexOf(\"\/\");\n\t\t\tif (i === -1) {\n\t\t\t\tthrow new IllegalStateException();\n\t\t\t}\n\n\t\t\treturn factoryPath(_value.substring(0, i));\n\t\t}\n\n\t\tpublic function get empty():Boolean {\n\t\t\treturn _value === null;\n\t\t}\n\n\t\tpublic function get value():String {\n\t\t\treturn _value;\n\t\t}\n\n\t\tpublic function resolve(path:String):Path {\n\t\t\tvar i:int;\n\t\t\tvar p:Path = this;\n\t\t\twhile ((i = path.indexOf(\"..\/\")) >= 0) {\n\t\t\t\tp = p.parent;\n\t\t\t\tpath = path.substr(3);\n\t\t\t}\n\t\t\treturn factoryPath(p.empty ? path : (p.toString() + \"\/\" + path));\n\t\t}\n\n\t\tpublic function resolveSibling(path:String):Path {\n\t\t\treturn parent.resolve(path);\n\t\t}\n\n\t\tpublic function toString():String {\n\t\t\treturn _value;\n\t\t}\n\n\t\tprotected function factoryPath(value:String):Path {\n\t\t\treturn new Path(value);\n\t\t}\n\t}\n}\n","subject":"Refactor Path","message":"Refactor Path\n","lang":"ActionScript","license":"apache-2.0","repos":"shypl\/common-flash"}
{"commit":"ba76a845e0a6d44d2139c5e09b64b30b43046fed","old_file":"src\/as\/com\/threerings\/media\/tile\/Tile.as","new_file":"src\/as\/com\/threerings\/media\/tile\/Tile.as","old_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.media.tile {\n\nimport flash.display.Bitmap;\nimport flash.display.BitmapData;\nimport flash.display.DisplayObject;\n\npublic class Tile\n{\n    \/** The key associated with this tile. *\/\n    public var key :Tile_Key;\n\n    \/**\n     * Configures this tile with its tile image.\n     *\/\n    public function setImage (image :DisplayObject) :void\n    {\n        _image = image;\n\n        \/\/ Notify them all and clear our list.\n        for each (var func :Function in _notifyOnLoad) {\n            func(this);\n        }\n    }\n\n    public function getImage () :DisplayObject\n    {\n        if (_image is Bitmap) {\n            \/\/ TODO - handle this more consistently...\n            return new Bitmap(Bitmap(_image).bitmapData);\n        } else {\n            return _image;\n        }\n    }\n\n    \/**\n     * Returns the width of this tile.\n     *\/\n    public function getWidth () :int\n    {\n        return _image.width;\n    }\n\n    \/**\n     * Returns the height of this tile.\n     *\/\n    public function getHeight () :int\n    {\n        return _image.height;\n    }\n\n    \/**\n     * Returns true if the specified coordinates within this tile contains\n     * a non-transparent pixel.\n     *\/\n    public function hitTest (x :int, y :int) :Boolean\n    {\n        return _image.hitTestPoint(x, y, true);\n    }\n\n    public function toString () :String\n    {\n        return \"[\" + toStringBuf(new String()) + \"]\";\n    }\n\n    \/**\n     * This should be overridden by derived classes (which should be sure\n     * to call <code>super.toString()<\/code>) to append the derived class\n     * specific tile information to the string buffer.\n     *\/\n    protected function toStringBuf (buf :String) :String\n    {\n        if (_image == null) {\n            return buf.concat(\"null-image\");\n        } else {\n            return buf.concat(_image.width, \"x\", _image.height);\n        }\n    }\n\n    public function notifyOnLoad (func :Function) :void\n    {\n        _notifyOnLoad.push(func);\n    }\n\n    \/**\n     * Returns the x offset into the tile image of the origin (which will be aligned with the\n     * bottom center of the origin tile) or <code>Integer.MIN_VALUE<\/code> if the origin is not\n     * explicitly specified and should be computed from the image size and tile footprint.\n     *\/\n    public function getOriginX () :int\n    {\n        throw new Error(\"abstract\");\n    }\n\n    \/**\n     * Returns the y offset into the tile image of the origin (which will be aligned with the\n     * bottom center of the origin tile) or <code>Integer.MIN_VALUE<\/code> if the origin is not\n     * explicitly specified and should be computed from the image size and tile footprint.\n     *\/\n    public function getOriginY () :int\n    {\n        throw new Error(\"abstract\")\n    }\n\n    \/**\n     * Returns the object footprint width in tile units.\n     *\/\n    public function getBaseWidth () :int\n    {\n        throw new Error(\"abstract\");\n    }\n\n    \/**\n     * Returns the object footprint height in tile units.\n     *\/\n    public function getBaseHeight () :int\n    {\n        throw new Error(\"abstract\");\n    }\n\n    \/** Our tileset image. *\/\n    protected var _image :DisplayObject;\n\n    \/** Everyone who cares when we're loaded. *\/\n    protected var _notifyOnLoad :Array = [];\n}\n}\n","new_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.media.tile {\n\nimport flash.display.Bitmap;\nimport flash.display.BitmapData;\nimport flash.display.DisplayObject;\n\npublic class Tile\n{\n    \/** The key associated with this tile. *\/\n    public var key :Tile_Key;\n\n    \/**\n     * Configures this tile with its tile image.\n     *\/\n    public function setImage (image :DisplayObject) :void\n    {\n        _image = image;\n\n        \/\/ Notify them all and clear our list.\n        for each (var func :Function in _notifyOnLoad) {\n            func(this);\n        }\n    }\n\n    public function getImage () :DisplayObject\n    {\n        if (_image is Bitmap) {\n            \/\/ TODO - handle this more consistently...\n            return new Bitmap(Bitmap(_image).bitmapData);\n        } else {\n            return _image;\n        }\n    }\n\n    \/**\n     * Returns the width of this tile.\n     *\/\n    public function getWidth () :int\n    {\n        return _image.width;\n    }\n\n    \/**\n     * Returns the height of this tile.\n     *\/\n    public function getHeight () :int\n    {\n        return _image.height;\n    }\n\n    \/**\n     * Returns true if the specified coordinates within this tile contains\n     * a non-transparent pixel.\n     *\/\n    public function hitTest (x :int, y :int) :Boolean\n    {\n        return _image.hitTestPoint(x, y, true);\n    }\n\n    public function toString () :String\n    {\n        return \"[\" + toStringBuf(new String()) + \"]\";\n    }\n\n    \/**\n     * This should be overridden by derived classes (which should be sure\n     * to call <code>super.toString()<\/code>) to append the derived class\n     * specific tile information to the string buffer.\n     *\/\n    protected function toStringBuf (buf :String) :String\n    {\n        if (_image == null) {\n            return buf.concat(\"null-image\");\n        } else {\n            return buf.concat(_image.width, \"x\", _image.height);\n        }\n    }\n\n    public function notifyOnLoad (func :Function) :void\n    {\n        if (_image != null) {\n            func(this);\n        } else {\n            _notifyOnLoad.push(func);\n        }\n    }\n\n    \/**\n     * Returns the x offset into the tile image of the origin (which will be aligned with the\n     * bottom center of the origin tile) or <code>Integer.MIN_VALUE<\/code> if the origin is not\n     * explicitly specified and should be computed from the image size and tile footprint.\n     *\/\n    public function getOriginX () :int\n    {\n        throw new Error(\"abstract\");\n    }\n\n    \/**\n     * Returns the y offset into the tile image of the origin (which will be aligned with the\n     * bottom center of the origin tile) or <code>Integer.MIN_VALUE<\/code> if the origin is not\n     * explicitly specified and should be computed from the image size and tile footprint.\n     *\/\n    public function getOriginY () :int\n    {\n        throw new Error(\"abstract\")\n    }\n\n    \/**\n     * Returns the object footprint width in tile units.\n     *\/\n    public function getBaseWidth () :int\n    {\n        throw new Error(\"abstract\");\n    }\n\n    \/**\n     * Returns the object footprint height in tile units.\n     *\/\n    public function getBaseHeight () :int\n    {\n        throw new Error(\"abstract\");\n    }\n\n    \/** Our tileset image. *\/\n    protected var _image :DisplayObject;\n\n    \/** Everyone who cares when we're loaded. *\/\n    protected var _notifyOnLoad :Array = [];\n}\n}\n","subject":"Make tiles work like tilesets - if you ask to be notified and it's already loaded, notify immediately.","message":"Make tiles work like tilesets - if you ask to be notified and it's already loaded, notify immediately.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@968 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"845250007a931b4e6abd1b164f6d5b991ed80148","old_file":"src\/com\/google\/analytics\/campaign\/CampaignTracker.as","new_file":"src\/com\/google\/analytics\/campaign\/CampaignTracker.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.campaign\n{\n    import com.google.analytics.utils.Variables;\n    \n    \/**\n     * Campaign tracker object.\n     * Contains all the data associated with a campaign.\n     * \n     * AdWords:\n     * The following variables\n     * name, source, medium, term, content\n     * are automatically generated for AdWords hits when autotagging\n     * is turned on through the AdWords interface.\n     * \n     * \n     * note:\n     * we can not use a CampaignInfo because here the serialization\n     * to URL have to be injected into __utmz and is then a special case.\n     * \n     * links:\n     * \n     * Understanding campaign variables: The five dimensions of campaign tracking\n     * http:\/\/www.google.com\/support\/googleanalytics\/bin\/answer.py?answer=55579&hl=en\n     * \n     * How does campaign tracking work? \n     * http:\/\/www.google.com\/support\/googleanalytics\/bin\/answer.py?hl=en&answer=55540\n     * \n     * What is A\/B Testing and how can it help me?\n     * http:\/\/www.google.com\/support\/googleanalytics\/bin\/answer.py?answer=55589\n     * \n     * What information do the filter fields represent?\n     * http:\/\/www.google.com\/support\/googleanalytics\/bin\/answer.py?hl=en&answer=55588\n     *\/\n    public class CampaignTracker\n    {\n        \n        \/**\n         * @private\n         *\/ \n        private function _addIfNotEmpty( arr:Array, field:String, value:String ):void\n        {\n            if( value != \"\" )\n            {\n                value = value.split( \"+\" ).join( \"%20\" );\n                value = value.split( \" \" ).join( \"%20\" );\n                arr.push( field + value );\n            }\n        }\n        \n        \/**\n         * The campaign code or id can be used to refer to a campaign lookup table,\n         * or chart of referring codes used to define variables in place of multiple request query tags.\n         * variable: utmcid\n         *\/\n        public var id:String;\n        \n        \/**\n         * The resource that provided the click.\n         * Every referral to a web site has an origin, or source.\n         * Examples of sources are the Google search engine,\n         * the AOL search engine, the name of a newsletter,\n         * or the name of a referring web site.\n         * Other example: \"AdWords\".\n         * \n         * variable: utmcsr\n         *\/\n        public var source:String; \/\/required\n        \n        \/**\n        * google ad click id\n        * \n        * variable: utmgclid\n        *\/\n        public var clickId:String;\n        \n        \/**\n        * Usually refers to name given to the marketing campaign or is used to differentiate campaign source.\n        * The campaign name differentiates product promotions such as \"Spring Ski Sale\"\n        * or slogan campaigns such as \"Get Fit For Summer\".\n        * \n        * alternative:\n        * Used for keyword analysis to identify a specific product promotion or strategic campaign.\n        * \n        * variable: utmccn\n        *\/\n        public var name:String; \/\/required\n        \n        \/**\n        * Method of Delivery.\n        * The medium helps to qualify the source;\n        * together, the source and medium provide specific information\n        * about the origin of a referral.\n        * For example, in the case of a Google search engine source,\n        * the medium might be \"cost-per-click\", indicating a sponsored link for which the advertiser paid,\n        * or \"organic\", indicating a link in the unpaid search engine results.\n        * In the case of a newsletter source, examples of medium include \"email\" and \"print\".\n        * Other examples: \"Organic\", \"CPC\", or \"PPC\".\n        * \n        * variable: utmcmd\n        *\/\n        public var medium:String; \/\/required\n        \n        \/**\n         * The term or keyword is the word or phrase that a user types into a search engine.\n         * Used for paid search.\n         * variable: utmctr\n         *\/\n        public var term:String;\n        \n        \/**\n         * The content dimension describes the version of an advertisement on which a visitor clicked.\n         * <p>It is used in content-targeted advertising and Content (A\/B) Testing to determine which version of an advertisement is most effective at attracting profitable leads.<\/p>\n         * <p>Alternative: Used for A\/B testing and content-targeted ads to differentiate ads or links that point to the same URL.<\/p>\n         * <p>variable: utmcct<\/p>\n         *\/\n        public var content:String;\n        \n        \/**\n         * Creates a new CampaingTracker instance.\n         *\/\n        public function CampaignTracker( id:String = \"\", source:String = \"\", clickId:String = \"\",\n                                         name:String = \"\", medium:String = \"\", term:String = \"\", content:String = \"\" )\n        {\n            this.id      = id;\n            this.source  = source;\n            this.clickId = clickId;\n            this.name    = name;\n            this.medium  = medium;\n            this.term    = term;\n            this.content = content;\n        }\n        \n        \/**\n         * Returns a flag indicating whether this tracker object is valid.\n         * A tracker object is considered to be valid if and only if one of id, source or clickId is present.\n         *\/\n        public function isValid():Boolean\n        {\n            if( (id != \"\") ||\n                (source != \"\") ||\n                (clickId != \"\") )\n                {\n                    return true;\n                }\n            \n            return false;\n        }\n        \n        \/**\n         * Builds the tracker object from a tracker string.\n         *\n         * @private\n         * @param {String} trackerString Tracker string to parse tracker object from.\n         *\/\n        public function fromTrackerString( tracker:String ):void\n        {\n            \/* note:\n               we are basically deserializing the utmz.campaignTracking property\n            *\/\n            var data:String = tracker.split( CampaignManager.trackingDelimiter ).join( \"&\" );\n            var vars:Variables = new Variables( data );\n            \n            if( vars.hasOwnProperty( \"utmcid\" ) )\n            {\n                this.id = vars[\"utmcid\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmcsr\" ) )\n            {\n                this.source = vars[\"utmcsr\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmccn\" ) )\n            {\n                this.name = vars[\"utmccn\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmcmd\" ) )\n            {\n                this.medium = vars[\"utmcmd\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmctr\" ) )\n            {\n                this.term = vars[\"utmctr\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmcct\" ) )\n            {\n                this.content = vars[\"utmcct\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmgclid\" ) )\n            {\n                this.clickId = vars[\"utmgclid\"];\n            }\n            \n        }\n        \n        \/**\n         * Format for tracker have the following fields (seperated by \"|\"):\n         *         <table>\n         *           <tr><td>utmcid - lookup table id<\/td><\/tr>\n         * \t\t\t <tr><td>utmcsr - campaign source<\/td><\/tr>\n         * \t\t\t <tr><td>utmgclid - google ad click id<\/td><\/tr>\n         *           <tr><td>utmccn - campaign name<\/td><\/tr>\n         *           <tr><td>utmcmd - campaign medium<\/td><\/tr>\n         *           <tr><td>utmctr - keywords<\/td><\/tr>\n         *           <tr><td>utmcct - ad content description<\/td><\/tr>\n         *           \n         *           \n         *         <\/table>\n         * should be in this order : utmcid=one|utmcsr=two|utmgclid=three|utmccn=four|utmcmd=five|utmctr=six|utmcct=seven\n         * \n         *\/\n        public function toTrackerString():String\n        {\n            var data:Array = [];\n                \n                \/* for each value, append key=value if and only if\n                   the value is not empty.\n                *\/\n                _addIfNotEmpty( data, \"utmcid=\",   id );                \n                _addIfNotEmpty( data, \"utmcsr=\",   source );\n                _addIfNotEmpty( data, \"utmgclid=\", clickId );\n                _addIfNotEmpty( data, \"utmccn=\",   name );\n                _addIfNotEmpty( data, \"utmcmd=\",   medium );\n                _addIfNotEmpty( data, \"utmctr=\",   term );\n                _addIfNotEmpty( data, \"utmcct=\",   content );\n                \n            return data.join( CampaignManager.trackingDelimiter );\n        }\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.campaign\n{\n    import com.google.analytics.utils.Variables;\n    \n    \/* Campaign tracker object.\n       Contains all the data associated with a campaign.\n       \n       AdWords:\n       The following variables\n       name, source, medium, term, content\n       are automatically generated for AdWords hits when autotagging\n       is turned on through the AdWords interface.\n       \n       \n       note:\n       we can not use a CampaignInfo because here the serialization\n       to URL have to be injected into __utmz and is then a special case.\n       \n       links:\n       \n       Understanding campaign variables: The five dimensions of campaign tracking\n       http:\/\/www.google.com\/support\/googleanalytics\/bin\/answer.py?answer=55579&hl=en\n       \n       How does campaign tracking work? \n       http:\/\/www.google.com\/support\/googleanalytics\/bin\/answer.py?hl=en&answer=55540\n       \n       What is A\/B Testing and how can it help me?\n       http:\/\/www.google.com\/support\/googleanalytics\/bin\/answer.py?answer=55589\n       \n       What information do the filter fields represent?\n       http:\/\/www.google.com\/support\/googleanalytics\/bin\/answer.py?hl=en&answer=55588\n     *\/\n    public class CampaignTracker\n    {\n        \n        \/**\n         * @private\n         *\/ \n        private function _addIfNotEmpty( arr:Array, field:String, value:String ):void\n        {\n            if( value != \"\" )\n            {\n                value = value.split( \"+\" ).join( \"%20\" );\n                value = value.split( \" \" ).join( \"%20\" );\n                arr.push( field + value );\n            }\n        }\n        \n        \/**\n         * The campaign code or id can be used to refer to a campaign lookup table,\n         * or chart of referring codes used to define variables in place of multiple request query tags.\n         * variable: utmcid\n         *\/\n        public var id:String;\n        \n        \/**\n         * The resource that provided the click.\n         * Every referral to a web site has an origin, or source.\n         * Examples of sources are the Google search engine,\n         * the AOL search engine, the name of a newsletter,\n         * or the name of a referring web site.\n         * Other example: \"AdWords\".\n         * \n         * variable: utmcsr\n         *\/\n        public var source:String; \/\/required\n        \n        \/**\n        * google ad click id\n        * \n        * variable: utmgclid\n        *\/\n        public var clickId:String;\n        \n        \/**\n        * Usually refers to name given to the marketing campaign or is used to differentiate campaign source.\n        * The campaign name differentiates product promotions such as \"Spring Ski Sale\"\n        * or slogan campaigns such as \"Get Fit For Summer\".\n        * \n        * alternative:\n        * Used for keyword analysis to identify a specific product promotion or strategic campaign.\n        * \n        * variable: utmccn\n        *\/\n        public var name:String; \/\/required\n        \n        \/**\n        * Method of Delivery.\n        * The medium helps to qualify the source;\n        * together, the source and medium provide specific information\n        * about the origin of a referral.\n        * For example, in the case of a Google search engine source,\n        * the medium might be \"cost-per-click\", indicating a sponsored link for which the advertiser paid,\n        * or \"organic\", indicating a link in the unpaid search engine results.\n        * In the case of a newsletter source, examples of medium include \"email\" and \"print\".\n        * Other examples: \"Organic\", \"CPC\", or \"PPC\".\n        * \n        * variable: utmcmd\n        *\/\n        public var medium:String; \/\/required\n        \n        \/**\n         * The term or keyword is the word or phrase that a user types into a search engine.\n         * Used for paid search.\n         * variable: utmctr\n         *\/\n        public var term:String;\n        \n        \/**\n         * The content dimension describes the version of an advertisement on which a visitor clicked.\n         * <p>It is used in content-targeted advertising and Content (A\/B) Testing to determine which version of an advertisement is most effective at attracting profitable leads.<\/p>\n         * <p>Alternative: Used for A\/B testing and content-targeted ads to differentiate ads or links that point to the same URL.<\/p>\n         * <p>variable: utmcct<\/p>\n         *\/\n        public var content:String;\n        \n        \/**\n         * Creates a new CampaingTracker instance.\n         *\/\n        public function CampaignTracker( id:String = \"\", source:String = \"\", clickId:String = \"\",\n                                         name:String = \"\", medium:String = \"\", term:String = \"\", content:String = \"\" )\n        {\n            this.id      = id;\n            this.source  = source;\n            this.clickId = clickId;\n            this.name    = name;\n            this.medium  = medium;\n            this.term    = term;\n            this.content = content;\n        }\n        \n        \/**\n         * Returns a flag indicating whether this tracker object is valid.\n         * A tracker object is considered to be valid if and only if one of id, source or clickId is present.\n         *\/\n        public function isValid():Boolean\n        {\n            if( (id != \"\") ||\n                (source != \"\") ||\n                (clickId != \"\") )\n                {\n                    return true;\n                }\n            \n            return false;\n        }\n        \n        \/**\n         * Builds the tracker object from a tracker string.\n         *\n         * @private\n         * @param {String} trackerString Tracker string to parse tracker object from.\n         *\/\n        public function fromTrackerString( tracker:String ):void\n        {\n            \/* note:\n               we are basically deserializing the utmz.campaignTracking property\n            *\/\n            var data:String = tracker.split( CampaignManager.trackingDelimiter ).join( \"&\" );\n            var vars:Variables = new Variables( data );\n            \n            if( vars.hasOwnProperty( \"utmcid\" ) )\n            {\n                this.id = vars[\"utmcid\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmcsr\" ) )\n            {\n                this.source = vars[\"utmcsr\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmccn\" ) )\n            {\n                this.name = vars[\"utmccn\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmcmd\" ) )\n            {\n                this.medium = vars[\"utmcmd\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmctr\" ) )\n            {\n                this.term = vars[\"utmctr\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmcct\" ) )\n            {\n                this.content = vars[\"utmcct\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmgclid\" ) )\n            {\n                this.clickId = vars[\"utmgclid\"];\n            }\n            \n        }\n        \n        \/**\n         * Format for tracker have the following fields (seperated by \"|\"):\n         *         <table>\n         *           <tr><td>utmcid - lookup table id<\/td><\/tr>\n         * \t\t\t <tr><td>utmcsr - campaign source<\/td><\/tr>\n         * \t\t\t <tr><td>utmgclid - google ad click id<\/td><\/tr>\n         *           <tr><td>utmccn - campaign name<\/td><\/tr>\n         *           <tr><td>utmcmd - campaign medium<\/td><\/tr>\n         *           <tr><td>utmctr - keywords<\/td><\/tr>\n         *           <tr><td>utmcct - ad content description<\/td><\/tr>\n         *           \n         *           \n         *         <\/table>\n         * should be in this order : utmcid=one|utmcsr=two|utmgclid=three|utmccn=four|utmcmd=five|utmctr=six|utmcct=seven\n         * \n         *\/\n        public function toTrackerString():String\n        {\n            var data:Array = [];\n                \n                \/* for each value, append key=value if and only if\n                   the value is not empty.\n                *\/\n                _addIfNotEmpty( data, \"utmcid=\",   id );                \n                _addIfNotEmpty( data, \"utmcsr=\",   source );\n                _addIfNotEmpty( data, \"utmgclid=\", clickId );\n                _addIfNotEmpty( data, \"utmccn=\",   name );\n                _addIfNotEmpty( data, \"utmcmd=\",   medium );\n                _addIfNotEmpty( data, \"utmctr=\",   term );\n                _addIfNotEmpty( data, \"utmcct=\",   content );\n                \n            return data.join( CampaignManager.trackingDelimiter );\n        }\n        \n    }\n}","subject":"update comment for asdoc","message":"update comment for asdoc","lang":"ActionScript","license":"apache-2.0","repos":"nsdevaraj\/gaforflash,minimedj\/gaforflash,nsdevaraj\/gaforflash,minimedj\/gaforflash"}
{"commit":"368cca033ffde014c9505201d850815beb091100","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\n\t\tconst clonedInstance:* = new (type.clazz)();\n\n\t\t\/\/ Find all public writable fields in a hierarchy of a source object\n\t\t\/\/ and assign their values to a clone object.\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tname = field.name;\n\t\t\tclonedInstance[name] = source[name];\n\t\t}\n\n\t\treturn clonedInstance;\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\t\/\/ Find all public writable fields in a hierarchy of a source object\n\t\t\/\/ and assign their values to a clone object.\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\t\tconst clonedInstance:* = new (type.clazz)();\n\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tname = field.name;\n\t\t\tclonedInstance[name] = source[name];\n\t\t}\n\n\t\treturn clonedInstance;\n\t}\n}\n}\n","subject":"Check for class marking as cloneable only once in method Cloner.findAllWritableFieldsForType().","message":"Check for class marking as cloneable only once in method Cloner.findAllWritableFieldsForType().\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"ef999f9fb052a86c1d46eb80acbb92558e134043","old_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/URL.as","new_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/URL.as","old_contents":"\/*\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found\n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n#\n*\/\n\npackage com.rpath.xobj\n{\nimport mx.utils.URLUtil;\n\n\/** URL provides more \"intelligent\" String instances that\n * wrap up some of the functionality of the URLUtil helper\n * as well as make URL's more typesafe in general usage\n *\/\n\npublic class URL\n{\n    \n    public function URL(v:*=\"\", useHTTPS:Boolean=false)\n    {\n        super();\n        \n        this.useHTTPS = useHTTPS;\n        if (v is URL)\n        {\n            this.value = (v as URL).value;\n        }\n        else\n        {\n            this.value = v;\n        }\n    }\n    \n    public var useHTTPS:Boolean;\n    \n    public function get value():String\n    {\n        return _value;\n    }\n    \n    private var _value:String;\n    \n    public function set value(value:String):void\n    {\n        _value = value;\n        if (_value && useHTTPS && !isHTTPS)\n        {\n            \/\/ make the URL HTTPS\n            if (_value.indexOf(\"http:\/\/\") == 0)\n            {\n                _value = _value.replace(\"http:\/\/\", \"https:\/\/\");\n            }\n        }\n    }\n    public function get isHTTPS():Boolean\n    {\n        return URLUtil.isHttpsURL(value);\n    }\n    \n    public function get isHTTP():Boolean\n    {\n        return URLUtil.isHttpURL(value);\n    }\n    \n    public function hasQuery():Boolean\n    {\n        return value.indexOf(\"?\") != -1;\n    }\n    \n    public function toString():String\n    {\n        return value;\n    }\n    \n}\n}","new_contents":"\/*\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found\n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n#\n*\/\n\npackage com.rpath.xobj\n{\nimport mx.utils.URLUtil;\n\n\/** URL provides more \"intelligent\" String instances that\n * wrap up some of the functionality of the URLUtil helper\n * as well as make URL's more typesafe in general usage\n *\/\n\npublic class URL\n{\n    \n    public function URL(v:*=\"\", useHTTPS:Boolean=false)\n    {\n        super();\n        \n        this.useHTTPS = useHTTPS;\n        if (v is URL)\n        {\n            this.value = (v as URL).value;\n        }\n        else\n        {\n            this.value = v;\n        }\n    }\n    \n    public var useHTTPS:Boolean;\n    \n    public function get value():String\n    {\n        return _value;\n    }\n    \n    private var _value:String;\n    \n    public function set value(value:String):void\n    {\n        _value = value;\n        if (_value && useHTTPS && !isHTTPS)\n        {\n            \/\/ make the URL HTTPS\n            if (_value.indexOf(\"http:\/\/\") == 0)\n            {\n                _value = _value.replace(\"http:\/\/\", \"https:\/\/\");\n            }\n        }\n    }\n    public function get isHTTPS():Boolean\n    {\n        return URLUtil.isHttpsURL(value);\n    }\n    \n    public function get isHTTP():Boolean\n    {\n        return URLUtil.isHttpURL(value);\n    }\n    \n    public function hasQuery():Boolean\n    {\n        return value.indexOf(\"?\") != -1;\n    }\n    \n    public function toString():String\n    {\n        return value;\n    }\n    \n    public function set url(s:String):void\n    {\n        value = s;\n    }\n    \n    public function get url():String\n    {\n        return value;\n    }\n}\n}","subject":"Allow URL.url for lazy modelling","message":"Allow URL.url for lazy modelling\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj"}
{"commit":"2507794f8a52753854b28a397081123e84be148f","old_file":"src\/avm2\/tests\/performance\/c4\/basic.as","new_file":"src\/avm2\/tests\/performance\/c4\/basic.as","old_contents":"package {\n  var last = new Date();\n\n  function clockUnder(max, name) {\n    var elapsed = new Date() - last;\n    \/\/ Keep this disabled when committing this file.\n    var elapsedSuffix = false ? \" (\" + elapsed + \")\" : \"\";\n    var nameSuffix = name ? \": \" + name : \"\";\n    if (elapsed > max) {\n      trace(\"FAIL: > \" + max + \" ms\" + elapsedSuffix + nameSuffix);\n    } else {\n      trace(\"PASS: < \" + max + \" ms\" + elapsedSuffix + nameSuffix);\n    }\n    last = new Date();\n  }\n\n  var K = 1024;\n\n  var JS_FAST = 200;\n  var AS_FAST = JS_FAST * 5;\n  var VERY_SLOW = 5000;\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K * K;\n    for (var i = 0; i < COUNT; i++) {\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n    }\n    trace(s);\n  })();\n\n  clockUnder(AS_FAST, \"Adding Numbers\");\n\n  (function () {\n    var s = \"\";\n    var COUNT = 1 * K * K;\n    for (var i = 0; i < COUNT; i++) {\n      s = s + i;\n    }\n    trace(s.length);\n  })();\n\n  clockUnder(AS_FAST, \"Adding Strings + Numbers\");\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K;\n    for (var i = 0; i < COUNT; i++) {\n      var a = [];\n      for (var j = 0; j < K; j++) {\n        a.AS3::push(i);\n      }\n      s += a.length;\n    }\n    trace(s);\n  })();\n\n  clockUnder(AS_FAST, \"Arrays AS3 Namespace Push\");\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K;\n    for (var i = 0; i < COUNT; i++) {\n      var a = [];\n      for (var j = 0; j < K; j++) {\n        a.push(i);\n      }\n      s += a.length;\n    }\n    trace(s);\n  })();\n\n  clockUnder(AS_FAST, \"Arrays AS3 Prototype Push\");\n\n  class C {\n    function foo() {\n      return 2;\n    }\n  }\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K * K;\n    var c = new C();\n    for (var i = 0; i < COUNT; i++) {\n      s += c.foo();\n    }\n    trace(s);\n  })();\n\n  clockUnder(AS_FAST, \"Class Method Call\");\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K * K;\n    var v : Vector.<C> = new Vector.<C>();\n    v.push(new C());\n    for (var i = 0; i < COUNT; i++) {\n      s += v[0].foo();\n    }\n    trace(s);\n  })();\n\n  clockUnder(AS_FAST, \"Class Method Call - Vector\");\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K * K;\n    var v : Vector.<C> = new Vector.<C>();\n    var o = new C();\n    for (var i = 0; i < COUNT; i++) {\n      v[0] = o;\n    }\n  })();\n\n  clockUnder(AS_FAST, \"Set Vector\");\n\n  class A {\n    static const staticConstant = 123;\n    const instanceConstant = 234;\n\n    static var staticVar = 345;\n    var instanceVar = 456;\n\n    static function staticFunction() {\n      var s = 0;\n      for (var i = 0; i < 10000000; i++) {\n        s += staticConstant;\n        s += staticVar;\n      }\n      clockUnder(5000, \"Access Static Constant \/ Var\");\n      return s;\n    }\n\n    function instanceFunction() {\n      var s = 0;\n      for (var i = 0; i < 10000000; i++) {\n        s += instanceConstant;\n        s += instanceVar;\n      }\n      clockUnder(5000, \"Access Instance Constant \/ Var\");\n      return s;\n    }\n  }\n\n  class B extends A {\n    static function staticFunctionB() {\n      var s = 0;\n      for (var i = 0; i < 10000000; i++) {\n        s += staticConstant;\n        s += staticVar;\n      }\n      clockUnder(5000, \"Access Static Constant \/ Var\");\n      return s;\n    }\n    function instanceFunctionB() {\n      var s = 0;\n      for (var i = 0; i < 10000000; i++) {\n        s += instanceConstant;\n        s += instanceVar;\n      }\n      clockUnder(5000, \"Access Instance Constant \/ Var\");\n      return s;\n    }\n  }\n\n  A.staticFunction();\n  (new A()).instanceFunction();\n\n  B.staticFunctionB();\n  (new B()).instanceFunctionB();\n\n  (function () {\n    var s = 0;\n    for (var i = 0; i < 5000000; i++) {\n      s += -Number.MAX_VALUE;\n      s += Number.MAX_VALUE;\n      s += Math.abs(i);\n    }\n    clockUnder(5000, \"Math.abs()\");\n    return s;\n  })();\n\n  class D {\n    var foobar = 0;\n    var y = 0;\n    function D(x, y) {\n      this.foobar = x;\n      this.y = y;\n    }\n  }\n\n  (function () {\n    var s = 0;\n    for (var i = 0; i < 1000000; i++) {\n      s += (new D(2, 3)).foobar;\n      s += (new D(2, 3)).y;\n    }\n    clockUnder(500, \"Object allocation with property access\");\n    return s;\n  })();\n\n}\n","new_contents":"package {\n  var last = new Date();\n\n  function clockUnder(max, name) {\n    var elapsed = new Date() - last;\n    \/\/ Keep this disabled when committing this file.\n    var elapsedSuffix = true ? \" (\" + elapsed + \")\" : \"\";\n    var nameSuffix = name ? \": \" + name : \"\";\n    if (elapsed > max) {\n      trace(\"FAIL: > \" + max + \" ms\" + elapsedSuffix + nameSuffix);\n    } else {\n      trace(\"PASS: < \" + max + \" ms\" + elapsedSuffix + nameSuffix);\n    }\n    last = new Date();\n  }\n\n  var K = 1024;\n\n  var JS_FAST = 200;\n  var AS_FAST = JS_FAST * 5;\n  var VERY_SLOW = 5000;\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K * K;\n    for (var i = 0; i < COUNT; i++) {\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n    }\n    trace(s);\n  })();\n\n  clockUnder(AS_FAST, \"Adding Numbers\");\n\n  (function () {\n    var s = \"\";\n    var COUNT = 1 * K * K;\n    for (var i = 0; i < COUNT; i++) {\n      s = s + i;\n    }\n    trace(s.length);\n  })();\n\n  clockUnder(AS_FAST, \"Adding Strings + Numbers\");\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K;\n    for (var i = 0; i < COUNT; i++) {\n      var a = [];\n      for (var j = 0; j < K; j++) {\n        a.AS3::push(i);\n      }\n      s += a.length;\n    }\n    trace(s);\n  })();\n\n  clockUnder(AS_FAST, \"Arrays AS3 Namespace Push\");\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K;\n    for (var i = 0; i < COUNT; i++) {\n      var a = [];\n      for (var j = 0; j < K; j++) {\n        a.push(i);\n      }\n      s += a.length;\n    }\n    trace(s);\n  })();\n\n  clockUnder(AS_FAST, \"Arrays AS3 Prototype Push\");\n\n  class C {\n    function foo() {\n      return 2;\n    }\n  }\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K * K;\n    var c = new C();\n    for (var i = 0; i < COUNT; i++) {\n      s += c.foo();\n    }\n    trace(s);\n  })();\n\n  clockUnder(AS_FAST, \"Class Method Call\");\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K * K;\n    var v : Vector.<C> = new Vector.<C>();\n    v.push(new C());\n    for (var i = 0; i < COUNT; i++) {\n      s += v[0].foo();\n    }\n    trace(s);\n  })();\n\n  clockUnder(AS_FAST, \"Class Method Call - Vector\");\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K * K;\n    var v : Vector.<C> = new Vector.<C>();\n    var o = new C();\n    for (var i = 0; i < COUNT; i++) {\n      v[0] = o;\n    }\n  })();\n\n  clockUnder(AS_FAST, \"Set Vector\");\n\n  class A {\n    static const staticConstant = 123;\n    const instanceConstant = 234;\n\n    static var staticVar = 345;\n    var instanceVar = 456;\n\n    static function staticFunction() {\n      var s = 0;\n      for (var i = 0; i < 10000000; i++) {\n        s += staticConstant;\n        s += staticVar;\n      }\n      clockUnder(5000, \"Access Static Constant \/ Var\");\n      return s;\n    }\n\n    function instanceFunction() {\n      var s = 0;\n      for (var i = 0; i < 10000000; i++) {\n        s += instanceConstant;\n        s += instanceVar;\n      }\n      clockUnder(5000, \"Access Instance Constant \/ Var\");\n      return s;\n    }\n  }\n\n  class B extends A {\n    static function staticFunctionB() {\n      var s = 0;\n      for (var i = 0; i < 10000000; i++) {\n        s += staticConstant;\n        s += staticVar;\n      }\n      clockUnder(5000, \"Access Static Constant \/ Var\");\n      return s;\n    }\n    function instanceFunctionB() {\n      var s = 0;\n      for (var i = 0; i < 10000000; i++) {\n        s += instanceConstant;\n        s += instanceVar;\n      }\n      clockUnder(5000, \"Access Instance Constant \/ Var\");\n      return s;\n    }\n  }\n\n  A.staticFunction();\n  (new A()).instanceFunction();\n\n  B.staticFunctionB();\n  (new B()).instanceFunctionB();\n\n  (function () {\n    var s = 0;\n    for (var i = 0; i < 4000000; i++) {\n      s += -Number.MAX_VALUE;\n      s += Number.MAX_VALUE;\n      s += Math.abs(i);\n    }\n    clockUnder(5000, \"Math.abs()\");\n    return s;\n  })();\n\n  class D {\n    var foobar = 0;\n    var y = 0;\n    function D(x, y) {\n      this.foobar = x;\n      this.y = y;\n    }\n  }\n\n  (function () {\n    var s = 0;\n    for (var i = 0; i < 1000000; i++) {\n      s += (new D(2, 3)).foobar;\n      s += (new D(2, 3)).y;\n    }\n    clockUnder(500, \"Object allocation with property access\");\n    return s;\n  })();\n\n}\n","subject":"Tweak perf timings","message":"Tweak perf timings\n","lang":"ActionScript","license":"apache-2.0","repos":"mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mozilla\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway"}
{"commit":"efce146e0a8bf369f097a762001643ef7380c3f5","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirCapabilities\/AirCapabilities.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirCapabilities\/AirCapabilities.as","old_contents":"\/*\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage com.freshplanet.ane.AirCapabilities {\n\nimport com.freshplanet.ane.AirCapabilities.events.AirCapabilitiesLowMemoryEvent;\nimport com.freshplanet.ane.AirCapabilities.events.AirCapabilitiesOpenURLEvent;\n\timport flash.display.BitmapData;\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class AirCapabilities extends EventDispatcher {\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\t\/**\n\t\t * Is the ANE supported on the current platform\n\t\t *\/\n        static public function get isSupported():Boolean {\n            return (Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0) || Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\n\t\t\/**\n\t\t * If <code>true<\/code>, logs will be displayed at the ActionScript and native level.\n\t\t *\/\n\t\tpublic function setLogging(value:Boolean):void {\n\n\t\t\t_doLogging = value;\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"setLogging\", value);\n\t\t}\n\t\t\n\t\tpublic function get nativeLogger():ILogger {\n            return _logger;\n        }\n\n        \/**\n         * AirCapabilities instance\n         *\/\n        static public function get instance():AirCapabilities {\n\t\t\treturn _instance != null ? _instance : new AirCapabilities()\n\t\t}\n\n        \/**\n         * Is SMS available\n         * @return\n         *\/\n\t\tpublic function hasSmsEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasSMS\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Is Twitter available\n         * @return\n         *\/\n\t\tpublic function hasTwitterEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasTwitter\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Sends an SMS message\n         * @param message to send\n         * @param recipient phonenumber\n         *\/\n\t\tpublic function sendMsgWithSms(message:String, recipient:String = null):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"sendWithSms\", message, recipient);\n\t\t}\n\n        \/**\n         * Sends a Twitter message\n         * @param message\n         *\/\n\t\tpublic function sendMsgWithTwitter(message:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"sendWithTwitter\", message);\n\t\t}\n\n        \/**\n         * Redirect user to Rating page\n         * @param appId\n         * @param appName\n         *\/\n\t\tpublic function redirecToRating(appId:String, appName:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToRating\", appId, appName);\n\t\t}\n\n        \/**\n         * Model of the device\n         * @return\n         *\/\n\t\tpublic function getDeviceModel():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"getDeviceModel\") as String;\n\n            return \"\";\n\t\t}\n\n        \/**\n         * Name of the machine\n         * @return\n         *\/\n\t\tpublic function getMachineName():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"getMachineName\") as String;\n\n            return \"\";\n\t\t}\n\n        \/**\n         * Opens the referral link URL\n         * @param url\n         *\/\n\t\tpublic function processReferralLink(url:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"processReferralLink\", url);\n\t\t}\n\n        \/**\n         * Opens Facebook page\n         * @param pageId id of the facebook page\n         *\/\n\t\tpublic function redirectToPageId(pageId:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToPageId\", pageId);\n\t\t}\n\n        \/**\n         * Opens Twitter account\n         * @param twitterAccount\n         *\/\n\t\tpublic function redirectToTwitterAccount(twitterAccount:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToTwitterAccount\", twitterAccount);\n\t\t}\n\n        \/**\n         * Is posting pictures on Twitter enabled\n         * @return\n         *\/\n\t\tpublic function canPostPictureOnTwitter():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"canPostPictureOnTwitter\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Post new picture on Twitter\n         * @param message\n         * @param bitmapData\n         *\/\n\t\tpublic function postPictureOnTwitter(message:String, bitmapData:BitmapData):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"postPictureOnTwitter\", message, bitmapData);\n\t\t}\n\n        \/**\n         * Is Instagram enabled\n         * @return\n         *\/\n\t\tpublic function hasInstagramEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasInstagramEnabled\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Post new picture on Instagram\n         * @param message\n         * @param bitmapData\n         * @param x\n         * @param y\n         * @param width\n         * @param height\n         *\/\n\t\tpublic function postPictureOnInstagram(message:String, bitmapData:BitmapData,\n                                               x:int, y:int, width:int, height:int):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"postPictureOnInstagram\", message, bitmapData, x, y, width, height);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Open an application (if installed on the Device) or send the player to the appstore.  iOS Only \n\t\t * @param schemes \t\tList of schemes (String) that the application accepts.  Examples : @\"sms:\/\/\", @\"twit:\/\/\".  You can find schemes in http:\/\/handleopenurl.com\/\n\t\t * @param appStoreURL \t(optional) Link to the AppStore page for the Application for the player to download. URL can be generated via Apple's linkmaker (itunes.apple.com\/linkmaker?)\n\t\t *\/\t\t\n\t\tpublic function openExternalApplication(schemes:Array, appStoreURL:String = null):void {\n\n\t\t\tif (isSupported && Capabilities.manufacturer.indexOf(\"Android\") == -1)\n\t\t\t\t_extContext.call(\"openExternalApplication\", schemes, appStoreURL);\n\t\t}\n\n        \/**\n         * Is opening URLs available\n         * @param url\n         * @return\n         *\/\n\t\tpublic function canOpenURL(url:String):Boolean {\n\t\t\treturn isSupported ? _extContext.call(\"canOpenURL\", url) as Boolean : false;\n\t\t}\n\n        \/**\n         * Open URL\n         * @param url\n         *\/\n\t\tpublic function openURL(url:String):void {\n\n\t\t\tif (canOpenURL(url))\n\t\t\t\t_extContext.call(\"openURL\", url);\n\t\t}\n\n\t\t\/**\n\t\t * Opens modal app store. Available on iOS only\n\t\t * @param appStoreId\tid of the app to open a modal view to (do not include the \"id\" at the beginning of the number)\n\t\t *\/\n\t\tpublic function openModalAppStoreIOS(appStoreId:String):void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n\t\t\t\t_extContext.call(\"openModalAppStore\", appStoreId);\n\t\t}\n\n        \/**\n         * Version of the operating system\n         * @return\n         *\/\n        public function getOSVersion():String {\n\n            if (isSupported)\n                return _extContext.call(\"getOSVersion\") as String;\n\n            return \"\";\n        }\n\n\n        \/**\n         * @return  current amount of RAM being used in bytes\n         *\/\n        public function getCurrentMem():Number {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn -1;\n\n            var ret:Object = _extContext.call(\"getCurrentMem\");\n            if (ret is Error)\n                throw ret;\n            else\n                return ret ? ret as Number : 0;\n        }\n\n        \/**\n         * @return  amount of RAM used by the VM\n         *\/\n        public function getCurrentVirtualMem():Number {\n\n            if (Capabilities.manufacturer.indexOf(\"iOS\") == -1)\n                return -1;\n\n            var ret:Object = _extContext.call(\"getCurrentVirtualMem\");\n            if (ret is Error)\n                throw ret;\n            else\n                return ret ? ret as Number : 0;\n        }\n\n\t\t\/**\n\t\t * @return  is requesting review available. Available on iOS only\n\t\t *\/\n\t\tpublic function canRequestReview():Boolean {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn false;\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") == -1)\n\t\t\t\treturn false;\n\n\t\t\treturn _extContext.call(\"canRequestReview\");\n\t\t}\n\n\t\t\/**\n\t\t * Request AppStore review. Available on iOS only\n\t\t *\/\n\t\tpublic function requestReview():void {\n\n\t\t\tif (!canRequestReview())\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"requestReview\");\n\t\t}\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\tstatic private const EXTENSION_ID:String = \"com.freshplanet.ane.AirCapabilities\";\n\n\t\tstatic private var _instance:AirCapabilities = null;\n\n\t\tprivate var _extContext:ExtensionContext = null;\n\t\tprivate var _doLogging:Boolean = false;\n\t\tprivate var _logger:ILogger;\n\n\t\t\/**\n\t\t * \"private\" singleton constructor\n\t\t *\/\n\t\tpublic function AirCapabilities() {\n\n\t\t\tsuper();\n\n\t\t\tif (_instance)\n\t\t\t\tthrow new Error(\"singleton class, use .instance\");\n\n\t\t\t_extContext = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\t_extContext.addEventListener(StatusEvent.STATUS, _handleStatusEvent);\n\n\t\t\tif (isSupported)\n\t\t\t\t_logger = new NativeLogger(_extContext);\n\t\t\telse\n\t\t\t\t_logger = new DefaultLogger();\n\n\t\t\t_instance = this;\n\t\t}\n\n        private function _handleStatusEvent(event:StatusEvent):void {\n\n            if (event.code == \"log\")\n\t            _doLogging && trace(\"[AirCapabilities] \" + event.level);\n            else if (event.code == \"OPEN_URL\")\n                this.dispatchEvent(new AirCapabilitiesOpenURLEvent(AirCapabilitiesOpenURLEvent.OPEN_URL_SUCCESS, event.level));\n            else if (event.code == AirCapabilitiesLowMemoryEvent.LOW_MEMORY_WARNING) {\n\t            var memory:Number = Number(event.level);\n\t            this.dispatchEvent(new AirCapabilitiesLowMemoryEvent(event.code, memory));\n            }\n            else\n                this.dispatchEvent(event);\n        }\n\t}\n}\n\n\n\n\n\n","new_contents":"\/*\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage com.freshplanet.ane.AirCapabilities {\n\nimport com.freshplanet.ane.AirCapabilities.events.AirCapabilitiesLowMemoryEvent;\nimport com.freshplanet.ane.AirCapabilities.events.AirCapabilitiesOpenURLEvent;\n\timport flash.display.BitmapData;\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class AirCapabilities extends EventDispatcher {\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\t\/**\n\t\t * Is the ANE supported on the current platform\n\t\t *\/\n        static public function get isSupported():Boolean {\n            return (Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0) || Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\n\t\t\/**\n\t\t * If <code>true<\/code>, logs will be displayed at the ActionScript and native level.\n\t\t *\/\n\t\tpublic function setLogging(value:Boolean):void {\n\n\t\t\t_doLogging = value;\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"setLogging\", value);\n\t\t}\n\t\t\n\t\tpublic function get nativeLogger():ILogger {\n            return _logger;\n        }\n\n        \/**\n         * AirCapabilities instance\n         *\/\n        static public function get instance():AirCapabilities {\n\t\t\treturn _instance != null ? _instance : new AirCapabilities()\n\t\t}\n\n        \/**\n         * Is SMS available\n         * @return\n         *\/\n\t\tpublic function hasSmsEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasSMS\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Is Twitter available\n         * @return\n         *\/\n\t\tpublic function hasTwitterEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasTwitter\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Sends an SMS message\n         * @param message to send\n         * @param recipient phonenumber\n         *\/\n\t\tpublic function sendMsgWithSms(message:String, recipient:String = null):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"sendWithSms\", message, recipient);\n\t\t}\n\n        \/**\n         * Sends a Twitter message\n         * @param message\n         *\/\n\t\tpublic function sendMsgWithTwitter(message:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"sendWithTwitter\", message);\n\t\t}\n\n        \/**\n         * Redirect user to Rating page\n         * @param appId\n         * @param appName\n         *\/\n\t\tpublic function redirecToRating(appId:String, appName:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToRating\", appId, appName);\n\t\t}\n\n        \/**\n         * Model of the device\n         * @return\n         *\/\n\t\tpublic function getDeviceModel():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"getDeviceModel\") as String;\n\n            return \"\";\n\t\t}\n\n        \/**\n         * Name of the machine\n         * @return\n         *\/\n\t\tpublic function getMachineName():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"getMachineName\") as String;\n\n            return \"\";\n\t\t}\n\n        \/**\n         * Opens the referral link URL\n         * @param url\n         *\/\n\t\tpublic function processReferralLink(url:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"processReferralLink\", url);\n\t\t}\n\n        \/**\n         * Opens Facebook page\n         * @param pageId id of the facebook page\n         *\/\n\t\tpublic function redirectToPageId(pageId:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToPageId\", pageId);\n\t\t}\n\n        \/**\n         * Opens Twitter account\n         * @param twitterAccount\n         *\/\n\t\tpublic function redirectToTwitterAccount(twitterAccount:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToTwitterAccount\", twitterAccount);\n\t\t}\n\n        \/**\n         * Is posting pictures on Twitter enabled\n         * @return\n         *\/\n\t\tpublic function canPostPictureOnTwitter():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"canPostPictureOnTwitter\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Post new picture on Twitter\n         * @param message\n         * @param bitmapData\n         *\/\n\t\tpublic function postPictureOnTwitter(message:String, bitmapData:BitmapData):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"postPictureOnTwitter\", message, bitmapData);\n\t\t}\n\n        \/**\n         * Is Instagram enabled\n         * @return\n         *\/\n\t\tpublic function hasInstagramEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasInstagramEnabled\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Post new picture on Instagram\n         * @param message\n         * @param bitmapData\n         * @param x\n         * @param y\n         * @param width\n         * @param height\n         *\/\n\t\tpublic function postPictureOnInstagram(message:String, bitmapData:BitmapData,\n                                               x:int, y:int, width:int, height:int):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"postPictureOnInstagram\", message, bitmapData, x, y, width, height);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Open an application (if installed on the Device) or send the player to the appstore.  iOS Only \n\t\t * @param schemes \t\tList of schemes (String) that the application accepts.  Examples : @\"sms:\/\/\", @\"twit:\/\/\".  You can find schemes in http:\/\/handleopenurl.com\/\n\t\t * @param appStoreURL \t(optional) Link to the AppStore page for the Application for the player to download. URL can be generated via Apple's linkmaker (itunes.apple.com\/linkmaker?)\n\t\t *\/\t\t\n\t\tpublic function openExternalApplication(schemes:Array, appStoreURL:String = null):void {\n\n\t\t\tif (isSupported && Capabilities.manufacturer.indexOf(\"Android\") == -1)\n\t\t\t\t_extContext.call(\"openExternalApplication\", schemes, appStoreURL);\n\t\t}\n\n        \/**\n         * Is opening URLs available\n         * @param url\n         * @return\n         *\/\n\t\tpublic function canOpenURL(url:String):Boolean {\n\t\t\treturn isSupported ? _extContext.call(\"canOpenURL\", url) as Boolean : false;\n\t\t}\n\n        \/**\n         * Open URL\n         * @param url\n         *\/\n\t\tpublic function openURL(url:String):void {\n\n\t\t\tif (canOpenURL(url))\n\t\t\t\t_extContext.call(\"openURL\", url);\n\t\t}\n\n\t\t\/**\n\t\t * Opens modal app store. Available on iOS only\n\t\t * @param appStoreId\tid of the app to open a modal view to (do not include the \"id\" at the beginning of the number)\n\t\t *\/\n\t\tpublic function openModalAppStoreIOS(appStoreId:String):void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n\t\t\t\t_extContext.call(\"openModalAppStore\", appStoreId);\n\t\t}\n\n        \/**\n         * Version of the operating system\n         * @return\n         *\/\n        public function getOSVersion():String {\n\n            if (isSupported)\n                return _extContext.call(\"getOSVersion\") as String;\n\n            return \"\";\n        }\n\n\n        \/**\n         * @return  current amount of RAM being used in bytes\n         *\/\n        public function getCurrentMem():Number {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn -1;\n\n            var ret:Object = _extContext.call(\"getCurrentMem\");\n            if (ret is Error)\n                throw ret;\n            else\n                return ret ? ret as Number : 0;\n        }\n\n        \/**\n         * @return  amount of RAM used by the VM\n         *\/\n        public function getCurrentVirtualMem():Number {\n\n\t\t\tif(!isSupported)\n\t\t\t\treturn -1;\n\n            if (Capabilities.manufacturer.indexOf(\"iOS\") == -1)\n                return -1;\n\n            var ret:Object = _extContext.call(\"getCurrentVirtualMem\");\n            if (ret is Error)\n                throw ret;\n            else\n                return ret ? ret as Number : 0;\n        }\n\n\t\t\/**\n\t\t * @return  is requesting review available. Available on iOS only\n\t\t *\/\n\t\tpublic function canRequestReview():Boolean {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn false;\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") == -1)\n\t\t\t\treturn false;\n\n\t\t\treturn _extContext.call(\"canRequestReview\");\n\t\t}\n\n\t\t\/**\n\t\t * Request AppStore review. Available on iOS only\n\t\t *\/\n\t\tpublic function requestReview():void {\n\n\t\t\tif (!canRequestReview())\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"requestReview\");\n\t\t}\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\tstatic private const EXTENSION_ID:String = \"com.freshplanet.ane.AirCapabilities\";\n\n\t\tstatic private var _instance:AirCapabilities = null;\n\n\t\tprivate var _extContext:ExtensionContext = null;\n\t\tprivate var _doLogging:Boolean = false;\n\t\tprivate var _logger:ILogger;\n\n\t\t\/**\n\t\t * \"private\" singleton constructor\n\t\t *\/\n\t\tpublic function AirCapabilities() {\n\n\t\t\tsuper();\n\n\t\t\tif (_instance)\n\t\t\t\tthrow new Error(\"singleton class, use .instance\");\n\n\t\t\t_extContext = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\t_extContext.addEventListener(StatusEvent.STATUS, _handleStatusEvent);\n\n\t\t\tif (isSupported)\n\t\t\t\t_logger = new NativeLogger(_extContext);\n\t\t\telse\n\t\t\t\t_logger = new DefaultLogger();\n\n\t\t\t_instance = this;\n\t\t}\n\n        private function _handleStatusEvent(event:StatusEvent):void {\n\n            if (event.code == \"log\")\n\t            _doLogging && trace(\"[AirCapabilities] \" + event.level);\n            else if (event.code == \"OPEN_URL\")\n                this.dispatchEvent(new AirCapabilitiesOpenURLEvent(AirCapabilitiesOpenURLEvent.OPEN_URL_SUCCESS, event.level));\n            else if (event.code == AirCapabilitiesLowMemoryEvent.LOW_MEMORY_WARNING) {\n\t            var memory:Number = Number(event.level);\n\t            this.dispatchEvent(new AirCapabilitiesLowMemoryEvent(event.code, memory));\n            }\n            else\n                this.dispatchEvent(event);\n        }\n\t}\n}\n\n\n\n\n\n","subject":"fix for simulator","message":"fix for simulator\n","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-AirCapabilities,freshplanet\/ANE-AirCapabilities,freshplanet\/ANE-AirCapabilities"}
{"commit":"03dec963f11e33f33238ec37faad8f061333d023","old_file":"src\/as\/com\/threerings\/flex\/ChatControl.as","new_file":"src\/as\/com\/threerings\/flex\/ChatControl.as","old_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.events.FocusEvent;\nimport flash.events.KeyboardEvent;\nimport flash.events.MouseEvent;\nimport flash.events.TextEvent;\n\nimport flash.ui.Keyboard;\n\nimport mx.containers.HBox;\n\nimport mx.core.Application;\n\nimport mx.controls.TextInput;\n\nimport mx.events.FlexEvent;\n\nimport com.threerings.util.ArrayUtil;\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.flex.CommandButton;\nimport com.threerings.flex.CommandMenu;\n\nimport com.threerings.crowd.chat.client.ChatDirector;\nimport com.threerings.crowd.chat.data.ChatCodes;\n\nimport com.threerings.crowd.util.CrowdContext;\n\n\/**\n * The chat control widget.\n *\/\npublic class ChatControl extends HBox\n{\n    \/**\n     * Request focus for the oldest ChatControl.\n     *\/\n    public static function grabFocus () :void\n    {\n        if (_controls.length > 0) {\n            (_controls[0] as ChatControl).setFocus();\n        }\n    }\n\n    public function ChatControl (\n        ctx :CrowdContext, sendButtonLabel :String = \"send\",\n        height :Number = NaN, controlHeight :Number = NaN)\n    {\n        _ctx = ctx;\n        _chatDtr = _ctx.getChatDirector();\n\n        this.height = height;\n        styleName = \"chatControl\";\n\n        addChild(_txt = new ChatInput());\n        _txt.addEventListener(FlexEvent.ENTER, sendChat, false, 0, true);\n\n        _but = new CommandButton(sendButtonLabel, sendChat);\n        addChild(_but);\n\n        if (!isNaN(controlHeight)) {\n            _txt.height = controlHeight;\n            _but.height = controlHeight;\n        }\n\n        addEventListener(Event.ADDED_TO_STAGE, handleAddRemove);\n        addEventListener(Event.REMOVED_FROM_STAGE, handleAddRemove);\n    }\n\n    \/**\n     * Request focus to this chat control.\n     *\/\n    override public function setFocus () :void\n    {\n        _txt.setFocus();\n    }\n\n    \/**\n     * Enables or disables our chat input.\n     *\/\n    public function setEnabled (enabled :Boolean) :void\n    {\n        _txt.enabled = enabled;\n        _but.enabled = enabled;\n    }\n\n    \/**\n     * Configures the chat director to which we should send our chat. Pass null to restore our\n     * default chat director.\n     *\/\n    public function setChatDirector (chatDtr :ChatDirector) :void\n    {\n        _chatDtr = (chatDtr == null) ? _ctx.getChatDirector() : chatDtr;\n    }\n\n    \/**\n     * Configures the background color of the text entry area.\n     *\/\n    public function setChatColor (color :int) :void\n    {\n        _txt.setStyle(\"backgroundColor\", color);\n    }\n\n    \/**\n     * Handles FlexEvent.ENTER and the action from the send button.\n     *\/\n    protected function sendChat (... ignored) :void\n    {\n        var message :String = StringUtil.trim(_txt.text);\n        if (\"\" == message) {\n            return;\n        }\n\n        var result :String = _chatDtr.requestChat(null, message, true);\n        if (result != ChatCodes.SUCCESS) {\n            _chatDtr.displayFeedback(null, result);\n            return;\n        }\n\n        \/\/ if there was no error, clear the entry area in prep for the next entry event\n        _txt.text = \"\";\n    }\n\n    \/**\n     * Handles Event.ADDED_TO_STAGE and Event.REMOVED_FROM_STAGE.\n     *\/\n    protected function handleAddRemove (event :Event) :void\n    {\n        if (event.type == Event.ADDED_TO_STAGE) {\n            \/\/ set up any already-configured text\n            _txt.text = _curLine;\n\n            \/\/ request focus\n            callLater(_txt.setFocus);\n            _controls.push(this);\n\n        } else {\n            _curLine = _txt.text;\n            ArrayUtil.removeAll(_controls, this);\n        }\n    }\n\n    \/** Our client-side context. *\/\n    protected var _ctx :CrowdContext;\n\n    \/** The director to which we are sending chat requests. *\/\n    protected var _chatDtr :ChatDirector;\n\n    \/** The place where the user may enter chat. *\/\n    protected var _txt :ChatInput;\n\n    \/** The button for sending chat. *\/\n    protected var _but :CommandButton;\n\n    \/** An array of the currently shown-controls. *\/\n    protected static var _controls :Array = [];\n\n    \/** The preserved current line of text when traversing history or carried between instances of\n     * ChatControl. *\/\n    protected static var _curLine :String;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.events.FocusEvent;\nimport flash.events.KeyboardEvent;\nimport flash.events.MouseEvent;\nimport flash.events.TextEvent;\n\nimport flash.ui.Keyboard;\n\nimport mx.containers.HBox;\n\nimport mx.core.Application;\n\nimport mx.controls.TextInput;\n\nimport mx.events.FlexEvent;\n\nimport com.threerings.util.ArrayUtil;\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.flex.CommandButton;\nimport com.threerings.flex.CommandMenu;\n\nimport com.threerings.crowd.chat.client.ChatDirector;\nimport com.threerings.crowd.chat.data.ChatCodes;\n\nimport com.threerings.crowd.util.CrowdContext;\n\n\/**\n * The chat control widget.\n *\/\npublic class ChatControl extends HBox\n{\n    \/**\n     * Request focus for the oldest ChatControl.\n     *\/\n    public static function grabFocus () :void\n    {\n        if (_controls.length > 0) {\n            (_controls[0] as ChatControl).setFocus();\n        }\n    }\n\n    public function ChatControl (\n        ctx :CrowdContext, sendButtonLabel :String = \"send\",\n        height :Number = NaN, controlHeight :Number = NaN)\n    {\n        _ctx = ctx;\n        _chatDtr = _ctx.getChatDirector();\n\n        this.height = height;\n        styleName = \"chatControl\";\n\n        addChild(_txt = new ChatInput());\n        _txt.addEventListener(FlexEvent.ENTER, sendChat, false, 0, true);\n\n        _but = new CommandButton(sendButtonLabel, sendChat);\n        addChild(_but);\n\n        if (!isNaN(controlHeight)) {\n            _txt.height = controlHeight;\n            _but.height = controlHeight;\n        }\n\n        addEventListener(Event.ADDED_TO_STAGE, handleAddRemove);\n        addEventListener(Event.REMOVED_FROM_STAGE, handleAddRemove);\n    }\n\n    \/**\n     * Provides access to the text field we use to accept chat.\n     *\/\n    public function get chatInput () :ChatInput\n    {\n        return _txt;\n    }\n\n    \/**\n     * Request focus to this chat control.\n     *\/\n    override public function setFocus () :void\n    {\n        _txt.setFocus();\n    }\n\n    \/**\n     * Enables or disables our chat input.\n     *\/\n    public function setEnabled (enabled :Boolean) :void\n    {\n        _txt.enabled = enabled;\n        _but.enabled = enabled;\n    }\n\n    \/**\n     * Configures the chat director to which we should send our chat. Pass null to restore our\n     * default chat director.\n     *\/\n    public function setChatDirector (chatDtr :ChatDirector) :void\n    {\n        _chatDtr = (chatDtr == null) ? _ctx.getChatDirector() : chatDtr;\n    }\n\n    \/**\n     * Configures the background color of the text entry area.\n     *\/\n    public function setChatColor (color :int) :void\n    {\n        _txt.setStyle(\"backgroundColor\", color);\n    }\n\n    \/**\n     * Handles FlexEvent.ENTER and the action from the send button.\n     *\/\n    protected function sendChat (... ignored) :void\n    {\n        var message :String = StringUtil.trim(_txt.text);\n        if (\"\" == message) {\n            return;\n        }\n\n        var result :String = _chatDtr.requestChat(null, message, true);\n        if (result != ChatCodes.SUCCESS) {\n            _chatDtr.displayFeedback(null, result);\n            return;\n        }\n\n        \/\/ if there was no error, clear the entry area in prep for the next entry event\n        _txt.text = \"\";\n    }\n\n    \/**\n     * Handles Event.ADDED_TO_STAGE and Event.REMOVED_FROM_STAGE.\n     *\/\n    protected function handleAddRemove (event :Event) :void\n    {\n        if (event.type == Event.ADDED_TO_STAGE) {\n            \/\/ set up any already-configured text\n            _txt.text = _curLine;\n\n            \/\/ request focus\n            callLater(_txt.setFocus);\n            _controls.push(this);\n\n        } else {\n            _curLine = _txt.text;\n            ArrayUtil.removeAll(_controls, this);\n        }\n    }\n\n    \/** Our client-side context. *\/\n    protected var _ctx :CrowdContext;\n\n    \/** The director to which we are sending chat requests. *\/\n    protected var _chatDtr :ChatDirector;\n\n    \/** The place where the user may enter chat. *\/\n    protected var _txt :ChatInput;\n\n    \/** The button for sending chat. *\/\n    protected var _but :CommandButton;\n\n    \/** An array of the currently shown-controls. *\/\n    protected static var _controls :Array = [];\n\n    \/** The preserved current line of text when traversing history or carried between instances of\n     * ChatControl. *\/\n    protected static var _curLine :String;\n}\n}\n","subject":"Add an accessor for our chatInput field.","message":"Add an accessor for our chatInput field.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@446 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"6dccc4c5932e83061c877fa3d4a6483ef78961d2","old_file":"tests\/GAv4\/com\/google\/analytics\/core\/BrowserInfoTest.as","new_file":"tests\/GAv4\/com\/google\/analytics\/core\/BrowserInfoTest.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n\timport library.ASTUce.framework.TestCase;\n    \n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.FakeEnvironment;\n    import com.google.analytics.utils.Variables;\n    import com.google.analytics.utils.Version;\n    import com.google.analytics.v4.Configuration;    \n\n    public class BrowserInfoTest extends TestCase\n    {\n        private var _config:Configuration;\n        private var _browserInfo0:BrowserInfo;\n        private var _env0:Environment;\n        \n        public function BrowserInfoTest(name:String=\"\")\n        {\n            super(name);\n        }\n        \n        public function testHitId():void {\n        \tassertEquals(1,1);\n        \n        }\n        \n         \n        public function setUp():void\n        {\n            _config = new Configuration();\n            _env0 = new FakeEnvironment(\"\",null,\"\",\"\",\"\",\"\",\"\",\"\",new Version(9,0,115,0),\"en-GB\",\"UTF-8\",\"\",\"\",\"\",null,800,600,\"24\");\n            _browserInfo0 = new BrowserInfo( _config, _env0 );\n        }\n        \n        public function testFlashVersion():void\n        {\n            assertEquals( \"9.0 r115\", _browserInfo0.utmfl );\n        }\n        \n        public function testScreenInfo():void\n        {\n            assertEquals( \"800x600\", _browserInfo0.utmsr );\n            assertEquals( \"24-bit\", _browserInfo0.utmsc );\n        }\n        \n        public function testLangInfo():void\n        {\n            assertEquals( \"en-gb\", _browserInfo0.utmul );\n            assertEquals( \"UTF-8\", _browserInfo0.utmcs );\n        }\n        \n        public function testToVariables():void\n        {\n            var vars:Variables = _browserInfo0.toVariables();\n            \n            assertEquals( \"UTF-8\",    vars.utmcs );\n            assertEquals( \"800x600\",  vars.utmsr );\n            assertEquals( \"24-bit\",   vars.utmsc );\n            assertEquals( \"en-gb\",    vars.utmul );\n            assertEquals( \"0\",        vars.utmje );\n            assertEquals( \"9.0 r115\", vars.utmfl );\n        }\n      \n        public function testToURLString():void\n        {\n            var vars:Variables = _browserInfo0.toVariables();\n            \n            var varsA:Variables = new Variables();\n                varsA.URIencode = true;\n                varsA.utmcs = vars.utmcs;\n            assertEquals( \"utmcs=UTF-8\", varsA.toString() );\n            \n            var varsB:Variables = new Variables();\n                varsB.URIencode = true;\n                varsB.utmsr = vars.utmsr;\n            assertEquals( \"utmsr=800x600\", varsB.toString() );\n            \n            var varsC:Variables = new Variables();\n                varsC.URIencode = true;\n                varsC.utmsc = vars.utmsc;\n            assertEquals( \"utmsc=24-bit\", varsC.toString() );\n            \n            var varsD:Variables = new Variables();\n                varsD.URIencode = true;\n                varsD.utmul = vars.utmul;\n            assertEquals( \"utmul=en-gb\", varsD.toString() );\n            \n            var varsE:Variables = new Variables();\n                varsE.URIencode = true;\n                varsE.utmje = vars.utmje;\n            assertEquals( \"utmje=0\", varsE.toString() );\n            \n            var varsF:Variables = new Variables();\n                varsF.URIencode = true;\n                varsF.utmfl = vars.utmfl;\n            assertEquals( \"utmfl=9.0%20r115\", varsF.toString() );\n        }\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n\timport com.google.analytics.utils.Environment;\n\timport com.google.analytics.utils.FakeEnvironment;\n\timport com.google.analytics.utils.Variables;\n\timport com.google.analytics.v4.Configuration;\n\t\n\timport core.version;\n\t\n\timport library.ASTUce.framework.TestCase;\n\n    public class BrowserInfoTest extends TestCase\n    {\n        private var _config:Configuration;\n        private var _browserInfo0:BrowserInfo;\n        private var _env0:Environment;\n        \n        public function BrowserInfoTest(name:String=\"\")\n        {\n            super(name);\n        }\n        \n        public function testHitId():void {\n        \tassertEquals(1,1);\n        \n        }\n        \n         \n        public function setUp():void\n        {\n            _config = new Configuration();\n            _env0 = new FakeEnvironment(\"\",null,\"\",\"\",\"\",\"\",\"\",\"\",new version(9,0,115,0),\"en-GB\",\"UTF-8\",\"\",\"\",\"\",null,800,600,\"24\");\n            _browserInfo0 = new BrowserInfo( _config, _env0 );\n        }\n        \n        public function testFlashVersion():void\n        {\n            assertEquals( \"9.0 r115\", _browserInfo0.utmfl );\n        }\n        \n        public function testScreenInfo():void\n        {\n            assertEquals( \"800x600\", _browserInfo0.utmsr );\n            assertEquals( \"24-bit\", _browserInfo0.utmsc );\n        }\n        \n        public function testLangInfo():void\n        {\n            assertEquals( \"en-gb\", _browserInfo0.utmul );\n            assertEquals( \"UTF-8\", _browserInfo0.utmcs );\n        }\n        \n        public function testToVariables():void\n        {\n            var vars:Variables = _browserInfo0.toVariables();\n            \n            assertEquals( \"UTF-8\",    vars.utmcs );\n            assertEquals( \"800x600\",  vars.utmsr );\n            assertEquals( \"24-bit\",   vars.utmsc );\n            assertEquals( \"en-gb\",    vars.utmul );\n            assertEquals( \"0\",        vars.utmje );\n            assertEquals( \"9.0 r115\", vars.utmfl );\n        }\n      \n        public function testToURLString():void\n        {\n            var vars:Variables = _browserInfo0.toVariables();\n            \n            var varsA:Variables = new Variables();\n                varsA.URIencode = true;\n                varsA.utmcs = vars.utmcs;\n            assertEquals( \"utmcs=UTF-8\", varsA.toString() );\n            \n            var varsB:Variables = new Variables();\n                varsB.URIencode = true;\n                varsB.utmsr = vars.utmsr;\n            assertEquals( \"utmsr=800x600\", varsB.toString() );\n            \n            var varsC:Variables = new Variables();\n                varsC.URIencode = true;\n                varsC.utmsc = vars.utmsc;\n            assertEquals( \"utmsc=24-bit\", varsC.toString() );\n            \n            var varsD:Variables = new Variables();\n                varsD.URIencode = true;\n                varsD.utmul = vars.utmul;\n            assertEquals( \"utmul=en-gb\", varsD.toString() );\n            \n            var varsE:Variables = new Variables();\n                varsE.URIencode = true;\n                varsE.utmje = vars.utmje;\n            assertEquals( \"utmje=0\", varsE.toString() );\n            \n            var varsF:Variables = new Variables();\n                varsF.URIencode = true;\n                varsF.utmfl = vars.utmfl;\n            assertEquals( \"utmfl=9.0%20r115\", varsF.toString() );\n        }\n        \n    }\n}","subject":"replace class Version by core.version","message":"replace class Version by core.version","lang":"ActionScript","license":"apache-2.0","repos":"Vigmar\/gaforflash,DimaBaliakin\/gaforflash,Vigmar\/gaforflash,jeremy-wischusen\/gaforflash,Miyaru\/gaforflash,jeremy-wischusen\/gaforflash,jisobkim\/gaforflash,jisobkim\/gaforflash,dli-iclinic\/gaforflash,drflash\/gaforflash,DimaBaliakin\/gaforflash,mrthuanvn\/gaforflash,Miyaru\/gaforflash,drflash\/gaforflash,soumavachakraborty\/gaforflash,dli-iclinic\/gaforflash,soumavachakraborty\/gaforflash,mrthuanvn\/gaforflash"}
{"commit":"fa6a2663a7250870c121fa4d8ad5cb62e949df62","old_file":"src\/flexlib\/containers\/WindowShade.as","new_file":"src\/flexlib\/containers\/WindowShade.as","old_contents":"\/*\nCopyright (c) 2007 FlexLib Contributors.  See:\n    http:\/\/code.google.com\/p\/flexlib\/wiki\/ProjectContributors\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n*\/\npackage flexlib.containers {\n\timport flash.events.MouseEvent;\n\t\n\timport mx.controls.Button;\n\timport mx.core.EdgeMetrics;\n\timport mx.core.IFactory;\n\timport mx.core.LayoutContainer;\n\timport mx.core.ScrollPolicy;\n\timport mx.effects.Resize;\n    import mx.effects.effectClasses.ResizeInstance;\n    import mx.events.EffectEvent;\n\timport mx.styles.CSSStyleDeclaration;\n\timport mx.styles.StyleManager;\n\timport mx.utils.StringUtil;\n\t\n    \/**\n     * This is the icon displayed on the headerButton when the WindowShade is in the open state.\n     *\/\n    [Style(name=\"openIcon\", type=\"Class\", inherit=\"no\")]\n\n    \/**\n     * This is the icon displayed on the headerButton when the WindowShade is in the closed state.\n     *\/\n    [Style(name=\"closeIcon\", type=\"Class\", inherit=\"no\")]\n\n    \/**\n     * The duration of the WindowShade opening transition, in milliseconds. The value 0 specifies no transition. \n     * \n     * @default 250\n     *\/\n    [Style(name=\"openDuration\", type=\"Number\", format=\"Time\", inherit=\"no\")]\n\n    \/**\n     * The duration of the WindowShade closing transition, in milliseconds. The value 0 specifies no transition. \n     * \n     * @default 250\n     *\/\n    [Style(name=\"closeDuration\", type=\"Number\", format=\"Time\", inherit=\"no\")]\n\n    \/**\n     * The class from which the headerButton will be instantiated. Must be mx.controls.Button\n     * or a subclass.\n     * \n     * @default mx.controls.Button\n     *\/ \n    [Style(name=\"headerClass\", type=\"Class\", inherit=\"no\")]\n    \n    \/**\n     * Name of CSS style declaration that specifies styles for the headerButton.\n     *\/\n    [Style(name=\"headerStyleName\", type=\"String\", inherit=\"no\")]\n\n    \/**\n     * Alignment of text on the headerButton. The value set for this style is used as\n     * the textAlign style on the headerButton. Valid values are \"left\", \"center\" and \"right\".\n     * \n     * @default \"right\"\n     *\/\n     [Style(name=\"headerTextAlign\", type=\"String\", inherit=\"no\")]\n\n     \/**\n      * If true, the value of the headerButton's <code>toggle<\/code> property will be set to true; \n      * otherwise the <code>toggle<\/code> property will be left in its default state.\n      * \n      * @default false\n      *\/\n     [Style(name=\"toggleHeader\", type=\"Boolean\", inherit=\"no\")]\n\n    \/**\n     * This control displays a button, which when clicked, will cause a panel to \"unroll\" beneath\n     * it like a windowshade being pulled down; or if the panel is already displayed it\n     * will be \"rolled up\" like a windowshade being rolled up. When multiple WindowShades are stacked\n     * in a VBox, the result will be similar to an mx.containers.Accordian container, except that multiple\n     * WindowShades can be opened simultaneously whereas an Accordian acts like a tab navigator, with only\n     * one panel visible at a time.\n     *\/\n    public class WindowShade extends LayoutContainer {\n\n\t\t[Embed (source=\"..\/assets\/assets.swf\", symbol=\"right_arrow\")]\n\t\tprivate static var DEFAULT_CLOSE_ICON:Class;\n\t\t\n\t\t[Embed (source=\"..\/assets\/assets.swf\", symbol=\"down_arrow\")]\n\t\tprivate static var DEFAULT_OPEN_ICON:Class;\n\t\t\n\t\t\n        private static var styleDefaults:Object = {\n             openDuration:250\n            ,closeDuration:250\n            ,paddingTop:10\n            ,headerClass:Button\n            ,headerTextAlign:\"left\"\n            ,toggleHeader:false\n            ,headerStyleName:null\n            ,closeIcon:DEFAULT_CLOSE_ICON\n            ,openIcon:DEFAULT_OPEN_ICON\n        };\n\n        private static var classConstructed:Boolean = constructClass();\n\n        private static function constructClass():Boolean {\n\n            var css:CSSStyleDeclaration = StyleManager.getStyleDeclaration(\"WindowShade\")\n            var changed:Boolean = false;\n            if(!css) {\n                \/\/ If there is no CSS definition for WindowShade,\n                \/\/ then create one and set the default value.\n                css = new CSSStyleDeclaration();\n                changed = true;\n            }\n\n            \/\/ make sure we have a valid values for each style. If not, set the defaults.\n            for(var styleProp:String in styleDefaults) {\n                if(!StyleManager.isValidStyleValue(css.getStyle(styleProp))) {\n                    css.setStyle(styleProp, styleDefaults[styleProp]);\n                    changed = true;\n                }\n            }\n\n            if(changed) {\n                StyleManager.setStyleDeclaration(\"WindowShade\", css, true);\n            }\n\n            return true;\n        }\n\n\t\t\/**\n\t\t * @private \n\t\t * A reference to the Button that will be used for the header. Must always be a Button or subclass of Button.\n\t\t *\/\n        private var _headerButton:Button = null;\n        \n        private var headerChanged:Boolean;\n        \n        \/**\n        * @private\n        * The header renderer factory that will get used to create the header. \n        *\/\n        private var _headerRenderer:IFactory;\n        \n        \/**\n        * To control the header used on the WindowShade component you can either set the <code>headerClass<\/code> or the\n        * <code>headerRenderer<\/code>. The <code>headerRenderer<\/code> works similar to the itemRenderer of a List control.\n        * You can set this using MXML using any Button control. This would let you customize things like button skin. You could\n        * even combine this with the CanvasButton component to make complex headers.\n        *\/\n        public function set headerRenderer(value:IFactory):void {\n        \t_headerRenderer = value;\n        \t\n        \theaderChanged = true;\n        \tinvalidateProperties();\n        }\n        \n        public function get headerRenderer():IFactory {\n        \treturn _headerRenderer;\n        }\n        \n        \/**\n        * @private\n        * Boolean dirty flag to let us know if we need to change the icon in the commitProperties method.\n        *\/\n        private var _openedChanged:Boolean = false;\n\n        public function WindowShade() {\n            super();\n            \n            \/\/default scroll policies are off\n            this.verticalScrollPolicy = ScrollPolicy.OFF;\n            this.horizontalScrollPolicy = ScrollPolicy.OFF;\n\n            addEventListener(EffectEvent.EFFECT_END, onEffectEnd);\n        }\n\n        protected function createOrReplaceHeaderButton():void {\n           if(_headerButton) {\n                _headerButton.removeEventListener(MouseEvent.CLICK, headerButton_clickHandler);\n                \n                if(rawChildren.contains(_headerButton)) {\n                    rawChildren.removeChild(_headerButton);\n                }\n            }\n            \n            if(_headerRenderer) {\n            \t_headerButton = _headerRenderer.newInstance() as Button;\n            }\n            else {\n            \tvar headerClass:Class = getStyle(\"headerClass\");\n          \t \t_headerButton = new headerClass();\n            }\n            \n            applyHeaderButtonStyles(_headerButton);\n\n            _headerButton.addEventListener(MouseEvent.CLICK, headerButton_clickHandler);\n            \n            rawChildren.addChild(_headerButton);\n        }\n\n        protected function applyHeaderButtonStyles(button:Button):void {\n            button.setStyle(\"textAlign\", getStyle(\"headerTextAlign\"));\n            \n            var headerStyleName:String = getStyle(\"headerStyleName\");\n            if(headerStyleName) {\n            \theaderStyleName = StringUtil.trim(headerStyleName);\n            \tbutton.styleName = headerStyleName;\n            }\n            \n            button.toggle = getStyle(\"toggleHeader\");\n            button.label = label;\n\n            if(_opened) {\n                button.setStyle('icon', getStyle(\"openIcon\"));\n            }\n            else {\n                button.setStyle('icon', getStyle(\"closeIcon\"));\n            }\n\n            if(button.toggle) {\n                button.selected = _opened;\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        override public function set label(value:String):void {\n            super.label = value;\n            \n            if(_headerButton) _headerButton.label = value;\n        }\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _opened:Boolean = true;\n\t\t\n        \/**\n         * Sets or gets the state of this WindowShade, either opened (true) or closed (false).\n         *\/\n        public function get opened():Boolean {\n            return _opened;\n        }\n        \n        private var _headerLocation:String = \"top\";\n\t\t\n\t\t[Bindable]\n\t\t[Inspectable(enumeration=\"top,bottom\", defaultValue=\"top\")]\n\t\t\/**\n\t\t * Specifies where the header button is placed relative tot he content of this WindowShade. Possible\n\t\t * values are <code>top<\/code> and <code>bottom<\/code>.\n\t\t *\/\n\t\tpublic function set headerLocation(value:String):void {\n\t\t\t_headerLocation = value;\n\t\t\tinvalidateSize();\n\t\t\tinvalidateDisplayList();\n\t\t}\n\t\t\n\t\tpublic function get headerLocation():String {\n\t\t\treturn _headerLocation;\n\t\t}\n\n        \/**\n         * @private\n         *\/\n         [Bindable]\n        public function set opened(value:Boolean):void {\n            var old:Boolean = _opened;\n            \n            _opened = value;\n            _openedChanged = _openedChanged || old != _opened;\n           \n            if(_openedChanged && initialized) {\n                measure();\n               \trunResizeEffect();\n                \n                invalidateProperties();\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        override public function styleChanged(styleProp:String):void {\n            super.styleChanged(styleProp);\n            \n            if(styleProp == \"headerClass\") {\n                headerChanged = true;\n                invalidateProperties();\n            }\n            else if(styleProp == \"headerStyleName\" || styleProp == \"headerTextAlign\" || styleProp == \"toggleHeader\" \n            \t|| styleProp == \"openIcon\" || styleProp == \"closeIcon\") {\n                applyHeaderButtonStyles(_headerButton);\n            }\n            \n            invalidateDisplayList();\n        }\n\n        \/**\n         * @private\n         *\/\n        override protected function createChildren():void {\n            super.createChildren();\n         \n            createOrReplaceHeaderButton();\n        }\n\n        \/**\n         * @private\n         *\/\n        override protected function commitProperties():void {\n\t\t\t\n\t\t\tsuper.commitProperties();\n\t\t\t\n\t\t\tif(headerChanged) {\n\t\t\t\tcreateOrReplaceHeaderButton();\n\t\t\t\theaderChanged = false;\n\t\t\t}\n\t\t\t\n            if(_openedChanged) {\n                \n                if(_opened) {\n                    _headerButton.setStyle('icon', getStyle(\"openIcon\"));\n                }\n                else {\n                    _headerButton.setStyle('icon', getStyle(\"closeIcon\"));\n                }\n                \n                _openedChanged = false;\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        override protected function updateDisplayList(w:Number, h:Number):void {\n            super.updateDisplayList(w, h);\n            \n            if(_headerLocation == \"top\") {\n            \t_headerButton.move(0,0);\n            }\n            else if(_headerLocation == \"bottom\") {\n            \t_headerButton.move(0,h - _headerButton.getExplicitOrMeasuredHeight());\n            }\n            \n\t\t\t_headerButton.setActualSize(w, _headerButton.getExplicitOrMeasuredHeight());\n        }\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _viewMetrics:EdgeMetrics;\n\t\t\n\t\toverride public function get viewMetrics():EdgeMetrics\n    \t{\n    \t\t\/\/ The getViewMetrics function needs to return its own object.\n\t        \/\/ Rather than allocating a new one each time, we'll allocate\n\t        \/\/ one once and then hold a pointer to it.\n\t        if (!_viewMetrics)\n\t            _viewMetrics = new EdgeMetrics(0, 0, 0, 0);\n\t        \n\t        var vm:EdgeMetrics = _viewMetrics;\n\t\n\t        var o:EdgeMetrics = super.viewMetrics;\n\t        \n\t        vm.left = o.left;\n\t        vm.top = o.top;\n\t        vm.right = o.right;\n\t        vm.bottom = o.bottom;\n\t        \n\t        var hHeight:Number = _headerButton.getExplicitOrMeasuredHeight();\n\t        if (!isNaN(hHeight)) {\n\t        \tif(_headerLocation == \"top\") {\n\t        \t\t vm.top += hHeight;\n\t        \t}\n\t        \telse if(_headerLocation == \"bottom\") {\n\t        \t\t vm.bottom += hHeight;\n\t        \t}\n\t        }\n\t           \n\n\t        return vm;\n    \t}\n    \t\n        \/**\n         * @private\n         *\/\n        override protected function measure():void {\n            super.measure();\n            \n            if(_opened) {\n            \t\/\/if this WindowShade is opened then we have to include the height of the header button\n                \/\/measuredHeight += _headerButton.getExplicitOrMeasuredHeight();\n            }\n            else {\n            \t\/\/if the WindowShade is closed then the height is only the height of the header button\n            \tmeasuredHeight = _headerButton.getExplicitOrMeasuredHeight();\n            }\n        }\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var resize:Resize;\n\n        \/**\n         * @private\n         *\/\n        private var resizeInstance:ResizeInstance;\n\n        \/**\n         * @private\n         *\/\n        private var resetExplicitHeight:Boolean;\n\t\t\n        \/**\n         * @private\n         *\/\n        protected function runResizeEffect():void {\n\t\t\tif(resize && resize.isPlaying) {\n                \/\/ before the call to end() returns, the onEffectEnd method will have been called\n                \/\/ for the currently playing resize.\n\t\t\t\tresize.end();\n\t\t\t}\n\t\t\t\n            var duration:Number = _opened ? getStyle(\"openDuration\") : getStyle(\"closeDuration\");\n            if(duration == 0) { \n            \tthis.setActualSize(getExplicitOrMeasuredWidth(), measuredHeight);\n            \t\n            \tinvalidateSize();\n            \tinvalidateDisplayList();\n            \t\n            \treturn;\n            }\n            \n            resize = new Resize(this);\n\n            \/\/ If this WindowShade currently has no explicit height set, we want to\n            \/\/ restore that state when the resize effect is finished, in the onEffectEnd method.\n            \/\/ If it does, then the final height set by the effect will be retained.\n            resetExplicitHeight = isNaN(explicitHeight);\n\n            resize.heightTo = Math.min(maxHeight, measuredHeight);\n\n            resize.duration = duration;\n\n            var instances:Array = resize.play();\n            if(instances && instances.length) {\n                resizeInstance = instances[0];\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        protected function onEffectEnd(evt:EffectEvent):void {\n            \/\/ Make sure this is our effect ending\n            if(evt.effectInstance == resizeInstance) {\n                if(resetExplicitHeight) explicitHeight = NaN;\n                resizeInstance = null;\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        protected function headerButton_clickHandler(event:MouseEvent):void {\n            opened = !_opened;\n        }\n    }\n}\n","new_contents":"\/*\nCopyright (c) 2007 FlexLib Contributors.  See:\n    http:\/\/code.google.com\/p\/flexlib\/wiki\/ProjectContributors\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n*\/\npackage flexlib.containers {\n\timport flash.events.MouseEvent;\n\t\n\timport mx.controls.Button;\n\timport mx.core.EdgeMetrics;\n\timport mx.core.IFactory;\n\timport mx.core.LayoutContainer;\n\timport mx.core.ScrollPolicy;\n\timport mx.effects.Resize;\n    import mx.effects.effectClasses.ResizeInstance;\n    import mx.events.EffectEvent;\n\timport mx.styles.CSSStyleDeclaration;\n\timport mx.styles.StyleManager;\n\timport mx.utils.StringUtil;\n\t\n    \/**\n     * This is the icon displayed on the headerButton when the WindowShade is in the open state.\n     *\/\n    [Style(name=\"openIcon\", type=\"Class\", inherit=\"no\")]\n\n    \/**\n     * This is the icon displayed on the headerButton when the WindowShade is in the closed state.\n     *\/\n    [Style(name=\"closeIcon\", type=\"Class\", inherit=\"no\")]\n\n    \/**\n     * The duration of the WindowShade opening transition, in milliseconds. The value 0 specifies no transition. \n     * \n     * @default 250\n     *\/\n    [Style(name=\"openDuration\", type=\"Number\", format=\"Time\", inherit=\"no\")]\n\n    \/**\n     * The duration of the WindowShade closing transition, in milliseconds. The value 0 specifies no transition. \n     * \n     * @default 250\n     *\/\n    [Style(name=\"closeDuration\", type=\"Number\", format=\"Time\", inherit=\"no\")]\n\n    \/**\n     * The class from which the headerButton will be instantiated. Must be mx.controls.Button\n     * or a subclass.\n     * \n     * @default mx.controls.Button\n     *\/ \n    [Style(name=\"headerClass\", type=\"Class\", inherit=\"no\")]\n    \n    \/**\n     * Name of CSS style declaration that specifies styles for the headerButton.\n     *\/\n    [Style(name=\"headerStyleName\", type=\"String\", inherit=\"no\")]\n\n    \/**\n     * Alignment of text on the headerButton. The value set for this style is used as\n     * the textAlign style on the headerButton. Valid values are \"left\", \"center\" and \"right\".\n     * \n     * @default \"right\"\n     *\/\n     [Style(name=\"headerTextAlign\", type=\"String\", inherit=\"no\")]\n\n     \/**\n      * If true, the value of the headerButton's <code>toggle<\/code> property will be set to true; \n      * otherwise the <code>toggle<\/code> property will be left in its default state.\n      * \n      * @default false\n      *\/\n     [Style(name=\"toggleHeader\", type=\"Boolean\", inherit=\"no\")]\n\n    \/**\n     * This control displays a button, which when clicked, will cause a panel to \"unroll\" beneath\n     * it like a windowshade being pulled down; or if the panel is already displayed it\n     * will be \"rolled up\" like a windowshade being rolled up. When multiple WindowShades are stacked\n     * in a VBox, the result will be similar to an mx.containers.Accordian container, except that multiple\n     * WindowShades can be opened simultaneously whereas an Accordian acts like a tab navigator, with only\n     * one panel visible at a time.\n     *\/\n    public class WindowShade extends LayoutContainer {\n\n\t\t[Embed (source=\"..\/assets\/assets.swf\", symbol=\"right_arrow\")]\n\t\tprivate static var DEFAULT_CLOSE_ICON:Class;\n\t\t\n\t\t[Embed (source=\"..\/assets\/assets.swf\", symbol=\"down_arrow\")]\n\t\tprivate static var DEFAULT_OPEN_ICON:Class;\n\t\t\n\t\t\n        private static var styleDefaults:Object = {\n             openDuration:250\n            ,closeDuration:250\n            ,paddingTop:10\n            ,headerClass:Button\n            ,headerTextAlign:\"left\"\n            ,toggleHeader:false\n            ,headerStyleName:null\n            ,closeIcon:DEFAULT_CLOSE_ICON\n            ,openIcon:DEFAULT_OPEN_ICON\n        };\n\n        private static var classConstructed:Boolean = constructClass();\n\n        private static function constructClass():Boolean {\n\n            var css:CSSStyleDeclaration = StyleManager.getStyleDeclaration(\"WindowShade\")\n            var changed:Boolean = false;\n            if(!css) {\n                \/\/ If there is no CSS definition for WindowShade,\n                \/\/ then create one and set the default value.\n                css = new CSSStyleDeclaration();\n                changed = true;\n            }\n\n            \/\/ make sure we have a valid values for each style. If not, set the defaults.\n            for(var styleProp:String in styleDefaults) {\n                if(!StyleManager.isValidStyleValue(css.getStyle(styleProp))) {\n                    css.setStyle(styleProp, styleDefaults[styleProp]);\n                    changed = true;\n                }\n            }\n\n            if(changed) {\n                StyleManager.setStyleDeclaration(\"WindowShade\", css, true);\n            }\n\n            return true;\n        }\n\n\t\t\/**\n\t\t * @private \n\t\t * A reference to the Button that will be used for the header. Must always be a Button or subclass of Button.\n\t\t *\/\n        private var _headerButton:Button = null;\n        \n        private var headerChanged:Boolean;\n        \n        \/**\n        * @private\n        * The header renderer factory that will get used to create the header. \n        *\/\n        private var _headerRenderer:IFactory;\n        \n        \/**\n        * To control the header used on the WindowShade component you can either set the <code>headerClass<\/code> or the\n        * <code>headerRenderer<\/code>. The <code>headerRenderer<\/code> works similar to the itemRenderer of a List control.\n        * You can set this using MXML using any Button control. This would let you customize things like button skin. You could\n        * even combine this with the CanvasButton component to make complex headers.\n        *\/\n        public function set headerRenderer(value:IFactory):void {\n        \t_headerRenderer = value;\n        \t\n        \theaderChanged = true;\n        \tinvalidateProperties();\n        }\n        \n        public function get headerRenderer():IFactory {\n        \treturn _headerRenderer;\n        }\n        \n        \/**\n        * @private\n        * Boolean dirty flag to let us know if we need to change the icon in the commitProperties method.\n        *\/\n        private var _openedChanged:Boolean = false;\n\n        public function WindowShade() {\n            super();\n            \n            \/\/default scroll policies are off\n            this.verticalScrollPolicy = ScrollPolicy.OFF;\n            this.horizontalScrollPolicy = ScrollPolicy.OFF;\n\n            addEventListener(EffectEvent.EFFECT_END, onEffectEnd);\n        }\n\n        protected function createOrReplaceHeaderButton():void {\n           if(_headerButton) {\n                _headerButton.removeEventListener(MouseEvent.CLICK, headerButton_clickHandler);\n                \n                if(rawChildren.contains(_headerButton)) {\n                    rawChildren.removeChild(_headerButton);\n                }\n            }\n            \n            if(_headerRenderer) {\n            \t_headerButton = _headerRenderer.newInstance() as Button;\n            }\n            else {\n            \tvar headerClass:Class = getStyle(\"headerClass\");\n          \t \t_headerButton = new headerClass();\n            }\n            \n            applyHeaderButtonStyles(_headerButton);\n\n            _headerButton.addEventListener(MouseEvent.CLICK, headerButton_clickHandler);\n            \n            rawChildren.addChild(_headerButton);\n\n            \/\/ Fix for Issue #85\n            _headerButton.tabEnabled = false;\n        }\n\n        protected function applyHeaderButtonStyles(button:Button):void {\n            button.setStyle(\"textAlign\", getStyle(\"headerTextAlign\"));\n            \n            var headerStyleName:String = getStyle(\"headerStyleName\");\n            if(headerStyleName) {\n            \theaderStyleName = StringUtil.trim(headerStyleName);\n            \tbutton.styleName = headerStyleName;\n            }\n            \n            button.toggle = getStyle(\"toggleHeader\");\n            button.label = label;\n\n            if(_opened) {\n                button.setStyle('icon', getStyle(\"openIcon\"));\n            }\n            else {\n                button.setStyle('icon', getStyle(\"closeIcon\"));\n            }\n\n            if(button.toggle) {\n                button.selected = _opened;\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        override public function set label(value:String):void {\n            super.label = value;\n            \n            if(_headerButton) _headerButton.label = value;\n        }\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _opened:Boolean = true;\n\t\t\n        \/**\n         * Sets or gets the state of this WindowShade, either opened (true) or closed (false).\n         *\/\n        public function get opened():Boolean {\n            return _opened;\n        }\n        \n        private var _headerLocation:String = \"top\";\n\t\t\n\t\t[Bindable]\n\t\t[Inspectable(enumeration=\"top,bottom\", defaultValue=\"top\")]\n\t\t\/**\n\t\t * Specifies where the header button is placed relative tot he content of this WindowShade. Possible\n\t\t * values are <code>top<\/code> and <code>bottom<\/code>.\n\t\t *\/\n\t\tpublic function set headerLocation(value:String):void {\n\t\t\t_headerLocation = value;\n\t\t\tinvalidateSize();\n\t\t\tinvalidateDisplayList();\n\t\t}\n\t\t\n\t\tpublic function get headerLocation():String {\n\t\t\treturn _headerLocation;\n\t\t}\n\n        \/**\n         * @private\n         *\/\n         [Bindable]\n        public function set opened(value:Boolean):void {\n            var old:Boolean = _opened;\n            \n            _opened = value;\n            _openedChanged = _openedChanged || old != _opened;\n           \n            if(_openedChanged && initialized) {\n                measure();\n               \trunResizeEffect();\n                \n                invalidateProperties();\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        override public function styleChanged(styleProp:String):void {\n            super.styleChanged(styleProp);\n            \n            if(styleProp == \"headerClass\") {\n                headerChanged = true;\n                invalidateProperties();\n            }\n            else if(styleProp == \"headerStyleName\" || styleProp == \"headerTextAlign\" || styleProp == \"toggleHeader\" \n            \t|| styleProp == \"openIcon\" || styleProp == \"closeIcon\") {\n                applyHeaderButtonStyles(_headerButton);\n            }\n            \n            invalidateDisplayList();\n        }\n\n        \/**\n         * @private\n         *\/\n        override protected function createChildren():void {\n            super.createChildren();\n         \n            createOrReplaceHeaderButton();\n        }\n\n        \/**\n         * @private\n         *\/\n        override protected function commitProperties():void {\n\t\t\t\n\t\t\tsuper.commitProperties();\n\t\t\t\n\t\t\tif(headerChanged) {\n\t\t\t\tcreateOrReplaceHeaderButton();\n\t\t\t\theaderChanged = false;\n\t\t\t}\n\t\t\t\n            if(_openedChanged) {\n                \n                if(_opened) {\n                    _headerButton.setStyle('icon', getStyle(\"openIcon\"));\n                }\n                else {\n                    _headerButton.setStyle('icon', getStyle(\"closeIcon\"));\n                }\n                \n                _openedChanged = false;\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        override protected function updateDisplayList(w:Number, h:Number):void {\n            super.updateDisplayList(w, h);\n            \n            if(_headerLocation == \"top\") {\n            \t_headerButton.move(0,0);\n            }\n            else if(_headerLocation == \"bottom\") {\n            \t_headerButton.move(0,h - _headerButton.getExplicitOrMeasuredHeight());\n            }\n            \n\t\t\t_headerButton.setActualSize(w, _headerButton.getExplicitOrMeasuredHeight());\n        }\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _viewMetrics:EdgeMetrics;\n\t\t\n\t\toverride public function get viewMetrics():EdgeMetrics\n    \t{\n    \t\t\/\/ The getViewMetrics function needs to return its own object.\n\t        \/\/ Rather than allocating a new one each time, we'll allocate\n\t        \/\/ one once and then hold a pointer to it.\n\t        if (!_viewMetrics)\n\t            _viewMetrics = new EdgeMetrics(0, 0, 0, 0);\n\t        \n\t        var vm:EdgeMetrics = _viewMetrics;\n\t\n\t        var o:EdgeMetrics = super.viewMetrics;\n\t        \n\t        vm.left = o.left;\n\t        vm.top = o.top;\n\t        vm.right = o.right;\n\t        vm.bottom = o.bottom;\n\t        \n\t        var hHeight:Number = _headerButton.getExplicitOrMeasuredHeight();\n\t        if (!isNaN(hHeight)) {\n\t        \tif(_headerLocation == \"top\") {\n\t        \t\t vm.top += hHeight;\n\t        \t}\n\t        \telse if(_headerLocation == \"bottom\") {\n\t        \t\t vm.bottom += hHeight;\n\t        \t}\n\t        }\n\t           \n\n\t        return vm;\n    \t}\n    \t\n        \/**\n         * @private\n         *\/\n        override protected function measure():void {\n            super.measure();\n            \n            if(_opened) {\n            \t\/\/if this WindowShade is opened then we have to include the height of the header button\n                \/\/measuredHeight += _headerButton.getExplicitOrMeasuredHeight();\n            }\n            else {\n            \t\/\/if the WindowShade is closed then the height is only the height of the header button\n            \tmeasuredHeight = _headerButton.getExplicitOrMeasuredHeight();\n            }\n        }\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var resize:Resize;\n\n        \/**\n         * @private\n         *\/\n        private var resizeInstance:ResizeInstance;\n\n        \/**\n         * @private\n         *\/\n        private var resetExplicitHeight:Boolean;\n\t\t\n        \/**\n         * @private\n         *\/\n        protected function runResizeEffect():void {\n\t\t\tif(resize && resize.isPlaying) {\n                \/\/ before the call to end() returns, the onEffectEnd method will have been called\n                \/\/ for the currently playing resize.\n\t\t\t\tresize.end();\n\t\t\t}\n\t\t\t\n            var duration:Number = _opened ? getStyle(\"openDuration\") : getStyle(\"closeDuration\");\n            if(duration == 0) { \n            \tthis.setActualSize(getExplicitOrMeasuredWidth(), measuredHeight);\n            \t\n            \tinvalidateSize();\n            \tinvalidateDisplayList();\n            \t\n            \treturn;\n            }\n            \n            resize = new Resize(this);\n\n            \/\/ If this WindowShade currently has no explicit height set, we want to\n            \/\/ restore that state when the resize effect is finished, in the onEffectEnd method.\n            \/\/ If it does, then the final height set by the effect will be retained.\n            resetExplicitHeight = isNaN(explicitHeight);\n\n            resize.heightTo = Math.min(maxHeight, measuredHeight);\n\n            resize.duration = duration;\n\n            var instances:Array = resize.play();\n            if(instances && instances.length) {\n                resizeInstance = instances[0];\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        protected function onEffectEnd(evt:EffectEvent):void {\n            \/\/ Make sure this is our effect ending\n            if(evt.effectInstance == resizeInstance) {\n                if(resetExplicitHeight) explicitHeight = NaN;\n                resizeInstance = null;\n            }\n        }\n\n        \/**\n         * @private\n         *\/\n        protected function headerButton_clickHandler(event:MouseEvent):void {\n            opened = !_opened;\n        }\n    }\n}\n","subject":"Fix for Issue #85.","message":"Fix for Issue #85.\n","lang":"ActionScript","license":"mit","repos":"Acidburn0zzz\/flexlib"}
{"commit":"a5a8c17714bdb7b5e3f74440d62d52950542321f","old_file":"src\/com\/merlinds\/miracle_tool\/controllers\/converters\/AnimationConverterCommand.as","new_file":"src\/com\/merlinds\/miracle_tool\/controllers\/converters\/AnimationConverterCommand.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 16.07.2014\n * Time: 22:22\n *\/\npackage com.merlinds.miracle_tool.controllers.converters {\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle_tool.events.ActionEvent;\n\timport com.merlinds.miracle_tool.events.EditorEvent;\n\timport com.merlinds.miracle_tool.models.ProjectModel;\n\timport com.merlinds.miracle_tool.models.vo.AnimSourcesVO;\n\timport com.merlinds.miracle_tool.models.vo.AnimationVO;\n\timport com.merlinds.miracle_tool.models.vo.FrameVO;\n\timport com.merlinds.miracle_tool.models.vo.SourceVO;\n\timport com.merlinds.miracle_tool.models.vo.TimelineVO;\n\timport com.merlinds.miracle_tool.services.ActionService;\n\timport com.merlinds.miracle_tool.utils.XMLConverters;\n\n\timport flash.debugger.enterDebugger;\n\n\timport flash.geom.Matrix;\n\timport flash.geom.Point;\n\n\timport org.robotlegs.mvcs.Command;\n\n\tpublic class AnimationConverterCommand extends Command {\n\n\t\t[Inject]\n\t\tpublic var projectModel:ProjectModel;\n\t\t[Inject]\n\t\tpublic var actionService:ActionService;\n\t\t[Inject]\n\t\tpublic var event:ActionEvent;\n\n\n\t\tprivate var _inputLayers:Array;\n\t\tprivate var _animation:AnimationVO;\n\n\t\tprivate var _namespace:Namespace;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function AnimationConverterCommand() {\n\t\t\tsuper();\n\t\t}\n\n\t\toverride public function execute():void {\n\t\t\tlog(this, \"execute\");\n\t\t\t\/\/search for animation in file\n\t\t\tvar data:AnimSourcesVO = this.event.body as AnimSourcesVO;\n\t\t\tvar source:SourceVO = this.projectModel.selected;\n\t\t\tif(source == null)source = this.projectModel.inProgress;\n\t\t\tvar n:int = source.animations.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar animation:AnimationVO = source.animations[i];\n\t\t\t\tfor(var sourceName:String in data){\n\t\t\t\t\tif(animation.name + '.xml' == sourceName){\n\t\t\t\t\t\t_animation = animation;\n\t\t\t\t\t\t_animation.name = animation.name;\n\t\t\t\t\t\t_animation.file = this.projectModel.tempFile;\n\t\t\t\t\t\t_animation.added = true;\n\t\t\t\t\t\tthis.prepareData4Animation(data[sourceName] as XML);\n\t\t\t\t\t\tthis.convert2Animation();\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tthis.dispatch(new EditorEvent(EditorEvent.ANIMATION_ATTACHED, source.name));\n\t\t}\n\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function prepareData4Animation(xml:XML):void {\n\t\t\t_namespace = new Namespace(xml.inScopeNamespaces()[0],\n\t\t\t\t\txml.inScopeNamespaces()[1]);\n\t\t\tdefault xml namespace = _namespace;\n\t\t\txml.normalize();\n\t\t\tvar layers:XMLList = xml.timeline.DOMTimeline.layers.children();\n\t\t\tvar n:int = layers.length();\n\t\t\t\/\/get all layers and prepare for converting\n\t\t\t_inputLayers = [];\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar layer:XML = layers[i];\n\t\t\t\tif(layer.@layerType != \"folder\"){\n\t\t\t\t\t\/\/exclude Folders from list\n\t\t\t\t\t_inputLayers = _inputLayers.concat( this.readSourceLayer(layer) );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function convert2Animation():void {\n\t\t\tvar n:int = _inputLayers.length;\n\t\t\t_animation.timelines.length = n;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar layer:Array = _inputLayers[i];\n\t\t\t\tvar timeline:TimelineVO = new TimelineVO();\n\t\t\t\tvar m:int = layer.length;\n\t\t\t\ttimeline.frames.length = m;\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\ttimeline.frames[j] = layer[j];\n\t\t\t\t}\n\t\t\t\t_animation.timelines[i] = timeline;\n\t\t\t}\n\t\t}\n\n\t\tprivate function readSourceLayer(layer:XML):Array {\n\t\t\tdefault xml namespace =  _namespace;\n\t\t\t\/*\n\t\t\t * This array will contains layer that was separated from current source layer\n\t\t\t * Will contains minimum one layer.\n\t\t\t * In case when source layer contains more than one symbol,\n\t\t\t * this layer will be separated to N output layers, where N - count of symbols on source layer\n\t\t\t *\/\n\t\t\t\/\/get all frames of the source layer\n\t\t\tvar frames:XMLList = layer.frames.DOMFrame;\n\t\t\tvar separatedLayer:Array = this.createEmptyLayers(frames);\n\t\t\tvar m:int = separatedLayer.length;\n\t\t\tvar n:int = frames.length();\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar frame:XML = frames[i];\n\t\t\t\t\/\/read all symbols on the frame\n\t\t\t\tvar symbols:XMLList = frame.elements.DOMSymbolInstance;\n\t\t\t\tvar o:int = symbols.length();\/\/number of symbols\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\tvar frameVO:FrameVO = new FrameVO(frame.@index, frame.@duration);\n\t\t\t\t\tif(j < o){\n\t\t\t\t\t\tvar symbol:XML = symbols[j];\n\t\t\t\t\t\t\/\/convert symbol to frame object and save it to sublayer\n\t\t\t\t\t\tframeVO.type = frame.@tweenType;\n\t\t\t\t\t\tthis.parseSymbols(symbol, frameVO);\n\t\t\t\t\t}\n\t\t\t\t\tseparatedLayer[j][i] = frameVO;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn separatedLayer;\n\t\t}\n\n\t\tprivate function createEmptyLayers(frames:XMLList):Array {\n\t\t\tdefault xml namespace =  _namespace;\n\t\t\tvar separatedLayer:Array = [];\n\t\t\tvar n:int = frames.length();\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar frame:XML = frames[i];\n\t\t\t\t\/\/read all symbols on the frame\n\t\t\t\tvar symbols:XMLList = frame.elements.DOMSymbolInstance;\n\t\t\t\tvar m:int = symbols.length();\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\tif(j + 1 > separatedLayer.length){\/\/Sublayer does not exit in separatedLayer\n\t\t\t\t\t\tseparatedLayer[j] = [];\n\t\t\t\t\t\tseparatedLayer[j].length = n;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn separatedLayer;\n\t\t}\n\n\t\tprivate function parseSymbols(elements:XML, frameVO:FrameVO):void {\n\t\t\tdefault xml namespace =  _namespace;\n\n\t\t\tvar n:int = elements.length();\n\t\t\tfor(var i:int = 0; i < n; i++) {\n\t\t\t\tvar element:XML = elements[i];\n\t\t\t\tframeVO.name = element.@libraryItemName;\n\t\t\t\t\/\/get element matrix\n\t\t\t\tframeVO.matrix = XMLConverters.convertToObject(element.matrix.Matrix, Matrix);\n\t\t\t\tframeVO.transformationPoint = XMLConverters.convertToObject(\n\t\t\t\t\t\telement.transformationPoint.Point, Point);\n\t\t\t\tframeVO.color = new XMLColorConverter(element.color.Color);\n\t\t\t}\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}","new_contents":"\/**\n * User: MerlinDS\n * Date: 16.07.2014\n * Time: 22:22\n *\/\npackage com.merlinds.miracle_tool.controllers.converters {\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle_tool.events.ActionEvent;\n\timport com.merlinds.miracle_tool.events.EditorEvent;\n\timport com.merlinds.miracle_tool.models.ProjectModel;\n\timport com.merlinds.miracle_tool.models.vo.AnimSourcesVO;\n\timport com.merlinds.miracle_tool.models.vo.AnimationVO;\n\timport com.merlinds.miracle_tool.models.vo.FrameVO;\n\timport com.merlinds.miracle_tool.models.vo.SourceVO;\n\timport com.merlinds.miracle_tool.models.vo.TimelineVO;\n\timport com.merlinds.miracle_tool.services.ActionService;\n\timport com.merlinds.miracle_tool.utils.XMLConverters;\n\n\timport flash.geom.Matrix;\n\timport flash.geom.Point;\n\n\timport org.robotlegs.mvcs.Command;\n\n\tpublic class AnimationConverterCommand extends Command {\n\n\t\t[Inject]\n\t\tpublic var projectModel:ProjectModel;\n\t\t[Inject]\n\t\tpublic var actionService:ActionService;\n\t\t[Inject]\n\t\tpublic var event:ActionEvent;\n\n\n\t\tprivate var _inputLayers:Array;\n\t\tprivate var _animation:AnimationVO;\n\n\t\tprivate var _namespace:Namespace;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function AnimationConverterCommand() {\n\t\t\tsuper();\n\t\t}\n\n\t\toverride public function execute():void {\n\t\t\tlog(this, \"execute\");\n\t\t\t\/\/search for animation in file\n\t\t\tvar data:AnimSourcesVO = this.event.body as AnimSourcesVO;\n\t\t\tvar source:SourceVO = this.projectModel.selected;\n\t\t\tif(source == null)source = this.projectModel.inProgress;\n\t\t\tvar n:int = source.animations.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar animation:AnimationVO = source.animations[i];\n\t\t\t\tfor(var sourceName:String in data){\n\t\t\t\t\tif(animation.name + '.xml' == sourceName){\n\t\t\t\t\t\t_animation = animation;\n\t\t\t\t\t\t_animation.name = animation.name;\n\t\t\t\t\t\t_animation.file = this.projectModel.tempFile;\n\t\t\t\t\t\t_animation.added = true;\n\t\t\t\t\t\tthis.prepareData4Animation(data[sourceName] as XML);\n\t\t\t\t\t\tthis.convert2Animation();\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tthis.dispatch(new EditorEvent(EditorEvent.ANIMATION_ATTACHED, source.name));\n\t\t}\n\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function prepareData4Animation(xml:XML):void {\n\t\t\t_namespace = new Namespace(xml.inScopeNamespaces()[0],\n\t\t\t\t\txml.inScopeNamespaces()[1]);\n\t\t\tdefault xml namespace = _namespace;\n\t\t\txml.normalize();\n\t\t\tvar layers:XMLList = xml.timeline.DOMTimeline.layers.children();\n\t\t\tvar n:int = layers.length();\n\t\t\t\/\/get all layers and prepare for converting\n\t\t\t_inputLayers = [];\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar layer:XML = layers[i];\n\t\t\t\tif(layer.@layerType != \"folder\"){\n\t\t\t\t\t\/\/exclude Folders from list\n\t\t\t\t\t_inputLayers = _inputLayers.concat( this.readSourceLayer(layer) );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function convert2Animation():void {\n\t\t\tvar n:int = _inputLayers.length;\n\t\t\t_animation.timelines.length = n;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar layer:Array = _inputLayers[i];\n\t\t\t\tvar timeline:TimelineVO = new TimelineVO();\n\t\t\t\tvar m:int = layer.length;\n\t\t\t\ttimeline.frames.length = m;\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\ttimeline.frames[j] = layer[j];\n\t\t\t\t}\n\t\t\t\t_animation.timelines[i] = timeline;\n\t\t\t}\n\t\t}\n\n\t\tprivate function readSourceLayer(layer:XML):Array {\n\t\t\tdefault xml namespace =  _namespace;\n\t\t\t\/*\n\t\t\t * This array will contains layer that was separated from current source layer\n\t\t\t * Will contains minimum one layer.\n\t\t\t * In case when source layer contains more than one symbol,\n\t\t\t * this layer will be separated to N output layers, where N - count of symbols on source layer\n\t\t\t *\/\n\t\t\t\/\/get all frames of the source layer\n\t\t\tvar frames:XMLList = layer.frames.DOMFrame;\n\t\t\tvar separatedLayer:Array = this.createEmptyLayers(frames);\n\t\t\tvar m:int = separatedLayer.length;\n\t\t\tvar n:int = frames.length();\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar frame:XML = frames[i];\n\t\t\t\t\/\/read all symbols on the frame\n\t\t\t\tvar symbols:XMLList = frame.elements.DOMSymbolInstance;\n\t\t\t\tvar o:int = symbols.length();\/\/number of symbols\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\tvar frameVO:FrameVO = new FrameVO(frame.@index, frame.@duration);\n\t\t\t\t\tif(j < o){\n\t\t\t\t\t\tvar symbol:XML = symbols[j];\n\t\t\t\t\t\t\/\/convert symbol to frame object and save it to sublayer\n\t\t\t\t\t\tframeVO.type = frame.@tweenType;\n\t\t\t\t\t\tthis.parseSymbols(symbol, frameVO);\n\t\t\t\t\t}\n\t\t\t\t\tseparatedLayer[j][i] = frameVO;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn separatedLayer;\n\t\t}\n\n\t\tprivate function createEmptyLayers(frames:XMLList):Array {\n\t\t\tdefault xml namespace =  _namespace;\n\t\t\tvar separatedLayer:Array = [];\n\t\t\tvar n:int = frames.length();\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar frame:XML = frames[i];\n\t\t\t\t\/\/read all symbols on the frame\n\t\t\t\tvar symbols:XMLList = frame.elements.DOMSymbolInstance;\n\t\t\t\tvar m:int = symbols.length();\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\tif(j + 1 > separatedLayer.length){\/\/Sublayer does not exit in separatedLayer\n\t\t\t\t\t\tseparatedLayer[j] = [];\n\t\t\t\t\t\tseparatedLayer[j].length = n;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn separatedLayer;\n\t\t}\n\n\t\tprivate function parseSymbols(elements:XML, frameVO:FrameVO):void {\n\t\t\tdefault xml namespace =  _namespace;\n\n\t\t\tvar n:int = elements.length();\n\t\t\tfor(var i:int = 0; i < n; i++) {\n\t\t\t\tvar element:XML = elements[i];\n\t\t\t\tframeVO.name = element.@libraryItemName;\n\t\t\t\t\/\/get element matrix\n\t\t\t\tframeVO.matrix = XMLConverters.convertToObject(element.matrix.Matrix, Matrix);\n\t\t\t\tframeVO.transformationPoint = XMLConverters.convertToObject(\n\t\t\t\t\t\telement.transformationPoint.Point, Point);\n\t\t\t\tframeVO.color = new XMLColorConverter(element.color.Color);\n\t\t\t}\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}","subject":"remove excess imports","message":"remove excess imports\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"e9321140fd4c95176a3fc44d993bd0e371cf0d2a","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCloneableClass;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArray():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tassertNotNull(clone.array);\n\t\tassertThat(clone.array, arrayWithSize(5));\n\t\tassertThat(clone.array, compositeCloneableClass.array);\n\t\tassertFalse(clone.array == compositeCloneableClass.array);\n\t\tassertThat(clone.array, everyItem(isA(Number)));\n\t\tassertThat(clone.array, array(equalTo(0), equalTo(1), equalTo(2), equalTo(3), equalTo(4)));\n\t}\n}\n}\n","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCloneableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\t\tcompositeCloneableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCloneableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCloneableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArray():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tassertNotNull(clone.array);\n\t\tassertThat(clone.array, arrayWithSize(5));\n\t\tassertThat(clone.array, compositeCloneableClass.array);\n\t\tassertFalse(clone.array == compositeCloneableClass.array);\n\t\tassertThat(clone.array, everyItem(isA(Number)));\n\t\tassertThat(clone.array, array(equalTo(1), equalTo(2), equalTo(3), equalTo(4), equalTo(5)));\n\t}\n}\n}\n","subject":"Edit values of test objects.","message":"Edit values of test objects.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"05d40c02b8ba328e8ac024bcf10b5476adfc982b","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.scene.node.camera.Camera;\n    import aerys.minko.type.Signal;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    import flash.utils.getTimer;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        \n        private static const FLAG_NONE                      : uint  = 0;\n        private static const FLAG_INIT_LOCAL_TO_WORLD       : uint  = 1;\n        private static const FLAG_INIT_WORLD_TO_LOCAL       : uint  = 2;\n        private static const FLAG_SYNCHRONIZE_TRANSFORMS    : uint  = 4;\n        private static const FLAG_LOCK_TRANSFORMS           : uint  = 8;\n        \n        private var _target\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n        private var _flags\t                : Vector.<uint>;\n        private var _localToWorldTransforms : Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms : Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateRootLocalToWorld(nodeId : uint = 0) : void\n        {\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[nodeId];\n            var rootFlags           : uint          = _flags[nodeId];\n            \n            if (rootTransform._hasChanged || !(rootFlags & FLAG_INIT_LOCAL_TO_WORLD))\n            {\n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.lock();\n                \n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.unlock();\n                \n                rootTransform._hasChanged = false;\n                rootFlags = (rootFlags | FLAG_INIT_LOCAL_TO_WORLD) & ~FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (rootFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                {\n                    var rootWorldToLocal : Matrix4x4 = _worldToLocalTransforms[nodeId]\n                        || (_worldToLocalTransforms[nodeId] = new Matrix4x4());\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.lock();\n                    \n                    rootWorldToLocal.copyFrom(rootLocalToWorld).invert();\n                    rootFlags |= FLAG_INIT_WORLD_TO_LOCAL;\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.unlock();\n                }\n                \n                _flags[nodeId] = rootFlags;\n                \n                var localToWorldTransformChanged : Signal = root.localToWorldTransformChanged;\n                \n                if (root.localToWorldTransformChanged.enabled)\n                    root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n            }\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0) : void\n        {\n            var numNodes \t: uint \t= _transforms.length;\n            var subtreeMax  : uint  = nodeId;\n            \n            updateRootLocalToWorld(nodeId);\n            \n            while (nodeId < numNodes)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                if (lastChildId > subtreeMax)\n                    subtreeMax = lastChildId;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childFlags          : uint          = _flags[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !(childFlags & FLAG_INIT_LOCAL_TO_WORLD);\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.lock();\n                        \n                        childLocalToWorld\n                            .copyFrom(childTransform)\n                            .append(localToWorld);\n                            \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.unlock();\n                        \n                        childTransform._hasChanged = false;\n                        childFlags = (childFlags | FLAG_INIT_LOCAL_TO_WORLD)\n                            & ~FLAG_INIT_WORLD_TO_LOCAL;\n                        \n                        if (childFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                        {\n                            var childWorldToLocal : Matrix4x4 = _worldToLocalTransforms[childId]\n                                || (_worldToLocalTransforms[childId] = new Matrix4x4());\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.lock();\n                            \n                            childWorldToLocal.copyFrom(childLocalToWorld).invert();\n                            childFlags |= FLAG_INIT_WORLD_TO_LOCAL;\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.unlock();\n                        }\n                        \n                        _flags[childId] = childFlags;\n                        \n                        var localToWorldTransformChanged : Signal = child.localToWorldTransformChanged;\n                        \n                        if (localToWorldTransformChanged.enabled)\n                            localToWorldTransformChanged.execute(child, childLocalToWorld);\n                    }\n                }\n\t\t\t\t\n\t\t\t\t++nodeId;\n            }\n        }\n        \n        private function updateLocalToWorldPath(path : Vector.<uint> = null) : void\n        {\n            var numNodes \t    : uint \t    = path.length;\n            var nodeId          : uint      = path[uint(numNodes - 1)];\n            var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n            \n            updateRootLocalToWorld(nodeId);\n            \n            for (var i : int = numNodes - 2; i >= 0; --i)\n            {\n                var childId             : uint          = path[i];\n                var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                var childFlags          : uint          = _flags[childId];\n                var child\t            : ISceneNode\t= _idToNode[childId];\n                        \n                if (childFlags & FLAG_LOCK_TRANSFORMS)\n                    childLocalToWorld.lock();\n                \n                childLocalToWorld\n                    .copyFrom(childTransform)\n                    .append(localToWorld);\n                \n                if (childFlags & FLAG_LOCK_TRANSFORMS)\n                    childLocalToWorld.unlock();\n                \n                childTransform._hasChanged = false;\n                childFlags = (childFlags | FLAG_INIT_LOCAL_TO_WORLD)\n                    & ~FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (childFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                {\n                    var childWorldToLocal : Matrix4x4 = _worldToLocalTransforms[childId]\n                        || (_worldToLocalTransforms[childId] = new Matrix4x4());\n                    \n                    if (childFlags & FLAG_LOCK_TRANSFORMS)\n                        childWorldToLocal.lock();\n                    \n                    childWorldToLocal.copyFrom(childLocalToWorld).invert();\n                    childFlags |= FLAG_INIT_WORLD_TO_LOCAL;\n                    \n                    if (childFlags & FLAG_LOCK_TRANSFORMS)\n                        childWorldToLocal.unlock();\n                }\n                \n                _flags[childId] = childFlags;\n                \n                var localToWorldTransformChanged : Signal = child.localToWorldTransformChanged;\n                \n                if (localToWorldTransformChanged.enabled)\n                    localToWorldTransformChanged.execute(child, childLocalToWorld);\n                \n                localToWorld = childLocalToWorld;\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : uint) : void\n        {\n            var dirtyRoot   : int           = -1;\n            var tmpNodeId   : int           = nodeId;\n            var path        : Vector.<uint> = new <uint>[];\n            var numNodes    : uint          = 0;\n            \n            while (tmpNodeId >= 0)\n            {\n                if ((_transforms[tmpNodeId] as Matrix4x4)._hasChanged\n                    || !(_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD))\n                    dirtyRoot = tmpNodeId;\n                \n                path[numNodes] = tmpNodeId;\n                ++numNodes;\n                \n                tmpNodeId = _parentId[tmpNodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorldPath(path);\n\/\/                updateLocalToWorld(dirtyRoot, nodeId);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _flags = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function getNodeId(node : ISceneNode) : uint\n        {\n            if (_invalidList || !(node in _nodeToId))\n                updateTransformsList();\n            \n            return _nodeToId[node];\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _flags;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _flags = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _flags[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _flags[nodeId] = FLAG_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            var nodeId                  : uint      = getNodeId(node);\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n\n            var flags : uint = _flags[nodeId];\n            \n            if (!(flags & FLAG_INIT_WORLD_TO_LOCAL))\n            {\n                _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.lock();\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n                    \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.unlock();\n            }\n            \n            return worldToLocalTransform;\n        }\n        \n        public function synchronizeTransforms(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_SYNCHRONIZE_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_SYNCHRONIZE_TRANSFORMS;\n        }\n        \n        public function lockTransformsBeforeUpdate(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_LOCK_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_LOCK_TRANSFORMS;\n        }\n    }\n}","new_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.scene.node.camera.Camera;\n    import aerys.minko.type.Signal;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    import flash.utils.getTimer;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        \n        private static const FLAG_NONE                      : uint  = 0;\n        private static const FLAG_INIT_LOCAL_TO_WORLD       : uint  = 1;\n        private static const FLAG_INIT_WORLD_TO_LOCAL       : uint  = 2;\n        private static const FLAG_SYNCHRONIZE_TRANSFORMS    : uint  = 4;\n        private static const FLAG_LOCK_TRANSFORMS           : uint  = 8;\n        \n        private var _target\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n        private var _flags\t                : Vector.<uint>;\n        private var _localToWorldTransforms : Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms : Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateRootLocalToWorld(nodeId : uint = 0) : void\n        {\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[nodeId];\n            var rootFlags           : uint          = _flags[nodeId];\n            \n            if (rootTransform._hasChanged || !(rootFlags & FLAG_INIT_LOCAL_TO_WORLD))\n            {\n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.lock();\n                \n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.unlock();\n                \n                rootTransform._hasChanged = false;\n                rootFlags = (rootFlags | FLAG_INIT_LOCAL_TO_WORLD) & ~FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (rootFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                {\n                    var rootWorldToLocal : Matrix4x4 = _worldToLocalTransforms[nodeId]\n                        || (_worldToLocalTransforms[nodeId] = new Matrix4x4());\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.lock();\n                    \n                    rootWorldToLocal.copyFrom(rootLocalToWorld).invert();\n                    rootFlags |= FLAG_INIT_WORLD_TO_LOCAL;\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.unlock();\n                }\n                \n                _flags[nodeId] = rootFlags;\n                \n                var localToWorldTransformChanged : Signal = root.localToWorldTransformChanged;\n                \n                if (root.localToWorldTransformChanged.enabled)\n                    root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n            }\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0) : void\n        {\n            var numNodes \t: uint \t= _transforms.length;\n            var subtreeMax  : uint  = nodeId;\n            \n            updateRootLocalToWorld(nodeId);\n            \n            while (nodeId < numNodes)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                if (lastChildId > subtreeMax)\n                    subtreeMax = lastChildId;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childFlags          : uint          = _flags[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !(childFlags & FLAG_INIT_LOCAL_TO_WORLD);\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.lock();\n                        \n                        childLocalToWorld\n                            .copyFrom(childTransform)\n                            .append(localToWorld);\n                            \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.unlock();\n                        \n                        childTransform._hasChanged = false;\n                        childFlags = (childFlags | FLAG_INIT_LOCAL_TO_WORLD)\n                            & ~FLAG_INIT_WORLD_TO_LOCAL;\n                        \n                        if (childFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                        {\n                            var childWorldToLocal : Matrix4x4 = _worldToLocalTransforms[childId]\n                                || (_worldToLocalTransforms[childId] = new Matrix4x4());\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.lock();\n                            \n                            childWorldToLocal.copyFrom(childLocalToWorld).invert();\n                            childFlags |= FLAG_INIT_WORLD_TO_LOCAL;\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.unlock();\n                        }\n                        \n                        _flags[childId] = childFlags;\n                        \n                        var localToWorldTransformChanged : Signal = child.localToWorldTransformChanged;\n                        \n                        if (localToWorldTransformChanged.enabled)\n                            localToWorldTransformChanged.execute(child, childLocalToWorld);\n                    }\n                }\n\t\t\t\t\n\t\t\t\t++nodeId;\n            }\n        }\n        \n        private function updateLocalToWorldPath(path : Vector.<uint> = null) : void\n        {\n            var numNodes \t    : uint \t    = path.length;\n            var nodeId          : uint      = path[uint(numNodes - 1)];\n            var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n            \n            updateRootLocalToWorld(nodeId);\n            \n            for (var i : int = numNodes - 2; i >= 0; --i)\n            {\n                var childId             : uint          = path[i];\n                var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                var childFlags          : uint          = _flags[childId];\n                var child\t            : ISceneNode\t= _idToNode[childId];\n                        \n                if (childFlags & FLAG_LOCK_TRANSFORMS)\n                    childLocalToWorld.lock();\n                \n                childLocalToWorld\n                    .copyFrom(childTransform)\n                    .append(localToWorld);\n                \n                if (childFlags & FLAG_LOCK_TRANSFORMS)\n                    childLocalToWorld.unlock();\n                \n                childTransform._hasChanged = false;\n                childFlags = (childFlags | FLAG_INIT_LOCAL_TO_WORLD)\n                    & ~FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (childFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                {\n                    var childWorldToLocal : Matrix4x4 = _worldToLocalTransforms[childId]\n                        || (_worldToLocalTransforms[childId] = new Matrix4x4());\n                    \n                    if (childFlags & FLAG_LOCK_TRANSFORMS)\n                        childWorldToLocal.lock();\n                    \n                    childWorldToLocal.copyFrom(childLocalToWorld).invert();\n                    childFlags |= FLAG_INIT_WORLD_TO_LOCAL;\n                    \n                    if (childFlags & FLAG_LOCK_TRANSFORMS)\n                        childWorldToLocal.unlock();\n                }\n                \n                _flags[childId] = childFlags;\n                \n                var localToWorldTransformChanged : Signal = child.localToWorldTransformChanged;\n                \n                if (localToWorldTransformChanged.enabled)\n                    localToWorldTransformChanged.execute(child, childLocalToWorld);\n                \n                localToWorld = childLocalToWorld;\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : uint) : void\n        {\n            var dirtyRoot   : int           = -1;\n            var tmpNodeId   : int           = nodeId;\n            var path        : Vector.<uint> = new <uint>[];\n            var numNodes    : uint          = 0;\n            \n            while (tmpNodeId >= 0)\n            {\n                if ((_transforms[tmpNodeId] as Matrix4x4)._hasChanged\n                    || !(_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD))\n                    dirtyRoot = tmpNodeId;\n                \n                path[numNodes] = tmpNodeId;\n                ++numNodes;\n                \n                tmpNodeId = _parentId[tmpNodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorldPath(path);\n\/\/                updateLocalToWorld(dirtyRoot, nodeId);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _flags = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function getNodeId(node : ISceneNode) : uint\n        {\n            if (_invalidList || !(node in _nodeToId))\n                updateTransformsList();\n            \n            return _nodeToId[node];\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _flags;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms.length = 0;\n            _flags.length = 0;\n            _localToWorldTransforms.length = 0;\n            _worldToLocalTransforms.length = 0;\n            _numChildren.length = 0;\n            _firstChildId.length = 0;\n            _idToNode.length = 0;\n            _parentId.length = 1;\n            _parentId[0] = -1;\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _flags[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _flags[nodeId] = FLAG_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            var nodeId                  : uint      = getNodeId(node);\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n\n            var flags : uint = _flags[nodeId];\n            \n            if (!(flags & FLAG_INIT_WORLD_TO_LOCAL))\n            {\n                _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.lock();\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n                    \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.unlock();\n            }\n            \n            return worldToLocalTransform;\n        }\n        \n        public function synchronizeTransforms(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_SYNCHRONIZE_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_SYNCHRONIZE_TRANSFORMS;\n        }\n        \n        public function lockTransformsBeforeUpdate(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_LOCK_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_LOCK_TRANSFORMS;\n        }\n    }\n}","subject":"fix TransformController.updateTransformList() to avoid instanciating new vectors and use Vector.length = 0 instead","message":"fix TransformController.updateTransformList() to avoid instanciating new vectors and use Vector.length = 0 instead\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"262cbe993173537d3bb35fa548f6721a225be5ef","old_file":"src\/aerys\/minko\/render\/shader\/sprite\/SpriteShader.as","new_file":"src\/aerys\/minko\/render\/shader\/sprite\/SpriteShader.as","old_contents":"package aerys.minko.render.shader.sprite\n{\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.ShaderSettings;\n\timport aerys.minko.render.shader.part.DiffuseShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.DepthTest;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class SpriteShader extends Shader\n\t{\n        private var _diffuse    : DiffuseShaderPart;\n        \n\t\tprivate var _uv\t        : SFloat;\n\t\t\n\t\tpublic function SpriteShader()\n\t\t{\n\t\t\tsuper();\n            \n            _diffuse = new DiffuseShaderPart(this);\n\t\t}\n\t\t\n\t\toverride protected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\/\/\t\t\tsettings.blending = Blending.ALPHA;\n\t\t\tsettings.depthTest = DepthTest.LESS;\n\t\t}\n\t\t\n\t\toverride protected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tvar vertexXY\t: SFloat\t= vertexXY.xy;\n\t\t\n\t\t\t_uv = multiply(add(vertexXY, 0.5), float2(1, -1));\n\t\t\t\n\t\t\tvar depth\t: SFloat \t= meshBindings.getParameter('depth', 1);\n\t\t\t\n\t\t\tvar xy\t\t: SFloat\t= float2(\n\t\t\t\tmeshBindings.getParameter('x', 1),\n\t\t\t\tmeshBindings.getParameter('y', 1)\n\t\t\t);\n\t\t\tvar size\t: SFloat\t= float2(\n\t\t\t\tmeshBindings.getParameter('width', 1),\n\t\t\t\tmeshBindings.getParameter('height', 1)\n\t\t\t);\n\t\t\tvar vpSize\t: SFloat\t= float2(\n\t\t\t\tsceneBindings.getParameter('viewportWidth', 1),\n\t\t\t\tsceneBindings.getParameter('viewportHeight', 1)\n\t\t\t);\n\t\t\t\n\t\t\txy = divide(add(xy, divide(size, 2)), vpSize);\n\t\t\txy = multiply(subtract(xy, 0.5), float2(2, -2));\n\t\t\t\n\t\t\tvertexXY.scaleBy(divide(size, divide(vpSize, 2)));\n\t\t\tvertexXY.incrementBy(xy);\n\t\t\t\n\t\t\treturn float4(vertexXY, depth, 1);\n\t\t}\n\t\t\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\treturn _diffuse.getDiffuseColor(true, _uv);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader.sprite\n{\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.ShaderSettings;\n\timport aerys.minko.render.shader.part.DiffuseShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.BlendingSource;\n\timport aerys.minko.type.enum.DepthTest;\n\t\n\tpublic class SpriteShader extends Shader\n\t{\n        private var _diffuse    : DiffuseShaderPart;\n        \n\t\tprivate var _uv\t        : SFloat;\n\t\t\n\t\tpublic function SpriteShader()\n\t\t{\n\t\t\tsuper();\n            \n            _diffuse = new DiffuseShaderPart(this);\n\t\t}\n\t\t\n\t\toverride protected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\tvar blending : uint = meshBindings.getProperty(\n\t\t\t\tBasicProperties.BLENDING, Blending.OPAQUE\n\t\t\t);\n\t\t\tsettings.depthWriteEnabled = meshBindings.getProperty(\n\t\t\t\tBasicProperties.DEPTH_WRITE_ENABLED, true\n\t\t\t);\n\t\t\tsettings.depthTest = meshBindings.getProperty(\n\t\t\t\tBasicProperties.DEPTH_TEST, DepthTest.LESS\n\t\t\t);\n\t\t\t\n\t\t\tif ((blending & 0xff) == BlendingSource.SOURCE_ALPHA)\n\t\t\t{\n\t\t\t\tsettings.priority -= 0.5;\n\t\t\t\tsettings.depthSortDrawCalls = true;\n\t\t\t}\n\t\t\t\n\t\t\tsettings.blending\t\t\t= blending;\n\t\t\tsettings.enabled\t\t\t= true;\n\t\t\tsettings.scissorRectangle\t= null;\n\t\t}\n\t\t\n\t\toverride protected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tvar vertexXY\t: SFloat\t= vertexXY.xy;\n\t\t\n\t\t\t_uv = multiply(add(vertexXY, 0.5), float2(1, -1));\n\t\t\t\n\t\t\tvar depth\t: SFloat \t= meshBindings.getParameter('depth', 1);\n\t\t\t\n\t\t\tvar xy\t\t: SFloat\t= float2(\n\t\t\t\tmeshBindings.getParameter('x', 1),\n\t\t\t\tmeshBindings.getParameter('y', 1)\n\t\t\t);\n\t\t\tvar size\t: SFloat\t= float2(\n\t\t\t\tmeshBindings.getParameter('width', 1),\n\t\t\t\tmeshBindings.getParameter('height', 1)\n\t\t\t);\n\t\t\tvar vpSize\t: SFloat\t= float2(\n\t\t\t\tsceneBindings.getParameter('viewportWidth', 1),\n\t\t\t\tsceneBindings.getParameter('viewportHeight', 1)\n\t\t\t);\n\t\t\t\n\t\t\txy = divide(add(xy, divide(size, 2)), vpSize);\n\t\t\txy = multiply(subtract(xy, 0.5), float2(2, -2));\n\t\t\t\n\t\t\tvertexXY.scaleBy(divide(size, divide(vpSize, 2)));\n\t\t\tvertexXY.incrementBy(xy);\n\t\t\t\n\t\t\treturn float4(vertexXY, depth, 1);\n\t\t}\n\t\t\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\treturn _diffuse.getDiffuseColor(true, _uv);\n\t\t}\n\t}\n}","subject":"Add alpha properties on spriteShader","message":"Add alpha properties on spriteShader\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"61277f830d846053b7a86d439c13d83b5841ac45","old_file":"src\/Main.as","new_file":"src\/Main.as","old_contents":"package {\r\n\timport net.flashpunk.Engine;\r\n\timport net.flashpunk.FP;\r\n\timport worlds.World1;\r\n\t\r\n\tpublic class Main extends Engine {\r\n\t\tpublic function Main() {\r\n\t\t\tsuper(800, 640, 100, false);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function init():void {\r\n\t\t\tFP.screen.color = 0xffffff;\r\n\t\t\tFP.world = new World1;\r\n\t\t\tFP.console.enable();\r\n\t\t}\r\n\t}\r\n}","new_contents":"package {\r\n\timport net.flashpunk.Engine;\r\n\timport net.flashpunk.FP;\r\n\timport worlds.World1;\r\n\t\r\n\tpublic class Main extends Engine {\r\n\t\tpublic function Main() {\r\n\t\t\tsuper(800, 640, 100, false);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function init():void {\r\n\t\t\tFP.screen.color = 0xffffff;\r\n\t\t\tFP.world = new World1;\r\n\r\n\t\t}\r\n\t}\r\n}","subject":"remove console","message":"remove console\n","lang":"ActionScript","license":"mit","repos":"lusv\/batracio"}
{"commit":"17e365fec3af0dab30ed7986f3ee1b517eb729e2","old_file":"src\/aerys\/minko\/scene\/controller\/EnterFrameController.as","new_file":"src\/aerys\/minko\/scene\/controller\/EnterFrameController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\t\n\timport flash.display.BitmapData;\n\n\t\/**\n\t * EnterFrameController are controllers triggered whenever the Scene.enterFrame\n\t * signal is executed.\n\t * \n\t * The best way to \n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class EnterFrameController extends AbstractController\n\t{\n\t\tprivate var _targetsInScene\t: uint\t= 0;\n\t\t\n\t\tpublic function EnterFrameController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprotected function targetAddedHandler(ctrl\t\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\tif (target.root is Scene)\n\t\t\t\ttargetAddedToSceneHandler(target, target.root as Scene);\n\t\t\telse\n\t\t\t\ttarget.addedToScene.add(targetAddedToSceneHandler);\n\t\t}\n\t\t\n\t\tprotected function targetRemovedHandler(ctrl\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (target.root is Scene)\n\t\t\t\ttarget.removedFromScene.remove(targetRemovedFromSceneHandler);\n\t\t\telse\n\t\t\t\ttarget.addedToScene.remove(targetAddedToSceneHandler);\n\t\t}\n\t\t\n\t\tprotected function targetAddedToSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tif (target.addedToScene.hasCallback(targetAddedToSceneHandler))\n\t\t\t\ttarget.addedToScene.remove(targetAddedToSceneHandler);\n\t\t\t\n\t\t\ttarget.removedFromScene.add(targetRemovedFromSceneHandler);\n\t\t\t\n\t\t\t++_targetsInScene;\n\t\t\t\n\t\t\tif (_targetsInScene == 1)\n\t\t\t\tscene.enterFrame.add(sceneEnterFrameHandler);\n\t\t}\n\t\t\n\t\tprotected function targetRemovedFromSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\t--_targetsInScene;\n\t\t\t\n\t\t\ttarget.removedFromScene.remove(targetRemovedFromSceneHandler);\n\t\t\ttarget.addedToScene.add(targetAddedToSceneHandler);\n\t\t\t\n\t\t\tif (_targetsInScene == 0)\n\t\t\t\tscene.enterFrame.remove(sceneEnterFrameHandler);\n\t\t}\n\t\t\n\t\tprotected function sceneEnterFrameHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tthrow new Error(\n\t\t\t\t'The method EnterFrameController.sceneEnterFrameHandler must be overriden.'\n\t\t\t);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\t\n\timport flash.display.BitmapData;\n\n\t\/**\n\t * EnterFrameController are controllers triggered whenever the Scene.enterFrame\n\t * signal is executed.\n\t * \n\t * The best way to \n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class EnterFrameController extends AbstractController\n\t{\n\t\tprivate var _targetsInScene\t: uint\t= 0;\n\t\t\n\t\tpublic function get numTargetsInScene() : uint\n\t\t{\n\t\t\treturn _targetsInScene;\n\t\t}\n\t\t\n\t\tpublic function EnterFrameController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprotected function targetAddedHandler(ctrl\t\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\tif (target.root is Scene)\n\t\t\t\ttargetAddedToSceneHandler(target, target.root as Scene);\n\t\t\telse\n\t\t\t\ttarget.addedToScene.add(targetAddedToSceneHandler);\n\t\t}\n\t\t\n\t\tprotected function targetRemovedHandler(ctrl\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (target.root is Scene)\n\t\t\t\ttarget.removedFromScene.remove(targetRemovedFromSceneHandler);\n\t\t\telse\n\t\t\t\ttarget.addedToScene.remove(targetAddedToSceneHandler);\n\t\t}\n\t\t\n\t\tprotected function targetAddedToSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tif (target.addedToScene.hasCallback(targetAddedToSceneHandler))\n\t\t\t\ttarget.addedToScene.remove(targetAddedToSceneHandler);\n\t\t\t\n\t\t\ttarget.removedFromScene.add(targetRemovedFromSceneHandler);\n\t\t\t\n\t\t\t++_targetsInScene;\n\t\t\t\n\t\t\tif (_targetsInScene == 1)\n\t\t\t\tscene.enterFrame.add(sceneEnterFrameHandler);\n\t\t}\n\t\t\n\t\tprotected function targetRemovedFromSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\t--_targetsInScene;\n\t\t\t\n\t\t\ttarget.removedFromScene.remove(targetRemovedFromSceneHandler);\n\t\t\ttarget.addedToScene.add(targetAddedToSceneHandler);\n\t\t\t\n\t\t\tif (_targetsInScene == 0)\n\t\t\t\tscene.enterFrame.remove(sceneEnterFrameHandler);\n\t\t}\n\t\t\n\t\tprotected function sceneEnterFrameHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tthrow new Error(\n\t\t\t\t'The method EnterFrameController.sceneEnterFrameHandler must be overriden.'\n\t\t\t);\n\t\t}\n\t}\n}","subject":"add EnterFrameController.numTargetsInScene property","message":"add EnterFrameController.numTargetsInScene property\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"51db48ff0d7d1ccb4eebc0717b6f52a857c7b557","old_file":"examples\/DataGridExample\/src\/mybeads\/RowHeightBead.as","new_file":"examples\/DataGridExample\/src\/mybeads\/RowHeightBead.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage mybeads\n{\n\timport flash.display.DisplayObject;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IDataGridModel;\n\timport org.apache.flex.core.IItemRenderer;\n\timport org.apache.flex.core.IItemRendererParent;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.html.List;\n\timport org.apache.flex.html.beads.DataGridView;\n\timport org.apache.flex.html.beads.IListView;\n\t\n\tpublic class RowHeightBead implements IBead\n\t{\n\t\tpublic function RowHeightBead()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t\n\t\t\tIEventDispatcher(_strand).addEventListener(\"layoutComplete\",handleLayoutComplete);\n\t\t}\n\t\t\n\t\tprivate var _rowHeight:Number = 30;\n\t\tpublic function get rowHeight():Number\n\t\t{\n\t\t\treturn _rowHeight;\n\t\t}\n\t\tpublic function set rowHeight(value:Number):void\n\t\t{\n\t\t\t_rowHeight = value;\n\t\t\t\/\/ dispatch some event which will trigger layout recalculation\n\t\t}\n\t\t\n\t\tprivate var _minRowHeight:Number = 30;\n\t\tpublic function get minRowHeight():Number\n\t\t{\n\t\t\treturn _minRowHeight;\n\t\t}\n\t\tpublic function set minRowHeight(value:Number):void\n\t\t{\n\t\t\t_minRowHeight = value;\n\t\t\t\/\/ dispatch some event which will trigger layout recalculation\n\t\t}\n\t\t\n\t\tprivate var _variableRowHeight:Boolean = false;\n\t\tpublic function get variableRowHeight():Boolean\n\t\t{\n\t\t\treturn _variableRowHeight;\n\t\t}\n\t\tpublic function set variableRowHeight(value:Boolean):void\n\t\t{\n\t\t\t_variableRowHeight = value;\n\t\t\t\/\/ dispatch some event which will trigger a layout recalculation\n\t\t}\n\t\t\n\t\tprivate function handleLayoutComplete(event:Event):void\n\t\t{\n\t\t\tif (variableRowHeight) {\n\t\t\t\tmakeAllRowsVariableHeight(minRowHeight);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tmakeAllRowsSameHeight(rowHeight);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function makeAllRowsSameHeight(newHeight:Number):void\n\t\t{\n\t\t\t\/\/ this function forces every cell in the DataGrid to be the same height\n\t\t\tvar view:DataGridView = _strand.getBeadByType(DataGridView) as DataGridView;\n\t\t\tvar lists:Array = view.getColumnLists();\n\t\t\t\n\t\t\tfor(var i:int=0; i < lists.length; i++)\n\t\t\t{\n\t\t\t\tvar list:List = lists[i] as List;\n\t\t\t\tvar listView:IListView = list.getBeadByType(IListView) as IListView;\n\t\t\t\tvar p:IItemRendererParent = listView.dataGroup;\n\t\t\t\tvar n:Number = (list.dataProvider as Array).length;\n\n\t\t\t\tfor(var j:int=0; j < n; j++)\n\t\t\t\t{\n\t\t\t\t\tvar c:UIBase = p.getItemRendererForIndex(j) as UIBase;\n\t\t\t\t\tc.height = newHeight;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tIEventDispatcher(list).dispatchEvent( new Event(\"layoutNeeded\") );\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function makeAllRowsVariableHeight(minHeight:Number):void\n\t\t{\n\t\t\t\/\/ this function makes every cell in a row the same height\n\t\t\t\/\/ (at least minHeight) but all the rows can have different\n\t\t\t\/\/ heights\n\t\t\tvar view:DataGridView = _strand.getBeadByType(DataGridView) as DataGridView;\n\t\t\tvar lists:Array = view.getColumnLists();\n\t\t\t\n\t\t\t\/\/ future: maybe IDataGridModel.dataProvider should implement IDataProvider which\n\t\t\t\/\/ can have a length property and not assume that the .dataProvider is an Array.\n\t\t\tvar n:Number = ((_strand.getBeadByType(IDataGridModel) as IDataGridModel).dataProvider as Array).length;\n\t\t\t\n\t\t\tfor(var i:int=0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar maxHeight:Number = minHeight;\n\t\t\t\tfor(var j:int=0; j < lists.length; j++)\n\t\t\t\t{\n\t\t\t\t\tvar list:List = lists[j] as List;\n\t\t\t\t\tvar listView:IListView = list.getBeadByType(IListView) as IListView;\n\t\t\t\t\tvar p:IItemRendererParent = listView.dataGroup;\n\t\t\t\t\tvar c:UIBase = p.getItemRendererForIndex(i) as UIBase;\n\t\t\t\t\tmaxHeight = Math.max(maxHeight,c.height);\n\t\t\t\t}\n\t\t\t\tfor(j=0; j < lists.length; j++)\n\t\t\t\t{\n\t\t\t\t\tlist = lists[j] as List;\n\t\t\t\t\tlistView = list.getBeadByType(IListView) as IListView;\n\t\t\t\t\tp = listView.dataGroup;\n\t\t\t\t\tc = p.getItemRendererForIndex(i) as UIBase;\n\t\t\t\t\tc.height = maxHeight;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tfor(j=0; j < lists.length; j++)\n\t\t\t{\n\t\t\t\tlist = lists[j] as List;\n\t\t\t\tIEventDispatcher(list).dispatchEvent( new Event(\"layoutNeeded\") );\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage mybeads\n{\n\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IDataGridModel;\n\timport org.apache.flex.core.IItemRendererParent;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.html.List;\n\timport org.apache.flex.html.beads.DataGridView;\n\timport org.apache.flex.html.beads.IListView;\n\t\n\tpublic class RowHeightBead implements IBead\n\t{\n\t\tpublic function RowHeightBead()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t\n\t\t\tIEventDispatcher(_strand).addEventListener(\"layoutComplete\",handleLayoutComplete);\n\t\t}\n\t\t\n\t\tprivate var _rowHeight:Number = 30;\n\t\tpublic function get rowHeight():Number\n\t\t{\n\t\t\treturn _rowHeight;\n\t\t}\n\t\tpublic function set rowHeight(value:Number):void\n\t\t{\n\t\t\t_rowHeight = value;\n\t\t\t\/\/ dispatch some event which will trigger layout recalculation\n\t\t}\n\t\t\n\t\tprivate var _minRowHeight:Number = 30;\n\t\tpublic function get minRowHeight():Number\n\t\t{\n\t\t\treturn _minRowHeight;\n\t\t}\n\t\tpublic function set minRowHeight(value:Number):void\n\t\t{\n\t\t\t_minRowHeight = value;\n\t\t\t\/\/ dispatch some event which will trigger layout recalculation\n\t\t}\n\t\t\n\t\tprivate var _variableRowHeight:Boolean = false;\n\t\tpublic function get variableRowHeight():Boolean\n\t\t{\n\t\t\treturn _variableRowHeight;\n\t\t}\n\t\tpublic function set variableRowHeight(value:Boolean):void\n\t\t{\n\t\t\t_variableRowHeight = value;\n\t\t\t\/\/ dispatch some event which will trigger a layout recalculation\n\t\t}\n\t\t\n\t\tprivate function handleLayoutComplete(event:Event):void\n\t\t{\n\t\t\tif (variableRowHeight) {\n\t\t\t\tmakeAllRowsVariableHeight(minRowHeight);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tmakeAllRowsSameHeight(rowHeight);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function makeAllRowsSameHeight(newHeight:Number):void\n\t\t{\n\t\t\t\/\/ this function forces every cell in the DataGrid to be the same height\n\t\t\tvar view:DataGridView = _strand.getBeadByType(DataGridView) as DataGridView;\n\t\t\tvar lists:Array = view.getColumnLists();\n\t\t\t\n\t\t\tfor(var i:int=0; i < lists.length; i++)\n\t\t\t{\n\t\t\t\tvar list:List = lists[i] as List;\n\t\t\t\tvar listView:IListView = list.getBeadByType(IListView) as IListView;\n\t\t\t\tvar p:IItemRendererParent = listView.dataGroup;\n\t\t\t\tvar n:Number = (list.dataProvider as Array).length;\n\n\t\t\t\tfor(var j:int=0; j < n; j++)\n\t\t\t\t{\n\t\t\t\t\tvar c:UIBase = p.getItemRendererForIndex(j) as UIBase;\n\t\t\t\t\tc.height = newHeight;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tIEventDispatcher(list).dispatchEvent( new Event(\"layoutNeeded\") );\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function makeAllRowsVariableHeight(minHeight:Number):void\n\t\t{\n\t\t\t\/\/ this function makes every cell in a row the same height\n\t\t\t\/\/ (at least minHeight) but all the rows can have different\n\t\t\t\/\/ heights\n\t\t\tvar view:DataGridView = _strand.getBeadByType(DataGridView) as DataGridView;\n\t\t\tvar lists:Array = view.getColumnLists();\n\t\t\t\n\t\t\t\/\/ future: maybe IDataGridModel.dataProvider should implement IDataProvider which\n\t\t\t\/\/ can have a length property and not assume that the .dataProvider is an Array.\n\t\t\tvar n:Number = ((_strand.getBeadByType(IDataGridModel) as IDataGridModel).dataProvider as Array).length;\n\t\t\t\n\t\t\tfor(var i:int=0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar maxHeight:Number = minHeight;\n\t\t\t\tfor(var j:int=0; j < lists.length; j++)\n\t\t\t\t{\n\t\t\t\t\tvar list:List = lists[j] as List;\n\t\t\t\t\tvar listView:IListView = list.getBeadByType(IListView) as IListView;\n\t\t\t\t\tvar p:IItemRendererParent = listView.dataGroup;\n\t\t\t\t\tvar c:UIBase = p.getItemRendererForIndex(i) as UIBase;\n\t\t\t\t\tmaxHeight = Math.max(maxHeight,c.height);\n\t\t\t\t}\n\t\t\t\tfor(j=0; j < lists.length; j++)\n\t\t\t\t{\n\t\t\t\t\tlist = lists[j] as List;\n\t\t\t\t\tlistView = list.getBeadByType(IListView) as IListView;\n\t\t\t\t\tp = listView.dataGroup;\n\t\t\t\t\tc = p.getItemRendererForIndex(i) as UIBase;\n\t\t\t\t\tc.height = maxHeight;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tfor(j=0; j < lists.length; j++)\n\t\t\t{\n\t\t\t\tlist = lists[j] as List;\n\t\t\t\tIEventDispatcher(list).dispatchEvent( new Event(\"layoutNeeded\") );\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Remove unused imports","message":"Remove unused imports","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"c9c11f0946954f9eaf25e02c816a559329af52d4","old_file":"core\/JSON.as","new_file":"core\/JSON.as","old_contents":"\/* -*- c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- *\/\n\/* vi: set ts=4 sw=4 expandtab: (add to ~\/.vimrc: set modeline modelines=5) *\/\n\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2010\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\n\/\/ JSON according to the ECMAScript 5 specification.\n\/\/ Based on ECMA-262-5 and Errata as of 31 July 2010 (no JSON errata at that time).\n\/\/\n\/\/ Deliberate deviations from the specification\n\/\/  - There are additional type checks on JSON.parse and JSON.stringify - that fits AS3 better.\n\/\/  - Property enumeration order is indeterminate in AS3, so there is no attempt to extract\n\/\/    keys in any particular order when enumerating properties during filtering.\n\/\/\n\/\/ Compiling it\n\/\/  - This code must be compilable with -strict.\n\/\/  - The code ought to work even if compiled with -AS3 because public:: qualifiers are\n\/\/    used where they matter.\n\npackage\n{\n\n    include \"api-versions.as\"\n\n    [API(CONFIG::SWF_13)]\n    [native(cls=\"JSONClass\", classgc=\"exact\", methods=\"auto\", construct=\"none\")]\n    public final class JSON\n    {\n        private static const as3ns:Namespace = AS3;\n\n        private native\n        static function parseCore(text:String):Object;\n\n        \/\/ specialized stringify procedure\n        private native\n        static function stringifySpecializedToString(value:Object,\n                                                     replacerArray:Array,\n                                                     replacerFunction:Function,\n                                                     gap:String):String;\n\n        public static function parse(text:String,\n                                     reviver:Function = null):Object\n        {\n            if (text === null || text === undefined) {\n                Error.throwError( SyntaxError, 1132 \/*kJSONInvalidParseInput*\/ );\n            }\n\n            \/\/ at this point, we should be assured that text is String.\n            var unfiltered: Object = parseCore(text);\n\n            if (reviver === null)\n                return unfiltered;\n            return (new Walker(reviver)).walk({ \"\": unfiltered }, \"\");\n        }\n\n        public static function stringify(value:Object,\n                                         replacer=null,\n                                         space=null):String\n        {\n            \/\/ We deliberately deviate from ECMA-262 and throw on\n            \/\/ invalid replacer parameter.\n            if (!(replacer === null || replacer is Function || replacer is Array))\n                Error.throwError( TypeError, 1131 \/*kJSONInvalidReplacer*\/ );\n\n            \/\/ We follow ECMA-262 and silently ignore invalid space parameter.\n            if (!(space === null || space is String || space is Number))\n                space = null;\n\n            var gap = \"\";\n\n            if (space is String)\n                gap = space.length > 10 ? space.AS3::substring(0,10) : space;\n            else if (space is Number)\n                gap = \"          \".AS3::substring(0,Math.min(10,Math.floor(space)));\n\n            if (replacer === null) {\n                return stringifySpecializedToString(value, null, null, gap);\n            } else if (replacer is Array) {\n                return stringifySpecializedToString(value, computePropertyList(replacer), null, gap);\n            } else { \/\/ replacer is Function\n                return stringifySpecializedToString(value, null, replacer, gap);\n            }\n        }\n\n        \/\/ ECMA-262 5th ed, section 15.12.3 stringify, step 4.b\n        private static function computePropertyList(r:Array):Array {\n            var propertyList = [];\n            var alreadyAdded = {};\n            for (var i:uint=0, ilim:uint = r.length; i < ilim; i++) {\n                if (!r.AS3::hasOwnProperty(i))\n                    continue;\n                var v = r[i];\n                var item: String = null;\n                if (v is String)\n                    item = v;\n                else if (v is Number)\n                    item = String(v);\n                if (item !== null && !alreadyAdded[item]) {\n                    alreadyAdded[item] = true;\n                    propertyList[propertyList.length] = item;\n                }\n            }\n            return propertyList;\n        }\n    }\n\n    internal final class Walker\n    {\n        function Walker(reviver:Function) {\n            this.reviver = reviver;\n        }\n\n        function walk(holder:Object, name:String):* {\n            var val:Object = holder[name];\n            if (val is Array) {\n                var v:Array = val as Array;\n                for (var i:uint=0, limit:uint=v.length; i < limit; i++) {\n                    var newElement:* = walk(v, String(i));\n                    if (newElement === undefined)\n                        delete v[i];\n                    else\n                        v[i] = newElement;\n                }\n            }\n            else if (val !== null && !(val is Boolean) && !(val is Number) && !(val is String)) {\n\n                \/\/\n                \/\/ See earlier note about unsafe for-in enumeration in AS3.\n\n                for (var p:String in val) {\n                    if (!val.AS3::hasOwnProperty(p))\n                        break;\n                    var newElement:* = walk(val, p);\n                    if (newElement === undefined)\n                        delete val[p];\n                    else\n                        val[p] = newElement;\n                }\n            }\n            return reviver.AS3::call(holder, name, val);\n        }\n\n        var reviver:Function;\n    }\n}\n","new_contents":"\/* -*- c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- *\/\n\/* vi: set ts=4 sw=4 expandtab: (add to ~\/.vimrc: set modeline modelines=5) *\/\n\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2010\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\n\/\/ JSON according to the ECMAScript 5 specification.\n\/\/ Based on ECMA-262-5 and Errata as of 31 July 2010 (no JSON errata at that time).\n\/\/\n\/\/ Deliberate deviations from the specification\n\/\/  - There are additional type checks on JSON.parse and JSON.stringify - that fits AS3 better.\n\/\/  - Property enumeration order is indeterminate in AS3, so there is no attempt to extract\n\/\/    keys in any particular order when enumerating properties during filtering.\n\/\/\n\/\/ Compiling it\n\/\/  - This code must be compilable with -strict.\n\/\/  - The code ought to work even if compiled with -AS3 because public:: qualifiers are\n\/\/    used where they matter.\n\npackage\n{\n\n    include \"api-versions.as\"\n    \/**\n    * The JSON class lets developers import and export data to and from JavaScript Object Notation (JSON) format. JSON is an industry standard data-interchange\n    * format that is described at <a href=\"http:\/\/www.json.org\">http:\/\/www.json.org<\/a>.\n    * \n    * <p>This class supports most ActionScript classes. ActionScript classes that do not support JSON typically return their class name as a string.<\/p>\n    * @playerversion Flash 11\n    * @playerversion AIR 3.0\n    * @langversion 3.0\n    *\/\n\n    [API(CONFIG::SWF_13)]\n    [native(cls=\"JSONClass\", classgc=\"exact\", methods=\"auto\", construct=\"none\")]\n    public final class JSON\n    {\n        private static const as3ns:Namespace = AS3;\n\n        private native\n        static function parseCore(text:String):Object;\n\n        \/\/ specialized stringify procedure\n        private native\n        static function stringifySpecializedToString(value:Object,\n                                                     replacerArray:Array,\n                                                     replacerFunction:Function,\n                                                     gap:String):String;\n\n        \/**\n        * Accepts a JSON-formatted String and returns an Actionscript Object that represents that value. JSON objects, \n        * arrays, strings, numbers, booleans, and null map to corresponding Actionscript values, as shown below:\n        * <p>\n        * <table class=\"innertable\">\n        * <tr><th>JSON type<\/th><th>ActionScript type<\/th><\/tr>\n        * <tr><td>array<\/td><td>Array<\/td><\/tr>\n        * <tr><td>string<\/td><td>String<\/td><\/tr>\n        * <tr><td>number<\/td><td>Number<\/td><\/tr>\n        * <tr><td>boolean<\/td><td>Boolean<\/td><\/tr>\n        * <tr><td>null<\/td><td>null<\/td><\/tr>\n        * <\/table>\n        * <\/p>\n        * \n        * <p>The <code>reviver<\/code> parameter is a function that takes two parameters: a key and a value. You can use this\n        * function to transform or filter each key\/value pair as it is parsed. If you supply a <code>reviver<\/code> function, your transformed \n        * or filtered value for each pair, rather than the default parsing, is returned in the <code>parse()<\/code> function output. If\n        * the <code>reviver<\/code> function returns <code>undefined<\/code> for any pair, the property is deleted from the final result.\n        * <\/p>\n        *\n        * <p>If the <code>parse()<\/code> function encounters duplicate name strings within the object being parsed, the value of the duplicate \n        * key encountered last becomes the value for all preceding occurrences of that key.\n        * <\/p>\n        *\n        * @param text The JSON string to be parsed\n        * @param reviver (Optional) A function that transforms each key\/value pair that is parsed\n        (\n        * @playerversion Flash 11\n        * @playerversion AIR 3.0\n        * @langversion 3.0\n        *\/\n        public static function parse(text:String,\n                                     reviver:Function = null):Object\n        {\n            if (text === null || text === undefined) {\n                Error.throwError( SyntaxError, 1132 \/*kJSONInvalidParseInput*\/ );\n            }\n\n            \/\/ at this point, we should be assured that text is String.\n            var unfiltered: Object = parseCore(text);\n\n            if (reviver === null)\n                return unfiltered;\n            return (new Walker(reviver)).walk({ \"\": unfiltered }, \"\");\n        }\n\n        \/**\n        * Returns a String, in JSON format, that represents an Actionscript value. The <code>stringify<\/code> method can take three parameters. \n        * \n        * <p>The <code>value<\/code> parameter is required. This parameter is an Actionscript value. Typically, it is an Object or Array, \n        * but it can also be a String, Boolean, Number, or null.\n        * <\/p>\n        *\n        * <p>The optional <code>replacer<\/code> parameter can be either a function or an array of strings or numbers. If it is a function, \n        * the function takes two parameters: a key and a value. You can use this\n        * function to transform or filter each key\/value pair as it is parsed. If you supply a <code>replacer<\/code> function, your transformed \n        * or filtered value for each pair, rather than the default parsing, is returned in the <code>parse()<\/code> function output. If\n        * the <code>replacer<\/code> function returns <code>undefined<\/code> for any pair, the property is deleted from the final result. If <code>replacer<\/code>\n        * is an array, it is used as a filter for designating which properties should be included in the output.\n        * <\/p>\n        *\n        * <p>The optional <code>space<\/code> parameter is a String or Number that allows white space to be injected into the returned string to improve human readability. \n        * Entries in generated JSON objects and JSON arrays are separated by a gap derived from the <code>space<\/code> parameter. This gap is \n        * always between 0 and 10 characters wide. If space is a string, then the derived gap is the first ten characters of that string. If space \n        * is a non-negative number <i>x<\/i>, then the gap is <i>x<\/i> space characters, to a maximum of ten spaces.\n        * <\/p>\n        *\n        * @param value The ActionScript value to be converted into a JSON string\n        * @param replacer (Optional) A function or an array that transforms or filters key\/value pairs in the <code>stringify<\/code> output \n        * @param space (Optional) A string or number that controls added white space in the returned String\n        *\n        * @playerversion Flash 11\n        * @playerversion AIR 3.0\n        * @langversion 3.0\n        *\/\n        public static function stringify(value:Object,\n                                         replacer=null,\n                                         space=null):String\n        {\n            \/\/ We deliberately deviate from ECMA-262 and throw on\n            \/\/ invalid replacer parameter.\n            if (!(replacer === null || replacer is Function || replacer is Array))\n                Error.throwError( TypeError, 1131 \/*kJSONInvalidReplacer*\/ );\n\n            \/\/ We follow ECMA-262 and silently ignore invalid space parameter.\n            if (!(space === null || space is String || space is Number))\n                space = null;\n\n            var gap = \"\";\n\n            if (space is String)\n                gap = space.length > 10 ? space.AS3::substring(0,10) : space;\n            else if (space is Number)\n                gap = \"          \".AS3::substring(0,Math.min(10,Math.floor(space)));\n\n            if (replacer === null) {\n                return stringifySpecializedToString(value, null, null, gap);\n            } else if (replacer is Array) {\n                return stringifySpecializedToString(value, computePropertyList(replacer), null, gap);\n            } else { \/\/ replacer is Function\n                return stringifySpecializedToString(value, null, replacer, gap);\n            }\n        }\n\n        \/\/ ECMA-262 5th ed, section 15.12.3 stringify, step 4.b\n        private static function computePropertyList(r:Array):Array {\n            var propertyList = [];\n            var alreadyAdded = {};\n            for (var i:uint=0, ilim:uint = r.length; i < ilim; i++) {\n                if (!r.AS3::hasOwnProperty(i))\n                    continue;\n                var v = r[i];\n                var item: String = null;\n                if (v is String)\n                    item = v;\n                else if (v is Number)\n                    item = String(v);\n                if (item !== null && !alreadyAdded[item]) {\n                    alreadyAdded[item] = true;\n                    propertyList[propertyList.length] = item;\n                }\n            }\n            return propertyList;\n        }\n    }\n\n    internal final class Walker\n    {\n        function Walker(reviver:Function) {\n            this.reviver = reviver;\n        }\n\n        function walk(holder:Object, name:String):* {\n            var val:Object = holder[name];\n            if (val is Array) {\n                var v:Array = val as Array;\n                for (var i:uint=0, limit:uint=v.length; i < limit; i++) {\n                    var newElement:* = walk(v, String(i));\n                    if (newElement === undefined)\n                        delete v[i];\n                    else\n                        v[i] = newElement;\n                }\n            }\n            else if (val !== null && !(val is Boolean) && !(val is Number) && !(val is String)) {\n\n                \/\/\n                \/\/ See earlier note about unsafe for-in enumeration in AS3.\n\n                for (var p:String in val) {\n                    if (!val.AS3::hasOwnProperty(p))\n                        break;\n                    var newElement:* = walk(val, p);\n                    if (newElement === undefined)\n                        delete val[p];\n                    else\n                        val[p] = newElement;\n                }\n            }\n            return reviver.AS3::call(holder, name, val);\n        }\n\n        var reviver:Function;\n    }\n}\n","subject":"Update asdocs in JSON.as (no bug, r=stejohns)","message":"Update asdocs in JSON.as (no bug, r=stejohns)\n","lang":"ActionScript","license":"mpl-2.0","repos":"pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux"}
{"commit":"1e2abca489e9807c8cb1da8b004646f09ba08989","old_file":"frameworks\/projects\/framework\/src\/mx\/formatters\/DateBase.as","new_file":"frameworks\/projects\/framework\/src\/mx\/formatters\/DateBase.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.formatters\n{\n\nimport flash.events.Event;\n\nimport mx.core.mx_internal;\nimport mx.resources.IResourceManager;\nimport mx.resources.ResourceManager;\n\nuse namespace mx_internal;\n\n[ResourceBundle(\"formatters\")]\n[ResourceBundle(\"SharedResources\")]\n\n\/**\n *  The DateBase class contains the localized string information\n *  used by the mx.formatters.DateFormatter class and the parsing function\n *  that renders the pattern.\n *  This is a helper class for the DateFormatter class that is not usually\n *  used independently.\n *\n *  @see mx.formatters.DateFormatter\n *  \n *  @langversion 3.0\n *  @playerversion Flash 9\n *  @playerversion AIR 1.1\n *  @productversion Flex 3\n *\/\npublic class DateBase\n{\n    include \"..\/core\/Version.as\";\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private\n     *\/\n    private static var initialized:Boolean = false;\n\n    \/**\n     *  @private\n     *  Storage for the resourceManager getter.\n     *  This gets initialized on first access,\n     *  not at static initialization time, in order to ensure\n     *  that the Singleton registry has already been initialized.\n     *\/\n    private static var _resourceManager:IResourceManager;\n    \n    \/**\n     *  @private\n     *  A reference to the object which manages\n     *  all of the application's localized resources.\n     *  This is a singleton instance which implements\n     *  the IResourceManager interface.\n     *\/\n    private static function get resourceManager():IResourceManager\n    {\n        if (!_resourceManager)\n            _resourceManager = ResourceManager.getInstance();\n\n        return _resourceManager;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n        \n    \/\/----------------------------------\n    \/\/  dayNamesLong\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the dayNamesLong property.\n     *\/\n    private static var _dayNamesLong:Array; \/* of String *\/\n    \n    \/**\n     *  @private\n     *\/\n    private static var dayNamesLongOverride:Array; \/* of String *\/\n\n    \/**\n     *  Long format of day names.\n     * \n     *  @default [\"Sunday\", \"Monday\", \"Tuesday\", \"Wednesday\",\n     *  \"Thursday\", \"Friday\", \"Saturday\"]\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get dayNamesLong():Array \/* of String *\/\n    {\n        initialize();\n\n        return _dayNamesLong;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set dayNamesLong(value:Array \/* of String*\/):void\n    {\n        dayNamesLongOverride = value;\n\n        _dayNamesLong = value != null ?\n                        value :\n                        resourceManager.getStringArray(\n                            \"SharedResources\", \"dayNames\");\n    }\n        \n    \/\/----------------------------------\n    \/\/  dayNamesShort\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the dayNamesShort property.\n     *\/\n    private static var _dayNamesShort:Array; \/* of String *\/\n    \n    \/**\n     *  @private\n     *\/\n    private static var dayNamesShortOverride:Array; \/* of String *\/\n\n    \/**\n     *  Short format of day names.\n     * \n     *  @default [\"Sun\", \"Mon\", \"Tue\", \"Wed\", \"Thu\", \"Fri\", \"Sat\"]\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get dayNamesShort():Array \/* of String *\/\n    {\n        initialize();\n\n        return _dayNamesShort;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set dayNamesShort(value:Array \/* of String*\/):void\n    {\n        dayNamesShortOverride = value;\n\n        _dayNamesShort = value != null ?\n                         value :\n                         resourceManager.getStringArray(\n                             \"formatters\", \"dayNamesShort\");\n    }\n    \n    \/\/----------------------------------\n    \/\/  defaultStringKey\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *\/     \n    mx_internal static function get defaultStringKey():Array \/* of String *\/\n    {\n        initialize();\n\n        return monthNamesLong.concat(timeOfDay);\n    }\n    \n    \/\/----------------------------------\n    \/\/  monthNamesLong\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the monthNamesLong property.\n     *\/\n    private static var _monthNamesLong:Array; \/* of String *\/\n    \n    \/**\n     *  @private\n     *\/\n    private static var monthNamesLongOverride:Array; \/* of String *\/\n\n    \/**\n     *  Long format of month names.\n     *\n     *  @default [\"January\", \"February\", \"March\", \"April\", \"May\", \"June\", \n     *  \"July\", \"August\", \"September\", \"October\", \"November\", \"December\"].\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get monthNamesLong():Array \/* of String *\/\n    {\n        initialize();\n\n        return _monthNamesLong;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set monthNamesLong(value:Array \/* of String*\/):void\n    {\n        monthNamesLongOverride = value;\n\n        _monthNamesLong = value != null ?\n                          value :\n                          resourceManager.getStringArray(\n                              \"SharedResources\", \"monthNames\");\n\n        if (value == null)\n        {\n            \/\/ Currently there is no way to get a null \n            \/\/ string from resourceBundles using getString\n            \/\/ Hence monthSymbol is a space in English, but\n            \/\/ we actually want it to be a null string.\n            var monthSymbol:String = resourceManager.getString(\n                \"SharedResources\", \"monthSymbol\");\n            if (monthSymbol != \" \")\n            {\n                \/\/ _monthNamesLong will be null if there are no resources.\n                var n:int = _monthNamesLong ? _monthNamesLong.length : 0;\n                for (var i:int = 0; i < n; i++)\n                {\n                    _monthNamesLong[i] += monthSymbol;\n                }\n            }\n        }\n    }\n                \n    \/\/----------------------------------\n    \/\/  monthNamesShort\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the monthNamesShort property.\n     *\/\n    private static var _monthNamesShort:Array; \/* of String *\/\n    \n    \/**\n     *  @private\n     *\/\n    private static var monthNamesShortOverride:Array; \/* of String *\/\n\n    \/**\n     *  Short format of month names.\n     *\n     *  @default [\"Jan\", \"Feb\", \"Mar\", \"Apr\", \"May\", \"Jun\",\n     *  \"Jul\", \"Aug\", \"Sep\", \"Oct\",\"Nov\", \"Dec\"]\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get monthNamesShort():Array \/* of String *\/\n    {\n        initialize();\n\n        return _monthNamesShort;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set monthNamesShort(value:Array \/* of String*\/):void\n    {\n        monthNamesShortOverride = value;\n\n        _monthNamesShort = value != null ?\n                           value :\n                           resourceManager.getStringArray(\n                               \"formatters\", \"monthNamesShort\");\n        if (value == null)\n        {\n            \/\/ Currently there is no way to get a null \n            \/\/ string from resourceBundles using getString\n            \/\/ Hence monthSymbol is a space in English, but\n            \/\/ we actually want it to be a null string.\n            var monthSymbol:String = resourceManager.getString(\n                \"SharedResources\", \"monthSymbol\");\n            if (monthSymbol != \" \")\n            {\n                \/\/ _monthNamesShort will be null if there are no resources.\n                var n:int = _monthNamesShort ? _monthNamesShort.length : 0;\n                for (var i:int = 0; i < n; i++)\n                {\n                    _monthNamesShort[i] += monthSymbol;\n                }\n            }\n        }\n    }\n            \n    \/\/----------------------------------\n    \/\/  timeOfDay\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the timeOfDay property.\n     *\/\n    private static var _timeOfDay:Array; \/* of String *\/\n    \n    \/**\n     *  @private\n     *\/\n    private static var timeOfDayOverride:Array; \/* of String *\/\n\n    \/**\n     *  Time of day names.\n     * \n     *  @default [\"AM\", \"PM\"]\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get timeOfDay():Array \/* of String *\/ \n    {\n        initialize();\n\n        return _timeOfDay;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set timeOfDay(value:Array \/* of String *\/):void\n    {\n        timeOfDayOverride = value;\n\n        var am:String = resourceManager.getString(\"formatters\", \"am\");\n        var pm:String = resourceManager.getString(\"formatters\", \"pm\");\n\n        _timeOfDay = value != null ? value : [ am, pm ];\n    }\n        \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private    \n     *\/\n    private static function initialize():void\n    {\n        if (!initialized)\n        {\n            \/\/ Register as a weak listener for \"change\" events\n            \/\/ from ResourceManager.\n            resourceManager.addEventListener(\n                Event.CHANGE, static_resourceManager_changeHandler,\n                false, 0, true);\n\n            static_resourcesChanged();\n\n            initialized = true;\n        }\n    }\n\n    \/**\n     *  @private    \n     *\/\n    private static function static_resourcesChanged():void\n    {\n        dayNamesLong = dayNamesLongOverride;\n        dayNamesShort = dayNamesShortOverride;\n        monthNamesLong = monthNamesLongOverride;\n        monthNamesShort = monthNamesShortOverride;\n        timeOfDay = timeOfDayOverride;\n    }\n\n    \/**\n     *  @private\n     *  Parses token objects and renders the elements of the formatted String.\n     *  For details about token objects, see StringFormatter.\n     *\n     *  @param date Date object.\n     *\n     *  @param tokenInfo Array object that contains token object descriptions.\n     *\n     *  @return Formatted string.\n     *\/\n    mx_internal static function extractTokenDate(date:Date,\n                                            tokenInfo:Object):String\n    {\n        initialize();\n\n        var result:String = \"\";\n        \n        var key:int = int(tokenInfo.end) - int(tokenInfo.begin);\n        \n        var day:int;\n        var hours:int;\n        \n        switch (tokenInfo.token)\n        {\n            case \"Y\":\n            {\n                \/\/ year\n                var year:String = date.getFullYear().toString();\n                if (key < 3)\n                    return year.substr(2);\n                else if (key > 4)\n                    return setValue(Number(year), key);\n                else\n                    return year;\n            }\n\n            case \"M\":\n            {\n                \/\/ month in year\n                var month:int = int(date.getMonth());\n                if (key < 3)\n                {\n                    month++; \/\/ zero based\n                    result += setValue(month, key);\n                    return result;\n                }\n                else if (key == 3)\n                {\n                    return monthNamesShort[month];\n                }\n                else\n                {\n                    return monthNamesLong[month];\n                }\n            }\n\n            case \"D\":\n            {\n                \/\/ day in month\n                day = int(date.getDate());\n                result += setValue(day, key);\n                return result;\n            }\n\n            case \"E\":\n            {\n                \/\/ day in the week\n                day = int(date.getDay());\n                if (key < 3)\n                {\n                    result += setValue(day, key);\n                    return result;\n                }\n                else if (key == 3)\n                {\n                    return dayNamesShort[day];\n                }\n                else\n                {\n                    return dayNamesLong[day];\n                }\n            }\n\n            case \"A\":\n            {\n                \/\/ am\/pm marker\n                hours = int(date.getHours());\n                if (hours < 12)\n                    return timeOfDay[0];\n                else\n                    return timeOfDay[1];\n            }\n\n            case \"H\":\n            {\n                \/\/ hour in day (1-24)\n                hours = int(date.getHours());\n                if (hours == 0)\n                    hours = 24;\n                result += setValue(hours, key);\n                return result;\n            }\n\n            case \"J\":\n            {\n                \/\/ hour in day (0-23)\n                hours = int(date.getHours());\n                result += setValue(hours, key);\n                return result;\n            }\n\n            case \"K\":\n            {\n                \/\/ hour in am\/pm (0-11)\n                hours = int(date.getHours());\n                if (hours >= 12)\n                    hours = hours - 12;\n                result += setValue(hours, key);\n                return result;\n            }\n\n            case \"L\":\n            {\n                \/\/ hour in am\/pm (1-12)\n                hours = int(date.getHours());\n                if (hours == 0)\n                    hours = 12;\n                else if (hours > 12)\n                    hours = hours - 12;\n                result += setValue(hours, key);\n                return result;\n            }\n\n            case \"N\":\n            {\n                \/\/ minutes in hour\n                var mins:int = int(date.getMinutes());\n                result += setValue(mins, key);\n                return result;\n            }\n\n            case \"S\":\n            {\n                \/\/ seconds in minute\n                var sec:int = int(date.getSeconds());\n                result += setValue(sec, key);\n                return result;\n            }\n            \n\t\t\tcase \"Q\":\n\t\t\t{\n\t\t\t\t\/\/ milliseconds in second\n\t\t\t\tvar ms:int = int(date.getMilliseconds());\n\t\t\t\tresult += setValue(ms, key);\n\t\t\t\treturn result;\n\t\t\t}\n\t\t\t\t\n\t\t\tcase \"Z\":\n\t\t\tcase \"O\":\n\t\t\t{\n\t\t\t\t\/\/ timezone offset\n\t\t\t\tvar offset:int = int(date.timezoneOffset);\n\t\t\t\thours = offset\/60;\n\t\t\t\tmins = offset - hours*60;\n\t\t\t\tvar tzStr:String = \"\";\n\t\t\t\t\n\t\t\t\tif (tokenInfo.token == \"Z\")\n\t\t\t\t\ttzStr = \"Z\";\n\t\t\t\t\n\t\t\t\tif (key < 2 && mins == 0)\n\t\t\t\t\ttzStr += setValue(hours, key);\n\t\t\t\telse if (key < 3)\n\t\t\t\t\ttzStr += setValue(hours, key) + \":\" + setValue(mins, key);\n\t\t\t\t\t\n\t\t\t\tif (offset >= 0)\n\t\t\t\t\ttzStr = \"+\" + tzStr;\n\t\t\t\t\n\t\t\t\tresult += tzStr;\n\t\t\t\t\n\t\t\t\treturn result;\n\t\t\t}\n        }\n\n        return result;\n    }\n\n    \/**\n     *  @private\n     *  Makes a given length of digits longer by padding with zeroes.\n     *\n     *  @param value Value to pad.\n     *\n     *  @param key Length of the string to pad.\n     *\n     *  @return Formatted string.\n     *\/\n    private static function setValue(value:Object, key:int):String\n    {\n        var result:String = \"\";\n\n        var vLen:int = value.toString().length;\n        if (vLen < key)\n        {\n            var n:int = key - vLen;\n            for (var i:int = 0; i < n; i++)\n            {\n                result += \"0\"\n            }\n        }\n\n        result += value.toString();\n\n        return result;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class event handlers\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private\n     *\/\n    private static function static_resourceManager_changeHandler(event:Event):void\n    {\n        static_resourcesChanged();\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.formatters\n{\n\nimport flash.events.Event;\n\nimport mx.core.mx_internal;\nimport mx.resources.IResourceManager;\nimport mx.resources.ResourceManager;\n\nuse namespace mx_internal;\n\n[ResourceBundle(\"formatters\")]\n[ResourceBundle(\"SharedResources\")]\n\n\/**\n *  The DateBase class contains the localized string information\n *  used by the mx.formatters.DateFormatter class and the parsing function\n *  that renders the pattern.\n *  This is a helper class for the DateFormatter class that is not usually\n *  used independently.\n *\n *  @see mx.formatters.DateFormatter\n *  \n *  @langversion 3.0\n *  @playerversion Flash 9\n *  @playerversion AIR 1.1\n *  @productversion Flex 3\n *\/\npublic class DateBase\n{\n    include \"..\/core\/Version.as\";\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private\n     *\/\n    private static var initialized:Boolean = false;\n\n    \/**\n     *  @private\n     *  Storage for the resourceManager getter.\n     *  This gets initialized on first access,\n     *  not at static initialization time, in order to ensure\n     *  that the Singleton registry has already been initialized.\n     *\/\n    private static var _resourceManager:IResourceManager;\n    \n    \/**\n     *  @private\n     *  A reference to the object which manages\n     *  all of the application's localized resources.\n     *  This is a singleton instance which implements\n     *  the IResourceManager interface.\n     *\/\n    private static function get resourceManager():IResourceManager\n    {\n        if (!_resourceManager)\n            _resourceManager = ResourceManager.getInstance();\n\n        return _resourceManager;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n        \n    \/\/----------------------------------\n    \/\/  dayNamesLong\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the dayNamesLong property.\n     *\/\n    private static var _dayNamesLong:Array; \/* of String *\/\n    \n    \/**\n     *  @private\n     *\/\n    private static var dayNamesLongOverride:Array; \/* of String *\/\n\n    \/**\n     *  Long format of day names.\n     * \n     *  @default [\"Sunday\", \"Monday\", \"Tuesday\", \"Wednesday\",\n     *  \"Thursday\", \"Friday\", \"Saturday\"]\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get dayNamesLong():Array \/* of String *\/\n    {\n        initialize();\n\n        return _dayNamesLong;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set dayNamesLong(value:Array \/* of String*\/):void\n    {\n        dayNamesLongOverride = value;\n\n        _dayNamesLong = value != null ?\n                        value :\n                        resourceManager.getStringArray(\n                            \"SharedResources\", \"dayNames\");\n    }\n        \n    \/\/----------------------------------\n    \/\/  dayNamesShort\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the dayNamesShort property.\n     *\/\n    private static var _dayNamesShort:Array; \/* of String *\/\n    \n    \/**\n     *  @private\n     *\/\n    private static var dayNamesShortOverride:Array; \/* of String *\/\n\n    \/**\n     *  Short format of day names.\n     * \n     *  @default [\"Sun\", \"Mon\", \"Tue\", \"Wed\", \"Thu\", \"Fri\", \"Sat\"]\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get dayNamesShort():Array \/* of String *\/\n    {\n        initialize();\n\n        return _dayNamesShort;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set dayNamesShort(value:Array \/* of String*\/):void\n    {\n        dayNamesShortOverride = value;\n\n        _dayNamesShort = value != null ?\n                         value :\n                         resourceManager.getStringArray(\n                             \"formatters\", \"dayNamesShort\");\n    }\n    \n    \/\/----------------------------------\n    \/\/  defaultStringKey\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *\/     \n    mx_internal static function get defaultStringKey():Array \/* of String *\/\n    {\n        initialize();\n\n        return monthNamesLong.concat(timeOfDay);\n    }\n    \n    \/\/----------------------------------\n    \/\/  monthNamesLong\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the monthNamesLong property.\n     *\/\n    private static var _monthNamesLong:Array; \/* of String *\/\n    \n    \/**\n     *  @private\n     *\/\n    private static var monthNamesLongOverride:Array; \/* of String *\/\n\n    \/**\n     *  Long format of month names.\n     *\n     *  @default [\"January\", \"February\", \"March\", \"April\", \"May\", \"June\", \n     *  \"July\", \"August\", \"September\", \"October\", \"November\", \"December\"].\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get monthNamesLong():Array \/* of String *\/\n    {\n        initialize();\n\n        return _monthNamesLong;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set monthNamesLong(value:Array \/* of String*\/):void\n    {\n        monthNamesLongOverride = value;\n\n        _monthNamesLong = value != null ?\n                          value :\n                          resourceManager.getStringArray(\n                              \"SharedResources\", \"monthNames\");\n\n        if (value == null)\n        {\n            \/\/ Currently there is no way to get a null \n            \/\/ string from resourceBundles using getString\n            \/\/ Hence monthSymbol is a space in English, but\n            \/\/ we actually want it to be a null string.\n            var monthSymbol:String = resourceManager.getString(\n                \"SharedResources\", \"monthSymbol\");\n            if (monthSymbol != \" \")\n            {\n                \/\/ _monthNamesLong will be null if there are no resources.\n                var n:int = _monthNamesLong ? _monthNamesLong.length : 0;\n                for (var i:int = 0; i < n; i++)\n                {\n                    _monthNamesLong[i] += monthSymbol;\n                }\n            }\n        }\n    }\n                \n    \/\/----------------------------------\n    \/\/  monthNamesShort\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the monthNamesShort property.\n     *\/\n    private static var _monthNamesShort:Array; \/* of String *\/\n    \n    \/**\n     *  @private\n     *\/\n    private static var monthNamesShortOverride:Array; \/* of String *\/\n\n    \/**\n     *  Short format of month names.\n     *\n     *  @default [\"Jan\", \"Feb\", \"Mar\", \"Apr\", \"May\", \"Jun\",\n     *  \"Jul\", \"Aug\", \"Sep\", \"Oct\",\"Nov\", \"Dec\"]\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get monthNamesShort():Array \/* of String *\/\n    {\n        initialize();\n\n        return _monthNamesShort;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set monthNamesShort(value:Array \/* of String*\/):void\n    {\n        monthNamesShortOverride = value;\n\n        _monthNamesShort = value != null ?\n                           value :\n                           resourceManager.getStringArray(\n                               \"formatters\", \"monthNamesShort\");\n        if (value == null)\n        {\n            \/\/ Currently there is no way to get a null \n            \/\/ string from resourceBundles using getString\n            \/\/ Hence monthSymbol is a space in English, but\n            \/\/ we actually want it to be a null string.\n            var monthSymbol:String = resourceManager.getString(\n                \"SharedResources\", \"monthSymbol\");\n            if (monthSymbol != \" \")\n            {\n                \/\/ _monthNamesShort will be null if there are no resources.\n                var n:int = _monthNamesShort ? _monthNamesShort.length : 0;\n                for (var i:int = 0; i < n; i++)\n                {\n                    _monthNamesShort[i] += monthSymbol;\n                }\n            }\n        }\n    }\n            \n    \/\/----------------------------------\n    \/\/  timeOfDay\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the timeOfDay property.\n     *\/\n    private static var _timeOfDay:Array; \/* of String *\/\n    \n    \/**\n     *  @private\n     *\/\n    private static var timeOfDayOverride:Array; \/* of String *\/\n\n    \/**\n     *  Time of day names.\n     * \n     *  @default [\"AM\", \"PM\"]\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get timeOfDay():Array \/* of String *\/ \n    {\n        initialize();\n\n        return _timeOfDay;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set timeOfDay(value:Array \/* of String *\/):void\n    {\n        timeOfDayOverride = value;\n\n        var am:String = resourceManager.getString(\"formatters\", \"am\");\n        var pm:String = resourceManager.getString(\"formatters\", \"pm\");\n\n        _timeOfDay = value != null ? value : [ am, pm ];\n    }\n        \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private    \n     *\/\n    private static function initialize():void\n    {\n        if (!initialized)\n        {\n            \/\/ Register as a weak listener for \"change\" events\n            \/\/ from ResourceManager.\n            resourceManager.addEventListener(\n                Event.CHANGE, static_resourceManager_changeHandler,\n                false, 0, true);\n\n            static_resourcesChanged();\n\n            initialized = true;\n        }\n    }\n\n    \/**\n     *  @private    \n     *\/\n    private static function static_resourcesChanged():void\n    {\n        dayNamesLong = dayNamesLongOverride;\n        dayNamesShort = dayNamesShortOverride;\n        monthNamesLong = monthNamesLongOverride;\n        monthNamesShort = monthNamesShortOverride;\n        timeOfDay = timeOfDayOverride;\n    }\n\n    \/**\n     *  @private\n     *  Parses token objects and renders the elements of the formatted String.\n     *  For details about token objects, see StringFormatter.\n     *\n     *  @param date Date object.\n     *\n     *  @param tokenInfo Array object that contains token object descriptions.\n     *\n     *  @return Formatted string.\n     *\/\n    mx_internal static function extractTokenDate(date:Date,\n                                            tokenInfo:Object):String\n    {\n        initialize();\n\n        var result:String = \"\";\n        \n        var key:int = int(tokenInfo.end) - int(tokenInfo.begin);\n        \n        var day:int;\n        var hours:int;\n        \n        switch (tokenInfo.token)\n        {\n            case \"Y\":\n            {\n                \/\/ year\n                var year:String = date.getFullYear().toString();\n                if (key < 3)\n                    return year.substr(2);\n                else if (key > 4)\n                    return setValue(Number(year), key);\n                else\n                    return year;\n            }\n\n            case \"M\":\n            {\n                \/\/ month in year\n                var month:int = int(date.getMonth());\n                if (key < 3)\n                {\n                    month++; \/\/ zero based\n                    result += setValue(month, key);\n                    return result;\n                }\n                else if (key == 3)\n                {\n                    return monthNamesShort[month];\n                }\n                else\n                {\n                    return monthNamesLong[month];\n                }\n            }\n\n            case \"D\":\n            {\n                \/\/ day in month\n                day = int(date.getDate());\n                result += setValue(day, key);\n                return result;\n            }\n\n            case \"E\":\n            {\n                \/\/ day in the week\n                day = int(date.getDay());\n                if (key < 3)\n                {\n                    result += setValue(day, key);\n                    return result;\n                }\n                else if (key == 3)\n                {\n                    return dayNamesShort[day];\n                }\n                else\n                {\n                    return dayNamesLong[day];\n                }\n            }\n\n            case \"A\":\n            {\n                \/\/ am\/pm marker\n                hours = int(date.getHours());\n                if (hours < 12)\n                    return timeOfDay[0];\n                else\n                    return timeOfDay[1];\n            }\n\n            case \"H\":\n            {\n                \/\/ hour in day (1-24)\n                hours = int(date.getHours());\n                if (hours == 0)\n                    hours = 24;\n                result += setValue(hours, key);\n                return result;\n            }\n\n            case \"J\":\n            {\n                \/\/ hour in day (0-23)\n                hours = int(date.getHours());\n                result += setValue(hours, key);\n                return result;\n            }\n\n            case \"K\":\n            {\n                \/\/ hour in am\/pm (0-11)\n                hours = int(date.getHours());\n                if (hours >= 12)\n                    hours = hours - 12;\n                result += setValue(hours, key);\n                return result;\n            }\n\n            case \"L\":\n            {\n                \/\/ hour in am\/pm (1-12)\n                hours = int(date.getHours());\n                if (hours == 0)\n                    hours = 12;\n                else if (hours > 12)\n                    hours = hours - 12;\n                result += setValue(hours, key);\n                return result;\n            }\n\n            case \"N\":\n            {\n                \/\/ minutes in hour\n                var mins:int = int(date.getMinutes());\n                result += setValue(mins, key);\n                return result;\n            }\n\n            case \"S\":\n            {\n                \/\/ seconds in minute\n                var sec:int = int(date.getSeconds());\n                result += setValue(sec, key);\n                return result;\n            }\n            \n\t\t\tcase \"Q\":\n\t\t\t{\n\t\t\t\t\/\/ milliseconds in second\n\t\t\t\tvar ms:int = int(date.getMilliseconds());\n\t\t\t\tresult += setValue(ms, key);\n\t\t\t\treturn result;\n\t\t\t}\n\t\t\t\t\n\t\t\tcase \"Z\":\n\t\t\tcase \"O\":\n\t\t\t{\n\t\t\t\t\/\/ timezone offset\n\t\t\t\tvar offset:int = -1 * int(date.timezoneOffset);\n\t\t\t\thours = offset\/60;\n\t\t\t\tmins = offset - hours*60;\n\t\t\t\tvar tzStr:String = \"\";\n\t\t\t\t\n\t\t\t\tif (tokenInfo.token == \"Z\")\n\t\t\t\t\ttzStr = \"Z\";\n\t\t\t\t\n\t\t\t\tif (key < 2 && mins == 0)\n\t\t\t\t\ttzStr += setValue(hours, key);\n\t\t\t\telse if (key < 3)\n\t\t\t\t\ttzStr += setValue(hours, key) + \":\" + setValue(mins, key);\n\t\t\t\t\t\n\t\t\t\tif (offset >= 0)\n\t\t\t\t\ttzStr = \"+\" + tzStr;\n\t\t\t\t\n\t\t\t\tresult += tzStr;\n\t\t\t\t\n\t\t\t\treturn result;\n\t\t\t}\n        }\n\n        return result;\n    }\n\n    \/**\n     *  @private\n     *  Makes a given length of digits longer by padding with zeroes.\n     *\n     *  @param value Value to pad.\n     *\n     *  @param key Length of the string to pad.\n     *\n     *  @return Formatted string.\n     *\/\n    private static function setValue(value:Object, key:int):String\n    {\n        var result:String = \"\";\n\n        var vLen:int = value.toString().length;\n        if (vLen < key)\n        {\n            var n:int = key - vLen;\n            for (var i:int = 0; i < n; i++)\n            {\n                result += \"0\"\n            }\n        }\n\n        result += value.toString();\n\n        return result;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class event handlers\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private\n     *\/\n    private static function static_resourceManager_changeHandler(event:Event):void\n    {\n        static_resourcesChanged();\n    }\n}\n\n}\n","subject":"fix time zone offset sign","message":"fix time zone offset sign\n","lang":"ActionScript","license":"apache-2.0","repos":"adufilie\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk"}
{"commit":"2d811d7c2a9c787b645978b70682b0e1329a0013","old_file":"runtime\/src\/main\/as\/flump\/mold\/MovieMold.as","new_file":"runtime\/src\/main\/as\/flump\/mold\/MovieMold.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.mold {\n\nimport flump.display.Movie;\n\n\/** @private *\/\npublic class MovieMold\n{\n    public var id :String;\n    public var layers :Vector.<LayerMold> = new <LayerMold>[];\n    public var labels :Vector.<Vector.<String>>;\n\n    public static function fromJSON (o :Object) :MovieMold {\n        const mold :MovieMold = new MovieMold();\n        mold.id = require(o, \"id\");\n        for each (var layer :Object in require(o, \"layers\")) mold.layers.push(LayerMold.fromJSON(layer));\n        return mold;\n    }\n\n    public function get frames () :int {\n        var frames :int = 0;\n        for each (var layer :LayerMold in layers) frames = Math.max(frames, layer.frames);\n        return frames;\n    }\n\n    public function get flipbook () :Boolean { return (layers.length > 0 && layers[0].flipbook); }\n\n    public function fillLabels () :void {\n        labels = new Vector.<Vector.<String>>(frames, true);\n        if (labels.length == 0) {\n            return;\n        }\n        labels[0] = new <String>[];\n        labels[0].push(Movie.FIRST_FRAME);\n        labels[frames - 1] = new <String>[];\n        labels[frames - 1].push(Movie.LAST_FRAME);\n        for each (var layer :LayerMold in layers) {\n            for each (var kf :KeyframeMold in layer.keyframes) {\n                if (kf.label == null) continue;\n                if (labels[kf.index] == null) labels[kf.index] = new <String>[];\n                labels[kf.index].push(kf.label);\n            }\n\n        }\n    }\n\n    public function scale (scale :Number) :MovieMold {\n        const clone :MovieMold = fromJSON(JSON.parse(JSON.stringify(this)));\n        for each (var layer :LayerMold in clone.layers) {\n            for each (var kf :KeyframeMold in layer.keyframes) {\n                kf.x *= scale;\n                kf.y *= scale;\n                kf.pivotX *= scale;\n                kf.pivotY *= scale;\n            }\n        }\n        return clone;\n    }\n\n    public function toJSON (_:*) :Object {\n        const json :Object = {\n            id: id,\n            layers: layers\n        };\n        return json\n    }\n\n    public function toXML () :XML {\n        var xml :XML = <movie name={id}\/>;\n        for each (var layer :LayerMold in layers) xml.appendChild(layer.toXML());\n        return xml;\n    }\n\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.mold {\n\nimport flump.display.Movie;\n\n\/** @private *\/\npublic class MovieMold\n{\n    public var id :String;\n    public var layers :Vector.<LayerMold> = new <LayerMold>[];\n    public var labels :Vector.<Vector.<String>>;\n\n    public static function fromJSON (o :Object) :MovieMold {\n        const mold :MovieMold = new MovieMold();\n        mold.id = require(o, \"id\");\n        for each (var layer :Object in require(o, \"layers\")) mold.layers.push(LayerMold.fromJSON(layer));\n        return mold;\n    }\n\n    public function get frames () :int {\n        var frames :int = 0;\n        for each (var layer :LayerMold in layers) frames = Math.max(frames, layer.frames);\n        return frames;\n    }\n\n    public function get flipbook () :Boolean { return (layers.length > 0 && layers[0].flipbook); }\n\n    public function fillLabels () :void {\n        labels = new Vector.<Vector.<String>>(frames, true);\n        if (labels.length == 0) {\n            return;\n        }\n        labels[0] = new <String>[];\n        labels[0].push(Movie.FIRST_FRAME);\n        if (labels.length > 1) {\n            \/\/ If we only have 1 frame, don't overwrite labels[0]\n            labels[frames - 1] = new <String>[];\n        }\n        labels[frames - 1].push(Movie.LAST_FRAME);\n        for each (var layer :LayerMold in layers) {\n            for each (var kf :KeyframeMold in layer.keyframes) {\n                if (kf.label == null) continue;\n                if (labels[kf.index] == null) labels[kf.index] = new <String>[];\n                labels[kf.index].push(kf.label);\n            }\n\n        }\n    }\n\n    public function scale (scale :Number) :MovieMold {\n        const clone :MovieMold = fromJSON(JSON.parse(JSON.stringify(this)));\n        for each (var layer :LayerMold in clone.layers) {\n            for each (var kf :KeyframeMold in layer.keyframes) {\n                kf.x *= scale;\n                kf.y *= scale;\n                kf.pivotX *= scale;\n                kf.pivotY *= scale;\n            }\n        }\n        return clone;\n    }\n\n    public function toJSON (_:*) :Object {\n        const json :Object = {\n            id: id,\n            layers: layers\n        };\n        return json\n    }\n\n    public function toXML () :XML {\n        var xml :XML = <movie name={id}\/>;\n        for each (var layer :LayerMold in layers) xml.appendChild(layer.toXML());\n        return xml;\n    }\n\n}\n}\n","subject":"Fix fillLabels for 1-frame movies","message":"Fix fillLabels for 1-frame movies","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump"}
{"commit":"363f403235067ceb1c627955091ff103cfd5b800","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzMouseKernel.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzMouseKernel.as","old_contents":"\/**\n  * LzMouseKernel.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/\/ Receives mouse events from the runtime\nclass LzMouseKernel  {\n    #passthrough (toplevel:true) {  \n    import flash.display.*;\n    import flash.events.*;\n    import flash.utils.*;\n    import flash.ui.*;\n    }#\n\n\n    \/\/ sends mouse events to the callback\n    static function __sendEvent(view, eventname) {\n        if (LzMouseKernel.__callback) LzMouseKernel.__scope[LzMouseKernel.__callback](eventname, view);\n        \/\/Debug.write('LzMouseKernel event', eventname);\n    }\n    static var __callback = null;\n    static var __scope = null;\n    static var __lastMouseDown = null;\n    static var __listeneradded:Boolean = false ;\n\n    \/**\n     * Shows or hides the hand cursor for all clickable views.\n     *\/\n    static var showhandcursor:Boolean = true;\n\n    static function setCallback (scope, funcname) {\n        LzMouseKernel.__scope = scope;\n        LzMouseKernel.__callback = funcname;\n        if (LzMouseKernel.__listeneradded == false) {\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_MOVE, __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_UP,   __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_DOWN, __mouseHandler);\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE,     __mouseLeavesHandler);\n            LzMouseKernel.__listeneradded = true;\n        }\n    }    \n\n    \/\/ Handles global mouse events\n    static function __mouseHandler(event:MouseEvent):void {\n        var eventname = 'on' + event.type.toLowerCase();\n        \/\/Debug.write('__mouseHandler', eventname);\n\n        if (eventname == 'onmouseup' && __lastMouseDown != null) {\n            \/\/ call mouseup on the sprite that got the last mouse down  \n            LzMouseKernel.__lastMouseDown.__globalmouseup(event);\n            __lastMouseDown = null;\n        } else {\n            LzMouseKernel.__sendEvent(null, eventname);\n        }\n    }\n\n    \/\/ handles MOUSE_LEAVES event\n    static function __mouseLeavesHandler(event:Event):void {\n        var eventname = 'on' + event.type.toLowerCase();\n        LzMouseKernel.__sendEvent(null, eventname);\n    }\n\n\n    \/**\n    * Shows or hides the hand cursor for all clickable views.\n    * @param Boolean show: true shows the hand cursor for buttons, false hides it\n    *\/\n    static function showHandCursor (show) {\n        LzMouseKernel.showhandcursor = show;\n    }\n\n    static var __amLocked:Boolean = false;\n    static var cursorSprite:Sprite = null;\n    static var globalCursorResource:String = null;\n    static var lastCursorResource:String = null;\n\n    \/**\n    * Sets the cursor to a resource\n    * @param String what: The resource to use as the cursor. \n    *\/\n    static function setCursorGlobal ( what:String ){\n        globalCursorResource = what;\n        setCursorLocal(what);\n    }\n\n    static function setCursorLocal ( what:String ) {\n        if ( LzMouseKernel.__amLocked ) { return; }\n        Mouse.hide();\n        cursorSprite.x = LFCApplication.stage.mouseX ;\n        cursorSprite.y = LFCApplication.stage.mouseY ;\n        LFCApplication.setChildIndex(cursorSprite, LFCApplication._sprite.numChildren-1);\n        if (lastCursorResource != what) {\n            if (cursorSprite.numChildren > 0) {\n                cursorSprite.removeChildAt(0);\n            }\n            var resourceSprite = getCursorResource(what);\n            resourceSprite.y = 1;\n            cursorSprite.addChild( resourceSprite );\n            lastCursorResource = what;\n        }\n        \/\/ respond to mouse move events\n        cursorSprite.startDrag();\n        LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n        cursorSprite.visible = true;\n    }\n\n \n    static function mouseLeaveHandler(evt:Event):void {\n        cursorSprite.visible = false;\n    }\n\n\n    static function getCursorResource (resource:String):Sprite {\n          var resinfo = LzResourceLibrary[resource];\n          var assetclass;\n          var frames = resinfo.frames;\n          var asset:DisplayObject;\n          \/\/ single frame resources get an entry in LzResourceLibrary which has\n          \/\/ 'assetclass' pointing to the resource Class object.\n          if (resinfo.assetclass is Class) {\n              assetclass = resinfo.assetclass;\n          } else {\n              \/\/ Multiframe resources have an array of Class objects in frames[]\n              assetclass = frames[0];\n          }\n\n          if (! assetclass) return;\n          asset = new assetclass();\n          asset.scaleX = 1.0;\n          asset.scaleY = 1.0;\n          \/\/Debug.write('cursor asset', asset);\n          return asset;\n    }\n\n    \/**\n    * This function restores the default cursor if there is no locked cursor on\n    * the screen.\n    * \n    * @access private\n    *\/\n    static function restoreCursor ( ){\n        if ( LzMouseKernel.__amLocked ) { return; }\n        cursorSprite.stopDrag();\n        cursorSprite.visible = false;\n        globalCursorResource = null;\n        Mouse.show();\n    }\n\n    \/** Called by LzSprite to restore cursor to global value.\n     *\/\n    static function restoreCursorLocal ( ){\n        if ( LzMouseKernel.__amLocked ) { return; }\n        if (globalCursorResource == null) {\n            \/\/ Restore to system default pointer\n            restoreCursor();\n        } else {\n            \/\/ Restore to the last value set by setCursorGlobal\n            setCursorLocal(globalCursorResource);\n        }\n    }\n\n    \/**\n    * Prevents the cursor from being changed until unlock is called.\n    * \n    *\/\n    static function lock (){\n        LzMouseKernel.__amLocked = true;\n    }\n\n    \/**\n    * Restores the default cursor.\n    * \n    *\/\n    static function unlock (){\n        LzMouseKernel.__amLocked = false;\n        LzMouseKernel.restoreCursor(); \n    }\n\n    static function initCursor () {\n        cursorSprite = new Sprite();\n        cursorSprite.mouseEnabled = false;\n        \/\/ Add the cursor DisplayObject to the root sprite\n        LFCApplication.addChild(cursorSprite);\n        cursorSprite.x = -10000;\n        cursorSprite.y = -10000;\n    }\n}\n","new_contents":"\/**\n  * LzMouseKernel.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/\/ Receives mouse events from the runtime\nclass LzMouseKernel  {\n    #passthrough (toplevel:true) {  \n    import flash.display.*;\n    import flash.events.*;\n    import flash.utils.*;\n    import flash.ui.*;\n    }#\n\n\n    \/\/ sends mouse events to the callback\n    static function __sendEvent(view, eventname) {\n        if (LzMouseKernel.__callback) LzMouseKernel.__scope[LzMouseKernel.__callback](eventname, view);\n        \/\/Debug.write('LzMouseKernel event', eventname);\n    }\n    static var __callback = null;\n    static var __scope = null;\n    static var __lastMouseDown = null;\n    static var __listeneradded:Boolean = false ;\n\n    \/**\n     * Shows or hides the hand cursor for all clickable views.\n     *\/\n    static var showhandcursor:Boolean = true;\n\n    static function setCallback (scope, funcname) {\n        LzMouseKernel.__scope = scope;\n        LzMouseKernel.__callback = funcname;\n        if (LzMouseKernel.__listeneradded == false) {\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_MOVE, __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_UP,   __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_DOWN, __mouseHandler);\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE,     __mouseLeavesHandler);\n            LzMouseKernel.__listeneradded = true;\n        }\n    }    \n\n    \/\/ Handles global mouse events\n    static function __mouseHandler(event:MouseEvent):void {\n        var eventname = 'on' + event.type.toLowerCase();\n        \/\/Debug.write('__mouseHandler', eventname);\n\n        if (eventname == 'onmouseup' && __lastMouseDown != null) {\n            \/\/ call mouseup on the sprite that got the last mouse down  \n            LzMouseKernel.__lastMouseDown.__globalmouseup(event);\n            __lastMouseDown = null;\n        } else {\n            LzMouseKernel.__sendEvent(null, eventname);\n        }\n    }\n\n    \/\/ handles MOUSE_LEAVES event\n    static function __mouseLeavesHandler(event:Event):void {\n        var eventname = 'on' + event.type.toLowerCase();\n        LzMouseKernel.__sendEvent(null, eventname);\n    }\n\n\n    \/**\n    * Shows or hides the hand cursor for all clickable views.\n    * @param Boolean show: true shows the hand cursor for buttons, false hides it\n    *\/\n    static function showHandCursor (show) {\n        LzMouseKernel.showhandcursor = show;\n    }\n\n    static var __amLocked:Boolean = false;\n    static var cursorSprite:Sprite = null;\n    static var globalCursorResource:String = null;\n    static var lastCursorResource:String = null;\n\n    \/**\n    * Sets the cursor to a resource\n    * @param String what: The resource to use as the cursor. \n    *\/\n    static function setCursorGlobal ( what:String ){\n        globalCursorResource = what;\n        setCursorLocal(what);\n    }\n\n    static function setCursorLocal ( what:String ) {\n        if ( LzMouseKernel.__amLocked ) { return; }\n        Mouse.hide();\n        cursorSprite.x = LFCApplication.stage.mouseX + 1;\n        cursorSprite.y = LFCApplication.stage.mouseY + 1;\n        LFCApplication.setChildIndex(cursorSprite, LFCApplication._sprite.numChildren-1);\n        if (lastCursorResource != what) {\n            if (cursorSprite.numChildren > 0) {\n                cursorSprite.removeChildAt(0);\n            }\n            var resourceSprite = getCursorResource(what);\n            cursorSprite.addChild( resourceSprite );\n            lastCursorResource = what;\n        }\n        \/\/ respond to mouse move events\n        cursorSprite.startDrag();\n        LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n        cursorSprite.visible = true;\n    }\n\n    static function mouseLeaveHandler(evt:Event):void {\n        cursorSprite.visible = false;\n    }\n\n\n    static function getCursorResource (resource:String):Sprite {\n          var resinfo = LzResourceLibrary[resource];\n          var assetclass;\n          var frames = resinfo.frames;\n          var asset:DisplayObject;\n          \/\/ single frame resources get an entry in LzResourceLibrary which has\n          \/\/ 'assetclass' pointing to the resource Class object.\n          if (resinfo.assetclass is Class) {\n              assetclass = resinfo.assetclass;\n          } else {\n              \/\/ Multiframe resources have an array of Class objects in frames[]\n              assetclass = frames[0];\n          }\n\n          if (! assetclass) return;\n          asset = new assetclass();\n          asset.scaleX = 1.0;\n          asset.scaleY = 1.0;\n          \/\/Debug.write('cursor asset', asset);\n          return asset;\n    }\n\n    \/**\n    * This function restores the default cursor if there is no locked cursor on\n    * the screen.\n    * \n    * @access private\n    *\/\n    static function restoreCursor ( ){\n        if ( LzMouseKernel.__amLocked ) { return; }\n        cursorSprite.stopDrag();\n        cursorSprite.visible = false;\n        globalCursorResource = null;\n        Mouse.show();\n    }\n\n    \/** Called by LzSprite to restore cursor to global value.\n     *\/\n    static function restoreCursorLocal ( ){\n        if ( LzMouseKernel.__amLocked ) { return; }\n        if (globalCursorResource == null) {\n            \/\/ Restore to system default pointer\n            restoreCursor();\n        } else {\n            \/\/ Restore to the last value set by setCursorGlobal\n            setCursorLocal(globalCursorResource);\n        }\n    }\n\n    \/**\n    * Prevents the cursor from being changed until unlock is called.\n    * \n    *\/\n    static function lock (){\n        LzMouseKernel.__amLocked = true;\n    }\n\n    \/**\n    * Restores the default cursor.\n    * \n    *\/\n    static function unlock (){\n        LzMouseKernel.__amLocked = false;\n        LzMouseKernel.restoreCursor(); \n    }\n\n    static function initCursor () {\n        cursorSprite = new Sprite();\n        cursorSprite.mouseEnabled = false;\n        \/\/ Add the cursor DisplayObject to the root sprite\n        LFCApplication.addChild(cursorSprite);\n        cursorSprite.x = -10000;\n        cursorSprite.y = -10000;\n    }\n}\n","subject":"Change 20080825-hqm-A by hqm@badtzmaru.home on 2008-08-25 17:01:30 EDT in \/Users\/hqm\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc","message":"Change 20080825-hqm-A by hqm@badtzmaru.home on 2008-08-25 17:01:30 EDT\n    in \/Users\/hqm\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc\n\nSummary: slight improvement for swf9 cursor tracking\n\nNew Features:\n\nBugs Fixed:\n\nTechnical Reviewer: (pending)\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\n    \nThe sprite only needs to be offset from the mouse position while loading, it can\nthen track the mouse exactly via startDrag as usual.\n\n\nTests:\n\nexamples\/components\/grid_example.lzx \n -- cursor changes to arrows and does not blink when over column resizer.\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@10770 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"736682536f49fd2ff75131649a522c519d6d3022","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCloneableClass;\n\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n}\n}\n","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCloneableClass;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n}\n}\n","subject":"Test for calculation of cloneable fields in CompositeCloneableClass.","message":"Test for calculation of cloneable fields in CompositeCloneableClass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"0a31da2adef5b6c3f19d0741607996c1f446c6ea","old_file":"src\/net\/manaca\/preloaders\/PreloaderBase.as","new_file":"src\/net\/manaca\/preloaders\/PreloaderBase.as","old_contents":"package net.manaca.preloaders\r\n{\r\nimport flash.display.MovieClip;\r\nimport flash.display.Sprite;\r\nimport flash.display.StageAlign;\r\nimport flash.display.StageScaleMode;\r\nimport flash.events.Event;\r\nimport flash.system.Capabilities;\r\nimport flash.utils.getDefinitionByName;\r\n\r\nimport net.manaca.application.IApplication;\n\r\n\/**\r\n * The Preloader class is used by the application to monitor\r\n * the download and initialization status of a flash application.\r\n * It is also responsible for downloading the runtime shared libraries (RSLs).\r\n * @author Sean Zou\r\n *\r\n *\/\r\npublic class PreloaderBase extends MovieClip\r\n{\r\n    \/\/==========================================================================\r\n    \/\/  Variables\r\n    \/\/==========================================================================\r\n\r\n    \/\/==========================================================================\r\n    \/\/  Constructor\r\n    \/\/==========================================================================\r\n    \/**\r\n     * Application Constructor.\r\n     *\/\r\n    public function PreloaderBase()\r\n    {\r\n        \/\/stop at the first frame\r\n        stop();\r\n        \r\n        stage.align = StageAlign.TOP_LEFT;\r\n        stage.scaleMode = StageScaleMode.NO_SCALE;\r\n        \r\n        if(root && root.loaderInfo)\r\n        {\r\n            root.loaderInfo.addEventListener(Event.INIT, initHanlder);\r\n        }\r\n    }\r\n\r\n    \/\/==========================================================================\r\n    \/\/  Methods\r\n    \/\/==========================================================================\r\n\r\n    \/**\r\n     * Create a PreloaderDisplay.\r\n     * the default create a DownloadProgressBar.\r\n     * @return\r\n     *\r\n     *\/\r\n    protected function initDisplay():void\r\n    {\r\n    }\r\n\r\n    \/**\r\n     * Create a application.\r\n     * @param params\r\n     * @return\r\n     *\r\n     *\/\r\n    protected function createApplication():Object\r\n    {\r\n        var mainClassName:String;\r\n\r\n        if (mainClassName == null)\r\n        {\r\n            var url:String = loaderInfo.loaderURL;\r\n\r\n            var dot:int = url.lastIndexOf(\".\");\r\n            var slash:int = url.lastIndexOf(\"\/\");\r\n            mainClassName = url.substring(slash + 1, dot);\r\n\r\n            \/* modify at flex 2 debuging error. *\/\r\n            if(Capabilities.isDebugger && mainClassName.indexOf(\"_debug\") != -1)\r\n            {\r\n                mainClassName = mainClassName.slice(0, -6);\r\n            }\r\n            \r\n            mainClassName = decodeURIComponent(mainClassName);\r\n        }\r\n        var mainClass:Class = Class(getDefinitionByName(mainClassName));\r\n        return mainClass ? new mainClass() : null;\r\n    }\r\n\r\n    \/**\r\n     * @private\r\n     * initialize the application.\r\n     *\/\r\n    protected function initialize():void\r\n    {\r\n        nextFrame();\r\n\r\n        var app:Object = createApplication();\r\n        addChild(app as Sprite);\r\n\r\n        if(app is IApplication)\r\n        {\r\n            IApplication(app).initialize();\r\n        }\r\n    }\r\n\r\n    \/\/==========================================================================\r\n    \/\/  Event handlers\r\n    \/\/==========================================================================\r\n    \/**\r\n     * Handler the init event.\r\n     * @param e\r\n     *\r\n     *\/\r\n    protected function initHanlder(event:Event):void\r\n    {\r\n        initDisplay();\r\n\r\n        addEventListener(Event.ENTER_FRAME, enterFrameHandler);\r\n    }\r\n\r\n    \/**\r\n     * Use frame based loading\r\n     *\/\r\n    protected function enterFrameHandler(event:Event):void\r\n    {\r\n        if (loaderInfo.bytesLoaded == loaderInfo.bytesTotal)\r\n        {\r\n            removeEventListener(Event.ENTER_FRAME, enterFrameHandler);\r\n            initialize();\r\n        }\r\n    }\r\n}\r\n}","new_contents":"package net.manaca.preloaders\r\n{\r\nimport flash.display.MovieClip;\r\nimport flash.display.Sprite;\r\nimport flash.display.StageAlign;\r\nimport flash.display.StageScaleMode;\r\nimport flash.events.Event;\r\nimport flash.system.Capabilities;\r\nimport flash.utils.getDefinitionByName;\r\n\r\nimport net.manaca.application.IApplication;\n\r\n\/**\r\n * The Preloader class is used by the application to monitor\r\n * the download and initialization status of a flash application.\r\n * It is also responsible for downloading the runtime shared libraries (RSLs).\r\n * @author Sean Zou\r\n *\r\n *\/\r\npublic class PreloaderBase extends MovieClip\r\n{\r\n    \/\/==========================================================================\r\n    \/\/  Variables\r\n    \/\/==========================================================================\r\n\r\n    \/\/==========================================================================\r\n    \/\/  Constructor\r\n    \/\/==========================================================================\r\n    \/**\r\n     * Application Constructor.\r\n     *\/\r\n    public function PreloaderBase()\r\n    {\r\n        \/\/stop at the first frame\r\n        stop();\r\n        \r\n        stage.align = StageAlign.TOP_LEFT;\r\n        stage.scaleMode = StageScaleMode.NO_SCALE;\r\n        \r\n        if(root && root.loaderInfo)\r\n        {\r\n            root.loaderInfo.addEventListener(Event.INIT, initHanlder);\r\n        }\r\n    }\r\n\r\n    \/\/==========================================================================\r\n    \/\/  Methods\r\n    \/\/==========================================================================\r\n\r\n    \/**\r\n     * Create a PreloaderDisplay.\r\n     * the default create a DownloadProgressBar.\r\n     * @return\r\n     *\r\n     *\/\r\n    protected function initDisplay():void\r\n    {\r\n    }\r\n\r\n    \/**\r\n     * Create a application.\r\n     * @param params\r\n     * @return\r\n     *\r\n     *\/\r\n    protected function createApplication():Object\r\n    {\r\n        var mainClassName:String;\r\n\r\n        if (mainClassName == null)\r\n        {\r\n            var url:String = loaderInfo.loaderURL;\r\n\r\n            var dot:int = url.lastIndexOf(\".\");\r\n            var slash:int = url.lastIndexOf(\"\/\");\r\n            mainClassName = url.substring(slash + 1, dot);\r\n\r\n            \/* modify at flex 2 debuging error. *\/\r\n            if(Capabilities.isDebugger && mainClassName.indexOf(\"_debug\") != -1)\r\n            {\r\n                mainClassName = mainClassName.slice(0, -6);\r\n            }\r\n            \r\n            mainClassName = decodeURIComponent(mainClassName);\r\n        }\r\n        var mainClass:Class = Class(getDefinitionByName(mainClassName));\r\n        return mainClass ? new mainClass() : null;\r\n    }\r\n\r\n    \/**\r\n     * @private\r\n     * initialize the application.\r\n     *\/\r\n    protected function initialize():void\r\n    {\r\n        nextFrame();\r\n\r\n        var app:Object = createApplication();\r\n        addChild(app as Sprite);\r\n\r\n        if(app is IApplication)\r\n        {\r\n            IApplication(app).initialize();\r\n        }\r\n    }\r\n\r\n    \/\/==========================================================================\r\n    \/\/  Event handlers\r\n    \/\/==========================================================================\r\n    \/**\r\n     * Handler the init event.\r\n     * @param e\r\n     *\r\n     *\/\r\n    protected function initHanlder(event:Event):void\r\n    {\r\n        initDisplay();\r\n\r\n        addEventListener(Event.ENTER_FRAME, enterFrameHandler);\r\n    }\r\n\r\n    \/**\r\n     * Use frame based loading\r\n     *\/\r\n    protected function enterFrameHandler(event:Event):void\r\n    {\r\n        var loaded:uint = loaderInfo.bytesLoaded;\r\n        var total:uint = loaderInfo.bytesTotal;\r\n        if((loaded >= total && total > 0) || (total == 0 && loaded > 0) \r\n            || (root is MovieClip && (MovieClip(root).totalFrames > 2) && \r\n                (MovieClip(root).framesLoaded >= 2)))\r\n        {\r\n            removeEventListener(Event.ENTER_FRAME, enterFrameHandler);\r\n            initialize();\r\n        }\r\n    }\r\n}\r\n}","subject":"\u4fee\u6b63\u5728\u5e26\u6709gzip\u7684\u8bf7\u6c42\u65f6\uff0c\u5bfc\u81f4\u65e0\u6cd5\u5224\u65adflash\u662f\u5426\u52a0\u8f7d\u5b8c\u6210\u7684\u9519\u8bef.","message":"\u4fee\u6b63\u5728\u5e26\u6709gzip\u7684\u8bf7\u6c42\u65f6\uff0c\u5bfc\u81f4\u65e0\u6cd5\u5224\u65adflash\u662f\u5426\u52a0\u8f7d\u5b8c\u6210\u7684\u9519\u8bef.","lang":"ActionScript","license":"mit","repos":"wersling\/manaca,wersling\/manaca"}
{"commit":"0fa1480dc35a0dca5f4c6fa0ab19a2bb958504cf","old_file":"WeaveCore\/src\/weave\/core\/LinkableXML.as","new_file":"WeaveCore\/src\/weave\/core\/LinkableXML.as","old_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\n\npackage weave.core\n{\n\t\/**\n\t * LinkableBoolean, LinkableString and LinkableNumber contain simple, immutable data types.  LinkableXML\n\t * is an exception because it contains an XML object that can be manipulated.  Changes to the internal\n\t * XML object cannot be detected automatically, so a detectChanges() function is provided.  However, if\n\t * two LinkableXML objects have the same internal XML object, modifying the internal XML of one object\n\t * would inadvertently modify the internal XML of another.  To avoid this situation, LinkableXML creates\n\t * a copy of the XML that you set as the session state.\n\t * \n\t * @author adufilie\r\n\t * @see weave.core.LinkableVariable\n\t *\/\n\tpublic class LinkableXML extends LinkableVariable\n\t{\n\t\tpublic function LinkableXML(allowNull:Boolean = true)\n\t\t{\n\t\t\tsuper(String, allowNull ? null : notNull);\n\t\t}\r\n\t\t\r\n\t\tprivate function notNull(value:Object):Boolean\r\n\t\t{\r\n\t\t\treturn value != null;\r\n\t\t}\r\n\n\t\t\/**\n\t\t * This function will run the callbacks attached to this LinkableXML if the session state has changed.\n\t\t * This function should be called if the XML is modified without calling set value() or setSessionState().\n\t\t *\/\n\t\tpublic function detectChanges():void\n\t\t{\r\n\t\t\tvalue = value;\n\t\t}\n\n\t\t\/**\n\t\t * This is the sessioned XML value for this object.\n\t\t *\/\n\t\tpublic function get value():XML\n\t\t{\r\n\t\t\t\/\/ validate local XML version of the session state String if necessary\r\n\t\t\tif (_prevTriggerCount != triggerCounter)\r\n\t\t\t{\r\n\t\t\t\t_prevTriggerCount = triggerCounter;\r\n\t\t\t\t_sessionStateXML = null;\r\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\tif (_sessionState) \/\/ false if empty string (prefer null over empty xml)\r\n\t\t\t\t\t\t_sessionStateXML = XML(_sessionState);\r\n\t\t\t\t}\r\n\t\t\t\tcatch (e:Error)\r\n\t\t\t\t{\r\n\t\t\t\t\t\/\/ xml parsing failed, so keep null\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn _sessionStateXML;\n\t\t}\n\t\t\/**\n\t\t * This will save a COPY of the value passed in to prevent multiple LinkableXML objects from having the same internal XML object.\n\t\t * @param value An XML to copy and save as the sessioned value for this object.\n\t\t *\/\t\t\n\t\tpublic function set value(value:XML):void\n\t\t{\r\n\t\t\tvar str:String = value ? value.toXMLString() : null;\r\n\t\t\tsetSessionState(str);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function setSessionState(value:Object):void\r\n\t\t{\r\n\t\t\tif (value && value.hasOwnProperty(XML_STRING))\r\n\t\t\t\tvalue = value[XML_STRING];\r\n\t\t\tif (value is XML)\r\n\t\t\t\tvalue = (value as XML).toXMLString();\r\n\t\t\tsuper.setSessionState(value);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function getSessionState():Object\r\n\t\t{\r\n\t\t\t\/\/ return an XMLString wrapper object for use with WeaveXMLEncoder.\r\n\t\t\tvar result:Object = {};\r\n\t\t\tresult[XML_STRING] = _sessionState;\r\n\t\t\treturn result;\r\n\t\t}\r\n\t\t\r\n\t\tpublic static const XML_STRING:String = \"XMLString\";\n\n\t\t\/**\n\t\t * This is used to store an XML value, which is separate from the actual session state String.\n\t\t *\/\n\t\tprivate var _sessionStateXML:XML = null;\r\n\t\t\r\n\t\t\/**\r\n\t\t * This is the trigger count at the time when _sessionStateXML was last updated.\r\n\t\t *\/\t\t\r\n\t\tprivate var _prevTriggerCount:uint = triggerCounter;\n\t}\n}\n","new_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\n\npackage weave.core\n{\n\t\/**\n\t * LinkableBoolean, LinkableString and LinkableNumber contain simple, immutable data types.  LinkableXML\n\t * is an exception because it contains an XML object that can be manipulated.  Changes to the internal\n\t * XML object cannot be detected automatically, so a detectChanges() function is provided.  However, if\n\t * two LinkableXML objects have the same internal XML object, modifying the internal XML of one object\n\t * would inadvertently modify the internal XML of another.  To avoid this situation, LinkableXML creates\n\t * a copy of the XML that you set as the session state.\n\t * \n\t * @author adufilie\r\n\t * @see weave.core.LinkableVariable\n\t *\/\n\tpublic class LinkableXML extends LinkableVariable\n\t{\n\t\tpublic function LinkableXML(allowNull:Boolean = true)\n\t\t{\r\n\t\t\tsuper(String, verifyXMLString);\r\n\t\t\t_allowNull = allowNull;\n\t\t}\r\n\t\t\r\n\t\tprivate var _allowNull:Boolean;\r\n\t\t\r\n\t\tprivate function verifyXMLString(value:String):Boolean\r\n\t\t{\r\n\t\t\tif (value == null)\r\n\t\t\t\treturn _allowNull;\r\n\t\t\t\r\n\t\t\ttry {\r\n\t\t\t\tXML(value);\r\n\t\t\t\treturn true;\r\n\t\t\t}\r\n\t\t\tcatch (e:*) { }\r\n\t\t\treturn false;\r\n\t\t}\r\n\n\t\t\/**\n\t\t * This function will run the callbacks attached to this LinkableXML if the session state has changed.\n\t\t * This function should be called if the XML is modified without calling set value() or setSessionState().\n\t\t *\/\n\t\tpublic function detectChanges():void\n\t\t{\r\n\t\t\tvalue = value;\n\t\t}\n\n\t\t\/**\n\t\t * This is the sessioned XML value for this object.\n\t\t *\/\n\t\tpublic function get value():XML\n\t\t{\r\n\t\t\t\/\/ validate local XML version of the session state String if necessary\r\n\t\t\tif (_prevTriggerCount != triggerCounter)\r\n\t\t\t{\r\n\t\t\t\t_prevTriggerCount = triggerCounter;\r\n\t\t\t\t_sessionStateXML = null;\r\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\tif (_sessionState) \/\/ false if empty string (prefer null over empty xml)\r\n\t\t\t\t\t\t_sessionStateXML = XML(_sessionState);\r\n\t\t\t\t}\r\n\t\t\t\tcatch (e:Error)\r\n\t\t\t\t{\r\n\t\t\t\t\t\/\/ xml parsing failed, so keep null\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn _sessionStateXML;\n\t\t}\n\t\t\/**\n\t\t * This will save a COPY of the value passed in to prevent multiple LinkableXML objects from having the same internal XML object.\n\t\t * @param value An XML to copy and save as the sessioned value for this object.\n\t\t *\/\t\t\n\t\tpublic function set value(value:XML):void\n\t\t{\r\n\t\t\tvar str:String = value ? value.toXMLString() : null;\r\n\t\t\tsetSessionState(str);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function setSessionState(value:Object):void\r\n\t\t{\r\n\t\t\tif (value && value.hasOwnProperty(XML_STRING))\r\n\t\t\t\tvalue = value[XML_STRING];\r\n\t\t\tif (value is XML)\r\n\t\t\t\tvalue = (value as XML).toXMLString();\r\n\t\t\tsuper.setSessionState(value);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function getSessionState():Object\r\n\t\t{\r\n\t\t\t\/\/ return an XMLString wrapper object for use with WeaveXMLEncoder.\r\n\t\t\tvar result:Object = {};\r\n\t\t\tresult[XML_STRING] = _sessionState;\r\n\t\t\treturn result;\r\n\t\t}\r\n\t\t\r\n\t\tpublic static const XML_STRING:String = \"XMLString\";\n\n\t\t\/**\n\t\t * This is used to store an XML value, which is separate from the actual session state String.\n\t\t *\/\n\t\tprivate var _sessionStateXML:XML = null;\r\n\t\t\r\n\t\t\/**\r\n\t\t * This is the trigger count at the time when _sessionStateXML was last updated.\r\n\t\t *\/\t\t\r\n\t\tprivate var _prevTriggerCount:uint = triggerCounter;\n\t}\n}\n","subject":"verify function now checks for valid xml","message":"verify function now checks for valid xml\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"f7adc1f33149ca93f28c295e299bf1f8d4d29d18","old_file":"runtime\/src\/main\/as\/flump\/display\/Movie.as","new_file":"runtime\/src\/main\/as\/flump\/display\/Movie.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.display {\n\nimport flump.mold.MovieMold;\n\nimport react.Signal;\n\nimport starling.animation.IAnimatable;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\nimport starling.events.Event;\n\n\/**\n * A movie created from flump-exported data. It has children corresponding to the layers in the\n * movie in Flash, in the same order and with the same names. It fills in those children\n * initially with the image or movie of the symbol on that exported layer. After the initial\n * population, it only applies the keyframe-based transformations to the child at the index\n * corresponding to the layer. This means it's safe to swap in other DisplayObjects at those\n * positions to have them animated in place of the initial child.\n *\n * <p>A Movie will not animate unless it's added to a Juggler (or its advanceTime() function\n * is otherwise called). When the movie is added to a juggler, it advances its playhead with the\n * frame ticks if isPlaying is true. It will automatically remove itself from its juggler when\n * removed from the stage.<\/p>\n *\n * @see Library and LibraryLoader to create instances of Movie.\n *\/\npublic class Movie extends Sprite\n    implements IAnimatable\n{\n    \/** A label fired by all movies when entering their first frame. *\/\n    public static const FIRST_FRAME :String = \"flump.movie.FIRST_FRAME\";\n\n    \/** A label fired by all movies when entering their last frame. *\/\n    public static const LAST_FRAME :String = \"flump.movie.LAST_FRAME\";\n\n    \/** Fires the label string whenever it's passed in playing. *\/\n    public const labelPassed :Signal = new Signal(String);\n\n    \/** @private *\/\n    public function Movie (src :MovieMold, frameRate :Number, library :Library) {\n        this.name = src.id;\n        _labels = src.labels;\n        _frameRate = frameRate;\n        if (src.flipbook) {\n            _layers = new Vector.<Layer>(1, true);\n            _layers[0] = new Layer(this, src.layers[0], library, \/*flipbook=*\/true);\n            _numFrames = src.layers[0].frames;\n        } else {\n            _layers = new Vector.<Layer>(src.layers.length, true);\n            for (var ii :int = 0; ii < _layers.length; ii++) {\n                _layers[ii] = new Layer(this, src.layers[ii], library, \/*flipbook=*\/false);\n                _numFrames = Math.max(src.layers[ii].frames, _numFrames);\n            }\n        }\n        _duration = _numFrames \/ _frameRate;\n        updateFrame(0, 0);\n\n        \/\/ When we're removed from the stage, remove ourselves from any juggler animating us.\n        addEventListener(Event.REMOVED_FROM_STAGE, function (..._) :void {\n            dispatchEventWith(Event.REMOVE_FROM_JUGGLER);\n        });\n    }\n\n    \/** @return the frame being displayed. *\/\n    public function get frame () :int { return _frame; }\n\n    \/** @return the number of frames in the movie. *\/\n    public function get numFrames () :int { return _numFrames; }\n\n    \/** @return true if the movie is currently playing. *\/\n    public function get isPlaying () :Boolean { return _playing; }\n\n    \/** @return true if the movie contains the given label. *\/\n    public function hasLabel (label :String) :Boolean {\n        return getFrameForLabel(label) >= 0;\n    }\n\n    \/** Plays the movie from its current frame. The movie will loop forever.  *\/\n    public function loop () :Movie {\n        _playing = true;\n        _stopFrame = NO_FRAME;\n        return this;\n    }\n\n    \/** Plays the movie from its current frame, stopping when it reaches its last frame. *\/\n    public function playOnce () :Movie { return playTo(LAST_FRAME); }\n\n    \/**\n     * Moves to the given String label or int frame. Doesn't alter playing status or stop frame.\n     * If there are labels at the given position, they're fired as part of the goto, even if the\n     * current frame is equal to the destination. Labels between the current frame and the\n     * destination frame are not fired.\n     *\n     * @param position the int frame or String label to goto.\n     *\n     * @return this movie for chaining\n     *\n     * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n     * a label on this movie\n     *\/\n    public function goTo (position :Object) :Movie {\n        const frame :int = extractFrame(position);\n        updateFrame(frame, 0);\n        return this;\n    }\n\n   \/**\n    * Plays the movie from its current frame. The movie will stop when it reaches the given label\n    * or frame.\n    *\n    * @param position to int frame or String label to stop at\n    *\n    * @return this movie for chaining\n    *\n    * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n    * a label on this movie.\n    *\/\n    public function playTo (position :Object) :Movie {\n       \/\/ won't play if we're already at the stop position\n       return stopAt(position).play();\n    }\n\n    \/** Sets the stop frame for this Movie.\n     *\n     * @param position the int frame or String label to stop at.\n     *\n     * @return this movie for chaining\n     *\n     * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n     * a label on this movie.\n     *\/\n    public function stopAt (position :Object) :Movie {\n        _stopFrame = extractFrame(position);\n        return this;\n    }\n\n    \/** Sets the movie playing.  Movie will automatically stop at its stopFrame, if one is set,\n     *  otherwise it will loop forever.\n     *\n     * @return this movie for chaining\n     *\/\n    public function play () :Movie {\n        \/\/ set playing to true unless movie is at the stop frame\n        _playing = (_frame != _stopFrame) || (_stopFrame == NO_FRAME);\n        return this;\n    }\n\n    \/** Stops playback if it's currently active. Doesn't alter the current frame or stop frame. *\/\n    public function stop () :Movie {\n        _playing = false;\n        return this;\n    }\n\n    \/** Advances the playhead by the give number of seconds. From IAnimatable. *\/\n    public function advanceTime (dt :Number) :void {\n        if (dt < 0) throw new Error(\"Invalid time [dt=\" + dt + \"]\");\n        if (_skipAdvanceTime) { _skipAdvanceTime = false; return; }\n        if (!_playing) return;\n\n        if (_numFrames > 1) {\n            _playTime += dt;\n            var actualPlaytime :Number = _playTime;\n            if (_playTime >= _duration) _playTime %= _duration;\n\n            \/\/ If _playTime is very close to _duration, rounding error can cause us to\n            \/\/ land on lastFrame + 1. Protect against that.\n            var newFrame :int = clamp(int(_playTime * _frameRate), 0, _numFrames - 1);\n\n            \/\/ If the update crosses or goes to the stopFrame:\n            \/\/ go to the stopFrame, stop the movie, clear the stopFrame\n            if (_stopFrame != NO_FRAME) {\n                \/\/ how many frames remain to the stopframe?\n                var framesRemaining :int =\n                    (_frame <= _stopFrame ? _stopFrame - _frame : _numFrames - _frame + _stopFrame);\n                var framesElapsed :int = int(actualPlaytime * _frameRate) - _frame;\n                if (framesElapsed >= framesRemaining) {\n                    _playing = false;\n                    newFrame = _stopFrame;\n                }\n            }\n            updateFrame(newFrame, dt);\n        }\n\n        for (var ii :int = this.numChildren - 1; ii >= 0; --ii) {\n            var child :DisplayObject = getChildAt(ii);\n            if (child is Movie) {\n                Movie(child).advanceTime(dt);\n            }\n        }\n    }\n\n    \/**\n     * @private\n     *\n     * Called when the Movie has been newly added to a layer.\n     *\/\n    internal function addedToLayer () :void {\n        goTo(0);\n        _skipAdvanceTime = true;\n    }\n\n    \/** @private *\/\n    protected function extractFrame (position :Object) :int {\n        if (position is int) return int(position);\n        if (!(position is String)) throw new Error(\"Movie position must be an int frame or String label\");\n        const label :String = String(position);\n        var frame :int = getFrameForLabel(label);\n        if (frame < 0) {\n            throw new Error(\"No such label '\" + label + \"'\");\n        }\n        return frame;\n    }\n\n    \/**\n     * @private\n     *\n     * Returns the frame index for the given label, or -1 if the label doesn't exist.\n     *\/\n    protected function getFrameForLabel (label :String) :int {\n        for (var ii :int = 0; ii < _labels.length; ii++) {\n            if (_labels[ii] != null && _labels[ii].indexOf(label) != -1) return ii;\n        }\n        return -1;\n    }\n\n    \/**\n     * @private\n     *\n     * @param dt the timeline's elapsed time since the last update. This should be 0\n     * for updates that are the result of a \"goTo\" call.\n     *\/\n    protected function updateFrame (newFrame :int, dt :Number) :void {\n        if (newFrame < 0 || newFrame >= _numFrames) {\n            throw new Error(\"Invalid frame [frame=\" + newFrame,\n                \" validRange=0-\" + (_numFrames - 1) + \"]\");\n        }\n\n        if (_isUpdatingFrame) {\n            _pendingFrame = newFrame;\n            return;\n        } else {\n            _pendingFrame = NO_FRAME;\n            _isUpdatingFrame = true;\n        }\n\n        const isGoTo :Boolean = (dt <= 0);\n        const wrapped :Boolean = (dt >= _duration) || (newFrame < _frame);\n\n        if (newFrame != _frame) {\n            if (wrapped) {\n                for each (var layer :Layer in _layers) {\n                    layer.movieLooped();\n                }\n            }\n            for each (layer in _layers) layer.drawFrame(newFrame);\n        }\n\n        if (isGoTo) _playTime = newFrame \/ _frameRate;\n\n        \/\/ Update the frame before firing frame label signals, so if firing changes the frame,\n        \/\/ it sticks.\n        const oldFrame :int = _frame;\n        _frame = newFrame;\n\n        \/\/ determine which labels to fire signals for\n        var startFrame :int;\n        var frameCount :int;\n        if (isGoTo) {\n            startFrame = newFrame;\n            frameCount = 1;\n        } else {\n            startFrame = (oldFrame + 1 < _numFrames ? oldFrame + 1 : 0);\n            frameCount = (_frame - oldFrame);\n            if (wrapped) frameCount += _numFrames;\n        }\n\n        \/\/ Fire signals. Stop if pendingFrame is updated, which indicates that the client\n        \/\/ has called goTo()\n        var frameIdx :int = startFrame;\n        for (var ii :int = 0; ii < frameCount; ++ii) {\n            if (_pendingFrame != NO_FRAME) break;\n\n            if (_labels[frameIdx] != null) {\n                for each (var label :String in _labels[frameIdx]) {\n                    labelPassed.emit(label);\n                    if (_pendingFrame != NO_FRAME) break;\n                }\n            }\n\n            \/\/ avoid modulo division by updating frameIdx each time through the loop\n            if (++frameIdx == _numFrames) {\n                frameIdx = 0;\n            }\n        }\n\n        _isUpdatingFrame = false;\n        \/\/ If we were interrupted by a goTo(), update to that frame now.\n        if (_pendingFrame != NO_FRAME) {\n            newFrame = _pendingFrame;\n            updateFrame(newFrame, 0);\n        }\n    }\n\n    protected static function clamp (n :Number, min :Number, max :Number) :Number {\n        return Math.min(Math.max(n, min), max);\n    }\n\n    \/** @private *\/\n    protected var _isUpdatingFrame :Boolean;\n    \/** @private *\/\n    protected var _pendingFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _frame :int = NO_FRAME, _stopFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _playing :Boolean = true;\n    \/** @private *\/\n    protected var _playTime :Number, _duration :Number;\n    \/** @private *\/\n    protected var _layers :Vector.<Layer>;\n    \/** @private *\/\n    protected var _numFrames :int;\n    \/** @private *\/\n    protected var _frameRate :Number;\n    \/** @private *\/\n    protected var _labels :Vector.<Vector.<String>>;\n    \/** @private *\/\n    private var _skipAdvanceTime :Boolean = false;\n    \/** @private *\/\n    internal var _playerData :MoviePlayerNode;\n\n    private static const NO_FRAME :int = -1;\n}\n}\n\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.display {\n\nimport flump.mold.MovieMold;\n\nimport react.Signal;\n\nimport starling.animation.IAnimatable;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\nimport starling.events.Event;\n\n\/**\n * A movie created from flump-exported data. It has children corresponding to the layers in the\n * movie in Flash, in the same order and with the same names. It fills in those children\n * initially with the image or movie of the symbol on that exported layer. After the initial\n * population, it only applies the keyframe-based transformations to the child at the index\n * corresponding to the layer. This means it's safe to swap in other DisplayObjects at those\n * positions to have them animated in place of the initial child.\n *\n * <p>A Movie will not animate unless it's added to a Juggler (or its advanceTime() function\n * is otherwise called). When the movie is added to a juggler, it advances its playhead with the\n * frame ticks if isPlaying is true. It will automatically remove itself from its juggler when\n * removed from the stage.<\/p>\n *\n * @see Library and LibraryLoader to create instances of Movie.\n *\/\npublic class Movie extends Sprite\n    implements IAnimatable\n{\n    \/** A label fired by all movies when entering their first frame. *\/\n    public static const FIRST_FRAME :String = \"flump.movie.FIRST_FRAME\";\n\n    \/** A label fired by all movies when entering their last frame. *\/\n    public static const LAST_FRAME :String = \"flump.movie.LAST_FRAME\";\n\n    \/** Fires the label string whenever it's passed in playing. *\/\n    public const labelPassed :Signal = new Signal(String);\n\n    \/** @private *\/\n    public function Movie (src :MovieMold, frameRate :Number, library :Library) {\n        this.name = src.id;\n        _labels = src.labels;\n        _frameRate = frameRate;\n        if (src.flipbook) {\n            _layers = new Vector.<Layer>(1, true);\n            _layers[0] = new Layer(this, src.layers[0], library, \/*flipbook=*\/true);\n            _numFrames = src.layers[0].frames;\n        } else {\n            _layers = new Vector.<Layer>(src.layers.length, true);\n            for (var ii :int = 0; ii < _layers.length; ii++) {\n                _layers[ii] = new Layer(this, src.layers[ii], library, \/*flipbook=*\/false);\n                _numFrames = Math.max(src.layers[ii].frames, _numFrames);\n            }\n        }\n        _duration = _numFrames \/ _frameRate;\n        updateFrame(0, 0);\n\n        \/\/ When we're removed from the stage, remove ourselves from any juggler animating us.\n        addEventListener(Event.REMOVED_FROM_STAGE, function (..._) :void {\n            dispatchEventWith(Event.REMOVE_FROM_JUGGLER);\n        });\n    }\n\n    \/** @return the frame being displayed. *\/\n    public function get frame () :int { return _frame; }\n\n    \/** @return the number of frames in the movie. *\/\n    public function get numFrames () :int { return _numFrames; }\n\n    \/** @return true if the movie is currently playing. *\/\n    public function get isPlaying () :Boolean { return _playing; }\n\n    \/** @return true if the movie contains the given label. *\/\n    public function hasLabel (label :String) :Boolean {\n        return getFrameForLabel(label) >= 0;\n    }\n\n    \/** Plays the movie from its current frame. The movie will loop forever.  *\/\n    public function loop () :Movie {\n        _playing = true;\n        _stopFrame = NO_FRAME;\n        return this;\n    }\n\n    \/** Plays the movie from its current frame, stopping when it reaches its last frame. *\/\n    public function playOnce () :Movie { return playTo(LAST_FRAME); }\n\n    \/**\n     * Moves to the given String label or int frame. Doesn't alter playing status or stop frame.\n     * If there are labels at the given position, they're fired as part of the goto, even if the\n     * current frame is equal to the destination. Labels between the current frame and the\n     * destination frame are not fired.\n     *\n     * @param position the int frame or String label to goto.\n     *\n     * @return this movie for chaining\n     *\n     * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n     * a label on this movie\n     *\/\n    public function goTo (position :Object) :Movie {\n        const frame :int = extractFrame(position);\n        updateFrame(frame, 0);\n        return this;\n    }\n\n   \/**\n    * Plays the movie from its current frame. The movie will stop when it reaches the given label\n    * or frame.\n    *\n    * @param position to int frame or String label to stop at\n    *\n    * @return this movie for chaining\n    *\n    * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n    * a label on this movie.\n    *\/\n    public function playTo (position :Object) :Movie {\n       \/\/ won't play if we're already at the stop position\n       return stopAt(position).play();\n    }\n\n    \/**\n     * Sets the stop frame for this Movie.\n     *\n     * @param position the int frame or String label to stop at.\n     *\n     * @return this movie for chaining\n     *\n     * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n     * a label on this movie.\n     *\/\n    public function stopAt (position :Object) :Movie {\n        _stopFrame = extractFrame(position);\n        return this;\n    }\n\n    \/**\n     * Sets the movie playing. It will automatically stop at its stopFrame, if one is set,\n     * otherwise it will loop forever.\n     *\n     * @return this movie for chaining\n     *\/\n    public function play () :Movie {\n        \/\/ set playing to true unless movie is at the stop frame\n        _playing = (_frame != _stopFrame);\n        return this;\n    }\n\n    \/** Stops playback if it's currently active. Doesn't alter the current frame or stop frame. *\/\n    public function stop () :Movie {\n        _playing = false;\n        return this;\n    }\n\n    \/** Advances the playhead by the give number of seconds. From IAnimatable. *\/\n    public function advanceTime (dt :Number) :void {\n        if (dt < 0) throw new Error(\"Invalid time [dt=\" + dt + \"]\");\n        if (_skipAdvanceTime) { _skipAdvanceTime = false; return; }\n        if (!_playing) return;\n\n        if (_numFrames > 1) {\n            _playTime += dt;\n            var actualPlaytime :Number = _playTime;\n            if (_playTime >= _duration) _playTime %= _duration;\n\n            \/\/ If _playTime is very close to _duration, rounding error can cause us to\n            \/\/ land on lastFrame + 1. Protect against that.\n            var newFrame :int = clamp(int(_playTime * _frameRate), 0, _numFrames - 1);\n\n            \/\/ If the update crosses or goes to the stopFrame:\n            \/\/ go to the stopFrame, stop the movie, clear the stopFrame\n            if (_stopFrame != NO_FRAME) {\n                \/\/ how many frames remain to the stopframe?\n                var framesRemaining :int =\n                    (_frame <= _stopFrame ? _stopFrame - _frame : _numFrames - _frame + _stopFrame);\n                var framesElapsed :int = int(actualPlaytime * _frameRate) - _frame;\n                if (framesElapsed >= framesRemaining) {\n                    _playing = false;\n                    newFrame = _stopFrame;\n                }\n            }\n            updateFrame(newFrame, dt);\n        }\n\n        for (var ii :int = this.numChildren - 1; ii >= 0; --ii) {\n            var child :DisplayObject = getChildAt(ii);\n            if (child is Movie) {\n                Movie(child).advanceTime(dt);\n            }\n        }\n    }\n\n    \/**\n     * @private\n     *\n     * Called when the Movie has been newly added to a layer.\n     *\/\n    internal function addedToLayer () :void {\n        goTo(0);\n        _skipAdvanceTime = true;\n    }\n\n    \/** @private *\/\n    protected function extractFrame (position :Object) :int {\n        if (position is int) return int(position);\n        if (!(position is String)) throw new Error(\"Movie position must be an int frame or String label\");\n        const label :String = String(position);\n        var frame :int = getFrameForLabel(label);\n        if (frame < 0) {\n            throw new Error(\"No such label '\" + label + \"'\");\n        }\n        return frame;\n    }\n\n    \/**\n     * @private\n     *\n     * Returns the frame index for the given label, or -1 if the label doesn't exist.\n     *\/\n    protected function getFrameForLabel (label :String) :int {\n        for (var ii :int = 0; ii < _labels.length; ii++) {\n            if (_labels[ii] != null && _labels[ii].indexOf(label) != -1) return ii;\n        }\n        return -1;\n    }\n\n    \/**\n     * @private\n     *\n     * @param dt the timeline's elapsed time since the last update. This should be 0\n     * for updates that are the result of a \"goTo\" call.\n     *\/\n    protected function updateFrame (newFrame :int, dt :Number) :void {\n        if (newFrame < 0 || newFrame >= _numFrames) {\n            throw new Error(\"Invalid frame [frame=\" + newFrame,\n                \" validRange=0-\" + (_numFrames - 1) + \"]\");\n        }\n\n        if (_isUpdatingFrame) {\n            _pendingFrame = newFrame;\n            return;\n        } else {\n            _pendingFrame = NO_FRAME;\n            _isUpdatingFrame = true;\n        }\n\n        const isGoTo :Boolean = (dt <= 0);\n        const wrapped :Boolean = (dt >= _duration) || (newFrame < _frame);\n\n        if (newFrame != _frame) {\n            if (wrapped) {\n                for each (var layer :Layer in _layers) {\n                    layer.movieLooped();\n                }\n            }\n            for each (layer in _layers) layer.drawFrame(newFrame);\n        }\n\n        if (isGoTo) _playTime = newFrame \/ _frameRate;\n\n        \/\/ Update the frame before firing frame label signals, so if firing changes the frame,\n        \/\/ it sticks.\n        const oldFrame :int = _frame;\n        _frame = newFrame;\n\n        \/\/ determine which labels to fire signals for\n        var startFrame :int;\n        var frameCount :int;\n        if (isGoTo) {\n            startFrame = newFrame;\n            frameCount = 1;\n        } else {\n            startFrame = (oldFrame + 1 < _numFrames ? oldFrame + 1 : 0);\n            frameCount = (_frame - oldFrame);\n            if (wrapped) frameCount += _numFrames;\n        }\n\n        \/\/ Fire signals. Stop if pendingFrame is updated, which indicates that the client\n        \/\/ has called goTo()\n        var frameIdx :int = startFrame;\n        for (var ii :int = 0; ii < frameCount; ++ii) {\n            if (_pendingFrame != NO_FRAME) break;\n\n            if (_labels[frameIdx] != null) {\n                for each (var label :String in _labels[frameIdx]) {\n                    labelPassed.emit(label);\n                    if (_pendingFrame != NO_FRAME) break;\n                }\n            }\n\n            \/\/ avoid modulo division by updating frameIdx each time through the loop\n            if (++frameIdx == _numFrames) {\n                frameIdx = 0;\n            }\n        }\n\n        _isUpdatingFrame = false;\n        \/\/ If we were interrupted by a goTo(), update to that frame now.\n        if (_pendingFrame != NO_FRAME) {\n            newFrame = _pendingFrame;\n            updateFrame(newFrame, 0);\n        }\n    }\n\n    protected static function clamp (n :Number, min :Number, max :Number) :Number {\n        return Math.min(Math.max(n, min), max);\n    }\n\n    \/** @private *\/\n    protected var _isUpdatingFrame :Boolean;\n    \/** @private *\/\n    protected var _pendingFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _frame :int = NO_FRAME, _stopFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _playing :Boolean = true;\n    \/** @private *\/\n    protected var _playTime :Number, _duration :Number;\n    \/** @private *\/\n    protected var _layers :Vector.<Layer>;\n    \/** @private *\/\n    protected var _numFrames :int;\n    \/** @private *\/\n    protected var _frameRate :Number;\n    \/** @private *\/\n    protected var _labels :Vector.<Vector.<String>>;\n    \/** @private *\/\n    private var _skipAdvanceTime :Boolean = false;\n    \/** @private *\/\n    internal var _playerData :MoviePlayerNode;\n\n    private static const NO_FRAME :int = -1;\n}\n}\n\n","subject":"Remove superfluous conditional","message":"Remove superfluous conditional\n\nIf _stopFrame is NO_FRAME (-1) _frame should never equal it","lang":"ActionScript","license":"mit","repos":"funkypandagame\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,tconkling\/flump,mathieuanthoine\/flump"}
{"commit":"d37ff600011ff6265e00905468be62e0f9c4afef","old_file":"Bin\/Data\/Scripts\/Editor\/EditorSpawn.as","new_file":"Bin\/Data\/Scripts\/Editor\/EditorSpawn.as","old_contents":"\/\/ Urho3D spawn editor\n\nLineEdit@ randomRotationX;\nLineEdit@ randomRotationY;\nLineEdit@ randomRotationZ;\nLineEdit@ randomScaleMinEdit;\nLineEdit@ randomScaleMaxEdit;\nLineEdit@ NumberSpawnedObjectsEdit;\nLineEdit@ spawnRadiusEdit;\nLineEdit@ spawnCountEdit;\n\nWindow@ spawnWindow;\nVector3 randomRotation = Vector3(0, 0, 0);\nfloat randomScaleMin = 1;\nfloat randomScaleMax = 1;\nfloat spawnCount = 1;\nfloat spawnRadius = 0;\nbool useNormal = true;\n\nint numberSpawnedObjects = 1;\nArray<String> spawnedObjectsNames;\n\nvoid CreateSpawnEditor()\n{\n    if (spawnWindow !is null)\n        return;\n\n    spawnWindow = ui.LoadLayout(cache.GetResource(\"XMLFile\", \"UI\/EditorSpawnWindow.xml\"));\n    ui.root.AddChild(spawnWindow);\n    spawnWindow.opacity = uiMaxOpacity;\n\n    int height = Min(ui.root.height - 60, 500);\n    spawnWindow.SetSize(300, height);\n    CenterDialog(spawnWindow);\n\n    HideSpawnEditor();\n    SubscribeToEvent(spawnWindow.GetChild(\"CloseButton\", true), \"Released\", \"HideSpawnEditor\");\n    randomRotationX = spawnWindow.GetChild(\"RandomRotation.x\", true);\n    randomRotationY = spawnWindow.GetChild(\"RandomRotation.y\", true);\n    randomRotationZ = spawnWindow.GetChild(\"RandomRotation.z\", true);\n    randomRotationX.text = String(randomRotation.x);\n    randomRotationY.text = String(randomRotation.y);\n    randomRotationZ.text = String(randomRotation.z);\n    \n    randomScaleMinEdit = spawnWindow.GetChild(\"RandomScaleMin\", true);\n    randomScaleMaxEdit = spawnWindow.GetChild(\"RandomScaleMax\", true);\n    randomScaleMinEdit.text = String(randomScaleMin);\n    randomScaleMaxEdit.text = String(randomScaleMax);\n    CheckBox@ useNormalToggle = spawnWindow.GetChild(\"UseNormal\", true);\n    useNormalToggle.checked = useNormal;\n\n    NumberSpawnedObjectsEdit = spawnWindow.GetChild(\"NumberSpawnedObjects\", true);\n    NumberSpawnedObjectsEdit.text = String(numberSpawnedObjects);\n    \n    spawnRadiusEdit = spawnWindow.GetChild(\"SpawnRadius\", true);\n    spawnCountEdit = spawnWindow.GetChild(\"SpawnCount\", true);\n    spawnRadiusEdit.text = String(spawnRadius);\n    spawnCountEdit.text = String(spawnCount);\n    \n    SubscribeToEvent(randomRotationX, \"TextChanged\", \"EditRandomRotation\");\n    SubscribeToEvent(randomRotationY, \"TextChanged\", \"EditRandomRotation\");\n    SubscribeToEvent(randomRotationZ, \"TextChanged\", \"EditRandomRotation\");\n    SubscribeToEvent(randomScaleMinEdit, \"TextChanged\", \"EditRandomScale\");\n    SubscribeToEvent(randomScaleMaxEdit, \"TextChanged\", \"EditRandomScale\");\n    SubscribeToEvent(spawnRadiusEdit, \"TextChanged\", \"EditSpawnRadius\");\n    SubscribeToEvent(spawnCountEdit, \"TextChanged\", \"EditSpawnCount\");\n    SubscribeToEvent(useNormalToggle, \"Toggled\", \"ToggleUseNormal\");\n    SubscribeToEvent(NumberSpawnedObjectsEdit, \"TextFinished\", \"UpdateNumberSpawnedObjects\");\n    SubscribeToEvent(spawnWindow.GetChild(\"SetSpawnMode\", true), \"Released\", \"SetSpawnMode\");\n    RefreshPickedObjects();\n}\n\nbool ShowSpawnEditor()\n{\n    spawnWindow.visible = true;\n    spawnWindow.BringToFront();\n    return true;\n}\n\nvoid HideSpawnEditor()\n{\n    spawnWindow.visible = false;\n}\n\n\nvoid PickSpawnObject()\n{\n    @resourcePicker = GetResourcePicker(ShortStringHash(\"Node\"));\n    if (resourcePicker is null)\n        return;\n\n    String lastPath = resourcePicker.lastPath;\n    if (lastPath.empty)\n        lastPath = sceneResourcePath;\n    CreateFileSelector(\"Pick \" + resourcePicker.typeName, \"OK\", \"Cancel\", lastPath, resourcePicker.filters, resourcePicker.lastFilter);\n    SubscribeToEvent(uiFileSelector, \"FileSelected\", \"PickSpawnObjectDone\");\n}\n\n\nvoid EditRandomRotation(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    randomRotation = Vector3(randomRotationX.text.ToFloat(), randomRotationY.text.ToFloat(), randomRotationZ.text.ToFloat());\n    UpdateHierarchyItem(editorScene);\n}\n\nvoid EditRandomScale(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    randomScaleMin = randomScaleMinEdit.text.ToFloat();\n    randomScaleMax = randomScaleMaxEdit.text.ToFloat();\n    UpdateHierarchyItem(editorScene);\n}\n\n\n\nvoid ToggleUseNormal(StringHash eventType, VariantMap& eventData)\n{\n    useNormal = cast<CheckBox>(eventData[\"Element\"].GetPtr()).checked;\n}\n\n\n\nvoid UpdateNumberSpawnedObjects(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    numberSpawnedObjects = edit.text.ToFloat();\n    edit.text = String(numberSpawnedObjects); \n    RefreshPickedObjects();\n}\n\nvoid EditSpawnRadius(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    spawnRadius = edit.text.ToFloat();\n}\nvoid EditSpawnCount(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    spawnCount = edit.text.ToFloat();\n}\n\nvoid RefreshPickedObjects()\n{\n    spawnedObjectsNames.Resize(numberSpawnedObjects);\n    ListView@ list = spawnWindow.GetChild(\"SpawnedObjects\", true);\n    list.RemoveAllItems();\n\n    for (uint i = 0; i < numberSpawnedObjects; ++i)\n    {\n        UIElement@ parent = CreateAttributeEditorParentWithSeparatedLabel(list, \"Object \" +(i+1), i, 0, false);\n        \n        UIElement@ container = UIElement();\n        container.SetLayout(LM_HORIZONTAL, 4, IntRect(10, 0, 4, 0));\n        container.SetFixedHeight(ATTR_HEIGHT);\n        parent.AddChild(container);\n\n        LineEdit@ nameEdit = CreateAttributeLineEdit(container, null, i, 0);\n        nameEdit.name = \"TextureNameEdit\" + String(i);\n\n        Button@ pickButton = CreateResourcePickerButton(container, null, i, 0, \"Pick\");\n        SubscribeToEvent(pickButton, \"Released\", \"PickSpawnedObject\");\n        nameEdit.text = spawnedObjectsNames[i];\n\n        SubscribeToEvent(nameEdit, \"TextFinished\", \"EditSpawnedObjectName\");\n    }\n}\n\nvoid EditSpawnedObjectName(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ nameEdit = eventData[\"Element\"].GetPtr();\n    int index = nameEdit.vars[\"Index\"].GetUInt();\n    String resourceName = nameEdit.text;\n    spawnedObjectsNames[index] = VerifySpawnedObjectFile(resourceName);\n    RefreshPickedObjects();\n}\n\nString VerifySpawnedObjectFile(const String&in resourceName)\n{\n    File@ file = cache.GetFile(resourceName);\n    if(file !is null)\n        return resourceName;\n    else\n        return String();\n}\n\nvoid PickSpawnedObject(StringHash eventType, VariantMap& eventData)\n{\n    UIElement@ button = eventData[\"Element\"].GetPtr();\n    resourcePickIndex = button.vars[\"Index\"].GetUInt();\n    CreateFileSelector(\"Pick spawned object\", \"Pick\", \"Cancel\", uiNodePath, uiSceneFilters, uiNodeFilter);\n    \n    SubscribeToEvent(uiFileSelector, \"FileSelected\", \"PickSpawnedObjectNameDone\");\n}\n\nvoid PickSpawnedObjectNameDone(StringHash eventType, VariantMap& eventData)\n{\n    StoreResourcePickerPath();\n    CloseFileSelector();\n\n    if (!eventData[\"OK\"].GetBool())\n    {\n        @resourcePicker = null;\n        return;\n    }\n\n    String resourceName = GetResourceNameFromFullName(eventData[\"FileName\"].GetString());\n    spawnedObjectsNames[resourcePickIndex] = VerifySpawnedObjectFile(resourceName);\n    @resourcePicker = null;\n    RefreshPickedObjects();\n}\n\nvoid SetSpawnMode(StringHash eventType, VariantMap& eventData)\n{\n    editMode = EDIT_SPAWN;\n}\n\nvoid PlaceObject(Vector3 spawnPosition, Vector3 normal)\n{\n    Quaternion spawnRotation;\n    if (useNormal)\n        spawnRotation = Quaternion(Vector3(0, 1, 0), normal);\n    spawnRotation = Quaternion(Random(-randomRotation.x, randomRotation.x),\n        Random(-randomRotation.y, randomRotation.y), Random(-randomRotation.z, randomRotation.z)) * spawnRotation;\n\n    int number = RandomInt(0, spawnedObjectsNames.length);\n    File@ file = cache.GetFile(spawnedObjectsNames[number]);\n    Node@ spawnedObject = InstantiateNodeFromFile(file, spawnPosition, spawnRotation, Random(randomScaleMin, randomScaleMax));\n    if (spawnedObject is null)\n    {\n        spawnedObjectsNames[number] = spawnedObjectsNames[spawnedObjectsNames.length - 1];\n        --numberSpawnedObjects;\n        RefreshPickedObjects();\n        return;\n    }\n}\n\nVector3 RandomizeSpawnPosition(const Vector3&in position)\n{\n    float angle = Random() * 360.0;\n    float distance = Random() * spawnRadius;\n    return position + Quaternion(0, angle, 0) * Vector3(0, 0, distance);\n}\n\nvoid SpawnObject()\n{\n    if(spawnedObjectsNames.length == 0) return;\n    IntRect view = activeViewport.viewport.rect;\n    \n    for(int i = 0;i<spawnCount;i++)\n    {\n        IntVector2 pos = IntVector2(ui.cursorPosition.x, ui.cursorPosition.y);\n        Ray cameraRay = camera.GetScreenRay(\n            float(pos.x - view.left) \/ view.width,\n            float(pos.y - view.top) \/ view.height);\n\n        if (pickMode < PICK_RIGIDBODIES)\n        {\n            if (editorScene.octree is null)\n                return;\n\n            RayQueryResult result = editorScene.octree.RaycastSingle(cameraRay, RAY_TRIANGLE, camera.farClip,\n                pickModeDrawableFlags[pickMode], 0x7fffffff);\n\n            \/\/ Randomize in a circle around original hit position\n            if (spawnRadius > 0)\n            {\n                Vector3 position = RandomizeSpawnPosition(result.position);\n                position.y += spawnRadius;\n                result = editorScene.octree.RaycastSingle(Ray(position, Vector3(0, -1, 0)), RAY_TRIANGLE, spawnRadius * 2.0,\n                    pickModeDrawableFlags[pickMode], 0x7fffffff);\n            }\n\n            if (result.drawable !is null)\n                PlaceObject(result.position, result.normal);\n        }\n        else\n        {\n            if (editorScene.physicsWorld is null)\n                return;\n\n            \/\/ If we are not running the actual physics update, refresh collisions before raycasting\n            if (!runUpdate)\n                editorScene.physicsWorld.UpdateCollisions();\n\n            PhysicsRaycastResult result = editorScene.physicsWorld.RaycastSingle(cameraRay, camera.farClip);\n\n            \/\/ Randomize in a circle around original hit position\n            if (spawnRadius > 0)\n            {\n                Vector3 position = RandomizeSpawnPosition(result.position);\n                position.y += spawnRadius;\n                result = editorScene.physicsWorld.RaycastSingle(Ray(position, Vector3(0, -1, 0)), spawnRadius * 2.0);\n            }\n\n            if (result.body !is null)\n                PlaceObject(result.position, result.normal);\n        }\n    }\n}\n\n","new_contents":"\/\/ Urho3D spawn editor\n\nLineEdit@ randomRotationX;\nLineEdit@ randomRotationY;\nLineEdit@ randomRotationZ;\nLineEdit@ randomScaleMinEdit;\nLineEdit@ randomScaleMaxEdit;\nLineEdit@ NumberSpawnedObjectsEdit;\nLineEdit@ spawnRadiusEdit;\nLineEdit@ spawnCountEdit;\n\nWindow@ spawnWindow;\nVector3 randomRotation = Vector3(0, 0, 0);\nfloat randomScaleMin = 1;\nfloat randomScaleMax = 1;\nuint spawnCount = 1;\nfloat spawnRadius = 0;\nbool useNormal = true;\n\nuint numberSpawnedObjects = 1;\nArray<String> spawnedObjectsNames;\n\nvoid CreateSpawnEditor()\n{\n    if (spawnWindow !is null)\n        return;\n\n    spawnWindow = ui.LoadLayout(cache.GetResource(\"XMLFile\", \"UI\/EditorSpawnWindow.xml\"));\n    ui.root.AddChild(spawnWindow);\n    spawnWindow.opacity = uiMaxOpacity;\n\n    int height = Min(ui.root.height - 60, 500);\n    spawnWindow.SetSize(300, height);\n    CenterDialog(spawnWindow);\n\n    HideSpawnEditor();\n    SubscribeToEvent(spawnWindow.GetChild(\"CloseButton\", true), \"Released\", \"HideSpawnEditor\");\n    randomRotationX = spawnWindow.GetChild(\"RandomRotation.x\", true);\n    randomRotationY = spawnWindow.GetChild(\"RandomRotation.y\", true);\n    randomRotationZ = spawnWindow.GetChild(\"RandomRotation.z\", true);\n    randomRotationX.text = String(randomRotation.x);\n    randomRotationY.text = String(randomRotation.y);\n    randomRotationZ.text = String(randomRotation.z);\n    \n    randomScaleMinEdit = spawnWindow.GetChild(\"RandomScaleMin\", true);\n    randomScaleMaxEdit = spawnWindow.GetChild(\"RandomScaleMax\", true);\n    randomScaleMinEdit.text = String(randomScaleMin);\n    randomScaleMaxEdit.text = String(randomScaleMax);\n    CheckBox@ useNormalToggle = spawnWindow.GetChild(\"UseNormal\", true);\n    useNormalToggle.checked = useNormal;\n\n    NumberSpawnedObjectsEdit = spawnWindow.GetChild(\"NumberSpawnedObjects\", true);\n    NumberSpawnedObjectsEdit.text = String(numberSpawnedObjects);\n    \n    spawnRadiusEdit = spawnWindow.GetChild(\"SpawnRadius\", true);\n    spawnCountEdit = spawnWindow.GetChild(\"SpawnCount\", true);\n    spawnRadiusEdit.text = String(spawnRadius);\n    spawnCountEdit.text = String(spawnCount);\n    \n    SubscribeToEvent(randomRotationX, \"TextChanged\", \"EditRandomRotation\");\n    SubscribeToEvent(randomRotationY, \"TextChanged\", \"EditRandomRotation\");\n    SubscribeToEvent(randomRotationZ, \"TextChanged\", \"EditRandomRotation\");\n    SubscribeToEvent(randomScaleMinEdit, \"TextChanged\", \"EditRandomScale\");\n    SubscribeToEvent(randomScaleMaxEdit, \"TextChanged\", \"EditRandomScale\");\n    SubscribeToEvent(spawnRadiusEdit, \"TextChanged\", \"EditSpawnRadius\");\n    SubscribeToEvent(spawnCountEdit, \"TextChanged\", \"EditSpawnCount\");\n    SubscribeToEvent(useNormalToggle, \"Toggled\", \"ToggleUseNormal\");\n    SubscribeToEvent(NumberSpawnedObjectsEdit, \"TextFinished\", \"UpdateNumberSpawnedObjects\");\n    SubscribeToEvent(spawnWindow.GetChild(\"SetSpawnMode\", true), \"Released\", \"SetSpawnMode\");\n    RefreshPickedObjects();\n}\n\nbool ShowSpawnEditor()\n{\n    spawnWindow.visible = true;\n    spawnWindow.BringToFront();\n    return true;\n}\n\nvoid HideSpawnEditor()\n{\n    spawnWindow.visible = false;\n}\n\nvoid PickSpawnObject()\n{\n    @resourcePicker = GetResourcePicker(ShortStringHash(\"Node\"));\n    if (resourcePicker is null)\n        return;\n\n    String lastPath = resourcePicker.lastPath;\n    if (lastPath.empty)\n        lastPath = sceneResourcePath;\n    CreateFileSelector(\"Pick \" + resourcePicker.typeName, \"OK\", \"Cancel\", lastPath, resourcePicker.filters, resourcePicker.lastFilter);\n    SubscribeToEvent(uiFileSelector, \"FileSelected\", \"PickSpawnObjectDone\");\n}\n\nvoid EditRandomRotation(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    randomRotation = Vector3(randomRotationX.text.ToFloat(), randomRotationY.text.ToFloat(), randomRotationZ.text.ToFloat());\n    UpdateHierarchyItem(editorScene);\n}\n\nvoid EditRandomScale(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    randomScaleMin = randomScaleMinEdit.text.ToFloat();\n    randomScaleMax = randomScaleMaxEdit.text.ToFloat();\n    UpdateHierarchyItem(editorScene);\n}\n\nvoid ToggleUseNormal(StringHash eventType, VariantMap& eventData)\n{\n    useNormal = cast<CheckBox>(eventData[\"Element\"].GetPtr()).checked;\n}\n\nvoid UpdateNumberSpawnedObjects(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    numberSpawnedObjects = edit.text.ToUInt();\n    edit.text = String(numberSpawnedObjects);\n    RefreshPickedObjects();\n}\n\nvoid EditSpawnRadius(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    spawnRadius = edit.text.ToFloat();\n}\n\nvoid EditSpawnCount(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    spawnCount = edit.text.ToUInt();\n}\n\nvoid RefreshPickedObjects()\n{\n    spawnedObjectsNames.Resize(numberSpawnedObjects);\n    ListView@ list = spawnWindow.GetChild(\"SpawnedObjects\", true);\n    list.RemoveAllItems();\n\n    for (uint i = 0; i < numberSpawnedObjects; ++i)\n    {\n        UIElement@ parent = CreateAttributeEditorParentWithSeparatedLabel(list, \"Object \" +(i+1), i, 0, false);\n        \n        UIElement@ container = UIElement();\n        container.SetLayout(LM_HORIZONTAL, 4, IntRect(10, 0, 4, 0));\n        container.SetFixedHeight(ATTR_HEIGHT);\n        parent.AddChild(container);\n\n        LineEdit@ nameEdit = CreateAttributeLineEdit(container, null, i, 0);\n        nameEdit.name = \"TextureNameEdit\" + String(i);\n\n        Button@ pickButton = CreateResourcePickerButton(container, null, i, 0, \"Pick\");\n        SubscribeToEvent(pickButton, \"Released\", \"PickSpawnedObject\");\n        nameEdit.text = spawnedObjectsNames[i];\n\n        SubscribeToEvent(nameEdit, \"TextFinished\", \"EditSpawnedObjectName\");\n    }\n}\n\nvoid EditSpawnedObjectName(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ nameEdit = eventData[\"Element\"].GetPtr();\n    int index = nameEdit.vars[\"Index\"].GetUInt();\n    String resourceName = VerifySpawnedObjectFile(nameEdit.text);\n    nameEdit.text = resourceName;\n    spawnedObjectsNames[index] = resourceName;\n}\n\nString VerifySpawnedObjectFile(const String&in resourceName)\n{\n    File@ file = cache.GetFile(resourceName);\n    if(file !is null)\n        return resourceName;\n    else\n        return String();\n}\n\nvoid PickSpawnedObject(StringHash eventType, VariantMap& eventData)\n{\n    UIElement@ button = eventData[\"Element\"].GetPtr();\n    resourcePickIndex = button.vars[\"Index\"].GetUInt();\n    CreateFileSelector(\"Pick spawned object\", \"Pick\", \"Cancel\", uiNodePath, uiSceneFilters, uiNodeFilter);\n    \n    SubscribeToEvent(uiFileSelector, \"FileSelected\", \"PickSpawnedObjectNameDone\");\n}\n\nvoid PickSpawnedObjectNameDone(StringHash eventType, VariantMap& eventData)\n{\n    StoreResourcePickerPath();\n    CloseFileSelector();\n\n    if (!eventData[\"OK\"].GetBool())\n    {\n        @resourcePicker = null;\n        return;\n    }\n\n    String resourceName = GetResourceNameFromFullName(eventData[\"FileName\"].GetString());\n    spawnedObjectsNames[resourcePickIndex] = VerifySpawnedObjectFile(resourceName);\n    @resourcePicker = null;\n    RefreshPickedObjects();\n}\n\nvoid SetSpawnMode(StringHash eventType, VariantMap& eventData)\n{\n    editMode = EDIT_SPAWN;\n}\n\nvoid PlaceObject(Vector3 spawnPosition, Vector3 normal)\n{\n    Quaternion spawnRotation;\n    if (useNormal)\n        spawnRotation = Quaternion(Vector3(0, 1, 0), normal);\n    spawnRotation = Quaternion(Random(-randomRotation.x, randomRotation.x),\n        Random(-randomRotation.y, randomRotation.y), Random(-randomRotation.z, randomRotation.z)) * spawnRotation;\n\n    int number = RandomInt(0, spawnedObjectsNames.length);\n    File@ file = cache.GetFile(spawnedObjectsNames[number]);\n    Node@ spawnedObject = InstantiateNodeFromFile(file, spawnPosition, spawnRotation, Random(randomScaleMin, randomScaleMax));\n    if (spawnedObject is null)\n    {\n        spawnedObjectsNames[number] = spawnedObjectsNames[spawnedObjectsNames.length - 1];\n        --numberSpawnedObjects;\n        RefreshPickedObjects();\n        return;\n    }\n}\n\nVector3 RandomizeSpawnPosition(const Vector3&in position)\n{\n    float angle = Random() * 360.0;\n    float distance = Random() * spawnRadius;\n    return position + Quaternion(0, angle, 0) * Vector3(0, 0, distance);\n}\n\nvoid SpawnObject()\n{\n    if(spawnedObjectsNames.length == 0) return;\n    IntRect view = activeViewport.viewport.rect;\n    \n    for(int i = 0;i<spawnCount;i++)\n    {\n        IntVector2 pos = IntVector2(ui.cursorPosition.x, ui.cursorPosition.y);\n        Ray cameraRay = camera.GetScreenRay(\n            float(pos.x - view.left) \/ view.width,\n            float(pos.y - view.top) \/ view.height);\n\n        if (pickMode < PICK_RIGIDBODIES)\n        {\n            if (editorScene.octree is null)\n                return;\n\n            RayQueryResult result = editorScene.octree.RaycastSingle(cameraRay, RAY_TRIANGLE, camera.farClip,\n                pickModeDrawableFlags[pickMode], 0x7fffffff);\n\n            \/\/ Randomize in a circle around original hit position\n            if (spawnRadius > 0)\n            {\n                Vector3 position = RandomizeSpawnPosition(result.position);\n                position.y += spawnRadius;\n                result = editorScene.octree.RaycastSingle(Ray(position, Vector3(0, -1, 0)), RAY_TRIANGLE, spawnRadius * 2.0,\n                    pickModeDrawableFlags[pickMode], 0x7fffffff);\n            }\n\n            if (result.drawable !is null)\n                PlaceObject(result.position, result.normal);\n        }\n        else\n        {\n            if (editorScene.physicsWorld is null)\n                return;\n\n            \/\/ If we are not running the actual physics update, refresh collisions before raycasting\n            if (!runUpdate)\n                editorScene.physicsWorld.UpdateCollisions();\n\n            PhysicsRaycastResult result = editorScene.physicsWorld.RaycastSingle(cameraRay, camera.farClip);\n\n            \/\/ Randomize in a circle around original hit position\n            if (spawnRadius > 0)\n            {\n                Vector3 position = RandomizeSpawnPosition(result.position);\n                position.y += spawnRadius;\n                result = editorScene.physicsWorld.RaycastSingle(Ray(position, Vector3(0, -1, 0)), spawnRadius * 2.0);\n            }\n\n            if (result.body !is null)\n                PlaceObject(result.position, result.normal);\n        }\n    }\n}\n","subject":"Correct data type for spawn object counting variable.","message":"Correct data type for spawn object counting variable.\n","lang":"ActionScript","license":"mit","repos":"MeshGeometry\/Urho3D,MonkeyFirst\/Urho3D,codemon66\/Urho3D,henu\/Urho3D,codedash64\/Urho3D,PredatorMF\/Urho3D,kostik1337\/Urho3D,eugeneko\/Urho3D,MonkeyFirst\/Urho3D,helingping\/Urho3D,iainmerrick\/Urho3D,c4augustus\/Urho3D,MeshGeometry\/Urho3D,weitjong\/Urho3D,299299\/Urho3D,tommy3\/Urho3D,299299\/Urho3D,MeshGeometry\/Urho3D,victorholt\/Urho3D,codemon66\/Urho3D,xiliu98\/Urho3D,codemon66\/Urho3D,MeshGeometry\/Urho3D,weitjong\/Urho3D,iainmerrick\/Urho3D,codedash64\/Urho3D,carnalis\/Urho3D,kostik1337\/Urho3D,cosmy1\/Urho3D,orefkov\/Urho3D,PredatorMF\/Urho3D,fire\/Urho3D-1,carnalis\/Urho3D,codemon66\/Urho3D,eugeneko\/Urho3D,codedash64\/Urho3D,xiliu98\/Urho3D,urho3d\/Urho3D,henu\/Urho3D,cosmy1\/Urho3D,codemon66\/Urho3D,abdllhbyrktr\/Urho3D,bacsmar\/Urho3D,c4augustus\/Urho3D,tommy3\/Urho3D,urho3d\/Urho3D,eugeneko\/Urho3D,MonkeyFirst\/Urho3D,MonkeyFirst\/Urho3D,luveti\/Urho3D,SirNate0\/Urho3D,helingping\/Urho3D,luveti\/Urho3D,bacsmar\/Urho3D,MeshGeometry\/Urho3D,kostik1337\/Urho3D,MonkeyFirst\/Urho3D,victorholt\/Urho3D,abdllhbyrktr\/Urho3D,rokups\/Urho3D,abdllhbyrktr\/Urho3D,henu\/Urho3D,weitjong\/Urho3D,PredatorMF\/Urho3D,SirNate0\/Urho3D,299299\/Urho3D,SirNate0\/Urho3D,abdllhbyrktr\/Urho3D,fire\/Urho3D-1,fire\/Urho3D-1,SirNate0\/Urho3D,codedash64\/Urho3D,codedash64\/Urho3D,helingping\/Urho3D,henu\/Urho3D,luveti\/Urho3D,SuperWangKai\/Urho3D,rokups\/Urho3D,bacsmar\/Urho3D,kostik1337\/Urho3D,SirNate0\/Urho3D,eugeneko\/Urho3D,SuperWangKai\/Urho3D,fire\/Urho3D-1,xiliu98\/Urho3D,xiliu98\/Urho3D,carnalis\/Urho3D,xiliu98\/Urho3D,c4augustus\/Urho3D,SuperWangKai\/Urho3D,carnalis\/Urho3D,299299\/Urho3D,iainmerrick\/Urho3D,carnalis\/Urho3D,urho3d\/Urho3D,299299\/Urho3D,abdllhbyrktr\/Urho3D,helingping\/Urho3D,c4augustus\/Urho3D,iainmerrick\/Urho3D,PredatorMF\/Urho3D,luveti\/Urho3D,bacsmar\/Urho3D,weitjong\/Urho3D,victorholt\/Urho3D,c4augustus\/Urho3D,helingping\/Urho3D,rokups\/Urho3D,tommy3\/Urho3D,fire\/Urho3D-1,SuperWangKai\/Urho3D,luveti\/Urho3D,urho3d\/Urho3D,iainmerrick\/Urho3D,victorholt\/Urho3D,orefkov\/Urho3D,rokups\/Urho3D,SuperWangKai\/Urho3D,victorholt\/Urho3D,299299\/Urho3D,cosmy1\/Urho3D,tommy3\/Urho3D,henu\/Urho3D,rokups\/Urho3D,orefkov\/Urho3D,tommy3\/Urho3D,weitjong\/Urho3D,rokups\/Urho3D,kostik1337\/Urho3D,cosmy1\/Urho3D,cosmy1\/Urho3D,orefkov\/Urho3D"}
{"commit":"f030ad327f019ad246d998b1989bbed4deac230e","old_file":"src\/aerys\/minko\/type\/data\/DataProvider.as","new_file":"src\/aerys\/minko\/type\/data\/DataProvider.as","old_contents":"package aerys.minko.type.data\n{\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\t\n\tpublic dynamic class DataProvider extends Proxy implements IDataProvider\n\t{\n\t\tprivate var _usage\t\t\t\t: uint\t\t\t= 1;\n\t\tprivate var _name\t\t\t\t: String\t\t= null;\n\t\tprivate var _descriptor\t\t\t: Object\t\t= {};\n\t\t\n\t\tprivate var _changed\t\t\t: Signal\t\t= new Signal('DataProvider.changed');\n\t\tprivate var _propertyChanged\t: Signal\t\t= new Signal('DataProvider.propertyChanged');\n\t\t\n\t\tprivate var _nameToProperty\t\t: Object\t\t= {};\n\t\tprivate var _propertyToNames\t: Dictionary\t= new Dictionary();  \/\/ dic[Vector.<String>[]]\n\t\t\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get dataDescriptor() : Object\n\t\t{\n\t\t\treturn _descriptor;\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function get propertyChanged() : Signal\n\t\t{\n\t\t\treturn _propertyChanged;\n\t\t}\n\t\t\n\t\tpublic function DataProvider(properties\t: Object\t= null, \n\t\t\t\t\t\t\t\t\t name\t\t: String\t= null,\n\t\t\t\t\t\t\t\t\t usage\t\t: uint\t\t= 1)\n\t\t{\n\t\t\t_name\t= name;\n\t\t\t_usage\t= usage;\n\t\t\t\n\t\t\tinitialize(properties);\n\t\t}\n\t\t\n\t\tprivate function initialize(properties : Object) : void\n\t\t{\n\t\t\tif (properties)\n\t\t\t\tfor (var propertyName : String in properties)\n\t\t\t\t\tsetProperty(propertyName, properties[propertyName]);\n\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn getProperty(String(name));\n\t\t}\n\t\t\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tsetProperty(String(name), value);\n\t\t}\n\t\t\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tremoveProperty(String(name));\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tpublic function getProperty(name : String) : *\n\t\t{\n\t\t\treturn _nameToProperty[name];\n\t\t}\n\t\t\n\t\tpublic function setProperty(name : String, newValue : Object) : DataProvider\n\t\t{\n\t\t\tvar oldValue : Object\t= _nameToProperty[name];\n\t\t\tvar oldMonitoredValue\t: IMonitoredData\t= oldValue as IMonitoredData;\n\t\t\tvar newMonitoredValue\t: IMonitoredData\t= newValue as IMonitoredData;\n\t\t\tvar oldPropertyNames\t: Vector.<String>\t= _propertyToNames[oldMonitoredValue];\n\t\t\tvar newPropertyNames\t: Vector.<String>\t= _propertyToNames[newMonitoredValue];\n\t\t\t\n\t\t\tif (oldMonitoredValue != null)\n\t\t\t{\n\t\t\t\tif (oldPropertyNames.length == 1)\n\t\t\t\t{\n\t\t\t\t\toldMonitoredValue.changed.remove(propertyChangedHandler);\n\t\t\t\t\tdelete _propertyToNames[oldMonitoredValue];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\toldPropertyNames.splice(oldPropertyNames.indexOf(name), 1);\n\t\t\t}\n\t\t\t\n\t\t\tif (newMonitoredValue != null)\n\t\t\t{\n\t\t\t\tif (newPropertyNames == null)\n\t\t\t\t{\n\t\t\t\t\tnewPropertyNames = _propertyToNames[newMonitoredValue] = new <String>[name];\n\t\t\t\t\tnewMonitoredValue.changed.add(propertyChangedHandler);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tnewPropertyNames.push(name);\n\t\t\t}\n\t\t\t\n\t\t\t_descriptor[name]\t\t= name;\n\t\t\t_nameToProperty[name]\t= newValue;\n\t\t\t\n\t\t\tif (oldValue === null)\n\t\t\t\t_changed.execute(this, 'dataDescriptor');\n\t\t\telse\n\t\t\t\t_changed.execute(this, name);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProperties(properties : Object) : DataProvider\n\t\t{\n\t\t\tfor (var propertyName : String in properties)\n\t\t\t\tsetProperty(propertyName, properties[propertyName]);\n\t\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeProperty(name : String) : DataProvider\n\t\t{\n\t\t\tvar oldMonitoredValue\t: IMonitoredData\t= _nameToProperty[name] as IMonitoredData;\n\t\t\tvar oldPropertyNames\t: Vector.<String>\t= _propertyToNames[oldMonitoredValue];\n\t\t\t\n\t\t\tdelete _descriptor[name];\n\t\t\tdelete _nameToProperty[name];\n\t\t\t\n\t\t\tif (oldMonitoredValue != null)\n\t\t\t{\n\t\t\t\tif (oldPropertyNames.length == 1)\n\t\t\t\t{\n\t\t\t\t\toldMonitoredValue.changed.remove(propertyChangedHandler);\n\t\t\t\t\tdelete _propertyToNames[oldMonitoredValue];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\toldPropertyNames.splice(oldPropertyNames.indexOf(name), 1);\n\t\t\t}\n\t\t\t\n\t\t\t_changed.execute(this, 'dataDescriptor');\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllProperties() : DataProvider\n\t\t{\n\t\t\tfor (var propertyName : String in _nameToProperty)\n\t\t\t\tremoveProperty(propertyName);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function propertyExists(name : String) : Boolean\n\t\t{\n\t\t\treturn _descriptor.hasOwnProperty(name);\n\t\t}\n\t\t\n\t\tpublic function invalidate() : DataProvider\n\t\t{\n\t\t\t_changed.execute(this, null);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function clone() : IDataProvider\n\t\t{\n\t\t\tswitch (_usage)\n\t\t\t{\n\t\t\t\tcase DataProviderUsage.EXCLUSIVE:\n\t\t\t\tcase DataProviderUsage.SHARED:\n\t\t\t\t\treturn new DataProvider(_nameToProperty, _name + '_cloned', _usage);\n\t\t\t\t\n\t\t\t\tcase DataProviderUsage.MANAGED:\n\t\t\t\t\tthrow new Error('This dataprovider is managed, and must not be cloned');\n\t\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unkown usage value');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(source : IMonitoredData, key : String) : void\n\t\t{\n\t\t\tvar names\t\t: Vector.<String>\t= _propertyToNames[source];\n\t\t\tvar numNames\t: uint\t\t\t\t= names.length;\n\t\t\t\n\t\t\tfor (var nameId : uint = 0; nameId < numNames; ++nameId)\n\t\t\t\t_propertyChanged.execute(this, names[nameId]);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.type.data\n{\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\t\n\tpublic dynamic class DataProvider extends Proxy implements IDataProvider\n\t{\n\t\tprivate var _usage\t\t\t\t: uint\t\t\t= 1;\n\t\tprivate var _name\t\t\t\t: String\t\t= null;\n\t\tprivate var _descriptor\t\t\t: Object\t\t= {};\n\t\t\n\t\tprivate var _changed\t\t\t: Signal\t\t= new Signal('DataProvider.changed');\n\t\tprivate var _propertyChanged\t: Signal\t\t= new Signal('DataProvider.propertyChanged');\n\t\t\n\t\tprivate var _nameToProperty\t\t: Object\t\t= {};\n\t\tprivate var _propertyToNames\t: Dictionary\t= new Dictionary();  \/\/ dic[Vector.<String>[]]\n\t\t\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get dataDescriptor() : Object\n\t\t{\n\t\t\treturn _descriptor;\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function get propertyChanged() : Signal\n\t\t{\n\t\t\treturn _propertyChanged;\n\t\t}\n\t\t\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\t\n\t\tpublic function set name(v : String) : void\n\t\t{\n\t\t\t_name = v;\n\t\t}\n\t\t\n\t\tpublic function DataProvider(properties\t: Object\t= null, \n\t\t\t\t\t\t\t\t\t name\t\t: String\t= null,\n\t\t\t\t\t\t\t\t\t usage\t\t: uint\t\t= 1)\n\t\t{\n\t\t\t_name\t= name;\n\t\t\t_usage\t= usage;\n\t\t\t\n\t\t\tinitialize(properties);\n\t\t}\n\t\t\n\t\tprivate function initialize(properties : Object) : void\n\t\t{\n\t\t\tif (properties)\n\t\t\t\tfor (var propertyName : String in properties)\n\t\t\t\t\tsetProperty(propertyName, properties[propertyName]);\n\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn getProperty(String(name));\n\t\t}\n\t\t\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tsetProperty(String(name), value);\n\t\t}\n\t\t\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tremoveProperty(String(name));\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tpublic function getProperty(name : String) : *\n\t\t{\n\t\t\treturn _nameToProperty[name];\n\t\t}\n\t\t\n\t\tpublic function setProperty(name : String, newValue : Object) : DataProvider\n\t\t{\n\t\t\tvar oldValue : Object\t= _nameToProperty[name];\n\t\t\tvar oldMonitoredValue\t: IMonitoredData\t= oldValue as IMonitoredData;\n\t\t\tvar newMonitoredValue\t: IMonitoredData\t= newValue as IMonitoredData;\n\t\t\tvar oldPropertyNames\t: Vector.<String>\t= _propertyToNames[oldMonitoredValue];\n\t\t\tvar newPropertyNames\t: Vector.<String>\t= _propertyToNames[newMonitoredValue];\n\t\t\t\n\t\t\tif (oldMonitoredValue != null)\n\t\t\t{\n\t\t\t\tif (oldPropertyNames.length == 1)\n\t\t\t\t{\n\t\t\t\t\toldMonitoredValue.changed.remove(propertyChangedHandler);\n\t\t\t\t\tdelete _propertyToNames[oldMonitoredValue];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\toldPropertyNames.splice(oldPropertyNames.indexOf(name), 1);\n\t\t\t}\n\t\t\t\n\t\t\tif (newMonitoredValue != null)\n\t\t\t{\n\t\t\t\tif (newPropertyNames == null)\n\t\t\t\t{\n\t\t\t\t\tnewPropertyNames = _propertyToNames[newMonitoredValue] = new <String>[name];\n\t\t\t\t\tnewMonitoredValue.changed.add(propertyChangedHandler);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tnewPropertyNames.push(name);\n\t\t\t}\n\t\t\t\n\t\t\t_descriptor[name]\t\t= name;\n\t\t\t_nameToProperty[name]\t= newValue;\n\t\t\t\n\t\t\tif (oldValue === null)\n\t\t\t\t_changed.execute(this, 'dataDescriptor');\n\t\t\telse\n\t\t\t\t_changed.execute(this, name);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProperties(properties : Object) : DataProvider\n\t\t{\n\t\t\tfor (var propertyName : String in properties)\n\t\t\t\tsetProperty(propertyName, properties[propertyName]);\n\t\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeProperty(name : String) : DataProvider\n\t\t{\n\t\t\tvar oldMonitoredValue\t: IMonitoredData\t= _nameToProperty[name] as IMonitoredData;\n\t\t\tvar oldPropertyNames\t: Vector.<String>\t= _propertyToNames[oldMonitoredValue];\n\t\t\t\n\t\t\tdelete _descriptor[name];\n\t\t\tdelete _nameToProperty[name];\n\t\t\t\n\t\t\tif (oldMonitoredValue != null)\n\t\t\t{\n\t\t\t\tif (oldPropertyNames.length == 1)\n\t\t\t\t{\n\t\t\t\t\toldMonitoredValue.changed.remove(propertyChangedHandler);\n\t\t\t\t\tdelete _propertyToNames[oldMonitoredValue];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\toldPropertyNames.splice(oldPropertyNames.indexOf(name), 1);\n\t\t\t}\n\t\t\t\n\t\t\t_changed.execute(this, 'dataDescriptor');\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllProperties() : DataProvider\n\t\t{\n\t\t\tfor (var propertyName : String in _nameToProperty)\n\t\t\t\tremoveProperty(propertyName);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function propertyExists(name : String) : Boolean\n\t\t{\n\t\t\treturn _descriptor.hasOwnProperty(name);\n\t\t}\n\t\t\n\t\tpublic function invalidate() : DataProvider\n\t\t{\n\t\t\t_changed.execute(this, null);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function clone() : IDataProvider\n\t\t{\n\t\t\tswitch (_usage)\n\t\t\t{\n\t\t\t\tcase DataProviderUsage.EXCLUSIVE:\n\t\t\t\tcase DataProviderUsage.SHARED:\n\t\t\t\t\treturn new DataProvider(_nameToProperty, _name + '_cloned', _usage);\n\t\t\t\t\n\t\t\t\tcase DataProviderUsage.MANAGED:\n\t\t\t\t\tthrow new Error('This dataprovider is managed, and must not be cloned');\n\t\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unkown usage value');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(source : IMonitoredData, key : String) : void\n\t\t{\n\t\t\tvar names\t\t: Vector.<String>\t= _propertyToNames[source];\n\t\t\tvar numNames\t: uint\t\t\t\t= names.length;\n\t\t\t\n\t\t\tfor (var nameId : uint = 0; nameId < numNames; ++nameId)\n\t\t\t\t_propertyChanged.execute(this, names[nameId]);\n\t\t}\n\t}\n}\n","subject":"Add name getter\/setter to providers","message":"Add name getter\/setter to providers\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"1c3194e4683a8957376650420210fb127117c358","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport flash.display.BitmapData;\n\t\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n        private static const TMP_VECTOR4_2\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n\t\tprivate var _data\t\t\t\t: DataProvider;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\tif (value != _frustumCulling)\n\t\t\t{\n\t\t\t\t_frustumCulling = value;\n\t\t\t\tif (value == FrustumCulling.DISABLED)\n\t\t\t\t{\n\t\t\t\t\t_data.computedVisibility = true;\n\t\t\t\t\tif (_mesh.localToWorldTransformChanged.hasCallback(meshLocalToWorldChangedHandler))\n\t\t\t\t\t\t_mesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\t\t\t\t}\n\t\t\t\telse if (_mesh && _mesh.scene)\n\t\t\t\t{\n\t\t\t\t\t_mesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t            \ttestCulling();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _data.computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new DataProvider(\n\t\t\t\t{ computedVisibility : true },\n\t\t\t\t'MeshVisibilityDataProvider',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t\t\n\t\t\tif (_frustumCulling)\n\t\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n\n            if (_frustumCulling)\n                scene.renderingBegin.add(sceneRenderingBeginHandler);\n            \n            _mesh.computedVisibilityChanged.add(computedVisiblityChangedHandler);\n            _mesh.bindings.addProvider(_data);\n\t\t}\n        \n        private function sceneRenderingBeginHandler(scene\t\t\t: Scene,\n                                                    viewport\t\t: Viewport,\n                                                    destination\t    : BitmapData,\n                                                    time\t\t\t: Number) : void\n        {\n            scene.renderingBegin.remove(sceneRenderingBeginHandler);\n            \n            meshLocalToWorldChangedHandler(_mesh, _mesh.getLocalToWorldTransform());\n            _mesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n        }\n        \n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n            \n            if (scene.renderingBegin.hasCallback(sceneRenderingBeginHandler))\n                scene.renderingBegin.remove(sceneRenderingBeginHandler);\n            \n\t\t\tif (scene.bindings.hasCallback('worldToScreen', worldToScreenChangedHandler))\n\t\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tif (_frustumCulling\n                && mesh.localToWorldTransformChanged.hasCallback(meshLocalToWorldChangedHandler))\n\t\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\n\t\t\tif (mesh.computedVisibilityChanged.hasCallback(computedVisiblityChangedHandler))\n\t\t\t{\n\t\t\t\tmesh.computedVisibilityChanged.remove(computedVisiblityChangedHandler);\n            \tmesh.bindings.removeProvider(_data);\n\t\t\t}\n\t\t}\n\t\t\n        private function computedVisiblityChangedHandler(node               : ISceneNode,\n                                                         computedVisibility : Boolean) : void\n        {\n            _data.computedVisibility = computedVisibility;\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t\t bindingName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Matrix4x4,\n                                                     value\t\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom || !geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center, TMP_VECTOR4);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE, TMP_VECTOR4_2);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (_mesh && _mesh.geometry && _mesh.geometry.boundingBox && _mesh.visible && _mesh.root is Scene)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _data.computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _data.computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport flash.display.BitmapData;\n\t\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n        private static const TMP_VECTOR4_2\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n\t\tprivate var _data\t\t\t\t: DataProvider;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\tif (value != _frustumCulling)\n\t\t\t{\n\t\t\t\t_frustumCulling = value;\n\t\t\t\tif (value == FrustumCulling.DISABLED)\n\t\t\t\t{\n\t\t\t\t\t_data.computedVisibility = true;\n\t\t\t\t\tif (_mesh.localToWorldTransformChanged.hasCallback(meshLocalToWorldChangedHandler))\n\t\t\t\t\t\t_mesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\t\t\t\t}\n\t\t\t\telse if (_mesh && _mesh.scene)\n\t\t\t\t{\n\t\t\t\t\t_mesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t            \ttestCulling();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _data.computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new DataProvider(\n\t\t\t\t{ computedVisibility : true },\n\t\t\t\t'MeshVisibilityDataProvider',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t\t\n\t\t\tif (_frustumCulling)\n\t\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n\n            if (_frustumCulling)\n                scene.renderingBegin.add(sceneRenderingBeginHandler);\n            \n            _mesh.computedVisibilityChanged.add(computedVisiblityChangedHandler);\n            _mesh.bindings.addProvider(_data);\n\t\t}\n        \n        private function sceneRenderingBeginHandler(scene\t\t\t: Scene,\n                                                    viewport\t\t: Viewport,\n                                                    destination\t    : BitmapData,\n                                                    time\t\t\t: Number) : void\n        {\n            scene.renderingBegin.remove(sceneRenderingBeginHandler);\n            \n            meshLocalToWorldChangedHandler(_mesh, _mesh.getLocalToWorldTransform());\n            _mesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n        }\n        \n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\n            if (scene.renderingBegin.hasCallback(sceneRenderingBeginHandler))\n                scene.renderingBegin.remove(sceneRenderingBeginHandler);\n            \n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tif (_frustumCulling\n                && mesh.localToWorldTransformChanged.hasCallback(meshLocalToWorldChangedHandler))\n\t\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\n\t\t\t\tmesh.computedVisibilityChanged.remove(computedVisiblityChangedHandler);\n            \tmesh.bindings.removeProvider(_data);\n\t\t}\n\t\t\n        private function computedVisiblityChangedHandler(node               : ISceneNode,\n                                                         computedVisibility : Boolean) : void\n        {\n            _data.computedVisibility = computedVisibility;\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t\t bindingName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Matrix4x4,\n                                                     value\t\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom || !geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center, TMP_VECTOR4);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE, TMP_VECTOR4_2);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (_mesh && _mesh.geometry && _mesh.geometry.boundingBox && _mesh.visible && _mesh.root is Scene)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _data.computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _data.computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();\n\t\t}\n\t}\n}\n","subject":"Fix when a mesh is added to the scene","message":"Fix when a mesh is added to the scene\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"85833d4057e0b050a9c975d40df48c2767e4d23d","old_file":"src\/com\/ryanberdeen\/echonest\/api\/v3\/track\/utils\/TrackLoader.as","new_file":"src\/com\/ryanberdeen\/echonest\/api\/v3\/track\/utils\/TrackLoader.as","old_contents":"package com.ryanberdeen.echonest.api.v3.track.utils {\n  import com.ryanberdeen.echonest.api.v3.EchoNestError;\n  import com.ryanberdeen.echonest.api.v3.EchoNestErrorEvent;\n  import com.ryanberdeen.echonest.api.v3.track.AnalysisEvent;\n  import com.ryanberdeen.echonest.api.v3.track.AnalysisLoader;\n  import com.ryanberdeen.echonest.api.v3.track.TrackApi;\n  import com.ryanberdeen.utils.MD5Calculator;\n\n  import flash.events.Event;\n  import flash.events.EventDispatcher;\n  import flash.events.IOErrorEvent;\n  import flash.events.SecurityErrorEvent;\n  import flash.media.Sound;\n  import flash.net.FileFilter;\n  import flash.net.FileReference;\n\n  import org.audiofx.mp3.MP3FileReferenceLoader;\n  import org.audiofx.mp3.MP3SoundEvent;\n\n  public class TrackLoader extends EventDispatcher {\n    private var trackApi:TrackApi;\n\n    private var _fileReference:FileReference;\n    private var mp3Loader:MP3FileReferenceLoader;\n    private var _md5Calculator:MD5Calculator;\n    private var _analysisLoader:AnalysisLoader;\n\n    private var _alwaysUpload:Boolean;\n\n    private var _sound:Sound;\n\n    private var _md5:String;\n    private var _id:String;\n\n    public function TrackLoader(trackApi:TrackApi) {\n      this.trackApi = trackApi;\n      _fileReference = new FileReference();\n      _md5Calculator = new MD5Calculator();\n      _analysisLoader = new AnalysisLoader(trackApi);\n      _alwaysUpload = false;\n    }\n\n    public function set alwaysUpload(alwaysUpload:Boolean):void {\n      _alwaysUpload = alwaysUpload;\n    }\n\n    public function get fileReference():FileReference {\n      return _fileReference;\n    }\n\n    public function get md5Calculator():MD5Calculator {\n      return _md5Calculator;\n    }\n\n    public function get analysisLoader():AnalysisLoader {\n      return _analysisLoader;\n    }\n\n    public function get sound():Sound {\n      return _sound;\n    }\n\n    public function load(...properties):void {\n      _analysisLoader.properties = properties;\n      _fileReference.addEventListener(Event.SELECT, fileReferenceSelectHandler);\n      _fileReference.browse([new FileFilter(\"MP3 Files\", \"*.mp3\")]);\n    }\n\n    private function fileReferenceSelectHandler(e:Event):void {\n      dispatchEvent(new TrackLoaderEvent(TrackLoaderEvent.LOADING_SOUND));\n      mp3Loader = new MP3FileReferenceLoader();\n      mp3Loader.addEventListener(Event.COMPLETE, soundLoadCompleteHandler);\n      mp3Loader.getSound(_fileReference);\n    }\n\n    private function soundLoadCompleteHandler(e:MP3SoundEvent):void {\n      _sound = e.sound;\n      dispatchEvent(new TrackLoaderEvent(TrackLoaderEvent.SOUND_LOADED));\n      mp3Loader.removeEventListener(Event.COMPLETE, soundLoadCompleteHandler);\n\n      if (_alwaysUpload) {\n        uploadFile();\n      }\n      else {\n        calculateMd5();\n      }\n    }\n\n    private function calculateMd5():void {\n      dispatchEvent(new TrackLoaderEvent(TrackLoaderEvent.CALCULATING_MD5));\n      _md5Calculator.addEventListener(Event.COMPLETE, md5CompleteHandler);\n      _md5Calculator.calculate(_fileReference.data);\n    }\n\n    private function md5CompleteHandler(e:Event):void {\n      dispatchEvent(new TrackLoaderEvent(TrackLoaderEvent.MD5_CALCULATED));\n      _md5 = _md5Calculator.md5;\n      _md5Calculator = null;\n\n      dispatchEvent(new TrackLoaderEvent(TrackLoaderEvent.CHECKING_ANALYSIS));\n      loadAnalysis({md5: _md5});\n    }\n\n    private function uploadFile():void {\n      dispatchEvent(new TrackLoaderEvent(TrackLoaderEvent.UPLOADING_FILE));\n      trackApi.uploadFileReference({file: _fileReference, wait: \"N\"}, {\n        onResponse: function(track:Object):void {\n          _id = track.id;\n          dispatchEvent(new TrackLoaderEvent(TrackLoaderEvent.FILE_UPLOADED));\n          dispatchEvent(new TrackLoaderEvent(TrackLoaderEvent.LOADING_ANALYSIS));\n          loadAnalysis({id: _id});\n        },\n        onEchoNestError: function(error:EchoNestError):void {\n          dispatchEvent(error.createEvent());\n        },\n        onError: dispatchEvent\n      });\n    }\n\n    private function loadAnalysis(parameters:Object):void {\n      _analysisLoader.addEventListener(AnalysisEvent.UNKNOWN, analysisUnknownHandler);\n      _analysisLoader.load(parameters);\n    }\n\n    private function analysisUnknownHandler(e:Event):void {\n      uploadFile();\n      dispatchEvent(e);\n    }\n  }\n}\n","new_contents":"package com.ryanberdeen.echonest.api.v3.track.utils {\n  import com.ryanberdeen.echonest.api.v3.EchoNestError;\n  import com.ryanberdeen.echonest.api.v3.EchoNestErrorEvent;\n  import com.ryanberdeen.echonest.api.v3.track.AnalysisEvent;\n  import com.ryanberdeen.echonest.api.v3.track.AnalysisLoader;\n  import com.ryanberdeen.echonest.api.v3.track.TrackApi;\n  import com.ryanberdeen.utils.MD5Calculator;\n\n  import flash.events.Event;\n  import flash.events.EventDispatcher;\n  import flash.events.IOErrorEvent;\n  import flash.events.SecurityErrorEvent;\n  import flash.media.Sound;\n  import flash.net.FileFilter;\n  import flash.net.FileReference;\n\n  import org.audiofx.mp3.MP3FileReferenceLoader;\n  import org.audiofx.mp3.MP3SoundEvent;\n\n  public class TrackLoader extends EventDispatcher {\n    private var trackApi:TrackApi;\n\n    private var _fileReference:FileReference;\n    private var mp3Loader:MP3FileReferenceLoader;\n    private var _md5Calculator:MD5Calculator;\n    private var _analysisLoader:AnalysisLoader;\n\n    private var _alwaysUpload:Boolean;\n\n    private var _sound:Sound;\n\n    private var _md5:String;\n    private var _id:String;\n\n    public function TrackLoader(trackApi:TrackApi) {\n      this.trackApi = trackApi;\n      _fileReference = new FileReference();\n      _fileReference.addEventListener(Event.SELECT, fileReferenceSelectHandler);\n      _md5Calculator = new MD5Calculator();\n      _analysisLoader = new AnalysisLoader(trackApi);\n      _alwaysUpload = false;\n    }\n\n    public function set alwaysUpload(alwaysUpload:Boolean):void {\n      _alwaysUpload = alwaysUpload;\n    }\n\n    public function get fileReference():FileReference {\n      return _fileReference;\n    }\n\n    public function get md5Calculator():MD5Calculator {\n      return _md5Calculator;\n    }\n\n    public function get analysisLoader():AnalysisLoader {\n      return _analysisLoader;\n    }\n\n    public function get sound():Sound {\n      return _sound;\n    }\n\n    public function load(...properties):void {\n      _analysisLoader.properties = properties;\n      _fileReference.browse([new FileFilter(\"MP3 Files\", \"*.mp3\")]);\n    }\n\n    private function fileReferenceSelectHandler(e:Event):void {\n      dispatchEvent(new TrackLoaderEvent(TrackLoaderEvent.LOADING_SOUND));\n      mp3Loader = new MP3FileReferenceLoader();\n      mp3Loader.addEventListener(Event.COMPLETE, soundLoadCompleteHandler);\n      mp3Loader.getSound(_fileReference);\n    }\n\n    private function soundLoadCompleteHandler(e:MP3SoundEvent):void {\n      _sound = e.sound;\n      dispatchEvent(new TrackLoaderEvent(TrackLoaderEvent.SOUND_LOADED));\n      mp3Loader.removeEventListener(Event.COMPLETE, soundLoadCompleteHandler);\n\n      if (_alwaysUpload) {\n        uploadFile();\n      }\n      else {\n        calculateMd5();\n      }\n    }\n\n    private function calculateMd5():void {\n      dispatchEvent(new TrackLoaderEvent(TrackLoaderEvent.CALCULATING_MD5));\n      _md5Calculator.addEventListener(Event.COMPLETE, md5CompleteHandler);\n      _md5Calculator.calculate(_fileReference.data);\n    }\n\n    private function md5CompleteHandler(e:Event):void {\n      dispatchEvent(new TrackLoaderEvent(TrackLoaderEvent.MD5_CALCULATED));\n      _md5 = _md5Calculator.md5;\n      _md5Calculator = null;\n\n      dispatchEvent(new TrackLoaderEvent(TrackLoaderEvent.CHECKING_ANALYSIS));\n      loadAnalysis({md5: _md5});\n    }\n\n    private function uploadFile():void {\n      dispatchEvent(new TrackLoaderEvent(TrackLoaderEvent.UPLOADING_FILE));\n      trackApi.uploadFileReference({file: _fileReference, wait: \"N\"}, {\n        onResponse: function(track:Object):void {\n          _id = track.id;\n          dispatchEvent(new TrackLoaderEvent(TrackLoaderEvent.FILE_UPLOADED));\n          dispatchEvent(new TrackLoaderEvent(TrackLoaderEvent.LOADING_ANALYSIS));\n          loadAnalysis({id: _id});\n        },\n        onEchoNestError: function(error:EchoNestError):void {\n          dispatchEvent(error.createEvent());\n        },\n        onError: dispatchEvent\n      });\n    }\n\n    private function loadAnalysis(parameters:Object):void {\n      _analysisLoader.addEventListener(AnalysisEvent.UNKNOWN, analysisUnknownHandler);\n      _analysisLoader.load(parameters);\n    }\n\n    private function analysisUnknownHandler(e:Event):void {\n      uploadFile();\n      dispatchEvent(e);\n    }\n  }\n}\n","subject":"fix track loader to only add file selected handler once","message":"fix track loader to only add file selected handler once\n","lang":"ActionScript","license":"mit","repos":"also\/echo-nest-flash-api"}
{"commit":"9c5fb24a3e15902dd09e1cdf5bc354ff0bac1884","old_file":"src\/org\/hola\/JSURLStream.as","new_file":"src\/org\/hola\/JSURLStream.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.hola {\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.net.URLRequest;\n    import flash.net.URLStream;\n    import flash.utils.ByteArray;\n    import org.hola.ZExternalInterface;\n    import org.hola.ZErr;\n    import org.hola.Base64;\n    import org.hola.WorkerUtils;\n    import org.hola.HEvent;\n    import org.hola.HSettings;\n    import org.hola.FlashFetchBin;\n\n    public dynamic class JSURLStream extends URLStream {\n        private static var js_api_inited : Boolean = false;\n        private static var req_count : Number = 0;\n        private static var reqs : Object = {};\n        private var _connected : Boolean;\n        private var _resource : ByteArray = new ByteArray();\n        private var _curr_data : Object;\n        private var _hola_managed : Boolean = false;\n        private var _req_id : String;\n\n        public function JSURLStream(){\n            _hola_managed = HSettings.hls_mode && ZExternalInterface.avail();\n            addEventListener(Event.OPEN, onopen);\n            super();\n            if (!ZExternalInterface.avail() || js_api_inited)\n                return;\n            \/* XXX arik: setting this to true will pass js exceptions to\n             * as3 and as3 exceptions to js. this may break current customer\n             * code\n             ExternalInterface.marshallExceptions = true;\n             *\/\n            ExternalInterface.addCallback('hola_onFragmentData',\n                hola_onFragmentData);\n            js_api_inited = true;\n        }\n\n        protected function _trigger(cb : String, data : Object) : void {\n            if (!_hola_managed)\n                return ZErr.log('invalid trigger'); \/\/ XXX arik: ZErr.throw\n            ExternalInterface.call('window.hola_'+cb,\n                {objectID: ExternalInterface.objectID, data: data});\n        }\n\n        override public function get connected() : Boolean {\n            if (!_hola_managed)\n                return super.connected;\n            return _connected;\n        }\n\n        override public function get bytesAvailable() : uint {\n            if (!_hola_managed)\n                return super.bytesAvailable;\n            return _resource.bytesAvailable;\n        }\n\n        override public function readByte() : int {\n            if (!_hola_managed)\n                return super.readByte();\n            return _resource.readByte();\n        }\n\n        override public function readUnsignedShort() : uint {\n            if (!_hola_managed)\n                return super.readUnsignedShort();\n            return _resource.readUnsignedShort();\n        }\n\n        override public function readBytes(bytes : ByteArray,\n            offset : uint = 0, length : uint = 0) : void\n        {\n            if (!_hola_managed)\n                return super.readBytes(bytes, offset, length);\n            _resource.readBytes(bytes, offset, length);\n        }\n\n        override public function close() : void {\n            if (_hola_managed)\n            {\n                if (reqs[_req_id])\n                {\n                    _delete();\n                    _trigger('abortFragment', {req_id: _req_id});\n                }\n                WorkerUtils.removeEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            }\n            if (super.connected)\n                super.close();\n            _connected = false;\n        }\n\n        override public function load(request : URLRequest) : void {\n            if (_hola_managed)\n            {\n                if (reqs[_req_id])\n                {\n                    _delete();\n                    _trigger('abortFragment', {req_id: _req_id});\n                }\n                WorkerUtils.removeEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            }\n            _hola_managed = HSettings.enabled && ZExternalInterface.avail();\n            req_count++;\n            _req_id = 'req'+req_count;\n            if (!_hola_managed)\n                return super.load(request);\n            WorkerUtils.addEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            reqs[_req_id] = this;\n            _resource = new ByteArray();\n            _trigger('requestFragment', {url: request.url, req_id: _req_id});\n            this.dispatchEvent(new Event(Event.OPEN));\n        }\n\n        private function onopen(e : Event) : void { _connected = true; }\n\n        private function decode(str : String) : void {\n            if (!str)\n                return on_decoded_data(null);\n            if (!HSettings.use_worker)\n                return on_decoded_data(Base64.decode_str(str));\n            var data : ByteArray = new ByteArray();\n            data.shareable = true;\n            data.writeUTFBytes(str);\n            WorkerUtils.send({cmd: \"b64.decode\", id: _req_id});\n            WorkerUtils.send(data);\n        }\n\n        private function onmsg(e : HEvent) : void {\n            var msg : Object = e.data;\n            if (!_req_id || _req_id!=msg.id || msg.cmd!=\"b64.decode\")\n                return;\n            on_decoded_data(WorkerUtils.recv());\n        }\n\n        private function on_decoded_data(data : ByteArray) : void {\n            if (data)\n            {\n                data.position = 0;\n                if (_resource)\n                {\n                    var prev : uint = _resource.position;\n                    data.readBytes(_resource, _resource.length);\n                    _resource.position = prev;\n                }\n                else\n                    _resource = data;\n                \/\/ XXX arik: get finalLength from js\n                var finalLength : uint = _resource.length;\n                dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false,\n                    false, _resource.length, finalLength));\n            }\n            \/\/ XXX arik: dispatch httpStatus\/httpResponseStatus\n            if (_curr_data.status)\n                resourceLoadingSuccess();\n        }\n\n        private function on_fragment_data(o : Object) : void {\n            _curr_data = o;\n            if (o.error)\n                return resourceLoadingError();\n            if (o.fetchBinReqId)\n                return fetch_bin(o);\n            decode(o.data);\n        }\n\n        private function fetch_bin(o : Object) : void {\n            if (!(o.fetchBinReq = FlashFetchBin.req_list[o.fetchBinReqId]))\n                throw new Error('fetchBinReqId not found '+o.fetchBinReqId);\n            _fetch_bin(o);\n        }\n\n        private function _fetch_bin(o : Object) : void {\n            var fetchBinStream : URLStream = o.fetchBinReq.stream;\n            _resource = _resource || new ByteArray();\n            var prev : Number = _resource.position;\n            var len : Number = Math.min(fetchBinStream.bytesAvailable,\n                HSettings.fetch_bin_chunk_size);\n            if (len)\n            {\n                fetchBinStream.readBytes(_resource, _resource.length, len);\n                _resource.position = prev;\n                dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false,\n                    false, _resource.length, o.fetchBinReq.bytesTotal));\n            }\n            if (_resource.length < o.fetchBinReq.bytesTotal)\n            {\n                FlashFetchBin.consumeDataTimeout(o.fetchBinReqId,\n                    _fetch_bin, HSettings.fetch_bin_delay, o);\n            }\n            else\n            {\n                resourceLoadingSuccess();\n                FlashFetchBin.hola_fetchBinRemove(o.fetchBinReqId);\n            }\n        }\n\n        private static function hola_onFragmentData(o : Object) : void {\n            var stream : JSURLStream;\n            try {\n                if (!(stream = reqs[o.req_id]))\n                    return ZErr.log('req_id not found '+o.req_id);\n                stream.on_fragment_data(o);\n            } catch(err : Error){\n                ZErr.log('Error in hola_onFragmentData', ''+err,\n                    ''+err.getStackTrace());\n                if (stream)\n                    stream.resourceLoadingError();\n                throw err;\n            }\n        }\n\n        private function _delete() : void {\n            delete reqs[_req_id];\n        }\n\n        protected function resourceLoadingError() : void {\n            _delete();\n            dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR));\n        }\n\n        protected function resourceLoadingSuccess() : void {\n            _delete();\n            dispatchEvent(new Event(Event.COMPLETE));\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.hola {\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.net.URLRequest;\n    import flash.net.URLStream;\n    import flash.utils.ByteArray;\n    import org.hola.ZExternalInterface;\n    import org.hola.ZErr;\n    import org.hola.Base64;\n    import org.hola.WorkerUtils;\n    import org.hola.HEvent;\n    import org.hola.HSettings;\n    import org.hola.FlashFetchBin;\n\n    public dynamic class JSURLStream extends URLStream {\n        private static var js_api_inited : Boolean = false;\n        private static var req_count : Number = 0;\n        private static var reqs : Object = {};\n        private var _connected : Boolean;\n        private var _resource : ByteArray = new ByteArray();\n        private var _curr_data : Object;\n        private var _hola_managed : Boolean = false;\n        private var _req_id : String;\n\n        public function JSURLStream(){\n            _hola_managed = HSettings.hls_mode && ZExternalInterface.avail();\n            addEventListener(Event.OPEN, onopen);\n            super();\n            if (!ZExternalInterface.avail() || js_api_inited)\n                return;\n            \/* XXX arik: setting this to true will pass js exceptions to\n             * as3 and as3 exceptions to js. this may break current customer\n             * code\n             ExternalInterface.marshallExceptions = true;\n             *\/\n            ExternalInterface.addCallback('hola_onFragmentData',\n                hola_onFragmentData);\n            js_api_inited = true;\n        }\n\n        protected function _trigger(cb : String, data : Object) : void {\n            if (!_hola_managed)\n                return ZErr.log('invalid trigger'); \/\/ XXX arik: ZErr.throw\n            ExternalInterface.call('window.hola_'+cb,\n                {objectID: ExternalInterface.objectID, data: data});\n        }\n\n        override public function get connected() : Boolean {\n            if (!_hola_managed)\n                return super.connected;\n            return _connected;\n        }\n\n        override public function get bytesAvailable() : uint {\n            if (!_hola_managed)\n                return super.bytesAvailable;\n            return _resource.bytesAvailable;\n        }\n\n        override public function readByte() : int {\n            if (!_hola_managed)\n                return super.readByte();\n            return _resource.readByte();\n        }\n\n        override public function readUnsignedShort() : uint {\n            if (!_hola_managed)\n                return super.readUnsignedShort();\n            return _resource.readUnsignedShort();\n        }\n\n        override public function readBytes(bytes : ByteArray,\n            offset : uint = 0, length : uint = 0) : void\n        {\n            if (!_hola_managed)\n                return super.readBytes(bytes, offset, length);\n            _resource.readBytes(bytes, offset, length);\n        }\n\n        override public function close() : void {\n            if (_hola_managed)\n            {\n                if (reqs[_req_id])\n                {\n                    _delete();\n                    _trigger('abortFragment', {req_id: _req_id});\n                }\n                WorkerUtils.removeEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            }\n            if (super.connected)\n                super.close();\n            _connected = false;\n        }\n\n        override public function load(request : URLRequest) : void {\n            if (_hola_managed)\n            {\n                if (reqs[_req_id])\n                {\n                    _delete();\n                    _trigger('abortFragment', {req_id: _req_id});\n                }\n                WorkerUtils.removeEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            }\n            _hola_managed = HSettings.enabled && ZExternalInterface.avail();\n            req_count++;\n            _req_id = 'req'+req_count;\n            if (!_hola_managed)\n                return super.load(request);\n            WorkerUtils.addEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            reqs[_req_id] = this;\n            _resource = new ByteArray();\n            _trigger('requestFragment', {url: request.url, req_id: _req_id});\n            this.dispatchEvent(new Event(Event.OPEN));\n        }\n\n        private function onopen(e : Event) : void { _connected = true; }\n\n        private function decode(str : String) : void {\n            if (!str)\n                return on_decoded_data(null);\n            if (!HSettings.use_worker)\n                return on_decoded_data(Base64.decode_str(str));\n            var data : ByteArray = new ByteArray();\n            CONFIG::HAVE_WORKER {\n            data.shareable = true;\n            }\n            data.writeUTFBytes(str);\n            WorkerUtils.send({cmd: \"b64.decode\", id: _req_id});\n            WorkerUtils.send(data);\n        }\n\n        private function onmsg(e : HEvent) : void {\n            var msg : Object = e.data;\n            if (!_req_id || _req_id!=msg.id || msg.cmd!=\"b64.decode\")\n                return;\n            on_decoded_data(WorkerUtils.recv());\n        }\n\n        private function on_decoded_data(data : ByteArray) : void {\n            if (data)\n            {\n                data.position = 0;\n                if (_resource)\n                {\n                    var prev : uint = _resource.position;\n                    data.readBytes(_resource, _resource.length);\n                    _resource.position = prev;\n                }\n                else\n                    _resource = data;\n                \/\/ XXX arik: get finalLength from js\n                var finalLength : uint = _resource.length;\n                dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false,\n                    false, _resource.length, finalLength));\n            }\n            \/\/ XXX arik: dispatch httpStatus\/httpResponseStatus\n            if (_curr_data.status)\n                resourceLoadingSuccess();\n        }\n\n        private function on_fragment_data(o : Object) : void {\n            _curr_data = o;\n            if (o.error)\n                return resourceLoadingError();\n            if (o.fetchBinReqId)\n                return fetch_bin(o);\n            decode(o.data);\n        }\n\n        private function fetch_bin(o : Object) : void {\n            if (!(o.fetchBinReq = FlashFetchBin.req_list[o.fetchBinReqId]))\n                throw new Error('fetchBinReqId not found '+o.fetchBinReqId);\n            _fetch_bin(o);\n        }\n\n        private function _fetch_bin(o : Object) : void {\n            var fetchBinStream : URLStream = o.fetchBinReq.stream;\n            _resource = _resource || new ByteArray();\n            var prev : Number = _resource.position;\n            var len : Number = Math.min(fetchBinStream.bytesAvailable,\n                HSettings.fetch_bin_chunk_size);\n            if (len)\n            {\n                fetchBinStream.readBytes(_resource, _resource.length, len);\n                _resource.position = prev;\n                dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false,\n                    false, _resource.length, o.fetchBinReq.bytesTotal));\n            }\n            if (_resource.length < o.fetchBinReq.bytesTotal)\n            {\n                FlashFetchBin.consumeDataTimeout(o.fetchBinReqId,\n                    _fetch_bin, HSettings.fetch_bin_delay, o);\n            }\n            else\n            {\n                resourceLoadingSuccess();\n                FlashFetchBin.hola_fetchBinRemove(o.fetchBinReqId);\n            }\n        }\n\n        private static function hola_onFragmentData(o : Object) : void {\n            var stream : JSURLStream;\n            try {\n                if (!(stream = reqs[o.req_id]))\n                    return ZErr.log('req_id not found '+o.req_id);\n                stream.on_fragment_data(o);\n            } catch(err : Error){\n                ZErr.log('Error in hola_onFragmentData', ''+err,\n                    ''+err.getStackTrace());\n                if (stream)\n                    stream.resourceLoadingError();\n                throw err;\n            }\n        }\n\n        private function _delete() : void {\n            delete reqs[_req_id];\n        }\n\n        protected function resourceLoadingError() : void {\n            _delete();\n            dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR));\n        }\n\n        protected function resourceLoadingSuccess() : void {\n            _delete();\n            dispatchEvent(new Event(Event.COMPLETE));\n        }\n    }\n}\n","subject":"support older compiler","message":"support older compiler\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,hola\/flashls"}
{"commit":"6e7867b3e2ac2914d81cd048e2da6b601eb7f7a1","old_file":"samples\/projects\/krew_async\/projects\/web-project\/src\/WebMain.as","new_file":"samples\/projects\/krew_async\/projects\/web-project\/src\/WebMain.as","old_contents":"package {\n\n    import flash.display.Sprite;\n    import krewfw.KrewConfig;\n    import krewfw.utils.krew;\n\n    \/**\n     * Customize options or components for Flash publishing.\n     *\/\n    public class WebMain extends Sprite {\n\n        public function WebMain() {\n            krew.log(\"Kicked from WebMain\");\n\n            KrewConfig.IS_AIR = false;\n            KrewConfig.ASSET_URL_SCHEME = \"http:\/\/uri\/to\/assets\/\";\n\n            var main:Main = new Main(this);\n        }\n    }\n}\n","new_contents":"package {\n\n    import flash.display.Sprite;\n    import krewfw.KrewConfig;\n    import krewfw.utils.krew;\n\n    \/**\n     * Customize options or components for Flash publishing.\n     *\/\n    public class WebMain extends Sprite {\n\n        public function WebMain() {\n            krew.log(\"Kicked from WebMain\");\n\n            KrewConfig.IS_AIR = false;\n            KrewConfig.ASSET_URL_SCHEME = \"http:\/\/docs.tatsuya-koyama.com\/assets\/media\/swf\/krewsample\/\";\n\n            var main:Main = new Main(this);\n        }\n    }\n}\n","subject":"Modify sample web project","message":"Modify sample web project\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"e9a56b49c6659304a009598e6a818a518439c3aa","old_file":"src\/aerys\/minko\/scene\/controller\/debug\/JointsDebugController.as","new_file":"src\/aerys\/minko\/scene\/controller\/debug\/JointsDebugController.as","old_contents":"package aerys.minko.scene.controller.debug\n{\n\timport aerys.minko.render.geometry.primitive.CubeGeometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.enum.DepthTest;\n\timport aerys.minko.type.math.Vector4;\n\t\n\t\/**\n\t * Add debug meshes to see the joints\/bones of the skeleton of a skinned Mesh.\n\t * This controller can target all the meshes with a SkinningController: \n\t * \n\t * <pre>\n\t * var debugCtrl : JointsDebugController = new JointsDebugController();\n\t * \n\t * for each (var mesh : Mesh in scene.get('\/\/mesh[hasController(SkinningController)]'))\n\t *   mesh.addController(debugCtrl);\n\t * <\/pre>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class JointsDebugController extends AbstractController\n\t{\n\t\tprivate var _jointsMaterial\t: Material;\n\t\t\n\t\tpublic function JointsDebugController(jointsMaterial : Material\t= null)\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize(jointsMaterial);\n\t\t}\n\t\t\n\t\tprivate function initialize(jointsMaterial\t: Material) : void\n\t\t{\n\t\t\t_jointsMaterial = jointsMaterial;\n\t\t\tif (!_jointsMaterial)\n\t\t\t{\n\t\t\t\tvar jointsBasicMaterial : BasicMaterial = new BasicMaterial();\n\t\t\t\t\n\t\t\t\tjointsBasicMaterial.diffuseColor = 0xff0000ff;\n\t\t\t\tjointsBasicMaterial.depthWriteEnabled = false;\n\t\t\t\tjointsBasicMaterial.depthTest = DepthTest.ALWAYS;\n\t\t\t\t_jointsMaterial = jointsBasicMaterial;\n\t\t\t}\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: AbstractController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tvar skinningCtrl : SkinningController = target.getControllersByType(SkinningController)[0]\n\t\t\t\tas SkinningController;\n\t\t\t\n\t\t\tfor each (var joint : Group in skinningCtrl.joints)\n\t\t\t\taddJointsMeshes(joint);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl \t\t: AbstractController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\tvar skinningCtrl : SkinningController = target.getControllersByType(SkinningController)[0]\n\t\t\t\tas SkinningController;\n\t\t\t\n\t\t\tfor each (var joint : Group in skinningCtrl.joints)\n\t\t\t\tjoint.getChildByName('__joint__').parent = null;\n\t\t}\n\t\t\n\t\tprivate function addJointsMeshes(joint : Group) : void\n\t\t{\n\t\t\tif (joint.getChildByName('__joint__'))\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar numChildren : uint = joint.numChildren;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t{\n\t\t\t\tvar child : Group = joint.getChildAt(i) as Group;\n\t\t\t\t\n\t\t\t\tif (child != null)\n\t\t\t\t{\n\t\t\t\t\tvar jointMesh   : Mesh  = new Mesh(\n\t\t\t\t\t\tCubeGeometry.cubeGeometry, _jointsMaterial, '__joint__'\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tjointMesh.transform.appendUniformScale(.08);\n\t\t\t\t\tjoint.addChild(jointMesh);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.debug\n{\n\timport aerys.minko.render.geometry.primitive.CubeGeometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.enum.DepthTest;\n\timport aerys.minko.type.math.Vector4;\n\t\n\t\/**\n\t * Add debug meshes to see the joints\/bones of the skeleton of a skinned Mesh.\n\t * This controller can target all the meshes with a SkinningController: \n\t * \n\t * <pre>\n\t * var debugCtrl : JointsDebugController = new JointsDebugController();\n\t * \n\t * for each (var mesh : Mesh in scene.get('\/\/mesh[hasController(SkinningController)]'))\n\t *   mesh.addController(debugCtrl);\n\t * <\/pre>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class JointsDebugController extends AbstractController\n\t{\n\t\tprivate var _jointSize\t\t: Number;\n\t\tprivate var _jointsMaterial\t: Material;\n\t\t\n\t\tpublic function JointsDebugController(jointsSize\t\t: Number\t= 0.08,\n\t\t\t\t\t\t\t\t\t\t\t  jointsMaterial \t: Material\t= null)\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize(jointsSize, jointsMaterial);\n\t\t}\n\t\t\n\t\tprivate function initialize(jointSize : Number, jointsMaterial\t: Material) : void\n\t\t{\n\t\t\t_jointSize = jointSize;\n\t\t\t_jointsMaterial = jointsMaterial;\n\t\t\tif (!_jointsMaterial)\n\t\t\t{\n\t\t\t\tvar jointsBasicMaterial : BasicMaterial = new BasicMaterial();\n\t\t\t\t\n\t\t\t\tjointsBasicMaterial.diffuseColor = 0xff0000ff;\n\t\t\t\tjointsBasicMaterial.depthWriteEnabled = false;\n\t\t\t\tjointsBasicMaterial.depthTest = DepthTest.ALWAYS;\n\t\t\t\t_jointsMaterial = jointsBasicMaterial;\n\t\t\t}\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: AbstractController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tvar skinningCtrl : SkinningController = target.getControllersByType(SkinningController)[0]\n\t\t\t\tas SkinningController;\n\t\t\t\n\t\t\tfor each (var joint : Group in skinningCtrl.joints)\n\t\t\t\taddJointsMeshes(joint);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl \t\t: AbstractController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\tvar skinningCtrl : SkinningController = target.getControllersByType(SkinningController)[0]\n\t\t\t\tas SkinningController;\n\t\t\t\n\t\t\tfor each (var joint : Group in skinningCtrl.joints)\n\t\t\t\tjoint.getChildByName('__joint__').parent = null;\n\t\t}\n\t\t\n\t\tprivate function addJointsMeshes(joint : Group) : void\n\t\t{\n\t\t\tif (joint.getChildByName('__joint__'))\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar numChildren : uint = joint.numChildren;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t{\n\t\t\t\tvar child : Group = joint.getChildAt(i) as Group;\n\t\t\t\t\n\t\t\t\tif (child != null)\n\t\t\t\t{\n\t\t\t\t\tvar jointMesh   : Mesh  = new Mesh(\n\t\t\t\t\t\tCubeGeometry.cubeGeometry, _jointsMaterial, '__joint__'\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tjointMesh.transform.appendUniformScale(_jointSize);\n\t\t\t\t\tjoint.addChild(jointMesh);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}","subject":"add customizable size for the joints debug meshes","message":"add customizable size for the joints debug meshes\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f3816c1080fda2af17eddd1daed430d3c0a87a04","old_file":"src\/Player.as","new_file":"src\/Player.as","old_contents":"package {\n  import com.axis.audioclient.AxisTransmit;\n  import com.axis.ClientEvent;\n  import com.axis.ErrorManager;\n  import com.axis.http.url;\n  import com.axis.httpclient.HTTPClient;\n  import com.axis.IClient;\n  import com.axis.Logger;\n  import com.axis.mjpegclient.MJPEGClient;\n  import com.axis.rtmpclient.RTMPClient;\n  import com.axis.rtspclient.IRTSPHandle;\n  import com.axis.rtspclient.RTSPClient;\n  import com.axis.rtspclient.RTSPoverHTTPHandle;\n  import com.axis.rtspclient.RTSPoverTCPHandle;\n\n  import flash.display.LoaderInfo;\n  import flash.display.Sprite;\n  import flash.display.Stage;\n  import flash.display.StageAlign;\n  import flash.display.StageDisplayState;\n  import flash.display.StageScaleMode;\n  import flash.display.DisplayObject;\n  import flash.display.InteractiveObject;\n  import flash.events.Event;\n  import flash.events.MouseEvent;\n  import flash.external.ExternalInterface;\n  import flash.media.Microphone;\n  import flash.media.SoundMixer;\n  import flash.media.SoundTransform;\n  import flash.media.Video;\n  import flash.net.NetStream;\n  import flash.system.Security;\n  import mx.utils.StringUtil;\n\n  [SWF(frameRate=\"60\")]\n  [SWF(backgroundColor=\"#efefef\")]\n\n  public class Player extends Sprite {\n    [Embed(source = \"..\/VERSION\", mimeType = \"application\/octet-stream\")] private var Version:Class;\n\n    public static var locomoteID:String = null;\n\n    private static const EVENT_STREAM_STARTED:String  = \"streamStarted\";\n    private static const EVENT_STREAM_PAUSED:String  = \"streamPaused\";\n    private static const EVENT_STREAM_STOPPED:String  = \"streamStopped\";\n    private static const EVENT_STREAM_ENDED:String  = \"streamEnded\";\n    private static const EVENT_FULLSCREEN_ENTERED:String  = \"fullscreenEntered\";\n    private static const EVENT_FULLSCREEN_EXITED:String  = \"fullscreenExited\";\n    private static const EVENT_FRAME_READY:String  = \"frameReady\";\n\n    public static var config:Object = {\n      'buffer': 3,\n      'connectionTimeout': 10,\n      'scaleUp': false,\n      'allowFullscreen': true,\n      'debugLogger': false,\n      'frameByFrame': false\n    };\n\n    private var audioTransmit:AxisTransmit = new AxisTransmit();\n    private var meta:Object = {};\n    private var client:IClient;\n    private var urlParsed:Object;\n    private var savedSpeakerVolume:Number;\n    private var fullscreenAllowed:Boolean = true;\n    private var currentState:String = \"stopped\";\n    private var streamHasAudio:Boolean = false;\n    private var streamHasVideo:Boolean = false;\n    private var newPlaylistItem:Boolean = false;\n    private var startOptions:Object = null;\n\n    public function Player() {\n      var self:Player = this;\n\n      Security.allowDomain(\"*\");\n      Security.allowInsecureDomain(\"*\");\n\n      trace('Loaded Locomote, version ' + StringUtil.trim(new Version().toString()));\n\n      if (ExternalInterface.available) {\n          setupAPICallbacks();\n      } else {\n        trace(\"External interface is not available for this container.\");\n      }\n\n      \/* Set default speaker volume *\/\n      this.speakerVolume(50);\n\n      \/* Stage setup *\/\n      this.stage.align = StageAlign.TOP_LEFT;\n      this.stage.scaleMode = StageScaleMode.NO_SCALE;\n      addEventListener(Event.ADDED_TO_STAGE, onStageAdded);\n\n      \/* Fullscreen support setup *\/\n      this.stage.doubleClickEnabled = true;\n      this.stage.addEventListener(MouseEvent.DOUBLE_CLICK, fullscreen);\n      this.stage.addEventListener(Event.FULLSCREEN, function(event:Event):void {\n        (StageDisplayState.NORMAL === stage.displayState) ? callAPI(EVENT_FULLSCREEN_EXITED) : callAPI(EVENT_FULLSCREEN_ENTERED);\n      });\n      this.stage.addEventListener(Event.RESIZE, function(event:Event):void {\n        videoResize();\n      });\n\n      this.setConfig(Player.config);\n    }\n\n    \/**\n     * Registers the appropriate API functions with the container, so that\n     * they can be called, and triggers the apiReady event\n     * which tells the container that the Player is ready to receive API calls.\n     *\/\n    public function setupAPICallbacks():void {\n      ExternalInterface.marshallExceptions = true;\n\n      \/* Media player API *\/\n      ExternalInterface.addCallback(\"play\", play);\n      ExternalInterface.addCallback(\"pause\", pause);\n      ExternalInterface.addCallback(\"resume\", resume);\n      ExternalInterface.addCallback(\"stop\", stop);\n      ExternalInterface.addCallback(\"seek\", seek);\n      ExternalInterface.addCallback(\"playFrames\", playFrames);\n      ExternalInterface.addCallback(\"streamStatus\", streamStatus);\n      ExternalInterface.addCallback(\"playerStatus\", playerStatus);\n      ExternalInterface.addCallback(\"speakerVolume\", speakerVolume);\n      ExternalInterface.addCallback(\"muteSpeaker\", muteSpeaker);\n      ExternalInterface.addCallback(\"unmuteSpeaker\", unmuteSpeaker);\n      ExternalInterface.addCallback(\"microphoneVolume\", microphoneVolume);\n      ExternalInterface.addCallback(\"muteMicrophone\", muteMicrophone);\n      ExternalInterface.addCallback(\"unmuteMicrophone\", unmuteMicrophone);\n      ExternalInterface.addCallback(\"setConfig\", setConfig);\n\n      \/* Audio Transmission API *\/\n      ExternalInterface.addCallback(\"startAudioTransmit\", startAudioTransmit);\n      ExternalInterface.addCallback(\"stopAudioTransmit\", stopAudioTransmit);\n    }\n\n    public function fullscreen(event:MouseEvent):void {\n      if (config.allowFullscreen) {\n        this.stage.displayState = (StageDisplayState.NORMAL === stage.displayState) ?\n          StageDisplayState.FULL_SCREEN : StageDisplayState.NORMAL;\n      }\n    }\n\n    public function videoResize():void {\n      if (!this.client) {\n        return;\n      }\n\n      var stagewidth:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageWidth : stage.fullScreenWidth;\n      var stageheight:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageHeight : stage.fullScreenHeight;\n\n      var video:DisplayObject = this.client.getDisplayObject();\n\n      var scale:Number = ((stagewidth \/ meta.width) > (stageheight \/ meta.height)) ?\n        (stageheight \/ meta.height) : (stagewidth \/ meta.width);\n\n      video.width = meta.width;\n      video.height = meta.height;\n      if ((scale < 1.0) || (scale > 1.0 && true === config.scaleUp)) {\n        Logger.log('scaling video, scale:' + scale.toFixed(2) + ' (aspect ratio: ' +  (video.width \/ video.height).toFixed(2) + ')');\n        video.width = meta.width * scale;\n        video.height = meta.height * scale;\n      }\n\n      video.x = (stagewidth - video.width) \/ 2;\n      video.y = (stageheight - video.height) \/ 2;\n    }\n\n    public function setConfig(iconfig:Object):void {\n      if (iconfig.buffer !== undefined) {\n        if (this.client) {\n          if (false === this.client.setBuffer(config.buffer)) {\n            ErrorManager.dispatchError(830);\n          } else {\n            config.buffer = iconfig.buffer;\n          }\n        } else {\n            config.buffer = iconfig.buffer;\n        }\n      }\n\n      if (iconfig.frameByFrame !== undefined) {\n        if (this.client) {\n          if (false === this.client.setFrameByFrame(iconfig.frameByFrame)) {\n            ErrorManager.dispatchError(832);\n          } else {\n            config.frameByFrame = iconfig.frameByFrame;\n          }\n        } else {\n          config.frameByFrame = iconfig.frameByFrame;\n        }\n      }\n\n      if (iconfig.scaleUp !== undefined) {\n        var scaleUpChanged:Boolean = (config.scaleUp !== iconfig.scaleUp);\n        config.scaleUp = iconfig.scaleUp;\n        if (scaleUpChanged && this.client)\n          this.videoResize();\n      }\n\n      if (iconfig.allowFullscreen !== undefined) {\n        config.allowFullscreen = iconfig.allowFullscreen;\n\n        if (!config.allowFullscreen)\n          this.stage.displayState = StageDisplayState.NORMAL;\n      }\n\n      if (iconfig.debugLogger !== undefined) {\n        config.debugLogger = iconfig.debugLogger;\n      }\n\n      if (iconfig.connectionTimeout !== undefined) {\n        config.connectionTimeout = iconfig.connectionTimeout;\n      }\n    }\n\n    public function play(param:* = null, options:Object = null):void {\n      this.streamHasAudio = false;\n      this.streamHasVideo = false;\n\n      if (param is String) {\n        urlParsed = url.parse(String(param));\n      } else {\n        urlParsed = url.parse(param.url);\n        urlParsed.connect = param.url;\n        urlParsed.streamName = param.streamName;\n      }\n\n      this.newPlaylistItem = true;\n      this.startOptions = options;\n\n      if (client) {\n        \/* Stop the client, and 'onStopped' will start the new stream. *\/\n        client.stop();\n        return;\n      }\n\n      start();\n    }\n\n    private function start():void {\n      switch (urlParsed.protocol) {\n      case 'rtsph':\n        \/* RTSP over HTTP *\/\n        client = new RTSPClient(urlParsed, new RTSPoverHTTPHandle(urlParsed, false));\n        break;\n\n      case 'rtsphs':\n        \/* RTSP over HTTPS *\/\n        client = new RTSPClient(urlParsed, new RTSPoverHTTPHandle(urlParsed, true));\n        break;\n\n      case 'rtsp':\n        \/* RTSP over TCP *\/\n        client = new RTSPClient(urlParsed, new RTSPoverTCPHandle(urlParsed));\n        break;\n\n      case 'http':\n      case 'https':\n        \/* Progressive download over HTTP *\/\n        client = new HTTPClient(urlParsed);\n        break;\n\n      case 'httpm':\n        \/* Progressive mjpg download over HTTP (x-mixed-replace) *\/\n        client = new MJPEGClient(urlParsed);\n        break;\n\n      case 'rtmp':\n      case 'rtmps':\n      case 'rtmpt':\n        \/* RTMP *\/\n        client = new RTMPClient(urlParsed);\n        break;\n\n      default:\n        ErrorManager.dispatchError(811, [urlParsed.protocol])\n        return;\n      }\n        \n      addChild(this.client.getDisplayObject());\n\n      client.addEventListener(ClientEvent.STOPPED, onStopped);\n      client.addEventListener(ClientEvent.START_PLAY, onStartPlay);\n      client.addEventListener(ClientEvent.PAUSED, onPaused);\n      client.addEventListener(ClientEvent.ENDED, onEnded);\n      client.addEventListener(ClientEvent.META, onMeta);\n      client.addEventListener(ClientEvent.FRAME, onFrame);\n      client.start(this.startOptions);\n      this.newPlaylistItem = false;\n    }\n\n    public function seek(position:String):void {\n      if (!client ||\u00a0!client.seek(Number(position))) {\n        ErrorManager.dispatchError(828);\n      }\n    }\n\n    public function playFrames(timestamp:Number):void {\n      client && client.playFrames(timestamp);\n    }\n\n    public function pause():void {\n      try {\n        client.pause()\n      } catch (err:Error) {\n        ErrorManager.dispatchError(808);\n      }\n    }\n\n    public function resume():void {\n      if (!client ||\u00a0!client.resume()) {\n        ErrorManager.dispatchError(809);\n      }\n    }\n\n    public function stop():void {\n      if (!client || !client.stop()) {\n        ErrorManager.dispatchError(810);\n        return;\n      }\n\n      this.currentState = \"stopped\";\n      this.streamHasAudio = false;\n      this.streamHasVideo = false;\n    }\n\n    public function onMeta(event:ClientEvent):void {\n      this.meta = event.data;\n      this.videoResize();\n    }\n\n    public function streamStatus():Object {\n      if (this.currentState === 'playing') {\n        \/* This causes a crash in some situations *\/\n        \/\/this.streamHasAudio = (this.streamHasAudio || this.client.hasAudio());\n        this.streamHasVideo = (this.streamHasVideo || this.client.hasVideo());\n      }\n      var status:Object = {\n        'fps': (this.client) ? this.client.currentFPS() : null,\n        'resolution': (this.client) ? { width: meta.width, height: meta.height } : null,\n        'playbackSpeed': (this.client) ? 1.0 : null,\n        'protocol': (this.urlParsed) ? this.urlParsed.protocol : null,\n        'audio': (this.client) ? this.streamHasAudio : null,\n        'video': (this.client) ? this.streamHasVideo : null,\n        'state': this.currentState,\n        'streamURL': (this.urlParsed) ? this.urlParsed.full : null,\n        'duration': meta.duration ? meta.duration : null,\n        'currentTime': (this.client) ? this.client.getCurrentTime() : -1,\n        'bufferedTime': (this.client) ? this.client.bufferedTime() : -1\n      };\n\n      return status;\n    }\n\n    public function playerStatus():Object {\n      var mic:Microphone = Microphone.getMicrophone();\n\n      var status:Object = {\n        'version': StringUtil.trim(new Version().toString()),\n        'microphoneVolume': audioTransmit.microphoneVolume,\n        'speakerVolume': this.savedSpeakerVolume,\n        'microphoneMuted': (mic.gain === 0),\n        'speakerMuted': (flash.media.SoundMixer.soundTransform.volume === 0),\n        'fullscreen': (StageDisplayState.FULL_SCREEN === stage.displayState),\n        'buffer': (client === null) ? 0 : Player.config.buffer\n      };\n\n      return status;\n    }\n\n    public function speakerVolume(volume:Number):void {\n      this.savedSpeakerVolume = volume;\n      var transform:SoundTransform = new SoundTransform(volume \/ 100.0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function muteSpeaker():void {\n      var transform:SoundTransform = new SoundTransform(0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function unmuteSpeaker():void {\n      if (flash.media.SoundMixer.soundTransform.volume !== 0)\n        return;\n\n      var transform:SoundTransform = new SoundTransform(this.savedSpeakerVolume \/ 100.0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function microphoneVolume(volume:Number):void {\n      audioTransmit.microphoneVolume = volume;\n    }\n\n    public function muteMicrophone():void {\n      audioTransmit.muteMicrophone();\n    }\n\n    public function unmuteMicrophone():void {\n      audioTransmit.unmuteMicrophone();\n    }\n\n    public function startAudioTransmit(url:String = null, type:String = 'axis'):void {\n      if (type === 'axis') {\n        audioTransmit.start(url);\n      } else {\n        ErrorManager.dispatchError(812);\n      }\n    }\n\n    public function stopAudioTransmit():void {\n      audioTransmit.stop();\n    }\n\n    public function allowFullscreen(state:Boolean):void {\n      this.fullscreenAllowed = state;\n\n      if (!state)\n        this.stage.displayState = StageDisplayState.NORMAL;\n    }\n\n    private function onStageAdded(e:Event):void {\n      Player.locomoteID = LoaderInfo(this.root.loaderInfo).parameters.locomoteID.toString();\n      ExternalInterface.call(\"LocomoteMap['\" + Player.locomoteID + \"'].__swfReady\");\n    }\n\n    private function onStartPlay(event:ClientEvent):void {\n      this.currentState = \"playing\";\n      this.callAPI(EVENT_STREAM_STARTED);\n    }\n\n    private function onEnded(event:ClientEvent):void {\n      this.currentState = \"ended\";\n      this.callAPI(EVENT_STREAM_ENDED, event.data);\n    }\n\n    private function onPaused(event:ClientEvent):void {\n      this.currentState = \"paused\";\n      this.callAPI(EVENT_STREAM_PAUSED, event.data);\n    }\n\n    private function onStopped(event:ClientEvent):void {\n      this.removeChild(this.client.getDisplayObject());\n      this.client.removeEventListener(ClientEvent.STOPPED, onStopped);\n      this.client.removeEventListener(ClientEvent.START_PLAY, onStartPlay);\n      this.client.removeEventListener(ClientEvent.PAUSED, onPaused);\n      this.client.removeEventListener(ClientEvent.ENDED, onEnded);\n      this.client.removeEventListener(ClientEvent.META, onMeta);\n      this.client.removeEventListener(ClientEvent.FRAME, onFrame);\n      this.client = null;\n      this.callAPI(EVENT_STREAM_STOPPED, event.data);\n\n      \/* If a new `play` has been queued, fire it *\/\n      if (this.newPlaylistItem) {\n        start();\n      }\n    }\n\n    private function onFrame(event:ClientEvent):void {\n      this.callAPI(EVENT_FRAME_READY, { timestamp: event.data });\n    }\n\n    private function callAPI(eventName:String, data:Object = null):void {\n      var functionName:String = \"LocomoteMap['\" + Player.locomoteID + \"'].__playerEvent\";\n      if (data) {\n        ExternalInterface.call(functionName, eventName, data);\n      } else {\n        ExternalInterface.call(functionName, eventName);\n      }\n    }\n  }\n}\n","new_contents":"package {\n  import com.axis.audioclient.AxisTransmit;\n  import com.axis.ClientEvent;\n  import com.axis.ErrorManager;\n  import com.axis.http.url;\n  import com.axis.httpclient.HTTPClient;\n  import com.axis.IClient;\n  import com.axis.Logger;\n  import com.axis.mjpegclient.MJPEGClient;\n  import com.axis.rtmpclient.RTMPClient;\n  import com.axis.rtspclient.IRTSPHandle;\n  import com.axis.rtspclient.RTSPClient;\n  import com.axis.rtspclient.RTSPoverHTTPHandle;\n  import com.axis.rtspclient.RTSPoverTCPHandle;\n\n  import flash.display.LoaderInfo;\n  import flash.display.Sprite;\n  import flash.display.Stage;\n  import flash.display.StageAlign;\n  import flash.display.StageDisplayState;\n  import flash.display.StageScaleMode;\n  import flash.display.DisplayObject;\n  import flash.display.InteractiveObject;\n  import flash.events.Event;\n  import flash.events.MouseEvent;\n  import flash.external.ExternalInterface;\n  import flash.media.Microphone;\n  import flash.media.SoundMixer;\n  import flash.media.SoundTransform;\n  import flash.media.Video;\n  import flash.net.NetStream;\n  import flash.system.Security;\n  import mx.utils.StringUtil;\n\n  [SWF(frameRate=\"60\")]\n  [SWF(backgroundColor=\"#efefef\")]\n\n  public class Player extends Sprite {\n    [Embed(source = \"..\/VERSION\", mimeType = \"application\/octet-stream\")] private var Version:Class;\n\n    public static var locomoteID:String = null;\n\n    private static const EVENT_STREAM_STARTED:String  = \"streamStarted\";\n    private static const EVENT_STREAM_PAUSED:String  = \"streamPaused\";\n    private static const EVENT_STREAM_STOPPED:String  = \"streamStopped\";\n    private static const EVENT_STREAM_ENDED:String  = \"streamEnded\";\n    private static const EVENT_FULLSCREEN_ENTERED:String  = \"fullscreenEntered\";\n    private static const EVENT_FULLSCREEN_EXITED:String  = \"fullscreenExited\";\n    private static const EVENT_FRAME_READY:String  = \"frameReady\";\n\n    public static var config:Object = {\n      'buffer': 3,\n      'connectionTimeout': 10,\n      'scaleUp': false,\n      'allowFullscreen': true,\n      'debugLogger': false,\n      'frameByFrame': false\n    };\n\n    private var audioTransmit:AxisTransmit = new AxisTransmit();\n    private var meta:Object = {};\n    private var client:IClient;\n    private var urlParsed:Object;\n    private var savedSpeakerVolume:Number;\n    private var fullscreenAllowed:Boolean = true;\n    private var currentState:String = \"stopped\";\n    private var streamHasAudio:Boolean = false;\n    private var streamHasVideo:Boolean = false;\n    private var newPlaylistItem:Boolean = false;\n    private var startOptions:Object = null;\n\n    public function Player() {\n      var self:Player = this;\n\n      Security.allowDomain(\"*\");\n      Security.allowInsecureDomain(\"*\");\n\n      trace('Loaded Locomote, version ' + StringUtil.trim(new Version().toString()));\n\n      if (ExternalInterface.available) {\n          setupAPICallbacks();\n      } else {\n        trace(\"External interface is not available for this container.\");\n      }\n\n      \/* Set default speaker volume *\/\n      this.speakerVolume(50);\n\n      \/* Stage setup *\/\n      this.stage.align = StageAlign.TOP_LEFT;\n      this.stage.scaleMode = StageScaleMode.NO_SCALE;\n      addEventListener(Event.ADDED_TO_STAGE, onStageAdded);\n\n      \/* Fullscreen support setup *\/\n      this.stage.doubleClickEnabled = true;\n      this.stage.addEventListener(MouseEvent.DOUBLE_CLICK, fullscreen);\n      this.stage.addEventListener(Event.FULLSCREEN, function(event:Event):void {\n        (StageDisplayState.NORMAL === stage.displayState) ? callAPI(EVENT_FULLSCREEN_EXITED) : callAPI(EVENT_FULLSCREEN_ENTERED);\n      });\n      this.stage.addEventListener(Event.RESIZE, function(event:Event):void {\n        videoResize();\n      });\n\n      this.setConfig(Player.config);\n    }\n\n    \/**\n     * Registers the appropriate API functions with the container, so that\n     * they can be called, and triggers the apiReady event\n     * which tells the container that the Player is ready to receive API calls.\n     *\/\n    public function setupAPICallbacks():void {\n      ExternalInterface.marshallExceptions = true;\n\n      \/* Media player API *\/\n      ExternalInterface.addCallback(\"play\", play);\n      ExternalInterface.addCallback(\"pause\", pause);\n      ExternalInterface.addCallback(\"resume\", resume);\n      ExternalInterface.addCallback(\"stop\", stop);\n      ExternalInterface.addCallback(\"seek\", seek);\n      ExternalInterface.addCallback(\"playFrames\", playFrames);\n      ExternalInterface.addCallback(\"streamStatus\", streamStatus);\n      ExternalInterface.addCallback(\"playerStatus\", playerStatus);\n      ExternalInterface.addCallback(\"speakerVolume\", speakerVolume);\n      ExternalInterface.addCallback(\"muteSpeaker\", muteSpeaker);\n      ExternalInterface.addCallback(\"unmuteSpeaker\", unmuteSpeaker);\n      ExternalInterface.addCallback(\"microphoneVolume\", microphoneVolume);\n      ExternalInterface.addCallback(\"muteMicrophone\", muteMicrophone);\n      ExternalInterface.addCallback(\"unmuteMicrophone\", unmuteMicrophone);\n      ExternalInterface.addCallback(\"setConfig\", setConfig);\n\n      \/* Audio Transmission API *\/\n      ExternalInterface.addCallback(\"startAudioTransmit\", startAudioTransmit);\n      ExternalInterface.addCallback(\"stopAudioTransmit\", stopAudioTransmit);\n    }\n\n    public function fullscreen(event:MouseEvent):void {\n      if (config.allowFullscreen) {\n        this.stage.displayState = (StageDisplayState.NORMAL === stage.displayState) ?\n          StageDisplayState.FULL_SCREEN : StageDisplayState.NORMAL;\n      }\n    }\n\n    public function videoResize():void {\n      if (!this.client) {\n        return;\n      }\n\n      var stagewidth:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageWidth : stage.fullScreenWidth;\n      var stageheight:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageHeight : stage.fullScreenHeight;\n\n      var video:DisplayObject = this.client.getDisplayObject();\n\n      var scale:Number = ((stagewidth \/ meta.width) > (stageheight \/ meta.height)) ?\n        (stageheight \/ meta.height) : (stagewidth \/ meta.width);\n\n      video.width = meta.width;\n      video.height = meta.height;\n      if ((scale < 1.0) || (scale > 1.0 && true === config.scaleUp)) {\n        Logger.log('scaling video, scale:' + scale.toFixed(2) + ' (aspect ratio: ' +  (video.width \/ video.height).toFixed(2) + ')');\n        video.width = meta.width * scale;\n        video.height = meta.height * scale;\n      }\n\n      video.x = (stagewidth - video.width) \/ 2;\n      video.y = (stageheight - video.height) \/ 2;\n    }\n\n    public function setConfig(iconfig:Object):void {\n      if (iconfig.buffer !== undefined) {\n        if (this.client) {\n          if (false === this.client.setBuffer(config.buffer)) {\n            ErrorManager.dispatchError(830);\n          } else {\n            config.buffer = iconfig.buffer;\n          }\n        } else {\n            config.buffer = iconfig.buffer;\n        }\n      }\n\n      if (iconfig.frameByFrame !== undefined) {\n        if (this.client) {\n          if (false === this.client.setFrameByFrame(iconfig.frameByFrame)) {\n            ErrorManager.dispatchError(832);\n          } else {\n            config.frameByFrame = iconfig.frameByFrame;\n          }\n        } else {\n          config.frameByFrame = iconfig.frameByFrame;\n        }\n      }\n\n      if (iconfig.scaleUp !== undefined) {\n        var scaleUpChanged:Boolean = (config.scaleUp !== iconfig.scaleUp);\n        config.scaleUp = iconfig.scaleUp;\n        if (scaleUpChanged && this.client)\n          this.videoResize();\n      }\n\n      if (iconfig.allowFullscreen !== undefined) {\n        config.allowFullscreen = iconfig.allowFullscreen;\n\n        if (!config.allowFullscreen)\n          this.stage.displayState = StageDisplayState.NORMAL;\n      }\n\n      if (iconfig.debugLogger !== undefined) {\n        config.debugLogger = iconfig.debugLogger;\n      }\n\n      if (iconfig.connectionTimeout !== undefined) {\n        config.connectionTimeout = iconfig.connectionTimeout;\n      }\n    }\n\n    public function play(param:* = null, options:Object = null):void {\n      this.streamHasAudio = false;\n      this.streamHasVideo = false;\n\n      if (param is String) {\n        urlParsed = url.parse(String(param));\n      } else {\n        urlParsed = url.parse(param.url);\n        urlParsed.connect = param.url;\n        urlParsed.streamName = param.streamName;\n      }\n\n      this.newPlaylistItem = true;\n      this.startOptions = options;\n\n      if (client) {\n        \/* Stop the client, and 'onStopped' will start the new stream. *\/\n        client.stop();\n        return;\n      }\n\n      start();\n    }\n\n    private function start():void {\n      switch (urlParsed.protocol) {\n      case 'rtsph':\n        \/* RTSP over HTTP *\/\n        client = new RTSPClient(urlParsed, new RTSPoverHTTPHandle(urlParsed, false));\n        break;\n\n      case 'rtsphs':\n        \/* RTSP over HTTPS *\/\n        client = new RTSPClient(urlParsed, new RTSPoverHTTPHandle(urlParsed, true));\n        break;\n\n      case 'rtsp':\n        \/* RTSP over TCP *\/\n        client = new RTSPClient(urlParsed, new RTSPoverTCPHandle(urlParsed));\n        break;\n\n      case 'http':\n      case 'https':\n        \/* Progressive download over HTTP *\/\n        client = new HTTPClient(urlParsed);\n        break;\n\n      case 'httpm':\n        \/* Progressive mjpg download over HTTP (x-mixed-replace) *\/\n        client = new MJPEGClient(urlParsed);\n        break;\n\n      case 'rtmp':\n      case 'rtmps':\n      case 'rtmpt':\n        \/* RTMP *\/\n        client = new RTMPClient(urlParsed);\n        break;\n\n      default:\n        ErrorManager.dispatchError(811, [urlParsed.protocol])\n        return;\n      }\n        \n      addChild(this.client.getDisplayObject());\n\n      client.addEventListener(ClientEvent.STOPPED, onStopped);\n      client.addEventListener(ClientEvent.START_PLAY, onStartPlay);\n      client.addEventListener(ClientEvent.PAUSED, onPaused);\n      client.addEventListener(ClientEvent.ENDED, onEnded);\n      client.addEventListener(ClientEvent.META, onMeta);\n      client.addEventListener(ClientEvent.FRAME, onFrame);\n      client.start(this.startOptions);\n      this.newPlaylistItem = false;\n    }\n\n    public function seek(position:String):void {\n      if (!client ||\u00a0!client.seek(Number(position))) {\n        ErrorManager.dispatchError(828);\n      }\n    }\n\n    public function playFrames(timestamp:Number):void {\n      client && client.playFrames(timestamp);\n    }\n\n    public function pause():void {\n      try {\n        client.pause()\n      } catch (err:Error) {\n        ErrorManager.dispatchError(808);\n      }\n    }\n\n    public function resume():void {\n      if (!client ||\u00a0!client.resume()) {\n        ErrorManager.dispatchError(809);\n      }\n    }\n\n    public function stop():void {\n      if (!client || !client.stop()) {\n        ErrorManager.dispatchError(810);\n        return;\n      }\n\n      this.currentState = \"stopped\";\n      this.streamHasAudio = false;\n      this.streamHasVideo = false;\n    }\n\n    public function onMeta(event:ClientEvent):void {\n      this.meta = event.data;\n      this.videoResize();\n    }\n\n    public function streamStatus():Object {\n      \/\/if (this.currentState === 'playing') {\n        \/* This causes a crash in some situations *\/\n        \/\/this.streamHasAudio = (this.streamHasAudio || this.client.hasAudio());\n        \/\/this.streamHasVideo = (this.streamHasVideo || this.client.hasVideo());\n      \/\/}\n      var status:Object = {\n        'fps': (this.client) ? this.client.currentFPS() : null,\n        'resolution': (this.client) ? { width: meta.width, height: meta.height } : null,\n        'playbackSpeed': (this.client) ? 1.0 : null,\n        'protocol': (this.urlParsed) ? this.urlParsed.protocol : null,\n        \/\/'audio': (this.client) ? this.streamHasAudio : null,\n        \/\/'video': (this.client) ? this.streamHasVideo : null,\n        'state': this.currentState,\n        'streamURL': (this.urlParsed) ? this.urlParsed.full : null,\n        'duration': meta.duration ? meta.duration : null,\n        'currentTime': (this.client) ? this.client.getCurrentTime() : -1,\n        'bufferedTime': (this.client) ? this.client.bufferedTime() : -1\n      };\n\n      return status;\n    }\n\n    public function playerStatus():Object {\n      var mic:Microphone = Microphone.getMicrophone();\n\n      var status:Object = {\n        'version': StringUtil.trim(new Version().toString()),\n        'microphoneVolume': audioTransmit.microphoneVolume,\n        'speakerVolume': this.savedSpeakerVolume,\n        'microphoneMuted': (mic.gain === 0),\n        'speakerMuted': (flash.media.SoundMixer.soundTransform.volume === 0),\n        'fullscreen': (StageDisplayState.FULL_SCREEN === stage.displayState),\n        'buffer': (client === null) ? 0 : Player.config.buffer\n      };\n\n      return status;\n    }\n\n    public function speakerVolume(volume:Number):void {\n      this.savedSpeakerVolume = volume;\n      var transform:SoundTransform = new SoundTransform(volume \/ 100.0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function muteSpeaker():void {\n      var transform:SoundTransform = new SoundTransform(0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function unmuteSpeaker():void {\n      if (flash.media.SoundMixer.soundTransform.volume !== 0)\n        return;\n\n      var transform:SoundTransform = new SoundTransform(this.savedSpeakerVolume \/ 100.0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function microphoneVolume(volume:Number):void {\n      audioTransmit.microphoneVolume = volume;\n    }\n\n    public function muteMicrophone():void {\n      audioTransmit.muteMicrophone();\n    }\n\n    public function unmuteMicrophone():void {\n      audioTransmit.unmuteMicrophone();\n    }\n\n    public function startAudioTransmit(url:String = null, type:String = 'axis'):void {\n      if (type === 'axis') {\n        audioTransmit.start(url);\n      } else {\n        ErrorManager.dispatchError(812);\n      }\n    }\n\n    public function stopAudioTransmit():void {\n      audioTransmit.stop();\n    }\n\n    public function allowFullscreen(state:Boolean):void {\n      this.fullscreenAllowed = state;\n\n      if (!state)\n        this.stage.displayState = StageDisplayState.NORMAL;\n    }\n\n    private function onStageAdded(e:Event):void {\n      Player.locomoteID = LoaderInfo(this.root.loaderInfo).parameters.locomoteID.toString();\n      ExternalInterface.call(\"LocomoteMap['\" + Player.locomoteID + \"'].__swfReady\");\n    }\n\n    private function onStartPlay(event:ClientEvent):void {\n      this.currentState = \"playing\";\n      this.callAPI(EVENT_STREAM_STARTED);\n    }\n\n    private function onEnded(event:ClientEvent):void {\n      this.currentState = \"ended\";\n      this.callAPI(EVENT_STREAM_ENDED, event.data);\n    }\n\n    private function onPaused(event:ClientEvent):void {\n      this.currentState = \"paused\";\n      this.callAPI(EVENT_STREAM_PAUSED, event.data);\n    }\n\n    private function onStopped(event:ClientEvent):void {\n      this.removeChild(this.client.getDisplayObject());\n      this.client.removeEventListener(ClientEvent.STOPPED, onStopped);\n      this.client.removeEventListener(ClientEvent.START_PLAY, onStartPlay);\n      this.client.removeEventListener(ClientEvent.PAUSED, onPaused);\n      this.client.removeEventListener(ClientEvent.ENDED, onEnded);\n      this.client.removeEventListener(ClientEvent.META, onMeta);\n      this.client.removeEventListener(ClientEvent.FRAME, onFrame);\n      this.client = null;\n      this.callAPI(EVENT_STREAM_STOPPED, event.data);\n\n      \/* If a new `play` has been queued, fire it *\/\n      if (this.newPlaylistItem) {\n        start();\n      }\n    }\n\n    private function onFrame(event:ClientEvent):void {\n      this.callAPI(EVENT_FRAME_READY, { timestamp: event.data });\n    }\n\n    private function callAPI(eventName:String, data:Object = null):void {\n      var functionName:String = \"LocomoteMap['\" + Player.locomoteID + \"'].__playerEvent\";\n      if (data) {\n        ExternalInterface.call(functionName, eventName, data);\n      } else {\n        ExternalInterface.call(functionName, eventName);\n      }\n    }\n  }\n}\n","subject":"Fix error in stream status","message":"Fix error in stream status\n","lang":"ActionScript","license":"bsd-3-clause","repos":"gaetancollaud\/locomote-video-player,AxisCommunications\/locomote-video-player"}
{"commit":"ac79063bd9504534d8974db13879f16ea0d63ab7","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/HLSLoader.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/HLSLoader.as","old_contents":"package com.kaltura.hls\n{\t\n\timport com.kaltura.hls.m2ts.M2TSNetLoader;\n\timport com.kaltura.hls.manifest.HLSManifestParser;\n\timport com.kaltura.hls.manifest.HLSManifestPlaylist;\n\timport com.kaltura.hls.manifest.HLSManifestStream;\n\t\n\timport flash.events.ErrorEvent;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\t\n\timport org.osmf.elements.VideoElement;\n\timport org.osmf.elements.proxyClasses.LoadFromDocumentLoadTrait;\n\timport org.osmf.events.MediaError;\n\timport org.osmf.events.MediaErrorEvent;\n\timport org.osmf.media.DefaultMediaFactory;\n\timport org.osmf.media.MediaElement;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.MediaTypeUtil;\n\timport org.osmf.media.URLResource;\n\timport org.osmf.metadata.Metadata;\n\timport org.osmf.metadata.MetadataNamespaces;\n\timport org.osmf.net.DynamicStreamingItem;\n\timport org.osmf.net.StreamType;\n\timport org.osmf.net.StreamingItem;\n\timport org.osmf.net.StreamingItemType;\n\timport org.osmf.traits.LoadState;\n\timport org.osmf.traits.LoadTrait;\n\timport org.osmf.traits.LoaderBase;\n\timport org.osmf.utils.URL;\n\t\n\tpublic class HLSLoader extends LoaderBase\n\t{\n\t\tprotected var loadTrait:LoadTrait;\n\t\tprotected var manifestLoader:URLLoader;\n\t\tprotected var parser:HLSManifestParser;\n\t\tprotected var factory:DefaultMediaFactory = new DefaultMediaFactory();\n\t\tprivate var supportedMimeTypes:Vector.<String> = new Vector.<String>();\n\n\t\tpublic function HLSLoader()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tsupportedMimeTypes.push( \"application\/x-mpegURL\" );\n\t\t\tsupportedMimeTypes.push( \"application\/vnd.apple.mpegURL\" );\n\t\t\tsupportedMimeTypes.push( \"vnd.apple.mpegURL\" );\n\t\t\tsupportedMimeTypes.push( \"video\/MP2T\" );\n\t\t}\n\t\t\n\t\toverride protected function executeLoad(loadTrait:LoadTrait):void \n\t\t{\n\t\t\tthis.loadTrait = loadTrait;\n\t\t\t\n\t\t\tupdateLoadTrait(loadTrait, LoadState.LOADING);\n\t\t\t\n\t\t\tvar url:String = URLResource(loadTrait.resource).url;\n\t\t\tmanifestLoader = new URLLoader(new URLRequest(url));\n\t\t\tmanifestLoader.addEventListener(Event.COMPLETE, onComplete);\n\t\t\tmanifestLoader.addEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tmanifestLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t}\n\n\t\tprivate function onComplete(event:Event):void \n\t\t{\n\t\t\tmanifestLoader.removeEventListener(Event.COMPLETE, onComplete);\n\t\t\tmanifestLoader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tmanifestLoader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\t\n\t\t\ttry {\n\t\t\t\tvar resourceData:String = String((event.target as URLLoader).data);\n\n\t\t\t\t\n\t\t\t\tvar url:String = URLResource(loadTrait.resource).url;\n\t\t\t\t\n\t\t\t\t\/\/ Start parsing the manifest.\n\t\t\t\tparser = new HLSManifestParser();\n\t\t\t\tparser.addEventListener(Event.COMPLETE, onManifestComplete);\n\t\t\t\tparser.parse(resourceData, url);\n\t\t\t}\n\t\t\tcatch (parseError:Error)\n\t\t\t{\n\t\t\t\tupdateLoadTrait(loadTrait, LoadState.LOAD_ERROR);\n\t\t\t\tloadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(parseError.errorID, parseError.message)));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function onManifestComplete(event:Event):void\n\t\t{\n\t\t\ttrace(\"Manifest is loaded.\");\n\t\t\t\n\t\t\tvar isDVR:Boolean = false;\n\t\t\t\n\t\t\t\/\/ Construct the streaming resource and set it as our resource.\n\t\t\tvar stream:HLSStreamingResource = new HLSStreamingResource(URLResource(loadTrait.resource).url, \"\", StreamType.DVR);\n\t\t\tstream.manifest = parser;\n\t\t\t\n\t\t\tvar item:DynamicStreamingItem;\n\t\t\tvar items:Vector.<DynamicStreamingItem> = new Vector.<DynamicStreamingItem>();\n\t\t\tfor(var i:int=0; i<parser.streams.length; i++)\n\t\t\t{\n\t\t\t\tvar curStream:HLSManifestStream = parser.streams[i];\n\n\t\t\t\t\/\/If there is more than one streaming quality available, check to see if filtering is required\n\t\t\t\tif (parser.streams.length > 1)\n\t\t\t\t{\n\t\t\t\t\t\/\/Checks to see if there are min\/max bitrate restrictions then throws out the outliers\n\t\t\t\t\tif(HLSManifestParser.MAX_BITRATE != -1 && curStream.bandwidth > HLSManifestParser.MAX_BITRATE ||\n\t\t\t\t\t\tHLSManifestParser.MIN_BITRATE != -1 && curStream.bandwidth < HLSManifestParser.MIN_BITRATE)\n\t\t\t\t\t{\n\t\t\t\t\t\tcontinue;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\titem = new DynamicStreamingItem(curStream.uri, curStream.bandwidth, curStream.width, curStream.height);\n\t\t\t\tcurStream.dynamicStream = item;\n\t\t\t\titems.push(item);\n\t\t\t\tif ( !(curStream.manifest ? curStream.manifest.streamEnds : false) ) isDVR = true;\n\t\t\t\t\n\t\t\t\t\/\/ Create dynamic streaming items for the backup streams\n\t\t\t\tif (!curStream.backupStream)\n\t\t\t\t\tcontinue;\n\t\t\t\t\n\t\t\t\tvar mainStream:HLSManifestStream = curStream;\n\t\t\t\tcurStream = curStream.backupStream;\n\t\t\t\twhile (curStream != mainStream)\n\t\t\t\t{\n\t\t\t\t\tcurStream.dynamicStream = new DynamicStreamingItem(curStream.uri, curStream.bandwidth, curStream.width, curStream.height);\n\t\t\t\t\tcurStream = curStream.backupStream;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Deal with single rate M3Us by stuffing a single stream in.\n\t\t\tif(items.length == 0)\n\t\t\t{\n\t\t\t\titem = new DynamicStreamingItem(URLResource(loadTrait.resource).url, 0, 0, 0);\n\t\t\t\titems.push(item);\n\t\t\t\t\n\t\t\t\t\/\/ Also set the DVR state\n\t\t\t\tif ( !stream.manifest.streamEnds ) isDVR = true;\n\t\t\t}\n\t\t\t\n\t\t\tvar alternateAudioItems:Vector.<StreamingItem> = new <StreamingItem>[];\n\t\t\tfor ( var j:int = 0; j < parser.playLists.length; j++ )\n\t\t\t{\n\t\t\t\tvar playList:HLSManifestPlaylist = parser.playLists[ j ];\n\t\t\t\tif ( !playList.manifest ) continue;\n\t\t\t\tvar audioItem:StreamingItem = new StreamingItem( StreamingItemType.AUDIO, playList.name, 0, playList );\n\t\t\t\talternateAudioItems.push( audioItem );\n\t\t\t}\n\t\t\t\n\t\t\tstream.streamItems = items;\n\t\t\tstream.alternativeAudioStreamItems = alternateAudioItems;\n\n\t\t\tvar preferredIndex:int;\n\n\t\t\t\/\/If there is only one stream quality (or less) sets default to first stream\n\t\t\tif (items.length <= 1)\n\t\t\t{\n\t\t\t\tpreferredIndex = 0;\n\t\t\t}\n\t\t\telse if (HLSManifestParser.PREF_BITRATE != -1)\n\t\t\t{\n\t\t\t\t\/\/If there is a preferred bitrate set by kaltura, tests all streams to find highest bitrate below the preferred\n\t\t\t\tvar bitrateDifference:int = HLSManifestParser.PREF_BITRATE - items[0].bitrate;\n\t\t\t\tpreferredIndex = 0;\n\n\t\t\t\tfor(var k:int=1; k<items.length; k++)\n\t\t\t\t{\n\t\t\t\t\tif (HLSManifestParser.PREF_BITRATE - items[k].bitrate > 0 && HLSManifestParser.PREF_BITRATE - items[k].bitrate < bitrateDifference)\n\t\t\t\t\t{\n\t\t\t\t\t\tpreferredIndex = k;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t\/\/Sets the preferred index to the middle (or higher of the 2 middle) bitrate streams\n\t\t\t\tpreferredIndex = items.length \/ 2;\n\t\t\t}\n\t\t\tstream.initialIndex = preferredIndex;\t\t\t\n\t\t\t\n\t\t\tstream.addMetadataValue( HLSMetadataNamespaces.PLAYABLE_RESOURCE_METADATA, true );\n\t\t\t\n\t\t\tvar loadedElem:MediaElement = new VideoElement( stream, new M2TSNetLoader() );\n\t\t\tLoadFromDocumentLoadTrait( loadTrait ).mediaElement = loadedElem;\n\t\t\t\n\t\t\t\n\t\t\tif ( parser.subtitlePlayLists.length > 0 )\n\t\t\t{\n\t\t\t\tvar subtitleTrait:SubtitleTrait = new SubtitleTrait();\n\t\t\t\tsubtitleTrait.playLists = parser.subtitlePlayLists;\n\t\t\t\tsubtitleTrait.owningMediaElement = loadedElem;\n\t\t\t\tstream.subtitleTrait = subtitleTrait;\n\t\t\t}\n\t\t\t\n\t\t\tif ( isDVR )\n\t\t\t{\n\t\t\t\tvar dvrMetadata:Metadata = new Metadata();\n\t\t\t\tstream.addMetadataValue(MetadataNamespaces.DVR_METADATA, dvrMetadata);\n\t\t\t}\n\t\t\t\n\t\t\tupdateLoadTrait( loadTrait, LoadState.READY );\n\t\t}\n\t\t\n\t\tprivate function onError(event:ErrorEvent):void \n\t\t{\n\t\t\tmanifestLoader.removeEventListener(Event.COMPLETE, onComplete);\n\t\t\tmanifestLoader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tmanifestLoader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\t\n\t\t\tupdateLoadTrait(loadTrait, LoadState.LOAD_ERROR);\n\t\t\tloadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(0, event.text)));\n\t\t}\n\n\t\toverride public function canHandleResource(resource:MediaResourceBase):Boolean \n\t\t{\n\t\t\tvar supported:int = MediaTypeUtil.checkMetadataMatchWithResource(resource, new Vector.<String>(), supportedMimeTypes);\n\t\t\t\n\t\t\tif ( supported == MediaTypeUtil.METADATA_MATCH_FOUND )\n\t\t\t\treturn true;\n\n\t\t\tif (!(resource is URLResource))\n\t\t\t\treturn false;\n\t\t\t\n\t\t\tvar url:URL = new URL((resource as URLResource).url);\n\t\t\tif (url.extension != \"m3u8\" && url.extension != \"m3u\")\n\t\t\t\treturn false;\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\n\t}\n}","new_contents":"package com.kaltura.hls\n{\t\n\timport com.kaltura.hls.m2ts.M2TSNetLoader;\n\timport com.kaltura.hls.manifest.HLSManifestParser;\n\timport com.kaltura.hls.manifest.HLSManifestPlaylist;\n\timport com.kaltura.hls.manifest.HLSManifestStream;\n\t\n\timport flash.events.ErrorEvent;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\t\n\timport org.osmf.elements.VideoElement;\n\timport org.osmf.elements.proxyClasses.LoadFromDocumentLoadTrait;\n\timport org.osmf.events.MediaError;\n\timport org.osmf.events.MediaErrorEvent;\n\timport org.osmf.media.DefaultMediaFactory;\n\timport org.osmf.media.MediaElement;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.MediaTypeUtil;\n\timport org.osmf.media.URLResource;\n\timport org.osmf.metadata.Metadata;\n\timport org.osmf.metadata.MetadataNamespaces;\n\timport org.osmf.net.DynamicStreamingItem;\n\timport org.osmf.net.StreamType;\n\timport org.osmf.net.StreamingItem;\n\timport org.osmf.net.StreamingItemType;\n\timport org.osmf.traits.LoadState;\n\timport org.osmf.traits.LoadTrait;\n\timport org.osmf.traits.LoaderBase;\n\timport org.osmf.utils.URL;\n\t\n\tpublic class HLSLoader extends LoaderBase\n\t{\n\t\tprotected var loadTrait:LoadTrait;\n\t\tprotected var manifestLoader:URLLoader;\n\t\tprotected var parser:HLSManifestParser;\n\t\tprotected var factory:DefaultMediaFactory = new DefaultMediaFactory();\n\t\tprivate var supportedMimeTypes:Vector.<String> = new Vector.<String>();\n\n\t\tpublic function HLSLoader()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tsupportedMimeTypes.push( \"application\/x-mpegURL\" );\n\t\t\tsupportedMimeTypes.push( \"application\/vnd.apple.mpegURL\" );\n\t\t\tsupportedMimeTypes.push( \"vnd.apple.mpegURL\" );\n\t\t\tsupportedMimeTypes.push( \"video\/MP2T\" );\n\t\t}\n\t\t\n\t\toverride protected function executeLoad(loadTrait:LoadTrait):void \n\t\t{\n\t\t\tthis.loadTrait = loadTrait;\n\t\t\t\n\t\t\tupdateLoadTrait(loadTrait, LoadState.LOADING);\n\t\t\t\n\t\t\tvar url:String = URLResource(loadTrait.resource).url;\n\t\t\tmanifestLoader = new URLLoader(new URLRequest(url));\n\t\t\tmanifestLoader.addEventListener(Event.COMPLETE, onComplete);\n\t\t\tmanifestLoader.addEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tmanifestLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t}\n\n\t\tprivate function onComplete(event:Event):void \n\t\t{\n\t\t\tmanifestLoader.removeEventListener(Event.COMPLETE, onComplete);\n\t\t\tmanifestLoader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tmanifestLoader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\t\n\t\t\ttry {\n\t\t\t\tvar resourceData:String = String((event.target as URLLoader).data);\n\n\t\t\t\t\n\t\t\t\tvar url:String = URLResource(loadTrait.resource).url;\n\t\t\t\t\n\t\t\t\t\/\/ Start parsing the manifest.\n\t\t\t\tparser = new HLSManifestParser();\n\t\t\t\tparser.addEventListener(Event.COMPLETE, onManifestComplete);\n\t\t\t\tparser.parse(resourceData, url);\n\t\t\t}\n\t\t\tcatch (parseError:Error)\n\t\t\t{\n\t\t\t\tupdateLoadTrait(loadTrait, LoadState.LOAD_ERROR);\n\t\t\t\tloadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(parseError.errorID, parseError.message)));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function onManifestComplete(event:Event):void\n\t\t{\n\t\t\ttrace(\"Manifest is loaded.\");\n\t\t\t\n\t\t\tvar isDVR:Boolean = false;\n\t\t\t\n\t\t\t\/\/ Construct the streaming resource and set it as our resource.\n\t\t\tvar stream:HLSStreamingResource = new HLSStreamingResource(URLResource(loadTrait.resource).url, \"\", StreamType.DVR);\n\t\t\tstream.manifest = parser;\n\t\t\t\n\t\t\tvar item:DynamicStreamingItem;\n\t\t\tvar items:Vector.<DynamicStreamingItem> = new Vector.<DynamicStreamingItem>();\n\t\t\tfor(var i:int=0; i<parser.streams.length; i++)\n\t\t\t{\n\t\t\t\tvar curStream:HLSManifestStream = parser.streams[i];\n\n\t\t\t\t\/\/If there is more than one streaming quality available, check to see if filtering is required\n\t\t\t\tif (parser.streams.length > 1)\n\t\t\t\t{\n\t\t\t\t\t\/\/Checks to see if there are min\/max bitrate restrictions then throws out the outliers\n\t\t\t\t\tif(HLSManifestParser.MAX_BITRATE != -1 && curStream.bandwidth > HLSManifestParser.MAX_BITRATE ||\n\t\t\t\t\t\tHLSManifestParser.MIN_BITRATE != -1 && curStream.bandwidth < HLSManifestParser.MIN_BITRATE)\n\t\t\t\t\t{\n\t\t\t\t\t\tcontinue;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\titem = new DynamicStreamingItem(curStream.uri, curStream.bandwidth, curStream.width, curStream.height);\n\t\t\t\tcurStream.dynamicStream = item;\n\t\t\t\titems.push(item);\n\t\t\t\tif ( !(curStream.manifest ? curStream.manifest.streamEnds : false) ) isDVR = true;\n\t\t\t\t\n\t\t\t\t\/\/ Create dynamic streaming items for the backup streams\n\t\t\t\tif (!curStream.backupStream)\n\t\t\t\t\tcontinue;\n\t\t\t\t\n\t\t\t\tvar mainStream:HLSManifestStream = curStream;\n\t\t\t\tcurStream = curStream.backupStream;\n\t\t\t\twhile (curStream != mainStream)\n\t\t\t\t{\n\t\t\t\t\tcurStream.dynamicStream = new DynamicStreamingItem(curStream.uri, curStream.bandwidth, curStream.width, curStream.height);\n\t\t\t\t\tcurStream = curStream.backupStream;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Deal with single rate M3Us by stuffing a single stream in.\n\t\t\tif(items.length == 0)\n\t\t\t{\n\t\t\t\titem = new DynamicStreamingItem(URLResource(loadTrait.resource).url, 0, 0, 0);\n\t\t\t\titems.push(item);\n\t\t\t\t\n\t\t\t\t\/\/ Also set the DVR state\n\t\t\t\tif ( !stream.manifest.streamEnds ) isDVR = true;\n\t\t\t}\n\t\t\t\n\t\t\tvar alternateAudioItems:Vector.<StreamingItem> = new <StreamingItem>[];\n\t\t\tfor ( var j:int = 0; j < parser.playLists.length; j++ )\n\t\t\t{\n\t\t\t\tvar playList:HLSManifestPlaylist = parser.playLists[ j ];\n\t\t\t\tif ( !playList.manifest ) continue;\n\t\t\t\tvar audioItem:StreamingItem = new StreamingItem( StreamingItemType.AUDIO, playList.name, 0, playList );\n\t\t\t\talternateAudioItems.push( audioItem );\n\t\t\t}\n\t\t\t\n\t\t\tstream.streamItems = items;\n\t\t\tstream.alternativeAudioStreamItems = alternateAudioItems;\n\n\t\t\tvar preferredIndex:int;\n\n\t\t\t\/\/If there is only one stream quality (or less) sets default to first stream\n\t\t\tif (items.length <= 1)\n\t\t\t{\n\t\t\t\tpreferredIndex = 0;\n\t\t\t}\n\t\t\telse if (HLSManifestParser.PREF_BITRATE != -1)\n\t\t\t{\n\t\t\t\t\/\/If there is a preferred bitrate set by kaltura, tests all streams to find highest bitrate below the preferred\n\t\t\t\tpreferredIndex = 0;\n\t\t\t\tvar preferredDistance:Number = Number.MAX_VALUE;\n\n\t\t\t\tfor(var k:int=0; k<items.length; k++)\n\t\t\t\t{\n\t\t\t\t\tvar curItem:DynamicStreamingItem = items[k];\n\t\t\t\t\tvar curDist:Number = items[k].bitrate - HLSManifestParser.PREF_BITRATE;\n\n\t\t\t\t\t\/\/\/ Reject too low or not improved items.\n\t\t\t\t\tif(curDist < 0 || curDist >= preferredDistance)\n\t\t\t\t\t\tcontinue;\n\n\t\t\t\t\tpreferredIndex = k;\n\t\t\t\t\tpreferredDistance = curDist;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t\/\/Sets the preferred index to the middle (or higher of the 2 middle) bitrate streams\n\t\t\t\tpreferredIndex = items.length \/ 2;\n\t\t\t}\n\t\t\tstream.initialIndex = preferredIndex;\t\t\t\n\t\t\t\n\t\t\tstream.addMetadataValue( HLSMetadataNamespaces.PLAYABLE_RESOURCE_METADATA, true );\n\t\t\t\n\t\t\tvar loadedElem:MediaElement = new VideoElement( stream, new M2TSNetLoader() );\n\t\t\tLoadFromDocumentLoadTrait( loadTrait ).mediaElement = loadedElem;\n\t\t\t\n\t\t\t\n\t\t\tif ( parser.subtitlePlayLists.length > 0 )\n\t\t\t{\n\t\t\t\tvar subtitleTrait:SubtitleTrait = new SubtitleTrait();\n\t\t\t\tsubtitleTrait.playLists = parser.subtitlePlayLists;\n\t\t\t\tsubtitleTrait.owningMediaElement = loadedElem;\n\t\t\t\tstream.subtitleTrait = subtitleTrait;\n\t\t\t}\n\t\t\t\n\t\t\tif ( isDVR )\n\t\t\t{\n\t\t\t\tvar dvrMetadata:Metadata = new Metadata();\n\t\t\t\tstream.addMetadataValue(MetadataNamespaces.DVR_METADATA, dvrMetadata);\n\t\t\t}\n\t\t\t\n\t\t\tupdateLoadTrait( loadTrait, LoadState.READY );\n\t\t}\n\t\t\n\t\tprivate function onError(event:ErrorEvent):void \n\t\t{\n\t\t\tmanifestLoader.removeEventListener(Event.COMPLETE, onComplete);\n\t\t\tmanifestLoader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tmanifestLoader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\t\n\t\t\tupdateLoadTrait(loadTrait, LoadState.LOAD_ERROR);\n\t\t\tloadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(0, event.text)));\n\t\t}\n\n\t\toverride public function canHandleResource(resource:MediaResourceBase):Boolean \n\t\t{\n\t\t\tvar supported:int = MediaTypeUtil.checkMetadataMatchWithResource(resource, new Vector.<String>(), supportedMimeTypes);\n\t\t\t\n\t\t\tif ( supported == MediaTypeUtil.METADATA_MATCH_FOUND )\n\t\t\t\treturn true;\n\n\t\t\tif (!(resource is URLResource))\n\t\t\t\treturn false;\n\t\t\t\n\t\t\tvar url:URL = new URL((resource as URLResource).url);\n\t\t\tif (url.extension != \"m3u8\" && url.extension != \"m3u\")\n\t\t\t\treturn false;\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\n\t}\n}","subject":"Update preferred bitrate selection logic to not assume ordered bitrates.","message":"Update preferred bitrate selection logic to not assume ordered bitrates.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"291847fbc7dd94389edf6c58e8c32b8262e3792b","old_file":"as3\/com\/netease\/protobuf\/stringToByteArray.as","new_file":"as3\/com\/netease\/protobuf\/stringToByteArray.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , \u6768\u535a (Yang Bo) All rights reserved.\n\/\/\n\/\/         pop.atry@gmail.com\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.ByteArray\n\tpublic function stringToByteArray(s:String):ByteArray {\n\t\tconst ba:ByteArray = new ByteArray\n\t\tba.writeMultiByte(s, \"iso-8859-1\")\n\t\treturn ba\n\t}\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , \u6768\u535a (Yang Bo) All rights reserved.\n\/\/\n\/\/         pop.atry@gmail.com\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.ByteArray\n\tpublic function stringToByteArray(s:String):ByteArray {\n\t\tconst ba:ByteArray = new ByteArray\n\t\tfor (var i:uint = 0; i < s.length; ++i) {\n\t\t\tba.writeByte(s.charCodeAt(i))\n\t\t}\n\t\treturn ba\n\t}\n}\n","subject":"\u4fee\u590d\u5b57\u7b26\u4e32\u4e2d\u5b58\u5728 \\0 \u65f6\u8f6c\u6362\u5230 ByteArray \u4f1a\u88ab\u622a\u65ad\u7684 bug","message":"\u4fee\u590d\u5b57\u7b26\u4e32\u4e2d\u5b58\u5728 \\0 \u65f6\u8f6c\u6362\u5230 ByteArray \u4f1a\u88ab\u622a\u65ad\u7684 bug","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"df8428e710f37a8d088b14dee8544cd96c0c73e6","old_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/mobile\/ButtonSkin.as","new_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/mobile\/ButtonSkin.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.mobile\n{\n\nimport flash.display.DisplayObject;\nimport flash.display.GradientType;\n\nimport mx.core.DPIClassification;\nimport mx.core.mx_internal;\nimport mx.events.FlexEvent;\nimport mx.utils.ColorUtil;\n\nimport spark.components.supportClasses.StyleableTextField;\nimport spark.skins.mobile.supportClasses.ButtonSkinBase;\nimport spark.skins.mobile120.assets.Button_down;\nimport spark.skins.mobile120.assets.Button_up;\nimport spark.skins.mobile160.assets.Button_down;\nimport spark.skins.mobile160.assets.Button_up;\nimport spark.skins.mobile240.assets.Button_down;\nimport spark.skins.mobile240.assets.Button_up;\nimport spark.skins.mobile320.assets.Button_down;\nimport spark.skins.mobile320.assets.Button_up;\nimport spark.skins.mobile480.assets.Button_down;\nimport spark.skins.mobile480.assets.Button_up;\nimport spark.skins.mobile640.assets.Button_down;\nimport spark.skins.mobile640.assets.Button_up;\n\n\nuse namespace mx_internal;\n\n\/**\n *  ActionScript-based skin for Button controls in mobile applications. The skin supports \n *  iconClass and labelPlacement. It uses FXG classes to \n *  implement the vector drawing.  \n * \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5 \n *  @productversion Flex 4.5\n *\/\npublic class ButtonSkin extends ButtonSkinBase\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     * An array of color distribution ratios.\n     * This is used in the chrome color fill.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    mx_internal static const CHROME_COLOR_RATIOS:Array = [0, 127.5];\n    \n    \/**\n     * An array of alpha values for the corresponding colors in the colors array. \n     * This is used in the chrome color fill.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    mx_internal static const CHROME_COLOR_ALPHAS:Array = [1, 1];\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  Constructor.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    public function ButtonSkin()\n    {\n        super();\n        \n        switch (applicationDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t{\n\t\t\t\tupBorderSkin = spark.skins.mobile640.assets.Button_up;\n\t\t\t\tdownBorderSkin = spark.skins.mobile640.assets.Button_down;\n\t\t\t\t\n\t\t\t\tlayoutGap = 20;\n\t\t\t\tlayoutCornerEllipseSize = 40;\n\t\t\t\tlayoutPaddingLeft = 40;\n\t\t\t\tlayoutPaddingRight = 40;\n\t\t\t\tlayoutPaddingTop = 40;\n\t\t\t\tlayoutPaddingBottom = 40;\n\t\t\t\tlayoutBorderSize = 2;\n\t\t\t\tmeasuredDefaultWidth = 128;\n\t\t\t\tmeasuredDefaultHeight = 172;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tupBorderSkin = spark.skins.mobile480.assets.Button_up;\n\t\t\t\tdownBorderSkin = spark.skins.mobile480.assets.Button_down;\n\t\t\t\t\n\t\t\t\tlayoutGap = 14;\n\t\t\t\tlayoutCornerEllipseSize = 30;\n\t\t\t\tlayoutPaddingLeft = 30;\n\t\t\t\tlayoutPaddingRight = 30;\n\t\t\t\tlayoutPaddingTop = 30;\n\t\t\t\tlayoutPaddingBottom = 30;\n\t\t\t\tlayoutBorderSize = 2;\n\t\t\t\tmeasuredDefaultWidth = 96;\n\t\t\t\tmeasuredDefaultHeight = 130;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            case DPIClassification.DPI_320:\n            {\n                upBorderSkin = spark.skins.mobile320.assets.Button_up;\n                downBorderSkin = spark.skins.mobile320.assets.Button_down;\n                \n                layoutGap = 10;\n                layoutCornerEllipseSize = 20;\n                layoutPaddingLeft = 20;\n                layoutPaddingRight = 20;\n                layoutPaddingTop = 20;\n                layoutPaddingBottom = 20;\n                layoutBorderSize = 2;\n                measuredDefaultWidth = 64;\n                measuredDefaultHeight = 86;\n                \n                break;\n            }\n\t\t\tcase DPIClassification.DPI_240:\n\t\t\t{\n\t\t\t\tupBorderSkin = spark.skins.mobile240.assets.Button_up;\n\t\t\t\tdownBorderSkin = spark.skins.mobile240.assets.Button_down;\n\t\t\t\t\n\t\t\t\tlayoutGap = 7;\n\t\t\t\tlayoutCornerEllipseSize = 15;\n\t\t\t\tlayoutPaddingLeft = 15;\n\t\t\t\tlayoutPaddingRight = 15;\n\t\t\t\tlayoutPaddingTop = 15;\n\t\t\t\tlayoutPaddingBottom = 15;\n\t\t\t\tlayoutBorderSize = 1;\n\t\t\t\tmeasuredDefaultWidth = 48;\n\t\t\t\tmeasuredDefaultHeight = 65;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_120:\n\t\t\t{\n\t\t\t\tupBorderSkin = spark.skins.mobile120.assets.Button_up;\n\t\t\t\tdownBorderSkin = spark.skins.mobile120.assets.Button_down;\n\t\t\t\t\n\t\t\t\tlayoutGap = 4;\n\t\t\t\tlayoutCornerEllipseSize = 8;\n\t\t\t\tlayoutPaddingLeft = 8;\n\t\t\t\tlayoutPaddingRight = 8;\n\t\t\t\tlayoutPaddingTop = 8;\n\t\t\t\tlayoutPaddingBottom = 8;\n\t\t\t\tlayoutBorderSize = 1;\n\t\t\t\tmeasuredDefaultWidth = 24;\n\t\t\t\tmeasuredDefaultHeight = 33;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            default:\n            {\n                \/\/ default DPI_160\n                upBorderSkin = spark.skins.mobile160.assets.Button_up;\n                downBorderSkin = spark.skins.mobile160.assets.Button_down;\n                \n                layoutGap = 5;\n                layoutCornerEllipseSize = 10;\n                layoutPaddingLeft = 10;\n                layoutPaddingRight = 10;\n                layoutPaddingTop = 10;\n                layoutPaddingBottom = 10;\n                layoutBorderSize = 1;\n                measuredDefaultWidth = 32;\n                measuredDefaultHeight = 43;\n                \n                break;\n            }\n        }\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Layout variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  Defines the corner radius.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/  \n    protected var layoutCornerEllipseSize:uint;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    private var _border:DisplayObject;\n    \n    private var changeFXGSkin:Boolean = false;\n    \n    private var borderClass:Class;\n    \n    mx_internal var fillColorStyleName:String = \"chromeColor\";\n    \n    \/**\n     *  Defines the shadow for the Button control's label.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/  \n    public var labelDisplayShadow:StyleableTextField;\n    \n    \/**\n     *  Read-only button border graphic. Use getBorderClassForCurrentState()\n     *  to specify a graphic per-state.\n     * \n     *  @see #getBorderClassForCurrentState()\n     *\/\n    protected function get border():DisplayObject\n    {\n        return _border;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  Class to use for the border in the up state.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     * \n     *  @default Button_up\n     *\/  \n    protected var upBorderSkin:Class;\n    \n    \/**\n     *  Class to use for the border in the down state.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *       \n     *  @default Button_down\n     *\/ \n    protected var downBorderSkin:Class;\n    \n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private\n     *\/\n    override protected function createChildren():void\n    {\n        super.createChildren();\n        \n        if (!labelDisplayShadow && labelDisplay)\n        {\n            labelDisplayShadow = StyleableTextField(createInFontContext(StyleableTextField));\n            labelDisplayShadow.styleName = this;\n            labelDisplayShadow.colorName = \"textShadowColor\";\n            labelDisplayShadow.useTightTextBounds = false;\n            \n            \/\/ add shadow before display\n            addChildAt(labelDisplayShadow, getChildIndex(labelDisplay));\n        }\n        \n        setStyle(\"textAlign\", \"center\");\n    }\n    \n    \/**\n     *  @private \n     *\/\n    override protected function commitCurrentState():void\n    {   \n        super.commitCurrentState();\n        \n        borderClass = getBorderClassForCurrentState();\n        \n        if (!(_border is borderClass))\n            changeFXGSkin = true;\n        \n        \/\/ update borderClass and background\n        invalidateDisplayList();\n    }\n    \n    \/**\n     *  @private\n     *\/\n    override protected function layoutContents(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        super.layoutContents(unscaledWidth, unscaledHeight);\n        \n        \/\/ size the FXG background\n        if (changeFXGSkin)\n        {\n            changeFXGSkin = false;\n            \n            if (_border)\n            {\n                removeChild(_border);\n                _border = null;\n            }\n            \n            if (borderClass)\n            {\n                _border = new borderClass();\n                addChildAt(_border, 0);\n            }\n        }\n        \n        layoutBorder(unscaledWidth, unscaledHeight);\n        \n        \/\/ update label shadow\n        labelDisplayShadow.alpha = getStyle(\"textShadowAlpha\");\n        labelDisplayShadow.commitStyles();\n        \n        \/\/ don't use tightText positioning on shadow\n        setElementPosition(labelDisplayShadow, labelDisplay.x, labelDisplay.y + 1);\n        setElementSize(labelDisplayShadow, labelDisplay.width, labelDisplay.height);\n        \n        \/\/ if labelDisplay is truncated, then push it down here as well.\n        \/\/ otherwise, it would have gotten pushed in the labelDisplay_valueCommitHandler()\n        if (labelDisplay.isTruncated)\n            labelDisplayShadow.text = labelDisplay.text;\n    }\n    \n    \/**\n     *  Position the background of the skin. Override this function to re-position the background. \n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/ \n    mx_internal function layoutBorder(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        setElementSize(border, unscaledWidth, unscaledHeight);\n        setElementPosition(border, 0, 0);\n    }\n    \n    override protected function drawBackground(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        super.drawBackground(unscaledWidth, unscaledHeight);\n        \n        var chromeColor:uint = getStyle(fillColorStyleName);\n        \n        \/\/ In the down state, the fill shadow is defined in the FXG asset\n        if (currentState == \"down\")\n        {\n            graphics.beginFill(chromeColor);\n        }\n        else\n        {\n            var colors:Array = [];\n            colorMatrix.createGradientBox(unscaledWidth, unscaledHeight, Math.PI \/ 2, 0, 0);\n            colors[0] = ColorUtil.adjustBrightness2(chromeColor, 70);\n            colors[1] = chromeColor;\n            \n            graphics.beginGradientFill(GradientType.LINEAR, colors, CHROME_COLOR_ALPHAS, CHROME_COLOR_RATIOS, colorMatrix);\n        }\n        \n        \/\/ inset chrome color by BORDER_SIZE\n        \/\/ bottom line is a shadow\n        graphics.drawRoundRect(layoutBorderSize, layoutBorderSize, \n            unscaledWidth - (layoutBorderSize * 2), \n            unscaledHeight - (layoutBorderSize * 2), \n            layoutCornerEllipseSize, layoutCornerEllipseSize);\n        graphics.endFill();\n    }\n    \n    \/**\n     *  Returns the borderClass to use based on the currentState.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/\n    protected function getBorderClassForCurrentState():Class\n    {\n        if (currentState == \"down\") \n            return downBorderSkin;\n        else\n            return upBorderSkin;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handlers\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private \n     *\/\n    override protected function labelDisplay_valueCommitHandler(event:FlexEvent):void \n    {\n        super.labelDisplay_valueCommitHandler(event);\n        labelDisplayShadow.text = labelDisplay.text;\n    }\n    \n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.mobile\n{\n\nimport flash.display.DisplayObject;\nimport flash.display.GradientType;\n\nimport mx.core.DPIClassification;\nimport mx.core.mx_internal;\nimport mx.events.FlexEvent;\nimport mx.utils.ColorUtil;\n\nimport spark.components.supportClasses.StyleableTextField;\nimport spark.skins.mobile.supportClasses.ButtonSkinBase;\nimport spark.skins.mobile120.assets.Button_down;\nimport spark.skins.mobile120.assets.Button_up;\nimport spark.skins.mobile160.assets.Button_down;\nimport spark.skins.mobile160.assets.Button_up;\nimport spark.skins.mobile240.assets.Button_down;\nimport spark.skins.mobile240.assets.Button_up;\nimport spark.skins.mobile320.assets.Button_down;\nimport spark.skins.mobile320.assets.Button_up;\nimport spark.skins.mobile480.assets.Button_down;\nimport spark.skins.mobile480.assets.Button_up;\nimport spark.skins.mobile640.assets.Button_down;\nimport spark.skins.mobile640.assets.Button_up;\n\n\nuse namespace mx_internal;\n\n\/**\n *  ActionScript-based skin for Button controls in mobile applications. The skin supports \n *  iconClass and labelPlacement. It uses FXG classes to \n *  implement the vector drawing.  \n * \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5 \n *  @productversion Flex 4.5\n *\/\npublic class ButtonSkin extends ButtonSkinBase\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     * An array of color distribution ratios.\n     * This is used in the chrome color fill.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    mx_internal static const CHROME_COLOR_RATIOS:Array = [0, 127.5];\n    \n    \/**\n     * An array of alpha values for the corresponding colors in the colors array. \n     * This is used in the chrome color fill.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    mx_internal static const CHROME_COLOR_ALPHAS:Array = [1, 1];\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  Constructor.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    public function ButtonSkin()\n    {\n        super();\n        \n        switch (applicationDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t{\n\t\t\t\tupBorderSkin = spark.skins.mobile640.assets.Button_up;\n\t\t\t\tdownBorderSkin = spark.skins.mobile640.assets.Button_down;\n\t\t\t\t\n\t\t\t\tlayoutGap = 20;\n\t\t\t\tlayoutCornerEllipseSize = 28;\n\t\t\t\tlayoutPaddingLeft = 40;\n\t\t\t\tlayoutPaddingRight = 40;\n\t\t\t\tlayoutPaddingTop = 40;\n\t\t\t\tlayoutPaddingBottom = 40;\n\t\t\t\tlayoutBorderSize = 2;\n\t\t\t\tmeasuredDefaultWidth = 128;\n\t\t\t\tmeasuredDefaultHeight = 172;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tupBorderSkin = spark.skins.mobile480.assets.Button_up;\n\t\t\t\tdownBorderSkin = spark.skins.mobile480.assets.Button_down;\n\t\t\t\t\n\t\t\t\tlayoutGap = 14;\n\t\t\t\tlayoutCornerEllipseSize = 20;\n\t\t\t\tlayoutPaddingLeft = 30;\n\t\t\t\tlayoutPaddingRight = 30;\n\t\t\t\tlayoutPaddingTop = 30;\n\t\t\t\tlayoutPaddingBottom = 30;\n\t\t\t\tlayoutBorderSize = 2;\n\t\t\t\tmeasuredDefaultWidth = 96;\n\t\t\t\tmeasuredDefaultHeight = 130;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            case DPIClassification.DPI_320:\n            {\n                upBorderSkin = spark.skins.mobile320.assets.Button_up;\n                downBorderSkin = spark.skins.mobile320.assets.Button_down;\n                \n                layoutGap = 10;\n                layoutCornerEllipseSize = 10;\n                layoutPaddingLeft = 20;\n                layoutPaddingRight = 20;\n                layoutPaddingTop = 20;\n                layoutPaddingBottom = 20;\n                layoutBorderSize = 2;\n                measuredDefaultWidth = 64;\n                measuredDefaultHeight = 86;\n                \n                break;\n            }\n\t\t\tcase DPIClassification.DPI_240:\n\t\t\t{\n\t\t\t\tupBorderSkin = spark.skins.mobile240.assets.Button_up;\n\t\t\t\tdownBorderSkin = spark.skins.mobile240.assets.Button_down;\n\t\t\t\t\n\t\t\t\tlayoutGap = 7;\n\t\t\t\tlayoutCornerEllipseSize = 8;\n\t\t\t\tlayoutPaddingLeft = 15;\n\t\t\t\tlayoutPaddingRight = 15;\n\t\t\t\tlayoutPaddingTop = 15;\n\t\t\t\tlayoutPaddingBottom = 15;\n\t\t\t\tlayoutBorderSize = 1;\n\t\t\t\tmeasuredDefaultWidth = 48;\n\t\t\t\tmeasuredDefaultHeight = 65;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_120:\n\t\t\t{\n\t\t\t\tupBorderSkin = spark.skins.mobile120.assets.Button_up;\n\t\t\t\tdownBorderSkin = spark.skins.mobile120.assets.Button_down;\n\t\t\t\t\n\t\t\t\tlayoutGap = 4;\n\t\t\t\tlayoutCornerEllipseSize = 8;\n\t\t\t\tlayoutPaddingLeft = 8;\n\t\t\t\tlayoutPaddingRight = 8;\n\t\t\t\tlayoutPaddingTop = 8;\n\t\t\t\tlayoutPaddingBottom = 8;\n\t\t\t\tlayoutBorderSize = 1;\n\t\t\t\tmeasuredDefaultWidth = 24;\n\t\t\t\tmeasuredDefaultHeight = 33;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            default:\n            {\n                \/\/ default DPI_160\n                upBorderSkin = spark.skins.mobile160.assets.Button_up;\n                downBorderSkin = spark.skins.mobile160.assets.Button_down;\n                \n                layoutGap = 5;\n                layoutCornerEllipseSize = 10;\n                layoutPaddingLeft = 10;\n                layoutPaddingRight = 10;\n                layoutPaddingTop = 10;\n                layoutPaddingBottom = 10;\n                layoutBorderSize = 1;\n                measuredDefaultWidth = 32;\n                measuredDefaultHeight = 43;\n                \n                break;\n            }\n        }\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Layout variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  Defines the corner radius.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/  \n    protected var layoutCornerEllipseSize:uint;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    private var _border:DisplayObject;\n    \n    private var changeFXGSkin:Boolean = false;\n    \n    private var borderClass:Class;\n    \n    mx_internal var fillColorStyleName:String = \"chromeColor\";\n    \n    \/**\n     *  Defines the shadow for the Button control's label.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/  \n    public var labelDisplayShadow:StyleableTextField;\n    \n    \/**\n     *  Read-only button border graphic. Use getBorderClassForCurrentState()\n     *  to specify a graphic per-state.\n     * \n     *  @see #getBorderClassForCurrentState()\n     *\/\n    protected function get border():DisplayObject\n    {\n        return _border;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  Class to use for the border in the up state.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     * \n     *  @default Button_up\n     *\/  \n    protected var upBorderSkin:Class;\n    \n    \/**\n     *  Class to use for the border in the down state.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *       \n     *  @default Button_down\n     *\/ \n    protected var downBorderSkin:Class;\n    \n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private\n     *\/\n    override protected function createChildren():void\n    {\n        super.createChildren();\n        \n        if (!labelDisplayShadow && labelDisplay)\n        {\n            labelDisplayShadow = StyleableTextField(createInFontContext(StyleableTextField));\n            labelDisplayShadow.styleName = this;\n            labelDisplayShadow.colorName = \"textShadowColor\";\n            labelDisplayShadow.useTightTextBounds = false;\n            \n            \/\/ add shadow before display\n            addChildAt(labelDisplayShadow, getChildIndex(labelDisplay));\n        }\n        \n        setStyle(\"textAlign\", \"center\");\n    }\n    \n    \/**\n     *  @private \n     *\/\n    override protected function commitCurrentState():void\n    {   \n        super.commitCurrentState();\n        \n        borderClass = getBorderClassForCurrentState();\n        \n        if (!(_border is borderClass))\n            changeFXGSkin = true;\n        \n        \/\/ update borderClass and background\n        invalidateDisplayList();\n    }\n    \n    \/**\n     *  @private\n     *\/\n    override protected function layoutContents(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        super.layoutContents(unscaledWidth, unscaledHeight);\n        \n        \/\/ size the FXG background\n        if (changeFXGSkin)\n        {\n            changeFXGSkin = false;\n            \n            if (_border)\n            {\n                removeChild(_border);\n                _border = null;\n            }\n            \n            if (borderClass)\n            {\n                _border = new borderClass();\n                addChildAt(_border, 0);\n            }\n        }\n        \n        layoutBorder(unscaledWidth, unscaledHeight);\n        \n        \/\/ update label shadow\n        labelDisplayShadow.alpha = getStyle(\"textShadowAlpha\");\n        labelDisplayShadow.commitStyles();\n        \n        \/\/ don't use tightText positioning on shadow\n        setElementPosition(labelDisplayShadow, labelDisplay.x, labelDisplay.y + 1);\n        setElementSize(labelDisplayShadow, labelDisplay.width, labelDisplay.height);\n        \n        \/\/ if labelDisplay is truncated, then push it down here as well.\n        \/\/ otherwise, it would have gotten pushed in the labelDisplay_valueCommitHandler()\n        if (labelDisplay.isTruncated)\n            labelDisplayShadow.text = labelDisplay.text;\n    }\n    \n    \/**\n     *  Position the background of the skin. Override this function to re-position the background. \n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/ \n    mx_internal function layoutBorder(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        setElementSize(border, unscaledWidth, unscaledHeight);\n        setElementPosition(border, 0, 0);\n    }\n    \n    override protected function drawBackground(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        super.drawBackground(unscaledWidth, unscaledHeight);\n        \n        var chromeColor:uint = getStyle(fillColorStyleName);\n        \n        \/\/ In the down state, the fill shadow is defined in the FXG asset\n        if (currentState == \"down\")\n        {\n            graphics.beginFill(chromeColor);\n        }\n        else\n        {\n            var colors:Array = [];\n            colorMatrix.createGradientBox(unscaledWidth, unscaledHeight, Math.PI \/ 2, 0, 0);\n            colors[0] = ColorUtil.adjustBrightness2(chromeColor, 70);\n            colors[1] = chromeColor;\n            \n            graphics.beginGradientFill(GradientType.LINEAR, colors, CHROME_COLOR_ALPHAS, CHROME_COLOR_RATIOS, colorMatrix);\n        }\n        \n        \/\/ inset chrome color by BORDER_SIZE\n        \/\/ bottom line is a shadow\n        graphics.drawRoundRect(layoutBorderSize, layoutBorderSize, \n            unscaledWidth - (layoutBorderSize * 2), \n            unscaledHeight - (layoutBorderSize * 2), \n            layoutCornerEllipseSize, layoutCornerEllipseSize);\n        graphics.endFill();\n    }\n    \n    \/**\n     *  Returns the borderClass to use based on the currentState.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/\n    protected function getBorderClassForCurrentState():Class\n    {\n        if (currentState == \"down\") \n            return downBorderSkin;\n        else\n            return upBorderSkin;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handlers\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private \n     *\/\n    override protected function labelDisplay_valueCommitHandler(event:FlexEvent):void \n    {\n        super.labelDisplay_valueCommitHandler(event);\n        labelDisplayShadow.text = labelDisplay.text;\n    }\n    \n}\n}","subject":"Fix for https:\/\/issues.apache.org\/jira\/browse\/FLEX-34117 Changed the layoutCornerEllipseSize in ButtonSkin.as for various DPIs","message":"Fix for https:\/\/issues.apache.org\/jira\/browse\/FLEX-34117\nChanged the layoutCornerEllipseSize in ButtonSkin.as for various DPIs\n","lang":"ActionScript","license":"apache-2.0","repos":"danteinforno\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk"}
{"commit":"75b187588f8f0a3e651b4e0ff06c96656b291c41","old_file":"Bin\/Data\/Scripts\/Editor\/EditorMaterial.as","new_file":"Bin\/Data\/Scripts\/Editor\/EditorMaterial.as","old_contents":"\/\/ Urho3D material editor\r\n\r\nWindow@ materialWindow;\r\nMaterial@ editMaterial;\r\nXMLFile@ oldMaterialState;\r\n\r\nvoid CreateMaterialEditor()\r\n{\r\n    if (materialWindow !is null)\r\n        return;\r\n\r\n    materialWindow = ui.LoadLayout(cache.GetResource(\"XMLFile\", \"UI\/EditorMaterialWindow.xml\"));\r\n    ui.root.AddChild(materialWindow);\r\n    materialWindow.opacity = uiMaxOpacity;\r\n\r\n    RefreshMaterialEditor();\r\n    \r\n    int height = Min(ui.root.height - 60, 500);\r\n    materialWindow.SetSize(300, height);\r\n    CenterDialog(materialWindow);\r\n\r\n    HideMaterialEditor();\r\n\r\n    SubscribeToEvent(materialWindow.GetChild(\"NewButton\", true), \"Released\", \"NewMaterial\");\r\n    SubscribeToEvent(materialWindow.GetChild(\"RevertButton\", true), \"Released\", \"RevertMaterial\");\r\n    SubscribeToEvent(materialWindow.GetChild(\"SaveButton\", true), \"Released\", \"SaveMaterial\");\r\n    SubscribeToEvent(materialWindow.GetChild(\"SaveAsButton\", true), \"Released\", \"SaveMaterialAs\");\r\n    SubscribeToEvent(materialWindow.GetChild(\"CloseButton\", true), \"Released\", \"HideMaterialEditor\");\r\n    SubscribeToEvent(materialWindow.GetChild(\"NewParameterDropDown\", true), \"ItemSelected\", \"CreateShaderParameter\");\r\n    SubscribeToEvent(materialWindow.GetChild(\"DeleteParameterButton\", true), \"Released\", \"DeleteShaderParameter\");\r\n}\r\n\r\nbool ShowMaterialEditor()\r\n{\r\n    materialWindow.visible = true;\r\n    materialWindow.BringToFront();\r\n    return true;\r\n}\r\n\r\nvoid HideMaterialEditor()\r\n{\r\n    materialWindow.visible = false;\r\n}\r\n\r\nvoid EditMaterial(Material@ mat)\r\n{\r\n    editMaterial = mat;\r\n    RefreshMaterialEditor();\r\n    ShowMaterialEditor();\r\n}\r\n\r\nvoid RefreshMaterialEditor()\r\n{\r\n    RefreshMaterialName();\r\n    RefreshMaterialTechniques();\r\n    RefreshMaterialTextures();\r\n    RefreshMaterialShaderParameters();\r\n}\r\n\r\nvoid RefreshMaterialName()\r\n{\r\n    UIElement@ container = materialWindow.GetChild(\"NameContainer\");\r\n    container.RemoveAllChildren();\r\n\r\n    LineEdit@ nameEdit = CreateAttributeLineEdit(container, null, 0, 0);\r\n    if (editMaterial !is null)\r\n        nameEdit.text = editMaterial.name;\r\n    SubscribeToEvent(nameEdit, \"TextFinished\", \"EditMaterialName\");\r\n\r\n    Button@ pickButton = CreateResourcePickerButton(container, null, 0, 0, \"Pick\");\r\n    SubscribeToEvent(pickButton, \"Released\", \"PickEditMaterial\");\r\n}\r\n\r\nvoid RefreshMaterialTechniques()\r\n{\r\n    ListView@ list = materialWindow.GetChild(\"TechniqueList\");\r\n    list.RemoveAllItems();\r\n}\r\n\r\nvoid RefreshMaterialTextures(bool fullUpdate = true)\r\n{\r\n    if (fullUpdate)\r\n    {\r\n        ListView@ list = materialWindow.GetChild(\"TextureList\");\r\n        list.RemoveAllItems();\r\n    \r\n        for (uint i = 0; i < MAX_MATERIAL_TEXTURE_UNITS; ++i)\r\n        {\r\n            UIElement@ parent = CreateAttributeEditorParentWithSeparatedLabel(list, GetTextureUnitName(TextureUnit(i)), i, 0, false);\r\n            \r\n            UIElement@ container = UIElement();\r\n            container.SetLayout(LM_HORIZONTAL, 4, IntRect(10, 0, 4, 0));\r\n            container.SetFixedHeight(ATTR_HEIGHT);\r\n            parent.AddChild(container);\r\n    \r\n            LineEdit@ nameEdit = CreateAttributeLineEdit(container, null, i, 0);\r\n            nameEdit.name = \"TextureNameEdit\" + String(i);\r\n    \r\n            Button@ pickButton = CreateResourcePickerButton(container, null, i, 0, \"Pick\");\r\n            SubscribeToEvent(pickButton, \"Released\", \"PickMaterialTexture\");\r\n            Button@ openButton = CreateResourcePickerButton(container, null, i, 0, \"Open\");\r\n            SubscribeToEvent(openButton, \"Released\", \"OpenResource\");\r\n    \r\n            if (editMaterial !is null)\r\n            {\r\n                Texture@ texture = editMaterial.textures[i];\r\n                if (texture !is null)\r\n                    nameEdit.text = texture.name;\r\n            }\r\n            \r\n            SubscribeToEvent(nameEdit, \"TextFinished\", \"EditMaterialTexture\");\r\n        }\r\n    }\r\n    else\r\n    {\r\n        for (uint i = 0; i < MAX_MATERIAL_TEXTURE_UNITS; ++i)\r\n        {\r\n            LineEdit@ nameEdit = materialWindow.GetChild(\"TextureNameEdit\" + String(i), true);\r\n            if (nameEdit is null)\r\n                continue;\r\n    \r\n            String textureName;\r\n            if (editMaterial !is null)\r\n            {\r\n                Texture@ texture = editMaterial.textures[i];\r\n                if (texture !is null)\r\n                    textureName = texture.name;\r\n            }\r\n            \r\n            nameEdit.text = textureName;\r\n        }\r\n    }\r\n}\r\n\r\nvoid RefreshMaterialShaderParameters()\r\n{\r\n    ListView@ list = materialWindow.GetChild(\"ShaderParameterList\");\r\n    list.RemoveAllItems();\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    Array<String>@ parameterNames = editMaterial.shaderParameterNames;\r\n\r\n    for (uint i = 0; i < parameterNames.length; ++i)\r\n    {\r\n        VariantType type = editMaterial.shaderParameters[parameterNames[i]].type;\r\n        Variant value = editMaterial.shaderParameters[parameterNames[i]];\r\n        UIElement@ parent = CreateAttributeEditorParent(list, parameterNames[i], 0, 0);\r\n        uint numCoords = type - VAR_FLOAT + 1;\r\n\r\n        Array<String> coordValues = value.ToString().Split(' ');\r\n\r\n        for (uint j = 0; j < numCoords; ++j)\r\n        {\r\n            LineEdit@ attrEdit = CreateAttributeLineEdit(parent, null, 0, 0);\r\n            attrEdit.vars[\"Coordinate\"] = j;\r\n            attrEdit.vars[\"Name\"] = parameterNames[i];\r\n            attrEdit.text = coordValues[j];\r\n            SubscribeToEvent(attrEdit, \"TextChanged\", \"EditShaderParameter\");\r\n            SubscribeToEvent(attrEdit, \"TextFinished\", \"EditShaderParameter\");\r\n        }\r\n    }\r\n}\r\n\r\nvoid EditMaterialName(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ nameEdit = eventData[\"Element\"].GetUIElement();\r\n    String newMaterialName = nameEdit.text.Trimmed();\r\n    if (!newMaterialName.empty)\r\n    {\r\n        Material@ newMaterial = cache.GetResource(\"Material\", newMaterialName);\r\n        if (newMaterial !is null)\r\n            EditMaterial(newMaterial);\r\n    }\r\n}\r\n\r\nvoid PickEditMaterial()\r\n{\r\n    @resourcePicker = GetResourcePicker(ShortStringHash(\"Material\"));\r\n    if (resourcePicker is null)\r\n        return;\r\n\r\n    String lastPath = resourcePicker.lastPath;\r\n    if (lastPath.empty)\r\n        lastPath = sceneResourcePath;\r\n    CreateFileSelector(\"Pick \" + resourcePicker.typeName, \"OK\", \"Cancel\", lastPath, resourcePicker.filters, resourcePicker.lastFilter);\r\n    SubscribeToEvent(uiFileSelector, \"FileSelected\", \"PickEditMaterialDone\");\r\n}\r\n\r\nvoid PickEditMaterialDone(StringHash eventType, VariantMap& eventData)\r\n{\r\n    StoreResourcePickerPath();\r\n    CloseFileSelector();\r\n\r\n    if (!eventData[\"OK\"].GetBool())\r\n    {\r\n        @resourcePicker = null;\r\n        return;\r\n    }\r\n\r\n    String resourceName = eventData[\"FileName\"].GetString();\r\n    Resource@ res = GetPickedResource(resourceName);\r\n\r\n    if (res !is null)\r\n        EditMaterial(cast<Material>(res));\r\n\r\n    @resourcePicker = null;\r\n}\r\n\r\nvoid NewMaterial()\r\n{\r\n    EditMaterial(Material());\r\n}\r\n\r\nvoid RevertMaterial()\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    cache.ReloadResource(editMaterial);\r\n    RefreshMaterialEditor();\r\n}\r\n\r\nvoid SaveMaterial()\r\n{\r\n    if (editMaterial is null || editMaterial.name.empty)\r\n        return;\r\n\r\n    String fullName = cache.GetResourceFileName(editMaterial.name);\r\n    if (fullName.empty)\r\n        return;\r\n\r\n    File saveFile(fullName, FILE_WRITE);\r\n    editMaterial.Save(saveFile);\r\n}\r\n\r\nvoid SaveMaterialAs()\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    @resourcePicker = GetResourcePicker(ShortStringHash(\"Material\"));\r\n    if (resourcePicker is null)\r\n        return;\r\n\r\n    String lastPath = resourcePicker.lastPath;\r\n    if (lastPath.empty)\r\n        lastPath = sceneResourcePath;\r\n    CreateFileSelector(\"Save material as\", \"Save\", \"Cancel\", lastPath, resourcePicker.filters, resourcePicker.lastFilter);\r\n    SubscribeToEvent(uiFileSelector, \"FileSelected\", \"SaveMaterialAsDone\");\r\n}\r\n\r\nvoid SaveMaterialAsDone(StringHash eventType, VariantMap& eventData)\r\n{\r\n    StoreResourcePickerPath();\r\n    CloseFileSelector();\r\n    @resourcePicker = null;\r\n\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    if (!eventData[\"OK\"].GetBool())\r\n    {\r\n        @resourcePicker = null;\r\n        return;\r\n    }\r\n\r\n    String fullName = eventData[\"FileName\"].GetString();\r\n    File saveFile(fullName, FILE_WRITE);\r\n    if (editMaterial.Save(saveFile))\r\n    {\r\n        saveFile.Close();\r\n\r\n        \/\/ Load the new resource to update the name in the editor\r\n        Material@ newMat = cache.GetResource(\"Material\", GetResourceNameFromFullName(fullName));\r\n        if (newMat !is null)\r\n            EditMaterial(newMat);\r\n    }\r\n}\r\n\r\nvoid EditShaderParameter(StringHash eventType, VariantMap& eventData)\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    LineEdit@ attrEdit = eventData[\"Element\"].GetUIElement();\r\n    uint coordinate = attrEdit.vars[\"Coordinate\"].GetUInt();\r\n\r\n    String name = attrEdit.vars[\"Name\"].GetString();\r\n\r\n    Variant oldValue = editMaterial.shaderParameters[name];\r\n    Array<String> coordValues = oldValue.ToString().Split(' ');\r\n    coordValues[coordinate] = String(attrEdit.text.ToFloat());\r\n\r\n    String valueString;\r\n    for (uint i = 0; i < coordValues.length; ++i)\r\n    {\r\n        valueString += coordValues[i];\r\n        valueString += \" \";\r\n    }\r\n\r\n    Variant newValue;\r\n    newValue.FromString(oldValue.type, valueString);\r\n    \r\n    BeginMaterialEdit();\r\n    editMaterial.shaderParameters[name] = newValue;\r\n    EndMaterialEdit();\r\n}\r\n\r\nvoid CreateShaderParameter(StringHash eventType, VariantMap& eventData)\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    LineEdit@ nameEdit = materialWindow.GetChild(\"ParameterNameEdit\", true);\r\n    String newName = nameEdit.text.Trimmed();\r\n    if (newName.empty)\r\n        return;\r\n\r\n    DropDownList@ dropDown = eventData[\"Element\"].GetUIElement();\r\n    Variant newValue;\r\n\r\n    switch (dropDown.selection)\r\n    {\r\n    case 0:\r\n        newValue = float(0);\r\n        break;\r\n    case 1:\r\n        newValue = Vector2(0, 0);\r\n        break;\r\n    case 2:\r\n        newValue = Vector3(0, 0, 0);\r\n        break;\r\n    case 3:\r\n        newValue = Vector4(0, 0, 0, 0);\r\n        break;\r\n    }\r\n\r\n    BeginMaterialEdit();\r\n    editMaterial.shaderParameters[newName] = newValue;\r\n    EndMaterialEdit();\r\n\r\n    RefreshMaterialShaderParameters();\r\n}\r\n\r\nvoid DeleteShaderParameter()\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    LineEdit@ nameEdit = materialWindow.GetChild(\"ParameterNameEdit\", true);\r\n    String name = nameEdit.text.Trimmed();\r\n    if (name.empty)\r\n        return;\r\n\r\n    BeginMaterialEdit();\r\n    editMaterial.RemoveShaderParameter(name);\r\n    EndMaterialEdit();\r\n\r\n    RefreshMaterialShaderParameters();\r\n}\r\n\r\nvoid PickMaterialTexture(StringHash eventType, VariantMap& eventData)\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    UIElement@ button = eventData[\"Element\"].GetUIElement();\r\n    resourcePickIndex = button.vars[\"Index\"].GetUInt();\r\n\r\n    @resourcePicker = GetResourcePicker(ShortStringHash(\"Texture2D\"));\r\n    if (resourcePicker is null)\r\n        return;\r\n\r\n    String lastPath = resourcePicker.lastPath;\r\n    if (lastPath.empty)\r\n        lastPath = sceneResourcePath;\r\n    CreateFileSelector(\"Pick \" + resourcePicker.typeName, \"OK\", \"Cancel\", lastPath, resourcePicker.filters, resourcePicker.lastFilter);\r\n    SubscribeToEvent(uiFileSelector, \"FileSelected\", \"PickMaterialTextureDone\");\r\n}\r\n\r\nvoid PickMaterialTextureDone(StringHash eventType, VariantMap& eventData)\r\n{\r\n    StoreResourcePickerPath();\r\n    CloseFileSelector();\r\n\r\n    if (!eventData[\"OK\"].GetBool())\r\n    {\r\n        @resourcePicker = null;\r\n        return;\r\n    }\r\n\r\n    String resourceName = eventData[\"FileName\"].GetString();\r\n    Resource@ res = GetPickedResource(resourceName);\r\n\r\n    if (res !is null && editMaterial !is null)\r\n    {\r\n        BeginMaterialEdit();\r\n        editMaterial.textures[resourcePickIndex] = res;\r\n        EndMaterialEdit();\r\n\r\n        RefreshMaterialTextures(false);\r\n    }\r\n\r\n    @resourcePicker = null;\r\n}\r\n\r\nvoid EditMaterialTexture(StringHash eventType, VariantMap& eventData)\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    LineEdit@ attrEdit = eventData[\"Element\"].GetUIElement();\r\n    String textureName = attrEdit.text.Trimmed();\r\n    uint index = attrEdit.vars[\"Index\"].GetUInt();\r\n    \r\n    BeginMaterialEdit();\r\n\r\n    if (!textureName.empty)\r\n    {\r\n        Texture@ texture = cache.GetResource(GetExtension(textureName) == \".xml\" ? \"TextureCube\" : \"Texture2D\", textureName);\r\n        editMaterial.textures[index] = texture;\r\n    }\r\n    else\r\n        editMaterial.textures[index] =null;\r\n\r\n    EndMaterialEdit();\r\n\r\n}\r\n\r\nvoid BeginMaterialEdit()\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    oldMaterialState = XMLFile();\r\n    XMLElement materialElem = oldMaterialState.CreateRoot(\"material\");\r\n    editMaterial.Save(materialElem);\r\n}\r\n\r\nvoid EndMaterialEdit()\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    EditMaterialAction@ action = EditMaterialAction();\r\n    action.Define(editMaterial, oldMaterialState);\r\n    SaveEditAction(action);\r\n}\r\n","new_contents":"\/\/ Urho3D material editor\r\n\r\nWindow@ materialWindow;\r\nMaterial@ editMaterial;\r\nXMLFile@ oldMaterialState;\r\n\r\nvoid CreateMaterialEditor()\r\n{\r\n    if (materialWindow !is null)\r\n        return;\r\n\r\n    materialWindow = ui.LoadLayout(cache.GetResource(\"XMLFile\", \"UI\/EditorMaterialWindow.xml\"));\r\n    ui.root.AddChild(materialWindow);\r\n    materialWindow.opacity = uiMaxOpacity;\r\n\r\n    RefreshMaterialEditor();\r\n    \r\n    int height = Min(ui.root.height - 60, 500);\r\n    materialWindow.SetSize(300, height);\r\n    CenterDialog(materialWindow);\r\n\r\n    HideMaterialEditor();\r\n\r\n    SubscribeToEvent(materialWindow.GetChild(\"NewButton\", true), \"Released\", \"NewMaterial\");\r\n    SubscribeToEvent(materialWindow.GetChild(\"RevertButton\", true), \"Released\", \"RevertMaterial\");\r\n    SubscribeToEvent(materialWindow.GetChild(\"SaveButton\", true), \"Released\", \"SaveMaterial\");\r\n    SubscribeToEvent(materialWindow.GetChild(\"SaveAsButton\", true), \"Released\", \"SaveMaterialAs\");\r\n    SubscribeToEvent(materialWindow.GetChild(\"CloseButton\", true), \"Released\", \"HideMaterialEditor\");\r\n    SubscribeToEvent(materialWindow.GetChild(\"NewParameterDropDown\", true), \"ItemSelected\", \"CreateShaderParameter\");\r\n    SubscribeToEvent(materialWindow.GetChild(\"DeleteParameterButton\", true), \"Released\", \"DeleteShaderParameter\");\r\n}\r\n\r\nbool ShowMaterialEditor()\r\n{\r\n    materialWindow.visible = true;\r\n    materialWindow.BringToFront();\r\n    return true;\r\n}\r\n\r\nvoid HideMaterialEditor()\r\n{\r\n    materialWindow.visible = false;\r\n}\r\n\r\nvoid EditMaterial(Material@ mat)\r\n{\r\n    editMaterial = mat;\r\n    RefreshMaterialEditor();\r\n    ShowMaterialEditor();\r\n}\r\n\r\nvoid RefreshMaterialEditor()\r\n{\r\n    RefreshMaterialName();\r\n    RefreshMaterialTechniques();\r\n    RefreshMaterialTextures();\r\n    RefreshMaterialShaderParameters();\r\n}\r\n\r\nvoid RefreshMaterialName()\r\n{\r\n    UIElement@ container = materialWindow.GetChild(\"NameContainer\");\r\n    container.RemoveAllChildren();\r\n\r\n    LineEdit@ nameEdit = CreateAttributeLineEdit(container, null, 0, 0);\r\n    if (editMaterial !is null)\r\n        nameEdit.text = editMaterial.name;\r\n    SubscribeToEvent(nameEdit, \"TextFinished\", \"EditMaterialName\");\r\n\r\n    Button@ pickButton = CreateResourcePickerButton(container, null, 0, 0, \"Pick\");\r\n    SubscribeToEvent(pickButton, \"Released\", \"PickEditMaterial\");\r\n}\r\n\r\nvoid RefreshMaterialTechniques()\r\n{\r\n    ListView@ list = materialWindow.GetChild(\"TechniqueList\");\r\n    list.RemoveAllItems();\r\n}\r\n\r\nvoid RefreshMaterialTextures(bool fullUpdate = true)\r\n{\r\n    if (fullUpdate)\r\n    {\r\n        ListView@ list = materialWindow.GetChild(\"TextureList\");\r\n        list.RemoveAllItems();\r\n    \r\n        for (uint i = 0; i < MAX_MATERIAL_TEXTURE_UNITS; ++i)\r\n        {\r\n            UIElement@ parent = CreateAttributeEditorParentWithSeparatedLabel(list, GetTextureUnitName(TextureUnit(i)), i, 0, false);\r\n            \r\n            UIElement@ container = UIElement();\r\n            container.SetLayout(LM_HORIZONTAL, 4, IntRect(10, 0, 4, 0));\r\n            container.SetFixedHeight(ATTR_HEIGHT);\r\n            parent.AddChild(container);\r\n    \r\n            LineEdit@ nameEdit = CreateAttributeLineEdit(container, null, i, 0);\r\n            nameEdit.name = \"TextureNameEdit\" + String(i);\r\n    \r\n            Button@ pickButton = CreateResourcePickerButton(container, null, i, 0, \"Pick\");\r\n            SubscribeToEvent(pickButton, \"Released\", \"PickMaterialTexture\");\r\n            Button@ openButton = CreateResourcePickerButton(container, null, i, 0, \"Open\");\r\n            SubscribeToEvent(openButton, \"Released\", \"OpenResource\");\r\n    \r\n            if (editMaterial !is null)\r\n            {\r\n                Texture@ texture = editMaterial.textures[i];\r\n                if (texture !is null)\r\n                    nameEdit.text = texture.name;\r\n            }\r\n            \r\n            SubscribeToEvent(nameEdit, \"TextFinished\", \"EditMaterialTexture\");\r\n        }\r\n    }\r\n    else\r\n    {\r\n        for (uint i = 0; i < MAX_MATERIAL_TEXTURE_UNITS; ++i)\r\n        {\r\n            LineEdit@ nameEdit = materialWindow.GetChild(\"TextureNameEdit\" + String(i), true);\r\n            if (nameEdit is null)\r\n                continue;\r\n    \r\n            String textureName;\r\n            if (editMaterial !is null)\r\n            {\r\n                Texture@ texture = editMaterial.textures[i];\r\n                if (texture !is null)\r\n                    textureName = texture.name;\r\n            }\r\n            \r\n            nameEdit.text = textureName;\r\n        }\r\n    }\r\n}\r\n\r\nvoid RefreshMaterialShaderParameters()\r\n{\r\n    ListView@ list = materialWindow.GetChild(\"ShaderParameterList\");\r\n    list.RemoveAllItems();\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    Array<String>@ parameterNames = editMaterial.shaderParameterNames;\r\n\r\n    for (uint i = 0; i < parameterNames.length; ++i)\r\n    {\r\n        VariantType type = editMaterial.shaderParameters[parameterNames[i]].type;\r\n        Variant value = editMaterial.shaderParameters[parameterNames[i]];\r\n        UIElement@ parent = CreateAttributeEditorParent(list, parameterNames[i], 0, 0);\r\n        uint numCoords = type - VAR_FLOAT + 1;\r\n\r\n        Array<String> coordValues = value.ToString().Split(' ');\r\n\r\n        for (uint j = 0; j < numCoords; ++j)\r\n        {\r\n            LineEdit@ attrEdit = CreateAttributeLineEdit(parent, null, 0, 0);\r\n            attrEdit.vars[\"Coordinate\"] = j;\r\n            attrEdit.vars[\"Name\"] = parameterNames[i];\r\n            attrEdit.text = coordValues[j];\r\n            SubscribeToEvent(attrEdit, \"TextChanged\", \"EditShaderParameter\");\r\n            SubscribeToEvent(attrEdit, \"TextFinished\", \"EditShaderParameter\");\r\n        }\r\n    }\r\n}\r\n\r\nvoid EditMaterialName(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ nameEdit = eventData[\"Element\"].GetUIElement();\r\n    String newMaterialName = nameEdit.text.Trimmed();\r\n    if (!newMaterialName.empty)\r\n    {\r\n        Material@ newMaterial = cache.GetResource(\"Material\", newMaterialName);\r\n        if (newMaterial !is null)\r\n            EditMaterial(newMaterial);\r\n    }\r\n}\r\n\r\nvoid PickEditMaterial()\r\n{\r\n    @resourcePicker = GetResourcePicker(ShortStringHash(\"Material\"));\r\n    if (resourcePicker is null)\r\n        return;\r\n\r\n    String lastPath = resourcePicker.lastPath;\r\n    if (lastPath.empty)\r\n        lastPath = sceneResourcePath;\r\n    CreateFileSelector(\"Pick \" + resourcePicker.typeName, \"OK\", \"Cancel\", lastPath, resourcePicker.filters, resourcePicker.lastFilter);\r\n    SubscribeToEvent(uiFileSelector, \"FileSelected\", \"PickEditMaterialDone\");\r\n}\r\n\r\nvoid PickEditMaterialDone(StringHash eventType, VariantMap& eventData)\r\n{\r\n    StoreResourcePickerPath();\r\n    CloseFileSelector();\r\n\r\n    if (!eventData[\"OK\"].GetBool())\r\n    {\r\n        @resourcePicker = null;\r\n        return;\r\n    }\r\n\r\n    String resourceName = eventData[\"FileName\"].GetString();\r\n    Resource@ res = GetPickedResource(resourceName);\r\n\r\n    if (res !is null)\r\n        EditMaterial(cast<Material>(res));\r\n\r\n    @resourcePicker = null;\r\n}\r\n\r\nvoid NewMaterial()\r\n{\r\n    EditMaterial(Material());\r\n}\r\n\r\nvoid RevertMaterial()\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    BeginMaterialEdit();\r\n    cache.ReloadResource(editMaterial);\r\n    EndMaterialEdit();\r\n    \r\n    RefreshMaterialEditor();\r\n}\r\n\r\nvoid SaveMaterial()\r\n{\r\n    if (editMaterial is null || editMaterial.name.empty)\r\n        return;\r\n\r\n    String fullName = cache.GetResourceFileName(editMaterial.name);\r\n    if (fullName.empty)\r\n        return;\r\n\r\n    File saveFile(fullName, FILE_WRITE);\r\n    editMaterial.Save(saveFile);\r\n}\r\n\r\nvoid SaveMaterialAs()\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    @resourcePicker = GetResourcePicker(ShortStringHash(\"Material\"));\r\n    if (resourcePicker is null)\r\n        return;\r\n\r\n    String lastPath = resourcePicker.lastPath;\r\n    if (lastPath.empty)\r\n        lastPath = sceneResourcePath;\r\n    CreateFileSelector(\"Save material as\", \"Save\", \"Cancel\", lastPath, resourcePicker.filters, resourcePicker.lastFilter);\r\n    SubscribeToEvent(uiFileSelector, \"FileSelected\", \"SaveMaterialAsDone\");\r\n}\r\n\r\nvoid SaveMaterialAsDone(StringHash eventType, VariantMap& eventData)\r\n{\r\n    StoreResourcePickerPath();\r\n    CloseFileSelector();\r\n    @resourcePicker = null;\r\n\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    if (!eventData[\"OK\"].GetBool())\r\n    {\r\n        @resourcePicker = null;\r\n        return;\r\n    }\r\n\r\n    String fullName = eventData[\"FileName\"].GetString();\r\n    File saveFile(fullName, FILE_WRITE);\r\n    if (editMaterial.Save(saveFile))\r\n    {\r\n        saveFile.Close();\r\n\r\n        \/\/ Load the new resource to update the name in the editor\r\n        Material@ newMat = cache.GetResource(\"Material\", GetResourceNameFromFullName(fullName));\r\n        if (newMat !is null)\r\n            EditMaterial(newMat);\r\n    }\r\n}\r\n\r\nvoid EditShaderParameter(StringHash eventType, VariantMap& eventData)\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    LineEdit@ attrEdit = eventData[\"Element\"].GetUIElement();\r\n    uint coordinate = attrEdit.vars[\"Coordinate\"].GetUInt();\r\n\r\n    String name = attrEdit.vars[\"Name\"].GetString();\r\n\r\n    Variant oldValue = editMaterial.shaderParameters[name];\r\n    Array<String> coordValues = oldValue.ToString().Split(' ');\r\n    coordValues[coordinate] = String(attrEdit.text.ToFloat());\r\n\r\n    String valueString;\r\n    for (uint i = 0; i < coordValues.length; ++i)\r\n    {\r\n        valueString += coordValues[i];\r\n        valueString += \" \";\r\n    }\r\n\r\n    Variant newValue;\r\n    newValue.FromString(oldValue.type, valueString);\r\n    \r\n    BeginMaterialEdit();\r\n    editMaterial.shaderParameters[name] = newValue;\r\n    EndMaterialEdit();\r\n}\r\n\r\nvoid CreateShaderParameter(StringHash eventType, VariantMap& eventData)\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    LineEdit@ nameEdit = materialWindow.GetChild(\"ParameterNameEdit\", true);\r\n    String newName = nameEdit.text.Trimmed();\r\n    if (newName.empty)\r\n        return;\r\n\r\n    DropDownList@ dropDown = eventData[\"Element\"].GetUIElement();\r\n    Variant newValue;\r\n\r\n    switch (dropDown.selection)\r\n    {\r\n    case 0:\r\n        newValue = float(0);\r\n        break;\r\n    case 1:\r\n        newValue = Vector2(0, 0);\r\n        break;\r\n    case 2:\r\n        newValue = Vector3(0, 0, 0);\r\n        break;\r\n    case 3:\r\n        newValue = Vector4(0, 0, 0, 0);\r\n        break;\r\n    }\r\n\r\n    BeginMaterialEdit();\r\n    editMaterial.shaderParameters[newName] = newValue;\r\n    EndMaterialEdit();\r\n\r\n    RefreshMaterialShaderParameters();\r\n}\r\n\r\nvoid DeleteShaderParameter()\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    LineEdit@ nameEdit = materialWindow.GetChild(\"ParameterNameEdit\", true);\r\n    String name = nameEdit.text.Trimmed();\r\n    if (name.empty)\r\n        return;\r\n\r\n    BeginMaterialEdit();\r\n    editMaterial.RemoveShaderParameter(name);\r\n    EndMaterialEdit();\r\n\r\n    RefreshMaterialShaderParameters();\r\n}\r\n\r\nvoid PickMaterialTexture(StringHash eventType, VariantMap& eventData)\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    UIElement@ button = eventData[\"Element\"].GetUIElement();\r\n    resourcePickIndex = button.vars[\"Index\"].GetUInt();\r\n\r\n    @resourcePicker = GetResourcePicker(ShortStringHash(\"Texture2D\"));\r\n    if (resourcePicker is null)\r\n        return;\r\n\r\n    String lastPath = resourcePicker.lastPath;\r\n    if (lastPath.empty)\r\n        lastPath = sceneResourcePath;\r\n    CreateFileSelector(\"Pick \" + resourcePicker.typeName, \"OK\", \"Cancel\", lastPath, resourcePicker.filters, resourcePicker.lastFilter);\r\n    SubscribeToEvent(uiFileSelector, \"FileSelected\", \"PickMaterialTextureDone\");\r\n}\r\n\r\nvoid PickMaterialTextureDone(StringHash eventType, VariantMap& eventData)\r\n{\r\n    StoreResourcePickerPath();\r\n    CloseFileSelector();\r\n\r\n    if (!eventData[\"OK\"].GetBool())\r\n    {\r\n        @resourcePicker = null;\r\n        return;\r\n    }\r\n\r\n    String resourceName = eventData[\"FileName\"].GetString();\r\n    Resource@ res = GetPickedResource(resourceName);\r\n\r\n    if (res !is null && editMaterial !is null)\r\n    {\r\n        BeginMaterialEdit();\r\n        editMaterial.textures[resourcePickIndex] = res;\r\n        EndMaterialEdit();\r\n\r\n        RefreshMaterialTextures(false);\r\n    }\r\n\r\n    @resourcePicker = null;\r\n}\r\n\r\nvoid EditMaterialTexture(StringHash eventType, VariantMap& eventData)\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    LineEdit@ attrEdit = eventData[\"Element\"].GetUIElement();\r\n    String textureName = attrEdit.text.Trimmed();\r\n    uint index = attrEdit.vars[\"Index\"].GetUInt();\r\n    \r\n    BeginMaterialEdit();\r\n\r\n    if (!textureName.empty)\r\n    {\r\n        Texture@ texture = cache.GetResource(GetExtension(textureName) == \".xml\" ? \"TextureCube\" : \"Texture2D\", textureName);\r\n        editMaterial.textures[index] = texture;\r\n    }\r\n    else\r\n        editMaterial.textures[index] =null;\r\n\r\n    EndMaterialEdit();\r\n\r\n}\r\n\r\nvoid BeginMaterialEdit()\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    oldMaterialState = XMLFile();\r\n    XMLElement materialElem = oldMaterialState.CreateRoot(\"material\");\r\n    editMaterial.Save(materialElem);\r\n}\r\n\r\nvoid EndMaterialEdit()\r\n{\r\n    if (editMaterial is null)\r\n        return;\r\n\r\n    EditMaterialAction@ action = EditMaterialAction();\r\n    action.Define(editMaterial, oldMaterialState);\r\n    SaveEditAction(action);\r\n}\r\n","subject":"Make the material revert action undoable.","message":"Make the material revert action undoable.\n\n","lang":"ActionScript","license":"mit","repos":"urho3d\/Urho3D,fire\/Urho3D-1,MonkeyFirst\/Urho3D,xiliu98\/Urho3D,SirNate0\/Urho3D,victorholt\/Urho3D,carnalis\/Urho3D,SuperWangKai\/Urho3D,victorholt\/Urho3D,MeshGeometry\/Urho3D,rokups\/Urho3D,codedash64\/Urho3D,c4augustus\/Urho3D,cosmy1\/Urho3D,cosmy1\/Urho3D,tommy3\/Urho3D,MonkeyFirst\/Urho3D,orefkov\/Urho3D,rokups\/Urho3D,iainmerrick\/Urho3D,luveti\/Urho3D,299299\/Urho3D,tommy3\/Urho3D,codedash64\/Urho3D,urho3d\/Urho3D,SuperWangKai\/Urho3D,kostik1337\/Urho3D,helingping\/Urho3D,SirNate0\/Urho3D,abdllhbyrktr\/Urho3D,urho3d\/Urho3D,carnalis\/Urho3D,rokups\/Urho3D,MonkeyFirst\/Urho3D,299299\/Urho3D,tommy3\/Urho3D,xiliu98\/Urho3D,henu\/Urho3D,kostik1337\/Urho3D,299299\/Urho3D,iainmerrick\/Urho3D,carnalis\/Urho3D,rokups\/Urho3D,abdllhbyrktr\/Urho3D,bacsmar\/Urho3D,orefkov\/Urho3D,helingping\/Urho3D,PredatorMF\/Urho3D,carnalis\/Urho3D,codedash64\/Urho3D,cosmy1\/Urho3D,eugeneko\/Urho3D,c4augustus\/Urho3D,weitjong\/Urho3D,kostik1337\/Urho3D,codemon66\/Urho3D,abdllhbyrktr\/Urho3D,xiliu98\/Urho3D,MonkeyFirst\/Urho3D,tommy3\/Urho3D,carnalis\/Urho3D,rokups\/Urho3D,299299\/Urho3D,cosmy1\/Urho3D,kostik1337\/Urho3D,abdllhbyrktr\/Urho3D,luveti\/Urho3D,MeshGeometry\/Urho3D,SuperWangKai\/Urho3D,codedash64\/Urho3D,PredatorMF\/Urho3D,weitjong\/Urho3D,MeshGeometry\/Urho3D,299299\/Urho3D,fire\/Urho3D-1,codemon66\/Urho3D,fire\/Urho3D-1,fire\/Urho3D-1,fire\/Urho3D-1,iainmerrick\/Urho3D,tommy3\/Urho3D,luveti\/Urho3D,orefkov\/Urho3D,luveti\/Urho3D,PredatorMF\/Urho3D,helingping\/Urho3D,bacsmar\/Urho3D,MeshGeometry\/Urho3D,SirNate0\/Urho3D,iainmerrick\/Urho3D,eugeneko\/Urho3D,henu\/Urho3D,SuperWangKai\/Urho3D,eugeneko\/Urho3D,codedash64\/Urho3D,henu\/Urho3D,victorholt\/Urho3D,weitjong\/Urho3D,abdllhbyrktr\/Urho3D,victorholt\/Urho3D,helingping\/Urho3D,PredatorMF\/Urho3D,helingping\/Urho3D,henu\/Urho3D,xiliu98\/Urho3D,urho3d\/Urho3D,weitjong\/Urho3D,SuperWangKai\/Urho3D,orefkov\/Urho3D,victorholt\/Urho3D,SirNate0\/Urho3D,bacsmar\/Urho3D,c4augustus\/Urho3D,bacsmar\/Urho3D,MeshGeometry\/Urho3D,rokups\/Urho3D,cosmy1\/Urho3D,kostik1337\/Urho3D,codemon66\/Urho3D,xiliu98\/Urho3D,codemon66\/Urho3D,299299\/Urho3D,SirNate0\/Urho3D,MonkeyFirst\/Urho3D,c4augustus\/Urho3D,iainmerrick\/Urho3D,henu\/Urho3D,codemon66\/Urho3D,luveti\/Urho3D,eugeneko\/Urho3D,weitjong\/Urho3D,c4augustus\/Urho3D"}
{"commit":"5c85da3ec83b90aa008918e6c408b9a7f1599e12","old_file":"sdk-remote\/src\/tests\/bin\/uobject-check.as","new_file":"sdk-remote\/src\/tests\/bin\/uobject-check.as","old_contents":"m4_pattern_allow([^URBI_(PATH|SERVER)$])         -*- shell-script -*-\nURBI_INIT\n\n# The full path to the *.uob dir:\n# ..\/..\/..\/..\/..\/sdk-remote\/src\/tests\/uobjects\/access-and-change\/uaccess.uob\nuob=$(absolute $1.uob)\ntest -d \"$uob\" ||\n  error OSFILE \"argument is not a directory: $uob\"\n\n# The ending part, for our builddir: access-and-change\/uaccess.dir.\nbuilddir=$(echo \"$uob\" |\n           sed -e 's,.*\/src\/tests\/uobjects\/,uobjects\/,;s\/\\.uob$\/\/').dir\n\n# For error messages.\nme=$(basename \"$uob\" .uob)\n\n# The directory we work in.\nrm -rf $builddir\nmkdir -p $builddir\ncd $builddir\n\n# Find urbi-launch.\nurbi_launch=$(xfind_prog urbi-launch)\n\n# The remote component: an executable.\numake_remote=$(xfind_prog \"umake-remote\")\nxrun \"umake-remote\" $umake_remote --output=$me $uob\ntest -x \"$me\" ||\n  fatal \"$me is not executable\"\nxrun \"$me --version\" \".\/$me\" --version\n\n# The shared component: a dlopen module.\numake_shared=$(xfind_prog \"umake-shared\")\nxrun \"umake-shared\" $umake_shared --output=$me $uob\ntest -f \"$me.la\" ||\n  fatal \"$me.la does not exist\"\nxrun \"urbi-launch $me --version\" \"$urbi_launch\" --start $me -- --version\n","new_contents":"m4_pattern_allow([^URBI_(PATH|SERVER)$])         -*- shell-script -*-\nURBI_INIT\n\n# The full path to the *.uob dir:\n# ..\/..\/..\/..\/..\/sdk-remote\/src\/tests\/uobjects\/access-and-change\/uaccess.uob\nuob=$(absolute $1.uob)\ntest -d \"$uob\" ||\n  error OSFILE \"argument is not a directory: $uob\"\n\n# The ending part, for our builddir: access-and-change\/uaccess.dir.\nbuilddir=$(echo \"$uob\" |\n           sed -e 's,.*\/src\/tests\/uobjects\/,uobjects\/,;s\/\\.uob$\/\/').dir\n\n# For error messages.\nme=$(basename \"$uob\" .uob)\n\n# The directory we work in.\nrm -rf $builddir\nmkdir -p $builddir\ncd $builddir\n\n# Find urbi-launch.\nurbi_launch=$(xfind_prog urbi-launch)\n\n# The remote component: an executable.\numake_remote=$(xfind_prog \"umake-remote\")\nxrun \"umake-remote\" $umake_remote --output=$me $uob\ntest -x \"$me\" ||\n  fatal \"$me is not executable\"\nxrun \"$me --version\" \".\/$me\" --version\n\n# The shared component: a dlopen module.\numake_shared=$(xfind_prog \"umake-shared\")\nxrun \"umake-shared\" $umake_shared --output=$me $uob\ntest -f \"$me.la\" ||\n  fatal \"$me.la does not exist\"\nxrun \"urbi-launch $me --version\" \"$urbi_launch\" --start $me.la -- --version\n","subject":"Add \".la\" extension to urbi-launch while testing.","message":"Add \".la\" extension to urbi-launch while testing.\n\n\t* src\/tests\/bin\/uobject-check.as: Give the full name of the dynamic\n\tlibrary.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/urbi,aldebaran\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,urbiforge\/urbi"}
{"commit":"4ccbaa2509992b12f38d82891a183c20b207d992","old_file":"src\/aerys\/minko\/scene\/node\/group\/Group.as","new_file":"src\/aerys\/minko\/scene\/node\/group\/Group.as","old_contents":"package aerys.minko.scene.node.group\n{\n\timport aerys.minko.scene.action.IAction;\n\timport aerys.minko.scene.action.group.GroupAction;\n\timport aerys.minko.scene.node.AbstractScene;\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.scene.node.ISearchableScene;\n\timport aerys.minko.scene.visitor.ISceneVisitor;\n\timport aerys.minko.scene.visitor.RenderingVisitor;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\n\t\/**\n\t * The Group3D provides a basic support for scene building.\n\t * A Group3D can contain any object implementing the IScene3D interface.\n\t * \n\t * Group3D objects do not affect their children with any specific behaviour.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic dynamic class Group extends Proxy implements IGroup\n\t{\n\t\tprivate static var _id\t\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _name\t\t\t: String\t\t\t= null;\n\t\t\n\t\tprivate var _children\t\t: Vector.<IScene>\t= null;\n\t\tprivate var _numChildren\t: int\t\t\t\t= 0;\n\t\t\n\t\tprivate var _actions\t\t: Vector.<IAction>\t= Vector.<IAction>([GroupAction.groupAction]);\n\t\t\n\t\tpublic function get actions()\t: Vector.<IAction>\t{ return _actions; }\n\t\tpublic function get name()\t\t: String\t\t\t{ return _name; }\n\t\t\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\tprotected function get rawChildren()\t: Vector.<IScene> \t{ return _children; }\n\t\t\n\t\tprotected function set rawChildren(value : Vector.<IScene>) : void\n\t\t{\n\t\t\t_children = value;\n\t\t\t_numChildren = _children.length;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The number of children.\n\t\t *\/\n\t\tpublic function get numChildren() : uint\n\t\t{\n\t\t\treturn _numChildren;\n\t\t}\n\t\t\n\t\tpublic function Group(...children)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_name = AbstractScene.getDefaultSceneName(this);\n\n\t\t\tinitialize(children);\n\t\t}\n\t\t\n\t\tprivate function initialize(children : Array) : void\n\t\t{\n\t\t\twhile (children.length == 1 && children[0] is Array)\n\t\t\t\tchildren = children[0];\n\t\t\t\n\t\t\t_numChildren = children.length;\n\t\t\t_children = _numChildren ? Vector.<IScene>(children)\n\t\t\t\t\t\t\t\t\t : new Vector.<IScene>();\n\t\t}\n\t\t\n\t\tpublic function contains(scene : IScene) : Boolean\n\t\t{\n\t\t\treturn getChildIndex(scene) >= 0;\n\t\t}\n\t\t\n\t\tpublic function getChildIndex(child : IScene) : int\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i] === child)\n\t\t\t\t\treturn i;\n\t\t\t\n\t\t\treturn -1;\n\t\t}\n\t\t\n\t\tpublic function getChildByName(name : String) : IScene\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i].name === name)\n\t\t\t\t\treturn _children[i];\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Add a child to the container.\n\t\t *\n\t\t * @param\tscene The child to add.\n\t\t *\/\n\t\tpublic function addChild(scene : IScene) : IGroup\n\t\t{\n\t\t\tif (!scene)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\t_children.push(scene);\n\t\t\t++_numChildren;\n\t\t\t\n\t\t\t\/\/scene.added(this);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function addChildAt(scene : IScene, position : uint) : IGroup\n\t\t{\n\t\t\tif (!scene)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\tvar numChildren : int = _children.length;\n\t\t\t\n\t\t\tif (position >= numChildren)\n\t\t\t\treturn addChild(scene);\n\t\t\t\n\t\t\tfor (var i : int = numChildren; i > position; --i)\n\t\t\t\t_children[i] = _children[int(i - 1)];\n\t\t\t_children[position] = scene;\n\t\t\t\n\t\t\t++_numChildren;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Remove a child from the container.\n\t\t *\n\t\t * @param\tmyChild The child to remove.\n\t\t * @return Whether the child was actually removed or not.\n\t\t *\/\n\t\tpublic function removeChild(child : IScene) : IGroup\n\t\t{\n\t\t\tvar numChildren : int = _children.length;\n\t\t\tvar i : int\t= 0;\n\n\t\t\twhile (i < numChildren && _children[i] !== child)\n\t\t\t\t++i;\n\t\t\t\n\t\t\tif (i >= numChildren)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\treturn removeChildAt(i);\n\t\t}\n\t\t\n\t\tpublic function removeChildAt(position : uint) : IGroup\n\t\t{\n\t\t\tvar removed \t: IScene \t= null;\n\t\n\t\t\tif (position < _numChildren)\n\t\t\t{\n\t\t\t\tremoved = _children[position];\n\t\t\t\t\n\t\t\t\twhile (position < _numChildren - 1)\n\t\t\t\t\t_children[position] = _children[int(++position)];\n\t\t\t\t_children.length = --_numChildren;\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllChildren() : IGroup\n\t\t{\n\t\t\t_children.length = 0;\n\t\t\t_numChildren = 0;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getChildAt(position : uint) : IScene\n\t\t{\n\t\t\treturn position < _numChildren ? _children[position] : null;\n\t\t}\n\t\t\n\t\tpublic function swapChildren(child1\t: IScene,\n\t\t\t\t\t\t\t\t\t child2\t: IScene) : IGroup\n\t\t{\n\t\t\tvar id1\t: int \t= getChildIndex(child1);\n\t\t\tvar id2 : int\t= getChildIndex(child2);\n\t\t\t\n\t\t\tif (id1 == -1 || id2 == -1)\n\t\t\t\treturn this;\n\t\t\t\n\t\t\tvar tmp : IScene = _children[id2];\n\t\t\t\n\t\t\t_children[id2] = _children[id1];\n\t\t\t_children[id1] = tmp;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getDescendantByName(name : String) : IScene\n\t\t{\n\t\t\tvar descendant \t: IScene \t= getChildByName(name);\n\t\t\tvar numChildren\t: int \t\t= numChildren;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < numChildren && !descendant; ++i)\n\t\t\t{\n\t\t\t\tvar searchable : ISearchableScene = _children[i] as ISearchableScene;\n\t\t\t\t\n\t\t\t\tif (searchable)\n\t\t\t\t\tdescendant = searchable.getDescendantByName(name);\n\t\t\t}\n\t\t\t\n\t\t\treturn descendant;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn \"[\" + getQualifiedClassName(this) + \" \" + name + \"]\";\n\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\treturn index == name ? getChildAt(index) : getChildByName(name as String);\n\t\t}\n\t\t\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\tif (index == name)\n\t\t\t{\n\t\t\t\tif (index < numChildren)\n\t\t\t\t{\n\t\t\t\t\tremoveChildAt(index);\n\t\t\t\t\taddChildAt(value, index);\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar old : IScene = getChildByName(name);\n\t\t\t\t\n\t\t\t\taddChild(value);\n\t\t\t\t\n\t\t\t\tif (old)\n\t\t\t\t{\n\t\t\t\t\tswapChildren(value, old);\n\t\t\t\t\t_children.length = _children.length - 1;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function getDescendants(name : *) : *\n\t\t{\n\t\t\treturn getDescendantByName(name);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\treturn index < numChildren ? index + 1 : 0;\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\treturn _children[int(index - 1)];\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node.group\n{\n\timport aerys.minko.scene.action.IAction;\n\timport aerys.minko.scene.action.group.GroupAction;\n\timport aerys.minko.scene.node.AbstractScene;\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.scene.node.ISearchableScene;\n\timport aerys.minko.scene.visitor.ISceneVisitor;\n\timport aerys.minko.scene.visitor.RenderingVisitor;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\n\t\/**\n\t * The Group3D provides a basic support for scene building.\n\t * A Group3D can contain any object implementing the IScene3D interface.\n\t * \n\t * Group3D objects do not affect their children with any specific behaviour.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic dynamic class Group extends Proxy implements IGroup\n\t{\n\t\tprivate static var _id\t\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _name\t\t\t: String\t\t\t= null;\n\t\t\n\t\tprivate var _children\t\t: Vector.<IScene>\t= null;\n\t\tprivate var _numChildren\t: int\t\t\t\t= 0;\n\t\t\n\t\tprivate var _actions\t\t: Vector.<IAction>\t= Vector.<IAction>([GroupAction.groupAction]);\n\t\t\n\t\tpublic function get actions()\t: Vector.<IAction>\t{ return _actions; }\n\t\tpublic function get name()\t\t: String\t\t\t{ return _name; }\n\t\t\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\tprotected function get rawChildren()\t: Vector.<IScene> \t{ return _children; }\n\t\t\n\t\tprotected function set rawChildren(value : Vector.<IScene>) : void\n\t\t{\n\t\t\t_children = value;\n\t\t\t_numChildren = _children.length;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The number of children.\n\t\t *\/\n\t\tpublic function get numChildren() : uint\n\t\t{\n\t\t\treturn _numChildren;\n\t\t}\n\t\t\n\t\tpublic function Group(...children)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_name = AbstractScene.getDefaultSceneName(this);\n\n\t\t\tinitialize(children);\n\t\t}\n\t\t\n\t\tprivate function initialize(children : Array) : void\n\t\t{\n\t\t\twhile (children.length == 1 && children[0] is Array)\n\t\t\t\tchildren = children[0];\n\t\t\t\n\t\t\t_numChildren = children.length;\n\t\t\t_children = _numChildren ? Vector.<IScene>(children)\n\t\t\t\t\t\t\t\t\t : new Vector.<IScene>();\n\t\t}\n\t\t\n\t\tpublic function contains(scene : IScene) : Boolean\n\t\t{\n\t\t\treturn getChildIndex(scene) >= 0;\n\t\t}\n\t\t\n\t\tpublic function getChildIndex(child : IScene) : int\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i] === child)\n\t\t\t\t\treturn i;\n\t\t\t\n\t\t\treturn -1;\n\t\t}\n\t\t\n\t\tpublic function getChildByName(name : String) : IScene\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i].name === name)\n\t\t\t\t\treturn _children[i];\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Add a child to the container.\n\t\t *\n\t\t * @param\tscene The child to add.\n\t\t *\/\n\t\tpublic function addChild(scene : IScene) : IGroup\n\t\t{\n\t\t\tif (!scene)\n\t\t\t\tthrow new Error(\"Parameter child must be non-null.\");\n\t\t\t\n\t\t\t_children.push(scene);\n\t\t\t++_numChildren;\n\t\t\t\n\t\t\t\/\/scene.added(this);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function addChildAt(scene : IScene, position : uint) : IGroup\n\t\t{\n\t\t\tif (!scene)\n\t\t\t\tthrow new Error(\"Parameter child must be non-null.\");\n\t\t\t\n\t\t\tvar numChildren : int = _children.length;\n\t\t\t\n\t\t\tif (position >= numChildren)\n\t\t\t\treturn addChild(scene);\n\t\t\t\n\t\t\tfor (var i : int = numChildren; i > position; --i)\n\t\t\t\t_children[i] = _children[int(i - 1)];\n\t\t\t_children[position] = scene;\n\t\t\t\n\t\t\t++_numChildren;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Remove a child from the container.\n\t\t *\n\t\t * @param\tmyChild The child to remove.\n\t\t * @return Whether the child was actually removed or not.\n\t\t *\/\n\t\tpublic function removeChild(child : IScene) : IGroup\n\t\t{\n\t\t\tvar numChildren : int = _children.length;\n\t\t\tvar i : int\t= 0;\n\n\t\t\twhile (i < numChildren && _children[i] !== child)\n\t\t\t\t++i;\n\t\t\t\n\t\t\tif (i >= numChildren)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\treturn removeChildAt(i);\n\t\t}\n\t\t\n\t\tpublic function removeChildAt(position : uint) : IGroup\n\t\t{\n\t\t\tvar removed \t: IScene \t= null;\n\t\n\t\t\tif (position < _numChildren)\n\t\t\t{\n\t\t\t\tremoved = _children[position];\n\t\t\t\t\n\t\t\t\twhile (position < _numChildren - 1)\n\t\t\t\t\t_children[position] = _children[int(++position)];\n\t\t\t\t_children.length = --_numChildren;\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllChildren() : IGroup\n\t\t{\n\t\t\t_children.length = 0;\n\t\t\t_numChildren = 0;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getChildAt(position : uint) : IScene\n\t\t{\n\t\t\treturn position < _numChildren ? _children[position] : null;\n\t\t}\n\t\t\n\t\tpublic function swapChildren(child1\t: IScene,\n\t\t\t\t\t\t\t\t\t child2\t: IScene) : IGroup\n\t\t{\n\t\t\tvar id1\t: int \t= getChildIndex(child1);\n\t\t\tvar id2 : int\t= getChildIndex(child2);\n\t\t\t\n\t\t\tif (id1 == -1 || id2 == -1)\n\t\t\t\treturn this;\n\t\t\t\n\t\t\tvar tmp : IScene = _children[id2];\n\t\t\t\n\t\t\t_children[id2] = _children[id1];\n\t\t\t_children[id1] = tmp;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getDescendantByName(name : String) : IScene\n\t\t{\n\t\t\tvar descendant \t: IScene \t= getChildByName(name);\n\t\t\tvar numChildren\t: int \t\t= numChildren;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < numChildren && !descendant; ++i)\n\t\t\t{\n\t\t\t\tvar searchable : ISearchableScene = _children[i] as ISearchableScene;\n\t\t\t\t\n\t\t\t\tif (searchable)\n\t\t\t\t\tdescendant = searchable.getDescendantByName(name);\n\t\t\t}\n\t\t\t\n\t\t\treturn descendant;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn \"[\" + getQualifiedClassName(this) + \" \" + name + \"]\";\n\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\treturn index == name ? getChildAt(index) : getChildByName(name as String);\n\t\t}\n\t\t\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\tif (index == name)\n\t\t\t{\n\t\t\t\tif (index < numChildren)\n\t\t\t\t{\n\t\t\t\t\tremoveChildAt(index);\n\t\t\t\t\taddChildAt(value, index);\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar old : IScene = getChildByName(name);\n\t\t\t\t\n\t\t\t\taddChild(value);\n\t\t\t\t\n\t\t\t\tif (old)\n\t\t\t\t{\n\t\t\t\t\tswapChildren(value, old);\n\t\t\t\t\t_children.length = _children.length - 1;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function getDescendants(name : *) : *\n\t\t{\n\t\t\treturn getDescendantByName(name);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\treturn index < numChildren ? index + 1 : 0;\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\treturn _children[int(index - 1)];\n\t\t}\n\t}\n}","subject":"Add better error message when using addChild().","message":"Add better error message when using addChild().\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"b7b87a13d5403bf5ea9c228f3f6432f7ba1f41d5","old_file":"src\/org\/jivesoftware\/xiff\/data\/Message.as","new_file":"src\/org\/jivesoftware\/xiff\/data\/Message.as","old_contents":"\ufeff\/*\r\n * Copyright (C) 2003-2007 \r\n * Nick Velloff <nick.velloff@gmail.com>\r\n * Derrick Grigg <dgrigg@rogers.com>\r\n * Sean Voisen <sean@voisen.org>\r\n * Sean Treadway <seant@oncotype.dk>\r\n *\r\n * This library is free software; you can redistribute it and\/or\r\n * modify it under the terms of the GNU Lesser General Public\r\n * License as published by the Free Software Foundation; either\r\n * version 2.1 of the License, or (at your option) any later version.\r\n * \r\n * This library is distributed in the hope that it will be useful,\r\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r\n * Lesser General Public License for more details.\r\n * \r\n * You should have received a copy of the GNU Lesser General Public\r\n * License along with this library; if not, write to the Free Software\r\n * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA \r\n *\r\n *\/\r\n\t \r\npackage org.jivesoftware.xiff.data\r\n{\r\n\t \r\n\timport org.jivesoftware.xiff.data.ISerializable;\r\n\timport org.jivesoftware.xiff.data.XMPPStanza;\r\n\timport org.jivesoftware.xiff.data.ExtensionClassRegistry;\r\n\timport org.jivesoftware.xiff.data.xhtml.XHTMLExtension;\r\n\timport flash.xml.XMLNode;\r\n\timport org.jivesoftware.xiff.events.XIFFErrorEvent;\r\n\t\r\n\t\/**\r\n\t * A class for abstraction and encapsulation of message data.\r\n\t *\r\n\t * @param recipient The JID of the message recipient\r\n\t * @param sender The JID of the message sender - the server should report an error if this is falsified\r\n\t * @param msgID The message ID\r\n\t * @param msgBody The message body in plain-text format\r\n\t * @param msgHTMLBody The message body in XHTML format\r\n\t * @param msgType The message type\r\n\t * @param msgSubject (Optional) The message subject\r\n\t *\/\r\n\tpublic class Message extends XMPPStanza implements ISerializable\r\n\t{\r\n\t\t\r\n\t\t\/\/ Static variables for specific type strings\r\n\t\tpublic static var NORMAL_TYPE:String = \"normal\";\r\n\t\tpublic static var CHAT_TYPE:String = \"chat\";\r\n\t\tpublic static var GROUPCHAT_TYPE:String = \"groupchat\";\r\n\t\tpublic static var HEADLINE_TYPE:String = \"headline\";\r\n\t\tpublic static var ERROR_TYPE:String = \"error\";\r\n\t\r\n\t\t\/\/ Private references to nodes within our XML\r\n\t\tprivate var myBodyNode:XMLNode;\r\n\t\tprivate var mySubjectNode:XMLNode;\r\n\t\tprivate var myThreadNode:XMLNode;\r\n\t\tprivate var myTimeStampNode:XMLNode;\r\n\t\t\t\r\n\t\tprivate static var isMessageStaticCalled:Boolean = MessageStaticConstructor();\r\n\t\tprivate static var staticConstructorDependency:Array = [ XMPPStanza, XHTMLExtension, ExtensionClassRegistry ];\r\n\t\r\n\t\tpublic function Message( recipient:String=null, msgID:String=null, msgBody:String=null, msgHTMLBody:String=null, msgType:String=null, msgSubject:String=null )\r\n\t\t{\r\n\t\t\t\/\/ Flash gives a warning if superconstructor is not first, hence the inline id check\r\n\t\t\tvar msgId:String = exists( msgID ) ? msgID : generateID(\"m_\");\r\n\t\t\tsuper( recipient, null, msgType, msgId, \"message\" );\r\n\t\t\tbody = msgBody;\r\n\t\t\thtmlBody = msgHTMLBody;\r\n\t\t\tsubject = msgSubject;\r\n\t\t}\r\n\t\r\n\t\tpublic static function MessageStaticConstructor():Boolean\r\n\t\t{\r\n\t\t\tXHTMLExtension.enable();\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * Serializes the Message into XML form for sending to a server.\r\n\t\t *\r\n\t\t * @return An indication as to whether serialization was successful\r\n\t\t *\/\r\n\t\toverride public function serialize( parentNode:XMLNode ):Boolean\r\n\t\t{\r\n\t\t\treturn super.serialize( parentNode );\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * Deserializes an XML object and populates the Message instance with its data.\r\n\t\t *\r\n\t\t * @param xmlNode The XML to deserialize\r\n\t\t * @return An indication as to whether deserialization was sucessful\r\n\t\t *\/\r\n\t\toverride public function deserialize( xmlNode:XMLNode ):Boolean\r\n\t\t{\r\n\t\t\tvar isSerialized:Boolean = super.deserialize( xmlNode );\r\n\t\t\tif (isSerialized) {\r\n\t\t\t\tvar children:Array = xmlNode.childNodes;\r\n\t\t\t\tfor( var i:String in children )\r\n\t\t\t\t{\r\n\t\t\t\t\ttrace(children[i].nodeName);\r\n\t\t\t\t\tswitch( children[i].nodeName )\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/ Adding error handler for 404 sent back by server\r\n\t\t\t\t\t\tcase \"error\":\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\tcase \"body\":\r\n\t\t\t\t\t\t\tmyBodyNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"subject\":\r\n\t\t\t\t\t\t\tmySubjectNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"thread\":\r\n\t\t\t\t\t\t\tmyThreadNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"x\":\r\n\t\t\t\t\t\t\tif(children[i].attributes.xmlns == \"jabber:x:delay\")\r\n\t\t\t\t\t\t\t\tmyTimeStampNode = children[i];\r\n\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn isSerialized;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The message body in plain-text format. If a client cannot render HTML-formatted\r\n\t\t * text, this text is typically used instead.\r\n\t\t *\/\r\n\t\tpublic function get body():String\r\n\t\t{\r\n\t\t\tif (!exists(myBodyNode)){\r\n\t\t\t\treturn null;\r\n\t\t\t}\r\n\t\t\tvar value: String = '';\r\n\t\t\t\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tvalue =  myBodyNode.firstChild.nodeValue;\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tcatch (error:Error)\r\n\t\t\t{\r\n\t\t\t\ttrace (error.getStackTrace());\r\n\t\t\t}\r\n\t\t\treturn value;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set body( bodyText:String ):void\r\n\t\t{\r\n\t\t\tmyBodyNode = replaceTextNode(getNode(), myBodyNode, \"body\", bodyText);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The message body in XHTML format. Internally, this uses the XHTML data extension.\r\n\t\t *\r\n\t\t * @see org.jivesoftware.xiff.data.xhtml.XHTMLExtension\r\n\t\t *\/\r\n\t\tpublic function get htmlBody():String\r\n\t\t{\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tvar ext:XHTMLExtension = getAllExtensionsByNS(XHTMLExtension.NS)[0];\r\n\t\t\t\treturn ext.body;\r\n\t\t\t}\r\n\t\t\tcatch (e:Error)\r\n\t\t\t{\r\n\t\t\t\ttrace(\"Error : null trapped. Resuming.\");\r\n\t\t\t}\r\n\t\t\treturn null;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set htmlBody( bodyHTML:String ):void\r\n\t\t{\r\n\t\t\t\/\/ Removes any existing HTML body text first\r\n\t        removeAllExtensions(XHTMLExtension.NS);\r\n\t\r\n\t        if (exists(bodyHTML) && bodyHTML.length > 0) {\r\n\t            var ext:XHTMLExtension = new XHTMLExtension(getNode());\r\n\t            ext.body = bodyHTML;\r\n\t            addExtension(ext);\r\n\t        }\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * The message subject. Typically chat and groupchat-type messages do not use\r\n\t\t * subjects. Rather, this is reserved for normal and headline-type messages.\r\n\t\t *\/\r\n\t\tpublic function get subject():String\r\n\t\t{\r\n\t\t\tif (mySubjectNode == null) return null;\r\n\t\t\treturn mySubjectNode.firstChild.nodeValue;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set subject( aSubject:String ):void\r\n\t\t{\r\n\t\t\tmySubjectNode = replaceTextNode(getNode(), mySubjectNode, \"subject\", aSubject);\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * The message thread ID. Threading is used to group messages of the same discussion together.\r\n\t\t * The library does not perform message grouping, rather it is up to any client authors to\r\n\t\t * properly perform this task.\r\n\t\t *\/\r\n\t\tpublic function get thread():String\r\n\t\t{\r\n\t\t\tif (myThreadNode == null) return null;\r\n\t\t\treturn myThreadNode.firstChild.nodeValue;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set thread( theThread:String ):void\r\n\t\t{\r\n\t\t\tmyThreadNode = replaceTextNode(getNode(), myThreadNode, \"thread\", theThread);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set time( theTime:Date ): void\r\n\t\t{\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get time():Date \r\n\t\t{\r\n\t\t\tif(myTimeStampNode == null) return null;\r\n\t\t\tvar stamp:String = myTimeStampNode.attributes.stamp;\r\n\t\t\t\r\n\t\t\tvar t:Date = new Date();\r\n\t\t\t\/\/CCYYMMDDThh:mm:ss\r\n\t\t\t\/\/20020910T23:41:07\r\n\t\t\tt.setUTCFullYear(stamp.slice(0, 4)); \/\/2002\r\n\t\t\tt.setUTCMonth(stamp.slice(4, 6)); \/\/09\r\n\t\t\tt.setUTCDate(stamp.slice(6, 8)); \/\/10\r\n\t\t\t\t\t\t\t\t\t\t\t \/\/T\r\n\t\t\tt.setUTCHours(stamp.slice(9, 11)); \/\/23\r\n\t\t\t\t\t\t\t\t\t\t\t\t\/\/:\r\n\t\t\tt.setUTCMinutes(stamp.slice(12, 14)); \/\/41\r\n\t\t\t\t\t\t\t\t\t\t\t\t\/\/:\r\n\t\t\tt.setUTCSeconds(stamp.slice(15, 17)); \/\/07\r\n\t\t\treturn t;\r\n\t\t}\r\n\t}\r\n}","new_contents":"\ufeff\/*\r\n * Copyright (C) 2003-2007 \r\n * Nick Velloff <nick.velloff@gmail.com>\r\n * Derrick Grigg <dgrigg@rogers.com>\r\n * Sean Voisen <sean@voisen.org>\r\n * Sean Treadway <seant@oncotype.dk>\r\n *\r\n * This library is free software; you can redistribute it and\/or\r\n * modify it under the terms of the GNU Lesser General Public\r\n * License as published by the Free Software Foundation; either\r\n * version 2.1 of the License, or (at your option) any later version.\r\n * \r\n * This library is distributed in the hope that it will be useful,\r\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r\n * Lesser General Public License for more details.\r\n * \r\n * You should have received a copy of the GNU Lesser General Public\r\n * License along with this library; if not, write to the Free Software\r\n * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA \r\n *\r\n *\/\r\n\t \r\npackage org.jivesoftware.xiff.data\r\n{\r\n\t \r\n\timport org.jivesoftware.xiff.data.ISerializable;\r\n\timport org.jivesoftware.xiff.data.XMPPStanza;\r\n\timport org.jivesoftware.xiff.data.ExtensionClassRegistry;\r\n\timport org.jivesoftware.xiff.data.xhtml.XHTMLExtension;\r\n\timport flash.xml.XMLNode;\r\n\timport org.jivesoftware.xiff.events.XIFFErrorEvent;\r\n\t\r\n\t\/**\r\n\t * A class for abstraction and encapsulation of message data.\r\n\t *\r\n\t * @param recipient The JID of the message recipient\r\n\t * @param sender The JID of the message sender - the server should report an error if this is falsified\r\n\t * @param msgID The message ID\r\n\t * @param msgBody The message body in plain-text format\r\n\t * @param msgHTMLBody The message body in XHTML format\r\n\t * @param msgType The message type\r\n\t * @param msgSubject (Optional) The message subject\r\n\t *\/\r\n\tpublic class Message extends XMPPStanza implements ISerializable\r\n\t{\r\n\t\t\r\n\t\t\/\/ Static variables for specific type strings\r\n\t\tpublic static var NORMAL_TYPE:String = \"normal\";\r\n\t\tpublic static var CHAT_TYPE:String = \"chat\";\r\n\t\tpublic static var GROUPCHAT_TYPE:String = \"groupchat\";\r\n\t\tpublic static var HEADLINE_TYPE:String = \"headline\";\r\n\t\tpublic static var ERROR_TYPE:String = \"error\";\r\n\t\r\n\t\t\/\/ Private references to nodes within our XML\r\n\t\tprivate var myBodyNode:XMLNode;\r\n\t\tprivate var mySubjectNode:XMLNode;\r\n\t\tprivate var myThreadNode:XMLNode;\r\n\t\tprivate var myTimeStampNode:XMLNode;\r\n\t\t\t\r\n\t\tprivate static var isMessageStaticCalled:Boolean = MessageStaticConstructor();\r\n\t\tprivate static var staticConstructorDependency:Array = [ XMPPStanza, XHTMLExtension, ExtensionClassRegistry ];\r\n\t\r\n\t\tpublic function Message( recipient:String=null, msgID:String=null, msgBody:String=null, msgHTMLBody:String=null, msgType:String=null, msgSubject:String=null )\r\n\t\t{\r\n\t\t\t\/\/ Flash gives a warning if superconstructor is not first, hence the inline id check\r\n\t\t\tvar msgId:String = exists( msgID ) ? msgID : generateID(\"m_\");\r\n\t\t\tsuper( recipient, null, msgType, msgId, \"message\" );\r\n\t\t\tbody = msgBody;\r\n\t\t\thtmlBody = msgHTMLBody;\r\n\t\t\tsubject = msgSubject;\r\n\t\t}\r\n\t\r\n\t\tpublic static function MessageStaticConstructor():Boolean\r\n\t\t{\r\n\t\t\tXHTMLExtension.enable();\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * Serializes the Message into XML form for sending to a server.\r\n\t\t *\r\n\t\t * @return An indication as to whether serialization was successful\r\n\t\t *\/\r\n\t\toverride public function serialize( parentNode:XMLNode ):Boolean\r\n\t\t{\r\n\t\t\treturn super.serialize( parentNode );\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * Deserializes an XML object and populates the Message instance with its data.\r\n\t\t *\r\n\t\t * @param xmlNode The XML to deserialize\r\n\t\t * @return An indication as to whether deserialization was sucessful\r\n\t\t *\/\r\n\t\toverride public function deserialize( xmlNode:XMLNode ):Boolean\r\n\t\t{\r\n\t\t\tvar isSerialized:Boolean = super.deserialize( xmlNode );\r\n\t\t\tif (isSerialized) {\r\n\t\t\t\tvar children:Array = xmlNode.childNodes;\r\n\t\t\t\tfor( var i:String in children )\r\n\t\t\t\t{\r\n\t\t\t\t\ttrace(children[i].nodeName);\r\n\t\t\t\t\tswitch( children[i].nodeName )\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/ Adding error handler for 404 sent back by server\r\n\t\t\t\t\t\tcase \"error\":\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\tcase \"body\":\r\n\t\t\t\t\t\t\tmyBodyNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"subject\":\r\n\t\t\t\t\t\t\tmySubjectNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"thread\":\r\n\t\t\t\t\t\t\tmyThreadNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"x\":\r\n\t\t\t\t\t\t\tif(children[i].attributes.xmlns == \"jabber:x:delay\")\r\n\t\t\t\t\t\t\t\tmyTimeStampNode = children[i];\r\n\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn isSerialized;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The message body in plain-text format. If a client cannot render HTML-formatted\r\n\t\t * text, this text is typically used instead.\r\n\t\t *\/\r\n\t\tpublic function get body():String\r\n\t\t{\r\n\t\t\tif (!exists(myBodyNode)){\r\n\t\t\t\treturn null;\r\n\t\t\t}\r\n\t\t\tvar value: String = '';\r\n\t\t\t\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tvalue =  myBodyNode.firstChild.nodeValue;\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tcatch (error:Error)\r\n\t\t\t{\r\n\t\t\t\ttrace (error.getStackTrace());\r\n\t\t\t}\r\n\t\t\treturn value;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set body( bodyText:String ):void\r\n\t\t{\r\n\t\t\tmyBodyNode = replaceTextNode(getNode(), myBodyNode, \"body\", bodyText);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The message body in XHTML format. Internally, this uses the XHTML data extension.\r\n\t\t *\r\n\t\t * @see org.jivesoftware.xiff.data.xhtml.XHTMLExtension\r\n\t\t *\/\r\n\t\tpublic function get htmlBody():String\r\n\t\t{\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tvar ext:XHTMLExtension = getAllExtensionsByNS(XHTMLExtension.NS)[0];\r\n\t\t\t\treturn ext.body;\r\n\t\t\t}\r\n\t\t\tcatch (e:Error)\r\n\t\t\t{\r\n\t\t\t\ttrace(\"Error : null trapped. Resuming.\");\r\n\t\t\t}\r\n\t\t\treturn null;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set htmlBody( bodyHTML:String ):void\r\n\t\t{\r\n\t\t\t\/\/ Removes any existing HTML body text first\r\n\t        removeAllExtensions(XHTMLExtension.NS);\r\n\t\r\n\t        if (exists(bodyHTML) && bodyHTML.length > 0) {\r\n\t            var ext:XHTMLExtension = new XHTMLExtension(getNode());\r\n\t            ext.body = bodyHTML;\r\n\t            addExtension(ext);\r\n\t        }\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * The message subject. Typically chat and groupchat-type messages do not use\r\n\t\t * subjects. Rather, this is reserved for normal and headline-type messages.\r\n\t\t *\/\r\n\t\tpublic function get subject():String\r\n\t\t{\r\n\t\t\tif (mySubjectNode == null) return null;\r\n\t\t\treturn mySubjectNode.firstChild.nodeValue;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set subject( aSubject:String ):void\r\n\t\t{\r\n\t\t\tmySubjectNode = replaceTextNode(getNode(), mySubjectNode, \"subject\", aSubject);\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * The message thread ID. Threading is used to group messages of the same discussion together.\r\n\t\t * The library does not perform message grouping, rather it is up to any client authors to\r\n\t\t * properly perform this task.\r\n\t\t *\/\r\n\t\tpublic function get thread():String\r\n\t\t{\r\n\t\t\tif (myThreadNode == null) return null;\r\n\t\t\treturn myThreadNode.firstChild.nodeValue;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set thread( theThread:String ):void\r\n\t\t{\r\n\t\t\tmyThreadNode = replaceTextNode(getNode(), myThreadNode, \"thread\", theThread);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set time( theTime:Date ): void\r\n\t\t{\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get time():Date \r\n\t\t{\r\n\t\t\tif(myTimeStampNode == null) return null;\r\n\t\t\tvar stamp:String = myTimeStampNode.attributes.stamp;\r\n\t\t\t\r\n\t\t\tvar t:Date = new Date();\r\n\t\t\t\/\/CCYYMMDDThh:mm:ss\r\n\t\t\t\/\/20020910T23:41:07\r\n\t\t\tt.setUTCFullYear(stamp.slice(0, 4)); \/\/2002\r\n\t\t\tt.setUTCMonth(Number(stamp.slice(4, 6)) - 1); \/\/09 \r\n\t\t\tt.setUTCDate(stamp.slice(6, 8)); \/\/10\r\n\t\t\t\t\t\t\t\t\t\t\t \/\/T\r\n\t\t\tt.setUTCHours(stamp.slice(9, 11)); \/\/23\r\n\t\t\t\t\t\t\t\t\t\t\t\t\/\/:\r\n\t\t\tt.setUTCMinutes(stamp.slice(12, 14)); \/\/41\r\n\t\t\t\t\t\t\t\t\t\t\t\t\/\/:\r\n\t\t\tt.setUTCSeconds(stamp.slice(15, 17)); \/\/07\r\n\t\t\treturn t;\r\n\t\t}\r\n\t}\r\n}","subject":"Fix an off-by-one error due to the way flex deals with dates. Thanks to Bill Bailey for pointing this out :)","message":"Fix an off-by-one error due to the way flex deals with dates. Thanks to Bill Bailey for pointing this out :)\n","lang":"ActionScript","license":"apache-2.0","repos":"igniterealtime\/XIFF"}
{"commit":"134c1e25d0b32bbc5c159d992f106f9e9c0aeb1a","old_file":"src\/goplayer\/StreamioAPI.as","new_file":"src\/goplayer\/StreamioAPI.as","old_contents":"package goplayer\n{\n  public class StreamioAPI implements MovieEventReporter\n  {\n    private static const VERSION : String = \"\/v1\"\n\n    private var baseURL : String\n    private var http : HTTP\n    private var trackerID : String\n\n    public function StreamioAPI\n      (baseURL : String, http : HTTP, trackerID : String)\n    {\n      this.baseURL = baseURL\n      this.http = http\n      this.trackerID = trackerID\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function fetchMovie\n      (id : String, handler : MovieHandler) : void\n    { fetch(getMoviePath(id), new MovieJSONHandler(handler)) }\n    \n    public function reportMovieViewed(movieID : String) : void\n    { reportMovieEvent(movieID, \"views\", {}) }\n  \n    public function reportMoviePlayed(movieID : String) : void\n    { reportMovieEvent(movieID, \"plays\", {}) }\n    \n    public function reportMovieHeatmapData\n      (movieID : String, time : Number) : void\n    { reportMovieEvent(movieID, \"heat\", { time: time }) }\n\n    private function reportMovieEvent\n      (movieID : String, event : String, parameters : Object) : void\n    {\n      if (trackerID != null && trackerID != \"\")\n        post(statsPath, getStatsParameters(movieID, event, parameters))\n    }\n\n    private function getStatsParameters\n      (movieID : String, event : String, parameters : Object) : Object\n    {\n      const result : Object = new Object\n\n      result.tracker_id = trackerID\n      result.movie_id = movieID\n      result.event = event\n\n      for (var name : String in parameters)\n        result[name] = parameters[name]\n\n      return result\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getMoviePath(id : String) : String\n    { return \"\/videos\/\" + id + \"\/public_show.json\" }\n\n    private function get statsPath() : String\n    { return \"\/stats\" }\n\n    \/\/ -----------------------------------------------------\n\n    private function fetch(path : String, handler : JSONHandler) : void\n    { http.fetchJSON(getURL(path), handler) }\n\n    private function post(path : String, parameters : Object) : void\n    { http.post(getURL(path), parameters, new NullHTTPHandler) }\n\n    private function getURL(path : String) : URL\n    { return URL.parse(baseURL + VERSION + path) }\n  }\n}\n\nimport goplayer.*\n\nclass MovieJSONHandler implements JSONHandler\n{\n  private var handler : MovieHandler\n\n  public function MovieJSONHandler(handler : MovieHandler)\n  { this.handler = handler }\n  \n  public function handleJSON(json : Object) : void\n  { handler.handleMovie(new StreamioMovie(json)) }\n}\n\nclass NullHTTPHandler implements HTTPResponseHandler\n{ public function handleHTTPResponse(text : String) : void {} }\n","new_contents":"package goplayer\n{\n  public class StreamioAPI implements MovieEventReporter\n  {\n    private static const VERSION : String = \"\/v1\"\n\n    private var baseURL : String\n    private var http : HTTP\n    private var trackerID : String\n\n    public function StreamioAPI\n      (baseURL : String, http : HTTP, trackerID : String)\n    {\n      this.baseURL = baseURL\n      this.http = http\n      this.trackerID = trackerID\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function fetchMovie\n      (id : String, handler : MovieHandler) : void\n    { fetch(getMoviePath(id), new MovieJSONHandler(handler)) }\n    \n    public function reportMovieViewed(movieID : String) : void\n    { reportMovieEvent(movieID, \"views\", {}) }\n  \n    public function reportMoviePlayed(movieID : String) : void\n    { reportMovieEvent(movieID, \"plays\", {}) }\n    \n    public function reportMovieHeatmapData\n      (movieID : String, time : Number) : void\n    { reportMovieEvent(movieID, \"heat\", { time: time }) }\n\n    private function reportMovieEvent\n      (movieID : String, event : String, parameters : Object) : void\n    {\n      if (trackerID != null && trackerID != \"\")\n        post(statsPath, getStatsParameters(movieID, event, parameters))\n    }\n\n    private function getStatsParameters\n      (movieID : String, event : String, parameters : Object) : Object\n    {\n      const result : Object = new Object\n\n      result.tracker_id = trackerID\n      result.video_id = movieID\n      result.event = event\n\n      for (var name : String in parameters)\n        result[name] = parameters[name]\n\n      return result\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getMoviePath(id : String) : String\n    { return \"\/videos\/\" + id + \"\/public_show.json\" }\n\n    private function get statsPath() : String\n    { return \"\/stats\" }\n\n    \/\/ -----------------------------------------------------\n\n    private function fetch(path : String, handler : JSONHandler) : void\n    { http.fetchJSON(getURL(path), handler) }\n\n    private function post(path : String, parameters : Object) : void\n    { http.post(getURL(path), parameters, new NullHTTPHandler) }\n\n    private function getURL(path : String) : URL\n    { return URL.parse(baseURL + VERSION + path) }\n  }\n}\n\nimport goplayer.*\n\nclass MovieJSONHandler implements JSONHandler\n{\n  private var handler : MovieHandler\n\n  public function MovieJSONHandler(handler : MovieHandler)\n  { this.handler = handler }\n  \n  public function handleJSON(json : Object) : void\n  { handler.handleMovie(new StreamioMovie(json)) }\n}\n\nclass NullHTTPHandler implements HTTPResponseHandler\n{ public function handleHTTPResponse(text : String) : void {} }\n","subject":"Use `video_id' instead of `movie_id' in stats API call.","message":"Use `video_id' instead of `movie_id' in stats API call.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"724776245ece2505091f9f5baec78df020c32d71","old_file":"src\/ru\/kutu\/grindplayer\/config\/AppConfig.as","new_file":"src\/ru\/kutu\/grindplayer\/config\/AppConfig.as","old_contents":"package ru.kutu.grindplayer.config  {\n\t\n\timport org.osmf.media.MediaFactory;\n\timport org.osmf.media.MediaPlayer;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.player.configuration.ConfigurationFlashvarsDeserializer;\n\timport org.osmf.player.configuration.ConfigurationLoader;\n\timport org.osmf.player.configuration.ConfigurationProxy;\n\timport org.osmf.player.configuration.ConfigurationXMLDeserializer;\n\t\n\timport robotlegs.bender.extensions.contextView.ContextView;\n\timport robotlegs.bender.extensions.mediatorMap.api.IMediatorMap;\n\timport robotlegs.bender.framework.api.ILogger;\n\t\n\timport ru.kutu.grind.config.ConfigurationProxyProvider;\n\timport ru.kutu.grind.config.GrindConfig;\n\timport ru.kutu.grind.config.JavaScriptBridgeBase;\n\timport ru.kutu.grind.config.LocalSettings;\n\timport ru.kutu.grind.config.PlayerConfiguration;\n\timport ru.kutu.grind.config.ResourceProvider;\n\timport ru.kutu.grind.media.GrindMediaFactoryBase;\n\timport ru.kutu.grind.views.api.IAlternateMenuButton;\n\timport ru.kutu.grind.views.api.IBufferInfo;\n\timport ru.kutu.grind.views.api.IControlBarMenuButtonHide;\n\timport ru.kutu.grind.views.api.IControlBarView;\n\timport ru.kutu.grind.views.api.IFullScreenButton;\n\timport ru.kutu.grind.views.api.IFullScreenState;\n\timport ru.kutu.grind.views.api.IMainView;\n\timport ru.kutu.grind.views.api.IPlayPauseButton;\n\timport ru.kutu.grind.views.api.IPlayerView;\n\timport ru.kutu.grind.views.api.IQualityMenuButton;\n\timport ru.kutu.grind.views.api.IScrubBar;\n\timport ru.kutu.grind.views.api.IScrubBarTip;\n\timport ru.kutu.grind.views.api.IStatInfo;\n\timport ru.kutu.grind.views.api.ITimeInfo;\n\timport ru.kutu.grind.views.api.IVolumeComponent;\n\timport ru.kutu.grind.views.mediators.AlternateMenuBaseMediator;\n\timport ru.kutu.grind.views.mediators.ControlBarBaseMediator;\n\timport ru.kutu.grind.views.mediators.ControlBarMenuHideBaseMediator;\n\timport ru.kutu.grind.views.mediators.FullScreenStateMediator;\n\timport ru.kutu.grind.views.mediators.FullscreenButtonBaseMediator;\n\timport ru.kutu.grind.views.mediators.MainViewBaseMediator;\n\timport ru.kutu.grind.views.mediators.PlayPauseButtonBaseMediator;\n\timport ru.kutu.grind.views.mediators.QualityMenuBaseMediator;\n\timport ru.kutu.grind.views.mediators.ScrubBarTipBaseMediator;\n\timport ru.kutu.grind.views.mediators.TimeInfoBaseMediator;\n\timport ru.kutu.grind.views.mediators.VolumeComponentBaseMediator;\n\timport ru.kutu.grindplayer.media.GrindMediaPlayer;\n\timport ru.kutu.grindplayer.views.components.Subtitles;\n\timport ru.kutu.grindplayer.views.mediators.AutoHideMediator;\n\timport ru.kutu.grindplayer.views.mediators.BufferInfoMediator;\n\timport ru.kutu.grindplayer.views.mediators.PlayerViewMediator;\n\timport ru.kutu.grindplayer.views.mediators.ScrubBarMediator;\n\timport ru.kutu.grindplayer.views.mediators.ScrubBarMinimizedMediator;\n\timport ru.kutu.grindplayer.views.mediators.ShortcutsMediator;\n\timport ru.kutu.grindplayer.views.mediators.StatInfoMediator;\n\timport ru.kutu.grindplayer.views.mediators.SubtitlesMediator;\n\timport ru.kutu.grindplayer.views.mediators.SubtitlesMenuMediator;\n\timport ru.kutu.grindplayer.views.mediators.api.IScrubBarMinimized;\n\timport ru.kutu.grindplayer.views.mediators.api.ISubtitlesMenuButton;\n\t\n\timport spark.components.Application;\n\t\n\tpublic class AppConfig extends GrindConfig {\n\t\t\n\t\t[Inject] public var contextView:ContextView;\n\t\t[Inject] public var mediatorMap:IMediatorMap;\n\t\t[Inject] public var logger:ILogger;\n\t\t\n\t\toverride public function configure():void {\n\t\t\tsuper.configure();\n\t\t\t\n\t\t\tApplication(contextView.view).focusManager.deactivate();\n\t\t\t\n\t\t\tinjector.map(LocalSettings).asSingleton();\n\t\t\tinjector.map(JavaScriptBridgeBase).toSingleton(JavaScriptBridge);\n\t\t\t\n\t\t\tmediatorMap.map(IMainView).toMediator(MainViewBaseMediator);\n\t\t\t\n\t\t\tmediatorMap.map(IPlayerView).toMediator(PlayerViewMediator);\n\t\t\tmediatorMap.map(IPlayerView).toMediator(AutoHideMediator);\n\t\t\tmediatorMap.map(IPlayerView).toMediator(ShortcutsMediator);\n\t\t\t\n\t\t\tmediatorMap.map(Subtitles).toMediator(SubtitlesMediator);\n\t\t\tmediatorMap.map(IControlBarView).toMediator(ControlBarBaseMediator);\n\t\t\tmediatorMap.map(IBufferInfo).toMediator(BufferInfoMediator);\n\t\t\tmediatorMap.map(IStatInfo).toMediator(StatInfoMediator);\n\t\t\t\n\t\t\tmediatorMap.map(IScrubBar).toMediator(ScrubBarMediator);\n\t\t\tmediatorMap.map(IScrubBarTip).toMediator(ScrubBarTipBaseMediator);\n\t\t\tmediatorMap.map(IScrubBarMinimized).toMediator(ScrubBarMinimizedMediator);\n\t\t\t\n\t\t\tmediatorMap.map(IPlayPauseButton).toMediator(PlayPauseButtonBaseMediator);\n\t\t\tmediatorMap.map(IVolumeComponent).toMediator(VolumeComponentBaseMediator);\n\t\t\tmediatorMap.map(ITimeInfo).toMediator(TimeInfoBaseMediator);\n\t\t\t\n\t\t\tmediatorMap.map(IControlBarMenuButtonHide).toMediator(ControlBarMenuHideBaseMediator);\n\t\t\tmediatorMap.map(ISubtitlesMenuButton).toMediator(SubtitlesMenuMediator);\n\t\t\tmediatorMap.map(IAlternateMenuButton).toMediator(AlternateMenuBaseMediator);\n\t\t\tmediatorMap.map(IQualityMenuButton).toMediator(QualityMenuBaseMediator);\n\t\t\t\n\t\t\tmediatorMap.map(IFullScreenButton).toMediator(FullscreenButtonBaseMediator);\n\t\t\tmediatorMap.map(IFullScreenState).toMediator(FullScreenStateMediator);\n\t\t}\n\t\t\n\t\toverride protected function configuration():void {\n\t\t\tinjector.map(PlayerConfiguration).toSingleton(GrindPlayerConfiguration);\n\t\t\tinjector.map(MediaPlayer).toSingleton(GrindMediaPlayer);\n\t\t\tinjector.map(MediaResourceBase).toProvider(new ResourceProvider());\n\t\t\tinjector.map(MediaFactory).toSingleton(GrindMediaFactoryBase);\n\t\t\t\n\t\t\tinjector.map(ConfigurationProxy).toProvider(new ConfigurationProxyProvider());\n\t\t\tinjector.map(ConfigurationFlashvarsDeserializer).toValue(\n\t\t\t\tnew ConfigurationFlashvarsDeserializer(\n\t\t\t\t\tinjector.getInstance(ConfigurationProxy)\n\t\t\t\t));\n\t\t\tinjector.map(ConfigurationXMLDeserializer).toValue(\n\t\t\t\tnew ConfigurationXMLDeserializer(\n\t\t\t\t\tinjector.getInstance(ConfigurationProxy)\n\t\t\t\t));\n\t\t\tinjector.map(ConfigurationLoader).toValue(\n\t\t\t\tnew ConfigurationLoader(\n\t\t\t\t\tinjector.getInstance(ConfigurationFlashvarsDeserializer),\n\t\t\t\t\tinjector.getInstance(ConfigurationXMLDeserializer)\n\t\t\t\t));\n\t\t}\n\t\t\n\t}\n\t\n}\n","new_contents":"package ru.kutu.grindplayer.config  {\n\t\n\timport org.osmf.media.MediaFactory;\n\timport org.osmf.media.MediaPlayer;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.player.configuration.ConfigurationFlashvarsDeserializer;\n\timport org.osmf.player.configuration.ConfigurationLoader;\n\timport org.osmf.player.configuration.ConfigurationProxy;\n\timport org.osmf.player.configuration.ConfigurationXMLDeserializer;\n\t\n\timport robotlegs.bender.extensions.contextView.ContextView;\n\timport robotlegs.bender.extensions.mediatorMap.api.IMediatorMap;\n\timport robotlegs.bender.framework.api.ILogger;\n\t\n\timport ru.kutu.grind.config.ConfigurationProxyProvider;\n\timport ru.kutu.grind.config.GrindConfig;\n\timport ru.kutu.grind.config.JavaScriptBridgeBase;\n\timport ru.kutu.grind.config.LocalSettings;\n\timport ru.kutu.grind.config.PlayerConfiguration;\n\timport ru.kutu.grind.config.ResourceProvider;\n\timport ru.kutu.grind.media.GrindMediaFactoryBase;\n\timport ru.kutu.grind.utils.Thumbnails;\n\timport ru.kutu.grind.views.api.IAlternateMenuButton;\n\timport ru.kutu.grind.views.api.IBufferInfo;\n\timport ru.kutu.grind.views.api.IControlBarMenuButtonHide;\n\timport ru.kutu.grind.views.api.IControlBarView;\n\timport ru.kutu.grind.views.api.IFullScreenButton;\n\timport ru.kutu.grind.views.api.IFullScreenState;\n\timport ru.kutu.grind.views.api.IMainView;\n\timport ru.kutu.grind.views.api.IPlayPauseButton;\n\timport ru.kutu.grind.views.api.IPlayerView;\n\timport ru.kutu.grind.views.api.IQualityMenuButton;\n\timport ru.kutu.grind.views.api.IScrubBar;\n\timport ru.kutu.grind.views.api.IScrubBarTip;\n\timport ru.kutu.grind.views.api.IStatInfo;\n\timport ru.kutu.grind.views.api.ITimeInfo;\n\timport ru.kutu.grind.views.api.IVolumeComponent;\n\timport ru.kutu.grind.views.mediators.AlternateMenuBaseMediator;\n\timport ru.kutu.grind.views.mediators.ControlBarBaseMediator;\n\timport ru.kutu.grind.views.mediators.ControlBarMenuHideBaseMediator;\n\timport ru.kutu.grind.views.mediators.FullScreenStateMediator;\n\timport ru.kutu.grind.views.mediators.FullscreenButtonBaseMediator;\n\timport ru.kutu.grind.views.mediators.MainViewBaseMediator;\n\timport ru.kutu.grind.views.mediators.PlayPauseButtonBaseMediator;\n\timport ru.kutu.grind.views.mediators.QualityMenuBaseMediator;\n\timport ru.kutu.grind.views.mediators.ScrubBarTipBaseMediator;\n\timport ru.kutu.grind.views.mediators.TimeInfoBaseMediator;\n\timport ru.kutu.grind.views.mediators.VolumeComponentBaseMediator;\n\timport ru.kutu.grindplayer.media.GrindMediaPlayer;\n\timport ru.kutu.grindplayer.views.components.Subtitles;\n\timport ru.kutu.grindplayer.views.mediators.AutoHideMediator;\n\timport ru.kutu.grindplayer.views.mediators.BufferInfoMediator;\n\timport ru.kutu.grindplayer.views.mediators.PlayerViewMediator;\n\timport ru.kutu.grindplayer.views.mediators.ScrubBarMediator;\n\timport ru.kutu.grindplayer.views.mediators.ScrubBarMinimizedMediator;\n\timport ru.kutu.grindplayer.views.mediators.ShortcutsMediator;\n\timport ru.kutu.grindplayer.views.mediators.StatInfoMediator;\n\timport ru.kutu.grindplayer.views.mediators.SubtitlesMediator;\n\timport ru.kutu.grindplayer.views.mediators.SubtitlesMenuMediator;\n\timport ru.kutu.grindplayer.views.mediators.api.IScrubBarMinimized;\n\timport ru.kutu.grindplayer.views.mediators.api.ISubtitlesMenuButton;\n\t\n\timport spark.components.Application;\n\t\n\tpublic class AppConfig extends GrindConfig {\n\t\t\n\t\t[Inject] public var contextView:ContextView;\n\t\t[Inject] public var mediatorMap:IMediatorMap;\n\t\t[Inject] public var logger:ILogger;\n\t\t\n\t\toverride public function configure():void {\n\t\t\tsuper.configure();\n\t\t\t\n\t\t\tApplication(contextView.view).focusManager.deactivate();\n\t\t\t\n\t\t\tinjector.map(LocalSettings).asSingleton();\n\t\t\tinjector.map(JavaScriptBridgeBase).toSingleton(JavaScriptBridge);\n\t\t\tinjector.map(Thumbnails).asSingleton();\n\t\t\t\n\t\t\tmediatorMap.map(IMainView).toMediator(MainViewBaseMediator);\n\t\t\t\n\t\t\tmediatorMap.map(IPlayerView).toMediator(PlayerViewMediator);\n\t\t\tmediatorMap.map(IPlayerView).toMediator(AutoHideMediator);\n\t\t\tmediatorMap.map(IPlayerView).toMediator(ShortcutsMediator);\n\t\t\t\n\t\t\tmediatorMap.map(Subtitles).toMediator(SubtitlesMediator);\n\t\t\tmediatorMap.map(IControlBarView).toMediator(ControlBarBaseMediator);\n\t\t\tmediatorMap.map(IBufferInfo).toMediator(BufferInfoMediator);\n\t\t\tmediatorMap.map(IStatInfo).toMediator(StatInfoMediator);\n\t\t\t\n\t\t\tmediatorMap.map(IScrubBar).toMediator(ScrubBarMediator);\n\t\t\tmediatorMap.map(IScrubBarTip).toMediator(ScrubBarTipBaseMediator);\n\t\t\tmediatorMap.map(IScrubBarMinimized).toMediator(ScrubBarMinimizedMediator);\n\t\t\t\n\t\t\tmediatorMap.map(IPlayPauseButton).toMediator(PlayPauseButtonBaseMediator);\n\t\t\tmediatorMap.map(IVolumeComponent).toMediator(VolumeComponentBaseMediator);\n\t\t\tmediatorMap.map(ITimeInfo).toMediator(TimeInfoBaseMediator);\n\t\t\t\n\t\t\tmediatorMap.map(IControlBarMenuButtonHide).toMediator(ControlBarMenuHideBaseMediator);\n\t\t\tmediatorMap.map(ISubtitlesMenuButton).toMediator(SubtitlesMenuMediator);\n\t\t\tmediatorMap.map(IAlternateMenuButton).toMediator(AlternateMenuBaseMediator);\n\t\t\tmediatorMap.map(IQualityMenuButton).toMediator(QualityMenuBaseMediator);\n\t\t\t\n\t\t\tmediatorMap.map(IFullScreenButton).toMediator(FullscreenButtonBaseMediator);\n\t\t\tmediatorMap.map(IFullScreenState).toMediator(FullScreenStateMediator);\n\t\t}\n\t\t\n\t\toverride protected function configuration():void {\n\t\t\tinjector.map(PlayerConfiguration).toSingleton(GrindPlayerConfiguration);\n\t\t\tinjector.map(MediaPlayer).toSingleton(GrindMediaPlayer);\n\t\t\tinjector.map(MediaResourceBase).toProvider(new ResourceProvider());\n\t\t\tinjector.map(MediaFactory).toSingleton(GrindMediaFactoryBase);\n\t\t\t\n\t\t\tinjector.map(ConfigurationProxy).toProvider(new ConfigurationProxyProvider());\n\t\t\tinjector.map(ConfigurationFlashvarsDeserializer).toValue(\n\t\t\t\tnew ConfigurationFlashvarsDeserializer(\n\t\t\t\t\tinjector.getInstance(ConfigurationProxy)\n\t\t\t\t));\n\t\t\tinjector.map(ConfigurationXMLDeserializer).toValue(\n\t\t\t\tnew ConfigurationXMLDeserializer(\n\t\t\t\t\tinjector.getInstance(ConfigurationProxy)\n\t\t\t\t));\n\t\t\tinjector.map(ConfigurationLoader).toValue(\n\t\t\t\tnew ConfigurationLoader(\n\t\t\t\t\tinjector.getInstance(ConfigurationFlashvarsDeserializer),\n\t\t\t\t\tinjector.getInstance(ConfigurationXMLDeserializer)\n\t\t\t\t));\n\t\t}\n\t\t\n\t}\n\t\n}\n","subject":"make Thumbnails extensible","message":"make Thumbnails extensible\n","lang":"ActionScript","license":"mit","repos":"kutu\/GrindPlayer"}
{"commit":"fe3a4fae9285d8801fc35b13af431f897c3c6f5d","old_file":"src\/aerys\/minko\/type\/clone\/CloneOptions.as","new_file":"src\/aerys\/minko\/type\/clone\/CloneOptions.as","old_contents":"package aerys.minko.type.clone\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.AnimationController;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.controller.mesh.VisibilityController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\n\tpublic class CloneOptions\n\t{\n\t\tprivate var _clonedControllerTypes\t\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _ignoredControllerTypes\t\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _reassignedControllerTypes\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _defaultControllerAction\t: uint\t\t\t\t= ControllerCloneAction.REASSIGN;\n\t\t\n\t\tpublic function get defaultControllerAction() : uint\n\t\t{\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\tpublic function set defaultControllerAction(v : uint) : void\n\t\t{\n\t\t\tif (v != ControllerCloneAction.CLONE \n\t\t\t\t&& v != ControllerCloneAction.IGNORE \n\t\t\t\t&& v != ControllerCloneAction.REASSIGN)\n\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t\n\t\t\t_defaultControllerAction = v;\n\t\t}\n\t\t\n\t\tpublic function CloneOptions()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic static function get defaultOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._clonedControllerTypes.push(AnimationController, SkinningController);\n\t\t\tcloneOptions._ignoredControllerTypes.push(VisibilityController, CameraController);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic static function get cloneAllOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._ignoredControllerTypes.push(VisibilityController, CameraController);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic function addControllerAction(controllerClass : Class, action : uint) : void\n\t\t{\n\t\t\tswitch (action)\n\t\t\t{\n\t\t\t\tcase ControllerCloneAction.CLONE:\n\t\t\t\t\t_clonedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.IGNORE:\n\t\t\t\t\t_ignoredControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.REASSIGN:\n\t\t\t\t\t_reassignedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeControllerAction(controllerClass : Class) : void\n\t\t{\n\t\t\tthrow new Error('Implement me.');\n\t\t}\n\t\t\n\t\tpublic function getActionForController(controller : AbstractController) : uint\n\t\t{\n\t\t\tvar numControllersToClone\t\t: uint = _clonedControllerTypes.length;\n\t\t\tvar numControllersToIgnore\t\t: uint = _ignoredControllerTypes.length;\n\t\t\tvar numControllersToReassign\t: uint = _reassignedControllerTypes.length;\n\t\t\tvar controllerId\t\t\t\t: uint;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToClone; ++controllerId)\n\t\t\t\tif (controller is _clonedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToIgnore; ++controllerId)\n\t\t\t\tif (controller is _ignoredControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.IGNORE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToReassign; ++controllerId)\n\t\t\t\tif (controller is _reassignedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"package aerys.minko.type.clone\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.AnimationController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.controller.mesh.VisibilityController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\n\tpublic class CloneOptions\n\t{\n\t\tprivate var _clonedControllerTypes\t\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _ignoredControllerTypes\t\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _reassignedControllerTypes\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _defaultControllerAction\t: uint\t\t\t\t= ControllerCloneAction.REASSIGN;\n\t\t\n\t\tpublic function get defaultControllerAction() : uint\n\t\t{\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\tpublic function set defaultControllerAction(v : uint) : void\n\t\t{\n\t\t\tif (v != ControllerCloneAction.CLONE \n\t\t\t\t&& v != ControllerCloneAction.IGNORE \n\t\t\t\t&& v != ControllerCloneAction.REASSIGN)\n\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t\n\t\t\t_defaultControllerAction = v;\n\t\t}\n\t\t\n\t\tpublic function CloneOptions()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic static function get defaultOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._clonedControllerTypes.push(\n\t\t\t\tAnimationController,\n\t\t\t\tSkinningController\n\t\t\t);\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic static function get cloneAllOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._ignoredControllerTypes.push(VisibilityController, CameraController);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic function addControllerAction(controllerClass : Class, action : uint) : void\n\t\t{\n\t\t\tswitch (action)\n\t\t\t{\n\t\t\t\tcase ControllerCloneAction.CLONE:\n\t\t\t\t\t_clonedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.IGNORE:\n\t\t\t\t\t_ignoredControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.REASSIGN:\n\t\t\t\t\t_reassignedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeControllerAction(controllerClass : Class) : void\n\t\t{\n\t\t\tthrow new Error('Implement me.');\n\t\t}\n\t\t\n\t\tpublic function getActionForController(controller : AbstractController) : uint\n\t\t{\n\t\t\tvar numControllersToClone\t\t: uint = _clonedControllerTypes.length;\n\t\t\tvar numControllersToIgnore\t\t: uint = _ignoredControllerTypes.length;\n\t\t\tvar numControllersToReassign\t: uint = _reassignedControllerTypes.length;\n\t\t\tvar controllerId\t\t\t\t: uint;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToClone; ++controllerId)\n\t\t\t\tif (controller is _clonedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToIgnore; ++controllerId)\n\t\t\t\tif (controller is _ignoredControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.IGNORE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToReassign; ++controllerId)\n\t\t\t\tif (controller is _reassignedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\t\n\t}\n}\n","subject":"fix CloneOptions to ignore the TransformController","message":"fix CloneOptions to ignore the TransformController\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"5ea2fefddeb6cd9681f0e8bdc2fd5c7214105327","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCloneableClass;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n}\n}\n","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCloneableClass;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArray():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tassertNotNull(clone.array);\n\t\tassertThat(clone.array, arrayWithSize(5));\n\t\tassertThat(clone.array, compositeCloneableClass.array);\n\t\tassertFalse(clone.array == compositeCloneableClass.array);\n\t\tassertThat(clone.array, everyItem(isA(Number)));\n\t\tassertThat(clone.array, array(equalTo(0), equalTo(1), equalTo(2), equalTo(3), equalTo(4)));\n\t}\n}\n}\n","subject":"Test for cloning array in CompositeCloneableClass.","message":"Test for cloning array in CompositeCloneableClass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"d3197d6b5c142880fb2c226822c8e4985994bbb4","old_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/core\/Application.as","new_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/core\/Application.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageQuality;\n    import flash.display.StageScaleMode;\n    import flash.events.Event;\n    import flash.system.ApplicationDomain;\n    import flash.utils.getQualifiedClassName;\n    \n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.MouseEvent;\n    import org.apache.flex.events.utils.MouseEventConverter;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n    \n    \/\/--------------------------------------\n    \/\/  Events\n    \/\/--------------------------------------\n    \n    \/**\n     *  Dispatched at startup. Attributes and sub-instances of\n     *  the MXML document have been created and assigned.\n     *  The component lifecycle is different\n     *  than the Flex SDK.  There is no creationComplete event.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"initialize\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup before the instances get created.\n     *  Beads can call preventDefault and defer initialization.\n     *  This event will be dispatched on every frame until no\n     *  listeners call preventDefault(), then the initialize()\n     *  method will be called.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"preinitialize\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"viewChanged\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"applicationComplete\", type=\"org.apache.flex.events.Event\")]\n\n    \/**\n     *  The Application class is the main class and entry point for a FlexJS\n     *  application.  This Application class is different than the\n     *  Flex SDK's mx:Application or spark:Application in that it does not contain\n     *  user interface elements.  Those UI elements go in the views.  This\n     *  Application class expects there to be a main model, a controller, and \n     *  an initial view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public class Application extends Sprite implements IStrand, IFlexInfo, IParent, IEventDispatcher\n    {\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function Application()\n        {\n            super();\n\t\t\tif (stage)\n\t\t\t{\n\t\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n                \/\/ should be opt-in\n\t\t\t\t\/\/stage.quality = StageQuality.HIGH_16X16_LINEAR;                \n\t\t\t}\n\t\t\t\n            loaderInfo.addEventListener(flash.events.Event.INIT, initHandler);\n        }\n        \n        \/**\n         *  The document property is used to provide\n         *  a property lookup context for non-display objects.\n         *  For Application, it points to itself.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var document:Object = this;\n        \n        private function initHandler(event:flash.events.Event):void\n        {\n\t\t\tif (model is IBead) addBead(model as IBead);\n\t\t\tif (controller is IBead) addBead(controller as IBead);\n\t\t\t\n            MouseEventConverter.setupAllConverters(stage);\n                \n            for each (var bead:IBead in beads)\n                addBead(bead);\n                \n            dispatchEvent(new org.apache.flex.events.Event(\"beadsAdded\"));\n\n            if (dispatchEvent(new org.apache.flex.events.Event(\"preinitialize\", false, true)))\n                initialize();\n            else\n                addEventListener(flash.events.Event.ENTER_FRAME, enterFrameHandler);\n            \n        }\n        \n        private function enterFrameHandler(event:flash.events.Event):void\n        {\n            if (dispatchEvent(new org.apache.flex.events.Event(\"preinitialize\", false, true)))\n            {\n                removeEventListener(flash.events.Event.ENTER_FRAME, enterFrameHandler);\n                initialize();\n            }    \n        }\n        \n        \/**\n         *  This method gets called when all preinitialize handlers\n         *  no longer call preventDefault();\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected function initialize():void\n        {\n            \n            MXMLDataInterpreter.generateMXMLInstances(this, null, MXMLDescriptor);\n            \n            dispatchEvent(new org.apache.flex.events.Event(\"initialize\"));\n\n            if (initialView)\n            {\n                initialView.applicationModel =  model;\n                if (!isNaN(initialView.percentWidth) && !isNaN(initialView.percentHeight))\n                    initialView.setWidthAndHeight(stage.stageWidth, stage.stageHeight);\n                else if (!isNaN(initialView.percentWidth))\n                    initialView.setWidth(stage.stageWidth);\n                else if (!isNaN(initialView.percentHeight))\n                    initialView.setHeight(stage.stageHeight);\n        \t    this.addElement(initialView);\n                var bgColor:Object = ValuesManager.valuesImpl.getValue(this, \"background-color\");\n                if (bgColor != null)\n                {\n                    var backgroundColor:uint = ValuesManager.valuesImpl.convertColor(bgColor);\n                    graphics.beginFill(backgroundColor);\n                    graphics.drawRect(0, 0, initialView.width, initialView.height);\n                    graphics.endFill();\n                }\n                dispatchEvent(new org.apache.flex.events.Event(\"viewChanged\"));\n            }\n            dispatchEvent(new org.apache.flex.events.Event(\"applicationComplete\"));\n        }\n\n        \/**\n         *  The org.apache.flex.core.IValuesImpl that will\n         *  determine the default values and other values\n         *  for the application.  The most common choice\n         *  is org.apache.flex.core.SimpleCSSValuesImpl.\n         * \n         *  @see org.apache.flex.core.SimpleCSSValuesImpl\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set valuesImpl(value:IValuesImpl):void\n        {\n            ValuesManager.valuesImpl = value;\n            ValuesManager.valuesImpl.init(this);\n        }\n\n        \/**\n         *  The initial view.\n         * \n         *  @see org.apache.flex.core.ViewBase\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var initialView:ViewBase;\n\n        \/**\n         *  The data model (for the initial view).\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var model:Object;\n\n        \/**\n         *  The controller.  The controller typically watches\n         *  the UI for events and updates the model accordingly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var controller:Object;\n\n        \/**\n         *  An array of data that describes the MXML attributes\n         *  and tags in an MXML document.  This data is usually\n         *  decoded by an MXMLDataInterpreter\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get MXMLDescriptor():Array\n        {\n            return null;\n        }\n\n        \/**\n         *  An method called by the compiler's generated\n         *  code to kick off the setting of MXML attribute\n         *  values and instantiation of child tags.\n         * \n         *  The call has to be made in the generated code\n         *  in order to ensure that the constructors have\n         *  completed first.\n         * \n         *  @param data The encoded data representing the\n         *  MXML attributes.\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n    \tpublic function generateMXMLAttributes(data:Array):void\n        {\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, data);\n        }\n        \n        \/**\n         *  The array property that is used to add additional\n         *  beads to an MXML tag.  From ActionScript, just\n         *  call addBead directly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var beads:Array;\n        \n        private var _beads:Vector.<IBead>;\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#addBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addBead(bead:IBead):void\n        {\n            if (!_beads)\n                _beads = new Vector.<IBead>;\n            _beads.push(bead);\n            bead.strand = this;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#getBeadByType()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getBeadByType(classOrInterface:Class):IBead\n        {\n            for each (var bead:IBead in _beads)\n            {\n                if (bead is classOrInterface)\n                    return bead;\n            }\n            return null;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#removeBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeBead(value:IBead):IBead\t\n        {\n            var n:int = _beads.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var bead:IBead = _beads[i];\n                if (bead == value)\n                {\n                    _beads.splice(i, 1);\n                    return bead;\n                }\n            }\n            return null;\n        }\n        \n        private var _info:Object;\n        \n        \/**\n         *  An Object containing information generated\n         *  by the compiler that is useful at startup time.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function info():Object\n        {\n            if (!_info)\n            {\n                var mainClassName:String = getQualifiedClassName(this);\n                var initClassName:String = \"_\" + mainClassName + \"_FlexInit\";\n                var c:Class = ApplicationDomain.currentDomain.getDefinition(initClassName) as Class;\n                _info = c.info();\n            }\n            return _info;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElement(c:Object, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                addChild(IUIBase(c).element as DisplayObject);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElementAt(c:Object, index:int, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                addChildAt(IUIBase(c).element as DisplayObject, index);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChildAt(c as DisplayObject, index);\n        }\n\n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementAt(index:int):Object\n        {\n            return getChildAt(index);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementIndex()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementIndex(c:Object):int\n        {\n            if (c is IUIBase)\n                return getChildIndex(IUIBase(c).element as DisplayObject);\n\n            return getChildIndex(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#removeElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeElement(c:Object, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                removeChild(IUIBase(c).element as DisplayObject);\n            }\n            else\n                removeChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#numElements\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get numElements():int\n        {\n            return numChildren;\n        }\n    }\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageQuality;\n    import flash.display.StageScaleMode;\n    import flash.events.Event;\n    import flash.system.ApplicationDomain;\n    import flash.utils.getQualifiedClassName;\n    \n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.MouseEvent;\n    import org.apache.flex.events.utils.MouseEventConverter;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n    \n    \/\/--------------------------------------\n    \/\/  Events\n    \/\/--------------------------------------\n    \n    \/**\n     *  Dispatched at startup. Attributes and sub-instances of\n     *  the MXML document have been created and assigned.\n     *  The component lifecycle is different\n     *  than the Flex SDK.  There is no creationComplete event.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"initialize\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup before the instances get created.\n     *  Beads can call preventDefault and defer initialization.\n     *  This event will be dispatched on every frame until no\n     *  listeners call preventDefault(), then the initialize()\n     *  method will be called.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"preinitialize\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"viewChanged\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"applicationComplete\", type=\"org.apache.flex.events.Event\")]\n\n    \/**\n     *  The Application class is the main class and entry point for a FlexJS\n     *  application.  This Application class is different than the\n     *  Flex SDK's mx:Application or spark:Application in that it does not contain\n     *  user interface elements.  Those UI elements go in the views.  This\n     *  Application class expects there to be a main model, a controller, and \n     *  an initial view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public class Application extends Sprite implements IStrand, IFlexInfo, IParent, IEventDispatcher\n    {\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function Application()\n        {\n            super();\n\t\t\tif (stage)\n\t\t\t{\n\t\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n                \/\/ should be opt-in\n\t\t\t\t\/\/stage.quality = StageQuality.HIGH_16X16_LINEAR;                \n\t\t\t}\n\t\t\t\n            loaderInfo.addEventListener(flash.events.Event.INIT, initHandler);\n        }\n        \n        \/**\n         *  The document property is used to provide\n         *  a property lookup context for non-display objects.\n         *  For Application, it points to itself.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var document:Object = this;\n        \n        private function initHandler(event:flash.events.Event):void\n        {\n\t\t\tif (model is IBead) addBead(model as IBead);\n\t\t\tif (controller is IBead) addBead(controller as IBead);\n\t\t\t\n            MouseEventConverter.setupAllConverters(stage);\n                \n            for each (var bead:IBead in beads)\n                addBead(bead);\n                \n            dispatchEvent(new org.apache.flex.events.Event(\"beadsAdded\"));\n\n            if (dispatchEvent(new org.apache.flex.events.Event(\"preinitialize\", false, true)))\n                initialize();\n            else\n                addEventListener(flash.events.Event.ENTER_FRAME, enterFrameHandler);\n            \n        }\n        \n        private function enterFrameHandler(event:flash.events.Event):void\n        {\n            if (dispatchEvent(new org.apache.flex.events.Event(\"preinitialize\", false, true)))\n            {\n                removeEventListener(flash.events.Event.ENTER_FRAME, enterFrameHandler);\n                initialize();\n            }    \n        }\n        \n        \/**\n         *  This method gets called when all preinitialize handlers\n         *  no longer call preventDefault();\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected function initialize():void\n        {\n            \n            MXMLDataInterpreter.generateMXMLInstances(this, null, MXMLDescriptor);\n            \n            dispatchEvent(new org.apache.flex.events.Event(\"initialize\"));\n\n            if (initialView)\n            {\n                initialView.applicationModel =  model;\n        \t    this.addElement(initialView);\n                if (!isNaN(initialView.percentWidth) && !isNaN(initialView.percentHeight))\n                    initialView.setWidthAndHeight(stage.stageWidth, stage.stageHeight, true);\n                else if (!isNaN(initialView.percentWidth))\n                    initialView.setWidth(stage.stageWidth);\n                else if (!isNaN(initialView.percentHeight))\n                    initialView.setHeight(stage.stageHeight);\n                var bgColor:Object = ValuesManager.valuesImpl.getValue(this, \"background-color\");\n                if (bgColor != null)\n                {\n                    var backgroundColor:uint = ValuesManager.valuesImpl.convertColor(bgColor);\n                    graphics.beginFill(backgroundColor);\n                    graphics.drawRect(0, 0, initialView.width, initialView.height);\n                    graphics.endFill();\n                }\n                dispatchEvent(new org.apache.flex.events.Event(\"viewChanged\"));\n            }\n            dispatchEvent(new org.apache.flex.events.Event(\"applicationComplete\"));\n        }\n\n        \/**\n         *  The org.apache.flex.core.IValuesImpl that will\n         *  determine the default values and other values\n         *  for the application.  The most common choice\n         *  is org.apache.flex.core.SimpleCSSValuesImpl.\n         * \n         *  @see org.apache.flex.core.SimpleCSSValuesImpl\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set valuesImpl(value:IValuesImpl):void\n        {\n            ValuesManager.valuesImpl = value;\n            ValuesManager.valuesImpl.init(this);\n        }\n\n        \/**\n         *  The initial view.\n         * \n         *  @see org.apache.flex.core.ViewBase\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var initialView:ViewBase;\n\n        \/**\n         *  The data model (for the initial view).\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var model:Object;\n\n        \/**\n         *  The controller.  The controller typically watches\n         *  the UI for events and updates the model accordingly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var controller:Object;\n\n        \/**\n         *  An array of data that describes the MXML attributes\n         *  and tags in an MXML document.  This data is usually\n         *  decoded by an MXMLDataInterpreter\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get MXMLDescriptor():Array\n        {\n            return null;\n        }\n\n        \/**\n         *  An method called by the compiler's generated\n         *  code to kick off the setting of MXML attribute\n         *  values and instantiation of child tags.\n         * \n         *  The call has to be made in the generated code\n         *  in order to ensure that the constructors have\n         *  completed first.\n         * \n         *  @param data The encoded data representing the\n         *  MXML attributes.\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n    \tpublic function generateMXMLAttributes(data:Array):void\n        {\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, data);\n        }\n        \n        \/**\n         *  The array property that is used to add additional\n         *  beads to an MXML tag.  From ActionScript, just\n         *  call addBead directly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var beads:Array;\n        \n        private var _beads:Vector.<IBead>;\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#addBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addBead(bead:IBead):void\n        {\n            if (!_beads)\n                _beads = new Vector.<IBead>;\n            _beads.push(bead);\n            bead.strand = this;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#getBeadByType()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getBeadByType(classOrInterface:Class):IBead\n        {\n            for each (var bead:IBead in _beads)\n            {\n                if (bead is classOrInterface)\n                    return bead;\n            }\n            return null;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#removeBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeBead(value:IBead):IBead\t\n        {\n            var n:int = _beads.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var bead:IBead = _beads[i];\n                if (bead == value)\n                {\n                    _beads.splice(i, 1);\n                    return bead;\n                }\n            }\n            return null;\n        }\n        \n        private var _info:Object;\n        \n        \/**\n         *  An Object containing information generated\n         *  by the compiler that is useful at startup time.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function info():Object\n        {\n            if (!_info)\n            {\n                var mainClassName:String = getQualifiedClassName(this);\n                var initClassName:String = \"_\" + mainClassName + \"_FlexInit\";\n                var c:Class = ApplicationDomain.currentDomain.getDefinition(initClassName) as Class;\n                _info = c.info();\n            }\n            return _info;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElement(c:Object, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                addChild(IUIBase(c).element as DisplayObject);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElementAt(c:Object, index:int, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                addChildAt(IUIBase(c).element as DisplayObject, index);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChildAt(c as DisplayObject, index);\n        }\n\n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementAt(index:int):Object\n        {\n            return getChildAt(index);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementIndex()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementIndex(c:Object):int\n        {\n            if (c is IUIBase)\n                return getChildIndex(IUIBase(c).element as DisplayObject);\n\n            return getChildIndex(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#removeElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeElement(c:Object, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                removeChild(IUIBase(c).element as DisplayObject);\n            }\n            else\n                removeChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#numElements\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get numElements():int\n        {\n            return numChildren;\n        }\n    }\n}","subject":"fix percent size handling","message":"fix percent size handling\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"1b054677c282dae3dc5f272ce99ec24de04a9d2b","old_file":"src\/as\/com\/threerings\/util\/ValueEvent.as","new_file":"src\/as\/com\/threerings\/util\/ValueEvent.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.events.Event;\n\n\/**\n * A handy event for simply dispatching a value associated with the event type.\n *\/\npublic class ValueEvent extends Event\n{\n    \/**\n     * Accessor: get the value.\n     *\/\n    public function get value () :Object\n    {\n        return _value;\n    }\n\n    \/**\n     * Construct the value event.\n     *\/\n    public function ValueEvent (type :String, value :Object)\n    {\n        super(type);\n        _value = value;\n    }\n\n    override public function clone () :Event\n    {\n        return new ValueEvent(type, _value);\n    }\n\n    \/** The value. *\/\n    protected var _value :Object;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.events.Event;\n\n\/**\n * A handy event for simply dispatching a value associated with the event type.\n *\/\npublic class ValueEvent extends Event\n{\n    \/**\n     * Accessor: get the value.\n     *\/\n    public function get value () :Object\n    {\n        return _value;\n    }\n\n    \/**\n     * Construct the value event.\n     *\/\n    public function ValueEvent (\n        type :String, value :Object, bubbles :Boolean = false, cancelable :Boolean = false)\n    {\n        super(type, bubbles, cancelable);\n        _value = value;\n    }\n\n    override public function clone () :Event\n    {\n        return new ValueEvent(type, _value, bubbles, cancelable);\n    }\n\n    \/** The value. *\/\n    protected var _value :Object;\n}\n}\n","subject":"Allow ValueEvents to be cancelable.","message":"Allow ValueEvents to be cancelable.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4898 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"12ed7065f523247bd107c2b03cc087d89d9177c3","old_file":"test\/trace\/trace_properties.as","new_file":"test\/trace\/trace_properties.as","old_contents":"#if __SWF_VERSION__ == 5\n\/\/ create a _global object, since it doesn't have one, these are ver 6 values\n_global = new_empty_object ();\n_global.ASSetNative = ASSetNative;\n_global.ASSetNativeAccessor = ASSetNativeAccessor;\n_global.ASSetPropFlags = ASSetPropFlags;\n_global.ASconstructor = ASconstructor;\n_global.ASnative = ASnative;\n_global.Accessibility = Accessibility;\n_global.Array = Array;\n_global.AsBroadcaster = AsBroadcaster;\n_global.AsSetupError = AsSetupError;\n_global.Boolean = Boolean;\n_global.Button = Button;\n_global.Camera = Camera;\n_global.Color = Color;\n_global.ContextMenu = ContextMenu;\n_global.ContextMenuItem = ContextMenuItem;\n_global.Date = Date;\n_global.Error = Error;\n_global.Function = Function;\n_global.Infinity = Infinity;\n_global.Key = Key;\n_global.LoadVars = LoadVars;\n_global.LocalConnection = LocalConnection;\n_global.Math = Math;\n_global.Microphone = Microphone;\n_global.Mouse = Mouse;\n_global.MovieClip = MovieClip;\n_global.MovieClipLoader = MovieClipLoader;\n_global.NaN = NaN;\n_global.NetConnection = NetConnection;\n_global.NetStream = NetStream;\n_global.Number = Number;\n_global.Object = Object;\n_global.PrintJob = PrintJob;\n_global.RemoteLSOUsage = RemoteLSOUsage;\n_global.Selection = Selection;\n_global.SharedObject = SharedObject;\n_global.Sound = Sound;\n_global.Stage = Stage;\n_global.String = String;\n_global.System = System;\n_global.TextField = TextField;\n_global.TextFormat = TextFormat;\n_global.TextSnapshot = TextSnapshot;\n_global.Video = Video;\n_global.XML = XML;\n_global.XMLNode = XMLNode;\n_global.XMLSocket = XMLSocket;\n_global.clearInterval = clearInterval;\n_global.clearTimeout = clearTimeout;\n_global.enableDebugConsole = enableDebugConsole;\n_global.escape = escape;\n_global.flash = flash;\n_global.isFinite = isFinite;\n_global.isNaN = isNaN;\n_global.o = o;\n_global.parseFloat = parseFloat;\n_global.parseInt = parseInt;\n_global.setInterval = setInterval;\n_global.setTimeout = setTimeout;\n_global.showRedrawRegions = showRedrawRegions;\n_global.textRenderer = textRenderer;\n_global.trace = trace;\n_global.unescape = unescape;\n_global.updateAfterEvent = updateAfterEvent;\n#endif\n\nfunction new_empty_object () {\n  var hash = new Object ();\n  ASSetPropFlags (hash, null, 0, 7);\n  for (var prop in hash) {\n    hash[prop] = \"to-be-deleted\";\n    delete hash[prop];\n  }\n  return hash;\n}\n\n#if __SWF_VERSION__ >= 6\nfunction hasOwnProperty (o, prop)\n{\n  if (o.hasOwnProperty != undefined)\n    return o.hasOwnProperty (prop);\n\n  o.hasOwnProperty = _global.Object.prototype.hasOwnProperty;\n  var result = o.hasOwnProperty (prop);\n  delete o.hasOwnProperty;\n  return result;\n}\n#else\n\/\/ this gets the same result as the above, with following limitations:\n\/\/ - if there is a child __proto__[prop] with value that can't be changed, no\n\/\/   test can be done and false is returned\n\/\/ - native properties that have value undefined by default get overwritten by\n\/\/   __proto__[prop]'s value (atleast in version 6 and 7) so their existance\n\/\/   won't be detected by this function\nfunction hasOwnProperty (o, prop)\n{\n  if (o.__proto__ == undefined)\n  {\n    o.__proto__ = new_empty_object ();\n\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    o.__proto__ = \"to-be-deleted\";\n    delete o.__proto__;\n    if (o.__proto__ != undefined) {\n      trace (\"ERROR: Couldn't delete temporary __proto__\");\n      o.__proto__ = undefined;\n    }\n\n    return result;\n  }\n\n  if (hasOwnProperty (o.__proto__, prop))\n  {\n    var constant = false;\n    var old = o.__proto__[prop];\n\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n    if (o.__proto__[prop] != \"safdlojasfljsaiofhiwjhefa\") {\n      constant = true;\n      ASSetPropFlags (o.__proto__, prop, 0, 4);\n      o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n      if (o.__proto__[prop] != \"safdlojasfljsaiofhiwjhefa\") {\n\tif (o[prop] != o.__proto__[prop]) {\n\t  return true;\n\t} else {\n\t  trace (\"ERROR: can't test property '\" + prop +\n\t      \"', __proto__ has superconstant version\");\n\t  return false;\n\t}\n      }\n    }\n\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    o.__proto__[prop] = old;\n    if (o.__proto__[prop] != old)\n      trace (\"Error: Couldn't set __proto__[\\\"\" + prop +\n\t  \"\\\"] back to old value\");\n    if (constant)\n      ASSetPropFlags (o.__proto__, prop, 4);\n\n    return result;\n  }\n  else\n  {\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    ASSetPropFlags (o, prop, 0, 4);\n    o.__proto__[prop] = \"to-be-deleted\";\n    delete o.__proto__[prop];\n    if (o.__proto__[prop] != undefined)\n      trace (\"ERROR: Couldn't delete temporary __proto__[\\\"\" + prop + \"\\\"]\");\n\n    return result;\n  }\n}\n#endif\n\nfunction new_info () {\n  return new_empty_object ();\n}\n\nfunction set_info (info, prop, id, value) {\n  info[prop + \"_-_\" + id] = value;\n}\n\nfunction get_info (info, prop, id) {\n  return info[prop + \"_-_\" + id];\n}\n\nfunction is_blaclisted (o, prop)\n{\n  if (prop == \"mySecretId\" || prop == \"globalSecretId\")\n    return true;\n\n  if (o == _global.Camera && prop == \"names\")\n    return true;\n\n  if (o == _global.Microphone && prop == \"names\")\n    return true;\n\n#if __SWF_VERSION__ < 6\n  if (prop == \"__proto__\" && o[prop] == undefined)\n    return true;\n#endif\n\n  return false;\n}\n\nfunction trace_properties_recurse (o, prefix, identifier, level)\n{\n  \/\/ to collect info about different properties\n  var info = new_info ();\n\n  \/\/ calculate indentation\n  var indentation = \"\";\n  for (var j = 0; j < level; j++) {\n    indentation = indentation + \"  \";\n  }\n\n  \/\/ mark the ones that are not hidden\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true)\n\tset_info (info, prop, \"hidden\", false);\n    }\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  var hidden = new Array ();\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n\tif (get_info (info, prop, \"hidden\") != false) {\n\t  set_info (info, prop, \"hidden\", true);\n\t  hidden.push (prop);\n\t}\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, hidden, 1, 0);\n\n  if (all.length == 0) {\n    trace (indentation + \"no children\");\n    return nextSecretId;\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    var old = o[prop];\n    var val = \"hello \" + o[prop];\n    o[prop] = val;\n    if (o[prop] != val)\n    {\n      set_info (info, prop, \"constant\", true);\n\n      \/\/ try changing value after removing constant propflag\n      ASSetPropFlags (o, prop, 0, 4);\n      o[prop] = val;\n      if (o[prop] != val) {\n\tset_info (info, prop, \"superconstant\", true);\n      } else {\n\tset_info (info, prop, \"superconstant\", false);\n\to[prop] = old;\n      }\n      ASSetPropFlags (o, prop, 4);\n    }\n    else\n    {\n      set_info (info, prop, \"constant\", false);\n      set_info (info, prop, \"superconstant\", false);\n      o[prop] = old;\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ remove constant flag\n    ASSetPropFlags (o, prop, 0, 4);\n\n    \/\/ try deleting\n    var old = o[prop];\n    delete o[prop];\n    if (hasOwnProperty (o, prop))\n    {\n      set_info (info, prop, \"permanent\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"permanent\", false);\n      o[prop] = old;\n    }\n\n    \/\/ put constant flag back, if it was set\n    if (get_info (info, prop, \"constant\") == true)\n      ASSetPropFlags (o, prop, 4);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    \/\/ format propflags\n    var flags = \"\";\n    if (get_info (info, prop, \"hidden\") == true) {\n      flags += \"h\";\n    }\n    if (get_info (info, prop, \"superpermanent\") == true) {\n      flags += \"P\";\n    } else if (get_info (info, prop, \"permanent\") == true) {\n      flags += \"p\";\n    }\n    if (get_info (info, prop, \"superconstant\") == true) {\n      flags += \"C\";\n    } else if (get_info (info, prop, \"constant\") == true) {\n      flags += \"c\";\n    }\n    if (flags != \"\")\n      flags = \" (\" + flags + \")\";\n\n    var value = \"\";\n    \/\/ add value depending on the type\n    if (typeof (o[prop]) == \"number\" || typeof (o[prop]) == \"boolean\") {\n      value += \" : \" + o[prop];\n    } else if (typeof (o[prop]) == \"string\") {\n      value += \" : \\\"\" + o[prop] + \"\\\"\";\n    }\n\n    \/\/ recurse if it's object or function and this is the place it has been\n    \/\/ named after\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n    {\n      if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \".\" + prop ==\n\t  o[prop][\"mySecretId\"])\n      {\n\ttrace (indentation + prop + flags + \" = \" + typeof (o[prop]));\n\ttrace_properties_recurse (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop, level + 1);\n      }\n      else\n      {\n\ttrace (indentation + prop + flags + \" = \" + o[prop][\"mySecretId\"]);\n      }\n    }\n    else\n    {\n      trace (indentation + prop + flags + \" = \" + typeof (o[prop]) + value);\n    }\n  }\n}\n\nfunction generate_names (o, prefix, identifier)\n{\n  \/\/ mark the ones that are not hidden\n  var nothidden = new Array ();\n  for (var prop in o) {\n    nothidden.push (prop);\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  for (var prop in o)\n  {\n    if (is_blaclisted (o, prop) == false) {\n      \/\/ only get the ones that are not only in the __proto__\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, null, 1, 0);\n  ASSetPropFlags (o, nothidden, 0, 1);\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\") {\n      if (hasOwnProperty (o[prop], \"mySecretId\")) {\n\tall[i] = null; \/\/ don't recurse to it again\n      } else {\n\to[prop][\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") +\n\t  identifier + \".\" + prop;\n      }\n    }\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (prop != null) {\n      if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n\tgenerate_names (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop);\n    }\n  }\n}\n\nfunction trace_properties (o, prefix, identifier)\n{\n  _global[\"mySecretId\"] = \"_global\";\n  _global.Object[\"mySecretId\"] = \"_global.Object\";\n  generate_names (_global.Object, \"_global\", \"Object\");\n  generate_names (_global, \"\", \"_global\");\n\n  if (typeof (o) == \"object\" || typeof (o) == \"function\")\n  {\n    if (o[\"mySecretId\"] == undefined) {\n      o[\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") + identifier;\n      generate_names (o, prefix, identifier);\n    }\n\n    if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier == o[\"mySecretId\"])\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  typeof (o));\n    }\n    else\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  o[\"mySecretId\"]);\n    }\n    trace_properties_recurse (o, prefix, identifier, 1);\n  }\n  else\n  {\n    var value = \"\";\n    if (typeof (o) == \"number\" || typeof (o) == \"boolean\") {\n      value += \" : \" + o;\n    } else if (typeof (o) == \"string\") {\n      value += \" : \\\"\" + o + \"\\\"\";\n    }\n    trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\ttypeof (o) + value);\n  }\n}\n","new_contents":"#if __SWF_VERSION__ == 5\n\/\/ create a _global object, since it doesn't have one, these are ver 6 values\n_global = new_empty_object ();\n_global.ASSetNative = ASSetNative;\n_global.ASSetNativeAccessor = ASSetNativeAccessor;\n_global.ASSetPropFlags = ASSetPropFlags;\n_global.ASconstructor = ASconstructor;\n_global.ASnative = ASnative;\n_global.Accessibility = Accessibility;\n_global.Array = Array;\n_global.AsBroadcaster = AsBroadcaster;\n_global.AsSetupError = AsSetupError;\n_global.Boolean = Boolean;\n_global.Button = Button;\n_global.Camera = Camera;\n_global.Color = Color;\n_global.ContextMenu = ContextMenu;\n_global.ContextMenuItem = ContextMenuItem;\n_global.Date = Date;\n_global.Error = Error;\n_global.Function = Function;\n_global.Infinity = Infinity;\n_global.Key = Key;\n_global.LoadVars = LoadVars;\n_global.LocalConnection = LocalConnection;\n_global.Math = Math;\n_global.Microphone = Microphone;\n_global.Mouse = Mouse;\n_global.MovieClip = MovieClip;\n_global.MovieClipLoader = MovieClipLoader;\n_global.NaN = NaN;\n_global.NetConnection = NetConnection;\n_global.NetStream = NetStream;\n_global.Number = Number;\n_global.Object = Object;\n_global.PrintJob = PrintJob;\n_global.RemoteLSOUsage = RemoteLSOUsage;\n_global.Selection = Selection;\n_global.SharedObject = SharedObject;\n_global.Sound = Sound;\n_global.Stage = Stage;\n_global.String = String;\n_global.System = System;\n_global.TextField = TextField;\n_global.TextFormat = TextFormat;\n_global.TextSnapshot = TextSnapshot;\n_global.Video = Video;\n_global.XML = XML;\n_global.XMLNode = XMLNode;\n_global.XMLSocket = XMLSocket;\n_global.clearInterval = clearInterval;\n_global.clearTimeout = clearTimeout;\n_global.enableDebugConsole = enableDebugConsole;\n_global.escape = escape;\n_global.flash = flash;\n_global.isFinite = isFinite;\n_global.isNaN = isNaN;\n_global.o = o;\n_global.parseFloat = parseFloat;\n_global.parseInt = parseInt;\n_global.setInterval = setInterval;\n_global.setTimeout = setTimeout;\n_global.showRedrawRegions = showRedrawRegions;\n_global.textRenderer = textRenderer;\n_global.trace = trace;\n_global.unescape = unescape;\n_global.updateAfterEvent = updateAfterEvent;\n#endif\n\nfunction new_empty_object () {\n  var hash = new Object ();\n  ASSetPropFlags (hash, null, 0, 7);\n  for (var prop in hash) {\n    hash[prop] = \"to-be-deleted\";\n    delete hash[prop];\n  }\n  return hash;\n}\n\n#if __SWF_VERSION__ >= 6\nfunction hasOwnProperty (o, prop)\n{\n  if (o.hasOwnProperty != undefined)\n    return o.hasOwnProperty (prop);\n\n  o.hasOwnProperty = _global.Object.prototype.hasOwnProperty;\n  var result = o.hasOwnProperty (prop);\n  delete o.hasOwnProperty;\n  return result;\n}\n#else\n\/\/ this gets the same result as the above, with following limitations:\n\/\/ - if there is a child __proto__[prop] with value that can't be changed, no\n\/\/   test can be done and false is returned\n\/\/ - native properties that have value undefined by default get overwritten by\n\/\/   __proto__[prop]'s value (atleast in version 6 and 7) so their existance\n\/\/   won't be detected by this function\nfunction hasOwnProperty (o, prop)\n{\n  if (o.__proto__ == undefined)\n  {\n    o.__proto__ = new_empty_object ();\n\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    ASSetPropFlags (o, \"__proto__\", 0, 2);\n    o.__proto__ = \"to-be-deleted\";\n    delete o.__proto__;\n    if (o.__proto__ != undefined) {\n      trace (\"ERROR: Couldn't delete temporary __proto__\");\n      o.__proto__ = undefined;\n    }\n\n    return result;\n  }\n\n  if (hasOwnProperty (o.__proto__, prop))\n  {\n    var constant = false;\n    var old = o.__proto__[prop];\n\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n    if (o.__proto__[prop] != \"safdlojasfljsaiofhiwjhefa\") {\n      constant = true;\n      ASSetPropFlags (o.__proto__, prop, 0, 4);\n      o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n      if (o.__proto__[prop] != \"safdlojasfljsaiofhiwjhefa\") {\n\tif (o[prop] != o.__proto__[prop]) {\n\t  return true;\n\t} else {\n\t  trace (\"ERROR: can't test property '\" + prop +\n\t      \"', __proto__ has superconstant version\");\n\t  return false;\n\t}\n      }\n    }\n\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    o.__proto__[prop] = old;\n    if (o.__proto__[prop] != old)\n      trace (\"Error: Couldn't set __proto__[\\\"\" + prop +\n\t  \"\\\"] back to old value\");\n    if (constant)\n      ASSetPropFlags (o.__proto__, prop, 4);\n\n    return result;\n  }\n  else\n  {\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    ASSetPropFlags (o, prop, 0, 4);\n    o.__proto__[prop] = \"to-be-deleted\";\n    delete o.__proto__[prop];\n    if (o.__proto__[prop] != undefined)\n      trace (\"ERROR: Couldn't delete temporary __proto__[\\\"\" + prop + \"\\\"]\");\n\n    return result;\n  }\n}\n#endif\n\nfunction new_info () {\n  return new_empty_object ();\n}\n\nfunction set_info (info, prop, id, value) {\n  info[prop + \"_-_\" + id] = value;\n}\n\nfunction get_info (info, prop, id) {\n  return info[prop + \"_-_\" + id];\n}\n\nfunction is_blaclisted (o, prop)\n{\n  if (prop == \"mySecretId\" || prop == \"globalSecretId\")\n    return true;\n\n  if (o == _global.Camera && prop == \"names\")\n    return true;\n\n  if (o == _global.Microphone && prop == \"names\")\n    return true;\n\n#if __SWF_VERSION__ < 6\n  if (prop == \"__proto__\" && o[prop] == undefined)\n    return true;\n#endif\n\n  return false;\n}\n\nfunction trace_properties_recurse (o, prefix, identifier, level)\n{\n  \/\/ to collect info about different properties\n  var info = new_info ();\n\n  \/\/ calculate indentation\n  var indentation = \"\";\n  for (var j = 0; j < level; j++) {\n    indentation = indentation + \"  \";\n  }\n\n  \/\/ mark the ones that are not hidden\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true)\n\tset_info (info, prop, \"hidden\", false);\n    }\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  var hidden = new Array ();\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n\tif (get_info (info, prop, \"hidden\") != false) {\n\t  set_info (info, prop, \"hidden\", true);\n\t  hidden.push (prop);\n\t}\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, hidden, 1, 0);\n\n  if (all.length == 0) {\n    trace (indentation + \"no children\");\n    return nextSecretId;\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    var old = o[prop];\n    var val = \"hello \" + o[prop];\n    o[prop] = val;\n    if (o[prop] != val)\n    {\n      set_info (info, prop, \"constant\", true);\n\n      \/\/ try changing value after removing constant propflag\n      ASSetPropFlags (o, prop, 0, 4);\n      o[prop] = val;\n      if (o[prop] != val) {\n\tset_info (info, prop, \"superconstant\", true);\n      } else {\n\tset_info (info, prop, \"superconstant\", false);\n\to[prop] = old;\n      }\n      ASSetPropFlags (o, prop, 4);\n    }\n    else\n    {\n      set_info (info, prop, \"constant\", false);\n      set_info (info, prop, \"superconstant\", false);\n      o[prop] = old;\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ remove constant flag\n    ASSetPropFlags (o, prop, 0, 4);\n\n    \/\/ try deleting\n    var old = o[prop];\n    delete o[prop];\n    if (hasOwnProperty (o, prop))\n    {\n      set_info (info, prop, \"permanent\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"permanent\", false);\n      o[prop] = old;\n    }\n\n    \/\/ put constant flag back, if it was set\n    if (get_info (info, prop, \"constant\") == true)\n      ASSetPropFlags (o, prop, 4);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    \/\/ format propflags\n    var flags = \"\";\n    if (get_info (info, prop, \"hidden\") == true) {\n      flags += \"h\";\n    }\n    if (get_info (info, prop, \"superpermanent\") == true) {\n      flags += \"P\";\n    } else if (get_info (info, prop, \"permanent\") == true) {\n      flags += \"p\";\n    }\n    if (get_info (info, prop, \"superconstant\") == true) {\n      flags += \"C\";\n    } else if (get_info (info, prop, \"constant\") == true) {\n      flags += \"c\";\n    }\n    if (flags != \"\")\n      flags = \" (\" + flags + \")\";\n\n    var value = \"\";\n    \/\/ add value depending on the type\n    if (typeof (o[prop]) == \"number\" || typeof (o[prop]) == \"boolean\") {\n      value += \" : \" + o[prop];\n    } else if (typeof (o[prop]) == \"string\") {\n      value += \" : \\\"\" + o[prop] + \"\\\"\";\n    }\n\n    \/\/ recurse if it's object or function and this is the place it has been\n    \/\/ named after\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n    {\n      if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \".\" + prop ==\n\t  o[prop][\"mySecretId\"])\n      {\n\ttrace (indentation + prop + flags + \" = \" + typeof (o[prop]));\n\ttrace_properties_recurse (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop, level + 1);\n      }\n      else\n      {\n\ttrace (indentation + prop + flags + \" = \" + o[prop][\"mySecretId\"]);\n      }\n    }\n    else\n    {\n      trace (indentation + prop + flags + \" = \" + typeof (o[prop]) + value);\n    }\n  }\n}\n\nfunction generate_names (o, prefix, identifier)\n{\n  \/\/ mark the ones that are not hidden\n  var nothidden = new Array ();\n  for (var prop in o) {\n    nothidden.push (prop);\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  for (var prop in o)\n  {\n    if (is_blaclisted (o, prop) == false) {\n      \/\/ only get the ones that are not only in the __proto__\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, null, 1, 0);\n  ASSetPropFlags (o, nothidden, 0, 1);\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\") {\n      if (hasOwnProperty (o[prop], \"mySecretId\")) {\n\tall[i] = null; \/\/ don't recurse to it again\n      } else {\n\to[prop][\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") +\n\t  identifier + \".\" + prop;\n      }\n    }\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (prop != null) {\n      if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n\tgenerate_names (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop);\n    }\n  }\n}\n\nfunction trace_properties (o, prefix, identifier)\n{\n  _global[\"mySecretId\"] = \"_global\";\n  _global.Object[\"mySecretId\"] = \"_global.Object\";\n  generate_names (_global.Object, \"_global\", \"Object\");\n  generate_names (_global, \"\", \"_global\");\n\n  if (typeof (o) == \"object\" || typeof (o) == \"function\")\n  {\n    if (o[\"mySecretId\"] == undefined) {\n      o[\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") + identifier;\n      generate_names (o, prefix, identifier);\n    }\n\n    if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier == o[\"mySecretId\"])\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  typeof (o));\n    }\n    else\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  o[\"mySecretId\"]);\n    }\n    trace_properties_recurse (o, prefix, identifier, 1);\n  }\n  else\n  {\n    var value = \"\";\n    if (typeof (o) == \"number\" || typeof (o) == \"boolean\") {\n      value += \" : \" + o;\n    } else if (typeof (o) == \"string\") {\n      value += \" : \\\"\" + o + \"\\\"\";\n    }\n    trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\ttypeof (o) + value);\n  }\n}\n","subject":"set propflags to non-permanent before attempting to delete the property","message":"set propflags to non-permanent before attempting to delete the property\n","lang":"ActionScript","license":"lgpl-2.1","repos":"freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec"}
{"commit":"1aeff994375b0aa491aec1b8d9558e02c47edc49","old_file":"dorkbots\/dorkbots_ui\/TruncateTextField.as","new_file":"dorkbots\/dorkbots_ui\/TruncateTextField.as","old_contents":"\ufeffpackage dorkbots.dorkbots_ui \r{\r\timport flash.text.TextField;\n\n\tpublic class TruncateTextField \r\t{\r\t\tpublic function TruncateTextField ()\r\t\t{\r\t\t\t\r\t\t}\r\t\t\r\t\tpublic static function truncateText( textField:TextField, addElipsis:Boolean = true, minimizeLines:uint = 0, ellipsis:String = \"\\u2026\" ):uint\r\t\t{\r\t\t\tvar tempTextField:TextField;\r\t\t\t\r\t\t\tvar characterRemoveCnt:uint = 0;\r\t\t\t\r\t\t\tif ( ! textOverflowing( textField ) ) return characterRemoveCnt;\r\t\t\t\r\t\t\ttempTextField = copyTextField( textField );\r\t\t\t\r\t\t\twhile( textOverflowing( tempTextField, minimizeLines, ellipsis ) )\r\t\t\t{\r\t\t\t\tcharacterRemoveCnt++;\r\t\t\t\ttempTextField.text = tempTextField.text.substr( 0, tempTextField.text.length - 1 );\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ Remove any empty spaces and periods at the end\r\t\t\twhile(tempTextField.text.charAt(tempTextField.text.length - 1) == \" \" || tempTextField.text.charAt(tempTextField.text.length - 1) == \".\")\r\t\t\t{\r\t\t\t\tcharacterRemoveCnt++;\r\t\t\t\ttempTextField.text = tempTextField.text.slice(0, -1);\r\t\t\t\t\/\/ just incase, because while loops make me nervous\r\t\t\t\tif (tempTextField.text.length <= 0) break;\r\t\t\t}\r\t\t\t\r\t\t\ttempTextField.appendText( ellipsis );\r\t\t\t\r\t\t\tif (tempTextField.numLines > 1) \r\t\t\t{\r\t\t\t\t\/\/ check again, for some reason, adding the ellipsis can increase number of lines\r\t\t\t\twhile( textOverflowing( tempTextField, minimizeLines, ellipsis ) )\r\t\t\t\t{\r\t\t\t\t\tcharacterRemoveCnt++;\r\t\t\t\t\ttempTextField.text = tempTextField.text.substr( 0, tempTextField.text.length - ellipsis.length - 1 );\r\t\t\t\t}\r\t\t\t}\r\t\t\t\r\t\t\ttempTextField.appendText( ellipsis );\r\t\t\t\r\t\t\ttextField.text = tempTextField.text;\r\t\t\t\r\t\t\treturn characterRemoveCnt;\r\t\t}\r\t\t\r\t\tprivate static function textOverflowing( textField:TextField, minimizeLines:uint = 0, suffix:String = null ):Boolean\r\t\t{\r\t\t\tvar margin:Number = 4; \/\/Flash adds this to all textfields;\r\t\t\t\r\t\t\tvar tempTextField:TextField = copyTextField( textField );\r\t\t\t\r\t\t\tif ( suffix ) tempTextField.appendText( suffix );\r\t\t\t\r\t\t\tif (minimizeLines > 0 && tempTextField.numLines > minimizeLines) \r\t\t\t{\r\t\t\t\treturn true;\r\t\t\t}\r\t\t\t\r\t\t\tif ( tempTextField.textWidth > tempTextField.width - margin || tempTextField.textHeight > tempTextField.height - margin ) return true;\r\t\t\t\r\t\t\treturn false;\r\t\t}\r\t\t\r\t\tprivate static function copyTextField( original:TextField ):TextField\r\t\t{\r\t\t\tvar copy:TextField = new TextField();\r\t\t\t\r\t\t\tcopy.width = original.width;\r\t\t\tcopy.height = original.height;\r\t\t\tcopy.multiline = original.multiline;\r\t\t\tcopy.wordWrap = original.wordWrap;\r\t\t\tcopy.embedFonts = original.embedFonts;\r\t\t\tcopy.antiAliasType = original.antiAliasType;\r\t\t\tcopy.autoSize = original.autoSize;\r\t\t\tcopy.defaultTextFormat = original.getTextFormat();\r\t\t\tcopy.text = original.text;\r\t\t\t\r\t\t\treturn copy;\r\t\t}\r\t\t\r\t\t\/**\r\t\t * Truncate html text.\r\t\t * @param value The original text value\r\t\t * @param limit The maximum number of characters to show\r\t\t * @param ellipses  Boolean value to show elipses at the end of truncation.\r\t\t * @param moreLink  Boolean value to show a \"[more]\" with a TextEvent (TextEvent.LINK) at the end of truncation.\r\t\t * This method is based on Michael Ritchie's work at http:\/\/thanksmister.com\/2009\/07\/12\/flex-truncating-html-text\/\r\t\t * *\/\r\t\tpublic static function truncateHTMLText(value:String, limit:int, ellipses:Boolean = true, moreLink:Boolean = true):String\r\t\t{\t\r\t\t\tif (!ellipses) limit += 3;\r\t\t\tif (!moreLink) limit += 6;\r\t\t\t\r\t\t\tif(limit <= 0) return \"\";\r\t\t\t\r\t\t\tvar original:String = value;\r\t\t\t\r\t\t\tvalue = value.replace(\"[\\\\t\\\\n\\\\x0B\\\\f\\\\r\\\\u00A0]+\", \"\");\r\t\t\t\r\t\t\tvar isTag:Boolean = false;\r\t\t\tvar count:int = 0;\r\t\t\tvar position:int = 0;\r\t\t\tvar limitLength:int = value.length - 1;\r\t\t\tvar closeTag:Boolean = false;\r\t\t\t\r\t\t\tfor(var i:int = 0; i < value.length; i++) \r\t\t\t{\r\t\t\t\tvar c:String = value.charAt(i);\r\t\t\t\tif(isTag) \r\t\t\t\t{\r\t\t\t\t\tif(c == '>') \r\t\t\t\t\t{\r\t\t\t\t\t\tisTag = false;\r\t\t\t\t\t\tif(closeTag || i == limitLength) \r\t\t\t\t\t\t{\r\t\t\t\t\t\t\tposition = i;\r\t\t\t\t\t\t\tbreak;\r\t\t\t\t\t\t}\r\t\t\t\t\t\tcontinue;\r\t\t\t\t\t} \r\t\t\t\t\telse \r\t\t\t\t\t{\r\t\t\t\t\t\tcontinue;\r\t\t\t\t\t}\r\t\t\t\t} \r\t\t\t\telse \r\t\t\t\t{\r\t\t\t\t\tif(c == '<') \r\t\t\t\t\t{\r\t\t\t\t\t\tisTag = true;\r\t\t\t\t\t} \r\t\t\t\t\telse \r\t\t\t\t\t{\r\t\t\t\t\t\tcount++;\r\t\t\t\t\t\tif(i == limitLength || (count == limit)) \r\t\t\t\t\t\t{\r\t\t\t\t\t\t\tif(((i+1) < limitLength) && ((i+2) < limitLength)) \r\t\t\t\t\t\t\t{\r\t\t\t\t\t\t\t\tif(value.charAt(i+1) == '<' && value.charAt(i+2) == '\/') \r\t\t\t\t\t\t\t\t{\r\t\t\t\t\t\t\t\t\tcloseTag = true;\r\t\t\t\t\t\t\t\t\tcontinue;\r\t\t\t\t\t\t\t\t}\r\t\t\t\t\t\t\t}\r\t\t\t\t\t\t\tposition = i;\r\t\t\t\t\t\t\tbreak;\r\t\t\t\t\t\t}\r\t\t\t\t\t}\r\t\t\t\t}\r\t\t\t}\r\t\t\t\r\t\t\tvar result:String = value.substring(0, position + 1);\r\t\t\tvar last:String = result.charAt(result.length - 1);\r\t\t\tvar length:int = result.length;\r\t\t\t\r\t\t\tvar nextChar:String = (length >= value.length) ? ' ' : value.charAt(length);\r\t\t\t\r\t\t\tif(last != ' ' && last != '>' && nextChar != ' ' && nextChar != '<')\r\t\t\t{\r\t\t\t\tresult = result.substring(0, result.lastIndexOf(' ') + 1);\r\t\t\t}\r\t\t\tvar lastStartTag:int = result.lastIndexOf('<');\r\t\t\t\r\t\t\tif(lastStartTag != -1)\r\t\t\t{\r\t\t\t\tvar ch:String = result.charAt(lastStartTag + 1);\r\t\t\t\tif(ch != '\/') \r\t\t\t\t{\r\t\t\t\t\tresult = result.substring(0, lastStartTag);\r\t\t\t\t}\r\t\t\t}\r\t\t\t\r\t\t\tif(original.length == result.length) return original;\r\t\t\t\r\t\t\tif(result.length == 0) return result;\r\t\t\t\r\t\t\t\/\/ Remove any empty spaces and periods at the end\r\t\t\twhile(result.charAt(result.length - 1) == \" \" || result.charAt(result.length - 1) == \".\")\r\t\t\t{\r\t\t\t\tresult = result.slice(0, -1);\r\t\t\t\t\/\/ just incase, because while loops make me nervous\r\t\t\t\tif (result.length <= 0) break;\r\t\t\t}\r\t\t\t\r\t\t\tvar pattern:RegExp = new RegExp(\"(.*?)(\\\\s*\\.\\.\\.\\\\s*)([\\<\/[a-z]*?\\>\\\\s*$]+)\", \"i\");\r\t\t\t\r\t\t\tif(result.search(pattern) == -1 && ellipses) result += \"...\";\r\t\t\t\r\t\t\tif (moreLink)\r\t\t\t{\r\t\t\t\treturn (result +  \" <a href=\\\"event:more\\\">[more]<\/a>\");\r\t\t\t}\r\t\t\telse\r\t\t\t{\r\t\t\t\treturn result;\r\t\t\t}\r\t\t}\r\t}\r}","new_contents":"\ufeffpackage dorkbots.dorkbots_ui \r{\r\timport flash.text.TextField;\n\n\tpublic class TruncateTextField \r\t{\r\t\tpublic function TruncateTextField ()\r\t\t{\r\t\t\t\r\t\t}\r\t\t\r\t\tpublic static function truncateText( textField:TextField, addEllipsis:Boolean = true, minimizeLines:uint = 0, ellipsis:String = \"\\u2026\" ):uint\r\t\t{\r\t\t\tvar tempTextField:TextField;\r\t\t\t\r\t\t\tvar characterRemoveCnt:uint = 0;\r\t\t\t\r\t\t\tif ( ! textOverflowing( textField ) ) return characterRemoveCnt;\r\t\t\t\r\t\t\ttempTextField = copyTextField( textField );\r\t\t\t\r\t\t\twhile( textOverflowing( tempTextField, minimizeLines, ellipsis ) )\r\t\t\t{\r\t\t\t\tcharacterRemoveCnt++;\r\t\t\t\ttempTextField.text = tempTextField.text.substr( 0, tempTextField.text.length - 1 );\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ Remove any empty spaces and periods at the end\r\t\t\tvar continueEndTidying:Boolean = true;\r\t\t\twhile(continueEndTidying)\r\t\t\t{\r\t\t\t\tcontinueEndTidying = false;\r\t\t\t\t\r\t\t\t\tif (tempTextField.text.charAt(tempTextField.text.length - 1) == \" \") continueEndTidying = true;\r\t\t\t\t\/\/ remove any periods if we are adding ellipsis\r\t\t\t\tif (addEllipsis && tempTextField.text.charAt(tempTextField.text.length - 1) == \".\") continueEndTidying = true;\r\t\t\t\t\r\t\t\t\tif (continueEndTidying)\r\t\t\t\t{\r\t\t\t\t\tcharacterRemoveCnt++;\r\t\t\t\t\ttempTextField.text = tempTextField.text.slice(0, -1);\r\t\t\t\t}\r\t\t\t\t\r\t\t\t\t\/\/ just incase, because while loops make me nervous\r\t\t\t\tif (tempTextField.text.length <= 0) break;\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ add ellipsis\r\t\t\tif (ellipsis)\r\t\t\t{\r\t\t\t\ttempTextField.appendText( ellipsis );\r\t\t\t\t\r\t\t\t\tif (tempTextField.numLines > 1) \r\t\t\t\t{\r\t\t\t\t\t\/\/ check again, for some reason, adding the ellipsis can increase number of lines\r\t\t\t\t\twhile( textOverflowing( tempTextField, minimizeLines, ellipsis ) )\r\t\t\t\t\t{\r\t\t\t\t\t\tcharacterRemoveCnt++;\r\t\t\t\t\t\ttempTextField.text = tempTextField.text.substr( 0, tempTextField.text.length - ellipsis.length - 1 );\r\t\t\t\t\t}\r\t\t\t\t}\r\t\t\t\t\r\t\t\t\ttempTextField.appendText( ellipsis );\r\t\t\t}\r\t\t\t\r\t\t\ttextField.text = tempTextField.text;\r\t\t\t\r\t\t\treturn characterRemoveCnt;\r\t\t}\r\t\t\r\t\tprivate static function textOverflowing( textField:TextField, minimizeLines:uint = 0, suffix:String = null ):Boolean\r\t\t{\r\t\t\tvar margin:Number = 4; \/\/Flash adds this to all textfields;\r\t\t\t\r\t\t\tvar tempTextField:TextField = copyTextField( textField );\r\t\t\t\r\t\t\tif ( suffix ) tempTextField.appendText( suffix );\r\t\t\t\r\t\t\tif (minimizeLines > 0 && tempTextField.numLines > minimizeLines) \r\t\t\t{\r\t\t\t\treturn true;\r\t\t\t}\r\t\t\t\r\t\t\tif ( tempTextField.textWidth > tempTextField.width - margin || tempTextField.textHeight > tempTextField.height - margin ) return true;\r\t\t\t\r\t\t\treturn false;\r\t\t}\r\t\t\r\t\tprivate static function copyTextField( original:TextField ):TextField\r\t\t{\r\t\t\tvar copy:TextField = new TextField();\r\t\t\t\r\t\t\tcopy.width = original.width;\r\t\t\tcopy.height = original.height;\r\t\t\tcopy.multiline = original.multiline;\r\t\t\tcopy.wordWrap = original.wordWrap;\r\t\t\tcopy.embedFonts = original.embedFonts;\r\t\t\tcopy.antiAliasType = original.antiAliasType;\r\t\t\tcopy.autoSize = original.autoSize;\r\t\t\tcopy.defaultTextFormat = original.getTextFormat();\r\t\t\tcopy.text = original.text;\r\t\t\t\r\t\t\treturn copy;\r\t\t}\r\t\t\r\t\t\/**\r\t\t * Truncate html text.\r\t\t * @param value The original text value\r\t\t * @param limit The maximum number of characters to show\r\t\t * @param ellipses  Boolean value to show elipses at the end of truncation.\r\t\t * @param moreLink  Boolean value to show a \"[more]\" with a TextEvent (TextEvent.LINK) at the end of truncation.\r\t\t * This method is based on Michael Ritchie's work at http:\/\/thanksmister.com\/2009\/07\/12\/flex-truncating-html-text\/\r\t\t * *\/\r\t\tpublic static function truncateHTMLText(value:String, limit:int, addEllipsis:Boolean = true, addMoreLink:Boolean = true):String\r\t\t{\t\r\t\t\tif (!addEllipsis) limit += 3;\r\t\t\tif (!addMoreLink) limit += 6;\r\t\t\t\r\t\t\tif(limit <= 0) return \"\";\r\t\t\t\r\t\t\tvar original:String = value;\r\t\t\t\r\t\t\tvalue = value.replace(\"[\\\\t\\\\n\\\\x0B\\\\f\\\\r\\\\u00A0]+\", \"\");\r\t\t\t\r\t\t\tvar isTag:Boolean = false;\r\t\t\tvar count:int = 0;\r\t\t\tvar position:int = 0;\r\t\t\tvar limitLength:int = value.length - 1;\r\t\t\tvar closeTag:Boolean = false;\r\t\t\t\r\t\t\tfor(var i:int = 0; i < value.length; i++) \r\t\t\t{\r\t\t\t\tvar c:String = value.charAt(i);\r\t\t\t\tif(isTag) \r\t\t\t\t{\r\t\t\t\t\tif(c == '>') \r\t\t\t\t\t{\r\t\t\t\t\t\tisTag = false;\r\t\t\t\t\t\tif(closeTag || i == limitLength) \r\t\t\t\t\t\t{\r\t\t\t\t\t\t\tposition = i;\r\t\t\t\t\t\t\tbreak;\r\t\t\t\t\t\t}\r\t\t\t\t\t\tcontinue;\r\t\t\t\t\t} \r\t\t\t\t\telse \r\t\t\t\t\t{\r\t\t\t\t\t\tcontinue;\r\t\t\t\t\t}\r\t\t\t\t} \r\t\t\t\telse \r\t\t\t\t{\r\t\t\t\t\tif(c == '<') \r\t\t\t\t\t{\r\t\t\t\t\t\tisTag = true;\r\t\t\t\t\t} \r\t\t\t\t\telse \r\t\t\t\t\t{\r\t\t\t\t\t\tcount++;\r\t\t\t\t\t\tif(i == limitLength || (count == limit)) \r\t\t\t\t\t\t{\r\t\t\t\t\t\t\tif(((i+1) < limitLength) && ((i+2) < limitLength)) \r\t\t\t\t\t\t\t{\r\t\t\t\t\t\t\t\tif(value.charAt(i+1) == '<' && value.charAt(i+2) == '\/') \r\t\t\t\t\t\t\t\t{\r\t\t\t\t\t\t\t\t\tcloseTag = true;\r\t\t\t\t\t\t\t\t\tcontinue;\r\t\t\t\t\t\t\t\t}\r\t\t\t\t\t\t\t}\r\t\t\t\t\t\t\tposition = i;\r\t\t\t\t\t\t\tbreak;\r\t\t\t\t\t\t}\r\t\t\t\t\t}\r\t\t\t\t}\r\t\t\t}\r\t\t\t\r\t\t\tvar result:String = value.substring(0, position + 1);\r\t\t\tvar last:String = result.charAt(result.length - 1);\r\t\t\tvar length:int = result.length;\r\t\t\t\r\t\t\tvar nextChar:String = (length >= value.length) ? ' ' : value.charAt(length);\r\t\t\t\r\t\t\tif(last != ' ' && last != '>' && nextChar != ' ' && nextChar != '<')\r\t\t\t{\r\t\t\t\tresult = result.substring(0, result.lastIndexOf(' ') + 1);\r\t\t\t}\r\t\t\tvar lastStartTag:int = result.lastIndexOf('<');\r\t\t\t\r\t\t\tif(lastStartTag != -1)\r\t\t\t{\r\t\t\t\tvar ch:String = result.charAt(lastStartTag + 1);\r\t\t\t\tif(ch != '\/') \r\t\t\t\t{\r\t\t\t\t\tresult = result.substring(0, lastStartTag);\r\t\t\t\t}\r\t\t\t}\r\t\t\t\r\t\t\tif(original.length == result.length) return original;\r\t\t\t\r\t\t\tif(result.length == 0) return result;\r\t\t\t\r\t\t\t\/\/ Remove any empty spaces and periods at the end\r\t\t\twhile(result.charAt(result.length - 1) == \" \" || result.charAt(result.length - 1) == \".\")\r\t\t\t{\r\t\t\t\tresult = result.slice(0, -1);\r\t\t\t\t\/\/ just incase, because while loops make me nervous\r\t\t\t\tif (result.length <= 0) break;\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ Remove any empty spaces and periods at the end\r\t\t\tvar continueEndTidying:Boolean = true;\r\t\t\twhile(continueEndTidying)\r\t\t\t{\r\t\t\t\tcontinueEndTidying = false;\r\t\t\t\t\r\t\t\t\tif (result.charAt(result.length - 1) == \" \") continueEndTidying = true;\r\t\t\t\t\/\/ remove any periods if we are adding ellipsis\r\t\t\t\tif (addEllipsis && result.charAt(result.length - 1) == \".\") continueEndTidying = true;\r\t\t\t\t\r\t\t\t\tif (continueEndTidying)\r\t\t\t\t{\r\t\t\t\t\tresult = result.slice(0, -1);\r\t\t\t\t}\r\t\t\t\t\r\t\t\t\t\/\/ just incase, because while loops make me nervous\r\t\t\t\tif (result.length <= 0) break;\r\t\t\t}\r\t\t\t\r\t\t\t\r\t\t\t\r\t\t\tvar pattern:RegExp = new RegExp(\"(.*?)(\\\\s*\\.\\.\\.\\\\s*)([\\<\/[a-z]*?\\>\\\\s*$]+)\", \"i\");\r\t\t\t\r\t\t\tif(result.search(pattern) == -1 && addEllipsis) result += \"...\";\r\t\t\t\r\t\t\tif (addMoreLink)\r\t\t\t{\r\t\t\t\treturn (result +  \" <a href=\\\"event:more\\\">[more]<\/a>\");\r\t\t\t}\r\t\t\telse\r\t\t\t{\r\t\t\t\treturn result;\r\t\t\t}\r\t\t}\r\t}\r}","subject":"comment updates","message":"comment updates\n","lang":"ActionScript","license":"mit","repos":"dorkbot\/Dorkbots-Broadcasters"}
{"commit":"e9188ffbe369d64e61001fd714345645b0584879","old_file":"GA_AS3\/src\/com\/google\/analytics\/GATracker.as","new_file":"GA_AS3\/src\/com\/google\/analytics\/GATracker.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    \n    \n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.GIFRequest;\n    import com.google.analytics.core.as3_api;\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.core.js_bridge;\n    import com.google.analytics.debug.Layout;\n    import com.google.analytics.events.MessageEvent;\n    import com.google.analytics.external.HTMLDOM;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.v4.Bridge;\n    import com.google.analytics.v4.GoogleAnalyticsAPI;\n    import com.google.analytics.v4.Tracker;\n    \n    import flash.display.DisplayObject;\n    \n    \n    \/**\n    * @fileoverview Google Analytic Tracker Code (GATC)'s main component.\n    *\/\n    \n    public class GATracker\n    {\n        private var _display:DisplayObject;\n        private var _localInfo:Environment;\n        private var _buffer:Buffer;\n        private var _gifRequest:GIFRequest;\n        private var _dom:HTMLDOM;\n        \n        \/**\n        * note:\n        * the GATracker need to be instancied and added to the Stage\n        * or at least being placed in a display list.\n        * \n        * We mainly use it for internal test and it's basically a factory.\n        * \n        *\/\n        public function GATracker( display:DisplayObject )\n        {\n            _display   = display;\n            debug.layout = new Layout( _display );\n            debug.active = true;\n            \n            \/* note:\n               for unit testing and to avoid 2 different branches AIR\/Flash\n               here we will detect if we are in the Flash Player or AIR\n               and pass the infos to the LocalInfo\n               \n               By default we will define \"Flash\" for our local tests\n            *\/\n            _dom        = new HTMLDOM();\n            _localInfo  = new Environment( \"\", \"\", \"\", _dom );\n            _buffer     = new Buffer( false );\n            _gifRequest = new GIFRequest( _buffer, _localInfo );\n        }\n        \n        \/**\n        * version of our source code (not version of the GA API)\n        * \n        * note:\n        * each components will have also their own version\n        *\/\n        public static var version:String = \"0.5.0.\" + \"$Rev$ \".split( \" \" )[1];\n        \n        private function _onInfo( event:MessageEvent ):void\n        {\n            debug.info( event.message );\n        }\n        \n        private function _onWarning( event:MessageEvent ):void\n        {\n            debug.warning( event.message );\n        }\n        \n        \/**\n        * Factory method for returning a tracker object.\n        * \n        * @param {String} account Urchin Account to record metrics in.\n        * @return {GoogleAnalyticsAPI}\n        *\/\n        as3_api function getTracker( account:String ):GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker v\" + version +\"\\naccount: \" + account );\n            \n            config.addEventListener( MessageEvent.INFO, _onInfo );\n            config.addEventListener( MessageEvent.WARNING, _onWarning );\n            \n            \/* note:\n               To be able to obtain the URL of the main SWF containing the GA API\n               we need to be able to access the stage property of a DisplayObject,\n               here we open the internal namespace to be able to set that reference\n               at instanciation-time.\n               \n               We keep the implementation internal to be able to change it if required later.\n            *\/\n            use namespace ga_internal;\n            _localInfo.url = _display.stage.loaderInfo.url;\n            return new Tracker( account, _localInfo, _buffer, _gifRequest, null );\n        }\n        \n        \/**\n        * @private\n        *\/\n        js_bridge function getTracker( account:String ):GoogleAnalyticsAPI\n        {\n            return new Bridge( account );\n        }\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    \n    \n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.GIFRequest;\n    import com.google.analytics.core.as3_api;\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.core.js_bridge;\n    import com.google.analytics.debug.Layout;\n    import com.google.analytics.events.MessageEvent;\n    import com.google.analytics.external.HTMLDOM;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Version;\n    import com.google.analytics.v4.Bridge;\n    import com.google.analytics.v4.GoogleAnalyticsAPI;\n    import com.google.analytics.v4.Tracker;\n    \n    import flash.display.DisplayObject;\n    \n    \n    \/**\n    * @fileoverview Google Analytic Tracker Code (GATC)'s main component.\n    *\/\n    \n    public class GATracker\n    {\n        private var _display:DisplayObject;\n        private var _localInfo:Environment;\n        private var _buffer:Buffer;\n        private var _gifRequest:GIFRequest;\n        private var _dom:HTMLDOM;\n        \n        \/**\n        * note:\n        * the GATracker need to be instancied and added to the Stage\n        * or at least being placed in a display list.\n        * \n        * We mainly use it for internal test and it's basically a factory.\n        * \n        *\/\n        public function GATracker( display:DisplayObject, debugmode:Boolean = false )\n        {\n            _display   = display;\n            if( debugmode )\n            {\n                debug.layout = new Layout( _display );\n                debug.active = debugmode;\n            }\n            \n            \/* note:\n               for unit testing and to avoid 2 different branches AIR\/Flash\n               here we will detect if we are in the Flash Player or AIR\n               and pass the infos to the LocalInfo\n               \n               By default we will define \"Flash\" for our local tests\n            *\/\n            _dom        = new HTMLDOM();\n            _localInfo  = new Environment( \"\", \"\", \"\", _dom );\n            _buffer     = new Buffer( false );\n            _gifRequest = new GIFRequest( _buffer, _localInfo );\n        }\n        \n        \/**\n        * version of our source code (not version of the GA API)\n        * \n        * note:\n        * each components will have also their own version\n        *\/\n        public static var version:Version = new Version();\n        include \"version.properties\"\n        version.revision = \"$Rev$ \".split( \" \" )[1];\n        \n        private function _onInfo( event:MessageEvent ):void\n        {\n            debug.info( event.message );\n        }\n        \n        private function _onWarning( event:MessageEvent ):void\n        {\n            debug.warning( event.message );\n        }\n        \n        \/**\n        * Factory method for returning a tracker object.\n        * \n        * @param {String} account Urchin Account to record metrics in.\n        * @return {GoogleAnalyticsAPI}\n        *\/\n        as3_api function getTracker( account:String ):GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker v\" + version +\"\\naccount: \" + account );\n            \n            config.addEventListener( MessageEvent.INFO, _onInfo );\n            config.addEventListener( MessageEvent.WARNING, _onWarning );\n            \n            \/* note:\n               To be able to obtain the URL of the main SWF containing the GA API\n               we need to be able to access the stage property of a DisplayObject,\n               here we open the internal namespace to be able to set that reference\n               at instanciation-time.\n               \n               We keep the implementation internal to be able to change it if required later.\n            *\/\n            use namespace ga_internal;\n            _localInfo.url = _display.stage.loaderInfo.url;\n            return new Tracker( account, _localInfo, _buffer, _gifRequest, null );\n        }\n        \n        \/**\n        * @private\n        *\/\n        js_bridge function getTracker( account:String ):GoogleAnalyticsAPI\n        {\n            return new Bridge( account );\n        }\n        \n    }\n}","subject":"test rev","message":"test rev","lang":"ActionScript","license":"apache-2.0","repos":"dli-iclinic\/gaforflash,minimedj\/gaforflash,Vigmar\/gaforflash,DimaBaliakin\/gaforflash,nsdevaraj\/gaforflash,jeremy-wischusen\/gaforflash,drflash\/gaforflash,jeremy-wischusen\/gaforflash,jisobkim\/gaforflash,drflash\/gaforflash,Vigmar\/gaforflash,minimedj\/gaforflash,mrthuanvn\/gaforflash,mrthuanvn\/gaforflash,Miyaru\/gaforflash,nsdevaraj\/gaforflash,Miyaru\/gaforflash,jisobkim\/gaforflash,soumavachakraborty\/gaforflash,dli-iclinic\/gaforflash,soumavachakraborty\/gaforflash,DimaBaliakin\/gaforflash"}
{"commit":"2adf5b2b5bd2bbf947179e4fac6fd22667783fc2","old_file":"src\/aerys\/minko\/type\/clone\/CloneOptions.as","new_file":"src\/aerys\/minko\/type\/clone\/CloneOptions.as","old_contents":"package aerys.minko.type.clone\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.AnimationController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.controller.light.DirectionalLightController;\n\timport aerys.minko.scene.controller.light.LightController;\n\timport aerys.minko.scene.controller.light.PointLightController;\n\timport aerys.minko.scene.controller.light.SpotLightController;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\t\n\timport avmplus.getQualifiedClassName;\n\t\n\timport flash.net.getClassByAlias;\n\n\tpublic final class CloneOptions\n\t{\n\t\tprivate var _clonedControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _ignoredControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _reassignedControllerTypes\t: Vector.<Class>;\n\t\tprivate var _defaultControllerAction\t: uint;\n\t\t\n\t\tpublic function get defaultControllerAction() : uint\n\t\t{\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\tpublic function set defaultControllerAction(v : uint) : void\n\t\t{\n\t\t\tif (v != ControllerCloneAction.CLONE \n\t\t\t\t&& v != ControllerCloneAction.IGNORE \n\t\t\t\t&& v != ControllerCloneAction.REASSIGN)\n\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t\n\t\t\t_defaultControllerAction = v;\n\t\t}\n\t\t\n\t\tpublic function CloneOptions()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_clonedControllerTypes = new <Class>[];\n\t\t\t_ignoredControllerTypes = new <Class>[];\n\t\t\t_reassignedControllerTypes = new <Class>[];\n\t\t\t_defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t}\n\t\t\n\t\tpublic static function get defaultOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._clonedControllerTypes.push(\n\t\t\t\tAnimationController,\n\t\t\t\tSkinningController\n\t\t\t);\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController,\n                LightController,\n                DirectionalLightController,\n                SpotLightController,\n                PointLightController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic static function get cloneAllOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController,\n                LightController,\n                DirectionalLightController,\n                SpotLightController,\n                PointLightController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic function setActionForControllerClass(controllerClass\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t\t\taction\t\t\t: uint) : CloneOptions\n\t\t{\n\t\t\tvar index : int = 0;\n\t\t\t\n\t\t\tif ((index = _clonedControllerTypes.indexOf(controllerClass)) >= 0)\n\t\t\t\t_clonedControllerTypes.slice(index, 1);\n\t\t\telse if ((index = _ignoredControllerTypes.indexOf(controllerClass)) >= 0)\n\t\t\t\t_ignoredControllerTypes.slice(index, 1);\n\t\t\telse if ((index = _reassignedControllerTypes.indexOf(controllerClass)) >= 0)\n\t\t\t\t_reassignedControllerTypes.slice(index, 1);\n\t\t\t\n\t\t\tswitch (action)\n\t\t\t{\n\t\t\t\tcase ControllerCloneAction.CLONE:\n\t\t\t\t\t_clonedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.IGNORE:\n\t\t\t\t\t_ignoredControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.REASSIGN:\n\t\t\t\t\t_reassignedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getActionForController(controller : AbstractController) : uint\n\t\t{\n\t\t\tvar numControllersToClone\t\t: uint = _clonedControllerTypes.length;\n\t\t\tvar numControllersToIgnore\t\t: uint = _ignoredControllerTypes.length;\n\t\t\tvar numControllersToReassign\t: uint = _reassignedControllerTypes.length;\n\t\t\tvar controllerId\t\t\t\t: uint;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToClone; ++controllerId)\n\t\t\t\tif (controller is _clonedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToIgnore; ++controllerId)\n\t\t\t\tif (controller is _ignoredControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.IGNORE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToReassign; ++controllerId)\n\t\t\t\tif (controller is _reassignedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"package aerys.minko.type.clone\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.AnimationController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.controller.light.DirectionalLightController;\n\timport aerys.minko.scene.controller.light.LightController;\n\timport aerys.minko.scene.controller.light.PointLightController;\n\timport aerys.minko.scene.controller.light.SpotLightController;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\n\tpublic final class CloneOptions\n\t{\n\t\tprivate var _clonedControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _ignoredControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _reassignedControllerTypes\t: Vector.<Class>;\n\t\tprivate var _defaultControllerAction\t: uint;\n\t\t\n\t\tpublic function get defaultControllerAction() : uint\n\t\t{\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\tpublic function set defaultControllerAction(v : uint) : void\n\t\t{\n\t\t\tif (v != ControllerCloneAction.CLONE \n\t\t\t\t&& v != ControllerCloneAction.IGNORE \n\t\t\t\t&& v != ControllerCloneAction.REASSIGN)\n\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t\n\t\t\t_defaultControllerAction = v;\n\t\t}\n\t\t\n\t\tpublic function CloneOptions()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_clonedControllerTypes = new <Class>[];\n\t\t\t_ignoredControllerTypes = new <Class>[];\n\t\t\t_reassignedControllerTypes = new <Class>[];\n\t\t\t_defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t}\n\t\t\n\t\tpublic static function get defaultOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._clonedControllerTypes.push(\n\t\t\t\tAnimationController,\n\t\t\t\tSkinningController\n\t\t\t);\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController,\n                LightController,\n                DirectionalLightController,\n                SpotLightController,\n                PointLightController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic static function get cloneAllOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController,\n                LightController,\n                DirectionalLightController,\n                SpotLightController,\n                PointLightController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic function setActionForControllerClass(controllerClass\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t\t\taction\t\t\t: uint) : CloneOptions\n\t\t{\n\t\t\tvar index : int = 0;\n\t\t\t\n\t\t\tif ((index = _clonedControllerTypes.indexOf(controllerClass)) >= 0)\n\t\t\t\t_clonedControllerTypes.slice(index, 1);\n\t\t\telse if ((index = _ignoredControllerTypes.indexOf(controllerClass)) >= 0)\n\t\t\t\t_ignoredControllerTypes.slice(index, 1);\n\t\t\telse if ((index = _reassignedControllerTypes.indexOf(controllerClass)) >= 0)\n\t\t\t\t_reassignedControllerTypes.slice(index, 1);\n\t\t\t\n\t\t\tswitch (action)\n\t\t\t{\n\t\t\t\tcase ControllerCloneAction.CLONE:\n\t\t\t\t\t_clonedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.IGNORE:\n\t\t\t\t\t_ignoredControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.REASSIGN:\n\t\t\t\t\t_reassignedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getActionForController(controller : AbstractController) : uint\n\t\t{\n\t\t\tvar numControllersToClone\t\t: uint = _clonedControllerTypes.length;\n\t\t\tvar numControllersToIgnore\t\t: uint = _ignoredControllerTypes.length;\n\t\t\tvar numControllersToReassign\t: uint = _reassignedControllerTypes.length;\n\t\t\tvar controllerId\t\t\t\t: uint;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToClone; ++controllerId)\n\t\t\t\tif (controller is _clonedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToIgnore; ++controllerId)\n\t\t\t\tif (controller is _ignoredControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.IGNORE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToReassign; ++controllerId)\n\t\t\t\tif (controller is _reassignedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\t\n\t}\n}\n","subject":"remove useless imports","message":"remove useless imports\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"53a23114a9c51aa3b1e222391a0da5c100bb609a","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfPropertyLevelCloneableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfPropertyLevelCloneableClassTest.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.PropertyLevelCloneableClass;\n\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class CloningOfPropertyLevelCloneableClassTest {\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneableClass;\n\tprivate var propertyLevelCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tpropertyLevelCloneable = new PropertyLevelCloneableClass();\n\t\tpropertyLevelCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCloneable.writableField1 = \"value 4\";\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tpropertyLevelCloneable = null;\n\t\tpropertyLevelCloneableType = null;\n\t}\n\n\t\/**\n\t * <code>Cloner.findingAllWritableFieldsForType()<\/code> method will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCloneable<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tCloner.findAllWritableFieldsForType(propertyLevelCloneableType);\n\t}\n\n\t\/**\n\t * <code>Cloner.clone()<\/code> method will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCloneable<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function cloningByCloner():void {\n\t\tCloner.clone(propertyLevelCloneable);\n\t}\n\n\t\/**\n\t * Method <code>clone()<\/code> will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCloneable<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function cloningByCloneFunction():void {\n\t\tclone(propertyLevelCloneable);\n\t}\n\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.PropertyLevelCloneableClass;\n\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class CloningOfPropertyLevelCloneableClassTest {\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneableClass;\n\tprivate var propertyLevelCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tpropertyLevelCloneable = new PropertyLevelCloneableClass();\n\t\tpropertyLevelCloneable.property1 = \"property1 value\";\n\t\tpropertyLevelCloneable.writableField1 = \"writableField1 value\";\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tpropertyLevelCloneable = null;\n\t\tpropertyLevelCloneableType = null;\n\t}\n\n\t\/**\n\t * <code>Cloner.findingAllWritableFieldsForType()<\/code> method will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCloneable<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tCloner.findAllWritableFieldsForType(propertyLevelCloneableType);\n\t}\n\n\t\/**\n\t * <code>Cloner.clone()<\/code> method will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCloneable<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function cloningByCloner():void {\n\t\tCloner.clone(propertyLevelCloneable);\n\t}\n\n\t\/**\n\t * Method <code>clone()<\/code> will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCloneable<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function cloningByCloneFunction():void {\n\t\tclone(propertyLevelCloneable);\n\t}\n\n}\n}\n","subject":"Change properties' values.","message":"Change properties' values.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"c83e088849e75bb8a11b198fb1718da6ad02ce5e","old_file":"src\/com\/esri\/builder\/supportClasses\/FileUtil.as","new_file":"src\/com\/esri\/builder\/supportClasses\/FileUtil.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.supportClasses\n{\n\nimport flash.filesystem.File;\n\nimport mx.utils.StringUtil;\n\npublic class FileUtil\n{\n    public static function generateUniqueRelativePath(baseDirectory:File, relativeFilePath:String, relativePathBlackList:Array = null):String\n    {\n        var currentID:int = 1;\n        var extensionIndex:int = relativeFilePath.lastIndexOf(\".\");\n        var extension:String = \"\";\n        if (extensionIndex > -1)\n        {\n            extension = relativeFilePath.substr(extensionIndex);\n            relativeFilePath = relativeFilePath.substr(0, extensionIndex);\n        }\n        var filenameTemplate:String = relativeFilePath + \"_{0}\" + extension;\n        var uniqueWidgetConfigPath:String;\n\n        do\n        {\n            uniqueWidgetConfigPath = StringUtil.substitute(filenameTemplate, currentID++);\n        } while (doesFileExist(baseDirectory, uniqueWidgetConfigPath, relativePathBlackList));\n\n        return uniqueWidgetConfigPath;\n    }\n\n    private static function doesFileExist(baseDirectory:File, relativeFilePath:String, relativePathBlackList:Array):Boolean\n    {\n        if (relativePathBlackList\n            && relativePathBlackList.indexOf(relativeFilePath) > -1)\n        {\n            return true;\n        }\n\n        var fileToCheck:File = baseDirectory.resolvePath(relativeFilePath);\n        return fileToCheck.exists;\n    }\n\n    public static function getFileName(file:File):String\n    {\n        return file.name.replace(\".\" + file.extension, \"\");\n    }\n\n    public static function findMatchingFiles(directory:File, pattern:RegExp):Array\n    {\n        var moduleFiles:Array = [];\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            for each (var file:File in files)\n            {\n                if (file.isDirectory)\n                {\n                    moduleFiles = moduleFiles.concat(findMatchingFiles(file, pattern));\n                }\n                else if (pattern.test(file.name))\n                {\n                    moduleFiles.push(file);\n                }\n            }\n        }\n\n        return moduleFiles;\n    }\n\n    public static function findMatchingFile(directory:File, pattern:RegExp):File\n    {\n        var matchingFile:File;\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            \/\/sort files first to reduce unnecessary directory listing calls.\n            files.sortOn(\"isDirectory\");\n\n            for each (var file:File in files)\n            {\n                if (file.isDirectory)\n                {\n                    matchingFile = findMatchingFile(file, pattern);\n                }\n                else if (pattern.test(file.name))\n                {\n                    matchingFile = file;\n                }\n\n                if (matchingFile)\n                {\n                    break;\n                }\n            }\n        }\n\n        return matchingFile;\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.supportClasses\n{\n\nimport flash.filesystem.File;\n\npublic class FileUtil\n{\n    public static function generateUniqueRelativePath(baseDirectory:File, relativeFilePath:String, relativePathBlackList:Array = null):String\n    {\n        var extensionIndex:int = relativeFilePath.lastIndexOf(\".\");\n        var extension:String = \"\";\n        if (extensionIndex > -1)\n        {\n            extension = relativeFilePath.substr(extensionIndex);\n            relativeFilePath = relativeFilePath.substr(0, extensionIndex);\n        }\n        var filenameTemplate:String = relativeFilePath + \"_{0}\" + extension;\n\n        var uniqueWidgetConfigPath:String =\n            LabelUtil.generateUniqueLabel(filenameTemplate,\n                                          relativePathBlackList,\n                                          function isNonExistentFile(uniqueFilePath:String, availableNames:Array):Boolean\n                                          {\n                                              if (availableNames\n                                                  && availableNames.indexOf(uniqueFilePath) > -1)\n                                              {\n                                                  return false;\n                                              }\n\n                                              return !baseDirectory.resolvePath(uniqueFilePath).exists;\n                                          });\n        return uniqueWidgetConfigPath;\n    }\n\n    public static function getFileName(file:File):String\n    {\n        return file.name.replace(\".\" + file.extension, \"\");\n    }\n\n    public static function findMatchingFiles(directory:File, pattern:RegExp):Array\n    {\n        var moduleFiles:Array = [];\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            for each (var file:File in files)\n            {\n                if (file.isDirectory)\n                {\n                    moduleFiles = moduleFiles.concat(findMatchingFiles(file, pattern));\n                }\n                else if (pattern.test(file.name))\n                {\n                    moduleFiles.push(file);\n                }\n            }\n        }\n\n        return moduleFiles;\n    }\n\n    public static function findMatchingFile(directory:File, pattern:RegExp):File\n    {\n        var matchingFile:File;\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            \/\/sort files first to reduce unnecessary directory listing calls.\n            files.sortOn(\"isDirectory\");\n\n            for each (var file:File in files)\n            {\n                if (file.isDirectory)\n                {\n                    matchingFile = findMatchingFile(file, pattern);\n                }\n                else if (pattern.test(file.name))\n                {\n                    matchingFile = file;\n                }\n\n                if (matchingFile)\n                {\n                    break;\n                }\n            }\n        }\n\n        return matchingFile;\n    }\n}\n}\n","subject":"Use unique label utility in FileUtil.","message":"Use unique label utility in FileUtil.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"6d179d6ad2e3cf34c6ca3c2d424d0084f5771291","old_file":"src\/as\/com\/threerings\/flex\/CommandMenu.as","new_file":"src\/as\/com\/threerings\/flex\/CommandMenu.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.events.IEventDispatcher;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport mx.controls.Menu;\nimport mx.controls.listClasses.BaseListData;\nimport mx.controls.listClasses.IListItemRenderer;\nimport mx.controls.menuClasses.IMenuItemRenderer;\nimport mx.controls.menuClasses.MenuListData;\n\nimport mx.core.mx_internal;\nimport mx.core.Application;\nimport mx.core.ClassFactory;\nimport mx.core.IFlexDisplayObject;\nimport mx.core.ScrollPolicy;\n\nimport mx.events.MenuEvent;\n\nimport mx.managers.PopUpManager;\n\nimport com.threerings.util.CommandEvent;\n\nimport com.threerings.flex.PopUpUtil;\n\nimport com.threerings.flex.menuClasses.CommandMenuItemRenderer;\nimport com.threerings.flex.menuClasses.CommandListData;\n\nuse namespace mx_internal;\n\n\/**\n * A pretty standard menu that can submit CommandEvents if menu items have \"command\" and possibly\n * \"arg\" properties. Commands are submitted to controllers for processing. Alternatively, you may\n * specify \"callback\" properties that specify a function closure to call, with the \"arg\" property\n * containing either a single arg or an array of args.\n *\n * Another property now supported is \"iconObject\", which is an already-instantiated\n * IFlexDisplayObject to use as the icon. This will only be applied if the \"icon\" property\n * (which specifies a Class) is not used.\n *\n * Example dataProvider array:\n * [ { label: \"Go home\", icon: homeIconClass,\n *     command: Controller.GO_HOME, arg: homeId },\n *   { type: \"separator\"},\n     { label: \"Crazytown\", callback: setCrazy, arg: [ true, false ] },\n *   { label: \"Other places\", children: subMenuArray }\n * ];\n *\n * See \"Defining menu structure and data\" in the Flex manual for the full list.\n *\n * CommandMenu is scrollable.  This can be forced by setting verticalScrollPolicy to \n * ScrollPolicy.AUTO or ScrollPolicy.ON and setting the maxHeight.  Also, if the scrolling isn't\n * forced on, but the menu does not fit within the vertical bounds given (either the stage size by\n * default, or the height of the rectangle given in setBounds()), scrolling will be turned on\n * so that none of the content is lost.\n *\n * Note: we don't extend flexlib's ScrollableMenu (or its sub-class ScrollableArrowMenu) because it\n * does some weird stuff in measure() that forces some of our menus down to a very small height...\n *\/\npublic class CommandMenu extends Menu\n{\n    \/**\n     * Factory method to create a command menu.\n     *\n     * @param items an array of menu items.\n     * @param dispatcher an override event dispatcher to use for command events, rather than\n     * our parent.\n     *\/\n    public static function createMenu (\n        items :Array, dispatcher :IEventDispatcher = null) :CommandMenu\n    {\n        var menu :CommandMenu = new CommandMenu();\n        menu.owner = DisplayObjectContainer(Application.application);\n        menu.tabEnabled = false;\n        menu.showRoot = true;\n        menu.setDispatcher(dispatcher);\n        Menu.popUpMenu(menu, null, items); \/\/ does not actually pop up, but needed.\n        return menu;\n    }\n\n    \/**\n     * Add a separator to the specified menu, unless it would not make sense to do so, because\n     * the menu is empty or already ends with a separator.\n     *\/\n    public static function addSeparator (menuItems :Array) :void\n    {\n        const len :int = menuItems.length;\n        if (len > 0 && menuItems[len - 1].type != \"separator\") {\n            menuItems.push({ type: \"separator\" });\n        }\n    }\n\n    \/**\n     * The mx.controls.Menu class overrides setting and getting the verticalScrollPolicy\n     * basically setting the verticalScrollPolicy did nothing, and getting it always returned\n     * ScrollPolicy.OFF.  So that's not going to work if we want the menu to scroll. Here we \n     * reinstate the verticalScrollPolicy setter, and keep a local copy of the value in a \n     * protected variable _verticalScrollPolicy.\n     * \n     * This setter is basically a copy of what ScrollControlBase and ListBase do.\n     *\/\n    override public function set verticalScrollPolicy (value :String) :void \n    {\n        var newPolicy :String = value.toLowerCase();\n\n        itemsSizeChanged = true;\n\n        if (_verticalScrollPolicy != newPolicy)\n        {\n            _verticalScrollPolicy = newPolicy;\n            dispatchEvent(new Event(\"verticalScrollPolicyChanged\"));\n        }\n\n        invalidateDisplayList();\n    }\n\n    override public function get verticalScrollPolicy () :String\n    {\n        return _verticalScrollPolicy;\n    }\n\n    public function CommandMenu ()\n    {\n        super();\n\n        itemRenderer = new ClassFactory(getItemRenderer());\n\n        verticalScrollPolicy = ScrollPolicy.OFF;\n        addEventListener(MenuEvent.ITEM_CLICK, itemClicked);\n    }\n\n    \/** \n     * Called in the CommandMenu constructor, this should return the item rendering class for this\n     * CommandMenu.\n     *\/\n    protected function getItemRenderer () :Class\n    {\n        return CommandMenuItemRenderer;\n    }\n\n    \/**\n     * Configures the event dispatcher to be used when dispatching this menu's command events.\n     * Normally they will be dispatched on our parent (usually the SystemManager or something).\n     *\/\n    public function setDispatcher (dispatcher :IEventDispatcher) :void\n    {\n        _dispatcher = dispatcher;\n    }\n\n    \/**\n     * Sets a Rectangle (in stage coords) that the menu will attempt to keep submenus positioned \n     * within.  If a submenu is too large to fit, it will position it in the lower right corner\n     * of this Rectangle (or top if popping upwards, or left if popping leftwards).   This\n     * value defaults to the stage bounds.\n     *\/\n    public function setBounds (fitting :Rectangle) :void\n    {\n        _fitting = fitting;\n    }\n\n    \/**\n     * Actually pop up the menu. This can be used instead of show().\n     *\/\n    public function popUp (\n        trigger :DisplayObject, popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        var r :Rectangle = trigger.getBounds(trigger.stage);\n        show(_lefting ? r.left : r.right, _upping ? r.top : r.bottom);\n    }\n\n    \/**\n     * Shows the menu at the specified mouse coordinates.\n     *\/\n    public function popUpAt (\n        mx :int, my :int, popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        show(mx, my);\n    }\n\n    \/**\n     * Shows the menu at the current mouse location.\n     *\/\n    public function popUpAtMouse (popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        show(); \/\/ our show, with no args, pops at the mouse\n    }\n\n    \/**\n     * Just like our superclass's show(), except that when invoked with no args, causes the menu to\n     * show at the current mouse location instead of the top-left corner of the application.\n     * Also, we ensure that the resulting menu is in-bounds.\n     *\/\n    override public function show (xShow :Object = null, yShow :Object = null) :void\n    {\n        if (xShow == null) {\n            xShow = DisplayObject(Application.application).mouseX;\n        }\n        if (yShow == null) {\n            yShow = DisplayObject(Application.application).mouseY;\n        }\n\n        super.show(xShow, yShow);\n\n        \/\/ reposition now that we know our size\n        if (_lefting) {\n            y = x - getExplicitOrMeasuredWidth();\n        }\n        if (_upping) {\n            y = y - getExplicitOrMeasuredHeight();\n        }\n\n        var fitting :Rectangle = _fitting || screen;\n        PopUpUtil.fitInRect(this, fitting);\n\n        \/\/ if after fitting as best we can, the menu is outside of the declared bounds, we force\n        \/\/ scrolling and set the max height\n        if (y < fitting.y) {\n            verticalScrollPolicy = ScrollPolicy.AUTO;\n            maxHeight = fitting.height;\n            y = fitting.y;\n        }\n    }\n\n    \/** \n     * The Menu class overrode configureScrollBars() and made the function do nothing.  That means\n     * the scrollbars don't know how to draw themselves, so here we reinstate configureScrollBars.\n     * This is basically a copy of the same method from the mx.controls.List class.\n     *\/\n    override protected function configureScrollBars () :void\n    {\n        var rowCount :int = listItems.length;\n        if (rowCount == 0) {\n            return;\n        }\n\n        \/\/ if there is more than one row and it is a partial row we don't count it\n        if (rowCount > 1 && \n            rowInfo[rowCount - 1].y + rowInfo[rowCount - 1].height > listContent.height) {\n            rowCount--;\n        }\n\n        \/\/ offset, when added to rowCount, is hte index of the dataProvider item for that row.  \n        \/\/ IOW, row 10 in listItems is showing dataProvider item 10 + verticalScrollPosition - \n        \/\/ lockedRowCount - 1\n        var offset :int = verticalScrollPosition - lockedRowCount - 1;\n\n        \/\/ don't count filler rows at the bottom either.\n        var fillerRows :int = 0;\n        while (rowCount > 0 && listItems[rowCount - 1].length == 0)\n        {\n            if (collection && rowCount + offset >= collection.length) {\n                rowCount--;\n                fillerRows++;\n            } else {\n                break;\n            }\n        }\n\n        var colCount :int = listItems[0].length;\n        var oldHorizontalScrollBar :Object = horizontalScrollBar;\n        var oldVerticalScrollBar :Object = verticalScrollBar;\n        var roundedWidth :int = Math.round(unscaledWidth);\n        var length :int = collection ? collection.length - lockedRowCount : 0;\n        var numRows :int = rowCount - lockedRowCount;\n\n        setScrollBarProperties(Math.round(listContent.width), roundedWidth, length, numRows);\n        maxVerticalScrollPosition = Math.max(length - numRows, 0);\n    }\n\n    \/**\n     * Callback for MenuEvent.ITEM_CLICK.\n     *\/\n    protected function itemClicked (event :MenuEvent) :void\n    {\n        var arg :Object = getItemProp(event.item, \"arg\");\n        var cmdOrFn :Object = getItemProp(event.item, \"command\");\n        if (cmdOrFn == null) {\n            cmdOrFn = getItemProp(event.item, \"callback\");\n        }\n        if (cmdOrFn != null) {\n            event.stopImmediatePropagation();\n            CommandEvent.dispatch(_dispatcher == null ? mx_internal::parentDisplayObject :\n                                  _dispatcher, cmdOrFn, arg);\n        }\n        \/\/ else: no warning. There may be non-command menu items mixed in.\n    }\n\n    \/\/ from ScrollableArrowMenu..\n    override mx_internal function openSubMenu (row :IListItemRenderer) :void\n    {\n        supposedToLoseFocus = true;\n\n        var r :Menu = getRootMenu();\n        var menu :CommandMenu;\n\n        \/\/ check to see if the menu exists, if not create it\n        if (!IMenuItemRenderer(row).menu) {\n            \/\/ the only differences between this method and the original method in mx.controls.Menu\n            \/\/ are these few lines.\n            menu = new CommandMenu();\n            menu.maxHeight = this.maxHeight;\n            menu.verticalScrollPolicy = this.verticalScrollPolicy;\n            menu.variableRowHeight = this.variableRowHeight;\n\n            menu.parentMenu = this;\n            menu.owner = this;\n            menu.showRoot = showRoot;\n            menu.dataDescriptor = r.dataDescriptor;\n            menu.styleName = r;\n            menu.labelField = r.labelField;\n            menu.labelFunction = r.labelFunction;\n            menu.iconField = r.iconField;\n            menu.iconFunction = r.iconFunction;\n            menu.itemRenderer = r.itemRenderer;\n            menu.rowHeight = r.rowHeight;\n            menu.scaleY = r.scaleY;\n            menu.scaleX = r.scaleX;\n\n            \/\/ if there's data and it has children then add the items\n            if (row.data && _dataDescriptor.isBranch(row.data) &&\n                    _dataDescriptor.hasChildren(row.data)) {\n                menu.dataProvider = _dataDescriptor.getChildren(row.data);\n            }\n            menu.sourceMenuBar = sourceMenuBar;\n            menu.sourceMenuBarItem = sourceMenuBarItem;\n\n            IMenuItemRenderer(row).menu = menu;\n            PopUpManager.addPopUp(menu, r, false);\n        }\n\n        super.openSubMenu(row);\n\n        \/\/ if we're lefting, upping or fitting make sure our submenu does so as well\n        var submenu :Menu = IMenuItemRenderer(row).menu;\n        if (_lefting) {\n            submenu.x -= submenu.getExplicitOrMeasuredWidth();\n        }\n        if (_upping) {\n            var displayObj :DisplayObject = DisplayObject(row);\n            var rowLoc :Point = displayObj.localToGlobal(new Point(row.x, row.y));\n            submenu.y = rowLoc.y - submenu.getExplicitOrMeasuredHeight() + displayObj.height;\n        }\n\n        var fitting :Rectangle = _fitting || screen;\n        PopUpUtil.fitInRect(submenu, fitting);\n        \/\/ if after fitting as best we can, the menu is outside of the declared bounds, we force\n        \/\/ scrolling and set the max height\n        if (submenu.y < fitting.y) {\n            submenu.verticalScrollPolicy = ScrollPolicy.AUTO;\n            submenu.maxHeight = fitting.height;\n            submenu.y = fitting.y;\n        }\n    }\n\n    override protected function measure () :void\n    {\n        super.measure();\n\n        if (measuredHeight > this.maxHeight) {\n            measuredHeight = this.maxHeight;\n        }\n\n        if (verticalScrollPolicy == ScrollPolicy.ON || verticalScrollPolicy == ScrollPolicy.AUTO) {\n            if (verticalScrollBar) {\n                measuredMinWidth = measuredWidth = measuredWidth + verticalScrollBar.minWidth;\n            }\n        }\n\n        commitProperties();\n    }\n\n    \/\/ from List\n    override protected function makeListData (data :Object, uid :String, rowNum :int) :BaseListData\n    {\n        \/\/ Oh, FFS.\n        \/\/ We need to set up these \"maxMeasuredIconWidth\" fields on the MenuListData, but our\n        \/\/ superclass has made those variables private.\n        \/\/ We can get the values out of another MenuListData, so we just always call super()\n        \/\/ to create one of those, and if we need to make a CommandListData, we construct one\n        \/\/ from the fields in the MenuListData.\n\n        var menuListData :MenuListData = super.makeListData(data, uid, rowNum) as MenuListData;\n\n        var iconObject :IFlexDisplayObject = getItemProp(data, \"iconObject\") as IFlexDisplayObject;\n        if (iconObject != null) {\n            var cmdListData :CommandListData = new CommandListData(menuListData.label,\n                menuListData.icon, iconObject, labelField, uid, this, rowNum);\n\n            cmdListData.maxMeasuredIconWidth = menuListData.maxMeasuredIconWidth;\n            cmdListData.maxMeasuredTypeIconWidth = menuListData.maxMeasuredTypeIconWidth;\n            cmdListData.maxMeasuredBranchIconWidth = menuListData.maxMeasuredBranchIconWidth;\n            cmdListData.useTwoColumns = menuListData.useTwoColumns;\n            return cmdListData;\n        }\n\n        return menuListData;\n    }\n\n    \/**\n     * Get the specified property for the specified item, if any.  Somewhat similar to bits in the\n     * DefaultDataDescriptor.\n     *\/\n    protected function getItemProp (item :Object, prop :String) :Object\n    {\n        try {\n            if (item is XML) {\n                return String((item as XML).attribute(prop));\n\n            } else if (prop in item) {\n                return item[prop];\n            }\n\n        } catch (e :Error) {\n            \/\/ alas; fall through\n        }\n        return null;\n    }\n\n    protected var _dispatcher :IEventDispatcher;\n    protected var _lefting :Boolean = false;\n    protected var _upping :Boolean = false;\n    protected var _fitting :Rectangle = null;\n    protected var _verticalScrollPolicy :String;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.events.IEventDispatcher;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport mx.controls.Menu;\nimport mx.controls.listClasses.BaseListData;\nimport mx.controls.listClasses.IListItemRenderer;\nimport mx.controls.menuClasses.IMenuItemRenderer;\nimport mx.controls.menuClasses.MenuListData;\n\nimport mx.core.mx_internal;\nimport mx.core.Application;\nimport mx.core.ClassFactory;\nimport mx.core.IFlexDisplayObject;\nimport mx.core.ScrollPolicy;\n\nimport mx.events.MenuEvent;\n\nimport mx.managers.PopUpManager;\n\nimport com.threerings.util.CommandEvent;\n\nimport com.threerings.flex.PopUpUtil;\n\nimport com.threerings.flex.menuClasses.CommandMenuItemRenderer;\nimport com.threerings.flex.menuClasses.CommandListData;\n\nuse namespace mx_internal;\n\n\/**\n * A pretty standard menu that can submit CommandEvents if menu items have \"command\" and possibly\n * \"arg\" properties. Commands are submitted to controllers for processing. Alternatively, you may\n * specify \"callback\" properties that specify a function closure to call, with the \"arg\" property\n * containing either a single arg or an array of args.\n *\n * Another property now supported is \"iconObject\", which is an already-instantiated\n * IFlexDisplayObject to use as the icon. This will only be applied if the \"icon\" property\n * (which specifies a Class) is not used.\n *\n * Example dataProvider array:\n * [ { label: \"Go home\", icon: homeIconClass,\n *     command: Controller.GO_HOME, arg: homeId },\n *   { type: \"separator\"},\n     { label: \"Crazytown\", callback: setCrazy, arg: [ true, false ] },\n *   { label: \"Other places\", children: subMenuArray }\n * ];\n *\n * See \"Defining menu structure and data\" in the Flex manual for the full list.\n *\n * CommandMenu is scrollable.  This can be forced by setting verticalScrollPolicy to \n * ScrollPolicy.AUTO or ScrollPolicy.ON and setting the maxHeight.  Also, if the scrolling isn't\n * forced on, but the menu does not fit within the vertical bounds given (either the stage size by\n * default, or the height of the rectangle given in setBounds()), scrolling will be turned on\n * so that none of the content is lost.\n *\n * Note: we don't extend flexlib's ScrollableMenu (or its sub-class ScrollableArrowMenu) because it\n * does some weird stuff in measure() that forces some of our menus down to a very small height...\n *\/\npublic class CommandMenu extends Menu\n{\n    \/**\n     * Factory method to create a command menu.\n     *\n     * @param items an array of menu items.\n     * @param dispatcher an override event dispatcher to use for command events, rather than\n     * our parent.\n     *\/\n    public static function createMenu (\n        items :Array, dispatcher :IEventDispatcher = null) :CommandMenu\n    {\n        var menu :CommandMenu = new CommandMenu();\n        menu.owner = DisplayObjectContainer(Application.application);\n        menu.tabEnabled = false;\n        menu.showRoot = true;\n        menu.setDispatcher(dispatcher);\n        Menu.popUpMenu(menu, null, items); \/\/ does not actually pop up, but needed.\n        return menu;\n    }\n\n    \/**\n     * Add a separator to the specified menu, unless it would not make sense to do so, because\n     * the menu is empty or already ends with a separator.\n     *\/\n    public static function addSeparator (menuItems :Array) :void\n    {\n        const len :int = menuItems.length;\n        if (len > 0 && menuItems[len - 1].type != \"separator\") {\n            menuItems.push({ type: \"separator\" });\n        }\n    }\n\n    \/**\n     * The mx.controls.Menu class overrides setting and getting the verticalScrollPolicy\n     * basically setting the verticalScrollPolicy did nothing, and getting it always returned\n     * ScrollPolicy.OFF.  So that's not going to work if we want the menu to scroll. Here we \n     * reinstate the verticalScrollPolicy setter, and keep a local copy of the value in a \n     * protected variable _verticalScrollPolicy.\n     * \n     * This setter is basically a copy of what ScrollControlBase and ListBase do.\n     *\/\n    override public function set verticalScrollPolicy (value :String) :void \n    {\n        var newPolicy :String = value.toLowerCase();\n\n        itemsSizeChanged = true;\n\n        if (_verticalScrollPolicy != newPolicy)\n        {\n            _verticalScrollPolicy = newPolicy;\n            dispatchEvent(new Event(\"verticalScrollPolicyChanged\"));\n        }\n\n        invalidateDisplayList();\n    }\n\n    override public function get verticalScrollPolicy () :String\n    {\n        return _verticalScrollPolicy;\n    }\n\n    public function CommandMenu ()\n    {\n        super();\n\n        itemRenderer = new ClassFactory(getItemRenderer());\n\n        verticalScrollPolicy = ScrollPolicy.OFF;\n        addEventListener(MenuEvent.ITEM_CLICK, itemClicked);\n    }\n\n    \/** \n     * Called in the CommandMenu constructor, this should return the item rendering class for this\n     * CommandMenu.\n     *\/\n    protected function getItemRenderer () :Class\n    {\n        return CommandMenuItemRenderer;\n    }\n\n    \/**\n     * Configures the event dispatcher to be used when dispatching this menu's command events.\n     * Normally they will be dispatched on our parent (usually the SystemManager or something).\n     *\/\n    public function setDispatcher (dispatcher :IEventDispatcher) :void\n    {\n        _dispatcher = dispatcher;\n    }\n\n    \/**\n     * Sets a Rectangle (in stage coords) that the menu will attempt to keep submenus positioned \n     * within.  If a submenu is too large to fit, it will position it in the lower right corner\n     * of this Rectangle (or top if popping upwards, or left if popping leftwards).   This\n     * value defaults to the stage bounds.\n     *\/\n    public function setBounds (fitting :Rectangle) :void\n    {\n        _fitting = fitting;\n    }\n\n    \/**\n     * Actually pop up the menu. This can be used instead of show().\n     *\/\n    public function popUp (\n        trigger :DisplayObject, popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        var r :Rectangle = trigger.getBounds(trigger.stage);\n        show(_lefting ? r.left : r.right, _upping ? r.top : r.bottom);\n    }\n\n    \/**\n     * Shows the menu at the specified mouse coordinates.\n     *\/\n    public function popUpAt (\n        mx :int, my :int, popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        show(mx, my);\n    }\n\n    \/**\n     * Shows the menu at the current mouse location.\n     *\/\n    public function popUpAtMouse (popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        show(); \/\/ our show, with no args, pops at the mouse\n    }\n\n    \/**\n     * Just like our superclass's show(), except that when invoked with no args, causes the menu to\n     * show at the current mouse location instead of the top-left corner of the application.\n     * Also, we ensure that the resulting menu is in-bounds.\n     *\/\n    override public function show (xShow :Object = null, yShow :Object = null) :void\n    {\n        if (xShow == null) {\n            xShow = DisplayObject(Application.application).mouseX;\n        }\n        if (yShow == null) {\n            yShow = DisplayObject(Application.application).mouseY;\n        }\n\n        super.show(xShow, yShow);\n\n        \/\/ reposition now that we know our size\n        if (_lefting) {\n            y = x - getExplicitOrMeasuredWidth();\n        }\n        if (_upping) {\n            y = y - getExplicitOrMeasuredHeight();\n        }\n\n        var fitting :Rectangle = _fitting || screen;\n        PopUpUtil.fitInRect(this, fitting);\n\n        \/\/ if after fitting as best we can, the menu is outside of the declared bounds, we force\n        \/\/ scrolling and set the max height\n        if (y < fitting.y) {\n            verticalScrollPolicy = ScrollPolicy.AUTO;\n            maxHeight = fitting.height;\n            y = fitting.y;\n        }\n    }\n\n    \/** \n     * The Menu class overrode configureScrollBars() and made the function do nothing.  That means\n     * the scrollbars don't know how to draw themselves, so here we reinstate configureScrollBars.\n     * This is basically a copy of the same method from the mx.controls.List class.\n     *\/\n    override protected function configureScrollBars () :void\n    {\n        var rowCount :int = listItems.length;\n        if (rowCount == 0) {\n            return;\n        }\n\n        \/\/ if there is more than one row and it is a partial row we don't count it\n        if (rowCount > 1 && \n            rowInfo[rowCount - 1].y + rowInfo[rowCount - 1].height > listContent.height) {\n            rowCount--;\n        }\n\n        \/\/ offset, when added to rowCount, is hte index of the dataProvider item for that row.  \n        \/\/ IOW, row 10 in listItems is showing dataProvider item 10 + verticalScrollPosition - \n        \/\/ lockedRowCount - 1\n        var offset :int = verticalScrollPosition - lockedRowCount - 1;\n\n        \/\/ don't count filler rows at the bottom either.\n        var fillerRows :int = 0;\n        while (rowCount > 0 && listItems[rowCount - 1].length == 0)\n        {\n            if (collection && rowCount + offset >= collection.length) {\n                rowCount--;\n                fillerRows++;\n            } else {\n                break;\n            }\n        }\n\n        var colCount :int = listItems[0].length;\n        var oldHorizontalScrollBar :Object = horizontalScrollBar;\n        var oldVerticalScrollBar :Object = verticalScrollBar;\n        var roundedWidth :int = Math.round(unscaledWidth);\n        var length :int = collection ? collection.length - lockedRowCount : 0;\n        var numRows :int = rowCount - lockedRowCount;\n\n        setScrollBarProperties(Math.round(listContent.width), roundedWidth, length, numRows);\n        maxVerticalScrollPosition = Math.max(length - numRows, 0);\n    }\n\n    \/**\n     * Callback for MenuEvent.ITEM_CLICK.\n     *\/\n    protected function itemClicked (event :MenuEvent) :void\n    {\n        var arg :Object = getItemProp(event.item, \"arg\");\n        var cmdOrFn :Object = getItemProp(event.item, \"command\");\n        if (cmdOrFn == null) {\n            cmdOrFn = getItemProp(event.item, \"callback\");\n        }\n        if (cmdOrFn != null) {\n            event.stopImmediatePropagation();\n            CommandEvent.dispatch(_dispatcher == null ? mx_internal::parentDisplayObject :\n                                  _dispatcher, cmdOrFn, arg);\n        }\n        \/\/ else: no warning. There may be non-command menu items mixed in.\n    }\n\n    \/\/ from ScrollableArrowMenu..\n    override mx_internal function openSubMenu (row :IListItemRenderer) :void\n    {\n        supposedToLoseFocus = true;\n\n        var r :Menu = getRootMenu();\n        var menu :CommandMenu;\n\n        \/\/ check to see if the menu exists, if not create it\n        if (!IMenuItemRenderer(row).menu) {\n            \/\/ the only differences between this method and the original method in mx.controls.Menu\n            \/\/ are these few lines.\n            menu = new CommandMenu();\n            menu.maxHeight = this.maxHeight;\n            menu.verticalScrollPolicy = this.verticalScrollPolicy;\n            menu.variableRowHeight = this.variableRowHeight;\n\n            menu.parentMenu = this;\n            menu.owner = this;\n            menu.showRoot = showRoot;\n            menu.dataDescriptor = r.dataDescriptor;\n            menu.styleName = r;\n            menu.labelField = r.labelField;\n            menu.labelFunction = r.labelFunction;\n            menu.iconField = r.iconField;\n            menu.iconFunction = r.iconFunction;\n            menu.itemRenderer = r.itemRenderer;\n            menu.rowHeight = r.rowHeight;\n            menu.scaleY = r.scaleY;\n            menu.scaleX = r.scaleX;\n\n            \/\/ if there's data and it has children then add the items\n            if (row.data && _dataDescriptor.isBranch(row.data) &&\n                    _dataDescriptor.hasChildren(row.data)) {\n                menu.dataProvider = _dataDescriptor.getChildren(row.data);\n            }\n            menu.sourceMenuBar = sourceMenuBar;\n            menu.sourceMenuBarItem = sourceMenuBarItem;\n\n            IMenuItemRenderer(row).menu = menu;\n            PopUpManager.addPopUp(menu, r, false);\n        }\n\n        super.openSubMenu(row);\n\n        \/\/ if we're lefting, upping or fitting make sure our submenu does so as well\n        var submenu :Menu = IMenuItemRenderer(row).menu;\n        if (_lefting) {\n            submenu.x -= submenu.getExplicitOrMeasuredWidth();\n        }\n        if (_upping) {\n            var displayObj :DisplayObject = DisplayObject(row);\n            var rowLoc :Point = displayObj.localToGlobal(new Point());\n            submenu.y = rowLoc.y - submenu.getExplicitOrMeasuredHeight() + displayObj.height;\n        }\n\n        var fitting :Rectangle = _fitting || screen;\n        PopUpUtil.fitInRect(submenu, fitting);\n        \/\/ if after fitting as best we can, the menu is outside of the declared bounds, we force\n        \/\/ scrolling and set the max height\n        if (submenu.y < fitting.y) {\n            submenu.verticalScrollPolicy = ScrollPolicy.AUTO;\n            submenu.maxHeight = fitting.height;\n            submenu.y = fitting.y;\n        }\n    }\n\n    override protected function measure () :void\n    {\n        super.measure();\n\n        if (measuredHeight > this.maxHeight) {\n            measuredHeight = this.maxHeight;\n        }\n\n        if (verticalScrollPolicy == ScrollPolicy.ON || verticalScrollPolicy == ScrollPolicy.AUTO) {\n            if (verticalScrollBar) {\n                measuredMinWidth = measuredWidth = measuredWidth + verticalScrollBar.minWidth;\n            }\n        }\n\n        commitProperties();\n    }\n\n    \/\/ from List\n    override protected function makeListData (data :Object, uid :String, rowNum :int) :BaseListData\n    {\n        \/\/ Oh, FFS.\n        \/\/ We need to set up these \"maxMeasuredIconWidth\" fields on the MenuListData, but our\n        \/\/ superclass has made those variables private.\n        \/\/ We can get the values out of another MenuListData, so we just always call super()\n        \/\/ to create one of those, and if we need to make a CommandListData, we construct one\n        \/\/ from the fields in the MenuListData.\n\n        var menuListData :MenuListData = super.makeListData(data, uid, rowNum) as MenuListData;\n\n        var iconObject :IFlexDisplayObject = getItemProp(data, \"iconObject\") as IFlexDisplayObject;\n        if (iconObject != null) {\n            var cmdListData :CommandListData = new CommandListData(menuListData.label,\n                menuListData.icon, iconObject, labelField, uid, this, rowNum);\n\n            cmdListData.maxMeasuredIconWidth = menuListData.maxMeasuredIconWidth;\n            cmdListData.maxMeasuredTypeIconWidth = menuListData.maxMeasuredTypeIconWidth;\n            cmdListData.maxMeasuredBranchIconWidth = menuListData.maxMeasuredBranchIconWidth;\n            cmdListData.useTwoColumns = menuListData.useTwoColumns;\n            return cmdListData;\n        }\n\n        return menuListData;\n    }\n\n    \/**\n     * Get the specified property for the specified item, if any.  Somewhat similar to bits in the\n     * DefaultDataDescriptor.\n     *\/\n    protected function getItemProp (item :Object, prop :String) :Object\n    {\n        try {\n            if (item is XML) {\n                return String((item as XML).attribute(prop));\n\n            } else if (prop in item) {\n                return item[prop];\n            }\n\n        } catch (e :Error) {\n            \/\/ alas; fall through\n        }\n        return null;\n    }\n\n    protected var _dispatcher :IEventDispatcher;\n    protected var _lefting :Boolean = false;\n    protected var _upping :Boolean = false;\n    protected var _fitting :Rectangle = null;\n    protected var _verticalScrollPolicy :String;\n}\n}\n","subject":"fix y position of a submenu on an upwards-popping menu. When transforming from row coords to global coords, don't use a point in the row's parent's coords.","message":"Bugfix: fix y position of a submenu on an upwards-popping menu.\nWhen transforming from row coords to global coords, don't use a point\nin the row's parent's coords.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@804 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"91e1c2a9e2e2b0523303e4e779015d746dc6d9bb","old_file":"src\/aerys\/minko\/type\/math\/Vector4.as","new_file":"src\/aerys\/minko\/type\/math\/Vector4.as","old_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.IWatchable;\n\t\n\timport flash.geom.Vector3D;\n\n\tpublic class Vector4 implements IWatchable\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tpublic static const X_AXIS\t\t\t\t: Vector4\t= new Vector4(1., 0., 0.);\n\t\tpublic static const Y_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 1., 0.);\n\t\tpublic static const Z_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 0., 1.);\n\t\tpublic static const ZERO\t\t\t\t: Vector4\t= new Vector4(0., 0., 0., 0.);\n\t\tpublic static const ONE\t\t\t\t\t: Vector4\t= new Vector4(1., 1., 1., 1.);\n\t\tpublic static const FORWARD\t\t\t\t: Vector4\t= Z_AXIS;\n\t\tpublic static const BACKWARD\t\t\t: Vector4\t= new Vector4(0., 0., -1.);\n\t\tpublic static const LEFT\t\t\t\t: Vector4\t= new Vector4(-1, 0., 0.);\n\t\tpublic static const RIGHT\t\t\t\t: Vector4\t= new Vector4(1, 0., 0.);\n\t\tpublic static const UP\t\t\t\t\t: Vector4\t= Y_AXIS;\n\t\tpublic static const DOWN\t\t\t\t: Vector4\t= new Vector4(0, -1., 0.);\n\n\t\tprivate static const FACTORY\t\t\t: Factory\t= Factory.getFactory(Vector4);\n\n\t\tprivate static const UPDATE_NONE\t\t: uint\t\t= 0;\n\t\tprivate static const UPDATE_LENGTH\t\t: uint\t\t= 1;\n\t\tprivate static const UPDATE_LENGTH_SQ\t: uint\t\t= 2;\n\t\tprivate static const UPDATE_ALL\t\t\t: uint\t\t= 3; \/\/ UPDATE_LENGTH | UPDATE_LENGTH_SQ;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t'x'\t: 'x',\n\t\t\t'y'\t: 'y',\n\t\t\t'z'\t: 'z',\n\t\t\t'w'\t: 'w'\n\t\t}\n\n\t\tminko_math var _vector\t: Vector3D\t= new Vector3D();\n\n\t\tprivate var _update\t\t: uint\t\t= 0;\n\n\t\tprivate var _length\t\t: Number\t= 0.;\n\t\tprivate var _lengthSq\t: Number\t= 0.;\n\t\t\n\t\tprivate var _locked\t\t: Boolean\t= false;\n\t\tprivate var _changed\t: Signal\t= new Signal('Vector4.changed');\n\t\t\n\t\tpublic function get x()\t: Number\n\t\t{\n\t\t\treturn _vector.x;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.x)\n\t\t\t{\n\t\t\t\t_vector.x = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get y()\t: Number\n\t\t{\n\t\t\treturn _vector.y;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.y)\n\t\t\t{\n\t\t\t\t_vector.y = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _vector.z;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.z)\n\t\t\t{\n\t\t\t\t_vector.z = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get w()\t: Number\n\t\t{\n\t\t\treturn _vector.w;\n\t\t}\n\t\tpublic function set w(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.w = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\n\t\tpublic function get lengthSquared()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH_SQ)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH_SQ;\n\t\t\t\t_lengthSq = _vector.x * _vector.x + _vector.y * _vector.y\n\t\t\t\t\t\t\t+ _vector.z * _vector.z;\n\t\t\t}\n\n\t\t\treturn _lengthSq;\n\t\t}\n\n\t\tpublic function get length() : Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH;\n\t\t\t\t_length = Math.sqrt(lengthSquared);\n\t\t\t}\n\n\t\t\treturn _length;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function Vector4(x \t: Number\t= 0.,\n\t\t\t\t\t\t\t\ty\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tz\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tw \t: Number\t= 1.)\n\t\t{\n\t\t\t_vector.x = x;\n\t\t\t_vector.y = y;\n\t\t\t_vector.z = z;\n\t\t\t_vector.w = w;\n\t\t\t\n\t\t\t_update = UPDATE_ALL;\n\t\t}\n\n\t\tpublic static function add(u \t: Vector4,\n\t\t\t\t\t\t\t\t   v \t: Vector4,\n\t\t\t\t\t\t\t\t   out\t: Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\n\t\t\treturn out.incrementBy(v);\n\t\t}\n\n\t\tpublic static function subtract(u \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tv \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tout : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\t\t\t\n\t\t\treturn out.decrementBy(v);\n\t\t}\n\n\t\tpublic static function dotProduct(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn u._vector.dotProduct(v._vector);\n\t\t}\n\n\t\tpublic static function crossProduct(u : Vector4, v : Vector4) : Vector4\n\t\t{\n\t\t\treturn new Vector4(\n\t\t\t\tu._vector.y * v._vector.z - v._vector.y * u._vector.z,\n\t\t\t\tu._vector.z * v._vector.x - v._vector.z * u._vector.x,\n\t\t\t\tu._vector.x * v._vector.y - v._vector.x * u._vector.y\n\t\t\t);\n\t\t}\n\n\t\tpublic function compareTo(v : Vector4, allFour : Boolean = false) : Boolean\n\t\t{\n\t\t\treturn _vector.x == v._vector.x\n\t\t\t\t   && _vector.y == v._vector.y\n\t\t\t\t   && _vector.z == v._vector.z\n\t\t\t\t   && (!allFour || (_vector.w == v._vector.w));\n\t\t}\n\n\t\tpublic static function distance(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn Vector3D.distance(u._vector, v._vector);\n\t\t}\n\n\t\tpublic function copyFrom(source : Vector4) : Vector4\n\t\t{\n\t\t\treturn set(source.x, source.y, source.z, source.w);\n\t\t}\n\n\t\tpublic function incrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.incrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function decrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.decrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(scale : Number) : Vector4\n\t\t{\n\t\t\t_vector.scaleBy(scale);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function lerp(target : Vector4, ratio : Number) : Vector4\n\t\t{\n\t\t\tif (ratio == 1.)\n\t\t\t\treturn copyFrom(target);\n\t\t\t\n\t\t\tif (ratio != 0.)\n\t\t\t{\n\t\t\t\tvar x : Number = _vector.x;\n\t\t\t\tvar y : Number = _vector.y;\n\t\t\t\tvar z : Number = _vector.z;\n\t\t\t\tvar w : Number = _vector.w;\n\t\t\t\t\n\t\t\t\tset(\n\t\t\t\t\tx + (target._vector.x - x) * ratio,\n\t\t\t\t\ty + (target._vector.y - y) * ratio,\n\t\t\t\t\tz + (target._vector.z - z) * ratio,\n\t\t\t\t\tw + (target._vector.w - w) * ratio\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function equals(v : Vector4, allFour : Boolean = false, tolerance : Number = 0.) : Boolean\n\t\t{\n\t\t\treturn tolerance\n\t\t\t\t? _vector.nearEquals(v._vector, tolerance, allFour);\n\t\t\t\t: _vector.equals(v._vector, allFour)\n\t\t}\n\n\t\tpublic function project() : Vector4\n\t\t{\n\t\t\t_vector.x \/= _vector.w;\n\t\t\t_vector.y \/= _vector.w;\n\t\t\t_vector.z \/= _vector.w;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Vector4\n\t\t{\n\t\t\tvar l : Number = length;\n\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_vector.x \/= l;\n\t\t\t\t_vector.y \/= l;\n\t\t\t\t_vector.z \/= l;\n\n\t\t\t\t_length = 1.;\n\t\t\t\t_lengthSq = 1.;\n\n\t\t\t\t_update = UPDATE_NONE;\n\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function crossProduct(vector : Vector4) : Vector4\n\t\t{\n\t\t\tvar x : Number = _vector.x;\n\t\t\tvar y : Number = _vector.y;\n\t\t\tvar z : Number = _vector.z;\n\n\t\t\t_vector.x = y * vector._vector.z - vector._vector.y * z;\n\t\t\t_vector.y = z * vector._vector.x - vector._vector.z * x;\n\t\t\t_vector.z = x * vector._vector.y - vector._vector.x * y;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function getVector3D() : Vector3D\n\t\t{\n\t\t\treturn _vector.clone();\n\t\t}\n\n\t\tpublic function set(x : Number,\n\t\t\t\t\t\t\ty : Number,\n\t\t\t\t\t\t\tz : Number,\n\t\t\t\t\t\t\tw : Number = 1.) : Vector4\n\t\t{\n\t\t\tif (x != _vector.x || y != _vector.y || z != _vector.z || w != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.setTo(x, y, z);\n\t\t\t\t_vector.w = w;\n\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '(' + _vector.x + ', ' + _vector.y + ', ' + _vector.z + ', ' + _vector.w + ')';\n\t\t}\n\n\t\tpublic static function scale(v : Vector4, s : Number, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\tout.set(v._vector.x * s, v._vector.y * s, v._vector.z * s, v._vector.w * s);\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function toVector3D(out : Vector3D = null) : Vector3D\n\t\t{\n\t\t\tif (!out)\n\t\t\t\treturn _vector.clone();\n\n\t\t\tout.x = _vector.x;\n\t\t\tout.y = _vector.y;\n\t\t\tout.z = _vector.z;\n\t\t\tout.w = _vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function normalize(v : Vector4, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(v, out);\n\t\t\t\n\t\t\treturn out.normalize();\n\t\t}\n\t\t\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\t_locked = false;\n\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tpublic function clone() : Vector4\n\t\t{\n\t\t\treturn new Vector4(_vector.x, _vector.y, _vector.z, _vector.w);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.IWatchable;\n\t\n\timport flash.geom.Vector3D;\n\n\tpublic class Vector4 implements IWatchable\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tpublic static const X_AXIS\t\t\t\t: Vector4\t= new Vector4(1., 0., 0.);\n\t\tpublic static const Y_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 1., 0.);\n\t\tpublic static const Z_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 0., 1.);\n\t\tpublic static const ZERO\t\t\t\t: Vector4\t= new Vector4(0., 0., 0., 0.);\n\t\tpublic static const ONE\t\t\t\t\t: Vector4\t= new Vector4(1., 1., 1., 1.);\n\t\tpublic static const FORWARD\t\t\t\t: Vector4\t= Z_AXIS;\n\t\tpublic static const BACKWARD\t\t\t: Vector4\t= new Vector4(0., 0., -1.);\n\t\tpublic static const LEFT\t\t\t\t: Vector4\t= new Vector4(-1, 0., 0.);\n\t\tpublic static const RIGHT\t\t\t\t: Vector4\t= new Vector4(1, 0., 0.);\n\t\tpublic static const UP\t\t\t\t\t: Vector4\t= Y_AXIS;\n\t\tpublic static const DOWN\t\t\t\t: Vector4\t= new Vector4(0, -1., 0.);\n\n\t\tprivate static const FACTORY\t\t\t: Factory\t= Factory.getFactory(Vector4);\n\n\t\tprivate static const UPDATE_NONE\t\t: uint\t\t= 0;\n\t\tprivate static const UPDATE_LENGTH\t\t: uint\t\t= 1;\n\t\tprivate static const UPDATE_LENGTH_SQ\t: uint\t\t= 2;\n\t\tprivate static const UPDATE_ALL\t\t\t: uint\t\t= 3; \/\/ UPDATE_LENGTH | UPDATE_LENGTH_SQ;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t'x'\t: 'x',\n\t\t\t'y'\t: 'y',\n\t\t\t'z'\t: 'z',\n\t\t\t'w'\t: 'w'\n\t\t};\n\n\t\tminko_math var _vector\t: Vector3D\t= new Vector3D();\n\n\t\tprivate var _update\t\t: uint\t\t= 0;\n\n\t\tprivate var _length\t\t: Number\t= 0.;\n\t\tprivate var _lengthSq\t: Number\t= 0.;\n\t\t\n\t\tprivate var _locked\t\t: Boolean\t= false;\n\t\tprivate var _changed\t: Signal\t= new Signal('Vector4.changed');\n\t\t\n\t\tpublic function get x()\t: Number\n\t\t{\n\t\t\treturn _vector.x;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.x)\n\t\t\t{\n\t\t\t\t_vector.x = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get y()\t: Number\n\t\t{\n\t\t\treturn _vector.y;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.y)\n\t\t\t{\n\t\t\t\t_vector.y = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _vector.z;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.z)\n\t\t\t{\n\t\t\t\t_vector.z = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get w()\t: Number\n\t\t{\n\t\t\treturn _vector.w;\n\t\t}\n\t\tpublic function set w(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.w = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\n\t\tpublic function get lengthSquared()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH_SQ)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH_SQ;\n\t\t\t\t_lengthSq = _vector.x * _vector.x + _vector.y * _vector.y\n\t\t\t\t\t\t\t+ _vector.z * _vector.z;\n\t\t\t}\n\n\t\t\treturn _lengthSq;\n\t\t}\n\n\t\tpublic function get length() : Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH;\n\t\t\t\t_length = Math.sqrt(lengthSquared);\n\t\t\t}\n\n\t\t\treturn _length;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function Vector4(x \t: Number\t= 0.,\n\t\t\t\t\t\t\t\ty\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tz\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tw \t: Number\t= 1.)\n\t\t{\n\t\t\t_vector.x = x;\n\t\t\t_vector.y = y;\n\t\t\t_vector.z = z;\n\t\t\t_vector.w = w;\n\t\t\t\n\t\t\t_update = UPDATE_ALL;\n\t\t}\n\n\t\tpublic static function add(u \t: Vector4,\n\t\t\t\t\t\t\t\t   v \t: Vector4,\n\t\t\t\t\t\t\t\t   out\t: Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= new Vector4();\n\t\t\tout.copyFrom(u);\n\n\t\t\treturn out.incrementBy(v);\n\t\t}\n\n\t\tpublic static function subtract(u \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tv \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tout : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= new Vector4();\n\t\t\tout.copyFrom(u);\n\t\t\t\n\t\t\treturn out.decrementBy(v);\n\t\t}\n\n\t\tpublic static function dotProduct(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn u._vector.dotProduct(v._vector);\n\t\t}\n\n\t\tpublic static function crossProduct(u : Vector4, v : Vector4) : Vector4\n\t\t{\n\t\t\treturn new Vector4(\n\t\t\t\tu._vector.y * v._vector.z - v._vector.y * u._vector.z,\n\t\t\t\tu._vector.z * v._vector.x - v._vector.z * u._vector.x,\n\t\t\t\tu._vector.x * v._vector.y - v._vector.x * u._vector.y\n\t\t\t);\n\t\t}\n\n\t\tpublic function compareTo(v : Vector4, allFour : Boolean = false) : Boolean\n\t\t{\n\t\t\treturn _vector.x == v._vector.x\n\t\t\t\t   && _vector.y == v._vector.y\n\t\t\t\t   && _vector.z == v._vector.z\n\t\t\t\t   && (!allFour || (_vector.w == v._vector.w));\n\t\t}\n\n\t\tpublic static function distance(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn Vector3D.distance(u._vector, v._vector);\n\t\t}\n\n\t\tpublic function copyFrom(source : Vector4) : Vector4\n\t\t{\n\t\t\treturn set(source.x, source.y, source.z, source.w);\n\t\t}\n\n\t\tpublic function incrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.incrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function decrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.decrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(scale : Number) : Vector4\n\t\t{\n\t\t\t_vector.scaleBy(scale);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function lerp(target : Vector4, ratio : Number) : Vector4\n\t\t{\n\t\t\tif (ratio == 1.)\n\t\t\t\treturn copyFrom(target);\n\t\t\t\n\t\t\tif (ratio != 0.)\n\t\t\t{\n\t\t\t\tvar x : Number = _vector.x;\n\t\t\t\tvar y : Number = _vector.y;\n\t\t\t\tvar z : Number = _vector.z;\n\t\t\t\tvar w : Number = _vector.w;\n\t\t\t\t\n\t\t\t\tset(\n\t\t\t\t\tx + (target._vector.x - x) * ratio,\n\t\t\t\t\ty + (target._vector.y - y) * ratio,\n\t\t\t\t\tz + (target._vector.z - z) * ratio,\n\t\t\t\t\tw + (target._vector.w - w) * ratio\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function equals(v : Vector4, allFour : Boolean = false, tolerance : Number = 0.) : Boolean\n\t\t{\n\t\t\treturn tolerance\n\t\t\t\t? _vector.nearEquals(v._vector, tolerance, allFour)\n\t\t\t\t: _vector.equals(v._vector, allFour);\n\t\t}\n\n\t\tpublic function project() : Vector4\n\t\t{\n\t\t\t_vector.x \/= _vector.w;\n\t\t\t_vector.y \/= _vector.w;\n\t\t\t_vector.z \/= _vector.w;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Vector4\n\t\t{\n\t\t\tvar l : Number = length;\n\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_vector.x \/= l;\n\t\t\t\t_vector.y \/= l;\n\t\t\t\t_vector.z \/= l;\n\n\t\t\t\t_length = 1.;\n\t\t\t\t_lengthSq = 1.;\n\n\t\t\t\t_update = UPDATE_NONE;\n\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function crossProduct(vector : Vector4) : Vector4\n\t\t{\n\t\t\tvar x : Number = _vector.x;\n\t\t\tvar y : Number = _vector.y;\n\t\t\tvar z : Number = _vector.z;\n\n\t\t\t_vector.x = y * vector._vector.z - vector._vector.y * z;\n\t\t\t_vector.y = z * vector._vector.x - vector._vector.z * x;\n\t\t\t_vector.z = x * vector._vector.y - vector._vector.x * y;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function getVector3D() : Vector3D\n\t\t{\n\t\t\treturn _vector.clone();\n\t\t}\n\n\t\tpublic function set(x : Number,\n\t\t\t\t\t\t\ty : Number,\n\t\t\t\t\t\t\tz : Number,\n\t\t\t\t\t\t\tw : Number = 1.) : Vector4\n\t\t{\n\t\t\tif (x != _vector.x || y != _vector.y || z != _vector.z || w != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.setTo(x, y, z);\n\t\t\t\t_vector.w = w;\n\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '(' + _vector.x + ', ' + _vector.y + ', ' + _vector.z + ', ' + _vector.w + ')';\n\t\t}\n\n\t\tpublic static function scale(v : Vector4, s : Number, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\tout.set(v._vector.x * s, v._vector.y * s, v._vector.z * s, v._vector.w * s);\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function toVector3D(out : Vector3D = null) : Vector3D\n\t\t{\n\t\t\tif (!out)\n\t\t\t\treturn _vector.clone();\n\n\t\t\tout.x = _vector.x;\n\t\t\tout.y = _vector.y;\n\t\t\tout.z = _vector.z;\n\t\t\tout.w = _vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\t_locked = false;\n\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tpublic function clone() : Vector4\n\t\t{\n\t\t\treturn new Vector4(_vector.x, _vector.y, _vector.z, _vector.w);\n\t\t}\n\t}\n}","subject":"fix Vector4::add() and Vector4::subtract()","message":"fix Vector4::add() and Vector4::subtract()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"1ea1e942ba097cb51667354a615eeaed632ea268","old_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/model\/LikeEntity.as","new_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/model\/LikeEntity.as","old_contents":"package com.dotfold.dotvimstat.model\n{\n\t\/**\n\t * \n\t * @author jamesmcnamee\n\t * \n\t *\/\t\n\tpublic class LikeEntity extends BaseEntity\n\t{\n\t\t\/**\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function LikeEntity()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tpublic var description:String;\n\t\tpublic var duration:int;\n\t\tpublic var embed_privacy:String;\n\t\tpublic var height:int;\n\t\tpublic var liked_on:String;\n\t\tpublic var mobile_url:String;\n\t\tpublic var stats_number_of_comments:int;\n\t\tpublic var stats_number_of_likes:int;\n\t\tpublic var stats_number_of_plays:int;\n\t\tpublic var tags:String;\n\t\tpublic var thumbnail_large:String;\n\t\tpublic var thumbnail_medium:String;\n\t\tpublic var thumbnail_small:String;\n\t\tpublic var title:String;\n\t\tpublic var upload_date:int;\n\t\tpublic var url:String;\n\t\tpublic var user_id:int;\n\t\tpublic var user_name:String;\n\t\tpublic var user_portrait_huge:String;\n\t\tpublic var user_portrait_large:String;\n\t\tpublic var user_portrait_medium:String;\n\t\tpublic var user_portrait_small:String;\n\t\tpublic var user_url:String;\n\t\tpublic var width:int;\n\t\t\n\t}\n}","new_contents":"package com.dotfold.dotvimstat.model\n{\n\t\/**\n\t * \n\t * @author jamesmcnamee\n\t * \n\t *\/\t\n\tpublic class LikeEntity extends BaseEntity\n\t{\n\t\t\/**\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function LikeEntity()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tpublic var description:String;\n\t\tpublic var duration:int;\n\t\tpublic var embed_privacy:String;\n\t\tpublic var height:int;\n\t\tpublic var liked_on:Date;\n\t\tpublic var mobile_url:String;\n\t\tpublic var stats_number_of_comments:int;\n\t\tpublic var stats_number_of_likes:int;\n\t\tpublic var stats_number_of_plays:int;\n\t\tpublic var tags:String;\n\t\tpublic var thumbnail_large:String;\n\t\tpublic var thumbnail_medium:String;\n\t\tpublic var thumbnail_small:String;\n\t\tpublic var title:String;\n\t\tpublic var upload_date:Date;\n\t\tpublic var url:String;\n\t\tpublic var user_id:int;\n\t\tpublic var user_name:String;\n\t\tpublic var user_portrait_huge:String;\n\t\tpublic var user_portrait_large:String;\n\t\tpublic var user_portrait_medium:String;\n\t\tpublic var user_portrait_small:String;\n\t\tpublic var user_url:String;\n\t\tpublic var width:int;\n\t\t\n\t}\n}","subject":"use improved serialization for entity","message":"[feat] use improved serialization for entity\n\n- use real Date objects\n- use Image collections\n","lang":"ActionScript","license":"mit","repos":"dotfold\/dotvimstat"}
{"commit":"bd2ea43b96f9f0de446fbd544c053a401aedc4dd","old_file":"flash-src\/WebSocket.as","new_file":"flash-src\/WebSocket.as","old_contents":"\/\/ Copyright: Hiroshi Ichikawa <http:\/\/gimite.net\/en\/>\n\/\/ License: New BSD License\n\/\/ Reference: http:\/\/dev.w3.org\/html5\/websockets\/\n\/\/ Reference: http:\/\/tools.ietf.org\/html\/draft-hixie-thewebsocketprotocol-31\n\npackage {\n\nimport flash.display.*;\nimport flash.events.*;\nimport flash.external.*;\nimport flash.net.*;\nimport flash.system.*;\nimport flash.utils.*;\nimport mx.core.*;\nimport mx.controls.*;\nimport mx.events.*;\nimport mx.utils.*;\nimport com.adobe.net.proxies.RFC2817Socket;\nimport com.hurlant.crypto.tls.TLSSocket;\nimport com.hurlant.crypto.tls.TLSConfig;\nimport com.hurlant.crypto.tls.TLSEngine;\nimport com.hurlant.crypto.tls.TLSSecurityParameters;\nimport com.gsolo.encryption.MD5;\n\n[Event(name=\"message\", type=\"WebSocketMessageEvent\")]\n[Event(name=\"open\", type=\"flash.events.Event\")]\n[Event(name=\"close\", type=\"flash.events.Event\")]\n[Event(name=\"error\", type=\"flash.events.Event\")]\n[Event(name=\"stateChange\", type=\"WebSocketStateEvent\")]\npublic class WebSocket extends EventDispatcher {\n  \n  private static var CONNECTING:int = 0;\n  private static var OPEN:int = 1;\n  private static var CLOSING:int = 2;\n  private static var CLOSED:int = 3;\n  \n  \/\/private var rawSocket:RFC2817Socket;\n  private var rawSocket:Socket;\n  private var tlsSocket:TLSSocket;\n  private var tlsConfig:TLSConfig;\n  private var socket:Socket;\n  private var main:WebSocketMain;\n  private var url:String;\n  private var scheme:String;\n  private var host:String;\n  private var port:uint;\n  private var path:String;\n  private var origin:String;\n  private var protocol:String;\n  private var buffer:ByteArray = new ByteArray();\n  private var headerState:int = 0;\n  private var readyState:int = CONNECTING;\n  private var bufferedAmount:int = 0;\n  private var headers:String;\n  private var noiseChars:Array;\n  private var expectedDigest:String;\n\n  public function WebSocket(\n      main:WebSocketMain, url:String, protocol:String,\n      proxyHost:String = null, proxyPort:int = 0,\n      headers:String = null) {\n    this.main = main;\n    initNoiseChars();\n    this.url = url;\n    var m:Array = url.match(\/^(\\w+):\\\/\\\/([^\\\/:]+)(:(\\d+))?(\\\/.*)?$\/);\n    if (!m) main.fatal(\"SYNTAX_ERR: invalid url: \" + url);\n    this.scheme = m[1];\n    this.host = m[2];\n    this.port = parseInt(m[4] || \"80\");\n    this.path = m[5] || \"\/\";\n    this.origin = main.getOrigin();\n    this.protocol = protocol;\n    \/\/ if present and not the empty string, headers MUST end with \\r\\n\n    \/\/ headers should be zero or more complete lines, for example\n    \/\/ \"Header1: xxx\\r\\nHeader2: yyyy\\r\\n\"\n    this.headers = headers;\n    \n    \/*\n    socket = new RFC2817Socket();\n            \n    \/\/ if no proxy information is supplied, it acts like a normal Socket\n    \/\/ @see RFC2817Socket::connect\n    if (proxyHost != null && proxyPort != 0){      \n      socket.setProxyInfo(proxyHost, proxyPort);\n    } \n    *\/\n\n    ExternalInterface.call(\"console.log\", \"[WebSocket] scheme: \" + scheme);\n    rawSocket = new Socket();\n\n    rawSocket.addEventListener(Event.CLOSE, onSocketClose);\n    rawSocket.addEventListener(Event.CONNECT, onSocketConnect);\n    rawSocket.addEventListener(IOErrorEvent.IO_ERROR, onSocketIoError);\n    rawSocket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSocketSecurityError);\n    if (scheme == \"wss\") {\n        tlsConfig= new TLSConfig(TLSEngine.CLIENT,\n            null, null, null, null, null,\n            TLSSecurityParameters.PROTOCOL_VERSION);\n        tlsConfig.trustSelfSignedCertificates = true;\n        tlsConfig.ignoreCommonNameMismatch = true;\n\n        tlsSocket = new TLSSocket();\n        tlsSocket.addEventListener(ProgressEvent.SOCKET_DATA, onSocketData);\n        socket = (tlsSocket as Socket);\n    } else {\n        rawSocket.addEventListener(ProgressEvent.SOCKET_DATA, onSocketData);\n        socket = (rawSocket as Socket);\n    }\n    rawSocket.connect(host, port);\n  }\n  \n  public function send(data:String):int {\n    if (readyState == OPEN) {\n      socket.writeByte(0x00);\n      socket.writeUTFBytes(decodeURIComponent(data));\n      socket.writeByte(0xff);\n      socket.flush();\n      main.log(\"sent: \" + data);\n      return -1;\n    } else if (readyState == CLOSED) {\n      var bytes:ByteArray = new ByteArray();\n      bytes.writeUTFBytes(decodeURIComponent(data));\n      bufferedAmount += bytes.length; \/\/ not sure whether it should include \\x00 and \\xff\n      \/\/ We use return value to let caller know bufferedAmount because we cannot fire\n      \/\/ stateChange event here which causes weird error:\n      \/\/ > You are trying to call recursively into the Flash Player which is not allowed.\n      return bufferedAmount;\n    } else {\n      main.fatal(\"INVALID_STATE_ERR: invalid state\");\n      return 0;\n    }\n  }\n  \n  public function close():void {\n    main.log(\"close\");\n    try {\n      socket.close();\n    } catch (ex:Error) { }\n    readyState = CLOSED;\n    \/\/ We don't fire any events here because it causes weird error:\n    \/\/ > You are trying to call recursively into the Flash Player which is not allowed.\n    \/\/ We do something equivalent in JavaScript WebSocket#close instead.\n  }\n  \n  public function getReadyState():int {\n    return readyState;\n  }\n  \n  public function getBufferedAmount():int {\n    return bufferedAmount;\n  }\n  \n  private function onSocketConnect(event:Event):void {\n    main.log(\"connected\");\n\n    if (scheme == \"wss\") {\n        ExternalInterface.call(\"console.log\", \"[WebSocket] starting SSL\/TLS\");\n        tlsSocket.startTLS(rawSocket, host, tlsConfig);\n    }\n    \n    var hostValue:String = host + (port == 80 ? \"\" : \":\" + port);\n    var cookie:String = \"\";\n    if (main.getCallerHost() == host) {\n      cookie = ExternalInterface.call(\"function(){return document.cookie}\");\n    }\n    var key1:String = generateKey();\n    var key2:String = generateKey();\n    var key3:String = generateKey3();\n    expectedDigest = getSecurityDigest(key1, key2, key3);\n    var opt:String = \"\";\n    if (protocol) opt += \"WebSocket-Protocol: \" + protocol + \"\\r\\n\";\n    \/\/ if caller passes additional headers they must end with \"\\r\\n\"\n    if (headers) opt += headers;\n    \n    var req:String = StringUtil.substitute(\n      \"GET {0} HTTP\/1.1\\r\\n\" +\n      \"Upgrade: WebSocket\\r\\n\" +\n      \"Connection: Upgrade\\r\\n\" +\n      \"Host: {1}\\r\\n\" +\n      \"Origin: {2}\\r\\n\" +\n      \"Cookie: {3}\\r\\n\" +\n      \"Sec-WebSocket-Key1: {4}\\r\\n\" +\n      \"Sec-WebSocket-Key2: {5}\\r\\n\" +\n      \"{6}\" +\n      \"\\r\\n\",\n      path, hostValue, origin, cookie, key1, key2, opt);\n    main.log(\"request header:\\n\" + req);\n    socket.writeUTFBytes(req);\n    main.log(\"sent key3: \" + key3);\n    main.log(\"expected digest: \" + expectedDigest);\n    writeBytes(key3);\n    socket.flush();\n  }\n\n  private function onSocketClose(event:Event):void {\n    main.log(\"closed\");\n    readyState = CLOSED;\n    notifyStateChange();\n    dispatchEvent(new Event(\"close\"));\n  }\n\n  private function onSocketIoError(event:IOErrorEvent):void {\n    var message:String;\n    if (readyState == CONNECTING) {\n      message = \"cannot connect to Web Socket server at \" + url + \" (IoError)\";\n    } else {\n      message = \"error communicating with Web Socket server at \" + url + \" (IoError)\";\n    }\n    onError(message);\n  }\n\n  private function onSocketSecurityError(event:SecurityErrorEvent):void {\n    var message:String;\n    if (readyState == CONNECTING) {\n      message =\n          \"cannot connect to Web Socket server at \" + url + \" (SecurityError)\\n\" +\n          \"make sure the server is running and Flash socket policy file is correctly placed\";\n    } else {\n      message = \"error communicating with Web Socket server at \" + url + \" (SecurityError)\";\n    }\n    onError(message);\n  }\n  \n  private function onError(message:String):void {\n    var state:int = readyState;\n    if (state == CLOSED) return;\n    main.error(message);\n    close();\n    notifyStateChange();\n    dispatchEvent(new Event(state == CONNECTING ? \"close\" : \"error\"));\n  }\n\n  private function onSocketData(event:ProgressEvent):void {\n    var pos:int = buffer.length;\n    socket.readBytes(buffer, pos);\n    for (; pos < buffer.length; ++pos) {\n      if (headerState < 4) {\n        \/\/ try to find \"\\r\\n\\r\\n\"\n        if ((headerState == 0 || headerState == 2) && buffer[pos] == 0x0d) {\n          ++headerState;\n        } else if ((headerState == 1 || headerState == 3) && buffer[pos] == 0x0a) {\n          ++headerState;\n        } else {\n          headerState = 0;\n        }\n        if (headerState == 4) {\n          var headerStr:String = buffer.readUTFBytes(pos + 1);\n          main.log(\"response header:\\n\" + headerStr);\n          if (!validateHeader(headerStr)) return;\n          makeBufferCompact();\n          pos = -1;\n        }\n      } else if (headerState == 4) {\n        var replyDigest:String = readBytes(buffer, 16);\n        main.log(\"reply digest: \" + replyDigest);\n        if (replyDigest != expectedDigest) {\n          onError(\"digest doesn't match: \" + replyDigest + \" != \" + expectedDigest);\n          return;\n        }\n        headerState = 5;\n        makeBufferCompact();\n        pos = -1;\n        readyState = OPEN;\n        notifyStateChange();\n        dispatchEvent(new Event(\"open\"));\n      } else {\n        if (buffer[pos] == 0xff) {\n          if (buffer.readByte() != 0x00) {\n            onError(\"data must start with \\\\x00\");\n            return;\n          }\n          var data:String = buffer.readUTFBytes(pos - 1);\n          main.log(\"received: \" + data);\n          dispatchEvent(new WebSocketMessageEvent(\"message\", encodeURIComponent(data)));\n          buffer.readByte();\n          makeBufferCompact();\n          pos = -1;\n        }\n      }\n    }\n  }\n  \n  private function validateHeader(headerStr:String):Boolean {\n    var lines:Array = headerStr.split(\/\\r\\n\/);\n    if (!lines[0].match(\/^HTTP\\\/1.1 101 \/)) {\n      onError(\"bad response: \" + lines[0]);\n      return false;\n    }\n    var header:Object = {};\n    for (var i:int = 1; i < lines.length; ++i) {\n      if (lines[i].length == 0) continue;\n      var m:Array = lines[i].match(\/^(\\S+): (.*)$\/);\n      if (!m) {\n        onError(\"failed to parse response header line: \" + lines[i]);\n        return false;\n      }\n      header[m[1]] = m[2];\n    }\n    if (header[\"Upgrade\"] != \"WebSocket\") {\n      onError(\"invalid Upgrade: \" + header[\"Upgrade\"]);\n      return false;\n    }\n    if (header[\"Connection\"] != \"Upgrade\") {\n      onError(\"invalid Connection: \" + header[\"Connection\"]);\n      return false;\n    }\n    var resOrigin:String = header[\"Sec-WebSocket-Origin\"].toLowerCase();\n    if (resOrigin != origin) {\n      onError(\"origin doesn't match: '\" + resOrigin + \"' != '\" + origin + \"'\");\n      return false;\n    }\n    if (protocol && header[\"Sec-WebSocket-Protocol\"] != protocol) {\n      onError(\"protocol doesn't match: '\" +\n        header[\"WebSocket-Protocol\"] + \"' != '\" + protocol + \"'\");\n      return false;\n    }\n    return true;\n  }\n\n  private function makeBufferCompact():void {\n    if (buffer.position == 0) return;\n    var nextBuffer:ByteArray = new ByteArray();\n    buffer.readBytes(nextBuffer);\n    buffer = nextBuffer;\n  }\n  \n  private function notifyStateChange():void {\n    dispatchEvent(new WebSocketStateEvent(\"stateChange\", readyState, bufferedAmount));\n  }\n  \n  private function initNoiseChars():void {\n    noiseChars = new Array();\n    for (var i:int = 0x21; i <= 0x2f; ++i) {\n      noiseChars.push(String.fromCharCode(i));\n    }\n    for (var j:int = 0x3a; j <= 0x7a; ++j) {\n      noiseChars.push(String.fromCharCode(j));\n    }\n  }\n  \n  private function generateKey():String {\n    var spaces:uint = randomInt(1, 12);\n    var max:uint = uint.MAX_VALUE \/ spaces;\n    var number:uint = randomInt(0, max);\n    var key:String = (number * spaces).toString();\n    var noises:int = randomInt(1, 12);\n    var pos:int;\n    for (var i:int = 0; i < noises; ++i) {\n      var char:String = noiseChars[randomInt(0, noiseChars.length - 1)];\n      pos = randomInt(0, key.length);\n      key = key.substr(0, pos) + char + key.substr(pos);\n    }\n    for (var j:int = 0; j < spaces; ++j) {\n      pos = randomInt(1, key.length - 1);\n      key = key.substr(0, pos) + \" \" + key.substr(pos);\n    }\n    return key;\n  }\n  \n  private function generateKey3():String {\n    var key3:String = \"\";\n    for (var i:int = 0; i < 8; ++i) {\n      key3 += String.fromCharCode(randomInt(0, 255));\n    }\n    return key3;\n  }\n  \n  private function getSecurityDigest(key1:String, key2:String, key3:String):String {\n    var bytes1:String = keyToBytes(key1);\n    var bytes2:String = keyToBytes(key2);\n    return MD5.rstr_md5(bytes1 + bytes2 + key3);\n  }\n  \n  private function keyToBytes(key:String):String {\n    var keyNum:uint = parseInt(key.replace(\/[^\\d]\/g, \"\"));\n    var spaces:uint = 0;\n    for (var i:int = 0; i < key.length; ++i) {\n      if (key.charAt(i) == \" \") ++spaces;\n    }\n    var resultNum:uint = keyNum \/ spaces;\n    var bytes:String = \"\";\n    for (var j:int = 3; j >= 0; --j) {\n      bytes += String.fromCharCode((resultNum >> (j * 8)) & 0xff);\n    }\n    return bytes;\n  }\n  \n  private function writeBytes(bytes:String):void {\n    for (var i:int = 0; i < bytes.length; ++i) {\n      socket.writeByte(bytes.charCodeAt(i));\n    }\n  }\n  \n  private function readBytes(buffer:ByteArray, numBytes:int):String {\n    var bytes:String = \"\";\n    for (var i:int = 0; i < numBytes; ++i) {\n      \/\/ & 0xff is to make \\x80-\\xff positive number.\n      bytes += String.fromCharCode(buffer.readByte() & 0xff);\n    }\n    return bytes;\n  }\n  \n  private function randomInt(min:uint, max:uint):uint {\n    return min + Math.floor(Math.random() * (Number(max) - min + 1));\n  }\n\n  \/\/ for debug\n  private function dumpBytes(bytes:String):void {\n    var output:String = \"\";\n    for (var i:int = 0; i < bytes.length; ++i) {\n      output += bytes.charCodeAt(i).toString() + \", \";\n    }\n    main.log(output);\n  }\n  \n}\n\n}\n","new_contents":"\/\/ Copyright: Hiroshi Ichikawa <http:\/\/gimite.net\/en\/>\n\/\/ License: New BSD License\n\/\/ Reference: http:\/\/dev.w3.org\/html5\/websockets\/\n\/\/ Reference: http:\/\/tools.ietf.org\/html\/draft-hixie-thewebsocketprotocol-31\n\npackage {\n\nimport flash.display.*;\nimport flash.events.*;\nimport flash.external.*;\nimport flash.net.*;\nimport flash.system.*;\nimport flash.utils.*;\nimport mx.core.*;\nimport mx.controls.*;\nimport mx.events.*;\nimport mx.utils.*;\nimport com.adobe.net.proxies.RFC2817Socket;\nimport com.hurlant.crypto.tls.TLSSocket;\nimport com.hurlant.crypto.tls.TLSConfig;\nimport com.hurlant.crypto.tls.TLSEngine;\nimport com.hurlant.crypto.tls.TLSSecurityParameters;\nimport com.gsolo.encryption.MD5;\n\n[Event(name=\"message\", type=\"WebSocketMessageEvent\")]\n[Event(name=\"open\", type=\"flash.events.Event\")]\n[Event(name=\"close\", type=\"flash.events.Event\")]\n[Event(name=\"error\", type=\"flash.events.Event\")]\n[Event(name=\"stateChange\", type=\"WebSocketStateEvent\")]\npublic class WebSocket extends EventDispatcher {\n  \n  private static var CONNECTING:int = 0;\n  private static var OPEN:int = 1;\n  private static var CLOSING:int = 2;\n  private static var CLOSED:int = 3;\n  \n  \/\/private var rawSocket:RFC2817Socket;\n  private var rawSocket:Socket;\n  private var tlsSocket:TLSSocket;\n  private var tlsConfig:TLSConfig;\n  private var socket:Socket;\n  private var main:WebSocketMain;\n  private var url:String;\n  private var scheme:String;\n  private var host:String;\n  private var port:uint;\n  private var path:String;\n  private var origin:String;\n  private var protocol:String;\n  private var buffer:ByteArray = new ByteArray();\n  private var headerState:int = 0;\n  private var readyState:int = CONNECTING;\n  private var bufferedAmount:int = 0;\n  private var headers:String;\n  private var noiseChars:Array;\n  private var expectedDigest:String;\n\n  public function WebSocket(\n      main:WebSocketMain, url:String, protocol:String,\n      proxyHost:String = null, proxyPort:int = 0,\n      headers:String = null) {\n    this.main = main;\n    initNoiseChars();\n    this.url = url;\n    var m:Array = url.match(\/^(\\w+):\\\/\\\/([^\\\/:]+)(:(\\d+))?(\\\/.*)?$\/);\n    if (!m) main.fatal(\"SYNTAX_ERR: invalid url: \" + url);\n    this.scheme = m[1];\n    this.host = m[2];\n    this.port = parseInt(m[4] || \"80\");\n    this.path = m[5] || \"\/\";\n    this.origin = main.getOrigin();\n    this.protocol = protocol;\n    \/\/ if present and not the empty string, headers MUST end with \\r\\n\n    \/\/ headers should be zero or more complete lines, for example\n    \/\/ \"Header1: xxx\\r\\nHeader2: yyyy\\r\\n\"\n    this.headers = headers;\n    \n    \/*\n    socket = new RFC2817Socket();\n            \n    \/\/ if no proxy information is supplied, it acts like a normal Socket\n    \/\/ @see RFC2817Socket::connect\n    if (proxyHost != null && proxyPort != 0){      \n      socket.setProxyInfo(proxyHost, proxyPort);\n    } \n    *\/\n\n    ExternalInterface.call(\"console.log\", \"[WebSocket] scheme: \" + scheme);\n    rawSocket = new Socket();\n\n    rawSocket.addEventListener(Event.CLOSE, onSocketClose);\n    rawSocket.addEventListener(Event.CONNECT, onSocketConnect);\n    rawSocket.addEventListener(IOErrorEvent.IO_ERROR, onSocketIoError);\n    rawSocket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSocketSecurityError);\n    if (scheme == \"wss\") {\n        tlsConfig= new TLSConfig(TLSEngine.CLIENT,\n            null, null, null, null, null,\n            TLSSecurityParameters.PROTOCOL_VERSION);\n        tlsConfig.trustSelfSignedCertificates = true;\n        tlsConfig.ignoreCommonNameMismatch = true;\n\n        tlsSocket = new TLSSocket();\n        tlsSocket.addEventListener(ProgressEvent.SOCKET_DATA, onSocketData);\n        socket = (tlsSocket as Socket);\n    } else {\n        rawSocket.addEventListener(ProgressEvent.SOCKET_DATA, onSocketData);\n        socket = (rawSocket as Socket);\n    }\n    rawSocket.connect(host, port);\n  }\n  \n  public function send(data:String):int {\n    if (readyState == OPEN) {\n      socket.writeByte(0x00);\n      socket.writeUTFBytes(decodeURIComponent(data));\n      socket.writeByte(0xff);\n      socket.flush();\n      main.log(\"sent: \" + data);\n      return -1;\n    } else if (readyState == CLOSED) {\n      var bytes:ByteArray = new ByteArray();\n      bytes.writeUTFBytes(decodeURIComponent(data));\n      bufferedAmount += bytes.length; \/\/ not sure whether it should include \\x00 and \\xff\n      \/\/ We use return value to let caller know bufferedAmount because we cannot fire\n      \/\/ stateChange event here which causes weird error:\n      \/\/ > You are trying to call recursively into the Flash Player which is not allowed.\n      return bufferedAmount;\n    } else {\n      main.fatal(\"INVALID_STATE_ERR: invalid state\");\n      return 0;\n    }\n  }\n  \n  public function close():void {\n    main.log(\"close\");\n    try {\n      socket.close();\n    } catch (ex:Error) { }\n    readyState = CLOSED;\n    \/\/ We don't fire any events here because it causes weird error:\n    \/\/ > You are trying to call recursively into the Flash Player which is not allowed.\n    \/\/ We do something equivalent in JavaScript WebSocket#close instead.\n  }\n  \n  public function getReadyState():int {\n    return readyState;\n  }\n  \n  public function getBufferedAmount():int {\n    return bufferedAmount;\n  }\n  \n  private function onSocketConnect(event:Event):void {\n    main.log(\"connected\");\n\n    if (scheme == \"wss\") {\n        ExternalInterface.call(\"console.log\", \"[WebSocket] starting SSL\/TLS\");\n        tlsSocket.startTLS(rawSocket, host, tlsConfig);\n    }\n    \n    var hostValue:String = host + (port == 80 ? \"\" : \":\" + port);\n    var cookie:String = \"\";\n    if (main.getCallerHost() == host) {\n      cookie = ExternalInterface.call(\"function(){return document.cookie}\");\n    }\n    var key1:String = generateKey();\n    var key2:String = generateKey();\n    var key3:String = generateKey3();\n    expectedDigest = getSecurityDigest(key1, key2, key3);\n    var opt:String = \"\";\n    if (protocol) opt += \"WebSocket-Protocol: \" + protocol + \"\\r\\n\";\n    \/\/ if caller passes additional headers they must end with \"\\r\\n\"\n    if (headers) opt += headers;\n    \n    var req:String = StringUtil.substitute(\n      \"GET {0} HTTP\/1.1\\r\\n\" +\n      \"Upgrade: WebSocket\\r\\n\" +\n      \"Connection: Upgrade\\r\\n\" +\n      \"Host: {1}\\r\\n\" +\n      \"Origin: {2}\\r\\n\" +\n      \"Cookie: {3}\\r\\n\" +\n      \"Sec-WebSocket-Key1: {4}\\r\\n\" +\n      \"Sec-WebSocket-Key2: {5}\\r\\n\" +\n      \"{6}\" +\n      \"\\r\\n\",\n      path, hostValue, origin, cookie, key1, key2, opt);\n    main.log(\"request header:\\n\" + req);\n    socket.writeUTFBytes(req);\n    main.log(\"sent key3: \" + key3);\n    writeBytes(key3);\n    socket.flush();\n  }\n\n  private function onSocketClose(event:Event):void {\n    main.log(\"closed\");\n    readyState = CLOSED;\n    notifyStateChange();\n    dispatchEvent(new Event(\"close\"));\n  }\n\n  private function onSocketIoError(event:IOErrorEvent):void {\n    var message:String;\n    if (readyState == CONNECTING) {\n      message = \"cannot connect to Web Socket server at \" + url + \" (IoError)\";\n    } else {\n      message = \"error communicating with Web Socket server at \" + url + \" (IoError)\";\n    }\n    onError(message);\n  }\n\n  private function onSocketSecurityError(event:SecurityErrorEvent):void {\n    var message:String;\n    if (readyState == CONNECTING) {\n      message =\n          \"cannot connect to Web Socket server at \" + url + \" (SecurityError)\\n\" +\n          \"make sure the server is running and Flash socket policy file is correctly placed\";\n    } else {\n      message = \"error communicating with Web Socket server at \" + url + \" (SecurityError)\";\n    }\n    onError(message);\n  }\n  \n  private function onError(message:String):void {\n    var state:int = readyState;\n    if (state == CLOSED) return;\n    main.error(message);\n    close();\n    notifyStateChange();\n    dispatchEvent(new Event(state == CONNECTING ? \"close\" : \"error\"));\n  }\n\n  private function onSocketData(event:ProgressEvent):void {\n    var pos:int = buffer.length;\n    socket.readBytes(buffer, pos);\n    for (; pos < buffer.length; ++pos) {\n      if (headerState < 4) {\n        \/\/ try to find \"\\r\\n\\r\\n\"\n        if ((headerState == 0 || headerState == 2) && buffer[pos] == 0x0d) {\n          ++headerState;\n        } else if ((headerState == 1 || headerState == 3) && buffer[pos] == 0x0a) {\n          ++headerState;\n        } else {\n          headerState = 0;\n        }\n        if (headerState == 4) {\n          var headerStr:String = buffer.readUTFBytes(pos + 1);\n          main.log(\"response header:\\n\" + headerStr);\n          if (!validateHeader(headerStr)) return;\n          makeBufferCompact();\n          pos = -1;\n        }\n      } else if (headerState == 4) {\n        if (pos == 15) {\n          var replyDigest:String = readBytes(buffer, 16);\n          main.log(\"reply digest: \" + replyDigest);\n          if (replyDigest != expectedDigest) {\n            onError(\"digest doesn't match: \" + replyDigest + \" != \" + expectedDigest);\n            return;\n          }\n          headerState = 5;\n          makeBufferCompact();\n          pos = -1;\n          readyState = OPEN;\n          notifyStateChange();\n          dispatchEvent(new Event(\"open\"));\n        }\n      } else {\n        if (buffer[pos] == 0xff) {\n          if (buffer.readByte() != 0x00) {\n            onError(\"data must start with \\\\x00\");\n            return;\n          }\n          var data:String = buffer.readUTFBytes(pos - 1);\n          main.log(\"received: \" + data);\n          dispatchEvent(new WebSocketMessageEvent(\"message\", encodeURIComponent(data)));\n          buffer.readByte();\n          makeBufferCompact();\n          pos = -1;\n        }\n      }\n    }\n  }\n  \n  private function validateHeader(headerStr:String):Boolean {\n    var lines:Array = headerStr.split(\/\\r\\n\/);\n    if (!lines[0].match(\/^HTTP\\\/1.1 101 \/)) {\n      onError(\"bad response: \" + lines[0]);\n      return false;\n    }\n    var header:Object = {};\n    for (var i:int = 1; i < lines.length; ++i) {\n      if (lines[i].length == 0) continue;\n      var m:Array = lines[i].match(\/^(\\S+): (.*)$\/);\n      if (!m) {\n        onError(\"failed to parse response header line: \" + lines[i]);\n        return false;\n      }\n      header[m[1]] = m[2];\n    }\n    if (header[\"Upgrade\"] != \"WebSocket\") {\n      onError(\"invalid Upgrade: \" + header[\"Upgrade\"]);\n      return false;\n    }\n    if (header[\"Connection\"] != \"Upgrade\") {\n      onError(\"invalid Connection: \" + header[\"Connection\"]);\n      return false;\n    }\n    var resOrigin:String = header[\"Sec-WebSocket-Origin\"].toLowerCase();\n    if (resOrigin != origin) {\n      onError(\"origin doesn't match: '\" + resOrigin + \"' != '\" + origin + \"'\");\n      return false;\n    }\n    if (protocol && header[\"Sec-WebSocket-Protocol\"] != protocol) {\n      onError(\"protocol doesn't match: '\" +\n        header[\"WebSocket-Protocol\"] + \"' != '\" + protocol + \"'\");\n      return false;\n    }\n    return true;\n  }\n\n  private function makeBufferCompact():void {\n    if (buffer.position == 0) return;\n    var nextBuffer:ByteArray = new ByteArray();\n    buffer.readBytes(nextBuffer);\n    buffer = nextBuffer;\n  }\n  \n  private function notifyStateChange():void {\n    dispatchEvent(new WebSocketStateEvent(\"stateChange\", readyState, bufferedAmount));\n  }\n  \n  private function initNoiseChars():void {\n    noiseChars = new Array();\n    for (var i:int = 0x21; i <= 0x2f; ++i) {\n      noiseChars.push(String.fromCharCode(i));\n    }\n    for (var j:int = 0x3a; j <= 0x7a; ++j) {\n      noiseChars.push(String.fromCharCode(j));\n    }\n  }\n  \n  private function generateKey():String {\n    var spaces:uint = randomInt(1, 12);\n    var max:uint = uint.MAX_VALUE \/ spaces;\n    var number:uint = randomInt(0, max);\n    var key:String = (number * spaces).toString();\n    var noises:int = randomInt(1, 12);\n    var pos:int;\n    for (var i:int = 0; i < noises; ++i) {\n      var char:String = noiseChars[randomInt(0, noiseChars.length - 1)];\n      pos = randomInt(0, key.length);\n      key = key.substr(0, pos) + char + key.substr(pos);\n    }\n    for (var j:int = 0; j < spaces; ++j) {\n      pos = randomInt(1, key.length - 1);\n      key = key.substr(0, pos) + \" \" + key.substr(pos);\n    }\n    return key;\n  }\n  \n  private function generateKey3():String {\n    var key3:String = \"\";\n    for (var i:int = 0; i < 8; ++i) {\n      key3 += String.fromCharCode(randomInt(0, 255));\n    }\n    return key3;\n  }\n  \n  private function getSecurityDigest(key1:String, key2:String, key3:String):String {\n    var bytes1:String = keyToBytes(key1);\n    var bytes2:String = keyToBytes(key2);\n    return MD5.rstr_md5(bytes1 + bytes2 + key3);\n  }\n  \n  private function keyToBytes(key:String):String {\n    var keyNum:uint = parseInt(key.replace(\/[^\\d]\/g, \"\"));\n    var spaces:uint = 0;\n    for (var i:int = 0; i < key.length; ++i) {\n      if (key.charAt(i) == \" \") ++spaces;\n    }\n    var resultNum:uint = keyNum \/ spaces;\n    var bytes:String = \"\";\n    for (var j:int = 3; j >= 0; --j) {\n      bytes += String.fromCharCode((resultNum >> (j * 8)) & 0xff);\n    }\n    return bytes;\n  }\n  \n  private function writeBytes(bytes:String):void {\n    for (var i:int = 0; i < bytes.length; ++i) {\n      socket.writeByte(bytes.charCodeAt(i));\n    }\n  }\n  \n  private function readBytes(buffer:ByteArray, numBytes:int):String {\n    var bytes:String = \"\";\n    for (var i:int = 0; i < numBytes; ++i) {\n      \/\/ & 0xff is to make \\x80-\\xff positive number.\n      bytes += String.fromCharCode(buffer.readByte() & 0xff);\n    }\n    return bytes;\n  }\n  \n  private function randomInt(min:uint, max:uint):uint {\n    return min + Math.floor(Math.random() * (Number(max) - min + 1));\n  }\n\n  \/\/ for debug\n  private function dumpBytes(bytes:String):void {\n    var output:String = \"\";\n    for (var i:int = 0; i < bytes.length; ++i) {\n      output += bytes.charCodeAt(i).toString() + \", \";\n    }\n    main.log(output);\n  }\n  \n}\n\n}\n","subject":"Revert \"Remove invalid check of 'pos'.\"","message":"Revert \"Remove invalid check of 'pos'.\"\n\nThis reverts commit 79e646611ba35f38060b3dd42fbfcfaeb92253ee.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"keiosweb\/web-socket-js,nitzo\/web-socket-js,keiosweb\/web-socket-js,hehuabing\/web-socket-js,keiosweb\/web-socket-js,gimite\/web-socket-js,hehuabing\/web-socket-js,zhangxingits\/web-socket-js,nitzo\/web-socket-js,gimite\/web-socket-js,hanicker\/web-socket-js,nitzo\/web-socket-js,zhangxingits\/web-socket-js,hanicker\/web-socket-js,hehuabing\/web-socket-js,hanicker\/web-socket-js,gimite\/web-socket-js,zhangxingits\/web-socket-js"}
{"commit":"feaa7424f35e44df95abe7f2186752755ef38535","old_file":"src\/org\/mangui\/HLS\/utils\/AES.as","new_file":"src\/org\/mangui\/HLS\/utils\/AES.as","old_contents":"package org.mangui.HLS.utils {\n  import com.hurlant.crypto.symmetric.AESKey;\n  import com.hurlant.crypto.symmetric.CBCMode;\n  import com.hurlant.crypto.symmetric.ICipher;\n  import com.hurlant.crypto.symmetric.IPad;\n  import com.hurlant.crypto.symmetric.IVMode;\n  import com.hurlant.crypto.symmetric.NullPad;\n  import com.hurlant.crypto.symmetric.PKCS5;\n  \n  import flash.utils.ByteArray;\n  import flash.utils.Timer;\n  import flash.events.Event;\n  import flash.events.TimerEvent;\n  \n  \/**\n   * Contains Utility functions for Decryption\n   *\/\n  public class AES\n  {\n    private var _key:AESKey;\n    private var _mode:ICipher;\n    private var _iv:ByteArray;\n    \/* callback function upon read complete *\/\n    private var _callback:Function;\n    \/** Timer for decrypting packets **\/ \n    private var _timer:Timer;\n    \/** Byte data to be decrypt **\/\n    private var _data:ByteArray;\n    \/** Byte data to be decrypt **\/\n    private var _decrypteddata:ByteArray;\n    \/** read position **\/\n    private var _read_position:Number;\n    \/** chunk size to avoid blocking **\/\n    private static const CHUNK_SIZE:uint = 4096;\n    \/** is bytearray full ? **\/\n    private var _data_complete:Boolean;\n\n    \n    public function AES(key:ByteArray,iv:ByteArray) {\n      var pad:IPad = new PKCS5;\n      _key = new AESKey(key);\n      _mode = new CBCMode(_key, pad);\n      pad.setBlockSize(_mode.getBlockSize());\n      _iv = iv;\n      if (_mode is IVMode) {\n        var ivmode:IVMode = _mode as IVMode;\n        ivmode.IV = iv;\n      }\n    }\n\n    public function decrypt(data:ByteArray,callback:Function):void {\n      Log.debug(\"AES:async decrypt starting\");\n      _data = data;\n      _data_complete = false;\n      _callback = callback;\n      _decrypteddata = new ByteArray();\n      _read_position = 0;\n      _timer = new Timer(0,0);\n      _timer.addEventListener(TimerEvent.TIMER, _decryptData);\n      _timer.start();\n    }\n\n    public function notifyappend():void {\n      \/\/Log.info(\"notify append\");\n      _timer.start();\n    }\n    \n    public function notifycomplete():void {\n      \/\/Log.info(\"notify complete\");\n      _data_complete = true;\n      _timer.start();\n    }\n\n    \n    public function cancel():void {\n      if(_timer) {\n        _timer.stop();\n        _timer = null;\n      }\n    }\n\n    \/** decrypt a small chunk of packets each time to avoid blocking **\/\n    private function _decryptData(e:Event):void {\n      _data.position = _read_position;\n      if(_data.bytesAvailable) {\n        var dumpByteArray:ByteArray = new ByteArray();\n        var newIv:ByteArray;\n        var pad:IPad;\n        if(_data.bytesAvailable <= CHUNK_SIZE) {\n          if (_data_complete) {\n            \/\/Log.info(\"data complete, last chunk\");\n            pad = new PKCS5;\n            _read_position+=_data.bytesAvailable;\n            _data.readBytes(dumpByteArray,0,_data.bytesAvailable);\n          } else {\n            \/\/Log.info(\"data not complete, stop timer\");\n            \/\/ data not complete, and available data less than chunk size, stop timer and return\n            _timer.stop();\n            return;\n          }\n        } else { \/\/ bytesAvailable > CHUNK_SIZE\n          \/\/Log.info(\"process chunk\");\n          pad = new NullPad;\n          _read_position+=CHUNK_SIZE;\n          _data.readBytes(dumpByteArray,0,CHUNK_SIZE);\n          \/\/ Save new IV from ciphertext\n          newIv = new ByteArray();\n          dumpByteArray.position = (CHUNK_SIZE-16);\n          dumpByteArray.readBytes(newIv, 0, 16);\n        }\n        dumpByteArray.position = 0;\n        \/\/Log.info(\"before decrypt\");\n        _mode = new CBCMode(_key, pad);\n        pad.setBlockSize(_mode.getBlockSize());\n        (_mode as IVMode).IV = _iv;\n        _mode.decrypt(dumpByteArray);\n        \/\/Log.info(\"after decrypt\");\n        _decrypteddata.writeBytes(dumpByteArray);\n        \n        \/\/ switch IV to new one in case more bytes are available\n        if(newIv) {\n          _iv = newIv;\n        }\n      } else {\n        \/\/Log.info(\"no bytes available, stop timer\");\n        _timer.stop();\n        if (_data_complete) {\n          Log.debug(\"AES:data+decrypt completed, callback\");\n          _timer = null;\n          \/\/ callback\n          _decrypteddata.position=0;\n          _callback(_decrypteddata);\n        }\n      }\n    }\n    \n    public function destroy():void {\n      _key.dispose();\n      _key = null;\n      _mode = null;\n    }\n  }\n}\n","new_contents":"package org.mangui.HLS.utils {\n  import com.hurlant.crypto.symmetric.AESKey;\n  import com.hurlant.crypto.symmetric.CBCMode;\n  import com.hurlant.crypto.symmetric.ICipher;\n  import com.hurlant.crypto.symmetric.IPad;\n  import com.hurlant.crypto.symmetric.IVMode;\n  import com.hurlant.crypto.symmetric.NullPad;\n  import com.hurlant.crypto.symmetric.PKCS5;\n  \n  import flash.utils.ByteArray;\n  import flash.utils.Timer;\n  import flash.events.Event;\n  import flash.events.TimerEvent;\n  \n  \/**\n   * Contains Utility functions for Decryption\n   *\/\n  public class AES\n  {\n    private var _key:AESKey;\n    private var _mode:ICipher;\n    private var _iv:ByteArray;\n    \/* callback function upon read complete *\/\n    private var _callback:Function;\n    \/** Timer for decrypting packets **\/ \n    private var _timer:Timer;\n    \/** Byte data to be decrypt **\/\n    private var _data:ByteArray;\n    \/** Byte data to be decrypt **\/\n    private var _decrypteddata:ByteArray;\n    \/** read position **\/\n    private var _read_position:Number;\n    \/** chunk size to avoid blocking **\/\n    private static const CHUNK_SIZE:uint = 2048;\n    \/** is bytearray full ? **\/\n    private var _data_complete:Boolean;\n\n    \n    public function AES(key:ByteArray,iv:ByteArray) {\n      var pad:IPad = new PKCS5;\n      _key = new AESKey(key);\n      _mode = new CBCMode(_key, pad);\n      pad.setBlockSize(_mode.getBlockSize());\n      _iv = iv;\n      if (_mode is IVMode) {\n        var ivmode:IVMode = _mode as IVMode;\n        ivmode.IV = iv;\n      }\n    }\n\n    public function decrypt(data:ByteArray,callback:Function):void {\n      Log.debug(\"AES:async decrypt starting\");\n      _data = data;\n      _data_complete = false;\n      _callback = callback;\n      _decrypteddata = new ByteArray();\n      _read_position = 0;\n      _timer = new Timer(0,0);\n      _timer.addEventListener(TimerEvent.TIMER, _decryptTimer);\n      _timer.start();\n    }\n\n    public function notifyappend():void {\n      \/\/Log.info(\"notify append\");\n      _timer.start();\n    }\n    \n    public function notifycomplete():void {\n      \/\/Log.info(\"notify complete\");\n      _data_complete = true;\n      _timer.start();\n    }\n\n    \n    public function cancel():void {\n      if(_timer) {\n        _timer.stop();\n        _timer = null;\n      }\n    }\n\n\n    private function _decryptTimer(e:Event):void {\n      var start_time:Number = new Date().getTime();\n      do {\n         _decryptData();\n      \/\/ dont spend more than 20 ms in the decrypt timer to avoid blocking\/freezing video\n      } while (_timer.running && new Date().getTime() - start_time < 20);\n    }\n\n    \/** decrypt a small chunk of packets each time to avoid blocking **\/\n    private function _decryptData():void {\n      _data.position = _read_position;\n      if(_data.bytesAvailable) {\n        var dumpByteArray:ByteArray = new ByteArray();\n        var newIv:ByteArray;\n        var pad:IPad;\n        if(_data.bytesAvailable <= CHUNK_SIZE) {\n          if (_data_complete) {\n            \/\/Log.info(\"data complete, last chunk\");\n            pad = new PKCS5;\n            _read_position+=_data.bytesAvailable;\n            _data.readBytes(dumpByteArray,0,_data.bytesAvailable);\n          } else {\n            \/\/Log.info(\"data not complete, stop timer\");\n            \/\/ data not complete, and available data less than chunk size, stop timer and return\n            _timer.stop();\n            return;\n          }\n        } else { \/\/ bytesAvailable > CHUNK_SIZE\n          \/\/Log.info(\"process chunk\");\n          pad = new NullPad;\n          _read_position+=CHUNK_SIZE;\n          _data.readBytes(dumpByteArray,0,CHUNK_SIZE);\n          \/\/ Save new IV from ciphertext\n          newIv = new ByteArray();\n          dumpByteArray.position = (CHUNK_SIZE-16);\n          dumpByteArray.readBytes(newIv, 0, 16);\n        }\n        dumpByteArray.position = 0;\n        \/\/Log.info(\"before decrypt\");\n        _mode = new CBCMode(_key, pad);\n        pad.setBlockSize(_mode.getBlockSize());\n        (_mode as IVMode).IV = _iv;\n        _mode.decrypt(dumpByteArray);\n        \/\/Log.info(\"after decrypt\");\n        _decrypteddata.writeBytes(dumpByteArray);\n        \n        \/\/ switch IV to new one in case more bytes are available\n        if(newIv) {\n          _iv = newIv;\n        }\n      } else {\n        \/\/Log.info(\"no bytes available, stop timer\");\n        _timer.stop();\n        if (_data_complete) {\n          Log.debug(\"AES:data+decrypt completed, callback\");\n          \/\/ callback\n          _decrypteddata.position=0;\n          _callback(_decrypteddata);\n        }\n      }\n    }\n    \n    public function destroy():void {\n      _key.dispose();\n      _key = null;\n      _mode = null;\n    }\n  }\n}\n","subject":"optimize AES decryption time from 1.8Mb\/s to 3.6Mb\/s on Core-i5 2410M @2.30 GHz the bottleneck was the timer not restarting quickly. to workaround this, we continue to decrypt chunk of data until we reach a duration of 20ms. related to https:\/\/github.com\/mangui\/HLSprovider\/issues\/55","message":"optimize AES decryption time\nfrom 1.8Mb\/s to 3.6Mb\/s on Core-i5 2410M @2.30 GHz\nthe bottleneck was the timer not restarting quickly.\nto workaround this, we continue to decrypt chunk of data until we reach a duration of 20ms.\nrelated to https:\/\/github.com\/mangui\/HLSprovider\/issues\/55\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"c29169020ad7c540347caea7e14a7a92a6e0c014","old_file":"src\/org\/flintparticles\/common\/counters\/Random.as","new_file":"src\/org\/flintparticles\/common\/counters\/Random.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.common.counters\n{\n\timport org.flintparticles.common.emitters.Emitter;\t\t\n\n\t\/**\n\t * The Random counter causes the emitter to emit particles continuously\n\t * at a variable random rate between two limits.\n\t *\/\n\tpublic class Random implements Counter\n\t{\n\t\tprivate var _timeToNext:Number;\n\t\tprivate var _minRate:Number;\n\t\tprivate var _maxRate:Number;\n\t\tprivate var _running:Boolean;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a Random counter for use by an emitter. To\n\t\t * add a Random counter to an emitter use the emitter's counter property.\n\t\t * \n\t\t * @param minRate The minimum number of particles to emit per second.\n\t\t * @param maxRate The maximum number of particles to emit per second.\n\t\t * \n\t\t * @see org.flintparticles.common.emitter.Emitter.counter\n\t\t *\/\n\t\tpublic function Random( minRate:Number = 0, maxRate:Number = 0 )\n\t\t{\n\t\t\t_running = false;\n\t\t\t_minRate = minRate;\n\t\t\t_maxRate = maxRate;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Stops the emitter from emitting particles\n\t\t *\/\n\t\tpublic function stop():void\n\t\t{\n\t\t\t_running = false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resumes the emitter emitting particles after a stop\n\t\t *\/\n\t\tpublic function resume():void\n\t\t{\n\t\t\t_running = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The minimum number of particles to emit per second.\n\t\t *\/\n\t\tpublic function get minRate():Number\n\t\t{\n\t\t\treturn _minRate;\n\t\t}\n\t\tpublic function set minRate( value:Number ):void\n\t\t{\n\t\t\t_minRate = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The maximum number of particles to emit per second.\n\t\t *\/\n\t\tpublic function get maxRate():Number\n\t\t{\n\t\t\treturn _maxRate;\n\t\t}\n\t\tpublic function set maxRate( value:Number ):void\n\t\t{\n\t\t\t_maxRate = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Initilizes the counter. Returns 0 to indicate that the emitter should \n\t\t * emit no particles when it starts.\n\t\t * \n\t\t * <p>This method is called within the emitter's start method \n\t\t * and need not be called by the user.<\/p>\n\t\t * \n\t\t * @param emitter The emitter.\n\t\t * @return 0\n\t\t * \n\t\t * @see org.flintparticles.common.counters.Counter#startEmitter()\n\t\t *\/\n\t\tpublic function startEmitter( emitter:Emitter ):uint\n\t\t{\n\t\t\t_timeToNext = newTimeToNext();\n\t\t\treturn 0;\n\t\t}\n\t\t\n\t\tprivate function newTimeToNext():Number\n\t\t{\n\t\t\tvar rate:Number = Math.random() * ( _maxRate - _minRate ) + _maxRate;\n\t\t\treturn 1 \/ rate;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Uses the time, rateMin and rateMax to calculate how many\n\t\t * particles the emitter should emit now.\n\t\t * \n\t\t * <p>This method is called within the emitter's update loop and need not\n\t\t * be called by the user.<\/p>\n\t\t * \n\t\t * @param emitter The emitter.\n\t\t * @param time The time, in seconds, since the previous call to this method.\n\t\t * @return the number of particles the emitter should create.\n\t\t * \n\t\t * @see org.flintparticles.common.counters.Counter#updateEmitter()\n\t\t *\/\n\t\tpublic function updateEmitter( emitter:Emitter, time:Number ):uint\n\t\t{\n\t\t\tif( !_running )\n\t\t\t{\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t\tvar count:uint = 0;\n\t\t\t_timeToNext -= time;\n\t\t\twhile( _timeToNext <= 0 )\n\t\t\t{\n\t\t\t\t++count;\n\t\t\t\t_timeToNext += newTimeToNext();\n\t\t\t}\n\t\t\treturn count;\n\t\t}\n\n\t\t\/**\n\t\t * Indicates if the counter has emitted all its particles. For this counter\n\t\t * this will always be false.\n\t\t *\/\n\t\tpublic function get complete():Boolean\n\t\t{\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Indicates if the counter is currently emitting particles\n\t\t *\/\n\t\tpublic function get running():Boolean\n\t\t{\n\t\t\treturn _running;\n\t\t}\n\t}\n}","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.common.counters\n{\n\timport org.flintparticles.common.emitters.Emitter;\t\t\n\n\t\/**\n\t * The Random counter causes the emitter to emit particles continuously\n\t * at a variable random rate between two limits.\n\t *\/\n\tpublic class Random implements Counter\n\t{\n\t\tprivate var _timeToNext:Number;\n\t\tprivate var _minRate:Number;\n\t\tprivate var _maxRate:Number;\n\t\tprivate var _running:Boolean;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a Random counter for use by an emitter. To\n\t\t * add a Random counter to an emitter use the emitter's counter property.\n\t\t * \n\t\t * @param minRate The minimum number of particles to emit per second.\n\t\t * @param maxRate The maximum number of particles to emit per second.\n\t\t * \n\t\t * @see org.flintparticles.common.emitter.Emitter.counter\n\t\t *\/\n\t\tpublic function Random( minRate:Number = 0, maxRate:Number = 0 )\n\t\t{\n\t\t\t_running = false;\n\t\t\t_minRate = minRate;\n\t\t\t_maxRate = maxRate;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Stops the emitter from emitting particles\n\t\t *\/\n\t\tpublic function stop():void\n\t\t{\n\t\t\t_running = false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resumes the emitter emitting particles after a stop\n\t\t *\/\n\t\tpublic function resume():void\n\t\t{\n\t\t\t_running = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The minimum number of particles to emit per second.\n\t\t *\/\n\t\tpublic function get minRate():Number\n\t\t{\n\t\t\treturn _minRate;\n\t\t}\n\t\tpublic function set minRate( value:Number ):void\n\t\t{\n\t\t\t_minRate = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The maximum number of particles to emit per second.\n\t\t *\/\n\t\tpublic function get maxRate():Number\n\t\t{\n\t\t\treturn _maxRate;\n\t\t}\n\t\tpublic function set maxRate( value:Number ):void\n\t\t{\n\t\t\t_maxRate = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Initilizes the counter. Returns 0 to indicate that the emitter should \n\t\t * emit no particles when it starts.\n\t\t * \n\t\t * <p>This method is called within the emitter's start method \n\t\t * and need not be called by the user.<\/p>\n\t\t * \n\t\t * @param emitter The emitter.\n\t\t * @return 0\n\t\t * \n\t\t * @see org.flintparticles.common.counters.Counter#startEmitter()\n\t\t *\/\n\t\tpublic function startEmitter( emitter:Emitter ):uint\n\t\t{\n\t\t\t_running = true;\n\t\t\t_timeToNext = newTimeToNext();\n\t\t\treturn 0;\n\t\t}\n\t\t\n\t\tprivate function newTimeToNext():Number\n\t\t{\n\t\t\tvar rate:Number = Math.random() * ( _maxRate - _minRate ) + _maxRate;\n\t\t\treturn 1 \/ rate;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Uses the time, rateMin and rateMax to calculate how many\n\t\t * particles the emitter should emit now.\n\t\t * \n\t\t * <p>This method is called within the emitter's update loop and need not\n\t\t * be called by the user.<\/p>\n\t\t * \n\t\t * @param emitter The emitter.\n\t\t * @param time The time, in seconds, since the previous call to this method.\n\t\t * @return the number of particles the emitter should create.\n\t\t * \n\t\t * @see org.flintparticles.common.counters.Counter#updateEmitter()\n\t\t *\/\n\t\tpublic function updateEmitter( emitter:Emitter, time:Number ):uint\n\t\t{\n\t\t\tif( !_running )\n\t\t\t{\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t\tvar count:uint = 0;\n\t\t\t_timeToNext -= time;\n\t\t\twhile( _timeToNext <= 0 )\n\t\t\t{\n\t\t\t\t++count;\n\t\t\t\t_timeToNext += newTimeToNext();\n\t\t\t}\n\t\t\treturn count;\n\t\t}\n\n\t\t\/**\n\t\t * Indicates if the counter has emitted all its particles. For this counter\n\t\t * this will always be false.\n\t\t *\/\n\t\tpublic function get complete():Boolean\n\t\t{\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Indicates if the counter is currently emitting particles\n\t\t *\/\n\t\tpublic function get running():Boolean\n\t\t{\n\t\t\treturn _running;\n\t\t}\n\t}\n}","subject":"Fix bug with Random counter not running","message":"Fix bug with Random counter not running\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"712ad4a60451dec00a2d0e3b042badbea788dbae","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LFCApplication.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LFCApplication.as","old_contents":"\/**\n  * LFCApplication.as\n  *\n  * @copyright Copyright 2007, 2008, 2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @author Henry Minsky &lt;hminsky@laszlosystems.com&gt;\n  *\/\n\npublic class LFCApplication {\n\n    \/\/ This serves as the superclass of DefaultApplication, currently that is where\n    \/\/ the compiler puts top level code to run.\n\n    #passthrough (toplevel:true) {  \n    import flash.display.*;\n    import flash.events.*;\n    import flash.utils.*;\n    import flash.text.*;\n    import flash.system.*;\n    import flash.net.*;\n    import flash.ui.*;\n    import flash.text.Font;\n    }#\n\n    \/\/ The application sprite\n    static public var _sprite:Sprite;\n\n    public static function addChild(child:DisplayObject):DisplayObject {\n       return _sprite.addChild(child);\n    }\n\n    public static function removeChild(child:DisplayObject):DisplayObject {\n       return _sprite.removeChild(child);\n    }\n\n    public static function setChildIndex(child:DisplayObject, index:int):void {\n        _sprite.setChildIndex(child, index);\n    }\n\n    \/\/ Allow anyone access to the stage object (see ctor below)\n    public static var stage:Stage = null;\n\n    \/\/ Allow anyone access to write to the debugger\n    public static var write:Function;\n\n    \/\/ global tabEnabled flag for TextField\n    public static var textfieldTabEnabled:Boolean = false;\n\n    public function LFCApplication (sprite:Sprite) {\n        LFCApplication._sprite = sprite;\n        \/\/ wait for the ADDED_TO_STAGE event before continuing to init\n        LFCApplication._sprite.addEventListener(Event.ADDED_TO_STAGE, initLFC);\n    }\n\n    private function initLFC(event:Event = null) {\n        LFCApplication._sprite.removeEventListener(Event.ADDED_TO_STAGE, initLFC);\n        \/\/ Allow anyone to access the stage object\n        LFCApplication.stage = LFCApplication._sprite.stage;\n        runToplevelDefinitions()\n\n        var idleTimerPeriod = 14; \/\/ msecs\n\n        \/\/trace('idle timer period = ', idleTimerPeriod , 'msecs');\n        LzIdleKernel.startTimer( idleTimerPeriod );\n\n        stage.addEventListener(KeyboardEvent.KEY_DOWN,reportKeyDown);\n        stage.addEventListener(KeyboardEvent.KEY_UP,reportKeyUp);\n        if (Capabilities.playerType == \"ActiveX\") {\n            \/\/ workaround for flash player bug FP-1355\n            LFCApplication.textfieldTabEnabled = true;\n            stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, preventFocusChange);\n        }\n\n        \/\/ necessary for consistent behavior - in netscape browsers HTML is ignored\n        stage.align = StageAlign.TOP_LEFT;\n        stage.scaleMode = StageScaleMode.NO_SCALE;\n        \/\/Stage.align = ('canvassalign' in global && global.canvassalign != null) ? global.canvassalign : \"LT\";\n        \/\/Stage.scaleMode = ('canvasscale' in global && global.canvasscale != null) ? global.canvasscale : \"noScale\";\n\n        stage.addEventListener(Event.RESIZE, resizeHandler);\n\n\n        \/\/ Register for callbacks from the kernel\n        LzMouseKernel.setCallback(lz.ModeManager, 'rawMouseEvent');\n        LzMouseKernel.initCursor();\n\n        \n        \/* TODO [hqm 2008-01] Do we want to do anything with other\n         * events, like click, or mousewheel ?\n\n           stage.addEventListener(MouseEvent.CLICK, reportClick);\n           stage.addEventListener(MouseEvent.MOUSE_WHEEL, reportWheel);\n        *\/\n\n        LzKeyboardKernel.setCallback(lz.Keys, '__keyEvent');\n\n        \/\/ LPP-7597: This is the fix for LPP-7499 canvas size not intialized to browser size\n        LzScreenKernel.handleResizeEvent();\n\n    }\n\n    function reportWheel(event:MouseEvent):void {\n        \/*\n        Debug.write(event.currentTarget.toString() + \n              \" dispatches MouseWheelEvent. delta = \" + event.delta); *\/\n        lz.Keys.__mousewheelEvent(event.delta);\n    }\n\n    function resizeHandler(event:Event):void {\n        \/\/trace('LFCApplication.resizeHandler stage width\/height = ', stage.stageWidth, stage.stageHeight);\n        LzScreenKernel.handleResizeEvent();\n    }\n\n    function reportKeyUp(event:KeyboardEvent):void {\n        \/*\n          trace(\"Key Released: \" + String.fromCharCode(event.charCode) + \n              \" (key code: \" + event.keyCode + \" character code: \" + \n              event.charCode + \")\");\n        *\/\n        LzKeyboardKernel.__keyboardEvent(event, 'onkeyup');\n    }\n\n    function reportKeyDown(event:KeyboardEvent):void {\n        \/*\n          trace(\"Key Pressed: \" + String.fromCharCode(event.charCode) + \n              \" (key code: \" + event.keyCode + \" character code: \" \n              + event.charCode + \")\");\n        *\/\n        LzKeyboardKernel.__keyboardEvent(event, 'onkeydown');\n    }\n\n    function preventFocusChange(event:FocusEvent):void {\n        if (event.keyCode == 9) {\n            event.preventDefault();\n        }\n    }\n\n    public function runToplevelDefinitions() {\n        \/\/ overridden by swf9 script compiler\n    }\n\n}\n\n\/\/ Resource library\n\/\/ contains {ptype, class, frames, width, height}\n\/\/ ptype is one of \"ar\" (app relative) or \"sr\" (system relative)\nvar LzResourceLibrary = {};\n","new_contents":"\/**\n  * LFCApplication.as\n  *\n  * @copyright Copyright 2007, 2008, 2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @author Henry Minsky &lt;hminsky@laszlosystems.com&gt;\n  *\/\n\npublic class LFCApplication {\n\n    \/\/ This serves as the superclass of DefaultApplication, currently that is where\n    \/\/ the compiler puts top level code to run.\n\n    #passthrough (toplevel:true) {  \n    import flash.display.*;\n    import flash.events.*;\n    import flash.utils.*;\n    import flash.text.*;\n    import flash.system.*;\n    import flash.net.*;\n    import flash.ui.*;\n    import flash.text.Font;\n    }#\n\n    \/\/ The application sprite\n    static public var _sprite:Sprite;\n\n    public static function addChild(child:DisplayObject):DisplayObject {\n       return _sprite.addChild(child);\n    }\n\n    public static function removeChild(child:DisplayObject):DisplayObject {\n       return _sprite.removeChild(child);\n    }\n\n    public static function setChildIndex(child:DisplayObject, index:int):void {\n        _sprite.setChildIndex(child, index);\n    }\n\n    \/\/ Allow anyone access to the stage object (see ctor below)\n    public static var stage:Stage = null;\n\n    \/\/ Allow anyone access to write to the debugger\n    public static var write:Function;\n\n    \/\/ global tabEnabled flag for TextField\n    public static var textfieldTabEnabled:Boolean = false;\n\n    public function LFCApplication (sprite:Sprite) {\n        LFCApplication._sprite = sprite;\n        \/\/ wait for the ADDED_TO_STAGE event before continuing to init\n        LFCApplication._sprite.addEventListener(Event.ADDED_TO_STAGE, initLFC);\n    }\n\n    private function initLFC(event:Event = null) {\n        LFCApplication._sprite.removeEventListener(Event.ADDED_TO_STAGE, initLFC);\n        \/\/ Allow anyone to access the stage object\n        LFCApplication.stage = LFCApplication._sprite.stage;\n        runToplevelDefinitions()\n\n        var idleTimerPeriod = 14; \/\/ msecs\n\n        \/\/trace('idle timer period = ', idleTimerPeriod , 'msecs');\n        LzIdleKernel.startTimer( idleTimerPeriod );\n\n        stage.addEventListener(KeyboardEvent.KEY_DOWN,reportKeyDown);\n        stage.addEventListener(KeyboardEvent.KEY_UP,reportKeyUp);\n        if (Capabilities.playerType == \"ActiveX\") {\n            \/\/ workaround for flash player bug FP-1355\n            LFCApplication.textfieldTabEnabled = true;\n            stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, preventFocusChange);\n        }\n\n        \/\/ necessary for consistent behavior - in netscape browsers HTML is ignored\n        stage.align = StageAlign.TOP_LEFT;\n        stage.scaleMode = StageScaleMode.NO_SCALE;\n        \/\/Stage.align = ('canvassalign' in global && global.canvassalign != null) ? global.canvassalign : \"LT\";\n        \/\/Stage.scaleMode = ('canvasscale' in global && global.canvasscale != null) ? global.canvasscale : \"noScale\";\n\n        stage.addEventListener(Event.RESIZE, resizeHandler);\n\n\n        \/\/ Register for callbacks from the kernel\n        LzMouseKernel.setCallback(lz.ModeManager, 'rawMouseEvent');\n        LzMouseKernel.initCursor();\n\n        \n        \/* TODO [hqm 2008-01] Do we want to do anything with other\n         * events, like click?\n\n           stage.addEventListener(MouseEvent.CLICK, reportClick);\n        *\/\n        stage.addEventListener(MouseEvent.MOUSE_WHEEL, reportWheel);\n\n        LzKeyboardKernel.setCallback(lz.Keys, '__keyEvent');\n\n        \/\/ LPP-7597: This is the fix for LPP-7499 canvas size not intialized to browser size\n        LzScreenKernel.handleResizeEvent();\n\n    }\n\n    function reportWheel(event:MouseEvent):void {\n        \/*\n        Debug.write(event.currentTarget.toString() + \n              \" dispatches MouseWheelEvent. delta = \" + event.delta); *\/\n        lz.Keys.__mousewheelEvent(event.delta);\n    }\n\n    function resizeHandler(event:Event):void {\n        \/\/trace('LFCApplication.resizeHandler stage width\/height = ', stage.stageWidth, stage.stageHeight);\n        LzScreenKernel.handleResizeEvent();\n    }\n\n    function reportKeyUp(event:KeyboardEvent):void {\n        \/*\n          trace(\"Key Released: \" + String.fromCharCode(event.charCode) + \n              \" (key code: \" + event.keyCode + \" character code: \" + \n              event.charCode + \")\");\n        *\/\n        LzKeyboardKernel.__keyboardEvent(event, 'onkeyup');\n    }\n\n    function reportKeyDown(event:KeyboardEvent):void {\n        \/*\n          trace(\"Key Pressed: \" + String.fromCharCode(event.charCode) + \n              \" (key code: \" + event.keyCode + \" character code: \" \n              + event.charCode + \")\");\n        *\/\n        LzKeyboardKernel.__keyboardEvent(event, 'onkeydown');\n    }\n\n    function preventFocusChange(event:FocusEvent):void {\n        if (event.keyCode == 9) {\n            event.preventDefault();\n        }\n    }\n\n    public function runToplevelDefinitions() {\n        \/\/ overridden by swf9 script compiler\n    }\n\n}\n\n\/\/ Resource library\n\/\/ contains {ptype, class, frames, width, height}\n\/\/ ptype is one of \"ar\" (app relative) or \"sr\" (system relative)\nvar LzResourceLibrary = {};\n","subject":"Change 20090207-maxcarlson-I by maxcarlson@Bank.lan on 2009-02-07 06:56:52 PST in \/Users\/maxcarlson\/openlaszlo\/trunk-clean for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20090207-maxcarlson-I by maxcarlson@Bank.lan on 2009-02-07 06:56:52 PST\n    in \/Users\/maxcarlson\/openlaszlo\/trunk-clean\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: Fix mousewheel events in swf9 windows\n\nBugs Fixed: LPP-7731 - swf9: mousewheel events not working in swf9 on windows\n\nTechnical Reviewer: hminsky\nQA Reviewer: promanik\n\nDetails: Uncomment the event registration for MOUSE_WHEEL - the method was already set up...  braino!\n\nTests: See LPP-7731\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@12792 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"421ef423174cf3b2e8a9b5cd541a24e5fb9662e4","old_file":"lib\/src\/com\/amanitadesign\/steam\/ISteamWorks.as","new_file":"lib\/src\/com\/amanitadesign\/steam\/ISteamWorks.as","old_contents":"\/*\n *  ISteamWorks.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero> on 2013-08-28\n *  Copyright (c) 2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam {\n\timport flash.display.DisplayObjectContainer;\n\timport flash.events.IEventDispatcher;\n\timport flash.utils.ByteArray;\n\n\tpublic interface ISteamWorks extends IEventDispatcher {\n\t\t[Event(name=\"steamResponse\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\t\tfunction ISteamWorks(target:IEventDispatcher = null);\n\n\t\tfunction init():Boolean;\n\t\tfunction dispose():void;\n\n\t\tfunction addOverlayWorkaround(container:DisplayObjectContainer,\n\t\t\talwaysVisible:Boolean = false, color:uint = 0x000000):void;\n\n\t\tfunction runCallbacks():Boolean\n\t\tfunction getUserID():String\n\t\tfunction getAppID():uint\n\t\tfunction getPersonaName():String\n\t\tfunction useCrashHandler(appID:uint, version:String, date:String, time:String):Boolean\n\t\t\/* stats\/achievements *\/\n\t\tfunction requestStats():Boolean\n\t\tfunction setAchievement(name:String):Boolean\n\t\tfunction clearAchievement(name:String):Boolean\n\t\tfunction isAchievement(name:String):Boolean\n\t\tfunction getStatInt(name:String):int\n\t\tfunction getStatFloat(name:String):Number\n\t\tfunction setStatInt(name:String, value:int):Boolean\n\t\tfunction setStatFloat(name:String, value:Number):Boolean\n\t\tfunction storeStats():Boolean\n\t\tfunction resetAllStats(achievementsToo:Boolean):Boolean\n\t\t\/* cloud *\/\n\t\tfunction getFileCount():int\n\t\tfunction getFileSize(name:String):int\n\t\tfunction fileExists(name:String):Boolean\n\t\tfunction fileWrite(name:String, data:ByteArray):Boolean\n\t\tfunction fileRead(name:String, data:ByteArray):Boolean\n\t\tfunction fileDelete(name:String):Boolean\n\t\tfunction fileShare(name:String):Boolean\n\t\tfunction fileShareResult():String\n\t\tfunction isCloudEnabledForApp():Boolean\n\t\tfunction setCloudEnabledForApp(enabled:Boolean):Boolean\n\t\tfunction getQuota():Array\n\t\t\/* ugc\/workshop *\/\n\t\tfunction UGCDownload(handle:String, priority:int):Boolean\n\t\tfunction UGCRead(handle:String, size:int, offset:uint, data:ByteArray):Boolean\n\t\tfunction getUGCDownloadProgress(handle:String):Array\n\t\tfunction getUGCDownloadResult(handle:String):DownloadUGCResult\n\t\tfunction publishWorkshopFile(name:String, preview:String, appId:uint, title:String, description:String, visibility:uint, tags:Array, fileType:uint):Boolean\n\t\tfunction publishWorkshopFileResult():String\n\t\tfunction deletePublishedFile(file:String):Boolean\n\t\tfunction getPublishedFileDetails(file:String, maxAge:int = 0):Boolean\n\t\tfunction getPublishedFileDetailsResult(file:String):FileDetailsResult\n\t\tfunction enumerateUserPublishedFiles(startIndex:uint):Boolean\n\t\tfunction enumerateUserPublishedFilesResult():UserFilesResult\n\t\tfunction enumeratePublishedWorkshopFiles(type:uint, start:uint, count:uint, days:uint, tags:Array, userTags:Array):Boolean\n\t\tfunction enumeratePublishedWorkshopFilesResult():WorkshopFilesResult\n\t\tfunction enumerateUserSubscribedFiles(startIndex:uint):Boolean\n\t\tfunction enumerateUserSubscribedFilesResult():SubscribedFilesResult\n\t\tfunction enumerateUserSharedWorkshopFiles(steamID:String, start:uint, required:Array, excluded:Array):Boolean\n\t\tfunction enumerateUserSharedWorkshopFilesResult():UserFilesResult\n\t\tfunction enumeratePublishedFilesByUserAction(action:uint, startIndex:uint):Boolean\n\t\tfunction enumeratePublishedFilesByUserActionResult():FilesByUserActionResult\n\t\tfunction subscribePublishedFile(file:String):Boolean\n\t\tfunction unsubscribePublishedFile(file:String):Boolean\n\t\tfunction createPublishedFileUpdateRequest(file:String):String\n\t\tfunction updatePublishedFileFile(handle:String, file:String):Boolean\n\t\tfunction updatePublishedFilePreviewFile(handle:String, preview:String):Boolean\n\t\tfunction updatePublishedFileTitle(handle:String, title:String):Boolean\n\t\tfunction updatePublishedFileDescription(handle:String, description:String):Boolean\n\t\tfunction updatePublishedFileSetChangeDescription(handle:String, changeDesc:String):Boolean\n\t\tfunction updatePublishedFileVisibility(handle:String, visibility:uint):Boolean\n\t\tfunction updatePublishedFileTags(handle:String, tags:Array):Boolean\n\t\tfunction commitPublishedFileUpdate(handle:String):Boolean\n\t\tfunction getPublishedItemVoteDetails(file:String):Boolean\n\t\tfunction getPublishedItemVoteDetailsResult():ItemVoteDetailsResult\n\t\tfunction getUserPublishedItemVoteDetails(file:String):Boolean\n\t\tfunction getUserPublishedItemVoteDetailsResult():UserVoteDetails\n\t\tfunction updateUserPublishedItemVote(file:String, upvote:Boolean):Boolean\n\t\tfunction setUserPublishedFileAction(file:String, action:uint):Boolean\n\t\t\/* overlay *\/\n\t\tfunction activateGameOverlay(dialog:String):Boolean\n\t\tfunction activateGameOverlayToUser(dialog:String, steamId:String):Boolean\n\t\tfunction activateGameOverlayToWebPage(url:String):Boolean\n\t\tfunction activateGameOverlayToStore(appId:uint, flag:uint):Boolean\n\t\tfunction activateGameOverlayInviteDialog(steamIdLobby:String):Boolean\n\t\tfunction isOverlayEnabled():Boolean\n\t\t\/* DLC \/ subscriptions *\/\n\t\tfunction isSubscribedApp(appId:uint):Boolean\n\t\tfunction isDLCInstalled(appId:uint):Boolean\n\t\tfunction getDLCCount():int\n\t\tfunction installDLC(appId:uint):Boolean\n\t\tfunction uninstallDLC(appId:uint):Boolean\n\t\tfunction DLCInstalledResult():uint\n\t}\n}\n","new_contents":"\/*\n *  ISteamWorks.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero> on 2013-08-28\n *  Copyright (c) 2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam {\n\timport flash.display.DisplayObjectContainer;\n\timport flash.events.IEventDispatcher;\n\timport flash.utils.ByteArray;\n\n\tpublic interface ISteamWorks extends IEventDispatcher {\n\t\t[Event(name=\"steamResponse\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\t\tfunction init():Boolean;\n\t\tfunction dispose():void;\n\n\t\tfunction addOverlayWorkaround(container:DisplayObjectContainer,\n\t\t\talwaysVisible:Boolean = false, color:uint = 0x000000):void;\n\n\t\tfunction runCallbacks():Boolean\n\t\tfunction getUserID():String\n\t\tfunction getAppID():uint\n\t\tfunction getPersonaName():String\n\t\tfunction useCrashHandler(appID:uint, version:String, date:String, time:String):Boolean\n\t\t\/* stats\/achievements *\/\n\t\tfunction requestStats():Boolean\n\t\tfunction setAchievement(name:String):Boolean\n\t\tfunction clearAchievement(name:String):Boolean\n\t\tfunction isAchievement(name:String):Boolean\n\t\tfunction getStatInt(name:String):int\n\t\tfunction getStatFloat(name:String):Number\n\t\tfunction setStatInt(name:String, value:int):Boolean\n\t\tfunction setStatFloat(name:String, value:Number):Boolean\n\t\tfunction storeStats():Boolean\n\t\tfunction resetAllStats(achievementsToo:Boolean):Boolean\n\t\t\/* cloud *\/\n\t\tfunction getFileCount():int\n\t\tfunction getFileSize(name:String):int\n\t\tfunction fileExists(name:String):Boolean\n\t\tfunction fileWrite(name:String, data:ByteArray):Boolean\n\t\tfunction fileRead(name:String, data:ByteArray):Boolean\n\t\tfunction fileDelete(name:String):Boolean\n\t\tfunction fileShare(name:String):Boolean\n\t\tfunction fileShareResult():String\n\t\tfunction isCloudEnabledForApp():Boolean\n\t\tfunction setCloudEnabledForApp(enabled:Boolean):Boolean\n\t\tfunction getQuota():Array\n\t\t\/* ugc\/workshop *\/\n\t\tfunction UGCDownload(handle:String, priority:int):Boolean\n\t\tfunction UGCRead(handle:String, size:int, offset:uint, data:ByteArray):Boolean\n\t\tfunction getUGCDownloadProgress(handle:String):Array\n\t\tfunction getUGCDownloadResult(handle:String):DownloadUGCResult\n\t\tfunction publishWorkshopFile(name:String, preview:String, appId:uint, title:String, description:String, visibility:uint, tags:Array, fileType:uint):Boolean\n\t\tfunction publishWorkshopFileResult():String\n\t\tfunction deletePublishedFile(file:String):Boolean\n\t\tfunction getPublishedFileDetails(file:String, maxAge:int = 0):Boolean\n\t\tfunction getPublishedFileDetailsResult(file:String):FileDetailsResult\n\t\tfunction enumerateUserPublishedFiles(startIndex:uint):Boolean\n\t\tfunction enumerateUserPublishedFilesResult():UserFilesResult\n\t\tfunction enumeratePublishedWorkshopFiles(type:uint, start:uint, count:uint, days:uint, tags:Array, userTags:Array):Boolean\n\t\tfunction enumeratePublishedWorkshopFilesResult():WorkshopFilesResult\n\t\tfunction enumerateUserSubscribedFiles(startIndex:uint):Boolean\n\t\tfunction enumerateUserSubscribedFilesResult():SubscribedFilesResult\n\t\tfunction enumerateUserSharedWorkshopFiles(steamID:String, start:uint, required:Array, excluded:Array):Boolean\n\t\tfunction enumerateUserSharedWorkshopFilesResult():UserFilesResult\n\t\tfunction enumeratePublishedFilesByUserAction(action:uint, startIndex:uint):Boolean\n\t\tfunction enumeratePublishedFilesByUserActionResult():FilesByUserActionResult\n\t\tfunction subscribePublishedFile(file:String):Boolean\n\t\tfunction unsubscribePublishedFile(file:String):Boolean\n\t\tfunction createPublishedFileUpdateRequest(file:String):String\n\t\tfunction updatePublishedFileFile(handle:String, file:String):Boolean\n\t\tfunction updatePublishedFilePreviewFile(handle:String, preview:String):Boolean\n\t\tfunction updatePublishedFileTitle(handle:String, title:String):Boolean\n\t\tfunction updatePublishedFileDescription(handle:String, description:String):Boolean\n\t\tfunction updatePublishedFileSetChangeDescription(handle:String, changeDesc:String):Boolean\n\t\tfunction updatePublishedFileVisibility(handle:String, visibility:uint):Boolean\n\t\tfunction updatePublishedFileTags(handle:String, tags:Array):Boolean\n\t\tfunction commitPublishedFileUpdate(handle:String):Boolean\n\t\tfunction getPublishedItemVoteDetails(file:String):Boolean\n\t\tfunction getPublishedItemVoteDetailsResult():ItemVoteDetailsResult\n\t\tfunction getUserPublishedItemVoteDetails(file:String):Boolean\n\t\tfunction getUserPublishedItemVoteDetailsResult():UserVoteDetails\n\t\tfunction updateUserPublishedItemVote(file:String, upvote:Boolean):Boolean\n\t\tfunction setUserPublishedFileAction(file:String, action:uint):Boolean\n\t\t\/* overlay *\/\n\t\tfunction activateGameOverlay(dialog:String):Boolean\n\t\tfunction activateGameOverlayToUser(dialog:String, steamId:String):Boolean\n\t\tfunction activateGameOverlayToWebPage(url:String):Boolean\n\t\tfunction activateGameOverlayToStore(appId:uint, flag:uint):Boolean\n\t\tfunction activateGameOverlayInviteDialog(steamIdLobby:String):Boolean\n\t\tfunction isOverlayEnabled():Boolean\n\t\t\/* DLC \/ subscriptions *\/\n\t\tfunction isSubscribedApp(appId:uint):Boolean\n\t\tfunction isDLCInstalled(appId:uint):Boolean\n\t\tfunction getDLCCount():int\n\t\tfunction installDLC(appId:uint):Boolean\n\t\tfunction uninstallDLC(appId:uint):Boolean\n\t\tfunction DLCInstalledResult():uint\n\t}\n}\n","subject":"Remove ctor from interface.","message":"Remove ctor from interface.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"c03294ed45cd5700c3fc377f72477d523620120e","old_file":"src\/Player.as","new_file":"src\/Player.as","old_contents":"package {\n  import com.axis.ClientEvent;\n  import com.axis.IClient;\n  import com.axis.audioclient.AxisTransmit;\n  import com.axis.http.url;\n  import com.axis.httpclient.HTTPClient;\n  import com.axis.rtmpclient.RTMPClient;\n  import com.axis.rtspclient.IRTSPHandle;\n  import com.axis.rtspclient.RTSPClient;\n  import com.axis.rtspclient.RTSPoverHTTPHandle;\n  import com.axis.rtspclient.RTSPoverTCPHandle;\n\n  import flash.display.Sprite;\n  import flash.display.Stage;\n  import flash.display.StageAlign;\n  import flash.display.StageDisplayState;\n  import flash.display.StageScaleMode;\n  import flash.events.Event;\n  import flash.events.MouseEvent;\n  import flash.external.ExternalInterface;\n  import flash.media.Microphone;\n  import flash.media.SoundMixer;\n  import flash.media.SoundTransform;\n  import flash.media.Video;\n  import flash.net.NetStream;\n  import flash.system.Security;\n\n  [SWF(frameRate=\"60\")]\n  [SWF(backgroundColor=\"#efefef\")]\n\n  public class Player extends Sprite {\n    private var config:Object = {\n      'buffer': 1,\n      'scaleUp': false\n    };\n    private var video:Video;\n    private var audioTransmit:AxisTransmit = new AxisTransmit();\n    private var meta:Object = {};\n    private var client:IClient;\n    private var ns:NetStream;\n    private var urlParsed:Object;\n    private var savedSpeakerVolume:Number;\n    private var fullscreenAllowed:Boolean = true;\n    private var currentState:String = \"Stopped\";\n    private var streamHasAudio:Boolean = false;\n    private var streamHasVideo:Boolean = false;\n\n    public function Player() {\n      var self:Player = this;\n\n      Security.allowDomain(\"*\");\n      Security.allowInsecureDomain(\"*\");\n\n      ExternalInterface.marshallExceptions = true;\n\n      \/* Media player API *\/\n      ExternalInterface.addCallback(\"play\", play);\n      ExternalInterface.addCallback(\"pause\", pause);\n      ExternalInterface.addCallback(\"resume\", resume);\n      ExternalInterface.addCallback(\"stop\", stop);\n      ExternalInterface.addCallback(\"seek\", seek);\n      ExternalInterface.addCallback(\"playbackSpeed\", playbackSpeed);\n      ExternalInterface.addCallback(\"streamStatus\", streamStatus);\n      ExternalInterface.addCallback(\"playerStatus\", playerStatus);\n      ExternalInterface.addCallback(\"speakerVolume\", speakerVolume);\n      ExternalInterface.addCallback(\"muteSpeaker\", muteSpeaker);\n      ExternalInterface.addCallback(\"unmuteSpeaker\", unmuteSpeaker);\n      ExternalInterface.addCallback(\"microphoneVolume\", microphoneVolume);\n      ExternalInterface.addCallback(\"muteMicrophone\", muteMicrophone);\n      ExternalInterface.addCallback(\"unmuteMicrophone\", unmuteMicrophone);\n      ExternalInterface.addCallback(\"allowFullscreen\", allowFullscreen);\n\n      \/* Audio Transmission API *\/\n      ExternalInterface.addCallback(\"startAudioTransmit\", startAudioTransmit);\n      ExternalInterface.addCallback(\"stopAudioTransmit\", stopAudioTransmit);\n\n      \/* Set default speaker volume *\/\n      this.speakerVolume(50);\n\n      \/* Stage setup *\/\n      this.stage.align = StageAlign.TOP_LEFT;\n      this.stage.scaleMode = StageScaleMode.NO_SCALE;\n      addEventListener(Event.ADDED_TO_STAGE, onStageAdded);\n\n      \/* Video object setup *\/\n      video = new Video(stage.stageWidth, stage.stageHeight);\n      addChild(video);\n\n      \/* Fullscreen support setup *\/\n      this.stage.doubleClickEnabled = true;\n      this.stage.addEventListener(MouseEvent.DOUBLE_CLICK, fullscreen);\n      this.stage.addEventListener(Event.FULLSCREEN, function(event:Event):void {\n        videoResize();\n      });\n    }\n\n    public function fullscreen(event:MouseEvent):void {\n      if (this.fullscreenAllowed)\n        this.stage.displayState = (StageDisplayState.NORMAL === stage.displayState) ?\n          StageDisplayState.FULL_SCREEN : StageDisplayState.NORMAL;\n    }\n\n    public function videoResize():void {\n      var stagewidth:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageWidth : stage.fullScreenWidth;\n      var stageheight:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageHeight : stage.fullScreenHeight;\n\n      var scale:Number = ((stagewidth \/ meta.width) > (stageheight \/ meta.height)) ?\n        (stageheight \/ meta.height) : (stagewidth \/ meta.width);\n\n      video.width = meta.width;\n      video.height = meta.height;\n      if ((scale < 1.0) || (scale > 1.0 && true === config.scaleUp)) {\n        trace('scaling video, scale:', scale.toFixed(2), ' (aspect ratio: ' +  (video.width \/ video.height).toFixed(2) + ')');\n        video.width = meta.width * scale;\n        video.height = meta.height * scale;\n      }\n\n      video.x = (stagewidth - video.width) \/ 2;\n      video.y = (stageheight - video.height) \/ 2;\n    }\n\n    public function play(iurl:String = null):void {\n      if (client) {\n        urlParsed = url.parse(iurl);\n        \/* Stop the client, and 'onStopped' will start the new stream. *\/\n        client.stop();\n        return;\n      }\n\n      urlParsed = url.parse(iurl);\n      start();\n    }\n\n    private function start():void {\n      switch (urlParsed.protocol) {\n      case 'rtsph':\n        \/* RTSP over HTTP *\/\n        client = new RTSPClient(this.video, urlParsed, new RTSPoverHTTPHandle(urlParsed));\n        break;\n\n      case 'rtsp':\n        \/* RTSP over TCP *\/\n        client = new RTSPClient(this.video, urlParsed, new RTSPoverTCPHandle(urlParsed));\n        this.callAPI('streamStarted');\n        break;\n\n      case 'http':\n        \/* Progressive download over HTTP *\/\n        client = new HTTPClient(this.video, urlParsed);\n        break;\n\n      case 'rtmp':\n        \/* RTMP *\/\n        client = new RTMPClient(this.video, urlParsed);\n        break;\n\n      default:\n        trace('Unknown streaming protocol:', urlParsed.protocol)\n        return;\n      }\n\n      client.addEventListener(ClientEvent.NETSTREAM_CREATED, onNetStreamCreated);\n      client.addEventListener(ClientEvent.STOPPED, onStopped);\n      client.addEventListener(ClientEvent.START_PLAY, onStartPlay);\n      client.start();\n    }\n\n    public function pause():void {\n      client.pause();\n      this.callAPI('streamPaused');\n      this.currentState = \"Paused\";\n    }\n\n    public function resume():void {\n      client.resume();\n      this.callAPI('streamResumed');\n    }\n\n    public function stop():void {\n      urlParsed = null;\n      ns = null;\n      client.stop();\n      this.callAPI('streamStopped');\n      this.currentState = \"Stopped\";\n      this.streamHasAudio = false;\n      this.streamHasVideo = false;\n    }\n\n    public function seek(timestamp:String):void {\n      trace('seek, timestamp->' + timestamp);\n    }\n\n    public function playbackSpeed(speed:Number):void {\n      trace('playbackSpeed, speed->' + speed);\n    }\n\n    public function streamStatus():Object {\n      if (this.currentState === 'Playing') {\n        this.streamHasAudio = (this.streamHasAudio || this.ns.info.audioBufferByteLength);\n        this.streamHasVideo = (this.streamHasVideo || this.ns.info.videoBufferByteLength);\n      }\n      var status:Object = {\n        'fps': (this.ns) ? Math.floor(this.ns.currentFPS + 0.5) : null,\n        'resolution': (this.ns) ? (meta.width + 'x' + meta.height) : null,\n        'playbackSpeed': (this.ns) ? 1.0 : null,\n        'protocol': (this.urlParsed) ? this.urlParsed.protocol: null,\n        'audio': (this.ns) ? this.streamHasAudio : null,\n        'video': (this.ns) ? this.streamHasVideo : null,\n        'state': this.currentState,\n        'isSeekable': false,\n        'isPlaybackSpeedChangeable': false,\n        'streamURL': (this.urlParsed) ? this.urlParsed.full : null\n      };\n\n      return status;\n    }\n\n    public function playerStatus():Object {\n      var mic:Microphone = Microphone.getMicrophone();\n\n      var status:Object = {\n        'microphoneVolume': audioTransmit.microphoneVolume,\n        'speakerVolume': this.savedSpeakerVolume,\n        'microphoneMuted': (mic.gain === 0),\n        'speakerMuted': (flash.media.SoundMixer.soundTransform.volume === 0),\n        'fullscreen': (StageDisplayState.FULL_SCREEN === stage.displayState)\n      };\n\n      return status;\n    }\n\n    public function speakerVolume(volume:Number):void {\n      this.savedSpeakerVolume = volume;\n      var transform:SoundTransform = new SoundTransform(volume \/ 100.0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function muteSpeaker():void {\n      var transform:SoundTransform = new SoundTransform(0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function unmuteSpeaker():void {\n      if (flash.media.SoundMixer.soundTransform.volume !== 0)\n        return;\n\n      var transform:SoundTransform = new SoundTransform(this.savedSpeakerVolume \/ 100.0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function microphoneVolume(volume:Number):void {\n      audioTransmit.microphoneVolume = volume;\n    }\n\n    public function muteMicrophone():void {\n      audioTransmit.muteMicrophone();\n    }\n\n    public function unmuteMicrophone():void {\n      audioTransmit.unmuteMicrophone();\n    }\n\n    public function startAudioTransmit(url:String = null, type:String = 'axis'):void {\n      if (type === 'axis') {\n        audioTransmit.start(url);\n      } else {\n        trace(\"unsupported type\");\n      }\n    }\n\n    public function stopAudioTransmit():void {\n      audioTransmit.stop();\n    }\n\n    public function allowFullscreen(state:Boolean):void {\n      this.fullscreenAllowed = state;\n\n      if (!state)\n        this.stage.displayState = StageDisplayState.NORMAL;\n    }\n\n    private function onStageAdded(e:Event):void {\n      trace('stage added');\n    }\n\n    public function onMetaData(item:Object):void {\n      this.meta = item;\n      this.videoResize();\n    }\n\n    public function onNetStreamCreated(ev:ClientEvent):void {\n      this.ns = ev.data.ns;\n      ev.data.ns.bufferTime = config.buffer;\n      ev.data.ns.client = this;\n    }\n\n    private function onStopped(ev:ClientEvent):void {\n      video.clear();\n      client = null;\n      if (urlParsed) {\n        start();\n      }\n    }\n\n    private function onStartPlay(ev:ClientEvent):void {\n      this.currentState = \"Playing\";\n    }\n\n    public function onPlayStatus(ev:Object):void {\n      this.currentState = \"Stopped\";\n    }\n\n    private function callAPI(eventName:String, data:Object = null):void {\n      if (!ExternalInterface.available) {\n        trace(\"ExternalInterface is not available!\");\n        return;\n      }\n\n      var functionName:String = \"Locomote('\" + ExternalInterface.objectID + \"').__playerEvent\";\n      if (data) {\n        ExternalInterface.call(functionName, eventName, data);\n      } else {\n        ExternalInterface.call(functionName, eventName);\n      }\n    }\n  }\n}\n","new_contents":"package {\n  import com.axis.ClientEvent;\n  import com.axis.IClient;\n  import com.axis.audioclient.AxisTransmit;\n  import com.axis.http.url;\n  import com.axis.httpclient.HTTPClient;\n  import com.axis.rtmpclient.RTMPClient;\n  import com.axis.rtspclient.IRTSPHandle;\n  import com.axis.rtspclient.RTSPClient;\n  import com.axis.rtspclient.RTSPoverHTTPHandle;\n  import com.axis.rtspclient.RTSPoverTCPHandle;\n\n  import flash.display.Sprite;\n  import flash.display.Stage;\n  import flash.display.StageAlign;\n  import flash.display.StageDisplayState;\n  import flash.display.StageScaleMode;\n  import flash.events.Event;\n  import flash.events.MouseEvent;\n  import flash.external.ExternalInterface;\n  import flash.media.Microphone;\n  import flash.media.SoundMixer;\n  import flash.media.SoundTransform;\n  import flash.media.Video;\n  import flash.net.NetStream;\n  import flash.system.Security;\n\n  [SWF(frameRate=\"60\")]\n  [SWF(backgroundColor=\"#efefef\")]\n\n  public class Player extends Sprite {\n    private var config:Object = {\n      'buffer': 1,\n      'scaleUp': false\n    };\n    private var video:Video;\n    private var audioTransmit:AxisTransmit = new AxisTransmit();\n    private var meta:Object = {};\n    private var client:IClient;\n    private var ns:NetStream;\n    private var urlParsed:Object;\n    private var savedSpeakerVolume:Number;\n    private var fullscreenAllowed:Boolean = true;\n    private var currentState:String = \"Stopped\";\n    private var streamHasAudio:Boolean = false;\n    private var streamHasVideo:Boolean = false;\n\n    public function Player() {\n      var self:Player = this;\n\n      Security.allowDomain(\"*\");\n      Security.allowInsecureDomain(\"*\");\n\n      ExternalInterface.marshallExceptions = true;\n\n      \/* Media player API *\/\n      ExternalInterface.addCallback(\"play\", play);\n      ExternalInterface.addCallback(\"pause\", pause);\n      ExternalInterface.addCallback(\"resume\", resume);\n      ExternalInterface.addCallback(\"stop\", stop);\n      ExternalInterface.addCallback(\"seek\", seek);\n      ExternalInterface.addCallback(\"playbackSpeed\", playbackSpeed);\n      ExternalInterface.addCallback(\"streamStatus\", streamStatus);\n      ExternalInterface.addCallback(\"playerStatus\", playerStatus);\n      ExternalInterface.addCallback(\"speakerVolume\", speakerVolume);\n      ExternalInterface.addCallback(\"muteSpeaker\", muteSpeaker);\n      ExternalInterface.addCallback(\"unmuteSpeaker\", unmuteSpeaker);\n      ExternalInterface.addCallback(\"microphoneVolume\", microphoneVolume);\n      ExternalInterface.addCallback(\"muteMicrophone\", muteMicrophone);\n      ExternalInterface.addCallback(\"unmuteMicrophone\", unmuteMicrophone);\n      ExternalInterface.addCallback(\"allowFullscreen\", allowFullscreen);\n\n      \/* Audio Transmission API *\/\n      ExternalInterface.addCallback(\"startAudioTransmit\", startAudioTransmit);\n      ExternalInterface.addCallback(\"stopAudioTransmit\", stopAudioTransmit);\n\n      \/* Set default speaker volume *\/\n      this.speakerVolume(50);\n\n      \/* Stage setup *\/\n      this.stage.align = StageAlign.TOP_LEFT;\n      this.stage.scaleMode = StageScaleMode.NO_SCALE;\n      addEventListener(Event.ADDED_TO_STAGE, onStageAdded);\n\n      \/* Video object setup *\/\n      video = new Video(stage.stageWidth, stage.stageHeight);\n      addChild(video);\n\n      \/* Fullscreen support setup *\/\n      this.stage.doubleClickEnabled = true;\n      this.stage.addEventListener(MouseEvent.DOUBLE_CLICK, fullscreen);\n      this.stage.addEventListener(Event.FULLSCREEN, function(event:Event):void {\n        videoResize();\n      });\n    }\n\n    public function fullscreen(event:MouseEvent):void {\n      if (this.fullscreenAllowed)\n        this.stage.displayState = (StageDisplayState.NORMAL === stage.displayState) ?\n          StageDisplayState.FULL_SCREEN : StageDisplayState.NORMAL;\n    }\n\n    public function videoResize():void {\n      var stagewidth:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageWidth : stage.fullScreenWidth;\n      var stageheight:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageHeight : stage.fullScreenHeight;\n\n      var scale:Number = ((stagewidth \/ meta.width) > (stageheight \/ meta.height)) ?\n        (stageheight \/ meta.height) : (stagewidth \/ meta.width);\n\n      video.width = meta.width;\n      video.height = meta.height;\n      if ((scale < 1.0) || (scale > 1.0 && true === config.scaleUp)) {\n        trace('scaling video, scale:', scale.toFixed(2), ' (aspect ratio: ' +  (video.width \/ video.height).toFixed(2) + ')');\n        video.width = meta.width * scale;\n        video.height = meta.height * scale;\n      }\n\n      video.x = (stagewidth - video.width) \/ 2;\n      video.y = (stageheight - video.height) \/ 2;\n    }\n\n    public function play(iurl:String = null):void {\n      if (client) {\n        urlParsed = url.parse(iurl);\n        \/* Stop the client, and 'onStopped' will start the new stream. *\/\n        client.stop();\n        return;\n      }\n\n      this.streamHasAudio = false;\n      this.streamHasVideo = false;\n      urlParsed = url.parse(iurl);\n      start();\n    }\n\n    private function start():void {\n      switch (urlParsed.protocol) {\n      case 'rtsph':\n        \/* RTSP over HTTP *\/\n        client = new RTSPClient(this.video, urlParsed, new RTSPoverHTTPHandle(urlParsed));\n        break;\n\n      case 'rtsp':\n        \/* RTSP over TCP *\/\n        client = new RTSPClient(this.video, urlParsed, new RTSPoverTCPHandle(urlParsed));\n        this.callAPI('streamStarted');\n        break;\n\n      case 'http':\n        \/* Progressive download over HTTP *\/\n        client = new HTTPClient(this.video, urlParsed);\n        break;\n\n      case 'rtmp':\n        \/* RTMP *\/\n        client = new RTMPClient(this.video, urlParsed);\n        break;\n\n      default:\n        trace('Unknown streaming protocol:', urlParsed.protocol)\n        return;\n      }\n\n      client.addEventListener(ClientEvent.NETSTREAM_CREATED, onNetStreamCreated);\n      client.addEventListener(ClientEvent.STOPPED, onStopped);\n      client.addEventListener(ClientEvent.START_PLAY, onStartPlay);\n      client.start();\n    }\n\n    public function pause():void {\n      client.pause();\n      this.callAPI('streamPaused');\n      this.currentState = \"Paused\";\n    }\n\n    public function resume():void {\n      client.resume();\n      this.callAPI('streamResumed');\n    }\n\n    public function stop():void {\n      urlParsed = null;\n      ns = null;\n      client.stop();\n      this.callAPI('streamStopped');\n      this.currentState = \"Stopped\";\n      this.streamHasAudio = false;\n      this.streamHasVideo = false;\n    }\n\n    public function seek(timestamp:String):void {\n      trace('seek, timestamp->' + timestamp);\n    }\n\n    public function playbackSpeed(speed:Number):void {\n      trace('playbackSpeed, speed->' + speed);\n    }\n\n    public function streamStatus():Object {\n      if (this.currentState === 'Playing') {\n        this.streamHasAudio = (this.streamHasAudio || this.ns.info.audioBufferByteLength);\n        this.streamHasVideo = (this.streamHasVideo || this.ns.info.videoBufferByteLength);\n      }\n      var status:Object = {\n        'fps': (this.ns) ? Math.floor(this.ns.currentFPS + 0.5) : null,\n        'resolution': (this.ns) ? (meta.width + 'x' + meta.height) : null,\n        'playbackSpeed': (this.ns) ? 1.0 : null,\n        'protocol': (this.urlParsed) ? this.urlParsed.protocol: null,\n        'audio': (this.ns) ? this.streamHasAudio : null,\n        'video': (this.ns) ? this.streamHasVideo : null,\n        'state': this.currentState,\n        'isSeekable': false,\n        'isPlaybackSpeedChangeable': false,\n        'streamURL': (this.urlParsed) ? this.urlParsed.full : null\n      };\n\n      return status;\n    }\n\n    public function playerStatus():Object {\n      var mic:Microphone = Microphone.getMicrophone();\n\n      var status:Object = {\n        'microphoneVolume': audioTransmit.microphoneVolume,\n        'speakerVolume': this.savedSpeakerVolume,\n        'microphoneMuted': (mic.gain === 0),\n        'speakerMuted': (flash.media.SoundMixer.soundTransform.volume === 0),\n        'fullscreen': (StageDisplayState.FULL_SCREEN === stage.displayState)\n      };\n\n      return status;\n    }\n\n    public function speakerVolume(volume:Number):void {\n      this.savedSpeakerVolume = volume;\n      var transform:SoundTransform = new SoundTransform(volume \/ 100.0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function muteSpeaker():void {\n      var transform:SoundTransform = new SoundTransform(0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function unmuteSpeaker():void {\n      if (flash.media.SoundMixer.soundTransform.volume !== 0)\n        return;\n\n      var transform:SoundTransform = new SoundTransform(this.savedSpeakerVolume \/ 100.0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function microphoneVolume(volume:Number):void {\n      audioTransmit.microphoneVolume = volume;\n    }\n\n    public function muteMicrophone():void {\n      audioTransmit.muteMicrophone();\n    }\n\n    public function unmuteMicrophone():void {\n      audioTransmit.unmuteMicrophone();\n    }\n\n    public function startAudioTransmit(url:String = null, type:String = 'axis'):void {\n      if (type === 'axis') {\n        audioTransmit.start(url);\n      } else {\n        trace(\"unsupported type\");\n      }\n    }\n\n    public function stopAudioTransmit():void {\n      audioTransmit.stop();\n    }\n\n    public function allowFullscreen(state:Boolean):void {\n      this.fullscreenAllowed = state;\n\n      if (!state)\n        this.stage.displayState = StageDisplayState.NORMAL;\n    }\n\n    private function onStageAdded(e:Event):void {\n      trace('stage added');\n    }\n\n    public function onMetaData(item:Object):void {\n      this.meta = item;\n      this.videoResize();\n    }\n\n    public function onNetStreamCreated(ev:ClientEvent):void {\n      this.ns = ev.data.ns;\n      ev.data.ns.bufferTime = config.buffer;\n      ev.data.ns.client = this;\n    }\n\n    private function onStopped(ev:ClientEvent):void {\n      video.clear();\n      client = null;\n      if (urlParsed) {\n        start();\n      }\n    }\n\n    private function onStartPlay(ev:ClientEvent):void {\n      this.currentState = \"Playing\";\n    }\n\n    public function onPlayStatus(ev:Object):void {\n      this.currentState = \"Stopped\";\n    }\n\n    private function callAPI(eventName:String, data:Object = null):void {\n      if (!ExternalInterface.available) {\n        trace(\"ExternalInterface is not available!\");\n        return;\n      }\n\n      var functionName:String = \"Locomote('\" + ExternalInterface.objectID + \"').__playerEvent\";\n      if (data) {\n        ExternalInterface.call(functionName, eventName, data);\n      } else {\n        ExternalInterface.call(functionName, eventName);\n      }\n    }\n  }\n}\n","subject":"Reset audio and video status","message":"Reset audio and video status\n\nAdded reset of stream audio and video status in case play is run without\nstopping a previously running stream first.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"AxisCommunications\/locomote-video-player,gaetancollaud\/locomote-video-player"}
{"commit":"fe8f3611f7930d3a6cd6c2e21a41e97b3fad98eb","old_file":"source\/fairygui\/GMovieClip.as","new_file":"source\/fairygui\/GMovieClip.as","old_contents":"package fairygui {\r\n\timport fairygui.display.MovieClip;\r\n\timport fairygui.utils.ByteBuffer;\r\n\t\r\n\timport laya.maths.Rectangle;\r\n\timport laya.utils.Handler;\r\n\timport fairygui.gears.IAnimationGear;\r\n\timport fairygui.gears.IColorGear;\r\n\t\n\tpublic class GMovieClip extends GObject implements IAnimationGear, IColorGear {\n\t\tprivate var _movieClip: MovieClip;\n\t\t\n\t\tpublic function GMovieClip() {\n\t\t\tsuper();\r\n\t\t\tthis._sizeImplType = 1;\n\t\t}\n\t\t\n\t\tpublic function get color(): String {\n\t\t\treturn \"#FFFFFF\";\n\t\t}\n\t\t\n\t\tpublic function set color(value: String):void {\n\t\t}\n\t\t\n\t\toverride protected function createDisplayObject(): void {\n\t\t\tthis._displayObject = _movieClip = new MovieClip();\r\n\t\t\t_movieClip.mouseEnabled = false;\n\t\t\tthis._displayObject[\"$owner\"] = this;\n\t\t}\n\t\t\n\t\tpublic function get playing(): Boolean {\n\t\t\treturn _movieClip.playing;\n\t\t}\n\t\t\n\t\tpublic function set playing(value: Boolean):void {\n\t\t\tif (_movieClip.playing != value) {\n\t\t\t\t_movieClip.playing = value;\n\t\t\t\tthis.updateGear(5);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get frame(): Number {\n\t\t\treturn _movieClip.frame;\n\t\t}\n\t\t\n\t\tpublic function set frame(value: Number):void {\n\t\t\tif (_movieClip.frame != value) {\n\t\t\t\t_movieClip.frame = value;\n\t\t\t\tthis.updateGear(5);\n\t\t\t}\n\t\t}\r\n\t\t\r\n\t\tfinal public function get timeScale():Number\r\n\t\t{\r\n\t\t\treturn _movieClip.timeScale;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set timeScale(value:Number):void\r\n\t\t{\r\n\t\t\t_movieClip.timeScale = value;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function rewind():void\r\n\t\t{\r\n\t\t\t_movieClip.rewind();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function syncStatus(anotherMc:GMovieClip):void\r\n\t\t{\r\n\t\t\t_movieClip.syncStatus(anotherMc._movieClip);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function advance(timeInMiniseconds:int):void\r\n\t\t{\r\n\t\t\t_movieClip.advance(timeInMiniseconds);\r\n\t\t}\n\t\t\n\t\t\/\/\u4ecestart\u5e27\u5f00\u59cb\uff0c\u64ad\u653e\u5230end\u5e27\uff08-1\u8868\u793a\u7ed3\u5c3e\uff09\uff0c\u91cd\u590dtimes\u6b21\uff080\u8868\u793a\u65e0\u9650\u5faa\u73af\uff09\uff0c\u5faa\u73af\u7ed3\u675f\u540e\uff0c\u505c\u6b62\u5728endAt\u5e27\uff08-1\u8868\u793a\u53c2\u6570end\uff09\n\t\tpublic function setPlaySettings(start: Number = 0,end: Number = -1,\n\t\t\t\t\t\t\t\t\t\ttimes: Number = 0,endAt: Number = -1,\n\t\t\t\t\t\t\t\t\t\tendHandler: Handler = null): void {\n\t\t\t_movieClip.setPlaySettings(start, end, times, endAt, endHandler);\n\t\t}\n\t\t\n\t\toverride public function constructFromResource(): void {\n\t\t\tthis.sourceWidth = this.packageItem.width;\n\t\t\tthis.sourceHeight = this.packageItem.height;\n\t\t\tthis.initWidth = this.sourceWidth;\n\t\t\tthis.initHeight = this.sourceHeight;\n\t\t\t\n\t\t\tthis.setSize(this.sourceWidth, this.sourceHeight);\n\t\t\t\n\t\t\tthis.packageItem.load();\n\t\t\t\n\t\t\t_movieClip.interval = this.packageItem.interval;\r\n\t\t\t_movieClip.swing = this.packageItem.swing;\r\n\t\t\t_movieClip.repeatDelay = this.packageItem.repeatDelay;\n\t\t\t_movieClip.frames = this.packageItem.frames;\n\t\t\t_movieClip.boundsRect = new Rectangle(0, 0, this.sourceWidth, this.sourceHeight);\n\t\t}\n\t\t\n\t\toverride public function setup_beforeAdd(buffer:ByteBuffer, beginPos:int): void {\n\t\t\tsuper.setup_beforeAdd(buffer, beginPos);\n\t\t\t\r\n\t\t\tbuffer.seek(beginPos, 5);\r\n\t\t\t\r\n\t\t\tif (buffer.readBool())\r\n\t\t\t\tthis.color = buffer.readColorS();\r\n\t\t\tbuffer.readByte(); \/\/flip\r\n\t\t\t_movieClip.frame = buffer.getInt32();\r\n\t\t\t_movieClip.playing = buffer.readBool();\n\t\t}\n\t}\n}","new_contents":"package fairygui {\r\n\timport fairygui.display.MovieClip;\r\n\timport fairygui.utils.ByteBuffer;\r\n\t\r\n\timport laya.maths.Rectangle;\r\n\timport laya.utils.Handler;\r\n\timport fairygui.gears.IAnimationGear;\r\n\timport fairygui.gears.IColorGear;\r\n\t\n\tpublic class GMovieClip extends GObject implements IAnimationGear, IColorGear {\n\t\tprivate var _movieClip: MovieClip;\n\t\t\n\t\tpublic function GMovieClip() {\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tpublic function get color(): String {\n\t\t\treturn \"#FFFFFF\";\n\t\t}\n\t\t\n\t\tpublic function set color(value: String):void {\n\t\t}\n\t\t\n\t\toverride protected function createDisplayObject(): void {\n\t\t\tthis._displayObject = _movieClip = new MovieClip();\r\n\t\t\t_movieClip.mouseEnabled = false;\n\t\t\tthis._displayObject[\"$owner\"] = this;\n\t\t}\n\t\t\n\t\tpublic function get playing(): Boolean {\n\t\t\treturn _movieClip.playing;\n\t\t}\n\t\t\n\t\tpublic function set playing(value: Boolean):void {\n\t\t\tif (_movieClip.playing != value) {\n\t\t\t\t_movieClip.playing = value;\n\t\t\t\tthis.updateGear(5);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get frame(): Number {\n\t\t\treturn _movieClip.frame;\n\t\t}\n\t\t\n\t\tpublic function set frame(value: Number):void {\n\t\t\tif (_movieClip.frame != value) {\n\t\t\t\t_movieClip.frame = value;\n\t\t\t\tthis.updateGear(5);\n\t\t\t}\n\t\t}\r\n\t\t\r\n\t\tfinal public function get timeScale():Number\r\n\t\t{\r\n\t\t\treturn _movieClip.timeScale;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set timeScale(value:Number):void\r\n\t\t{\r\n\t\t\t_movieClip.timeScale = value;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function rewind():void\r\n\t\t{\r\n\t\t\t_movieClip.rewind();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function syncStatus(anotherMc:GMovieClip):void\r\n\t\t{\r\n\t\t\t_movieClip.syncStatus(anotherMc._movieClip);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function advance(timeInMiniseconds:int):void\r\n\t\t{\r\n\t\t\t_movieClip.advance(timeInMiniseconds);\r\n\t\t}\n\t\t\n\t\t\/\/\u4ecestart\u5e27\u5f00\u59cb\uff0c\u64ad\u653e\u5230end\u5e27\uff08-1\u8868\u793a\u7ed3\u5c3e\uff09\uff0c\u91cd\u590dtimes\u6b21\uff080\u8868\u793a\u65e0\u9650\u5faa\u73af\uff09\uff0c\u5faa\u73af\u7ed3\u675f\u540e\uff0c\u505c\u6b62\u5728endAt\u5e27\uff08-1\u8868\u793a\u53c2\u6570end\uff09\n\t\tpublic function setPlaySettings(start: Number = 0,end: Number = -1,\n\t\t\t\t\t\t\t\t\t\ttimes: Number = 0,endAt: Number = -1,\n\t\t\t\t\t\t\t\t\t\tendHandler: Handler = null): void {\n\t\t\t_movieClip.setPlaySettings(start, end, times, endAt, endHandler);\n\t\t}\n\t\t\n\t\toverride public function constructFromResource(): void {\n\t\t\tthis.sourceWidth = this.packageItem.width;\n\t\t\tthis.sourceHeight = this.packageItem.height;\n\t\t\tthis.initWidth = this.sourceWidth;\n\t\t\tthis.initHeight = this.sourceHeight;\n\t\t\t\n\t\t\tthis.setSize(this.sourceWidth, this.sourceHeight);\n\t\t\t\n\t\t\tthis.packageItem.load();\n\t\t\t\n\t\t\t_movieClip.interval = this.packageItem.interval;\r\n\t\t\t_movieClip.swing = this.packageItem.swing;\r\n\t\t\t_movieClip.repeatDelay = this.packageItem.repeatDelay;\n\t\t\t_movieClip.frames = this.packageItem.frames;\n\t\t}\n\t\t\n\t\toverride public function setup_beforeAdd(buffer:ByteBuffer, beginPos:int): void {\n\t\t\tsuper.setup_beforeAdd(buffer, beginPos);\n\t\t\t\r\n\t\t\tbuffer.seek(beginPos, 5);\r\n\t\t\t\r\n\t\t\tif (buffer.readBool())\r\n\t\t\t\tthis.color = buffer.readColorS();\r\n\t\t\tbuffer.readByte(); \/\/flip\r\n\t\t\t_movieClip.frame = buffer.getInt32();\r\n\t\t\t_movieClip.playing = buffer.readBool();\n\t\t}\n\t}\n}","subject":"remove unused code.","message":"remove unused code.\n","lang":"ActionScript","license":"mit","repos":"fairygui\/FairyGUI-layabox,fairygui\/FairyGUI-layabox"}
{"commit":"a5be4f1c9c3b5feb503dbff53a851ffbc40a9854","old_file":"src\/goplayer\/Player.as","new_file":"src\/goplayer\/Player.as","old_contents":"package goplayer\n{\n  import flash.utils.getTimer\n  \n  public class Player implements\n    FlashNetConnectionListener,\n    FlashNetStreamListener\n  {\n    private const DEFAULT_VOLUME : Number = .8\n\n    private const START_BUFFER : Duration = Duration.seconds(3)\n    private const SMALL_BUFFER : Duration = Duration.seconds(5)\n    private const LARGE_BUFFER : Duration = Duration.seconds(60)\n    private const SEEK_GRACE_TIME : Duration = Duration.seconds(2)\n\n    private const finishingListeners : Array = []\n\n    private var connection : FlashNetConnection\n    private var _movie : Movie\n    private var bitratePolicy : BitratePolicy\n    private var enableRTMP : Boolean\n    private var reporter : MovieEventReporter\n    private var sharedVolumeVariable : SharedVariable\n\n    private var _started : Boolean = false\n    private var _finished : Boolean = false\n    private var triedStandardRTMP : Boolean = false\n    private var _usingRTMP : Boolean = false\n\n    private var measuredBandwidth : Bitrate = null\n    private var measuredLatency : Duration = null\n\n    private var stream : FlashNetStream = null\n    private var metadata : Object = null\n\n    private var _volume : Number = NaN\n    private var savedVolume : Number = 0\n    private var _paused : Boolean = false\n    private var _buffering : Boolean = false\n    private var seekStopwatch : Stopwatch = new Stopwatch\n\n    public function Player\n      (connection : FlashNetConnection,\n       movie : Movie,\n       bitratePolicy : BitratePolicy,\n       enableRTMP : Boolean,\n       reporter : MovieEventReporter,\n       sharedVolumeVariable : SharedVariable)\n    {\n      this.connection = connection\n      _movie = movie\n      this.bitratePolicy = bitratePolicy\n      this.enableRTMP = enableRTMP\n      this.reporter = reporter\n      this.sharedVolumeVariable = sharedVolumeVariable\n\n      connection.listener = this\n\n      reporter.reportMovieViewed(movie.id)\n\n      if (sharedVolumeVariable.hasValue)\n        volume = sharedVolumeVariable.value\n      else\n        volume = DEFAULT_VOLUME\n    }\n\n    public function get movie() : Movie\n    { return _movie }\n\n    public function addFinishingListener\n      (value : PlayerFinishingListener) : void\n    { finishingListeners.push(value) }\n\n    public function get started() : Boolean\n    { return _started }\n\n    public function get running() : Boolean\n    { return started && !finished }\n\n    public function get finished() : Boolean\n    { return _finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function destroy() : void\n    {\n      if (stream != null)\n        stream.destroy()\n    }\n\n    public function start() : void\n    {\n      _started = true\n\n      if (enableRTMP && movie.rtmpURL != null)\n        connectUsingRTMP()\n      else\n        connectUsingHTTP()\n        \n      reporter.reportMoviePlayed(movie.id)\n    }\n\n    public function handleConnectionFailed() : void\n    {\n      if (movie.rtmpURL.hasPort && !triedStandardRTMP)\n        handleCustomRTMPUnavailable()\n      else\n        handleRTMPUnavailable()\n    }\n\n    private function handleCustomRTMPUnavailable() : void\n    {\n      debug(\"Trying to connect using default RTMP ports.\")\n      connectUsingStandardRTMP()\n    }\n\n    private function handleRTMPUnavailable() : void\n    {\n      debug(\"Could not connect using RTMP; trying plain HTTP.\")\n      connectUsingHTTP()\n    }\n\n    public function get usingRTMP() : Boolean\n    { return _usingRTMP }\n\n    private function connectUsingRTMP() : void\n    { connection.connect(movie.rtmpURL) }\n\n    private function connectUsingStandardRTMP() : void\n    {\n      triedStandardRTMP = true\n      connection.connect(movie.rtmpURL.withoutPort)\n    }\n\n    private function connectUsingHTTP() : void\n    {\n      _usingRTMP = false\n      connection.dontConnect()\n      startPlaying()\n    }\n\n    public function handleConnectionClosed() : void\n    {}\n\n    \/\/ -----------------------------------------------------\n\n    public function handleConnectionEstablished() : void\n    {\n      _usingRTMP = true\n\n      if (bandwidthDeterminationNeeded)\n        connection.determineBandwidth()\n      else\n        startPlaying()\n    }\n\n    private function get bandwidthDeterminationNeeded() : Boolean\n    { return bitratePolicy == BitratePolicy.BEST }\n\n    public function handleBandwidthDetermined\n      (bandwidth : Bitrate, latency : Duration) : void\n    {\n      measuredBandwidth = bandwidth\n      measuredLatency = latency\n\n      startPlaying()\n    }\n\n    private function get bandwidthDetermined() : Boolean\n    { return measuredBandwidth != null }\n\n    private function startPlaying() : void\n    {\n      stream = connection.getNetStream()\n      stream.listener = this\n      stream.volume = volume\n\n      useStartBuffer()\n\n      if (usingRTMP)\n        playRTMPStream()\n      else\n        playHTTPStream()\n\n      if (paused)\n        stream.paused = true\n    }\n\n    private function playRTMPStream() : void\n    { stream.playRTMP(streamPicker.first, streamPicker.all) }\n\n    private function playHTTPStream() : void\n    { stream.playHTTP(movie.httpURL) }\n\n    private function get streamPicker() : RTMPStreamPicker\n    {\n      return new RTMPStreamPicker\n        (movie.rtmpStreams, bitratePolicy, measuredBandwidth)\n    }\n\n    \/\/ -----------------------------------------------------\n    \n    public function handleNetStreamMetadata(data : Object) : void\n    {\n      metadata = data\n\n      if (!usingRTMP)\n        debug(\"Video file size: \" + stream.httpFileSize)\n    }\n\n    public function handleStreamingStarted() : void\n    {\n      useStartBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    public function handleBufferFilled() : void\n    { handleBufferingFinished() }\n\n    private function handleBufferingFinished() : void\n    {\n      _buffering = false\n\n      \/\/ Give the backend a chance to resume playback before we go\n      \/\/ ahead and raise the buffer size further.\n      later($handleBufferingFinished)\n    }\n\n    private function $handleBufferingFinished() : void\n    {\n      \/\/ Make sure playback was not interrupted.\n      if (!buffering && !finished)\n        useLargeBuffer()\n    }\n\n    public function handleBufferEmptied() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n      else\n        handleBufferingStarted()\n    }\n\n    private function handleBufferingStarted() : void\n    {\n      useSmallBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    private function useStartBuffer() : void\n    { stream.bufferTime = START_BUFFER }\n\n    private function useSmallBuffer() : void\n    { stream.bufferTime = SMALL_BUFFER }\n\n    private function useLargeBuffer() : void\n    { stream.bufferTime = LARGE_BUFFER }\n\n    public function get buffering() : Boolean\n    { return _buffering }\n\n    public function get bufferingUnexpectedly() : Boolean\n    { return buffering && !justSeeked }\n\n    private function get justSeeked() : Boolean\n    { return seekStopwatch.within(SEEK_GRACE_TIME) }\n\n    public function handleStreamingStopped() : void\n    {\n      _buffering = false\n\n      if (finishedPlaying)\n        handleFinishedPlaying()\n    }\n\n    private function handleFinishedPlaying() : void\n    {\n      debug(\"Finished playing.\")\n      _finished = true\n\n      for each (var listener : PlayerFinishingListener in finishingListeners)\n        listener.handleMovieFinishedPlaying()\n    }\n\n    public function stop() : void\n    {\n      debug(\"Stopping.\")\n      stream.close()\n      _started = false\n      stream = null\n      metadata = null\n    }\n\n    private function get finishedPlaying() : Boolean\n    { return timeRemaining.seconds < 1 }\n\n    private function get timeRemaining() : Duration\n    { return duration.minus(currentTime) }\n\n    \/\/ -----------------------------------------------------\n\n    public function get paused() : Boolean\n    { return _paused }\n\n    public function set paused(value : Boolean) : void\n    {\n      if (stream != null)\n        _paused = value, stream.paused = value\n    }\n\n    public function togglePaused() : void\n    {\n      if (stream != null)\n        paused = !paused\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function get currentTime() : Duration\n    {\n      return stream != null && stream.currentTime != null\n        ? stream.currentTime : Duration.ZERO\n    }\n\n    public function get playheadRatio() : Number\n    { return getRatio(currentTime.seconds, duration.seconds) }\n\n    public function get bufferRatio() : Number\n    { return getRatio(bufferPosition.seconds, duration.seconds) }\n\n    private function getRatio\n      (numerator : Number, denominator : Number) : Number\n    { return Math.min(1, numerator \/ denominator) }\n\n    private function get bufferPosition() : Duration\n    { return currentTime.plus(bufferLength) }\n\n    public function set currentTime(value : Duration) : void\n    {\n      if (stream != null)\n        $currentTime = value\n    }\n\n    private function set $currentTime(value : Duration) : void\n    {\n      _finished = false\n      seekStopwatch.start()\n      useStartBuffer()\n      stream.currentTime = value\n    }\n\n    public function set playheadRatio(value : Number) : void\n    { currentTime = duration.scaledBy(value) }\n\n    public function seekBy(delta : Duration) : void\n    { currentTime = currentTime.plus(delta) }\n\n    public function rewind() : void\n    { currentTime = Duration.ZERO }\n\n    public function get playing() : Boolean\n    { return started && stream != null && !paused && !finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function get volume() : Number\n    { return _volume }\n\n    public function set volume(value : Number) : void\n    {\n      _volume = Math.round(clamp(value, 0, 1) * 100) \/ 100\n\n      if (sharedVolumeVariable.available)\n        sharedVolumeVariable.value = volume\n\n      if (stream)\n        stream.volume = volume\n    }\n\n    public function changeVolumeBy(delta : Number) : void\n    { volume = volume + delta }\n\n    public function mute() : void\n    {\n      savedVolume = volume\n      volume = 0\n    }\n\n    public function unmute() : void\n    { volume = savedVolume == 0 ? DEFAULT_VOLUME : savedVolume }\n\n    public function get muted() : Boolean\n    { return volume == 0 }\n\n    \/\/ -----------------------------------------------------\n\n    public function get aspectRatio() : Number\n    { return movie.aspectRatio }\n\n    public function get bufferTime() : Duration\n    {\n      return stream != null && stream.bufferTime != null\n        ? stream.bufferTime : START_BUFFER\n    }\n\n    public function get bufferLength() : Duration\n    {\n      return stream != null && stream.bufferLength != null\n        ? stream.bufferLength : Duration.ZERO\n    }\n\n    public function get bufferFillRatio() : Number\n    { return getRatio(bufferLength.seconds, bufferTime.seconds) }\n\n    public function get duration() : Duration\n    {\n      return metadata != null\n        ? Duration.seconds(metadata.duration)\n        : movie.duration\n    }\n\n    public function get currentBitrate() : Bitrate\n    {\n      return stream != null && stream.bitrate != null\n        ? stream.bitrate : Bitrate.ZERO\n    }\n\n    public function get currentBandwidth() : Bitrate\n    {\n      return stream != null && stream.bandwidth != null\n        ? stream.bandwidth : Bitrate.ZERO\n    }\n\n    public function get highQualityDimensions() : Dimensions\n    {\n      var result : Dimensions = Dimensions.ZERO\n\n      for each (var stream : RTMPStream in movie.rtmpStreams)\n        if (stream.dimensions.isGreaterThan(result))\n          result = stream.dimensions\n\n      return result\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  import flash.utils.getTimer\n  \n  public class Player implements\n    FlashNetConnectionListener,\n    FlashNetStreamListener\n  {\n    private const DEFAULT_VOLUME : Number = .8\n\n    private const START_BUFFER : Duration = Duration.seconds(3)\n    private const SMALL_BUFFER : Duration = Duration.seconds(5)\n    private const LARGE_BUFFER : Duration = Duration.seconds(60)\n    private const SEEK_GRACE_TIME : Duration = Duration.seconds(2)\n\n    private const finishingListeners : Array = []\n\n    private var connection : FlashNetConnection\n    private var _movie : Movie\n    private var bitratePolicy : BitratePolicy\n    private var enableRTMP : Boolean\n    private var reporter : MovieEventReporter\n    private var sharedVolumeVariable : SharedVariable\n\n    private var _started : Boolean = false\n    private var _finished : Boolean = false\n    private var triedStandardRTMP : Boolean = false\n    private var _usingRTMP : Boolean = false\n\n    private var measuredBandwidth : Bitrate = null\n    private var measuredLatency : Duration = null\n\n    private var stream : FlashNetStream = null\n    private var metadata : Object = null\n\n    private var _volume : Number = NaN\n    private var savedVolume : Number = 0\n    private var _paused : Boolean = false\n    private var _buffering : Boolean = false\n    private var seekStopwatch : Stopwatch = new Stopwatch\n\n    public function Player\n      (connection : FlashNetConnection,\n       movie : Movie,\n       bitratePolicy : BitratePolicy,\n       enableRTMP : Boolean,\n       reporter : MovieEventReporter,\n       sharedVolumeVariable : SharedVariable)\n    {\n      this.connection = connection\n      _movie = movie\n      this.bitratePolicy = bitratePolicy\n      this.enableRTMP = enableRTMP\n      this.reporter = reporter\n      this.sharedVolumeVariable = sharedVolumeVariable\n\n      connection.listener = this\n\n      reporter.reportMovieViewed(movie.id)\n\n      if (sharedVolumeVariable.hasValue)\n        volume = sharedVolumeVariable.value\n      else\n        volume = DEFAULT_VOLUME\n    }\n\n    public function get movie() : Movie\n    { return _movie }\n\n    public function addFinishingListener\n      (value : PlayerFinishingListener) : void\n    { finishingListeners.push(value) }\n\n    public function get started() : Boolean\n    { return _started }\n\n    public function get running() : Boolean\n    { return started && !finished }\n\n    public function get finished() : Boolean\n    { return _finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function destroy() : void\n    {\n      if (stream != null)\n        stream.destroy()\n    }\n\n    public function start() : void\n    {\n      _started = true\n\n      if (enableRTMP && movie.rtmpURL != null)\n        connectUsingRTMP()\n      else\n        connectUsingHTTP()\n        \n      reporter.reportMoviePlayed(movie.id)\n    }\n\n    public function handleConnectionFailed() : void\n    {\n      if (movie.rtmpURL.hasPort && !triedStandardRTMP)\n        handleCustomRTMPUnavailable()\n      else\n        handleRTMPUnavailable()\n    }\n\n    private function handleCustomRTMPUnavailable() : void\n    {\n      debug(\"Trying to connect using default RTMP ports.\")\n      connectUsingStandardRTMP()\n    }\n\n    private function handleRTMPUnavailable() : void\n    {\n      debug(\"Could not connect using RTMP; trying plain HTTP.\")\n      connectUsingHTTP()\n    }\n\n    public function get usingRTMP() : Boolean\n    { return _usingRTMP }\n\n    private function connectUsingRTMP() : void\n    { connection.connect(movie.rtmpURL) }\n\n    private function connectUsingStandardRTMP() : void\n    {\n      triedStandardRTMP = true\n      connection.connect(movie.rtmpURL.withoutPort)\n    }\n\n    private function connectUsingHTTP() : void\n    {\n      _usingRTMP = false\n      connection.dontConnect()\n      startPlaying()\n    }\n\n    public function handleConnectionClosed() : void\n    {}\n\n    \/\/ -----------------------------------------------------\n\n    public function handleConnectionEstablished() : void\n    {\n      _usingRTMP = true\n\n      if (bandwidthDeterminationNeeded)\n        connection.determineBandwidth()\n      else\n        startPlaying()\n    }\n\n    private function get bandwidthDeterminationNeeded() : Boolean\n    { return bitratePolicy == BitratePolicy.BEST }\n\n    public function handleBandwidthDetermined\n      (bandwidth : Bitrate, latency : Duration) : void\n    {\n      measuredBandwidth = bandwidth\n      measuredLatency = latency\n\n      startPlaying()\n    }\n\n    private function get bandwidthDetermined() : Boolean\n    { return measuredBandwidth != null }\n\n    private function startPlaying() : void\n    {\n      stream = connection.getNetStream()\n      stream.listener = this\n      stream.volume = volume\n\n      useStartBuffer()\n\n      if (usingRTMP)\n        playRTMPStream()\n      else\n        playHTTPStream()\n\n      if (paused)\n        stream.paused = true\n    }\n\n    private function playRTMPStream() : void\n    { stream.playRTMP(streamPicker.first, streamPicker.all) }\n\n    private function playHTTPStream() : void\n    { stream.playHTTP(movie.httpURL) }\n\n    private function get streamPicker() : RTMPStreamPicker\n    {\n      return new RTMPStreamPicker\n        (movie.rtmpStreams, bitratePolicy, measuredBandwidth)\n    }\n\n    \/\/ -----------------------------------------------------\n    \n    public function handleNetStreamMetadata(data : Object) : void\n    {\n      metadata = data\n\n      if (!usingRTMP)\n        debug(\"Video file size: \" + stream.httpFileSize)\n    }\n\n    public function handleStreamingStarted() : void\n    {\n      useStartBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    public function handleBufferFilled() : void\n    { handleBufferingFinished() }\n\n    private function handleBufferingFinished() : void\n    {\n      _buffering = false\n\n      \/\/ Give the backend a chance to resume playback before we go\n      \/\/ ahead and raise the buffer size further.\n      later($handleBufferingFinished)\n    }\n\n    private function $handleBufferingFinished() : void\n    {\n      \/\/ Make sure playback was not interrupted.\n      if (!buffering && !finished)\n        useLargeBuffer()\n    }\n\n    public function handleBufferEmptied() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n      else\n        handleBufferingStarted()\n    }\n\n    private function handleBufferingStarted() : void\n    {\n      useSmallBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    private function useStartBuffer() : void\n    { stream.bufferTime = START_BUFFER }\n\n    private function useSmallBuffer() : void\n    { stream.bufferTime = SMALL_BUFFER }\n\n    private function useLargeBuffer() : void\n    { stream.bufferTime = LARGE_BUFFER }\n\n    public function get buffering() : Boolean\n    { return _buffering }\n\n    public function get bufferingUnexpectedly() : Boolean\n    { return buffering && !justSeeked }\n\n    private function get justSeeked() : Boolean\n    { return seekStopwatch.within(SEEK_GRACE_TIME) }\n\n    public function handleStreamingStopped() : void\n    {\n      _buffering = false\n\n      if (finishedPlaying)\n        handleFinishedPlaying()\n    }\n\n    private function handleFinishedPlaying() : void\n    {\n      debug(\"Finished playing.\")\n      _finished = true\n\n      for each (var listener : PlayerFinishingListener in finishingListeners)\n        listener.handleMovieFinishedPlaying()\n    }\n\n    public function stop() : void\n    {\n      debug(\"Stopping.\")\n      stream.close()\n      _started = false\n      stream = null\n      metadata = null\n    }\n\n    private function get finishedPlaying() : Boolean\n    { return timeRemaining.seconds < 1 }\n\n    private function get timeRemaining() : Duration\n    { return duration.minus(currentTime) }\n\n    \/\/ -----------------------------------------------------\n\n    public function get paused() : Boolean\n    { return _paused }\n\n    public function set paused(value : Boolean) : void\n    {\n      if (stream != null && _paused != value)\n        _paused = value, stream.paused = value\n    }\n\n    public function togglePaused() : void\n    {\n      if (stream != null)\n        paused = !paused\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function get currentTime() : Duration\n    {\n      return stream != null && stream.currentTime != null\n        ? stream.currentTime : Duration.ZERO\n    }\n\n    public function get playheadRatio() : Number\n    { return getRatio(currentTime.seconds, duration.seconds) }\n\n    public function get bufferRatio() : Number\n    { return getRatio(bufferPosition.seconds, duration.seconds) }\n\n    private function getRatio\n      (numerator : Number, denominator : Number) : Number\n    { return Math.min(1, numerator \/ denominator) }\n\n    private function get bufferPosition() : Duration\n    { return currentTime.plus(bufferLength) }\n\n    public function set currentTime(value : Duration) : void\n    {\n      if (stream != null)\n        $currentTime = value\n    }\n\n    private function set $currentTime(value : Duration) : void\n    {\n      _finished = false\n      seekStopwatch.start()\n      useStartBuffer()\n      stream.currentTime = value\n    }\n\n    public function set playheadRatio(value : Number) : void\n    { currentTime = duration.scaledBy(value) }\n\n    public function seekBy(delta : Duration) : void\n    { currentTime = currentTime.plus(delta) }\n\n    public function rewind() : void\n    { currentTime = Duration.ZERO }\n\n    public function get playing() : Boolean\n    { return started && stream != null && !paused && !finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function get volume() : Number\n    { return _volume }\n\n    public function set volume(value : Number) : void\n    {\n      _volume = Math.round(clamp(value, 0, 1) * 100) \/ 100\n\n      if (sharedVolumeVariable.available)\n        sharedVolumeVariable.value = volume\n\n      if (stream)\n        stream.volume = volume\n    }\n\n    public function changeVolumeBy(delta : Number) : void\n    { volume = volume + delta }\n\n    public function mute() : void\n    {\n      savedVolume = volume\n      volume = 0\n    }\n\n    public function unmute() : void\n    { volume = savedVolume == 0 ? DEFAULT_VOLUME : savedVolume }\n\n    public function get muted() : Boolean\n    { return volume == 0 }\n\n    \/\/ -----------------------------------------------------\n\n    public function get aspectRatio() : Number\n    { return movie.aspectRatio }\n\n    public function get bufferTime() : Duration\n    {\n      return stream != null && stream.bufferTime != null\n        ? stream.bufferTime : START_BUFFER\n    }\n\n    public function get bufferLength() : Duration\n    {\n      return stream != null && stream.bufferLength != null\n        ? stream.bufferLength : Duration.ZERO\n    }\n\n    public function get bufferFillRatio() : Number\n    { return getRatio(bufferLength.seconds, bufferTime.seconds) }\n\n    public function get duration() : Duration\n    {\n      return metadata != null\n        ? Duration.seconds(metadata.duration)\n        : movie.duration\n    }\n\n    public function get currentBitrate() : Bitrate\n    {\n      return stream != null && stream.bitrate != null\n        ? stream.bitrate : Bitrate.ZERO\n    }\n\n    public function get currentBandwidth() : Bitrate\n    {\n      return stream != null && stream.bandwidth != null\n        ? stream.bandwidth : Bitrate.ZERO\n    }\n\n    public function get highQualityDimensions() : Dimensions\n    {\n      var result : Dimensions = Dimensions.ZERO\n\n      for each (var stream : RTMPStream in movie.rtmpStreams)\n        if (stream.dimensions.isGreaterThan(result))\n          result = stream.dimensions\n\n      return result\n    }\n  }\n}\n","subject":"Make setting Player.pause idempotent.","message":"Make setting Player.pause idempotent.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"aa85b28c08b49f20c2d4611b70cf5b9804ea0f15","old_file":"src\/battlecode\/client\/viewer\/render\/DrawRobot.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawRobot.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.common.ActionType;\r\n    import battlecode.common.Direction;\r\n    import battlecode.common.GameConstants;\r\n    import battlecode.common.MapLocation;\r\n    import battlecode.common.RobotType;\r\n    import battlecode.common.Team;\r\n    import battlecode.events.RobotEvent;\r\n\r\n    import mx.containers.Canvas;\r\n    import mx.controls.Image;\r\n    import mx.core.UIComponent;\r\n\r\n    [Event(name=\"indicatorStringChange\", type=\"battlecode.events.RobotEvent\")]\r\n    public class DrawRobot extends Canvas implements DrawObject {\r\n        private var actions:Vector.<DrawAction>;\r\n\r\n        private var broadcastAnimation:BroadcastAnimation;\r\n        private var explosionAnimation:ExplosionAnimation;\r\n\r\n        private var overlayCanvas:UIComponent;\r\n        private var imageCanvas:UIComponent;\r\n        private var hatCanvas:UIComponent;\r\n        private var image:Image;\r\n\r\n        \/\/ size\r\n        private var overrideSize:Number;\r\n\r\n        \/\/ indicator strings\r\n        private var indicatorStrings:Vector.<String> = new Vector.<String>(3, true);\r\n\r\n        \/\/ movement animation\r\n        private var drawX:Number, drawY:Number;\r\n        private var movementDelay:uint;\r\n\r\n        \/\/ attack animation\r\n        private var targetLocation:MapLocation;\r\n\r\n        private var selected:Boolean = false;\r\n\r\n        private var robotID:uint;\r\n        private var type:String;\r\n        private var team:String;\r\n        private var location:MapLocation;\r\n        private var direction:String;\r\n        private var energon:Number = 0;\r\n        private var maxEnergon:Number = 0;\r\n        private var alive:Boolean = true;\r\n        private var hats:Array;\r\n        private var hatImages:Array;\r\n\r\n        public function DrawRobot(robotID:uint, type:String, team:String, overrideSize:Number = 0) {\r\n            this.robotID = robotID;\r\n            this.type = type;\r\n            this.team = team;\r\n            this.maxEnergon = RobotType.maxEnergon(type);\r\n            this.movementDelay = 0;\r\n            this.hats = new Array();\r\n            this.hatImages = new Array();\r\n\r\n            this.actions = new Vector.<DrawAction>();\r\n\r\n            this.overrideSize = overrideSize;\r\n\r\n            \/\/ set the unit avatar image\r\n            var avatarClass:Class = ImageAssets.getRobotAvatar(type, team);\r\n            this.imageCanvas = new UIComponent();\r\n            this.image = new Image();\r\n            this.image.source = avatarClass;\r\n            this.image.width = getImageSize(true);\r\n            this.image.height = getImageSize(true);\r\n            this.image.x = -this.image.width \/ 2;\r\n            this.image.y = -this.image.height \/ 2;\r\n            this.imageCanvas.addChild(image);\r\n            this.addChild(imageCanvas);\r\n\r\n            this.width = this.image.width;\r\n            this.height = this.image.height;\r\n\r\n            this.overlayCanvas = new UIComponent();\r\n            this.addChild(overlayCanvas);\r\n\r\n            this.hatCanvas = new UIComponent();\r\n            this.addChild(hatCanvas);\r\n\r\n            \/\/ set the hit area for click selection\r\n            this.hitArea = imageCanvas;\r\n\r\n            \/\/ animations\r\n            this.broadcastAnimation = new BroadcastAnimation(0, team);\r\n            this.addChild(broadcastAnimation);\r\n\r\n            this.explosionAnimation = new ExplosionAnimation();\r\n            this.addChild(explosionAnimation);\r\n        }\r\n\r\n        public function clone():DrawObject {\r\n            var d:DrawRobot = new DrawRobot(robotID, type, team, overrideSize);\r\n            d.location = location;\r\n            d.energon = energon;\r\n            d.movementDelay = movementDelay;\r\n            d.targetLocation = targetLocation;\r\n            d.alive = alive;\r\n            d.hats = hats.concat();\r\n            d.hatImages = new Array();\r\n\r\n            d.actions = new Vector.<DrawAction>(actions.length);\r\n            for each (var o:DrawAction in actions) {\r\n                d.actions.push(o.clone());\r\n            }\r\n\r\n            d.removeChild(d.broadcastAnimation);\r\n            d.removeChild(d.explosionAnimation);\r\n            d.broadcastAnimation = broadcastAnimation.clone() as BroadcastAnimation;\r\n            d.explosionAnimation = explosionAnimation.clone() as ExplosionAnimation;\r\n            d.addChild(d.broadcastAnimation);\r\n            d.addChild(d.explosionAnimation);\r\n\r\n            return d;\r\n        }\r\n\r\n        private function addAction(d:DrawAction):void {\r\n            actions.push(d);\r\n        }\r\n\r\n        public function getRobotID():uint {\r\n            return robotID;\r\n        }\r\n\r\n        public function getType():String {\r\n            return type;\r\n        }\r\n\r\n        public function getTeam():String {\r\n            return team;\r\n        }\r\n\r\n        public function getLocation():MapLocation {\r\n            return location;\r\n        }\r\n\r\n        public function getSelected():Boolean {\r\n            return selected;\r\n        }\r\n\r\n        public function getIndicatorString(index:uint):String {\r\n            return indicatorStrings[index];\r\n        }\r\n\r\n        public function setLocation(location:MapLocation):void {\r\n            this.location = location;\r\n        }\r\n\r\n        public function setEnergon(amt:Number):void {\r\n            this.energon = Math.min(Math.max(0, amt), maxEnergon);\r\n        }\r\n\r\n        public function setSelected(val:Boolean):void {\r\n            this.selected = val;\r\n        }\r\n\r\n        public function setIndicatorString(str:String, index:uint):void {\r\n            indicatorStrings[index] = str;\r\n            dispatchEvent(new RobotEvent(RobotEvent.INDICATOR_STRING_CHANGE, false, false, this));\r\n        }\r\n\r\n        public function setOverrideSize(overrideSize:Number):void {\r\n            this.overrideSize = overrideSize;\r\n            this.draw(true);\r\n        }\r\n\r\n        public function capture():void {\r\n            this.addAction(new DrawAction(ActionType.CAPTURING, GameConstants.CAPTURE_DELAY));\r\n        }\r\n\r\n        public function layMine():void {\r\n            this.addAction(new DrawAction(ActionType.MINING, GameConstants.MINE_LAY_DELAY));\r\n        }\r\n\r\n        public function stopLayingMine():void {\r\n            this.addAction(new DrawAction(ActionType.MINING_STOPPING, GameConstants.MINE_LAY_STOP_DELAY));\r\n        }\r\n\r\n        public function diffuseMine(hasUpgrade:Boolean):void {\r\n            this.addAction(new DrawAction(ActionType.DEFUSING, hasUpgrade ? GameConstants.MINE_DIFFUSE_UPGRADE_DELAY: GameConstants.MINE_DIFFUSE_DELAY))\r\n        }\r\n\r\n        public function attack(targetLocation:MapLocation):void {\r\n            this.targetLocation = targetLocation;\r\n            this.addAction(new DrawAction(ActionType.ATTACKING, RobotType.attackDelay(type)));\r\n        }\r\n\r\n        public function broadcast():void {\r\n            this.broadcastAnimation.broadcast();\r\n        }\r\n\r\n        public function destroyUnit():void {\r\n            this.explosionAnimation.explode();\r\n            this.alive = false;\r\n        }\r\n\r\n        public function moveToLocation(location:MapLocation):void {\r\n            this.direction = this.location.directionTo(location);\r\n            this.movementDelay = Direction.isDiagonal(direction) ?\r\n                    RobotType.movementDelayDiagonal(type) :\r\n                    RobotType.movementDelay(type);\r\n            this.location = location;\r\n            this.addAction(new DrawAction(ActionType.MOVING, movementDelay));\r\n        }\r\n\r\n        public function wearHat(hat:int):void {\r\n            hats.push(hat);\r\n        }\r\n\r\n        public function isAlive():Boolean {\r\n            return alive || explosionAnimation.isAlive();\r\n        }\r\n\r\n        public function updateRound():void {\r\n            \/\/ update actions\r\n            for (var i:uint = 0; i < actions.length; i++) {\r\n                var o:DrawAction = actions[i];\r\n                o.decreaseRound();\r\n                if (o.getRounds() <= 0) {\r\n                    actions.splice(i, 1);\r\n                    i--;\r\n                }\r\n            }\r\n\r\n            \/\/ update animations\r\n            broadcastAnimation.updateRound();\r\n            explosionAnimation.updateRound();\r\n\r\n            \/\/ update tooltip\r\n            this.toolTip = \"Robot \" + getRobotID() + \" \" + getType() + \" Energon: \" + energon + \" Loc: \" + getLocation().toString();\r\n        }\r\n\r\n        public function draw(force:Boolean = false):void {\r\n            if (explosionAnimation.isExploding()) {\r\n                this.imageCanvas.visible = false;\r\n                this.overlayCanvas.visible = false;\r\n                this.graphics.clear();\r\n\r\n                explosionAnimation.draw(force);\r\n                return;\r\n            }\r\n\r\n            \/\/ draw direction\r\n            if (type != RobotType.SOLDIER) {\r\n                this.imageCanvas.rotation = directionToRotation(direction);\r\n            } else {\r\n                \/\/ TODO soldier sprite\r\n            }\r\n\r\n            if (force) {\r\n                this.image.width = getImageSize(true);\r\n                this.image.height = getImageSize(true);\r\n                this.image.x = -this.image.width \/ 2;\r\n                this.image.y = -this.image.height \/ 2;\r\n            }\r\n\r\n            \/\/ clear the graphics object once\r\n            this.graphics.clear();\r\n            this.overlayCanvas.graphics.clear();\r\n\r\n            var o:DrawAction;\r\n            var movementRounds:uint = 0;\r\n            for each (o in actions) {\r\n                if (o.getType() == ActionType.MOVING) {\r\n                    movementRounds = o.getRounds();\r\n                    break;\r\n                }\r\n            }\r\n\r\n            drawX = calculateDrawX(movementRounds);\r\n            drawY = calculateDrawY(movementRounds);\r\n\r\n            for each (o in actions) {\r\n                switch (o.getType()) {\r\n                    case ActionType.ATTACKING:\r\n                        drawAttack();\r\n                        break;\r\n                    case ActionType.MOVING:\r\n                        drawMovement();\r\n                        break;\r\n                    case ActionType.CAPTURING:\r\n                    case ActionType.MINING:\r\n                    case ActionType.MINING_STOPPING:\r\n                    case ActionType.DEFUSING:\r\n                        drawActionBar(o);\r\n                        break;\r\n                }\r\n            }\r\n\r\n            drawEnergonBar();\r\n            drawSelected();\r\n            drawHats();\r\n\r\n            \/\/ draw animations\r\n            broadcastAnimation.draw(force);\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ DRAWING HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function drawEnergonBar():void {\r\n            if (!RenderConfiguration.showEnergon() && getType() != RobotType.HQ)\r\n                return;\r\n\r\n            var ratio:Number = energon \/ maxEnergon;\r\n            var size:Number = getImageSize(true);\r\n            this.graphics.lineStyle();\r\n            this.graphics.beginFill(0x00FF00, 0.8);\r\n            this.graphics.drawRect(-size \/ 2, size \/ 2, ratio * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n            this.graphics.beginFill(0x000000, 0.8);\r\n            this.graphics.drawRect(-size \/ 2 + ratio * size, size \/ 2, (1 - ratio) * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n        }\r\n\r\n        private function drawActionBar(action:DrawAction):void {\r\n            var yOffset:Number = RenderConfiguration.showEnergon() ? 5 * getImageScale() : 0;\r\n            var color:uint;\r\n            switch (action.getType()) {\r\n                case ActionType.CAPTURING:\r\n                    color = 0x4C4CFF;\r\n                    break;\r\n                case ActionType.MINING:\r\n                    color = 0xFF00CC;\r\n                    break;\r\n                case ActionType.MINING_STOPPING:\r\n                    color = 0xFF0000;\r\n                    break;\r\n                case ActionType.DEFUSING:\r\n                    color = 0x00FFFF;\r\n                    break;\r\n                default:\r\n                    color = 0x000000;\r\n                    break;\r\n            }\r\n\r\n            var ratio:Number;\r\n            switch (action.getType()) {\r\n                case ActionType.MINING_STOPPING:\r\n                    ratio = action.getRounds() \/ action.getMaxRounds();\r\n                    break;\r\n                default:\r\n                    ratio = (action.getMaxRounds() - action.getRounds()) \/ action.getMaxRounds();\r\n                    break;\r\n            }\r\n            var size:Number = getImageSize(true);\r\n            this.graphics.lineStyle();\r\n            this.graphics.beginFill(color, 0.8);\r\n            this.graphics.drawRect(-size \/ 2, size \/ 2 + yOffset, ratio * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n            this.graphics.beginFill(0x000000, 0.8);\r\n            this.graphics.drawRect(-size \/ 2 + ratio * size, size \/ 2  + yOffset, (1 - ratio) * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n        }\r\n\r\n        private function drawAttack():void {\r\n            var targetOffsetX:Number = (targetLocation.getX() - location.getX()) * getImageSize();\r\n            var targetOffsetY:Number = (targetLocation.getY() - location.getY()) * getImageSize();\r\n\r\n            this.graphics.lineStyle(2, team == Team.A ? 0xFF0000 : 0x0000FF);\r\n            this.graphics.moveTo(0, 0);\r\n            this.graphics.lineTo(targetOffsetX - drawX, targetOffsetY - drawY);\r\n            this.graphics.drawCircle(targetOffsetX - drawX, targetOffsetY - drawY, getImageSize() \/ 2 * .6);\r\n        }\r\n\r\n        private function drawMovement():void {\r\n            if (RenderConfiguration.showDiscrete()) return;\r\n\r\n            this.x += drawX;\r\n            this.y += drawY;\r\n        }\r\n\r\n        private function drawSelected():void {\r\n            var size:Number = getImageSize(true);\r\n\r\n            if (selected) {\r\n                this.graphics.lineStyle(2, 0xFFFFFF);\r\n                this.graphics.moveTo(-size \/ 2, -size \/ 4);\r\n                this.graphics.lineTo(-size \/ 2, -size \/ 2);\r\n                this.graphics.lineTo(-size \/ 4, -size \/ 2);\r\n                this.graphics.moveTo(size \/ 2, -size \/ 4);\r\n                this.graphics.lineTo(size \/ 2, -size \/ 2);\r\n                this.graphics.lineTo(size \/ 4, -size \/ 2);\r\n                this.graphics.moveTo(size \/ 2, size \/ 4);\r\n                this.graphics.lineTo(size \/ 2, size \/ 2);\r\n                this.graphics.lineTo(size \/ 4, size \/ 2);\r\n                this.graphics.moveTo(-size \/ 2, size \/ 4);\r\n                this.graphics.lineTo(-size \/ 2, size \/ 2);\r\n                this.graphics.lineTo(-size \/ 4, size \/ 2);\r\n            }\r\n        }\r\n\r\n        private function drawHats():void {\r\n            if (!RenderConfiguration.showHats()) {\r\n                hatCanvas.visible = false;\r\n                return;\r\n            }\r\n\r\n            hatCanvas.visible = true;\r\n            while (hatImages.length < hats.length) {\r\n                var hatImage:Image = new Image();\r\n                var hatSource:Class = ImageAssets.getHatAvatar(hats[hatImages.length]);\r\n                hatImage.source = new hatSource();\r\n                hatImage.width = RenderConfiguration.getGridSize();\r\n                hatImage.height = RenderConfiguration.getGridSize();\r\n                hatImage.x = -RenderConfiguration.getGridSize() \/ 2;\r\n                hatImage.y = -RenderConfiguration.getGridSize() - hatImage.height * hatImages.length;\r\n                hatCanvas.addChild(hatImage);\r\n                hatImages.push(hatImage);\r\n            }\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ PRIVATE HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function getImageSize(scale:Boolean = false):Number {\r\n            if (overrideSize)\r\n                return overrideSize;\r\n            return RenderConfiguration.getGridSize() * (scale ? getUnitScale(type) : 1.0);\r\n        }\r\n\r\n        private function getImageScale():Number {\r\n            if (overrideSize)\r\n                return 1.0;\r\n            return RenderConfiguration.getScalingFactor();\r\n        }\r\n\r\n        private function getUnitScale(type:String):Number {\r\n            switch (type) {\r\n                case RobotType.HQ:\r\n                    return 2.0;\r\n                default:\r\n                    return 1.0;\r\n            }\r\n        }\r\n\r\n        private function getUnitOffset(type:String):Number {\r\n            return 0;\r\n        }\r\n\r\n        private function directionToRotation(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH:\r\n                    return -90;\r\n                case Direction.NORTH_EAST:\r\n                    return -45;\r\n                case Direction.EAST:\r\n                    return 0;\r\n                case Direction.SOUTH_EAST:\r\n                    return 45;\r\n                case Direction.SOUTH:\r\n                    return 90;\r\n                case Direction.SOUTH_WEST:\r\n                    return 135;\r\n                case Direction.WEST:\r\n                    return 180;\r\n                case Direction.NORTH_WEST:\r\n                    return -135;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function directionOffsetX(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH_EAST:\r\n                    return +1;\r\n                case Direction.NORTH_WEST:\r\n                    return -1;\r\n                case Direction.SOUTH_EAST:\r\n                    return +1;\r\n                case Direction.SOUTH_WEST:\r\n                    return -1;\r\n                case Direction.NORTH:\r\n                    return 0;\r\n                case Direction.SOUTH:\r\n                    return 0;\r\n                case Direction.EAST:\r\n                    return +1;\r\n                case Direction.WEST:\r\n                    return -1;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function directionOffsetY(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH_EAST:\r\n                    return -1;\r\n                case Direction.NORTH_WEST:\r\n                    return -1;\r\n                case Direction.SOUTH_EAST:\r\n                    return +1;\r\n                case Direction.SOUTH_WEST:\r\n                    return +1;\r\n                case Direction.NORTH:\r\n                    return -1;\r\n                case Direction.SOUTH:\r\n                    return +1;\r\n                case Direction.EAST:\r\n                    return 0;\r\n                case Direction.WEST:\r\n                    return 0;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function calculateDrawX(rounds:uint):Number {\r\n            return 0;\r\n        }\r\n\r\n        private function calculateDrawY(rounds:uint):Number {\r\n            return 0;\r\n        }\r\n\r\n\r\n    }\r\n\r\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.common.ActionType;\r\n    import battlecode.common.Direction;\r\n    import battlecode.common.GameConstants;\r\n    import battlecode.common.MapLocation;\r\n    import battlecode.common.RobotType;\r\n    import battlecode.common.Team;\r\n    import battlecode.events.RobotEvent;\r\n\r\n    import mx.containers.Canvas;\r\n    import mx.controls.Image;\r\n    import mx.core.UIComponent;\r\n\r\n    [Event(name=\"indicatorStringChange\", type=\"battlecode.events.RobotEvent\")]\r\n    public class DrawRobot extends Canvas implements DrawObject {\r\n        private var actions:Vector.<DrawAction>;\r\n\r\n        private var broadcastAnimation:BroadcastAnimation;\r\n        private var explosionAnimation:ExplosionAnimation;\r\n\r\n        private var overlayCanvas:UIComponent;\r\n        private var imageCanvas:UIComponent;\r\n        private var hatCanvas:UIComponent;\r\n        private var image:Image;\r\n\r\n        \/\/ size\r\n        private var overrideSize:Number;\r\n\r\n        \/\/ indicator strings\r\n        private var indicatorStrings:Vector.<String> = new Vector.<String>(3, true);\r\n\r\n        \/\/ movement animation\r\n        private var drawX:Number, drawY:Number;\r\n        private var movementDelay:uint;\r\n\r\n        \/\/ attack animation\r\n        private var targetLocation:MapLocation;\r\n\r\n        private var selected:Boolean = false;\r\n\r\n        private var robotID:uint;\r\n        private var type:String;\r\n        private var team:String;\r\n        private var location:MapLocation;\r\n        private var direction:String;\r\n        private var energon:Number = 0;\r\n        private var maxEnergon:Number = 0;\r\n        private var alive:Boolean = true;\r\n        private var hats:Array;\r\n        private var hatImages:Array;\r\n\r\n        public function DrawRobot(robotID:uint, type:String, team:String, overrideSize:Number = 0) {\r\n            this.robotID = robotID;\r\n            this.type = type;\r\n            this.team = team;\r\n            this.maxEnergon = RobotType.maxEnergon(type);\r\n            this.movementDelay = 0;\r\n            this.hats = new Array();\r\n            this.hatImages = new Array();\r\n\r\n            this.actions = new Vector.<DrawAction>();\r\n\r\n            this.overrideSize = overrideSize;\r\n\r\n            \/\/ set the unit avatar image\r\n            var avatarClass:Class = ImageAssets.getRobotAvatar(type, team);\r\n            this.imageCanvas = new UIComponent();\r\n            this.image = new Image();\r\n            this.image.source = avatarClass;\r\n            this.image.width = getImageSize(true);\r\n            this.image.height = getImageSize(true);\r\n            this.image.x = -this.image.width \/ 2;\r\n            this.image.y = -this.image.height \/ 2;\r\n            this.imageCanvas.addChild(image);\r\n            this.addChild(imageCanvas);\r\n\r\n            this.width = this.image.width;\r\n            this.height = this.image.height;\r\n\r\n            this.overlayCanvas = new UIComponent();\r\n            this.addChild(overlayCanvas);\r\n\r\n            this.hatCanvas = new UIComponent();\r\n            this.addChild(hatCanvas);\r\n\r\n            \/\/ set the hit area for click selection\r\n            this.hitArea = imageCanvas;\r\n\r\n            \/\/ animations\r\n            this.broadcastAnimation = new BroadcastAnimation(0, team);\r\n            this.addChild(broadcastAnimation);\r\n\r\n            this.explosionAnimation = new ExplosionAnimation();\r\n            this.addChild(explosionAnimation);\r\n        }\r\n\r\n        public function clone():DrawObject {\r\n            var d:DrawRobot = new DrawRobot(robotID, type, team, overrideSize);\r\n            d.location = location;\r\n            d.energon = energon;\r\n            d.movementDelay = movementDelay;\r\n            d.targetLocation = targetLocation;\r\n            d.alive = alive;\r\n            d.hats = hats.concat();\r\n            d.hatImages = new Array();\r\n\r\n            d.actions = new Vector.<DrawAction>(actions.length);\r\n            for each (var o:DrawAction in actions) {\r\n                d.actions.push(o.clone());\r\n            }\r\n\r\n            d.removeChild(d.broadcastAnimation);\r\n            d.removeChild(d.explosionAnimation);\r\n            d.broadcastAnimation = broadcastAnimation.clone() as BroadcastAnimation;\r\n            d.explosionAnimation = explosionAnimation.clone() as ExplosionAnimation;\r\n            d.addChild(d.broadcastAnimation);\r\n            d.addChild(d.explosionAnimation);\r\n\r\n            return d;\r\n        }\r\n\r\n        private function addAction(d:DrawAction):void {\r\n            actions.push(d);\r\n        }\r\n\r\n        public function getRobotID():uint {\r\n            return robotID;\r\n        }\r\n\r\n        public function getType():String {\r\n            return type;\r\n        }\r\n\r\n        public function getTeam():String {\r\n            return team;\r\n        }\r\n\r\n        public function getLocation():MapLocation {\r\n            return location;\r\n        }\r\n\r\n        public function getSelected():Boolean {\r\n            return selected;\r\n        }\r\n\r\n        public function getIndicatorString(index:uint):String {\r\n            return indicatorStrings[index];\r\n        }\r\n\r\n        public function setLocation(location:MapLocation):void {\r\n            this.location = location;\r\n        }\r\n\r\n        public function setEnergon(amt:Number):void {\r\n            this.energon = Math.min(Math.max(0, amt), maxEnergon);\r\n        }\r\n\r\n        public function setSelected(val:Boolean):void {\r\n            this.selected = val;\r\n        }\r\n\r\n        public function setIndicatorString(str:String, index:uint):void {\r\n            indicatorStrings[index] = str;\r\n            dispatchEvent(new RobotEvent(RobotEvent.INDICATOR_STRING_CHANGE, false, false, this));\r\n        }\r\n\r\n        public function setOverrideSize(overrideSize:Number):void {\r\n            this.overrideSize = overrideSize;\r\n            this.draw(true);\r\n        }\r\n\r\n        public function capture():void {\r\n            this.addAction(new DrawAction(ActionType.CAPTURING, GameConstants.CAPTURE_DELAY));\r\n        }\r\n\r\n        public function layMine():void {\r\n            this.addAction(new DrawAction(ActionType.MINING, GameConstants.MINE_LAY_DELAY));\r\n        }\r\n\r\n        public function stopLayingMine():void {\r\n            this.addAction(new DrawAction(ActionType.MINING_STOPPING, GameConstants.MINE_LAY_STOP_DELAY));\r\n        }\r\n\r\n        public function diffuseMine(hasUpgrade:Boolean):void {\r\n            this.addAction(new DrawAction(ActionType.DEFUSING, hasUpgrade ? GameConstants.MINE_DIFFUSE_UPGRADE_DELAY: GameConstants.MINE_DIFFUSE_DELAY))\r\n        }\r\n\r\n        public function attack(targetLocation:MapLocation):void {\r\n            this.targetLocation = targetLocation;\r\n            this.addAction(new DrawAction(ActionType.ATTACKING, RobotType.attackDelay(type)));\r\n        }\r\n\r\n        public function broadcast():void {\r\n            this.broadcastAnimation.broadcast();\r\n        }\r\n\r\n        public function destroyUnit():void {\r\n            this.explosionAnimation.explode();\r\n            this.alive = false;\r\n        }\r\n\r\n        public function moveToLocation(location:MapLocation):void {\r\n            this.direction = this.location.directionTo(location);\r\n            this.movementDelay = Direction.isDiagonal(direction) ?\r\n                    RobotType.movementDelayDiagonal(type) :\r\n                    RobotType.movementDelay(type);\r\n            this.location = location;\r\n            this.addAction(new DrawAction(ActionType.MOVING, movementDelay));\r\n        }\r\n\r\n        public function wearHat(hat:int):void {\r\n            hats.push(hat);\r\n        }\r\n\r\n        public function isAlive():Boolean {\r\n            return alive || explosionAnimation.isAlive();\r\n        }\r\n\r\n        public function updateRound():void {\r\n            \/\/ update actions\r\n            for (var i:uint = 0; i < actions.length; i++) {\r\n                var o:DrawAction = actions[i];\r\n                o.decreaseRound();\r\n                if (o.getRounds() <= 0) {\r\n                    actions.splice(i, 1);\r\n                    i--;\r\n                }\r\n            }\r\n\r\n            \/\/ update animations\r\n            broadcastAnimation.updateRound();\r\n            explosionAnimation.updateRound();\r\n\r\n            \/\/ update tooltip\r\n            this.toolTip = \"Robot \" + getRobotID() + \" \" + getType() + \" Energon: \" + energon + \" Loc: \" + getLocation().toString();\r\n        }\r\n\r\n        public function draw(force:Boolean = false):void {\r\n            if (explosionAnimation.isExploding()) {\r\n                this.imageCanvas.visible = false;\r\n                this.overlayCanvas.visible = false;\r\n                this.graphics.clear();\r\n\r\n                explosionAnimation.draw(force);\r\n                return;\r\n            }\r\n\r\n            \/\/ draw direction\r\n            this.imageCanvas.rotation = directionToRotation(direction);\r\n\r\n            if (force) {\r\n                this.image.width = getImageSize(true);\r\n                this.image.height = getImageSize(true);\r\n                this.image.x = -this.image.width \/ 2;\r\n                this.image.y = -this.image.height \/ 2;\r\n            }\r\n\r\n            \/\/ clear the graphics object once\r\n            this.graphics.clear();\r\n            this.overlayCanvas.graphics.clear();\r\n\r\n            var o:DrawAction;\r\n            var movementRounds:uint = 0;\r\n            for each (o in actions) {\r\n                if (o.getType() == ActionType.MOVING) {\r\n                    movementRounds = o.getRounds();\r\n                    break;\r\n                }\r\n            }\r\n\r\n            drawX = calculateDrawX(movementRounds);\r\n            drawY = calculateDrawY(movementRounds);\r\n\r\n            for each (o in actions) {\r\n                switch (o.getType()) {\r\n                    case ActionType.ATTACKING:\r\n                        drawAttack();\r\n                        break;\r\n                    case ActionType.MOVING:\r\n                        drawMovement();\r\n                        break;\r\n                    case ActionType.CAPTURING:\r\n                    case ActionType.MINING:\r\n                    case ActionType.MINING_STOPPING:\r\n                    case ActionType.DEFUSING:\r\n                        drawActionBar(o);\r\n                        break;\r\n                }\r\n            }\r\n\r\n            drawEnergonBar();\r\n            drawSelected();\r\n            drawHats();\r\n\r\n            \/\/ draw animations\r\n            broadcastAnimation.draw(force);\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ DRAWING HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function drawEnergonBar():void {\r\n            if (!RenderConfiguration.showEnergon() && getType() != RobotType.HQ)\r\n                return;\r\n\r\n            var ratio:Number = energon \/ maxEnergon;\r\n            var size:Number = getImageSize(true);\r\n            this.graphics.lineStyle();\r\n            this.graphics.beginFill(0x00FF00, 0.8);\r\n            this.graphics.drawRect(-size \/ 2, size \/ 2, ratio * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n            this.graphics.beginFill(0x000000, 0.8);\r\n            this.graphics.drawRect(-size \/ 2 + ratio * size, size \/ 2, (1 - ratio) * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n        }\r\n\r\n        private function drawActionBar(action:DrawAction):void {\r\n            var yOffset:Number = RenderConfiguration.showEnergon() ? 5 * getImageScale() : 0;\r\n            var color:uint;\r\n            switch (action.getType()) {\r\n                case ActionType.CAPTURING:\r\n                    color = 0x4C4CFF;\r\n                    break;\r\n                case ActionType.MINING:\r\n                    color = 0xFF00CC;\r\n                    break;\r\n                case ActionType.MINING_STOPPING:\r\n                    color = 0xFF0000;\r\n                    break;\r\n                case ActionType.DEFUSING:\r\n                    color = 0x00FFFF;\r\n                    break;\r\n                default:\r\n                    color = 0x000000;\r\n                    break;\r\n            }\r\n\r\n            var ratio:Number;\r\n            switch (action.getType()) {\r\n                case ActionType.MINING_STOPPING:\r\n                    ratio = action.getRounds() \/ action.getMaxRounds();\r\n                    break;\r\n                default:\r\n                    ratio = (action.getMaxRounds() - action.getRounds()) \/ action.getMaxRounds();\r\n                    break;\r\n            }\r\n            var size:Number = getImageSize(true);\r\n            this.graphics.lineStyle();\r\n            this.graphics.beginFill(color, 0.8);\r\n            this.graphics.drawRect(-size \/ 2, size \/ 2 + yOffset, ratio * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n            this.graphics.beginFill(0x000000, 0.8);\r\n            this.graphics.drawRect(-size \/ 2 + ratio * size, size \/ 2  + yOffset, (1 - ratio) * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n        }\r\n\r\n        private function drawAttack():void {\r\n            var targetOffsetX:Number = (targetLocation.getX() - location.getX()) * getImageSize();\r\n            var targetOffsetY:Number = (targetLocation.getY() - location.getY()) * getImageSize();\r\n\r\n            this.graphics.lineStyle(2, team == Team.A ? 0xFF0000 : 0x0000FF);\r\n            this.graphics.moveTo(0, 0);\r\n            this.graphics.lineTo(targetOffsetX - drawX, targetOffsetY - drawY);\r\n            this.graphics.drawCircle(targetOffsetX - drawX, targetOffsetY - drawY, getImageSize() \/ 2 * .6);\r\n        }\r\n\r\n        private function drawMovement():void {\r\n            if (RenderConfiguration.showDiscrete()) return;\r\n\r\n            this.x += drawX;\r\n            this.y += drawY;\r\n        }\r\n\r\n        private function drawSelected():void {\r\n            var size:Number = getImageSize(true);\r\n\r\n            if (selected) {\r\n                this.graphics.lineStyle(2, 0xFFFFFF);\r\n                this.graphics.moveTo(-size \/ 2, -size \/ 4);\r\n                this.graphics.lineTo(-size \/ 2, -size \/ 2);\r\n                this.graphics.lineTo(-size \/ 4, -size \/ 2);\r\n                this.graphics.moveTo(size \/ 2, -size \/ 4);\r\n                this.graphics.lineTo(size \/ 2, -size \/ 2);\r\n                this.graphics.lineTo(size \/ 4, -size \/ 2);\r\n                this.graphics.moveTo(size \/ 2, size \/ 4);\r\n                this.graphics.lineTo(size \/ 2, size \/ 2);\r\n                this.graphics.lineTo(size \/ 4, size \/ 2);\r\n                this.graphics.moveTo(-size \/ 2, size \/ 4);\r\n                this.graphics.lineTo(-size \/ 2, size \/ 2);\r\n                this.graphics.lineTo(-size \/ 4, size \/ 2);\r\n            }\r\n        }\r\n\r\n        private function drawHats():void {\r\n            if (!RenderConfiguration.showHats()) {\r\n                hatCanvas.visible = false;\r\n                return;\r\n            }\r\n\r\n            hatCanvas.visible = true;\r\n            while (hatImages.length < hats.length) {\r\n                var hatImage:Image = new Image();\r\n                var hatSource:Class = ImageAssets.getHatAvatar(hats[hatImages.length]);\r\n                hatImage.source = new hatSource();\r\n                hatImage.width = RenderConfiguration.getGridSize();\r\n                hatImage.height = RenderConfiguration.getGridSize();\r\n                hatImage.x = -RenderConfiguration.getGridSize() \/ 2;\r\n                hatImage.y = -RenderConfiguration.getGridSize() - hatImage.height * hatImages.length;\r\n                hatCanvas.addChild(hatImage);\r\n                hatImages.push(hatImage);\r\n            }\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ PRIVATE HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function getImageSize(scale:Boolean = false):Number {\r\n            if (overrideSize)\r\n                return overrideSize;\r\n            return RenderConfiguration.getGridSize() * (scale ? getUnitScale(type) : 1.0);\r\n        }\r\n\r\n        private function getImageScale():Number {\r\n            if (overrideSize)\r\n                return 1.0;\r\n            return RenderConfiguration.getScalingFactor();\r\n        }\r\n\r\n        private function getUnitScale(type:String):Number {\r\n            switch (type) {\r\n                case RobotType.HQ:\r\n                    return 2.0;\r\n                default:\r\n                    return 1.0;\r\n            }\r\n        }\r\n\r\n        private function getUnitOffset(type:String):Number {\r\n            return 0;\r\n        }\r\n\r\n        private function directionToRotation(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH:\r\n                    return -90;\r\n                case Direction.NORTH_EAST:\r\n                    return -45;\r\n                case Direction.EAST:\r\n                    return 0;\r\n                case Direction.SOUTH_EAST:\r\n                    return 45;\r\n                case Direction.SOUTH:\r\n                    return 90;\r\n                case Direction.SOUTH_WEST:\r\n                    return 135;\r\n                case Direction.WEST:\r\n                    return 180;\r\n                case Direction.NORTH_WEST:\r\n                    return -135;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function directionOffsetX(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH_EAST:\r\n                    return +1;\r\n                case Direction.NORTH_WEST:\r\n                    return -1;\r\n                case Direction.SOUTH_EAST:\r\n                    return +1;\r\n                case Direction.SOUTH_WEST:\r\n                    return -1;\r\n                case Direction.NORTH:\r\n                    return 0;\r\n                case Direction.SOUTH:\r\n                    return 0;\r\n                case Direction.EAST:\r\n                    return +1;\r\n                case Direction.WEST:\r\n                    return -1;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function directionOffsetY(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH_EAST:\r\n                    return -1;\r\n                case Direction.NORTH_WEST:\r\n                    return -1;\r\n                case Direction.SOUTH_EAST:\r\n                    return +1;\r\n                case Direction.SOUTH_WEST:\r\n                    return +1;\r\n                case Direction.NORTH:\r\n                    return -1;\r\n                case Direction.SOUTH:\r\n                    return +1;\r\n                case Direction.EAST:\r\n                    return 0;\r\n                case Direction.WEST:\r\n                    return 0;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function calculateDrawX(rounds:uint):Number {\r\n            return 0;\r\n        }\r\n\r\n        private function calculateDrawY(rounds:uint):Number {\r\n            return 0;\r\n        }\r\n\r\n\r\n    }\r\n\r\n}","subject":"fix solider rotation","message":"fix solider rotation\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"730be88d871e6c94ea6170689c8cc582be37e8f2","old_file":"src\/fr\/manashield\/flex\/thex\/Game.as","new_file":"src\/fr\/manashield\/flex\/thex\/Game.as","old_contents":"package fr.manashield.flex.thex \n{\n\timport fr.manashield.flex.thex.blocks.Block;\n\timport fr.manashield.flex.thex.blocks.BlockGenerator;\n\timport fr.manashield.flex.thex.blocks.HexagonalGrid;\n\timport fr.manashield.flex.thex.events.BlockLandingEvent;\n\timport fr.manashield.flex.thex.utils.Color;\n\t\n\timport flash.display.Stage;\n\timport flash.geom.Point;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.text.TextFormat;\n\t\n\t\/**\n\t * @author Morgan Peyre (morgan@peyre.info)\n\t * @author Paul Bonnet\n\t *\/\n\tpublic class Game\n\t{\n\t\tprivate static const CELL_RADIUS:uint = 25;\n\t\t\n\t\tprotected var _stage:Stage;\n\t\tprotected var _origin:Point;\n\t\tprotected var _score:uint;\n\t\tprotected var _scoreField:TextField;\n\t\t\n\t\tpublic function Game(stage:Stage):void\n\t\t{\n\t\t\t\/\/ Game board\n\t\t\t_stage = stage;\n\t\t\tHexagonalGrid.init(_stage, CELL_RADIUS);\n\t\t\t_origin = _origin = HexagonalGrid.instance.hexToCartesian(new Point(0,0));\n\t\t\t\n\t\t\t\/\/ Score field\n\t\t\t_score = 0;\n\t\t\t\n\t\t\t_scoreField = new TextField();\n\t\t\t_scoreField.name = \"_scoreField\";\n\t\t\t\/\/ TODO : repositionner le texte en fonction du ratio d'aspect\n\t\t\t_scoreField.autoSize = TextFieldAutoSize.LEFT;\n\t\t\tstage.addChild(_scoreField);\n\n\t\t\tvar format:TextFormat = new TextFormat();\n\t\t\tformat.size = 100;\n\t\t\tformat.font = \"score\";\n\t\t\tformat.color = 0x555555;\n\t\t\tformat.letterSpacing = 4;\n\t\t\t_scoreField.defaultTextFormat = format;\n\t\t\t_scoreField.embedFonts = true;\n\t\t\t_scoreField.text = _score.toString();\n\t\t\t\n\t\t\t\/\/ central hexagon\n\t\t\tvar centralBlock:Block = new Block(HexagonalGrid.instance.cell(new Point(0,0)), new Color(0x5c5c5c));\n\t\t\t$(centralBlock); \/\/ Get rid of the annoying \"not used\" warning.\n\t\t\t\n\t\t\t\/\/ reate the initial blocks\n\t\t\tthis.fillGrid();\n\t\t\t\n\t\t\t\/\/ initialze and launch the animation of the falling blocks\n\t\t\tAnimation.initialize(this);\n\t\t\tAnimation.instance.addEventListener(BlockLandingEvent.LANDING, this.blockLanded);\n\t\t\t\n\t\t\t\/\/ create first falling block\n\t\t\tBlockGenerator.instance.spawnBlock();\n\t\t}\n\t\t\n\t\tpublic function get stage():Stage\t\n\t\t{\n\t\t\treturn _stage;\n\t\t}\n\t\t\n\t\tpublic function blockLanded(e:BlockLandingEvent):void\n\t\t{\n\t\t\tif(e.block.sameColorNeighbors() >= 3)\n\t\t\t{\n\t\t\t\t_score += e.block.sameColorNeighbors() - 2;\n\t\t\t\t_scoreField.text = _score.toString();\n\n\t\t\t\te.block.destroyIf(e.block.color);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function fillGrid(radius:uint = 3):void\n\t\t{\n\t\t\tfor(var i:uint=1; i<=radius; ++i)\n\t\t\t{\n\t\t\t\tfor(var j:uint=0; j<6*i; ++j)\n\t\t\t\t{\n\t\t\t\t\tBlockGenerator.instance.spawnBlock(i, j, false);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/useless function used to get rid of a warning\n\t\tprivate function $(o:Object):void{}\n\t}\n}\n","new_contents":"package fr.manashield.flex.thex \n{\n\timport fr.manashield.flex.thex.blocks.Block;\n\timport fr.manashield.flex.thex.blocks.BlockGenerator;\n\timport fr.manashield.flex.thex.blocks.HexagonalGrid;\n\timport fr.manashield.flex.thex.events.BlockLandingEvent;\n\timport fr.manashield.flex.thex.utils.Color;\n\t\n\timport flash.display.Stage;\n\timport flash.geom.Point;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.text.TextFormat;\n\t\n\t\/**\n\t * @author Morgan Peyre (morgan@peyre.info)\n\t * @author Paul Bonnet\n\t *\/\n\tpublic class Game\n\t{\n\t\tprivate static const CELL_RADIUS:uint = 25;\n\t\t\n\t\tprotected var _stage:Stage;\n\t\tprotected var _origin:Point;\n\t\tprotected var _score:uint;\n\t\tprotected var _scoreField:TextField;\n\t\t\n\t\tpublic function Game(stage:Stage):void\n\t\t{\n\t\t\t\/\/ Game board\n\t\t\t_stage = stage;\n\t\t\tHexagonalGrid.init(_stage, CELL_RADIUS);\n\t\t\t_origin = _origin = HexagonalGrid.instance.hexToCartesian(new Point(0,0));\n\t\t\t\n\t\t\t\/\/ Score field\n\t\t\t_score = 0;\n\t\t\t\n\t\t\t_scoreField = new TextField();\n\t\t\t_scoreField.name = \"_scoreField\";\n\t\t\t\/\/ TODO : repositionner le texte en fonction du ratio d'aspect\n\t\t\t_scoreField.autoSize = TextFieldAutoSize.LEFT;\n\t\t\tstage.addChild(_scoreField);\n\n\t\t\tvar format:TextFormat = new TextFormat();\n\t\t\tformat.size = 100;\n\t\t\tformat.font = \"score\";\n\t\t\tformat.color = 0x555555;\n\t\t\tformat.letterSpacing = 4;\n\t\t\t_scoreField.defaultTextFormat = format;\n\t\t\t_scoreField.embedFonts = true;\n\t\t\t_scoreField.text = _score.toString();\n\t\t\t\n\t\t\t\/\/ central hexagon\n\t\t\tvar centralBlock:Block = new Block(HexagonalGrid.instance.cell(new Point(0,0)), new Color(0x5c5c5c));\n\t\t\t$(centralBlock); \/\/ Get rid of the annoying \"not used\" warning.\n\t\t\t\n\t\t\t\/\/ create the initial blocks\n\t\t\tthis.fillGrid();\n\t\t\t\n\t\t\t\/\/ initialze and launch the animation of the falling blocks\n\t\t\tAnimation.initialize(this);\n\t\t\tAnimation.instance.addEventListener(BlockLandingEvent.LANDING, this.blockLanded);\n\t\t\t\n\t\t\t\/\/ create first falling block\n\t\t\tBlockGenerator.instance.spawnBlock();\n\t\t}\n\t\t\n\t\tpublic function get stage():Stage\t\n\t\t{\n\t\t\treturn _stage;\n\t\t}\n\t\t\n\t\tpublic function blockLanded(e:BlockLandingEvent):void\n\t\t{\n\t\t\tif(e.block.sameColorNeighbors() >= 3)\n\t\t\t{\n\t\t\t\t_score += e.block.sameColorNeighbors() - 2;\n\t\t\t\t_scoreField.text = _score.toString();\n\n\t\t\t\te.block.destroyIf(e.block.color);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function fillGrid(radius:uint = 3):void\n\t\t{\n\t\t\tfor(var i:uint=1; i<=radius; ++i)\n\t\t\t{\n\t\t\t\tfor(var j:uint=0; j<6*i; ++j)\n\t\t\t\t{\n\t\t\t\t\tBlockGenerator.instance.spawnBlock(i, j, false);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/useless function used to get rid of a warning\n\t\tprivate function $(o:Object):void{}\n\t}\n}\n","subject":"comment fix","message":"comment fix","lang":"ActionScript","license":"apache-2.0","repos":"peyremorgan\/thex"}
{"commit":"02d24ecce4c5978999ba2f3b2498047dfe218bd0","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","old_contents":"package com.kaltura.kdpfl\n{\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\n\timport com.kaltura.kdpfl.controller.StartupCommand;\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\n\timport com.kaltura.kdpfl.events.DynamicEvent;\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.view.controls.KTrace;\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\n\timport com.kaltura.puremvc.as3.core.KView;\n\t\n\timport flash.display.DisplayObject;\n\t\n\timport mx.utils.ObjectProxy;\n\t\n\timport org.osmf.media.MediaPlayerState;\n\timport org.puremvc.as3.interfaces.IFacade;\n\timport org.puremvc.as3.interfaces.IMediator;\n\timport org.puremvc.as3.interfaces.IProxy;\n\timport org.puremvc.as3.patterns.facade.Facade;\n\n\tpublic class ApplicationFacade extends Facade implements IFacade\n\t{\n\t\t\/**\n\t\t * The current version of the KDP.\n\t\t *\/\t\t\n\t\tpublic var kdpVersion : String = \"v3.9.3\";\n\n\n\t\t\/**\n\t\t * save any mediator name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\t\n\t\tprivate var _mediatorNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any proxy name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _proxyNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _commandNameArray : Array = new Array();\n\t\t\n\t\t\/**\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \n\t\t *\/\t\t\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\n\t\t\/**\n\t\t * a reference to KDP3 main application\n\t\t *\/\t\t\n\t\tprivate var _app : DisplayObject;\n\t\t\n\t\t\/**\n\t\t * the url of the kdp \n\t\t *\/\n\t\tpublic var appFolder : String;\n\t\tpublic var debugMode : Boolean = false;\n\t\t\/**\n\t\t * \n\t\t * will affect the traces that will be sent. See DebugLevel enum\n\t\t *\/\t\t\n\t\tpublic var debugLevel:int;\n\t\t\n\t\t\n\t\t\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\n\t\t\t \t\n\t\t\/**\n\t\t * return the one and only instance of the ApplicationFacade, \n\t\t * if not exist it will be created.\n\t\t * @return \n\t\t * \n\t\t *\/\t\t\n\t\tpublic static function getInstance() : ApplicationFacade\n\t\t{\n\t\t\tif (instance == null) instance = new ApplicationFacade();\n\t\t\treturn instance as ApplicationFacade;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * All this simply does is fire a notification which is routed to \n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \n\t\t * @param app\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function start(app:DisplayObject):void\n\t\t{\n\t\t\tCONFIG::isSDK46 {\n\t\t\t\tkdpVersion += \".sdk46\";\n\t\t\t}\n\t\t\t\n\t\t\t_app = app;\n\t\t\tappFolder = app.root.loaderInfo.url;\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\n\n\t\t\tsendNotification(NotificationType.STARTUP, app);\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\n\t\t}\n\n\n\t\t\/**\n\t\t * Created to trace all notifications for debug\n\t\t * @param notificationName\n\t\t * @param body\n\t\t * @param type\n\t\t *\n\t\t *\/\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\n\t\t\tif (debugMode) {\n\t\t\t\tvar s:String;\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\n\t\t\t\t {\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\n\t\t\t\t\telse {\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\n\t\t\t\t\t\tif (body) {\n\t\t\t\t\t\t\tvar found:Boolean = false;\n\t\t\t\t\t\t\tfor (var o:* in body) {\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\n\t\t\t\t\t\t\t\tfound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (!found) {\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\t\tif (s && s != \"null\") {\n\t\t\t\t\tvar curTime:Number = 0;\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\n\t\t\t\t\tif (kmediaPlayerMediator && \n\t\t\t\t\t\tkmediaPlayerMediator.player && \n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\n\t\t\t\t\t{\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\n\t\t\t\t\t}\n\t\t\t\t\tvar date:Date = new Date();\n\t\t\t\t\t\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tsuper.sendNotification(notificationName, body, type);\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\n\n\t\t\t\/\/For external Javascript application listening to the KDP events\n\t\t\tif (externalInterface)\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * controls the routing of notifications to our controllers, \n\t\t * we all know them as commands\n\t\t * \n\t\t *\/\t\t\n\t\toverride protected function initializeController():void\n\t\t{\n\t\t\tsuper.initializeController();\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\n\t\t\t\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\n\t\t\t\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\n\t\t\t\/\/when one call change media we fire the load media command again\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\n\t\t\t\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\n\t\t}\n\t\t\n\t\toverride protected function initializeView():void\n\t\t{\n\t\t\tif ( view != null ) return;\n\t\t\tview = KView.getInstance();\n\t\t}\n\t\t\n\t\toverride protected function initializeFacade():void\n\t\t{\n\t\t\tinitializeView();\n\t\t\tinitializeModel();\n\t\t\tinitializeController();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Help to remove all commands, mediator, proxies from the facade\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tvar i:int =0;\n\t\t\t\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\n\t\t\t\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\n\t\t\t\t\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\n\t\t\t\t\n\t\t\t_commandNameArray = new Array();\n\t\t\t_mediatorNameArray = new Array();\n\t\t\t_proxyNameArray = new Array();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * after registartion add the notification name to a  \n\t\t * @param notificationName\n\t\t * @param commandClassRef\n\t\t * \n\t\t *\/\t\t\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\n\t\t{\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\n\n\t\t\t\/\/save the notification name so we can delete it later\n\t\t\t_commandNameArray.push( notificationName );\n\t\t}\n\t\t\n\t\toverride public function registerMediator(mediator:IMediator):void\n\t\t{\n\t\t\tsuper.registerMediator(mediator);\n\t\t\t\n\t\t\t\/\/save the mediator name so we can delete it later\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \n\t\t}\n\t\t\n\t\toverride public function registerProxy(proxy:IProxy):void\n\t\t{\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\n\t\t\t\n\t\t\tsuper.registerProxy(proxy);\n\t\t\t\n\t\t\t\/\/save the proxy name so we can delete it later\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * add notification observer for a given mediator \n\t\t * @param notification the notification to listen for\n\t\t * @param notificationHandler handler to be called\n\t\t * @param mediator\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\n\t\t}\n\t\t\n\t\tpublic function get app () : DisplayObject\n\t\t{\n\t\t\treturn _app;\n\t\t}\n\t\t\n\t\tpublic function set app (disObj : DisplayObject) : void\n\t\t{\n\t\t\t_app = disObj;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package com.kaltura.kdpfl\n{\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\n\timport com.kaltura.kdpfl.controller.StartupCommand;\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\n\timport com.kaltura.kdpfl.events.DynamicEvent;\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.view.controls.KTrace;\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\n\timport com.kaltura.puremvc.as3.core.KView;\n\t\n\timport flash.display.DisplayObject;\n\t\n\timport mx.utils.ObjectProxy;\n\t\n\timport org.osmf.media.MediaPlayerState;\n\timport org.puremvc.as3.interfaces.IFacade;\n\timport org.puremvc.as3.interfaces.IMediator;\n\timport org.puremvc.as3.interfaces.IProxy;\n\timport org.puremvc.as3.patterns.facade.Facade;\n\n\tpublic class ApplicationFacade extends Facade implements IFacade\n\t{\n\t\t\/**\n\t\t * The current version of the KDP.\n\t\t *\/\t\t\n\t\tpublic var kdpVersion : String = \"v3.9.4\";\n\n\n\t\t\/**\n\t\t * save any mediator name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\t\n\t\tprivate var _mediatorNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any proxy name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _proxyNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _commandNameArray : Array = new Array();\n\t\t\n\t\t\/**\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \n\t\t *\/\t\t\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\n\t\t\/**\n\t\t * a reference to KDP3 main application\n\t\t *\/\t\t\n\t\tprivate var _app : DisplayObject;\n\t\t\n\t\t\/**\n\t\t * the url of the kdp \n\t\t *\/\n\t\tpublic var appFolder : String;\n\t\tpublic var debugMode : Boolean = false;\n\t\t\/**\n\t\t * \n\t\t * will affect the traces that will be sent. See DebugLevel enum\n\t\t *\/\t\t\n\t\tpublic var debugLevel:int;\n\t\t\n\t\t\n\t\t\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\n\t\t\t \t\n\t\t\/**\n\t\t * return the one and only instance of the ApplicationFacade, \n\t\t * if not exist it will be created.\n\t\t * @return \n\t\t * \n\t\t *\/\t\t\n\t\tpublic static function getInstance() : ApplicationFacade\n\t\t{\n\t\t\tif (instance == null) instance = new ApplicationFacade();\n\t\t\treturn instance as ApplicationFacade;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * All this simply does is fire a notification which is routed to \n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \n\t\t * @param app\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function start(app:DisplayObject):void\n\t\t{\n\t\t\tCONFIG::isSDK46 {\n\t\t\t\tkdpVersion += \".sdk46\";\n\t\t\t}\n\t\t\t\n\t\t\t_app = app;\n\t\t\tappFolder = app.root.loaderInfo.url;\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\n\n\t\t\tsendNotification(NotificationType.STARTUP, app);\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\n\t\t}\n\n\n\t\t\/**\n\t\t * Created to trace all notifications for debug\n\t\t * @param notificationName\n\t\t * @param body\n\t\t * @param type\n\t\t *\n\t\t *\/\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\n\t\t\tif (debugMode) {\n\t\t\t\tvar s:String;\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\n\t\t\t\t {\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\n\t\t\t\t\telse {\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\n\t\t\t\t\t\tif (body) {\n\t\t\t\t\t\t\tvar found:Boolean = false;\n\t\t\t\t\t\t\tfor (var o:* in body) {\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\n\t\t\t\t\t\t\t\tfound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (!found) {\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\t\tif (s && s != \"null\") {\n\t\t\t\t\tvar curTime:Number = 0;\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\n\t\t\t\t\tif (kmediaPlayerMediator && \n\t\t\t\t\t\tkmediaPlayerMediator.player && \n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\n\t\t\t\t\t{\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\n\t\t\t\t\t}\n\t\t\t\t\tvar date:Date = new Date();\n\t\t\t\t\t\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tsuper.sendNotification(notificationName, body, type);\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\n\n\t\t\t\/\/For external Javascript application listening to the KDP events\n\t\t\tif (externalInterface)\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * controls the routing of notifications to our controllers, \n\t\t * we all know them as commands\n\t\t * \n\t\t *\/\t\t\n\t\toverride protected function initializeController():void\n\t\t{\n\t\t\tsuper.initializeController();\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\n\t\t\t\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\n\t\t\t\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\n\t\t\t\/\/when one call change media we fire the load media command again\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\n\t\t\t\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\n\t\t}\n\t\t\n\t\toverride protected function initializeView():void\n\t\t{\n\t\t\tif ( view != null ) return;\n\t\t\tview = KView.getInstance();\n\t\t}\n\t\t\n\t\toverride protected function initializeFacade():void\n\t\t{\n\t\t\tinitializeView();\n\t\t\tinitializeModel();\n\t\t\tinitializeController();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Help to remove all commands, mediator, proxies from the facade\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tvar i:int =0;\n\t\t\t\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\n\t\t\t\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\n\t\t\t\t\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\n\t\t\t\t\n\t\t\t_commandNameArray = new Array();\n\t\t\t_mediatorNameArray = new Array();\n\t\t\t_proxyNameArray = new Array();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * after registartion add the notification name to a  \n\t\t * @param notificationName\n\t\t * @param commandClassRef\n\t\t * \n\t\t *\/\t\t\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\n\t\t{\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\n\n\t\t\t\/\/save the notification name so we can delete it later\n\t\t\t_commandNameArray.push( notificationName );\n\t\t}\n\t\t\n\t\toverride public function registerMediator(mediator:IMediator):void\n\t\t{\n\t\t\tsuper.registerMediator(mediator);\n\t\t\t\n\t\t\t\/\/save the mediator name so we can delete it later\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \n\t\t}\n\t\t\n\t\toverride public function registerProxy(proxy:IProxy):void\n\t\t{\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\n\t\t\t\n\t\t\tsuper.registerProxy(proxy);\n\t\t\t\n\t\t\t\/\/save the proxy name so we can delete it later\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * add notification observer for a given mediator \n\t\t * @param notification the notification to listen for\n\t\t * @param notificationHandler handler to be called\n\t\t * @param mediator\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\n\t\t}\n\t\t\n\t\tpublic function get app () : DisplayObject\n\t\t{\n\t\t\treturn _app;\n\t\t}\n\t\t\n\t\tpublic function set app (disObj : DisplayObject) : void\n\t\t{\n\t\t\t_app = disObj;\n\t\t}\n\t\t\n\t}\n}","subject":"update version to 3.9.4","message":"update version to 3.9.4\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp"}
{"commit":"4ba97a19f2b85948838df7b918afe3ddd8f3fcdb","old_file":"examples\/LanguageTests\/src\/LanguageTests.as","new_file":"examples\/LanguageTests\/src\/LanguageTests.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\nimport flash.display.Sprite;\n\nimport classes.B;\n\nimport interfaces.IA;\nimport interfaces.IB;\nimport interfaces.IC;\nimport interfaces.ID;\nimport interfaces.IE;\nimport interfaces.IF;\n\npublic class LanguageTests extends Sprite implements IA, IE\n{\n\tpublic function LanguageTests()\n\t{\n\t\tvar testResult:Boolean;\n\t\tvar testObject:Object;\n\t\t\n\t\tvar b:B = new B();\n\t\t\n\t\ttestResult = this instanceof Sprite;\n\t\ttrace('this instanceof Sprite - true: ' + testResult.toString());\n\t\ttestResult = this instanceof B;\n\t\ttrace('this instanceof classes.B - false: ' + testResult.toString());\n\t\ttestResult = b instanceof classes.B;\n\t\ttrace('b instanceof classes.B - true: ' + testResult.toString());\n\t\ttestResult = b instanceof classes.C;\n\t\ttrace('b instanceof classes.C - true: ' + testResult.toString());\n\t\ttestResult = b instanceof interfaces.IC;\n\t\ttrace('b instanceof interfaces.IC - false: ' + testResult.toString());\n\t\ttestResult = b instanceof interfaces.IF;\n\t\ttrace('b instanceof interfaces.IF - false: ' + testResult.toString());\n\t\ttestResult = this instanceof IA;\n\t\ttrace('this instanceof interfaces.IA - false: ' + testResult.toString());\n\t\ttestResult = this instanceof IB;\n\t\ttrace('this instanceof interfaces.IB - false: ' + testResult.toString());\n\t\ttestResult = this instanceof IC;\n\t\ttrace('this instanceof interfaces.IC - false: ' + testResult.toString());\n\t\ttestResult = this instanceof ID;\n\t\ttrace('this instanceof interfaces.ID - false: ' + testResult.toString());\n\t\ttestResult = this instanceof IE;\n\t\ttrace('this instanceof interfaces.IE - false: ' + testResult.toString());\n\t\ttrace();\n\t\ttestResult = this is Sprite;\n\t\ttrace('this is Sprite - true: ' + testResult.toString());\n\t\ttestResult = this is B;\n\t\ttrace('this is classes.B - false: ' + testResult.toString());\n\t\ttestResult = b is classes.B;\n\t\ttrace('b is classes.B - true: ' + testResult.toString());\n\t\ttestResult = b is classes.C;\n\t\ttrace('b is classes.C - true: ' + testResult.toString());\n\t\ttestResult = b is interfaces.IC;\n\t\ttrace('b is interfaces.IC - false: ' + testResult.toString());\n\t\ttestResult = b is interfaces.IF;\n\t\ttrace('b is interfaces.IF - true: ' + testResult.toString());\n\t\ttestResult = this is IA;\n\t\ttrace('this is interfaces.IA - true: ' + testResult.toString());\n\t\ttestResult = this is IB;\n\t\ttrace('this is interfaces.IB - false: ' + testResult.toString());\n\t\ttestResult = this is IC;\n\t\ttrace('this is interfaces.IC - true: ' + testResult.toString());\n\t\ttestResult = this is ID;\n\t\ttrace('this is interfaces.ID - true: ' + testResult.toString());\n\t\ttestResult = this is IE;\n\t\ttrace('this is interfaces.IE - true: ' + testResult.toString());\n\t\ttrace();\n\t\ttestObject = (this as Sprite) ? this as Sprite : 'null';\n\t\ttrace('this as Sprite - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as B) ? this as B : 'null';\n\t\ttrace('this as classes.B - null: ' + testObject.toString());\n\t\ttestObject = (b as classes.B) ? b as classes.B : 'null';\n\t\ttrace('b as classes.B - [object ...]: ' + testObject.toString());\n\t\ttestObject = (b as classes.C) ? b as classes.C : 'null';\n\t\ttrace('b as classes.C - [object ...]: ' + testObject.toString());\n\t\ttestObject = (b as interfaces.IC) ? b as interfaces.IC : 'null';\n\t\ttrace('b as interfaces.IC - null: ' + testObject.toString());\n\t\ttestObject = (b as interfaces.IF) ? b as interfaces.IF : 'null';\n\t\ttrace('b as interfaces.IF - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as IA) ? this as IA : 'null';\n\t\ttrace('this as interfaces.IA - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as IB) ? this as IB : 'null';\n\t\ttrace('this as interfaces.IB - null: ' + testObject.toString());\n\t\ttestObject = (this as IC) ? this as IC : 'null';\n\t\ttrace('this as interfaces.IC - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as ID) ? this as ID : 'null';\n\t\ttrace('this as interfaces.ID - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as IE) ? this as IE : 'null';\n\t\ttrace('this as interfaces.IE - [object ...]: ' + testObject.toString());\n\t\ttrace();\n\t\ttry {\n\t\t\ttestObject = Sprite(this);\n\t\t\ttrace('Sprite(this) - [object ...]: ' + testObject.toString());\n\t\t} catch (e:Error) \n\t\t{\n\t\t\ttrace(\"This shouldn't show!\");\n\t\t}\n\t\ttry {\n\t\t\ttestObject = B(this);\n\t\t\ttrace(\"This shouldn't show!\");\n\t\t} catch (e:Error) \n\t\t{\n\t\t\ttrace('B(this) - exception expected: ' + e.message);\n\t\t}\n\t\ttry {\n\t\t\ttestObject = interfaces.IC(b);\n\t\t\ttrace(\"This shouldn't show!\");\n\t\t} catch (e:Error) \n\t\t{\n\t\t\ttrace('IC(b) - exception expected: ' + e.message);\n\t\t}\n\t\ttry {\n\t\t\ttestObject = interfaces.IF(b);\n\t\t\ttrace('IF(b) - [object ...]: ' + testObject.toString());\n\t\t} catch (e:Error) \n\t\t{\n\t\t\ttrace(\"This shouldn't show!\");\n\t\t}\n\t}\n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\nimport org.apache.flex.core.SimpleApplication;\nimport org.apache.flex.events.Event;\n\nimport classes.B;\n\nimport interfaces.IA;\nimport interfaces.IB;\nimport interfaces.IC;\nimport interfaces.ID;\nimport interfaces.IE;\nimport interfaces.IF;\n\npublic class LanguageTests extends SimpleApplication implements IA, IE\n{\n\tpublic function LanguageTests()\n\t{\n\t\tvar testResult:Boolean;\n\t\tvar testObject:Object;\n\t\t\n\t\tvar b:B = new B();\n\t\t\n\t\ttestResult = this instanceof SimpleApplication;\n\t\ttrace('this instanceof SimpleApplication - true: ' + testResult.toString());\n\t\ttestResult = this instanceof B;\n\t\ttrace('this instanceof classes.B - false: ' + testResult.toString());\n\t\ttestResult = b instanceof classes.B;\n\t\ttrace('b instanceof classes.B - true: ' + testResult.toString());\n\t\ttestResult = b instanceof classes.C;\n\t\ttrace('b instanceof classes.C - true: ' + testResult.toString());\n\t\ttestResult = b instanceof interfaces.IC;\n\t\ttrace('b instanceof interfaces.IC - false: ' + testResult.toString());\n\t\ttestResult = b instanceof interfaces.IF;\n\t\ttrace('b instanceof interfaces.IF - false: ' + testResult.toString());\n\t\ttestResult = this instanceof IA;\n\t\ttrace('this instanceof interfaces.IA - false: ' + testResult.toString());\n\t\ttestResult = this instanceof IB;\n\t\ttrace('this instanceof interfaces.IB - false: ' + testResult.toString());\n\t\ttestResult = this instanceof IC;\n\t\ttrace('this instanceof interfaces.IC - false: ' + testResult.toString());\n\t\ttestResult = this instanceof ID;\n\t\ttrace('this instanceof interfaces.ID - false: ' + testResult.toString());\n\t\ttestResult = this instanceof IE;\n\t\ttrace('this instanceof interfaces.IE - false: ' + testResult.toString());\n\t\ttrace();\n\t\ttestResult = this is SimpleApplication;\n\t\ttrace('this is SimpleApplication - true: ' + testResult.toString());\n\t\ttestResult = this is B;\n\t\ttrace('this is classes.B - false: ' + testResult.toString());\n\t\ttestResult = b is classes.B;\n\t\ttrace('b is classes.B - true: ' + testResult.toString());\n\t\ttestResult = b is classes.C;\n\t\ttrace('b is classes.C - true: ' + testResult.toString());\n\t\ttestResult = b is interfaces.IC;\n\t\ttrace('b is interfaces.IC - false: ' + testResult.toString());\n\t\ttestResult = b is interfaces.IF;\n\t\ttrace('b is interfaces.IF - true: ' + testResult.toString());\n\t\ttestResult = this is IA;\n\t\ttrace('this is interfaces.IA - true: ' + testResult.toString());\n\t\ttestResult = this is IB;\n\t\ttrace('this is interfaces.IB - false: ' + testResult.toString());\n\t\ttestResult = this is IC;\n\t\ttrace('this is interfaces.IC - true: ' + testResult.toString());\n\t\ttestResult = this is ID;\n\t\ttrace('this is interfaces.ID - true: ' + testResult.toString());\n\t\ttestResult = this is IE;\n\t\ttrace('this is interfaces.IE - true: ' + testResult.toString());\n\t\ttrace();\n\t\ttestObject = (this as SimpleApplication) ? this as SimpleApplication : 'null';\n\t\ttrace('this as SimpleApplication - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as B) ? this as B : 'null';\n\t\ttrace('this as classes.B - null: ' + testObject.toString());\n\t\ttestObject = (b as classes.B) ? b as classes.B : 'null';\n\t\ttrace('b as classes.B - [object ...]: ' + testObject.toString());\n\t\ttestObject = (b as classes.C) ? b as classes.C : 'null';\n\t\ttrace('b as classes.C - [object ...]: ' + testObject.toString());\n\t\ttestObject = (b as interfaces.IC) ? b as interfaces.IC : 'null';\n\t\ttrace('b as interfaces.IC - null: ' + testObject.toString());\n\t\ttestObject = (b as interfaces.IF) ? b as interfaces.IF : 'null';\n\t\ttrace('b as interfaces.IF - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as IA) ? this as IA : 'null';\n\t\ttrace('this as interfaces.IA - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as IB) ? this as IB : 'null';\n\t\ttrace('this as interfaces.IB - null: ' + testObject.toString());\n\t\ttestObject = (this as IC) ? this as IC : 'null';\n\t\ttrace('this as interfaces.IC - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as ID) ? this as ID : 'null';\n\t\ttrace('this as interfaces.ID - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as IE) ? this as IE : 'null';\n\t\ttrace('this as interfaces.IE - [object ...]: ' + testObject.toString());\n\t\ttrace();\n\t\ttry {\n\t\t\ttestObject = SimpleApplication(this);\n\t\t\ttrace('SimpleApplication(this) - [object ...]: ' + testObject.toString());\n\t\t} catch (e:Error) \n\t\t{\n\t\t\ttrace(\"This shouldn't show!\");\n\t\t}\n\t\ttry {\n\t\t\ttestObject = B(this);\n\t\t\ttrace(\"This shouldn't show!\");\n\t\t} catch (e:Error) \n\t\t{\n\t\t\ttrace('B(this) - exception expected: ' + e.message);\n\t\t}\n\t\ttry {\n\t\t\ttestObject = interfaces.IC(b);\n\t\t\ttrace(\"This shouldn't show!\");\n\t\t} catch (e:Error) \n\t\t{\n\t\t\ttrace('IC(b) - exception expected: ' + e.message);\n\t\t}\n\t\ttry {\n\t\t\ttestObject = interfaces.IF(b);\n\t\t\ttrace('IF(b) - [object ...]: ' + testObject.toString());\n\t\t} catch (e:Error) \n\t\t{\n\t\t\ttrace(\"This shouldn't show!\");\n\t\t}\n        \n        addEventListener(\"foo\", eventHandler);\n        if (hasEventListener(\"foo\"))\n            trace(\"addEventListener worked\");\n        else\n            trace(\"This shouldn't show!\");\n            \n        removeEventListener(\"foo\", eventHandler);\n        if (!hasEventListener(\"foo\"))\n            trace(\"removeEventListener worked\");\n        else\n            trace(\"This shouldn't show!\");\n\t}\n    \n    public function eventHandler(e:Event):void\n    {\n        \n    }\n}\n}","subject":"switch language tests to use SimpleApp and add event listener tests","message":"switch language tests to use SimpleApp and add event listener tests\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"88287404645bf300425fccef3e976fe9dc4c5cfe","old_file":"bin\/Data\/Scripts\/Editor\/EditorViewPaintSelection.as","new_file":"bin\/Data\/Scripts\/Editor\/EditorViewPaintSelection.as","old_contents":"const int PAINT_STEP_UPDATE = 16;\nconst int PAINT_SELECTION_KEY = KEY_C;\n\nbool EditorPaintSelectionShow = false;\nint EditorPaintSelectionUITimeToUpdate = 0;\n\nUIElement@ EditorPaintSelectionUIContainer = null;\nBorderImage@ paintSelectionImage = null;\n\nIntVector2 paintSelectionBrushDefaultSize(96,96);\nIntVector2 paintSelectionBrushCurrentSize = paintSelectionBrushDefaultSize;\nIntVector2 paintSelectionBrushMinSize(64,64);\nIntVector2 paintSelectionBrushMaxSize(512,512);\nIntVector2 paintSelectionBrushStepSizeChange(16,16);\n\nvoid CreatePaintSelectionContainer()\n{\n    if (editorScene is null) return;\n    EditorPaintSelectionUIContainer = UIElement();\n    EditorPaintSelectionUIContainer.position = IntVector2(0,0);\n    EditorPaintSelectionUIContainer.size = IntVector2(graphics.width,graphics.height);\n    EditorPaintSelectionUIContainer.priority = -5;\n    EditorPaintSelectionUIContainer.focusMode = FM_NOTFOCUSABLE;\n    EditorPaintSelectionUIContainer.bringToBack = true;\n    EditorPaintSelectionUIContainer.name =\"DebugPaintSelectionContainer\";\n    EditorPaintSelectionUIContainer.temporary = true;\n    ui.root.AddChild(EditorPaintSelectionUIContainer);\n}\n\nvoid CreatePaintSelectionTool()\n{\n    paintSelectionImage = BorderImage(\"Icon\");\n    paintSelectionImage.temporary = true;\n    paintSelectionImage.SetFixedSize(paintSelectionBrushDefaultSize.x,paintSelectionBrushDefaultSize.y);\n    paintSelectionImage.texture = cache.GetResource(\"Texture2D\", \"Textures\/Editor\/SelectionCircle.png\");\n    paintSelectionImage.imageRect = IntRect(0,0,512,512);\n    paintSelectionImage.priority = -5;\n    paintSelectionImage.color = Color(1,1,1);\n    paintSelectionImage.bringToBack = true;\n    paintSelectionImage.enabled = false;\n    paintSelectionImage.selected = false;\n    paintSelectionImage.visible = true;\n    EditorPaintSelectionUIContainer.AddChild(paintSelectionImage);\n}\n\nvoid UpdatePaintSelection()\n{\n    PaintSelectionCheckKeyboard();\n\n    \/\/ Early out if disabled\n    if (!EditorPaintSelectionShow) return;\n\n    if (editorScene is null || EditorPaintSelectionUITimeToUpdate > time.systemTime) return;\n\n    EditorPaintSelectionUIContainer = ui.root.GetChild(\"DebugPaintSelectionContainer\");\n\n    if (EditorPaintSelectionUIContainer is null)\n    {\n        CreatePaintSelectionContainer();\n        CreatePaintSelectionTool();\n    }\n\n    if (EditorPaintSelectionUIContainer !is null)\n    {\n        \/\/ Set visibility for all origins\n        EditorPaintSelectionUIContainer.visible = EditorPaintSelectionShow;\n\n        if (viewportMode!=VIEWPORT_SINGLE) \n            EditorPaintSelectionUIContainer.visible = false;\n\n        if (EditorPaintSelectionShow)\n        {\n            IntVector2 mp = input.mousePosition;\n            paintSelectionImage.position = IntVector2(mp.x - (paintSelectionBrushCurrentSize.x * 0.5f), mp.y - (paintSelectionBrushCurrentSize.y * 0.5f));\n        }\n    }\n\n    EditorPaintSelectionUITimeToUpdate = time.systemTime + PAINT_STEP_UPDATE;\n}\n\nvoid PaintSelectionCheckKeyboard()\n{\n    bool key = input.keyPress[PAINT_SELECTION_KEY];\n\n    if (key && ui.focusElement is null)\n    {\n        EditorPaintSelectionShow = !EditorPaintSelectionShow;\n        if (EditorPaintSelectionUIContainer !is null)\n            EditorPaintSelectionUIContainer.visible = EditorPaintSelectionShow;\n\n        if (EditorPaintSelectionShow)\n        {\n            \/\/ When we start paint selection we change editmode to select\n            editMode = EDIT_SELECT;\n            \/\/selectedNodes.Clear();\n            \/\/ and also we show origins for proper origins update\n            ShowOrigins(true);\n            toolBarDirty = true;\n        }\n    }\n    else if (EditorPaintSelectionShow && ui.focusElement is null)\n    {\n        if (editMode != EDIT_SELECT)\n        {\n            EditorPaintSelectionShow = false;\n            EditorPaintSelectionUIContainer.visible = false;\n        }\n    }\n\n    if (input.mouseButtonDown[MOUSEB_RIGHT])\n    {\n        EditorPaintSelectionShow = false;\n        if (EditorPaintSelectionUIContainer !is null)\n            EditorPaintSelectionUIContainer.visible = false;\n    }\n}\n\nvoid SelectOriginsByPaintSelection(IntVector2 curPos, float brushRadius, bool isOperationAddToSelection = true)\n{\n    if (!EditorPaintSelectionShow || EditorPaintSelectionUIContainer is null) return;\n\n    for (int i=0; i < originsNodes.length; i++)\n    {\n        Vector3 v1(originsIcons[i].position.x, originsIcons[i].position.y, 0);\n        Vector3 v2(curPos.x - ORIGINOFFSETICON.x, curPos.y - ORIGINOFFSETICON.y, 0);\n\n        float distance = (v1 - v2).length;\n        bool isThisOriginInCircle = distance < brushRadius ? true : false;\n        int nodeID = originsIcons[i].vars[ORIGIN_NODEID_VAR].GetInt();\n\n        if (isThisOriginInCircle)\n        {\n            WeakHandle handle = editorScene.GetNode(nodeID);\n            if (handle.Get() !is null)\n            {\n                Node@ node = handle.Get();\n                if (isOperationAddToSelection)\n                {\n                    if (node !is null && isThisNodeOneOfSelected(node) == false)\n                        SelectNode(node, true);\n                }\n                else \/\/ Deselect origins operation\n                {\n                    if (node !is null && isThisNodeOneOfSelected(node) == true)\n                        DeselectNode(node);\n                }\n            }\n        }\n    }\n}\n\nvoid HandlePaintSelectionMouseMove(StringHash eventType, VariantMap& eventData)\n{\n    if (!EditorPaintSelectionShow || EditorPaintSelectionUIContainer is null) return;\n\n    int x = eventData[\"X\"].GetInt();\n    int y = eventData[\"Y\"].GetInt();\n    float r = (paintSelectionBrushCurrentSize.x * 0.5);\n\n    IntVector2 mousePos(x,y);\n    \/\/ Select by mouse\n    if (input.mouseButtonDown[MOUSEB_LEFT] && input.qualifierDown[QUAL_ALT] != true)\n    {\n        SelectOriginsByPaintSelection(mousePos, r, true);\n    }\n    \/\/ Deselect by mouse\n    else if (input.mouseButtonDown[MOUSEB_LEFT] && input.qualifierDown[QUAL_ALT] == true)\n    {\n        SelectOriginsByPaintSelection(mousePos, r, false);\n    }\n}\n\nvoid HandlePaintSelectionWheel(StringHash eventType, VariantMap& eventData)\n{\n    if (!EditorPaintSelectionShow || EditorPaintSelectionUIContainer is null) return;\n\n    int wheelValue = eventData[\"Wheel\"].GetInt();\n\n    if (wheelValue != 0)\n    {\n        if (wheelValue > 0)\n        {\n            paintSelectionBrushCurrentSize = paintSelectionBrushCurrentSize - paintSelectionBrushStepSizeChange;\n            paintSelectionBrushCurrentSize = IntVector2(Max(paintSelectionBrushCurrentSize.x, paintSelectionBrushMinSize.x), Max(paintSelectionBrushCurrentSize.y, paintSelectionBrushMinSize.y));\n        }\n        else if (wheelValue < 0)\n        {\n            paintSelectionBrushCurrentSize = paintSelectionBrushCurrentSize + paintSelectionBrushStepSizeChange;\n            paintSelectionBrushCurrentSize = IntVector2(Min(paintSelectionBrushCurrentSize.x, paintSelectionBrushMaxSize.x), Min(paintSelectionBrushCurrentSize.y, paintSelectionBrushMaxSize.y));\n        }\n        paintSelectionImage.SetFixedSize(paintSelectionBrushCurrentSize.x, paintSelectionBrushCurrentSize.y);\n    }\n}\n","new_contents":"const int PAINT_STEP_UPDATE = 16;\nconst int PAINT_SELECTION_KEY = KEY_C;\n\nbool EditorPaintSelectionShow = false;\nint EditorPaintSelectionUITimeToUpdate = 0;\n\nUIElement@ EditorPaintSelectionUIContainer = null;\nBorderImage@ paintSelectionImage = null;\n\nIntVector2 paintSelectionBrushDefaultSize(96,96);\nIntVector2 paintSelectionBrushCurrentSize = paintSelectionBrushDefaultSize;\nIntVector2 paintSelectionBrushMinSize(64,64);\nIntVector2 paintSelectionBrushMaxSize(512,512);\nIntVector2 paintSelectionBrushStepSizeChange(16,16);\n\nvoid CreatePaintSelectionContainer()\n{\n    if (editorScene is null) return;\n    EditorPaintSelectionUIContainer = UIElement();\n    EditorPaintSelectionUIContainer.position = IntVector2(0,0);\n    EditorPaintSelectionUIContainer.size = IntVector2(graphics.width,graphics.height);\n    EditorPaintSelectionUIContainer.priority = -5;\n    EditorPaintSelectionUIContainer.focusMode = FM_NOTFOCUSABLE;\n    EditorPaintSelectionUIContainer.bringToBack = true;\n    EditorPaintSelectionUIContainer.name =\"DebugPaintSelectionContainer\";\n    EditorPaintSelectionUIContainer.temporary = true;\n    ui.root.AddChild(EditorPaintSelectionUIContainer);\n}\n\nvoid CreatePaintSelectionTool()\n{\n    paintSelectionImage = BorderImage(\"Icon\");\n    paintSelectionImage.temporary = true;\n    paintSelectionImage.SetFixedSize(paintSelectionBrushDefaultSize.x,paintSelectionBrushDefaultSize.y);\n    paintSelectionImage.texture = cache.GetResource(\"Texture2D\", \"Textures\/Editor\/SelectionCircle.png\");\n    paintSelectionImage.imageRect = IntRect(0,0,512,512);\n    paintSelectionImage.priority = -5;\n    paintSelectionImage.color = Color(1,1,1);\n    paintSelectionImage.bringToBack = true;\n    paintSelectionImage.enabled = false;\n    paintSelectionImage.selected = false;\n    paintSelectionImage.visible = true;\n    EditorPaintSelectionUIContainer.AddChild(paintSelectionImage);\n}\n\nvoid UpdatePaintSelection()\n{\n    PaintSelectionCheckKeyboard();\n\n    \/\/ Early out if disabled\n    if (!EditorPaintSelectionShow) return;\n\n    if (editorScene is null || EditorPaintSelectionUITimeToUpdate > time.systemTime) return;\n\n    EditorPaintSelectionUIContainer = ui.root.GetChild(\"DebugPaintSelectionContainer\");\n\n    if (EditorPaintSelectionUIContainer is null)\n    {\n        CreatePaintSelectionContainer();\n        CreatePaintSelectionTool();\n    }\n\n    if (EditorPaintSelectionUIContainer !is null)\n    {\n        \/\/ Set visibility for all origins\n        EditorPaintSelectionUIContainer.visible = EditorPaintSelectionShow;\n\n        if (viewportMode!=VIEWPORT_SINGLE) \n            EditorPaintSelectionUIContainer.visible = false;\n\n        if (EditorPaintSelectionShow)\n        {\n            IntVector2 mp = input.mousePosition;\n            paintSelectionImage.position = IntVector2(mp.x - (paintSelectionBrushCurrentSize.x * 0.5f), mp.y - (paintSelectionBrushCurrentSize.y * 0.5f));\n        }\n    }\n\n    EditorPaintSelectionUITimeToUpdate = time.systemTime + PAINT_STEP_UPDATE;\n}\n\nvoid PaintSelectionCheckKeyboard()\n{\n    bool key = input.keyPress[PAINT_SELECTION_KEY];\n\n    if (key && ui.focusElement is null)\n    {\n        EditorPaintSelectionShow = !EditorPaintSelectionShow;\n        if (EditorPaintSelectionUIContainer !is null)\n            EditorPaintSelectionUIContainer.visible = EditorPaintSelectionShow;\n\n        if (EditorPaintSelectionShow)\n        {\n            \/\/ When we start paint selection we change editmode to select\n            editMode = EDIT_SELECT;\n            \/\/selectedNodes.Clear();\n            \/\/ and also we show origins for proper origins update\n            ShowOrigins(true);\n            toolBarDirty = true;\n        }\n    }\n    else if (EditorPaintSelectionShow && ui.focusElement is null)\n    {\n        if (editMode != EDIT_SELECT)\n        {\n            EditorPaintSelectionShow = false;\n            EditorPaintSelectionUIContainer.visible = false;\n        }\n    }\n\n    if (input.mouseButtonDown[MOUSEB_RIGHT])\n    {\n        EditorPaintSelectionShow = false;\n        if (EditorPaintSelectionUIContainer !is null)\n            EditorPaintSelectionUIContainer.visible = false;\n    }\n}\n\nvoid SelectOriginsByPaintSelection(IntVector2 curPos, float brushRadius, bool isOperationAddToSelection = true)\n{\n    if (!EditorPaintSelectionShow || EditorPaintSelectionUIContainer is null) return;\n\n    for (int i=0; i < originsNodes.length; i++)\n    {\n        Vector3 v1(originsIcons[i].position.x, originsIcons[i].position.y, 0);\n        Vector3 v2(curPos.x - ORIGINOFFSETICON.x, curPos.y - ORIGINOFFSETICON.y, 0);\n\n        float distance = (v1 - v2).length;\n        bool isThisOriginInCircle = distance < brushRadius ? true : false;\n        int nodeID = originsIcons[i].vars[ORIGIN_NODEID_VAR].GetInt();\n\n        if (isThisOriginInCircle)\n        {\n            WeakHandle handle = editorScene.GetNode(nodeID);\n            if (handle.Get() !is null)\n            {\n                Node@ node = handle.Get();\n                if (isOperationAddToSelection)\n                {\n                    if (node !is null && isThisNodeOneOfSelected(node) == false)\n                        SelectNode(node, true);\n                }\n                else \/\/ Deselect origins operation\n                {\n                    if (node !is null && isThisNodeOneOfSelected(node) == true)\n                        DeselectNode(node);\n                }\n            }\n        }\n    }\n}\n\nvoid HandlePaintSelectionMouseMove(StringHash eventType, VariantMap& eventData)\n{\n    if (!EditorPaintSelectionShow || EditorPaintSelectionUIContainer is null) return;\n\n    int x = eventData[\"X\"].GetInt();\n    int y = eventData[\"Y\"].GetInt();\n    float r = (paintSelectionBrushCurrentSize.x * 0.5);\n\n    IntVector2 mousePos(x,y);\n\n    \/\/ Select by mouse\n    if (input.mouseButtonDown[MOUSEB_LEFT] && input.qualifierDown[QUAL_CTRL] != true)\n    {\n        SelectOriginsByPaintSelection(mousePos, r, true);\n    }\n    \/\/ Deselect by mouse\n    else if (input.mouseButtonDown[MOUSEB_LEFT] && input.qualifierDown[QUAL_CTRL] == true)\n    {\n        SelectOriginsByPaintSelection(mousePos, r, false);\n    }\n}\n\nvoid HandlePaintSelectionWheel(StringHash eventType, VariantMap& eventData)\n{\n    if (!EditorPaintSelectionShow || EditorPaintSelectionUIContainer is null) return;\n\n    int wheelValue = eventData[\"Wheel\"].GetInt();\n\n    if (wheelValue != 0)\n    {\n        if (wheelValue > 0)\n        {\n            paintSelectionBrushCurrentSize = paintSelectionBrushCurrentSize - paintSelectionBrushStepSizeChange;\n            paintSelectionBrushCurrentSize = IntVector2(Max(paintSelectionBrushCurrentSize.x, paintSelectionBrushMinSize.x), Max(paintSelectionBrushCurrentSize.y, paintSelectionBrushMinSize.y));\n        }\n        else if (wheelValue < 0)\n        {\n            paintSelectionBrushCurrentSize = paintSelectionBrushCurrentSize + paintSelectionBrushStepSizeChange;\n            paintSelectionBrushCurrentSize = IntVector2(Min(paintSelectionBrushCurrentSize.x, paintSelectionBrushMaxSize.x), Min(paintSelectionBrushCurrentSize.y, paintSelectionBrushMaxSize.y));\n        }\n        paintSelectionImage.SetFixedSize(paintSelectionBrushCurrentSize.x, paintSelectionBrushCurrentSize.y);\n    }\n}\n","subject":"Use Ctrl instead Alt for deselecting with PaintSelection","message":"Use Ctrl instead Alt for deselecting with PaintSelection\n","lang":"ActionScript","license":"mit","repos":"MonkeyFirst\/Urho3D,MeshGeometry\/Urho3D,weitjong\/Urho3D,iainmerrick\/Urho3D,weitjong\/Urho3D,weitjong\/Urho3D,SirNate0\/Urho3D,codemon66\/Urho3D,iainmerrick\/Urho3D,299299\/Urho3D,tommy3\/Urho3D,c4augustus\/Urho3D,rokups\/Urho3D,SuperWangKai\/Urho3D,rokups\/Urho3D,cosmy1\/Urho3D,urho3d\/Urho3D,MeshGeometry\/Urho3D,urho3d\/Urho3D,MeshGeometry\/Urho3D,c4augustus\/Urho3D,kostik1337\/Urho3D,SirNate0\/Urho3D,henu\/Urho3D,fire\/Urho3D-1,victorholt\/Urho3D,rokups\/Urho3D,PredatorMF\/Urho3D,MonkeyFirst\/Urho3D,c4augustus\/Urho3D,fire\/Urho3D-1,cosmy1\/Urho3D,iainmerrick\/Urho3D,carnalis\/Urho3D,tommy3\/Urho3D,iainmerrick\/Urho3D,SirNate0\/Urho3D,fire\/Urho3D-1,codedash64\/Urho3D,victorholt\/Urho3D,urho3d\/Urho3D,SuperWangKai\/Urho3D,weitjong\/Urho3D,xiliu98\/Urho3D,299299\/Urho3D,bacsmar\/Urho3D,xiliu98\/Urho3D,victorholt\/Urho3D,carnalis\/Urho3D,cosmy1\/Urho3D,c4augustus\/Urho3D,SirNate0\/Urho3D,MeshGeometry\/Urho3D,eugeneko\/Urho3D,c4augustus\/Urho3D,MonkeyFirst\/Urho3D,codedash64\/Urho3D,carnalis\/Urho3D,codedash64\/Urho3D,kostik1337\/Urho3D,codemon66\/Urho3D,eugeneko\/Urho3D,bacsmar\/Urho3D,SuperWangKai\/Urho3D,urho3d\/Urho3D,codemon66\/Urho3D,cosmy1\/Urho3D,weitjong\/Urho3D,eugeneko\/Urho3D,rokups\/Urho3D,299299\/Urho3D,MonkeyFirst\/Urho3D,299299\/Urho3D,orefkov\/Urho3D,henu\/Urho3D,orefkov\/Urho3D,victorholt\/Urho3D,MeshGeometry\/Urho3D,PredatorMF\/Urho3D,rokups\/Urho3D,bacsmar\/Urho3D,SuperWangKai\/Urho3D,xiliu98\/Urho3D,orefkov\/Urho3D,fire\/Urho3D-1,carnalis\/Urho3D,PredatorMF\/Urho3D,bacsmar\/Urho3D,kostik1337\/Urho3D,codemon66\/Urho3D,SirNate0\/Urho3D,henu\/Urho3D,SuperWangKai\/Urho3D,rokups\/Urho3D,kostik1337\/Urho3D,tommy3\/Urho3D,henu\/Urho3D,299299\/Urho3D,orefkov\/Urho3D,PredatorMF\/Urho3D,299299\/Urho3D,henu\/Urho3D,codedash64\/Urho3D,codemon66\/Urho3D,victorholt\/Urho3D,carnalis\/Urho3D,tommy3\/Urho3D,eugeneko\/Urho3D,kostik1337\/Urho3D,xiliu98\/Urho3D,fire\/Urho3D-1,iainmerrick\/Urho3D,MonkeyFirst\/Urho3D,tommy3\/Urho3D,cosmy1\/Urho3D,xiliu98\/Urho3D,codedash64\/Urho3D"}
{"commit":"db641703e5ec6d726a1b29af63215781ef2ef2e6","old_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLayer.as","new_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLayer.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\nimport flump.mold.LayerMold;\n\nimport com.threerings.util.XmlUtil;\n\npublic class XflLayer\n{\n    use namespace xflns;\n\n    public static function parse (lib :XflLibrary, baseLocation :String, xml :XML, flipbook :Boolean) :LayerMold {\n        const layer :LayerMold = new LayerMold();\n        layer.name = XmlUtil.getStringAttr(xml, \"name\");\n        layer.flipbook = flipbook;\n        layer.location = baseLocation + \":\" + layer.name\n        for each (var frameEl :XML in xml.frames.DOMFrame) {\n            layer.keyframes.push(XflKeyframe.parse(lib, layer.location, frameEl, flipbook));\n        }\n        if (layer.keyframes.length == 0) lib.addError(layer, ParseError.INFO, \"No keyframes on layer\");\n        return layer;\n    }\n\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\n\nimport com.threerings.util.XmlUtil;\n\npublic class XflLayer\n{\n    use namespace xflns;\n\n    public static function parse (lib :XflLibrary, baseLocation :String, xml :XML, flipbook :Boolean) :LayerMold {\n        const layer :LayerMold = new LayerMold();\n        layer.name = XmlUtil.getStringAttr(xml, \"name\");\n        layer.flipbook = flipbook;\n        layer.location = baseLocation + \":\" + layer.name\n        for each (var frameEl :XML in xml.frames.DOMFrame) {\n            layer.keyframes.push(XflKeyframe.parse(lib, layer.location, frameEl, flipbook));\n        }\n        if (layer.keyframes.length == 0) lib.addError(layer, ParseError.INFO, \"No keyframes on layer\");\n\n        \/\/ normalize rotations, so that we always rotate the shortest distance between\n        \/\/ two angles (we don't want to rotate more than Math.PI)\n        \/\/ TODO: support keyframes with rotations >= TWO_PI\n        for (var ii :int = 0; ii < layer.keyframes.length - 1; ++ii) {\n            var kf :KeyframeMold = layer.keyframes[ii];\n            var nextKf :KeyframeMold = layer.keyframes[ii+1];\n            if (kf.rotation + Math.PI < nextKf.rotation) {\n                nextKf.rotation -= Math.PI * 2;\n            } else if (kf.rotation - Math.PI > nextKf.rotation) {\n                nextKf.rotation += Math.PI * 2;\n            }\n        }\n        return layer;\n    }\n\n}\n}\n","subject":"normalize keyframe rotations","message":"normalize keyframe rotations\n\nWe want to rotate the shortest distance between two angles (i.e.\nrotation <= PI)","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump,tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump,funkypandagame\/flump"}
{"commit":"fc57086925a0ca7a7e2bd9e10d3d3d8c75ff8c84","old_file":"collect-flex\/collect-flex-client\/src\/generated\/flex\/org\/openforis\/collect\/model\/proxy\/RecordProxy.as","new_file":"collect-flex\/collect-flex-client\/src\/generated\/flex\/org\/openforis\/collect\/model\/proxy\/RecordProxy.as","old_contents":"\/**\n * Generated by Gas3 v2.2.0 (Granite Data Services).\n *\n * NOTE: this file is only generated if it does not exist. You may safely put\n * your custom code here.\n *\/\n\npackage org.openforis.collect.model.proxy {\n\timport mx.collections.ArrayCollection;\r\n\timport mx.collections.IList;\r\n\t\r\n\timport org.granite.collections.IMap;\r\n\timport org.openforis.collect.remoting.service.UpdateResponse;\r\n\n    [Bindable]\n    [RemoteClass(alias=\"org.openforis.collect.model.proxy.RecordProxy\")]\n    public class RecordProxy extends RecordProxyBase {\n\t\t\n\t\tprivate var _updated:Boolean = false;\n\t\tprivate var _saved:Boolean = false;\n\t\t\n\t\tprivate var validationResults:ValidationResultsProxy;\n\t\t\n\t\tpublic function getNode(id:int):NodeProxy {\n\t\t\tif(id == rootEntity.id) {\n\t\t\t\treturn rootEntity;\n\t\t\t} else {\n\t\t\t\treturn rootEntity.getNode(id);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function update(responses:IList):void {\n\t\t\tfor each (var response:UpdateResponse in responses)\t{\r\n\t\t\t\tprocessResponse(response);\r\n\t\t\t}\n\t\t\t_updated = true;\n\t\t}\n\t\t\n\t\tprivate function processResponse(response:UpdateResponse):void {\n\t\t\tvar node:NodeProxy, oldNode:NodeProxy, parent:EntityProxy;\n\t\t\tif(response.createdNode != null) {\n\t\t\t\tnode = response.createdNode;\n\t\t\t\tparent = getNode(node.parentId) as EntityProxy;\n\t\t\t\tparent.addChild(node);\n\t\t\t}\n\t\t\tif(response.deletedNodeId > 0) {\n\t\t\t\tnode = getNode(response.deletedNodeId);\n\t\t\t\tif(node != null) {\n\t\t\t\t\tparent = getNode(node.parentId) as EntityProxy;\n\t\t\t\t\tparent.removeChild(node);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tnode = getNode(response.nodeId);\n\t\t\t\tif(node is AttributeProxy) {\n\t\t\t\t\tvar a:AttributeProxy = AttributeProxy(node);\n\t\t\t\t\tif(response.validationResults != null) {\n\t\t\t\t\t\ta.validationResults = response.validationResults;\n\t\t\t\t\t}\n\t\t\t\t\tif(response.updatedFieldValues != null) {\n\t\t\t\t\t\tvar fieldIdxs:ArrayCollection = response.updatedFieldValues.keySet;\n\t\t\t\t\t\tfor each (var i:int in fieldIdxs) {\r\n\t\t\t\t\t\t\tvar f:FieldProxy = a.getField(i);\r\n\t\t\t\t\t\t\tf.value = response.updatedFieldValues.get(i);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t} else if(node is EntityProxy) {\n\t\t\t\t\tvar e:EntityProxy = EntityProxy(node);\n\t\t\t\t\tif(response.maxCountValidation != null && response.maxCountValidation.length > 0) {\n\t\t\t\t\t\te.updateChildrenMaxCountValiditationMap(response.maxCountValidation);\n\t\t\t\t\t}\n\t\t\t\t\tif(response.minCountValidation != null && response.minCountValidation.length > 0) {\n\t\t\t\t\t\te.updateChildrenMinCountValiditationMap(response.minCountValidation);\n\t\t\t\t\t}\n\t\t\t\t\tif(response.relevant != null && response.relevant.length > 0) {\n\t\t\t\t\t\te.updateChildrenRelevanceMap(response.relevant);\n\t\t\t\t\t}\n\t\t\t\t\tif(response.required != null && response.required.length > 0) {\n\t\t\t\t\t\te.updateChildrenRequiredMap(response.required);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get updated():Boolean {\r\n\t\t\treturn _updated;\r\n\t\t}\n\t\t\n\t\tpublic function get saved():Boolean {\n\t\t\treturn _saved;\n\t\t}\n\t\t\n\t\tpublic function set saved(value:Boolean):void {\n\t\t\t_saved = value;\n\t\t}\n\t\t\n\n    }\n}","new_contents":"\/**\n * Generated by Gas3 v2.2.0 (Granite Data Services).\n *\n * NOTE: this file is only generated if it does not exist. You may safely put\n * your custom code here.\n *\/\n\npackage org.openforis.collect.model.proxy {\n\timport mx.collections.ArrayCollection;\r\n\timport mx.collections.IList;\r\n\t\r\n\timport org.granite.collections.IMap;\r\n\timport org.openforis.collect.remoting.service.UpdateResponse;\r\n\n    [Bindable]\n    [RemoteClass(alias=\"org.openforis.collect.model.proxy.RecordProxy\")]\n    public class RecordProxy extends RecordProxyBase {\n\t\t\n\t\tprivate var _updated:Boolean = false;\n\t\tprivate var _saved:Boolean = false;\n\t\t\n\t\tprivate var validationResults:ValidationResultsProxy;\n\t\t\n\t\tpublic function getNode(id:int):NodeProxy {\n\t\t\tif(id == rootEntity.id) {\n\t\t\t\treturn rootEntity;\n\t\t\t} else {\n\t\t\t\treturn rootEntity.getNode(id);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function update(responses:IList):void {\n\t\t\tfor each (var response:UpdateResponse in responses)\t{\r\n\t\t\t\tprocessResponse(response);\r\n\t\t\t}\n\t\t\t_updated = true;\n\t\t}\n\t\t\n\t\tprivate function processResponse(response:UpdateResponse):void {\n\t\t\tvar node:NodeProxy, oldNode:NodeProxy, parent:EntityProxy;\n\t\t\tif(response.createdNode != null) {\n\t\t\t\tnode = response.createdNode;\n\t\t\t\tparent = getNode(node.parentId) as EntityProxy;\n\t\t\t\tparent.addChild(node);\n\t\t\t}\n\t\t\tif(response.deletedNodeId > 0) {\n\t\t\t\tnode = getNode(response.deletedNodeId);\n\t\t\t\tif(node != null) {\n\t\t\t\t\tparent = getNode(node.parentId) as EntityProxy;\n\t\t\t\t\tparent.removeChild(node);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tnode = getNode(response.nodeId);\n\t\t\t\tif(node is AttributeProxy) {\n\t\t\t\t\tvar a:AttributeProxy = AttributeProxy(node);\n\t\t\t\t\tif(response.validationResults != null) {\n\t\t\t\t\t\ta.validationResults = response.validationResults;\n\t\t\t\t\t}\n\t\t\t\t\tif(response.updatedFieldValues != null) {\n\t\t\t\t\t\tvar fieldIdxs:ArrayCollection = response.updatedFieldValues.keySet;\n\t\t\t\t\t\tfor each (var i:int in fieldIdxs) {\r\n\t\t\t\t\t\t\tvar f:FieldProxy = a.getField(i);\r\n\t\t\t\t\t\t\tf.value = response.updatedFieldValues.get(i);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tparent = getNode(node.parentId) as EntityProxy;\n\t\t\t\t\t\tparent.updateKeyText();\n\t\t\t\t\t}\n\t\t\t\t} else if(node is EntityProxy) {\n\t\t\t\t\tvar e:EntityProxy = EntityProxy(node);\n\t\t\t\t\tif(response.maxCountValidation != null && response.maxCountValidation.length > 0) {\n\t\t\t\t\t\te.updateChildrenMaxCountValiditationMap(response.maxCountValidation);\n\t\t\t\t\t}\n\t\t\t\t\tif(response.minCountValidation != null && response.minCountValidation.length > 0) {\n\t\t\t\t\t\te.updateChildrenMinCountValiditationMap(response.minCountValidation);\n\t\t\t\t\t}\n\t\t\t\t\tif(response.relevant != null && response.relevant.length > 0) {\n\t\t\t\t\t\te.updateChildrenRelevanceMap(response.relevant);\n\t\t\t\t\t}\n\t\t\t\t\tif(response.required != null && response.required.length > 0) {\n\t\t\t\t\t\te.updateChildrenRequiredMap(response.required);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get updated():Boolean {\r\n\t\t\treturn _updated;\r\n\t\t}\n\t\t\n\t\tpublic function get saved():Boolean {\n\t\t\treturn _saved;\n\t\t}\n\t\t\n\t\tpublic function set saved(value:Boolean):void {\n\t\t\t_saved = value;\n\t\t}\n\t\t\n\n    }\n}","subject":"Update rootEntityKey label when updating a key attribute","message":"Update rootEntityKey label when updating a key attribute","lang":"ActionScript","license":"mit","repos":"openforis\/collect,openforis\/collect,openforis\/collect,openforis\/collect"}
{"commit":"f76dcbebcfb20b19e43c4fc66489fb7bfd30d1ce","old_file":"src\/flails\/request\/HTTPClient.as","new_file":"src\/flails\/request\/HTTPClient.as","old_contents":"\/**\n * Copyright (c) 2009 Lance Carlson\n * See LICENSE for full license information.\n *\/\n\n\/*\nClient does not handle status codes over 200 because of flash and URLLoader. Therefore, all validation \nerrors or NotFound errors need to be sent back with a 200 status code. Whenever an exception is raised, \nan IOError is fired which is automatically handled by the framework to Alert that there was a problem. \n\nCheck this for details: \n\nhttp:\/\/stackoverflow.com\/questions\/188887\/how-to-access-as3-urlloader-return-data-on-ioerrorevent\n*\/\npackage flails.request {\n  import flash.events.EventDispatcher;\n  import flash.events.Event;\n\n  import flash.net.URLLoader;\n  import flash.net.URLRequest;\n  import flash.net.URLRequestHeader;\n  import flash.net.URLVariables;\n\n  import mx.rpc.events.ResultEvent;\n\n  import flails.request.Filter;\n  import flails.request.PathBuilder;\n  import flails.request.RequestPipe;\n  \n  \/\/import com.adobe.serialization.json.*;\n  \n  public class HTTPClient extends EventDispatcher implements RequestPipe {\n    private var loader:URLLoader = new URLLoader();\n    private var request:URLRequest = new URLRequest();\n    private var errorHandler:Function;\n\n    private var pathBuilder:PathBuilder;\n    private var filter:Filter;\n    private var config:RequestConfig;\n    \n    \/\/ Dispatched after all the received data is decoded and placed in the data property of the URLLoader object. The received data may be accessed once this event has been dispatched.\n    public const COMPLETE:String = \"complete\";\n    \n    \/\/ Dispatched when the download operation commences following a call to the URLLoader.load() method.\n    public const OPEN:String = \"open\";\n    \n    \/\/ Dispatched when data is received as the download operation progresses.\n    public const PROGRESS:String = \"progress\"; \n    \n    \/\/ Dispatched if a call to URLLoader.load() attempts to access data over HTTP and the current Flash Player environment is able to detect and return the status code for the request.\n    public const HTTP_STATUS:String = \"httpStatus\";\n    \n    \/\/ Dispatched if a call to URLLoader.load() results in a fatal error that terminates the download.\n    public const IO_ERROR:String = \"ioError\";\n    \n    \/\/ Dispatched if a call to URLLoader.load() attempts to load data from a server outside the security sandbox.\n    public const SECURITY_ERROR:String = \"securityError\";\n    \n    public function HTTPClient(pathBuilder:PathBuilder, filter:Filter, config:RequestConfig) {\n      this.pathBuilder = pathBuilder;\n      this.filter      = filter;\n      this.config      = config;\n    }\n    \n    public function index(data:Object = null, ... parentIds):void {\n      trace(\"entered index\");\n\n      configureRequest(data, \"GET\");\n\n      doGet(pathBuilder.index(parentIds));\n    }\n    \n    public function show(id:Object = null, data:Object = null,  ... parentIds):void {\n      configureRequest(data, \"GET\");\n\n      doGet(pathBuilder.show(id, parentIds));\n    }\n    \n    public function create(data:Object = null, ... parentIds):void {\n      configureRequest(data, \"POST\");\n      \n      doPost(pathBuilder.create(parentIds));\n    }\n\n    public function update(id:Object = null, data:Object = null, ... parentIds):void {\n      configureRequest(data, \"PUT\");\n\n      doPost(pathBuilder.update(id, parentIds));\n    }\n    \n    public function destroy(id:Object, data:Object = null, ... parentIds):void {\n      configureRequest(data, \"DELETE\");\n      \n      doPost(pathBuilder.destroy(id, parentIds));\n    }\n\n    private function configureRequest(params:Object, method:String):void {\n      trace(\"configuring...\")\n      var variables:URLVariables = new URLVariables();\n      \n      \/\/ TODO: This is rails specific. Move it somewhere more appropriate\n      if (method == \"PUT\" || method == \"DELETE\") {\n        variables[\"_method\"] = method.toLowerCase();\n      }\n\n      trace(\"Adding \" + config.extraParams.length + \" extra variables\");\n      for each (var p:RequestParam in config.extraParams) {\n        trace(\"adding extra var \" + p.name + \" with value \" + p.value); \n        variables[p.name] = p.value;\n      }\n\n      \/\/ replace this with filter.dump(params). Make ARSON filter take care of the resource[param] concatenation\n      paramsToVariables(variables, params);\n\n      request.data = variables;\n    }\n    \n    private function paramsToVariables(variables:URLVariables, params:Object, prefix:String = null):void {\n      for (var param:String in params) {\n        var name:String;\n\n        if (prefix) {\n          name = prefix + \"[\" + param + \"]\";\n        } else {\n          name = param;\n        }\n\n        trace(\"setting variable \" + name);\n\n        if (!(params[param] is String) && !(params[param] is Number)) {\n          trace(\"param \" + param + \" is an object (\" + params[param].constructor + \")\");\n          paramsToVariables(variables, params[param], name);\n        } else {\n          trace(\"value for param\" + param + \" is \" + params[param]);\n          variables[name] = params[param];\n        }\n      }\n    }\n\n    private function onComplete(event:Event):void {      \n      var response:URLLoader = URLLoader(event.target);\n      \n      if (response.data.replace(\" \", \"\").length != 0) {\n        dispatchEvent(new ResultEvent(\"result\", false, false, filter.load(response.data)));\n      } else {\n        dispatchEvent(new ResultEvent(\"result\"));\n      }\n    }\n\n    private function addHeader(name:String, value:String):void {\n      request.requestHeaders.push(new URLRequestHeader(name, value));\n    }\n    \n    public function doGet(url:String):void {\n      trace(\"entering doGet\");\n      \/\/ TODO: This should be set by the filter\n      addHeader(\"Content-Type\", \"application\/json\");\n\n      trace(\"setting url \" + config.baseUrl + url);\n      request.url = config.baseUrl + url;\n      \n      loader.addEventListener(\"complete\", onComplete);\n      loader.load(request);\n    }\n\n    public function doPost(url:String):void {\n      trace(\"entering doPost\");\n      addHeader(\"Content-Type\", \"application\/x-www-form-urlencoded\");\n\n      request.method = \"POST\";\n      trace(\"setting url \" + config.baseUrl + url);\n      request.url = config.baseUrl + url;\n\n      loader.addEventListener(\"complete\", onComplete);\n      loader.load(request);\n    }\n  }\n}\n","new_contents":"\/**\n * Copyright (c) 2009 Lance Carlson\n * See LICENSE for full license information.\n *\/\n\n\/*\nClient does not handle status codes over 200 because of flash and URLLoader. Therefore, all validation \nerrors or NotFound errors need to be sent back with a 200 status code. Whenever an exception is raised, \nan IOError is fired which is automatically handled by the framework to Alert that there was a problem. \n\nCheck this for details: \n\nhttp:\/\/stackoverflow.com\/questions\/188887\/how-to-access-as3-urlloader-return-data-on-ioerrorevent\n*\/\npackage flails.request {\n  import flash.events.EventDispatcher;\n  import flash.events.Event;\n\n  import flash.net.URLLoader;\n  import flash.net.URLRequest;\n  import flash.net.URLRequestHeader;\n  import flash.net.URLVariables;\n\n  import mx.rpc.events.ResultEvent;\n\n  import flails.request.Filter;\n  import flails.request.PathBuilder;\n  import flails.request.RequestPipe;\n  \n  \/\/import com.adobe.serialization.json.*;\n  \n  public class HTTPClient extends EventDispatcher implements RequestPipe {\n    private var loader:URLLoader = new URLLoader();\n    private var request:URLRequest = new URLRequest();\n    private var errorHandler:Function;\n\n    private var pathBuilder:PathBuilder;\n    private var filter:Filter;\n    private var config:RequestConfig;\n    \n    \/\/ Dispatched after all the received data is decoded and placed in the data property of the URLLoader object. The received data may be accessed once this event has been dispatched.\n    public const COMPLETE:String = \"complete\";\n    \n    \/\/ Dispatched when the download operation commences following a call to the URLLoader.load() method.\n    public const OPEN:String = \"open\";\n    \n    \/\/ Dispatched when data is received as the download operation progresses.\n    public const PROGRESS:String = \"progress\"; \n    \n    \/\/ Dispatched if a call to URLLoader.load() attempts to access data over HTTP and the current Flash Player environment is able to detect and return the status code for the request.\n    public const HTTP_STATUS:String = \"httpStatus\";\n    \n    \/\/ Dispatched if a call to URLLoader.load() results in a fatal error that terminates the download.\n    public const IO_ERROR:String = \"ioError\";\n    \n    \/\/ Dispatched if a call to URLLoader.load() attempts to load data from a server outside the security sandbox.\n    public const SECURITY_ERROR:String = \"securityError\";\n    \n    public function HTTPClient(pathBuilder:PathBuilder, filter:Filter, config:RequestConfig) {\n      this.pathBuilder = pathBuilder;\n      this.filter      = filter;\n      this.config      = config;\n    }\n    \n    public function index(data:Object = null, ... parentIds):void {\n      trace(\"entered index\");\n\n      configureRequest(data, \"GET\");\n\n      doGet(pathBuilder.index(parentIds));\n    }\n    \n    public function show(id:Object = null, data:Object = null,  ... parentIds):void {\n      configureRequest(data, \"GET\");\n\n      doGet(pathBuilder.show(id, parentIds));\n    }\n    \n    public function create(data:Object = null, ... parentIds):void {\n      configureRequest(data, \"POST\");\n      \n      doPost(pathBuilder.create(parentIds));\n    }\n\n    public function update(id:Object = null, data:Object = null, ... parentIds):void {\n      configureRequest(data, \"PUT\");\n\n      doPost(pathBuilder.update(id, parentIds));\n    }\n    \n    public function destroy(id:Object, data:Object = null, ... parentIds):void {\n      configureRequest(data, \"DELETE\");\n      \n      doPost(pathBuilder.destroy(id, parentIds));\n    }\n\n    private function configureRequest(params:Object, method:String):void {\n      trace(\"configuring...\")\n      var variables:URLVariables = new URLVariables();\n      \n      \/\/ TODO: This is rails specific. Move it somewhere more appropriate\n      if (method == \"PUT\" || method == \"DELETE\") {\n        variables[\"_method\"] = method.toLowerCase();\n      }\n\n      trace(\"Adding \" + config.extraParams.length + \" extra variables\");\n      for each (var p:RequestParam in config.extraParams) {\n        trace(\"adding extra var \" + p.name + \" with value \" + p.value); \n        variables[p.name] = p.value;\n      }\n\n      \/\/ replace this with filter.dump(params). Make ARSON filter take care of the resource[param] concatenation\n      paramsToVariables(variables, params);\n\n      request.data = variables;\n    }\n    \n    private function paramsToVariables(variables:URLVariables, params:Object, prefix:String = null):void {\n      if (params is Array) {\n        for (var i:int = 0; i < params.length; i++) {\n          if (!(params[i] is String) && !(params[i] is Number)) {\n            trace(\"param \" + i + \" is an object (\" + params[i].constructor + \")\");\n            paramsToVariables(variables, params[i], prefix + \"[\" + i + \"]\");\n          } else {\n            trace(\"value for param\" + i + \" is \" + params[param]);\n            variables[prefix + \"[\" + i + \"]\"] = params[i];\n          }\n        }\n      } else {\n        for (var param:String in params) {\n          var name:String;\n      \n          if (prefix) {\n            name = prefix + \"[\" + param + \"]\";\n          } else {\n            name = param;\n          }\n\n          trace(\"setting variable \" + name);\n\n          if (!(params[param] is String) && !(params[param] is Number)) {\n            trace(\"param \" + param + \" is an object (\" + params[param].constructor + \")\");\n            paramsToVariables(variables, params[param], name);\n          } else {\n            trace(\"value for param\" + param + \" is \" + params[param]);\n            variables[name] = params[param];\n          }\n        }\n      }\n    }\n\n    private function onComplete(event:Event):void {      \n      var response:URLLoader = URLLoader(event.target);\n      \n      if (response.data.replace(\" \", \"\").length != 0) {\n        dispatchEvent(new ResultEvent(\"result\", false, false, filter.load(response.data)));\n      } else {\n        dispatchEvent(new ResultEvent(\"result\"));\n      }\n    }\n\n    private function addHeader(name:String, value:String):void {\n      request.requestHeaders.push(new URLRequestHeader(name, value));\n    }\n    \n    public function doGet(url:String):void {\n      trace(\"entering doGet\");\n      \/\/ TODO: This should be set by the filter\n      addHeader(\"Content-Type\", \"application\/json\");\n\n      trace(\"setting url \" + config.baseUrl + url);\n      request.url = config.baseUrl + url;\n      \n      loader.addEventListener(\"complete\", onComplete);\n      loader.load(request);\n    }\n\n    public function doPost(url:String):void {\n      trace(\"entering doPost\");\n      addHeader(\"Content-Type\", \"application\/x-www-form-urlencoded\");\n\n      request.method = \"POST\";\n      trace(\"setting url \" + config.baseUrl + url);\n      request.url = config.baseUrl + url;\n\n      loader.addEventListener(\"complete\", onComplete);\n      loader.load(request);\n    }\n  }\n}\n","subject":"Send arrays in the parameters.","message":"Send arrays in the parameters.\n","lang":"ActionScript","license":"mit","repos":"lancecarlson\/flails,lancecarlson\/flails"}
{"commit":"dd635327043d40cf626bed5171fdd843ca68b833","old_file":"src\/org\/mangui\/hls\/demux\/Nalu.as","new_file":"src\/org\/mangui\/hls\/demux\/Nalu.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n\n    import org.mangui.hls.HLSSettings;\n    import flash.utils.ByteArray;\n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class Nalu {\n        \/** H264 NAL unit names. **\/\n        private static const NAMES : Array = ['Unspecified',                  \/\/ 0 \n        'NDR',                          \/\/ 1 \n        'Partition A',                  \/\/ 2 \n        'Partition B',                  \/\/ 3 \n        'Partition C',                  \/\/ 4 \n        'IDR',                          \/\/ 5 \n        'SEI',                          \/\/ 6 \n        'SPS',                          \/\/ 7 \n        'PPS',                          \/\/ 8 \n        'AUD',                          \/\/ 9 \n        'End of Sequence',              \/\/ 10 \n        'End of Stream',                \/\/ 11 \n        'Filler Data'\/\/ 12\n        ];\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu : ByteArray, position : uint) : Vector.<VideoFrame> {\n            var units : Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            var unit_start : int;\n            var unit_type : int;\n            var unit_header : int;\n            \/\/ Loop through data to find NAL startcodes.\n            var window : uint = 0;\n            nalu.position = position;\n            while (nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if ((window & 0xFFFFFFFF) == 0x01) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if (unit_type == 1 || unit_type == 5) {\n                        break;\n                    }\n                    \/\/ Match three-byte startcodes\n                } else if ((window & 0xFFFFFF00) == 0x100) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if (unit_type == 1 || unit_type == 5) {\n                        break;\n                    }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if (unit_start) {\n                units.push(new VideoFrame(unit_header, nalu.length - unit_start, unit_start, unit_type));\n            }\n            \/\/ Reset position and return results.\n            CONFIG::LOGGING {\n            if (HLSSettings.logDebug2) {\n                if (units.length) {\n                    var txt : String = \"AVC: \";\n                    for (var i : int = 0; i < units.length; i++) {\n                        txt += NAMES[units[i].type] + \", \";\n                    }\n                    Log.debug2(txt.substr(0, txt.length - 2) + \" slices\");\n                } else {\n                    Log.debug2('AVC: no NALU slices found');\n                }\n            }\n            }\n            nalu.position = position;\n            return units;\n        };\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n\n    import flash.utils.ByteArray;\n    CONFIG::LOGGING {\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class Nalu {\n        \/** H264 NAL unit names. **\/\n        private static const NAMES : Array = ['Unspecified',                  \/\/ 0 \n        'NDR',                          \/\/ 1 \n        'Partition A',                  \/\/ 2 \n        'Partition B',                  \/\/ 3 \n        'Partition C',                  \/\/ 4 \n        'IDR',                          \/\/ 5 \n        'SEI',                          \/\/ 6 \n        'SPS',                          \/\/ 7 \n        'PPS',                          \/\/ 8 \n        'AUD',                          \/\/ 9 \n        'End of Sequence',              \/\/ 10 \n        'End of Stream',                \/\/ 11 \n        'Filler Data'\/\/ 12\n        ];\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu : ByteArray, position : uint) : Vector.<VideoFrame> {\n            var units : Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            var unit_start : int;\n            var unit_type : int;\n            var unit_header : int;\n            \/\/ Loop through data to find NAL startcodes.\n            var window : uint = 0;\n            nalu.position = position;\n            while (nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if ((window & 0xFFFFFFFF) == 0x01) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if (unit_type == 1 || unit_type == 5) {\n                        break;\n                    }\n                    \/\/ Match three-byte startcodes\n                } else if ((window & 0xFFFFFF00) == 0x100) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if (unit_type == 1 || unit_type == 5) {\n                        break;\n                    }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if (unit_start) {\n                units.push(new VideoFrame(unit_header, nalu.length - unit_start, unit_start, unit_type));\n            }\n            \/\/ Reset position and return results.\n            CONFIG::LOGGING {\n            if (HLSSettings.logDebug2) {\n                if (units.length) {\n                    var txt : String = \"AVC: \";\n                    for (var i : int = 0; i < units.length; i++) {\n                        txt += NAMES[units[i].type] + \", \";\n                    }\n                    Log.debug2(txt.substr(0, txt.length - 2) + \" slices\");\n                } else {\n                    Log.debug2('AVC: no NALU slices found');\n                }\n            }\n            }\n            nalu.position = position;\n            return units;\n        };\n    }\n}","subject":"Move `HLSSettings` import into logging block.","message":"Move `HLSSettings` import into logging block.\n\nThis was breaking release builds for me.\n","lang":"ActionScript","license":"mpl-2.0","repos":"stevemayhew\/flashls,stevemayhew\/flashls,stevemayhew\/flashls,stevemayhew\/flashls"}
{"commit":"7961f9edd8f78988d976f9cd14aa3591cdf19c94","old_file":"src\/org\/mangui\/hls\/demux\/Nalu.as","new_file":"src\/org\/mangui\/hls\/demux\/Nalu.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n\n    import org.mangui.hls.HLSSettings;\n    import flash.utils.ByteArray;\n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class Nalu {\n        \/** H264 NAL unit names. **\/\n        private static const NAMES : Array = ['Unspecified',                  \/\/ 0 \n        'NDR',                          \/\/ 1 \n        'Partition A',                  \/\/ 2 \n        'Partition B',                  \/\/ 3 \n        'Partition C',                  \/\/ 4 \n        'IDR',                          \/\/ 5 \n        'SEI',                          \/\/ 6 \n        'SPS',                          \/\/ 7 \n        'PPS',                          \/\/ 8 \n        'AUD',                          \/\/ 9 \n        'End of Sequence',              \/\/ 10 \n        'End of Stream',                \/\/ 11 \n        'Filler Data'\/\/ 12\n        ];\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu : ByteArray, position : uint) : Vector.<VideoFrame> {\n            var units : Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            var unit_start : int;\n            var unit_type : int;\n            var unit_header : int;\n            \/\/ Loop through data to find NAL startcodes.\n            var window : uint = 0;\n            nalu.position = position;\n            while (nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if ((window & 0xFFFFFFFF) == 0x01) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if (unit_type == 1 || unit_type == 5) {\n                        break;\n                    }\n                    \/\/ Match three-byte startcodes\n                } else if ((window & 0xFFFFFF00) == 0x100) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if (unit_type == 1 || unit_type == 5) {\n                        break;\n                    }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if (unit_start) {\n                units.push(new VideoFrame(unit_header, nalu.length - unit_start, unit_start, unit_type));\n            }\n            \/\/ Reset position and return results.\n            CONFIG::LOGGING {\n            if (HLSSettings.logDebug2) {\n                if (units.length) {\n                    var txt : String = \"AVC: \";\n                    for (var i : int = 0; i < units.length; i++) {\n                        txt += NAMES[units[i].type] + \", \";\n                    }\n                    Log.debug2(txt.substr(0, txt.length - 2) + \" slices\");\n                } else {\n                    Log.debug2('AVC: no NALU slices found');\n                }\n            }\n            }\n            nalu.position = position;\n            return units;\n        };\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n\n    import flash.utils.ByteArray;\n    CONFIG::LOGGING {\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class Nalu {\n        \/** H264 NAL unit names. **\/\n        private static const NAMES : Array = ['Unspecified',                  \/\/ 0 \n        'NDR',                          \/\/ 1 \n        'Partition A',                  \/\/ 2 \n        'Partition B',                  \/\/ 3 \n        'Partition C',                  \/\/ 4 \n        'IDR',                          \/\/ 5 \n        'SEI',                          \/\/ 6 \n        'SPS',                          \/\/ 7 \n        'PPS',                          \/\/ 8 \n        'AUD',                          \/\/ 9 \n        'End of Sequence',              \/\/ 10 \n        'End of Stream',                \/\/ 11 \n        'Filler Data'\/\/ 12\n        ];\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu : ByteArray, position : uint) : Vector.<VideoFrame> {\n            var units : Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            var unit_start : int;\n            var unit_type : int;\n            var unit_header : int;\n            \/\/ Loop through data to find NAL startcodes.\n            var window : uint = 0;\n            nalu.position = position;\n            while (nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if ((window & 0xFFFFFFFF) == 0x01) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if (unit_type == 1 || unit_type == 5) {\n                        break;\n                    }\n                    \/\/ Match three-byte startcodes\n                } else if ((window & 0xFFFFFF00) == 0x100) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if (unit_type == 1 || unit_type == 5) {\n                        break;\n                    }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if (unit_start) {\n                units.push(new VideoFrame(unit_header, nalu.length - unit_start, unit_start, unit_type));\n            }\n            \/\/ Reset position and return results.\n            CONFIG::LOGGING {\n            if (HLSSettings.logDebug2) {\n                if (units.length) {\n                    var txt : String = \"AVC: \";\n                    for (var i : int = 0; i < units.length; i++) {\n                        txt += NAMES[units[i].type] + \", \";\n                    }\n                    Log.debug2(txt.substr(0, txt.length - 2) + \" slices\");\n                } else {\n                    Log.debug2('AVC: no NALU slices found');\n                }\n            }\n            }\n            nalu.position = position;\n            return units;\n        };\n    }\n}","subject":"Move `HLSSettings` import into logging block.","message":"Move `HLSSettings` import into logging block.\n\nThis was breaking release builds for me.\n","lang":"ActionScript","license":"mpl-2.0","repos":"ryanhefner\/flashls,ryanhefner\/flashls,ryanhefner\/flashls,ryanhefner\/flashls"}
{"commit":"faa3315d7d902ffd944034cbd59054c423f2c7e1","old_file":"src\/as\/com\/threerings\/flex\/FlexUtil.as","new_file":"src\/as\/com\/threerings\/flex\/FlexUtil.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\n\nimport mx.controls.Label;\nimport mx.controls.Spacer;\nimport mx.controls.Text;\n\nimport mx.core.Container;\nimport mx.core.UIComponent;\n\nimport mx.containers.HBox;\nimport mx.containers.VBox;\n\n\/**\n * Flex-related utility methods.\n *\/\npublic class FlexUtil\n{\n    \/**\n     * Creates a label with the supplied text, and optionally applies a style class and tooltip\n     * to it.\n     *\/\n    public static function createLabel (\n        text :String, style :String = null, toolTip :String = null) :Label\n    {\n        var label :Label = new Label();\n        label.text = text;\n        label.styleName = style;\n        label.toolTip = toolTip;\n        return label;\n    }\n\n    \/**\n     * Create an uneditable\/unselectable multiline Text widget with the specified text and width.\n     *\/\n    public static function createText (text :String, width :int, style :String = null) :Text\n    {\n        var t :Text = new Text();\n        t.styleName = style;\n        t.width = width;\n        t.selectable = false;\n        t.text = text;\n        return t;\n    }\n\n    \/**\n     * Create an uneditable\/unselectable multiline Text widget with 100% width.\n     *\/\n    public static function createWideText (text :String, style :String = null) :Text\n    {\n        var t :Text = new Text();\n        t.styleName = style;\n        t.percentWidth = 100;\n        t.selectable = false;\n        t.text = text;\n        return t;\n    }\n\n    \/**\n     * How hard would it have been for them make Spacer accept two optional arguments?\n     *\/\n    public static function createSpacer (width :int = 0, height :int = 0) :Spacer\n    {\n        var spacer :Spacer = new Spacer();\n        spacer.width = width;\n        spacer.height = height;\n        return spacer;\n    }\n\n    \/**\n     * Return a count of how many visible (includeInLayout=true) children\n     * are in the specified container.\n     *\/\n    public static function countLayoutChildren (container :Container) :int\n    {\n        var layoutChildren :int = container.numChildren;\n        for each (var child :Object in container.getChildren()) {\n            if ((child is UIComponent) && !UIComponent(child).includeInLayout) {\n                layoutChildren--;\n            }\n        }\n        return layoutChildren;\n    }\n\n    \/**\n     * In flex the 'visible' property controls visibility separate from whether\n     * the component takes up space in the layout, which is controlled by 'includeInLayout'.\n     * We usually want to set them together, so this does that for us.\n     * @return the new visible setting.\n     *\/\n    public static function setVisible (component :UIComponent, visible :Boolean) :Boolean\n    {\n        component.visible = visible;\n        component.includeInLayout = visible;\n        return visible;\n    }\n\n    \/**\n     * Creates a new container of the given class and adds the given children to it.\n     *\/\n    public static function createContainer (clazz :Class, ...children) :Container\n    {\n        var container :Container = new clazz() as Container;\n        for each (var comp :UIComponent in children) {\n            container.addChild(comp);\n        }\n        return container;\n    }\n\n    \/**\n     * Creates a new HBox container and adds the given children to it.\n     *\/\n    public static function createHBox (...children) :Container\n    {\n        children.unshift(HBox);\n        return createContainer.apply(null, children);\n    }\n\n    \/**\n     * Creates a new VBox container and adds the given children to it.\n     *\/\n    public static function createVBox (...children) :Container\n    {\n        children.unshift(VBox);\n        return createContainer.apply(null, children);\n    }\n\n    \/**\n     * Creates a simple UIComponent that wraps a display object.\n     *\/\n    public static function wrap (obj :DisplayObject) :FlexWrapper\n    {\n        return new FlexWrapper(obj);\n    }\n\n    \/**\n     * Creates a simple UIComponent that wraps a display object and inherits its size.\n     *\/\n    public static function wrapSized (obj :DisplayObject) :FlexWrapper\n    {\n        return new FlexWrapper(obj, true);\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\n\nimport mx.controls.Label;\nimport mx.controls.Spacer;\nimport mx.controls.Text;\n\nimport mx.core.Container;\nimport mx.core.UIComponent;\n\nimport mx.containers.HBox;\nimport mx.containers.VBox;\n\n\/**\n * Flex-related utility methods.\n *\/\npublic class FlexUtil\n{\n    \/**\n     * Creates a label with the supplied text, and optionally applies a style class and tooltip\n     * to it.\n     *\/\n    public static function createLabel (\n        text :String, style :String = null, toolTip :String = null) :Label\n    {\n        var label :Label = new Label();\n        label.text = text;\n        label.styleName = style;\n        label.toolTip = toolTip;\n        return label;\n    }\n\n    \/**\n     * Create an uneditable\/unselectable multiline Text widget with the specified text and width.\n     *\/\n    public static function createText (text :String, width :int, style :String = null) :Text\n    {\n        var t :Text = new Text();\n        t.styleName = style;\n        t.width = width;\n        t.selectable = false;\n        t.text = text;\n        return t;\n    }\n\n    \/**\n     * Create an uneditable\/unselectable multiline Text widget with 100% width.\n     *\/\n    public static function createWideText (text :String, style :String = null) :Text\n    {\n        var t :Text = new Text();\n        t.styleName = style;\n        t.percentWidth = 100;\n        t.selectable = false;\n        t.text = text;\n        return t;\n    }\n\n    \/**\n     * How hard would it have been for them make Spacer accept two optional arguments?\n     *\/\n    public static function createSpacer (width :int = 0, height :int = 0) :Spacer\n    {\n        var spacer :Spacer = new Spacer();\n        spacer.width = width;\n        spacer.height = height;\n        return spacer;\n    }\n\n    \/**\n     * Return a count of how many visible (includeInLayout=true) children\n     * are in the specified container.\n     *\/\n    public static function countLayoutChildren (container :Container) :int\n    {\n        var layoutChildren :int = container.numChildren;\n        for each (var child :Object in container.getChildren()) {\n            if ((child is UIComponent) && !UIComponent(child).includeInLayout) {\n                layoutChildren--;\n            }\n        }\n        return layoutChildren;\n    }\n\n    \/**\n     * In flex the 'visible' property controls visibility separate from whether\n     * the component takes up space in the layout, which is controlled by 'includeInLayout'.\n     * We usually want to set them together, so this does that for us.\n     * @return the new visible setting.\n     *\/\n    public static function setVisible (component :UIComponent, visible :Boolean) :Boolean\n    {\n        component.visible = visible;\n        component.includeInLayout = visible;\n        return visible;\n    }\n\n    \/**\n     * Creates a new container of the given class and adds the given children to it.\n     *\/\n    public static function createContainer (clazz :Class, ...children) :Container\n    {\n        var container :Container = new clazz() as Container;\n        for each (var comp :UIComponent in children) {\n            container.addChild(comp);\n        }\n        return container;\n    }\n\n    \/**\n     * Creates a new HBox container and adds the given children to it.\n     *\/\n    public static function createHBox (...children) :HBox\n    {\n        children.unshift(HBox);\n        return createContainer.apply(null, children) as HBox;\n    }\n\n    \/**\n     * Creates a new VBox container and adds the given children to it.\n     *\/\n    public static function createVBox (...children) :VBox\n    {\n        children.unshift(VBox);\n        return createContainer.apply(null, children) as VBox;\n    }\n\n    \/**\n     * Creates a simple UIComponent that wraps a display object.\n     *\/\n    public static function wrap (obj :DisplayObject) :FlexWrapper\n    {\n        return new FlexWrapper(obj);\n    }\n\n    \/**\n     * Creates a simple UIComponent that wraps a display object and inherits its size.\n     *\/\n    public static function wrapSized (obj :DisplayObject) :FlexWrapper\n    {\n        return new FlexWrapper(obj, true);\n    }\n}\n}\n","subject":"Return the most derived type for the box versions instead of Container. copy&paste error.","message":"Return the most derived type for the box versions instead of Container. copy&paste error.\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@860 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"0154bd512a1c0322d9d5202df5086499ecd4804f","old_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","new_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","old_contents":"package org.mangui.chromeless {\n    import flash.net.URLStream;\n\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.*;\n    import org.mangui.hls.utils.*;\n\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n    \/\/ import com.sociodox.theminer.*;\n    public class ChromelessPlayer extends Sprite {\n        \/** reference to the framework. **\/\n        protected var _hls : HLS;\n        \/** Sheet to place on top of the video. **\/\n        protected var _sheet : Sprite;\n        \/** Reference to the stage video element. **\/\n        protected var _stageVideo : StageVideo = null;\n        \/** Reference to the video element. **\/\n        protected var _video : Video = null;\n        \/** Video size **\/\n        protected var _videoWidth : int = 0;\n        protected var _videoHeight : int = 0;\n        \/** current media position *\/\n        protected var _media_position : Number;\n        protected var _duration : Number;\n    \/** URL autoload feature *\/\n        protected var _autoLoad : Boolean = false;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer() {\n            _setupStage();\n            _setupSheet();\n            _setupExternalGetters();\n            _setupExternalCallers();\n\n            setTimeout(_pingJavascript, 50);\n        };\n\n        private function _setupExternalGetters():void {\n            ExternalInterface.addCallback(\"getLevel\", _getLevel);\n            ExternalInterface.addCallback(\"getLevels\", _getLevels);\n            ExternalInterface.addCallback(\"getAutoLevel\", _getAutoLevel);\n            ExternalInterface.addCallback(\"getMetrics\", _getMetrics);\n            ExternalInterface.addCallback(\"getDuration\", _getDuration);\n            ExternalInterface.addCallback(\"getPosition\", _getPosition);\n            ExternalInterface.addCallback(\"getPlaybackState\", _getPlaybackState);\n            ExternalInterface.addCallback(\"getSeekState\", _getSeekState);\n            ExternalInterface.addCallback(\"getType\", _getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\", _getmaxBufferLength);\n            ExternalInterface.addCallback(\"getminBufferLength\", _getminBufferLength);\n            ExternalInterface.addCallback(\"getlowBufferLength\", _getlowBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\", _getbufferLength);\n            ExternalInterface.addCallback(\"getLogDebug\", _getLogDebug);\n            ExternalInterface.addCallback(\"getLogDebug2\", _getLogDebug2);\n            ExternalInterface.addCallback(\"getCapLeveltoStage\", _getCapLeveltoStage);\n            ExternalInterface.addCallback(\"getflushLiveURLCache\", _getflushLiveURLCache);\n            ExternalInterface.addCallback(\"getstartFromLevel\", _getstartFromLevel);\n            ExternalInterface.addCallback(\"getseekFromLowestLevel\", _getseekFromLevel);\n            ExternalInterface.addCallback(\"getJSURLStream\", _getJSURLStream);\n            ExternalInterface.addCallback(\"getPlayerVersion\", _getPlayerVersion);\n            ExternalInterface.addCallback(\"getAudioTrackList\", _getAudioTrackList);\n            ExternalInterface.addCallback(\"getAudioTrackId\", _getAudioTrackId);\n        };\n\n        private function _setupExternalCallers():void {\n            ExternalInterface.addCallback(\"playerLoad\", _load);\n            ExternalInterface.addCallback(\"playerPlay\", _play);\n            ExternalInterface.addCallback(\"playerPause\", _pause);\n            ExternalInterface.addCallback(\"playerResume\", _resume);\n            ExternalInterface.addCallback(\"playerSeek\", _seek);\n            ExternalInterface.addCallback(\"playerStop\", _stop);\n            ExternalInterface.addCallback(\"playerVolume\", _volume);\n            ExternalInterface.addCallback(\"playerSetLevel\", _setLevel);\n            ExternalInterface.addCallback(\"playerSmoothSetLevel\", _smoothSetLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\", _setmaxBufferLength);\n            ExternalInterface.addCallback(\"playerSetminBufferLength\", _setminBufferLength);\n            ExternalInterface.addCallback(\"playerSetlowBufferLength\", _setlowBufferLength);\n            ExternalInterface.addCallback(\"playerSetflushLiveURLCache\", _setflushLiveURLCache);\n            ExternalInterface.addCallback(\"playerSetstartFromLevel\", _setstartFromLevel);\n            ExternalInterface.addCallback(\"playerSetseekFromLevel\", _setseekFromLevel);\n            ExternalInterface.addCallback(\"playerSetLogDebug\", _setLogDebug);\n            ExternalInterface.addCallback(\"playerSetLogDebug2\", _setLogDebug2);\n            ExternalInterface.addCallback(\"playerCapLeveltoStage\", _setCapLeveltoStage);\n            ExternalInterface.addCallback(\"playerSetAudioTrack\", _setAudioTrack);\n            ExternalInterface.addCallback(\"playerSetJSURLStream\", _setJSURLStream);\n        };\n\n        private function _setupStage():void {\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            stage.addEventListener(Event.RESIZE, _onStageResize);\n        }\n\n        private function _setupSheet():void {\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000, 0);\n            _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK, _clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n        }\n\n        \/** Notify javascript the framework is ready. **\/\n        protected function _pingJavascript() : void {\n            ExternalInterface.call(\"onHLSReady\", ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        protected function _completeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n\n        protected function _errorHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                var hlsError : HLSError = event.error;\n                ExternalInterface.call(\"onError\", hlsError.code, hlsError.url, hlsError.msg);\n            }\n        };\n\n        protected function _fragmentHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\", event.metrics.bandwidth, event.metrics.level, stage.stageWidth);\n            }\n        };\n\n        protected function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[_hls.startlevel].duration;\n\n            if (_autoLoad) {\n                _play();\n            }\n\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\", _duration);\n            }\n        };\n\n        protected function _mediaTimeHandler(event : HLSEvent) : void {\n            _duration = event.mediatime.duration;\n            _media_position = event.mediatime.position;\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onPosition\", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding,event.mediatime.buffer, event.mediatime.program_date);\n            }\n\n            var videoWidth : int = _video ? _video.videoWidth : _stageVideo.videoWidth;\n            var videoHeight : int = _video ? _video.videoHeight : _stageVideo.videoHeight;\n\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    _resize();\n                    if (ExternalInterface.available) {\n                        ExternalInterface.call(\"onVideoSize\", _videoWidth, _videoHeight);\n                    }\n                }\n            }\n        };\n\n        protected function _stateHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\", event.state);\n            }\n        };\n\n        protected function _levelSwitchHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\", event.level);\n            }\n        };\n\n        protected function _audioTracksListChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTracksListChange\", _getAudioTrackList());\n            }\n        }\n\n        protected function _audioTrackChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTrackChange\", event.audioTrack);\n            }\n        }\n\n        \/** Javascript getters. **\/\n        protected function _getLevel() : int {\n            return _hls.level;\n        };\n\n        protected function _getLevels() : Vector.<Level> {\n            return _hls.levels;\n        };\n\n        protected function _getAutoLevel() : Boolean {\n            return _hls.autolevel;\n        };\n\n        protected function _getMetrics() : Object {\n            return _hls.metrics;\n        };\n\n        protected function _getDuration() : Number {\n            return _duration;\n        };\n\n        protected function _getPosition() : Number {\n            return _hls.position;\n        };\n\n        protected function _getPlaybackState() : String {\n            return _hls.playbackState;\n        };\n\n        protected function _getSeekState() : String {\n            return _hls.seekState;\n        };\n\n        protected function _getType() : String {\n            return _hls.type;\n        };\n\n        protected function _getbufferLength() : Number {\n            return _hls.bufferLength;\n        };\n\n        protected function _getmaxBufferLength() : Number {\n            return HLSSettings.maxBufferLength;\n        };\n\n        protected function _getminBufferLength() : Number {\n            return HLSSettings.minBufferLength;\n        };\n\n        protected function _getlowBufferLength() : Number {\n            return HLSSettings.lowBufferLength;\n        };\n\n        protected function _getflushLiveURLCache() : Boolean {\n            return HLSSettings.flushLiveURLCache;\n        };\n\n        protected function _getstartFromLevel() : int {\n            return HLSSettings.startFromLevel;\n        };\n\n        protected function _getseekFromLevel() : int {\n            return HLSSettings.seekFromLevel;\n        };\n\n        protected function _getLogDebug() : Boolean {\n            return HLSSettings.logDebug;\n        };\n\n        protected function _getLogDebug2() : Boolean {\n            return HLSSettings.logDebug2;\n        };\n\n        protected function _getCapLeveltoStage() : Boolean {\n            return HLSSettings.capLevelToStage;\n        };\n\n        protected function _getJSURLStream() : Boolean {\n            return (_hls.URLstream is JSURLStream);\n        };\n\n        protected function _getPlayerVersion() : Number {\n            return 2;\n        };\n\n        protected function _getAudioTrackList() : Array {\n            var list : Array = [];\n            var vec : Vector.<HLSAudioTrack> = _hls.audioTracks;\n            for (var i : Object in vec) {\n                list.push(vec[i]);\n            }\n            return list;\n        };\n\n        protected function _getAudioTrackId() : int {\n            return _hls.audioTrack;\n        };\n\n        \/** Javascript calls. **\/\n        protected function _load(url : String) : void {\n            _hls.load(url);\n        };\n\n        protected function _play() : void {\n            _hls.stream.play();\n        };\n\n        protected function _pause() : void {\n            _hls.stream.pause();\n        };\n\n        protected function _resume() : void {\n            _hls.stream.resume();\n        };\n\n        protected function _seek(position : Number) : void {\n            _hls.stream.seek(position);\n        };\n\n        protected function _stop() : void {\n            _hls.stream.close();\n        };\n\n        protected function _volume(percent : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(percent \/ 100);\n        };\n\n        protected function _setLevel(level : int) : void {\n            _smoothSetLevel(level);\n            if (!isNaN(_media_position) && level != -1) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        protected function _smoothSetLevel(level : int) : void {\n            if (level != _hls.level) {\n                _hls.level = level;\n            }\n        };\n\n        protected function _setmaxBufferLength(new_len : Number) : void {\n            HLSSettings.maxBufferLength = new_len;\n        };\n\n        protected function _setminBufferLength(new_len : Number) : void {\n            HLSSettings.minBufferLength = new_len;\n        };\n\n        protected function _setlowBufferLength(new_len : Number) : void {\n            HLSSettings.lowBufferLength = new_len;\n        };\n\n        protected function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void {\n            HLSSettings.flushLiveURLCache = flushLiveURLCache;\n        };\n\n        protected function _setstartFromLevel(startFromLevel : int) : void {\n            HLSSettings.startFromLevel = startFromLevel;\n        };\n\n        protected function _setseekFromLevel(seekFromLevel : int) : void {\n            HLSSettings.seekFromLevel = seekFromLevel;\n        };\n\n        protected function _setLogDebug(debug : Boolean) : void {\n            HLSSettings.logDebug = debug;\n        };\n\n        protected function _setLogDebug2(debug2 : Boolean) : void {\n            HLSSettings.logDebug2 = debug2;\n        };\n\n        protected function _setCapLeveltoStage(value : Boolean) : void {\n            HLSSettings.capLevelToStage = value;\n        };\n\n        protected function _setJSURLStream(jsURLstream : Boolean) : void {\n            if (jsURLstream) {\n                _hls.URLstream = JSURLStream as Class;\n            } else {\n                _hls.URLstream = URLStream as Class;\n            }\n        };\n\n        protected function _setAudioTrack(val : int) : void {\n            if (val == _hls.audioTrack) return;\n            _hls.audioTrack = val;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        \/** Mouse click handler. **\/\n        protected function _clickHandler(event : MouseEvent) : void {\n            if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n        };\n\n        \/** StageVideo detector. **\/\n        protected function _onStageVideoState(event : StageVideoAvailabilityEvent) : void {\n            var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            _hls = new HLS();\n            _hls.stage = stage;\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange);\n\n            if (available && stage.stageVideos.length > 0) {\n                _stageVideo = stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n                _stageVideo.attachNetStream(_hls.stream);\n            } else {\n                _video = new Video(stage.stageWidth, stage.stageHeight);\n                addChild(_video);\n                _video.smoothing = true;\n                _video.attachNetStream(_hls.stream);\n            }\n            stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n\n            var autoLoadUrl : String = root.loaderInfo.parameters.url as String;\n            if (autoLoadUrl != null) {\n                _autoLoad = true;\n                _load(autoLoadUrl);\n            }\n        };\n\n        protected function _onStageResize(event : Event) : void {\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.width = stage.stageWidth;\n            _sheet.height = stage.stageHeight;\n            _resize();\n        };\n\n        protected function _resize() : void {\n            var rect : Rectangle;\n            rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight);\n            \/\/ resize video\n            if (_video) {\n                _video.width = rect.width;\n                _video.height = rect.height;\n                _video.x = rect.x;\n                _video.y = rect.y;\n            } else if (_stageVideo) {\n                _stageVideo.viewPort = rect;\n            }\n        }\n    }\n}\n","new_contents":"package org.mangui.chromeless {\n    import flash.net.URLStream;\n\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.*;\n    import org.mangui.hls.utils.*;\n\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n    \/\/ import com.sociodox.theminer.*;\n    public class ChromelessPlayer extends Sprite {\n        \/** reference to the framework. **\/\n        protected var _hls : HLS;\n        \/** Sheet to place on top of the video. **\/\n        protected var _sheet : Sprite;\n        \/** Reference to the stage video element. **\/\n        protected var _stageVideo : StageVideo = null;\n        \/** Reference to the video element. **\/\n        protected var _video : Video = null;\n        \/** Video size **\/\n        protected var _videoWidth : int = 0;\n        protected var _videoHeight : int = 0;\n        \/** current media position *\/\n        protected var _media_position : Number;\n        protected var _duration : Number;\n    \/** URL autoload feature *\/\n        protected var _autoLoad : Boolean = false;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer() {\n            _setupStage();\n            _setupSheet();\n            _setupExternalGetters();\n            _setupExternalCallers();\n\n            setTimeout(_pingJavascript, 50);\n        };\n\n        protected function _setupExternalGetters():void {\n            ExternalInterface.addCallback(\"getLevel\", _getLevel);\n            ExternalInterface.addCallback(\"getLevels\", _getLevels);\n            ExternalInterface.addCallback(\"getAutoLevel\", _getAutoLevel);\n            ExternalInterface.addCallback(\"getMetrics\", _getMetrics);\n            ExternalInterface.addCallback(\"getDuration\", _getDuration);\n            ExternalInterface.addCallback(\"getPosition\", _getPosition);\n            ExternalInterface.addCallback(\"getPlaybackState\", _getPlaybackState);\n            ExternalInterface.addCallback(\"getSeekState\", _getSeekState);\n            ExternalInterface.addCallback(\"getType\", _getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\", _getmaxBufferLength);\n            ExternalInterface.addCallback(\"getminBufferLength\", _getminBufferLength);\n            ExternalInterface.addCallback(\"getlowBufferLength\", _getlowBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\", _getbufferLength);\n            ExternalInterface.addCallback(\"getLogDebug\", _getLogDebug);\n            ExternalInterface.addCallback(\"getLogDebug2\", _getLogDebug2);\n            ExternalInterface.addCallback(\"getCapLeveltoStage\", _getCapLeveltoStage);\n            ExternalInterface.addCallback(\"getflushLiveURLCache\", _getflushLiveURLCache);\n            ExternalInterface.addCallback(\"getstartFromLevel\", _getstartFromLevel);\n            ExternalInterface.addCallback(\"getseekFromLowestLevel\", _getseekFromLevel);\n            ExternalInterface.addCallback(\"getJSURLStream\", _getJSURLStream);\n            ExternalInterface.addCallback(\"getPlayerVersion\", _getPlayerVersion);\n            ExternalInterface.addCallback(\"getAudioTrackList\", _getAudioTrackList);\n            ExternalInterface.addCallback(\"getAudioTrackId\", _getAudioTrackId);\n        };\n\n        protected function _setupExternalCallers():void {\n            ExternalInterface.addCallback(\"playerLoad\", _load);\n            ExternalInterface.addCallback(\"playerPlay\", _play);\n            ExternalInterface.addCallback(\"playerPause\", _pause);\n            ExternalInterface.addCallback(\"playerResume\", _resume);\n            ExternalInterface.addCallback(\"playerSeek\", _seek);\n            ExternalInterface.addCallback(\"playerStop\", _stop);\n            ExternalInterface.addCallback(\"playerVolume\", _volume);\n            ExternalInterface.addCallback(\"playerSetLevel\", _setLevel);\n            ExternalInterface.addCallback(\"playerSmoothSetLevel\", _smoothSetLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\", _setmaxBufferLength);\n            ExternalInterface.addCallback(\"playerSetminBufferLength\", _setminBufferLength);\n            ExternalInterface.addCallback(\"playerSetlowBufferLength\", _setlowBufferLength);\n            ExternalInterface.addCallback(\"playerSetflushLiveURLCache\", _setflushLiveURLCache);\n            ExternalInterface.addCallback(\"playerSetstartFromLevel\", _setstartFromLevel);\n            ExternalInterface.addCallback(\"playerSetseekFromLevel\", _setseekFromLevel);\n            ExternalInterface.addCallback(\"playerSetLogDebug\", _setLogDebug);\n            ExternalInterface.addCallback(\"playerSetLogDebug2\", _setLogDebug2);\n            ExternalInterface.addCallback(\"playerCapLeveltoStage\", _setCapLeveltoStage);\n            ExternalInterface.addCallback(\"playerSetAudioTrack\", _setAudioTrack);\n            ExternalInterface.addCallback(\"playerSetJSURLStream\", _setJSURLStream);\n        };\n\n        protected function _setupStage():void {\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            stage.addEventListener(Event.RESIZE, _onStageResize);\n        }\n\n        protected function _setupSheet():void {\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000, 0);\n            _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK, _clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n        }\n\n        \/** Notify javascript the framework is ready. **\/\n        protected function _pingJavascript() : void {\n            ExternalInterface.call(\"onHLSReady\", ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        protected function _completeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n\n        protected function _errorHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                var hlsError : HLSError = event.error;\n                ExternalInterface.call(\"onError\", hlsError.code, hlsError.url, hlsError.msg);\n            }\n        };\n\n        protected function _fragmentHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\", event.metrics.bandwidth, event.metrics.level, stage.stageWidth);\n            }\n        };\n\n        protected function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[_hls.startlevel].duration;\n\n            if (_autoLoad) {\n                _play();\n            }\n\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\", _duration);\n            }\n        };\n\n        protected function _mediaTimeHandler(event : HLSEvent) : void {\n            _duration = event.mediatime.duration;\n            _media_position = event.mediatime.position;\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onPosition\", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding,event.mediatime.buffer, event.mediatime.program_date);\n            }\n\n            var videoWidth : int = _video ? _video.videoWidth : _stageVideo.videoWidth;\n            var videoHeight : int = _video ? _video.videoHeight : _stageVideo.videoHeight;\n\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    _resize();\n                    if (ExternalInterface.available) {\n                        ExternalInterface.call(\"onVideoSize\", _videoWidth, _videoHeight);\n                    }\n                }\n            }\n        };\n\n        protected function _stateHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\", event.state);\n            }\n        };\n\n        protected function _levelSwitchHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\", event.level);\n            }\n        };\n\n        protected function _audioTracksListChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTracksListChange\", _getAudioTrackList());\n            }\n        }\n\n        protected function _audioTrackChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTrackChange\", event.audioTrack);\n            }\n        }\n\n        \/** Javascript getters. **\/\n        protected function _getLevel() : int {\n            return _hls.level;\n        };\n\n        protected function _getLevels() : Vector.<Level> {\n            return _hls.levels;\n        };\n\n        protected function _getAutoLevel() : Boolean {\n            return _hls.autolevel;\n        };\n\n        protected function _getMetrics() : Object {\n            return _hls.metrics;\n        };\n\n        protected function _getDuration() : Number {\n            return _duration;\n        };\n\n        protected function _getPosition() : Number {\n            return _hls.position;\n        };\n\n        protected function _getPlaybackState() : String {\n            return _hls.playbackState;\n        };\n\n        protected function _getSeekState() : String {\n            return _hls.seekState;\n        };\n\n        protected function _getType() : String {\n            return _hls.type;\n        };\n\n        protected function _getbufferLength() : Number {\n            return _hls.bufferLength;\n        };\n\n        protected function _getmaxBufferLength() : Number {\n            return HLSSettings.maxBufferLength;\n        };\n\n        protected function _getminBufferLength() : Number {\n            return HLSSettings.minBufferLength;\n        };\n\n        protected function _getlowBufferLength() : Number {\n            return HLSSettings.lowBufferLength;\n        };\n\n        protected function _getflushLiveURLCache() : Boolean {\n            return HLSSettings.flushLiveURLCache;\n        };\n\n        protected function _getstartFromLevel() : int {\n            return HLSSettings.startFromLevel;\n        };\n\n        protected function _getseekFromLevel() : int {\n            return HLSSettings.seekFromLevel;\n        };\n\n        protected function _getLogDebug() : Boolean {\n            return HLSSettings.logDebug;\n        };\n\n        protected function _getLogDebug2() : Boolean {\n            return HLSSettings.logDebug2;\n        };\n\n        protected function _getCapLeveltoStage() : Boolean {\n            return HLSSettings.capLevelToStage;\n        };\n\n        protected function _getJSURLStream() : Boolean {\n            return (_hls.URLstream is JSURLStream);\n        };\n\n        protected function _getPlayerVersion() : Number {\n            return 2;\n        };\n\n        protected function _getAudioTrackList() : Array {\n            var list : Array = [];\n            var vec : Vector.<HLSAudioTrack> = _hls.audioTracks;\n            for (var i : Object in vec) {\n                list.push(vec[i]);\n            }\n            return list;\n        };\n\n        protected function _getAudioTrackId() : int {\n            return _hls.audioTrack;\n        };\n\n        \/** Javascript calls. **\/\n        protected function _load(url : String) : void {\n            _hls.load(url);\n        };\n\n        protected function _play() : void {\n            _hls.stream.play();\n        };\n\n        protected function _pause() : void {\n            _hls.stream.pause();\n        };\n\n        protected function _resume() : void {\n            _hls.stream.resume();\n        };\n\n        protected function _seek(position : Number) : void {\n            _hls.stream.seek(position);\n        };\n\n        protected function _stop() : void {\n            _hls.stream.close();\n        };\n\n        protected function _volume(percent : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(percent \/ 100);\n        };\n\n        protected function _setLevel(level : int) : void {\n            _smoothSetLevel(level);\n            if (!isNaN(_media_position) && level != -1) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        protected function _smoothSetLevel(level : int) : void {\n            if (level != _hls.level) {\n                _hls.level = level;\n            }\n        };\n\n        protected function _setmaxBufferLength(new_len : Number) : void {\n            HLSSettings.maxBufferLength = new_len;\n        };\n\n        protected function _setminBufferLength(new_len : Number) : void {\n            HLSSettings.minBufferLength = new_len;\n        };\n\n        protected function _setlowBufferLength(new_len : Number) : void {\n            HLSSettings.lowBufferLength = new_len;\n        };\n\n        protected function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void {\n            HLSSettings.flushLiveURLCache = flushLiveURLCache;\n        };\n\n        protected function _setstartFromLevel(startFromLevel : int) : void {\n            HLSSettings.startFromLevel = startFromLevel;\n        };\n\n        protected function _setseekFromLevel(seekFromLevel : int) : void {\n            HLSSettings.seekFromLevel = seekFromLevel;\n        };\n\n        protected function _setLogDebug(debug : Boolean) : void {\n            HLSSettings.logDebug = debug;\n        };\n\n        protected function _setLogDebug2(debug2 : Boolean) : void {\n            HLSSettings.logDebug2 = debug2;\n        };\n\n        protected function _setCapLeveltoStage(value : Boolean) : void {\n            HLSSettings.capLevelToStage = value;\n        };\n\n        protected function _setJSURLStream(jsURLstream : Boolean) : void {\n            if (jsURLstream) {\n                _hls.URLstream = JSURLStream as Class;\n            } else {\n                _hls.URLstream = URLStream as Class;\n            }\n        };\n\n        protected function _setAudioTrack(val : int) : void {\n            if (val == _hls.audioTrack) return;\n            _hls.audioTrack = val;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        \/** Mouse click handler. **\/\n        protected function _clickHandler(event : MouseEvent) : void {\n            if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n        };\n\n        \/** StageVideo detector. **\/\n        protected function _onStageVideoState(event : StageVideoAvailabilityEvent) : void {\n            var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            _hls = new HLS();\n            _hls.stage = stage;\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange);\n\n            if (available && stage.stageVideos.length > 0) {\n                _stageVideo = stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n                _stageVideo.attachNetStream(_hls.stream);\n            } else {\n                _video = new Video(stage.stageWidth, stage.stageHeight);\n                addChild(_video);\n                _video.smoothing = true;\n                _video.attachNetStream(_hls.stream);\n            }\n            stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n\n            var autoLoadUrl : String = root.loaderInfo.parameters.url as String;\n            if (autoLoadUrl != null) {\n                _autoLoad = true;\n                _load(autoLoadUrl);\n            }\n        };\n\n        protected function _onStageResize(event : Event) : void {\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.width = stage.stageWidth;\n            _sheet.height = stage.stageHeight;\n            _resize();\n        };\n\n        protected function _resize() : void {\n            var rect : Rectangle;\n            rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight);\n            \/\/ resize video\n            if (_video) {\n                _video.width = rect.width;\n                _video.height = rect.height;\n                _video.x = rect.x;\n                _video.y = rect.y;\n            } else if (_stageVideo) {\n                _stageVideo.viewPort = rect;\n            }\n        }\n    }\n}\n","subject":"change setup functions to protected","message":"ChromelessPlayer: change setup functions to protected\n","lang":"ActionScript","license":"mpl-2.0","repos":"loungelogic\/flashls,suuhas\/flashls,School-Improvement-Network\/flashls,dighan\/flashls,Corey600\/flashls,codex-corp\/flashls,JulianPena\/flashls,dighan\/flashls,neilrackett\/flashls,Peer5\/flashls,NicolasSiver\/flashls,ryanhefner\/flashls,viktorot\/flashls,Boxie5\/flashls,fixedmachine\/flashls,stevemayhew\/flashls,Peer5\/flashls,vidible\/vdb-flashls,neilrackett\/flashls,thdtjsdn\/flashls,aevange\/flashls,Peer5\/flashls,School-Improvement-Network\/flashls,tedconf\/flashls,Peer5\/flashls,jlacivita\/flashls,ryanhefner\/flashls,School-Improvement-Network\/flashls,mangui\/flashls,ryanhefner\/flashls,ryanhefner\/flashls,clappr\/flashls,thdtjsdn\/flashls,viktorot\/flashls,suuhas\/flashls,viktorot\/flashls,codex-corp\/flashls,Boxie5\/flashls,aevange\/flashls,hola\/flashls,vidible\/vdb-flashls,mangui\/flashls,tedconf\/flashls,JulianPena\/flashls,loungelogic\/flashls,clappr\/flashls,suuhas\/flashls,Corey600\/flashls,NicolasSiver\/flashls,stevemayhew\/flashls,suuhas\/flashls,hola\/flashls,aevange\/flashls,stevemayhew\/flashls,aevange\/flashls,stevemayhew\/flashls,fixedmachine\/flashls,jlacivita\/flashls"}
{"commit":"96fce057c2e44fd45542d781dbcd4dd04b6d7234","old_file":"src\/org\/mangui\/HLS\/muxing\/AVC.as","new_file":"src\/org\/mangui\/HLS\/muxing\/AVC.as","old_contents":"package org.mangui.HLS.muxing {\n\n    import flash.utils.ByteArray;\n    import org.mangui.HLS.utils.Log;\n\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class AVC {\n\n\n        \/** H264 NAL unit names. **\/\n        private static const NAMES:Array = [\n            'Unspecified',                  \/\/ 0\n            'NDR',                          \/\/ 1\n            'Partition A',                  \/\/ 2\n            'Partition B',                  \/\/ 3\n            'Partition C',                  \/\/ 4\n            'IDR',                          \/\/ 5\n            'SEI',                          \/\/ 6\n            'SPS',                          \/\/ 7\n            'PPS',                          \/\/ 8\n            'AUD',                          \/\/ 9\n            'End of Sequence',              \/\/ 10\n            'End of Stream',                \/\/ 11\n            'Filler Data'                   \/\/ 12\n        ];\n        \/** H264 profiles. **\/\n\n        private static const PROFILES:Object = {\n            '66': 'H264 Baseline',\n            '77': 'H264 Main',\n            '100': 'H264 High'\n        };\n\n        \/** Get Avcc header from AVC stream \n        See ISO 14496-15, 5.2.4.1 for the description of AVCDecoderConfigurationRecord\n        **\/\n        public static function getAVCC(nalu:ByteArray,position:Number=0):ByteArray {\n            \/\/ Find SPS and PPS units in AVC stream.\n            var units:Vector.<VideoFrame> = AVC.getNALU(nalu,position);\n            var sps:Number = -1;\n            var pps:Number = -1;\n            for(var i:Number = 0; i< units.length; i++) {\n                if(units[i].type == 7 && sps == -1) {\n                    sps = i;\n                } else if (units[i].type == 8 && pps == -1) {\n                    pps = i;\n                }\n            }\n            \/\/ Throw errors if units not found.\n            if(sps == -1) {\n                throw new Error(\"No SPS NAL unit found in this stream.\");\n            } else if (pps == -1) {\n                throw new Error(\"No PPS NAL unit found in this stream.\");\n            }\n            \/\/ Write startbyte\n            var avcc:ByteArray = new ByteArray();\n            avcc.writeByte(0x01);\n            \/\/ Write profile, compatibility and level.\n            avcc.writeBytes(nalu,units[sps].start+1, 3);\n            \/\/ reserved (6 bits), NALU length size - 1 (2 bits)\n            avcc.writeByte(0xFC | 3);\n            \/\/ reserved (3 bits), num of SPS (5 bits)\n            avcc.writeByte(0xE0 | 1);\n            \/\/ 2 bytes for length of SPS\n            avcc.writeShort(units[sps].length);\n            \/\/ data of SPS\n            avcc.writeBytes(nalu,units[sps].start,units[sps].length);\n            \/\/ Number of PPS\n            avcc.writeByte(0x01);\n            \/\/ 2 bytes for length of PPS\n            avcc.writeShort(units[pps].length);\n            \/\/ data of PPS\n            avcc.writeBytes(nalu,units[pps].start,units[pps].length);\n            \/\/ Grab profile\/level\n            avcc.position = 1;\n            var prf:Number = avcc.readByte();\n            avcc.position = 3;\n            var lvl:Number = avcc.readByte();\n            Log.debug(\"AVC: \"+PROFILES[prf]+' level '+lvl);\n            avcc.position = 0;\n            return avcc;\n        };\n\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu:ByteArray,position:Number=0):Vector.<VideoFrame> {\n            var units:Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            var unit_start:Number;\n            var unit_type:Number;\n            var unit_header:Number;\n            \/\/ Loop through data to find NAL startcodes.\n            var window:uint = 0;\n            nalu.position = position;\n            while(nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if((window & 0xFFFFFFFF) == 0x01) {\n                  \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if(unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if(unit_type == 1 || unit_type == 5) { break; }\n                \/\/ Match three-byte startcodes\n                } else if((window & 0xFFFFFF00) == 0x100) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if(unit_start && unit_type) {\n                       units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if(unit_type == 1 || unit_type == 5) { break; }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if(unit_start) {\n               units.push(new VideoFrame(unit_header, nalu.length - unit_start, unit_start, unit_type));\n            }           \n            \/\/ Reset position and return results.\n            if(Log.LOG_DEBUG2_ENABLED) {\n                if(units.length) {\n                    var txt:String = \"AVC: \";\n                    for(var i:Number=0; i<units.length; i++) { \n                        txt += NAMES[units[i].type] + \", \";\n                    }\n                    Log.debug(txt.substr(0,txt.length-2) + \" slices\");\n                } else {\n                    Log.debug('AVC: no NALU slices found');\n                }\n            }\n            nalu.position = position;\n            return units;\n        };\n\n\n    }\n\n\n}","new_contents":"package org.mangui.HLS.muxing {\n\n    import flash.utils.ByteArray;\n    import org.mangui.HLS.utils.Log;\n\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class AVC {\n\n\n        \/** H264 NAL unit names. **\/\n        private static const NAMES:Array = [\n            'Unspecified',                  \/\/ 0\n            'NDR',                          \/\/ 1\n            'Partition A',                  \/\/ 2\n            'Partition B',                  \/\/ 3\n            'Partition C',                  \/\/ 4\n            'IDR',                          \/\/ 5\n            'SEI',                          \/\/ 6\n            'SPS',                          \/\/ 7\n            'PPS',                          \/\/ 8\n            'AUD',                          \/\/ 9\n            'End of Sequence',              \/\/ 10\n            'End of Stream',                \/\/ 11\n            'Filler Data'                   \/\/ 12\n        ];\n        \/** H264 profiles. **\/\n\n        private static const PROFILES:Object = {\n            '66': 'H264 Baseline',\n            '77': 'H264 Main',\n            '100': 'H264 High'\n        };\n\n        \/** Get Avcc header from AVC stream \n        See ISO 14496-15, 5.2.4.1 for the description of AVCDecoderConfigurationRecord\n        **\/\n        public static function getAVCC(nalu:ByteArray,position:Number=0):ByteArray {\n            \/\/ Find SPS and PPS units in AVC stream.\n            var units:Vector.<VideoFrame> = AVC.getNALU(nalu,position);\n            var sps:Number = -1;\n            var pps:Number = -1;\n            for(var i:Number = 0; i< units.length; i++) {\n                if(units[i].type == 7 && sps == -1) {\n                    sps = i;\n                } else if (units[i].type == 8 && pps == -1) {\n                    pps = i;\n                }\n            }\n            \/\/ Throw errors if units not found.\n            if(sps == -1) {\n                throw new Error(\"No SPS NAL unit found in this stream.\");\n            } else if (pps == -1) {\n                throw new Error(\"No PPS NAL unit found in this stream.\");\n            }\n            \/\/ Write startbyte\n            var avcc:ByteArray = new ByteArray();\n            avcc.writeByte(0x01);\n            \/\/ Write profile, compatibility and level.\n            avcc.writeBytes(nalu,units[sps].start+1, 3);\n            \/\/ reserved (6 bits), NALU length size - 1 (2 bits)\n            avcc.writeByte(0xFC | 3);\n            \/\/ reserved (3 bits), num of SPS (5 bits)\n            avcc.writeByte(0xE0 | 1);\n            \/\/ 2 bytes for length of SPS\n            avcc.writeShort(units[sps].length);\n            \/\/ data of SPS\n            avcc.writeBytes(nalu,units[sps].start,units[sps].length);\n            \/\/ Number of PPS\n            avcc.writeByte(0x01);\n            \/\/ 2 bytes for length of PPS\n            avcc.writeShort(units[pps].length);\n            \/\/ data of PPS\n            avcc.writeBytes(nalu,units[pps].start,units[pps].length);\n            \/\/ Grab profile\/level\n            avcc.position = 1;\n            var prf:Number = avcc.readByte();\n            avcc.position = 3;\n            var lvl:Number = avcc.readByte();\n            Log.debug(\"AVC: \"+PROFILES[prf]+' level '+lvl);\n            avcc.position = 0;\n            return avcc;\n        };\n\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu:ByteArray,position:Number=0):Vector.<VideoFrame> {\n            var units:Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            var unit_start:Number;\n            var unit_type:Number;\n            var unit_header:Number;\n            \/\/ Loop through data to find NAL startcodes.\n            var window:uint = 0;\n            nalu.position = position;\n            while(nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if((window & 0xFFFFFFFF) == 0x01) {\n                  \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if(unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if(unit_type == 1 || unit_type == 5) { break; }\n                \/\/ Match three-byte startcodes\n                } else if((window & 0xFFFFFF00) == 0x100) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if(unit_start && unit_type) {\n                       units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if(unit_type == 1 || unit_type == 5) { break; }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if(unit_start) {\n               units.push(new VideoFrame(unit_header, nalu.length - unit_start, unit_start, unit_type));\n            }           \n            \/\/ Reset position and return results.\n            if(Log.LOG_DEBUG2_ENABLED) {\n                if(units.length) {\n                    var txt:String = \"AVC: \";\n                    for(var i:Number=0; i<units.length; i++) { \n                        txt += NAMES[units[i].type] + \", \";\n                    }\n                    Log.debug2(txt.substr(0,txt.length-2) + \" slices\");\n                } else {\n                    Log.debug2('AVC: no NALU slices found');\n                }\n            }\n            nalu.position = position;\n            return units;\n        };\n\n\n    }\n\n\n}","subject":"adjust log level","message":"adjust log level\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"0e3eab2630ae7ae9c3ac2f898848464bd2dda15f","old_file":"src\/aerys\/minko\/type\/math\/Vector4.as","new_file":"src\/aerys\/minko\/type\/math\/Vector4.as","old_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.IWatchable;\n\t\n\timport flash.geom.Vector3D;\n\n\tpublic class Vector4 implements IWatchable\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tpublic static const X_AXIS\t\t\t\t: Vector4\t= new Vector4(1., 0., 0.);\n\t\tpublic static const Y_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 1., 0.);\n\t\tpublic static const Z_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 0., 1.);\n\t\tpublic static const ZERO\t\t\t\t: Vector4\t= new Vector4(0., 0., 0., 0.);\n\t\tpublic static const ONE\t\t\t\t\t: Vector4\t= new Vector4(1., 1., 1., 1.);\n\n\t\tprivate static const FACTORY\t\t\t: Factory\t= Factory.getFactory(Vector4);\n\n\t\tprivate static const UPDATE_NONE\t\t: uint\t\t= 0;\n\t\tprivate static const UPDATE_LENGTH\t\t: uint\t\t= 1;\n\t\tprivate static const UPDATE_LENGTH_SQ\t: uint\t\t= 2;\n\t\tprivate static const UPDATE_ALL\t\t\t: uint\t\t= UPDATE_LENGTH | UPDATE_LENGTH_SQ;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t'x'\t: 'x',\n\t\t\t'y'\t: 'y',\n\t\t\t'z'\t: 'z',\n\t\t\t'w'\t: 'w'\n\t\t}\n\n\t\tminko_math var _vector\t: Vector3D\t= new Vector3D();\n\n\t\tprivate var _update\t\t: uint\t\t= 0;\n\n\t\tprivate var _length\t\t: Number\t= 0.;\n\t\tprivate var _lengthSq\t: Number\t= 0.;\n\t\t\n\t\tprivate var _locked\t\t: Boolean\t= false;\n\t\tprivate var _changed\t: Signal\t= new Signal('Vector4.changed');\n\t\t\n\t\tpublic function get x()\t: Number\n\t\t{\n\t\t\treturn _vector.x;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.x)\n\t\t\t{\n\t\t\t\t_vector.x = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this, \"x\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get y()\t: Number\n\t\t{\n\t\t\treturn _vector.y;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.y)\n\t\t\t{\n\t\t\t\t_vector.y = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this, \"y\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _vector.z;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.z)\n\t\t\t{\n\t\t\t\t_vector.z = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this, \"z\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get w()\t: Number\n\t\t{\n\t\t\treturn _vector.w;\n\t\t}\n\t\tpublic function set w(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.w = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this, \"w\");\n\t\t\t}\n\t\t}\n\n\t\tpublic function get lengthSquared()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH_SQ)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH_SQ;\n\t\t\t\t_lengthSq = _vector.x * _vector.x + _vector.y * _vector.y\n\t\t\t\t\t\t\t+ _vector.z * _vector.z;\n\t\t\t}\n\n\t\t\treturn _lengthSq;\n\t\t}\n\n\t\tpublic function get length()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH;\n\t\t\t\t_length = Math.sqrt(lengthSquared);\n\t\t\t}\n\n\t\t\treturn _length;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function Vector4(x \t: Number\t= 0.,\n\t\t\t\t\t\t\t\ty\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tz\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tw \t: Number\t= 1)\n\t\t{\n\t\t\t_vector.x = x;\n\t\t\t_vector.y = y;\n\t\t\t_vector.z = z;\n\t\t\t_vector.w = w;\n\t\t\t\n\t\t\t_update = UPDATE_ALL;\n\t\t}\n\n\t\tpublic static function add(u \t: Vector4,\n\t\t\t\t\t\t\t\t   v \t: Vector4,\n\t\t\t\t\t\t\t\t   out\t: Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\n\t\t\treturn out.add(v);\n\t\t}\n\n\t\tpublic static function subtract(u \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tv \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tout : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\t\t\t\n\t\t\treturn out.subtract(v);\n\t\t}\n\n\t\tpublic static function dotProduct(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn u._vector.dotProduct(v._vector);\n\t\t}\n\n\t\tpublic static function crossProduct(u : Vector4, v : Vector4) : Vector4\n\t\t{\n\t\t\treturn new Vector4(\n\t\t\t\tu._vector.y * v._vector.z - v._vector.y * u._vector.z,\n\t\t\t\tu._vector.z * v._vector.x - v._vector.z * u._vector.x,\n\t\t\t\tu._vector.x * v._vector.y - v._vector.x * u._vector.y\n\t\t\t);\n\t\t}\n\n\t\tpublic function compareTo(v : Vector4, allFour : Boolean = false) : Boolean\n\t\t{\n\t\t\treturn _vector.x == v._vector.x\n\t\t\t\t   && _vector.y == v._vector.y\n\t\t\t\t   && _vector.z == v._vector.z\n\t\t\t\t   && (!allFour || (_vector.w == v._vector.w));\n\t\t}\n\n\t\tpublic static function distance(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn Vector3D.distance(u._vector, v._vector);\n\t\t}\n\n\t\tpublic static function copy(source : Vector4, target : Vector4 = null) : Vector4\n\t\t{\n\t\t\ttarget ||= FACTORY.create() as Vector4;\n\t\t\ttarget.set(source.x, source.y, source.z, source.w);\n\n\t\t\treturn target;\n\t\t}\n\n\t\tpublic function add(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.incrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this, null);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function subtract(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.decrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this, null);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(scale : Number) : Vector4\n\t\t{\n\t\t\t_vector.scaleBy(scale);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this, null);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function project() : Vector4\n\t\t{\n\t\t\t_vector.x \/= _vector.w;\n\t\t\t_vector.y \/= _vector.w;\n\t\t\t_vector.z \/= _vector.w;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this, null);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Vector4\n\t\t{\n\t\t\tvar l : Number = length;\n\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_vector.x \/= l;\n\t\t\t\t_vector.y \/= l;\n\t\t\t\t_vector.z \/= l;\n\n\t\t\t\t_length = 1.;\n\t\t\t\t_lengthSq = 1.;\n\n\t\t\t\t_update = UPDATE_NONE;\n\t\t\t\t_changed.execute(this, null);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function crossProduct(vector : Vector4) : Vector4\n\t\t{\n\t\t\tvar x : Number = _vector.x;\n\t\t\tvar y : Number = _vector.y;\n\t\t\tvar z : Number = _vector.z;\n\n\t\t\t_vector.x = y * vector._vector.z - vector._vector.y * z;\n\t\t\t_vector.y = z * vector._vector.x - vector._vector.z * x;\n\t\t\t_vector.z = x * vector._vector.y - vector._vector.x * y;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this, null);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function getVector3D() : Vector3D\n\t\t{\n\t\t\treturn _vector.clone();\n\t\t}\n\n\t\tpublic function set(x : Number,\n\t\t\t\t\t\t\ty : Number,\n\t\t\t\t\t\t\tz : Number,\n\t\t\t\t\t\t\tw : Number = 1.) : Vector4\n\t\t{\n\t\t\tif (x != _vector.x || y != _vector.y || z != _vector.z || w != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.x = x;\n\t\t\t\t_vector.y = y;\n\t\t\t\t_vector.z = z;\n\t\t\t\t_vector.w = w;\n\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this, null);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn \"(\" + _vector.x + \", \" + _vector.y + \", \" + _vector.z + \", \"\n\t\t\t\t   + _vector.w + \")\";\n\t\t}\n\n\t\tpublic static function scale(v : Vector4, s : Number, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\tout._vector.x = v._vector.x;\n\t\t\tout._vector.y = v._vector.y;\n\t\t\tout._vector.z = v._vector.z;\n\t\t\tout._vector.w = v._vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function toVector3D(out : Vector3D = null) : Vector3D\n\t\t{\n\t\t\tif (!out)\n\t\t\t\treturn _vector.clone();\n\n\t\t\tout.x = _vector.x;\n\t\t\tout.y = _vector.y;\n\t\t\tout.z = _vector.z;\n\t\t\tout.w = _vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function normalize(v : Vector4, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(v, out);\n\t\t\t\n\t\t\treturn out.normalize();\n\t\t}\n\t\t\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\t_locked = false;\n\t\t\t_changed.execute(this, null);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.IWatchable;\n\t\n\timport flash.geom.Vector3D;\n\n\tpublic class Vector4 implements IWatchable\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tpublic static const X_AXIS\t\t\t\t: Vector4\t= new Vector4(1., 0., 0.);\n\t\tpublic static const Y_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 1., 0.);\n\t\tpublic static const Z_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 0., 1.);\n\t\tpublic static const ZERO\t\t\t\t: Vector4\t= new Vector4(0., 0., 0., 0.);\n\t\tpublic static const ONE\t\t\t\t\t: Vector4\t= new Vector4(1., 1., 1., 1.);\n\n\t\tprivate static const FACTORY\t\t\t: Factory\t= Factory.getFactory(Vector4);\n\n\t\tprivate static const UPDATE_NONE\t\t: uint\t\t= 0;\n\t\tprivate static const UPDATE_LENGTH\t\t: uint\t\t= 1;\n\t\tprivate static const UPDATE_LENGTH_SQ\t: uint\t\t= 2;\n\t\tprivate static const UPDATE_ALL\t\t\t: uint\t\t= UPDATE_LENGTH | UPDATE_LENGTH_SQ;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t'x'\t: 'x',\n\t\t\t'y'\t: 'y',\n\t\t\t'z'\t: 'z',\n\t\t\t'w'\t: 'w'\n\t\t}\n\n\t\tminko_math var _vector\t: Vector3D\t= new Vector3D();\n\n\t\tprivate var _update\t\t: uint\t\t= 0;\n\n\t\tprivate var _length\t\t: Number\t= 0.;\n\t\tprivate var _lengthSq\t: Number\t= 0.;\n\t\t\n\t\tprivate var _locked\t\t: Boolean\t= false;\n\t\tprivate var _changed\t: Signal\t= new Signal('Vector4.changed');\n\t\t\n\t\tpublic function get x()\t: Number\n\t\t{\n\t\t\treturn _vector.x;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.x)\n\t\t\t{\n\t\t\t\t_vector.x = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this, \"x\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get y()\t: Number\n\t\t{\n\t\t\treturn _vector.y;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.y)\n\t\t\t{\n\t\t\t\t_vector.y = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this, \"y\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _vector.z;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.z)\n\t\t\t{\n\t\t\t\t_vector.z = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this, \"z\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get w()\t: Number\n\t\t{\n\t\t\treturn _vector.w;\n\t\t}\n\t\tpublic function set w(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.w = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this, \"w\");\n\t\t\t}\n\t\t}\n\n\t\tpublic function get lengthSquared()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH_SQ)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH_SQ;\n\t\t\t\t_lengthSq = _vector.x * _vector.x + _vector.y * _vector.y\n\t\t\t\t\t\t\t+ _vector.z * _vector.z;\n\t\t\t}\n\n\t\t\treturn _lengthSq;\n\t\t}\n\n\t\tpublic function get length()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH;\n\t\t\t\t_length = Math.sqrt(lengthSquared);\n\t\t\t}\n\n\t\t\treturn _length;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function Vector4(x \t: Number\t= 0.,\n\t\t\t\t\t\t\t\ty\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tz\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tw \t: Number\t= 1)\n\t\t{\n\t\t\t_vector.x = x;\n\t\t\t_vector.y = y;\n\t\t\t_vector.z = z;\n\t\t\t_vector.w = w;\n\t\t\t\n\t\t\t_update = UPDATE_ALL;\n\t\t}\n\n\t\tpublic static function add(u \t: Vector4,\n\t\t\t\t\t\t\t\t   v \t: Vector4,\n\t\t\t\t\t\t\t\t   out\t: Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\n\t\t\treturn out.add(v);\n\t\t}\n\n\t\tpublic static function subtract(u \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tv \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tout : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\t\t\t\n\t\t\treturn out.subtract(v);\n\t\t}\n\n\t\tpublic static function dotProduct(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn u._vector.dotProduct(v._vector);\n\t\t}\n\n\t\tpublic static function crossProduct(u : Vector4, v : Vector4) : Vector4\n\t\t{\n\t\t\treturn new Vector4(\n\t\t\t\tu._vector.y * v._vector.z - v._vector.y * u._vector.z,\n\t\t\t\tu._vector.z * v._vector.x - v._vector.z * u._vector.x,\n\t\t\t\tu._vector.x * v._vector.y - v._vector.x * u._vector.y\n\t\t\t);\n\t\t}\n\n\t\tpublic function compareTo(v : Vector4, allFour : Boolean = false) : Boolean\n\t\t{\n\t\t\treturn _vector.x == v._vector.x\n\t\t\t\t   && _vector.y == v._vector.y\n\t\t\t\t   && _vector.z == v._vector.z\n\t\t\t\t   && (!allFour || (_vector.w == v._vector.w));\n\t\t}\n\n\t\tpublic static function distance(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn Vector3D.distance(u._vector, v._vector);\n\t\t}\n\n\t\tpublic static function copy(source : Vector4, target : Vector4 = null) : Vector4\n\t\t{\n\t\t\ttarget ||= FACTORY.create() as Vector4;\n\t\t\ttarget.set(source.x, source.y, source.z, source.w);\n\n\t\t\treturn target;\n\t\t}\n\n\t\tpublic function add(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.incrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this, null);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function subtract(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.decrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this, null);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(scale : Number) : Vector4\n\t\t{\n\t\t\t_vector.scaleBy(scale);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this, null);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function project() : Vector4\n\t\t{\n\t\t\t_vector.x \/= _vector.w;\n\t\t\t_vector.y \/= _vector.w;\n\t\t\t_vector.z \/= _vector.w;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this, null);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Vector4\n\t\t{\n\t\t\tvar l : Number = length;\n\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_vector.x \/= l;\n\t\t\t\t_vector.y \/= l;\n\t\t\t\t_vector.z \/= l;\n\n\t\t\t\t_length = 1.;\n\t\t\t\t_lengthSq = 1.;\n\n\t\t\t\t_update = UPDATE_NONE;\n\t\t\t\t_changed.execute(this, null);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function crossProduct(vector : Vector4) : Vector4\n\t\t{\n\t\t\tvar x : Number = _vector.x;\n\t\t\tvar y : Number = _vector.y;\n\t\t\tvar z : Number = _vector.z;\n\n\t\t\t_vector.x = y * vector._vector.z - vector._vector.y * z;\n\t\t\t_vector.y = z * vector._vector.x - vector._vector.z * x;\n\t\t\t_vector.z = x * vector._vector.y - vector._vector.x * y;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this, null);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function getVector3D() : Vector3D\n\t\t{\n\t\t\treturn _vector.clone();\n\t\t}\n\n\t\tpublic function set(x : Number,\n\t\t\t\t\t\t\ty : Number,\n\t\t\t\t\t\t\tz : Number,\n\t\t\t\t\t\t\tw : Number = 1.) : Vector4\n\t\t{\n\t\t\tif (x != _vector.x || y != _vector.y || z != _vector.z || w != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.x = x;\n\t\t\t\t_vector.y = y;\n\t\t\t\t_vector.z = z;\n\t\t\t\t_vector.w = w;\n\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this, null);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn \"(\" + _vector.x + \", \" + _vector.y + \", \" + _vector.z + \", \"\n\t\t\t\t   + _vector.w + \")\";\n\t\t}\n\n\t\tpublic static function scale(v : Vector4, s : Number, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\tout._vector.x = v._vector.x;\n\t\t\tout._vector.y = v._vector.y;\n\t\t\tout._vector.z = v._vector.z;\n\t\t\tout._vector.w = v._vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function toVector3D(out : Vector3D = null) : Vector3D\n\t\t{\n\t\t\tif (!out)\n\t\t\t\treturn _vector.clone();\n\n\t\t\tout.x = _vector.x;\n\t\t\tout.y = _vector.y;\n\t\t\tout.z = _vector.z;\n\t\t\tout.w = _vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function normalize(v : Vector4, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(v, out);\n\t\t\t\n\t\t\treturn out.normalize();\n\t\t}\n\t\t\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\t_locked = false;\n\t\t\t_changed.execute(this, null);\n\t\t}\n\t\t\n\t\tpublic function clone() : Vector4\n\t\t{\n\t\t\treturn new Vector4(_vector.x, _vector.y, _vector.z, _vector.w);\n\t\t}\n\t}\n}","subject":"Add clone on vector4","message":"Add clone on vector4\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"07d80765474aa34ad2a06bef517da81c1dfc201b","old_file":"unittests\/TestDisjunctiveSyllogism.as","new_file":"unittests\/TestDisjunctiveSyllogism.as","old_contents":"package unittests\r\n{\r\n\tpublic class TestDisjunctiveSyllogism\r\n\t{\t\t\r\n\t\timport logic.DisjunctiveSyllogism;\r\n\t\t\r\n\t\timport mx.controls.Alert;\r\n\t\t\r\n\t\timport org.flexunit.Assert;\r\n\t\tprivate var djs:DisjunctiveSyllogism;\r\n\t\tprivate var djsReverse:DisjunctiveSyllogism;\r\n\t\t\r\n\t\t[Before]\r\n\t\tpublic function setUp():void\r\n\t\t{\r\n\t\t\t\/*\r\n\t\t\t* reversePos apparently differentiates between Basic Claim and Reason 1.\r\n\t\t\t* ~~ Printing all reasons in NotPFalse\r\n\t\t\t* It is not the case that Reason 1\r\n\t\t\t* Reason 2\r\n\t\t\t* ~~ Printing all reasons in Reverse NotPFalse\r\n\t\t\t* It is not the case that Basic Claim\r\n\t\t\t* Reason 2\r\n\t\t\t*\/\r\n\t\t\t\/\/DisjunctiveSyllogism(claimText:String, reasonText:Array, reversePos:Boolean,inferenceText:String=\"\", inferencePresent:Boolean=false)\r\n\t\t\tdjsReverse = new DisjunctiveSyllogism(\"Basic Claim\", [\"Reason 1\", \"Reason 2\"], true, \"Either Foo or Bar, and Baz unless Quux\", false);\r\n\t\t\tdjs = new DisjunctiveSyllogism(\"Basic Claim\", [\"Reason 1\", \"Reason 2\"], false, \"Either Foo or Bar, and Baz unless Quux\", false);\r\n\t\t}\r\n\t\t\r\n\t\t[After]\r\n\t\tpublic function tearDown():void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\t[BeforeClass]\r\n\t\tpublic static function setUpBeforeClass():void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\t[AfterClass]\r\n\t\tpublic static function tearDownAfterClass():void\r\n\t\t{\r\n\t\t}\r\n\t\t\/\/Copied from the superclass tests\r\n\t\t[Test]\r\n\t\tpublic function testConstructorClaim():void{\r\n\t\t\tAssert.assertEquals(\"Basic Claim\", djs.getClaim());\r\n\t\t}\r\n\t\t[Test]\r\n\t\tpublic function testConstructorReason():void{\r\n\t\t\tAssert.assertEquals(\"Reason 1\", djs.getReason()[0]);\r\n\t\t}\r\n\t\t\/\/New tests for this subclass's particular functions\r\n\t\t\/\/Not asserting anything because it's currently pointless\r\n\t\t[Test(order=1)]\r\n\t\tpublic function testNotPTrue():void{\r\n\t\t\tdjs.notP(true);\r\n\t\t\ttrace(\"~~ Printing all reasons in NotPTrue\");\r\n\t\t\tfor each (var reason:String in djs.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t\tdjsReverse.notP(true);\r\n\t\t\ttrace(\"~~ Printing all reasons in Reverse NotPTrue\");\r\n\t\t\tfor each (reason in djsReverse.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t}\r\n\t\t[Test(order=2)]\r\n\t\tpublic function testNotPFalse():void{\r\n\t\t\tdjs.notP(false);\r\n\t\t\ttrace(\"~~ Printing all reasons in NotPFalse\");\r\n\t\t\tfor each (var reason:String in djs.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t\tdjsReverse.notP(false);\r\n\t\t\ttrace(\"~~ Printing all reasons in Reverse NotPFalse\");\r\n\t\t\tfor each (reason in djsReverse.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t}\r\n\t\t[Test(order=3)]\r\n\t\tpublic function testNotQTrue():void{\r\n\t\t\tdjs.notQ(true);\r\n\t\t\ttrace(\"~~ Printing all reasons in NotQTrue\");\r\n\t\t\tfor each (var reason:String in djs.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t\tdjsReverse.notQ(true);\r\n\t\t\ttrace(\"~~ Printing all reasons in Reverse NotQTrue\");\r\n\t\t\tfor each (reason in djsReverse.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t}\r\n\t\t[Test(order=4)]\r\n\t\tpublic function testNotQFalse():void{\r\n\t\t\tdjs.notQ(false);\r\n\t\t\ttrace(\"~~ Printing all reasons in NotQFalse\");\r\n\t\t\tfor each (var reason:String in djs.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t\tdjsReverse.notQ(false);\r\n\t\t\ttrace(\"~~ Printing all reasons in Reverse NotQFalse\");\r\n\t\t\tfor each (reason in djsReverse.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t}\r\n\t\t[Test(order=5)]\r\n\t\tpublic function testAlternatePTrue():void{\r\n\t\t\tdjs.alternateP(true);\r\n\t\t\ttrace(\"~~ Printing all reasons in AlternatePTrue\");\r\n\t\t\tfor each (var reason:String in djs.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t\tdjsReverse.alternateP(true);\r\n\t\t\ttrace(\"~~ Printing all reasons in Reverse AlternatePTrue\");\r\n\t\t\tfor each (reason in djsReverse.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\t\t\t\r\n\t\t}\r\n\t\t[Test(order=6)]\r\n\t\tpublic function testAlternatePFalse():void{\r\n\t\t\tdjs.alternateP(false);\r\n\t\t\ttrace(\"~~ Printing all reasons in AlternatePFalse\");\r\n\t\t\tfor each (var reason:String in djs.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t\tdjsReverse.alternateP(false);\r\n\t\t\ttrace(\"~~ Printing all reasons in Reverse AlternatePFalse\");\r\n\t\t\tfor each (reason in djsReverse.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t}\r\n\t\t[Test(order=7)]\r\n\t\tpublic function testAlternateQTrue():void{\r\n\t\t\tdjs.alternateQ(true);\r\n\t\t\ttrace(\"~~ Printing all reasons in AlternateQTrue\");\r\n\t\t\tfor each (var reason:String in djs.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t\tdjsReverse.alternateQ(true);\r\n\t\t\ttrace(\"~~ Printing all reasons in Reverse AlternateQTrue\");\r\n\t\t\tfor each (reason in djsReverse.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\t\t\t\r\n\t\t}\r\n\t\t[Test(order=8)]\r\n\t\tpublic function testAlternateQFalse():void{\r\n\t\t\tdjs.alternateQ(false);\r\n\t\t\ttrace(\"~~ Printing all reasons in AlternateQFalse\");\r\n\t\t\tfor each (var reason:String in djs.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t\tdjsReverse.alternateQ(false);\r\n\t\t\ttrace(\"~~ Printing all reasons in Reverse AlternateQFalse\");\r\n\t\t\tfor each (reason in djsReverse.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","new_contents":"package unittests\r\n{\r\n\tpublic class TestDisjunctiveSyllogism\r\n\t{\t\t\r\n\t\timport logic.DisjunctiveSyllogism;\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\timport org.flexunit.Assert;\r\n\t\tprivate var djs:DisjunctiveSyllogism;\r\n\t\tprivate var djsReverse:DisjunctiveSyllogism;\r\n\t\t\r\n\t\t[Before]\r\n\t\tpublic function setUp():void\r\n\t\t{\r\n\t\t\t\/*\r\n\t\t\t* reversePos apparently differentiates between Basic Claim and Reason 1.\r\n\t\t\t* ~~ Printing all reasons in NotPFalse\r\n\t\t\t* It is not the case that Reason 1\r\n\t\t\t* Reason 2\r\n\t\t\t* ~~ Printing all reasons in Reverse NotPFalse\r\n\t\t\t* It is not the case that Basic Claim\r\n\t\t\t* Reason 2\r\n\t\t\t*\/\r\n\t\t\t\/\/DisjunctiveSyllogism(claimText:String, reasonText:Array, reversePos:Boolean,inferenceText:String=\"\", inferencePresent:Boolean=false)\r\n\t\t\tdjsReverse = new DisjunctiveSyllogism(\"Basic Claim\", [\"Reason 1\", \"Reason 2\"], true, \"Either Foo or Bar, and Baz unless Quux\", false);\r\n\t\t\tdjs = new DisjunctiveSyllogism(\"Basic Claim\", [\"Reason 1\", \"Reason 2\"], false, \"Either Foo or Bar, and Baz unless Quux\", false);\r\n\t\t}\r\n\t\t\r\n\t\t[After]\r\n\t\tpublic function tearDown():void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\t[BeforeClass]\r\n\t\tpublic static function setUpBeforeClass():void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\t[AfterClass]\r\n\t\tpublic static function tearDownAfterClass():void\r\n\t\t{\r\n\t\t}\r\n\t\t\/\/Copied from the superclass tests\r\n\t\t[Test]\r\n\t\tpublic function testConstructorClaim():void{\r\n\t\t\tAssert.assertEquals(\"Basic Claim\", djs.getClaim());\r\n\t\t}\r\n\t\t[Test]\r\n\t\tpublic function testConstructorReason():void{\r\n\t\t\tAssert.assertEquals(\"Reason 1\", djs.getReason()[0]);\r\n\t\t}\r\n\t\t\/\/New tests for this subclass's particular functions\r\n\t\t\/\/Not asserting anything because it's currently pointless\r\n\t\t[Test(order=1)]\r\n\t\tpublic function testNotPTrue():void{\r\n\t\t\tdjs.notP(true);\r\n\t\t\ttrace(\"~~ Printing all reasons in NotPTrue\");\r\n\t\t\tfor each (var reason:String in djs.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t\tdjsReverse.notP(true);\r\n\t\t\ttrace(\"~~ Printing all reasons in Reverse NotPTrue\");\r\n\t\t\tfor each (reason in djsReverse.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t}\r\n\t\t[Test(order=2)]\r\n\t\tpublic function testNotPFalse():void{\r\n\t\t\tdjs.notP(false);\r\n\t\t\ttrace(\"~~ Printing all reasons in NotPFalse\");\r\n\t\t\tfor each (var reason:String in djs.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t\tdjsReverse.notP(false);\r\n\t\t\ttrace(\"~~ Printing all reasons in Reverse NotPFalse\");\r\n\t\t\tfor each (reason in djsReverse.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t}\r\n\t\t[Test(order=3)]\r\n\t\tpublic function testNotQTrue():void{\r\n\t\t\tdjs.notQ(true);\r\n\t\t\ttrace(\"~~ Printing all reasons in NotQTrue\");\r\n\t\t\tfor each (var reason:String in djs.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t\tdjsReverse.notQ(true);\r\n\t\t\ttrace(\"~~ Printing all reasons in Reverse NotQTrue\");\r\n\t\t\tfor each (reason in djsReverse.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t}\r\n\t\t[Test(order=4)]\r\n\t\tpublic function testNotQFalse():void{\r\n\t\t\tdjs.notQ(false);\r\n\t\t\ttrace(\"~~ Printing all reasons in NotQFalse\");\r\n\t\t\tfor each (var reason:String in djs.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t\tdjsReverse.notQ(false);\r\n\t\t\ttrace(\"~~ Printing all reasons in Reverse NotQFalse\");\r\n\t\t\tfor each (reason in djsReverse.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t}\r\n\t\t[Test(order=5)]\r\n\t\tpublic function testAlternatePTrue():void{\r\n\t\t\tdjs.alternateP(true);\r\n\t\t\ttrace(\"~~ Printing all reasons in AlternatePTrue\");\r\n\t\t\tfor each (var reason:String in djs.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t\tdjsReverse.alternateP(true);\r\n\t\t\ttrace(\"~~ Printing all reasons in Reverse AlternatePTrue\");\r\n\t\t\tfor each (reason in djsReverse.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\t\t\t\r\n\t\t}\r\n\t\t[Test(order=6)]\r\n\t\tpublic function testAlternatePFalse():void{\r\n\t\t\tdjs.alternateP(false);\r\n\t\t\ttrace(\"~~ Printing all reasons in AlternatePFalse\");\r\n\t\t\tfor each (var reason:String in djs.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t\tdjsReverse.alternateP(false);\r\n\t\t\ttrace(\"~~ Printing all reasons in Reverse AlternatePFalse\");\r\n\t\t\tfor each (reason in djsReverse.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t}\r\n\t\t[Test(order=7)]\r\n\t\tpublic function testAlternateQTrue():void{\r\n\t\t\tdjs.alternateQ(true);\r\n\t\t\ttrace(\"~~ Printing all reasons in AlternateQTrue\");\r\n\t\t\tfor each (var reason:String in djs.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t\tdjsReverse.alternateQ(true);\r\n\t\t\ttrace(\"~~ Printing all reasons in Reverse AlternateQTrue\");\r\n\t\t\tfor each (reason in djsReverse.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\t\t\t\r\n\t\t}\r\n\t\t[Test(order=8)]\r\n\t\tpublic function testAlternateQFalse():void{\r\n\t\t\tdjs.alternateQ(false);\r\n\t\t\ttrace(\"~~ Printing all reasons in AlternateQFalse\");\r\n\t\t\tfor each (var reason:String in djs.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t\tdjsReverse.alternateQ(false);\r\n\t\t\ttrace(\"~~ Printing all reasons in Reverse AlternateQFalse\");\r\n\t\t\tfor each (reason in djsReverse.getReason()){\r\n\t\t\t\ttrace(reason);\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","subject":"Remove needless import.","message":"Remove needless import.\n","lang":"ActionScript","license":"agpl-3.0","repos":"mbjornas3\/AGORA,MichaelHoffmann\/AGORA,mbjornas3\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA"}
{"commit":"2badaec232dd582d5187f1136a4be2173f165e38","old_file":"src\/org\/robotlegs\/base\/CommandMap.as","new_file":"src\/org\/robotlegs\/base\/CommandMap.as","old_contents":"\/*\n * Copyright (c) 2009 the original author or authors\n * \n * Permission is hereby granted to use, modify, and distribute this file \n * in accordance with the terms of the license agreement accompanying it.\n *\/\n\npackage org.robotlegs.base\n{\n\timport flash.events.Event;\n\timport flash.events.IEventDispatcher;\n\timport flash.utils.Dictionary;\n\timport flash.utils.describeType;\n\t\n\timport org.robotlegs.core.ICommandMap;\n\timport org.robotlegs.core.IInjector;\n\timport org.robotlegs.core.IReflector;\n\t\n\t\/**\n\t * An abstract <code>ICommandMap<\/code> implementation\n\t *\/\n\tpublic class CommandMap implements ICommandMap\n\t{\n\t\t\/**\n\t\t * The <code>IEventDispatcher<\/code> to listen to\n\t\t *\/\n\t\tprotected var eventDispatcher:IEventDispatcher;\n\t\t\n\t\t\/**\n\t\t * The <code>IInjector<\/code> to inject with\n\t\t *\/\n\t\tprotected var injector:IInjector;\n\t\t\n\t\t\/**\n\t\t * The <code>IReflector<\/code> to reflect with\n\t\t *\/\n\t\tprotected var reflector:IReflector;\n\t\t\n\t\t\/**\n\t\t * Internal\n\t\t *\n\t\t * TODO: This needs to be documented\n\t\t *\/\n\t\tprotected var eventTypeMap:Dictionary;\n\t\t\n\t\t\/**\n\t\t * Internal\n\t\t *\n\t\t * Collection of command classes that have been verified to implement an <code>execute<\/code> method\n\t\t *\/\n\t\tprotected var verifiedCommandClasses:Dictionary;\n\t\t\n\t\tprotected var detainedCommands:Dictionary;\n\t\t\n\t\t\/\/---------------------------------------------------------------------\n\t\t\/\/  Constructor\n\t\t\/\/---------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t * Creates a new <code>CommandMap<\/code> object\n\t\t *\n\t\t * @param eventDispatcher The <code>IEventDispatcher<\/code> to listen to\n\t\t * @param injector An <code>IInjector<\/code> to use for this context\n\t\t * @param reflector An <code>IReflector<\/code> to use for this context\n\t\t *\/\n\t\tpublic function CommandMap(eventDispatcher:IEventDispatcher, injector:IInjector, reflector:IReflector)\n\t\t{\n\t\t\tthis.eventDispatcher = eventDispatcher;\n\t\t\tthis.injector = injector;\n\t\t\tthis.reflector = reflector;\n\t\t\tthis.eventTypeMap = new Dictionary(false);\n\t\t\tthis.verifiedCommandClasses = new Dictionary(false);\n\t\t\tthis.detainedCommands = new Dictionary(false);\n\t\t}\n\t\t\n\t\t\/\/---------------------------------------------------------------------\n\t\t\/\/  API\n\t\t\/\/---------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function mapEvent(eventType:String, commandClass:Class, eventClass:Class = null, oneshot:Boolean = false):void\n\t\t{\n\t\t\tverifyCommandClass(commandClass);\n\t\t\teventClass = eventClass || Event;\n\t\t\t\n\t\t\tvar eventClassMap:Dictionary = eventTypeMap[eventType] ||= new Dictionary(false);\n\t\t\t\t\n\t\t\tvar callbacksByCommandClass:Dictionary = eventClassMap[eventClass] ||= new Dictionary(false);\n\t\t\t\t\n\t\t\tif (callbacksByCommandClass[commandClass] != null)\n\t\t\t{\n\t\t\t\tthrow new ContextError(ContextError.E_COMMANDMAP_OVR + ' - eventType (' + eventType + ') and Command (' + commandClass + ')');\n\t\t\t}\n\t\t\tvar callback:Function = function(event:Event):void\n\t\t\t{\n\t\t\t\trouteEventToCommand(event, commandClass, oneshot, eventClass);\n\t\t\t};\n\t\t\teventDispatcher.addEventListener(eventType, callback, false, 0, true);\n\t\t\tcallbacksByCommandClass[commandClass] = callback;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function unmapEvent(eventType:String, commandClass:Class, eventClass:Class = null):void\n\t\t{\n\t\t\tvar eventClassMap:Dictionary = eventTypeMap[eventType];\n\t\t\tif (eventClassMap == null) return;\n\t\t\t\n\t\t\tvar callbacksByCommandClass:Dictionary = eventClassMap[eventClass || Event];\n\t\t\tif (callbacksByCommandClass == null) return;\n\t\t\t\n\t\t\tvar callback:Function = callbacksByCommandClass[commandClass];\n\t\t\tif (callback == null) return;\n\t\t\t\n\t\t\teventDispatcher.removeEventListener(eventType, callback, false);\n\t\t\tdelete callbacksByCommandClass[commandClass];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function unmapEvents():void\n\t\t{\n\t\t\tfor (var eventType:String in eventTypeMap)\n\t\t\t{\n\t\t\t\tvar eventClassMap:Dictionary = eventTypeMap[eventType];\n\t\t\t\tfor each (var callbacksByCommandClass:Dictionary in eventClassMap)\n\t\t\t\t{\n\t\t\t\t\tfor each ( var callback:Function in callbacksByCommandClass)\n\t\t\t\t\t{\n\t\t\t\t\t\teventDispatcher.removeEventListener(eventType, callback, false);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\teventTypeMap = new Dictionary(false);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function hasEventCommand(eventType:String, commandClass:Class, eventClass:Class = null):Boolean\n\t\t{\n\t\t\tvar eventClassMap:Dictionary = eventTypeMap[eventType];\n\t\t\tif (eventClassMap == null) return false;\n\t\t\t\n\t\t\tvar callbacksByCommandClass:Dictionary = eventClassMap[eventClass || Event];\n\t\t\tif (callbacksByCommandClass == null) return false;\n\t\t\t\n\t\t\treturn callbacksByCommandClass[commandClass] != null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function execute(commandClass:Class, payload:Object = null, payloadClass:Class = null, named:String = ''):void\n\t\t{\n\t\t\tverifyCommandClass(commandClass);\n\t\t\t\n\t\t\tif (payload != null || payloadClass != null)\n\t\t\t{\n\t\t\t\tpayloadClass ||= reflector.getClass(payload);\n\n\t\t\t\tif (payload is Event && payloadClass != Event)\n\t\t\t\t\tinjector.mapValue(Event, payload, named);\n\n\t\t\t\tinjector.mapValue(payloadClass, payload, named);\n\t\t\t}\n\t\t\t\n\t\t\tvar command:Object = injector.instantiate(commandClass);\n\t\t\t\n\t\t\tif (payload !== null || payloadClass != null)\n\t\t\t{\n\t\t\t\tif (payload is Event && payloadClass != Event)\n\t\t\t\t\tinjector.unmap(Event, named);\n\n\t\t\t\tinjector.unmap(payloadClass, named);\n\t\t\t}\n\t\t\t\n\t\t\tcommand.execute();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function detain(command:Object):void\n\t\t{\n\t\t\tdetainedCommands[command] = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function release(command:Object):void\n\t\t{\n\t\t\tif (detainedCommands[command])\n\t\t\t\tdelete detainedCommands[command];\n\t\t}\n\t\t\n\t\t\/\/---------------------------------------------------------------------\n\t\t\/\/  Internal\n\t\t\/\/---------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t * @throws org.robotlegs.base::ContextError \n\t\t *\/\n\t\tprotected function verifyCommandClass(commandClass:Class):void\n\t\t{\n\t\t\tif (!verifiedCommandClasses[commandClass])\n\t\t\t{\n\t\t\t\tverifiedCommandClasses[commandClass] = describeType(commandClass).factory.method.(@name == \"execute\").length();\n\t\t\t\tif (!verifiedCommandClasses[commandClass])\n\t\t\t\t\tthrow new ContextError(ContextError.E_COMMANDMAP_NOIMPL + ' - ' + commandClass);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Event Handler\n\t\t *\n\t\t * @param event The <code>Event<\/code>\n\t\t * @param commandClass The Class to construct and execute\n\t\t * @param oneshot Should this command mapping be removed after execution?\n         * @return <code>true<\/code> if the event was routed to a Command and the Command was executed,\n         *         <code>false<\/code> otherwise\n\t\t *\/\n\t\tprotected function routeEventToCommand(event:Event, commandClass:Class, oneshot:Boolean, originalEventClass:Class):Boolean\n\t\t{\n\t\t\tif (!(event is originalEventClass)) return false;\n\t\t\t\n\t\t\texecute(commandClass, event);\n\t\t\t\n\t\t\tif (oneshot) unmapEvent(event.type, commandClass, originalEventClass);\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\n\t}\n}\n","new_contents":"\/*\n * Copyright (c) 2009 the original author or authors\n * \n * Permission is hereby granted to use, modify, and distribute this file \n * in accordance with the terms of the license agreement accompanying it.\n *\/\n\npackage org.robotlegs.base\n{\n\timport flash.events.Event;\n\timport flash.events.IEventDispatcher;\n\timport flash.utils.Dictionary;\n\timport flash.utils.describeType;\n\t\n\timport org.robotlegs.core.ICommandMap;\n\timport org.robotlegs.core.IInjector;\n\timport org.robotlegs.core.IReflector;\n\t\n\t\/**\n\t * An abstract <code>ICommandMap<\/code> implementation\n\t *\/\n\tpublic class CommandMap implements ICommandMap\n\t{\n\t\t\/**\n\t\t * The <code>IEventDispatcher<\/code> to listen to\n\t\t *\/\n\t\tprotected var eventDispatcher:IEventDispatcher;\n\t\t\n\t\t\/**\n\t\t * The <code>IInjector<\/code> to inject with\n\t\t *\/\n\t\tprotected var injector:IInjector;\n\t\t\n\t\t\/**\n\t\t * The <code>IReflector<\/code> to reflect with\n\t\t *\/\n\t\tprotected var reflector:IReflector;\n\t\t\n\t\t\/**\n\t\t * Internal\n\t\t *\n\t\t * TODO: This needs to be documented\n\t\t *\/\n\t\tprotected var eventTypeMap:Dictionary;\n\t\t\n\t\t\/**\n\t\t * Internal\n\t\t *\n\t\t * Collection of command classes that have been verified to implement an <code>execute<\/code> method\n\t\t *\/\n\t\tprotected var verifiedCommandClasses:Dictionary;\n\t\t\n\t\tprotected var detainedCommands:Dictionary;\n\t\t\n\t\t\/\/---------------------------------------------------------------------\n\t\t\/\/  Constructor\n\t\t\/\/---------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t * Creates a new <code>CommandMap<\/code> object\n\t\t *\n\t\t * @param eventDispatcher The <code>IEventDispatcher<\/code> to listen to\n\t\t * @param injector An <code>IInjector<\/code> to use for this context\n\t\t * @param reflector An <code>IReflector<\/code> to use for this context\n\t\t *\/\n\t\tpublic function CommandMap(eventDispatcher:IEventDispatcher, injector:IInjector, reflector:IReflector)\n\t\t{\n\t\t\tthis.eventDispatcher = eventDispatcher;\n\t\t\tthis.injector = injector;\n\t\t\tthis.reflector = reflector;\n\t\t\tthis.eventTypeMap = new Dictionary(false);\n\t\t\tthis.verifiedCommandClasses = new Dictionary(false);\n\t\t\tthis.detainedCommands = new Dictionary(false);\n\t\t}\n\t\t\n\t\t\/\/---------------------------------------------------------------------\n\t\t\/\/  API\n\t\t\/\/---------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function mapEvent(eventType:String, commandClass:Class, eventClass:Class = null, oneshot:Boolean = false):void\n\t\t{\n\t\t\tverifyCommandClass(commandClass);\n\t\t\teventClass = eventClass || Event;\n\t\t\t\n\t\t\tvar eventClassMap:Dictionary = eventTypeMap[eventType] ||= new Dictionary(false);\n\t\t\t\t\n\t\t\tvar callbacksByCommandClass:Dictionary = eventClassMap[eventClass] ||= new Dictionary(false);\n\t\t\t\t\n\t\t\tif (callbacksByCommandClass[commandClass] != null)\n\t\t\t{\n\t\t\t\tthrow new ContextError(ContextError.E_COMMANDMAP_OVR + ' - eventType (' + eventType + ') and Command (' + commandClass + ')');\n\t\t\t}\n\t\t\tvar callback:Function = function(event:Event):void\n\t\t\t{\n\t\t\t\trouteEventToCommand(event, commandClass, oneshot, eventClass);\n\t\t\t};\n\t\t\teventDispatcher.addEventListener(eventType, callback, false, 0, true);\n\t\t\tcallbacksByCommandClass[commandClass] = callback;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function unmapEvent(eventType:String, commandClass:Class, eventClass:Class = null):void\n\t\t{\n\t\t\tvar eventClassMap:Dictionary = eventTypeMap[eventType];\n\t\t\tif (eventClassMap == null) return;\n\t\t\t\n\t\t\tvar callbacksByCommandClass:Dictionary = eventClassMap[eventClass || Event];\n\t\t\tif (callbacksByCommandClass == null) return;\n\t\t\t\n\t\t\tvar callback:Function = callbacksByCommandClass[commandClass];\n\t\t\tif (callback == null) return;\n\t\t\t\n\t\t\teventDispatcher.removeEventListener(eventType, callback, false);\n\t\t\tdelete callbacksByCommandClass[commandClass];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function unmapEvents():void\n\t\t{\n\t\t\tfor (var eventType:String in eventTypeMap)\n\t\t\t{\n\t\t\t\tvar eventClassMap:Dictionary = eventTypeMap[eventType];\n\t\t\t\tfor each (var callbacksByCommandClass:Dictionary in eventClassMap)\n\t\t\t\t{\n\t\t\t\t\tfor each ( var callback:Function in callbacksByCommandClass)\n\t\t\t\t\t{\n\t\t\t\t\t\teventDispatcher.removeEventListener(eventType, callback, false);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\teventTypeMap = new Dictionary(false);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function hasEventCommand(eventType:String, commandClass:Class, eventClass:Class = null):Boolean\n\t\t{\n\t\t\tvar eventClassMap:Dictionary = eventTypeMap[eventType];\n\t\t\tif (eventClassMap == null) return false;\n\t\t\t\n\t\t\tvar callbacksByCommandClass:Dictionary = eventClassMap[eventClass || Event];\n\t\t\tif (callbacksByCommandClass == null) return false;\n\t\t\t\n\t\t\treturn callbacksByCommandClass[commandClass] != null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function execute(commandClass:Class, payload:Object = null, payloadClass:Class = null, named:String = ''):void\n\t\t{\n\t\t\tverifyCommandClass(commandClass);\n\t\t\t\n\t\t\tif (payload != null || payloadClass != null)\n\t\t\t{\n\t\t\t\tpayloadClass ||= reflector.getClass(payload);\n\n\t\t\t\tif (payload is Event && payloadClass != Event)\n\t\t\t\t\tinjector.mapValue(Event, payload);\n\n\t\t\t\tinjector.mapValue(payloadClass, payload, named);\n\t\t\t}\n\t\t\t\n\t\t\tvar command:Object = injector.instantiate(commandClass);\n\t\t\t\n\t\t\tif (payload !== null || payloadClass != null)\n\t\t\t{\n\t\t\t\tif (payload is Event && payloadClass != Event)\n\t\t\t\t\tinjector.unmap(Event);\n\n\t\t\t\tinjector.unmap(payloadClass, named);\n\t\t\t}\n\t\t\t\n\t\t\tcommand.execute();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function detain(command:Object):void\n\t\t{\n\t\t\tdetainedCommands[command] = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function release(command:Object):void\n\t\t{\n\t\t\tif (detainedCommands[command])\n\t\t\t\tdelete detainedCommands[command];\n\t\t}\n\t\t\n\t\t\/\/---------------------------------------------------------------------\n\t\t\/\/  Internal\n\t\t\/\/---------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t * @throws org.robotlegs.base::ContextError \n\t\t *\/\n\t\tprotected function verifyCommandClass(commandClass:Class):void\n\t\t{\n\t\t\tif (!verifiedCommandClasses[commandClass])\n\t\t\t{\n\t\t\t\tverifiedCommandClasses[commandClass] = describeType(commandClass).factory.method.(@name == \"execute\").length();\n\t\t\t\tif (!verifiedCommandClasses[commandClass])\n\t\t\t\t\tthrow new ContextError(ContextError.E_COMMANDMAP_NOIMPL + ' - ' + commandClass);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Event Handler\n\t\t *\n\t\t * @param event The <code>Event<\/code>\n\t\t * @param commandClass The Class to construct and execute\n\t\t * @param oneshot Should this command mapping be removed after execution?\n         * @return <code>true<\/code> if the event was routed to a Command and the Command was executed,\n         *         <code>false<\/code> otherwise\n\t\t *\/\n\t\tprotected function routeEventToCommand(event:Event, commandClass:Class, oneshot:Boolean, originalEventClass:Class):Boolean\n\t\t{\n\t\t\tif (!(event is originalEventClass)) return false;\n\t\t\t\n\t\t\texecute(commandClass, event);\n\t\t\t\n\t\t\tif (oneshot) unmapEvent(event.type, commandClass, originalEventClass);\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\n\t}\n}\n","subject":"Fix unnecessarily name injecting during abstract Event \"mapValue\"","message":"Fix unnecessarily name injecting during abstract Event \"mapValue\"\n","lang":"ActionScript","license":"mit","repos":"robotlegs\/robotlegs-framework,eric-stanley\/robotlegs-framework,robotlegs\/robotlegs-framework,eric-stanley\/robotlegs-framework"}
{"commit":"df1b8a3ceebad83b3494cd55232c6e6bfce113ed","old_file":"src\/aerys\/minko\/scene\/visitor\/data\/CameraData.as","new_file":"src\/aerys\/minko\/scene\/visitor\/data\/CameraData.as","old_contents":"package aerys.minko.scene.visitor.data\n{\n\timport aerys.minko.type.math.Frustum;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class CameraData implements IWorldData\n\t{\n\t\tpublic static const POSITION\t\t: String = 'position';\n\t\tpublic static const LOOK_AT\t\t\t: String = 'lookAt';\n\t\tpublic static const UP\t\t\t\t: String = 'up';\n\n\t\tpublic static const RATIO\t\t\t: String = 'ratio';\n\t\tpublic static const FOV\t\t\t\t: String = 'fov';\n\t\tpublic static const Z_NEAR\t\t\t: String = 'zNear';\n\t\t\n\t\tpublic static const Z_FAR\t\t\t: String = 'zFar';\n\t\tpublic static const Z_FAR_PARTS\t\t: String = 'zFarParts';\n\t\t\n\t\t\n\t\tpublic static const VIEW\t\t\t: String = 'view';\n\t\tpublic static const PROJECTION\t\t: String = 'projection';\n\t\tpublic static const LOCAL_POSITION\t: String = 'localPosition';\n\t\tpublic static const LOCAL_LOOK_AT\t: String = 'localLookAt';\n\t\t\n\t\tpublic static const DIRECTION\t\t: String = 'direction';\n\t\tpublic static const LOCAL_DIRECTION\t: String = 'localDirection';\n\t\t\n\t\tpublic static const FRUSTUM\t\t\t: String = 'frustum';\n\t\t\n\t\t\/\/ local data provider\n\t\tprotected var _styleStack\t: StyleStack;\n\t\tprotected var _localData\t: LocalData;\n\t\t\n\t\t\/\/ data available on initialisation\n\t\tprotected var _position\t: Vector4;\n\t\tprotected var _lookAt\t: Vector4;\n\t\tprotected var _up\t\t: Vector4;\n\t\t\n\t\tprotected var _ratio\t: Number;\n\t\tprotected var _fov\t\t: Number;\n\t\tprotected var _zNear\t: Number;\n\t\tprotected var _zFar\t\t: Number;\n\t\t\n\t\t\/\/ computed data\n\t\tprotected var _zFarParts\t\t\t\t\t\t: Vector4;\n\t\tprotected var _zFarParts_invalidated\t\t\t: Boolean;\n\t\t\n\t\tprotected var _view\t\t\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _view_positionVersion\t\t\t\t: uint;\n\t\tprotected var _view_lookAtVersion\t\t\t\t: uint;\n\t\tprotected var _view_upVersion\t\t\t\t\t: uint;\n\t\t\n\t\tprotected var _projection\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _projection_invalidated\t\t\t: Boolean;\n\t\t\n\t\tprotected var _localPosition\t\t\t\t\t: Vector4;\n\t\tprotected var _localPosition_positionVersion\t: uint;\n\t\t\n\t\tprotected var _localLookAt\t\t\t\t\t\t: Vector4;\n\t\tprotected var _localLookAt_lookAtVersion\t\t: uint;\n\t\t\n\t\tprotected var _frustum\t\t\t\t\t\t\t: Frustum;\n\t\tprotected var _frustum_projectionVersion\t\t: uint;\n\t\t\n\t\tpublic function get position() : Vector4\n\t\t{\n\t\t\treturn _position;\n\t\t}\n\t\t\n\t\tpublic function get lookAt() : Vector4\n\t\t{\n\t\t\treturn _lookAt;\n\t\t}\n\t\t\n\t\tpublic function get up() : Vector4\n\t\t{\n\t\t\treturn _up;\n\t\t}\n\t\t\n\t\tpublic function get fieldOfView() : Number\n\t\t{\n\t\t\treturn _fov;\n\t\t}\n\t\t\n\t\tpublic function get zNear() : Number\n\t\t{\n\t\t\treturn _zNear;\n\t\t}\n\t\t\n\t\tpublic function get zFar() : Number\n\t\t{\n\t\t\treturn _zFar;\n\t\t}\n\t\t\n\t\tpublic function get zFarParts() : Vector4\n\t\t{\n\t\t\tif (_zFarParts_invalidated)\n\t\t\t{\n\t\t\t\t_zFarParts = new Vector4(0, 0.25 * _zFar, 0.5 * _zFar, 0.75 * _zFar);\n\t\t\t\t_zFarParts_invalidated = false;\n\t\t\t}\n\t\t\treturn _zFarParts;\n\t\t}\n\t\t\n\t\tpublic function get view() : Matrix4x4\n\t\t{\n\t\t\tif (_view_positionVersion != _position.version ||\n\t\t\t\t_view_lookAtVersion != _lookAt.version ||\n\t\t\t\t_view_upVersion != _up.version)\n\t\t\t{\n\t\t\t\t_view = Matrix4x4.lookAtLH(_position, _lookAt, _up, _view);\n\t\t\t\t\n\t\t\t\t_view_positionVersion\t= _position.version;\n\t\t\t\t_view_lookAtVersion\t\t= _lookAt.version;\n\t\t\t\t_view_upVersion\t\t\t= _lookAt.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _view;\n\t\t}\n\t\t\n\t\tpublic function get projection() : Matrix4x4\n\t\t{\n\t\t\tif (_projection_invalidated)\n\t\t\t{\n\t\t\t\t_projection = Matrix4x4.perspectiveFoVLH(_fov, _ratio, _zNear, _zFar, _projection);\n\t\t\t\t_projection_invalidated = false;\n\t\t\t}\n\t\t\t\n\t\t\treturn _projection;\n\t\t}\n\t\t\n\t\tpublic function get frustrum() : Frustum\n\t\t{\n\t\t\tvar projectionMatrix : Matrix4x4 = projection;\n\t\t\t\n\t\t\tif (_frustum_projectionVersion != projectionMatrix.version)\n\t\t\t{\n\t\t\t\tif (_frustum == null)\n\t\t\t\t\t_frustum = new Frustum();\n\t\t\t\t_frustum.update(projectionMatrix);\n\t\t\t\t_frustum_projectionVersion = projectionMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _frustum;\n\t\t}\n\t\t\n\t\tpublic function get localPosition() : Vector4\n\t\t{\n\t\t\tif (_localPosition_positionVersion != _position.version)\n\t\t\t{\n\t\t\t\t_localPosition = _localData.world.multiplyVector(_position, _localPosition);\n\t\t\t\t_localPosition_positionVersion = _position.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localPosition;\n\t\t}\n\t\t\n\t\tpublic function get localLookAt() : Vector4\n\t\t{\n\t\t\tif (_localLookAt_lookAtVersion != _lookAt.version)\n\t\t\t{\n\t\t\t\t_localLookAt = _localData.world.deltaMultiplyVector(_lookAt, _localLookAt);\n\t\t\t\t_localLookAt_lookAtVersion = _lookAt.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localLookAt;\n\t\t}\n\t\t\n\t\tpublic function get localDirection() : Vector4\n\t\t{\n\t\t\t\/\/ FIXME: handle cache\n\t\t\treturn Vector4.subtract(localPosition, localLookAt).normalize();\n\t\t}\n\t\t\n\t\tpublic function get direction() : Vector4\n\t\t{\n\t\t\t\/\/ FIXME: handle cache\n\t\t\treturn Vector4.subtract(position, lookAt).normalize();\n\t\t}\n\t\t\n\t\tpublic function set ratio(v : Number) : void\n\t\t{\n\t\t\t_ratio = v;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t\t\n\t\tpublic function set position(v : Vector4) : void\n\t\t{\n\t\t\t_position = v;\n\t\t}\n\t\t\n\t\tpublic function set lookAt(v : Vector4) : void\n\t\t{\n\t\t\t_lookAt = v;\n\t\t}\n\t\t\n\t\tpublic function set up(v : Vector4) : void\n\t\t{\n\t\t\t_up = v;\n\t\t}\n\t\t\n\t\tpublic function set fov(v : Number) : void\n\t\t{\n\t\t\t_fov = v;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t\t\n\t\tpublic function set zNear(v : Number) : void\n\t\t{\n\t\t\t_zNear = v;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t\t\n\t\tpublic function set zFar(v : Number) : void\n\t\t{\n\t\t\t_zFar = v;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t\t\n\t\tpublic function CameraData()\n\t\t{\n\t\t\treset()\n\t\t}\n\t\t\n\t\tpublic function setLocalDataProvider(styleStack\t: StyleStack, \n\t\t\t\t\t\t\t\t\t\t\t localData\t: LocalData) : void\n\t\t{\n\t\t\t_styleStack\t= styleStack;\n\t\t\t_localData\t= localData;\n\t\t}\n\t\t\n\t\tpublic function invalidate() : void\n\t\t{\n\t\t\t\/\/ do nothing\n\t\t}\n\t\t\n\t\tpublic function reset() : void \n\t\t{\n\t\t\t_position\t= null;\n\t\t\t_lookAt\t\t= null;\n\t\t\t_up\t\t\t= null;\n\t\t\t\n\t\t\t_ratio\t= -1;\n\t\t\t_fov\t= -1;\n\t\t\t_zNear\t= -1;\n\t\t\t_zFar\t= -1;\n\t\t\t\n\t\t\t_view_positionVersion\t\t\t= uint.MAX_VALUE;\n\t\t\t_view_lookAtVersion\t\t\t\t= uint.MAX_VALUE;\n\t\t\t_view_upVersion\t\t\t\t\t= uint.MAX_VALUE;\n\t\t\t_localPosition_positionVersion\t= uint.MAX_VALUE;\n\t\t\t_localLookAt_lookAtVersion\t\t= uint.MAX_VALUE;\n\t\t\t_frustum_projectionVersion\t\t= uint.MAX_VALUE;\n\t\t\t\n\t\t\t_zFarParts_invalidated\t= true;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.visitor.data\n{\n\timport aerys.minko.type.math.Frustum;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class CameraData implements IWorldData\n\t{\n\t\tpublic static const POSITION\t\t: String = 'position';\n\t\tpublic static const LOOK_AT\t\t\t: String = 'lookAt';\n\t\tpublic static const UP\t\t\t\t: String = 'up';\n\n\t\tpublic static const RATIO\t\t\t: String = 'ratio';\n\t\tpublic static const FOV\t\t\t\t: String = 'fov';\n\t\tpublic static const Z_NEAR\t\t\t: String = 'zNear';\n\t\t\n\t\tpublic static const Z_FAR\t\t\t: String = 'zFar';\n\t\tpublic static const Z_FAR_PARTS\t\t: String = 'zFarParts';\n\t\t\n\t\t\n\t\tpublic static const VIEW\t\t\t: String = 'view';\n\t\tpublic static const PROJECTION\t\t: String = 'projection';\n\t\tpublic static const LOCAL_POSITION\t: String = 'localPosition';\n\t\tpublic static const LOCAL_LOOK_AT\t: String = 'localLookAt';\n\t\t\n\t\tpublic static const DIRECTION\t\t: String = 'direction';\n\t\tpublic static const LOCAL_DIRECTION\t: String = 'localDirection';\n\t\t\n\t\tpublic static const FRUSTUM\t\t\t: String = 'frustum';\n\t\t\n\t\t\/\/ local data provider\n\t\tprotected var _styleStack\t: StyleStack;\n\t\tprotected var _localData\t: LocalData;\n\t\t\n\t\t\/\/ data available on initialisation\n\t\tprotected var _position\t: Vector4;\n\t\tprotected var _lookAt\t: Vector4;\n\t\tprotected var _up\t\t: Vector4;\n\t\t\n\t\tprotected var _ratio\t: Number;\n\t\tprotected var _fov\t\t: Number;\n\t\tprotected var _zNear\t: Number;\n\t\tprotected var _zFar\t\t: Number;\n\t\t\n\t\t\/\/ computed data\n\t\tprotected var _zFarParts\t\t\t\t\t\t: Vector4;\n\t\tprotected var _zFarParts_invalidated\t\t\t: Boolean;\n\t\t\n\t\tprotected var _view\t\t\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _view_positionVersion\t\t\t\t: uint;\n\t\tprotected var _view_lookAtVersion\t\t\t\t: uint;\n\t\tprotected var _view_upVersion\t\t\t\t\t: uint;\n\t\t\n\t\tprotected var _projection\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _projection_invalidated\t\t\t: Boolean;\n\t\t\n\t\tprotected var _localPosition\t\t\t\t\t: Vector4;\n\t\tprotected var _localPosition_positionVersion\t: uint;\n\t\tprotected var _localPosition_worldVersion\t\t: uint;\n\t\t\n\t\tprotected var _localLookAt\t\t\t\t\t\t: Vector4;\n\t\tprotected var _localLookAt_lookAtVersion\t\t: uint;\n\t\tprotected var _localLookAt_worldVersion\t\t\t: uint;\n\t\t\n\t\tprotected var _frustum\t\t\t\t\t\t\t: Frustum;\n\t\tprotected var _frustum_projectionVersion\t\t: uint;\n\t\t\n\t\tpublic function get position() : Vector4\n\t\t{\n\t\t\treturn _position;\n\t\t}\n\t\t\n\t\tpublic function get lookAt() : Vector4\n\t\t{\n\t\t\treturn _lookAt;\n\t\t}\n\t\t\n\t\tpublic function get up() : Vector4\n\t\t{\n\t\t\treturn _up;\n\t\t}\n\t\t\n\t\tpublic function get fieldOfView() : Number\n\t\t{\n\t\t\treturn _fov;\n\t\t}\n\t\t\n\t\tpublic function get zNear() : Number\n\t\t{\n\t\t\treturn _zNear;\n\t\t}\n\t\t\n\t\tpublic function get zFar() : Number\n\t\t{\n\t\t\treturn _zFar;\n\t\t}\n\t\t\n\t\tpublic function get zFarParts() : Vector4\n\t\t{\n\t\t\tif (_zFarParts_invalidated)\n\t\t\t{\n\t\t\t\t_zFarParts = new Vector4(0, 0.25 * _zFar, 0.5 * _zFar, 0.75 * _zFar);\n\t\t\t\t_zFarParts_invalidated = false;\n\t\t\t}\n\t\t\treturn _zFarParts;\n\t\t}\n\t\t\n\t\tpublic function get view() : Matrix4x4\n\t\t{\n\t\t\tif (_view_positionVersion != _position.version ||\n\t\t\t\t_view_lookAtVersion != _lookAt.version ||\n\t\t\t\t_view_upVersion != _up.version)\n\t\t\t{\n\t\t\t\t_view = Matrix4x4.lookAtLH(_position, _lookAt, _up, _view);\n\t\t\t\t\n\t\t\t\t_view_positionVersion\t= _position.version;\n\t\t\t\t_view_lookAtVersion\t\t= _lookAt.version;\n\t\t\t\t_view_upVersion\t\t\t= _lookAt.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _view;\n\t\t}\n\t\t\n\t\tpublic function get projection() : Matrix4x4\n\t\t{\n\t\t\tif (_projection_invalidated)\n\t\t\t{\n\t\t\t\t_projection = Matrix4x4.perspectiveFoVLH(_fov, _ratio, _zNear, _zFar, _projection);\n\t\t\t\t_projection_invalidated = false;\n\t\t\t}\n\t\t\t\n\t\t\treturn _projection;\n\t\t}\n\t\t\n\t\tpublic function get frustrum() : Frustum\n\t\t{\n\t\t\tvar projectionMatrix : Matrix4x4 = projection;\n\t\t\t\n\t\t\tif (_frustum_projectionVersion != projectionMatrix.version)\n\t\t\t{\n\t\t\t\tif (_frustum == null)\n\t\t\t\t\t_frustum = new Frustum();\n\t\t\t\t_frustum.update(projectionMatrix);\n\t\t\t\t_frustum_projectionVersion = projectionMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _frustum;\n\t\t}\n\t\t\n\t\tpublic function get localPosition() : Vector4\n\t\t{\n\t\t\tvar worldMatrix : Matrix4x4 = _localData.world;\n\t\t\t\n\t\t\tif (_localPosition_positionVersion != _position.version ||\n\t\t\t\t_localPosition_worldVersion != worldMatrix.version)\n\t\t\t{\n\t\t\t\t_localPosition = worldMatrix.multiplyVector(_position, _localPosition);\n\t\t\t\t_localPosition_positionVersion\t= _position.version;\n\t\t\t\t_localPosition_worldVersion\t\t= worldMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localPosition;\n\t\t}\n\t\t\n\t\tpublic function get localLookAt() : Vector4\n\t\t{\n\t\t\tvar worldMatrix : Matrix4x4 = _localData.world;\n\t\t\t\n\t\t\tif (_localLookAt_lookAtVersion != _lookAt.version ||\n\t\t\t\t_localLookAt_worldVersion != worldMatrix.version)\n\t\t\t{\n\t\t\t\t_localLookAt = worldMatrix.multiplyVector(_lookAt, _localLookAt);\n\t\t\t\t_localLookAt_lookAtVersion\t= _lookAt.version;\n\t\t\t\t_localLookAt_worldVersion\t= worldMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localLookAt;\n\t\t}\n\t\t\n\t\tpublic function get localDirection() : Vector4\n\t\t{\n\t\t\t\/\/ FIXME: handle cache\n\t\t\treturn Vector4.subtract(localPosition, localLookAt).normalize();\n\t\t}\n\t\t\n\t\tpublic function get direction() : Vector4\n\t\t{\n\t\t\t\/\/ FIXME: handle cache\n\t\t\treturn Vector4.subtract(position, lookAt).normalize();\n\t\t}\n\t\t\n\t\tpublic function set ratio(v : Number) : void\n\t\t{\n\t\t\t_ratio = v;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t\t\n\t\tpublic function set position(v : Vector4) : void\n\t\t{\n\t\t\t_position = v;\n\t\t}\n\t\t\n\t\tpublic function set lookAt(v : Vector4) : void\n\t\t{\n\t\t\t_lookAt = v;\n\t\t}\n\t\t\n\t\tpublic function set up(v : Vector4) : void\n\t\t{\n\t\t\t_up = v;\n\t\t}\n\t\t\n\t\tpublic function set fov(v : Number) : void\n\t\t{\n\t\t\t_fov = v;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t\t\n\t\tpublic function set zNear(v : Number) : void\n\t\t{\n\t\t\t_zNear = v;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t\t\n\t\tpublic function set zFar(v : Number) : void\n\t\t{\n\t\t\t_zFar = v;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t\t\n\t\tpublic function CameraData()\n\t\t{\n\t\t\treset()\n\t\t}\n\t\t\n\t\tpublic function setLocalDataProvider(styleStack\t: StyleStack, \n\t\t\t\t\t\t\t\t\t\t\t localData\t: LocalData) : void\n\t\t{\n\t\t\t_styleStack\t= styleStack;\n\t\t\t_localData\t= localData;\n\t\t}\n\t\t\n\t\tpublic function invalidate() : void\n\t\t{\n\t\t\t\/\/ do nothing\n\t\t}\n\t\t\n\t\tpublic function reset() : void \n\t\t{\n\t\t\t_position\t= null;\n\t\t\t_lookAt\t\t= null;\n\t\t\t_up\t\t\t= null;\n\t\t\t\n\t\t\t_ratio\t= -1;\n\t\t\t_fov\t= -1;\n\t\t\t_zNear\t= -1;\n\t\t\t_zFar\t= -1;\n\t\t\t\n\t\t\t_view_positionVersion\t\t\t= uint.MAX_VALUE;\n\t\t\t_view_lookAtVersion\t\t\t\t= uint.MAX_VALUE;\n\t\t\t_view_upVersion\t\t\t\t\t= uint.MAX_VALUE;\n\t\t\t_localPosition_positionVersion\t= uint.MAX_VALUE;\n\t\t\t_localPosition_worldVersion\t\t= uint.MAX_VALUE;\n\t\t\t_localLookAt_lookAtVersion\t\t= uint.MAX_VALUE;\n\t\t\t_localLookAt_worldVersion\t\t= uint.MAX_VALUE;\n\t\t\t_frustum_projectionVersion\t\t= uint.MAX_VALUE;\n\t\t\t\n\t\t\t_zFarParts_invalidated\t= true;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t}\n}","subject":"Fix versionning bug in lazy access to local data from the CameraData (cameraLocalPosition and cameraLocalLookAt)","message":"Fix versionning bug in lazy access to local data from the CameraData (cameraLocalPosition and cameraLocalLookAt)\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"45f1d7629b40ae609124f51671fa85bce00b6e10","old_file":"src\/aerys\/minko\/type\/loader\/TextureLoader.as","new_file":"src\/aerys\/minko\/type\/loader\/TextureLoader.as","old_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.Bitmap;\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.display.Loader;\n\timport flash.display.LoaderInfo;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.system.LoaderContext;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\n\tpublic final class TextureLoader implements ILoader\n\t{\n\t\tprivate var _progress\t\t\t: Signal;\n\t\tprivate var _error\t\t\t\t: Signal;\n\t\tprivate var _complete\t\t\t: Signal;\n\t\t\n\t\tprivate var _isComplete\t\t\t: Boolean;\n\t\t\n\t\tprivate var _mipmap\t\t\t\t: Boolean;\n\t\tprivate var _textureResource\t: TextureResource;\n\t\t\n\t\tpublic function get progress() : Signal\n\t\t{\n\t\t\treturn _progress;\n\t\t}\n\t\t\n\t\tpublic function get error() : Signal\n\t\t{\n\t\t\treturn _error;\n\t\t}\n\t\t\n\t\tpublic function get complete() : Signal\n\t\t{\n\t\t\treturn _complete;\n\t\t}\n\t\t\n\t\tpublic function get isComplete() : Boolean\n\t\t{\n\t\t\treturn _isComplete;\n\t\t}\n\t\t\n\t\tpublic function get textureResource() : TextureResource\n\t\t{\n\t\t\treturn _textureResource;\n\t\t}\n\t\t\n\t\tpublic function TextureLoader(enableMipmapping : Boolean = true)\n\t\t{\n\t\t\t_mipmap\t\t= enableMipmapping;\n\t\t\t\n\t\t\t_textureResource \t= new TextureResource();\n\t\t\t_isComplete \t\t= false;\n\t\t\t_error\t\t\t\t= new Signal();\n\t\t\t_progress\t\t\t= new Signal();\n\t\t\t_complete\t\t\t= new Signal();\n\t\t}\n\t\t\n\t\tpublic function load(request : URLRequest) : void\n\t\t{\n\t\t\tvar loader : URLLoader = new URLLoader();\n\t\t\t\n\t\t\tloader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\tloader.addEventListener(ProgressEvent.PROGRESS, onLoadProgressHandler);\n\t\t\tloader.addEventListener(Event.COMPLETE, onLoadCompleteHandler);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onLoadIoErrorEvent);\n\t\t\tloader.load(request);\n\t\t}\n\t\t\n\t\tprivate function onLoadIoErrorEvent(e : IOErrorEvent) : void\n\t\t{\n\t\t\t_textureResource = null;\n\t\t\t_error.execute(this, e.errorID, e.text);\n\t\t}\n\t\t\n\t\tprivate function onLoadProgressHandler(e : ProgressEvent) : void\n\t\t{\n\t\t\t_progress.execute(this, e.bytesLoaded, e.bytesTotal);\n\t\t}\n\t\t\n\t\tprivate function onLoadCompleteHandler(e : Event) : void\n\t\t{\n\t\t\tloadBytes(URLLoader(e.currentTarget).data);\n\t\t}\n\t\t\n\t\tpublic function loadClass(classObject : Class) : void\n\t\t{\n\t\t\tvar assetObject : Object\t\t= new classObject();\n\t\t\t\n\t\t\tif (assetObject is Bitmap || assetObject is BitmapData)\n\t\t\t{\n\t\t\t\tvar bitmapData : BitmapData = assetObject as BitmapData;\n\t\t\t\tif (bitmapData == null)\n\t\t\t\t\tbitmapData = Bitmap(assetObject).bitmapData;\n\t\t\t\t\n\/\/\t\t\t\t_textureResource = new TextureResource();\n\t\t\t\t_textureResource.setContentFromBitmapData(bitmapData, _mipmap);\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t\t_isComplete = true;\n\t\t\t}\n\t\t\telse if (assetObject is ByteArray)\n\t\t\t{\n\t\t\t\tloadBytes(ByteArray(assetObject));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className : String = getQualifiedClassName(classObject);\n\t\t\t\tclassName = className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\n\t\t\t\t_isComplete = true;\n\t\t\t\t\n\t\t\t\tthrow new Error('No texture can be created from an object of type \\'' + className + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function loadBytes(bytes : ByteArray) : void\n\t\t{\n\t\t\tbytes.position = 0;\n\t\t\t\n\t\t\tif (bytes.readByte() == 'A'.charCodeAt(0) &&\n\t\t\t\tbytes.readByte() == 'T'.charCodeAt(0) &&\n\t\t\t\tbytes.readByte() == 'F'.charCodeAt(0))\n\t\t\t{\n\t\t\t\tbytes.position = 0;\n\/\/\t\t\t\t_textureResource = new TextureResource();\n\t\t\t\t_textureResource.setContentFromATF(bytes);\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t\t_isComplete = true;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = 0;\n\t\t\t\t\n\t\t\t\tvar loader : Loader = new Loader();\n\t\t\t\tloader.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadBytesComplete);\n\t\t\t\tloader.loadBytes(bytes);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function onLoadBytesComplete(e : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject = LoaderInfo(e.currentTarget).content;\n\t\t\t\n\t\t\tif (displayObject is Bitmap)\n\t\t\t{\n\t\t\t\t_textureResource.setContentFromBitmapData(Bitmap(displayObject).bitmapData, _mipmap);\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t\t_isComplete = true;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className : String = getQualifiedClassName(displayObject);\n\t\t\t\t\n\t\t\t\tclassName = className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t_isComplete = true;\n\t\t\t\tthrow new Error('No texture can be created from an object of type \\'' + className + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function loadClass(classObject \t\t: Class,\n\t\t\t\t\t\t\t\t\t\t enableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.loadClass(classObject);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t\t\n\t\tpublic static function load(request\t\t\t\t: URLRequest,\n\t\t\t\t\t\t\t\t\tenableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.load(request);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t\t\n\t\tpublic static function loadBytes(bytes\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t enableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.Bitmap;\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.display.Loader;\n\timport flash.display.LoaderInfo;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.system.LoaderContext;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\n\tpublic class TextureLoader implements ILoader\n\t{\n\t\tprivate var _progress\t\t\t: Signal;\n\t\tprivate var _error\t\t\t\t: Signal;\n\t\tprivate var _complete\t\t\t: Signal;\n\t\t\n\t\tprivate var _isComplete\t\t\t: Boolean;\n\t\t\n\t\tprivate var _mipmap\t\t\t\t: Boolean;\n\t\tprivate var _textureResource\t: TextureResource;\n\t\t\n\t\tpublic function get progress() : Signal\n\t\t{\n\t\t\treturn _progress;\n\t\t}\n\t\t\n\t\tpublic function get error() : Signal\n\t\t{\n\t\t\treturn _error;\n\t\t}\n\t\t\n\t\tpublic function get complete() : Signal\n\t\t{\n\t\t\treturn _complete;\n\t\t}\n\t\t\n\t\tpublic function get isComplete() : Boolean\n\t\t{\n\t\t\treturn _isComplete;\n\t\t}\n\t\t\n\t\tpublic function get textureResource() : TextureResource\n\t\t{\n\t\t\treturn _textureResource;\n\t\t}\n\t\t\n\t\tpublic function TextureLoader(enableMipmapping : Boolean = true)\n\t\t{\n\t\t\t_mipmap\t\t= enableMipmapping;\n\t\t\t\n\t\t\t_textureResource \t= new TextureResource();\n\t\t\t_isComplete \t\t= false;\n\t\t\t_error\t\t\t\t= new Signal();\n\t\t\t_progress\t\t\t= new Signal();\n\t\t\t_complete\t\t\t= new Signal();\n\t\t}\n\t\t\n\t\tpublic function load(request : URLRequest) : void\n\t\t{\n\t\t\tvar loader : URLLoader = new URLLoader();\n\t\t\t\n\t\t\tloader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\tloader.addEventListener(ProgressEvent.PROGRESS, onLoadProgressHandler);\n\t\t\tloader.addEventListener(Event.COMPLETE, onLoadCompleteHandler);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onLoadIoErrorEvent);\n\t\t\tloader.load(request);\n\t\t}\n\t\t\n\t\tprivate function onLoadIoErrorEvent(e : IOErrorEvent) : void\n\t\t{\n\t\t\t_textureResource = null;\n\t\t\t_error.execute(this, e.errorID, e.text);\n\t\t}\n\t\t\n\t\tprivate function onLoadProgressHandler(e : ProgressEvent) : void\n\t\t{\n\t\t\t_progress.execute(this, e.bytesLoaded, e.bytesTotal);\n\t\t}\n\t\t\n\t\tprivate function onLoadCompleteHandler(e : Event) : void\n\t\t{\n\t\t\tloadBytes(URLLoader(e.currentTarget).data);\n\t\t}\n\t\t\n\t\tpublic function loadClass(classObject : Class) : void\n\t\t{\n\t\t\tvar assetObject : Object\t\t= new classObject();\n\t\t\t\n\t\t\tif (assetObject is Bitmap || assetObject is BitmapData)\n\t\t\t{\n\t\t\t\tvar bitmapData : BitmapData = assetObject as BitmapData;\n\t\t\t\tif (bitmapData == null)\n\t\t\t\t\tbitmapData = Bitmap(assetObject).bitmapData;\n\t\t\t\t\n\/\/\t\t\t\t_textureResource = new TextureResource();\n\t\t\t\t_textureResource.setContentFromBitmapData(bitmapData, _mipmap);\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t\t_isComplete = true;\n\t\t\t}\n\t\t\telse if (assetObject is ByteArray)\n\t\t\t{\n\t\t\t\tloadBytes(ByteArray(assetObject));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className : String = getQualifiedClassName(classObject);\n\t\t\t\tclassName = className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\n\t\t\t\t_isComplete = true;\n\t\t\t\t\n\t\t\t\tthrow new Error('No texture can be created from an object of type \\'' + className + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function loadBytes(bytes : ByteArray) : void\n\t\t{\n\t\t\tbytes.position = 0;\n\t\t\t\n\t\t\tif (bytes.readByte() == 'A'.charCodeAt(0) &&\n\t\t\t\tbytes.readByte() == 'T'.charCodeAt(0) &&\n\t\t\t\tbytes.readByte() == 'F'.charCodeAt(0))\n\t\t\t{\n\t\t\t\tbytes.position = 0;\n\/\/\t\t\t\t_textureResource = new TextureResource();\n\t\t\t\t_textureResource.setContentFromATF(bytes);\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t\t_isComplete = true;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = 0;\n\t\t\t\t\n\t\t\t\tvar loader : Loader = new Loader();\n\t\t\t\tloader.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadBytesComplete);\n\t\t\t\tloader.loadBytes(bytes);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function onLoadBytesComplete(e : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject = LoaderInfo(e.currentTarget).content;\n\t\t\t\n\t\t\tif (displayObject is Bitmap)\n\t\t\t{\n\t\t\t\t_textureResource.setContentFromBitmapData(Bitmap(displayObject).bitmapData, _mipmap);\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t\t_isComplete = true;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className : String = getQualifiedClassName(displayObject);\n\t\t\t\t\n\t\t\t\tclassName = className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t_isComplete = true;\n\t\t\t\tthrow new Error('No texture can be created from an object of type \\'' + className + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function loadClass(classObject \t\t: Class,\n\t\t\t\t\t\t\t\t\t\t enableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.loadClass(classObject);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t\t\n\t\tpublic static function load(request\t\t\t\t: URLRequest,\n\t\t\t\t\t\t\t\t\tenableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.load(request);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t\t\n\t\tpublic static function loadBytes(bytes\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t enableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t}\n}","subject":"Make TextureLoader inheritable.","message":"Make TextureLoader inheritable.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"38d4644fc0df7965e6298d41f101f1aec9a0c287","old_file":"test\/request\/HTTPClientTest.as","new_file":"test\/request\/HTTPClientTest.as","old_contents":"package test.request {\n  import mx.rpc.events.ResultEvent;\n\n  import flails.request.HTTPClient;\n  import flails.request.JSONFilter;\n  import flails.request.Record;\n  import flails.request.ResourcePathBuilder;\n  \n  import net.digitalprimates.fluint.tests.TestCase;\n\n  public class HTTPClientTest extends TestCase {\n    private var r:HTTPClient;\n\n    override protected function setUp():void {\n      var cleanup:HTTPClient = new HTTPClient(null)\n      cleanup.addEventListener(\"result\", asyncHandler(pendUntilComplete, 1000))\n      cleanup.doGet(\"\/posts\/reset\");\n\n      r = new HTTPClient(new ResourcePathBuilder(\"posts\"), new JSONFilter());\n    }\n\n    public function testIndex():void {\n      r.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n            var a:Array = e.result as Array;\n\n            assertEquals(2, a.length);\n            assertEquals('testFindAll #1', a[0].subject);\n            assertEquals('testFindAll #1 body', a[0].body);\n            assertEquals('testFindAll #2', a[1].subject);\n            assertEquals('testFindAll #2 body', a[1].body);\n          }, 1000));\n      r.index();\n    }\n5\n    public function testFindById():void {\n      var r:HTTPClient = new HTTPClient(new ResourcePathBuilder(\"posts\"), new JSONFilter());\n      r.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n            var p:Record = e.result as Record;\n\n            assertEquals('testFindAll #1', p.subject);\n            assertEquals('testFindAll #1 body', p.body);\n          }, 1500));\n      r.show(1);\n    }\n    \n    public function testUpdate():void {\n      var r:HTTPClient = new HTTPClient(new ResourcePathBuilder(\"posts\"), new JSONFilter());\n      r.addEventListener(\"result\", asyncHandler(verifyUpdateComplete, 1500));\n      r.update(2, {post: {subject: \"testFindAll #2 updated\", body: \"testFindAll #2 body updated\"}});\n    }\n\n    private function verifyUpdateComplete(e:ResultEvent, data:Object):void {\n      var r:HTTPClient = new HTTPClient(new ResourcePathBuilder(\"posts\"), new JSONFilter());\n\n      r.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n            var p:Record = e.result as Record;\n\n            assertEquals('testFindAll #2 updated', p.subject);\n            assertEquals('testFindAll #2 body updated', p.body);\n          }, 1500));\n      r.show(2);\n    }\n  }\n}","new_contents":"package test.request {\n  import mx.rpc.events.ResultEvent;\n\n  import flails.request.HTTPClient;\n  import flails.request.JSONFilter;\n  import flails.request.Record;\n  import flails.request.ResourcePathBuilder;\n  \n  import net.digitalprimates.fluint.tests.TestCase;\n\n  public class HTTPClientTest extends TestCase {\n    private var r:HTTPClient;\n\n    override protected function setUp():void {\n      var cleanup:HTTPClient = new HTTPClient(null)\n      cleanup.addEventListener(\"result\", asyncHandler(pendUntilComplete, 1000))\n      cleanup.doGet(\"\/posts\/reset\");\n\n      r = new HTTPClient(new ResourcePathBuilder(\"posts\"), new JSONFilter());\n    }\n\n    public function testIndex():void {\n      r.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n            var a:Array = e.result as Array;\n\n            assertEquals(2, a.length);\n            assertEquals('testFindAll #1', a[0].subject);\n            assertEquals('testFindAll #1 body', a[0].body);\n            assertEquals('testFindAll #2', a[1].subject);\n            assertEquals('testFindAll #2 body', a[1].body);\n          }, 1000));\n      r.index();\n    }\n5\n    public function testFindById():void {\n      var r:HTTPClient = new HTTPClient(new ResourcePathBuilder(\"posts\"), new JSONFilter());\n      r.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n            var p:Record = e.result as Record;\n\n            assertEquals('testFindAll #1', p.subject);\n            assertEquals('testFindAll #1 body', p.body);\n          }, 1500));\n      r.show(1);\n    }\n    \n    public function testCreate():void {\n      var r:HTTPClient = new HTTPClient(new ResourcePathBuilder(\"posts\"), new JSONFilter());\n      r.addEventListener(\"result\", asyncHandler(verifyCreateComplete, 1500));\n      r.create({post: {subject: \"creating new post\", body: \"creating new post with body\"}});\n    }\n    \n    private function verifyCreateComplete(e:ResultEvent, data:Object):void {\n      var r:HTTPClient = new HTTPClient(new ResourcePathBuilder(\"posts\"), new JSONFilter());\n      \n      r.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n        var p:Record = e.result as Record;\n\n        assertEquals('testFindAll #2 updated', p.subject);\n        assertEquals('testFindAll #2 body updated', p.body);\n      }, 1500));\n      r.show(2);\n    }\n    \n    public function testUpdate():void {\n      var r:HTTPClient = new HTTPClient(new ResourcePathBuilder(\"posts\"), new JSONFilter());\n      r.addEventListener(\"result\", asyncHandler(verifyUpdateComplete, 1500));\n      r.update(2, {post: {subject: \"testFindAll #2 updated\", body: \"testFindAll #2 body updated\"}});\n    }\n\n    private function verifyUpdateComplete(e:ResultEvent, data:Object):void {\n      var r:HTTPClient = new HTTPClient(new ResourcePathBuilder(\"posts\"), new JSONFilter());\n\n      r.addEventListener(\"result\", asyncHandler(function (e:ResultEvent, data:Object):void {\n            var p:Record = e.result as Record;\n\n            assertEquals('testFindAll #2 updated', p.subject);\n            assertEquals('testFindAll #2 body updated', p.body);\n          }, 1500));\n      r.show(2);\n    }\n  }\n}","subject":"create test","message":"create test\n","lang":"ActionScript","license":"mit","repos":"lancecarlson\/flails,lancecarlson\/flails"}
{"commit":"95546895f81c971e2e4a91bcc3480430832c71d7","old_file":"src\/as\/com\/threerings\/cast\/ComponentDataPack.as","new_file":"src\/as\/com\/threerings\/cast\/ComponentDataPack.as","old_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.cast {\n\nimport flash.display.Bitmap;\nimport flash.display.BitmapData;\nimport flash.display.DisplayObject;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flash.events.Event;\n\nimport flash.utils.ByteArray;\n\nimport nochump.util.zip.ZipEntry;\nimport nochump.util.zip.ZipError;\nimport nochump.util.zip.ZipFile;\n\nimport com.threerings.media.image.PngRecolorUtil;\nimport com.threerings.media.tile.TileDataPack;\nimport com.threerings.media.tile.TileSet;\nimport com.threerings.util.DataPack;\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.MultiLoader;\nimport com.threerings.util.Set;\nimport com.threerings.util.StringUtil;\n\n\/**\n * Like a normal data pack, but we don't deal with any data, and all our filenames are a direct\n *  translation, so we need no metadata file.  We also serve as a tile ImageProvider.\n *\/\npublic class ComponentDataPack extends TileDataPack\n    implements FrameProvider\n{\n    private static var log :Log = Log.getLog(ComponentDataPack);\n\n    public function ComponentDataPack (source :Object, actions :Map,\n        completeListener :Function = null, errorListener :Function = null)\n    {\n        super(source, completeListener, errorListener);\n        _actions = actions;\n    }\n\n    \/\/ Documentation inherited from interface\n    public function getFrames (component :CharacterComponent, action :String,\n        type :String) :ActionFrames\n    {\n        \/\/ obtain the action sequence definition for this action\n        var actseq :ActionSequence = _actions.get(action);\n        if (actseq == null) {\n            log.warning(\"Missing action sequence definition [action=\" + action +\n                        \", component=\" + component + \"].\");\n            return null;\n        }\n\n        \/\/ determine our image path name\n        var imgpath :String = action;\n        var dimgpath :String = ActionSequence.DEFAULT_SEQUENCE;\n        if (type != null) {\n            imgpath += \"_\" + type;\n            dimgpath += \"_\" + type;\n        }\n\n        var root :String = component.componentClass.name + \"\/\" + component.name + \"\/\";\n        var cpath :String = root + imgpath + \".png\";\n        var dpath :String = root + dimgpath + \".png\";\n\n        \/\/ look to see if this tileset is already cached (as the custom action or the default\n        \/\/ action)\n        var aset :TileSet = _setcache.get(cpath);\n        if (aset == null) {\n            aset = _setcache.get(dpath);\n            if (aset != null) {\n                \/\/ save ourselves a lookup next time\n                _setcache.put(cpath, aset);\n            }\n        }\n\n        try {\n            \/\/ then try loading up a tileset customized for this action\n            if (aset == null) {\n                if (_zip.getEntry(cpath)) {\n                    aset = TileSet(actseq.tileset.clone());\n                    aset.setImagePath(cpath);\n                } else if (_zip.getEntry(dpath)) {\n                    aset = TileSet(TileSet(_actions.get(ActionSequence.DEFAULT_SEQUENCE)).clone());\n                    aset.setImagePath(dpath);\n                    _setcache.put(dpath, aset);\n                }\n            }\n\n            \/\/ if that failed too, we're hosed\n            if (aset == null) {\n                \/\/ if this is a shadow or crop image, no need to freak out as they are optional\n                if (!StandardActions.CROP_TYPE == type &&\n                    !StandardActions.SHADOW_TYPE == type) {\n                    log.warning(\"Unable to locate tileset for action '\" + imgpath + \"' \" +\n                                component + \".\");\n                }\n                return null;\n            }\n\n            aset.setImageProvider(this);\n            _setcache.put(cpath, aset);\n            return new TileSetFrameImage(aset, actseq);\n\n        } catch (e :Error) {\n            log.warning(\"Error loading tset for action '\" + imgpath + \"' \" + component + \".\", e);\n        }\n\n        return null;\n    }\n\n    \/\/ Documentation inherited from interface\n    public function getFramePath (\n        component :CharacterComponent, action :String, type :String, existentPaths :Set) :String\n    {\n        var actionPath :String = makePath(component, action, type);\n        if (!existentPaths.contains(actionPath)) {\n            return makePath(component, ActionSequence.DEFAULT_SEQUENCE, type);\n        }\n        return actionPath;\n    }\n\n    protected function makePath (component :CharacterComponent, action :String,\n        type :String) :String\n    {\n        var imgpath :String = action;\n        if (type != null) {\n            imgpath += \"_\" + type;\n        }\n        var root :String = component.componentClass.name + \"\/\" + component.name + \"\/\";\n        return root + imgpath + \".png\";\n    }\n\n    protected var _actions :Map;\n\n    protected var _setcache :Map = Maps.newMapOf(String);\n}\n}","new_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.cast {\n\nimport flash.display.Bitmap;\nimport flash.display.BitmapData;\nimport flash.display.DisplayObject;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flash.events.Event;\n\nimport flash.utils.ByteArray;\n\nimport nochump.util.zip.ZipEntry;\nimport nochump.util.zip.ZipError;\nimport nochump.util.zip.ZipFile;\n\nimport com.threerings.media.image.PngRecolorUtil;\nimport com.threerings.media.tile.TileDataPack;\nimport com.threerings.media.tile.TileSet;\nimport com.threerings.util.DataPack;\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.MultiLoader;\nimport com.threerings.util.Set;\nimport com.threerings.util.StringUtil;\n\n\/**\n * Like a normal data pack, but we don't deal with any data, and all our filenames are a direct\n *  translation, so we need no metadata file.  We also serve as a tile ImageProvider.\n *\/\npublic class ComponentDataPack extends TileDataPack\n    implements FrameProvider\n{\n    private static var log :Log = Log.getLog(ComponentDataPack);\n\n    public function ComponentDataPack (source :Object, actions :Map,\n        completeListener :Function = null, errorListener :Function = null)\n    {\n        super(source, completeListener, errorListener);\n        _actions = actions;\n    }\n\n    \/\/ Documentation inherited from interface\n    public function getFrames (component :CharacterComponent, action :String,\n        type :String) :ActionFrames\n    {\n        \/\/ obtain the action sequence definition for this action\n        var actseq :ActionSequence = _actions.get(action);\n        if (actseq == null) {\n            log.warning(\"Missing action sequence definition [action=\" + action +\n                        \", component=\" + component + \"].\");\n            return null;\n        }\n\n        \/\/ determine our image path name\n        var imgpath :String = action;\n        var dimgpath :String = ActionSequence.DEFAULT_SEQUENCE;\n        if (type != null) {\n            imgpath += \"_\" + type;\n            dimgpath += \"_\" + type;\n        }\n\n        var root :String = component.componentClass.name + \"\/\" + component.name + \"\/\";\n        var cpath :String = root + imgpath + \".png\";\n        var dpath :String = root + dimgpath + \".png\";\n\n        \/\/ look to see if this tileset is already cached (as the custom action or the default\n        \/\/ action)\n        var aset :TileSet = _setcache.get(cpath);\n        if (aset == null) {\n            aset = _setcache.get(dpath);\n            if (aset != null) {\n                \/\/ save ourselves a lookup next time\n                _setcache.put(cpath, aset);\n            }\n        }\n\n        try {\n            \/\/ then try loading up a tileset customized for this action\n            if (aset == null) {\n                if (_zip.getEntry(cpath)) {\n                    aset = TileSet(actseq.tileset.clone());\n                    aset.setImagePath(cpath);\n                } else if (_zip.getEntry(dpath)) {\n                    actseq = _actions.get(ActionSequence.DEFAULT_SEQUENCE);\n                    aset = TileSet(actseq.tileset.clone());\n                    aset.setImagePath(dpath);\n                    _setcache.put(dpath, aset);\n                }\n            }\n\n            \/\/ if that failed too, we're hosed\n            if (aset == null) {\n                \/\/ if this is a shadow or crop image, no need to freak out as they are optional\n                if (!StandardActions.CROP_TYPE == type &&\n                    !StandardActions.SHADOW_TYPE == type) {\n                    log.warning(\"Unable to locate tileset for action '\" + imgpath + \"' \" +\n                                component + \".\");\n                }\n                return null;\n            }\n\n            aset.setImageProvider(this);\n            _setcache.put(cpath, aset);\n            return new TileSetFrameImage(aset, actseq);\n\n        } catch (e :Error) {\n            log.warning(\"Error loading tset for action '\" + imgpath + \"' \" + component + \".\", e);\n        }\n\n        return null;\n    }\n\n    \/\/ Documentation inherited from interface\n    public function getFramePath (\n        component :CharacterComponent, action :String, type :String, existentPaths :Set) :String\n    {\n        var actionPath :String = makePath(component, action, type);\n        if (!existentPaths.contains(actionPath)) {\n            return makePath(component, ActionSequence.DEFAULT_SEQUENCE, type);\n        }\n        return actionPath;\n    }\n\n    protected function makePath (component :CharacterComponent, action :String,\n        type :String) :String\n    {\n        var imgpath :String = action;\n        if (type != null) {\n            imgpath += \"_\" + type;\n        }\n        var root :String = component.componentClass.name + \"\/\" + component.name + \"\/\";\n        return root + imgpath + \".png\";\n    }\n\n    protected var _actions :Map;\n\n    protected var _setcache :Map = Maps.newMapOf(String);\n}\n}","subject":"Fix bug with falling back to default action.","message":"Fix bug with falling back to default action.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@996 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"23c568cace968c7c1b3808ac5ed4dd9a1b652c83","old_file":"WeaveData\/src\/weave\/data\/KeySets\/SortedKeySet.as","new_file":"WeaveData\/src\/weave\/data\/KeySets\/SortedKeySet.as","old_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\n\npackage weave.data.KeySets\r\n{\r\n\timport mx.utils.ObjectUtil;\r\n\t\r\n\timport weave.api.core.ICallbackCollection;\r\n\timport weave.api.core.ILinkableObject;\r\n\timport weave.api.data.IAttributeColumn;\r\n\timport weave.api.data.IKeySet;\r\n\timport weave.api.data.IQualifiedKey;\r\n\timport weave.api.getCallbackCollection;\r\n\timport weave.api.linkableObjectIsBusy;\r\n\timport weave.api.newDisposableChild;\r\n\timport weave.api.newLinkableChild;\r\n\timport weave.api.registerLinkableChild;\r\n\timport weave.compiler.StandardLib;\r\n\timport weave.core.CallbackCollection;\r\n\timport weave.data.QKeyManager;\r\n\timport weave.utils.AsyncSort;\r\n\t\r\n\t\/**\r\n\t * This provides the keys from an existing IKeySet in a sorted order.\r\n\t * Callbacks will trigger when the sorted result changes.\n\t * \r\n\t * @author adufilie\r\n\t *\/\r\n\tpublic class SortedKeySet implements IKeySet\r\n\t{\r\n\t\tpublic static var debug:Boolean = false;\r\n\t\t\r\n\t\t\/**\r\n\t\t * @param keySet An IKeySet to sort.\r\n\t\t * @param compare A function that compares two IQualifiedKey objects and returns an integer.\r\n\t\t * @param dependencies A list of ILinkableObjects that affect the result of the compare function.\r\n\t\t *\/\t\t\r\n\t\tpublic function SortedKeySet(keySet:IKeySet, keyCompare:Function = null, dependencies:Array = null)\n\t\t{\r\n\t\t\t_keySet = keySet;\r\n\t\t\t_compare = keyCompare || QKeyManager.keyCompare;\r\n\t\t\t\r\n\t\t\tgetCallbackCollection(_asyncSort).addImmediateCallback(this, _handleSorted);\r\n\t\t\t\r\n\t\t\tfor each (var object:ILinkableObject in dependencies)\r\n\t\t\t\tregisterLinkableChild(_dependencies, object);\r\n\t\t\tregisterLinkableChild(_dependencies, _keySet);\r\n\t\t\t_dependencies.addImmediateCallback(this, _validate, true);\r\n\t\t\t\r\n\t\t\tif (debug)\r\n\t\t\t\tgetCallbackCollection(this).addImmediateCallback(this, _firstCallback);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _firstCallback():void { debugTrace(this,'trigger',keys.length,'keys'); }\r\n\t\t\r\n\t\t\/**\r\n\t\t * This is the list of keys from the IKeySet, sorted.\r\n\t\t *\/\r\n\t\tpublic function get keys():Array\r\n\t\t{\r\n\t\t\tif (_triggerCounter != _dependencies.triggerCounter)\r\n\t\t\t\t_validate();\r\n\t\t\treturn _sortedKeys;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function containsKey(key:IQualifiedKey):Boolean\r\n\t\t{\r\n\t\t\treturn _keySet.containsKey(key);\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _triggerCounter:uint = 0;\r\n\t\tprivate var _dependencies:ICallbackCollection = newDisposableChild(this, CallbackCollection);\r\n\t\tprivate var _keySet:IKeySet;\r\n\t\tprivate var _compare:Function;\r\n\t\tprivate var _asyncSort:AsyncSort = newLinkableChild(this, AsyncSort);\r\n\t\tprivate var _sortedKeys:Array = [];\r\n\t\tprivate var _prevSortedKeys:Array = [];\r\n\t\t\r\n\t\tprivate function _validate():void\r\n\t\t{\r\n\t\t\t_triggerCounter = _dependencies.triggerCounter;\r\n\r\n\t\t\t\/\/ if actively sorting, don't overwrite previous keys\r\n\t\t\tif (!linkableObjectIsBusy(_asyncSort))\r\n\t\t\t\t_prevSortedKeys = _sortedKeys;\r\n\t\t\t\r\n\t\t\t\/\/ begin sorting a copy of the new keys\r\n\t\t\t_sortedKeys = _keySet.keys.concat();\r\n\t\t\t_asyncSort.beginSort(_sortedKeys, _compare);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _handleSorted():void\r\n\t\t{\r\n\t\t\t\/\/ only trigger callbacks if sorting changes order\r\n\t\t\tif (StandardLib.arrayCompare(_prevSortedKeys, _sortedKeys) != 0)\r\n\t\t\t\tgetCallbackCollection(this).triggerCallbacks();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This funciton generates a compare function that will compare IQualifiedKeys based on the corresponding values in the specified columns.\r\n\t\t * @param columns An Array of IAttributeColumns to use for comparing IQualifiedKeys.\r\n\t\t * @param sortDirections Array of sort directions corresponding to the columns and given as integers (1=ascending, -1=descending, 0=none).\r\n\t\t * @return A new Function that will compare two IQualifiedKeys using numeric values from the specified columns.\r\n\t\t *\/\r\n\t\tpublic static function generateCompareFunction(columns:Array, sortDirections:Array = null):Function\r\n\t\t{\r\n\t\t\treturn new KeyComparator(columns, sortDirections).compare;\r\n\t\t}\r\n\t}\r\n}\r\n\r\nimport mx.utils.ObjectUtil;\r\n\r\nimport weave.api.core.ILinkableObject;\r\nimport weave.api.data.IAttributeColumn;\r\nimport weave.api.data.IQualifiedKey;\r\nimport weave.api.getCallbackCollection;\r\nimport weave.data.QKeyManager;\r\n\r\ninternal class KeyComparator\r\n{\r\n\tpublic function KeyComparator(columns:Array, sortDirections:Array)\r\n\t{\r\n\t\tthis.columns = columns.concat();\r\n\t\tthis.n = columns.length;\r\n\t\tif (sortDirections)\r\n\t\t{\r\n\t\t\tthis.sortDirections = sortDirections.concat();\r\n\t\t\tthis.sortDirections.length = columns.length;\r\n\t\t}\r\n\t\t\r\n\t\t\/\/ when any of the columns are disposed, disable the compare function\r\n\t\tfor each (var obj:ILinkableObject in columns)\r\n\t\t\tgetCallbackCollection(obj).addDisposeCallback(null, dispose);\r\n\t}\r\n\t\r\n\tprivate var columns:Array;\r\n\tprivate var sortDirections:Array;\r\n\tprivate var n:int;\r\n\t\r\n\tpublic function compare(key1:IQualifiedKey, key2:IQualifiedKey):int\r\n\t{\r\n\t\tfor (var i:int = 0; i < n; i++)\r\n\t\t{\r\n\t\t\tvar column:IAttributeColumn = columns[i] as IAttributeColumn;\r\n\t\t\tif (!column || (sortDirections && !sortDirections[i]))\r\n\t\t\t\tcontinue;\r\n\t\t\tvar value1:* = column.getValueFromKey(key1, Number);\r\n\t\t\tvar value2:* = column.getValueFromKey(key2, Number);\r\n\t\t\tvar result:int = ObjectUtil.numericCompare(value1, value2);\r\n\t\t\tif (result != 0)\r\n\t\t\t{\r\n\t\t\t\tif (sortDirections && sortDirections[i] < 0)\r\n\t\t\t\t\treturn -result;\r\n\t\t\t\treturn result;\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn QKeyManager.keyCompare(key1, key2);\r\n\t}\r\n\t\r\n\tpublic function dispose():void\r\n\t{\r\n\t\tcolumns = null;\r\n\t\tsortDirections = null;\r\n\t\tn = 0;\r\n\t}\r\n}\r\n","new_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\n\npackage weave.data.KeySets\r\n{\r\n\timport mx.utils.ObjectUtil;\r\n\t\r\n\timport weave.api.core.ICallbackCollection;\r\n\timport weave.api.core.ILinkableObject;\r\n\timport weave.api.data.IAttributeColumn;\r\n\timport weave.api.data.IKeySet;\r\n\timport weave.api.data.IQualifiedKey;\r\n\timport weave.api.getCallbackCollection;\r\n\timport weave.api.linkableObjectIsBusy;\r\n\timport weave.api.newDisposableChild;\r\n\timport weave.api.registerLinkableChild;\r\n\timport weave.compiler.StandardLib;\r\n\timport weave.core.CallbackCollection;\r\n\timport weave.data.QKeyManager;\r\n\timport weave.utils.AsyncSort;\r\n\t\r\n\t\/**\r\n\t * This provides the keys from an existing IKeySet in a sorted order.\r\n\t * Callbacks will trigger when the sorted result changes.\n\t * \r\n\t * @author adufilie\r\n\t *\/\r\n\tpublic class SortedKeySet implements IKeySet\r\n\t{\r\n\t\tpublic static var debug:Boolean = false;\r\n\t\t\r\n\t\t\/**\r\n\t\t * @param keySet An IKeySet to sort.\r\n\t\t * @param compare A function that compares two IQualifiedKey objects and returns an integer.\r\n\t\t * @param dependencies A list of ILinkableObjects that affect the result of the compare function.\r\n\t\t *\/\t\t\r\n\t\tpublic function SortedKeySet(keySet:IKeySet, keyCompare:Function = null, dependencies:Array = null)\n\t\t{\r\n\t\t\t_keySet = keySet;\r\n\t\t\t_compare = keyCompare || QKeyManager.keyCompare;\r\n\t\t\t\r\n\t\t\tgetCallbackCollection(_asyncSort).addImmediateCallback(this, _handleSorted);\r\n\t\t\t\r\n\t\t\tfor each (var object:ILinkableObject in dependencies)\r\n\t\t\t\tregisterLinkableChild(_dependencies, object);\r\n\t\t\tregisterLinkableChild(_dependencies, _keySet);\r\n\t\t\t_dependencies.addImmediateCallback(this, _validate, true);\r\n\t\t\t\r\n\t\t\tif (debug)\r\n\t\t\t\tgetCallbackCollection(this).addImmediateCallback(this, _firstCallback);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _firstCallback():void { debugTrace(this,'trigger',keys.length,'keys'); }\r\n\t\t\r\n\t\t\/**\r\n\t\t * This is the list of keys from the IKeySet, sorted.\r\n\t\t *\/\r\n\t\tpublic function get keys():Array\r\n\t\t{\r\n\t\t\tif (_triggerCounter != _dependencies.triggerCounter)\r\n\t\t\t\t_validate();\r\n\t\t\treturn _sortedKeys;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function containsKey(key:IQualifiedKey):Boolean\r\n\t\t{\r\n\t\t\treturn _keySet.containsKey(key);\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _triggerCounter:uint = 0;\r\n\t\tprivate var _dependencies:ICallbackCollection = newDisposableChild(this, CallbackCollection);\r\n\t\tprivate var _keySet:IKeySet;\r\n\t\tprivate var _compare:Function;\r\n\t\t\/\/ Note: not using newLinkableChild for _asyncSort because we do not trigger if sorting does not affect order\r\n\t\tprivate var _asyncSort:AsyncSort = newDisposableChild(this, AsyncSort);\r\n\t\tprivate var _sortedKeys:Array = [];\r\n\t\tprivate var _prevSortedKeys:Array = [];\r\n\t\t\r\n\t\tprivate function _validate():void\r\n\t\t{\r\n\t\t\t_triggerCounter = _dependencies.triggerCounter;\r\n\r\n\t\t\t\/\/ if actively sorting, don't overwrite previous keys\r\n\t\t\tif (!linkableObjectIsBusy(_asyncSort))\r\n\t\t\t\t_prevSortedKeys = _sortedKeys;\r\n\t\t\t\r\n\t\t\t\/\/ begin sorting a copy of the new keys\r\n\t\t\t_sortedKeys = _keySet.keys.concat();\r\n\t\t\t_asyncSort.beginSort(_sortedKeys, _compare);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _handleSorted():void\r\n\t\t{\r\n\t\t\t\/\/ only trigger callbacks if sorting changes order\r\n\t\t\tif (StandardLib.arrayCompare(_prevSortedKeys, _sortedKeys) != 0)\r\n\t\t\t\tgetCallbackCollection(this).triggerCallbacks();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This funciton generates a compare function that will compare IQualifiedKeys based on the corresponding values in the specified columns.\r\n\t\t * @param columns An Array of IAttributeColumns to use for comparing IQualifiedKeys.\r\n\t\t * @param sortDirections Array of sort directions corresponding to the columns and given as integers (1=ascending, -1=descending, 0=none).\r\n\t\t * @return A new Function that will compare two IQualifiedKeys using numeric values from the specified columns.\r\n\t\t *\/\r\n\t\tpublic static function generateCompareFunction(columns:Array, sortDirections:Array = null):Function\r\n\t\t{\r\n\t\t\treturn new KeyComparator(columns, sortDirections).compare;\r\n\t\t}\r\n\t}\r\n}\r\n\r\nimport mx.utils.ObjectUtil;\r\n\r\nimport weave.api.core.ILinkableObject;\r\nimport weave.api.data.IAttributeColumn;\r\nimport weave.api.data.IQualifiedKey;\r\nimport weave.api.getCallbackCollection;\r\nimport weave.data.QKeyManager;\r\n\r\ninternal class KeyComparator\r\n{\r\n\tpublic function KeyComparator(columns:Array, sortDirections:Array)\r\n\t{\r\n\t\tthis.columns = columns.concat();\r\n\t\tthis.n = columns.length;\r\n\t\tif (sortDirections)\r\n\t\t{\r\n\t\t\tthis.sortDirections = sortDirections.concat();\r\n\t\t\tthis.sortDirections.length = columns.length;\r\n\t\t}\r\n\t\t\r\n\t\t\/\/ when any of the columns are disposed, disable the compare function\r\n\t\tfor each (var obj:ILinkableObject in columns)\r\n\t\t\tgetCallbackCollection(obj).addDisposeCallback(null, dispose);\r\n\t}\r\n\t\r\n\tprivate var columns:Array;\r\n\tprivate var sortDirections:Array;\r\n\tprivate var n:int;\r\n\t\r\n\tpublic function compare(key1:IQualifiedKey, key2:IQualifiedKey):int\r\n\t{\r\n\t\tfor (var i:int = 0; i < n; i++)\r\n\t\t{\r\n\t\t\tvar column:IAttributeColumn = columns[i] as IAttributeColumn;\r\n\t\t\tif (!column || (sortDirections && !sortDirections[i]))\r\n\t\t\t\tcontinue;\r\n\t\t\tvar value1:* = column.getValueFromKey(key1, Number);\r\n\t\t\tvar value2:* = column.getValueFromKey(key2, Number);\r\n\t\t\tvar result:int = ObjectUtil.numericCompare(value1, value2);\r\n\t\t\tif (result != 0)\r\n\t\t\t{\r\n\t\t\t\tif (sortDirections && sortDirections[i] < 0)\r\n\t\t\t\t\treturn -result;\r\n\t\t\t\treturn result;\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn QKeyManager.keyCompare(key1, key2);\r\n\t}\r\n\t\r\n\tpublic function dispose():void\r\n\t{\r\n\t\tcolumns = null;\r\n\t\tsortDirections = null;\r\n\t\tn = 0;\r\n\t}\r\n}\r\n","subject":"revert accidental change to SortedKeySet","message":"revert accidental change to SortedKeySet","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"9e0f29c106cd2a41b2348b8f5a65764da852d865","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzInputTextSprite.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzInputTextSprite.as","old_contents":"\/**\n  * LzInputTextSprite.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/**\n  * @shortdesc Used for input text.\n  * \n  *\/\npublic class LzInputTextSprite extends LzTextSprite {\n\n    #passthrough (toplevel:true) {\n        import flash.display.InteractiveObject;\n        import flash.events.Event;\n        import flash.events.FocusEvent;\n        import flash.text.TextField;\n        import flash.text.TextFieldType;\n    }#\n\n    #passthrough  {\n\n\n    function LzInputTextSprite (newowner:LzView = null, args:Object = null) {\n        super(newowner);\n    }\n\n    var enabled :Boolean = true;\n    var focusable :Boolean = true;\n    var hasFocus :Boolean = false;\n\n    override public function __initTextProperties (args:Object) :void {\n        super.__initTextProperties(args);\n        \/\/ We do not support html in input fields. \n        if (this.enabled) {\n            textfield.type = TextFieldType.INPUT;\n        } else {\n            textfield.type = TextFieldType.DYNAMIC;\n        }\n\n        \/*\n          TODO [hqm 2008-01]\n          these handlers need to be implemented via Flash native event listenters:\n          \n          focusIn , focusOut\n\n          change -- dispatched after text input is modified\n\n          textInput  -- dispatched before the content is modified\n                        Do we need to use this for intercepting when we have\n                        a pattern restriction on input?\n\n        *\/\n \n        textfield.addEventListener(Event.CHANGE        , __onChanged);\n        \/\/textfield.addEventListener(TextEvent.TEXT_INPUT, __onTextInput);\n        textfield.addEventListener(FocusEvent.FOCUS_IN , __gotFocus);\n        textfield.addEventListener(FocusEvent.FOCUS_OUT, __lostFocus);\n\n        this.hasFocus = false;\n    }\n\n    \/**\n     * Called from LzInputText#_gotFocusEvent() after focus was set by lz.Focus\n     * @access private\n     *\/\n    public function gotFocus () :void {\n        if ( this.hasFocus ) { return; }\n        \/\/ assign keyboard control\n        LFCApplication.stage.focus = this.textfield;\n        this.select();\n        this.hasFocus = true;\n    }\n\n    \/**\n     * Called from LzInputText#_gotBlurEvent() after focus was cleared by lz.Focus\n     * @access private\n     *\/\n    function gotBlur () :void {\n        this.hasFocus = false;\n        this.deselect();\n        if (LFCApplication.stage.focus === this.textfield) {\n            \/\/ remove keyboard control\n            LFCApplication.stage.focus = LFCApplication.stage;\n        }\n    }\n\n    function select () :void {\n        textfield.setSelection(0, textfield.text.length);\n    }\n\n    function deselect () :void {\n        textfield.setSelection(0, 0);\n    }\n\n    \/**\n     * TODO [hqm 2008-01] I have no idea whether this comment\n     * still applies:\n     * Register for update on every frame when the text field gets the focus.\n     * Set the behavior of the enter key depending on whether the field is\n     * multiline or not.\n     * \n     * @access private\n     *\/\n    function __gotFocus (event:FocusEvent) :void {\n        \/\/ scroll text fields horizontally back to start\n        if (owner) owner.inputtextevent('onfocus');\n    }\n\n    \/**\n     * @access private\n     * TODO [hqm 2008-01] Does we still need this workaround???\n     *\/\n    function __lostFocus (event:FocusEvent) :void {\n        \/\/ defer execution, see swf8 kernel\n        LzTimeKernel.setTimeout(this.__handlelostFocus, 1, event);\n    }\n\n    \/**\n     * TODO [hqm 2008-01] Does this comment still apply? Do we still need this workaround???\n     *\n     * must be called after an idle event to prevent the selection from being \n     * cleared prematurely, e.g. before a button click.  If the selection is \n     * cleared, the button doesn't send mouse events.\n     * @access private\n     *\/\n    function __handlelostFocus (event:Event) :void {\n        if (owner) owner.inputtextevent('onblur');\n    }\n\n    \/**\n     * Register to be called when the text field is modified. Convert this\n     * into a LFC ontext event. \n     * @access private\n     *\/\n    function __onChanged (event:Event) :void {\n        this.text = this.getText();\n        if (owner) owner.inputtextevent('onchange', this.text);\n    }\n\n    \/**\n     * Get the current text for this inputtext-sprite.\n     * @protected\n     *\/\n    override public function getText() :String {\n        \/\/ We normalize swf's \\r to \\n\n        return this.textfield.text.replace(\/\\r\/g, '\\n');\n    }\n\n    \/**\n     * Sets whether user can modify input text field\n     * @param Boolean enabled: true if the text field can be edited\n     *\/\n    function setEnabled (enabled:Boolean) :void {\n        this.enabled = enabled;\n        if (enabled) {\n            textfield.type = 'input';\n        } else {\n            textfield.type = 'dynamic';\n        }\n    }\n\n    \/**\n     * If a mouse event occurs in an input text field, find the focused view\n     *\/\n    static function findSelection() :LzInputText {\n        var f:InteractiveObject = LFCApplication.stage.focus;\n        if (f is TextField && f.parent is LzInputTextSprite) {\n            return (f.parent as LzInputTextSprite).owner;\n        }\n        return null;\n    }\n\n    }#  \/\/ #passthrough\n\n} \/\/ End of LzInputTextSprite\n","new_contents":"\/**\n  * LzInputTextSprite.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/**\n  * @shortdesc Used for input text.\n  * \n  *\/\npublic class LzInputTextSprite extends LzTextSprite {\n\n    #passthrough (toplevel:true) {\n        import flash.display.InteractiveObject;\n        import flash.events.Event;\n        import flash.events.FocusEvent;\n        import flash.text.TextField;\n        import flash.text.TextFieldType;\n    }#\n\n    #passthrough  {\n\n\n    function LzInputTextSprite (newowner:LzView = null, args:Object = null) {\n        super(newowner);\n    }\n\n    var enabled :Boolean = true;\n    var focusable :Boolean = true;\n    var hasFocus :Boolean = false;\n\n    override public function __initTextProperties (args:Object) :void {\n        super.__initTextProperties(args);\n        \/\/ We do not support html in input fields.\n        this.html = false;\n\n        if (this.enabled) {\n            textfield.type = TextFieldType.INPUT;\n        } else {\n            textfield.type = TextFieldType.DYNAMIC;\n        }\n\n        \/*\n          TODO [hqm 2008-01]\n          these handlers need to be implemented via Flash native event listenters:\n          \n          focusIn , focusOut\n\n          change -- dispatched after text input is modified\n\n          textInput  -- dispatched before the content is modified\n                        Do we need to use this for intercepting when we have\n                        a pattern restriction on input?\n\n        *\/\n \n        textfield.addEventListener(Event.CHANGE        , __onChanged);\n        \/\/textfield.addEventListener(TextEvent.TEXT_INPUT, __onTextInput);\n        textfield.addEventListener(FocusEvent.FOCUS_IN , __gotFocus);\n        textfield.addEventListener(FocusEvent.FOCUS_OUT, __lostFocus);\n\n        this.hasFocus = false;\n    }\n\n    \/**\n     * Called from LzInputText#_gotFocusEvent() after focus was set by lz.Focus\n     * @access private\n     *\/\n    public function gotFocus () :void {\n        if ( this.hasFocus ) { return; }\n        \/\/ assign keyboard control\n        LFCApplication.stage.focus = this.textfield;\n        this.select();\n        this.hasFocus = true;\n    }\n\n    \/**\n     * Called from LzInputText#_gotBlurEvent() after focus was cleared by lz.Focus\n     * @access private\n     *\/\n    function gotBlur () :void {\n        this.hasFocus = false;\n        this.deselect();\n        if (LFCApplication.stage.focus === this.textfield) {\n            \/\/ remove keyboard control\n            LFCApplication.stage.focus = LFCApplication.stage;\n        }\n    }\n\n    function select () :void {\n        textfield.setSelection(0, textfield.text.length);\n    }\n\n    function deselect () :void {\n        textfield.setSelection(0, 0);\n    }\n\n    \/**\n     * TODO [hqm 2008-01] I have no idea whether this comment\n     * still applies:\n     * Register for update on every frame when the text field gets the focus.\n     * Set the behavior of the enter key depending on whether the field is\n     * multiline or not.\n     * \n     * @access private\n     *\/\n    function __gotFocus (event:FocusEvent) :void {\n        \/\/ scroll text fields horizontally back to start\n        if (owner) owner.inputtextevent('onfocus');\n    }\n\n    \/**\n     * @access private\n     * TODO [hqm 2008-01] Does we still need this workaround???\n     *\/\n    function __lostFocus (event:FocusEvent) :void {\n        \/\/ defer execution, see swf8 kernel\n        LzTimeKernel.setTimeout(this.__handlelostFocus, 1, event);\n    }\n\n    \/**\n     * TODO [hqm 2008-01] Does this comment still apply? Do we still need this workaround???\n     *\n     * must be called after an idle event to prevent the selection from being \n     * cleared prematurely, e.g. before a button click.  If the selection is \n     * cleared, the button doesn't send mouse events.\n     * @access private\n     *\/\n    function __handlelostFocus (event:Event) :void {\n        if (owner) owner.inputtextevent('onblur');\n    }\n\n    \/**\n     * Register to be called when the text field is modified. Convert this\n     * into a LFC ontext event. \n     * @access private\n     *\/\n    function __onChanged (event:Event) :void {\n        this.text = this.getText();\n        if (owner) owner.inputtextevent('onchange', this.text);\n    }\n\n    \/**\n     * Get the current text for this inputtext-sprite.\n     * @protected\n     *\/\n    override public function getText() :String {\n        \/\/ We normalize swf's \\r to \\n\n        return this.textfield.text.replace(\/\\r\/g, '\\n');\n    }\n\n    \/**\n     * Sets whether user can modify input text field\n     * @param Boolean enabled: true if the text field can be edited\n     *\/\n    function setEnabled (enabled:Boolean) :void {\n        this.enabled = enabled;\n        if (enabled) {\n            textfield.type = 'input';\n        } else {\n            textfield.type = 'dynamic';\n        }\n    }\n\n    \/**\n     * If a mouse event occurs in an input text field, find the focused view\n     *\/\n    static function findSelection() :LzInputText {\n        var f:InteractiveObject = LFCApplication.stage.focus;\n        if (f is TextField && f.parent is LzInputTextSprite) {\n            return (f.parent as LzInputTextSprite).owner;\n        }\n        return null;\n    }\n\n    }#  \/\/ #passthrough\n\n} \/\/ End of LzInputTextSprite\n","subject":"Change 20090406-bargull-ybS by bargull@dell--p4--2-53 on 2009-04-06 00:42:09 in \/home\/Admin\/src\/svn\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20090406-bargull-ybS by bargull@dell--p4--2-53 on 2009-04-06 00:42:09\n    in \/home\/Admin\/src\/svn\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: inputtext shouldn't be in html-mode by default\n\nNew Features:\n\nBugs Fixed: LPP-8026 (SWF9: edittext\/inputtext is in html-mode)\n\nTechnical Reviewer: max\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\nSet html-flag to false for compatibility with swf8 and dhtml.\n    \n\nTests:\ntestcase from bugreport\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@13609 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"42da9fdf16f0def59ca10d3b3d55e9f2bf8e079b","old_file":"as3\/smartform\/src\/com\/rpath\/raf\/util\/UIHelper.as","new_file":"as3\/smartform\/src\/com\/rpath\/raf\/util\/UIHelper.as","old_contents":"\/*\n#\n# Copyright (c) 2005-2009 rPath, Inc.\n#\n# All rights reserved\n#\n*\/\n\n\/*\n#\n# Copyright (c) 2009 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any waranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.raf.util\n{\n    import flash.utils.Dictionary;\n    \n    import mx.collections.ArrayCollection;\n    import spark.components.Application;\n    import mx.core.FlexGlobals;\n    import mx.core.IFlexDisplayObject;\n    import mx.formatters.NumberBaseRoundType;\n    import mx.formatters.NumberFormatter;\n    import mx.managers.PopUpManager;\n    import mx.managers.PopUpManagerChildList;\n    \n    public class UIHelper\n    {\n\n        public static function checkBooleans(...args):Boolean\n        {\n            for each (var b:* in args)\n            {\n                if (b is Array || b is ArrayCollection)\n                {\n                    for each (var c:* in b)\n                    {\n                        \/\/ allow for nested arrays\n                        checkBooleans(c);\n                    }\n                }\n                else\n                {\n                    if (!b)\n                        return false;\n                }\n            }\n            return true;\n        }\n    \n        public static function checkOneOf(...args):Boolean\n        {\n            for each (var b:* in args)\n            {\n                if (b)\n                    return true;\n            }\n            return false;\n        }\n        \n        public static function formattedDate(unixTimestamp:Number):String\n        {\n            if (isNaN(unixTimestamp))\n                return \"\";\n            \n            var date:Date = new Date(unixTimestamp * 1000);\n            \/*\n             * Note that we add 1 to month b\/c January is 0 in Flex\n             *\/ \n            return padLeft(date.getMonth() +1) + \"\/\" + padLeft(date.getDate()) + \n                \"\/\" + padLeft(date.getFullYear()) + \" \" + padLeft(date.getHours()) + \n                \":\" + padLeft(date.getMinutes()) + \":\" + padLeft(date.getSeconds());\n        }\n        \n        private static function padLeft(number:Number):String\n        {\n            var strNum:String = number.toString();\n            if (number.toString().length == 1)\n                strNum = \"0\" + strNum;\n                \n            return strNum;\n        }\n        \n        \/**\n         * Replace \\r\\n with \\n, replace \\r with \\n\n         *\/\n        public static function processCarriageReturns(value:String):String\n        {\n            if (!value)\n                return value;\n                \n            var cr:String = String.fromCharCode(13);\n            var crRegex:RegExp = new RegExp(cr, \"gm\");\n\n            var crnl:String = String.fromCharCode(13, 10);\n            var crnlRegex:RegExp = new RegExp(crnl, \"gm\");\n                \n            \/\/ process CRNL first\n            value = value.replace(crnlRegex, '\\n');\n            \n            \/\/ process CR\n            value = value.replace(crRegex, '\\n');\n            \n            return value;\n        }\n\n        private static var popupModelMap:Dictionary = new Dictionary(true);\n        private static var popupOwnerMap:Dictionary = new Dictionary(true);\n        \n        public static function createPopup(clazz:Class):*\n        {\n            var popup:Object = PopUpManager.createPopUp(FlexGlobals.topLevelApplication as Application,\n                clazz, false, PopUpManagerChildList.APPLICATION) as clazz;\n            return popup as IFlexDisplayObject;\n        }\n\n        public static function createSingletonPopupForModel(clazz:Class, model:Object, owner:Object=null):*\n        {\n            var popup:Object;\n            \n            popup = popupForModel(model);\n            if (popup == null)\n            {\n                popup = PopUpManager.createPopUp(FlexGlobals.topLevelApplication as Application,\n                    clazz, false, PopUpManagerChildList.APPLICATION) as clazz;\n                \n                popupModelMap[model] = popup;\n                \n                if (owner)\n                {\n                    popupOwnerMap[popup] = owner;\n                }\n            }\n            \n            return popup as IFlexDisplayObject;\n        }\n\n        public static function popupForModel(model:Object):*\n        {\n            return popupModelMap[model];\n        }\n\n        public static function removePopupForModel(model:Object):void\n        {\n            var popup:IFlexDisplayObject = popupModelMap[model];\n            if (popup)\n            {\n                delete popupModelMap[model];\n                delete popupOwnerMap[popup];\n            }\n            \n        }\n\n        public static function removePopupsForOwner(owner:Object):void\n        {\n            for (var popup:* in popupOwnerMap)\n            {\n                if (popupOwnerMap[popup] === owner)\n                {\n                    delete popupOwnerMap[popup];\n                    \/\/ scan the model map too\n                    for (var model:* in popupModelMap)\n                    {\n                        if (popupModelMap[model] === popup)\n                        {\n                            delete popupModelMap[model];\n                        }\n                    }\n                }\n            }\n        }\n\n        public static function popupsForOwner(owner:Object):Array\n        {\n            var result:Array = [];\n            for (var popup:* in popupOwnerMap)\n            {\n                if (popupOwnerMap[popup] === owner)\n                {\n                    result.push(popup);\n                }\n            }\n            \n            return result;\n        }\n\n        public static function closePopupsForOwner(owner:Object):void\n        {\n            for each (var popup:* in UIHelper.popupsForOwner(owner))\n            {\n                PopUpManager.removePopUp(popup);\n            }\n            \n            removePopupsForOwner(owner);\n        }\n        \n        \/\/ make bytes human readable\n        public static function humanReadableSize(bytes:int, precision:int=1):String\n        {\n            var s:String = bytes + ' bytes';\n            \n            var nf:NumberFormatter = new NumberFormatter();\n            nf.precision = precision;\n            nf.useThousandsSeparator = true;\n            nf.useNegativeSign = true;\n            nf.rounding = NumberBaseRoundType.NEAREST;\n        \n            if (bytes > 1073741824)\n            {\n                s = nf.format((bytes \/ 1073741824.0)) + ' GB' + ' (' + (s) + ')';\n            }\n            else if (bytes > 1048576)\n            {\n                s = nf.format((bytes \/ 1048576.0)) + ' MB' + ' (' + (s) + ')';\n            }\n            else if (bytes > 1024)\n            {\n                s = nf.format((bytes \/ 1024.0)) + ' KB' + ' (' + (s) + ')';\n            }\n            \n            return s;\n        }\n    }\n}","new_contents":"\/*\n#\n# Copyright (c) 2005-2009 rPath, Inc.\n#\n# All rights reserved\n#\n*\/\n\n\/*\n#\n# Copyright (c) 2009 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any waranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.raf.util\n{\n    import flash.utils.Dictionary;\n    \n    import mx.collections.ArrayCollection;\n    import spark.components.Application;\n    import mx.core.FlexGlobals;\n    import mx.core.IFlexDisplayObject;\n    import mx.formatters.NumberBaseRoundType;\n    import mx.formatters.NumberFormatter;\n    import mx.managers.PopUpManager;\n    import mx.managers.PopUpManagerChildList;\n    \n    public class UIHelper\n    {\n\n        public static function checkBooleans(...args):Boolean\n        {\n            for each (var b:* in args)\n            {\n                if (b is Array || b is ArrayCollection)\n                {\n                    for each (var c:* in b)\n                    {\n                        \/\/ allow for nested arrays\n                        checkBooleans(c);\n                    }\n                }\n                else\n                {\n                    if (!b)\n                        return false;\n                }\n            }\n            return true;\n        }\n    \n        public static function checkOneOf(...args):Boolean\n        {\n            for each (var b:* in args)\n            {\n                if (b)\n                    return true;\n            }\n            return false;\n        }\n        \n        public static function formattedDate(unixTimestamp:Number):String\n        {\n            if (isNaN(unixTimestamp))\n                return \"\";\n            \n            var date:Date = new Date(unixTimestamp * 1000);\n            \/*\n             * Note that we add 1 to month b\/c January is 0 in Flex\n             *\/ \n            return padLeft(date.getMonth() +1) + \"\/\" + padLeft(date.getDate()) + \n                \"\/\" + padLeft(date.getFullYear()) + \" \" + padLeft(date.getHours()) + \n                \":\" + padLeft(date.getMinutes()) + \":\" + padLeft(date.getSeconds());\n        }\n        \n        public static function padLeft(number:Number):String\n        {\n            var strNum:String = number.toString();\n            if (number.toString().length == 1)\n                strNum = \"0\" + strNum;\n                \n            return strNum;\n        }\n        \n        \/**\n         * Replace \\r\\n with \\n, replace \\r with \\n\n         *\/\n        public static function processCarriageReturns(value:String):String\n        {\n            if (!value)\n                return value;\n                \n            var cr:String = String.fromCharCode(13);\n            var crRegex:RegExp = new RegExp(cr, \"gm\");\n\n            var crnl:String = String.fromCharCode(13, 10);\n            var crnlRegex:RegExp = new RegExp(crnl, \"gm\");\n                \n            \/\/ process CRNL first\n            value = value.replace(crnlRegex, '\\n');\n            \n            \/\/ process CR\n            value = value.replace(crRegex, '\\n');\n            \n            return value;\n        }\n\n        private static var popupModelMap:Dictionary = new Dictionary(true);\n        private static var popupOwnerMap:Dictionary = new Dictionary(true);\n        \n        public static function createPopup(clazz:Class):*\n        {\n            var popup:Object = PopUpManager.createPopUp(FlexGlobals.topLevelApplication as Application,\n                clazz, false, PopUpManagerChildList.APPLICATION) as clazz;\n            return popup as IFlexDisplayObject;\n        }\n\n        public static function createSingletonPopupForModel(clazz:Class, model:Object, owner:Object=null):*\n        {\n            var popup:Object;\n            \n            popup = popupForModel(model);\n            if (popup == null)\n            {\n                popup = PopUpManager.createPopUp(FlexGlobals.topLevelApplication as Application,\n                    clazz, false, PopUpManagerChildList.APPLICATION) as clazz;\n                \n                popupModelMap[model] = popup;\n                \n                if (owner)\n                {\n                    popupOwnerMap[popup] = owner;\n                }\n            }\n            \n            return popup as IFlexDisplayObject;\n        }\n\n        public static function popupForModel(model:Object):*\n        {\n            return popupModelMap[model];\n        }\n\n        public static function removePopupForModel(model:Object):void\n        {\n            var popup:IFlexDisplayObject = popupModelMap[model];\n            if (popup)\n            {\n                delete popupModelMap[model];\n                delete popupOwnerMap[popup];\n            }\n            \n        }\n\n        public static function removePopupsForOwner(owner:Object):void\n        {\n            for (var popup:* in popupOwnerMap)\n            {\n                if (popupOwnerMap[popup] === owner)\n                {\n                    delete popupOwnerMap[popup];\n                    \/\/ scan the model map too\n                    for (var model:* in popupModelMap)\n                    {\n                        if (popupModelMap[model] === popup)\n                        {\n                            delete popupModelMap[model];\n                        }\n                    }\n                }\n            }\n        }\n\n        public static function popupsForOwner(owner:Object):Array\n        {\n            var result:Array = [];\n            for (var popup:* in popupOwnerMap)\n            {\n                if (popupOwnerMap[popup] === owner)\n                {\n                    result.push(popup);\n                }\n            }\n            \n            return result;\n        }\n\n        public static function closePopupsForOwner(owner:Object):void\n        {\n            for each (var popup:* in UIHelper.popupsForOwner(owner))\n            {\n                PopUpManager.removePopUp(popup);\n            }\n            \n            removePopupsForOwner(owner);\n        }\n        \n        \/\/ make bytes human readable\n        public static function humanReadableSize(bytes:int, precision:int=1):String\n        {\n            var s:String = bytes + ' bytes';\n            \n            var nf:NumberFormatter = new NumberFormatter();\n            nf.precision = precision;\n            nf.useThousandsSeparator = true;\n            nf.useNegativeSign = true;\n            nf.rounding = NumberBaseRoundType.NEAREST;\n        \n            if (bytes > 1073741824)\n            {\n                s = nf.format((bytes \/ 1073741824.0)) + ' GB' + ' (' + (s) + ')';\n            }\n            else if (bytes > 1048576)\n            {\n                s = nf.format((bytes \/ 1048576.0)) + ' MB' + ' (' + (s) + ')';\n            }\n            else if (bytes > 1024)\n            {\n                s = nf.format((bytes \/ 1024.0)) + ' KB' + ' (' + (s) + ')';\n            }\n            \n            return s;\n        }\n    }\n}","subject":"make UIHelper.padLeft public","message":"make UIHelper.padLeft public\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/smartform"}
{"commit":"20a9685cc4ed3b98df16d1004b008c9695975cdf","old_file":"src\/as\/com\/threerings\/mx\/controls\/CommandMenu.as","new_file":"src\/as\/com\/threerings\/mx\/controls\/CommandMenu.as","old_contents":"package com.threerings.mx.controls {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\n\nimport flash.geom.Rectangle;\n\nimport mx.controls.Menu;\nimport mx.core.mx_internal;\nimport mx.events.MenuEvent;\n\nimport com.threerings.mx.events.CommandEvent;\n\n\/**\n * A pretty standard menu that can submit CommandEvents if menu items\n * have \"command\" and possibly \"arg\" properties.\n *\n * Example dataProvider array:\n * [ { label: \"Go home\", icon: homeIconClass,\n *     command: Controller.GO_HOME, arg: homeId },\n *   { type: \"separator\"},\n *   { label: \"Other places\", children: subMenuArray }\n * ];\n *\n * See \"Defining menu structure and data\" in the Flex manual for the\n * full list.\n *\/ \npublic class CommandMenu extends Menu\n{\n    public function CommandMenu ()\n    {\n        super();\n\n        addEventListener(MenuEvent.ITEM_CLICK, itemClicked);\n    }\n\n    \/**\n     * Factory method to create a command menu.\n     *\n     * @param parent The parent of this menu.\n     * @param items an array of menu items.\n     *\/\n    public static function createMenu (\n        parent :DisplayObjectContainer, items :Array) :CommandMenu\n    {\n        var menu :CommandMenu = new CommandMenu();\n        menu.tabEnabled = false;\n        menu.showRoot = true;\n        Menu.popUpMenu(menu, parent, items);\n        return menu;\n    }\n\n    \/**\n     * Actually pop up the menu. This can be used instead of show().\n     *\/\n    public function popUp (\n        trigger :DisplayObject, popUpwards :Boolean = true) :void\n    {\n        var r :Rectangle = trigger.getBounds(trigger.stage);\n\n        if (popUpwards) {\n            show(r.x, 0);\n            \/\/ then, reposition the y once we know our size\n            y = r.y - getExplicitOrMeasuredHeight();\n\n        } else {\n            \/\/ simply position it below the trigger\n            show(r.x, r.y + r.height);\n        }\n    }\n\n    \/**\n     * Callback for MenuEvent.ITEM_CLICK.\n     *\/\n    protected function itemClicked (event :MenuEvent) :void\n    {\n        var cmd :String = getItemCommand(event.item);\n        if (cmd != null) {\n            event.stopImmediatePropagation();\n            var arg :Object = getItemArgument(event.item);\n            CommandEvent.dispatch(mx_internal::parentDisplayObject, cmd, arg);\n        }\n    }\n\n    \/**\n     * Get the command for the specified item, if any.\n     * Somewhat similar to bits in the DefaultDataDescriptor.\n     *\/\n    protected function getItemCommand (item :Object) :String\n    {\n        try {\n            if (item is XML) {\n                return String(item.@command);\n\n            } else if (item is Object) {\n                return String(item.command);\n            }\n        } catch (e :Error) {\n            \/\/ fall through\n        }\n\n        return null;\n    }\n\n    \/**\n     * Get the command for the specified item, if any.\n     * Somewhat similar to bits in the DefaultDataDescriptor.\n     *\/\n    protected function getItemArgument (item :Object) :Object\n    {\n        try {\n            if (item is XML) {\n                return item.@arg;\n\n            } else if (item is Object) {\n                return item.arg;\n            }\n        } catch (e :Error) {\n            \/\/ fall through\n        }\n\n        return null;\n    }\n}\n}\n","new_contents":"package com.threerings.mx.controls {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\n\nimport flash.geom.Rectangle;\n\nimport mx.controls.Menu;\nimport mx.core.mx_internal;\nimport mx.core.ScrollPolicy;\nimport mx.events.MenuEvent;\n\nimport com.threerings.mx.events.CommandEvent;\n\n\/**\n * A pretty standard menu that can submit CommandEvents if menu items\n * have \"command\" and possibly \"arg\" properties. Commands are submitted to\n * controllers for processing. Alternatively, you may specify\n * \"callback\" properties that specify a function closure to call, with the\n * \"arg\" property containing either a single arg or an array of args.\n *\n * Example dataProvider array:\n * [ { label: \"Go home\", icon: homeIconClass,\n *     command: Controller.GO_HOME, arg: homeId },\n *   { type: \"separator\"},\n     { label: \"Crazytown\", callback: setCrazy, arg: [ true, false ] },\n *   { label: \"Other places\", children: subMenuArray }\n * ];\n *\n * See \"Defining menu structure and data\" in the Flex manual for the\n * full list.\n *\/ \npublic class CommandMenu extends Menu\n{\n    public function CommandMenu ()\n    {\n        super();\n\n        addEventListener(MenuEvent.ITEM_CLICK, itemClicked);\n\/\/        addEventListener(MenuEvent.MENU_SHOW, handleMenuShown);\n    }\n\n    \/**\n     * Factory method to create a command menu.\n     *\n     * @param parent The parent of this menu.\n     * @param items an array of menu items.\n     *\/\n    public static function createMenu (\n        parent :DisplayObjectContainer, items :Array) :CommandMenu\n    {\n        var menu :CommandMenu = new CommandMenu();\n        menu.tabEnabled = false;\n        menu.showRoot = true;\n        Menu.popUpMenu(menu, parent, items);\n        return menu;\n    }\n\n    \/**\n     * Actually pop up the menu. This can be used instead of show().\n     *\/\n    public function popUp (\n        trigger :DisplayObject, popUpwards :Boolean = true) :void\n    {\n        var r :Rectangle = trigger.getBounds(trigger.stage);\n\n        if (popUpwards) {\n            show(r.x, 0);\n            \/\/ then, reposition the y once we know our size\n            y = r.y - getExplicitOrMeasuredHeight();\n\n        } else {\n            \/\/ simply position it below the trigger\n            show(r.x, r.y + r.height);\n        }\n    }\n\n    \/**\n     * Callback for MenuEvent.ITEM_CLICK.\n     *\/\n    protected function itemClicked (event :MenuEvent) :void\n    {\n        var arg :Object = getItemArgument(event.item);\n        var cmd :String = getItemCommand(event.item);\n        var fn :Function;\n        if (cmd == null) {\n            fn = getItemCallback(event.item);\n        }\n        if (cmd != null || fn != null) {\n            event.stopImmediatePropagation();\n            if (cmd != null) {\n                CommandEvent.dispatch(mx_internal::parentDisplayObject, cmd, arg);\n\n            } else {\n                try {\n                    var args :Array = (arg as Array);\n                    if (args == null && arg != null) {\n                        args = [ arg ];\n                    }\n                    fn.apply(null, args);\n\n                } catch (err :Error) {\n                    Log.getLog(this).warning(\"Unable to call menu callback: \" +\n                        event.item);\n                }\n            }\n        }\n    }\n\n\/\/    \/**\n\/\/     * Callback for MenuEvent.MENU_SHOW.\n\/\/     *\/\n\/\/    protected function handleMenuShown (event :MenuEvent) :void\n\/\/    {\n\/\/        \/\/ just ensure that every menu can scroll\n\/\/        event.menu.verticalScrollPolicy = ScrollPolicy.ON;\n\/\/    }\n\n    \/**\n     * Get the command for the specified item, if any.\n     * Somewhat similar to bits in the DefaultDataDescriptor.\n     *\/\n    protected function getItemCommand (item :Object) :String\n    {\n        try {\n            if (item is XML) {\n                return (item.@command as String);\n\n            } else if (item is Object) {\n                return (item.command as String);\n            }\n        } catch (e :Error) {\n            \/\/ fall through\n        }\n\n        return null;\n    }\n\n    \/**\n     * Get the callback function for the specified item, if any.\n     *\/\n    protected function getItemCallback (item :Object) :Function\n    {\n        try {\n            if (item is XML) {\n                return (item.@callback as Function);\n\n            } else if (item is Object) {\n                return (item.callback as Function);\n            }\n        } catch (e :Error) {\n            \/\/ fall through\n        }\n\n        return null;\n    }\n\n    \/**\n     * Get the command for the specified item, if any.\n     * Somewhat similar to bits in the DefaultDataDescriptor.\n     *\/\n    protected function getItemArgument (item :Object) :Object\n    {\n        try {\n            if (item is XML) {\n                return item.@arg;\n\n            } else if (item is Object) {\n                return item.arg;\n            }\n        } catch (e :Error) {\n            \/\/ fall through\n        }\n\n        return null;\n    }\n}\n}\n","subject":"Allow menu items to be configured with a callback function directly (to which any args will be passed), instead of only dispatching controller commands.","message":"Allow menu items to be configured with a callback function directly\n(to which any args will be passed), instead of only dispatching\ncontroller commands.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4465 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"05cdd13bc4de681e2f14c177c8147cfd1349563b","old_file":"src\/org\/jivesoftware\/xiff\/core\/XMPPBOSHConnection.as","new_file":"src\/org\/jivesoftware\/xiff\/core\/XMPPBOSHConnection.as","old_contents":"package org.jivesoftware.xiff.core\n{\n\timport flash.events.ErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.utils.Timer;\n\timport flash.xml.XMLDocument;\n\timport flash.xml.XMLNode;\n\t\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\timport mx.rpc.http.HTTPService;\n\t\n\timport org.jivesoftware.xiff.auth.Anonymous;\n\timport org.jivesoftware.xiff.auth.External;\n\timport org.jivesoftware.xiff.auth.Plain;\n\timport org.jivesoftware.xiff.auth.SASLAuth;\n\timport org.jivesoftware.xiff.data.IQ;\n\timport org.jivesoftware.xiff.data.bind.BindExtension;\n\timport org.jivesoftware.xiff.data.session.SessionExtension;\n\timport org.jivesoftware.xiff.events.ConnectionSuccessEvent;\n\timport org.jivesoftware.xiff.events.IncomingDataEvent;\n\timport org.jivesoftware.xiff.events.LoginEvent;\n\timport org.jivesoftware.xiff.events.XIFFErrorEvent;\n\timport org.jivesoftware.xiff.util.Callback;\n\t\n\tpublic class XMPPBOSHConnection extends XMPPConnection\n\t{\n\t\tprivate static var saslMechanisms:Object = {\n\t\t\t\"PLAIN\":Plain,\n\t\t\t\"ANONYMOUS\":Anonymous,\n            \"EXTERNAL\":External\n\t\t};\n\t\t\n\t\tprivate var maxConcurrentRequests:uint = 2;\n\t\tprivate var boshVersion:Number = 1.6;\n\t\tprivate var headers:Object = {\n\t\t\t\"post\": [],\n\t\t\t\"get\": ['Cache-Control', 'no-store', 'Cache-Control', 'no-cache', 'Pragma', 'no-cache']\n\t\t};\n\t\tprivate var requestCount:int = 0;\n\t\tprivate var failedRequests:Array = [];\n\t\tprivate var requestQueue:Array = [];\n\t\tprivate var responseQueue:Array = [];\n\t\tprivate const responseTimer:Timer = new Timer(0.0, 1);\n\t\tprivate var isDisconnecting:Boolean = false;\n\t\tprivate var boshPollingInterval:Number = 10000;\n\t\tprivate var sid:String;\n\t\tprivate var rid:Number;\n\t\tprivate var wait:int;\n\t\tprivate var inactivity:int;\n\t\tprivate var pollTimer:Timer;\n\t\tprivate var isCurrentlyPolling:Boolean = false;\n\t\t\n\t\tprivate var auth:SASLAuth;\n\t\tprivate var authHandler:Function;\n\t\tprivate var https:Boolean = false;\n\t\tprivate var _port:Number = -1;\n\t\t\n\t\tprivate var callbacks:Object = {};\n\t\t\n\t\tpublic static var logger:Object = null;\n\t\t\t\n\t\tpublic override function connect(streamType:String=null):Boolean\n\t\t{\n\t\t\tif(logger)\n\t\t\t\tlogger.log(\"CONNECT()\", \"INFO\");\n\t\t\tBindExtension.enable();\n\t\t\tactive = false;\n\t\t\tloggedIn = false;\n\t\t\tvar attrs:Object = {\n\t            xmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t            hold: maxConcurrentRequests,\n\t            rid: nextRID,\n\t            secure: https,\n\t            wait: 10,\n\t            ver: boshVersion\n\t        }\n\t        \n\t        var result:XMLNode = new XMLNode(1, \"body\");\n\t        result.attributes = attrs;\n\t        sendRequests(result);\n\t\n\t        return true;\n\t\t}\n\t\t\n\t\tpublic static function registerSASLMechanism(name:String, authClass:Class):void\n\t\t{\n\t\t\tsaslMechanisms[name] = authClass;\n\t\t}\n\t\t\n\t\tpublic static function disableSASLMechanism(name:String):void\n\t\t{\n\t\t\tsaslMechanisms[name] = null;\n\t\t}\n\t\t\n\t\tpublic function set secure(flag:Boolean):void\n\t\t{\n\t\t\thttps = flag;\n\t\t}\n\t\t\n\t\tpublic override function set port(portnum:Number):void\n\t\t{\n\t\t\t_port = portnum;\n\t\t}\n\t\t\n\t\tpublic override function get port():Number\n\t\t{\n\t\t\tif(_port == -1)\n\t\t\t\treturn https ? 8483 : 8080;\n\t\t\treturn _port;\n\t\t}\n\t\t\n\t\tpublic function get httpServer():String\n\t\t{\n\t\t\treturn (https ? \"https\" : \"http\") + \":\/\/\" + server + \":\" + port + \"\/http-bind\/\";\n\t\t}\n\t\t\n\t\tpublic override function disconnect():void\n\t\t{\n\t\t\tsuper.disconnect();\n\t\t\tpollTimer.stop();\n\t\t\tpollTimer = null;\n\t\t}\n\t\t\n\t\tpublic function processConnectionResponse(responseBody:XMLNode):void\n\t\t{\n\t\t\tvar attributes:Object = responseBody.attributes;\n\t\t\tsid = attributes.sid;\n\t        boshPollingInterval = attributes.polling * 1000;\n\t        \/\/ if we have a polling interval of 1, we want to add an extra second for a little bit of\n\t        \/\/ padding.\n\t        if(boshPollingInterval <= 1000 && boshPollingInterval > 0)\n\t            boshPollingInterval += 1000;\n\t        \n\t        wait = attributes.wait;\n\t        inactivity = attributes.inactivity;\n\t        var serverRequests:int = attributes.requests;\n\t        if (serverRequests)\n\t            maxConcurrentRequests = Math.min(serverRequests, maxConcurrentRequests);\n\t        active = true;\n\t        configureConnection(responseBody);\n\t        responseTimer.addEventListener(TimerEvent.TIMER_COMPLETE, processResponse);\n\t        pollTimer = new Timer(boshPollingInterval, 1);\n\t        pollTimer.addEventListener(TimerEvent.TIMER, pollServer);\n\t\t}\n\t\t\n\t\tprivate function processResponse(event:TimerEvent=null):void\n\t\t{\n\t\t\t\/\/ Read the data and send it to the appropriate parser\n\t\t\tvar currentNode:XMLNode = responseQueue.shift();\n\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\n\t\t\t\n\t\t\tswitch( nodeName )\n\t\t\t{\n\t\t\t\tcase \"stream:features\":\n\t\t\t\t\t\/\/we already handled this in httpResponse()\n\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\n\t\t\t\tcase \"stream:error\":\n\t\t\t\t\thandleStreamError( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"iq\":\n\t\t\t\t\thandleIQ( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"message\":\n\t\t\t\t\thandleMessage( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"presence\":\n\t\t\t\t\thandlePresence( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"success\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\", 500 );\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t}\n\t\t\n\t\tprivate function resetResponseProcessor():void\n\t\t{\n\t\t\tif(responseQueue.length > 0)\n\t\t\t{\n\t\t\t\tresponseTimer.reset();\n\t\t\t\tresponseTimer.start();\n\t\t\t}\n\t\t}\n\n\t\tprivate function httpResponse(req:XMLNode, isPollResponse:Boolean, evt:ResultEvent):void\n\t\t{\n\t\t\trequestCount--;\n\t\t\tvar rawXML:String = evt.result as String;\n\t\t\t\n\t\t\tif(logger)\n\t       \t\tlogger.log(rawXML, \"INCOMING\");\n\t\t\t\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\n\t\t\txmlData.parseXML( rawXML );\n\t\t\tvar bodyNode:XMLNode = xmlData.firstChild;\n\t\n\t\t\tvar event:IncomingDataEvent = new IncomingDataEvent();\n\t\t\tevent.data = xmlData;\n\t\t\tdispatchEvent( event );\n\t\t\t\n\t\t\tif(bodyNode.attributes[\"type\"] == \"terminal\")\n\t\t\t{\n\t\t\t\tdispatchError( \"BOSH Error\", bodyNode.attributes[\"condition\"], \"\", -1 );\n\t\t\t\tactive = false;\n\t\t\t}\n\t\t\t\n\t\t\tfor each(var childNode:XMLNode in bodyNode.childNodes)\n\t\t\t{\n\t\t\t\tif(childNode.nodeName == \"stream:features\")\n\t\t\t\t{\n\t\t\t\t\t_expireTagSearch = false;\n\t\t\t\t\tprocessConnectionResponse( bodyNode );\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tresponseQueue.push(childNode);\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t\t\n\t\t\t\/\/if we just processed a poll response, we're no longer in mid-poll\n\t\t\tif(isPollResponse)\n\t\t\t\tisCurrentlyPolling = false;\n\t\t\t\n\t\t\t\/\/if we have queued requests we want to send them before attempting to poll again\n\t\t\t\/\/otherwise, if we don't already have a countdown going for the next poll, start one\n\t        if (!sendQueuedRequests() && (!pollTimer || !pollTimer.running))\n\t        \tresetPollTimer();\n\t\t}\n\t\t\n\t\tprivate function httpError(req:XMLNode, isPollResponse:Boolean, evt:FaultEvent):void\n\t\t{\n\t\t\tactive = false;\n\t\t\tdispatchError(\"Unknown HTTP Error\", evt.fault.rootCause.text, \"\", -1);\n\t\t}\n\t\t\n\t\tprotected override function sendXML(body:*):void\n\t\t{\n\t\t\tsendQueuedRequests(body);\n\t\t}\n\t\t\n\t\tprivate function sendQueuedRequests(body:*=null):Boolean\n\t\t{\n\t\t\tif(body)\n\t\t\t\trequestQueue.push(body);\n\t\t\telse if(requestQueue.length == 0)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\treturn sendRequests();\n\t\t}\n\t\t\n\t\t\/\/returns true if any requests were sent\n\t\tprivate function sendRequests(data:XMLNode = null, isPoll:Boolean=false):Boolean\n\t\t{\n\t\t\tif(requestCount >= maxConcurrentRequests)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\tif(isPoll)\n\t\t\t\ttrace(\"Polling at: \" + new Date().getSeconds());\n\t\t\t\t\n\t\t\trequestCount++;\n\t\t\t\n\t\t\tif(!data)\n\t\t\t{\n\t\t\t\tif(isPoll)\n\t\t\t\t{\n\t\t\t\t\tdata = createRequest();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar temp:Array = [];\n\t\t\t\t\tfor(var i:uint = 0; i < 10 && requestQueue.length > 0; i++)\n\t\t\t\t\t{\n\t\t\t\t\t\ttemp.push(requestQueue.shift());\n\t\t\t\t\t}\n\t\t\t\t\tdata = createRequest(temp);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/build the http request\n\t        var request:HTTPService = new HTTPService();\n\t        request.method = \"post\";\n\t        request.headers = headers[request.method];\n\t        request.url = httpServer;\n\t        request.resultFormat = HTTPService.RESULT_FORMAT_TEXT;\n\t        request.contentType = \"text\/xml\";\n\t        \n\t        var responseCallback:Callback = new Callback(this, httpResponse, data, isPoll);\n\t        var errorCallback:Callback = new Callback(this, httpError, data, isPoll);\n\t        \n\t        request.addEventListener(ResultEvent.RESULT, responseCallback.call, false);\n\t        request.addEventListener(FaultEvent.FAULT, errorCallback.call, false);\n\t       \n\t       \tif(logger)\n\t       \t\tlogger.log(data, \"OUTGOING\");\n\t       \n\t\t\trequest.send(data);\n\n\t\t\tresetPollTimer();\n\t\t\t\n\t\t\treturn true;\n\t\t}\n    \t\n    \tprivate function resetPollTimer():void \n    \t{\n    \t\tif(!pollTimer)\n    \t\t\treturn;\n    \t\tpollTimer.reset();\n    \t\tpollTimer.start();\n    \t}\n    \t\n    \tprivate function pollServer(evt:TimerEvent):void \n    \t{\n    \t\t\/\/We shouldn't poll if the connection is dead, if we had requests to send instead, or if there's already one in progress\n    \t\tif(!isActive() || sendQueuedRequests() || isCurrentlyPolling)\n    \t\t\treturn;\n    \t\t\n    \t\t\/\/this should be safe since sendRequests checks to be sure it's not over the concurrent requests limit, and we just ensured that the queue is empty by calling sendQueuedRequests()\n    \t\tisCurrentlyPolling = sendRequests(null, true);\n    \t}\n    \t\n    \tprivate function get nextRID():Number {\n    \t\tif(!rid)\n    \t\t\trid = Math.floor(Math.random() * 1000000);\n    \t\treturn ++rid;\n    \t}\n    \t\n    \tprivate function createRequest(bodyContent:Array=null):XMLNode {\n    \t\tvar attrs:Object = {\n    \t\t\txmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\trid: nextRID,\n\t\t\t\tsid: sid\n    \t\t}\n    \t\tvar req:XMLNode = new XMLNode(1, \"body\");\n    \t\tif(bodyContent)\n    \t\t\tfor each(var content:XMLNode in bodyContent)\n    \t\t\t\t\treq.appendChild(content);\n    \t\t\n    \t\treq.attributes = attrs;\n    \t\t\n    \t\treturn req;\n    \t}\n\t    \n\t    private function handleAuthentication(responseBody:XMLNode):void\n\t    {\n\t    \/\/    if(!response || response.length == 0) {\n\t     \/\/       return;\n\t     \/\/   }\n\t        var status:Object = auth.handleResponse(0, responseBody);\n\t        if (status.authComplete) {\n\t            if (status.authSuccess) {\n\t                bindConnection();\n\t            }\n\t            else {\n\t                dispatchEvent(new ErrorEvent(ErrorEvent.ERROR));\n\t                disconnect();\n\t            }\n\t        }\n\t    }\n\t    \n\t    private function configureConnection(responseBody:XMLNode):void\n\t    {\n\t    \tvar features:XMLNode = responseBody.firstChild;\n\t\n\t        var authentication:Object = {};\n\t        for each(var feature:XMLNode in features.childNodes)\n\t\t\t{\n\t            if (feature.nodeName == \"mechanisms\")\n\t                authentication.auth = configureAuthMechanisms(feature);\n\t            else if (feature.nodeName == \"bind\")\n\t                authentication.bind = true;\n\t            else if (feature.nodeName == \"session\")\n\t                authentication.session = true;\n\t        }\n\t        \n\t        auth = authentication.auth;\n\t        dispatchEvent(new ConnectionSuccessEvent());\n\t        authHandler = handleAuthentication;\n\t        sendXML(auth.request);\n\t    }\n\t    \n\t    private function configureAuthMechanisms(mechanisms:XMLNode):SASLAuth\n\t    {\n\t        var authMechanism:SASLAuth;\n\t        var authClass:Class;\n\t        for each(var mechanism:XMLNode in mechanisms.childNodes) \n\t        {\n\t        \tauthClass = saslMechanisms[mechanism.firstChild.nodeValue];\n\t   \t\t\tif(authClass)\n\t   \t\t\t\tbreak;\n\t        }\n\t\n\t        if (!authClass) {\n\t        \tdispatchError(\"SASL missing\", \"The server is not configured to support any available SASL mechanisms\", \"SASL\", -1);\n\t        \treturn null;\n\t        }\n\t\n\t   \t\treturn new authClass(this);\n\t    }\n\t    \n\t    public function handleBindResponse(packet:IQ):void\n\t    {\n\t    \tvar bind:BindExtension = packet.getExtension(\"bind\") as BindExtension;\n\t\n            var jid:String = bind.getJID();\n            \n            var parts:Array = jid.split(\"\/\");\n            myResource = parts[1];\n            parts = parts[0].split(\"@\");\n            myUsername = parts[0];\n            domain = parts[1];\n            \n            establishSession();\n\t    }\n\t    \n\t    private function bindConnection():void \n\t    {\n\t    \tvar bindIQ:IQ = new IQ(null, \"set\");\n\t\n\t\t\tvar bindExt:BindExtension = new BindExtension();\n\t\t\tif(resource)\n\t        \tbindExt.resource = resource;\n\t        \n\t        bindIQ.addExtension(bindExt);\n\t\n\t\t\t\/\/this is laaaaaame, it should be a function\n\t\t\tbindIQ.callbackName = \"handleBindResponse\";\n\t\t\tbindIQ.callbackScope = this;\n\t\n\t        send(bindIQ);\n\t    }\n\t    \n\t    public function handleSessionResponse(packet:IQ):void\n\t    {\n\t    \tdispatchEvent(new LoginEvent());\n\t    }\n\t    \n\t    private function establishSession():void\n\t    {\n\t        var sessionIQ:IQ = new IQ(null, \"set\");\n\n\t        sessionIQ.addExtension(new SessionExtension());\n\t        \n\t        sessionIQ.callbackName = \"handleSessionResponse\";\n\t        sessionIQ.callbackScope = this;\n\t\n\t        send(sessionIQ);\n\t    }\n\t    \n\t\t\/\/do nothing, we use polling instead\n\t\tpublic override function sendKeepAlive():void {}\n\t}\n}\n","new_contents":"package org.jivesoftware.xiff.core\n{\n\timport flash.events.ErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.utils.Timer;\n\timport flash.xml.XMLDocument;\n\timport flash.xml.XMLNode;\n\t\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\timport mx.rpc.http.HTTPService;\n\t\n\timport org.jivesoftware.xiff.auth.Anonymous;\n\timport org.jivesoftware.xiff.auth.External;\n\timport org.jivesoftware.xiff.auth.Plain;\n\timport org.jivesoftware.xiff.auth.SASLAuth;\n\timport org.jivesoftware.xiff.data.IQ;\n\timport org.jivesoftware.xiff.data.bind.BindExtension;\n\timport org.jivesoftware.xiff.data.session.SessionExtension;\n\timport org.jivesoftware.xiff.events.ConnectionSuccessEvent;\n\timport org.jivesoftware.xiff.events.IncomingDataEvent;\n\timport org.jivesoftware.xiff.events.LoginEvent;\n\timport org.jivesoftware.xiff.events.XIFFErrorEvent;\n\timport org.jivesoftware.xiff.util.Callback;\n\t\n\tpublic class XMPPBOSHConnection extends XMPPConnection\n\t{\n\t\tprivate static var saslMechanisms:Object = {\n\t\t\t\"PLAIN\":Plain,\n\t\t\t\"ANONYMOUS\":Anonymous,\n            \"EXTERNAL\":External\n\t\t};\n\t\t\n\t\tprivate var maxConcurrentRequests:uint = 2;\n\t\tprivate var boshVersion:Number = 1.6;\n\t\tprivate var headers:Object = {\n\t\t\t\"post\": [],\n\t\t\t\"get\": ['Cache-Control', 'no-store', 'Cache-Control', 'no-cache', 'Pragma', 'no-cache']\n\t\t};\n\t\tprivate var requestCount:int = 0;\n\t\tprivate var failedRequests:Array = [];\n\t\tprivate var requestQueue:Array = [];\n\t\tprivate var responseQueue:Array = [];\n\t\tprivate const responseTimer:Timer = new Timer(0.0, 1);\n\t\tprivate var isDisconnecting:Boolean = false;\n\t\tprivate var boshPollingInterval:Number = 10000;\n\t\tprivate var sid:String;\n\t\tprivate var rid:Number;\n\t\tprivate var wait:int;\n\t\tprivate var inactivity:int;\n\t\tprivate var pollTimer:Timer;\n\t\tprivate var isCurrentlyPolling:Boolean = false;\n\t\t\n\t\tprivate var auth:SASLAuth;\n\t\tprivate var authHandler:Function;\n\t\tprivate var https:Boolean = false;\n\t\tprivate var _port:Number = -1;\n\t\t\n\t\tprivate var callbacks:Object = {};\n\t\t\n\t\tpublic static var logger:Object = null;\n\t\t\t\n\t\tpublic override function connect(streamType:String=null):Boolean\n\t\t{\n\t\t\tif(logger)\n\t\t\t\tlogger.log(\"CONNECT()\", \"INFO\");\n\t\t\tBindExtension.enable();\n\t\t\tactive = false;\n\t\t\tloggedIn = false;\n\t\t\tvar attrs:Object = {\n\t            xmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t            hold: maxConcurrentRequests,\n\t            rid: nextRID,\n\t            secure: https,\n\t            wait: 10,\n\t            ver: boshVersion\n\t        }\n\t        \n\t        var result:XMLNode = new XMLNode(1, \"body\");\n\t        result.attributes = attrs;\n\t        sendRequests(result);\n\t\n\t        return true;\n\t\t}\n\t\t\n\t\tpublic static function registerSASLMechanism(name:String, authClass:Class):void\n\t\t{\n\t\t\tsaslMechanisms[name] = authClass;\n\t\t}\n\t\t\n\t\tpublic static function disableSASLMechanism(name:String):void\n\t\t{\n\t\t\tsaslMechanisms[name] = null;\n\t\t}\n\t\t\n\t\tpublic function set secure(flag:Boolean):void\n\t\t{\n\t\t\thttps = flag;\n\t\t}\n\t\t\n\t\tpublic override function set port(portnum:Number):void\n\t\t{\n\t\t\t_port = portnum;\n\t\t}\n\t\t\n\t\tpublic override function get port():Number\n\t\t{\n\t\t\tif(_port == -1)\n\t\t\t\treturn https ? 8483 : 8080;\n\t\t\treturn _port;\n\t\t}\n\t\t\n\t\tpublic function get httpServer():String\n\t\t{\n\t\t\treturn (https ? \"https\" : \"http\") + \":\/\/\" + server + \":\" + port + \"\/http-bind\/\";\n\t\t}\n\t\t\n\t\tpublic override function disconnect():void\n\t\t{\n\t\t\tsuper.disconnect();\n\t\t\tpollTimer.stop();\n\t\t\tpollTimer = null;\n\t\t}\n\t\t\n\t\tpublic function processConnectionResponse(responseBody:XMLNode):void\n\t\t{\n\t\t\tvar attributes:Object = responseBody.attributes;\n\t\t\tsid = attributes.sid;\n\t        boshPollingInterval = attributes.polling * 1000;\n\t        \n\t        wait = attributes.wait;\n\t        inactivity = attributes.inactivity * 1000;\n\t        if(inactivity - 2000 >= boshPollingInterval || (boshPollingInterval <= 1000 && boshPollingInterval > 0))\n\t        {\n\t        \tboshPollingInterval += 1000;\n\t        }\n\t        \n\t        var serverRequests:int = attributes.requests;\n\t        if (serverRequests)\n\t            maxConcurrentRequests = Math.min(serverRequests, maxConcurrentRequests);\n\t        active = true;\n\t        configureConnection(responseBody);\n\t        responseTimer.addEventListener(TimerEvent.TIMER_COMPLETE, processResponse);\n\t        pollTimer = new Timer(boshPollingInterval, 1);\n\t        pollTimer.addEventListener(TimerEvent.TIMER, pollServer);\n\t\t}\n\t\t\n\t\tprivate function processResponse(event:TimerEvent=null):void\n\t\t{\n\t\t\t\/\/ Read the data and send it to the appropriate parser\n\t\t\tvar currentNode:XMLNode = responseQueue.shift();\n\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\n\t\t\t\n\t\t\tswitch( nodeName )\n\t\t\t{\n\t\t\t\tcase \"stream:features\":\n\t\t\t\t\t\/\/we already handled this in httpResponse()\n\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\n\t\t\t\tcase \"stream:error\":\n\t\t\t\t\thandleStreamError( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"iq\":\n\t\t\t\t\thandleIQ( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"message\":\n\t\t\t\t\thandleMessage( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"presence\":\n\t\t\t\t\thandlePresence( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"success\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\", 500 );\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t}\n\t\t\n\t\tprivate function resetResponseProcessor():void\n\t\t{\n\t\t\tif(responseQueue.length > 0)\n\t\t\t{\n\t\t\t\tresponseTimer.reset();\n\t\t\t\tresponseTimer.start();\n\t\t\t}\n\t\t}\n\n\t\tprivate function httpResponse(req:XMLNode, isPollResponse:Boolean, evt:ResultEvent):void\n\t\t{\n\t\t\trequestCount--;\n\t\t\tvar rawXML:String = evt.result as String;\n\t\t\t\n\t\t\tif(logger)\n\t       \t\tlogger.log(rawXML, \"INCOMING\");\n\t\t\t\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\n\t\t\txmlData.parseXML( rawXML );\n\t\t\tvar bodyNode:XMLNode = xmlData.firstChild;\n\t\n\t\t\tvar event:IncomingDataEvent = new IncomingDataEvent();\n\t\t\tevent.data = xmlData;\n\t\t\tdispatchEvent( event );\n\t\t\t\n\t\t\tif(bodyNode.attributes[\"type\"] == \"terminal\")\n\t\t\t{\n\t\t\t\tdispatchError( \"BOSH Error\", bodyNode.attributes[\"condition\"], \"\", -1 );\n\t\t\t\tactive = false;\n\t\t\t}\n\t\t\t\n\t\t\tfor each(var childNode:XMLNode in bodyNode.childNodes)\n\t\t\t{\n\t\t\t\tif(childNode.nodeName == \"stream:features\")\n\t\t\t\t{\n\t\t\t\t\t_expireTagSearch = false;\n\t\t\t\t\tprocessConnectionResponse( bodyNode );\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tresponseQueue.push(childNode);\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t\t\n\t\t\t\/\/if we just processed a poll response, we're no longer in mid-poll\n\t\t\tif(isPollResponse)\n\t\t\t\tisCurrentlyPolling = false;\n\t\t\t\n\t\t\t\/\/if we have queued requests we want to send them before attempting to poll again\n\t\t\t\/\/otherwise, if we don't already have a countdown going for the next poll, start one\n\t        if (!sendQueuedRequests() && (!pollTimer || !pollTimer.running))\n\t        \tresetPollTimer();\n\t\t}\n\t\t\n\t\tprivate function httpError(req:XMLNode, isPollResponse:Boolean, evt:FaultEvent):void\n\t\t{\n\t\t\tactive = false;\n\t\t\tdispatchError(\"Unknown HTTP Error\", evt.fault.rootCause.text, \"\", -1);\n\t\t}\n\t\t\n\t\tprotected override function sendXML(body:*):void\n\t\t{\n\t\t\tsendQueuedRequests(body);\n\t\t}\n\t\t\n\t\tprivate function sendQueuedRequests(body:*=null):Boolean\n\t\t{\n\t\t\tif(body)\n\t\t\t\trequestQueue.push(body);\n\t\t\telse if(requestQueue.length == 0)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\treturn sendRequests();\n\t\t}\n\t\t\n\t\t\/\/returns true if any requests were sent\n\t\tprivate function sendRequests(data:XMLNode = null, isPoll:Boolean=false):Boolean\n\t\t{\n\t\t\tif(requestCount >= maxConcurrentRequests)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\tif(isPoll)\n\t\t\t\ttrace(\"Polling at: \" + new Date().getSeconds());\n\t\t\t\t\n\t\t\trequestCount++;\n\t\t\t\n\t\t\tif(!data)\n\t\t\t{\n\t\t\t\tif(isPoll)\n\t\t\t\t{\n\t\t\t\t\tdata = createRequest();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar temp:Array = [];\n\t\t\t\t\tfor(var i:uint = 0; i < 10 && requestQueue.length > 0; i++)\n\t\t\t\t\t{\n\t\t\t\t\t\ttemp.push(requestQueue.shift());\n\t\t\t\t\t}\n\t\t\t\t\tdata = createRequest(temp);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/build the http request\n\t        var request:HTTPService = new HTTPService();\n\t        request.method = \"post\";\n\t        request.headers = headers[request.method];\n\t        request.url = httpServer;\n\t        request.resultFormat = HTTPService.RESULT_FORMAT_TEXT;\n\t        request.contentType = \"text\/xml\";\n\t        \n\t        var responseCallback:Callback = new Callback(this, httpResponse, data, isPoll);\n\t        var errorCallback:Callback = new Callback(this, httpError, data, isPoll);\n\t        \n\t        request.addEventListener(ResultEvent.RESULT, responseCallback.call, false);\n\t        request.addEventListener(FaultEvent.FAULT, errorCallback.call, false);\n\t       \n\t       \tif(logger)\n\t       \t\tlogger.log(data, \"OUTGOING\");\n\t       \n\t\t\trequest.send(data);\n\n\t\t\tresetPollTimer();\n\t\t\t\n\t\t\treturn true;\n\t\t}\n    \t\n    \tprivate function resetPollTimer():void \n    \t{\n    \t\tif(!pollTimer)\n    \t\t\treturn;\n    \t\tpollTimer.reset();\n    \t\tpollTimer.start();\n    \t}\n    \t\n    \tprivate function pollServer(evt:TimerEvent):void \n    \t{\n    \t\t\/\/We shouldn't poll if the connection is dead, if we had requests to send instead, or if there's already one in progress\n    \t\tif(!isActive() || sendQueuedRequests() || isCurrentlyPolling)\n    \t\t\treturn;\n    \t\t\n    \t\t\/\/this should be safe since sendRequests checks to be sure it's not over the concurrent requests limit, and we just ensured that the queue is empty by calling sendQueuedRequests()\n    \t\tisCurrentlyPolling = sendRequests(null, true);\n    \t}\n    \t\n    \tprivate function get nextRID():Number {\n    \t\tif(!rid)\n    \t\t\trid = Math.floor(Math.random() * 1000000);\n    \t\treturn ++rid;\n    \t}\n    \t\n    \tprivate function createRequest(bodyContent:Array=null):XMLNode {\n    \t\tvar attrs:Object = {\n    \t\t\txmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\trid: nextRID,\n\t\t\t\tsid: sid\n    \t\t}\n    \t\tvar req:XMLNode = new XMLNode(1, \"body\");\n    \t\tif(bodyContent)\n    \t\t\tfor each(var content:XMLNode in bodyContent)\n    \t\t\t\t\treq.appendChild(content);\n    \t\t\n    \t\treq.attributes = attrs;\n    \t\t\n    \t\treturn req;\n    \t}\n\t    \n\t    private function handleAuthentication(responseBody:XMLNode):void\n\t    {\n\t    \/\/    if(!response || response.length == 0) {\n\t     \/\/       return;\n\t     \/\/   }\n\t        var status:Object = auth.handleResponse(0, responseBody);\n\t        if (status.authComplete) {\n\t            if (status.authSuccess) {\n\t                bindConnection();\n\t            }\n\t            else {\n\t                dispatchEvent(new ErrorEvent(ErrorEvent.ERROR));\n\t                disconnect();\n\t            }\n\t        }\n\t    }\n\t    \n\t    private function configureConnection(responseBody:XMLNode):void\n\t    {\n\t    \tvar features:XMLNode = responseBody.firstChild;\n\t\n\t        var authentication:Object = {};\n\t        for each(var feature:XMLNode in features.childNodes)\n\t\t\t{\n\t            if (feature.nodeName == \"mechanisms\")\n\t                authentication.auth = configureAuthMechanisms(feature);\n\t            else if (feature.nodeName == \"bind\")\n\t                authentication.bind = true;\n\t            else if (feature.nodeName == \"session\")\n\t                authentication.session = true;\n\t        }\n\t        \n\t        auth = authentication.auth;\n\t        dispatchEvent(new ConnectionSuccessEvent());\n\t        authHandler = handleAuthentication;\n\t        sendXML(auth.request);\n\t    }\n\t    \n\t    private function configureAuthMechanisms(mechanisms:XMLNode):SASLAuth\n\t    {\n\t        var authMechanism:SASLAuth;\n\t        var authClass:Class;\n\t        for each(var mechanism:XMLNode in mechanisms.childNodes) \n\t        {\n\t        \tauthClass = saslMechanisms[mechanism.firstChild.nodeValue];\n\t   \t\t\tif(authClass)\n\t   \t\t\t\tbreak;\n\t        }\n\t\n\t        if (!authClass) {\n\t        \tdispatchError(\"SASL missing\", \"The server is not configured to support any available SASL mechanisms\", \"SASL\", -1);\n\t        \treturn null;\n\t        }\n\t\n\t   \t\treturn new authClass(this);\n\t    }\n\t    \n\t    public function handleBindResponse(packet:IQ):void\n\t    {\n\t    \tvar bind:BindExtension = packet.getExtension(\"bind\") as BindExtension;\n\t\n            var jid:String = bind.getJID();\n            \n            var parts:Array = jid.split(\"\/\");\n            myResource = parts[1];\n            parts = parts[0].split(\"@\");\n            myUsername = parts[0];\n            domain = parts[1];\n            \n            establishSession();\n\t    }\n\t    \n\t    private function bindConnection():void \n\t    {\n\t    \tvar bindIQ:IQ = new IQ(null, \"set\");\n\t\n\t\t\tvar bindExt:BindExtension = new BindExtension();\n\t\t\tif(resource)\n\t        \tbindExt.resource = resource;\n\t        \n\t        bindIQ.addExtension(bindExt);\n\t\n\t\t\t\/\/this is laaaaaame, it should be a function\n\t\t\tbindIQ.callbackName = \"handleBindResponse\";\n\t\t\tbindIQ.callbackScope = this;\n\t\n\t        send(bindIQ);\n\t    }\n\t    \n\t    public function handleSessionResponse(packet:IQ):void\n\t    {\n\t    \tdispatchEvent(new LoginEvent());\n\t    }\n\t    \n\t    private function establishSession():void\n\t    {\n\t        var sessionIQ:IQ = new IQ(null, \"set\");\n\n\t        sessionIQ.addExtension(new SessionExtension());\n\t        \n\t        sessionIQ.callbackName = \"handleSessionResponse\";\n\t        sessionIQ.callbackScope = this;\n\t\n\t        send(sessionIQ);\n\t    }\n\t    \n\t\t\/\/do nothing, we use polling instead\n\t\tpublic override function sendKeepAlive():void {}\n\t}\n}\n","subject":"Add a little padding on BOSH polling; sacrifices a tiny bit of responsiveness for some safety, HOPEFULLY fixing XIFF-31. r=Daniel","message":"Add a little padding on BOSH polling; sacrifices a tiny bit of responsiveness for some safety, HOPEFULLY fixing XIFF-31. r=Daniel\n\ngit-svn-id: c197267f952b24206666de142881703007ca05d5@10583 b35dd754-fafc-0310-a699-88a17e54d16e\n","lang":"ActionScript","license":"apache-2.0","repos":"nazoking\/xiff"}
{"commit":"3ce78587bb2469dab4476a54ccd4d7f278acbbae","old_file":"KeyGenerator.as","new_file":"KeyGenerator.as","old_contents":"package mns.crypto{\n\timport com.hurlant.crypto.prng.Random;\n\timport com.hurlant.crypto.rsa.RSAKey;\n\timport com.hurlant.util.Hex;\n\t\n\timport flash.external.ExternalInterface;\n\timport flash.utils.ByteArray;\n\tpublic class KeyGenerator\n\t{\n\t\tpublic static function generateKeys():void{\n\t\t\tvar exp:String = \"10001\";\n\t\t\tvar rsa:RSAKey = RSAKey.generate(1024, exp);\n\t\t\tExternalInterface.call(\"setvalue\", \"publickey\", rsa.n.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"d\", rsa.d.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"p\", rsa.p.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"q\", rsa.q.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"dmp\", rsa.dmp1.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"dmq\", rsa.dmq1.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"qinv\", rsa.coeff.toString());\n\t\t\tvar data:ByteArray, prehashedkey:ByteArray, hashedkey:ByteArray;\n\t\t\t\t\n\t\t\tvar r:Random = new Random;\n\t\t\tvar rankey:ByteArray = new ByteArray\n\t\t\tr.nextBytes(rankey, 32);\n\t\t\tExternalInterface.call(\"setvalue\", \"rk\", Hex.fromArray(rankey));\n\t\t}\n\t}\n}\n\n","new_contents":"package dse{\n\timport com.hurlant.crypto.prng.Random;\n\timport com.hurlant.crypto.rsa.RSAKey;\n\timport com.hurlant.util.Hex;\n\t\n\timport flash.external.ExternalInterface;\n\timport flash.utils.ByteArray;\n\tpublic class KeyGenerator\n\t{\n\t\tpublic static function generateKeys():void{\n\t\t\tvar exp:String = \"10001\";\n\t\t\tvar rsa:RSAKey = RSAKey.generate(1024, exp);\n\t\t\tExternalInterface.call(\"setvalue\", \"publickey\", rsa.n.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"d\", rsa.d.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"p\", rsa.p.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"q\", rsa.q.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"dmp\", rsa.dmp1.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"dmq\", rsa.dmq1.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"qinv\", rsa.coeff.toString());\n\t\t\tvar data:ByteArray, prehashedkey:ByteArray, hashedkey:ByteArray;\n\t\t\t\t\n\t\t\tvar r:Random = new Random;\n\t\t\tvar rankey:ByteArray = new ByteArray\n\t\t\tr.nextBytes(rankey, 32);\n\t\t\tExternalInterface.call(\"setvalue\", \"rk\", Hex.fromArray(rankey));\n\t\t}\n\t}\n}\n\n","subject":"change package of ActionScript class","message":"change package of ActionScript class\n","lang":"ActionScript","license":"mit","repos":"snoble\/dse"}
{"commit":"205cd9245c5a04ae2d8063d2d91d017dba6cc46c","old_file":"src\/org\/mangui\/hls\/HLSSettings.as","new_file":"src\/org\/mangui\/hls\/HLSSettings.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n\n    public final class HLSSettings extends Object {\n        \/**\n         * autoStartLoad\n         *\n         * if set to true,\n         *      start level playlist and first fragments will be loaded automatically,\n         *      after triggering of HlsEvent.MANIFEST_PARSED event\n         * if set to false,\n         *      an explicit API call (hls.startLoad()) will be needed\n         *      to start quality level\/fragment loading.\n         *\n         * Default is true\n         *\/\n        public static var autoStartLoad : Boolean = true;\n        \/**\n         * capLevelToStage\n         *\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n\n        \/**\n         * maxLevelCappingMode\n         *\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * minBufferLength\n         *\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n\n\n        \/**\n         * minBufferLengthCapping\n         *\n         * Defines minimum buffer length capping value (max value) if minBufferLength is set to -1\n         *\n         * Default is -1 = no capping\n         *\/\n        public static var minBufferLengthCapping : Number = -1;\n\n\n        \/**\n         * maxBufferLength\n         *\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 120\n         *\/\n        public static var maxBufferLength : Number = 120;\n\n        \/**\n         * maxBackBufferLength\n         *\n         * Defines maximum back buffer length in seconds.\n         * (0 means infinite back buffering)\n         *\n         * Default is 30\n         *\/\n        public static var maxBackBufferLength : Number = 30;\n\n        \/**\n         * lowBufferLength\n         *\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3\n         *\/\n        public static var lowBufferLength : Number = 3;\n\n        \/**\n         * mediaTimeUpdatePeriod\n         *\n         * time update period in ms\n         * period at which HLSEvent.MEDIA_TIME will be triggered\n         * Default is 100 ms\n         *\/\n        public static var mediaTimePeriod : int = 100;\n\n        \/**\n         * fpsDroppedMonitoringPeriod\n         *\n         * dropped FPS Monitor Period in ms\n         * period at which nb dropped FPS will be checked\n         * Default is 5000 ms\n         *\/\n        public static var fpsDroppedMonitoringPeriod : int = 5000;\n\n        \/**\n         * fpsDroppedMonitoringThreshold\n         *\n         * dropped FPS Threshold\n         * every fpsDroppedMonitoringPeriod, dropped FPS will be compared to displayed FPS.\n         * if during that period, ratio of (dropped FPS\/displayed FPS) is greater or equal\n         * than fpsDroppedMonitoringThreshold, HLSEvent.FPS_DROP event will be fired\n         * Default is 0.2 (20%)\n         *\/\n        public static var fpsDroppedMonitoringThreshold : Number = 0.2;\n\n\n        \/**\n         * capLevelonFPSDrop\n         *\n         * Limit levels usable in auto-quality when FPS drop is detected\n         * i.e. if frame drop is detected on level 5, auto level will be capped to level 4 a\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelonFPSDrop : Boolean = false;\n\n        \/**\n         * smoothAutoSwitchonFPSDrop\n         *\n         * force a smooth level switch Limit when FPS drop is detected in auto-quality\n         * i.e. if frame drop is detected on level 5, it will trigger an auto quality level switch\n         * to level 4 for next fragment\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Note: this setting is active only if capLevelonFPSDrop==true\n         *\n         * Default is true\n         *\/\n        public static var smoothAutoSwitchonFPSDrop : Boolean = true;\n\n        \/**\n         * switchDownOnLevelError\n         *\n         * if level loading fails, and if in auto mode, and we are not on lowest level\n         * don't report Level loading error straight-away, try to switch down first\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Default is true\n         *\/\n        public static var switchDownOnLevelError : Boolean = true;\n\n        \/**\n         * seekMode\n         *\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *\n         * Default is HLSSeekMode.KEYFRAME_SEEK\n         *\/\n        public static var seekMode : String = HLSSeekMode.KEYFRAME_SEEK;\n\n        \/**\n         * keyLoadMaxRetry\n         *\n         * Max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var keyLoadMaxRetry : int = 3;\n\n        \/**\n         * keyLoadMaxRetryTimeout\n         *\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n\n        \/**\n         * fragmentLoadMaxRetry\n         *\n         * Max number of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var fragmentLoadMaxRetry : int = 3;\n\n        \/**\n         * fragmentLoadMaxRetryTimeout\n         *\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 4000\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 4000\n\n        \/**\n         * fragmentLoadSkipAfterMaxRetry\n         *\n         * control behaviour in case fragment load still fails after max retry timeout\n         * if set to true, fragment will be skipped and next one will be loaded.\n         * If set to false, an I\/O Error will be raised.\n         *\n         * Default is true.\n         *\/\n        public static var fragmentLoadSkipAfterMaxRetry : Boolean = true;\n\n        \/**\n         * flushLiveURLCache\n         *\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n\n        \/**\n         * initialLiveManifestSize\n         *\n         * Number of segments needed to start playback of Live stream.\n         *\n         * Default is 1\n         *\/\n        public static var initialLiveManifestSize: uint = 1;\n\n        \/**\n         * manifestLoadMaxRetry\n         *\n         * max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = 3;\n\n        \/**\n         * manifestLoadMaxRetryTimeout\n         *\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n\n\t\t\/**\n\t\t * manifestRedundantLoadmaxRetry\n\t\t * \n\t\t * max nb of looping over the redundant streams.\n\t\t *   >0  means looping over the stream array 2 or more times\n\t\t *    0  means looping exactly once (no retries) - default behaviour\n\t\t *   -1  means infinite retry\n\t\t *\/\n\t\tpublic static var manifestRedundantLoadmaxRetry : int = 3;\n\t\t\t\n        \/**\n         * startFromBitrate\n         *\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\n         * Default is -1\n         *\/\n        public static var startFromBitrate : Number = -1;\n\n        \/**\n         * startFromLevel\n         *\n         * start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred level. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         * -2 : playback will start from the first level appearing in Manifest (not sorted by bitrate)\n         *\n         * Default is -1\n         *\/\n        public static var startFromLevel : Number = -1;\n\n\n        \/**\n         * autoStartMaxDuration\n         *\n         * max fragment loading duration in automatic start level selection mode (in ms)\n         * -1 : max duration not capped\n         * other : max duration is capped to avoid long playback starting time\n         *\n         * Default is -1\n         *\/\n        public static var autoStartMaxDuration : Number = -1;\n\n        \/**\n         * seekFromLevel\n         *\n         * Seek level:\n         *  from 0 to 1: indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\n         * Default is -1\n         *\/\n        public static var seekFromLevel : Number = -1;\n\n        \/**\n         * useHardwareVideoDecoder\n         *\n         * Use hardware video decoder:\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\n         * Default is true\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = true;\n\n        \/**\n         * logInfo\n         *\n         * Defines whether INFO level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logInfo : Boolean = true;\n\n        \/**\n         * logDebug\n         *\n         * Defines whether DEBUG level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug : Boolean = false;\n\n        \/**\n         * logDebug2\n         *\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug2 : Boolean = false;\n\n        \/**\n         * logWarn\n         *\n         * Defines whether WARN level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logWarn : Boolean = true;\n\n        \/**\n         * logError\n         *\n         * Defines whether ERROR level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logError : Boolean = true;\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n\n    public final class HLSSettings extends Object {\n        \/**\n         * autoStartLoad\n         *\n         * if set to true,\n         *      start level playlist and first fragments will be loaded automatically,\n         *      after triggering of HlsEvent.MANIFEST_PARSED event\n         * if set to false,\n         *      an explicit API call (hls.startLoad()) will be needed\n         *      to start quality level\/fragment loading.\n         *\n         * Default is true\n         *\/\n        public static var autoStartLoad : Boolean = true;\n        \/**\n         * capLevelToStage\n         *\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n\n        \/**\n         * maxLevelCappingMode\n         *\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * minBufferLength\n         *\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n\n\n        \/**\n         * minBufferLengthCapping\n         *\n         * Defines minimum buffer length capping value (max value) if minBufferLength is set to -1\n         *\n         * Default is -1 = no capping\n         *\/\n        public static var minBufferLengthCapping : Number = -1;\n\n\n        \/**\n         * maxBufferLength\n         *\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 120\n         *\/\n        public static var maxBufferLength : Number = 120;\n\n        \/**\n         * maxBackBufferLength\n         *\n         * Defines maximum back buffer length in seconds.\n         * (0 means infinite back buffering)\n         *\n         * Default is 30\n         *\/\n        public static var maxBackBufferLength : Number = 30;\n\n        \/**\n         * lowBufferLength\n         *\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3\n         *\/\n        public static var lowBufferLength : Number = 3;\n\n        \/**\n         * mediaTimeUpdatePeriod\n         *\n         * time update period in ms\n         * period at which HLSEvent.MEDIA_TIME will be triggered\n         * Default is 100 ms\n         *\/\n        public static var mediaTimePeriod : int = 100;\n\n        \/**\n         * fpsDroppedMonitoringPeriod\n         *\n         * dropped FPS Monitor Period in ms\n         * period at which nb dropped FPS will be checked\n         * Default is 5000 ms\n         *\/\n        public static var fpsDroppedMonitoringPeriod : int = 5000;\n\n        \/**\n         * fpsDroppedMonitoringThreshold\n         *\n         * dropped FPS Threshold\n         * every fpsDroppedMonitoringPeriod, dropped FPS will be compared to displayed FPS.\n         * if during that period, ratio of (dropped FPS\/displayed FPS) is greater or equal\n         * than fpsDroppedMonitoringThreshold, HLSEvent.FPS_DROP event will be fired\n         * Default is 0.2 (20%)\n         *\/\n        public static var fpsDroppedMonitoringThreshold : Number = 0.2;\n\n\n        \/**\n         * capLevelonFPSDrop\n         *\n         * Limit levels usable in auto-quality when FPS drop is detected\n         * i.e. if frame drop is detected on level 5, auto level will be capped to level 4 a\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelonFPSDrop : Boolean = false;\n\n        \/**\n         * smoothAutoSwitchonFPSDrop\n         *\n         * force a smooth level switch Limit when FPS drop is detected in auto-quality\n         * i.e. if frame drop is detected on level 5, it will trigger an auto quality level switch\n         * to level 4 for next fragment\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Note: this setting is active only if capLevelonFPSDrop==true\n         *\n         * Default is true\n         *\/\n        public static var smoothAutoSwitchonFPSDrop : Boolean = true;\n\n        \/**\n         * switchDownOnLevelError\n         *\n         * if level loading fails, and if in auto mode, and we are not on lowest level\n         * don't report Level loading error straight-away, try to switch down first\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Default is true\n         *\/\n        public static var switchDownOnLevelError : Boolean = true;\n\n        \/**\n         * seekMode\n         *\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *\n         * Default is HLSSeekMode.KEYFRAME_SEEK\n         *\/\n        public static var seekMode : String = HLSSeekMode.KEYFRAME_SEEK;\n\n        \/**\n         * keyLoadMaxRetry\n         *\n         * Max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var keyLoadMaxRetry : int = 3;\n\n        \/**\n         * keyLoadMaxRetryTimeout\n         *\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n\n        \/**\n         * fragmentLoadMaxRetry\n         *\n         * Max number of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var fragmentLoadMaxRetry : int = 3;\n\n        \/**\n         * fragmentLoadMaxRetryTimeout\n         *\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 4000\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 4000;\n\n        \/**\n         * fragmentLoadSkipAfterMaxRetry\n         *\n         * control behaviour in case fragment load still fails after max retry timeout\n         * if set to true, fragment will be skipped and next one will be loaded.\n         * If set to false, an I\/O Error will be raised.\n         *\n         * Default is true.\n         *\/\n        public static var fragmentLoadSkipAfterMaxRetry : Boolean = true;\n\n        \/**\n         * flushLiveURLCache\n         *\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n\n        \/**\n         * initialLiveManifestSize\n         *\n         * Number of segments needed to start playback of Live stream.\n         *\n         * Default is 1\n         *\/\n        public static var initialLiveManifestSize : uint = 1;\n\n        \/**\n         * manifestLoadMaxRetry\n         *\n         * max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = 3;\n\n        \/**\n         * manifestLoadMaxRetryTimeout\n         *\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n\n\t\t\/**\n\t\t * manifestRedundantLoadmaxRetry\n\t\t * \n\t\t * max nb of looping over the redundant streams.\n\t\t *   >0  means looping over the stream array 2 or more times\n\t\t *    0  means looping exactly once (no retries) - default behaviour\n\t\t *   -1  means infinite retry\n\t\t *\/\n        public static var manifestRedundantLoadmaxRetry : int = 3;\n\t\t\t\n        \/**\n         * startFromBitrate\n         *\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\n         * Default is -1\n         *\/\n        public static var startFromBitrate : Number = -1;\n\n        \/**\n         * startFromLevel\n         *\n         * start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred level. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         * -2 : playback will start from the first level appearing in Manifest (not sorted by bitrate)\n         *\n         * Default is -1\n         *\/\n        public static var startFromLevel : Number = -1;\n\n\n        \/**\n         * autoStartMaxDuration\n         *\n         * max fragment loading duration in automatic start level selection mode (in ms)\n         * -1 : max duration not capped\n         * other : max duration is capped to avoid long playback starting time\n         *\n         * Default is -1\n         *\/\n        public static var autoStartMaxDuration : Number = -1;\n\n        \/**\n         * seekFromLevel\n         *\n         * Seek level:\n         *  from 0 to 1: indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\n         * Default is -1\n         *\/\n        public static var seekFromLevel : Number = -1;\n\n        \/**\n         * useHardwareVideoDecoder\n         *\n         * Use hardware video decoder:\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\n         * Default is true\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = true;\n\n        \/**\n         * logInfo\n         *\n         * Defines whether INFO level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logInfo : Boolean = true;\n\n        \/**\n         * logDebug\n         *\n         * Defines whether DEBUG level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug : Boolean = false;\n\n        \/**\n         * logDebug2\n         *\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug2 : Boolean = false;\n\n        \/**\n         * logWarn\n         *\n         * Defines whether WARN level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logWarn : Boolean = true;\n\n        \/**\n         * logError\n         *\n         * Defines whether ERROR level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logError : Boolean = true;\n    }\n}\n","subject":"add missing colon and indent in HLSSettings.as","message":"add missing colon and indent in HLSSettings.as\n","lang":"ActionScript","license":"mpl-2.0","repos":"mangui\/flashls,vidible\/vdb-flashls,fixedmachine\/flashls,clappr\/flashls,jlacivita\/flashls,tedconf\/flashls,jlacivita\/flashls,neilrackett\/flashls,hola\/flashls,codex-corp\/flashls,clappr\/flashls,mangui\/flashls,NicolasSiver\/flashls,NicolasSiver\/flashls,tedconf\/flashls,codex-corp\/flashls,neilrackett\/flashls,vidible\/vdb-flashls,fixedmachine\/flashls,hola\/flashls"}
{"commit":"fe54045f9ea16b9846f47985312375edd920ea6e","old_file":"frameworks\/as\/src\/org\/apache\/flex\/core\/ViewBase.as","new_file":"frameworks\/as\/src\/org\/apache\/flex\/core\/ViewBase.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\t\n\timport org.apache.flex.utils.MXMLDataInterpreter;\n\n\t[DefaultProperty(\"mxmlContent\")]\n\tpublic class ViewBase extends UIBase\n\t{\n\t\tpublic function ViewBase()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tpublic function initUI(model:Object):void\n\t\t{\n\t\t\t_applicationModel = model;\n\t\t\tdispatchEvent(new Event(\"modelChanged\"));\n\t\t\t\n\t\t\t\/\/ each MXML file can also have styles in fx:Style block\n\t\t\tValuesManager.valuesImpl.init(this);\n\t\t\t\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, MXMLProperties);\n\t\t\tMXMLDataInterpreter.generateMXMLInstances(this, this, MXMLDescriptor);\n\t\t}\n\t\t\n\t\tpublic function get MXMLDescriptor():Array\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic function get MXMLProperties():Array\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic var mxmlContent:Array;\n\t\t\n\t\tprivate var _applicationModel:Object;\n\t\t\n\t\t[Bindable(\"modelChanged\")]\n\t\tpublic function get applicationModel():Object\n\t\t{\n\t\t\treturn _applicationModel;\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\t\n\timport org.apache.flex.utils.MXMLDataInterpreter;\n\n\t[Event(name=\"initComplete\", type=\"org.apache.flex.events.Event\")]\n\t[DefaultProperty(\"mxmlContent\")]\n\tpublic class ViewBase extends UIBase\n\t{\n\t\tpublic function ViewBase()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tpublic function initUI(model:Object):void\n\t\t{\n\t\t\t_applicationModel = model;\n\t\t\tdispatchEvent(new Event(\"modelChanged\"));\n\t\t\t\n\t\t\t\/\/ each MXML file can also have styles in fx:Style block\n\t\t\tValuesManager.valuesImpl.init(this);\n\t\t\t\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, MXMLProperties);\n\t\t\tMXMLDataInterpreter.generateMXMLInstances(this, this, MXMLDescriptor);\n\t\t\t\n\t\t\tdispatchEvent(new Event(\"initComplete\"))\n\t\t}\n\t\t\n\t\tpublic function get MXMLDescriptor():Array\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic function get MXMLProperties():Array\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic var mxmlContent:Array;\n\t\t\n\t\tprivate var _applicationModel:Object;\n\t\t\n\t\t[Bindable(\"modelChanged\")]\n\t\tpublic function get applicationModel():Object\n\t\t{\n\t\t\treturn _applicationModel;\n\t\t}\n\t}\n}","subject":"add initComplete event sort of like creationComplete in current Flex SDK","message":"add initComplete event sort of like creationComplete in current Flex SDK\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"7e33dea8bf12522f45956ce699c84eb07ef5358a","old_file":"src\/org\/zozuar\/volumetrics\/EffectContainer.as","new_file":"src\/org\/zozuar\/volumetrics\/EffectContainer.as","old_contents":"package org.zozuar.volumetrics {\n    import flash.display.*;\n    import flash.events.*;\n    import flash.filters.*;\n    import flash.geom.*;\n\n    \/**\n    * The EffectContainer class creates a volumetric light effect (also known as crepuscular or \"god\" rays).\n    * This is done in 2D with some bitmap processing of an emission object, and optionally an occlusion object.\n    *\/\n    public class EffectContainer extends Sprite {\n        \/**\n        * When true a blur filter is applied to the final effect bitmap (can help when colorIntegrity == true).\n        *\/\n        public var blur:Boolean = false;\n        \/**\n        * Selects rendering method; when set to true colors won't be distorted and performance will be\n        * a little worse. Also, this might make the final output appear grainier.\n        *\/\n        public var colorIntegrity:Boolean = false;\n        \/**\n        * Light intensity.\n        *\/\n        public var intensity:Number = 4;\n        \/**\n        * Number of passes applied to buffer. Lower numbers mean lower quality but better performance,\n        * anything above 8 is probably overkill.\n        *\/\n        public var passes:uint = 6;\n        \/**\n        * Set this to one of the StageQuality constants to use this quality level when drawing bitmaps, or to\n        * null to use the current stage quality. Mileage may vary on different platforms and player versions.\n        * I think it should only be used when stage.quality is LOW (set this to BEST to get reasonable results).\n        *\/\n        public var rasterQuality:String = null;\n        \/**\n        * Final scale of emission. Should always be more than 1.\n        *\/\n        public var scale:Number = 2;\n        \/**\n        * Smooth scaling of the effect's final output bitmap.\n        *\/\n        public var smoothing:Boolean = true;\n        \/**\n        * Light source x.\n        * @default viewport center (set in constructor).\n        *\/\n        public var srcX:Number;\n        \/**\n        * Light source y.\n        * @default viewport center (set in constructor).\n        *\/\n        public var srcY:Number;\n\n        protected var _blurFilter:BlurFilter = new BlurFilter(2, 2);\n        protected var _emission:DisplayObject;\n        protected var _occlusion:DisplayObject;\n        protected var _ct:ColorTransform = new ColorTransform;\n        protected var _halve:ColorTransform = new ColorTransform(0.5, 0.5, 0.5);\n        protected var _occlusionLoResBmd:BitmapData;\n        protected var _occlusionLoResBmp:Bitmap;\n        protected var _baseBmd:BitmapData;\n        protected var _bufferBmd:BitmapData;\n        protected var _lightBmp:Bitmap = new Bitmap;\n        protected var _bufferSize:uint = 0x8000;\n        protected var _bufferWidth:uint;\n        protected var _bufferHeight:uint;\n        protected var _viewportWidth:uint;\n        protected var _viewportHeight:uint;\n        protected var _mtx:Matrix = new Matrix;\n\n        \/**\n        * Creates a new effect container.\n        *\n        * @param width Viewport width in pixels.\n        * @param height Viewport height in pixels.\n        * @param emission A DisplayObject to which the effect will be applied. This object will be\n        * added as a child of the container. When applying the effect the object's filters and color\n        * transform are ignored, if you want to use filters or a color transform put your content in\n        * another object and addChild it to this one instead.\n        * @param occlusion An optional occlusion object, handled the same way as the emission object.\n        *\/\n        public function EffectContainer(width:uint, height:uint, emission:DisplayObject, occlusion:DisplayObject = null) {\n            if(!emission) throw(new Error(\"emission DisplayObject must not be null.\"));\n            addChild(_emission = emission);\n            if(occlusion) addChild(_occlusion = occlusion);\n            setViewportSize(width, height);\n            _lightBmp.blendMode = BlendMode.ADD;\n            addChild(_lightBmp);\n            srcX = width \/ 2;\n            srcY = height \/ 2;\n        }\n\n        \/**\n        * Sets the container's size. This method recreates internal buffers (slow), do not call this on\n        * every frame.\n        *\n        * @param width Viewport width in pixels\n        * @param height Viewport height in pixels\n        *\/\n        public function setViewportSize(width:uint, height:uint):void {\n            _viewportWidth = width;\n            _viewportHeight = height;\n            scrollRect = new Rectangle(0, 0, width, height);\n            _updateBuffers();\n        }\n\n        \/**\n        * Sets the approximate size (in pixels) of the effect's internal buffers. Smaller number means lower\n        * quality and better performance. This method recreates internal buffers (slow), do not call this on\n        * every frame.\n        *\n        * @param size Buffer size in pixels\n        *\/\n        public function setBufferSize(size:uint):void {\n            _bufferSize = size;\n            _updateBuffers();\n        }\n\n        protected function _updateBuffers():void {\n            var aspect:Number = _viewportWidth \/ _viewportHeight;\n            _bufferHeight = Math.max(1, Math.sqrt(_bufferSize \/ aspect));\n            _bufferWidth  = Math.max(1, _bufferHeight * aspect);\n            dispose();\n            _baseBmd           = new BitmapData(_bufferWidth, _bufferHeight, false, 0);\n            _bufferBmd         = new BitmapData(_bufferWidth, _bufferHeight, false, 0);\n            _occlusionLoResBmd = new BitmapData(_bufferWidth, _bufferHeight, true, 0);\n            _occlusionLoResBmp = new Bitmap(_occlusionLoResBmd);\n        }\n\n        \/**\n        * Render a single frame.\n        *\n        * @param e In case you want to make this an event listener.\n        *\/\n        public function render(e:Event = null):void {\n            if(!(_lightBmp.visible = intensity > 0)) return;\n            var savedQuality:String = stage.quality;\n            if(rasterQuality) stage.quality = rasterQuality;\n            var mul:Number = colorIntegrity ? intensity : intensity\/(1<<passes);\n            _ct.redMultiplier = _ct.greenMultiplier = _ct.blueMultiplier = mul;\n            _drawLoResEmission();\n            if(_occlusion) _eraseLoResOcclusion();\n            if(rasterQuality) stage.quality = savedQuality;\n            var s:Number = 1 + (scale-1) \/ (1 << passes);\n            var tx:Number = srcX\/_viewportWidth*_bufferWidth;\n            var ty:Number = srcY\/_viewportHeight*_bufferHeight;\n            _mtx.identity();\n            _mtx.translate(-tx, -ty);\n            _mtx.scale(s, s);\n            _mtx.translate(tx, ty);\n            _applyEffect(_baseBmd, _bufferBmd, _mtx, passes);\n            _lightBmp.bitmapData = _baseBmd;\n            _lightBmp.width = _viewportWidth;\n            _lightBmp.height = _viewportHeight;\n            _lightBmp.smoothing = smoothing;\n        }\n\n        \/**\n        * Draws a scaled-down emission on _baseBmd.\n        *\/\n        protected function _drawLoResEmission():void {\n            _copyMatrix(_emission.transform.matrix, _mtx);\n            _mtx.scale(_bufferWidth \/ _viewportWidth, _bufferHeight \/ _viewportHeight);\n            _baseBmd.fillRect(_baseBmd.rect, 0);\n            _baseBmd.draw(_emission, _mtx, colorIntegrity ? null : _ct);\n        }\n\n        \/**\n        * Draws a scaled-down occlusion on _occlusionLoResBmd and erases it from _baseBmd.\n        *\/\n        protected function _eraseLoResOcclusion():void {\n            _occlusionLoResBmd.fillRect(_occlusionLoResBmd.rect, 0);\n            _copyMatrix(_occlusion.transform.matrix, _mtx);\n            _mtx.scale(_bufferWidth \/ _viewportWidth, _bufferHeight \/ _viewportHeight);\n            _occlusionLoResBmd.draw(_occlusion, _mtx);\n            _baseBmd.draw(_occlusionLoResBmp, null, null, BlendMode.ERASE);\n        }\n\n        \/**\n        * Render the effect on every frame until stopRendering is called.\n        *\/\n        public function startRendering():void {\n            addEventListener(Event.ENTER_FRAME, render);\n        }\n\n        \/**\n        * Stop rendering on every frame.\n        *\/\n        public function stopRendering():void {\n            removeEventListener(Event.ENTER_FRAME, render);\n        }\n\n        \/**\n        * Low-level workhorse, applies the lighting effect to a bitmap. This function modifies the bmd and buffer\n        * bitmaps and its mtx argument.\n        *\n        * @param bmd The BitmapData to apply the effect on.\n        * @param buffer Another BitmapData object for temporary storage. Must be the same size as bmd.\n        * @param mtx Effect matrix.\n        * @param passes Number of passes to make.\n        *\/\n        protected function _applyEffect(bmd:BitmapData, buffer:BitmapData, mtx:Matrix, passes:uint):void {\n            while(passes--) {\n                if(colorIntegrity) bmd.colorTransform(bmd.rect, _halve);\n                buffer.copyPixels(bmd, bmd.rect, bmd.rect.topLeft);\n                bmd.draw(buffer, mtx, null, BlendMode.ADD, null, true);\n                mtx.concat(mtx);\n            }\n            if(colorIntegrity) bmd.colorTransform(bmd.rect, _ct);\n            if(blur) bmd.applyFilter(bmd, bmd.rect, bmd.rect.topLeft, _blurFilter);\n        }\n\n        \/**\n        * Dispose of all intermediate buffers. After calling this the EffectContainer object will be unusable.\n        *\/\n        public function dispose():void {\n            if(_baseBmd) _baseBmd.dispose();\n            if(_occlusionLoResBmd) _occlusionLoResBmd.dispose();\n            if(_bufferBmd) _bufferBmd.dispose();\n            _baseBmd = _occlusionLoResBmd = _bufferBmd = _lightBmp.bitmapData = null;\n        }\n\n        protected function _copyMatrix(src:Matrix, dst:Matrix):void {\n            dst.a = src.a;\n            dst.b = src.b;\n            dst.c = src.c;\n            dst.d = src.d;\n            dst.tx = src.tx;\n            dst.ty = src.ty;\n        }\n    }\n}","new_contents":"package org.zozuar.volumetrics {\n    import flash.display.*;\n    import flash.events.*;\n    import flash.filters.*;\n    import flash.geom.*;\n\n    \/**\n    * The EffectContainer class creates a volumetric light effect (also known as crepuscular or \"god\" rays).\n    * This is done in 2D with some bitmap processing of an emission object, and optionally an occlusion object.\n    *\/\n    public class EffectContainer extends Sprite {\n        \/**\n        * When true a blur filter is applied to the final effect bitmap (can help when colorIntegrity == true).\n        *\/\n        public var blur:Boolean = false;\n        \/**\n        * Selects rendering method; when set to true colors won't be distorted and performance will be\n        * a little worse. Also, this might make the final output appear grainier.\n        *\/\n        public var colorIntegrity:Boolean = false;\n        \/**\n        * Light intensity.\n        *\/\n        public var intensity:Number = 4;\n        \/**\n        * Number of passes applied to buffer. Lower numbers mean lower quality but better performance,\n        * anything above 8 is probably overkill.\n        *\/\n        public var passes:uint = 6;\n        \/**\n        * Set this to one of the StageQuality constants to use this quality level when drawing bitmaps, or to\n        * null to use the current stage quality. Mileage may vary on different platforms and player versions.\n        * I think it should only be used when stage.quality is LOW (set this to BEST to get reasonable results).\n        *\/\n        public var rasterQuality:String = null;\n        \/**\n        * Final scale of emission. Should always be more than 1.\n        *\/\n        public var scale:Number = 2;\n        \/**\n        * Smooth scaling of the effect's final output bitmap.\n        *\/\n        public var smoothing:Boolean = true;\n        \/**\n        * Light source x.\n        * @default viewport center (set in constructor).\n        *\/\n        public var srcX:Number;\n        \/**\n        * Light source y.\n        * @default viewport center (set in constructor).\n        *\/\n        public var srcY:Number;\n\n        protected var _blurFilter:BlurFilter = new BlurFilter(2, 2);\n        protected var _emission:DisplayObject;\n        protected var _occlusion:DisplayObject;\n        protected var _ct:ColorTransform = new ColorTransform;\n        protected var _halve:ColorTransform = new ColorTransform(0.5, 0.5, 0.5);\n        protected var _occlusionLoResBmd:BitmapData;\n        protected var _occlusionLoResBmp:Bitmap;\n        protected var _baseBmd:BitmapData;\n        protected var _bufferBmd:BitmapData;\n        protected var _lightBmp:Bitmap = new Bitmap;\n        protected var _bufferSize:uint = 0x8000;\n        protected var _bufferWidth:uint;\n        protected var _bufferHeight:uint;\n        protected var _bufferRect:Rectangle = new Rectangle;\n        protected var _viewportWidth:uint;\n        protected var _viewportHeight:uint;\n        protected var _mtx:Matrix = new Matrix;\n        protected var _zero:Point = new Point;\n\n        \/**\n        * Creates a new effect container.\n        *\n        * @param width Viewport width in pixels.\n        * @param height Viewport height in pixels.\n        * @param emission A DisplayObject to which the effect will be applied. This object will be\n        * added as a child of the container. When applying the effect the object's filters and color\n        * transform are ignored, if you want to use filters or a color transform put your content in\n        * another object and addChild it to this one instead.\n        * @param occlusion An optional occlusion object, handled the same way as the emission object.\n        *\/\n        public function EffectContainer(width:uint, height:uint, emission:DisplayObject, occlusion:DisplayObject = null) {\n            if(!emission) throw(new Error(\"emission DisplayObject must not be null.\"));\n            addChild(_emission = emission);\n            if(occlusion) addChild(_occlusion = occlusion);\n            setViewportSize(width, height);\n            _lightBmp.blendMode = BlendMode.ADD;\n            addChild(_lightBmp);\n            srcX = width \/ 2;\n            srcY = height \/ 2;\n        }\n\n        \/**\n        * Sets the container's size. This method recreates internal buffers (slow), do not call this on\n        * every frame.\n        *\n        * @param width Viewport width in pixels\n        * @param height Viewport height in pixels\n        *\/\n        public function setViewportSize(width:uint, height:uint):void {\n            _viewportWidth = width;\n            _viewportHeight = height;\n            scrollRect = new Rectangle(0, 0, width, height);\n            _updateBuffers();\n        }\n\n        \/**\n        * Sets the approximate size (in pixels) of the effect's internal buffers. Smaller number means lower\n        * quality and better performance. This method recreates internal buffers (slow), do not call this on\n        * every frame.\n        *\n        * @param size Buffer size in pixels\n        *\/\n        public function setBufferSize(size:uint):void {\n            _bufferSize = size;\n            _updateBuffers();\n        }\n\n        protected function _updateBuffers():void {\n            var aspect:Number = _viewportWidth \/ _viewportHeight;\n            _bufferHeight = Math.max(1, Math.sqrt(_bufferSize \/ aspect));\n            _bufferWidth  = Math.max(1, _bufferHeight * aspect);\n            dispose();\n            _baseBmd           = new BitmapData(_bufferWidth, _bufferHeight, false, 0);\n            _bufferBmd         = new BitmapData(_bufferWidth, _bufferHeight, false, 0);\n            _occlusionLoResBmd = new BitmapData(_bufferWidth, _bufferHeight, true, 0);\n            _occlusionLoResBmp = new Bitmap(_occlusionLoResBmd);\n            _bufferRect.height = _bufferHeight;\n            _bufferRect.width  = _bufferWidth;\n        }\n\n        \/**\n        * Render a single frame.\n        *\n        * @param e In case you want to make this an event listener.\n        *\/\n        public function render(e:Event = null):void {\n            if(!(_lightBmp.visible = intensity > 0)) return;\n            var savedQuality:String = stage.quality;\n            if(rasterQuality) stage.quality = rasterQuality;\n            var mul:Number = colorIntegrity ? intensity : intensity\/(1<<passes);\n            _ct.redMultiplier = _ct.greenMultiplier = _ct.blueMultiplier = mul;\n            _drawLoResEmission();\n            if(_occlusion) _eraseLoResOcclusion();\n            if(rasterQuality) stage.quality = savedQuality;\n            var s:Number = 1 + (scale-1) \/ (1 << passes);\n            var tx:Number = srcX\/_viewportWidth*_bufferWidth;\n            var ty:Number = srcY\/_viewportHeight*_bufferHeight;\n            _mtx.identity();\n            _mtx.translate(-tx, -ty);\n            _mtx.scale(s, s);\n            _mtx.translate(tx, ty);\n            _applyEffect(_baseBmd, _bufferRect, _bufferBmd, _mtx, passes);\n            _lightBmp.bitmapData = _baseBmd;\n            _lightBmp.width = _viewportWidth;\n            _lightBmp.height = _viewportHeight;\n            _lightBmp.smoothing = smoothing;\n        }\n\n        \/**\n        * Draws a scaled-down emission on _baseBmd.\n        *\/\n        protected function _drawLoResEmission():void {\n            _copyMatrix(_emission.transform.matrix, _mtx);\n            _mtx.scale(_bufferWidth \/ _viewportWidth, _bufferHeight \/ _viewportHeight);\n            _baseBmd.fillRect(_bufferRect, 0);\n            _baseBmd.draw(_emission, _mtx, colorIntegrity ? null : _ct);\n        }\n\n        \/**\n        * Draws a scaled-down occlusion on _occlusionLoResBmd and erases it from _baseBmd.\n        *\/\n        protected function _eraseLoResOcclusion():void {\n            _occlusionLoResBmd.fillRect(_bufferRect, 0);\n            _copyMatrix(_occlusion.transform.matrix, _mtx);\n            _mtx.scale(_bufferWidth \/ _viewportWidth, _bufferHeight \/ _viewportHeight);\n            _occlusionLoResBmd.draw(_occlusion, _mtx);\n            _baseBmd.draw(_occlusionLoResBmp, null, null, BlendMode.ERASE);\n        }\n\n        \/**\n        * Render the effect on every frame until stopRendering is called.\n        *\/\n        public function startRendering():void {\n            addEventListener(Event.ENTER_FRAME, render);\n        }\n\n        \/**\n        * Stop rendering on every frame.\n        *\/\n        public function stopRendering():void {\n            removeEventListener(Event.ENTER_FRAME, render);\n        }\n\n        \/**\n        * Low-level workhorse, applies the lighting effect to a bitmap. This function modifies the bmd and buffer\n        * bitmaps and its mtx argument.\n        *\n        * @param bmd The BitmapData to apply the effect on.\n        * @param rect BitmapData rectangle.\n        * @param buffer Another BitmapData object for temporary storage. Must be the same size as bmd.\n        * @param mtx Effect matrix.\n        * @param passes Number of passes to make.\n        *\/\n        protected function _applyEffect(bmd:BitmapData, rect:Rectangle, buffer:BitmapData, mtx:Matrix, passes:uint):void {\n            while(passes--) {\n                if(colorIntegrity) bmd.colorTransform(rect, _halve);\n                buffer.copyPixels(bmd, rect, _zero);\n                bmd.draw(buffer, mtx, null, BlendMode.ADD, null, true);\n                mtx.concat(mtx);\n            }\n            if(colorIntegrity) bmd.colorTransform(rect, _ct);\n            if(blur) bmd.applyFilter(bmd, rect, _zero, _blurFilter);\n        }\n\n        \/**\n        * Dispose of all intermediate buffers. After calling this the EffectContainer object will be unusable.\n        *\/\n        public function dispose():void {\n            if(_baseBmd) _baseBmd.dispose();\n            if(_occlusionLoResBmd) _occlusionLoResBmd.dispose();\n            if(_bufferBmd) _bufferBmd.dispose();\n            _baseBmd = _occlusionLoResBmd = _bufferBmd = _lightBmp.bitmapData = null;\n        }\n\n        protected function _copyMatrix(src:Matrix, dst:Matrix):void {\n            dst.a = src.a;\n            dst.b = src.b;\n            dst.c = src.c;\n            dst.d = src.d;\n            dst.tx = src.tx;\n            dst.ty = src.ty;\n        }\n    }\n}","subject":"patch from makc - https:\/\/github.com\/yonatan\/volumetrics\/pull\/1","message":"patch from makc - https:\/\/github.com\/yonatan\/volumetrics\/pull\/1\n","lang":"ActionScript","license":"mit","repos":"yonatan\/volumetrics"}
{"commit":"0267a346c6682799d12f2776104b52bbdcbf44e9","old_file":"FlexUnit4Test\/src\/org\/flexunit\/cases\/AssertCase.as","new_file":"FlexUnit4Test\/src\/org\/flexunit\/cases\/AssertCase.as","old_contents":"package org.flexunit.cases\n{\n\timport flexunit.framework.AssertionFailedError;\n\t\n\timport org.flexunit.Assert;\n\n\tpublic class AssertCase\n\t{\n\t\tprotected var asserterCalled:int = 0;\n\t\t\n\t\t[Test(description=\"Ensure that the assertWithApply function correctly runs the function with the parameter array\")]\n\t\tpublic function testAssertWithApply():void {\n\t\t\tasserterCalled = 0;\n\t\t\tAssert.assertWithApply( test, [new Object()] );\n\t\t\tAssert.assertEquals( 1, asserterCalled );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertWith function correct runs the function with the list of paramters\")]\n\t\tpublic function testAssertWith():void {\n\t\t\tasserterCalled = 0;\n\t\t\tAssert.assertWith( test, new Object() );\n\t\t\tAssert.assertEquals( 1, asserterCalled );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertionsMade property returns the correct assertCount\")]\n\t\tpublic function testAssertionsMade():void {\n\t\t\t\/\/Reset the fields to ensure the the count is accurate\n\t\t\tAssert.resetAssertionsFields();\n\t\t\tAssert.assertEquals( 0, 0 );\n\t\t\tAssert.assertEquals( Assert.assertionsMade, 1 );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the resetAssertionsFields function correctly resets the assertCount\")]\n\t\tpublic function testResetAssertionsFields():void {\n\t\t\tAssert.assertEquals( 0, 0 );\n\t\t\t\/\/Ensure that the number of assertions are greater than zero\n\t\t\tAssert.assertTrue( Assert.assertionsMade > 0 );\n\t\t\t\/\/Reset the assertions\n\t\t\tAssert.resetAssertionsFields();\n\t\t\tAssert.assertEquals( Assert.assertionsMade, 0 );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertEquals function correctly determines if two non-strictly equal items are equal\")]\n\t\tpublic function testAssertEquals():void {\n\t\t\tvar o:Object = new Object();\n\t\t\t\n\t\t\tAssert.assertEquals( null, null );\n\t\t\tAssert.assertEquals( o, o );\n\t\t\tAssert.assertEquals( 5, 5 );\n\t\t\tAssert.assertEquals( \"5\", \"5\" );\n\t\t\tAssert.assertEquals( 5, \"5\" );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertEquals function correctly determines if two non-strictly equal items are equal when a message is provided\")]\n\t\tpublic function testAssertEqualsWithMessage():void {\n\t\t\tAssert.assertEquals( \"Assert equals fail\", \"5\", 5 );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertEquals function fails when two items are not equal\")]\n\t\tpublic function testAssertEqualsFails():void {\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.assertEquals( 2, 4 );\n\t\t\t} catch (error:AssertionFailedError) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( \"expected:<2> but was:<4>\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert equals didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertEquals function fails when two items are not equal and the proper passed message is displayed\")]\n\t\tpublic function testAssertEqualsWithMessageFails():void {\n\t\t\tvar message:String = \"Assert equals fail\";\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.assertEquals( message, 2, 4 );\n\t\t\t\/\/ if we get an error with the right message we pass\n\t\t\t} catch (error:AssertionFailedError) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( message + \" - expected:<2> but was:<4>\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert equals didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNotEquals function correctly determines if two non-strictly equal values are equal\")]\n\t\tpublic function testFailNotEquals():void {\n\t\t\tAssert.failNotEquals( \"Failure\", \"5\", 5 );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNotEqula function fails when two values are not equal\",\n\t\t\texpects=\"flexunit.framework.AssertionFailedError\")]\n\t\tpublic function testFailNotEqualsFails():void {\n\t\t\tAssert.failNotEquals( \"Failure\", 2, 4 );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertStrictlyEquals function correctly determines if two values are strictly equal\")]\n\t\tpublic function testAssertStrictlyEquals():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tAssert.assertStrictlyEquals( o, o );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertStrictlyEquals function correctly determines if two values are strictly equal when a message is provided\")]\n\t\tpublic function testAssertStrictlyEqualsWithMessage():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tAssert.assertStrictlyEquals( \"Assert strictly equals fail\", o, o );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertStrictlyEquals function fails when two items are not strictly equal\")]\n\t\tpublic function testAssertStrictlyEqualsFails():void {\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.assertStrictlyEquals( 5, \"5\" );\n\t\t\t} catch (error:AssertionFailedError) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( \"expected:<5> but was:<5>\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert strictly equals didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertStrictlyEquals function fails when two items are not strictly euqal and the proper passed message is displayed\")]\n\t\tpublic function testAssertStrictlyEqualsWithMessageFails():void {\n\t\t\tvar message:String = \"Assert strictly equals fail\";\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.assertStrictlyEquals( message, 5, \"5\" );\n\t\t\t\t\/\/ if we get an error with the right message we pass\n\t\t\t} catch (error:AssertionFailedError) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( message + \" - expected:<5> but was:<5>\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert strictly equals didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNotStrictlyEquals function correctly works when two strictly equal values are provided\")]\n\t\tpublic function testFailNotStrictlyEquals():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tAssert.failNotStrictlyEquals( \"Assert strictly equals fail\", o, o );\n\t\t}\n\/\/TODO:: This test is not complete. Errors in my build prevented completion.\n\t\t[Test(description=\"Ensure that the failNotStrictlyEquals function fails when two non-strictly equal values are provided\")]\n\t\tpublic function testFailNotStrictlyEqualsFails():void {\n\t\t\tvar failed:Boolean = false;\n\/*\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.failNotStrictlyEquals( \"Assert strictly equals fail\", 5, \"5\" );\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( \"expected true but was false\", error.message );\n\t\t\t}\n*\/\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert strictly equals didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertTrue fucntion correctly works when a true value is provided\")]\n\t\tpublic function testAssertTrue():void {\n\t\t\tAssert.assertTrue( true );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertTrue function correctly works when a true value and a message are provided\")]\n\t\tpublic function testAssertTrueWithMessage():void {\n\t\t\tAssert.assertTrue( \"Assert true fail\", true );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertTrue function fails when a false value is provided\")]\n\t\tpublic function testAssertTrueFails():void {\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.assertTrue( false )\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( \"expected true but was false\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert true didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertTrue functions fails when a false value is provided and the proper passed message is displayed\")]\n\t\tpublic function testAssertTrueWithMessageFails():void {\n\t\t\tvar message:String = \"Assert true fail\";\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.assertTrue( message, false )\n\t\t\t\t\/\/ if we get an error with the right message we pass\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( message + \" - expected true but was false\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert true didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNotTrue function correctly works when a value of true is provided\")]\n\t\tpublic function testFailNotTrue():void {\n\t\t\tAssert.failNotTrue( \"Fail not true fail\", true );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNotTrue function fails when a value of false is provided\",\n\t\t\texpects=\"flexunit.framework.AssertionFailedError\")]\n\t\tpublic function testFailNotTrueFails():void {\n\t\t\tAssert.failNotTrue( \"Fail not true fail\", false );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertFalse function correctly works when a value of false is provided\")]\n\t\tpublic function testAssertFalse():void {\n\t\t\tAssert.assertFalse( false );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertFalse function correctly works when a value of false and a message are provided\")]\n\t\tpublic function testAssertFalseWithMessage():void {\n\t\t\tAssert.assertFalse( \"Assert false fail\", false );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertFalse function fails when a value of true is provided\")]\n\t\tpublic function testAssertFalseFails():void {\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.assertFalse( true )\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( \"expected false but was true\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert false didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertFalse function fails when a value of true is provided and the proper message is displayed\")]\n\t\tpublic function testAssertFalseWithMessageFails():void {\n\t\t\tvar message:String = \"Assert false fail\";\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.assertFalse( message, true )\n\t\t\t\t\/\/ if we get an error with the right message we pass\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( message + \" - expected false but was true\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert false didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failTrue function correctly works when a value of false is provided\")]\n\t\tpublic function testFailTrue():void {\n\t\t\tAssert.failTrue( \"Fail true fail\", false );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failTrue function fails when a value of true is provided\",\n\t\t\texpects=\"flexunit.framework.AssertionFailedError\")]\n\t\tpublic function testFailTrueFails():void {\n\t\t\tAssert.failTrue( \"Fail true fail\", true );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertNull function correctly works when a value of null is provided\")]\n\t\tpublic function testAssertNull():void {\n\t\t\tAssert.assertNull( null );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertNull function correctly works when a value of null and a message are provided\")]\n\t\tpublic function testAssertNullWithMessage():void {\n\t\t\tAssert.assertNull( \"Assert null fail\", null );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertNull function fails when a non-null value is provided\")]\n\t\tpublic function testAssertNullFails():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tvar failed:Boolean = false;\n\n\t\t\ttry {\n\t\t\t\tAssert.assertNull( o )\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( \"object was not null: [object Object]\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert null didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertNull functions fails when a non-null value is provided an the proper message is displayed\")]\n\t\tpublic function testAssertNullWithMessageFails():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tvar failed:Boolean = false;\n\t\t\tvar message:String = \"Assert null fail\";\n\t\t\ttry {\n\t\t\t\tAssert.assertNull( message, o )\n\t\t\t\t\/\/ if we get an error with the right message we pass\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( message + \" - object was not null: [object Object]\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert null didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNull function works correctly when a non-null value is provided\")]\n\t\tpublic function testFailNull():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tAssert.failNull( \"Fail null fail\", o );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNull function fails when a null value is provided\",\n\t\t\texpects=\"flexunit.framework.AssertionFailedError\")]\n\t\tpublic function testFailNullFails():void {\n\t\t\tAssert.failNull( \"Fail null fail\", null );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure the the assertNotNull function correctly works when a non-null value is provided\")]\n\t\tpublic function testAssertNotNull():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tAssert.assertNotNull( o );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertNotNull function correctly works when a non-null value and a message are provided\")]\n\t\tpublic function testAssertNotNullWithMessage():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tAssert.assertNotNull( \"Assert not null fail\", o );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertNotNull function fails when a null value is provided\")]\n\t\tpublic function testAssertNotNullFails():void {\n\t\t\tvar failed:Boolean = false;\n\t\t\ttry {\n\t\t\t\tAssert.assertNotNull( null )\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( \"object was null: null\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert not null didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertNotNull function fails when a null value is provided and the proper message is displayed\")]\n\t\tpublic function testAssertNotNullWithMessageFails():void {\n\t\t\tvar failed:Boolean = false;\n\t\t\tvar message:String = \"Assert not null fail\";\n\t\t\ttry {\n\t\t\t\tAssert.assertNotNull( message, null )\n\t\t\t\t\/\/ if we get an error with the right message we pass\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( message + \" - object was null: null\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert not null didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNotNull function works correctly when a null value is provided\")]\n\t\tpublic function testFailNotNull():void {\n\t\t\tAssert.failNotNull( \"Fail not null fail\", null );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNotNull function fails when a non-null value is provided\")]\n\t\tpublic function testFailNotNullFails():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tvar failed:Boolean = false;\n\t\t\tvar message:String = \"Fail not null fail\";\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.failNotNull( \"Fail not null fail\", o );\n\t\t\t} catch(error:AssertionFailedError) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( message + \" - object was not null: [object Object]\", error.message );\n\t\t\t}\n\t\t\tif(!failed) {\n\t\t\t\tAssert.fail(\"The failNotNull function has failed\");\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the testFail function correctly throws an AssertionFailedError and sends the proper message\")]\n\t\tpublic function testFail():void {\n\t\t\tvar message:String = \"Fail test\";\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.fail(message);\n\t\t\t} catch(error:AssertionFailedError) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( message, error.message );\n\t\t\t}\n\t\t\tif(!failed) {\n\t\t\t\tAssert.fail(\"The fail function has failed\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function test( obj:Object ):void {\n\t\t\tasserterCalled++;\n\t\t}\n\t}\n}","new_contents":"package org.flexunit.cases\n{\n\timport flexunit.framework.AssertionFailedError;\n\t\n\timport org.flexunit.Assert;\n\n\tpublic class AssertCase\n\t{\n\t\tprotected var asserterCalled:int = 0;\n\t\t\n\t\t[Test(description=\"Ensure that the assertWithApply function correctly runs the function with the parameter array\")]\n\t\tpublic function testAssertWithApply():void {\n\t\t\tasserterCalled = 0;\n\t\t\tAssert.assertWithApply( test, [new Object()] );\n\t\t\tAssert.assertEquals( 1, asserterCalled );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertWith function correct runs the function with the list of paramters\")]\n\t\tpublic function testAssertWith():void {\n\t\t\tasserterCalled = 0;\n\t\t\tAssert.assertWith( test, new Object() );\n\t\t\tAssert.assertEquals( 1, asserterCalled );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertionsMade property returns the correct assertCount\")]\n\t\tpublic function testAssertionsMade():void {\n\t\t\t\/\/Reset the fields to ensure the the count is accurate\n\t\t\tAssert.resetAssertionsFields();\n\t\t\tAssert.assertEquals( 0, 0 );\n\t\t\tAssert.assertEquals( Assert.assertionsMade, 1 );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the resetAssertionsFields function correctly resets the assertCount\")]\n\t\tpublic function testResetAssertionsFields():void {\n\t\t\tAssert.assertEquals( 0, 0 );\n\t\t\t\/\/Ensure that the number of assertions are greater than zero\n\t\t\tAssert.assertTrue( Assert.assertionsMade > 0 );\n\t\t\t\/\/Reset the assertions\n\t\t\tAssert.resetAssertionsFields();\n\t\t\tAssert.assertEquals( Assert.assertionsMade, 0 );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertEquals function correctly determines if two non-strictly equal items are equal\")]\n\t\tpublic function testAssertEquals():void {\n\t\t\tvar o:Object = new Object();\n\t\t\t\n\t\t\tAssert.assertEquals( null, null );\n\t\t\tAssert.assertEquals( o, o );\n\t\t\tAssert.assertEquals( 5, 5 );\n\t\t\tAssert.assertEquals( \"5\", \"5\" );\n\t\t\tAssert.assertEquals( 5, \"5\" );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertEquals function correctly determines if two non-strictly equal items are equal when a message is provided\")]\n\t\tpublic function testAssertEqualsWithMessage():void {\n\t\t\tAssert.assertEquals( \"Assert equals fail\", \"5\", 5 );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertEquals function fails when two items are not equal\")]\n\t\tpublic function testAssertEqualsFails():void {\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.assertEquals( 2, 4 );\n\t\t\t} catch (error:AssertionFailedError) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( \"expected:<2> but was:<4>\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert equals didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertEquals function fails when two items are not equal and the proper passed message is displayed\")]\n\t\tpublic function testAssertEqualsWithMessageFails():void {\n\t\t\tvar message:String = \"Assert equals fail\";\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.assertEquals( message, 2, 4 );\n\t\t\t\/\/ if we get an error with the right message we pass\n\t\t\t} catch (error:AssertionFailedError) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( message + \" - expected:<2> but was:<4>\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert equals didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNotEquals function correctly determines if two non-strictly equal values are equal\")]\n\t\tpublic function testFailNotEquals():void {\n\t\t\tAssert.failNotEquals( \"Failure\", \"5\", 5 );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNotEqula function fails when two values are not equal\",\n\t\t\texpects=\"flexunit.framework.AssertionFailedError\")]\n\t\tpublic function testFailNotEqualsFails():void {\n\t\t\tAssert.failNotEquals( \"Failure\", 2, 4 );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertStrictlyEquals function correctly determines if two values are strictly equal\")]\n\t\tpublic function testAssertStrictlyEquals():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tAssert.assertStrictlyEquals( o, o );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertStrictlyEquals function correctly determines if two values are strictly equal when a message is provided\")]\n\t\tpublic function testAssertStrictlyEqualsWithMessage():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tAssert.assertStrictlyEquals( \"Assert strictly equals fail\", o, o );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertStrictlyEquals function fails when two items are not strictly equal\")]\n\t\tpublic function testAssertStrictlyEqualsFails():void {\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.assertStrictlyEquals( 5, \"5\" );\n\t\t\t} catch (error:AssertionFailedError) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( \"expected:<5> but was:<5>\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert strictly equals didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertStrictlyEquals function fails when two items are not strictly euqal and the proper passed message is displayed\")]\n\t\tpublic function testAssertStrictlyEqualsWithMessageFails():void {\n\t\t\tvar message:String = \"Assert strictly equals fail\";\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.assertStrictlyEquals( message, 5, \"5\" );\n\t\t\t\t\/\/ if we get an error with the right message we pass\n\t\t\t} catch (error:AssertionFailedError) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( message + \" - expected:<5> but was:<5>\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert strictly equals didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNotStrictlyEquals function correctly works when two strictly equal values are provided\")]\n\t\tpublic function testFailNotStrictlyEquals():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tAssert.failNotStrictlyEquals( \"Assert strictly equals fail\", o, o );\n\t\t}\n\n\t\t[Test(description=\"Ensure that the failNotStrictlyEquals function fails when two non-strictly equal values are provided\")]\n\t\tpublic function testFailNotStrictlyEqualsFails():void {\n\t\t\tvar failed:Boolean = false;\n\t\t\ttry {\n\t\t\t\tAssert.failNotStrictlyEquals( \"Assert strictly equals fail\", 5, \"5\" );\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( \"Assert strictly equals fail - expected:<5> but was:<5>\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert strictly equals didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertTrue fucntion correctly works when a true value is provided\")]\n\t\tpublic function testAssertTrue():void {\n\t\t\tAssert.assertTrue( true );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertTrue function correctly works when a true value and a message are provided\")]\n\t\tpublic function testAssertTrueWithMessage():void {\n\t\t\tAssert.assertTrue( \"Assert true fail\", true );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertTrue function fails when a false value is provided\")]\n\t\tpublic function testAssertTrueFails():void {\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.assertTrue( false )\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( \"expected true but was false\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert true didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertTrue functions fails when a false value is provided and the proper passed message is displayed\")]\n\t\tpublic function testAssertTrueWithMessageFails():void {\n\t\t\tvar message:String = \"Assert true fail\";\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.assertTrue( message, false )\n\t\t\t\t\/\/ if we get an error with the right message we pass\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( message + \" - expected true but was false\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert true didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNotTrue function correctly works when a value of true is provided\")]\n\t\tpublic function testFailNotTrue():void {\n\t\t\tAssert.failNotTrue( \"Fail not true fail\", true );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNotTrue function fails when a value of false is provided\",\n\t\t\texpects=\"flexunit.framework.AssertionFailedError\")]\n\t\tpublic function testFailNotTrueFails():void {\n\t\t\tAssert.failNotTrue( \"Fail not true fail\", false );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertFalse function correctly works when a value of false is provided\")]\n\t\tpublic function testAssertFalse():void {\n\t\t\tAssert.assertFalse( false );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertFalse function correctly works when a value of false and a message are provided\")]\n\t\tpublic function testAssertFalseWithMessage():void {\n\t\t\tAssert.assertFalse( \"Assert false fail\", false );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertFalse function fails when a value of true is provided\")]\n\t\tpublic function testAssertFalseFails():void {\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.assertFalse( true )\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( \"expected false but was true\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert false didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertFalse function fails when a value of true is provided and the proper message is displayed\")]\n\t\tpublic function testAssertFalseWithMessageFails():void {\n\t\t\tvar message:String = \"Assert false fail\";\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.assertFalse( message, true )\n\t\t\t\t\/\/ if we get an error with the right message we pass\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( message + \" - expected false but was true\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert false didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failTrue function correctly works when a value of false is provided\")]\n\t\tpublic function testFailTrue():void {\n\t\t\tAssert.failTrue( \"Fail true fail\", false );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failTrue function fails when a value of true is provided\",\n\t\t\texpects=\"flexunit.framework.AssertionFailedError\")]\n\t\tpublic function testFailTrueFails():void {\n\t\t\tAssert.failTrue( \"Fail true fail\", true );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertNull function correctly works when a value of null is provided\")]\n\t\tpublic function testAssertNull():void {\n\t\t\tAssert.assertNull( null );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertNull function correctly works when a value of null and a message are provided\")]\n\t\tpublic function testAssertNullWithMessage():void {\n\t\t\tAssert.assertNull( \"Assert null fail\", null );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertNull function fails when a non-null value is provided\")]\n\t\tpublic function testAssertNullFails():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tvar failed:Boolean = false;\n\n\t\t\ttry {\n\t\t\t\tAssert.assertNull( o )\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( \"object was not null: [object Object]\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert null didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertNull functions fails when a non-null value is provided an the proper message is displayed\")]\n\t\tpublic function testAssertNullWithMessageFails():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tvar failed:Boolean = false;\n\t\t\tvar message:String = \"Assert null fail\";\n\t\t\ttry {\n\t\t\t\tAssert.assertNull( message, o )\n\t\t\t\t\/\/ if we get an error with the right message we pass\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( message + \" - object was not null: [object Object]\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert null didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNull function works correctly when a non-null value is provided\")]\n\t\tpublic function testFailNull():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tAssert.failNull( \"Fail null fail\", o );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNull function fails when a null value is provided\",\n\t\t\texpects=\"flexunit.framework.AssertionFailedError\")]\n\t\tpublic function testFailNullFails():void {\n\t\t\tAssert.failNull( \"Fail null fail\", null );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure the the assertNotNull function correctly works when a non-null value is provided\")]\n\t\tpublic function testAssertNotNull():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tAssert.assertNotNull( o );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertNotNull function correctly works when a non-null value and a message are provided\")]\n\t\tpublic function testAssertNotNullWithMessage():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tAssert.assertNotNull( \"Assert not null fail\", o );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertNotNull function fails when a null value is provided\")]\n\t\tpublic function testAssertNotNullFails():void {\n\t\t\tvar failed:Boolean = false;\n\t\t\ttry {\n\t\t\t\tAssert.assertNotNull( null )\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( \"object was null: null\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert not null didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the assertNotNull function fails when a null value is provided and the proper message is displayed\")]\n\t\tpublic function testAssertNotNullWithMessageFails():void {\n\t\t\tvar failed:Boolean = false;\n\t\t\tvar message:String = \"Assert not null fail\";\n\t\t\ttry {\n\t\t\t\tAssert.assertNotNull( message, null )\n\t\t\t\t\/\/ if we get an error with the right message we pass\n\t\t\t} catch ( error:AssertionFailedError ) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( message + \" - object was null: null\", error.message );\n\t\t\t}\n\t\t\tif ( !failed ) {\n\t\t\t\tAssert.fail( \"Assert not null didn't fail\" );\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNotNull function works correctly when a null value is provided\")]\n\t\tpublic function testFailNotNull():void {\n\t\t\tAssert.failNotNull( \"Fail not null fail\", null );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the failNotNull function fails when a non-null value is provided\")]\n\t\tpublic function testFailNotNullFails():void {\n\t\t\tvar o:Object = new Object();\n\t\t\tvar failed:Boolean = false;\n\t\t\tvar message:String = \"Fail not null fail\";\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.failNotNull( \"Fail not null fail\", o );\n\t\t\t} catch(error:AssertionFailedError) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( message + \" - object was not null: [object Object]\", error.message );\n\t\t\t}\n\t\t\tif(!failed) {\n\t\t\t\tAssert.fail(\"The failNotNull function has failed\");\n\t\t\t}\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the testFail function correctly throws an AssertionFailedError and sends the proper message\")]\n\t\tpublic function testFail():void {\n\t\t\tvar message:String = \"Fail test\";\n\t\t\tvar failed:Boolean = false;\n\t\t\t\n\t\t\ttry {\n\t\t\t\tAssert.fail(message);\n\t\t\t} catch(error:AssertionFailedError) {\n\t\t\t\tfailed = true;\n\t\t\t\tAssert.assertEquals( message, error.message );\n\t\t\t}\n\t\t\tif(!failed) {\n\t\t\t\tAssert.fail(\"The fail function has failed\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function test( obj:Object ):void {\n\t\t\tasserterCalled++;\n\t\t}\n\t}\n}","subject":"Update to complete the testFailNotStrictlyEqualsFails test.","message":"Update to complete the testFailNotStrictlyEqualsFails test.\n","lang":"ActionScript","license":"apache-2.0","repos":"apache\/flex-flexunit,SlavaRa\/flex-flexunit,SlavaRa\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,apache\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit"}
{"commit":"1e09879d012a1391d59f2f605c848c440c5747af","old_file":"src\/org\/mangui\/flowplayer\/HLSStreamProvider.as","new_file":"src\/org\/mangui\/flowplayer\/HLSStreamProvider.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.flowplayer {\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.utils.Params2Settings;\n\n    import flash.display.DisplayObject;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.utils.Dictionary;\n    import flash.media.Video;\n\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.constant.HLSPlayStates;\n\n    import org.flowplayer.model.Plugin;\n    import org.flowplayer.model.PluginModel;\n    import org.flowplayer.view.Flowplayer;\n    import org.flowplayer.controller.StreamProvider;\n    import org.flowplayer.controller.TimeProvider;\n    import org.flowplayer.controller.VolumeController;\n    import org.flowplayer.model.Clip;\n    import org.flowplayer.model.ClipType;\n    import org.flowplayer.model.ClipEvent;\n    import org.flowplayer.model.ClipEventType;\n    import org.flowplayer.model.Playlist;\n    import org.flowplayer.view.StageVideoWrapper;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSStreamProvider  implements StreamProvider,Plugin {\n        private var _volumecontroller : VolumeController;\n        private var _playlist : Playlist;\n        private var _timeProvider : TimeProvider;\n        private var _model : PluginModel;\n        private var _player : Flowplayer;\n        private var _clip : Clip;\n        private var _video : Video;\n        \/** reference to the framework. **\/\n        private var _hls : HLS;\n        \/\/ event values\n        private var _position : Number = 0;\n        private var _duration : Number = 0;\n        private var _bufferedTime : Number = 0;\n        private var _videoWidth : int = -1;\n        private var _videoHeight : int = -1;\n        private var _isManifestLoaded : Boolean = false;\n        private var _pauseAfterStart : Boolean;\n        private var _seekable : Boolean = false;\n\n        public function getDefaultConfig() : Object {\n            return null;\n        }\n\n        public function onConfig(model : PluginModel) : void {\n            CONFIG::LOGGING {\n            Log.info(\"onConfig()\");\n            }\n            _model = model;\n        }\n\n        public function onLoad(player : Flowplayer) : void {\n            CONFIG::LOGGING {\n            Log.info(\"onLoad()\");\n            }\n            _player = player;\n            _hls = new HLS();\n            _hls.stage = player.screen.getDisplayObject().stage;\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.ID3_UPDATED, _ID3Handler);\n\n            var cfg : Object = _model.config;\n            for (var object : String in cfg) {\n                var subidx : int = object.indexOf(\"hls_\");\n                if (subidx != -1) {\n                    Params2Settings.set(object.substr(4), cfg[object]);\n                }\n            }\n\n            _model.dispatchOnLoad();\n        }\n\n        private function _completeHandler(event : HLSEvent) : void {\n            \/\/ dispatch a before event because the finish has default behavior that can be prevented by listeners\n            _clip.dispatchBeforeEvent(new ClipEvent(ClipEventType.FINISH));\n        };\n\n        private function _errorHandler(event : HLSEvent) : void {\n        };\n\n        private function _ID3Handler(event : HLSEvent) : void {\n            _clip.dispatch(ClipEventType.NETSTREAM_EVENT, \"onID3\", event.ID3Data);\n        };\n\n        private function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[_hls.startlevel].duration;\n            _isManifestLoaded = true;\n            _clip.duration = _duration;\n            _clip.stopLiveOnPause = false;\n            _clip.dispatch(ClipEventType.METADATA);\n            _seekable = true;\n            \/\/ if (_hls.type == HLSTypes.LIVE) {\n            \/\/ _seekable = false;\n            \/\/ } else {\n            \/\/ _seekable = true;\n            \/\/ }\n            _hls.stream.play();\n            _clip.dispatch(ClipEventType.SEEK);\n            if (_pauseAfterStart) {\n                pause(new ClipEvent(ClipEventType.PAUSE));\n            }\n        };\n\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            _position = Math.max(0, event.mediatime.position);\n            _duration = event.mediatime.duration;\n            _clip.duration = _duration;\n            _bufferedTime = event.mediatime.buffer + event.mediatime.position;\n            var videoWidth : int = _video.videoWidth;\n            var videoHeight : int = _video.videoHeight;\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    CONFIG::LOGGING {\n                    Log.info(\"video size changed to \" + videoWidth + \"\/\" + videoHeight);\n                    }\n                    _videoWidth = videoWidth;\n                    _videoHeight = videoHeight;\n                    _clip.originalWidth = videoWidth;\n                    _clip.originalHeight = videoHeight;\n                    _clip.dispatch(ClipEventType.START);\n                    _clip.dispatch(ClipEventType.METADATA_CHANGED);\n                }\n            }\n        };\n\n        private function _stateHandler(event : HLSEvent) : void {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.txt(\"state:\"+ event.state);\n            \/\/ }\n            switch(event.state) {\n                case HLSPlayStates.IDLE:\n                case HLSPlayStates.PLAYING:\n                case HLSPlayStates.PAUSED:\n                    _clip.dispatch(ClipEventType.BUFFER_FULL);\n                    break;\n                case HLSPlayStates.PLAYING_BUFFERING:\n                case HLSPlayStates.PAUSED_BUFFERING:\n                    _clip.dispatch(ClipEventType.BUFFER_EMPTY);\n                    break;\n                default:\n                    break;\n            }\n        };\n\n        \/**\n         * Starts loading the specified clip. Once video data is available the provider\n         * must set it to the clip using <code>clip.setContent()<\/code>. Typically the video\n         * object passed to the clip is an instance of <a href=\"http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/Video.html\">flash.media.Video<\/a>.\n         *\n         * @param event the event that this provider should dispatch once loading has successfully started,\n         * once dispatched the player will call <code>getVideo()<\/code>\n         * @param clip the clip to load\n         * @param pauseAfterStart if <code>true<\/code> the playback is paused on first frame and\n         * buffering is continued\n         * @see Clip#setContent()\n         * @see #getVideo()\n         *\/\n        public function load(event : ClipEvent, clip : Clip, pauseAfterStart : Boolean = true) : void {\n            _clip = clip;\n            CONFIG::LOGGING {\n            Log.info(\"load()\" + clip.completeUrl);\n            }\n            _hls.load(clip.completeUrl);\n            _pauseAfterStart = pauseAfterStart;\n            clip.type = ClipType.VIDEO;\n            clip.dispatch(ClipEventType.BEGIN);\n            clip.setNetStream(_hls.stream);\n            return;\n        }\n\n        \/**\n         * Gets the <a href=\"http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/Video.html\">Video<\/a> object.\n         * A stream will be attached to the returned video object using <code>attachStream()<\/code>.\n         * @param clip the clip for which the Video object is queried for\n         * @see #attachStream()\n         *\/\n        public function getVideo(clip : Clip) : DisplayObject {\n            CONFIG::LOGGING {\n            Log.debug(\"getVideo()\");\n            }\n            if (_video == null) {\n                if (clip.useStageVideo) {\n                    CONFIG::LOGGING {\n                    Log.debug(\"useStageVideo\");\n                    }\n                    _video = new StageVideoWrapper(clip);\n                } else {\n                    _video = new Video();\n                    _video.smoothing = clip.smoothing;\n                }\n            }\n            return _video;\n        }\n\n        \/**\n         * Attaches a stream to the specified display object.\n         * @param video the video object that was originally retrieved using <code>getVideo()<\/code>.\n         * @see #getVideo()\n         *\/\n        public function attachStream(video : DisplayObject) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"attachStream()\");\n            }\n            Video(video).attachNetStream(_hls.stream);\n            return;\n        }\n\n        \/**\n         * Pauses playback.\n         * @param event the event that this provider should dispatch once loading has been successfully paused\n         *\/\n        public function pause(event : ClipEvent) : void {\n            CONFIG::LOGGING {\n            Log.info(\"pause()\");\n            }\n            _hls.stream.pause();\n            if (event) {\n                _clip.dispatch(ClipEventType.PAUSE);\n            }\n            return;\n        }\n\n        \/**\n         * Resumes playback.\n         * @param event the event that this provider should dispatch once loading has been successfully resumed\n         *\/\n        public function resume(event : ClipEvent) : void {\n            CONFIG::LOGGING {\n            Log.info(\"resume()\");\n            }\n            _hls.stream.resume();\n            _clip.dispatch(ClipEventType.RESUME);\n            return;\n        }\n\n        \/**\n         * Stops and rewinds to the beginning of current clip.\n         * @param event the event that this provider should dispatch once loading has been successfully stopped\n         *\/\n        public function stop(event : ClipEvent, closeStream : Boolean = false) : void {\n            CONFIG::LOGGING {\n            Log.info(\"stop()\");\n            }\n            _hls.stream.close();\n            return;\n        }\n\n        \/**\n         * Seeks to the specified point in the timeline.\n         * @param event the event that this provider should dispatch once the seek is in target\n         * @param seconds the target point in the timeline\n         *\/\n        public function seek(event : ClipEvent, seconds : Number) : void {\n            CONFIG::LOGGING {\n            Log.info(\"seek()\");\n            }\n            _hls.stream.seek(seconds);\n            _position = seconds;\n            _bufferedTime = seconds;\n            _clip.dispatch(ClipEventType.SEEK, seconds);\n            return;\n        }\n\n        \/**\n         * File size in bytes.\n         *\/\n        public function get fileSize() : Number {\n            return 0;\n        }\n\n        \/**\n         * Current playhead time in seconds.\n         *\/\n        public function get time() : Number {\n            return _position;\n        }\n\n        \/**\n         * The point in timeline where the buffered data region begins, in seconds.\n         *\/\n        public function get bufferStart() : Number {\n            return 0;\n        }\n\n        \/**\n         * The point in timeline where the buffered data region ends, in seconds.\n         *\/\n        public function get bufferEnd() : Number {\n            return _bufferedTime;\n        }\n\n        \/**\n         * Does this provider support random seeking to unbuffered areas in the timeline?\n         *\/\n        public function get allowRandomSeek() : Boolean {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.info(\"allowRandomSeek()\");\n            \/\/ }\n            return _seekable;\n        }\n\n        \/**\n         * Volume controller used to control the video volume.\n         *\/\n        public function set volumeController(controller : VolumeController) : void {\n            _volumecontroller = controller;\n            _volumecontroller.netStream = _hls.stream;\n            return;\n        }\n\n        \/**\n         * Is this provider in the process of stopping the stream?\n         * When stopped the provider should not dispatch any events resulting from events that\n         * might get triggered by the underlying streaming implementation.\n         *\/\n        public function get stopping() : Boolean {\n            CONFIG::LOGGING {\n            Log.info(\"stopping()\");\n            }\n            return false;\n        }\n\n        \/**\n         * The playlist instance.\n         *\/\n        public function set playlist(playlist : Playlist) : void {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.debug(\"set playlist()\");\n            \/\/ }\n            _playlist = playlist;\n            return;\n        }\n\n        public function get playlist() : Playlist {\n            CONFIG::LOGGING {\n            Log.debug(\"get playlist()\");\n            }\n            return _playlist;\n        }\n\n        \/**\n         * Adds a callback public function to the NetConnection instance. This public function will fire ClipEvents whenever\n         * the callback is invoked in the connection.\n         * @param name\n         * @param listener\n         * @return\n         * @see ClipEventType#CONNECTION_EVENT\n         *\/\n        public function addConnectionCallback(name : String, listener : Function) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"addConnectionCallback()\");\n            }\n            return;\n        }\n\n        \/**\n         * Adds a callback public function to the NetStream object. This public function will fire a ClipEvent of type StreamEvent whenever\n         * the callback has been invoked on the stream. The invokations typically come from a server-side app running\n         * on RTMP server.\n         * @param name\n         * @param listener\n         * @return\n         * @see ClipEventType.NETSTREAM_EVENT\n         *\/\n        public function addStreamCallback(name : String, listener : Function) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"addStreamCallback()\");\n            }\n            return;\n        }\n\n        \/**\n         * Get the current stream callbacks.\n         * @return a dictionary of callbacks, keyed using callback names and values being the callback functions\n         *\/\n        public function get streamCallbacks() : Dictionary {\n            CONFIG::LOGGING {\n            Log.debug(\"get streamCallbacks()\");\n            }\n            return null;\n        }\n\n        \/**\n         * Gets the underlying NetStream object.\n         * @return the netStream currently in use, or null if this provider has not started streaming yet\n         *\/\n        public function get netStream() : NetStream {\n            CONFIG::LOGGING {\n            Log.debug(\"get netStream()\");\n            }\n            return _hls.stream;\n        }\n\n        \/**\n         * Gets the underlying netConnection object.\n         * @return the netConnection currently in use, or null if this provider has not started streaming yet\n         *\/\n        public function get netConnection() : NetConnection {\n            CONFIG::LOGGING {\n            Log.debug(\"get netConnection()\");\n            }\n            return null;\n        }\n\n        \/**\n         * Sets a time provider to be used by this StreamProvider. Normally the playhead time is queried from\n         * the NetStream.time property.\n         *\n         * @param timeProvider\n         *\/\n        public function set timeProvider(timeProvider : TimeProvider) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"set timeProvider()\");\n            }\n            _timeProvider = timeProvider;\n            return;\n        }\n\n        \/**\n         * Gets the type of StreamProvider either http, rtmp, psuedo.\n         *\/\n        public function get type() : String {\n            return \"httpstreaming\";\n        }\n\n        \/**\n         * Switch the stream in realtime with \/ without dynamic stream switching support\n         *\n         * @param event ClipEvent the clip event\n         * @param clip Clip the clip to switch to\n         * @param netStreamPlayOptions Object the NetStreamPlayOptions object to enable dynamic stream switching\n         *\/\n        public function switchStream(event : ClipEvent, clip : Clip, netStreamPlayOptions : Object = null) : void {\n            CONFIG::LOGGING {\n            Log.info(\"switchStream()\");\n            }\n            return;\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.flowplayer {\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.utils.Params2Settings;\n\n    import flash.display.DisplayObject;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.utils.Dictionary;\n    import flash.media.Video;\n\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.constant.HLSPlayStates;\n\n    import org.flowplayer.model.Plugin;\n    import org.flowplayer.model.PluginModel;\n    import org.flowplayer.view.Flowplayer;\n    import org.flowplayer.controller.StreamProvider;\n    import org.flowplayer.controller.TimeProvider;\n    import org.flowplayer.controller.VolumeController;\n    import org.flowplayer.model.Clip;\n    import org.flowplayer.model.ClipType;\n    import org.flowplayer.model.ClipEvent;\n    import org.flowplayer.model.ClipEventType;\n    import org.flowplayer.model.Playlist;\n    import org.flowplayer.view.StageVideoWrapper;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSStreamProvider  implements StreamProvider,Plugin {\n        private var _volumecontroller : VolumeController;\n        private var _playlist : Playlist;\n        private var _timeProvider : TimeProvider;\n        private var _model : PluginModel;\n        private var _player : Flowplayer;\n        private var _clip : Clip;\n        private var _video : Video;\n        \/** reference to the framework. **\/\n        private var _hls : HLS;\n        \/\/ event values\n        private var _position : Number = 0;\n        private var _duration : Number = 0;\n        private var _bufferedTime : Number = 0;\n        private var _videoWidth : int = -1;\n        private var _videoHeight : int = -1;\n        private var _isManifestLoaded : Boolean = false;\n        private var _pauseAfterStart : Boolean;\n        private var _seekable : Boolean = false;\n\n        public function getDefaultConfig() : Object {\n            return null;\n        }\n\n        public function onConfig(model : PluginModel) : void {\n            CONFIG::LOGGING {\n            Log.info(\"onConfig()\");\n            }\n            _model = model;\n        }\n\n        public function onLoad(player : Flowplayer) : void {\n            CONFIG::LOGGING {\n            Log.info(\"onLoad()\");\n            }\n            _player = player;\n            _hls = new HLS();\n            _hls.stage = player.screen.getDisplayObject().stage;\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.ID3_UPDATED, _ID3Handler);\n\n            var cfg : Object = _model.config;\n            for (var object : String in cfg) {\n                var subidx : int = object.indexOf(\"hls_\");\n                if (subidx != -1) {\n                    Params2Settings.set(object.substr(4), cfg[object]);\n                }\n            }\n\n            _model.dispatchOnLoad();\n        }\n\n        private function _completeHandler(event : HLSEvent) : void {\n            \/\/ dispatch a before event because the finish has default behavior that can be prevented by listeners\n            _clip.dispatchBeforeEvent(new ClipEvent(ClipEventType.FINISH));\n        };\n\n        private function _errorHandler(event : HLSEvent) : void {\n        };\n\n        private function _ID3Handler(event : HLSEvent) : void {\n            _clip.dispatch(ClipEventType.NETSTREAM_EVENT, \"onID3\", event.ID3Data);\n        };\n\n        private function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[_hls.startlevel].duration;\n            _isManifestLoaded = true;\n            _clip.duration = _duration;\n            _clip.stopLiveOnPause = false;\n            _clip.dispatch(ClipEventType.METADATA);\n            _seekable = true;\n            \/\/ if (_hls.type == HLSTypes.LIVE) {\n            \/\/ _seekable = false;\n            \/\/ } else {\n            \/\/ _seekable = true;\n            \/\/ }\n            _hls.stream.play();\n            _clip.dispatch(ClipEventType.SEEK,0);\n            if (_pauseAfterStart) {\n                pause(new ClipEvent(ClipEventType.PAUSE));\n            }\n        };\n\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            _position = Math.max(0, event.mediatime.position);\n            _duration = event.mediatime.duration;\n            _clip.duration = _duration;\n            _bufferedTime = event.mediatime.buffer + event.mediatime.position;\n            var videoWidth : int = _video.videoWidth;\n            var videoHeight : int = _video.videoHeight;\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    CONFIG::LOGGING {\n                    Log.info(\"video size changed to \" + videoWidth + \"\/\" + videoHeight);\n                    }\n                    _videoWidth = videoWidth;\n                    _videoHeight = videoHeight;\n                    _clip.originalWidth = videoWidth;\n                    _clip.originalHeight = videoHeight;\n                    _clip.dispatch(ClipEventType.START);\n                    _clip.dispatch(ClipEventType.METADATA_CHANGED);\n                }\n            }\n        };\n\n        private function _stateHandler(event : HLSEvent) : void {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.txt(\"state:\"+ event.state);\n            \/\/ }\n            switch(event.state) {\n                case HLSPlayStates.IDLE:\n                case HLSPlayStates.PLAYING:\n                case HLSPlayStates.PAUSED:\n                    _clip.dispatch(ClipEventType.BUFFER_FULL);\n                    break;\n                case HLSPlayStates.PLAYING_BUFFERING:\n                case HLSPlayStates.PAUSED_BUFFERING:\n                    _clip.dispatch(ClipEventType.BUFFER_EMPTY);\n                    break;\n                default:\n                    break;\n            }\n        };\n\n        \/**\n         * Starts loading the specified clip. Once video data is available the provider\n         * must set it to the clip using <code>clip.setContent()<\/code>. Typically the video\n         * object passed to the clip is an instance of <a href=\"http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/Video.html\">flash.media.Video<\/a>.\n         *\n         * @param event the event that this provider should dispatch once loading has successfully started,\n         * once dispatched the player will call <code>getVideo()<\/code>\n         * @param clip the clip to load\n         * @param pauseAfterStart if <code>true<\/code> the playback is paused on first frame and\n         * buffering is continued\n         * @see Clip#setContent()\n         * @see #getVideo()\n         *\/\n        public function load(event : ClipEvent, clip : Clip, pauseAfterStart : Boolean = true) : void {\n            _clip = clip;\n            CONFIG::LOGGING {\n            Log.info(\"load()\" + clip.completeUrl);\n            }\n            _hls.load(clip.completeUrl);\n            _pauseAfterStart = pauseAfterStart;\n            clip.type = ClipType.VIDEO;\n            clip.dispatch(ClipEventType.BEGIN);\n            clip.setNetStream(_hls.stream);\n            return;\n        }\n\n        \/**\n         * Gets the <a href=\"http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/Video.html\">Video<\/a> object.\n         * A stream will be attached to the returned video object using <code>attachStream()<\/code>.\n         * @param clip the clip for which the Video object is queried for\n         * @see #attachStream()\n         *\/\n        public function getVideo(clip : Clip) : DisplayObject {\n            CONFIG::LOGGING {\n            Log.debug(\"getVideo()\");\n            }\n            if (_video == null) {\n                if (clip.useStageVideo) {\n                    CONFIG::LOGGING {\n                    Log.debug(\"useStageVideo\");\n                    }\n                    _video = new StageVideoWrapper(clip);\n                } else {\n                    _video = new Video();\n                    _video.smoothing = clip.smoothing;\n                }\n            }\n            return _video;\n        }\n\n        \/**\n         * Attaches a stream to the specified display object.\n         * @param video the video object that was originally retrieved using <code>getVideo()<\/code>.\n         * @see #getVideo()\n         *\/\n        public function attachStream(video : DisplayObject) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"attachStream()\");\n            }\n            Video(video).attachNetStream(_hls.stream);\n            return;\n        }\n\n        \/**\n         * Pauses playback.\n         * @param event the event that this provider should dispatch once loading has been successfully paused\n         *\/\n        public function pause(event : ClipEvent) : void {\n            CONFIG::LOGGING {\n            Log.info(\"pause()\");\n            }\n            _hls.stream.pause();\n            if (event) {\n                _clip.dispatch(ClipEventType.PAUSE);\n            }\n            return;\n        }\n\n        \/**\n         * Resumes playback.\n         * @param event the event that this provider should dispatch once loading has been successfully resumed\n         *\/\n        public function resume(event : ClipEvent) : void {\n            CONFIG::LOGGING {\n            Log.info(\"resume()\");\n            }\n            _hls.stream.resume();\n            _clip.dispatch(ClipEventType.RESUME);\n            return;\n        }\n\n        \/**\n         * Stops and rewinds to the beginning of current clip.\n         * @param event the event that this provider should dispatch once loading has been successfully stopped\n         *\/\n        public function stop(event : ClipEvent, closeStream : Boolean = false) : void {\n            CONFIG::LOGGING {\n            Log.info(\"stop()\");\n            }\n            _hls.stream.close();\n            return;\n        }\n\n        \/**\n         * Seeks to the specified point in the timeline.\n         * @param event the event that this provider should dispatch once the seek is in target\n         * @param seconds the target point in the timeline\n         *\/\n        public function seek(event : ClipEvent, seconds : Number) : void {\n            CONFIG::LOGGING {\n            Log.info(\"seek()\");\n            }\n            _hls.stream.seek(seconds);\n            _position = seconds;\n            _bufferedTime = seconds;\n            _clip.dispatch(ClipEventType.SEEK, seconds);\n            return;\n        }\n\n        \/**\n         * File size in bytes.\n         *\/\n        public function get fileSize() : Number {\n            return 0;\n        }\n\n        \/**\n         * Current playhead time in seconds.\n         *\/\n        public function get time() : Number {\n            return _position;\n        }\n\n        \/**\n         * The point in timeline where the buffered data region begins, in seconds.\n         *\/\n        public function get bufferStart() : Number {\n            return 0;\n        }\n\n        \/**\n         * The point in timeline where the buffered data region ends, in seconds.\n         *\/\n        public function get bufferEnd() : Number {\n            return _bufferedTime;\n        }\n\n        \/**\n         * Does this provider support random seeking to unbuffered areas in the timeline?\n         *\/\n        public function get allowRandomSeek() : Boolean {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.info(\"allowRandomSeek()\");\n            \/\/ }\n            return _seekable;\n        }\n\n        \/**\n         * Volume controller used to control the video volume.\n         *\/\n        public function set volumeController(controller : VolumeController) : void {\n            _volumecontroller = controller;\n            _volumecontroller.netStream = _hls.stream;\n            return;\n        }\n\n        \/**\n         * Is this provider in the process of stopping the stream?\n         * When stopped the provider should not dispatch any events resulting from events that\n         * might get triggered by the underlying streaming implementation.\n         *\/\n        public function get stopping() : Boolean {\n            CONFIG::LOGGING {\n            Log.info(\"stopping()\");\n            }\n            return false;\n        }\n\n        \/**\n         * The playlist instance.\n         *\/\n        public function set playlist(playlist : Playlist) : void {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.debug(\"set playlist()\");\n            \/\/ }\n            _playlist = playlist;\n            return;\n        }\n\n        public function get playlist() : Playlist {\n            CONFIG::LOGGING {\n            Log.debug(\"get playlist()\");\n            }\n            return _playlist;\n        }\n\n        \/**\n         * Adds a callback public function to the NetConnection instance. This public function will fire ClipEvents whenever\n         * the callback is invoked in the connection.\n         * @param name\n         * @param listener\n         * @return\n         * @see ClipEventType#CONNECTION_EVENT\n         *\/\n        public function addConnectionCallback(name : String, listener : Function) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"addConnectionCallback()\");\n            }\n            return;\n        }\n\n        \/**\n         * Adds a callback public function to the NetStream object. This public function will fire a ClipEvent of type StreamEvent whenever\n         * the callback has been invoked on the stream. The invokations typically come from a server-side app running\n         * on RTMP server.\n         * @param name\n         * @param listener\n         * @return\n         * @see ClipEventType.NETSTREAM_EVENT\n         *\/\n        public function addStreamCallback(name : String, listener : Function) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"addStreamCallback()\");\n            }\n            return;\n        }\n\n        \/**\n         * Get the current stream callbacks.\n         * @return a dictionary of callbacks, keyed using callback names and values being the callback functions\n         *\/\n        public function get streamCallbacks() : Dictionary {\n            CONFIG::LOGGING {\n            Log.debug(\"get streamCallbacks()\");\n            }\n            return null;\n        }\n\n        \/**\n         * Gets the underlying NetStream object.\n         * @return the netStream currently in use, or null if this provider has not started streaming yet\n         *\/\n        public function get netStream() : NetStream {\n            CONFIG::LOGGING {\n            Log.debug(\"get netStream()\");\n            }\n            return _hls.stream;\n        }\n\n        \/**\n         * Gets the underlying netConnection object.\n         * @return the netConnection currently in use, or null if this provider has not started streaming yet\n         *\/\n        public function get netConnection() : NetConnection {\n            CONFIG::LOGGING {\n            Log.debug(\"get netConnection()\");\n            }\n            return null;\n        }\n\n        \/**\n         * Sets a time provider to be used by this StreamProvider. Normally the playhead time is queried from\n         * the NetStream.time property.\n         *\n         * @param timeProvider\n         *\/\n        public function set timeProvider(timeProvider : TimeProvider) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"set timeProvider()\");\n            }\n            _timeProvider = timeProvider;\n            return;\n        }\n\n        \/**\n         * Gets the type of StreamProvider either http, rtmp, psuedo.\n         *\/\n        public function get type() : String {\n            return \"httpstreaming\";\n        }\n\n        \/**\n         * Switch the stream in realtime with \/ without dynamic stream switching support\n         *\n         * @param event ClipEvent the clip event\n         * @param clip Clip the clip to switch to\n         * @param netStreamPlayOptions Object the NetStreamPlayOptions object to enable dynamic stream switching\n         *\/\n        public function switchStream(event : ClipEvent, clip : Clip, netStreamPlayOptions : Object = null) : void {\n            CONFIG::LOGGING {\n            Log.info(\"switchStream()\");\n            }\n            return;\n        }\n    }\n}\n","subject":"fix seek bar not being updated when replaying a video","message":"flashlsFlowPlayer.swf: fix seek bar not being updated when replaying a video\n","lang":"ActionScript","license":"mpl-2.0","repos":"mangui\/flashls,suuhas\/flashls,JulianPena\/flashls,ryanhefner\/flashls,aevange\/flashls,neilrackett\/flashls,dighan\/flashls,hola\/flashls,School-Improvement-Network\/flashls,vidible\/vdb-flashls,Peer5\/flashls,clappr\/flashls,suuhas\/flashls,mangui\/flashls,Peer5\/flashls,NicolasSiver\/flashls,loungelogic\/flashls,viktorot\/flashls,thdtjsdn\/flashls,tedconf\/flashls,Peer5\/flashls,suuhas\/flashls,JulianPena\/flashls,School-Improvement-Network\/flashls,Boxie5\/flashls,ryanhefner\/flashls,clappr\/flashls,viktorot\/flashls,Peer5\/flashls,ryanhefner\/flashls,vidible\/vdb-flashls,Boxie5\/flashls,fixedmachine\/flashls,suuhas\/flashls,NicolasSiver\/flashls,tedconf\/flashls,dighan\/flashls,neilrackett\/flashls,Corey600\/flashls,jlacivita\/flashls,fixedmachine\/flashls,hola\/flashls,School-Improvement-Network\/flashls,aevange\/flashls,aevange\/flashls,Corey600\/flashls,jlacivita\/flashls,viktorot\/flashls,aevange\/flashls,ryanhefner\/flashls,codex-corp\/flashls,codex-corp\/flashls,thdtjsdn\/flashls,loungelogic\/flashls"}
{"commit":"bfe8760ce10fe3d9215c7d14a644ae7c90911bea","old_file":"src\/aerys\/minko\/type\/vertex\/format\/VertexFormat.as","new_file":"src\/aerys\/minko\/type\/vertex\/format\/VertexFormat.as","old_contents":"package aerys.minko.type.vertex.format\n{\n\tpublic class VertexFormat\n\t{\n\t\tpublic static const XYZ\t\t\t: VertexFormat \t= new VertexFormat(VertexComponent.XYZ);\n\t\tpublic static const XYZ_RGB\t\t: VertexFormat \t= new VertexFormat(VertexComponent.XYZ,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t   VertexComponent.RGB);\n\t\tpublic static const XYZ_UV\t\t: VertexFormat \t= new VertexFormat(VertexComponent.XYZ,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t   VertexComponent.UV);\n\t\tpublic static const XYZ_UV_ST\t: VertexFormat\t= new VertexFormat(VertexComponent.XYZ,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t   VertexComponent.UV,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t   VertexComponent.ST);\n\t\t\n\t\tprotected var _components : Object;\n\t\t\n\t\tprivate var _dwordsPerVertex\t: int\t\t= 0;\n\t\tprivate var _componentOffsets\t: Object\t= new Object();\n\t\tprivate var _fieldOffsets\t\t: Object\t= new Object();\n\t\t\n\t\tpublic function get components() \t\t: Object \t{ return _components; }\n\t\tpublic function get dwordsPerVertex()\t: int\t\t{ return _dwordsPerVertex; }\n\t\t\n\t\tpublic function VertexFormat(...components)\n\t\t{\n\t\t\t_components = new Object();\n\t\t\t\n\t\t\tif (components)\n\t\t\t\tinitialize(components);\n\t\t}\n\t\t\n\t\tprivate function initialize(components : Array) : void\n\t\t{\n\t\t\tfor each (var component : VertexComponent in components)\n\t\t\t\taddComponent(component);\n\t\t}\n\t\t\n\t\tprivate function addComponent(component : VertexComponent) : void\n\t\t{\n\t\t\t_components[component.implodedFields] = component;\n\t\t\t_componentOffsets[component.implodedFields] = _dwordsPerVertex;\n\t\t\t\n\t\t\tfor (var fieldName : String in component.offsets)\n\t\t\t\t_fieldOffsets[fieldName] = _dwordsPerVertex + component.offsets[fieldName];\n\t\t\t\n\t\t\t_dwordsPerVertex += component.dwords;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Determine if this Vertex3DFormat has the specified component\n\t\t *\/\n\t\tpublic function hasComponent(component : VertexComponent) : Boolean\n\t\t{\n\t\t\treturn _components.hasOwnProperty(component.implodedFields);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Determine if this Vertex3DFormat is a subset of the Vertex3DFormat passed in attribute\n\t\t *\/ \n\t\tpublic function isSubsetOf(otherVertexFormat : VertexFormat) : Boolean\n\t\t{\n\t\t\tfor (var implodedFields : String in _components)\n\t\t\t\tif (!otherVertexFormat._components.hasOwnProperty(implodedFields))\n\t\t\t\t\treturn false;\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Add the components from the vertex format passed in attribute that we don't have in this one.\n\t\t *\/\n\t\tpublic function unionWith(otherVertexFormat : VertexFormat) : void\n\t\t{\n\t\t\tfor each (var component : VertexComponent in otherVertexFormat._components)\n\t\t\t\taddComponent(component);\n\t\t}\n\t\t\n\t\tpublic function getOffsetForComponent(component : VertexComponent) : int\n\t\t{\n\t\t\treturn _componentOffsets[component.implodedFields];\n\t\t}\n\t\t\n\t\tpublic function getOffsetForField(fieldName:String) : int\n\t\t{ \n\t\t\treturn _fieldOffsets[fieldName];\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.vertex.format\n{\n\tpublic class VertexFormat\n\t{\n\t\tpublic static const XYZ\t\t\t: VertexFormat \t= new VertexFormat(VertexComponent.XYZ);\n\t\tpublic static const XYZ_RGB\t\t: VertexFormat \t= new VertexFormat(VertexComponent.XYZ,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t   VertexComponent.RGB);\n\t\tpublic static const XYZ_UV\t\t: VertexFormat \t= new VertexFormat(VertexComponent.XYZ,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t   VertexComponent.UV);\n\t\tpublic static const XYZ_UV_ST\t: VertexFormat\t= new VertexFormat(VertexComponent.XYZ,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t   VertexComponent.UV,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t   VertexComponent.ST);\n\t\t\n\t\tprotected var _components : Object;\n\t\t\n\t\tprivate var _dwordsPerVertex\t: int\t\t= 0;\n\t\tprivate var _componentOffsets\t: Object\t= new Object();\n\t\tprivate var _fieldOffsets\t\t: Object\t= new Object();\n\t\t\n\t\tpublic function get components() \t\t: Object \t{ return _components; }\n\t\tpublic function get dwordsPerVertex()\t: int\t\t{ return _dwordsPerVertex; }\n\t\t\n\t\tpublic function VertexFormat(...components)\n\t\t{\n\t\t\t_components = new Object();\n\t\t\t\n\t\t\tif (components)\n\t\t\t\tinitialize(components);\n\t\t}\n\t\t\n\t\tprivate function initialize(components : Array) : void\n\t\t{\n\t\t\tfor each (var component : VertexComponent in components)\n\t\t\t\taddComponent(component);\n\t\t}\n\t\t\n\t\tpublic function addComponent(component : VertexComponent) : void\n\t\t{\n\t\t\t_components[component.implodedFields] = component;\n\t\t\t_componentOffsets[component.implodedFields] = _dwordsPerVertex;\n\t\t\t\n\t\t\tfor (var fieldName : String in component.offsets)\n\t\t\t\t_fieldOffsets[fieldName] = _dwordsPerVertex + component.offsets[fieldName];\n\t\t\t\n\t\t\t_dwordsPerVertex += component.dwords;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Determine if this Vertex3DFormat has the specified component\n\t\t *\/\n\t\tpublic function hasComponent(component : VertexComponent) : Boolean\n\t\t{\n\t\t\treturn _components.hasOwnProperty(component.implodedFields);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Determine if this Vertex3DFormat is a subset of the Vertex3DFormat passed in attribute\n\t\t *\/ \n\t\tpublic function isSubsetOf(otherVertexFormat : VertexFormat) : Boolean\n\t\t{\n\t\t\tfor (var implodedFields : String in _components)\n\t\t\t\tif (!otherVertexFormat._components.hasOwnProperty(implodedFields))\n\t\t\t\t\treturn false;\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Add the components from the vertex format passed in attribute that we don't have in this one.\n\t\t *\/\n\t\tpublic function unionWith(otherVertexFormat : VertexFormat) : void\n\t\t{\n\t\t\tfor each (var component : VertexComponent in otherVertexFormat._components)\n\t\t\t\taddComponent(component);\n\t\t}\n\t\t\n\t\tpublic function getOffsetForComponent(component : VertexComponent) : int\n\t\t{\n\t\t\treturn _componentOffsets[component.implodedFields];\n\t\t}\n\t\t\n\t\tpublic function getOffsetForField(fieldName : String) : int\n\t\t{ \n\t\t\treturn _fieldOffsets[fieldName];\n\t\t}\n\t}\n}","subject":"Change the visibility of the \"addComponent\" method in VertexFormat","message":"Change the visibility of the \"addComponent\" method in VertexFormat\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"02cc2de354764098af01057ff12b8944c4fc6c4c","old_file":"src\/common\/mvc\/model\/base\/BaseModel.as","new_file":"src\/common\/mvc\/model\/base\/BaseModel.as","old_contents":"package common.mvc.model.base\r\n{\r\n\timport hu.vizoli.common.mvc.actor.BaseActor;\r\n\t\r\n\t\/**\r\n\t * Base Model.\r\n\t * \r\n\t * @author vizoli\r\n\t *\/\r\n\tpublic class BaseModel extends BaseActor \r\n\t{\r\n\t\t\r\n\t\tpublic function BaseModel() \r\n\t\t{\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t}\r\n\r\n}","new_contents":"package common.mvc.model.base\r\n{\r\n    import common.mvc.actor.BaseActor;\r\n\t\r\n\t\/**\r\n\t * Base Model.\r\n\t * \r\n\t * @author vizoli\r\n\t *\/\r\n\tpublic class BaseModel extends BaseActor\r\n\t{\r\n\t\t\r\n\t\tpublic function BaseModel() \r\n\t\t{\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t}\r\n\r\n}","subject":"Fix import","message":"Fix import\n","lang":"ActionScript","license":"apache-2.0","repos":"goc-flashplusplus\/ageofai"}
{"commit":"dd860851e773df1ee92b5cb2c9a77899d0042d51","old_file":"tamarin-central\/thane\/as3src\/flash\/utils\/Timer.as","new_file":"tamarin-central\/thane\/as3src\/flash\/utils\/Timer.as","old_contents":"\/\/\n\/\/ $Id: $\n\npackage flash.utils {\n\nimport flash.events.EventDispatcher;\nimport flash.events.TimerEvent;\n\nimport de.polygonal.ds.Heap;\n\npublic class Timer extends EventDispatcher\n{\n    public function Timer (delay :Number, repeatCount :int = 0)\n    {\n        if (_heap == null) {\n            _heap = new Heap(10000, compareTimers);\n            Thane.requestHeartbeat(heartbeat);\n        }\n\n        _delay = delay;\n        _repeatCount = repeatCount;\n        reset();\n    }\n\n    public function get currentCount () :int\n    {\n        return _currentCount;\n    }\n\n    public function get delay () :Number\n    {\n        return _delay;\n    }\n\n    public function set delay (value :Number) :void\n    {\n        _delay = value;\n        if (running) {\n            stop();\n            start();\n        }\n    }\n\n    public function get repeatCount () :int\n    {\n        return _repeatCount;\n    }\n\n    public function get running () :Boolean\n    {\n        return _buddy != null;\n    }\n\n    public function start () :void\n    {\n        if (_buddy != null) {\n            return;\n        }\n\n        scheduleBuddy(new Buddy(this));\n    }\n\n    public function stop () :void\n    {\n        \/\/ cut any current enqueued buddy adrift\n        if (_buddy != null) {\n            _buddy.budette = null;\n            _buddy = null;\n        }\n    }\n\n    public function reset () :void\n    {\n        stop();\n        _currentCount = 0;\n    }\n\n    protected function expire (buddy :Buddy) :void\n    {\n        if (buddy !== _buddy) {\n            \/\/ the timer was stopped since this buddy was enqueued\n            return;\n        }\n        _currentCount ++;\n        dispatchEvent(new TimerEvent(TimerEvent.TIMER));\n        if (_buddy == null) {\n            \/\/ the timer was stopped in the TIMER event itself - do not requeue!\n            return;\n        }\n\n        if (repeatCount == 0 || _currentCount < _repeatCount) {\n            scheduleBuddy(_buddy);\n\n        } else {\n            dispatchEvent(new TimerEvent(TimerEvent.TIMER_COMPLETE));\n            _buddy = null;\n        }\n    }\n\n    private function scheduleBuddy (buddy :Buddy) :void\n    {\n        _buddy = buddy;\n        _buddy.expiration = getTimer() + Math.max(_delay, 5);\n        if (_heap.enqueue(_buddy)) {\n            return;\n        }\n\n        \/\/ TODO: formalize this as a quota rather than an implementation deficiency?\n        throw new Error(\"Too many simultaneous running flash.utils.Timer objects\");\n    }\n\n    private static function compareTimers (a :Buddy, b :Buddy) :int\n    {\n        \/\/ b-a rather than a-b so as to order low values before high\n        return b.expiration - a.expiration;\n    }\n\n    protected static function heartbeat () :void\n    {\n        var now :int = getTimer();\n\n        \/\/ see if we should pop one timer off the queue and expire it; we could pop all the\n        \/\/ outstanding ones, but this solution puts the onus on developers to make their event\n        \/\/ handlers light-weight, and protects the socket code from starvation\n        if (_heap.size > 0 && _heap.front.expiration <= now) {\n            var buddy :Buddy = _heap.dequeue();\n            if (buddy.budette != null) {\n                buddy.budette.expire(buddy);\n            }\n        }\n    }\n\n    static function createTimer (closure :Function, delay :Number,\n                                 timeout :Boolean, args :Array) :uint\n    {\n        var timer :Timer = new Timer(delay, timeout ? 1 : 0);\n        var thisIx = _timerIx;\n        var fun :Function = function (event :TimerEvent) :void {\n            if (timeout) {\n                destroyTimer(thisIx);\n            }\n            closure.apply(null, args);\n        };\n        timer.addEventListener(TimerEvent.TIMER, fun);\n        _timers[_timerIx] = [ timer, fun ];\n        timer.start();\n        return _timerIx ++;\n    }\n\n    static function destroyTimer (id :uint) :void\n    {\n        var bits :Array = _timers[id];\n        if (bits) {\n            bits[0].removeEventListener(TimerEvent.TIMER, bits[1]);\n            bits[0].stop();\n            delete _timers[id];\n        }\n    }\n\n    private var _currentCount :int;\n    private var _delay :Number;\n    private var _repeatCount :int;\n    private var _buddy :Buddy;\n\n    private static var _heap :Heap;\n    private static var _timers :Dictionary = new Dictionary();\n    private static var _timerIx :uint = 1;\n}\n}\n\nimport flash.utils.Timer;\nimport flash.utils.getTimer;\n\nclass Buddy {\n    public var budette :Timer;\n    public var expiration :int;\n\n    public function Buddy (timer :Timer)\n    {\n        this.budette = timer;\n    }\n}\n","new_contents":"\/\/\n\/\/ $Id: $\n\npackage flash.utils {\n\nimport flash.events.EventDispatcher;\nimport flash.events.TimerEvent;\n\nimport de.polygonal.ds.Heap;\n\npublic class Timer extends EventDispatcher\n{\n    public function Timer (delay :Number, repeatCount :int = 0)\n    {\n        if (_heap == null) {\n            _heap = new Heap(10000, compareTimers);\n            Thane.requestHeartbeat(heartbeat);\n        }\n\n        _delay = delay;\n        _repeatCount = repeatCount;\n        reset();\n    }\n\n    \/** The total number of times the timer has fired since it started at zero. *\/\n    public function get currentCount () :int\n    {\n        return _currentCount;\n    }\n\n    \/** The delay, in milliseconds, between timer events. *\/\n    public function get delay () :Number\n    {\n        return _delay;\n    }\n\n    \/** The delay, in milliseconds, between timer events. *\/\n    public function set delay (value :Number) :void\n    {\n        _delay = value;\n        if (running) {\n            stop();\n            start();\n        }\n    }\n \n    \/** The total number of times the timer is set to run. *\/\n    public function get repeatCount () :int\n    {\n        return _repeatCount;\n    }\n\n    \/** The total number of times the timer is set to run. *\/\n    public function set repeatCount (count :int) :void\n    {\n        _repeatCount = count;\n        if (_repeatCount > 0 && _repeatCount < _currentCount) {\n            stop();\n        }\n    }\n\n    \/** The timer's current state; true if the timer is running, otherwise false. *\/\n    public function get running () :Boolean\n    {\n        return _buddy != null;\n    }\n\n    \/**\n     * Starts the timer, if it is not already running.\n     *\/\n    public function start () :void\n    {\n        if (_buddy != null) {\n            return;\n        }\n\n        scheduleBuddy(new Buddy(this));\n    }\n\n    \/**\n     * Stops the timer.\n     *\/\n    public function stop () :void\n    {\n        \/\/ cut any current enqueued buddy adrift\n        if (_buddy != null) {\n            _buddy.budette = null;\n            _buddy = null;\n        }\n    }\n\n    \/**\n     * Stops the timer, if it is running, and sets the currentCount property back to 0,\n     * like the reset button of a stopwatch.\n     *\/\n    public function reset () :void\n    {\n        stop();\n        _currentCount = 0;\n    }\n\n    protected function expire (buddy :Buddy) :void\n    {\n        if (buddy !== _buddy) {\n            \/\/ the timer was stopped since this buddy was enqueued\n            return;\n        }\n\n        _currentCount ++;\n        dispatchEvent(new TimerEvent(TimerEvent.TIMER));\n\n        \/\/ if the timer was stop()'ed in the TIMER event itself, do not requeue!\n        if (_buddy == null) {\n            return;\n        }\n\n        \/\/ if we're repeating forever, or still got a ways to go, reschedule, else finish\n        if (repeatCount == 0 || _currentCount < _repeatCount) {\n            scheduleBuddy(_buddy);\n\n        } else {\n            dispatchEvent(new TimerEvent(TimerEvent.TIMER_COMPLETE));\n            _buddy = null;\n        }\n    }\n\n    private function scheduleBuddy (buddy :Buddy) :void\n    {\n        _buddy = buddy;\n        _buddy.expiration = getTimer() + Math.max(_delay, 5);\n        if (_heap.enqueue(_buddy)) {\n            return;\n        }\n\n        \/\/ TODO: formalize this as a quota rather than an implementation deficiency?\n        throw new Error(\"Too many simultaneous running flash.utils.Timer objects\");\n    }\n\n    private static function compareTimers (a :Buddy, b :Buddy) :int\n    {\n        \/\/ b-a rather than a-b so as to order low values before high\n        return b.expiration - a.expiration;\n    }\n\n    protected static function heartbeat () :void\n    {\n        var now :int = getTimer();\n\n        \/\/ see if we should pop one timer off the queue and expire it; we could pop all the\n        \/\/ outstanding ones, but this solution puts the onus on developers to make their event\n        \/\/ handlers light-weight, and protects the socket code from starvation\n        if (_heap.size > 0 && _heap.front.expiration <= now) {\n            var buddy :Buddy = _heap.dequeue();\n            if (buddy.budette != null) {\n                buddy.budette.expire(buddy);\n            }\n        }\n    }\n\n    static function createTimer (closure :Function, delay :Number,\n                                 timeout :Boolean, args :Array) :uint\n    {\n        var timer :Timer = new Timer(delay, timeout ? 1 : 0);\n        var thisIx = _timerIx;\n        var fun :Function = function (event :TimerEvent) :void {\n            if (timeout) {\n                destroyTimer(thisIx);\n            }\n            closure.apply(null, args);\n        };\n        timer.addEventListener(TimerEvent.TIMER, fun);\n        _timers[_timerIx] = [ timer, fun ];\n        timer.start();\n        return _timerIx ++;\n    }\n\n    static function destroyTimer (id :uint) :void\n    {\n        var bits :Array = _timers[id];\n        if (bits) {\n            bits[0].removeEventListener(TimerEvent.TIMER, bits[1]);\n            bits[0].stop();\n            delete _timers[id];\n        }\n    }\n\n    private var _currentCount :int;\n    private var _delay :Number;\n    private var _repeatCount :int;\n    private var _buddy :Buddy;\n\n    private static var _heap :Heap;\n    private static var _timers :Dictionary = new Dictionary();\n    private static var _timerIx :uint = 1;\n}\n}\n\nimport flash.utils.Timer;\nimport flash.utils.getTimer;\n\nclass Buddy {\n    public var budette :Timer;\n    public var expiration :int;\n\n    public function Buddy (timer :Timer)\n    {\n        this.budette = timer;\n    }\n}\n","subject":"Make Timer.repeatCount writeable (and mimic Flash Player's behaviour when you set it to a value higher than the currentCount).","message":"Make Timer.repeatCount writeable (and mimic Flash Player's behaviour when you set it to a value higher than the currentCount).\n","lang":"ActionScript","license":"bsd-2-clause","repos":"greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane"}
{"commit":"36b41428489a8381419ead4061118f3c4c79b3ac","old_file":"src\/com\/google\/analytics\/core\/DomainNameMode.as","new_file":"src\/com\/google\/analytics\/core\/DomainNameMode.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    \n    \/**\n     * The domain name mode enumeration class.\n     *\/\n    public class DomainNameMode\n    {\n        \/**\n         * @private\n         *\/\n        private var _value:int;\n        \n        \/**\n         * @private\n         *\/        \n        private var _name:String;\n        \n        \/**\n         * Creates a new DomainNameMode instance.\n         * @param value The enumeration value representation.\n         * @param name The enumeration name representation.\n         *\/\n        public function DomainNameMode( value:int = 0, name:String = \"\" )\n        {\n            _value = value;\n            _name  = name;\n        }\n        \n        \/**\n         * Returns the primitive value of the object.\n         * @return the primitive value of the object.\n         *\/\n        public function valueOf():int\n        {\n            return _value;\n        }\n        \n        \/**\n         * Returns the String representation of the object.\n         * @return the String representation of the object.\n         *\/\n        public function toString():String\n        {\n            return _name;\n        }\n        \n        \/**\n         * Determinates the \"none\" DomainNameMode value. \n         * <p>\"none\" is used in the following two situations :<\/p>\n         * <p>- You want to disable tracking across hosts.<\/p>\n         * <p>- You want to set up tracking across two separate domains.<\/p>\n         * <p>Cross- domain tracking requires configuration of the setAllowLinker() and link() methods.<\/p>\n         *\/\n        public static const none:DomainNameMode    = new DomainNameMode( 0, \"none\" );\n        \n        \/**\n         * Attempts to automaticaly resolve the domain name.\n         *\/\n        public static const auto:DomainNameMode    = new DomainNameMode( 1, \"auto\" );\n        \n        \/**\n         * Custom is used to set explicitly to your domain name if your website spans multiple hostnames,\n         * and you want to track visitor behavior across all hosts.\n         * <p>For example, if you have two hosts : <code>server1.example.com<\/code> and <code>server2.example.com<\/code>,\n         * you would set the domain name as follows : \n         * <pre class=\"prettyprint\">\n         * pageTracker.setDomainName( new Domain( DomainName.custom, \".example.com\" ) ) ;\n         * <\/pre>\n         *\/\n        public static const custom:DomainNameMode  = new DomainNameMode( 2, \"custom\" );\n\n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    \n    \/**\n     * The domain name mode enumeration class.\n     *\/\n    public class DomainNameMode\n    {\n        \/**\n         * @private\n         *\/\n        private var _value:int;\n        \n        \/**\n         * @private\n         *\/        \n        private var _name:String;\n        \n        \/**\n         * Creates a new DomainNameMode instance.\n         * @param value The enumeration value representation.\n         * @param name The enumeration name representation.\n         *\/\n        public function DomainNameMode( value:int = 0, name:String = \"\" )\n        {\n            _value = value;\n            _name  = name;\n        }\n        \n        \/**\n         * Returns the primitive value of the object.\n         * @return the primitive value of the object.\n         *\/\n        public function valueOf():int\n        {\n            return _value;\n        }\n        \n        \/**\n         * Returns the String representation of the object.\n         * @return the String representation of the object.\n         *\/\n        public function toString():String\n        {\n            return _name;\n        }\n        \n        \/**\n         * Determinates the \"none\" DomainNameMode value. \n         * <p>\"none\" is used in the following two situations :<\/p>\n         * <p>- You want to disable tracking across hosts.<\/p>\n         * <p>- You want to set up tracking across two separate domains.<\/p>\n         * <p>Cross- domain tracking requires configuration of the setAllowLinker() and link() methods.<\/p>\n         *\/\n        public static const none:DomainNameMode    = new DomainNameMode( 0, \"none\" );\n        \n        \/**\n         * Attempts to automaticaly resolve the domain name.\n         *\/\n        public static const auto:DomainNameMode    = new DomainNameMode( 1, \"auto\" );\n        \n        \/**\n         * Custom is used to set explicitly to your domain name if your website spans multiple hostnames,\n         * and you want to track visitor behavior across all hosts.\n         * <p>For example, if you have two hosts : <code>server1.example.com<\/code> and <code>server2.example.com<\/code>,\n         * you would set the domain name as follows : \n         * <pre class=\"prettyprint\">\n         * pageTracker.setDomainName( new Domain( DomainName.custom, \".example.com\" ) ) ;\n         * <\/p>\n         *\/\n        public static const custom:DomainNameMode  = new DomainNameMode( 2, \"custom\" );\n\n    }\n}","subject":"fix comment for asdoc","message":"fix comment for asdoc","lang":"ActionScript","license":"apache-2.0","repos":"minimedj\/gaforflash,nsdevaraj\/gaforflash,nsdevaraj\/gaforflash,minimedj\/gaforflash"}
{"commit":"163e46ec27304c06b1ea3a0dc91c803094f77a36","old_file":"asx_test\/src\/asx\/fn\/DebounceTest.as","new_file":"asx_test\/src\/asx\/fn\/DebounceTest.as","old_contents":"package asx.fn\n{\n\timport flash.events.EventDispatcher;\n\timport flash.events.EventDispatcher;\n\timport flash.events.Event;\n\timport flash.events.TimerEvent;\n\timport flash.utils.getTimer;\n\timport flash.utils.Timer;\n\n\timport org.flexunit.async.Async;\n\timport org.flexunit.assertThat;\n\timport org.hamcrest.object.equalTo;\n\timport org.hamcrest.object.isFalse;\n\timport org.hamcrest.number.greaterThan;\n\n\tpublic class DebounceTest\n\t{\n\t\t[Test(async)]\n\t\tpublic function invokes_the_original_function_after_debounced_function_stops_being_called_for_wait_milliseconds():void \n\t\t{\n\t\t\tvar dispatcher:EventDispatcher = new EventDispatcher();\n\t\t\tAsync.proceedOnEvent(this, dispatcher, Event.COMPLETE, 1000);\n\n\t\t\tvar start:int = getTimer();\n\t\t\tvar complete:Function = function():void { \n\t\t\t\tassertThat(getTimer() - start, greaterThan(700));\n\t\t\t\tdispatcher.dispatchEvent(new Event(Event.COMPLETE));\n\t\t\t};\n\n\t\t\tvar timer:Timer = new Timer(50, 8);\n\t\t\ttimer.addEventListener(TimerEvent.TIMER, debounce(complete, 300));\n\t\t\ttimer.start();\n\t\t}\n\t}\n}","new_contents":"package asx.fn\n{\n\timport flash.events.EventDispatcher;\n\timport flash.events.EventDispatcher;\n\timport flash.events.Event;\n\timport flash.events.TimerEvent;\n\timport flash.utils.getTimer;\n\timport flash.utils.Timer;\n\n\timport org.flexunit.async.Async;\n\timport org.flexunit.assertThat;\n\timport org.hamcrest.object.equalTo;\n\timport org.hamcrest.object.isFalse;\n\timport org.hamcrest.number.greaterThan;\n\n\tpublic class DebounceTest\n\t{\n\t\t[Test(async)]\n\t\tpublic function invokes_the_original_function_after_debounced_function_stops_being_called_for_wait_milliseconds():void \n\t\t{\n\t\t\tvar dispatcher:EventDispatcher = new EventDispatcher();\n\t\t\tAsync.proceedOnEvent(this, dispatcher, Event.COMPLETE, 1500);\n\n\t\t\tvar start:int = getTimer();\n\t\t\tvar complete:Function = function():void { \n\t\t\t\tassertThat(getTimer() - start, greaterThan(700));\n\t\t\t\tdispatcher.dispatchEvent(new Event(Event.COMPLETE));\n\t\t\t};\n\n\t\t\tvar timer:Timer = new Timer(50, 8);\n\t\t\ttimer.addEventListener(TimerEvent.TIMER, debounce(complete, 300));\n\t\t\ttimer.start();\n\t\t}\n\t}\n}","subject":"increase DebounceTest timeout due to imprecision of flash.utils.Timer","message":"increase DebounceTest timeout due to imprecision of flash.utils.Timer\n","lang":"ActionScript","license":"mit","repos":"drewbourne\/asx,drewbourne\/asx"}
{"commit":"4fde46f3629a18eed389730578eedfd831c08a20","old_file":"src\/as\/com\/threerings\/io\/streamers\/ArrayStreamer.as","new_file":"src\/as\/com\/threerings\/io\/streamers\/ArrayStreamer.as","old_contents":"package com.threerings.io.streamers {\n\nimport com.threerings.util.ClassUtil;\n\nimport com.threerings.io.ArrayMask;\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamer;\nimport com.threerings.io.Translations;\nimport com.threerings.io.TypedArray;\n\n\/**\n * A Streamer for Array objects.\n *\/\npublic class ArrayStreamer extends Streamer\n{\n    public function ArrayStreamer (jname :String = \"[Ljava.lang.Object;\")\n    {\n        super(TypedArray, jname);\n\n        var secondChar :String = jname.charAt(1);\n        if (secondChar === \"[\") {\n            \/\/ if we're a multi-dimensional array then we need a delegate\n            _delegate = Streamer.getStreamerByJavaName(jname.substring(1));\n            _isFinal = true; \/\/ it just is\n\n        } else if (secondChar === \"L\") {\n            \/\/ form is \"[L<class>;\"\n            var baseClass :String = jname.substring(2, jname.length - 1);\n            baseClass = Translations.getFromServer(baseClass);\n            _elementType = ClassUtil.getClassByName(baseClass);\n            _isFinal = ClassUtil.isFinal(_elementType);\n\n        } else if (secondChar === \"I\") {\n            _elementType = int;\n\n        } else {\n            Log.getLog(this).warning(\"Other array types are \" +\n                \"currently not handled yet [jname=\" + jname + \"].\");\n            throw new Error(\"Unimplemented bit\");\n        }\n    }\n\n    override public function isStreamerFor (obj :Object) :Boolean\n    {\n        if (obj is TypedArray) {\n            \/\/ TypedArrays need the same element type\n            return ((obj as TypedArray).getJavaType() === _jname);\n\n        } else {\n            \/\/ any other array is streamed as Object[]\n            return (obj is Array) && (_jname === \"[Ljava.lang.Object;\");\n        }\n    }\n\n    override public function isStreamerForClass (clazz :Class) :Boolean\n    {\n        if (clazz == TypedArray) {\n            return false; \/\/ TODO: we're kinda fucked for finding a streamer\n            \/\/ by class for TypedArrays here. The caller should be passing\n            \/\/ the java name.\n\n        } else {\n            return ClassUtil.isAssignableAs(Array, clazz) &&\n                (_jname === \"[Ljava.lang.Object;\");\n        }\n    }\n\n    override public function createObject (ins :ObjectInputStream) :Object\n    {\n        var ta :TypedArray = new TypedArray(_jname);\n        ta.length = ins.readInt();\n        return ta;\n    }\n\n    override public function writeObject (obj :Object, out :ObjectOutputStream)\n            :void\n    {\n        var arr :Array = (obj as Array);\n        var ii :int;\n        out.writeInt(arr.length);\n        if (_elementType == int) {\n            for (ii = 0; ii < arr.length; ii++) {\n                out.writeInt(arr[ii] as int);\n            }\n\n        } else if (_isFinal) {\n            var mask :ArrayMask = new ArrayMask(arr.length);\n            for (ii = 0; ii < arr.length; ii++) {\n                if (arr[ii] != null) {\n                    mask.setBit(ii);\n                }\n            }\n            mask.writeTo(out);\n            \/\/ now write the populated elements\n            for (ii = 0; ii < arr.length; ii++) {\n                var element :Object = arr[ii];\n                if (element != null) {\n                    out.writeBareObjectImpl(element, _delegate);\n                }\n            }\n\n        } else {\n            for (ii = 0; ii < arr.length; ii++) {\n                out.writeObject(arr[ii]);\n            }\n        }\n    }\n\n    override public function readObject (obj :Object, ins :ObjectInputStream)\n            :void\n    {\n        var arr :Array = (obj as Array);\n        var ii :int;\n        if (_elementType == int) {\n            for (ii = 0; ii < arr.length; ii++) {\n                arr[ii] = ins.readInt();\n            }\n\n        } else if (_isFinal) {\n            var mask :ArrayMask = new ArrayMask();\n            mask.readFrom(ins);\n            for (ii = 0; ii < length; ii++) {\n                if (mask.isSet(ii)) {\n                    var target :Object;\n                    if (_delegate == null) {\n                        target = new _elementType();\n                    } else {\n                        target = _delegate.createObject(ins);\n                    }\n                    ins.readBareObjectImpl(target, _delegate);\n                    this[ii] = target;\n                }\n            } \n\n        } else {\n            for (ii = 0; ii < arr.length; ii++) {\n                arr[ii] = ins.readObject();\n            } \n        }\n    }\n\n    \/** A streamer for our elements. *\/\n    protected var _delegate :Streamer;\n\n    \/** If this is the final dimension of the array, the element type. *\/\n    protected var _elementType :Class;\n\n    \/** Whether we're final or not: true if we're not the final dimension\n     * or if the element type is final. *\/\n    protected var _isFinal :Boolean;\n}\n}\n","new_contents":"package com.threerings.io.streamers {\n\nimport com.threerings.util.ClassUtil;\n\nimport com.threerings.io.ArrayMask;\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamer;\nimport com.threerings.io.Translations;\nimport com.threerings.io.TypedArray;\n\n\/**\n * A Streamer for Array objects.\n *\/\npublic class ArrayStreamer extends Streamer\n{\n    public function ArrayStreamer (jname :String = \"[Ljava.lang.Object;\")\n    {\n        super(TypedArray, jname);\n\n        var secondChar :String = jname.charAt(1);\n        if (secondChar === \"[\") {\n            \/\/ if we're a multi-dimensional array then we need a delegate\n            _delegate = Streamer.getStreamerByJavaName(jname.substring(1));\n            _isFinal = true; \/\/ it just is\n\n        } else if (secondChar === \"L\") {\n            \/\/ form is \"[L<class>;\"\n            var baseClass :String = jname.substring(2, jname.length - 1);\n            baseClass = Translations.getFromServer(baseClass);\n            _elementType = ClassUtil.getClassByName(baseClass);\n            _isFinal = ClassUtil.isFinal(_elementType);\n\n        } else if (secondChar === \"I\") {\n            _elementType = int;\n\n        } else if (secondChar === \"B\") {\n            _elementType = Boolean;\n\n        } else {\n            Log.getLog(this).warning(\"Other array types are \" +\n                \"currently not handled yet [jname=\" + jname + \"].\");\n            throw new Error(\"Unimplemented bit\");\n        }\n    }\n\n    override public function isStreamerFor (obj :Object) :Boolean\n    {\n        if (obj is TypedArray) {\n            \/\/ TypedArrays need the same element type\n            return ((obj as TypedArray).getJavaType() === _jname);\n\n        } else {\n            \/\/ any other array is streamed as Object[]\n            return (obj is Array) && (_jname === \"[Ljava.lang.Object;\");\n        }\n    }\n\n    override public function isStreamerForClass (clazz :Class) :Boolean\n    {\n        if (clazz == TypedArray) {\n            return false; \/\/ TODO: we're kinda fucked for finding a streamer\n            \/\/ by class for TypedArrays here. The caller should be passing\n            \/\/ the java name.\n\n        } else {\n            return ClassUtil.isAssignableAs(Array, clazz) &&\n                (_jname === \"[Ljava.lang.Object;\");\n        }\n    }\n\n    override public function createObject (ins :ObjectInputStream) :Object\n    {\n        var ta :TypedArray = new TypedArray(_jname);\n        ta.length = ins.readInt();\n        return ta;\n    }\n\n    override public function writeObject (obj :Object, out :ObjectOutputStream)\n            :void\n    {\n        var arr :Array = (obj as Array);\n        var ii :int;\n        out.writeInt(arr.length);\n        if (_elementType == int) {\n            for (ii = 0; ii < arr.length; ii++) {\n                out.writeInt(arr[ii] as int);\n            }\n\n        } else if (_isFinal) {\n            var mask :ArrayMask = new ArrayMask(arr.length);\n            for (ii = 0; ii < arr.length; ii++) {\n                if (arr[ii] != null) {\n                    mask.setBit(ii);\n                }\n            }\n            mask.writeTo(out);\n            \/\/ now write the populated elements\n            for (ii = 0; ii < arr.length; ii++) {\n                var element :Object = arr[ii];\n                if (element != null) {\n                    out.writeBareObjectImpl(element, _delegate);\n                }\n            }\n\n        } else {\n            for (ii = 0; ii < arr.length; ii++) {\n                out.writeObject(arr[ii]);\n            }\n        }\n    }\n\n    override public function readObject (obj :Object, ins :ObjectInputStream)\n            :void\n    {\n        var arr :Array = (obj as Array);\n        var ii :int;\n        if (_elementType == int) {\n            for (ii = 0; ii < arr.length; ii++) {\n                arr[ii] = ins.readInt();\n            }\n\n        } else if (_isFinal) {\n            var mask :ArrayMask = new ArrayMask();\n            mask.readFrom(ins);\n            for (ii = 0; ii < length; ii++) {\n                if (mask.isSet(ii)) {\n                    var target :Object;\n                    if (_delegate == null) {\n                        target = new _elementType();\n                    } else {\n                        target = _delegate.createObject(ins);\n                    }\n                    ins.readBareObjectImpl(target, _delegate);\n                    this[ii] = target;\n                }\n            } \n\n        } else {\n            for (ii = 0; ii < arr.length; ii++) {\n                arr[ii] = ins.readObject();\n            } \n        }\n    }\n\n    \/** A streamer for our elements. *\/\n    protected var _delegate :Streamer;\n\n    \/** If this is the final dimension of the array, the element type. *\/\n    protected var _elementType :Class;\n\n    \/** Whether we're final or not: true if we're not the final dimension\n     * or if the element type is final. *\/\n    protected var _isFinal :Boolean;\n}\n}\n","subject":"Handle boolean arrays from the server.","message":"Handle boolean arrays from the server.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4310 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"186e7407699b7e27ed3f72850c2756ab1fe3dc0a","old_file":"src\/com\/merlinds\/miracle_tool\/controllers\/PublishCommand.as","new_file":"src\/com\/merlinds\/miracle_tool\/controllers\/PublishCommand.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 15:14\n *\/\npackage com.merlinds.miracle_tool.controllers {\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.meshes.MeshMatrix;\n\timport com.merlinds.miracle_tool.events.ActionEvent;\n\timport com.merlinds.miracle_tool.events.DialogEvent;\n\timport com.merlinds.miracle_tool.models.ProjectModel;\n\timport com.merlinds.miracle_tool.models.vo.AnimationVO;\n\timport com.merlinds.miracle_tool.models.vo.ElementVO;\n\timport com.merlinds.miracle_tool.models.vo.FrameVO;\n\timport com.merlinds.miracle_tool.models.vo.SourceVO;\n\timport com.merlinds.miracle_tool.models.vo.TimelineVO;\n\timport com.merlinds.miracle_tool.services.ActionService;\n\timport com.merlinds.miracle_tool.services.FileSystemService;\n\timport com.merlinds.miracle_tool.utils.MeshUtils;\n\n\timport flash.display.BitmapData;\n\timport flash.geom.Point;\n\n\timport flash.utils.ByteArray;\n\n\timport org.robotlegs.mvcs.Command;\n\n\tpublic class PublishCommand extends Command {\n\n\t\t[Inject]\n\t\tpublic var projectModel:ProjectModel;\n\t\t[Inject]\n\t\tpublic var fileSystemService:FileSystemService;\n\t\t[Inject]\n\t\tpublic var actionService:ActionService;\n\t\t[Inject]\n\t\tpublic var event:ActionEvent;\n\n\t\tprivate var _mesh:ByteArray;\n\t\tprivate var _png:ByteArray;\n\t\tprivate var _animations:ByteArray;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function PublishCommand() {\n\t\t\tsuper();\n\t\t}\n\n\t\toverride public function execute():void {\n\t\t\tlog(this, \"execute\");\n\t\t\tif(event.body == null){\n\t\t\t\tvar data:Object = {\n\t\t\t\t\tprojectName:this.projectModel.name\n\t\t\t\t};\n\t\t\t\tthis.actionService.addAcceptActions(new <String>[ActionEvent.PUBLISHING]);\n\t\t\t\tthis.dispatch(new DialogEvent(DialogEvent.PUBLISH_SETTINGS, data));\n\t\t\t}else{\n\t\t\t\tvar  projectName:String = event.body.projectName;\n\t\t\t\tthis.createOutput();\n\t\t\t\tthis.fileSystemService.writeTexture(projectName, _png, _mesh);\n\t\t\t\tthis.fileSystemService.writeAnimation(_animations);\n\t\t\t}\n\t\t}\n\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function createOutput():void{\n\t\t\tvar buffer:BitmapData = new BitmapData(this.projectModel.outputSize, this.projectModel.outputSize, true, 0x0);\n\t\t\tvar mesh:Array = [];\n\t\t\tvar n:int = this.projectModel.sources.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar source:SourceVO = this.projectModel.sources[i];\n\t\t\t\tvar m:int = source.elements.length;\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\t\/\/push element view to buffer\n\t\t\t\t\tvar element:ElementVO = source.elements[j];\n\t\t\t\t\tvar depth:Point = new Point(element.x + this.projectModel.boundsOffset,\n\t\t\t\t\t\t\t\t\telement.y + this.projectModel.boundsOffset);\n\t\t\t\t\tbuffer.copyPixels(element.bitmapData, element.bitmapData.rect, depth);\n\t\t\t\t\t\/\/get mesh\n\t\t\t\t\tmesh.push({\n\t\t\t\t\t\tname:element.name,\n\t\t\t\t\t\tvertexes:MeshUtils.flipToY(element.vertexes),\n\t\t\t\t\t\tuv:MeshUtils.covertToRelative(element.uv, this.projectModel.outputSize),\n\t\t\t\t\t\tindexes:element.indexes\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t\t\/\/get animation\n\t\t\t\tm = source.animations.length;\n\t\t\t\tvar animations:Array = [];\n\t\t\t\tfor(j = 0; j < m; j++){\n\t\t\t\t\tvar animation:Object = this.createAnimationOutput(source.animations[j]);\n\t\t\t\t\tanimations.push(animation);\n\t\t\t\t}\n\t\t\t}\n\t\t\t_mesh = new ByteArray();\n\t\t\t_mesh.writeObject(mesh);\n\t\t\t_png = PNGEncoder.encode(buffer);\n\t\t\t_animations = new ByteArray();\n\t\t\t_animations.writeObject(animations);\n\t\t}\n\n\t\tprivate function createAnimationOutput(animationVO:AnimationVO):Object {\n\t\t\tvar data:Object = { name:animationVO.name.substr(0, -4),\/\/ name of the mesh\n\t\t\t\ttotalFrames:animationVO.totalFrames,\/\/ Total animation frames\n\t\t\t\tlayers:[]};\n\t\t\tvar n:int = animationVO.timelines.length;\n\t\t\t\/\/find matrix sequence for current animation\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar timelineVO:TimelineVO = animationVO.timelines[i];\n\t\t\t\tvar m:int = timelineVO.frames.length;\n\t\t\t\tvar layer:Layer = new Layer();\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\tvar frameVO:FrameVO = timelineVO.frames[j];\n\t\t\t\t\t\/\/create mesh\n\t\t\t\t\tvar mesh:MeshMatrix = frameVO.matrix != null ? new MeshMatrix( 0, 0,\n\t\t\t\t\t\t\tframeVO.matrix.tx,\n\t\t\t\t\t\t\tframeVO.matrix.ty\n\t\t\t\t\t\t\t\/\/TODO calculate scale and skew\n\t\t\t\t\t\t) : null;\n\t\t\t\t\tvar index:int = mesh == null ? -1 : layer.meshes.push(mesh);\n\t\t\t\t\tvar framesArray:Array = this.createFramesInfo(index, frameVO.name,\n\t\t\t\t\t\t\tframeVO.duration, frameVO.type == \"motion\");\n\t\t\t\t\tlayer.frames = layer.frames.concat(framesArray);\n\t\t\t\t}\n\t\t\t\tdata.layers.push(layer);\n\t\t\t}\n\t\t\ttrace(JSON.stringify(data));\n\t\t\treturn data;\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function createFramesInfo(meshIndex:int, polygonName:String,\n\t\t                                  duration:int, motion:Boolean):Array {\n\t\t\tvar result:Array = new Array(duration);\n\t\t\tif(duration < 2){\n\t\t\t\tmotion = false;\n\t\t\t}\n\t\t\tif(meshIndex > -1){\n\t\t\t\tvar t:Number = 1 \/ (duration - 1);\n\t\t\t\tfor(var i:int = 0; i < duration; i++){\n\t\t\t\t\tvar frameInfoData:FrameInfoData = new FrameInfoData();\n\t\t\t\t\tframeInfoData.meshIndex = meshIndex;\n\t\t\t\t\tframeInfoData.polygonName = polygonName;\n\t\t\t\t\tframeInfoData.motion = motion;\n\t\t\t\t\tframeInfoData.t = motion ? t * i : 0;\n\t\t\t\t\tresult[i] = frameInfoData;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\nclass Layer{\n\tpublic var meshes:Array;\n\tpublic var frames:Array;\n\n\tpublic function Layer() {\n\t\tthis.frames = [];\n\t\tthis.meshes = [];\n\t}\n}\n\nclass FrameInfoData{\n\tpublic var polygonName:String;\n\tpublic var motion:Boolean;\n\tpublic var meshIndex:int;\n\tpublic var t:Number;\n}","new_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 15:14\n *\/\npackage com.merlinds.miracle_tool.controllers {\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.meshes.MeshMatrix;\n\timport com.merlinds.miracle_tool.events.ActionEvent;\n\timport com.merlinds.miracle_tool.events.DialogEvent;\n\timport com.merlinds.miracle_tool.models.ProjectModel;\n\timport com.merlinds.miracle_tool.models.vo.AnimationVO;\n\timport com.merlinds.miracle_tool.models.vo.ElementVO;\n\timport com.merlinds.miracle_tool.models.vo.FrameVO;\n\timport com.merlinds.miracle_tool.models.vo.SourceVO;\n\timport com.merlinds.miracle_tool.models.vo.TimelineVO;\n\timport com.merlinds.miracle_tool.services.ActionService;\n\timport com.merlinds.miracle_tool.services.FileSystemService;\n\timport com.merlinds.miracle_tool.utils.MeshUtils;\n\n\timport flash.display.BitmapData;\n\timport flash.geom.Point;\n\n\timport flash.utils.ByteArray;\n\n\timport org.robotlegs.mvcs.Command;\n\n\tpublic class PublishCommand extends Command {\n\n\t\t[Inject]\n\t\tpublic var projectModel:ProjectModel;\n\t\t[Inject]\n\t\tpublic var fileSystemService:FileSystemService;\n\t\t[Inject]\n\t\tpublic var actionService:ActionService;\n\t\t[Inject]\n\t\tpublic var event:ActionEvent;\n\n\t\tprivate var _mesh:ByteArray;\n\t\tprivate var _png:ByteArray;\n\t\tprivate var _animations:ByteArray;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function PublishCommand() {\n\t\t\tsuper();\n\t\t}\n\n\t\toverride public function execute():void {\n\t\t\tlog(this, \"execute\");\n\t\t\tif(event.body == null){\n\t\t\t\tvar data:Object = {\n\t\t\t\t\tprojectName:this.projectModel.name\n\t\t\t\t};\n\t\t\t\tthis.actionService.addAcceptActions(new <String>[ActionEvent.PUBLISHING]);\n\t\t\t\tthis.dispatch(new DialogEvent(DialogEvent.PUBLISH_SETTINGS, data));\n\t\t\t}else{\n\t\t\t\tvar  projectName:String = event.body.projectName;\n\t\t\t\tthis.createOutput();\n\t\t\t\tthis.fileSystemService.writeTexture(projectName, _png, _mesh);\n\t\t\t\tthis.fileSystemService.writeAnimation(_animations);\n\t\t\t}\n\t\t}\n\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function createOutput():void{\n\t\t\tvar buffer:BitmapData = new BitmapData(this.projectModel.outputSize, this.projectModel.outputSize, true, 0x0);\n\t\t\tvar mesh:Array = [];\n\t\t\tvar n:int = this.projectModel.sources.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar source:SourceVO = this.projectModel.sources[i];\n\t\t\t\tvar m:int = source.elements.length;\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\t\/\/push element view to buffer\n\t\t\t\t\tvar element:ElementVO = source.elements[j];\n\t\t\t\t\tvar depth:Point = new Point(element.x + this.projectModel.boundsOffset,\n\t\t\t\t\t\t\t\t\telement.y + this.projectModel.boundsOffset);\n\t\t\t\t\tbuffer.copyPixels(element.bitmapData, element.bitmapData.rect, depth);\n\t\t\t\t\t\/\/get mesh\n\t\t\t\t\tmesh.push({\n\t\t\t\t\t\tname:element.name,\n\t\t\t\t\t\tvertexes:MeshUtils.flipToY(element.vertexes),\n\t\t\t\t\t\tuv:MeshUtils.covertToRelative(element.uv, this.projectModel.outputSize),\n\t\t\t\t\t\tindexes:element.indexes\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t\t\/\/get animation\n\t\t\t\tm = source.animations.length;\n\t\t\t\tvar animations:Array = [];\n\t\t\t\tfor(j = 0; j < m; j++){\n\t\t\t\t\tvar animation:Object = this.createAnimationOutput(source.animations[j]);\n\t\t\t\t\tanimations.push(animation);\n\t\t\t\t}\n\t\t\t}\n\t\t\t_mesh = new ByteArray();\n\t\t\t_mesh.writeObject(mesh);\n\t\t\t_png = PNGEncoder.encode(buffer);\n\t\t\t_animations = new ByteArray();\n\t\t\t_animations.writeObject(animations);\n\t\t}\n\n\t\tprivate function createAnimationOutput(animationVO:AnimationVO):Object {\n\t\t\tvar data:Object = { name:animationVO.name.substr(0, -4),\/\/ name of the matrix\n\t\t\t\ttotalFrames:animationVO.totalFrames,\/\/ Total animation frames\n\t\t\t\tlayers:[]};\n\t\t\tvar n:int = animationVO.timelines.length;\n\t\t\t\/\/find matrix sequence for current animation\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar timelineVO:TimelineVO = animationVO.timelines[i];\n\t\t\t\tvar m:int = timelineVO.frames.length;\n\t\t\t\tvar layer:Layer = new Layer();\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\tvar frameVO:FrameVO = timelineVO.frames[j];\n\t\t\t\t\t\/\/create matrix\n\t\t\t\t\tvar matrix:MeshMatrix = frameVO.matrix != null ? new MeshMatrix( 0, 0,\n\t\t\t\t\t\t\tframeVO.matrix.tx,\n\t\t\t\t\t\t\tframeVO.matrix.ty\n\t\t\t\t\t\t\t\/\/TODO calculate scale and skew\n\t\t\t\t\t\t) : null;\n\t\t\t\t\tvar index:int = matrix == null ? -1 : layer.matrixList.push(matrix) - 1;\n\t\t\t\t\tvar framesArray:Array = this.createFramesInfo(index, frameVO.name,\n\t\t\t\t\t\t\tframeVO.duration, frameVO.type == \"motion\");\n\t\t\t\t\tlayer.framesList = layer.framesList.concat(framesArray);\n\t\t\t\t}\n\t\t\t\tdata.layers.push(layer);\n\t\t\t}\n\t\t\ttrace(JSON.stringify(data));\n\t\t\treturn data;\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function createFramesInfo(index:int, polygonName:String,\n\t\t                                  duration:int, motion:Boolean):Array {\n\t\t\tvar result:Array = new Array(duration);\n\t\t\tif(duration < 2){\n\t\t\t\tmotion = false;\n\t\t\t}\n\t\t\tif(index > -1){\n\t\t\t\tvar t:Number = 1 \/ (duration - 1);\n\t\t\t\tfor(var i:int = 0; i < duration; i++){\n\t\t\t\t\tvar frameInfoData:FrameInfoData = new FrameInfoData();\n\t\t\t\t\tframeInfoData.index = index;\n\t\t\t\t\tframeInfoData.polygonName = polygonName;\n\t\t\t\t\tframeInfoData.motion = motion;\n\t\t\t\t\tframeInfoData.t = motion ? t * i : 0;\n\t\t\t\t\tresult[i] = frameInfoData;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\nclass Layer{\n\tpublic var matrixList:Array;\n\tpublic var framesList:Array;\n\n\tpublic function Layer() {\n\t\tthis.framesList = [];\n\t\tthis.matrixList = [];\n\t}\n}\n\nclass FrameInfoData{\n\tpublic var polygonName:String;\n\tpublic var motion:Boolean;\n\tpublic var index:int;\n\tpublic var t:Number;\n}","subject":"change format","message":"change format\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"bdbe9dab3c7364bca0f6df946116abfe634b3fbb","old_file":"src\/as\/com\/threerings\/flex\/ChatControl.as","new_file":"src\/as\/com\/threerings\/flex\/ChatControl.as","old_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.events.FocusEvent;\nimport flash.events.KeyboardEvent;\nimport flash.events.MouseEvent;\nimport flash.events.TextEvent;\n\nimport flash.ui.Keyboard;\n\nimport mx.containers.HBox;\n\nimport mx.core.Application;\n\nimport mx.controls.TextInput;\n\nimport mx.events.FlexEvent;\n\nimport com.threerings.util.ArrayUtil;\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.flex.CommandButton;\nimport com.threerings.flex.CommandMenu;\n\nimport com.threerings.crowd.chat.client.ChatDirector;\nimport com.threerings.crowd.chat.data.ChatCodes;\n\nimport com.threerings.crowd.util.CrowdContext;\n\n\/**\n * The chat control widget.\n *\/\npublic class ChatControl extends HBox\n{\n    \/**\n     * Request focus for the oldest ChatControl.\n     *\/\n    public static function grabFocus () :void\n    {\n        if (_controls.length > 0) {\n            (_controls[0] as ChatControl).setFocus();\n        }\n    }\n\n    public function ChatControl (\n        ctx :CrowdContext, sendButtonLabel :String = \"send\",\n        height :Number = NaN, controlHeight :Number = NaN)\n    {\n        _ctx = ctx;\n        _chatDtr = _ctx.getChatDirector();\n\n        this.height = height;\n        styleName = \"chatControl\";\n\n        addChild(_txt = new ChatInput());\n        _txt.addEventListener(FlexEvent.ENTER, sendChat, false, 0, true);\n        _txt.addEventListener(KeyboardEvent.KEY_UP, handleKeyUp);\n\n        _but = new CommandButton(sendButtonLabel, sendChat);\n        addChild(_but);\n\n        if (!isNaN(controlHeight)) {\n            _txt.height = controlHeight;\n            _but.height = controlHeight;\n        }\n\n        addEventListener(Event.ADDED_TO_STAGE, handleAddRemove);\n        addEventListener(Event.REMOVED_FROM_STAGE, handleAddRemove);\n    }\n\n    \/**\n     * Provides access to the text field we use to accept chat.\n     *\/\n    public function get chatInput () :ChatInput\n    {\n        return _txt;\n    }\n\n    \/**\n     * Provides access to the send button.\n     *\/\n    public function get sendButton () :CommandButton\n    {\n        return _but;\n    }\n\n    override public function set enabled (en :Boolean) :void\n    {\n        super.enabled = en;\n        if (_txt != null) {\n            _txt.enabled = en;\n            _but.enabled = en;\n        }\n    }\n\n    \/**\n     * Request focus to this chat control.\n     *\/\n    override public function setFocus () :void\n    {\n        _txt.setFocus();\n    }\n\n    \/**\n     * Configures the chat director to which we should send our chat. Pass null to restore our\n     * default chat director.\n     *\/\n    public function setChatDirector (chatDtr :ChatDirector) :void\n    {\n        _chatDtr = (chatDtr == null) ? _ctx.getChatDirector() : chatDtr;\n    }\n\n    \/**\n     * Configures the background color of the text entry area.\n     *\/\n    public function setChatColor (color :int) :void\n    {\n        _txt.setStyle(\"backgroundColor\", color);\n    }\n\n    \/**\n     * Handles FlexEvent.ENTER and the action from the send button.\n     *\/\n    protected function sendChat (... ignored) :void\n    {\n        var message :String = StringUtil.trim(_txt.text);\n        if (\"\" == message) {\n            return;\n        }\n\n        var result :String = _chatDtr.requestChat(null, message, true);\n        if (result != ChatCodes.SUCCESS) {\n            _chatDtr.displayFeedback(null, result);\n            return;\n        }\n\n        \/\/ if there was no error, clear the entry area in prep for the next entry event\n        _txt.text = \"\";\n        _histidx = -1;\n    }\n\n    protected function scrollHistory (next :Boolean) :void\n    {\n        var size :int = _chatDtr.getCommandHistorySize();\n        if ((_histidx == -1) || (_histidx == size)) {\n            _curLine = _txt.text;\n            _histidx = size;\n        }\n\n        _histidx = (next) ? Math.min(_histidx + 1, size)\n                          : Math.max(_histidx - 1, 0);\n        var text :String = (_histidx == size) ? _curLine : _chatDtr.getCommandHistory(_histidx);\n        _txt.text = text;\n        _txt.setSelection(text.length, text.length);\n    }\n\n    \/**\n     * Handles Event.ADDED_TO_STAGE and Event.REMOVED_FROM_STAGE.\n     *\/\n    protected function handleAddRemove (event :Event) :void\n    {\n        if (event.type == Event.ADDED_TO_STAGE) {\n            \/\/ set up any already-configured text\n            _txt.text = _curLine;\n            _histidx = -1;\n\n            \/\/ request focus\n            callLater(_txt.setFocus);\n            _controls.push(this);\n\n        } else {\n            _curLine = _txt.text;\n            ArrayUtil.removeAll(_controls, this);\n        }\n    }\n\n    protected function handleKeyUp (event :KeyboardEvent) :void\n    {\n        switch (event.keyCode) {\n        case Keyboard.UP: scrollHistory(false); break;\n        case Keyboard.DOWN: scrollHistory(true); break;\n        }\n    }\n\n    \/** Our client-side context. *\/\n    protected var _ctx :CrowdContext;\n\n    \/** The director to which we are sending chat requests. *\/\n    protected var _chatDtr :ChatDirector;\n\n    \/** The place where the user may enter chat. *\/\n    protected var _txt :ChatInput;\n\n    \/** The current index in the chat command history. *\/\n    protected var _histidx :int = -1;\n\n    \/** The button for sending chat. *\/\n    protected var _but :CommandButton;\n\n    \/** An array of the currently shown-controls. *\/\n    protected static var _controls :Array = [];\n\n    \/** The preserved current line of text when traversing history or carried between instances of\n     * ChatControl. *\/\n    protected static var _curLine :String;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.events.FocusEvent;\nimport flash.events.KeyboardEvent;\nimport flash.events.MouseEvent;\n\nimport flash.ui.Keyboard;\n\nimport mx.containers.HBox;\n\nimport mx.core.Application;\n\nimport mx.controls.TextInput;\n\nimport mx.events.FlexEvent;\n\nimport com.threerings.util.ArrayUtil;\nimport com.threerings.util.MethodQueue;\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.flex.CommandButton;\nimport com.threerings.flex.CommandMenu;\n\nimport com.threerings.crowd.chat.client.ChatDirector;\nimport com.threerings.crowd.chat.data.ChatCodes;\n\nimport com.threerings.crowd.util.CrowdContext;\n\n\/**\n * The chat control widget.\n *\/\npublic class ChatControl extends HBox\n{\n    \/**\n     * Request focus for the oldest ChatControl.\n     *\/\n    public static function grabFocus () :void\n    {\n        if (_controls.length > 0) {\n            (_controls[0] as ChatControl).setFocus();\n        }\n    }\n\n    public function ChatControl (\n        ctx :CrowdContext, sendButtonLabel :String = \"send\",\n        height :Number = NaN, controlHeight :Number = NaN)\n    {\n        _ctx = ctx;\n        _chatDtr = _ctx.getChatDirector();\n\n        this.height = height;\n        styleName = \"chatControl\";\n\n        addChild(_txt = new ChatInput());\n        _txt.addEventListener(FlexEvent.ENTER, sendChat, false, 0, true);\n        _txt.addEventListener(KeyboardEvent.KEY_UP, handleKeyUp);\n\n        _but = new CommandButton(sendButtonLabel, sendChat);\n        addChild(_but);\n\n        if (!isNaN(controlHeight)) {\n            _txt.height = controlHeight;\n            _but.height = controlHeight;\n        }\n\n        addEventListener(Event.ADDED_TO_STAGE, handleAddRemove);\n        addEventListener(Event.REMOVED_FROM_STAGE, handleAddRemove);\n    }\n\n    \/**\n     * Provides access to the text field we use to accept chat.\n     *\/\n    public function get chatInput () :ChatInput\n    {\n        return _txt;\n    }\n\n    \/**\n     * Provides access to the send button.\n     *\/\n    public function get sendButton () :CommandButton\n    {\n        return _but;\n    }\n\n    override public function set enabled (en :Boolean) :void\n    {\n        super.enabled = en;\n        if (_txt != null) {\n            _txt.enabled = en;\n            _but.enabled = en;\n        }\n    }\n\n    \/**\n     * Request focus to this chat control.\n     *\/\n    override public function setFocus () :void\n    {\n        _txt.setFocus();\n    }\n\n    \/**\n     * Configures the chat director to which we should send our chat. Pass null to restore our\n     * default chat director.\n     *\/\n    public function setChatDirector (chatDtr :ChatDirector) :void\n    {\n        _chatDtr = (chatDtr == null) ? _ctx.getChatDirector() : chatDtr;\n    }\n\n    \/**\n     * Configures the background color of the text entry area.\n     *\/\n    public function setChatColor (color :int) :void\n    {\n        _txt.setStyle(\"backgroundColor\", color);\n    }\n\n    \/**\n     * Handles FlexEvent.ENTER and the action from the send button.\n     *\/\n    protected function sendChat (... ignored) :void\n    {\n        var message :String = StringUtil.trim(_txt.text);\n        if (\"\" == message) {\n            return;\n        }\n\n        var result :String = _chatDtr.requestChat(null, message, true);\n        if (result != ChatCodes.SUCCESS) {\n            _chatDtr.displayFeedback(null, result);\n            return;\n        }\n\n        \/\/ If there was no error, clear the entry area in prep for the next entry event\n        MethodQueue.callLater(function () : void {\n            \/\/ WORKAROUND\n            \/\/ Originally we cleared the text immediately, but with flex 3.2 this broke\n            \/\/ for *some* people. Weird! We're called from the event dispatcher for the\n            \/\/ enter key, so it's possible that the default action is booching it?\n            \/\/ In any case, this could possibly be removed in the future by the ambitious.\n            \/\/ Note also: Flex's built-in callLater() doesn't work, but MethodQueue does. WTF?!?\n            _txt.text = \"\";\n        });\n        _histidx = -1;\n    }\n\n    protected function scrollHistory (next :Boolean) :void\n    {\n        var size :int = _chatDtr.getCommandHistorySize();\n        if ((_histidx == -1) || (_histidx == size)) {\n            _curLine = _txt.text;\n            _histidx = size;\n        }\n\n        _histidx = (next) ? Math.min(_histidx + 1, size)\n                          : Math.max(_histidx - 1, 0);\n        var text :String = (_histidx == size) ? _curLine : _chatDtr.getCommandHistory(_histidx);\n        _txt.text = text;\n        _txt.setSelection(text.length, text.length);\n    }\n\n    \/**\n     * Handles Event.ADDED_TO_STAGE and Event.REMOVED_FROM_STAGE.\n     *\/\n    protected function handleAddRemove (event :Event) :void\n    {\n        if (event.type == Event.ADDED_TO_STAGE) {\n            \/\/ set up any already-configured text\n            _txt.text = _curLine;\n            _histidx = -1;\n\n            \/\/ request focus\n            callLater(_txt.setFocus);\n            _controls.push(this);\n\n        } else {\n            _curLine = _txt.text;\n            ArrayUtil.removeAll(_controls, this);\n        }\n    }\n\n    protected function handleKeyUp (event :KeyboardEvent) :void\n    {\n        switch (event.keyCode) {\n        case Keyboard.UP: scrollHistory(false); break;\n        case Keyboard.DOWN: scrollHistory(true); break;\n        }\n    }\n\n    \/** Our client-side context. *\/\n    protected var _ctx :CrowdContext;\n\n    \/** The director to which we are sending chat requests. *\/\n    protected var _chatDtr :ChatDirector;\n\n    \/** The place where the user may enter chat. *\/\n    protected var _txt :ChatInput;\n\n    \/** The current index in the chat command history. *\/\n    protected var _histidx :int = -1;\n\n    \/** The button for sending chat. *\/\n    protected var _but :CommandButton;\n\n    \/** An array of the currently shown-controls. *\/\n    protected static var _controls :Array = [];\n\n    \/** The preserved current line of text when traversing history or carried between instances of\n     * ChatControl. *\/\n    protected static var _curLine :String;\n}\n}\n","subject":"Fix the chat input bug. It's a mystery wrapped in a heisenbug inside sunspots.","message":"Fix the chat input bug.\nIt's a mystery wrapped in a heisenbug inside sunspots.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@774 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"69830db24f3e191859dae37e664326bc98aa5a48","old_file":"src\/flash\/events\/Event.as","new_file":"src\/flash\/events\/Event.as","old_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.events {\n[native(cls='EventClass')]\npublic class Event {\n  public static const ACTIVATE:String = \"activate\";\n  public static const ADDED:String = \"added\";\n  public static const ADDED_TO_STAGE:String = \"addedToStage\";\n  public static const CANCEL:String = \"cancel\";\n  public static const CHANGE:String = \"change\";\n  public static const CLEAR:String = \"clear\";\n  public static const CLOSE:String = \"close\";\n  public static const COMPLETE:String = \"complete\";\n  public static const CONNECT:String = \"connect\";\n  public static const COPY:String = \"copy\";\n  public static const CUT:String = \"cut\";\n  public static const DEACTIVATE:String = \"deactivate\";\n  public static const ENTER_FRAME:String = \"enterFrame\";\n  public static const FRAME_CONSTRUCTED:String = \"frameConstructed\";\n  public static const EXIT_FRAME:String = \"exitFrame\";\n  public static const FRAME_LABEL:String = \"frameLabel\";\n  public static const ID3:String = \"id3\";\n  public static const INIT:String = \"init\";\n  public static const MOUSE_LEAVE:String = \"mouseLeave\";\n  public static const OPEN:String = \"open\";\n  public static const PASTE:String = \"paste\";\n  public static const REMOVED:String = \"removed\";\n  public static const REMOVED_FROM_STAGE:String = \"removedFromStage\";\n  public static const RENDER:String = \"render\";\n  public static const RESIZE:String = \"resize\";\n  public static const SCROLL:String = \"scroll\";\n  public static const TEXT_INTERACTION_MODE_CHANGE:String = \"textInteractionModeChange\";\n  public static const SELECT:String = \"select\";\n  public static const SELECT_ALL:String = \"selectAll\";\n  public static const SOUND_COMPLETE:String = \"soundComplete\";\n  public static const TAB_CHILDREN_CHANGE:String = \"tabChildrenChange\";\n  public static const TAB_ENABLED_CHANGE:String = \"tabEnabledChange\";\n  public static const TAB_INDEX_CHANGE:String = \"tabIndexChange\";\n  public static const UNLOAD:String = \"unload\";\n  public static const FULLSCREEN:String = \"fullScreen\";\n  public static const CONTEXT3D_CREATE:String = \"context3DCreate\";\n  public static const TEXTURE_READY:String = \"textureReady\";\n  public static const VIDEO_FRAME:String = \"videoFrame\";\n  public static const SUSPEND:String = \"suspend\";\n  public static const CHANNEL_MESSAGE:String = \"channelMessage\";\n  public static const CHANNEL_STATE:String = \"channelState\";\n  public static const WORKER_STATE:String = \"workerState\";\n\n  public function Event(type:String, bubbles:Boolean = false, cancelable:Boolean = false) {\n    ctor(type, bubbles, cancelable);\n  }\n\n  public native function get type():String;\n\n  public native function get bubbles():Boolean;\n\n  public native function get cancelable():Boolean;\n\n  public native function get target():Object;\n\n  public native function get currentTarget():Object;\n\n  public native function get eventPhase():uint;\n\n  public function formatToString(className:String, ...args):String {\n    var str = '[' + className;\n    for (var i:uint = 0; i < args.length; i++) {\n      var field:String = args[i];\n      var value:Object = this[field];\n      str += ' ' + field + '=' + value is String ? '\"' + value + '\"' : value;\n    }\n    return str + ']';\n  }\n\n  public function clone():Event {\n    return new Event(type, bubbles, cancelable);\n  }\n\n  public function toString():String {\n    return formatToString('Event', 'bubbles', 'cancelable', 'eventPhase');\n  }\n\n  public native function stopPropagation():void;\n\n  public native function stopImmediatePropagation():void;\n\n  public native function preventDefault():void;\n\n  public native function isDefaultPrevented():Boolean;\n\n  private native function ctor(type:String, bubbles:Boolean, cancelable:Boolean):void;\n}\n}\n","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.events {\n[native(cls='EventClass')]\npublic class Event {\n  public static const ACTIVATE:String = \"activate\";\n  public static const ADDED:String = \"added\";\n  public static const ADDED_TO_STAGE:String = \"addedToStage\";\n  public static const CANCEL:String = \"cancel\";\n  public static const CHANGE:String = \"change\";\n  public static const CLEAR:String = \"clear\";\n  public static const CLOSE:String = \"close\";\n  public static const COMPLETE:String = \"complete\";\n  public static const CONNECT:String = \"connect\";\n  public static const COPY:String = \"copy\";\n  public static const CUT:String = \"cut\";\n  public static const DEACTIVATE:String = \"deactivate\";\n  public static const ENTER_FRAME:String = \"enterFrame\";\n  public static const FRAME_CONSTRUCTED:String = \"frameConstructed\";\n  public static const EXIT_FRAME:String = \"exitFrame\";\n  public static const FRAME_LABEL:String = \"frameLabel\";\n  public static const ID3:String = \"id3\";\n  public static const INIT:String = \"init\";\n  public static const MOUSE_LEAVE:String = \"mouseLeave\";\n  public static const OPEN:String = \"open\";\n  public static const PASTE:String = \"paste\";\n  public static const REMOVED:String = \"removed\";\n  public static const REMOVED_FROM_STAGE:String = \"removedFromStage\";\n  public static const RENDER:String = \"render\";\n  public static const RESIZE:String = \"resize\";\n  public static const SCROLL:String = \"scroll\";\n  public static const TEXT_INTERACTION_MODE_CHANGE:String = \"textInteractionModeChange\";\n  public static const SELECT:String = \"select\";\n  public static const SELECT_ALL:String = \"selectAll\";\n  public static const SOUND_COMPLETE:String = \"soundComplete\";\n  public static const TAB_CHILDREN_CHANGE:String = \"tabChildrenChange\";\n  public static const TAB_ENABLED_CHANGE:String = \"tabEnabledChange\";\n  public static const TAB_INDEX_CHANGE:String = \"tabIndexChange\";\n  public static const UNLOAD:String = \"unload\";\n  public static const FULLSCREEN:String = \"fullScreen\";\n  public static const CONTEXT3D_CREATE:String = \"context3DCreate\";\n  public static const TEXTURE_READY:String = \"textureReady\";\n  public static const VIDEO_FRAME:String = \"videoFrame\";\n  public static const SUSPEND:String = \"suspend\";\n  public static const CHANNEL_MESSAGE:String = \"channelMessage\";\n  public static const CHANNEL_STATE:String = \"channelState\";\n  public static const WORKER_STATE:String = \"workerState\";\n\n  public function Event(type:String, bubbles:Boolean = false, cancelable:Boolean = false) {\n    ctor(type, bubbles, cancelable);\n  }\n\n  public native function get type():String;\n\n  public native function get bubbles():Boolean;\n\n  public native function get cancelable():Boolean;\n\n  public native function get target():Object;\n\n  public native function get currentTarget():Object;\n\n  public native function get eventPhase():uint;\n\n  public function formatToString(className:String, ...args):String {\n    var str = '[' + className;\n    for (var i:uint = 0; i < args.length; i++) {\n      var field:String = args[i];\n      var value:Object = this[field];\n      if (value is String) {\n        value = '\"' + value + '\"';\n      }\n      str += ' ' + field + '=' + value;\n    }\n    return str + ']';\n  }\n\n  public function clone():Event {\n    return new Event(type, bubbles, cancelable);\n  }\n\n  public function toString():String {\n    return formatToString('Event', 'bubbles', 'cancelable', 'eventPhase');\n  }\n\n  public native function stopPropagation():void;\n\n  public native function stopImmediatePropagation():void;\n\n  public native function preventDefault():void;\n\n  public native function isDefaultPrevented():Boolean;\n\n  private native function ctor(type:String, bubbles:Boolean, cancelable:Boolean):void;\n}\n}\n","subject":"Fix Event#formatToString's output","message":"Fix Event#formatToString's output\n","lang":"ActionScript","license":"apache-2.0","repos":"mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway"}
{"commit":"dfc61bfae69b2db8647e5b6f499ac7fd6ddab5d6","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\nimport dolly.utils.PropertyUtil;\n\nimport flash.utils.Dictionary;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function failIfTypeIsNotCloneable(type:Type):void {\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function doClone(source:*, deep:int, clonedObjectsMap:Dictionary = null, type:Type = null):* {\n\t\tif (!clonedObjectsMap) {\n\t\t\tclonedObjectsMap = new Dictionary();\n\t\t}\n\n\t\tif (!type) {\n\t\t\ttype = Type.forInstance(source);\n\t\t}\n\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\t\tconst clonedInstance:* = new (type.clazz)();\n\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tPropertyUtil.cloneProperty(source, clonedInstance, field.name);\n\t\t}\n\n\t\treturn clonedInstance;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tconst deep:int = 2;\n\n\t\treturn doClone(source, deep, null, type);\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\nimport dolly.utils.ClassUtil;\nimport dolly.utils.PropertyUtil;\n\nimport flash.utils.ByteArray;\n\nimport flash.utils.Dictionary;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static var _isClassPreparedForCloningMap:Dictionary = new Dictionary();\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function isTypePreparedForCloning(type:Type):Boolean {\n\t\treturn _isClassPreparedForCloningMap[type.clazz];\n\t}\n\n\tprivate static function failIfTypeIsNotCloneable(type:Type):void {\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\t}\n\n\tprivate static function prepareTypeForCloning(type:Type):void {\n\t\tClassUtil.registerAliasFor(type.clazz);\n\n\t\t_isClassPreparedForCloningMap[type.clazz] = true;\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tif (!isTypePreparedForCloning(type)) {\n\t\t\tprepareTypeForCloning(type);\n\t\t}\n\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function doClone(source:*, deep:int, clonedObjectsMap:Dictionary = null, type:Type = null):* {\n\t\tif (!clonedObjectsMap) {\n\t\t\tclonedObjectsMap = new Dictionary();\n\t\t}\n\n\t\tif (!type) {\n\t\t\ttype = Type.forInstance(source);\n\t\t}\n\n\t\tif(!isTypePreparedForCloning(type)) {\n\t\t\tprepareTypeForCloning(type);\n\t\t}\n\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\n\t\tfor each(var field:Field in fieldsToClone) {\n\/\/\t\t\tPropertyUtil.cloneProperty(source, clonedInstance, field.name);\n\t\t\tvar fieldType:Type = field.type;\n\t\t\tif(isTypeCloneable(fieldType) && !isTypePreparedForCloning(fieldType)) {\n\t\t\t\tprepareTypeForCloning(fieldType);\n\t\t\t}\n\t\t}\n\n\t\tconst byteArray:ByteArray = new ByteArray();\n\t\tbyteArray.writeObject(source);\n\t\tbyteArray.position = 0;\n\n\t\tconst clonedInstance:* = byteArray.readObject();\n\n\t\treturn clonedInstance;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tconst deep:int = 2;\n\n\t\treturn doClone(source, deep, null, type);\n\t}\n}\n}\n","subject":"Switch Cloner class to cloning of objects by using ByteArray.","message":"Switch Cloner class to cloning of objects by using ByteArray.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"2558e82959cb10a696037b268f8ce61c3403621a","old_file":"src\/as\/com\/threerings\/parlor\/client\/TableDirector.as","new_file":"src\/as\/com\/threerings\/parlor\/client\/TableDirector.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.parlor.client {\n\nimport com.threerings.util.ArrayUtil;\nimport com.threerings.util.ObserverList;\nimport com.threerings.util.Util;\n\nimport com.threerings.presents.client.BasicDirector;\nimport com.threerings.presents.client.Client;\nimport com.threerings.presents.client.ClientEvent;\nimport com.threerings.presents.client.InvocationService_ResultListener;\n\nimport com.threerings.presents.dobj.DObject;\nimport com.threerings.presents.dobj.EntryAddedEvent;\nimport com.threerings.presents.dobj.EntryRemovedEvent;\nimport com.threerings.presents.dobj.EntryUpdatedEvent;\nimport com.threerings.presents.dobj.SetListener;\n\nimport com.threerings.crowd.data.BodyObject;\nimport com.threerings.crowd.data.PlaceObject;\n\nimport com.threerings.parlor.data.Table;\nimport com.threerings.parlor.data.TableConfig;\nimport com.threerings.parlor.data.TableLobbyObject;\nimport com.threerings.parlor.game.data.GameConfig;\nimport com.threerings.parlor.util.ParlorContext;\n\n\/**\n * As tables are created and managed within the scope of a place (a lobby), we want to fold the\n * table management functionality into the standard hierarchy of place controllers that deal with\n * place-related functionality on the client. Thus, instead of forcing places that expect to have\n * tables to extend a <code>TableLobbyController<\/code> or something similar, we instead provide\n * the table director which can be instantiated by the place controller (or specific table related\n * views) to handle the table matchmaking services.\n *\n * <p> Entites that do so, will need to implement the {@link TableObserver} interface so that the\n * table director can notify them when table related things happen.\n *\n * <p> The table services expect that the place object being used as a lobby in which the table\n * matchmaking takes place implements the {@link TableLobbyObject} interface.\n *\/\npublic class TableDirector extends BasicDirector\n    implements SetListener, InvocationService_ResultListener\n{\n    protected static const log :Log = Log.getLog(TableDirector);\n\n    \/**\n     * Creates a new table director to manage tables with the specified observer which will receive\n     * callbacks when interesting table related things happen.\n     *\n     * @param ctx the parlor context in use by the client.\n     * @param tableField the field name of the distributed set that contains the tables we will be\n     * managing.\n     * @param observer the entity that will receive callbacks when things happen to the tables.\n     *\/\n    public function TableDirector (ctx :ParlorContext, tableField :String)\n    {\n        super(ctx);\n\n        \/\/ keep track of this stuff\n        _pctx = ctx;\n        _tableField = tableField;\n    }\n\n    \/**\n     * This must be called by the entity that uses the table director when the using entity\n     * prepares to enter and display a \"place\".\n     *\/\n    public function setTableObject (tlobj :DObject) :void\n    {\n        \/\/ the distributed object should be a TableLobbyObject\n        _tlobj = TableLobbyObject(tlobj);\n        \/\/ listen for table set updates\n        tlobj.addListener(this);\n    }\n\n    \/**\n     * This must be called by the entity that uses the table director when the using entity has\n     * left and is done displaying the \"place\".\n     *\/\n    public function clearTableObject () :void\n    {\n        \/\/ remove our listenership and clear out\n        if (_tlobj != null) {\n            (_tlobj as DObject).removeListener(this);\n            _tlobj = null;\n        }\n    }\n\n    \/**\n     * Requests that the specified observer be added to the list of observers that are notified\n     * of table updates\n     *\/\n    public function addTableObserver (observer :TableObserver) :void\n    {\n        _tableObservers.add(observer);\n    }\n\n    \/**\n     * Requests that the specified observer be removed from to the list of observers that are\n     * notified of table updates\n     *\/\n    public function removeTableObserver (observer :TableObserver) :void\n    {\n        _tableObservers.remove(observer);\n    }\n\n    \/**\n     * Requests that the specified observer be added to the list of observers that are notified\n     * when this client sits down at or stands up from a table.\n     *\/\n    public function addSeatednessObserver (observer :SeatednessObserver) :void\n    {\n        _seatedObservers.add(observer);\n    }\n\n    \/**\n     * Requests that the specified observer be removed from to the list of observers that are\n     * notified when this client sits down at or stands up from a table.\n     *\/\n    public function removeSeatednessObserver (observer :SeatednessObserver) :void\n    {\n        _seatedObservers.remove(observer);\n    }\n\n    \/**\n     * Returns true if this client is currently seated at a table, false if they are not.\n     *\/\n    public function isSeated () :Boolean\n    {\n        return (_ourTable != null);\n    }\n\n    \/**\n     * Returns the table this client is currently seated at, or null.\n     *\/\n     public function getSeatedTable () :Table\n     {\n         return _ourTable;\n     }\n\n    \/**\n     * Sends a request to create a table with the specified game configuration. This user will\n     * become the owner of this table and will be added to the first position in the table. The\n     * response will be communicated via the {@link TableObserver} interface.\n     *\/\n    public function createTable (tableConfig :TableConfig, config :GameConfig) :void\n    {\n        \/\/ if we're already in a table, refuse the request\n        if (_ourTable != null) {\n            log.warning(\"Ignoring request to create table as we're \" +\n                        \"already in a table [table=\" + _ourTable + \"].\");\n            return;\n        }\n\n        \/\/ make sure we're currently in a place\n        if (_tlobj == null) {\n            log.warning(\"Requested to create a table but we're not \" +\n                        \"currently in a place [config=\" + config + \"].\");\n            return;\n        }\n\n        \/\/ go ahead and issue the create request\n        _tlobj.getTableService().createTable(_pctx.getClient(), tableConfig, config, this);\n    }\n\n    \/**\n     * Sends a request to join the specified table at the specified position. The response will be\n     * communicated via the {@link TableObserver} interface.\n     *\/\n    public function joinTable (tableId :int, position :int) :void\n    {\n        \/\/ if we're already in a table, refuse the request\n        if (_ourTable != null) {\n            log.warning(\"Ignoring request to join table as we're \" +\n                        \"already in a table [table=\" + _ourTable + \"].\");\n            return;\n        }\n\n        \/\/ make sure we're currently in a place\n        if (_tlobj == null) {\n            log.warning(\"Requested to join a table but we're not \" +\n                        \"currently in a place [tableId=\" + tableId + \"].\");\n            return;\n        }\n\n        \/\/ issue the join request\n        log.info(\"Joining table [tid=\" + tableId + \", pos=\" + position + \"].\");\n        _tlobj.getTableService().joinTable(_pctx.getClient(), tableId, position, this);\n    }\n\n    \/**\n     * Sends a request to leave the specified table at which we are presumably seated. The response\n     * will be communicated via the {@link TableObserver} interface.\n     *\/\n    public function leaveTable (tableId :int) :void\n    {\n        \/\/ make sure we're currently in a place\n        if (_tlobj == null) {\n            log.warning(\"Requested to leave a table but we're not \" +\n                        \"currently in a place [tableId=\" + tableId + \"].\");\n            return;\n        }\n\n        \/\/ issue the leave request\n        _tlobj.getTableService().leaveTable(_pctx.getClient(), tableId, this);\n    }\n\n    \/**\n     * Sends a request to have the specified table start now, even if all the seats have not yet\n     * been filled.\n     *\/\n    public function startTableNow (tableId :int) :void\n    {\n        if (_tlobj == null) {\n            log.warning(\"Requested to start a table but we're not \" +\n                        \"currently in a place [tableId=\" + tableId + \"].\");\n            return;\n        }\n\n        _tlobj.getTableService().startTableNow(_ctx.getClient(), tableId, this);\n    }\n\n    \/\/ documentation inherited\n    override public function clientDidLogoff (event :ClientEvent) :void\n    {\n        super.clientDidLogoff(event);\n        _tlobj = null;\n        _ourTable = null;\n    }\n\n    \/\/ documentation inherited\n    override protected function fetchServices (client :Client) :void\n    {\n    }\n\n    \/\/ documentation inherited\n    public function entryAdded (event :EntryAddedEvent) :void\n    {\n        if (event.getName() == _tableField) {\n            var table :Table = (event.getEntry() as Table);\n            \/\/ check to see if we just joined a table\n            checkSeatedness(table);\n            \/\/ now let the observers know what's up\n            _tableObservers.apply(function (to :TableObserver) :void {\n                to.tableAdded(table);\n            });\n        }\n    }\n\n    \/\/ documentation inherited\n    public function entryUpdated (event :EntryUpdatedEvent) :void\n    {\n        if (event.getName() == _tableField) {\n            var table :Table = (event.getEntry() as Table);\n            \/\/ check to see if we just joined or left a table\n            checkSeatedness(table);\n            \/\/ now let the observers know what's up\n            _tableObservers.apply(function (to :TableObserver) :void {\n                to.tableUpdated(table);\n            });\n        }\n    }\n\n    \/\/ documentation inherited\n    public function entryRemoved (event :EntryRemovedEvent) :void\n    {\n        if (event.getName() == _tableField) {\n            var tableId :int = (event.getKey() as int);\n            \/\/ check to see if our table just disappeared\n            if (_ourTable != null && tableId == _ourTable.tableId) {\n                _ourTable = null;\n                notifySeatedness(false);\n            }\n            \/\/ now let the observer know what's up\n            _tableObservers.apply(function (to :TableObserver) :void {\n                to.tableRemoved(tableId);\n            });\n        }\n    }\n\n    \/\/ documentation inherited from interface\n    public function requestProcessed (result :Object) :void\n    {\n        var tableId :int = int(result);\n        if (_tlobj == null) {\n            \/\/ we've left, it's none of our concern anymore\n            log.info(\"Table created, but no lobby. [tableId=\" + tableId + \"].\");\n            return;\n        }\n\n        var table :Table = (_tlobj.getTables().get(tableId) as Table);\n        if (table == null) {\n            log.warning(\"Table created, but where is it? [tableId=\" + tableId + \"]\");\n            return;\n        }\n\n        \/\/ All this to check to see if we created a party game (and should now enter).\n        if (table.gameOid != -1 && (table.occupants == null)) {\n            \/\/ let's boogie!\n            _pctx.getParlorDirector().gameIsReady(table.gameOid);\n        }\n    }\n\n    \/\/ documentation inherited from interface\n    public function requestFailed (reason :String) :void\n    {\n        log.warning(\"Table action failed [reason=\" + reason + \"].\");\n    }\n\n    \/**\n     * Checks to see if we're a member of this table and notes it as our table, if so.\n     *\/\n    protected function checkSeatedness (table :Table) :void\n    {\n        var oldTable :Table = _ourTable;\n\n        \/\/ if this is the same table as our table, clear out our table reference and allow it to be\n        \/\/ added back if we are still in the table\n        if (table.equals(_ourTable)) {\n            _ourTable = null;\n        }\n\n        \/\/ look for our username in the occupants array\n        var self :BodyObject = (_pctx.getClient().getClientObject() as BodyObject);\n        if (ArrayUtil.contains(table.occupants, self.getVisibleName())) {\n            _ourTable = table;\n        }\n\n        \/\/ if nothing changed, bail now\n        if (Util.equals(oldTable, _ourTable)) {\n            return;\n        }\n\n        \/\/ otherwise notify the observers\n        notifySeatedness(_ourTable != null);\n    }\n\n    \/**\n     * Notifies the seatedness observers of a seatedness change.\n     *\/\n    protected function notifySeatedness (isSeated :Boolean) :void\n    {\n        _seatedObservers.apply(function (so :SeatednessObserver) :void {\n            so.seatednessDidChange(isSeated);\n        });\n    }\n\n    \/** A context by which we can access necessary client services. *\/\n    protected var _pctx :ParlorContext;\n\n    \/** The place object, cast as a TableLobbyObject. *\/\n    protected var _tlobj :TableLobbyObject;\n\n    \/** The field name of the distributed set that contains our tables. *\/\n    protected var _tableField :String;\n\n    \/** The table of which we are a member if any. *\/\n    protected var _ourTable :Table;\n\n    \/** An array of entities that want to hear about table updates. *\/\n    protected var _tableObservers :ObserverList = new ObserverList();\n\n    \/** An array of entities that want to hear about when we stand up or sit down. *\/\n    protected var _seatedObservers :ObserverList = new ObserverList();\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.parlor.client {\n\nimport com.threerings.util.ArrayUtil;\nimport com.threerings.util.ObserverList;\nimport com.threerings.util.Util;\n\nimport com.threerings.presents.client.BasicDirector;\nimport com.threerings.presents.client.Client;\nimport com.threerings.presents.client.ClientEvent;\nimport com.threerings.presents.client.InvocationService_ResultListener;\n\nimport com.threerings.presents.dobj.DObject;\nimport com.threerings.presents.dobj.EntryAddedEvent;\nimport com.threerings.presents.dobj.EntryRemovedEvent;\nimport com.threerings.presents.dobj.EntryUpdatedEvent;\nimport com.threerings.presents.dobj.SetListener;\n\nimport com.threerings.crowd.data.BodyObject;\nimport com.threerings.crowd.data.PlaceObject;\n\nimport com.threerings.parlor.data.Table;\nimport com.threerings.parlor.data.TableConfig;\nimport com.threerings.parlor.data.TableLobbyObject;\nimport com.threerings.parlor.game.data.GameConfig;\nimport com.threerings.parlor.util.ParlorContext;\n\n\/**\n * As tables are created and managed within the scope of a place (a lobby), we want to fold the\n * table management functionality into the standard hierarchy of place controllers that deal with\n * place-related functionality on the client. Thus, instead of forcing places that expect to have\n * tables to extend a <code>TableLobbyController<\/code> or something similar, we instead provide\n * the table director which can be instantiated by the place controller (or specific table related\n * views) to handle the table matchmaking services.\n *\n * <p> Entites that do so, will need to implement the {@link TableObserver} interface so that the\n * table director can notify them when table related things happen.\n *\n * <p> The table services expect that the place object being used as a lobby in which the table\n * matchmaking takes place implements the {@link TableLobbyObject} interface.\n *\/\npublic class TableDirector extends BasicDirector\n    implements SetListener, InvocationService_ResultListener\n{\n    protected static const log :Log = Log.getLog(TableDirector);\n\n    \/**\n     * Creates a new table director to manage tables with the specified observer which will receive\n     * callbacks when interesting table related things happen.\n     *\n     * @param ctx the parlor context in use by the client.\n     * @param tableField the field name of the distributed set that contains the tables we will be\n     * managing.\n     * @param observer the entity that will receive callbacks when things happen to the tables.\n     *\/\n    public function TableDirector (ctx :ParlorContext, tableField :String)\n    {\n        super(ctx);\n\n        \/\/ keep track of this stuff\n        _pctx = ctx;\n        _tableField = tableField;\n    }\n\n    \/**\n     * This must be called by the entity that uses the table director when the using entity\n     * prepares to enter and display a \"place\".\n     *\/\n    public function setTableObject (tlobj :DObject) :void\n    {\n        \/\/ the distributed object should be a TableLobbyObject\n        _tlobj = TableLobbyObject(tlobj);\n        \/\/ listen for table set updates\n        tlobj.addListener(this);\n    }\n\n    \/**\n     * This must be called by the entity that uses the table director when the using entity has\n     * left and is done displaying the \"place\".\n     *\/\n    public function clearTableObject () :void\n    {\n        \/\/ remove our listenership and clear out\n        if (_tlobj != null) {\n            (_tlobj as DObject).removeListener(this);\n            _tlobj = null;\n            _ourTable = null;\n        }\n    }\n\n    \/**\n     * Requests that the specified observer be added to the list of observers that are notified\n     * of table updates\n     *\/\n    public function addTableObserver (observer :TableObserver) :void\n    {\n        _tableObservers.add(observer);\n    }\n\n    \/**\n     * Requests that the specified observer be removed from to the list of observers that are\n     * notified of table updates\n     *\/\n    public function removeTableObserver (observer :TableObserver) :void\n    {\n        _tableObservers.remove(observer);\n    }\n\n    \/**\n     * Requests that the specified observer be added to the list of observers that are notified\n     * when this client sits down at or stands up from a table.\n     *\/\n    public function addSeatednessObserver (observer :SeatednessObserver) :void\n    {\n        _seatedObservers.add(observer);\n    }\n\n    \/**\n     * Requests that the specified observer be removed from to the list of observers that are\n     * notified when this client sits down at or stands up from a table.\n     *\/\n    public function removeSeatednessObserver (observer :SeatednessObserver) :void\n    {\n        _seatedObservers.remove(observer);\n    }\n\n    \/**\n     * Returns true if this client is currently seated at a table, false if they are not.\n     *\/\n    public function isSeated () :Boolean\n    {\n        return (_ourTable != null);\n    }\n\n    \/**\n     * Returns the table this client is currently seated at, or null.\n     *\/\n     public function getSeatedTable () :Table\n     {\n         return _ourTable;\n     }\n\n    \/**\n     * Sends a request to create a table with the specified game configuration. This user will\n     * become the owner of this table and will be added to the first position in the table. The\n     * response will be communicated via the {@link TableObserver} interface.\n     *\/\n    public function createTable (tableConfig :TableConfig, config :GameConfig) :void\n    {\n        \/\/ if we're already in a table, refuse the request\n        if (_ourTable != null) {\n            log.warning(\"Ignoring request to create table as we're \" +\n                        \"already in a table [table=\" + _ourTable + \"].\");\n            return;\n        }\n\n        \/\/ make sure we're currently in a place\n        if (_tlobj == null) {\n            log.warning(\"Requested to create a table but we're not \" +\n                        \"currently in a place [config=\" + config + \"].\");\n            return;\n        }\n\n        \/\/ go ahead and issue the create request\n        _tlobj.getTableService().createTable(_pctx.getClient(), tableConfig, config, this);\n    }\n\n    \/**\n     * Sends a request to join the specified table at the specified position. The response will be\n     * communicated via the {@link TableObserver} interface.\n     *\/\n    public function joinTable (tableId :int, position :int) :void\n    {\n        \/\/ if we're already in a table, refuse the request\n        if (_ourTable != null) {\n            log.warning(\"Ignoring request to join table as we're \" +\n                        \"already in a table [table=\" + _ourTable + \"].\");\n            return;\n        }\n\n        \/\/ make sure we're currently in a place\n        if (_tlobj == null) {\n            log.warning(\"Requested to join a table but we're not \" +\n                        \"currently in a place [tableId=\" + tableId + \"].\");\n            return;\n        }\n\n        \/\/ issue the join request\n        log.info(\"Joining table [tid=\" + tableId + \", pos=\" + position + \"].\");\n        _tlobj.getTableService().joinTable(_pctx.getClient(), tableId, position, this);\n    }\n\n    \/**\n     * Sends a request to leave the specified table at which we are presumably seated. The response\n     * will be communicated via the {@link TableObserver} interface.\n     *\/\n    public function leaveTable (tableId :int) :void\n    {\n        \/\/ make sure we're currently in a place\n        if (_tlobj == null) {\n            log.warning(\"Requested to leave a table but we're not \" +\n                        \"currently in a place [tableId=\" + tableId + \"].\");\n            return;\n        }\n\n        \/\/ issue the leave request\n        _tlobj.getTableService().leaveTable(_pctx.getClient(), tableId, this);\n    }\n\n    \/**\n     * Sends a request to have the specified table start now, even if all the seats have not yet\n     * been filled.\n     *\/\n    public function startTableNow (tableId :int) :void\n    {\n        if (_tlobj == null) {\n            log.warning(\"Requested to start a table but we're not \" +\n                        \"currently in a place [tableId=\" + tableId + \"].\");\n            return;\n        }\n\n        _tlobj.getTableService().startTableNow(_ctx.getClient(), tableId, this);\n    }\n\n    \/\/ documentation inherited\n    override public function clientDidLogoff (event :ClientEvent) :void\n    {\n        super.clientDidLogoff(event);\n        _tlobj = null;\n        _ourTable = null;\n    }\n\n    \/\/ documentation inherited\n    override protected function fetchServices (client :Client) :void\n    {\n    }\n\n    \/\/ documentation inherited\n    public function entryAdded (event :EntryAddedEvent) :void\n    {\n        if (event.getName() == _tableField) {\n            var table :Table = (event.getEntry() as Table);\n            \/\/ check to see if we just joined a table\n            checkSeatedness(table);\n            \/\/ now let the observers know what's up\n            _tableObservers.apply(function (to :TableObserver) :void {\n                to.tableAdded(table);\n            });\n        }\n    }\n\n    \/\/ documentation inherited\n    public function entryUpdated (event :EntryUpdatedEvent) :void\n    {\n        if (event.getName() == _tableField) {\n            var table :Table = (event.getEntry() as Table);\n            \/\/ check to see if we just joined or left a table\n            checkSeatedness(table);\n            \/\/ now let the observers know what's up\n            _tableObservers.apply(function (to :TableObserver) :void {\n                to.tableUpdated(table);\n            });\n        }\n    }\n\n    \/\/ documentation inherited\n    public function entryRemoved (event :EntryRemovedEvent) :void\n    {\n        if (event.getName() == _tableField) {\n            var tableId :int = (event.getKey() as int);\n            \/\/ check to see if our table just disappeared\n            if (_ourTable != null && tableId == _ourTable.tableId) {\n                _ourTable = null;\n                notifySeatedness(false);\n            }\n            \/\/ now let the observer know what's up\n            _tableObservers.apply(function (to :TableObserver) :void {\n                to.tableRemoved(tableId);\n            });\n        }\n    }\n\n    \/\/ documentation inherited from interface\n    public function requestProcessed (result :Object) :void\n    {\n        var tableId :int = int(result);\n        if (_tlobj == null) {\n            \/\/ we've left, it's none of our concern anymore\n            log.info(\"Table created, but no lobby. [tableId=\" + tableId + \"].\");\n            return;\n        }\n\n        var table :Table = (_tlobj.getTables().get(tableId) as Table);\n        if (table == null) {\n            log.warning(\"Table created, but where is it? [tableId=\" + tableId + \"]\");\n            return;\n        }\n\n        \/\/ All this to check to see if we created a party game (and should now enter).\n        if (table.gameOid != -1 && (table.occupants == null)) {\n            \/\/ let's boogie!\n            _pctx.getParlorDirector().gameIsReady(table.gameOid);\n        }\n    }\n\n    \/\/ documentation inherited from interface\n    public function requestFailed (reason :String) :void\n    {\n        log.warning(\"Table action failed [reason=\" + reason + \"].\");\n    }\n\n    \/**\n     * Checks to see if we're a member of this table and notes it as our table, if so.\n     *\/\n    protected function checkSeatedness (table :Table) :void\n    {\n        var oldTable :Table = _ourTable;\n\n        \/\/ if this is the same table as our table, clear out our table reference and allow it to be\n        \/\/ added back if we are still in the table\n        if (table.equals(_ourTable)) {\n            _ourTable = null;\n        }\n\n        \/\/ look for our username in the occupants array\n        var self :BodyObject = (_pctx.getClient().getClientObject() as BodyObject);\n        if (ArrayUtil.contains(table.occupants, self.getVisibleName())) {\n            _ourTable = table;\n        }\n\n        \/\/ if nothing changed, bail now\n        if (Util.equals(oldTable, _ourTable)) {\n            return;\n        }\n\n        \/\/ otherwise notify the observers\n        notifySeatedness(_ourTable != null);\n    }\n\n    \/**\n     * Notifies the seatedness observers of a seatedness change.\n     *\/\n    protected function notifySeatedness (isSeated :Boolean) :void\n    {\n        _seatedObservers.apply(function (so :SeatednessObserver) :void {\n            so.seatednessDidChange(isSeated);\n        });\n    }\n\n    \/** A context by which we can access necessary client services. *\/\n    protected var _pctx :ParlorContext;\n\n    \/** The place object, cast as a TableLobbyObject. *\/\n    protected var _tlobj :TableLobbyObject;\n\n    \/** The field name of the distributed set that contains our tables. *\/\n    protected var _tableField :String;\n\n    \/** The table of which we are a member if any. *\/\n    protected var _ourTable :Table;\n\n    \/** An array of entities that want to hear about table updates. *\/\n    protected var _tableObservers :ObserverList = new ObserverList();\n\n    \/** An array of entities that want to hear about when we stand up or sit down. *\/\n    protected var _seatedObservers :ObserverList = new ObserverList();\n}\n}\n","subject":"Make sure our seatedness variable accurately reflects the departure of our table.","message":"Make sure our seatedness variable accurately reflects the departure of our table.\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@441 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"753bcb229e714c17f737e5cbaf8255e400533709","old_file":"src\/as\/com\/threerings\/media\/image\/ColorPository.as","new_file":"src\/as\/com\/threerings\/media\/image\/ColorPository.as","old_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.media.image {\n\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.StringUtil;\n\npublic class ColorPository\n{\n    private const log :Log = Log.getLog(ColorPository);\n\n    public function getClasses () :Array\n    {\n        return _classes.values();\n    }\n\n    \/**\n     * Returns an array containing the records for the colors in the\n     * specified class.\n     *\/\n    public function getColors (className :String) :Array\n    {\n        \/\/ make sure the class exists\n        var record :ClassRecord = getClassRecordByName(className);\n        if (record == null) {\n            return null;\n        }\n\n        \/\/ create the array\n        return record.colors.values();\n    }\n\n    \/**\n     * Returns an array containing the ids of the colors in the specified\n     * class.\n     *\/\n    public function getColorIds (className :String) :Array\n    {\n        \/\/ make sure the class exists\n        var record :ClassRecord = getClassRecordByName(className);\n        if (record == null) {\n            return null;\n        }\n\n        return record.colors.values().map(\n            function(element :ColorRecord, index :int, arr :Array) :int {\n                return element.colorId;\n            });\n    }\n\n    \/**\n     * Returns true if the specified color is legal for use at character creation time. false is\n     * always returned for non-existent colors or classes.\n     *\/\n    public function isLegalStartColor (classId :int, colorId :int) :Boolean\n    {\n        var color :ColorRecord = getColorRecord(classId, colorId);\n        return (color == null) ? false : color.starter;\n    }\n\n    \/**\n     * Returns a random starting color from the specified color class.\n     *\/\n    public function getRandomStartingColor (className :String) :ColorRecord\n    {\n        \/\/ make sure the class exists\n        var record :ClassRecord = getClassRecordByName(className);\n        return (record == null) ? null : record.randomStartingColor();\n    }\n\n    \/**\n     * Looks up a colorization by id.\n     *\/\n    public function getColorization (classId :int, colorId :int) :Colorization\n    {\n        var color :ColorRecord = getColorRecord(classId, colorId);\n        return (color == null) ? null : color.getColorization();\n    }\n\n    \/**\n     * Looks up a colorization by color print.\n     *\/\n    public function getColorizationByPrint (colorPrint :int) :Colorization\n    {\n        return getColorization(colorPrint >> 8, colorPrint & 0xFF);\n    }\n\n    \/**\n     * Looks up a colorization by class and color names.\n     *\/\n    public function getColorizationByName (className :String, colorName :String) :Colorization\n    {\n        var crec :ClassRecord = getClassRecordByName(className);\n        if (crec != null) {\n            var colorId :int = crec.getColorId(colorName);\n\n            var color :ColorRecord = crec.colors.get(colorId);\n            if (color != null) {\n                return color.getColorization();\n            }\n        }\n        return null;\n    }\n\n    \/**\n     * Looks up a colorization by class and color Id.\n     *\/\n    public function getColorizationByNameAndId (className :String, colorId :int) :Colorization\n    {\n        var crec :ClassRecord = getClassRecordByName(className);\n        if (crec != null) {\n            var color :ColorRecord = crec.colors.get(colorId);\n            if (color != null) {\n                return color.getColorization();\n            }\n        }\n        return null;\n    }\n\n    \/**\n     * Loads up a colorization class by name and logs a warning if it doesn't exist.\n     *\/\n    public function getClassRecordByName (className :String) :ClassRecord\n    {\n        for each (var crec :ClassRecord in _classes.values()) {\n            if (crec.name == className) {\n                return crec;\n            }\n        }\n        log.warning(\"No such color class\", \"class\", className, new Error());\n        return null;\n    }\n\n    \/**\n     * Looks up the requested color class record.\n     *\/\n    public function getClassRecord (classId :int) :ClassRecord\n    {\n        return _classes.get(classId);\n    }\n\n    \/**\n     * Looks up the requested color record.\n     *\/\n    public function getColorRecord (classId :int, colorId :int) :ColorRecord\n    {\n        var record :ClassRecord = getClassRecord(classId);\n        if (record == null) {\n            \/\/ if they request color class zero, we assume they're just\n            \/\/ decoding a blank colorprint, otherwise we complain\n            if (classId != 0) {\n                log.warning(\"Requested unknown color class\",\n                    \"classId\", classId, \"colorId\", colorId, new Error());\n            }\n            return null;\n        }\n        return record.colors.get(colorId);\n    }\n\n    \/**\n     * Looks up the requested color record by class & color names.\n     *\/\n    public function getColorRecordByName (className :String, colorName :String) :ColorRecord\n    {\n        var record :ClassRecord = getClassRecordByName(className);\n        if (record == null) {\n            log.warning(\"Requested unknown color class\",\n                \"className\", className, \"colorName\", colorName, new Error());\n            return null;\n        }\n\n        var colorId :int = record.getColorId(colorName);\n\n        return record.colors.get(colorId);\n    }\n\n    \/**\n     * Loads up a serialized color pository from the supplied resource\n     * manager.\n     *\/\n    public static function fromXml (xml :XML) :ColorPository\n    {\n        var pos :ColorPository = new ColorPository();\n        for each (var classXml :XML in xml.elements(\"class\")) {\n            pos._classes.put(classXml.@classId, ClassRecord.fromXml(classXml));\n        }\n\n        return pos;\n    }\n\n    \/** Our mapping from class names to class records. *\/\n    protected var _classes :Map = Maps.newMapOf(int);\n}\n}","new_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.media.image {\n\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.StringUtil;\n\npublic class ColorPository\n{\n    private const log :Log = Log.getLog(ColorPository);\n\n    public function getClasses () :Array\n    {\n        return _classes.values();\n    }\n\n    \/**\n     * Returns an array containing the records for the colors in the\n     * specified class.\n     *\/\n    public function getColors (className :String) :Array\n    {\n        \/\/ make sure the class exists\n        var record :ClassRecord = getClassRecordByName(className);\n        if (record == null) {\n            return null;\n        }\n\n        \/\/ create the array\n        return record.colors.values();\n    }\n\n    \/**\n     * Returns an array containing the ids of the colors in the specified\n     * class.\n     *\/\n    public function getColorIds (className :String) :Array\n    {\n        \/\/ make sure the class exists\n        var record :ClassRecord = getClassRecordByName(className);\n        if (record == null) {\n            return null;\n        }\n\n        return record.colors.values().map(\n            function(element :ColorRecord, index :int, arr :Array) :int {\n                return element.colorId;\n            });\n    }\n\n    \/**\n     * Returns true if the specified color is legal for use at character creation time. false is\n     * always returned for non-existent colors or classes.\n     *\/\n    public function isLegalStartColor (classId :int, colorId :int) :Boolean\n    {\n        var color :ColorRecord = getColorRecord(classId, colorId);\n        return (color == null) ? false : color.starter;\n    }\n\n    \/**\n     * Returns a random starting color from the specified color class.\n     *\/\n    public function getRandomStartingColor (className :String) :ColorRecord\n    {\n        \/\/ make sure the class exists\n        var record :ClassRecord = getClassRecordByName(className);\n        return (record == null) ? null : record.randomStartingColor();\n    }\n\n    \/**\n     * Looks up a colorization by id.\n     *\/\n    public function getColorization (classId :int, colorId :int) :Colorization\n    {\n        var color :ColorRecord = getColorRecord(classId, colorId);\n        return (color == null) ? null : color.getColorization();\n    }\n\n    \/**\n     * Looks up a colorization by color print.\n     *\/\n    public function getColorizationByPrint (colorPrint :int) :Colorization\n    {\n        return getColorization(colorPrint >> 8, colorPrint & 0xFF);\n    }\n\n    \/**\n     * Looks up a colorization by class and color names.\n     *\/\n    public function getColorizationByName (className :String, colorName :String) :Colorization\n    {\n        var crec :ClassRecord = getClassRecordByName(className);\n        if (crec != null) {\n            var colorId :int = crec.getColorId(colorName);\n\n            var color :ColorRecord = crec.colors.get(colorId);\n            if (color != null) {\n                return color.getColorization();\n            }\n        }\n        return null;\n    }\n\n    \/**\n     * Looks up a colorization by class and color Id.\n     *\/\n    public function getColorizationByNameAndId (className :String, colorId :int) :Colorization\n    {\n        var crec :ClassRecord = getClassRecordByName(className);\n        if (crec != null) {\n            var color :ColorRecord = crec.colors.get(colorId);\n            if (color != null) {\n                return color.getColorization();\n            }\n        }\n        return null;\n    }\n\n    \/**\n     * Loads up a colorization class by name and logs a warning if it doesn't exist.\n     *\/\n    public function getClassRecordByName (className :String) :ClassRecord\n    {\n        for each (var crec :ClassRecord in _classes.values()) {\n            if (crec.name == className) {\n                return crec;\n            }\n        }\n        log.warning(\"No such color class\", \"class\", className, new Error());\n        return null;\n    }\n\n    \/**\n     * Looks up the requested color class record.\n     *\/\n    public function getClassRecord (classId :int) :ClassRecord\n    {\n        return _classes.get(classId);\n    }\n\n    \/**\n     * Looks up the requested color record.\n     *\/\n    public function getColorRecord (classId :int, colorId :int) :ColorRecord\n    {\n        var record :ClassRecord = getClassRecord(classId);\n        if (record == null) {\n            \/\/ if they request color class zero, we assume they're just\n            \/\/ decoding a blank colorprint, otherwise we complain\n            if (classId != 0) {\n                log.warning(\"Requested unknown color class\",\n                    \"classId\", classId, \"colorId\", colorId, new Error());\n            }\n            return null;\n        }\n        return record.colors.get(colorId);\n    }\n\n    \/**\n     * Looks up the requested color record by class & color names.\n     *\/\n    public function getColorRecordByName (className :String, colorName :String) :ColorRecord\n    {\n        var record :ClassRecord = getClassRecordByName(className);\n        if (record == null) {\n            log.warning(\"Requested unknown color class\",\n                \"className\", className, \"colorName\", colorName, new Error());\n            return null;\n        }\n\n        var colorId :int = record.getColorId(colorName);\n\n        return record.colors.get(colorId);\n    }\n\n    \/**\n     * Loads up a serialized color pository from the supplied resource\n     * manager.\n     *\/\n    public static function fromXml (xml :XML) :ColorPository\n    {\n        var pos :ColorPository = new ColorPository();\n        for each (var classXml :XML in xml.elements(\"class\")) {\n            pos._classes.put(int(classXml.@classId), ClassRecord.fromXml(classXml));\n        }\n\n        return pos;\n    }\n\n    \/** Our mapping from class names to class records. *\/\n    protected var _classes :Map = Maps.newMapOf(int);\n}\n}","subject":"Fix bug in indexing the color classes map.","message":"Fix bug in indexing the color classes map.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@993 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"83292799be58c6cfe3308b7a53459333cbbc7b2c","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/model\/vo\/SequenceVO.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/model\/vo\/SequenceVO.as","old_contents":"package com.kaltura.kdpfl.model.vo\r\n{\r\n\timport com.kaltura.kdpfl.plugin.IMidrollSequencePlugin;\r\n\r\n\t[Bindable]\r\n\t\/**\r\n\t * Class SequenceVO holds parameters related to the KDP sequence mechanism. \r\n\t * @author Hila\r\n\t * \r\n\t *\/\t\r\n\tpublic class SequenceVO\r\n\t{\r\n\t\t\/**\r\n\t\t *Flag signifying whether we are currently playing in a sequence (pre or post) \r\n\t\t *\/\t\t\r\n\t\tpublic var isInSequence : Boolean;\r\n\t\t\/**\r\n\t\t * Array containing refereces to the PluginCode-s of the sequence plugins in the post sequence \r\n\t\t *\/\t\t\r\n\t\tpublic var postSequenceArr : Array;\r\n\t\t\/**\r\n\t\t * Array containing references to the PluginCode files of the sequence plugins in the pre-sequence \r\n\t\t *\/\t\t\r\n\t\tpublic var preSequenceArr : Array;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Index of the current position in the pre sequence array, initially set to -1. \r\n\t\t *\/\t\t\r\n\t\tpublic var preCurrentIndex : int = -1;\r\n\t\t\/**\r\n\t\t *Index of the current position in the post sequence array, initially set to -1. \r\n\t\t *\/\t\t\r\n\t\tpublic var postCurrentIndex : int = -1;\r\n\t\t\r\n\t\t\/**\r\n\t\t * The original MediaVO for the main entry . Saved once in the bginning of the pre-sequence (or post-sequence)\r\n\t\t *\/\t\t\r\n\t\tpublic var mainMediaVO : MediaVO;\r\n\t\t\/**\r\n\t\t *The time remaining to the ad playing in the MediaPlayer \r\n\t\t *\/\t\t\r\n\t\tpublic var timeRemaining : Number;\r\n\t\t\/**\r\n\t\t *Property signifying whether the sequencePlugin lined up to play can be skipped; \r\n\t\t *\/\t\t\r\n\t\tpublic var isAdSkip : Boolean = false;\r\n\t\t\/**\r\n\t\t * Property signifying whether the sequencePlugin lined up to play has loaded. \r\n\t\t *\/\t\t\r\n\t\tpublic var isAdLoaded : Boolean = false;\r\n\t\t\/**\r\n\t\t * Flag indicating whether the post sequence is complete\r\n\t\t *\/\t\t\r\n\t\tpublic var postSequenceComplete : Boolean = false;\r\n\t\t\/**\r\n\t\t * Flag indicating whether the pre-sequence is complete\r\n\t\t *\/\t\t\r\n\t\tpublic var preSequenceComplete : Boolean = false;\r\n\t\t\/**\r\n\t\t * Number of pre-sequence ads.\r\n\t\t *\/\t\t\r\n\t\tpublic var preSequenceCount : Number = 0;\r\n\t\t\/**\r\n\t\t * Number of post-sequence ads.\r\n\t\t *\/\t\t\r\n\t\tpublic var postSequenceCount : Number = 0;\r\n\t\t\r\n\t\t\/\/New Midroll-related properties - 12.22.2010\r\n\t\t\r\n\t\t\/**\r\n\t\t * Array containing references to the PluginCode files of the sequence plugins in the midroll sequence \r\n\t\t *\/\t\t\r\n\t\tpublic var midrollArr : Array;\r\n\t\t\/**\r\n\t\t * Index of the current position in the midroll sequence array, initially set to -1. \r\n\t\t *\/\t\t\r\n\t\tpublic var midCurrentIndex : int = -1;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Property containing the current midroll plugin playing in the player. The running assumptions are:\r\n\t\t * a. There is only 1 midroll plugin playing at a given time\r\n\t\t * b. The only way that this midroll is of interest to us is if it's playing in the KDP MediaPlayer.\r\n\t\t *\/\t\t\r\n\t\tpublic var activeMidrollPlugin : IMidrollSequencePlugin;\r\n\t\t\/**\r\n\t\t * New parameter allowing an <code>ISequencePluin<\/code> to set the metadata values of the ad that is currently playing.\r\n\t\t * Added for analytics use.\r\n\t\t *\/\t\t\r\n\t\tpublic var activePluginMetadata : AdMetadataVO;\r\n\t\t\/**\r\n\t\t * In case we want to ignore prerolls, for example, when starting the media from the middle with \"mediaProxy.mediaPlayFrom\" \r\n\t\t *\/\t\t\r\n\t\tpublic var skipPrerolls:Boolean = false;\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl.model.vo\r\n{\r\n\timport com.kaltura.kdpfl.plugin.IMidrollSequencePlugin;\r\n\r\n\t[Bindable]\r\n\t\/**\r\n\t * Class SequenceVO holds parameters related to the KDP sequence mechanism. \r\n\t * @author Hila\r\n\t * \r\n\t *\/\t\r\n\tpublic class SequenceVO\r\n\t{\r\n\t\t\/**\r\n\t\t *Flag signifying whether we are currently playing in a sequence (pre or post) \r\n\t\t *\/\t\t\r\n\t\tpublic var isInSequence : Boolean;\r\n\t\t\/**\r\n\t\t * Array containing refereces to the PluginCode-s of the sequence plugins in the post sequence \r\n\t\t *\/\t\t\r\n\t\tpublic var postSequenceArr : Array;\r\n\t\t\/**\r\n\t\t * Array containing references to the PluginCode files of the sequence plugins in the pre-sequence \r\n\t\t *\/\t\t\r\n\t\tpublic var preSequenceArr : Array;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Index of the current position in the pre sequence array, initially set to -1. \r\n\t\t *\/\t\t\r\n\t\tpublic var preCurrentIndex : int = -1;\r\n\t\t\/**\r\n\t\t *Index of the current position in the post sequence array, initially set to -1. \r\n\t\t *\/\t\t\r\n\t\tpublic var postCurrentIndex : int = -1;\r\n\t\t\r\n\t\t\/**\r\n\t\t * The original MediaVO for the main entry . Saved once in the bginning of the pre-sequence (or post-sequence)\r\n\t\t *\/\t\t\r\n\t\tpublic var mainMediaVO : MediaVO;\r\n\t\t\/**\r\n\t\t *The time remaining to the ad playing in the MediaPlayer \r\n\t\t *\/\t\t\r\n\t\tpublic var timeRemaining : Number;\r\n\t\t\/**\r\n\t\t *Property signifying whether the sequencePlugin lined up to play can be skipped; \r\n\t\t *\/\t\t\r\n\t\tpublic var isAdSkip : Boolean = false;\r\n\t\t\/**\r\n\t\t * Property signifying whether the sequencePlugin lined up to play has loaded. \r\n\t\t *\/\t\t\r\n\t\tpublic var isAdLoaded : Boolean = false;\r\n\t\t\/**\r\n\t\t * Flag indicating whether the post sequence is complete\r\n\t\t *\/\t\t\r\n\t\tpublic var postSequenceComplete : Boolean = false;\r\n\t\t\/**\r\n\t\t * Flag indicating whether the pre-sequence is complete\r\n\t\t *\/\t\t\r\n\t\tpublic var preSequenceComplete : Boolean = false;\r\n\t\t\/**\r\n\t\t * Number of pre-sequence ads.\r\n\t\t *\/\t\t\r\n\t\tpublic var preSequenceCount : Number = 0;\r\n\t\t\/**\r\n\t\t * Number of post-sequence ads.\r\n\t\t *\/\t\t\r\n\t\tpublic var postSequenceCount : Number = 0;\r\n\t\t\r\n\t\t\/\/New Midroll-related properties - 12.22.2010\r\n\t\t\r\n\t\t\/**\r\n\t\t * Array containing references to the PluginCode files of the sequence plugins in the midroll sequence \r\n\t\t *\/\t\t\r\n\t\tpublic var midrollArr : Array;\r\n\t\t\/**\r\n\t\t * Index of the current position in the midroll sequence array, initially set to -1. \r\n\t\t *\/\t\t\r\n\t\tpublic var midCurrentIndex : int = -1;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Property containing the current midroll plugin playing in the player. The running assumptions are:\r\n\t\t * a. There is only 1 midroll plugin playing at a given time\r\n\t\t * b. The only way that this midroll is of interest to us is if it's playing in the KDP MediaPlayer.\r\n\t\t *\/\t\t\r\n\t\tpublic var activeMidrollPlugin : IMidrollSequencePlugin;\r\n\t\t\/**\r\n\t\t * New parameter allowing an <code>ISequencePluin<\/code> to set the metadata values of the ad that is currently playing.\r\n\t\t * Added for analytics use.\r\n\t\t *\/\t\t\r\n\t\tpublic var activePluginMetadata : AdMetadataVO;\r\n\t\t\/**\r\n\t\t * In case we want to ignore prerolls, for example, when starting the media from the middle with \"mediaProxy.mediaPlayFrom\" \r\n\t\t *\/\t\t\r\n\t\tpublic var skipPrerolls:Boolean = false;\r\n\t\t\/**\r\n\t\t * hodls the time remaining until skip ad will be available \r\n\t\t *\/\t\t\r\n\t\tpublic var skipOffsetRemaining:int;\r\n\t}\r\n}","subject":"add \"skipOffsetRemaining\" parameter to sequenceVo","message":"add \"skipOffsetRemaining\" parameter to sequenceVo","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp"}
{"commit":"be5316977523be13c5ae7c1f1ac7f59be3a2e258","old_file":"src\/aerys\/minko\/render\/material\/phong\/PhongEffect.as","new_file":"src\/aerys\/minko\/render\/material\/phong\/PhongEffect.as","old_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.render.DataBindingsProxy;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.resource.texture.CubeTextureResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.light.AmbientLight;\n\timport aerys.minko.scene.node.light.DirectionalLight;\n\timport aerys.minko.scene.node.light.PointLight;\n\timport aerys.minko.type.enum.ShadowMappingQuality;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\t\n\tpublic class PhongEffect extends Effect\n\t{\n        private var _singlePassShader   : Shader;\n        private var _baseShader         : Shader;\n        \n\t\tpublic function PhongEffect(singlePassShader    : Shader    = null,\n                                    baseShader          : Shader    = null)\n\t\t{\n            super();\n            \n            _singlePassShader = singlePassShader || new PhongSinglePassShader(null, 0);\n            _baseShader = baseShader || new PhongBaseShader(null, .5);\n\t\t}\n        \n        override protected function initializePasses(sceneBindings\t: DataBindingsProxy,\n                                                     meshBindings\t: DataBindingsProxy) : Vector.<Shader>\n        {\n            var passes : Vector.<Shader>    = super.initializePasses(sceneBindings, meshBindings);\n            \n            for (var lightId : uint = 0;\n                lightPropertyExists(sceneBindings, lightId, 'enabled');\n                ++lightId)\n            {\n                if (lightPropertyExists(sceneBindings, lightId, 'shadowCastingType'))\n                {\n                    var lightType\t\t\t: uint\t= getLightProperty(sceneBindings, lightId, 'type');\n                    var shadowMappingType \t: uint\t= getLightProperty(\n                        sceneBindings, lightId, 'shadowCastingType'\n                    );\n                    \n                    switch (shadowMappingType)\n                    {\n                        case ShadowMappingType.PCF:\n                            if (lightType == PointLight.LIGHT_TYPE)\n                                pushCubeShadowMappingPass(sceneBindings, lightId, passes);\n                            else\n                                pushPCFShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.DUAL_PARABOLOID:\n                            pushDualParaboloidShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.VARIANCE:\n                            pushVarianceShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.EXPONENTIAL:\n                            pushExponentialShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                    }\n                }\n            }\n            \n            passes.push(_singlePassShader);\n            \n            return passes;\n        }\n        \n        override protected function initializeFallbackPasses(sceneBindings  : DataBindingsProxy,\n                                                             meshBindings   : DataBindingsProxy) : Vector.<Shader>\n        {\n            var passes              : Vector.<Shader>   = super.initializeFallbackPasses(sceneBindings, meshBindings);\n            var discardDirectional  : Boolean           = true;\n            \n\t\t\tfor (var lightId : uint = 0;\n                lightPropertyExists(sceneBindings, lightId, 'enabled');\n                ++lightId)\n\t\t\t{\n                var lightType   : uint\t= getLightProperty(sceneBindings, lightId, 'type');\n                \n                if (lightType != AmbientLight.LIGHT_TYPE\n                    && getLightProperty(sceneBindings, lightId, 'enabled'))\n                {\n                    if (lightType == DirectionalLight.LIGHT_TYPE && discardDirectional)\n                        discardDirectional = false;\n                    else\n                        passes.push(new PhongAdditionalShader(null, 0, lightId));\n                }\n                \n\t\t\t\tif (lightPropertyExists(sceneBindings, lightId, 'shadowCastingType'))\n\t\t\t\t{\n\t\t\t\t\tvar shadowMappingType \t: uint\t= getLightProperty(\n\t\t\t\t\t\tsceneBindings, lightId, 'shadowCastingType'\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tswitch (shadowMappingType)\n\t\t\t\t\t{\n\t\t\t\t\t\tcase ShadowMappingType.PCF:\n\t\t\t\t\t\t\tif (lightType == PointLight.LIGHT_TYPE)\n\t\t\t\t\t\t\t\tpushCubeShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t\tpushPCFShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.DUAL_PARABOLOID:\n\t\t\t\t\t\t\tpushDualParaboloidShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.VARIANCE:\n\t\t\t\t\t\t\tpushVarianceShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.EXPONENTIAL:\n\t\t\t\t\t\t\tpushExponentialShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n            \n            passes.push(_baseShader);\n            \n            return passes;\n\t\t}\n\t\t\n\t\tprivate function pushPCFShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t passes \t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar textureResource : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t);\n\t\t\tvar renderTarget\t: RenderTarget\t\t= new RenderTarget(\n\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(new PCFShadowMapShader(lightId, lightId + 1, renderTarget));\n\t\t}\n\t\t\n\t\tprivate function pushDualParaboloidShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t passes \t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar frontTextureResource : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMapFront'\n\t\t\t);\n\t\t\tvar backTextureResource\t : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMapBack'\n\t\t\t);\n\t\t\tvar size\t\t\t\t : uint\t\t\t\t= frontTextureResource.width;\n\t\t\tvar frontRenderTarget\t : RenderTarget\t\t= new RenderTarget(\n\t\t\t\tsize, size, frontTextureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\tvar backRenderTarget\t : RenderTarget\t\t= new RenderTarget(\n\t\t\t\tsize, size, backTextureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, true, lightId + 0.5, frontRenderTarget),\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, false, lightId + 1, backRenderTarget)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function pushCubeShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t   lightId \t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t   passes \t\t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar cubeTexture\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t);\n\t\t\tvar textureSize\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\tpasses.push(new PCFShadowMapShader(\n\t\t\t\t\tlightId,\n\t\t\t\t\tlightId + .1 * i,\n\t\t\t\t\tnew RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff),\n\t\t\t\t\ti\n\t\t\t\t));\n\t\t}\n\t\t\n\t\tprivate function pushVarianceShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   lightId \t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   passes \t\t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar lightType\t: uint\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'type'\n\t\t\t);\n\t\t\t\n\t\t\tif (lightType != PointLight.LIGHT_TYPE)\n\t\t\t{\n\t\t\t\tvar textureResource : ITextureResource\t= null;\n\t\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\t\n\t\t\t\tif (hasShadowBlurPass(sceneBindings, lightId))\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'rawShadowMap');\n\t\t\t\telse\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'shadowMap');\n\t\t\t\t\n\t\t\t\trenderTarget\t\t= new RenderTarget(\n\t\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tpasses.push(new VarianceShadowMapShader(lightId, 4, lightId + 1, renderTarget));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar cubeTexture\t\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t\t);\n\t\t\t\tvar textureSize\t\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\t\tpasses.push(new VarianceShadowMapShader(\n                        lightId,\n                        i,\n                        lightId + .1 * i,\n                        new RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff)\n\t\t\t\t\t));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function pushExponentialShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  passes \t\t: Vector.<Shader>):void\n\t\t{\n\t\t\tvar lightType\t: uint\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'type'\n\t\t\t);\n\t\t\t\n\t\t\tif (lightType != PointLight.LIGHT_TYPE)\n\t\t\t{\n\t\t\t\tvar textureResource : ITextureResource\t= null;\n\t\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\t\n\t\t\t\tif (hasShadowBlurPass(sceneBindings, lightId))\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'rawShadowMap');\n\t\t\t\telse\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'shadowMap');\n\t\t\t\t\n\t\t\t\trenderTarget = new RenderTarget(\n\t\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tpasses.push(new ExponentialShadowMapShader(lightId, 4, lightId + 1, renderTarget));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar cubeTexture\t\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t\t);\n\t\t\t\tvar textureSize\t\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\t\tpasses.push(new ExponentialShadowMapShader(\n\t\t\t\t\t\tlightId,\n\t\t\t\t\t\ti,\n\t\t\t\t\t\tlightId + .1 * i,\n\t\t\t\t\t\tnew RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff)\n\t\t\t\t\t));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function hasShadowBlurPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t    \t\t   lightId \t\t\t: uint) : Boolean\n\t\t{\n\t\t\tvar quality\t: uint\t= getLightProperty(sceneBindings, lightId, 'shadowQuality');\n\t\t\t\n\t\t\treturn quality > ShadowMappingQuality.HARD;\n\t\t}\n\t\t\n\t\tprivate function lightPropertyExists(sceneBindings \t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t propertyName \t: String) : Boolean\n\t\t{\n\t\t\treturn sceneBindings.propertyExists(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function getLightProperty(sceneBindings : DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t  lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t  propertyName \t: String) : *\n\t\t{\n\t\t\treturn sceneBindings.getProperty(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.render.DataBindingsProxy;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.resource.texture.CubeTextureResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.light.AmbientLight;\n\timport aerys.minko.scene.node.light.DirectionalLight;\n\timport aerys.minko.scene.node.light.PointLight;\n\timport aerys.minko.type.enum.ShadowMappingQuality;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\t\n    \/**\n     * <p>The PhongEffect using the Phong lighting model to render the geometry according to\n     * the lighting setup of the scene. It supports an infinite number of lights\/projected\n     * shadows and will automatically switch between singlepass and multipass rendering\n     * in order to give the best performances whenever possible.<\/p>\n     * \n     * <\/p>Because of the Stage3D restrictions regarding the number of shader operations or\n     * the number of available registers, the number of lights might be to big to allow them\n     * to be rendered in a single pass. In this situation, the PhongEffect will automatically\n     * fallback and use multipass rendering.<\/p>\n     * \n     * <p>Multipass rendering is done as follow:<\/p>\n     * <ul>\n     * <li>The \"base\" pass renders objects with one per-pixel directional lights with shadows,\n     * the lightmap and the ambient\/emissive lighting.<\/li>\n     * <li>Each \"additional\" pass (one per light) will render a single light with shadows and\n     * blend it using additive blending.<\/li>\n     * <\/ul>\n     * \n     * The singlepass rendering will mimic this behavior in order to get preserve consistency.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n\tpublic class PhongEffect extends Effect\n\t{\n        private var _singlePassShader   : Shader;\n        private var _baseShader         : Shader;\n        \n\t\tpublic function PhongEffect(singlePassShader    : Shader    = null,\n                                    baseShader          : Shader    = null)\n\t\t{\n            super();\n            \n            _singlePassShader = singlePassShader || new PhongSinglePassShader(null, 0);\n            _baseShader = baseShader || new PhongBaseShader(null, .5);\n\t\t}\n        \n        override protected function initializePasses(sceneBindings\t: DataBindingsProxy,\n                                                     meshBindings\t: DataBindingsProxy) : Vector.<Shader>\n        {\n            var passes : Vector.<Shader>    = super.initializePasses(sceneBindings, meshBindings);\n            \n            for (var lightId : uint = 0;\n                lightPropertyExists(sceneBindings, lightId, 'enabled');\n                ++lightId)\n            {\n                if (lightPropertyExists(sceneBindings, lightId, 'shadowCastingType'))\n                {\n                    var lightType\t\t\t: uint\t= getLightProperty(sceneBindings, lightId, 'type');\n                    var shadowMappingType \t: uint\t= getLightProperty(\n                        sceneBindings, lightId, 'shadowCastingType'\n                    );\n                    \n                    switch (shadowMappingType)\n                    {\n                        case ShadowMappingType.PCF:\n                            if (lightType == PointLight.LIGHT_TYPE)\n                                pushCubeShadowMappingPass(sceneBindings, lightId, passes);\n                            else\n                                pushPCFShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.DUAL_PARABOLOID:\n                            pushDualParaboloidShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.VARIANCE:\n                            pushVarianceShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.EXPONENTIAL:\n                            pushExponentialShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                    }\n                }\n            }\n            \n            passes.push(_singlePassShader);\n            \n            return passes;\n        }\n        \n        override protected function initializeFallbackPasses(sceneBindings  : DataBindingsProxy,\n                                                             meshBindings   : DataBindingsProxy) : Vector.<Shader>\n        {\n            var passes              : Vector.<Shader>   = super.initializeFallbackPasses(sceneBindings, meshBindings);\n            var discardDirectional  : Boolean           = true;\n            \n\t\t\tfor (var lightId : uint = 0;\n                lightPropertyExists(sceneBindings, lightId, 'enabled');\n                ++lightId)\n\t\t\t{\n                var lightType   : uint\t= getLightProperty(sceneBindings, lightId, 'type');\n                \n                if (lightType != AmbientLight.LIGHT_TYPE\n                    && getLightProperty(sceneBindings, lightId, 'enabled'))\n                {\n                    if (lightType == DirectionalLight.LIGHT_TYPE && discardDirectional)\n                        discardDirectional = false;\n                    else\n                        passes.push(new PhongAdditionalShader(null, 0, lightId));\n                }\n                \n\t\t\t\tif (lightPropertyExists(sceneBindings, lightId, 'shadowCastingType'))\n\t\t\t\t{\n\t\t\t\t\tvar shadowMappingType \t: uint\t= getLightProperty(\n\t\t\t\t\t\tsceneBindings, lightId, 'shadowCastingType'\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tswitch (shadowMappingType)\n\t\t\t\t\t{\n\t\t\t\t\t\tcase ShadowMappingType.PCF:\n\t\t\t\t\t\t\tif (lightType == PointLight.LIGHT_TYPE)\n\t\t\t\t\t\t\t\tpushCubeShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t\tpushPCFShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.DUAL_PARABOLOID:\n\t\t\t\t\t\t\tpushDualParaboloidShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.VARIANCE:\n\t\t\t\t\t\t\tpushVarianceShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.EXPONENTIAL:\n\t\t\t\t\t\t\tpushExponentialShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n            \n            passes.push(_baseShader);\n            \n            return passes;\n\t\t}\n\t\t\n\t\tprivate function pushPCFShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t passes \t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar textureResource : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t);\n\t\t\tvar renderTarget\t: RenderTarget\t\t= new RenderTarget(\n\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(new PCFShadowMapShader(lightId, lightId + 1, renderTarget));\n\t\t}\n\t\t\n\t\tprivate function pushDualParaboloidShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t passes \t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar frontTextureResource : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMapFront'\n\t\t\t);\n\t\t\tvar backTextureResource\t : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMapBack'\n\t\t\t);\n\t\t\tvar size\t\t\t\t : uint\t\t\t\t= frontTextureResource.width;\n\t\t\tvar frontRenderTarget\t : RenderTarget\t\t= new RenderTarget(\n\t\t\t\tsize, size, frontTextureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\tvar backRenderTarget\t : RenderTarget\t\t= new RenderTarget(\n\t\t\t\tsize, size, backTextureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, true, lightId + 0.5, frontRenderTarget),\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, false, lightId + 1, backRenderTarget)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function pushCubeShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t   lightId \t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t   passes \t\t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar cubeTexture\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t);\n\t\t\tvar textureSize\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\tpasses.push(new PCFShadowMapShader(\n\t\t\t\t\tlightId,\n\t\t\t\t\tlightId + .1 * i,\n\t\t\t\t\tnew RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff),\n\t\t\t\t\ti\n\t\t\t\t));\n\t\t}\n\t\t\n\t\tprivate function pushVarianceShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   lightId \t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   passes \t\t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar lightType\t: uint\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'type'\n\t\t\t);\n\t\t\t\n\t\t\tif (lightType != PointLight.LIGHT_TYPE)\n\t\t\t{\n\t\t\t\tvar textureResource : ITextureResource\t= null;\n\t\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\t\n\t\t\t\tif (hasShadowBlurPass(sceneBindings, lightId))\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'rawShadowMap');\n\t\t\t\telse\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'shadowMap');\n\t\t\t\t\n\t\t\t\trenderTarget\t\t= new RenderTarget(\n\t\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tpasses.push(new VarianceShadowMapShader(lightId, 4, lightId + 1, renderTarget));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar cubeTexture\t\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t\t);\n\t\t\t\tvar textureSize\t\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\t\tpasses.push(new VarianceShadowMapShader(\n                        lightId,\n                        i,\n                        lightId + .1 * i,\n                        new RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff)\n\t\t\t\t\t));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function pushExponentialShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  passes \t\t: Vector.<Shader>):void\n\t\t{\n\t\t\tvar lightType\t: uint\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'type'\n\t\t\t);\n\t\t\t\n\t\t\tif (lightType != PointLight.LIGHT_TYPE)\n\t\t\t{\n\t\t\t\tvar textureResource : ITextureResource\t= null;\n\t\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\t\n\t\t\t\tif (hasShadowBlurPass(sceneBindings, lightId))\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'rawShadowMap');\n\t\t\t\telse\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'shadowMap');\n\t\t\t\t\n\t\t\t\trenderTarget = new RenderTarget(\n\t\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tpasses.push(new ExponentialShadowMapShader(lightId, 4, lightId + 1, renderTarget));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar cubeTexture\t\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t\t);\n\t\t\t\tvar textureSize\t\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\t\tpasses.push(new ExponentialShadowMapShader(\n\t\t\t\t\t\tlightId,\n\t\t\t\t\t\ti,\n\t\t\t\t\t\tlightId + .1 * i,\n\t\t\t\t\t\tnew RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff)\n\t\t\t\t\t));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function hasShadowBlurPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t    \t\t   lightId \t\t\t: uint) : Boolean\n\t\t{\n\t\t\tvar quality\t: uint\t= getLightProperty(sceneBindings, lightId, 'shadowQuality');\n\t\t\t\n\t\t\treturn quality > ShadowMappingQuality.HARD;\n\t\t}\n\t\t\n\t\tprivate function lightPropertyExists(sceneBindings \t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t propertyName \t: String) : Boolean\n\t\t{\n\t\t\treturn sceneBindings.propertyExists(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function getLightProperty(sceneBindings : DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t  lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t  propertyName \t: String) : *\n\t\t{\n\t\t\treturn sceneBindings.getProperty(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t}\n}\n","subject":"add ASDoc to explain the behavior of PhongEffect","message":"add ASDoc to explain the behavior of PhongEffect\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"3825242b8cbf09fcd45251e882f42759e4b585dd","old_file":"src\/widgets\/Geoprocessing\/parameters\/LinearUnitParameter.as","new_file":"src\/widgets\/Geoprocessing\/parameters\/LinearUnitParameter.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage widgets.Geoprocessing.parameters\n{\n\nimport com.esri.ags.tasks.supportClasses.LinearUnit;\n\nimport widgets.Geoprocessing.supportClasses.UnitMappingUtil;\n\npublic class LinearUnitParameter extends BaseParameter\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private function linearUnitString():String\n    {\n        return _defaultValue.distance + \":\" + UnitMappingUtil.toPrettyUnits(_defaultValue.units);\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  defaultValue\n    \/\/----------------------------------\n\n    private var _defaultValue:LinearUnit;\n\n    override public function get defaultValue():Object\n    {\n        return _defaultValue;\n    }\n\n    override public function set defaultValue(value:Object):void\n    {\n        _defaultValue = new LinearUnit(value.distance, value.units);\n    }\n\n    \/\/----------------------------------\n    \/\/  type\n    \/\/----------------------------------\n\n    override public function get type():String\n    {\n        return GPParameterTypes.LINEAR_UNIT;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    override public function defaultValueFromString(description:String):void\n    {\n        var linearUnitTokens:Array = description.split(':');\n        _defaultValue = new LinearUnit(linearUnitTokens[0], UnitMappingUtil.toEsriUnits((linearUnitTokens[1])));\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage widgets.Geoprocessing.parameters\n{\n\nimport com.esri.ags.tasks.supportClasses.LinearUnit;\n\nimport widgets.Geoprocessing.supportClasses.UnitMappingUtil;\n\npublic class LinearUnitParameter extends BaseParameter\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  defaultValue\n    \/\/----------------------------------\n\n    private var _defaultValue:LinearUnit;\n\n    override public function get defaultValue():Object\n    {\n        return _defaultValue;\n    }\n\n    override public function set defaultValue(value:Object):void\n    {\n        _defaultValue = new LinearUnit(value.distance, value.units);\n    }\n\n    \/\/----------------------------------\n    \/\/  type\n    \/\/----------------------------------\n\n    override public function get type():String\n    {\n        return GPParameterTypes.LINEAR_UNIT;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    override public function defaultValueFromString(description:String):void\n    {\n        var linearUnitTokens:Array = description.split(':');\n        _defaultValue = new LinearUnit(linearUnitTokens[0], UnitMappingUtil.toEsriUnits((linearUnitTokens[1])));\n    }\n}\n\n}\n","subject":"Remove unused method.","message":"Remove unused method.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex"}
{"commit":"d1a6b6ac3aba2a4aab668f8ff96ec390f7d4ae67","old_file":"src\/aerys\/minko\/type\/loader\/parser\/ParserOptions.as","new_file":"src\/aerys\/minko\/type\/loader\/parser\/ParserOptions.as","old_contents":"package aerys.minko.type.loader.parser\n{\n\timport aerys.minko.render.effect.Effect;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.TextureLoader;\n\t\n\timport flash.net.URLRequest;\n\t\n\t\/**\n\t * ParserOptions objects provide properties and function references\n\t * to customize how a LoaderGroup object will load and interpret \n\t * content.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ParserOptions\n\t{\n\t\tprivate var _loadDependencies\t\t\t: Boolean\t= false;\n\t\tprivate var _dependencyLoaderClosure\t: Function\t= defaultDependencyLoaderClosure;\n\t\tprivate var _mipmapTextures\t\t\t\t: Boolean\t= true;\n\t\tprivate var _meshEffect\t\t\t\t\t: Effect\t= null;\n\t\tprivate var _vertexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _indexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _parser\t\t\t\t\t\t: Class\t\t= null;\n\t\t\n\t\tpublic function get parser():Class\n\t\t{\n\t\t\treturn _parser;\n\t\t}\n\t\t\n\t\tpublic function set parser(value:Class):void\n\t\t{\n\t\t\t_parser = value;\n\t\t}\n\t\t\n\t\tpublic function get indexStreamUsage():uint\n\t\t{\n\t\t\treturn _indexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set indexStreamUsage(value:uint):void\n\t\t{\n\t\t\t_indexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get vertexStreamUsage():uint\n\t\t{\n\t\t\treturn _vertexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set vertexStreamUsage(value:uint):void\n\t\t{\n\t\t\t_vertexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get effect():Effect\n\t\t{\n\t\t\treturn _meshEffect;\n\t\t}\n\t\t\n\t\tpublic function set effect(value:Effect):void\n\t\t{\n\t\t\t_meshEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get mipmapTextures():Boolean\n\t\t{\n\t\t\treturn _mipmapTextures;\n\t\t}\n\t\t\n\t\tpublic function set mipmapTextures(value:Boolean):void\n\t\t{\n\t\t\t_mipmapTextures = value;\n\t\t}\n\t\t\n\t\tpublic function get dependencyLoaderClosure():Function\n\t\t{\n\t\t\treturn _dependencyLoaderClosure;\n\t\t}\n\t\t\n\t\tpublic function set dependencyLoaderClosure(value:Function):void\n\t\t{\n\t\t\t_dependencyLoaderClosure = value;\n\t\t}\n\t\t\n\t\tpublic function get loadDependencies():Boolean\n\t\t{\n\t\t\treturn _loadDependencies;\n\t\t}\n\t\t\n\t\tpublic function set loadDependencies(value:Boolean):void\n\t\t{\n\t\t\t_loadDependencies = value;\n\t\t}\n\n\t\t\n\t\tpublic function ParserOptions(loadDependencies\t\t\t: Boolean = false,\n\t\t\t\t\t\t\t\t\t  dependencyLoaderClosure\t: Function = null,\n\t\t\t\t\t\t\t\t\t  mipmapTextures\t\t\t: Boolean = true,\n\t\t\t\t\t\t\t\t\t  meshEffect\t\t\t\t: Effect = null,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t\t: uint = 0,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t\t: uint = 0,\n\t\t\t\t\t\t\t\t\t  parser\t\t\t\t\t: Class = null)\n\t\t{\n\t\t\t_loadDependencies\t\t\t= loadDependencies;\n\t\t\t_dependencyLoaderClosure\t= _dependencyLoaderClosure || _dependencyLoaderClosure;\n\t\t\t_mipmapTextures\t\t\t\t= mipmapTextures;\n\t\t\t_meshEffect\t\t\t\t\t= meshEffect;\n\t\t\t_vertexStreamUsage\t\t\t= vertexStreamUsage;\n\t\t\t_indexStreamUsage\t\t\t= indexStreamUsage;\n\t\t\t_parser\t\t\t\t\t\t= parser;\n\t\t}\n\t\t\n\t\tprivate function defaultDependencyLoaderClosure(dependencyPath\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tisTexture\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\toptions\t\t\t: ParserOptions) : ILoader\n\t\t{\n\t\t\tvar loader : ILoader;\n\t\t\t\n\t\t\tif (isTexture)\n\t\t\t{\n\t\t\t\tloader = new TextureLoader(true);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tloader = new SceneLoader(options);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.loader.parser\n{\n\timport aerys.minko.render.effect.Effect;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.TextureLoader;\n\t\n\timport flash.net.URLRequest;\n\t\n\t\/**\n\t * ParserOptions objects provide properties and function references\n\t * to customize how a LoaderGroup object will load and interpret \n\t * content.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ParserOptions\n\t{\n\t\tprivate var _loadDependencies\t\t\t: Boolean\t= false;\n\t\tprivate var _dependencyLoaderClosure\t: Function\t= defaultDependencyLoaderClosure;\n\t\tprivate var _mipmapTextures\t\t\t\t: Boolean\t= true;\n\t\tprivate var _meshEffect\t\t\t\t\t: Effect\t= null;\n\t\tprivate var _vertexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _indexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _parser\t\t\t\t\t\t: Class\t\t= null;\n\t\t\n\t\tpublic function get parser():Class\n\t\t{\n\t\t\treturn _parser;\n\t\t}\n\t\t\n\t\tpublic function set parser(value:Class):void\n\t\t{\n\t\t\t_parser = value;\n\t\t}\n\t\t\n\t\tpublic function get indexStreamUsage():uint\n\t\t{\n\t\t\treturn _indexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set indexStreamUsage(value:uint):void\n\t\t{\n\t\t\t_indexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get vertexStreamUsage():uint\n\t\t{\n\t\t\treturn _vertexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set vertexStreamUsage(value:uint):void\n\t\t{\n\t\t\t_vertexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get effect():Effect\n\t\t{\n\t\t\treturn _meshEffect;\n\t\t}\n\t\t\n\t\tpublic function set effect(value:Effect):void\n\t\t{\n\t\t\t_meshEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get mipmapTextures():Boolean\n\t\t{\n\t\t\treturn _mipmapTextures;\n\t\t}\n\t\t\n\t\tpublic function set mipmapTextures(value:Boolean):void\n\t\t{\n\t\t\t_mipmapTextures = value;\n\t\t}\n\t\t\n\t\tpublic function get dependencyLoaderClosure():Function\n\t\t{\n\t\t\treturn _dependencyLoaderClosure;\n\t\t}\n\t\t\n\t\tpublic function set dependencyLoaderClosure(value:Function):void\n\t\t{\n\t\t\t_dependencyLoaderClosure = value;\n\t\t}\n\t\t\n\t\tpublic function get loadDependencies():Boolean\n\t\t{\n\t\t\treturn _loadDependencies;\n\t\t}\n\t\t\n\t\tpublic function set loadDependencies(value:Boolean):void\n\t\t{\n\t\t\t_loadDependencies = value;\n\t\t}\n\n\t\t\n\t\tpublic function ParserOptions(loadDependencies\t\t\t: Boolean = false,\n\t\t\t\t\t\t\t\t\t  dependencyLoaderClosure\t: Function = null,\n\t\t\t\t\t\t\t\t\t  mipmapTextures\t\t\t: Boolean = true,\n\t\t\t\t\t\t\t\t\t  meshEffect\t\t\t\t: Effect = null,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t\t: uint = 0,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t\t: uint = 0,\n\t\t\t\t\t\t\t\t\t  parser\t\t\t\t\t: Class = null)\n\t\t{\n\t\t\t_loadDependencies\t\t\t= loadDependencies;\n\t\t\t_dependencyLoaderClosure\t= dependencyLoaderClosure || _dependencyLoaderClosure;\n\t\t\t_mipmapTextures\t\t\t\t= mipmapTextures;\n\t\t\t_meshEffect\t\t\t\t\t= meshEffect;\n\t\t\t_vertexStreamUsage\t\t\t= vertexStreamUsage;\n\t\t\t_indexStreamUsage\t\t\t= indexStreamUsage;\n\t\t\t_parser\t\t\t\t\t\t= parser;\n\t\t}\n\t\t\n\t\tprivate function defaultDependencyLoaderClosure(dependencyPath\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tisTexture\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\toptions\t\t\t: ParserOptions) : ILoader\n\t\t{\n\t\t\tvar loader : ILoader;\n\t\t\t\n\t\t\tif (isTexture)\n\t\t\t{\n\t\t\t\tloader = new TextureLoader(true);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tloader = new SceneLoader(options);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t}\n}\n","subject":"Fix a typo in ParserOptions constructor","message":"Fix a typo in ParserOptions constructor\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"8eb7d7978dfd82a0b5f3b21ab5ec2a462bef3aa1","old_file":"FlexUnit4\/src\/org\/flexunit\/events\/UnknownError.as","new_file":"FlexUnit4\/src\/org\/flexunit\/events\/UnknownError.as","old_contents":"package org.flexunit.events\n{\n\timport flash.events.ErrorEvent;\n\timport flash.events.Event;\n\t\n\tpublic class UnknownError extends Error\n\t{\n\t\tpublic function UnknownError( event:Event )\n\t\t{\n\t\t\tvar error:Error;\n\t\t\tif ( event.hasOwnProperty( \"error\" ) ) {\n\t\t\t\tvar errorGeneric:* = event[ \"error\" ];\n\t\t\t\t\n\t\t\t\tif ( errorGeneric is Error ) {\n\t\t\t\t\terror = errorGeneric as Error;\n\t\t\t\t} else if ( errorGeneric is ErrorEvent ) {\n\t\t\t\t\tvar errorEvent:ErrorEvent = errorGeneric as ErrorEvent;\n\t\t\t\t\terror = new Error( \"Top Level Error\", errorEvent.errorID );\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tsuper( error.message, error.errorID );\n\t\t}\n\t}\n}","new_contents":"package org.flexunit.events\n{\n\timport flash.events.ErrorEvent;\n\timport flash.events.Event;\n\t\n\tpublic class UnknownError extends Error\n\t{\n\t\tpublic function UnknownError( event:Event )\n\t\t{\n\t\t\tvar error:Error;\n\t\t\tif ( event.hasOwnProperty( \"error\" ) ) {\n\t\t\t\tvar errorGeneric:* = event[ \"error\" ];\n\t\t\t\t\n\t\t\t\tif ( errorGeneric is Error ) {\n\t\t\t\t\terror = errorGeneric as Error;\n\t\t\t\t} else if ( errorGeneric is ErrorEvent ) {\n\t\t\t\t\tvar errorEvent:ErrorEvent = errorGeneric as ErrorEvent;\n\t\t\t\t\terror = new Error( \"Top Level Error\", Object(errorEvent).errorID );\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tsuper( error.message, error.errorID );\n\t\t}\n\t}\n}","subject":"Fix for build issue around unknown error","message":"Fix for build issue around unknown error\n","lang":"ActionScript","license":"apache-2.0","repos":"SlavaRa\/flex-flexunit,apache\/flex-flexunit,apache\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit"}
{"commit":"4d3a78c26f33458b42b1d88a1837d8145bce0a5e","old_file":"src\/org\/flintparticles\/integration\/away3d\/v4\/A3D4Renderer.as","new_file":"src\/org\/flintparticles\/integration\/away3d\/v4\/A3D4Renderer.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord & Michael Ivanov\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.integration.away3d.v4\n{\n\timport away3d.containers.ObjectContainer3D;\n\timport away3d.core.base.Object3D;\n\timport away3d.core.math.Vector3DUtils;\n\n\timport org.flintparticles.common.particles.Particle;\n\timport org.flintparticles.common.renderers.RendererBase;\n\timport org.flintparticles.common.utils.Maths;\n\timport org.flintparticles.integration.away3d.v4.utils.Convert;\n\timport org.flintparticles.threeD.particles.Particle3D;\n\n\timport flash.geom.Vector3D;\n\n\t\/**\n\t * Renders the particles in an Away3D4 scene.\n\t * \n\t * <p>To use this renderer, the particles' image properties should be \n\t * Away3D v4(Molehill API based) objects, renderable in an Away3D scene. This renderer\n\t * doesn't update the scene, but copies each particle's properties\n\t * to its image object so next time the Away3D scene is rendered the \n\t * image objects are drawn according to the state of the particle\n\t * system.<\/p>\n\t *\/\n\tpublic class A3D4Renderer extends RendererBase\n\t{\n\t\tprivate var _container:ObjectContainer3D;\n\t\t\n\t\t\/**\n\t\t * The constructor creates an Away3D renderer for displaying the\n\t\t * particles in an Away3D scene.\n\t\t * \n\t\t * @param container An Away3D object container. The particle display\n\t\t * objects are created inside this object container.\n\t\t *\/\n\t\t\/\/\/Added by Michael--second param defines recycling mode\n\t\tprivate var _recycleParticles:Boolean=false;\n\t\tpublic function A3D4Renderer( container:ObjectContainer3D ,recycleParticles:Boolean=false)\n\t\t{\n\t\t\tsuper();\n\t\t\t_container = container;\n\t\t\t_recycleParticles=recycleParticles;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * This method copies the particle's state to the associated image object.\n\t\t * \n\t\t * <p>This method is called internally by Flint and shouldn't need to be \n\t\t * called by the user.<\/p>\n\t\t * \n\t\t * @param particles The particles to be rendered.\n\t\t *\/\n\t\toverride protected function renderParticles( particles:Array ):void\n\t\t{\n\t\t\tfor each( var p:Particle3D in particles )\n\t\t\t{\n\t\t\t\trenderParticle( p );\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function renderParticle( particle:Particle3D ):void\n\t\t{\n\t\t\t\/\/ N.B. Sprite3D is a subclass of Object3D so we don't need to treat it as a special case\n\t\t\tif( particle.image is Object3D )\n\t\t\t{\n\t\t\t\tvar obj:Object3D = particle.image as Object3D;\n\t\t\t\t\n\t\t\t\tobj.x = particle.position.x;\n\t\t\t\tobj.y = particle.position.y;\n\t\t\t\tobj.z = particle.position.z;\n\t\t\t\tobj.scaleX = obj.scaleY = obj.scaleZ = particle.scale;\n\t\t\t\t\n\t\t\t\tvar rotation:flash.geom.Vector3D = away3d.core.math.Vector3DUtils.quaternion2euler( Convert.QuaternionToA3D( particle.rotation ) );\n\t\t\t\tobj.rotationX = Maths.asDegrees( rotation.x );\n\t\t\t\tobj.rotationY = Maths.asDegrees( rotation.y );\n\t\t\t\tobj.rotationZ = Maths.asDegrees( rotation.z );\n\t\t\t\t\n\t\t\t\tif( obj.hasOwnProperty(\"material\") )\n\t\t\t\t{\n\t\t\t\t\tvar material:Object = obj[\"material\"];\n\t\t\t\t\tif( material.hasOwnProperty( \"colorTransform\" ) )\n\t\t\t\t\t{\n\t\t\t\t\t\tmaterial[\"colorTransform\"] = particle.colorTransform;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tif( material.hasOwnProperty( \"color\" ) )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tmaterial[\"color\"] = particle.color & 0xFFFFFF;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif( material.hasOwnProperty( \"alpha\" ) )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tmaterial[\"alpha\"] = particle.alpha;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\t\t\n\t\t\/**\n\t\t * This method is called when a particle is added to an emitter -\n\t\t * usually because the emitter has just created the particle. The\n\t\t * method adds the particle's image to the container's display list.\n\t\t * It is called internally by Flint and need not be called by the user.\n\t\t * \n\t\t * @param particle The particle being added to the emitter.\n\t\t *\/\n\t\toverride protected function addParticle( particle:Particle ):void\n\t\t{\n\t\t\t\n\t\t\tif( particle.image is ObjectContainer3D )\n\t\t\t{\n\t\t\t\t_container.addChild( ObjectContainer3D( particle.image ) );\n\t\t\t\trenderParticle( Particle3D( particle ) );\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * This method is called when a particle is removed from an emitter -\n\t\t * usually because the particle is dying. The method removes the \n\t\t * particle's image from the container's display list. It is called \n\t\t * internally by Flint and need not be called by the user.\n\t\t * \n\t\t * @param particle The particle being removed from the emitter.\n\t\t *\/\n\t\toverride protected function removeParticle( particle:Particle ):void\n\t\t{\n\t\t\t\/\/ We can't clean up the 3d object here because the particle may not be dead.\n\t\t\t\/\/ We need to handle disposal elsewhere\n\t\t\tif( particle.image is ObjectContainer3D )\n\t\t\t{\n\t\t\t\t_container.removeChild( ObjectContainer3D( particle.image ) );\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord & Michael Ivanov\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.integration.away3d.v4\n{\n\timport away3d.containers.ObjectContainer3D;\n\timport away3d.core.base.Object3D;\n\timport away3d.core.math.Vector3DUtils;\n\n\timport org.flintparticles.common.particles.Particle;\n\timport org.flintparticles.common.renderers.RendererBase;\n\timport org.flintparticles.common.utils.Maths;\n\timport org.flintparticles.integration.away3d.v4.utils.Convert;\n\timport org.flintparticles.threeD.particles.Particle3D;\n\n\timport flash.geom.Vector3D;\n\n\t\/**\n\t * Renders the particles in an Away3D4 scene.\n\t * \n\t * <p>To use this renderer, the particles' image properties should be \n\t * Away3D v4(Molehill API based) objects, renderable in an Away3D scene. This renderer\n\t * doesn't update the scene, but copies each particle's properties\n\t * to its image object so next time the Away3D scene is rendered the \n\t * image objects are drawn according to the state of the particle\n\t * system.<\/p>\n\t *\/\n\tpublic class A3D4Renderer extends RendererBase\n\t{\n\t\tprivate var _container:ObjectContainer3D;\n\t\t\n\t\t\/**\n\t\t * The constructor creates an Away3D renderer for displaying the\n\t\t * particles in an Away3D scene.\n\t\t * \n\t\t * @param container An Away3D object container. The particle display\n\t\t * objects are created inside this object container.\n\t\t *\/\n\t\tpublic function A3D4Renderer( container:ObjectContainer3D )\n\t\t{\n\t\t\tsuper();\n\t\t\t_container = container;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * This method copies the particle's state to the associated image object.\n\t\t * \n\t\t * <p>This method is called internally by Flint and shouldn't need to be \n\t\t * called by the user.<\/p>\n\t\t * \n\t\t * @param particles The particles to be rendered.\n\t\t *\/\n\t\toverride protected function renderParticles( particles:Array ):void\n\t\t{\n\t\t\tfor each( var p:Particle3D in particles )\n\t\t\t{\n\t\t\t\trenderParticle( p );\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function renderParticle( particle:Particle3D ):void\n\t\t{\n\t\t\t\/\/ N.B. Sprite3D is a subclass of Object3D so we don't need to treat it as a special case\n\t\t\tif( particle.image is Object3D )\n\t\t\t{\n\t\t\t\tvar obj:Object3D = particle.image as Object3D;\n\t\t\t\t\n\t\t\t\tobj.x = particle.position.x;\n\t\t\t\tobj.y = particle.position.y;\n\t\t\t\tobj.z = particle.position.z;\n\t\t\t\tobj.scaleX = obj.scaleY = obj.scaleZ = particle.scale;\n\t\t\t\t\n\t\t\t\tvar rotation:flash.geom.Vector3D = away3d.core.math.Vector3DUtils.quaternion2euler( Convert.QuaternionToA3D( particle.rotation ) );\n\t\t\t\tobj.rotationX = Maths.asDegrees( rotation.x );\n\t\t\t\tobj.rotationY = Maths.asDegrees( rotation.y );\n\t\t\t\tobj.rotationZ = Maths.asDegrees( rotation.z );\n\t\t\t\t\n\t\t\t\tif( obj.hasOwnProperty(\"material\") )\n\t\t\t\t{\n\t\t\t\t\tvar material:Object = obj[\"material\"];\n\t\t\t\t\tif( material.hasOwnProperty( \"colorTransform\" ) )\n\t\t\t\t\t{\n\t\t\t\t\t\tmaterial[\"colorTransform\"] = particle.colorTransform;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tif( material.hasOwnProperty( \"color\" ) )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tmaterial[\"color\"] = particle.color & 0xFFFFFF;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif( material.hasOwnProperty( \"alpha\" ) )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tmaterial[\"alpha\"] = particle.alpha;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\t\t\n\t\t\/**\n\t\t * This method is called when a particle is added to an emitter -\n\t\t * usually because the emitter has just created the particle. The\n\t\t * method adds the particle's image to the container's display list.\n\t\t * It is called internally by Flint and need not be called by the user.\n\t\t * \n\t\t * @param particle The particle being added to the emitter.\n\t\t *\/\n\t\toverride protected function addParticle( particle:Particle ):void\n\t\t{\n\t\t\t\n\t\t\tif( particle.image is ObjectContainer3D )\n\t\t\t{\n\t\t\t\t_container.addChild( ObjectContainer3D( particle.image ) );\n\t\t\t\trenderParticle( Particle3D( particle ) );\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * This method is called when a particle is removed from an emitter -\n\t\t * usually because the particle is dying. The method removes the \n\t\t * particle's image from the container's display list. It is called \n\t\t * internally by Flint and need not be called by the user.\n\t\t * \n\t\t * @param particle The particle being removed from the emitter.\n\t\t *\/\n\t\toverride protected function removeParticle( particle:Particle ):void\n\t\t{\n\t\t\t\/\/ We can't clean up the 3d object here because the particle may not be dead.\n\t\t\t\/\/ We need to handle disposal elsewhere\n\t\t\tif( particle.image is ObjectContainer3D )\n\t\t\t{\n\t\t\t\t_container.removeChild( ObjectContainer3D( particle.image ) );\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Remove unused local variable","message":"Remove unused local variable\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"05a5b6c108400b7f32f8c904e88efc2ded82b736","old_file":"src\/GA_FLASH.as","new_file":"src\/GA_FLASH.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage\n{\n    import com.google.analytics.AnalyticsTracker;\n    import com.google.analytics.components.FlashTracker;\n    import com.google.analytics.events.AnalyticsEvent;\n    \n    import flash.display.DisplayObject;\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.events.Event;\n    \n    \/* Stub to test the AS3 API in pure ActionScript\n       but compiled with mxmlc\n    *\/\n    [SWF(width=\"800\", height=\"600\", backgroundColor='0xffffff', frameRate='24', pageTitle='test', scriptRecursionLimit='1000', scriptTimeLimit='60')]\n    public class GA_FLASH extends Sprite\n    {\n        private var tracker:AnalyticsTracker;\n        \n        public function GA_FLASH()\n        {\n            this.stage.align = StageAlign.TOP_LEFT;\n            this.stage.scaleMode = StageScaleMode.NO_SCALE;\n            \n            addEventListener( Event.ADDED_TO_STAGE, onComplete );\n        }\n        \n        public function onComplete( evt:Event ):void\n        {\n            \/* note:\n               here we simulate the FlashTracker component\n               as if it was a Flash visual component\n               by adding it to the display list\n            *\/\n            tracker = new FlashTracker();\n            tracker.trackPageview( \"\/test\" );\n            tracker.addEventListener( AnalyticsEvent.READY, onAnalyticsReady );\n            \n            tracker.account = \"UA-4241494-2\";\n            tracker.mode    = \"AS3\";\n            tracker.visualDebug = true;\n            addChild( tracker as DisplayObject );\n            \n        }\n        \n        public function onAnalyticsReady( event:AnalyticsEvent ):void\n        {\n            \/\/trace( \"onAnalyticsReady()\" );\n            var tracker:AnalyticsTracker = event.tracker;\n            \n            tracker.debug.verbose = true;\n            tracker.trackPageview( \"\/hello\/world\" );\n            \n        }\n        \n    }\n}\n","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage\n{\n    import com.google.analytics.AnalyticsTracker;\n    import com.google.analytics.components.FlashTracker;\n    import com.google.analytics.events.AnalyticsEvent;\n    \n    import flash.display.DisplayObject;\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.events.Event;\n    \n    \/* Stub to test the AS3 API in pure ActionScript\n       but compiled with mxmlc\n    *\/\n    [SWF(width=\"800\", height=\"600\", backgroundColor='0xffffff', frameRate='24', pageTitle='test', scriptRecursionLimit='1000', scriptTimeLimit='60')]\n    public class GA_FLASH extends Sprite\n    {\n        private var tracker:AnalyticsTracker;\n        \n        public function GA_FLASH()\n        {\n            this.stage.align = StageAlign.TOP_LEFT;\n            this.stage.scaleMode = StageScaleMode.NO_SCALE;\n            \n            addEventListener( Event.ADDED_TO_STAGE, onComplete );\n        }\n        \n        public function onComplete( evt:Event ):void\n        {\n            \/* note:\n               here we simulate the FlashTracker component\n               as if it was a Flash visual component\n               by adding it to the display list\n            *\/\n            tracker = new FlashTracker();\n            tracker.trackPageview( \"\/test\" ); \/\/test cache\n            tracker.addEventListener( AnalyticsEvent.READY, onAnalyticsReady );\n            \n            tracker.account = \"UA-111-222\";\n            tracker.mode    = \"AS3\";\n            tracker.visualDebug = true;\n            addChild( tracker as DisplayObject );\n            \n        }\n        \n        public function onAnalyticsReady( event:AnalyticsEvent ):void\n        {\n            \/\/trace( \"onAnalyticsReady()\" );\n            var tracker:AnalyticsTracker = event.tracker;\n            \n            tracker.debug.verbose = true;\n            tracker.trackPageview( \"\/hello\/world\" );\n            \n        }\n        \n    }\n}\n","subject":"clean up GA_FLASH","message":"clean up GA_FLASH","lang":"ActionScript","license":"apache-2.0","repos":"soumavachakraborty\/gaforflash,Miyaru\/gaforflash,dli-iclinic\/gaforflash,DimaBaliakin\/gaforflash,nsdevaraj\/gaforflash,jeremy-wischusen\/gaforflash,drflash\/gaforflash,Vigmar\/gaforflash,jisobkim\/gaforflash,DimaBaliakin\/gaforflash,dli-iclinic\/gaforflash,Miyaru\/gaforflash,minimedj\/gaforflash,minimedj\/gaforflash,mrthuanvn\/gaforflash,soumavachakraborty\/gaforflash,jisobkim\/gaforflash,jeremy-wischusen\/gaforflash,drflash\/gaforflash,nsdevaraj\/gaforflash,mrthuanvn\/gaforflash,Vigmar\/gaforflash"}
{"commit":"3f71f1857123a1c58c0dd68bd830b874d475e751","old_file":"src\/renderers\/FlashCommon.as","new_file":"src\/renderers\/FlashCommon.as","old_contents":"\/*\n * Copyright 2016 Google Inc. All rights reserved.\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage {\n\n  import flash.external.ExternalInterface;\n  import flash.display.Sprite;\n  import flash.display.Bitmap;\n  import flash.display.BlendMode;\n  import flash.display.StageScaleMode;\n  import flash.display.StageAlign;\n  import flash.display.BitmapData;\n  import flash.display.Loader;\n  import flash.events.ErrorEvent;\n  import flash.events.Event;\n  import flash.events.IOErrorEvent;\n  import flash.events.UncaughtErrorEvent;\n  import flash.text.TextField;\n  import flash.system.Security;\n  import flash.geom.Point;\n  import flash.geom.Rectangle;\n  import flash.geom.Matrix;\n  import flash.geom.Matrix3D;\n  import flash.geom.Vector3D;\n  import flash.geom.PerspectiveProjection;\n  import flash.utils.ByteArray;\n  import flash.utils.Dictionary;\n  import flash.utils.setTimeout;\n  import flash.net.URLRequest;\n\n  public class FlashCommon extends Sprite {\n\n    private var imageLoadedCallback:String = null;\n\n    public function FlashCommon() {\n\n      \/\/ Install event handler for uncaught errors.\n      loaderInfo.uncaughtErrorEvents.addEventListener(\n          UncaughtErrorEvent.UNCAUGHT_ERROR, handleError);\n\n      \/\/ Declare external interface.\n      ExternalInterface.marshallExceptions = true\n      ExternalInterface.addCallback('isReady', isReady);\n      ExternalInterface.addCallback('createLayer', createLayer);\n      ExternalInterface.addCallback('destroyLayer', destroyLayer);\n      ExternalInterface.addCallback('loadImage', loadImage);\n      ExternalInterface.addCallback('cancelImage', cancelImage);\n      ExternalInterface.addCallback('unloadImage', unloadImage);\n      ExternalInterface.addCallback('createTexture', createTexture);\n      ExternalInterface.addCallback('destroyTexture', destroyTexture);\n      ExternalInterface.addCallback('drawCubeTiles', drawCubeTiles);\n      ExternalInterface.addCallback('drawFlatTiles', drawFlatTiles);\n\n      var callbacksObjName:String = root.loaderInfo.parameters.callbacksObjName as String;\n      imageLoadedCallback = callbacksObjName + '.imageLoaded';\n\n      Security.allowDomain(\"*\");\n\n      if (stage) {\n        init();\n      } else {\n        addEventListener(Event.ADDED_TO_STAGE, init);\n      }\n\n    }\n\n    private function handleError(event:UncaughtErrorEvent):void {\n      var message:String;\n      if (event.error is Error) {\n        message = Error(event.error).message;\n      } else if (event.error is ErrorEvent) {\n        message = ErrorEvent(event.error).text;\n      } else {\n        message = event.error.toString();\n      }\n      debug('ERROR: ' + message);\n    };\n\n    private function debug(str:String):void {\n      ExternalInterface.call('console.log', str);\n    }\n\n    public function isReady():Boolean {\n      return true;\n    }\n\n    private function init():void {\n      removeEventListener(Event.ADDED_TO_STAGE, init);\n      stage.scaleMode = StageScaleMode.NO_SCALE;\n      stage.align = StageAlign.TOP_LEFT;\n      stage.frameRate = 60;\n    }\n\n    private function convertFov(fov:Number, thisDimension:Number, otherDimension:Number):Number {\n      return 2 * Math.atan(otherDimension * Math.tan(fov \/ 2) \/ thisDimension);\n    }\n\n    private function getLayer(id:Number):Sprite {\n      if (id in layerMap) {\n        return layerMap[id];\n      }\n      return null;\n    }\n\n    public function createLayer(id: Number):void {\n      if (id in layerMap) {\n        debug('createLayer: ' + id + ' already exists');\n        return;\n      }\n\n      var layer:Sprite = new Sprite();\n\n      layerMap[id] = layer;\n      layer.transform.perspectiveProjection = new PerspectiveProjection();\n      layer.blendMode = BlendMode.LAYER;\n      addChild(layer);\n    }\n\n    public function destroyLayer(id:Number):void {\n      if (!(id in layerMap)) {\n        debug('destroyLayer: ' + id + ' does not exist');\n        return;\n      }\n      var layer:Sprite = layerMap[id];\n\n      while (layer.numChildren > 0) {\n        layer.removeChildAt(0);\n      }\n      removeChild(layer);\n      delete layerMap[id];\n    }\n\n    public function drawCubeTiles(layerId:Number, width:Number, height:Number, left:Number, top:Number, alpha:Number, yaw:Number, pitch:Number, roll:Number, fov:Number, tiles:Array):void {\n      var layer:Sprite = getLayer(layerId);\n      if (!layer) {\n        debug('drawCubeTiles: layer ' + layerId + ' does not exist');\n      }\n\n      \/\/ Remove all current children.\n      while (layer.numChildren > 0) {\n        layer.removeChildAt(0);\n      }\n\n      \/\/ Set viewport.\n      layer.x = left;\n      layer.y = top;\n      layer.scrollRect = new Rectangle(0, 0, width, height);\n\n      \/\/ Set opacity.\n      layer.alpha = alpha;\n\n      \/\/ Set fov.\n      \/\/ Don't really know why this needs to be done; magic number adjusted from\n      \/\/ https:\/\/github.com\/fieldOfView\/CuTy\/blob\/master\/com\/fieldofview\/cuty\/CutyScene.as#L260\n      var fieldOfView:Number = convertFov(fov, 1, 500\/height);\n      layer.transform.perspectiveProjection.fieldOfView = fieldOfView * 180\/Math.PI;\n\n      var projectionCenter:Point = new Point(width\/2, height\/2);\n      layer.transform.perspectiveProjection.projectionCenter = projectionCenter;\n\n      var focalLength:Number = layer.transform.perspectiveProjection.focalLength;\n\n      var viewportCenter:Vector3D = new Vector3D(width\/2, height\/2, 0);\n      var focalCenter:Vector3D = new Vector3D(width\/2, height\/2, -focalLength);\n\n      for each (var t:Object in tiles) {\n        var texture:Sprite = textureMap[t.textureId];\n        if (!texture) {\n          debug('drawCubeTiles: texture ' + t.textureId + ' does not exist');\n        }\n\n        var m:Matrix3D = new Matrix3D();\n\n        \/\/ Set the perspective depth.\n        m.appendTranslation(0, 0, -focalLength);\n\n        \/\/ Center tile in viewport.\n        var offsetX:Number = width\/2 - t.width\/2;\n        var offsetY:Number = height\/2 - t.height\/2;\n        m.appendTranslation(offsetX, offsetY, 0);\n\n        \/\/ Set tile offset within cube face.\n        var translX:Number = t.centerX * t.levelSize - t.padLeft;\n        var translY:Number = -t.centerY * t.levelSize - t.padTop;\n        var translZ:Number = t.levelSize \/ 2;\n        m.appendTranslation(translX, translY, translZ);\n\n        \/\/ Set cube face rotation.\n        m.appendRotation(-t.rotY, Vector3D.Y_AXIS, focalCenter);\n        m.appendRotation(t.rotX, Vector3D.X_AXIS, focalCenter);\n\n        \/\/ Set camera rotation.\n        var rotX:Number = pitch*180\/Math.PI;\n        var rotY:Number = -yaw*180\/Math.PI;\n        var rotZ:Number = -roll*180\/Math.PI;\n        m.appendRotation(rotY, Vector3D.Y_AXIS, focalCenter);\n        m.appendRotation(rotX, Vector3D.X_AXIS, focalCenter);\n        m.appendRotation(rotZ, Vector3D.Z_AXIS, focalCenter);\n\n        texture.transform.matrix3D = m;\n\n        layer.addChild(texture);\n      }\n    }\n\n    public function drawFlatTiles(layerId:Number, width:Number, height:Number, left:Number, top:Number, alpha:Number, x:Number, y:Number, zoomX:Number, zoomY:Number, tiles:Array):void {\n      var layer:Sprite = getLayer(layerId);\n      if (!layer) {\n        debug('drawFlatTiles: layer ' + layerId + ' does not exist');\n      }\n\n      \/\/ Remove all current children.\n      while (layer.numChildren > 0) {\n        layer.removeChildAt(0);\n      }\n\n      \/\/ Set viewport.\n      layer.x = left;\n      layer.y = top;\n      layer.scrollRect = new Rectangle(0, 0, width, height);\n\n      \/\/ Set opacity.\n      layer.alpha = alpha;\n\n      \/\/ Determine the zoom factor.\n      zoomX = width \/ zoomX;\n      zoomY = height \/ zoomY;\n\n      for each (var t:Object in tiles) {\n        var texture:Sprite = textureMap[t.textureId];\n        if (!texture) {\n          debug('drawFlatTiles: texture ' + t.textureId + ' does not exist');\n        }\n\n        var m:Matrix3D = new Matrix3D();\n\n        \/\/ Scale tile into correct size.\n        var scaleX:Number = zoomX \/ t.levelWidth;\n        var scaleY:Number = zoomY \/ t.levelHeight;\n        m.appendScale(scaleX, scaleY, 1);\n\n        \/\/ Place top left corner of tile at the center of the viewport.\n        var offsetX:Number = width\/2;\n        var offsetY:Number = height\/2;\n        m.appendTranslation(offsetX, offsetY, 0);\n\n        \/\/ Move tile into its position within the image.\n        var cornerX:Number = t.centerX - t.scaleX \/ 2 + 0.5;\n        var cornerY:Number = 0.5 - t.centerY - t.scaleY \/ 2;\n        var posX:Number = cornerX * zoomX;\n        var posY:Number = cornerY * zoomY;\n        m.appendTranslation(posX, posY, 0);\n\n        \/\/ Compensate for padding around the tile.\n        m.appendTranslation(-t.padLeft, -t.padTop, 0);\n\n        \/\/ Apply view offsets.\n        var translX:Number = -x * zoomX;\n        var translY:Number = -y * zoomY;\n        m.appendTranslation(translX, translY, 0);\n\n        texture.transform.matrix3D = m;\n\n        layer.addChild(texture);\n      }\n    }\n\n    private var imageMap:Dictionary = new Dictionary();\n    private var textureMap:Dictionary = new Dictionary();\n    private var layerMap:Dictionary = new Dictionary();\n\n    private var nextId:Number = 1;\n\n    public function loadImage(url:String, width:Number, height:Number, x:Number, y:Number):Number {\n      var id:Number = nextId++;\n\n      var loader:Loader = new Loader();\n      imageMap[id] = loader;\n\n      \/\/ TODO: Check if there are there other kinds of errors we can catch.\n      loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadSuccess);\n      loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);\n\n      var urlRequest:URLRequest = new URLRequest(url);\n      loader.load(urlRequest);\n\n      return id;\n\n      function loadSuccess(e:Event):void {\n        if (!imageMap[id]) {\n          \/\/ Probably canceled before load was complete; ignore.\n          return;\n        }\n\n        var image:Bitmap = Bitmap(loader.content);\n\n        \/\/ Convert relative offset\/size to absolute values.\n        x *= image.bitmapData.width;\n        y *= image.bitmapData.height;\n        width *= image.bitmapData.width;\n        height *= image.bitmapData.height;\n\n        var croppedData:BitmapData = new BitmapData(width, height);\n        croppedData.copyPixels(image.bitmapData, new Rectangle(x, y, width, height), new Point(0,0));\n\n        imageMap[id] = croppedData;\n\n        ExternalInterface.call(imageLoadedCallback, false, id);\n      }\n\n      function loadError(e:IOErrorEvent):void {\n        if (!imageMap[id]) {\n          \/\/ Probably canceled before load was complete; ignore.\n          return;\n        }\n        delete imageMap[id];\n        ExternalInterface.call(imageLoadedCallback, true, id);\n      }\n    }\n\n    public function cancelImage(id:Number):void {\n      if (!imageMap[id]) {\n        debug('cancelImage: image ' + id + ' does not exist');\n        return;\n      }\n      unloadImage(id);\n    }\n\n    public function unloadImage(id:Number):void {\n      var loaderOrBitmapData:Object = imageMap[id];\n      if (!loaderOrBitmapData) {\n        debug('unloadImage: image ' + id + ' does not exist');\n        return;\n      }\n      if (loaderOrBitmapData is Loader) {\n        var loader:Loader = loaderOrBitmapData as Loader;\n        \/\/ Calling close() after the load is complete seems to cause an error,\n        \/\/ so first check that we are still loading.\n        if (loader.contentLoaderInfo.bytesTotal != 0 && loader.contentLoaderInfo.bytesLoaded != loader.contentLoaderInfo.bytesTotal) {\n          loader.close();\n        }\n      }\n      delete imageMap[id];\n    }\n\n    public function createTexture(imageId:Number, width:Number, height:Number, padTop:Number, padBottom:Number, padLeft:Number, padRight:Number):Number {\n      var image:BitmapData = imageMap[imageId];\n\n      var i:Number;\n      var point:Point = new Point();\n      var rect:Rectangle = new Rectangle();\n\n      \/\/ Create new bitmap for texture.\n      var bitmap:BitmapData = new BitmapData(width + padLeft + padRight, height + padTop + padBottom, true, 0x00FFFFFF);\n\n      \/\/ Resize source image if the texture has a different size.\n      \/\/ TODO: it would be better to call draw() directly on the final bitmap\n      \/\/ with both a matrix and a clippingRect parameter; this would both be\n      \/\/ faster and allocate less memory. However, the clippingRect parameter\n      \/\/ for the draw() method doesn't seem to work as documented.\n      var scaled:BitmapData;\n      if (width !== image.width || height !== image.height) {\n        scaled = new BitmapData(width, height, true, 0x00FFFFFF);\n        var mat:Matrix = new Matrix(width \/ image.width, 0, 0, height \/ image.height, 0, 0);\n        scaled.draw(image, mat, null, null, null, true);\n      } else {\n        scaled = image;\n      }\n\n      \/\/ Draw image into texture.\n      rect.x = 0;\n      rect.y = 0;\n      rect.width = width;\n      rect.height = height;\n\n      point.x = padLeft;\n      point.y = padTop;\n      bitmap.copyPixels(scaled, rect, point);\n\n      \/\/ Draw top padding.\n      for (i = 0; i <= padTop; i++) {\n        rect.x = padLeft;\n        rect.y = padTop;\n        rect.width = width;\n        rect.height = 1;\n\n        point.x = padLeft;\n        point.y = i;\n        bitmap.copyPixels(bitmap, rect, point);\n      }\n\n      \/\/ Draw left padding.\n      for (i = 0; i <= padLeft; i++) {\n        rect.x = padLeft;\n        rect.y = padTop;\n        rect.width = 1;\n        rect.height = height;\n\n        point.x = i;\n        point.y = padTop;\n        bitmap.copyPixels(bitmap, rect, point);\n      }\n\n      \/\/ Draw bottom padding.\n      for (i = 0; i <= padBottom; i++) {\n        rect.x = padLeft;\n        rect.y = padTop + height - 1;\n        rect.width = width;\n        rect.height = 1;\n\n        point.x = padLeft;\n        point.y = padTop + height + i;\n        bitmap.copyPixels(bitmap, rect, point);\n      }\n\n      \/\/ Draw right padding.\n      for (i = 0; i <= padRight; i++) {\n        rect.x = padLeft + width - 1;\n        rect.y = padTop;\n        rect.width = 1;\n        rect.height = height;\n\n        point.x = padLeft + width + i;\n        point.y = padTop;\n        bitmap.copyPixels(bitmap, rect, point);\n      }\n\n      var texture:Sprite = new Sprite();\n      texture.addChild(new Bitmap(bitmap));\n\n      var textureId:Number = imageId;\n      textureMap[textureId] = texture;\n\n      return textureId;\n    }\n\n    public function destroyTexture(id:Number):void {\n      var texture:Sprite = textureMap[id];\n      if (!texture) {\n        debug('destroyTexture: texture ' + id + ' does not exist');\n        return;\n      }\n      if (texture.parent) {\n        texture.parent.removeChild(texture);\n      }\n      delete textureMap[id];\n    }\n  }\n}\n","new_contents":"\/*\n * Copyright 2016 Google Inc. All rights reserved.\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage {\n\n  import flash.display.Bitmap;\n  import flash.display.BitmapData;\n  import flash.display.BlendMode;\n  import flash.display.Loader;\n  import flash.display.Sprite;\n  import flash.display.StageAlign;\n  import flash.display.StageScaleMode;\n  import flash.events.ErrorEvent;\n  import flash.events.Event;\n  import flash.events.IOErrorEvent;\n  import flash.events.UncaughtErrorEvent;\n  import flash.external.ExternalInterface;\n  import flash.geom.Matrix;\n  import flash.geom.Matrix3D;\n  import flash.geom.PerspectiveProjection;\n  import flash.geom.Point;\n  import flash.geom.Rectangle;\n  import flash.geom.Vector3D;\n  import flash.net.URLRequest;\n  import flash.system.Security;\n  import flash.utils.Dictionary;\n\n  public class FlashCommon extends Sprite {\n\n    private var imageLoadedCallback:String = null;\n\n    public function FlashCommon() {\n\n      \/\/ Install event handler for uncaught errors.\n      loaderInfo.uncaughtErrorEvents.addEventListener(\n          UncaughtErrorEvent.UNCAUGHT_ERROR, handleError);\n\n      \/\/ Declare external interface.\n      ExternalInterface.marshallExceptions = true\n      ExternalInterface.addCallback('isReady', isReady);\n      ExternalInterface.addCallback('createLayer', createLayer);\n      ExternalInterface.addCallback('destroyLayer', destroyLayer);\n      ExternalInterface.addCallback('loadImage', loadImage);\n      ExternalInterface.addCallback('cancelImage', cancelImage);\n      ExternalInterface.addCallback('unloadImage', unloadImage);\n      ExternalInterface.addCallback('createTexture', createTexture);\n      ExternalInterface.addCallback('destroyTexture', destroyTexture);\n      ExternalInterface.addCallback('drawCubeTiles', drawCubeTiles);\n      ExternalInterface.addCallback('drawFlatTiles', drawFlatTiles);\n\n      var callbacksObjName:String = loaderInfo.parameters.callbacksObjName as String;\n      imageLoadedCallback = callbacksObjName + '.imageLoaded';\n\n      Security.allowDomain(\"*\");\n\n      if (stage) {\n        init();\n      } else {\n        addEventListener(Event.ADDED_TO_STAGE, init);\n      }\n\n    }\n\n    private function handleError(event:UncaughtErrorEvent):void {\n      var message:String;\n      if (event.error is Error) {\n        message = Error(event.error).message;\n      } else if (event.error is ErrorEvent) {\n        message = ErrorEvent(event.error).text;\n      } else {\n        message = event.error.toString();\n      }\n      debug('ERROR: ' + message);\n    };\n\n    private function debug(str:String):void {\n      ExternalInterface.call('console.log', str);\n    }\n\n    public function isReady():Boolean {\n      return true;\n    }\n\n    private function init():void {\n      removeEventListener(Event.ADDED_TO_STAGE, init);\n      stage.scaleMode = StageScaleMode.NO_SCALE;\n      stage.align = StageAlign.TOP_LEFT;\n      stage.frameRate = 60;\n    }\n\n    private function convertFov(fov:Number, thisDimension:Number, otherDimension:Number):Number {\n      return 2 * Math.atan(otherDimension * Math.tan(fov \/ 2) \/ thisDimension);\n    }\n\n    private function getLayer(id:Number):Sprite {\n      if (id in layerMap) {\n        return layerMap[id];\n      }\n      return null;\n    }\n\n    public function createLayer(id: Number):void {\n      if (id in layerMap) {\n        debug('createLayer: ' + id + ' already exists');\n        return;\n      }\n\n      var layer:Sprite = new Sprite();\n\n      layerMap[id] = layer;\n      layer.transform.perspectiveProjection = new PerspectiveProjection();\n      layer.blendMode = BlendMode.LAYER;\n      addChild(layer);\n    }\n\n    public function destroyLayer(id:Number):void {\n      if (!(id in layerMap)) {\n        debug('destroyLayer: ' + id + ' does not exist');\n        return;\n      }\n      var layer:Sprite = layerMap[id];\n\n      while (layer.numChildren > 0) {\n        layer.removeChildAt(0);\n      }\n      removeChild(layer);\n      delete layerMap[id];\n    }\n\n    public function drawCubeTiles(layerId:Number, width:Number, height:Number, left:Number, top:Number, alpha:Number, yaw:Number, pitch:Number, roll:Number, fov:Number, tiles:Array):void {\n      var layer:Sprite = getLayer(layerId);\n      if (!layer) {\n        debug('drawCubeTiles: layer ' + layerId + ' does not exist');\n      }\n\n      \/\/ Remove all current children.\n      while (layer.numChildren > 0) {\n        layer.removeChildAt(0);\n      }\n\n      \/\/ Set viewport.\n      layer.x = left;\n      layer.y = top;\n      layer.scrollRect = new Rectangle(0, 0, width, height);\n\n      \/\/ Set opacity.\n      layer.alpha = alpha;\n\n      \/\/ Set fov.\n      \/\/ Don't really know why this needs to be done; magic number adjusted from\n      \/\/ https:\/\/github.com\/fieldOfView\/CuTy\/blob\/master\/com\/fieldofview\/cuty\/CutyScene.as#L260\n      var fieldOfView:Number = convertFov(fov, 1, 500\/height);\n      layer.transform.perspectiveProjection.fieldOfView = fieldOfView * 180\/Math.PI;\n\n      var projectionCenter:Point = new Point(width\/2, height\/2);\n      layer.transform.perspectiveProjection.projectionCenter = projectionCenter;\n\n      var focalLength:Number = layer.transform.perspectiveProjection.focalLength;\n\n      var viewportCenter:Vector3D = new Vector3D(width\/2, height\/2, 0);\n      var focalCenter:Vector3D = new Vector3D(width\/2, height\/2, -focalLength);\n\n      for each (var t:Object in tiles) {\n        var texture:Sprite = textureMap[t.textureId];\n        if (!texture) {\n          debug('drawCubeTiles: texture ' + t.textureId + ' does not exist');\n        }\n\n        var m:Matrix3D = new Matrix3D();\n\n        \/\/ Set the perspective depth.\n        m.appendTranslation(0, 0, -focalLength);\n\n        \/\/ Center tile in viewport.\n        var offsetX:Number = width\/2 - t.width\/2;\n        var offsetY:Number = height\/2 - t.height\/2;\n        m.appendTranslation(offsetX, offsetY, 0);\n\n        \/\/ Set tile offset within cube face.\n        var translX:Number = t.centerX * t.levelSize - t.padLeft;\n        var translY:Number = -t.centerY * t.levelSize - t.padTop;\n        var translZ:Number = t.levelSize \/ 2;\n        m.appendTranslation(translX, translY, translZ);\n\n        \/\/ Set cube face rotation.\n        m.appendRotation(-t.rotY, Vector3D.Y_AXIS, focalCenter);\n        m.appendRotation(t.rotX, Vector3D.X_AXIS, focalCenter);\n\n        \/\/ Set camera rotation.\n        var rotX:Number = pitch*180\/Math.PI;\n        var rotY:Number = -yaw*180\/Math.PI;\n        var rotZ:Number = -roll*180\/Math.PI;\n        m.appendRotation(rotY, Vector3D.Y_AXIS, focalCenter);\n        m.appendRotation(rotX, Vector3D.X_AXIS, focalCenter);\n        m.appendRotation(rotZ, Vector3D.Z_AXIS, focalCenter);\n\n        texture.transform.matrix3D = m;\n\n        layer.addChild(texture);\n      }\n    }\n\n    public function drawFlatTiles(layerId:Number, width:Number, height:Number, left:Number, top:Number, alpha:Number, x:Number, y:Number, zoomX:Number, zoomY:Number, tiles:Array):void {\n      var layer:Sprite = getLayer(layerId);\n      if (!layer) {\n        debug('drawFlatTiles: layer ' + layerId + ' does not exist');\n      }\n\n      \/\/ Remove all current children.\n      while (layer.numChildren > 0) {\n        layer.removeChildAt(0);\n      }\n\n      \/\/ Set viewport.\n      layer.x = left;\n      layer.y = top;\n      layer.scrollRect = new Rectangle(0, 0, width, height);\n\n      \/\/ Set opacity.\n      layer.alpha = alpha;\n\n      \/\/ Determine the zoom factor.\n      zoomX = width \/ zoomX;\n      zoomY = height \/ zoomY;\n\n      for each (var t:Object in tiles) {\n        var texture:Sprite = textureMap[t.textureId];\n        if (!texture) {\n          debug('drawFlatTiles: texture ' + t.textureId + ' does not exist');\n        }\n\n        var m:Matrix3D = new Matrix3D();\n\n        \/\/ Scale tile into correct size.\n        var scaleX:Number = zoomX \/ t.levelWidth;\n        var scaleY:Number = zoomY \/ t.levelHeight;\n        m.appendScale(scaleX, scaleY, 1);\n\n        \/\/ Place top left corner of tile at the center of the viewport.\n        var offsetX:Number = width\/2;\n        var offsetY:Number = height\/2;\n        m.appendTranslation(offsetX, offsetY, 0);\n\n        \/\/ Move tile into its position within the image.\n        var cornerX:Number = t.centerX - t.scaleX \/ 2 + 0.5;\n        var cornerY:Number = 0.5 - t.centerY - t.scaleY \/ 2;\n        var posX:Number = cornerX * zoomX;\n        var posY:Number = cornerY * zoomY;\n        m.appendTranslation(posX, posY, 0);\n\n        \/\/ Compensate for padding around the tile.\n        m.appendTranslation(-t.padLeft, -t.padTop, 0);\n\n        \/\/ Apply view offsets.\n        var translX:Number = -x * zoomX;\n        var translY:Number = -y * zoomY;\n        m.appendTranslation(translX, translY, 0);\n\n        texture.transform.matrix3D = m;\n\n        layer.addChild(texture);\n      }\n    }\n\n    private var imageMap:Dictionary = new Dictionary();\n    private var textureMap:Dictionary = new Dictionary();\n    private var layerMap:Dictionary = new Dictionary();\n\n    private var nextId:Number = 1;\n\n    public function loadImage(url:String, width:Number, height:Number, x:Number, y:Number):Number {\n      var id:Number = nextId++;\n\n      var loader:Loader = new Loader();\n      imageMap[id] = loader;\n\n      \/\/ TODO: Check if there are there other kinds of errors we can catch.\n      loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadSuccess);\n      loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);\n\n      var urlRequest:URLRequest = new URLRequest(url);\n      loader.load(urlRequest);\n\n      return id;\n\n      function loadSuccess(e:Event):void {\n        if (!imageMap[id]) {\n          \/\/ Probably canceled before load was complete; ignore.\n          return;\n        }\n\n        var image:Bitmap = Bitmap(loader.content);\n\n        \/\/ Convert relative offset\/size to absolute values.\n        x *= image.bitmapData.width;\n        y *= image.bitmapData.height;\n        width *= image.bitmapData.width;\n        height *= image.bitmapData.height;\n\n        var croppedData:BitmapData = new BitmapData(width, height);\n        croppedData.copyPixels(image.bitmapData, new Rectangle(x, y, width, height), new Point(0,0));\n\n        imageMap[id] = croppedData;\n\n        ExternalInterface.call(imageLoadedCallback, false, id);\n      }\n\n      function loadError(e:IOErrorEvent):void {\n        if (!imageMap[id]) {\n          \/\/ Probably canceled before load was complete; ignore.\n          return;\n        }\n        delete imageMap[id];\n        ExternalInterface.call(imageLoadedCallback, true, id);\n      }\n    }\n\n    public function cancelImage(id:Number):void {\n      if (!imageMap[id]) {\n        debug('cancelImage: image ' + id + ' does not exist');\n        return;\n      }\n      unloadImage(id);\n    }\n\n    public function unloadImage(id:Number):void {\n      var loaderOrBitmapData:Object = imageMap[id];\n      if (!loaderOrBitmapData) {\n        debug('unloadImage: image ' + id + ' does not exist');\n        return;\n      }\n      if (loaderOrBitmapData is Loader) {\n        var loader:Loader = loaderOrBitmapData as Loader;\n        \/\/ Calling close() after the load is complete seems to cause an error,\n        \/\/ so first check that we are still loading.\n        if (loader.contentLoaderInfo.bytesTotal != 0 && loader.contentLoaderInfo.bytesLoaded != loader.contentLoaderInfo.bytesTotal) {\n          loader.close();\n        }\n      }\n      delete imageMap[id];\n    }\n\n    public function createTexture(imageId:Number, width:Number, height:Number, padTop:Number, padBottom:Number, padLeft:Number, padRight:Number):Number {\n      var image:BitmapData = imageMap[imageId];\n\n      var i:Number;\n      var point:Point = new Point();\n      var rect:Rectangle = new Rectangle();\n\n      \/\/ Create new bitmap for texture.\n      var bitmap:BitmapData = new BitmapData(width + padLeft + padRight, height + padTop + padBottom, true, 0x00FFFFFF);\n\n      \/\/ Resize source image if the texture has a different size.\n      \/\/ TODO: it would be better to call draw() directly on the final bitmap\n      \/\/ with both a matrix and a clippingRect parameter; this would both be\n      \/\/ faster and allocate less memory. However, the clippingRect parameter\n      \/\/ for the draw() method doesn't seem to work as documented.\n      var scaled:BitmapData;\n      if (width !== image.width || height !== image.height) {\n        scaled = new BitmapData(width, height, true, 0x00FFFFFF);\n        var mat:Matrix = new Matrix(width \/ image.width, 0, 0, height \/ image.height, 0, 0);\n        scaled.draw(image, mat, null, null, null, true);\n      } else {\n        scaled = image;\n      }\n\n      \/\/ Draw image into texture.\n      rect.x = 0;\n      rect.y = 0;\n      rect.width = width;\n      rect.height = height;\n\n      point.x = padLeft;\n      point.y = padTop;\n      bitmap.copyPixels(scaled, rect, point);\n\n      \/\/ Draw top padding.\n      for (i = 0; i <= padTop; i++) {\n        rect.x = padLeft;\n        rect.y = padTop;\n        rect.width = width;\n        rect.height = 1;\n\n        point.x = padLeft;\n        point.y = i;\n        bitmap.copyPixels(bitmap, rect, point);\n      }\n\n      \/\/ Draw left padding.\n      for (i = 0; i <= padLeft; i++) {\n        rect.x = padLeft;\n        rect.y = padTop;\n        rect.width = 1;\n        rect.height = height;\n\n        point.x = i;\n        point.y = padTop;\n        bitmap.copyPixels(bitmap, rect, point);\n      }\n\n      \/\/ Draw bottom padding.\n      for (i = 0; i <= padBottom; i++) {\n        rect.x = padLeft;\n        rect.y = padTop + height - 1;\n        rect.width = width;\n        rect.height = 1;\n\n        point.x = padLeft;\n        point.y = padTop + height + i;\n        bitmap.copyPixels(bitmap, rect, point);\n      }\n\n      \/\/ Draw right padding.\n      for (i = 0; i <= padRight; i++) {\n        rect.x = padLeft + width - 1;\n        rect.y = padTop;\n        rect.width = 1;\n        rect.height = height;\n\n        point.x = padLeft + width + i;\n        point.y = padTop;\n        bitmap.copyPixels(bitmap, rect, point);\n      }\n\n      var texture:Sprite = new Sprite();\n      texture.addChild(new Bitmap(bitmap));\n\n      var textureId:Number = imageId;\n      textureMap[textureId] = texture;\n\n      return textureId;\n    }\n\n    public function destroyTexture(id:Number):void {\n      var texture:Sprite = textureMap[id];\n      if (!texture) {\n        debug('destroyTexture: texture ' + id + ' does not exist');\n        return;\n      }\n      if (texture.parent) {\n        texture.parent.removeChild(texture);\n      }\n      delete textureMap[id];\n    }\n  }\n}\n","subject":"Remove unneeded imports from the Flash renderer.","message":"Remove unneeded imports from the Flash renderer.\n","lang":"ActionScript","license":"apache-2.0","repos":"google\/marzipano,google\/marzipano,google\/marzipano"}
{"commit":"d2e85cb2b792a72d87a215871dbb0b90e6666df3","old_file":"ageb\/src\/ageb\/modules\/avatar\/timelineClasses\/TimelinePanel.as","new_file":"ageb\/src\/ageb\/modules\/avatar\/timelineClasses\/TimelinePanel.as","old_contents":"package ageb.modules.avatar.timelineClasses\n{\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport spark.events.IndexChangeEvent;\n\timport age.assets.ObjectInfo;\n\timport ageb.ageb_internal;\n\timport ageb.modules.ae.ActionInfoEditable;\n\timport ageb.modules.ae.FrameInfoEditable;\n\timport ageb.modules.avatar.op.AddFrameLayer;\n\timport ageb.modules.avatar.op.ChangeActionFPS;\n\timport ageb.modules.avatar.op.RemoveFrameLayer;\n\timport ageb.modules.avatar.op.SelectAction;\n\timport ageb.modules.document.Document;\n\timport nt.lib.util.assert;\n\n\t\/**\n\t * \u65f6\u95f4\u8f74\u9762\u677f\n\t * @author zhanghaocong\n\t *\n\t *\/\n\tpublic class TimelinePanel extends TimelinePanelTemplate\n\t{\n\t\t\/**\n\t\t * \u521b\u5efa\u4e00\u4e2a\u65b0\u7684 TimelinePanel\n\t\t *\n\t\t *\/\n\t\tpublic function TimelinePanel()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\n\t\t *\/\n\t\toverride protected function createChildren():void\n\t\t{\n\t\t\tsuper.createChildren();\n\t\t\tframesGrid.onVerticalScrollPositionChange.add(framesGrid_onVerticalScrollPositionChange);\n\t\t\tactionsField.addEventListener(IndexChangeEvent.CHANGE, actionsField_onChange);\n\t\t\tactionsField.addEventListener(IndexChangeEvent.CHANGING, actionsField_onChanging);\n\t\t\tnextFrameButton.addEventListener(MouseEvent.CLICK, frameButton_onClick);\n\t\t\tplayPauseButton.addEventListener(MouseEvent.CLICK, frameButton_onClick);\n\t\t\tprevFrameButton.addEventListener(MouseEvent.CLICK, frameButton_onClick);\n\t\t\tcurrentFrameField.addEventListener(Event.CHANGE, currentFrameField_onClick);\n\t\t\tdirectionButtons.addEventListener(IndexChangeEvent.CHANGE, directionButtons_onChange);\n\t\t\tlayersField.addEventListener(MouseEvent.CLICK, layersField_onClick);\n\t\t\tlayersField.onMouseWheel.add(layersField_onMouseWheel);\n\t\t\tfpsField.addEventListener(Event.CHANGE, fpsField_onChange);\n\t\t\taddLayerButton.addEventListener(MouseEvent.CLICK, addLayerButton_onClick);\n\t\t\tremoveLayerButton.addEventListener(MouseEvent.CLICK, removeLayerButton_onClick);\n\t\t}\n\n\t\tprivate function layersField_onMouseWheel():void\n\t\t{\n\t\t\tframesGrid.grid.verticalScrollPosition = layersField.scroller.viewport.verticalScrollPosition;\n\t\t}\n\n\t\t\/**\n\t\t * @private\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function fpsField_onChange(event:Event):void\n\t\t{\n\t\t\tnew ChangeActionFPS(doc, fpsField.value).execute();\n\t\t}\n\n\t\t\/**\n\t\t * \u70b9\u51fb\u5217\u8868\u4efb\u610f\u9879\u7b49\u4e8e\u9009\u62e9\u4e2d\u8be5\u56fe\u5c42\u6240\u6709\u5e27\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function layersField_onClick(event:MouseEvent):void\n\t\t{\n\t\t\tvar frames:Vector.<FrameInfoEditable> = new Vector.<FrameInfoEditable>;\n\n\t\t\tif (layersField.selectedIndex != -1)\n\t\t\t{\n\t\t\t\tfor each (var rowIndex:int in layersField.selectedIndices)\n\t\t\t\t{\n\t\t\t\t\tframes = frames.concat(Vector.<FrameInfoEditable>(actionInfo.layers[rowIndex].frames));\n\t\t\t\t}\n\t\t\t}\n\t\t\tactionInfo.ageb_internal::setSelectedFrames(frames, this);\n\t\t}\n\n\t\t\/**\n\t\t * \u66f4\u6362\u65b9\u5411\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function directionButtons_onChange(event:IndexChangeEvent):void\n\t\t{\n\t\t\tobjectInfo.direction = directionButtons.selectedItem.value;\n\t\t}\n\n\t\t\/**\n\t\t * \u5207\u6362\u5230\u6307\u5b9a\u5e27\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function currentFrameField_onClick(event:Event):void\n\t\t{\n\t\t\tobjectInfo.gotoAndStop(currentFrameField.value);\n\t\t}\n\n\t\t\/**\n\t\t * \u56de\u653e\u63a7\u5236\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function frameButton_onClick(event:MouseEvent):void\n\t\t{\n\t\t\tswitch (event.currentTarget)\n\t\t\t{\n\t\t\t\tcase playPauseButton:\n\t\t\t\t{\n\t\t\t\t\tif (objectInfo.isPlaying)\n\t\t\t\t\t{\n\t\t\t\t\t\tobjectInfo.pause();\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tobjectInfo.play();\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase nextFrameButton:\n\t\t\t\t{\n\t\t\t\t\tobjectInfo.nextFrame();\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase prevFrameButton:\n\t\t\t\t{\n\t\t\t\t\tobjectInfo.prevFrame();\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tdefault:\n\t\t\t\t{\n\t\t\t\t\tthrow new Error(\"\u4e0d\u8be5\u8fdb\u8fd9\u91cc\");\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * @private\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function actionsField_onChanging(event:IndexChangeEvent):void\n\t\t{\n\t\t\t\/\/ \u62e6\u622a\u4e0d\u5b58\u5728\u7684\u52a8\u4f5c\n\t\t\tif (!(actionsField.selectedItem is ActionInfoEditable))\n\t\t\t{\n\t\t\t\tevent.preventDefault();\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * \u66f4\u6362\u6e32\u67d3\u7684\u52a8\u4f5c\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function actionsField_onChange(event:IndexChangeEvent):void\n\t\t{\n\t\t\tnew SelectAction(doc, ActionInfoEditable(actionsField.selectedItem).name).execute();\n\t\t}\n\n\t\t\/**\n\t\t * \u6dfb\u52a0\u56fe\u5c42\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function addLayerButton_onClick(event:MouseEvent):void\n\t\t{\n\t\t\tnew AddFrameLayer(doc).execute();\n\t\t}\n\n\t\t\/**\n\t\t * \u5220\u9664\u56fe\u5c42\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function removeLayerButton_onClick(event:MouseEvent):void\n\t\t{\n\t\t\tnew RemoveFrameLayer(doc, layersField.selectedIndices).execute();\n\t\t}\n\n\t\t\/**\n\t\t * \u8fd4\u56de objectInfo.currentFrame\n\t\t * @return\n\t\t *\n\t\t *\/\n\t\t[Inline]\n\t\tfinal protected function get currentFrame():int\n\t\t{\n\t\t\treturn objectInfo.currentFrame;\n\t\t}\n\n\t\t\/**\n\t\t * @inheritDoc\n\t\t * @param value\n\t\t *\n\t\t *\/\n\t\toverride public function set doc(value:Document):void\n\t\t{\n\t\t\tif (avatarDoc)\n\t\t\t{\n\t\t\t\tobjectInfo.onCurrentFrameChange.remove(onCurrentFrameChange);\n\t\t\t\t\/\/ \u52a8\u4f5c\u5217\u8868\n\t\t\t\tactionsField.dataProvider = null;\n\t\t\t\t\/\/ \u5e27\u7f51\u683c\n\t\t\t\tframesGrid.avatarDoc = null;\n\t\t\t\t\/\/ \u5f53\u524d\u52a8\u4f5c\n\t\t\t\tactionInfo = null;\n\t\t\t}\n\t\t\tsuper.doc = value;\n\n\t\t\tif (avatarDoc)\n\t\t\t{\n\t\t\t\tassert(avatarDoc.avatar == objectInfo.avatarInfo);\n\t\t\t\tactionsField.dataProvider = avatarDoc.avatar.actionsArrayList;\n\t\t\t\tframesGrid.avatarDoc = avatarDoc;\n\t\t\t\tobjectInfo.onCurrentFrameChange.add(onCurrentFrameChange);\n\t\t\t\tonCurrentFrameChange(objectInfo);\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * @inheritDoc\n\t\t * @param value\n\t\t *\n\t\t *\/\n\t\toverride public function set actionInfo(value:ActionInfoEditable):void\n\t\t{\n\t\t\t\/\/ \u91cd\u8bbe\n\t\t\tif (actionInfo)\n\t\t\t{\n\t\t\t\t\/\/ \u66f4\u65b0\u9009\u4e2d\u9879\n\t\t\t\tactionsField.selectedItem = null;\n\t\t\t\t\/\/ \u5f53\u524d\u5e27\n\t\t\t\tcurrentFrameField.maximum = 0;\n\t\t\t\t\/\/ FPS\n\t\t\t\tfpsField.value = 0;\n\t\t\t\t\/\/ \u56fe\u5c42\u5217\u8868\n\t\t\t\tlayersField.dataProvider = null;\n\t\t\t\t\/\/ \u4e00\u4e9b\u4e8b\u4ef6\n\t\t\t\tactionInfo.onSelectedFramesChange.remove(onSelectedFramesChange);\n\t\t\t\tactionInfo.onFPSChange.remove(onFPSChange);\n\t\t\t}\n\t\t\tsuper.actionInfo = value;\n\n\t\t\tif (actionInfo)\n\t\t\t{\n\t\t\t\t\/\/ \u66f4\u65b0\u9009\u4e2d\u9879\n\t\t\t\tactionsField.selectedItem = actionInfo;\n\t\t\t\t\/\/ \u5f53\u524d\u5e27\n\t\t\t\tcurrentFrameField.maximum = actionInfo.numFrames - 1; \/\/ currentFrame \u4ece 0  \u5f00\u59cb\n\t\t\t\t\/\/ \u56fe\u5c42\u5217\u8868\n\t\t\t\tlayersField.dataProvider = actionInfo.layersVectorList;\n\t\t\t\t\/\/ \u4e00\u4e9b\u4e8b\u4ef6\n\t\t\t\tactionInfo.onSelectedFramesChange.add(onSelectedFramesChange);\n\t\t\t\tonSelectedFramesChange(null);\n\t\t\t\tactionInfo.onFPSChange.add(onFPSChange);\n\t\t\t\tonFPSChange();\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * @private\n\t\t *\n\t\t *\/\n\t\tprivate function onFPSChange():void\n\t\t{\n\t\t\tfpsField.value = actionInfo.fps;\n\t\t}\n\n\t\t\/**\n\t\t * @private\n\t\t *\n\t\t *\/\n\t\tprivate function onSelectedFramesChange(trigger:Object):void\n\t\t{\n\t\t\tif (trigger == this)\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tconst frames:Vector.<FrameInfoEditable> = actionInfo.selectedFrames;\n\t\t\tvar selectedIndices:Vector.<int> = new Vector.<int>;\n\n\t\t\tfor (var i:int = 0, n:int = frames.length; i < n; i++)\n\t\t\t{\n\t\t\t\tconst layerIndex:int = frames[i].layerIndex;\n\n\t\t\t\tif (selectedIndices.indexOf(layerIndex) == -1)\n\t\t\t\t{\n\t\t\t\t\tselectedIndices.push(layerIndex);\n\t\t\t\t}\n\t\t\t}\n\t\t\tlayersField.selectedIndices = selectedIndices;\n\t\t}\n\n\t\t\/**\n\t\t * \u6b64\u4e3a\u540c\u6b65\u6eda\u52a8\u6761\u4f4d\u7f6e\n\t\t * @param value\n\t\t *\n\t\t *\/\n\t\tprivate function framesGrid_onVerticalScrollPositionChange(value:Number):void\n\t\t{\n\t\t\tlayersField.dataGroup.verticalScrollPosition = value;\n\t\t}\n\n\t\t\/**\n\t\t * \u66f4\u65b0\u5f53\u524d\u64ad\u653e\u7684\u5e27\n\t\t * @param target\n\t\t *\n\t\t *\/\n\t\tprivate function onCurrentFrameChange(target:ObjectInfo):void\n\t\t{\n\t\t\tcurrentFrameField.value = currentFrame;\n\t\t\tcurrentTimeField.text = (currentFrame * actionInfo.defautFrameDuration).toFixed(3) + \"s\";\n\t\t}\n\t}\n}\n","new_contents":"package ageb.modules.avatar.timelineClasses\n{\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport spark.events.IndexChangeEvent;\n\timport age.assets.ObjectInfo;\n\timport ageb.ageb_internal;\n\timport ageb.modules.ae.ActionInfoEditable;\n\timport ageb.modules.ae.FrameInfoEditable;\n\timport ageb.modules.avatar.op.AddFrameLayer;\n\timport ageb.modules.avatar.op.ChangeActionFPS;\n\timport ageb.modules.avatar.op.RemoveFrameLayer;\n\timport ageb.modules.avatar.op.SelectAction;\n\timport ageb.modules.document.Document;\n\timport nt.lib.util.assert;\n\n\t\/**\n\t * \u65f6\u95f4\u8f74\u9762\u677f\n\t * @author zhanghaocong\n\t *\n\t *\/\n\tpublic class TimelinePanel extends TimelinePanelTemplate\n\t{\n\t\t\/**\n\t\t * \u521b\u5efa\u4e00\u4e2a\u65b0\u7684 TimelinePanel\n\t\t *\n\t\t *\/\n\t\tpublic function TimelinePanel()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\n\t\t *\/\n\t\toverride protected function createChildren():void\n\t\t{\n\t\t\tsuper.createChildren();\n\t\t\tframesGrid.onVerticalScrollPositionChange.add(framesGrid_onVerticalScrollPositionChange);\n\t\t\tactionsField.addEventListener(IndexChangeEvent.CHANGE, actionsField_onChange);\n\t\t\tactionsField.addEventListener(IndexChangeEvent.CHANGING, actionsField_onChanging);\n\t\t\tnextFrameButton.addEventListener(MouseEvent.CLICK, frameButton_onClick);\n\t\t\tplayPauseButton.addEventListener(MouseEvent.CLICK, frameButton_onClick);\n\t\t\tprevFrameButton.addEventListener(MouseEvent.CLICK, frameButton_onClick);\n\t\t\tcurrentFrameField.addEventListener(Event.CHANGE, currentFrameField_onClick);\n\t\t\tdirectionButtons.addEventListener(IndexChangeEvent.CHANGE, directionButtons_onChange);\n\t\t\tlayersField.addEventListener(MouseEvent.CLICK, layersField_onClick);\n\t\t\tlayersField.onMouseWheel.add(layersField_onMouseWheel);\n\t\t\tfpsField.addEventListener(Event.CHANGE, fpsField_onChange);\n\t\t\taddLayerButton.addEventListener(MouseEvent.CLICK, addLayerButton_onClick);\n\t\t\tremoveLayerButton.addEventListener(MouseEvent.CLICK, removeLayerButton_onClick);\n\t\t}\n\n\t\tprivate function layersField_onMouseWheel():void\n\t\t{\n\t\t\tframesGrid.grid.verticalScrollPosition = layersField.scroller.viewport.verticalScrollPosition;\n\t\t}\n\n\t\t\/**\n\t\t * @private\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function fpsField_onChange(event:Event):void\n\t\t{\n\t\t\tnew ChangeActionFPS(doc, fpsField.value).execute();\n\t\t}\n\n\t\t\/**\n\t\t * \u70b9\u51fb\u5217\u8868\u4efb\u610f\u9879\u7b49\u4e8e\u9009\u62e9\u4e2d\u8be5\u56fe\u5c42\u6240\u6709\u5e27\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function layersField_onClick(event:MouseEvent):void\n\t\t{\n\t\t\tvar frames:Vector.<FrameInfoEditable> = new Vector.<FrameInfoEditable>;\n\n\t\t\tif (layersField.selectedIndex != -1)\n\t\t\t{\n\t\t\t\tfor each (var rowIndex:int in layersField.selectedIndices)\n\t\t\t\t{\n\t\t\t\t\tframes = frames.concat(Vector.<FrameInfoEditable>(actionInfo.layers[rowIndex].frames));\n\t\t\t\t}\n\t\t\t}\n\t\t\tactionInfo.ageb_internal::setSelectedFrames(frames, this);\n\t\t}\n\n\t\t\/**\n\t\t * \u66f4\u6362\u65b9\u5411\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function directionButtons_onChange(event:IndexChangeEvent):void\n\t\t{\n\t\t\tobjectInfo.direction = directionButtons.selectedItem.value;\n\t\t}\n\n\t\t\/**\n\t\t * \u5207\u6362\u5230\u6307\u5b9a\u5e27\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function currentFrameField_onClick(event:Event):void\n\t\t{\n\t\t\tobjectInfo.gotoAndStop(currentFrameField.value);\n\t\t}\n\n\t\t\/**\n\t\t * \u56de\u653e\u63a7\u5236\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function frameButton_onClick(event:MouseEvent):void\n\t\t{\n\t\t\tswitch (event.currentTarget)\n\t\t\t{\n\t\t\t\tcase playPauseButton:\n\t\t\t\t{\n\t\t\t\t\tif (objectInfo.isPlaying)\n\t\t\t\t\t{\n\t\t\t\t\t\tobjectInfo.pause();\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tobjectInfo.play();\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase nextFrameButton:\n\t\t\t\t{\n\t\t\t\t\tobjectInfo.nextFrame();\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase prevFrameButton:\n\t\t\t\t{\n\t\t\t\t\tobjectInfo.prevFrame();\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tdefault:\n\t\t\t\t{\n\t\t\t\t\tthrow new Error(\"\u4e0d\u8be5\u8fdb\u8fd9\u91cc\");\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * @private\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function actionsField_onChanging(event:IndexChangeEvent):void\n\t\t{\n\t\t\t\/\/ \u62e6\u622a\u4e0d\u5b58\u5728\u7684\u52a8\u4f5c\n\t\t\tif (!(actionsField.selectedItem is ActionInfoEditable))\n\t\t\t{\n\t\t\t\tevent.preventDefault();\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * \u66f4\u6362\u6e32\u67d3\u7684\u52a8\u4f5c\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function actionsField_onChange(event:IndexChangeEvent):void\n\t\t{\n\t\t\tcallLater(new SelectAction(doc, ActionInfoEditable(actionsField.selectedItem).name).execute);\n\t\t}\n\n\t\t\/**\n\t\t * \u6dfb\u52a0\u56fe\u5c42\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function addLayerButton_onClick(event:MouseEvent):void\n\t\t{\n\t\t\tnew AddFrameLayer(doc).execute();\n\t\t}\n\n\t\t\/**\n\t\t * \u5220\u9664\u56fe\u5c42\n\t\t * @param event\n\t\t *\n\t\t *\/\n\t\tprotected function removeLayerButton_onClick(event:MouseEvent):void\n\t\t{\n\t\t\tnew RemoveFrameLayer(doc, layersField.selectedIndices).execute();\n\t\t}\n\n\t\t\/**\n\t\t * \u8fd4\u56de objectInfo.currentFrame\n\t\t * @return\n\t\t *\n\t\t *\/\n\t\t[Inline]\n\t\tfinal protected function get currentFrame():int\n\t\t{\n\t\t\treturn objectInfo.currentFrame;\n\t\t}\n\n\t\t\/**\n\t\t * @inheritDoc\n\t\t * @param value\n\t\t *\n\t\t *\/\n\t\toverride public function set doc(value:Document):void\n\t\t{\n\t\t\tif (avatarDoc)\n\t\t\t{\n\t\t\t\tobjectInfo.onCurrentFrameChange.remove(onCurrentFrameChange);\n\t\t\t\t\/\/ \u52a8\u4f5c\u5217\u8868\n\t\t\t\tactionsField.dataProvider = null;\n\t\t\t\t\/\/ \u5e27\u7f51\u683c\n\t\t\t\tframesGrid.avatarDoc = null;\n\t\t\t\t\/\/ \u5f53\u524d\u52a8\u4f5c\n\t\t\t\tactionInfo = null;\n\t\t\t}\n\t\t\tsuper.doc = value;\n\n\t\t\tif (avatarDoc)\n\t\t\t{\n\t\t\t\tassert(avatarDoc.avatar == objectInfo.avatarInfo);\n\t\t\t\tactionsField.dataProvider = avatarDoc.avatar.actionsArrayList;\n\t\t\t\tframesGrid.avatarDoc = avatarDoc;\n\t\t\t\tobjectInfo.onCurrentFrameChange.add(onCurrentFrameChange);\n\t\t\t\tonCurrentFrameChange(objectInfo);\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * @inheritDoc\n\t\t * @param value\n\t\t *\n\t\t *\/\n\t\toverride public function set actionInfo(value:ActionInfoEditable):void\n\t\t{\n\t\t\t\/\/ \u91cd\u8bbe\n\t\t\tif (actionInfo)\n\t\t\t{\n\t\t\t\t\/\/ \u66f4\u65b0\u9009\u4e2d\u9879\n\t\t\t\tactionsField.selectedItem = null;\n\t\t\t\t\/\/ \u5f53\u524d\u5e27\n\t\t\t\tcurrentFrameField.maximum = 0;\n\t\t\t\t\/\/ FPS\n\t\t\t\tfpsField.value = 0;\n\t\t\t\t\/\/ \u56fe\u5c42\u5217\u8868\n\t\t\t\tlayersField.dataProvider = null;\n\t\t\t\t\/\/ \u4e00\u4e9b\u4e8b\u4ef6\n\t\t\t\tactionInfo.onSelectedFramesChange.remove(onSelectedFramesChange);\n\t\t\t\tactionInfo.onFPSChange.remove(onFPSChange);\n\t\t\t}\n\t\t\tsuper.actionInfo = value;\n\n\t\t\tif (actionInfo)\n\t\t\t{\n\t\t\t\t\/\/ \u66f4\u65b0\u9009\u4e2d\u9879\n\t\t\t\tactionsField.selectedItem = actionInfo;\n\t\t\t\t\/\/ \u5f53\u524d\u5e27\n\t\t\t\tcurrentFrameField.maximum = actionInfo.numFrames - 1; \/\/ currentFrame \u4ece 0  \u5f00\u59cb\n\t\t\t\t\/\/ \u56fe\u5c42\u5217\u8868\n\t\t\t\tlayersField.dataProvider = actionInfo.layersVectorList;\n\t\t\t\t\/\/ \u4e00\u4e9b\u4e8b\u4ef6\n\t\t\t\tactionInfo.onSelectedFramesChange.add(onSelectedFramesChange);\n\t\t\t\tonSelectedFramesChange(null);\n\t\t\t\tactionInfo.onFPSChange.add(onFPSChange);\n\t\t\t\tonFPSChange();\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * @private\n\t\t *\n\t\t *\/\n\t\tprivate function onFPSChange():void\n\t\t{\n\t\t\tfpsField.value = actionInfo.fps;\n\t\t}\n\n\t\t\/**\n\t\t * @private\n\t\t *\n\t\t *\/\n\t\tprivate function onSelectedFramesChange(trigger:Object):void\n\t\t{\n\t\t\tif (trigger == this)\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tconst frames:Vector.<FrameInfoEditable> = actionInfo.selectedFrames;\n\t\t\tvar selectedIndices:Vector.<int> = new Vector.<int>;\n\n\t\t\tfor (var i:int = 0, n:int = frames.length; i < n; i++)\n\t\t\t{\n\t\t\t\tconst layerIndex:int = frames[i].layerIndex;\n\n\t\t\t\tif (selectedIndices.indexOf(layerIndex) == -1)\n\t\t\t\t{\n\t\t\t\t\tselectedIndices.push(layerIndex);\n\t\t\t\t}\n\t\t\t}\n\t\t\tlayersField.selectedIndices = selectedIndices;\n\t\t}\n\n\t\t\/**\n\t\t * \u6b64\u4e3a\u540c\u6b65\u6eda\u52a8\u6761\u4f4d\u7f6e\n\t\t * @param value\n\t\t *\n\t\t *\/\n\t\tprivate function framesGrid_onVerticalScrollPositionChange(value:Number):void\n\t\t{\n\t\t\tlayersField.dataGroup.verticalScrollPosition = value;\n\t\t}\n\n\t\t\/**\n\t\t * \u66f4\u65b0\u5f53\u524d\u64ad\u653e\u7684\u5e27\n\t\t * @param target\n\t\t *\n\t\t *\/\n\t\tprivate function onCurrentFrameChange(target:ObjectInfo):void\n\t\t{\n\t\t\tcurrentFrameField.value = currentFrame;\n\t\t\tcurrentTimeField.text = (currentFrame * actionInfo.defautFrameDuration).toFixed(3) + \"s\";\n\t\t}\n\t}\n}\n","subject":"\u4fee\u590d\u4e86\u5728\u52a8\u4f5c\u5217\u8868 Dropdown \u6309 \u2191\u2193 \u952e\u7ffb\u9605\u52a8\u4f5c\u65f6\uff0c\u5217\u8868\u5185\u5bb9\u5207\u6362\u4e0d\u6b63\u786e\u7684 BUG","message":"\u4fee\u590d\u4e86\u5728\u52a8\u4f5c\u5217\u8868 Dropdown \u6309 \u2191\u2193 \u952e\u7ffb\u9605\u52a8\u4f5c\u65f6\uff0c\u5217\u8868\u5185\u5bb9\u5207\u6362\u4e0d\u6b63\u786e\u7684 BUG\n","lang":"ActionScript","license":"mit","repos":"nexttouches\/age_client"}
{"commit":"c2c263143586459a99bc1ef071975a4d22bb213c","old_file":"src\/as\/com\/threerings\/stage\/client\/StageSceneBlock.as","new_file":"src\/as\/com\/threerings\/stage\/client\/StageSceneBlock.as","old_contents":"\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.stage.client {\n\nimport flash.display.DisplayObject;\n\nimport com.threerings.miso.client.MisoScenePanel;\nimport com.threerings.miso.util.MisoContext;\nimport com.threerings.miso.util.MisoSceneMetrics;\nimport com.threerings.miso.client.SceneBlock;\nimport com.threerings.miso.data.MisoSceneModel;\nimport com.threerings.util.Iterator;\nimport com.threerings.util.MathUtil;\nimport com.threerings.whirled.spot.data.Portal;\nimport com.threerings.whirled.spot.data.SpotScene;\nimport com.threerings.whirled.spot.data.SpotSceneModel;\nimport com.threerings.stage.data.StageLocation;\n\nimport as3isolib.display.IsoSprite;\nimport as3isolib.display.IsoView;\nimport as3isolib.display.scene.IsoScene;\n\npublic class StageSceneBlock extends SceneBlock\n{\n    public function StageSceneBlock (key :int, objScene :IsoScene, portalScene :IsoScene,\n        isoView :IsoView, metrics :MisoSceneMetrics, spotScene :SpotScene)\n    {\n        super(key, objScene, isoView, metrics);\n        _spotScene = spotScene;\n        _portalScene = portalScene;\n    }\n\n    override public function resolve (ctx :MisoContext, model :MisoSceneModel, panel :MisoScenePanel,\n        completeCallback :Function) :void\n    {\n        _tryingPortals = true;\n        super.resolve(ctx, model, panel, completeCallback);\n\n        var bx :int = getBlockX(_key);\n        var by :int = getBlockY(_key);\n        var iter :Iterator = _spotScene.getPortals();\n        while (iter.hasNext()) {\n            var portal :Portal = Portal(iter.next());\n            var x :int = fullToTile(StageLocation(portal.loc).x);\n            var y :int = fullToTile(StageLocation(portal.loc).y);\n            if (x < bx || x > bx + BLOCK_SIZE || y < by || y > by + BLOCK_SIZE) {\n                continue;\n            }\n\n            trace(\"MST loc: \" + StageLocation(portal.loc).x + \",\" + StageLocation(portal.loc).y);\n\n            var fineX :int = StageLocation(portal.loc).x - FULL_TILE_FACTOR * x;\n            var fineY :int = StageLocation(portal.loc).y - FULL_TILE_FACTOR * y;\n\n            trace(\"MST part: \" + fineX + \",\" + fineY);\n\n            \/\/ Grab the portal image, and center it.\n            var portalSprite :IsoSprite = new IsoSprite();\n            var img :DisplayObject =\n                StageScenePanel(panel).getPortalImage(StageLocation(portal.loc).orient);\n            img.x = -img.width\/2 + int(_metrics.finehwid * (fineX - fineY));\n            img.y = -img.height\/2 + int(_metrics.finehhei * (fineX + fineY));\n\n            portalSprite.sprites = [img];\n            portalSprite.setSize(1, 1, 1);\n            trace(\"MST Adding portal: \" + x + \",\" + y);\n            portalSprite.moveTo(x, y, 0);\n\n            if (_portSprites == null) {\n                _portSprites = [];\n            }\n            _portSprites.push(portalSprite);\n        }\n\n        _tryingPortals = false;\n        maybeLoaded();\n    }\n\n    override public function render () :void\n    {\n        super.render();\n        for each (var sprite :IsoSprite in _portSprites) {\n            _portalScene.addChild(sprite);\n        }\n    }\n\n    override public function release () :void\n    {\n        super.release();\n        for each (var sprite :IsoSprite in _portSprites) {\n            _portalScene.removeChild(sprite);\n        }\n    }\n\n    override protected function maybeLoaded () :void\n    {\n        \/\/ If we're still working on getting our portals setup, skip it...\n        if (!_tryingPortals) {\n            super.maybeLoaded();\n        }\n    }\n\n    protected function fullToTile (fullCoord :int) :int\n    {\n        return MathUtil.floorDiv(fullCoord, FULL_TILE_FACTOR);\n    }\n\n    protected static const FULL_TILE_FACTOR :int = 100;\n\n    protected var _spotScene :SpotScene;\n\n    protected var _tryingPortals :Boolean;\n\n    protected var _portalScene :IsoScene;\n\n    protected var _portSprites :Array;\n}\n}","new_contents":"\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.stage.client {\n\nimport flash.display.DisplayObject;\n\nimport com.threerings.miso.client.MisoScenePanel;\nimport com.threerings.miso.util.MisoContext;\nimport com.threerings.miso.util.MisoSceneMetrics;\nimport com.threerings.miso.client.SceneBlock;\nimport com.threerings.miso.data.MisoSceneModel;\nimport com.threerings.util.Iterator;\nimport com.threerings.util.MathUtil;\nimport com.threerings.whirled.spot.data.Portal;\nimport com.threerings.whirled.spot.data.SpotScene;\nimport com.threerings.whirled.spot.data.SpotSceneModel;\nimport com.threerings.stage.data.StageLocation;\n\nimport as3isolib.display.IsoSprite;\nimport as3isolib.display.IsoView;\nimport as3isolib.display.scene.IsoScene;\n\npublic class StageSceneBlock extends SceneBlock\n{\n    public function StageSceneBlock (key :int, objScene :IsoScene, portalScene :IsoScene,\n        isoView :IsoView, metrics :MisoSceneMetrics, spotScene :SpotScene)\n    {\n        super(key, objScene, isoView, metrics);\n        _spotScene = spotScene;\n        _portalScene = portalScene;\n    }\n\n    override public function resolve (ctx :MisoContext, model :MisoSceneModel, panel :MisoScenePanel,\n        completeCallback :Function) :void\n    {\n        _tryingPortals = true;\n        super.resolve(ctx, model, panel, completeCallback);\n\n        var bx :int = getBlockX(_key);\n        var by :int = getBlockY(_key);\n        var iter :Iterator = _spotScene.getPortals();\n        while (iter.hasNext()) {\n            var portal :Portal = Portal(iter.next());\n            var x :int = fullToTile(StageLocation(portal.loc).x);\n            var y :int = fullToTile(StageLocation(portal.loc).y);\n            if (x < bx || x > bx + BLOCK_SIZE || y < by || y > by + BLOCK_SIZE) {\n                continue;\n            }\n\n            var fineX :int = StageLocation(portal.loc).x - FULL_TILE_FACTOR * x;\n            var fineY :int = StageLocation(portal.loc).y - FULL_TILE_FACTOR * y;\n\n            \/\/ Grab the portal image, and center it.\n            var portalSprite :IsoSprite = new IsoSprite();\n            var img :DisplayObject =\n                StageScenePanel(panel).getPortalImage(StageLocation(portal.loc).orient);\n            img.x = -img.width\/2 + int(_metrics.finehwid * (fineX - fineY));\n            img.y = -img.height\/2 + int(_metrics.finehhei * (fineX + fineY));\n\n            portalSprite.sprites = [img];\n            portalSprite.setSize(1, 1, 1);\n            portalSprite.moveTo(x, y, 0);\n\n            if (_portSprites == null) {\n                _portSprites = [];\n            }\n            _portSprites.push(portalSprite);\n        }\n\n        _tryingPortals = false;\n        maybeLoaded();\n    }\n\n    override public function render () :void\n    {\n        super.render();\n        for each (var sprite :IsoSprite in _portSprites) {\n            _portalScene.addChild(sprite);\n        }\n    }\n\n    override public function release () :void\n    {\n        super.release();\n        for each (var sprite :IsoSprite in _portSprites) {\n            _portalScene.removeChild(sprite);\n        }\n    }\n\n    override protected function maybeLoaded () :void\n    {\n        \/\/ If we're still working on getting our portals setup, skip it...\n        if (!_tryingPortals) {\n            super.maybeLoaded();\n        }\n    }\n\n    protected function fullToTile (fullCoord :int) :int\n    {\n        return MathUtil.floorDiv(fullCoord, FULL_TILE_FACTOR);\n    }\n\n    protected static const FULL_TILE_FACTOR :int = 100;\n\n    protected var _spotScene :SpotScene;\n\n    protected var _tryingPortals :Boolean;\n\n    protected var _portalScene :IsoScene;\n\n    protected var _portSprites :Array;\n}\n}","subject":"Remove some debug printouts.","message":"Remove some debug printouts.\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@941 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"c21f8ad735858b1de644b80c38f14af33823aac2","old_file":"src\/as\/com\/threerings\/presents\/client\/Client.as","new_file":"src\/as\/com\/threerings\/presents\/client\/Client.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.client {\n\nimport flash.events.EventDispatcher;\nimport flash.events.TimerEvent;\n\nimport flash.utils.Timer;\n\nimport com.threerings.util.Log;\nimport com.threerings.util.MethodQueue;\nimport com.threerings.util.Throttle;\n\nimport com.threerings.presents.client.InvocationService_ConfirmListener;\nimport com.threerings.presents.data.ClientObject;\nimport com.threerings.presents.data.InvocationCodes;\nimport com.threerings.presents.data.TimeBaseMarshaller;\n\nimport com.threerings.presents.dobj.DObjectManager;\n\nimport com.threerings.presents.net.AuthResponseData;\nimport com.threerings.presents.net.BootstrapData;\nimport com.threerings.presents.net.Credentials;\nimport com.threerings.presents.net.PingRequest;\nimport com.threerings.presents.net.PongResponse;\nimport com.threerings.presents.net.ThrottleUpdatedMessage;\n\npublic class Client extends EventDispatcher\n{\n    \/** The default port on which the server listens for client connections. *\/\n    public static const DEFAULT_SERVER_PORTS :Array = [ 47624 ];\n\n    \/** Our default maximum outgoing message rate in messages per second. *\/\n    public static const DEFAULT_MSGS_PER_SECOND :int = 10;\n\n    private static const log :Log = Log.getLog(Client);\n\n    \/\/ statically reference classes we require\n    TimeBaseMarshaller;\n\n    public function Client (creds :Credentials)\n    {\n        _creds = creds;\n    }\n\n    \/**\n     * Registers the supplied observer with this client. While registered the observer will receive\n     * notifications of state changes within the client. The function will refuse to register an\n     * already registered observer.\n     *\n     * @see ClientObserver\n     * @see SessionObserver\n     *\/\n    public function addClientObserver (observer :SessionObserver) :void\n    {\n        addEventListener(ClientEvent.CLIENT_WILL_LOGON, observer.clientWillLogon);\n        addEventListener(ClientEvent.CLIENT_DID_LOGON, observer.clientDidLogon);\n        addEventListener(ClientEvent.CLIENT_OBJECT_CHANGED, observer.clientObjectDidChange);\n        addEventListener(ClientEvent.CLIENT_DID_LOGOFF, observer.clientDidLogoff);\n        if (observer is ClientObserver) {\n            var cliObs :ClientObserver = (observer as ClientObserver);\n            addEventListener(ClientEvent.CLIENT_FAILED_TO_LOGON, cliObs.clientFailedToLogon);\n            addEventListener(ClientEvent.CLIENT_CONNECTION_FAILED, cliObs.clientConnectionFailed);\n            addEventListener(ClientEvent.CLIENT_WILL_LOGOFF, cliObs.clientWillLogoff);\n            addEventListener(ClientEvent.CLIENT_DID_CLEAR, cliObs.clientDidClear);\n        }\n    }\n\n    \/**\n     * Unregisters the supplied observer. Upon return of this function, the observer will no longer\n     * receive notifications of state changes within the client.\n     *\/\n    public function removeClientObserver (observer :SessionObserver) :void\n    {\n        removeEventListener(ClientEvent.CLIENT_WILL_LOGON, observer.clientWillLogon);\n        removeEventListener(ClientEvent.CLIENT_DID_LOGON, observer.clientDidLogon);\n        removeEventListener(ClientEvent.CLIENT_OBJECT_CHANGED, observer.clientObjectDidChange);\n        removeEventListener(ClientEvent.CLIENT_DID_LOGOFF, observer.clientDidLogoff);\n        if (observer is ClientObserver) {\n            var cliObs :ClientObserver = (observer as ClientObserver);\n            removeEventListener(ClientEvent.CLIENT_FAILED_TO_LOGON, cliObs.clientFailedToLogon);\n            removeEventListener(\n                ClientEvent.CLIENT_CONNECTION_FAILED, cliObs.clientConnectionFailed);\n            removeEventListener(ClientEvent.CLIENT_WILL_LOGOFF, cliObs.clientWillLogoff);\n            removeEventListener(ClientEvent.CLIENT_DID_CLEAR, cliObs.clientDidClear);\n        }\n    }\n\n    public function setServer (hostname :String, ports :Array) :void\n    {\n        _hostname = hostname;\n        _ports = ports;\n    }\n\n    public function callLater (fn :Function, args :Array = null) :void\n    {\n        MethodQueue.callLater(fn, args);\n    }\n\n    public function getHostname () :String\n    {\n        return _hostname;\n    }\n\n    \/**\n     * Returns the ports on which this client is configured to connect.\n     *\/\n    public function getPorts () :Array\n    {\n        return _ports;\n    }\n\n    public function getCredentials () :Credentials\n    {\n        return _creds;\n    }\n\n    public function setCredentials (creds :Credentials) :void\n    {\n        _creds = creds;\n    }\n\n    public function getVersion () :String\n    {\n        return _version;\n    }\n\n    public function setVersion (version :String) :void\n    {\n        _version = version;\n    }\n\n    public function getAuthResponseData () :AuthResponseData\n    {\n        return _authData;\n    }\n\n    public function setAuthResponseData (data :AuthResponseData) :void\n    {\n        _authData = data;\n    }\n\n    public function getDObjectManager () :DObjectManager\n    {\n        return _omgr;\n    }\n\n    public function getClientOid () :int\n    {\n        return _cloid;\n    }\n\n    public function getClientObject () :ClientObject\n    {\n        return _clobj;\n    }\n\n    public function getInvocationDirector () :InvocationDirector\n    {\n        return _invdir;\n    }\n\n    \/**\n     * Returns the set of bootstrap service groups needed by this client.\n     *\/\n    public function getBootGroups () :Array\n    {\n        return _bootGroups;\n    }\n\n    \/**\n     * Marks this client as interested in the specified bootstrap services group. Any services\n     * registered as bootstrap services with the supplied group name will be included in this\n     * clients bootstrap services set. This must be called before {@link #logon}.\n     *\/\n    public function addServiceGroup (group :String) :void\n    {\n        if (isLoggedOn()) {\n            throw new Error(\"Services must be registered prior to logon().\");\n        }\n        if (_bootGroups.indexOf(group) == -1) {\n            _bootGroups.push(group);\n        }\n    }\n\n    public function getService (clazz :Class) :InvocationService\n    {\n        if (_bstrap != null) {\n            for each (var isvc :InvocationService in _bstrap.services) {\n                if (isvc is clazz) {\n                    return isvc;\n                }\n            }\n        }\n\n        return null;\n    }\n\n    public function requireService (clazz :Class) :InvocationService\n    {\n        var isvc :InvocationService = getService(clazz);\n        if (isvc == null) {\n            throw new Error(clazz + \" isn't available. I can't bear to go on.\");\n        }\n        return isvc;\n    }\n\n    public function getBootstrapData () :BootstrapData\n    {\n        return _bstrap;\n    }\n\n    public function isLoggedOn () :Boolean\n    {\n        return (_clobj != null);\n    }\n\n    \/**\n     * Requests that this client connect and logon to the server with which it was previously\n     * configured.\n     *\n     * @return false if we're already logged on.\n     *\/\n    public function logon () :Boolean\n    {\n        \/\/ if we have a communicator, we're already logged on\n        if (_comm != null) {\n            return false;\n        }\n\n        \/\/ let our observers know that we're logging on (this will give directors a chance to\n        \/\/ register invocation service groups)\n        notifyObservers(ClientEvent.CLIENT_WILL_LOGON);\n\n        \/\/ we need to wait for the CLIENT_WILL_LOGON to have been dispatched before we actually\n        \/\/ tell the communicator to logon, so we run this through the callLater pipeline\n        _comm = new Communicator(this);\n        callLater(_comm.logon);\n\n        return true;\n    }\n\n    \/**\n     * Transitions a logged on client from its current server to the specified new server.\n     * Currently this simply logs the client off of its current server (if it is logged on) and\n     * logs it onto the new server, but in the future we may aim to do something fancier.\n     *\n     * <p> If we fail to connect to the new server, the client <em>will not<\/em> be automatically\n     * reconnected to the old server. It will be in a logged off state. However, it will be\n     * reconfigured with the hostname and ports of the old server so that the caller can notify the\n     * user of the failure and then simply call {@link #logon} to attempt to reconnect to the old\n     * server.\n     *\n     * @param observer an observer that will be notified when we have successfully logged onto the\n     * other server, or if the move failed.\n     *\/\n    public function moveToServer (hostname :String, ports :Array,\n                                  obs :InvocationService_ConfirmListener) :void\n    {\n        \/\/ the server switcher will take care of everything for us\n        _switcher = new ServerSwitcher(this, hostname, ports, obs);\n        _switcher.switchServers();\n    }\n\n    \/**\n     * Requests that the client log off of the server to which it is connected.\n     *\n     * @param abortable if true, the client will call clientWillDisconnect on allthe client\n     * observers and abort the logoff process if any of them return false. If false,\n     * clientWillDisconnect will not be called.\n     *\n     * @return true if the logoff succeeded, false if it failed due to a disagreeable observer.\n     *\/\n    public function logoff (abortable :Boolean) :Boolean\n    {\n        if (_comm == null) {\n            log.warning(\"Ignoring request to log off: not logged on.\");\n            return true;\n        }\n\n        \/\/ if this is an externally initiated logoff request, clear our active session status\n        if (_switcher == null) {\n            _activeSession = false;\n        }\n\n        \/\/ if the request is abortable, let's run it past the observers.  if any of them call\n        \/\/ preventDefault() then the logoff will be cancelled\n        if (abortable && !notifyObservers(ClientEvent.CLIENT_WILL_LOGOFF)) {\n            _activeSession = true; \/\/ restore our active session status\n            return false;\n        }\n        \n        if (_tickInterval != null) {\n            _tickInterval.stop();\n            _tickInterval = null;\n        }\n        \n        _comm.logoff();\n        return true;\n    }\n\n    public function gotBootstrap (data :BootstrapData, omgr :DObjectManager) :void\n    {\n        \/\/ log.debug(\"Got bootstrap \" + data + \".\");\n\n        _bstrap = data;\n        _omgr = omgr;\n        _cloid = data.clientOid;\n\n        _invdir.init(omgr, _cloid, this);\n\n        \/\/ log.debug(\"TimeBaseService: \" + requireService(TimeBaseService));\n    }\n\n    \/**\n     * Called every five seconds; ensures that we ping the server if we haven't communicated in a\n     * long while.\n     *\/\n    protected function tick (event :TimerEvent) :void\n    {\n        if (_comm == null) {\n            return;\n        }\n\n        var now :uint = flash.utils.getTimer();\n        if (now - _comm.getLastWrite() > PingRequest.PING_INTERVAL) {\n            _comm.postMessage(new PingRequest());\n        }\n    }\n\n    \/**\n     * Called by the {@link Communicator} if it is experiencing trouble logging on but is still\n     * trying fallback strategies.\n     *\/\n    internal function reportLogonTribulations (cause :LogonError) :void\n    {\n        notifyObservers(ClientEvent.CLIENT_FAILED_TO_LOGON, cause);\n    }\n\n    \/**\n     * Called by the invocation director when it successfully subscribes to the client object\n     * immediately following logon.\n     *\/\n    public function gotClientObject (clobj :ClientObject) :void\n    {\n        \/\/ keep our client object around\n        _clobj = clobj;\n\n        \/\/ and start up our tick interval (which will send pings when necessary)\n        if (_tickInterval == null) {\n            _tickInterval = new Timer(5000);\n            _tickInterval.addEventListener(TimerEvent.TIMER, tick);\n            _tickInterval.start();\n        }\n        \n        notifyObservers(ClientEvent.CLIENT_DID_LOGON);\n\n        \/\/ now that we've logged on at least once, we're in the middle of an active session and\n        \/\/ will remain so until we receive an externally initiated logoff request\n        _activeSession = true;\n    }\n\n    \/**\n     * Called by the invocation director if it fails to subscribe to the client object after logon.\n     *\/\n    public function getClientObjectFailed (cause :Error) :void\n    {\n        notifyObservers(ClientEvent.CLIENT_FAILED_TO_LOGON, cause);\n    }\n\n    \/**\n     * Called by the invocation director when it discovers that the client object has changed.\n     *\/\n    protected function clientObjectDidChange (clobj :ClientObject) :void\n    {\n        _clobj = clobj;\n        _cloid = clobj.getOid();\n\n        notifyObservers(ClientEvent.CLIENT_OBJECT_CHANGED);\n    }\n\n    \/**\n     * Convenience method to dispatch a client event to any listeners and return the result of\n     * dispatchEvent.\n     *\/\n    public function notifyObservers (evtCode :String, cause :Error = null) :Boolean\n    {\n        return dispatchEvent(new ClientEvent(evtCode, this, _activeSession, cause));\n    }\n\n    \/**\n     * Called by the omgr when we receive a pong packet.\n     *\/\n    internal function gotPong (pong :PongResponse) :void\n    {\n        \/\/ TODO: compute time delta?\n    }\n\n    internal function setOutgoingMessageThrottle (messagesPerSec :int) :void\n    {\n        _comm.postMessage(new ThrottleUpdatedMessage(messagesPerSec));\n    }\n\n    internal function finalizeOutgoingMessageThrottle (messagesPerSec :int) :void\n    {\n        \/\/ when the throttle update message goes out to the server\n        _outThrottle.reinit(messagesPerSec, 1000);\n        log.info(\"Updated outgoing throttle\", \"messagesPerSec\", messagesPerSec);\n    }\n\n    internal function getOutgoingMessageThrottle () :Throttle\n    {\n        return _outThrottle;\n    }\n\n    internal function cleanup (logonError :Error) :void\n    {\n        \/\/ clear out our references\n        _comm = null;\n        _omgr = null;\n        _clobj = null;\n        _cloid = -1;\n\n        \/\/ and let our invocation director know we're logged off\n        _invdir.cleanup();\n\n        \/\/ if this was due to a logon error, we can notify our listeners now that we're cleaned up:\n        \/\/ they may want to retry logon on another port, or something\n        if (logonError != null) {\n            notifyObservers(ClientEvent.CLIENT_FAILED_TO_LOGON, logonError);\n        } else {\n            notifyObservers(ClientEvent.CLIENT_DID_CLEAR, null);\n        }\n\n        \/\/ clear out any server switcher reference\n        _switcher = null;\n    }\n\n    \/** The credentials we used to authenticate with the server. *\/\n    protected var _creds :Credentials;\n\n    \/** The version string reported to the server at auth time. *\/\n    protected var _version :String = \"\";\n\n    \/** The distributed object manager we're using during this session. *\/\n    protected var _omgr :DObjectManager;\n\n    \/** The data associated with our authentication response. *\/\n    protected var _authData :AuthResponseData;\n\n    \/** Our client distributed object id. *\/\n    protected var _cloid :int = -1;\n\n    \/** Our client distributed object. *\/\n    protected var _clobj :ClientObject;\n\n    \/** The game server host. *\/\n    protected var _hostname :String;\n\n    \/** The port on which we connect to the game server. *\/\n    protected var _ports :Array; \/* of int *\/\n\n    \/** The entity that manages our network communications. *\/\n    protected var _comm :Communicator;\n\n    \/** Our outgoing message throttle. *\/\n    protected var _outThrottle :Throttle = new Throttle(DEFAULT_MSGS_PER_SECOND, 1000);\n\n    \/** The set of bootstrap service groups this client cares about. *\/\n    protected var _bootGroups :Array = new Array(InvocationCodes.GLOBAL_GROUP);\n\n    \/** General startup information provided by the server. *\/\n    protected var _bstrap :BootstrapData;\n\n    \/** Manages invocation services. *\/\n    protected var _invdir :InvocationDirector = new InvocationDirector();\n\n    \/** Ticks. *\/\n    protected var _tickInterval :Timer;\n\n    \/** This flag is used to distinguish our *first* willLogon\/didLogon and a caller-initiated\n     * willLogoff\/didLogoff from similar events generated during server switches. Thus it is true\n     * for most of a normal client session. *\/\n    protected var _activeSession :Boolean;\n\n    \/** Used to temporarily track our server switcher so that we can tell when we're logging off\n     * whether or not we're switching servers or actually ending our session. *\/\n    protected var _switcher :ServerSwitcher;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.client {\n\nimport flash.events.EventDispatcher;\nimport flash.events.TimerEvent;\n\nimport flash.utils.Timer;\n\nimport com.threerings.util.Log;\nimport com.threerings.util.MethodQueue;\nimport com.threerings.util.Throttle;\n\nimport com.threerings.presents.client.InvocationService_ConfirmListener;\nimport com.threerings.presents.data.ClientObject;\nimport com.threerings.presents.data.InvocationCodes;\nimport com.threerings.presents.data.TimeBaseMarshaller;\n\nimport com.threerings.presents.dobj.DObjectManager;\n\nimport com.threerings.presents.net.AuthResponseData;\nimport com.threerings.presents.net.BootstrapData;\nimport com.threerings.presents.net.Credentials;\nimport com.threerings.presents.net.PingRequest;\nimport com.threerings.presents.net.PongResponse;\nimport com.threerings.presents.net.ThrottleUpdatedMessage;\n\npublic class Client extends EventDispatcher\n{\n    \/** The default port on which the server listens for client connections. *\/\n    public static const DEFAULT_SERVER_PORTS :Array = [ 47624 ];\n\n    \/** Our default maximum outgoing message rate in messages per second. *\/\n    public static const DEFAULT_MSGS_PER_SECOND :int = 10;\n\n    private static const log :Log = Log.getLog(Client);\n\n    \/\/ statically reference classes we require\n    TimeBaseMarshaller;\n\n    public function Client (creds :Credentials)\n    {\n        _creds = creds;\n    }\n\n    \/**\n     * Registers the supplied observer with this client. While registered the observer will receive\n     * notifications of state changes within the client. The function will refuse to register an\n     * already registered observer.\n     *\n     * @see ClientObserver\n     * @see SessionObserver\n     *\/\n    public function addClientObserver (observer :SessionObserver) :void\n    {\n        addEventListener(ClientEvent.CLIENT_WILL_LOGON, observer.clientWillLogon);\n        addEventListener(ClientEvent.CLIENT_DID_LOGON, observer.clientDidLogon);\n        addEventListener(ClientEvent.CLIENT_OBJECT_CHANGED, observer.clientObjectDidChange);\n        addEventListener(ClientEvent.CLIENT_DID_LOGOFF, observer.clientDidLogoff);\n        if (observer is ClientObserver) {\n            var cliObs :ClientObserver = (observer as ClientObserver);\n            addEventListener(ClientEvent.CLIENT_FAILED_TO_LOGON, cliObs.clientFailedToLogon);\n            addEventListener(ClientEvent.CLIENT_CONNECTION_FAILED, cliObs.clientConnectionFailed);\n            addEventListener(ClientEvent.CLIENT_WILL_LOGOFF, cliObs.clientWillLogoff);\n            addEventListener(ClientEvent.CLIENT_DID_CLEAR, cliObs.clientDidClear);\n        }\n    }\n\n    \/**\n     * Unregisters the supplied observer. Upon return of this function, the observer will no longer\n     * receive notifications of state changes within the client.\n     *\/\n    public function removeClientObserver (observer :SessionObserver) :void\n    {\n        removeEventListener(ClientEvent.CLIENT_WILL_LOGON, observer.clientWillLogon);\n        removeEventListener(ClientEvent.CLIENT_DID_LOGON, observer.clientDidLogon);\n        removeEventListener(ClientEvent.CLIENT_OBJECT_CHANGED, observer.clientObjectDidChange);\n        removeEventListener(ClientEvent.CLIENT_DID_LOGOFF, observer.clientDidLogoff);\n        if (observer is ClientObserver) {\n            var cliObs :ClientObserver = (observer as ClientObserver);\n            removeEventListener(ClientEvent.CLIENT_FAILED_TO_LOGON, cliObs.clientFailedToLogon);\n            removeEventListener(\n                ClientEvent.CLIENT_CONNECTION_FAILED, cliObs.clientConnectionFailed);\n            removeEventListener(ClientEvent.CLIENT_WILL_LOGOFF, cliObs.clientWillLogoff);\n            removeEventListener(ClientEvent.CLIENT_DID_CLEAR, cliObs.clientDidClear);\n        }\n    }\n\n    public function setServer (hostname :String, ports :Array) :void\n    {\n        _hostname = hostname;\n        _ports = ports;\n    }\n\n    public function callLater (fn :Function, args :Array = null) :void\n    {\n        MethodQueue.callLater(fn, args);\n    }\n\n    public function getHostname () :String\n    {\n        return _hostname;\n    }\n\n    \/**\n     * Returns the ports on which this client is configured to connect.\n     *\/\n    public function getPorts () :Array\n    {\n        return _ports;\n    }\n\n    public function getCredentials () :Credentials\n    {\n        return _creds;\n    }\n\n    public function setCredentials (creds :Credentials) :void\n    {\n        _creds = creds;\n    }\n\n    public function getVersion () :String\n    {\n        return _version;\n    }\n\n    public function setVersion (version :String) :void\n    {\n        _version = version;\n    }\n\n    public function getAuthResponseData () :AuthResponseData\n    {\n        return _authData;\n    }\n\n    public function setAuthResponseData (data :AuthResponseData) :void\n    {\n        _authData = data;\n    }\n\n    public function getDObjectManager () :DObjectManager\n    {\n        return _omgr;\n    }\n\n    public function getClientOid () :int\n    {\n        return _cloid;\n    }\n\n    public function getClientObject () :ClientObject\n    {\n        return _clobj;\n    }\n\n    public function getInvocationDirector () :InvocationDirector\n    {\n        return _invdir;\n    }\n\n    \/**\n     * Returns the set of bootstrap service groups needed by this client.\n     *\/\n    public function getBootGroups () :Array\n    {\n        return _bootGroups;\n    }\n\n    \/**\n     * Marks this client as interested in the specified bootstrap services group. Any services\n     * registered as bootstrap services with the supplied group name will be included in this\n     * clients bootstrap services set. This must be called before {@link #logon}.\n     *\/\n    public function addServiceGroup (group :String) :void\n    {\n        if (isLoggedOn()) {\n            throw new Error(\"Services must be registered prior to logon().\");\n        }\n        if (_bootGroups.indexOf(group) == -1) {\n            _bootGroups.push(group);\n        }\n    }\n\n    public function getService (clazz :Class) :InvocationService\n    {\n        if (_bstrap != null) {\n            for each (var isvc :InvocationService in _bstrap.services) {\n                if (isvc is clazz) {\n                    return isvc;\n                }\n            }\n        }\n\n        return null;\n    }\n\n    public function requireService (clazz :Class) :InvocationService\n    {\n        var isvc :InvocationService = getService(clazz);\n        if (isvc == null) {\n            throw new Error(clazz + \" isn't available. I can't bear to go on.\");\n        }\n        return isvc;\n    }\n\n    public function getBootstrapData () :BootstrapData\n    {\n        return _bstrap;\n    }\n\n    public function isLoggedOn () :Boolean\n    {\n        return (_clobj != null);\n    }\n\n    \/**\n     * Requests that this client connect and logon to the server with which it was previously\n     * configured.\n     *\n     * @return false if we're already logged on.\n     *\/\n    public function logon () :Boolean\n    {\n        \/\/ if we have a communicator, we're already logged on\n        if (_comm != null) {\n            return false;\n        }\n\n        \/\/ let our observers know that we're logging on (this will give directors a chance to\n        \/\/ register invocation service groups)\n        notifyObservers(ClientEvent.CLIENT_WILL_LOGON);\n\n        \/\/ we need to wait for the CLIENT_WILL_LOGON to have been dispatched before we actually\n        \/\/ tell the communicator to logon, so we run this through the callLater pipeline\n        _comm = new Communicator(this);\n        callLater(_comm.logon);\n\n        return true;\n    }\n\n    \/**\n     * Transitions a logged on client from its current server to the specified new server.\n     * Currently this simply logs the client off of its current server (if it is logged on) and\n     * logs it onto the new server, but in the future we may aim to do something fancier.\n     *\n     * <p> If we fail to connect to the new server, the client <em>will not<\/em> be automatically\n     * reconnected to the old server. It will be in a logged off state. However, it will be\n     * reconfigured with the hostname and ports of the old server so that the caller can notify the\n     * user of the failure and then simply call {@link #logon} to attempt to reconnect to the old\n     * server.\n     *\n     * @param observer an observer that will be notified when we have successfully logged onto the\n     * other server, or if the move failed.\n     *\/\n    public function moveToServer (hostname :String, ports :Array,\n                                  obs :InvocationService_ConfirmListener) :void\n    {\n        \/\/ the server switcher will take care of everything for us\n        _switcher = new ServerSwitcher(this, hostname, ports, obs);\n        _switcher.switchServers();\n    }\n\n    \/**\n     * Requests that the client log off of the server to which it is connected.\n     *\n     * @param abortable if true, the client will call clientWillDisconnect on allthe client\n     * observers and abort the logoff process if any of them return false. If false,\n     * clientWillDisconnect will not be called.\n     *\n     * @return true if the logoff succeeded, false if it failed due to a disagreeable observer.\n     *\/\n    public function logoff (abortable :Boolean) :Boolean\n    {\n        if (_comm == null) {\n            log.warning(\"Ignoring request to log off: not logged on.\");\n            return true;\n        }\n\n        \/\/ if this is an externally initiated logoff request, clear our active session status\n        if (_switcher == null) {\n            _activeSession = false;\n        }\n\n        \/\/ if the request is abortable, let's run it past the observers.  if any of them call\n        \/\/ preventDefault() then the logoff will be cancelled\n        if (abortable && !notifyObservers(ClientEvent.CLIENT_WILL_LOGOFF)) {\n            _activeSession = true; \/\/ restore our active session status\n            return false;\n        }\n        \n        if (_tickInterval != null) {\n            _tickInterval.stop();\n            _tickInterval = null;\n        }\n        \n        _comm.logoff();\n        return true;\n    }\n\n    public function gotBootstrap (data :BootstrapData, omgr :DObjectManager) :void\n    {\n        \/\/ log.debug(\"Got bootstrap \" + data + \".\");\n\n        _bstrap = data;\n        _omgr = omgr;\n        _cloid = data.clientOid;\n\n        _invdir.init(omgr, _cloid, this);\n\n        \/\/ log.debug(\"TimeBaseService: \" + requireService(TimeBaseService));\n    }\n\n    \/**\n     * Called every five seconds; ensures that we ping the server if we haven't communicated in a\n     * long while.\n     *\/\n    protected function tick (event :TimerEvent) :void\n    {\n        if (_comm == null) {\n            return;\n        }\n\n        var now :uint = flash.utils.getTimer();\n        if (now - _comm.getLastWrite() > PingRequest.PING_INTERVAL) {\n            _comm.postMessage(new PingRequest());\n        }\n    }\n\n    \/**\n     * Called by the {@link Communicator} if it is experiencing trouble logging on but is still\n     * trying fallback strategies.\n     *\/\n    internal function reportLogonTribulations (cause :LogonError) :void\n    {\n        notifyObservers(ClientEvent.CLIENT_FAILED_TO_LOGON, cause);\n    }\n\n    \/**\n     * Called by the invocation director when it successfully subscribes to the client object\n     * immediately following logon.\n     *\/\n    public function gotClientObject (clobj :ClientObject) :void\n    {\n        \/\/ keep our client object around\n        _clobj = clobj;\n\n        \/\/ and start up our tick interval (which will send pings when necessary)\n        if (_tickInterval == null) {\n            _tickInterval = new Timer(5000);\n            _tickInterval.addEventListener(TimerEvent.TIMER, tick);\n            _tickInterval.start();\n        }\n        \n        notifyObservers(ClientEvent.CLIENT_DID_LOGON);\n\n        \/\/ now that we've logged on at least once, we're in the middle of an active session and\n        \/\/ will remain so until we receive an externally initiated logoff request\n        _activeSession = true;\n    }\n\n    \/**\n     * Called by the invocation director if it fails to subscribe to the client object after logon.\n     *\/\n    public function getClientObjectFailed (cause :Error) :void\n    {\n        notifyObservers(ClientEvent.CLIENT_FAILED_TO_LOGON, cause);\n    }\n\n    \/**\n     * Called by the invocation director when it discovers that the client object has changed.\n     *\/\n    protected function clientObjectDidChange (clobj :ClientObject) :void\n    {\n        _clobj = clobj;\n        _cloid = clobj.getOid();\n\n        notifyObservers(ClientEvent.CLIENT_OBJECT_CHANGED);\n    }\n\n    \/**\n     * Convenience method to dispatch a client event to any listeners and return the result of\n     * dispatchEvent.\n     *\/\n    public function notifyObservers (evtCode :String, cause :Error = null) :Boolean\n    {\n        return dispatchEvent(new ClientEvent(evtCode, this, _activeSession, cause));\n    }\n\n    \/**\n     * Called by the omgr when we receive a pong packet.\n     *\/\n    internal function gotPong (pong :PongResponse) :void\n    {\n        \/\/ TODO: compute time delta?\n    }\n\n    internal function setOutgoingMessageThrottle (messagesPerSec :int) :void\n    {\n        _comm.postMessage(new ThrottleUpdatedMessage(messagesPerSec));\n    }\n\n    internal function finalizeOutgoingMessageThrottle (messagesPerSec :int) :void\n    {\n        \/\/ when the throttle update message goes out to the server\n        _outThrottle.reinit(messagesPerSec, 1000);\n        log.info(\"Updated outgoing throttle\", \"messagesPerSec\", messagesPerSec);\n    }\n\n    internal function getOutgoingMessageThrottle () :Throttle\n    {\n        return _outThrottle;\n    }\n\n    internal function cleanup (logonError :Error) :void\n    {\n        \/\/ clear out our references\n        _comm = null;\n        _bstrap = null;\n        _omgr = null;\n        _clobj = null;\n        _cloid = -1;\n\n        \/\/ and let our invocation director know we're logged off\n        _invdir.cleanup();\n\n        \/\/ if this was due to a logon error, we can notify our listeners now that we're cleaned up:\n        \/\/ they may want to retry logon on another port, or something\n        if (logonError != null) {\n            notifyObservers(ClientEvent.CLIENT_FAILED_TO_LOGON, logonError);\n        } else {\n            notifyObservers(ClientEvent.CLIENT_DID_CLEAR, null);\n        }\n\n        \/\/ clear out any server switcher reference\n        _switcher = null;\n    }\n\n    \/** The credentials we used to authenticate with the server. *\/\n    protected var _creds :Credentials;\n\n    \/** The version string reported to the server at auth time. *\/\n    protected var _version :String = \"\";\n\n    \/** The distributed object manager we're using during this session. *\/\n    protected var _omgr :DObjectManager;\n\n    \/** The data associated with our authentication response. *\/\n    protected var _authData :AuthResponseData;\n\n    \/** Our client distributed object id. *\/\n    protected var _cloid :int = -1;\n\n    \/** Our client distributed object. *\/\n    protected var _clobj :ClientObject;\n\n    \/** The game server host. *\/\n    protected var _hostname :String;\n\n    \/** The port on which we connect to the game server. *\/\n    protected var _ports :Array; \/* of int *\/\n\n    \/** The entity that manages our network communications. *\/\n    protected var _comm :Communicator;\n\n    \/** Our outgoing message throttle. *\/\n    protected var _outThrottle :Throttle = new Throttle(DEFAULT_MSGS_PER_SECOND, 1000);\n\n    \/** The set of bootstrap service groups this client cares about. *\/\n    protected var _bootGroups :Array = new Array(InvocationCodes.GLOBAL_GROUP);\n\n    \/** General startup information provided by the server. *\/\n    protected var _bstrap :BootstrapData;\n\n    \/** Manages invocation services. *\/\n    protected var _invdir :InvocationDirector = new InvocationDirector();\n\n    \/** Ticks. *\/\n    protected var _tickInterval :Timer;\n\n    \/** This flag is used to distinguish our *first* willLogon\/didLogon and a caller-initiated\n     * willLogoff\/didLogoff from similar events generated during server switches. Thus it is true\n     * for most of a normal client session. *\/\n    protected var _activeSession :Boolean;\n\n    \/** Used to temporarily track our server switcher so that we can tell when we're logging off\n     * whether or not we're switching servers or actually ending our session. *\/\n    protected var _switcher :ServerSwitcher;\n}\n}\n","subject":"Clear out our _bstrap reference after we logoff.","message":"Clear out our _bstrap reference after we logoff.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5734 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"fed545943611be2ff83fb29cc8c456155333eb2d","old_file":"src\/aerys\/minko\/scene\/node\/light\/DirectionalLight.as","new_file":"src\/aerys\/minko\/scene\/node\/light\/DirectionalLight.as","old_contents":"package aerys.minko.scene.node.light\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.controller.light.DirectionalLightController;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * \n\t * @author Romain Gilliotte\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class DirectionalLight extends AbstractLight\n\t{\n\t\tprivate static const LIGHT_TYPE : uint = 1;\n\t\t\n\t\tpublic function get diffuse() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('diffuse') as Number;\n\t\t}\n\t\tpublic function set diffuse(v : Number)\t: void\n\t\t{\n\t\t\tlightData.setLightProperty('diffuse', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('diffuseEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('diffuseEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get specular() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('specular') as Number;\n\t\t}\n\t\tpublic function set specular(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('specular', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('specularEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('specularEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shininess() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shininess') as Number;\n\t\t}\n\t\tpublic function set shininess(value : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shininess', value);\n\t\t}\n\t\t\n\t\tpublic function get shadowWidth() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowWidth');\n\t\t}\n\t\tpublic function set shadowWidth(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowWidth', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZFar() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZFar');\n\t\t}\n\t\tpublic function set shadowZFar(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZFar', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowQuality() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowQuality');\n\t\t}\n\t\tpublic function set shadowQuality(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowQuality', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowSpread() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowSpread');\n\t\t}\n\t\tpublic function set shadowSpread(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowSpread', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowMapSize() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowMapSize');\n\t\t}\n\t\tpublic function set shadowMapSize(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowMapSize', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowCastingType() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowCastingType');\n\t\t}\n\t\tpublic function set shadowCastingType(value : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowCastingType', value);\n\t\t}\n        \n        public function get shadowBias() : Number\n        {\n            return lightData.getLightProperty(PhongProperties.SHADOW_BIAS);\n        }\n        public function set shadowBias(value : Number) : void\n        {\n            lightData.setLightProperty(PhongProperties.SHADOW_BIAS, value);\n        }\n\t\t\n\t\tpublic function DirectionalLight(color\t\t\t\t: uint\t\t= 0xFFFFFFFF,\n\t\t\t\t\t\t\t\t\t \t diffuse\t\t\t: Number\t= .6,\n\t\t\t\t\t\t\t\t\t\t specular\t\t\t: Number\t= .8,\n\t\t\t\t\t\t\t\t\t\t shininess\t\t\t: Number\t= 64,\n\t\t\t\t\t\t\t\t\t\t emissionMask\t\t: uint\t\t= 0x1,\n\t\t\t\t\t\t\t\t\t\t shadowCastingType\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t shadowMapSize\t\t: uint\t\t= 512,\n\t\t\t\t\t\t\t\t\t\t shadowZFar\t\t\t: Number\t= 1000,\n\t\t\t\t\t\t\t\t\t\t shadowWidth\t\t: Number\t= 20,\n\t\t\t\t\t\t\t\t\t\t shadowQuality\t\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t shadowSpread\t\t: uint\t\t= 1,\n                                         shadowBias         : uint      = .002)\n\t\t{\n\t\t\tsuper(\n\t\t\t\tnew DirectionalLightController(),\n\t\t\t\tLIGHT_TYPE,\n\t\t\t\tcolor,\n\t\t\t\temissionMask\n\t\t\t);\n\t\t\t\n\t\t\tthis.diffuse\t\t\t= diffuse;\n\t\t\tthis.specular\t\t\t= specular;\n\t\t\tthis.shininess\t\t\t= shininess;\n\t\t\tthis.shadowCastingType\t= shadowCastingType;\n\t\t\tthis.shadowZFar\t\t\t= shadowZFar;\n\t\t\tthis.shadowWidth\t\t= shadowWidth;\n\t\t\tthis.shadowMapSize\t\t= shadowMapSize;\n\t\t\tthis.shadowQuality\t\t= shadowQuality;\n\t\t\tthis.shadowSpread\t\t= shadowSpread;\n            this.shadowBias     \t= shadowBias;\n\t\t\t\n\t\t\ttransform.lookAt(Vector4.ZERO, new Vector4(1, -1, 1));\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar light : DirectionalLight = new DirectionalLight(\n\t\t\t\tcolor,\n\t\t\t\tdiffuse,\n\t\t\t\tspecular,\n\t\t\t\tshininess,\n\t\t\t\temissionMask,\n\t\t\t\tshadowCastingType,\n\t\t\t\tshadowMapSize,\n\t\t\t\tshadowZFar,\n\t\t\t\tshadowWidth,\n\t\t\t\tshadowQuality,\n\t\t\t\tshadowSpread,\n                shadowBias\n\t\t\t);\n\t\t\t\n\t\t\tlight.name = this.name;\n\t\t\tlight.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn light;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node.light\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.controller.light.DirectionalLightController;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * \n\t * @author Romain Gilliotte\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class DirectionalLight extends AbstractLight\n\t{\n\t\tprivate static const LIGHT_TYPE : uint = 1;\n\t\t\n\t\tpublic function get diffuse() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('diffuse') as Number;\n\t\t}\n\t\tpublic function set diffuse(v : Number)\t: void\n\t\t{\n\t\t\tlightData.setLightProperty('diffuse', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('diffuseEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('diffuseEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get specular() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('specular') as Number;\n\t\t}\n\t\tpublic function set specular(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('specular', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('specularEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('specularEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shininess() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shininess') as Number;\n\t\t}\n\t\tpublic function set shininess(value : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shininess', value);\n\t\t}\n\t\t\n\t\tpublic function get shadowWidth() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowWidth');\n\t\t}\n\t\tpublic function set shadowWidth(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowWidth', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZFar() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZFar');\n\t\t}\n\t\tpublic function set shadowZFar(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZFar', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowQuality() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowQuality');\n\t\t}\n\t\tpublic function set shadowQuality(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowQuality', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowSpread() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowSpread');\n\t\t}\n\t\tpublic function set shadowSpread(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowSpread', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowMapSize() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowMapSize');\n\t\t}\n\t\tpublic function set shadowMapSize(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowMapSize', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowCastingType() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowCastingType');\n\t\t}\n\t\tpublic function set shadowCastingType(value : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowCastingType', value);\n\t\t}\n        \n        public function get shadowBias() : Number\n        {\n            return lightData.getLightProperty(PhongProperties.SHADOW_BIAS);\n        }\n        public function set shadowBias(value : Number) : void\n        {\n            lightData.setLightProperty(PhongProperties.SHADOW_BIAS, value);\n        }\n\t\t\n\t\tpublic function DirectionalLight(color\t\t\t\t: uint\t\t= 0xFFFFFFFF,\n\t\t\t\t\t\t\t\t\t \t diffuse\t\t\t: Number\t= .6,\n\t\t\t\t\t\t\t\t\t\t specular\t\t\t: Number\t= .8,\n\t\t\t\t\t\t\t\t\t\t shininess\t\t\t: Number\t= 64,\n\t\t\t\t\t\t\t\t\t\t emissionMask\t\t: uint\t\t= 0x1,\n\t\t\t\t\t\t\t\t\t\t shadowCastingType\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t shadowMapSize\t\t: uint\t\t= 512,\n\t\t\t\t\t\t\t\t\t\t shadowZFar\t\t\t: Number\t= 1000,\n\t\t\t\t\t\t\t\t\t\t shadowWidth\t\t: Number\t= 20,\n\t\t\t\t\t\t\t\t\t\t shadowQuality\t\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t shadowSpread\t\t: uint\t\t= 1,\n                                         shadowBias         : uint      = .002)\n\t\t{\n\t\t\tsuper(\n\t\t\t\tnew DirectionalLightController(),\n\t\t\t\tLIGHT_TYPE,\n\t\t\t\tcolor,\n\t\t\t\temissionMask\n\t\t\t);\n\t\t\t\n\t\t\tthis.diffuse\t\t\t= diffuse;\n\t\t\tthis.specular\t\t\t= specular;\n\t\t\tthis.shininess\t\t\t= shininess;\n\t\t\tthis.shadowCastingType\t= shadowCastingType;\n\t\t\tthis.shadowZFar\t\t\t= shadowZFar;\n\t\t\tthis.shadowWidth\t\t= shadowWidth;\n\t\t\tthis.shadowMapSize\t\t= shadowMapSize;\n\t\t\tthis.shadowQuality\t\t= shadowQuality;\n\t\t\tthis.shadowSpread\t\t= shadowSpread;\n            this.shadowBias     \t= shadowBias;\n\t\t\t\n\t\t\ttransform.lookAt(Vector4.ZERO, new Vector4(1, 1, 1));\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar light : DirectionalLight = new DirectionalLight(\n\t\t\t\tcolor,\n\t\t\t\tdiffuse,\n\t\t\t\tspecular,\n\t\t\t\tshininess,\n\t\t\t\temissionMask,\n\t\t\t\tshadowCastingType,\n\t\t\t\tshadowMapSize,\n\t\t\t\tshadowZFar,\n\t\t\t\tshadowWidth,\n\t\t\t\tshadowQuality,\n\t\t\t\tshadowSpread,\n                shadowBias\n\t\t\t);\n\t\t\t\n\t\t\tlight.name = this.name;\n\t\t\tlight.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn light;\n\t\t}\n\t}\n}\n","subject":"fix DirectionalLight position init","message":"fix DirectionalLight position init\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"fe5d4b47efd8b2b4c2efbf7f9d4b7a3b6327959a","old_file":"src\/as\/com\/threerings\/crowd\/data\/OccupantInfo.as","new_file":"src\/as\/com\/threerings\/crowd\/data\/OccupantInfo.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.crowd.data {\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Cloneable;\nimport com.threerings.util.Integer;\nimport com.threerings.util.Name;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.SimpleStreamableObject;\n\nimport com.threerings.presents.dobj.DSet_Entry;\n\nimport com.threerings.crowd.data.BodyObject;\n\n\/**\n * The occupant info object contains all of the information about an\n * occupant of a place that should be shared with other occupants of the\n * place. These objects are stored in the place object itself and are\n * updated when bodies enter and exit a place.\n *\n * <p> A system that builds upon the Crowd framework can extend this class to\n * include extra information about their occupants. They will need to provide a\n * derived {@link BodyObject} that creates and configures their occupant info\n * in {@link BodyObject#createOccupantInfo}.\n *\n * <p> Note also that this class implements {@link Cloneable} which means\n * that if derived classes add non-primitive attributes, they are\n * responsible for adding the code to clone those attributes when a clone\n * is requested.\n *\/\npublic class OccupantInfo extends SimpleStreamableObject\n    implements DSet_Entry, Cloneable\n{\n    \/** Constant value for {@link #status}. *\/\n    public static const ACTIVE :int = 0;\n\n    \/** Constant value for {@link #status}. *\/\n    public static const IDLE :int = 1;\n\n    \/** Constant value for {@link #status}. *\/\n    public static const DISCONNECTED :int = 2;\n\n    \/** Maps status codes to human readable strings. *\/\n    public static const X_STATUS :Array = [ \"active\", \"idle\", \"discon\" ];\n\n    \/** The body object id of this occupant (and our entry key). *\/\n    public var bodyOid :int;\n\n    \/** The username of this occupant. *\/\n    public var username :Name;\n\n    \/** The status of this occupant. *\/\n    public var status :int = ACTIVE;\n\n    \/**\n     * Constructs an occupant info record, optionally obtaining data from the\n     * supplied BodyObject.\n     *\/\n    public function OccupantInfo (body :BodyObject = null)\n    {\n        if (body != null) {\n            bodyOid = body.getOid();\n            username = body.getVisibleName();\n            status = body.status;\n        }\n    }\n\n    \/** Access to the body object id as an int. *\/\n    public function getBodyOid () :int\n    {\n        return bodyOid;\n    }\n\n    \/**\n     * Generates a cloned copy of this instance.\n     *\/\n    public function clone () :Object\n    {\n        var that :OccupantInfo = ClassUtil.newInstance(this) as OccupantInfo;\n        that.bodyOid = this.bodyOid;\n        that.username = this.username;\n        that.status = this.status;\n        return that;\n    }\n\n    \/\/ documentation inherited from interface DSet_Entry\n    public function getKey () :Object\n    {\n        return bodyOid;\n    }\n\n    \/\/ from interface Streamable\n    override public function readObject (ins :ObjectInputStream) :void\n    {\n        super.readObject(ins);\n        bodyOid = (ins.readField(Integer) as Integer).value;\n        username = (ins.readObject() as Name);\n        status = ins.readByte();\n    }\n\n    \/\/ from interface Streamable\n    override public function writeObject (out :ObjectOutputStream) :void\n    {\n        super.writeObject(out);\n        out.writeObject(new Integer(bodyOid));\n        out.writeObject(username);\n        out.writeByte(status);\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.crowd.data {\n\nimport flash.system.ApplicationDomain;\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Cloneable;\nimport com.threerings.util.Integer;\nimport com.threerings.util.Name;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.SimpleStreamableObject;\n\nimport com.threerings.presents.dobj.DSet_Entry;\n\nimport com.threerings.crowd.data.BodyObject;\n\n\/**\n * The occupant info object contains all of the information about an\n * occupant of a place that should be shared with other occupants of the\n * place. These objects are stored in the place object itself and are\n * updated when bodies enter and exit a place.\n *\n * <p> A system that builds upon the Crowd framework can extend this class to\n * include extra information about their occupants. They will need to provide a\n * derived {@link BodyObject} that creates and configures their occupant info\n * in {@link BodyObject#createOccupantInfo}.\n *\n * <p> Note also that this class implements {@link Cloneable} which means\n * that if derived classes add non-primitive attributes, they are\n * responsible for adding the code to clone those attributes when a clone\n * is requested.\n *\/\npublic class OccupantInfo extends SimpleStreamableObject\n    implements DSet_Entry, Cloneable\n{\n    \/** Constant value for {@link #status}. *\/\n    public static const ACTIVE :int = 0;\n\n    \/** Constant value for {@link #status}. *\/\n    public static const IDLE :int = 1;\n\n    \/** Constant value for {@link #status}. *\/\n    public static const DISCONNECTED :int = 2;\n\n    \/** Maps status codes to human readable strings. *\/\n    public static const X_STATUS :Array = [ \"active\", \"idle\", \"discon\" ];\n\n    \/** The body object id of this occupant (and our entry key). *\/\n    public var bodyOid :int;\n\n    \/** The username of this occupant. *\/\n    public var username :Name;\n\n    \/** The status of this occupant. *\/\n    public var status :int = ACTIVE;\n\n    \/**\n     * Constructs an occupant info record, optionally obtaining data from the\n     * supplied BodyObject.\n     *\/\n    public function OccupantInfo (body :BodyObject = null)\n    {\n        if (body != null) {\n            bodyOid = body.getOid();\n            username = body.getVisibleName();\n            status = body.status;\n        }\n    }\n\n    \/** Access to the body object id as an int. *\/\n    public function getBodyOid () :int\n    {\n        return bodyOid;\n    }\n\n    \/**\n     * Generates a cloned copy of this instance.\n     *\/\n    public function clone () :Object\n    {\n        var that :OccupantInfo =\n            ClassUtil.newInstance(this, ApplicationDomain.currentDomain) as OccupantInfo;\n        that.bodyOid = this.bodyOid;\n        that.username = this.username;\n        that.status = this.status;\n        return that;\n    }\n\n    \/\/ documentation inherited from interface DSet_Entry\n    public function getKey () :Object\n    {\n        return bodyOid;\n    }\n\n    \/\/ from interface Streamable\n    override public function readObject (ins :ObjectInputStream) :void\n    {\n        super.readObject(ins);\n        bodyOid = (ins.readField(Integer) as Integer).value;\n        username = (ins.readObject() as Name);\n        status = ins.readByte();\n    }\n\n    \/\/ from interface Streamable\n    override public function writeObject (out :ObjectOutputStream) :void\n    {\n        super.writeObject(out);\n        out.writeObject(new Integer(bodyOid));\n        out.writeObject(username);\n        out.writeByte(status);\n    }\n}\n}\n","subject":"Clone fix: pass in our ApplicationDomain.","message":"Clone fix: pass in our ApplicationDomain.\n\nThis is sorta wacked. Grumble. I wish there was a pointer to the class always,\ninstead of the language letting anonymous functions be a \"constructor\".\nThis may not always work if a subclass of OccupantInfo is loaded into a sub-domain.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5227 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"cd8547153406fdce4299af9f13160858e887f921","old_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","new_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","old_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n\t\/\/Server URL\n\t\/\/public static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/arisgames.org\/stagingserver1\"; \/\/For other URL's to append to- Staging\n\tpublic static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\"; \/\/For other URL's to append to- Dev\n\tpublic static const APPLICATION_ENVIRONMENT_SERVICES_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris_1_4\/\"; \/\/staging\t\t\n\tpublic static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris_1_4\/uploadhandler.php\";\n\tpublic static const APPLICATION_ENVIRONMENT_GATEWAY_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/gateway.php\"; \/\/services-config.xml\n\n\t\/\/Google API\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n\tpublic static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n\tpublic static const DYNAMICEVENT_HIGHLIGHTOBJECTPALETTEITEM:String = \"HighlightObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n\tpublic static const CONTENTTYPE_WEBPAGE:String = \"WebPage\";\n\tpublic static const CONTENTTYPE_AUGBUBBLE:String = \"AugBubble\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n\tpublic static const CONTENTTYPE_WEBPAGE_VAL:Number = 4;\n\tpublic static const CONTENTTYPE_AUGBUBBLE_VAL:Number = 5;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n\tpublic static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n\tpublic static const CONTENTTYPE_WEBPAGE_DATABASE:String = \"WebPage\";\n\tpublic static const CONTENTTYPE_AUGBUBBLE_DATABASE:String = \"AugBubble\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n\t\/\/ Max allowed upload size for media.........MB....KB....Bytes\n\tpublic static const MAX_UPLOAD_SIZE:Number = 10 * 1024 * 1024 \/\/In bytes\n\t\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n\tpublic static const MEDIATYPE_SEPARATOR:String = \" \";\n    public static const MEDIATYPE_UPLOADNEW:String = \"  \";\n\t\n\t\/\/ Media-tree-icon Types\n\tpublic static const MEDIATREEICON_SEPARATOR:String = \"separatorIcon\";\n\tpublic static const MEDIATREEICON_UPLOAD:String = \"uploadIcon\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_WEBPAGE:String = \"VIEW_WEBPAGE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_AUGBUBBLE:String = \"VIEW_AUGBUBBLE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than Qty of an Item\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_WEBPAGE_DATABASE:String = \"PLAYER_VIEWED_WEBPAGE\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_WEBPAGE_HUMAN:String = \"Player Viewed Web Page\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_WEBPAGE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_WEBPAGE\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_WEBPAGE_HUMAN:String = \"Player Never Viewed Web Page\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_AUGBUBBLE_DATABASE:String = \"PLAYER_VIEWED_AUGBUBBLE\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_AUGBUBBLE_HUMAN:String = \"Player Viewed Aug Bubble\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_AUGBUBBLE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_AUGBUBBLE\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_AUGBUBBLE_HUMAN:String = \"Player Never Viewed Aug Bubble\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_HUMAN:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\tpublic static const DEFAULT_ICON_MEDIA_ID_WEBPAGE:Number = 4;\n\tpublic static const DEFAULT_ICON_MEDIA_ID_AUGBUBBLE:Number = 2;\n\n\t\/\/ Palette Tree Stuff\n\tpublic static const PALETTE_TREE_SELF_FOLDER_ID:Number = 0;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_ID:Number = -1;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_NAME:String = \"New Player Created Items\";\n\t\n\t\/\/ Media Picker Stuff\n\tpublic static const MEDIA_PICKER:Number = 0;\n\tpublic static const ICON_PICKER:Number = 1;\n\tpublic static const ALIGNMENT_PICKER:Number = 2;\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","new_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n\t\/\/Server URL\n\t\/\/public static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/arisgames.org\/stagingserver1\"; \/\/For other URL's to append to- Staging\n\tpublic static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\"; \/\/For other URL's to append to- Dev\n\tpublic static const APPLICATION_ENVIRONMENT_SERVICES_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris_1_4\/\"; \/\/staging\t\t\n\tpublic static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris_1_4\/uploadhandler.php\";\n\tpublic static const APPLICATION_ENVIRONMENT_GATEWAY_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/gateway.php\"; \/\/services-config.xml\n\n\t\/\/Google API\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n\tpublic static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n\tpublic static const DYNAMICEVENT_HIGHLIGHTOBJECTPALETTEITEM:String = \"HighlightObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n\tpublic static const CONTENTTYPE_WEBPAGE:String = \"WebPage\";\n\tpublic static const CONTENTTYPE_AUGBUBBLE:String = \"AugBubble\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n\tpublic static const CONTENTTYPE_WEBPAGE_VAL:Number = 4;\n\tpublic static const CONTENTTYPE_AUGBUBBLE_VAL:Number = 5;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n\tpublic static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n\tpublic static const CONTENTTYPE_WEBPAGE_DATABASE:String = \"WebPage\";\n\tpublic static const CONTENTTYPE_AUGBUBBLE_DATABASE:String = \"AugBubble\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n\t\/\/ Max allowed upload size for media.........MB....KB....Bytes\n\tpublic static const MAX_UPLOAD_SIZE:Number = 10 * 1024 * 1024 \/\/In bytes\n\t\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n\tpublic static const MEDIATYPE_SEPARATOR:String = \" \";\n    public static const MEDIATYPE_UPLOADNEW:String = \"  \";\n\t\n\t\/\/ Media-tree-icon Types\n\tpublic static const MEDIATREEICON_SEPARATOR:String = \"separatorIcon\";\n\tpublic static const MEDIATREEICON_UPLOAD:String = \"uploadIcon\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_WEBPAGE:String = \"VIEW_WEBPAGE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_AUGBUBBLE:String = \"VIEW_AUGBUBBLE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than Qty of an Item\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_WEBPAGE_DATABASE:String = \"PLAYER_VIEWED_WEBPAGE\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_WEBPAGE_HUMAN:String = \"Player Viewed Web Page\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_WEBPAGE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_WEBPAGE\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_WEBPAGE_HUMAN:String = \"Player Never Viewed Web Page\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_AUGBUBBLE_DATABASE:String = \"PLAYER_VIEWED_AUGBUBBLE\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_AUGBUBBLE_HUMAN:String = \"Player Viewed Aug Bubble\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_AUGBUBBLE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_AUGBUBBLE\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_AUGBUBBLE_HUMAN:String = \"Player Never Viewed Aug Bubble\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_HUMAN:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\tpublic static const DEFAULT_ICON_MEDIA_ID_WEBPAGE:Number = 4;\n\tpublic static const DEFAULT_ICON_MEDIA_ID_AUGBUBBLE:Number = 5;\n\n\t\/\/ Palette Tree Stuff\n\tpublic static const PALETTE_TREE_SELF_FOLDER_ID:Number = 0;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_ID:Number = -1;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_NAME:String = \"New Player Created Items\";\n\t\n\t\/\/ Media Picker Stuff\n\tpublic static const MEDIA_PICKER:Number = 0;\n\tpublic static const ICON_PICKER:Number = 1;\n\tpublic static const ALIGNMENT_PICKER:Number = 2;\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","subject":"update default augbubble icon","message":"update default augbubble icon","lang":"ActionScript","license":"mit","repos":"ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames"}
{"commit":"9098a6dd5ffd14bf619c521dac3fa78c3154005a","old_file":"src\/com\/esri\/builder\/controllers\/ApplicationCompleteController.as","new_file":"src\/com\/esri\/builder\/controllers\/ApplicationCompleteController.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.builder.components.LogFileTarget;\nimport com.esri.builder.components.SignInWindow;\nimport com.esri.builder.components.ToolTip;\nimport com.esri.builder.controllers.supportClasses.Settings;\nimport com.esri.builder.controllers.supportClasses.WellKnownDirectories;\nimport com.esri.builder.controllers.supportClasses.StartupWidgetTypeLoader;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.controllers.supportClasses.MachineDisplayName;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\nimport com.esri.builder.views.popups.UnknownErrorPopUp;\n\nimport flash.display.DisplayObjectContainer;\nimport flash.events.Event;\nimport flash.events.UncaughtErrorEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\nimport flash.net.URLRequestDefaults;\nimport flash.system.Capabilities;\n\nimport mx.core.FlexGlobals;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.managers.ToolTipManager;\nimport mx.resources.ResourceManager;\nimport mx.rpc.AsyncResponder;\n\nimport spark.components.WindowedApplication;\n\npublic final class ApplicationCompleteController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(ApplicationCompleteController);\n\n    private var widgetTypeLoader:StartupWidgetTypeLoader;\n\n    private var startupSettings:Settings;\n\n    public function ApplicationCompleteController()\n    {\n        AppEvent.addListener(AppEvent.APPLICATION_COMPLETE, onApplicationComplete, false, 0, true);\n    }\n\n    private function onApplicationComplete(event:AppEvent):void\n    {\n        applicationComplete(event.data as WindowedApplication);\n        Model.instance.config.isDirty = false;\n    }\n\n    private function applicationComplete(app:WindowedApplication):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Starting up application.');\n        }\n\n        exportDependenciesToAppStorage();\n        loadUserPreferences();\n        loadWebMapSearchHistory();\n        \/\/ Disable HTTP cache for HTML component\n        URLRequestDefaults.cacheResponse = false;\n\n        \/\/ Setup some XML global properties\n        XML.ignoreComments = true;\n        XML.ignoreWhitespace = true;\n        XML.prettyIndent = 4;\n\n        IdentityManager.instance.enabled = true;\n        IdentityManager.instance.signInWindowClass = SignInWindow;\n\n        ToolTipManager.toolTipClass = com.esri.builder.components.ToolTip;\n\n        \/\/ Can only have access to 'loaderInfo' when the app is complete.\n        app.loaderInfo.uncaughtErrorEvents.addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR, uncaughtErrorHandler);\n\n        widgetTypeLoader = new StartupWidgetTypeLoader();\n        widgetTypeLoader.addEventListener(Event.COMPLETE, widgetTypeLoader_completeHandler);\n        widgetTypeLoader.loadWidgetTypes();\n    }\n\n    private function exportDependenciesToAppStorage():void\n    {\n        try\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Creating required folders.');\n            }\n\n            WellKnownDirectories.getInstance().customFlexViewer.createDirectory();\n            WellKnownDirectories.getInstance().customModules.createDirectory();\n        }\n        catch (error:Error)\n        {\n            BuilderAlert.show(ResourceManager.getInstance().getString('BuilderStrings', 'startup.couldNotCreateCustomDirectories'), ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n        }\n    }\n\n    private function loadUserPreferences():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading user preferences...');\n        }\n\n        migratePreviousSettingsFolder();\n        const so:SharedObject = SharedObject.getLocal(Model.USER_PREF);\n\n        startupSettings = new Settings();\n\n        startupSettings.webServerURL = so.data.baseURL;\n        startupSettings.webServerFolder = so.data.baseLoc;\n        startupSettings.locale = so.data.locale ? so.data.locale : getPreferredLocale();\n        startupSettings.bingKey = so.data.bingKey;\n        startupSettings.proxyURL = so.data.httpProxy;\n\n        if (so.data.hasOwnProperty(\"userPortalURL\"))\n        {\n            \/\/updated property for v3.1+\n            startupSettings.portalURL = so.data.userPortalURL;\n            startupSettings.geocodeURL = so.data.geocodeURL;\n            startupSettings.directionsURL = so.data.directionsURL;\n            startupSettings.printTaskURL = so.data.printTaskURL;\n        }\n        else\n        {\n            startupSettings.portalURL = (so.data.portalURL) ? so.data.portalURL : PortalModel.DEFAULT_PORTAL_URL;\n        }\n\n        if (so.data.hasOwnProperty(\"userGeometryServiceURL\"))\n        {\n            \/\/updated property for v3.1+\n            startupSettings.geometryServiceURL = so.data.userGeometryServiceURL;\n        }\n        else\n        {\n            startupSettings.geometryServiceURL = so.data.userGeometryServiceURL = (so.data.geometryServiceURL) ? so.data.geometryServiceURL : \"http:\/\/tasks.arcgisonline.com\/ArcGIS\/rest\/services\/Geometry\/GeometryServer\";\n        }\n\n        if (so.data.hasOwnProperty(\"isTutorialModeEnabled\"))\n        {\n            startupSettings.isTutorialModeEnabled = so.data.isTutorialModeEnabled;\n        }\n        else if (so.data.tutorialModeSettings)\n        {\n            startupSettings.isTutorialModeEnabled = so.data.tutorialModeSettings.isTutorialModeEnabled;\n        }\n\n        so.close();\n\n        if (!startupSettings.webServerFolder)\n        {\n            if (Capabilities.os.toLowerCase().indexOf('win') > -1)\n            {\n                startupSettings.webServerFolder = 'C:\\\\inetpub\\\\wwwroot\\\\flexviewers';\n            }\n            else if (Capabilities.os.toLowerCase().indexOf('mac') > -1)\n            {\n                startupSettings.webServerFolder = File.userDirectory.nativePath + '\/Sites\/flexviewers';\n            }\n            else if (Capabilities.os.toLowerCase().indexOf('linux') > -1)\n            {\n                startupSettings.webServerFolder = '\/var\/httpd\/wwwroot\/flexviewers'; \/\/ TODO - check this !!\n            }\n        }\n\n        if (startupSettings.webServerURL)\n        {\n            applySettings();\n        }\n        else\n        {\n            tryGetHostName();\n        }\n    }\n\n    private function migratePreviousSettingsFolder():void\n    {\n        var previousBuilderSettingsFolder:File =\n            File.applicationStorageDirectory.resolvePath(\"#SharedObjects\/AppBuilder.swf\/\");\n\n        if (!previousBuilderSettingsFolder.exists)\n        {\n            return;\n        }\n\n        var filesOrFolders:Array = previousBuilderSettingsFolder.getDirectoryListing();\n\n        if (filesOrFolders.length == 0)\n        {\n            return;\n        }\n\n        if (Log.isInfo())\n        {\n            LOG.info('Transferring previous settings folder');\n        }\n\n        var currentBuilderSettingsFolder:File =\n            File.applicationStorageDirectory.resolvePath(\"#SharedObjects\/Builder.swf\/\");\n\n        try\n        {\n            for each (var fileOrFolder:File in filesOrFolders)\n            {\n                if (Log.isInfo())\n                {\n                    LOG.info('Transferring {0}', fileOrFolder.name);\n                }\n                fileOrFolder.moveTo(currentBuilderSettingsFolder.resolvePath(fileOrFolder.name),\n                                    true);\n            }\n        }\n        catch (error:Error)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Could not transfer previous settings folder: {0} - {1}',\n                         error.errorID, error.toString());\n            }\n        }\n    }\n\n    private function applySettings():void\n    {\n        Model.instance.importSettings(startupSettings);\n        startupSettings = null;\n    }\n\n    private function tryGetHostName():void\n    {\n        MachineDisplayName.getInstance().resolve(new AsyncResponder(result, fault));\n\n        function result(hostname:String, token:Object):void\n        {\n            initBaseURL(hostname.toLowerCase());\n            applySettings();\n        }\n\n        function fault(fault:Object, token:Object):void\n        {\n            initBaseURL(\"localhost\");\n            applySettings();\n        }\n    }\n\n    private function initBaseURL(hostname:String):void\n    {\n        if (Capabilities.os.toLowerCase().indexOf('win') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/flexviewers';\n        }\n        else if (Capabilities.os.toLowerCase().indexOf('mac') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/~' + File.userDirectory.name + '\/flexviewers';\n        }\n        else if (Capabilities.os.toLowerCase().indexOf('linux') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/flexviewers'; \/\/ TODO - check this !!\n        }\n    }\n\n    private function getPreferredLocale():String\n    {\n        const preferredLocales:Array = ResourceManager.getInstance().getPreferredLocaleChain();\n        return (preferredLocales.length > 0) ? preferredLocales[0] : 'en_US';\n    }\n\n    private function loadWebMapSearchHistory():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Loading web map search history\");\n        }\n\n        const so:SharedObject = SharedObject.getLocal(Model.USER_PREF);\n        var historyString:String = so.data.webMapSearchHistory;\n        if (historyString != null)\n        {\n            Model.instance.webMapSearchHistory = historyString.split(\"##\");\n        }\n        so.close();\n    }\n\n    private function uncaughtErrorHandler(event:UncaughtErrorEvent):void\n    {\n        event.preventDefault();\n\n        if (Log.isFatal())\n        {\n            if (event.error is Error) \/\/could be ErrorEvent\n            {\n                LOG.fatal('Uncaught error: {0}', event.error.getStackTrace());\n            }\n        }\n\n        const logFile:File = File.applicationStorageDirectory.resolvePath(LogFileTarget.LOG_FILE_NAME);\n        const errorContent:String = ResourceManager.getInstance().getString('BuilderStrings', 'unknownErrorMessage',\n                                                                            [ event.error.toString(), logFile.nativePath ]);\n        const errorPopUp:UnknownErrorPopUp = new UnknownErrorPopUp();\n        errorPopUp.errorContent = errorContent;\n        errorPopUp.open(FlexGlobals.topLevelApplication as DisplayObjectContainer, true);\n    }\n\n    private function setStatusAndAlert(text:String):void\n    {\n        Model.instance.status = text;\n        BuilderAlert.show(text, ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n    }\n\n    protected function widgetTypeLoader_completeHandler(event:Event):void\n    {\n        (event.currentTarget as StartupWidgetTypeLoader).removeEventListener(Event.COMPLETE, widgetTypeLoader_completeHandler);\n        validateSettings();\n    }\n\n    private function validateSettings():void\n    {\n        AppEvent.dispatch(AppEvent.SAVE_SETTINGS, Model.instance.exportSettings());\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.builder.components.LogFileTarget;\nimport com.esri.builder.components.SignInWindow;\nimport com.esri.builder.components.ToolTip;\nimport com.esri.builder.controllers.supportClasses.MachineDisplayName;\nimport com.esri.builder.controllers.supportClasses.Settings;\nimport com.esri.builder.controllers.supportClasses.StartupWidgetTypeLoader;\nimport com.esri.builder.controllers.supportClasses.WellKnownDirectories;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\nimport com.esri.builder.views.popups.UnknownErrorPopUp;\n\nimport flash.display.DisplayObjectContainer;\nimport flash.events.Event;\nimport flash.events.UncaughtErrorEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\nimport flash.net.URLRequestDefaults;\nimport flash.system.Capabilities;\n\nimport mx.core.FlexGlobals;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.managers.ToolTipManager;\nimport mx.resources.ResourceManager;\nimport mx.rpc.AsyncResponder;\n\nimport spark.components.WindowedApplication;\n\npublic final class ApplicationCompleteController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(ApplicationCompleteController);\n\n    private var widgetTypeLoader:StartupWidgetTypeLoader;\n\n    private var startupSettings:Settings;\n\n    public function ApplicationCompleteController()\n    {\n        AppEvent.addListener(AppEvent.APPLICATION_COMPLETE, onApplicationComplete, false, 0, true);\n    }\n\n    private function onApplicationComplete(event:AppEvent):void\n    {\n        applicationComplete(event.data as WindowedApplication);\n        Model.instance.config.isDirty = false;\n    }\n\n    private function applicationComplete(app:WindowedApplication):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Starting up application.');\n        }\n\n        exportDependenciesToAppStorage();\n        loadUserPreferences();\n        loadWebMapSearchHistory();\n        \/\/ Disable HTTP cache for HTML component\n        URLRequestDefaults.cacheResponse = false;\n\n        \/\/ Setup some XML global properties\n        XML.ignoreComments = true;\n        XML.ignoreWhitespace = true;\n        XML.prettyIndent = 4;\n\n        IdentityManager.instance.enabled = true;\n        IdentityManager.instance.signInWindowClass = SignInWindow;\n\n        ToolTipManager.toolTipClass = com.esri.builder.components.ToolTip;\n\n        \/\/ Can only have access to 'loaderInfo' when the app is complete.\n        app.loaderInfo.uncaughtErrorEvents.addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR, uncaughtErrorHandler);\n\n        widgetTypeLoader = new StartupWidgetTypeLoader();\n        widgetTypeLoader.addEventListener(Event.COMPLETE, widgetTypeLoader_completeHandler);\n        widgetTypeLoader.loadWidgetTypes();\n    }\n\n    private function exportDependenciesToAppStorage():void\n    {\n        try\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Creating required folders.');\n            }\n\n            WellKnownDirectories.getInstance().customFlexViewer.createDirectory();\n            WellKnownDirectories.getInstance().customModules.createDirectory();\n        }\n        catch (error:Error)\n        {\n            BuilderAlert.show(ResourceManager.getInstance().getString('BuilderStrings', 'startup.couldNotCreateCustomDirectories'), ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n        }\n    }\n\n    private function loadUserPreferences():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading user preferences...');\n        }\n\n        migratePreviousSettingsFolder();\n        const so:SharedObject = SharedObject.getLocal(Model.USER_PREF);\n\n        startupSettings = new Settings();\n\n        startupSettings.webServerURL = so.data.baseURL;\n        startupSettings.webServerFolder = so.data.baseLoc;\n        startupSettings.locale = so.data.locale ? so.data.locale : getPreferredLocale();\n        startupSettings.bingKey = so.data.bingKey;\n        startupSettings.proxyURL = so.data.httpProxy;\n\n        if (so.data.hasOwnProperty(\"userPortalURL\"))\n        {\n            \/\/updated property for v3.1+\n            startupSettings.portalURL = so.data.userPortalURL;\n            startupSettings.geocodeURL = so.data.geocodeURL;\n            startupSettings.directionsURL = so.data.directionsURL;\n            startupSettings.printTaskURL = so.data.printTaskURL;\n        }\n        else\n        {\n            startupSettings.portalURL = (so.data.portalURL) ? so.data.portalURL : PortalModel.DEFAULT_PORTAL_URL;\n        }\n\n        if (so.data.hasOwnProperty(\"userGeometryServiceURL\"))\n        {\n            \/\/updated property for v3.1+\n            startupSettings.geometryServiceURL = so.data.userGeometryServiceURL;\n        }\n        else\n        {\n            startupSettings.geometryServiceURL = so.data.userGeometryServiceURL = (so.data.geometryServiceURL) ? so.data.geometryServiceURL : \"http:\/\/tasks.arcgisonline.com\/ArcGIS\/rest\/services\/Geometry\/GeometryServer\";\n        }\n\n        if (so.data.hasOwnProperty(\"isTutorialModeEnabled\"))\n        {\n            startupSettings.isTutorialModeEnabled = so.data.isTutorialModeEnabled;\n        }\n        else if (so.data.tutorialModeSettings)\n        {\n            startupSettings.isTutorialModeEnabled = so.data.tutorialModeSettings.isTutorialModeEnabled;\n        }\n\n        so.close();\n\n        if (!startupSettings.webServerFolder)\n        {\n            if (Capabilities.os.toLowerCase().indexOf('win') > -1)\n            {\n                startupSettings.webServerFolder = 'C:\\\\inetpub\\\\wwwroot\\\\flexviewers';\n            }\n            else if (Capabilities.os.toLowerCase().indexOf('mac') > -1)\n            {\n                startupSettings.webServerFolder = File.userDirectory.nativePath + '\/Sites\/flexviewers';\n            }\n            else if (Capabilities.os.toLowerCase().indexOf('linux') > -1)\n            {\n                startupSettings.webServerFolder = '\/var\/httpd\/wwwroot\/flexviewers'; \/\/ TODO - check this !!\n            }\n        }\n\n        if (startupSettings.webServerURL)\n        {\n            applySettings();\n        }\n        else\n        {\n            tryGetHostName();\n        }\n    }\n\n    private function migratePreviousSettingsFolder():void\n    {\n        var previousBuilderSettingsFolder:File =\n            File.applicationStorageDirectory.resolvePath(\"#SharedObjects\/AppBuilder.swf\/\");\n\n        if (!previousBuilderSettingsFolder.exists)\n        {\n            return;\n        }\n\n        var filesOrFolders:Array = previousBuilderSettingsFolder.getDirectoryListing();\n\n        if (filesOrFolders.length == 0)\n        {\n            return;\n        }\n\n        if (Log.isInfo())\n        {\n            LOG.info('Transferring previous settings folder');\n        }\n\n        var currentBuilderSettingsFolder:File =\n            File.applicationStorageDirectory.resolvePath(\"#SharedObjects\/Builder.swf\/\");\n\n        try\n        {\n            for each (var fileOrFolder:File in filesOrFolders)\n            {\n                if (Log.isInfo())\n                {\n                    LOG.info('Transferring {0}', fileOrFolder.name);\n                }\n                fileOrFolder.moveTo(currentBuilderSettingsFolder.resolvePath(fileOrFolder.name),\n                                    true);\n            }\n        }\n        catch (error:Error)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Could not transfer previous settings folder: {0} - {1}',\n                         error.errorID, error.toString());\n            }\n        }\n    }\n\n    private function applySettings():void\n    {\n        Model.instance.importSettings(startupSettings);\n        startupSettings = null;\n    }\n\n    private function tryGetHostName():void\n    {\n        MachineDisplayName.getInstance().resolve(new AsyncResponder(result, fault));\n\n        function result(hostname:String, token:Object):void\n        {\n            initBaseURL(hostname.toLowerCase());\n            applySettings();\n        }\n\n        function fault(fault:Object, token:Object):void\n        {\n            initBaseURL(\"localhost\");\n            applySettings();\n        }\n    }\n\n    private function initBaseURL(hostname:String):void\n    {\n        if (Capabilities.os.toLowerCase().indexOf('win') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/flexviewers';\n        }\n        else if (Capabilities.os.toLowerCase().indexOf('mac') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/~' + File.userDirectory.name + '\/flexviewers';\n        }\n        else if (Capabilities.os.toLowerCase().indexOf('linux') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/flexviewers'; \/\/ TODO - check this !!\n        }\n    }\n\n    private function getPreferredLocale():String\n    {\n        const preferredLocales:Array = ResourceManager.getInstance().getPreferredLocaleChain();\n        return (preferredLocales.length > 0) ? preferredLocales[0] : 'en_US';\n    }\n\n    private function loadWebMapSearchHistory():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Loading web map search history\");\n        }\n\n        const so:SharedObject = SharedObject.getLocal(Model.USER_PREF);\n        var historyString:String = so.data.webMapSearchHistory;\n        if (historyString != null)\n        {\n            Model.instance.webMapSearchHistory = historyString.split(\"##\");\n        }\n        so.close();\n    }\n\n    private function uncaughtErrorHandler(event:UncaughtErrorEvent):void\n    {\n        event.preventDefault();\n\n        if (Log.isFatal())\n        {\n            if (event.error is Error) \/\/could be ErrorEvent\n            {\n                LOG.fatal('Uncaught error: {0}', event.error.getStackTrace());\n            }\n        }\n\n        const logFile:File = File.applicationStorageDirectory.resolvePath(LogFileTarget.LOG_FILE_NAME);\n        const errorContent:String = ResourceManager.getInstance().getString('BuilderStrings', 'unknownErrorMessage',\n                                                                            [ event.error.toString(), logFile.nativePath ]);\n        const errorPopUp:UnknownErrorPopUp = new UnknownErrorPopUp();\n        errorPopUp.errorContent = errorContent;\n        errorPopUp.open(FlexGlobals.topLevelApplication as DisplayObjectContainer, true);\n    }\n\n    private function setStatusAndAlert(text:String):void\n    {\n        Model.instance.status = text;\n        BuilderAlert.show(text, ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n    }\n\n    protected function widgetTypeLoader_completeHandler(event:Event):void\n    {\n        (event.currentTarget as StartupWidgetTypeLoader).removeEventListener(Event.COMPLETE, widgetTypeLoader_completeHandler);\n        validateSettings();\n    }\n\n    private function validateSettings():void\n    {\n        AppEvent.dispatch(AppEvent.SAVE_SETTINGS, Model.instance.exportSettings());\n    }\n}\n}\n","subject":"Apply formatting.","message":"Apply formatting.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"23fa9407236d26723b345a46c9f028f1903e5c92","old_file":"native_extension\/src\/com\/tuarua\/webview\/AndroidSettings.as","new_file":"native_extension\/src\/com\/tuarua\/webview\/AndroidSettings.as","old_contents":"\/*\n * Copyright 2017 Tua Rua Ltd.\n *\n *  Licensed under the Apache License, Version 2.0 (the \"License\");\n *  you may not use this file except in compliance with the License.\n *  You may obtain a copy of the License at\n *\n *  http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n *  Unless required by applicable law or agreed to in writing, software\n *  distributed under the License is distributed on an \"AS IS\" BASIS,\n *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n *  See the License for the specific language governing permissions and\n *  limitations under the License.\n *\n *  Additional Terms\n *  No part, or derivative of this Air Native Extensions's code is permitted\n *  to be sold as the basis of a commercially packaged Air Native Extension which\n *  undertakes the same purpose as this software. That is, a WebView for Windows,\n *  OSX and\/or iOS and\/or Android.\n *  All Rights Reserved. Tua Rua Ltd.\n *\/\n\n\/**\n * Created by Eoin Landy on 26\/03\/2017.\n *\/\npackage com.tuarua.webview {\npublic class AndroidSettings {\n    \/**\n     * <p>Sets whether the WebView requires a user gesture to play media.<\/p>\n     *\/\n    public var mediaPlaybackRequiresUserGesture:Boolean = true;\n    \/**\n     * <p>A Boolean value indicating whether JavaScript is enabled.<\/p>\n     *\/\n    public var javaScriptEnabled:Boolean = true;\n    \/**\n     * <p>A Boolean value indicating whether JavaScript can open windows without user interaction.<\/p>\n     *\/\n    public var javaScriptCanOpenWindowsAutomatically:Boolean = true;\n    \/**\n     * <p>A Boolean value indicating whether the WebView should not load image resources from the network.<\/p>\n     *\/\n    public var blockNetworkImage:Boolean = false;\n    \/**\n     * <p>Enables or disables file access within WebView.<\/p>\n     *\/\n    public var allowFileAccess:Boolean = true;\n    \/**\n     * <p>Sets whether JavaScript running in the context of a file scheme URL should be allowed to access\n     * content from other file scheme URLs.<\/p>\n     *\/\n    public var allowFileAccessFromFileURLs:Boolean = true;\n    \/**\n     * <p>Sets whether JavaScript running in the context of a file scheme URL should be allowed to access\n     * content from other file scheme URLs.<\/p>\n     *\/\n    public var allowUniversalAccessFromFileURLs:Boolean = true;\n\n    \/**\n     * <p>Enables or disables content URL access within WebView.<\/p>\n     *\/\n    public var allowContentAccess:Boolean = true;\n\n\n    \/**\n     * <p>Sets whether Geolocation is enabled.<\/p>\n     *\/\n    public var geolocationEnabled:Boolean = false;\n\n    public function AndroidSettings() {\n    }\n}\n}\n","new_contents":"\/*\n * Copyright 2017 Tua Rua Ltd.\n *\n *  Licensed under the Apache License, Version 2.0 (the \"License\");\n *  you may not use this file except in compliance with the License.\n *  You may obtain a copy of the License at\n *\n *  http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n *  Unless required by applicable law or agreed to in writing, software\n *  distributed under the License is distributed on an \"AS IS\" BASIS,\n *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n *  See the License for the specific language governing permissions and\n *  limitations under the License.\n *\n *  Additional Terms\n *  No part, or derivative of this Air Native Extensions's code is permitted\n *  to be sold as the basis of a commercially packaged Air Native Extension which\n *  undertakes the same purpose as this software. That is, a WebView for Windows,\n *  OSX and\/or iOS and\/or Android.\n *  All Rights Reserved. Tua Rua Ltd.\n *\/\n\n\/**\n * Created by Eoin Landy on 26\/03\/2017.\n *\/\npackage com.tuarua.webview {\npublic class AndroidSettings {\n    \/**\n     * <p>Sets whether the WebView requires a user gesture to play media.<\/p>\n     *\/\n    public var mediaPlaybackRequiresUserGesture:Boolean = true;\n    \/**\n     * <p>A Boolean value indicating whether JavaScript is enabled.<\/p>\n     *\/\n    public var javaScriptEnabled:Boolean = true;\n    \/**\n     * <p>A Boolean value indicating whether JavaScript can open windows without user interaction.<\/p>\n     *\/\n    public var javaScriptCanOpenWindowsAutomatically:Boolean = true;\n    \/**\n     * <p>A Boolean value indicating whether the WebView should not load image resources from the network.<\/p>\n     *\/\n    public var blockNetworkImage:Boolean = false;\n    \/**\n     * <p>Enables or disables file access within WebView.<\/p>\n     *\/\n    public var allowFileAccess:Boolean = true;\n    \/**\n     * <p>Sets whether JavaScript running in the context of a file scheme URL should be allowed to access\n     * content from other file scheme URLs.<\/p>\n     *\/\n    public var allowFileAccessFromFileURLs:Boolean = true;\n    \/**\n     * <p>Sets whether JavaScript running in the context of a file scheme URL should be allowed to access\n     * content from other file scheme URLs.<\/p>\n     *\/\n    public var allowUniversalAccessFromFileURLs:Boolean = true;\n\n    \/**\n     * <p>Enables or disables content URL access within WebView.<\/p>\n     *\/\n    public var allowContentAccess:Boolean = true;\n\n\n    \/**\n     * <p>Sets whether Geolocation is enabled.<\/p>\n     *\/\n    public var geolocationEnabled:Boolean = false;\n\n    \/**\n     * <p>Sets whether the database storage API is enabled.<\/p>\n     *\/\n    public var databaseEnabled:Boolean = true;\n\n    \/**\n     * <p>Sets whether the DOM storage API is enabled.<\/p>\n     *\/\n    public var domStorageEnabled:Boolean = true;\n    \n\n    public function AndroidSettings() {\n    }\n}\n}\n","subject":"Add 'databaseEnabled' and 'domStorageEnabled' properties to AndroidSettings object. Make them enabled by default to match the behaviour of AIR's StageWebView","message":"Add 'databaseEnabled' and 'domStorageEnabled' properties to AndroidSettings object. Make them enabled by default to match the behaviour of AIR's StageWebView\n","lang":"ActionScript","license":"apache-2.0","repos":"tuarua\/WebViewANE,tuarua\/WebViewANE,tuarua\/WebViewANE,tuarua\/WebViewANE,tuarua\/WebViewANE,tuarua\/WebViewANE,tuarua\/WebViewANE"}
{"commit":"dc3ea8e844d76be4e605e631a3b508ff60c447fd","old_file":"src\/aerys\/minko\/scene\/controller\/debug\/WireframeDebugController.as","new_file":"src\/aerys\/minko\/scene\/controller\/debug\/WireframeDebugController.as","old_contents":"package aerys.minko.scene.controller.debug\n{\n\timport aerys.minko.render.geometry.primitive.LineGeometry;\n\timport aerys.minko.render.geometry.stream.iterator.TriangleIterator;\n\timport aerys.minko.render.geometry.stream.iterator.TriangleReference;\n\timport aerys.minko.render.material.line.LineMaterial;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.Mesh;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic final class WireframeDebugController extends AbstractController\n\t{\n\t\tprivate var _wireframeMaterial\t: LineMaterial;\n\t\tprivate var _targetToWireframe\t: Dictionary\t= new Dictionary();\n\t\t\n\t\tpublic function get material() : LineMaterial\n\t\t{\n\t\t\treturn _wireframeMaterial\n\t\t\t\t|| (_wireframeMaterial = new LineMaterial({diffuseColor : 0xffffffff, lineThickness\t: 1.}));\n\t\t}\n\t\t\n\t\tpublic function WireframeDebugController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: WireframeDebugController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (target.scene)\n\t\t\t\taddedHandler(target, target.parent);\n\t\t\telse\n\t\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target \t: Mesh,\n\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\t\t\tif (!target.scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar triangles\t: TriangleIterator = new TriangleIterator(\n\t\t\t\ttarget.geometry.getVertexStream(),\n\t\t\t\ttarget.geometry.indexStream\n\t\t\t);\n\t\t\tvar linesGeom\t: LineGeometry\t\t= new LineGeometry();\n\t\t\tfor each (var triangle : TriangleReference in triangles)\n\t\t\t{\n\t\t\t\tlinesGeom.moveTo(triangle.v0.x, triangle.v0.y, triangle.v0.z)\n\t\t\t\t\t.lineTo(triangle.v1.x, triangle.v1.y, triangle.v1.z)\n\t\t\t\t\t.lineTo(triangle.v2.x, triangle.v2.y, triangle.v2.z)\n\t\t\t\t\t.lineTo(triangle.v0.x, triangle.v0.y, triangle.v0.z);\n\t\t\t}\n\t\t\t\n\t\t\tvar lines\t\t: Mesh\t\t\t\t= new Mesh(linesGeom, this.material);\n\t\t\t_targetToWireframe[target] = lines;\n\t\t\t \n\t\t\ttarget.parent.addChild(lines);\n\t\t}\n\t\t\n\t\tprivate function removeWireframes(target : Mesh) : void\n\t\t{\n\t\t\tif (_targetToWireframe[target])\n\t\t\t\t_targetToWireframe[target].parent = null;\n\t\t\t_targetToWireframe[target] = null;\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: WireframeDebugController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\tif (target.added.hasCallback(addedHandler))\n\t\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\tremoveWireframes(target);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tremoveWireframes(target);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.debug\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.primitive.LineGeometry;\n\timport aerys.minko.render.geometry.stream.iterator.TriangleIterator;\n\timport aerys.minko.render.geometry.stream.iterator.TriangleReference;\n\timport aerys.minko.render.material.line.LineMaterial;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic final class WireframeDebugController extends AbstractController\n\t{\n\t\tprivate var _wireframeMaterial\t: LineMaterial;\n\t\tprivate var _targetToWireframe\t: Dictionary\t= new Dictionary();\n\t\tprivate var _geometryToMesh\t\t: Dictionary \t= new Dictionary();\n\t\t\n\t\tpublic function get material() : LineMaterial\n\t\t{\n\t\t\treturn _wireframeMaterial\n\t\t\t\t|| (_wireframeMaterial = new LineMaterial({diffuseColor : 0xffffffff, lineThickness\t: 1.}));\n\t\t}\n\t\t\n\t\tpublic function WireframeDebugController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: WireframeDebugController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\t\t\t\n\t\t\tif (target.scene)\n\t\t\t\taddedHandler(target, target.parent);\n\t\t\telse\n\t\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target \t: Mesh,\n\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\t\t\tif (!target.scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar triangles\t: TriangleIterator = new TriangleIterator(\n\t\t\t\ttarget.geometry.getVertexStream(),\n\t\t\t\ttarget.geometry.indexStream\n\t\t\t);\n\t\t\tvar linesGeom\t: LineGeometry\t\t= new LineGeometry();\n\t\t\tfor each (var triangle : TriangleReference in triangles)\n\t\t\t{\n\t\t\t\tlinesGeom.moveTo(triangle.v0.x, triangle.v0.y, triangle.v0.z)\n\t\t\t\t\t.lineTo(triangle.v1.x, triangle.v1.y, triangle.v1.z)\n\t\t\t\t\t.lineTo(triangle.v2.x, triangle.v2.y, triangle.v2.z)\n\t\t\t\t\t.lineTo(triangle.v0.x, triangle.v0.y, triangle.v0.z);\n\t\t\t}\n\t\t\t\n\t\t\tvar lines\t\t: Mesh\t\t\t\t= new Mesh(linesGeom, this.material);\n\t\t\t_targetToWireframe[target] = lines;\n\t\t\t \n\t\t\ttarget.localToWorldTransformChanged.add(updateTransform);\n\t\t\tupdateTransform(target, target.getLocalToWorldTransform());\n\t\t\ttarget.scene.addChild(lines);\n\t\t}\n\t\t\n\t\tprivate function updateTransform(child : ISceneNode, childLocalToWorld : Matrix4x4) : void\n\t\t{\n\t\t\tvar lineMesh : Mesh = _targetToWireframe[child];\n\t\t\t\n\t\t\tlineMesh.transform.copyFrom(childLocalToWorld);\n\t\t}\n\t\t\n\t\tprivate function removeWireframes(target : Mesh) : void\n\t\t{\n\t\t\tif (_targetToWireframe[target])\n\t\t\t\t_targetToWireframe[target].parent = null;\n\t\t\t_targetToWireframe[target] = null;\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: WireframeDebugController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\tif (target.added.hasCallback(addedHandler))\n\t\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\ttarget.localToWorldTransformChanged.remove(updateTransform);\n\t\t\tremoveWireframes(target);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : Mesh, ancestor : Group) : void\n\t\t{\n\n\t\t\tremoveWireframes(target);\n\t\t}\n\t}\n}","subject":"Update wireframe when the target move","message":"Update wireframe when the target move\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"48ecbdaf3cd534cce32a3c20319b96e97eaef720","old_file":"conf\/messages.as","new_file":"conf\/messages.as","old_contents":"playWithAFriend=\u09ac\u09a8\u09cd\u09a7\u09c1'\u09f0 \u09ac\u09bf\u09aa\u0995\u09cd\u09b7\u09c7 \u0996\u09c7\u09b2\u0995\nplayWithTheMachine=\u0995\u09ae\u09cd\u09aa\u09bf\u0989\u099f\u09be\u09f0'\u09f0 \u09ac\u09bf\u09aa\u0995\u09cd\u09b7\u09c7 \u0996\u09c7\u09b2\u0995\ntoInviteSomeoneToPlayGiveThisUrl=\u0985\u09be\u09a8 \u098f\u099c\u09a8\u09f0 \u09ac\u09bf\u09aa\u0995\u09cd\u09b7\u09c7 \u0996\u09c7\u09b2\u09bf\u09ac\u09b2\u09c8 \u098f\u0987 URL\u09a4\u09c1 \u09ac\u09cd\u09af\u09f1\u09b9\u09be\u09f0 \u0995\u09f0\u0995\ngameOver=\u0996\u09c7\u09b2 \u09b8\u09ae\u09be\u09aa\u09cd\u09a4\ngameOver=Khel Sesh\nwaitingForOpponent=\u09ac\u09bf\u09f0\u09cb\u09a7\u09c0'\u09f0 \u0985\u09aa\u09c7\u0995\u09cd\u09b7\u09be\u09a4\nwaiting=\u0985\u09aa\u09c7\u0995\u09cd\u09b7\u09be\u09a4\nyourTurn=\u0986\u09aa\u09cb\u09a8\u09be\u09f0 \u09aa\u09be\u09b2\nwhite=\u09ac\u0997\u09be\nblack=\u0995\u2019\u09b2\u09be\nrandomColor=\u09af\u09be\u09a6\u09c3\u099a\u09cd\u099b\u09bf\u0995 \u09a6\u09b2\ncreateAGame=\u09a8\u09a4\u09c1\u09a8 \u0996\u09c7\u09b2 \u0986\u09f0\u09ae\u09ad \u0995\u09f0\u0995\nwhiteIsVictorious=\u09ac\u0997\u09be \u09a6\u09b2 \u09ac\u09bf\u099c\u09df\u09c0\nblackIsVictorious=\u0995\u2019\u09b2\u09be \u09a6\u09b2 \u09ac\u09bf\u099c\u09df\u09c0\nkingInTheCenter=\u09f0\u099c\u09be \u0986\u09b9\u09bf\u09b2 \u09ae\u09be\u099c'\u09b2\u09c8\nwhitePlays=\u09ac\u0997\u09be \u09a6\u09b2\u09f0 \u09aa\u09be\u09b2\nblackPlays=\u0995\u2019\u09b2\u09be \u09a6\u09b2\u09f0 \u09aa\u09be\u09b2\n","new_contents":"playWithAFriend=\u09ac\u09a8\u09cd\u09a7\u09c1'\u09f0 \u09ac\u09bf\u09aa\u0995\u09cd\u09b7\u09c7 \u0996\u09c7\u09b2\u0995\nplayWithTheMachine=\u0995\u09ae\u09cd\u09aa\u09bf\u0989\u099f\u09be\u09f0'\u09f0 \u09ac\u09bf\u09aa\u0995\u09cd\u09b7\u09c7 \u0996\u09c7\u09b2\u0995\ntoInviteSomeoneToPlayGiveThisUrl=\u0985\u09be\u09a8 \u098f\u099c\u09a8\u09f0 \u09ac\u09bf\u09aa\u0995\u09cd\u09b7\u09c7 \u0996\u09c7\u09b2\u09bf\u09ac\u09b2\u09c8 \u098f\u0987 URL\u09a4\u09c1 \u09ac\u09cd\u09af\u09f1\u09b9\u09be\u09f0 \u0995\u09f0\u0995\ngameOver=Khel Sesh\nwaitingForOpponent=\u09ac\u09bf\u09f0\u09cb\u09a7\u09c0'\u09f0 \u0985\u09aa\u09c7\u0995\u09cd\u09b7\u09be\u09a4\nwaiting=\u0985\u09aa\u09c7\u0995\u09cd\u09b7\u09be\u09a4\nyourTurn=\u0986\u09aa\u09cb\u09a8\u09be\u09f0 \u09aa\u09be\u09b2\nwhite=\u09ac\u0997\u09be\nblack=\u0995\u2019\u09b2\u09be\nrandomColor=\u09af\u09be\u09a6\u09c3\u099a\u09cd\u099b\u09bf\u0995 \u09a6\u09b2\ncreateAGame=\u09a8\u09a4\u09c1\u09a8 \u0996\u09c7\u09b2 \u0986\u09f0\u09ae\u09ad \u0995\u09f0\u0995\nwhiteIsVictorious=\u09ac\u0997\u09be \u09a6\u09b2 \u09ac\u09bf\u099c\u09df\u09c0\nblackIsVictorious=\u0995\u2019\u09b2\u09be \u09a6\u09b2 \u09ac\u09bf\u099c\u09df\u09c0\nkingInTheCenter=\u09f0\u099c\u09be \u0986\u09b9\u09bf\u09b2 \u09ae\u09be\u099c'\u09b2\u09c8\nwhitePlays=\u09ac\u0997\u09be \u09a6\u09b2\u09f0 \u09aa\u09be\u09b2\nblackPlays=\u0995\u2019\u09b2\u09be \u09a6\u09b2\u09f0 \u09aa\u09be\u09b2\n","subject":"fix as translation unit","message":"fix as translation unit\n","lang":"ActionScript","license":"mit","repos":"abougouffa\/lila,Unihedro\/lila,arex1337\/lila,abougouffa\/lila,terokinnunen\/lila,bjhaid\/lila,samuel-soubeyran\/lila,r0k3\/lila,TangentialAlan\/lila,systemovich\/lila,Enigmahack\/lila,arex1337\/lila,ccampo133\/lila,samuel-soubeyran\/lila,bjhaid\/lila,luanlv\/lila,terokinnunen\/lila,r0k3\/lila,luanlv\/lila,elioair\/lila,JimmyMow\/lila,samuel-soubeyran\/lila,clarkerubber\/lila,pawank\/lila,samuel-soubeyran\/lila,Happy0\/lila,pawank\/lila,pawank\/lila,Enigmahack\/lila,pavelo65\/lila,ccampo133\/lila,pawank\/lila,pavelo65\/lila,elioair\/lila,TangentialAlan\/lila,abougouffa\/lila,systemovich\/lila,elioair\/lila,ccampo133\/lila,Unihedro\/lila,terokinnunen\/lila,systemovich\/lila,Enigmahack\/lila,Enigmahack\/lila,pavelo65\/lila,JimmyMow\/lila,Happy0\/lila,terokinnunen\/lila,ccampo133\/lila,luanlv\/lila,pawank\/lila,samuel-soubeyran\/lila,terokinnunen\/lila,TangentialAlan\/lila,arex1337\/lila,JimmyMow\/lila,luanlv\/lila,Enigmahack\/lila,r0k3\/lila,Unihedro\/lila,bjhaid\/lila,arex1337\/lila,systemovich\/lila,JimmyMow\/lila,pavelo65\/lila,Enigmahack\/lila,arex1337\/lila,elioair\/lila,bjhaid\/lila,bjhaid\/lila,systemovich\/lila,systemovich\/lila,pavelo65\/lila,Happy0\/lila,ccampo133\/lila,bjhaid\/lila,ccampo133\/lila,Unihedro\/lila,clarkerubber\/lila,JimmyMow\/lila,pawank\/lila,ccampo133\/lila,r0k3\/lila,Enigmahack\/lila,Happy0\/lila,luanlv\/lila,Unihedro\/lila,abougouffa\/lila,clarkerubber\/lila,abougouffa\/lila,elioair\/lila,samuel-soubeyran\/lila,clarkerubber\/lila,arex1337\/lila,TangentialAlan\/lila,bjhaid\/lila,TangentialAlan\/lila,pavelo65\/lila,Unihedro\/lila,Unihedro\/lila,abougouffa\/lila,abougouffa\/lila,r0k3\/lila,r0k3\/lila,elioair\/lila,clarkerubber\/lila,terokinnunen\/lila,arex1337\/lila,Happy0\/lila,luanlv\/lila,pawank\/lila,samuel-soubeyran\/lila,r0k3\/lila,Happy0\/lila,clarkerubber\/lila,systemovich\/lila,luanlv\/lila,elioair\/lila,Happy0\/lila,TangentialAlan\/lila,JimmyMow\/lila,pavelo65\/lila,JimmyMow\/lila,clarkerubber\/lila,TangentialAlan\/lila,terokinnunen\/lila"}
{"commit":"19d20c8ead59f276bd655a9e8ab9ea6481240cf2","old_file":"Makefile.as","new_file":"Makefile.as","old_contents":"# Makefile to rebuild SM64 split image\n\n################ Target Executable and Sources ###############\n\n# TARGET is used to specify prefix in all build artifacts including\n# output ROM is $(TARGET).z64\nTARGET = sm64\n\n# BUILD_DIR is location where all build artifacts are placed\nBUILD_DIR = build\n\n##################### Compiler Options #######################\nCROSS = mips64-elf-\nAS = $(CROSS)as\nLD = $(CROSS)ld\nOBJDUMP = $(CROSS)objdump\nOBJCOPY = $(CROSS)objcopy\n\nASFLAGS = -mtune=vr4300 -march=vr4300\nLDFLAGS = -T $(LD_SCRIPT) -Map $(BUILD_DIR)\/sm64.map\n\n####################### Other Tools #########################\n\n# N64 tools\nTOOLS_DIR = .\nMIO0TOOL = $(TOOLS_DIR)\/mio0\nN64CKSUM = $(TOOLS_DIR)\/n64cksum\nN64GRAPHICS = $(TOOLS_DIR)\/n64graphics\nEMULATOR = mupen64plus\nEMU_FLAGS = --noosd --verbose\n\n######################## Targets #############################\n\ndefault: all\n\n# file dependencies generated by splitter\nMAKEFILE_GEN = gen\/Makefile.gen\ninclude $(MAKEFILE_GEN)\n\nall: $(TARGET).gen.z64\n\nclean:\n\trm -f $(BUILD_DIR)\/$(TARGET).elf $(BUILD_DIR)\/$(TARGET).o $(BUILD_DIR)\/$(TARGET).bin $(TARGET).v64\n\n$(MIO0_DIR)\/%.mio0: $(MIO0_DIR)\/%.bin\n\t$(MIO0TOOL) $< $@\n\n$(BUILD_DIR):\n\tmkdir -p $(BUILD_DIR)\n\n$(BUILD_DIR)\/$(TARGET).o: gen\/$(TARGET).s Makefile.as $(MAKEFILE_GEN) $(MIO0_FILES) $(LEVEL_FILES) | $(BUILD_DIR)\n\t$(AS) $(ASFLAGS) -o $@ $<\n\n$(BUILD_DIR)\/$(TARGET).elf: $(BUILD_DIR)\/$(TARGET).o $(LD_SCRIPT)\n\t$(LD) $(LDFLAGS) -o $@ $< $(LIBS)\n\n$(BUILD_DIR)\/$(TARGET).bin: $(BUILD_DIR)\/$(TARGET).elf\n\t$(OBJCOPY) $< $@ -O binary\n\n# final z64 updates checksum\n$(TARGET).gen.z64: $(BUILD_DIR)\/$(TARGET).bin\n\t$(N64CKSUM) $< $@\n\n$(BUILD_DIR)\/$(TARGET).gen.hex: $(TARGET).gen.z64\n\txxd $< > $@\n\n$(BUILD_DIR)\/$(TARGET).objdump: $(BUILD_DIR)\/$(TARGET).elf\n\t$(OBJDUMP) -D $< > $@\n\ndiff: $(BUILD_DIR)\/$(TARGET).gen.hex\n\tdiff sm64.hex $< | wc -l\n\ntest: $(TARGET).gen.z64\n\t$(EMULATOR) $(EMU_FLAGS) $<\n\n.PHONY: all clean default diff test\n","new_contents":"# Makefile to rebuild SM64 split image\n\n################ Target Executable and Sources ###############\n\n# TARGET is used to specify prefix in all build artifacts including\n# output ROM is $(TARGET).z64\nTARGET = sm64\n\n# BUILD_DIR is location where all build artifacts are placed\nBUILD_DIR = build\n\n##################### Compiler Options #######################\nCROSS = mips64-elf-\nAS = $(CROSS)as\nLD = $(CROSS)ld\nOBJDUMP = $(CROSS)objdump\nOBJCOPY = $(CROSS)objcopy\n\nASFLAGS = -mtune=vr4300 -march=vr4300\nLDFLAGS = -T $(LD_SCRIPT) -Map $(BUILD_DIR)\/sm64.map\n\n####################### Other Tools #########################\n\n# N64 tools\nTOOLS_DIR = .\nMIO0TOOL = $(TOOLS_DIR)\/mio0\nN64CKSUM = $(TOOLS_DIR)\/n64cksum\nN64GRAPHICS = $(TOOLS_DIR)\/n64graphics\nEMULATOR = mupen64plus\nEMU_FLAGS = --noosd\n\n######################## Targets #############################\n\ndefault: all\n\n# file dependencies generated by splitter\nMAKEFILE_GEN = gen\/Makefile.gen\ninclude $(MAKEFILE_GEN)\n\nall: $(TARGET).gen.z64\n\nclean:\n\trm -f $(BUILD_DIR)\/$(TARGET).elf $(BUILD_DIR)\/$(TARGET).o $(BUILD_DIR)\/$(TARGET).bin $(TARGET).v64\n\n$(MIO0_DIR)\/%.mio0: $(MIO0_DIR)\/%.bin\n\t$(MIO0TOOL) $< $@\n\n$(BUILD_DIR):\n\tmkdir -p $(BUILD_DIR)\n\n$(BUILD_DIR)\/$(TARGET).o: gen\/$(TARGET).s Makefile.as $(MAKEFILE_GEN) $(MIO0_FILES) $(LEVEL_FILES) | $(BUILD_DIR)\n\t$(AS) $(ASFLAGS) -o $@ $<\n\n$(BUILD_DIR)\/$(TARGET).elf: $(BUILD_DIR)\/$(TARGET).o $(LD_SCRIPT)\n\t$(LD) $(LDFLAGS) -o $@ $< $(LIBS)\n\n$(BUILD_DIR)\/$(TARGET).bin: $(BUILD_DIR)\/$(TARGET).elf\n\t$(OBJCOPY) $< $@ -O binary\n\n# final z64 updates checksum\n$(TARGET).gen.z64: $(BUILD_DIR)\/$(TARGET).bin\n\t$(N64CKSUM) $< $@\n\n$(BUILD_DIR)\/$(TARGET).gen.hex: $(TARGET).gen.z64\n\txxd $< > $@\n\n$(BUILD_DIR)\/$(TARGET).objdump: $(BUILD_DIR)\/$(TARGET).elf\n\t$(OBJDUMP) -D $< > $@\n\ndiff: $(BUILD_DIR)\/$(TARGET).gen.hex\n\tdiff sm64.hex $< | wc -l\n\ntest: $(TARGET).gen.z64\n\t$(EMULATOR) $(EMU_FLAGS) $<\n\n.PHONY: all clean default diff test\n","subject":"Remove verbose emulator flag","message":"Remove verbose emulator flag\n","lang":"ActionScript","license":"mit","repos":"queueRAM\/sm64tools,queueRAM\/sm64tools"}
{"commit":"435f8cdbd8b27bddeb5994d1b8c4590e4e909a2b","old_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLibrary.as","new_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLibrary.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\nimport flash.utils.Dictionary;\n\nimport flump.executor.load.LoadedSwf;\nimport flump.export.Atlas;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\n\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.Set;\nimport com.threerings.util.Sets;\n\npublic class XflLibrary\n{\n    \/**\n     * When an exported movie contains an unexported movie, it gets assigned a generated symbol\n     * name with this prefix.\n     *\/\n    public static const IMPLICIT_PREFIX :String = \"~\";\n\n    public var swf :LoadedSwf;\n\n    public var frameRate :Number;\n\n    \/\/ The MD5 of the published library SWF\n    public var md5 :String;\n\n    public var location :String;\n\n    public const movies :Vector.<MovieMold> = new Vector.<MovieMold>();\n    public const textures :Vector.<XflTexture> = new Vector.<XflTexture>();\n\n    public function XflLibrary(location :String) {\n        this.location = location;\n    }\n\n    public function get (id :String, requiredType :Class=null) :* {\n        const result :* = _ids[id];\n        if (result === undefined) throw new Error(\"Unknown library item '\" + id + \"'\");\n        else if (requiredType != null) return requiredType(result);\n        else return result;\n    }\n\n    public function isExported (movie :MovieMold) :Boolean {\n        return _moldToSymbol.containsKey(movie);\n    }\n\n    public function get publishedMovies () :Vector.<MovieMold> {\n        const result :Vector.<MovieMold> = new Vector.<MovieMold>();\n        for each (var movie :MovieMold in _toPublish.toArray) result.push(movie);\n        return result;\n    }\n\n    public function finishLoading () :void {\n        for each (var movie :MovieMold in movies) if (isExported(movie)) addToPublished(movie);\n    }\n\n    protected function addToPublished (movie :MovieMold) :void {\n        if (!_toPublish.add(movie) || movie.flipbook) return;\n        for each (var layer :LayerMold in movie.layers) {\n            for each (var kf :KeyframeMold in layer.keyframes) {\n                if (kf.ref == null) continue;\n                kf.ref = _libraryNameToId.get(kf.ref);\n                var item :Object = _ids[kf.ref];\n                if (item == null) {\n                    addTopLevelError(ParseError.CRIT,\n                            \"unrecognized library item '\" + kf.ref + \"'\");\n                } else if (item is MovieMold) addToPublished(MovieMold(item));\n            }\n        }\n    }\n\n    public function createId (mold :Object, libraryName :String, symbol :String) :String {\n        if (symbol != null) _moldToSymbol.put(mold, symbol);\n        const id :String = symbol == null ? IMPLICIT_PREFIX + libraryName : symbol;\n        _libraryNameToId.put(libraryName, id);\n        _ids[id] = mold;\n        return id;\n    }\n\n    public function getErrors (sev :String=null) :Vector.<ParseError> {\n        if (sev == null) return _errors;\n        const sevOrdinal :int = ParseError.severityToOrdinal(sev);\n        return _errors.filter(function (err :ParseError, ..._) :Boolean {\n            return err.sevOrdinal >= sevOrdinal;\n        });\n    }\n\n    public function get valid () :Boolean { return getErrors(ParseError.CRIT).length == 0; }\n\n    public function addTopLevelError(severity :String, message :String, e :Object=null) :void {\n        addError(location, severity, message, e);\n    }\n\n    public function addError(location :String, severity :String, message :String, e :Object=null) :void {\n        _errors.push(new ParseError(location, severity, message, e));\n    }\n\n    public function toJSONString (atlases :Vector.<Atlas>, pretty :Boolean=false) :String {\n        return JSON.stringify(toMold(atlases), null, pretty ? \"  \" : null);\n    }\n\n    public function toMold (atlases :Vector.<Atlas>) :LibraryMold {\n        const mold :LibraryMold = new LibraryMold();\n        mold.frameRate = frameRate;\n        mold.md5 = md5;\n        mold.movies = movies;\n        for each (var atlas :Atlas in atlases) mold.atlases.push(atlas.toMold());\n        return mold;\n    }\n\n    \/** Object to symbol name for all exported textures and movies in the library *\/\n    protected const _moldToSymbol :Map = Maps.newMapOf(Object);\n\n    \/** Library name to symbol or generated symbol for all textures and movies in the library *\/\n    protected const _libraryNameToId :Map = Maps.newMapOf(String);\n\n    \/** Exported movies or movies used in exported movies. *\/\n    protected const _toPublish :Set = Sets.newSetOf(MovieMold);\n\n    \/** Symbol or generated symbol to texture or movie. *\/\n    protected const _ids :Dictionary = new Dictionary();\n\n    protected const _errors :Vector.<ParseError> = new Vector.<ParseError>;\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\nimport flash.utils.Dictionary;\n\nimport flump.executor.load.LoadedSwf;\nimport flump.export.Atlas;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\n\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.Set;\nimport com.threerings.util.Sets;\n\npublic class XflLibrary\n{\n    \/**\n     * When an exported movie contains an unexported movie, it gets assigned a generated symbol\n     * name with this prefix.\n     *\/\n    public static const IMPLICIT_PREFIX :String = \"~\";\n\n    public var swf :LoadedSwf;\n\n    public var frameRate :Number;\n\n    \/\/ The MD5 of the published library SWF\n    public var md5 :String;\n\n    public var location :String;\n\n    public const movies :Vector.<MovieMold> = new Vector.<MovieMold>();\n    public const textures :Vector.<XflTexture> = new Vector.<XflTexture>();\n\n    public function XflLibrary(location :String) {\n        this.location = location;\n    }\n\n    public function get (id :String, requiredType :Class=null) :* {\n        const result :* = _ids[id];\n        if (result === undefined) throw new Error(\"Unknown library item '\" + id + \"'\");\n        else if (requiredType != null) return requiredType(result);\n        else return result;\n    }\n\n    public function isExported (movie :MovieMold) :Boolean {\n        return _moldToSymbol.containsKey(movie);\n    }\n\n    public function get publishedMovies () :Vector.<MovieMold> {\n        const result :Vector.<MovieMold> = new Vector.<MovieMold>();\n        for each (var movie :MovieMold in _toPublish.toArray()) result.push(movie);\n        return result;\n    }\n\n    public function finishLoading () :void {\n        for each (var movie :MovieMold in movies) if (isExported(movie)) addToPublished(movie);\n    }\n\n    protected function addToPublished (movie :MovieMold) :void {\n        if (!_toPublish.add(movie) || movie.flipbook) return;\n        for each (var layer :LayerMold in movie.layers) {\n            for each (var kf :KeyframeMold in layer.keyframes) {\n                if (kf.ref == null) continue;\n                kf.ref = _libraryNameToId.get(kf.ref);\n                var item :Object = _ids[kf.ref];\n                if (item == null) {\n                    addTopLevelError(ParseError.CRIT,\n                            \"unrecognized library item '\" + kf.ref + \"'\");\n                } else if (item is MovieMold) addToPublished(MovieMold(item));\n            }\n        }\n    }\n\n    public function createId (mold :Object, libraryName :String, symbol :String) :String {\n        if (symbol != null) _moldToSymbol.put(mold, symbol);\n        const id :String = symbol == null ? IMPLICIT_PREFIX + libraryName : symbol;\n        _libraryNameToId.put(libraryName, id);\n        _ids[id] = mold;\n        return id;\n    }\n\n    public function getErrors (sev :String=null) :Vector.<ParseError> {\n        if (sev == null) return _errors;\n        const sevOrdinal :int = ParseError.severityToOrdinal(sev);\n        return _errors.filter(function (err :ParseError, ..._) :Boolean {\n            return err.sevOrdinal >= sevOrdinal;\n        });\n    }\n\n    public function get valid () :Boolean { return getErrors(ParseError.CRIT).length == 0; }\n\n    public function addTopLevelError(severity :String, message :String, e :Object=null) :void {\n        addError(location, severity, message, e);\n    }\n\n    public function addError(location :String, severity :String, message :String, e :Object=null) :void {\n        _errors.push(new ParseError(location, severity, message, e));\n    }\n\n    public function toJSONString (atlases :Vector.<Atlas>, pretty :Boolean=false) :String {\n        return JSON.stringify(toMold(atlases), null, pretty ? \"  \" : null);\n    }\n\n    public function toMold (atlases :Vector.<Atlas>) :LibraryMold {\n        const mold :LibraryMold = new LibraryMold();\n        mold.frameRate = frameRate;\n        mold.md5 = md5;\n        mold.movies = movies;\n        for each (var atlas :Atlas in atlases) mold.atlases.push(atlas.toMold());\n        return mold;\n    }\n\n    \/** Object to symbol name for all exported textures and movies in the library *\/\n    protected const _moldToSymbol :Map = Maps.newMapOf(Object);\n\n    \/** Library name to symbol or generated symbol for all textures and movies in the library *\/\n    protected const _libraryNameToId :Map = Maps.newMapOf(String);\n\n    \/** Exported movies or movies used in exported movies. *\/\n    protected const _toPublish :Set = Sets.newSetOf(MovieMold);\n\n    \/** Symbol or generated symbol to texture or movie. *\/\n    protected const _ids :Dictionary = new Dictionary();\n\n    protected const _errors :Vector.<ParseError> = new Vector.<ParseError>;\n}\n}\n","subject":"fix movie publishing","message":"fix movie publishing","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump,tconkling\/flump"}
{"commit":"4805bcd369f55dd54f0941fbaebeffdc66e5d62a","old_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLibrary.as","new_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLibrary.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.xfl {\n\nimport com.adobe.crypto.MD5;\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.Set;\nimport com.threerings.util.Sets;\nimport com.threerings.util.XmlUtil;\n\nimport flash.filesystem.File;\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport flump.SwfTexture;\nimport flump.Util;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.executor.FutureTask;\nimport flump.executor.load.LoadedSwf;\nimport flump.executor.load.SwfLoader;\nimport flump.export.Atlas;\nimport flump.export.ExportConf;\nimport flump.export.Files;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\nimport flump.mold.TextureGroupMold;\n\npublic class XflLibrary\n{\n    use namespace xflns;\n\n    \/**\n     * When an exported movie contains an unexported movie, it gets assigned a generated symbol\n     * name with this prefix.\n     *\/\n    public static const IMPLICIT_PREFIX :String = \"~\";\n\n    public var swf :LoadedSwf;\n\n    public var frameRate :Number;\n    public var backgroundColor :int;\n\n    \/\/ The MD5 of the published library SWF\n    public var md5 :String;\n\n    public var location :String;\n\n    public const movies :Vector.<MovieMold> = new <MovieMold>[];\n    public const textures :Vector.<XflTexture> = new <XflTexture>[];\n\n    public function XflLibrary (location :String) {\n        this.location = location;\n    }\n\n    public function getItem (id :String, requiredType :Class=null) :* {\n        const result :* = _idToItem[id];\n        if (result === undefined) throw new Error(\"Unknown library item '\" + id + \"'\");\n        else if (requiredType != null) return requiredType(result);\n        else return result;\n    }\n\n    public function isExported (movie :MovieMold) :Boolean {\n        return _moldToSymbol.containsKey(movie);\n    }\n\n    public function get publishedMovies () :Vector.<MovieMold> {\n        const result :Vector.<MovieMold> = new <MovieMold>[];\n        for each (var movie :MovieMold in _toPublish.toArray().sortOn(\"id\")) result.push(movie);\n        return result;\n    }\n\n    public function finishLoading () :void {\n        var movie :MovieMold = null;\n\n        \/\/ Parse all un-exported movies that are referenced by the exported movies.\n        for (var ii :int = 0; ii < movies.length; ++ii) {\n            movie = movies[ii];\n            for each (var symbolName :String in XflMovie.getSymbolNames(movie).toArray()) {\n                var xml :XML = _unexportedMovies.remove(symbolName);\n                if (xml != null) parseMovie(xml);\n            }\n        }\n\n        for each (movie in movies) if (isExported(movie)) prepareForPublishing(movie);\n    }\n\n    protected function prepareForPublishing (movie :MovieMold) :void {\n        if (!_toPublish.add(movie)) return;\n\n        const numMovieFrames :int = movie.frames;\n        for each (var layer :LayerMold in movie.layers) {\n            \/\/ If the layer's timeline is shorter than its movie's timeline, and it doesn't end in\n            \/\/ an empty keyframe, we add an empty keyframe at the end so that the layer will be\n            \/\/ \"invisible\" for the remainder of the movie's timeline. This matches Flash's behavior.\n            if (layer.frames < numMovieFrames) {\n                var lastKeyframe :KeyframeMold = (layer.keyframes.length > 0 ?\n                    layer.keyframes[layer.keyframes.length - 1] : null);\n                if (lastKeyframe == null || !lastKeyframe.isEmpty) {\n                    var emptyKeyframe :KeyframeMold = new KeyframeMold();\n                    emptyKeyframe.index = layer.frames + 1;\n                    emptyKeyframe.duration = 1;\n                    layer.keyframes.push(emptyKeyframe);\n                }\n            }\n\n            for each (var kf :KeyframeMold in layer.keyframes) {\n                var swfTexture :SwfTexture = null;\n                if (movie.flipbook) {\n                    try {\n                        swfTexture = SwfTexture.fromFlipbook(this, movie, kf.index)\n                    } catch (e :Error) {\n                        addTopLevelError(ParseError.CRIT, \"Error creating flipbook texture from '\" + movie.id + \"'\");\n                        swfTexture = null;\n                    }\n\n                } else {\n                    if (kf.ref == null) continue;\n                    kf.ref = _libraryNameToId.get(kf.ref);\n                    var item :Object = _idToItem[kf.ref];\n                    if (item == null) {\n                        addTopLevelError(ParseError.CRIT,\n                                \"unrecognized library item '\" + kf.ref + \"'\");\n                    } else if (item is MovieMold) {\n                        prepareForPublishing(MovieMold(item));\n                    } else if (item is XflTexture) {\n                        const tex :XflTexture = XflTexture(item);\n                        try {\n                            swfTexture = SwfTexture.fromTexture(this.swf, tex);\n                        } catch (e :Error) {\n                            addTopLevelError(ParseError.CRIT, \"Error creating texture '\" + tex.symbol + \"'\");\n                            swfTexture = null;\n                        }\n                    }\n                }\n\n                if (swfTexture != null) {\n                    \/\/ Texture symbols have origins. For texture layer keyframes,\n                    \/\/ we combine the texture's origin with the keyframe's pivot point.\n                    kf.pivotX += swfTexture.origin.x;\n                    kf.pivotY += swfTexture.origin.y;\n                }\n            }\n        }\n    }\n\n    public function createId (item :Object, libraryName :String, symbol :String) :String {\n        if (symbol != null) _moldToSymbol.put(item, symbol);\n        const id :String = symbol == null ? IMPLICIT_PREFIX + libraryName : symbol;\n        _libraryNameToId.put(libraryName, id);\n        _idToItem[id] = item;\n        return id;\n    }\n\n    public function getErrors (sev :String=null) :Vector.<ParseError> {\n        if (sev == null) return _errors;\n        const sevOrdinal :int = ParseError.severityToOrdinal(sev);\n        return _errors.filter(function (err :ParseError, ..._) :Boolean {\n            return err.sevOrdinal >= sevOrdinal;\n        });\n    }\n\n    public function get valid () :Boolean { return getErrors(ParseError.CRIT).length == 0; }\n\n    public function addTopLevelError (severity :String, message :String, e :Object=null) :void {\n        addError(location, severity, message, e);\n    }\n\n    public function addError (location :String, severity :String, message :String, e :Object=null) :void {\n        _errors.push(new ParseError(location, severity, message, e));\n    }\n\n    public function toJSONString (atlases :Vector.<Atlas>, conf :ExportConf, pretty :Boolean=false) :String {\n        return JSON.stringify(toMold(atlases, conf), null, pretty ? \"  \" : null);\n    }\n\n    public function toMold (atlases :Vector.<Atlas>, conf :ExportConf) :LibraryMold {\n        const mold :LibraryMold = new LibraryMold();\n        mold.frameRate = frameRate;\n        mold.md5 = md5;\n        mold.movies = publishedMovies.map(function (movie :MovieMold, ..._) :MovieMold {\n            return movie.scale(conf.scale);\n        });\n        mold.textureGroups = createTextureGroupMolds(atlases);\n        return mold;\n    }\n\n    public function loadSWF (path :String, loader :Executor=null) :Future {\n        const onComplete :FutureTask = new FutureTask();\n\n        const swfFile :File = new File(path);\n        const loadSwfFile :Future = Files.load(swfFile, loader);\n        loadSwfFile.succeeded.connect(function (data :ByteArray) :void {\n            md5 = MD5.hashBytes(data);\n\n            const loadSwf :Future = new SwfLoader().loadFromBytes(data);\n            loadSwf.succeeded.connect(function (loadedSwf :LoadedSwf) :void {\n                swf = loadedSwf;\n            });\n            loadSwf.failed.connect(function (error :Error) :void {\n                addTopLevelError(ParseError.CRIT, error.message, error);\n            });\n            loadSwf.completed.connect(onComplete.succeed);\n        });\n        loadSwfFile.failed.connect(function (error :Error) :void {\n            addTopLevelError(ParseError.CRIT, error.message, error);\n            onComplete.fail(error);\n        });\n\n        return onComplete;\n    }\n\n    \/**\n     * @returns A list of paths to symbols in this library.\n     *\/\n    public function parseDocumentFile (fileData :ByteArray, path :String) :Vector.<String> {\n        const xml :XML = Util.bytesToXML(fileData);\n        frameRate = XmlUtil.getNumberAttr(xml, \"frameRate\", 24);\n\n        const hex :String = XmlUtil.getStringAttr(xml, \"backgroundColor\", \"#ffffff\");\n        backgroundColor = parseInt(hex.substr(1), 16);\n\n        if (xml.media != null) {\n            for each (var bitmap :XML in xml.media.DOMBitmapItem) {\n                if (XmlUtil.getBooleanAttr(bitmap, \"linkageExportForAS\", false)) {\n                    textures.push(new XflTexture(this, location, bitmap));\n                }\n            }\n        }\n\n        const paths :Vector.<String> = new <String>[];\n        if (xml.symbols != null) {\n            for each (var symbolXmlPath :XML in xml.symbols.Include) {\n                paths.push(\"LIBRARY\/\" + XmlUtil.getStringAttr(symbolXmlPath, \"href\"));\n            }\n        }\n\n        return paths;\n    }\n\n    public function parseLibraryFile (fileData :ByteArray, path :String) :void {\n        const xml :XML = Util.bytesToXML(fileData);\n        if (xml.name().localName != \"DOMSymbolItem\") {\n            addTopLevelError(ParseError.DEBUG,\n                \"Skipping file since its root element isn't DOMSymbolItem\");\n            return;\n        } else if (XmlUtil.getStringAttr(xml, \"symbolType\", \"\") == \"graphic\") {\n            addTopLevelError(ParseError.DEBUG, \"Skipping file because symbolType=graphic\");\n            return;\n        }\n\n        const isSprite :Boolean = XmlUtil.getBooleanAttr(xml, \"isSpriteSubclass\", false);\n        log.debug(\"Parsing for library\", \"file\", path, \"isSprite\", isSprite);\n        try {\n            if (isSprite) {\n                \/\/ if \"export in first frame\" is not set, we won't be able to load the texture\n                \/\/ from the swf.\n                \/\/ TODO: remove this restriction by loading the entire swf before reading textures?\n                if (!XmlUtil.getBooleanAttr(xml, \"linkageExportInFirstFrame\", true)) {\n                    addError(location + \":\" + XmlUtil.getStringAttr(xml, \"linkageClassName\"),\n                        ParseError.CRIT, \"\\\"Export in frame 1\\\" must be set\");\n                    return;\n                }\n                var texture :XflTexture = new XflTexture(this, location, xml);\n                if (texture.isValid(swf)) textures.push(texture);\n                else addError(location + \":\" + texture.symbol, ParseError.CRIT, \"Sprite is empty\");\n\n            } else {\n                \/\/ It's a movie. If it's exported, we parse it now.\n                \/\/ Else, we save it for possible parsing later.\n                \/\/ (Un-exported movies that are not referenced will not be published.)\n                if (XflMovie.isExported(xml)) parseMovie(xml);\n                else _unexportedMovies.put(XflMovie.getName(xml), xml);\n            }\n        } catch (e :Error) {\n            var type :String = isSprite ? \"sprite\" : \"movie\";\n            addTopLevelError(ParseError.CRIT, \"Unable to parse \" + type + \" in \" + path, e);\n            log.error(\"Unable to parse \" + path, e);\n        }\n    }\n\n    protected function parseMovie (xml :XML) :void {\n        movies.push(XflMovie.parse(this, xml));\n    }\n\n    \/** Creates TextureGroupMolds from a list of Atlases *\/\n    protected static function createTextureGroupMolds (atlases :Vector.<Atlas>) :Vector.<TextureGroupMold> {\n        const groups :Vector.<TextureGroupMold> = new <TextureGroupMold>[];\n        function getGroup (scaleFactor :int) :TextureGroupMold {\n            for each (var group :TextureGroupMold in groups) {\n                if (group.scaleFactor == scaleFactor) {\n                    return group;\n                }\n            }\n            group = new TextureGroupMold();\n            group.scaleFactor = scaleFactor;\n            groups.push(group);\n            return group;\n        }\n\n        for each (var atlas :Atlas in atlases) {\n            var group :TextureGroupMold = getGroup(atlas.scaleFactor);\n            group.atlases.push(atlas.toMold());\n        }\n\n        return groups;\n    }\n\n    \/** Library name to XML for movies in the XFL that are not marked for export *\/\n    protected const _unexportedMovies :Map = Maps.newMapOf(String);\n\n    \/** Object to symbol name for all exported textures and movies in the library *\/\n    protected const _moldToSymbol :Map = Maps.newMapOf(Object);\n\n    \/** Library name to symbol or generated symbol for all textures and movies in the library *\/\n    protected const _libraryNameToId :Map = Maps.newMapOf(String);\n\n    \/** Exported movies or movies used in exported movies. *\/\n    protected const _toPublish :Set = Sets.newSetOf(MovieMold);\n\n    \/** Symbol or generated symbol to texture or movie. *\/\n    protected const _idToItem :Dictionary = new Dictionary();\n\n    protected const _errors :Vector.<ParseError> = new <ParseError>[];\n\n    private static const log :Log = Log.getLog(XflLibrary);\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.xfl {\n\nimport com.adobe.crypto.MD5;\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.Set;\nimport com.threerings.util.Sets;\nimport com.threerings.util.XmlUtil;\n\nimport flash.filesystem.File;\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport flump.SwfTexture;\nimport flump.Util;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.executor.FutureTask;\nimport flump.executor.load.LoadedSwf;\nimport flump.executor.load.SwfLoader;\nimport flump.export.Atlas;\nimport flump.export.ExportConf;\nimport flump.export.Files;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\nimport flump.mold.TextureGroupMold;\n\npublic class XflLibrary\n{\n    use namespace xflns;\n\n    \/**\n     * When an exported movie contains an unexported movie, it gets assigned a generated symbol\n     * name with this prefix.\n     *\/\n    public static const IMPLICIT_PREFIX :String = \"~\";\n\n    public var swf :LoadedSwf;\n\n    public var frameRate :Number;\n    public var backgroundColor :int;\n\n    \/\/ The MD5 of the published library SWF\n    public var md5 :String;\n\n    public var location :String;\n\n    public const movies :Vector.<MovieMold> = new <MovieMold>[];\n    public const textures :Vector.<XflTexture> = new <XflTexture>[];\n\n    public function XflLibrary (location :String) {\n        this.location = location;\n    }\n\n    public function getItem (id :String, requiredType :Class=null) :* {\n        const result :* = _idToItem[id];\n        if (result === undefined) throw new Error(\"Unknown library item '\" + id + \"'\");\n        else if (requiredType != null) return requiredType(result);\n        else return result;\n    }\n\n    public function isExported (movie :MovieMold) :Boolean {\n        return _moldToSymbol.containsKey(movie);\n    }\n\n    public function get publishedMovies () :Vector.<MovieMold> {\n        const result :Vector.<MovieMold> = new <MovieMold>[];\n        for each (var movie :MovieMold in _toPublish.toArray().sortOn(\"id\")) result.push(movie);\n        return result;\n    }\n\n    public function finishLoading () :void {\n        var movie :MovieMold = null;\n\n        \/\/ Parse all un-exported movies that are referenced by the exported movies.\n        for (var ii :int = 0; ii < movies.length; ++ii) {\n            movie = movies[ii];\n            for each (var symbolName :String in XflMovie.getSymbolNames(movie).toArray()) {\n                var xml :XML = _unexportedMovies.remove(symbolName);\n                if (xml != null) parseMovie(xml);\n            }\n        }\n\n        for each (movie in movies) if (isExported(movie)) prepareForPublishing(movie);\n    }\n\n    protected function prepareForPublishing (movie :MovieMold) :void {\n        if (!_toPublish.add(movie)) return;\n\n        const numMovieFrames :int = movie.frames;\n        for each (var layer :LayerMold in movie.layers) {\n            \/\/ If the layer's timeline is shorter than its movie's timeline, and it doesn't end in\n            \/\/ an empty keyframe, we add an empty keyframe at the end so that the layer will be\n            \/\/ \"invisible\" for the remainder of the movie's timeline. This matches Flash's behavior.\n            if (layer.frames < numMovieFrames) {\n                var lastKeyframe :KeyframeMold = (layer.keyframes.length > 0 ?\n                    layer.keyframes[layer.keyframes.length - 1] : null);\n                if (lastKeyframe == null || !lastKeyframe.isEmpty) {\n                    var emptyKeyframe :KeyframeMold = new KeyframeMold();\n                    emptyKeyframe.index = layer.frames;\n                    emptyKeyframe.duration = 1;\n                    layer.keyframes.push(emptyKeyframe);\n                }\n            }\n\n            for each (var kf :KeyframeMold in layer.keyframes) {\n                var swfTexture :SwfTexture = null;\n                if (movie.flipbook) {\n                    try {\n                        swfTexture = SwfTexture.fromFlipbook(this, movie, kf.index)\n                    } catch (e :Error) {\n                        addTopLevelError(ParseError.CRIT, \"Error creating flipbook texture from '\" + movie.id + \"'\");\n                        swfTexture = null;\n                    }\n\n                } else {\n                    if (kf.ref == null) continue;\n                    kf.ref = _libraryNameToId.get(kf.ref);\n                    var item :Object = _idToItem[kf.ref];\n                    if (item == null) {\n                        addTopLevelError(ParseError.CRIT,\n                                \"unrecognized library item '\" + kf.ref + \"'\");\n                    } else if (item is MovieMold) {\n                        prepareForPublishing(MovieMold(item));\n                    } else if (item is XflTexture) {\n                        const tex :XflTexture = XflTexture(item);\n                        try {\n                            swfTexture = SwfTexture.fromTexture(this.swf, tex);\n                        } catch (e :Error) {\n                            addTopLevelError(ParseError.CRIT, \"Error creating texture '\" + tex.symbol + \"'\");\n                            swfTexture = null;\n                        }\n                    }\n                }\n\n                if (swfTexture != null) {\n                    \/\/ Texture symbols have origins. For texture layer keyframes,\n                    \/\/ we combine the texture's origin with the keyframe's pivot point.\n                    kf.pivotX += swfTexture.origin.x;\n                    kf.pivotY += swfTexture.origin.y;\n                }\n            }\n        }\n    }\n\n    public function createId (item :Object, libraryName :String, symbol :String) :String {\n        if (symbol != null) _moldToSymbol.put(item, symbol);\n        const id :String = symbol == null ? IMPLICIT_PREFIX + libraryName : symbol;\n        _libraryNameToId.put(libraryName, id);\n        _idToItem[id] = item;\n        return id;\n    }\n\n    public function getErrors (sev :String=null) :Vector.<ParseError> {\n        if (sev == null) return _errors;\n        const sevOrdinal :int = ParseError.severityToOrdinal(sev);\n        return _errors.filter(function (err :ParseError, ..._) :Boolean {\n            return err.sevOrdinal >= sevOrdinal;\n        });\n    }\n\n    public function get valid () :Boolean { return getErrors(ParseError.CRIT).length == 0; }\n\n    public function addTopLevelError (severity :String, message :String, e :Object=null) :void {\n        addError(location, severity, message, e);\n    }\n\n    public function addError (location :String, severity :String, message :String, e :Object=null) :void {\n        _errors.push(new ParseError(location, severity, message, e));\n    }\n\n    public function toJSONString (atlases :Vector.<Atlas>, conf :ExportConf, pretty :Boolean=false) :String {\n        return JSON.stringify(toMold(atlases, conf), null, pretty ? \"  \" : null);\n    }\n\n    public function toMold (atlases :Vector.<Atlas>, conf :ExportConf) :LibraryMold {\n        const mold :LibraryMold = new LibraryMold();\n        mold.frameRate = frameRate;\n        mold.md5 = md5;\n        mold.movies = publishedMovies.map(function (movie :MovieMold, ..._) :MovieMold {\n            return movie.scale(conf.scale);\n        });\n        mold.textureGroups = createTextureGroupMolds(atlases);\n        return mold;\n    }\n\n    public function loadSWF (path :String, loader :Executor=null) :Future {\n        const onComplete :FutureTask = new FutureTask();\n\n        const swfFile :File = new File(path);\n        const loadSwfFile :Future = Files.load(swfFile, loader);\n        loadSwfFile.succeeded.connect(function (data :ByteArray) :void {\n            md5 = MD5.hashBytes(data);\n\n            const loadSwf :Future = new SwfLoader().loadFromBytes(data);\n            loadSwf.succeeded.connect(function (loadedSwf :LoadedSwf) :void {\n                swf = loadedSwf;\n            });\n            loadSwf.failed.connect(function (error :Error) :void {\n                addTopLevelError(ParseError.CRIT, error.message, error);\n            });\n            loadSwf.completed.connect(onComplete.succeed);\n        });\n        loadSwfFile.failed.connect(function (error :Error) :void {\n            addTopLevelError(ParseError.CRIT, error.message, error);\n            onComplete.fail(error);\n        });\n\n        return onComplete;\n    }\n\n    \/**\n     * @returns A list of paths to symbols in this library.\n     *\/\n    public function parseDocumentFile (fileData :ByteArray, path :String) :Vector.<String> {\n        const xml :XML = Util.bytesToXML(fileData);\n        frameRate = XmlUtil.getNumberAttr(xml, \"frameRate\", 24);\n\n        const hex :String = XmlUtil.getStringAttr(xml, \"backgroundColor\", \"#ffffff\");\n        backgroundColor = parseInt(hex.substr(1), 16);\n\n        if (xml.media != null) {\n            for each (var bitmap :XML in xml.media.DOMBitmapItem) {\n                if (XmlUtil.getBooleanAttr(bitmap, \"linkageExportForAS\", false)) {\n                    textures.push(new XflTexture(this, location, bitmap));\n                }\n            }\n        }\n\n        const paths :Vector.<String> = new <String>[];\n        if (xml.symbols != null) {\n            for each (var symbolXmlPath :XML in xml.symbols.Include) {\n                paths.push(\"LIBRARY\/\" + XmlUtil.getStringAttr(symbolXmlPath, \"href\"));\n            }\n        }\n\n        return paths;\n    }\n\n    public function parseLibraryFile (fileData :ByteArray, path :String) :void {\n        const xml :XML = Util.bytesToXML(fileData);\n        if (xml.name().localName != \"DOMSymbolItem\") {\n            addTopLevelError(ParseError.DEBUG,\n                \"Skipping file since its root element isn't DOMSymbolItem\");\n            return;\n        } else if (XmlUtil.getStringAttr(xml, \"symbolType\", \"\") == \"graphic\") {\n            addTopLevelError(ParseError.DEBUG, \"Skipping file because symbolType=graphic\");\n            return;\n        }\n\n        const isSprite :Boolean = XmlUtil.getBooleanAttr(xml, \"isSpriteSubclass\", false);\n        log.debug(\"Parsing for library\", \"file\", path, \"isSprite\", isSprite);\n        try {\n            if (isSprite) {\n                \/\/ if \"export in first frame\" is not set, we won't be able to load the texture\n                \/\/ from the swf.\n                \/\/ TODO: remove this restriction by loading the entire swf before reading textures?\n                if (!XmlUtil.getBooleanAttr(xml, \"linkageExportInFirstFrame\", true)) {\n                    addError(location + \":\" + XmlUtil.getStringAttr(xml, \"linkageClassName\"),\n                        ParseError.CRIT, \"\\\"Export in frame 1\\\" must be set\");\n                    return;\n                }\n                var texture :XflTexture = new XflTexture(this, location, xml);\n                if (texture.isValid(swf)) textures.push(texture);\n                else addError(location + \":\" + texture.symbol, ParseError.CRIT, \"Sprite is empty\");\n\n            } else {\n                \/\/ It's a movie. If it's exported, we parse it now.\n                \/\/ Else, we save it for possible parsing later.\n                \/\/ (Un-exported movies that are not referenced will not be published.)\n                if (XflMovie.isExported(xml)) parseMovie(xml);\n                else _unexportedMovies.put(XflMovie.getName(xml), xml);\n            }\n        } catch (e :Error) {\n            var type :String = isSprite ? \"sprite\" : \"movie\";\n            addTopLevelError(ParseError.CRIT, \"Unable to parse \" + type + \" in \" + path, e);\n            log.error(\"Unable to parse \" + path, e);\n        }\n    }\n\n    protected function parseMovie (xml :XML) :void {\n        movies.push(XflMovie.parse(this, xml));\n    }\n\n    \/** Creates TextureGroupMolds from a list of Atlases *\/\n    protected static function createTextureGroupMolds (atlases :Vector.<Atlas>) :Vector.<TextureGroupMold> {\n        const groups :Vector.<TextureGroupMold> = new <TextureGroupMold>[];\n        function getGroup (scaleFactor :int) :TextureGroupMold {\n            for each (var group :TextureGroupMold in groups) {\n                if (group.scaleFactor == scaleFactor) {\n                    return group;\n                }\n            }\n            group = new TextureGroupMold();\n            group.scaleFactor = scaleFactor;\n            groups.push(group);\n            return group;\n        }\n\n        for each (var atlas :Atlas in atlases) {\n            var group :TextureGroupMold = getGroup(atlas.scaleFactor);\n            group.atlases.push(atlas.toMold());\n        }\n\n        return groups;\n    }\n\n    \/** Library name to XML for movies in the XFL that are not marked for export *\/\n    protected const _unexportedMovies :Map = Maps.newMapOf(String);\n\n    \/** Object to symbol name for all exported textures and movies in the library *\/\n    protected const _moldToSymbol :Map = Maps.newMapOf(Object);\n\n    \/** Library name to symbol or generated symbol for all textures and movies in the library *\/\n    protected const _libraryNameToId :Map = Maps.newMapOf(String);\n\n    \/** Exported movies or movies used in exported movies. *\/\n    protected const _toPublish :Set = Sets.newSetOf(MovieMold);\n\n    \/** Symbol or generated symbol to texture or movie. *\/\n    protected const _idToItem :Dictionary = new Dictionary();\n\n    protected const _errors :Vector.<ParseError> = new <ParseError>[];\n\n    private static const log :Log = Log.getLog(XflLibrary);\n}\n}\n","subject":"Fix off-by-1 in empty keyframe creation","message":"Fix off-by-1 in empty keyframe creation","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump"}
{"commit":"3c7b0426a2c1d5b210cbbe9350ff821ac71788c7","old_file":"runtime\/src\/main\/as\/flump\/xfl\/XflMovie.as","new_file":"runtime\/src\/main\/as\/flump\/xfl\/XflMovie.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\nimport flash.utils.Dictionary;\n\npublic class XflMovie extends XflTopLevelComponent\n{\n    use namespace xflns;\n\n    public var md5 :String;\n    public var libraryItem :String;\n    public var symbol :String;\n    public var layers :Array;\n\n    public function XflMovie (baseLocation :String, xml :XML, md5 :String) {\n        const converter :XmlConverter = new XmlConverter(xml);\n        libraryItem = converter.getStringAttr(\"name\");\n        super(baseLocation + \":\" + libraryItem);\n        this.md5 = md5;\n        symbol = converter.getStringAttr(\"linkageClassName\", null);\n\n        const layerEls :XMLList = xml.timeline.DOMTimeline[0].layers.DOMLayer;\n        if (new XmlConverter(layerEls[0]).getStringAttr(\"name\") == \"flipbook\") {\n            layers = [new XflLayer(location, layerEls[0], _errors, true)];\n            if (symbol == null) {\n                addError(ParseError.CRIT, \"Flipbook movie '\" + libraryItem + \"' not exported\");\n            }\n        } else {\n            layers = new Array();\n            for each (var layerEl :XML in layerEls) {\n                layers.push(new XflLayer(location, layerEl, _errors, false));\n            }\n        }\n    }\n\n    public function checkSymbols (lookup :Dictionary) :void {\n        if (flipbook && !lookup.hasOwnProperty(symbol)) {\n            addError(ParseError.CRIT, \"Flipbook movie '\" + symbol + \"' not exported\");\n        } else for each (var layer :XflLayer in layers) layer.checkSymbols(lookup);\n    }\n\n    public function get flipbook () :Boolean { return layers[0].flipbook; }\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\nimport flash.utils.Dictionary;\n\npublic class XflMovie extends XflTopLevelComponent\n{\n    use namespace xflns;\n\n    public var md5 :String;\n    public var libraryItem :String;\n    public var symbol :String;\n    public var layers :Array;\n\n    public function XflMovie (baseLocation :String, xml :XML, md5 :String) {\n        const converter :XmlConverter = new XmlConverter(xml);\n        libraryItem = converter.getStringAttr(\"name\");\n        super(baseLocation + \":\" + libraryItem);\n        this.md5 = md5;\n        symbol = converter.getStringAttr(\"linkageClassName\", null);\n\n        const layerEls :XMLList = xml.timeline.DOMTimeline[0].layers.DOMLayer;\n        if (new XmlConverter(layerEls[0]).getStringAttr(\"name\") == \"flipbook\") {\n            layers = [new XflLayer(location, layerEls[0], _errors, true)];\n            if (symbol == null) {\n                addError(ParseError.CRIT, \"Flipbook movie '\" + libraryItem + \"' not exported\");\n            }\n        } else {\n            layers = new Array();\n            for each (var layerEl :XML in layerEls) {\n                layers.unshift(new XflLayer(location, layerEl, _errors, false));\n            }\n        }\n    }\n\n    public function checkSymbols (lookup :Dictionary) :void {\n        if (flipbook && !lookup.hasOwnProperty(symbol)) {\n            addError(ParseError.CRIT, \"Flipbook movie '\" + symbol + \"' not exported\");\n        } else for each (var layer :XflLayer in layers) layer.checkSymbols(lookup);\n    }\n\n    public function get flipbook () :Boolean { return layers[0].flipbook; }\n}\n}\n","subject":"Order layers for correct display.","message":"Order layers for correct display.\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump"}
{"commit":"f6e7d0c955d5621ee9f188b91ae229f372e35263","old_file":"src\/org\/mangui\/hls\/HLSJS.as","new_file":"src\/org\/mangui\/hls\/HLSJS.as","old_contents":"package org.mangui.hls\n{\n    import flash.external.ExternalInterface;\n    import org.hola.ZExternalInterface;\n    import org.hola.JSAPI;\n    import org.hola.HSettings;\n    import org.mangui.hls.event.HLSEvent;\n\n    public class HLSJS\n    {\n        private static var _inited:Boolean = false;\n        private static var _duration:Number;\n        private static var _bandwidth:Number = -1;\n        private static var _url:String;\n        private static var _hls:HLS;\n\n        public static function init():void{\n            if (_inited || !ZExternalInterface.avail())\n                return;\n            _inited = true;\n            JSAPI.init();\n            ExternalInterface.addCallback(\"hola_version\", hola_version);\n            ExternalInterface.addCallback(\"hola_hls_get_video_url\",\n                hola_hls_get_video_url);\n            ExternalInterface.addCallback(\"hola_hls_get_position\",\n                hola_hls_get_position);\n            ExternalInterface.addCallback(\"hola_hls_get_duration\",\n                hola_hls_get_duration);\n            ExternalInterface.addCallback(\"hola_hls_get_buffer_sec\",\n                hola_hls_get_buffer_sec);\n            ExternalInterface.addCallback(\"hola_hls_get_state\",\n                hola_hls_get_state);\n            ExternalInterface.addCallback(\"hola_hls_get_levels\",\n                hola_hls_get_levels);\n            ExternalInterface.addCallback(\"hola_hls_get_level\",\n                hola_hls_get_level);\n            ExternalInterface.addCallback(\"hola_setBandwidth\",\n                hola_setBandwidth);\n        }\n\n        public static function HLSnew(hls:HLS):void{\n            _hls = hls;\n            \/\/ notify js events\n            hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_event);\n            hls.addEventListener(HLSEvent.MANIFEST_PARSED, on_event);\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADING, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADING_ABORTED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_SWITCH, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_ENDLIST, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADING, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADED, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOAD_EMERGENCY_ABORTED,\n                on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_PLAYING, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_SKIPPED, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_TRACK_SWITCH, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADING, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADED, on_event);\n            hls.addEventListener(HLSEvent.TAGS_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, on_event);\n            hls.addEventListener(HLSEvent.WARNING, on_event);\n            hls.addEventListener(HLSEvent.ERROR, on_event);\n            hls.addEventListener(HLSEvent.MEDIA_TIME, on_event);\n            hls.addEventListener(HLSEvent.PLAYBACK_STATE, on_event);\n            hls.addEventListener(HLSEvent.SEEK_STATE, on_event);\n            hls.addEventListener(HLSEvent.STREAM_TYPE_DID_CHANGE, on_event);\n            hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, on_event);\n            hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED,\n                on_event);\n            hls.addEventListener(HLSEvent.ID3_UPDATED, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP_LEVEL_CAPPING, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP_SMOOTH_LEVEL_SWITCH,\n                on_event);\n            hls.addEventListener(HLSEvent.LIVE_LOADING_STALLED, on_event);\n            \/\/ track duration events\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_manifest_loaded);\n            hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED,\n                on_playlist_duration_updated);\n            \/\/ track playlist url\n            hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_manifest_loading);\n            JSAPI.postMessage2({id: 'flashls.hlsNew', hls_id: hls.id});\n        }\n\n        public static function HLSdispose(hls:HLS):void{\n            JSAPI.postMessage2({id: 'flashls.hlsDispose', hls_id: hls.id});\n            _hls = null;\n        }\n\n        public static function get bandwidth():Number{\n            return HSettings.hls_mode ? _bandwidth : -1;\n        }\n\n        private static function on_manifest_loaded(e:HLSEvent):void{\n            _duration = e.levels[_hls.startLevel].duration;\n        }\n\n        private static function on_playlist_duration_updated(e:HLSEvent):void{\n            _duration = e.duration;\n        }\n\n        private static function on_manifest_loading(e:HLSEvent):void{\n            _url = e.url;\n        }\n\n        private static function on_event(e:HLSEvent):void{\n            JSAPI.postMessage2({id: 'flashls.'+e.type, hls_id: _hls.id,\n                url: e.url, level: e.level, duration: e.duration, levels: e.levels,\n                error: e.error, loadMetrics: e.loadMetrics,\n                playMetrics: e.playMetrics, mediatime: e.mediatime, state: e.state,\n                audioTrack: e.audioTrack, streamType: e.streamType});\n        }\n\n        private static function hola_version():Object{\n            return {\n                flashls_version: '0.4.2.1',\n                patch_version: '2.0.1'\n            };\n        }\n\n        private static function hola_hls_get_video_url():String{\n            return _url;\n        }\n\n        private static function hola_hls_get_position():Number{\n            return _hls.position;\n        }\n\n        private static function hola_hls_get_duration():Number{\n            return _duration;\n        }\n\n        private static function hola_hls_get_buffer_sec():Number{\n            return _hls.stream.bufferLength;\n        }\n\n        private static function hola_hls_get_state():String{\n            return _hls.playbackState;\n        }\n\n        private static function hola_hls_get_levels():Object{\n            return _hls.levels;\n        }\n\n        private static function hola_hls_get_level():Number{\n            return _hls.loadLevel;\n        }\n\n        private static function hola_setBandwidth(bandwidth:Number):void{\n            _bandwidth = bandwidth;\n        }\n    }\n}\n","new_contents":"package org.mangui.hls\n{\n    import flash.external.ExternalInterface;\n    import org.hola.ZExternalInterface;\n    import org.hola.JSAPI;\n    import org.hola.HSettings;\n    import org.mangui.hls.event.HLSEvent;\n\n    public class HLSJS\n    {\n        private static var _inited:Boolean = false;\n        private static var _duration:Number;\n        private static var _bandwidth:Number = -1;\n        private static var _url:String;\n        private static var _hls:HLS;\n\n        public static function init():void{\n            if (_inited || !ZExternalInterface.avail())\n                return;\n            _inited = true;\n            JSAPI.init();\n            ExternalInterface.addCallback(\"hola_version\", hola_version);\n            ExternalInterface.addCallback(\"hola_hls_get_video_url\",\n                hola_hls_get_video_url);\n            ExternalInterface.addCallback(\"hola_hls_get_position\",\n                hola_hls_get_position);\n            ExternalInterface.addCallback(\"hola_hls_get_duration\",\n                hola_hls_get_duration);\n            ExternalInterface.addCallback(\"hola_hls_get_buffer_sec\",\n                hola_hls_get_buffer_sec);\n            ExternalInterface.addCallback(\"hola_hls_get_state\",\n                hola_hls_get_state);\n            ExternalInterface.addCallback(\"hola_hls_get_levels\",\n                hola_hls_get_levels);\n            ExternalInterface.addCallback(\"hola_hls_get_level\",\n                hola_hls_get_level);\n            ExternalInterface.addCallback(\"hola_setBandwidth\",\n                hola_setBandwidth);\n        }\n\n        public static function HLSnew(hls:HLS):void{\n            _hls = hls;\n            \/\/ notify js events\n            hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_event);\n            hls.addEventListener(HLSEvent.MANIFEST_PARSED, on_event);\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADING, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADING_ABORTED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_SWITCH, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_ENDLIST, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADING, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADED, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOAD_EMERGENCY_ABORTED,\n                on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_PLAYING, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_SKIPPED, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_TRACK_SWITCH, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADING, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADED, on_event);\n            hls.addEventListener(HLSEvent.TAGS_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, on_event);\n            hls.addEventListener(HLSEvent.WARNING, on_event);\n            hls.addEventListener(HLSEvent.ERROR, on_event);\n            hls.addEventListener(HLSEvent.MEDIA_TIME, on_event);\n            hls.addEventListener(HLSEvent.PLAYBACK_STATE, on_event);\n            hls.addEventListener(HLSEvent.SEEK_STATE, on_event);\n            hls.addEventListener(HLSEvent.STREAM_TYPE_DID_CHANGE, on_event);\n            hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, on_event);\n            hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED,\n                on_event);\n            hls.addEventListener(HLSEvent.ID3_UPDATED, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP_LEVEL_CAPPING, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP_SMOOTH_LEVEL_SWITCH,\n                on_event);\n            hls.addEventListener(HLSEvent.LIVE_LOADING_STALLED, on_event);\n            \/\/ track duration events\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_manifest_loaded);\n            hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED,\n                on_playlist_duration_updated);\n            \/\/ track playlist url\n            hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_manifest_loading);\n            JSAPI.postMessage2({id: 'flashls.hlsNew', hls_id: hls.id});\n        }\n\n        public static function HLSdispose(hls:HLS):void{\n            JSAPI.postMessage2({id: 'flashls.hlsDispose', hls_id: hls.id});\n            _duration = 0;\n            _bandwidth = -1;\n            _url = null;\n            _hls = null;\n        }\n\n        public static function get bandwidth():Number{\n            return HSettings.hls_mode ? _bandwidth : -1;\n        }\n\n        private static function on_manifest_loaded(e:HLSEvent):void{\n            _duration = e.levels[_hls.startLevel].duration;\n        }\n\n        private static function on_playlist_duration_updated(e:HLSEvent):void{\n            _duration = e.duration;\n        }\n\n        private static function on_manifest_loading(e:HLSEvent):void{\n            _url = e.url;\n        }\n\n        private static function on_event(e:HLSEvent):void{\n            JSAPI.postMessage2({id: 'flashls.'+e.type, hls_id: _hls.id,\n                url: e.url, level: e.level, duration: e.duration, levels: e.levels,\n                error: e.error, loadMetrics: e.loadMetrics,\n                playMetrics: e.playMetrics, mediatime: e.mediatime, state: e.state,\n                audioTrack: e.audioTrack, streamType: e.streamType});\n        }\n\n        private static function hola_version():Object{\n            return {\n                flashls_version: '0.4.2.1',\n                patch_version: '2.0.1'\n            };\n        }\n\n        private static function hola_hls_get_video_url():String{\n            return _url;\n        }\n\n        private static function hola_hls_get_position():Number{\n            return _hls.position;\n        }\n\n        private static function hola_hls_get_duration():Number{\n            return _duration;\n        }\n\n        private static function hola_hls_get_buffer_sec():Number{\n            return _hls.stream.bufferLength;\n        }\n\n        private static function hola_hls_get_state():String{\n            return _hls.playbackState;\n        }\n\n        private static function hola_hls_get_levels():Object{\n            return _hls.levels;\n        }\n\n        private static function hola_hls_get_level():Number{\n            return _hls.loadLevel;\n        }\n\n        private static function hola_setBandwidth(bandwidth:Number):void{\n            _bandwidth = bandwidth;\n        }\n    }\n}\n","subject":"reset state on dispose","message":"reset state on dispose\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,hola\/flashls"}
{"commit":"9e93db601c4e2c97037394bfc3755a6e86719ed4","old_file":"src\/aerys\/minko\/scene\/visitor\/data\/ViewportData.as","new_file":"src\/aerys\/minko\/scene\/visitor\/data\/ViewportData.as","old_contents":"package aerys.minko.scene.visitor.data\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.render.effect.IEffect;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic class ViewportData implements IWorldData\n\t{\n\t\tpublic static const RATIO \t\t\t\t: String = 'ratio';\n\t\tpublic static const WIDTH\t\t\t\t: String = 'width';\n\t\tpublic static const HEIGHT\t\t\t\t: String = 'height';\n\t\tpublic static const ANTIALIASING\t\t: String = 'antialiasing';\n\t\tpublic static const BACKGROUND_COLOR\t: String = 'backgroundColor';\n\t\t\n\t\tprotected var _viewport\t\t\t\t\t: Viewport;\n\t\tprotected var _renderTarget\t\t\t\t: RenderTarget;\n\t\t\n\t\tpublic function get ratio() : Number\n\t\t{\n\t\t\treturn _viewport.width \/ _viewport.height;\n\t\t}\n\t\t\n\t\tpublic function get width() : int\n\t\t{\n\t\t\treturn _viewport.width;\n\t\t}\n\t\t\n\t\tpublic function get height() : int\n\t\t{\n\t\t\treturn _viewport.height;\n\t\t}\n\t\t\n\t\tpublic function get antiAliasing() : int\n\t\t{\n\t\t\treturn _viewport.antiAliasing;\n\t\t}\n\t\t\n\t\tpublic function get backgroundColor() : uint\n\t\t{\n\t\t\treturn _viewport.backgroundColor;\n\t\t}\n\t\t\n\t\tpublic function get defaultEffect() : IEffect\n\t\t{\n\t\t\treturn _viewport.defaultEffect;\n\t\t}\n\t\t\n\t\tpublic function get renderTarget() : RenderTarget\n\t\t{\n\t\t\tvar viewportWidth\t\t: int = _viewport.width;\n\t\t\tvar viewportHeight\t\t: int = _viewport.height;\n\t\t\tvar viewportAntialias\t: int = _viewport.antiAliasing;\n\t\t\tvar viewportBgColor\t\t: int = _viewport.backgroundColor;\n\t\t\t\n\t\t\tif (_renderTarget == null \n\t\t\t\t|| viewportWidth\t\t!= _renderTarget.width\n\t\t\t\t|| viewportHeight\t\t!= _renderTarget.height\n\t\t\t\t|| viewportAntialias\t!= _renderTarget.antiAliasing\n\t\t\t\t|| viewportBgColor\t\t!= _renderTarget.backgroundColor)\n\t\t\t{\n\t\t\t\t_renderTarget = new RenderTarget(\n\t\t\t\t\tRenderTarget.BACKBUFFER, viewportWidth, viewportHeight,\n\t\t\t\t\tviewportBgColor, true, viewportAntialias);\n\t\t\t}\n\t\t\t\n\t\t\treturn _renderTarget;\n\t\t}\n\t\t\n\t\tpublic function ViewportData(viewport : Viewport)\n\t\t{\n\t\t\t_viewport = viewport;\n\t\t}\n\t\t\n\t\tpublic function setDataProvider(styleStack\t: StyleStack, \n\t\t\t\t\t\t\t\t\t\tlocalData\t: LocalData,\n\t\t\t\t\t\t\t\t\t\tworldData\t: Dictionary) : void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function invalidate() : void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function reset() : void\n\t\t{\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.visitor.data\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.render.effect.IEffect;\n\t\n\timport flash.display.Stage;\n\timport flash.utils.Dictionary;\n\n\tpublic class ViewportData implements IWorldData\n\t{\n\t\tpublic static const RATIO \t\t\t\t: String = 'ratio';\n\t\tpublic static const WIDTH\t\t\t\t: String = 'width';\n\t\tpublic static const HEIGHT\t\t\t\t: String = 'height';\n\t\tpublic static const ANTIALIASING\t\t: String = 'antialiasing';\n\t\tpublic static const BACKGROUND_COLOR\t: String = 'backgroundColor';\n\t\t\n\t\tprotected var _viewport\t\t\t\t\t: Viewport;\n\t\tprotected var _renderTarget\t\t\t\t: RenderTarget;\n\t\t\n\t\tpublic function get ratio() : Number\n\t\t{\n\t\t\treturn _viewport.width \/ _viewport.height;\n\t\t}\n\t\t\n\t\tpublic function get width() : int\n\t\t{\n\t\t\treturn _viewport.width;\n\t\t}\n\t\t\n\t\tpublic function get height() : int\n\t\t{\n\t\t\treturn _viewport.height;\n\t\t}\n\t\t\n\t\tpublic function get antiAliasing() : int\n\t\t{\n\t\t\treturn _viewport.antiAliasing;\n\t\t}\n\t\t\n\t\tpublic function get backgroundColor() : uint\n\t\t{\n\t\t\treturn _viewport.backgroundColor;\n\t\t}\n\t\t\n\t\tpublic function get defaultEffect() : IEffect\n\t\t{\n\t\t\treturn _viewport.defaultEffect;\n\t\t}\n\t\t\n\t\tpublic function get renderTarget() : RenderTarget\n\t\t{\n\t\t\tvar viewportWidth\t\t: int = _viewport.width;\n\t\t\tvar viewportHeight\t\t: int = _viewport.height;\n\t\t\tvar viewportAntialias\t: int = _viewport.antiAliasing;\n\t\t\tvar viewportBgColor\t\t: int = _viewport.backgroundColor;\n\t\t\t\n\t\t\tif (_renderTarget == null \n\t\t\t\t|| viewportWidth\t\t!= _renderTarget.width\n\t\t\t\t|| viewportHeight\t\t!= _renderTarget.height\n\t\t\t\t|| viewportAntialias\t!= _renderTarget.antiAliasing\n\t\t\t\t|| viewportBgColor\t\t!= _renderTarget.backgroundColor)\n\t\t\t{\n\t\t\t\t_renderTarget = new RenderTarget(\n\t\t\t\t\tRenderTarget.BACKBUFFER, viewportWidth, viewportHeight,\n\t\t\t\t\tviewportBgColor, true, viewportAntialias);\n\t\t\t}\n\t\t\t\n\t\t\treturn _renderTarget;\n\t\t}\n\t\t\n\t\tpublic function get stage() : Stage\n\t\t{\n\t\t\treturn _viewport.stage;\n\t\t}\n\t\t\n\t\tpublic function ViewportData(viewport : Viewport)\n\t\t{\n\t\t\t_viewport = viewport;\n\t\t}\n\t\t\n\t\tpublic function setDataProvider(styleStack\t: StyleStack, \n\t\t\t\t\t\t\t\t\t\tlocalData\t: LocalData,\n\t\t\t\t\t\t\t\t\t\tworldData\t: Dictionary) : void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function invalidate() : void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function reset() : void\n\t\t{\n\t\t}\n\t}\n}","subject":"Add a new getter into ViewportData, to be able to access the stage.","message":"Add a new getter into ViewportData, to be able to access the stage.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"281016ce6f94b34cfa61dfcbe3c4a935d2cbaa92","old_file":"axscript\/mscom.as","new_file":"axscript\/mscom.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [ActiveScripting implemented with Tamarin].\n *\n * The Initial Developer of the Original Code is Mozilla Corp.\n * Portions created by the Initial Developer are Copyright (C) 2007\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Mark Hammond\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\n\/\/ hackery - for now, this file is \"built\" via:\n\/\/ % java -ea -DAS3 -Xmx200m -DAVMPLUS -classpath ..\/utils\/asc.jar macromedia.asc.embedding.ScriptCompiler -abcfuture -builtin -import ..\/core\/builtin.abc -import ..\/esc\/bin\/parse.es.abc -import ..\/esc\/bin\/cogen.es.abc -out axtoplevel mscom.as Domain.as ..\/shell\/ByteArray.as && move \/y ..\\shell\\axtoplevel.* .\n\npackage axtam \n{\n\t\/\/ should possibly be private...\n\tpublic class System\n\t{\n\t\tpublic native static function getAvmplusVersion():String\n\t\tpublic native static function write(s:String):void\n\t\tpublic native static function trace(a:Array):void\n\t\tpublic native static function debugger():void\n\t\tpublic native static function isDebugger():Boolean\n\t\tpublic native static function nativeDebugBreak():void\n\t}\n}\n\npackage \n{\n\t\/\/ a global 'print' statement...\n\tpublic function print(...s)\n\t{\n\t\taxtam.System.trace(s)\n\t}\n\n}\n\npackage axtam.com {\n\t\/\/ Its not clear if we should subclass the standard 'Error', but given\n\t\/\/ it has its own concept of 'Message' and 'ID', it doesn't seem a good fit.\n\t\/\/ Maybe a new base-class should be introduced.\n\tpublic dynamic class Error\n\t{\n\t\tpublic static const E_NOTIMPL = 0x80004001\n\t\tpublic static const E_INVALIDARG = 0x80070057\n\t\tpublic static const E_UNEXPECTED = 0x8000ffff\n\t\tpublic static const E_FAIL = 0x80004005\n\t\tpublic static const E_NOINTERFACE = 0x80000004\n\n\t\tpublic var hresult: int\n\t\tfunction Error(hresult) {\n\t\t\tthis.hresult = hresult;\n\t\t\tprint('Error constructed')\n\t\t}\n\n\t\tprototype.toString = function():String\n\t\t{\n\t\t\tvar e:axtam.com.Error = this\n\t\t\treturn e.message !== \"\" ? e.name + \": \" + e.message : e.name;\n\t\t}\n\t\t_setPropertyIsEnumerable(prototype, \"toString\", false);\n\n\t\tpublic native static function getErrorMessage(index:int):String;\n\n\t\tpublic static function throwError(hresult:int, ... rest)\n\t\t{\n\t\t\t\/\/ todo: rich error support?\n\t\t\t\/\/throw new axtam.com.Error(hresult);\n\t\t}\n\n\t}\n\t\/\/ constants go directly in the axtam.com package.\n\tpublic const SCRIPTINFO_IUNKNOWN = 0x00000001\r\n\tpublic const SCRIPTINFO_ITYPEINFO = 0x00000002\n\n\tpublic const SCRIPTITEM_ISVISIBLE = 0x00000002\r\n\tpublic const SCRIPTITEM_ISSOURCE = 0x00000004\r\n\tpublic const SCRIPTITEM_GLOBALMEMBERS = 0x00000008\r\n\tpublic const SCRIPTITEM_ISPERSISTENT = 0x00000040\r\n\tpublic const SCRIPTITEM_CODEONLY = 0x00000200\r\n\tpublic const SCRIPTITEM_NOCODE = 0x00000400\n\t\n}\n\npackage axtam.com.adaptors.consumer {\n\t\/\/ scripting interfaces we consume in AS (ie, implemented externally)\n\t\/\/ Each method listed here corresponds to a native method in the engine, \n\t\/\/ which inturn delegates to the real COM object.\n\t\/\/ Note that some of these classes have no scriptable methods, but they\n\t\/\/ are used internally\n\tpublic class IUnknown\n\t{\n\t}\n\n\t\/\/ XXX - technically the rest of these 'derive' from IUnknown...\n\tpublic class IDispatch\n\t{\n\t}\n\n\tpublic class ITypeInfo\n\t{\n\t}\n\n\tpublic class IActiveScriptSite\n\t{\n\t\t\/\/ somewhat like GetItemInfo() - but gets both IDispatch and ITypelib,\n\t\t\/\/ and wraps them in a ScriptObject which can be used from script.\n\t\tpublic native function GetItemInfo(name:String, flags:uint):Array\n\t\tpublic native function GetDocVersionString(): String\n\t}\n}\n\npackage {\n\n    import flash.utils.*; \/\/ for our ByteArray clone - either it should die, or we rename the package in our clone!\n\n\n    public function execString(str, domain)\n    {\n        import Parse.*;\n        var top = []\n        var parser = new Parse.Parser(str,top);\n        var prog = parser.program();\n        var ts = prog[0]\n        var nd = prog[1]\n        var bytes = Gen::cg(nd).getBytes();\n\n        var b = new ByteArray();\n        b.endian = \"littleEndian\";\n\n        for (var i = 0, len = bytes.length; i<len; ++i) {\n            b.writeByte(uint(bytes[i]));\n        }\n        domain.loadBytes(b);\n    }\n\n   }\n\npackage {\n\n\tclass ScriptEngine {\n\t\t\tpublic var globalDomain:axtam.Domain;\n\t\t\tpublic var objectDomains; \/\/ A hashtable of named objects to their domains.\n\t\t\tpublic var state:int;\n\t\t\tpublic function ScriptEngine() {\n\t\t\t}\n\t\t\tpublic function InitNew() {\n\t\t\t\t\/\/domain = Domain.currentDomain\n\t\t\t\tglobalDomain = new axtam.Domain(null, null)\n\t\t\t\tobjectDomains = {}\n\t\t\t}\n\t\t\tpublic function ParseScriptText(code:String, itemName:String, context:Object, delim:String, sourceCookie:int, lineNumber:int, flags:int) {\n\t\t\t\tprint('ParseScriptText')\n\t\t\t\tprint(code)\n\t\t\t\t\/\/ XXX - this is wrong - we should only do the parse and generation\n\t\t\t\t\/\/ of bytecode here.  We should execute all such blocks at \n\t\t\t\t\/\/ SetScriptState(SCRIPTSTATE_RUNNING) time.\n\t\t\t\tvar domain = objectDomains[itemName]\n\t\t\t\tif (!domain)\n\t\t\t\t\tdomain = globalDomain\n\t\t\t\texecString(code, domain)\n\n\t\t\t}\n\t\t\t\/\/ This function is called as a 'named item' is added to the environment.\n\t\t\t\/\/ Examples include IE's 'window' object.\n\t\t\tpublic function AddNamedItem(name:String, flags:uint):void\n\t\t\t{\n\t\t\t\tprint('AddNamedItem(', name, flags)\n\t\t\t\tvar site = new axtam.com.adaptors.consumer.IActiveScriptSite()\n\t\t\t\t\/\/ MS docs say we should avoid grabbing typeinfo unless we\n\t\t\t\t\/\/ really need it.  At this stage, we need it if the item is\n\t\t\t\t\/\/ \"global\", and later will need it if it sources events\n\t\t\t\tvar gii_flags:uint = axtam.com.SCRIPTINFO_IUNKNOWN\n\t\t\t\tif (flags & axtam.com.SCRIPTITEM_GLOBALMEMBERS)\n\t\t\t\t\tgii_flags |= axtam.com.SCRIPTINFO_ITYPEINFO\n\n\t\t\t\tvar items = site.GetItemInfo(name, gii_flags)\n\t\t\t\tvar dispatch = items[0]\n\t\t\t\tvar typeinfo = items[1]\n\t\t\t\tglobalDomain.global[name] = dispatch\n\t\t\t\t\/\/ but we also need to tell the VM exactly what 'scope'\n\t\t\t\t\/\/ provides this object.\n\t\t\t\tglobalDomain.addNamedScriptObject(name)\n\t\t\t\t\/\/ if its global, we enumerate items and make them public - all \n\t\t\t\t\/\/ this is done inside exposeGlobalMembers\n\t\t\t\t\/\/if (flags & axtam.com.SCRIPTITEM_GLOBALMEMBERS && typeinfo != null) {\n\t\t\t\t\/\/\tdomain.exposeGlobalMembers(dispatch, typeinfo)\n\t\t\t\t\/\/}\n\t\t\t\t\/\/ create a new domain for the object with the IDispatch as its global.\n\t\t\t\tvar obDomain =  new axtam.Domain(globalDomain, dispatch)\n\t\t\t\tobjectDomains[name] = obDomain\n\t\t\t}\n\n\t\t\tpublic function GetScriptState(): uint\n\t\t\t{\n\t\t\t\treturn state;\n\t\t\t}\n\n\t\t\tpublic function SetScriptState(new_state:uint): void\n\t\t\t{\n\t\t\t\t\/\/ don't allow new state transitions once we are closed.\n\t\t\t\taxtam.com.Error.throwError(axtam.com.Error.E_INVALIDARG)\n\t\t\t}\n\n\t}\n\n\tpublic var engine = new ScriptEngine()\n\t\/\/ and magically methods will be called on 'engine'\n}\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [ActiveScripting implemented with Tamarin].\n *\n * The Initial Developer of the Original Code is Mozilla Corp.\n * Portions created by the Initial Developer are Copyright (C) 2007\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Mark Hammond\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\n\/\/ hackery - for now, this file is \"built\" via:\n\/\/ % java -ea -DAS3 -Xmx200m -DAVMPLUS -classpath ..\/utils\/asc.jar macromedia.asc.embedding.ScriptCompiler -abcfuture -builtin -import ..\/core\/builtin.abc -import ..\/esc\/bin\/parse.es.abc -import ..\/esc\/bin\/cogen.es.abc -out axtoplevel mscom.as Domain.as ..\/shell\/ByteArray.as && move \/y ..\\shell\\axtoplevel.* .\n\npackage axtam \n{\n\t\/\/ should possibly be private...\n\tpublic class System\n\t{\n\t\tpublic native static function getAvmplusVersion():String\n\t\tpublic native static function write(s:String):void\n\t\tpublic native static function trace(a:Array):void\n\t\tpublic native static function debugger():void\n\t\tpublic native static function isDebugger():Boolean\n\t\tpublic native static function nativeDebugBreak():void\n\t}\n}\n\npackage \n{\n\t\/\/ a global 'print' statement...\n\tpublic function print(...s)\n\t{\n\t\taxtam.System.trace(s)\n\t}\n\n}\n\npackage axtam.com {\n\t\/\/ Its not clear if we should subclass the standard 'Error', but given\n\t\/\/ it has its own concept of 'Message' and 'ID', it doesn't seem a good fit.\n\t\/\/ Maybe a new base-class should be introduced.\n\tpublic dynamic class Error\n\t{\n\t\tpublic static const E_NOTIMPL = 0x80004001\n\t\tpublic static const E_INVALIDARG = 0x80070057\n\t\tpublic static const E_UNEXPECTED = 0x8000ffff\n\t\tpublic static const E_FAIL = 0x80004005\n\t\tpublic static const E_NOINTERFACE = 0x80000004\n\n\t\tpublic var hresult: int\n\t\tfunction Error(hresult) {\n\t\t\tthis.hresult = hresult;\n\t\t\tprint('Error constructed')\n\t\t}\n\n\t\tprototype.toString = function():String\n\t\t{\n\t\t\tvar e:axtam.com.Error = this\n\t\t\treturn e.message !== \"\" ? e.name + \": \" + e.message : e.name;\n\t\t}\n\t\t_setPropertyIsEnumerable(prototype, \"toString\", false);\n\n\t\tpublic native static function getErrorMessage(index:int):String;\n\n\t\tpublic static function throwError(hresult:int, ... rest)\n\t\t{\n\t\t\t\/\/ todo: rich error support?\n\t\t\t\/\/throw new axtam.com.Error(hresult);\n\t\t}\n\n\t}\n\t\/\/ constants go directly in the axtam.com package.\n\tpublic const SCRIPTINFO_IUNKNOWN = 0x00000001\r\n\tpublic const SCRIPTINFO_ITYPEINFO = 0x00000002\n\n\tpublic const SCRIPTITEM_ISVISIBLE = 0x00000002\r\n\tpublic const SCRIPTITEM_ISSOURCE = 0x00000004\r\n\tpublic const SCRIPTITEM_GLOBALMEMBERS = 0x00000008\r\n\tpublic const SCRIPTITEM_ISPERSISTENT = 0x00000040\r\n\tpublic const SCRIPTITEM_CODEONLY = 0x00000200\r\n\tpublic const SCRIPTITEM_NOCODE = 0x00000400\n\t\n}\n\npackage axtam.com.adaptors.consumer {\n\t\/\/ scripting interfaces we consume in AS (ie, implemented externally)\n\t\/\/ Each method listed here corresponds to a native method in the engine, \n\t\/\/ which inturn delegates to the real COM object.\n\t\/\/ Note that some of these classes have no scriptable methods, but they\n\t\/\/ are used internally\n\tpublic class IUnknown\n\t{\n\t}\n\n\t\/\/ XXX - technically the rest of these 'derive' from IUnknown...\n\tpublic class IDispatch\n\t{\n\t}\n\n\tpublic class ITypeInfo\n\t{\n\t}\n\n\tpublic class IActiveScriptSite\n\t{\n\t\t\/\/ somewhat like GetItemInfo() - but gets both IDispatch and ITypelib,\n\t\t\/\/ and wraps them in a ScriptObject which can be used from script.\n\t\tpublic native function GetItemInfo(name:String, flags:uint):Array\n\t\tpublic native function GetDocVersionString(): String\n\t}\n}\n\npackage {\n\n    import flash.utils.*; \/\/ for our ByteArray clone - either it should die, or we rename the package in our clone!\n\n\n    public function execString(str, domain)\n    {\n        import Parse.*;\n        var top = []\n        var parser = new Parse.Parser(str,top);\n        var prog = parser.program();\n        var ts = prog[0]\n        var nd = prog[1]\n        var bytes = Gen::cg(nd).getBytes();\n\n        var b = new ByteArray();\n        b.endian = \"littleEndian\";\n\n        for (var i = 0, len = bytes.length; i<len; ++i) {\n            b.writeByte(uint(bytes[i]));\n        }\n        domain.loadBytes(b);\n    }\n\n   }\n\npackage {\n\n\tclass ScriptEngine {\n\t\t\tpublic var globalDomain:axtam.Domain;\n\t\t\tpublic var objectDomains; \/\/ A hashtable of named objects to their domains.\n\t\t\tpublic var state:int;\n\t\t\tpublic function ScriptEngine() {\n\t\t\t}\n\t\t\tpublic function InitNew() {\n\t\t\t\t\/\/domain = Domain.currentDomain\n\t\t\t\tglobalDomain = new axtam.Domain(null, null)\n\t\t\t\tobjectDomains = {}\n\t\t\t}\n\t\t\tpublic function ParseScriptText(code:String, itemName:String, context:Object, delim:String, sourceCookie:int, lineNumber:int, flags:int) {\n\t\t\t\t\/\/ XXX - this is wrong - we should only do the parse and generation\n\t\t\t\t\/\/ of bytecode here.  We should execute all such blocks at \n\t\t\t\t\/\/ SetScriptState(SCRIPTSTATE_RUNNING) time.\n\t\t\t\tvar domain = objectDomains[itemName]\n\t\t\t\tif (!domain)\n\t\t\t\t\tdomain = globalDomain\n\t\t\t\texecString(code, domain)\n\n\t\t\t}\n\t\t\t\/\/ This function is called as a 'named item' is added to the environment.\n\t\t\t\/\/ Examples include IE's 'window' object.\n\t\t\tpublic function AddNamedItem(name:String, flags:uint):void\n\t\t\t{\n\t\t\t\tprint('AddNamedItem(', name, flags)\n\t\t\t\tvar site = new axtam.com.adaptors.consumer.IActiveScriptSite()\n\t\t\t\t\/\/ MS docs say we should avoid grabbing typeinfo unless we\n\t\t\t\t\/\/ really need it.  At this stage, we need it if the item is\n\t\t\t\t\/\/ \"global\", and later will need it if it sources events\n\t\t\t\tvar gii_flags:uint = axtam.com.SCRIPTINFO_IUNKNOWN\n\t\t\t\tif (flags & axtam.com.SCRIPTITEM_GLOBALMEMBERS)\n\t\t\t\t\tgii_flags |= axtam.com.SCRIPTINFO_ITYPEINFO\n\n\t\t\t\tvar items = site.GetItemInfo(name, gii_flags)\n\t\t\t\tvar dispatch = items[0]\n\t\t\t\tvar typeinfo = items[1]\n\t\t\t\tglobalDomain.global[name] = dispatch\n\t\t\t\t\/\/ but we also need to tell the VM exactly what 'scope'\n\t\t\t\t\/\/ provides this object.\n\t\t\t\tglobalDomain.addNamedScriptObject(name)\n\t\t\t\t\/\/ if its global, we enumerate items and make them public - all \n\t\t\t\t\/\/ this is done inside exposeGlobalMembers\n\t\t\t\t\/\/if (flags & axtam.com.SCRIPTITEM_GLOBALMEMBERS && typeinfo != null) {\n\t\t\t\t\/\/\tdomain.exposeGlobalMembers(dispatch, typeinfo)\n\t\t\t\t\/\/}\n\t\t\t\t\/\/ create a new domain for the object with the IDispatch as its global.\n\t\t\t\tvar obDomain =  new axtam.Domain(globalDomain, dispatch)\n\t\t\t\tobjectDomains[name] = obDomain\n\t\t\t}\n\n\t\t\tpublic function GetScriptState(): uint\n\t\t\t{\n\t\t\t\treturn state;\n\t\t\t}\n\n\t\t\tpublic function SetScriptState(new_state:uint): void\n\t\t\t{\n\t\t\t\t\/\/ don't allow new state transitions once we are closed.\n\t\t\t\taxtam.com.Error.throwError(axtam.com.Error.E_INVALIDARG)\n\t\t\t}\n\n\t}\n\n\tpublic var engine = new ScriptEngine()\n\t\/\/ and magically methods will be called on 'engine'\n}\n","subject":"Remove debug prints","message":"Remove debug prints\n","lang":"ActionScript","license":"mpl-2.0","repos":"pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux"}
{"commit":"6bf7a9bf4a365f686ffe06f6d71ae41dd9a960ce","old_file":"src\/aerys\/minko\/scene\/node\/Group.as","new_file":"src\/aerys\/minko\/scene\/node\/Group.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.SceneIterator;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.Sort;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\t\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\n\t\/**\n\t * Group objects can contain other scene nodes and applies a 3D\n\t * transformation to its descendants.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic class Group extends AbstractSceneNode\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tminko_scene var _children\t\t: Vector.<ISceneNode>\t= null;\n\t\tminko_scene var _numChildren\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _numDescendants\t\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _descendantAdded\t: Signal\t\t\t\t= new Signal('Group.descendantAdded');\n\t\tprivate var _descendantRemoved\t: Signal\t\t\t\t= new Signal('Group.descendantRemoved');\n\n\t\t\/**\n\t\t * The number of children of the Group.\n\t\t *\/\n\t\tpublic function get numChildren() : uint\n\t\t{\n\t\t\treturn _numChildren;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The number of descendants of the Group.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numDescendants() : uint\n\t\t{\n\t\t\treturn _numDescendants;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is added to the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>newParent : Group, the Group the descendant was actually added to<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just added<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantAdded() : Signal\n\t\t{\n\t\t\treturn _descendantAdded\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is removed from the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>oldParent : Group, the Group the descendant was actually removed from<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just removed<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantRemoved() : Signal\n\t\t{\n\t\t\treturn _descendantRemoved;\n\t\t}\n\t\t\n\t\tpublic function Group(...children)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize();\n\t\t\tinitializeChildren(children);\n\t\t}\n\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_children = new <ISceneNode>[];\n\n\t\t\tdescendantAdded.add(descendantAddedHandler);\n\t\t\tdescendantRemoved.add(descendantRemovedHandler);\n\t\t}\n\t\t\n\t\tprotected function initializeChildren(children : Array) : void\n\t\t{\n\t\t\twhile (children.length == 1 && children[0] is Array)\n\t\t\t\tchildren = children[0];\n\t\t\t\n\t\t\tvar childrenNum : uint = children.length;\n\t\t\t\n\t\t\tfor (var childrenIndex : uint = 0; childrenIndex < childrenNum; ++childrenIndex)\n\t\t\t\taddChild(ISceneNode(children[childrenIndex]));\n\t\t}\n\t\t\n\t\toverride protected function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tsuper.addedHandler(child, parent);\n\t\t\t\n\t\t\tfor (var childIndex : int = 0; childIndex < _numChildren; ++childIndex)\n\t\t\t\t_children[childIndex].added.execute(child, parent);\n\t\t}\n\t\t\n\t\toverride protected function removedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tsuper.removedHandler(child, parent);\n\t\t\t\n\t\t\tfor (var childIndex : int = 0; childIndex < _numChildren; ++childIndex)\n\t\t\t\t_children[childIndex].removed.execute(child, parent);\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.add(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.add(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants += (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.remove(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.remove(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants -= (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return true if the specified scene node is a child of the Group, false otherwise.\n\t\t *  \n\t\t * @param scene\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function contains(scene : ISceneNode) : Boolean\n\t\t{\n\t\t\treturn getChildIndex(scene) >= 0;\n\t\t}\n\n\t\t\/**\n\t\t * Return the index of the speficied scene node or -1 if it is not in the Group.\n\t\t *  \n\t\t * @param child\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildIndex(child : ISceneNode) : int\n\t\t{\n\t\t\tif (child == null)\n\t\t\t\tthrow new Error('The \\'child\\' parameter cannot be null.');\n\t\t\t\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i] === child)\n\t\t\t\t\treturn i;\n\n\t\t\treturn -1;\n\t\t}\n\n\t\tpublic function getChildByName(name : String) : ISceneNode\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i].name === name)\n\t\t\t\t\treturn _children[i];\n\n\t\t\treturn null;\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group.\n\t\t *\n\t\t * @param\tscene The child to add.\n\t\t *\/\n\t\tpublic function addChild(node : ISceneNode) : Group\n\t\t{\n\t\t\treturn addChildAt(node, _numChildren);\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group at the specified position.\n\t\t *  \n\t\t * @param node\n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function addChildAt(node : ISceneNode, position : uint) : Group\n\t\t{\n\t\t\tif (!node)\n\t\t\t\tthrow new Error('Parameter \\'scene\\' must not be null.');\n\n\t\t\tnode.parent = this;\n\n\t\t\tfor (var i : int = _numChildren - 1; i > position; --i)\n\t\t\t\t_children[i] = _children[int(i - 1)];\n\t\t\t\n\t\t\t_children[position] = node;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove a child from the container.\n\t\t *\n\t\t * @param\tmyChild The child to remove.\n\t\t * @return Whether the child was actually removed or not.\n\t\t *\/\n\t\tpublic function removeChild(child : ISceneNode) : Group\n\t\t{\n\t\t\treturn removeChildAt(getChildIndex(child));\n\t\t}\n\n\t\tpublic function removeChildAt(position : uint) : Group\n\t\t{\n\t\t\tif (position >= _numChildren || position < 0)\n\t\t\t\tthrow new Error('The scene node is not a child of the caller.');\n\t\t\t\n\t\t\t(_children[position] as ISceneNode).parent = null;\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove all the children.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function removeAllChildren() : Group\n\t\t{\n\t\t\twhile (_numChildren)\n\t\t\t\tremoveChildAt(0);\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Return the child at the specified position.\n\t\t *  \n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildAt(position : uint) : ISceneNode\n\t\t{\n\t\t\treturn position < _numChildren ? _children[position] : null;\n\t\t}\n\n\t\t\/**\n\t\t * Returns the list of descendant scene nodes that have the specified type. \n\t\t *  \n\t\t * @param type\n\t\t * @param descendants\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getDescendantsByType(type \t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t descendants \t: Vector.<ISceneNode> = null) : Vector.<ISceneNode>\n\t\t{\n\t\t\tdescendants ||= new Vector.<ISceneNode>();\n\n\t\t\tfor (var i : int = 0; i < _numChildren; ++i)\n\t\t\t{\n\t\t\t\tvar child\t: ISceneNode\t= _children[i];\n\t\t\t\tvar group \t: Group \t\t= child as Group;\n\n\t\t\t\tif (child is type)\n\t\t\t\t\tdescendants.push(child);\n\n\t\t\t\tif (group)\n\t\t\t\t\tgroup.getDescendantsByType(type, descendants);\n\t\t\t}\n\n\t\t\treturn descendants;\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '[' + getQualifiedClassName(this) + ' ' + name + ']';\n\t\t}\n\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified URLRequest object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param request\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function load(request\t: URLRequest,\n\t\t\t\t\t\t\t options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.load(request);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified Class object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param classObject\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function loadClass(classObject\t: Class,\n\t\t\t\t\t\t\t\t  options\t\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadClass(classObject);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified ByteArray object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param bytes\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function loadBytes(bytes\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return the set of nodes matching the specified XPath query.\n\t\t *  \n\t\t * @param xpath\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get(xpath : String) : SceneIterator\n\t\t{\n\t\t\treturn new SceneIterator(xpath, new <ISceneNode>[this]);\n\t\t}\n\t\t\n\t\tprivate function loaderCompleteHandler(loader\t: ILoader,\n\t\t\t\t\t\t\t\t\t\t\t   scene\t: ISceneNode) : void\n\t\t{\n\t\t\taddChild(scene);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return all the Mesh objects hit by the specified ray.\n\t\t *  \n\t\t * @param ray\n\t\t * @param maxDistance\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : SceneIterator\n\t\t{\n\t\t\tvar meshes\t\t: Vector.<ISceneNode> \t= getDescendantsByType(Mesh);\n\t\t\tvar numMeshes\t: uint\t\t\t\t\t= meshes.length;\n\t\t\tvar hit\t\t\t: Array\t\t\t\t\t= [];\n\t\t\tvar depth\t\t: Vector.<Number>\t\t= new <Number>[];\n\t\t\tvar numItems\t: uint\t\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numMeshes; ++i)\n\t\t\t{\n\t\t\t\tvar mesh \t\t: Mesh\t\t= meshes[i] as Mesh;\n\t\t\t\tvar hitDepth\t: Number\t= mesh.geometry.boundingBox.testRay(\n\t\t\t\t\tray,\n\t\t\t\t\tmesh.worldToLocal,\n\t\t\t\t\tmaxDistance\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tif (hitDepth >= 0.0)\n\t\t\t\t{\n\t\t\t\t\thit[numItems] = mesh;\n\t\t\t\t\tdepth[numItems] = hitDepth;\n\t\t\t\t\t++numItems;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (numItems > 1)\n\t\t\t\tSort.flashSort(depth, hit, numItems);\n\t\t\t\n\t\t\treturn new SceneIterator(null, Vector.<ISceneNode>(hit));\n\t\t}\n\t\t\n\t\toverride public function clone(cloneControllers : Boolean = false) : ISceneNode\n\t\t{\n\t\t\tvar cloned : Group = new Group();\n\t\t\t\n\t\t\tcloned.name = name;\n\t\t\tcloned.transform.copyFrom(transform);\n\t\t\t\n\t\t\tfor (var childId : uint = 0; childId < _numChildren; ++childId)\n\t\t\t\tcloned.addChildAt(getChildAt(childId).clone(), childId);\n\t\t\t\n\t\t\tcopyControllersFrom(this, cloned, cloneControllers);\n\t\t\t\n\t\t\treturn cloned;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.SceneIterator;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.Sort;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\t\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\n\t\/**\n\t * Group objects can contain other scene nodes and applies a 3D\n\t * transformation to its descendants.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic class Group extends AbstractSceneNode\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tminko_scene var _children\t\t: Vector.<ISceneNode>\t= null;\n\t\tminko_scene var _numChildren\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _numDescendants\t\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _descendantAdded\t: Signal\t\t\t\t= new Signal('Group.descendantAdded');\n\t\tprivate var _descendantRemoved\t: Signal\t\t\t\t= new Signal('Group.descendantRemoved');\n\n\t\t\/**\n\t\t * The number of children of the Group.\n\t\t *\/\n\t\tpublic function get numChildren() : uint\n\t\t{\n\t\t\treturn _numChildren;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The number of descendants of the Group.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numDescendants() : uint\n\t\t{\n\t\t\treturn _numDescendants;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is added to the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>newParent : Group, the Group the descendant was actually added to<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just added<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantAdded() : Signal\n\t\t{\n\t\t\treturn _descendantAdded\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is removed from the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>oldParent : Group, the Group the descendant was actually removed from<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just removed<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantRemoved() : Signal\n\t\t{\n\t\t\treturn _descendantRemoved;\n\t\t}\n\t\t\n\t\tpublic function Group(...children)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize();\n\t\t\tinitializeChildren(children);\n\t\t}\n\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_children = new <ISceneNode>[];\n\n\t\t\tdescendantAdded.add(descendantAddedHandler);\n\t\t\tdescendantRemoved.add(descendantRemovedHandler);\n\t\t}\n\t\t\n\t\tprotected function initializeChildren(children : Array) : void\n\t\t{\n\t\t\twhile (children.length == 1 && children[0] is Array)\n\t\t\t\tchildren = children[0];\n\t\t\t\n\t\t\tvar childrenNum : uint = children.length;\n\t\t\t\n\t\t\tfor (var childrenIndex : uint = 0; childrenIndex < childrenNum; ++childrenIndex)\n\t\t\t\taddChild(ISceneNode(children[childrenIndex]));\n\t\t}\n\t\t\n\t\toverride protected function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tsuper.addedHandler(child, parent);\n\t\t\t\n\t\t\tfor (var childIndex : int = 0; childIndex < _numChildren; ++childIndex)\n\t\t\t\t_children[childIndex].added.execute(child, parent);\n\t\t}\n\t\t\n\t\toverride protected function removedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tsuper.removedHandler(child, parent);\n\t\t\t\n\t\t\tfor (var childIndex : int = 0; childIndex < _numChildren; ++childIndex)\n\t\t\t\t_children[childIndex].removed.execute(child, parent);\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.add(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.add(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants += (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.remove(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.remove(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants -= (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return true if the specified scene node is a child of the Group, false otherwise.\n\t\t *  \n\t\t * @param scene\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function contains(scene : ISceneNode) : Boolean\n\t\t{\n\t\t\treturn getChildIndex(scene) >= 0;\n\t\t}\n\n\t\t\/**\n\t\t * Return the index of the speficied scene node or -1 if it is not in the Group.\n\t\t *  \n\t\t * @param child\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildIndex(child : ISceneNode) : int\n\t\t{\n\t\t\tif (child == null)\n\t\t\t\tthrow new Error('The \\'child\\' parameter cannot be null.');\n\t\t\t\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i] === child)\n\t\t\t\t\treturn i;\n\n\t\t\treturn -1;\n\t\t}\n\n\t\tpublic function getChildByName(name : String) : ISceneNode\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i].name === name)\n\t\t\t\t\treturn _children[i];\n\n\t\t\treturn null;\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group.\n\t\t *\n\t\t * @param\tscene The child to add.\n\t\t *\/\n\t\tpublic function addChild(node : ISceneNode) : Group\n\t\t{\n\t\t\treturn addChildAt(node, _numChildren);\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group at the specified position.\n\t\t *  \n\t\t * @param node\n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function addChildAt(node : ISceneNode, position : uint) : Group\n\t\t{\n\t\t\tif (!node)\n\t\t\t\tthrow new Error('Parameter \\'scene\\' must not be null.');\n\n\t\t\tnode.parent = this;\n\n\t\t\tfor (var i : int = _numChildren - 1; i > position; --i)\n\t\t\t\t_children[i] = _children[int(i - 1)];\n\t\t\t\n\t\t\t_children[position] = node;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove a child from the container.\n\t\t *\n\t\t * @param\tmyChild The child to remove.\n\t\t * @return Whether the child was actually removed or not.\n\t\t *\/\n\t\tpublic function removeChild(child : ISceneNode) : Group\n\t\t{\n\t\t\treturn removeChildAt(getChildIndex(child));\n\t\t}\n\n\t\tpublic function removeChildAt(position : uint) : Group\n\t\t{\n\t\t\tif (position >= _numChildren || position < 0)\n\t\t\t\tthrow new Error('The scene node is not a child of the caller.');\n\t\t\t\n\t\t\t(_children[position] as ISceneNode).parent = null;\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove all the children.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function removeAllChildren() : Group\n\t\t{\n\t\t\twhile (_numChildren)\n\t\t\t\tremoveChildAt(0);\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Return the child at the specified position.\n\t\t *  \n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildAt(position : uint) : ISceneNode\n\t\t{\n\t\t\treturn position < _numChildren ? _children[position] : null;\n\t\t}\n\n\t\t\/**\n\t\t * Returns the list of descendant scene nodes that have the specified type. \n\t\t *  \n\t\t * @param type\n\t\t * @param descendants\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getDescendantsByType(type \t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t descendants \t: Vector.<ISceneNode> = null) : Vector.<ISceneNode>\n\t\t{\n\t\t\tdescendants ||= new Vector.<ISceneNode>();\n\n\t\t\tfor (var i : int = 0; i < _numChildren; ++i)\n\t\t\t{\n\t\t\t\tvar child\t: ISceneNode\t= _children[i];\n\t\t\t\tvar group \t: Group \t\t= child as Group;\n\n\t\t\t\tif (child is type)\n\t\t\t\t\tdescendants.push(child);\n\n\t\t\t\tif (group)\n\t\t\t\t\tgroup.getDescendantsByType(type, descendants);\n\t\t\t}\n\n\t\t\treturn descendants;\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '[' + getQualifiedClassName(this) + ' ' + name + ']';\n\t\t}\n\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified URLRequest object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param request\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function load(request\t: URLRequest,\n\t\t\t\t\t\t\t options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.load(request);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified Class object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param classObject\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function loadClass(classObject\t: Class,\n\t\t\t\t\t\t\t\t  options\t\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadClass(classObject);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified ByteArray object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param bytes\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function loadBytes(bytes\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return the set of nodes matching the specified XPath query.\n\t\t *  \n\t\t * @param xpath\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get(xpath : String) : SceneIterator\n\t\t{\n\t\t\treturn new SceneIterator(xpath, new <ISceneNode>[this]);\n\t\t}\n\t\t\n\t\tprivate function loaderCompleteHandler(loader\t: ILoader,\n\t\t\t\t\t\t\t\t\t\t\t   scene\t: ISceneNode) : void\n\t\t{\n\t\t\taddChild(scene);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return all the Mesh objects hit by the specified ray.\n\t\t *  \n\t\t * @param ray\n\t\t * @param maxDistance\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : SceneIterator\n\t\t{\n\t\t\tvar meshes\t\t: Vector.<ISceneNode> \t= getDescendantsByType(Mesh);\n\t\t\tvar numMeshes\t: uint\t\t\t\t\t= meshes.length;\n\t\t\tvar hit\t\t\t: Array\t\t\t\t\t= [];\n\t\t\tvar depth\t\t: Vector.<Number>\t\t= new <Number>[];\n\t\t\tvar numItems\t: uint\t\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numMeshes; ++i)\n\t\t\t{\n\t\t\t\tvar mesh \t\t: Mesh\t\t= meshes[i] as Mesh;\n\t\t\t\tvar hitDepth\t: Number\t= mesh.cast(ray, maxDistance);\n\t\t\t\t\n\t\t\t\tif (hitDepth >= 0.0)\n\t\t\t\t{\n\t\t\t\t\thit[numItems] = mesh;\n\t\t\t\t\tdepth[numItems] = hitDepth;\n\t\t\t\t\t++numItems;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (numItems > 1)\n\t\t\t\tSort.flashSort(depth, hit, numItems);\n\t\t\t\n\t\t\treturn new SceneIterator(null, Vector.<ISceneNode>(hit));\n\t\t}\n\t\t\n\t\toverride public function clone(cloneControllers : Boolean = false) : ISceneNode\n\t\t{\n\t\t\tvar cloned : Group = new Group();\n\t\t\t\n\t\t\tcloned.name = name;\n\t\t\tcloned.transform.copyFrom(transform);\n\t\t\t\n\t\t\tfor (var childId : uint = 0; childId < _numChildren; ++childId)\n\t\t\t\tcloned.addChildAt(getChildAt(childId).clone(), childId);\n\t\t\t\n\t\t\tcopyControllersFrom(this, cloned, cloneControllers);\n\t\t\t\n\t\t\treturn cloned;\n\t\t}\n\t}\n}","subject":"use Mesh.cast() in Group.cast()","message":"use Mesh.cast() in Group.cast()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"8342b47b183ed60d1e8321fd2ebe5f8a465d09c1","old_file":"src\/aerys\/minko\/render\/geometry\/stream\/iterator\/TriangleIterator.as","new_file":"src\/aerys\/minko\/render\/geometry\/stream\/iterator\/TriangleIterator.as","old_contents":"package aerys.minko.render.geometry.stream.iterator\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\n\t\/**\n\t * TriangleIterator allow per-triangle access on VertexStream objects.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic final class TriangleIterator extends Proxy\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tprivate var _singleReference\t: Boolean\t\t\t= true;\n\n\t\tprivate var _offset\t\t\t\t: int\t\t\t\t= 0;\n\t\tprivate var _index\t\t\t\t: int\t\t\t\t= 0;\n\n\t\tprivate var _vb\t\t\t\t\t: IVertexStream\t\t= null;\n\t\tprivate var _ib\t\t\t\t\t: IndexStream\t\t= null;\n\n\t\tprivate var _triangle\t\t\t: TriangleReference\t= null;\n\n\t\tpublic function get length() : int\n\t\t{\n\t\t\treturn _ib ? _ib.length \/ 3 : _vb.numVertices \/ 3;\n\t\t}\n\n\t\tpublic function TriangleIterator(vertexStream \t\t: IVertexStream,\n\t\t\t\t\t\t\t\t\t\t   indexStream\t\t: IndexStream,\n\t\t\t\t\t\t\t\t\t\t   singleReference\t: Boolean = true)\n\t\t{\n\t\t\tsuper();\n\n\t\t\t_vb = vertexStream;\n\t\t\t_ib = indexStream;\n\t\t\t_singleReference = singleReference;\n\t\t}\n\n\t\toverride flash_proxy function hasProperty(name : *) : Boolean\n\t\t{\n\t\t\treturn int(name) < _ib.length \/ 3;\n\t\t}\n\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\tindex -= _offset;\n\t\t\t_offset = 0;\n\n\t\t\treturn index < _ib.length \/ 3 ? index + 1 : 0;\n\t\t}\n\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\t_index = index - 1;\n\n\t\t\tif (!_singleReference || !_triangle)\n\t\t\t\t_triangle = new TriangleReference(_vb, _ib, _index);\n\n\t\t\tif (_singleReference)\n\t\t\t{\n\t\t\t\t_triangle._index = _index;\n\t\t\t\t_triangle.v0._index = _ib._data[int(_index * 3)];\n\t\t\t\t_triangle.v1._index = _ib._data[int(_index * 3 + 1)];\n\t\t\t\t_triangle.v2._index = _ib._data[int(_index * 3 + 2)];\n\t\t\t\t_triangle._update = TriangleReference.UPDATE_ALL;\n\t\t\t}\n\n\t\t\treturn _triangle;\n\t\t}\n\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn new TriangleReference(_vb, _ib, int(name));\n\t\t}\n\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tvar index \t: uint \t= uint(name);\n\t\t\t\n\t\t\t_ib.deleteTriangle(index);\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.stream.iterator\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\n\t\/**\n\t * TriangleIterator allow per-triangle access on VertexStream objects.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic final class TriangleIterator extends Proxy\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tprivate var _singleReference\t: Boolean\t\t\t= true;\n\n\t\tprivate var _offset\t\t\t\t: int\t\t\t\t= 0;\n\t\tprivate var _index\t\t\t\t: int\t\t\t\t= 0;\n\n\t\tprivate var _vb\t\t\t\t\t: IVertexStream\t\t= null;\n\t\tprivate var _ib\t\t\t\t\t: IndexStream\t\t= null;\n\n\t\tprivate var _triangle\t\t\t: TriangleReference\t= null;\n\n\t\tpublic function get length() : int\n\t\t{\n\t\t\treturn _ib ? _ib.length \/ 3 : _vb.numVertices \/ 3;\n\t\t}\n\n\t\tpublic function TriangleIterator(vertexStream \t\t: IVertexStream,\n\t\t\t\t\t\t\t\t\t\t   indexStream\t\t: IndexStream,\n\t\t\t\t\t\t\t\t\t\t   singleReference\t: Boolean = true)\n\t\t{\n\t\t\tsuper();\n\n\t\t\t_vb = vertexStream;\n\t\t\t_ib = indexStream;\n\t\t\t_singleReference = singleReference;\n\t\t}\n\n\t\toverride flash_proxy function hasProperty(name : *) : Boolean\n\t\t{\n\t\t\treturn int(name) < _ib.length \/ 3;\n\t\t}\n\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\tindex -= _offset;\n\t\t\t_offset = 0;\n\n\t\t\treturn index < _ib.length \/ 3 ? index + 1 : 0;\n\t\t}\n\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\t_index = index - 1;\n\n\t\t\tif (!_singleReference || !_triangle)\n\t\t\t\t_triangle = new TriangleReference(_vb, _ib, _index);\n\n\t\t\tif (_singleReference)\n\t\t\t{\n\t\t\t\t_triangle._index = _index;\n\t\t\t\t_triangle.v0.index = _ib.get(_index * 3);\n\t\t\t\t_triangle.v1.index = _ib.get(_index * 3 + 1);\n\t\t\t\t_triangle.v2.index = _ib.get(_index * 3 + 2);\n\t\t\t\t_triangle._update = TriangleReference.UPDATE_ALL;\n\t\t\t}\n\n\t\t\treturn _triangle;\n\t\t}\n\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn new TriangleReference(_vb, _ib, int(name));\n\t\t}\n\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tvar index \t: uint \t= uint(name);\n\t\t\t\n\t\t\t_ib.deleteTriangle(index);\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t}\n}","subject":"fix triangle iterator","message":"fix triangle iterator\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"030ea965568fe3469824a2143c017194835209c1","old_file":"src\/org\/mangui\/hls\/HLSSettings.as","new_file":"src\/org\/mangui\/hls\/HLSSettings.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n\n    public final class HLSSettings extends Object {\n        \/**\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n        \/**\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n        \/**\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 120.\n         *\/\n        public static var maxBufferLength : Number = 120;\n        \/**\n         * Defines maximum back buffer length in seconds.\n         * (0 means infinite back buffering)\n         *\n         * Default is 30.\n         *\/\n        public static var maxBackBufferLength : Number = 30;\n        \/**\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3.\n         *\/\n        public static var lowBufferLength : Number = 3;\n        \/**\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *\n         * Default is HLSSeekMode.KEYFRAME_SEEK.\n         *\/\n        public static var seekMode : String = HLSSeekMode.KEYFRAME_SEEK;\n        \/** max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var keyLoadMaxRetry : int = 3;\n        \/** keyLoadMaxRetryTimeout\n\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n        \/** max nb of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var fragmentLoadMaxRetry : int = 3;\n        \/** fragmentLoadMaxRetryTimeout\n\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 4000.\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 64000;\n        \/** fragmentLoadSkipAfterMaxRetry\n\n         * control behaviour in case fragment load still fails after max retry timeout\n         * if set to true, fragment will be skipped and next one will be loaded.\n         * If set to false, an I\/O Error will be raised.\n         *\n         * Default is true.\n         *\/\n        public static var fragmentLoadSkipAfterMaxRetry : Boolean = true;\n        \/**\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n        \/** max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = -1;\n        \/** manifestLoadMaxRetryTimeout\n\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n        \/**\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\/\n        public static var startFromBitrate : Number = -1;\n        \/** start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred level. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         * -2 : playback will start from the first level appearing in Manifest (not sorted by bitrate)\n         *\/\n        public static var startFromLevel : Number = -1;\n        \/** seek level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\/\n        public static var seekFromLevel : Number = -1;\n        \/** use hardware video decoder :\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = false;\n        \/**\n         * Defines whether INFO level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logInfo : Boolean = true;\n        \/**\n         * Defines whether DEBUG level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug : Boolean = false;\n        \/**\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug2 : Boolean = false;\n        \/**\n         * Defines whether WARN level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logWarn : Boolean = true;\n        \/**\n         * Defines whether ERROR level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logError : Boolean = true;\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n\n    public final class HLSSettings extends Object {\n        \/**\n         * capLevelToStage\n         *\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n        \n        \/**\n         * maxLevelCappingMode\n         *\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n        \n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * minBufferLength\n         *\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n        \n        \/**\n         * maxBufferLength\n         *\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 120\n         *\/\n        public static var maxBufferLength : Number = 120;\n        \n        \/**\n         * maxBackBufferLength\n         *\n         * Defines maximum back buffer length in seconds.\n         * (0 means infinite back buffering)\n         *\n         * Default is 30\n         *\/\n        public static var maxBackBufferLength : Number = 30;\n        \n        \/**\n         * lowBufferLength\n         *\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3\n         *\/\n        public static var lowBufferLength : Number = 3;\n        \n        \/**\n         * seekMode\n         *\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *\n         * Default is HLSSeekMode.KEYFRAME_SEEK\n         *\/\n        public static var seekMode : String = HLSSeekMode.KEYFRAME_SEEK;\n        \n        \/** \n         * keyLoadMaxRetry\n         *\n         * Max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var keyLoadMaxRetry : int = 3;\n        \n        \/** \n         * keyLoadMaxRetryTimeout\n         *\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n        \n        \/** \n         * fragmentLoadMaxRetry\n         * \n         * Max number of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var fragmentLoadMaxRetry : int = 3;\n        \n        \/** \n         * fragmentLoadMaxRetryTimeout\n         *\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 4000\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 4000\n        \n        \/** \n         * fragmentLoadSkipAfterMaxRetry\n         *\n         * control behaviour in case fragment load still fails after max retry timeout\n         * if set to true, fragment will be skipped and next one will be loaded.\n         * If set to false, an I\/O Error will be raised.\n         *\n         * Default is true.\n         *\/\n        public static var fragmentLoadSkipAfterMaxRetry : Boolean = true;\n        \n        \/**\n         * flushLiveURLCache\n         *\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n        \n        \/**\n         * manifestLoadMaxRetry\n         *\n         * max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = -1;\n        \n        \/** \n         * manifestLoadMaxRetryTimeout\n         *\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n        \n        \/**\n         * startFromBitrate\n         *\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\n         * Default is -1\n         *\/\n        public static var startFromBitrate : Number = -1;\n        \n        \/** \n         * startFromLevel\n         *\n         * start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred level. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         * -2 : playback will start from the first level appearing in Manifest (not sorted by bitrate)\n         *\n         * Default is -1\n         *\/\n        public static var startFromLevel : Number = -1;\n        \n        \/** \n         * seekFromLevel\n         *\n         * Seek level:\n         *  from 0 to 1: indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\n         * Default is -1\n         *\/\n        public static var seekFromLevel : Number = -1;\n        \n        \/** \n         * useHardwareVideoDecoder\n         *\n         * Use hardware video decoder:\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\n         * Default is false\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = false;\n        \n        \/**\n         * logInfo\n         *\n         * Defines whether INFO level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logInfo : Boolean = true;\n        \n        \/**\n         * logDebug\n         *\n         * Defines whether DEBUG level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug : Boolean = false;\n        \n        \/**\n         * logDebug2\n         *\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug2 : Boolean = false;\n        \n        \/**\n         * logWarn\n         *\n         * Defines whether WARN level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logWarn : Boolean = true;\n        \n        \/**\n         * logError\n         *\n         * Defines whether ERROR level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logError : Boolean = true;\n    }\n}\n","subject":"Format settings in consistent and readable manner","message":"Format settings in consistent and readable manner\n\nRemove inconsistencies in formatting. Fix differences between defaults in descriptions and setting values.","lang":"ActionScript","license":"mpl-2.0","repos":"jlacivita\/flashls,tedconf\/flashls,JulianPena\/flashls,mangui\/flashls,Boxie5\/flashls,clappr\/flashls,fixedmachine\/flashls,Peer5\/flashls,loungelogic\/flashls,aevange\/flashls,aevange\/flashls,NicolasSiver\/flashls,tedconf\/flashls,mangui\/flashls,jlacivita\/flashls,NicolasSiver\/flashls,hola\/flashls,aevange\/flashls,codex-corp\/flashls,Peer5\/flashls,neilrackett\/flashls,Corey600\/flashls,Boxie5\/flashls,dighan\/flashls,Corey600\/flashls,neilrackett\/flashls,thdtjsdn\/flashls,clappr\/flashls,hola\/flashls,dighan\/flashls,loungelogic\/flashls,vidible\/vdb-flashls,vidible\/vdb-flashls,fixedmachine\/flashls,Peer5\/flashls,Peer5\/flashls,aevange\/flashls,codex-corp\/flashls,JulianPena\/flashls,thdtjsdn\/flashls"}
{"commit":"ef967cc8cda2e9c3eb3be8cb7fad91df30a492eb","old_file":"WeaveCore\/src\/weave\/utils\/MethodChainProxy.as","new_file":"WeaveCore\/src\/weave\/utils\/MethodChainProxy.as","old_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\r\n\r\npackage weave.utils\r\n{\r\n\timport flash.utils.Proxy;\r\n\timport flash.utils.flash_proxy;\r\n\timport flash.utils.getQualifiedClassName;\r\n\r\n\t\/**\r\n\t * This is a Proxy object that wraps function calls in a way that allows method chaining (<code>obj.f(1).g(2).h(3)<\/code>).\r\n\t * Multiple objects can be wrapped in a single MethodChainProxy object.\r\n\t * In that case, method calls will use the first object with a matching property name.\r\n\t * If a wrapped function returns a value, it can be accessed using valueOf():  <code>obj.f(1).g(2).valueOf()<\/code>\r\n\t * Non-function properties are automatically wrapped in setter\/getter functions that will set the value if given one parameter\r\n\t * and get the value if given zero parameters.\r\n\t * \r\n\t * @example\r\n\t * <listing version=\"3.0\">\r\n\t * var shape:Shape = new Shape();\r\n\t * var graphicsChain:MethodChainProxy = new MethodChainProxy(shape, shape.graphics);\r\n\t * \r\n\t * this.rawChildren.addChild(shape);\r\n\t * \r\n\t * graphicsChain.lineStyle(1,1,1)\r\n\t *  .moveTo(0,0)\r\n\t *  .lineTo(10,10)\r\n\t *  .lineTo(10,0)\r\n\t *  .lineTo(0,0)\r\n\t *  .x(20)\r\n\t *  .y(40)\r\n\t *  .scaleX(3)\r\n\t *  .scaleY(4);\r\n\t * \r\n\t * trace( 'Width of shape is:', graphicsChain.width() );\r\n\t * trace( 'getRect() returns:', graphicsChain.getRect(this).valueOf() );\r\n\t * <\/listing>\r\n\t * \r\n\t * @author adufilie\r\n\t *\/\r\n\tpublic dynamic class MethodChainProxy extends Proxy\r\n\t{\r\n\t\t\/**\r\n\t\t * Constructor.\r\n\t\t * @param object The primary object to be proxied by chainable method wrappers, or null if you wish to specify objects in an Array in the moreObjects parameter.\r\n\t\t * @param moreObjects Additional objects to be checked in order in case properties\/methods do not exist on the primary object.\r\n\t\t *                    You may specify a single Array as the moreObjects parameter if the primary object parameter is set to null.\r\n\t\t *\/\r\n\t\tpublic function MethodChainProxy(primaryObject:Object, ...moreObjects):void\r\n\t\t{\r\n\t\t\tif (primaryObject == null && moreObjects.length == 1 && moreObjects[0] is Array)\r\n\t\t\t\tmoreObjects = (moreObjects[0] as Array).concat();\r\n\t\t\telse\r\n\t\t\t\tmoreObjects.unshift(primaryObject);\r\n\t\t\t\r\n\t\t\t_objectsToCheck = moreObjects;\r\n\t\t\t\r\n\t\t\t_classNames = _objectsToCheck.map(function(o:*):* { return getQualifiedClassName(o); });\r\n\t\t\t\r\n\t\t\t_thisQName = getQualifiedClassName(this);\r\n\t\t\tvar i:int = _classNames.indexOf('Object');\r\n\t\t\tif (i >= 0)\r\n\t\t\t\t_classNames[i] = _thisQName;\r\n\t\t\telse\r\n\t\t\t\t_classNames.push(_thisQName);\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _thisQName:String;\r\n\t\tprivate var _objectsToCheck:Array;\r\n\t\tprivate var _classNames:Array;\r\n\t\tprivate var _wrappers:Object = {};\r\n\t\tprivate var _hosts:Object = {};\r\n\t\tprivate var _result:*;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Gets the value returned from the last function call.\r\n\t\t *\/\t\t\r\n\t\tpublic function valueOf():*\r\n\t\t{\r\n\t\t\treturn _result;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _getWrapper(host:Object, property:String):*\r\n\t\t{\r\n\t\t\t\/\/ used cached wrapper function if it exists\r\n\t\t\tif (_wrappers.hasOwnProperty(property))\r\n\t\t\t\treturn _wrappers[property] as Function;\r\n\t\t\t\r\n\t\t\t\/\/ cache a new wrapper function\r\n\t\t\tvar wrapper:*;\r\n\t\t\tif (host[property] is Function)\r\n\t\t\t\twrapper = _newFunctionWrapper(host, property);\r\n\t\t\telse\r\n\t\t\t\twrapper = _newSetterGetter(host, property);\r\n\t\t\t\r\n\t\t\treturn _wrappers[property] = wrapper;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _newFunctionWrapper(host:Object, property:String):Function\r\n\t\t{\r\n\t\t\t\/\/ create a wrapper function that supports method chaining\r\n\t\t\tvar isProxy:Boolean = host is Proxy;\r\n\t\t\tvar _this:* = this;\r\n\t\t\treturn function(...args):* {\r\n\t\t\t\t_this._result = undefined; \/\/ in case error is thrown\r\n\t\t\t\t\r\n\t\t\t\tif (isProxy)\r\n\t\t\t\t\t_this._result = (host as Proxy).flash_proxy::callProperty(property, args);\r\n\t\t\t\telse\r\n\t\t\t\t\t_this._result = host[property].apply(host, args);\r\n\t\t\t\t\r\n\t\t\t\treturn _this; \/\/ return MethodChainProxy to allow method chaining\r\n\t\t\t};\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _newSetterGetter(host:Object, property:String):Function\r\n\t\t{\r\n\t\t\t\/\/ create a property setter\/getter\r\n\t\t\tvar _this:* = this;\r\n\t\t\treturn function(...args):* {\r\n\t\t\t\t_this._result = undefined; \/\/ in case error is thrown\r\n\t\t\t\tif (args.length == 0)\r\n\t\t\t\t{\r\n\t\t\t\t\t\/\/ 'getter' mode - return the value\r\n\t\t\t\t\treturn _this._result = host[property];\r\n\t\t\t\t}\r\n\t\t\t\tif (args.length == 1)\r\n\t\t\t\t{\r\n\t\t\t\t\t\/\/ 'setter' mode - allows method chaining\r\n\t\t\t\t\t_this._result = host[property] = args[0];\r\n\t\t\t\t\treturn _this;\r\n\t\t\t\t}\r\n\t\t\t\tthrow new Error(_thisQName + '.' + property + '(): Invalid number of arguments.  Expecting 0 or 1.');\r\n\t\t\t};\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _throwError(propertyName:String):void\r\n\t\t{\r\n\t\t\tthrow new Error('There is no property named \"' + propertyName + '\" on ' + _classNames.join(' or '));\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _findHost(name:*, checkBuiltIns:Boolean):Object\r\n\t\t{\r\n\t\t\tvar host:Object;\r\n\t\t\t\r\n\t\t\tfor each (host in _objectsToCheck)\r\n\t\t\t\tif (host.hasOwnProperty(name))\r\n\t\t\t\t\treturn _hosts[name] = host;\r\n\t\t\t\r\n\t\t\tif (checkBuiltIns)\r\n\t\t\t\tfor each (host in _objectsToCheck)\r\n\t\t\t\t\tif (name in host)\r\n\t\t\t\t\t\treturn _hosts[name] = host;\r\n\t\t\t\r\n\t\t\treturn null;\r\n\t\t}\r\n\t\t\r\n\t\toverride flash_proxy function hasProperty(name:*):Boolean\r\n\t\t{\r\n\t\t\tif (_hosts.hasOwnProperty(name) || _findHost(name, false))\r\n\t\t\t\treturn true;\r\n\t\t\treturn false;\r\n\t\t}\r\n\t\t\r\n\t\toverride flash_proxy function getProperty(name:*):*\r\n\t\t{\r\n\t\t\tif (name == 'valueOf')\r\n\t\t\t\treturn valueOf as Function;\r\n\t\t\t\r\n\t\t\tif (_wrappers.hasOwnProperty(name))\r\n\t\t\t\treturn _wrappers[name];\r\n\t\t\t\r\n\t\t\tif (_hosts.hasOwnProperty(name) || _findHost(name, true))\r\n\t\t\t\treturn _getWrapper(_hosts[name], name);\r\n\t\t\t\r\n\t\t\t_throwError(name);\r\n\t\t}\r\n\t\t\r\n\t\toverride flash_proxy function setProperty(name:*, value:*):void\r\n\t\t{\r\n\t\t\tif (_hosts.hasOwnProperty(name) || _findHost(name, true))\r\n\t\t\t{\r\n\t\t\t\t_hosts[name][name] = value;\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t_throwError(name);\r\n\t\t}\r\n\t\t\r\n\t\toverride flash_proxy function callProperty(name:*, ...parameters):*\r\n\t\t{\r\n\t\t\tvar method:*;\r\n\t\t\tif (_wrappers.hasOwnProperty(name))\r\n\t\t\t\tmethod = _wrappers[name];\r\n\t\t\telse\r\n\t\t\t\tmethod = flash_proxy::getProperty(name);\r\n\t\t\t\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\treturn method.apply(_hosts[name], parameters);\r\n\t\t\t}\r\n\t\t\tcatch (e:Error)\r\n\t\t\t{\r\n\t\t\t\te.message = _thisQName + '.' + name + '(): ' + e.message;\r\n\t\t\t\tthrow e;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}\r\n","new_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\r\n\r\npackage weave.utils\r\n{\r\n\timport flash.utils.Proxy;\r\n\timport flash.utils.flash_proxy;\r\n\timport flash.utils.getQualifiedClassName;\r\n\r\n\t\/**\r\n\t * This is a Proxy object that wraps function calls in a way that allows method chaining (<code>obj.f(1).g(2).h(3)<\/code>).\r\n\t * Multiple objects can be wrapped in a single MethodChainProxy object.\r\n\t * In that case, method calls will use the first object with a matching property name.\r\n\t * If a wrapped function returns a value, it can be accessed using valueOf():  <code>obj.f(1).g(2).valueOf()<\/code>\r\n\t * Non-function properties are automatically wrapped in setter\/getter functions that will set the value if given one parameter\r\n\t * and get the value if given zero parameters.\r\n\t * \r\n\t * @example\r\n\t * <listing version=\"3.0\">\r\n\t * var shape:Shape = new Shape();\r\n\t * var graphicsChain:MethodChainProxy = new MethodChainProxy(shape, shape.graphics);\r\n\t * \r\n\t * this.rawChildren.addChild(shape);\r\n\t * \r\n\t * graphicsChain.lineStyle(1,1,1)\r\n\t *  .moveTo(0,0)\r\n\t *  .lineTo(10,10)\r\n\t *  .lineTo(10,0)\r\n\t *  .lineTo(0,0)\r\n\t *  .x(20)\r\n\t *  .y(40)\r\n\t *  .scaleX(3)\r\n\t *  .scaleY(4);\r\n\t * \r\n\t * trace( 'Width of shape is:', graphicsChain.width() );\r\n\t * trace( 'getRect() returns:', graphicsChain.getRect(this).valueOf() );\r\n\t * <\/listing>\r\n\t * \r\n\t * @author adufilie\r\n\t *\/\r\n\tpublic dynamic class MethodChainProxy extends Proxy\r\n\t{\r\n\t\t\/**\r\n\t\t * Constructor.\r\n\t\t * @param object The primary object to be proxied by chainable method wrappers, or null if you wish to specify objects in an Array in the moreObjects parameter.\r\n\t\t * @param moreObjects Additional objects to be checked in order in case properties\/methods do not exist on the primary object.\r\n\t\t *                    You may specify a single Array as the moreObjects parameter if the primary object parameter is set to null.\r\n\t\t *\/\r\n\t\tpublic function MethodChainProxy(primaryObject:Object, ...moreObjects):void\r\n\t\t{\r\n\t\t\tif (primaryObject == null && moreObjects.length == 1 && moreObjects[0] is Array)\r\n\t\t\t\tmoreObjects = (moreObjects[0] as Array).concat();\r\n\t\t\telse\r\n\t\t\t\tmoreObjects.unshift(primaryObject);\r\n\t\t\t\r\n\t\t\t_objectsToCheck = moreObjects;\r\n\t\t\t\r\n\t\t\t_classNames = _objectsToCheck.map(function(o:*, ..._):* { return getQualifiedClassName(o); });\r\n\t\t\t\r\n\t\t\t_thisQName = getQualifiedClassName(this);\r\n\t\t\tvar i:int = _classNames.indexOf('Object');\r\n\t\t\tif (i >= 0)\r\n\t\t\t\t_classNames[i] = _thisQName;\r\n\t\t\telse\r\n\t\t\t\t_classNames.push(_thisQName);\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _thisQName:String;\r\n\t\tprivate var _objectsToCheck:Array;\r\n\t\tprivate var _classNames:Array;\r\n\t\tprivate var _wrappers:Object = {};\r\n\t\tprivate var _hosts:Object = {};\r\n\t\tprivate var _result:*;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Gets the value returned from the last function call.\r\n\t\t *\/\t\t\r\n\t\tpublic function valueOf():*\r\n\t\t{\r\n\t\t\treturn _result;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _getWrapper(host:Object, property:String):*\r\n\t\t{\r\n\t\t\t\/\/ used cached wrapper function if it exists\r\n\t\t\tif (_wrappers.hasOwnProperty(property))\r\n\t\t\t\treturn _wrappers[property] as Function;\r\n\t\t\t\r\n\t\t\t\/\/ cache a new wrapper function\r\n\t\t\tvar wrapper:*;\r\n\t\t\tif (host[property] is Function)\r\n\t\t\t\twrapper = _newFunctionWrapper(host, property);\r\n\t\t\telse\r\n\t\t\t\twrapper = _newSetterGetter(host, property);\r\n\t\t\t\r\n\t\t\treturn _wrappers[property] = wrapper;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _newFunctionWrapper(host:Object, property:String):Function\r\n\t\t{\r\n\t\t\t\/\/ create a wrapper function that supports method chaining\r\n\t\t\tvar isProxy:Boolean = host is Proxy;\r\n\t\t\tvar _this:* = this;\r\n\t\t\treturn function(...args):* {\r\n\t\t\t\t_this._result = undefined; \/\/ in case error is thrown\r\n\t\t\t\t\r\n\t\t\t\tif (isProxy)\r\n\t\t\t\t\t_this._result = (host as Proxy).flash_proxy::callProperty(property, args);\r\n\t\t\t\telse\r\n\t\t\t\t\t_this._result = host[property].apply(host, args);\r\n\t\t\t\t\r\n\t\t\t\treturn _this; \/\/ return MethodChainProxy to allow method chaining\r\n\t\t\t};\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _newSetterGetter(host:Object, property:String):Function\r\n\t\t{\r\n\t\t\t\/\/ create a property setter\/getter\r\n\t\t\tvar _this:* = this;\r\n\t\t\treturn function(...args):* {\r\n\t\t\t\t_this._result = undefined; \/\/ in case error is thrown\r\n\t\t\t\tif (args.length == 0)\r\n\t\t\t\t{\r\n\t\t\t\t\t\/\/ 'getter' mode - return the value\r\n\t\t\t\t\treturn _this._result = host[property];\r\n\t\t\t\t}\r\n\t\t\t\tif (args.length == 1)\r\n\t\t\t\t{\r\n\t\t\t\t\t\/\/ 'setter' mode - allows method chaining\r\n\t\t\t\t\t_this._result = host[property] = args[0];\r\n\t\t\t\t\treturn _this;\r\n\t\t\t\t}\r\n\t\t\t\tthrow new Error(_thisQName + '.' + property + '(): Invalid number of arguments.  Expecting 0 or 1.');\r\n\t\t\t};\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _throwError(propertyName:String):void\r\n\t\t{\r\n\t\t\tthrow new Error('There is no property named \"' + propertyName + '\" on ' + _classNames.join(' or '));\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _findHost(name:*, checkBuiltIns:Boolean):Object\r\n\t\t{\r\n\t\t\tvar host:Object;\r\n\t\t\t\r\n\t\t\tfor each (host in _objectsToCheck)\r\n\t\t\t\tif (host.hasOwnProperty(name))\r\n\t\t\t\t\treturn _hosts[name] = host;\r\n\t\t\t\r\n\t\t\tif (checkBuiltIns)\r\n\t\t\t\tfor each (host in _objectsToCheck)\r\n\t\t\t\t\tif (name in host)\r\n\t\t\t\t\t\treturn _hosts[name] = host;\r\n\t\t\t\r\n\t\t\treturn null;\r\n\t\t}\r\n\t\t\r\n\t\toverride flash_proxy function hasProperty(name:*):Boolean\r\n\t\t{\r\n\t\t\tif (_hosts.hasOwnProperty(name) || _findHost(name, false))\r\n\t\t\t\treturn true;\r\n\t\t\treturn false;\r\n\t\t}\r\n\t\t\r\n\t\toverride flash_proxy function getProperty(name:*):*\r\n\t\t{\r\n\t\t\tif (name == 'valueOf')\r\n\t\t\t\treturn valueOf as Function;\r\n\t\t\t\r\n\t\t\tif (_wrappers.hasOwnProperty(name))\r\n\t\t\t\treturn _wrappers[name];\r\n\t\t\t\r\n\t\t\tif (_hosts.hasOwnProperty(name) || _findHost(name, true))\r\n\t\t\t\treturn _getWrapper(_hosts[name], name);\r\n\t\t\t\r\n\t\t\t_throwError(name);\r\n\t\t}\r\n\t\t\r\n\t\toverride flash_proxy function setProperty(name:*, value:*):void\r\n\t\t{\r\n\t\t\tif (_hosts.hasOwnProperty(name) || _findHost(name, true))\r\n\t\t\t{\r\n\t\t\t\t_hosts[name][name] = value;\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t_throwError(name);\r\n\t\t}\r\n\t\t\r\n\t\toverride flash_proxy function callProperty(name:*, ...parameters):*\r\n\t\t{\r\n\t\t\tvar method:*;\r\n\t\t\tif (_wrappers.hasOwnProperty(name))\r\n\t\t\t\tmethod = _wrappers[name];\r\n\t\t\telse\r\n\t\t\t\tmethod = flash_proxy::getProperty(name);\r\n\t\t\t\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\treturn method.apply(_hosts[name], parameters);\r\n\t\t\t}\r\n\t\t\tcatch (e:Error)\r\n\t\t\t{\r\n\t\t\t\te.message = _thisQName + '.' + name + '(): ' + e.message;\r\n\t\t\t\tthrow e;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}\r\n","subject":"add ..._","message":"add ..._","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"7ca0d2473073f9d201d8beda9ab89b9442bea813","old_file":"snowplow-as3-tracker\/src\/com\/snowplowanalytics\/snowplow\/tracker\/emitter\/Emitter.as","new_file":"snowplow-as3-tracker\/src\/com\/snowplowanalytics\/snowplow\/tracker\/emitter\/Emitter.as","old_contents":"\/*\n* Copyright (c) 2015 Snowplow Analytics Ltd. All rights reserved.\n*\n* This program is licensed to you under the Apache License Version 2.0,\n* and you may not use this file except in compliance with the Apache License Version 2.0.\n* You may obtain a copy of the Apache License Version 2.0 at http:\/\/www.apache.org\/licenses\/LICENSE-2.0.\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the Apache License Version 2.0 is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the Apache License Version 2.0 for the specific language governing permissions and limitations there under.\n*\/\n\npackage com.snowplowanalytics.snowplow.tracker.emitter\n{\n\timport com.adobe.net.URI;\n\timport com.snowplowanalytics.snowplow.tracker.Constants;\n\timport com.snowplowanalytics.snowplow.tracker.Util;\n\timport com.snowplowanalytics.snowplow.tracker.event.EmitterEvent;\n\timport com.snowplowanalytics.snowplow.tracker.payload.IPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.SchemaPayload;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\t\n\tpublic class Emitter extends EventDispatcher\n\t{\n\t\tprivate var _uri:URI;\n\t\tprivate var _buffer:Array = [];\n\t\t\n\t\tprotected var bufferSize:int = BufferOption.DEFAULT;\n\t\tprotected var httpMethod:String = URLRequestMethod.GET;\n\t\t\n\t\t\/**\n\t\t * Create an Emitter instance with a collector URL and HttpMethod to send requests.\n\t\t * @param URI The collector URL. Don't include \"http:\/\/\" - this is done automatically.\n\t\t * @param httpMethod The HTTP request method. If GET, <code>BufferOption<\/code> is set to <code>Instant<\/code>.\n\t\t * @param successCallback The callback function to handle success cases when sending events.\n\t\t * @param errorCallback The callback function to handle error cases when sending events.\n\t\t *\/\n\t\tpublic function Emitter(uri:String, httpMethod:String = \"get\") {\n\t\t\tif (httpMethod == URLRequestMethod.GET) {\n\t\t\t\t_uri = new URI(\"http:\/\/\" + uri + \"\/i\");\n\t\t\t} else { \/\/ POST\n\t\t\t\t_uri = new URI(\"http:\/\/\" + uri + \"\/\" + Constants.PROTOCOL_VENDOR + \"\/\" + Constants.PROTOCOL_VERSION);\n\t\t\t}\n\t\t\t\n\t\t\tthis.httpMethod = httpMethod;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sets whether the buffer should send events instantly or after the buffer has reached\n\t\t * it's limit. By default, this is set to BufferOption Default.\n\t\t * @param option Set the BufferOption enum to Instant send events upon creation.\n\t\t *\/\n\t\tpublic function setBufferSize(option:int):void {\n\t\t\tthis.bufferSize = option;\n\t\t}\n\n\t\t\/**\n\t\t * Add event payloads to the emitter's buffer\n\t\t * @param payload Payload to be added\n\t\t *\/\n\t\tpublic function addToBuffer(payload:IPayload):void {\n\t\t\t_buffer.push(payload);\n\t\t\tif (_buffer.length == bufferSize)\n\t\t\t\tflushBuffer();\n\t\t}\n\n\t\t\/**\n\t\t * Sends all events in the buffer to the collector.\n\t\t *\/\n\t\tpublic function checkBufferComplete(successCount:int, totalCount:int, totalPayloads:int, unsentPayloads:Array):void {\n\t\t\tif (totalCount == totalPayloads) \n\t\t\t{\n\t\t\t\tif (unsentPayloads.length == 0) \n\t\t\t\t{\n\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.SUCCESS, successCount));\n\t\t\t\t} \n\t\t\t\telse \n\t\t\t\t{\n\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.FAILURE, successCount, unsentPayloads, \"Not all items in buffer were sent\"));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sends all events in the buffer to the collector.\n\t\t *\/\n\t\tpublic function flushBuffer():void {\n\t\t\tif (_buffer.length == 0) {\n\t\t\t\ttrace(\"Buffer is empty, exiting flush operation.\");\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif (httpMethod == URLRequestMethod.GET) {\n\t\t\t\tvar successCount:int = 0;\n\t\t\t\tvar totalCount:int = 0;\n\t\t\t\tvar totalPayloads:int = _buffer.length;\n\t\t\t\tvar unsentPayloads:Array = [];\n\t\t\t\t\n\t\t\t\tfor each (var getPayload:IPayload in _buffer) {\n\t\t\t\t\tsendGetData(getPayload,\n\t\t\t\t\t\tfunction onGetSuccess (data:*):void {\n\t\t\t\t\t\t\tsuccessCount++;\n\t\t\t\t\t\t\ttotalCount++;\n\t\t\t\t\t\t\tcheckBufferComplete(successCount, totalCount, totalPayloads, unsentPayloads);\n\t\t\t\t\t\t},\n\t\t\t\t\t\tfunction onGetError ():void {\n\t\t\t\t\t\t\ttotalCount++;\n\t\t\t\t\t\t\tunsentPayloads.push(payload);\n\t\t\t\t\t\t\tcheckBufferComplete(successCount, totalCount, totalPayloads, unsentPayloads);\n\t\t\t\t\t\t}\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t} else if (httpMethod == URLRequestMethod.POST) {\n\t\t\t\tvar unsentPayload:Array = [];\n\t\t\t\t\n\t\t\t\tvar postPayload:SchemaPayload = new SchemaPayload();\n\t\t\t\tpostPayload.setSchema(Constants.SCHEMA_PAYLOAD_DATA);\n\t\t\t\t\n\t\t\t\tvar eventMaps:Array = [];\n\t\t\t\tfor each (var payload:IPayload in _buffer) {\n\t\t\t\t\teventMaps.push(payload.getMap());\n\t\t\t\t}\n\n\t\t\t\tpostPayload.setData(eventMaps);\n\t\t\t\t\n\t\t\t\tsendPostData(postPayload,\n\t\t\t\t\tfunction onPostSuccess (data:*):void \n\t\t\t\t\t{\n\t\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.SUCCESS, _buffer.length));\n\t\t\t\t\t},\n\t\t\t\t\tfunction onPostError (event:Event):void \n\t\t\t\t\t{\n\t\t\t\t\t\tunsentPayload.push(postPayload);\n\t\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.FAILURE, 0, unsentPayloads, event.toString()));\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Empties current buffer\n\t\t\tUtil.clearArray(_buffer);\n\t\t}\n\t\t\n\t\tprotected function sendPostData(payload:IPayload, successCallback:Function, errorCallback:Function):void\n\t\t{\n\t\t\tUtil.getResponse(_uri.toString(), \n\t\t\t\tsuccessCallback,\n\t\t\t\terrorCallback, \n\t\t\t\tURLRequestMethod.POST,\n\t\t\t\tpayload.toString());\n\t\t}\n\t\t\n\t\tprotected function sendGetData(payload:IPayload, successCallback:Function, errorCallback:Function):void \n\t\t{\n\t\t\tvar hashMap:Object = payload.getMap();\n\t\t\t_uri.setQueryByMap(hashMap);\n\t\t\t\n\t\t\tUtil.getResponse(_uri.toString(), \n\t\t\t\tsuccessCallback,\n\t\t\t\terrorCallback);\n\t\t}\n\t}\n}","new_contents":"\/*\n* Copyright (c) 2015 Snowplow Analytics Ltd. All rights reserved.\n*\n* This program is licensed to you under the Apache License Version 2.0,\n* and you may not use this file except in compliance with the Apache License Version 2.0.\n* You may obtain a copy of the Apache License Version 2.0 at http:\/\/www.apache.org\/licenses\/LICENSE-2.0.\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the Apache License Version 2.0 is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the Apache License Version 2.0 for the specific language governing permissions and limitations there under.\n*\/\n\npackage com.snowplowanalytics.snowplow.tracker.emitter\n{\n\timport com.adobe.net.URI;\n\timport com.snowplowanalytics.snowplow.tracker.Constants;\n\timport com.snowplowanalytics.snowplow.tracker.Util;\n\timport com.snowplowanalytics.snowplow.tracker.event.EmitterEvent;\n\timport com.snowplowanalytics.snowplow.tracker.payload.IPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.SchemaPayload;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\t\n\tpublic class Emitter extends EventDispatcher\n\t{\n\t\tprivate var _uri:URI;\n\t\tprivate var _buffer:Array = [];\n\t\t\n\t\tprotected var bufferSize:int = BufferOption.DEFAULT;\n\t\tprotected var httpMethod:String = URLRequestMethod.GET;\n\t\t\n\t\t\/**\n\t\t * Create an Emitter instance with a collector URL and HttpMethod to send requests.\n\t\t * @param URI The collector URL. Don't include \"http:\/\/\" - this is done automatically.\n\t\t * @param httpMethod The HTTP request method. If GET, <code>BufferOption<\/code> is set to <code>Instant<\/code>.\n\t\t * @param successCallback The callback function to handle success cases when sending events.\n\t\t * @param errorCallback The callback function to handle error cases when sending events.\n\t\t *\/\n\t\tpublic function Emitter(uri:String, httpMethod:String = URLRequestMethod.GET) {\n\t\t\tif (httpMethod == URLRequestMethod.GET) {\n\t\t\t\t_uri = new URI(\"http:\/\/\" + uri + \"\/i\");\n\t\t\t} else { \/\/ POST\n\t\t\t\t_uri = new URI(\"http:\/\/\" + uri + \"\/\" + Constants.PROTOCOL_VENDOR + \"\/\" + Constants.PROTOCOL_VERSION);\n\t\t\t}\n\t\t\t\n\t\t\tthis.httpMethod = httpMethod;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sets whether the buffer should send events instantly or after the buffer has reached\n\t\t * it's limit. By default, this is set to BufferOption Default.\n\t\t * @param option Set the BufferOption enum to Instant send events upon creation.\n\t\t *\/\n\t\tpublic function setBufferSize(option:int):void {\n\t\t\tthis.bufferSize = option;\n\t\t}\n\n\t\t\/**\n\t\t * Add event payloads to the emitter's buffer\n\t\t * @param payload Payload to be added\n\t\t *\/\n\t\tpublic function addToBuffer(payload:IPayload):void {\n\t\t\t_buffer.push(payload);\n\t\t\tif (_buffer.length == bufferSize)\n\t\t\t\tflushBuffer();\n\t\t}\n\n\t\t\/**\n\t\t * Sends all events in the buffer to the collector.\n\t\t *\/\n\t\tpublic function checkBufferComplete(successCount:int, totalCount:int, totalPayloads:int, unsentPayloads:Array):void {\n\t\t\tif (totalCount == totalPayloads) \n\t\t\t{\n\t\t\t\tif (unsentPayloads.length == 0) \n\t\t\t\t{\n\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.SUCCESS, successCount));\n\t\t\t\t} \n\t\t\t\telse \n\t\t\t\t{\n\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.FAILURE, successCount, unsentPayloads, \"Not all items in buffer were sent\"));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sends all events in the buffer to the collector.\n\t\t *\/\n\t\tpublic function flushBuffer():void {\n\t\t\tif (_buffer.length == 0) {\n\t\t\t\ttrace(\"Buffer is empty, exiting flush operation.\");\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif (httpMethod == URLRequestMethod.GET) {\n\t\t\t\tvar successCount:int = 0;\n\t\t\t\tvar totalCount:int = 0;\n\t\t\t\tvar totalPayloads:int = _buffer.length;\n\t\t\t\tvar unsentPayloads:Array = [];\n\t\t\t\t\n\t\t\t\tfor each (var getPayload:IPayload in _buffer) {\n\t\t\t\t\tsendGetData(getPayload,\n\t\t\t\t\t\tfunction onGetSuccess (data:*):void {\n\t\t\t\t\t\t\tsuccessCount++;\n\t\t\t\t\t\t\ttotalCount++;\n\t\t\t\t\t\t\tcheckBufferComplete(successCount, totalCount, totalPayloads, unsentPayloads);\n\t\t\t\t\t\t},\n\t\t\t\t\t\tfunction onGetError ():void {\n\t\t\t\t\t\t\ttotalCount++;\n\t\t\t\t\t\t\tunsentPayloads.push(payload);\n\t\t\t\t\t\t\tcheckBufferComplete(successCount, totalCount, totalPayloads, unsentPayloads);\n\t\t\t\t\t\t}\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t} else if (httpMethod == URLRequestMethod.POST) {\n\t\t\t\tvar unsentPayload:Array = [];\n\t\t\t\t\n\t\t\t\tvar postPayload:SchemaPayload = new SchemaPayload();\n\t\t\t\tpostPayload.setSchema(Constants.SCHEMA_PAYLOAD_DATA);\n\t\t\t\t\n\t\t\t\tvar eventMaps:Array = [];\n\t\t\t\tfor each (var payload:IPayload in _buffer) {\n\t\t\t\t\teventMaps.push(payload.getMap());\n\t\t\t\t}\n\n\t\t\t\tpostPayload.setData(eventMaps);\n\t\t\t\t\n\t\t\t\tsendPostData(postPayload,\n\t\t\t\t\tfunction onPostSuccess (data:*):void \n\t\t\t\t\t{\n\t\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.SUCCESS, _buffer.length));\n\t\t\t\t\t},\n\t\t\t\t\tfunction onPostError (event:Event):void \n\t\t\t\t\t{\n\t\t\t\t\t\tunsentPayload.push(postPayload);\n\t\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.FAILURE, 0, unsentPayloads, event.toString()));\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Empties current buffer\n\t\t\tUtil.clearArray(_buffer);\n\t\t}\n\t\t\n\t\tprotected function sendPostData(payload:IPayload, successCallback:Function, errorCallback:Function):void\n\t\t{\n\t\t\tUtil.getResponse(_uri.toString(), \n\t\t\t\tsuccessCallback,\n\t\t\t\terrorCallback, \n\t\t\t\tURLRequestMethod.POST,\n\t\t\t\tpayload.toString());\n\t\t}\n\t\t\n\t\tprotected function sendGetData(payload:IPayload, successCallback:Function, errorCallback:Function):void \n\t\t{\n\t\t\tvar hashMap:Object = payload.getMap();\n\t\t\t_uri.setQueryByMap(hashMap);\n\t\t\t\n\t\t\tUtil.getResponse(_uri.toString(), \n\t\t\t\tsuccessCallback,\n\t\t\t\terrorCallback);\n\t\t}\n\t}\n}","subject":"Use constant in constructor params","message":"Use constant in constructor params\n","lang":"ActionScript","license":"apache-2.0","repos":"snowplow\/snowplow-actionscript3-tracker,snowplow\/snowplow-actionscript3-tracker,snowplow\/snowplow-actionscript3-tracker"}
{"commit":"8640073418e7ce4e7adb4e08d483a55cc6a60a29","old_file":"generator\/sources\/as3\/com\/kaltura\/delegates\/WebDelegateBase.as","new_file":"generator\/sources\/as3\/com\/kaltura\/delegates\/WebDelegateBase.as","old_contents":"\/\/ ===================================================================================================\n\/\/                           _  __     _ _\n\/\/                          | |\/ \/__ _| | |_ _  _ _ _ __ _\n\/\/                          | ' <\/ _` | |  _| || | '_\/ _` |\n\/\/                          |_|\\_\\__,_|_|\\__|\\_,_|_| \\__,_|\n\/\/\n\/\/ This file is part of the Kaltura Collaborative Media Suite which allows users\n\/\/ to do with audio, video, and animation what Wiki platfroms allow them to do with\n\/\/ text.\n\/\/\n\/\/ Copyright (C) 2006-2011  Kaltura Inc.\n\/\/\n\/\/ This program is free software: you can redistribute it and\/or modify\n\/\/ it under the terms of the GNU Affero General Public License as\n\/\/ published by the Free Software Foundation, either version 3 of the\n\/\/ License, or (at your option) any later version.\n\/\/\n\/\/ This program is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\/\/ GNU Affero General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Affero General Public License\n\/\/ along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\/\/\n\/\/ @ignore\n\/\/ ===================================================================================================\npackage com.kaltura.delegates {\n\n\timport com.kaltura.KalturaClient;\n\timport com.kaltura.config.IKalturaConfig;\n\timport com.kaltura.config.KalturaConfig;\n\timport com.kaltura.core.KClassFactory;\n\timport com.kaltura.encryption.MD5;\n\timport com.kaltura.errors.KalturaError;\n\timport com.kaltura.events.KalturaEvent;\n\timport com.kaltura.net.KalturaCall;\n\t\n\timport flash.events.ErrorEvent;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.HTTPStatusEvent;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.net.FileReference;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\timport flash.utils.Timer;\n\timport flash.utils.getDefinitionByName;\n\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\n\n\t\tpublic static var CONNECT_TIME:int = 120000; \/\/120 secs\n\t\tpublic static var LOAD_TIME:int = 120000; \/\/120 secs\n\n\t\tprotected var connectTimer:Timer;\n\t\tprotected var loadTimer:Timer;\n\n\t\tprotected var _call:KalturaCall;\n\t\tprotected var _config:KalturaConfig;\n\n\t\tprotected var loader:URLLoader;\n\t\tprotected var fileRef:FileReference;\n\n\n\t\t\/\/Setters & getters \n\t\tpublic function get call():KalturaCall {\n\t\t\treturn _call;\n\t\t}\n\n\n\t\tpublic function set call(newVal:KalturaCall):void {\n\t\t\t_call = newVal;\n\t\t}\n\n\n\t\tpublic function get config():IKalturaConfig {\n\t\t\treturn _config;\n\t\t}\n\n\n\t\tpublic function set config(newVal:IKalturaConfig):void {\n\t\t\t_config = newVal as KalturaConfig;\n\t\t}\n\n\n\t\tpublic function WebDelegateBase(call:KalturaCall = null, config:KalturaConfig = null) {\n\t\t\tthis.call = call;\n\t\t\tthis.config = config;\n\t\t\tif (!call)\n\t\t\t\treturn; \/\/maybe a multi request\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\n\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\n\t\t\t}\n\t\t\texecute();\n\t\t}\n\n\n\t\tpublic function close():void {\n\t\t\ttry {\n\t\t\t\tloader.close();\n\t\t\t}\n\t\t\tcatch (e:*) {\n\t\t\t}\n\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.stop();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\n\t\t\tvar kError:KalturaError = new KalturaError();\n\t\t\tkError.errorCode = \"CONNECTION_TIMEOUT\";\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME \/ 1000 + \" sec with no post command from kaltura client.\";\n\t\t\t_call.handleError(kError);\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\n\t\t\tloadTimer.stop();\n\t\t\tclose();\n\t\t}\n\n\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\n\t\t\tconnectTimer.stop();\n\n\t\t\tclose();\n\n\t\t\tvar kError:KalturaError = new KalturaError();\n\t\t\tkError.errorCode = \"POST_TIMEOUT\";\n\t\t\tkError.errorMsg = \"Post Timeout: \" + LOAD_TIME \/ 1000 + \" sec with no post result.\";\n\t\t\t_call.handleError(kError);\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t}\n\n\n\t\tprotected function execute():void {\n\t\t\tif (call == null) {\n\t\t\t\tthrow new Error('No call defined.');\n\t\t\t}\n\t\t\tpost(); \/\/post the call\n\t\t}\n\n\n\t\t\/**\n\t\t* Helper function for sending the call straight to the server\n\t\t*\/\n\t\tprotected function post():void {\n\n\t\t\taddOptionalArguments();\n\n\t\t\tformatRequest();\n\n\t\t\tsendRequest();\n\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.start();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function formatRequest():void {\n\t\t\t\/\/The configuration is stronger then the args\n\t\t\tif (_config.partnerId != null && _call.args[\"partnerId\"] == -1)\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId);\n\n\t\t\tif (_config.ks != null)\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\n\n\t\t\tif (_config.clientTag != null)\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\n\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\n\t\t\t_call.setRequestArgument(\"apiVersion\", KalturaClient.API_VERSION);\n\n\t\t\t\/\/Create signature hash.\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\n\t\t}\n\n\n\t\tprotected function getMD5Checksum(call:KalturaCall):String {\n\t\t\tvar props:Array = new Array();\n\t\t\tfor (var arg:String in call.args)\n\t\t\t\tprops.push(arg);\n\n\t\t\tprops.sort();\n\n\t\t\tvar s:String = \"\";\n\t\t\tfor each (var prop:String in props) {\n\n\t\t\t\tif ( call.args[prop] )\n\t\t\t\t\ts += prop +  call.args[prop];\n\t\t\t}\n\n\t\t\treturn MD5.encrypt(s);\n\t\t}\n\n\n\t\tprotected function sendRequest():void {\n\n\t\t\t\/\/construct the loader\n\t\t\tcreateURLLoader();\n\n\t\t\t\/\/Create signature hash.\n\t\t\tvar kalsig:String = getMD5Checksum(call);\n\n\n\t\t\t\/\/create the service request for normal calls\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action + \"&kalsig=\" + kalsig;;\n\n\t\t\tif (_call.method == URLRequestMethod.GET)\n\t\t\t\turl += \"&\";\n\n\t\t\tvar req:URLRequest = new URLRequest(url);\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\n\t\t\treq.method = call.method;\n\t\t\treq.data = call.args;\n\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\n\t\t\tloader.load(req);\n\t\t}\n\n\n\t\tprotected function createURLLoader():void {\n\t\t\tloader = new URLLoader();\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\n\t\t}\n\n\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void {\n\t\t}\n\n\n\t\tprotected function onOpen(event:Event):void {\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.start();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function addOptionalArguments():void {\n\t\t\t\/\/add optional args here\n\t\t}\n\n\n\t\t\/\/ Event Handlers\n\t\t\n\t\t\/**\n\t\t * try to process received data. \n\t\t * if procesing failed, let call handle the processing error\n\t\t * @param event load complete event\n\t\t *\/\n\t\tprotected function onDataComplete(event:Event):void {\n\t\t\ttry {\n\t\t\t\thandleResult(XML(event.target.data));\n\t\t\t}\n\t\t\tcatch (e:Error) {\n\t\t\t\tvar kErr:KalturaError = new KalturaError();\n\t\t\t\tkErr.errorCode = String(e.errorID);\n\t\t\t\tkErr.errorMsg = e.message;\n\t\t\t\t_call.handleError(kErr);\n\t\t\t}\n\t\t}\n\n\n\t\t\/**\n\t\t * handle io or security error events from the loader.\n\t\t * create relevant KalturaError, let the call process it. \n\t\t * @param event\n\t\t *\/\n\t\tprotected function onError(event:ErrorEvent):void {\n\t\t\tclean();\n\t\t\tvar kError:KalturaError = createKalturaError(event, loader.data);\n\n\t\t\tif (!kError) {\n\t\t\t\tkError = new KalturaError();\n\t\t\t\tkError.errorMsg = event.text;\n\t\t\t\tkError.errorCode = event.type; \t\/\/ either IOErrorEvent.IO_ERROR or SecurityErrorEvent.SECURITY_ERROR\n\t\t\t}\n\n\t\t\tcall.handleError(kError);\n\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t}\n\n\n\t\t\/**\n\t\t * parse the server's response and let the call process it.\n\t\t * @param result  server's response\n\t\t *\/\n\t\tprotected function handleResult(result:XML):void {\n\t\t\tclean();\n\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\n\n\t\t\tif (error == null) {\n\t\t\t\tvar digestedResult:Object = parse(result);\n\t\t\t\tcall.handleResult(digestedResult);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tcall.handleError(error);\n\t\t\t}\n\t\t}\n\n\n\t\t\/**\n\t\t* stop timers and clean event listeners\n\t\t *\/\n\t\tprotected function clean():void {\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.stop();\n\t\t\t}\n\n\t\t\tif (loader == null) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\n\t\t}\n\n\n\t\t\/**\n\t\t* create the correct object and populate it with the given values. if the needed class is not found\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\n\t\t* Override this parssing function in the specific delegate to create the correct object.\n\t\t* @param   result      instance attributes\n\t\t* @return an instance of the class declared by the given XML.\n\t\t* *\/\n\t\tpublic function parse(result:XML):* {\n\t\t\t\/\/by defualt create the response object\n\t\t\tvar cls:Class;\n\t\t\ttry {\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.' + result.result.objectType) as Class;\n\t\t\t}\n\t\t\tcatch (e:Error) {\n\t\t\t\tcls = Object;\n\t\t\t}\n\t\t\tvar obj:* = (new KClassFactory(cls)).newInstanceFromXML(result.result);\n\t\t\treturn obj;\n\t\t}\n\n\n\t\t\/**\n\t\t * If the result string holds an error, return a KalturaError object with\n\t\t * relevant values. <br\/>\n\t\t * Overide this to create validation object and fill it.\n\t\t * @param result  the string returned from the server.\n\t\t * @return  matching error object\n\t\t *\/\n\t\tprotected function validateKalturaResponse(result:String):KalturaError {\n\t\t\tvar kError:KalturaError = null;\n\t\t\tvar xml:XML = XML(result);\n\t\t\tif (xml.result.hasOwnProperty('error') \n\t\t\t\t&& xml.result.error.hasOwnProperty('code')\n\t\t\t\t&& xml.result.error.hasOwnProperty('message')) {\n\t\t\t\t\n\t\t\t\tkError = new KalturaError();\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\n\t\t\t\tkError.errorMsg = xml.result.error.message;\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t\t}\n\n\t\t\treturn kError;\n\t\t}\n\n\n\t\t\/**\n\t\t * create error object and fill it with relevant details\n\t\t * @param event\n\t\t * @param loaderData\n\t\t * @return detailed KalturaError to be processed\n\t\t *\/\n\t\tprotected function createKalturaError(event:ErrorEvent, loaderData:*):KalturaError {\n\t\t\tvar ke:KalturaError = new KalturaError();\n\t\t\tke.errorMsg = event.text;\n\t\t\tke.errorCode = event.type;\n\t\t\treturn ke;\n\t\t}\n\n\n\t\t\/**\n\t\t* create the url that is used for serve actions\n\t\t* @param call    the KalturaCall that defines the required parameters\n\t\t * @return URLRequest with relevant parameters\n\t\t* *\/\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest {\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action;\n\t\t\tfor (var key:String in call.args) {\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\n\t\t\t}\n\t\t\tvar req:URLRequest = new URLRequest(url);\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\n\t\t\treq.method = call.method;\n\/\/          req.data = call.args; \n\t\t\treturn req;\n\t\t}\n\n\t}\n}\n","new_contents":"\/\/ ===================================================================================================\n\/\/                           _  __     _ _\n\/\/                          | |\/ \/__ _| | |_ _  _ _ _ __ _\n\/\/                          | ' <\/ _` | |  _| || | '_\/ _` |\n\/\/                          |_|\\_\\__,_|_|\\__|\\_,_|_| \\__,_|\n\/\/\n\/\/ This file is part of the Kaltura Collaborative Media Suite which allows users\n\/\/ to do with audio, video, and animation what Wiki platfroms allow them to do with\n\/\/ text.\n\/\/\n\/\/ Copyright (C) 2006-2011  Kaltura Inc.\n\/\/\n\/\/ This program is free software: you can redistribute it and\/or modify\n\/\/ it under the terms of the GNU Affero General Public License as\n\/\/ published by the Free Software Foundation, either version 3 of the\n\/\/ License, or (at your option) any later version.\n\/\/\n\/\/ This program is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\/\/ GNU Affero General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Affero General Public License\n\/\/ along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\/\/\n\/\/ @ignore\n\/\/ ===================================================================================================\npackage com.kaltura.delegates {\n\n\timport com.kaltura.KalturaClient;\n\timport com.kaltura.config.IKalturaConfig;\n\timport com.kaltura.config.KalturaConfig;\n\timport com.kaltura.core.KClassFactory;\n\timport com.kaltura.encryption.MD5;\n\timport com.kaltura.errors.KalturaError;\n\timport com.kaltura.events.KalturaEvent;\n\timport com.kaltura.net.KalturaCall;\n\t\n\timport flash.events.ErrorEvent;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.HTTPStatusEvent;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.net.FileReference;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\timport flash.utils.Timer;\n\timport flash.utils.getDefinitionByName;\n\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\n\n\t\tpublic static var CONNECT_TIME:int = 120000; \/\/120 secs\n\t\tpublic static var LOAD_TIME:int = 120000; \/\/120 secs\n\n\t\tprotected var connectTimer:Timer;\n\t\tprotected var loadTimer:Timer;\n\n\t\tprotected var _call:KalturaCall;\n\t\tprotected var _config:KalturaConfig;\n\n\t\tprotected var loader:URLLoader;\n\t\tprotected var fileRef:FileReference;\n\n\n\t\t\/\/Setters & getters \n\t\tpublic function get call():KalturaCall {\n\t\t\treturn _call;\n\t\t}\n\n\n\t\tpublic function set call(newVal:KalturaCall):void {\n\t\t\t_call = newVal;\n\t\t}\n\n\n\t\tpublic function get config():IKalturaConfig {\n\t\t\treturn _config;\n\t\t}\n\n\n\t\tpublic function set config(newVal:IKalturaConfig):void {\n\t\t\t_config = newVal as KalturaConfig;\n\t\t}\n\n\n\t\tpublic function WebDelegateBase(call:KalturaCall = null, config:KalturaConfig = null) {\n\t\t\tthis.call = call;\n\t\t\tthis.config = config;\n\t\t\tif (!call)\n\t\t\t\treturn; \/\/maybe a multi request\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\n\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\n\t\t\t}\n\t\t\texecute();\n\t\t}\n\n\n\t\tpublic function close():void {\n\t\t\ttry {\n\t\t\t\tloader.close();\n\t\t\t}\n\t\t\tcatch (e:*) {\n\t\t\t}\n\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.stop();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\n\t\t\tvar kError:KalturaError = new KalturaError();\n\t\t\tkError.errorCode = \"CONNECTION_TIMEOUT\";\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME \/ 1000 + \" sec with no post command from kaltura client.\";\n\t\t\t_call.handleError(kError);\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\n\t\t\tloadTimer.stop();\n\t\t\tclose();\n\t\t}\n\n\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\n\t\t\tconnectTimer.stop();\n\n\t\t\tclose();\n\n\t\t\tvar kError:KalturaError = new KalturaError();\n\t\t\tkError.errorCode = \"POST_TIMEOUT\";\n\t\t\tkError.errorMsg = \"Post Timeout: \" + LOAD_TIME \/ 1000 + \" sec with no post result.\";\n\t\t\t_call.handleError(kError);\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t}\n\n\n\t\tprotected function execute():void {\n\t\t\tif (call == null) {\n\t\t\t\tthrow new Error('No call defined.');\n\t\t\t}\n\t\t\tpost(); \/\/post the call\n\t\t}\n\n\n\t\t\/**\n\t\t* Helper function for sending the call straight to the server\n\t\t*\/\n\t\tprotected function post():void {\n\n\t\t\taddOptionalArguments();\n\n\t\t\tformatRequest();\n\n\t\t\tsendRequest();\n\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.start();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function formatRequest():void {\n\t\t\t\/\/The configuration is stronger then the args\n\t\t\tif (_config.partnerId != null && (!_call.args[\"partnerId\"] || _call.args[\"partnerId\"]==-1))\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId);\n\n\t\t\tif (_config.ks != null)\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\n\n\t\t\tif (_config.clientTag != null)\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\n\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\n\t\t\t_call.setRequestArgument(\"apiVersion\", KalturaClient.API_VERSION);\n\n\t\t\t\/\/Create signature hash.\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\n\t\t}\n\n\n\t\tprotected function getMD5Checksum(call:KalturaCall):String {\n\t\t\tvar props:Array = new Array();\n\t\t\tfor (var arg:String in call.args)\n\t\t\t\tprops.push(arg);\n\n\t\t\tprops.sort();\n\n\t\t\tvar s:String = \"\";\n\t\t\tfor each (var prop:String in props) {\n\n\t\t\t\tif ( call.args[prop] )\n\t\t\t\t\ts += prop +  call.args[prop];\n\t\t\t}\n\n\t\t\treturn MD5.encrypt(s);\n\t\t}\n\n\n\t\tprotected function sendRequest():void {\n\n\t\t\t\/\/construct the loader\n\t\t\tcreateURLLoader();\n\n\t\t\t\/\/Create signature hash.\n\t\t\tvar kalsig:String = getMD5Checksum(call);\n\n\n\t\t\t\/\/create the service request for normal calls\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action + \"&kalsig=\" + kalsig;;\n\n\t\t\tif (_call.method == URLRequestMethod.GET)\n\t\t\t\turl += \"&\";\n\n\t\t\tvar req:URLRequest = new URLRequest(url);\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\n\t\t\treq.method = call.method;\n\t\t\treq.data = call.args;\n\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\n\t\t\tloader.load(req);\n\t\t}\n\n\n\t\tprotected function createURLLoader():void {\n\t\t\tloader = new URLLoader();\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\n\t\t}\n\n\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void {\n\t\t}\n\n\n\t\tprotected function onOpen(event:Event):void {\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.start();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function addOptionalArguments():void {\n\t\t\t\/\/add optional args here\n\t\t}\n\n\n\t\t\/\/ Event Handlers\n\t\t\n\t\t\/**\n\t\t * try to process received data. \n\t\t * if procesing failed, let call handle the processing error\n\t\t * @param event load complete event\n\t\t *\/\n\t\tprotected function onDataComplete(event:Event):void {\n\t\t\ttry {\n\t\t\t\thandleResult(XML(event.target.data));\n\t\t\t}\n\t\t\tcatch (e:Error) {\n\t\t\t\tvar kErr:KalturaError = new KalturaError();\n\t\t\t\tkErr.errorCode = String(e.errorID);\n\t\t\t\tkErr.errorMsg = e.message;\n\t\t\t\t_call.handleError(kErr);\n\t\t\t}\n\t\t}\n\n\n\t\t\/**\n\t\t * handle io or security error events from the loader.\n\t\t * create relevant KalturaError, let the call process it. \n\t\t * @param event\n\t\t *\/\n\t\tprotected function onError(event:ErrorEvent):void {\n\t\t\tclean();\n\t\t\tvar kError:KalturaError = createKalturaError(event, loader.data);\n\n\t\t\tif (!kError) {\n\t\t\t\tkError = new KalturaError();\n\t\t\t\tkError.errorMsg = event.text;\n\t\t\t\tkError.errorCode = event.type; \t\/\/ either IOErrorEvent.IO_ERROR or SecurityErrorEvent.SECURITY_ERROR\n\t\t\t}\n\n\t\t\tcall.handleError(kError);\n\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t}\n\n\n\t\t\/**\n\t\t * parse the server's response and let the call process it.\n\t\t * @param result  server's response\n\t\t *\/\n\t\tprotected function handleResult(result:XML):void {\n\t\t\tclean();\n\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\n\n\t\t\tif (error == null) {\n\t\t\t\tvar digestedResult:Object = parse(result);\n\t\t\t\tcall.handleResult(digestedResult);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tcall.handleError(error);\n\t\t\t}\n\t\t}\n\n\n\t\t\/**\n\t\t* stop timers and clean event listeners\n\t\t *\/\n\t\tprotected function clean():void {\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.stop();\n\t\t\t}\n\n\t\t\tif (loader == null) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\n\t\t}\n\n\n\t\t\/**\n\t\t* create the correct object and populate it with the given values. if the needed class is not found\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\n\t\t* Override this parssing function in the specific delegate to create the correct object.\n\t\t* @param   result      instance attributes\n\t\t* @return an instance of the class declared by the given XML.\n\t\t* *\/\n\t\tpublic function parse(result:XML):* {\n\t\t\t\/\/by defualt create the response object\n\t\t\tvar cls:Class;\n\t\t\ttry {\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.' + result.result.objectType) as Class;\n\t\t\t}\n\t\t\tcatch (e:Error) {\n\t\t\t\tcls = Object;\n\t\t\t}\n\t\t\tvar obj:* = (new KClassFactory(cls)).newInstanceFromXML(result.result);\n\t\t\treturn obj;\n\t\t}\n\n\n\t\t\/**\n\t\t * If the result string holds an error, return a KalturaError object with\n\t\t * relevant values. <br\/>\n\t\t * Overide this to create validation object and fill it.\n\t\t * @param result  the string returned from the server.\n\t\t * @return  matching error object\n\t\t *\/\n\t\tprotected function validateKalturaResponse(result:String):KalturaError {\n\t\t\tvar kError:KalturaError = null;\n\t\t\tvar xml:XML = XML(result);\n\t\t\tif (xml.result.hasOwnProperty('error') \n\t\t\t\t&& xml.result.error.hasOwnProperty('code')\n\t\t\t\t&& xml.result.error.hasOwnProperty('message')) {\n\t\t\t\t\n\t\t\t\tkError = new KalturaError();\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\n\t\t\t\tkError.errorMsg = xml.result.error.message;\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t\t}\n\n\t\t\treturn kError;\n\t\t}\n\n\n\t\t\/**\n\t\t * create error object and fill it with relevant details\n\t\t * @param event\n\t\t * @param loaderData\n\t\t * @return detailed KalturaError to be processed\n\t\t *\/\n\t\tprotected function createKalturaError(event:ErrorEvent, loaderData:*):KalturaError {\n\t\t\tvar ke:KalturaError = new KalturaError();\n\t\t\tke.errorMsg = event.text;\n\t\t\tke.errorCode = event.type;\n\t\t\treturn ke;\n\t\t}\n\n\n\t\t\/**\n\t\t* create the url that is used for serve actions\n\t\t* @param call    the KalturaCall that defines the required parameters\n\t\t * @return URLRequest with relevant parameters\n\t\t* *\/\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest {\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action;\n\t\t\tfor (var key:String in call.args) {\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\n\t\t\t}\n\t\t\tvar req:URLRequest = new URLRequest(url);\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\n\t\t\treq.method = call.method;\n\/\/          req.data = call.args; \n\t\t\treturn req;\n\t\t}\n\n\t}\n}\n","subject":"Fix client code to send partnerId from client config by default. Fix By Michal.","message":"Fix client code to send partnerId from client config by default.\nFix By Michal.","lang":"ActionScript","license":"agpl-3.0","repos":"matsuu\/server,gale320\/server,DBezemer\/server,gale320\/server,ratliff\/server,kaltura\/server,jorgevbo\/server,doubleshot\/server,matsuu\/server,jorgevbo\/server,ivesbai\/server,ratliff\/server,gale320\/server,jorgevbo\/server,DBezemer\/server,ratliff\/server,DBezemer\/server,jorgevbo\/server,ivesbai\/server,gale320\/server,ratliff\/server,kaltura\/server,matsuu\/server,ivesbai\/server,gale320\/server,jorgevbo\/server,matsuu\/server,doubleshot\/server,DBezemer\/server,ratliff\/server,ivesbai\/server,ratliff\/server,doubleshot\/server,jorgevbo\/server,ivesbai\/server,doubleshot\/server,doubleshot\/server,DBezemer\/server,matsuu\/server,jorgevbo\/server,ivesbai\/server,gale320\/server,ivesbai\/server,DBezemer\/server,kaltura\/server,ratliff\/server,doubleshot\/server,doubleshot\/server,matsuu\/server,kaltura\/server,ratliff\/server,gale320\/server,ivesbai\/server,matsuu\/server,matsuu\/server,jorgevbo\/server,gale320\/server,DBezemer\/server,kaltura\/server,kaltura\/server,DBezemer\/server,doubleshot\/server"}
{"commit":"eaaa1bf8ab6ece8c9f4c29e6cbb6fd28f9f0d4de","old_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/LocalConnectionDelegate.as","new_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/LocalConnectionDelegate.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.StatusEvent;\nimport flash.net.LocalConnection;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\n\npublic final class LocalConnectionDelegate\n{\n    private static const LOG:ILogger = LogUtil.createLogger(LocalConnectionDelegate);\n    private static const CONNECTION_NAME:String = '_flexViewer';\n\n    private var _localConnection:LocalConnection;\n\n    private function get localConnection():LocalConnection\n    {\n        if (_localConnection === null)\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Acquiring local connection\");\n            }\n\n            _localConnection = new LocalConnection();\n            _localConnection.addEventListener(StatusEvent.STATUS, localConnection_statusHandler);\n        }\n        return _localConnection;\n    }\n\n    private function localConnection_statusHandler(event:StatusEvent):void\n    {\n        if (event.level == \"error\")\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Call failed: {0}\", event.toString());\n            }\n        }\n    }\n\n    public function setTitles(title:String, subtitle:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending titles changes: title {0} - subtitle {1}\", title, subtitle);\n        }\n\n        callViewerMethod('setTitles', title, subtitle);\n    }\n\n    private function callViewerMethod(methodName:String, ... values):void\n    {\n        try\n        {\n            \/\/use Function#apply to avoid passing rest argument as Array\n            localConnection.send.apply(null, [ CONNECTION_NAME, methodName ].concat(values));\n        }\n        catch (error:Error)\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Call to Viewer method {0} failed: {1}\", methodName, error);\n            }\n        }\n    }\n\n    public function setLogo(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending logo changes {0}\", value);\n        }\n\n        callViewerMethod('setLogo', value);\n    }\n\n    public function setTextColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending text color changes {0}\", value);\n        }\n\n        callViewerMethod('setTextColor', value);\n    }\n\n    public function setBackgroundColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending background color changes {0}\", value);\n        }\n\n        callViewerMethod('setBackgroundColor', value);\n    }\n\n    public function setRolloverColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending rollover color changes {0}\", value);\n        }\n\n        callViewerMethod('setRolloverColor', value);\n    }\n\n    public function setSelectionColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending selection color changes {0}\", value);\n        }\n\n        callViewerMethod('setSelectionColor', value);\n    }\n\n    public function setTitleColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending title color changes {0}\", value);\n        }\n\n        callViewerMethod('setTitleColor', value);\n    }\n\n    public function setLocale(localeChain:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending locale changes {0}\", localeChain);\n        }\n\n        callViewerMethod('setLocale', localeChain);\n    }\n\n    public function setFontName(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending font name changes {0}\", value);\n        }\n\n        callViewerMethod('setFontName', value);\n    }\n\n    public function setAppTitleFontName(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending app title font name changes {0}\", value);\n        }\n\n        callViewerMethod('setAppTitleFontName', value);\n    }\n\n    public function setSubTitleFontName(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending subtitle font name changes {0}\", value);\n        }\n\n        callViewerMethod('setSubTitleFontName', value);\n    }\n\n    public function setAlpha(value:Number):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending alpha changes {0}\", value);\n        }\n\n        callViewerMethod('setAlpha', value);\n    }\n\n    public function setPredefinedStyles(value:Object):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending predefined changes {0}\", value);\n        }\n\n        callViewerMethod('setPredefinedStyles', value);\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.StatusEvent;\nimport flash.net.LocalConnection;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\n\npublic final class LocalConnectionDelegate\n{\n    private static const LOG:ILogger = LogUtil.createLogger(LocalConnectionDelegate);\n    private static const CONNECTION_NAME:String = '_flexViewer';\n\n    private var _localConnection:LocalConnection;\n\n    private function get localConnection():LocalConnection\n    {\n        if (_localConnection === null)\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Acquiring local connection\");\n            }\n\n            _localConnection = new LocalConnection();\n            _localConnection.addEventListener(StatusEvent.STATUS, localConnection_statusHandler);\n        }\n        return _localConnection;\n    }\n\n    private function localConnection_statusHandler(event:StatusEvent):void\n    {\n        if (event.level == \"error\")\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Call failed: {0}\", event.toString());\n            }\n        }\n    }\n\n    public function setTitles(title:String, subtitle:String):void\n    {\n        callViewerMethod('setTitles', title, subtitle);\n    }\n\n    private function callViewerMethod(methodName:String, ... values):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Calling Viewer method: {0} with the following arguments: {1}\", methodName, values);\n        }\n\n        try\n        {\n            \/\/use Function#apply to avoid passing rest argument as Array\n            localConnection.send.apply(null, [ CONNECTION_NAME, methodName ].concat(values));\n        }\n        catch (error:Error)\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Call to method {0} failed: {1}\", methodName, error);\n            }\n        }\n    }\n\n    public function setLogo(value:String):void\n    {\n        callViewerMethod('setLogo', value);\n    }\n\n    public function setTextColor(value:uint):void\n    {\n        callViewerMethod('setTextColor', value);\n    }\n\n    public function setBackgroundColor(value:uint):void\n    {\n        callViewerMethod('setBackgroundColor', value);\n    }\n\n    public function setRolloverColor(value:uint):void\n    {\n        callViewerMethod('setRolloverColor', value);\n    }\n\n    public function setSelectionColor(value:uint):void\n    {\n        callViewerMethod('setSelectionColor', value);\n    }\n\n    public function setTitleColor(value:uint):void\n    {\n        callViewerMethod('setTitleColor', value);\n    }\n\n    public function setLocale(localeChain:String):void\n    {\n        callViewerMethod('setLocale', localeChain);\n    }\n\n    public function setFontName(value:String):void\n    {\n        callViewerMethod('setFontName', value);\n    }\n\n    public function setAppTitleFontName(value:String):void\n    {\n        callViewerMethod('setAppTitleFontName', value);\n    }\n\n    public function setSubTitleFontName(value:String):void\n    {\n        callViewerMethod('setSubTitleFontName', value);\n    }\n\n    public function setAlpha(value:Number):void\n    {\n        callViewerMethod('setAlpha', value);\n    }\n\n    public function setPredefinedStyles(value:Object):void\n    {\n        callViewerMethod('setPredefinedStyles', value);\n    }\n}\n}\n","subject":"Generalize method call log messages.","message":"Generalize method call log messages.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"c2eebc8b19c392a234e9c61284ca272bf8be645e","old_file":"frameworks\/projects\/Graphics\/src\/main\/flex\/GraphicsClasses.as","new_file":"frameworks\/projects\/Graphics\/src\/main\/flex\/GraphicsClasses.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into rpc.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *\/\ninternal class GraphicsClasses\n{\t\n\n\timport org.apache.flex.svg.GraphicContainer; GraphicContainer;\n\timport org.apache.flex.svg.GraphicShape; GraphicShape;\n\timport org.apache.flex.svg.Rect; Rect;\n\timport org.apache.flex.svg.Ellipse; Ellipse;\n\timport org.apache.flex.svg.Circle; Circle;\n\timport org.apache.flex.svg.Path; Path;\n\timport org.apache.flex.graphics.SolidColor; SolidColor;\n\timport org.apache.flex.graphics.SolidColorStroke; SolidColorStroke;\n\timport org.apache.flex.svg.Text; Text;\n\timport org.apache.flex.svg.CompoundGraphic; CompoundGraphic;\n\timport org.apache.flex.svg.LinearGradient; LinearGradient;\n\timport org.apache.flex.graphics.CubicCurve; CubicCurve;\n\timport org.apache.flex.graphics.LineStyle; LineStyle;\n\timport org.apache.flex.graphics.LineTo; LineTo;\n\timport org.apache.flex.graphics.MoveTo; MoveTo;\n\timport org.apache.flex.graphics.PathBuilder; PathBuilder;\n\timport org.apache.flex.graphics.QuadraticCurve; QuadraticCurve;\n\timport org.apache.flex.svg.DOMWrapper; DOMWrapper;\n\t\n}\n\n}\n\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into rpc.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *\/\ninternal class GraphicsClasses\n{\t\n\n\timport org.apache.flex.svg.GraphicContainer; GraphicContainer;\n\timport org.apache.flex.svg.GraphicShape; GraphicShape;\n\timport org.apache.flex.svg.Rect; Rect;\n\timport org.apache.flex.svg.Ellipse; Ellipse;\n\timport org.apache.flex.svg.Circle; Circle;\n\timport org.apache.flex.svg.Path; Path;\n\timport org.apache.flex.graphics.SolidColor; SolidColor;\n\timport org.apache.flex.graphics.SolidColorStroke; SolidColorStroke;\n\timport org.apache.flex.svg.Text; Text;\n\timport org.apache.flex.svg.CompoundGraphic; CompoundGraphic;\n\timport org.apache.flex.svg.TransformBead; TransformBead;\n\timport org.apache.flex.svg.LinearGradient; LinearGradient;\n\timport org.apache.flex.graphics.CubicCurve; CubicCurve;\n\timport org.apache.flex.graphics.LineStyle; LineStyle;\n\timport org.apache.flex.graphics.LineTo; LineTo;\n\timport org.apache.flex.graphics.MoveTo; MoveTo;\n\timport org.apache.flex.graphics.PathBuilder; PathBuilder;\n\timport org.apache.flex.graphics.QuadraticCurve; QuadraticCurve;\n\timport org.apache.flex.svg.DOMWrapper; DOMWrapper;\n\t\n}\n\n}\n\n","subject":"Add transform bead to GraphicClasses","message":"Add transform bead to GraphicClasses\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"a9d538c92f9378a280d1c962874b5f6f686b76c1","old_file":"frameworks\/as\/src\/FlexJSUIClasses.as","new_file":"frameworks\/as\/src\/FlexJSUIClasses.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into rpc.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *\/\ninternal class FlexJSUIClasses\n{\n\timport org.apache.flex.html.staticControls.beads.IButtonBead; IButtonBead;\n\timport org.apache.flex.html.staticControls.beads.CSSTextButtonBead; CSSTextButtonBead;\n\timport org.apache.flex.html.staticControls.beads.TextButtonBead; TextButtonBead;\n\timport org.apache.flex.html.staticControls.beads.TextFieldBead; TextFieldBead;\n\timport org.apache.flex.html.staticControls.beads.TextInputBead; TextInputBead;\n\timport org.apache.flex.html.staticControls.beads.TextInputWithBorderBead; TextInputWithBorderBead;\n\timport org.apache.flex.html.staticControls.beads.TextAreaBead; TextAreaBead;\n\timport org.apache.flex.html.staticControls.beads.CheckBoxBead; CheckBoxBead;\n\timport org.apache.flex.html.staticControls.beads.RadioButtonBead; RadioButtonBead;\n\timport org.apache.flex.html.staticControls.beads.ComboBoxBead; ComboBoxBead;\n\timport org.apache.flex.html.staticControls.beads.models.TextModel; TextModel;\n\timport org.apache.flex.html.staticControls.beads.models.ComboBoxModel; ComboBoxModel;\n\timport org.apache.flex.html.staticControls.beads.models.ToggleButtonModel; ToggleButtonModel;\n\timport org.apache.flex.html.staticControls.beads.models.ValueToggleButtonModel; ValueToggleButtonModel;\n    import org.apache.flex.html.staticControls.beads.models.ArraySelectionModel; ArraySelectionModel;\n\timport org.apache.flex.events.CustomEvent; CustomEvent;\n\timport org.apache.flex.events.Event; Event;\n\timport org.apache.flex.utils.Timer; Timer;\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into rpc.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *\/\ninternal class FlexJSUIClasses\n{\n\timport org.apache.flex.html.staticControls.beads.IButtonBead; IButtonBead;\n\timport org.apache.flex.html.staticControls.beads.CSSTextButtonBead; CSSTextButtonBead;\n\timport org.apache.flex.html.staticControls.beads.TextButtonBead; TextButtonBead;\n\timport org.apache.flex.html.staticControls.beads.TextFieldBead; TextFieldBead;\n\timport org.apache.flex.html.staticControls.beads.TextInputBead; TextInputBead;\n\timport org.apache.flex.html.staticControls.beads.TextInputWithBorderBead; TextInputWithBorderBead;\n\timport org.apache.flex.html.staticControls.beads.TextAreaBead; TextAreaBead;\n\timport org.apache.flex.html.staticControls.beads.CheckBoxBead; CheckBoxBead;\n\timport org.apache.flex.html.staticControls.beads.RadioButtonBead; RadioButtonBead;\n\timport org.apache.flex.html.staticControls.beads.ComboBoxBead; ComboBoxBead;\n    import org.apache.flex.html.staticControls.beads.ContainerBead; ContainerBead;\n\timport org.apache.flex.html.staticControls.beads.models.TextModel; TextModel;\n\timport org.apache.flex.html.staticControls.beads.models.ComboBoxModel; ComboBoxModel;\n\timport org.apache.flex.html.staticControls.beads.models.ToggleButtonModel; ToggleButtonModel;\n\timport org.apache.flex.html.staticControls.beads.models.ValueToggleButtonModel; ValueToggleButtonModel;\n    import org.apache.flex.html.staticControls.beads.models.ArraySelectionModel; ArraySelectionModel;\n\timport org.apache.flex.events.CustomEvent; CustomEvent;\n\timport org.apache.flex.events.Event; Event;\n\timport org.apache.flex.utils.Timer; Timer;\n}\n\n}\n","subject":"Add bead to SWC","message":"Add bead to SWC\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"2d7df8fee61797db91e9c114a4adebd6580bd2aa","old_file":"src\/main\/flex\/org\/servebox\/cafe\/core\/observer\/AbstractObserver.as","new_file":"src\/main\/flex\/org\/servebox\/cafe\/core\/observer\/AbstractObserver.as","old_contents":"\/*\n* actionscript-cafe AbstractObserver 18 avr. 2011 adesmarais\n* \n* Created by Servebox \n* Copyright 2010 Servebox (c) All rights reserved. You may not use, distribute\n* or modify this code under its source or binary form\n* without the express authorization of ServeBox. Contact : info@servebox.com\n*\/\npackage org.servebox.cafe.core.observer\n{\n\timport flash.events.EventDispatcher;\n\timport flash.utils.Dictionary;\n\timport flash.utils.describeType;\n\t\n\timport org.servebox.cafe.core.observer.IObservable;\n\timport org.servebox.cafe.core.observer.IObserver;\n\timport org.servebox.cafe.core.observer.Notification;\n\timport org.servebox.cafe.core.signal.Signal;\n\n\tpublic class AbstractObserver extends EventDispatcher implements IObserver\n\t{\n\t\tpublic function AbstractObserver()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var notificationHandlers : Dictionary = null;\n\t\tprivate var signalHandlers : Dictionary = null;\n\t\t\n\t\tprivate function loadMetadata() : void\n\t\t{\n\t\t\tif( notificationHandlers != null )\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tnotificationHandlers = new Dictionary();\n\t\t\tsignalHandlers = new Dictionary();\n\t\t\tvar typeDesc : XML = describeType( this );\n\t\t\tfor each( var method : XML in typeDesc.method )\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tfor each ( var metadata : XML in method.metadata.(@name=\"NotificationHandler\")  )\n\t\t\t\t\t{\n\t\t\t\t\t\tvar notification : String = metadata.arg.(@key==\"triggerFor\").@value;\n\t\t\t\t\t\tif( notification.length < 1 )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontinue;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif( notificationHandlers[ notification ] == null )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tnotificationHandlers[ notification ] = [];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tnotificationHandlers[ notification ].push( this[ method.@name ] );\n\t\t\t\t\t}\n\t\t\t\t\tfor each ( var metadataSignal : XML in method.metadata.(@name=\"SignalHandler\") )\n\t\t\t\t\t{\n\t\t\t\t\t\tvar signal : String = metadataSignal.arg.(@key==\"triggerFor\").@value;\n\t\t\t\t\t\tif( signal.length < 1 )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontinue;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif( signalHandlers[ signal ] == null )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tsignalHandlers[ signal ] = [];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tsignalHandlers[ signal ].push( this[ method.@name ] );\n\t\t\t\t\t}\n\t\t\t\t}catch( e : Error ){}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function update( source : IObservable, notification : Notification ) : void\n\t\t{\n\t\t\tloadMetadata();\n\t\t\t\n\t\t\tif ( !(notification is Signal) )\n\t\t\t{\n\t\t\t\tvar notificationHandlers : Array = notificationHandlers[ notification.getType() ];\n\t\t\t\tif( notificationHandlers != null )\n\t\t\t\t{\n\t\t\t\t\tfor each( var notificationHandler : Function in notificationHandlers )\n\t\t\t\t\t{\n\t\t\t\t\t\tnotificationHandler.apply( this, [ source, notification ] );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar signalHandlers : Array = signalHandlers[ notification.getType() ];\n\t\t\t\tif ( signalHandlers != null )\n\t\t\t\t{\n\t\t\t\t\tfor each ( var signalHandler : Function in signalHandlers )\n\t\t\t\t\t{\n\t\t\t\t\t\tsignalHandler.apply( this, [notification.getCargo()] );\n\t\t\t\t\t}\t\t\t\t\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"\/*\n* actionscript-cafe AbstractObserver 18 avr. 2011 adesmarais\n* \n* Created by Servebox \n* Copyright 2010 Servebox (c) All rights reserved. You may not use, distribute\n* or modify this code under its source or binary form\n* without the express authorization of ServeBox. Contact : info@servebox.com\n*\/\npackage org.servebox.cafe.core.observer\n{\n\timport flash.events.EventDispatcher;\n\timport flash.utils.Dictionary;\n\timport flash.utils.describeType;\n\t\n\timport org.servebox.cafe.core.observer.IObservable;\n\timport org.servebox.cafe.core.observer.IObserver;\n\timport org.servebox.cafe.core.observer.Notification;\n\timport org.servebox.cafe.core.signal.Signal;\n\n\tpublic class AbstractObserver extends EventDispatcher implements IObserver\n\t{\n\t\tpublic function AbstractObserver()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var notificationHandlers : Dictionary = null;\n\t\tprivate var signalHandlers : Dictionary = null;\n\t\t\n\t\tprivate function loadMetadata() : void\n\t\t{\n\t\t\tif( notificationHandlers != null )\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tnotificationHandlers = new Dictionary();\n\t\t\tsignalHandlers = new Dictionary();\n\t\t\tvar typeDesc : XML = describeType( this );\n\t\t\tfor each( var method : XML in typeDesc.method )\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tfor each ( var metadata : XML in method.metadata.(@name=\"NotificationHandler\")  )\n\t\t\t\t\t{\n\t\t\t\t\t\tvar notification : String = metadata.arg.(@key==\"triggerFor\").@value;\n\t\t\t\t\t\tif( notification.length < 1 )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontinue;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif( notificationHandlers[ notification ] == null )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tnotificationHandlers[ notification ] = [];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tnotificationHandlers[ notification ].push( this[ method.@name ] );\n\t\t\t\t\t}\n\t\t\t\t\tfor each ( var metadataSignal : XML in method.metadata.(@name=\"SignalHandler\") )\n\t\t\t\t\t{\n\t\t\t\t\t\tvar signal : String = metadataSignal.arg.(@key==\"triggerFor\").@value;\n\t\t\t\t\t\tif( signal.length < 1 )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcontinue;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif( signalHandlers[ signal ] == null )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tsignalHandlers[ signal ] = [];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tsignalHandlers[ signal ].push( this[ method.@name ] );\n\t\t\t\t\t}\n\t\t\t\t}catch( e : Error ){}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function update( source : IObservable, notification : Notification ) : void\n\t\t{\n\t\t\tloadMetadata();\n\t\t\t\n\t\t\tif ( !(notification is Signal) )\n\t\t\t{\n\t\t\t\tvar notificationHandlers : Array = notificationHandlers[ notification.getType() ];\n\t\t\t\tif( notificationHandlers != null )\n\t\t\t\t{\n\t\t\t\t\tfor each( var notificationHandler : Function in notificationHandlers )\n\t\t\t\t\t{\n\t\t\t\t\t\tnotificationHandler.apply( this, [ source, notification ] );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar signalHandlers : Array = signalHandlers[ notification.getType() ];\n\t\t\t\tif ( signalHandlers != null )\n\t\t\t\t{\n\t\t\t\t\tfor each ( var signalHandler : Function in signalHandlers )\n\t\t\t\t\t{\n\t\t\t\t\t\tif ( notification.getCargo() != null )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tsignalHandler.apply( this, [notification.getCargo()] );\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tsignalHandler.apply( this );\n\t\t\t\t\t\t}\n\t\t\t\t\t}\t\t\t\t\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Change apply method if signal has no cargo.","message":"Change apply method if signal has no cargo.","lang":"ActionScript","license":"mit","repos":"servebox\/as-cafe"}
{"commit":"1b051701aa7dd481935b3757d88fe8de82736b04","old_file":"plugins\/akamaiHDPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/akamaiHDMediator.as","new_file":"plugins\/akamaiHDPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/akamaiHDMediator.as","old_contents":"package com.kaltura.kdpfl.plugin\r\n{\r\n\timport com.akamai.osmf.utils.AkamaiStrings;\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\t\r\n\tpublic class akamaiHDMediator extends Mediator\r\n\t{\r\n\t\t\r\n\t\tpublic static const NAME:String = \"akamaiHDMediator\";\r\n\t\t\/**\r\n\t\t * default buffer length to be used when playing with HD Akamai plugin \r\n\t\t *\/\t\t\r\n\t\tpublic static const DEFAULT_HD_BUFFER_LENGTH:int = 20;\r\n\t\t\r\n\t\t\/**\r\n\t\t * default bandwith check time in seconds\r\n\t\t *\/\t\t\r\n\t\tpublic static const DEFAULT_HD_BANDWIDTH_CHECK_TIME:int = 2;\t\r\n\t\t\r\n\t\tprivate var _mediaProxy:MediaProxy;\r\n\t\tprivate var _flashvars:Object;\r\n\t\t\r\n\t\tpublic function akamaiHDMediator(viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(NAME, viewComponent);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function onRegister():void\r\n\t\t{\r\n\t\t\t_mediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t_flashvars = (facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy).vo.flashvars;\r\n\t\t\tsuper.onRegister();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\treturn [\r\n\t\t\t\tNotificationType.MEDIA_READY,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED\r\n\t\t\t];\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\tswitch (notification.getName())\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t\t\/\/workaround to display the bitrate that was automatically detected by akamai\r\n\t\t\t\t\tif (_flashvars.hdnetworkEnableBRDetection && _flashvars.hdnetworkEnableBRDetection==\"true\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_mediaProxy.notifyStartingIndexChanged((facade.retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator).player.currentDynamicStreamIndex);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\t\/\/add akamai metadata on the stream resource \r\n\r\n\t\t\t\t\t\/\/find last index of resource metadata flashvars. \r\n\t\t\t\t\tvar i:int = 0;\r\n\t\t\t\t\twhile (_flashvars.hasOwnProperty(\"objMetadataNamespace\" + i) && _flashvars.hasOwnProperty(\"objMetadataValues\" + i))\r\n\t\t\t\t\t{\t\r\n\t\t\t\t\t\ti++;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar bufferLength:int = DEFAULT_HD_BUFFER_LENGTH;\r\n\t\t\t\t\tif (_flashvars.hdnetworkBufferLength && _flashvars.hdnetworkBufferLength!=\"\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tbufferLength = _flashvars.hdnetworkBufferLength;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t\/\/Then add akamai resource metadata on the next index\r\n\t\t\t\t\t_flashvars[\"objMetadataNamespace\"+i] = AkamaiStrings.AKAMAI_ADVANCED_STREAMING_PLUGIN_METADATA_NAMESPACE;\r\n\t\t\t\t\t\/\/set buffer length\r\n\t\t\t\t\tvar akamaiMetadataValues:String = AkamaiStrings.AKAMAI_METADATA_KEY_MAX_BUFFER_LENGTH + \"=\" + bufferLength;\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (_flashvars.hdnetworkEnableBRDetection && _flashvars.hdnetworkEnableBRDetection==\"true\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/var bwEstimationObject:Object = new Object();\r\n\t\t\t\t\t\t\/\/bwEstimationObject.enabled = true;\r\n\t\t\t\t\t\tvar bandwidthEstimationPeriodInSeconds:int;\r\n\t\t\t\t\t\tif (_flashvars.hdnetworkBRDetectionTime && _flashvars.hdnetworkBRDetectionTime!=\"\")\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tbandwidthEstimationPeriodInSeconds = _flashvars.hdnetworkBRDetectionTime; \t\t\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tbandwidthEstimationPeriodInSeconds = DEFAULT_HD_BANDWIDTH_CHECK_TIME;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\/\/enable akamai BW detection\r\n\t\t\t\t\t\takamaiMetadataValues += \"&\"+ AkamaiStrings.AKAMAI_METADATA_KEY_SET_BANDWIDTH_ESTIMATION_ENABLED + \"={enabled:true,bandwidthEstimationPeriodInSeconds:\"+bandwidthEstimationPeriodInSeconds+\"}\";\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar preferedIndex:int = _mediaProxy.getFlavorByBitrate(_mediaProxy.vo.preferedFlavorBR);\r\n\t\t\t\t\t\tif (preferedIndex!=-1) \r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\takamaiMetadataValues += \"&\" + AkamaiStrings.AKAMAI_METDATA_KEY_MBR_STARTING_INDEX + \"=\" + preferedIndex;\r\n\t\t\t\t\t\t\t_mediaProxy.notifyStartingIndexChanged(preferedIndex);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t_flashvars[\"objMetadataValues\"+i] = akamaiMetadataValues;\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl.plugin\r\n{\r\n\timport com.akamai.osmf.utils.AkamaiStrings;\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\t\r\n\timport org.osmf.events.MediaElementEvent;\r\n\timport org.osmf.traits.DVRTrait;\r\n\timport org.osmf.traits.MediaTraitType;\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\t\r\n\tpublic class akamaiHDMediator extends Mediator\r\n\t{\r\n\t\t\r\n\t\tpublic static const NAME:String = \"akamaiHDMediator\";\r\n\t\t\/**\r\n\t\t * default buffer length to be used when playing with HD Akamai plugin \r\n\t\t *\/\t\t\r\n\t\tpublic static const DEFAULT_HD_BUFFER_LENGTH:int = 20;\r\n\t\t\r\n\t\t\/**\r\n\t\t * default bandwith check time in seconds\r\n\t\t *\/\t\t\r\n\t\tpublic static const DEFAULT_HD_BANDWIDTH_CHECK_TIME:int = 2;\t\r\n\t\t\r\n\t\tprivate var _mediaProxy:MediaProxy;\r\n\t\tprivate var _flashvars:Object;\r\n\t\t\r\n\t\tpublic function akamaiHDMediator(viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(NAME, viewComponent);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function onRegister():void\r\n\t\t{\r\n\t\t\t_mediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t_flashvars = (facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy).vo.flashvars;\r\n\t\t\tsuper.onRegister();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\treturn [\r\n\t\t\t\tNotificationType.MEDIA_READY,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.MEDIA_ELEMENT_READY\r\n\t\t\t];\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\tswitch (notification.getName())\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t\t\/\/workaround to display the bitrate that was automatically detected by akamai\r\n\t\t\t\t\tif (_flashvars.hdnetworkEnableBRDetection && _flashvars.hdnetworkEnableBRDetection==\"true\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_mediaProxy.notifyStartingIndexChanged((facade.retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator).player.currentDynamicStreamIndex);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\t\/\/add akamai metadata on the stream resource \r\n\r\n\t\t\t\t\t\/\/find last index of resource metadata flashvars. \r\n\t\t\t\t\tvar i:int = 0;\r\n\t\t\t\t\twhile (_flashvars.hasOwnProperty(\"objMetadataNamespace\" + i) && _flashvars.hasOwnProperty(\"objMetadataValues\" + i))\r\n\t\t\t\t\t{\t\r\n\t\t\t\t\t\ti++;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar bufferLength:int = DEFAULT_HD_BUFFER_LENGTH;\r\n\t\t\t\t\tif (_flashvars.hdnetworkBufferLength && _flashvars.hdnetworkBufferLength!=\"\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tbufferLength = _flashvars.hdnetworkBufferLength;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t\/\/Then add akamai resource metadata on the next index\r\n\t\t\t\t\t_flashvars[\"objMetadataNamespace\"+i] = AkamaiStrings.AKAMAI_ADVANCED_STREAMING_PLUGIN_METADATA_NAMESPACE;\r\n\t\t\t\t\t\/\/set buffer length\r\n\t\t\t\t\tvar akamaiMetadataValues:String = AkamaiStrings.AKAMAI_METADATA_KEY_MAX_BUFFER_LENGTH + \"=\" + bufferLength;\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (_flashvars.hdnetworkEnableBRDetection && _flashvars.hdnetworkEnableBRDetection==\"true\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/var bwEstimationObject:Object = new Object();\r\n\t\t\t\t\t\t\/\/bwEstimationObject.enabled = true;\r\n\t\t\t\t\t\tvar bandwidthEstimationPeriodInSeconds:int;\r\n\t\t\t\t\t\tif (_flashvars.hdnetworkBRDetectionTime && _flashvars.hdnetworkBRDetectionTime!=\"\")\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tbandwidthEstimationPeriodInSeconds = _flashvars.hdnetworkBRDetectionTime; \t\t\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tbandwidthEstimationPeriodInSeconds = DEFAULT_HD_BANDWIDTH_CHECK_TIME;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\/\/enable akamai BW detection\r\n\t\t\t\t\t\takamaiMetadataValues += \"&\"+ AkamaiStrings.AKAMAI_METADATA_KEY_SET_BANDWIDTH_ESTIMATION_ENABLED + \"={enabled:true,bandwidthEstimationPeriodInSeconds:\"+bandwidthEstimationPeriodInSeconds+\"}\";\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar preferedIndex:int = _mediaProxy.getFlavorByBitrate(_mediaProxy.vo.preferedFlavorBR);\r\n\t\t\t\t\t\tif (preferedIndex!=-1) \r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\takamaiMetadataValues += \"&\" + AkamaiStrings.AKAMAI_METDATA_KEY_MBR_STARTING_INDEX + \"=\" + preferedIndex;\r\n\t\t\t\t\t\t\t_mediaProxy.notifyStartingIndexChanged(preferedIndex);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t_flashvars[\"objMetadataValues\"+i] = akamaiMetadataValues;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.MEDIA_ELEMENT_READY:\r\n\t\t\t\t\tif (_mediaProxy.vo.isLive && _mediaProxy.vo.canSeek && _mediaProxy.vo.media)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_mediaProxy.vo.media.addEventListener(MediaElementEvent.TRAIT_ADD, onMediaTraitAdd);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * sets DVR window size according to actual window size (including Akamai's padding)\r\n\t\t * @param e\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onMediaTraitAdd(e: MediaElementEvent) :  void\r\n\t\t{\r\n\t\t\tif (e.traitType==MediaTraitType.DVR)\r\n\t\t\t{\r\n\t\t\t\tvar dvrTrait:DVRTrait = _mediaProxy.vo.media.getTrait(MediaTraitType.DVR) as DVRTrait;\r\n\t\t\t\t(facade.retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator).dvrWinSize = dvrTrait.windowDuration;\r\n\t\t\t\t_mediaProxy.vo.media.removeEventListener(MediaElementEvent.TRAIT_ADD, onMediaTraitAdd);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","subject":"fix livestream with dvr window size","message":"fix livestream with dvr window size","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp"}
{"commit":"cf4169c46930d0f2e3c6b6e208bb00f53e7df710","old_file":"src\/com\/google\/analytics\/GATracker.as","new_file":"src\/com\/google\/analytics\/GATracker.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.EventTracker;\n    import com.google.analytics.core.GIFRequest;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.core.TrackerCache;\n    import com.google.analytics.core.TrackerMode;\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.Layout;\n    import com.google.analytics.events.AnalyticsEvent;\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.external.HTMLDOM;\n    import com.google.analytics.external.JavascriptProxy;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Version;\n    import com.google.analytics.v4.Bridge;\n    import com.google.analytics.v4.Configuration;\n    import com.google.analytics.v4.GoogleAnalyticsAPI;\n    import com.google.analytics.v4.Tracker;\n    \n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \/* force import for type in the includes *\/\n    EventTracker;\n    ServerOperationMode;\n    \n    \/**\n     * Dispatched after the factory has built the tracker object.\n     * @eventType com.google.analytics.events.AnalyticsEvent.READY\n     *\/\n    [Event(name=\"ready\", type=\"com.google.analytics.events.AnalyticsEvent\")]\n    \n    \/**\n     * Google Analytic Tracker Code (GATC)'s code-only component.\n     *\/\n    public class GATracker implements AnalyticsTracker\n    {\n        private var _ready:Boolean = false;\n        \n        private var _display:DisplayObject;\n        private var _eventDispatcher:EventDispatcher;\n        private var _tracker:GoogleAnalyticsAPI;\n        \n        \/\/factory\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _env:Environment;\n        private var _buffer:Buffer;\n        private var _gifRequest:GIFRequest;\n        private var _jsproxy:JavascriptProxy;\n        private var _dom:HTMLDOM;\n        private var _adSense:AdSenseGlobals;\n        \n        \/\/object properties\n        private var _account:String;\n        private var _mode:String;\n        private var _visualDebug:Boolean;\n\n        \/**\n         * Indicates if the tracker is automatically build.\n         *\/\n        public static var autobuild:Boolean = true;\n        \n        \/**\n         * The version of the tracker.\n         *\/\n        public static var version:Version = API.version;\n        \n        \/**\n         * Creates a new GATracker instance.\n         * <p><b>Note:<\/b> the GATracker need to be instancied and added to the Stage or at least\n         * being placed in a display list.<\/p>\n         *\/\n        public function GATracker( display:DisplayObject, account:String,\n                                   mode:String = \"AS3\", visualDebug:Boolean = false,\n                                   config:Configuration = null, debug:DebugConfiguration = null )\n        {\n            _display = display;\n            _eventDispatcher = new EventDispatcher( this ) ;\n            _tracker = new TrackerCache();\n            \n            this.account     = account;\n            this.mode        = mode;\n            this.visualDebug = visualDebug;\n            \n            if( !debug )\n            {\n                this.debug = new DebugConfiguration();\n            }\n            \n            if( !config )\n            {\n                this.config = new Configuration( debug );\n            }\n            \n            if( autobuild )\n            {\n                _factory();\n            }\n        }\n        \n        \/**\n         * @private\n         * Factory to build the different trackers\n         *\/\n        private function _factory():void\n        {\n            _jsproxy = new JavascriptProxy( debug );\n            \n            if( visualDebug )\n            {\n                debug.layout = new Layout( debug, _display );\n                debug.active = visualDebug;\n            }\n            \n            var activeTracker:GoogleAnalyticsAPI;\n            var cache:TrackerCache = _tracker as TrackerCache;\n            \n            switch( mode )\n            {\n                case TrackerMode.BRIDGE :\n                {\n                    activeTracker = _bridgeFactory();\n                    break;\n                }\n                \n                case TrackerMode.AS3 :\n                default:\n                {\n                    activeTracker = _trackerFactory();\n                }\n            }\n            \n            if( !cache.isEmpty() )\n            {\n                cache.tracker = activeTracker;\n                cache.flush();\n            }\n            \n            _tracker = activeTracker;\n            \n            _ready = true;\n            dispatchEvent( new AnalyticsEvent( AnalyticsEvent.READY, this ) );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Tracker object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _trackerFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (AS3) v\" + version +\"\\naccount: \" + account );\n            \n            \/* note:\n               for unit testing and to avoid 2 different branches AIR\/Flash\n               here we will detect if we are in the Flash Player or AIR\n               and pass the infos to the LocalInfo\n               \n               By default we will define \"Flash\" for our local tests\n            *\/\n            \n            \n            _adSense   = new AdSenseGlobals( debug );\n            \n            _dom        = new HTMLDOM( debug );\n            _dom.cacheProperties();\n            \n            _env        = new Environment( \"\", \"\", \"\", debug, _dom );\n            \n            _buffer     = null;         \n            _gifRequest = null; \n            \n                        \n            \/* note:\n               To be able to obtain the URL of the main SWF containing the GA API\n               we need to be able to access the stage property of a DisplayObject,\n               here we open the internal namespace to be able to set that reference\n               at instanciation-time.\n               \n               We keep the implementation internal to be able to change it if required later.\n            *\/\n            use namespace ga_internal;\n            _env.url = _display.stage.loaderInfo.url;\n            \n            return new Tracker( account, config, debug, _env, _buffer, _gifRequest, _adSense, _display );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Bridge object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _bridgeFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (Bridge) v\" + version +\"\\naccount: \" + account );\n            return new Bridge( account, _debug, _jsproxy );\n        }\n        \n        \n        \/**\n         * Indicates the account value of the tracking.\n         *\/\n        public function get account():String\n        {\n            return _account;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set account( value:String ):void\n        {\n            _account = value;\n        }\n        \n        \/**\n         * Determinates the Configuration object of the tracker.\n         *\/        \n        public function get config():Configuration\n        {\n            return _config;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set config( value:Configuration ):void\n        {\n            _config = value;\n        }\n\n        \/**\n         * Determinates the DebugConfiguration of the tracker. \n         *\/        \n        public function get debug():DebugConfiguration\n        {\n            return _debug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set debug( value:DebugConfiguration ):void\n        {\n            _debug = value;\n        }        \n\n        \/**\n         * Indicates if the tracker is ready to use.\n         *\/\n        public function isReady():Boolean\n        {\n            return _ready;\n        }\n        \n        \/**\n         * Indicates the mode of the tracking \"AS3\" or \"Bridge\".\n         *\/        \n        public function get mode():String\n        {\n            return _mode;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set mode( value:String ):void\n        {\n            _mode = value ;\n        }\n        \n        \/**\n         * Indicates if the tracker use a visual debug.\n         *\/        \n        public function get visualDebug():Boolean\n        {\n            return _visualDebug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set visualDebug( value:Boolean ):void\n        {\n            _visualDebug = value;\n        }\n        \n\n        \/**\n         * Builds the tracker.\n         *\/\n        public function build():void\n        {\n            if( !isReady() )\n            {\n                _factory();\n            }\n        }\n        \n        \/\/ IEventDispatcher implementation\n        \n        \/**\n         * Allows the registration of event listeners on the event target.\n         * @param type A string representing the event type to listen for. If eventName value is \"ALL\" addEventListener use addGlobalListener\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         * @param priority Determines the priority level of the event listener.\n         * @param useWeakReference Indicates if the listener is a weak reference.\n         *\/        \n        public function addEventListener( type:String, listener:Function, useCapture:Boolean = false, priority:int = 0,\n                                          useWeakReference:Boolean = false):void\n        {\n            _eventDispatcher.addEventListener( type, listener, useCapture, priority, useWeakReference );\n        } \n        \n        \/**\n         * Dispatches an event into the event flow.\n         * @param event The Event object that is dispatched into the event flow.\n         * @return <code class=\"prettyprint\">true<\/code> if the Event is dispatched.\n         *\/        \n        public function dispatchEvent( event:Event ):Boolean\n        {\n            return _eventDispatcher.dispatchEvent( event );\n        }\n        \n        \/**\n         * Checks whether the EventDispatcher object has any listeners registered for a specific type of event.\n         * This allows you to determine where altered handling of an event type has been introduced in the event flow heirarchy by an EventDispatcher object.\n         *\/         \n        public function hasEventListener( type:String ):Boolean\n        {\n            return _eventDispatcher.hasEventListener( type );\n        }\n        \n        \/** \n         * Removes a listener from the EventDispatcher object.\n         * If there is no matching listener registered with the <code class=\"prettyprint\">EventDispatcher<\/code> object, then calling this method has no effect.\n         * @param type Specifies the type of event.\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         *\/        \n        public function removeEventListener( type:String, listener:Function, useCapture:Boolean = false ):void\n        {\n            _eventDispatcher.removeEventListener( type, listener, useCapture );\n        }\n        \n        \/**\n         * Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.\n         * This method returns <code class=\"prettyprint\">true<\/code> if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.\n         * @return A value of <code class=\"prettyprint\">true<\/code> if a listener of the specified type will be triggered; <code class=\"prettyprint\">false<\/code> otherwise.\n         *\/        \n        public function willTrigger( type:String ):Boolean\n        {\n            return _eventDispatcher.willTrigger( type );\n        }        \n        \n        include \"common.txt\"\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.EventTracker;\n    import com.google.analytics.core.GIFRequest;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.core.TrackerCache;\n    import com.google.analytics.core.TrackerMode;\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.Layout;\n    import com.google.analytics.events.AnalyticsEvent;\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.external.HTMLDOM;\n    import com.google.analytics.external.JavascriptProxy;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Version;\n    import com.google.analytics.v4.Bridge;\n    import com.google.analytics.v4.Configuration;\n    import com.google.analytics.v4.GoogleAnalyticsAPI;\n    import com.google.analytics.v4.Tracker;\n    \n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;    \n    \n    \/* force import for type in the includes *\/\n    EventTracker;\n    ServerOperationMode;\n    \n    \/**\n     * Dispatched after the factory has built the tracker object.\n     * @eventType com.google.analytics.events.AnalyticsEvent.READY\n     *\/\n    [Event(name=\"ready\", type=\"com.google.analytics.events.AnalyticsEvent\")]\n    \n    \/**\n     * Google Analytic Tracker Code (GATC)'s code-only component.\n     *\/\n    public class GATracker implements AnalyticsTracker\n    {\n        private var _ready:Boolean = false;\n        \n        private var _display:DisplayObject;\n        private var _eventDispatcher:EventDispatcher;\n        private var _tracker:GoogleAnalyticsAPI;\n        \n        \/\/factory\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _env:Environment;\n        private var _buffer:Buffer;\n        private var _gifRequest:GIFRequest;\n        private var _jsproxy:JavascriptProxy;\n        private var _dom:HTMLDOM;\n        private var _adSense:AdSenseGlobals;\n        \n        \/\/object properties\n        private var _account:String;\n        private var _mode:String;\n        private var _visualDebug:Boolean;\n\n        \/**\n         * Indicates if the tracker is automatically build.\n         *\/\n        public static var autobuild:Boolean = true;\n        \n        \/**\n         * The version of the tracker.\n         *\/\n        public static var version:Version = API.version;\n        \n        \/**\n         * Creates a new GATracker instance.\n         * <p><b>Note:<\/b> the GATracker need to be instancied and added to the Stage or at least\n         * being placed in a display list.<\/p>\n         *\/\n        public function GATracker( display:DisplayObject, account:String,\n                                   mode:String = \"AS3\", visualDebug:Boolean = false,\n                                   config:Configuration = null, debug:DebugConfiguration = null )\n        {\n            _display = display;\n            _eventDispatcher = new EventDispatcher( this ) ;\n            _tracker = new TrackerCache();\n            \n            this.account     = account;\n            this.mode        = mode;\n            this.visualDebug = visualDebug;\n            \n            if( !debug )\n            {\n                this.debug = new DebugConfiguration();\n            }\n            \n            if( !config )\n            {\n                this.config = new Configuration( debug );\n            }\n            \n            if( autobuild )\n            {\n                _factory();\n            }\n        }\n        \n        \/**\n         * @private\n         * Factory to build the different trackers\n         *\/\n        private function _factory():void\n        {\n            _jsproxy = new JavascriptProxy( debug );\n            \n            if( visualDebug )\n            {\n                debug.layout = new Layout( debug, _display );\n                debug.active = visualDebug;\n            }\n            \n            var activeTracker:GoogleAnalyticsAPI;\n            var cache:TrackerCache = _tracker as TrackerCache;\n            \n            switch( mode )\n            {\n                case TrackerMode.BRIDGE :\n                {\n                    activeTracker = _bridgeFactory();\n                    break;\n                }\n                \n                case TrackerMode.AS3 :\n                default:\n                {\n                    activeTracker = _trackerFactory();\n                }\n            }\n            \n            if( !cache.isEmpty() )\n            {\n                cache.tracker = activeTracker;\n                cache.flush();\n            }\n            \n            _tracker = activeTracker;\n            \n            _ready = true;\n            dispatchEvent( new AnalyticsEvent( AnalyticsEvent.READY, this ) );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Tracker object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _trackerFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (AS3) v\" + version +\"\\naccount: \" + account );\n            \n            \/* note:\n               for unit testing and to avoid 2 different branches AIR\/Flash\n               here we will detect if we are in the Flash Player or AIR\n               and pass the infos to the LocalInfo\n               \n               By default we will define \"Flash\" for our local tests\n            *\/\n            \n            \n            _adSense   = new AdSenseGlobals( debug );\n            \n            _dom        = new HTMLDOM( debug );\n            _dom.cacheProperties();\n            \n            _env        = new Environment( \"\", \"\", \"\", debug, _dom );\n            \n            _buffer     = null;         \n            _gifRequest = null; \n            \n                        \n            \/* note:\n               To be able to obtain the URL of the main SWF containing the GA API\n               we need to be able to access the stage property of a DisplayObject,\n               here we open the internal namespace to be able to set that reference\n               at instanciation-time.\n               \n               We keep the implementation internal to be able to change it if required later.\n            *\/\n            use namespace ga_internal;\n            _env.url = _display.stage.loaderInfo.url;\n            \n            return new Tracker( account, config, debug, _env, _buffer, _gifRequest, _adSense, _display );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Bridge object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _bridgeFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (Bridge) v\" + version +\"\\naccount: \" + account );\n            return new Bridge( account, _debug, _jsproxy );\n        }\n        \n        \n        \/**\n         * Indicates the account value of the tracking.\n         *\/\n        public function get account():String\n        {\n            return _account;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set account( value:String ):void\n        {\n            _account = value;\n        }\n        \n        \/**\n         * Determinates the Configuration object of the tracker.\n         *\/        \n        public function get config():Configuration\n        {\n            return _config;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set config( value:Configuration ):void\n        {\n            _config = value;\n        }\n\n        \/**\n         * Determinates the DebugConfiguration of the tracker. \n         *\/        \n        public function get debug():DebugConfiguration\n        {\n            return _debug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set debug( value:DebugConfiguration ):void\n        {\n            _debug = value;\n        }        \n\n        \/**\n         * Indicates if the tracker is ready to use.\n         *\/\n        public function isReady():Boolean\n        {\n            return _ready;\n        }\n        \n        \/**\n         * Indicates the mode of the tracking \"AS3\" or \"Bridge\".\n         *\/        \n        public function get mode():String\n        {\n            return _mode;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set mode( value:String ):void\n        {\n            _mode = value ;\n        }\n        \n        \/**\n         * Indicates if the tracker use a visual debug.\n         *\/        \n        public function get visualDebug():Boolean\n        {\n            return _visualDebug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set visualDebug( value:Boolean ):void\n        {\n            _visualDebug = value;\n        }\n        \n\n        \/**\n         * Builds the tracker.\n         *\/\n        public function build():void\n        {\n            if( !isReady() )\n            {\n                _factory();\n            }\n        }\n        \n        \/\/ IEventDispatcher implementation\n        \n        \/**\n         * Allows the registration of event listeners on the event target.\n         * @param type A string representing the event type to listen for. If eventName value is \"ALL\" addEventListener use addGlobalListener\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         * @param priority Determines the priority level of the event listener.\n         * @param useWeakReference Indicates if the listener is a weak reference.\n         *\/        \n        public function addEventListener( type:String, listener:Function, useCapture:Boolean = false, priority:int = 0,\n                                          useWeakReference:Boolean = false):void\n        {\n            _eventDispatcher.addEventListener( type, listener, useCapture, priority, useWeakReference );\n        } \n        \n        \/**\n         * Dispatches an event into the event flow.\n         * @param event The Event object that is dispatched into the event flow.\n         * @return <code class=\"prettyprint\">true<\/code> if the Event is dispatched.\n         *\/        \n        public function dispatchEvent( event:Event ):Boolean\n        {\n            return _eventDispatcher.dispatchEvent( event );\n        }\n        \n        \/**\n         * Checks whether the EventDispatcher object has any listeners registered for a specific type of event.\n         * This allows you to determine where altered handling of an event type has been introduced in the event flow heirarchy by an EventDispatcher object.\n         *\/         \n        public function hasEventListener( type:String ):Boolean\n        {\n            return _eventDispatcher.hasEventListener( type );\n        }\n        \n        \/** \n         * Removes a listener from the EventDispatcher object.\n         * If there is no matching listener registered with the <code class=\"prettyprint\">EventDispatcher<\/code> object, then calling this method has no effect.\n         * @param type Specifies the type of event.\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         *\/        \n        public function removeEventListener( type:String, listener:Function, useCapture:Boolean = false ):void\n        {\n            _eventDispatcher.removeEventListener( type, listener, useCapture );\n        }\n        \n        \/**\n         * Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.\n         * This method returns <code class=\"prettyprint\">true<\/code> if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.\n         * @return A value of <code class=\"prettyprint\">true<\/code> if a listener of the specified type will be triggered; <code class=\"prettyprint\">false<\/code> otherwise.\n         *\/        \n        public function willTrigger( type:String ):Boolean\n        {\n            return _eventDispatcher.willTrigger( type );\n        }        \n        \n        include \"common.txt\"\n        \n    }\n}","subject":"Fix - eat blank lines","message":"Fix - eat blank lines","lang":"ActionScript","license":"apache-2.0","repos":"dli-iclinic\/gaforflash,dli-iclinic\/gaforflash,drflash\/gaforflash,jisobkim\/gaforflash,minimedj\/gaforflash,minimedj\/gaforflash,nsdevaraj\/gaforflash,mrthuanvn\/gaforflash,Vigmar\/gaforflash,jeremy-wischusen\/gaforflash,Miyaru\/gaforflash,DimaBaliakin\/gaforflash,jeremy-wischusen\/gaforflash,soumavachakraborty\/gaforflash,drflash\/gaforflash,mrthuanvn\/gaforflash,Miyaru\/gaforflash,soumavachakraborty\/gaforflash,nsdevaraj\/gaforflash,DimaBaliakin\/gaforflash,jisobkim\/gaforflash,Vigmar\/gaforflash"}
{"commit":"73d85907685f62bc090a7d9e0e06592f6791f305","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\nimport dolly.utils.PropertyUtil;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function failIfTypeIsNotCloneable(type:Type):void {\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function doClone(source:*, deep:int, type:Type = null):* {\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\t\tconst clonedInstance:* = new (type.clazz)();\n\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tPropertyUtil.cloneProperty(source, clonedInstance, field.name);\n\t\t}\n\n\t\treturn clonedInstance;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tconst deep:int = 2;\n\n\t\treturn doClone(source, deep, type);\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\nimport dolly.utils.PropertyUtil;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function failIfTypeIsNotCloneable(type:Type):void {\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function doClone(source:*, deep:int, type:Type = null):* {\n\t\tif(!type) {\n\t\t\ttype = Type.forInstance(source);\n\t\t}\n\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\t\tconst clonedInstance:* = new (type.clazz)();\n\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tPropertyUtil.cloneProperty(source, clonedInstance, field.name);\n\t\t}\n\n\t\treturn clonedInstance;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tconst deep:int = 2;\n\n\t\treturn doClone(source, deep, type);\n\t}\n}\n}\n","subject":"Initialize \"type\" parameter in Cloner.doClone() method.","message":"Initialize \"type\" parameter in Cloner.doClone() method.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"4d88f44c5ad6325d27dbdad0fc49780827cce87e","old_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","new_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.VisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: VisibilityController;\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\tprivate var _materialChanged\t: Signal;\n\t\tprivate var _frameChanged\t\t: Signal;\n\t\tprivate var _geometryChanged\t: Signal;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\tif (oldGeometry)\n\t\t\t\t\toldGeometry.changed.remove(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_geometry.changed.add(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the mesh is visible or not.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibility.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibility.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, material, name);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tmaterial\t: Material,\n\t\t\t\t\t\t\t\t\tname\t\t: String) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.clones');\n\t\t\t_materialChanged = new Signal('Mesh.materialChanged');\n\t\t\t_frameChanged = new Signal('Mesh.frameChanged');\n\t\t\t_geometryChanged = new Signal('Mesh.geometryChanged');\n\t\t\t\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\tthis.geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t\t\n\t\t\t_visibility = new VisibilityController();\n\/\/\t\t\t_visibility.frustumCulling = FrustumCulling.BOX ^ FrustumCulling.TOP_BOX;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tworldToLocal,\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\toverride protected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.addedToSceneHandler(child, scene);\n\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.addProvider(transformData);\n\t\t}\n\t\t\n\t\toverride protected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.removedFromSceneHandler(child, scene);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.removeProvider(transformData);\n\t\t}\n\t\t\n\t\tprivate function geometryChangedHandler(geometry : Geometry) : void\n\t\t{\n\t\t\t_geometryChanged.execute(this, _geometry, _geometry);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.VisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: VisibilityController;\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\tprivate var _materialChanged\t: Signal;\n\t\tprivate var _frameChanged\t\t: Signal;\n\t\tprivate var _geometryChanged\t: Signal;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\tvar oldMaterial : Material = _material;\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t\t\n\t\t\t\t_materialChanged.execute(this, oldMaterial, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\tif (oldGeometry)\n\t\t\t\t\toldGeometry.changed.remove(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_geometry.changed.add(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the mesh is visible or not.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibility.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibility.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, material, name);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tmaterial\t: Material,\n\t\t\t\t\t\t\t\t\tname\t\t: String) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.clones');\n\t\t\t_materialChanged = new Signal('Mesh.materialChanged');\n\t\t\t_frameChanged = new Signal('Mesh.frameChanged');\n\t\t\t_geometryChanged = new Signal('Mesh.geometryChanged');\n\t\t\t\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\tthis.geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t\t\n\t\t\t_visibility = new VisibilityController();\n\/\/\t\t\t_visibility.frustumCulling = FrustumCulling.BOX ^ FrustumCulling.TOP_BOX;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tworldToLocal,\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\toverride protected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.addedToSceneHandler(child, scene);\n\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.addProvider(transformData);\n\t\t}\n\t\t\n\t\toverride protected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.removedFromSceneHandler(child, scene);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.removeProvider(transformData);\n\t\t}\n\t\t\n\t\tprivate function geometryChangedHandler(geometry : Geometry) : void\n\t\t{\n\t\t\t_geometryChanged.execute(this, _geometry, _geometry);\n\t\t}\n\t}\n}\n","subject":"fix Mesh.materialChanged signal never executed","message":"fix Mesh.materialChanged signal never executed\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f62fc2441bbec8e7a6f64d97c3cf471ecef2bdca","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display.BitmapData;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n\t\tprivate var _data\t\t\t\t: DataProvider;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\tif (value != _frustumCulling)\n\t\t\t{\n\t\t\t\t_frustumCulling = value;\n\t\t\t\tif (value == FrustumCulling.DISABLED)\n\t\t\t\t{\n\t\t\t\t\t_data.computedVisibility = true;\n\t\t\t\t\tif (_mesh.localToWorldTransformChanged.hasCallback(meshLocalToWorldChangedHandler))\n\t\t\t\t\t\t_mesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\t\t\t\t}\n\t\t\t\telse if (_mesh && _mesh.scene)\n\t\t\t\t{\n\t\t\t\t\t_mesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t            \ttestCulling();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _data.computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new DataProvider(\n\t\t\t\t{ computedVisibility : true },\n\t\t\t\t'MeshVisibilityDataProvider',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t\t\n\t\t\tif (_frustumCulling)\n\t\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n\n            if (_frustumCulling)\n            {\n                meshLocalToWorldChangedHandler(_mesh, _mesh.getLocalToWorldTransform());\n                _mesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n            }\n            \n            _mesh.computedVisibilityChanged.add(computedVisiblityChangedHandler);\n            _mesh.bindings.addProvider(_data);\n\t\t}\n        \n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n            \n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tif (_frustumCulling)\n\t\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\n\t\t\tmesh.computedVisibilityChanged.remove(computedVisiblityChangedHandler);\n            mesh.bindings.removeProvider(_data);\n\t\t}\n\t\t\n        private function computedVisiblityChangedHandler(node               : ISceneNode,\n                                                         computedVisibility : Boolean) : void\n        {\n            _data.computedVisibility = computedVisibility;\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t\t bindingName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Matrix4x4,\n                                                     value\t\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (_mesh && _mesh.geometry && _mesh.geometry.boundingBox && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _data.computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _data.computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display.BitmapData;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n        private static const TMP_VECTOR4_2\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n\t\tprivate var _data\t\t\t\t: DataProvider;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\tif (value != _frustumCulling)\n\t\t\t{\n\t\t\t\t_frustumCulling = value;\n\t\t\t\tif (value == FrustumCulling.DISABLED)\n\t\t\t\t{\n\t\t\t\t\t_data.computedVisibility = true;\n\t\t\t\t\tif (_mesh.localToWorldTransformChanged.hasCallback(meshLocalToWorldChangedHandler))\n\t\t\t\t\t\t_mesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\t\t\t\t}\n\t\t\t\telse if (_mesh && _mesh.scene)\n\t\t\t\t{\n\t\t\t\t\t_mesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t            \ttestCulling();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _data.computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new DataProvider(\n\t\t\t\t{ computedVisibility : true },\n\t\t\t\t'MeshVisibilityDataProvider',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t\t\n\t\t\tif (_frustumCulling)\n\t\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n\n            if (_frustumCulling)\n            {\n                meshLocalToWorldChangedHandler(_mesh, _mesh.getLocalToWorldTransform());\n                _mesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n            }\n            \n            _mesh.computedVisibilityChanged.add(computedVisiblityChangedHandler);\n            _mesh.bindings.addProvider(_data);\n\t\t}\n        \n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n            \n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tif (_frustumCulling)\n\t\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\n\t\t\tmesh.computedVisibilityChanged.remove(computedVisiblityChangedHandler);\n            mesh.bindings.removeProvider(_data);\n\t\t}\n\t\t\n        private function computedVisiblityChangedHandler(node               : ISceneNode,\n                                                         computedVisibility : Boolean) : void\n        {\n            _data.computedVisibility = computedVisibility;\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t\t bindingName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Matrix4x4,\n                                                     value\t\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center, TMP_VECTOR4);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE, TMP_VECTOR4_2);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (_mesh && _mesh.geometry && _mesh.geometry.boundingBox && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _data.computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _data.computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();\n\t\t}\n\t}\n}\n","subject":"use pre-allocated Vector4 in MeshVisibilityController.meshLocalToWorldChangedHandler()","message":"use pre-allocated Vector4 in MeshVisibilityController.meshLocalToWorldChangedHandler()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"6bf47ac029639814ce3ff4b61982d800b4fcf548","old_file":"src\/com\/esri\/viewer\/utils\/LayerObjectUtil.as","new_file":"src\/com\/esri\/viewer\/utils\/LayerObjectUtil.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2012 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.viewer.utils\n{\n\nimport com.esri.ags.clusterers.ESRIClusterer;\nimport com.esri.ags.layers.Layer;\nimport com.esri.ags.renderers.IRenderer;\nimport com.esri.ags.symbols.Symbol;\n\npublic class LayerObjectUtil\n{\n    public static function getLayerObject(obj:XML, num:Number, isOpLayer:Boolean, bingKey:String, layer:Layer = null, proxyUrl:String = null):Object\n    {\n        var label:String = isOpLayer ? 'OpLayer ' + num : 'Map ' + num; \/\/ default label\n        if (obj.@label[0]) \/\/ check that label attribute exist\n        {\n            label = obj.@label; \/\/ set basemap label if specified in configuration file\n        }\n\n        var type:String;\n        if (!isOpLayer)\n        {\n            type = \"tiled\"; \/\/ default basemap type\n        }\n        if (obj.@type[0]) \/\/ check that type attribute exist\n        {\n            type = obj.@type; \/\/ set basemap type if specified in configuration file\n        }\n\n        \/\/ wms\n        var wkid:String;\n        if (obj.@wkid[0])\n        {\n            wkid = obj.@wkid;\n        }\n\n        var visible:Boolean = obj.@visible == \"true\";\n\n        var alpha:Number = 1.0;\n        if (obj.@alpha[0])\n        {\n            if (!isNaN(parseFloat(obj.@alpha)))\n            {\n                alpha = parseFloat(obj.@alpha);\n            }\n        }\n\n        var maxAllowableOffset:Number;\n        if (obj.@maxallowableoffset[0])\n        {\n            if (!isNaN(parseFloat(obj.@maxallowableoffset)))\n            {\n                maxAllowableOffset = parseFloat(obj.@maxallowableoffset);\n            }\n        }\n\n        var minScale:Number;\n        if (obj.@minscale[0])\n        {\n            if (!isNaN(parseFloat(obj.@minscale)))\n            {\n                minScale = parseFloat(obj.@minscale);\n            }\n        }\n\n        var maxScale:Number;\n        if (obj.@maxscale[0])\n        {\n            if (!isNaN(parseFloat(obj.@maxscale)))\n            {\n                maxScale = parseFloat(obj.@maxscale);\n            }\n        }\n\n        var maxImageWidth:Number;\n        if (obj.@maximagewidth[0])\n        {\n            if (!isNaN(parseInt(obj.@maximagewidth)))\n            {\n                maxImageWidth = parseInt(obj.@maximagewidth);\n            }\n        }\n\n        var maxImageHeight:Number;\n        if (obj.@maximageheight[0])\n        {\n            if (!isNaN(parseInt(obj.@maximageheight)))\n            {\n                maxImageHeight = parseInt(obj.@maximageheight);\n            }\n        }\n\n        var noData:Number;\n        if (obj.@nodata[0])\n        {\n            if (!isNaN(parseFloat(obj.@nodata)))\n            {\n                noData = parseFloat(obj.@nodata);\n            }\n        }\n\n        var autoRefresh:Number = 0;\n        if (obj.@autorefresh[0])\n        {\n            if (!isNaN(parseInt(obj.@autorefresh)))\n            {\n                autoRefresh = parseInt(obj.@autorefresh);\n            }\n        }\n\n        var copyright:String = obj.@copyright[0];\n        var clustererParser:ClustererParser = new ClustererParser();\n        var clusterer:ESRIClusterer = clustererParser.parseClusterer(obj.clustering[0]);\n        var rendererParser:RendererParser = new RendererParser();\n        var renderer:IRenderer = rendererParser.parseRenderer(obj);\n        var useProxy:Boolean = obj.@useproxy[0] && obj.@useproxy == \"true\"; \/\/ default false\n        var useMapTime:Boolean = obj.@usemaptime[0] ? obj.@usemaptime == \"true\" : true; \/\/ default true\n        var useAMF:String = obj.@useamf[0] ? obj.@useamf : \"\";\n        var token:String = obj.@token[0] ? obj.@token : \"\";\n        var mode:String = obj.@mode[0] ? obj.@mode : \"\";\n        var icon:String = isSupportedImageType(obj.@icon[0]) ? obj.@icon : 'assets\/images\/defaultBasemapIcon.png';\n        var layerId:String = obj.@layerid[0];\n        var imageFormat:String = obj.@imageformat;\n        var visibleLayers:String = obj.@visiblelayers;\n        var displayLevels:String = obj.@displaylevels;\n        var bandIds:String = obj.@bandids;\n        var skipGetCapabilities:String = obj.@skipgetcapabilities[0];\n        var version:String = obj.@version[0];\n        var url:String = obj.@url;\n        var serviceURL:String = obj.@serviceurl[0];\n        var serviceMode:String = obj.@servicemode[0];\n        var tileMatrixSetId:String = obj.@tilematrixsetid[0];\n        var username:String = obj.@username;\n        var password:String = obj.@password;\n        var disableClientCaching:Boolean = obj.@disableclientcaching[0] && obj.@disableclientcaching == \"true\"; \/\/ default false\n\n        \/\/ ve tiled layer or wmts layer\n        var style:String = obj.@style[0] ? obj.@style : \"\";\n        var key:String;\n        if (bingKey)\n        {\n            key = bingKey;\n        }\n        else\n        {\n            key = obj.@key[0] ? obj.@key : \"\";\n        }\n        var culture:String = obj.@culture[0] ? obj.@culture : \"\";\n\n        \/\/ arcims layer\n        var serviceHost:String = obj.@servicehost[0] ? obj.@servicehost : \"\";\n        var serviceName:String = obj.@servicename[0] ? obj.@servicename : \"\";\n\n        \/\/ definitionExpression for featurelayer\n        var definitionExpression:String = obj.@definitionexpression[0] ? obj.@definitionexpression : \"\";\n        var gdbVersion:String = obj.@gdbversion[0];\n        \/\/ isEditable for feature layer\n        var isEditable:Boolean = true;\n        if (obj.@iseditable[0])\n        {\n            isEditable = obj.iseditable == \"true\";\n        }\n\n        \/\/sublayers\n        var subLayers:Array = [];\n        if (type == \"tiled\" || type == \"dynamic\")\n        {\n            var subLayersList:XMLList = obj.sublayer;\n            for (var i:int = 0; i < subLayersList.length(); i++)\n            {\n                subLayers.push({ id: String(subLayersList[i].@id), info: subLayersList[i].@info, infoConfig: subLayersList[i].@infoconfig, popUpConfig: subLayersList[i].@popupconfig, definitionExpression: String(subLayersList[i].@definitionexpression)});\n            }\n        }\n\n        \/\/csv layer\n        var latitudeFieldName:String = obj.@latitudefieldname;\n        var longitudeFieldName:String = obj.@longitudefieldname;\n        var sourceFields:String = obj.@sourcefields;\n        var columnDelimiter:String = obj.@columndelimiter;\n\n        \/\/web tiled layer\n        var subDomains:String = obj.@subdomains[0];\n\n        var symbolParser:SymbolParser = new SymbolParser();\n\n        var markerSymbol:Symbol;\n        if (obj.simplemarkersymbol[0])\n        {\n            markerSymbol = symbolParser.parseSimpleMarkerSymbol(obj.simplemarkersymbol[0]);\n        }\n        else if (obj.simplemarkersymbol[0])\n        {\n            markerSymbol = symbolParser.parsePictureMarkerSymbol(obj.picturemarkersymbol[0]);\n        }\n\n        var lineSymbol:Symbol;\n        if (obj.simplelinesymbol[0])\n        {\n            lineSymbol = symbolParser.parseSimpleLineSymbol(obj.simplelinesymbol[0]);\n        }\n\n        var fillSymbol:Symbol;\n        if (obj.simplefillsymbol[0])\n        {\n            fillSymbol = symbolParser.parseSimpleFillSymbol(obj.simplefillsymbol[0]);\n        }\n\n        var resultObject:Object =\n            {\n                id: String(num),\n                alpha: alpha,\n                bandIds: bandIds,\n                autoRefresh: autoRefresh,\n                columnDelimiter: columnDelimiter,\n                copyright: copyright,\n                culture: culture,\n                clusterer: clusterer,\n                definitionExpression: definitionExpression,\n                disableClientCaching: disableClientCaching,\n                displayLevels: displayLevels,\n                fillSymbol: fillSymbol,\n                gdbVersion: gdbVersion,\n                icon: icon,\n                imageFormat: imageFormat,\n                isEditable: isEditable,\n                key: key,\n                label: label,\n                layerId: layerId,\n                latitudeFieldName: latitudeFieldName,\n                lineSymbol: lineSymbol,\n                longitudeFieldName: longitudeFieldName,\n                markerSymbol: markerSymbol,\n                maxAllowableOffset: maxAllowableOffset,\n                maxImageHeight: maxImageHeight,\n                maxImageWidth: maxImageWidth,\n                minScale: minScale,\n                maxScale: maxScale,\n                mode: mode,\n                noData: noData,\n                password: password,\n                proxyUrl: proxyUrl,\n                renderer: renderer,\n                serviceHost: serviceHost,\n                serviceName: serviceName,\n                serviceMode: serviceMode,\n                serviceURL: serviceURL,\n                skipGetCapabilities: skipGetCapabilities,\n                sourceFields: sourceFields,\n                style: style,\n                subDomains: subDomains,\n                subLayers: subLayers,\n                tileMatrixSetId: tileMatrixSetId,\n                token: token,\n                type: type,\n                url: url,\n                useAMF: useAMF,\n                useMapTime: useMapTime,\n                useProxy: useProxy,\n                username: username,\n                version: version,\n                visible: visible,\n                visibleLayers: visibleLayers,\n                wkid: wkid\n            };\n\n        \/\/ look for info, infoconfig and popupconfig on basemaps and operational layers\n        var opLayerInfo:String = obj.@info;\n        var opLayerInfoConfig:String = obj.@infoconfig;\n        var opLayerPopUpConfig:String = obj.@popupconfig;\n        resultObject.popUpConfig = opLayerPopUpConfig;\n        resultObject.infoConfig = opLayerInfoConfig;\n        resultObject.infoUrl = opLayerInfo;\n        resultObject.layer = layer;\n        if (!isOpLayer)\n        {\n            var reference:Boolean = obj.@reference[0] && obj.@reference == \"true\";\n            resultObject.reference = reference;\n        }\n\n        return resultObject;\n    }\n\n    private static function isSupportedImageType(filePath:String):Boolean\n    {\n        var fp:String = filePath;\n        if (!fp)\n        {\n            return false;\n        }\n        var tokenIndex:int = fp.indexOf(\"?\");\n        var hasToken:Boolean = (tokenIndex > -1);\n        fp = hasToken ? fp.substr(0, tokenIndex) : fp;\n        var endsWithSupportedImageFileType:RegExp = \/\\.(png|gif|jpg)$\/i;\n        return endsWithSupportedImageFileType.test(fp);\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2012 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.viewer.utils\n{\n\nimport com.esri.ags.clusterers.ESRIClusterer;\nimport com.esri.ags.layers.Layer;\nimport com.esri.ags.renderers.IRenderer;\nimport com.esri.ags.symbols.Symbol;\n\npublic class LayerObjectUtil\n{\n    public static function getLayerObject(obj:XML, num:Number, isOpLayer:Boolean, bingKey:String, layer:Layer = null, proxyUrl:String = null):Object\n    {\n        var label:String = isOpLayer ? 'OpLayer ' + num : 'Map ' + num; \/\/ default label\n        if (obj.@label[0]) \/\/ check that label attribute exist\n        {\n            label = obj.@label; \/\/ set basemap label if specified in configuration file\n        }\n\n        var type:String;\n        if (!isOpLayer)\n        {\n            type = \"tiled\"; \/\/ default basemap type\n        }\n        if (obj.@type[0]) \/\/ check that type attribute exist\n        {\n            type = obj.@type; \/\/ set basemap type if specified in configuration file\n        }\n\n        \/\/ wms\n        var wkid:String;\n        if (obj.@wkid[0])\n        {\n            wkid = obj.@wkid;\n        }\n\n        var visible:Boolean = obj.@visible == \"true\";\n\n        var alpha:Number = 1.0;\n        if (obj.@alpha[0])\n        {\n            if (!isNaN(parseFloat(obj.@alpha)))\n            {\n                alpha = parseFloat(obj.@alpha);\n            }\n        }\n\n        var maxAllowableOffset:Number;\n        if (obj.@maxallowableoffset[0])\n        {\n            if (!isNaN(parseFloat(obj.@maxallowableoffset)))\n            {\n                maxAllowableOffset = parseFloat(obj.@maxallowableoffset);\n            }\n        }\n\n        var minScale:Number;\n        if (obj.@minscale[0])\n        {\n            if (!isNaN(parseFloat(obj.@minscale)))\n            {\n                minScale = parseFloat(obj.@minscale);\n            }\n        }\n\n        var maxScale:Number;\n        if (obj.@maxscale[0])\n        {\n            if (!isNaN(parseFloat(obj.@maxscale)))\n            {\n                maxScale = parseFloat(obj.@maxscale);\n            }\n        }\n\n        var maxImageWidth:Number;\n        if (obj.@maximagewidth[0])\n        {\n            if (!isNaN(parseInt(obj.@maximagewidth)))\n            {\n                maxImageWidth = parseInt(obj.@maximagewidth);\n            }\n        }\n\n        var maxImageHeight:Number;\n        if (obj.@maximageheight[0])\n        {\n            if (!isNaN(parseInt(obj.@maximageheight)))\n            {\n                maxImageHeight = parseInt(obj.@maximageheight);\n            }\n        }\n\n        var noData:Number;\n        if (obj.@nodata[0])\n        {\n            if (!isNaN(parseFloat(obj.@nodata)))\n            {\n                noData = parseFloat(obj.@nodata);\n            }\n        }\n\n        var autoRefresh:Number = 0;\n        if (obj.@autorefresh[0])\n        {\n            if (!isNaN(parseInt(obj.@autorefresh)))\n            {\n                autoRefresh = parseInt(obj.@autorefresh);\n            }\n        }\n\n        var copyright:String = obj.@copyright[0];\n        var clustererParser:ClustererParser = new ClustererParser();\n        var clusterer:ESRIClusterer = clustererParser.parseClusterer(obj.clustering[0]);\n        var rendererParser:RendererParser = new RendererParser();\n        var renderer:IRenderer = rendererParser.parseRenderer(obj);\n        var useProxy:Boolean = obj.@useproxy[0] && obj.@useproxy == \"true\"; \/\/ default false\n        var useMapTime:Boolean = obj.@usemaptime[0] ? obj.@usemaptime == \"true\" : true; \/\/ default true\n        var useAMF:String = obj.@useamf[0] ? obj.@useamf : \"\";\n        var token:String = obj.@token[0] ? obj.@token : \"\";\n        var mode:String = obj.@mode[0] ? obj.@mode : \"\";\n        var icon:String = isSupportedImageType(obj.@icon[0]) ? obj.@icon : 'assets\/images\/defaultBasemapIcon.png';\n        var layerId:String = obj.@layerid[0];\n        var imageFormat:String = obj.@imageformat;\n        var visibleLayers:String = obj.@visiblelayers;\n        var displayLevels:String = obj.@displaylevels;\n        var bandIds:String = obj.@bandids;\n        var skipGetCapabilities:String = obj.@skipgetcapabilities[0];\n        var version:String = obj.@version[0];\n        var url:String = obj.@url;\n        var serviceURL:String = obj.@serviceurl[0];\n        var serviceMode:String = obj.@servicemode[0];\n        var tileMatrixSetId:String = obj.@tilematrixsetid[0];\n        var username:String = obj.@username;\n        var password:String = obj.@password;\n        var disableClientCaching:Boolean = obj.@disableclientcaching[0] && obj.@disableclientcaching == \"true\"; \/\/ default false\n\n        \/\/ ve tiled layer or wmts layer\n        var style:String = obj.@style[0] ? obj.@style : \"\";\n        var key:String;\n        if (bingKey)\n        {\n            key = bingKey;\n        }\n        else\n        {\n            key = obj.@key[0] ? obj.@key : \"\";\n        }\n        var culture:String = obj.@culture[0] ? obj.@culture : \"\";\n\n        \/\/ arcims layer\n        var serviceHost:String = obj.@servicehost[0] ? obj.@servicehost : \"\";\n        var serviceName:String = obj.@servicename[0] ? obj.@servicename : \"\";\n\n        \/\/ definitionExpression for featurelayer\n        var definitionExpression:String = obj.@definitionexpression[0] ? obj.@definitionexpression : \"\";\n        var gdbVersion:String = obj.@gdbversion[0];\n        \/\/ isEditable for feature layer\n        var isEditable:Boolean = true;\n        if (obj.@iseditable[0])\n        {\n            isEditable = obj.iseditable == \"true\";\n        }\n\n        \/\/sublayers\n        var subLayers:Array = [];\n        if (type == \"tiled\" || type == \"dynamic\")\n        {\n            var subLayersList:XMLList = obj.sublayer;\n            for (var i:int = 0; i < subLayersList.length(); i++)\n            {\n                subLayers.push({ id: String(subLayersList[i].@id), info: subLayersList[i].@info, infoConfig: subLayersList[i].@infoconfig, popUpConfig: subLayersList[i].@popupconfig, definitionExpression: String(subLayersList[i].@definitionexpression)});\n            }\n        }\n\n        \/\/csv layer\n        var latitudeFieldName:String = obj.@latitudefieldname;\n        var longitudeFieldName:String = obj.@longitudefieldname;\n        var sourceFields:String = obj.@sourcefields;\n        var columnDelimiter:String = obj.@columndelimiter;\n\n        \/\/web tiled layer\n        var subDomains:String = obj.@subdomains[0];\n\n        var symbolParser:SymbolParser = new SymbolParser();\n\n        var markerSymbol:Symbol;\n        if (obj.simplemarkersymbol[0])\n        {\n            markerSymbol = symbolParser.parseSimpleMarkerSymbol(obj.simplemarkersymbol[0]);\n        }\n        else if (obj.picturemarkersymbol[0])\n        {\n            markerSymbol = symbolParser.parsePictureMarkerSymbol(obj.picturemarkersymbol[0]);\n        }\n\n        var lineSymbol:Symbol;\n        if (obj.simplelinesymbol[0])\n        {\n            lineSymbol = symbolParser.parseSimpleLineSymbol(obj.simplelinesymbol[0]);\n        }\n\n        var fillSymbol:Symbol;\n        if (obj.simplefillsymbol[0])\n        {\n            fillSymbol = symbolParser.parseSimpleFillSymbol(obj.simplefillsymbol[0]);\n        }\n\n        var resultObject:Object =\n            {\n                id: String(num),\n                alpha: alpha,\n                bandIds: bandIds,\n                autoRefresh: autoRefresh,\n                columnDelimiter: columnDelimiter,\n                copyright: copyright,\n                culture: culture,\n                clusterer: clusterer,\n                definitionExpression: definitionExpression,\n                disableClientCaching: disableClientCaching,\n                displayLevels: displayLevels,\n                fillSymbol: fillSymbol,\n                gdbVersion: gdbVersion,\n                icon: icon,\n                imageFormat: imageFormat,\n                isEditable: isEditable,\n                key: key,\n                label: label,\n                layerId: layerId,\n                latitudeFieldName: latitudeFieldName,\n                lineSymbol: lineSymbol,\n                longitudeFieldName: longitudeFieldName,\n                markerSymbol: markerSymbol,\n                maxAllowableOffset: maxAllowableOffset,\n                maxImageHeight: maxImageHeight,\n                maxImageWidth: maxImageWidth,\n                minScale: minScale,\n                maxScale: maxScale,\n                mode: mode,\n                noData: noData,\n                password: password,\n                proxyUrl: proxyUrl,\n                renderer: renderer,\n                serviceHost: serviceHost,\n                serviceName: serviceName,\n                serviceMode: serviceMode,\n                serviceURL: serviceURL,\n                skipGetCapabilities: skipGetCapabilities,\n                sourceFields: sourceFields,\n                style: style,\n                subDomains: subDomains,\n                subLayers: subLayers,\n                tileMatrixSetId: tileMatrixSetId,\n                token: token,\n                type: type,\n                url: url,\n                useAMF: useAMF,\n                useMapTime: useMapTime,\n                useProxy: useProxy,\n                username: username,\n                version: version,\n                visible: visible,\n                visibleLayers: visibleLayers,\n                wkid: wkid\n            };\n\n        \/\/ look for info, infoconfig and popupconfig on basemaps and operational layers\n        var opLayerInfo:String = obj.@info;\n        var opLayerInfoConfig:String = obj.@infoconfig;\n        var opLayerPopUpConfig:String = obj.@popupconfig;\n        resultObject.popUpConfig = opLayerPopUpConfig;\n        resultObject.infoConfig = opLayerInfoConfig;\n        resultObject.infoUrl = opLayerInfo;\n        resultObject.layer = layer;\n        if (!isOpLayer)\n        {\n            var reference:Boolean = obj.@reference[0] && obj.@reference == \"true\";\n            resultObject.reference = reference;\n        }\n\n        return resultObject;\n    }\n\n    private static function isSupportedImageType(filePath:String):Boolean\n    {\n        var fp:String = filePath;\n        if (!fp)\n        {\n            return false;\n        }\n        var tokenIndex:int = fp.indexOf(\"?\");\n        var hasToken:Boolean = (tokenIndex > -1);\n        fp = hasToken ? fp.substr(0, tokenIndex) : fp;\n        var endsWithSupportedImageFileType:RegExp = \/\\.(png|gif|jpg)$\/i;\n        return endsWithSupportedImageFileType.test(fp);\n    }\n}\n}\n","subject":"Fix typo that prevented parsing PictureMarkerSymbols.","message":"Fix typo that prevented parsing PictureMarkerSymbols.\n","lang":"ActionScript","license":"apache-2.0","repos":"CanterburyRegionalCouncil\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex"}
{"commit":"ce91eaa903906cc6f15ea75553dd02498fda75bf","old_file":"src\/aerys\/minko\/render\/DrawCall.as","new_file":"src\/aerys\/minko\/render\/DrawCall.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\t_localToWorld.transformVector(Vector4.ZERO, TMP_VECTOR4);\n\t\t\t\t\t\n\t\t\t\t\tvar screenSpacePosition : Vector4 = _worldToScreen.transformVector(TMP_VECTOR4, TMP_VECTOR4);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\/\/\t\t\tif (_bindings != null)\n\/\/\t\t\t\tunsetBindings(meshBindings, sceneBindings);\n\t\t\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tupdateGeometry(geometry);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.concat();\n\t\t\t_fsConstants\t\t= program._fsConstants.concat();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.concat();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace();\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, meshBindings.getProperty(parameter));\n\t\t\t\telse if (sceneBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, sceneBindings.getProperty(parameter));\n\t\t\t}\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getNativeTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\tvar binding : IBinder = _bindings[name] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t\t\n\t\tprivate function parameterChangedHandler(dataBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t\t: Object) : void\n\t\t{\n\t\t\tnewValue !== null && setParameter(property, newValue);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue \t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\tVector4.ZERO, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\/\/\t\t\tif (_bindings != null)\n\/\/\t\t\t\tunsetBindings(meshBindings, sceneBindings);\n\t\t\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tupdateGeometry(geometry);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.concat();\n\t\t\t_fsConstants\t\t= program._fsConstants.concat();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.concat();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace();\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, meshBindings.getProperty(parameter));\n\t\t\t\telse if (sceneBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, sceneBindings.getProperty(parameter));\n\t\t\t}\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getNativeTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\tvar binding : IBinder = _bindings[name] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t\t\n\t\tprivate function parameterChangedHandler(dataBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t\t: Object) : void\n\t\t{\n\t\t\tnewValue !== null && setParameter(property, newValue);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue \t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","subject":"fix DrawCall.depth getter to avoid instanciating Vector4 objects","message":"fix DrawCall.depth getter to avoid instanciating Vector4 objects\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"e101f9a8e87c82079b91f2a08f348855a3805fea","old_file":"src\/aerys\/minko\/render\/DrawCall.as","new_file":"src\/aerys\/minko\/render\/DrawCall.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n\t\tprivate var _bindingsConsumer\t: DrawCallBindingsConsumer;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t\tif (_bindingsConsumer)\n\t\t\t\t_bindingsConsumer.enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tif (_bindingsConsumer != null)\n\t\t\t{\n\t\t\t\tmeshBindings.removeConsumer(_bindingsConsumer);\n\t\t\t\tsceneBindings.removeConsumer(_bindingsConsumer);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\t_bindingsConsumer\t= new DrawCallBindingsConsumer(\n\t\t\t\t_bindings,\n\t\t\t\t_cpuConstants,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_fsTextures\n\t\t\t);\n\t\t\t_bindingsConsumer.enabled = _enabled;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat    : VertexFormat\t= geometry.format;\n            var hasNormals      : Boolean       = vertexFormat.hasComponent(VertexComponent.NORMAL);\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace(!hasNormals);\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0 && !hasNormals)\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tif (!_vsInputComponents)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tmeshBindings.addConsumer(_bindingsConsumer);\n\t\t\tsceneBindings.addConsumer(_bindingsConsumer);\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\t_bindingsConsumer.setProperty(name, value);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n\t\tprivate var _bindingsConsumer\t: DrawCallBindingsConsumer;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t\tif (_bindingsConsumer)\n\t\t\t\t_bindingsConsumer.enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tif (_bindingsConsumer != null)\n\t\t\t{\n\t\t\t\tmeshBindings.removeConsumer(_bindingsConsumer);\n\t\t\t\tsceneBindings.removeConsumer(_bindingsConsumer);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\t_bindingsConsumer\t= new DrawCallBindingsConsumer(\n\t\t\t\t_bindings,\n\t\t\t\t_cpuConstants,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_fsTextures\n\t\t\t);\n\t\t\t_bindingsConsumer.enabled = _enabled;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat    : VertexFormat\t= geometry.format;\n            var hasNormals      : Boolean       = vertexFormat.hasComponent(VertexComponent.NORMAL);\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace(!hasNormals);\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0 && !hasNormals)\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tif (!_vsInputComponents)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tmeshBindings.addConsumer(_bindingsConsumer);\n\t\t\tsceneBindings.addConsumer(_bindingsConsumer);\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\t_bindingsConsumer.setProperty(name, value);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","subject":"remove test of _enabled because it should now be done before calling DrawCall.apply()","message":"remove test of _enabled because it should now be done before calling DrawCall.apply()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"b32e5541fb4874f7796c68f9907a3c2f5b1f8139","old_file":"as\/main\/frame4.as","new_file":"as\/main\/frame4.as","old_contents":"\ufeff\nvar historia_txt:String =\"\";\nvar baixa_mc:MovieClip;\nvar puja_mc:MovieClip;\n\nvar buttonsUI:Array = new Array (\"puja_mc\", \"baixa_mc\");\n\nthis.historia_txt.html = true;\nthis.historia.htmlText =true;\nthis.historia_txt.wordWrap = true;\nthis.historia_txt.multiline = true;\n\nthis.onEnterFrame = function ():Void\n{\n    buttonsUI[i].oOver();\n    this.stop();\n};\n\nfunction textScroll():Void\n{\n\tthis.onPress = this.oOut;\n\tthis.onRollOver =this.oOver;\n\tthis.onRollOut = this.oOut;\n\tthis.onRelease = this.oOut;\n};\n\nfunction oOver():Void\n{\n\tpressing = true;\n\tmovement = -1;\n};\nfunction oOut():Void\n{\n\tpressing = false;\n};\n\nvar Private_lv = new LoadVars ();\n\nPrivate_lv.load (\"\/assets\/tendes.txt\");\n\nPrivate_lv.onLoad = function ():Void\n{\n\tthis.historia_txt.htmlText = this.Privat;\n\tthis.play ();\n\ttextScroll();\n};\n\n\n\n","new_contents":"\ufeff\nvar historia_txt:String =\"\";\nvar baixa_mc:MovieClip;\nvar puja_mc:MovieClip;\n\nvar buttonsUI:Array = new Array (\"puja_mc\", \"baixa_mc\");\n\nthis.historia_txt.html = true;\nthis.historia.htmlText =true;\nthis.historia_txt.wordWrap = true;\nthis.historia_txt.multiline = true;\n\nthis.onEnterFrame = function ():Void\n{\n    buttonsUI[i].oOver();\n    this.stop();\n};\n\nfunction textScroll():Void\n{\n\tthis.onPress = this.oOut;\n\tthis.onRollOver =this.oOver;\n\tthis.onRollOut = this.oOut;\n\tthis.onRelease = this.oOut;\n};\n\nfunction oOver():Void\n{\n\tpressing = true;\n\tmovement = -1;\n};\nfunction oOut():Void\n{\n\tpressing = false;\n};\n\nvar Privat = new LoadVars ();\n\nPrivat.load (\"\/assets\/tendes.txt\");\n\nPrivat.onLoad = function ():Void\n{\n\tthis.historia_txt.htmlText = this.Privat;\n\tthis.play ();\n\ttextScroll();\n};\n\n\n\n","subject":"Update frame4.as","message":"Update frame4.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"5caaf48295e0295ac11486059b8b122ae2d1b800","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    import mx.olap.aggregators.MaxAggregator;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        \n        private static const FLAG_NONE                      : uint  = 0;\n        private static const FLAG_INIT_LOCAL_TO_WORLD       : uint  = 1;\n        private static const FLAG_INIT_WORLD_TO_LOCAL       : uint  = 2;\n        private static const FLAG_SYNCHRONIZE_TRANSFORMS    : uint  = 4;\n        private static const FLAG_LOCK_TRANSFORMS           : uint  = 8;\n        \n        private var _target\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n        private var _flags\t                : Vector.<uint>;\n        private var _localToWorldTransforms : Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms : Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateRootLocalToWorld(nodeId : uint = 0) : void\n        {\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[nodeId];\n            var rootFlags           : uint          = _flags[nodeId];\n            \n            if (rootTransform._hasChanged || !(rootFlags & FLAG_INIT_LOCAL_TO_WORLD))\n            {\n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.lock();\n                \n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.unlock();\n                \n                rootTransform._hasChanged = false;\n                _flags[nodeId] |= FLAG_INIT_LOCAL_TO_WORLD;\n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n                \n                if (rootFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                {\n                    var rootWorldToLocal : Matrix4x4 = _worldToLocalTransforms[nodeId]\n                        || (_worldToLocalTransforms[nodeId] = new Matrix4x4());\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.lock();\n                    \n                    rootWorldToLocal.copyFrom(rootLocalToWorld).invert();\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.unlock();\n                }\n            }\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0, subtreeOnly : Boolean = false) : void\n        {\n            var numNodes \t\t\t: uint \t\t\t= _transforms.length;\n            var subtreeMax          : uint          = nodeId;\n            \n            updateRootLocalToWorld(nodeId);\n\n            while (nodeId < numNodes)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                if (lastChildId > subtreeMax)\n                    subtreeMax = lastChildId;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childFlags          : uint          = _flags[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !(childFlags & FLAG_INIT_LOCAL_TO_WORLD);\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.lock();\n                        \n                        childLocalToWorld\n                            .copyFrom(childTransform)\n                            .append(localToWorld);\n                            \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.unlock();\n                        \n                        childTransform._hasChanged = false;\n                        _flags[childId] |= FLAG_INIT_LOCAL_TO_WORLD;\n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                        \n                        if (childFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                        {\n                            var childWorldToLocal : Matrix4x4 = _worldToLocalTransforms[childId]\n                                || (_worldToLocalTransforms[childId] = new Matrix4x4());\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.lock();\n                            \n                            childWorldToLocal.copyFrom(childLocalToWorld).invert();\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.unlock();\n                        }\n                    }\n                }\n                \n                if (subtreeOnly && nodeId && nodeId >= subtreeMax)\n                {\n                    \/\/ jump to the first brother who has children\n                    var parentId : uint = _parentId[nodeId];\n                    \n                    nodeId = _firstChildId[parentId];\n                    while (!_numChildren[nodeId] && nodeId < subtreeMax)\n                        ++nodeId;\n                    \n                    if (nodeId >= subtreeMax)\n                        return ;\n                    \n                    nodeId = _firstChildId[nodeId];\n                }\n                else\n                    ++nodeId;\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged || !_flags[nodeId])\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot, true);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _flags = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function getNodeId(node : ISceneNode) : uint\n        {\n            if (_invalidList || !(node in _nodeToId))\n                updateTransformsList();\n            \n            return _nodeToId[node];\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _flags;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _flags = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _flags[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _flags[nodeId] = FLAG_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            var nodeId                  : uint      = getNodeId(node);\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n\n            var flags : uint = _flags[nodeId];\n            \n            if (!(flags & FLAG_INIT_WORLD_TO_LOCAL))\n            {\n                _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.lock();\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n                    \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.unlock();\n            }\n            \n            return worldToLocalTransform;\n        }\n        \n        public function setSharedLocalToWorldTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD)\n                matrix.copyFrom(_localToWorldTransforms[nodeId]);\n            _localToWorldTransforms[nodeId] = matrix;\n        }\n        \n        public function setSharedWorldToLocalTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_WORLD_TO_LOCAL)\n                matrix.copyFrom(_worldToLocalTransforms[nodeId]);\n            _worldToLocalTransforms[nodeId] = matrix;\n        }\n        \n        public function synchronizeTransforms(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_SYNCHRONIZE_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_SYNCHRONIZE_TRANSFORMS;\n        }\n        \n        public function lockTransformsBeforeUpdate(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_LOCK_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_LOCK_TRANSFORMS;\n        }\n    }\n}","new_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    import mx.olap.aggregators.MaxAggregator;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        \n        private static const FLAG_NONE                      : uint  = 0;\n        private static const FLAG_INIT_LOCAL_TO_WORLD       : uint  = 1;\n        private static const FLAG_INIT_WORLD_TO_LOCAL       : uint  = 2;\n        private static const FLAG_SYNCHRONIZE_TRANSFORMS    : uint  = 4;\n        private static const FLAG_LOCK_TRANSFORMS           : uint  = 8;\n        \n        private var _target\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n        private var _flags\t                : Vector.<uint>;\n        private var _localToWorldTransforms : Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms : Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateRootLocalToWorld(nodeId : uint = 0) : void\n        {\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[nodeId];\n            var rootFlags           : uint          = _flags[nodeId];\n            \n            if (rootTransform._hasChanged || !(rootFlags & FLAG_INIT_LOCAL_TO_WORLD))\n            {\n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.lock();\n                \n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.unlock();\n                \n                rootTransform._hasChanged = false;\n                _flags[nodeId] |= FLAG_INIT_LOCAL_TO_WORLD;\n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n                \n                if (rootFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                {\n                    var rootWorldToLocal : Matrix4x4 = _worldToLocalTransforms[nodeId]\n                        || (_worldToLocalTransforms[nodeId] = new Matrix4x4());\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.lock();\n                    \n                    rootWorldToLocal.copyFrom(rootLocalToWorld).invert();\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.unlock();\n                }\n            }\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0, subtreeOnly : Boolean = false) : void\n        {\n            var numNodes \t\t\t: uint \t\t\t= _transforms.length;\n            var subtreeMax          : uint          = nodeId;\n            \n            updateRootLocalToWorld(nodeId);\n\n            while (nodeId < numNodes)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                if (lastChildId > subtreeMax)\n                    subtreeMax = lastChildId;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childFlags          : uint          = _flags[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !(childFlags & FLAG_INIT_LOCAL_TO_WORLD);\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.lock();\n                        \n                        childLocalToWorld\n                            .copyFrom(childTransform)\n                            .append(localToWorld);\n                            \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.unlock();\n                        \n                        childTransform._hasChanged = false;\n                        _flags[childId] |= FLAG_INIT_LOCAL_TO_WORLD;\n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                        \n                        if (childFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                        {\n                            var childWorldToLocal : Matrix4x4 = _worldToLocalTransforms[childId]\n                                || (_worldToLocalTransforms[childId] = new Matrix4x4());\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.lock();\n                            \n                            childWorldToLocal.copyFrom(childLocalToWorld).invert();\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.unlock();\n                        }\n                    }\n                }\n                \n                if (subtreeOnly && nodeId && nodeId >= subtreeMax)\n                {\n                    \/\/ jump to the first brother who has children\n                    var parentId : uint = _parentId[nodeId];\n                    \n                    nodeId = _firstChildId[parentId];\n                    while (!_numChildren[nodeId] && nodeId < subtreeMax)\n                        ++nodeId;\n                    \n                    if (nodeId >= subtreeMax)\n                        return ;\n                    \n                    nodeId = _firstChildId[nodeId];\n                }\n                else\n                    ++nodeId;\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged\n                    || !(_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD))\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot, true);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _flags = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function getNodeId(node : ISceneNode) : uint\n        {\n            if (_invalidList || !(node in _nodeToId))\n                updateTransformsList();\n            \n            return _nodeToId[node];\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _flags;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _flags = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _flags[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _flags[nodeId] = FLAG_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            var nodeId                  : uint      = getNodeId(node);\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n\n            var flags : uint = _flags[nodeId];\n            \n            if (!(flags & FLAG_INIT_WORLD_TO_LOCAL))\n            {\n                _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.lock();\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n                    \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.unlock();\n            }\n            \n            return worldToLocalTransform;\n        }\n        \n        public function setSharedLocalToWorldTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD)\n                matrix.copyFrom(_localToWorldTransforms[nodeId]);\n            _localToWorldTransforms[nodeId] = matrix;\n        }\n        \n        public function setSharedWorldToLocalTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_WORLD_TO_LOCAL)\n                matrix.copyFrom(_worldToLocalTransforms[nodeId]);\n            _worldToLocalTransforms[nodeId] = matrix;\n        }\n        \n        public function synchronizeTransforms(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_SYNCHRONIZE_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_SYNCHRONIZE_TRANSFORMS;\n        }\n        \n        public function lockTransformsBeforeUpdate(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_LOCK_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_LOCK_TRANSFORMS;\n        }\n    }\n}","subject":"fix TransformController.updateAncestorsAndSelfLocalToWorld() to read the flags properly","message":"fix TransformController.updateAncestorsAndSelfLocalToWorld() to read the flags properly\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"8de4aad10f12ace70ac30edf692106f522800170","old_file":"src\/aerys\/minko\/render\/geometry\/GeometrySanitizer.as","new_file":"src\/aerys\/minko\/render\/geometry\/GeometrySanitizer.as","old_contents":"package aerys.minko.render.geometry\n{\n\timport aerys.minko.render.shader.compiler.CRC32;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.Endian;\n\n\t\/**\n\t * The GeometrySanitizer static class provides methods to clean up\n\t * 3D geometry loaded from 3D asset files and make sure it is compliant\n\t * with the limitations of the Stage3D API.\n\t * \n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic final class GeometrySanitizer\n\t{\n\/\/\t\tpublic static const INDEX_LIMIT\t\t: uint = 524270;\n\/\/\t\tpublic static const VERTEX_LIMIT\t: uint = 65535;\n\t\t\n\t\tpublic static const INDEX_LIMIT\t\t: uint = 5242;\n\t\tpublic static const VERTEX_LIMIT\t: uint = 6553;\n\t\t\n\t\tpublic static function isValid(indexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t   vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t   bytesPerVertex\t: uint = 12) : Boolean\n\t\t{\n\t\t\tvar startPosition\t: uint\t= indexData.position;\n\t\t\tvar numIndices\t\t: uint \t= indexData.bytesAvailable >> 2;\n\t\t\tvar numVertices\t\t: uint \t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\t\n\t\t\tfor (var indexId : uint = 0; indexId < numIndices; ++indexId)\n\t\t\t\tif (indexData.readUnsignedShort() >= numVertices)\n\t\t\t\t\tbreak;\n\t\t\t\n\t\t\tindexData.position = startPosition;\n\t\t\t\n\t\t\treturn indexId >= numIndices;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Split vertex and index buffers too big the be rendered.\n\t\t * The index stream limit is 524270, the vertex stream limit is 65536.\n\t\t *  \n\t\t * @param inVertexData \n\t\t * @param inIndexData \n\t\t * @param outVertexDatas\n\t\t * @param outIndexDatas \n\t\t * @param dwordsPerVertex \n\t\t *\/\t\t\n\t\tpublic static function splitBuffers(inVertices\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\tinIndices\t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t\t\t\toutVertices\t\t: Vector.<ByteArray>,\n\t\t\t\t\t\t\t\t\t\t\toutIndices\t\t: Vector.<ByteArray>,\n\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar inVerticesStartPosition\t: uint\t= inVertices.position;\n\t\t\tvar numVertices\t\t\t\t: uint\t= inVertices.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar numIndices\t\t\t\t: int\t= inIndices.length;\n\t\t\t\n\t\t\tif (numIndices < INDEX_LIMIT && numVertices < VERTEX_LIMIT)\n\t\t\t{\n\t\t\t\tvar indices : ByteArray = new ByteArray();\n\t\t\t\t\n\t\t\t\tindices.endian = Endian.LITTLE_ENDIAN;\n\t\t\t\tfor (var i : uint = 0; i < numIndices; ++i)\n\t\t\t\t\tindices.writeShort(inIndices[i]);\n\t\t\t\tindices.position = 0;\n\t\t\t\t\n\t\t\t\toutVertices.push(inVertices);\n\t\t\t\toutIndices.push(indices);\n\t\t\t\t\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tvar totalUsedIndices : int = 0;\n\t\t\t\n\t\t\twhile (numIndices > 0)\n\t\t\t{\n\t\t\t\tvar indexDataLength\t\t: uint\t\t\t\t= numIndices;\n\t\t\t\t\n\t\t\t\t\/\/ new buffers\n\t\t\t\tvar partialVertexData\t: ByteArray\t\t\t= new ByteArray();\n\t\t\t\tvar partialIndexData\t: ByteArray\t\t\t= new ByteArray();\n\t\t\t\t\n\t\t\t\t\/\/ local variables\n\t\t\t\tvar oldVertexIds\t\t: Vector.<uint>\t\t= new Vector.<uint>(3, true);\n\t\t\t\tvar newVertexIds\t\t: Vector.<uint>\t\t= new Vector.<uint>(3, true);\n\t\t\t\tvar newVertexNeeded\t\t: Vector.<Boolean>\t= new Vector.<Boolean>(3, true);\n\t\t\t\t\n\t\t\t\tvar usedVerticesDic\t\t: Dictionary\t\t= new Dictionary();\t\/\/ this dictionary maps old and new indices\n\t\t\t\tvar usedVerticesCount\t: uint\t\t\t\t= 0;\t\t\t\t\/\/ this counts elements in the dictionary\n\t\t\t\tvar usedIndicesCount\t: uint\t\t\t\t= 0;\t\t\t\t\/\/ how many indices have we used?\n\t\t\t\tvar neededVerticesCount\t: uint;\n\t\t\t\t\n\t\t\t\t\/\/ iterators & limits\n\t\t\t\tvar localVertexId\t\t: uint;\n\t\t\t\t\n\t\t\t\tpartialVertexData.endian = Endian.LITTLE_ENDIAN;\n\t\t\t\tpartialIndexData.endian = Endian.LITTLE_ENDIAN;\n\t\t\t\t\n\t\t\t\twhile (usedIndicesCount < indexDataLength)\n\t\t\t\t{\n\t\t\t\t\t\/\/ check if next triangle fits into the index buffer\n\t\t\t\t\tvar remainingIndices\t: uint\t\t= INDEX_LIMIT - usedIndicesCount;\n\t\t\t\t\t\n\t\t\t\t\tif (remainingIndices < 3)\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ check if next triangle fits into the vertex buffer\n\t\t\t\t\tvar remainingVertices\t: uint\t\t= VERTEX_LIMIT - usedVerticesCount;\n\t\t\t\t\t\n\t\t\t\t\tneededVerticesCount = 0;\n\t\t\t\t\tfor (localVertexId = 0; localVertexId < 3; ++localVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\toldVertexIds[localVertexId]\t= inIndices[uint(totalUsedIndices + usedIndicesCount + localVertexId)];\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar tmp : Object = usedVerticesDic[oldVertexIds[localVertexId]];\n\t\t\t\t\t\t\n\t\t\t\t\t\tnewVertexNeeded[localVertexId]\t= tmp == null;\n\t\t\t\t\t\tnewVertexIds[localVertexId]\t\t= uint(tmp);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (newVertexNeeded[localVertexId])\n\t\t\t\t\t\t\t++neededVerticesCount;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (remainingVertices < neededVerticesCount)\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ it fills, let insert the triangle\n\t\t\t\t\tfor (localVertexId = 0; localVertexId < 3; ++localVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (newVertexNeeded[localVertexId])\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\/\/ copy current vertex into the new array\n\t\t\t\t\t\t\tpartialVertexData.writeBytes(\n\t\t\t\t\t\t\t\tinVertices,\n\t\t\t\t\t\t\t\toldVertexIds[localVertexId] * bytesPerVertex,\n\t\t\t\t\t\t\t\tbytesPerVertex\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\/\/ updates the id the temporary variable, to allow use filling partial index data later\n\t\t\t\t\t\t\tnewVertexIds[localVertexId] = usedVerticesCount;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\/\/ put its previous id in the dictionary\n\t\t\t\t\t\t\tusedVerticesDic[oldVertexIds[localVertexId]] = usedVerticesCount++;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tpartialIndexData.writeShort(newVertexIds[localVertexId]);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/\/ ... increment indices counter\n\t\t\t\t\tusedIndicesCount += 3;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\ttotalUsedIndices += usedIndicesCount;\n\t\t\t\tnumIndices -= usedIndicesCount;\n\t\t\t\t\n\t\t\t\tpartialVertexData.position = 0;\n\t\t\t\toutVertices.push(partialVertexData);\n\n\t\t\t\tpartialIndexData.position = 0;\n\t\t\t\toutIndices.push(partialIndexData);\n\t\t\t}\n\t\t\t\n\t\t\tinVertices.position = inVerticesStartPosition;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Removes duplicated entries in a vertex buffer, and rewrite the index buffer according to it.\n\t\t * The buffers are modified in place.\n\t\t * \n\t\t * This method simplifies implementing parsers for file-formats that store per-vertex \n\t\t * and per-triangle information in different buffers, such as collada or OBJ:\n\t\t * merging them in a naive way and calling this method will do the job.\n\t\t * \n\t\t * @param vertexData \n\t\t * @param indexData \n\t\t * @param dwordsPerVertex \n\t\t *\/\n\t\tpublic static function removeDuplicatedVertices(vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tindexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar vertexDataStartPosition\t\t: uint\t\t\t= vertexData.position;\n\t\t\tvar numVertices\t\t\t\t\t: uint\t\t\t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar indexDataStartPosition\t\t: uint\t\t\t= indexData.position;\n\t\t\tvar numIndices\t\t\t\t\t: uint\t\t\t= indexData.bytesAvailable >>> 1;\n\t\t\tvar hashToNewVertexId\t\t\t: Object\t\t= {};\n\t\t\tvar oldVertexIdToNewVertexId\t: Vector.<uint>\t= new Vector.<uint>(numVertices, true);\n\t\t\tvar newVertexCount\t\t\t\t: uint\t\t\t= 0;\n\t\t\tvar newLimit\t\t\t\t\t: uint\t\t\t= 0;\n\t\t\t\n\t\t\tfor (var oldVertexId : uint = 0; oldVertexId < numVertices; ++oldVertexId)\n\t\t\t{\n\t\t\t\tvertexData.position = oldVertexId * bytesPerVertex;\n\t\t\t\t\n\t\t\t\tvar numFloats\t: uint\t\t= bytesPerVertex >>> 2;\n\t\t\t\tvar vertexHash\t: String\t= '';\n\t\t\t\t\n\t\t\t\twhile (numFloats)\n\t\t\t\t{\n\t\t\t\t\tvertexHash += vertexData.readFloat() + '|';\n\t\t\t\t\t--numFloats;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar index\t\t: Object\t= hashToNewVertexId[vertexHash];\n\t\t\t\tvar newVertexId\t: uint\t\t= 0;\n\t\t\t\t\n\t\t\t\tif (index === null)\n\t\t\t\t{\n\t\t\t\t\tnewVertexId = newVertexCount++;\n\t\t\t\t\thashToNewVertexId[vertexHash] = newVertexId;\n\t\t\t\t\t\n\t\t\t\t\tnewLimit = (1 + newVertexId) * bytesPerVertex;\n\t\t\t\t\t\n\t\t\t\t\tif (newVertexId != oldVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tvertexData.position = newVertexId * bytesPerVertex;\n\t\t\t\t\t\tvertexData.writeBytes(vertexData, oldVertexId * bytesPerVertex, bytesPerVertex);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tnewVertexId = uint(index);\n\t\t\t\t\n\t\t\t\toldVertexIdToNewVertexId[oldVertexId] = newVertexId;\n\t\t\t}\n\t\t\t\n\t\t\tvertexData.position = vertexDataStartPosition;\n\t\t\tvertexData.length = newLimit;\n\t\t\t\n\t\t\tfor (var indexId : int = 0; indexId < numIndices; ++indexId)\n\t\t\t{\n\t\t\t\tindex = indexData.readUnsignedShort();\n\t\t\t\tindexData.position -= 2;\n\t\t\t\tindexData.writeShort(oldVertexIdToNewVertexId[index]);\n\t\t\t}\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Removes unused entries in a vertex buffer, and rewrite the index buffer according to it.\n\t\t * The buffers are modified in place.\n\t\t * \n\t\t * @param vertexData \n\t\t * @param indexData \n\t\t * @param dwordsPerVertex \n\t\t *\/\t\t\n\t\tpublic static function removeUnusedVertices(vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\tindexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar vertexDataStartPosition\t: uint\t= vertexData.position;\n\t\t\tvar oldNumVertices\t\t\t: uint\t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar newNumVertices\t\t\t: uint\t= 0;\n\t\t\tvar indexDataStartPosition\t: uint\t= indexData.position;\n\t\t\tvar numIndices\t\t\t\t: uint\t= indexData.bytesAvailable >>> 1;\n\t\t\t\n\t\t\t\/\/ iterators\n\t\t\tvar oldVertexId\t\t: uint;\n\t\t\tvar indexId\t\t\t: uint;\n\t\t\t\n\t\t\t\/\/ flag unused vertices by scanning the index buffer\n\t\t\tvar oldVertexIdToUsage : Vector.<Boolean> = new Vector.<Boolean>(oldNumVertices, true);\n\t\t\tfor (indexId = 0; indexId < numIndices; ++indexId)\n\t\t\t\toldVertexIdToUsage[indexData.readUnsignedShort()] = true;\n\t\t\t\n\t\t\t\/\/ scan the flags, fix vertex buffer, and store old to new vertex id mapping\n\t\t\tvar oldVertexIdToNewVertexId : Vector.<uint> = new Vector.<uint>(oldNumVertices, true);\n\t\t\tfor (oldVertexId = 0; oldVertexId < oldNumVertices; ++oldVertexId)\n\t\t\t\tif (oldVertexIdToUsage[oldVertexId])\n\t\t\t\t{\n\t\t\t\t\tvar newVertexId\t: uint = newNumVertices++;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ store new index\n\t\t\t\t\toldVertexIdToNewVertexId[oldVertexId] = newVertexId;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ rewrite vertexbuffer in place\n\t\t\t\t\tif (newVertexId != oldVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tvertexData.position = newVertexId * bytesPerVertex;\n\t\t\t\t\t\tvertexData.writeBytes(vertexData, oldVertexId * bytesPerVertex, bytesPerVertex);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\tvertexData.position = vertexDataStartPosition;\n\t\t\tvertexData.length = newNumVertices * bytesPerVertex;\n\t\t\t\n\t\t\t\/\/ rewrite index buffer in place\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t\tfor (indexId = 0; indexId < numIndices; ++indexId)\n\t\t\t{\n\t\t\t\tvar index : uint = indexData.readUnsignedShort();\n\t\t\t\t\n\t\t\t\tindexData.position -= 2;\n\t\t\t\tindexData.writeShort(oldVertexIdToNewVertexId[index]);\n\t\t\t}\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry\n{\n\timport aerys.minko.render.shader.compiler.CRC32;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.Endian;\n\n\t\/**\n\t * The GeometrySanitizer static class provides methods to clean up\n\t * 3D geometry loaded from 3D asset files and make sure it is compliant\n\t * with the limitations of the Stage3D API.\n\t * \n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic final class GeometrySanitizer\n\t{\n\t\tpublic static const INDEX_LIMIT\t\t: uint = 524270;\n\t\tpublic static const VERTEX_LIMIT\t: uint = 65535;\n\t\t\n\t\tpublic static function isValid(indexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t   vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t   bytesPerVertex\t: uint = 12) : Boolean\n\t\t{\n\t\t\tvar startPosition\t: uint\t= indexData.position;\n\t\t\tvar numIndices\t\t: uint \t= indexData.bytesAvailable >> 2;\n\t\t\tvar numVertices\t\t: uint \t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\t\n\t\t\tfor (var indexId : uint = 0; indexId < numIndices; ++indexId)\n\t\t\t\tif (indexData.readUnsignedShort() >= numVertices)\n\t\t\t\t\tbreak;\n\t\t\t\n\t\t\tindexData.position = startPosition;\n\t\t\t\n\t\t\treturn indexId >= numIndices;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Split vertex and index buffers too big the be rendered.\n\t\t * The index stream limit is 524270, the vertex stream limit is 65536.\n\t\t *  \n\t\t * @param inVertexData \n\t\t * @param inIndexData \n\t\t * @param outVertexDatas\n\t\t * @param outIndexDatas \n\t\t * @param dwordsPerVertex \n\t\t *\/\t\t\n\t\tpublic static function splitBuffers(inVertices\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\tinIndices\t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t\t\t\toutVertices\t\t: Vector.<ByteArray>,\n\t\t\t\t\t\t\t\t\t\t\toutIndices\t\t: Vector.<ByteArray>,\n\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar inVerticesStartPosition\t: uint\t= inVertices.position;\n\t\t\tvar numVertices\t\t\t\t: uint\t= inVertices.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar numIndices\t\t\t\t: int\t= inIndices.length;\n\t\t\t\n\t\t\tif (numIndices < INDEX_LIMIT && numVertices < VERTEX_LIMIT)\n\t\t\t{\n\t\t\t\tvar indices : ByteArray = new ByteArray();\n\t\t\t\t\n\t\t\t\tindices.endian = Endian.LITTLE_ENDIAN;\n\t\t\t\tfor (var i : uint = 0; i < numIndices; ++i)\n\t\t\t\t\tindices.writeShort(inIndices[i]);\n\t\t\t\tindices.position = 0;\n\t\t\t\t\n\t\t\t\toutVertices.push(inVertices);\n\t\t\t\toutIndices.push(indices);\n\t\t\t\t\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tvar totalUsedIndices : int = 0;\n\t\t\t\n\t\t\twhile (numIndices > 0)\n\t\t\t{\n\t\t\t\tvar indexDataLength\t\t: uint\t\t\t\t= numIndices;\n\t\t\t\t\n\t\t\t\t\/\/ new buffers\n\t\t\t\tvar partialVertexData\t: ByteArray\t\t\t= new ByteArray();\n\t\t\t\tvar partialIndexData\t: ByteArray\t\t\t= new ByteArray();\n\t\t\t\t\n\t\t\t\t\/\/ local variables\n\t\t\t\tvar oldVertexIds\t\t: Vector.<uint>\t\t= new Vector.<uint>(3, true);\n\t\t\t\tvar newVertexIds\t\t: Vector.<uint>\t\t= new Vector.<uint>(3, true);\n\t\t\t\tvar newVertexNeeded\t\t: Vector.<Boolean>\t= new Vector.<Boolean>(3, true);\n\t\t\t\t\n\t\t\t\tvar usedVerticesDic\t\t: Dictionary\t\t= new Dictionary();\t\/\/ this dictionary maps old and new indices\n\t\t\t\tvar usedVerticesCount\t: uint\t\t\t\t= 0;\t\t\t\t\/\/ this counts elements in the dictionary\n\t\t\t\tvar usedIndicesCount\t: uint\t\t\t\t= 0;\t\t\t\t\/\/ how many indices have we used?\n\t\t\t\tvar neededVerticesCount\t: uint;\n\t\t\t\t\n\t\t\t\t\/\/ iterators & limits\n\t\t\t\tvar localVertexId\t\t: uint;\n\t\t\t\t\n\t\t\t\tpartialVertexData.endian = Endian.LITTLE_ENDIAN;\n\t\t\t\tpartialIndexData.endian = Endian.LITTLE_ENDIAN;\n\t\t\t\t\n\t\t\t\twhile (usedIndicesCount < indexDataLength)\n\t\t\t\t{\n\t\t\t\t\t\/\/ check if next triangle fits into the index buffer\n\t\t\t\t\tvar remainingIndices\t: uint\t\t= INDEX_LIMIT - usedIndicesCount;\n\t\t\t\t\t\n\t\t\t\t\tif (remainingIndices < 3)\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ check if next triangle fits into the vertex buffer\n\t\t\t\t\tvar remainingVertices\t: uint\t\t= VERTEX_LIMIT - usedVerticesCount;\n\t\t\t\t\t\n\t\t\t\t\tneededVerticesCount = 0;\n\t\t\t\t\tfor (localVertexId = 0; localVertexId < 3; ++localVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\toldVertexIds[localVertexId]\t= inIndices[uint(totalUsedIndices + usedIndicesCount + localVertexId)];\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar tmp : Object = usedVerticesDic[oldVertexIds[localVertexId]];\n\t\t\t\t\t\t\n\t\t\t\t\t\tnewVertexNeeded[localVertexId]\t= tmp == null;\n\t\t\t\t\t\tnewVertexIds[localVertexId]\t\t= uint(tmp);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (newVertexNeeded[localVertexId])\n\t\t\t\t\t\t\t++neededVerticesCount;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (remainingVertices < neededVerticesCount)\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ it fills, let insert the triangle\n\t\t\t\t\tfor (localVertexId = 0; localVertexId < 3; ++localVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (newVertexNeeded[localVertexId])\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\/\/ copy current vertex into the new array\n\t\t\t\t\t\t\tpartialVertexData.writeBytes(\n\t\t\t\t\t\t\t\tinVertices,\n\t\t\t\t\t\t\t\toldVertexIds[localVertexId] * bytesPerVertex,\n\t\t\t\t\t\t\t\tbytesPerVertex\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\/\/ updates the id the temporary variable, to allow use filling partial index data later\n\t\t\t\t\t\t\tnewVertexIds[localVertexId] = usedVerticesCount;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\/\/ put its previous id in the dictionary\n\t\t\t\t\t\t\tusedVerticesDic[oldVertexIds[localVertexId]] = usedVerticesCount++;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tpartialIndexData.writeShort(newVertexIds[localVertexId]);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/\/ ... increment indices counter\n\t\t\t\t\tusedIndicesCount += 3;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\ttotalUsedIndices += usedIndicesCount;\n\t\t\t\tnumIndices -= usedIndicesCount;\n\t\t\t\t\n\t\t\t\tpartialVertexData.position = 0;\n\t\t\t\toutVertices.push(partialVertexData);\n\n\t\t\t\tpartialIndexData.position = 0;\n\t\t\t\toutIndices.push(partialIndexData);\n\t\t\t}\n\t\t\t\n\t\t\tinVertices.position = inVerticesStartPosition;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Removes duplicated entries in a vertex buffer, and rewrite the index buffer according to it.\n\t\t * The buffers are modified in place.\n\t\t * \n\t\t * This method simplifies implementing parsers for file-formats that store per-vertex \n\t\t * and per-triangle information in different buffers, such as collada or OBJ:\n\t\t * merging them in a naive way and calling this method will do the job.\n\t\t * \n\t\t * @param vertexData \n\t\t * @param indexData \n\t\t * @param dwordsPerVertex \n\t\t *\/\n\t\tpublic static function removeDuplicatedVertices(vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tindexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar vertexDataStartPosition\t\t: uint\t\t\t= vertexData.position;\n\t\t\tvar numVertices\t\t\t\t\t: uint\t\t\t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar indexDataStartPosition\t\t: uint\t\t\t= indexData.position;\n\t\t\tvar numIndices\t\t\t\t\t: uint\t\t\t= indexData.bytesAvailable >>> 1;\n\t\t\tvar hashToNewVertexId\t\t\t: Object\t\t= {};\n\t\t\tvar oldVertexIdToNewVertexId\t: Vector.<uint>\t= new Vector.<uint>(numVertices, true);\n\t\t\tvar newVertexCount\t\t\t\t: uint\t\t\t= 0;\n\t\t\tvar newLimit\t\t\t\t\t: uint\t\t\t= 0;\n\t\t\t\n\t\t\tfor (var oldVertexId : uint = 0; oldVertexId < numVertices; ++oldVertexId)\n\t\t\t{\n\t\t\t\tvertexData.position = oldVertexId * bytesPerVertex;\n\t\t\t\t\n\t\t\t\tvar numFloats\t: uint\t\t= bytesPerVertex >>> 2;\n\t\t\t\tvar vertexHash\t: String\t= '';\n\t\t\t\t\n\t\t\t\twhile (numFloats)\n\t\t\t\t{\n\t\t\t\t\tvertexHash += vertexData.readFloat() + '|';\n\t\t\t\t\t--numFloats;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar index\t\t: Object\t= hashToNewVertexId[vertexHash];\n\t\t\t\tvar newVertexId\t: uint\t\t= 0;\n\t\t\t\t\n\t\t\t\tif (index === null)\n\t\t\t\t{\n\t\t\t\t\tnewVertexId = newVertexCount++;\n\t\t\t\t\thashToNewVertexId[vertexHash] = newVertexId;\n\t\t\t\t\t\n\t\t\t\t\tnewLimit = (1 + newVertexId) * bytesPerVertex;\n\t\t\t\t\t\n\t\t\t\t\tif (newVertexId != oldVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tvertexData.position = newVertexId * bytesPerVertex;\n\t\t\t\t\t\tvertexData.writeBytes(vertexData, oldVertexId * bytesPerVertex, bytesPerVertex);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tnewVertexId = uint(index);\n\t\t\t\t\n\t\t\t\toldVertexIdToNewVertexId[oldVertexId] = newVertexId;\n\t\t\t}\n\t\t\t\n\t\t\tvertexData.position = vertexDataStartPosition;\n\t\t\tvertexData.length = newLimit;\n\t\t\t\n\t\t\tfor (var indexId : int = 0; indexId < numIndices; ++indexId)\n\t\t\t{\n\t\t\t\tindex = indexData.readUnsignedShort();\n\t\t\t\tindexData.position -= 2;\n\t\t\t\tindexData.writeShort(oldVertexIdToNewVertexId[index]);\n\t\t\t}\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Removes unused entries in a vertex buffer, and rewrite the index buffer according to it.\n\t\t * The buffers are modified in place.\n\t\t * \n\t\t * @param vertexData \n\t\t * @param indexData \n\t\t * @param dwordsPerVertex \n\t\t *\/\t\t\n\t\tpublic static function removeUnusedVertices(vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\tindexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar vertexDataStartPosition\t: uint\t= vertexData.position;\n\t\t\tvar oldNumVertices\t\t\t: uint\t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar newNumVertices\t\t\t: uint\t= 0;\n\t\t\tvar indexDataStartPosition\t: uint\t= indexData.position;\n\t\t\tvar numIndices\t\t\t\t: uint\t= indexData.bytesAvailable >>> 1;\n\t\t\t\n\t\t\t\/\/ iterators\n\t\t\tvar oldVertexId\t\t: uint;\n\t\t\tvar indexId\t\t\t: uint;\n\t\t\t\n\t\t\t\/\/ flag unused vertices by scanning the index buffer\n\t\t\tvar oldVertexIdToUsage : Vector.<Boolean> = new Vector.<Boolean>(oldNumVertices, true);\n\t\t\tfor (indexId = 0; indexId < numIndices; ++indexId)\n\t\t\t\toldVertexIdToUsage[indexData.readUnsignedShort()] = true;\n\t\t\t\n\t\t\t\/\/ scan the flags, fix vertex buffer, and store old to new vertex id mapping\n\t\t\tvar oldVertexIdToNewVertexId : Vector.<uint> = new Vector.<uint>(oldNumVertices, true);\n\t\t\tfor (oldVertexId = 0; oldVertexId < oldNumVertices; ++oldVertexId)\n\t\t\t\tif (oldVertexIdToUsage[oldVertexId])\n\t\t\t\t{\n\t\t\t\t\tvar newVertexId\t: uint = newNumVertices++;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ store new index\n\t\t\t\t\toldVertexIdToNewVertexId[oldVertexId] = newVertexId;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ rewrite vertexbuffer in place\n\t\t\t\t\tif (newVertexId != oldVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tvertexData.position = newVertexId * bytesPerVertex;\n\t\t\t\t\t\tvertexData.writeBytes(vertexData, oldVertexId * bytesPerVertex, bytesPerVertex);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\tvertexData.position = vertexDataStartPosition;\n\t\t\tvertexData.length = newNumVertices * bytesPerVertex;\n\t\t\t\n\t\t\t\/\/ rewrite index buffer in place\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t\tfor (indexId = 0; indexId < numIndices; ++indexId)\n\t\t\t{\n\t\t\t\tvar index : uint = indexData.readUnsignedShort();\n\t\t\t\t\n\t\t\t\tindexData.position -= 2;\n\t\t\t\tindexData.writeShort(oldVertexIdToNewVertexId[index]);\n\t\t\t}\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t}\n\t}\n}","subject":"fix wrong values for GeometrySanitizer.INDEX_LIMIT and GeometrySanitizer.VERTEX_LIMIT","message":"fix wrong values for GeometrySanitizer.INDEX_LIMIT and GeometrySanitizer.VERTEX_LIMIT\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"5df1335471a3953c9efc91c692893f03c4602d34","old_file":"src\/as\/com\/threerings\/io\/TypedArray.as","new_file":"src\/as\/com\/threerings\/io\/TypedArray.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.io {\n\nimport flash.utils.ByteArray;\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Cloneable;\n\npublic dynamic class TypedArray extends Array\n    implements Cloneable\n{\n    \/**\n     * Convenience method to get the java type of an array containing objects of the specified\n     * class.\n     *\/\n    public static function getJavaType (of :Class) :String\n    {\n        if (of === Boolean) {\n            return \"[Z\";\n\n        } else if (of === int) { \/\/ Number will be int if something like 3.0\n            return \"[I\";\n\n        } else if (of === Number) {\n            return \"[D\";\n\n        } else if (of === ByteArray) {\n            return \"[[B\";\n        }\n\n        var cname :String = Translations.getToServer(ClassUtil.getClassName(of));\n        return \"[L\" + cname + \";\";\n    }\n\n    \/**\n     * A factory method to create a TypedArray for holding objects of the specified type.\n     *\/\n    public static function create (of :Class) :TypedArray\n    {\n        return new TypedArray(getJavaType(of));\n    }\n\n    \/**\n     * Create a TypedArray\n     *\n     * @param jtype The java classname of this array, for example \"[I\" to represent an int[], or\n     * \"[Ljava.lang.Object;\" for Object[].\n     *\/\n    public function TypedArray (jtype :String)\n    {\n        _jtype = jtype;\n    }\n\n    \/**\n     * Adds all of the elements of the supplied array to this typed array. The types of the\n     * elements of the target array must, of course, be of the type specified for this array\n     * otherwise badness will ensue.\n     *\n     * @return this array instance for handy call chainability.\n     *\/\n    public function addAll (other :Array) :TypedArray\n    {\n        push.apply(this, other);\n        return this;\n    }\n\n    public function getJavaType () :String\n    {\n        return _jtype;\n    }\n\n    \/\/ from Cloneable\n    public function clone () :Object\n    {\n        var clazz :Class = ClassUtil.getClass(this);\n        var copy :TypedArray = new clazz(_jtype);\n        copy.addAll(this);\n        return copy;\n    }\n\n    \/** The 'type' of this array, which doesn't really mean anything except gives it a clue as to\n     * how to stream to our server. *\/\n    protected var _jtype :String;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.io {\n\nimport flash.utils.ByteArray;\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Cloneable;\n\npublic dynamic class TypedArray extends Array\n    implements Cloneable\n{\n    \/**\n     * Convenience method to get the java type of an array containing objects of the specified\n     * class.\n     *\/\n    public static function getJavaType (of :Class) :String\n    {\n        if (of === Boolean) {\n            return \"[Z\";\n\n        } else if (of === int) { \/\/ Number will be int if something like 3.0\n            return \"[I\";\n\n        } else if (of === Number) {\n            return \"[D\";\n\n        } else if (of === ByteArray) {\n            return \"[[B\";\n        }\n\n        var cname :String = Translations.getToServer(ClassUtil.getClassName(of));\n        return \"[L\" + cname + \";\";\n    }\n\n    \/**\n     * A factory method to create a TypedArray for holding objects of the specified type.\n     *\/\n    public static function create (of :Class, initialValues :Array = null) :TypedArray\n    {\n        var ta :TypedArray = new TypedArray(getJavaType(of));\n        if (initialValues != null) {\n            ta.addAll(initialValues);\n        }\n        return ta;\n    }\n\n    \/**\n     * Create a TypedArray\n     *\n     * @param jtype The java classname of this array, for example \"[I\" to represent an int[], or\n     * \"[Ljava.lang.Object;\" for Object[].\n     *\/\n    public function TypedArray (jtype :String)\n    {\n        _jtype = jtype;\n    }\n\n    \/**\n     * Adds all of the elements of the supplied array to this typed array. The types of the\n     * elements of the target array must, of course, be of the type specified for this array\n     * otherwise badness will ensue.\n     *\n     * @return this array instance for handy call chainability.\n     *\/\n    public function addAll (other :Array) :TypedArray\n    {\n        push.apply(this, other);\n        return this;\n    }\n\n    public function getJavaType () :String\n    {\n        return _jtype;\n    }\n\n    \/\/ from Cloneable\n    public function clone () :Object\n    {\n        var clazz :Class = ClassUtil.getClass(this);\n        var copy :TypedArray = new clazz(_jtype);\n        copy.addAll(this);\n        return copy;\n    }\n\n    \/** The 'type' of this array, which doesn't really mean anything except gives it a clue as to\n     * how to stream to our server. *\/\n    protected var _jtype :String;\n}\n}\n","subject":"Add an easy way to initialize. Jeez, this whole thing could *almost* go away if we moved to flash 10 and used Vector, but of course, there's no way to get the type of Vector. Maybe there is, with describeType(). Can't experiment now. I'd fall out of my chair if there were. We need to know in case sending an empty array to the server, it's still gotta be the right type (with non-empty we could try examining the first element).","message":"Add an easy way to initialize.\nJeez, this whole thing could *almost* go away if we moved to flash 10\nand used Vector, but of course, there's no way to get the type of\nVector. Maybe there is, with describeType(). Can't experiment now.\nI'd fall out of my chair if there were.\nWe need to know in case sending an empty array to the server,\nit's still gotta be the right type (with non-empty we could\ntry examining the first element).\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5742 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"10b65b608ecc24d8145b2a748b6c8f9baf71cb16","old_file":"runtime\/src\/main\/as\/flump\/display\/Movie.as","new_file":"runtime\/src\/main\/as\/flump\/display\/Movie.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.display {\n\nimport flash.geom.Matrix;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flump.mold.LayerMold;\nimport flump.mold.MovieMold;\n\nimport react.Signal;\n\nimport starling.animation.IAnimatable;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\nimport starling.events.Event;\nimport starling.utils.MatrixUtil;\n\n\/**\n * A movie created from flump-exported data. It has children corresponding to the layers in the\n * movie in Flash, in the same order and with the same names. It fills in those children\n * initially with the image or movie of the symbol on that exported layer. After the initial\n * population, it only applies the keyframe-based transformations to the child at the index\n * corresponding to the layer. This means it's safe to swap in other DisplayObjects at those\n * positions to have them animated in place of the initial child.\n *\n * <p>A Movie will not animate unless it's added to a Juggler (or its advanceTime() function\n * is otherwise called). When the movie is added to a juggler, it advances its playhead with the\n * frame ticks if isPlaying is true. It will automatically remove itself from its juggler when\n * removed from the stage.<\/p>\n *\n * @see Library and LibraryLoader to create instances of Movie.\n *\/\npublic class Movie extends Sprite\n    implements IAnimatable\n{\n    \/** A label fired by all movies when entering their first frame. *\/\n    public static const FIRST_FRAME :String = \"flump.movie.FIRST_FRAME\";\n\n    \/** A label fired by all movies when entering their last frame. *\/\n    public static const LAST_FRAME :String = \"flump.movie.LAST_FRAME\";\n\n    \/** Fires the label string whenever it's passed in playing. *\/\n    public const labelPassed :Signal = new Signal(String);\n\n    \/** @private *\/\n    public function Movie (src :MovieMold, frameRate :Number, library :Library) {\n        this.name = src.id;\n        _labels = src.labels;\n        _frameRate = frameRate;\n        if (src.flipbook) {\n            _layers = new Vector.<Layer>(1, true);\n            _layers[0] = createLayer(this, src.layers[0], library, \/*flipbook=*\/true);\n            _numFrames = src.layers[0].frames;\n        } else {\n            _layers = new Vector.<Layer>(src.layers.length, true);\n            for (var ii :int = 0; ii < _layers.length; ii++) {\n                _layers[ii] = createLayer(this, src.layers[ii], library, \/*flipbook=*\/false);\n                _numFrames = Math.max(src.layers[ii].frames, _numFrames);\n            }\n        }\n        _duration = _numFrames \/ _frameRate;\n        updateFrame(0, 0);\n\n        \/\/ When we're removed from the stage, remove ourselves from any juggler animating us.\n        addEventListener(Event.REMOVED_FROM_STAGE, function (..._) :void {\n            dispatchEventWith(Event.REMOVE_FROM_JUGGLER);\n        });\n    }\n\n    \/** @return the frame being displayed. *\/\n    public function get frame () :int { return _frame; }\n\n    \/** @return the number of frames in the movie. *\/\n    public function get numFrames () :int { return _numFrames; }\n\n    \/** @return true if the movie is currently playing. *\/\n    public function get isPlaying () :Boolean { return _state == PLAYING; }\n\n    \/** @return true if the movie contains the given label. *\/\n    public function hasLabel (label :String) :Boolean {\n        return getFrameForLabel(label) >= 0;\n    }\n\n    \/** @return the frame index for the given label, or -1 if the label doesn't exist. *\/\n    public function getFrameForLabel (label :String) :int {\n        for (var ii :int = 0; ii < _labels.length; ii++) {\n            if (_labels[ii] != null && _labels[ii].indexOf(label) != -1) return ii;\n        }\n        return -1;\n    }\n\n    \/** Plays the movie from its current frame. The movie will loop forever.  *\/\n    public function loop () :Movie {\n        _state = PLAYING;\n        _stopFrame = NO_FRAME;\n        return this;\n    }\n\n    \/** Plays the movie from its current frame, stopping when it reaches its last frame. *\/\n    public function playOnce () :Movie { return playTo(LAST_FRAME); }\n\n    \/**\n     * Moves to the given String label or int frame. Doesn't alter playing status or stop frame.\n     * If there are labels at the given position, they're fired as part of the goto, even if the\n     * current frame is equal to the destination. Labels between the current frame and the\n     * destination frame are not fired.\n     *\n     * @param position the int frame or String label to goto.\n     *\n     * @return this movie for chaining\n     *\n     * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n     * a label on this movie\n     *\/\n    public function goTo (position :Object) :Movie {\n        const frame :int = extractFrame(position);\n        updateFrame(frame, 0);\n        return this;\n    }\n\n   \/**\n    * Plays the movie from its current frame. The movie will stop when it reaches the given label\n    * or frame.\n    *\n    * @param position to int frame or String label to stop at\n    *\n    * @return this movie for chaining\n    *\n    * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n    * a label on this movie.\n    *\/\n    public function playTo (position :Object) :Movie {\n       \/\/ won't play if we're already at the stop position\n       return stopAt(position).play();\n    }\n\n    \/**\n     * Sets the stop frame for this Movie.\n     *\n     * @param position the int frame or String label to stop at.\n     *\n     * @return this movie for chaining\n     *\n     * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n     * a label on this movie.\n     *\/\n    public function stopAt (position :Object) :Movie {\n        _stopFrame = extractFrame(position);\n        return this;\n    }\n\n    \/**\n     * Sets the movie playing. It will automatically stop at its stopFrame, if one is set,\n     * otherwise it will loop forever.\n     *\n     * @return this movie for chaining\n     *\/\n    public function play () :Movie {\n        \/\/ set playing to true unless movie is at the stop frame\n        _state = (_frame != _stopFrame ? PLAYING : STOPPED);\n        return this;\n    }\n\n    \/** Stops playback if it's currently active. Doesn't alter the current frame or stop frame. *\/\n    public function stop () :Movie {\n        _state = STOPPED;\n        return this;\n    }\n\n    \/** Stops playback of this movie, but not its children *\/\n    public function playChildrenOnly () :Movie {\n        _state = PLAYING_CHILDREN_ONLY;\n        return this;\n    }\n\n    \/** Advances the playhead by the give number of seconds. From IAnimatable. *\/\n    public function advanceTime (dt :Number) :void {\n        if (dt < 0) {\n            throw new Error(\"Invalid time [dt=\" + dt + \"]\");\n        }\n\n        if (_skipAdvanceTime) {\n            _skipAdvanceTime = false;\n            return;\n        }\n\n        if (_state == STOPPED) {\n            return;\n        }\n\n        if (_state == PLAYING && _numFrames > 1) {\n            _playTime += dt;\n            var actualPlaytime :Number = _playTime;\n            if (_playTime >= _duration) {\n                _playTime %= _duration;\n            }\n\n            \/\/ If _playTime is very close to _duration, rounding error can cause us to\n            \/\/ land on lastFrame + 1. Protect against that.\n            var newFrame :int = int(_playTime * _frameRate);\n            if (newFrame < 0) {\n                newFrame = 0;\n            } else if (newFrame >= _numFrames) {\n                newFrame = _numFrames - 1;\n            }\n\n            \/\/ If the update crosses or goes to the stopFrame:\n            \/\/ go to the stopFrame, stop the movie, clear the stopFrame\n            if (_stopFrame != NO_FRAME) {\n                \/\/ how many frames remain to the stopframe?\n                var framesRemaining :int =\n                    (_frame <= _stopFrame ? _stopFrame - _frame : _numFrames - _frame + _stopFrame);\n                var framesElapsed :int = int(actualPlaytime * _frameRate) - _frame;\n                if (framesElapsed >= framesRemaining) {\n                    _state = STOPPED;\n                    newFrame = _stopFrame;\n                }\n            }\n            updateFrame(newFrame, dt);\n        }\n\n        for each (var layer :Layer in _layers) {\n            layer.advanceTime(dt);\n        }\n    }\n\n    \/**\n     * @public\n     *\n     * Modified from starling.display.DisplayObjectContainer\n     *\/\n    public override function getBounds (targetSpace :DisplayObject, resultRect :Rectangle=null) :Rectangle {\n        if (resultRect == null) {\n            resultRect = new Rectangle();\n        } else {\n            resultRect.setEmpty();\n        }\n\n        \/\/ get bounds from layer contents\n        for each (var layer :Layer in _layers) {\n            layer.expandBounds(targetSpace, resultRect);\n        }\n\n        \/\/ if no contents exist, simply include this movie's position in the bounds\n        if (resultRect.isEmpty()) {\n            getTransformationMatrix(targetSpace, IDENTITY_MATRIX);\n            MatrixUtil.transformCoords(IDENTITY_MATRIX, 0.0, 0.0, HELPER_POINT);\n            resultRect.setTo(HELPER_POINT.x, HELPER_POINT.y, 0, 0);\n        }\n\n        return resultRect;\n    }\n\n    \/**\n     * @private\n     *\n     * Called when the Movie has been newly added to a layer.\n     *\/\n    internal function addedToLayer () :void {\n        goTo(0);\n        _skipAdvanceTime = true;\n    }\n\n    \/** @private *\/\n    protected function extractFrame (position :Object) :int {\n        if (position is int) return int(position);\n        if (!(position is String)) throw new Error(\"Movie position must be an int frame or String label\");\n        const label :String = String(position);\n        var frame :int = getFrameForLabel(label);\n        if (frame < 0) {\n            throw new Error(\"No such label '\" + label + \"'\");\n        }\n        return frame;\n    }\n\n    \/**\n     * @private\n     *\n     * @param dt the timeline's elapsed time since the last update. This should be 0\n     * for updates that are the result of a \"goTo\" call.\n     *\/\n    protected function updateFrame (newFrame :int, dt :Number) :void {\n        if (newFrame < 0 || newFrame >= _numFrames) {\n            throw new Error(\"Invalid frame [frame=\" + newFrame + \", validRange=0-\" + (_numFrames - 1) + \"]\");\n        }\n\n        if (_isUpdatingFrame) {\n            _pendingFrame = newFrame;\n            return;\n        }\n\n        _pendingFrame = NO_FRAME;\n        _isUpdatingFrame = true;\n\n        const isGoTo :Boolean = (dt <= 0);\n        const wrapped :Boolean = (dt >= _duration) || (newFrame < _frame);\n\n        if (newFrame != _frame) {\n            for each (var layer :Layer in _layers) {\n                layer.drawFrame(newFrame);\n            }\n        }\n\n        if (isGoTo) {\n            _playTime = newFrame \/ _frameRate;\n        }\n\n        \/\/ Update the frame before firing frame label signals, so if firing changes the frame,\n        \/\/ it sticks.\n        const oldFrame :int = _frame;\n        _frame = newFrame;\n\n        \/\/ determine which labels to fire signals for\n        var startFrame :int;\n        var frameCount :int;\n        if (isGoTo) {\n            startFrame = newFrame;\n            frameCount = 1;\n        } else {\n            startFrame = (oldFrame + 1 < _numFrames ? oldFrame + 1 : 0);\n            frameCount = (_frame - oldFrame);\n            if (wrapped) {\n                frameCount += _numFrames;\n            }\n        }\n\n        \/\/ Fire signals. Stop if pendingFrame is updated, which indicates that the client\n        \/\/ has called goTo()\n        var frameIdx :int = startFrame;\n        for (var ii :int = 0; ii < frameCount; ++ii) {\n            if (_pendingFrame != NO_FRAME) break;\n\n            if (_labels[frameIdx] != null) {\n                for each (var label :String in _labels[frameIdx]) {\n                    labelPassed.emit(label);\n                    if (_pendingFrame != NO_FRAME) break;\n                }\n            }\n\n            \/\/ avoid modulo division by updating frameIdx each time through the loop\n            if (++frameIdx == _numFrames) {\n                frameIdx = 0;\n            }\n        }\n\n        _isUpdatingFrame = false;\n        \/\/ If we were interrupted by a goTo(), update to that frame now.\n        if (_pendingFrame != NO_FRAME) {\n            newFrame = _pendingFrame;\n            updateFrame(newFrame, 0);\n        }\n    }\n\n    protected function createLayer (movie :Movie, src :LayerMold, library :Library, flipbook :Boolean) :Layer {\n        return new Layer(movie, src, library, flipbook);\n    }\n\n    \/** @private *\/\n    protected var _isUpdatingFrame :Boolean;\n    \/** @private *\/\n    protected var _pendingFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _frame :int = NO_FRAME, _stopFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _state :int = PLAYING;\n    \/** @private *\/\n    protected var _playTime :Number = 0;\n    \/** @private *\/\n    protected var _duration :Number;\n    \/** @private *\/\n    protected var _layers :Vector.<Layer>;\n    \/** @private *\/\n    protected var _numFrames :int;\n    \/** @private *\/\n    protected var _frameRate :Number;\n    \/** @private *\/\n    protected var _labels :Vector.<Vector.<String>>;\n    \/** @private *\/\n    private var _skipAdvanceTime :Boolean = false;\n    \/** @private *\/\n    internal var _playerData :MoviePlayerNode;\n\n    private static const HELPER_POINT :Point = new Point();\n    private static const IDENTITY_MATRIX :Matrix = new Matrix();\n\n    private static const NO_FRAME :int = -1;\n\n    private static const STOPPED :int = 0;\n    private static const PLAYING_CHILDREN_ONLY :int = 1;\n    private static const PLAYING :int = 2;\n}\n}\n\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.display {\n\nimport flash.geom.Matrix;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flump.mold.LayerMold;\nimport flump.mold.MovieMold;\n\nimport react.Signal;\n\nimport starling.animation.IAnimatable;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\nimport starling.events.Event;\nimport starling.utils.MatrixUtil;\n\n\/**\n * A movie created from flump-exported data. It has children corresponding to the layers in the\n * movie in Flash, in the same order and with the same names. It fills in those children\n * initially with the image or movie of the symbol on that exported layer. After the initial\n * population, it only applies the keyframe-based transformations to the child at the index\n * corresponding to the layer. This means it's safe to swap in other DisplayObjects at those\n * positions to have them animated in place of the initial child.\n *\n * <p>A Movie will not animate unless it's added to a Juggler (or its advanceTime() function\n * is otherwise called). When the movie is added to a juggler, it advances its playhead with the\n * frame ticks if isPlaying is true. It will automatically remove itself from its juggler when\n * removed from the stage.<\/p>\n *\n * @see Library and LibraryLoader to create instances of Movie.\n *\/\npublic class Movie extends Sprite\n    implements IAnimatable\n{\n    \/** A label fired by all movies when entering their first frame. *\/\n    public static const FIRST_FRAME :String = \"flump.movie.FIRST_FRAME\";\n\n    \/** A label fired by all movies when entering their last frame. *\/\n    public static const LAST_FRAME :String = \"flump.movie.LAST_FRAME\";\n\n    \/** Fires the label string whenever it's passed in playing. *\/\n    public const labelPassed :Signal = new Signal(String);\n\n    \/** @private *\/\n    public function Movie (src :MovieMold, frameRate :Number, library :Library) {\n        this.name = src.id;\n        _labels = src.labels;\n        _frameRate = frameRate;\n        if (src.flipbook) {\n            _layers = new Vector.<Layer>(1, true);\n            _layers[0] = createLayer(this, src.layers[0], library, \/*flipbook=*\/true);\n            _numFrames = src.layers[0].frames;\n        } else {\n            _layers = new Vector.<Layer>(src.layers.length, true);\n            for (var ii :int = 0; ii < _layers.length; ii++) {\n                _layers[ii] = createLayer(this, src.layers[ii], library, \/*flipbook=*\/false);\n                _numFrames = Math.max(src.layers[ii].frames, _numFrames);\n            }\n        }\n        _duration = _numFrames \/ _frameRate;\n        updateFrame(0, 0);\n\n        \/\/ When we're removed from the stage, remove ourselves from any juggler animating us.\n        addEventListener(Event.REMOVED_FROM_STAGE, function (..._) :void {\n            dispatchEventWith(Event.REMOVE_FROM_JUGGLER);\n        });\n    }\n\n    \/** @return the frame being displayed. *\/\n    public function get frame () :int { return _frame; }\n\n    \/** @return the number of frames in the movie. *\/\n    public function get numFrames () :int { return _numFrames; }\n\n    \/** @return true if the movie is currently playing. *\/\n    public function get isPlaying () :Boolean { return _state == PLAYING; }\n\n    \/** @return true if the movie contains the given label. *\/\n    public function hasLabel (label :String) :Boolean {\n        return getFrameForLabel(label) >= 0;\n    }\n\n    \/** @return the frame index for the given label, or -1 if the label doesn't exist. *\/\n    public function getFrameForLabel (label :String) :int {\n        for (var ii :int = 0; ii < _labels.length; ii++) {\n            if (_labels[ii] != null && _labels[ii].indexOf(label) != -1) return ii;\n        }\n        return -1;\n    }\n\n    \/** Plays the movie from its current frame. The movie will loop forever.  *\/\n    public function loop () :Movie {\n        _state = PLAYING;\n        _stopFrame = NO_FRAME;\n        return this;\n    }\n\n    \/** Plays the movie from its current frame, stopping when it reaches its last frame. *\/\n    public function playOnce () :Movie { return playTo(LAST_FRAME); }\n\n    \/**\n     * Moves to the given String label or int frame. Doesn't alter playing status or stop frame.\n     * If there are labels at the given position, they're fired as part of the goto, even if the\n     * current frame is equal to the destination. Labels between the current frame and the\n     * destination frame are not fired.\n     *\n     * @param position the int frame or String label to goto.\n     *\n     * @return this movie for chaining\n     *\n     * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n     * a label on this movie\n     *\/\n    public function goTo (position :Object) :Movie {\n        const frame :int = extractFrame(position);\n        updateFrame(frame, 0);\n        return this;\n    }\n\n   \/**\n    * Plays the movie from its current frame. The movie will stop when it reaches the given label\n    * or frame.\n    *\n    * @param position to int frame or String label to stop at\n    *\n    * @return this movie for chaining\n    *\n    * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n    * a label on this movie.\n    *\/\n    public function playTo (position :Object) :Movie {\n       \/\/ won't play if we're already at the stop position\n       return stopAt(position).play();\n    }\n\n    \/**\n     * Sets the stop frame for this Movie.\n     *\n     * @param position the int frame or String label to stop at.\n     *\n     * @return this movie for chaining\n     *\n     * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n     * a label on this movie.\n     *\/\n    public function stopAt (position :Object) :Movie {\n        _stopFrame = extractFrame(position);\n        return this;\n    }\n\n    \/**\n     * Sets the movie playing. It will automatically stop at its stopFrame, if one is set,\n     * otherwise it will loop forever.\n     *\n     * @return this movie for chaining\n     *\/\n    public function play () :Movie {\n        \/\/ set playing to true unless movie is at the stop frame\n        _state = (_frame != _stopFrame ? PLAYING : STOPPED);\n        return this;\n    }\n\n    \/** Stops playback if it's currently active. Doesn't alter the current frame or stop frame. *\/\n    public function stop () :Movie {\n        _state = STOPPED;\n        return this;\n    }\n\n    \/** Stops playback of this movie, but not its children *\/\n    public function playChildrenOnly () :Movie {\n        _state = PLAYING_CHILDREN_ONLY;\n        return this;\n    }\n\n    \/** Advances the playhead by the give number of seconds. From IAnimatable. *\/\n    public function advanceTime (dt :Number) :void {\n        if (dt < 0) {\n            throw new Error(\"Invalid time [dt=\" + dt + \"]\");\n        }\n\n        if (_skipAdvanceTime) {\n            _skipAdvanceTime = false;\n            return;\n        }\n\n        if (_state == STOPPED) {\n            return;\n        }\n\n        if (_state == PLAYING && _numFrames > 1) {\n            _playTime += dt;\n            var actualPlaytime :Number = _playTime;\n            if (_playTime >= _duration) {\n                _playTime %= _duration;\n            }\n\n            \/\/ If _playTime is very close to _duration, rounding error can cause us to\n            \/\/ land on lastFrame + 1. Protect against that.\n            var newFrame :int = int(_playTime * _frameRate);\n            if (newFrame < 0) {\n                newFrame = 0;\n            } else if (newFrame >= _numFrames) {\n                newFrame = _numFrames - 1;\n            }\n\n            \/\/ If the update crosses or goes to the stopFrame:\n            \/\/ go to the stopFrame, stop the movie, clear the stopFrame\n            if (_stopFrame != NO_FRAME) {\n                \/\/ how many frames remain to the stopframe?\n                var framesRemaining :int =\n                    (_frame <= _stopFrame ? _stopFrame - _frame : _numFrames - _frame + _stopFrame);\n                var framesElapsed :int = int(actualPlaytime * _frameRate) - _frame;\n                if (framesElapsed >= framesRemaining) {\n                    _state = STOPPED;\n                    newFrame = _stopFrame;\n                }\n            }\n            updateFrame(newFrame, dt);\n        }\n\n        for each (var layer :Layer in _layers) {\n            layer.advanceTime(dt);\n        }\n    }\n\n    \/**\n     * @public\n     *\n     * Modified from starling.display.DisplayObjectContainer\n     *\/\n    public override function getBounds (targetSpace :DisplayObject, resultRect :Rectangle=null) :Rectangle {\n        if (resultRect == null) {\n            resultRect = new Rectangle();\n        } else {\n            resultRect.setEmpty();\n        }\n\n        \/\/ get bounds from layer contents\n        for each (var layer :Layer in _layers) {\n            layer.expandBounds(targetSpace, resultRect);\n        }\n\n        \/\/ if no contents exist, simply include this movie's position in the bounds\n        if (resultRect.isEmpty()) {\n            getTransformationMatrix(targetSpace, IDENTITY_MATRIX);\n            MatrixUtil.transformCoords(IDENTITY_MATRIX, 0.0, 0.0, HELPER_POINT);\n            resultRect.setTo(HELPER_POINT.x, HELPER_POINT.y, 0, 0);\n        }\n\n        return resultRect;\n    }\n\n    \/**\n     * @private\n     *\n     * Called when the Movie has been newly added to a layer.\n     *\/\n    internal function addedToLayer () :void {\n        goTo(0);\n        _skipAdvanceTime = true;\n    }\n\n    \/** @private *\/\n    protected function extractFrame (position :Object) :int {\n        if (position is int) return int(position);\n        if (!(position is String)) throw new Error(\"Movie position must be an int frame or String label\");\n        const label :String = String(position);\n        var frame :int = getFrameForLabel(label);\n        if (frame < 0) {\n            throw new Error(\"No such label '\" + label + \"'\");\n        }\n        return frame;\n    }\n\n    \/**\n     * @private\n     *\n     * @param dt the timeline's elapsed time since the last update. This should be 0\n     * for updates that are the result of a \"goTo\" call.\n     *\/\n    protected function updateFrame (newFrame :int, dt :Number) :void {\n        if (newFrame < 0 || newFrame >= _numFrames) {\n            throw new Error(\"Invalid frame [frame=\" + newFrame + \", validRange=0-\" + (_numFrames - 1) + \"]\");\n        }\n\n        if (_isUpdatingFrame) {\n            _pendingFrame = newFrame;\n            return;\n        }\n\n        _pendingFrame = NO_FRAME;\n        _isUpdatingFrame = true;\n\n        const isGoTo :Boolean = (dt <= 0);\n        const wrapped :Boolean = (dt >= _duration) || (newFrame < _frame);\n\n        if (newFrame != _frame) {\n            for each (var layer :Layer in _layers) {\n                layer.drawFrame(newFrame);\n            }\n        }\n\n        if (isGoTo) {\n            _playTime = newFrame \/ _frameRate;\n        }\n\n        \/\/ Update the frame before firing frame label signals, so if firing changes the frame,\n        \/\/ it sticks.\n        const oldFrame :int = _frame;\n        _frame = newFrame;\n\n        \/\/ determine which labels to fire signals for\n        var startFrame :int;\n        var frameCount :int;\n        if (isGoTo) {\n            startFrame = newFrame;\n            frameCount = 1;\n        } else {\n            startFrame = (oldFrame + 1 < _numFrames ? oldFrame + 1 : 0);\n            frameCount = (_frame - oldFrame);\n            if (wrapped) {\n                frameCount += _numFrames;\n            }\n        }\n\n        \/\/ Fire signals. Stop if pendingFrame is updated, which indicates that the client\n        \/\/ has called goTo()\n        var frameIdx :int = startFrame;\n        for (var ii :int = 0; ii < frameCount; ++ii) {\n            if (_pendingFrame != NO_FRAME) break;\n\n            if (_labels[frameIdx] != null) {\n                for each (var label :String in _labels[frameIdx]) {\n                    labelPassed.emit(label);\n                    if (_pendingFrame != NO_FRAME) break;\n                }\n            }\n\n            \/\/ avoid modulo division by updating frameIdx each time through the loop\n            if (++frameIdx == _numFrames) {\n                frameIdx = 0;\n            }\n        }\n\n        _isUpdatingFrame = false;\n        \/\/ If we were interrupted by a goTo(), update to that frame now.\n        if (_pendingFrame != NO_FRAME) {\n            newFrame = _pendingFrame;\n            updateFrame(newFrame, 0);\n        }\n    }\n\n    protected function createLayer (movie :Movie, src :LayerMold, library :Library, flipbook :Boolean) :Layer {\n        return new Layer(movie, src, library, flipbook);\n    }\n\n    \/** @private *\/\n    protected var _isUpdatingFrame :Boolean;\n    \/** @private *\/\n    protected var _pendingFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _frame :int = NO_FRAME, _stopFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _state :String = PLAYING;\n    \/** @private *\/\n    protected var _playTime :Number = 0;\n    \/** @private *\/\n    protected var _duration :Number;\n    \/** @private *\/\n    protected var _layers :Vector.<Layer>;\n    \/** @private *\/\n    protected var _numFrames :int;\n    \/** @private *\/\n    protected var _frameRate :Number;\n    \/** @private *\/\n    protected var _labels :Vector.<Vector.<String>>;\n    \/** @private *\/\n    private var _skipAdvanceTime :Boolean = false;\n    \/** @private *\/\n    internal var _playerData :MoviePlayerNode;\n\n    private static const HELPER_POINT :Point = new Point();\n    private static const IDENTITY_MATRIX :Matrix = new Matrix();\n\n    private static const NO_FRAME :int = -1;\n\n    private static const STOPPED :String = \"STOPPED\";\n    private static const PLAYING_CHILDREN_ONLY :String = \"PLAYING_CHILDREN_ONLY\";\n    private static const PLAYING :String = \"PLAYING\";\n}\n}\n\n","subject":"use Strings for states","message":"use Strings for states\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump,tconkling\/flump"}
{"commit":"9cef884c60fa5c4cea7eb1fa092c9fb53a8a1550","old_file":"ProxyPair.as","new_file":"ProxyPair.as","old_contents":"package\n{\n    import flash.errors.IllegalOperationError;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.events.TextEvent;\n    import flash.net.Socket;\n    import flash.utils.ByteArray;\n    import flash.utils.clearTimeout;\n    import flash.utils.setTimeout;\n    \n    import swfcat;\n    \n    public class ProxyPair extends EventDispatcher\n    {\n        private var ui:swfcat;\n        \n        protected var client_addr:Object;\n        \n        \/* Not defined here: subclasses should define their own\n         * protected var client_socket:Object;\n         *\/\n         \n        private var c2r_schedule:Array;\n        \n        private var relay_addr:Object;\n        private var relay_socket:Socket;\n        private var r2c_schedule:Array;\n        \n        \/\/ Callback id.\n        private var flush_id:uint;\n        \n        public function ProxyPair(self:ProxyPair, ui:swfcat)\n        {\n            if (self != this) {\n                \/\/only a subclass can pass a valid reference to self\n            \tthrow new IllegalOperationError(\"ProxyPair cannot be instantiated directly.\");\n            }\n            \n            this.ui = ui;\n            this.c2r_schedule = new Array();\n            this.r2c_schedule = new Array();\n            \n            setup_relay_socket();\n            \n            \/* client_socket setup should be taken *\/\n            \/* care of in the subclass constructor *\/\n        }\n        \n        public function close():void\n        {\n            if (relay_socket != null && relay_socket.connected) {\n                relay_socket.close();\n            }\n            \n            \/* subclasses should override to close *\/\n            \/* their client_socket according to impl. *\/\n        }\n        \n        public function get connected():Boolean\n        {\n            return (relay_socket != null && relay_socket.connected);\n            \n            \/* subclasses should override to check *\/\n            \/* connectivity of their client_socket. *\/\n        }\n        \n        public function set client(client_addr:Object):void\n        {\n            \/* subclasses should override to *\/\n            \/* connect the client_socket here *\/\n        }\n        \n        public function set relay(relay_addr:Object):void\n        {\n            this.relay_addr = relay_addr;\n            log(\"Relay: connecting to \" + relay_addr.host + \":\" + relay_addr.port + \".\");\n            relay_socket.connect(relay_addr.host, relay_addr.port);\n        }\n        \n        protected function transfer_bytes(src:Object, dst:Object, num_bytes:uint):void\n        {\n            \/* No-op: must be overridden by subclasses *\/\n        }\n\n        protected function socket_error(message:String):Function\n        {\n            return function(e:Event):void {\n                if (e is TextEvent)\n                    log(message + \": \" + (e as TextEvent).text + \".\");\n                else\n                    log(message + \".\");\n                close();\n            };\n        }\n        \n        private function setup_relay_socket():void\n        {\n            relay_socket = new Socket();\n            relay_socket.addEventListener(Event.CONNECT, function (e:Event):void {\n                log(\"Relay: connected to \" + relay_addr.host + \":\" + relay_addr.port + \".\");\n                if (connected) {\n                    dispatchEvent(new Event(Event.CONNECT));\n                }\n            });\n            relay_socket.addEventListener(Event.CLOSE, socket_error(\"Relay: closed\"));\n            relay_socket.addEventListener(IOErrorEvent.IO_ERROR, socket_error(\"Relay: I\/O error\"))\n            relay_socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, socket_error(\"Relay: security error\"))\n            relay_socket.addEventListener(ProgressEvent.SOCKET_DATA, relay_to_client);\n        }\n        \n        protected function client_to_relay(e:ProgressEvent):void\n        {\n            c2r_schedule.push(e.bytesLoaded);\n            flush();\n        }\n        \n        private function relay_to_client(e:ProgressEvent):void\n        {\n            r2c_schedule.push(e.bytesLoaded);\n            flush();\n        }\n        \n        \/* Send as much data as the rate limit currently allows. *\/\n        private function flush():void\n        {\n            if (flush_id)\n                clearTimeout(flush_id);\n            flush_id = undefined;\n\n            if (!connected)\n                \/* Can't do anything until connected. *\/\n                return;\n\n            while (!ui.rate_limit.is_limited() && (c2r_schedule.length > 0 || r2c_schedule.length > 0)) {\n                var num_bytes:uint;\n                \n                if (c2r_schedule.length > 0) {\n                    num_bytes = c2r_schedule.shift();\n                    transfer_bytes(null, relay_socket, num_bytes);\n                    ui.rate_limit.update(num_bytes);\n                }\n                \n                if (r2c_schedule.length > 0) {\n                    num_bytes = r2c_schedule.shift();\n                    transfer_bytes(relay_socket, null, num_bytes);\n                    ui.rate_limit.update(num_bytes);\n                }\n            }\n\n            \/* Call again when safe, if necessary. *\/\n            if (c2r_schedule.length > 0 || r2c_schedule.length > 0)\n                flush_id = setTimeout(flush, ui.rate_limit.when() * 1000);\n        }\n        \n        \/* Helper function to write output to the\n         * swfcat console. Set as protected for\n         * subclasses *\/\n        protected function log(s:String):void\n        {\n            ui.puts(s);\n        }\n    }\n}\n","new_contents":"package\n{\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.events.TextEvent;\n    import flash.net.Socket;\n    import flash.utils.ByteArray;\n    import flash.utils.clearTimeout;\n    import flash.utils.setTimeout;\n\n    \/* An instance of a client-relay connection. *\/\n    public class ProxyPair extends EventDispatcher\n    {\n        \/\/ Socket to client.\n        private var s_c:*;\n        private var connect_c:Function;\n\n        \/\/ Socket to relay.\n        private var s_r:*;\n        private var connect_r:Function;\n\n        \/\/ Parent swfcat, for UI updates and rate meter.\n        private var ui:swfcat;\n\n        \/\/ Pending byte read counts for relay and client sockets.\n        private var r2c_schedule:Array;\n        private var c2r_schedule:Array;\n        \/\/ Callback id.\n        private var flush_id:uint;\n\n        public function log(msg:String):void\n        {\n            ui.puts(id() + \": \" + msg)\n        }\n\n        \/\/ String describing this pair for output.\n        public function id():String\n        {\n            return \"<>\";\n        }\n\n        public function ProxyPair(ui:swfcat, s_c:*, connect_c:Function, s_r:*, connect_r:Function)\n        {\n            this.ui = ui;\n            \/* s_c is a socket for connecting to the client. connect_c is a\n               function that, when called, connects s_c. Likewise for s_r and\n               connect_r. *\/\n            this.s_c = s_c;\n            this.connect_c = connect_c;\n            this.s_r = s_r;\n            this.connect_r = connect_r;\n\n            this.c2r_schedule = [];\n            this.r2c_schedule = [];\n        }\n\n        \/* Return a function that shows an error message and closes the other half\n           of a communication pair. *\/\n        private function socket_error(message:String, other:*):Function\n        {\n            return function(e:Event):void {\n                if (e is TextEvent)\n                    log(message + \": \" + (e as TextEvent).text + \".\");\n                else\n                    log(message + \".\");\n                if (other && other.connected)\n                    other.close();\n                dispatchEvent(new Event(Event.COMPLETE));\n            };\n        }\n\n        public function connect():void\n        {\n            s_r.addEventListener(Event.CONNECT, relay_connected);\n            s_r.addEventListener(Event.CLOSE, socket_error(\"Relay: closed\", s_c));\n            s_r.addEventListener(IOErrorEvent.IO_ERROR, socket_error(\"Relay: I\/O error\", s_c));\n            s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, socket_error(\"Relay: security error\", s_c));\n            s_r.addEventListener(ProgressEvent.SOCKET_DATA, relay_to_client);\n\n            s_c.addEventListener(Event.CONNECT, client_connected);\n            s_c.addEventListener(Event.CLOSE, socket_error(\"Client: closed\", s_r));\n            s_c.addEventListener(IOErrorEvent.IO_ERROR, socket_error(\"Client: I\/O error\", s_r));\n            s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, socket_error(\"Client: security error\", s_r));\n            s_c.addEventListener(ProgressEvent.SOCKET_DATA, client_to_relay);\n\n            log(\"Relay: connecting.\");\n            connect_r();\n            log(\"Client: connecting.\");\n            connect_c();\n        }\n\n        private function relay_connected(e:Event):void\n        {\n            log(\"Relay: connected.\");\n        }\n\n        private function client_connected(e:Event):void\n        {\n            log(\"Client: connected.\");\n        }\n\n        private function relay_to_client(e:ProgressEvent):void\n        {\n            r2c_schedule.push(e.bytesLoaded);\n            flush();\n        }\n\n        private function client_to_relay(e:ProgressEvent):void\n        {\n            c2r_schedule.push(e.bytesLoaded);\n            flush();\n        }\n\n        private function transfer_chunk(s_from:*, s_to:*, n:uint,\n            label:String):void\n        {\n            var bytes:ByteArray;\n\n            bytes = new ByteArray();\n            s_from.readBytes(bytes, 0, n);\n            s_to.writeBytes(bytes);\n            ui.rate_limit.update(n);\n            log(label + \": read \" + bytes.length + \".\");\n        }\n\n        \/* Send as much data as the rate limit currently allows. *\/\n        private function flush():void\n        {\n            if (flush_id)\n                clearTimeout(flush_id);\n            flush_id = undefined;\n\n            if (!(s_r.connected && s_c.connected))\n                \/* Can't do anything until both sockets are connected. *\/\n                return;\n\n            while (!ui.rate_limit.is_limited() &&\n                   (r2c_schedule.length > 0 || c2r_schedule.length > 0)) {\n                if (r2c_schedule.length > 0)\n                    transfer_chunk(s_r, s_c, r2c_schedule.shift(), \"Relay\");\n                if (c2r_schedule.length > 0)\n                    transfer_chunk(s_c, s_r, c2r_schedule.shift(), \"Client\");\n            }\n\n            \/* Call again when safe, if necessary. *\/\n            if (r2c_schedule.length > 0 || c2r_schedule.length > 0)\n                flush_id = setTimeout(flush, ui.rate_limit.when() * 1000);\n        }\n    }\n}\n","subject":"Rewrite ProxyPair to be more generic.","message":"Rewrite ProxyPair to be more generic.\n","lang":"ActionScript","license":"mit","repos":"glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy"}
{"commit":"26ddb9481158e3e56e61b9aca8915a4e8c1f5b6a","old_file":"src\/aerys\/minko\/render\/DrawCall.as","new_file":"src\/aerys\/minko\/render\/DrawCall.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n        private var _changes            : Object                           = {};\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n            \n            if (value)\n                for each (var bindingName : String in _changes)\n                {\n                    setParameter(bindingName, _changes[bindingName]);\n                    delete _changes[bindingName];\n                }\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\tVector4.ZERO, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\/\/\t\t\tif (_bindings != null)\n\/\/\t\t\t\tunsetBindings(meshBindings, sceneBindings);\n\t\t\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tupdateGeometry(geometry);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n            _changes = {};\n            \n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.concat();\n\t\t\t_fsConstants\t\t= program._fsConstants.concat();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.concat();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace();\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, meshBindings.getProperty(parameter));\n\t\t\t\telse if (sceneBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, sceneBindings.getProperty(parameter));\n\t\t\t}\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getNativeTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\tif (!_enabled)\n            {\n                _changes[name] = value;\n                \n\t\t\t\treturn ;\n            }\n\t\t\t\n\t\t\tvar binding : IBinder = _bindings[name] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t\t\n\t\tprivate function parameterChangedHandler(dataBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t\t: Object) : void\n\t\t{\n\t\t\tnewValue !== null && setParameter(property, newValue);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue \t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n        private var _changes            : Object                           = {};\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n            \n            if (value)\n                for (var bindingName : String in _changes)\n                {\n                    setParameter(bindingName, _changes[bindingName]);\n                    delete _changes[bindingName];\n                }\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\tVector4.ZERO, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\/\/\t\t\tif (_bindings != null)\n\/\/\t\t\t\tunsetBindings(meshBindings, sceneBindings);\n\t\t\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tupdateGeometry(geometry);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n            _changes = {};\n            \n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.concat();\n\t\t\t_fsConstants\t\t= program._fsConstants.concat();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.concat();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace();\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, meshBindings.getProperty(parameter));\n\t\t\t\telse if (sceneBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, sceneBindings.getProperty(parameter));\n\t\t\t}\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getNativeTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\tif (!_enabled)\n            {\n                _changes[name] = value;\n                \n\t\t\t\treturn ;\n            }\n\t\t\t\n\t\t\tvar binding : IBinder = _bindings[name] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t\t\n\t\tprivate function parameterChangedHandler(dataBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t\t: Object) : void\n\t\t{\n\t\t\tnewValue !== null && setParameter(property, newValue);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue \t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","subject":"fix DrawCall.enabled setter using a 'for each' instead of a 'for' to loop on the changed bindings","message":"fix DrawCall.enabled setter using a 'for each' instead of a 'for' to loop on the changed bindings\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"3086f976e2f5996cc56552ce9930496ad9d218b2","old_file":"src\/battlecode\/world\/signals\/RobotInfoSignal.as","new_file":"src\/battlecode\/world\/signals\/RobotInfoSignal.as","old_contents":"\ufeffpackage battlecode.world.signals {\r\n    import battlecode.common.AttackType;\r\n    import battlecode.common.MapLocation;\r\n\r\n    public class RobotInfoSignal implements Signal {\r\n        private var robotID:uint;\r\n        private var health:Number;\r\n\r\n        public function RobotInfoSignal(robotID:uint, health:Number) {\r\n            this.robotID = robotID;\r\n            this.health = health;\r\n        }\r\n\r\n        public function getRobotID():uint {\r\n            return robotID;\r\n        }\r\n\r\n        public function getHealth():Number {\r\n            return health;\r\n        }\r\n\r\n        public function accept(handler:SignalHandler):* {\r\n            return handler.visitRobotInfoSignal(this);\r\n        }\r\n\r\n    }\r\n\r\n}","new_contents":"\ufeffpackage battlecode.world.signals {\r\n    public class RobotInfoSignal implements Signal {\r\n        private var robotID:uint;\r\n        private var health:Number;\r\n\r\n        public function RobotInfoSignal(robotID:uint, health:Number) {\r\n            this.robotID = robotID;\r\n            this.health = health;\r\n        }\r\n\r\n        public function getRobotID():uint {\r\n            return robotID;\r\n        }\r\n\r\n        public function getHealth():Number {\r\n            return health;\r\n        }\r\n\r\n        public function accept(handler:SignalHandler):* {\r\n            return handler.visitRobotInfoSignal(this);\r\n        }\r\n\r\n    }\r\n}","subject":"remove unused imports","message":"remove unused imports\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"8dd8a6a762ad7e087b4e94d77d3df766a4b5b8a7","old_file":"src\/org\/openPyro\/controls\/Image.as","new_file":"src\/org\/openPyro\/controls\/Image.as","old_contents":"package org.openPyro.controls\n{\n\timport org.openPyro.core.UIControl;\n\t\n\timport flash.display.Loader;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.net.URLRequest;\n\timport flash.system.LoaderContext;\n\n\tpublic class Image extends UIControl\n\t{\n\t\tprivate var _sourceURL:String = \"\";\n\t\tprivate var _loader:Loader;\n\t\t\n\t\tpublic function Image() {\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\toverride protected function createChildren():void\n\t\t{\n\t\t\tsuper.createChildren();\n\t\t\t_loader = new Loader();\n\t\t\t_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadComplete);\n\t\t\t_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\n\t\t\taddChild(_loader);\n\t\t\t\n\t\t\tif(!_loaderContext)\n\t\t\t{\n\t\t\t\t_loaderContext = new LoaderContext(true);\n\t\t\t}\n\t\t\t\n\t\t\tif(_autoLoad && (_sourceURL != \"\")){\n\t\t\t\t_loader.load(new URLRequest(_sourceURL), _loaderContext);\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected var _autoLoad:Boolean = true;\n\t\tpublic function set autoLoad(b:Boolean):void\n\t\t{\n\t\t\t_autoLoad = b;\t\n\t\t}\n\t\t\n\t\tpublic function get autoLoad():Boolean\n\t\t{\n\t\t\treturn _autoLoad;\n\t\t}\n\t\t\n\t\tpublic function set source(url:String):void\n\t\t{\n\t\t\tif(url == _sourceURL) return;\n\t\t\t_sourceURL = url;\n\t\t\tif(_loader && _autoLoad){\n\t\t\t\t_loader.load(new URLRequest(url), _loaderContext);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate var _loaderContext:LoaderContext\n\t\t\n\t\t\/**\n\t\t * The LoaderContext that is used when loading an \n\t\t * image.\n\t\t *\/ \n\t\tpublic function set loaderContext(context:LoaderContext):void\n\t\t{\n\t\t\t_loaderContext = context;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/ \n\t\tpublic function get loaderContext():LoaderContext\n\t\t{\n\t\t\treturn _loaderContext;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns the raw loader being used to load the image\n\t\t *\/ \n\t\tpublic function get loader():Loader\n\t\t{\n\t\t\treturn _loader;\n\t\t}\n\t\t\n\t\tprotected var _originalContentWidth:Number = NaN;\n\t\tprotected var _originalContentHeight:Number = NaN;\n\t\t\n\t\tprotected function onLoadComplete(event:Event):void\n\t\t{\n\t\t\t_originalContentWidth = _loader.content.width;\n\t\t\t_originalContentHeight = _loader.content.height;\n\t\t\tdispatchEvent(new Event(Event.COMPLETE));\n\t\t\tforceInvalidateDisplayList = true;\n\t\t\tinvalidateSize();\n\t\t\tinvalidateDisplayList()\n\t\t}\n\t\toverride protected function doChildBasedValidation():void{\n\t\t\tif(!_loader ||  !_loader.content) return;\n\t\t\tif(isNaN(this._explicitWidth) && isNaN(this._percentWidth) && isNaN(_percentUnusedWidth)){\n\t\t\t\tmeasuredWidth = _originalContentWidth + _padding.left + _padding.right;\n\t\t\t}\n\t\t\tif(isNaN(this._explicitHeight) && isNaN(this._percentHeight) && isNaN(_percentUnusedHeight))\n\t\t\t{\n\t\t\t\tmeasuredHeight = _originalContentWidth + _padding.top + _padding.bottom;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get contentWidth():Number{\n\t\t\treturn _loader.content.width;\n\t\t}\n\t\t\n\t\tpublic function get contentHeight():Number{\n\t\t\treturn _loader.content.height;\n\t\t}\n\t\t\n\t\tpublic function get originalContentWidth():Number{\n\t\t\treturn _originalContentWidth\n\t\t}\n\t\t\n\t\tpublic function get originalContentHeight():Number{\n\t\t\treturn _originalContentHeight;\n\t\t}\n\t\t\n\t\t\n\t\tprotected function onIOError(event:IOErrorEvent):void\n\t\t{\n\t\t\t\/\/todo: Put broken thumb skin here\/\/\n\t\t}\n\t\t\n\t\tprotected var _scaleToFit:Boolean = true;\n\t\tpublic function get scaleToFit():Boolean\n\t\t{\n\t\t\treturn _scaleToFit;\n\t\t}\n\t\t\n\t\tpublic function set scaleToFit(value:Boolean):void\n\t\t{\n\t\t\t_scaleToFit = value;\n\t\t\tif(_scaleToFit && _loader && _loader.content)\n\t\t\t{\n\t\t\t\tscaleImageContent()\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\t\n\t\tprotected var _maintainAspectRatio:Boolean = true;\n\t\tpublic function set maintainAspectRatio(value:Boolean):void\n\t\t{\n\t\t\t_maintainAspectRatio = value;\n\t\t}\n\t\tpublic function get maintainAspectRatio():Boolean\n\t\t{\n\t\t\treturn _maintainAspectRatio;\n\t\t}\n\t\t\n\t\tprotected function scaleImageContent():void\n\t\t{\n\t\t\n\t\t\tvar scaleX:Number;\n\t\t\tvar scaleY:Number;\t\n\t\t\tscaleX = width \/ _originalContentWidth;\n\t\t\tscaleY = height \/ _originalContentHeight;\n\t\t\t\n\t\t\tif(_maintainAspectRatio)\n\t\t\t{\n\t\t\t\tvar scale:Number = Math.min(scaleX, scaleY);\n\t\t\t\t_loader.content.width = _originalContentWidth*scale;\n\t\t\t\t_loader.content.height = _originalContentHeight*scale;\t\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_loader.content.width = _originalContentWidth*scaleX;\n\t\t\t\t_loader.content.height = _originalContentHeight*scaleY;\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void\n\t\t{\n\t\t\tsuper.updateDisplayList(unscaledWidth, unscaledHeight);\n\t\t\tif(_loader && _loader.content && _scaleToFit){\n\t\t\t\tscaleImageContent()\n\t\t\t}\n\t\t\t_loader.x = _padding.left\n\t\t\t_loader.y = _padding.top;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package org.openPyro.controls\n{\n\timport org.openPyro.core.UIControl;\n\t\n\timport flash.display.Loader;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.net.URLRequest;\n\timport flash.system.LoaderContext;\n\n\tpublic class Image extends UIControl\n\t{\n\t\tprivate var _sourceURL:String = \"\";\n\t\tprivate var _loader:Loader;\n\t\t\n\t\tpublic function Image() {\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\toverride protected function createChildren():void\n\t\t{\n\t\t\tsuper.createChildren();\n\t\t\t_loader = new Loader();\n\t\t\t_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadComplete);\n\t\t\t_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\n\t\t\taddChild(_loader);\n\t\t\t_loader.visible = false;\n\t\t\tif(!_loaderContext)\n\t\t\t{\n\t\t\t\t_loaderContext = new LoaderContext(true);\n\t\t\t}\n\t\t\t\n\t\t\tif(_autoLoad && (_sourceURL != \"\")){\n\t\t\t\t_loader.load(new URLRequest(_sourceURL), _loaderContext);\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected var _autoLoad:Boolean = true;\n\t\tpublic function set autoLoad(b:Boolean):void\n\t\t{\n\t\t\t_autoLoad = b;\t\n\t\t}\n\t\t\n\t\tpublic function get autoLoad():Boolean\n\t\t{\n\t\t\treturn _autoLoad;\n\t\t}\n\t\t\n\t\tpublic function set source(url:String):void\n\t\t{\n\t\t\tif(url == _sourceURL) return;\n\t\t\t_sourceURL = url;\n\t\t\tif(_loader && _autoLoad){\n\t\t\t\t_loader.load(new URLRequest(url), _loaderContext);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate var _loaderContext:LoaderContext\n\t\t\n\t\t\/**\n\t\t * The LoaderContext that is used when loading an \n\t\t * image.\n\t\t *\/ \n\t\tpublic function set loaderContext(context:LoaderContext):void\n\t\t{\n\t\t\t_loaderContext = context;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/ \n\t\tpublic function get loaderContext():LoaderContext\n\t\t{\n\t\t\treturn _loaderContext;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns the raw loader being used to load the image\n\t\t *\/ \n\t\tpublic function get loader():Loader\n\t\t{\n\t\t\treturn _loader;\n\t\t}\n\t\t\n\t\tprotected var _originalContentWidth:Number = NaN;\n\t\tprotected var _originalContentHeight:Number = NaN;\n\t\t\n\t\tprotected function onLoadComplete(event:Event):void\n\t\t{\n\t\t\t_originalContentWidth = _loader.content.width;\n\t\t\t_originalContentHeight = _loader.content.height;\n\t\t\tdispatchEvent(new Event(Event.COMPLETE));\n\t\t\tforceInvalidateDisplayList = true;\n\t\t\tinvalidateSize();\n\t\t\tinvalidateDisplayList()\n\t\t}\n\t\toverride protected function doChildBasedValidation():void{\n\t\t\tif(!_loader ||  !_loader.content) return;\n\t\t\tif(isNaN(this._explicitWidth) && isNaN(this._percentWidth) && isNaN(_percentUnusedWidth)){\n\t\t\t\tmeasuredWidth = _originalContentWidth + _padding.left + _padding.right;\n\t\t\t}\n\t\t\tif(isNaN(this._explicitHeight) && isNaN(this._percentHeight) && isNaN(_percentUnusedHeight))\n\t\t\t{\n\t\t\t\tmeasuredHeight = _originalContentWidth + _padding.top + _padding.bottom;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get contentWidth():Number{\n\t\t\treturn _loader.content.width;\n\t\t}\n\t\t\n\t\tpublic function get contentHeight():Number{\n\t\t\treturn _loader.content.height;\n\t\t}\n\t\t\n\t\tpublic function get originalContentWidth():Number{\n\t\t\treturn _originalContentWidth\n\t\t}\n\t\t\n\t\tpublic function get originalContentHeight():Number{\n\t\t\treturn _originalContentHeight;\n\t\t}\n\t\t\n\t\t\n\t\tprotected function onIOError(event:IOErrorEvent):void\n\t\t{\n\t\t\t\/\/todo: Put broken thumb skin here\/\/\n\t\t}\n\t\t\n\t\tprotected var _scaleToFit:Boolean = true;\n\t\tpublic function get scaleToFit():Boolean\n\t\t{\n\t\t\treturn _scaleToFit;\n\t\t}\n\t\t\n\t\tpublic function set scaleToFit(value:Boolean):void\n\t\t{\n\t\t\t_scaleToFit = value;\n\t\t\tif(_scaleToFit && _loader && _loader.content)\n\t\t\t{\n\t\t\t\tscaleImageContent()\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\t\n\t\tprotected var _maintainAspectRatio:Boolean = true;\n\t\tpublic function set maintainAspectRatio(value:Boolean):void\n\t\t{\n\t\t\t_maintainAspectRatio = value;\n\t\t}\n\t\tpublic function get maintainAspectRatio():Boolean\n\t\t{\n\t\t\treturn _maintainAspectRatio;\n\t\t}\n\t\t\n\t\tprotected function scaleImageContent():void\n\t\t{\n\t\t\n\t\t\tvar scaleX:Number;\n\t\t\tvar scaleY:Number;\t\n\t\t\tscaleX = width \/ _originalContentWidth;\n\t\t\tscaleY = height \/ _originalContentHeight;\n\t\t\t\n\t\t\tif(_maintainAspectRatio)\n\t\t\t{\n\t\t\t\tvar scale:Number = Math.min(scaleX, scaleY);\n\t\t\t\t_loader.content.width = _originalContentWidth*scale;\n\t\t\t\t_loader.content.height = _originalContentHeight*scale;\t\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_loader.content.width = _originalContentWidth*scaleX;\n\t\t\t\t_loader.content.height = _originalContentHeight*scaleY;\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void\n\t\t{\n\t\t\tsuper.updateDisplayList(unscaledWidth, unscaledHeight);\n\t\t\tif(_loader && _loader.content){\n\t\t\t\t_loader.visible = true;\n\t\t\t\tif(_scaleToFit){\n\t\t\t\t\tscaleImageContent();\n\t\t\t\t}\n\t\t\t}\n\t\t\t_loader.x = _padding.left\n\t\t\t_loader.y = _padding.top;\n\t\t}\n\t\t\n\t}\n}","subject":"Fix to Image class so loader remains invisible till the content has been resized.","message":"Fix to Image class so loader remains invisible till the content has been resized.\n","lang":"ActionScript","license":"mit","repos":"arpit\/openpyro"}
{"commit":"e6d03a1d3d8d05df4dd92aea9651cabec2455cc9","old_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/WidgetTypeLoader.as","new_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/WidgetTypeLoader.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.system.ApplicationDomain;\nimport flash.utils.ByteArray;\n\nimport modules.IBuilderModule;\nimport modules.supportClasses.CustomXMLModule;\n\nimport mx.core.FlexGlobals;\nimport mx.events.ModuleEvent;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.modules.IModuleInfo;\nimport mx.modules.ModuleManager;\nimport mx.resources.ResourceManager;\n\npublic class WidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetTypeLoader);\n\n    private var _moduleInfoArr:Array = [];\n    private var _widgetTypeArr:Array = [];\n\n    public function loadWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading modules...');\n        }\n\n        const modulesDirectory:File = WellKnownDirectories.getInstance().bundledModules;\n        loadCustomWidgetTypes(WellKnownDirectories.getInstance().customModules);\n\n        \/\/ Find all swf files under the modules folder.\n        const swfList:Array = [];\n        if (modulesDirectory.isDirectory)\n        {\n            getSWFList(modulesDirectory, swfList);\n        }\n        \/\/ Load the found modules.\n        swfList.forEach(function(file:File, index:int, source:Array):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug('loading module {0}', file.url);\n            }\n\n            var fileBytes:ByteArray = new ByteArray();\n            var fileStream:FileStream = new FileStream();\n            fileStream.open(file, FileMode.READ);\n            fileStream.readBytes(fileBytes);\n            fileStream.close();\n\n            const moduleInfo:IModuleInfo = ModuleManager.getModule(file.url);\n            _moduleInfoArr.push(moduleInfo);\n            moduleInfo.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n            moduleInfo.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            moduleInfo.load(ApplicationDomain.currentDomain, null, fileBytes, FlexGlobals.topLevelApplication.moduleFactory);\n        });\n\n        checkIfNoMoreModuleInfosLeft();\n    }\n\n    private function loadCustomWidgetTypes(modulesDirectory:File):void\n    {\n        var moduleDirectoryContents:Array = modulesDirectory.getDirectoryListing();\n        for each (var fileOrFolder:File in moduleDirectoryContents)\n        {\n            loadCustomWidgetTypeConfig(fileOrFolder);\n        }\n    }\n\n    public function loadCustomWidgetTypeConfig(configFile:File):void\n    {\n        const customModuleFileName:RegExp = \/^.*Module\\.xml$\/;\n        if (!configFile.isDirectory && customModuleFileName.test(configFile.name))\n        {\n            var customModule:IBuilderModule = createCustomModuleFromConfig(configFile);\n            if (customModule)\n            {\n                WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(new WidgetType(customModule));\n            }\n        }\n    }\n\n    private function createCustomModuleFromConfig(configFile:File):IBuilderModule\n    {\n        var fileStream:FileStream = new FileStream();\n        var customModule:CustomXMLModule;\n        try\n        {\n            fileStream.open(configFile, FileMode.READ);\n            const configXML:XML = XML(fileStream.readUTFBytes(fileStream.bytesAvailable));\n            customModule = parseCustomModule(configXML);\n        }\n        catch (e:Error)\n        {\n            if (Log.isWarn())\n            {\n                LOG.warn('Error creating custom module {0}', configFile.nativePath);\n            }\n        }\n        finally\n        {\n            fileStream.close();\n        }\n\n        return customModule;\n    }\n\n    private function parseCustomModule(configXML:XML):CustomXMLModule\n    {\n        var customModule:CustomXMLModule = new CustomXMLModule();\n        customModule.widgetName = configXML.name;\n        customModule.isOpenByDefault = (configXML.openbydefault == 'true');\n\n        var widgetLabel:String = configXML.label[0];\n        var widgetDescription:String = configXML.description[0];\n        var widgetHelpURL:String = configXML.helpurl[0];\n        var widgetConfiguration:String = configXML.configuration[0];\n        var widgetVersion:String = configXML.widgetversion[0];\n\n        customModule.widgetIconLocation = createWidgetIconPath(configXML.icon[0], customModule.widgetName);\n        customModule.widgetLabel = widgetLabel ? widgetLabel : customModule.widgetName;\n        customModule.widgetVersion = widgetVersion;\n        customModule.widgetDescription = widgetDescription ? widgetDescription : \"\";\n        customModule.widgetHelpURL = widgetHelpURL ? widgetHelpURL : \"\";\n        customModule.configXML = widgetConfiguration ? widgetConfiguration : \"<configuration><\/configuration>\";\n\n        return customModule;\n    }\n\n    private function createWidgetIconPath(iconPath:String, widgetName:String):String\n    {\n        var widgetIconPath:String;\n\n        if (iconPath)\n        {\n            widgetIconPath = \"widgets\/\" + widgetName + \"\/\" + iconPath;\n        }\n        else\n        {\n            widgetIconPath = \"assets\/images\/i_widget.png\";\n        }\n\n        return widgetIconPath;\n    }\n\n    \/**\n     * This will go through all sub folders in 'modules' looking for .swf files.\n     *\/\n    private function getSWFList(parentFile:File, arr:Array):void\n    {\n        const moduleFileName:RegExp = \/^.*Module\\.swf$\/;\n        const list:Array = parentFile.getDirectoryListing();\n        list.forEach(function(file:File, index:int, source:Array):void\n        {\n            if (file.isDirectory)\n            {\n                getSWFList(file, arr);\n            }\n            else if (moduleFileName.test(file.name))\n            {\n                arr.push(file);\n            }\n        }\n        );\n    }\n\n    private function moduleInfo_readyHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n\n        const builderModule:IBuilderModule = event.module.factory.create() as IBuilderModule;\n        if (builderModule)\n        {\n            const widgetType:WidgetType = new WidgetType(builderModule);\n            _widgetTypeArr.push(widgetType);\n\n            \/\/ Resolve the object\n            \/\/            FlexGlobals.topLevelApplication.registry.resolve(builderModule, ApplicationDomain.currentDomain);\n            if (Log.isDebug())\n            {\n                LOG.debug('Module {0} is resolved', widgetType.name);\n            }\n\n            removeModuleInfo(event.module);\n        }\n    }\n\n    private function removeModuleInfo(moduleInfo:IModuleInfo):void\n    {\n        const index:int = _moduleInfoArr.indexOf(moduleInfo);\n        if (index > -1)\n        {\n            _moduleInfoArr.splice(index, 1);\n            checkIfNoMoreModuleInfosLeft();\n        }\n    }\n\n    private function checkIfNoMoreModuleInfosLeft():void\n    {\n        if (_moduleInfoArr.length === 0)\n        {\n            sortAndAssignWidgetTypes();\n        }\n    }\n\n    private function sortAndAssignWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('All modules resolved');\n        }\n\n        _widgetTypeArr.sort(compareWidgetTypes);\n\n        var widgetTypes:Array = _widgetTypeArr.filter(widgetTypeFilter);\n        for each (var widgetType:WidgetType in widgetTypes)\n        {\n            WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(widgetType);\n        }\n\n        var layoutWidgetTypes:Array = _widgetTypeArr.filter(layoutWidgetTypeFilter);\n        for each (var layoutWidgetType:WidgetType in layoutWidgetTypes)\n        {\n            WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.addWidgetType(layoutWidgetType);\n        }\n\n        function widgetTypeFilter(item:WidgetType, index:int, source:Array):Boolean\n        {\n            return item.isManaged;\n        }\n        function layoutWidgetTypeFilter(item:WidgetType, index:int, source:Array):Boolean\n        {\n            return !item.isManaged;\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_TYPES_COMPLETE));\n    }\n\n    private function compareWidgetTypes(lhs:WidgetType, rhs:WidgetType):int\n    {\n        const lhsLabel:String = lhs.label.toLowerCase();\n        const rhsLabel:String = rhs.label.toLowerCase();\n        if (lhsLabel < rhsLabel)\n        {\n            return -1;\n        }\n        if (lhsLabel > rhsLabel)\n        {\n            return 1;\n        }\n        return 0;\n    }\n\n    private function moduleInfo_errorHandler(event:ModuleEvent):void\n    {\n        if (Log.isWarn())\n        {\n            LOG.warn('Module error: {0}', event.errorText);\n        }\n\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n\n        removeModuleInfo(event.module);\n        Model.instance.status = event.errorText;\n        BuilderAlert.show(event.errorText,\n                          ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.system.ApplicationDomain;\nimport flash.utils.ByteArray;\n\nimport modules.IBuilderModule;\nimport modules.supportClasses.CustomXMLModule;\n\nimport mx.core.FlexGlobals;\nimport mx.events.ModuleEvent;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.modules.IModuleInfo;\nimport mx.modules.ModuleManager;\nimport mx.resources.ResourceManager;\n\npublic class WidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetTypeLoader);\n\n    private var _moduleInfoArr:Array = [];\n    private var _widgetTypeArr:Array = [];\n\n    public function loadWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading modules...');\n        }\n\n        const modulesDirectory:File = WellKnownDirectories.getInstance().bundledModules;\n        loadCustomWidgetTypes(WellKnownDirectories.getInstance().customModules);\n\n        const swfList:Array = getModuleSWFs(modulesDirectory);\n\n        \/\/ Load the found modules.\n        swfList.forEach(function(file:File, index:int, source:Array):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug('loading module {0}', file.url);\n            }\n\n            var fileBytes:ByteArray = new ByteArray();\n            var fileStream:FileStream = new FileStream();\n            fileStream.open(file, FileMode.READ);\n            fileStream.readBytes(fileBytes);\n            fileStream.close();\n\n            const moduleInfo:IModuleInfo = ModuleManager.getModule(file.url);\n            _moduleInfoArr.push(moduleInfo);\n            moduleInfo.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n            moduleInfo.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            moduleInfo.load(ApplicationDomain.currentDomain, null, fileBytes, FlexGlobals.topLevelApplication.moduleFactory);\n        });\n\n        checkIfNoMoreModuleInfosLeft();\n    }\n\n    private function loadCustomWidgetTypes(modulesDirectory:File):void\n    {\n        var moduleDirectoryContents:Array = modulesDirectory.getDirectoryListing();\n        for each (var fileOrFolder:File in moduleDirectoryContents)\n        {\n            loadCustomWidgetTypeConfig(fileOrFolder);\n        }\n    }\n\n    public function loadCustomWidgetTypeConfig(configFile:File):void\n    {\n        const customModuleFileName:RegExp = \/^.*Module\\.xml$\/;\n        if (!configFile.isDirectory && customModuleFileName.test(configFile.name))\n        {\n            var customModule:IBuilderModule = createCustomModuleFromConfig(configFile);\n            if (customModule)\n            {\n                WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(new WidgetType(customModule));\n            }\n        }\n    }\n\n    private function createCustomModuleFromConfig(configFile:File):IBuilderModule\n    {\n        var fileStream:FileStream = new FileStream();\n        var customModule:CustomXMLModule;\n        try\n        {\n            fileStream.open(configFile, FileMode.READ);\n            const configXML:XML = XML(fileStream.readUTFBytes(fileStream.bytesAvailable));\n            customModule = parseCustomModule(configXML);\n        }\n        catch (e:Error)\n        {\n            if (Log.isWarn())\n            {\n                LOG.warn('Error creating custom module {0}', configFile.nativePath);\n            }\n        }\n        finally\n        {\n            fileStream.close();\n        }\n\n        return customModule;\n    }\n\n    private function parseCustomModule(configXML:XML):CustomXMLModule\n    {\n        var customModule:CustomXMLModule = new CustomXMLModule();\n        customModule.widgetName = configXML.name;\n        customModule.isOpenByDefault = (configXML.openbydefault == 'true');\n\n        var widgetLabel:String = configXML.label[0];\n        var widgetDescription:String = configXML.description[0];\n        var widgetHelpURL:String = configXML.helpurl[0];\n        var widgetConfiguration:String = configXML.configuration[0];\n        var widgetVersion:String = configXML.widgetversion[0];\n\n        customModule.widgetIconLocation = createWidgetIconPath(configXML.icon[0], customModule.widgetName);\n        customModule.widgetLabel = widgetLabel ? widgetLabel : customModule.widgetName;\n        customModule.widgetVersion = widgetVersion;\n        customModule.widgetDescription = widgetDescription ? widgetDescription : \"\";\n        customModule.widgetHelpURL = widgetHelpURL ? widgetHelpURL : \"\";\n        customModule.configXML = widgetConfiguration ? widgetConfiguration : \"<configuration><\/configuration>\";\n\n        return customModule;\n    }\n\n    private function createWidgetIconPath(iconPath:String, widgetName:String):String\n    {\n        var widgetIconPath:String;\n\n        if (iconPath)\n        {\n            widgetIconPath = \"widgets\/\" + widgetName + \"\/\" + iconPath;\n        }\n        else\n        {\n            widgetIconPath = \"assets\/images\/i_widget.png\";\n        }\n\n        return widgetIconPath;\n    }\n\n    \/* Finds module SWF files at the parent-directory level *\/\n    private function getModuleSWFs(directory:File):Array\n    {\n        var swfFiles:Array = [];\n\n        if (directory.isDirectory)\n        {\n            const moduleFileName:RegExp = \/^.*Module\\.swf$\/;\n            const files:Array = directory.getDirectoryListing();\n\n            for each (var file:File in files)\n            {\n                if (!file.isDirectory && moduleFileName.test(file.name))\n                {\n                    swfFiles.push(file);\n                }\n            }\n        }\n\n        return swfFiles;\n    }\n\n    private function moduleInfo_readyHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n\n        const builderModule:IBuilderModule = event.module.factory.create() as IBuilderModule;\n        if (builderModule)\n        {\n            const widgetType:WidgetType = new WidgetType(builderModule);\n            _widgetTypeArr.push(widgetType);\n\n            \/\/ Resolve the object\n            \/\/            FlexGlobals.topLevelApplication.registry.resolve(builderModule, ApplicationDomain.currentDomain);\n            if (Log.isDebug())\n            {\n                LOG.debug('Module {0} is resolved', widgetType.name);\n            }\n\n            removeModuleInfo(event.module);\n        }\n    }\n\n    private function removeModuleInfo(moduleInfo:IModuleInfo):void\n    {\n        const index:int = _moduleInfoArr.indexOf(moduleInfo);\n        if (index > -1)\n        {\n            _moduleInfoArr.splice(index, 1);\n            checkIfNoMoreModuleInfosLeft();\n        }\n    }\n\n    private function checkIfNoMoreModuleInfosLeft():void\n    {\n        if (_moduleInfoArr.length === 0)\n        {\n            sortAndAssignWidgetTypes();\n        }\n    }\n\n    private function sortAndAssignWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('All modules resolved');\n        }\n\n        _widgetTypeArr.sort(compareWidgetTypes);\n\n        var widgetTypes:Array = _widgetTypeArr.filter(widgetTypeFilter);\n        for each (var widgetType:WidgetType in widgetTypes)\n        {\n            WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(widgetType);\n        }\n\n        var layoutWidgetTypes:Array = _widgetTypeArr.filter(layoutWidgetTypeFilter);\n        for each (var layoutWidgetType:WidgetType in layoutWidgetTypes)\n        {\n            WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.addWidgetType(layoutWidgetType);\n        }\n\n        function widgetTypeFilter(item:WidgetType, index:int, source:Array):Boolean\n        {\n            return item.isManaged;\n        }\n        function layoutWidgetTypeFilter(item:WidgetType, index:int, source:Array):Boolean\n        {\n            return !item.isManaged;\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_TYPES_COMPLETE));\n    }\n\n    private function compareWidgetTypes(lhs:WidgetType, rhs:WidgetType):int\n    {\n        const lhsLabel:String = lhs.label.toLowerCase();\n        const rhsLabel:String = rhs.label.toLowerCase();\n        if (lhsLabel < rhsLabel)\n        {\n            return -1;\n        }\n        if (lhsLabel > rhsLabel)\n        {\n            return 1;\n        }\n        return 0;\n    }\n\n    private function moduleInfo_errorHandler(event:ModuleEvent):void\n    {\n        if (Log.isWarn())\n        {\n            LOG.warn('Module error: {0}', event.errorText);\n        }\n\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n\n        removeModuleInfo(event.module);\n        Model.instance.status = event.errorText;\n        BuilderAlert.show(event.errorText,\n                          ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n    }\n}\n}\n","subject":"Simplify logic for finding module SWFs.","message":"Simplify logic for finding module SWFs.\n\n* Expects widget SWFs to be at the parent-directory level.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"1e57e9c36d53d24d515e7019bb3a41a9a36a57a3","old_file":"flash\/Recorder.as","new_file":"flash\/Recorder.as","old_contents":"package  \n{\n\timport com.adobe.audio.format.WAVWriter;\n\timport flash.events.TimerEvent;\n\timport flash.events.Event;\n\timport flash.events.ErrorEvent;\n\timport flash.events.SampleDataEvent;\n\timport flash.external.ExternalInterface;\n\timport flash.media.Microphone;\n\timport flash.media.Sound;\n\timport flash.media.SoundChannel;\n\timport flash.system.Capabilities;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getTimer;\n\timport flash.utils.Timer;\n\timport flash.system.Security;\n\timport flash.system.SecurityPanel;\n\timport flash.events.StatusEvent;\n    import flash.utils.getQualifiedClassName;\n\t\n\timport mx.collections.ArrayCollection;\n\t\n\timport ru.inspirit.net.MultipartURLLoader;\n\n\t\n\tpublic class Recorder\n\t{\n\t\tpublic function Recorder(logger)\n\t\t{\n\t\t\tthis.logger = logger;\n\t\t}\n\t\t\n\t\tprivate var logger;\n\t\tpublic function addExternalInterfaceCallbacks():void {\n\t\t\tExternalInterface.addCallback(\"record\", \t\tthis.record);\n\t\t\tExternalInterface.addCallback(\"_stop\",  \t\tthis.stop);\n\t\t\tExternalInterface.addCallback(\"_play\",          this.play);\n\t\t\tExternalInterface.addCallback(\"upload\",         this.upload);\n\t\t\tExternalInterface.addCallback(\"audioData\",      this.audioData);\n\t\t\tExternalInterface.addCallback(\"showFlash\",      this.showFlash);\n\t\t\tExternalInterface.addCallback(\"recordingDuration\",     this.recordingDuration);\n\t\t\ttriggerEvent(\"initialized\", {});\n\t\t\tlogger.log(\"Recorder initialized\");\n\t\t}\n\n\t\t\n\t\tprotected var isRecording:Boolean = false;\n\t\tprotected var isPlaying:Boolean = false;\n\t\tprotected var microphoneWasMuted:Boolean;\n\t\tprotected var playingProgressTimer:Timer;\n\t\tprotected var microphone:Microphone;\n\t\tprotected var buffer:ByteArray;\n\t\tprotected var sound:Sound;\n\t\tprotected var channel:SoundChannel;\n\t\tprotected var recordingStartTime = 0;\n\t\tprotected static var sampleRate = 44.1;\n\t\t\n\t\tprotected function record():void\n\t\t{\n\t\t\tif(!microphone){ \n\t\t\t\tsetupMicrophone();\n\t\t\t}\n\n\t\t\tmicrophoneWasMuted = microphone.muted;\n\t\t\tif(microphoneWasMuted){\n\t\t\t\tlogger.log('showFlashRequired');\n\t\t\t\ttriggerEvent('showFlash','');\n\t\t\t}else{\n\t\t\t\tnotifyRecordingStarted();\n\t\t\t}\n\n\t\t\tbuffer = new ByteArray();\n\t\t\tmicrophone.addEventListener(SampleDataEvent.SAMPLE_DATA, recordSampleDataHandler);\n\t\t}\n\t\t\n\t\tprotected function recordStop():int\n\t\t{\n\t\t\tlogger.log('stopRecording');\n\t\t\tisRecording = false;\n\t\t\ttriggerEvent('recordingStop', {duration: recordingDuration()});\n\t\t\tmicrophone.removeEventListener(SampleDataEvent.SAMPLE_DATA, recordSampleDataHandler);\n\t\t\treturn recordingDuration();\n\t\t}\n\t\t\n\t\tprotected function play():void\n\t\t{\n\t\t\tlogger.log('startPlaying');\n\t\t\tisPlaying = true;\n\t\t\ttriggerEvent('playingStart', {});\n\t\t\tbuffer.position = 0;\n\t\t\tsound = new Sound();\n\t\t\tsound.addEventListener(SampleDataEvent.SAMPLE_DATA, playSampleDataHandler);\n\t\t\t\n\t\t\tchannel = sound.play();\n\t\t\tchannel.addEventListener(Event.SOUND_COMPLETE, function(){\n\t\t\t\tplayStop();\n\t\t\t});  \n\t\t\t\n\t\t\tif(playingProgressTimer){\n\t\t\t\tplayingProgressTimer.reset();\n\t\t\t}\n\t\t\tplayingProgressTimer = new Timer(250);\n\t\t\tplayingProgressTimer.addEventListener(TimerEvent.TIMER, function playingProgressTimerHandler(event:TimerEvent){\n\t\t\t\ttriggerEvent('playingProgress', int(channel.position));\n\t\t\t});\n\t\t\tplayingProgressTimer.start();\n\t\t}\n\t\t\n\t\tprotected function stop():int\n\t\t{\n\t\t\tplayStop();\n\t\t\treturn recordStop();\n\t\t}\n\t\t\n\t\tprotected function playStop():void\n\t\t{\n\t\t\tlogger.log('stopPlaying');\n\t\t\tif(channel){\n\t\t\t\tchannel.stop();\n\t\t\t\tplayingProgressTimer.reset();\n\t\t\t\t\n\t\t\t\ttriggerEvent('playingStop', {});\n\t\t\t\tisPlaying = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/* Networking functions *\/ \n\t\t\n\t\tprotected function upload(uri:String, audioParam:String, parameters): void\n\t\t{\n\t\t\tlogger.log(\"upload\");\n\t\t\tbuffer.position = 0;\n\t\t\tvar wav:ByteArray = prepareWav();\t\t\t\t\t\n\t\t\tvar ml:MultipartURLLoader = new MultipartURLLoader();\n\t\t\tml.addEventListener(Event.COMPLETE, onReady);\n\t\t\tfunction onReady(e:Event):void\n\t\t\t{\n\t\t\t\ttriggerEvent('uploadSuccess', externalInterfaceEncode(e.target.loader.data));\n\t\t\t\tlogger.log('uploading done');\n\t\t\t}\n\t\t\t\n\t\t\tif(getQualifiedClassName(parameters.constructor) == \"Array\"){\n\t\t\t\tfor(var i=0; i<parameters.length; i++){\n\t\t\t\t\tml.addVariable(parameters[i][0], parameters[i][1]);\n\t\t\t\t}\n\t\t\t}else{\n\t\t\t\tfor(var k in parameters){\n\t\t\t\t\tml.addVariable(k, parameters[k]);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tml.addFile(wav, 'audio.wav', audioParam);\n\t\t\tml.load(uri, false);\n\t\t\t\n\t\t}\n\t\t\n\t\tprivate function externalInterfaceEncode(data:String){\n\t\t\treturn data.split(\"%\").join(\"%25\").split(\"\\\\\").join(\"%5c\").split(\"\\\"\").join(\"%22\").split(\"&\").join(\"%26\");\n\t\t}\n\t\t\n\t\tprotected function audioData():String\n\t\t{\n\t\t\tvar ret:String=\"\";\n\t\t\tbuffer.position = 0;\t\t\t\t\n\t\t\twhile (buffer.bytesAvailable > 0) \n\t\t\t{\n\t\t\t\tret += buffer.readFloat().toString() + \";\";\n\t\t\t}\n\t\t\treturn ret;\n\t\t}\n\t\t\n\t\tprotected function showFlash():void\n\t\t{\n\t\t\tSecurity.showSettings(SecurityPanel.PRIVACY);\n\t\t\ttriggerEvent('showFlash','');\t\n\t\t}\n\t\t\n\t\t\/* Recording Helper *\/ \n\t\tprotected function setupMicrophone():void\n\t\t{\n\t\t\tlogger.log('setupMicrophone');\n\t\t\tmicrophone = Microphone.getMicrophone();\n\t\t\tmicrophone.setSilenceLevel(0);\n\t\t\tmicrophone.rate = sampleRate;\n\t\t\tmicrophone.gain = 50;\n\t\t\tmicrophone.addEventListener(StatusEvent.STATUS, function statusHandler(e:Event) {\n\t\t\t\tlogger.log('Microphone Status Change');\n\t\t\t\tif(microphone.muted){\n\t\t\t\t\ttriggerEvent('recordingCancel','');\n\t\t\t\t}else{\n\t\t\t\t\tif(!isRecording){\n\t\t\t\t\t\tnotifyRecordingStarted();\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\n\t\t\tlogger.log('setupMicrophone done: ' + microphone.name + ' ' + microphone.muted);\n\t\t}\n\t\t\n\t\tprotected function notifyRecordingStarted():void\n\t\t{\n\t\t\tif(microphoneWasMuted){\n\t\t\t\tmicrophoneWasMuted = false;\n\t\t\t\ttriggerEvent('hideFlash','');\n\t\t\t}\n\t\t\trecordingStartTime = getTimer();\n\t\t\ttriggerEvent('recordingStart', {});\n\t\t\tlogger.log('startRecording');\n\t\t\tisRecording = true;\n\t\t}\n\t\t\n\t\t\/* Sample related *\/\n\t\t\n\t\tprotected function prepareWav():ByteArray\n\t\t{\n\t\t\tvar wavData:ByteArray = new ByteArray();\n\t\t\tvar wavWriter:WAVWriter = new WAVWriter(); \n\t\t\tbuffer.position = 0;\n\t\t\twavWriter.numOfChannels = 1; \/\/ set the inital properties of the Wave Writer \n\t\t\twavWriter.sampleBitRate = 16; \n\t\t\twavWriter.samplingRate = sampleRate * 1000;\n\t\t\twavWriter.processSamples(wavData, buffer, sampleRate * 1000, 1);\n\t\t\treturn wavData;\n\t\t}\n\t\t\n\t\tprotected function recordingDuration():int\n\t\t{\n\t\t\tvar latency = 650;\n\t\t\tvar duration = int(getTimer() - recordingStartTime - latency);\n\t\t\treturn Math.max(duration, 0);\n\t\t}\n\t\t\n\t\tprotected function recordSampleDataHandler(event:SampleDataEvent):void\n\t\t{\t\n\t\t\twhile(event.data.bytesAvailable)\n\t\t\t{\t\n\t\t\t\tvar sample:Number = event.data.readFloat();\n\t\t\t\t\n\t\t\t\tbuffer.writeFloat(sample);\n\t\t\t\tif(buffer.length % 40000 == 0){\n\t\t\t\t\ttriggerEvent('recordingProgress', recordingDuration(), \tmicrophone.activityLevel);\n\t\t\t\t}\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function playSampleDataHandler(event:SampleDataEvent):void\n\t\t{\t\t\t\t\n\t\t\tfor (var i:int = 0; i < 8192 && buffer.bytesAvailable; i++)\n\t\t\t{\n\t\t\t\tvar sample:Number = buffer.readFloat();\n\t\t\t\tevent.data.writeFloat(sample); \n\t\t\t\tevent.data.writeFloat(sample);  \n\t\t\t}\n\t\t}\n\t\t\n\t\t\/* ExternalInterface Communication *\/\n\t\t\n\t\tprotected function triggerEvent(eventName:String, arg0, arg1 = null):void\n\t\t{\t\n\t\t\tExternalInterface.call(\"Recorder.triggerEvent\", eventName, arg0, arg1);\n\t\t}\n\t}\n}","new_contents":"package  \n{\n\timport com.adobe.audio.format.WAVWriter;\n\timport flash.events.TimerEvent;\n\timport flash.events.Event;\n\timport flash.events.ErrorEvent;\n\timport flash.events.SampleDataEvent;\n\timport flash.external.ExternalInterface;\n\timport flash.media.Microphone;\n\timport flash.media.Sound;\n\timport flash.media.SoundChannel;\n\timport flash.system.Capabilities;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getTimer;\n\timport flash.utils.Timer;\n\timport flash.system.Security;\n\timport flash.system.SecurityPanel;\n\timport flash.events.StatusEvent;\n    import flash.utils.getQualifiedClassName;\n\t\n\timport mx.collections.ArrayCollection;\n\t\n\timport ru.inspirit.net.MultipartURLLoader;\n\n\t\n\tpublic class Recorder\n\t{\n\t\tpublic function Recorder(logger)\n\t\t{\n\t\t\tthis.logger = logger;\n\t\t}\n\t\t\n\t\tprivate var logger;\n\t\tpublic function addExternalInterfaceCallbacks():void {\n\t\t\tExternalInterface.addCallback(\"record\", \t\tthis.record);\n\t\t\tExternalInterface.addCallback(\"_stop\",  \t\tthis.stop);\n\t\t\tExternalInterface.addCallback(\"_play\",          this.play);\n\t\t\tExternalInterface.addCallback(\"upload\",         this.upload);\n\t\t\tExternalInterface.addCallback(\"audioData\",      this.audioData);\n\t\t\tExternalInterface.addCallback(\"showFlash\",      this.showFlash);\n\t\t\tExternalInterface.addCallback(\"recordingDuration\",     this.recordingDuration);\n\t\t\ttriggerEvent(\"initialized\", {});\n\t\t\tlogger.log(\"Recorder initialized\");\n\t\t}\n\n\t\t\n\t\tprotected var isRecording:Boolean = false;\n\t\tprotected var isPlaying:Boolean = false;\n\t\tprotected var microphoneWasMuted:Boolean;\n\t\tprotected var playingProgressTimer:Timer;\n\t\tprotected var microphone:Microphone;\n\t\tprotected var buffer:ByteArray;\n\t\tprotected var sound:Sound;\n\t\tprotected var channel:SoundChannel;\n\t\tprotected var recordingStartTime = 0;\n\t\tprotected static var sampleRate = 44.1;\n\t\t\n\t\tprotected function record():void\n\t\t{\n\t\t\tif(!microphone){ \n\t\t\t\tsetupMicrophone();\n\t\t\t}\n\n\t\t\tmicrophoneWasMuted = microphone.muted;\n\t\t\tif(microphoneWasMuted){\n\t\t\t\tlogger.log('showFlashRequired');\n\t\t\t\ttriggerEvent('showFlash','');\n\t\t\t}else{\n\t\t\t\tnotifyRecordingStarted();\n\t\t\t}\n\n\t\t\tbuffer = new ByteArray();\n\t\t\tmicrophone.addEventListener(SampleDataEvent.SAMPLE_DATA, recordSampleDataHandler);\n\t\t}\n\t\t\n\t\tprotected function recordStop():int\n\t\t{\n\t\t\tlogger.log('stopRecording');\n\t\t\tisRecording = false;\n\t\t\ttriggerEvent('recordingStop', {duration: recordingDuration()});\n\t\t\tmicrophone.removeEventListener(SampleDataEvent.SAMPLE_DATA, recordSampleDataHandler);\n\t\t\treturn recordingDuration();\n\t\t}\n\t\t\n\t\tprotected function play():void\n\t\t{\n\t\t\tlogger.log('startPlaying');\n\t\t\tisPlaying = true;\n\t\t\ttriggerEvent('playingStart', {});\n\t\t\tbuffer.position = 0;\n\t\t\tsound = new Sound();\n\t\t\tsound.addEventListener(SampleDataEvent.SAMPLE_DATA, playSampleDataHandler);\n\t\t\t\n\t\t\tchannel = sound.play();\n\t\t\tchannel.addEventListener(Event.SOUND_COMPLETE, function(){\n\t\t\t\tplayStop();\n\t\t\t});  \n\t\t\t\n\t\t\tif(playingProgressTimer){\n\t\t\t\tplayingProgressTimer.reset();\n\t\t\t}\n\t\t\tplayingProgressTimer = new Timer(250);\n\t\t\tplayingProgressTimer.addEventListener(TimerEvent.TIMER, function playingProgressTimerHandler(event:TimerEvent){\n\t\t\t\ttriggerEvent('playingProgress', int(channel.position));\n\t\t\t});\n\t\t\tplayingProgressTimer.start();\n\t\t}\n\t\t\n\t\tprotected function stop():int\n\t\t{\n\t\t\tplayStop();\n\t\t\treturn recordStop();\n\t\t}\n\t\t\n\t\tprotected function playStop():void\n\t\t{\n\t\t\tlogger.log('stopPlaying');\n\t\t\tif(channel){\n\t\t\t\tchannel.stop();\n\t\t\t\tplayingProgressTimer.reset();\n\t\t\t\t\n\t\t\t\ttriggerEvent('playingStop', {});\n\t\t\t\tisPlaying = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/* Networking functions *\/ \n\t\t\n\t\tprotected function upload(uri:String, audioParam:String, parameters): void\n\t\t{\n\t\t\tlogger.log(\"upload\");\n\t\t\tbuffer.position = 0;\n\t\t\tvar wav:ByteArray = prepareWav();\t\t\t\t\t\n\t\t\tvar ml:MultipartURLLoader = new MultipartURLLoader();\n\t\t\tml.addEventListener(Event.COMPLETE, onReady);\n\t\t\tfunction onReady(e:Event):void\n\t\t\t{\n\t\t\t\ttriggerEvent('uploadSuccess', externalInterfaceEncode(e.target.loader.data));\n\t\t\t\tlogger.log('uploading done');\n\t\t\t}\n\t\t\t\n\t\t\tif(getQualifiedClassName(parameters.constructor) == \"Array\"){\n\t\t\t\tfor(var i=0; i<parameters.length; i++){\n\t\t\t\t\tml.addVariable(parameters[i][0], parameters[i][1]);\n\t\t\t\t}\n\t\t\t}else{\n\t\t\t\tfor(var k in parameters){\n\t\t\t\t\tml.addVariable(k, parameters[k]);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tml.addFile(wav, 'audio.wav', audioParam);\n\t\t\tml.load(uri, false);\n\t\t\t\n\t\t}\n\t\t\n\t\tprivate function externalInterfaceEncode(data:String){\n\t\t\treturn data.split(\"%\").join(\"%25\").split(\"\\\\\").join(\"%5c\").split(\"\\\"\").join(\"%22\").split(\"&\").join(\"%26\");\n\t\t}\n\t\t\n\t\tprotected function audioData():String\n\t\t{\n\t\t\tvar ret:String=\"\";\n\t\t\tbuffer.position = 0;\t\t\t\t\n\t\t\twhile (buffer.bytesAvailable > 0) \n\t\t\t{\n\t\t\t\tret += buffer.readFloat().toString() + \";\";\n\t\t\t}\n\t\t\treturn ret;\n\t\t}\n\t\t\n\t\tprotected function showFlash():void\n\t\t{\n\t\t\tSecurity.showSettings(SecurityPanel.PRIVACY);\n\t\t\ttriggerEvent('showFlash','');\t\n\t\t}\n\t\t\n\t\t\/* Recording Helper *\/ \n\t\tprotected function setupMicrophone():void\n\t\t{\n\t\t\tlogger.log('setupMicrophone');\n\t\t\tmicrophone = Microphone.getMicrophone();\n\t\t\tmicrophone.codec = \"Nellymoser\";\n\t\t\tmicrophone.setSilenceLevel(0);\n\t\t\tmicrophone.rate = sampleRate;\n\t\t\tmicrophone.gain = 50;\n\t\t\tmicrophone.addEventListener(StatusEvent.STATUS, function statusHandler(e:Event) {\n\t\t\t\tlogger.log('Microphone Status Change');\n\t\t\t\tif(microphone.muted){\n\t\t\t\t\ttriggerEvent('recordingCancel','');\n\t\t\t\t}else{\n\t\t\t\t\tif(!isRecording){\n\t\t\t\t\t\tnotifyRecordingStarted();\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\n\t\t\tlogger.log('setupMicrophone done: ' + microphone.name + ' ' + microphone.muted);\n\t\t}\n\t\t\n\t\tprotected function notifyRecordingStarted():void\n\t\t{\n\t\t\tif(microphoneWasMuted){\n\t\t\t\tmicrophoneWasMuted = false;\n\t\t\t\ttriggerEvent('hideFlash','');\n\t\t\t}\n\t\t\trecordingStartTime = getTimer();\n\t\t\ttriggerEvent('recordingStart', {});\n\t\t\tlogger.log('startRecording');\n\t\t\tisRecording = true;\n\t\t}\n\t\t\n\t\t\/* Sample related *\/\n\t\t\n\t\tprotected function prepareWav():ByteArray\n\t\t{\n\t\t\tvar wavData:ByteArray = new ByteArray();\n\t\t\tvar wavWriter:WAVWriter = new WAVWriter(); \n\t\t\tbuffer.position = 0;\n\t\t\twavWriter.numOfChannels = 1; \/\/ set the inital properties of the Wave Writer \n\t\t\twavWriter.sampleBitRate = 16; \n\t\t\twavWriter.samplingRate = sampleRate * 1000;\n\t\t\twavWriter.processSamples(wavData, buffer, sampleRate * 1000, 1);\n\t\t\treturn wavData;\n\t\t}\n\t\t\n\t\tprotected function recordingDuration():int\n\t\t{\n\t\t\tvar latency = 650;\n\t\t\tvar duration = int(getTimer() - recordingStartTime - latency);\n\t\t\treturn Math.max(duration, 0);\n\t\t}\n\t\t\n\t\tprotected function recordSampleDataHandler(event:SampleDataEvent):void\n\t\t{\t\n\t\t\twhile(event.data.bytesAvailable)\n\t\t\t{\t\n\t\t\t\tvar sample:Number = event.data.readFloat();\n\t\t\t\t\n\t\t\t\tbuffer.writeFloat(sample);\n\t\t\t\tif(buffer.length % 40000 == 0){\n\t\t\t\t\ttriggerEvent('recordingProgress', recordingDuration(), \tmicrophone.activityLevel);\n\t\t\t\t}\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function playSampleDataHandler(event:SampleDataEvent):void\n\t\t{\t\t\t\t\n\t\t\tfor (var i:int = 0; i < 8192 && buffer.bytesAvailable; i++)\n\t\t\t{\n\t\t\t\tvar sample:Number = buffer.readFloat();\n\t\t\t\tevent.data.writeFloat(sample); \n\t\t\t\tevent.data.writeFloat(sample);  \n\t\t\t}\n\t\t}\n\t\t\n\t\t\/* ExternalInterface Communication *\/\n\t\t\n\t\tprotected function triggerEvent(eventName:String, arg0, arg1 = null):void\n\t\t{\t\n\t\t\tExternalInterface.call(\"Recorder.triggerEvent\", eventName, arg0, arg1);\n\t\t}\n\t}\n}","subject":"Update flash\/Recorder.as","message":"Update flash\/Recorder.as\n\nExplicitly setting the codec used. If this library is used in conjunction with another flash library that makes use of the microphone, and that library changes the codec to Speex, then the sampling rate will be forever stuck at \"16\". This causes recordings to sound like \"chipmunks\".","lang":"ActionScript","license":"mit","repos":"jwagener\/recorder.js"}
{"commit":"31fd4b65167054c2013966ef07d6bde86d451986","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf\/dojo\/flash8\/DojoExternalInterface.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf\/dojo\/flash8\/DojoExternalInterface.as","old_contents":"\/**\n\tA wrapper around Flash 8's ExternalInterface; DojoExternalInterface is needed so that we\n\tcan do a Flash 6 implementation of ExternalInterface, and be able\n\tto support having a single codebase that uses DojoExternalInterface\n\tacross Flash versions rather than having two seperate source bases,\n\twhere one uses ExternalInterface and the other uses DojoExternalInterface.\n\t\n\tDojoExternalInterface class does a variety of optimizations to bypass ExternalInterface's\n\tunbelievably bad performance so that we can have good performance\n\ton Safari; see the blog post\n\thttp:\/\/codinginparadise.org\/weblog\/2006\/02\/how-to-speed-up-flash-8s.html\n\tfor details.\n\t\n\t@author Brad Neuberg, bkn3@columbia.edu\n*\/\n\n#include \"kernel\/swf\/dojo\/flash8\/ExpressInstall.as\"\n\nclass DojoExternalInterfaceClass {\n\tvar available = null;\n\tvar flashMethods = [];\n\tvar numArgs = null;\n\tvar argData = null;\n\tvar resultData = null;\n\tvar _id;\n\t\n\tfunction DojoExternalInterfaceClass(id){\n\t\t\/\/ extract the dojo base path\n\t\t\/\/Debug.write('initialize', flash.external.ExternalInterface.addCallback);\n\t\t\n\t\t\/\/ see if we need to do an express install\n\t\tvar install = new ExpressInstall();\n\t\tif(install.needsUpdate){\n\t\t\tinstall.init();\n\t\t}\n\t\tthis._id = id;\n\t\t\n\t\t\/\/ register our callback functions\n\t\tvar s = flash.external.ExternalInterface.addCallback(\"startExec\", this, this.startExec);\n\t\t\/\/Debug.write('addCallback', s, this, this.startExec);\n\t\tflash.external.ExternalInterface.addCallback(\"setNumberArguments\", this, this.setNumberArguments);\n\t\tflash.external.ExternalInterface.addCallback(\"chunkArgumentData\", this, this.chunkArgumentData);\n\t\tflash.external.ExternalInterface.addCallback(\"exec\", this, this.exec);\n\t\tflash.external.ExternalInterface.addCallback(\"getReturnLength\", this, this.getReturnLength);\n\t\tflash.external.ExternalInterface.addCallback(\"chunkReturnData\", this, this.chunkReturnData);\n\t\tflash.external.ExternalInterface.addCallback(\"endExec\", this, this.endExec);\n\t\t\n\t\t\/\/ set whether communication is available\n\t\tDojoExternalInterface.available = flash.external.ExternalInterface.available;\n\t\tDojoExternalInterface.call(\"loaded\");\n\t}\n\t\n\tfunction addCallback(methodName, instance, method) {\n\t\t\/\/Debug.write('addCallback', methodName, instance, method);\n\t\t\/\/ register DojoExternalInterface methodName with it's instance\n\t\tthis.flashMethods[methodName] = instance;\n\t\t\n\t\t\/\/ tell JavaScript about DojoExternalInterface new method so we can create a proxy\n\t\t\/\/Debug.write('calling dojo.flash.comm.' + this._id + \"._addExternalInterfaceCallback\", methodName, this._id);\n\t\tflash.external.ExternalInterface.call(\"dojo.flash.comm.\" + this._id + \"._addExternalInterfaceCallback\", methodName, this._id);\n\t\t\t\t\t\t\t\t\t\t\t\t\t \n\t\treturn true;\n\t}\n\t\n\tfunction call(methodName, resultsCallback) {\n\t\t\/\/ we might have any number of optional arguments, so we have to \n\t\t\/\/ pass them in dynamically; strip out the results callback\n\t\tvar parameters = [];\n\t\tfor(var i = 0; i < arguments.length; i++){\n\t\t\tif(i != 1){ \/\/ skip the callback\n\t\t\t\tparameters.push(arguments[i]);\n\t\t\t}\n\t\t}\n\t\t\n\t\tvar results = flash.external.ExternalInterface.call.apply(flash.external.ExternalInterface, parameters);\n\t\t\n\t\t\/\/ immediately give the results back, since ExternalInterface is\n\t\t\/\/ synchronous\n\t\tif(resultsCallback != null && typeof resultsCallback != \"undefined\"){\n\t\t\tresultsCallback.call(null, results);\n\t\t}\n\t}\n\t\n\t\/** \n\t\t\tCalled by Flash to indicate to JavaScript that we are ready to have\n\t\t\tour Flash functions called. Calling loaded()\n\t\t\twill fire the dojo.flash.loaded() event, so that JavaScript can know that\n\t\t\tFlash has finished loading and adding its callbacks, and can begin to\n\t\t\tinteract with the Flash file.\n\t*\/\n\tfunction loaded(){\n\t\tDojoExternalInterface.call(\"dojo.flash.loaded\", null, this._id);\n\t\tLzBrowserKernel.__jsready();\n\t}\n\t\n\tfunction startExec(){ \n\t\t\/\/Debug.write('startExec');\n\t\tDojoExternalInterface.numArgs = null;\n\t\tDojoExternalInterface.argData = null;\n\t\tDojoExternalInterface.resultData = null;\n\t}\n\t\n\tfunction setNumberArguments(numArgs){\n\t\t\/\/Debug.write('setNumberArguments', numArgs);\n\t\tDojoExternalInterface.numArgs = numArgs;\n\t\tDojoExternalInterface.argData = [];\n\t}\n\t\n\tfunction chunkArgumentData(value, argIndex){\n\t\t\/\/Debug.write('chunkArgumentData', value, argIndex);\n\t\t\/\/getURL(\"javascript:dojo.debug('FLASH: chunkArgumentData, value=\"+value+\", argIndex=\"+argIndex+\"')\");\n\t\tvar currentValue = DojoExternalInterface.argData[argIndex];\n\t\tif(currentValue == null || typeof currentValue == \"undefined\"){\n\t\t\tDojoExternalInterface.argData[argIndex] = value;\n\t\t}else{\n\t\t\tDojoExternalInterface.argData[argIndex] += value;\n\t\t}\n\t}\n\t\n\tfunction exec(methodName){\n\t\t\/\/Debug.write('exec', methodName);\n\t\t\/\/ decode all of the arguments that were passed in\n\t\tfor(var i = 0; i < DojoExternalInterface.argData.length; i++){\n\t\t\tDojoExternalInterface.argData[i] = \n\t\t\t\tDojoExternalInterface.decodeData(DojoExternalInterface.argData[i]);\n\t\t}\n\t\t\n\t\tvar instance = DojoExternalInterface.flashMethods[methodName];\n\t\t\/\/Debug.write('instance', instance, instance[methodName]);\n\t\tDojoExternalInterface.resultData = instance[methodName].apply(\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tinstance, DojoExternalInterface.argData) + '';\n\t\t\/\/Debug.write('result', DojoExternalInterface.resultData);\n\t\t\/\/ encode the result data\n\t\tDojoExternalInterface.resultData = \n\t\t\tDojoExternalInterface.encodeData(DojoExternalInterface.resultData);\n\n\t\t\/\/Debug.write('resultData', DojoExternalInterface.resultData);\n\t\t\t\n\t\t\/\/getURL(\"javascript:dojo.debug('FLASH: encoded result data=\"+DojoExternalInterface.resultData+\"')\");\n\t}\n\t\n\tfunction getReturnLength(){\n\t if(DojoExternalInterface.resultData == null || \n\t \t\t\t\t\ttypeof DojoExternalInterface.resultData == \"undefined\"){\n\t \treturn 0;\n\t }\n\t var segments = Math.ceil(DojoExternalInterface.resultData.length \/ 1024);\n\t\/\/Debug.write('getReturnLength', typeof DojoExternalInterface.resultData, DojoExternalInterface.resultData.length, segments);\n\t return segments;\n\t}\n\t\n\tfunction chunkReturnData(segment){\n\t\tvar numSegments = DojoExternalInterface.getReturnLength();\n\t\tvar startCut = segment * 1024;\n\t\tvar endCut = segment * 1024 + 1024;\n\t\tif(segment == (numSegments - 1)){\n\t\t\tendCut = segment * 1024 + DojoExternalInterface.resultData.length;\n\t\t}\n\t\t\t\n\t\tvar piece = DojoExternalInterface.resultData.substring(startCut, endCut);\n\t\t\n\t\t\/\/getURL(\"javascript:dojo.debug('FLASH: chunking return piece=\"+piece+\"')\");\n\t\t\n\t\treturn piece;\n\t}\n\t\n\tfunction endExec(){\n\t}\n\t\n\tfunction decodeData(data){\n\t\t\/\/ we have to use custom encodings for certain characters when passing\n\t\t\/\/ them over; for example, passing a backslash over as \/\/\/\/ from JavaScript\n\t\t\/\/ to Flash doesn't work\n\t\tdata = DojoExternalInterface.replaceStr(data, \"&custom_backslash;\", \"\\\\\");\n\t\t\n\t\tdata = DojoExternalInterface.replaceStr(data, \"\\\\\\'\", \"\\'\");\n\t\tdata = DojoExternalInterface.replaceStr(data, \"\\\\\\\"\", \"\\\"\");\n\t\t\/\/Debug.write('decodeData', data);\n\t\t\n\t\treturn data;\n\t}\n\t\n\tfunction encodeData(data){\n\t\t\/\/getURL(\"javascript:dojo.debug('inside flash, data before=\"+data+\"')\");\n\n\t\t\/\/ double encode all entity values, or they will be mis-decoded\n\t\t\/\/ by Flash when returned\n\t\tdata = DojoExternalInterface.replaceStr(data, \"&\", \"&amp;\");\n\t\t\n\t\t\/\/ certain XMLish characters break Flash's wire serialization for\n\t\t\/\/ ExternalInterface; encode these into a custom encoding, rather than\n\t\t\/\/ the standard entity encoding, because otherwise we won't be able to\n\t\t\/\/ differentiate between our own encoding and any entity characters\n\t\t\/\/ that are being used in the string itself\n\t\tdata = DojoExternalInterface.replaceStr(data, '<', '&custom_lt;');\n\t\tdata = DojoExternalInterface.replaceStr(data, '>', '&custom_gt;');\n\t\t\n\t\t\/\/ encode control characters and JavaScript delimiters\n\t\tdata = DojoExternalInterface.replaceStr(data, \"\\n\", \"\\\\n\");\n\t\tdata = DojoExternalInterface.replaceStr(data, \"\\r\", \"\\\\r\");\n\t\tdata = DojoExternalInterface.replaceStr(data, \"\\f\", \"\\\\f\");\n\t\tdata = DojoExternalInterface.replaceStr(data, \"'\", \"\\\\'\");\n\t\tdata = DojoExternalInterface.replaceStr(data, '\"', '\\\"');\n\n\t\t\/\/Debug.write('encodeData', data);\n\t\t\/\/getURL(\"javascript:dojo.debug('inside flash, data after=\"+data+\"')\");\n\t\treturn data;\n\t}\n\t\n\t\/** \n\t\t\tFlash ActionScript has no String.replace method or support for\n\t\t\tRegular Expressions! We roll our own very simple one.\n\t*\/\n\tfunction replaceStr(inputStr, replaceThis, withThis){\n\t\tvar splitStr = inputStr.split(replaceThis)\n\t\tinputStr = splitStr.join(withThis)\n\t\treturn inputStr;\n\t}\n\t\n\tfunction getDojoPath(){\n\t\tvar url = _root._url;\n\t\tvar start = url.indexOf(\"baseRelativePath=\") + \"baseRelativePath=\".length;\n\t\tvar path = url.substring(start);\n\t\tvar end = path.indexOf(\"&\");\n\t\tif(end != -1){\n\t\t\tpath = path.substring(0, end);\n\t\t}\n\t\treturn path;\n\t}\n}\n\n\/* X_LZ_COPYRIGHT_BEGIN ***************************************************\n* Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.          *\n* Use is subject to license terms.                                        *\n* X_LZ_COPYRIGHT_END ******************************************************\/\n\n\/\/ vim:ts=4:noet:tw=0:\n","new_contents":"\/**\n\tA wrapper around Flash 8's ExternalInterface; DojoExternalInterface is needed so that we\n\tcan do a Flash 6 implementation of ExternalInterface, and be able\n\tto support having a single codebase that uses DojoExternalInterface\n\tacross Flash versions rather than having two seperate source bases,\n\twhere one uses ExternalInterface and the other uses DojoExternalInterface.\n\t\n\tDojoExternalInterface class does a variety of optimizations to bypass ExternalInterface's\n\tunbelievably bad performance so that we can have good performance\n\ton Safari; see the blog post\n\thttp:\/\/codinginparadise.org\/weblog\/2006\/02\/how-to-speed-up-flash-8s.html\n\tfor details.\n\t\n\t@author Brad Neuberg, bkn3@columbia.edu\n*\/\n\n#include \"kernel\/swf\/dojo\/flash8\/ExpressInstall.as\"\n\nclass DojoExternalInterfaceClass {\n\tvar available = null;\n\tvar flashMethods = [];\n\tvar numArgs = null;\n\tvar argData = null;\n\tvar resultData = null;\n\tvar _id;\n\t\n\tfunction DojoExternalInterfaceClass(id){\n\t\t\/\/ extract the dojo base path\n\t\t\/\/Debug.write('initialize', flash.external.ExternalInterface.addCallback);\n\t\t\n\t\t\/\/ see if we need to do an express install\n\t\tvar install = new ExpressInstall();\n\t\tif(install.needsUpdate){\n\t\t\tinstall.init();\n\t\t}\n\n\t\t\/\/ not loaded from the wrapper JS...\n\t\tif (id == null) return; \n\n\t\tthis._id = id;\n\t\t\n\t\t\/\/ register our callback functions\n\t\tvar s = flash.external.ExternalInterface.addCallback(\"startExec\", this, this.startExec);\n\t\t\/\/Debug.write('addCallback', s, this, this.startExec);\n\t\tflash.external.ExternalInterface.addCallback(\"setNumberArguments\", this, this.setNumberArguments);\n\t\tflash.external.ExternalInterface.addCallback(\"chunkArgumentData\", this, this.chunkArgumentData);\n\t\tflash.external.ExternalInterface.addCallback(\"exec\", this, this.exec);\n\t\tflash.external.ExternalInterface.addCallback(\"getReturnLength\", this, this.getReturnLength);\n\t\tflash.external.ExternalInterface.addCallback(\"chunkReturnData\", this, this.chunkReturnData);\n\t\tflash.external.ExternalInterface.addCallback(\"endExec\", this, this.endExec);\n\t\t\n\t\t\/\/ set whether communication is available\n\t\tDojoExternalInterface.available = flash.external.ExternalInterface.available;\n\t\tDojoExternalInterface.call(\"loaded\");\n\t}\n\t\n\tfunction addCallback(methodName, instance, method) {\n\t\t\/\/Debug.write('addCallback', methodName, instance, method);\n\t\t\/\/ register DojoExternalInterface methodName with it's instance\n\t\tthis.flashMethods[methodName] = instance;\n\t\t\n\t\t\/\/ tell JavaScript about DojoExternalInterface new method so we can create a proxy\n\t\t\/\/Debug.write('calling dojo.flash.comm.' + this._id + \"._addExternalInterfaceCallback\", methodName, this._id);\n\t\tflash.external.ExternalInterface.call(\"dojo.flash.comm.\" + this._id + \"._addExternalInterfaceCallback\", methodName, this._id);\n\t\t\t\t\t\t\t\t\t\t\t\t\t \n\t\treturn true;\n\t}\n\t\n\tfunction call(methodName, resultsCallback) {\n\t\t\/\/ we might have any number of optional arguments, so we have to \n\t\t\/\/ pass them in dynamically; strip out the results callback\n\t\tvar parameters = [];\n\t\tfor(var i = 0; i < arguments.length; i++){\n\t\t\tif(i != 1){ \/\/ skip the callback\n\t\t\t\tparameters.push(arguments[i]);\n\t\t\t}\n\t\t}\n\t\t\n\t\tvar results = flash.external.ExternalInterface.call.apply(flash.external.ExternalInterface, parameters);\n\t\t\n\t\t\/\/ immediately give the results back, since ExternalInterface is\n\t\t\/\/ synchronous\n\t\tif(resultsCallback != null && typeof resultsCallback != \"undefined\"){\n\t\t\tresultsCallback.call(null, results);\n\t\t}\n\t}\n\t\n\t\/** \n\t\t\tCalled by Flash to indicate to JavaScript that we are ready to have\n\t\t\tour Flash functions called. Calling loaded()\n\t\t\twill fire the dojo.flash.loaded() event, so that JavaScript can know that\n\t\t\tFlash has finished loading and adding its callbacks, and can begin to\n\t\t\tinteract with the Flash file.\n\t*\/\n\tfunction loaded(){\n\t\tDojoExternalInterface.call(\"dojo.flash.loaded\", null, this._id);\n\t\tLzBrowserKernel.__jsready();\n\t}\n\t\n\tfunction startExec(){ \n\t\t\/\/Debug.write('startExec');\n\t\tDojoExternalInterface.numArgs = null;\n\t\tDojoExternalInterface.argData = null;\n\t\tDojoExternalInterface.resultData = null;\n\t}\n\t\n\tfunction setNumberArguments(numArgs){\n\t\t\/\/Debug.write('setNumberArguments', numArgs);\n\t\tDojoExternalInterface.numArgs = numArgs;\n\t\tDojoExternalInterface.argData = [];\n\t}\n\t\n\tfunction chunkArgumentData(value, argIndex){\n\t\t\/\/Debug.write('chunkArgumentData', value, argIndex);\n\t\t\/\/getURL(\"javascript:dojo.debug('FLASH: chunkArgumentData, value=\"+value+\", argIndex=\"+argIndex+\"')\");\n\t\tvar currentValue = DojoExternalInterface.argData[argIndex];\n\t\tif(currentValue == null || typeof currentValue == \"undefined\"){\n\t\t\tDojoExternalInterface.argData[argIndex] = value;\n\t\t}else{\n\t\t\tDojoExternalInterface.argData[argIndex] += value;\n\t\t}\n\t}\n\t\n\tfunction exec(methodName){\n\t\t\/\/Debug.write('exec', methodName);\n\t\t\/\/ decode all of the arguments that were passed in\n\t\tfor(var i = 0; i < DojoExternalInterface.argData.length; i++){\n\t\t\tDojoExternalInterface.argData[i] = \n\t\t\t\tDojoExternalInterface.decodeData(DojoExternalInterface.argData[i]);\n\t\t}\n\t\t\n\t\tvar instance = DojoExternalInterface.flashMethods[methodName];\n\t\t\/\/Debug.write('instance', instance, instance[methodName]);\n\t\tDojoExternalInterface.resultData = instance[methodName].apply(\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tinstance, DojoExternalInterface.argData) + '';\n\t\t\/\/Debug.write('result', DojoExternalInterface.resultData);\n\t\t\/\/ encode the result data\n\t\tDojoExternalInterface.resultData = \n\t\t\tDojoExternalInterface.encodeData(DojoExternalInterface.resultData);\n\n\t\t\/\/Debug.write('resultData', DojoExternalInterface.resultData);\n\t\t\t\n\t\t\/\/getURL(\"javascript:dojo.debug('FLASH: encoded result data=\"+DojoExternalInterface.resultData+\"')\");\n\t}\n\t\n\tfunction getReturnLength(){\n\t if(DojoExternalInterface.resultData == null || \n\t \t\t\t\t\ttypeof DojoExternalInterface.resultData == \"undefined\"){\n\t \treturn 0;\n\t }\n\t var segments = Math.ceil(DojoExternalInterface.resultData.length \/ 1024);\n\t\/\/Debug.write('getReturnLength', typeof DojoExternalInterface.resultData, DojoExternalInterface.resultData.length, segments);\n\t return segments;\n\t}\n\t\n\tfunction chunkReturnData(segment){\n\t\tvar numSegments = DojoExternalInterface.getReturnLength();\n\t\tvar startCut = segment * 1024;\n\t\tvar endCut = segment * 1024 + 1024;\n\t\tif(segment == (numSegments - 1)){\n\t\t\tendCut = segment * 1024 + DojoExternalInterface.resultData.length;\n\t\t}\n\t\t\t\n\t\tvar piece = DojoExternalInterface.resultData.substring(startCut, endCut);\n\t\t\n\t\t\/\/getURL(\"javascript:dojo.debug('FLASH: chunking return piece=\"+piece+\"')\");\n\t\t\n\t\treturn piece;\n\t}\n\t\n\tfunction endExec(){\n\t}\n\t\n\tfunction decodeData(data){\n\t\t\/\/ we have to use custom encodings for certain characters when passing\n\t\t\/\/ them over; for example, passing a backslash over as \/\/\/\/ from JavaScript\n\t\t\/\/ to Flash doesn't work\n\t\tdata = DojoExternalInterface.replaceStr(data, \"&custom_backslash;\", \"\\\\\");\n\t\t\n\t\tdata = DojoExternalInterface.replaceStr(data, \"\\\\\\'\", \"\\'\");\n\t\tdata = DojoExternalInterface.replaceStr(data, \"\\\\\\\"\", \"\\\"\");\n\t\t\/\/Debug.write('decodeData', data);\n\t\t\n\t\treturn data;\n\t}\n\t\n\tfunction encodeData(data){\n\t\t\/\/getURL(\"javascript:dojo.debug('inside flash, data before=\"+data+\"')\");\n\n\t\t\/\/ double encode all entity values, or they will be mis-decoded\n\t\t\/\/ by Flash when returned\n\t\tdata = DojoExternalInterface.replaceStr(data, \"&\", \"&amp;\");\n\t\t\n\t\t\/\/ certain XMLish characters break Flash's wire serialization for\n\t\t\/\/ ExternalInterface; encode these into a custom encoding, rather than\n\t\t\/\/ the standard entity encoding, because otherwise we won't be able to\n\t\t\/\/ differentiate between our own encoding and any entity characters\n\t\t\/\/ that are being used in the string itself\n\t\tdata = DojoExternalInterface.replaceStr(data, '<', '&custom_lt;');\n\t\tdata = DojoExternalInterface.replaceStr(data, '>', '&custom_gt;');\n\t\t\n\t\t\/\/ encode control characters and JavaScript delimiters\n\t\tdata = DojoExternalInterface.replaceStr(data, \"\\n\", \"\\\\n\");\n\t\tdata = DojoExternalInterface.replaceStr(data, \"\\r\", \"\\\\r\");\n\t\tdata = DojoExternalInterface.replaceStr(data, \"\\f\", \"\\\\f\");\n\t\tdata = DojoExternalInterface.replaceStr(data, \"'\", \"\\\\'\");\n\t\tdata = DojoExternalInterface.replaceStr(data, '\"', '\\\"');\n\n\t\t\/\/Debug.write('encodeData', data);\n\t\t\/\/getURL(\"javascript:dojo.debug('inside flash, data after=\"+data+\"')\");\n\t\treturn data;\n\t}\n\t\n\t\/** \n\t\t\tFlash ActionScript has no String.replace method or support for\n\t\t\tRegular Expressions! We roll our own very simple one.\n\t*\/\n\tfunction replaceStr(inputStr, replaceThis, withThis){\n\t\tvar splitStr = inputStr.split(replaceThis)\n\t\tinputStr = splitStr.join(withThis)\n\t\treturn inputStr;\n\t}\n\t\n\tfunction getDojoPath(){\n\t\tvar url = _root._url;\n\t\tvar start = url.indexOf(\"baseRelativePath=\") + \"baseRelativePath=\".length;\n\t\tvar path = url.substring(start);\n\t\tvar end = path.indexOf(\"&\");\n\t\tif(end != -1){\n\t\t\tpath = path.substring(0, end);\n\t\t}\n\t\treturn path;\n\t}\n}\n\n\/* X_LZ_COPYRIGHT_BEGIN ***************************************************\n* Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.          *\n* Use is subject to license terms.                                        *\n* X_LZ_COPYRIGHT_END ******************************************************\/\n\n\/\/ vim:ts=4:noet:tw=0:\n","subject":"Change 20080521-maxcarlson-m by maxcarlson@Roboto on 2008-05-21 14:39:56 PDT in \/Users\/maxcarlson\/openlaszlo\/trunk-clean for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20080521-maxcarlson-m by maxcarlson@Roboto on 2008-05-21 14:39:56 PDT\n    in \/Users\/maxcarlson\/openlaszlo\/trunk-clean\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: Don't init flash\/js communication when apps are running outside the html wrappers.\n\nNew Features:\n\nBugs Fixed: LPP-5383 - Refresh Or Close Of SWF 8 Solo App In IE7 Causes Javascript 'No Object' Errors\n\nTechnical Reviewer: promanik\nQA Reviewer: hminsky\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails: Return after running the installer if a null id is passed into the constructor, which happens when there is no id init arg.  It's a shame the flash.external.ExternalInterface.available API does nothing to help in this case!\n    \n\nTests: Compile a non-proxied version of an app, then load it in IE 7 directly  Reloading the app should no longer produce Javascript warnings in IE...  I used http:\/\/192.168.1.119:8080\/trunk\/my-apps\/copy-of-hello.lzx?lzr=swf8&lzproxied=false followed by http:\/\/192.168.1.119:8080\/trunk\/my-apps\/copy-of-hello.lzx.lzr%3Dswf8.swf\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@9285 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"9cb51568c37c5ffec45d001c69cae5d3969cfb83","old_file":"plugins\/wvPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/WVLoader.as","new_file":"plugins\/wvPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/WVLoader.as","old_contents":"package com.kaltura.kdpfl.plugin\n{\n\timport org.osmf.traits.LoaderBase;\n\t\n\tpublic class WVLoader extends LoaderBase\n\t{\n\t\tpublic function WVLoader()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t}\n}","new_contents":"package com.kaltura.kdpfl.plugin\r\n{\r\n\timport flash.external.ExternalInterface;\r\n\t\r\n\timport org.osmf.media.MediaResourceBase;\r\n\timport org.osmf.traits.LoaderBase;\r\n\t\r\n\tpublic class WVLoader extends LoaderBase\r\n\t{\r\n\t\tpublic function WVLoader()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function canHandleResource(resource:MediaResourceBase):Boolean\r\n\t\t{\r\n\t\t\tif (resource.hasOwnProperty(\"url\") && resource[\"url\"].toString().indexOf(\".wvm\") > -1 )\r\n\t\t\t{\r\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\tExternalInterface.call(\"mediaURL\" , resource[\"url\"].toString());\r\n\t\t\t\t} \r\n\t\t\t\tcatch(error:Error) \r\n\t\t\t\t{\r\n\t\t\t\t\ttrace(\"Failed to call external interface\");\r\n\t\t\t\t}\r\n\t\t\t\treturn true;\r\n\t\t\t}\r\n\t\t\treturn false;\r\n\t\t}\r\n\t}\r\n}","subject":"Fix a bug that caused \"ChangeMedia\" to fail","message":"Fix a bug that caused \"ChangeMedia\" to fail","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp"}
{"commit":"432c5a4a336bbe9adcc8fece955a0787aba9056b","old_file":"src\/goplayer\/ConfigurationParser.as","new_file":"src\/goplayer\/ConfigurationParser.as","old_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n\n    public function ConfigurationParser(parameters : Object)\n    { this.parameters = parameters }\n\n    public function execute() : void\n    {\n      \/\/ XXX: Clean up the host stuff.\n      result.host = parameters.host || \"staging.streamio.se\"\n      result.skinURL = parameters.skinUrl\n        || \"http:\/\/\" + result.host + \"\/swfs\/goplayer-black-skin.swf\"\n      result.movieID = parameters.movieId\n      result.trackerID = parameters.trackerId || \"global\"\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"rtmp\", true)\n      result.enableAutoplay = getBoolean(\"autoplay\", false)\n      result.enableLooping = getBoolean(\"loop\", false)\n      result.enableChrome = getBoolean(\"chrome\", true)\n      result.enableTitleBar = getBoolean(\"titleBar\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const parser : ConfigurationParser\n        = new ConfigurationParser(parameters)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"on\", \"off\"])\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"on\")\n        return true\n      else if (value == \"off\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \u201c\" + name + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n\n    public function ConfigurationParser(parameters : Object)\n    { this.parameters = parameters }\n\n    public function execute() : void\n    {\n      \/\/ XXX: Clean up the host stuff.\n      result.host = parameters.host || \"staging.streamio.se\"\n      result.skinURL = parameters.skinUrl\n        || \"http:\/\/\" + result.host + \"\/swfs\/goplayer-black-skin.swf\"\n      result.movieID = parameters.movieId\n      result.trackerID = parameters.trackerId || \"global\"\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"rtmp\", true)\n      result.enableAutoplay = getBoolean(\"autoplay\", false)\n      result.enableLooping = getBoolean(\"loop\", false)\n      result.enableChrome = getBoolean(\"chrome\", true)\n      result.enableTitleBar = getBoolean(\"titleBar\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const parser : ConfigurationParser\n        = new ConfigurationParser(parameters)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \u201c\" + name + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","subject":"Use \u2018true\u2019 and \u2018false\u2019 instead of \u2018on\u2019 and \u2018off\u2019.","message":"Use \u2018true\u2019 and \u2018false\u2019 instead of \u2018on\u2019 and \u2018off\u2019.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"8b860d2ef18e4a57894152ab60e261f4408f29ed","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/visitors\/AbstractVisitor.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/visitors\/AbstractVisitor.as","old_contents":"package aerys.minko.render.shader.compiler.graph.visitors\n{\n\timport aerys.minko.render.shader.compiler.graph.ShaderGraph;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Attribute;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.BindableConstant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.BindableSampler;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Constant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Sampler;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Extract;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Instruction;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Interpolate;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Overwriter;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.VariadicExtract;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\t\n\timport flash.utils.Dictionary;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t *\/\n\tpublic class AbstractVisitor\n\t{\n\t\tprivate var _visited\t\t: Vector.<AbstractNode>;\n\t\tprotected var _shaderGraph\t: ShaderGraph;\n\t\t\n\t\tpublic function AbstractVisitor()\n\t\t{\n\t\t\t_visited\t= new Vector.<AbstractNode>();\n\t\t}\n\t\t\n\t\tpublic function process(shaderGraph : ShaderGraph) : void\n\t\t{\n\t\t\t_shaderGraph = shaderGraph;\n\t\t\t\n\t\t\tstart();\n\t\t\t\n\t\t\tvisit(_shaderGraph.position, true);\n\t\t\tvisit(_shaderGraph.color, false);\n\t\t\tfor each (var kill : AbstractNode in _shaderGraph.kills)\n\t\t\t\tvisit(kill, false);\n\t\t\t\n\t\t\tfinish();\n\t\t}\n\t\t\n\t\tprotected function start() : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function finish() : void\n\t\t{\n\t\t\t_visited.length\t= 0;\n\t\t\t_shaderGraph\t= null;\n\t\t}\n\t\t\n\t\tprotected function visit(node : AbstractNode, isVertexShader : Boolean) : void\n\t\t{\n\t\t\tif (_visited.indexOf(node) == -1)\n\t\t\t{\n\t\t\t\t_visited.push(node);\n\t\t\t\t\n\t\t\t\tif (node is Extract || node is Instruction || node is Interpolate || node is Overwriter || node is VariadicExtract)\n\t\t\t\t\tvisitTraversable(node, isVertexShader);\n\t\t\t\telse\n\t\t\t\t\tvisitNonTraversable(node, isVertexShader);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function visitArguments(node : AbstractNode, isVertexShader : Boolean) : void\n\t\t{\n\t\t\tvar numArguments : uint = node.numArguments;\n\t\t\t\n\t\t\tfor (var argumentId : uint = 0; argumentId < numArguments; ++argumentId)\n\t\t\t\tvisit(node.getArgumentAt(argumentId), isVertexShader);\n\t\t}\n\t\t\n\t\tprotected function replaceInParents(oldNode : AbstractNode, newNode : AbstractNode) : void\n\t\t{\n\t\t\tvar numParents\t: uint\t\t\t\t\t= oldNode.numParents;\n\t\t\tvar parents\t\t: Vector.<AbstractNode> = new Vector.<AbstractNode>(numParents, true);\n\t\t\tvar parentId\t: uint;\n\t\t\t\n\t\t\tfor (parentId = 0; parentId < numParents; ++parentId)\n\t\t\t\tparents[parentId] = oldNode.getParentAt(parentId);\n\t\t\t\n\t\t\tfor (parentId = 0; parentId < numParents; ++parentId)\n\t\t\t\tparents[parentId].replaceArgument(oldNode, newNode);\n\t\t\t\n\t\t\tif (_shaderGraph.position === oldNode)\n\t\t\t\t_shaderGraph.position = newNode;\n\t\t\t\n\t\t\tif (_shaderGraph.color === oldNode)\n\t\t\t\t_shaderGraph.color = newNode;\n\t\t\t\n\t\t\tvar kills\t\t: Vector.<AbstractNode>\t= _shaderGraph.kills;\n\t\t\tvar numKills\t: uint\t\t\t\t\t= kills.length;\n\t\t\t\n\t\t\tfor (var killId : uint = 0; killId < numKills; ++killId)\n\t\t\t\tif (kills[killId] === oldNode)\n\t\t\t\t\tkills[killId] = newNode;\n\t\t}\n\t\t\n\t\tprotected function swizzleParents(node\t\t: AbstractNode,\n\t\t\t\t\t\t\t\t\t\t  modifier\t: uint) : void\n\t\t{\n\t\t\tvar numParents\t\t: uint\t\t\t= node.numParents;\n\t\t\tvar visitedParents\t: Dictionary\t= new Dictionary();\n\t\t\t\n\t\t\tfor (var parentId : uint = 0; parentId < numParents; ++parentId)\n\t\t\t{\n\t\t\t\tvar parent : AbstractNode = node.getParentAt(parentId);\n\t\t\t\t\n\t\t\t\tif (visitedParents[parent])\n\t\t\t\t\tcontinue;\n\t\t\t\tvisitedParents[parent] = true;\n\t\t\t\t\n\t\t\t\tvar numArgument\t: uint\t= parent.numArguments;\n\t\t\t\t\n\t\t\t\t\/\/ loop backward, because we are removing elements from the parents array\n\t\t\t\tfor (var argumentId : int = numArgument - 1; argumentId >= 0; --argumentId)\n\t\t\t\t\tif (parent.getArgumentAt(argumentId) === node)\n\t\t\t\t\t\tparent.setComponentAt(argumentId, \n\t\t\t\t\t\t\tComponents.applyCombination(modifier, parent.getComponentAt(argumentId))\n\t\t\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tif (_shaderGraph.position == node)\n\t\t\t\t_shaderGraph.positionComponents = Components.applyCombination(modifier, _shaderGraph.positionComponents);\n\t\t\t\n\t\t\tif (_shaderGraph.color == node)\n\t\t\t\t_shaderGraph.colorComponents = Components.applyCombination(modifier, _shaderGraph.colorComponents);\n\t\t\t\n\t\t\tvar kills\t\t\t: Vector.<AbstractNode>\t= _shaderGraph.kills;\n\t\t\tvar killComponents\t: Vector.<uint>\t\t\t= _shaderGraph.killComponents;\n\t\t\tvar numKills\t\t: uint = kills.length;\n\t\t\t\n\t\t\tfor (var killId : uint = 0; killId < numKills; ++killId)\n\t\t\t\tif (kills[killId] === node)\n\t\t\t\t\tkillComponents[killId] = Components.applyCombination(modifier, killComponents[killId]);\n\t\t}\n\t\t\n\t\tprotected function replaceInParentsAndSwizzle(oldNode\t: AbstractNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  newNode\t: AbstractNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  modifier\t: uint) : void\n\t\t{\n\t\t\t\n\t\t\tswizzleParents(oldNode, modifier);\n\t\t\treplaceInParents(oldNode, newNode);\n\t\t}\n\t\t\n\t\tprotected function visitTraversable(node : AbstractNode, isVertexShader : Boolean) : void\n\t\t{\n\t\t\tif (node is Extract)\n\t\t\t\tvisitExtract(Extract(node), isVertexShader);\n\t\t\telse if (node is Instruction)\n\t\t\t\tvisitInstruction(Instruction(node), isVertexShader);\n\t\t\telse if (node is Interpolate)\n\t\t\t\tvisitInterpolate(Interpolate(node), isVertexShader);\n\t\t\telse if (node is Overwriter)\n\t\t\t\tvisitOverwriter(Overwriter(node), isVertexShader);\n\t\t\telse if (node is VariadicExtract)\n\t\t\t\tvisitVariadicExtract(VariadicExtract(node), isVertexShader);\n\t\t}\n\t\t\n\t\tprotected function visitNonTraversable(node : AbstractNode, isVertexShader : Boolean) : void\n\t\t{\n\t\t\tif (node is Attribute)\n\t\t\t\tvisitAttribute(Attribute(node), isVertexShader);\n\t\t\telse if (node is Constant)\n\t\t\t\tvisitConstant(Constant(node), isVertexShader);\n\t\t\telse if (node is BindableConstant)\n\t\t\t\tvisitBindableConstant(BindableConstant(node), isVertexShader);\n\t\t\telse if (node is Sampler)\n\t\t\t\tvisitSampler(Sampler(node), isVertexShader);\n\t\t\telse if (node is BindableSampler)\n\t\t\t\tvisitBindableSampler(BindableSampler(node), isVertexShader);\n\t\t}\n\t\t\n\t\tprotected function visitAttribute(attribute\t\t\t: Attribute,\n\t\t\t\t\t\t\t\t\t\t  isVertexShader\t: Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitConstant(constant\t\t: Constant,\n\t\t\t\t\t\t\t\t\t\t isVertexShader : Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitBindableConstant(bindableConstant\t: BindableConstant,\n\t\t\t\t\t\t\t\t\t\t\t\t isVertexShader\t\t: Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitSampler(sampler\t\t\t: Sampler, \n\t\t\t\t\t\t\t\t\t\tisVertexShader\t: Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitBindableSampler(bindableSampler\t: BindableSampler,\n\t\t\t\t\t\t\t\t\t\t\t\tisVertexShader\t: Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitExtract(extract\t\t\t: Extract,\n\t\t\t\t\t\t\t\t\t\tisVertexShader\t: Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitInstruction(instruction\t\t: Instruction,\n\t\t\t\t\t\t\t\t\t\t    isVertexShader\t: Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitInterpolate(interpolate\t\t: Interpolate,\n\t\t\t\t\t\t\t\t\t\t\tisVertexShader\t: Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitOverwriter(overwriter\t\t: Overwriter,\n\t\t\t\t\t\t\t\t\t\t   isVertexShader\t: Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitVariadicExtract(variadicExtract : VariadicExtract,\n\t\t\t\t\t\t\t\t\t\t\t\tisVertexShader\t: Boolean) : void\n\t\t{\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.compiler.graph.visitors\n{\n\timport aerys.minko.render.shader.compiler.graph.ShaderGraph;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Attribute;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.BindableConstant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.BindableSampler;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Constant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Sampler;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Extract;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Instruction;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Interpolate;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Overwriter;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.VariadicExtract;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\t\n\timport flash.utils.Dictionary;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t *\/\n\tpublic class AbstractVisitor\n\t{\n\t\tprivate var _visited\t\t: Vector.<AbstractNode>;\n\t\tprotected var _shaderGraph\t: ShaderGraph;\n\t\t\n\t\tpublic function AbstractVisitor()\n\t\t{\n\t\t\t_visited\t= new Vector.<AbstractNode>();\n\t\t}\n\t\t\n\t\tpublic function process(shaderGraph : ShaderGraph) : void\n\t\t{\n\t\t\t_shaderGraph = shaderGraph;\n\t\t\t\n\t\t\tstart();\n\t\t\t\n\t\t\tvisit(_shaderGraph.position, true);\n\t\t\tvisit(_shaderGraph.color, false);\n\t\t\tfor each (var kill : AbstractNode in _shaderGraph.kills)\n\t\t\t\tvisit(kill, false);\n\t\t\t\n\t\t\tfinish();\n\t\t}\n\t\t\n\t\tprotected function start() : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function finish() : void\n\t\t{\n\t\t\t_visited.length\t= 0;\n\t\t\t_shaderGraph\t= null;\n\t\t}\n\t\t\n\t\tprotected function visit(node : AbstractNode, isVertexShader : Boolean) : void\n\t\t{\n\t\t\tif (_visited.indexOf(node) == -1)\n\t\t\t{\n\t\t\t\t_visited.push(node);\n\t\t\t\t\n\t\t\t\tif (node is Extract || node is Instruction || node is Interpolate || node is Overwriter || node is VariadicExtract)\n\t\t\t\t\tvisitTraversable(node, isVertexShader);\n\t\t\t\telse\n\t\t\t\t\tvisitNonTraversable(node, isVertexShader);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function visitArguments(node : AbstractNode, isVertexShader : Boolean) : void\n\t\t{\n\t\t\tvar numArguments : uint = node.numArguments;\n\t\t\t\n\t\t\tfor (var argumentId : uint = 0; argumentId < numArguments; ++argumentId)\n\t\t\t\tvisit(node.getArgumentAt(argumentId), isVertexShader);\n\t\t}\n\t\t\n\t\tprotected function replaceInParents(oldNode : AbstractNode, newNode : AbstractNode) : void\n\t\t{\n\t\t\tvar numParents\t: uint\t\t\t\t\t= oldNode.numParents;\n\t\t\tvar parents\t\t: Vector.<AbstractNode> = new Vector.<AbstractNode>(numParents, true);\n\t\t\tvar parentId\t: uint;\n\t\t\t\n\t\t\tfor (parentId = 0; parentId < numParents; ++parentId)\n\t\t\t\tparents[parentId] = oldNode.getParentAt(parentId);\n\t\t\t\n\t\t\tfor (parentId = 0; parentId < numParents; ++parentId)\n\t\t\t\tparents[parentId].replaceArgument(oldNode, newNode);\n\t\t\t\n\t\t\tif (_shaderGraph.position === oldNode)\n\t\t\t\t_shaderGraph.position = newNode;\n\t\t\t\n\t\t\tif (_shaderGraph.color === oldNode)\n\t\t\t\t_shaderGraph.color = newNode;\n\t\t\t\n\t\t\tvar kills\t\t: Vector.<AbstractNode>\t= _shaderGraph.kills;\n\t\t\tvar numKills\t: uint\t\t\t\t\t= kills.length;\n\t\t\t\n\t\t\tfor (var killId : uint = 0; killId < numKills; ++killId)\n\t\t\t\tif (kills[killId] === oldNode)\n\t\t\t\t\tkills[killId] = newNode;\n\t\t}\n\t\t\n\t\tprotected function swizzleParents(node\t\t: AbstractNode,\n\t\t\t\t\t\t\t\t\t\t  modifier\t: uint) : void\n\t\t{\n\t\t\tvar numParents\t\t: uint\t\t\t= node.numParents;\n\t\t\tvar visitedParents\t: Dictionary\t= new Dictionary();\n\t\t\t\n\t\t\tfor (var parentId : uint = 0; parentId < numParents; ++parentId)\n\t\t\t{\n\t\t\t\tvar parent : AbstractNode = node.getParentAt(parentId);\n\t\t\t\t\n\t\t\t\tif (visitedParents[parent])\n\t\t\t\t\tcontinue;\n\t\t\t\tvisitedParents[parent] = true;\n\t\t\t\t\n\t\t\t\tvar numArgument\t: uint\t= parent.numArguments;\n\t\t\t\t\n\t\t\t\t\/\/ loop backward, because we are removing elements from the parents array\n\t\t\t\tfor (var argumentId : int = numArgument - 1; argumentId >= 0; --argumentId)\n\t\t\t\t\tif (parent.getArgumentAt(argumentId) === node)\n\t\t\t\t\t\tparent.setComponentAt(argumentId, \n\t\t\t\t\t\t\tComponents.applyCombination(modifier, parent.getComponentAt(argumentId))\n\t\t\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tif (_shaderGraph.position == node)\n\t\t\t\t_shaderGraph.positionComponents = Components.applyCombination(modifier, _shaderGraph.positionComponents);\n\t\t\t\n\t\t\tif (_shaderGraph.color == node)\n\t\t\t\t_shaderGraph.colorComponents = Components.applyCombination(modifier, _shaderGraph.colorComponents);\n\t\t\t\n\t\t\tvar kills\t\t\t: Vector.<AbstractNode>\t= _shaderGraph.kills;\n\t\t\tvar killComponents\t: Vector.<uint>\t\t\t= _shaderGraph.killComponents;\n\t\t\tvar numKills\t\t: uint = kills.length;\n\t\t\t\n\t\t\tfor (var killId : uint = 0; killId < numKills; ++killId)\n\t\t\t\tif (kills[killId] === node)\n\t\t\t\t\tkillComponents[killId] = Components.applyCombination(modifier, killComponents[killId]);\n\t\t}\n\t\t\n\t\tprotected function replaceInParentsAndSwizzle(oldNode\t: AbstractNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  newNode\t: AbstractNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  modifier\t: uint) : void\n\t\t{\n\t\t\tswizzleParents(oldNode, modifier);\n\t\t\treplaceInParents(oldNode, newNode);\n\t\t}\n\t\t\n\t\tprotected function visitTraversable(node : AbstractNode, isVertexShader : Boolean) : void\n\t\t{\n\t\t\tif (node is Extract)\n\t\t\t\tvisitExtract(Extract(node), isVertexShader);\n\t\t\telse if (node is Instruction)\n\t\t\t\tvisitInstruction(Instruction(node), isVertexShader);\n\t\t\telse if (node is Interpolate)\n\t\t\t\tvisitInterpolate(Interpolate(node), isVertexShader);\n\t\t\telse if (node is Overwriter)\n\t\t\t\tvisitOverwriter(Overwriter(node), isVertexShader);\n\t\t\telse if (node is VariadicExtract)\n\t\t\t\tvisitVariadicExtract(VariadicExtract(node), isVertexShader);\n\t\t}\n\t\t\n\t\tprotected function visitNonTraversable(node : AbstractNode, isVertexShader : Boolean) : void\n\t\t{\n\t\t\tif (node is Attribute)\n\t\t\t\tvisitAttribute(Attribute(node), isVertexShader);\n\t\t\telse if (node is Constant)\n\t\t\t\tvisitConstant(Constant(node), isVertexShader);\n\t\t\telse if (node is BindableConstant)\n\t\t\t\tvisitBindableConstant(BindableConstant(node), isVertexShader);\n\t\t\telse if (node is Sampler)\n\t\t\t\tvisitSampler(Sampler(node), isVertexShader);\n\t\t\telse if (node is BindableSampler)\n\t\t\t\tvisitBindableSampler(BindableSampler(node), isVertexShader);\n\t\t}\n\t\t\n\t\tprotected function visitAttribute(attribute\t\t\t: Attribute,\n\t\t\t\t\t\t\t\t\t\t  isVertexShader\t: Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitConstant(constant\t\t: Constant,\n\t\t\t\t\t\t\t\t\t\t isVertexShader : Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitBindableConstant(bindableConstant\t: BindableConstant,\n\t\t\t\t\t\t\t\t\t\t\t\t isVertexShader\t\t: Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitSampler(sampler\t\t\t: Sampler, \n\t\t\t\t\t\t\t\t\t\tisVertexShader\t: Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitBindableSampler(bindableSampler\t: BindableSampler,\n\t\t\t\t\t\t\t\t\t\t\t\tisVertexShader\t: Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitExtract(extract\t\t\t: Extract,\n\t\t\t\t\t\t\t\t\t\tisVertexShader\t: Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitInstruction(instruction\t\t: Instruction,\n\t\t\t\t\t\t\t\t\t\t    isVertexShader\t: Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitInterpolate(interpolate\t\t: Interpolate,\n\t\t\t\t\t\t\t\t\t\t\tisVertexShader\t: Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitOverwriter(overwriter\t\t: Overwriter,\n\t\t\t\t\t\t\t\t\t\t   isVertexShader\t: Boolean) : void\n\t\t{\n\t\t}\n\t\t\n\t\tprotected function visitVariadicExtract(variadicExtract : VariadicExtract,\n\t\t\t\t\t\t\t\t\t\t\t\tisVertexShader\t: Boolean) : void\n\t\t{\n\t\t}\n\t}\n}\n","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"219f32e3f837dc4a4baf65bd58c2ab00318be67d","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/DynamicTextureController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/DynamicTextureController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataProvider;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.geom.Matrix;\n\timport flash.geom.Rectangle;\n\t\n\t\/**\n\t * The DynamicTextureController makes it possible to use Flash DisplayObjects\n\t * as dynamic textures.\n\t * \n\t * <p>\n\t * The DynamicTextureController listen for the Scene.enterFrame signal and\n\t * update the specified texture property of the targeted Meshes by rasterizing\n\t * the source Flash DisplayObject.\n\t * <\/p>\n\t *   \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DynamicTextureController extends EnterFrameController\n\t{\n\t\tprivate var _data\t\t\t\t\t: DataProvider;\n\t\t\n\t\tprivate var _source\t\t\t\t\t: DisplayObject;\n\t\tprivate var _framerate\t\t\t\t: Number;\n\t\tprivate var _mipMapping\t\t\t\t: Boolean;\n\t\tprivate var _propertyName\t\t\t: String;\n\t\tprivate var _matrix\t\t\t\t\t: Matrix;\n\t\tprivate var _forceBitmapDataClear\t: Boolean;\n\t\tprivate var _bitmapData\t\t\t\t: BitmapData;\n\t\tprivate var _texture\t\t\t\t: TextureResource;\n\t\t\n\t\tprivate var _lastDraw\t            : Number;\n\t\t\n\t\t\/**\n\t\t * Create a new DynamicTextureController.\n\t\t * \n\t\t * @param source The source DisplayObject to use as a dynamic texture.\n\t\t * @param width The width of the dynamic texture.\n\t\t * @param height The height of the dynamic texture.\n\t\t * @param mipMapping Whether mip-mapping should be enabled or not. Default value is 'true'.\n\t\t * @param framerate The frame rate of the dynamic texture. Default value is '30'.\n\t\t * @param propertyName The name of the bindings property that should be set with the\n\t\t * dynamic texture. Default value if 'diffuseMap'.\n\t\t * @param matrix The Matrix object that shall be used when rasterizing the DisplayObject\n\t\t * into the dynamic texture. Default value is 'null'.\n\t\t * \n\t\t *\/\n\t\tpublic function DynamicTextureController(source\t\t\t\t\t: DisplayObject,\n\t\t\t\t\t\t\t\t\t\t\t\t width\t\t\t\t\t: Number,\n\t\t\t\t\t\t\t\t\t\t\t\t height\t\t\t\t\t: Number,\n\t\t\t\t\t\t\t\t\t\t\t\t mipMapping\t\t\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t\t\t\t framerate\t\t\t\t: Number\t= 30.,\n\t\t\t\t\t\t\t\t\t\t\t\t propertyName\t\t\t: String\t= 'diffuseMap',\n\t\t\t\t\t\t\t\t\t\t\t\t matrix\t\t\t\t\t: Matrix\t= null,\n\t\t\t\t\t\t\t\t\t\t\t\t forceBitmapDataClear\t: Boolean\t= false)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_source = source;\n\t\t\t_texture = new TextureResource(width, height);\n\t\t\t_framerate = framerate;\n\t\t\t_mipMapping = mipMapping;\n\t\t\t_propertyName = propertyName;\n\t\t\t_matrix = matrix;\n\t\t\t_forceBitmapDataClear = forceBitmapDataClear;\n\t\t\t\n\t\t\t_data = new DataProvider();\n\t\t\t_data.setProperty(propertyName, _texture);\n\t\t}\n\t\t\n\t\tpublic function get forceBitmapDataClear():Boolean\n\t\t{\n\t\t\treturn _forceBitmapDataClear;\n\t\t}\n\n\t\tpublic function set forceBitmapDataClear(value:Boolean):void\n\t\t{\n\t\t\t_forceBitmapDataClear = value;\n\t\t}\n\n\t\toverride protected function targetAddedHandler(ctrl\t\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   target\t: ISceneNode) : void\n\t\t{\n\t\t\tsuper.targetAddedHandler(ctrl, target);\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t\t(target as Scene).bindings.addProvider(_data);\n\t\t\telse if (target is Mesh)\n\t\t\t\t(target as Mesh).bindings.addProvider(_data);\n\t\t\telse\n\t\t\t\tthrow new Error();\n\t\t}\n\t\t\n\t\toverride protected function targetRemovedHandler(ctrl\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t target\t: ISceneNode) : void\n\t\t{\n\t\t\tsuper.targetRemovedHandler(ctrl, target);\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t\t(target as Scene).bindings.removeProvider(_data);\n\t\t\telse if (target is Mesh)\n\t\t\t\t(target as Mesh).bindings.removeProvider(_data);\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   target\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t: Number) : void\n\t\t{\n\t\t\tif (!_lastDraw || time - _lastDraw > 1000. \/ _framerate)\n\t\t\t{\n\t\t\t\t_lastDraw = time;\n\t\t\t\t\n\t\t\t\t_bitmapData ||= new BitmapData(_source.width, _source.height);\n\t\t\t\tif (_forceBitmapDataClear)\n\t\t\t\t\t_bitmapData.fillRect(\n                        new Rectangle(0, 0, _bitmapData.width, _bitmapData.height),\n                        0\n                    );\n                \n\t\t\t\t_bitmapData.draw(_source, _matrix);\n\t\t\t\t\n\t\t\t\t_texture.setContentFromBitmapData(_bitmapData, _mipMapping);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataProvider;\n\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.geom.Matrix;\n\timport flash.geom.Rectangle;\n\t\n\t\/**\n\t * The DynamicTextureController makes it possible to use Flash DisplayObjects\n\t * as dynamic textures.\n\t * \n\t * <p>\n\t * The DynamicTextureController listen for the Scene.enterFrame signal and\n\t * update the specified texture property of the targeted Meshes by rasterizing\n\t * the source Flash DisplayObject.\n\t * <\/p>\n\t *   \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DynamicTextureController extends EnterFrameController\n\t{\n\t\tprivate var _data\t\t\t\t\t: DataProvider;\n\t\t\n\t\tprivate var _source\t\t\t\t\t: Object;\n\t\tprivate var _framerate\t\t\t\t: Number;\n\t\tprivate var _mipMapping\t\t\t\t: Boolean;\n\t\tprivate var _propertyName\t\t\t: String;\n\t\tprivate var _matrix\t\t\t\t\t: Matrix;\n\t\tprivate var _forceBitmapDataClear\t: Boolean;\n\t\tprivate var _tmpBitmapData\t\t\t: BitmapData;\n\t\tprivate var _texture\t\t\t\t: TextureResource;\n\t\t\n\t\tprivate var _lastDraw\t            : Number;\n\t\t\n\t\t\/**\n\t\t * Create a new DynamicTextureController.\n\t\t * \n\t\t * @param source The source (BitmapData or DisplayObject) to use as a dynamic texture.\n\t\t * @param mipMapping Whether mip-mapping should be enabled or not. Default value is 'true'.\n\t\t * @param framerate The frame rate of the dynamic texture. Default value is '30'.\n\t\t * @param propertyName The name of the bindings property that should be set with the\n\t\t * dynamic texture. Default value if 'diffuseMap'.\n\t\t * @param matrix The Matrix object that shall be used when rasterizing the DisplayObject\n\t\t * into the dynamic texture. Default value is 'null'.\n\t\t * \n\t\t *\/\n\t\tpublic function DynamicTextureController(source\t\t\t\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t mipMapping\t\t\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t\t\t\t framerate\t\t\t\t: Number\t= 30.,\n\t\t\t\t\t\t\t\t\t\t\t\t propertyName\t\t\t: String\t= 'diffuseMap',\n\t\t\t\t\t\t\t\t\t\t\t\t matrix\t\t\t\t\t: Matrix\t= null,\n\t\t\t\t\t\t\t\t\t\t\t\t forceBitmapDataClear\t: Boolean\t= false)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tif (!(source is DisplayObject) && !(source is BitmapData))\n\t\t\t\tthrow new Error(\"Invalid argument: source must be of type DisplayObject or BitmapData.\");\n\t\t\t\n\t\t\t_source = source;\n\t\t\t_texture = new TextureResource();\n\t\t\t_framerate = framerate;\n\t\t\t_mipMapping = mipMapping;\n\t\t\t_propertyName = propertyName;\n\t\t\t_matrix = matrix;\n\t\t\t_forceBitmapDataClear = forceBitmapDataClear;\n\t\t\t\n\t\t\t_data = new DataProvider();\n\t\t\t_data.setProperty(propertyName, _texture);\n\t\t}\n\t\t\n\t\tpublic function get forceBitmapDataClear():Boolean\n\t\t{\n\t\t\treturn _forceBitmapDataClear;\n\t\t}\n\n\t\tpublic function set forceBitmapDataClear(value:Boolean):void\n\t\t{\n\t\t\t_forceBitmapDataClear = value;\n\t\t}\n\n\t\toverride protected function targetAddedHandler(ctrl\t\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   target\t: ISceneNode) : void\n\t\t{\n\t\t\tsuper.targetAddedHandler(ctrl, target);\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t\t(target as Scene).bindings.addProvider(_data);\n\t\t\telse if (target is Mesh)\n\t\t\t\t(target as Mesh).bindings.addProvider(_data);\n\t\t\telse\n\t\t\t\tthrow new Error();\n\t\t}\n\t\t\n\t\toverride protected function targetRemovedHandler(ctrl\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t target\t: ISceneNode) : void\n\t\t{\n\t\t\tsuper.targetRemovedHandler(ctrl, target);\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t\t(target as Scene).bindings.removeProvider(_data);\n\t\t\telse if (target is Mesh)\n\t\t\t\t(target as Mesh).bindings.removeProvider(_data);\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   target\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t: Number) : void\n\t\t{\n\t\t\tif (!_lastDraw || time - _lastDraw > 1000. \/ _framerate)\n\t\t\t{\n\t\t\t\t_lastDraw = time;\n\t\t\t\t\n\t\t\t\tif (_source is DisplayObject)\n\t\t\t\t    updateFromDisplayObject();\n\t\t\t\telse\n\t\t\t\t\tupdateFromBitmapData();\n\t\t\t}\n\t\t}\n\n\t\tprivate function updateFromDisplayObject() : void\n\t\t{\n\t\t\tvar sourceDisplayObject : DisplayObject = _source as DisplayObject;\n\n\t\t\trefreshTempBitmapData();\n\n\t\t\t_tmpBitmapData.draw(sourceDisplayObject, _matrix);\n\t\t\t_texture.setContentFromBitmapData(_tmpBitmapData, _mipMapping);\n\t\t}\n\n\t\tprivate function updateFromBitmapData() : void\n\t\t{\n\t\t\tif (_matrix)\n\t\t\t{\n\t\t\t\trefreshTempBitmapData();\n\n\t\t\t\t_tmpBitmapData.draw(_source as BitmapData, _matrix);\n\t\t\t\t_texture.setContentFromBitmapData(_tmpBitmapData, _mipMapping);\n\t\t\t}\n\n\t\t\t_texture.setContentFromBitmapData(_source as BitmapData, _mipMapping);\n\t\t}\n\n\t\tprivate function refreshTempBitmapData() : void\n\t\t{\n\t\t\tif (!_tmpBitmapData)\n\t\t\t\t_tmpBitmapData = new BitmapData(_source.width, _source.height);\n\t\t\telse if (_forceBitmapDataClear)\n\t\t\t\t_tmpBitmapData.fillRect(\n\t\t\t\t\tnew Rectangle(0, 0, _tmpBitmapData.width, _tmpBitmapData.height),\n\t\t\t\t\t0\n\t\t\t\t);\n\t\t}\n\t}\n}","subject":"add support for BitmapData as a source for DynamicTextureController","message":"add support for BitmapData as a source for DynamicTextureController\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"e9814af2d20b61b2527b92b5bcde0055884d10d5","old_file":"MQTTClient_AS3\/src\/MQTTClient_AS3.as","new_file":"MQTTClient_AS3\/src\/MQTTClient_AS3.as","old_contents":"\/**\r\n *  GODPAPER Confidential,Copyright 2012. All rights reserved.\r\n *\r\n *  Permission is hereby granted, free of charge, to any person obtaining\r\n *  a copy of this software and associated documentation files (the \"Software\"),\r\n *  to deal in the Software without restriction, including without limitation\r\n *  the rights to use, copy, modify, merge, publish, distribute, sub-license,\r\n *  and\/or sell copies of the Software, and to permit persons to whom the\r\n *  Software is furnished to do so, subject to the following conditions:\r\n *\r\n *  The above copyright notice and this permission notice shall be included\r\n *  in all copies or substantial portions of the Software.\r\n *\r\n *  THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\r\n *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r\n *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL\r\n *  THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r\n *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r\n *  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS\r\n *  IN THE SOFTWARE.\r\n *\/\r\npackage\r\n{\r\n\t\/\/--------------------------------------------------------------------------\r\n\t\/\/\r\n\t\/\/  Imports\r\n\t\/\/\r\n\t\/\/--------------------------------------------------------------------------\r\n\timport com.godpaper.as3.configs.LoggerConfig;\r\n\timport com.godpaper.as3.utils.LogUtil;\r\n\timport com.godpaper.mqtt.as3.core.MQTTEvent;\r\n\timport com.godpaper.mqtt.as3.impl.MQTTSocket;\r\n\timport com.godpaper.mqtt.as3.utils.UIDUtil;\r\n\t\r\n\timport flash.display.Sprite;\r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.ProgressEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.net.Socket;\r\n\timport flash.system.Security;\r\n\timport flash.utils.ByteArray;\r\n\timport flash.utils.Endian;\r\n\t\r\n\timport mx.logging.ILogger;\r\n\timport mx.logging.LogEventLevel;\r\n\t\r\n\t\/**\r\n\t * Pure Action Script 3 that implements the MQTT (Message Queue Telemetry Transport) protocol, a lightweight protocol for publish\/subscribe messaging. <\/br>\r\n\t * AS3 socket is a mechanism used to send data over a network (e.g. the Internet), it is the combination of an IP address and a port. <\/br>\r\n\t * @see https:\/\/github.com\/yangboz\/as3MQTT\r\n\t * @see https:\/\/github.com\/yangboz\/as3MQTT\/wiki\r\n\t * @see https:\/\/github.com\/yangboz\/as3Logger\r\n\t * \r\n\t * @author yangboz\r\n\t * @langVersion 3.0\r\n\t * @playerVersion 11.2+\r\n\t * @airVersion 3.2+\r\n\t * Created Nov 20, 2012 10:19:53 AM\r\n\t *\/\r\n\tpublic class MQTTClient_AS3 extends Sprite\r\n\t{\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\t\/\/\r\n\t\t\/\/  Variables\r\n\t\t\/\/\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\tprivate var mqttSocket:MQTTSocket;\r\n\t\t\/\/----------------------------------\r\n\t\t\/\/  CONSTANTS\r\n\t\t\/\/----------------------------------\r\n\t\t\/\/Notice: You need to define a cross domain policy file at your remote server root document, or have a policy file server on the target. \r\n\t\tprivate static const MY_HOST:String=\"16.157.65.23\"; \/\/You'd better change it to your private ip address! \/\/test.mosquitto.org\/\/16.157.65.23(Ubuntu)\/\/15.185.106.72(hp cs instance)\r\n\t\tprivate static const MY_PORT:Number=1883; \/\/Socket port.\r\n\t\t\/\/as3Logger\r\n\/\/\t\tLoggerConfig.filters = [\"MQTTClient_AS3\"];\r\n\t\tLoggerConfig.filters = [\"com.godpaper.mqtt.as3.impl.*\"];\r\n\t\tLoggerConfig.level = LogEventLevel.DEBUG;\r\n\t\tprivate static const LOG:ILogger = LogUtil.getLogger(MQTTClient_AS3);\r\n\t\t\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\t\/\/\r\n\t\t\/\/  Public properties\r\n\t\t\/\/\r\n\t\t\/\/-------------------------------------------------------------------------- \r\n\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\t\/\/\r\n\t\t\/\/  Protected properties\r\n\t\t\/\/\r\n\t\t\/\/-------------------------------------------------------------------------- \r\n\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\t\/\/\r\n\t\t\/\/  Constructor\r\n\t\t\/\/\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\tpublic function MQTTClient_AS3()\r\n\t\t{\r\n\/\/\t\t\tCreating a Socket\r\n\t\t\tthis.mqttSocket=new MQTTSocket(MY_HOST, MY_PORT);\r\n\t\t\t\/\/Notice: You need to define a cross domain policy file at your remote server root document, or have a policy file server on the target. \r\n\t\t\tSecurity.allowDomain(\"*\");\r\n\/\/\t\t\tSecurity.loadPolicyFile(\"http:\/\/www.lookbackon.com\/crossdomain.xml\");  \r\n\t\t\t\/\/event listeners\r\n\t\t\tmqttSocket.addEventListener(MQTTEvent.CONNECT, onConnect); \/\/dispatched when the connection is established\r\n\t\t\tmqttSocket.addEventListener(MQTTEvent.CLOSE, onClose); \/\/dispatched when the connection is closed\r\n\t\t\tmqttSocket.addEventListener(MQTTEvent.ERROR, onError); \/\/dispatched when an error occurs\r\n\t\t\tmqttSocket.addEventListener(MQTTEvent.MESSGE, onMessage); \/\/dispatched when socket can be read\r\n\t\t\t\/\/try to connect\r\n\t\t\tmqttSocket.connect();\r\n\t\t}\r\n\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\t\/\/\r\n\t\t\/\/  Public methods\r\n\t\t\/\/\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\t\/\/\r\n\t\t\/\/  Protected methods\r\n\t\t\/\/\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\t\/\/\r\n\t\t\/\/  Private methods\r\n\t\t\/\/\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\t\/\/\r\n\t\tprivate function onConnect(event:MQTTEvent):void\r\n\t\t{\r\n\t\t\tLOG.info(\"MQTT connect: {0}\",event.message);\r\n\t\t}\r\n\r\n\t\t\/\/\r\n\t\tprivate function onClose(event:MQTTEvent):void\r\n\t\t{\r\n\t\t\tLOG.info(\"MQTT close: {0}\",event.message);\r\n\t\t}\r\n\r\n\t\t\/\/\r\n\t\tprivate function onError(event:MQTTEvent):void\r\n\t\t{\r\n\t\t\tLOG.info(\"MQTT Error: {0}\",event.message);\r\n\t\t}\r\n\r\n\r\n\t\t\/\/\r\n\t\tprivate function onMessage(event:MQTTEvent):void\r\n\t\t{\r\n\t\t\tLOG.info(\"MQTT message: {0}\",event.message);\r\n\t\t}\r\n\r\n\t}\r\n\r\n}\r\n","new_contents":"\/**\r\n *  GODPAPER Confidential,Copyright 2012. All rights reserved.\r\n *\r\n *  Permission is hereby granted, free of charge, to any person obtaining\r\n *  a copy of this software and associated documentation files (the \"Software\"),\r\n *  to deal in the Software without restriction, including without limitation\r\n *  the rights to use, copy, modify, merge, publish, distribute, sub-license,\r\n *  and\/or sell copies of the Software, and to permit persons to whom the\r\n *  Software is furnished to do so, subject to the following conditions:\r\n *\r\n *  The above copyright notice and this permission notice shall be included\r\n *  in all copies or substantial portions of the Software.\r\n *\r\n *  THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\r\n *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r\n *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL\r\n *  THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r\n *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r\n *  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS\r\n *  IN THE SOFTWARE.\r\n *\/\r\npackage\r\n{\r\n\t\/\/--------------------------------------------------------------------------\r\n\t\/\/\r\n\t\/\/  Imports\r\n\t\/\/\r\n\t\/\/--------------------------------------------------------------------------\r\n\timport com.godpaper.as3.configs.LoggerConfig;\r\n\timport com.godpaper.as3.utils.LogUtil;\r\n\timport com.godpaper.mqtt.as3.core.MQTTEvent;\r\n\timport com.godpaper.mqtt.as3.impl.MQTTSocket;\r\n\t\r\n\timport flash.display.Sprite;\r\n\timport flash.system.Security;\r\n\t\r\n\timport mx.logging.ILogger;\r\n\timport mx.logging.LogEventLevel;\r\n\t\r\n\t\/**\r\n\t * Pure Action Script 3 that implements the MQTT (Message Queue Telemetry Transport) protocol, a lightweight protocol for publish\/subscribe messaging. <\/br>\r\n\t * AS3 socket is a mechanism used to send data over a network (e.g. the Internet), it is the combination of an IP address and a port. <\/br>\r\n\t * @see https:\/\/github.com\/yangboz\/as3MQTT\r\n\t * @see https:\/\/github.com\/yangboz\/as3MQTT\/wiki\r\n\t * @see https:\/\/github.com\/yangboz\/as3Logger\r\n\t * \r\n\t * @author yangboz\r\n\t * @langVersion 3.0\r\n\t * @playerVersion 11.2+\r\n\t * @airVersion 3.2+\r\n\t * Created Nov 20, 2012 10:19:53 AM\r\n\t *\/\r\n\tpublic class MQTTClient_AS3 extends Sprite\r\n\t{\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\t\/\/\r\n\t\t\/\/  Variables\r\n\t\t\/\/\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\tprivate var mqttSocket:MQTTSocket;\r\n\t\t\/\/----------------------------------\r\n\t\t\/\/  CONSTANTS\r\n\t\t\/\/----------------------------------\r\n\t\t\/\/Notice: You need to define a cross domain policy file at your remote server root document, or have a policy file server on the target. \r\n\t\tprivate static const MY_HOST:String=\"test.mosquitto.org\"; \/\/You'd better change it to your private ip address! \/\/test.mosquitto.org\/\/16.157.65.23(Ubuntu)\/\/15.185.106.72(hp cs instance)\r\n\t\tprivate static const MY_PORT:Number=1883; \/\/Socket port.\r\n\t\t\/\/as3Logger\r\n\/\/\t\tLoggerConfig.filters = [\"MQTTClient_AS3\"];\r\n\t\tLoggerConfig.filters = [\"com.godpaper.mqtt.as3.impl.*\"];\r\n\t\tLoggerConfig.level = LogEventLevel.DEBUG;\r\n\t\tprivate static const LOG:ILogger = LogUtil.getLogger(MQTTClient_AS3);\r\n\t\t\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\t\/\/\r\n\t\t\/\/  Public properties\r\n\t\t\/\/\r\n\t\t\/\/-------------------------------------------------------------------------- \r\n\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\t\/\/\r\n\t\t\/\/  Protected properties\r\n\t\t\/\/\r\n\t\t\/\/-------------------------------------------------------------------------- \r\n\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\t\/\/\r\n\t\t\/\/  Constructor\r\n\t\t\/\/\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\tpublic function MQTTClient_AS3()\r\n\t\t{\r\n\/\/\t\t\tCreating a Socket\r\n\t\t\tthis.mqttSocket=new MQTTSocket(MY_HOST, MY_PORT);\r\n\t\t\t\/\/Notice: You need to define a cross domain policy file at your remote server root document, or have a policy file server on the target. \r\n\t\t\tSecurity.allowDomain(\"*\");\r\n\/\/\t\t\tSecurity.loadPolicyFile(\"http:\/\/www.lookbackon.com\/crossdomain.xml\");  \r\n\t\t\t\/\/event listeners\r\n\t\t\tmqttSocket.addEventListener(MQTTEvent.CONNECT, onConnect); \/\/dispatched when the connection is established\r\n\t\t\tmqttSocket.addEventListener(MQTTEvent.CLOSE, onClose); \/\/dispatched when the connection is closed\r\n\t\t\tmqttSocket.addEventListener(MQTTEvent.ERROR, onError); \/\/dispatched when an error occurs\r\n\t\t\tmqttSocket.addEventListener(MQTTEvent.MESSGE, onMessage); \/\/dispatched when socket can be read\r\n\t\t\t\/\/try to connect\r\n\t\t\tmqttSocket.connect();\r\n\t\t}\r\n\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\t\/\/\r\n\t\t\/\/  Public methods\r\n\t\t\/\/\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\t\/\/\r\n\t\t\/\/  Protected methods\r\n\t\t\/\/\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\t\/\/\r\n\t\t\/\/  Private methods\r\n\t\t\/\/\r\n\t\t\/\/--------------------------------------------------------------------------\r\n\t\t\/\/\r\n\t\tprivate function onConnect(event:MQTTEvent):void\r\n\t\t{\r\n\t\t\tLOG.info(\"MQTT connect: {0}\",event.message);\r\n\t\t}\r\n\r\n\t\t\/\/\r\n\t\tprivate function onClose(event:MQTTEvent):void\r\n\t\t{\r\n\t\t\tLOG.info(\"MQTT close: {0}\",event.message);\r\n\t\t}\r\n\r\n\t\t\/\/\r\n\t\tprivate function onError(event:MQTTEvent):void\r\n\t\t{\r\n\t\t\tLOG.info(\"MQTT Error: {0}\",event.message);\r\n\t\t}\r\n\r\n\r\n\t\t\/\/\r\n\t\tprivate function onMessage(event:MQTTEvent):void\r\n\t\t{\r\n\t\t\tLOG.info(\"MQTT message: {0}\",event.message);\r\n\t\t}\r\n\r\n\t}\r\n\r\n}\r\n","subject":"remove useless import","message":"remove useless import\n","lang":"ActionScript","license":"mit","repos":"yangboz\/as3MQTT,yangboz\/as3MQTT"}
{"commit":"ab2fe2bc842b48162a3dc5b6cf4e813f142e8573","old_file":"src\/aerys\/minko\/scene\/controller\/AnimationController.as","new_file":"src\/aerys\/minko\/scene\/controller\/AnimationController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.animation.TimeLabel;\n\timport aerys.minko.type.animation.timeline.ITimeline;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * The AnimationController uses timelines to animate properties of scene nodes.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AnimationController extends EnterFrameController\n\t{\n\t\tprivate var _timelines\t\t: Vector.<ITimeline>;\n\t\tprivate var _isPlaying\t\t: Boolean;\n\t\tprivate var _updateOneTime\t: Boolean;\n\t\t\n\t\tprivate var _loopBeginTime\t: int;\n\t\tprivate var _loopEndTime\t: int;\n\t\tprivate var _looping\t\t: Boolean;\n\t\tprivate var _currentTime\t: int;\n\t\tprivate var _totalTime\t\t: int;\n\t\t\n\t\tprivate var _timeFunction\t: Function;\n\t\tprivate var _labels\t\t\t: Vector.<TimeLabel>;\n\t\t\n\t\tprivate var _lastTime\t\t: Number;\n\t\t\n\t\tprivate var _looped\t\t\t: Signal;\n\t\tprivate var _started\t\t: Signal;\n\t\tprivate var _stopped\t\t: Signal;\n\n\t\tpublic function get timeFunction() : Function\n\t\t{\n\t\t\treturn _timeFunction;\n\t\t}\n\n\t\tpublic function set timeFunction(value : Function) : void\n\t\t{\n\t\t\t_timeFunction = value;\n\t\t}\n\n\t\tpublic function get labels() : Vector.<TimeLabel>\n\t\t{\n\t\t\treturn _labels;\n\t\t}\n\n\t\tpublic function get numTimelines() : uint\n\t\t{\n\t\t\treturn _timelines.length;\n\t\t}\n\t\t\n\t\tpublic function get started() : Signal\n\t\t{\n\t\t\treturn _started;\n\t\t}\n\t\t\n\t\tpublic function get stopped() : Signal\n\t\t{\n\t\t\treturn _stopped;\n\t\t}\n\n\t\tpublic function get looped() : Signal\n\t\t{\n\t\t\treturn _looped;\n\t\t}\n\t\t\n\t\tpublic function get totalTime() : int\n\t\t{\n\t\t\treturn _totalTime;\n\t\t}\n\t\t\n\t\tpublic function get looping() : Boolean\n\t\t{\n\t\t\treturn _looping;\n\t\t}\n\t\tpublic function set looping(value : Boolean) : void\n\t\t{\n\t\t\t_looping = value;\n\t\t}\n\t\t\n\t\tpublic function get isPlaying() : Boolean\n\t\t{\n\t\t\treturn _isPlaying;\n\t\t}\n\t\tpublic function set isPlaying(value : Boolean) : void\n\t\t{\n\t\t\t_isPlaying = value;\n\t\t}\n\t\t\n\t\tpublic function get currentTime() : int\n\t\t{\n\t\t\treturn _currentTime;\n\t\t}\n\n\t\tpublic function AnimationController(timelines \t: Vector.<ITimeline>,\n\t\t\t\t\t\t\t\t\t\t\tloop\t\t: Boolean\t= true)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tinitialize(timelines, loop);\n\t\t}\n\t\t\n\t\tprivate function initialize(timelines \t: Vector.<ITimeline>,\n\t\t\t\t\t\t\t\t\tloop\t\t: Boolean) : void\n\t\t{\n\t\t\t_timelines = timelines.slice();\n\t\t\t_looping = loop;\n\t\t\t_labels = new <TimeLabel>[];\n\t\t\t_looped\t= new Signal('AnimationController.looped');\n\t\t\t_started = new Signal('AnimationController.started');\n\t\t\t_stopped = new Signal('AnimationController.stopped');\n\t\t\t\n\t\t\tvar numTimelines : uint = _timelines.length;\n\t\t\t\n\t\t\tfor (var timelineId : uint = 0; timelineId < numTimelines; ++timelineId)\n\t\t\t\tif (_totalTime < _timelines[timelineId].duration)\n\t\t\t\t\t_totalTime = _timelines[timelineId].duration;\n\t\t\t\n\t\t\tsetPlaybackWindow(0, _totalTime);\n\t\t\tseek(0).play();\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new AnimationController(_timelines.slice());\n\t\t}\n\t\t\n\t\tpublic function cloneTimelines() : void\n\t\t{\n\t\t\tvar numTimelines\t: uint\t= _timelines.length;\n\t\t\t\n\t\t\tfor (var timelineId : uint = 0; timelineId < numTimelines; ++timelineId)\n\t\t\t\t_timelines[timelineId] = (_timelines[timelineId] as ITimeline).clone();\n\t\t}\n\t\t\n\t\tpublic function getTimeline(index : uint = 0) : ITimeline\n\t\t{\n\t\t\treturn _timelines[index];\n\t\t}\n\t\t\n\t\tpublic function seek(time : Object) : AnimationController\n\t\t{\n\t\t\tvar timeValue : uint = getAnimationTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error('Time value is outside of playback window. To reset playback window, call resetPlaybackWindow.');\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function play() : AnimationController\n\t\t{\n\t\t\t_isPlaying = true;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction(getTimer()) : getTimer();\n\t\t\t_started.execute(this);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function stop() : AnimationController\n\t\t{\n\t\t\t_isPlaying = false;\n\t\t\t_updateOneTime \t= true;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction(getTimer()) : getTimer();\n\t\t\t_stopped.execute(this);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime\t: Object = null,\n\t\t\t\t\t\t\t\t\t\t  endTime\t: Object = null) : AnimationController\n\t\t{\n\t\t\t_loopBeginTime\t= beginTime != null ? getAnimationTime(beginTime) : 0;\n\t\t\t_loopEndTime\t= endTime != null ? getAnimationTime(endTime) : _totalTime;\n\t\t\t\n\t\t\tif (_currentTime < _loopBeginTime || _currentTime > _loopEndTime)\n\t\t\t\t_currentTime = _loopBeginTime;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : AnimationController\n\t\t{\n\t\t\tsetPlaybackWindow();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprivate function getAnimationTime(time : Object) : uint\n\t\t{\n\t\t\tvar timeValue : uint;\n\t\t\t\n\t\t\tif (time is uint || time is int || time is Number)\n\t\t\t{\n\t\t\t\ttimeValue = uint(time);\n\t\t\t}\n\t\t\telse if (time is String)\n\t\t\t{\n\t\t\t\tvar labelCount : uint = _labels.length;\n\t\t\t\t\n\t\t\t\tfor (var labelId : uint = 0; labelId < labelCount; ++labelId)\n\t\t\t\t\tif (_labels[labelId].name == time)\n\t\t\t\t\t\ttimeValue = _labels[labelId].time;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Invalid argument type: time must be Number or String');\n\t\t\t}\n\t\t\t\n\t\t\treturn timeValue;\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   target\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t: Number) : void\n\t\t{\n\t\t\tif (updateOnTime(time))\n\t\t\t{\n\t\t\t\t_updateOneTime = false;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < numTargets; ++j)\n\t\t\t\t{\n\t\t\t\t\tvar ctrlTarget\t\t: ISceneNode\t= getTarget(j);\n\t\t\t\t\tvar numTimelines \t: int \t\t\t= _timelines.length;\n\t\t\t\t\tvar group\t\t\t: Group\t\t\t= target as Group;\n\t\t\t\t\t\n\t\t\t\t\tif (ctrlTarget.root != scene)\n\t\t\t\t\t\tcontinue ;\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : int = 0; i < numTimelines; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar timeline : ITimeline = _timelines[i] as ITimeline;\n\t\t\t\t\t\t\n\t\t\t\t\t\ttimeline.updateAt(\n\t\t\t\t\t\t\t_currentTime % (timeline.duration + 1),\n\t\t\t\t\t\t\tctrlTarget\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateOnTime(time : Number) : Boolean\n\t\t{\n\t\t\tif (_isPlaying || _updateOneTime)\n\t\t\t{\n\t\t\t\tif (_timeFunction != null)\n\t\t\t\t\ttime = _timeFunction(time);\n\t\t\t\t\n\t\t\t\tvar deltaT \t\t\t: Number = time - _lastTime;\n\t\t\t\tvar lastCurrentTime : Number = _currentTime;\n\t\t\t\t\n\t\t\t\tif (_isPlaying)\n\t\t\t\t{\n\t\t\t\t\t_currentTime = _loopBeginTime\n\t\t\t\t\t\t+ (_currentTime + deltaT - _loopBeginTime)\n\t\t\t\t\t\t% (_loopEndTime - _loopBeginTime);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif ((deltaT > 0 && lastCurrentTime > _currentTime)\n\t\t\t\t\t|| (deltaT < 0 && (lastCurrentTime < _currentTime || _currentTime * lastCurrentTime < 0)))\n\t\t\t\t{\n\t\t\t\t\tif (_looping)\n\t\t\t\t\t\t_looped.execute(this);\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t_currentTime = deltaT > 0 ? _totalTime : 0;\n\t\t\t\t\t\tstop();\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\t\t\t\t\n\t\t\t\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\treturn _isPlaying || _updateOneTime;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.animation.TimeLabel;\n\timport aerys.minko.type.animation.timeline.ITimeline;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * The AnimationController uses timelines to animate properties of scene nodes.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AnimationController extends EnterFrameController\n\t{\n\t\tprivate var _timelines\t\t: Vector.<ITimeline>;\n\t\tprivate var _isPlaying\t\t: Boolean;\n\t\tprivate var _updateOneTime\t: Boolean;\n\t\t\n\t\tprivate var _loopBeginTime\t: int;\n\t\tprivate var _loopEndTime\t: int;\n\t\tprivate var _looping\t\t: Boolean;\n\t\tprivate var _currentTime\t: int;\n\t\tprivate var _totalTime\t\t: int;\n\t\t\n\t\tprivate var _timeFunction\t: Function;\n\t\tprivate var _labels\t\t\t: Vector.<TimeLabel>;\n\t\t\n\t\tprivate var _lastTime\t\t: Number;\n\t\t\n\t\tprivate var _looped\t\t\t: Signal;\n\t\tprivate var _started\t\t: Signal;\n\t\tprivate var _stopped\t\t: Signal;\n\n\t\tpublic function get timeFunction() : Function\n\t\t{\n\t\t\treturn _timeFunction;\n\t\t}\n\n\t\tpublic function set timeFunction(value : Function) : void\n\t\t{\n\t\t\t_timeFunction = value;\n\t\t}\n\n\t\tpublic function get labels() : Vector.<TimeLabel>\n\t\t{\n\t\t\treturn _labels;\n\t\t}\n\n\t\tpublic function get numTimelines() : uint\n\t\t{\n\t\t\treturn _timelines.length;\n\t\t}\n\t\t\n\t\tpublic function get started() : Signal\n\t\t{\n\t\t\treturn _started;\n\t\t}\n\t\t\n\t\tpublic function get stopped() : Signal\n\t\t{\n\t\t\treturn _stopped;\n\t\t}\n\n\t\tpublic function get looped() : Signal\n\t\t{\n\t\t\treturn _looped;\n\t\t}\n\t\t\n\t\tpublic function get totalTime() : int\n\t\t{\n\t\t\treturn _totalTime;\n\t\t}\n\t\t\n\t\tpublic function get looping() : Boolean\n\t\t{\n\t\t\treturn _looping;\n\t\t}\n\t\tpublic function set looping(value : Boolean) : void\n\t\t{\n\t\t\t_looping = value;\n\t\t}\n\t\t\n\t\tpublic function get isPlaying() : Boolean\n\t\t{\n\t\t\treturn _isPlaying;\n\t\t}\n\t\tpublic function set isPlaying(value : Boolean) : void\n\t\t{\n\t\t\t_isPlaying = value;\n\t\t}\n\t\t\n\t\tpublic function get currentTime() : int\n\t\t{\n\t\t\treturn _currentTime;\n\t\t}\n\n\t\tpublic function AnimationController(timelines \t: Vector.<ITimeline>,\n\t\t\t\t\t\t\t\t\t\t\tloop\t\t: Boolean\t= true)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tinitialize(timelines, loop);\n\t\t}\n\t\t\n\t\tprivate function initialize(timelines \t: Vector.<ITimeline>,\n\t\t\t\t\t\t\t\t\tloop\t\t: Boolean) : void\n\t\t{\n\t\t\t_timelines = timelines.slice();\n\t\t\t_looping = loop;\n\t\t\t_labels = new <TimeLabel>[];\n\t\t\t_looped\t= new Signal('AnimationController.looped');\n\t\t\t_started = new Signal('AnimationController.started');\n\t\t\t_stopped = new Signal('AnimationController.stopped');\n\t\t\t\n\t\t\tvar numTimelines : uint = _timelines.length;\n\t\t\t\n\t\t\tfor (var timelineId : uint = 0; timelineId < numTimelines; ++timelineId)\n\t\t\t\tif (_totalTime < _timelines[timelineId].duration)\n\t\t\t\t\t_totalTime = _timelines[timelineId].duration;\n\t\t\t\n\t\t\tsetPlaybackWindow(0, _totalTime);\n\t\t\tseek(0).play();\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new AnimationController(_timelines.slice());\n\t\t}\n\t\t\n\t\tpublic function cloneTimelines() : void\n\t\t{\n\t\t\tvar numTimelines\t: uint\t= _timelines.length;\n\t\t\t\n\t\t\tfor (var timelineId : uint = 0; timelineId < numTimelines; ++timelineId)\n\t\t\t\t_timelines[timelineId] = (_timelines[timelineId] as ITimeline).clone();\n\t\t}\n\t\t\n\t\tpublic function getTimeline(index : uint = 0) : ITimeline\n\t\t{\n\t\t\treturn _timelines[index];\n\t\t}\n\t\t\n\t\tpublic function seek(time : Object) : AnimationController\n\t\t{\n\t\t\tvar timeValue : uint = getAnimationTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error(\n                    'Time value is outside of playback window. '\n                    +'To reset playback window, call resetPlaybackWindow.'\n                );\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function play() : AnimationController\n\t\t{\n\t\t\t_isPlaying = true;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction(getTimer()) : getTimer();\n\t\t\t_started.execute(this);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function stop() : AnimationController\n\t\t{\n\t\t\t_isPlaying = false;\n\t\t\t_updateOneTime \t= true;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction(getTimer()) : getTimer();\n\t\t\t_stopped.execute(this);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime\t: Object = null,\n\t\t\t\t\t\t\t\t\t\t  endTime\t: Object = null) : AnimationController\n\t\t{\n\t\t\t_loopBeginTime\t= beginTime != null ? getAnimationTime(beginTime) : 0;\n\t\t\t_loopEndTime\t= endTime != null ? getAnimationTime(endTime) : _totalTime;\n\t\t\t\n\t\t\tif (_currentTime < _loopBeginTime || _currentTime > _loopEndTime)\n\t\t\t\t_currentTime = _loopBeginTime;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : AnimationController\n\t\t{\n\t\t\tsetPlaybackWindow();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprivate function getAnimationTime(time : Object) : uint\n\t\t{\n\t\t\tvar timeValue : uint;\n\t\t\t\n\t\t\tif (time is uint || time is int || time is Number)\n\t\t\t{\n\t\t\t\ttimeValue = uint(time);\n\t\t\t}\n\t\t\telse if (time is String)\n\t\t\t{\n\t\t\t\tvar labelCount : uint = _labels.length;\n\t\t\t\t\n\t\t\t\tfor (var labelId : uint = 0; labelId < labelCount; ++labelId)\n\t\t\t\t\tif (_labels[labelId].name == time)\n\t\t\t\t\t\ttimeValue = _labels[labelId].time;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Invalid argument type: time must be Number or String');\n\t\t\t}\n\t\t\t\n\t\t\treturn timeValue;\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   target\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t: Number) : void\n\t\t{\n\t\t\tif (updateOnTime(time))\n\t\t\t{\n\t\t\t\t_updateOneTime = false;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < numTargets; ++j)\n\t\t\t\t{\n\t\t\t\t\tvar ctrlTarget\t\t: ISceneNode\t= getTarget(j);\n\t\t\t\t\tvar numTimelines \t: int \t\t\t= _timelines.length;\n\t\t\t\t\tvar group\t\t\t: Group\t\t\t= target as Group;\n\t\t\t\t\t\n\t\t\t\t\tif (ctrlTarget.root != scene)\n\t\t\t\t\t\tcontinue ;\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : int = 0; i < numTimelines; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar timeline : ITimeline = _timelines[i] as ITimeline;\n\t\t\t\t\t\t\n\t\t\t\t\t\ttimeline.updateAt(\n\t\t\t\t\t\t\t_currentTime % (timeline.duration + 1),\n\t\t\t\t\t\t\tctrlTarget\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateOnTime(time : Number) : Boolean\n\t\t{\n\t\t\tif (_isPlaying || _updateOneTime)\n\t\t\t{\n\t\t\t\tif (_timeFunction != null)\n\t\t\t\t\ttime = _timeFunction(time);\n\t\t\t\t\n\t\t\t\tvar deltaT \t\t\t: Number = time - _lastTime;\n\t\t\t\tvar lastCurrentTime : Number = _currentTime;\n\t\t\t\t\n\t\t\t\tif (_isPlaying)\n\t\t\t\t{\n\t\t\t\t\t_currentTime = _loopBeginTime\n\t\t\t\t\t\t+ (_currentTime + deltaT - _loopBeginTime)\n\t\t\t\t\t\t% (_loopEndTime - _loopBeginTime);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif ((deltaT > 0 && lastCurrentTime > _currentTime)\n\t\t\t\t\t|| (deltaT < 0 && (lastCurrentTime < _currentTime\n                        || _currentTime * lastCurrentTime < 0)))\n\t\t\t\t{\n\t\t\t\t\tif (_looping)\n\t\t\t\t\t\t_looped.execute(this);\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t_currentTime = deltaT > 0 ? _totalTime : 0;\n\t\t\t\t\t\tstop();\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\t\t\t\t\n\t\t\t\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\treturn _isPlaying || _updateOneTime;\n\t\t}\n\t}\n}","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"dbedc8ad0b34d98a04b10be4c015599b78376724","old_file":"software\/sasFlex\/src\/gov\/nih\/nci\/cbiit\/casas\/components\/FormulaEditor.as","new_file":"software\/sasFlex\/src\/gov\/nih\/nci\/cbiit\/casas\/components\/FormulaEditor.as","old_contents":"package gov.nih.nci.cbiit.casas.components\r\n{\r\n\timport learnmath.mathml.components.MathMLEditor;\r\n\t\r\n\timport mx.core.IUIComponent;\r\n\t\r\n\tpublic class FormulaEditor extends MathMLEditor \r\n\t{\r\n\t\tpublic function FormulaEditor()\r\n\t\t{\r\n\/\/\t\t\tthis.setConfiguration(\"disableOpen\", \"false\");\r\n\/\/decompile MathMLEditor\r\n\/\/decompile EditorApp to enable Save\/Open functionalities\r\n\t\t\tsuper();\r\n\/\/\t\t\tsuper.mainPannel.name= \"<a href=\\'http:\/\/ncicb.nci.nih.gov\/\\'>what NCI Center for Biomedical Informatics & Information Technology - Scientific Algorithm Service<\/a>\";\r\n\t\t}\r\n\t}\r\n}","new_contents":"package gov.nih.nci.cbiit.casas.components\r\n{\r\n\t\r\n\r\n\timport fl.core.UIComponent;\r\n\t\r\n\timport flash.display.MovieClip;\r\n\timport flash.events.KeyboardEvent;\r\n\timport flash.utils.Timer;\r\n\t\r\n\timport learnmath.mathml.components.MathMLEditor;\r\n\timport learnmath.mathml.formula.Constants;\r\n\timport learnmath.windows.ConfigManager;\r\n\t\r\n\timport mx.controls.Alert;\r\n\timport mx.core.IUIComponent;\r\n\t\r\n\timport flash.events.TimerEvent;\r\n\r\n\tpublic class FormulaEditor extends MathMLEditor \r\n\t{\r\n\t\tpublic function FormulaEditor()\r\n\t\t{\r\n\t\t\t\/\/duplicate MathMLEditor Constructor\r\n\t\t\tConfigManager.urlFonts=\".\/\";\r\n\t\t\tConstants.setUrlFonts(\".\/\");\r\n\/\/\t\t\tConfigManager.setConfig(\"disableSave\",\"false\");\r\n\/\/\t\t\tConfigManager.setConfig(\"disableOpen\",\"false\");\r\n\t\t\tConfigManager.disableOpen=new Boolean(false);\r\n\t\t\tConfigManager.disableSave=new Boolean(false);\r\n\t\t\taddEventListener(KeyboardEvent.KEY_DOWN, processKey);\r\n\/\/\t\t\tmainPannel.name= \"<a href=\\'http:\/\/ncicb.nci.nih.gov\/\\'>NCI Center for Biomedical Informatics & Information Technology - Scientific Algorithm Service<\/a>\";\r\n\/\/\t\t\tmainPannel.draw();\r\n\t\t\treturn;\r\n\t\t}\r\n\t\t\r\n\/\/\t\toverride protected function createChildren():void\r\n\/\/\t\t{\r\n\/\/\t\t\tAlert.show(\"before created by super\", mainPannel+\"\");\r\n\/\/\t\t\tsuper.createChildren();\r\n\/\/\t\t\tAlert.show(\"created by super\", mainPannel+\"\");\r\n\/\/\t\t\tmainPannel=null;\r\n\/\/\t\t\twhile (this.numChildren>0)\r\n\/\/\t\t\t{\r\n\/\/\t\t\t\tthis.removeChildAt(0);\r\n\/\/\t\t\t}\r\n\/\/\t\t\tvar _loc_1:*=new MovieClip();\r\n\/\/\t\t\tvar editorW:Number=800;\r\n\/\/\t\t\tvar editorH:Number=500;\r\n\/\/\r\n\/\/\t\t\tmainPannel = new FormulaPanel(_loc_1, 0,0,editorW, editorH, returnFocus);\r\n\/\/\t\t\tmainPannel.draw();\r\n\/\/\t\t\tmainPannel.setMathML(\"..xx\");\r\n\/\/\t\t\tAlert.show(mainPannel+\"\", mainPannel.getMathML());\r\n\/\/\t\t\tvar _loc_2:*=new UIComponent();\r\n\/\/\t\t\taddChild(_loc_2);\r\n\/\/\t\t\t\r\n\/\/\t\t\tvar _loc_3:*=new Timer(100,1);\r\n\/\/\t\t\t_loc_3.addEventListenr(TimerEvent.TIMER, redrawEditor);\r\n\/\/\t\t\t_loc_3.start();\r\n\/\/\t\t\treturn;\r\n\/\/\t\t}\r\n\t\t\r\n\t\t\/\/override private method\r\n\t\tprivate function redrawEditor(event:TimerEvent):void\r\n\t\t{\r\n\t\t\tmainPannel.draw();\r\n\t\t\tif (focusManager!=null)\r\n\t\t\t{\r\n\t\t\t\tfocusManager.setFocus(this);\r\n\t\t\t}\r\n\t\t\treturn;\r\n\t\t}\r\n\t}\r\n\r\n}","subject":"clean version using FMathML FormulaEditor","message":"clean version using FMathML FormulaEditor\n\nSVN-Revision: 3125\n","lang":"ActionScript","license":"bsd-3-clause","repos":"NCIP\/caadapter,NCIP\/caadapter,NCIP\/caadapter"}
{"commit":"f9dd7f9b9e88ede0eb738d745bb82f722b8f159f","old_file":"src\/stdio\/StandardProcess.as","new_file":"src\/stdio\/StandardProcess.as","old_contents":"package stdio {\n  import flash.display.*\n  import flash.events.*\n  import flash.utils.*\n  import flash.net.*\n\n  public class StandardProcess implements Process {\n    private const buffered_stdin: BufferedStream = new BufferedStream\n    private const stdin_socket: SocketStream = new SocketStream\n    private const readline_socket: SocketStream = new SocketStream\n\n    private const stdout_socket: SocketStream = new SocketStream\n    private const stderr_socket: SocketStream = new SocketStream\n\n    private var _env: Object\n    private var _prompt: String = \"> \"\n\n    public function StandardProcess(env: Object) {\n      _env = env\n    }\n\n    public function initialize(callback: Function): void {\n      if (available) {\n        connect(callback)\n      } else {\n        callback()\n      }\n    }\n\n    public function get available(): Boolean {\n      return env[\"stdio.enabled\"]\n    }\n\n    private function get http_url(): String {\n      return env[\"stdio.http\"]\n    }\n\n    private function get interactive(): Boolean {\n      return env[\"stdio.interactive\"] === \"true\"\n    }\n\n    private function connect(callback: Function): void {\n      stdin_socket.onopen = onopen\n      readline_socket.onopen = onopen\n      stdout_socket.onopen = onopen\n      stderr_socket.onopen = onopen\n\n      var n: int = 0\n\n      function onopen(): void {\n        if (++n === 3) {\n          callback()\n        }\n      }\n\n      stdin_socket.ondata = buffered_stdin.write\n      stdin_socket.onclose = buffered_stdin.close\n      readline_socket.ondata = buffered_stdin.write\n      readline_socket.onclose = buffered_stdin.close\n\n      const stdin_port: int = get_int(\"stdio.in\")\n      const readline_port: int = get_int(\"stdio.readline\")\n\n      if (interactive) {\n        readline_socket.connect(\"localhost\", readline_port)\n      } else {\n        stdin_socket.connect(\"localhost\", stdin_port)\n      }\n\n      const stdout_port: int = get_int(\"stdio.out\")\n      const stderr_port: int = get_int(\"stdio.err\")\n\n      stdout_socket.connect(\"localhost\", stdout_port)\n      stderr_socket.connect(\"localhost\", stderr_port)\n\n      function get_int(name: String): int {\n        return parseInt(env[name])\n      }\n    }\n\n    \/\/----------------------------------------------------------------\n\n    public function get env(): * {\n      return _env\n    }\n\n    public function get argv(): Array {\n      if (env[\"stdio.argv\"] === \"\") {\n        return []\n      } else {\n        return env[\"stdio.argv\"].split(\" \").map(\n          function (argument: String, ...rest: Array): String {\n            return decodeURIComponent(argument)\n          }\n        )\n      }\n    }\n\n    public function puts(value: *): void {\n      if (available) {\n        if (interactive) {\n          readline_socket.puts(\"!\" + value)\n        } else {\n          stdout.puts(value)\n        }\n      } else {\n        debug.show(\"puts: \" + value)\n      }\n    }\n\n    public function warn(value: *): void {\n      if (available) {\n        stderr.puts(value)\n      } else {\n        debug.show(\"warn: \" + value)\n      }\n    }\n\n    public function die(value: *): void {\n      if (available) {\n        warn(value); exit(-1)\n      } else {\n        throw new Error(\"fatal error: \" + String(value))\n      }\n    }\n\n    public function style(styles: String, string: String): String {\n      const codes: Object = {\n        none: 0, bold: 1, italic: 3, underline: 4, inverse: 7,\n        black: 30, red: 31, green: 32, yellow: 33, blue: 34,\n        magenta: 35, cyan: 36, white: 37, gray: 90, grey: 90\n      }\n\n      if (styles === \"\") {\n        return string\n      } else {\n        return styles.split(\/\\s+\/).map(\n          function (style: String, ...rest: Array): String {\n            if (style in codes) {\n              return escape_sequence(codes[style])\n            } else {\n              throw new Error(\"style not supported: \" + style)\n            }\n          }\n        ).join(\"\") + string + escape_sequence(0)\n      }\n\n      function escape_sequence(code: int): String {\n        return \"\\x1b[\" + code + \"m\"\n      }\n    }\n\n    public function gets(callback: Function): void {\n      if (available) {\n        if (interactive) {\n          readline_socket.puts(\"?\" + _prompt)\n        }\n\n        stdin.gets(callback)\n      } else {\n        callback(null)\n      }\n    }\n\n    public function set prompt(value: String): void {\n      _prompt = value\n    }\n\n    public function get stdin(): InputStream {\n      return buffered_stdin\n    }\n\n    public function get stdout(): OutputStream {\n      return stdout_socket\n    }\n\n    public function get stderr(): OutputStream {\n      return stderr_socket\n    }\n\n    public function handle(error: *): void {\n      if (error is UncaughtErrorEvent) {\n        UncaughtErrorEvent(error).preventDefault()\n        handle(UncaughtErrorEvent(error).error)\n        exit(-1)\n      } else if (error is Error) {\n        \/\/ Important: Avoid the `Error(x)` casting syntax.\n        http_post(\"\/error\", (error as Error).getStackTrace())\n      } else if (error is ErrorEvent) {\n        const event: ErrorEvent = ErrorEvent(error)\n\n        http_post(\"\/error\", (\n          getQualifiedClassName(event) + \": \" + event.text\n            + \" [event.target: \" + event.target + \"]\"\n        ))\n      } else {\n        http_post(\"\/error\", String(error))\n      }\n    }\n\n    private function shell_quote(word: String): String {\n      if (\/^[-=.,\\w]+$\/.test(word)) {\n        return word\n      } else {\n        return \"'\" + word.replace(\/'\/g, \"'\\\\''\") + \"'\"\n      }\n    }\n\n    public function exec(\n      command: *,\n      callback: Function,\n      errback: Function = null\n    ): void {\n      if (available) {\n        var stdin: String = \"\"\n\n        if (\"command\" in command && \"stdin\" in command) {\n          stdin = command.stdin\n          command = command.command\n        }\n\n        if (command is String) {\n          command = [\"sh\", \"-c\", command]\n        }\n\n        const url: String = \"\/exec?\" + command.map(\n          function (word: String, ...rest: Array): String {\n            return encodeURIComponent(word)\n          }\n        ).join(\"&\")\n\n        http_post(url, stdin, function (data: String): void {\n          const result: XML = new XML(data)\n          const status: int = result.@status\n          const stdout: String = result.stdout.text()\n          const stderr: String = result.stderr.text()\n\n          if (status === 0) {\n            if (callback.length === 1) {\n              callback(stdout)\n            } else {\n              callback(stdout, stderr)\n            }\n          } else if (errback === null) {\n            warn(stderr)\n          } else if (errback.length === 1) {\n            errback(new Error(stderr))\n          } else if (errback.length === 2) {\n            errback(status, stderr)\n          } else {\n            errback(status, stderr, stdout)\n          }\n        })\n      } else {\n        throw new Error(\"cannot execute command: process not available\")\n      }\n    }\n\n    public function exit(status: int = 0): void {\n      if (available) {\n        when_ready(function (): void {\n          http_post(\"\/exit\", String(status))\n        })\n      } else {\n        throw new Error(\"cannot exit: process not available\")\n      }\n    }\n\n    \/\/----------------------------------------------------------------\n\n    private var n_pending_requests: int = 0\n    private var ready_callbacks: Array = []\n\n    private function when_ready(callback: Function): void {\n      if (n_pending_requests === 0) {\n        callback()\n      } else {\n        ready_callbacks.push(callback)\n      }\n    }\n\n    private function handle_ready(): void {\n      for each (var callback: Function in ready_callbacks) {\n        callback()\n      }\n\n      ready_callbacks = []\n    }\n\n    private function http_post(\n      path: String, content: String, callback: Function = null\n    ): void {\n      const request: URLRequest = new URLRequest(http_url + path)\n\n      request.method = \"POST\"\n      request.data = content\n\n      const loader: URLLoader = new URLLoader\n\n      ++n_pending_requests\n\n      loader.addEventListener(\n        Event.COMPLETE,\n        function (event: Event): void {\n          if (callback !== null) {\n            callback(loader.data)\n          }\n\n          if (--n_pending_requests === 0) {\n            handle_ready()\n          }\n        }\n      )\n\n      loader.load(request)\n    }\n  }\n}\n","new_contents":"package stdio {\n  import flash.display.*\n  import flash.events.*\n  import flash.utils.*\n  import flash.net.*\n\n  public class StandardProcess implements Process {\n    private const buffered_stdin: BufferedStream = new BufferedStream\n    private const stdin_socket: SocketStream = new SocketStream\n    private const readline_socket: SocketStream = new SocketStream\n\n    private const stdout_socket: SocketStream = new SocketStream\n    private const stderr_socket: SocketStream = new SocketStream\n\n    private var _env: Object\n    private var _prompt: String = \"> \"\n\n    public function StandardProcess(env: Object) {\n      _env = env\n    }\n\n    public function initialize(callback: Function): void {\n      if (available) {\n        connect(callback)\n      } else {\n        callback()\n      }\n    }\n\n    public function get available(): Boolean {\n      return env[\"stdio.enabled\"]\n    }\n\n    private function get http_url(): String {\n      return env[\"stdio.http\"]\n    }\n\n    private function get interactive(): Boolean {\n      return env[\"stdio.interactive\"] === \"true\"\n    }\n\n    private function connect(callback: Function): void {\n      stdin_socket.onopen = onopen\n      readline_socket.onopen = onopen\n      stdout_socket.onopen = onopen\n      stderr_socket.onopen = onopen\n\n      var n: int = 0\n\n      function onopen(): void {\n        if (++n === 3) {\n          callback()\n        }\n      }\n\n      stdin_socket.ondata = buffered_stdin.write\n      stdin_socket.onclose = buffered_stdin.close\n      readline_socket.ondata = buffered_stdin.write\n      readline_socket.onclose = buffered_stdin.close\n\n      const stdin_port: int = get_int(\"stdio.in\")\n      const readline_port: int = get_int(\"stdio.readline\")\n\n      if (interactive) {\n        readline_socket.connect(\"localhost\", readline_port)\n      } else {\n        stdin_socket.connect(\"localhost\", stdin_port)\n      }\n\n      const stdout_port: int = get_int(\"stdio.out\")\n      const stderr_port: int = get_int(\"stdio.err\")\n\n      stdout_socket.connect(\"localhost\", stdout_port)\n      stderr_socket.connect(\"localhost\", stderr_port)\n\n      function get_int(name: String): int {\n        return parseInt(env[name])\n      }\n    }\n\n    \/\/----------------------------------------------------------------\n\n    public function get env(): * {\n      return _env\n    }\n\n    public function get argv(): Array {\n      if (!env[\"stdio.argv\"]) {\n        return []\n      } else {\n        return env[\"stdio.argv\"].split(\" \").map(\n          function (argument: String, ...rest: Array): String {\n            return decodeURIComponent(argument)\n          }\n        )\n      }\n    }\n\n    public function puts(value: *): void {\n      if (available) {\n        if (interactive) {\n          readline_socket.puts(\"!\" + value)\n        } else {\n          stdout.puts(value)\n        }\n      } else {\n        debug.show(\"puts: \" + value)\n      }\n    }\n\n    public function warn(value: *): void {\n      if (available) {\n        stderr.puts(value)\n      } else {\n        debug.show(\"warn: \" + value)\n      }\n    }\n\n    public function die(value: *): void {\n      if (available) {\n        warn(value); exit(-1)\n      } else {\n        throw new Error(\"fatal error: \" + String(value))\n      }\n    }\n\n    public function style(styles: String, string: String): String {\n      const codes: Object = {\n        none: 0, bold: 1, italic: 3, underline: 4, inverse: 7,\n        black: 30, red: 31, green: 32, yellow: 33, blue: 34,\n        magenta: 35, cyan: 36, white: 37, gray: 90, grey: 90\n      }\n\n      if (styles === \"\") {\n        return string\n      } else {\n        return styles.split(\/\\s+\/).map(\n          function (style: String, ...rest: Array): String {\n            if (style in codes) {\n              return escape_sequence(codes[style])\n            } else {\n              throw new Error(\"style not supported: \" + style)\n            }\n          }\n        ).join(\"\") + string + escape_sequence(0)\n      }\n\n      function escape_sequence(code: int): String {\n        return \"\\x1b[\" + code + \"m\"\n      }\n    }\n\n    public function gets(callback: Function): void {\n      if (available) {\n        if (interactive) {\n          readline_socket.puts(\"?\" + _prompt)\n        }\n\n        stdin.gets(callback)\n      } else {\n        callback(null)\n      }\n    }\n\n    public function set prompt(value: String): void {\n      _prompt = value\n    }\n\n    public function get stdin(): InputStream {\n      return buffered_stdin\n    }\n\n    public function get stdout(): OutputStream {\n      return stdout_socket\n    }\n\n    public function get stderr(): OutputStream {\n      return stderr_socket\n    }\n\n    public function handle(error: *): void {\n      if (error is UncaughtErrorEvent) {\n        UncaughtErrorEvent(error).preventDefault()\n        handle(UncaughtErrorEvent(error).error)\n        exit(-1)\n      } else if (error is Error) {\n        \/\/ Important: Avoid the `Error(x)` casting syntax.\n        http_post(\"\/error\", (error as Error).getStackTrace())\n      } else if (error is ErrorEvent) {\n        const event: ErrorEvent = ErrorEvent(error)\n\n        http_post(\"\/error\", (\n          getQualifiedClassName(event) + \": \" + event.text\n            + \" [event.target: \" + event.target + \"]\"\n        ))\n      } else {\n        http_post(\"\/error\", String(error))\n      }\n    }\n\n    private function shell_quote(word: String): String {\n      if (\/^[-=.,\\w]+$\/.test(word)) {\n        return word\n      } else {\n        return \"'\" + word.replace(\/'\/g, \"'\\\\''\") + \"'\"\n      }\n    }\n\n    public function exec(\n      command: *,\n      callback: Function,\n      errback: Function = null\n    ): void {\n      if (available) {\n        var stdin: String = \"\"\n\n        if (\"command\" in command && \"stdin\" in command) {\n          stdin = command.stdin\n          command = command.command\n        }\n\n        if (command is String) {\n          command = [\"sh\", \"-c\", command]\n        }\n\n        const url: String = \"\/exec?\" + command.map(\n          function (word: String, ...rest: Array): String {\n            return encodeURIComponent(word)\n          }\n        ).join(\"&\")\n\n        http_post(url, stdin, function (data: String): void {\n          const result: XML = new XML(data)\n          const status: int = result.@status\n          const stdout: String = result.stdout.text()\n          const stderr: String = result.stderr.text()\n\n          if (status === 0) {\n            if (callback.length === 1) {\n              callback(stdout)\n            } else {\n              callback(stdout, stderr)\n            }\n          } else if (errback === null) {\n            warn(stderr)\n          } else if (errback.length === 1) {\n            errback(new Error(stderr))\n          } else if (errback.length === 2) {\n            errback(status, stderr)\n          } else {\n            errback(status, stderr, stdout)\n          }\n        })\n      } else {\n        throw new Error(\"cannot execute command: process not available\")\n      }\n    }\n\n    public function exit(status: int = 0): void {\n      if (available) {\n        when_ready(function (): void {\n          http_post(\"\/exit\", String(status))\n        })\n      } else {\n        throw new Error(\"cannot exit: process not available\")\n      }\n    }\n\n    \/\/----------------------------------------------------------------\n\n    private var n_pending_requests: int = 0\n    private var ready_callbacks: Array = []\n\n    private function when_ready(callback: Function): void {\n      if (n_pending_requests === 0) {\n        callback()\n      } else {\n        ready_callbacks.push(callback)\n      }\n    }\n\n    private function handle_ready(): void {\n      for each (var callback: Function in ready_callbacks) {\n        callback()\n      }\n\n      ready_callbacks = []\n    }\n\n    private function http_post(\n      path: String, content: String, callback: Function = null\n    ): void {\n      const request: URLRequest = new URLRequest(http_url + path)\n\n      request.method = \"POST\"\n      request.data = content\n\n      const loader: URLLoader = new URLLoader\n\n      ++n_pending_requests\n\n      loader.addEventListener(\n        Event.COMPLETE,\n        function (event: Event): void {\n          if (callback !== null) {\n            callback(loader.data)\n          }\n\n          if (--n_pending_requests === 0) {\n            handle_ready()\n          }\n        }\n      )\n\n      loader.load(request)\n    }\n  }\n}\n","subject":"Fix null pointer exception for process.argv sans run-swf.","message":"Fix null pointer exception for process.argv sans run-swf.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/stdio.as,dbrock\/stdio.as,dbrock\/stdio.as"}
{"commit":"1f1c2693b4b70d74d84b4cfcf0fdec6012ecb782","old_file":"laboratory\/core-src\/krewdemo\/actor\/feature_test\/PlatformerTester1.as","new_file":"laboratory\/core-src\/krewdemo\/actor\/feature_test\/PlatformerTester1.as","old_contents":"package krewdemo.actor.feature_test {\n\n    import flash.display.Stage;\n    import flash.geom.Rectangle;\n\n    import starling.display.DisplayObject;\n    import starling.display.Image;\n    import starling.display.QuadBatch;\n    import starling.display.Sprite;\n    import starling.textures.Texture;\n    import starling.textures.TextureSmoothing;\n\n    import nape.geom.Vec2;\n    import nape.geom.GeomPoly;\n    import nape.geom.GeomPolyList;\n    import nape.phys.Body;\n    import nape.phys.BodyType;\n    import nape.phys.Material;\n    import nape.shape.Circle;\n    import nape.shape.Polygon;\n    import nape.shape.Shape;\n    import nape.space.Space;\n    import nape.util.BitmapDebug;\n    import nape.util.Debug;\n\n    import nape.callbacks.CbEvent;\n    import nape.callbacks.CbType;\n    import nape.callbacks.InteractionCallback;\n    import nape.callbacks.InteractionListener;\n    import nape.callbacks.InteractionType;\n\n    import krewfw.NativeStageAccessor;\n    import krewfw.builtin_actor.ui.SimpleVirtualJoystick;\n    import krewfw.core.KrewActor;\n    import krewfw.utils.starling.TileMapHelper;\n\n    import krewdemo.GameEvent;\n    import krewdemo.scene.PlatformerTestScene1;\n\n    \/\/------------------------------------------------------------\n    public class PlatformerTester1 extends KrewActor {\n\n        private const _debugMode:Boolean = false;\n\n        protected var _physicsSpace:Space;\n        protected var _gravity:Number = 900;\n\n        protected var _tileMapDisplays:Array = [];\n        private   var _clouds:Sprite;\n\n        protected var _hero:Body;\n\n        protected var _velocityX:Number = 0;\n        protected var _velocityY:Number = 0;\n\n        private var _interactionListener:InteractionListener;\n        private var _wallCbType:CbType = new CbType();\n        private var _heroCbType:CbType = new CbType();\n\n        private var _jumpLife:int = 2;\n\n        private var _isSceneEnding:Boolean = false;\n        private var _debugDraw:Debug;\n\n        \/\/------------------------------------------------------------\n        public override function init():void {\n            var gravity:Vec2 = Vec2.weak(0, _gravity);\n            _physicsSpace = new Space(gravity);\n\n            _clouds = _makeClouds();\n            addChild(_clouds);\n\n            for (var i:int=0;  i < 2;  ++i) {\n                _tileMapDisplays[i] = _makeMapDisplay(\"view_\" + (i + 1));\n                _tileMapDisplays[i].scaleX = 1.0;\n                _tileMapDisplays[i].scaleY = 1.0;\n                addChild(_tileMapDisplays[i]);\n            }\n\n            _initWallCollision(\"collision_1\", 0.0);\n            _initWallCollision(\"collision_bound\", 4.0);\n            _initHero();\n            _initDebugDraw();\n\n            _interactionListener = new InteractionListener(\n                CbEvent.BEGIN, InteractionType.COLLISION,\n                _heroCbType, _wallCbType, _onHeroToWall\n            );\n\n            _hero.cbTypes.add(_heroCbType);\n            _physicsSpace.listeners.add(_interactionListener);\n\n            listen(SimpleVirtualJoystick.UPDATE_JOYSTICK, _onUpdateJoystick);\n            listen(GameEvent.TRIGGER_JUMP, _onTriggerJump);\n        }\n\n        protected override function onDispose():void {\n            _physicsSpace.bodies.foreach(function(body:Body):void {\n                _removePhysicsBody(body);\n            });\n            _physicsSpace.bodies.clear();\n\n            _physicsSpace.clear();\n            _physicsSpace = null;\n\n            if (_debugDraw) {\n                _debugDraw.clear();\n                NativeStageAccessor.stage.removeChild(_debugDraw.display);\n                _debugDraw = null;\n            }\n\n            removeChild(_clouds);\n            _clouds = null;\n        }\n\n        private function _removePhysicsBody(body:Body):void {\n            _physicsSpace.bodies.remove(body);\n\n            var image:Image = body.userData.displayObj;\n            if (image) {\n                removeChild(image);\n                image.texture.dispose();\n                image.dispose();\n            }\n\n            body.shapes.foreach(function(shape:Shape):void {\n                shape.body = null;\n                shape = null;\n            });\n            body.shapes.clear();\n            body.space = null;\n            body = null;\n        }\n\n        private function _initHero():void {\n            var physX:Number  = 240;\n            var physY:Number  = 160;\n            var imageX:Number = 240;\n            var imageY:Number = 160;\n            var size:Number   = 32 * 0.94;\n\n            \/\/ nape physics body\n            var body:Body = new Body(BodyType.DYNAMIC);\n            var shape:Polygon = new Polygon(Polygon.box(size * 0.9, size * 0.9, true));\n            shape.material.elasticity      = 0.0;\n            shape.material.dynamicFriction = 0.0;\n            shape.material.staticFriction  = 0.0;\n            shape.material.density         = 4.0;\n            shape.material.rollingFriction = 1.0;\n            body.shapes.add(shape);\n            body.position.setxy(physX, physY);\n            body.allowRotation = false;\n            _physicsSpace.bodies.add(body);\n\n            \/\/ starling display\n            var image:Image = getImage('rectangle_taro');\n            addImage(image, size, size, imageX, imageY);\n            body.userData.displayObj = image;\n\n            _hero = body;\n        }\n\n        \/\/----------------------------------------------------------------------\n        \/\/ load level-map view\n        \/\/----------------------------------------------------------------------\n\n        private function _makeMapDisplay(layerName:String):QuadBatch {\n            var levelInfo:Object = getObject(\"level_1\");\n            var quadBatch:QuadBatch  = new QuadBatch();\n\n            for each (var el:Object in levelInfo.layers[layerName].elements) {\n                var image:Image = getImage(el.name);\n\n                var textureRect:Rectangle = image.texture.frame;\n                image.pivotX = (textureRect.width  * 0.5);\n                image.pivotY = (textureRect.height * 0.5);\n\n                image.x        = el.x;\n                image.y        = el.y;\n                image.width    = el.width;\n                image.height   = el.height;\n                image.rotation = krew.deg2rad(el.rotation);\n\n                quadBatch.addImage(image);\n            }\n\n            return quadBatch;\n        }\n\n        private function _makeClouds():Sprite {\n            var sprite:Sprite = new Sprite();\n\n            krew.times(16, function():void {\n                var image:Image = getImage(\"cloud_1\");\n\n                image.x = krew.rand(-300, 480 + 300);\n                image.y = krew.rand(-200, 320 + 200);\n\n                var scale:Number = krew.rand(0.4, 1.0);\n                image.scaleX = scale;\n                image.scaleY = scale;\n\n                sprite.addChild(image);\n            });\n\n            return sprite;\n        }\n\n        \/\/----------------------------------------------------------------------\n        \/\/ load collision\n        \/\/----------------------------------------------------------------------\n\n        private function _initWallCollision(layerName:String, elasticity:Number=0):void {\n            var levelInfo:Object = getObject(\"level_1\");\n\n            for each (var vertices:Array in levelInfo.layers[layerName].polygons) {\n                _makeCollisionBody(vertices, elasticity);\n            }\n        }\n\n        private function _makeCollisionBody(vertices:Array, elasticity:Number=0):void {\n            var vecList:Array = [];\n            for each (var vertex:Object in vertices) {\n                vecList.push(Vec2.get(vertex.x, vertex.y));\n            }\n\n            var geomPolySrc:GeomPoly = new GeomPoly(vecList);\n            var geomPolyList:GeomPolyList = geomPolySrc.convexDecomposition();\n\n            geomPolyList.foreach(function(geomPoly:GeomPoly):void {\n                _addConvexCollision(geomPoly, elasticity);\n            });\n        }\n\n        private function _addConvexCollision(geomPoly:GeomPoly, elasticity:Number=0):void {\n            var body:Body = new Body(BodyType.STATIC);\n            var shape:Polygon = new Polygon(geomPoly);\n            shape.material.elasticity = elasticity;  \/\/ \u3053\u308c 2.0 \u3068\u304b\u306b\u3059\u308c\u3070\u30b8\u30e3\u30f3\u30d7\u5e8a\u3067\u304d\u308b\n\n            body.shapes.add(shape);\n            _physicsSpace.bodies.add(body);\n\n            body.cbTypes.add(_wallCbType);\n        }\n\n        \/\/----------------------------------------------------------------------\n        \/\/ landing detection\n        \/\/----------------------------------------------------------------------\n\n        private function _onHeroToWall(cb:InteractionCallback):void {\n            var hero:Body = cb.int1.castBody;\n            var wall:Body = cb.int2.castBody;\n\n            \/\/ ToDo: \u7740\u5730\u5224\u5b9a\u3092\u3061\u3083\u3093\u3068\u3084\u308b\n            _onHeroLanding();\n\n            \/\/ if (hero.position.y < wall.position.y - wall.userData.height\/2) {\n            \/\/     _onHeroLanding();\n            \/\/ }\n        }\n\n        private function _onHeroLanding():void {\n            _jumpLife = 2;\n        }\n\n        \/\/----------------------------------------------------------------------\n        \/\/ update handlers\n        \/\/----------------------------------------------------------------------\n\n        protected function _onUpdateJoystick(args:Object):void {\n            _velocityX = args.velocityX * 300;\n        }\n\n        private function _onTriggerJump(args:Object):void {\n            if (_jumpLife == 0) { return; }\n\n            --_jumpLife;\n            _hero.velocity.y = -430;\n        }\n\n        public override function onUpdate(passedTime:Number):void {\n            \/\/ physics\n            _hero.velocity.x = _velocityX;\n            if (_hero.velocity.y > 2000) { _hero.velocity.y = 2000; }\n\n            _physicsSpace.step(passedTime);\n\n            \/\/ view\n            var cloudDepth:Number = 0.2;\n            _clouds.x = 240 - (_hero.position.x * cloudDepth);\n            _clouds.y = 160 - (_hero.position.y * cloudDepth);\n            \n            for (var i:int=0;  i < _tileMapDisplays.length;  ++i) {\n                _tileMapDisplays[i].x = 240 - _hero.position.x;\n                _tileMapDisplays[i].y = 160 - _hero.position.y;\n            }\n\n            var heroImage:Image = _hero.userData.displayObj;\n            heroImage.rotation = _hero.rotation;\n\n            _onUpdatePhysicsDebugDraw();\n\n            \/\/ out of world border\n            _checkExitWorld();\n        }\n\n        private function _checkExitWorld():void {\n            if (_isSceneEnding) { return; }\n\n            if (_hero.position.y > 1000) {\n                _isSceneEnding = true;\n                sendMessage(GameEvent.NEXT_SCENE, {nextScene: new PlatformerTestScene1});\n            }\n        }\n\n        \/\/----------------------------------------------------------------------\n        \/\/ nape debug display\n        \/\/----------------------------------------------------------------------\n\n        private function _initDebugDraw():void {\n            if (!_debugMode) { return; }\n\n            var stage:Stage = NativeStageAccessor.stage;\n            _debugDraw = new BitmapDebug(stage.stageWidth, stage.stageHeight, stage.color);\n\n            var scale:Number = stage.stageWidth \/ 480;\n            _debugDraw.display.scaleX = scale;\n            _debugDraw.display.scaleY = scale;\n            _debugDraw.display.alpha  = 0.5;\n\n            stage.addChild(_debugDraw.display);\n        }\n\n        private function _onUpdatePhysicsDebugDraw():void {\n            if (!_debugDraw) { return; }\n\n            var scale:Number = NativeStageAccessor.stage.stageWidth \/ 480;\n            _debugDraw.display.x = (240 - _hero.position.x) * scale;\n            _debugDraw.display.y = (160 - _hero.position.y) * scale;\n\n            _debugDraw.clear();\n            _debugDraw.draw(_physicsSpace);\n            _debugDraw.flush();\n        }\n\n    }\n}\n","new_contents":"package krewdemo.actor.feature_test {\n\n    import flash.display.Stage;\n    import flash.geom.Rectangle;\n\n    import starling.display.DisplayObject;\n    import starling.display.Image;\n    import starling.display.QuadBatch;\n    import starling.display.Sprite;\n    import starling.textures.Texture;\n    import starling.textures.TextureSmoothing;\n\n    import nape.geom.Vec2;\n    import nape.geom.GeomPoly;\n    import nape.geom.GeomPolyList;\n    import nape.phys.Body;\n    import nape.phys.BodyType;\n    import nape.phys.Material;\n    import nape.shape.Circle;\n    import nape.shape.Polygon;\n    import nape.shape.Shape;\n    import nape.space.Space;\n    import nape.util.BitmapDebug;\n    import nape.util.Debug;\n\n    import nape.callbacks.CbEvent;\n    import nape.callbacks.CbType;\n    import nape.callbacks.InteractionCallback;\n    import nape.callbacks.InteractionListener;\n    import nape.callbacks.InteractionType;\n\n    import krewfw.NativeStageAccessor;\n    import krewfw.builtin_actor.ui.SimpleVirtualJoystick;\n    import krewfw.core.KrewActor;\n    import krewfw.utils.starling.TileMapHelper;\n\n    import krewdemo.GameEvent;\n    import krewdemo.scene.PlatformerTestScene1;\n\n    \/\/------------------------------------------------------------\n    public class PlatformerTester1 extends KrewActor {\n\n        private const _debugMode:Boolean = false;\n\n        protected var _physicsSpace:Space;\n        protected var _gravity:Number = 900;\n        private   var _mapScale:Number = 0.5;\n\n        protected var _tileMapDisplays:Array = [];\n        private   var _clouds:Sprite;\n\n        protected var _hero:Body;\n\n        protected var _velocityX:Number = 0;\n        protected var _velocityY:Number = 0;\n\n        private var _interactionListener:InteractionListener;\n        private var _wallCbType:CbType = new CbType();\n        private var _heroCbType:CbType = new CbType();\n\n        private var _jumpLife:int = 2;\n\n        private var _isSceneEnding:Boolean = false;\n        private var _debugDraw:Debug;\n\n        \/\/------------------------------------------------------------\n        public override function init():void {\n            var gravity:Vec2 = Vec2.weak(0, _gravity);\n            _physicsSpace = new Space(gravity);\n\n            _clouds = _makeClouds();\n            addChild(_clouds);\n\n            for (var i:int=0;  i < 2;  ++i) {\n                _tileMapDisplays[i] = _makeMapDisplay(\"view_\" + (i + 1));\n                _tileMapDisplays[i].scaleX = _mapScale;\n                _tileMapDisplays[i].scaleY = _mapScale;\n                addChild(_tileMapDisplays[i]);\n            }\n\n            _initWallCollision(\"collision_1\", 0.0);\n            _initWallCollision(\"collision_bound\", 4.0);\n            _initHero();\n            _initDebugDraw();\n\n            _interactionListener = new InteractionListener(\n                CbEvent.BEGIN, InteractionType.COLLISION,\n                _heroCbType, _wallCbType, _onHeroToWall\n            );\n\n            _hero.cbTypes.add(_heroCbType);\n            _physicsSpace.listeners.add(_interactionListener);\n\n            listen(SimpleVirtualJoystick.UPDATE_JOYSTICK, _onUpdateJoystick);\n            listen(GameEvent.TRIGGER_JUMP, _onTriggerJump);\n        }\n\n        protected override function onDispose():void {\n            _physicsSpace.bodies.foreach(function(body:Body):void {\n                _removePhysicsBody(body);\n            });\n            _physicsSpace.bodies.clear();\n\n            _physicsSpace.clear();\n            _physicsSpace = null;\n\n            if (_debugDraw) {\n                _debugDraw.clear();\n                NativeStageAccessor.stage.removeChild(_debugDraw.display);\n                _debugDraw = null;\n            }\n\n            removeChild(_clouds);\n            _clouds = null;\n        }\n\n        private function _removePhysicsBody(body:Body):void {\n            _physicsSpace.bodies.remove(body);\n\n            var image:Image = body.userData.displayObj;\n            if (image) {\n                removeChild(image);\n                image.texture.dispose();\n                image.dispose();\n            }\n\n            body.shapes.foreach(function(shape:Shape):void {\n                shape.body = null;\n                shape = null;\n            });\n            body.shapes.clear();\n            body.space = null;\n            body = null;\n        }\n\n        private function _initHero():void {\n            var physX:Number  = 240;\n            var physY:Number  = 160;\n            var imageX:Number = 240;\n            var imageY:Number = 160;\n            var size:Number   = 32 * 0.94;\n\n            \/\/ nape physics body\n            var body:Body = new Body(BodyType.DYNAMIC);\n            var shape:Polygon = new Polygon(Polygon.box(size * 0.9, size * 0.9, true));\n            shape.material.elasticity      = 0.0;\n            shape.material.dynamicFriction = 0.0;\n            shape.material.staticFriction  = 0.0;\n            shape.material.density         = 4.0;\n            shape.material.rollingFriction = 1.0;\n            body.shapes.add(shape);\n            body.position.setxy(physX, physY);\n            body.allowRotation = false;\n            _physicsSpace.bodies.add(body);\n\n            \/\/ starling display\n            var image:Image = getImage('rectangle_taro');\n            addImage(image, size * _mapScale, size * _mapScale, imageX, imageY);\n\n            _hero = body;\n            _hero.userData.displayObj = image;\n        }\n\n        \/\/----------------------------------------------------------------------\n        \/\/ load level-map view\n        \/\/----------------------------------------------------------------------\n\n        private function _makeMapDisplay(layerName:String):QuadBatch {\n            var levelInfo:Object = getObject(\"level_1\");\n            var quadBatch:QuadBatch  = new QuadBatch();\n\n            for each (var el:Object in levelInfo.layers[layerName].elements) {\n                var image:Image = getImage(el.name);\n\n                var textureRect:Rectangle = image.texture.frame;\n                image.pivotX = (textureRect.width  * 0.5);\n                image.pivotY = (textureRect.height * 0.5);\n\n                image.x        = el.x;\n                image.y        = el.y;\n                image.width    = el.width;\n                image.height   = el.height;\n                image.rotation = krew.deg2rad(el.rotation);\n\n                quadBatch.addImage(image);\n            }\n\n            return quadBatch;\n        }\n\n        private function _makeClouds():Sprite {\n            var sprite:Sprite = new Sprite();\n\n            krew.times(16, function():void {\n                var image:Image = getImage(\"cloud_1\");\n\n                image.x = krew.rand(-300, 480 + 300);\n                image.y = krew.rand(-200, 320 + 200);\n\n                var scale:Number = krew.rand(0.4, 1.0);\n                image.scaleX = scale;\n                image.scaleY = scale;\n\n                sprite.addChild(image);\n            });\n\n            return sprite;\n        }\n\n        \/\/----------------------------------------------------------------------\n        \/\/ load collision\n        \/\/----------------------------------------------------------------------\n\n        private function _initWallCollision(layerName:String, elasticity:Number=0):void {\n            var levelInfo:Object = getObject(\"level_1\");\n\n            for each (var vertices:Array in levelInfo.layers[layerName].polygons) {\n                _makeCollisionBody(vertices, elasticity);\n            }\n        }\n\n        private function _makeCollisionBody(vertices:Array, elasticity:Number=0):void {\n            var vecList:Array = [];\n            for each (var vertex:Object in vertices) {\n                vecList.push(Vec2.get(vertex.x, vertex.y));\n            }\n\n            var geomPolySrc:GeomPoly = new GeomPoly(vecList);\n            var geomPolyList:GeomPolyList = geomPolySrc.convexDecomposition();\n\n            geomPolyList.foreach(function(geomPoly:GeomPoly):void {\n                _addConvexCollision(geomPoly, elasticity);\n            });\n        }\n\n        private function _addConvexCollision(geomPoly:GeomPoly, elasticity:Number=0):void {\n            var body:Body = new Body(BodyType.STATIC);\n            var shape:Polygon = new Polygon(geomPoly);\n            shape.material.elasticity = elasticity;  \/\/ \u3053\u308c 2.0 \u3068\u304b\u306b\u3059\u308c\u3070\u30b8\u30e3\u30f3\u30d7\u5e8a\u3067\u304d\u308b\n\n            body.shapes.add(shape);\n            _physicsSpace.bodies.add(body);\n\n            body.cbTypes.add(_wallCbType);\n        }\n\n        \/\/----------------------------------------------------------------------\n        \/\/ landing detection\n        \/\/----------------------------------------------------------------------\n\n        private function _onHeroToWall(cb:InteractionCallback):void {\n            var hero:Body = cb.int1.castBody;\n            var wall:Body = cb.int2.castBody;\n\n            \/\/ ToDo: \u7740\u5730\u5224\u5b9a\u3092\u3061\u3083\u3093\u3068\u3084\u308b\n            _onHeroLanding();\n\n            \/\/ if (hero.position.y < wall.position.y - wall.userData.height\/2) {\n            \/\/     _onHeroLanding();\n            \/\/ }\n        }\n\n        private function _onHeroLanding():void {\n            _jumpLife = 2;\n        }\n\n        \/\/----------------------------------------------------------------------\n        \/\/ update handlers\n        \/\/----------------------------------------------------------------------\n\n        protected function _onUpdateJoystick(args:Object):void {\n            _velocityX = args.velocityX * 300;\n\n            if (Math.abs(args.velocityY) > 0.5) {\n                _updateMapScale(args.velocityY * 0.01);\n            }\n        }\n\n        private function _updateMapScale(zoom:Number):void {\n            _mapScale += zoom;\n\n            for (var i:int=0;  i < 2;  ++i) {\n                _tileMapDisplays[i].scaleX = _mapScale;\n                _tileMapDisplays[i].scaleY = _mapScale;\n            }\n\n            var heroSize:Number = 32 * 0.94 * _mapScale;\n            _hero.userData.displayObj.width  = heroSize;\n            _hero.userData.displayObj.height = heroSize;\n\n            _updateView();\n        }\n\n        private function _onTriggerJump(args:Object):void {\n            if (_jumpLife == 0) { return; }\n\n            --_jumpLife;\n            _hero.velocity.y = -430;\n        }\n\n        public override function onUpdate(passedTime:Number):void {\n            \/\/ physics\n            _hero.velocity.x = _velocityX;\n            if (_hero.velocity.y > 2000) { _hero.velocity.y = 2000; }\n\n            _physicsSpace.step(passedTime);\n\n            \/\/ view\n            _updateView();\n\n            _onUpdatePhysicsDebugDraw();\n\n            \/\/ out of world border\n            _checkExitWorld();\n        }\n\n        private function _updateView():void {\n            var cloudDepth:Number = 0.2;\n            _clouds.x = 240 - (_hero.position.x * cloudDepth);\n            _clouds.y = 160 - (_hero.position.y * cloudDepth);\n            \n            for (var i:int=0;  i < _tileMapDisplays.length;  ++i) {\n                _tileMapDisplays[i].x = 240 - (_hero.position.x * _mapScale);\n                _tileMapDisplays[i].y = 160 - (_hero.position.y * _mapScale);\n            }\n\n            var heroImage:Image = _hero.userData.displayObj;\n            heroImage.rotation = _hero.rotation;\n        }\n\n        private function _checkExitWorld():void {\n            if (_isSceneEnding) { return; }\n\n            if (_hero.position.y > 1000) {\n                _isSceneEnding = true;\n                sendMessage(GameEvent.NEXT_SCENE, {nextScene: new PlatformerTestScene1});\n            }\n        }\n\n        \/\/----------------------------------------------------------------------\n        \/\/ nape debug display\n        \/\/----------------------------------------------------------------------\n\n        private function _initDebugDraw():void {\n            if (!_debugMode) { return; }\n\n            var stage:Stage = NativeStageAccessor.stage;\n            _debugDraw = new BitmapDebug(stage.stageWidth, stage.stageHeight, stage.color);\n\n            var scale:Number = stage.stageWidth \/ 480;\n            _debugDraw.display.scaleX = scale;\n            _debugDraw.display.scaleY = scale;\n            _debugDraw.display.alpha  = 0.5;\n\n            stage.addChild(_debugDraw.display);\n        }\n\n        private function _onUpdatePhysicsDebugDraw():void {\n            if (!_debugDraw) { return; }\n\n            var scale:Number = NativeStageAccessor.stage.stageWidth \/ 480;\n            _debugDraw.display.x = (240 - _hero.position.x) * scale;\n            _debugDraw.display.y = (160 - _hero.position.y) * scale;\n\n            _debugDraw.clear();\n            _debugDraw.draw(_physicsSpace);\n            _debugDraw.flush();\n        }\n\n    }\n}\n","subject":"Modify lab.","message":"Modify lab.\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"184ff299cc1dd7fd83f2e2d855213e21176f6a54","old_file":"src\/aerys\/minko\/render\/material\/phong\/multipass\/PhongEmissiveShader.as","new_file":"src\/aerys\/minko\/render\/material\/phong\/multipass\/PhongEmissiveShader.as","old_contents":"package aerys.minko.render.material.phong.multipass\n{\n    import aerys.minko.render.RenderTarget;\n    import aerys.minko.render.material.basic.BasicShader;\n    import aerys.minko.render.resource.texture.ITextureResource;\n    import aerys.minko.render.shader.SFloat;\n    import aerys.minko.render.shader.ShaderSettings;\n    import aerys.minko.render.shader.part.phong.PhongShaderPart;\n    import aerys.minko.type.enum.Blending;\n    import aerys.minko.type.enum.BlendingDestination;\n    import aerys.minko.type.enum.BlendingSource;\n    import aerys.minko.type.enum.DepthTest;\n    \n    public class PhongEmissiveShader extends BasicShader\n    {\n        private var _lightAccumulator   : ITextureResource;\n        \n        private var _screenPos          : SFloat;\n        \n        public function PhongEmissiveShader(lightAccumulator    : ITextureResource,\n                                            renderTarget        : RenderTarget  = null,\n                                            priority            : Number        = 0.0)\n        {\n            super(renderTarget, priority);\n            \n            _lightAccumulator = lightAccumulator;\n        }\n        \n        override protected function initializeSettings(settings : ShaderSettings) : void\n        {\n            super.initializeSettings(settings);\n            \n            if (!_lightAccumulator)\n            {\n                settings.blending = BlendingDestination.SOURCE_COLOR | BlendingSource.ZERO;\n                settings.depthTest = DepthTest.LESS | DepthTest.EQUAL;\n            }\n        }\n        \n        override protected function getVertexPosition() : SFloat\n        {\n            return _screenPos = super.getVertexPosition();\n        }\n        \n        override protected function getPixelColor() : SFloat\n        {\n            var diffuse : SFloat = super.getPixelColor();\n            \n            if (_lightAccumulator)\n            {\n                var uv : SFloat = interpolate(_screenPos);\n                \n                uv = divide(uv.xy, uv.w);\n                uv = multiply(add(float2(uv.x, negate(uv.y)), 1), .5);\n                \n                var lighting : SFloat = sampleTexture(getTexture(_lightAccumulator), uv);\n                \n                diffuse = float4(multiply(diffuse.rgb, lighting.rgb), diffuse.a);\n            }\n            \n            return diffuse;\n        }\n    }\n}","new_contents":"package aerys.minko.render.material.phong.multipass\n{\n    import aerys.minko.render.RenderTarget;\n    import aerys.minko.render.material.basic.BasicShader;\n    import aerys.minko.render.resource.texture.ITextureResource;\n    import aerys.minko.render.shader.SFloat;\n    import aerys.minko.render.shader.ShaderSettings;\n    import aerys.minko.type.enum.BlendingDestination;\n    import aerys.minko.type.enum.BlendingSource;\n    import aerys.minko.type.enum.DepthTest;\n    \n    public class PhongEmissiveShader extends BasicShader\n    {\n        private var _lightAccumulator   : ITextureResource;\n        \n        private var _screenPos          : SFloat;\n        \n        public function PhongEmissiveShader(lightAccumulator    : ITextureResource,\n                                            renderTarget        : RenderTarget  = null,\n                                            priority            : Number        = 0.0)\n        {\n            super(renderTarget, priority);\n            \n            _lightAccumulator = lightAccumulator;\n        }\n        \n        override protected function initializeSettings(settings : ShaderSettings) : void\n        {\n            super.initializeSettings(settings);\n            \n            if (!_lightAccumulator)\n            {\n                settings.blending = BlendingDestination.SOURCE_COLOR | BlendingSource.ZERO;\n                settings.depthTest = DepthTest.LESS | DepthTest.EQUAL;\n            }\n        }\n        \n        override protected function getVertexPosition() : SFloat\n        {\n            return _screenPos = super.getVertexPosition();\n        }\n        \n        override protected function getPixelColor() : SFloat\n        {\n            var diffuse : SFloat = super.getPixelColor();\n            \n            if (_lightAccumulator)\n            {\n                var uv : SFloat = interpolate(_screenPos);\n                \n                uv = divide(uv.xy, uv.w);\n                uv = multiply(add(float2(uv.x, negate(uv.y)), 1), .5);\n                \n                var lighting : SFloat = sampleTexture(getTexture(_lightAccumulator), uv);\n                \n                diffuse = float4(multiply(diffuse.rgb, lighting.rgb), diffuse.a);\n            }\n            \n            return diffuse;\n        }\n    }\n}","subject":"remove useless import","message":"remove useless import\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"ad7e24eb67894f1497ef32a81ef35471baccf840","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirCapabilities\/AirCapabilities.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirCapabilities\/AirCapabilities.as","old_contents":"\/*\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage com.freshplanet.ane.AirCapabilities {\n\nimport com.freshplanet.ane.AirCapabilities.events.AirCapabilitiesLowMemoryEvent;\nimport com.freshplanet.ane.AirCapabilities.events.AirCapabilitiesOpenURLEvent;\n\timport flash.display.BitmapData;\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class AirCapabilities extends EventDispatcher {\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\t\/**\n\t\t * Is the ANE supported on the current platform\n\t\t *\/\n        static public function get isSupported():Boolean {\n            return (Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0) || Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\n\t\t\/**\n\t\t * If <code>true<\/code>, logs will be displayed at the ActionScript and native level.\n\t\t *\/\n\t\tpublic function setLogging(value:Boolean):void {\n\n\t\t\t_doLogging = value;\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"setLogging\", value);\n\t\t}\n\t\t\n\t\tpublic function get nativeLogger():ILogger {\n            return _logger;\n        }\n\n        \/**\n         * AirCapabilities instance\n         *\/\n        static public function get instance():AirCapabilities {\n\t\t\treturn _instance != null ? _instance : new AirCapabilities()\n\t\t}\n\n        \/**\n         * Is SMS available\n         * @return\n         *\/\n\t\tpublic function hasSmsEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasSMS\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Is Twitter available\n         * @return\n         *\/\n\t\tpublic function hasTwitterEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasTwitter\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Sends an SMS message\n         * @param message to send\n         * @param recipient phonenumber\n         *\/\n\t\tpublic function sendMsgWithSms(message:String, recipient:String = null):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"sendWithSms\", message, recipient);\n\t\t}\n\n        \/**\n         * Sends a Twitter message\n         * @param message\n         *\/\n\t\tpublic function sendMsgWithTwitter(message:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"sendWithTwitter\", message);\n\t\t}\n\n        \/**\n         * Redirect user to Rating page\n         * @param appId\n         * @param appName\n         *\/\n\t\tpublic function redirecToRating(appId:String, appName:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToRating\", appId, appName);\n\t\t}\n\n        \/**\n         * Model of the device\n         * @return\n         *\/\n\t\tpublic function getDeviceModel():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"getDeviceModel\") as String;\n\n            return \"\";\n\t\t}\n\n        \/**\n         * Name of the machine\n         * @return\n         *\/\n\t\tpublic function getMachineName():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"getMachineName\") as String;\n\n            return \"\";\n\t\t}\n\n        \/**\n         * Opens the referral link URL\n         * @param url\n         *\/\n\t\tpublic function processReferralLink(url:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"processReferralLink\", url);\n\t\t}\n\n        \/**\n         * Opens Facebook page\n         * @param pageId id of the facebook page\n         *\/\n\t\tpublic function redirectToPageId(pageId:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToPageId\", pageId);\n\t\t}\n\n        \/**\n         * Opens Twitter account\n         * @param twitterAccount\n         *\/\n\t\tpublic function redirectToTwitterAccount(twitterAccount:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToTwitterAccount\", twitterAccount);\n\t\t}\n\n        \/**\n         * Is posting pictures on Twitter enabled\n         * @return\n         *\/\n\t\tpublic function canPostPictureOnTwitter():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"canPostPictureOnTwitter\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Post new picture on Twitter\n         * @param message\n         * @param bitmapData\n         *\/\n\t\tpublic function postPictureOnTwitter(message:String, bitmapData:BitmapData):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"postPictureOnTwitter\", message, bitmapData);\n\t\t}\n\n        \/**\n         * Is Instagram enabled\n         * @return\n         *\/\n\t\tpublic function hasInstagramEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasInstagramEnabled\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Post new picture on Instagram\n         * @param message\n         * @param bitmapData\n         * @param x\n         * @param y\n         * @param width\n         * @param height\n         *\/\n\t\tpublic function postPictureOnInstagram(message:String, bitmapData:BitmapData,\n                                               x:int, y:int, width:int, height:int):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"postPictureOnInstagram\", message, bitmapData, x, y, width, height);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Open an application (if installed on the Device) or send the player to the appstore.  iOS Only \n\t\t * @param schemes \t\tList of schemes (String) that the application accepts.  Examples : @\"sms:\/\/\", @\"twit:\/\/\".  You can find schemes in http:\/\/handleopenurl.com\/\n\t\t * @param appStoreURL \t(optional) Link to the AppStore page for the Application for the player to download. URL can be generated via Apple's linkmaker (itunes.apple.com\/linkmaker?)\n\t\t *\/\t\t\n\t\tpublic function openExternalApplication(schemes:Array, appStoreURL:String = null):void {\n\n\t\t\tif (isSupported && Capabilities.manufacturer.indexOf(\"Android\") == -1)\n\t\t\t\t_extContext.call(\"openExternalApplication\", schemes, appStoreURL);\n\t\t}\n\n        \/**\n         * Is opening URLs available\n         * @param url\n         * @return\n         *\/\n\t\tpublic function canOpenURL(url:String):Boolean {\n\t\t\treturn isSupported ? _extContext.call(\"canOpenURL\", url) as Boolean : false;\n\t\t}\n\n        \/**\n         * Open URL\n         * @param url\n         *\/\n\t\tpublic function openURL(url:String):void {\n\n\t\t\tif (canOpenURL(url))\n\t\t\t\t_extContext.call(\"openURL\", url);\n\t\t}\n\n\t\t\/**\n\t\t * Opens modal app store. Available on iOS only\n\t\t * @param appStoreId\tid of the app to open a modal view to (do not include the \"id\" at the beginning of the number)\n\t\t *\/\n\t\tpublic function openModalAppStoreIOS(appStoreId:String):void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n\t\t\t\t_extContext.call(\"openModalAppStore\", appStoreId);\n\t\t}\n\n        \/**\n         * Version of the operating system\n         * @return\n         *\/\n        public function getOSVersion():String {\n\n            if (isSupported)\n                return _extContext.call(\"getOSVersion\") as String;\n\n            return \"\";\n        }\n\n\n        \/**\n         * @return  current amount of RAM being used in bytes\n         *\/\n        public function getCurrentMem():Number {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn -1;\n\n            var ret:Object = _extContext.call(\"getCurrentMem\");\n            if (ret is Error)\n                throw ret;\n            else\n                return ret ? ret as Number : 0;\n        }\n\n        \/**\n         * @return  amount of RAM used by the VM\n         *\/\n        public function getCurrentVirtualMem():Number {\n\n\t\t\tif(!isSupported)\n\t\t\t\treturn -1;\n\n            if (Capabilities.manufacturer.indexOf(\"iOS\") == -1)\n                return -1;\n\n            var ret:Object = _extContext.call(\"getCurrentVirtualMem\");\n            if (ret is Error)\n                throw ret;\n            else\n                return ret ? ret as Number : 0;\n        }\n\n\t\t\/**\n\t\t * @return  is requesting review available. Available on iOS only\n\t\t *\/\n\t\tpublic function canRequestReview():Boolean {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn false;\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") == -1)\n\t\t\t\treturn false;\n\n\t\t\treturn _extContext.call(\"canRequestReview\");\n\t\t}\n\n\t\t\/**\n\t\t * Request AppStore review. Available on iOS only\n\t\t *\/\n\t\tpublic function requestReview():void {\n\n\t\t\tif (!canRequestReview())\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"requestReview\");\n\t\t}\n\t\t\/**\n\t\t * Generate haptic feedback - iOS only\n\t\t *\/\n\t\tpublic function generateHapticFeedback(feedbackType:AirCapabilitiesHapticFeedbackType):void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn;\n\n\t\t\tif(!feedbackType)\n\t\t\t\treturn\n\n\t\t\t_extContext.call(\"generateHapticFeedback\", feedbackType.value);\n\t\t}\n\n\t\tpublic function getNativeScale():Number \n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn 1;\n\t\t\treturn _extContext.call(\"getNativeScale\");\n\t\t}\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\tstatic private const EXTENSION_ID:String = \"com.freshplanet.ane.AirCapabilities\";\n\n\t\tstatic private var _instance:AirCapabilities = null;\n\n\t\tprivate var _extContext:ExtensionContext = null;\n\t\tprivate var _doLogging:Boolean = false;\n\t\tprivate var _logger:ILogger;\n\n\t\t\/**\n\t\t * \"private\" singleton constructor\n\t\t *\/\n\t\tpublic function AirCapabilities() {\n\n\t\t\tsuper();\n\n\t\t\tif (_instance)\n\t\t\t\tthrow new Error(\"singleton class, use .instance\");\n\n\t\t\t_extContext = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\t_extContext.addEventListener(StatusEvent.STATUS, _handleStatusEvent);\n\n\t\t\tif (isSupported)\n\t\t\t\t_logger = new NativeLogger(_extContext);\n\t\t\telse\n\t\t\t\t_logger = new DefaultLogger();\n\n\t\t\t_instance = this;\n\t\t}\n\n        private function _handleStatusEvent(event:StatusEvent):void {\n\n            if (event.code == \"log\")\n\t            _doLogging && trace(\"[AirCapabilities] \" + event.level);\n            else if (event.code == \"OPEN_URL\")\n                this.dispatchEvent(new AirCapabilitiesOpenURLEvent(AirCapabilitiesOpenURLEvent.OPEN_URL_SUCCESS, event.level));\n            else if (event.code == AirCapabilitiesLowMemoryEvent.LOW_MEMORY_WARNING) {\n\t            var memory:Number = Number(event.level);\n\t            this.dispatchEvent(new AirCapabilitiesLowMemoryEvent(event.code, memory));\n            }\n            else\n                this.dispatchEvent(event);\n        }\n\t}\n}\n\n\n\n\n\n","new_contents":"\/*\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage com.freshplanet.ane.AirCapabilities {\n\nimport com.freshplanet.ane.AirCapabilities.events.AirCapabilitiesLowMemoryEvent;\nimport com.freshplanet.ane.AirCapabilities.events.AirCapabilitiesOpenURLEvent;\n\timport flash.display.BitmapData;\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class AirCapabilities extends EventDispatcher {\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\t\/**\n\t\t * Is the ANE supported on the current platform\n\t\t *\/\n        static public function get isSupported():Boolean {\n            return (Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0) || Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\n\t\t\/**\n\t\t * If <code>true<\/code>, logs will be displayed at the ActionScript and native level.\n\t\t *\/\n\t\tpublic function setLogging(value:Boolean):void {\n\n\t\t\t_doLogging = value;\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"setLogging\", value);\n\t\t}\n\t\t\n\t\tpublic function get nativeLogger():ILogger {\n            return _logger;\n        }\n\n        \/**\n         * AirCapabilities instance\n         *\/\n        static public function get instance():AirCapabilities {\n\t\t\treturn _instance != null ? _instance : new AirCapabilities()\n\t\t}\n\n        \/**\n         * Is SMS available\n         * @return\n         *\/\n\t\tpublic function hasSmsEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasSMS\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Is Twitter available\n         * @return\n         *\/\n\t\tpublic function hasTwitterEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasTwitter\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Sends an SMS message\n         * @param message to send\n         * @param recipient phonenumber\n         *\/\n\t\tpublic function sendMsgWithSms(message:String, recipient:String = null):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"sendWithSms\", message, recipient);\n\t\t}\n\n        \/**\n         * Sends a Twitter message\n         * @param message\n         *\/\n\t\tpublic function sendMsgWithTwitter(message:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"sendWithTwitter\", message);\n\t\t}\n\n        \/**\n         * Redirect user to Rating page\n         * @param appId\n         * @param appName\n         *\/\n\t\tpublic function redirecToRating(appId:String, appName:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToRating\", appId, appName);\n\t\t}\n\n        \/**\n         * Model of the device\n         * @return\n         *\/\n\t\tpublic function getDeviceModel():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"getDeviceModel\") as String;\n\n            return \"\";\n\t\t}\n\n        \/**\n         * Name of the machine\n         * @return\n         *\/\n\t\tpublic function getMachineName():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"getMachineName\") as String;\n\n            return \"\";\n\t\t}\n\n        \/**\n         * Opens the referral link URL\n         * @param url\n         *\/\n\t\tpublic function processReferralLink(url:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"processReferralLink\", url);\n\t\t}\n\n        \/**\n         * Opens Facebook page\n         * @param pageId id of the facebook page\n         *\/\n\t\tpublic function redirectToPageId(pageId:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToPageId\", pageId);\n\t\t}\n\n        \/**\n         * Opens Twitter account\n         * @param twitterAccount\n         *\/\n\t\tpublic function redirectToTwitterAccount(twitterAccount:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToTwitterAccount\", twitterAccount);\n\t\t}\n\n        \/**\n         * Is posting pictures on Twitter enabled\n         * @return\n         *\/\n\t\tpublic function canPostPictureOnTwitter():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"canPostPictureOnTwitter\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Post new picture on Twitter\n         * @param message\n         * @param bitmapData\n         *\/\n\t\tpublic function postPictureOnTwitter(message:String, bitmapData:BitmapData):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"postPictureOnTwitter\", message, bitmapData);\n\t\t}\n\n        \/**\n         * Is Instagram enabled\n         * @return\n         *\/\n\t\tpublic function hasInstagramEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasInstagramEnabled\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Post new picture on Instagram\n         * @param message\n         * @param bitmapData\n         * @param x\n         * @param y\n         * @param width\n         * @param height\n         *\/\n\t\tpublic function postPictureOnInstagram(message:String, bitmapData:BitmapData,\n                                               x:int, y:int, width:int, height:int):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"postPictureOnInstagram\", message, bitmapData, x, y, width, height);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Open an application (if installed on the Device) or send the player to the appstore.  iOS Only \n\t\t * @param schemes \t\tList of schemes (String) that the application accepts.  Examples : @\"sms:\/\/\", @\"twit:\/\/\".  You can find schemes in http:\/\/handleopenurl.com\/\n\t\t * @param appStoreURL \t(optional) Link to the AppStore page for the Application for the player to download. URL can be generated via Apple's linkmaker (itunes.apple.com\/linkmaker?)\n\t\t *\/\t\t\n\t\tpublic function openExternalApplication(schemes:Array, appStoreURL:String = null):void {\n\n\t\t\tif (isSupported && Capabilities.manufacturer.indexOf(\"Android\") == -1)\n\t\t\t\t_extContext.call(\"openExternalApplication\", schemes, appStoreURL);\n\t\t}\n\n        \/**\n         * Is opening URLs available\n         * @param url\n         * @return\n         *\/\n\t\tpublic function canOpenURL(url:String):Boolean {\n\t\t\treturn isSupported ? _extContext.call(\"canOpenURL\", url) as Boolean : false;\n\t\t}\n\n        \/**\n         * Open URL\n         * @param url\n         *\/\n\t\tpublic function openURL(url:String):void {\n\n\t\t\tif (canOpenURL(url))\n\t\t\t\t_extContext.call(\"openURL\", url);\n\t\t}\n\n\t\t\/**\n\t\t * Opens modal app store. Available on iOS only\n\t\t * @param appStoreId\tid of the app to open a modal view to (do not include the \"id\" at the beginning of the number)\n\t\t *\/\n\t\tpublic function openModalAppStoreIOS(appStoreId:String):void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n\t\t\t\t_extContext.call(\"openModalAppStore\", appStoreId);\n\t\t}\n\n        \/**\n         * Version of the operating system\n         * @return\n         *\/\n        public function getOSVersion():String {\n\n            if (isSupported)\n                return _extContext.call(\"getOSVersion\") as String;\n\n            return \"\";\n        }\n\n\n        \/**\n         * @return  current amount of RAM being used in bytes\n         *\/\n        public function getCurrentMem():Number {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn -1;\n\n            var ret:Object = _extContext.call(\"getCurrentMem\");\n            if (ret is Error)\n                throw ret;\n            else\n                return ret ? ret as Number : 0;\n        }\n\n        \/**\n         * @return  amount of RAM used by the VM\n         *\/\n        public function getCurrentVirtualMem():Number {\n\n\t\t\tif(!isSupported)\n\t\t\t\treturn -1;\n\n            if (Capabilities.manufacturer.indexOf(\"iOS\") == -1)\n                return -1;\n\n            var ret:Object = _extContext.call(\"getCurrentVirtualMem\");\n            if (ret is Error)\n                throw ret;\n            else\n                return ret ? ret as Number : 0;\n        }\n\n\t\t\/**\n\t\t * @return  is requesting review available. Available on iOS only\n\t\t *\/\n\t\tpublic function canRequestReview():Boolean {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn false;\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") == -1)\n\t\t\t\treturn false;\n\n\t\t\treturn _extContext.call(\"canRequestReview\");\n\t\t}\n\n\t\t\/**\n\t\t * Request AppStore review. Available on iOS only\n\t\t *\/\n\t\tpublic function requestReview():void {\n\n\t\t\tif (!canRequestReview())\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"requestReview\");\n\t\t}\n\t\t\/**\n\t\t * Generate haptic feedback - iOS only\n\t\t *\/\n\t\tpublic function generateHapticFeedback(feedbackType:AirCapabilitiesHapticFeedbackType):void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn;\n\n\t\t\tif(!feedbackType)\n\t\t\t\treturn\n\n\t\t\t_extContext.call(\"generateHapticFeedback\", feedbackType.value);\n\t\t}\n\n\t\tpublic function getNativeScale():Number \n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn 1;\n\t\t\treturn _extContext.call(\"getNativeScale\") as Number;\n\t\t}\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\tstatic private const EXTENSION_ID:String = \"com.freshplanet.ane.AirCapabilities\";\n\n\t\tstatic private var _instance:AirCapabilities = null;\n\n\t\tprivate var _extContext:ExtensionContext = null;\n\t\tprivate var _doLogging:Boolean = false;\n\t\tprivate var _logger:ILogger;\n\n\t\t\/**\n\t\t * \"private\" singleton constructor\n\t\t *\/\n\t\tpublic function AirCapabilities() {\n\n\t\t\tsuper();\n\n\t\t\tif (_instance)\n\t\t\t\tthrow new Error(\"singleton class, use .instance\");\n\n\t\t\t_extContext = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\t_extContext.addEventListener(StatusEvent.STATUS, _handleStatusEvent);\n\n\t\t\tif (isSupported)\n\t\t\t\t_logger = new NativeLogger(_extContext);\n\t\t\telse\n\t\t\t\t_logger = new DefaultLogger();\n\n\t\t\t_instance = this;\n\t\t}\n\n        private function _handleStatusEvent(event:StatusEvent):void {\n\n            if (event.code == \"log\")\n\t            _doLogging && trace(\"[AirCapabilities] \" + event.level);\n            else if (event.code == \"OPEN_URL\")\n                this.dispatchEvent(new AirCapabilitiesOpenURLEvent(AirCapabilitiesOpenURLEvent.OPEN_URL_SUCCESS, event.level));\n            else if (event.code == AirCapabilitiesLowMemoryEvent.LOW_MEMORY_WARNING) {\n\t            var memory:Number = Number(event.level);\n\t            this.dispatchEvent(new AirCapabilitiesLowMemoryEvent(event.code, memory));\n            }\n            else\n                this.dispatchEvent(event);\n        }\n\t}\n}\n\n\n\n\n\n","subject":"fix build issue","message":"fix build issue\n","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-AirCapabilities,freshplanet\/ANE-AirCapabilities,freshplanet\/ANE-AirCapabilities"}
{"commit":"ff2de9cd705d2cd0b10524477923d2151e6c053e","old_file":"src\/aerys\/minko\/type\/MouseManager.as","new_file":"src\/aerys\/minko\/type\/MouseManager.as","old_contents":"package aerys.minko.type\n{\n\timport flash.events.IEventDispatcher;\n\timport flash.events.MouseEvent;\n\timport flash.ui.Mouse;\n\n\tpublic final class MouseManager\n\t{\n\t\tprivate var _x\t\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _y\t\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _deltaX\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _deltaY\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _deltaDistance\t\t: Number\t\t\t= 0.;\n\t\t\n\t\tprivate var _leftButtonDown\t\t: Boolean\t\t\t= false;\n\t\tprivate var _middleButtonDown\t: Boolean\t\t\t= false;\n\t\tprivate var _rightButtonDown\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _mouseDown\t\t\t: Signal\t\t\t= new Signal(\"mouseDown\");\n\t\tprivate var _mouseUp\t\t\t: Signal\t\t\t= new Signal(\"mouseUp\");\n\t\t\n\t\tprivate var _cursors\t\t\t: Vector.<String>\t= new <String>[];\n\t\t\n\t\tpublic function get x() : Number\n\t\t{\n\t\t\treturn _x;\n\t\t}\n\t\t\n\t\tpublic function get y() : Number\n\t\t{\n\t\t\treturn _y;\n\t\t}\n\t\t\n\t\tpublic function get deltaX() : Number\n\t\t{\n\t\t\treturn _deltaX;\n\t\t}\n\t\t\n\t\tpublic function get deltaY() : Number\n\t\t{\n\t\t\treturn _deltaY;\n\t\t}\n\t\t\n\t\tpublic function get deltaDistance() : Number\n\t\t{\n\t\t\treturn _deltaDistance;\n\t\t}\n\t\t\n\t\tpublic function get leftButtonDown() : Boolean\n\t\t{\n\t\t\treturn _leftButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get middleButtonDown() : Boolean\n\t\t{\n\t\t\treturn _middleButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get rightButtonDown() : Boolean\n\t\t{\n\t\t\treturn _rightButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get cursor() : String\n\t\t{\n\t\t\treturn Mouse.cursor;\n\t\t}\n\t\t\n\t\tpublic function get mouseDown() : Signal\n\t\t{\n\t\t\treturn _mouseDown;\n\t\t}\n\t\t\n\t\tpublic function get mouseUp() : Signal\n\t\t{\n\t\t\treturn _mouseUp;\n\t\t}\n\t\t\n\t\t\n\t\tpublic function bind(dispatcher : IEventDispatcher) : void\n\t\t{\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_DOWN, mouseLeftDownHandler);\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_UP, mouseLeftUpHandler);\n\t\t\t\n\t\t\tif (MouseEvent.RIGHT_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.addEventListener(MouseEvent.RIGHT_MOUSE_DOWN, mouseRightDownHandler);\n\t\t\t\tdispatcher.addEventListener(MouseEvent.RIGHT_MOUSE_UP, mouseRightUpHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (MouseEvent.MIDDLE_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.addEventListener(MouseEvent.MIDDLE_MOUSE_DOWN, mouseMiddleDownHandler);\n\t\t\t\tdispatcher.addEventListener(MouseEvent.MIDDLE_MOUSE_UP, mouseMiddleUpHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function unbind(dispatcher : IEventDispatcher) : void\n\t\t{\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_DOWN, mouseLeftDownHandler);\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_UP, mouseLeftUpHandler);\n\t\t\t\n\t\t\tif (MouseEvent.RIGHT_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.RIGHT_MOUSE_DOWN, mouseRightDownHandler);\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.RIGHT_MOUSE_UP, mouseRightUpHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (MouseEvent.MIDDLE_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.MIDDLE_MOUSE_DOWN, mouseMiddleDownHandler);\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.MIDDLE_MOUSE_UP, mouseMiddleUpHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function mouseMoveHandler(event : MouseEvent) : void\n\t\t{\n\t\t\tvar localX : Number = event.localX;\n\t\t\tvar localY : Number = event.localY;\n\t\t\t\n\t\t\t_deltaX = localX - _x;\n\t\t\t_deltaY = localY - _y;\n\t\t\t_deltaDistance = Math.sqrt(_deltaX * deltaX + deltaY * deltaY); \n\t\t\t\n\t\t\t_x = event.localX;\n\t\t\t_y = event.localY;\n\t\t}\n\t\t\n\t\tprivate function mouseLeftDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_leftButtonDown = true;\n\t\t\t_mouseDown.execute();\n\t\t}\n\t\t\n\t\tprivate function mouseLeftUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_leftButtonDown = false;\n\t\t\t_mouseUp.execute();\n\t\t}\n\t\t\n\t\tprivate function mouseMiddleDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_middleButtonDown = true;\n\t\t}\n\t\t\n\t\tprivate function mouseMiddleUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_middleButtonDown = false;\n\t\t}\n\t\t\n\t\tprivate function mouseRightDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_rightButtonDown = true;\n\t\t}\n\t\t\n\t\tprivate function mouseRightUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_rightButtonDown = false;\n\t\t}\n\t\t\n\t\tpublic function pushCursor(cursor : String) : MouseManager\n\t\t{\n\t\t\t_cursors.push(Mouse.cursor);\n\t\t\tMouse.cursor = cursor;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function popCursor() : MouseManager\n\t\t{\n\t\t\tMouse.cursor = _cursors.pop();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type\n{\n\timport flash.events.IEventDispatcher;\n\timport flash.events.MouseEvent;\n\timport flash.ui.Mouse;\n\n\tpublic final class MouseManager\n\t{\n\t\tprivate var _x\t\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _y\t\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _deltaX\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _deltaY\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _deltaDistance\t\t: Number\t\t\t= 0.;\n\t\t\n\t\tprivate var _leftButtonDown\t\t: Boolean\t\t\t= false;\n\t\tprivate var _middleButtonDown\t: Boolean\t\t\t= false;\n\t\tprivate var _rightButtonDown\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _mouseDown\t\t\t: Signal\t\t\t= new Signal(\"mouseDown\");\n\t\tprivate var _mouseUp\t\t\t: Signal\t\t\t= new Signal(\"mouseUp\");\n\t\t\n\t\tprivate var _cursors\t\t\t: Vector.<String>\t= new <String>[];\n\t\t\n\t\tpublic function get x() : Number\n\t\t{\n\t\t\treturn _x;\n\t\t}\n\t\t\n\t\tpublic function get y() : Number\n\t\t{\n\t\t\treturn _y;\n\t\t}\n\t\t\n\t\tpublic function get deltaX() : Number\n\t\t{\n\t\t\treturn _deltaX;\n\t\t}\n\t\t\n\t\tpublic function get deltaY() : Number\n\t\t{\n\t\t\treturn _deltaY;\n\t\t}\n\t\t\n\t\tpublic function get deltaDistance() : Number\n\t\t{\n\t\t\treturn _deltaDistance;\n\t\t}\n\t\t\n\t\tpublic function get leftButtonDown() : Boolean\n\t\t{\n\t\t\treturn _leftButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get middleButtonDown() : Boolean\n\t\t{\n\t\t\treturn _middleButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get rightButtonDown() : Boolean\n\t\t{\n\t\t\treturn _rightButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get cursor() : String\n\t\t{\n\t\t\treturn Mouse.cursor;\n\t\t}\n\t\t\n\t\tpublic function get mouseDown() : Signal\n\t\t{\n\t\t\treturn _mouseDown;\n\t\t}\n\t\t\n\t\tpublic function get mouseUp() : Signal\n\t\t{\n\t\t\treturn _mouseUp;\n\t\t}\n\t\t\n\t\t\n\t\tpublic function bind(dispatcher : IEventDispatcher) : void\n\t\t{\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_DOWN, mouseLeftDownHandler);\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_UP, mouseLeftUpHandler);\n\t\t\t\n\t\t\tif (MouseEvent.RIGHT_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.addEventListener(MouseEvent.RIGHT_MOUSE_DOWN, mouseRightDownHandler);\n\t\t\t\tdispatcher.addEventListener(MouseEvent.RIGHT_MOUSE_UP, mouseRightUpHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (MouseEvent.MIDDLE_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.addEventListener(MouseEvent.MIDDLE_MOUSE_DOWN, mouseMiddleDownHandler);\n\t\t\t\tdispatcher.addEventListener(MouseEvent.MIDDLE_MOUSE_UP, mouseMiddleUpHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function unbind(dispatcher : IEventDispatcher) : void\n\t\t{\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_DOWN, mouseLeftDownHandler);\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_UP, mouseLeftUpHandler);\n\t\t\t\n\t\t\tif (MouseEvent.RIGHT_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.RIGHT_MOUSE_DOWN, mouseRightDownHandler);\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.RIGHT_MOUSE_UP, mouseRightUpHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (MouseEvent.MIDDLE_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.MIDDLE_MOUSE_DOWN, mouseMiddleDownHandler);\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.MIDDLE_MOUSE_UP, mouseMiddleUpHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function mouseMoveHandler(event : MouseEvent) : void\n\t\t{\n\t\t\tvar localX : Number = event.localX;\n\t\t\tvar localY : Number = event.localY;\n\t\t\t\n\t\t\t_deltaX = localX - _x;\n\t\t\t_deltaY = localY - _y;\n\t\t\t_deltaDistance = Math.sqrt(_deltaX * deltaX + deltaY * deltaY); \n\t\t\t\n\t\t\t_x = event.localX;\n\t\t\t_y = event.localY;\n\t\t}\n\t\t\n\t\tprivate function mouseLeftDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_leftButtonDown = true;\n\t\t\t_mouseDown.execute();\n\t\t}\n\t\t\n\t\tprivate function mouseLeftUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_leftButtonDown = false;\n\t\t\t_mouseUp.execute();\n\t\t}\n\t\t\n\t\tprivate function mouseMiddleDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_middleButtonDown = true;\n\t\t}\n\t\t\n\t\tprivate function mouseMiddleUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_middleButtonDown = false;\n\t\t}\n\t\t\n\t\tprivate function mouseRightDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_rightButtonDown = true;\n\t\t}\n\t\t\n\t\tprivate function mouseRightUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_rightButtonDown = false;\n\t\t}\n\t\t\n\t\tpublic function pushCursor(cursor : String) : MouseManager\n\t\t{\n\t\t\t_cursors.push(Mouse.cursor);\n\t\t\tMouse.cursor = cursor;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function popCursor() : MouseManager\n\t\t{\n            if (_cursors.length)\n    \t\t\tMouse.cursor = _cursors.pop();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}","subject":"fix MouseManager.popCursor() to avoid null pointer exception when the cursor stack is empty","message":"fix MouseManager.popCursor() to avoid null pointer exception when the cursor stack is empty\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"3d0629a6ebc416dbd474e9d52f901c7cddd2d35d","old_file":"Source\/Stage3D\/Away3D\/Libraries\/Away3D\/src\/away3d\/materials\/methods\/AlphaMaskMethod.as","new_file":"Source\/Stage3D\/Away3D\/Libraries\/Away3D\/src\/away3d\/materials\/methods\/AlphaMaskMethod.as","old_contents":"package away3d.materials.methods\n{\n\timport away3d.arcane;\n\timport away3d.core.managers.Stage3DProxy;\n\timport away3d.materials.compilation.ShaderRegisterCache;\n\timport away3d.materials.compilation.ShaderRegisterElement;\n\timport away3d.textures.Texture2DBase;\n\t\n\tuse namespace arcane;\n\t\n\t\/**\n\t * AlphaMaskMethod allows the use of an additional texture to specify the alpha value of the material. When used\n\t * with the secondary uv set, it allows for a tiled main texture with independently varying alpha (useful for water\n\t * etc).\n\t *\/\n\tpublic class AlphaMaskMethod extends EffectMethodBase\n\t{\n\t\tprivate var _texture:Texture2DBase;\n\t\tprivate var _useSecondaryUV:Boolean;\n\n\t\t\/**\n\t\t * Creates a new AlphaMaskMethod object\n\t\t * @param texture The texture to use as the alpha mask.\n\t\t * @param useSecondaryUV Indicated whether or not the secondary uv set for the mask. This allows mapping alpha independently.\n\t\t *\/\n\t\tpublic function AlphaMaskMethod(texture:Texture2DBase, useSecondaryUV:Boolean = false)\n\t\t{\n\t\t\tsuper();\n\t\t\t_texture = texture;\n\t\t\t_useSecondaryUV = useSecondaryUV;\n\t\t}\n\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride arcane function initVO(vo:MethodVO):void\n\t\t{\n\t\t\tvo.needsSecondaryUV = _useSecondaryUV;\n\t\t\tvo.needsUV = !_useSecondaryUV;\n\t\t}\n\n\t\t\/**\n\t\t * Indicated whether or not the secondary uv set for the mask. This allows mapping alpha independently, for\n\t\t * instance to tile the main texture and normal map while providing untiled alpha, for example to define the\n\t\t * transparency over a tiled water surface.\n\t\t *\/\n\t\tpublic function get useSecondaryUV():Boolean\n\t\t{\n\t\t\treturn _useSecondaryUV;\n\t\t}\n\t\t\n\t\tpublic function set useSecondaryUV(value:Boolean):void\n\t\t{\n\t\t\tif (_useSecondaryUV == value)\n\t\t\t\treturn;\n\t\t\t_useSecondaryUV = value;\n\t\t\tinvalidateShaderProgram();\n\t\t}\n\n\t\t\/**\n\t\t * The texture to use as the alpha mask.\n\t\t *\/\n\t\tpublic function get texture():Texture2DBase\n\t\t{\n\t\t\treturn _texture;\n\t\t}\n\t\t\n\t\tpublic function set texture(value:Texture2DBase):void\n\t\t{\n\t\t\t_texture = value;\n\t\t}\n\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tarcane override function activate(vo:MethodVO, stage3DProxy:Stage3DProxy):void\n\t\t{\n\t\t\tstage3DProxy._context3D.setTextureAt(vo.texturesIndex, _texture.getTextureForStage3D(stage3DProxy));\n\t\t}\n\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tarcane override function getFragmentCode(vo:MethodVO, regCache:ShaderRegisterCache, targetReg:ShaderRegisterElement):String\n\t\t{\n\t\t\tvar textureReg:ShaderRegisterElement = regCache.getFreeTextureReg();\n\t\t\tvar temp:ShaderRegisterElement = regCache.getFreeFragmentVectorTemp();\n\t\t\tvar uvReg:ShaderRegisterElement = _useSecondaryUV? _sharedRegisters.secondaryUVVarying : _sharedRegisters.uvVarying;\n\t\t\tvo.texturesIndex = textureReg.index;\n\t\t\t\n\t\t\treturn getTex2DSampleCode(vo, temp, textureReg, _texture, uvReg) +\n\t\t\t\t\"mul \" + targetReg + \", \" + targetReg + \", \" + temp + \".x\\n\";\n\t\t}\n\t}\n}\n","new_contents":"package away3d.materials.methods\n{\n\timport away3d.arcane;\n\timport away3d.core.managers.Stage3DProxy;\n\timport away3d.materials.compilation.ShaderRegisterCache;\n\timport away3d.materials.compilation.ShaderRegisterElement;\n\timport away3d.textures.Texture2DBase;\n\t\n\tuse namespace arcane;\n\t\n\t\/**\n\t * AlphaMaskMethod allows the use of an additional texture to specify the alpha value of the material. When used\n\t * with the secondary uv set, it allows for a tiled main texture with independently varying alpha (useful for water\n\t * etc).\n\t *\/\n\tpublic class AlphaMaskMethod extends EffectMethodBase\n\t{\n\t\tprivate var _texture:Texture2DBase;\n\t\tprivate var _useSecondaryUV:Boolean;\n\n\t\t\/**\n\t\t * Creates a new AlphaMaskMethod object\n\t\t * @param texture The texture to use as the alpha mask.\n\t\t * @param useSecondaryUV Indicated whether or not the secondary uv set for the mask. This allows mapping alpha independently.\n\t\t *\/\n\t\tpublic function AlphaMaskMethod(texture:Texture2DBase, useSecondaryUV:Boolean = false)\n\t\t{\n\t\t\tsuper();\n\t\t\t_texture = texture;\n\t\t\t_useSecondaryUV = useSecondaryUV;\n\t\t}\n\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride arcane function initVO(vo:MethodVO):void\n\t\t{\n\t\t\tvo.needsSecondaryUV = _useSecondaryUV;\n\t\t\tvo.needsUV = !_useSecondaryUV;\n\t\t}\n\n\t\t\/**\n\t\t * Indicated whether or not the secondary uv set for the mask. This allows mapping alpha independently, for\n\t\t * instance to tile the main texture and normal map while providing untiled alpha, for example to define the\n\t\t * transparency over a tiled water surface.\n\t\t *\/\n\t\tpublic function get useSecondaryUV():Boolean\n\t\t{\n\t\t\treturn _useSecondaryUV;\n\t\t}\n\t\t\n\t\tpublic function set useSecondaryUV(value:Boolean):void\n\t\t{\n\t\t\tif (_useSecondaryUV == value)\n\t\t\t\treturn;\n\t\t\t_useSecondaryUV = value;\n\t\t\tinvalidateShaderProgram();\n\t\t}\n\n\t\t\/**\n\t\t * The texture to use as the alpha mask.\n\t\t *\/\n\t\tpublic function get texture():Texture2DBase\n\t\t{\n\t\t\treturn _texture;\n\t\t}\n\t\t\n\t\tpublic function set texture(value:Texture2DBase):void\n\t\t{\n\t\t\t_texture = value;\n\t\t}\n\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tarcane override function activate(vo:MethodVO, stage3DProxy:Stage3DProxy):void\n\t\t{\n\t\t\tstage3DProxy._context3D.setTextureAt(vo.texturesIndex, _texture.getTextureForStage3D(stage3DProxy));\n\t\t}\n\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tarcane override function getFragmentCode(vo:MethodVO, regCache:ShaderRegisterCache, targetReg:ShaderRegisterElement):String\n\t\t{\n\t\t\tvar textureReg:ShaderRegisterElement = regCache.getFreeTextureReg();\n\t\t\tvar temp:ShaderRegisterElement = regCache.getFreeFragmentVectorTemp();\n\t\t\tvar uvReg:ShaderRegisterElement = _useSecondaryUV? _sharedRegisters.secondaryUVVarying : _sharedRegisters.uvVarying;\n\t\t\tvo.texturesIndex = textureReg.index;\n\t\t\t\n\t\t\treturn getTex2DSampleCode(vo, temp, textureReg, _texture, uvReg) +\n\t\t\t\t\"mul \" + targetReg + \".w\" + \", \" + targetReg + \".w\" + \", \" + temp + \".x\\n\";\n\t\t}\n\t}\n}\n","subject":"fix alpha mask shader","message":"fix alpha mask shader\n","lang":"ActionScript","license":"mit","repos":"sunag\/sea3d,sunag\/sea3d,igor-uzberg\/sea3d,igor-uzberg\/sea3d,igor-uzberg\/sea3d,igor-uzberg\/sea3d,sunag\/sea3d,igor-uzberg\/sea3d,sunag\/sea3d,sunag\/sea3d,sunag\/sea3d"}
{"commit":"0c8707079a23997ef7da8135a980af26efba2c53","old_file":"src\/flash\/tandem\/core\/Application.as","new_file":"src\/flash\/tandem\/core\/Application.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  tandem. explore your world.\n\/\/  Copyright (c) 2007\u20132008 Daniel Gasienica (daniel@gasienica.ch)\n\/\/\n\/\/  tandem is free software: you can redistribute it and\/or modify\n\/\/  it under the terms of the GNU Affero General Public License as published by\n\/\/  the Free Software Foundation, either version 3 of the License, or\n\/\/  (at your option) any later version.\n\/\/\n\/\/  tandem is distributed in the hope that it will be useful,\n\/\/  but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\/\/  GNU Affero General Public License for more details.\n\/\/\n\/\/  You should have received a copy of the GNU Affero General Public License\n\/\/  along with tandem. If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage tandem.core\n{\n\nimport caurina.transitions.Tweener;\nimport caurina.transitions.properties.ColorShortcuts;\n\nimport com.adobe.webapis.flickr.FlickrService;\nimport com.adobe.webapis.flickr.PagedPhotoList;\nimport com.adobe.webapis.flickr.User;\nimport com.adobe.webapis.flickr.events.FlickrResultEvent;\n\nimport flash.display.DisplayObject;\nimport flash.display.Sprite;\nimport flash.display.StageAlign;\nimport flash.display.StageScaleMode;\nimport flash.events.Event;\nimport flash.system.Security;\n\nimport tandem.events.TandemEvent;\nimport tandem.model.ApplicationModel;\nimport tandem.ui.GlobalNavigation;\nimport tandem.ui.GlobalNavigationComponent;\nimport tandem.ui.KeyboardNavigationButton;\nimport tandem.ui.KeyboardNavigationButtonComponent;\nimport tandem.ui.MemoryIndicator;\nimport tandem.ui.MemoryIndicatorComponent;\nimport tandem.ui.NotificationOverlay;\nimport tandem.ui.NotificationOverlayComponent;\nimport tandem.ui.Timeline;\nimport tandem.ui.ZoomNavigator;\nimport tandem.ui.ZoomViewport;\nimport tandem.ui.views.StreamView;\n\npublic class Application extends Sprite\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n    * Constructor.\n    *\/\n    public function Application()\n    {\n        addEventListener( Event.ADDED_TO_STAGE, addedToStageHandler, false, 0, true )\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private const DEFAULT_USER_ADDRESS : String = \"gasi\"\n    private const DEFAULT_USER_ID : String = \"72389028@N00\"\n    private const DEFAULT_MINIMUM_ZOOM : Number = 0.25\/\/0.5\n    private const DEFAULT_MAXIMUM_ZOOM : Number = 180\n    private const NUM_FARMS = 10\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Children\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private var globalNavigation : GlobalNavigation\n    private var memoryIndicator : MemoryIndicator\n    private var notificationOverlay : NotificationOverlay\n    private var keyboardNavigationButton : KeyboardNavigationButton\n    private var timeline : Timeline\n\n    private var viewport : ZoomViewport\n    private var navigator : ZoomNavigator\n\n    private var view : DisplayObject\n    private var initialized : Boolean = false\n\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private var model : ApplicationModel = ApplicationModel.getInstance()\n    private var completed : Boolean = false\n\n    private var numPhotos : int = 363\n    private var page : int = 1\n    private var pageSize : int = 500\n    private var extras : String = \"date_taken, original_format\"\n\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handler: Stage\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private function addedToStageHandler( event : Event ) : void\n    {\n        \/\/ Code in constructor is interpreted by\n        \/\/ AVM, therefore move processing-intensive code\n        \/\/ outside, so it can be processed by the JIT compiler\n        initialize()\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Methods: Initialization\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private function initialize() : void\n    {\n        stage.align = StageAlign.TOP_LEFT\n        stage.scaleMode = StageScaleMode.NO_SCALE\n\n        initializeLibraries()\n        initializeSecurity()\n        registerListeners()\n        createChildren()\n        updateDisplayList()\n\n        model.service = new FlickrService( model.API_KEY )\n        model.service.addEventListener( FlickrResultEvent.PEOPLE_GET_PUBLIC_PHOTOS,\n                                        getPublicPhotosHandler )\n    }\n\n    private function initializeSecurity() : void\n    {\n        \/\/ TODO: Smells bad\u2026 =(\n        Security.loadPolicyFile( \"http:\/\/static.flickr.com\/crossdomain.xml\" )\n\n        for (var i:int = 0; i < NUM_FARMS; i++)\n        {\n            Security.loadPolicyFile(\"http:\/\/farm\" + i + \".static.flickr.com\/crossdomain.xml\")\n        }\n\n        Security.loadPolicyFile( \"http:\/\/l.yimg.com\/crossdomain.xml\" )\n    }\n\n    private function initializeLibraries() : void\n    {\n        \/\/ Tweener\n        ColorShortcuts.init()\n    }\n\n    private function registerListeners() : void\n    {\n        stage.addEventListener( Event.RESIZE, resizeHandler )\n        addEventListener( TandemEvent.APPLICATION_COMPLETE, applicationCompleteHandler )\n\n        SWFAddress.addEventListener( SWFAddressEvent.CHANGE, swfAddressChangeHandler )\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  User Interface\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private function createChildren() : void\n    {\n        createTimeline()\n        createGlobalNavigation()\n        createMemoryIndicator()\n        createNotificationOverlay()\n        createKeyboardNavigationButton()\n    }\n\n    private function createViewport() : void\n    {\n        completed = false\n        model.photos = []\n\n        if( view )\n            removeChild( view )\n\n        if( navigator )\n            removeChild( navigator )\n\n        \/\/ view\n        initialized = false\n        view = new StreamView()\n        view.alpha = 0\n\n        \/\/ container\n        viewport = new ZoomViewport()\n        viewport.minZoom = DEFAULT_MINIMUM_ZOOM\n        viewport.maxZoom = DEFAULT_MAXIMUM_ZOOM\n        viewport.content = view\n\n        \/\/ navigator\n        navigator = new ZoomNavigator()\n        navigator.model = viewport\n        navigator.alpha = 0\n\n        \/\/ add children to display list\n        addChildAt( viewport, 0 )\n        addChildAt( view, 1 )\n        addChildAt( navigator, 2 )\n\n\n        \/\/ fade in notification overlay\n        Tweener.addTween(\n                            notificationOverlay,\n                            {\n                                alpha: 1,\n                                time: 1\n                            }\n                        )\n\n\n        \/\/ call service\n        model.service.people.getPublicPhotos( model.user.nsid, extras,\n                                              Math.min( pageSize, numPhotos ),\n                                              page )\n\n        \/\/ initial layout\n        updateDisplayList()\n    }\n\n    private function createTimeline() : void\n    {\n        \/\/timeline = new TimelineComponent()\n        \/\/addChild( timeline )\n    }\n\n    private function createGlobalNavigation() : void\n    {\n        globalNavigation = new GlobalNavigationComponent()\n        addChild( globalNavigation )\n    }\n\n    private function createMemoryIndicator() : void\n    {\n        memoryIndicator = new MemoryIndicatorComponent()\n        addChild( memoryIndicator )\n    }\n\n    private function createNotificationOverlay() : void\n    {\n        notificationOverlay = new NotificationOverlayComponent()\n        notificationOverlay.alpha = 0\n        addChild( notificationOverlay )\n\n        \/\/ fade in notification overlay\n        Tweener.addTween(\n                            notificationOverlay,\n                            {\n                                alpha: 1,\n                                time: 1.5,\n                                delay: 2\n                            }\n                        )\n    }\n\n    private function createKeyboardNavigationButton() : void\n    {\n        keyboardNavigationButton = new KeyboardNavigationButtonComponent()\n        keyboardNavigationButton.alpha = 0\n        addChild( keyboardNavigationButton )\n\n        Tweener.addTween(\n                            keyboardNavigationButton,\n                            {\n                                alpha: 1,\n                                time: 1.5,\n                                delay: 1\n                            }\n                        )\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  SWFAdress\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private function swfAddressChangeHandler( event : SWFAddressEvent ) : void\n    {\n        var user : String\n        var action : String = SWFAddress.getPathNames()[ 0 ]\n        var flickrNSIDPattern : RegExp = \/[0-9]*@N[0-9]*\/\n\n        if( action == \"photos\" )\n        {\n            \/\/ Long URL, e.g. http:\/\/flickr.com\/photos\/gasi\n            \/\/ or http:\/\/flickr.com\/photos\/72389028@N00\n            user = SWFAddress.getPathNames()[ 1 ]\n        }\n        else\n        {\n            \/\/ Short URL, e.g. http:\/\/flickr.com\/gasi\n            user = SWFAddress.getPathNames()[ 0 ]\n        }\n\n        if( user == null )\n        {\n            \/\/ Default user\n            SWFAddress.setValue( \"photos\/\" + DEFAULT_USER_ADDRESS + \"\/\" )\n        }\n        else if( flickrNSIDPattern.test( user ) )\n        {\n            \/\/ Look up Flickr NSID, e.g. 72389028@N00\n            model.service.people.getInfo( user )\n            model.service.addEventListener( FlickrResultEvent.PEOPLE_GET_INFO, getInfoHandler )\n        }\n        else\n        {\n            \/\/ Look up Flickr URL\n            model.service.urls.lookupUser( \"http:\/\/flickr.com\/photos\/\" + user + \"\/\" )\n            model.service.addEventListener( FlickrResultEvent.URLS_LOOKUP_USER, lookupUserHandler )\n        }\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handlers: Application\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private function resizeHandler( event : Event ) : void\n    {\n        updateDisplayList()\n    }\n\n    private function applicationCompleteHandler( event : Event ) : void\n    {\n        \/\/ fade in view\n        Tweener.addTween(\n                             view,\n                             {\n                                alpha: 1,\n                                time: 5\n                             }\n                        )\n\n        \/\/ fade in navigator\n        Tweener.addTween(\n                           navigator,\n                           {\n                               alpha: 1,\n                               time: 2,\n                               delay: 2\n                           }\n                        )\n\n        \/\/ fade out notification\n        Tweener.addTween(\n                           notificationOverlay,\n                           {\n                               alpha: 0,\n                               time: 0.8,\n                               delay: 1.8\n                           }\n                        )\n\n       updateDisplayList()\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handlers: Service\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private function getPublicPhotosHandler( event : FlickrResultEvent ) : void\n    {\n        if( event.success )\n        {\n            var result : PagedPhotoList = PagedPhotoList( event.data.photos )\n\n            \/\/ add result data to view\n            if( view is StreamView )\n            {\n                result.photos.forEach(\n                                            function( item : *,\n                                                     ...ignored ) : void\n                                            {\n                                                model.photos.push( item )\n                                                StreamView( view ).addItem( item )\n                                            }\n                                     )\n\n            }\n\n            \/\/ we're done\n            if( model.photos.length >= Math.min( numPhotos, result.total ) && !completed )\n            {\n                completed = true\n            }\n\n            \/\/ fetch more data\n            if( result.page < result.pages && !completed )\n            {\n                page++\n                model.service.people.getPublicPhotos( model.user.nsid, extras, pageSize, page )\n            }\n\n            if( !initialized )\n            {\n                initialized = true\n                dispatchEvent( new TandemEvent( TandemEvent.APPLICATION_COMPLETE ) )\n            }\n        }\n    }\n\n    private function lookupUserHandler( event : FlickrResultEvent ) : void\n    {\n        if( event.success )\n        {\n            model.user = User( event.data.user )\n            createViewport()\n            SWFAddress.setTitle( \"tandem \u2014 \" + model.user.username + \" (\" + model.user.nsid + \")\" )\n        }\n        else\n        {\n            \/\/ Default\n            SWFAddress.setValue( \"photos\/\" + DEFAULT_USER_ADDRESS + \"\/\" )\n        }\n    }\n\n    private function getInfoHandler( event : FlickrResultEvent ) : void\n    {\n        if( event.success )\n        {\n            model.user = User( event.data.user )\n            createViewport()\n            SWFAddress.setTitle( \"tandem \u2014 \" + model.user.username + \" (\" + model.user.nsid + \")\" )\n        }\n        else\n        {\n            \/\/ Default\n            SWFAddress.setValue( \"photos\/\" + DEFAULT_USER_ADDRESS + \"\/\" )\n        }\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Methods: Layout\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private function updateDisplayList() : void\n    {\n        \/\/ Navigation\n        if( globalNavigation )\n        {\n            globalNavigation.x = 0\n            globalNavigation.y = 0\n        }\n\n        \/\/ Viewport\n        if( viewport )\n        {\n            viewport.x = 0\n            viewport.y = 0\n            viewport.width = stage.stageWidth\n            viewport.height = stage.stageHeight\n        }\n\n        \/\/ Navigator\n        if( navigator )\n        {\n            navigator.x = stage.stageWidth - navigator.width - 12\n            navigator.y = globalNavigation ? globalNavigation.height + 12 : 12\n        }\n\n        \/\/ Timeline\n        if( timeline )\n        {\n            timeline.width = stage.stageWidth\n            timeline.y = stage.stageHeight - timeline.height\n        }\n\n        \/\/ Memory Indicator\n        if( memoryIndicator )\n        {\n            memoryIndicator.x = stage.stageWidth - memoryIndicator.width - 10\n            memoryIndicator.y = stage.stageHeight - memoryIndicator.height - 10\n        }\n\n        \/\/ Notification Overlay\n        if( notificationOverlay )\n        {\n            notificationOverlay.x = ( stage.stageWidth - notificationOverlay.width ) \/ 2\n            notificationOverlay.y = ( stage.stageHeight - notificationOverlay.height ) \/ 2\n        }\n\n        \/\/ Keyboard Navigation Button\n        if( keyboardNavigationButton )\n        {\n            keyboardNavigationButton.x = ( stage.stageWidth - keyboardNavigationButton.width ) \/ 2\n            keyboardNavigationButton.y = stage.stageHeight - keyboardNavigationButton.height - 10\n        }\n    }\n}\n\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  tandem. explore your world.\n\/\/  Copyright (c) 2007\u20132008 Daniel Gasienica (daniel@gasienica.ch)\n\/\/\n\/\/  tandem is free software: you can redistribute it and\/or modify\n\/\/  it under the terms of the GNU Affero General Public License as published by\n\/\/  the Free Software Foundation, either version 3 of the License, or\n\/\/  (at your option) any later version.\n\/\/\n\/\/  tandem is distributed in the hope that it will be useful,\n\/\/  but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\/\/  GNU Affero General Public License for more details.\n\/\/\n\/\/  You should have received a copy of the GNU Affero General Public License\n\/\/  along with tandem. If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage tandem.core\n{\n\nimport caurina.transitions.Tweener;\nimport caurina.transitions.properties.ColorShortcuts;\n\nimport com.adobe.webapis.flickr.FlickrService;\nimport com.adobe.webapis.flickr.PagedPhotoList;\nimport com.adobe.webapis.flickr.User;\nimport com.adobe.webapis.flickr.events.FlickrResultEvent;\n\nimport flash.display.DisplayObject;\nimport flash.display.Sprite;\nimport flash.display.StageAlign;\nimport flash.display.StageScaleMode;\nimport flash.events.Event;\nimport flash.system.Security;\n\nimport tandem.events.TandemEvent;\nimport tandem.model.ApplicationModel;\nimport tandem.ui.GlobalNavigation;\nimport tandem.ui.GlobalNavigationComponent;\nimport tandem.ui.KeyboardNavigationButton;\nimport tandem.ui.KeyboardNavigationButtonComponent;\nimport tandem.ui.MemoryIndicator;\nimport tandem.ui.MemoryIndicatorComponent;\nimport tandem.ui.NotificationOverlay;\nimport tandem.ui.NotificationOverlayComponent;\nimport tandem.ui.Timeline;\nimport tandem.ui.ZoomNavigator;\nimport tandem.ui.ZoomViewport;\nimport tandem.ui.views.StreamView;\n\npublic class Application extends Sprite\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n    * Constructor.\n    *\/\n    public function Application()\n    {\n        addEventListener( Event.ADDED_TO_STAGE, addedToStageHandler, false, 0, true )\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private const DEFAULT_USER_ADDRESS : String = \"gasi\"\n    private const DEFAULT_USER_ID : String = \"72389028@N00\"\n    private const DEFAULT_MINIMUM_ZOOM : Number = 0.25\/\/0.5\n    private const DEFAULT_MAXIMUM_ZOOM : Number = 180\n    private const NUM_FARMS:int = 10\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Children\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private var globalNavigation : GlobalNavigation\n    private var memoryIndicator : MemoryIndicator\n    private var notificationOverlay : NotificationOverlay\n    private var keyboardNavigationButton : KeyboardNavigationButton\n    private var timeline : Timeline\n\n    private var viewport : ZoomViewport\n    private var navigator : ZoomNavigator\n\n    private var view : DisplayObject\n    private var initialized : Boolean = false\n\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private var model : ApplicationModel = ApplicationModel.getInstance()\n    private var completed : Boolean = false\n\n    private var numPhotos : int = 363\n    private var page : int = 1\n    private var pageSize : int = 500\n    private var extras : String = \"date_taken, original_format\"\n\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handler: Stage\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private function addedToStageHandler( event : Event ) : void\n    {\n        \/\/ Code in constructor is interpreted by\n        \/\/ AVM, therefore move processing-intensive code\n        \/\/ outside, so it can be processed by the JIT compiler\n        initialize()\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Methods: Initialization\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private function initialize() : void\n    {\n        stage.align = StageAlign.TOP_LEFT\n        stage.scaleMode = StageScaleMode.NO_SCALE\n\n        initializeLibraries()\n        initializeSecurity()\n        registerListeners()\n        createChildren()\n        updateDisplayList()\n\n        model.service = new FlickrService( model.API_KEY )\n        model.service.addEventListener( FlickrResultEvent.PEOPLE_GET_PUBLIC_PHOTOS,\n                                        getPublicPhotosHandler )\n    }\n\n    private function initializeSecurity() : void\n    {\n        \/\/ TODO: Smells bad\u2026 =(\n        Security.loadPolicyFile( \"http:\/\/static.flickr.com\/crossdomain.xml\" )\n\n        for (var i:int = 0; i < NUM_FARMS; i++)\n        {\n            Security.loadPolicyFile(\"http:\/\/farm\" + i + \".static.flickr.com\/crossdomain.xml\")\n        }\n\n        Security.loadPolicyFile( \"http:\/\/l.yimg.com\/crossdomain.xml\" )\n    }\n\n    private function initializeLibraries() : void\n    {\n        \/\/ Tweener\n        ColorShortcuts.init()\n    }\n\n    private function registerListeners() : void\n    {\n        stage.addEventListener( Event.RESIZE, resizeHandler )\n        addEventListener( TandemEvent.APPLICATION_COMPLETE, applicationCompleteHandler )\n\n        SWFAddress.addEventListener( SWFAddressEvent.CHANGE, swfAddressChangeHandler )\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  User Interface\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private function createChildren() : void\n    {\n        createTimeline()\n        createGlobalNavigation()\n        createMemoryIndicator()\n        createNotificationOverlay()\n        createKeyboardNavigationButton()\n    }\n\n    private function createViewport() : void\n    {\n        completed = false\n        model.photos = []\n\n        if( view )\n            removeChild( view )\n\n        if( navigator )\n            removeChild( navigator )\n\n        \/\/ view\n        initialized = false\n        view = new StreamView()\n        view.alpha = 0\n\n        \/\/ container\n        viewport = new ZoomViewport()\n        viewport.minZoom = DEFAULT_MINIMUM_ZOOM\n        viewport.maxZoom = DEFAULT_MAXIMUM_ZOOM\n        viewport.content = view\n\n        \/\/ navigator\n        navigator = new ZoomNavigator()\n        navigator.model = viewport\n        navigator.alpha = 0\n\n        \/\/ add children to display list\n        addChildAt( viewport, 0 )\n        addChildAt( view, 1 )\n        addChildAt( navigator, 2 )\n\n\n        \/\/ fade in notification overlay\n        Tweener.addTween(\n                            notificationOverlay,\n                            {\n                                alpha: 1,\n                                time: 1\n                            }\n                        )\n\n\n        \/\/ call service\n        model.service.people.getPublicPhotos( model.user.nsid, extras,\n                                              Math.min( pageSize, numPhotos ),\n                                              page )\n\n        \/\/ initial layout\n        updateDisplayList()\n    }\n\n    private function createTimeline() : void\n    {\n        \/\/timeline = new TimelineComponent()\n        \/\/addChild( timeline )\n    }\n\n    private function createGlobalNavigation() : void\n    {\n        globalNavigation = new GlobalNavigationComponent()\n        addChild( globalNavigation )\n    }\n\n    private function createMemoryIndicator() : void\n    {\n        memoryIndicator = new MemoryIndicatorComponent()\n        addChild( memoryIndicator )\n    }\n\n    private function createNotificationOverlay() : void\n    {\n        notificationOverlay = new NotificationOverlayComponent()\n        notificationOverlay.alpha = 0\n        addChild( notificationOverlay )\n\n        \/\/ fade in notification overlay\n        Tweener.addTween(\n                            notificationOverlay,\n                            {\n                                alpha: 1,\n                                time: 1.5,\n                                delay: 2\n                            }\n                        )\n    }\n\n    private function createKeyboardNavigationButton() : void\n    {\n        keyboardNavigationButton = new KeyboardNavigationButtonComponent()\n        keyboardNavigationButton.alpha = 0\n        addChild( keyboardNavigationButton )\n\n        Tweener.addTween(\n                            keyboardNavigationButton,\n                            {\n                                alpha: 1,\n                                time: 1.5,\n                                delay: 1\n                            }\n                        )\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  SWFAdress\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private function swfAddressChangeHandler( event : SWFAddressEvent ) : void\n    {\n        var user : String\n        var action : String = SWFAddress.getPathNames()[ 0 ]\n        var flickrNSIDPattern : RegExp = \/[0-9]*@N[0-9]*\/\n\n        if( action == \"photos\" )\n        {\n            \/\/ Long URL, e.g. http:\/\/flickr.com\/photos\/gasi\n            \/\/ or http:\/\/flickr.com\/photos\/72389028@N00\n            user = SWFAddress.getPathNames()[ 1 ]\n        }\n        else\n        {\n            \/\/ Short URL, e.g. http:\/\/flickr.com\/gasi\n            user = SWFAddress.getPathNames()[ 0 ]\n        }\n\n        if( user == null )\n        {\n            \/\/ Default user\n            SWFAddress.setValue( \"photos\/\" + DEFAULT_USER_ADDRESS + \"\/\" )\n        }\n        else if( flickrNSIDPattern.test( user ) )\n        {\n            \/\/ Look up Flickr NSID, e.g. 72389028@N00\n            model.service.people.getInfo( user )\n            model.service.addEventListener( FlickrResultEvent.PEOPLE_GET_INFO, getInfoHandler )\n        }\n        else\n        {\n            \/\/ Look up Flickr URL\n            model.service.urls.lookupUser( \"http:\/\/flickr.com\/photos\/\" + user + \"\/\" )\n            model.service.addEventListener( FlickrResultEvent.URLS_LOOKUP_USER, lookupUserHandler )\n        }\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handlers: Application\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private function resizeHandler( event : Event ) : void\n    {\n        updateDisplayList()\n    }\n\n    private function applicationCompleteHandler( event : Event ) : void\n    {\n        \/\/ fade in view\n        Tweener.addTween(\n                             view,\n                             {\n                                alpha: 1,\n                                time: 5\n                             }\n                        )\n\n        \/\/ fade in navigator\n        Tweener.addTween(\n                           navigator,\n                           {\n                               alpha: 1,\n                               time: 2,\n                               delay: 2\n                           }\n                        )\n\n        \/\/ fade out notification\n        Tweener.addTween(\n                           notificationOverlay,\n                           {\n                               alpha: 0,\n                               time: 0.8,\n                               delay: 1.8\n                           }\n                        )\n\n       updateDisplayList()\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handlers: Service\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private function getPublicPhotosHandler( event : FlickrResultEvent ) : void\n    {\n        if( event.success )\n        {\n            var result : PagedPhotoList = PagedPhotoList( event.data.photos )\n\n            \/\/ add result data to view\n            if( view is StreamView )\n            {\n                result.photos.forEach(\n                                            function( item : *,\n                                                     ...ignored ) : void\n                                            {\n                                                model.photos.push( item )\n                                                StreamView( view ).addItem( item )\n                                            }\n                                     )\n\n            }\n\n            \/\/ we're done\n            if( model.photos.length >= Math.min( numPhotos, result.total ) && !completed )\n            {\n                completed = true\n            }\n\n            \/\/ fetch more data\n            if( result.page < result.pages && !completed )\n            {\n                page++\n                model.service.people.getPublicPhotos( model.user.nsid, extras, pageSize, page )\n            }\n\n            if( !initialized )\n            {\n                initialized = true\n                dispatchEvent( new TandemEvent( TandemEvent.APPLICATION_COMPLETE ) )\n            }\n        }\n    }\n\n    private function lookupUserHandler( event : FlickrResultEvent ) : void\n    {\n        if( event.success )\n        {\n            model.user = User( event.data.user )\n            createViewport()\n            SWFAddress.setTitle( \"tandem \u2014 \" + model.user.username + \" (\" + model.user.nsid + \")\" )\n        }\n        else\n        {\n            \/\/ Default\n            SWFAddress.setValue( \"photos\/\" + DEFAULT_USER_ADDRESS + \"\/\" )\n        }\n    }\n\n    private function getInfoHandler( event : FlickrResultEvent ) : void\n    {\n        if( event.success )\n        {\n            model.user = User( event.data.user )\n            createViewport()\n            SWFAddress.setTitle( \"tandem \u2014 \" + model.user.username + \" (\" + model.user.nsid + \")\" )\n        }\n        else\n        {\n            \/\/ Default\n            SWFAddress.setValue( \"photos\/\" + DEFAULT_USER_ADDRESS + \"\/\" )\n        }\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Methods: Layout\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private function updateDisplayList() : void\n    {\n        \/\/ Navigation\n        if( globalNavigation )\n        {\n            globalNavigation.x = 0\n            globalNavigation.y = 0\n        }\n\n        \/\/ Viewport\n        if( viewport )\n        {\n            viewport.x = 0\n            viewport.y = 0\n            viewport.width = stage.stageWidth\n            viewport.height = stage.stageHeight\n        }\n\n        \/\/ Navigator\n        if( navigator )\n        {\n            navigator.x = stage.stageWidth - navigator.width - 12\n            navigator.y = globalNavigation ? globalNavigation.height + 12 : 12\n        }\n\n        \/\/ Timeline\n        if( timeline )\n        {\n            timeline.width = stage.stageWidth\n            timeline.y = stage.stageHeight - timeline.height\n        }\n\n        \/\/ Memory Indicator\n        if( memoryIndicator )\n        {\n            memoryIndicator.x = stage.stageWidth - memoryIndicator.width - 10\n            memoryIndicator.y = stage.stageHeight - memoryIndicator.height - 10\n        }\n\n        \/\/ Notification Overlay\n        if( notificationOverlay )\n        {\n            notificationOverlay.x = ( stage.stageWidth - notificationOverlay.width ) \/ 2\n            notificationOverlay.y = ( stage.stageHeight - notificationOverlay.height ) \/ 2\n        }\n\n        \/\/ Keyboard Navigation Button\n        if( keyboardNavigationButton )\n        {\n            keyboardNavigationButton.x = ( stage.stageWidth - keyboardNavigationButton.width ) \/ 2\n            keyboardNavigationButton.y = stage.stageHeight - keyboardNavigationButton.height - 10\n        }\n    }\n}\n\n}","subject":"Add missing type.","message":"Add missing type.\n","lang":"ActionScript","license":"agpl-3.0","repos":"openzoom\/tandem"}
{"commit":"2423aa830e95f60483656aea8d3cb4ec088b0e7c","old_file":"src\/org\/hola\/JSURLStream.as","new_file":"src\/org\/hola\/JSURLStream.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.hola {\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import org.hola.ZExternalInterface;\n    import flash.net.URLRequest;\n    import flash.net.URLStream;\n    import flash.net.URLRequestHeader;\n    import flash.net.URLRequestMethod;\n    import flash.utils.ByteArray;\n    import flash.utils.getTimer;\n    import flash.utils.Timer;\n    import org.hola.ZErr;\n    import org.hola.Base64;\n    import org.hola.WorkerUtils;\n    import org.hola.HEvent;\n    import org.hola.HSettings;\n\n    public dynamic class JSURLStream extends URLStream {\n        private static var js_api_inited : Boolean = false;\n        private static var req_count : Number = 0;\n        private static var reqs : Object = {};\n        private var _connected : Boolean;\n        private var _resource : ByteArray = new ByteArray();\n        private var _curr_data : Object;\n        private var _hola_managed : Boolean = false;\n        private var _req_id : String;\n        private var _self_load : Boolean = false;\n        private var _events : Object;\n        private var _size : Number;\n\n        public function JSURLStream(){\n            _hola_managed = HSettings.enabled && ZExternalInterface.avail();\n            addEventListener(Event.OPEN, onopen);\n            super();\n            if (!_hola_managed || js_api_inited)\n                return;\n            \/\/ Connect calls to JS.\n            ZErr.log('JSURLStream init api');\n            ExternalInterface.marshallExceptions = true;\n            ExternalInterface.addCallback('hola_onFragmentData',\n                hola_onFragmentData);\n            js_api_inited = true;\n        }\n\n        protected function _trigger(cb : String, data : Object) : void {\n            if (!_hola_managed && !_self_load)\n            {\n                \/\/ XXX arik: need ZErr.throw\n                ZErr.log('invalid trigger');\n                throw new Error('invalid trigger');\n            }\n            ExternalInterface.call('window.hola_'+cb,\n                {objectID: ExternalInterface.objectID, data: data});\n        }\n\n        override public function get connected() : Boolean {\n            if (!_hola_managed)\n                return super.connected;\n            return _connected;\n        }\n\n        override public function get bytesAvailable() : uint {\n            if (!_hola_managed)\n                return super.bytesAvailable;\n            return _resource.bytesAvailable;\n        }\n\n        override public function readByte() : int {\n            if (!_hola_managed)\n                return super.readByte();\n            return _resource.readByte();\n        }\n\n        override public function readUnsignedShort() : uint {\n            if (!_hola_managed)\n                return super.readUnsignedShort();\n            return _resource.readUnsignedShort();\n        }\n\n        override public function readBytes(bytes : ByteArray,\n            offset : uint = 0, length : uint = 0) : void\n        {\n            if (!_hola_managed)\n                return super.readBytes(bytes, offset, length);\n            _resource.readBytes(bytes, offset, length);\n        }\n\n        override public function close() : void {\n            if (_hola_managed || _self_load)\n            {\n                if (reqs[_req_id])\n                    _trigger('abortFragment', {req_id: _req_id});\n                WorkerUtils.removeEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            }\n            if (super.connected)\n                super.close();\n            _connected = false;\n        }\n\n        override public function load(request : URLRequest) : void {\n            \/\/ XXX arik: cleanup previous if hola mode changed\n            _hola_managed = HSettings.enabled && ZExternalInterface.avail();\n            req_count++;\n            _req_id = 'req'+req_count;\n            if (!_hola_managed)\n                return super.load(request);\n            WorkerUtils.addEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            reqs[_req_id] = this;\n            _resource = new ByteArray();\n            _trigger('requestFragment', {url: request.url, req_id: _req_id});\n            this.dispatchEvent(new Event(Event.OPEN));\n        }\n\n        private function onopen(e : Event) : void { _connected = true; }\n\n        private function onerror(e : ErrorEvent) : void {\n            _delete();\n            if (!_events.error)\n                return;\n            _trigger('onRequestEvent', {req_id: _req_id, event: 'error',\n                error: e.text, text: e.toString()});\n        }\n\n        private function onprogress(e : ProgressEvent) : void {\n            _size = e.bytesTotal;\n            if (!_events.progress)\n                return;\n            _trigger('onRequestEvent', {req_id: _req_id, event: 'progress',\n                loaded: e.bytesLoaded, total: e.bytesTotal,\n                text: e.toString()});\n        }\n\n        private function onstatus(e : HTTPStatusEvent) : void {\n            if (!_events.status)\n                return;\n            \/\/ XXX bahaa: get redirected\/responseURL\/responseHeaders\n            _trigger('onRequestEvent', {req_id: _req_id, event: 'status',\n                status: e.status, text: e.toString()});\n        }\n\n        private function oncomplete(e : Event) : void {\n            _delete();\n            if (!_events.complete)\n                return;\n            _trigger('onRequestEvent', {req_id: _req_id, event: 'complete',\n                size: _size, text: e.toString()});\n        }\n\n        private function decode(str : String) : void {\n            if (!str)\n                return on_decoded_data(null);\n            if (!HSettings.use_worker)\n                return on_decoded_data(Base64.decode_str(str));\n            var data : ByteArray = new ByteArray();\n            data.shareable = true;\n            data.writeUTFBytes(str);\n            WorkerUtils.send({cmd: \"b64.decode\", id: _req_id});\n            WorkerUtils.send(data);\n        }\n\n        private function onmsg(e : HEvent) : void {\n            var msg : Object = e.data;\n            if (!_req_id || _req_id!=msg.id || msg.cmd!=\"b64.decode\")\n                return;\n            on_decoded_data(WorkerUtils.recv());\n        }\n\n        private function on_decoded_data(data : ByteArray) : void {\n            if (data)\n            {\n                data.position = 0;\n                if (_resource)\n                {\n                    var prev : uint = _resource.position;\n                    data.readBytes(_resource, _resource.length);\n                    _resource.position = prev;\n                }\n                else\n                    _resource = data;\n                \/\/ XXX arik: get finalLength from js\n                var finalLength : uint = _resource.length;\n                dispatchEvent(new ProgressEvent( ProgressEvent.PROGRESS, false,\n                    false, _resource.length, finalLength));\n            }\n            \/\/ XXX arik: dispatch httpStatus\/httpResponseStatus\n            if (_curr_data.status)\n                resourceLoadingSuccess();\n        }\n\n        private function self_load(o : Object) : void {\n            _self_load = true;\n            _hola_managed = false;\n            _events = o.events||{};\n            addEventListener(IOErrorEvent.IO_ERROR, onerror);\n            addEventListener(SecurityErrorEvent.SECURITY_ERROR, onerror);\n            addEventListener(ProgressEvent.PROGRESS, onprogress);\n            addEventListener(HTTPStatusEvent.HTTP_STATUS, onstatus);\n            addEventListener(Event.COMPLETE, oncomplete);\n            var req : URLRequest = new URLRequest(o.url);\n            req.method = o.method==\"POST\" ? URLRequestMethod.POST :\n                URLRequestMethod.GET;\n            \/\/ this doesn't seem to work. simply ignored\n            var headers : Object = o.headers||{};\n            for (var k : String in headers)\n                req.requestHeaders.push(new URLRequestHeader(k, headers[k]));\n            super.load(req);\n        }\n\n        private function on_fragment_data(o : Object) : void {\n            _curr_data = o;\n            if (o.self_load)\n                return self_load(o);\n            if (o.error)\n                return resourceLoadingError();\n            decode(o.data);\n        }\n\n        protected static function hola_onFragmentData(o : Object) : void{\n            var stream : JSURLStream;\n            try {\n                if (!(stream = reqs[o.req_id]))\n                    throw new Error('req_id not found '+o.req_id);\n                stream.on_fragment_data(o);\n            } catch(err : Error){\n                ZErr.log('Error in hola_onFragmentData', ''+err,\n                    ''+err.getStackTrace());\n                if (stream)\n                    stream.resourceLoadingError();\n                throw err;\n            }\n        }\n\n        private function _delete() : void {\n            delete reqs[_req_id];\n        }\n\n        protected function resourceLoadingError() : void {\n            _delete();\n            dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR));\n        }\n\n        protected function resourceLoadingSuccess() : void {\n            _delete();\n            dispatchEvent(new Event(Event.COMPLETE));\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.hola {\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import org.hola.ZExternalInterface;\n    import flash.net.URLRequest;\n    import flash.net.URLStream;\n    import flash.net.URLRequestHeader;\n    import flash.net.URLRequestMethod;\n    import flash.utils.ByteArray;\n    import flash.utils.getTimer;\n    import flash.utils.Timer;\n    import org.hola.ZErr;\n    import org.hola.Base64;\n    import org.hola.WorkerUtils;\n    import org.hola.HEvent;\n    import org.hola.HSettings;\n\n    public dynamic class JSURLStream extends URLStream {\n        private static var js_api_inited : Boolean = false;\n        private static var req_count : Number = 0;\n        private static var reqs : Object = {};\n        private var _connected : Boolean;\n        private var _resource : ByteArray = new ByteArray();\n        private var _curr_data : Object;\n        private var _hola_managed : Boolean = false;\n        private var _req_id : String;\n        private var _self_load : Boolean = false;\n        private var _events : Object;\n        private var _size : Number;\n\n        public function JSURLStream(){\n            _hola_managed = HSettings.enabled && ZExternalInterface.avail();\n            addEventListener(Event.OPEN, onopen);\n            super();\n            if (!_hola_managed || js_api_inited)\n                return;\n            \/\/ Connect calls to JS.\n            ZErr.log('JSURLStream init api');\n            ExternalInterface.marshallExceptions = true;\n            ExternalInterface.addCallback('hola_onFragmentData',\n                hola_onFragmentData);\n            js_api_inited = true;\n        }\n\n        protected function _trigger(cb : String, data : Object) : void {\n            if (!_hola_managed && !_self_load)\n            {\n                \/\/ XXX arik: need ZErr.throw\n                ZErr.log('invalid trigger');\n                throw new Error('invalid trigger');\n            }\n            ExternalInterface.call('window.hola_'+cb,\n                {objectID: ExternalInterface.objectID, data: data});\n        }\n\n        override public function get connected() : Boolean {\n            if (!_hola_managed)\n                return super.connected;\n            return _connected;\n        }\n\n        override public function get bytesAvailable() : uint {\n            if (!_hola_managed)\n                return super.bytesAvailable;\n            return _resource.bytesAvailable;\n        }\n\n        override public function readByte() : int {\n            if (!_hola_managed)\n                return super.readByte();\n            return _resource.readByte();\n        }\n\n        override public function readUnsignedShort() : uint {\n            if (!_hola_managed)\n                return super.readUnsignedShort();\n            return _resource.readUnsignedShort();\n        }\n\n        override public function readBytes(bytes : ByteArray,\n            offset : uint = 0, length : uint = 0) : void\n        {\n            if (!_hola_managed)\n                return super.readBytes(bytes, offset, length);\n            _resource.readBytes(bytes, offset, length);\n        }\n\n        override public function close() : void {\n            if (_hola_managed || _self_load)\n            {\n                if (reqs[_req_id])\n                {\n                    delete reqs[_req_id];\n                    _trigger('abortFragment', {req_id: _req_id});\n                }\n                WorkerUtils.removeEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            }\n            if (super.connected)\n                super.close();\n            _connected = false;\n        }\n\n        override public function load(request : URLRequest) : void {\n            if (_hola_managed || _self_load)\n            {\n                if (reqs[_req_id])\n                {\n                    delete reqs[_req_id];\n                    _trigger('abortFragment', {req_id: _req_id});\n                }\n                WorkerUtils.removeEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            }\n            _hola_managed = HSettings.enabled && ZExternalInterface.avail();\n            req_count++;\n            _req_id = 'req'+req_count;\n            if (!_hola_managed)\n                return super.load(request);\n            WorkerUtils.addEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            reqs[_req_id] = this;\n            _resource = new ByteArray();\n            _trigger('requestFragment', {url: request.url, req_id: _req_id});\n            this.dispatchEvent(new Event(Event.OPEN));\n        }\n\n        private function onopen(e : Event) : void { _connected = true; }\n\n        private function onerror(e : ErrorEvent) : void {\n            _delete();\n            if (!_events.error)\n                return;\n            _trigger('onRequestEvent', {req_id: _req_id, event: 'error',\n                error: e.text, text: e.toString()});\n        }\n\n        private function onprogress(e : ProgressEvent) : void {\n            _size = e.bytesTotal;\n            if (!_events.progress)\n                return;\n            _trigger('onRequestEvent', {req_id: _req_id, event: 'progress',\n                loaded: e.bytesLoaded, total: e.bytesTotal,\n                text: e.toString()});\n        }\n\n        private function onstatus(e : HTTPStatusEvent) : void {\n            if (!_events.status)\n                return;\n            \/\/ XXX bahaa: get redirected\/responseURL\/responseHeaders\n            _trigger('onRequestEvent', {req_id: _req_id, event: 'status',\n                status: e.status, text: e.toString()});\n        }\n\n        private function oncomplete(e : Event) : void {\n            _delete();\n            if (!_events.complete)\n                return;\n            _trigger('onRequestEvent', {req_id: _req_id, event: 'complete',\n                size: _size, text: e.toString()});\n        }\n\n        private function decode(str : String) : void {\n            if (!str)\n                return on_decoded_data(null);\n            if (!HSettings.use_worker)\n                return on_decoded_data(Base64.decode_str(str));\n            var data : ByteArray = new ByteArray();\n            data.shareable = true;\n            data.writeUTFBytes(str);\n            WorkerUtils.send({cmd: \"b64.decode\", id: _req_id});\n            WorkerUtils.send(data);\n        }\n\n        private function onmsg(e : HEvent) : void {\n            var msg : Object = e.data;\n            if (!_req_id || _req_id!=msg.id || msg.cmd!=\"b64.decode\")\n                return;\n            on_decoded_data(WorkerUtils.recv());\n        }\n\n        private function on_decoded_data(data : ByteArray) : void {\n            if (data)\n            {\n                data.position = 0;\n                if (_resource)\n                {\n                    var prev : uint = _resource.position;\n                    data.readBytes(_resource, _resource.length);\n                    _resource.position = prev;\n                }\n                else\n                    _resource = data;\n                \/\/ XXX arik: get finalLength from js\n                var finalLength : uint = _resource.length;\n                dispatchEvent(new ProgressEvent( ProgressEvent.PROGRESS, false,\n                    false, _resource.length, finalLength));\n            }\n            \/\/ XXX arik: dispatch httpStatus\/httpResponseStatus\n            if (_curr_data.status)\n                resourceLoadingSuccess();\n        }\n\n        private function self_load(o : Object) : void {\n            _self_load = true;\n            _hola_managed = false;\n            _events = o.events||{};\n            addEventListener(IOErrorEvent.IO_ERROR, onerror);\n            addEventListener(SecurityErrorEvent.SECURITY_ERROR, onerror);\n            addEventListener(ProgressEvent.PROGRESS, onprogress);\n            addEventListener(HTTPStatusEvent.HTTP_STATUS, onstatus);\n            addEventListener(Event.COMPLETE, oncomplete);\n            var req : URLRequest = new URLRequest(o.url);\n            req.method = o.method==\"POST\" ? URLRequestMethod.POST :\n                URLRequestMethod.GET;\n            \/\/ this doesn't seem to work. simply ignored\n            var headers : Object = o.headers||{};\n            for (var k : String in headers)\n                req.requestHeaders.push(new URLRequestHeader(k, headers[k]));\n            super.load(req);\n        }\n\n        private function on_fragment_data(o : Object) : void {\n            _curr_data = o;\n            if (o.self_load)\n                return self_load(o);\n            if (o.error)\n                return resourceLoadingError();\n            decode(o.data);\n        }\n\n        protected static function hola_onFragmentData(o : Object) : void{\n            var stream : JSURLStream;\n            try {\n                if (!(stream = reqs[o.req_id]))\n                    throw new Error('req_id not found '+o.req_id);\n                stream.on_fragment_data(o);\n            } catch(err : Error){\n                ZErr.log('Error in hola_onFragmentData', ''+err,\n                    ''+err.getStackTrace());\n                if (stream)\n                    stream.resourceLoadingError();\n                throw err;\n            }\n        }\n\n        private function _delete() : void {\n            delete reqs[_req_id];\n        }\n\n        protected function resourceLoadingError() : void {\n            _delete();\n            dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR));\n        }\n\n        protected function resourceLoadingSuccess() : void {\n            _delete();\n            dispatchEvent(new Event(Event.COMPLETE));\n        }\n    }\n}\n","subject":"abort requet on load","message":"abort requet on load\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,hola\/flashls"}
{"commit":"05cbbd62e0e18ffe9447a02790d5412d33e40c4e","old_file":"src\/TestRunner.as","new_file":"src\/TestRunner.as","old_contents":"\n\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage\n{\n    import library.ASTUce.Runner;\n    \n    import com.google.analytics.AllTests;\n    import flash.display.Sprite;\n    \n    \/* note:\n       Run the Google Analytics unit tests\n    *\/\n    [SWF(width=\"400\", height=\"400\", backgroundColor='0xffffff', frameRate='24', pageTitle='testrunner', scriptRecursionLimit='1000', scriptTimeLimit='60')]\n    [ExcludeClass]\n    public class TestRunner extends Sprite\n    {\n        public function TestRunner()\n        {\n            Runner.main( com.google.analytics.AllTests.suite( ) );\n        }\n        \n    }\n}","new_contents":"\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage\n{\n    import library.ASTUce.Runner;\n    \n    import com.google.analytics.AllTests;\n    import flash.display.Sprite;\n    \n    \/* note:\n       Run the Google Analytics unit tests\n    *\/\n    [SWF(width=\"400\", height=\"400\", backgroundColor='0xffffff', frameRate='24', pageTitle='testrunner', scriptRecursionLimit='1000', scriptTimeLimit='60')]\n    [ExcludeClass]\n    public class TestRunner extends Sprite\n    {\n        public function TestRunner()\n        {\n            Runner.main( com.google.analytics.AllTests.suite( ) );\n        }\n        \n    }\n}","subject":"update comment","message":"update comment","lang":"ActionScript","license":"apache-2.0","repos":"mrthuanvn\/gaforflash,Vigmar\/gaforflash,DimaBaliakin\/gaforflash,Miyaru\/gaforflash,drflash\/gaforflash,Miyaru\/gaforflash,soumavachakraborty\/gaforflash,mrthuanvn\/gaforflash,jeremy-wischusen\/gaforflash,jeremy-wischusen\/gaforflash,drflash\/gaforflash,dli-iclinic\/gaforflash,soumavachakraborty\/gaforflash,dli-iclinic\/gaforflash,jisobkim\/gaforflash,DimaBaliakin\/gaforflash,Vigmar\/gaforflash,jisobkim\/gaforflash"}
{"commit":"ee920f18c9f25555b4e401f2e669f3a393134363","old_file":"as3\/com\/netease\/protobuf\/ReadUtils.as","new_file":"as3\/com\/netease\/protobuf\/ReadUtils.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/ Copyright (c) 2012 , Yang Bo. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.errors.*\n\timport flash.utils.*\n\t\/**\n\t * @private\n\t *\/\n\tpublic final class ReadUtils {\n\t\tpublic static function skip(input:IDataInput, wireType:uint):void {\n\t\t\tswitch (wireType) {\n\t\t\tcase WireType.VARINT:\n\t\t\t\twhile (input.readUnsignedByte() > 0x80) {}\n\t\t\t\tbreak\n\t\t\tcase WireType.FIXED_64_BIT:\n\t\t\t\tinput.readInt()\n\t\t\t\tinput.readInt()\n\t\t\t\tbreak\n\t\t\tcase WireType.LENGTH_DELIMITED:\n\t\t\t\tfor (var i:uint = read$TYPE_UINT32(input); i != 0; i--) {\n\t\t\t\t\tinput.readByte()\n\t\t\t\t}\n\t\t\t\tbreak\n\t\t\tcase WireType.FIXED_32_BIT:\n\t\t\t\tinput.readInt()\n\t\t\t\tbreak\n\t\t\tdefault:\n\t\t\t\tthrow new IOError(\"Invalid wire type: \" + wireType)\n\t\t\t}\n\t\t}\n\t\tpublic static function read$TYPE_DOUBLE(input:IDataInput):Number {\n\t\t\treturn input.readDouble()\n\t\t}\n\t\tpublic static function read$TYPE_FLOAT(input:IDataInput):Number {\n\t\t\treturn input.readFloat()\n\t\t}\n\t\tpublic static function read$TYPE_INT64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = new Int64\n\t\t\tvar b:uint\n\t\t\tvar i:uint = 0\n\t\t\tfor (;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i == 28) {\n\t\t\t\t\tbreak\n\t\t\t\t} else {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.low |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.low |= (b << i)\n\t\t\t\t\t\treturn result\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (b >= 0x80) {\n\t\t\t\tb &= 0x7f\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t} else {\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t\treturn result\n\t\t\t}\n\t\t\tfor (i = 3;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.high |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.high |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_UINT64(input:IDataInput):UInt64 {\n\t\t\tconst result:UInt64 = new UInt64\n\t\t\tvar b:uint\n\t\t\tvar i:uint = 0\n\t\t\tfor (;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i == 28) {\n\t\t\t\t\tbreak\n\t\t\t\t} else {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.low |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.low |= (b << i)\n\t\t\t\t\t\treturn result\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (b >= 0x80) {\n\t\t\t\tb &= 0x7f\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t} else {\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t\treturn result\n\t\t\t}\n\t\t\tfor (i = 3;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.high |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.high |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_INT32(input:IDataInput):int {\n\t\t\treturn int(read$TYPE_UINT32(input))\n\t\t}\n\t\tpublic static function read$TYPE_FIXED64(input:IDataInput):UInt64 {\n\t\t\tconst result:UInt64 = new UInt64\n\t\t\tresult.low = input.readUnsignedInt()\n\t\t\tresult.high = input.readUnsignedInt()\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_FIXED32(input:IDataInput):uint {\n\t\t\treturn input.readUnsignedInt()\n\t\t}\n\t\tpublic static function read$TYPE_BOOL(input:IDataInput):Boolean {\n\t\t\treturn read$TYPE_UINT32(input) != 0\n\t\t}\n\t\tpublic static function read$TYPE_STRING(input:IDataInput):String {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\treturn input.readUTFBytes(length)\n\t\t}\n\t\tpublic static function read$TYPE_BYTES(input:IDataInput):ByteArray {\n\t\t\tconst result:ByteArray = new ByteArray\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (length > 0) {\n\t\t\t\tinput.readBytes(result, 0, length)\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_UINT32(input:IDataInput):uint {\n\t\t\tvar result:uint = 0\n\t\t\tfor (var i:uint = 0;; i += 7) {\n\t\t\t\tconst b:uint = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\twhile (input.readUnsignedByte() >= 0x80) {}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_ENUM(input:IDataInput):int {\n\t\t\treturn read$TYPE_INT32(input)\n\t\t}\n\t\tpublic static function read$TYPE_SFIXED32(input:IDataInput):int {\n\t\t\treturn input.readInt()\n\t\t}\n\t\tpublic static function read$TYPE_SFIXED64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = new Int64\n\t\t\tresult.low = input.readUnsignedInt()\n\t\t\tresult.high = input.readInt()\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_SINT32(input:IDataInput):int {\n\t\t\treturn ZigZag.decode32(read$TYPE_UINT32(input))\n\t\t}\n\t\tpublic static function read$TYPE_SINT64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = read$TYPE_INT64(input)\n\t\t\tconst low:uint = result.low\n\t\t\tconst high:uint = result.high\n\t\t\tresult.low = ZigZag.decode64low(low, high)\n\t\t\tresult.high = ZigZag.decode64high(low, high)\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_MESSAGE(input:IDataInput,\n\t\t\t\tmessage:Message):Message {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (input.bytesAvailable < length) {\n\t\t\t\tthrow new IOError(\"Invalid message length: \" + length)\n\t\t\t}\n\t\t\tconst bytesAfterSlice:uint = input.bytesAvailable - length\n\t\t\tmessage.used_by_generated_code::readFromSlice(input, bytesAfterSlice)\n\t\t\tif (input.bytesAvailable != bytesAfterSlice) {\n\t\t\t\tthrow new IOError(\"Invalid nested message\")\n\t\t\t}\n\t\t\treturn message\n\t\t}\n\t\tpublic static function readPackedRepeated(input:IDataInput,\n\t\t\t\treadFuntion:Function, value:Array):void {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (input.bytesAvailable < length) {\n\t\t\t\tthrow new IOError(\"Invalid message length: \" + length)\n\t\t\t}\n\t\t\tconst bytesAfterSlice:uint = input.bytesAvailable - length\n\t\t\twhile (input.bytesAvailable > bytesAfterSlice) {\n\t\t\t\tvalue.push(readFuntion(input))\n\t\t\t}\n\t\t\tif (input.bytesAvailable != bytesAfterSlice) {\n\t\t\t\tthrow new IOError(\"Invalid packed repeated data\")\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/ Copyright (c) 2012 , Yang Bo. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.errors.*\n\timport flash.utils.*\n\t\/**\n\t * @private\n\t *\/\n\tpublic final class ReadUtils {\n\t\tpublic static function skip(input:IDataInput, wireType:uint):void {\n\t\t\tswitch (wireType) {\n\t\t\tcase WireType.VARINT:\n\t\t\t\twhile (input.readUnsignedByte() >= 0x80) {}\n\t\t\t\tbreak\n\t\t\tcase WireType.FIXED_64_BIT:\n\t\t\t\tinput.readInt()\n\t\t\t\tinput.readInt()\n\t\t\t\tbreak\n\t\t\tcase WireType.LENGTH_DELIMITED:\n\t\t\t\tfor (var i:uint = read$TYPE_UINT32(input); i != 0; i--) {\n\t\t\t\t\tinput.readByte()\n\t\t\t\t}\n\t\t\t\tbreak\n\t\t\tcase WireType.FIXED_32_BIT:\n\t\t\t\tinput.readInt()\n\t\t\t\tbreak\n\t\t\tdefault:\n\t\t\t\tthrow new IOError(\"Invalid wire type: \" + wireType)\n\t\t\t}\n\t\t}\n\t\tpublic static function read$TYPE_DOUBLE(input:IDataInput):Number {\n\t\t\treturn input.readDouble()\n\t\t}\n\t\tpublic static function read$TYPE_FLOAT(input:IDataInput):Number {\n\t\t\treturn input.readFloat()\n\t\t}\n\t\tpublic static function read$TYPE_INT64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = new Int64\n\t\t\tvar b:uint\n\t\t\tvar i:uint = 0\n\t\t\tfor (;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i == 28) {\n\t\t\t\t\tbreak\n\t\t\t\t} else {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.low |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.low |= (b << i)\n\t\t\t\t\t\treturn result\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (b >= 0x80) {\n\t\t\t\tb &= 0x7f\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t} else {\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t\treturn result\n\t\t\t}\n\t\t\tfor (i = 3;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.high |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.high |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_UINT64(input:IDataInput):UInt64 {\n\t\t\tconst result:UInt64 = new UInt64\n\t\t\tvar b:uint\n\t\t\tvar i:uint = 0\n\t\t\tfor (;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i == 28) {\n\t\t\t\t\tbreak\n\t\t\t\t} else {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.low |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.low |= (b << i)\n\t\t\t\t\t\treturn result\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (b >= 0x80) {\n\t\t\t\tb &= 0x7f\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t} else {\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t\treturn result\n\t\t\t}\n\t\t\tfor (i = 3;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.high |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.high |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_INT32(input:IDataInput):int {\n\t\t\treturn int(read$TYPE_UINT32(input))\n\t\t}\n\t\tpublic static function read$TYPE_FIXED64(input:IDataInput):UInt64 {\n\t\t\tconst result:UInt64 = new UInt64\n\t\t\tresult.low = input.readUnsignedInt()\n\t\t\tresult.high = input.readUnsignedInt()\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_FIXED32(input:IDataInput):uint {\n\t\t\treturn input.readUnsignedInt()\n\t\t}\n\t\tpublic static function read$TYPE_BOOL(input:IDataInput):Boolean {\n\t\t\treturn read$TYPE_UINT32(input) != 0\n\t\t}\n\t\tpublic static function read$TYPE_STRING(input:IDataInput):String {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\treturn input.readUTFBytes(length)\n\t\t}\n\t\tpublic static function read$TYPE_BYTES(input:IDataInput):ByteArray {\n\t\t\tconst result:ByteArray = new ByteArray\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (length > 0) {\n\t\t\t\tinput.readBytes(result, 0, length)\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_UINT32(input:IDataInput):uint {\n\t\t\tvar result:uint = 0\n\t\t\tfor (var i:uint = 0;; i += 7) {\n\t\t\t\tconst b:uint = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\twhile (input.readUnsignedByte() >= 0x80) {}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_ENUM(input:IDataInput):int {\n\t\t\treturn read$TYPE_INT32(input)\n\t\t}\n\t\tpublic static function read$TYPE_SFIXED32(input:IDataInput):int {\n\t\t\treturn input.readInt()\n\t\t}\n\t\tpublic static function read$TYPE_SFIXED64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = new Int64\n\t\t\tresult.low = input.readUnsignedInt()\n\t\t\tresult.high = input.readInt()\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_SINT32(input:IDataInput):int {\n\t\t\treturn ZigZag.decode32(read$TYPE_UINT32(input))\n\t\t}\n\t\tpublic static function read$TYPE_SINT64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = read$TYPE_INT64(input)\n\t\t\tconst low:uint = result.low\n\t\t\tconst high:uint = result.high\n\t\t\tresult.low = ZigZag.decode64low(low, high)\n\t\t\tresult.high = ZigZag.decode64high(low, high)\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_MESSAGE(input:IDataInput,\n\t\t\t\tmessage:Message):Message {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (input.bytesAvailable < length) {\n\t\t\t\tthrow new IOError(\"Invalid message length: \" + length)\n\t\t\t}\n\t\t\tconst bytesAfterSlice:uint = input.bytesAvailable - length\n\t\t\tmessage.used_by_generated_code::readFromSlice(input, bytesAfterSlice)\n\t\t\tif (input.bytesAvailable != bytesAfterSlice) {\n\t\t\t\tthrow new IOError(\"Invalid nested message\")\n\t\t\t}\n\t\t\treturn message\n\t\t}\n\t\tpublic static function readPackedRepeated(input:IDataInput,\n\t\t\t\treadFuntion:Function, value:Array):void {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (input.bytesAvailable < length) {\n\t\t\t\tthrow new IOError(\"Invalid message length: \" + length)\n\t\t\t}\n\t\t\tconst bytesAfterSlice:uint = input.bytesAvailable - length\n\t\t\twhile (input.bytesAvailable > bytesAfterSlice) {\n\t\t\t\tvalue.push(readFuntion(input))\n\t\t\t}\n\t\t\tif (input.bytesAvailable != bytesAfterSlice) {\n\t\t\t\tthrow new IOError(\"Invalid packed repeated data\")\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Fix #35","message":"Fix #35\n","lang":"ActionScript","license":"bsd-2-clause","repos":"tavenzhang\/protoc-gen-as3,Atry\/protoc-gen-as3,bennysuh\/protoc-gen-as3,mustang2247\/protoc-gen-as3,qykings\/protoc-gen-as3,wiln\/protoc-gen-as3,polar1225\/protoc-gen-as3,zhuqiuping\/protoc-gen-as3,terrynoya\/terrynoya-protoc-gen-as3,bypp\/protoc-gen-as3,lzw216\/protoc-gen-as3,cui-liqiang\/protoc-gen-as3,airsiao\/protoc-gen-as3"}
{"commit":"c7925b37dfeb039c4e64009481003695bd1c47d0","old_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","new_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.animations.Animation;\n\timport com.merlinds.miracle.display.MiracleImage;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\t\tprivate var _name:String;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose mesh\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getAnimations(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width;\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [];\n\t\t\tvar reader:MafReader = new MafReader();\n\t\t\treader.execute(bytes);\n\t\t\tvar animations:Vector.<Animation> = reader.animations;\n\t\t\tfor each(var animation:Animation in animations){\n\t\t\t\tresult.push(animation.name);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t_name = asset.name;\n\t\t\t}\n\t\t\t_assets.push(asset);\n\/\/\t\t\tvar name:String = asset.name;\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets, 1);\n\t\t\t\tMiracle.currentScene.createImage(_name)\n\t\t\t\t\t\t.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tvar name:String = list.selectedItem.toString();\n\t\t\tlog(this, \"selectAnimationHandler\", name);\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\tvar target:MiracleImage = event.target as MiracleImage;\n\t\t\ttarget.moveTO(\n\t\t\t\t\tthis.stage.stageWidth - target.width >> 1,\n\t\t\t\t\tthis.stage.stageHeight - target.height >> 1\n\t\t\t);\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","new_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.animations.Animation;\n\timport com.merlinds.miracle.display.MiracleDisplayObject;\n\timport com.merlinds.miracle.display.MiracleImage;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\t\tprivate var _name:String;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose mesh\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getAnimations(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width;\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [];\n\t\t\tvar reader:MafReader = new MafReader();\n\t\t\treader.execute(bytes);\n\t\t\tvar animations:Vector.<Animation> = reader.animations;\n\t\t\tfor each(var animation:Animation in animations){\n\t\t\t\tresult.push(animation.name);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t_name = asset.name;\n\t\t\t}\n\t\t\t_assets.push(asset);\n\/\/\t\t\tvar name:String = asset.name;\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets, 1);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tvar animation:String = list.selectedItem.toString();\n\t\t\tlog(this, \"selectAnimationHandler\", animation);\n\t\t\tMiracle.currentScene.createAnimation(_name, animation)\n\t\t\t\t\t.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\tvar target:MiracleDisplayObject = event.target as MiracleDisplayObject;\n\t\t\ttarget.moveTO(\n\t\t\t\t\tthis.stage.stageWidth - target.width >> 1,\n\t\t\t\t\tthis.stage.stageHeight - target.height >> 1\n\t\t\t);\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","subject":"Add animation instance and fix viewer for this","message":"Add animation instance and fix viewer for this\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"26f88a1adc0bf5ef50a2f8da6d044c5c25d2cf80","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/NALUProcessor.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/NALUProcessor.as","old_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n\n    \/**\n     * NALU processing utilities.\n     *\/\n    public class NALUProcessor\n    {\n        private static var ppsList:Vector.<ByteArray> = new Vector.<ByteArray>;\n        private static var spsList:Vector.<ByteArray> = new Vector.<ByteArray>;\n        \n        private static function sortSPS(a:ByteArray, b:ByteArray):int\n        {\n            var ourEg:ExpGolomb = new ExpGolomb(a);\n            ourEg.readBits(28);\n            var Id_a:int = ourEg.readUE();\n\n            ourEg = new ExpGolomb(b);\n            ourEg.readBits(28);\n            var Id_b:int = ourEg.readUE();\n\n            return Id_a - Id_b;\n        }\n\n        private static function sortPPS(a:ByteArray, b:ByteArray):int\n        {\n            var ourEg:ExpGolomb = new ExpGolomb(a);\n            ourEg.readBits(8);\n            var Id_a:int = ourEg.readUE();\n\n            ourEg = new ExpGolomb(b);\n            ourEg.readBits(8);\n            var Id_b:int = ourEg.readUE();\n\n            return Id_a - Id_b;         \n        }\n\n        \/**\n         * Actually perform serialization of the AVCC.\n         *\/\n        private static function serializeAVCC():ByteArray\n        {            \n            \/\/ Some sanity checking, easier than special casing loops.\n            if(ppsList == null)\n                ppsList = new Vector.<ByteArray>();\n            if(spsList == null)\n                spsList = new Vector.<ByteArray>();\n\n            if(ppsList.length == 0 || spsList.length == 0)\n                return null;\n\n            var avcc:ByteArray = new ByteArray();\n            var cursor:uint = 0;\n               \n            avcc[cursor++] = 0x00; \/\/ stream ID\n            avcc[cursor++] = 0x00;\n            avcc[cursor++] = 0x00;\n\n            avcc[cursor++] = 0x01; \/\/ version\n            avcc[cursor++] = spsList[0][1]; \/\/ profile\n            avcc[cursor++] = spsList[0][2]; \/\/ compatiblity\n            avcc[cursor++] = spsList[0][3]; \/\/ level\n            avcc[cursor++] = 0xFC | 3; \/\/ nalu marker length size - 1, we're using 4 byte ints.\n            avcc[cursor++] = 0xE0 | spsList.length; \/\/ reserved bit + SPS count\n\n            spsList.sort(sortSPS);\n\n            for(var i:int=0; i<spsList.length; i++)\n            {\n                \/\/ Debug dump the SPS\n                var spsLength:uint = spsList[i].length;\n\n                \/\/trace(\"SPS #\" + i + \" profile \" + spsList[i][1] + \"   \" + Hex.fromArray(spsList[i], true));\n\n                var eg:ExpGolomb = new ExpGolomb(spsList[i]);\n                \/\/ constraint_set[0-5]_flag, u(1), reserved_zero_2bits u(2), level_idc u(8)\n                eg.readBits(16);\n                \/\/trace(\"Saw id \" + eg.readUE());\n\n                avcc.position = cursor;\n                spsList[i].position = 0;\n                avcc.writeShort(spsLength);\n                avcc.writeBytes(spsList[i], 0, spsLength);\n                cursor += spsLength + 2;\n            }\n            \n            \n            avcc[cursor++] = ppsList.length; \/\/ PPS count.\n\n            ppsList.sort(sortPPS);\n\n            for(i=0; i<ppsList.length; i++)\n            {\n                var ppsLength:uint = ppsList[i].length;\n                \/\/trace(\"PPS length #\" + i + \" is \" + ppsLength + \"   \" + Hex.fromArray(ppsList[i], true));\n                avcc.position = cursor;\n                ppsList[i].position = 0;\n                avcc.writeShort(ppsLength);\n                avcc.writeBytes(ppsList[i], 0, ppsLength);\n                cursor += ppsLength + 2;\n            }\n\n            return avcc;\n        }\n\n        \/**\n         * Update our internal list of SPS entries, merging as needed.\n         *\/\n        private static function setAVCSPS(bytes:ByteArray, cursor:uint, length:uint):void\n        {\n            var sps:ByteArray = new ByteArray();\n            sps.writeBytes(bytes, cursor, length);\n\n            var ourEg:ExpGolomb = new ExpGolomb(sps);\n            ourEg.readBits(16);\n            var ourId:int = ourEg.readUE();\n\n            \/\/ If not present in list add it!\n            var found:Boolean = false;\n            for(var i:int=0; i<spsList.length; i++)\n            {\n                \/\/ If it matches our ID, replace it.\n                var eg:ExpGolomb = new ExpGolomb(spsList[i]);\n                eg.readBits(16);\n                var foundId:int = eg.readUE();\n\n                if(foundId == ourId)\n                {\n                    \/\/trace(\"Got SPS match for \" + foundId + \"!\");\n                    spsList[i] = sps;\n                    return;\n                }\n\n                if(spsList[i].length != length)\n                    continue;\n\n                \/\/ If identical don't append to list.\n                for(var j:int=0; j<spsList[i].length && j<sps.length; j++)\n                    if(spsList[i][j] != sps[j])\n                        continue;\n\n                found = true;\n                break;\n            }\n\n            \/\/ Maybe we do have to add it!\n            if(!found)\n                spsList.push(sps);\n        }\n\n        \/**\n         * Update our internal list of PPS entries, merging as needed.\n         *\/\n        private static function setAVCPPS(bytes:ByteArray, cursor:uint, length:uint):void\n        {\n            var pps:ByteArray = new ByteArray;\n            pps.writeBytes(bytes, cursor, length);\n\n            var ourEg:ExpGolomb = new ExpGolomb(pps);\n            var ourId:int = ourEg.readUE();\n\n            \/\/ If not present in list add it!\n            var found:Boolean = false;\n            for(var i:int=0; i<ppsList.length; i++)\n            {\n                \/\/ If it matches our ID, replace it.\n                var eg:ExpGolomb = new ExpGolomb(ppsList[i]);\n                var foundId:int = eg.readUE();\n\n                if(foundId == ourId)\n                {\n                    \/\/trace(\"Got PPS match for \" + foundId + \"!\");\n                    ppsList[i] = pps;\n                    return;\n                }\n\n                if(ppsList[i].length != length)\n                    continue;\n\n                \/\/ If identical don't append to list.\n                for(var j:int=0; j<ppsList[i].length && j<pps.length; j++)\n                    if(ppsList[i][j] != pps[j])\n                        continue;\n\n                found = true;\n                break;\n            }\n\n            \/\/ Maybe we do have to add it!\n            if(!found)          \n                ppsList.push(pps);\n        }        \n\n        \/**\n         * Given a buffer containing NALUs, walk through them and call callback\n         * with the extends of each. It's given in order the buffer, start, and \n         * length of each found NALU.\n         *\/\n        public static function walkNALUs(bytes:ByteArray, cursor:int, callback:Function, flushing:Boolean = false):void\n        {\n            var originalStart:int = int(cursor);\n            var start:int = int(cursor);\n            var end:int;\n            var naluLength:uint;\n\n            start = NALU.scan(bytes, start, false);\n            while(start >= 0)\n            {\n                end = NALU.scan(bytes, start, true);\n\n                if(end >= 0)\n                {\n                    naluLength = end - start;\n                }\n                else if(flushing)\n                {\n                    naluLength = bytes.length - start;\n                }\n                else\n                {\n                    break;\n                }\n                \n                callback(bytes, uint(start), naluLength);\n                \n                cursor = start + naluLength;\n                start = NALU.scan(bytes, cursor, false);\n            }\n        }\n\n        \/**\n         * NALUs use 0x000001 to indicate start codes. However, data may need\n         * to contain this code. In this case an 0x03 is inserted to break up\n         * the start code pattern. This function strips such bytes.\n         *\/\n        public static function stripEmulationBytes(buffer:ByteArray, cursor:uint, length:uint):ByteArray\n        {\n            var tmp:ByteArray = new ByteArray();\n            for(var i:int=cursor; i<cursor+length; i++)\n            {\n                if(buffer[i] == 0x03 && (i-cursor) >= 3)\n                {\n                    if(buffer[i-1] == 0x00 && buffer[i-2] == 0x00)\n                    {\n                        \/\/trace(\"SKIPPING EMULATION BYTE @ \" + i);\n                        continue;\n                    }\n                }\n\n                tmp.writeByte(buffer[i]);\n            }\n\n            return tmp;\n        }\n\n        private static function extractAVCCInner(bytes:ByteArray, cursor:uint, length:uint):void\n        {\n            \/\/ If we need to piggyback a callback, do it now.\n            if(activeCallback != null)\n                activeCallback(bytes, cursor, length);\n\n            \/\/ What's the type?\n            var naluType:uint = bytes[cursor] & 0x1f;\n            if(naluType == 7)\n            {\n                \/\/ Handle SPS\n                var spsStripped:ByteArray = stripEmulationBytes(bytes, cursor, length);\n                setAVCSPS(spsStripped, 0, spsStripped.length)\n            }\n            else if(naluType == 8)\n            {\n                \/\/ Handle PPS\n                var ppsStripped:ByteArray = stripEmulationBytes(bytes, cursor, length);\n                setAVCPPS(ppsStripped, 0, ppsStripped.length)\n            }\n        }\n\n        private static var activeCallback:Function = null;\n\n        public static function startAVCCExtraction():void\n        {\n            spsList = new Vector.<ByteArray>();\n            ppsList = new Vector.<ByteArray>();            \n        }\n\n        public static function pushAVCData(unit:NALU):void\n        {\n            \/\/ Go through each buffer and find all the SPS\/PPS info.\n            activeCallback = null;\n            walkNALUs(unit.buffer, 0, extractAVCCInner, true)\n        }\n\n        \/**\n         * Scan a set of NALUs and come up with an AVCC record.\n         *\/\n        public static function extractAVCC(unit:NALU, perNaluCallback:Function):ByteArray\n        {\n            \/\/ Go through each buffer and find all the SPS\/PPS info.\n            if(unit)\n            {\n                activeCallback = perNaluCallback;\n                walkNALUs(unit.buffer, 0, extractAVCCInner, true)\n                activeCallback = null;                \n            }\n\n            \/\/ Generate and return the AVCC.\n            return serializeAVCC();\n        }\n    }\n}","new_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n    \/\/import com.hurlant.util.Hex;\n\n    \/**\n     * NALU processing utilities.\n     *\/\n    public class NALUProcessor\n    {\n        private static var ppsList:Vector.<ByteArray> = new Vector.<ByteArray>;\n        private static var spsList:Vector.<ByteArray> = new Vector.<ByteArray>;\n        \n        private static function sortSPS(a:ByteArray, b:ByteArray):int\n        {\n            var ourEg:ExpGolomb = new ExpGolomb(a);\n            ourEg.readBits(8);\n            ourEg.readBits(24);\n            var Id_a:int = ourEg.readUE();\n\n            ourEg = new ExpGolomb(b);\n            ourEg.readBits(8);\n            ourEg.readBits(24);\n            var Id_b:int = ourEg.readUE();\n\n            return Id_a - Id_b;\n        }\n\n        private static function sortPPS(a:ByteArray, b:ByteArray):int\n        {\n            var ourEg:ExpGolomb = new ExpGolomb(a);\n            ourEg.readBits(8);\n            var Id_a:int = ourEg.readUE();\n\n            ourEg = new ExpGolomb(b);\n            ourEg.readBits(8);\n            var Id_b:int = ourEg.readUE();\n\n            return Id_a - Id_b;         \n        }\n\n        \/**\n         * Actually perform serialization of the AVCC.\n         *\/\n        private static function serializeAVCC():ByteArray\n        {            \n            \/\/ Some sanity checking, easier than special casing loops.\n            if(ppsList == null)\n                ppsList = new Vector.<ByteArray>();\n            if(spsList == null)\n                spsList = new Vector.<ByteArray>();\n\n            if(ppsList.length == 0 || spsList.length == 0)\n                return null;\n\n            var avcc:ByteArray = new ByteArray();\n            var cursor:uint = 0;\n               \n            avcc[cursor++] = 0x00; \/\/ stream ID\n            avcc[cursor++] = 0x00;\n            avcc[cursor++] = 0x00;\n\n            avcc[cursor++] = 0x01; \/\/ version\n            avcc[cursor++] = spsList[0][1]; \/\/ profile\n            avcc[cursor++] = spsList[0][2]; \/\/ compatiblity\n            avcc[cursor++] = spsList[0][3]; \/\/ level\n            avcc[cursor++] = 0xFC | 3; \/\/ nalu marker length size - 1, we're using 4 byte ints.\n            avcc[cursor++] = 0xE0 | spsList.length; \/\/ reserved bit + SPS count\n\n            spsList.sort(sortSPS);\n\n            for(var i:int=0; i<spsList.length; i++)\n            {\n                \/\/ Debug dump the SPS\n                var spsLength:uint = spsList[i].length;\n\n                \/\/trace(\"SPS #\" + i + \" profile=\" + spsList[i][1] + \"   \" + Hex.fromArray(spsList[i], true));\n\n                var eg:ExpGolomb = new ExpGolomb(spsList[i]);\n                \/\/ constraint_set[0-5]_flag, u(1), reserved_zero_2bits u(2), level_idc u(8)\n                eg.readBits(8);\n                eg.readBits(24);\n                \/\/trace(\"Saw id \" + eg.readUE());\n\n                avcc.position = cursor;\n                spsList[i].position = 0;\n                avcc.writeShort(spsLength);\n                avcc.writeBytes(spsList[i], 0, spsLength);\n                cursor += spsLength + 2;\n            }\n            \n            \n            avcc[cursor++] = ppsList.length; \/\/ PPS count.\n\n            ppsList.sort(sortPPS);\n\n            for(i=0; i<ppsList.length; i++)\n            {\n                var ppsLength:uint = ppsList[i].length;\n                \/\/trace(\"PPS length #\" + i + \" is \" + ppsLength + \"   \" + Hex.fromArray(ppsList[i], true));\n\n                eg = new ExpGolomb(ppsList[i]);\n                \/\/ constraint_set[0-5]_flag, u(1), reserved_zero_2bits u(2), level_idc u(8)\n                eg.readBits(8);\n                \/\/trace(\"Saw id \" + eg.readUE());\n\n                avcc.position = cursor;\n                ppsList[i].position = 0;\n                avcc.writeShort(ppsLength);\n                avcc.writeBytes(ppsList[i], 0, ppsLength);\n                cursor += ppsLength + 2;\n            }\n\n            return avcc;\n        }\n\n        \/**\n         * Update our internal list of SPS entries, merging as needed.\n         *\/\n        private static function setAVCSPS(bytes:ByteArray, cursor:uint, length:uint):void\n        {\n            var sps:ByteArray = new ByteArray();\n            sps.writeBytes(bytes, cursor, length);\n\n            var ourEg:ExpGolomb = new ExpGolomb(sps);\n            ourEg.readBits(8);\n            ourEg.readBits(24);\n            var ourId:int = ourEg.readUE();\n\n            \/\/ If not present in list add it!\n            for(var i:int=0; i<spsList.length; i++)\n            {\n                \/\/ If it matches our ID, replace it.\n                var eg:ExpGolomb = new ExpGolomb(spsList[i]);\n                eg.readBits(8);\n                eg.readBits(24);\n                var foundId:int = eg.readUE();\n\n                if(foundId != ourId)\n                    continue;\n\n                \/\/trace(\"Got SPS match for \" + foundId + \"!\");\n                spsList[i] = sps;\n                return;\n            }\n\n            \/\/ Maybe we do have to add it!\n            spsList.push(sps);\n        }\n\n        \/**\n         * Update our internal list of PPS entries, merging as needed.\n         *\/\n        private static function setAVCPPS(bytes:ByteArray, cursor:uint, length:uint):void\n        {\n            var pps:ByteArray = new ByteArray;\n            pps.writeBytes(bytes, cursor, length);\n\n            var ourEg:ExpGolomb = new ExpGolomb(pps);\n            ourEg.readBits(8);\n            var ourId:int = ourEg.readUE();\n\n            \/\/ If not present in list add it!\n            for(var i:int=0; i<ppsList.length; i++)\n            {\n                \/\/ If it matches our ID, replace it.\n                var eg:ExpGolomb = new ExpGolomb(ppsList[i]);\n                eg.readBits(8);\n                var foundId:int = eg.readUE();\n\n                if(foundId != ourId)\n                    continue;\n\n                \/\/trace(\"Got PPS match for \" + foundId + \"!\");\n                ppsList[i] = pps;\n                return;\n            }\n\n            \/\/ Maybe we do have to add it!\n            ppsList.push(pps);\n        }        \n\n        \/**\n         * Given a buffer containing NALUs, walk through them and call callback\n         * with the extends of each. It's given in order the buffer, start, and \n         * length of each found NALU.\n         *\/\n        public static function walkNALUs(bytes:ByteArray, cursor:int, callback:Function, flushing:Boolean = false):void\n        {\n            var originalStart:int = int(cursor);\n            var start:int = int(cursor);\n            var end:int;\n            var naluLength:uint;\n\n            start = NALU.scan(bytes, start, false);\n            while(start >= 0)\n            {\n                end = NALU.scan(bytes, start, true);\n\n                if(end >= 0)\n                {\n                    naluLength = end - start;\n                }\n                else if(flushing)\n                {\n                    naluLength = bytes.length - start;\n                }\n                else\n                {\n                    break;\n                }\n                \n                callback(bytes, uint(start), naluLength);\n                \n                cursor = start + naluLength;\n                start = NALU.scan(bytes, cursor, false);\n            }\n        }\n\n        \/**\n         * NALUs use 0x000001 to indicate start codes. However, data may need\n         * to contain this code. In this case an 0x03 is inserted to break up\n         * the start code pattern. This function strips such bytes.\n         *\/\n        public static function stripEmulationBytes(buffer:ByteArray, cursor:uint, length:uint):ByteArray\n        {\n            var tmp:ByteArray = new ByteArray();\n            for(var i:int=cursor; i<cursor+length; i++)\n            {\n                if(buffer[i] == 0x03 && (i-cursor) >= 3)\n                {\n                    if(buffer[i-1] == 0x00 && buffer[i-2] == 0x00)\n                    {\n                        \/\/trace(\"SKIPPING EMULATION BYTE @ \" + i);\n                        continue;\n                    }\n                }\n\n                tmp.writeByte(buffer[i]);\n            }\n\n            return tmp;\n        }\n\n        private static function extractAVCCInner(bytes:ByteArray, cursor:uint, length:uint):void\n        {\n            \/\/ If we need to piggyback a callback, do it now.\n            if(activeCallback != null)\n                activeCallback(bytes, cursor, length);\n\n            \/\/ What's the type?\n            var naluType:uint = bytes[cursor] & 0x1f;\n            if(naluType == 7)\n            {\n                \/\/ Handle SPS\n                var spsStripped:ByteArray = stripEmulationBytes(bytes, cursor, length);\n                setAVCSPS(spsStripped, 0, spsStripped.length)\n            }\n            else if(naluType == 8)\n            {\n                \/\/ Handle PPS\n                var ppsStripped:ByteArray = stripEmulationBytes(bytes, cursor, length);\n                setAVCPPS(ppsStripped, 0, ppsStripped.length)\n            }\n        }\n\n        private static var activeCallback:Function = null;\n\n        public static function startAVCCExtraction():void\n        {\n            spsList = new Vector.<ByteArray>();\n            ppsList = new Vector.<ByteArray>();            \n        }\n\n        public static function pushAVCData(unit:NALU):void\n        {\n            \/\/ Go through each buffer and find all the SPS\/PPS info.\n            activeCallback = null;\n            walkNALUs(unit.buffer, 0, extractAVCCInner, true)\n        }\n\n        \/**\n         * Scan a set of NALUs and come up with an AVCC record.\n         *\/\n        public static function extractAVCC(unit:NALU, perNaluCallback:Function):ByteArray\n        {\n            \/\/ Go through each buffer and find all the SPS\/PPS info.\n            if(unit)\n            {\n                activeCallback = perNaluCallback;\n                walkNALUs(unit.buffer, 0, extractAVCCInner, true)\n                activeCallback = null;                \n            }\n\n            \/\/ Generate and return the AVCC.\n            return serializeAVCC();\n        }\n    }\n}","subject":"Fix SPS\/PPS parsing.","message":"Fix SPS\/PPS parsing.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"d980e07950e7d0720259a5e0f295198d5cc84c31","old_file":"com\/segonquart\/menuColourIdiomes.as","new_file":"com\/segonquart\/menuColourIdiomes.as","old_contents":"\t\r\nimport mx.transitions.easing.*;\r\nimport com.mosesSupposes.fuse.*;\r\n\r\nclass menuColouridiomes extends MovieClip\r\n\t\t\r\n\t{\r\n\t\tpublic var cat, es, en ,fr:MovieClip;\r\n\t\tpublic var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\r\n\t\t\r\n\t\t\t\r\n\t\tfunction menuColourIdiomes ():Void\r\n\t\t\r\n\t\t{\r\n\t\t\t\r\n\t\tthis.onRollOver = this.mOver;\r\n\t\tthis.onRollOut = this.mOut;\r\n\t\tthis.onRelease =this.mOver;\r\n\t\t\t\r\n\t\t}\r\n\r\n\t\tprivate function mOver()\r\n\t\t\r\n\t\t{\r\n\t\t\t\r\n                arrayLang_arr[i].colorTo(\"#95C60D\", 0.3, \"easeOutCirc\");\r\n\t\t\t\r\n\t\t}\r\n\r\n\t\tprivate function mOut()\r\n\t\t\r\n\t\t{\r\n\t\t\t\r\n                arrayLang_arr[i].colorTo(\"#010101\", 0.3, \"easeInCirc\");\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t}\r\n","new_contents":"\t\r\nimport mx.transitions.easing.*;\r\nimport com.mosesSupposes.fuse.*;\r\n\r\nclass menuColouridiomes extends MovieClip\r\n\t\t\r\n\t{\r\n\t\tpublic var cat, es, en ,fr:MovieClip;\r\n\t\tpublic var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\r\n\t\t\r\n\t\t\t\r\n\t\tfunction menuColourIdiomes ():Void\r\n\t\t\r\n\t\t{\r\n\t\t\t\r\n\t\tthis.onRollOver = this.mOver;\r\n\t\tthis.onRollOut = this.mOut;\r\n\t\tthis.onRelease =this.mOver;\r\n\t\t\t\r\n\t\t}\r\n\r\n\t\tprivate function mOver()\r\n\t\t\r\n\t\t{\r\n\t\t\tvar i:Number;\r\n\t\t\t\r\n\t\t\t\tfor (var i = 0; i < arrayLang_arr.length; i++)\r\n\t\t\t\t{\r\n\t                \t\tarrayLang_arr[i].colorTo(\"#95C60D\", 0.3, \"easeOutCirc\");\r\n\t                \t]\r\n\t\t\t\t\r\n\t\t}\r\n\r\n\t\tprivate function mOut()\r\n\t\t\r\n\t\t{\r\n\t\t\tvar i:Number;\r\n\t\t\t\r\n\t\t\t\tfor (var i = 0; i < arrayLang_arr.length; i++)\r\n\t\t\t\t{\r\n\t\t\t                arrayLang_arr[i].colorTo(\"#010101\", 0.3, \"easeInCirc\");\r\n\t                \t}\r\n\t\t\t\t\r\n\t\t}\r\n\t\t\r\n\t}\r\n","subject":"Update menuColourIdiomes.as","message":"Update menuColourIdiomes.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"5072abbe32dc63e5267d80377fca2a309f2dc505","old_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/LocalConnectionDelegate.as","new_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/LocalConnectionDelegate.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport flash.net.LocalConnection;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\n\npublic final class LocalConnectionDelegate\n{\n    private static const LOG:ILogger = Log.getLogger('com.esri.builder.controllers.supportClasses.LocalConnectionDelegate');\n    private static const CNAME:String = '_flexViewer';\n\n    private var m_localConnection:LocalConnection;\n\n    private function get localConnection():LocalConnection\n    {\n        if (m_localConnection === null)\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Acquiring local connection\");\n            }\n\n            m_localConnection = new LocalConnection();\n        }\n        return m_localConnection;\n    }\n\n    public function setTitles(title:String, subtitle:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending titles changes: title {0} - subtitle {1}\", title, subtitle);\n        }\n\n        localConnection.send(CNAME, 'setTitles', title, subtitle);\n    }\n\n    public function setLogo(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending logo changes {0}\", value);\n        }\n\n        localConnection.send(CNAME, 'setLogo', value);\n    }\n\n    public function setTextColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending text color changes {0}\", value);\n        }\n\n        localConnection.send(CNAME, 'setTextColor', value);\n    }\n\n    public function setBackgroundColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending background color changes {0}\", value);\n        }\n\n        localConnection.send(CNAME, 'setBackgroundColor', value);\n    }\n\n    public function setRolloverColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending rollover color changes {0}\", value);\n        }\n\n        localConnection.send(CNAME, 'setRolloverColor', value);\n    }\n\n    public function setSelectionColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending selection color changes {0}\", value);\n        }\n\n        localConnection.send(CNAME, 'setSelectionColor', value);\n    }\n\n    public function setTitleColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending title color changes {0}\", value);\n        }\n\n        localConnection.send(CNAME, 'setTitleColor', value);\n    }\n\n    public function setLocale(localeChain:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending locale changes {0}\", localeChain);\n        }\n\n        localConnection.send(CNAME, 'setLocale', localeChain);\n    }\n\n    public function setFontName(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending font name changes {0}\", value);\n        }\n\n        localConnection.send(CNAME, 'setFontName', value);\n    }\n\n    public function setAppTitleFontName(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending app title font name changes {0}\", value);\n        }\n\n        localConnection.send(CNAME, 'setAppTitleFontName', value);\n    }\n\n    public function setSubTitleFontName(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending subtitle font name changes {0}\", value);\n        }\n\n        localConnection.send(CNAME, 'setSubTitleFontName', value);\n    }\n\n    public function setAlpha(value:Number):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending alpha changes {0}\", value);\n        }\n\n        localConnection.send(CNAME, 'setAlpha', value);\n    }\n\n    public function setPredefinedStyles(value:Object):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending predefined changes {0}\", value);\n        }\n\n        localConnection.send(CNAME, 'setPredefinedStyles', value);\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport flash.events.StatusEvent;\nimport flash.net.LocalConnection;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\n\npublic final class LocalConnectionDelegate\n{\n    private static const LOG:ILogger = Log.getLogger('com.esri.builder.controllers.supportClasses.LocalConnectionDelegate');\n    private static const CNAME:String = '_flexViewer';\n\n    private var m_localConnection:LocalConnection;\n\n    private function get localConnection():LocalConnection\n    {\n        if (m_localConnection === null)\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Acquiring local connection\");\n            }\n\n            m_localConnection = new LocalConnection();\n            m_localConnection.addEventListener(StatusEvent.STATUS, localConnection_statusHandler);\n        }\n        return m_localConnection;\n    }\n\n    private function localConnection_statusHandler(event:StatusEvent):void\n    {\n        if (event.level == \"error\")\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Call failed: {0}\", event.toString());\n            }\n        }\n    }\n\n    public function setTitles(title:String, subtitle:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending titles changes: title {0} - subtitle {1}\", title, subtitle);\n        }\n\n        callViewerMethod('setTitles', title, subtitle);\n    }\n\n    private function callViewerMethod(methodName:String, ... values):void\n    {\n        try\n        {\n            \/\/use Function#apply to avoid passing rest argument as Array\n            localConnection.send.apply(null, [ CNAME, methodName ].concat(values));\n        }\n        catch (error:Error)\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Call to Viewer method {0} failed: {1}\", methodName, error);\n            }\n        }\n    }\n\n    public function setLogo(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending logo changes {0}\", value);\n        }\n\n        callViewerMethod('setLogo', value);\n    }\n\n    public function setTextColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending text color changes {0}\", value);\n        }\n\n        callViewerMethod('setTextColor', value);\n    }\n\n    public function setBackgroundColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending background color changes {0}\", value);\n        }\n\n        callViewerMethod('setBackgroundColor', value);\n    }\n\n    public function setRolloverColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending rollover color changes {0}\", value);\n        }\n\n        callViewerMethod('setRolloverColor', value);\n    }\n\n    public function setSelectionColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending selection color changes {0}\", value);\n        }\n\n        callViewerMethod('setSelectionColor', value);\n    }\n\n    public function setTitleColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending title color changes {0}\", value);\n        }\n\n        callViewerMethod('setTitleColor', value);\n    }\n\n    public function setLocale(localeChain:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending locale changes {0}\", localeChain);\n        }\n\n        callViewerMethod('setLocale', localeChain);\n    }\n\n    public function setFontName(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending font name changes {0}\", value);\n        }\n\n        callViewerMethod('setFontName', value);\n    }\n\n    public function setAppTitleFontName(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending app title font name changes {0}\", value);\n        }\n\n        callViewerMethod('setAppTitleFontName', value);\n    }\n\n    public function setSubTitleFontName(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending subtitle font name changes {0}\", value);\n        }\n\n        callViewerMethod('setSubTitleFontName', value);\n    }\n\n    public function setAlpha(value:Number):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending alpha changes {0}\", value);\n        }\n\n        callViewerMethod('setAlpha', value);\n    }\n\n    public function setPredefinedStyles(value:Object):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending predefined changes {0}\", value);\n        }\n\n        callViewerMethod('setPredefinedStyles', value);\n    }\n}\n}\n","subject":"Handle Viewer connection message failures.","message":"Handle Viewer connection message failures.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"cecbcf43933d5e7774861734227a12eef31e26a4","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/beads\/layouts\/LayoutChangeNotifier.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/beads\/layouts\/LayoutChangeNotifier.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n\t\/**\n\t *  The LayoutChangeNotifier notifies layouts when a property\n     *  it is watching changes.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class LayoutChangeNotifier implements IBead\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function LayoutChangeNotifier()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t}\n\t\t\t\n        private var _value:* = undefined;\n        \n\t\t\/**\n\t\t *  The number of tiles to fit horizontally into the layout.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set watchedProperty(value:Object):void\n\t\t{\n\t\t\tif (_value !== value)\n            {\n                _value = value;\n                IEventDispatcher(_strand).dispatchEvent(new Event(\"layoutNeeded\"));\n            }\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\t\n\timport org.apache.flex.core.IBead;\n    import org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n\t\/**\n\t *  The LayoutChangeNotifier notifies layouts when a property\n     *  it is watching changes.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class LayoutChangeNotifier implements IBead\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function LayoutChangeNotifier()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t}\n\t\t\t\n        private var _value:* = undefined;\n        \n\t\t\/**\n\t\t *  The number of tiles to fit horizontally into the layout.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set watchedProperty(value:Object):void\n\t\t{\n\t\t\tif (_value !== value)\n            {\n                _value = value;\n                IBeadView(_strand).host.dispatchEvent(new Event(\"layoutNeeded\"));\n            }\n\t\t}\n\t\t\n\t}\n}\n","subject":"use host","message":"use host\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"d2bbaab02e18b59285a50aa9bad6a65693c037b2","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/ImageView.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/ImageView.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.Bitmap;\n\timport flash.display.Loader;\n\timport flash.display.LoaderInfo;\n\timport flash.net.URLRequest;\n\t\n    import org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IImageModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n\t\/**\n\t *  The ImageView class creates the visual elements of the org.apache.flex.html.Image component.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class ImageView extends BeadViewBase implements IBeadView\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function ImageView()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var bitmap:Bitmap;\n\t\tprivate var loader:Loader;\n\t\t\n\t\tprivate var _model:IImageModel;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t\n\t\t\tIEventDispatcher(_strand).addEventListener(\"widthChanged\",handleSizeChange);\n\t\t\tIEventDispatcher(_strand).addEventListener(\"heightChanged\",handleSizeChange);\n\t\t\t\n\t\t\t_model = value.getBeadByType(IImageModel) as IImageModel;\n\t\t\t_model.addEventListener(\"urlChanged\",handleUrlChange);\n\t\t\t\n\t\t\thandleUrlChange(null);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleUrlChange(event:Event):void\n\t\t{\n\t\t\tif (_model.source) {\n\t\t\t\tloader = new Loader();\n\t\t\t\tloader.contentLoaderInfo.addEventListener(\"complete\",onComplete);\n\t\t\t\tloader.load(new URLRequest(_model.source));\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function onComplete(event:Object):void\n\t\t{\n            var host:UIBase = UIBase(_strand);\n\t\t\tif (bitmap) {\n\t\t\t\thost.removeChild(bitmap);\n\t\t\t}\n\t\t\t\n\t\t\tbitmap = Bitmap(LoaderInfo(event.target).content);\n\t\t\t\n\t\t\thost.addChild(bitmap);\n\t\t\t\n            if (isNaN(host.explicitWidth) && isNaN(host.percentWidth))\n                host.dispatchEvent(new Event(\"widthChanged\"));\n            if (isNaN(host.explicitHeight) && isNaN(host.percentHeight))\n                host.dispatchEvent(new Event(\"heightChanged\"));\n                \n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleSizeChange(event:Object):void\n\t\t{\n            var host:UIBase = UIBase(_strand);\n            if (bitmap) {\n                if (!isNaN(host.explicitWidth) || !isNaN(host.percentWidth))\n\t    \t\t\tbitmap.width = UIBase(_strand).width;\n                if (!isNaN(host.explicitHeight) || !isNaN(host.percentHeight))\n    \t\t\t\tbitmap.height = UIBase(_strand).height;\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.Bitmap;\n\timport flash.display.Loader;\n\timport flash.display.LoaderInfo;\n\timport flash.net.URLRequest;\n\t\n    import org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IImageModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n\t\/**\n\t *  The ImageView class creates the visual elements of the org.apache.flex.html.Image component.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class ImageView extends BeadViewBase implements IBeadView\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function ImageView()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var bitmap:Bitmap;\n\t\tprivate var loader:Loader;\n\t\t\n\t\tprivate var _model:IImageModel;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t\n\t\t\tIEventDispatcher(_strand).addEventListener(\"widthChanged\",handleSizeChange);\n\t\t\tIEventDispatcher(_strand).addEventListener(\"heightChanged\",handleSizeChange);\n\t\t\t\n\t\t\t_model = value.getBeadByType(IImageModel) as IImageModel;\n\t\t\t_model.addEventListener(\"urlChanged\",handleUrlChange);\n\t\t\t\n\t\t\thandleUrlChange(null);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleUrlChange(event:Event):void\n\t\t{\n\t\t\tif (_model.source) {\n\t\t\t\tloader = new Loader();\n\t\t\t\tloader.contentLoaderInfo.addEventListener(\"complete\",onComplete);\n\t\t\t\tloader.load(new URLRequest(_model.source));\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function onComplete(event:Object):void\n\t\t{\n            var host:UIBase = UIBase(_strand);\n\t\t\tif (bitmap) {\n\t\t\t\thost.removeChild(bitmap);\n\t\t\t}\n\t\t\t\n\t\t\tbitmap = Bitmap(LoaderInfo(event.target).content);\n\t\t\t\n\t\t\thost.addChild(bitmap);\n\t\t\t\n            if (isNaN(host.explicitWidth) && isNaN(host.percentWidth))\n                host.dispatchEvent(new Event(\"widthChanged\"));\n            else\n                bitmap.width = UIBase(_strand).width;\n                \n            if (isNaN(host.explicitHeight) && isNaN(host.percentHeight))\n                host.dispatchEvent(new Event(\"heightChanged\"));\n            else\n                bitmap.height = UIBase(_strand).height;\n                \n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleSizeChange(event:Object):void\n\t\t{\n            var host:UIBase = UIBase(_strand);\n            if (bitmap) {\n                if (!isNaN(host.explicitWidth) || !isNaN(host.percentWidth))\n\t    \t\t\tbitmap.width = UIBase(_strand).width;\n                if (!isNaN(host.explicitHeight) || !isNaN(host.percentHeight))\n    \t\t\t\tbitmap.height = UIBase(_strand).height;\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"set size on bitmap if needed","message":"set size on bitmap if needed\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"8386957cbc4f4856963795ac2c74dc2977e5ac52","old_file":"src\/as\/com\/threerings\/util\/Controller.as","new_file":"src\/as\/com\/threerings\/util\/Controller.as","old_contents":"package com.threerings.util {\n\nimport flash.events.IEventDispatcher;\n\nimport com.threerings.mx.events.CommandEvent;\n\npublic class Controller\n{\n    \/**\n     * Set the panel being controlled.\n     *\/\n    protected function setControlledPanel (panel :IEventDispatcher) :void\n    {\n        if (_panel != null) {\n            _panel.removeEventListener(\n                CommandEvent.TYPE, handleCommandEvent);\n        }\n        _panel = panel;\n        if (_panel != null) {\n            _panel.addEventListener(\n                CommandEvent.TYPE, handleCommandEvent);\n        }\n    }\n\n    \/**\n     * Post an action so that it can be handled by this controller or\n     * another controller above it in the display list.\n     *\/\n    public final function postAction (cmd :String, arg :Object = null) :void\n    {\n        CommandEvent.dispatch(_panel, cmd, arg);\n    }\n\n    \/**\n     * Handle an action that was generated by our panel or some child.\n     *\n     * @return true if the specified action was handled, false otherwise.\n     *\n     * When creating your own controller, override this function and return\n     * true for any command handled, and call super for any unknown commands.\n     *\/\n    public function handleAction (cmd :String, arg :Object) :Boolean\n    {\n        \/\/ fall back to a method named the cmd\n        try {\n            var fn :Function = (this[\"handle\" + cmd] as Function);\n            if (fn != null) {\n                try {\n                    fn(arg);\n                } catch (e :Error) {\n                    var log :Log = Log.getLog(this);\n                    log.warning(\"Error handling controller \" +\n                        \"command [error=\" + e + \", cmd=\" + cmd +\n                        \", arg=\" + arg + \"].\");\n                    log.logStackTrace(e);\n                }\n                \/\/ we \"handled\" the event, even if it threw an error\n                return true;\n            }\n        } catch (e :Error) {\n            \/\/ suppress, and fall through\n        }\n\n        return false; \/\/ not handled\n    }\n\n    \/**\n     * Private function to handle the controller event and call\n     * handleAction.\n     *\/\n    private function handleCommandEvent (event :CommandEvent) :void\n    {\n        if (handleAction(event.command, event.arg)) {\n            \/\/ if we handle the event, stop it from moving outward to another\n            \/\/ controller\n            event.preventDefault();\n            event.stopImmediatePropagation();\n        }\n    }\n\n    \/** The panel currently being controlled. *\/\n    private var _panel :IEventDispatcher; \n}\n}\n","new_contents":"package com.threerings.util {\n\nimport flash.events.IEventDispatcher;\n\nimport com.threerings.mx.events.CommandEvent;\n\npublic class Controller\n{\n    \/**\n     * Set the panel being controlled.\n     *\/\n    protected function setControlledPanel (panel :IEventDispatcher) :void\n    {\n        if (_panel != null) {\n            _panel.removeEventListener(\n                CommandEvent.TYPE, handleCommandEvent);\n        }\n        _panel = panel;\n        if (_panel != null) {\n            _panel.addEventListener(\n                CommandEvent.TYPE, handleCommandEvent);\n        }\n    }\n\n    \/**\n     * Post an action so that it can be handled by this controller or\n     * another controller above it in the display list.\n     *\/\n    public final function postAction (cmd :String, arg :Object = null) :void\n    {\n        CommandEvent.dispatch(_panel, cmd, arg);\n    }\n\n    \/**\n     * Handle an action that was generated by our panel or some child.\n     *\n     * @return true if the specified action was handled, false otherwise.\n     *\n     * When creating your own controller, override this function and return\n     * true for any command handled, and call super for any unknown commands.\n     *\/\n    public function handleAction (cmd :String, arg :Object) :Boolean\n    {\n        \/\/ fall back to a method named the cmd\n        try {\n            var fn :Function = (this[\"handle\" + cmd] as Function);\n            if (fn != null) {\n                try {\n                    try {\n                        \/\/ try calling it with the arg\n                        fn(arg);\n                    } catch (ae :ArgumentError) {\n                        if (arg == null) {\n                            \/\/ try calling it without the arg\n                            fn();\n                        } else {\n                            throw ae;\n                        }\n                    }\n\n                } catch (e :Error) {\n                    var log :Log = Log.getLog(this);\n                    log.warning(\"Error handling controller \" +\n                        \"command [error=\" + e + \", cmd=\" + cmd +\n                        \", arg=\" + arg + \"].\");\n                    log.logStackTrace(e);\n                }\n                \/\/ we \"handled\" the event, even if it threw an error\n                return true;\n            }\n        } catch (e :Error) {\n            \/\/ suppress, and fall through\n        }\n\n        return false; \/\/ not handled\n    }\n\n    \/**\n     * Private function to handle the controller event and call\n     * handleAction.\n     *\/\n    private function handleCommandEvent (event :CommandEvent) :void\n    {\n        if (handleAction(event.command, event.arg)) {\n            \/\/ if we handle the event, stop it from moving outward to another\n            \/\/ controller\n            event.preventDefault();\n            event.stopImmediatePropagation();\n        }\n    }\n\n    \/** The panel currently being controlled. *\/\n    private var _panel :IEventDispatcher; \n}\n}\n","subject":"Allow the handleCOMMAND functions to have no arg if the command's arg is null.","message":"Allow the handleCOMMAND functions to have no arg if the command's arg is null.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4347 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"981d3892ea4d3d41af03c49e0df980738ba57930","old_file":"src\/milkshape\/media\/flash\/src\/cc\/milkshape\/grid\/process\/SquareProcessController.as","new_file":"src\/milkshape\/media\/flash\/src\/cc\/milkshape\/grid\/process\/SquareProcessController.as","old_contents":"package cc.milkshape.grid.process\n{\n\timport cc.milkshape.gateway.Gateway;\n\timport cc.milkshape.gateway.GatewayController;\n\timport cc.milkshape.grid.GridModel;\n\timport cc.milkshape.grid.process.events.SquareProcessEvent;\n\timport cc.milkshape.grid.process.files.SquareProcessFileDownload;\n\timport cc.milkshape.grid.process.files.SquareProcessFileUpload;\n\t\n\timport flash.events.Event;\n\timport flash.net.Responder;\n\timport flash.utils.ByteArray;\n\n\tpublic class SquareProcessController extends GatewayController\n\t{\n\t\tprivate var _fileDownload:SquareProcessFileDownload;\n\t\tprivate var _fileUpload:SquareProcessFileUpload;\n\t\tpublic function SquareProcessController()\n\t\t{\n\t\t\t_fileDownload = new SquareProcessFileDownload();\n\t\t\t_fileDownload.addEventListener(Event.COMPLETE, _templateDownloaded);\n\t\t\t_fileUpload = new SquareProcessFileUpload();\n\t\t}\n\t\t\n\t\tpublic function book(posX:int, posY:int, issueSlug:String):void\n\t\t{\n\t\t\t_responder = new Responder(_book, _onFault);\n\t\t\tGateway.getInstance().call(\"square.book\", _responder, posY, posX, issueSlug);\n\t\t}\n\t\t\n\t\tprivate function _book(result:Object):void\n\t\t{\n\t\t\tif(result){\n\t\t\t\t_fileDownload.setURI(result.template_url);\n\t\t\t\tdispatchEvent(new SquareProcessEvent(SquareProcessEvent.BOOKED));\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function release(posX:int, posY:int, issueSlug:String):void\n\t\t{\n\t\t\t_responder = new Responder(_released, _onFault);\n\t\t\tGateway.getInstance().call(\"square.release\", _responder, posY, posX, issueSlug);\n\t\t}\n\t\t\n\t\tprivate function _released(result:Object):void\n\t\t{\n\t\t\tdispatchEvent(new SquareProcessEvent(SquareProcessEvent.CANCELED));\n\t\t}\n\t\t\n\t\tpublic function loadTemplate(posX:int, posY:int, issueSlug:String):void\n\t\t{\n\t\t\t_responder = new Responder(_template, _onFault);\n\t\t\tGateway.getInstance().call(\"square.template\", _responder, posY, posX, issueSlug);\n\t\t}\n\t\t\n\t\tpublic function template():void\n\t\t{\n\t\t\t_fileDownload.downloadTpl();\n\t\t}\n\t\t\n\t\tprivate function _templateDownloaded(e:Event):void\n\t\t{\n\t\t\ttrace(\"template downloaded\");\n\t\t}\n\t\t\n\t\tprivate function _template(result:Object):void\n\t\t{\n\t\t\t_fileDownload.setURI(result as String);\n\t\t\tdispatchEvent(new SquareProcessEvent(SquareProcessEvent.DOWNLOAD));\n\t\t}\n\t\t\n\t\tpublic function fill(posX:int, posY:int, issueSlug:String):void\n\t\t{\n\t\t\t_fileUpload.addEventListener(Event.COMPLETE, \n\t\t\t\tfunction(e:Event):void\n\t\t\t\t{\n\t\t\t\t\tdispatchEvent(new SquareProcessEvent(SquareProcessEvent.UPLOADING));\n\t\t\t\t\tvar data:ByteArray = new ByteArray();\n\t\t\t\t\t_fileUpload.data.readBytes(data, 0, _fileUpload.data.length);\n\t\t\t\t\t_responder = new Responder(_uploaded, _onFault);\n\t\t\t\t\tGateway.getInstance().call(\"square.fill\", _responder, posY, posX, issueSlug, data);\n\t\t\t\t\ttrace(\"test\");\n\t\t\t\t\tdispatchEvent(new SquareProcessEvent(SquareProcessEvent.UPLOADING2));\n\t\t\t\t}\n\t\t\t);\n\t\t\t_fileUpload.browseTpl();\n\t\t}\n\t\t\n\t\tpublic function _uploaded(result:Object):void\n\t\t{\n\t\t\tdispatchEvent(new SquareProcessEvent(SquareProcessEvent.SUCCESS));\n\t\t}\n\t\t\n\t\tpublic function reload():void\n\t\t{\n\t\t\ttrace('reload issue');\n\t\t}\n\t\t\n\t\tpublic function show():void\n\t\t{\n\t\t\tdispatchEvent(new SquareProcessEvent(SquareProcessEvent.SHOW));\n\t\t}\n\t\t\n\t\tpublic function hide():void\n\t\t{\n\t\t\tdispatchEvent(new SquareProcessEvent(SquareProcessEvent.HIDE));\n\t\t}\n\t}\n}","new_contents":"package cc.milkshape.grid.process\n{\n\timport cc.milkshape.gateway.Gateway;\n\timport cc.milkshape.gateway.GatewayController;\n\timport cc.milkshape.grid.GridModel;\n\timport cc.milkshape.grid.process.events.SquareProcessEvent;\n\timport cc.milkshape.grid.process.files.SquareProcessFileDownload;\n\timport cc.milkshape.grid.process.files.SquareProcessFileUpload;\n\t\n\timport flash.events.Event;\n\timport flash.net.Responder;\n\timport flash.utils.ByteArray;\n\n\tpublic class SquareProcessController extends GatewayController\n\t{\n\t\tprivate var _fileDownload:SquareProcessFileDownload;\n\t\tprivate var _fileUpload:SquareProcessFileUpload;\n\t\tpublic function SquareProcessController()\n\t\t{\n\t\t\t_fileDownload = new SquareProcessFileDownload();\n\t\t\t_fileDownload.addEventListener(Event.COMPLETE, _templateDownloaded);\n\t\t\t_fileUpload = new SquareProcessFileUpload();\n\t\t}\n\t\t\n\t\tpublic function book(posX:int, posY:int, issueSlug:String):void\n\t\t{\n\t\t\t_responder = new Responder(_book, _onFault);\n\t\t\tGateway.getInstance().call(\"square.book\", _responder, posX, posY, issueSlug);\n\t\t}\n\t\t\n\t\tprivate function _book(result:Object):void\n\t\t{\n\t\t\tif(result){\n\t\t\t\t_fileDownload.setURI(result.template_url);\n\t\t\t\tdispatchEvent(new SquareProcessEvent(SquareProcessEvent.BOOKED));\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function release(posX:int, posY:int, issueSlug:String):void\n\t\t{\n\t\t\t_responder = new Responder(_released, _onFault);\n\t\t\tGateway.getInstance().call(\"square.release\", _responder, posX, posY, issueSlug);\n\t\t}\n\t\t\n\t\tprivate function _released(result:Object):void\n\t\t{\n\t\t\tdispatchEvent(new SquareProcessEvent(SquareProcessEvent.CANCELED));\n\t\t}\n\t\t\n\t\tpublic function loadTemplate(posX:int, posY:int, issueSlug:String):void\n\t\t{\n\t\t\t_responder = new Responder(_template, _onFault);\n\t\t\tGateway.getInstance().call(\"square.template\", _responder, posX, posY, issueSlug);\n\t\t}\n\t\t\n\t\tpublic function template():void\n\t\t{\n\t\t\t_fileDownload.downloadTpl();\n\t\t}\n\t\t\n\t\tprivate function _templateDownloaded(e:Event):void\n\t\t{\n\t\t\ttrace(\"template downloaded\");\n\t\t}\n\t\t\n\t\tprivate function _template(result:Object):void\n\t\t{\n\t\t\t_fileDownload.setURI(result as String);\n\t\t\tdispatchEvent(new SquareProcessEvent(SquareProcessEvent.DOWNLOAD));\n\t\t}\n\t\t\n\t\tpublic function fill(posX:int, posY:int, issueSlug:String):void\n\t\t{\n\t\t\t_fileUpload.addEventListener(Event.COMPLETE, \n\t\t\t\tfunction(e:Event):void\n\t\t\t\t{\n\t\t\t\t\tdispatchEvent(new SquareProcessEvent(SquareProcessEvent.UPLOADING));\n\t\t\t\t\tvar data:ByteArray = new ByteArray();\n\t\t\t\t\t_fileUpload.data.readBytes(data, 0, _fileUpload.data.length);\n\t\t\t\t\t_responder = new Responder(_uploaded, _onFault);\n\t\t\t\t\tGateway.getInstance().call(\"square.fill\", _responder, posX, posY, issueSlug, data);\n\t\t\t\t\ttrace(\"test\");\n\t\t\t\t\tdispatchEvent(new SquareProcessEvent(SquareProcessEvent.UPLOADING2));\n\t\t\t\t}\n\t\t\t);\n\t\t\t_fileUpload.browseTpl();\n\t\t}\n\t\t\n\t\tpublic function _uploaded(result:Object):void\n\t\t{\n\t\t\tdispatchEvent(new SquareProcessEvent(SquareProcessEvent.SUCCESS));\n\t\t}\n\t\t\n\t\tpublic function reload():void\n\t\t{\n\t\t\ttrace('reload issue');\n\t\t}\n\t\t\n\t\tpublic function show():void\n\t\t{\n\t\t\tdispatchEvent(new SquareProcessEvent(SquareProcessEvent.SHOW));\n\t\t}\n\t\t\n\t\tpublic function hide():void\n\t\t{\n\t\t\tdispatchEvent(new SquareProcessEvent(SquareProcessEvent.HIDE));\n\t\t}\n\t}\n}","subject":"fix upload process","message":"fix upload process","lang":"ActionScript","license":"mit","repos":"thoas\/i386,thoas\/i386,thoas\/i386,thoas\/i386"}
{"commit":"f4e3f0c01ba1e59d040d083cd34da5bb26b7addc","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n        private var _computedVisibility : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_frustumCulling = value;\n            testCulling();\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _frustumCulling == FrustumCulling.DISABLED || _computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n            \n            meshLocalToWorldChangedHandler(mesh, mesh.getLocalToWorldTransform());\n\t\t\tmesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n            mesh.visibilityChanged.add(visiblityChangedHandler);\n            mesh.parent.computedVisibilityChanged.add(visiblityChangedHandler);\n            mesh.removed.add(meshRemovedHandler);\n\t\t}\n\t\t\n        private function meshRemovedHandler(mesh : Mesh, ancestor : Group) : void\n        {\n            if (!mesh.parent)\n                ancestor.computedVisibilityChanged.remove(visiblityChangedHandler);\n        }\n        \n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n            mesh.visibilityChanged.remove(visiblityChangedHandler);\n            mesh.removed.remove(meshRemovedHandler);\n\t\t\tif (mesh.parent)\n\t\t\t\tmesh.parent.computedVisibilityChanged.remove(visiblityChangedHandler);\n\t\t}\n\t\t\n        private function visiblityChangedHandler(node : ISceneNode, visibility : Boolean) : void\n        {\n            _computedVisibility = _mesh.visible && _mesh.parent.computedVisibility\n                && _insideFrustum;\n            _mesh.computedVisibilityChanged.execute(_mesh, _computedVisibility);\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n                                                     propertyName\t: String,\n                                                     oldValue\t\t: Matrix4x4,\n                                                     newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (culling != FrustumCulling.DISABLED && _mesh && _mesh.geometry.boundingBox\n                && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n        private var _computedVisibility : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_frustumCulling = value;\n            testCulling();\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _frustumCulling == FrustumCulling.DISABLED || _computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n            \n            meshLocalToWorldChangedHandler(mesh, mesh.getLocalToWorldTransform());\n\t\t\tmesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n            mesh.visibilityChanged.add(visiblityChangedHandler);\n            mesh.parent.computedVisibilityChanged.add(visiblityChangedHandler);\n            mesh.removed.add(meshRemovedHandler);\n\t\t}\n\t\t\n        private function meshRemovedHandler(mesh : Mesh, ancestor : Group) : void\n        {\n            if (!mesh.parent)\n                ancestor.computedVisibilityChanged.remove(visiblityChangedHandler);\n        }\n        \n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n            mesh.visibilityChanged.remove(visiblityChangedHandler);\n            mesh.removed.remove(meshRemovedHandler);\n\t\t\tif (mesh.parent)\n\t\t\t\tmesh.parent.computedVisibilityChanged.remove(visiblityChangedHandler);\n\t\t}\n\t\t\n        private function visiblityChangedHandler(node : ISceneNode, visibility : Boolean) : void\n        {\n            _computedVisibility = _mesh.visible && _mesh.parent.computedVisibility\n                && (_frustumCulling == FrustumCulling.DISABLED || _insideFrustum);\n            _mesh.computedVisibilityChanged.execute(_mesh, _computedVisibility);\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n                                                     propertyName\t: String,\n                                                     oldValue\t\t: Matrix4x4,\n                                                     newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (culling != FrustumCulling.DISABLED && _mesh && _mesh.geometry.boundingBox\n                && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();;\n\t\t}\n\t}\n}\n","subject":"fix wrong computation for _computedVisibility because _insideFrustum is always false when frustum culling is disabled","message":"fix wrong computation for _computedVisibility because _insideFrustum is always false when frustum culling is disabled\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"1b49aa6a248faa7a13e3a367b576f2548c468aa5","old_file":"src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as","new_file":"src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.clone.CloneOptions;\n\timport aerys.minko.type.clone.ControllerCloneAction;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * The base class to extend in order to create new scene node types.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractSceneNode implements ISceneNode\n\t{\n\t\tprivate static var _id\t    \t    \t: uint;\n        \n\t\tprivate var _name\t    \t    \t\t: String;\n\t\tprivate var _root\t        \t\t\t: ISceneNode;\n\t\tprivate var _parent\t        \t\t\t: Group;\n        \n        private var _visible                    : Boolean;\n        private var _computedVisibility         : Boolean;\n\t\t\n\t\tprivate var _transform\t\t\t        : Matrix4x4;\n\t\tprivate var _localToWorld\t\t        : Matrix4x4;\n\t\tprivate var _worldToLocal\t        \t: Matrix4x4;\n\t\t\n\t\tprivate var _controllers\t\t        : Vector.<AbstractController>;\n\t\t\n\t\tprivate var _added\t\t\t\t        : Signal;\n\t\tprivate var _removed\t\t\t        : Signal;\n\t\tprivate var _addedToScene\t\t        : Signal;\n\t\tprivate var _removedFromScene\t        : Signal;\n\t\tprivate var _controllerAdded\t        : Signal;\n\t\tprivate var _controllerRemoved\t        : Signal;\n        private var _visibilityChanged          : Signal;\n        private var _computedVisibilityChanged  : Signal;\n\n        final public function get x() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set x(value : Number) : void\n\t\t{\n\t\t\t_transform.translationX = value;\n\t\t}\n\t\t\n        final public function get y() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set y(value : Number) : void\n\t\t{\n\t\t\t_transform.translationY = value;\n\t\t}\n\t\t\n        final public function get z() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set z(value : Number) : void\n\t\t{\n\t\t\t_transform.translationZ = value;\n\t\t}\n\t\t\n        final public function get rotationX() : Number\n\t\t{\n\t\t\treturn _transform.rotationX;\n\t\t}\n        final public function set rotationX(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationX = value;\n\t\t}\n\t\t\n        final public function get rotationY() : Number\n\t\t{\n\t\t\treturn _transform.rotationY;\n\t\t}\n        final public function set rotationY(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationY = value;\n\t\t}\n\t\t\n        final public function get rotationZ() : Number\n\t\t{\n\t\t\treturn _transform.rotationZ;\n\t\t}\n        final public function set rotationZ(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationZ = value;\n\t\t}\n\t\t\n        final public function get scaleX() : Number\n\t\t{\n\t\t\treturn _transform.scaleX;\n\t\t}\n        final public function set scaleX(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleX = value;\n\t\t}\n\t\t\n        final public function get scaleY() : Number\n\t\t{\n\t\t\treturn _transform.scaleX;\n\t\t}\n        final public function set scaleY(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleY = value;\n\t\t}\n\t\t\n        final public function get scaleZ() : Number\n\t\t{\n\t\t\treturn _transform.scaleZ;\n\t\t}\n        final public function set scaleZ(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleZ = value;\n\t\t}\n\t\t\n        public function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n        public function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n        final public function get parent() : Group\n\t\t{\n\t\t\treturn _parent;\n\t\t}\n        final public function set parent(value : Group) : void\n\t\t{\n\t\t\tif (value == _parent)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t\/\/ remove child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tvar oldParent : Group = _parent;\n\t\t\t\t\n\t\t\t\toldParent._children.splice(oldParent.getChildIndex(this), 1);\n\t\t\t\t\n\t\t\t\tparent._numChildren--;\n\t\t\t\t_parent = null;\n\t\t\t\t_removed.execute(this, oldParent);\n\t\t\t\toldParent.descendantRemoved.execute(oldParent, this);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ set parent\n\t\t\t_parent = value;\n\t\t\t\n\t\t\t\/\/ add child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\t_parent._children[_parent.numChildren] = this;\n\t\t\t\t_parent._numChildren++;\n\t\t\t\t_added.execute(this, _parent);\n\t\t\t\t_parent.descendantAdded.execute(_parent, this);\n\t\t\t}\n\t\t}\n\t\t\n        final public function get scene() : Scene\n        {\n            return _root as Scene;\n        }\n        \n        final public function get root() : ISceneNode\n\t\t{\n\t\t\treturn _root;\n\t\t}\n        \n        public function get visible() : Boolean\n        {\n            return _visible;\n        }\n        public function set visible(value : Boolean) : void\n        {\n            if (value != _visible)\n            {\n                _visible = value;\n                _visibilityChanged.execute(this, value);\n                updateComputedVisibility();\n            }\n        }\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _computedVisibility;\n        }\n\t\t\n        final public function get transform() : Matrix4x4\n\t\t{\n\t\t\treturn _transform;\n\t\t}\n\t\t\n\t\tfinal public function get localToWorld() : Matrix4x4\n\t\t{\n\t\t\treturn _localToWorld;\n\t\t}\n\t\t\n        final public function get worldToLocal() : Matrix4x4\n\t\t{\n\t\t\treturn _worldToLocal;\n\t\t}\n\t\t\n        final public function get added() : Signal\n\t\t{\n\t\t\treturn _added;\n\t\t}\n\t\t\n        final public function get removed() : Signal\n\t\t{\n\t\t\treturn _removed;\n\t\t}\n\n        final public function get addedToScene() : Signal\n\t\t{\n\t\t\treturn _addedToScene;\n\t\t}\n\t\t\n        final public function get removedFromScene() : Signal\n\t\t{\n\t\t\treturn _removedFromScene;\n\t\t}\n\t\t\n\t\tpublic function get numControllers() : uint\n\t\t{\n\t\t\treturn _controllers.length;\n\t\t}\n\t\t\n\t\tpublic function get controllerAdded() : Signal\n\t\t{\n\t\t\treturn _controllerAdded;\n\t\t}\n\t\t\n\t\tpublic function get controllerRemoved() : Signal\n\t\t{\n\t\t\treturn _controllerRemoved;\n\t\t}\n        \n        public function get visibilityChanged() : Signal\n        {\n            return _visibilityChanged;\n        }\n        \n        public function get computedVisibilityChanged() : Signal\n        {\n            return _computedVisibilityChanged;\n        }\n\t\t\n\t\tpublic function AbstractSceneNode()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_name = getDefaultSceneName(this);\n\t\t\t\n            _visible = true;\n            _computedVisibility = true;\n            \n\t\t\t_transform = new Matrix4x4();\n\t\t\t_localToWorld = new Matrix4x4();\n\t\t\t_worldToLocal = new Matrix4x4();\n\t\t\t\n\t\t\t_controllers = new <AbstractController>[];\n\t\t\t\n\t\t\t_added = new Signal('AbstractSceneNode.added');\n\t\t\t_removed = new Signal('AbstractSceneNode.removed');\n\t\t\t_addedToScene = new Signal('AbstractSceneNode.addedToScene');\n\t\t\t_removedFromScene = new Signal('AbstractSceneNode.removedFromScene');\n\t\t\t_controllerAdded = new Signal('AbstractSceneNode.controllerAdded');\n\t\t\t_controllerRemoved = new Signal('AbstractSceneNode.controllerRemoved');\n            _visibilityChanged = new Signal('AbstractSceneNode.visibilityChanged');\n            _computedVisibilityChanged = new Signal('AbstractSceneNode.computedVisibilityChanged');\n\t\t\t\n\t\t\tupdateRoot();\n            \n\t\t\t_added.add(addedHandler);\n\t\t\t_removed.add(removedHandler);\n\t\t\t_addedToScene.add(addedToSceneHandler);\n\t\t\t_removedFromScene.add(removedFromSceneHandler);\n\t\t\t\n\t\t\taddController(new TransformController());\n\t\t}\n\t\t\n\t\tprotected function addedHandler(child : ISceneNode, ancestor : Group) : void\n\t\t{\n            \/\/ if ancestor == parent then the node was just added as a direct child of ancestor\n            if (ancestor == _parent)\n            {\n                _parent.computedVisibilityChanged.add(parentComputedVisibilityChangedHandler);\n                parentComputedVisibilityChangedHandler(_parent, _parent.computedVisibility);\n            }\n            \n            updateRoot();\n\t\t}\n        \n\t\tprotected function removedHandler(child : ISceneNode, ancestor : Group) : void\n\t\t{\n            \/\/ if parent is not set anymore, ancestor is not the direct parent of child anymore\n            if (!_parent)\n            {\n                ancestor.computedVisibilityChanged.remove(parentComputedVisibilityChangedHandler);\n                _computedVisibility = false;\n            }\n            \n            updateRoot();\n\t\t}\n        \n        private function updateRoot() : void\n        {\n            var newRoot : ISceneNode    = _parent ? _parent.root : this;\n            var oldRoot : ISceneNode    = _root;\n            \n            if (newRoot != oldRoot)\n            {\n                _root = newRoot;\n                if (oldRoot is Scene)\n                    _removedFromScene.execute(this, oldRoot);\n                if (newRoot is Scene)\n                    _addedToScene.execute(this, newRoot);\n            }\n        }\n        \n        protected function parentComputedVisibilityChangedHandler(parent        : Group,\n                                                                  visibility    : Boolean) : void\n        {\n           updateComputedVisibility();\n        }\n        \n        private function updateComputedVisibility() : void\n        {\n            var newComputedVisibility : Boolean = _visible\n                && (!_parent || _parent.computedVisibility);\n            \n            if (newComputedVisibility != computedVisibility)\n            {\n                _computedVisibility = newComputedVisibility;\n                _computedVisibilityChanged.execute(this, newComputedVisibility);\n            }\n        }\n        \n\t\tprotected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n\t\tpublic function addController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\t_controllers.push(controller);\n\t\t\t\n\t\t\tcontroller.addTarget(this);\n\t\t\t_controllerAdded.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\tvar numControllers\t: uint  = _controllers.length - 1;\n            var controllerId    : int   = _controllers.indexOf(controller);\n            \n            if (controllerId < 0)\n                throw new Error('The controller is not on the node.');\n\t\t\t\n\t\t\t_controllers[controllerId] = _controllers[numControllers];\n\t\t\t_controllers.length = numControllers;\n\t\t\t\n\t\t\tcontroller.removeTarget(this);\n\t\t\t_controllerRemoved.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getController(index : uint) : AbstractController\n\t\t{\n\t\t\treturn _controllers[index];\n\t\t}\n\t\t\n\t\tpublic function getControllersByType(type\t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t controllers\t: Vector.<AbstractController> = null) : Vector.<AbstractController>\n\t\t{\n\t\t\tcontrollers ||= new Vector.<AbstractController>();\n\t\t\t\n\t\t\tvar nbControllers : uint = numControllers;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < nbControllers; ++i)\n\t\t\t{\n\t\t\t\tvar ctrl \t: AbstractController\t= getController(i);\n\t\t\t\t\n\t\t\t\tif (ctrl is type)\n\t\t\t\t\tcontrollers.push(ctrl);\n\t\t\t}\n\t\t\t\n\t\t\treturn controllers;\n\t\t}\n\t\t\n\t\tpublic static function getDefaultSceneName(scene : ISceneNode) : String\n\t\t{\n\t\t\tvar className : String = getQualifiedClassName(scene);\n\n\t\t\treturn className.substr(className.lastIndexOf(':') + 1)\n\t\t\t\t   + '_' + (++_id);\n\t\t}\n\t\t\n\t\tminko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\tpublic final function clone(cloneOptions : CloneOptions = null) : ISceneNode\n\t\t{\n\t\t\tcloneOptions ||= CloneOptions.defaultOptions;\n\t\t\t\n\t\t\t\/\/ fill up 2 dics with all nodes and controllers\n\t\t\tvar nodeMap\t\t\t: Dictionary = new Dictionary();\n\t\t\tvar controllerMap\t: Dictionary = new Dictionary();\n\t\t\tlistItems(cloneNode(), nodeMap, controllerMap);\n\t\t\t\n\t\t\t\/\/ clone controllers with respect with instructions\n\t\t\tcloneControllers(controllerMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ rebind all controller dependencies.\n\t\t\trebindControllerDependencies(controllerMap, nodeMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ add cloned\/rebinded\/original controllers to clones\n\t\t\tfor (var objNode : Object in nodeMap)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: AbstractSceneNode = AbstractSceneNode(objNode);\n\t\t\t\tvar numControllers\t: uint = node.numControllers;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controller : AbstractController = controllerMap[node.getController(controllerId)];\n\t\t\t\t\tif (controller != null)\n\t\t\t\t\t\tnodeMap[node].addController(controller);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn nodeMap[this];\n\t\t}\n\t\t\n\t\tprivate function listItems(clonedRoot\t: ISceneNode,\n\t\t\t\t\t\t\t\t   nodes\t\t: Dictionary,\n\t\t\t\t\t\t\t\t   controllers\t: Dictionary) : void\n\t\t{\n\t\t\tvar numControllers : uint = this.numControllers;\n\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\tcontrollers[getController(controllerId)] = true;\n\t\t\t\n\t\t\tnodes[this] = clonedRoot;\n\t\t\t\n\t\t\tif (this is Group)\n\t\t\t{\n\t\t\t\tvar group\t\t: Group = Group(this);\n\t\t\t\tvar clonedGroup\t: Group = Group(clonedRoot);\n\t\t\t\tvar numChildren\t: uint\t= group.numChildren;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(group.getChildAt(childId));\n\t\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(clonedGroup.getChildAt(childId));\n\t\t\t\t\t\n\t\t\t\t\tchild.listItems(clonedChild, nodes, controllers);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cloneControllers(controllerMap : Dictionary, cloneOptions : CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController = AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t = cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (action == ControllerCloneAction.CLONE)\n\t\t\t\t\tcontrollerMap[controller] = controller.clone();\n\t\t\t\telse if (action == ControllerCloneAction.REASSIGN)\n\t\t\t\t\tcontrollerMap[controller] = controller;\n\t\t\t\telse if (action == ControllerCloneAction.IGNORE)\n\t\t\t\t\tcontrollerMap[controller] = null;\n\t\t\t\telse\n\t\t\t\t\tthrow new Error();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function rebindControllerDependencies(controllerMap\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  nodeMap\t\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  cloneOptions\t: CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController\t= AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t\t= cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (controller is IRebindableController && action == ControllerCloneAction.CLONE)\n\t\t\t\t\tIRebindableController(controllerMap[controller]).rebindDependencies(nodeMap, controllerMap);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.clone.CloneOptions;\n\timport aerys.minko.type.clone.ControllerCloneAction;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * The base class to extend in order to create new scene node types.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractSceneNode implements ISceneNode\n\t{\n\t\tprivate static var _id\t    \t    \t: uint;\n        \n\t\tprivate var _name\t    \t    \t\t: String;\n\t\tprivate var _root\t        \t\t\t: ISceneNode;\n\t\tprivate var _parent\t        \t\t\t: Group;\n        \n        private var _visible                    : Boolean;\n        private var _computedVisibility         : Boolean;\n\t\t\n\t\tprivate var _transform\t\t\t        : Matrix4x4;\n\t\tprivate var _localToWorld\t\t        : Matrix4x4;\n\t\tprivate var _worldToLocal\t        \t: Matrix4x4;\n\t\t\n\t\tprivate var _controllers\t\t        : Vector.<AbstractController>;\n\t\t\n\t\tprivate var _added\t\t\t\t        : Signal;\n\t\tprivate var _removed\t\t\t        : Signal;\n\t\tprivate var _addedToScene\t\t        : Signal;\n\t\tprivate var _removedFromScene\t        : Signal;\n\t\tprivate var _controllerAdded\t        : Signal;\n\t\tprivate var _controllerRemoved\t        : Signal;\n        private var _visibilityChanged          : Signal;\n        private var _computedVisibilityChanged  : Signal;\n\n        final public function get x() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set x(value : Number) : void\n\t\t{\n\t\t\t_transform.translationX = value;\n\t\t}\n\t\t\n        final public function get y() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set y(value : Number) : void\n\t\t{\n\t\t\t_transform.translationY = value;\n\t\t}\n\t\t\n        final public function get z() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set z(value : Number) : void\n\t\t{\n\t\t\t_transform.translationZ = value;\n\t\t}\n\t\t\n        final public function get rotationX() : Number\n\t\t{\n\t\t\treturn _transform.rotationX;\n\t\t}\n        final public function set rotationX(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationX = value;\n\t\t}\n\t\t\n        final public function get rotationY() : Number\n\t\t{\n\t\t\treturn _transform.rotationY;\n\t\t}\n        final public function set rotationY(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationY = value;\n\t\t}\n\t\t\n        final public function get rotationZ() : Number\n\t\t{\n\t\t\treturn _transform.rotationZ;\n\t\t}\n        final public function set rotationZ(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationZ = value;\n\t\t}\n\t\t\n        final public function get scaleX() : Number\n\t\t{\n\t\t\treturn _transform.scaleX;\n\t\t}\n        final public function set scaleX(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleX = value;\n\t\t}\n\t\t\n        final public function get scaleY() : Number\n\t\t{\n\t\t\treturn _transform.scaleY;\n\t\t}\n        final public function set scaleY(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleY = value;\n\t\t}\n\t\t\n        final public function get scaleZ() : Number\n\t\t{\n\t\t\treturn _transform.scaleZ;\n\t\t}\n        final public function set scaleZ(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleZ = value;\n\t\t}\n\t\t\n        public function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n        public function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n        final public function get parent() : Group\n\t\t{\n\t\t\treturn _parent;\n\t\t}\n        final public function set parent(value : Group) : void\n\t\t{\n\t\t\tif (value == _parent)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t\/\/ remove child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tvar oldParent : Group = _parent;\n\t\t\t\t\n\t\t\t\toldParent._children.splice(oldParent.getChildIndex(this), 1);\n\t\t\t\t\n\t\t\t\tparent._numChildren--;\n\t\t\t\t_parent = null;\n\t\t\t\t_removed.execute(this, oldParent);\n\t\t\t\toldParent.descendantRemoved.execute(oldParent, this);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ set parent\n\t\t\t_parent = value;\n\t\t\t\n\t\t\t\/\/ add child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\t_parent._children[_parent.numChildren] = this;\n\t\t\t\t_parent._numChildren++;\n\t\t\t\t_added.execute(this, _parent);\n\t\t\t\t_parent.descendantAdded.execute(_parent, this);\n\t\t\t}\n\t\t}\n\t\t\n        final public function get scene() : Scene\n        {\n            return _root as Scene;\n        }\n        \n        final public function get root() : ISceneNode\n\t\t{\n\t\t\treturn _root;\n\t\t}\n        \n        public function get visible() : Boolean\n        {\n            return _visible;\n        }\n        public function set visible(value : Boolean) : void\n        {\n            if (value != _visible)\n            {\n                _visible = value;\n                _visibilityChanged.execute(this, value);\n                updateComputedVisibility();\n            }\n        }\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _computedVisibility;\n        }\n\t\t\n        final public function get transform() : Matrix4x4\n\t\t{\n\t\t\treturn _transform;\n\t\t}\n\t\t\n\t\tfinal public function get localToWorld() : Matrix4x4\n\t\t{\n\t\t\treturn _localToWorld;\n\t\t}\n\t\t\n        final public function get worldToLocal() : Matrix4x4\n\t\t{\n\t\t\treturn _worldToLocal;\n\t\t}\n\t\t\n        final public function get added() : Signal\n\t\t{\n\t\t\treturn _added;\n\t\t}\n\t\t\n        final public function get removed() : Signal\n\t\t{\n\t\t\treturn _removed;\n\t\t}\n\n        final public function get addedToScene() : Signal\n\t\t{\n\t\t\treturn _addedToScene;\n\t\t}\n\t\t\n        final public function get removedFromScene() : Signal\n\t\t{\n\t\t\treturn _removedFromScene;\n\t\t}\n\t\t\n\t\tpublic function get numControllers() : uint\n\t\t{\n\t\t\treturn _controllers.length;\n\t\t}\n\t\t\n\t\tpublic function get controllerAdded() : Signal\n\t\t{\n\t\t\treturn _controllerAdded;\n\t\t}\n\t\t\n\t\tpublic function get controllerRemoved() : Signal\n\t\t{\n\t\t\treturn _controllerRemoved;\n\t\t}\n        \n        public function get visibilityChanged() : Signal\n        {\n            return _visibilityChanged;\n        }\n        \n        public function get computedVisibilityChanged() : Signal\n        {\n            return _computedVisibilityChanged;\n        }\n\t\t\n\t\tpublic function AbstractSceneNode()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_name = getDefaultSceneName(this);\n\t\t\t\n            _visible = true;\n            _computedVisibility = true;\n            \n\t\t\t_transform = new Matrix4x4();\n\t\t\t_localToWorld = new Matrix4x4();\n\t\t\t_worldToLocal = new Matrix4x4();\n\t\t\t\n\t\t\t_controllers = new <AbstractController>[];\n\t\t\t\n\t\t\t_added = new Signal('AbstractSceneNode.added');\n\t\t\t_removed = new Signal('AbstractSceneNode.removed');\n\t\t\t_addedToScene = new Signal('AbstractSceneNode.addedToScene');\n\t\t\t_removedFromScene = new Signal('AbstractSceneNode.removedFromScene');\n\t\t\t_controllerAdded = new Signal('AbstractSceneNode.controllerAdded');\n\t\t\t_controllerRemoved = new Signal('AbstractSceneNode.controllerRemoved');\n            _visibilityChanged = new Signal('AbstractSceneNode.visibilityChanged');\n            _computedVisibilityChanged = new Signal('AbstractSceneNode.computedVisibilityChanged');\n\t\t\t\n\t\t\tupdateRoot();\n            \n\t\t\t_added.add(addedHandler);\n\t\t\t_removed.add(removedHandler);\n\t\t\t_addedToScene.add(addedToSceneHandler);\n\t\t\t_removedFromScene.add(removedFromSceneHandler);\n\t\t\t\n\t\t\taddController(new TransformController());\n\t\t}\n\t\t\n\t\tprotected function addedHandler(child : ISceneNode, ancestor : Group) : void\n\t\t{\n            \/\/ if ancestor == parent then the node was just added as a direct child of ancestor\n            if (ancestor == _parent)\n            {\n                _parent.computedVisibilityChanged.add(parentComputedVisibilityChangedHandler);\n                parentComputedVisibilityChangedHandler(_parent, _parent.computedVisibility);\n            }\n            \n            updateRoot();\n\t\t}\n        \n\t\tprotected function removedHandler(child : ISceneNode, ancestor : Group) : void\n\t\t{\n            \/\/ if parent is not set anymore, ancestor is not the direct parent of child anymore\n            if (!_parent)\n            {\n                ancestor.computedVisibilityChanged.remove(parentComputedVisibilityChangedHandler);\n                _computedVisibility = false;\n            }\n            \n            updateRoot();\n\t\t}\n        \n        private function updateRoot() : void\n        {\n            var newRoot : ISceneNode    = _parent ? _parent.root : this;\n            var oldRoot : ISceneNode    = _root;\n            \n            if (newRoot != oldRoot)\n            {\n                _root = newRoot;\n                if (oldRoot is Scene)\n                    _removedFromScene.execute(this, oldRoot);\n                if (newRoot is Scene)\n                    _addedToScene.execute(this, newRoot);\n            }\n        }\n        \n        protected function parentComputedVisibilityChangedHandler(parent        : Group,\n                                                                  visibility    : Boolean) : void\n        {\n           updateComputedVisibility();\n        }\n        \n        private function updateComputedVisibility() : void\n        {\n            var newComputedVisibility : Boolean = _visible\n                && (!_parent || _parent.computedVisibility);\n            \n            if (newComputedVisibility != computedVisibility)\n            {\n                _computedVisibility = newComputedVisibility;\n                _computedVisibilityChanged.execute(this, newComputedVisibility);\n            }\n        }\n        \n\t\tprotected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n\t\tpublic function addController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\t_controllers.push(controller);\n\t\t\t\n\t\t\tcontroller.addTarget(this);\n\t\t\t_controllerAdded.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\tvar numControllers\t: uint  = _controllers.length - 1;\n            var controllerId    : int   = _controllers.indexOf(controller);\n            \n            if (controllerId < 0)\n                throw new Error('The controller is not on the node.');\n\t\t\t\n\t\t\t_controllers[controllerId] = _controllers[numControllers];\n\t\t\t_controllers.length = numControllers;\n\t\t\t\n\t\t\tcontroller.removeTarget(this);\n\t\t\t_controllerRemoved.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getController(index : uint) : AbstractController\n\t\t{\n\t\t\treturn _controllers[index];\n\t\t}\n\t\t\n\t\tpublic function getControllersByType(type\t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t controllers\t: Vector.<AbstractController> = null) : Vector.<AbstractController>\n\t\t{\n\t\t\tcontrollers ||= new Vector.<AbstractController>();\n\t\t\t\n\t\t\tvar nbControllers : uint = numControllers;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < nbControllers; ++i)\n\t\t\t{\n\t\t\t\tvar ctrl \t: AbstractController\t= getController(i);\n\t\t\t\t\n\t\t\t\tif (ctrl is type)\n\t\t\t\t\tcontrollers.push(ctrl);\n\t\t\t}\n\t\t\t\n\t\t\treturn controllers;\n\t\t}\n\t\t\n\t\tpublic static function getDefaultSceneName(scene : ISceneNode) : String\n\t\t{\n\t\t\tvar className : String = getQualifiedClassName(scene);\n\n\t\t\treturn className.substr(className.lastIndexOf(':') + 1)\n\t\t\t\t   + '_' + (++_id);\n\t\t}\n\t\t\n\t\tminko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\tpublic final function clone(cloneOptions : CloneOptions = null) : ISceneNode\n\t\t{\n\t\t\tcloneOptions ||= CloneOptions.defaultOptions;\n\t\t\t\n\t\t\t\/\/ fill up 2 dics with all nodes and controllers\n\t\t\tvar nodeMap\t\t\t: Dictionary = new Dictionary();\n\t\t\tvar controllerMap\t: Dictionary = new Dictionary();\n\t\t\tlistItems(cloneNode(), nodeMap, controllerMap);\n\t\t\t\n\t\t\t\/\/ clone controllers with respect with instructions\n\t\t\tcloneControllers(controllerMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ rebind all controller dependencies.\n\t\t\trebindControllerDependencies(controllerMap, nodeMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ add cloned\/rebinded\/original controllers to clones\n\t\t\tfor (var objNode : Object in nodeMap)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: AbstractSceneNode = AbstractSceneNode(objNode);\n\t\t\t\tvar numControllers\t: uint = node.numControllers;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controller : AbstractController = controllerMap[node.getController(controllerId)];\n\t\t\t\t\tif (controller != null)\n\t\t\t\t\t\tnodeMap[node].addController(controller);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn nodeMap[this];\n\t\t}\n\t\t\n\t\tprivate function listItems(clonedRoot\t: ISceneNode,\n\t\t\t\t\t\t\t\t   nodes\t\t: Dictionary,\n\t\t\t\t\t\t\t\t   controllers\t: Dictionary) : void\n\t\t{\n\t\t\tvar numControllers : uint = this.numControllers;\n\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\tcontrollers[getController(controllerId)] = true;\n\t\t\t\n\t\t\tnodes[this] = clonedRoot;\n\t\t\t\n\t\t\tif (this is Group)\n\t\t\t{\n\t\t\t\tvar group\t\t: Group = Group(this);\n\t\t\t\tvar clonedGroup\t: Group = Group(clonedRoot);\n\t\t\t\tvar numChildren\t: uint\t= group.numChildren;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(group.getChildAt(childId));\n\t\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(clonedGroup.getChildAt(childId));\n\t\t\t\t\t\n\t\t\t\t\tchild.listItems(clonedChild, nodes, controllers);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cloneControllers(controllerMap : Dictionary, cloneOptions : CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController = AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t = cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (action == ControllerCloneAction.CLONE)\n\t\t\t\t\tcontrollerMap[controller] = controller.clone();\n\t\t\t\telse if (action == ControllerCloneAction.REASSIGN)\n\t\t\t\t\tcontrollerMap[controller] = controller;\n\t\t\t\telse if (action == ControllerCloneAction.IGNORE)\n\t\t\t\t\tcontrollerMap[controller] = null;\n\t\t\t\telse\n\t\t\t\t\tthrow new Error();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function rebindControllerDependencies(controllerMap\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  nodeMap\t\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  cloneOptions\t: CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController\t= AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t\t= cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (controller is IRebindableController && action == ControllerCloneAction.CLONE)\n\t\t\t\t\tIRebindableController(controllerMap[controller]).rebindDependencies(nodeMap, controllerMap);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Update src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as","message":"Update src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as\n\nBUG:scaleY\u00a0\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"91d4deb5cebd6017ecbab9c6d243c61ed5e6fafb","old_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","new_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","old_contents":"package org.mangui.chromeless {\n    import flash.net.URLStream;\n\n    import org.mangui.HLS.parsing.Level;\n    import org.mangui.HLS.*;\n    import org.mangui.HLS.utils.*;\n\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n    public class ChromelessPlayer extends Sprite {\n        \/** reference to the framework. **\/\n        private var _hls : HLS;\n        \/** Sheet to place on top of the video. **\/\n        private var _sheet : Sprite;\n        \/** Reference to the stage video element. **\/\n        private var _stageVideo : StageVideo = null;\n        \/** Reference to the video element. **\/\n        private var _video : Video = null;\n        \/** Video size **\/\n        private var _videoWidth : Number = 0;\n        private var _videoHeight : Number = 0;\n        \/** current media position *\/\n        private var _media_position : Number;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer() : void {\n            \/\/ Set stage properties\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            stage.addEventListener(Event.RESIZE, _onStageResize);\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000, 0);\n            _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK, _clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n            \/\/ Connect getters to JS.\n            ExternalInterface.addCallback(\"getLevel\", _getLevel);\n            ExternalInterface.addCallback(\"getLevels\", _getLevels);\n            ExternalInterface.addCallback(\"getMetrics\", _getMetrics);\n            ExternalInterface.addCallback(\"getPosition\", _getPosition);\n            ExternalInterface.addCallback(\"getState\", _getState);\n            ExternalInterface.addCallback(\"getType\", _getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\", _getmaxBufferLength);\n            ExternalInterface.addCallback(\"getminBufferLength\", _getminBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\", _getbufferLength);\n            ExternalInterface.addCallback(\"getLogDebug\", _getLogDebug);\n            ExternalInterface.addCallback(\"getLogDebug2\", _getLogDebug2);\n            ExternalInterface.addCallback(\"getflushLiveURLCache\", _getflushLiveURLCache);\n            ExternalInterface.addCallback(\"getstartFromLowestLevel\", _getstartFromLowestLevel);\n            ExternalInterface.addCallback(\"getJSURLStream\", _getJSURLStream);\n            ExternalInterface.addCallback(\"getPlayerVersion\", _getPlayerVersion);\n            ExternalInterface.addCallback(\"getAudioTrackList\", _getAudioTrackList);\n            ExternalInterface.addCallback(\"getAudioTrackId\", _getAudioTrackId);\n            \/\/ Connect calls to JS.\n            ExternalInterface.addCallback(\"playerLoad\", _load);\n            ExternalInterface.addCallback(\"playerPlay\", _play);\n            ExternalInterface.addCallback(\"playerPause\", _pause);\n            ExternalInterface.addCallback(\"playerResume\", _resume);\n            ExternalInterface.addCallback(\"playerSeek\", _seek);\n            ExternalInterface.addCallback(\"playerStop\", _stop);\n            ExternalInterface.addCallback(\"playerVolume\", _volume);\n            ExternalInterface.addCallback(\"playerSetLevel\", _setLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\", _setmaxBufferLength);\n            ExternalInterface.addCallback(\"playerSetminBufferLength\", _setminBufferLength);\n            ExternalInterface.addCallback(\"playerSetflushLiveURLCache\", _setflushLiveURLCache);\n            ExternalInterface.addCallback(\"playerSetstartFromLowestLevel\", _setstartFromLowestLevel);\n            ExternalInterface.addCallback(\"playerSetLogDebug\", _setLogDebug);\n            ExternalInterface.addCallback(\"playerSetLogDebug2\", _setLogDebug2);\n            ExternalInterface.addCallback(\"playerSetAudioTrack\", _setAudioTrack);\n            ExternalInterface.addCallback(\"playerSetJSURLStream\", _setJSURLStream);\n\n            setTimeout(_pingJavascript, 50);\n        };\n\n        \/** Notify javascript the framework is ready. **\/\n        private function _pingJavascript() : void {\n            ExternalInterface.call(\"onHLSReady\", ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        private function _completeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n\n        private function _errorHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onError\", event.message);\n            }\n        };\n\n        private function _fragmentHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\", event.metrics.bandwidth, event.metrics.level, stage.stageWidth);\n            }\n        };\n\n        private function _manifestHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\", event.levels[0].duration);\n            }\n        };\n\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                _media_position = event.mediatime.position;\n                ExternalInterface.call(\"onPosition\", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding);\n            }\n\n            var videoWidth : Number = _video ? _video.videoWidth : _stageVideo.videoWidth;\n            var videoHeight : Number = _video ? _video.videoHeight : _stageVideo.videoHeight;\n\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    _resize();\n                    if (ExternalInterface.available) {\n                        ExternalInterface.call(\"onVideoSize\", _videoWidth, _videoHeight);\n                    }\n                }\n            }\n        };\n\n        private function _stateHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\", event.state);\n            }\n        };\n\n        private function _switchHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\", event.level);\n            }\n        };\n\n        private function _audioTracksListChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTracksListChange\", _getAudioTrackList());\n            }\n        }\n\n        private function _audioTrackChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTrackChange\", event.audioTrack);\n            }\n        }\n\n        \/** Javascript getters. **\/\n        private function _getLevel() : Number {\n            return _hls.level;\n        };\n\n        private function _getLevels() : Vector.<Level> {\n            return _hls.levels;\n        };\n\n        private function _getMetrics() : Object {\n            return _hls.metrics;\n        };\n\n        private function _getPosition() : Number {\n            return _hls.position;\n        };\n\n        private function _getState() : String {\n            return _hls.state;\n        };\n\n        private function _getType() : String {\n            return _hls.type;\n        };\n\n        private function _getbufferLength() : Number {\n            return _hls.bufferLength;\n        };\n\n        private function _getmaxBufferLength() : Number {\n            return _hls.maxBufferLength;\n        };\n\n        private function _getminBufferLength() : Number {\n            return _hls.minBufferLength;\n        };\n\n        private function _getflushLiveURLCache() : Boolean {\n            return _hls.flushLiveURLCache;\n        };\n\n        private function _getstartFromLowestLevel() : Boolean {\n            return _hls.startFromLowestLevel;\n        };\n\n        private function _getLogDebug() : Boolean {\n            return Log.LOG_DEBUG_ENABLED;\n        };\n\n        private function _getLogDebug2() : Boolean {\n            return Log.LOG_DEBUG2_ENABLED;\n        };\n\n        private function _getJSURLStream() : Boolean {\n            return (_hls.URLstream is JSURLStream);\n        };\n\n        private function _getPlayerVersion() : Number {\n            return 2;\n        };\n\n        private function _getAudioTrackList() : Array {\n            var list : Array = [];\n            var vec : Vector.<HLSAudioTrack> = _hls.audioTracks;\n            for (var i : Object in vec) {\n                list.push(vec[i]);\n            }\n            return list;\n        };\n\n        private function _getAudioTrackId() : Number {\n            return _hls.audioTrack;\n        };\n\n        \/** Javascript calls. **\/\n        private function _load(url : String) : void {\n            _hls.load(url);\n        };\n\n        private function _play() : void {\n            _hls.stream.play();\n        };\n\n        private function _pause() : void {\n            _hls.stream.pause();\n        };\n\n        private function _resume() : void {\n            _hls.stream.resume();\n        };\n\n        private function _seek(position : Number) : void {\n            _hls.stream.seek(position);\n        };\n\n        private function _stop() : void {\n            _hls.stream.close();\n        };\n\n        private function _volume(percent : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(percent \/ 100);\n        };\n\n        private function _setLevel(level : Number) : void {\n            _hls.level = level;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        private function _setmaxBufferLength(new_len : Number) : void {\n            _hls.maxBufferLength = new_len;\n        };\n\n        private function _setminBufferLength(new_len : Number) : void {\n            _hls.minBufferLength = new_len;\n        };\n\n        private function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void {\n            _hls.flushLiveURLCache = flushLiveURLCache;\n        };\n\n        private function _setstartFromLowestLevel(startFromLowestLevel : Boolean) : void {\n            _hls.startFromLowestLevel = startFromLowestLevel;\n        };\n\n        private function _setLogDebug(debug : Boolean) : void {\n            Log.LOG_DEBUG_ENABLED = debug;\n        };\n\n        private function _setLogDebug2(debug2 : Boolean) : void {\n            Log.LOG_DEBUG2_ENABLED = debug2;\n        };\n\n        private function _setJSURLStream(jsURLstream : Boolean) : void {\n            if (jsURLstream) {\n                _hls.URLstream = JSURLStream as Class;\n            } else {\n                _hls.URLstream = URLStream as Class;\n            }\n        };\n\n        private function _setAudioTrack(val : Number) : void {\n            if (val == _hls.audioTrack) return;\n            _hls.audioTrack = val;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        \/** Mouse click handler. **\/\n        private function _clickHandler(event : MouseEvent) : void {\n            if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n        };\n\n        \/** StageVideo detector. **\/\n        private function _onStageVideoState(event : StageVideoAvailabilityEvent) : void {\n            var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            _hls = new HLS();\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.QUALITY_SWITCH, _switchHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange);\n\n            if (available && stage.stageVideos.length > 0) {\n                _stageVideo = stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n                _stageVideo.attachNetStream(_hls.stream);\n            } else {\n                _video = new Video(stage.stageWidth, stage.stageHeight);\n                addChild(_video);\n                _video.smoothing = true;\n                _video.attachNetStream(_hls.stream);\n            }\n        };\n\n        private function _onStageResize(event : Event) : void {\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.width = stage.stageWidth;\n            _sheet.height = stage.stageHeight;\n            _resize();\n        };\n\n        private function _resize() : void {\n            var rect : Rectangle;\n            rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight);\n            \/\/ resize video\n            if (_video) {\n                _video.width = rect.width;\n                _video.height = rect.height;\n                _video.x = rect.x;\n                _video.y = rect.y;\n            } else if (_stageVideo) {\n                _stageVideo.viewPort = rect;\n            }\n        }\n    }\n}\n","new_contents":"package org.mangui.chromeless {\n    import flash.net.URLStream;\n\n    import org.mangui.HLS.parsing.Level;\n    import org.mangui.HLS.*;\n    import org.mangui.HLS.utils.*;\n\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n    public class ChromelessPlayer extends Sprite {\n        \/** reference to the framework. **\/\n        private var _hls : HLS;\n        \/** Sheet to place on top of the video. **\/\n        private var _sheet : Sprite;\n        \/** Reference to the stage video element. **\/\n        private var _stageVideo : StageVideo = null;\n        \/** Reference to the video element. **\/\n        private var _video : Video = null;\n        \/** Video size **\/\n        private var _videoWidth : Number = 0;\n        private var _videoHeight : Number = 0;\n        \/** current media position *\/\n        private var _media_position : Number;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer() : void {\n            \/\/ Set stage properties\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            stage.addEventListener(Event.RESIZE, _onStageResize);\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000, 0);\n            _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK, _clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n            \/\/ Connect getters to JS.\n            ExternalInterface.addCallback(\"getLevel\", _getLevel);\n            ExternalInterface.addCallback(\"getLevels\", _getLevels);\n            ExternalInterface.addCallback(\"getMetrics\", _getMetrics);\n            ExternalInterface.addCallback(\"getPosition\", _getPosition);\n            ExternalInterface.addCallback(\"getState\", _getState);\n            ExternalInterface.addCallback(\"getType\", _getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\", _getmaxBufferLength);\n            ExternalInterface.addCallback(\"getminBufferLength\", _getminBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\", _getbufferLength);\n            ExternalInterface.addCallback(\"getLogDebug\", _getLogDebug);\n            ExternalInterface.addCallback(\"getLogDebug2\", _getLogDebug2);\n            ExternalInterface.addCallback(\"getflushLiveURLCache\", _getflushLiveURLCache);\n            ExternalInterface.addCallback(\"getstartFromLowestLevel\", _getstartFromLowestLevel);\n            ExternalInterface.addCallback(\"getJSURLStream\", _getJSURLStream);\n            ExternalInterface.addCallback(\"getPlayerVersion\", _getPlayerVersion);\n            ExternalInterface.addCallback(\"getAudioTrackList\", _getAudioTrackList);\n            ExternalInterface.addCallback(\"getAudioTrackId\", _getAudioTrackId);\n            \/\/ Connect calls to JS.\n            ExternalInterface.addCallback(\"playerLoad\", _load);\n            ExternalInterface.addCallback(\"playerPlay\", _play);\n            ExternalInterface.addCallback(\"playerPause\", _pause);\n            ExternalInterface.addCallback(\"playerResume\", _resume);\n            ExternalInterface.addCallback(\"playerSeek\", _seek);\n            ExternalInterface.addCallback(\"playerStop\", _stop);\n            ExternalInterface.addCallback(\"playerVolume\", _volume);\n            ExternalInterface.addCallback(\"playerSetLevel\", _setLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\", _setmaxBufferLength);\n            ExternalInterface.addCallback(\"playerSetminBufferLength\", _setminBufferLength);\n            ExternalInterface.addCallback(\"playerSetflushLiveURLCache\", _setflushLiveURLCache);\n            ExternalInterface.addCallback(\"playerSetstartFromLowestLevel\", _setstartFromLowestLevel);\n            ExternalInterface.addCallback(\"playerSetLogDebug\", _setLogDebug);\n            ExternalInterface.addCallback(\"playerSetLogDebug2\", _setLogDebug2);\n            ExternalInterface.addCallback(\"playerSetAudioTrack\", _setAudioTrack);\n            ExternalInterface.addCallback(\"playerSetJSURLStream\", _setJSURLStream);\n\n            setTimeout(_pingJavascript, 50);\n        };\n\n        \/** Notify javascript the framework is ready. **\/\n        private function _pingJavascript() : void {\n            ExternalInterface.call(\"onHLSReady\", ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        private function _completeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n\n        private function _errorHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onError\", event.message);\n            }\n        };\n\n        private function _fragmentHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\", event.metrics.bandwidth, event.metrics.level, stage.stageWidth);\n            }\n        };\n\n        private function _manifestHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\", event.levels[0].duration);\n            }\n        };\n\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                _media_position = event.mediatime.position;\n                ExternalInterface.call(\"onPosition\", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding);\n            }\n\n            var videoWidth : Number = _video ? _video.videoWidth : _stageVideo.videoWidth;\n            var videoHeight : Number = _video ? _video.videoHeight : _stageVideo.videoHeight;\n\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    _resize();\n                    if (ExternalInterface.available) {\n                        ExternalInterface.call(\"onVideoSize\", _videoWidth, _videoHeight);\n                    }\n                }\n            }\n        };\n\n        private function _stateHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\", event.state);\n            }\n        };\n\n        private function _switchHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\", event.level);\n            }\n        };\n\n        private function _audioTracksListChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTracksListChange\", _getAudioTrackList());\n            }\n        }\n\n        private function _audioTrackChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTrackChange\", event.audioTrack);\n            }\n        }\n\n        \/** Javascript getters. **\/\n        private function _getLevel() : Number {\n            return _hls.level;\n        };\n\n        private function _getLevels() : Vector.<Level> {\n            return _hls.levels;\n        };\n\n        private function _getMetrics() : Object {\n            return _hls.metrics;\n        };\n\n        private function _getPosition() : Number {\n            return _hls.position;\n        };\n\n        private function _getState() : String {\n            return _hls.state;\n        };\n\n        private function _getType() : String {\n            return _hls.type;\n        };\n\n        private function _getbufferLength() : Number {\n            return _hls.bufferLength;\n        };\n\n        private function _getmaxBufferLength() : Number {\n            return _hls.maxBufferLength;\n        };\n\n        private function _getminBufferLength() : Number {\n            return _hls.minBufferLength;\n        };\n\n        private function _getflushLiveURLCache() : Boolean {\n            return _hls.flushLiveURLCache;\n        };\n\n        private function _getstartFromLowestLevel() : Boolean {\n            return _hls.startFromLowestLevel;\n        };\n\n        private function _getLogDebug() : Boolean {\n            return Log.LOG_DEBUG_ENABLED;\n        };\n\n        private function _getLogDebug2() : Boolean {\n            return Log.LOG_DEBUG2_ENABLED;\n        };\n\n        private function _getJSURLStream() : Boolean {\n            return (_hls.URLstream is JSURLStream);\n        };\n\n        private function _getPlayerVersion() : Number {\n            return 2;\n        };\n\n        private function _getAudioTrackList() : Array {\n            var list : Array = [];\n            var vec : Vector.<HLSAudioTrack> = _hls.audioTracks;\n            for (var i : Object in vec) {\n                list.push(vec[i]);\n            }\n            return list;\n        };\n\n        private function _getAudioTrackId() : Number {\n            return _hls.audioTrack;\n        };\n\n        \/** Javascript calls. **\/\n        private function _load(url : String) : void {\n            _hls.load(url);\n        };\n\n        private function _play() : void {\n            _hls.stream.play();\n        };\n\n        private function _pause() : void {\n            _hls.stream.pause();\n        };\n\n        private function _resume() : void {\n            _hls.stream.resume();\n        };\n\n        private function _seek(position : Number) : void {\n            _hls.stream.seek(position);\n        };\n\n        private function _stop() : void {\n            _hls.stream.close();\n        };\n\n        private function _volume(percent : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(percent \/ 100);\n        };\n\n        private function _setLevel(level : Number) : void {\n            _hls.level = level;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        private function _setmaxBufferLength(new_len : Number) : void {\n            _hls.maxBufferLength = new_len;\n        };\n\n        private function _setminBufferLength(new_len : Number) : void {\n            _hls.minBufferLength = new_len;\n        };\n\n        private function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void {\n            _hls.flushLiveURLCache = flushLiveURLCache;\n        };\n\n        private function _setstartFromLowestLevel(startFromLowestLevel : Boolean) : void {\n            _hls.startFromLowestLevel = startFromLowestLevel;\n        };\n\n        private function _setLogDebug(debug : Boolean) : void {\n            Log.LOG_DEBUG_ENABLED = debug;\n        };\n\n        private function _setLogDebug2(debug2 : Boolean) : void {\n            Log.LOG_DEBUG2_ENABLED = debug2;\n        };\n\n        private function _setJSURLStream(jsURLstream : Boolean) : void {\n            if (jsURLstream) {\n                _hls.URLstream = JSURLStream as Class;\n            } else {\n                _hls.URLstream = URLStream as Class;\n            }\n        };\n\n        private function _setAudioTrack(val : Number) : void {\n            if (val == _hls.audioTrack) return;\n            _hls.audioTrack = val;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        \/** Mouse click handler. **\/\n        private function _clickHandler(event : MouseEvent) : void {\n            if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n        };\n\n        \/** StageVideo detector. **\/\n        private function _onStageVideoState(event : StageVideoAvailabilityEvent) : void {\n            var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            _hls = new HLS();\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.QUALITY_SWITCH, _switchHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange);\n\n            if (available && stage.stageVideos.length > 0) {\n                _stageVideo = stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n                _stageVideo.attachNetStream(_hls.stream);\n            } else {\n                _video = new Video(stage.stageWidth, stage.stageHeight);\n                addChild(_video);\n                _video.smoothing = true;\n                _video.attachNetStream(_hls.stream);\n            }\n            stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n        };\n\n        private function _onStageResize(event : Event) : void {\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.width = stage.stageWidth;\n            _sheet.height = stage.stageHeight;\n            _resize();\n        };\n\n        private function _resize() : void {\n            var rect : Rectangle;\n            rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight);\n            \/\/ resize video\n            if (_video) {\n                _video.width = rect.width;\n                _video.height = rect.height;\n                _video.x = rect.x;\n                _video.y = rect.y;\n            } else if (_stageVideo) {\n                _stageVideo.viewPort = rect;\n            }\n        }\n    }\n}\n","subject":"fix NaN buffer reported when switching in fullscreen mode when switching to FullScreen, sometimes StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY listener is triggered. remove this listener after its first trigger to avoid reinstanciating HLS instance","message":"HLSProviderChromeless.swf:  fix NaN buffer reported when switching in fullscreen mode\nwhen switching to FullScreen, sometimes StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY listener is triggered.\nremove this listener after its first trigger to avoid reinstanciating HLS instance\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"d1891e4a6c6eab85c2976745978b0ab7a9938581","old_file":"KeyGenerator.as","new_file":"KeyGenerator.as","old_contents":"package dse{\n\timport com.hurlant.crypto.prng.Random;\n\timport com.hurlant.crypto.rsa.RSAKey;\n\timport com.hurlant.util.Hex;\n\t\n\timport flash.external.ExternalInterface;\n\timport flash.utils.ByteArray;\n\tpublic class KeyGenerator\n\t{\n\t\tpublic static function generateKeys():void{\n\t\t\tvar exp:String = \"10001\";\n\t\t\tvar rsa:RSAKey = RSAKey.generate(1024, exp);\n\t\t\tExternalInterface.call(\"setvalue\", \"publickey\", rsa.n.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"d\", rsa.d.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"p\", rsa.p.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"q\", rsa.q.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"dmp\", rsa.dmp1.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"dmq\", rsa.dmq1.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"qinv\", rsa.coeff.toString());\n\t\t\t\t\n\t\t\tvar r:Random = new Random;\n\t\t\tvar rankey:ByteArray = new ByteArray; var discard:ByteArray = new ByteArray;\n\t\t\tr.nextBytes(discard, 32);\n\t\t\tr.nextBytes(rankey, 32);\n\t\t\tExternalInterface.call(\"setvalue\", \"rk\", Hex.fromArray(rankey));\n\t\t}\n\t}\n}\n\n","new_contents":"package dse{\n\timport com.hurlant.crypto.Crypto;\n\timport com.hurlant.crypto.hash.IHash;\n\timport com.hurlant.crypto.prng.Random;\n\timport com.hurlant.crypto.rsa.RSAKey;\n\timport com.hurlant.util.Hex;\n\t\n\timport flash.external.ExternalInterface;\n\timport flash.utils.ByteArray;\n\t\n\tpublic class KeyGenerator\n\t{\n\t\tpublic static function generateKeys(passphrase:String):void{\n\t\t\tvar exp:String = \"10001\";\n\t\t\tvar rsa:RSAKey = RSAKey.generate(1024, exp);\n\t\t\tExternalInterface.call(\"setvalue\", \"publickey\", rsa.n.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"d\", rsa.d.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"p\", rsa.p.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"q\", rsa.q.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"dmp\", rsa.dmp1.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"dmq\", rsa.dmq1.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"qinv\", rsa.coeff.toString());\n\t\t\t\t\n\t\t\tvar r:Random = new Random;\n\t\t\tvar rankey:ByteArray = new ByteArray; var discard:ByteArray = new ByteArray;\n\n\t\t\t\/\/incorporate passphrase into seeding process\n\t\t\tvar hash:IHash = Crypto.getHash(\"sha256\");\n\t\t\tvar p:ByteArray = hash.hash(Hex.toArray(Hex.fromString(passphrase)));\n\t\t\tr.autoSeed();\n\t\t\twhile (p.bytesAvailable>=4) {\n\t\t\t\tr.seed(p.readUnsignedInt());\n\t\t\t}\n\n\t\t\tr.nextBytes(discard, 1024);\n\t\t\tr.nextBytes(rankey, 32);\n\t\t\tExternalInterface.call(\"setvalue\", \"rk\", Hex.fromArray(rankey));\n\t\t}\n\t}\n}\n\n","subject":"improve randomness of random aes key generation by seeding with passphrase hash","message":"improve randomness of random aes key generation by seeding with\npassphrase hash\n","lang":"ActionScript","license":"mit","repos":"snoble\/dse"}
{"commit":"06f82d68fcf627caac03c57e1a6e429b0686c7a6","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/utils\/PropertyUtil.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/utils\/PropertyUtil.as","old_contents":"package dolly.utils {\n\nimport dolly.core.dolly_internal;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nuse namespace dolly_internal;\n\npublic class PropertyUtil {\n\n\tdolly_internal static function copyArray(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\ttargetObj[propertyName] = sourceObj[propertyName].slice();\n\t}\n\n\tdolly_internal static function copyArrayList(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\ttargetObj[propertyName] = sourceObj[propertyName] ?\n\t\t\t\tnew ArrayList(sourceObj[propertyName].source) :\n\t\t\t\tnew ArrayList();\n\t}\n\n\tdolly_internal static function copyArrayCollection(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\tconst arrayCollection:ArrayCollection = (sourceProperty as ArrayCollection);\n\t\ttargetObj[propertyName] = arrayCollection.source ?\n\t\t\t\tnew ArrayCollection(arrayCollection.source.slice()) :\n\t\t\t\tnew ArrayCollection();\n\t}\n\n\tprivate static function copyObject(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\ttargetObj[propertyName] = sourceProperty;\n\t}\n\n\tpublic static function copyProperty(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst sourceProperty:* = sourceObj[propertyName];\n\n\t\tif (sourceProperty is Array) {\n\t\t\tcopyArray(sourceObj, targetObj, propertyName);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayList) {\n\t\t\tcopyArrayList(sourceObj, targetObj, propertyName);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayCollection) {\n\t\t\tcopyArrayCollection(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tcopyObject(targetObj, propertyName, sourceProperty);\n\t}\n\n\tpublic static function cloneProperty(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst sourceProperty:* = sourceObj[propertyName];\n\n\t\tif (sourceProperty is Array) {\n\t\t\tcopyArray(sourceObj, targetObj, propertyName);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayList) {\n\t\t\tcopyArrayList(sourceObj, targetObj, propertyName);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayCollection) {\n\t\t\tcopyArrayCollection(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tcopyObject(targetObj, propertyName, sourceProperty);\n\t}\n}\n}\n","new_contents":"package dolly.utils {\n\nimport dolly.core.dolly_internal;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nuse namespace dolly_internal;\n\npublic class PropertyUtil {\n\n\tdolly_internal static function copyArray(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\ttargetObj[propertyName] = sourceObj[propertyName].slice();\n\t}\n\n\tdolly_internal static function copyArrayList(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\ttargetObj[propertyName] = sourceObj[propertyName] ?\n\t\t\t\tnew ArrayList(sourceObj[propertyName].source) :\n\t\t\t\tnew ArrayList();\n\t}\n\n\tdolly_internal static function copyArrayCollection(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst arrayCollection:ArrayCollection = sourceObj[propertyName];\n\t\ttargetObj[propertyName] = arrayCollection.source ?\n\t\t\t\tnew ArrayCollection(arrayCollection.source.slice()) :\n\t\t\t\tnew ArrayCollection();\n\t}\n\n\tprivate static function copyObject(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\ttargetObj[propertyName] = sourceProperty;\n\t}\n\n\tpublic static function copyProperty(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst sourceProperty:* = sourceObj[propertyName];\n\n\t\tif (sourceProperty is Array) {\n\t\t\tcopyArray(sourceObj, targetObj, propertyName);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayList) {\n\t\t\tcopyArrayList(sourceObj, targetObj, propertyName);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayCollection) {\n\t\t\tcopyArrayCollection(sourceObj, targetObj, propertyName);\n\t\t\treturn;\n\t\t}\n\n\t\tcopyObject(targetObj, propertyName, sourceProperty);\n\t}\n\n\tpublic static function cloneProperty(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst sourceProperty:* = sourceObj[propertyName];\n\n\t\tif (sourceProperty is Array) {\n\t\t\tcopyArray(sourceObj, targetObj, propertyName);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayList) {\n\t\t\tcopyArrayList(sourceObj, targetObj, propertyName);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayCollection) {\n\t\t\tcopyArrayCollection(sourceObj, targetObj, propertyName);\n\t\t\treturn;\n\t\t}\n\n\t\tcopyObject(targetObj, propertyName, sourceProperty);\n\t}\n}\n}\n","subject":"Change signature of PropertyUtil.copyArrayCollection() method.","message":"Change signature of PropertyUtil.copyArrayCollection() method.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"de5baab0e1cb4abaac893fb2ae985617763689be","old_file":"src\/aerys\/minko\/render\/geometry\/stream\/IndexStream.as","new_file":"src\/aerys\/minko\/render\/geometry\/stream\/IndexStream.as","old_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Endian;\n\n\tpublic final class IndexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tminko_stream var _data\t\t\t: ByteArray;\n\t\tminko_stream var _localDispose\t: Boolean;\n\n\t\tprivate var _usage\t\t: uint;\n\t\tprivate var _resource\t: IndexBuffer3DResource;\n\t\tprivate var _length\t\t: uint;\n\t\t\n\t\tprivate var _locked\t\t: Boolean;\n\t\t\n\t\tprivate var _changed\t: Signal;\n\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get resource() : IndexBuffer3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _length;\n\t\t}\n\n\t\tpublic function set length(value : uint) : void\n\t\t{\n\t\t\t_data.length = value << 1;\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\n\t\tpublic function IndexStream(usage\t: uint,\n\t\t\t\t\t\t\t\t\tdata \t: ByteArray\t= null,\n\t\t\t\t\t\t\t\t\tlength\t: uint\t\t= 0)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, length, usage);\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t_length = _data.length >>> 1;\n\t\t\t\n\t\t\tif (!_locked)\n\t\t\t\t_changed.execute(this);\n\t\t}\n\n\t\tprivate function initialize(data\t: ByteArray,\n\t\t\t\t\t\t\t\t\tlength \t: uint,\n\t\t\t\t\t\t\t\t\tusage\t: uint) : void\n\t\t{\n\t\t\t_changed = new Signal('IndexStream.changed');\n\t\t\t\n\t\t\t_usage = usage;\n\t\t\t_resource = new IndexBuffer3DResource(this);\n\n\t\t\t_data = new ByteArray();\n\t\t\t_data.endian = Endian.LITTLE_ENDIAN;\n\t\t\tif (data)\n\t\t\t{\n\t\t\t\tif (data.endian != Endian.LITTLE_ENDIAN)\n\t\t\t\t\tthrow new Error('Endianness must be Endian.LITTLE_ENDIAN.');\n\t\t\t\tif (length == 0)\n\t\t\t\t\tlength = data.bytesAvailable;\n\t\t\t\tif (length % 6 != 0)\n\t\t\t\t\tthrow new Error();\n\t\t\t\t\n\t\t\t\tdata.readBytes(_data, 0, length);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = dummyData(length);\n\t\t\t}\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function get(index : uint) : uint\n\t\t{\n\t\t\tvar value : uint = 0;\n\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\tvalue = _data.readUnsignedShort();\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\n\t\tpublic function set(index : uint, value : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\t_data.writeShort(value);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function deleteTriangle(triangleIndex : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t_data.writeBytes(_data, triangleIndex * 12, 12);\n\t\t\t_data.length -= 12;\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function clone(usage : uint = 0) : IndexStream\n\t\t{\n\t\t\treturn new IndexStream(usage || _usage, _data);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _data.toString();\n\t\t}\n\t\t\n\t\tpublic function concat(indexStream : IndexStream,\n\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t   indexOffset\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckReadUsage(indexStream);\n\t\t\tcheckWriteUsage(this);\n\n\t\t\tpushBytes(indexStream._data, firstIndex, count, indexOffset);\n\t\t\tindexStream._data.position = 0;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function pushBytes(bytes\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  count\t\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  indexOffset\t: uint\t= 0) : IndexStream\n\t\t{\n\t\t\tcount ||= bytes.length >>> 1;\n\t\t\t\n\t\t\t_data.position = _data.length;\n\t\t\t\n\t\t\tif (indexOffset == 0)\n\t\t\t\t_data.writeBytes(bytes, firstIndex << 1, count << 1);\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = firstIndex << 1;\n\t\t\t\tfor (var i : uint = 0; i < count; ++i)\n\t\t\t\t\t_data.writeShort(bytes.readUnsignedShort() + indexOffset);\n\t\t\t}\n\n\t\t\t_data.position = 0;\n\t\t\tbytes.position = (firstIndex + count) << 1;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushVector(indices \t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   offset\t\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = _data.length;\n\n\t\t\tcount ||= indices.length;\n\n\t\t\t_data.position = _data.length;\n\t\t\tfor (var i : int = 0; i < count; ++i)\n\t\t\t\t_data.writeShort(indices[int(firstIndex + i)] + offset);\n\t\t\t_data.position = 0;\n\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushTriangle(index1 : uint, index2 : uint, index3 : uint) : IndexStream\n\t\t{\n\t\t\treturn setTriangle(length * 3, index1, index2, index3);\n\t\t}\n\t\t\n\t\tpublic function setTriangle(triangleIndex\t: uint,\n\t\t\t\t\t\t\t\t\tindex1 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex2 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex3 \t\t\t: uint) : IndexStream\n\t\t{\n\t\t\t_data.position = triangleIndex << 1;\n\t\t\t_data.writeShort(index1);\n\t\t\t_data.writeShort(index2);\n\t\t\t_data.writeShort(index3);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function disposeLocalData(waitForUpload : Boolean = true) : void\n\t\t{\n\t\t\tif (waitForUpload && _length != resource.numIndices)\n\t\t\t\t_localDispose = true;\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = null;\n\t\t\t\t_usage = StreamUsage.STATIC;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_resource.dispose();\n\t\t}\n\t\t\n\t\tpublic function lock() : ByteArray\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t_locked = true;\n\t\t\t\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function unlock(hasChanged : Boolean = true) : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tif (hasChanged)\n\t\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tprivate static function checkReadUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.READ))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to read from vertex stream: stream usage is not set to StreamUsage.READ.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate static function checkWriteUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.WRITE))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to write in vertex stream: stream usage is not set to StreamUsage.WRITE.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function dummyData(size \t: uint,\n\t\t\t\t\t\t\t\t\t\t offset : uint = 0) : ByteArray\n\t\t{\n\t\t\tvar indices : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tindices.endian = Endian.LITTLE_ENDIAN;\n\t\t\tfor (var i : int = 0; i < size; ++i)\n\t\t\t\tindices.writeShort(i + offset);\n\t\t\tindices.position = 0;\n\t\t\t\n\t\t\treturn indices;\n\t\t}\n\t\t\n\t\tpublic static function fromVector(usage : uint, data : Vector.<uint>) : IndexStream\n\t\t{\n\t\t\tvar stream \t\t: IndexStream \t= new IndexStream(usage);\n\t\t\tvar numIndices \t: uint \t\t\t= data.length;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numIndices; ++i)\n\t\t\t\tstream._data.writeShort(data[i]);\n\t\t\tstream._data.position = 0;\n\t\t\tstream._length = numIndices;\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Endian;\n\n\tpublic final class IndexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tminko_stream var _data\t\t\t: ByteArray;\n\t\tminko_stream var _localDispose\t: Boolean;\n\n\t\tprivate var _usage\t\t: uint;\n\t\tprivate var _resource\t: IndexBuffer3DResource;\n\t\tprivate var _length\t\t: uint;\n\t\t\n\t\tprivate var _locked\t\t: Boolean;\n\t\t\n\t\tprivate var _changed\t: Signal;\n\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get resource() : IndexBuffer3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _length;\n\t\t}\n\n\t\tpublic function set length(value : uint) : void\n\t\t{\n\t\t\t_data.length = value << 1;\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\n\t\tpublic function IndexStream(usage\t: uint,\n\t\t\t\t\t\t\t\t\tdata \t: ByteArray\t= null,\n\t\t\t\t\t\t\t\t\tlength\t: uint\t\t= 0)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, length, usage);\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t_length = _data.length >>> 1;\n            \n            if (_length % 3 != 0)\n                throw new Error('Invalid size');\n\t\t\t\n\t\t\tif (!_locked)\n\t\t\t\t_changed.execute(this);\n\t\t}\n\n\t\tprivate function initialize(data\t: ByteArray,\n\t\t\t\t\t\t\t\t\tlength \t: uint,\n\t\t\t\t\t\t\t\t\tusage\t: uint) : void\n\t\t{\n\t\t\t_changed = new Signal('IndexStream.changed');\n\t\t\t\n\t\t\t_usage = usage;\n\t\t\t_resource = new IndexBuffer3DResource(this);\n\n\t\t\t_data = new ByteArray();\n\t\t\t_data.endian = Endian.LITTLE_ENDIAN;\n\t\t\tif (data)\n\t\t\t{\n\t\t\t\tif (data.endian != Endian.LITTLE_ENDIAN)\n\t\t\t\t\tthrow new Error('Endianness must be Endian.LITTLE_ENDIAN.');\n\t\t\t\tif (length == 0)\n\t\t\t\t\tlength = data.bytesAvailable;\n\t\t\t\tif (length % 6 != 0)\n\t\t\t\t\tthrow new Error('Invalid size');\n\t\t\t\t\n\t\t\t\tdata.readBytes(_data, 0, length);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = dummyData(length);\n\t\t\t}\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function get(index : uint) : uint\n\t\t{\n\t\t\tvar value : uint = 0;\n\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\tvalue = _data.readUnsignedShort();\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\n\t\tpublic function set(index : uint, value : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\t_data.writeShort(value);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function deleteTriangle(triangleIndex : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t_data.writeBytes(_data, triangleIndex * 12, 12);\n\t\t\t_data.length -= 12;\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function clone(usage : uint = 0) : IndexStream\n\t\t{\n\t\t\treturn new IndexStream(usage || _usage, _data);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _data.toString();\n\t\t}\n\t\t\n\t\tpublic function concat(indexStream : IndexStream,\n\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t   indexOffset\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckReadUsage(indexStream);\n\t\t\tcheckWriteUsage(this);\n\n\t\t\tpushBytes(indexStream._data, firstIndex, count, indexOffset);\n\t\t\tindexStream._data.position = 0;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function pushBytes(bytes\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  count\t\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  indexOffset\t: uint\t= 0) : IndexStream\n\t\t{\n\t\t\tcount ||= bytes.length >>> 1;\n\t\t\t\n\t\t\t_data.position = _data.length;\n\t\t\t\n\t\t\tif (indexOffset == 0)\n\t\t\t\t_data.writeBytes(bytes, firstIndex << 1, count << 1);\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = firstIndex << 1;\n\t\t\t\tfor (var i : uint = 0; i < count; ++i)\n\t\t\t\t\t_data.writeShort(bytes.readUnsignedShort() + indexOffset);\n\t\t\t}\n\n\t\t\t_data.position = 0;\n\t\t\tbytes.position = (firstIndex + count) << 1;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushVector(indices \t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   offset\t\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = _data.length;\n\n\t\t\tcount ||= indices.length;\n\n\t\t\t_data.position = _data.length;\n\t\t\tfor (var i : int = 0; i < count; ++i)\n\t\t\t\t_data.writeShort(indices[int(firstIndex + i)] + offset);\n\t\t\t_data.position = 0;\n\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushTriangle(index1 : uint, index2 : uint, index3 : uint) : IndexStream\n\t\t{\n\t\t\treturn setTriangle(length * 3, index1, index2, index3);\n\t\t}\n\t\t\n\t\tpublic function setTriangle(triangleIndex\t: uint,\n\t\t\t\t\t\t\t\t\tindex1 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex2 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex3 \t\t\t: uint) : IndexStream\n\t\t{\n\t\t\t_data.position = triangleIndex << 1;\n\t\t\t_data.writeShort(index1);\n\t\t\t_data.writeShort(index2);\n\t\t\t_data.writeShort(index3);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function disposeLocalData(waitForUpload : Boolean = true) : void\n\t\t{\n\t\t\tif (waitForUpload && _length != resource.numIndices)\n\t\t\t\t_localDispose = true;\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = null;\n\t\t\t\t_usage = StreamUsage.STATIC;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_resource.dispose();\n\t\t}\n\t\t\n\t\tpublic function lock() : ByteArray\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t_locked = true;\n\t\t\t\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function unlock(hasChanged : Boolean = true) : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tif (hasChanged)\n\t\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tprivate static function checkReadUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.READ))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to read from vertex stream: stream usage is not set to StreamUsage.READ.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate static function checkWriteUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.WRITE))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to write in vertex stream: stream usage is not set to StreamUsage.WRITE.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function dummyData(size \t: uint,\n\t\t\t\t\t\t\t\t\t\t offset : uint = 0) : ByteArray\n\t\t{\n\t\t\tvar indices : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tindices.endian = Endian.LITTLE_ENDIAN;\n\t\t\tfor (var i : int = 0; i < size; ++i)\n\t\t\t\tindices.writeShort(i + offset);\n\t\t\tindices.position = 0;\n\t\t\t\n\t\t\treturn indices;\n\t\t}\n\t\t\n\t\tpublic static function fromVector(usage : uint, data : Vector.<uint>) : IndexStream\n\t\t{\n\t\t\tvar stream \t\t: IndexStream \t= new IndexStream(usage);\n\t\t\tvar numIndices \t: uint \t\t\t= data.length;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numIndices; ++i)\n\t\t\t\tstream._data.writeShort(data[i]);\n\t\t\tstream._data.position = 0;\n\t\t\tstream._length = numIndices;\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t}\n}","subject":"check IndexStream.length in IndexStream.invalidate() in order to fail early","message":"check IndexStream.length in IndexStream.invalidate() in order to fail early\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"57eb4106f19384977c69f18887d8c7a5f8ec465f","old_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/CloneableSubclass.as","new_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/CloneableSubclass.as","old_contents":"package dolly.data {\n\n[Cloneable]\npublic class CloneableSubclass extends CloneableClass {\n\n\tprivate var _writableField2:String;\n\n\tpublic var property4:String;\n\tpublic var property5:String;\n\n\tpublic function CloneableSubclass() {\n\t\tsuper();\n\t}\n\n\tpublic function get writableField2():String {\n\t\treturn _writableField2;\n\t}\n\n\tpublic function set writableField2(value:String):void {\n\t\t_writableField2 = value;\n\t}\n\n}\n}\n","new_contents":"package dolly.data {\n\n[Cloneable]\npublic class CloneableSubclass extends CloneableClass {\n\n\tpublic static var staticProperty1:String;\n\tpublic static var staticProperty2:String;\n\tpublic static var staticProperty3:String;\n\n\tprivate var _writableField2:String;\n\n\tpublic var property4:String;\n\tpublic var property5:String;\n\n\tpublic function CloneableSubclass() {\n\t\tsuper();\n\t}\n\n\tpublic function get writableField2():String {\n\t\treturn _writableField2;\n\t}\n\n\tpublic function set writableField2(value:String):void {\n\t\t_writableField2 = value;\n\t}\n\n}\n}\n","subject":"Add static properties to CloneableSubclass.","message":"Add static properties to CloneableSubclass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"5b12abbf701a11354796345c407067391b1367af","old_file":"src\/com\/esri\/builder\/supportClasses\/IconFetchEvent.as","new_file":"src\/com\/esri\/builder\/supportClasses\/IconFetchEvent.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.supportClasses\n{\n\nimport flash.events.Event;\n\npublic class IconFetchEvent extends Event\n{\n    public static const FETCH_COMPLETE:String = \"FETCH_COMPLETE\";\n\n    private var _iconPath:String;\n\n    public function IconFetchEvent(type:String, iconPath:String)\n    {\n        super(type, false, false);\n        _iconPath = iconPath;\n    }\n\n    public function get iconPath():String\n    {\n        return _iconPath;\n    }\n\n    override public function clone():Event\n    {\n        return new IconFetchEvent(type, _iconPath);\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.supportClasses\n{\n\nimport flash.events.Event;\n\npublic class IconFetchEvent extends Event\n{\n    public static const FETCH_COMPLETE:String = \"fetchComplete\";\n\n    private var _iconPath:String;\n\n    public function IconFetchEvent(type:String, iconPath:String)\n    {\n        super(type, false, false);\n        _iconPath = iconPath;\n    }\n\n    public function get iconPath():String\n    {\n        return _iconPath;\n    }\n\n    override public function clone():Event\n    {\n        return new IconFetchEvent(type, _iconPath);\n    }\n}\n}\n","subject":"Change IconFetchEvent.COMPLETE value to camel case.","message":"Change IconFetchEvent.COMPLETE value to camel case.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"e35b5842681b9ad356a5d40a14f6a4399f2baf04","old_file":"src\/aerys\/minko\/type\/clone\/CloneOptions.as","new_file":"src\/aerys\/minko\/type\/clone\/CloneOptions.as","old_contents":"package aerys.minko.type.clone\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.AnimationController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.controller.mesh.VisibilityController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\n\tpublic class CloneOptions\n\t{\n\t\tprivate var _clonedControllerTypes\t\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _ignoredControllerTypes\t\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _reassignedControllerTypes\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _defaultControllerAction\t: uint\t\t\t\t= ControllerCloneAction.REASSIGN;\n\t\t\n\t\tpublic function get defaultControllerAction() : uint\n\t\t{\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\tpublic function set defaultControllerAction(v : uint) : void\n\t\t{\n\t\t\tif (v != ControllerCloneAction.CLONE \n\t\t\t\t&& v != ControllerCloneAction.IGNORE \n\t\t\t\t&& v != ControllerCloneAction.REASSIGN)\n\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t\n\t\t\t_defaultControllerAction = v;\n\t\t}\n\t\t\n\t\tpublic function CloneOptions()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic static function get defaultOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._clonedControllerTypes.push(\n\t\t\t\tAnimationController,\n\t\t\t\tSkinningController\n\t\t\t);\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic static function get cloneAllOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._ignoredControllerTypes.push(VisibilityController, CameraController);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic function addControllerAction(controllerClass : Class, action : uint) : void\n\t\t{\n\t\t\tswitch (action)\n\t\t\t{\n\t\t\t\tcase ControllerCloneAction.CLONE:\n\t\t\t\t\t_clonedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.IGNORE:\n\t\t\t\t\t_ignoredControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.REASSIGN:\n\t\t\t\t\t_reassignedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeControllerAction(controllerClass : Class) : void\n\t\t{\n\t\t\tthrow new Error('Implement me.');\n\t\t}\n\t\t\n\t\tpublic function getActionForController(controller : AbstractController) : uint\n\t\t{\n\t\t\tvar numControllersToClone\t\t: uint = _clonedControllerTypes.length;\n\t\t\tvar numControllersToIgnore\t\t: uint = _ignoredControllerTypes.length;\n\t\t\tvar numControllersToReassign\t: uint = _reassignedControllerTypes.length;\n\t\t\tvar controllerId\t\t\t\t: uint;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToClone; ++controllerId)\n\t\t\t\tif (controller is _clonedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToIgnore; ++controllerId)\n\t\t\t\tif (controller is _ignoredControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.IGNORE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToReassign; ++controllerId)\n\t\t\t\tif (controller is _reassignedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"package aerys.minko.type.clone\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.AnimationController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.controller.mesh.VisibilityController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\n\tpublic class CloneOptions\n\t{\n\t\tprivate var _clonedControllerTypes\t\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _ignoredControllerTypes\t\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _reassignedControllerTypes\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _defaultControllerAction\t: uint\t\t\t\t= ControllerCloneAction.REASSIGN;\n\t\t\n\t\tpublic function get defaultControllerAction() : uint\n\t\t{\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\tpublic function set defaultControllerAction(v : uint) : void\n\t\t{\n\t\t\tif (v != ControllerCloneAction.CLONE \n\t\t\t\t&& v != ControllerCloneAction.IGNORE \n\t\t\t\t&& v != ControllerCloneAction.REASSIGN)\n\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t\n\t\t\t_defaultControllerAction = v;\n\t\t}\n\t\t\n\t\tpublic function CloneOptions()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic static function get defaultOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._clonedControllerTypes.push(\n\t\t\t\tAnimationController,\n\t\t\t\tSkinningController\n\t\t\t);\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic static function get cloneAllOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic function addControllerAction(controllerClass : Class, action : uint) : void\n\t\t{\n\t\t\tswitch (action)\n\t\t\t{\n\t\t\t\tcase ControllerCloneAction.CLONE:\n\t\t\t\t\t_clonedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.IGNORE:\n\t\t\t\t\t_ignoredControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.REASSIGN:\n\t\t\t\t\t_reassignedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeControllerAction(controllerClass : Class) : void\n\t\t{\n\t\t\tthrow new Error('Implement me.');\n\t\t}\n\t\t\n\t\tpublic function getActionForController(controller : AbstractController) : uint\n\t\t{\n\t\t\tvar numControllersToClone\t\t: uint = _clonedControllerTypes.length;\n\t\t\tvar numControllersToIgnore\t\t: uint = _ignoredControllerTypes.length;\n\t\t\tvar numControllersToReassign\t: uint = _reassignedControllerTypes.length;\n\t\t\tvar controllerId\t\t\t\t: uint;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToClone; ++controllerId)\n\t\t\t\tif (controller is _clonedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToIgnore; ++controllerId)\n\t\t\t\tif (controller is _ignoredControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.IGNORE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToReassign; ++controllerId)\n\t\t\t\tif (controller is _reassignedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\t\n\t}\n}\n","subject":"fix CloneOptions.cloneAllOptions to exclude the TransformController from the list of controllers to clone","message":"fix CloneOptions.cloneAllOptions to exclude the TransformController from the list of controllers to clone\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"fad4ebd088a6f865abc28bab25adbdbb8002a306","old_file":"src\/modules\/Print\/PrintModel.as","new_file":"src\/modules\/Print\/PrintModel.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage modules.Print\n{\n\nimport com.esri.builder.supportClasses.URLUtil;\nimport com.esri.builder.model.Model;\n\nimport modules.IWidgetModel;\n\nimport mx.resources.ResourceManager;\n\n[Bindable]\npublic final class PrintModel implements IWidgetModel\n{\n    public static const DEFAULT_DPI:Number = 96;\n\n    private var _taskURL:String = Model.instance.printTaskURL;\n\n    public function get taskURL():String\n    {\n        return _taskURL;\n    }\n\n    public function set taskURL(value:String):void\n    {\n        _taskURL = URLUtil.encode(value);\n    }\n\n    private var _dpi:Number = DEFAULT_DPI;\n\n    public function get dpi():Number\n    {\n        return _dpi;\n    }\n\n    public function set dpi(value:Number):void\n    {\n        _dpi = isNaN(value) ? DEFAULT_DPI : value;\n    }\n\n    public var title:String = ResourceManager.getInstance().getString('BuilderStrings', 'print.defaultTitle');\n    public var subtitle:String = ResourceManager.getInstance().getString('BuilderStrings', 'print.defaultSubtitle');\n    public var copyright:String = ResourceManager.getInstance().getString('BuilderStrings', 'print.defaultCopyright');\n    public var author:String = \"\";\n    public var useScale:Boolean = true;\n    public var submitLabel:String;\n    public var defaultFormat:String = \"\";\n    public var defaultLayoutTemplate:String = \"\";\n\n    public var isTitleVisible:Boolean = true;\n    public var isCopyrightVisible:Boolean = true;\n    public var isAuthorVisible:Boolean = true;\n\n    public var willUseExportWebMap:Boolean = false;\n    public var useProxy:Boolean;\n\n    public function importXML(doc:XML):void\n    {\n        if (doc.taskurl[0])\n        {\n            taskURL = doc.taskurl;\n            willUseExportWebMap = true;\n        }\n        if (doc.title[0])\n        {\n            title = doc.title;\n            isTitleVisible = (doc.title.@visible[0] != \"false\");\n        }\n        if (doc.author[0])\n        {\n            author = doc.author;\n            isAuthorVisible = (doc.author.@visible[0] != \"false\");\n        }\n        if (doc.subtitle[0])\n        {\n            subtitle = doc.subtitle;\n        }\n        if (doc.copyright[0])\n        {\n            copyright = doc.copyright;\n            isCopyrightVisible = (doc.copyright.@visible[0] != \"false\");\n        }\n        if (doc.usescale[0])\n        {\n            useScale = (doc.usescale.@visible == 'true');\n        }\n        if (doc.formats.@defaultvalue[0])\n        {\n            defaultFormat = doc.formats.@defaultvalue[0];\n        }\n        if (doc.layouttemplates.@defaultvalue[0])\n        {\n            defaultLayoutTemplate = doc.layouttemplates.@defaultvalue[0];\n        }\n        if(doc.useproxy[0] == \"true\")\n        {\n            useProxy = true;\n        }\n        if (doc.dpi[0])\n        {\n            dpi = parseFloat(doc.dpi[0]);\n        }\n    }\n\n    public function exportXML():XML\n    {\n        if (willUseExportWebMap)\n        {\n            return createExportWebMapXML();\n        }\n        else\n        {\n            return createPrintScreenXML();\n        }\n    }\n\n    private function createPrintScreenXML():XML\n    {\n        var configXML:XML = <configuration\/>;\n\n        if (title)\n        {\n            configXML.appendChild(<title>{title}<\/title>);\n        }\n        if (copyright)\n        {\n            configXML.appendChild(<copyright>{copyright}<\/copyright>);\n        }\n        if (subtitle)\n        {\n            configXML.appendChild(<subtitle>{subtitle}<\/subtitle>);\n        }\n\n        return configXML;\n    }\n\n    private function createExportWebMapXML():XML\n    {\n        var configXML:XML = <configuration\/>;\n\n        configXML.appendChild(<taskurl>{taskURL}<\/taskurl>);\n\n        var titleXML:XML = <title>{title}<\/title>;\n        titleXML.@visible = isTitleVisible;\n        configXML.appendChild(titleXML);\n\n        var copyrightXML:XML = <copyright>{copyright}<\/copyright>;\n        copyrightXML.@visible = isCopyrightVisible;\n        configXML.appendChild(copyrightXML);\n\n        var authorXML:XML = <author>{author}<\/author>;\n        authorXML.@visible = isAuthorVisible;\n        configXML.appendChild(authorXML);\n\n        configXML.appendChild(<dpi>{dpi}<\/dpi>);\n\n        if (useScale)\n        {\n            configXML.appendChild(<usescale visible=\"true\"\/>);\n        }\n\n        if (defaultFormat)\n        {\n            configXML.appendChild(<formats defaultvalue={defaultFormat}\/>)\n        }\n\n        if (defaultLayoutTemplate)\n        {\n            configXML.appendChild(<layouttemplates defaultvalue={defaultLayoutTemplate}\/>)\n        }\n\n        if(useProxy)\n        {\n            configXML.appendChild(<useproxy>{useProxy}<\/useproxy>);\n        }\n\n        return configXML;\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage modules.Print\n{\n\nimport com.esri.builder.model.Model;\nimport com.esri.builder.supportClasses.URLUtil;\n\nimport modules.IWidgetModel;\n\nimport mx.resources.ResourceManager;\n\n[Bindable]\npublic final class PrintModel implements IWidgetModel\n{\n    public static const DEFAULT_DPI:Number = 96;\n\n    private var _taskURL:String = Model.instance.printTaskURL;\n\n    public function get taskURL():String\n    {\n        return _taskURL;\n    }\n\n    public function set taskURL(value:String):void\n    {\n        _taskURL = URLUtil.encode(value);\n    }\n\n    private var _dpi:Number = DEFAULT_DPI;\n\n    public function get dpi():Number\n    {\n        return _dpi;\n    }\n\n    public function set dpi(value:Number):void\n    {\n        _dpi = isNaN(value) ? DEFAULT_DPI : value;\n    }\n\n    public var title:String = ResourceManager.getInstance().getString('BuilderStrings', 'print.defaultTitle');\n    public var subtitle:String = ResourceManager.getInstance().getString('BuilderStrings', 'print.defaultSubtitle');\n    public var copyright:String = ResourceManager.getInstance().getString('BuilderStrings', 'print.defaultCopyright');\n    public var author:String = \"\";\n    public var useScale:Boolean = true;\n    public var submitLabel:String;\n    public var defaultFormat:String = \"\";\n    public var defaultLayoutTemplate:String = \"\";\n\n    public var isTitleVisible:Boolean = true;\n    public var isCopyrightVisible:Boolean = true;\n    public var isAuthorVisible:Boolean = true;\n\n    public var willUseExportWebMap:Boolean = false;\n    public var useProxy:Boolean;\n\n    public function importXML(doc:XML):void\n    {\n        if (doc.taskurl[0])\n        {\n            taskURL = doc.taskurl;\n            willUseExportWebMap = true;\n        }\n        if (doc.title[0])\n        {\n            title = doc.title;\n            isTitleVisible = (doc.title.@visible[0] != \"false\");\n        }\n        if (doc.author[0])\n        {\n            author = doc.author;\n            isAuthorVisible = (doc.author.@visible[0] != \"false\");\n        }\n        if (doc.subtitle[0])\n        {\n            subtitle = doc.subtitle;\n        }\n        if (doc.copyright[0])\n        {\n            copyright = doc.copyright;\n            isCopyrightVisible = (doc.copyright.@visible[0] != \"false\");\n        }\n        if (doc.usescale[0])\n        {\n            useScale = (doc.usescale.@visible == 'true');\n        }\n        if (doc.formats.@defaultvalue[0])\n        {\n            defaultFormat = doc.formats.@defaultvalue[0];\n        }\n        if (doc.layouttemplates.@defaultvalue[0])\n        {\n            defaultLayoutTemplate = doc.layouttemplates.@defaultvalue[0];\n        }\n        if (doc.useproxy[0] == \"true\")\n        {\n            useProxy = true;\n        }\n        if (doc.dpi[0])\n        {\n            dpi = parseFloat(doc.dpi[0]);\n        }\n    }\n\n    public function exportXML():XML\n    {\n        if (willUseExportWebMap)\n        {\n            return createExportWebMapXML();\n        }\n        else\n        {\n            return createPrintScreenXML();\n        }\n    }\n\n    private function createPrintScreenXML():XML\n    {\n        var configXML:XML = <configuration\/>;\n\n        if (title)\n        {\n            configXML.appendChild(<title>{title}<\/title>);\n        }\n        if (copyright)\n        {\n            configXML.appendChild(<copyright>{copyright}<\/copyright>);\n        }\n        if (subtitle)\n        {\n            configXML.appendChild(<subtitle>{subtitle}<\/subtitle>);\n        }\n\n        return configXML;\n    }\n\n    private function createExportWebMapXML():XML\n    {\n        var configXML:XML = <configuration\/>;\n\n        configXML.appendChild(<taskurl>{taskURL}<\/taskurl>);\n\n        var titleXML:XML = <title>{title}<\/title>;\n        titleXML.@visible = isTitleVisible;\n        configXML.appendChild(titleXML);\n\n        var copyrightXML:XML = <copyright>{copyright}<\/copyright>;\n        copyrightXML.@visible = isCopyrightVisible;\n        configXML.appendChild(copyrightXML);\n\n        var authorXML:XML = <author>{author}<\/author>;\n        authorXML.@visible = isAuthorVisible;\n        configXML.appendChild(authorXML);\n\n        configXML.appendChild(<dpi>{dpi}<\/dpi>);\n\n        if (useScale)\n        {\n            configXML.appendChild(<usescale visible=\"true\"\/>);\n        }\n\n        if (defaultFormat)\n        {\n            configXML.appendChild(<formats defaultvalue={defaultFormat}\/>)\n        }\n\n        if (defaultLayoutTemplate)\n        {\n            configXML.appendChild(<layouttemplates defaultvalue={defaultLayoutTemplate}\/>)\n        }\n\n        if (useProxy)\n        {\n            configXML.appendChild(<useproxy>{useProxy}<\/useproxy>);\n        }\n\n        return configXML;\n    }\n}\n}\n","subject":"Apply formatting.","message":"Apply formatting.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"30007f75cd8711a7965d9e238653009c656d5fb0","old_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/core\/Application.as","new_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/core\/Application.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageQuality;\n    import flash.display.StageScaleMode;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.MouseEvent;\n    import flash.system.ApplicationDomain;\n    import flash.utils.getQualifiedClassName;\n    \n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.MouseEvent;\n    import org.apache.flex.events.utils.MouseEventConverter;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n    \n    \/\/--------------------------------------\n    \/\/  Events\n    \/\/--------------------------------------\n    \n    \/**\n     *  Dispatched at startup. Attributes and sub-instances of\n     *  the MXML document have been created and assigned.\n     *  The component lifecycle is different\n     *  than the Flex SDK.  There is no creationComplete event.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"initialize\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"viewChanged\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"applicationComplete\", type=\"org.apache.flex.events.Event\")]\n\n    \/**\n     *  The Application class is the main class and entry point for a FlexJS\n     *  application.  This Application class is different than the\n     *  Flex SDK's mx:Application or spark:Application in that it does not contain\n     *  user interface elements.  Those UI elements go in the views.  This\n     *  Application class expects there to be a main model, a controller, and \n     *  an initial view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public class Application extends Sprite implements IStrand, IFlexInfo, IParent, IEventDispatcher\n    {\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function Application()\n        {\n            super();\n\t\t\tif (stage)\n\t\t\t{\n\t\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n                \/\/ should be opt-in\n\t\t\t\t\/\/stage.quality = StageQuality.HIGH_16X16_LINEAR;                \n\t\t\t}\n\t\t\t\n            loaderInfo.addEventListener(flash.events.Event.INIT, initHandler);\n        }\n        \n        \/**\n         *  The document property is used to provide\n         *  a property lookup context for non-display objects.\n         *  For Application, it points to itself.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var document:Object = this;\n        \n        private function initHandler(event:flash.events.Event):void\n        {\n\t\t\tif (model is IBead) addBead(model as IBead);\n\t\t\tif (controller is IBead) addBead(controller as IBead);\n\t\t\t\n            MouseEventConverter.setupAllConverters(stage);\n                \n            for each (var bead:IBead in beads)\n                addBead(bead);\n                \n            dispatchEvent(new org.apache.flex.events.Event(\"beadsAdded\"));\n\n            MXMLDataInterpreter.generateMXMLInstances(this, null, MXMLDescriptor);\n            \n            dispatchEvent(new org.apache.flex.events.Event(\"initialize\"));\n\n            if (initialView)\n            {\n                initialView.applicationModel =  model;\n                if (isNaN(initialView.explicitWidth))\n                    initialView.width = stage.stageWidth;\n                if (isNaN(initialView.explicitHeight))\n                    initialView.height = stage.stageHeight;\n        \t    this.addElement(initialView);\n                var bgColor:Object = ValuesManager.valuesImpl.getValue(this, \"background-color\");\n                if (bgColor != null)\n                {\n                    var backgroundColor:uint = ValuesManager.valuesImpl.convertColor(bgColor);\n                    graphics.beginFill(backgroundColor);\n                    graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n                    graphics.endFill();\n                }\n                dispatchEvent(new org.apache.flex.events.Event(\"viewChanged\"));\n            }\n            dispatchEvent(new org.apache.flex.events.Event(\"applicationComplete\"));\n        }\n\n        \/**\n         *  The org.apache.flex.core.IValuesImpl that will\n         *  determine the default values and other values\n         *  for the application.  The most common choice\n         *  is org.apache.flex.core.SimpleCSSValuesImpl.\n         * \n         *  @see org.apache.flex.core.SimpleCSSValuesImpl\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set valuesImpl(value:IValuesImpl):void\n        {\n            ValuesManager.valuesImpl = value;\n            ValuesManager.valuesImpl.init(this);\n        }\n\n        \/**\n         *  The initial view.\n         * \n         *  @see org.apache.flex.core.ViewBase\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var initialView:ViewBase;\n\n        \/**\n         *  The data model (for the initial view).\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var model:Object;\n\n        \/**\n         *  The controller.  The controller typically watches\n         *  the UI for events and updates the model accordingly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var controller:Object;\n\n        \/**\n         *  An array of data that describes the MXML attributes\n         *  and tags in an MXML document.  This data is usually\n         *  decoded by an MXMLDataInterpreter\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get MXMLDescriptor():Array\n        {\n            return null;\n        }\n\n        \/**\n         *  An method called by the compiler's generated\n         *  code to kick off the setting of MXML attribute\n         *  values and instantiation of child tags.\n         * \n         *  The call has to be made in the generated code\n         *  in order to ensure that the constructors have\n         *  completed first.\n         * \n         *  @param data The encoded data representing the\n         *  MXML attributes.\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n    \tpublic function generateMXMLAttributes(data:Array):void\n        {\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, data);\n        }\n        \n        \/**\n         *  The array property that is used to add additional\n         *  beads to an MXML tag.  From ActionScript, just\n         *  call addBead directly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var beads:Array;\n        \n        private var _beads:Vector.<IBead>;\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#addBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addBead(bead:IBead):void\n        {\n            if (!_beads)\n                _beads = new Vector.<IBead>;\n            _beads.push(bead);\n            bead.strand = this;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#getBeadByType()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getBeadByType(classOrInterface:Class):IBead\n        {\n            for each (var bead:IBead in _beads)\n            {\n                if (bead is classOrInterface)\n                    return bead;\n            }\n            return null;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#removeBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeBead(value:IBead):IBead\t\n        {\n            var n:int = _beads.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var bead:IBead = _beads[i];\n                if (bead == value)\n                {\n                    _beads.splice(i, 1);\n                    return bead;\n                }\n            }\n            return null;\n        }\n        \n        private var _info:Object;\n        \n        \/**\n         *  An Object containing information generated\n         *  by the compiler that is useful at startup time.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function info():Object\n        {\n            if (!_info)\n            {\n                var mainClassName:String = getQualifiedClassName(this);\n                var initClassName:String = \"_\" + mainClassName + \"_FlexInit\";\n                var c:Class = ApplicationDomain.currentDomain.getDefinition(initClassName) as Class;\n                _info = c.info();\n            }\n            return _info;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElement(c:Object, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                addChild(IUIBase(c).element as DisplayObject);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElementAt(c:Object, index:int, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                addChildAt(IUIBase(c).element as DisplayObject, index);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChildAt(c as DisplayObject, index);\n        }\n\n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementAt(index:int):Object\n        {\n            return getChildAt(index);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementIndex()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementIndex(c:Object):int\n        {\n            if (c is IUIBase)\n                return getChildIndex(IUIBase(c).element as DisplayObject);\n\n            return getChildIndex(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#removeElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeElement(c:Object, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                removeChild(IUIBase(c).element as DisplayObject);\n            }\n            else\n                removeChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#numElements\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get numElements():int\n        {\n            return numChildren;\n        }\n    }\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageQuality;\n    import flash.display.StageScaleMode;\n    import flash.events.Event;\n    import flash.system.ApplicationDomain;\n    import flash.utils.getQualifiedClassName;\n    \n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.MouseEvent;\n    import org.apache.flex.events.utils.MouseEventConverter;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n    \n    \/\/--------------------------------------\n    \/\/  Events\n    \/\/--------------------------------------\n    \n    \/**\n     *  Dispatched at startup. Attributes and sub-instances of\n     *  the MXML document have been created and assigned.\n     *  The component lifecycle is different\n     *  than the Flex SDK.  There is no creationComplete event.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"initialize\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup before the instances get created.\n     *  Beads can call preventDefault and defer initialization.\n     *  This event will be dispatched on every frame until no\n     *  listeners call preventDefault(), then the initialize()\n     *  method will be called.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"preinitialize\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"viewChanged\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"applicationComplete\", type=\"org.apache.flex.events.Event\")]\n\n    \/**\n     *  The Application class is the main class and entry point for a FlexJS\n     *  application.  This Application class is different than the\n     *  Flex SDK's mx:Application or spark:Application in that it does not contain\n     *  user interface elements.  Those UI elements go in the views.  This\n     *  Application class expects there to be a main model, a controller, and \n     *  an initial view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public class Application extends Sprite implements IStrand, IFlexInfo, IParent, IEventDispatcher\n    {\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function Application()\n        {\n            super();\n\t\t\tif (stage)\n\t\t\t{\n\t\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n                \/\/ should be opt-in\n\t\t\t\t\/\/stage.quality = StageQuality.HIGH_16X16_LINEAR;                \n\t\t\t}\n\t\t\t\n            loaderInfo.addEventListener(flash.events.Event.INIT, initHandler);\n        }\n        \n        \/**\n         *  The document property is used to provide\n         *  a property lookup context for non-display objects.\n         *  For Application, it points to itself.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var document:Object = this;\n        \n        private function initHandler(event:flash.events.Event):void\n        {\n\t\t\tif (model is IBead) addBead(model as IBead);\n\t\t\tif (controller is IBead) addBead(controller as IBead);\n\t\t\t\n            MouseEventConverter.setupAllConverters(stage);\n                \n            for each (var bead:IBead in beads)\n                addBead(bead);\n                \n            dispatchEvent(new org.apache.flex.events.Event(\"beadsAdded\"));\n\n            if (dispatchEvent(new org.apache.flex.events.Event(\"preinitialize\", false, true)))\n                initialize();\n            else\n                addEventListener(flash.events.Event.ENTER_FRAME, enterFrameHandler);\n            \n        }\n        \n        private function enterFrameHandler(event:flash.events.Event):void\n        {\n            if (dispatchEvent(new org.apache.flex.events.Event(\"preinitialize\", false, true)))\n            {\n                removeEventListener(flash.events.Event.ENTER_FRAME, enterFrameHandler);\n                initialize();\n            }    \n        }\n        \n        \/**\n         *  This method gets called when all preinitialize handlers\n         *  no longer call preventDefault();\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected function initialize():void\n        {\n            \n            MXMLDataInterpreter.generateMXMLInstances(this, null, MXMLDescriptor);\n            \n            dispatchEvent(new org.apache.flex.events.Event(\"initialize\"));\n\n            if (initialView)\n            {\n                initialView.applicationModel =  model;\n                if (isNaN(initialView.explicitWidth))\n                    initialView.width = stage.stageWidth;\n                if (isNaN(initialView.explicitHeight))\n                    initialView.height = stage.stageHeight;\n        \t    this.addElement(initialView);\n                var bgColor:Object = ValuesManager.valuesImpl.getValue(this, \"background-color\");\n                if (bgColor != null)\n                {\n                    var backgroundColor:uint = ValuesManager.valuesImpl.convertColor(bgColor);\n                    graphics.beginFill(backgroundColor);\n                    graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n                    graphics.endFill();\n                }\n                dispatchEvent(new org.apache.flex.events.Event(\"viewChanged\"));\n            }\n            dispatchEvent(new org.apache.flex.events.Event(\"applicationComplete\"));\n        }\n\n        \/**\n         *  The org.apache.flex.core.IValuesImpl that will\n         *  determine the default values and other values\n         *  for the application.  The most common choice\n         *  is org.apache.flex.core.SimpleCSSValuesImpl.\n         * \n         *  @see org.apache.flex.core.SimpleCSSValuesImpl\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set valuesImpl(value:IValuesImpl):void\n        {\n            ValuesManager.valuesImpl = value;\n            ValuesManager.valuesImpl.init(this);\n        }\n\n        \/**\n         *  The initial view.\n         * \n         *  @see org.apache.flex.core.ViewBase\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var initialView:ViewBase;\n\n        \/**\n         *  The data model (for the initial view).\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var model:Object;\n\n        \/**\n         *  The controller.  The controller typically watches\n         *  the UI for events and updates the model accordingly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var controller:Object;\n\n        \/**\n         *  An array of data that describes the MXML attributes\n         *  and tags in an MXML document.  This data is usually\n         *  decoded by an MXMLDataInterpreter\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get MXMLDescriptor():Array\n        {\n            return null;\n        }\n\n        \/**\n         *  An method called by the compiler's generated\n         *  code to kick off the setting of MXML attribute\n         *  values and instantiation of child tags.\n         * \n         *  The call has to be made in the generated code\n         *  in order to ensure that the constructors have\n         *  completed first.\n         * \n         *  @param data The encoded data representing the\n         *  MXML attributes.\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n    \tpublic function generateMXMLAttributes(data:Array):void\n        {\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, data);\n        }\n        \n        \/**\n         *  The array property that is used to add additional\n         *  beads to an MXML tag.  From ActionScript, just\n         *  call addBead directly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var beads:Array;\n        \n        private var _beads:Vector.<IBead>;\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#addBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addBead(bead:IBead):void\n        {\n            if (!_beads)\n                _beads = new Vector.<IBead>;\n            _beads.push(bead);\n            bead.strand = this;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#getBeadByType()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getBeadByType(classOrInterface:Class):IBead\n        {\n            for each (var bead:IBead in _beads)\n            {\n                if (bead is classOrInterface)\n                    return bead;\n            }\n            return null;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#removeBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeBead(value:IBead):IBead\t\n        {\n            var n:int = _beads.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var bead:IBead = _beads[i];\n                if (bead == value)\n                {\n                    _beads.splice(i, 1);\n                    return bead;\n                }\n            }\n            return null;\n        }\n        \n        private var _info:Object;\n        \n        \/**\n         *  An Object containing information generated\n         *  by the compiler that is useful at startup time.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function info():Object\n        {\n            if (!_info)\n            {\n                var mainClassName:String = getQualifiedClassName(this);\n                var initClassName:String = \"_\" + mainClassName + \"_FlexInit\";\n                var c:Class = ApplicationDomain.currentDomain.getDefinition(initClassName) as Class;\n                _info = c.info();\n            }\n            return _info;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElement(c:Object, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                addChild(IUIBase(c).element as DisplayObject);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElementAt(c:Object, index:int, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                addChildAt(IUIBase(c).element as DisplayObject, index);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChildAt(c as DisplayObject, index);\n        }\n\n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementAt(index:int):Object\n        {\n            return getChildAt(index);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementIndex()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementIndex(c:Object):int\n        {\n            if (c is IUIBase)\n                return getChildIndex(IUIBase(c).element as DisplayObject);\n\n            return getChildIndex(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#removeElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeElement(c:Object, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                removeChild(IUIBase(c).element as DisplayObject);\n            }\n            else\n                removeChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#numElements\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get numElements():int\n        {\n            return numChildren;\n        }\n    }\n}","subject":"add preinitialize event as a way to defer initialization so things like fonts can get loaded first","message":"add preinitialize event as a way to defer initialization so things like fonts can get loaded first\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"614668a41b6c946aefad337904b82091ab16d6b4","old_file":"crt\/amd64-linux\/crt.as","new_file":"crt\/amd64-linux\/crt.as","old_contents":"\t.file\t\"crt.as\"\n\t.text\n\t.global\t_start\n\n_start:\n\tcall\t$main\n\tmovl    %eax, %edi\n\tcall\t$exit\n","new_contents":"\t.file\t\"crt.as\"\n\t.text\n\t.global\t_start\n\n_start:\n\tcall\tmain\n\tmovl    %eax, %edi\n\tcall\texit\n","subject":"Fix main,exit types","message":"[crt-amd64-linux] Fix main,exit types\n","lang":"ActionScript","license":"isc","repos":"k0gaMSX\/scc,k0gaMSX\/scc,k0gaMSX\/scc"}
{"commit":"f52c937262b130281d0d0486c20db0b3958cad4b","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/IUIBase.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/IUIBase.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The IUIBase interface is the basic interface for user interface components.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic interface IUIBase extends IStrand, IEventDispatcher\n\t{\n        \/**\n         *  Each IUIBase has an element that is actually added to\n         *  the platform's display list DOM.  It may not be the actual\n         *  component itself.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        function get element():Object;\n        \n        \/**\n         *  Called by parent components when the component is\n         *  added via a call to addElement or addElementAt.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tfunction addedToParent():void;\n\t\t\n\t\t\/**\n\t\t *  The alpha or opacity in the range of 0 to 1.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tfunction get alpha():Number;\n\t\tfunction set alpha(value:Number):void;\n\t\t\n\t\t\/**\n\t\t *  The x co-ordinate or left side position of the bounding box.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tfunction get x():Number;\n\t\tfunction set x(value:Number):void;\n\t\t\n\t\t\/**\n\t\t *  The y co-ordinate or top position of the bounding box.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tfunction get y():Number;\n\t\tfunction set y(value:Number):void;\n\t\t\n\t\t\/**\n\t\t *  The width of the bounding box.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tfunction get width():Number;\n\t\tfunction set width(value:Number):void;\n\t\t\n\t\t\/**\n\t\t * The height of the bounding box.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tfunction get height():Number;\n\t\tfunction set height(value:Number):void;\n        \n    }\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The IUIBase interface is the basic interface for user interface components.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic interface IUIBase extends IStrand, IEventDispatcher\n\t{\n        \/**\n         *  Each IUIBase has an element that is actually added to\n         *  the platform's display list DOM.  It may not be the actual\n         *  component itself.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        function get element():Object;\n        \n        \/**\n         *  Called by parent components when the component is\n         *  added via a call to addElement or addElementAt.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tfunction addedToParent():void;\n\t\t\n\t\t\/**\n\t\t *  The alpha or opacity in the range of 0 to 1.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tfunction get alpha():Number;\n\t\tfunction set alpha(value:Number):void;\n\t\t\n\t\t\/**\n\t\t *  The x co-ordinate or left side position of the bounding box.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tfunction get x():Number;\n\t\tfunction set x(value:Number):void;\n\t\t\n\t\t\/**\n\t\t *  The y co-ordinate or top position of the bounding box.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tfunction get y():Number;\n\t\tfunction set y(value:Number):void;\n\t\t\n\t\t\/**\n\t\t *  The width of the bounding box.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tfunction get width():Number;\n\t\tfunction set width(value:Number):void;\n\t\t\n\t\t\/**\n\t\t * The height of the bounding box.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tfunction get height():Number;\n\t\tfunction set height(value:Number):void;\n        \n        \/**\n         *  Whether the component is visible.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        function get visible():Boolean;\n        function set visible(value:Boolean):void;\n        \n    }\n}","subject":"add visible to IUIBase","message":"add visible to IUIBase\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"eed8bdaab346ed417ae8d1dd7445aac3d1380254","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/charts\/supportClasses\/BoxItemRenderer.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/charts\/supportClasses\/BoxItemRenderer.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.charts.supportClasses\n{\n\timport org.apache.flex.charts.core.IChartItemRenderer;\n\timport org.apache.flex.charts.core.IChartSeries;\n\timport org.apache.flex.core.graphics.IFill;\n\timport org.apache.flex.core.graphics.IStroke;\n\timport org.apache.flex.core.graphics.Rect;\n\timport org.apache.flex.html.supportClasses.DataItemRenderer;\n\t\n\t\/**\n\t *  The BoxItemRenderer displays a colored rectangular area suitable for use as\n\t *  an itemRenderer for a BarChartSeries. This class implements the \n\t *  org.apache.flex.charts.core.IChartItemRenderer\n\t *  interface. \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class BoxItemRenderer extends DataItemRenderer implements IChartItemRenderer\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function BoxItemRenderer()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tprivate var _series:IChartSeries;\n\t\t\n\t\t\/**\n\t\t *  The series to which this itemRenderer instance belongs. Or, the series\n\t\t *  being presented.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get series():IChartSeries\n\t\t{\n\t\t\treturn _series;\n\t\t}\n\t\tpublic function set series(value:IChartSeries):void\n\t\t{\n\t\t\t_series = value;\n\t\t}\n\t\t\n\t\tprivate var filledRect:Rect;\n\t\t\t\t\n\t\tprivate var _yField:String = \"y\";\n\t\t\n\t\t\/**\n\t\t *  The name of the field containing the value for the Y axis.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get yField():String\n\t\t{\n\t\t\treturn _yField;\n\t\t}\n\t\tpublic function set yField(value:String):void\n\t\t{\n\t\t\t_yField = value;\n\t\t}\n\t\t\n\t\tprivate var _xField:String = \"x\";\n\t\t\n\t\t\/**\n\t\t *  The name of the field containing the value for the X axis.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get xField():String\n\t\t{\n\t\t\treturn _xField;\n\t\t}\n\t\tpublic function set xField(value:String):void\n\t\t{\n\t\t\t_xField = value;\n\t\t}\n\t\t\n\t\tprivate var _fill:IFill;\n\t\t\n\t\t\/**\n\t\t *  The color used to fill the interior of the box.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get fill():IFill\n\t\t{\n\t\t\treturn _fill;\n\t\t}\n\t\tpublic function set fill(value:IFill):void\n\t\t{\n\t\t\t_fill = value;\n\t\t}\n\t\t\n\t\tprivate var _stroke:IStroke;\n\t\t\n\t\t\/**\n\t\t *  The outline of the box.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get stroke():IStroke\n\t\t{\n\t\t\treturn _stroke;\n\t\t}\n\t\tpublic function set stroke(value:IStroke):void\n\t\t{\n\t\t\t_stroke = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.supportClasses.UIItemRendererBase#data\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set data(value:Object):void\n\t\t{\n\t\t\tsuper.data = value;\t\n\t\t\tdrawBar();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.UIBase#width\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set width(value:Number):void\n\t\t{\n\t\t\tsuper.width = value;\n\t\t\tdrawBar();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.UIBase#height\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set height(value:Number):void\n\t\t{\n\t\t\tsuper.height = value;\n\t\t\tdrawBar();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\tprotected function drawBar():void\n\t\t{\n\t\t\tif ((this.width > 0) && (this.height > 0))\n\t\t\t{\n\t\t\t\tvar needsAdd:Boolean = false;\n\t\t\t\t\n\t\t\t\tif (filledRect == null) {\n\t\t\t\t\tfilledRect = new Rect();\n\t\t\t\t\tneedsAdd = true;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfilledRect.fill = fill;\n\t\t\t\tfilledRect.stroke = stroke;\n\t\t\t\tfilledRect.drawRect(0,0,this.width,this.height);\n\t\t\t\t\n\t\t\t\tif (needsAdd) {\n\t\t\t\t\taddElement(filledRect);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.charts.supportClasses\n{\n\timport org.apache.flex.charts.core.IChartItemRenderer;\n\timport org.apache.flex.charts.core.IChartSeries;\n\timport org.apache.flex.core.graphics.IFill;\n\timport org.apache.flex.core.graphics.IStroke;\n\timport org.apache.flex.core.graphics.Rect;\n\timport org.apache.flex.html.supportClasses.DataItemRenderer;\n\t\n\t\/**\n\t *  The BoxItemRenderer displays a colored rectangular area suitable for use as\n\t *  an itemRenderer for a BarChartSeries. This class implements the \n\t *  org.apache.flex.charts.core.IChartItemRenderer\n\t *  interface. \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class BoxItemRenderer extends DataItemRenderer implements IChartItemRenderer\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function BoxItemRenderer()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tprivate var _series:IChartSeries;\n\t\t\n\t\t\/**\n\t\t *  The series to which this itemRenderer instance belongs. Or, the series\n\t\t *  being presented.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get series():IChartSeries\n\t\t{\n\t\t\treturn _series;\n\t\t}\n\t\tpublic function set series(value:IChartSeries):void\n\t\t{\n\t\t\t_series = value;\n\t\t}\n\t\t\n\t\tprivate var filledRect:Rect;\n\t\t\t\t\n\t\tprivate var _yField:String = \"y\";\n\t\t\n\t\t\/**\n\t\t *  The name of the field containing the value for the Y axis.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get yField():String\n\t\t{\n\t\t\treturn _yField;\n\t\t}\n\t\tpublic function set yField(value:String):void\n\t\t{\n\t\t\t_yField = value;\n\t\t}\n\t\t\n\t\tprivate var _xField:String = \"x\";\n\t\t\n\t\t\/**\n\t\t *  The name of the field containing the value for the X axis.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get xField():String\n\t\t{\n\t\t\treturn _xField;\n\t\t}\n\t\tpublic function set xField(value:String):void\n\t\t{\n\t\t\t_xField = value;\n\t\t}\n\t\t\n\t\tprivate var _fill:IFill;\n\t\t\n\t\t\/**\n\t\t *  The color used to fill the interior of the box.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get fill():IFill\n\t\t{\n\t\t\treturn _fill;\n\t\t}\n\t\tpublic function set fill(value:IFill):void\n\t\t{\n\t\t\t_fill = value;\n\t\t}\n\t\t\n\t\tprivate var _stroke:IStroke;\n\t\t\n\t\t\/**\n\t\t *  The outline of the box.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get stroke():IStroke\n\t\t{\n\t\t\treturn _stroke;\n\t\t}\n\t\tpublic function set stroke(value:IStroke):void\n\t\t{\n\t\t\t_stroke = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.supportClasses.UIItemRendererBase#data\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set data(value:Object):void\n\t\t{\n\t\t\tsuper.data = value;\t\n\t\t\tdrawBar();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.UIBase#width\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set width(value:Number):void\n\t\t{\n\t\t\tsuper.width = value;\n\t\t\tdrawBar();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.UIBase#height\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set height(value:Number):void\n\t\t{\n\t\t\tsuper.height = value;\n\t\t\tdrawBar();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\tprotected function drawBar():void\n\t\t{\n\t\t\tif ((this.width > 0) && (this.height > 0))\n\t\t\t{\n\t\t\t\tvar needsAdd:Boolean = false;\n\t\t\t\t\n\t\t\t\tif (filledRect == null) {\n\t\t\t\t\tfilledRect = new Rect();\n\t\t\t\t\tneedsAdd = true;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfilledRect.fill = fill;\n\t\t\t\tfilledRect.stroke = stroke;\n\t\t\t\tfilledRect.x = 0;\n\t\t\t\tfilledRect.y = 0;\n\t\t\t\tfilledRect.width = this.width;\n\t\t\t\tfilledRect.height = this.height;\n\t\t\t\t\n\t\t\t\tif (needsAdd) {\n\t\t\t\t\taddElement(filledRect);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Fix BoxItemRenderer to accommodate for drawing api changes","message":"Fix BoxItemRenderer to accommodate for drawing api changes\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"2c60e6c3cfa8b0b3539f7619d99fdd819d3e0828","old_file":"src\/as\/com\/threerings\/flex\/ChatControl.as","new_file":"src\/as\/com\/threerings\/flex\/ChatControl.as","old_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.events.FocusEvent;\nimport flash.events.KeyboardEvent;\nimport flash.events.MouseEvent;\nimport flash.events.TextEvent;\n\nimport flash.ui.Keyboard;\n\nimport mx.containers.HBox;\n\nimport mx.core.Application;\n\nimport mx.controls.TextInput;\n\nimport mx.events.FlexEvent;\n\nimport com.threerings.util.ArrayUtil;\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.flex.CommandButton;\nimport com.threerings.flex.CommandMenu;\n\nimport com.threerings.crowd.chat.client.ChatDirector;\nimport com.threerings.crowd.chat.data.ChatCodes;\n\nimport com.threerings.crowd.util.CrowdContext;\n\n\/**\n * The chat control widget.\n *\/\npublic class ChatControl extends HBox\n{\n    \/**\n     * Request focus for the oldest ChatControl.\n     *\/\n    public static function grabFocus () :void\n    {\n        if (_controls.length > 0) {\n            (_controls[0] as ChatControl).setFocus();\n        }\n    }\n\n    public function ChatControl (\n        ctx :CrowdContext, sendButtonLabel :String = \"send\",\n        height :Number = NaN, controlHeight :Number = NaN)\n    {\n        _ctx = ctx;\n        _chatDtr = _ctx.getChatDirector();\n\n        this.height = height;\n        styleName = \"chatControl\";\n\n        addChild(_txt = new ChatInput());\n        _txt.addEventListener(FlexEvent.ENTER, sendChat, false, 0, true);\n        _txt.addEventListener(KeyboardEvent.KEY_UP, handleKeyUp);\n\n        _but = new CommandButton(sendButtonLabel, sendChat);\n        addChild(_but);\n\n        if (!isNaN(controlHeight)) {\n            _txt.height = controlHeight;\n            _but.height = controlHeight;\n        }\n\n        addEventListener(Event.ADDED_TO_STAGE, handleAddRemove);\n        addEventListener(Event.REMOVED_FROM_STAGE, handleAddRemove);\n    }\n\n    \/**\n     * Provides access to the text field we use to accept chat.\n     *\/\n    public function get chatInput () :ChatInput\n    {\n        return _txt;\n    }\n\n    \/**\n     * Provides access to the send button.\n     *\/\n    public function get sendButton () :CommandButton\n    {\n        return _but;\n    }\n\n    \/**\n     * Request focus to this chat control.\n     *\/\n    override public function setFocus () :void\n    {\n        _txt.setFocus();\n    }\n\n    \/**\n     * Enables or disables our chat input.\n     *\/\n    public function setEnabled (enabled :Boolean) :void\n    {\n        _txt.enabled = enabled;\n        _but.enabled = enabled;\n    }\n\n    \/**\n     * Configures the chat director to which we should send our chat. Pass null to restore our\n     * default chat director.\n     *\/\n    public function setChatDirector (chatDtr :ChatDirector) :void\n    {\n        _chatDtr = (chatDtr == null) ? _ctx.getChatDirector() : chatDtr;\n    }\n\n    \/**\n     * Configures the background color of the text entry area.\n     *\/\n    public function setChatColor (color :int) :void\n    {\n        _txt.setStyle(\"backgroundColor\", color);\n    }\n\n    \/**\n     * Handles FlexEvent.ENTER and the action from the send button.\n     *\/\n    protected function sendChat (... ignored) :void\n    {\n        var message :String = StringUtil.trim(_txt.text);\n        if (\"\" == message) {\n            return;\n        }\n\n        var result :String = _chatDtr.requestChat(null, message, true);\n        if (result != ChatCodes.SUCCESS) {\n            _chatDtr.displayFeedback(null, result);\n            return;\n        }\n\n        \/\/ if there was no error, clear the entry area in prep for the next entry event\n        _txt.text = \"\";\n        _histidx = -1;\n    }\n\n    protected function scrollHistory (next :Boolean) :void\n    {\n        var size :int = _chatDtr.getCommandHistorySize();\n        if ((_histidx == -1) || (_histidx == size)) {\n            _curLine = _txt.text;\n            _histidx = size;\n        }\n\n        _histidx = (next) ? Math.min(_histidx + 1, size)\n                          : Math.max(_histidx - 1, 0);\n        var text :String = (_histidx == size) ? _curLine : _chatDtr.getCommandHistory(_histidx);\n        _txt.text = text;\n        _txt.setSelection(text.length, text.length);\n    }\n\n    \/**\n     * Handles Event.ADDED_TO_STAGE and Event.REMOVED_FROM_STAGE.\n     *\/\n    protected function handleAddRemove (event :Event) :void\n    {\n        if (event.type == Event.ADDED_TO_STAGE) {\n            \/\/ set up any already-configured text\n            _txt.text = _curLine;\n            _histidx = -1;\n\n            \/\/ request focus\n            callLater(_txt.setFocus);\n            _controls.push(this);\n\n        } else {\n            _curLine = _txt.text;\n            ArrayUtil.removeAll(_controls, this);\n        }\n    }\n\n    protected function handleKeyUp (event :KeyboardEvent) :void\n    {\n        switch (event.keyCode) {\n        case Keyboard.UP: scrollHistory(false); break;\n        case Keyboard.DOWN: scrollHistory(true); break;\n        }\n    }\n\n    \/** Our client-side context. *\/\n    protected var _ctx :CrowdContext;\n\n    \/** The director to which we are sending chat requests. *\/\n    protected var _chatDtr :ChatDirector;\n\n    \/** The place where the user may enter chat. *\/\n    protected var _txt :ChatInput;\n\n    \/** The current index in the chat command history. *\/\n    protected var _histidx :int = -1;\n\n    \/** The button for sending chat. *\/\n    protected var _but :CommandButton;\n\n    \/** An array of the currently shown-controls. *\/\n    protected static var _controls :Array = [];\n\n    \/** The preserved current line of text when traversing history or carried between instances of\n     * ChatControl. *\/\n    protected static var _curLine :String;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.events.FocusEvent;\nimport flash.events.KeyboardEvent;\nimport flash.events.MouseEvent;\nimport flash.events.TextEvent;\n\nimport flash.ui.Keyboard;\n\nimport mx.containers.HBox;\n\nimport mx.core.Application;\n\nimport mx.controls.TextInput;\n\nimport mx.events.FlexEvent;\n\nimport com.threerings.util.ArrayUtil;\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.flex.CommandButton;\nimport com.threerings.flex.CommandMenu;\n\nimport com.threerings.crowd.chat.client.ChatDirector;\nimport com.threerings.crowd.chat.data.ChatCodes;\n\nimport com.threerings.crowd.util.CrowdContext;\n\n\/**\n * The chat control widget.\n *\/\npublic class ChatControl extends HBox\n{\n    \/**\n     * Request focus for the oldest ChatControl.\n     *\/\n    public static function grabFocus () :void\n    {\n        if (_controls.length > 0) {\n            (_controls[0] as ChatControl).setFocus();\n        }\n    }\n\n    public function ChatControl (\n        ctx :CrowdContext, sendButtonLabel :String = \"send\",\n        height :Number = NaN, controlHeight :Number = NaN)\n    {\n        _ctx = ctx;\n        _chatDtr = _ctx.getChatDirector();\n\n        this.height = height;\n        styleName = \"chatControl\";\n\n        addChild(_txt = new ChatInput());\n        _txt.addEventListener(FlexEvent.ENTER, sendChat, false, 0, true);\n        _txt.addEventListener(KeyboardEvent.KEY_UP, handleKeyUp);\n\n        _but = new CommandButton(sendButtonLabel, sendChat);\n        addChild(_but);\n\n        if (!isNaN(controlHeight)) {\n            _txt.height = controlHeight;\n            _but.height = controlHeight;\n        }\n\n        addEventListener(Event.ADDED_TO_STAGE, handleAddRemove);\n        addEventListener(Event.REMOVED_FROM_STAGE, handleAddRemove);\n    }\n\n    \/**\n     * Provides access to the text field we use to accept chat.\n     *\/\n    public function get chatInput () :ChatInput\n    {\n        return _txt;\n    }\n\n    \/**\n     * Provides access to the send button.\n     *\/\n    public function get sendButton () :CommandButton\n    {\n        return _but;\n    }\n\n    override public function set enabled (en :Boolean) :void\n    {\n        \/\/ don't call super (and the only time these aren't around is during construction)\n        if (_txt != null) {\n            _txt.enabled = en;\n            _but.enabled = en;\n        }\n    }\n\n    override public function get enabled () :Boolean\n    {\n        return _txt.enabled;\n    }\n\n    \/**\n     * Request focus to this chat control.\n     *\/\n    override public function setFocus () :void\n    {\n        _txt.setFocus();\n    }\n\n    \/**\n     * Configures the chat director to which we should send our chat. Pass null to restore our\n     * default chat director.\n     *\/\n    public function setChatDirector (chatDtr :ChatDirector) :void\n    {\n        _chatDtr = (chatDtr == null) ? _ctx.getChatDirector() : chatDtr;\n    }\n\n    \/**\n     * Configures the background color of the text entry area.\n     *\/\n    public function setChatColor (color :int) :void\n    {\n        _txt.setStyle(\"backgroundColor\", color);\n    }\n\n    \/**\n     * Handles FlexEvent.ENTER and the action from the send button.\n     *\/\n    protected function sendChat (... ignored) :void\n    {\n        var message :String = StringUtil.trim(_txt.text);\n        if (\"\" == message) {\n            return;\n        }\n\n        var result :String = _chatDtr.requestChat(null, message, true);\n        if (result != ChatCodes.SUCCESS) {\n            _chatDtr.displayFeedback(null, result);\n            return;\n        }\n\n        \/\/ if there was no error, clear the entry area in prep for the next entry event\n        _txt.text = \"\";\n        _histidx = -1;\n    }\n\n    protected function scrollHistory (next :Boolean) :void\n    {\n        var size :int = _chatDtr.getCommandHistorySize();\n        if ((_histidx == -1) || (_histidx == size)) {\n            _curLine = _txt.text;\n            _histidx = size;\n        }\n\n        _histidx = (next) ? Math.min(_histidx + 1, size)\n                          : Math.max(_histidx - 1, 0);\n        var text :String = (_histidx == size) ? _curLine : _chatDtr.getCommandHistory(_histidx);\n        _txt.text = text;\n        _txt.setSelection(text.length, text.length);\n    }\n\n    \/**\n     * Handles Event.ADDED_TO_STAGE and Event.REMOVED_FROM_STAGE.\n     *\/\n    protected function handleAddRemove (event :Event) :void\n    {\n        if (event.type == Event.ADDED_TO_STAGE) {\n            \/\/ set up any already-configured text\n            _txt.text = _curLine;\n            _histidx = -1;\n\n            \/\/ request focus\n            callLater(_txt.setFocus);\n            _controls.push(this);\n\n        } else {\n            _curLine = _txt.text;\n            ArrayUtil.removeAll(_controls, this);\n        }\n    }\n\n    protected function handleKeyUp (event :KeyboardEvent) :void\n    {\n        switch (event.keyCode) {\n        case Keyboard.UP: scrollHistory(false); break;\n        case Keyboard.DOWN: scrollHistory(true); break;\n        }\n    }\n\n    \/** Our client-side context. *\/\n    protected var _ctx :CrowdContext;\n\n    \/** The director to which we are sending chat requests. *\/\n    protected var _chatDtr :ChatDirector;\n\n    \/** The place where the user may enter chat. *\/\n    protected var _txt :ChatInput;\n\n    \/** The current index in the chat command history. *\/\n    protected var _histidx :int = -1;\n\n    \/** The button for sending chat. *\/\n    protected var _but :CommandButton;\n\n    \/** An array of the currently shown-controls. *\/\n    protected static var _controls :Array = [];\n\n    \/** The preserved current line of text when traversing history or carried between instances of\n     * ChatControl. *\/\n    protected static var _curLine :String;\n}\n}\n","subject":"Use the 'enabled' property setter\/getter.","message":"Use the 'enabled' property setter\/getter.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@748 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"4c467a37a1ab9c9af2c3f5bb7593fec8980fa7c6","old_file":"Tablet\/Clipboard\/blackberry.clipboard\/src\/Air\/Clipboard\/src\/blackberry\/clipboard\/ClipboardExtension.as","new_file":"Tablet\/Clipboard\/blackberry.clipboard\/src\/Air\/Clipboard\/src\/blackberry\/clipboard\/ClipboardExtension.as","old_contents":"\/*\r\n* Copyright 2010-2011 Research In Motion Limited.\r\n*\r\n* Licensed under the Apache License, Version 2.0 (the \"License\");\r\n* you may not use this file except in compliance with the License.\r\n* You may obtain a copy of the License at\r\n*\r\n* http:\/\/www.apache.org\/licenses\/LICENSE-2.0\r\n*\r\n* Unless required by applicable law or agreed to in writing, software\r\n* distributed under the License is distributed on an \"AS IS\" BASIS,\r\n* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\r\n* See the License for the specific language governing permissions and\r\n* limitations under the License.\r\n*\/\r\n\r\n\r\n\/\/------------------------------------------------------------------------------------\r\n\/\/\r\n\/\/ CREATE YOUR OWN BLACKBERRY WEBWORKS EXTENSION WITH THIS TEMPLATE.\r\n\/\/ GET STARTED BY COMPLETING ALL OF THE 'STEP' INSTRUCTIONS LISTED BELOW.\r\n\/\/\r\n\/\/ 1. Package name\r\n\/\/ 2. Class and constructor name\r\n\/\/ 3. Feature names\r\n\/\/ 4. Properties and functions\r\n\/\/\r\n\/\/\r\n\/\/  Consider contributing your extension to the BlackBerry WebWorks Community APIs:\r\n\/\/\t   https:\/\/github.com\/blackberry\/WebWorks-Community-APIs\r\n\/\/\r\n\/\/------------------------------------------------------------------------------------\r\n\r\n\r\n\/**\r\n*  An extension is a bridge between JavaScript, running in a WebWorks application, and \r\n*  developer APIs found in the underlying OS (J2ME for BlackBerry Smartphones and Adobe \r\n*  AIR for BlackBerry Tablet OS).\r\n*\r\n*  Using this technique, WebWorks developers can expose any available devices features  \r\n*\tin their HTML5 application content.\r\n*\r\n* Example (config.xml): \r\n*\t\t<feature id=\"webworks.template\" required=\"true\" version=\"1.0.0.0\"\/>\r\n*\r\n* Example (JavaScript): \r\n*\t\twebworks.template.add(5,6);   \/\/11\r\n*\/\r\n\r\n\r\n\/\/\r\n\/\/STEP 1: Choose a unique package name that describes your extension.\r\n\/\/        Use the same package name in all classes that define this extension.\r\n\/\/\r\n\/\/\t\t  e.g. \"my.extension\" or \"companyname.description\"\r\n\/\/\r\npackage blackberry.clipboard\r\n{\r\n\timport flash.events.Event;\r\n\timport flash.desktop.Clipboard;\r\n\timport flash.desktop.ClipboardFormats;\r\n\timport webworks.extension.DefaultExtension;\r\n\r\n\timport qnx.events.QNXApplicationEvent;\r\n\timport qnx.system.QNXApplication;\r\n\r\n\/\/\r\n\/\/STEP 2: Rename this class and constructor to describe the primary purpose of this extension.\r\n\/\/\t\t  e.g. HelloWorldExtension or LEDextension\r\n\/\/\r\n\tpublic class ClipboardExtension extends DefaultExtension\r\n\t{\r\n\r\n\/\/\r\n\/\/STEP 3: For each feature name, add it to an array. \r\n\/\/\r\n\r\n        private const FEATURE_ID:Array = new Array(\"blackberry.clipboard\");\r\n\r\n\/\/\r\n\/\/STEP 2 (Continued): Rename this constructor to match the class name.\r\n\/\/\r\n\r\n\t\tpublic function ClipboardExtension()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t}\r\n\/*\r\n\t\tpublic override function unloadFeature():void {\r\n\t\t\twebView.removeEventListener(Event.ACTIVATE,activate);\r\n\t\t}\r\n*\/\t\t\r\n\t\toverride public function getFeatureList():Array\r\n\t\t{\r\n\t\t\treturn FEATURE_ID;\r\n\t\t}\r\n\r\n\/\/\r\n\/\/STEP 4: Replace the following section with any properties or functions that \r\n\/\/        will be supported in your extension.\r\n\/\/\r\n\r\n\t\t\/\/\r\n\t\t\/\/ Functions:\r\n\t\t\/\/\r\n\t\tpublic function setText(value:String):void\r\n\t\t{\r\n            Clipboard.generalClipboard.clear();\r\n            Clipboard.generalClipboard.setData(ClipboardFormats.TEXT_FORMAT, value);\r\n\t\t}\r\n\t\tpublic function getText():String\r\n\t\t{\r\n\t\t\treturn String(Clipboard.generalClipboard.getData(ClipboardFormats.TEXT_FORMAT));\r\n\t\t}\r\n\r\n\t}\r\n}\r\n","new_contents":"\/*\r\n* Copyright 2010-2011 Research In Motion Limited.\r\n*\r\n* Licensed under the Apache License, Version 2.0 (the \"License\");\r\n* you may not use this file except in compliance with the License.\r\n* You may obtain a copy of the License at\r\n*\r\n* http:\/\/www.apache.org\/licenses\/LICENSE-2.0\r\n*\r\n* Unless required by applicable law or agreed to in writing, software\r\n* distributed under the License is distributed on an \"AS IS\" BASIS,\r\n* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\r\n* See the License for the specific language governing permissions and\r\n* limitations under the License.\r\n*\/\r\n\r\n\r\n\/\/------------------------------------------------------------------------------------\r\n\/\/\r\n\/\/ CREATE YOUR OWN BLACKBERRY WEBWORKS EXTENSION WITH THIS TEMPLATE.\r\n\/\/ GET STARTED BY COMPLETING ALL OF THE 'STEP' INSTRUCTIONS LISTED BELOW.\r\n\/\/\r\n\/\/ 1. Package name\r\n\/\/ 2. Class and constructor name\r\n\/\/ 3. Feature names\r\n\/\/ 4. Properties and functions\r\n\/\/\r\n\/\/\r\n\/\/  Consider contributing your extension to the BlackBerry WebWorks Community APIs:\r\n\/\/\t   https:\/\/github.com\/blackberry\/WebWorks-Community-APIs\r\n\/\/\r\n\/\/------------------------------------------------------------------------------------\r\n\r\n\r\n\/**\r\n*  An extension is a bridge between JavaScript, running in a WebWorks application, and \r\n*  developer APIs found in the underlying OS (J2ME for BlackBerry Smartphones and Adobe \r\n*  AIR for BlackBerry Tablet OS).\r\n*\r\n*  Using this technique, WebWorks developers can expose any available devices features  \r\n*\tin their HTML5 application content.\r\n*\r\n* Example (config.xml): \r\n*\t\t<feature id=\"webworks.template\" required=\"true\" version=\"1.0.0.0\"\/>\r\n*\r\n* Example (JavaScript): \r\n*\t\twebworks.template.add(5,6);   \/\/11\r\n*\/\r\n\r\n\r\n\/\/\r\n\/\/STEP 1: Choose a unique package name that describes your extension.\r\n\/\/        Use the same package name in all classes that define this extension.\r\n\/\/\r\n\/\/\t\t  e.g. \"my.extension\" or \"companyname.description\"\r\n\/\/\r\npackage blackberry.clipboard\r\n{\r\n\timport flash.utils.ByteArray;\r\n\timport flash.events.Event;\r\n\timport flash.desktop.Clipboard;\r\n\timport flash.desktop.ClipboardFormats;\r\n\timport webworks.extension.DefaultExtension;\r\n\r\n\timport qnx.events.QNXApplicationEvent;\r\n\timport qnx.system.QNXApplication;\r\n\r\n\/\/\r\n\/\/STEP 2: Rename this class and constructor to describe the primary purpose of this extension.\r\n\/\/\t\t  e.g. HelloWorldExtension or LEDextension\r\n\/\/\r\n\tpublic class ClipboardExtension extends DefaultExtension\r\n\t{\r\n\r\n\/\/\r\n\/\/STEP 3: For each feature name, add it to an array. \r\n\/\/\r\n\r\n        private const FEATURE_ID:Array = new Array(\"blackberry.clipboard\");\r\n\r\n\/\/\r\n\/\/STEP 2 (Continued): Rename this constructor to match the class name.\r\n\/\/\r\n\r\n\t\tpublic function ClipboardExtension()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t}\r\n\/*\r\n\t\tpublic override function unloadFeature():void {\r\n\t\t\twebView.removeEventListener(Event.ACTIVATE,activate);\r\n\t\t}\r\n*\/\t\t\r\n\t\toverride public function getFeatureList():Array\r\n\t\t{\r\n\t\t\treturn FEATURE_ID;\r\n\t\t}\r\n\r\n\/\/\r\n\/\/STEP 4: Replace the following section with any properties or functions that \r\n\/\/        will be supported in your extension.\r\n\/\/\r\n\r\n\t\t\/\/\r\n\t\t\/\/ Functions:\r\n\t\t\/\/\r\n\t\tpublic function setText(value:String):void\r\n\t\t{\r\n            Clipboard.generalClipboard.clear();\r\n\t\t\tvalue = encodeUtf8(value); \/\/ Use UTF8 encoding\r\n            Clipboard.generalClipboard.setData(ClipboardFormats.TEXT_FORMAT, value);\r\n\t\t}\r\n\t\tpublic function getText():String\r\n\t\t{\r\n\t\t\treturn String(Clipboard.generalClipboard.getData(ClipboardFormats.TEXT_FORMAT));\r\n\t\t}\r\n\r\n\t\tpublic function encodeUtf8(str: String):String\r\n\t\t{    \r\n\t\t\tif (str != null && str != \"undefined\") {\r\n\t\t\t  \tvar oriByteArr: ByteArray = new ByteArray();\r\n\t\t\t  \toriByteArr.writeUTFBytes(str);\r\n\t\t\t  \tvar tempByteArr:ByteArray = new ByteArray();\r\n\r\n\t\t\t  \tfor(var i:Number = 0; i < oriByteArr.length; i++) {\r\n\t\t\t\t   \tif(oriByteArr[i] == 194){\r\n\t\t\t\t\t\ttempByteArr.writeByte(oriByteArr[i+1]);\r\n\t\t\t\t\t\ti++;\r\n\t\t\t\t   \t} else if (oriByteArr[i] == 195) {\r\n\t\t\t\t\t\ttempByteArr.writeByte(oriByteArr[i+1] + 64);\r\n\t\t\t\t\t\ti++;\r\n\t\t\t\t   \t} else {\r\n\t\t\t\t\t\ttempByteArr.writeByte(oriByteArr[i]);\r\n\t\t\t\t   \t}\r\n\t\t\t\t}\r\n\t\t\t\ttempByteArr.position = 0;\r\n\t\t\t  \treturn tempByteArr.readMultiByte(tempByteArr.bytesAvailable, \"utf-8\");\r\n\t\t\t} else {\r\n\t\t\t \treturn \"\";\r\n\t\t\t}\r\n\t\t}\t\t\t\r\n\t}\r\n}","subject":"Use UTF8 encoding; Thanks to Guichun Chen for providing the conversion algorithm!","message":"Use UTF8 encoding; Thanks to Guichun Chen for providing the conversion algorithm!\n","lang":"ActionScript","license":"apache-2.0","repos":"gamerDecathlete\/WebWorks-Community-APIs,Jayapraju\/WebWorks-Community-APIs,parker-mar\/WebWorks-Community-APIs,gamerDecathlete\/WebWorks-Community-APIs,jcmurray\/WebWorks-Community-APIs,jcmurray\/WebWorks-Community-APIs,gamerDecathlete\/WebWorks-Community-APIs,parker-mar\/WebWorks-Community-APIs,blackberry\/WebWorks-Community-APIs,timwindsor\/WebWorks-Community-APIs,T-M-C\/WebWorks-Community-APIs,Makoz\/WebWorks-Community-APIs,Makoz\/WebWorks-Community-APIs,Jayapraju\/WebWorks-Community-APIs,gamerDecathlete\/WebWorks-Community-APIs,jcmurray\/WebWorks-Community-APIs,timwindsor\/WebWorks-Community-APIs,T-M-C\/WebWorks-Community-APIs,blackberry\/WebWorks-Community-APIs,Makoz\/WebWorks-Community-APIs,Jayapraju\/WebWorks-Community-APIs,gamerDecathlete\/WebWorks-Community-APIs,jcmurray\/WebWorks-Community-APIs,T-M-C\/WebWorks-Community-APIs,Jayapraju\/WebWorks-Community-APIs,Makoz\/WebWorks-Community-APIs,timwindsor\/WebWorks-Community-APIs,T-M-C\/WebWorks-Community-APIs,parker-mar\/WebWorks-Community-APIs,blackberry\/WebWorks-Community-APIs,T-M-C\/WebWorks-Community-APIs,parker-mar\/WebWorks-Community-APIs,parker-mar\/WebWorks-Community-APIs,Jayapraju\/WebWorks-Community-APIs,jcmurray\/WebWorks-Community-APIs,blackberry\/WebWorks-Community-APIs,timwindsor\/WebWorks-Community-APIs,gamerDecathlete\/WebWorks-Community-APIs,timwindsor\/WebWorks-Community-APIs,blackberry\/WebWorks-Community-APIs,parker-mar\/WebWorks-Community-APIs,Makoz\/WebWorks-Community-APIs,Makoz\/WebWorks-Community-APIs,timwindsor\/WebWorks-Community-APIs,T-M-C\/WebWorks-Community-APIs,blackberry\/WebWorks-Community-APIs,Jayapraju\/WebWorks-Community-APIs,jcmurray\/WebWorks-Community-APIs"}
{"commit":"a52512f1414c32c6b96c98965148f4a97ec4c3dd","old_file":"src\/goplayer\/FlashContentLoadAttempt.as","new_file":"src\/goplayer\/FlashContentLoadAttempt.as","old_contents":"package goplayer\n{\n  import flash.display.Loader\n  import flash.events.Event\n  import flash.events.IOErrorEvent\n  import flash.net.URLRequest\n  import flash.system.ApplicationDomain\n  import flash.system.LoaderContext\n  import flash.system.SecurityDomain\n\n  public class FlashContentLoadAttempt\n  {\n    private const loader : Loader = new Loader\n\n    private var url : String\n    private var listener : FlashContentLoaderListener\n\n    public function FlashContentLoadAttempt\n      (url : String, listener : FlashContentLoaderListener)\n    {\n      this.url = url, this.listener = listener\n\n      loader.contentLoaderInfo.addEventListener\n        (Event.COMPLETE, handleContentLoaded)\n      loader.contentLoaderInfo.addEventListener\n        (IOErrorEvent.IO_ERROR, handleIOError)\n    }\n\n    public function execute() : void\n    { loader.load(new URLRequest(url)) }\n\n    private function handleContentLoaded(event : Event) : void\n    { listener.handleContentLoaded(loader.contentLoaderInfo) }\n\n    private function handleIOError(event : IOErrorEvent) : void\n    { debug(\"Failed to load <\" + url + \">: \" + event.text) }\n  }\n}\n","new_contents":"package goplayer\n{\n  import flash.display.Loader\n  import flash.events.Event\n  import flash.events.IOErrorEvent\n  import flash.net.URLRequest\n  import flash.system.ApplicationDomain\n  import flash.system.LoaderContext\n  import flash.system.SecurityDomain\n\n  public class FlashContentLoadAttempt\n  {\n    private const loader : Loader = new Loader\n\n    private var url : String\n    private var listener : FlashContentLoaderListener\n\n    public function FlashContentLoadAttempt\n      (url : String, listener : FlashContentLoaderListener)\n    {\n      this.url = url, this.listener = listener\n\n      loader.contentLoaderInfo.addEventListener\n        (Event.COMPLETE, handleContentLoaded)\n      loader.contentLoaderInfo.addEventListener\n        (IOErrorEvent.IO_ERROR, handleIOError)\n    }\n\n    public function execute() : void\n    { loader.load(new URLRequest(url)) }\n\n    private function handleContentLoaded(event : Event) : void\n    { listener.handleContentLoaded(loader.contentLoaderInfo) }\n\n    private function handleIOError(event : IOErrorEvent) : void\n    {\n      const code : String = event.text.match(\/^Error #(\\d+)\/)[1]      \n      const message : String = code == \"2035\" ? \"Not found\" : event.text\n\n      debug(\"Error: Failed to load <\" + url + \">: \" + message)\n    }\n  }\n}\n","subject":"Improve error handling of external content loading.","message":"Improve error handling of external content loading.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"1ad2608d13cd787ab836c972c463b12e5b18df4c","old_file":"src\/org\/flintparticles\/twoD\/actions\/TurnAwayFromMouse.as","new_file":"src\/org\/flintparticles\/twoD\/actions\/TurnAwayFromMouse.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.twoD.actions \n{\n\timport flash.display.DisplayObject;\t\t\n\n\t\/**\n\t * The TurnAwayFromMouse action causes the particle to constantly adjust its \n\t * direction so that it travels away from the mouse pointer.\n\t *\/\n\n\tpublic class TurnAwayFromMouse extends TurnTowardsMouse\n\t{\n\t\t\/**\n\t\t * The constructor creates a TurnAwayFromMouse action for use by an emitter. \n\t\t * To add a TurnAwayFromMouse to all particles created by an emitter, use the\n\t\t * emitter's addAction method.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addAction()\n\t\t * \n\t\t * @param power The strength of the turn action. Higher values produce a sharper turn.\n\t\t * @param renderer The display object whose coordinate system the mouse position is \n\t\t * converted to. This is usually the renderer for the particle system created by the emitter.\n\t\t *\/\n\t\tpublic function TurnAwayFromMouse( power:Number = 0, renderer:DisplayObject = null )\n\t\t{\n\t\t\tsuper( -power, renderer );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The strength of the turn action. Higher values produce a sharper turn.\n\t\t *\/\n\t\toverride public function get power():Number\n\t\t{\n\t\t\treturn -super.power;\n\t\t}\n\t\toverride public function set power( value:Number ):void\n\t\t{\n\t\t\tsuper.power = -value;\n\t\t}\n\t}\n}\n","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.twoD.actions \n{\n\timport org.flintparticles.common.actions.ActionBase;\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.common.particles.Particle;\n\timport org.flintparticles.twoD.particles.Particle2D;\n\t\n\timport flash.display.DisplayObject;\t\n\n\t\/**\n\t * The TurnAwayFromMouse action causes the particle to constantly adjust its direction\n\t * so that it travels away from the mouse pointer.\n\t *\/\n\n\tpublic class TurnAwayFromMouse extends ActionBase\n\t{\n\t\tprivate var _power:Number;\n\t\tprivate var _renderer:DisplayObject;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a TurnAwayFromMouse action for use by an emitter. \n\t\t * To add a TurnAwayFromMouse to all particles created by an emitter, use the\n\t\t * emitter's addAction method.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addAction()\n\t\t * \n\t\t * @param power The strength of the turn action. Higher values produce a sharper turn.\n\t\t * @param renderer The display object whose coordinate system the mouse position is \n\t\t * converted to. This is usually the renderer for the particle system created by the emitter.\n\t\t *\/\n\t\tpublic function TurnAwayFromMouse( power:Number = 0, renderer:DisplayObject = null )\n\t\t{\n\t\t\tthis.power = power;\n\t\t\tthis.renderer = renderer;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The strength of the turn action. Higher values produce a sharper turn.\n\t\t *\/\n\t\tpublic function get power():Number\n\t\t{\n\t\t\treturn _power;\n\t\t}\n\t\tpublic function set power( value:Number ):void\n\t\t{\n\t\t\t_power = value;\n\t\t}\n\n\t\t\/**\n\t\t * The display object whose coordinate system the mouse position is converted to. This\n\t\t * is usually the renderer for the particle system created by the emitter.\n\t\t *\/\n\t\tpublic function get renderer():DisplayObject\n\t\t{\n\t\t\treturn _renderer;\n\t\t}\n\t\tpublic function set renderer( value:DisplayObject ):void\n\t\t{\n\t\t\t_renderer = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Calculates the direction to the mouse and turns the particle towards \n\t\t * this direction.\n\t\t * \n\t\t * <p>This method is called by the emitter and need not be called by the \n\t\t * user.<\/p>\n\t\t * \n\t\t * @param emitter The Emitter that created the particle.\n\t\t * @param particle The particle to be updated.\n\t\t * @param time The duration of the frame - used for time based updates.\n\t\t * \n\t\t * @see org.flintparticles.common.actions.Action#update()\n\t\t *\/\n\t\toverride public function update( emitter:Emitter, particle:Particle, time:Number ):void\n\t\t{\n\t\t\tvar p:Particle2D = Particle2D( particle );\n\t\t\tvar turnLeft:Boolean = ( ( p.y - _renderer.mouseY ) * p.velX + ( _renderer.mouseX - p.x ) * p.velY < 0 );\n\t\t\tvar newAngle:Number;\n\t\t\tif ( turnLeft )\n\t\t\t{\n\t\t\t\tnewAngle = Math.atan2( p.velY, p.velX ) - _power * time;\n\t\t\t\t\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tnewAngle = Math.atan2( p.velY, p.velX ) + _power * time;\n\t\t\t}\n\t\t\tvar len:Number = Math.sqrt( p.velX * p.velX + p.velY * p.velY );\n\t\t\tp.velX = len * Math.cos( newAngle );\n\t\t\tp.velY = len * Math.sin( newAngle );\n\t\t\tvar overturned:Boolean = ( ( p.y - _renderer.mouseY ) * p.velX + ( _renderer.mouseX - p.x ) * p.velY < 0 ) != turnLeft;\n\t\t\tif( overturned )\n\t\t\t{\n\t\t\t\tvar dx:Number = p.x - _renderer.mouseX;\n\t\t\t\tvar dy:Number = p.y - _renderer.mouseY;\n\t\t\t\tvar factor:Number = len \/ Math.sqrt( dx * dx + dy * dy );\n\t\t\t\tp.velX = dx * factor;\n\t\t\t\tp.velY = dy * factor;\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Fix error in TurnAwayFromMouse action.","message":"Fix error in TurnAwayFromMouse action.\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"405355157514f3882794855aa3261846e8d6fbf6","old_file":"frameworks\/projects\/Binding\/as\/src\/org\/apache\/flex\/binding\/ConstantBinding.as","new_file":"frameworks\/projects\/Binding\/as\/src\/org\/apache\/flex\/binding\/ConstantBinding.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.binding\n{\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IDocument;\n\t\n    \/**\n     *  The ConstantBinding class is lightweight data-binding class that\n     *  is optimized for simple assignments of one object's constant to\n     *  another object's property.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ConstantBinding implements IBead, IDocument\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ConstantBinding()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The source object who's property has the value we want.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var source:Object;\n\n        \/**\n         *  The host mxml document for the source and\n         *  destination objects.  The source object\n         *  is either this document for simple bindings\n         *  like {foo} where foo is a property on\n         *  the mxml documnet, or found as document[sourceID]\n         *  for simple bindings like {someid.someproperty}\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var document:Object;\n\n        \/**\n         *  The destination object.  It is always the same\n         *  as the strand.  ConstantBindings are attached to\n         *  the strand of the destination object.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var destination:Object;\n\n        \/**\n         *  If not null, the id of the mxml tag who's property\n         *  is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var sourceID:String;\n\n        \/**\n         *  If not null, the name of a property on the\n         *  mxml document that is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var sourcePropertyName:String;\n\n        \/**\n         *  The name of the property on the strand that\n         *  is set when the source property changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var destinationPropertyName:String;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n            if (destination == null)\n                destination = value;\n            \n            if (sourceID != null)\n    \t\t\tsource = document[sourceID];\n            else\n                source = document;\n            var val:*;\n            if (sourcePropertyName in source)\n            {\n                try {\n                    val = source[sourcePropertyName];\n                    destination[destinationPropertyName] = val;\n                }\n                catch (e:Error)\n                {\n                }\n            }\n            else if (sourcePropertyName in source.constructor)\n            {\n                try {\n                    val = source.constructor[sourcePropertyName];\n                    destination[destinationPropertyName] = val;\n                }\n                catch (e2:Error)\n                {\n                }\n            }\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IDocument#setDocument()\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function setDocument(document:Object, id:String = null):void\n\t\t{\n\t\t\tthis.document = document;\n\t\t}\n\t\t\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.binding\n{\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IDocument;\n\t\n    \/**\n     *  The ConstantBinding class is lightweight data-binding class that\n     *  is optimized for simple assignments of one object's constant to\n     *  another object's property.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ConstantBinding implements IBead, IDocument\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ConstantBinding()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The source object who's property has the value we want.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var source:Object;\n\n        \/**\n         *  The host mxml document for the source and\n         *  destination objects.  The source object\n         *  is either this document for simple bindings\n         *  like {foo} where foo is a property on\n         *  the mxml documnet, or found as document[sourceID]\n         *  for simple bindings like {someid.someproperty}\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var document:Object;\n\n        \/**\n         *  The destination object.  It is always the same\n         *  as the strand.  ConstantBindings are attached to\n         *  the strand of the destination object.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var destination:Object;\n\n        \/**\n         *  If not null, the id of the mxml tag who's property\n         *  is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var sourceID:String;\n\n        \/**\n         *  If not null, the name of a property on the\n         *  mxml document that is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var sourcePropertyName:String;\n\n        \/**\n         *  The name of the property on the strand that\n         *  is set when the source property changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var destinationPropertyName:String;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n            if (destination == null)\n                destination = value;\n            \n            if (sourceID != null)\n    \t\t\tsource = document[sourceID];\n            else\n                source = document;\n            var val:*;\n            if (sourcePropertyName in source)\n            {\n                try {\n                    val = source[sourcePropertyName];\n                    destination[destinationPropertyName] = val;\n                }\n                catch (e:Error)\n                {\n                }\n            }\n            else if (sourcePropertyName in source.constructor)\n            {\n                try {\n                    val = source.constructor[sourcePropertyName];\n                    destination[destinationPropertyName] = val;\n                }\n                catch (e2:Error)\n                {\n                }\n            }\n            else \n            {\n                COMPILE::JS\n                {\n                    \/\/ GCC optimizer only puts exported class constants on\n                    \/\/ Window and not on the class itself (which got renamed)\n                    var cname:Object = source.FLEXJS_CLASS_INFO;\n                    if (cname) \n                    {\n                        cname = cname.names[0].qName;\n                        var parts:Array = cname.split('.');\n                        var n:int = parts.length;\n                        var o:Object = window;\n                        for (var i:int = 0; i < n; i++) {\n                            o = o[parts[i]];\n                        }\n                        val = o[sourcePropertyName];\n                        destination[destinationPropertyName] = val;\n                    }                    \n                }\n            }\n\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IDocument#setDocument()\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function setDocument(document:Object, id:String = null):void\n\t\t{\n\t\t\tthis.document = document;\n\t\t}\n\t\t\n\t}\n}","subject":"fix constant binding in release mode","message":"fix constant binding in release mode\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"408e775d0fcbd60776c451052d2c77c362baade9","old_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/net\/service\/VimeoBasicService.as","new_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/net\/service\/VimeoBasicService.as","old_contents":"package com.dotfold.dotvimstat.net.service\n{\n\timport asx.object.merge;\n\t\n\timport com.codecatalyst.promise.Deferred;\n\timport com.codecatalyst.promise.Promise;\n\timport com.dotfold.dotvimstat.net.http.HTTPClient;\n\timport com.dotfold.dotvimstat.net.serializer.VideosResponseSerializer;\n\t\n\timport flash.media.Video;\n\t\n\timport org.as3commons.logging.ILogger;\n\timport org.as3commons.logging.LoggerFactory;\n\n\t\/**\n\t * Service layer handles communications with the Vimeo Basic API.\n\t * \n\t * @author jamesmcnamee\n\t * \n\t *\/\t\n\tpublic class VimeoBasicService implements IVimeoService\n\t{\n\t\tprivate static var logger:ILogger = LoggerFactory.getClassLogger(VimeoBasicService);\n\t\t\n\t\t\n\t\t[Inject]\n\t\t\/**\n\t\t * HTTPClient used for API communications.\n\t\t *\/\t\t\n\t\tpublic function set http(value:HTTPClient):void\n\t\t{\n\t\t\t_http = value;\n\t\t\tinitialiseMappings();\n\t\t}\n\t\t\n\t\tpublic function get http():HTTPClient\n\t\t{\n\t\t\treturn _http;\n\t\t}\n\t\t\n\t\tprivate var _http:HTTPClient;\n\t\t\n\t\t\/**\n\t\t * Default name value pairs used in common URL endpoints. \n\t\t *\/\t\t\n\t\tprotected var urlDefaults:Object;\n\t\t\n\t\t\/**\n\t\t * Constructor.\n\t\t *\/\t\t\n\t\tpublic function VimeoBasicService()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\turlDefaults = {\n\t\t\t\thost: 'vimeo.com',\n\t\t\t\tapplication: 'api\/v2',\n\t\t\t\tuser: 'primarythreads'\n\t\t\t};\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Set up the named resource mappings on the HTTPClient.\n\t\t *\/\t\t\n\t\tprivate function initialiseMappings():void\n\t\t{\n\t\t\thttp.mapUrl(\"videos\", \n\t\t\t\tmerge(urlDefaults, {\n\t\t\t\t\tresource: 'videos.json'\n\t\t\t\t})\n\t\t\t).addReponseSerializer(new VideosResponseSerializer())\n\t\t\t\n\t\t\thttp.mapUrl(\"likes\", \n\t\t\t\tmerge(urlDefaults, {\n\t\t\t\t\tresource: 'likes.json'\n\t\t\t\t})\n\t\t\t);\n\t\t\t\n\t\t\thttp.mapUrl(\"activity\", \n\t\t\t\tmerge(urlDefaults, {\n\t\t\t\t\tresource: 'user_did.json'\n\t\t\t\t})\n\t\t\t);\n\t\t}\n\t\t\n\t\t\/\/\n\t\t\/\/\tAPI Endpoints\n\t\t\/\/\n\t\t\n\t\t\/**\n\t\t * Retrieves the `info` for the set username.\n\t\t *\/\t\t\n\t\tpublic function getInfo():Promise\n\t\t{\n\t\t\tlogger.debug('getInfo');\n\t\t\t\n\t\t\treturn http.get(\"info\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Retrieves the `videos` listing for the set username.\n\t\t *\/\t\t\n\t\tpublic function getVideos():Promise\n\t\t{\n\t\t\tlogger.debug('getVideos');\n\t\t\t\n\t\t\t\n\t\t\treturn http.get(\"videos\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Retrieves the `likes` listing for the set username.\n\t\t *\/\t\t\n\t\tpublic function getLikes():Promise\n\t\t{\n\t\t\tlogger.debug('getLikes');\n\t\t\t\n\t\t\treturn http.get(\"likes\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Retrieves the user activity listing for the set username.\n\t\t *\/\t\t\n\t\tpublic function getActivity():Promise\n\t\t{\n\t\t\tlogger.debug('getActivity');\n\t\t\t\n\t\t\treturn http.get(\"activity\");\n\t\t}\n\t\t\n\t}\n}","new_contents":"package com.dotfold.dotvimstat.net.service\n{\n\timport asx.object.merge;\n\t\n\timport com.codecatalyst.promise.Deferred;\n\timport com.codecatalyst.promise.Promise;\n\timport com.dotfold.dotvimstat.net.http.HTTPClient;\n\timport com.dotfold.dotvimstat.net.serializer.*;\n\t\n\timport flash.media.Video;\n\t\n\timport org.as3commons.logging.ILogger;\n\timport org.as3commons.logging.LoggerFactory;\n\n\t\/**\n\t * Service layer handles communications with the Vimeo Basic API.\n\t * \n\t * @author jamesmcnamee\n\t * \n\t *\/\t\n\tpublic class VimeoBasicService implements IVimeoService\n\t{\n\t\tprivate static var logger:ILogger = LoggerFactory.getClassLogger(VimeoBasicService);\n\t\t\n\t\t\n\t\t[Inject]\n\t\t\/**\n\t\t * HTTPClient used for API communications.\n\t\t *\/\t\t\n\t\tpublic function set http(value:HTTPClient):void\n\t\t{\n\t\t\t_http = value;\n\t\t\tinitialiseMappings();\n\t\t}\n\t\t\n\t\tpublic function get http():HTTPClient\n\t\t{\n\t\t\treturn _http;\n\t\t}\n\t\t\n\t\tprivate var _http:HTTPClient;\n\t\t\n\t\t\/**\n\t\t * Default name value pairs used in common URL endpoints. \n\t\t *\/\t\t\n\t\tprotected var urlDefaults:Object;\n\t\t\n\t\t\/**\n\t\t * Constructor.\n\t\t *\/\t\t\n\t\tpublic function VimeoBasicService()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\turlDefaults = {\n\t\t\t\thost: 'vimeo.com',\n\t\t\t\tapplication: 'api\/v2',\n\t\t\t\tuser: 'primarythreads'\n\t\t\t};\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Set up the named resource mappings on the HTTPClient.\n\t\t *\/\t\t\n\t\tprivate function initialiseMappings():void\n\t\t{\n\t\t\thttp.mapUrl(\"videos\", \n\t\t\t\tmerge(urlDefaults, {\n\t\t\t\t\tresource: 'videos.json'\n\t\t\t\t})\n\t\t\t)\n\t\t\t.addReponseSerializer(new VideosResponseSerializer())\n\t\t\t\n\t\t\thttp.mapUrl(\"likes\", \n\t\t\t\tmerge(urlDefaults, {\n\t\t\t\t\tresource: 'likes.json'\n\t\t\t\t})\n\t\t\t)\n\t\t\t.addReponseSerializer(new LikesResponseSerializer());\n\t\t\t\n\t\t\thttp.mapUrl(\"activity\", \n\t\t\t\tmerge(urlDefaults, {\n\t\t\t\t\tresource: 'user_did.json'\n\t\t\t\t})\n\t\t\t)\n\t\t\t.addReponseSerializer(new ActivityResponseSerializer());\n\t\t\t\n\t\t\thttp.mapUrl(\"info\", \n\t\t\t\tmerge(urlDefaults, {\n\t\t\t\t\tresource: 'info.json'\n\t\t\t\t})\n\t\t\t)\n\t\t\t.addReponseSerializer(new UserInfoResponseSerializer());\n\t\t}\n\t\t\n\t\t\/\/\n\t\t\/\/\tAPI Endpoints\n\t\t\/\/\n\t\t\n\t\t\/**\n\t\t * Retrieves the `info` for the set username.\n\t\t *\/\t\t\n\t\tpublic function getInfo():Promise\n\t\t{\n\t\t\tlogger.debug('getInfo');\n\t\t\t\n\t\t\treturn http.get(\"info\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Retrieves the `videos` listing for the set username.\n\t\t *\/\t\t\n\t\tpublic function getVideos():Promise\n\t\t{\n\t\t\tlogger.debug('getVideos');\n\t\t\t\n\t\t\treturn http.get(\"videos\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Retrieves the `likes` listing for the set username.\n\t\t *\/\t\t\n\t\tpublic function getLikes():Promise\n\t\t{\n\t\t\tlogger.debug('getLikes');\n\t\t\t\n\t\t\treturn http.get(\"likes\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Retrieves the user activity listing for the set username.\n\t\t *\/\t\t\n\t\tpublic function getActivity():Promise\n\t\t{\n\t\t\tlogger.debug('getActivity');\n\t\t\t\n\t\t\treturn http.get(\"activity\");\n\t\t}\n\t\t\n\t}\n}","subject":"add info service mapping","message":"[feat] add info service mapping\n","lang":"ActionScript","license":"mit","repos":"dotfold\/dotvimstat"}
{"commit":"f4b49471ccfc6eaad274b765e620841dda0a4503","old_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/StartupWidgetTypeLoader.as","new_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/StartupWidgetTypeLoader.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.FileUtil;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.utils.Dictionary;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\n\npublic class StartupWidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(StartupWidgetTypeLoader);\n\n    private var widgetTypeArr:Array = [];\n    private var pendingLoaders:Array;\n\n    public function loadWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading modules...');\n        }\n\n        var moduleFiles:Array = getModuleFiles(WellKnownDirectories.getInstance().bundledModules)\n            .concat(getModuleFiles(WellKnownDirectories.getInstance().customModules));\n\n        var swfFileAndXMLFileMaps:Array = mapFilenameToModuleSWFAndXMLFiles(moduleFiles);\n\n        var processedFileNames:Array = [];\n        var loaders:Array = [];\n\n        for each (var moduleFile:File in moduleFiles)\n        {\n            var fileName:String = FileUtil.getFileName(moduleFile);\n\n            if (Log.isDebug())\n            {\n                LOG.debug('loading module {0}', fileName);\n            }\n\n            if (processedFileNames.indexOf(fileName) == -1)\n            {\n                processedFileNames.push(fileName);\n                loaders.push(new WidgetTypeLoader(swfFileAndXMLFileMaps[0][fileName],\n                                                  swfFileAndXMLFileMaps[1][fileName]));\n            }\n        }\n\n        pendingLoaders = loaders;\n        for each (var loader:WidgetTypeLoader in loaders)\n        {\n            loader.addEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n            loader.addEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n            loader.load();\n        }\n\n        checkIfWidgetTypeLoadersComplete();\n    }\n\n    private function mapFilenameToModuleSWFAndXMLFiles(moduleFiles:Array):Array\n    {\n        var uniqueFileNameToSWF:Dictionary = new Dictionary();\n        var uniqueFileNameToXML:Dictionary = new Dictionary();\n\n        for each (var file:File in moduleFiles)\n        {\n            if (file.extension == \"swf\")\n            {\n                uniqueFileNameToSWF[FileUtil.getFileName(file)] = file;\n            }\n            else if (file.extension == \"xml\")\n            {\n                uniqueFileNameToXML[FileUtil.getFileName(file)] = file;\n            }\n        }\n\n        return [ uniqueFileNameToSWF, uniqueFileNameToXML ];\n    }\n\n    private function getModuleFiles(directory:File):Array\n    {\n        var moduleFiles:Array = [];\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            for each (var file:File in files)\n            {\n                if (file.isDirectory)\n                {\n                    moduleFiles = moduleFiles.concat(getModuleFiles(file));\n                }\n                else if (isModuleFile(file))\n                {\n                    moduleFiles.push(file);\n                }\n            }\n        }\n\n        return moduleFiles;\n    }\n\n    private function isModuleFile(file:File):Boolean\n    {\n        const moduleFileName:RegExp = \/^.*Module\\.(swf|xml)$\/;\n        return !file.isDirectory && (moduleFileName.test(file.name));\n    }\n\n    private function checkIfWidgetTypeLoadersComplete():void\n    {\n        if (pendingLoaders.length === 0)\n        {\n            sortAndAssignWidgetTypes();\n        }\n    }\n\n    private function markModuleAsLoaded(loader:WidgetTypeLoader):void\n    {\n        var loaderIndex:int = pendingLoaders.indexOf(loader);\n        if (loaderIndex > -1)\n        {\n            pendingLoaders.splice(loaderIndex, 1);\n        }\n    }\n\n    private function sortAndAssignWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('All modules resolved');\n        }\n\n        for each (var widgetType:WidgetType in widgetTypeArr)\n        {\n            if (widgetType.isManaged)\n            {\n                WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(widgetType);\n            }\n            else\n            {\n                WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.addWidgetType(widgetType);\n            }\n        }\n\n        WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.sort();\n        WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.sort();\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_TYPES_COMPLETE));\n    }\n\n    private function loader_loadCompleteHandler(event:WidgetTypeLoaderEvent):void\n    {\n        var loader:WidgetTypeLoader = event.currentTarget as WidgetTypeLoader;\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n\n        var widgetType:WidgetType = event.widgetType;\n\n        if (Log.isDebug())\n        {\n            LOG.debug('Module {0} is resolved', widgetType.name);\n        }\n\n        widgetTypeArr.push(widgetType);\n        markModuleAsLoaded(loader);\n        checkIfWidgetTypeLoadersComplete();\n    }\n\n    private function loader_loadErrorHandler(event:WidgetTypeLoaderEvent):void\n    {\n        var loader:WidgetTypeLoader = event.currentTarget as WidgetTypeLoader;\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n\n        var errorMessage:String = ResourceManager.getInstance().getString('BuilderStrings',\n                                                                          'importWidgetProcess.couldNotLoadCustomWidgets',\n                                                                          [ loader.name ]);\n\n        if (Log.isDebug())\n        {\n            LOG.debug(errorMessage);\n        }\n\n        BuilderAlert.show(errorMessage,\n                          ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n        markModuleAsLoaded(loader);\n        checkIfWidgetTypeLoadersComplete();\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.FileUtil;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.utils.Dictionary;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\n\npublic class StartupWidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(StartupWidgetTypeLoader);\n\n    private var widgetTypeArr:Array = [];\n    private var pendingLoaders:Array;\n\n    public function loadWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading modules...');\n        }\n\n        var moduleFiles:Array = getModuleFiles(WellKnownDirectories.getInstance().bundledModules)\n            .concat(getModuleFiles(WellKnownDirectories.getInstance().customModules));\n\n        var swfFileAndXMLFileMaps:Array = mapFilenameToModuleSWFAndXMLFiles(moduleFiles);\n\n        var processedFileNames:Array = [];\n        var loaders:Array = [];\n\n        for each (var moduleFile:File in moduleFiles)\n        {\n            var fileName:String = FileUtil.getFileName(moduleFile);\n\n            if (Log.isDebug())\n            {\n                LOG.debug('loading module {0}', fileName);\n            }\n\n            if (processedFileNames.indexOf(fileName) == -1)\n            {\n                processedFileNames.push(fileName);\n                loaders.push(new WidgetTypeLoader(swfFileAndXMLFileMaps[0][fileName],\n                                                  swfFileAndXMLFileMaps[1][fileName]));\n            }\n        }\n\n        pendingLoaders = loaders;\n        for each (var loader:WidgetTypeLoader in loaders)\n        {\n            loader.addEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n            loader.addEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n            loader.load();\n        }\n\n        checkIfWidgetTypeLoadersComplete();\n    }\n\n    private function mapFilenameToModuleSWFAndXMLFiles(moduleFiles:Array):Array\n    {\n        var uniqueFileNameToSWF:Dictionary = new Dictionary();\n        var uniqueFileNameToXML:Dictionary = new Dictionary();\n\n        for each (var file:File in moduleFiles)\n        {\n            if (file.extension == \"swf\")\n            {\n                uniqueFileNameToSWF[FileUtil.getFileName(file)] = file;\n            }\n            else if (file.extension == \"xml\")\n            {\n                uniqueFileNameToXML[FileUtil.getFileName(file)] = file;\n            }\n        }\n\n        return [ uniqueFileNameToSWF, uniqueFileNameToXML ];\n    }\n\n    private function getModuleFiles(directory:File):Array\n    {\n        var moduleFiles:Array = [];\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            for each (var file:File in files)\n            {\n                if (file.isDirectory)\n                {\n                    moduleFiles = moduleFiles.concat(getModuleFiles(file));\n                }\n                else if (isModuleFile(file))\n                {\n                    moduleFiles.push(file);\n                }\n            }\n        }\n\n        return moduleFiles;\n    }\n\n    private function isModuleFile(file:File):Boolean\n    {\n        const moduleFileName:RegExp = \/^.*Module\\.(swf|xml)$\/;\n        return !file.isDirectory && (moduleFileName.test(file.name));\n    }\n\n    private function checkIfWidgetTypeLoadersComplete():void\n    {\n        if (pendingLoaders.length === 0)\n        {\n            sortAndAssignWidgetTypes();\n        }\n    }\n\n    private function markModuleAsLoaded(loader:WidgetTypeLoader):void\n    {\n        var loaderIndex:int = pendingLoaders.indexOf(loader);\n        if (loaderIndex > -1)\n        {\n            pendingLoaders.splice(loaderIndex, 1);\n        }\n    }\n\n    private function sortAndAssignWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('All modules resolved');\n        }\n\n        for each (var widgetType:WidgetType in widgetTypeArr)\n        {\n            if (widgetType.isManaged)\n            {\n                WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(widgetType);\n            }\n            else\n            {\n                WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.addWidgetType(widgetType);\n            }\n        }\n\n        WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.sort();\n        WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.sort();\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_TYPES_COMPLETE));\n    }\n\n    private function loader_loadCompleteHandler(event:WidgetTypeLoaderEvent):void\n    {\n        var loader:WidgetTypeLoader = event.currentTarget as WidgetTypeLoader;\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n\n        var widgetType:WidgetType = event.widgetType;\n\n        if (Log.isDebug())\n        {\n            LOG.debug('Module {0} is resolved', widgetType.name);\n        }\n\n        widgetTypeArr.push(widgetType);\n        markModuleAsLoaded(loader);\n        checkIfWidgetTypeLoadersComplete();\n    }\n\n    private function loader_loadErrorHandler(event:WidgetTypeLoaderEvent):void\n    {\n        var loader:WidgetTypeLoader = event.currentTarget as WidgetTypeLoader;\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n\n        var errorMessage:String = ResourceManager.getInstance().getString('BuilderStrings',\n                                                                          'importWidgetProcess.couldNotLoadCustomWidgets',\n                                                                          [ loader.name ]);\n        if (Log.isDebug())\n        {\n            LOG.debug(errorMessage);\n        }\n\n        BuilderAlert.show(errorMessage,\n                          ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n        markModuleAsLoaded(loader);\n        checkIfWidgetTypeLoadersComplete();\n    }\n}\n}\n","subject":"Clean up.","message":"Clean up.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"f872070e54a03fc3591db39f9a3730f581220c84","old_file":"frameworks\/projects\/apache\/src\/org\/apache\/flex\/promises\/enums\/PromiseState.as","new_file":"frameworks\/projects\/apache\/src\/org\/apache\/flex\/promises\/enums\/PromiseState.as","old_contents":"package org.apache.flex.promises.enums\n{\n\npublic class PromiseState\n{\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/    Class constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n\tpublic static const BLOCKED:PromiseState = new PromiseState(\"blocked\");\n\tpublic static const FULFILLED:PromiseState = new PromiseState(\"fulfilled\");\n\tpublic static const PENDING:PromiseState = new PromiseState(\"pending\");\n\tpublic static const REJECTED:PromiseState = new PromiseState(\"rejected\");\n\t\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/    Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    public function PromiseState(stringValue:String) {\n        this.stringValue = stringValue;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/    Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    private var stringValue:String;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/    Methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/\/----------------------------------\n    \/\/    toString\n    \/\/----------------------------------\n    \n    public function toString():String\n    {\n        return stringValue;\n    }\n    \n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage org.apache.flex.promises.enums\n{\n\npublic class PromiseState\n{\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/    Class constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n\tpublic static const BLOCKED:PromiseState = new PromiseState(\"blocked\");\n\tpublic static const FULFILLED:PromiseState = new PromiseState(\"fulfilled\");\n\tpublic static const PENDING:PromiseState = new PromiseState(\"pending\");\n\tpublic static const REJECTED:PromiseState = new PromiseState(\"rejected\");\n\t\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/    Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    public function PromiseState(stringValue:String) {\n        this.stringValue = stringValue;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/    Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    private var stringValue:String;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/    Methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/\/----------------------------------\n    \/\/    toString\n    \/\/----------------------------------\n    \n    public function toString():String\n    {\n        return stringValue;\n    }\n    \n}\n}","subject":"Add license header","message":"Add license header\n\nSigned-off-by: Erik de Bruin <c195b508e6f0c57aeafdb5e96947e2b79e6a4b40@ixsoftware.nl>\n","lang":"ActionScript","license":"apache-2.0","repos":"adufilie\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk"}
{"commit":"68b5daf75b5f84e6ff8e1326144c6ecc1fa8efb6","old_file":"src\/com\/mangui\/HLS\/streaming\/Buffer.as","new_file":"src\/com\/mangui\/HLS\/streaming\/Buffer.as","old_contents":"package com.mangui.HLS.streaming {\n\n\n    import com.mangui.HLS.*;\n    import com.mangui.HLS.muxing.*;\n    import com.mangui.HLS.streaming.*;\n    import com.mangui.HLS.parsing.*;\n    import com.mangui.HLS.utils.*;\n    \n    import flash.media.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n\n    \/** Class that keeps the buffer filled. **\/\n    public class Buffer {\n        \/** Reference to the framework controller. **\/\n        private var _hls:HLS;\n        \/** The buffer with video tags. **\/\n        private var _buffer:Vector.<Tag>;\n        \/** NetConnection legacy stuff. **\/\n        private var _connection:NetConnection;\n        \/** The fragment loader. **\/\n        private var _loader:Loader;\n        \/** Store that a fragment load is in progress. **\/\n        private var _loading:Boolean;\n        \/** Interval for checking buffer and position. **\/\n        private var _interval:Number;\n        \/** Next loading fragment sequence number. **\/\n        \/** The start position of the stream. **\/\n        public var PlaybackStartPosition:Number = 0;\n         \/** start play time **\/\n        private var _playback_start_time:Number;\n        \/** playback start PTS. **\/\n        private var _playback_start_pts:Number;\n        \/** playlist start PTS when playback started. **\/\n        private var _playlist_start_pts:Number;\n        \/** Current play position (relative position from beginning of sliding window) **\/\n        private var _playback_current_position:Number;\n        \/** buffer last PTS. **\/\n        private var _buffer_last_pts:Number;\n         \/** next buffer time. **\/\n        private var _buffer_next_time:Number;\n         \/** previous buffer time. **\/\n        private var _last_buffer:Number;\n        \/** Current playback state. **\/\n        private var _state:String;\n        \/** Netstream instance used for playing the stream. **\/\n        private var _stream:NetStream;\n        \/** The last tag that was appended to the buffer. **\/\n        private var _tag:Number;\n        \/** soundtransform object. **\/\n        private var _transform:SoundTransform;\n        \/** Reference to the video object. **\/\n        private var _video:Object;\n\n        \/** Create the buffer. **\/\n        public function Buffer(hls:HLS, loader:Loader, video:Object):void {\n            _hls = hls;\n            _loader = loader;\n            _video = video;\n            _hls.addEventListener(HLSEvent.MANIFEST,_manifestHandler);\n            _connection = new NetConnection();\n            _connection.connect(null);\n            _transform = new SoundTransform();\n            _transform.volume = 0.9;\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Check the bufferlength. **\/\n        private function _checkBuffer():void {\n            var reachedend:Boolean = false;\n            var buffer:Number = 0;\n            \/\/ Calculate the buffer and position.\n            if(_buffer.length) {\n               buffer = (_buffer_last_pts - _playback_start_pts)\/1000 - _stream.time;\n               \/** Current play time (time since beginning of playback) **\/\n               var playback_current_time:Number = (Math.round(_stream.time*100 + _playback_start_time*100)\/100);\n               var playliststartpts:Number = _loader.getPlayListStartPTS();\n               var play_position:Number;\n               if(playliststartpts < 0) {\n                  play_position = 0;\n               } else {\n                  play_position = playback_current_time -(playliststartpts-_playlist_start_pts)\/1000;\n                }\n               if(play_position != _playback_current_position || buffer !=_last_buffer) {\n                  if (play_position <0) {\n                     play_position = 0;\n                  }\n                  _playback_current_position = play_position;\n                  _last_buffer = buffer;\n                  _hls.dispatchEvent(new HLSEvent(HLSEvent.MEDIA_TIME,{ position:_playback_current_position, buffer:buffer, duration:_loader.getPlayListDuration()}));\n               }\n            }\n            \n            \/\/ Load new tags from fragment.\n            if(buffer < _loader.getBufferLength() && !_loading) {\n               var loadstatus:Number = _loader.loadfragment(_buffer_next_time,_buffer_last_pts,buffer,_loaderCallback,(_buffer.length == 0));\n               if (loadstatus == 0) {\n                  \/\/ good, new fragment being loaded\n                  _loading = true;\n               } else  if (loadstatus < 0) {\n                  \/* it means sequence number requested is smaller than any seqnum available. \n                     it could happen on live playlist in 2 scenarios :\n                     if bandwidth available is lower than lowest quality needed bandwidth\n                     after long pause\n                     => seek(offset) to force a restart of the playback session \n                     we target second segment\n                     *\/\n                  Log.txt(\"long pause on live stream or bad network quality\");                     \n                  seek(_loader.getSegmentMaxDuration());\n                  return;\n               } else if(loadstatus > 0) {\n                  \/\/seqnum not available in playlist\n                  if (_hls.getType() == HLSTypes.VOD) {\n                     \/\/ if VOD playlist, it means we reached the end, on live playlist do nothing and wait ...\n                     reachedend = true;\n                  }\n               }\n            }\n            \/\/ Append tags to buffer.\n            if((_state == HLSStates.PLAYING && _stream.bufferLength < 10) || \n               (_state == HLSStates.BUFFERING && buffer > 10))\n             {\n                \/\/Log.txt(\"appending data\");\n                while(_tag < _buffer.length && _stream.bufferLength < 20) {\n                    try {\n                        _stream.appendBytes(_buffer[_tag].data);\n                    } catch (error:Error) {\n                        _errorHandler(new Error(_buffer[_tag].type+\": \"+ error.message));\n                    }\n                    \/\/ Last tag done? Then append sequence end.\n                    if (reachedend ==true && _tag == _buffer.length - 1) {\n                        _stream.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        _stream.appendBytes(new ByteArray());\n                    }\n                    _tag++;\n                }\n            }\n            \/\/ Set playback state and complete.\n            if(_stream.bufferLength < 3) {\n                if(reachedend ==true) {\n                    if(_stream.bufferLength == 0) {\n                        _complete();\n                    }\n                } else if(_state == HLSStates.PLAYING) {\n                    _setState(HLSStates.BUFFERING);\n                }\n            } else if (_state == HLSStates.BUFFERING) {\n                _setState(HLSStates.PLAYING);\n            }\n        };\n\n\n        \/** The video completed playback. **\/\n        private function _complete():void {\n            _setState(HLSStates.IDLE);\n            clearInterval(_interval);\n            \/\/ _stream.pause();\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.COMPLETE));\n        };\n\n\n        \/** Dispatch an error to the controller. **\/\n        private function _errorHandler(error:Error):void { \n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,error.toString()));\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getPosition():Number {\n            return _playback_current_position;\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getState():String {\n            return _state;\n        };\n\n\n        \/** Add a fragment to the buffer. **\/\n        private function _loaderCallback(tags:Vector.<Tag>,min_pts:Number,max_pts:Number):void {\n            _buffer = _buffer.slice(_tag);\n            _tag = 0;\n            if (_playback_start_pts == 0) {\n               _playback_start_pts = min_pts;\n               _playlist_start_pts = _loader.getPlayListStartPTS();\n            }\n            _buffer_last_pts = max_pts;\n            tags.sort(_sortTagsbyDTS);\n            for each (var t:Tag in tags) {\n               _buffer.push(t);\n            }\n            _buffer_next_time=_playback_start_time+(_buffer_last_pts-_playback_start_pts)\/1000;\n            Log.txt(\"_loaderCallback,_buffer_next_time:\"+ _buffer_next_time);\n            _loading = false;\n        };\n\n        \/** Start streaming on manifest load. **\/\n        private function _manifestHandler(event:HLSEvent):void {\n            if(_state == HLSStates.IDLE) {\n                _stream = new NetStream(_connection);\n                _video.attachNetStream(_stream);\n                _stream.play(null);\n                _stream.soundTransform = _transform;\n                _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                _stream.appendBytes(FLV.getHeader());\n                seek(PlaybackStartPosition);\n            }\n        };\n\n\n        \/** Toggle playback. **\/\n        public function pause():void {\n            clearInterval(_interval);\n            if(_state == HLSStates.PAUSED) { \n                _setState(HLSStates.BUFFERING);\n                _stream.resume();\n                _interval = setInterval(_checkBuffer,100);\n            } else if(_state == HLSStates.PLAYING) {\n                _setState(HLSStates.PAUSED);\n                _stream.pause();\n            }\n        };\n\n        \/** Change playback state. **\/\n        private function _setState(state:String):void {\n            if(state != _state) {\n                _state = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.STATE,_state));\n            }\n        };\n\n\n        \/** Sort the buffer by tag. **\/\n        private function _sortTagsbyDTS(x:Tag,y:Tag):Number {\n            if(x.dts < y.dts) {\n                return -1;\n            } else if (x.dts > y.dts) {\n                return 1;\n            } else {\n                if(x.type == Tag.AVC_HEADER || x.type == Tag.AAC_HEADER) {\n                    return -1;\n                } else if (y.type == Tag.AVC_HEADER || y.type == Tag.AAC_HEADER) {\n                    return 1;\n                } else {\n                    if(x.type == Tag.AVC_NALU) {\n                        return -1;\n                    } else if (y.type == Tag.AVC_NALU) {\n                        return 1;\n                    } else {\n                        return 0;\n                    }\n                }\n            }\n        };\n\n        \/** Start playing data in the buffer. **\/\n        public function seek(position:Number):void {\n               _buffer = new Vector.<Tag>();\n               _loader.clearLoader();\n               _loading = false;\n               _tag = 0;\n                PlaybackStartPosition = position;\n               _stream.seek(0);\n               _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n               _playback_start_time = position;\n               _playback_start_pts = 0;\n               _buffer_next_time = _playback_start_time;\n               _buffer_last_pts = 0;\n               _last_buffer = 0;\n               _setState(HLSStates.BUFFERING);\n               clearInterval(_interval);\n               _interval = setInterval(_checkBuffer,100);\n        };\n\n\n        \/** Stop playback. **\/\n        public function stop():void {\n            if(_stream) {\n                _stream.pause();\n            }\n            _loading = false;\n            clearInterval(_interval);\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Change the volume (set in the NetStream). **\/\n        public function volume(percent:Number):void {\n            _transform.volume = percent\/100;\n            if(_stream) {\n                _stream.soundTransform = _transform;\n            }\n        };\n\n\n    }\n\n\n}","new_contents":"package com.mangui.HLS.streaming {\n\n\n    import com.mangui.HLS.*;\n    import com.mangui.HLS.muxing.*;\n    import com.mangui.HLS.streaming.*;\n    import com.mangui.HLS.parsing.*;\n    import com.mangui.HLS.utils.*;\n\n    import flash.media.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n\n    \/** Class that keeps the buffer filled. **\/\n    public class Buffer {\n        \/** Reference to the framework controller. **\/\n        private var _hls:HLS;\n        \/** The buffer with video tags. **\/\n        private var _buffer:Vector.<Tag>;\n        \/** NetConnection legacy stuff. **\/\n        private var _connection:NetConnection;\n        \/** The fragment loader. **\/\n        private var _loader:Loader;\n        \/** Store that a fragment load is in progress. **\/\n        private var _loading:Boolean;\n        \/** Interval for checking buffer and position. **\/\n        private var _interval:Number;\n        \/** Next loading fragment sequence number. **\/\n        \/** The start position of the stream. **\/\n        public var PlaybackStartPosition:Number = 0;\n         \/** start play time **\/\n        private var _playback_start_time:Number;\n        \/** playback start PTS. **\/\n        private var _playback_start_pts:Number;\n        \/** playlist start PTS when playback started. **\/\n        private var _playlist_start_pts:Number;\n        \/** Current play position (relative position from beginning of sliding window) **\/\n        private var _playback_current_position:Number;\n        \/** buffer last PTS. **\/\n        private var _buffer_last_pts:Number;\n         \/** next buffer time. **\/\n        private var _buffer_next_time:Number;\n         \/** previous buffer time. **\/\n        private var _last_buffer:Number;\n        \/** Current playback state. **\/\n        private var _state:String;\n        \/** Netstream instance used for playing the stream. **\/\n        private var _stream:NetStream;\n        \/** The last tag that was appended to the buffer. **\/\n        private var _tag:Number;\n        \/** soundtransform object. **\/\n        private var _transform:SoundTransform;\n        \/** Reference to the video object. **\/\n        private var _video:Object;\n\n        \/** Create the buffer. **\/\n        public function Buffer(hls:HLS, loader:Loader, video:Object):void {\n            _hls = hls;\n            _loader = loader;\n            _video = video;\n            _hls.addEventListener(HLSEvent.MANIFEST,_manifestHandler);\n            _connection = new NetConnection();\n            _connection.connect(null);\n            _transform = new SoundTransform();\n            _transform.volume = 0.9;\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Check the bufferlength. **\/\n        private function _checkBuffer():void {\n            var reachedend:Boolean = false;\n            var buffer:Number = 0;\n            \/\/ Calculate the buffer and position.\n            if(_buffer.length) {\n               buffer = (_buffer_last_pts - _playback_start_pts)\/1000 - _stream.time;\n               \/** Current play time (time since beginning of playback) **\/\n               var playback_current_time:Number = (Math.round(_stream.time*100 + _playback_start_time*100)\/100);\n               var playliststartpts:Number = _loader.getPlayListStartPTS();\n               var play_position:Number;\n               if(playliststartpts < 0) {\n                  play_position = 0;\n               } else {\n                  play_position = playback_current_time -(playliststartpts-_playlist_start_pts)\/1000;\n                }\n               if(play_position != _playback_current_position || buffer !=_last_buffer) {\n                  if (play_position <0) {\n                     play_position = 0;\n                  }\n                  _playback_current_position = play_position;\n                  _last_buffer = buffer;\n                  _hls.dispatchEvent(new HLSEvent(HLSEvent.MEDIA_TIME,{ position:_playback_current_position, buffer:buffer, duration:_loader.getPlayListDuration()}));\n               }\n            }\n\n            \/\/ Load new tags from fragment.\n            if(buffer < _loader.getBufferLength() && !_loading) {\n               var loadstatus:Number = _loader.loadfragment(_buffer_next_time,_buffer_last_pts,buffer,_loaderCallback,(_buffer.length == 0));\n               if (loadstatus == 0) {\n                  \/\/ good, new fragment being loaded\n                  _loading = true;\n               } else  if (loadstatus < 0) {\n                  \/* it means sequence number requested is smaller than any seqnum available.\n                     it could happen on live playlist in 2 scenarios :\n                     if bandwidth available is lower than lowest quality needed bandwidth\n                     after long pause\n                     => seek(offset) to force a restart of the playback session\n                     we target second segment\n                     *\/\n                  Log.txt(\"long pause on live stream or bad network quality\");\n                  seek(_loader.getSegmentMaxDuration());\n                  return;\n               } else if(loadstatus > 0) {\n                  \/\/seqnum not available in playlist\n                  if (_hls.getType() == HLSTypes.VOD) {\n                     \/\/ if VOD playlist, it means we reached the end, on live playlist do nothing and wait ...\n                     reachedend = true;\n                  }\n               }\n            }\n            \/\/ Append tags to buffer.\n            if((_state == HLSStates.PLAYING && _stream.bufferLength < 10) ||\n               (_state == HLSStates.BUFFERING && buffer > 10))\n             {\n                \/\/Log.txt(\"appending data\");\n                while(_tag < _buffer.length && _stream.bufferLength < 20) {\n                    try {\n                        _stream.appendBytes(_buffer[_tag].data);\n                    } catch (error:Error) {\n                        _errorHandler(new Error(_buffer[_tag].type+\": \"+ error.message));\n                    }\n                    \/\/ Last tag done? Then append sequence end.\n                    if (reachedend ==true && _tag == _buffer.length - 1) {\n                        _stream.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        _stream.appendBytes(new ByteArray());\n                    }\n                    _tag++;\n                }\n            }\n            \/\/ Set playback state and complete.\n            if(_stream.bufferLength < 3) {\n                if(reachedend ==true) {\n                    if(_stream.bufferLength == 0) {\n                        _complete();\n                    }\n                } else if(_state == HLSStates.PLAYING) {\n                    _setState(HLSStates.BUFFERING);\n                }\n            } else if (_state == HLSStates.BUFFERING) {\n                _setState(HLSStates.PLAYING);\n            }\n        };\n\n\n        \/** The video completed playback. **\/\n        private function _complete():void {\n            _setState(HLSStates.IDLE);\n            clearInterval(_interval);\n            \/\/ _stream.pause();\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.COMPLETE));\n        };\n\n\n        \/** Dispatch an error to the controller. **\/\n        private function _errorHandler(error:Error):void {\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,error.toString()));\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getPosition():Number {\n            return _playback_current_position;\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getState():String {\n            return _state;\n        };\n\n\n        \/** Add a fragment to the buffer. **\/\n        private function _loaderCallback(tags:Vector.<Tag>,min_pts:Number,max_pts:Number):void {\n            _buffer = _buffer.slice(_tag);\n            _tag = 0;\n            if (_playback_start_pts == 0) {\n               _playback_start_pts = min_pts;\n               _playlist_start_pts = _loader.getPlayListStartPTS();\n            }\n            _buffer_last_pts = max_pts;\n            tags.sort(_sortTagsbyDTS);\n            for each (var t:Tag in tags) {\n               _buffer.push(t);\n            }\n            _buffer_next_time=_playback_start_time+(_buffer_last_pts-_playback_start_pts)\/1000;\n            Log.txt(\"_loaderCallback,_buffer_next_time:\"+ _buffer_next_time);\n            _loading = false;\n        };\n\n        \/** Start streaming on manifest load. **\/\n        private function _manifestHandler(event:HLSEvent):void {\n            if(_state == HLSStates.IDLE) {\n                _stream = new NetStream(_connection);\n                _video.attachNetStream(_stream);\n                _stream.play(null);\n                _stream.soundTransform = _transform;\n                _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                _stream.appendBytes(FLV.getHeader());\n                seek(PlaybackStartPosition);\n            }\n        };\n\n\n        \/** Toggle playback. **\/\n        public function pause():void {\n            clearInterval(_interval);\n            if(_state == HLSStates.PAUSED) {\n                _setState(HLSStates.BUFFERING);\n                _stream.resume();\n                _interval = setInterval(_checkBuffer,100);\n            } else if(_state == HLSStates.PLAYING) {\n                _setState(HLSStates.PAUSED);\n                _stream.pause();\n            }\n        };\n\n        \/** Change playback state. **\/\n        private function _setState(state:String):void {\n            if(state != _state) {\n                _state = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.STATE,_state));\n            }\n        };\n\n\n        \/** Sort the buffer by tag. **\/\n        private function _sortTagsbyDTS(x:Tag,y:Tag):Number {\n            if(x.dts < y.dts) {\n                return -1;\n            } else if (x.dts > y.dts) {\n                return 1;\n            } else {\n                if(x.type == Tag.AVC_HEADER || x.type == Tag.AAC_HEADER) {\n                    return -1;\n                } else if (y.type == Tag.AVC_HEADER || y.type == Tag.AAC_HEADER) {\n                    return 1;\n                } else {\n                    if(x.type == Tag.AVC_NALU) {\n                        return -1;\n                    } else if (y.type == Tag.AVC_NALU) {\n                        return 1;\n                    } else {\n                        return 0;\n                    }\n                }\n            }\n        };\n\n        \/** Start playing data in the buffer. **\/\n        public function seek(position:Number):void {\n               _buffer = new Vector.<Tag>();\n               _loader.clearLoader();\n               _loading = false;\n               _tag = 0;\n                PlaybackStartPosition = position;\n               _stream.seek(0);\n               _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n               _playback_start_time = position;\n               _playback_start_pts = 0;\n               _buffer_next_time = _playback_start_time;\n               _buffer_last_pts = 0;\n               _last_buffer = 0;\n               _setState(HLSStates.BUFFERING);\n               clearInterval(_interval);\n               _interval = setInterval(_checkBuffer,100);\n        };\n\n\n        \/** Stop playback. **\/\n        public function stop():void {\n            if(_stream) {\n                _stream.pause();\n            }\n            _loading = false;\n            clearInterval(_interval);\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Change the volume (set in the NetStream). **\/\n        public function volume(percent:Number):void {\n            _transform.volume = percent\/100;\n            if(_stream) {\n                _stream.soundTransform = _transform;\n            }\n        };\n\n\n    }\n\n\n}","subject":"trim trailing spaces","message":"trim trailing spaces\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"8ded0cd5c6232d88cf501e7664dbe2a721195405","old_file":"src\/com\/mangui\/HLS\/streaming\/Getter.as","new_file":"src\/com\/mangui\/HLS\/streaming\/Getter.as","old_contents":"package com.mangui.HLS.streaming {\n\n\n    import com.mangui.HLS.*;\n    import com.mangui.HLS.parsing.*;\n    import com.mangui.HLS.utils.*;\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n\n    \/** Loader for hls streaming manifests. **\/\n    public class Getter {\n\n\n        \/** Reference to the hls framework controller. **\/\n        private var _hls:HLS;\n        \/** Array with levels. **\/\n        private var _levels:Array = [];\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader:URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url:String;\n        \/** Amount of playlists still need loading. **\/\n        private var _toLoad:Number;\n        \/** are all playlists filled ? **\/\n        private var _canStart:Boolean;\n        \/** initial reload timer **\/\n        private var _fragmentDuration:Number = 5000;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID:Number;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type:String;\n        \/** last reload manifest time **\/\n        private var _reload_playlists_timer:uint;\n\n        \/** Setup the loader. **\/\n        public function Getter(hls:HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.STATE,_stateHandler);\n            _levels = [];\n            _urlloader = new URLLoader();\n            _urlloader.addEventListener(Event.COMPLETE,_loaderHandler);\n            _urlloader.addEventListener(IOErrorEvent.IO_ERROR,_errorHandler);\n            _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR,_errorHandler);\n        };\n\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event:ErrorEvent):void {\n            var txt:String = \"Cannot load M3U8: \"+event.text;\n            if(event is SecurityErrorEvent) {\n                txt = \"Cannot load M3U8: crossdomain access denied\";\n            } else if (event is IOErrorEvent) {\n                txt = \"Cannot load M3U8: 404 not found\";\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,txt));\n        };\n\n        \/** return true if first two levels contain at least 2 fragments **\/\n        private function _areFirstLevelsFilled():Boolean {\n           for(var i:Number = 0; (i < _levels.length) && (i < 2); i++) {\n            if(_levels[i].fragments.length < 2) {\n               return false;\n            }\n         }\n         return true;\n        };\n\n        \/** Return the current manifest. **\/\n        public function getLevels():Array {\n            return _levels;\n        };\n\n\n        \/** Return the stream type. **\/\n        public function getType():String {\n            return _type;\n        };\n\n\n        \/** Load the manifest file. **\/\n        public function load(url:String):void {\n            _url = url;\n            _levels = [];\n            _canStart = false;\n            _reload_playlists_timer = getTimer();\n            _urlloader.load(new URLRequest(_url));\n        };\n\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loaderHandler(event:Event):void {\n            _loadManifest(String(event.target.data));\n        };\n        \n        \/** load a playlist **\/\n        private function _loadPlaylist(string:String,url:String,index:Number):void {\n            if(string != null && string.length != 0) {\n               var frags:Array = Manifest.getFragments(string,url);\n               \/\/ set fragment and update sequence number range\n               _levels[index].setFragments(frags);\n               _levels[index].targetduration = Manifest.getTargetDuration(string);\n               _levels[index].start_seqnum = frags[0].seqnum;\n               _levels[index].end_seqnum = frags[frags.length-1].seqnum;\n               _levels[index].duration = frags[frags.length-1].start + frags[frags.length-1].duration;\n               _fragmentDuration = _levels[index].targetduration;\n            }\n            if(--_toLoad == 0) {\n            \/\/ Check whether the stream is live or not finished yet\n            if(Manifest.hasEndlist(string)) {\n                _type = HLSTypes.VOD;\n            } else {\n                _type = HLSTypes.LIVE;\n                var timeout:Number = Math.max(100,_reload_playlists_timer + _fragmentDuration - getTimer());\n                Log.txt(\"Live Playlist parsing finished: reload in \" + timeout + \" ms\");\n                _timeoutID = setTimeout(_loadPlaylists,timeout);\n            }\n               if (!_canStart && (_canStart =_areFirstLevelsFilled())) {\n                  Log.txt(\"first 2 levels are filled with at least 2 fragments, notify event\");\n                  _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST,_levels));\n              }\n            }\n        };\n\n        \/** load First Level Playlist **\/\n        private function _loadManifest(string:String):void {\n            \/\/ Check for M3U8 playlist or manifest.\n            if(string.indexOf(Manifest.HEADER) == 0) {\n               \/\/1 level playlist, create unique level and parse playlist\n                if(string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level:Level = new Level();\n                    level.url = _url;\n                    _levels.push(level);\n                    _toLoad = 1;\n                    Log.txt(\"1 Level Playlist, load it\");\n                    _loadPlaylist(string,_url,0);\n                } else if(string.indexOf(Manifest.LEVEL) > 0) {\n                  \/\/adaptative playlist, extract levels from playlist, get them and parse them\n                  _levels = Manifest.extractLevels(string,_url);\n                  _loadPlaylists();\n                }\n            } else {\n                var message:String = \"Manifest is not a valid M3U8 file\" + _url;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,message));\n            }\n        };\n\n        \/** load\/reload all M3U8 playlists **\/\n        private function _loadPlaylists():void {\n            _reload_playlists_timer = getTimer();\n            _toLoad = _levels.length;\n            \/\/Log.txt(\"HLS Playlist, with \" + _toLoad + \" levels\");\n            for(var i:Number = 0; i < _levels.length; i++) {\n                new Manifest().loadPlaylist(_levels[i].url,_loadPlaylist,_errorHandler,i);\n            }\n        };\n\n        \/** When the framework idles out, reloading is cancelled. **\/\n        public function _stateHandler(event:HLSEvent):void {\n            if(event.state == HLSStates.IDLE) {\n                clearTimeout(_timeoutID);\n            }\n        };\n    }\n}","new_contents":"package com.mangui.HLS.streaming {\n\n\n    import com.mangui.HLS.*;\n    import com.mangui.HLS.parsing.*;\n    import com.mangui.HLS.utils.*;\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n\n    \/** Loader for hls streaming manifests. **\/\n    public class Getter {\n\n\n        \/** Reference to the hls framework controller. **\/\n        private var _hls:HLS;\n        \/** Array with levels. **\/\n        private var _levels:Array = [];\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader:URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url:String;\n        \/** Amount of playlists still need loading. **\/\n        private var _toLoad:Number;\n        \/** are all playlists filled ? **\/\n        private var _canStart:Boolean;\n        \/** initial reload timer **\/\n        private var _fragmentDuration:Number = 5000;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID:Number;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type:String;\n        \/** last reload manifest time **\/\n        private var _reload_playlists_timer:uint;\n\n        \/** Setup the loader. **\/\n        public function Getter(hls:HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.STATE,_stateHandler);\n            _levels = [];\n            _urlloader = new URLLoader();\n            _urlloader.addEventListener(Event.COMPLETE,_loaderHandler);\n            _urlloader.addEventListener(IOErrorEvent.IO_ERROR,_errorHandler);\n            _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR,_errorHandler);\n        };\n\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event:ErrorEvent):void {\n            var txt:String = \"Cannot load M3U8: \"+event.text;\n            if(event is SecurityErrorEvent) {\n                txt = \"Cannot load M3U8: crossdomain access denied\";\n            } else if (event is IOErrorEvent) {\n                txt = \"Cannot load M3U8: 404 not found\";\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,txt));\n        };\n\n        \/** return true if first two levels contain at least 2 fragments **\/\n        private function _areFirstLevelsFilled():Boolean {\n           for(var i:Number = 0; (i < _levels.length) && (i < 2); i++) {\n            if(_levels[i].fragments.length < 2) {\n               return false;\n            }\n         }\n         return true;\n        };\n\n        \/** Return the current manifest. **\/\n        public function getLevels():Array {\n            return _levels;\n        };\n\n\n        \/** Return the stream type. **\/\n        public function getType():String {\n            return _type;\n        };\n\n\n        \/** Load the manifest file. **\/\n        public function load(url:String):void {\n            _url = url;\n            _levels = [];\n            _canStart = false;\n            _reload_playlists_timer = getTimer();\n            _urlloader.load(new URLRequest(_url));\n        };\n\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loaderHandler(event:Event):void {\n            _loadManifest(String(event.target.data));\n        };\n        \n        \/** load a playlist **\/\n        private function _loadPlaylist(string:String,url:String,index:Number):void {\n            if(string != null && string.length != 0) {\n               var frags:Array = Manifest.getFragments(string,url);\n               \/\/ set fragment and update sequence number range\n               _levels[index].setFragments(frags);\n               _levels[index].targetduration = Manifest.getTargetDuration(string);\n               _levels[index].start_seqnum = frags[0].seqnum;\n               _levels[index].end_seqnum = frags[frags.length-1].seqnum;\n               _levels[index].duration = frags[frags.length-1].start + frags[frags.length-1].duration;\n               _fragmentDuration = 1000*_levels[index].targetduration;\n            }\n            if(--_toLoad == 0) {\n            \/\/ Check whether the stream is live or not finished yet\n            if(Manifest.hasEndlist(string)) {\n                _type = HLSTypes.VOD;\n            } else {\n                _type = HLSTypes.LIVE;\n                var timeout:Number = Math.max(100,_reload_playlists_timer + _fragmentDuration - getTimer());\n                Log.txt(\"Live Playlist parsing finished: reload in \" + timeout + \" ms\");\n                _timeoutID = setTimeout(_loadPlaylists,timeout);\n            }\n               if (!_canStart && (_canStart =_areFirstLevelsFilled())) {\n                  Log.txt(\"first 2 levels are filled with at least 2 fragments, notify event\");\n                  _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST,_levels));\n              }\n            }\n        };\n\n        \/** load First Level Playlist **\/\n        private function _loadManifest(string:String):void {\n            \/\/ Check for M3U8 playlist or manifest.\n            if(string.indexOf(Manifest.HEADER) == 0) {\n               \/\/1 level playlist, create unique level and parse playlist\n                if(string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level:Level = new Level();\n                    level.url = _url;\n                    _levels.push(level);\n                    _toLoad = 1;\n                    Log.txt(\"1 Level Playlist, load it\");\n                    _loadPlaylist(string,_url,0);\n                } else if(string.indexOf(Manifest.LEVEL) > 0) {\n                  \/\/adaptative playlist, extract levels from playlist, get them and parse them\n                  _levels = Manifest.extractLevels(string,_url);\n                  _loadPlaylists();\n                }\n            } else {\n                var message:String = \"Manifest is not a valid M3U8 file\" + _url;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,message));\n            }\n        };\n\n        \/** load\/reload all M3U8 playlists **\/\n        private function _loadPlaylists():void {\n            _reload_playlists_timer = getTimer();\n            _toLoad = _levels.length;\n            \/\/Log.txt(\"HLS Playlist, with \" + _toLoad + \" levels\");\n            for(var i:Number = 0; i < _levels.length; i++) {\n                new Manifest().loadPlaylist(_levels[i].url,_loadPlaylist,_errorHandler,i);\n            }\n        };\n\n        \/** When the framework idles out, reloading is cancelled. **\/\n        public function _stateHandler(event:HLSEvent):void {\n            if(event.state == HLSStates.IDLE) {\n                clearTimeout(_timeoutID);\n            }\n        };\n    }\n}","subject":"fix playlist reloading too often ...","message":"fix playlist reloading too often ...\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"d53ed7d95954436dec47d2532c2f5161a9a4a78a","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/SimpleCSSValuesImpl.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/SimpleCSSValuesImpl.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.system.ApplicationDomain;\n\timport flash.utils.getDefinitionByName;\n\timport flash.utils.getQualifiedClassName;\n\timport flash.utils.getQualifiedSuperclassName;\n\t\n\timport org.apache.flex.events.EventDispatcher;\n\timport org.apache.flex.events.ValueChangeEvent;\n\t\n    \/**\n     *  The SimpleCSSValuesImpl class implements a minimal set of\n     *  CSS lookup rules that is sufficient for most applications.\n     *  It does not support attribute selectors or descendant selectors\n     *  or id selectors.  It will filter on a custom -flex-flash\n     *  media query but not other media queries.  It can be\n     *  replaced with other implementations that handle more complex\n     *  selector lookups.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleCSSValuesImpl extends EventDispatcher implements IValuesImpl\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleCSSValuesImpl()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        private var mainClass:Object;\n        \n\t\tprivate var conditionCombiners:Object;\n\n        \/**\n         *  @copy org.apache.flex.core.IValuesImpl#init()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function init(mainClass:Object):void\n        {\n\t\t\tvar styleClassName:String;\n\t\t\tvar c:Class;\n\t\t\tif (!values)\n\t\t\t{\n\t\t\t\tvalues = {};\n\t            this.mainClass = mainClass;\n\t            var mainClassName:String = getQualifiedClassName(mainClass);\n\t\t\t\tstyleClassName = \"_\" + mainClassName + \"_Styles\";\n\t\t\t\tc = ApplicationDomain.currentDomain.getDefinition(styleClassName) as Class;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tc = mainClass.constructor as Class;\n\t\t\t}\n            generateCSSStyleDeclarations(c[\"factoryFunctions\"], c[\"data\"]);\n        }\n        \n        \/**\n         *  Process the encoded CSS data into data structures.  Usually not called\n         *  directly by application developers.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function generateCSSStyleDeclarations(factoryFunctions:Object, arr:Array):void\n        {\n\t\t\tif (factoryFunctions == null)\n\t\t\t\treturn;\n\t\t\tif (arr == null)\n\t\t\t\treturn;\n\t\t\t\n            var declarationName:String = \"\";\n            var segmentName:String = \"\";\n            var n:int = arr.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var className:int = arr[i];\n                if (className == CSSClass.CSSSelector)\n                {\n                    var selectorName:String = arr[++i];\n                    segmentName = selectorName + segmentName;\n                    if (declarationName != \"\")\n                        declarationName += \" \";\n                    declarationName += segmentName;\n                    segmentName = \"\";\n                }\n                else if (className == CSSClass.CSSCondition)\n                {\n\t\t\t\t\tif (!conditionCombiners)\n\t\t\t\t\t{\n\t\t\t\t\t\tconditionCombiners = {};\n\t\t\t\t\t\tconditionCombiners[\"class\"] = \".\";\n\t\t\t\t\t\tconditionCombiners[\"id\"] = \"#\";\n\t\t\t\t\t\tconditionCombiners[\"pseudo\"] = ':';    \n\t\t\t\t\t}\n\t\t\t\t\tvar conditionType:String = arr[++i];\n\t\t\t\t\tvar conditionName:String = arr[++i];\n\t\t\t\t\tsegmentName = segmentName + conditionCombiners[conditionType] + conditionName;\n                }\n                else if (className == CSSClass.CSSStyleDeclaration)\n                {\n                    var factoryName:int = arr[++i]; \/\/ defaultFactory or factory\n                    var defaultFactory:Boolean = factoryName == CSSFactory.DefaultFactory;\n                    \/*\n                    if (defaultFactory)\n                    {\n                        mergedStyle = styleManager.getMergedStyleDeclaration(declarationName);\n                        style = new CSSStyleDeclaration(selector, styleManager, mergedStyle == null);\n                    }\n                    else\n                    {\n                        style = styleManager.getStyleDeclaration(declarationName);\n                        if (!style)\n                        {\n                            style = new CSSStyleDeclaration(selector, styleManager, mergedStyle == null);\n                            if (factoryName == CSSFactory.Override)\n                                newSelectors.push(style);\n                        }\n                    }\n                    *\/\n                    var mq:String = null;\n                    var o:Object;\n                    if (i < n - 2)\n                    {\n                        \/\/ peek ahead to see if there is a media query\n                        if (arr[i + 1] == CSSClass.CSSMediaQuery)\n                        {\n                            mq = arr[i + 2];\n                            i += 2;\n                            declarationName = mq + \"_\" + declarationName;\n                        }\n                    }\n                    var finalName:String;\n                    var valuesFunction:Function;\n                    var valuesObject:Object;\n                    if (defaultFactory)\n                    {\n                        valuesFunction = factoryFunctions[declarationName];\n                        valuesObject = new valuesFunction();\n                    }\n                    else\n                    {\n                        valuesFunction = factoryFunctions[declarationName];\n                        valuesObject = new valuesFunction();\n                    }\n                    if (isValidStaticMediaQuery(mq))\n                    {\n                        finalName = fixNames(declarationName, mq);\n                        o = values[finalName];\n                        if (o == null)\n                            values[finalName] = valuesObject;\n                        else\n                        {\n                            valuesFunction.prototype = o;\n                            values[finalName] = new valuesFunction();\n                        }\n                    }\n                    declarationName = \"\";\n                }\n            }\n            \n        }\n\n        private function isValidStaticMediaQuery(mq:String):Boolean\n        {\n            if (mq == null)\n                return true;\n            \n            if (mq == \"-flex-flash\")\n                return true;\n            \n            \/\/ TODO: (aharui) other media query\n            \n            return false;\n        }\n        \n        private function fixNames(s:String, mq:String):String\n        {\n            if (mq != null)\n                s = s.substr(mq.length + 1); \/\/ 1 more for the hyphen\n            \n\t\t\tif (s == \"\")\n\t\t\t\treturn \"*\";\n\t\t\t\n            var arr:Array = s.split(\" \");\n            var n:int = arr.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var segmentName:String = arr[i];\n\t\t\t\tif (segmentName.charAt(0) == \"#\" || segmentName.charAt(0) == \".\")\n\t\t\t\t\tcontinue;\n\t\t\t\t\n                var c:int = segmentName.lastIndexOf(\".\");\n                if (c > -1)\t\/\/ it is 0 for class selectors\n                {\n                    segmentName = segmentName.substr(0, c) + \"::\" + segmentName.substr(c + 1);\n                    arr[i] = segmentName;\n                }\n            }\n            return arr.join(\" \");\n        }\n\n        \/**\n         *  The map of values.  The format is not documented and it is not recommended\n         *  to manipulate this structure directly.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var values:Object;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IValuesImpl#getValue()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function getValue(thisObject:Object, valueName:String, state:String = null, attrs:Object = null):*\n\t\t{\n            var c:int = valueName.indexOf(\"-\");\n            while (c != -1)\n            {\n                valueName = valueName.substr(0, c) +\n                    valueName.charAt(c + 1).toUpperCase() +\n                    valueName.substr(c + 2);\n                c = valueName.indexOf(\"-\");\n            }\n\n            var value:*;\n\t\t\tvar o:Object;\n\t\t\tvar className:String;\n\t\t\tvar selectorName:String;\n\t\t\t\n\t\t\tif (thisObject is IStyleableObject)\n\t\t\t{\n                var styleable:IStyleableObject = IStyleableObject(thisObject);\n                if (styleable.style != null)\n                {\n                    try {\n                        value = styleable.style[valueName];\n                    }\n                    catch (e:Error) {\n                        value = undefined;\n                    }\n                    if (value == \"inherit\")\n                        return getInheritingValue(thisObject, valueName, state, attrs);\n                    if (value !== undefined)\n                        return value;\n                }\n\t\t\t\tclassName = styleable.className;\n\t\t\t\tif (state)\n\t\t\t\t{\n\t\t\t\t\tselectorName = className + \":\" + state;\n\t\t\t\t\to = values[\".\" + selectorName];\n\t\t\t\t\tif (o)\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue = o[valueName];\n                        if (value == \"inherit\")\n                            return getInheritingValue(thisObject, valueName, state, attrs);\n\t\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\to = values[\".\" + className];\n\t\t\t\tif (o)\n\t\t\t\t{\n\t\t\t\t\tvalue = o[valueName];\n                    if (value == \"inherit\")\n                        return getInheritingValue(thisObject, valueName, state, attrs);\n\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\treturn value;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tclassName = getQualifiedClassName(thisObject);\n            var thisInstance:Object = thisObject;\n\t\t\twhile (className != \"Object\")\n\t\t\t{\n\t\t\t\tif (state)\n\t\t\t\t{\n\t\t\t\t\tselectorName = className + \":\" + state;\n\t\t\t\t\to = values[selectorName];\n\t\t\t\t\tif (o)\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue = o[valueName];\n                        if (value == \"inherit\")\n                            return getInheritingValue(thisObject, valueName, state, attrs);\n\t\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t            o = values[className];\n\t            if (o)\n\t            {\n\t                value = o[valueName];\n                    if (value == \"inherit\")\n                        return getInheritingValue(thisObject, valueName, state, attrs);\n\t                if (value !== undefined)\n\t                    return value;\n\t            }\n\t\t\t\tclassName = getQualifiedSuperclassName(thisInstance);\n\t\t\t\tthisInstance = getDefinitionByName(className);\n\t\t\t}\n            \n            if (inheritingStyles[valueName] != null && \n                thisObject is IChild)\n            {\n                var parentObject:Object = IChild(thisObject).parent;\n                if (parentObject)\n                    return getValue(parentObject, valueName, state, attrs);\n            }\n            \n            o = values[\"global\"];\n            if (o)\n            {\n    \t\t\tvalue = o[valueName];\n    \t\t\tif (value !== undefined)\n    \t\t\t\treturn value;\n            }\n\t\t\to = values[\"*\"];\t\t\t\n\t\t\tif(o)\n\t\t\t{\n\t\t\t\treturn o[valueName];\n\t\t\t}\n\t\t\treturn undefined;\n\t\t}\n\t\t\n        private function getInheritingValue(thisObject:Object, valueName:String, state:String = null, attrs:Object = null):*\n        {\n            var value:*;\n            if (thisObject is IChild)\n            {\n                var parentObject:Object = IChild(thisObject).parent;\n                if (parentObject)\n                {\n                    value = getValue(parentObject, valueName, state, attrs);\n                    if (value == \"inherit\" || value === undefined)\n                        return getInheritingValue(parentObject, valueName, state, attrs);\n                    if (value !== undefined)\n                        return value;\n                }\n            }\n            return \"inherit\";\n        }\n        \n        \/**\n         *  A method that stores a value to be shared with other objects.\n         *  It is global, not per instance.  Fancier implementations\n         *  may store shared values per-instance.\n         * \n         *  @param thisObject An object associated with this value.  Thiis\n         *                parameter is ignored.\n         *  @param valueName The name or key of the value being stored.\n         *  @param The value to be stored.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function setValue(thisObject:Object, valueName:String, value:*):void\n\t\t{\n            var c:int = valueName.indexOf(\"-\");\n            while (c != -1)\n            {\n                valueName = valueName.substr(0, c) +\n                    valueName.charAt(c + 1).toUpperCase() +\n                    valueName..substr(c + 2);\n                c = valueName.indexOf(\"-\");\n            }\n\t\t\tvar oldValue:Object = values[valueName];\n\t\t\tif (oldValue != value)\n\t\t\t{\n\t\t\t\tvalues[valueName] = value;\n\t\t\t\tdispatchEvent(new ValueChangeEvent(ValueChangeEvent.VALUE_CHANGE, false, false, oldValue, value));\n\t\t\t}\n\t\t}\n        \n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IValuesImpl#newInstance()\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function newInstance(thisObject:Object, valueName:String, state:String = null, attrs:Object = null):*\n\t\t{\n\t\t\tvar c:Class = getValue(thisObject, valueName, state, attrs);\n\t\t\tif (c)\n\t\t\t\treturn new c();\n\t\t\treturn null;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IValuesImpl#getInstance()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getInstance(valueName:String):Object\n        {\n            var o:Object = values[\"global\"];\n            if (o is Class)\n            {\n                o[valueName] = new o[valueName]();\n                if (o[valueName] is IDocument)\n                    o[valueName].setDocument(mainClass);\n            }\n            return o[valueName];\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IValuesImpl#convertColor()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function convertColor(value:Object):uint\n        {\n            if (!(value is String))\n                return uint(value);\n            \n            var stringValue:String = value as String;\n            if (stringValue.charAt(0) == '#')\n                return uint(stringValue.substr(1));\n            return uint(stringValue);\n        }\n        \n        \/**\n         *  A map of inheriting styles \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public static var inheritingStyles:Object = { \n            \"color\" : 1,\n            \"fontFamily\" : 1,\n            \"fontSize\" : 1,\n            \"fontStyle\" : 1\n        }\n                                                        \n\t}\n}\n\nclass CSSClass\n{\n    public static const CSSSelector:int = 0;\n    public static const CSSCondition:int = 1;\n    public static const CSSStyleDeclaration:int = 2;\n    public static const CSSMediaQuery:int = 3;\n}\n\nclass CSSFactory\n{\n    public static const DefaultFactory:int = 0;\n    public static const Factory:int = 1;\n    public static const Override:int = 2;\n}\n\nclass CSSDataType\n{\n    public static const Native:int = 0;\n    public static const Definition:int = 1;\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.system.ApplicationDomain;\n\timport flash.utils.getDefinitionByName;\n\timport flash.utils.getQualifiedClassName;\n\timport flash.utils.getQualifiedSuperclassName;\n\t\n\timport org.apache.flex.events.EventDispatcher;\n\timport org.apache.flex.events.ValueChangeEvent;\n\t\n    \/**\n     *  The SimpleCSSValuesImpl class implements a minimal set of\n     *  CSS lookup rules that is sufficient for most applications.\n     *  It does not support attribute selectors or descendant selectors\n     *  or id selectors.  It will filter on a custom -flex-flash\n     *  media query but not other media queries.  It can be\n     *  replaced with other implementations that handle more complex\n     *  selector lookups.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleCSSValuesImpl extends EventDispatcher implements IValuesImpl\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleCSSValuesImpl()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        private var mainClass:Object;\n        \n\t\tprivate var conditionCombiners:Object;\n\n        \/**\n         *  @copy org.apache.flex.core.IValuesImpl#init()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function init(mainClass:Object):void\n        {\n\t\t\tvar styleClassName:String;\n\t\t\tvar c:Class;\n\t\t\tif (!values)\n\t\t\t{\n\t\t\t\tvalues = {};\n\t            this.mainClass = mainClass;\n\t            var mainClassName:String = getQualifiedClassName(mainClass);\n\t\t\t\tstyleClassName = \"_\" + mainClassName + \"_Styles\";\n\t\t\t\tc = ApplicationDomain.currentDomain.getDefinition(styleClassName) as Class;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tc = mainClass.constructor as Class;\n\t\t\t}\n            generateCSSStyleDeclarations(c[\"factoryFunctions\"], c[\"data\"]);\n        }\n        \n        \/**\n         *  Process the encoded CSS data into data structures.  Usually not called\n         *  directly by application developers.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function generateCSSStyleDeclarations(factoryFunctions:Object, arr:Array):void\n        {\n\t\t\tif (factoryFunctions == null)\n\t\t\t\treturn;\n\t\t\tif (arr == null)\n\t\t\t\treturn;\n\t\t\t\n            var declarationName:String = \"\";\n            var segmentName:String = \"\";\n            var n:int = arr.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var className:int = arr[i];\n                if (className == CSSClass.CSSSelector)\n                {\n                    var selectorName:String = arr[++i];\n                    segmentName = selectorName + segmentName;\n                    if (declarationName != \"\")\n                        declarationName += \" \";\n                    declarationName += segmentName;\n                    segmentName = \"\";\n                }\n                else if (className == CSSClass.CSSCondition)\n                {\n\t\t\t\t\tif (!conditionCombiners)\n\t\t\t\t\t{\n\t\t\t\t\t\tconditionCombiners = {};\n\t\t\t\t\t\tconditionCombiners[\"class\"] = \".\";\n\t\t\t\t\t\tconditionCombiners[\"id\"] = \"#\";\n\t\t\t\t\t\tconditionCombiners[\"pseudo\"] = ':';    \n\t\t\t\t\t}\n\t\t\t\t\tvar conditionType:String = arr[++i];\n\t\t\t\t\tvar conditionName:String = arr[++i];\n\t\t\t\t\tsegmentName = segmentName + conditionCombiners[conditionType] + conditionName;\n                }\n                else if (className == CSSClass.CSSStyleDeclaration)\n                {\n                    var factoryName:int = arr[++i]; \/\/ defaultFactory or factory\n                    var defaultFactory:Boolean = factoryName == CSSFactory.DefaultFactory;\n                    \/*\n                    if (defaultFactory)\n                    {\n                        mergedStyle = styleManager.getMergedStyleDeclaration(declarationName);\n                        style = new CSSStyleDeclaration(selector, styleManager, mergedStyle == null);\n                    }\n                    else\n                    {\n                        style = styleManager.getStyleDeclaration(declarationName);\n                        if (!style)\n                        {\n                            style = new CSSStyleDeclaration(selector, styleManager, mergedStyle == null);\n                            if (factoryName == CSSFactory.Override)\n                                newSelectors.push(style);\n                        }\n                    }\n                    *\/\n                    var mq:String = null;\n                    var o:Object;\n                    if (i < n - 2)\n                    {\n                        \/\/ peek ahead to see if there is a media query\n                        if (arr[i + 1] == CSSClass.CSSMediaQuery)\n                        {\n                            mq = arr[i + 2];\n                            i += 2;\n                            declarationName = mq + \"_\" + declarationName;\n                        }\n                    }\n                    var finalName:String;\n                    var valuesFunction:Function;\n                    var valuesObject:Object;\n                    if (defaultFactory)\n                    {\n                        valuesFunction = factoryFunctions[declarationName];\n                        valuesObject = new valuesFunction();\n                    }\n                    else\n                    {\n                        valuesFunction = factoryFunctions[declarationName];\n                        valuesObject = new valuesFunction();\n                    }\n                    if (isValidStaticMediaQuery(mq))\n                    {\n                        finalName = fixNames(declarationName, mq);\n                        o = values[finalName];\n                        if (o == null)\n                            values[finalName] = valuesObject;\n                        else\n                        {\n                            valuesFunction.prototype = o;\n                            values[finalName] = new valuesFunction();\n                        }\n                    }\n                    declarationName = \"\";\n                }\n            }\n            \n        }\n\n        private function isValidStaticMediaQuery(mq:String):Boolean\n        {\n            if (mq == null)\n                return true;\n            \n            if (mq == \"-flex-flash\")\n                return true;\n            \n            \/\/ TODO: (aharui) other media query\n            \n            return false;\n        }\n        \n        private function fixNames(s:String, mq:String):String\n        {\n            if (mq != null)\n                s = s.substr(mq.length + 1); \/\/ 1 more for the hyphen\n            \n\t\t\tif (s == \"\")\n\t\t\t\treturn \"*\";\n\t\t\t\n            var arr:Array = s.split(\" \");\n            var n:int = arr.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var segmentName:String = arr[i];\n\t\t\t\tif (segmentName.charAt(0) == \"#\" || segmentName.charAt(0) == \".\")\n\t\t\t\t\tcontinue;\n\t\t\t\t\n                var c:int = segmentName.lastIndexOf(\".\");\n                if (c > -1)\t\/\/ it is 0 for class selectors\n                {\n                    segmentName = segmentName.substr(0, c) + \"::\" + segmentName.substr(c + 1);\n                    arr[i] = segmentName;\n                }\n            }\n            return arr.join(\" \");\n        }\n\n        \/**\n         *  The map of values.  The format is not documented and it is not recommended\n         *  to manipulate this structure directly.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var values:Object;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IValuesImpl#getValue()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function getValue(thisObject:Object, valueName:String, state:String = null, attrs:Object = null):*\n\t\t{\n            var c:int = valueName.indexOf(\"-\");\n            while (c != -1)\n            {\n                valueName = valueName.substr(0, c) +\n                    valueName.charAt(c + 1).toUpperCase() +\n                    valueName.substr(c + 2);\n                c = valueName.indexOf(\"-\");\n            }\n\n            var value:*;\n\t\t\tvar o:Object;\n\t\t\tvar className:String;\n\t\t\tvar selectorName:String;\n\t\t\t\n\t\t\tif (thisObject is IStyleableObject)\n\t\t\t{\n                var styleable:IStyleableObject = IStyleableObject(thisObject);\n                if (styleable.style != null)\n                {\n                    try {\n                        value = styleable.style[valueName];\n                    }\n                    catch (e:Error) {\n                        value = undefined;\n                    }\n                    if (value == \"inherit\")\n                        return getInheritingValue(thisObject, valueName, state, attrs);\n                    if (value !== undefined)\n                        return value;\n                }\n\t\t\t\tclassName = styleable.className;\n\t\t\t\tif (state)\n\t\t\t\t{\n\t\t\t\t\tselectorName = className + \":\" + state;\n\t\t\t\t\to = values[\".\" + selectorName];\n\t\t\t\t\tif (o)\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue = o[valueName];\n                        if (value == \"inherit\")\n                            return getInheritingValue(thisObject, valueName, state, attrs);\n\t\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\to = values[\".\" + className];\n\t\t\t\tif (o)\n\t\t\t\t{\n\t\t\t\t\tvalue = o[valueName];\n                    if (value == \"inherit\")\n                        return getInheritingValue(thisObject, valueName, state, attrs);\n\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\treturn value;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tclassName = getQualifiedClassName(thisObject);\n            var thisInstance:Object = thisObject;\n\t\t\twhile (className != \"Object\")\n\t\t\t{\n\t\t\t\tif (state)\n\t\t\t\t{\n\t\t\t\t\tselectorName = className + \":\" + state;\n\t\t\t\t\to = values[selectorName];\n\t\t\t\t\tif (o)\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue = o[valueName];\n                        if (value == \"inherit\")\n                            return getInheritingValue(thisObject, valueName, state, attrs);\n\t\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t            o = values[className];\n\t            if (o)\n\t            {\n\t                value = o[valueName];\n                    if (value == \"inherit\")\n                        return getInheritingValue(thisObject, valueName, state, attrs);\n\t                if (value !== undefined)\n\t                    return value;\n\t            }\n\t\t\t\tclassName = getQualifiedSuperclassName(thisInstance);\n\t\t\t\tthisInstance = getDefinitionByName(className);\n\t\t\t}\n            \n            if (inheritingStyles[valueName] != null && \n                thisObject is IChild)\n            {\n                var parentObject:Object = IChild(thisObject).parent;\n                if (parentObject)\n                    return getValue(parentObject, valueName, state, attrs);\n            }\n            \n            o = values[\"global\"];\n            if (o)\n            {\n    \t\t\tvalue = o[valueName];\n    \t\t\tif (value !== undefined)\n    \t\t\t\treturn value;\n            }\n\t\t\to = values[\"*\"];\t\t\t\n\t\t\tif(o)\n\t\t\t{\n\t\t\t\treturn o[valueName];\n\t\t\t}\n\t\t\treturn undefined;\n\t\t}\n\t\t\n        private function getInheritingValue(thisObject:Object, valueName:String, state:String = null, attrs:Object = null):*\n        {\n            var value:*;\n            if (thisObject is IChild)\n            {\n                var parentObject:Object = IChild(thisObject).parent;\n                if (parentObject)\n                {\n                    value = getValue(parentObject, valueName, state, attrs);\n                    if (value == \"inherit\" || value === undefined)\n                        return getInheritingValue(parentObject, valueName, state, attrs);\n                    if (value !== undefined)\n                        return value;\n                }\n            }\n            return \"inherit\";\n        }\n        \n        \/**\n         *  A method that stores a value to be shared with other objects.\n         *  It is global, not per instance.  Fancier implementations\n         *  may store shared values per-instance.\n         * \n         *  @param thisObject An object associated with this value.  Thiis\n         *                parameter is ignored.\n         *  @param valueName The name or key of the value being stored.\n         *  @param The value to be stored.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function setValue(thisObject:Object, valueName:String, value:*):void\n\t\t{\n            var c:int = valueName.indexOf(\"-\");\n            while (c != -1)\n            {\n                valueName = valueName.substr(0, c) +\n                    valueName.charAt(c + 1).toUpperCase() +\n                    valueName..substr(c + 2);\n                c = valueName.indexOf(\"-\");\n            }\n\t\t\tvar oldValue:Object = values[valueName];\n\t\t\tif (oldValue != value)\n\t\t\t{\n\t\t\t\tvalues[valueName] = value;\n\t\t\t\tdispatchEvent(new ValueChangeEvent(ValueChangeEvent.VALUE_CHANGE, false, false, oldValue, value));\n\t\t\t}\n\t\t}\n        \n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IValuesImpl#newInstance()\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function newInstance(thisObject:Object, valueName:String, state:String = null, attrs:Object = null):*\n\t\t{\n\t\t\tvar c:Class = getValue(thisObject, valueName, state, attrs);\n\t\t\tif (c)\n\t\t\t\treturn new c();\n\t\t\treturn null;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IValuesImpl#getInstance()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getInstance(valueName:String):Object\n        {\n            var o:Object = values[\"global\"];\n            if (o is Class)\n            {\n                o[valueName] = new o[valueName]();\n                if (o[valueName] is IDocument)\n                    o[valueName].setDocument(mainClass);\n            }\n            return o[valueName];\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IValuesImpl#convertColor()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function convertColor(value:Object):uint\n        {\n            if (!(value is String))\n                return uint(value);\n            \n            var stringValue:String = value as String;\n            if (stringValue.charAt(0) == '#')\n                return uint(stringValue.substr(1));\n            return uint(stringValue);\n        }\n        \n        \/**\n         *  A map of inheriting styles \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public static var inheritingStyles:Object = { \n            \"color\" : 1,\n            \"fontFamily\" : 1,\n            \"fontSize\" : 1,\n            \"fontStyle\" : 1,\n            \"textAlign\" : 1\n        }\n                                                        \n\t}\n}\n\nclass CSSClass\n{\n    public static const CSSSelector:int = 0;\n    public static const CSSCondition:int = 1;\n    public static const CSSStyleDeclaration:int = 2;\n    public static const CSSMediaQuery:int = 3;\n}\n\nclass CSSFactory\n{\n    public static const DefaultFactory:int = 0;\n    public static const Factory:int = 1;\n    public static const Override:int = 2;\n}\n\nclass CSSDataType\n{\n    public static const Native:int = 0;\n    public static const Definition:int = 1;\n}\n","subject":"handle text-align","message":"handle text-align\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"0ab0ab2ef2c475c04aaccaa052c9e7206817604b","old_file":"plugins\/playlistApiPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/component\/PlaylistEntryVO.as","new_file":"plugins\/playlistApiPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/component\/PlaylistEntryVO.as","old_contents":"package com.kaltura.kdpfl.plugin.component\r\n{\r\n\timport com.kaltura.vo.KalturaPlayableEntry;\r\n\t\r\n\timport mx.utils.ObjectProxy;\r\n\t\r\n\t[Bindable]\r\n\t\/**\r\n\t * This class represents playlist entry object \r\n\t * @author michalr\r\n\t * \r\n\t *\/\t\r\n\tpublic class PlaylistEntryVO extends ObjectProxy\r\n\t{\r\n\t\t\/**\r\n\t\t * Kaltura entry object \r\n\t\t *\/\t\t\r\n\t\tpublic var entry:KalturaPlayableEntry;\r\n\t\t\r\n\t\tpublic var isOver:Boolean;\r\n\t\t\r\n\t\tpublic function PlaylistEntryVO(entry:KalturaPlayableEntry)\r\n\t\t{\r\n\t\t\tthis.entry = entry;\r\n\r\n\t\t}\r\n\t\t\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/\/ the following getters are required to keep backward compatibility\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\r\n\t\tpublic function get name():String\r\n\t\t{\r\n\t\t\treturn entry.name;\r\n\t\t}\r\n\t\r\n\t\tpublic function get thumbnailUrl():String\r\n\t\t{\r\n\t\t\treturn entry.thumbnailUrl;\r\n\t\t}\r\n\r\n\t\tpublic function get description():String\r\n\t\t{\r\n\t\t\treturn entry.description;\r\n\t\t}\r\n\t\r\n\t\tpublic function get duration():int\r\n\t\t{\r\n\t\t\treturn entry.duration;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get rank():Number\r\n\t\t{\r\n\t\t\treturn entry.rank;\r\n\t\t}\r\n\r\n\t\tpublic function get plays():int\r\n\t\t{\r\n\t\t\treturn entry.plays;\r\n\t\t}\r\n\r\n\t\tpublic function get entryId():String\r\n\t\t{\r\n\t\t\treturn entry.entryId;\r\n\t\t}\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl.plugin.component\r\n{\r\n\timport com.kaltura.vo.KalturaPlayableEntry;\r\n\t\r\n\timport mx.utils.ObjectProxy;\r\n\t\r\n\t[Bindable]\r\n\t\/**\r\n\t * This class represents playlist entry object \r\n\t * @author michalr\r\n\t * \r\n\t *\/\t\r\n\tpublic class PlaylistEntryVO extends ObjectProxy\r\n\t{\r\n\t\t\/**\r\n\t\t * Kaltura entry object \r\n\t\t *\/\t\t\r\n\t\tpublic var entry:KalturaPlayableEntry;\r\n\t\t\r\n\t\tpublic var isOver:Boolean;\r\n\t\t\r\n\t\tpublic function PlaylistEntryVO(entry:KalturaPlayableEntry)\r\n\t\t{\r\n\t\t\tthis.entry = entry;\r\n\r\n\t\t}\r\n\t\t\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/\/ the following getters are required to keep backward compatibility\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\r\n\t\tpublic function get name():String\r\n\t\t{\r\n\t\t\treturn entry.name;\r\n\t\t}\r\n\t\r\n\t\tpublic function get thumbnailUrl():String\r\n\t\t{\r\n\t\t\treturn entry.thumbnailUrl;\r\n\t\t}\r\n\r\n\t\tpublic function get description():String\r\n\t\t{\r\n\t\t\treturn entry.description;\r\n\t\t}\r\n\t\r\n\t\tpublic function get duration():int\r\n\t\t{\r\n\t\t\treturn entry.duration;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get rank():Number\r\n\t\t{\r\n\t\t\treturn entry.rank;\r\n\t\t}\r\n\r\n\t\tpublic function get plays():int\r\n\t\t{\r\n\t\t\treturn entry.plays;\r\n\t\t}\r\n\r\n\t\tpublic function get entryId():String\r\n\t\t{\r\n\t\t\treturn entry.entryId;\r\n\t\t}\r\n\r\n\t\tpublic function get tags():String{\r\n\t\t\treturn entry.tags;\r\n\t\t}\r\n\r\n\t\tpublic function get categories():String{\r\n\t\t\treturn entry.categories;\r\n\t\t}\r\n\r\n\t\tpublic function get createdAt():int{\r\n\t\t\treturn entry.createdAt;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get userScreenName():String\r\n\t\t{\r\n\t\t\treturn entry.userScreenName;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","subject":"add backward compatibility to this.tags, categories, createdAt and userScreenName","message":"qnd: add backward compatibility to this.tags, categories, createdAt and userScreenName\n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@86344 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp"}
{"commit":"d894c8965be5cf4a915c09a484efa4adcb0c75a4","old_file":"flex\/AirTestFairy\/src\/com\/testfairy\/AirTestFairy.as","new_file":"flex\/AirTestFairy\/src\/com\/testfairy\/AirTestFairy.as","old_contents":"package com.testfairy\n{\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\t\n\tpublic class AirTestFairy\n\t{\n\t\tpublic static function get isSupported():Boolean\n\t\t{\n\t\t\treturn Capabilities.manufacturer.indexOf(\"iOS\") > -1;\n\t\t}\n\t\t\n\t\tpublic static function begin():void\n\t\t{\n\t\t\ttraceLog(\"TESTFAIRY LOG\");\n\t\t\t\n\t\t\tcall(\"begin\");\n\t\t}\n\t\t\n\t\tpublic static function pushFeedbackController():void\n\t\t{\n\t\t\ttraceLog(\"TESTFAIRY LOG\");\n\n\t\t\tcall(\"pushFeedbackController\");\n\t\t}\n\t\t\t\n\t\tpublic static function setCorrelationId(value:String):void\n\t\t{\n\t\t\ttraceLog(\"TESTFAIRY LOG\");\n\n\t\t\tif (value)\n\t\t\t{\n\t\t\t\tcall(\"setCorrelationId\", value);\n\t\t\t}\n\t\t}\n\n\t\tpublic static function getSessionUrl():String\n\t\t{\n\t\t\ttraceLog(\"TESTFAIRY LOG\");\n\n\t\t\treturn call(\"getSessionUrl\");\n\t\t}\n\t\t\n\t\tpublic static function pause():void\n\t\t{\n\t\t\ttraceLog(\"TESTFAIRY LOG\");\n\n\t\t\tcall(\"pause\");\n\t\t}\n\t\t\n\t\tpublic static function resume():void\n\t\t{\n\t\t\ttraceLog(\"TESTFAIRY LOG\");\n\n\t\t\tcall(\"resume\");\n\t\t}\n\t\t\n\t\tpublic static function takeScreenshot():void\n\t\t{\n\t\t\ttraceLog(\"TESTFAIRY LOG\");\n\n\t\t\tcall(\"takeScreenshot\");\n\t\t}\n\t\t\n\t\tpublic static function log(value:String):void\n\t\t{\n\t\t\ttraceLog(\"TESTFAIRY LOG\");\n\n\t\t\tif (value)\n\t\t\t{\n\t\t\t\tcall(\"log\", value);\n\t\t\t}\n\t\t}\n\t\n\t\tprivate static const EXTENSION_ID : String = \"com.testfairy\";\n\t\t\n\t\tprivate static var _context : ExtensionContext = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\n\t\tprivate static function call(...args):*\n\t\t{\n\t\t\tif (!isSupported) return null;\n\t\t\t\n\t\t\tif (!_context) throw new Error(\"Extension context is null. Please check if extension.xml is setup correctly.\");\n\t\t\t\n\t\t\treturn _context.call.apply(_context, args);\n\t\t}\n\n\t\tprivate static function traceLog(msg:String):void\n\t\t{\n\t\t\ttrace(\"Adam\" + msg);\n\t\t}\n\t}\n}","new_contents":"package com.testfairy\n{\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\t\n\tpublic class AirTestFairy\n\t{\n\t\tpublic static function get isSupported():Boolean\n\t\t{\n\t\t\treturn Capabilities.manufacturer.indexOf(\"iOS\") > -1;\n\t\t}\n\t\t\n\t\tpublic static function begin(appToken:String):void\n\t\t{\n\t\t\tif (value) {\n\t\t\t\tcall(\"begin\", appToken);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function pushFeedbackController():void\n\t\t{\n\t\t\tcall(\"pushFeedbackController\");\n\t\t}\n\t\t\t\n\t\tpublic static function setCorrelationId(value:String):void\n\t\t{\n\t\t\tif (value) {\n\t\t\t\tcall(\"setCorrelationId\", value);\n\t\t\t}\n\t\t}\n\n\t\tpublic static function getSessionUrl():String\n\t\t{\n\t\t\treturn call(\"getSessionUrl\");\n\t\t}\n\t\t\n\t\tpublic static function pause():void\n\t\t{\n\t\t\tcall(\"pause\");\n\t\t}\n\t\t\n\t\tpublic static function resume():void\n\t\t{\n\t\t\tcall(\"resume\");\n\t\t}\n\t\t\n\t\tpublic static function takeScreenshot():void\n\t\t{\n\t\t\tcall(\"takeScreenshot\");\n\t\t}\n\t\t\n\t\tpublic static function log(value:String):void\n\t\t{\n\t\t\tif (value) {\n\t\t\t\tcall(\"log\", value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getVersion():String\n\t\t{\n\t\t\treturn call(\"getVersion\");\n\t\t}\n\t\n\t\tprivate static const EXTENSION_ID : String = \"com.testfairy\";\n\t\t\n\t\tprivate static var _context : ExtensionContext = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\n\t\tprivate static function call(...args):*\n\t\t{\n\t\t\tif (!isSupported) return null;\n\t\t\t\n\t\t\tif (!_context) throw new Error(\"Extension context is null. Please check if extension.xml is setup correctly.\");\n\t\t\t\n\t\t\treturn _context.call.apply(_context, args);\n\t\t}\n\n\t\tprivate static function traceLog(msg:String):void\n\t\t{\n\t\t}\n\t}\n}\n","subject":"Update AirTestFairy.as","message":"Update AirTestFairy.as","lang":"ActionScript","license":"apache-2.0","repos":"testfairy\/testfairy-ane,testfairy\/testfairy-ane"}
{"commit":"25f87a7456aafa1969dd32654b5089059e4cccb2","old_file":"src\/aerys\/minko\/type\/Signal.as","new_file":"src\/aerys\/minko\/type\/Signal.as","old_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t: String;\n\t\t\n\t\tprivate var _callbacks\t\t: Vector.<Function>;\n\t\tprivate var _numCallbacks\t: uint;\n\t\t\n\t\tprivate var _executed\t\t: Boolean;\n\t\tprivate var _numAdded\t\t: uint;\n\t\tprivate var _toAdd\t\t\t: Vector.<Function>;\n\t\tprivate var _numRemoved\t\t: uint;\n\t\tprivate var _toRemove\t\t: Vector.<Function>;\n\t\t\n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name : String)\n\t\t{\n\t\t\t_name = name;\n            _callbacks = new <Function>[];\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n            if (_callbacks.indexOf(callback) >= 0)\n                throw new Error('The same callback cannot be added twice.');\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = new <Function>[callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('This callback does not exist.');\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = new <Function>[callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\tif (_numCallbacks)\n\t\t\t{\n\t\t\t\t_executed = true;\n\t\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t\t_callbacks[i].apply(null, params);\n\t\t\t\t_executed = false;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\t\tadd(_toAdd[i]);\n\t\t\t\t_numAdded = 0;\n\t\t\t\t_toAdd = null;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\t\tremove(_toRemove[i]);\n\t\t\t\t_numRemoved = 0;\n\t\t\t\t_toRemove = null;\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t: String;\n\t\t\n\t\tprivate var _callbacks\t\t: Vector.<Function>;\n\t\tprivate var _numCallbacks\t: uint;\n\t\t\n\t\tprivate var _executed\t\t: Boolean;\n\t\tprivate var _numAdded\t\t: uint;\n\t\tprivate var _toAdd\t\t\t: Vector.<Function>;\n\t\tprivate var _numRemoved\t\t: uint;\n\t\tprivate var _toRemove\t\t: Vector.<Function>;\n\t\t\n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name : String)\n\t\t{\n\t\t\t_name = name;\n            _callbacks = new <Function>[];\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n            if (_callbacks.indexOf(callback) >= 0)\n            {\n                var removeIndex : int = _toRemove ? _toRemove.indexOf(callback) : -1;\n                \n                \/\/ if that callback is in the temp. remove list, we simply remove it from this list\n                \/\/ instead of removing\/adding it all over again\n                if (removeIndex >= 0)\n                {\n                    --_numRemoved;\n                    _toRemove[removeIndex] = _toRemove[_numRemoved];\n                    _toRemove.length = _numRemoved;\n                    \n                    return;\n                }\n                else\n                    throw new Error('The same callback cannot be added twice.');\n            }\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = new <Function>[callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n            {\n                var addIndex : int = _toAdd ? _toAdd.indexOf(callback) : -1;\n                \n                \/\/ if that callback is in the temp. add list, we simply remove it from this list\n                \/\/ instead of adding\/removing it all over again\n                if (addIndex)\n                {\n                    --_numAdded;\n                    _toAdd[addIndex] = _toAdd[_numAdded];\n                    _toAdd.length = _numAdded;\n                }\n                else\n    \t\t\t\tthrow new Error('This callback does not exist.');\n            }\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = new <Function>[callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\tif (_numCallbacks)\n\t\t\t{\n\t\t\t\t_executed = true;\n\t\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t\t_callbacks[i].apply(null, params);\n\t\t\t\t_executed = false;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\t\tadd(_toAdd[i]);\n\t\t\t\t_numAdded = 0;\n\t\t\t\t_toAdd = null;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\t\tremove(_toRemove[i]);\n\t\t\t\t_numRemoved = 0;\n\t\t\t\t_toRemove = null;\n\t\t\t}\n\t\t}\n\t}\n}","subject":"fix Signal.add() and Signal.remove() error checks to take the tmp _toAdd\/_toRemove tmp lists into account","message":"fix Signal.add() and Signal.remove() error checks to take the tmp _toAdd\/_toRemove tmp lists into account\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"053fce7e0e35b3aa5d5ab4bbd14fb09f4ba35e9b","old_file":"build-aux\/base.as","new_file":"build-aux\/base.as","old_contents":"##                                                         -*- shell-script -*-\n## base.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\nm4_pattern_forbid([^_?URBI_])dnl\n\n# m4_define([_m4_divert(M4SH-INIT)],   5)\nm4_define([_m4_divert(URBI-INIT)],    10)\n\nm4_defun([_URBI_ABSOLUTE_PREPARE],\n[\n# is_absolute PATH\n# ----------------\nis_absolute ()\n{\n  case $[1] in\n    ([[\\\\\/]]* | ?:[[\\\\\/]]*) return 0;;\n    (                    *) return 1;;\n  esac\n}\n\n# absolute NAME -> ABS-NAME\n# -------------------------\n# Return an absolute path to NAME.\nabsolute ()\n{\n  local res\n  AS_IF([is_absolute \"$[1]\"],\n  [# Absolute paths do not need to be expanded.\n   res=$[1]],\n  [local dir=$(pwd)\/$(dirname \"$[1]\")\n   if test -d \"$dir\"; then\n     res=$(cd \"$dir\" 2>\/dev\/null && pwd)\/$(basename \"$[1]\")\n   else\n     fatal \"absolute: not a directory: $dir\"\n   fi])\n\n  # On Windows, we must make sure we have a Windows-like UNIX-friendly path (of\n  # the form C:\/cygwin\/path\/to\/somewhere instead of \/path\/to\/somewhere, notice\n  # the use of forward slashes in the Windows path.  Windows *does* understand\n  # paths with forward slashes).\n  case $(uname -s) in\n    (CYGWIN*) res=$(cygpath \"$res\")\n  esac\n  echo \"$res\"\n}\n])\n\n\nm4_defun([_URBI_FIND_PROG_PREPARE],\n[# find_file FILE PATH\n# -------------------\n# Return full path to FILE in PATH ($PATH_SEPARATOR separated),\n# nothing if not found.\nfind_prog ()\n{\n  _AS_PATH_WALK([$[2]],\n                [AS_IF([test -f $as_dir\/$[1]],\n                       [echo \"$as_dir\/$[1]\"; break])])\n}\n\n# xfind_file PROG PATH\n# --------------------\n# Same as xfind_prog, but don't take \"no\" for an answer.\nxfind_file ()\n{\n  local res\n  res=$(find_prog \"$[1]\" \"$[2]\")\n  test -n \"$res\" ||\n    error OSFILE \"cannot find $[1] in $[2]\"\n  echo \"$res\"\n}\n\n\n# find_prog PROG [PATH=$PATH]\n# ---------------------------\n# Return full path to PROG in PATH ($PATH_SEPARATOR separated),\n# nothing if not found.\nfind_prog ()\n{\n  local path=$PATH\n  test -z \"$[2]\" || path=$[2]\n\n  _AS_PATH_WALK([$path],\n                [AS_IF([AS_TEST_X([$as_dir\/$[1]])],\n                       [echo \"$as_dir\/$[1]\"; break])])\n}\n\n# xfind_prog PROG [PATH=$PATH]\n# ----------------------------\n# Same as xfind_prog, but don't take \"no\" for an answer.\nxfind_prog ()\n{\n  local path=$PATH\n  test -z \"$[2]\" || path=$[2]\n  local res\n  res=$(find_prog \"$[1]\" \"$path\")\n  test -n \"$res\" ||\n    error OSFILE \"cannot find executable $[1] in $path\"\n  echo \"$res\"\n}\n\n# require_thing TEST-FLAG ERROR_MESSAGE THING [HINT]\n# --------------------------------------------------\nrequire_thing ()\n{\n  local flag=$[1]\n  local error=\"$[2]: $[3]\"\n  local thing=$[3]\n  shift 3\n  test $flag \"$thing\" ||\n    fatal OSFILE \"$error\" \"$[@]\"\n}\n\n# require_dir DIR [HINT]\n# ----------------------\nrequire_dir ()\n{\n  require_thing -d \"no such directory\" \"$[@]\"\n}\n\n# require_file FILE [HINT]\n# ------------------------\nrequire_file ()\n{\n  require_thing -f \"no such file\" \"$[@]\"\n}\n\n])\n\n\nm4_defun([_URBI_STDERR_PREPARE],\n[\n# stderr LINES\n# ------------\nstderr ()\n{\n  local i\n  for i\n  do\n    echo >&2 \"$as_me: $i\"\n  done\n  echo >&2\n}\n\n\n# error EXIT MESSAGES\n# -------------------\nerror ()\n{\n  local exit=$[1]\n  shift\n  stderr \"$[@]\"\n  ex_exit $exit\n}\n\n# fatal MESSAGES\n# --------------\nfatal ()\n{\n  # To help the user, just make sure that she is not confused between\n  # the prototypes of fatal and error: the first argument is unlikely\n  # to be integer.\n  case $[1] in\n    (*[[!0-9]]*|'') ;;\n    (*)  stderr \"warning: possible confusion between fatal and error\" \\\n                \"fatal $[*]\";;\n  esac\n\n  error 1 \"$[@]\"\n}\n\n# ex_to_string EXIT\n# -----------------\n# Return a decoding of EXIT status if available, nothing otherwise.\nex_to_string ()\n{\n  case $[1] in\n     (  0) echo ' (EX_OK: successful termination)';;\n     ( 64) echo ' (EX_USAGE: command line usage error)';;\n     ( 65) echo ' (EX_DATAERR: data format error)';;\n     ( 66) echo ' (EX_NOINPUT: cannot open input)';;\n     ( 67) echo ' (EX_NOUSER: addressee unknown)';;\n     ( 68) echo ' (EX_NOHOST: host name unknown)';;\n     ( 69) echo ' (EX_UNAVAILABLE: service unavailable)';;\n     ( 70) echo ' (EX_SOFTWARE: internal software error)';;\n     ( 71) echo ' (EX_OSERR: system error (e.g., cannot fork))';;\n     ( 72) echo ' (EX_OSFILE: critical OS file missing)';;\n     ( 73) echo ' (EX_CANTCREAT: cannot create (user) output file)';;\n     ( 74) echo ' (EX_IOERR: input\/output error)';;\n     ( 75) echo ' (EX_TEMPFAIL: temp failure; user is invited to retry)';;\n     ( 76) echo ' (EX_PROTOCOL: remote error in protocol)';;\n     ( 77) echo ' (EX_NOPERM: permission denied)';;\n     ( 78) echo ' (EX_CONFIG: configuration error)';;\n     (176) echo ' (EX_SKIP: skip this test with unmet dependencies)';;\n     (177) echo ' (EX_HARD: hard error that cannot be saved)';;\n     (242) echo ' (killed by Valgrind)';;\n     (  *) if test 127 -lt $[1]; then\n            echo \" (SIG$(kill -l $[1] || true))\"\n          fi;;\n  esac\n}\n\n# ex_to_int CODE\n# --------------\n# Decode the CODE and return the corresponding int.\nex_to_int ()\n{\n  case $[1] in\n    (OK         |EX_OK)          echo 0;;\n    (USAGE      |EX_USAGE)       echo 64;;\n    (DATAERR    |EX_DATAERR)     echo 65;;\n    (NOINPUT    |EX_NOINPUT)     echo 66;;\n    (NOUSER     |EX_NOUSER)      echo 67;;\n    (NOHOST     |EX_NOHOST)      echo 68;;\n    (UNAVAILABLE|EX_UNAVAILABLE) echo 69;;\n    (SOFTWARE   |EX_SOFTWARE)    echo 70;;\n    (OSERR      |EX_OSERR)       echo 71;;\n    (OSFILE     |EX_OSFILE)      echo 72;;\n    (CANTCREAT  |EX_CANTCREAT)   echo 73;;\n    (IOERR      |EX_IOERR)       echo 74;;\n    (TEMPFAIL   |EX_TEMPFAIL)    echo 75;;\n    (PROTOCOL   |EX_PROTOCOL)    echo 76;;\n    (NOPERM     |EX_NOPERM)      echo 77;;\n    (CONFIG     |EX_CONFIG)      echo 78;;\n\n    (SKIP       |EX_SKIP)        echo 176;;\n    (HARD       |EX_HARD)        echo 177;;\n\n    (*)                          echo $[1];;\n  esac\n}\n\nex_exit ()\n{\n  exit $(ex_to_int $[1])\n}\n])\n\n# URBI_GET_OPTIONS\n# ----------------\n# Generate get_options().\nm4_define([URBI_GET_OPTIONS],\n[# Parse command line options\nget_options ()\n{\n  while test $[#] -ne 0; do\n    case $[1] in\n        (--*=*)\n            opt=$(echo \"$[1]\" | sed -e 's\/=.*\/\/')\n            val=$(echo \"$[1]\" | sed -e ['s\/[^=]*=\/\/'])\n            shift\n            set dummy \"$opt\" \"$val\" ${1+\"$[@]\"};\n            shift\n            ;;\n    esac\n\n    case $[1] in\n      $@\n    esac\n    shift\n  done\n}\n])\n\n\nm4_defun([_URBI_PREPARE],\n[\n# truth TEST-ARGUMENTS...\n# -----------------------\n# Run \"test TEST-ARGUMENTS\" and echo true\/false depending on the result.\ntruth ()\n{\n  if test \"$[@]\"; then\n    echo true\n  else\n    echo false\n  fi\n}\n\n_URBI_ABSOLUTE_PREPARE\n_URBI_FIND_PROG_PREPARE\n_URBI_STDERR_PREPARE\n\n])\n\n\n# URBI_PREPARE\n# ------------\n# Output all the M4sh possible initialization into the initialization\n# diversion.\nm4_defun([URBI_PREPARE],\n[m4_divert_text([M4SH-INIT], [_URBI_PREPARE])dnl\nURBI_RST_PREPARE()dnl\nURBI_INSTRUMENT_PREPARE()dnl\nURBI_CHILDREN_PREPARE()dnl\n])\n\n\n# URBI_INIT\n# ---------\n# Replaces the AS_INIT invocation.\n# Must be defined via \"m4_define\", not \"m4_defun\" since it is AS_INIT\n# which will set up the diversions used for \"m4_defun\".\nm4_define([URBI_INIT],\n[AS_INIT()dnl\nURBI_PREPARE()\nset -e\ncase $VERBOSE in\n  (x) set -x;;\nesac\n\n: ${abs_builddir='@abs_builddir@'}\n: ${abs_srcdir='@abs_srcdir@'}\n: ${abs_top_builddir='@abs_top_builddir@'}\n: ${abs_top_srcdir='@abs_top_srcdir@'}\n: ${builddir='@builddir@'}\n: ${srcdir='@srcdir@'}\n: ${top_builddir='@top_builddir@'}\n: ${top_srcdir='@top_srcdir@'}\n])\n","new_contents":"##                                                         -*- shell-script -*-\n## base.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\nm4_pattern_forbid([^_?URBI_])dnl\n\n# m4_define([_m4_divert(M4SH-INIT)],   5)\nm4_define([_m4_divert(URBI-INIT)],    10)\n\nm4_defun([_URBI_ABSOLUTE_PREPARE],\n[\n# is_absolute PATH\n# ----------------\nis_absolute ()\n{\n  case $[1] in\n    ([[\\\\\/]]* | ?:[[\\\\\/]]*) return 0;;\n    (                    *) return 1;;\n  esac\n}\n\n# absolute NAME -> ABS-NAME\n# -------------------------\n# Return an absolute path to NAME.\nabsolute ()\n{\n  local res\n  AS_IF([is_absolute \"$[1]\"],\n  [# Absolute paths do not need to be expanded.\n   res=$[1]],\n  [local dir=$(pwd)\/$(dirname \"$[1]\")\n   if test -d \"$dir\"; then\n     res=$(cd \"$dir\" 2>\/dev\/null && pwd)\/$(basename \"$[1]\")\n   else\n     fatal \"absolute: not a directory: $dir\"\n   fi])\n\n  # On Windows, we must make sure we have a Windows-like UNIX-friendly path (of\n  # the form C:\/cygwin\/path\/to\/somewhere instead of \/path\/to\/somewhere, notice\n  # the use of forward slashes in the Windows path.  Windows *does* understand\n  # paths with forward slashes).\n  case $(uname -s) in\n    (CYGWIN*) res=$(cygpath \"$res\")\n  esac\n  echo \"$res\"\n}\n])\n\n\nm4_defun([_URBI_FIND_PROG_PREPARE],\n[# find_file FILE PATH\n# -------------------\n# Return full path to FILE in PATH ($PATH_SEPARATOR separated),\n# nothing if not found.\nfind_prog ()\n{\n  _AS_PATH_WALK([$[2]],\n                [AS_IF([test -f $as_dir\/$[1]],\n                       [echo \"$as_dir\/$[1]\"; break])])\n}\n\n# xfind_file PROG PATH\n# --------------------\n# Same as xfind_prog, but don't take \"no\" for an answer.\nxfind_file ()\n{\n  local res\n  res=$(find_prog \"$[1]\" \"$[2]\")\n  test -n \"$res\" ||\n    error OSFILE \"cannot find $[1] in $[2]\"\n  echo \"$res\"\n}\n\n\n# find_prog PROG [PATH=$PATH]\n# ---------------------------\n# Return full path to PROG in PATH ($PATH_SEPARATOR separated),\n# nothing if not found.\nfind_prog ()\n{\n  local path=$PATH\n  test -z \"$[2]\" || path=$[2]\n\n  _AS_PATH_WALK([$path],\n                [AS_IF([AS_TEST_X([$as_dir\/$[1]])],\n                       [echo \"$as_dir\/$[1]\"; break])])\n}\n\n# xfind_prog PROG [PATH=$PATH]\n# ----------------------------\n# Same as xfind_prog, but don't take \"no\" for an answer.\nxfind_prog ()\n{\n  local path=$PATH\n  test -z \"$[2]\" || path=$[2]\n  local res\n  res=$(find_prog \"$[1]\" \"$path\")\n  test -n \"$res\" ||\n    error OSFILE \"cannot find executable $[1] in $path\"\n  echo \"$res\"\n}\n\n# require_thing TEST-FLAG ERROR_MESSAGE THING [HINT]\n# --------------------------------------------------\nrequire_thing ()\n{\n  local flag=$[1]\n  local error=\"$[2]: $[3]\"\n  local thing=$[3]\n  shift 3\n  test $flag \"$thing\" ||\n    error OSFILE \"$error\" \"$[@]\"\n}\n\n# require_dir DIR [HINT]\n# ----------------------\nrequire_dir ()\n{\n  require_thing -d \"no such directory\" \"$[@]\"\n}\n\n# require_file FILE [HINT]\n# ------------------------\nrequire_file ()\n{\n  require_thing -f \"no such file\" \"$[@]\"\n}\n\n])\n\n\nm4_defun([_URBI_STDERR_PREPARE],\n[\n# stderr LINES\n# ------------\nstderr ()\n{\n  local i\n  for i\n  do\n    echo >&2 \"$as_me: $i\"\n  done\n  echo >&2\n}\n\n\n# error EXIT MESSAGES\n# -------------------\nerror ()\n{\n  local exit=$[1]\n  shift\n  stderr \"$[@]\"\n  ex_exit $exit\n}\n\n# fatal MESSAGES\n# --------------\nfatal ()\n{\n  # To help the user, just make sure that she is not confused between\n  # the prototypes of fatal and error: the first argument is unlikely\n  # to be integer.\n  case $[1] in\n    (*[[!0-9]]*|'') ;;\n    (*)  stderr \"warning: possible confusion between fatal and error\" \\\n                \"fatal $[*]\";;\n  esac\n\n  error 1 \"$[@]\"\n}\n\n# ex_to_string EXIT\n# -----------------\n# Return a decoding of EXIT status if available, nothing otherwise.\nex_to_string ()\n{\n  case $[1] in\n     (  0) echo ' (EX_OK: successful termination)';;\n     ( 64) echo ' (EX_USAGE: command line usage error)';;\n     ( 65) echo ' (EX_DATAERR: data format error)';;\n     ( 66) echo ' (EX_NOINPUT: cannot open input)';;\n     ( 67) echo ' (EX_NOUSER: addressee unknown)';;\n     ( 68) echo ' (EX_NOHOST: host name unknown)';;\n     ( 69) echo ' (EX_UNAVAILABLE: service unavailable)';;\n     ( 70) echo ' (EX_SOFTWARE: internal software error)';;\n     ( 71) echo ' (EX_OSERR: system error (e.g., cannot fork))';;\n     ( 72) echo ' (EX_OSFILE: critical OS file missing)';;\n     ( 73) echo ' (EX_CANTCREAT: cannot create (user) output file)';;\n     ( 74) echo ' (EX_IOERR: input\/output error)';;\n     ( 75) echo ' (EX_TEMPFAIL: temp failure; user is invited to retry)';;\n     ( 76) echo ' (EX_PROTOCOL: remote error in protocol)';;\n     ( 77) echo ' (EX_NOPERM: permission denied)';;\n     ( 78) echo ' (EX_CONFIG: configuration error)';;\n     (176) echo ' (EX_SKIP: skip this test with unmet dependencies)';;\n     (177) echo ' (EX_HARD: hard error that cannot be saved)';;\n     (242) echo ' (killed by Valgrind)';;\n     (  *) if test 127 -lt $[1]; then\n            echo \" (SIG$(kill -l $[1] || true))\"\n          fi;;\n  esac\n}\n\n# ex_to_int CODE\n# --------------\n# Decode the CODE and return the corresponding int.\nex_to_int ()\n{\n  case $[1] in\n    (OK         |EX_OK)          echo 0;;\n    (USAGE      |EX_USAGE)       echo 64;;\n    (DATAERR    |EX_DATAERR)     echo 65;;\n    (NOINPUT    |EX_NOINPUT)     echo 66;;\n    (NOUSER     |EX_NOUSER)      echo 67;;\n    (NOHOST     |EX_NOHOST)      echo 68;;\n    (UNAVAILABLE|EX_UNAVAILABLE) echo 69;;\n    (SOFTWARE   |EX_SOFTWARE)    echo 70;;\n    (OSERR      |EX_OSERR)       echo 71;;\n    (OSFILE     |EX_OSFILE)      echo 72;;\n    (CANTCREAT  |EX_CANTCREAT)   echo 73;;\n    (IOERR      |EX_IOERR)       echo 74;;\n    (TEMPFAIL   |EX_TEMPFAIL)    echo 75;;\n    (PROTOCOL   |EX_PROTOCOL)    echo 76;;\n    (NOPERM     |EX_NOPERM)      echo 77;;\n    (CONFIG     |EX_CONFIG)      echo 78;;\n\n    (SKIP       |EX_SKIP)        echo 176;;\n    (HARD       |EX_HARD)        echo 177;;\n\n    (*)                          echo $[1];;\n  esac\n}\n\nex_exit ()\n{\n  exit $(ex_to_int $[1])\n}\n])\n\n# URBI_GET_OPTIONS\n# ----------------\n# Generate get_options().\nm4_define([URBI_GET_OPTIONS],\n[# Parse command line options\nget_options ()\n{\n  while test $[#] -ne 0; do\n    case $[1] in\n        (--*=*)\n            opt=$(echo \"$[1]\" | sed -e 's\/=.*\/\/')\n            val=$(echo \"$[1]\" | sed -e ['s\/[^=]*=\/\/'])\n            shift\n            set dummy \"$opt\" \"$val\" ${1+\"$[@]\"};\n            shift\n            ;;\n    esac\n\n    case $[1] in\n      $@\n    esac\n    shift\n  done\n}\n])\n\n\nm4_defun([_URBI_PREPARE],\n[\n# truth TEST-ARGUMENTS...\n# -----------------------\n# Run \"test TEST-ARGUMENTS\" and echo true\/false depending on the result.\ntruth ()\n{\n  if test \"$[@]\"; then\n    echo true\n  else\n    echo false\n  fi\n}\n\n_URBI_ABSOLUTE_PREPARE\n_URBI_FIND_PROG_PREPARE\n_URBI_STDERR_PREPARE\n\n])\n\n\n# URBI_PREPARE\n# ------------\n# Output all the M4sh possible initialization into the initialization\n# diversion.\nm4_defun([URBI_PREPARE],\n[m4_divert_text([M4SH-INIT], [_URBI_PREPARE])dnl\nURBI_RST_PREPARE()dnl\nURBI_INSTRUMENT_PREPARE()dnl\nURBI_CHILDREN_PREPARE()dnl\n])\n\n\n# URBI_INIT\n# ---------\n# Replaces the AS_INIT invocation.\n# Must be defined via \"m4_define\", not \"m4_defun\" since it is AS_INIT\n# which will set up the diversions used for \"m4_defun\".\nm4_define([URBI_INIT],\n[AS_INIT()dnl\nURBI_PREPARE()\nset -e\ncase $VERBOSE in\n  (x) set -x;;\nesac\n\n: ${abs_builddir='@abs_builddir@'}\n: ${abs_srcdir='@abs_srcdir@'}\n: ${abs_top_builddir='@abs_top_builddir@'}\n: ${abs_top_srcdir='@abs_top_srcdir@'}\n: ${builddir='@builddir@'}\n: ${srcdir='@srcdir@'}\n: ${top_builddir='@top_builddir@'}\n: ${top_srcdir='@top_srcdir@'}\n])\n","subject":"Fix error vs. fatal confusion.","message":"Fix error vs. fatal confusion.\n\n\t* build-aux\/base.as: here.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport"}
{"commit":"c7ba075f88ed16545ffaca17479846ff7ad8b641","old_file":"Arguments\/src\/components\/AgoraMap.as","new_file":"Arguments\/src\/components\/AgoraMap.as","old_contents":"\/\/This class is the canvas on which everything will be drawn\r\npackage components\r\n{\r\n\timport Controller.ArgumentController;\r\n\timport Controller.LayoutController;\r\n\timport Controller.LoadController;\r\n\timport Controller.logic.ConditionalSyllogism;\r\n\timport Controller.logic.DisjunctiveSyllogism;\r\n\timport Controller.logic.ModusPonens;\r\n\timport Controller.logic.ModusTollens;\r\n\timport Controller.logic.NotAllSyllogism;\r\n\timport Controller.logic.ParentArg;\r\n\t\r\n\timport Events.AGORAEvent;\r\n\t\r\n\timport Model.AGORAModel;\r\n\timport Model.ArgumentTypeModel;\r\n\timport Model.InferenceModel;\r\n\timport Model.StatementModel;\r\n\t\r\n\timport ValueObjects.AGORAParameters;\r\n\t\r\n\timport classes.Language;\r\n\t\r\n\timport flash.display.DisplayObject;\r\n\timport flash.display.Graphics;\r\n\timport flash.display.MovieClip;\r\n\timport flash.events.Event;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.geom.Point;\r\n\timport flash.text.TextField;\r\n\timport flash.utils.Dictionary;\r\n\timport flash.utils.Timer;\r\n\timport flash.utils.getDefinitionByName;\r\n\timport flash.utils.getQualifiedClassName;\r\n\t\r\n\timport mx.binding.utils.BindingUtils;\r\n\timport mx.binding.utils.ChangeWatcher;\r\n\timport mx.collections.ArrayCollection;\r\n\timport mx.containers.Canvas;\r\n\timport mx.controls.Alert;\r\n\timport mx.controls.Label;\r\n\timport mx.controls.Menu;\r\n\timport mx.core.DragSource;\r\n\timport mx.core.UIComponent;\r\n\timport mx.events.DragEvent;\r\n\timport mx.events.FlexEvent;\r\n\timport mx.events.ScrollEvent;\r\n\timport mx.managers.DragManager;\r\n\timport mx.states.State;\r\n\t\r\n\tpublic class AgoraMap extends Canvas\r\n\t{\r\n\t\tpublic static const BY_ARGUMENT:String = \"ByArgument\";\r\n\t\tpublic static const BY_CLAIM:String = \"ByClaim\";\r\n\t\t\r\n\t\tpublic var beganBy:String;\r\n\t\tpublic var drawUtility:UIComponent = null;\r\n\t\tpublic var ID:int;\r\n\t\tpublic var helpText:HelpText;\r\n\t\tpublic var firstClaimHelpText:FirstClaimHelpText;\r\n\t\tprivate static var _tempID:int;\r\n\t\tpublic var timer:Timer;\r\n\t\tprivate var _removePreviousElements:Boolean;\r\n\t\t\r\n\t\tpublic var panelsHash:Dictionary;\r\n\t\tpublic var menuPanelsHash:Dictionary;\r\n\t\t\r\n\t\tpublic function AgoraMap()\r\n\t\t{\t\r\n\t\t\taddEventListener(DragEvent.DRAG_ENTER,acceptDrop);\r\n\t\t\taddEventListener(DragEvent.DRAG_DROP,handleDrop );\r\n\t\t\tinitializeMapStructures();\r\n\t\t\ttimer = new Timer(10000);\r\n\t\t\ttimer.addEventListener(TimerEvent.TIMER, onMapTimer);\r\n\t\t\tbeganBy = BY_CLAIM;\r\n\t\t\tremovePreviousElements = false;\r\n\t\t}\r\n\t\t\r\n\t\t\/\/--------------------- getters and setters -------------------\/\/\r\n\t\tpublic function get removePreviousElements():Boolean{\r\n\t\t\treturn _removePreviousElements;\r\n\t\t}\r\n\t\tpublic function set removePreviousElements(value:Boolean):void{\r\n\t\t\t_removePreviousElements = value;\r\n\t\t\tinvalidateProperties();\r\n\t\t\tinvalidateDisplayList();\r\n\t\t}\r\n\t\t\r\n\t\tprotected function onMapTimer(event:TimerEvent):void{\r\n\t\t\tLoadController.getInstance().fetchMapData();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function getGlobalCoordinates(point:Point):Point\r\n\t\t{\r\n\t\t\treturn localToGlobal(point);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function initializeMapStructures():void{\r\n\t\t\tpanelsHash = new Dictionary;\r\n\t\t\tmenuPanelsHash = new Dictionary;\r\n\t\t\tremovePreviousElements = true;\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function createChildren():void\r\n\t\t{\r\n\t\t\tsuper.createChildren();\r\n\t\t\tdrawUtility = new UIComponent();\r\n\t\t\tthis.addChild(drawUtility);\r\n\t\t\tdrawUtility.depth = 0;\r\n\t\t\thelpText = new HelpText;\r\n\t\t\taddChild(helpText);\r\n\t\t\thelpText.visible = false;\r\n\t\t\tfirstClaimHelpText = new FirstClaimHelpText;\r\n\t\t\taddChild(firstClaimHelpText);\r\n\t\t\tfirstClaimHelpText.visible = false;\r\n\r\n\t\t}\r\n\t\tpublic function acceptDrop(d:DragEvent):void\r\n\t\t{\r\n\t\t\tDragManager.acceptDragDrop(Canvas(d.currentTarget));\r\n\t\t}\r\n\t\t\r\n\t\tpublic function handleDrop(dragEvent:DragEvent):void\r\n\t\t{\t\r\n\t\t\tvar currentStage:Canvas = Canvas(dragEvent.currentTarget);\r\n\t\t\tvar gridPanel:GridPanel = dragEvent.dragInitiator as GridPanel;\r\n\t\t\tvar dragSource:DragSource = dragEvent.dragSource;\r\n\t\t\tvar tmpx:int = int(dragSource.dataForFormat(\"x\"));\r\n\t\t\tvar tmpy:int = int(dragSource.dataForFormat(\"y\"));\r\n\t\t\ttmpx = currentStage.mouseX - tmpx;\r\n\t\t\ttmpy = currentStage.mouseY - tmpy;\r\n\t\t\tvar toxgrid:int = Math.floor(tmpy\/AGORAParameters.getInstance().gridWidth);\r\n\t\t\tvar toygrid:int = Math.floor(tmpx\/AGORAParameters.getInstance().gridWidth);\r\n\t\t\tvar diffx:int = toxgrid - int(dragSource.dataForFormat(\"gx\"));\r\n\t\t\tvar diffy:int = toygrid - int(dragSource.dataForFormat(\"gy\"));\r\n\t\t\tsetChildIndex(gridPanel, numChildren - 1);\r\n\t\t\tLayoutController.getInstance().movePanel(gridPanel,diffx, diffy);\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function commitProperties():void{\r\n\t\t\tsuper.commitProperties();\r\n\t\t\tif(removePreviousElements){\r\n\t\t\t\tremoveAllChildren();\r\n\t\t\t\tremoveAllElements();\r\n\t\t\t\t_removePreviousElements = false;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\ttry{\r\n\t\t\t\tremoveChild(drawUtility);\r\n\t\t\t}catch(e:Error){\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\taddChildAt(drawUtility, 0);\r\n\t\t\ttry{\r\n\t\t\t\tremoveChild(helpText);\r\n\t\t\t}catch(e:Error){\r\n\t\t\t}\r\n\t\t\taddChild(helpText);\r\n\t\t\ttry{\r\n\t\t\t\tremoveChild(firstClaimHelpText);\r\n\t\t\t}catch(e:Error){\r\n\t\t\t}\r\n\t\t\taddChild(firstClaimHelpText);\r\n\t\t\t\r\n\t\t\tvar newPanels:ArrayCollection = AGORAModel.getInstance().agoraMapModel.newPanels; \r\n\t\t\tfor(var i:int=0; i< newPanels.length; i++){\r\n\t\t\t\tif(StatementModel(newPanels[i]).statementFunction == StatementModel.INFERENCE){\r\n\t\t\t\t\tvar inference:ArgumentPanel = new ArgumentPanel;\r\n\t\t\t\t\tinference.model = newPanels[i];\r\n\t\t\t\t\tpanelsHash[inference.model.ID] = inference;\r\n\t\t\t\t\taddChild(inference);\r\n\t\t\t\t\t\/\/add the next infobox\r\n\t\t\t\t\tvar addArgumentsInfo:InfoBox = new InfoBox;\r\n\t\t\t\t\taddArgumentsInfo.visible = false;\r\n\t\t\t\t\taddArgumentsInfo.text = Language.lookup('ArgComplete');\r\n\t\t\t\t\taddArgumentsInfo.boxWidth = 500;\r\n\t\t\t\t\taddChild(addArgumentsInfo);\r\n\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\telse if(newPanels[i] is StatementModel){\r\n\t\t\t\t\tvar argumentPanel:ArgumentPanel;\r\n\t\t\t\t\tvar model:StatementModel = newPanels[i];\r\n\t\t\t\t\tif(model.statementType != StatementModel.OBJECTION){\r\n\t\t\t\t\t\targumentPanel = new ArgumentPanel;\r\n\t\t\t\t\t\targumentPanel.model = model;\r\n\t\t\t\t\t\tpanelsHash[model.ID] = argumentPanel;\r\n\t\t\t\t\t\targumentPanel.addEventListener(AGORAEvent.STATEMENT_STATE_TO_EDIT, ArgumentController.getInstance().removeOption);\r\n\t\t\t\t\t\tif(model.argumentTypeModel){\r\n\t\t\t\t\t\t\tif(!model.argumentTypeModel.reasonsCompleted)\r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\tif(model.argumentTypeModel.reasonModels.length == 1){\r\n\t\t\t\t\t\t\t\t\targumentPanel.branchControl = new Option;\r\n\t\t\t\t\t\t\t\t\targumentPanel.branchControl.x = argumentPanel.x + AGORAParameters.getInstance().gridWidth * 10;\r\n\t\t\t\t\t\t\t\t\targumentPanel.branchControl.y = argumentPanel.y;\r\n\t\t\t\t\t\t\t\t\targumentPanel.branchControl.argumentTypeModel = model.argumentTypeModel;\r\n\t\t\t\t\t\t\t\t\taddChild(argumentPanel.branchControl);\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\taddChild(argumentPanel);\r\n\t\t\t\t\t\targumentPanel.changeTypeInfo = new InfoBox;\r\n\t\t\t\t\t\targumentPanel.changeTypeInfo.visible = false;\r\n\t\t\t\t\t\targumentPanel.changeTypeInfo.text = Language.lookup('PartUnivReq');\r\n\t\t\t\t\t\targumentPanel.changeTypeInfo.boxWidth = argumentPanel.getExplicitOrMeasuredWidth();\r\n\t\t\t\t\t\taddChild(argumentPanel.changeTypeInfo);\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse{\r\n\t\t\t\t\t\targumentPanel = new ArgumentPanel;\r\n\t\t\t\t\t\targumentPanel.model = model;\r\n\t\t\t\t\t\tpanelsHash[model.ID] = argumentPanel;\r\n\t\t\t\t\t\taddChild(argumentPanel);\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\r\n\t\t\tvar newMenuPanels:ArrayCollection = AGORAModel.getInstance().agoraMapModel.newConnections;\r\n\t\t\tfor each(var argumentTypeModel:ArgumentTypeModel in newMenuPanels){\r\n\t\t\t\tvar menuPanel:MenuPanel = new MenuPanel;\r\n\t\t\t\tmenuPanel.model = argumentTypeModel;\r\n\t\t\t\tmenuPanel.schemeSelector = new ArgSelector;\r\n\t\t\t\tmenuPanel.schemeSelector.visible = false;\r\n\t\t\t\tmenuPanel.schemeSelector.argumentTypeModel = argumentTypeModel;\r\n\t\t\t\tmenuPanelsHash[menuPanel.model.ID] =  menuPanel;\r\n\t\t\t\taddChild(menuPanel);\r\n\t\t\t\taddChild(menuPanel.schemeSelector);\r\n\t\t\t}\r\n\t\t\tLoadController.getInstance().mapUpdateCleanUp();\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void\r\n\t\t{\r\n\t\t\tsuper.updateDisplayList(unscaledWidth,unscaledHeight);\r\n\t\t\tconnectRelatedPanels();\r\n\t\t}\r\n\t\t\r\n\t\tprotected function connectRelatedPanels():void\r\n\t\t{\r\n\t\t\tvar panelList:Dictionary = panelsHash;\t\t\t\r\n\t\t\tdrawUtility.graphics.clear();\r\n\t\t\tdrawUtility.graphics.lineStyle(2,0,1);\r\n\t\t\tvar gridWidth:int = AGORAParameters.getInstance().gridWidth;\r\n\t\t\tvar layoutController:LayoutController = LayoutController.getInstance();\r\n\t\t\tvar statementModel:StatementModel;\r\n\t\t\tvar argumentTypeModel:ArgumentTypeModel;\r\n\t\t\t\/\/code for the connecting arrows\r\n\t\t\t\r\n\t\t\tfor each(var model:StatementModel in AGORAModel.getInstance().agoraMapModel.panelListHash){\r\n\t\t\t\tif(model.supportingArguments.length > 0 || model.objections.length > 0){\r\n\t\t\t\t\t\/\/First Vertical Line Starting Point\r\n\t\t\t\t\tvar argumentPanel:ArgumentPanel = panelsHash[model.ID]; \r\n\t\t\t\t\r\n\t\t\t\t\tvar fvlspx:int = ((argumentPanel.x + argumentPanel.width)\/gridWidth + 2) * gridWidth;\r\n\t\t\t\t\tvar fvlspy:int = argumentPanel.y + 72;\r\n\t\t\t\t\tif(model.supportingArguments.length > 0){\r\n\t\t\t\t\t\t\/\/draw arrow\r\n\t\t\t\t\t\tdrawUtility.graphics.lineStyle(10, 0x29ABE2, 10);\r\n\t\t\t\t\t\tdrawUtility.graphics.moveTo(argumentPanel.x + argumentPanel.width + 20, argumentPanel.y + 87);\r\n\t\t\t\t\t\tdrawUtility.graphics.lineTo(argumentPanel.x + argumentPanel.width, argumentPanel.y + 72);\r\n\t\t\t\t\t\tdrawUtility.graphics.lineTo(argumentPanel.x + argumentPanel.width + 20, argumentPanel.y + 57);\r\n\t\t\t\t\t\t\/\/First Vertical Line Finishing Point\r\n\t\t\t\t\t\tvar lastMenuPanel:MenuPanel = menuPanelsHash[layoutController.getBottomArgument(model).ID];\r\n\t\t\t\t\t\tvar fvlfpy:int = (lastMenuPanel.y + 72);\r\n\t\t\t\t\t\t\/\/draw a line\r\n\t\t\t\t\t\tdrawUtility.graphics.moveTo(fvlspx, fvlspy);\r\n\t\t\t\t\t\tdrawUtility.graphics.lineTo(fvlspx, fvlfpy);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t\/\/Line from claim to vertical line starting point\r\n\t\t\t\t\t\tvar firstMenuPanel:MenuPanel = menuPanelsHash[model.supportingArguments[0].ID];\r\n\t\t\t\t\t\tdrawUtility.graphics.moveTo(argumentPanel.x + argumentPanel.width, argumentPanel.y + 72);\r\n\t\t\t\t\t\tdrawUtility.graphics.lineTo(fvlspx, argumentPanel.y + 72);\r\n\t\t\t\t\t\t\/\/for each argument\r\n\t\t\t\t\t\tfor each(argumentTypeModel in model.supportingArguments){\r\n\t\t\t\t\t\t\t\/\/get the point one grid before the first reason horizontally.\r\n\t\t\t\t\t\t\tvar rspx:int = (argumentTypeModel.reasonModels[0].ygrid - 1) * gridWidth;\r\n\t\t\t\t\t\t\tvar rspy:int = argumentTypeModel.xgrid * gridWidth + 72;\r\n\t\t\t\t\t\t\t\/\/get the point in front of the last reason\r\n\t\t\t\t\t\t\tvar rfpy:int = layoutController.getBottomReason(argumentTypeModel).xgrid * gridWidth + 72;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\/\/draw a line\r\n\t\t\t\t\t\t\tdrawUtility.graphics.moveTo(rspx, rspy);\r\n\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(rspx, rfpy);\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tvar menuPanel:MenuPanel = menuPanelsHash[argumentTypeModel.ID];\r\n\t\t\t\t\t\t\t\/\/Line from menu Panel to the starting point of reason vertical line\r\n\t\t\t\t\t\t\tdrawUtility.graphics.moveTo(menuPanel.x + menuPanel.width -30, menuPanel.y + 72);\r\n\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(rspx, menuPanel.y + 72);\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\/\/Line from first vertical line to menu Panel\r\n\t\t\t\t\t\t\tdrawUtility.graphics.moveTo(fvlspx, menuPanel.y + 72);\r\n\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(menuPanel.x+10, menuPanel.y + 72);\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\/\/Line from menuPanel to Inference\r\n\t\t\t\t\t\t\tvar inferencePanel:ArgumentPanel = panelsHash[argumentTypeModel.inferenceModel.ID];\r\n\t\t\t\t\t\t\tif(inferencePanel.visible){\r\n\t\t\t\t\t\t\t\tdrawUtility.graphics.moveTo(menuPanel.x + menuPanel.width\/2, menuPanel.y+menuPanel.height+10);\r\n\t\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(menuPanel.x + menuPanel.width\/2, inferencePanel.y);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tfor each(statementModel in argumentTypeModel.reasonModels){\r\n\t\t\t\t\t\t\t\t\/\/hline\r\n\t\t\t\t\t\t\t\tvar poReason:int = statementModel.xgrid * gridWidth + 72;\r\n\t\t\t\t\t\t\t\tdrawUtility.graphics.moveTo(rspx, poReason);\r\n\t\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(statementModel.ygrid * gridWidth, poReason);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(model.objections.length > 0){\r\n\t\t\t\t\t\tdrawUtility.graphics.lineStyle(10, 0xF99653, 10);\r\n\t\t\t\t\t\targumentPanel = panelsHash[model.ID];\r\n\t\t\t\t\t\tvar lastObjection:StatementModel = layoutController.getBottomObjection(model);\r\n\t\t\t\t\t\tif(lastObjection != null){\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tvar bottomObjection:ArgumentPanel = panelsHash[lastObjection.ID];\r\n\t\t\t\t\t\t\tfvlspx = argumentPanel.x + argumentPanel.getExplicitOrMeasuredWidth() - 30;\r\n\t\t\t\t\t\t\tfvlspy = argumentPanel.y-15 + argumentPanel.getExplicitOrMeasuredHeight();\r\n\t\t\t\t\t\t\tfvlfpy = bottomObjection.y + 72;\r\n\t\t\t\t\t\t\t\/\/draw a line from the first objection to the last objection\r\n\t\t\t\t\t\t\t\/\/and an arrow\r\n\t\t\t\t\t\t\tdrawUtility.graphics.moveTo(fvlspx, fvlfpy);\r\n\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(fvlspx, fvlspy);\r\n\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(fvlspx-15, fvlspy +15);\r\n\t\t\t\t\t\t\tdrawUtility.graphics.moveTo(fvlspx, fvlspy);\r\n\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(fvlspx+15, fvlspy+15);\r\n\t\t\t\t\t\t\tfor each(var obj:StatementModel in model.objections){\r\n\t\t\t\t\t\t\t\t\/\/horizontal line from the vertical line to the objection\r\n\t\t\t\t\t\t\t\tif(panelsHash.hasOwnProperty(obj.ID)){\r\n\t\t\t\t\t\t\t\t\tvar objectionPanel:ArgumentPanel = panelsHash[obj.ID];\r\n\t\t\t\t\t\t\t\t\tdrawUtility.graphics.moveTo(fvlspx, objectionPanel.y +72);\r\n\t\t\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(objectionPanel.x, objectionPanel.y + 72);\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\t\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","new_contents":"\/\/This class is the canvas on which everything will be drawn\r\npackage components\r\n{\r\n\timport Controller.ArgumentController;\r\n\timport Controller.LayoutController;\r\n\timport Controller.LoadController;\r\n\timport Controller.logic.ConditionalSyllogism;\r\n\timport Controller.logic.DisjunctiveSyllogism;\r\n\timport Controller.logic.ModusPonens;\r\n\timport Controller.logic.ModusTollens;\r\n\timport Controller.logic.NotAllSyllogism;\r\n\timport Controller.logic.ParentArg;\r\n\t\r\n\timport Events.AGORAEvent;\r\n\t\r\n\timport Model.AGORAModel;\r\n\timport Model.ArgumentTypeModel;\r\n\timport Model.InferenceModel;\r\n\timport Model.StatementModel;\r\n\t\r\n\timport ValueObjects.AGORAParameters;\r\n\t\r\n\timport classes.Language;\r\n\t\r\n\timport flash.display.DisplayObject;\r\n\timport flash.display.Graphics;\r\n\timport flash.display.MovieClip;\r\n\timport flash.events.Event;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.geom.Point;\r\n\timport flash.text.TextField;\r\n\timport flash.utils.Dictionary;\r\n\timport flash.utils.Timer;\r\n\timport flash.utils.getDefinitionByName;\r\n\timport flash.utils.getQualifiedClassName;\r\n\t\r\n\timport mx.binding.utils.BindingUtils;\r\n\timport mx.binding.utils.ChangeWatcher;\r\n\timport mx.collections.ArrayCollection;\r\n\timport mx.containers.Canvas;\r\n\timport mx.controls.Alert;\r\n\timport mx.controls.Label;\r\n\timport mx.controls.Menu;\r\n\timport mx.core.DragSource;\r\n\timport mx.core.UIComponent;\r\n\timport mx.events.DragEvent;\r\n\timport mx.events.FlexEvent;\r\n\timport mx.events.ScrollEvent;\r\n\timport mx.managers.DragManager;\r\n\timport mx.states.State;\r\n\t\r\n\tpublic class AgoraMap extends Canvas\r\n\t{\r\n\t\tpublic static const BY_ARGUMENT:String = \"ByArgument\";\r\n\t\tpublic static const BY_CLAIM:String = \"ByClaim\";\r\n\t\t\r\n\t\tpublic var beganBy:String;\r\n\t\tpublic var drawUtility:UIComponent = null;\r\n\t\tpublic var ID:int;\r\n\t\tpublic var helpText:HelpText;\r\n\t\tpublic var firstClaimHelpText:FirstClaimHelpText;\r\n\t\tprivate static var _tempID:int;\r\n\t\tpublic var timer:Timer;\r\n\t\tprivate var _removePreviousElements:Boolean;\r\n\t\t\r\n\t\tpublic var panelsHash:Dictionary;\r\n\t\tpublic var menuPanelsHash:Dictionary;\r\n\t\t\r\n\t\tpublic function AgoraMap()\r\n\t\t{\t\r\n\t\t\taddEventListener(DragEvent.DRAG_ENTER,acceptDrop);\r\n\t\t\taddEventListener(DragEvent.DRAG_DROP,handleDrop );\r\n\t\t\tinitializeMapStructures();\r\n\t\t\ttimer = new Timer(10000);\r\n\t\t\ttimer.addEventListener(TimerEvent.TIMER, onMapTimer);\r\n\t\t\tbeganBy = BY_CLAIM;\r\n\t\t\tremovePreviousElements = false;\r\n\t\t}\r\n\t\t\r\n\t\t\/\/--------------------- getters and setters -------------------\/\/\r\n\t\tpublic function get removePreviousElements():Boolean{\r\n\t\t\treturn _removePreviousElements;\r\n\t\t}\r\n\t\tpublic function set removePreviousElements(value:Boolean):void{\r\n\t\t\t_removePreviousElements = value;\r\n\t\t\tinvalidateProperties();\r\n\t\t\tinvalidateDisplayList();\r\n\t\t}\r\n\t\t\r\n\t\tprotected function onMapTimer(event:TimerEvent):void{\r\n\t\t\tLoadController.getInstance().fetchMapData();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function getGlobalCoordinates(point:Point):Point\r\n\t\t{\r\n\t\t\treturn localToGlobal(point);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function initializeMapStructures():void{\r\n\t\t\tpanelsHash = new Dictionary;\r\n\t\t\tmenuPanelsHash = new Dictionary;\r\n\t\t\tremovePreviousElements = true;\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function createChildren():void\r\n\t\t{\r\n\t\t\tsuper.createChildren();\r\n\t\t\tdrawUtility = new UIComponent();\r\n\t\t\tthis.addChild(drawUtility);\r\n\t\t\tdrawUtility.depth = 0;\r\n\t\t\thelpText = new HelpText;\r\n\t\t\taddChild(helpText);\r\n\t\t\thelpText.visible = false;\r\n\t\t\tfirstClaimHelpText = new FirstClaimHelpText;\r\n\t\t\taddChild(firstClaimHelpText);\r\n\t\t\tfirstClaimHelpText.visible = false;\r\n\r\n\t\t}\r\n\t\tpublic function acceptDrop(d:DragEvent):void\r\n\t\t{\r\n\t\t\tDragManager.acceptDragDrop(Canvas(d.currentTarget));\r\n\t\t}\r\n\t\t\r\n\t\tpublic function handleDrop(dragEvent:DragEvent):void\r\n\t\t{\t\r\n\t\t\tvar currentStage:Canvas = Canvas(dragEvent.currentTarget);\r\n\t\t\tvar gridPanel:GridPanel = dragEvent.dragInitiator as GridPanel;\r\n\t\t\tvar dragSource:DragSource = dragEvent.dragSource;\r\n\t\t\tvar tmpx:int = int(dragSource.dataForFormat(\"x\"));\r\n\t\t\tvar tmpy:int = int(dragSource.dataForFormat(\"y\"));\r\n\t\t\ttmpx = currentStage.mouseX - tmpx;\r\n\t\t\ttmpy = currentStage.mouseY - tmpy;\r\n\t\t\tvar toxgrid:int = Math.floor(tmpy\/AGORAParameters.getInstance().gridWidth);\r\n\t\t\tvar toygrid:int = Math.floor(tmpx\/AGORAParameters.getInstance().gridWidth);\r\n\t\t\tvar diffx:int = toxgrid - int(dragSource.dataForFormat(\"gx\"));\r\n\t\t\tvar diffy:int = toygrid - int(dragSource.dataForFormat(\"gy\"));\r\n\t\t\tsetChildIndex(gridPanel, numChildren - 1);\r\n\t\t\tLayoutController.getInstance().movePanel(gridPanel,diffx, diffy);\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function commitProperties():void{\r\n\t\t\tsuper.commitProperties();\r\n\t\t\tif(removePreviousElements){\r\n\t\t\t\tremoveAllChildren();\r\n\t\t\t\tremoveAllElements();\r\n\t\t\t\t_removePreviousElements = false;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\ttry{\r\n\t\t\t\tremoveChild(drawUtility);\r\n\t\t\t}catch(e:Error){\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\taddChildAt(drawUtility, 0);\r\n\t\t\ttry{\r\n\t\t\t\tremoveChild(helpText);\r\n\t\t\t}catch(e:Error){\r\n\t\t\t}\r\n\t\t\taddChild(helpText);\r\n\t\t\ttry{\r\n\t\t\t\tremoveChild(firstClaimHelpText);\r\n\t\t\t}catch(e:Error){\r\n\t\t\t}\r\n\t\t\taddChild(firstClaimHelpText);\r\n\t\t\tfor each(var info:UIComponent in getChildren())\r\n\t\t\t{\r\n\t\t\t\tif(info is InfoBox)\r\n\t\t\t\t{\r\n\t\t\t\tvar info1:InfoBox = info as InfoBox;\t\t\t\r\n\t\t\t\tif(info1.helptext == Language.lookup('ArgComplete'))\r\n\t\t\t\t\tremoveChild(info);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\tvar newPanels:ArrayCollection = AGORAModel.getInstance().agoraMapModel.newPanels; \r\n\t\t\tfor(var i:int=0; i< newPanels.length; i++){\r\n\t\t\t\tif(StatementModel(newPanels[i]).statementFunction == StatementModel.INFERENCE){\r\n\t\t\t\t\tvar inference:ArgumentPanel = new ArgumentPanel;\r\n\t\t\t\t\tinference.model = newPanels[i];\r\n\t\t\t\t\tpanelsHash[inference.model.ID] = inference;\r\n\t\t\t\t\taddChild(inference);\r\n\t\t\t\t\t\/\/add the next infobox\r\n\t\t\t\t\tvar addArgumentsInfo:InfoBox = new InfoBox;\r\n\t\t\t\t\taddArgumentsInfo.visible = false;\r\n\t\t\t\t\taddArgumentsInfo.text = Language.lookup('ArgComplete');\r\n\t\t\t\t\taddArgumentsInfo.boxWidth = 500;\r\n\t\t\t\t\taddChild(addArgumentsInfo);\r\n\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\telse if(newPanels[i] is StatementModel){\r\n\t\t\t\t\tvar argumentPanel:ArgumentPanel;\r\n\t\t\t\t\tvar model:StatementModel = newPanels[i];\r\n\t\t\t\t\tif(model.statementType != StatementModel.OBJECTION){\r\n\t\t\t\t\t\targumentPanel = new ArgumentPanel;\r\n\t\t\t\t\t\targumentPanel.model = model;\r\n\t\t\t\t\t\tpanelsHash[model.ID] = argumentPanel;\r\n\t\t\t\t\t\targumentPanel.addEventListener(AGORAEvent.STATEMENT_STATE_TO_EDIT, ArgumentController.getInstance().removeOption);\r\n\t\t\t\t\t\tif(model.argumentTypeModel){\r\n\t\t\t\t\t\t\tif(!model.argumentTypeModel.reasonsCompleted)\r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\tif(model.argumentTypeModel.reasonModels.length == 1){\r\n\t\t\t\t\t\t\t\t\targumentPanel.branchControl = new Option;\r\n\t\t\t\t\t\t\t\t\targumentPanel.branchControl.x = argumentPanel.x + AGORAParameters.getInstance().gridWidth * 10;\r\n\t\t\t\t\t\t\t\t\targumentPanel.branchControl.y = argumentPanel.y;\r\n\t\t\t\t\t\t\t\t\targumentPanel.branchControl.argumentTypeModel = model.argumentTypeModel;\r\n\t\t\t\t\t\t\t\t\taddChild(argumentPanel.branchControl);\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\taddChild(argumentPanel);\r\n\t\t\t\t\t\targumentPanel.changeTypeInfo = new InfoBox;\r\n\t\t\t\t\t\targumentPanel.changeTypeInfo.visible = false;\r\n\t\t\t\t\t\targumentPanel.changeTypeInfo.text = Language.lookup('PartUnivReq');\r\n\t\t\t\t\t\targumentPanel.changeTypeInfo.boxWidth = argumentPanel.getExplicitOrMeasuredWidth();\r\n\t\t\t\t\t\taddChild(argumentPanel.changeTypeInfo);\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse{\r\n\t\t\t\t\t\targumentPanel = new ArgumentPanel;\r\n\t\t\t\t\t\targumentPanel.model = model;\r\n\t\t\t\t\t\tpanelsHash[model.ID] = argumentPanel;\r\n\t\t\t\t\t\taddChild(argumentPanel);\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\r\n\t\t\tvar newMenuPanels:ArrayCollection = AGORAModel.getInstance().agoraMapModel.newConnections;\r\n\t\t\tfor each(var argumentTypeModel:ArgumentTypeModel in newMenuPanels){\r\n\t\t\t\tvar menuPanel:MenuPanel = new MenuPanel;\r\n\t\t\t\tmenuPanel.model = argumentTypeModel;\r\n\t\t\t\tmenuPanel.schemeSelector = new ArgSelector;\r\n\t\t\t\tmenuPanel.schemeSelector.visible = false;\r\n\t\t\t\tmenuPanel.schemeSelector.argumentTypeModel = argumentTypeModel;\r\n\t\t\t\tmenuPanelsHash[menuPanel.model.ID] =  menuPanel;\r\n\t\t\t\taddChild(menuPanel);\r\n\t\t\t\taddChild(menuPanel.schemeSelector);\r\n\t\t\t}\r\n\t\t\tLoadController.getInstance().mapUpdateCleanUp();\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void\r\n\t\t{\r\n\t\t\tsuper.updateDisplayList(unscaledWidth,unscaledHeight);\r\n\t\t\tconnectRelatedPanels();\r\n\t\t}\r\n\t\t\r\n\t\tprotected function connectRelatedPanels():void\r\n\t\t{\r\n\t\t\tvar panelList:Dictionary = panelsHash;\t\t\t\r\n\t\t\tdrawUtility.graphics.clear();\r\n\t\t\tdrawUtility.graphics.lineStyle(2,0,1);\r\n\t\t\tvar gridWidth:int = AGORAParameters.getInstance().gridWidth;\r\n\t\t\tvar layoutController:LayoutController = LayoutController.getInstance();\r\n\t\t\tvar statementModel:StatementModel;\r\n\t\t\tvar argumentTypeModel:ArgumentTypeModel;\r\n\t\t\t\/\/code for the connecting arrows\r\n\t\t\t\r\n\t\t\tfor each(var model:StatementModel in AGORAModel.getInstance().agoraMapModel.panelListHash){\r\n\t\t\t\tif(model.supportingArguments.length > 0 || model.objections.length > 0){\r\n\t\t\t\t\t\/\/First Vertical Line Starting Point\r\n\t\t\t\t\tvar argumentPanel:ArgumentPanel = panelsHash[model.ID]; \r\n\t\t\t\t\r\n\t\t\t\t\tvar fvlspx:int = ((argumentPanel.x + argumentPanel.width)\/gridWidth + 2) * gridWidth;\r\n\t\t\t\t\tvar fvlspy:int = argumentPanel.y + 72;\r\n\t\t\t\t\tif(model.supportingArguments.length > 0){\r\n\t\t\t\t\t\t\/\/draw arrow\r\n\t\t\t\t\t\tdrawUtility.graphics.lineStyle(10, 0x29ABE2, 10);\r\n\t\t\t\t\t\tdrawUtility.graphics.moveTo(argumentPanel.x + argumentPanel.width + 20, argumentPanel.y + 87);\r\n\t\t\t\t\t\tdrawUtility.graphics.lineTo(argumentPanel.x + argumentPanel.width, argumentPanel.y + 72);\r\n\t\t\t\t\t\tdrawUtility.graphics.lineTo(argumentPanel.x + argumentPanel.width + 20, argumentPanel.y + 57);\r\n\t\t\t\t\t\t\/\/First Vertical Line Finishing Point\r\n\t\t\t\t\t\tvar lastMenuPanel:MenuPanel = menuPanelsHash[layoutController.getBottomArgument(model).ID];\r\n\t\t\t\t\t\tvar fvlfpy:int = (lastMenuPanel.y + 72);\r\n\t\t\t\t\t\t\/\/draw a line\r\n\t\t\t\t\t\tdrawUtility.graphics.moveTo(fvlspx, fvlspy);\r\n\t\t\t\t\t\tdrawUtility.graphics.lineTo(fvlspx, fvlfpy);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t\/\/Line from claim to vertical line starting point\r\n\t\t\t\t\t\tvar firstMenuPanel:MenuPanel = menuPanelsHash[model.supportingArguments[0].ID];\r\n\t\t\t\t\t\tdrawUtility.graphics.moveTo(argumentPanel.x + argumentPanel.width, argumentPanel.y + 72);\r\n\t\t\t\t\t\tdrawUtility.graphics.lineTo(fvlspx, argumentPanel.y + 72);\r\n\t\t\t\t\t\t\/\/for each argument\r\n\t\t\t\t\t\tfor each(argumentTypeModel in model.supportingArguments){\r\n\t\t\t\t\t\t\t\/\/get the point one grid before the first reason horizontally.\r\n\t\t\t\t\t\t\tvar rspx:int = (argumentTypeModel.reasonModels[0].ygrid - 1) * gridWidth;\r\n\t\t\t\t\t\t\tvar rspy:int = argumentTypeModel.xgrid * gridWidth + 72;\r\n\t\t\t\t\t\t\t\/\/get the point in front of the last reason\r\n\t\t\t\t\t\t\tvar rfpy:int = layoutController.getBottomReason(argumentTypeModel).xgrid * gridWidth + 72;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\/\/draw a line\r\n\t\t\t\t\t\t\tdrawUtility.graphics.moveTo(rspx, rspy);\r\n\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(rspx, rfpy);\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tvar menuPanel:MenuPanel = menuPanelsHash[argumentTypeModel.ID];\r\n\t\t\t\t\t\t\t\/\/Line from menu Panel to the starting point of reason vertical line\r\n\t\t\t\t\t\t\tdrawUtility.graphics.moveTo(menuPanel.x + menuPanel.width -30, menuPanel.y + 72);\r\n\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(rspx, menuPanel.y + 72);\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\/\/Line from first vertical line to menu Panel\r\n\t\t\t\t\t\t\tdrawUtility.graphics.moveTo(fvlspx, menuPanel.y + 72);\r\n\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(menuPanel.x+10, menuPanel.y + 72);\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\/\/Line from menuPanel to Inference\r\n\t\t\t\t\t\t\tvar inferencePanel:ArgumentPanel = panelsHash[argumentTypeModel.inferenceModel.ID];\r\n\t\t\t\t\t\t\tif(inferencePanel.visible){\r\n\t\t\t\t\t\t\t\tdrawUtility.graphics.moveTo(menuPanel.x + menuPanel.width\/2, menuPanel.y+menuPanel.height+10);\r\n\t\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(menuPanel.x + menuPanel.width\/2, inferencePanel.y);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tfor each(statementModel in argumentTypeModel.reasonModels){\r\n\t\t\t\t\t\t\t\t\/\/hline\r\n\t\t\t\t\t\t\t\tvar poReason:int = statementModel.xgrid * gridWidth + 72;\r\n\t\t\t\t\t\t\t\tdrawUtility.graphics.moveTo(rspx, poReason);\r\n\t\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(statementModel.ygrid * gridWidth, poReason);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(model.objections.length > 0){\r\n\t\t\t\t\t\tdrawUtility.graphics.lineStyle(10, 0xF99653, 10);\r\n\t\t\t\t\t\targumentPanel = panelsHash[model.ID];\r\n\t\t\t\t\t\tvar lastObjection:StatementModel = layoutController.getBottomObjection(model);\r\n\t\t\t\t\t\tif(lastObjection != null){\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tvar bottomObjection:ArgumentPanel = panelsHash[lastObjection.ID];\r\n\t\t\t\t\t\t\tfvlspx = argumentPanel.x + argumentPanel.getExplicitOrMeasuredWidth() - 30;\r\n\t\t\t\t\t\t\tfvlspy = argumentPanel.y-15 + argumentPanel.getExplicitOrMeasuredHeight();\r\n\t\t\t\t\t\t\tfvlfpy = bottomObjection.y + 72;\r\n\t\t\t\t\t\t\t\/\/draw a line from the first objection to the last objection\r\n\t\t\t\t\t\t\t\/\/and an arrow\r\n\t\t\t\t\t\t\tdrawUtility.graphics.moveTo(fvlspx, fvlfpy);\r\n\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(fvlspx, fvlspy);\r\n\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(fvlspx-15, fvlspy +15);\r\n\t\t\t\t\t\t\tdrawUtility.graphics.moveTo(fvlspx, fvlspy);\r\n\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(fvlspx+15, fvlspy+15);\r\n\t\t\t\t\t\t\tfor each(var obj:StatementModel in model.objections){\r\n\t\t\t\t\t\t\t\t\/\/horizontal line from the vertical line to the objection\r\n\t\t\t\t\t\t\t\tif(panelsHash.hasOwnProperty(obj.ID)){\r\n\t\t\t\t\t\t\t\t\tvar objectionPanel:ArgumentPanel = panelsHash[obj.ID];\r\n\t\t\t\t\t\t\t\t\tdrawUtility.graphics.moveTo(fvlspx, objectionPanel.y +72);\r\n\t\t\t\t\t\t\t\t\tdrawUtility.graphics.lineTo(objectionPanel.x, objectionPanel.y + 72);\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\t\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","subject":"make support box disappear","message":"make support box disappear\n","lang":"ActionScript","license":"agpl-3.0","repos":"MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA"}
{"commit":"322508081172a94d2056cc070d72a18b2b71babc","old_file":"src\/aerys\/minko\/render\/DrawCallBindingsConsumer.as","new_file":"src\/aerys\/minko\/render\/DrawCallBindingsConsumer.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\t\n\timport flash.utils.Dictionary;\n\timport aerys.minko.type.binding.IDataBindingsConsumer;\n\n\tinternal final class DrawCallBindingsConsumer implements IDataBindingsConsumer\n\t{\n\t\tprivate var _enabled\t\t: Boolean;\n\t\t\n\t\tprivate var _bindings\t\t: Object;\n\t\t\n\t\tprivate var _cpuConstants\t: Dictionary;\n\t\tprivate var _vsConstants\t: Vector.<Number>;\n\t\tprivate var _fsConstants\t: Vector.<Number>;\n\t\tprivate var _fsTextures\t\t: Vector.<ITextureResource>;\n\t\t\n\t\tprivate var _changes\t\t: Object;\n\t\t\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t\t\n\t\t\tif (value)\n\t\t\t\tfor (var bindingName : String in _changes)\n\t\t\t\t{\n\t\t\t\t\tsetProperty(bindingName, _changes[bindingName]);\n\t\t\t\t\tdelete _changes[bindingName];\n\t\t\t\t}\n\t\t}\n\n\t\tpublic function DrawCallBindingsConsumer(bindings\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t cpuConstants\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t vsConstants\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t\t\t fsConstants\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t\t\t fsTextures\t\t: Vector.<ITextureResource>)\n\t\t{\n\t\t\t_bindings = bindings;\n\t\t\t_cpuConstants = cpuConstants;\n\t\t\t_vsConstants = vsConstants;\n\t\t\t_fsConstants = fsConstants;\n\t\t\t_fsTextures = fsTextures;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_enabled = true;\n\t\t\t_changes = {};\n\t\t}\n\t\t\n\t\tpublic function setProperty(propertyName : String, value : Object) : void\n\t\t{\n\t\t\tif (!value)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif (!_enabled)\n\t\t\t{\n\t\t\t\t_changes[propertyName] = value;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\tvar binding : IBinder = _bindings[propertyName] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\t\n\timport flash.utils.Dictionary;\n\timport aerys.minko.type.binding.IDataBindingsConsumer;\n\n\tinternal final class DrawCallBindingsConsumer implements IDataBindingsConsumer\n\t{\n\t\tprivate var _enabled\t\t: Boolean;\n\t\t\n\t\tprivate var _bindings\t\t: Object;\n\t\t\n\t\tprivate var _cpuConstants\t: Dictionary;\n\t\tprivate var _vsConstants\t: Vector.<Number>;\n\t\tprivate var _fsConstants\t: Vector.<Number>;\n\t\tprivate var _fsTextures\t\t: Vector.<ITextureResource>;\n\t\t\n\t\tprivate var _changes\t\t: Object;\n\t\t\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t\t\n\t\t\tif (value)\n\t\t\t\tfor (var bindingName : String in _changes)\n\t\t\t\t{\n\t\t\t\t\tsetProperty(bindingName, _changes[bindingName]);\n\t\t\t\t\tdelete _changes[bindingName];\n\t\t\t\t}\n\t\t}\n\n\t\tpublic function DrawCallBindingsConsumer(bindings\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t cpuConstants\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t vsConstants\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t\t\t fsConstants\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t\t\t fsTextures\t\t: Vector.<ITextureResource>)\n\t\t{\n\t\t\t_bindings = bindings;\n\t\t\t_cpuConstants = cpuConstants;\n\t\t\t_vsConstants = vsConstants;\n\t\t\t_fsConstants = fsConstants;\n\t\t\t_fsTextures = fsTextures;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_enabled = true;\n\t\t\t_changes = {};\n\t\t}\n\t\t\n\t\tpublic function setProperty(propertyName : String, value : Object) : void\n\t\t{\n\t\t\tif (value === null)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif (!_enabled)\n\t\t\t{\n\t\t\t\t_changes[propertyName] = value;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\tvar binding : IBinder = _bindings[propertyName] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t}\n}\n","subject":"fix changing the property to 0","message":"fix changing the property to 0","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"56c49d2f63ff03bf03d184215a8e5edc0b8e8b99","old_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/mobile\/SpinnerListContainerSkin.as","new_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/mobile\/SpinnerListContainerSkin.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage spark.skins.mobile\n{\nimport flash.display.Graphics;\nimport flash.display.InteractiveObject;\nimport flash.display.Sprite;\n\nimport mx.core.DPIClassification;\n\nimport spark.components.Group;\nimport spark.components.SpinnerListContainer;\nimport spark.layouts.HorizontalLayout;\nimport spark.skins.mobile.supportClasses.MobileSkin;\nimport spark.skins.mobile120.assets.SpinnerListContainerBackground;\nimport spark.skins.mobile120.assets.SpinnerListContainerSelectionIndicator;\nimport spark.skins.mobile120.assets.SpinnerListContainerShadow;\nimport spark.skins.mobile160.assets.SpinnerListContainerBackground;\nimport spark.skins.mobile160.assets.SpinnerListContainerSelectionIndicator;\nimport spark.skins.mobile160.assets.SpinnerListContainerShadow;\nimport spark.skins.mobile240.assets.SpinnerListContainerBackground;\nimport spark.skins.mobile240.assets.SpinnerListContainerSelectionIndicator;\nimport spark.skins.mobile240.assets.SpinnerListContainerShadow;\nimport spark.skins.mobile320.assets.SpinnerListContainerBackground;\nimport spark.skins.mobile320.assets.SpinnerListContainerSelectionIndicator;\nimport spark.skins.mobile320.assets.SpinnerListContainerShadow;\nimport spark.skins.mobile480.assets.SpinnerListContainerBackground;\nimport spark.skins.mobile480.assets.SpinnerListContainerSelectionIndicator;\nimport spark.skins.mobile480.assets.SpinnerListContainerShadow;\nimport spark.skins.mobile640.assets.SpinnerListContainerBackground;\nimport spark.skins.mobile640.assets.SpinnerListContainerSelectionIndicator;\nimport spark.skins.mobile640.assets.SpinnerListContainerShadow;\n\/**\n *  ActionScript-based skin for the SpinnerListContainer in mobile applications. \n * \n *  @see spark.components.SpinnerListContainer\n * \n *  @langversion 3.0\n *  @playerversion AIR 3\n *  @productversion Flex 4.6\n *\/\npublic class SpinnerListContainerSkin extends MobileSkin\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  Constructor.\n     * \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     * \n     *\/\n    public function SpinnerListContainerSkin()\n    {\n        super();\n        \n        switch (applicationDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tborderClass = spark.skins.mobile640.assets.SpinnerListContainerBackground;\n\t\t\t\tselectionIndicatorClass = spark.skins.mobile640.assets.SpinnerListContainerSelectionIndicator;\n\t\t\t\tshadowClass = spark.skins.mobile40.assets.SpinnerListContainerShadow;\n\t\t\t\t\n\t\t\t\tcornerRadius = 20;\n\t\t\t\tborderThickness = 3;\n\t\t\t\tselectionIndicatorHeight = 182;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tborderClass = spark.skins.mobile480.assets.SpinnerListContainerBackground;\n\t\t\t\tselectionIndicatorClass = spark.skins.mobile480.assets.SpinnerListContainerSelectionIndicator;\n\t\t\t\tshadowClass = spark.skins.mobile480.assets.SpinnerListContainerShadow;\n\t\t\t\t\n\t\t\t\tcornerRadius = 16;\n\t\t\t\tborderThickness = 2;\n\t\t\t\tselectionIndicatorHeight = 144;\n\t\t\t\tbreak;\n\t\t\t}\n            case DPIClassification.DPI_320:\n            {\n                borderClass = spark.skins.mobile320.assets.SpinnerListContainerBackground;\n                selectionIndicatorClass = spark.skins.mobile320.assets.SpinnerListContainerSelectionIndicator;\n                shadowClass = spark.skins.mobile320.assets.SpinnerListContainerShadow;\n                \n                cornerRadius = 10;\n                borderThickness = 2;\n                selectionIndicatorHeight = 96;\n                break;\n            }\n\t\t\tcase DPIClassification.DPI_240:\n\t\t\t{\n\t\t\t\tborderClass = spark.skins.mobile240.assets.SpinnerListContainerBackground;\n\t\t\t\tselectionIndicatorClass = spark.skins.mobile240.assets.SpinnerListContainerSelectionIndicator;\n\t\t\t\tshadowClass = spark.skins.mobile240.assets.SpinnerListContainerShadow;\n\t\t\t\t\n\t\t\t\tcornerRadius = 8;\n\t\t\t\tborderThickness = 1;\n\t\t\t\tselectionIndicatorHeight = 72;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_120:\n\t\t\t{\n\t\t\t\tborderClass = spark.skins.mobile120.assets.SpinnerListContainerBackground;\n\t\t\t\tselectionIndicatorClass = spark.skins.mobile120.assets.SpinnerListContainerSelectionIndicator;\n\t\t\t\tshadowClass = spark.skins.mobile10.assets.SpinnerListContainerShadow;\n\t\t\t\t\n\t\t\t\tcornerRadius = 4;\n\t\t\t\tborderThickness = 1;\n\t\t\t\tselectionIndicatorHeight = 37;\n\t\t\t\tbreak;\n\t\t\t}\n            default: \/\/ default DPI_160\n            {\n                borderClass = spark.skins.mobile160.assets.SpinnerListContainerBackground;\n                selectionIndicatorClass = spark.skins.mobile160.assets.SpinnerListContainerSelectionIndicator;\n                shadowClass = spark.skins.mobile160.assets.SpinnerListContainerShadow;\n            \n                cornerRadius = 5;\n                borderThickness = 1;\n                selectionIndicatorHeight = 48;\n                \n                break;\n            }\n        }\n        \n        minWidth = 30;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  Pixel thickness of the border. \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var borderThickness:Number;\n    \n    \/**\n     *  Radius of the border corners.\n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var cornerRadius:Number;\n    \n    \/**\n     *  Height of the selection indicator.  \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var selectionIndicatorHeight:Number;\n    \n    \/**\n     *  Class for the border part. \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var borderClass:Class;\n    \n    \/**\n     *  Class for the selection indicator skin part. \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var selectionIndicatorClass:Class;\n    \n    \/**\n     *  Class for the shadow skin part.  \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var shadowClass:Class;\n    \n    \/**\n     *  Border skin part which includes the background. \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var border:InteractiveObject;\n    \n    \/**\n     *  Selection indicator skin part. \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var selectionIndicator:InteractiveObject;\n    \n    \/**\n     *  Shadow skin part. \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var shadow:InteractiveObject;\n    \n    \/**\n     *  Mask for the content group. \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var contentGroupMask:Sprite;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Skin parts \n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  An optional skin part that defines the Group where the content \n     *  children are pushed into and laid out.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    public var contentGroup:Group;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties \n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/** \n     *  @copy spark.skins.spark.ApplicationSkin#hostComponent\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    public var hostComponent:SpinnerListContainer;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden Methods \n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  @private\n     *\/\n    override protected function createChildren():void\n    {\n        super.createChildren();\n        \n        if (!border)\n        {\n            \/\/ Border and background\n            border = new borderClass();\n            border.mouseEnabled = false;\n            addChild(border);\n        }\n        \n        if (!contentGroup)\n        {\n            \/\/ Contains the child elements\n            contentGroup = new Group();\n            var hLayout:HorizontalLayout = new HorizontalLayout();\n            hLayout.gap = 0;\n            hLayout.verticalAlign = \"middle\";\n            contentGroup.layout = hLayout;\n            contentGroup.id = \"contentGroup\";\n            addChild(contentGroup);\n        }\n        \n        if (!shadow)\n        {\n            \/\/ Shadowing sits on top of the content\n            shadow = new shadowClass();\n            shadow.mouseEnabled = false;\n            addChild(shadow);\n        }\n        \n        if (!selectionIndicator)\n        {\n            \/\/ Selection indicator is on top\n            selectionIndicator = new selectionIndicatorClass();\n            selectionIndicator.mouseEnabled = false;\n            addChild(selectionIndicator);\n        }\n        \n        if (!contentGroupMask)\n        {\n            \/\/ Create a mask for the content\n            contentGroupMask = new Sprite();\n            addChild(contentGroupMask);\n        }\n    }   \n    \n    \/**\n     *  @private\n     *\/\n    override protected function measure():void\n    {\n        super.measure();\n        \n        var contentW:Number = contentGroup.getPreferredBoundsWidth();\n        var contentH:Number = contentGroup.getPreferredBoundsHeight();\n        \n        measuredWidth = measuredMinWidth = contentW + borderThickness * 2;\n        measuredHeight = contentH + borderThickness * 2;\n        \n        measuredMinHeight = selectionIndicatorHeight + borderThickness * 4;\n        minHeight = measuredMinHeight;\n    }\n        \n    \/**\n     *  @private\n     *\/\n    override protected function layoutContents(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        super.layoutContents(unscaledWidth, unscaledHeight);\n                \n        unscaledHeight = Math.max(unscaledHeight, selectionIndicatorHeight + borderThickness * 4);\n        \n        setElementSize(contentGroup, unscaledWidth - borderThickness * 2, unscaledHeight - borderThickness * 2);\n        setElementPosition(contentGroup, borderThickness, borderThickness);\n        \n        \/\/ Inset by the borderThickness horizontally because the selectionIndicator starts at 0\n        setElementSize(border, unscaledWidth - borderThickness * 2, unscaledHeight);\n        setElementPosition(border, borderThickness, 0);\n        \n        setElementSize(shadow, unscaledWidth - borderThickness * 4, unscaledHeight - borderThickness * 2);\n        setElementPosition(shadow, borderThickness * 2, borderThickness);\n                \n        setElementSize(selectionIndicator, unscaledWidth, selectionIndicatorHeight);\n        setElementPosition(selectionIndicator, 0, Math.floor((unscaledHeight - selectionIndicatorHeight) \/ 2));\n                \n        \/\/ The SpinnerLists contain a left and right border. We don't want to show the leftmost \n        \/\/ SpinnerLists's left border nor the rightmost one's right border. \n        \/\/ We inset the mask on the left and right sides to accomplish this. \n        var g:Graphics = contentGroupMask.graphics;\n        g.clear();\n        g.beginFill(0x00FF00);\n        g.drawRoundRect(borderThickness * 2, borderThickness, \n                        unscaledWidth - borderThickness * 4,\n                        unscaledHeight - borderThickness * 2,\n                        cornerRadius, cornerRadius);\n        g.endFill();\n        \n        contentGroup.mask = contentGroupMask;       \n    }\n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage spark.skins.mobile\n{\nimport flash.display.Graphics;\nimport flash.display.InteractiveObject;\nimport flash.display.Sprite;\n\nimport mx.core.DPIClassification;\n\nimport spark.components.Group;\nimport spark.components.SpinnerListContainer;\nimport spark.layouts.HorizontalLayout;\nimport spark.skins.mobile.supportClasses.MobileSkin;\nimport spark.skins.mobile120.assets.SpinnerListContainerBackground;\nimport spark.skins.mobile120.assets.SpinnerListContainerSelectionIndicator;\nimport spark.skins.mobile120.assets.SpinnerListContainerShadow;\nimport spark.skins.mobile160.assets.SpinnerListContainerBackground;\nimport spark.skins.mobile160.assets.SpinnerListContainerSelectionIndicator;\nimport spark.skins.mobile160.assets.SpinnerListContainerShadow;\nimport spark.skins.mobile240.assets.SpinnerListContainerBackground;\nimport spark.skins.mobile240.assets.SpinnerListContainerSelectionIndicator;\nimport spark.skins.mobile240.assets.SpinnerListContainerShadow;\nimport spark.skins.mobile320.assets.SpinnerListContainerBackground;\nimport spark.skins.mobile320.assets.SpinnerListContainerSelectionIndicator;\nimport spark.skins.mobile320.assets.SpinnerListContainerShadow;\nimport spark.skins.mobile480.assets.SpinnerListContainerBackground;\nimport spark.skins.mobile480.assets.SpinnerListContainerSelectionIndicator;\nimport spark.skins.mobile480.assets.SpinnerListContainerShadow;\nimport spark.skins.mobile640.assets.SpinnerListContainerBackground;\nimport spark.skins.mobile640.assets.SpinnerListContainerSelectionIndicator;\nimport spark.skins.mobile640.assets.SpinnerListContainerShadow;\n\/**\n *  ActionScript-based skin for the SpinnerListContainer in mobile applications. \n * \n *  @see spark.components.SpinnerListContainer\n * \n *  @langversion 3.0\n *  @playerversion AIR 3\n *  @productversion Flex 4.6\n *\/\npublic class SpinnerListContainerSkin extends MobileSkin\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  Constructor.\n     * \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     * \n     *\/\n    public function SpinnerListContainerSkin()\n    {\n        super();\n        \n        switch (applicationDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tborderClass = spark.skins.mobile640.assets.SpinnerListContainerBackground;\n\t\t\t\tselectionIndicatorClass = spark.skins.mobile640.assets.SpinnerListContainerSelectionIndicator;\n\t\t\t\tshadowClass = spark.skins.mobile640.assets.SpinnerListContainerShadow;\n\t\t\t\t\n\t\t\t\tcornerRadius = 20;\n\t\t\t\tborderThickness = 3;\n\t\t\t\tselectionIndicatorHeight = 182;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tborderClass = spark.skins.mobile480.assets.SpinnerListContainerBackground;\n\t\t\t\tselectionIndicatorClass = spark.skins.mobile480.assets.SpinnerListContainerSelectionIndicator;\n\t\t\t\tshadowClass = spark.skins.mobile480.assets.SpinnerListContainerShadow;\n\t\t\t\t\n\t\t\t\tcornerRadius = 16;\n\t\t\t\tborderThickness = 2;\n\t\t\t\tselectionIndicatorHeight = 144;\n\t\t\t\tbreak;\n\t\t\t}\n            case DPIClassification.DPI_320:\n            {\n                borderClass = spark.skins.mobile320.assets.SpinnerListContainerBackground;\n                selectionIndicatorClass = spark.skins.mobile320.assets.SpinnerListContainerSelectionIndicator;\n                shadowClass = spark.skins.mobile320.assets.SpinnerListContainerShadow;\n                \n                cornerRadius = 10;\n                borderThickness = 2;\n                selectionIndicatorHeight = 96;\n                break;\n            }\n\t\t\tcase DPIClassification.DPI_240:\n\t\t\t{\n\t\t\t\tborderClass = spark.skins.mobile240.assets.SpinnerListContainerBackground;\n\t\t\t\tselectionIndicatorClass = spark.skins.mobile240.assets.SpinnerListContainerSelectionIndicator;\n\t\t\t\tshadowClass = spark.skins.mobile240.assets.SpinnerListContainerShadow;\n\t\t\t\t\n\t\t\t\tcornerRadius = 8;\n\t\t\t\tborderThickness = 1;\n\t\t\t\tselectionIndicatorHeight = 72;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_120:\n\t\t\t{\n\t\t\t\tborderClass = spark.skins.mobile120.assets.SpinnerListContainerBackground;\n\t\t\t\tselectionIndicatorClass = spark.skins.mobile120.assets.SpinnerListContainerSelectionIndicator;\n\t\t\t\tshadowClass = spark.skins.mobile120.assets.SpinnerListContainerShadow;\n\t\t\t\t\n\t\t\t\tcornerRadius = 4;\n\t\t\t\tborderThickness = 1;\n\t\t\t\tselectionIndicatorHeight = 37;\n\t\t\t\tbreak;\n\t\t\t}\n            default: \/\/ default DPI_160\n            {\n                borderClass = spark.skins.mobile160.assets.SpinnerListContainerBackground;\n                selectionIndicatorClass = spark.skins.mobile160.assets.SpinnerListContainerSelectionIndicator;\n                shadowClass = spark.skins.mobile160.assets.SpinnerListContainerShadow;\n            \n                cornerRadius = 5;\n                borderThickness = 1;\n                selectionIndicatorHeight = 48;\n                \n                break;\n            }\n        }\n        \n        minWidth = 30;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  Pixel thickness of the border. \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var borderThickness:Number;\n    \n    \/**\n     *  Radius of the border corners.\n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var cornerRadius:Number;\n    \n    \/**\n     *  Height of the selection indicator.  \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var selectionIndicatorHeight:Number;\n    \n    \/**\n     *  Class for the border part. \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var borderClass:Class;\n    \n    \/**\n     *  Class for the selection indicator skin part. \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var selectionIndicatorClass:Class;\n    \n    \/**\n     *  Class for the shadow skin part.  \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var shadowClass:Class;\n    \n    \/**\n     *  Border skin part which includes the background. \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var border:InteractiveObject;\n    \n    \/**\n     *  Selection indicator skin part. \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var selectionIndicator:InteractiveObject;\n    \n    \/**\n     *  Shadow skin part. \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var shadow:InteractiveObject;\n    \n    \/**\n     *  Mask for the content group. \n     *       \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    protected var contentGroupMask:Sprite;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Skin parts \n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  An optional skin part that defines the Group where the content \n     *  children are pushed into and laid out.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    public var contentGroup:Group;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties \n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/** \n     *  @copy spark.skins.spark.ApplicationSkin#hostComponent\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    public var hostComponent:SpinnerListContainer;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden Methods \n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  @private\n     *\/\n    override protected function createChildren():void\n    {\n        super.createChildren();\n        \n        if (!border)\n        {\n            \/\/ Border and background\n            border = new borderClass();\n            border.mouseEnabled = false;\n            addChild(border);\n        }\n        \n        if (!contentGroup)\n        {\n            \/\/ Contains the child elements\n            contentGroup = new Group();\n            var hLayout:HorizontalLayout = new HorizontalLayout();\n            hLayout.gap = 0;\n            hLayout.verticalAlign = \"middle\";\n            contentGroup.layout = hLayout;\n            contentGroup.id = \"contentGroup\";\n            addChild(contentGroup);\n        }\n        \n        if (!shadow)\n        {\n            \/\/ Shadowing sits on top of the content\n            shadow = new shadowClass();\n            shadow.mouseEnabled = false;\n            addChild(shadow);\n        }\n        \n        if (!selectionIndicator)\n        {\n            \/\/ Selection indicator is on top\n            selectionIndicator = new selectionIndicatorClass();\n            selectionIndicator.mouseEnabled = false;\n            addChild(selectionIndicator);\n        }\n        \n        if (!contentGroupMask)\n        {\n            \/\/ Create a mask for the content\n            contentGroupMask = new Sprite();\n            addChild(contentGroupMask);\n        }\n    }   \n    \n    \/**\n     *  @private\n     *\/\n    override protected function measure():void\n    {\n        super.measure();\n        \n        var contentW:Number = contentGroup.getPreferredBoundsWidth();\n        var contentH:Number = contentGroup.getPreferredBoundsHeight();\n        \n        measuredWidth = measuredMinWidth = contentW + borderThickness * 2;\n        measuredHeight = contentH + borderThickness * 2;\n        \n        measuredMinHeight = selectionIndicatorHeight + borderThickness * 4;\n        minHeight = measuredMinHeight;\n    }\n        \n    \/**\n     *  @private\n     *\/\n    override protected function layoutContents(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        super.layoutContents(unscaledWidth, unscaledHeight);\n                \n        unscaledHeight = Math.max(unscaledHeight, selectionIndicatorHeight + borderThickness * 4);\n        \n        setElementSize(contentGroup, unscaledWidth - borderThickness * 2, unscaledHeight - borderThickness * 2);\n        setElementPosition(contentGroup, borderThickness, borderThickness);\n        \n        \/\/ Inset by the borderThickness horizontally because the selectionIndicator starts at 0\n        setElementSize(border, unscaledWidth - borderThickness * 2, unscaledHeight);\n        setElementPosition(border, borderThickness, 0);\n        \n        setElementSize(shadow, unscaledWidth - borderThickness * 4, unscaledHeight - borderThickness * 2);\n        setElementPosition(shadow, borderThickness * 2, borderThickness);\n                \n        setElementSize(selectionIndicator, unscaledWidth, selectionIndicatorHeight);\n        setElementPosition(selectionIndicator, 0, Math.floor((unscaledHeight - selectionIndicatorHeight) \/ 2));\n                \n        \/\/ The SpinnerLists contain a left and right border. We don't want to show the leftmost \n        \/\/ SpinnerLists's left border nor the rightmost one's right border. \n        \/\/ We inset the mask on the left and right sides to accomplish this. \n        var g:Graphics = contentGroupMask.graphics;\n        g.clear();\n        g.beginFill(0x00FF00);\n        g.drawRoundRect(borderThickness * 2, borderThickness, \n                        unscaledWidth - borderThickness * 4,\n                        unscaledHeight - borderThickness * 2,\n                        cornerRadius, cornerRadius);\n        g.endFill();\n        \n        contentGroup.mask = contentGroupMask;       \n    }\n}\n}","subject":"fix 160\/480 path names","message":"fix 160\/480 path names\n","lang":"ActionScript","license":"apache-2.0","repos":"adufilie\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk"}
{"commit":"f6108cba0dd02ba713a81ef7cf4ac254bbf95f0f","old_file":"sdk-remote\/src\/tests\/bin\/uobject-check.as","new_file":"sdk-remote\/src\/tests\/bin\/uobject-check.as","old_contents":"                                                     -*- shell-script -*-\nURBI_INIT\n\n# The full path to the *.uob dir:\n# ..\/..\/..\/..\/..\/sdk-remote\/src\/tests\/uobjects\/access-and-change\/uaccess.uob\nuob=$(absolute $1.uob)\nrequire_dir \"$uob\"\n\n# The ending part, for our builddir: access-and-change\/uaccess.dir.\nbuilddir=$(echo \"$uob\" |\n           sed -e 's,.*\/src\/tests\/uobjects\/,uobjects\/,;s\/\\.uob$\/\/').dir\n\n# For error messages.\nme=$(basename \"$uob\" .uob)\n\n# The directory we work in.\nrm -rf $builddir\nmkdir -p $builddir\ncd $builddir\n\n# The remote component: an executable.\numake_remote=$(xfind_prog \"umake-remote\")\nxrun \"umake-remote\" $umake_remote --output=$me$EXEEXT $uob\ntest -x \"$me$EXEEXT\" ||\n  fatal \"$me is not executable\"\nxrun \"$me --version\" \".\/$me$EXEEXT\" --version\n\n# The shared component: a dlopen module.\numake_shared=$(xfind_prog \"umake-shared\")\nxrun \"umake-shared\" $umake_shared --output=$me $uob\ntest -f \"$me.la\" ||\n  fatal \"$me.la does not exist\"\n\n# Find urbi-launch.\nurbi_launch=$(xfind_prog urbi-launch$EXEEXT)\n\n# If urbi-launch cannot work because there is no kernel libuobject,\n# skip the test.  Do pass something that will fail to be loaded,\n# otherwise if it works, a server is launched, and will run endlessly.\nrun \"urbi-launch --start\" $urbi_launch --start \/dev\/null ||\n  case $? in\n    (72) error 77 \"urbi-launch cannot find libuobject\";;\n  esac\nxrun \"urbi-launch $me --version\" \"$urbi_launch\" --start $me.la -- --version\n","new_contents":"                                                     -*- shell-script -*-\nURBI_INIT\n\n# The full path to the *.uob dir:\n# ..\/..\/..\/..\/..\/sdk-remote\/src\/tests\/uobjects\/access-and-change\/uaccess.uob\nuob=$(absolute $1.uob)\nrequire_dir \"$uob\"\n\n# The ending part, for our builddir: access-and-change\/uaccess.dir.\nbuilddir=$(echo \"$uob\" |\n           sed -e 's,.*\/src\/tests\/uobjects\/,uobjects\/,;s\/\\.uob$\/\/').dir\n\n# For error messages.\nme=$(basename \"$uob\" .uob)\n\n# The directory we work in.\nrm -rf $builddir\nmkdir -p $builddir\ncd $builddir\n\n# The remote component: an executable.\numake_remote=$(xfind_prog \"umake-remote\")\nxrun \"umake-remote\" $umake_remote --output=$me$EXEEXT $uob\ntest -x \"$me$EXEEXT\" ||\n  fatal \"$me is not executable\"\nxrun \"$me --version\" \".\/$me$EXEEXT\" --version\n\n# The shared component: a dlopen module.\numake_shared=$(xfind_prog \"umake-shared\")\nxrun \"umake-shared\" $umake_shared --output=$me $uob\ntest -f \"$me.la\" ||\n  fatal \"$me.la does not exist\"\n\n# Find urbi-launch.\nurbi_launch=$(xfind_prog urbi-launch$EXEEXT)\n\n# If urbi-launch cannot work because there is no kernel libuobject,\n# skip the test.  Do pass something that will fail to be loaded,\n# otherwise if it works, a server is launched, and will run endlessly.\nrun \"urbi-launch --start\" $urbi_launch --start \/dev\/null ||\n  case $? in\n    (72) error SKIP \"urbi-launch cannot find libuobject\";;\n  esac\nxrun \"urbi-launch $me --version\" \"$urbi_launch\" --start $me.la -- --version\n","subject":"Fix SKIP exit code.","message":"Fix SKIP exit code.\n\n\t* src\/tests\/bin\/uobject-check.as: Use the symbolic value.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi"}
{"commit":"a84eff2dbd3182410a6daa036d9d181f46394564","old_file":"src\/aerys\/minko\/render\/geometry\/stream\/IndexStream.as","new_file":"src\/aerys\/minko\/render\/geometry\/stream\/IndexStream.as","old_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.ByteArray;\n\n\tpublic final class IndexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tminko_stream var _data\t\t\t: Vector.<uint>\t\t= null;\n\t\tminko_stream var _localDispose\t: Boolean\t\t\t= false;\n\n\t\tprivate var _usage\t\t: uint\t\t\t\t\t= 0;\n\t\tprivate var _resource\t: IndexBuffer3DResource\t= null;\n\t\tprivate var _length\t\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _changed\t: Signal\t\t\t\t= new Signal('IndexStream.changed');\n\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get resource() : IndexBuffer3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _length;\n\t\t}\n\n\t\tpublic function set length(value : uint) : void\n\t\t{\n\t\t\t_data.length = value;\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\n\t\tpublic function IndexStream(usage\t: uint,\n\t\t\t\t\t\t\t\t\tdata \t: Vector.<uint> = null,\n\t\t\t\t\t\t\t\t\tlength\t: uint\t\t\t= 0)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, length, usage);\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_length = _data.length;\n\t\t\t_changed.execute(this);\n\t\t}\n\n\t\tprivate function initialize(indices : Vector.<uint>,\n\t\t\t\t\t\t\t\t\tlength \t: uint,\n\t\t\t\t\t\t\t\t\tusage\t: uint) : void\n\t\t{\n\t\t\t_usage = usage;\n\t\t\t_resource = new IndexBuffer3DResource(this);\n\n\t\t\tif (indices)\n\t\t\t{\n\t\t\t\tvar numIndices : int = indices && length == 0\n\t\t\t\t\t? indices.length\n\t\t\t\t\t: Math.min(indices.length, length);\n\n\t\t\t\t_data = new Vector.<uint>(numIndices);\n\t\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\t\t_data[i] = indices[i];\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = dummyData(length);\n\t\t\t}\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function get(index : int) : uint\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\treturn _data[index];\n\t\t}\n\n\t\tpublic function set(index : int, value : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data[index] = value;\n\t\t}\n\n\t\tpublic function deleteTriangleByIndex(index : int) : Vector.<uint>\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar deletedIndices : Vector.<uint> = _data.splice(index, 3);\n\n\t\t\tinvalidate();\n\n\t\t\treturn deletedIndices;\n\t\t}\n\n\t\tpublic function getIndices(indices : Vector.<uint> = null) : Vector.<uint>\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = length;\n\n\t\t\tindices ||= new Vector.<uint>();\n\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\tindices[i] = _data[i];\n\n\t\t\treturn indices;\n\t\t}\n\n\t\tpublic function setIndices(indices : Vector.<uint>) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar length : int = indices.length;\n\n\t\t\tfor (var i : int = 0; i < length; ++i)\n\t\t\t\t_data[i] = indices[i];\n\n\t\t\t_data.length = length;\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function clone(usage : uint = 0) : IndexStream\n\t\t{\n\t\t\treturn new IndexStream(usage || _usage, _data, length);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _data.toString();\n\t\t}\n\t\t\n\t\tpublic function concat(indexStream : IndexStream,\n\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t   offset\t\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckReadUsage(indexStream);\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t\n\t\t\tvar numIndices \t: int \t\t\t= _data.length;\n\t\t\tvar toConcat \t: Vector.<uint> = indexStream._data;\n\n\t\t\tcount ||= toConcat.length;\n\t\t\tfor (var i : int = 0; i < count; ++i, ++numIndices)\n\t\t\t\t_data[numIndices] = toConcat[int(firstIndex + i)] + offset;\n\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function push(indices \t: Vector.<uint>,\n\t\t\t\t\t\t\t firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t offset\t\t: uint \t= 0) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = _data.length;\n\n\t\t\tcount ||= indices.length;\n\n\t\t\tfor (var i : int = 0; i < count; ++i)\n\t\t\t\t_data[int(numIndices++)] = indices[int(firstIndex + i)] + offset;\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function disposeLocalData(waitForUpload : Boolean = true) : void\n\t\t{\n\t\t\tif (waitForUpload && _length != resource.numIndices)\n\t\t\t\t_localDispose = true;\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = null;\n\t\t\t\t_usage = StreamUsage.STATIC;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_resource.dispose();\n\t\t}\n\t\t\n\t\tprivate static function checkReadUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.READ))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to read from vertex stream: stream usage '\n\t\t\t\t\t+ 'is not set to StreamUsage.READ.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate static function checkWriteUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.WRITE))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to write in vertex stream: stream usage '\n\t\t\t\t\t+ 'is not set to StreamUsage.WRITE.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function dummyData(size : uint, offset : uint = 0) : Vector.<uint>\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new Vector.<uint>(size);\n\t\t\t\n\t\t\tfor (var i : int = 0; i < size; ++i)\n\t\t\t\tindices[i] = i + offset;\n\t\t\t\n\t\t\treturn indices;\n\t\t}\n\t\t\n\t\tpublic static function fromByteArray(usage\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t data \t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t numIndices\t: int) : IndexStream\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new Vector.<uint>(numIndices, true);\n\t\t\tvar stream : IndexStream = new IndexStream(usage);\n\t\t\t\n\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\tindices[i] = data.readInt();\n\t\t\t\n\t\t\tstream._data = indices;\n\t\t\tstream.invalidate();\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.ByteArray;\n\n\tpublic final class IndexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tminko_stream var _data\t\t\t: Vector.<uint>\t\t= null;\n\t\tminko_stream var _localDispose\t: Boolean\t\t\t= false;\n\n\t\tprivate var _usage\t\t: uint\t\t\t\t\t= 0;\n\t\tprivate var _resource\t: IndexBuffer3DResource\t= null;\n\t\tprivate var _length\t\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _hasChanged\t: Boolean\t\t\t\t= false;\n\t\tprivate var _locked\t\t: Boolean\t\t\t\t= false;\n\t\t\n\t\tprivate var _changed\t: Signal\t\t\t\t= new Signal('IndexStream.changed');\n\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get resource() : IndexBuffer3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _length;\n\t\t}\n\n\t\tpublic function set length(value : uint) : void\n\t\t{\n\t\t\t_data.length = value;\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\n\t\tpublic function IndexStream(usage\t: uint,\n\t\t\t\t\t\t\t\t\tdata \t: Vector.<uint> = null,\n\t\t\t\t\t\t\t\t\tlength\t: uint\t\t\t= 0)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, length, usage);\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_length = _data.length;\n\t\t\t\n\t\t\tif (_locked)\n\t\t\t\t_hasChanged = true;\n\t\t\telse\n\t\t\t\t_changed.execute(this);\n\t\t}\n\n\t\tprivate function initialize(indices : Vector.<uint>,\n\t\t\t\t\t\t\t\t\tlength \t: uint,\n\t\t\t\t\t\t\t\t\tusage\t: uint) : void\n\t\t{\n\t\t\t_usage = usage;\n\t\t\t_resource = new IndexBuffer3DResource(this);\n\n\t\t\tif (indices)\n\t\t\t{\n\t\t\t\tvar numIndices : int = indices && length == 0\n\t\t\t\t\t? indices.length\n\t\t\t\t\t: Math.min(indices.length, length);\n\n\t\t\t\t_data = new Vector.<uint>(numIndices);\n\t\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\t\t_data[i] = indices[i];\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = dummyData(length);\n\t\t\t}\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function get(index : int) : uint\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\treturn _data[index];\n\t\t}\n\n\t\tpublic function set(index : int, value : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data[index] = value;\n\t\t}\n\n\t\tpublic function deleteTriangleByIndex(index : int) : Vector.<uint>\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar deletedIndices : Vector.<uint> = _data.splice(index, 3);\n\n\t\t\tinvalidate();\n\n\t\t\treturn deletedIndices;\n\t\t}\n\n\t\tpublic function getIndices(indices : Vector.<uint> = null) : Vector.<uint>\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = length;\n\n\t\t\tindices ||= new Vector.<uint>();\n\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\tindices[i] = _data[i];\n\n\t\t\treturn indices;\n\t\t}\n\n\t\tpublic function setIndices(indices : Vector.<uint>) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar length : int = indices.length;\n\n\t\t\tfor (var i : int = 0; i < length; ++i)\n\t\t\t\t_data[i] = indices[i];\n\n\t\t\t_data.length = length;\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function clone(usage : uint = 0) : IndexStream\n\t\t{\n\t\t\treturn new IndexStream(usage || _usage, _data, length);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _data.toString();\n\t\t}\n\t\t\n\t\tpublic function concat(indexStream : IndexStream,\n\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t   offset\t\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckReadUsage(indexStream);\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t\n\t\t\tvar numIndices \t: int \t\t\t= _data.length;\n\t\t\tvar toConcat \t: Vector.<uint> = indexStream._data;\n\n\t\t\tcount ||= toConcat.length;\n\t\t\tfor (var i : int = 0; i < count; ++i, ++numIndices)\n\t\t\t\t_data[numIndices] = toConcat[int(firstIndex + i)] + offset;\n\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function push(indices \t: Vector.<uint>,\n\t\t\t\t\t\t\t firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t offset\t\t: uint \t= 0) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = _data.length;\n\n\t\t\tcount ||= indices.length;\n\n\t\t\tfor (var i : int = 0; i < count; ++i)\n\t\t\t\t_data[int(numIndices++)] = indices[int(firstIndex + i)] + offset;\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function disposeLocalData(waitForUpload : Boolean = true) : void\n\t\t{\n\t\t\tif (waitForUpload && _length != resource.numIndices)\n\t\t\t\t_localDispose = true;\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = null;\n\t\t\t\t_usage = StreamUsage.STATIC;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_resource.dispose();\n\t\t}\n\t\t\n\t\tpublic function lock() : Vector.<uint>\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_hasChanged = false;\n\t\t\t_locked = true;\n\t\t\t\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function unlock(hasChanged : Boolean = true) : void\n\t\t{\n\t\t\tif (_hasChanged && hasChanged)\n\t\t\t\t_changed.execute(this);\n\t\t\t\n\t\t\t_hasChanged = false;\n\t\t}\n\t\t\n\t\tprivate static function checkReadUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.READ))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to read from vertex stream: stream usage is not set to StreamUsage.READ.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate static function checkWriteUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.WRITE))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to write in vertex stream: stream usage is not set to StreamUsage.WRITE.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function dummyData(size \t: uint,\n\t\t\t\t\t\t\t\t\t\t offset : uint = 0) : Vector.<uint>\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new Vector.<uint>(size);\n\t\t\t\n\t\t\tfor (var i : int = 0; i < size; ++i)\n\t\t\t\tindices[i] = i + offset;\n\t\t\t\n\t\t\treturn indices;\n\t\t}\n\t\t\n\t\tpublic static function fromByteArray(usage\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t data \t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t numIndices\t: int) : IndexStream\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new Vector.<uint>(numIndices, true);\n\t\t\tvar stream : IndexStream = new IndexStream(usage);\n\t\t\t\n\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\tindices[i] = data.readInt();\n\t\t\t\n\t\t\tstream._data = indices;\n\t\t\tstream.invalidate();\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t}\n}","subject":"fix IndexStram.invalidate() to set _hasChanged = true when locked","message":"fix IndexStram.invalidate() to set _hasChanged = true when locked\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7b02511e468f5e29d3870bc117d24fac3478abee","old_file":"src\/aerys\/minko\/type\/loader\/parser\/ParserOptions.as","new_file":"src\/aerys\/minko\/type\/loader\/parser\/ParserOptions.as","old_contents":"package aerys.minko.type.loader.parser\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.animation.SkinningMethod;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.TextureLoader;\n\t\n\timport flash.net.URLRequest;\n\t\n\t\/**\n\t * ParserOptions objects provide properties and function references\n\t * to customize how a LoaderGroup object will load and interpret \n\t * content.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ParserOptions\n\t{\n\t\tprivate var _loadDependencies\t\t\t: Boolean\t= false;\n\t\tprivate var _dependencyLoaderClosure\t: Function\t= defaultDependencyLoaderClosure;\n        private var _loadSkin                   : Boolean   = false;\n\t\tprivate var _skinningMethod\t\t\t\t: uint\t\t= SkinningMethod.SHADER_DUAL_QUATERNION;\n\t\tprivate var _mipmapTextures\t\t\t\t: Boolean\t= true;\n\t\tprivate var _meshEffect\t\t\t\t\t: Effect\t= null;\n\t\tprivate var _vertexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _indexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _parser\t\t\t\t\t\t: Class\t\t= null;\n\t\t\n\t\tpublic function get skinningMethod() : uint\n\t\t{\n\t\t\treturn _skinningMethod;\n\t\t}\n\n\t\tpublic function set skinningMethod(value : uint) : void\n\t\t{\n\t\t\t_skinningMethod = value;\n\t\t}\n\t\t\n\t\tpublic function get parser() : Class\n\t\t{\n\t\t\treturn _parser;\n\t\t}\n\t\t\n\t\tpublic function set parser(value : Class) : void\n\t\t{\n\t\t\t_parser = value;\n\t\t}\n\t\t\n\t\tpublic function get indexStreamUsage() : uint\n\t\t{\n\t\t\treturn _indexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set indexStreamUsage(value : uint) : void\n\t\t{\n\t\t\t_indexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get vertexStreamUsage() : uint\n\t\t{\n\t\t\treturn _vertexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set vertexStreamUsage(value : uint) : void\n\t\t{\n\t\t\t_vertexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get effect() : Effect\n\t\t{\n\t\t\treturn _meshEffect;\n\t\t}\n\t\t\n\t\tpublic function set effect(value : Effect) : void\n\t\t{\n\t\t\t_meshEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get mipmapTextures() : Boolean\n\t\t{\n\t\t\treturn _mipmapTextures;\n\t\t}\n\t\t\n\t\tpublic function set mipmapTextures(value : Boolean) : void\n\t\t{\n\t\t\t_mipmapTextures = value;\n\t\t}\n\t\t\n\t\tpublic function get dependencyLoaderClosure() : Function\n\t\t{\n\t\t\treturn _dependencyLoaderClosure;\n\t\t}\n\t\t\n\t\tpublic function set dependencyLoaderClosure(value : Function) : void\n\t\t{\n\t\t\t_dependencyLoaderClosure = value;\n\t\t}\n\t\t\n\t\tpublic function get loadDependencies() : Boolean\n\t\t{\n\t\t\treturn _loadDependencies;\n\t\t}\n\t\t\n\t\tpublic function set loadDependencies(value : Boolean) : void\n\t\t{\n\t\t\t_loadDependencies = value;\n\t\t}\n\n        public function get loadSkin() : Boolean\n        {\n            return _loadSkin;\n        }\n\n        public function set loadSkin(value : Boolean) : void\n        {\n            _loadSkin = value;\n        }\n\n\t\tpublic function clone() : ParserOptions\n\t\t{\n\t\t\treturn new ParserOptions(\n\t\t\t\t_loadDependencies,\n\t\t\t\t_dependencyLoaderClosure,\n                _loadSkin,\n\t\t\t\t_skinningMethod,\n\t\t\t\t_mipmapTextures,\n\t\t\t\t_meshEffect,\n\t\t\t\t_vertexStreamUsage,\n\t\t\t\t_indexStreamUsage,\n\t\t\t\t_parser\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function ParserOptions(loadDependencies\t\t\t: Boolean \t= false,\n\t\t\t\t\t\t\t\t\t  dependencyLoaderClosure\t: Function \t= null,\n                                      loadSkin                  : Boolean \t= true,\n\t\t\t\t\t\t\t\t\t  skinningMethod\t\t\t: uint\t\t= 2,\n\t\t\t\t\t\t\t\t\t  mipmapTextures\t\t\t: Boolean \t= true,\n\t\t\t\t\t\t\t\t\t  meshEffect\t\t\t\t: Effect \t= null,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t  parser\t\t\t\t\t: Class \t= null)\n\t\t{\n\t\t\t_loadDependencies\t\t\t= loadDependencies;\n\t\t\t_dependencyLoaderClosure\t= dependencyLoaderClosure || _dependencyLoaderClosure;\n            _loadSkin                   = loadSkin;\n\t\t\t_skinningMethod\t\t\t\t= skinningMethod;\n\t\t\t_mipmapTextures\t\t\t\t= mipmapTextures;\n\t\t\t_meshEffect\t\t\t\t\t= meshEffect || Mesh.DEFAULT_MATERIAL.effect;\n\t\t\t_vertexStreamUsage\t\t\t= vertexStreamUsage;\n\t\t\t_indexStreamUsage\t\t\t= indexStreamUsage;\n\t\t\t_parser\t\t\t\t\t\t= parser;\n\t\t}\n\t\t\n\t\tprivate function defaultDependencyLoaderClosure(dependencyPath\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tisTexture\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\toptions\t\t\t: ParserOptions) : ILoader\n\t\t{\n\t\t\tvar loader : ILoader;\n\t\t\t\n\t\t\tif (isTexture)\n\t\t\t{\n\t\t\t\tloader = new TextureLoader(true);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tloader = new SceneLoader(options);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\n    }\n}\n","new_contents":"package aerys.minko.type.loader.parser\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.animation.SkinningMethod;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.TextureLoader;\n\t\n\timport flash.net.URLRequest;\n\t\n\t\/**\n\t * ParserOptions objects provide properties and function references\n\t * to customize how a LoaderGroup object will load and interpret \n\t * content.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ParserOptions\n\t{\n\t\tprivate var _loadDependencies\t\t\t: Boolean\t= false;\n\t\tprivate var _dependencyLoaderFunction\t: Function\t= defaultDependencyLoaderFunction;\n        private var _loadSkin                   : Boolean   = false;\n\t\tprivate var _skinningMethod\t\t\t\t: uint\t\t= SkinningMethod.SHADER_DUAL_QUATERNION;\n\t\tprivate var _mipmapTextures\t\t\t\t: Boolean\t= true;\n\t\tprivate var _meshEffect\t\t\t\t\t: Effect\t= null;\n\t\tprivate var _vertexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _indexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _parser\t\t\t\t\t\t: Class\t\t= null;\n\t\t\n\t\tpublic function get skinningMethod() : uint\n\t\t{\n\t\t\treturn _skinningMethod;\n\t\t}\n\n\t\tpublic function set skinningMethod(value : uint) : void\n\t\t{\n\t\t\t_skinningMethod = value;\n\t\t}\n\t\t\n\t\tpublic function get parser() : Class\n\t\t{\n\t\t\treturn _parser;\n\t\t}\n\t\t\n\t\tpublic function set parser(value : Class) : void\n\t\t{\n\t\t\t_parser = value;\n\t\t}\n\t\t\n\t\tpublic function get indexStreamUsage() : uint\n\t\t{\n\t\t\treturn _indexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set indexStreamUsage(value : uint) : void\n\t\t{\n\t\t\t_indexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get vertexStreamUsage() : uint\n\t\t{\n\t\t\treturn _vertexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set vertexStreamUsage(value : uint) : void\n\t\t{\n\t\t\t_vertexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get effect() : Effect\n\t\t{\n\t\t\treturn _meshEffect;\n\t\t}\n\t\t\n\t\tpublic function set effect(value : Effect) : void\n\t\t{\n\t\t\t_meshEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get mipmapTextures() : Boolean\n\t\t{\n\t\t\treturn _mipmapTextures;\n\t\t}\n\t\t\n\t\tpublic function set mipmapTextures(value : Boolean) : void\n\t\t{\n\t\t\t_mipmapTextures = value;\n\t\t}\n\t\t\n\t\tpublic function get dependencyLoaderFunction() : Function\n\t\t{\n\t\t\treturn _dependencyLoaderFunction;\n\t\t}\n\t\t\n\t\tpublic function set dependencyLoaderFunction(value : Function) : void\n\t\t{\n\t\t\t_dependencyLoaderFunction = value;\n\t\t}\n\t\t\n\t\tpublic function get loadDependencies() : Boolean\n\t\t{\n\t\t\treturn _loadDependencies;\n\t\t}\n\t\t\n\t\tpublic function set loadDependencies(value : Boolean) : void\n\t\t{\n\t\t\t_loadDependencies = value;\n\t\t}\n\n        public function get loadSkin() : Boolean\n        {\n            return _loadSkin;\n        }\n\n        public function set loadSkin(value : Boolean) : void\n        {\n            _loadSkin = value;\n        }\n\n\t\tpublic function clone() : ParserOptions\n\t\t{\n\t\t\treturn new ParserOptions(\n\t\t\t\t_loadDependencies,\n\t\t\t\t_dependencyLoaderFunction,\n                _loadSkin,\n\t\t\t\t_skinningMethod,\n\t\t\t\t_mipmapTextures,\n\t\t\t\t_meshEffect,\n\t\t\t\t_vertexStreamUsage,\n\t\t\t\t_indexStreamUsage,\n\t\t\t\t_parser\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function ParserOptions(loadDependencies\t\t\t: Boolean \t= false,\n\t\t\t\t\t\t\t\t\t  dependencyLoaderClosure\t: Function \t= null,\n                                      loadSkin                  : Boolean \t= true,\n\t\t\t\t\t\t\t\t\t  skinningMethod\t\t\t: uint\t\t= 2,\n\t\t\t\t\t\t\t\t\t  mipmapTextures\t\t\t: Boolean \t= true,\n\t\t\t\t\t\t\t\t\t  meshEffect\t\t\t\t: Effect \t= null,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t  parser\t\t\t\t\t: Class \t= null)\n\t\t{\n\t\t\t_loadDependencies\t\t\t= loadDependencies;\n\t\t\t_dependencyLoaderFunction\t= dependencyLoaderClosure || _dependencyLoaderFunction;\n            _loadSkin                   = loadSkin;\n\t\t\t_skinningMethod\t\t\t\t= skinningMethod;\n\t\t\t_mipmapTextures\t\t\t\t= mipmapTextures;\n\t\t\t_meshEffect\t\t\t\t\t= meshEffect || Mesh.DEFAULT_MATERIAL.effect;\n\t\t\t_vertexStreamUsage\t\t\t= vertexStreamUsage;\n\t\t\t_indexStreamUsage\t\t\t= indexStreamUsage;\n\t\t\t_parser\t\t\t\t\t\t= parser;\n\t\t}\n\t\t\n\t\tprivate function defaultDependencyLoaderFunction(dependencyPath\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t isTexture\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t options\t\t: ParserOptions) : ILoader\n\t\t{\n\t\t\tvar loader : ILoader;\n\t\t\t\n\t\t\tif (isTexture)\n\t\t\t{\n\t\t\t\tloader = new TextureLoader(true);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tloader = new SceneLoader(options);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\n    }\n}\n","subject":"rename ParserOptions.dependencyLoaderClosure into dependencyLoaderFunction","message":"rename ParserOptions.dependencyLoaderClosure into dependencyLoaderFunction\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"9048d4b0250a6742f81712f65cccf04c0be4aa94","old_file":"src\/aerys\/minko\/render\/effect\/vertex\/VertexUVShader.as","new_file":"src\/aerys\/minko\/render\/effect\/vertex\/VertexUVShader.as","old_contents":"package aerys.minko.render.effect.vertex\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.effect.basic.BasicProperties;\n\timport aerys.minko.render.effect.basic.BasicShader;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\t\n\tpublic class VertexUVShader extends BasicShader\n\t{\n\t\t\n\t\tpublic function VertexUVShader(target \t: RenderTarget \t= null, \n\t\t\t\t\t\t\t\t\t   priority\t: Number\t\t= 0)\n\t\t{\n\t\t\tsuper(target, priority);\n\t\t}\n\t\t\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\tvar uv \t\t\t\t: SFloat = getVertexAttribute(VertexComponent.UV);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_UV_SCALE))\n\t\t\t\tuv.scaleBy(meshBindings.getParameter(BasicProperties.DIFFUSE_UV_SCALE, 2));\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_UV_OFFSET))\n\t\t\t\tuv.incrementBy(meshBindings.getParameter(BasicProperties.DIFFUSE_UV_OFFSET, 2));\n\n\t\t\tvar interpolatedUv \t: SFloat = fractional(interpolate(uv));\n\t\t\t\n\t\t\treturn float4(interpolatedUv.x, interpolatedUv.y, 0, 1);\n\t\t}\n\t\t\n\t}\n}","new_contents":"package aerys.minko.render.effect.vertex\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.effect.basic.BasicProperties;\n\timport aerys.minko.render.effect.basic.BasicShader;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\t\n\tpublic class VertexUVShader extends BasicShader\n\t{\t\t\n\t\tpublic function VertexUVShader(target \t: RenderTarget \t= null, \n\t\t\t\t\t\t\t\t\t   priority\t: Number\t\t= 0)\n\t\t{\n\t\t\tsuper(target, priority);\n\t\t}\n\t\t\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\tvar uv \t: SFloat = getVertexAttribute(VertexComponent.UV);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_UV_SCALE))\n\t\t\t\tuv.scaleBy(meshBindings.getParameter(BasicProperties.DIFFUSE_UV_SCALE, 2));\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_UV_OFFSET))\n\t\t\t\tuv.incrementBy(meshBindings.getParameter(BasicProperties.DIFFUSE_UV_OFFSET, 2));\n\n\t\t\tuv = interpolate(uv);\n\t\t\t\n\t\t\tvar fractional : SFloat = fractional(uv);\n\t\t\tvar fractionalIsZero : SFloat = equal(fractional, float2(0, 0));\n\t\t\tvar interpolatedUv \t: SFloat = add(\n\t\t\t\tmultiply(not(fractionalIsZero), fractional),\n\t\t\t\tmultiply(fractionalIsZero, saturate(uv))\n\t\t\t);\n\t\t\t\n\t\t\treturn float4(interpolatedUv.x, interpolatedUv.y, 0, 1);\n\t\t}\n\t\t\n\t}\n}","subject":"Optimize uv shader for limit values","message":"Optimize uv shader for limit values\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"435567f62f1e413caca8de2a7b654b637da4a9b4","old_file":"WeaveData\/src\/weave\/data\/AttributeColumns\/DateColumn.as","new_file":"WeaveData\/src\/weave\/data\/AttributeColumns\/DateColumn.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\r\n\r\npackage weave.data.AttributeColumns\r\n{\r\n\timport flash.system.Capabilities;\r\n\timport flash.utils.Dictionary;\r\n\timport flash.utils.getTimer;\r\n\t\r\n\timport weave.api.data.ColumnMetadata;\r\n\timport weave.api.data.DataType;\r\n\timport weave.api.data.IPrimitiveColumn;\r\n\timport weave.api.data.IQualifiedKey;\r\n\timport weave.api.reportError;\r\n\timport weave.compiler.Compiler;\r\n\timport weave.compiler.StandardLib;\r\n\timport weave.flascc.date_format;\r\n\timport weave.flascc.date_parse;\r\n\timport weave.flascc.dates_detect;\r\n\t\r\n\t\/**\r\n\t * @author adufilie\r\n\t *\/\r\n\tpublic class DateColumn extends AbstractAttributeColumn implements IPrimitiveColumn\r\n\t{\r\n\t\tpublic function DateColumn(metadata:Object = null)\r\n\t\t{\r\n\t\t\tsuper(metadata);\r\n\t\t}\r\n\t\t\r\n\t\tprivate const _uniqueKeys:Array = new Array();\r\n\t\tprivate var _keyToDate:Dictionary = new Dictionary();\r\n\t\t\r\n\t\t\/\/ temp variables for async task\r\n\t\tprivate var _i:int;\r\n\t\tprivate var _keys:Vector.<IQualifiedKey>;\r\n\t\tprivate var _dates:Vector.<String>;\r\n\t\tprivate var _reportedError:Boolean;\r\n\t\t\r\n\t\t\/\/ variables that do not get reset after async task\r\n\t\tprivate static const compiler:Compiler = new Compiler();\r\n\t\tprivate var _stringToNumberFunction:Function = null;\r\n\t\tprivate var _numberToStringFunction:Function = null;\r\n\t\tprivate var _dateFormat:String = null;\r\n\t\tprivate var _useFlascc:Boolean = true;\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride public function getMetadata(propertyName:String):String\r\n\t\t{\r\n\t\t\tif (propertyName == ColumnMetadata.DATA_TYPE)\r\n\t\t\t\treturn DataType.DATE;\r\n\t\t\tif (propertyName == ColumnMetadata.DATE_FORMAT)\r\n\t\t\t\treturn _dateFormat;\r\n\t\t\treturn super.getMetadata(propertyName);\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride public function get keys():Array\r\n\t\t{\r\n\t\t\treturn _uniqueKeys;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride public function containsKey(key:IQualifiedKey):Boolean\r\n\t\t{\r\n\t\t\treturn _keyToDate[key] != undefined;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function setRecords(keys:Vector.<IQualifiedKey>, dates:Vector.<String>):void\r\n\t\t{\r\n\t\t\tif (keys.length > dates.length)\r\n\t\t\t{\r\n\t\t\t\treportError(\"Array lengths differ\");\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ read dateFormat metadata\r\n\t\t\t_dateFormat = getMetadata(ColumnMetadata.DATE_FORMAT);\r\n\t\t\tif (!_dateFormat)\r\n\t\t\t{\r\n\t\t\t\tvar possibleFormats:Array = detectDateFormats(dates);\r\n\t\t\t\tStandardLib.sortOn(possibleFormats, 'length');\r\n\t\t\t\t_dateFormat = possibleFormats.pop();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t_dateFormat = convertDateFormat_as_to_c(_dateFormat);\r\n\t\t\t\/\/_useFlascc = _dateFormat && _dateFormat.indexOf('%') >= 0;\r\n\t\t\t\r\n\t\t\t\/\/ compile the number format function from the metadata\r\n\t\t\t_stringToNumberFunction = null;\r\n\t\t\tvar numberFormat:String = getMetadata(ColumnMetadata.NUMBER);\r\n\t\t\tif (numberFormat)\r\n\t\t\t{\r\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\t_stringToNumberFunction = compiler.compileToFunction(numberFormat, null, errorHandler, false, [ColumnMetadata.STRING]);\r\n\t\t\t\t}\r\n\t\t\t\tcatch (e:Error)\r\n\t\t\t\t{\r\n\t\t\t\t\treportError(e);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ compile the string format function from the metadata\r\n\t\t\t_numberToStringFunction = null;\r\n\t\t\tvar stringFormat:String = getMetadata(ColumnMetadata.STRING);\r\n\t\t\tif (stringFormat)\r\n\t\t\t{\r\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\t_numberToStringFunction = compiler.compileToFunction(stringFormat, null, errorHandler, false, [ColumnMetadata.NUMBER]);\r\n\t\t\t\t}\r\n\t\t\t\tcatch (e:Error)\r\n\t\t\t\t{\r\n\t\t\t\t\treportError(e);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t_i = 0;\r\n\t\t\t_keys = keys;\r\n\t\t\t_dates = dates;\r\n\t\t\t_keyToDate = new Dictionary();\r\n\t\t\t_uniqueKeys.length = 0;\r\n\t\t\t_reportedError = false;\r\n\t\t\t\r\n\t\t\t\/\/ high priority because not much can be done without data\r\n\t\t\tWeaveAPI.StageUtils.startTask(this, _asyncIterate, WeaveAPI.TASK_PRIORITY_HIGH, _asyncComplete);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function errorHandler(e:*):void\r\n\t\t{\r\n\t\t\treturn; \/\/ do nothing\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _asyncComplete():void\r\n\t\t{\r\n\t\t\t_keys = null;\r\n\t\t\t_dates = null;\r\n\t\t\t\r\n\t\t\ttriggerCallbacks();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function parseDate(string:String):Date\r\n\t\t{\r\n\t\t\tif (_useFlascc)\r\n\t\t\t\treturn weave.flascc.date_parse(string, _dateFormat);\r\n\t\t\treturn StandardLib.parseDate(string, _dateFormat);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function formatDate(value:Object):String\r\n\t\t{\r\n\t\t\tif (_useFlascc)\r\n\t\t\t\treturn weave.flascc.date_format(value as Date || new Date(value), _dateFormat);\r\n\t\t\treturn StandardLib.formatDate(value, _dateFormat);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _asyncIterate(stopTime:int):Number\r\n\t\t{\r\n\t\t\tfor (; _i < _keys.length; _i++)\r\n\t\t\t{\r\n\t\t\t\tif (getTimer() > stopTime)\r\n\t\t\t\t\treturn _i \/ _keys.length;\r\n\t\t\t\t\r\n\t\t\t\t\/\/ get values for this iteration\r\n\t\t\t\tvar key:IQualifiedKey = _keys[_i];\r\n\t\t\t\tvar string:String = _dates[_i];\r\n\t\t\t\tvar date:Date;\r\n\t\t\t\tif (_stringToNumberFunction != null)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar number:Number = _stringToNumberFunction(string);\r\n\t\t\t\t\tif (_numberToStringFunction != null)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tstring = _numberToStringFunction(number);\r\n\t\t\t\t\t\tif (!string)\r\n\t\t\t\t\t\t\tcontinue;\r\n\t\t\t\t\t\tdate = parseDate(string);\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (!isFinite(number))\r\n\t\t\t\t\t\t\tcontinue;\r\n\t\t\t\t\t\tdate = new Date(number);\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\telse\r\n\t\t\t\t{\r\n\t\t\t\t\ttry\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (!string)\r\n\t\t\t\t\t\t\tcontinue;\r\n\t\t\t\t\t\tdate = parseDate(string);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tcatch (e:Error)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (!_reportedError)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_reportedError = true;\r\n\t\t\t\t\t\t\tvar err:String = StandardLib.substitute(\r\n\t\t\t\t\t\t\t\t'Warning: Unable to parse this value as a date: \"{0}\"'\r\n\t\t\t\t\t\t\t\t+ ' (only the first error for this column is reported).'\r\n\t\t\t\t\t\t\t\t+ ' Attribute column: {1}',\r\n\t\t\t\t\t\t\t\tstring,\r\n\t\t\t\t\t\t\t\tCompiler.stringify(_metadata)\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\treportError(err);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tcontinue;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t\/\/ keep track of unique keys\r\n\t\t\t\tif (_keyToDate[key] === undefined)\r\n\t\t\t\t{\r\n\t\t\t\t\t_uniqueKeys.push(key);\r\n\t\t\t\t\t\/\/ save key-to-data mapping\r\n\t\t\t\t\t_keyToDate[key] = date;\r\n\t\t\t\t}\r\n\t\t\t\telse if (!_reportedError)\r\n\t\t\t\t{\r\n\t\t\t\t\t_reportedError = true;\r\n\t\t\t\t\tvar fmt:String = 'Warning: Key column values are not unique.  Record dropped due to duplicate key ({0}) (only reported for first duplicate).  Attribute column: {1}';\r\n\t\t\t\t\tvar str:String = StandardLib.substitute(fmt, key.localName, Compiler.stringify(_metadata));\r\n\t\t\t\t\tif (Capabilities.isDebugger)\r\n\t\t\t\t\t\treportError(str);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn 1;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function deriveStringFromNumber(number:Number):String\r\n\t\t{\r\n\t\t\tif (_numberToStringFunction != null)\r\n\t\t\t\treturn _numberToStringFunction(number);\r\n\t\t\t\r\n\t\t\tif (_dateFormat)\r\n\t\t\t\treturn formatDate(number);\r\n\t\t\t\r\n\t\t\treturn new Date(number).toString();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride public function getValueFromKey(key:IQualifiedKey, dataType:Class = null):*\r\n\t\t{\r\n\t\t\tvar number:Number;\r\n\t\t\tvar string:String;\r\n\t\t\tvar date:Date;\r\n\t\t\t\r\n\t\t\tif (dataType == Number)\r\n\t\t\t{\r\n\t\t\t\tnumber = _keyToDate[key];\r\n\t\t\t\treturn number;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (dataType == String)\r\n\t\t\t{\r\n\t\t\t\tif (_numberToStringFunction != null)\r\n\t\t\t\t{\r\n\t\t\t\t\tnumber = _keyToDate[key];\r\n\t\t\t\t\treturn _numberToStringFunction(number);\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tdate = _keyToDate[key];\r\n\t\t\t\t\r\n\t\t\t\tif (!date)\r\n\t\t\t\t\treturn '';\r\n\t\t\t\t\r\n\t\t\t\tif (_dateFormat)\r\n\t\t\t\t\tstring = formatDate(date);\r\n\t\t\t\telse\r\n\t\t\t\t\tstring = date.toString();\r\n\t\t\t\t\r\n\t\t\t\treturn string;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tdate = _keyToDate[key];\r\n\t\t\t\r\n\t\t\tif (dataType)\r\n\t\t\t\treturn date as DataType;\r\n\t\t\t\r\n\t\t\treturn date;\r\n\t\t}\r\n\r\n\t\toverride public function toString():String\r\n\t\t{\r\n\t\t\treturn debugId(this) + '{recordCount: '+keys.length+', keyType: \"'+getMetadata('keyType')+'\", title: \"'+getMetadata('title')+'\"}';\r\n\t\t}\r\n\t\t\r\n\t\tprivate static function convertDateFormat_as_to_c(format:String):String\r\n\t\t{\r\n\t\t\tif (!format || format.indexOf('%') >= 0)\r\n\t\t\t\treturn format;\r\n\t\t\treturn StandardLib.replace.apply(null, [format].concat(dateFormat_replacements_as_to_c));\r\n\t\t}\r\n\t\t\r\n\t\tprivate static const dateFormat_replacements_as_to_c:Array = [\r\n\t\t\t'YYYY','%Y',\r\n\t\t\t'YY','%y',\r\n\t\t\t'MMMM','%B',\r\n\t\t\t'MMM','%b',\r\n\t\t\t'MM','%m',\r\n\t\t\t'M','%-m',\r\n\t\t\t'DD','%d',\r\n\t\t\t'D','%-d',\r\n\t\t\t'E','%u',\r\n\t\t\t'A','%p',\r\n\t\t\t'JJ','%H',\r\n\t\t\t'J','%-H',\r\n\t\t\t'LL','%I',\r\n\t\t\t'L','%-I',\r\n\t\t\t'EEEE','%A', \/\/ note this %A is after the A was replaced above\r\n\t\t\t'EEE','%a',\r\n\t\t\t'NN','%M', \/\/ note these %M appears after the M's were replaced above\r\n\t\t\t'N','%-M',\r\n\t\t\t'SS','%S'\r\n\t\t\t\/\/,'S','%-S'\r\n\t\t];\r\n\t\t\r\n\t\tpublic static function detectDateFormats(dates:*):Array\r\n\t\t{\r\n\t\t\treturn weave.flascc.dates_detect(dates, DATE_FORMAT_AUTO_DETECT);\r\n\t\t}\r\n\t\t\r\n\t\tpublic static const DATE_FORMAT_ADDITIONAL_SUGGESTIONS:Array = [\r\n\t\t\t\"%Y\"\r\n\t\t];\r\n\t\tpublic static const DATE_FORMAT_AUTO_DETECT:Array = [\r\n\t\t\t'%d-%b-%y',\r\n\t\t\t'%b-%d-%y',\r\n\t\t\t'%d-%b-%Y',\r\n\t\t\t'%b-%d-%Y',\r\n\t\t\t'%Y-%b-%d',\r\n\t\t\t\r\n\t\t\t'%d\/%b\/%y',\r\n\t\t\t'%b\/%d\/%y',\r\n\t\t\t'%d\/%b\/%Y',\r\n\t\t\t'%b\/%d\/%Y',\r\n\t\t\t'%Y\/%b\/%d',\r\n\t\t\t\r\n\t\t\t'%d.%b.%y',\r\n\t\t\t'%b.%d.%y',\r\n\t\t\t'%d.%b.%Y',\r\n\t\t\t'%b.%d.%Y',\r\n\t\t\t'%Y.%b.%d',\r\n\t\t\t\r\n\t\t\t'%d-%m-%y',\r\n\t\t\t'%m-%d-%y',\r\n\t\t\t'%d-%m-%Y',\r\n\t\t\t'%m-%d-%Y',\r\n\t\t\t'%Y-%m-%d',\r\n\t\t\t\r\n\t\t\t'%d\/%m\/%y',\r\n\t\t\t'%m\/%d\/%y',\r\n\t\t\t'%d\/%m\/%Y',\r\n\t\t\t'%m\/%d\/%Y',\r\n\t\t\t'%Y\/%m\/%d',\r\n\t\t\t\r\n\t\t\t'%d.%m.%y',\r\n\t\t\t'%m.%d.%y',\r\n\t\t\t'%d.%m.%Y',\r\n\t\t\t'%m.%d.%Y',\r\n\t\t\t'%Y.%m.%d',\r\n\t\t\t\r\n\t\t\t'%H:%M',\r\n\t\t\t'%H:%M:%S',\r\n\t\t\t'%a, %d %b %Y %H:%M:%S %z', \/\/ RFC_822\r\n\t\t\t\r\n\t\t\t\/\/ ISO_8601   http:\/\/www.thelinuxdaily.com\/2014\/03\/c-function-to-validate-iso-8601-date-formats-using-strptime\/\r\n\t\t\t\"%Y-%m-%d\",\r\n\t\t\t\"%y-%m-%d\",\r\n\t\t\t\"%Y-%m-%d %T\",\r\n\t\t\t\"%y-%m-%d %T\",\r\n\t\t\t\"%Y-%m-%dT%T\",\r\n\t\t\t\"%y-%m-%dT%T\",\r\n\t\t\t\"%Y-%m-%dT%TZ\",\r\n\t\t\t\"%y-%m-%dT%TZ\",\r\n\t\t\t\"%Y-%m-%d %TZ\",\r\n\t\t\t\"%y-%m-%d %TZ\",\r\n\t\t\t\"%Y%m%dT%TZ\",\r\n\t\t\t\"%y%m%dT%TZ\",\r\n\t\t\t\"%Y%m%d %TZ\",\r\n\t\t\t\"%y%m%d %TZ\",\r\n\t\t\t\r\n\t\t\t\"%Y-%b-%d %T\",\r\n\t\t\t\"%Y-%b-%d %H:%M:%S\",\r\n\t\t\t\"%d-%b-%Y %T\",\r\n\t\t\t\"%d-%b-%Y %H:%M:%S\"\r\n\t\t\t\r\n\t\t\t\/*\r\n\t\t\t\/\/https:\/\/code.google.com\/p\/datejs\/source\/browse\/trunk\/src\/globalization\/en-US.js\r\n\t\t\t'M\/d\/yyyy',\r\n\t\t\t'dddd, MMMM dd, yyyy',\r\n\t\t\t\"M\/d\/yyyy\",\r\n\t\t\t\"dddd, MMMM dd, yyyy\",\r\n\t\t\t\"h:mm tt\",\r\n\t\t\t\"h:mm:ss tt\",\r\n\t\t\t\"dddd, MMMM dd, yyyy h:mm:ss tt\",\r\n\t\t\t\"yyyy-MM-ddTHH:mm:ss\",\r\n\t\t\t\"yyyy-MM-dd HH:mm:ssZ\",\r\n\t\t\t\"ddd, dd MMM yyyy HH:mm:ss GMT\",\r\n\t\t\t\"MMMM dd\",\r\n\t\t\t\"MMMM, yyyy\",\r\n\t\t\t\r\n\t\t\t\/\/http:\/\/www.java2s.com\/Code\/Android\/Date-Type\/parseDateforlistofpossibleformats.htm\r\n\t\t\t\"EEE, dd MMM yyyy HH:mm:ss z\", \/\/ RFC_822\r\n\t\t\t\"EEE, dd MMM yyyy HH:mm zzzz\",\r\n\t\t\t\"yyyy-MM-dd'T'HH:mm:ssZ\",\r\n\t\t\t\"yyyy-MM-dd'T'HH:mm:ss.SSSzzzz\", \/\/ Blogger Atom feed has millisecs also\r\n\t\t\t\"yyyy-MM-dd'T'HH:mm:sszzzz\",\r\n\t\t\t\"yyyy-MM-dd'T'HH:mm:ss z\",\r\n\t\t\t\"yyyy-MM-dd'T'HH:mm:ssz\", \/\/ ISO_8601\r\n\t\t\t\"yyyy-MM-dd'T'HH:mm:ss\",\r\n\t\t\t\"yyyy-MM-dd'T'HHmmss.SSSz\",\r\n\t\t\t\r\n\t\t\t\/\/http:\/\/stackoverflow.com\/a\/21737848\r\n\t\t\t\"M\/d\/yyyy\", \"MM\/dd\/yyyy\",                                    \r\n\t\t\t\"d\/M\/yyyy\", \"dd\/MM\/yyyy\", \r\n\t\t\t\"yyyy\/M\/d\", \"yyyy\/MM\/dd\",\r\n\t\t\t\"M-d-yyyy\", \"MM-dd-yyyy\",                                    \r\n\t\t\t\"d-M-yyyy\", \"dd-MM-yyyy\", \r\n\t\t\t\"yyyy-M-d\", \"yyyy-MM-dd\",\r\n\t\t\t\"M.d.yyyy\", \"MM.dd.yyyy\",                                    \r\n\t\t\t\"d.M.yyyy\", \"dd.MM.yyyy\", \r\n\t\t\t\"yyyy.M.d\", \"yyyy.MM.dd\",\r\n\t\t\t\"M,d,yyyy\", \"MM,dd,yyyy\",                                    \r\n\t\t\t\"d,M,yyyy\", \"dd,MM,yyyy\", \r\n\t\t\t\"yyyy,M,d\", \"yyyy,MM,dd\",\r\n\t\t\t\"M d yyyy\", \"MM dd yyyy\",                                    \r\n\t\t\t\"d M yyyy\", \"dd MM yyyy\", \r\n\t\t\t\"yyyy M d\", \"yyyy MM dd\" *\/\r\n\t\t];\r\n\t}\r\n}\r\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\r\n\r\npackage weave.data.AttributeColumns\r\n{\r\n\timport flash.system.Capabilities;\r\n\timport flash.utils.Dictionary;\r\n\timport flash.utils.getTimer;\r\n\t\r\n\timport weave.api.data.ColumnMetadata;\r\n\timport weave.api.data.DataType;\r\n\timport weave.api.data.IPrimitiveColumn;\r\n\timport weave.api.data.IQualifiedKey;\r\n\timport weave.api.reportError;\r\n\timport weave.compiler.Compiler;\r\n\timport weave.compiler.StandardLib;\r\n\timport weave.flascc.date_format;\r\n\timport weave.flascc.date_parse;\r\n\timport weave.flascc.dates_detect;\r\n\t\r\n\t\/**\r\n\t * @author adufilie\r\n\t *\/\r\n\tpublic class DateColumn extends AbstractAttributeColumn implements IPrimitiveColumn\r\n\t{\r\n\t\tpublic function DateColumn(metadata:Object = null)\r\n\t\t{\r\n\t\t\tsuper(metadata);\r\n\t\t}\r\n\t\t\r\n\t\tprivate const _uniqueKeys:Array = new Array();\r\n\t\tprivate var _keyToDate:Dictionary = new Dictionary();\r\n\t\t\r\n\t\t\/\/ temp variables for async task\r\n\t\tprivate var _i:int;\r\n\t\tprivate var _keys:Vector.<IQualifiedKey>;\r\n\t\tprivate var _dates:Vector.<String>;\r\n\t\tprivate var _reportedError:Boolean;\r\n\t\t\r\n\t\t\/\/ variables that do not get reset after async task\r\n\t\tprivate static const compiler:Compiler = new Compiler();\r\n\t\tprivate var _stringToNumberFunction:Function = null;\r\n\t\tprivate var _numberToStringFunction:Function = null;\r\n\t\tprivate var _dateFormat:String = null;\r\n\t\tprivate var _useFlascc:Boolean = true;\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride public function getMetadata(propertyName:String):String\r\n\t\t{\r\n\t\t\tif (propertyName == ColumnMetadata.DATA_TYPE)\r\n\t\t\t\treturn DataType.DATE;\r\n\t\t\tif (propertyName == ColumnMetadata.DATE_FORMAT)\r\n\t\t\t\treturn _dateFormat;\r\n\t\t\treturn super.getMetadata(propertyName);\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride public function get keys():Array\r\n\t\t{\r\n\t\t\treturn _uniqueKeys;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride public function containsKey(key:IQualifiedKey):Boolean\r\n\t\t{\r\n\t\t\treturn _keyToDate[key] != undefined;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function setRecords(keys:Vector.<IQualifiedKey>, dates:Vector.<String>):void\r\n\t\t{\r\n\t\t\tif (keys.length > dates.length)\r\n\t\t\t{\r\n\t\t\t\treportError(\"Array lengths differ\");\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ read dateFormat metadata\r\n\t\t\t_dateFormat = getMetadata(ColumnMetadata.DATE_FORMAT);\r\n\t\t\tif (!_dateFormat)\r\n\t\t\t{\r\n\t\t\t\tvar possibleFormats:Array = detectDateFormats(dates);\r\n\t\t\t\tStandardLib.sortOn(possibleFormats, 'length');\r\n\t\t\t\t_dateFormat = possibleFormats.pop();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t_dateFormat = convertDateFormat_as_to_c(_dateFormat);\r\n\t\t\t\/\/_useFlascc = _dateFormat && _dateFormat.indexOf('%') >= 0;\r\n\t\t\t\r\n\t\t\t\/\/ compile the number format function from the metadata\r\n\t\t\t_stringToNumberFunction = null;\r\n\t\t\tvar numberFormat:String = getMetadata(ColumnMetadata.NUMBER);\r\n\t\t\tif (numberFormat)\r\n\t\t\t{\r\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\t_stringToNumberFunction = compiler.compileToFunction(numberFormat, null, errorHandler, false, [ColumnMetadata.STRING]);\r\n\t\t\t\t}\r\n\t\t\t\tcatch (e:Error)\r\n\t\t\t\t{\r\n\t\t\t\t\treportError(e);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ compile the string format function from the metadata\r\n\t\t\t_numberToStringFunction = null;\r\n\t\t\tvar stringFormat:String = getMetadata(ColumnMetadata.STRING);\r\n\t\t\tif (stringFormat)\r\n\t\t\t{\r\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\t_numberToStringFunction = compiler.compileToFunction(stringFormat, null, errorHandler, false, [ColumnMetadata.NUMBER]);\r\n\t\t\t\t}\r\n\t\t\t\tcatch (e:Error)\r\n\t\t\t\t{\r\n\t\t\t\t\treportError(e);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t_i = 0;\r\n\t\t\t_keys = keys;\r\n\t\t\t_dates = dates;\r\n\t\t\t_keyToDate = new Dictionary();\r\n\t\t\t_uniqueKeys.length = 0;\r\n\t\t\t_reportedError = false;\r\n\t\t\t\r\n\t\t\t\/\/ high priority because not much can be done without data\r\n\t\t\tWeaveAPI.StageUtils.startTask(this, _asyncIterate, WeaveAPI.TASK_PRIORITY_HIGH, _asyncComplete);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function errorHandler(e:*):void\r\n\t\t{\r\n\t\t\treturn; \/\/ do nothing\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _asyncComplete():void\r\n\t\t{\r\n\t\t\t_keys = null;\r\n\t\t\t_dates = null;\r\n\t\t\t\r\n\t\t\ttriggerCallbacks();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function parseDate(string:String):Date\r\n\t\t{\r\n\t\t\tif (_useFlascc)\r\n\t\t\t\treturn weave.flascc.date_parse(string, _dateFormat);\r\n\t\t\treturn StandardLib.parseDate(string, _dateFormat);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function formatDate(value:Object):String\r\n\t\t{\r\n\t\t\tif (_useFlascc)\r\n\t\t\t\treturn weave.flascc.date_format(value as Date || new Date(value), _dateFormat);\r\n\t\t\treturn StandardLib.formatDate(value, _dateFormat);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function _asyncIterate(stopTime:int):Number\r\n\t\t{\r\n\t\t\tfor (; _i < _keys.length; _i++)\r\n\t\t\t{\r\n\t\t\t\tif (getTimer() > stopTime)\r\n\t\t\t\t\treturn _i \/ _keys.length;\r\n\t\t\t\t\r\n\t\t\t\t\/\/ get values for this iteration\r\n\t\t\t\tvar key:IQualifiedKey = _keys[_i];\r\n\t\t\t\tvar string:String = _dates[_i];\r\n\t\t\t\tvar date:Date;\r\n\t\t\t\tif (_stringToNumberFunction != null)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar number:Number = _stringToNumberFunction(string);\r\n\t\t\t\t\tif (_numberToStringFunction != null)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tstring = _numberToStringFunction(number);\r\n\t\t\t\t\t\tif (!string)\r\n\t\t\t\t\t\t\tcontinue;\r\n\t\t\t\t\t\tdate = parseDate(string);\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (!isFinite(number))\r\n\t\t\t\t\t\t\tcontinue;\r\n\t\t\t\t\t\tdate = new Date(number);\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\telse\r\n\t\t\t\t{\r\n\t\t\t\t\ttry\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (!string)\r\n\t\t\t\t\t\t\tcontinue;\r\n\t\t\t\t\t\tdate = parseDate(string);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tcatch (e:Error)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (!_reportedError)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_reportedError = true;\r\n\t\t\t\t\t\t\tvar err:String = StandardLib.substitute(\r\n\t\t\t\t\t\t\t\t'Warning: Unable to parse this value as a date: \"{0}\"'\r\n\t\t\t\t\t\t\t\t+ ' (only the first error for this column is reported).'\r\n\t\t\t\t\t\t\t\t+ ' Attribute column: {1}',\r\n\t\t\t\t\t\t\t\tstring,\r\n\t\t\t\t\t\t\t\tCompiler.stringify(_metadata)\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t\treportError(err);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tcontinue;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t\/\/ keep track of unique keys\r\n\t\t\t\tif (_keyToDate[key] === undefined)\r\n\t\t\t\t{\r\n\t\t\t\t\t_uniqueKeys.push(key);\r\n\t\t\t\t\t\/\/ save key-to-data mapping\r\n\t\t\t\t\t_keyToDate[key] = date;\r\n\t\t\t\t}\r\n\t\t\t\telse if (!_reportedError)\r\n\t\t\t\t{\r\n\t\t\t\t\t_reportedError = true;\r\n\t\t\t\t\tvar fmt:String = 'Warning: Key column values are not unique.  Record dropped due to duplicate key ({0}) (only reported for first duplicate).  Attribute column: {1}';\r\n\t\t\t\t\tvar str:String = StandardLib.substitute(fmt, key.localName, Compiler.stringify(_metadata));\r\n\t\t\t\t\tif (Capabilities.isDebugger)\r\n\t\t\t\t\t\treportError(str);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn 1;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function deriveStringFromNumber(number:Number):String\r\n\t\t{\r\n\t\t\tif (_numberToStringFunction != null)\r\n\t\t\t\treturn _numberToStringFunction(number);\r\n\t\t\t\r\n\t\t\tif (_dateFormat)\r\n\t\t\t\treturn formatDate(number);\r\n\t\t\t\r\n\t\t\treturn new Date(number).toString();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride public function getValueFromKey(key:IQualifiedKey, dataType:Class = null):*\r\n\t\t{\r\n\t\t\tvar number:Number;\r\n\t\t\tvar string:String;\r\n\t\t\tvar date:Date;\r\n\t\t\t\r\n\t\t\tif (dataType == Number)\r\n\t\t\t{\r\n\t\t\t\tnumber = _keyToDate[key];\r\n\t\t\t\treturn number;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (dataType == String)\r\n\t\t\t{\r\n\t\t\t\tif (_numberToStringFunction != null)\r\n\t\t\t\t{\r\n\t\t\t\t\tnumber = _keyToDate[key];\r\n\t\t\t\t\treturn _numberToStringFunction(number);\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tdate = _keyToDate[key];\r\n\t\t\t\t\r\n\t\t\t\tif (!date)\r\n\t\t\t\t\treturn '';\r\n\t\t\t\t\r\n\t\t\t\tif (_dateFormat)\r\n\t\t\t\t\tstring = formatDate(date);\r\n\t\t\t\telse\r\n\t\t\t\t\tstring = date.toString();\r\n\t\t\t\t\r\n\t\t\t\treturn string;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tdate = _keyToDate[key];\r\n\t\t\t\r\n\t\t\tif (dataType)\r\n\t\t\t\treturn date as DataType;\r\n\t\t\t\r\n\t\t\treturn date;\r\n\t\t}\r\n\r\n\t\toverride public function toString():String\r\n\t\t{\r\n\t\t\treturn debugId(this) + '{recordCount: '+keys.length+', keyType: \"'+getMetadata('keyType')+'\", title: \"'+getMetadata('title')+'\"}';\r\n\t\t}\r\n\t\t\r\n\t\tprivate static function convertDateFormat_as_to_c(format:String):String\r\n\t\t{\r\n\t\t\tif (!format || format.indexOf('%') >= 0)\r\n\t\t\t\treturn format;\r\n\t\t\treturn StandardLib.replace.apply(null, [format].concat(dateFormat_replacements_as_to_c));\r\n\t\t}\r\n\t\t\r\n\t\tprivate static const dateFormat_replacements_as_to_c:Array = [\r\n\t\t\t'YYYY','%Y',\r\n\t\t\t'YY','%y',\r\n\t\t\t'MMMM','%B',\r\n\t\t\t'MMM','%b',\r\n\t\t\t'MM','%m',\r\n\t\t\t'M','%-m',\r\n\t\t\t'DD','%d',\r\n\t\t\t'D','%-d',\r\n\t\t\t'E','%u',\r\n\t\t\t'A','%p',\r\n\t\t\t'JJ','%H',\r\n\t\t\t'J','%-H',\r\n\t\t\t'LL','%I',\r\n\t\t\t'L','%-I',\r\n\t\t\t'EEEE','%A', \/\/ note this %A is after the A was replaced above\r\n\t\t\t'EEE','%a',\r\n\t\t\t'NN','%M', \/\/ note these %M appears after the M's were replaced above\r\n\t\t\t'N','%-M',\r\n\t\t\t'SS','%S'\r\n\t\t\t\/\/,'S','%-S'\r\n\t\t];\r\n\t\t\r\n\t\tpublic static function detectDateFormats(dates:*):Array\r\n\t\t{\r\n\t\t\treturn weave.flascc.dates_detect(dates, DATE_FORMAT_AUTO_DETECT);\r\n\t\t}\r\n\t\t\r\n\t\tpublic static const DATE_FORMAT_ADDITIONAL_SUGGESTIONS:Array = [\r\n\t\t\t\"%Y\"\r\n\t\t];\r\n\t\tpublic static const DATE_FORMAT_AUTO_DETECT:Array = [\r\n\t\t\t'%d-%b-%y',\r\n\t\t\t'%b-%d-%y',\r\n\t\t\t'%d-%b-%Y',\r\n\t\t\t'%b-%d-%Y',\r\n\t\t\t'%Y-%b-%d',\r\n\t\t\t\r\n\t\t\t'%d\/%b\/%y',\r\n\t\t\t'%b\/%d\/%y',\r\n\t\t\t'%d\/%b\/%Y',\r\n\t\t\t'%b\/%d\/%Y',\r\n\t\t\t'%Y\/%b\/%d',\r\n\t\t\t\r\n\t\t\t'%d.%b.%y',\r\n\t\t\t'%b.%d.%y',\r\n\t\t\t'%d.%b.%Y',\r\n\t\t\t'%b.%d.%Y',\r\n\t\t\t'%Y.%b.%d',\r\n\t\t\t\r\n\t\t\t'%d-%m-%y',\r\n\t\t\t'%m-%d-%y',\r\n\t\t\t'%d-%m-%Y',\r\n\t\t\t'%m-%d-%Y',\r\n\t\t\t'%Y-%m-%d',\r\n\t\t\t\r\n\t\t\t'%d\/%m\/%y',\r\n\t\t\t'%m\/%d\/%y',\r\n\t\t\t'%d\/%m\/%Y',\r\n\t\t\t'%m\/%d\/%Y',\r\n\t\t\t'%Y\/%m\/%d',\r\n\t\t\t\r\n\t\t\t'%d.%m.%y',\r\n\t\t\t'%m.%d.%y',\r\n\t\t\t'%d.%m.%Y',\r\n\t\t\t'%m.%d.%Y',\r\n\t\t\t'%Y.%m.%d',\r\n\t\t\t\r\n\t\t\t'%H:%M',\r\n\t\t\t'%H:%M:%S',\r\n\t\t\t'%a, %d %b %Y %H:%M:%S %z', \/\/ RFC_822\r\n\t\t\t\r\n\t\t\t\/\/ ISO_8601   http:\/\/www.thelinuxdaily.com\/2014\/03\/c-function-to-validate-iso-8601-date-formats-using-strptime\/\r\n\t\t\t\"%Y-%m-%d\",\r\n\t\t\t\"%y-%m-%d\",\r\n\t\t\t\"%Y-%m-%d %T\",\r\n\t\t\t\"%y-%m-%d %T\",\r\n\t\t\t\"%Y-%m-%dT%T\",\r\n\t\t\t\"%y-%m-%dT%T\",\r\n\t\t\t\"%Y-%m-%dT%TZ\",\r\n\t\t\t\"%y-%m-%dT%TZ\",\r\n\t\t\t\"%Y-%m-%d %TZ\",\r\n\t\t\t\"%y-%m-%d %TZ\",\r\n\t\t\t\"%Y%m%dT%TZ\",\r\n\t\t\t\"%y%m%dT%TZ\",\r\n\t\t\t\"%Y%m%d %TZ\",\r\n\t\t\t\"%y%m%d %TZ\",\r\n\t\t\t\r\n\t\t\t\"%Y-%b-%d %T\",\r\n\t\t\t\"%Y-%b-%d %H:%M:%S\",\r\n\t\t\t\"%d-%b-%Y %T\",\r\n\t\t\t\"%d-%b-%Y %H:%M:%S\",\r\n\t\t\t\"%d-%b-%Y %H:%M:%S.%Q\",\r\n\t\t\t\r\n\t\t\t\/*\r\n\t\t\t\/\/https:\/\/code.google.com\/p\/datejs\/source\/browse\/trunk\/src\/globalization\/en-US.js\r\n\t\t\t'M\/d\/yyyy',\r\n\t\t\t'dddd, MMMM dd, yyyy',\r\n\t\t\t\"M\/d\/yyyy\",\r\n\t\t\t\"dddd, MMMM dd, yyyy\",\r\n\t\t\t\"h:mm tt\",\r\n\t\t\t\"h:mm:ss tt\",\r\n\t\t\t\"dddd, MMMM dd, yyyy h:mm:ss tt\",\r\n\t\t\t\"yyyy-MM-ddTHH:mm:ss\",\r\n\t\t\t\"yyyy-MM-dd HH:mm:ssZ\",\r\n\t\t\t\"ddd, dd MMM yyyy HH:mm:ss GMT\",\r\n\t\t\t\"MMMM dd\",\r\n\t\t\t\"MMMM, yyyy\",\r\n\t\t\t\r\n\t\t\t\/\/http:\/\/www.java2s.com\/Code\/Android\/Date-Type\/parseDateforlistofpossibleformats.htm\r\n\t\t\t\"EEE, dd MMM yyyy HH:mm:ss z\", \/\/ RFC_822\r\n\t\t\t\"EEE, dd MMM yyyy HH:mm zzzz\",\r\n\t\t\t\"yyyy-MM-dd'T'HH:mm:ssZ\",\r\n\t\t\t\"yyyy-MM-dd'T'HH:mm:ss.SSSzzzz\", \/\/ Blogger Atom feed has millisecs also\r\n\t\t\t\"yyyy-MM-dd'T'HH:mm:sszzzz\",\r\n\t\t\t\"yyyy-MM-dd'T'HH:mm:ss z\",\r\n\t\t\t\"yyyy-MM-dd'T'HH:mm:ssz\", \/\/ ISO_8601\r\n\t\t\t\"yyyy-MM-dd'T'HH:mm:ss\",\r\n\t\t\t\"yyyy-MM-dd'T'HHmmss.SSSz\",\r\n\t\t\t\r\n\t\t\t\/\/http:\/\/stackoverflow.com\/a\/21737848\r\n\t\t\t\"M\/d\/yyyy\", \"MM\/dd\/yyyy\",                                    \r\n\t\t\t\"d\/M\/yyyy\", \"dd\/MM\/yyyy\", \r\n\t\t\t\"yyyy\/M\/d\", \"yyyy\/MM\/dd\",\r\n\t\t\t\"M-d-yyyy\", \"MM-dd-yyyy\",                                    \r\n\t\t\t\"d-M-yyyy\", \"dd-MM-yyyy\", \r\n\t\t\t\"yyyy-M-d\", \"yyyy-MM-dd\",\r\n\t\t\t\"M.d.yyyy\", \"MM.dd.yyyy\",                                    \r\n\t\t\t\"d.M.yyyy\", \"dd.MM.yyyy\", \r\n\t\t\t\"yyyy.M.d\", \"yyyy.MM.dd\",\r\n\t\t\t\"M,d,yyyy\", \"MM,dd,yyyy\",                                    \r\n\t\t\t\"d,M,yyyy\", \"dd,MM,yyyy\", \r\n\t\t\t\"yyyy,M,d\", \"yyyy,MM,dd\",\r\n\t\t\t\"M d yyyy\", \"MM dd yyyy\",                                    \r\n\t\t\t\"d M yyyy\", \"dd MM yyyy\", \r\n\t\t\t\"yyyy M d\", \"yyyy MM dd\" *\/\r\n\t\t];\r\n\t}\r\n}\r\n","subject":"Add a millisecond-resolution date format to the autodetection list.","message":"Add a millisecond-resolution date format to the autodetection list.\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"120b06d59df00a0db58c2d47e610452fbadba5fd","old_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/TextItemRendererFactoryForArrayData.as","new_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/TextItemRendererFactoryForArrayData.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads\n{\n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    \n    import org.apache.flex.core.IBead;\n    import org.apache.flex.core.IItemRendererClassFactory;\n    import org.apache.flex.core.IItemRendererParent;\n    import org.apache.flex.core.ISelectionModel;\n    import org.apache.flex.core.IStrand;\n\n\tpublic class TextItemRendererFactoryForArrayData implements IBead\n\t{\n\t\tpublic function TextItemRendererFactoryForArrayData()\n\t\t{\n\n\t\t}\n\t\t\n\t\tprivate var selectionModel:ISelectionModel;\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\tselectionModel = value.getBeadByType(ISelectionModel) as ISelectionModel;\n\t\t\tvar listBead:IListBead = value.getBeadByType(IListBead) as IListBead;\n\t\t\tdataGroup = listBead.dataGroup;\n\t\t\tselectionModel.addEventListener(\"dataProviderChange\", dataProviderChangeHandler);\n\t\t\tdataProviderChangeHandler(null);\n\t\t}\n\t\t\n        public var itemRendererFactory:IItemRendererClassFactory;\n        \n\t\tpublic var dataGroup:IItemRendererParent;\n\t\t\n\t\tprivate function dataProviderChangeHandler(event:Event):void\n\t\t{\n\t\t\tvar dp:Array = selectionModel.dataProvider as Array;\n\t\t\tvar n:int = dp.length; \n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar tf:ITextItemRenderer = itemRendererFactory.createItemRenderer(dataGroup) as ITextItemRenderer;\n                tf.index = i;\n\t\t\t\tdataGroup.addChild(tf as DisplayObject);\n\t\t\t\ttf.text = dp[i];\n\t\t\t}\t\t\t\n\t\t}\n\t\t\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads\n{\n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    \n    import org.apache.flex.core.IBead;\n    import org.apache.flex.core.IItemRendererClassFactory;\n    import org.apache.flex.core.IItemRendererParent;\n    import org.apache.flex.core.ISelectionModel;\n    import org.apache.flex.core.IStrand;\n\n\tpublic class TextItemRendererFactoryForArrayData implements IBead\n\t{\n\t\tpublic function TextItemRendererFactoryForArrayData()\n\t\t{\n\n\t\t}\n\t\t\n\t\tprivate var selectionModel:ISelectionModel;\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\tselectionModel = value.getBeadByType(ISelectionModel) as ISelectionModel;\n\t\t\tvar listBead:IListBead = value.getBeadByType(IListBead) as IListBead;\n\t\t\tdataGroup = listBead.dataGroup;\n\t\t\tselectionModel.addEventListener(\"dataProviderChanged\", dataProviderChangeHandler);\n\t\t\tdataProviderChangeHandler(null);\n\t\t}\n\t\t\n        public var itemRendererFactory:IItemRendererClassFactory;\n        \n\t\tpublic var dataGroup:IItemRendererParent;\n\t\t\n\t\tprivate function dataProviderChangeHandler(event:Event):void\n\t\t{\n\t\t\tvar dp:Array = selectionModel.dataProvider as Array;\n\t\t\tif (!dp)\n\t\t\t\treturn;\n\t\t\tvar n:int = dp.length; \n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar tf:ITextItemRenderer = itemRendererFactory.createItemRenderer(dataGroup) as ITextItemRenderer;\n                tf.index = i;\n\t\t\t\tdataGroup.addChild(tf as DisplayObject);\n\t\t\t\ttf.text = dp[i];\n\t\t\t}\t\t\t\n\t\t}\n\t\t\n\t}\n}","subject":"handle null dataprovider","message":"handle null dataprovider\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"f8ad5a386fa2cd7e839a8124191a4c6b1365248f","old_file":"src\/com\/axis\/audioclient\/AxisTransmit.as","new_file":"src\/com\/axis\/audioclient\/AxisTransmit.as","old_contents":"package com.axis.audioclient {\n  import com.axis.audioclient.IAudioClient;\n  import com.axis.codec.g711;\n  import com.axis.ErrorManager;\n  import com.axis.http.auth;\n  import com.axis.http.request;\n  import com.axis.http.url;\n  import com.axis.Logger;\n\n  import flash.events.ErrorEvent;\n  import flash.events.Event;\n  import flash.events.IOErrorEvent;\n  import flash.events.ProgressEvent;\n  import flash.events.SampleDataEvent;\n  import flash.events.SecurityErrorEvent;\n  import flash.events.StatusEvent;\n  import flash.external.ExternalInterface;\n  import flash.media.Microphone;\n  import flash.media.SoundCodec;\n  import flash.net.Socket;\n  import flash.utils.ByteArray;\n\n  public class AxisTransmit implements IAudioClient {\n    private static const EVENT_AUDIO_TRANSMIT_STARTED:String = \"audioTransmitStarted\";\n    private static const EVENT_AUDIO_TRANSMIT_STOPPED:String = \"audioTransmitStopped\";\n\n    private var urlParsed:Object = {};\n    private var conn:Socket = new Socket();\n\n    private var authState:String = 'none';\n    private var authOpts:Object = {};\n\n    private var savedUrl:String = null;\n\n    private var mic:Microphone = Microphone.getMicrophone();\n    private var _microphoneVolume:Number;\n\n    private var currentState:String = \"stopped\";\n\n    public function AxisTransmit() {\n      \/* Set default microphone volume *\/\n      this.microphoneVolume = 50;\n    }\n\n    private function onMicStatus(event:StatusEvent):void {\n      if (conn.connected) {\n        authState = 'none';\n        conn.close();\n      }\n\n      if ('Microphone.Muted' === event.code) {\n        ErrorManager.dispatchError(816);\n        return;\n      }\n\n      if (urlParsed.host && urlParsed.port) {\n        conn.connect(urlParsed.host, urlParsed.port);\n      }\n    }\n\n    public function start(iurl:String = null):void {\n      if (conn.connected) {\n        ErrorManager.dispatchError(817);\n        return;\n      }\n\n      var currentUrl:String = (iurl) ? iurl : savedUrl;\n\n      if (!currentUrl) {\n        ErrorManager.dispatchError(818);\n        return;\n      }\n\n      this.savedUrl = currentUrl;\n\n      var mic:Microphone = Microphone.getMicrophone();\n\n      if (null === mic) {\n        ErrorManager.dispatchError(819);\n        return;\n      }\n\n      mic.rate = 16;\n      mic.setSilenceLevel(0, -1);\n      mic.addEventListener(StatusEvent.STATUS, onMicStatus);\n      mic.addEventListener(SampleDataEvent.SAMPLE_DATA, onMicSampleData);\n\n      this.urlParsed = url.parse(currentUrl);\n\n      conn = new Socket();\n      conn.addEventListener(Event.CONNECT, onConnected);\n      conn.addEventListener(Event.CLOSE, onClosed);\n      conn.addEventListener(ProgressEvent.SOCKET_DATA, onRequestData);\n      conn.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\n      conn.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError);\n\n      if (true === mic.muted) {\n        ErrorManager.dispatchError(816);\n        return;\n      }\n\n      conn.connect(urlParsed.host, urlParsed.port);\n    }\n\n    public function stop():void {\n      if (!conn.connected) {\n        ErrorManager.dispatchError(813);\n        this.callAPI(EVENT_AUDIO_TRANSMIT_STOPPED);\n        return;\n      }\n\n      if (mic) {\n        mic.removeEventListener(StatusEvent.STATUS, onMicStatus);\n        mic.removeEventListener(SampleDataEvent.SAMPLE_DATA, onMicSampleData);\n      }\n      conn.close();\n    }\n\n    private function writeAuthorizationHeader():void {\n      var a:String = '';\n      switch (authState) {\n        case \"basic\":\n          a = auth.basic(this.urlParsed.user, this.urlParsed.pass) + \"\\r\\n\";\n          break;\n\n        case \"digest\":\n          a = auth.digest(\n            this.urlParsed.user,\n            this.urlParsed.pass,\n            \"POST\",\n            authOpts.digestRealm,\n            urlParsed.urlpath,\n            authOpts.qop,\n            authOpts.nonce,\n            1\n          );\n          break;\n\n        default:\n        case \"none\":\n          return;\n      }\n\n      conn.writeUTFBytes('Authorization: ' + a + \"\\r\\n\");\n    }\n\n    private function onConnected(event:Event):void {\n      conn.writeUTFBytes(\"POST \" + this.urlParsed.urlpath + \" HTTP\/1.0\\r\\n\");\n      conn.writeUTFBytes(\"Content-Type: audio\/axis-mulaw-128\\r\\n\");\n      conn.writeUTFBytes(\"Content-Length: 9999999\\r\\n\");\n      conn.writeUTFBytes(\"Connection: Keep-Alive\\r\\n\");\n      conn.writeUTFBytes(\"Cache-Control: no-cache\\r\\n\");\n      writeAuthorizationHeader();\n      conn.writeUTFBytes(\"\\r\\n\");\n    }\n\n    public function onClosed(event:Event):void {\n      if (\"playing\" === this.currentState) {\n        this.currentState = \"stopped\";\n        this.callAPI(EVENT_AUDIO_TRANSMIT_STOPPED);\n      }\n    }\n\n    private function onMicSampleData(event:SampleDataEvent):void {\n      if (!conn.connected) {\n        return;\n      }\n\n      if (\"stopped\" === this.currentState) {\n        this.currentState = \"playing\";\n        this.callAPI(EVENT_AUDIO_TRANSMIT_STARTED);\n      }\n\n      while (event.data.bytesAvailable) {\n        var encoded:uint = g711.linearToMulaw(event.data.readFloat());\n        conn.writeByte(encoded);\n      }\n\n      conn.flush();\n    }\n\n    private function onRequestData(event:ProgressEvent):void {\n      var data:ByteArray = new ByteArray();\n      var parsed:* = request.readHeaders(conn, data);\n\n      if (false === parsed) {\n        return;\n      }\n\n      if (401 === parsed.code) {\n        \/* Unauthorized, change authState and (possibly) try again *\/\n        authOpts = parsed.headers['www-authenticate'];\n        var newAuthState:String = auth.nextMethod(authState, authOpts);\n        if (authState === newAuthState) {\n          ErrorManager.dispatchError(parsed.code);\n          return;\n        }\n\n        Logger.log('AxisTransmit: switching http-authorization from ' + authState + ' to ' + newAuthState);\n        authState = newAuthState;\n        conn.close();\n        conn.connect(this.urlParsed.host, this.urlParsed.port);\n        return;\n      }\n    }\n\n    private function onIOError(event:IOErrorEvent):void {\n      ErrorManager.dispatchError(732, [event.text]);\n    }\n\n    private function onSecurityError(event:SecurityErrorEvent):void {\n      ErrorManager.dispatchError(731, [event.text]);\n    }\n\n    public function get microphoneVolume():Number {\n      return _microphoneVolume;\n    }\n\n    public function set microphoneVolume(volume:Number):void {\n      if (null === mic) {\n        ErrorManager.dispatchError(819);\n        return;\n      }\n\n      _microphoneVolume = volume;\n      mic.gain = volume;\n\n      if (volume && savedUrl)\n        start();\n    }\n\n    public function muteMicrophone():void {\n      if (null === mic) {\n        ErrorManager.dispatchError(819);\n        return;\n      }\n\n      mic.gain = 0;\n      stop();\n    }\n\n    public function unmuteMicrophone():void {\n      if (null === mic) {\n        ErrorManager.dispatchError(819);\n        return;\n      }\n\n      if (mic.gain !== 0)\n        return;\n\n      mic.gain = this.microphoneVolume;\n      start();\n    }\n\n    private function callAPI(eventName:String, data:Object = null):void {\n      var functionName:String = \"LocomoteMap['\" + Player.locomoteID + \"'].__playerEvent\";\n      if (data) {\n        ExternalInterface.call(functionName, eventName, data);\n      } else {\n        ExternalInterface.call(functionName, eventName);\n      }\n    }\n  }\n}\n","new_contents":"package com.axis.audioclient {\n  import com.axis.audioclient.IAudioClient;\n  import com.axis.codec.g711;\n  import com.axis.ErrorManager;\n  import com.axis.http.auth;\n  import com.axis.http.request;\n  import com.axis.http.url;\n  import com.axis.Logger;\n\n  import flash.events.ErrorEvent;\n  import flash.events.Event;\n  import flash.events.IOErrorEvent;\n  import flash.events.ProgressEvent;\n  import flash.events.SampleDataEvent;\n  import flash.events.SecurityErrorEvent;\n  import flash.events.StatusEvent;\n  import flash.external.ExternalInterface;\n  import flash.media.Microphone;\n  import flash.media.SoundCodec;\n  import flash.net.Socket;\n  import flash.utils.ByteArray;\n\n  public class AxisTransmit implements IAudioClient {\n    private static const EVENT_AUDIO_TRANSMIT_STARTED:String = 'audioTransmitStarted';\n    private static const EVENT_AUDIO_TRANSMIT_STOPPED:String = 'audioTransmitStopped';\n\n    private var urlParsed:Object = {};\n    private var conn:Socket = new Socket();\n\n    private var authState:String = 'none';\n    private var authOpts:Object = {};\n\n    private var savedUrl:String = null;\n\n    private var mic:Microphone = Microphone.getMicrophone();\n    private var _microphoneVolume:Number;\n\n    private var currentState:String = 'stopped';\n\n    public function AxisTransmit() {\n      \/* Set default microphone volume *\/\n      this.microphoneVolume = 50;\n    }\n\n    private function onMicStatus(event:StatusEvent):void {\n      if (conn.connected) {\n        authState = 'none';\n        conn.close();\n      }\n\n      if ('Microphone.Muted' === event.code) {\n        ErrorManager.dispatchError(816);\n        return;\n      }\n\n      if (urlParsed.host && urlParsed.port) {\n        conn.connect(urlParsed.host, urlParsed.port);\n      }\n    }\n\n    public function start(iurl:String = null):void {\n      if (conn.connected) {\n        ErrorManager.dispatchError(817);\n        return;\n      }\n\n      var currentUrl:String = (iurl) ? iurl : savedUrl;\n\n      if (!currentUrl) {\n        ErrorManager.dispatchError(818);\n        return;\n      }\n\n      this.savedUrl = currentUrl;\n\n      var mic:Microphone = Microphone.getMicrophone();\n\n      if (null === mic) {\n        ErrorManager.dispatchError(819);\n        return;\n      }\n\n      mic.rate = 16;\n      mic.setSilenceLevel(0, -1);\n      mic.addEventListener(StatusEvent.STATUS, onMicStatus);\n      mic.addEventListener(SampleDataEvent.SAMPLE_DATA, onMicSampleData);\n\n      this.urlParsed = url.parse(currentUrl);\n\n      conn = new Socket();\n      conn.addEventListener(Event.CONNECT, onConnected);\n      conn.addEventListener(Event.CLOSE, onClosed);\n      conn.addEventListener(ProgressEvent.SOCKET_DATA, onRequestData);\n      conn.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\n      conn.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError);\n\n      if (true === mic.muted) {\n        ErrorManager.dispatchError(816);\n        return;\n      }\n\n      conn.connect(urlParsed.host, urlParsed.port);\n    }\n\n    public function stop():void {\n      if (!conn.connected) {\n        ErrorManager.dispatchError(813);\n        return;\n      }\n\n      if (mic) {\n        mic.removeEventListener(StatusEvent.STATUS, onMicStatus);\n        mic.removeEventListener(SampleDataEvent.SAMPLE_DATA, onMicSampleData);\n      }\n      this.currentState = 'stopped';\n      this.callAPI(EVENT_AUDIO_TRANSMIT_STOPPED);\n      conn.close();\n    }\n\n    private function writeAuthorizationHeader():void {\n      var a:String = '';\n      switch (authState) {\n        case \"basic\":\n          a = auth.basic(this.urlParsed.user, this.urlParsed.pass) + \"\\r\\n\";\n          break;\n\n        case \"digest\":\n          a = auth.digest(\n            this.urlParsed.user,\n            this.urlParsed.pass,\n            \"POST\",\n            authOpts.digestRealm,\n            urlParsed.urlpath,\n            authOpts.qop,\n            authOpts.nonce,\n            1\n          );\n          break;\n\n        default:\n        case \"none\":\n          return;\n      }\n\n      conn.writeUTFBytes('Authorization: ' + a + \"\\r\\n\");\n    }\n\n    private function onConnected(event:Event):void {\n      conn.writeUTFBytes(\"POST \" + this.urlParsed.urlpath + \" HTTP\/1.0\\r\\n\");\n      conn.writeUTFBytes(\"Content-Type: audio\/axis-mulaw-128\\r\\n\");\n      conn.writeUTFBytes(\"Content-Length: 9999999\\r\\n\");\n      conn.writeUTFBytes(\"Connection: Keep-Alive\\r\\n\");\n      conn.writeUTFBytes(\"Cache-Control: no-cache\\r\\n\");\n      writeAuthorizationHeader();\n      conn.writeUTFBytes(\"\\r\\n\");\n    }\n\n    public function onClosed(event:Event):void {\n      if ('playing' === this.currentState) {\n        this.currentState = 'stopped';\n        this.callAPI(EVENT_AUDIO_TRANSMIT_STOPPED);\n      }\n    }\n\n    private function onMicSampleData(event:SampleDataEvent):void {\n      if (!conn.connected) {\n        return;\n      }\n\n      if ('stopped' === this.currentState) {\n        this.currentState = 'playing';\n        this.callAPI(EVENT_AUDIO_TRANSMIT_STARTED);\n      }\n\n      while (event.data.bytesAvailable) {\n        var encoded:uint = g711.linearToMulaw(event.data.readFloat());\n        conn.writeByte(encoded);\n      }\n\n      conn.flush();\n    }\n\n    private function onRequestData(event:ProgressEvent):void {\n      var data:ByteArray = new ByteArray();\n      var parsed:* = request.readHeaders(conn, data);\n\n      if (false === parsed) {\n        return;\n      }\n\n      if (401 === parsed.code) {\n        \/* Unauthorized, change authState and (possibly) try again *\/\n        authOpts = parsed.headers['www-authenticate'];\n        var newAuthState:String = auth.nextMethod(authState, authOpts);\n        if (authState === newAuthState) {\n          ErrorManager.dispatchError(parsed.code);\n          return;\n        }\n\n        Logger.log('AxisTransmit: switching http-authorization from ' + authState + ' to ' + newAuthState);\n        authState = newAuthState;\n        conn.close();\n        conn.connect(this.urlParsed.host, this.urlParsed.port);\n        return;\n      }\n    }\n\n    private function onIOError(event:IOErrorEvent):void {\n      ErrorManager.dispatchError(732, [event.text]);\n    }\n\n    private function onSecurityError(event:SecurityErrorEvent):void {\n      ErrorManager.dispatchError(731, [event.text]);\n    }\n\n    public function get microphoneVolume():Number {\n      return _microphoneVolume;\n    }\n\n    public function set microphoneVolume(volume:Number):void {\n      if (null === mic) {\n        ErrorManager.dispatchError(819);\n        return;\n      }\n\n      _microphoneVolume = volume;\n      mic.gain = volume;\n\n      if (volume && savedUrl)\n        start();\n    }\n\n    public function muteMicrophone():void {\n      if (null === mic) {\n        ErrorManager.dispatchError(819);\n        return;\n      }\n\n      mic.gain = 0;\n      stop();\n    }\n\n    public function unmuteMicrophone():void {\n      if (null === mic) {\n        ErrorManager.dispatchError(819);\n        return;\n      }\n\n      if (mic.gain !== 0)\n        return;\n\n      mic.gain = this.microphoneVolume;\n      start();\n    }\n\n    private function callAPI(eventName:String, data:Object = null):void {\n      var functionName:String = \"LocomoteMap['\" + Player.locomoteID + \"'].__playerEvent\";\n      if (data) {\n        ExternalInterface.call(functionName, eventName, data);\n      } else {\n        ExternalInterface.call(functionName, eventName);\n      }\n    }\n  }\n}\n","subject":"Fix AxisTransmit events","message":"Fix AxisTransmit events\n","lang":"ActionScript","license":"bsd-3-clause","repos":"gaetancollaud\/locomote-video-player,AxisCommunications\/locomote-video-player"}
{"commit":"92dda9bbab7911029974f6a889726fe3cdc983d1","old_file":"src\/aerys\/minko\/render\/DrawCall.as","new_file":"src\/aerys\/minko\/render\/DrawCall.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n\t\tprivate var _bindingsConsumer\t: DrawCallBindingsConsumer;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t\tif (_bindingsConsumer)\n\t\t\t\t_bindingsConsumer.enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tif (_bindingsConsumer != null)\n\t\t\t{\n\t\t\t\tmeshBindings.removeConsumer(_bindingsConsumer);\n\t\t\t\tsceneBindings.removeConsumer(_bindingsConsumer);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\t_bindingsConsumer\t= new DrawCallBindingsConsumer(\n\t\t\t\t_bindings,\n\t\t\t\t_cpuConstants,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_fsTextures\n\t\t\t);\n\t\t\t_bindingsConsumer.enabled = _enabled;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat    : VertexFormat\t= geometry.format;\n            var hasNormals      : Boolean       = vertexFormat.hasComponent(VertexComponent.NORMAL);\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace(!hasNormals);\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0 && !hasNormals)\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tif (!_vsInputComponents)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tmeshBindings.addConsumer(_bindingsConsumer);\n\t\t\tsceneBindings.addConsumer(_bindingsConsumer);\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\t_bindingsConsumer.setProperty(name, value);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n\t\tprivate var _bindingsConsumer\t: DrawCallBindingsConsumer;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t\tif (_bindingsConsumer)\n\t\t\t\t_bindingsConsumer.enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tif (_bindingsConsumer != null)\n\t\t\t{\n\t\t\t\tmeshBindings.removeConsumer(_bindingsConsumer);\n\t\t\t\tsceneBindings.removeConsumer(_bindingsConsumer);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\t_bindingsConsumer\t= new DrawCallBindingsConsumer(\n\t\t\t\t_bindings,\n\t\t\t\t_cpuConstants,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_fsTextures\n\t\t\t);\n\t\t\t_bindingsConsumer.enabled = _enabled;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat    : VertexFormat\t= geometry.format;\n            var hasNormals      : Boolean       = vertexFormat.hasComponent(VertexComponent.NORMAL);\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace(!hasNormals);\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0 && !hasNormals)\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tif (!_vsInputComponents)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tmeshBindings.addConsumer(_bindingsConsumer);\n\t\t\tsceneBindings.addConsumer(_bindingsConsumer);\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\t_bindingsConsumer.setProperty(name, value);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","subject":"remove test of _enabled because it should now be done before calling DrawCall.apply()","message":"remove test of _enabled because it should now be done before calling DrawCall.apply()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"685aaf01c952b9bf66455d18dad26ab85a6ca52f","old_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","new_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController;\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\tprivate var _materialChanged\t: Signal;\n\t\tprivate var _frameChanged\t\t: Signal;\n\t\tprivate var _geometryChanged\t: Signal;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\tvar oldMaterial : Material = _material;\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t\t\n\t\t\t\t_materialChanged.execute(this, oldMaterial, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\tif (oldGeometry)\n\t\t\t\t\toldGeometry.changed.remove(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_geometry.changed.add(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n        \/**\n         * Whether the mesh in inside the camera frustum or not. \n         * @return \n         * \n         *\/\n        public function get insideFrustum() : Boolean\n        {\n            return _visibility.insideFrustum;\n        }\n        \n        override public function get computedVisibility() : Boolean\n        {\n            return scene ? _visibility.computedVisibility : super.computedVisibility;\n        }\n        \n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, material, name);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tmaterial\t: Material,\n\t\t\t\t\t\t\t\t\tname\t\t: String) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.clones');\n\t\t\t_materialChanged = new Signal('Mesh.materialChanged');\n\t\t\t_frameChanged = new Signal('Mesh.frameChanged');\n\t\t\t_geometryChanged = new Signal('Mesh.geometryChanged');\n\t\t\t\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\tthis.geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t\t\n\t\t\t_visibility = new MeshVisibilityController();\n\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tworldToLocal,\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n        \n\/\/        override protected function visibilityChangedHandler(node       : AbstractSceneNode,\n\/\/                                                             visibility : Boolean) : void\n\/\/        {\n\/\/            \/\/ nothing\n\/\/        }\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\tprivate function geometryChangedHandler(geometry : Geometry) : void\n\t\t{\n\t\t\t_geometryChanged.execute(this, _geometry, _geometry);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController;\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\tprivate var _materialChanged\t: Signal;\n\t\tprivate var _frameChanged\t\t: Signal;\n\t\tprivate var _geometryChanged\t: Signal;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\tvar oldMaterial : Material = _material;\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t\t\n\t\t\t\t_materialChanged.execute(this, oldMaterial, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\tif (oldGeometry)\n\t\t\t\t\toldGeometry.changed.remove(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_geometry.changed.add(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n        \/**\n         * Whether the mesh in inside the camera frustum or not. \n         * @return \n         * \n         *\/\n        public function get insideFrustum() : Boolean\n        {\n            return _visibility.insideFrustum;\n        }\n        \n        override public function get computedVisibility() : Boolean\n        {\n            return scene ? _visibility.computedVisibility : super.computedVisibility;\n        }\n        \n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, material, name);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tmaterial\t: Material,\n\t\t\t\t\t\t\t\t\tname\t\t: String) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.cloned');\n\t\t\t_materialChanged = new Signal('Mesh.materialChanged');\n\t\t\t_frameChanged = new Signal('Mesh.frameChanged');\n\t\t\t_geometryChanged = new Signal('Mesh.geometryChanged');\n\t\t\t\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\tthis.geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t\t\n\t\t\t_visibility = new MeshVisibilityController();\n\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tworldToLocal,\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n        \n\/\/        override protected function visibilityChangedHandler(node       : AbstractSceneNode,\n\/\/                                                             visibility : Boolean) : void\n\/\/        {\n\/\/            \/\/ nothing\n\/\/        }\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\tprivate function geometryChangedHandler(geometry : Geometry) : void\n\t\t{\n\t\t\t_geometryChanged.execute(this, _geometry, _geometry);\n\t\t}\n\t}\n}\n","subject":"fix typo","message":"fix typo\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"8694da7bf41d73e20e865b22eba81d95c5e3020c","old_file":"as3\/com\/netease\/protobuf\/SimpleWebRPC.as","new_file":"as3\/com\/netease\/protobuf\/SimpleWebRPC.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.net.*;\n\timport flash.utils.*;\n\timport flash.events.*;\n\tpublic final class SimpleWebRPC {\n\t\tprivate var urlPrefix:String\n\t\tpublic function SimpleWebRPC(urlPrefix:String) {\n\t\t\tthis.urlPrefix = urlPrefix;\n\t\t}\n\t\tprivate static const REF:Dictionary = new Dictionary();\n\t\tpublic function send(qualifiedMethodName:String,\n\t\t\t\t\t\t\t input:IExternalizable,\n\t\t\t\t\t\t\t callback:Function,\n\t\t\t\t\t\t\t outputType:Class):void {\n\n\t\t\tconst loader:URLLoader = new URLLoader\n\t\t\tREF[loader] = true;\n\t\t\tloader.dataFormat = URLLoaderDataFormat.BINARY\n\t\t\tloader.addEventListener(Event.COMPLETE, function(event:Event):void {\n\t\t\t\tdelete REF[loader]\n\t\t\t\tconst output:IExternalizable = new outputType\n\t\t\t\toutput.readExternal(loader.data)\n\t\t\t\tcallback(output)\n\t\t\t})\n\t\t\tfunction errorEventHandler(event:Event):void {\n\t\t\t\tdelete REF[loader]\n\t\t\t\tcallback(event)\n\t\t\t}\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, errorEventHandler)\n\t\t\tloader.addEventListener(\n\t\t\t\t\tSecurityErrorEvent.SECURITY_ERROR, errorEventHandler)\n\t\t\tconst request:URLRequest = new URLRequest(\n\t\t\t\turlPrefix + qualifiedMethodName)\n\t\t\trequest.method = URLRequestMethod.POST\n\t\t\tconst requestContent:ByteArray = new ByteArray\n\t\t\tinput.writeExternal(requestContent)\n\t\t\trequest.data = requestContent\n\t\t\trequest.contentType = \"application\/x-protobuf\"\n\t\t\tloader.load(request)\n\t\t}\n\t}\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.net.*;\n\timport flash.utils.*;\n\timport flash.events.*;\n\tpublic final class SimpleWebRPC {\n\t\tprivate var urlPrefix:String\n\t\tpublic function SimpleWebRPC(urlPrefix:String) {\n\t\t\tthis.urlPrefix = urlPrefix;\n\t\t}\n\t\tprivate static const REF:Dictionary = new Dictionary();\n\t\tpublic function send(qualifiedMethodName:String,\n\t\t\t\t\t\t\t input:IExternalizable,\n\t\t\t\t\t\t\t rpcResult:Function,\n\t\t\t\t\t\t\t outputType:Class):void {\n\n\t\t\tconst loader:URLLoader = new URLLoader\n\t\t\tREF[loader] = true;\n\t\t\tloader.dataFormat = URLLoaderDataFormat.BINARY\n\t\t\tloader.addEventListener(Event.COMPLETE, function(event:Event):void {\n\t\t\t\tdelete REF[loader]\n\t\t\t\tconst output:IExternalizable = new outputType\n\t\t\t\toutput.readExternal(loader.data)\n\t\t\t\trpcResult(output)\n\t\t\t})\n\t\t\tfunction errorEventHandler(event:Event):void {\n\t\t\t\tdelete REF[loader]\n\t\t\t\trpcResult(event)\n\t\t\t}\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, errorEventHandler)\n\t\t\tloader.addEventListener(\n\t\t\t\t\tSecurityErrorEvent.SECURITY_ERROR, errorEventHandler)\n\t\t\tconst request:URLRequest = new URLRequest(\n\t\t\t\turlPrefix + qualifiedMethodName)\n\t\t\trequest.method = URLRequestMethod.POST\n\t\t\tconst requestContent:ByteArray = new ByteArray\n\t\t\tinput.writeExternal(requestContent)\n\t\t\trequest.data = requestContent\n\t\t\trequest.contentType = \"application\/x-protobuf\"\n\t\t\tloader.load(request)\n\t\t}\n\t}\n}\n","subject":"\u628a\u53e6\u4e00\u5904 callback \u4e5f\u6539\u6210\u5176\u4ed6\u540d\u5b57","message":"\u628a\u53e6\u4e00\u5904 callback \u4e5f\u6539\u6210\u5176\u4ed6\u540d\u5b57","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"0b26fc9a08a8e616bb346203ca7ee288fba19836","old_file":"tests\/GAv4\/com\/google\/analytics\/core\/BrowserInfoTest.as","new_file":"tests\/GAv4\/com\/google\/analytics\/core\/BrowserInfoTest.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n\timport library.ASTUce.framework.TestCase;\n    \n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.FakeEnvironment;\n    import com.google.analytics.utils.Variables;\n    import com.google.analytics.utils.Version;\n    import com.google.analytics.v4.Configuration;    \n\n    public class BrowserInfoTest extends TestCase\n    {\n        private var _config:Configuration;\n        private var _browserInfo0:BrowserInfo;\n        private var _env0:Environment;\n        \n        public function BrowserInfoTest(name:String=\"\")\n        {\n            super(name);\n        }\n        \n        public function testHitId():void {\n        \tassertEquals(1,1);\n        \n        }\n        \n         \n        public function setUp():void\n        {\n            _config = new Configuration();\n            _env0 = new FakeEnvironment(\"\",null,\"\",\"\",\"\",\"\",\"\",\"\",new Version(9,0,115,0),\"en-GB\",\"UTF-8\",\"\",\"\",\"\",null,800,600,\"24\");\n            _browserInfo0 = new BrowserInfo( _config, _env0 );\n        }\n        \n        public function testFlashVersion():void\n        {\n            assertEquals( \"9.0 r115\", _browserInfo0.utmfl );\n        }\n        \n        public function testScreenInfo():void\n        {\n            assertEquals( \"800x600\", _browserInfo0.utmsr );\n            assertEquals( \"24-bit\", _browserInfo0.utmsc );\n        }\n        \n        public function testLangInfo():void\n        {\n            assertEquals( \"en-gb\", _browserInfo0.utmul );\n            assertEquals( \"UTF-8\", _browserInfo0.utmcs );\n        }\n        \n        public function testToVariables():void\n        {\n            var vars:Variables = _browserInfo0.toVariables();\n            \n            assertEquals( \"UTF-8\",    vars.utmcs );\n            assertEquals( \"800x600\",  vars.utmsr );\n            assertEquals( \"24-bit\",   vars.utmsc );\n            assertEquals( \"en-gb\",    vars.utmul );\n            assertEquals( \"0\",        vars.utmje );\n            assertEquals( \"9.0 r115\", vars.utmfl );\n        }\n      \n        public function testToURLString():void\n        {\n            var vars:Variables = _browserInfo0.toVariables();\n            \n            var varsA:Variables = new Variables();\n                varsA.URIencode = true;\n                varsA.utmcs = vars.utmcs;\n            assertEquals( \"utmcs=UTF-8\", varsA.toString() );\n            \n            var varsB:Variables = new Variables();\n                varsB.URIencode = true;\n                varsB.utmsr = vars.utmsr;\n            assertEquals( \"utmsr=800x600\", varsB.toString() );\n            \n            var varsC:Variables = new Variables();\n                varsC.URIencode = true;\n                varsC.utmsc = vars.utmsc;\n            assertEquals( \"utmsc=24-bit\", varsC.toString() );\n            \n            var varsD:Variables = new Variables();\n                varsD.URIencode = true;\n                varsD.utmul = vars.utmul;\n            assertEquals( \"utmul=en-gb\", varsD.toString() );\n            \n            var varsE:Variables = new Variables();\n                varsE.URIencode = true;\n                varsE.utmje = vars.utmje;\n            assertEquals( \"utmje=0\", varsE.toString() );\n            \n            var varsF:Variables = new Variables();\n                varsF.URIencode = true;\n                varsF.utmfl = vars.utmfl;\n            assertEquals( \"utmfl=9.0%20r115\", varsF.toString() );\n        }\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n\timport com.google.analytics.utils.Environment;\n\timport com.google.analytics.utils.FakeEnvironment;\n\timport com.google.analytics.utils.Variables;\n\timport com.google.analytics.v4.Configuration;\n\t\n\timport core.version;\n\t\n\timport library.ASTUce.framework.TestCase;\n\n    public class BrowserInfoTest extends TestCase\n    {\n        private var _config:Configuration;\n        private var _browserInfo0:BrowserInfo;\n        private var _env0:Environment;\n        \n        public function BrowserInfoTest(name:String=\"\")\n        {\n            super(name);\n        }\n        \n        public function testHitId():void {\n        \tassertEquals(1,1);\n        \n        }\n        \n         \n        public function setUp():void\n        {\n            _config = new Configuration();\n            _env0 = new FakeEnvironment(\"\",null,\"\",\"\",\"\",\"\",\"\",\"\",new version(9,0,115,0),\"en-GB\",\"UTF-8\",\"\",\"\",\"\",null,800,600,\"24\");\n            _browserInfo0 = new BrowserInfo( _config, _env0 );\n        }\n        \n        public function testFlashVersion():void\n        {\n            assertEquals( \"9.0 r115\", _browserInfo0.utmfl );\n        }\n        \n        public function testScreenInfo():void\n        {\n            assertEquals( \"800x600\", _browserInfo0.utmsr );\n            assertEquals( \"24-bit\", _browserInfo0.utmsc );\n        }\n        \n        public function testLangInfo():void\n        {\n            assertEquals( \"en-gb\", _browserInfo0.utmul );\n            assertEquals( \"UTF-8\", _browserInfo0.utmcs );\n        }\n        \n        public function testToVariables():void\n        {\n            var vars:Variables = _browserInfo0.toVariables();\n            \n            assertEquals( \"UTF-8\",    vars.utmcs );\n            assertEquals( \"800x600\",  vars.utmsr );\n            assertEquals( \"24-bit\",   vars.utmsc );\n            assertEquals( \"en-gb\",    vars.utmul );\n            assertEquals( \"0\",        vars.utmje );\n            assertEquals( \"9.0 r115\", vars.utmfl );\n        }\n      \n        public function testToURLString():void\n        {\n            var vars:Variables = _browserInfo0.toVariables();\n            \n            var varsA:Variables = new Variables();\n                varsA.URIencode = true;\n                varsA.utmcs = vars.utmcs;\n            assertEquals( \"utmcs=UTF-8\", varsA.toString() );\n            \n            var varsB:Variables = new Variables();\n                varsB.URIencode = true;\n                varsB.utmsr = vars.utmsr;\n            assertEquals( \"utmsr=800x600\", varsB.toString() );\n            \n            var varsC:Variables = new Variables();\n                varsC.URIencode = true;\n                varsC.utmsc = vars.utmsc;\n            assertEquals( \"utmsc=24-bit\", varsC.toString() );\n            \n            var varsD:Variables = new Variables();\n                varsD.URIencode = true;\n                varsD.utmul = vars.utmul;\n            assertEquals( \"utmul=en-gb\", varsD.toString() );\n            \n            var varsE:Variables = new Variables();\n                varsE.URIencode = true;\n                varsE.utmje = vars.utmje;\n            assertEquals( \"utmje=0\", varsE.toString() );\n            \n            var varsF:Variables = new Variables();\n                varsF.URIencode = true;\n                varsF.utmfl = vars.utmfl;\n            assertEquals( \"utmfl=9.0%20r115\", varsF.toString() );\n        }\n        \n    }\n}","subject":"replace class Version by core.version","message":"replace class Version by core.version","lang":"ActionScript","license":"apache-2.0","repos":"nsdevaraj\/gaforflash,nsdevaraj\/gaforflash,minimedj\/gaforflash,minimedj\/gaforflash"}
{"commit":"3dd4a9e39660a39acd1b6e904834078ea6bb0475","old_file":"samples\/plain_as\/Sample.as","new_file":"samples\/plain_as\/Sample.as","old_contents":"\ufeffpackage {\n  import flash.display.*;\n  import flash.events.*;\n  import flash.text.*;\n  import flash.ui.Mouse;\n  import flash.notifications.NotificationStyle;\n  import com.juankpro.ane.localnotif.*;\n\n  [SWF(backgroundColor=\"#FFFFFF\", width=\"320\", height=\"480\", frameRate=\"30\")]\n  public class Sample extends Sprite {\n\n    private var notificationManager:NotificationManager;\n\n    private var postButton:SimpleButton;\n    private var cancelButton:SimpleButton;\n    private var codeButton:SimpleButton;\n    private var badgeButton:SimpleButton;\n    private var notificationTF:TextField;\n    private var contentsScaleFactor:int = 2;\n\n    private static const NOTIFICATION_CODE:String = \"NOTIFICATION_CODE_001\";\n\n    public function Sample() {\n      addEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);\n    }\n\n    private function addedToStageHandler(event:Event):void {\n      stage.align = StageAlign.TOP_LEFT;\n      stage.scaleMode = StageScaleMode.NO_SCALE;\n      stage.quality = StageQuality.BEST;\n\n      stage.addEventListener(Event.RESIZE, resizeHandler);\n    }\n\n    private var initialized:Boolean = false;\n\n    private function resizeHandler(event:Event):void {\n      initApp();\n      printMessage(\"Resized\");\n    }\n\n    private function initApp():void {\n      if (initialized) return;\n      initialized = true;\n\n      if (NotificationManager.isSupported) {\n        notificationManager = new NotificationManager();\n\n        if (NotificationManager.needsSubsciption) {\n          var options:LocalNotifierSubscribeOptions = new LocalNotifierSubscribeOptions();\n          options.notificationStyles = NotificationManager.supportedNotificationStyles;\n          notificationManager.addEventListener(NotificationEvent.SETTINGS_SUBSCRIBED,\n                                               settingsSubscribedHandler);\n          notificationManager.subscribe(options);\n        }\n      }\n\n      initUI();\n      registerEvents();\n    }\n\n    private function settingsSubscribedHandler(event:NotificationEvent):void {\n      printMessage(\"Settings: \" + event.subscribeOptions.notificationStyles.join(\"\\n\"));\n      registerEvents();\n    }\n\n    private function initUI():void {\n      var top1:int = 20 * contentsScaleFactor;\n      var top2:int = 80 * contentsScaleFactor;\n      postButton = createButton(\"Post\", 0, top1);\n      cancelButton = createButton(\"Cancel\", stage.stageWidth - 100 * contentsScaleFactor, top1);\n      codeButton = createButton(\"By Code\", 0, top2);\n      badgeButton = createButton(\"Clear Badge\", stage.stageWidth - 100 * contentsScaleFactor, top2);\n\n      addChild(postButton);\n      addChild(cancelButton);\n      addChild(codeButton);\n      addChild(badgeButton);\n\n      notificationTF = createTextField(0, int(stage.stageHeight \/ 2),\n         stage.stageWidth - 1, int(stage.stageHeight \/ 2) - 1);\n      notificationTF.border = true;\n      addChild(notificationTF);\n    }\n\n    private function printMessage(message:String, title:String = null):void {\n      notificationTF.text += \"-----\\n\" + (title? title + \"\\n\" : \"\") + message + \"\\n\";\n      notificationTF.scrollV = notificationTF.maxScrollV;\n    }\n\n    private function registerEvents():void {\n      notificationManager.addEventListener(NotificationEvent.NOTIFICATION_ACTION, notificationActionHandler);\n      postButton.addEventListener(MouseEvent.CLICK, buttonClickHandler);\n      cancelButton.addEventListener(MouseEvent.CLICK, buttonClickHandler);\n      codeButton.addEventListener(MouseEvent.CLICK, buttonClickHandler);\n      badgeButton.addEventListener(MouseEvent.CLICK, buttonClickHandler);\n    }\n\n    private function buttonClickHandler(event:MouseEvent):void {\n      switch(event.target) {\n        case postButton:\n          var notification:Notification = new Notification();\n          notification.title = \"Sample Title\";\n          notification.body = \"Body sample\";\n          notification.actionLabel = \"Rumble\";\n          notification.soundName = \"fx05.caf\";\n          notification.fireDate = new Date((new Date()).time + (15 * 1000));\n          notification.numberAnnotation = 3;\n          notification.actionData = {sampleData:\"Hello World!\"};\n\n          notificationManager.notifyUser(NOTIFICATION_CODE, notification);\n          printNotification('Posted Message', notification);\n          break;\n        case cancelButton:\n          notificationManager.cancelAll();\n          printMessage(\"Cancelled all notifications\");\n          break;\n        case codeButton:\n          notificationManager.cancel(NOTIFICATION_CODE);\n          printMessage(\"Cancelled notification with code \" + NOTIFICATION_CODE);\n          break;\n        case badgeButton:\n          notificationManager.applicationBadgeNumber = 0;\n          printMessage(\"Reset badge number to zero\");\n          break;\n      }\n    }\n\n    private function printNotification(title:String, notification:Notification):void {\n      printMessage(\n        '\\nTitle: ' + notification.title +\n        '\\nBody: ' + notification.body +\n        '\\nAction: ' + notification.actionLabel +\n        '\\nCode: ' + NOTIFICATION_CODE +\n        '\\nData: {' + notification.actionData.sampleData + '}' +\n        '\\nAnnotation: ' + notification.numberAnnotation +\n        '\\nfireDate: ' + notification.fireDate +\n        '\\nsoundName: ' + notification.soundName,\n        title);\n    }\n\n    private function notificationActionHandler(event:NotificationEvent):void {\n      printMessage(\"Code: \" + event.notificationCode +\n        \"\\nSample Data: {\" + event.actionData.sampleData + \"}\",\n        \"Received notification\");\n    }\n\n    private function createTextField(x:int, y:int, width:int, height:int):TextField {\n      var textField:TextField = new TextField();\n      textField.width = width;\n      textField.height = height;\n      textField.x = x;\n      textField.y = y;\n\n      var tf:TextFormat = textField.getTextFormat();\n      tf.font = '_sans';\n      tf.size = 14 * contentsScaleFactor;\n\n      textField.defaultTextFormat = tf;\n      textField.setTextFormat(tf);\n\n      return textField;\n    }\n\n    private function createButton(label:String, x:int, y:int):SimpleButton {\n      var button:SimpleButton = new SimpleButton();\n      var w:int = 100 * contentsScaleFactor;\n      var h:int = 30 * contentsScaleFactor;\n\n      var buttonSprite:Sprite = new Sprite();\n      buttonSprite.graphics.lineStyle(1, 0x555555);\n      buttonSprite.graphics.beginFill(0xff000, 1);\n      buttonSprite.graphics.drawRect(0, 0, w, h);\n      buttonSprite.graphics.endFill();\n\n      var buttonLabel:TextField = createTextField(0, 8 * contentsScaleFactor, w, h);\n\n      var tf:TextFormat = buttonLabel.getTextFormat();\n      tf.align = TextFormatAlign.CENTER;\n      tf.font = \"Helvetica\";\n      tf.size = 14 * contentsScaleFactor;\n\n      buttonLabel.defaultTextFormat = tf;\n      buttonLabel.setTextFormat(tf);\n\n      buttonLabel.text = label;\n      buttonSprite.addChild(buttonLabel);\n\n      button.x = x;\n      button.y = y;\n      button.overState = button.downState = button.upState = button.hitTestState = buttonSprite;\n      return button;\n    }\n  }\n}\n","new_contents":"\ufeffpackage {\n  import flash.display.*;\n  import flash.events.*;\n  import flash.text.*;\n  import flash.ui.Mouse;\n  import flash.notifications.NotificationStyle;\n  import com.juankpro.ane.localnotif.*;\n\n  [SWF(backgroundColor=\"#FFFFFF\", width=\"320\", height=\"480\", frameRate=\"30\")]\n  public class Sample extends Sprite {\n\n    private var notificationManager:NotificationManager;\n\n    private var postButton:SimpleButton;\n    private var cancelButton:SimpleButton;\n    private var codeButton:SimpleButton;\n    private var badgeButton:SimpleButton;\n    private var clearButton:SimpleButton;\n    private var notificationTF:TextField;\n    private var contentsScaleFactor:int = 2;\n\n    private static const NOTIFICATION_CODE:String = \"NOTIFICATION_CODE_001\";\n\n    public function Sample() {\n      addEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);\n    }\n\n    private function addedToStageHandler(event:Event):void {\n      stage.align = StageAlign.TOP_LEFT;\n      stage.scaleMode = StageScaleMode.NO_SCALE;\n      stage.quality = StageQuality.BEST;\n\n      stage.addEventListener(Event.RESIZE, resizeHandler);\n    }\n\n    private var initialized:Boolean = false;\n\n    private function resizeHandler(event:Event):void {\n      initApp();\n      printMessage(\"Resized\");\n    }\n\n    private function initApp():void {\n      if (initialized) return;\n      initialized = true;\n\n      if (NotificationManager.isSupported) {\n        notificationManager = new NotificationManager();\n\n        if (NotificationManager.needsSubsciption) {\n          var options:LocalNotifierSubscribeOptions = new LocalNotifierSubscribeOptions();\n          options.notificationStyles = NotificationManager.supportedNotificationStyles;\n          notificationManager.addEventListener(NotificationEvent.SETTINGS_SUBSCRIBED,\n                                               settingsSubscribedHandler);\n          notificationManager.subscribe(options);\n        }\n      }\n\n      initUI();\n      registerEvents();\n    }\n\n    private function settingsSubscribedHandler(event:NotificationEvent):void {\n      printMessage(\"Settings: \" + event.subscribeOptions.notificationStyles.join(\"\\n\"));\n      registerEvents();\n    }\n\n    private function initUI():void {\n      var top1:int = 20 * contentsScaleFactor;\n      var top2:int = 80 * contentsScaleFactor;\n      postButton = createButton(\"Post\", 0, top1);\n      cancelButton = createButton(\"Cancel\", stage.stageWidth - 100 * contentsScaleFactor, top1);\n      codeButton = createButton(\"By Code\", 0, top2);\n      badgeButton = createButton(\"Clear Badge\", stage.stageWidth - 100 * contentsScaleFactor, top2);\n      clearButton = createButton(\"Clear\", 0, int(stage.stageHeight \/ 2) - 30 * contentsScaleFactor);\n\n      addChild(postButton);\n      addChild(cancelButton);\n      addChild(codeButton);\n      addChild(badgeButton);\n      addChild(clearButton);\n\n      notificationTF = createTextField(0, int(stage.stageHeight \/ 2),\n         stage.stageWidth - 1, int(stage.stageHeight \/ 2) - 1);\n      notificationTF.border = true;\n      addChild(notificationTF);\n    }\n\n    private function printMessage(message:String, title:String = null):void {\n      notificationTF.text += \"-----\\n\" + (title? title + \"\\n\" : \"\") + message + \"\\n\";\n      notificationTF.scrollV = notificationTF.maxScrollV;\n    }\n\n    private function clearMessages():void {\n      notificationTF.text = \"\";\n    }\n\n    private function registerEvents():void {\n      notificationManager.addEventListener(NotificationEvent.NOTIFICATION_ACTION, notificationActionHandler);\n      postButton.addEventListener(MouseEvent.CLICK, buttonClickHandler);\n      cancelButton.addEventListener(MouseEvent.CLICK, buttonClickHandler);\n      codeButton.addEventListener(MouseEvent.CLICK, buttonClickHandler);\n      badgeButton.addEventListener(MouseEvent.CLICK, buttonClickHandler);\n    }\n\n    private function buttonClickHandler(event:MouseEvent):void {\n      switch(event.target) {\n        case postButton:\n          var notification:Notification = new Notification();\n          notification.title = \"Sample Title\";\n          notification.body = \"Body sample\";\n          notification.actionLabel = \"Rumble\";\n          notification.soundName = \"fx05.caf\";\n          notification.fireDate = new Date((new Date()).time + (15 * 1000));\n          notification.numberAnnotation = 3;\n          notification.actionData = {sampleData:\"Hello World!\"};\n\n          notificationManager.notifyUser(NOTIFICATION_CODE, notification);\n          printNotification('Posted Message', notification);\n          break;\n        case cancelButton:\n          notificationManager.cancelAll();\n          printMessage(\"Cancelled all notifications\");\n          break;\n        case codeButton:\n          notificationManager.cancel(NOTIFICATION_CODE);\n          printMessage(\"Cancelled notification with code \" + NOTIFICATION_CODE);\n          break;\n        case badgeButton:\n          notificationManager.applicationBadgeNumber = 0;\n          printMessage(\"Reset badge number to zero\");\n          break;\n        case clearButton:\n          clearMessages();\n          break;\n      }\n    }\n\n    private function printNotification(title:String, notification:Notification):void {\n      printMessage(\n        '\\nTitle: ' + notification.title +\n        '\\nBody: ' + notification.body +\n        '\\nAction: ' + notification.actionLabel +\n        '\\nCode: ' + NOTIFICATION_CODE +\n        '\\nData: {' + notification.actionData.sampleData + '}' +\n        '\\nAnnotation: ' + notification.numberAnnotation +\n        '\\nfireDate: ' + notification.fireDate +\n        '\\nsoundName: ' + notification.soundName,\n        title);\n    }\n\n    private function notificationActionHandler(event:NotificationEvent):void {\n      printMessage(\"Code: \" + event.notificationCode +\n        \"\\nSample Data: {\" + event.actionData.sampleData + \"}\",\n        \"Received notification\");\n    }\n\n    private function createTextField(x:int, y:int, width:int, height:int):TextField {\n      var textField:TextField = new TextField();\n      textField.width = width;\n      textField.height = height;\n      textField.x = x;\n      textField.y = y;\n\n      var tf:TextFormat = textField.getTextFormat();\n      tf.font = '_sans';\n      tf.size = 14 * contentsScaleFactor;\n\n      textField.defaultTextFormat = tf;\n      textField.setTextFormat(tf);\n\n      return textField;\n    }\n\n    private function createButton(label:String, x:int, y:int):SimpleButton {\n      var button:SimpleButton = new SimpleButton();\n      var w:int = 100 * contentsScaleFactor;\n      var h:int = 30 * contentsScaleFactor;\n\n      var buttonSprite:Sprite = new Sprite();\n      buttonSprite.graphics.lineStyle(1, 0x555555);\n      buttonSprite.graphics.beginFill(0xff000, 1);\n      buttonSprite.graphics.drawRect(0, 0, w, h);\n      buttonSprite.graphics.endFill();\n\n      var buttonLabel:TextField = createTextField(0, 8 * contentsScaleFactor, w, h);\n\n      var tf:TextFormat = buttonLabel.getTextFormat();\n      tf.align = TextFormatAlign.CENTER;\n      tf.font = \"Helvetica\";\n      tf.size = 14 * contentsScaleFactor;\n\n      buttonLabel.defaultTextFormat = tf;\n      buttonLabel.setTextFormat(tf);\n\n      buttonLabel.text = label;\n      buttonSprite.addChild(buttonLabel);\n\n      button.x = x;\n      button.y = y;\n      button.overState = button.downState = button.upState = button.hitTestState = buttonSprite;\n      return button;\n    }\n  }\n}\n","subject":"Add clear button to sample","message":"Add clear button to sample\n","lang":"ActionScript","license":"mit","repos":"juank-pa\/JKLocalNotifications-ANE,juank-pa\/JKLocalNotifications-ANE,juank-pa\/JKLocalNotifications-ANE"}
{"commit":"8768ba419ab4373d922e457c6b4362afa018726c","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.CloneableClass;\nimport dolly.data.CloneableSubclass;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCloneable;\nimport dolly.data.PropertyLevelCopyableCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var cloneableClass:CloneableClass;\n\tprivate var cloneableClassType:Type;\n\n\tprivate var cloneableSubclass:CloneableSubclass;\n\tprivate var cloneableSubclassType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneable;\n\tprivate var propertyLevelCloneableType:Type;\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcloneableClass = new CloneableClass();\n\t\tcloneableClass.property1 = \"value 1\";\n\t\tcloneableClass.property2 = \"value 2\";\n\t\tcloneableClass.property3 = \"value 3\";\n\t\tcloneableClass.writableField = \"value 4\";\n\t\tcloneableClassType = Type.forInstance(cloneableClass);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tcloneableSubclass = new CloneableSubclass();\n\t\tcloneableSubclass.property1 = \"value 1\";\n\t\tcloneableSubclass.property2 = \"value 2\";\n\t\tcloneableSubclass.property3 = \"value 3\";\n\t\tcloneableSubclass.property4 = \"value 4\";\n\t\tcloneableSubclass.property5 = \"value 5\";\n\t\tcloneableSubclass.writableField = \"value 6\";\n\t\tcloneableSubclass.writableField2 = \"value 7\";\n\t\tcloneableSubclassType = Type.forInstance(cloneableSubclass);\n\n\t\tpropertyLevelCloneable = new PropertyLevelCloneable();\n\t\tpropertyLevelCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable();\n\t\tpropertyLevelCopyableCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCopyableCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCopyableCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCopyableCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcloneableClass = null;\n\t\tcloneableClassType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tcloneableSubclass = null;\n\t\tcloneableSubclassType = null;\n\n\t\tpropertyLevelCloneable = null;\n\t\tpropertyLevelCloneableType = null;\n\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testFindAllWritableFieldsForTypeClassLevelCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(cloneableClassType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testFindAllWritableFieldsForTypeClassLevelCloneableSubclass():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(cloneableSubclassType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(7, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testFindAllWritableFieldsForTypeClassLevelCopyableCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(classLevelCopyableCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testFindAllWritableFieldsForTypePropertyLevelCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(propertyLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testFindAllWritableFieldsForTypePropertyLevelCopyableCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(propertyLevelCopyableCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneClassLevelCloneable():void {\n\t\tconst clone:CloneableClass = Cloner.clone(cloneableClass);\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, cloneableClass.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, cloneableClass.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, cloneableClass.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, cloneableClass.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneClassLevelCloneableSubclass():void {\n\t\tconst clone:CloneableSubclass = Cloner.clone(cloneableSubclass);\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, cloneableSubclass.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, cloneableSubclass.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, cloneableSubclass.property3);\n\t\tassertNotNull(clone.property4);\n\t\tassertEquals(clone.property4, cloneableSubclass.property4);\n\t\tassertNotNull(clone.property5);\n\t\tassertEquals(clone.property5, cloneableSubclass.property5);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, cloneableSubclass.writableField);\n\t\tassertNotNull(clone.writableField2);\n\t\tassertEquals(clone.writableField2, cloneableSubclass.writableField2);\n\t}\n\n\t[Test]\n\tpublic function testCloneClassLevelCopyableCloneable():void {\n\t\tconst clone:ClassLevelCopyableCloneable = Cloner.clone(classLevelCopyableCloneable);\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, cloneableClass.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, cloneableClass.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, cloneableClass.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, cloneableClass.writableField);\n\t}\n\n\t\/**\n\t * <code>Cloner.clone()<\/code> method will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCloneable<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function testClonePropertyLevelCloneable():void {\n\t\tCloner.clone(propertyLevelCloneable);\n\t}\n\n\t\/**\n\t * <code>Cloner.clone()<\/code> method will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCopyableCloneable<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function testClonePropertyLevelCopyableCloneable():void {\n\t\tCloner.clone(propertyLevelCopyableCloneable);\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.CloneableClass;\nimport dolly.data.CloneableSubclass;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCloneable;\nimport dolly.data.PropertyLevelCopyableCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var cloneableClass:CloneableClass;\n\tprivate var cloneableClassType:Type;\n\n\tprivate var cloneableSubclass:CloneableSubclass;\n\tprivate var cloneableSubclassType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneable;\n\tprivate var propertyLevelCloneableType:Type;\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcloneableClass = new CloneableClass();\n\t\tcloneableClass.property1 = \"value 1\";\n\t\tcloneableClass.property2 = \"value 2\";\n\t\tcloneableClass.property3 = \"value 3\";\n\t\tcloneableClass.writableField = \"value 4\";\n\t\tcloneableClassType = Type.forInstance(cloneableClass);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tcloneableSubclass = new CloneableSubclass();\n\t\tcloneableSubclass.property1 = \"value 1\";\n\t\tcloneableSubclass.property2 = \"value 2\";\n\t\tcloneableSubclass.property3 = \"value 3\";\n\t\tcloneableSubclass.property4 = \"value 4\";\n\t\tcloneableSubclass.property5 = \"value 5\";\n\t\tcloneableSubclass.writableField = \"value 6\";\n\t\tcloneableSubclass.writableField2 = \"value 7\";\n\t\tcloneableSubclassType = Type.forInstance(cloneableSubclass);\n\n\t\tpropertyLevelCloneable = new PropertyLevelCloneable();\n\t\tpropertyLevelCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable();\n\t\tpropertyLevelCopyableCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCopyableCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCopyableCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCopyableCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcloneableClass = null;\n\t\tcloneableClassType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tcloneableSubclass = null;\n\t\tcloneableSubclassType = null;\n\n\t\tpropertyLevelCloneable = null;\n\t\tpropertyLevelCloneableType = null;\n\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testFindAllWritableFieldsForTypeCloneableClass():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(cloneableClassType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testFindAllWritableFieldsForTypeCloneableSubclass():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(cloneableSubclassType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(7, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testFindAllWritableFieldsForTypeClassLevelCopyableCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(classLevelCopyableCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testFindAllWritableFieldsForTypePropertyLevelCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(propertyLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testFindAllWritableFieldsForTypePropertyLevelCopyableCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(propertyLevelCopyableCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneClassLevelCloneable():void {\n\t\tconst clone:CloneableClass = Cloner.clone(cloneableClass);\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, cloneableClass.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, cloneableClass.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, cloneableClass.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, cloneableClass.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneClassLevelCloneableSubclass():void {\n\t\tconst clone:CloneableSubclass = Cloner.clone(cloneableSubclass);\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, cloneableSubclass.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, cloneableSubclass.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, cloneableSubclass.property3);\n\t\tassertNotNull(clone.property4);\n\t\tassertEquals(clone.property4, cloneableSubclass.property4);\n\t\tassertNotNull(clone.property5);\n\t\tassertEquals(clone.property5, cloneableSubclass.property5);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, cloneableSubclass.writableField);\n\t\tassertNotNull(clone.writableField2);\n\t\tassertEquals(clone.writableField2, cloneableSubclass.writableField2);\n\t}\n\n\t[Test]\n\tpublic function testCloneClassLevelCopyableCloneable():void {\n\t\tconst clone:ClassLevelCopyableCloneable = Cloner.clone(classLevelCopyableCloneable);\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, cloneableClass.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, cloneableClass.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, cloneableClass.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, cloneableClass.writableField);\n\t}\n\n\t\/**\n\t * <code>Cloner.clone()<\/code> method will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCloneable<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function testClonePropertyLevelCloneable():void {\n\t\tCloner.clone(propertyLevelCloneable);\n\t}\n\n\t\/**\n\t * <code>Cloner.clone()<\/code> method will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCopyableCloneable<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function testClonePropertyLevelCopyableCloneable():void {\n\t\tCloner.clone(propertyLevelCopyableCloneable);\n\t}\n}\n}\n","subject":"Rename methods in tests.","message":"Rename methods in tests.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"38bcf60ff5c2679f1b23af4690059094329ade3c","old_file":"src\/flash\/net\/URLStream.as","new_file":"src\/flash\/net\/URLStream.as","old_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.net {\nimport flash.events.EventDispatcher;\nimport flash.utils.ByteArray;\nimport flash.utils.IDataInput;\n\npublic class URLStream extends EventDispatcher implements IDataInput {\n  public function URLStream() {\n  }\n  public native function load(request:URLRequest):void;\n  public native function readBytes(bytes:ByteArray, offset:uint = 0, length:uint = 0):void;\n  public native function readBoolean():Boolean;\n  public native function readByte():int;\n  public native function readUnsignedByte():uint;\n  public native function readShort():int;\n  public native function readUnsignedShort():uint;\n  public native function readUnsignedInt():uint;\n  public native function readInt():int;\n  public native function readFloat():Number;\n  public native function readDouble():Number;\n  public native function readMultiByte(length:uint, charSet:String):String;\n  public native function readUTF():String;\n  public native function readUTFBytes(length:uint):String;\n  public native function get connected():Boolean;\n  public native function get bytesAvailable():uint;\n  public native function close():void;\n  public native function readObject();\n  public native function get objectEncoding():uint;\n  public native function set objectEncoding(version:uint):void;\n  public native function get endian():String;\n  public native function set endian(type:String):void;\n  public native function get diskCacheEnabled():Boolean;\n  public native function get position():Number;\n  public native function set position(offset:Number):void;\n  public native function get length():Number;\n  public native function stop():void;\n}\n}\n","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.net {\nimport flash.events.EventDispatcher;\nimport flash.utils.ByteArray;\nimport flash.utils.IDataInput;\n\n[native(cls='URLStreamClass')]\npublic class URLStream extends EventDispatcher implements IDataInput {\n  public function URLStream() {\n  }\n  public native function get connected(): Boolean;\n  public native function get bytesAvailable(): uint;\n  public native function get objectEncoding(): uint;\n  public native function set objectEncoding(version: uint): void;\n  public native function get endian(): String;\n  public native function set endian(type: String): void;\n  public native function get diskCacheEnabled(): Boolean;\n  public native function get position(): Number;\n  public native function set position(offset: Number): void;\n  public native function get length(): Number;\n  public native function load(request: URLRequest): void;\n  public native function readBytes(bytes: ByteArray, offset: uint = 0, length: uint = 0): void;\n  public native function readBoolean(): Boolean;\n  public native function readByte(): int;\n  public native function readUnsignedByte(): uint;\n  public native function readShort(): int;\n  public native function readUnsignedShort(): uint;\n  public native function readUnsignedInt(): uint;\n  public native function readInt(): int;\n  public native function readFloat(): Number;\n  public native function readDouble(): Number;\n  public native function readMultiByte(length: uint, charSet: String): String;\n  public native function readUTF(): String;\n  public native function readUTFBytes(length: uint): String;\n  public native function close(): void;\n  public native function readObject();\n  public native function stop(): void;\n}\n}\n","subject":"Add [native] metadata to flash.net.URLStream builtin","message":"Add [native] metadata to flash.net.URLStream builtin\n","lang":"ActionScript","license":"apache-2.0","repos":"tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway"}
{"commit":"afa0d9823a8e0dea810e166f7c2ebd15111907a2","old_file":"com\/segonquart\/idiomesAnimation.as","new_file":"com\/segonquart\/idiomesAnimation.as","old_contents":"\t\r\nimport mx.transitions.easing.*;\r\nimport com.mosesSupposes.fuse.*;\r\n\r\nclass idiomesAnimation extends Movieclip\r\n        {\r\n\r\n  \tprivate var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\r\n\r\n\r\n\t\t\tfunction idiomesAnimation():Void\r\n\t\t{\r\n\t\t\tthis.stop();\r\n\t\t\tthis.onEnterFrame = this.enterSlide;\r\n\t\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\r\n\tprivate function enterSlide()\r\n                {\r\n\t\t\t\r\n\t\t\tarrayLang_arr[0].slideTo('0', '-40', 0.6, 'easeInOutBack', 1);\r\n\t\t\tarrayLang_arr[1].slideTo('0', '-40', 0.8, 'easeInOutBack', 1.1);\r\n\t\t\tarrayLang_arr[2].slideTo('0', '-40', 0.9, 'easeInOutBack', 1.2);\r\n\t\t\tarrayLang_arr[3].slideTo('0', '-40', 1, 'easeInOutBack', 1.3);\r\n\t\t\t\r\n\t\t}\r\n\r\n\tpublic function IdiomesColour()\r\n\t\t{\r\n\t\t\t\r\n\t\t\tthis.onRelease = this arrayColour;\r\n\t\t\t\r\n\t\t\ttarget = this.arrayLang_arr[i];\r\n\t\t\ttarget._tint = 0x8DC60D;\r\n\t\t\t\r\n\t\t\treturn this;\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\tprivate function arrayColour()\r\n\t\t{\r\n\t\t\t\r\n\t\t\tfor ( var:i:Number=0 ; arrayLang_arr[i] <4; i++)\r\n\t\t\t{\r\n\t\t\t\tthis.colorTo(\"#628D22\", 0.3, \"easeOutCirc\");\r\n\t\t\t\t_parent.colorTo('#4b4b4b', 1, 'linear', .2);\r\n\t\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\t\r\n\t\t}\r\n\t\t\t\r\n\t\t\r\n\t}\r\n\t\t\r\n\t\r\n","new_contents":"import mx.transitions.easing.*;\r\nimport com.mosesSupposes.fuse.*;\r\n\r\nclass com.segonquart.idiomesAnimation extends Movieclip\r\n        {\r\n\r\n  \tprivate var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\r\n\r\n\r\n\tfunction idiomesAnimation():Void\r\n\t\t{\r\n\t\t\tthis.stop();\r\n\t\t\tthis.onEnterFrame = this.enterSlide;\r\n\t\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\r\n\tprivate function enterSlide()\r\n                {\r\n\t\t\t\r\n\t\t\tarrayLang_arr[0].slideTo('0', '-40', 0.6, 'easeInOutBack', 1);\r\n\t\t\tarrayLang_arr[1].slideTo('0', '-40', 0.8, 'easeInOutBack', 1.1);\r\n\t\t\tarrayLang_arr[2].slideTo('0', '-40', 0.9, 'easeInOutBack', 1.2);\r\n\t\t\tarrayLang_arr[3].slideTo('0', '-40', 1, 'easeInOutBack', 1.3);\r\n\t\t\t\r\n\t\t\t\r\n\t\t}\r\n\r\n\tpublic function IdiomesColour()\r\n\t\t{\r\n\t\t\t\r\n\t\t\tthis.onRelease = this arrayColour;\r\n\t\t\t\r\n\t\t\ttarget = this.arrayLang_arr[i];\r\n\t\t\ttarget._tint = 0x8DC60D;\r\n\t\t\t\r\n\t\t\treturn this;\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\tprivate function arrayColour()\r\n\t\t{\r\n\t\t\t\r\n\t\t\tfor ( var:i:Number=0 ; arrayLang_arr[i].length <4; i++)\r\n\t\t\t{\r\n\t\t\t\tthis.colorTo(\"#628D22\", 0.3, \"easeOutCirc\");\r\n\t\t\t\t_parent.colorTo('#4b4b4b', 1, 'linear', .2);\r\n\t\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\t\r\n\t\t}\r\n\t\t\t\r\n\t\t\r\n\t}\r\n\t\t\r\n\t\r\n","subject":"Update idiomesAnimation.as","message":"Update idiomesAnimation.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"9dc56e21b7a880ba7084f655beb5411d7ddbd759","old_file":"src\/as\/com\/threerings\/cast\/CharacterManager.as","new_file":"src\/as\/com\/threerings\/cast\/CharacterManager.as","old_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.cast {\n\nimport flash.geom.Point;\n\nimport com.threerings.util.Hashable;\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.StringUtil;\nimport com.threerings.util.Maps;\nimport com.threerings.util.maps.LRMap;\n\n\/**\n * The character manager provides facilities for constructing sprites that\n * are used to represent characters in a scene. It also handles the\n * compositing and caching of composited character animations.\n *\/\npublic class CharacterManager\n{\n    private static var log :Log = Log.getLog(CharacterManager);\n\n    \/**\n     * Constructs the character manager.\n     *\/\n    public function CharacterManager (crepo :ComponentRepository)\n    {\n        \/\/ keep this around\n        _crepo = crepo;\n\n        for each (var action :ActionSequence in crepo.getActionSequences()) {\n            _actions.put(action.name, action);\n        }\n    }\n\n    \/**\n     * Returns a {@link CharacterSprite} representing the character\n     * described by the given {@link CharacterDescriptor}, or\n     * <code>null<\/code> if an error occurs.\n     *\n     * @param desc the character descriptor.\n     *\/\n    public function getCharacter (desc :CharacterDescriptor,\n        charClass :Class = null) :CharacterSprite\n    {\n        if (charClass == null) {\n            charClass = _charClass;\n        }\n\n        try {\n            var sprite :CharacterSprite = new charClass();\n            sprite.init(desc, this);\n            return sprite;\n\n        } catch (e :Error) {\n            log.warning(\"Failed to instantiate character sprite.\", e);\n            return null;\n        }\n        return getCharacter(desc, charClass);\n    }\n\n    public function getActionSequence (action :String) :ActionSequence\n    {\n        return _actions.get(action);\n    }\n\n    public function getComponent (compId :int) :CharacterComponent\n    {\n        return _crepo.getComponent(compId);\n    }\n\n    public function getActionFrames (descrip :CharacterDescriptor, action :String) :ActionFrames\n    {\n        if (!isLoaded(descrip)) {\n            return null;\n        }\n\n        var key :FrameKey = new FrameKey(descrip, action);\n\n        var frames :ActionFrames = _actionFrames.get(key);\n        if (frames == null) {\n            \/\/ this doesn't actually composite the images, but prepares an\n            \/\/ object to be able to do so\n            frames = createCompositeFrames(descrip, action);\n            _actionFrames.put(key, frames);\n        }\n\n        return frames;\n    }\n\n    \/**\n     * Returns whether all the components are loaded and ready to go.\n     *\/\n    protected function isLoaded (descrip :CharacterDescriptor) :Boolean\n    {\n        var cids :Array = descrip.getComponentIds();\n        var ccount :int = cids.length;\n\n        for (var ii :int = 0; ii < ccount; ii++) {\n            var ccomp :CharacterComponent = _crepo.getComponent(cids[ii]);\n            if (!ccomp.isLoaded()) {\n                return false;\n            }\n        }\n\n        return true;\n    }\n\n    public function load (descrip :CharacterDescriptor, notify :Function) :void\n    {\n        _crepo.load(descrip.getComponentIds(), notify);\n    }\n\n    protected function createCompositeFrames (descrip :CharacterDescriptor,\n        action :String) :ActionFrames\n    {\n        var cids :Array = descrip.getComponentIds();\n        var ccount :int = cids.length;\n\n        var zations :Array = descrip.getColorizations();\n        var xlations :Array = descrip.getTranslations();\n\n        log.debug(\"Compositing action [action=\" + action +\n                  \", descrip=\" + descrip + \"].\");\n\n        \/\/ this will be used to construct any shadow layers\n        var shadows :Map = null; \/* of String, Array<TranslatedComponent> *\/\n\n        \/\/ maps components by class name for masks\n        var ccomps :Map = Maps.newMapOf(String); \/* of String, ArrayList<TranslatedComponent> *\/\n\n        \/\/ create colorized versions of all of the source action frames\n        var sources :Array = [];\n        for (var ii :int = 0; ii < ccount; ii++) {\n            var cframes :ComponentFrames = new ComponentFrames();\n            sources.push(cframes);\n            var ccomp :CharacterComponent = cframes.ccomp = _crepo.getComponent(cids[ii]);\n\n            \/\/ load up the main component images\n            var source :ActionFrames = ccomp.getFrames(action, null);\n            if (source == null) {\n                var errmsg :String = \"Cannot composite action frames; no such \" +\n                    \"action for component [action=\" + action +\n                    \", desc=\" + descrip + \", comp=\" + ccomp + \"]\";\n                throw new Error(errmsg);\n            }\n            source = (zations == null || zations[ii] == null) ?\n                source : source.cloneColorized(zations[ii]);\n            var xlation :Point = (xlations == null) ? null : xlations[ii];\n            cframes.frames = (xlation == null) ?\n                source : source.cloneTranslated(xlation.x, xlation.y);\n\n            \/\/ store the component with its translation under its class for masking\n            var tcomp :TranslatedComponent = new TranslatedComponent(ccomp, xlation);\n            var tcomps :Array = ccomps.get(ccomp.componentClass.name);\n            if (tcomps == null) {\n                ccomps.put(ccomp.componentClass.name, tcomps = []);\n            }\n            tcomps.push(tcomp);\n\n            \/\/ if this component has a shadow, make a note of it\n            if (ccomp.componentClass.isShadowed()) {\n                if (shadows == null) {\n                    shadows = Maps.newMapOf(String);\n                }\n                var shadlist :Array = shadows.get(ccomp.componentClass.shadow);\n                if (shadlist == null) {\n                    shadows.put(ccomp.componentClass.shadow, shadlist = []);\n                }\n                shadlist.push(tcomp);\n            }\n        }\n\n\/* TODO - Implement shadows & masks - I don't actually know if\/where we use these, though.\n        \/\/ now create any necessary shadow layers\n        if (shadows != null) {\n            for (Map.Entry<String, ArrayList<TranslatedComponent>> entry : shadows.entrySet()) {\n                ComponentFrames scf = compositeShadow(action, entry.getKey(), entry.getValue());\n                if (scf != null) {\n                    sources.add(scf);\n                }\n            }\n        }\n\n        \/\/ add any necessary masks\n        for (ComponentFrames cframes : sources) {\n            ArrayList<TranslatedComponent> mcomps = ccomps.get(cframes.ccomp.componentClass.mask);\n            if (mcomps != null) {\n                cframes.frames = compositeMask(action, cframes.ccomp, cframes.frames, mcomps);\n            }\n        }\n*\/\n        \/\/ use those to create an entity that will lazily composite things\n        \/\/ together as they are needed\n        return new CompositedActionFrames(_frameCache, _actions.get(action), sources);\n    }\n\n    protected var _crepo :ComponentRepository;\n\n    protected var _actions :Map = Maps.newMapOf(String);\n\n    protected var _actionFrames :Map = Maps.newMapOf(FrameKey);\n\n    protected var _frameCache :LRMap = new LRMap(Maps.newMapOf(CompositedFramesKey), MAX_FRAMES);\n\n    protected var _charClass :Class;\n\n    protected static const MAX_FRAMES :int = 1000;\n}\n}\n\nimport com.threerings.util.Hashable;\nimport com.threerings.util.StringUtil;\nimport com.threerings.cast.CharacterDescriptor;\n\nclass FrameKey\n    implements Hashable\n{\n    public var desc :CharacterDescriptor;\n\n    public var action :String;\n\n    public function FrameKey (desc :CharacterDescriptor, action :String)\n    {\n        this.desc = desc;\n        this.action = action;\n    }\n\n    public function hashCode () :int\n    {\n        return desc.hashCode() ^ StringUtil.hashCode(action);\n    }\n\n    public function equals (other :Object) :Boolean\n    {\n        if (other is FrameKey) {\n            var okey :FrameKey = FrameKey(other);\n            return okey.desc.equals(desc) && okey.action == action;\n        } else {\n            return false;\n        }\n    }\n}\n\nimport flash.geom.Point;\n\nimport com.threerings.cast.ActionFrames;\nimport com.threerings.cast.CharacterComponent;\n\nclass TranslatedComponent\n{\n    public var ccomp :CharacterComponent;\n    public var xlation :Point;\n\n    public function TranslatedComponent (ccomp :CharacterComponent, xlation :Point)\n    {\n        this.ccomp = ccomp;\n        this.xlation = xlation;\n    }\n\n    public function getFrames (action :String, type :String) :ActionFrames\n    {\n        var frames :ActionFrames = ccomp.getFrames(action, type);\n        return (frames == null || xlation == null) ?\n            frames : frames.cloneTranslated(xlation.x, xlation.y);\n    }\n\n}\n","new_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.cast {\n\nimport flash.geom.Point;\n\nimport com.threerings.util.Hashable;\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.StringUtil;\nimport com.threerings.util.Maps;\nimport com.threerings.util.maps.LRMap;\n\n\/**\n * The character manager provides facilities for constructing sprites that\n * are used to represent characters in a scene. It also handles the\n * compositing and caching of composited character animations.\n *\/\npublic class CharacterManager\n{\n    private static var log :Log = Log.getLog(CharacterManager);\n\n    \/**\n     * Constructs the character manager.\n     *\/\n    public function CharacterManager (crepo :ComponentRepository)\n    {\n        \/\/ keep this around\n        _crepo = crepo;\n\n        for each (var action :ActionSequence in crepo.getActionSequences()) {\n            _actions.put(action.name, action);\n        }\n    }\n\n    \/**\n     * Returns a {@link CharacterSprite} representing the character\n     * described by the given {@link CharacterDescriptor}, or\n     * <code>null<\/code> if an error occurs.\n     *\n     * @param desc the character descriptor.\n     *\/\n    public function getCharacter (desc :CharacterDescriptor,\n        charClass :Class = null) :CharacterSprite\n    {\n        if (charClass == null) {\n            charClass = _charClass;\n        }\n\n        try {\n            var sprite :CharacterSprite = new charClass();\n            sprite.init(desc, this);\n            return sprite;\n\n        } catch (e :Error) {\n            log.warning(\"Failed to instantiate character sprite.\", e);\n            return null;\n        }\n        return getCharacter(desc, charClass);\n    }\n\n    public function getActionSequence (action :String) :ActionSequence\n    {\n        return _actions.get(action);\n    }\n\n    public function getComponent (compId :int) :CharacterComponent\n    {\n        return _crepo.getComponent(compId);\n    }\n\n    public function getComponentByName (cclass :String, cname :String) :CharacterComponent\n    {\n        return _crepo.getComponentByName(cclass, cname);\n    }\n\n    public function getActionFrames (descrip :CharacterDescriptor, action :String) :ActionFrames\n    {\n        if (!isLoaded(descrip)) {\n            return null;\n        }\n\n        var key :FrameKey = new FrameKey(descrip, action);\n\n        var frames :ActionFrames = _actionFrames.get(key);\n        if (frames == null) {\n            \/\/ this doesn't actually composite the images, but prepares an\n            \/\/ object to be able to do so\n            frames = createCompositeFrames(descrip, action);\n            _actionFrames.put(key, frames);\n        }\n\n        return frames;\n    }\n\n    \/**\n     * Returns whether all the components are loaded and ready to go.\n     *\/\n    protected function isLoaded (descrip :CharacterDescriptor) :Boolean\n    {\n        var cids :Array = descrip.getComponentIds();\n        var ccount :int = cids.length;\n\n        for (var ii :int = 0; ii < ccount; ii++) {\n            var ccomp :CharacterComponent = _crepo.getComponent(cids[ii]);\n            if (!ccomp.isLoaded()) {\n                return false;\n            }\n        }\n\n        return true;\n    }\n\n    public function load (descrip :CharacterDescriptor, notify :Function) :void\n    {\n        _crepo.load(descrip.getComponentIds(), notify);\n    }\n\n    protected function createCompositeFrames (descrip :CharacterDescriptor,\n        action :String) :ActionFrames\n    {\n        var cids :Array = descrip.getComponentIds();\n        var ccount :int = cids.length;\n\n        var zations :Array = descrip.getColorizations();\n        var xlations :Array = descrip.getTranslations();\n\n        log.debug(\"Compositing action [action=\" + action +\n                  \", descrip=\" + descrip + \"].\");\n\n        \/\/ this will be used to construct any shadow layers\n        var shadows :Map = null; \/* of String, Array<TranslatedComponent> *\/\n\n        \/\/ maps components by class name for masks\n        var ccomps :Map = Maps.newMapOf(String); \/* of String, ArrayList<TranslatedComponent> *\/\n\n        \/\/ create colorized versions of all of the source action frames\n        var sources :Array = [];\n        for (var ii :int = 0; ii < ccount; ii++) {\n            var cframes :ComponentFrames = new ComponentFrames();\n            sources.push(cframes);\n            var ccomp :CharacterComponent = cframes.ccomp = _crepo.getComponent(cids[ii]);\n\n            \/\/ load up the main component images\n            var source :ActionFrames = ccomp.getFrames(action, null);\n            if (source == null) {\n                var errmsg :String = \"Cannot composite action frames; no such \" +\n                    \"action for component [action=\" + action +\n                    \", desc=\" + descrip + \", comp=\" + ccomp + \"]\";\n                throw new Error(errmsg);\n            }\n            source = (zations == null || zations[ii] == null) ?\n                source : source.cloneColorized(zations[ii]);\n            var xlation :Point = (xlations == null) ? null : xlations[ii];\n            cframes.frames = (xlation == null) ?\n                source : source.cloneTranslated(xlation.x, xlation.y);\n\n            \/\/ store the component with its translation under its class for masking\n            var tcomp :TranslatedComponent = new TranslatedComponent(ccomp, xlation);\n            var tcomps :Array = ccomps.get(ccomp.componentClass.name);\n            if (tcomps == null) {\n                ccomps.put(ccomp.componentClass.name, tcomps = []);\n            }\n            tcomps.push(tcomp);\n\n            \/\/ if this component has a shadow, make a note of it\n            if (ccomp.componentClass.isShadowed()) {\n                if (shadows == null) {\n                    shadows = Maps.newMapOf(String);\n                }\n                var shadlist :Array = shadows.get(ccomp.componentClass.shadow);\n                if (shadlist == null) {\n                    shadows.put(ccomp.componentClass.shadow, shadlist = []);\n                }\n                shadlist.push(tcomp);\n            }\n        }\n\n\/* TODO - Implement shadows & masks - I don't actually know if\/where we use these, though.\n        \/\/ now create any necessary shadow layers\n        if (shadows != null) {\n            for (Map.Entry<String, ArrayList<TranslatedComponent>> entry : shadows.entrySet()) {\n                ComponentFrames scf = compositeShadow(action, entry.getKey(), entry.getValue());\n                if (scf != null) {\n                    sources.add(scf);\n                }\n            }\n        }\n\n        \/\/ add any necessary masks\n        for (ComponentFrames cframes : sources) {\n            ArrayList<TranslatedComponent> mcomps = ccomps.get(cframes.ccomp.componentClass.mask);\n            if (mcomps != null) {\n                cframes.frames = compositeMask(action, cframes.ccomp, cframes.frames, mcomps);\n            }\n        }\n*\/\n        \/\/ use those to create an entity that will lazily composite things\n        \/\/ together as they are needed\n        return new CompositedActionFrames(_frameCache, _actions.get(action), sources);\n    }\n\n    protected var _crepo :ComponentRepository;\n\n    protected var _actions :Map = Maps.newMapOf(String);\n\n    protected var _actionFrames :Map = Maps.newMapOf(FrameKey);\n\n    protected var _frameCache :LRMap = new LRMap(Maps.newMapOf(CompositedFramesKey), MAX_FRAMES);\n\n    protected var _charClass :Class;\n\n    protected static const MAX_FRAMES :int = 1000;\n}\n}\n\nimport com.threerings.util.Hashable;\nimport com.threerings.util.StringUtil;\nimport com.threerings.cast.CharacterDescriptor;\n\nclass FrameKey\n    implements Hashable\n{\n    public var desc :CharacterDescriptor;\n\n    public var action :String;\n\n    public function FrameKey (desc :CharacterDescriptor, action :String)\n    {\n        this.desc = desc;\n        this.action = action;\n    }\n\n    public function hashCode () :int\n    {\n        return desc.hashCode() ^ StringUtil.hashCode(action);\n    }\n\n    public function equals (other :Object) :Boolean\n    {\n        if (other is FrameKey) {\n            var okey :FrameKey = FrameKey(other);\n            return okey.desc.equals(desc) && okey.action == action;\n        } else {\n            return false;\n        }\n    }\n}\n\nimport flash.geom.Point;\n\nimport com.threerings.cast.ActionFrames;\nimport com.threerings.cast.CharacterComponent;\n\nclass TranslatedComponent\n{\n    public var ccomp :CharacterComponent;\n    public var xlation :Point;\n\n    public function TranslatedComponent (ccomp :CharacterComponent, xlation :Point)\n    {\n        this.ccomp = ccomp;\n        this.xlation = xlation;\n    }\n\n    public function getFrames (action :String, type :String) :ActionFrames\n    {\n        var frames :ActionFrames = ccomp.getFrames(action, type);\n        return (frames == null || xlation == null) ?\n            frames : frames.cloneTranslated(xlation.x, xlation.y);\n    }\n\n}\n","subject":"Add ability to access components by name as well as by ID via the manager.","message":"Add ability to access components by name as well as by ID via the manager.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@995 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"edcac62ee6018a99bb30a98368dc12e7211de585","old_file":"src\/com\/esri\/viewer\/WidgetTemplate.as","new_file":"src\/com\/esri\/viewer\/WidgetTemplate.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2010-2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.viewer\n{\n\nimport com.esri.viewer.components.FocusableImage;\nimport com.esri.viewer.components.TitlebarButton;\nimport com.esri.viewer.utils.LocalizationUtil;\n\nimport flash.events.Event;\nimport flash.events.MouseEvent;\n\nimport mx.controls.Image;\nimport mx.core.FlexGlobals;\nimport mx.core.UIComponent;\nimport mx.events.FlexEvent;\nimport mx.managers.CursorManager;\nimport mx.managers.DragManager;\n\nimport spark.components.Application;\nimport spark.components.Group;\nimport spark.components.SkinnableContainer;\n\n[Event(name=\"open\", type=\"flash.events.Event\")]\n[Event(name=\"minimized\", type=\"flash.events.Event\")]\n[Event(name=\"closed\", type=\"flash.events.Event\")]\n[Event(name=\"startDrag\", type=\"flash.events.Event\")]\n[Event(name=\"stopDrag\", type=\"flash.events.Event\")]\n\n[SkinState(\"open\")]\n[SkinState(\"minimized\")]\n[SkinState(\"closed\")]\n\npublic class WidgetTemplate extends SkinnableContainer implements IWidgetTemplate\n{\n    [SkinPart(required=\"false\")]\n    public var widgetFrame:Group;\n\n    [SkinPart(required=\"false\")]\n    public var header:Group;\n\n    [SkinPart(required=\"false\")]\n    public var headerToolGroup:Group;\n\n    [SkinPart(required=\"false\")]\n    public var icon:FocusableImage;\n\n    [SkinPart(required=\"false\")]\n    public var closeButton:FocusableImage;\n\n    [SkinPart(required=\"false\")]\n    public var minimizeButton:FocusableImage;\n\n    [SkinPart(required=\"false\")]\n    public var resizeButton:Image;\n\n    [Bindable]\n    public var enableCloseButton:Boolean = true;\n\n    [Bindable]\n    public var enableMinimizeButton:Boolean = true;\n\n    [Bindable]\n    public var enableDraging:Boolean = true;\n\n    [Bindable]\n    public var widgetWidth:Number;\n\n    [Bindable]\n    public var widgetHeight:Number;\n\n    [Embed(source=\"\/assets\/images\/w_resizecursor.png\")]\n    public var resizeCursor:Class;\n\n    [Embed(source=\"\/assets\/images\/w_resizecursor_rtl.png\")]\n    public var resizeCursor_rtl:Class;\n\n    [Bindable]\n    public var enableIcon:Boolean = true;\n\n    private static const WIDGET_OPENED:String = \"open\";\n\n    private static const WIDGET_MINIMIZED:String = \"minimized\";\n\n    private static const WIDGET_CLOSED:String = \"closed\";\n\n    private static const WIDGET_START_DRAG:String = \"startDrag\";\n\n    private static const WIDGET_STOP_DRAG:String = \"stopDrag\";\n\n    private var _widgetId:Number;\n\n    private var _widgetState:String;\n\n    private var _cursorID:int = 0;\n\n    private var _widgetTitle:String = \"\";\n\n    private var _widgetIcon:String = \"assets\/images\/i_widget.png\";\n\n    [Bindable]\n    private var _draggable:Boolean = true;\n\n    private var _resizable:Boolean = true;\n\n    private var _baseWidget:IBaseWidget;\n\n    private var _isPartOfPanel:Boolean;\n\n    [Bindable(event=\"isPartOfPanelChanged\")]\n    public function get isPartOfPanel():Boolean\n    {\n        return _isPartOfPanel;\n    }\n\n    public function set baseWidget(value:IBaseWidget):void\n    {\n        _baseWidget = value;\n        _isPartOfPanel = value.isPartOfPanel;\n        dispatchEvent(new Event(\"isPartOfPanelChanged\"));\n\n        if (_isPartOfPanel)\n        {\n            this.enableIcon = this.enableCloseButton = this.enableMinimizeButton = this.enableDraging = false;\n        }\n        this.resizable = value.isResizeable;\n        this.draggable = value.isDraggable;\n        this.widgetId = value.widgetId;\n        this.widgetTitle = value.widgetTitle;\n        this.widgetIcon = value.widgetIcon;\n        if (value.initialWidth != 0)\n        {\n            if (this.minWidth == 0 || isNaN(this.minWidth) || value.initialWidth > this.minWidth)\n            {\n                this.width = value.initialWidth;\n                this.widgetWidth = value.initialWidth;\n            }\n        }\n        if (value.initialHeight != 0)\n        {\n            if (this.minHeight == 0 || isNaN(this.minHeight) || value.initialHeight > this.minHeight)\n            {\n                this.height = value.initialHeight;\n                this.widgetHeight = value.initialHeight;\n            }\n        }\n    }\n\n    public function get baseWidget():IBaseWidget\n    {\n        return _baseWidget;\n    }\n\n    public function set resizable(value:Boolean):void\n    {\n        _resizable = value;\n        resizeButton.visible = _resizable;\n    }\n\n    [Bindable]\n    public function get resizable():Boolean\n    {\n        return _resizable;\n    }\n\n    public function set draggable(value:Boolean):void\n    {\n        if (enableDraging)\n        {\n            _draggable = value;\n        }\n        else\n        {\n            _draggable = false;\n        }\n    }\n\n    public function get widgetId():Number\n    {\n        return _widgetId;\n    }\n\n    public function set widgetId(value:Number):void\n    {\n        _widgetId = value;\n    }\n\n    [Bindable]\n    public function get widgetTitle():String\n    {\n        return _widgetTitle;\n    }\n\n    public function set widgetTitle(value:String):void\n    {\n        _widgetTitle = value;\n    }\n\n    [Bindable]\n    public function get widgetIcon():String\n    {\n        return _widgetIcon;\n    }\n\n    public function set widgetIcon(value:String):void\n    {\n        _widgetIcon = value;\n    }\n\n    public function set widgetState(value:String):void\n    {\n        this.widgetFrame.toolTip = \"\";\n        this.icon.toolTip = \"\";\n        _widgetState = value;\n        if (_widgetState == WIDGET_MINIMIZED)\n        {\n            this.widgetFrame.toolTip = this.widgetTitle;\n            this.icon.toolTip = this.widgetTitle;\n        }\n        invalidateSkinState();\n\n        dispatchEvent(new Event(value));\n    }\n\n    public function get widgetState():String\n    {\n        return _widgetState;\n    }\n\n    private var _selectedTitlebarButtonIndex:int = -1;\n\n    private var _selectedTitlebarButtonIndexChanged:Boolean = false;\n\n    public function get selectedTitlebarButtonIndex():int\n    {\n        return _selectedTitlebarButtonIndex;\n    }\n\n    public function set selectedTitlebarButtonIndex(value:int):void\n    {\n        if (_selectedTitlebarButtonIndex != value)\n        {\n            _selectedTitlebarButtonIndex = value;\n            _selectedTitlebarButtonIndexChanged = true;\n            invalidateProperties();\n        }\n    }\n\n    public function WidgetTemplate()\n    {\n        super();\n\n        this.width = 300;\n        this.height = 300;\n\n        this.hasFocusableChildren = true;\n\n        this.addEventListener(FlexEvent.CREATION_COMPLETE, creationCompleteHandler);\n    }\n\n    private function creationCompleteHandler(event:Event):void\n    {\n        widgetWidth = width;\n        widgetHeight = height;\n\n        this.closeButton.toolTip = LocalizationUtil.getDefaultString(\"close\");\n        this.minimizeButton.toolTip = LocalizationUtil.getDefaultString(\"minimize\");\n    }\n\n    protected override function partAdded(partName:String, instance:Object):void\n    {\n        super.partAdded(partName, instance);\n        if (instance == icon)\n        {\n            icon.addEventListener(MouseEvent.CLICK, icon_clickHandler);\n        }\n        if (instance == widgetFrame)\n        {\n            widgetFrame.addEventListener(MouseEvent.MOUSE_DOWN, mouse_downHandler);\n            widgetFrame.addEventListener(MouseEvent.MOUSE_UP, mouse_upHandler);\n\n            widgetFrame.stage.addEventListener(MouseEvent.MOUSE_UP, mouse_upHandler);\n            widgetFrame.stage.addEventListener(Event.MOUSE_LEAVE, stageout_Handler);\n        }\n        if (instance == header)\n        {\n            header.addEventListener(MouseEvent.MOUSE_DOWN, mouse_downHandler);\n            header.addEventListener(MouseEvent.MOUSE_UP, mouse_upHandler);\n        }\n        if (instance == closeButton)\n        {\n            closeButton.addEventListener(MouseEvent.CLICK, close_clickHandler);\n        }\n        if (instance == minimizeButton)\n        {\n            minimizeButton.addEventListener(MouseEvent.CLICK, minimize_clickHandler);\n        }\n        if (instance == resizeButton)\n        {\n            resizeButton.addEventListener(MouseEvent.MOUSE_OVER, resize_overHandler);\n            resizeButton.addEventListener(MouseEvent.MOUSE_OUT, resize_outHandler);\n            resizeButton.addEventListener(MouseEvent.MOUSE_DOWN, resize_downHandler);\n        }\n    }\n\n    override protected function getCurrentSkinState():String\n    {\n        return _widgetState;\n    }\n\n    override protected function commitProperties():void\n    {\n        super.commitProperties();\n\n        if (_selectedTitlebarButtonIndexChanged)\n        {\n            _selectedTitlebarButtonIndexChanged = false;\n            for (var i:int = 0, n:int = headerToolGroup.numElements; i < n; i++)\n            {\n                var btn:TitlebarButton = TitlebarButton(headerToolGroup.getElementAt(i));\n                if (i == _selectedTitlebarButtonIndex)\n                {\n                    btn.selected = true;\n                }\n                else\n                {\n                    btn.selected = false;\n                }\n            }\n        }\n    }\n\n    public function mouse_downHandler(event:MouseEvent):void\n    {\n        if (_draggable && enableDraging)\n        {\n            header.addEventListener(MouseEvent.MOUSE_MOVE, mouse_moveHandler);\n            widgetFrame.addEventListener(MouseEvent.MOUSE_MOVE, mouse_moveHandler);\n        }\n    }\n\n    private var widgetMoveStarted:Boolean = false;\n    private var xResizeStart:Number;\n    private var yResizeStart:Number;\n\n    private function mouse_moveHandler(event:MouseEvent):void\n    {\n        if (!widgetMoveStarted)\n        {\n            widgetMoveStarted = true;\n\n            \/\/TODO: not for V2.0\n            \/\/AppEvent.dispatch(AppEvent.CHANGE_LAYOUT, LAYOUT_BASIC));\n            if (_widgetState != WIDGET_MINIMIZED)\n            {\n                this.alpha = 0.7;\n            }\n            var widget:UIComponent = parent as UIComponent;\n\n            if (!DragManager.isDragging)\n            {\n                widget.startDrag();\n                dispatchEvent(new Event(WIDGET_START_DRAG));\n            }\n\n            if (_resizable)\n            {\n                AppEvent.dispatch(AppEvent.WIDGET_FOCUS, widgetId);\n            }\n        }\n    }\n\n    private function mouse_upHandler(event:MouseEvent):void\n    {\n        header.removeEventListener(MouseEvent.MOUSE_MOVE, mouse_moveHandler);\n        widgetFrame.removeEventListener(MouseEvent.MOUSE_MOVE, mouse_moveHandler);\n\n        if (_widgetState != WIDGET_MINIMIZED)\n        {\n            this.alpha = 1;\n        }\n        var widget:UIComponent = parent as UIComponent;\n\n        widget.stopDrag();\n        dispatchEvent(new Event(WIDGET_STOP_DRAG));\n\n        var appHeight:Number = FlexGlobals.topLevelApplication.height;\n        var appWidth:Number = FlexGlobals.topLevelApplication.width;\n\n        if (widget.y < 0)\n        {\n            widget.y = 0;\n        }\n        if (widget.y > (appHeight - 40))\n        {\n            widget.y = appHeight - 40;\n        }\n        if (widget.x < 0)\n        {\n            widget.x = 20;\n        }\n\n        if (widget.x > (appWidth - 40))\n        {\n            widget.x = appWidth - 40;\n        }\n\n        \/\/ clear constraints since x and y have been set\n        widget.left = widget.right = widget.top = widget.bottom = undefined;\n\n        widgetMoveStarted = false;\n    }\n\n    private function stageout_Handler(event:Event):void\n    {\n        if (widgetMoveStarted)\n        {\n            mouse_upHandler(null);\n        }\n    }\n\n    protected function icon_clickHandler(event:MouseEvent):void\n    {\n        if (_baseWidget)\n        {\n            _baseWidget.setState(WIDGET_OPENED);\n        }\n\n        this.widgetFrame.toolTip = \"\";\n        this.icon.toolTip = \"\";\n    }\n\n    protected function close_clickHandler(event:MouseEvent):void\n    {\n        if (_baseWidget)\n        {\n            _baseWidget.setState(WIDGET_CLOSED);\n        }\n    }\n\n    protected function minimize_clickHandler(event:MouseEvent):void\n    {\n        if (_baseWidget)\n        {\n            _baseWidget.setState(WIDGET_MINIMIZED);\n        }\n\n        this.widgetFrame.toolTip = this.widgetTitle;\n        this.icon.toolTip = this.widgetTitle;\n    }\n\n    private function resize_overHandler(event:MouseEvent):void\n    {\n        if (isRtl())\n        {\n            _cursorID = CursorManager.setCursor(resizeCursor_rtl, 2, -10, -10);\n        }\n        else\n        {\n            _cursorID = CursorManager.setCursor(resizeCursor, 2, -10, -10);\n        }\n    }\n\n    private function resize_outHandler(event:MouseEvent):void\n    {\n        CursorManager.removeCursor(_cursorID);\n    }\n\n    private function resize_downHandler(event:MouseEvent):void\n    {\n        if (_resizable)\n        {\n            xResizeStart = event.stageX\n            yResizeStart = event.stageY;\n\n            \/*TODO: for now, it can't be resized when is not basic layout*\/\n            stage.addEventListener(MouseEvent.MOUSE_MOVE, resize_moveHandler);\n            stage.addEventListener(MouseEvent.MOUSE_UP, resize_upHandler);\n        }\n    }\n\n    public function isRtl():Boolean\n    {\n        var result:Boolean = false;\n        try\n        {\n            result = (FlexGlobals.topLevelApplication as Application).layoutDirection == \"rtl\";\n        }\n        catch (error:Error)\n        {\n            result = false;\n        }\n        return result;\n    }\n\n    private function resize_moveHandler(event:MouseEvent):void\n    {   \n        \/\/ clear constraints\n        var widget:UIComponent = parent as UIComponent;\n        widget.left = widget.right = widget.top = widget.bottom = undefined;\n\n        var xResizeEnd:Number = event.stageX;\n        var yResizeEnd:Number = event.stageY;\n\n        var isWithinVerticalBoundaries:Boolean = (stage.mouseY < stage.height - 20);\n        var isWithinHorizontalBoundaries:Boolean = isRtl() ?\n            stage.mouseX > 20 : stage.mouseX < stage.width - 20;\n\n        if (isWithinHorizontalBoundaries && isWithinVerticalBoundaries)\n        {\n            \/\/ if there is minWidth and minHeight specified on the container, use them while resizing\n            const minimumResizeWidth:Number = minWidth ? minWidth : 200;\n            const minimumResizeHeight:Number = minHeight ? minHeight : 100;\n\n            var deltaX:Number = xResizeEnd - xResizeStart;\n            var deltaY:Number = yResizeEnd - yResizeStart;\n\n            var calculatedWidth:Number = isRtl() ? widgetWidth - deltaX : widgetWidth + deltaX;\n            var calculatedHeight:Number = widgetHeight + deltaY;\n\n            if (calculatedWidth > minimumResizeWidth)\n            {\n                width = calculatedWidth;\n            }\n            if (calculatedHeight > minimumResizeHeight)\n            {\n                height = calculatedHeight;\n            }\n        }\n    }\n\n    private function resize_upHandler(event:MouseEvent):void\n    {\n        widgetWidth = width;\n        widgetHeight = height;\n\n        stage.removeEventListener(MouseEvent.MOUSE_MOVE, resize_moveHandler);\n        stage.removeEventListener(MouseEvent.MOUSE_UP, resize_upHandler);\n\n        var p:UIComponent = parent as UIComponent;\n        p.stopDrag();\n    }\n\n    \/**\n     * Adds a new titlebar button - which usually represent a \"state\" or \"view\" within the widget.\n     * For example, the Search widget has three titlebar buttons: one for \"Select features\" (interactively),\n     * one for \"Select by attribute\", and one for \"Results\".\n     * Each button corresponds to a function\n     *\n     * @param btnIcon URL to icon to use for this button.\n     * @param btnTip Tooltip for this button.\n     * @param btnFunction The function to call when this button is clicked.\n     * @param selectable Boolean.\n     *\/\n    public function addTitlebarButton(btnIcon:String, btnTip:String, btnFunction:Function, selectable:Boolean = true):void\n    {\n        var btn:TitlebarButton = new TitlebarButton();\n        btn.callback = btnFunction;\n        btn.selectable = selectable;\n        btn.source = btnIcon;\n        btn.toolTip = btnTip;\n\n        if (selectable)\n        {\n            btn.addEventListener(MouseEvent.CLICK, titlebarButton_clickHandler);\n            if (headerToolGroup.numElements == 0)\n            {\n                selectedTitlebarButtonIndex = 0; \/\/ automatically select the first button added\n            }\n        }\n\n        headerToolGroup.addElement(btn);\n    }\n\n    private function titlebarButton_clickHandler(event:MouseEvent):void\n    {\n        selectedTitlebarButtonIndex = headerToolGroup.getElementIndex(TitlebarButton(event.currentTarget));\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2010-2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.viewer\n{\n\nimport com.esri.viewer.components.FocusableImage;\nimport com.esri.viewer.components.TitlebarButton;\nimport com.esri.viewer.utils.LocalizationUtil;\n\nimport flash.events.Event;\nimport flash.events.MouseEvent;\n\nimport mx.controls.Image;\nimport mx.core.FlexGlobals;\nimport mx.core.UIComponent;\nimport mx.events.FlexEvent;\nimport mx.managers.CursorManager;\nimport mx.managers.DragManager;\n\nimport spark.components.Application;\nimport spark.components.Group;\nimport spark.components.SkinnableContainer;\n\n[Event(name=\"open\", type=\"flash.events.Event\")]\n[Event(name=\"minimized\", type=\"flash.events.Event\")]\n[Event(name=\"closed\", type=\"flash.events.Event\")]\n[Event(name=\"startDrag\", type=\"flash.events.Event\")]\n[Event(name=\"stopDrag\", type=\"flash.events.Event\")]\n\n[SkinState(\"open\")]\n[SkinState(\"minimized\")]\n[SkinState(\"closed\")]\n\npublic class WidgetTemplate extends SkinnableContainer implements IWidgetTemplate\n{\n    [SkinPart(required=\"false\")]\n    public var widgetFrame:Group;\n\n    [SkinPart(required=\"false\")]\n    public var header:Group;\n\n    [SkinPart(required=\"false\")]\n    public var headerToolGroup:Group;\n\n    [SkinPart(required=\"false\")]\n    public var icon:FocusableImage;\n\n    [SkinPart(required=\"false\")]\n    public var closeButton:FocusableImage;\n\n    [SkinPart(required=\"false\")]\n    public var minimizeButton:FocusableImage;\n\n    [SkinPart(required=\"false\")]\n    public var resizeButton:Image;\n\n    [Bindable]\n    public var enableCloseButton:Boolean = true;\n\n    [Bindable]\n    public var enableMinimizeButton:Boolean = true;\n\n    [Bindable]\n    public var enableDraging:Boolean = true;\n\n    [Bindable]\n    public var widgetWidth:Number;\n\n    [Bindable]\n    public var widgetHeight:Number;\n\n    [Embed(source=\"\/assets\/images\/w_resizecursor.png\")]\n    public var resizeCursor:Class;\n\n    [Embed(source=\"\/assets\/images\/w_resizecursor_rtl.png\")]\n    public var resizeCursor_rtl:Class;\n\n    [Bindable]\n    public var enableIcon:Boolean = true;\n\n    private static const WIDGET_OPENED:String = \"open\";\n\n    private static const WIDGET_MINIMIZED:String = \"minimized\";\n\n    private static const WIDGET_CLOSED:String = \"closed\";\n\n    private static const WIDGET_START_DRAG:String = \"startDrag\";\n\n    private static const WIDGET_STOP_DRAG:String = \"stopDrag\";\n\n    private var _widgetId:Number;\n\n    private var _widgetState:String;\n\n    private var _cursorID:int = 0;\n\n    private var _widgetTitle:String = \"\";\n\n    private var _widgetIcon:String = \"assets\/images\/i_widget.png\";\n\n    [Bindable]\n    private var _draggable:Boolean = true;\n\n    private var _resizable:Boolean = true;\n\n    private var _baseWidget:IBaseWidget;\n\n    private var _isPartOfPanel:Boolean;\n\n    [Bindable(event=\"isPartOfPanelChanged\")]\n    public function get isPartOfPanel():Boolean\n    {\n        return _isPartOfPanel;\n    }\n\n    public function set baseWidget(value:IBaseWidget):void\n    {\n        _baseWidget = value;\n        _isPartOfPanel = value.isPartOfPanel;\n        dispatchEvent(new Event(\"isPartOfPanelChanged\"));\n\n        if (_isPartOfPanel)\n        {\n            this.enableIcon = this.enableCloseButton = this.enableMinimizeButton = this.enableDraging = false;\n        }\n        this.resizable = value.isResizeable;\n        this.draggable = value.isDraggable;\n        this.widgetId = value.widgetId;\n        this.widgetTitle = value.widgetTitle;\n        this.widgetIcon = value.widgetIcon;\n        if (value.initialWidth != 0)\n        {\n            if (this.minWidth == 0 || isNaN(this.minWidth) || value.initialWidth > this.minWidth)\n            {\n                this.width = value.initialWidth;\n                this.widgetWidth = value.initialWidth;\n            }\n        }\n        if (value.initialHeight != 0)\n        {\n            if (this.minHeight == 0 || isNaN(this.minHeight) || value.initialHeight > this.minHeight)\n            {\n                this.height = value.initialHeight;\n                this.widgetHeight = value.initialHeight;\n            }\n        }\n    }\n\n    public function get baseWidget():IBaseWidget\n    {\n        return _baseWidget;\n    }\n\n    public function set resizable(value:Boolean):void\n    {\n        _resizable = value;\n        resizeButton.visible = _resizable;\n    }\n\n    [Bindable]\n    public function get resizable():Boolean\n    {\n        return _resizable;\n    }\n\n    public function set draggable(value:Boolean):void\n    {\n        if (enableDraging)\n        {\n            _draggable = value;\n        }\n        else\n        {\n            _draggable = false;\n        }\n    }\n\n    public function get widgetId():Number\n    {\n        return _widgetId;\n    }\n\n    public function set widgetId(value:Number):void\n    {\n        _widgetId = value;\n    }\n\n    [Bindable]\n    public function get widgetTitle():String\n    {\n        return _widgetTitle;\n    }\n\n    public function set widgetTitle(value:String):void\n    {\n        _widgetTitle = value;\n    }\n\n    [Bindable]\n    public function get widgetIcon():String\n    {\n        return _widgetIcon;\n    }\n\n    public function set widgetIcon(value:String):void\n    {\n        _widgetIcon = value;\n    }\n\n    public function set widgetState(value:String):void\n    {\n        this.widgetFrame.toolTip = \"\";\n        this.icon.toolTip = \"\";\n        _widgetState = value;\n        if (_widgetState == WIDGET_MINIMIZED)\n        {\n            this.widgetFrame.toolTip = this.widgetTitle;\n            this.icon.toolTip = this.widgetTitle;\n        }\n        invalidateSkinState();\n\n        dispatchEvent(new Event(value));\n    }\n\n    public function get widgetState():String\n    {\n        return _widgetState;\n    }\n\n    private var _selectedTitlebarButtonIndex:int = -1;\n\n    private var _selectedTitlebarButtonIndexChanged:Boolean = false;\n\n    public function get selectedTitlebarButtonIndex():int\n    {\n        return _selectedTitlebarButtonIndex;\n    }\n\n    public function set selectedTitlebarButtonIndex(value:int):void\n    {\n        if (_selectedTitlebarButtonIndex != value)\n        {\n            _selectedTitlebarButtonIndex = value;\n            _selectedTitlebarButtonIndexChanged = true;\n            invalidateProperties();\n        }\n    }\n\n    public function WidgetTemplate()\n    {\n        super();\n\n        this.width = 300;\n        this.height = 300;\n\n        this.hasFocusableChildren = true;\n\n        this.addEventListener(FlexEvent.CREATION_COMPLETE, creationCompleteHandler);\n    }\n\n    private function creationCompleteHandler(event:Event):void\n    {\n        widgetWidth = width;\n        widgetHeight = height;\n\n        this.closeButton.toolTip = LocalizationUtil.getDefaultString(\"close\");\n        this.minimizeButton.toolTip = LocalizationUtil.getDefaultString(\"minimize\");\n    }\n\n    protected override function partAdded(partName:String, instance:Object):void\n    {\n        super.partAdded(partName, instance);\n        if (instance == icon)\n        {\n            icon.addEventListener(MouseEvent.CLICK, icon_clickHandler);\n        }\n        if (instance == widgetFrame)\n        {\n            widgetFrame.addEventListener(MouseEvent.MOUSE_DOWN, mouse_downHandler);\n            widgetFrame.addEventListener(MouseEvent.MOUSE_UP, mouse_upHandler);\n\n            widgetFrame.stage.addEventListener(MouseEvent.MOUSE_UP, mouse_upHandler);\n            widgetFrame.stage.addEventListener(Event.MOUSE_LEAVE, stageout_Handler);\n        }\n        if (instance == header)\n        {\n            header.addEventListener(MouseEvent.MOUSE_DOWN, mouse_downHandler);\n            header.addEventListener(MouseEvent.MOUSE_UP, mouse_upHandler);\n        }\n        if (instance == closeButton)\n        {\n            closeButton.addEventListener(MouseEvent.CLICK, close_clickHandler);\n        }\n        if (instance == minimizeButton)\n        {\n            minimizeButton.addEventListener(MouseEvent.CLICK, minimize_clickHandler);\n        }\n        if (instance == resizeButton)\n        {\n            resizeButton.addEventListener(MouseEvent.MOUSE_OVER, resize_overHandler);\n            resizeButton.addEventListener(MouseEvent.MOUSE_OUT, resize_outHandler);\n            resizeButton.addEventListener(MouseEvent.MOUSE_DOWN, resize_downHandler);\n        }\n    }\n\n    override protected function getCurrentSkinState():String\n    {\n        return _widgetState;\n    }\n\n    override protected function commitProperties():void\n    {\n        super.commitProperties();\n\n        if (_selectedTitlebarButtonIndexChanged)\n        {\n            _selectedTitlebarButtonIndexChanged = false;\n            for (var i:int = 0, n:int = headerToolGroup.numElements; i < n; i++)\n            {\n                var btn:TitlebarButton = TitlebarButton(headerToolGroup.getElementAt(i));\n                if (i == _selectedTitlebarButtonIndex)\n                {\n                    btn.selected = true;\n                }\n                else\n                {\n                    btn.selected = false;\n                }\n            }\n        }\n    }\n\n    public function mouse_downHandler(event:MouseEvent):void\n    {\n        if (_draggable && enableDraging)\n        {\n            header.addEventListener(MouseEvent.MOUSE_MOVE, mouse_moveHandler);\n            widgetFrame.addEventListener(MouseEvent.MOUSE_MOVE, mouse_moveHandler);\n        }\n    }\n\n    private var widgetMoveStarted:Boolean = false;\n    private var xResizeStart:Number;\n    private var yResizeStart:Number;\n\n    private function mouse_moveHandler(event:MouseEvent):void\n    {\n        if (!widgetMoveStarted)\n        {\n            widgetMoveStarted = true;\n\n            \/\/TODO: not for V2.0\n            \/\/AppEvent.dispatch(AppEvent.CHANGE_LAYOUT, LAYOUT_BASIC));\n            if (_widgetState != WIDGET_MINIMIZED)\n            {\n                this.alpha = 0.7;\n            }\n            var widget:UIComponent = parent as UIComponent;\n\n            if (!DragManager.isDragging)\n            {\n                widget.startDrag();\n                dispatchEvent(new Event(WIDGET_START_DRAG));\n            }\n\n            if (_resizable)\n            {\n                AppEvent.dispatch(AppEvent.WIDGET_FOCUS, widgetId);\n            }\n        }\n    }\n\n    private function mouse_upHandler(event:MouseEvent):void\n    {\n        header.removeEventListener(MouseEvent.MOUSE_MOVE, mouse_moveHandler);\n        widgetFrame.removeEventListener(MouseEvent.MOUSE_MOVE, mouse_moveHandler);\n\n        if (_widgetState != WIDGET_MINIMIZED)\n        {\n            this.alpha = 1;\n        }\n        var widget:UIComponent = parent as UIComponent;\n\n        widget.stopDrag();\n        dispatchEvent(new Event(WIDGET_STOP_DRAG));\n\n        var appHeight:Number = FlexGlobals.topLevelApplication.height;\n        var appWidth:Number = FlexGlobals.topLevelApplication.width;\n\n        if (widget.y < 0)\n        {\n            widget.y = 0;\n        }\n        if (widget.y > (appHeight - 40))\n        {\n            widget.y = appHeight - 40;\n        }\n        if (widget.x < 0)\n        {\n            widget.x = 20;\n        }\n\n        if (widget.x > (appWidth - 40))\n        {\n            widget.x = appWidth - 40;\n        }\n\n        \/\/ clear constraints since x and y have been set\n        widget.left = widget.right = widget.top = widget.bottom = undefined;\n\n        widgetMoveStarted = false;\n    }\n\n    private function stageout_Handler(event:Event):void\n    {\n        if (widgetMoveStarted)\n        {\n            mouse_upHandler(null);\n        }\n    }\n\n    protected function icon_clickHandler(event:MouseEvent):void\n    {\n        if (_baseWidget)\n        {\n            _baseWidget.setState(WIDGET_OPENED);\n        }\n\n        this.widgetFrame.toolTip = \"\";\n        this.icon.toolTip = \"\";\n    }\n\n    protected function close_clickHandler(event:MouseEvent):void\n    {\n        if (_baseWidget)\n        {\n            _baseWidget.setState(WIDGET_CLOSED);\n        }\n    }\n\n    protected function minimize_clickHandler(event:MouseEvent):void\n    {\n        if (_baseWidget)\n        {\n            _baseWidget.setState(WIDGET_MINIMIZED);\n        }\n\n        this.widgetFrame.toolTip = this.widgetTitle;\n        this.icon.toolTip = this.widgetTitle;\n    }\n\n    private function resize_overHandler(event:MouseEvent):void\n    {\n        if (isRtl())\n        {\n            _cursorID = CursorManager.setCursor(resizeCursor_rtl, 2, -10, -10);\n        }\n        else\n        {\n            _cursorID = CursorManager.setCursor(resizeCursor, 2, -10, -10);\n        }\n    }\n\n    private function resize_outHandler(event:MouseEvent):void\n    {\n        CursorManager.removeCursor(_cursorID);\n    }\n\n    private function resize_downHandler(event:MouseEvent):void\n    {\n        if (_resizable)\n        {\n            xResizeStart = event.stageX\n            yResizeStart = event.stageY;\n\n            \/*TODO: for now, it can't be resized when is not basic layout*\/\n            stage.addEventListener(MouseEvent.MOUSE_MOVE, resize_moveHandler);\n            stage.addEventListener(MouseEvent.MOUSE_UP, resize_upHandler);\n        }\n    }\n\n    public function isRtl():Boolean\n    {\n        var result:Boolean = false;\n        try\n        {\n            result = (FlexGlobals.topLevelApplication as Application).layoutDirection == \"rtl\";\n        }\n        catch (error:Error)\n        {\n            result = false;\n        }\n        return result;\n    }\n\n    private function resize_moveHandler(event:MouseEvent):void\n    {\n        \/\/ clear constraints\n        var widget:UIComponent = parent as UIComponent;\n        widget.left = widget.right = widget.top = widget.bottom = undefined;\n\n        var xResizeEnd:Number = event.stageX;\n        var yResizeEnd:Number = event.stageY;\n\n        var isWithinVerticalBoundaries:Boolean = (stage.mouseY < stage.height - 20);\n        var isWithinHorizontalBoundaries:Boolean = isRtl() ?\n            stage.mouseX > 20 : stage.mouseX < stage.width - 20;\n\n        if (isWithinHorizontalBoundaries && isWithinVerticalBoundaries)\n        {\n            \/\/ if there is minWidth and minHeight specified on the container, use them while resizing\n            const minimumResizeWidth:Number = minWidth ? minWidth : 200;\n            const minimumResizeHeight:Number = minHeight ? minHeight : 100;\n\n            var deltaX:Number = xResizeEnd - xResizeStart;\n            var deltaY:Number = yResizeEnd - yResizeStart;\n\n            var calculatedWidth:Number = isRtl() ? widgetWidth - deltaX : widgetWidth + deltaX;\n            var calculatedHeight:Number = widgetHeight + deltaY;\n\n            if (calculatedWidth > minimumResizeWidth)\n            {\n                width = calculatedWidth;\n            }\n            if (calculatedHeight > minimumResizeHeight)\n            {\n                height = calculatedHeight;\n            }\n        }\n    }\n\n    private function resize_upHandler(event:MouseEvent):void\n    {\n        widgetWidth = width;\n        widgetHeight = height;\n\n        stage.removeEventListener(MouseEvent.MOUSE_MOVE, resize_moveHandler);\n        stage.removeEventListener(MouseEvent.MOUSE_UP, resize_upHandler);\n\n        var p:UIComponent = parent as UIComponent;\n        p.stopDrag();\n    }\n\n    \/**\n     * Adds a new titlebar button - which usually represent a \"state\" or \"view\" within the widget.\n     * For example, the Search widget has three titlebar buttons: one for \"Select features\" (interactively),\n     * one for \"Select by attribute\", and one for \"Results\".\n     * Each button corresponds to a function\n     *\n     * @param btnIcon URL to icon to use for this button.\n     * @param btnTip Tooltip for this button.\n     * @param btnFunction The function to call when this button is clicked.\n     * @param selectable Boolean.\n     *\/\n    public function addTitlebarButton(btnIcon:String, btnTip:String, btnFunction:Function, selectable:Boolean = true):void\n    {\n        var btn:TitlebarButton = new TitlebarButton();\n        btn.callback = btnFunction;\n        btn.selectable = selectable;\n        btn.source = btnIcon;\n        btn.toolTip = btnTip;\n\n        if (selectable)\n        {\n            btn.addEventListener(MouseEvent.CLICK, titlebarButton_clickHandler);\n            if (headerToolGroup.numElements == 0)\n            {\n                selectedTitlebarButtonIndex = 0; \/\/ automatically select the first button added\n            }\n        }\n\n        headerToolGroup.addElement(btn);\n    }\n\n    private function titlebarButton_clickHandler(event:MouseEvent):void\n    {\n        selectedTitlebarButtonIndex = headerToolGroup.getElementIndex(TitlebarButton(event.currentTarget));\n    }\n}\n\n}\n","subject":"Clean up.","message":"Clean up.\n","lang":"ActionScript","license":"apache-2.0","repos":"CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex"}
{"commit":"3caf9d8b2d79a99fc50d010f747871b03c25b5d9","old_file":"src\/flash\/Recorder.as","new_file":"src\/flash\/Recorder.as","old_contents":"\ufeffpackage {\n\timport flash.utils.ByteArray;\n\timport flash.display.Sprite;\n\timport flash.media.Microphone;\n\timport flash.media.SoundMixer;\n\timport flash.media.SoundTransform;\n\timport flash.system.Security;\n\timport flash.system.SecurityPanel;\n\timport org.bytearray.micrecorder.*;\n\timport org.bytearray.micrecorder.events.RecordingEvent;\n\timport org.bytearray.micrecorder.encoder.WaveEncoder;\n\timport flash.events.Event;\n\timport flash.events.ActivityEvent;\n\timport flash.net.FileReference;\t\n\timport flash.external.ExternalInterface;\n\timport flash.events.StatusEvent;\n    import flash.media.Microphone;\n\t\n\timport Base64;\n\t\n\tpublic class Recorder extends Sprite {\n\t\t\n\t\tprivate var muted:Boolean = true;\n\t\tprivate var recording:Boolean = false;\n\t\tprivate var mic:Microphone;\n\t\tprivate var wavEncoder:WaveEncoder = new WaveEncoder();\n\t\tprivate var micRecorder:MicRecorder = new MicRecorder(wavEncoder);\n\t\tprivate var fileReference:FileReference = new FileReference();\n\t\t\n\t\tpublic function Recorder() {\n\t\t\tinitializeMicRecorder();\n\t\t\taddEventListeners();\n\t\t\tSecurity.showSettings(\"2\");\n\t\t}\n\t\t\n\t\t\/\/ Methods\n\t\tpublic function isMuted():Boolean {\n\t\t\treturn muted;\n\t\t}\n\t\t\n\t\tpublic function getActivityLevel():Number {\n\t\t\treturn mic.activityLevel;\n\t\t}\n\t\t\n\t\tpublic function getDataURL():String {\n\t\t\treturn 'data:audio\/wav;base64,' + Base64.encode(micRecorder.output);\n\t\t}\n\t\t\n\t\tpublic function startRecording():void {\n\t\t\tif (!recording) {\n\t\t\t\trecording = true;\n\t\t\t\tmicRecorder.record();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function stopRecording():void {\n\t\t\tif (recording) {\n\t\t\t\trecording = false;\n\t\t\t\tmicRecorder.stop();\n\t\t\t\tmic.setLoopBack(false);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/ Event Handlers\n\t\tprivate function onRecording(e:RecordingEvent):void {\n\t\t\tdispatchEvent(new Event('Recorder.recording', true));\n\t\t}\n\t\t\n\t\tprivate function onComplete(e:Event):void {\n\t\t\tdispatchEvent(new Event('Recorder.complete', true));\n\t\t}\n\t\t\n\t\tprivate function onMicStatus(e:StatusEvent):void {\n\t\t\tif (e.code == \"Microphone.Unmuted\"){\n\t\t\t\tmuted = false;\n\t\t\t\tmic.removeEventListener(StatusEvent.STATUS, onMicStatus);\n\t\t\t\tdispatchEvent(new Event('Recorder.enabled', true));\n\t\t\t} else if (e.code == \"Microphone.Muted\") {\n\t\t\t\tmuted = true;\n\t\t\t\tmic.removeEventListener(StatusEvent.STATUS, onMicStatus);\n\t\t\t\tdispatchEvent(new Event('Recorder.disabled', true));\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/ Just Getting things out of the way\n\t\tprivate function muteSpeakers():void {\n\t\t\tvar transform1:SoundTransform=new SoundTransform();\n\t\t\ttransform1.volume=0; \/\/ goes from 0 to 1\n\t\t\tflash.media.SoundMixer.soundTransform=transform1;\n\t\t}\n\t\t\n\t\tprivate function initializeMicRecorder():void {\n\t\t\tmuteSpeakers();\n\t\t\tmic = Microphone.getMicrophone();\n\t\t\tmic.setSilenceLevel(0);\n\t\t\tmic.gain = 100;\n\t\t\tmic.setLoopBack(true);\n\t\t\tmic.setUseEchoSuppression(true); \n\t\t}\n\t\t\n\t\tprivate function addEventListeners():void {\n\t\t\tmic.addEventListener(StatusEvent.STATUS, onMicStatus, false, 0, true);\n\t\t\tmicRecorder.addEventListener(RecordingEvent.RECORDING, onRecording);\n\t\t\tmicRecorder.addEventListener(Event.COMPLETE, onComplete);\t\t\t\n\t\t}\n\t\t\n\t}\n\t\n}","new_contents":"\ufeffpackage {\n\timport flash.utils.ByteArray;\n\timport flash.display.Sprite;\n\timport flash.media.Microphone;\n\timport flash.media.SoundMixer;\n\timport flash.media.SoundTransform;\n\timport flash.system.Security;\n\timport flash.system.SecurityPanel;\n\timport org.bytearray.micrecorder.*;\n\timport org.bytearray.micrecorder.events.RecordingEvent;\n\timport org.bytearray.micrecorder.encoder.WaveEncoder;\n\timport flash.events.Event;\n\timport flash.events.ActivityEvent;\n\timport flash.net.FileReference;\t\n\timport flash.external.ExternalInterface;\n\timport flash.events.StatusEvent;\n    import flash.media.Microphone;\n\t\n\timport Base64;\n\timport RecorderEvent;\n\t\n\tpublic class Recorder extends Sprite {\n\t\t\n\t\tprivate var muted:Boolean = true;\n\t\tprivate var recording:Boolean = false;\n\t\tprivate var time:int = 0;\n\t\tprivate var duration:int = 0;\n\t\t\n\t\tprivate var mic:Microphone;\n\t\tprivate var wavEncoder:WaveEncoder = new WaveEncoder();\n\t\tprivate var micRecorder:MicRecorder = new MicRecorder(wavEncoder);\n\t\tprivate var fileReference:FileReference = new FileReference();\n\t\t\n\t\tpublic function Recorder() {\n\t\t\tinitializeMicRecorder();\n\t\t\taddEventListeners();\n\t\t\tSecurity.showSettings(\"2\");\n\t\t}\n\t\t\n\t\tprivate function addEventListeners():void {\n\t\t\taddEventListener(Event.ENTER_FRAME, onEnterFrame);\n\t\t\tmic.addEventListener(StatusEvent.STATUS, onMicStatus, false, 0, true);\n\t\t\tmicRecorder.addEventListener(RecordingEvent.RECORDING, onRecording);\n\t\t\tmicRecorder.addEventListener(Event.COMPLETE, onComplete);\t\t\t\n\t\t}\n\t\t\n\t\t\/\/ Methods\n\t\tpublic function isMuted():Boolean {\n\t\t\treturn muted;\n\t\t}\n\t\t\n\t\tpublic function getActivityLevel():int {\n\t\t\treturn mic.activityLevel;\n\t\t}\n\t\t\n\t\tpublic function getTime():int {\n\t\t\treturn this.time;\n\t\t}\n\t\t\n\t\tpublic function getDuration():int {\n\t\t\treturn this.duration;\n\t\t}\n\t\t\n\t\tpublic function getDataURL():String {\n\t\t\treturn 'data:audio\/wav;base64,' + Base64.encode(micRecorder.output);\n\t\t}\n\t\t\n\t\tpublic function startRecording():void {\n\t\t\tif (!recording) {\n\t\t\t\trecording = true;\n\t\t\t\tmicRecorder.record();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function stopRecording():void {\n\t\t\tif (recording) {\n\t\t\t\trecording = false;\n\t\t\t\tmicRecorder.stop();\n\t\t\t\tmic.setLoopBack(false);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/ Event Handlers\n\t\tprivate function onEnterFrame(e:Event):void {\n\t\t\tvar data:Object = {muted: this.muted, recording: this.recording, volume: mic.activityLevel};\n\t\t\tif (this.time) data.time = this.time;\n\t\t\tdispatchEvent(new RecorderEvent(RecorderEvent.STATUS, data, true));\n\t\t}\n\t\t\n\t\tprivate function onRecording(e:RecordingEvent):void {\n\t\t\tvar data:Object = {time: e.time, volume: mic.activityLevel};\n\t\t\tdispatchEvent(new RecorderEvent(RecorderEvent.RECORDING, data, true));\n\t\t}\n\t\t\n\t\tprivate function onComplete(e:Event):void {\n\t\t\tvar data:Object = {};\n\t\t\tdispatchEvent(new RecorderEvent(RecorderEvent.COMPLETE, data, true));\n\t\t}\n\t\t\n\t\tprivate function onMicStatus(e:StatusEvent):void {\n\t\t\tif (e.code == \"Microphone.Unmuted\"){\n\t\t\t\tmuted = false;\n\t\t\t\tmic.removeEventListener(StatusEvent.STATUS, onMicStatus);\n\t\t\t\tdispatchEvent(new RecorderEvent(RecorderEvent.ENABLED, true));\n\t\t\t} else if (e.code == \"Microphone.Muted\") {\n\t\t\t\tmic.removeEventListener(StatusEvent.STATUS, onMicStatus);\n\t\t\t\tdispatchEvent(new RecorderEvent(RecorderEvent.DISABLED, true));\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/ Just Getting things out of the way\n\t\tprivate function muteSpeakers():void {\n\t\t\tvar transform1:SoundTransform=new SoundTransform();\n\t\t\ttransform1.volume=0; \/\/ goes from 0 to 1\n\t\t\tflash.media.SoundMixer.soundTransform=transform1;\n\t\t}\n\t\t\n\t\tprivate function initializeMicRecorder():void {\n\t\t\tmuteSpeakers();\n\t\t\tmic = Microphone.getMicrophone();\n\t\t\tmic.setSilenceLevel(0);\n\t\t\tmic.gain = 100;\n\t\t\tmic.setLoopBack(true);\n\t\t\tmic.setUseEchoSuppression(true); \n\t\t}\n\t\t\n\t}\n\t\n}","subject":"Update Recorder to dispatch only RecorderEvents","message":"Update Recorder to dispatch only RecorderEvents\n","lang":"ActionScript","license":"mit","repos":"mhotwagner\/anachrony"}
{"commit":"673e330d4cb9017d1a3840199798a28ac94d2347","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzKeyboardKernel.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzKeyboardKernel.as","old_contents":"\/**\n  * LzKeyboardKernel.lzs\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/\/ Receives keyboard events from the runtime\nclass LzKeyboardKernelClass\n{\n    function __keyboardEvent ( e, t ){   \n        var delta = {};\n        var s, k = e.keyCode;\n        s = String.fromCharCode(k).toLowerCase();\n        delta[s] = (t == \"onkeydown\");\n        if (this.__callback) this.__scope[this.__callback](delta, k, t);\n    }\n\n    var __callback = null;\n    var __scope = null;\n\n    function setCallback (scope, funcname) {\n        this.__scope = scope;\n        this.__callback = funcname;\n    }    \n    \/\/ Called by lz.Keys when the last focusable element was reached.\n    function gotLastFocus() {\n    }\n} \/\/ End of LzKeyboardKernelClass\n\nvar LzKeyboardKernel = new LzKeyboardKernelClass ();\n","new_contents":"\/**\n  * LzKeyboardKernel.lzs\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/\/ Receives keyboard events from the runtime\nclass LzKeyboardKernelClass\n{\n    function __keyboardEvent ( e, t ){   \n        var delta = {};\n        var s, k = e.keyCode;\n        var keyisdown = t == 'onkeydown';\n        s = String.fromCharCode(k).toLowerCase();\n        if (keyisdown) {\n            \/\/ prevent duplicate onkeydown events - see LPP-7432 \n            if (k == __lastkeydown) return;\n            __lastkeydown = k;\n        } else { \n            __lastkeydown = null;\n        }\n        delta[s] = keyisdown;\n        if (this.__callback) this.__scope[this.__callback](delta, k, t);\n    }\n\n    var __callback = null;\n    var __scope = null;\n    var __lastkeydown = null;\n\n    function setCallback (scope, funcname) {\n        this.__scope = scope;\n        this.__callback = funcname;\n    }    \n    \/\/ Called by lz.Keys when the last focusable element was reached.\n    function gotLastFocus() {\n    }\n} \/\/ End of LzKeyboardKernelClass\n\nvar LzKeyboardKernel = new LzKeyboardKernelClass ();\n","subject":"Change 20081209-maxcarlson-K by maxcarlson@Bank.lan on 2008-12-09 05:03:02 PST in \/Users\/maxcarlson\/openlaszlo\/trunk-clean for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20081209-maxcarlson-K by maxcarlson@Bank.lan on 2008-12-09 05:03:02 PST\n    in \/Users\/maxcarlson\/openlaszlo\/trunk-clean\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: swf9: prevent duplicate onkeydown events\n\nBugs Fixed: LPP-7432 - onkeydown event keep firing\n\nTechnical Reviewer: andre.bargull@udo.edu\nQA Reviewer: promanik\n\nDetails: Cache last value of onkeydown to prevent duplicate events from being sent\n\nTests: See LPP-7432\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@12035 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"f3319cf3837ec01a94fa9e8466a13d52efc69839","old_file":"src\/org\/mangui\/osmf\/plugins\/traits\/HLSDynamicStreamTrait.as","new_file":"src\/org\/mangui\/osmf\/plugins\/traits\/HLSDynamicStreamTrait.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.osmf.plugins.traits {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.event.HLSEvent;\n    import org.osmf.traits.DynamicStreamTrait;\n    import org.osmf.utils.OSMFStrings;\n\n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSDynamicStreamTrait extends DynamicStreamTrait {\n        private var _hls : HLS;\n\n        public function HLSDynamicStreamTrait(hls : HLS) {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait()\");\n            }\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            super(true, _hls.startLevel, hls.levels.length);\n        }\n\n        override public function dispose() : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:dispose\");\n            }\n            _hls.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            super.dispose();\n        }\n\n        override public function getBitrateForIndex(index : int) : Number {\n            if (index > numDynamicStreams - 1 || index < 0) {\n                throw new RangeError(OSMFStrings.getString(OSMFStrings.STREAMSWITCH_INVALID_INDEX));\n            }\n            var bitrate : Number = _hls.levels[index].bitrate \/ 1000;\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:getBitrateForIndex(\" + index + \")=\" + bitrate);\n            }\n            return bitrate;\n        }\n\n        override public function switchTo(index : int) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:switchTo(\" + index + \")\/max:\" + maxAllowedIndex);\n            }\n            if (index < 0 || index > maxAllowedIndex) {\n                throw new RangeError(OSMFStrings.getString(OSMFStrings.STREAMSWITCH_INVALID_INDEX));\n            }\n            autoSwitch = false;\n            if (!switching) {\n                setSwitching(true, index);\n            }\n        }\n\n        override protected function autoSwitchChangeStart(value : Boolean) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:autoSwitchChangeStart:\" + value);\n            }\n            if (value == true && _hls.autoLevel == false) {\n                _hls.loadLevel = -1;\n                \/\/ only seek if position is set\n                if (!isNaN(_hls.position)) {\n                    _hls.stream.seek(_hls.position);\n                }\n            }\n        }\n\n        override protected function switchingChangeStart(newSwitching : Boolean, index : int) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:switchingChangeStart(newSwitching\/index):\" + newSwitching + \"\/\" + index);\n            }\n            if (newSwitching) {\n                _hls.loadLevel = index;\n            }\n        }\n\n        \/** Update playback position\/duration **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            var newLevel : int = event.level;\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:_qualitySwitchHandler:\" + newLevel);\n            }\n            setCurrentIndex(newLevel);\n            setSwitching(false, newLevel);\n        };\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.osmf.plugins.traits {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.event.HLSEvent;\n    import org.osmf.traits.DynamicStreamTrait;\n    import org.osmf.utils.OSMFStrings;\n\n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSDynamicStreamTrait extends DynamicStreamTrait {\n        private var _hls : HLS;\n\n        public function HLSDynamicStreamTrait(hls : HLS) {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait()\");\n            }\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            super(true, _hls.startLevel, hls.levels.length);\n        }\n\n        override public function dispose() : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:dispose\");\n            }\n            _hls.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            super.dispose();\n        }\n\n        override public function getBitrateForIndex(index : int) : Number {\n            if (index > numDynamicStreams - 1 || index < 0) {\n                throw new RangeError(OSMFStrings.getString(OSMFStrings.STREAMSWITCH_INVALID_INDEX));\n            }\n            var bitrate : Number = _hls.levels[index].bitrate \/ 1000;\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:getBitrateForIndex(\" + index + \")=\" + bitrate);\n            }\n            return bitrate;\n        }\n\n        override public function switchTo(index : int) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:switchTo(\" + index + \")\/max:\" + maxAllowedIndex);\n            }\n            if (index < 0 || index > maxAllowedIndex) {\n                throw new RangeError(OSMFStrings.getString(OSMFStrings.STREAMSWITCH_INVALID_INDEX));\n            }\n            autoSwitch = false;\n            if (!switching) {\n                setSwitching(true, index);\n            }\n        }\n\n        override protected function autoSwitchChangeStart(value : Boolean) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:autoSwitchChangeStart:\" + value);\n            }\n            if (value == true && _hls.autoLevel == false) {\n                _hls.nextLevel = -1;\n            }\n        }\n\n        override protected function switchingChangeStart(newSwitching : Boolean, index : int) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:switchingChangeStart(newSwitching\/index):\" + newSwitching + \"\/\" + index);\n            }\n            if (newSwitching) {\n                _hls.currentLevel = index;\n            }\n        }\n\n        \/** Update playback position\/duration **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            var newLevel : int = event.level;\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:_qualitySwitchHandler:\" + newLevel);\n            }\n            setCurrentIndex(newLevel);\n            setSwitching(false, newLevel);\n        };\n    }\n}","subject":"speed up level switching","message":"flashlsOSMF: speed up level switching\n","lang":"ActionScript","license":"mpl-2.0","repos":"thdtjsdn\/flashls,Corey600\/flashls,Corey600\/flashls,aevange\/flashls,Peer5\/flashls,suuhas\/flashls,neilrackett\/flashls,vidible\/vdb-flashls,codex-corp\/flashls,suuhas\/flashls,jlacivita\/flashls,vidible\/vdb-flashls,JulianPena\/flashls,aevange\/flashls,jlacivita\/flashls,hola\/flashls,aevange\/flashls,fixedmachine\/flashls,NicolasSiver\/flashls,clappr\/flashls,dighan\/flashls,fixedmachine\/flashls,aevange\/flashls,hola\/flashls,Boxie5\/flashls,Peer5\/flashls,Peer5\/flashls,tedconf\/flashls,suuhas\/flashls,Boxie5\/flashls,JulianPena\/flashls,mangui\/flashls,loungelogic\/flashls,loungelogic\/flashls,codex-corp\/flashls,suuhas\/flashls,Peer5\/flashls,NicolasSiver\/flashls,tedconf\/flashls,mangui\/flashls,clappr\/flashls,neilrackett\/flashls,thdtjsdn\/flashls,dighan\/flashls"}
{"commit":"29525d54d92d27bd1c80ae6038efba68be79e08b","old_file":"src\/org\/mangui\/osmf\/plugins\/utils\/ErrorManager.as","new_file":"src\/org\/mangui\/osmf\/plugins\/utils\/ErrorManager.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.osmf.plugins.utils {\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.osmf.events.MediaErrorCodes;\n\n    public class ErrorManager {\n\n        public static function getMediaErrorCode(event : HLSEvent) : int {\n            var errorCode : int = MediaErrorCodes.NETSTREAM_PLAY_FAILED;\n            if (event && event.error) {\n                switch (event.error.code) {\n                    case HLSError.FRAGMENT_LOADING_ERROR:\n                    case HLSError.FRAGMENT_LOADING_CROSSDOMAIN_ERROR:\n                    case HLSError.KEY_LOADING_ERROR:\n                    case HLSError.KEY_LOADING_CROSSDOMAIN_ERROR:\n                    case HLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR:\n                    case HLSError.MANIFEST_LOADING_IO_ERROR:\n                        errorCode = MediaErrorCodes.IO_ERROR;\n                        break;\n                    case org.mangui.hls.event.HLSError.FRAGMENT_PARSING_ERROR:\n                    case org.mangui.hls.event.HLSError.KEY_PARSING_ERROR:\n                    case org.mangui.hls.event.HLSError.MANIFEST_PARSING_ERROR:\n                        errorCode = MediaErrorCodes.NETSTREAM_FILE_STRUCTURE_INVALID;\n                        break;\n                    case org.mangui.hls.event.HLSError.TAG_APPENDING_ERROR:\n                        errorCode = MediaErrorCodes.ARGUMENT_ERROR;\n                        break;\n                }\n            }\n            return errorCode;\n        };\n\n        public static function getMediaErrorMessage(event : HLSEvent) : String {\n            return (event && event.error) ? event.error.msg : \"Unknown error\";\n        };\n    };\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.osmf.plugins.utils {\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.osmf.events.MediaErrorCodes;\n\n    public class ErrorManager {\n\n        public static function getMediaErrorCode(event : HLSEvent) : int {\n            var errorCode : int = MediaErrorCodes.NETSTREAM_PLAY_FAILED;\n            if (event && event.error) {\n                switch (event.error.code) {\n                    case HLSError.FRAGMENT_LOADING_ERROR:\n                    case HLSError.KEY_LOADING_ERROR:\n                    case HLSError.MANIFEST_LOADING_IO_ERROR:\n                        errorCode = MediaErrorCodes.IO_ERROR;\n                        break;\n                    case HLSError.FRAGMENT_LOADING_CROSSDOMAIN_ERROR:\n                    case HLSError.KEY_LOADING_CROSSDOMAIN_ERROR:\n                    case HLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR:\n                        errorCode = MediaErrorCodes.SECURITY_ERROR\n                        break;\n                    case org.mangui.hls.event.HLSError.FRAGMENT_PARSING_ERROR:\n                    case org.mangui.hls.event.HLSError.KEY_PARSING_ERROR:\n                    case org.mangui.hls.event.HLSError.MANIFEST_PARSING_ERROR:\n                        errorCode = MediaErrorCodes.NETSTREAM_FILE_STRUCTURE_INVALID;\n                        break;\n                    case org.mangui.hls.event.HLSError.TAG_APPENDING_ERROR:\n                        errorCode = MediaErrorCodes.ARGUMENT_ERROR;\n                        break;\n                }\n            }\n            return errorCode;\n        };\n\n        public static function getMediaErrorMessage(event : HLSEvent) : String {\n            return (event && event.error) ? event.error.msg : \"Unknown error\";\n        };\n    };\n}","subject":"Fix mapping of HLSError.FRAGMENT_LOADING_CROSSDOMAIN_ERROR, HLSError.KEY_LOADING_CROSSDOMAIN_ERROR, HLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR to MediaErrorCodes.SECURITY_ERROR instead of MediaErrorCodes.IO_ERROR","message":"Fix mapping of HLSError.FRAGMENT_LOADING_CROSSDOMAIN_ERROR,\nHLSError.KEY_LOADING_CROSSDOMAIN_ERROR,\nHLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR to\nMediaErrorCodes.SECURITY_ERROR instead of MediaErrorCodes.IO_ERROR\n","lang":"ActionScript","license":"mpl-2.0","repos":"vidible\/vdb-flashls,JulianPena\/flashls,tedconf\/flashls,hola\/flashls,codex-corp\/flashls,NicolasSiver\/flashls,dighan\/flashls,loungelogic\/flashls,mangui\/flashls,tedconf\/flashls,vidible\/vdb-flashls,jlacivita\/flashls,thdtjsdn\/flashls,Corey600\/flashls,neilrackett\/flashls,fixedmachine\/flashls,clappr\/flashls,neilrackett\/flashls,jlacivita\/flashls,hola\/flashls,fixedmachine\/flashls,NicolasSiver\/flashls,loungelogic\/flashls,Corey600\/flashls,codex-corp\/flashls,mangui\/flashls,thdtjsdn\/flashls,JulianPena\/flashls,dighan\/flashls,clappr\/flashls"}
{"commit":"bb0113ae398d24a519006d4816fa9a0f5d07c2d2","old_file":"ApplicationDemo\/src\/main\/flex\/sk\/yoz\/ycanvas\/demo\/simple\/Partition.as","new_file":"ApplicationDemo\/src\/main\/flex\/sk\/yoz\/ycanvas\/demo\/simple\/Partition.as","old_contents":"package sk.yoz.ycanvas.demo.simple\n{\n    import flash.display.Bitmap;\n    import flash.display.BitmapData;\n    import flash.display.IBitmapDrawable;\n    import flash.display.Loader;\n    import flash.display.LoaderInfo;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.geom.Matrix;\n    import flash.net.URLRequest;\n    import flash.system.LoaderContext;\n    \n    import sk.yoz.ycanvas.interfaces.ILayer;\n    import sk.yoz.ycanvas.stage3D.interfaces.IPartitionStage3D;\n    \n    import starling.display.DisplayObject;\n    import starling.display.Image;\n    import starling.textures.Texture;\n    \n    public class Partition implements IPartitionStage3D\n    {\n        private var _x:int;\n        private var _y:int;\n        private var _content:starling.display.DisplayObject;\n        private var _layer:ILayer;\n        \n        private var bitmapData:BitmapData;\n        private var error:Boolean;\n        private var loader:Loader;\n        \n        public function Partition(layer:ILayer, x:int, y:int)\n        {\n            _layer = layer;\n            _x = x;\n            _y = y;\n            \n            _content = new Image(Texture.fromBitmapData(new BitmapData(256, 256, true, 0x0)));\n            content.x = x;\n            content.y = y;\n        }\n        \n        public function get content():starling.display.DisplayObject\n        {\n            return _content;\n        }\n        \n        public function get x():int\n        {\n            return _x;\n        }\n        \n        public function get y():int\n        {\n            return _y;\n        }\n        \n        public function get expectedWidth():uint\n        {\n            return 256;\n        }\n        \n        public function get expectedHeight():uint\n        {\n            return 256;\n        }\n        \n        public function get concatenatedMatrix():Matrix\n        {\n            return content.getTransformationMatrix(content.stage);;\n        }\n        \n        public function get loading():Boolean\n        {\n            return loader != null;\n        }\n        \n        public function get loaded():Boolean\n        {\n            return bitmapData || error;\n        }\n        \n        private function get layer():ILayer\n        {\n            return _layer;\n        }\n        \n        private function get url():String\n        {\n            var level:uint = 18 - getPow(layer.level);\n            var x:int = this.x \/ expectedWidth \/ layer.level;\n            var y:int = this.y \/ expectedHeight \/ layer.level;\n            var server:String = getServer(Math.abs(x + y) % 3);\n            var result:String = \"http:\/\/\" + server + \".tile.openstreetmap.org\/\" \n                + level + \"\/\" + x + \"\/\" + y + \".png\";\n            return result;\n        }\n        \n        public function load():void\n        {\n            loader = new Loader;\n            var request:URLRequest = new URLRequest(url);\n            var context:LoaderContext = new LoaderContext(true);\n            loader.load(request, context);\n            \n            var loaderInfo:LoaderInfo = loader.contentLoaderInfo;\n            loaderInfo.addEventListener(Event.COMPLETE, onComplete);\n            loaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onError);\n        }\n        \n        public function stopLoading():void\n        {\n            if(!loading)\n                return;\n            \n            try\n            {\n                loader.close();\n            }\n            catch(error:Error){}\n            \n            try\n            {\n                loader.unload();\n            }\n            catch(error:Error){}\n            \n            var loaderInfo:LoaderInfo = loader.loaderInfo;\n            if(loaderInfo)\n            {\n                loaderInfo.removeEventListener(Event.COMPLETE, onComplete);\n                loaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n            }\n            loader = null;\n        }\n        \n        public function applyIBitmapDrawable(source:IBitmapDrawable, \n            matrix:Matrix):void\n        {\n        }\n        \n        public function toString():String\n        {\n            return \"Partition: [x:\" + x + \", y:\" + y + \"]\";\n        }\n        \n        public function dispose():void\n        {\n            stopLoading();\n            bitmapData && bitmapData.dispose();\n            bitmapData = null;\n            if(content)\n            {\n                Image(content).texture.base.dispose();\n                Image(content).texture.dispose();\n                content.dispose();\n            }\n        }\n        \n        private function getPow(value:uint):uint\n        {\n            var i:uint = 0;\n            while(value > 1)\n            {\n                value \/= 2;\n                i++;\n            }\n            return i;\n        }\n        \n        private function getServer(value:uint):String\n        {\n            if(value == 1)\n                return \"a\";\n            if(value == 2)\n                return \"b\";\n            return \"c\";\n        }\n        \n        private function onComplete(event:Event):void\n        {\n            var loaderInfo:LoaderInfo = LoaderInfo(event.target);\n            bitmapData = Bitmap(loaderInfo.content).bitmapData;\n            Image(content).texture = Texture.fromBitmapData(bitmapData);\n            stopLoading();\n        }\n        \n        private function onError(event:Event):void\n        {\n            error = true;\n            stopLoading();\n        }\n    }\n}","new_contents":"package sk.yoz.ycanvas.demo.simple\n{\n    import flash.display.Bitmap;\n    import flash.display.BitmapData;\n    import flash.display.IBitmapDrawable;\n    import flash.display.Loader;\n    import flash.display.LoaderInfo;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.geom.Matrix;\n    import flash.net.URLRequest;\n    import flash.system.LoaderContext;\n    \n    import sk.yoz.ycanvas.interfaces.ILayer;\n    import sk.yoz.ycanvas.stage3D.interfaces.IPartitionStage3D;\n    \n    import starling.display.DisplayObject;\n    import starling.display.Image;\n    import starling.textures.Texture;\n    \n    public class Partition implements IPartitionStage3D\n    {\n        private var _x:int;\n        private var _y:int;\n        private var _content:starling.display.DisplayObject;\n        private var _layer:ILayer;\n        \n        private var bitmapData:BitmapData;\n        private var error:Boolean;\n        private var loader:Loader;\n        \n        public function Partition(layer:ILayer, x:int, y:int)\n        {\n            _layer = layer;\n            _x = x;\n            _y = y;\n            \n            _content = new Image(Texture.fromBitmapData(new BitmapData(256, 256, true, 0x0)));\n            content.x = x;\n            content.y = y;\n        }\n        \n        public function get content():starling.display.DisplayObject\n        {\n            return _content;\n        }\n        \n        public function get x():int\n        {\n            return _x;\n        }\n        \n        public function get y():int\n        {\n            return _y;\n        }\n        \n        public function get expectedWidth():uint\n        {\n            return 256;\n        }\n        \n        public function get expectedHeight():uint\n        {\n            return 256;\n        }\n        \n        public function get concatenatedMatrix():Matrix\n        {\n            return content.getTransformationMatrix(content.stage);;\n        }\n        \n        public function get loading():Boolean\n        {\n            return loader != null;\n        }\n        \n        public function get loaded():Boolean\n        {\n            return bitmapData || error;\n        }\n        \n        private function get layer():ILayer\n        {\n            return _layer;\n        }\n        \n        private function get url():String\n        {\n            var level:uint = 18 - getPow(layer.level);\n            var x:int = this.x \/ expectedWidth \/ layer.level;\n            var y:int = this.y \/ expectedHeight \/ layer.level;\n            var server:String = getServer(Math.abs(x + y) % 3);\n            var result:String = \"http:\/\/\" + server + \".tile.openstreetmap.org\/\" \n                + level + \"\/\" + x + \"\/\" + y + \".png\";\n            return result;\n        }\n        \n        public function load():void\n        {\n            loader = new Loader;\n            var request:URLRequest = new URLRequest(url);\n            var context:LoaderContext = new LoaderContext(true);\n            loader.load(request, context);\n            \n            var loaderInfo:LoaderInfo = loader.contentLoaderInfo;\n            loaderInfo.addEventListener(Event.COMPLETE, onComplete);\n            loaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onError);\n        }\n        \n        public function stopLoading():void\n        {\n            if(!loading)\n                return;\n            \n            try\n            {\n                loader.close();\n            }\n            catch(error:Error){}\n            \n            try\n            {\n                loader.unload();\n            }\n            catch(error:Error){}\n            \n            var loaderInfo:LoaderInfo = loader.loaderInfo;\n            if(loaderInfo)\n            {\n                loaderInfo.removeEventListener(Event.COMPLETE, onComplete);\n                loaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n            }\n            loader = null;\n        }\n        \n        public function applyIBitmapDrawable(source:IBitmapDrawable, \n            matrix:Matrix):void\n        {\n        }\n        \n        public function toString():String\n        {\n            return \"Partition: [x:\" + x + \", y:\" + y + \"]\";\n        }\n        \n        public function dispose():void\n        {\n            stopLoading();\n            bitmapData && bitmapData.dispose();\n            bitmapData = null;\n            if(content)\n            {\n                Image(content).texture.base.dispose();\n                Image(content).texture.dispose();\n                content.dispose();\n            }\n        }\n        \n        private function getPow(value:uint):uint\n        {\n            var i:uint = 0;\n            while(value > 1)\n            {\n                value \/= 2;\n                i++;\n            }\n            return i;\n        }\n        \n        private function getServer(value:uint):String\n        {\n            if(value == 1)\n                return \"a\";\n            if(value == 2)\n                return \"b\";\n            return \"c\";\n        }\n        \n        private function onComplete(event:Event):void\n        {\n            var loaderInfo:LoaderInfo = LoaderInfo(event.target);\n            bitmapData = Bitmap(loaderInfo.content).bitmapData;\n\t\t\t(content as Image).texture.base.dispose();\n\t\t\t(content as Image).texture.dispose();\n    \t\t(content as Image).texture = Texture.fromBitmapData(bitmapData);\n            stopLoading();\n        }\n        \n        private function onError(event:Event):void\n        {\n            error = true;\n            stopLoading();\n        }\n    }\n}","subject":"Update ApplicationDemo\/src\/main\/flex\/sk\/yoz\/ycanvas\/demo\/simple\/Partition.as","message":"Update ApplicationDemo\/src\/main\/flex\/sk\/yoz\/ycanvas\/demo\/simple\/Partition.as\n\nMemory leak eliminated in case of several map creations and destructions .","lang":"ActionScript","license":"mit","repos":"wubaodong\/YCanvas,jozefchutka\/YCanvas,wubaodong\/YCanvas"}
{"commit":"f1ab0ae51b2453106b19e4bf4e0a320835edca25","old_file":"src\/SoundManager2_SMSound_AS3.as","new_file":"src\/SoundManager2_SMSound_AS3.as","old_contents":"\ufeff\/*\n   SoundManager 2: Javascript Sound for the Web\n   ----------------------------------------------\n   http:\/\/schillmania.com\/projects\/soundmanager2\/\n\n   Copyright (c) 2007, Scott Schiller. All rights reserved.\n   Code licensed under the BSD License:\n   http:\/\/www.schillmania.com\/projects\/soundmanager2\/license.txt\n\n   Flash 9 \/ ActionScript 3 version\n*\/\n\npackage {\n\n  import flash.external.*;\n  import flash.events.*;\n  import flash.display.Sprite;\n  import flash.display.StageDisplayState;\n  import flash.display.StageScaleMode;\n  import flash.display.StageAlign;\n  import flash.geom.Rectangle;\n  import flash.media.Sound;\n  import flash.media.SoundChannel;\n  import flash.media.SoundLoaderContext;\n  import flash.media.SoundTransform;\n  import flash.media.SoundMixer;\n  import flash.media.Video;\n  import flash.net.URLRequest;\n  import flash.utils.ByteArray;\n  import flash.net.NetConnection;\n  import flash.net.NetStream;\n\n  public class SoundManager2_SMSound_AS3 extends Sound {\n\n    public var sm: SoundManager2_AS3 = null;\n    \/\/ externalInterface references (for Javascript callbacks)\n    public var baseJSController: String = \"soundManager\";\n    public var baseJSObject: String = baseJSController + \".sounds\";\n    public var soundChannel: SoundChannel = new SoundChannel();\n    public var urlRequest: URLRequest;\n    public var soundLoaderContext: SoundLoaderContext;\n    public var waveformData: ByteArray = new ByteArray();\n    public var waveformDataArray: Array = [];\n    public var eqData: ByteArray = new ByteArray();\n    public var eqDataArray: Array = [];\n    public var usePeakData: Boolean = false;\n    public var useWaveformData: Boolean = false;\n    public var useEQData: Boolean = false;\n    public var sID: String;\n    public var sURL: String;\n    public var justBeforeFinishOffset: int;\n    public var didJustBeforeFinish: Boolean;\n    public var didFinish: Boolean;\n    public var loaded: Boolean;\n    public var connected: Boolean;\n    public var failed: Boolean;\n    public var paused: Boolean;\n    public var duration: Number;\n    public var totalBytes: Number;\n    public var handledDataError: Boolean = false;\n    public var ignoreDataError: Boolean = false;\n\n    public var lastValues: Object = {\n      bytes: 0,\n      position: 0,\n      volume: 100,\n      pan: 0,\n      nLoops: 1,\n      leftPeak: 0,\n      rightPeak: 0,\n      waveformDataArray: null,\n      eqDataArray: null,\n      isBuffering: null\n    };\n    public var didLoad: Boolean = false;\n    public var sound: Sound = new Sound();\n\n    public var cc: Object;\n    public var nc: NetConnection;\n    public var ns: NetStream;\n    public var st: SoundTransform;\n    public var useNetstream: Boolean;\n    public var useVideo: Boolean = false;\n    public var bufferTime: Number = -1;\n    public var lastNetStatus: String = null;\n    public var serverUrl: String = null;\n\n    public var oVideo: Video = null;\n    public var videoWidth: Number = 0;\n    public var videoHeight: Number = 0;\n\n    public function SoundManager2_SMSound_AS3(oSoundManager: SoundManager2_AS3, sIDArg: String = null, sURLArg: String = null, usePeakData: Boolean = false, useWaveformData: Boolean = false, useEQData: Boolean = false, useNetstreamArg: Boolean = false, useVideo: Boolean = false, netStreamBufferTime: Number = -1, serverUrl: String = null, duration: Number = 0, totalBytes: Number = 0) {\n      this.sm = oSoundManager;\n      this.sID = sIDArg;\n      this.sURL = sURLArg;\n      this.usePeakData = usePeakData;\n      this.useWaveformData = useWaveformData;\n      this.useEQData = useEQData;\n      this.urlRequest = new URLRequest(sURLArg);\n      this.justBeforeFinishOffset = 0;\n      this.didJustBeforeFinish = false;\n      this.didFinish = false; \/\/ non-MP3 formats only\n      this.loaded = false;\n      this.connected = false;\n      this.failed = false;\n      this.soundChannel = null;\n      this.lastNetStatus = null;\n      this.useNetstream = useNetstreamArg;\n      this.serverUrl = serverUrl;\n      this.duration = duration;\n      this.totalBytes = totalBytes;\n      this.useVideo = useVideo;\n      this.bufferTime = netStreamBufferTime;\n      writeDebug('in SoundManager2_SMSound_AS3, got duration '+duration+' and totalBytes '+totalBytes);\n\n      if (this.useNetstream) {\n        this.cc = new Object();\n        this.nc = new NetConnection();\n\n        \/\/ Handle FMS bandwidth check callback.\n        \/\/ @see onBWDone\n        \/\/ @see http:\/\/www.adobe.com\/devnet\/flashmediaserver\/articles\/dynamic_stream_switching_04.html\n        \/\/ @see http:\/\/www.johncblandii.com\/index.php\/2007\/12\/fms-a-quick-fix-for-missing-onbwdone-onfcsubscribe-etc.html\n        this.nc.client = this;\n\n        \/\/ TODO: security\/IO error handling\n        \/\/ this.nc.addEventListener(SecurityErrorEvent.SECURITY_ERROR, doSecurityError);\n        \/\/ this.nc.addEventListener(IOErrorEvent.IO_ERROR, doIOError);\n        nc.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n\n        writeDebug('Got server URL: '+ this.serverUrl);\n        if (this.serverUrl != null) {\n          writeDebug('NetConnection: connecting to server ' + this.serverUrl + '...');\n        }\n        this.nc.connect(serverUrl);\n      } else {\n        this.connected = true;\n      }\n    }\n\n    private function netStatusHandler(event:NetStatusEvent):void {\n      switch (event.info.code) {\n        case \"NetConnection.Connect.Success\":\n\n          writeDebug('NetConnection: connected');\n          try {\n            this.ns = new NetStream(this.nc);\n            this.ns.checkPolicyFile = true;\n            \/\/ bufferTime reference: http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/net\/NetStream.html#bufferTime\n            if (this.bufferTime != -1) {\n              this.ns.bufferTime = this.bufferTime; \/\/ set to 0.1 or higher. 0 is reported to cause playback issues with static files.\n            }\n            this.st = new SoundTransform();\n            this.cc.onMetaData = this.metaDataHandler;\n            this.ns.client = this.cc;\n            this.ns.receiveAudio(true);\n            if (this.useVideo) {\n              this.oVideo = new Video();\n              this.ns.receiveVideo(true);\n              this.sm.stage.addEventListener(Event.RESIZE, this.resizeHandler);\n              this.oVideo.smoothing = true; \/\/ http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/Video.html#smoothing\n              this.oVideo.visible = false; \/\/ hide until metadata received\n              this.sm.addChild(this.oVideo);\n              this.oVideo.attachNetStream(this.ns);\n              writeDebug('setting video w\/h to stage: ' + this.sm.stage.stageWidth + 'x' + this.sm.stage.stageHeight);\n              this.oVideo.width = this.sm.stage.stageWidth;\n              this.oVideo.height = this.sm.stage.stageHeight;\n            }\n            this.connected = true;\n            ExternalInterface.call(this.sm.baseJSObject + \"['\" + this.sID + \"']._onconnect\", 1);\n          } catch(e: Error) {\n            this.failed = true;\n            writeDebug('netStream error: ' + e.toString());\n          }\n          break;\n\n        case \"NetStream.Play.StreamNotFound\":\n          this.failed = true;\n          writeDebug(\"NetConnection: Stream not found!\");\n          break;\n\n        case \"NetConnection.Connect.Closed\":\n          this.failed = true;\n          writeDebug(\"NetConnection: Connection closed!\");\n          break;\n\n        default:\n          this.failed = true;\n          writeDebug(\"NetConnection: got unhandled code '\" + event.info.code + \"'!\");\n          ExternalInterface.call(this.sm.baseJSObject + \"['\" + this.sID + \"']._onconnect\", 0);\n          break;\n      }\n    }\n\n    public function resizeHandler(e: Event) : void {\n      \/\/ scale video to stage dimensions\n      \/\/ probably less performant than using native flash scaling, but that doesn't quite seem to work. I'm probably missing something simple.\n      this.oVideo.width = this.sm.stage.stageWidth;\n      this.oVideo.height = this.sm.stage.stageHeight;\n    }\n\n    public function writeDebug(s: String, bTimestamp: Boolean = false) : Boolean {\n      return this.sm.writeDebug(s, bTimestamp); \/\/ defined in main SM object\n    }\n\n    public function doNetStatus(e: NetStatusEvent) : void {\n      writeDebug('netStatusEvent: ' + e.info.code);\n    }\n\n    public function metaDataHandler(infoObject: Object) : void {\n      \/*\n    var data:String = new String();\n    for (var prop:* in infoObject) {\n    data += prop+': '+infoObject[prop]+' ';\n    }\n    ExternalInterface.call('soundManager._writeDebug','Metadata: '+data);\n    *\/\n      if (this.oVideo) {\n        \/\/ set dimensions accordingly\n        if (!infoObject.width && !infoObject.height) {\n          writeDebug('No width\/height specified');\n          infoObject.width = 0;\n          infoObject.height = 0;\n        }\n        writeDebug('video dimensions: ' + infoObject.width + 'x' + infoObject.height + ' (w\/h)');\n        this.videoWidth = infoObject.width;\n        this.videoHeight = infoObject.height;\n        \/\/ implement a subset of metadata to pass over EI bridge\n        \/\/ some formats have extra stuff, eg. \"aacaot\", \"avcprofile\"\n        \/\/ http:\/\/livedocs.adobe.com\/flash\/9.0\/main\/wwhelp\/wwhimpl\/common\/html\/wwhelp.htm?context=LiveDocs_Parts&file=00000267.html\n        var oMeta: Object = new Object();\n        var item: Object = null;\n        for (item in infoObject) {\n          \/\/ exclude seekpoints for now, presumed not useful and overly large.\n          if (item != 'seekpoints') {\n            oMeta[item] = infoObject[item];\n          }\n        }\n        ExternalInterface.call(baseJSObject + \"['\" + this.sID + \"']._onmetadata\", oMeta);\n        writeDebug('showing video for ' + this.sID);\n        this.oVideo.visible = true; \/\/ show ze video!\n      }\n      if (!this.loaded) {\n        ExternalInterface.call(baseJSObject + \"['\" + this.sID + \"']._whileloading\", this.bytesLoaded, (this.bytesTotal || this.totalBytes), (infoObject.duration || this.duration));\n      }\n      this.duration = infoObject.duration * 1000;\n      \/\/ null this out for the duration of this object's existence.\n      \/\/ it may be called multiple times.\n      this.cc.onMetaData = function (infoObject: Object) : void {}\n\n    }\n\n    public function getWaveformData() : void {\n      \/\/ http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/SoundMixer.html#computeSpectrum()\n      SoundMixer.computeSpectrum(this.waveformData, false, 0); \/\/ sample wave data at 44.1 KHz\n      this.waveformDataArray = [];\n      for (var i: int = 0, j: int = this.waveformData.length \/ 4; i < j; i++) { \/\/ get all 512 values (256 per channel)\n        this.waveformDataArray.push(int(this.waveformData.readFloat() * 1000) \/ 1000);\n      }\n    }\n\n    public function getEQData() : void {\n      \/\/ http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/SoundMixer.html#computeSpectrum()\n      SoundMixer.computeSpectrum(this.eqData, true, 0); \/\/ sample EQ data at 44.1 KHz\n      this.eqDataArray = [];\n      for (var i: int = 0, j: int = this.eqData.length \/ 4; i < j; i++) { \/\/ get all 512 values (256 per channel)\n        this.eqDataArray.push(int(this.eqData.readFloat() * 1000) \/ 1000);\n      }\n    }\n\n    public function start(nMsecOffset: int, nLoops: int) : void {\n      writeDebug(\"Called start nMsecOffset \"+ nMsecOffset+ ' nLoops '+nLoops);\n      this.sm.currentObject = this; \/\/ reference for video, full-screen\n      if (this.useNetstream) {\n        writeDebug('start: seeking to ' + nMsecOffset);\n        this.cc.onMetaData = this.metaDataHandler;\n        this.ns.seek(nMsecOffset);\n        if (this.paused) {\n          this.ns.resume(); \/\/ get the sound going again\n          if (!this.didLoad) this.didLoad = true;\n        } else if (!this.didLoad) {\n          this.ns.play(this.sURL);\n          this.didLoad = true;\n        }\n        \/\/ this.ns.addEventListener(Event.SOUND_COMPLETE, _onfinish);\n        this.applyTransform();\n      } else {\n        this.soundChannel = this.play(nMsecOffset, nLoops);\n        this.addEventListener(Event.SOUND_COMPLETE, _onfinish);\n        this.applyTransform();\n      }\n    }\n\n    private function _onfinish() : void {\n      this.removeEventListener(Event.SOUND_COMPLETE, _onfinish);\n    }\n\n    public function loadSound(sURL: String, bStream: Boolean) : void {\n      if (this.useNetstream) {\n        if (this.didLoad != true) {\n          ExternalInterface.call('loadSound(): loading ' + this.sURL);\n          this.ns.play(this.sURL);\n          this.didLoad = true;\n        }\n        \/\/ this.addEventListener(Event.SOUND_COMPLETE, _onfinish);\n        this.applyTransform();\n      } else {\n        try {\n          this.didLoad = true;\n          this.urlRequest = new URLRequest(sURL);\n          this.soundLoaderContext = new SoundLoaderContext(1000, true); \/\/ check for policy (crossdomain.xml) file on remote domains - http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/SoundLoaderContext.html\n          this.load(this.urlRequest, this.soundLoaderContext);\n        } catch(e: Error) {\n          writeDebug('error during loadSound(): ' + e.toString());\n        }\n      }\n    }\n\n    public function setVolume(nVolume: Number) : void {\n      this.lastValues.volume = nVolume \/ 100;\n      this.applyTransform();\n    }\n\n    public function setPan(nPan: Number) : void {\n      this.lastValues.pan = nPan \/ 100;\n      this.applyTransform();\n    }\n\n    public function applyTransform() : void {\n      var st: SoundTransform = new SoundTransform(this.lastValues.volume, this.lastValues.pan);\n      if (this.useNetstream) {\n        this.ns.soundTransform = st;\n      } else if (this.soundChannel) {\n        this.soundChannel.soundTransform = st; \/\/ new SoundTransform(this.lastValues.volume, this.lastValues.pan);\n      }\n    }\n\n    \/\/ Handle FMS bandwidth check callback.\n    \/\/ @see http:\/\/www.adobe.com\/devnet\/flashmediaserver\/articles\/dynamic_stream_switching_04.html\n    \/\/ @see http:\/\/www.johncblandii.com\/index.php\/2007\/12\/fms-a-quick-fix-for-missing-onbwdone-onfcsubscribe-etc.html\n    public function onBWDone():void{\n      writeDebug('onBWDone: called and ignored');\n    }\n  }\n\n}\n","new_contents":"\ufeff\/*\n   SoundManager 2: Javascript Sound for the Web\n   ----------------------------------------------\n   http:\/\/schillmania.com\/projects\/soundmanager2\/\n\n   Copyright (c) 2007, Scott Schiller. All rights reserved.\n   Code licensed under the BSD License:\n   http:\/\/www.schillmania.com\/projects\/soundmanager2\/license.txt\n\n   Flash 9 \/ ActionScript 3 version\n*\/\n\npackage {\n\n  import flash.external.*;\n  import flash.events.*;\n  import flash.display.Sprite;\n  import flash.display.StageDisplayState;\n  import flash.display.StageScaleMode;\n  import flash.display.StageAlign;\n  import flash.geom.Rectangle;\n  import flash.media.Sound;\n  import flash.media.SoundChannel;\n  import flash.media.SoundLoaderContext;\n  import flash.media.SoundTransform;\n  import flash.media.SoundMixer;\n  import flash.media.Video;\n  import flash.net.URLRequest;\n  import flash.utils.ByteArray;\n  import flash.net.NetConnection;\n  import flash.net.NetStream;\n\n  public class SoundManager2_SMSound_AS3 extends Sound {\n\n    public var sm: SoundManager2_AS3 = null;\n    \/\/ externalInterface references (for Javascript callbacks)\n    public var baseJSController: String = \"soundManager\";\n    public var baseJSObject: String = baseJSController + \".sounds\";\n    public var soundChannel: SoundChannel = new SoundChannel();\n    public var urlRequest: URLRequest;\n    public var soundLoaderContext: SoundLoaderContext;\n    public var waveformData: ByteArray = new ByteArray();\n    public var waveformDataArray: Array = [];\n    public var eqData: ByteArray = new ByteArray();\n    public var eqDataArray: Array = [];\n    public var usePeakData: Boolean = false;\n    public var useWaveformData: Boolean = false;\n    public var useEQData: Boolean = false;\n    public var sID: String;\n    public var sURL: String;\n    public var justBeforeFinishOffset: int;\n    public var didJustBeforeFinish: Boolean;\n    public var didFinish: Boolean;\n    public var loaded: Boolean;\n    public var connected: Boolean;\n    public var failed: Boolean;\n    public var paused: Boolean;\n    public var duration: Number;\n    public var totalBytes: Number;\n    public var handledDataError: Boolean = false;\n    public var ignoreDataError: Boolean = false;\n\n    public var lastValues: Object = {\n      bytes: 0,\n      position: 0,\n      volume: 100,\n      pan: 0,\n      nLoops: 1,\n      leftPeak: 0,\n      rightPeak: 0,\n      waveformDataArray: null,\n      eqDataArray: null,\n      isBuffering: null\n    };\n    public var didLoad: Boolean = false;\n    public var sound: Sound = new Sound();\n\n    public var cc: Object;\n    public var nc: NetConnection;\n    public var ns: NetStream;\n    public var st: SoundTransform;\n    public var useNetstream: Boolean;\n    public var useVideo: Boolean = false;\n    public var bufferTime: Number = -1;\n    public var lastNetStatus: String = null;\n    public var serverUrl: String = null;\n\n    public var oVideo: Video = null;\n    public var videoWidth: Number = 0;\n    public var videoHeight: Number = 0;\n\n    public function SoundManager2_SMSound_AS3(oSoundManager: SoundManager2_AS3, sIDArg: String = null, sURLArg: String = null, usePeakData: Boolean = false, useWaveformData: Boolean = false, useEQData: Boolean = false, useNetstreamArg: Boolean = false, useVideo: Boolean = false, netStreamBufferTime: Number = -1, serverUrl: String = null, duration: Number = 0, totalBytes: Number = 0) {\n      this.sm = oSoundManager;\n      this.sID = sIDArg;\n      this.sURL = sURLArg;\n      this.usePeakData = usePeakData;\n      this.useWaveformData = useWaveformData;\n      this.useEQData = useEQData;\n      this.urlRequest = new URLRequest(sURLArg);\n      this.justBeforeFinishOffset = 0;\n      this.didJustBeforeFinish = false;\n      this.didFinish = false; \/\/ non-MP3 formats only\n      this.loaded = false;\n      this.connected = false;\n      this.failed = false;\n      this.soundChannel = null;\n      this.lastNetStatus = null;\n      this.useNetstream = useNetstreamArg;\n      this.serverUrl = serverUrl;\n      this.duration = duration;\n      this.totalBytes = totalBytes;\n      this.useVideo = useVideo;\n      this.bufferTime = netStreamBufferTime;\n      writeDebug('in SoundManager2_SMSound_AS3, got duration '+duration+' and totalBytes '+totalBytes);\n\n      if (this.useNetstream) {\n        this.cc = new Object();\n        this.nc = new NetConnection();\n\n        \/\/ Handle FMS bandwidth check callback.\n        \/\/ @see onBWDone\n        \/\/ @see http:\/\/www.adobe.com\/devnet\/flashmediaserver\/articles\/dynamic_stream_switching_04.html\n        \/\/ @see http:\/\/www.johncblandii.com\/index.php\/2007\/12\/fms-a-quick-fix-for-missing-onbwdone-onfcsubscribe-etc.html\n        this.nc.client = this;\n\n        \/\/ TODO: security\/IO error handling\n        \/\/ this.nc.addEventListener(SecurityErrorEvent.SECURITY_ERROR, doSecurityError);\n        \/\/ this.nc.addEventListener(IOErrorEvent.IO_ERROR, doIOError);\n        nc.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n\n        writeDebug('Got server URL: '+ this.serverUrl);\n        if (this.serverUrl != null) {\n          writeDebug('NetConnection: connecting to server ' + this.serverUrl + '...');\n        }\n        this.nc.connect(serverUrl);\n      } else {\n        this.connected = true;\n      }\n    }\n\n    private function netStatusHandler(event:NetStatusEvent):void {\n      switch (event.info.code) {\n        case \"NetConnection.Connect.Success\":\n\n          writeDebug('NetConnection: connected');\n          try {\n            this.ns = new NetStream(this.nc);\n            this.ns.checkPolicyFile = true;\n            \/\/ bufferTime reference: http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/net\/NetStream.html#bufferTime\n            if (this.bufferTime != -1) {\n              this.ns.bufferTime = this.bufferTime; \/\/ set to 0.1 or higher. 0 is reported to cause playback issues with static files.\n            }\n            this.st = new SoundTransform();\n            this.cc.onMetaData = this.metaDataHandler;\n            this.ns.client = this.cc;\n            this.ns.receiveAudio(true);\n            if (this.useVideo) {\n              this.oVideo = new Video();\n              this.ns.receiveVideo(true);\n              this.sm.stage.addEventListener(Event.RESIZE, this.resizeHandler);\n              this.oVideo.smoothing = true; \/\/ http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/Video.html#smoothing\n              this.oVideo.visible = false; \/\/ hide until metadata received\n              this.sm.addChild(this.oVideo);\n              this.oVideo.attachNetStream(this.ns);\n              writeDebug('setting video w\/h to stage: ' + this.sm.stage.stageWidth + 'x' + this.sm.stage.stageHeight);\n              this.oVideo.width = this.sm.stage.stageWidth;\n              this.oVideo.height = this.sm.stage.stageHeight;\n            }\n            this.connected = true;\n            ExternalInterface.call(this.sm.baseJSObject + \"['\" + this.sID + \"']._onconnect\", 1);\n          } catch(e: Error) {\n            this.failed = true;\n            writeDebug('netStream error: ' + e.toString());\n          }\n          break;\n\n        case \"NetStream.Play.StreamNotFound\":\n          this.failed = true;\n          writeDebug(\"NetConnection: Stream not found!\");\n          break;\n\n        case \"NetConnection.Connect.Closed\":\n          this.failed = true;\n          writeDebug(\"NetConnection: Connection closed!\");\n          break;\n\n        default:\n          this.failed = true;\n          writeDebug(\"NetConnection: got unhandled code '\" + event.info.code + \"'!\");\n          ExternalInterface.call(this.sm.baseJSObject + \"['\" + this.sID + \"']._onconnect\", 0);\n          break;\n      }\n    }\n\n    public function resizeHandler(e: Event) : void {\n      \/\/ scale video to stage dimensions\n      \/\/ probably less performant than using native flash scaling, but that doesn't quite seem to work. I'm probably missing something simple.\n      this.oVideo.width = this.sm.stage.stageWidth;\n      this.oVideo.height = this.sm.stage.stageHeight;\n    }\n\n    public function writeDebug(s: String, bTimestamp: Boolean = false) : Boolean {\n      return this.sm.writeDebug(s, bTimestamp); \/\/ defined in main SM object\n    }\n\n    public function doNetStatus(e: NetStatusEvent) : void {\n      writeDebug('netStatusEvent: ' + e.info.code);\n    }\n\n    public function metaDataHandler(infoObject: Object) : void {\n      \/*\n    var data:String = new String();\n    for (var prop:* in infoObject) {\n    data += prop+': '+infoObject[prop]+' ';\n    }\n    ExternalInterface.call('soundManager._writeDebug','Metadata: '+data);\n    *\/\n      if (this.oVideo) {\n        \/\/ set dimensions accordingly\n        if (!infoObject.width && !infoObject.height) {\n          writeDebug('No width\/height specified');\n          infoObject.width = 0;\n          infoObject.height = 0;\n        }\n        writeDebug('video dimensions: ' + infoObject.width + 'x' + infoObject.height + ' (w\/h)');\n        this.videoWidth = infoObject.width;\n        this.videoHeight = infoObject.height;\n        \/\/ implement a subset of metadata to pass over EI bridge\n        \/\/ some formats have extra stuff, eg. \"aacaot\", \"avcprofile\"\n        \/\/ http:\/\/livedocs.adobe.com\/flash\/9.0\/main\/wwhelp\/wwhimpl\/common\/html\/wwhelp.htm?context=LiveDocs_Parts&file=00000267.html\n        var oMeta: Object = new Object();\n        var item: Object = null;\n        for (item in infoObject) {\n          \/\/ exclude seekpoints for now, presumed not useful and overly large.\n          if (item != 'seekpoints') {\n            oMeta[item] = infoObject[item];\n          }\n        }\n        ExternalInterface.call(baseJSObject + \"['\" + this.sID + \"']._onmetadata\", oMeta);\n        writeDebug('showing video for ' + this.sID);\n        this.oVideo.visible = true; \/\/ show ze video!\n      }\n      if (!this.loaded) {\n        ExternalInterface.call(baseJSObject + \"['\" + this.sID + \"']._whileloading\", this.bytesLoaded, (this.bytesTotal || this.totalBytes), (infoObject.duration || this.duration));\n      }\n      this.duration = infoObject.duration * 1000;\n      \/\/ null this out for the duration of this object's existence.\n      \/\/ it may be called multiple times.\n      this.cc.onMetaData = function (infoObject: Object) : void {}\n\n    }\n\n    public function getWaveformData() : void {\n      \/\/ http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/SoundMixer.html#computeSpectrum()\n      SoundMixer.computeSpectrum(this.waveformData, false, 0); \/\/ sample wave data at 44.1 KHz\n      this.waveformDataArray = [];\n      for (var i: int = 0, j: int = this.waveformData.length \/ 4; i < j; i++) { \/\/ get all 512 values (256 per channel)\n        this.waveformDataArray.push(int(this.waveformData.readFloat() * 1000) \/ 1000);\n      }\n    }\n\n    public function getEQData() : void {\n      \/\/ http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/SoundMixer.html#computeSpectrum()\n      SoundMixer.computeSpectrum(this.eqData, true, 0); \/\/ sample EQ data at 44.1 KHz\n      this.eqDataArray = [];\n      for (var i: int = 0, j: int = this.eqData.length \/ 4; i < j; i++) { \/\/ get all 512 values (256 per channel)\n        this.eqDataArray.push(int(this.eqData.readFloat() * 1000) \/ 1000);\n      }\n    }\n\n    public function start(nMsecOffset: int, nLoops: int) : void {\n      writeDebug(\"Called start nMsecOffset \"+ nMsecOffset+ ' nLoops '+nLoops);\n      this.sm.currentObject = this; \/\/ reference for video, full-screen\n      if (this.useNetstream) {\n        writeDebug('start: seeking to ' + nMsecOffset);\n        this.cc.onMetaData = this.metaDataHandler;\n        this.ns.seek(nMsecOffset);\n        if (this.paused) {\n          this.ns.resume(); \/\/ get the sound going again\n          if (!this.didLoad) this.didLoad = true;\n        } else if (!this.didLoad) {\n          this.ns.play(this.sURL);\n          this.didLoad = true;\n        }\n        \/\/ this.ns.addEventListener(Event.SOUND_COMPLETE, _onfinish);\n        this.applyTransform();\n      } else {\n        this.soundChannel = this.play(nMsecOffset, nLoops);\n        this.addEventListener(Event.SOUND_COMPLETE, _onfinish);\n        this.applyTransform();\n      }\n    }\n\n    private function _onfinish() : void {\n      this.removeEventListener(Event.SOUND_COMPLETE, _onfinish);\n    }\n\n    public function loadSound(sURL: String, bStream: Boolean) : void {\n      if (this.useNetstream) {\n        if (this.didLoad != true) {\n          ExternalInterface.call('loadSound(): loading ' + this.sURL);\n          this.ns.play(this.sURL);\n          this.didLoad = true;\n        }\n        \/\/ this.addEventListener(Event.SOUND_COMPLETE, _onfinish);\n        this.applyTransform();\n      } else {\n        try {\n          this.didLoad = true;\n          this.urlRequest = new URLRequest(sURL);\n          this.soundLoaderContext = new SoundLoaderContext(1000, true); \/\/ check for policy (crossdomain.xml) file on remote domains - http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/SoundLoaderContext.html\n          this.load(this.urlRequest, this.soundLoaderContext);\n        } catch(e: Error) {\n          writeDebug('error during loadSound(): ' + e.toString());\n        }\n      }\n    }\n\n    public function setVolume(nVolume: Number) : void {\n      this.lastValues.volume = nVolume \/ 100;\n      this.applyTransform();\n    }\n\n    public function setPan(nPan: Number) : void {\n      this.lastValues.pan = nPan \/ 100;\n      this.applyTransform();\n    }\n\n    public function applyTransform() : void {\n      var st: SoundTransform = new SoundTransform(this.lastValues.volume, this.lastValues.pan);\n      if (this.useNetstream) {\n        this.ns.soundTransform = st;\n      } else if (this.soundChannel) {\n        this.soundChannel.soundTransform = st; \/\/ new SoundTransform(this.lastValues.volume, this.lastValues.pan);\n      }\n    }\n\n    \/\/ Handle FMS bandwidth check callback.\n    \/\/ @see http:\/\/www.adobe.com\/devnet\/flashmediaserver\/articles\/dynamic_stream_switching_04.html\n    \/\/ @see http:\/\/www.johncblandii.com\/index.php\/2007\/12\/fms-a-quick-fix-for-missing-onbwdone-onfcsubscribe-etc.html\n    public function onBWDone():void{\n      writeDebug('onBWDone: called and ignored');\n    }\n\n    \/\/ NetStream client callback.  Invoked when the song is complete\n    public function onPlayStatus(info:Object):void {\n      writeDebug('onPlayStatus called with '+info);\n      switch(info.code) {\n        case \"NetStream.Play.Complete\":\n          writeDebug('Song has finished!');\n          break;\n      }\n    }\n  }\n}\n","subject":"Add an onPlayStatus method to capture the callback...but it's never called.","message":"Add an onPlayStatus method to capture the callback...but it's never called.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"Shinobi881\/SoundManager2,usergit\/SoundManager2,thecocce\/SoundManager2,oceanho\/SoundManager2,Zarel\/SoundManager2,ali2mdj\/SoundManager2,2947721120\/SoundManager2,kyroskoh\/SoundManager2,relax\/SoundManager2,Nona-Creative\/SoundManager2,Zarel\/SoundManager2,usergit\/SoundManager2,Erbolking\/SoundManager2,snowman1ng\/SoundManager2-Seek-Reverse,snowman1ng\/SoundManager2-Seek-Reverse,minorgod\/SoundManager2,minorgod\/SoundManager2,usergit\/SoundManager2,kidaa\/SoundManager2,kyroskoh\/SoundManager2,2947721120\/SoundManager2,thecocce\/SoundManager2,josephsavona\/SoundManager2,josephsavona\/SoundManager2,minorgod\/SoundManager2,thecocce\/SoundManager2,Shinobi881\/SoundManager2,snowman1ng\/SoundManager2-Seek-Reverse,ubergrafik\/SoundManager2,oceanho\/SoundManager2,oceanho\/SoundManager2,tchoulihan\/SoundManager2,kidaa\/SoundManager2,ali2mdj\/SoundManager2,relax\/SoundManager2,ubergrafik\/SoundManager2,tchoulihan\/SoundManager2,Nona-Creative\/SoundManager2,kidaa\/SoundManager2,ali2mdj\/SoundManager2,acchoblues\/SoundManager2,acchoblues\/SoundManager2,2947721120\/SoundManager2,ubergrafik\/SoundManager2,tchoulihan\/SoundManager2,Erbolking\/SoundManager2,Erbolking\/SoundManager2,relax\/SoundManager2,Nona-Creative\/SoundManager2,kyroskoh\/SoundManager2,Shinobi881\/SoundManager2"}
{"commit":"f42b008df2451cbad8bafe2c2c5a851e4bd5ed84","old_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLayer.as","new_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLayer.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.xfl {\n\nimport aspire.util.XmlUtil;\n\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\n\npublic class XflLayer\n{\n    public static const NAME :String = \"name\";\n    public static const TYPE :String = \"layerType\";\n\n    public static const TYPE_GUIDE :String = \"guide\";\n    public static const TYPE_FOLDER :String = \"folder\";\n\tpublic static const TYPE_MASK :String = \"mask\";\n\n    use namespace xflns;\n\n    public static function parse (lib :XflLibrary, baseLocation :String, xml :XML, flipbook :Boolean,mask:String=null) :LayerMold {\n        const layer :LayerMold = new LayerMold();\n        layer.name = XmlUtil.getStringAttr(xml, NAME);\n        layer.flipbook = flipbook;\n\t\t\/\/ mask\n\t\tif (mask!=null) layer.mask = mask;\n        const location :String = baseLocation + \":\" + layer.name;\n        var frameXmlList :XMLList = xml.frames.DOMFrame;\n        for each (var frameXml :XML in frameXmlList) {\n            layer.keyframes.push(XflKeyframe.parse(lib, location, frameXml, flipbook));\n        }\n        if (layer.keyframes.length == 0) lib.addError(location, ParseError.INFO, \"No keyframes on layer\");\n\n        var ii :int;\n        var kf :KeyframeMold;\n        var nextKf :KeyframeMold;\n\n        \/\/ normalize skews, so that we always skew the shortest distance between\n        \/\/ two angles (we don't want to skew more than Math.PI)\n        for (ii = 0; ii < layer.keyframes.length - 1; ++ii) {\n            kf = layer.keyframes[ii];\n            nextKf = layer.keyframes[ii+1];\n            frameXml = frameXmlList[ii];\n\n            if (kf.skewX + Math.PI < nextKf.skewX) {\n                nextKf.skewX += -Math.PI * 2;\n            } else if (kf.skewX - Math.PI > nextKf.skewX) {\n                nextKf.skewX += Math.PI * 2;\n            }\n            if (kf.skewY + Math.PI < nextKf.skewY) {\n                nextKf.skewY += -Math.PI * 2;\n            } else if (kf.skewY - Math.PI > nextKf.skewY) {\n                nextKf.skewY += Math.PI * 2;\n            }\n        }\n\n        \/\/ apply additional rotations\n        var additionalRotation :Number = 0;\n        for (ii = 0; ii < layer.keyframes.length - 1; ++ii) {\n            kf = layer.keyframes[ii];\n            nextKf = layer.keyframes[ii+1];\n            frameXml = frameXmlList[ii];\n\n            var motionTweenRotate :String = XmlUtil.getStringAttr(frameXml,\n                XflKeyframe.MOTION_TWEEN_ROTATE, XflKeyframe.MOTION_TWEEN_ROTATE_NONE);\n\n            \/\/ If a direction is specified, take it into account\n            if (motionTweenRotate != XflKeyframe.MOTION_TWEEN_ROTATE_NONE) {\n                var direction :Number = (motionTweenRotate == XflKeyframe.MOTION_TWEEN_ROTATE_CLOCKWISE ? 1 : -1);\n                \/\/ negative scales affect rotation direction\n                direction *= sign(nextKf.scaleX) * sign(nextKf.scaleY);\n\n                while (direction < 0 && kf.skewX < nextKf.skewX) {\n                    nextKf.skewX -= Math.PI * 2;\n                }\n                while (direction > 0 && kf.skewX > nextKf.skewX) {\n                    nextKf.skewX += Math.PI * 2;\n                }\n                while (direction < 0 && kf.skewY < nextKf.skewY) {\n                    nextKf.skewY -= Math.PI * 2;\n                }\n                while (direction > 0 && kf.skewY > nextKf.skewY) {\n                    nextKf.skewY += Math.PI * 2;\n                }\n\n                \/\/ additional rotations specified?\n                var motionTweenRotateTimes :Number =\n                    XmlUtil.getNumberAttr(frameXml, XflKeyframe.MOTION_TWEEN_ROTATE_TIMES, 0);\n                var thisRotation :Number = motionTweenRotateTimes * Math.PI * 2 * direction;\n                additionalRotation += thisRotation;\n            }\n\n            nextKf.rotate(additionalRotation);\n        }\n\n        return layer;\n    }\n\n    protected static function sign (n :Number) :Number {\n        return (n > 0 ? 1 : (n < 0 ? -1 : 0));\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.xfl {\n\nimport aspire.util.XmlUtil;\n\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\n\npublic class XflLayer\n{\n    public static const NAME :String = \"name\";\n    public static const TYPE :String = \"layerType\";\n\n    public static const TYPE_GUIDE :String = \"guide\";\n    public static const TYPE_FOLDER :String = \"folder\";\n\tpublic static const TYPE_MASK :String = \"mask\";\n\n    use namespace xflns;\n\n    public static function parse (lib :XflLibrary, baseLocation :String, xml :XML, flipbook :Boolean) :LayerMold {\n        const layer :LayerMold = new LayerMold();\n        layer.name = XmlUtil.getStringAttr(xml, NAME);\n        layer.flipbook = flipbook;\n\t\t\/\/ mask\n\t\tif (mask!=null) layer.mask = mask;\n        const location :String = baseLocation + \":\" + layer.name;\n        var frameXmlList :XMLList = xml.frames.DOMFrame;\n        for each (var frameXml :XML in frameXmlList) {\n            layer.keyframes.push(XflKeyframe.parse(lib, location, frameXml, flipbook));\n        }\n        if (layer.keyframes.length == 0) lib.addError(location, ParseError.INFO, \"No keyframes on layer\");\n\n        var ii :int;\n        var kf :KeyframeMold;\n        var nextKf :KeyframeMold;\n\n        \/\/ normalize skews, so that we always skew the shortest distance between\n        \/\/ two angles (we don't want to skew more than Math.PI)\n        for (ii = 0; ii < layer.keyframes.length - 1; ++ii) {\n            kf = layer.keyframes[ii];\n            nextKf = layer.keyframes[ii+1];\n            frameXml = frameXmlList[ii];\n\n            if (kf.skewX + Math.PI < nextKf.skewX) {\n                nextKf.skewX += -Math.PI * 2;\n            } else if (kf.skewX - Math.PI > nextKf.skewX) {\n                nextKf.skewX += Math.PI * 2;\n            }\n            if (kf.skewY + Math.PI < nextKf.skewY) {\n                nextKf.skewY += -Math.PI * 2;\n            } else if (kf.skewY - Math.PI > nextKf.skewY) {\n                nextKf.skewY += Math.PI * 2;\n            }\n        }\n\n        \/\/ apply additional rotations\n        var additionalRotation :Number = 0;\n        for (ii = 0; ii < layer.keyframes.length - 1; ++ii) {\n            kf = layer.keyframes[ii];\n            nextKf = layer.keyframes[ii+1];\n            frameXml = frameXmlList[ii];\n\n            var motionTweenRotate :String = XmlUtil.getStringAttr(frameXml,\n                XflKeyframe.MOTION_TWEEN_ROTATE, XflKeyframe.MOTION_TWEEN_ROTATE_NONE);\n\n            \/\/ If a direction is specified, take it into account\n            if (motionTweenRotate != XflKeyframe.MOTION_TWEEN_ROTATE_NONE) {\n                var direction :Number = (motionTweenRotate == XflKeyframe.MOTION_TWEEN_ROTATE_CLOCKWISE ? 1 : -1);\n                \/\/ negative scales affect rotation direction\n                direction *= sign(nextKf.scaleX) * sign(nextKf.scaleY);\n\n                while (direction < 0 && kf.skewX < nextKf.skewX) {\n                    nextKf.skewX -= Math.PI * 2;\n                }\n                while (direction > 0 && kf.skewX > nextKf.skewX) {\n                    nextKf.skewX += Math.PI * 2;\n                }\n                while (direction < 0 && kf.skewY < nextKf.skewY) {\n                    nextKf.skewY -= Math.PI * 2;\n                }\n                while (direction > 0 && kf.skewY > nextKf.skewY) {\n                    nextKf.skewY += Math.PI * 2;\n                }\n\n                \/\/ additional rotations specified?\n                var motionTweenRotateTimes :Number =\n                    XmlUtil.getNumberAttr(frameXml, XflKeyframe.MOTION_TWEEN_ROTATE_TIMES, 0);\n                var thisRotation :Number = motionTweenRotateTimes * Math.PI * 2 * direction;\n                additionalRotation += thisRotation;\n            }\n\n            nextKf.rotate(additionalRotation);\n        }\n\n        return layer;\n    }\n\n    protected static function sign (n :Number) :Number {\n        return (n > 0 ? 1 : (n < 0 ? -1 : 0));\n    }\n}\n}\n","subject":"Revert \"fix XflLayer parse signature\"","message":"Revert \"fix XflLayer parse signature\"\n\nThis reverts commit 47388cac329edc12b6a57798a59f27b37b2923b1.","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump"}
{"commit":"abc8f42f6a2e5e39bf7daee869b6aa618a567a7a","old_file":"common1\/src\/nt\/lib\/util\/assert.as","new_file":"common1\/src\/nt\/lib\/util\/assert.as","old_contents":"package nt.lib.util\n{\n\timport flash.system.Capabilities;\n\n\t[Inline]\n\tpublic function assert(b:Boolean, m:String = \"\", errorClass:Class = null):void\n\t{\n\t\tif (Capabilities.isDebugger)\n\t\t{\n\t\t\tif (!b)\n\t\t\t{\n\t\t\t\tthrow new (errorClass ||= Error)(m);\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package nt.lib.util\n{\n\timport flash.system.Capabilities;\n\/**\n *debug\u5f02\u5e38\u629b\u51fa\u7c7b\n *@param b \u503c\u4e3aflase\u5219\u629b\u51fa\u5f02\u5e38\n *@param m \u5982\u679c\u9519\u8bef\u7c7b\u4e3a\u7a7a\u5219\u629b\u51fa\u8be5\u9519\u8bef\u4fe1\u606f\n *@param errorClass \u9519\u8bef\u7c7b \n *\/\n\t[Inline]\n\tpublic function assert(b:Boolean, m:String = \"\", errorClass:Class = null):void\n\t{\n\t\tif (Capabilities.isDebugger)\n\t\t{\n\t\t\tif (!b)\n\t\t\t{\n\t\t\t\tthrow new (errorClass ||= Error)(m);\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"add annotate","message":"add annotate\n","lang":"ActionScript","license":"mit","repos":"nexttouches\/age_client"}
{"commit":"777adf453e6198d4595af1491104c812d9ef5de2","old_file":"src\/aerys\/minko\/render\/DrawCall.as","new_file":"src\/aerys\/minko\/render\/DrawCall.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n\t\tprivate var _bindingsConsumer\t: DrawCallBindingsConsumer;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t\tif (_bindingsConsumer)\n\t\t\t\t_bindingsConsumer.enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tif (_bindingsConsumer != null)\n\t\t\t{\n\t\t\t\tmeshBindings.removeConsumer(_bindingsConsumer);\n\t\t\t\tsceneBindings.removeConsumer(_bindingsConsumer);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\t_bindingsConsumer\t= new DrawCallBindingsConsumer(\n\t\t\t\t_bindings,\n\t\t\t\t_cpuConstants,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_fsTextures\n\t\t\t);\n\t\t\t_bindingsConsumer.enabled = _enabled;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat    : VertexFormat\t= geometry.format;\n            var hasNormals      : Boolean       = vertexFormat.hasComponent(VertexComponent.NORMAL);\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace(!hasNormals);\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0 && !hasNormals)\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tif (!_vsInputComponents)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tmeshBindings.addConsumer(_bindingsConsumer);\n\t\t\tsceneBindings.addConsumer(_bindingsConsumer);\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\t_bindingsConsumer.setProperty(name, value);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n\t\tprivate var _bindingsConsumer\t: DrawCallBindingsConsumer;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t\tif (_bindingsConsumer)\n\t\t\t\t_bindingsConsumer.enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tif (_bindingsConsumer != null)\n\t\t\t{\n\t\t\t\tmeshBindings.removeConsumer(_bindingsConsumer);\n\t\t\t\tsceneBindings.removeConsumer(_bindingsConsumer);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n            \n            _bindingsConsumer = null;\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\t_bindingsConsumer\t= new DrawCallBindingsConsumer(\n\t\t\t\t_bindings,\n\t\t\t\t_cpuConstants,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_fsTextures\n\t\t\t);\n\t\t\t_bindingsConsumer.enabled = _enabled;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat    : VertexFormat\t= geometry.format;\n            var hasNormals      : Boolean       = vertexFormat.hasComponent(VertexComponent.NORMAL);\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace(!hasNormals);\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0 && !hasNormals)\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tif (!_vsInputComponents)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tmeshBindings.addConsumer(_bindingsConsumer);\n\t\t\tsceneBindings.addConsumer(_bindingsConsumer);\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\t_bindingsConsumer.setProperty(name, value);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","subject":"set _bindingConsumer to null when the bindings are unset","message":"set _bindingConsumer to null when the bindings are unset\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"80ba685b325595f957eb25b57dc138e69ce62e1d","old_file":"frameworks\/projects\/spark\/src\/spark\/utils\/MultiDPIBitmapSource.as","new_file":"frameworks\/projects\/spark\/src\/spark\/utils\/MultiDPIBitmapSource.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.utils\n{\nimport mx.core.DPIClassification;\n    \n\/**\n *  This class provides a list of bitmaps for various runtime densities.  It is supplied\n *  as the source to BitmapImage or Image and as the icon of a Button.  The components\n *  will use the Application.runtimeDPI to choose which image to display.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion Flex 4.5\n *\/\npublic class MultiDPIBitmapSource\n{\n    include \"..\/core\/Version.as\";\n\n\t\/**\n\t *  The source to use if the <code>Application.runtimeDPI<\/code> \n\t *  is <code>DPIClassification.DPI_120<\/code>.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion ApacheFlex 4.11\n\t *\/\n\tpublic var source120dpi:Object;\n\t\n    \/**\n     *  The source to use if the <code>Application.runtimeDPI<\/code> \n     *  is <code>DPIClassification.DPI_160<\/code>.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion Flex 4.5\n     *\/\n    public var source160dpi:Object;\n\n    \/**\n     *  The source to use if the <code>Application.runtimeDPI<\/code> \n     *  is <code>DPIClassification.DPI_240<\/code>.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion Flex 4.5\n     *\/\n    public var source240dpi:Object;\n    \n\t\/**\n\t *  The source to use if the <code>Application.runtimeDPI<\/code> \n\t *  is <code>DPIClassification.DPI_320<\/code>.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion Flex 4.5\n\t *\/\n\tpublic var source320dpi:Object;\n\t\n\t\/**\n\t *  The source to use if the <code>Application.runtimeDPI<\/code> \n\t *  is <code>DPIClassification.DPI_480<\/code>.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion ApacheFlex 4.10\n\t *\/\n\tpublic var source640dpi:Object;\n\t\n\t\/**\n\t *  The source to use if the <code>Application.runtimeDPI<\/code> \n\t *  is <code>DPIClassification.DPI_640<\/code>.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion ApacheFlex 4.11\n\t *\/\n\tpublic var source640dpi:Object;\n    \n    \/**\n     *  Select one of the sourceXXXdpi properties based on the given DPI.  This\n     *  function handles the fallback to different sourceXXXdpi properties\n     *  if the given one is null.  \n     *  The strategy is to try to choose the next highest\n     *  property if it is not null, then return a lower property if not null, then \n     *  just return null.\n     *\n     *  @param The desired DPI.\n     *\n     *  @return One of the sourceXXXdpi properties based on the desired DPI.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion Flex 4.5\n     *\/\n    public function getSource(desiredDPI:Number):Object\n    {\n        var source:Object = source160dpi;\n        switch (desiredDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t\tsource = source640dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source480dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source320dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source240dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source160dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source120dpi;\n\t\t\t\tbreak;\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t\tsource = source480dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source640dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source320dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source240dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source160dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source120dpi;\n\t\t\t\tbreak;\n            case DPIClassification.DPI_320:\n                source = source320dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source480dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source640dpi;\n                if (!source || source == \"\")\n                    source = source240dpi;\n                if (!source || source == \"\")\n                    source = source160dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source120dpi;\n                break;\n\t\t\tcase DPIClassification.DPI_240:\n\t\t\t\tsource = source240dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source320dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source480dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source640dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source160dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source120dpi;\n\t\t\t\tbreak;\n\t\t\tcase DPIClassification.DPI_160:\n\t\t\t\tsource = source160dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source240dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source320dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source480dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source640dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source120dpi;\n\t\t\t\tbreak;\n\t\t\tcase DPIClassification.DPI_120:\n\t\t\t\tsource = source120dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source160dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source240dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source320dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source480dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source640dpi;\n\t\t\t\tbreak;\n        }\n        return source;\n        \n    }\n    \n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.utils\n{\nimport mx.core.DPIClassification;\n    \n\/**\n *  This class provides a list of bitmaps for various runtime densities.  It is supplied\n *  as the source to BitmapImage or Image and as the icon of a Button.  The components\n *  will use the Application.runtimeDPI to choose which image to display.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion Flex 4.5\n *\/\npublic class MultiDPIBitmapSource\n{\n    include \"..\/core\/Version.as\";\n\n\t\/**\n\t *  The source to use if the <code>Application.runtimeDPI<\/code> \n\t *  is <code>DPIClassification.DPI_120<\/code>.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion ApacheFlex 4.11\n\t *\/\n\tpublic var source120dpi:Object;\n\t\n    \/**\n     *  The source to use if the <code>Application.runtimeDPI<\/code> \n     *  is <code>DPIClassification.DPI_160<\/code>.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion Flex 4.5\n     *\/\n    public var source160dpi:Object;\n\n    \/**\n     *  The source to use if the <code>Application.runtimeDPI<\/code> \n     *  is <code>DPIClassification.DPI_240<\/code>.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion Flex 4.5\n     *\/\n    public var source240dpi:Object;\n    \n\t\/**\n\t *  The source to use if the <code>Application.runtimeDPI<\/code> \n\t *  is <code>DPIClassification.DPI_320<\/code>.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion Flex 4.5\n\t *\/\n\tpublic var source320dpi:Object;\n\t\n\t\/**\n\t *  The source to use if the <code>Application.runtimeDPI<\/code> \n\t *  is <code>DPIClassification.DPI_480<\/code>.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion ApacheFlex 4.10\n\t *\/\n\tpublic var source480dpi:Object;\n\t\n\t\/**\n\t *  The source to use if the <code>Application.runtimeDPI<\/code> \n\t *  is <code>DPIClassification.DPI_640<\/code>.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion ApacheFlex 4.11\n\t *\/\n\tpublic var source640dpi:Object;\n    \n    \/**\n     *  Select one of the sourceXXXdpi properties based on the given DPI.  This\n     *  function handles the fallback to different sourceXXXdpi properties\n     *  if the given one is null.  \n     *  The strategy is to try to choose the next highest\n     *  property if it is not null, then return a lower property if not null, then \n     *  just return null.\n     *\n     *  @param The desired DPI.\n     *\n     *  @return One of the sourceXXXdpi properties based on the desired DPI.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion Flex 4.5\n     *\/\n    public function getSource(desiredDPI:Number):Object\n    {\n        var source:Object = source160dpi;\n        switch (desiredDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t\tsource = source640dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source480dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source320dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source240dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source160dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source120dpi;\n\t\t\t\tbreak;\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t\tsource = source480dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source640dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source320dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source240dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source160dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source120dpi;\n\t\t\t\tbreak;\n            case DPIClassification.DPI_320:\n                source = source320dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source480dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source640dpi;\n                if (!source || source == \"\")\n                    source = source240dpi;\n                if (!source || source == \"\")\n                    source = source160dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source120dpi;\n                break;\n\t\t\tcase DPIClassification.DPI_240:\n\t\t\t\tsource = source240dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source320dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source480dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source640dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source160dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source120dpi;\n\t\t\t\tbreak;\n\t\t\tcase DPIClassification.DPI_160:\n\t\t\t\tsource = source160dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source240dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source320dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source480dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source640dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source120dpi;\n\t\t\t\tbreak;\n\t\t\tcase DPIClassification.DPI_120:\n\t\t\t\tsource = source120dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source160dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source240dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source320dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source480dpi;\n\t\t\t\tif (!source || source == \"\")\n\t\t\t\t\tsource = source640dpi;\n\t\t\t\tbreak;\n        }\n        return source;\n        \n    }\n    \n}\n}","subject":"fix 480 dpi bitmap source","message":"fix 480 dpi bitmap source\n","lang":"ActionScript","license":"apache-2.0","repos":"adufilie\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk"}
{"commit":"e7132a127f5a76e2ced598ad1702764ef0243ac7","old_file":"src\/as\/com\/threerings\/flex\/CommandComboBox.as","new_file":"src\/as\/com\/threerings\/flex\/CommandComboBox.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.events.Event;\n\nimport mx.controls.ComboBox;\nimport mx.events.ListEvent;\n\nimport com.threerings.util.CommandEvent;\nimport com.threerings.util.Util;\n\n\/**\n * A combo box that dispatches a command (or calls a callback) when an item is selected.\n * The argument will be the 'data' value of the selected item.\n * NOTE: Unlike the other Command* controls, CommandComboBox allows a null cmd\/callback\n * to be specified.\n *\/\npublic class CommandComboBox extends ComboBox\n{\n    \/** The field of the selectedItem object used as the 'data'. If this property is null,\n     * then the item is the data. *\/\n    public var dataField :String = \"data\";\n\n    \/**\n     * Create a command combobox.\n     *\n     * @param cmdOrFn either a String, which will be the CommandEvent command to dispatch,\n     *        or a function, which will be called when changed.\n     *\/\n    public function CommandComboBox (cmdOrFn :* = null)\n    {\n        CommandButton.validateCmd(cmdOrFn);\n        _cmdOrFn = cmdOrFn;\n\n        addEventListener(ListEvent.CHANGE, handleChange, false, int.MIN_VALUE);\n    }\n\n    \/**\n     * Set the command and argument to be issued when this button is pressed.\n     *\/\n    public function setCommand (cmd :String) :void\n    {\n        _cmdOrFn = cmd;\n    }\n\n    \/**\n     * Set a callback function to call when the button is pressed.\n     *\/\n    public function setCallback (fn :Function) :void\n    {\n        _cmdOrFn = fn;\n    }\n\n    \/**\n     * Set the selectedItem based on the data field.\n     *\/\n    public function set selectedData (data :Object) :void\n    {\n        for (var ii :int = 0; ii < dataProvider.length; ++ii) {\n            if (Util.equals(data, itemToData(dataProvider[ii]))) {\n                this.selectedIndex = ii;\n                return;\n            }\n        }\n\n        \/\/ not found, clear the selection\n        this.selectedIndex = -1;\n    }\n\n    \/**\n     * The value that will be passed to the command or function based on dataField and the\n     * current selected item.\n     *\/\n    public function get selectedData () :Object\n    {\n        return itemToData(this.selectedItem);\n    }\n\n    \/**\n     * Extract the data from the specified item. This can be expanded in the future\n     * if we provide a 'dataFunction'.\n     *\/\n    protected function itemToData (item :Object) :Object\n    {\n        return (item == null || dataField == null) ? item : item[dataField];\n    }\n\n    protected function handleChange (event :ListEvent) :void\n    {\n        if (_cmdOrFn != null && this.selectedIndex != -1) {\n            CommandEvent.dispatch(this, _cmdOrFn, selectedData);\n        }\n    }\n\n    \/** The command (String) to submit, or the function (Function) to call\n     * when changed,  *\/\n    protected var _cmdOrFn :Object;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.events.Event;\n\nimport mx.controls.ComboBox;\nimport mx.events.ListEvent;\n\nimport com.threerings.util.CommandEvent;\nimport com.threerings.util.Util;\n\n\/**\n * A combo box that dispatches a command (or calls a callback) when an item is selected.\n * The argument will be the 'data' value of the selected item.\n * NOTE: Unlike the other Command* controls, CommandComboBox allows a null cmd\/callback\n * to be specified.\n *\/\npublic class CommandComboBox extends ComboBox\n{\n    \/** The field of the selectedItem object used as the 'data'. If this property is null,\n     * then the item is the data. *\/\n    public var dataField :String = \"data\";\n\n    \/**\n     * Create a command combobox.\n     *\n     * @param cmdOrFn either a String, which will be the CommandEvent command to dispatch,\n     *        or a function, which will be called when changed.\n     *\/\n    public function CommandComboBox (cmdOrFn :* = null)\n    {\n        CommandButton.validateCmd(cmdOrFn);\n        _cmdOrFn = cmdOrFn;\n\n        addEventListener(ListEvent.CHANGE, handleChange, false, int.MIN_VALUE);\n    }\n\n    \/**\n     * Set the command and argument to be issued when this button is pressed.\n     *\/\n    public function setCommand (cmd :String) :void\n    {\n        _cmdOrFn = cmd;\n    }\n\n    \/**\n     * Set a callback function to call when the button is pressed.\n     *\/\n    public function setCallback (fn :Function) :void\n    {\n        _cmdOrFn = fn;\n    }\n\n    \/**\n     * Set the selectedItem based on the data field.\n     *\/\n    public function set selectedData (data :Object) :void\n    {\n        for (var ii :int = 0; ii < dataProvider.length; ++ii) {\n            if (Util.equals(data, itemToData(dataProvider[ii]))) {\n                this.selectedIndex = ii;\n                return;\n            }\n        }\n\n        \/\/ not found, clear the selection\n        this.selectedIndex = -1;\n    }\n\n    \/**\n     * The value that will be passed to the command or function based on dataField and the\n     * current selected item.\n     *\/\n    public function get selectedData () :Object\n    {\n        return itemToData(this.selectedItem);\n    }\n\n    \/**\n     * Extract the data from the specified item. This can be expanded in the future\n     * if we provide a 'dataFunction'.\n     *\/\n    protected function itemToData (item :Object) :Object\n    {\n        if (item != null && dataField != null) {\n            try {\n                return item[dataField];\n            } catch (re :ReferenceError) {\n                \/\/ fallback to just returning the item\n            }\n        }\n        return item;\n    }\n\n    protected function handleChange (event :ListEvent) :void\n    {\n        if (_cmdOrFn != null && this.selectedIndex != -1) {\n            CommandEvent.dispatch(this, _cmdOrFn, selectedData);\n        }\n    }\n\n    \/** The command (String) to submit, or the function (Function) to call\n     * when changed,  *\/\n    protected var _cmdOrFn :Object;\n}\n}\n","subject":"Fix for when the items don't have a 'data' property.","message":"Fix for when the items don't have a 'data' property.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@756 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"d713f8a221ebf954255ed7d0a2bc3900a5ecbf7f","old_file":"examples\/web\/app\/classes\/server\/FMSClient.as","new_file":"examples\/web\/app\/classes\/server\/FMSClient.as","old_contents":"package server {\n\tdynamic public class FMSClient extends Object {\n\t\tpublic function FMSClient() {\n\t\t\tsuper();\n\t\t}\n\n\t\tpublic function onRegisterUser(user:String, result:Object):void {\n\t\t\ttrace('FMSClient.onRegisterUser:', user, result);\n\t\t}\n\n\t\tpublic function onStartGame(user:String):void {\n\t\t\ttrace('FMSClient.onStartGame:', user);\n\t\t}\n\n\t\tpublic function onChangePlayer(user:String, player:uint):void {\n\t\t\ttrace('FMSClient.onChangePlayer:', user, player);\n\t\t}\n\n\t\tpublic function onDisconnect(user:String):void {\n\t\t\ttrace('FMSClient.onDisconnect:', user);\n\t\t}\n\t}\n}\n\n","new_contents":"package server {\n\tdynamic public class FMSClient extends Object {\n\t\tpublic function FMSClient() {\n\t\t\tsuper();\n\t\t}\n\n\t\tpublic function onRegisterUser(user:String, result:Object):void {\n\t\t\ttrace('FMSClient.onRegisterUser:', user, result);\n\t\t}\n\n\t\tpublic function onSigninUser(user:String, result:Object):void {\n\t\t\ttrace('FMSClient.onSigninUser:', user, result);\n\t\t}\n\n\t\tpublic function onStartGame(user:String):void {\n\t\t\ttrace('FMSClient.onStartGame:', user);\n\t\t}\n\n\t\tpublic function onChangePlayer(user:String, player:uint):void {\n\t\t\ttrace('FMSClient.onChangePlayer:', user, player);\n\t\t}\n\n\t\tpublic function onDisconnect(user:String):void {\n\t\t\ttrace('FMSClient.onDisconnect:', user);\n\t\t}\n\t}\n}\n\n","subject":"Update FMSClient.as","message":"Update FMSClient.as","lang":"ActionScript","license":"apache-2.0","repos":"adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler"}
{"commit":"d63b447b614c8ac83aebccf34150e1fafb7c2d07","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/SimpleCSSValuesImpl.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/SimpleCSSValuesImpl.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.system.ApplicationDomain;\n\timport flash.utils.getQualifiedClassName;\n\timport flash.utils.getQualifiedSuperclassName;\n\timport flash.utils.getDefinitionByName;\n\t\n\timport org.apache.flex.events.ValueChangeEvent;\n\timport org.apache.flex.events.EventDispatcher;\n\t\n\tpublic class SimpleCSSValuesImpl extends EventDispatcher implements IValuesImpl\n\t{\n\t\tpublic function SimpleCSSValuesImpl()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        private var mainClass:Object;\n        \n\t\tprivate var conditionCombiners:Object;\n\n        public function init(mainClass:Object):void\n        {\n\t\t\tvar styleClassName:String;\n\t\t\tvar c:Class;\n\t\t\tif (!values)\n\t\t\t{\n\t\t\t\tvalues = {};\n\t            this.mainClass = mainClass;\n\t            var mainClassName:String = getQualifiedClassName(mainClass);\n\t\t\t\tstyleClassName = \"_\" + mainClassName + \"_Styles\";\n\t\t\t\tc = ApplicationDomain.currentDomain.getDefinition(styleClassName) as Class;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className:String = getQualifiedClassName(mainClass);\n\t\t\t\tc = ApplicationDomain.currentDomain.getDefinition(className) as Class;\n\t\t\t}\n            generateCSSStyleDeclarations(c[\"factoryFunctions\"], c[\"data\"]);\n        }\n        \n        public function generateCSSStyleDeclarations(factoryFunctions:Object, arr:Array):void\n        {\n\t\t\tif (factoryFunctions == null)\n\t\t\t\treturn;\n\t\t\tif (arr == null)\n\t\t\t\treturn;\n\t\t\t\n            var declarationName:String = \"\";\n            var segmentName:String = \"\";\n            var n:int = arr.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var className:int = arr[i];\n                if (className == CSSClass.CSSSelector)\n                {\n                    var selectorName:String = arr[++i];\n                    segmentName = selectorName + segmentName;\n                    if (declarationName != \"\")\n                        declarationName += \" \";\n                    declarationName += segmentName;\n                    segmentName = \"\";\n                }\n                else if (className == CSSClass.CSSCondition)\n                {\n\t\t\t\t\tif (!conditionCombiners)\n\t\t\t\t\t{\n\t\t\t\t\t\tconditionCombiners = {};\n\t\t\t\t\t\tconditionCombiners[\"class\"] = \".\";\n\t\t\t\t\t\tconditionCombiners[\"id\"] = \"#\";\n\t\t\t\t\t\tconditionCombiners[\"pseudo\"] = ':';    \n\t\t\t\t\t}\n\t\t\t\t\tvar conditionType:String = arr[++i];\n\t\t\t\t\tvar conditionName:String = arr[++i];\n\t\t\t\t\tsegmentName = segmentName + conditionCombiners[conditionType] + conditionName;\n                }\n                else if (className == CSSClass.CSSStyleDeclaration)\n                {\n                    var factoryName:int = arr[++i]; \/\/ defaultFactory or factory\n                    var defaultFactory:Boolean = factoryName == CSSFactory.DefaultFactory;\n                    \/*\n                    if (defaultFactory)\n                    {\n                        mergedStyle = styleManager.getMergedStyleDeclaration(declarationName);\n                        style = new CSSStyleDeclaration(selector, styleManager, mergedStyle == null);\n                    }\n                    else\n                    {\n                        style = styleManager.getStyleDeclaration(declarationName);\n                        if (!style)\n                        {\n                            style = new CSSStyleDeclaration(selector, styleManager, mergedStyle == null);\n                            if (factoryName == CSSFactory.Override)\n                                newSelectors.push(style);\n                        }\n                    }\n                    *\/\n                    var finalName:String;\n                    var valuesFunction:Function;\n                    var valuesObject:Object;\n                    if (defaultFactory)\n                    {\n                        valuesFunction = factoryFunctions[declarationName];\n                        valuesObject = new valuesFunction();\n                        finalName = fixNames(declarationName);\n                        values[finalName] = valuesObject;\n                    }\n                    else\n                    {\n                        valuesFunction = factoryFunctions[declarationName];\n                        valuesObject = new valuesFunction();\n                        var o:Object = values[declarationName];\n                        finalName = fixNames(declarationName);\n                        if (o == null)\n                            values[finalName] = valuesObject;\n                        else\n                        {\n                            valuesFunction.prototype = o;\n                            values[finalName] = new valuesFunction();\n                        }\n                    }\n                    declarationName = \"\";\n                }\n            }\n            \n        }\n\n        private function fixNames(s:String):String\n        {\n\t\t\tif (s == \"\")\n\t\t\t\treturn \"*\";\n\t\t\t\n            var arr:Array = s.split(\" \");\n            var n:int = arr.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var segmentName:String = arr[i];\n\t\t\t\tif (segmentName.charAt(0) == \"#\" || segmentName.charAt(0) == \".\")\n\t\t\t\t\tcontinue;\n\t\t\t\t\n                var c:int = segmentName.lastIndexOf(\".\");\n                if (c > -1)\t\/\/ it is 0 for class selectors\n                {\n                    segmentName = segmentName.substr(0, c) + \"::\" + segmentName.substr(c + 1);\n                    arr[i] = segmentName;\n                }\n            }\n            return arr.join(\" \");\n        }\n\n        public var values:Object;\n\t\t\n\t\tpublic function getValue(thisObject:Object, valueName:String, state:String = null, attrs:Object = null):*\n\t\t{\n            var c:int = valueName.indexOf(\"-\");\n            while (c != -1)\n            {\n                valueName = valueName.substr(0, c) +\n                    valueName.charAt(c + 1).toUpperCase() +\n                    valueName.substr(c + 2);\n                c = valueName.indexOf(\"-\");\n            }\n\n            var value:*;\n\t\t\tvar o:Object;\n\t\t\tvar className:String;\n\t\t\tvar selectorName:String;\n\t\t\t\n\t\t\tif (\"className\" in thisObject)\n\t\t\t{\n\t\t\t\tclassName = thisObject.className;\n\t\t\t\tif (state)\n\t\t\t\t{\n\t\t\t\t\tselectorName = className + \":\" + state;\n\t\t\t\t\to = values[\".\" + selectorName];\n\t\t\t\t\tif (o)\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue = o[valueName];\n\t\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\to = values[\".\" + className];\n\t\t\t\tif (o)\n\t\t\t\t{\n\t\t\t\t\tvalue = o[valueName];\n\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\treturn value;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tclassName = getQualifiedClassName(thisObject);\n\t\t\twhile (className != \"Object\")\n\t\t\t{\n\t\t\t\tif (state)\n\t\t\t\t{\n\t\t\t\t\tselectorName = className + \":\" + state;\n\t\t\t\t\to = values[selectorName];\n\t\t\t\t\tif (o)\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue = o[valueName];\n\t\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t            o = values[className];\n\t            if (o)\n\t            {\n\t                value = o[valueName];\n\t                if (value !== undefined)\n\t                    return value;\n\t            }\n\t\t\t\tclassName = getQualifiedSuperclassName(thisObject);\n\t\t\t\tthisObject = getDefinitionByName(className);\n\t\t\t}\n            o = values[\"global\"];\n            if (o)\n            {\n    \t\t\tvalue = o[valueName];\n    \t\t\tif (value !== undefined)\n    \t\t\t\treturn value;\n            }\n\t\t\to = values[\"*\"];\t\t\t\n\t\t\tif(o)\n\t\t\t{\n\t\t\t\treturn o[valueName];\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic function setValue(thisObject:Object, valueName:String, value:*):void\n\t\t{\n            var c:int = valueName.indexOf(\"-\");\n            while (c != -1)\n            {\n                valueName = valueName.substr(0, c) +\n                    valueName.charAt(c + 1).toUpperCase() +\n                    valueName..substr(c + 2);\n                c = valueName.indexOf(\"-\");\n            }\n\t\t\tvar oldValue:Object = values[valueName];\n\t\t\tif (oldValue != value)\n\t\t\t{\n\t\t\t\tvalues[valueName] = value;\n\t\t\t\tdispatchEvent(new ValueChangeEvent(ValueChangeEvent.VALUE_CHANGE, false, false, oldValue, value));\n\t\t\t}\n\t\t}\n        \n        public function getInstance(valueName:String):Object\n        {\n            var o:Object = values[\"global\"];\n            if (o is Class)\n            {\n                o[valueName] = new o[valueName]();\n                if (o[valueName] is IDocument)\n                    o[valueName].setDocument(mainClass);\n            }\n            return o[valueName];\n        }\n\t}\n}\n\nclass CSSClass\n{\n    public static const CSSSelector:int = 0;\n    public static const CSSCondition:int = 1;\n    public static const CSSStyleDeclaration:int = 2;\n}\n\nclass CSSFactory\n{\n    public static const DefaultFactory:int = 0;\n    public static const Factory:int = 1;\n    public static const Override:int = 2;\n}\n\nclass CSSDataType\n{\n    public static const Native:int = 0;\n    public static const Definition:int = 1;\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.system.ApplicationDomain;\n\timport flash.utils.getDefinitionByName;\n\timport flash.utils.getQualifiedClassName;\n\timport flash.utils.getQualifiedSuperclassName;\n\t\n\timport org.apache.flex.events.EventDispatcher;\n\timport org.apache.flex.events.ValueChangeEvent;\n\t\n\tpublic class SimpleCSSValuesImpl extends EventDispatcher implements IValuesImpl\n\t{\n\t\tpublic function SimpleCSSValuesImpl()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        private var mainClass:Object;\n        \n\t\tprivate var conditionCombiners:Object;\n\n        public function init(mainClass:Object):void\n        {\n\t\t\tvar styleClassName:String;\n\t\t\tvar c:Class;\n\t\t\tif (!values)\n\t\t\t{\n\t\t\t\tvalues = {};\n\t            this.mainClass = mainClass;\n\t            var mainClassName:String = getQualifiedClassName(mainClass);\n\t\t\t\tstyleClassName = \"_\" + mainClassName + \"_Styles\";\n\t\t\t\tc = ApplicationDomain.currentDomain.getDefinition(styleClassName) as Class;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className:String = getQualifiedClassName(mainClass);\n\t\t\t\tc = ApplicationDomain.currentDomain.getDefinition(className) as Class;\n\t\t\t}\n            generateCSSStyleDeclarations(c[\"factoryFunctions\"], c[\"data\"]);\n        }\n        \n        public function generateCSSStyleDeclarations(factoryFunctions:Object, arr:Array):void\n        {\n\t\t\tif (factoryFunctions == null)\n\t\t\t\treturn;\n\t\t\tif (arr == null)\n\t\t\t\treturn;\n\t\t\t\n            var declarationName:String = \"\";\n            var segmentName:String = \"\";\n            var n:int = arr.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var className:int = arr[i];\n                if (className == CSSClass.CSSSelector)\n                {\n                    var selectorName:String = arr[++i];\n                    segmentName = selectorName + segmentName;\n                    if (declarationName != \"\")\n                        declarationName += \" \";\n                    declarationName += segmentName;\n                    segmentName = \"\";\n                }\n                else if (className == CSSClass.CSSCondition)\n                {\n\t\t\t\t\tif (!conditionCombiners)\n\t\t\t\t\t{\n\t\t\t\t\t\tconditionCombiners = {};\n\t\t\t\t\t\tconditionCombiners[\"class\"] = \".\";\n\t\t\t\t\t\tconditionCombiners[\"id\"] = \"#\";\n\t\t\t\t\t\tconditionCombiners[\"pseudo\"] = ':';    \n\t\t\t\t\t}\n\t\t\t\t\tvar conditionType:String = arr[++i];\n\t\t\t\t\tvar conditionName:String = arr[++i];\n\t\t\t\t\tsegmentName = segmentName + conditionCombiners[conditionType] + conditionName;\n                }\n                else if (className == CSSClass.CSSStyleDeclaration)\n                {\n                    var factoryName:int = arr[++i]; \/\/ defaultFactory or factory\n                    var defaultFactory:Boolean = factoryName == CSSFactory.DefaultFactory;\n                    \/*\n                    if (defaultFactory)\n                    {\n                        mergedStyle = styleManager.getMergedStyleDeclaration(declarationName);\n                        style = new CSSStyleDeclaration(selector, styleManager, mergedStyle == null);\n                    }\n                    else\n                    {\n                        style = styleManager.getStyleDeclaration(declarationName);\n                        if (!style)\n                        {\n                            style = new CSSStyleDeclaration(selector, styleManager, mergedStyle == null);\n                            if (factoryName == CSSFactory.Override)\n                                newSelectors.push(style);\n                        }\n                    }\n                    *\/\n                    var mq:String = null;\n                    var o:Object;\n                    if (i < n - 2)\n                    {\n                        \/\/ peek ahead to see if there is a media query\n                        if (arr[i + 1] == CSSClass.CSSMediaQuery)\n                        {\n                            mq = arr[i + 2];\n                            i += 2;\n                            declarationName = mq + \"_\" + declarationName;\n                        }\n                    }\n                    var finalName:String;\n                    var valuesFunction:Function;\n                    var valuesObject:Object;\n                    if (defaultFactory)\n                    {\n                        valuesFunction = factoryFunctions[declarationName];\n                        valuesObject = new valuesFunction();\n                    }\n                    else\n                    {\n                        valuesFunction = factoryFunctions[declarationName];\n                        valuesObject = new valuesFunction();\n                    }\n                    if (isValidStaticMediaQuery(mq))\n                    {\n                        finalName = fixNames(declarationName, mq);\n                        o = values[finalName];\n                        if (o == null)\n                            values[finalName] = valuesObject;\n                        else\n                        {\n                            valuesFunction.prototype = o;\n                            values[finalName] = new valuesFunction();\n                        }\n                    }\n                    declarationName = \"\";\n                }\n            }\n            \n        }\n\n        private function isValidStaticMediaQuery(mq:String):Boolean\n        {\n            if (mq == null)\n                return true;\n            \n            if (mq == \"-flex-flash\")\n                return true;\n            \n            \/\/ TODO: (aharui) other media query\n            \n            return false;\n        }\n        \n        private function fixNames(s:String, mq:String):String\n        {\n            if (mq != null)\n                s = s.substr(mq.length + 1); \/\/ 1 more for the hyphen\n            \n\t\t\tif (s == \"\")\n\t\t\t\treturn \"*\";\n\t\t\t\n            var arr:Array = s.split(\" \");\n            var n:int = arr.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var segmentName:String = arr[i];\n\t\t\t\tif (segmentName.charAt(0) == \"#\" || segmentName.charAt(0) == \".\")\n\t\t\t\t\tcontinue;\n\t\t\t\t\n                var c:int = segmentName.lastIndexOf(\".\");\n                if (c > -1)\t\/\/ it is 0 for class selectors\n                {\n                    segmentName = segmentName.substr(0, c) + \"::\" + segmentName.substr(c + 1);\n                    arr[i] = segmentName;\n                }\n            }\n            return arr.join(\" \");\n        }\n\n        public var values:Object;\n\t\t\n\t\tpublic function getValue(thisObject:Object, valueName:String, state:String = null, attrs:Object = null):*\n\t\t{\n            var c:int = valueName.indexOf(\"-\");\n            while (c != -1)\n            {\n                valueName = valueName.substr(0, c) +\n                    valueName.charAt(c + 1).toUpperCase() +\n                    valueName.substr(c + 2);\n                c = valueName.indexOf(\"-\");\n            }\n\n            var value:*;\n\t\t\tvar o:Object;\n\t\t\tvar className:String;\n\t\t\tvar selectorName:String;\n\t\t\t\n\t\t\tif (\"className\" in thisObject)\n\t\t\t{\n\t\t\t\tclassName = thisObject.className;\n\t\t\t\tif (state)\n\t\t\t\t{\n\t\t\t\t\tselectorName = className + \":\" + state;\n\t\t\t\t\to = values[\".\" + selectorName];\n\t\t\t\t\tif (o)\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue = o[valueName];\n\t\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\to = values[\".\" + className];\n\t\t\t\tif (o)\n\t\t\t\t{\n\t\t\t\t\tvalue = o[valueName];\n\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\treturn value;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tclassName = getQualifiedClassName(thisObject);\n\t\t\twhile (className != \"Object\")\n\t\t\t{\n\t\t\t\tif (state)\n\t\t\t\t{\n\t\t\t\t\tselectorName = className + \":\" + state;\n\t\t\t\t\to = values[selectorName];\n\t\t\t\t\tif (o)\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue = o[valueName];\n\t\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t            o = values[className];\n\t            if (o)\n\t            {\n\t                value = o[valueName];\n\t                if (value !== undefined)\n\t                    return value;\n\t            }\n\t\t\t\tclassName = getQualifiedSuperclassName(thisObject);\n\t\t\t\tthisObject = getDefinitionByName(className);\n\t\t\t}\n            o = values[\"global\"];\n            if (o)\n            {\n    \t\t\tvalue = o[valueName];\n    \t\t\tif (value !== undefined)\n    \t\t\t\treturn value;\n            }\n\t\t\to = values[\"*\"];\t\t\t\n\t\t\tif(o)\n\t\t\t{\n\t\t\t\treturn o[valueName];\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic function setValue(thisObject:Object, valueName:String, value:*):void\n\t\t{\n            var c:int = valueName.indexOf(\"-\");\n            while (c != -1)\n            {\n                valueName = valueName.substr(0, c) +\n                    valueName.charAt(c + 1).toUpperCase() +\n                    valueName..substr(c + 2);\n                c = valueName.indexOf(\"-\");\n            }\n\t\t\tvar oldValue:Object = values[valueName];\n\t\t\tif (oldValue != value)\n\t\t\t{\n\t\t\t\tvalues[valueName] = value;\n\t\t\t\tdispatchEvent(new ValueChangeEvent(ValueChangeEvent.VALUE_CHANGE, false, false, oldValue, value));\n\t\t\t}\n\t\t}\n        \n        public function getInstance(valueName:String):Object\n        {\n            var o:Object = values[\"global\"];\n            if (o is Class)\n            {\n                o[valueName] = new o[valueName]();\n                if (o[valueName] is IDocument)\n                    o[valueName].setDocument(mainClass);\n            }\n            return o[valueName];\n        }\n\t}\n}\n\nclass CSSClass\n{\n    public static const CSSSelector:int = 0;\n    public static const CSSCondition:int = 1;\n    public static const CSSStyleDeclaration:int = 2;\n    public static const CSSMediaQuery:int = 3;\n}\n\nclass CSSFactory\n{\n    public static const DefaultFactory:int = 0;\n    public static const Factory:int = 1;\n    public static const Override:int = 2;\n}\n\nclass CSSDataType\n{\n    public static const Native:int = 0;\n    public static const Definition:int = 1;\n}\n","subject":"add limited media query check for -flex-flash. More MQ processing needed eventually","message":"add limited media query check for -flex-flash.  More MQ processing needed eventually\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"5b82579d738c39f961f291dd75c848334fac5f73","old_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/FilterTerm.as","new_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/FilterTerm.as","old_contents":"\/*\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found\n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n#\n*\/\n\npackage com.rpath.xobj\n{\nimport flash.events.EventDispatcher;\n\npublic class FilterTerm extends EventDispatcher\n{\n    public function FilterTerm(name:String,\n                               value:String,\n                               operator:String = EQUAL)\n    {\n        super();\n        \n        this.name = name;\n        this.operator = operator;\n        this.value = value;\n    }\n    \n    \/**\n     * The field\/property to filter on (LHS)\n     *\/\n    public var name:String;\n    \n    \/**\n     * The logical operator to apply (see static consts below)\n     *\/\n    public var operator:String;\n    \n    \/**\n     * The value to test the field against (RHS)\n     *\/\n    public var value:String;\n    \n    public static const EQUAL:String = \"EQUALS\";\n    public static const NOT_EQUAL:String = \"NOT_EQUALS\";\n    public static const LESS_THAN:String = \"LESS_THAN\";\n    public static const LESS_THAN_OR_EQUAL:String = \"LESS_THAN_OR_EQUAL\";\n    public static const GREATER_THAN:String = \"GREATER_THAN\";\n    public static const GREATER_THAN_OR_EQUAL:String = \"GREATER_THAN_OR_EQUAL\";\n    public static const LIKE:String = \"LIKE\";\n    public static const NOT_LIKE:String = \"NOT_LIKE\";\n    public static const IN:String = \"IN\";\n    public static const NOT_IN:String = \"NOT_IN\";\n    public static const MATCHING:String = \"MATCHING\";\n    public static const NOT_MATCHING:String = \"NOT_MATCHING\";\n    \n    public static const IS:String = \"IS\";\n    public static const IS_NOT:String = \"IS_NOT\";\n    public static const CONTAINS:String = \"CONTAINS\";\n    \n    public static const YES:String = \"YES\";\n    public static const NO:String = \"NO\";\n    \n\n}\n}","new_contents":"\/*\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found\n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n#\n*\/\n\npackage com.rpath.xobj\n{\nimport flash.events.EventDispatcher;\n\n[Bindable]\npublic class FilterTerm\n{\n    public function FilterTerm(name:String,\n                               value:String,\n                               operator:String = EQUAL)\n    {\n        super();\n        \n        this.name = name;\n        this.operator = operator;\n        this.value = value;\n    }\n    \n    \/**\n     * The field\/property to filter on (LHS)\n     *\/\n    public var name:String;\n    \n    \/**\n     * The logical operator to apply (see static consts below)\n     *\/\n    public var operator:String;\n    \n    \/**\n     * The value to test the field against (RHS)\n     *\/\n    public var value:String;\n    \n    public static const EQUAL:String = \"EQUALS\";\n    public static const NOT_EQUAL:String = \"NOT_EQUALS\";\n    public static const LESS_THAN:String = \"LESS_THAN\";\n    public static const LESS_THAN_OR_EQUAL:String = \"LESS_THAN_OR_EQUAL\";\n    public static const GREATER_THAN:String = \"GREATER_THAN\";\n    public static const GREATER_THAN_OR_EQUAL:String = \"GREATER_THAN_OR_EQUAL\";\n    public static const LIKE:String = \"LIKE\";\n    public static const NOT_LIKE:String = \"NOT_LIKE\";\n    public static const IN:String = \"IN\";\n    public static const NOT_IN:String = \"NOT_IN\";\n    public static const MATCHING:String = \"MATCHING\";\n    public static const NOT_MATCHING:String = \"NOT_MATCHING\";\n    \n    public static const IS:String = \"IS\";\n    public static const IS_NOT:String = \"IS_NOT\";\n    public static const CONTAINS:String = \"CONTAINS\";\n    \n    public static const YES:String = \"YES\";\n    public static const NO:String = \"NO\";\n    \n\n}\n}","subject":"Make FilterTerm bindable","message":"Make FilterTerm bindable\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj"}
{"commit":"78bc8c5bed49ad73d749d48d6254540295ff8706","old_file":"plugins\/omniturePlugin\/src\/com\/kaltura\/kdpfl\/plugin\/component\/OmnitureMediator.as","new_file":"plugins\/omniturePlugin\/src\/com\/kaltura\/kdpfl\/plugin\/component\/OmnitureMediator.as","old_contents":"package com.kaltura.kdpfl.plugin.component\r\n{\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.SequenceProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\timport com.kaltura.vo.KalturaPlayableEntry;\r\n\timport com.omniture.AppMeasurement;\r\n\t\r\n\timport flash.display.DisplayObject;\r\n\timport flash.display.DisplayObjectContainer;\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.external.ExternalInterface;\r\n\t\r\n\timport mx.utils.ObjectProxy;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.facade.Facade;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\r\n\tpublic class OmnitureMediator extends Mediator\r\n\t{\r\n\t\t\/**\r\n\t\t * mediator name \r\n\t\t *\/\t\t\r\n\t\tpublic static const NAME:String = \"omnitureMediator\";\r\n\t\t\r\n\t\tprivate var _ready:Boolean = false;\r\n\t\tprivate var _inSeek:Boolean = false;\r\n\t\tprivate var _inDrag:Boolean = false;\r\n\t\tprivate var _inFF:Boolean = false;\r\n\t\tprivate var _p25Once:Boolean = false;\r\n\t\tprivate var _p50Once:Boolean = false;\r\n\t\tprivate var _p75Once:Boolean = false;\r\n\t\tprivate var _p100Once:Boolean = false;\r\n\t\tprivate var _played:Boolean = false;\r\n\t\tprivate var _wasBuffering:Boolean = false;\r\n\t\tprivate var _hasSeeked:Boolean = false;\r\n\t\tprivate var _isReplay:Boolean = false;\r\n\t\tprivate var _mediaIsLoaded:Boolean=false;\r\n\t\tprivate var _fullScreen:Boolean=false;\r\n\t\tprivate var _normalScreen:Boolean=false;\r\n\t\tprivate var _lastSeek:Number=0;\r\n\t\tprivate var _playheadPosition:Number=0;\r\n\t\tprivate var _lastId : String = \"\";\r\n\t\tprivate var _isNewLoad : Boolean = false;\r\n\t\tpublic var _mediaName : String;\r\n\r\n\t\tprivate var _duration : Number;\r\n\t\t\r\n\t\tpublic var dynamicConfig:String;\r\n\t\tpublic var debugMode:String;\r\n\t\t\r\n\t\tpublic var charSet:String = \"UTF-8\";\r\n\t\tpublic var currencyCode:String = \"USD\";\r\n\t\tpublic var dc:String = \"122\";\r\n\t\tpublic var eventDispatcher : EventDispatcher = new EventDispatcher();\r\n\t\t\r\n\t\tpublic static const VIDEO_VIEW_EVENT:String = \"videoViewEvent\";\r\n\t\tpublic static const VIDEO_AUTOPLAY_EVENT:String = \"videoAutoPlayEvent\";\r\n\t\tpublic static const SHARE_EVENT:String = \"shareEvent\";\r\n\t\tpublic static const OPEN_FULL_SCREEN_EVENT:String = \"openFullscreenEvent\";\r\n\t\tpublic static const CLOSE_FULL_SCREEN_EVENT:String = \"closefullscreenEvent\";\r\n\t\tpublic static const SAVE_EVENT:String = \"saveEvent\";\r\n\t\tpublic static const REPLAY_EVENT:String = \"replayEvent\";\r\n\t\tpublic static const PERCENT_50:String = \"percent50\";\r\n\t\tpublic static const SEEK_EVENT:String = \"seekEvent\";\r\n\t\tpublic static const CHANGE_MEDIA_EVENT:String = \"changeMediaEvent\";\r\n\t\tpublic static const GOTO_CONTRIBUTOR_WINDOW_EVENT:String = \"gotoContributorWindowEvent\";\r\n\t\tpublic static const GOTO_EDITOR_WINDOW_EVENT:String = \"gotoEditorWindowEvent\";\r\n\t\tpublic static const PLAYER_PLAY_END_EVENT:String = \"playerPlayEndEvent\";\r\n\t\tpublic static const MEDIA_READY_EVENT:String = \"mediaReadyEvent\";\r\n\t\tpublic static const WATERMARK_CLICK:String = \"watermarkClick\";\r\n\t\tprivate\tvar eip:ExternalInterfaceProxy = Facade.getInstance().retrieveProxy(\"externalInterfaceProxy\") as ExternalInterfaceProxy;\r\n\t\t\r\n\t\tprivate var _isReady:Boolean = false;\r\n\t\tprivate var _autoplayed:Boolean = false;\r\n\t\t \r\n\t\t\/**\r\n\t\t * disable statistics \r\n\t\t *\/\t\t\r\n\t\tpublic var statsDis : Boolean;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Omniture account \r\n\t\t *\/\t\t\r\n\t\tpublic var account  :String;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Omniture visitor namespace \r\n\t\t *\/\t\t\r\n\t\tpublic var visitorNamespace  :String;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Omniture tracking server \r\n\t\t *\/\t\t\r\n\t\tpublic var trackingServer  :String;\r\n\t\t\r\n\t\t\/**\r\n\t\t * entry percents to track \r\n\t\t *\/\t\t\r\n\t\tpublic var trackMilestones  :String;\r\n\t\t\/**\r\n\t\t * Custom general events \r\n\t\t *\/\r\n\t\tpublic var customEvents:Array = new Array();\r\n\t\t\r\n\t\tpublic var s:AppMeasurement;\r\n\t\tprivate var cp:Object;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Constructor. \r\n\t\t *\/\t\t\r\n\t\tpublic function OmnitureMediator(customEvents:Array)\r\n\t\t{\r\n\t\t\tif (customEvents)\r\n\t\t\t{\r\n\t\t\t\tthis.customEvents = customEvents;\r\n\t\t\t}\r\n\t\t\tsuper(NAME);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t* External interface to extract the suit from the page\t\r\n\t\t*\/\r\n\t\tprivate function getOmniVar(omnivar:String):String {\r\n\t\t\t\r\n\t\t\t\/\/TODO - pass this through the ExternalInterfaceProxy once it will \r\n\t\t\treturn ExternalInterface.call(\"function() { return \"+omnivar+\";}\");\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * After all parameters are set - init the AppMeasurement object\r\n\t\t *\/\r\n\t\tpublic function init():void\r\n\t\t{\r\n\t\t\tcp = Facade.getInstance().retrieveProxy(\"configProxy\");\r\n\t\t\tvar f:Object = Facade.getInstance();\r\n\t\t\ts = new AppMeasurement();\r\n\t\t\t\/\/this feature allows to extract the configuration from the page\r\n\t\t\tif(dynamicConfig == \"true\")\r\n\t\t\t{\r\n\t\t\t\teip.addCallback(\"omnitureKdpJsReady\",omnitureKdpJsReady);\r\n\t\t\t\treturn;\r\n\t\t\t}\telse\r\n\t\t\t{\r\n\t\t\t\tif(visitorNamespace.indexOf(\"*\")>-1)\r\n\t\t\t\t\tvisitorNamespace.split(\"*\").join(\".\");\r\n\t\t\t\ts.visitorNamespace = visitorNamespace;\r\n\t\t\t\ts.trackingServer = trackingServer;\r\n\t\t\t\ts.account = account;\r\n\t\t\t\ts.charSet = charSet;\r\n\t\t\t\ts.currencyCode = currencyCode;\r\n\t\t\t}\r\n\t\t\tprepareAppMeasurement();\r\n\t\t}\r\n\t\tpublic function omnitureKdpJsReady():void\r\n\t\t{\r\n\t\t\ts.visitorNamespace = getOmniVar(\"com.TI.Metrics.tcNameSpace\");\r\n\t\t\ts.trackingServer = getOmniVar(\"com.TI.Metrics.tcTrackingServer\");\r\n\t\t\ts.account = getOmniVar(\"com.TI.Metrics.tcReportSuiteID\");\r\n\t\t\ts.charSet = getOmniVar(\"com.TI.Metrics.tcCharSet\");\r\n\t\t\ts.currencyCode = getOmniVar(\"com.TI.Metrics.tcCurrencyCode\");\r\n\t\t\tprepareAppMeasurement(); \r\n\t\t}\r\n\t\t \r\n\t\t\/**\r\n\t\t * Prepare the AppMeasurement attributes and turn on the flag that sais that this is ready. \r\n\t\t *\/\r\n\t\tprivate function prepareAppMeasurement():void\r\n\t\t{\r\n\t\t\ts.dc = dc;\r\n\t\t\ts.debugTracking = debugMode ==\"true\" ? true : false ;\r\n\t\t\ts.trackLocal = true;\r\n\t\t\ts.Media.trackWhilePlaying = true;\r\n\t\t\ts.pageName = cp.vo.flashvars.referer;\r\n\t\t\ts.pageURL = cp.vo.flashvars.referer;\r\n\t\t\ts.Media.trackMilestones = trackMilestones;\r\n\t\t\ts.trackClickMap = true;\r\n\t\t\tif(cp.vo.kuiConf && cp.vo.kuiConf.name)\r\n\t\t\t\ts.Media.playerName= cp.vo.kuiConf.name;\r\n\t\t\telse\r\n\t\t\t\ts.Media.playerName= 'localPlayer';\r\n\t\t\t_isReady = true;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onAddedToStage(evt:Event):void\r\n\t\t{\r\n\t\t\t(viewComponent as DisplayObjectContainer).addChild(s);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Hook to the relevant KDP notifications\r\n\t\t *\/\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\t\r\n\t\t\tvar notificationsArray:Array =  [\r\n\t\t\t\tNotificationType.HAS_OPENED_FULL_SCREEN,\r\n\t\t\t\tNotificationType.HAS_CLOSED_FULL_SCREEN,\r\n\t\t\t\tNotificationType.PLAYER_UPDATE_PLAYHEAD,\r\n\t\t\t\tNotificationType.PLAYER_READY,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.MEDIA_READY,\r\n\t\t\t\tNotificationType.DURATION_CHANGE,\r\n\t\t\t\tNotificationType.PLAYER_SEEK_START,\r\n\t\t\t\tNotificationType.PLAYER_SEEK_END,\r\n\t\t\t\tNotificationType.SCRUBBER_DRAG_START,\r\n\t\t\t\tNotificationType.SCRUBBER_DRAG_END,\r\n\t\t\t\tNotificationType.PLAYER_PAUSED,\r\n\t\t\t\tNotificationType.PLAYER_PLAY_END,\r\n\t\t\t\tNotificationType.CHANGE_MEDIA,\r\n\t\t\t\t\"doGigya\",\r\n\t\t\t\t\"doDownload\",\r\n\t\t\t\t\"watermarkClick\",\r\n\t\t\t\tNotificationType.DO_PLAY,\r\n\t\t\t\tNotificationType.DO_REPLAY,\r\n\t\t\t\tNotificationType.KDP_READY,\r\n\t\t\t\tNotificationType.DO_SEEK\r\n\t\t\t\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t\t\t\t];\r\n\r\n\t\t\tnotificationsArray = notificationsArray.concat(customEvents);\r\n\t\t\treturn notificationsArray;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * @inheritDocs\r\n\t\t *\/\t\t\r\n\t\toverride public function handleNotification(note:INotification):void\r\n\t\t{\r\n\t\t\tif (statsDis) return;\r\n\t\t\t\/\/trace(\"in handle notification: \", note.getName());\r\n\t\t\tvar kc: Object =  facade.retrieveProxy(\"servicesProxy\")[\"kalturaClient\"];\r\n\t\t\tvar data:Object = note.getBody();\r\n\t\t\tvar sequenceProxy : SequenceProxy = facade.retrieveProxy(SequenceProxy.NAME) as SequenceProxy;\r\n\t\t\tswitch(note.getName())\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.PLAYER_READY:\r\n\t\t\t\t\/\/this is useless since the event happens before the OmniturePlugin is ready for use\r\n\t\t\t\t\/\/TOCHECK - do we neeed this ? ANswer - not at the current!  \r\n\t\t\t\t\/\/sendGeneralNotification(\"widgetLoaded\");\r\n\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.HAS_OPENED_FULL_SCREEN:\r\n\t\t\t\t if(_fullScreen==false)\r\n\t\t\t\t {\r\n\t\t\t\t\tsendGeneralNotification(OPEN_FULL_SCREEN_EVENT);\r\n\t\t\t\t }\r\n\t\t\t\t_fullScreen=true;\r\n\t\t\t\t_normalScreen=false;\t\r\n\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.HAS_CLOSED_FULL_SCREEN:\r\n\t\t\t\tif(_normalScreen==false)\r\n\t\t\t\t{\r\n\t\t\t\t\tsendGeneralNotification(CLOSE_FULL_SCREEN_EVENT);\r\n\t\t\t\t}\r\n\t\t\t\t_fullScreen=false;\r\n\t\t\t\t_normalScreen=true;\t\r\n\t\t\t\tbreak;\r\n\t\t\t\tcase \"watermarkClick\":\r\n\t\t\t\t\tsendGeneralNotification(WATERMARK_CLICK);\r\n\t\t\t\tbreak;\r\n\t\t\t\tcase \"playerPlayEnd\":\r\n\t\t\t\t\ts.Media.close(cp.vo.kuiConf.name);\r\n\t\t\t\t\tsendGeneralNotification(PLAYER_PLAY_END_EVENT);\r\n\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t\tif (!sequenceProxy.vo.isInSequence && !_played )\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\ts.Media.play(_mediaName,_playheadPosition);\r\n\t\t\t\t\t\t\/\/seperate in case of autoplay:\r\n\t\t\t\t\t\t_played = true;\r\n\t\t\t\t\t\tif(cp.vo.flashvars.hasOwnProperty('autoPlay') && cp.vo.flashvars.autoPlay == \"true\" && !_autoplayed)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_autoplayed = true;\r\n\t\t\t\t\t\t\tsendGeneralNotification(VIDEO_AUTOPLAY_EVENT);\r\n\t\t\t\t\t\t} else\r\n\t\t\t\t\t\tsendGeneralNotification(VIDEO_VIEW_EVENT);\r\n\t\t\t\t\t}\r\n\t\t\t\tbreak; \r\n\t\t\t\tcase \"doDownload\":\r\n\t\t\t\t\tsendGeneralNotification(SAVE_EVENT);\r\n\t\t\t\tbreak; \r\n\t\t\t\tcase \"doGigya\":\r\n\t\t\t\t\tsendGeneralNotification(SHARE_EVENT);\r\n\t\t\t\tbreak; \r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\tvar bla:Object = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.entry;\r\n\t\t\t\t    if((facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.entry.id){\r\n\t\t\t\t    \tif (_lastId != (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.entry.id)\r\n\t\t\t\t    \t{\r\n\t\t\t\t\t\t\t_mediaName = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.entry.name;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tvar media:KalturaPlayableEntry = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.entry as KalturaPlayableEntry;\r\n\t\t\t\t\t\t\tif (media)\r\n\t\t\t\t\t\t\t\t_duration = media.duration;\r\n\t\t\t\t    \t\t_played = false;\r\n\t\t\t\t    \t\t_lastId = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.entry.id;\r\n\t\t\t\t    \t\t_isNewLoad = true; \r\n\t\t\t\t\t\t\tsendGeneralNotification(MEDIA_READY_EVENT);\r\n\t\t\t\t\t\t\t_p50Once = false;\r\n\t\t\t\t\t\t\t_autoplayed = false;\r\n\t\t\t\t    \t}\r\n\t\t\t\t    \telse\r\n\t\t\t\t    \t{\r\n\t\t\t\t    \t\t_isNewLoad = false;\r\n\t\t\t\t    \t\t_lastSeek = 0;\r\n\t\t\t\t    \t}\r\n\t\t\t\t    \t_mediaIsLoaded=true;\r\n\t\t\t\t    }\r\n\t\t\t\t\ts.movieID = _lastId;\r\n\t\t\t\t\tif(media)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\ts.Media.close(cp.vo.kuiConf.name);\r\n\t\t\t\t\t\ts.Media.open(_mediaName,media.duration, cp.vo.kuiConf.name);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\tcase NotificationType.DURATION_CHANGE:\r\n\t\t\t\t\tif(_isNewLoad){\r\n\t\t\t\t\t\t_hasSeeked = false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\treturn;\r\n\t\t\t\tbreak;\t\r\n\t\t\t\tcase NotificationType.PLAYER_SEEK_END:\r\n\t\t\t\t\t_inSeek = false;\r\n\t\t\t\t\tvar kmpm:KMediaPlayerMediator = (facade.retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator);\r\n\t\t\t\t\ttrace(\"sent \",kmpm.player.currentTime);\r\n\t\t\t\t\ts.Media.play(_mediaName,kmpm.player.currentTime);\r\n\t\t\t\t\t\/\/to see if we are passed 50% or not\r\n\t\t\t\t\treturn;\r\n\t\t\t\tbreak;\r\n\t\t\t\t\t\t\r\n\t\t\t\tcase NotificationType.SCRUBBER_DRAG_START:\r\n\t\t\t\t\t_inDrag = true;\r\n\t\t\t\t\treturn;\r\n\t\t\t\tbreak;\r\n\t\t\t\t \t\t\r\n\t\t\t\tcase NotificationType.SCRUBBER_DRAG_END:\r\n\t\t\t\t\t_inDrag = false;\r\n\t\t\t\t\t_inSeek = false;\r\n\t\t\t\t\treturn;\r\n\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\t \t\t\r\n\t\t\t\tcase NotificationType.PLAYER_UPDATE_PLAYHEAD:\r\n\t\t\t\t\t_playheadPosition = data as Number;\r\n\t\t\t\t\t\/\/ add a 50% notification \r\n\t\t\t\t\ttrace(_playheadPosition , (_duration\/2))\r\n\t\t\t\t\tif(!_p50Once && _playheadPosition > (_duration\/2))\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_p50Once = true;\r\n\t\t\t\t\t\tsendGeneralNotification(PERCENT_50);\r\n\t\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.KDP_READY:\r\n\t\t\t\t\/\/Ready should not occur more than once\r\n\t\t\t\t\tif (_ready) return;\r\n\t\t\t\t\t_ready = true;\r\n\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.DO_SEEK:\r\n\t\t\t\t\t_lastSeek = Number(note.getBody());\r\n\t\t\t\t\ts.Media.stop(_mediaName,_playheadPosition);\r\n\t\t\t\t\tif(_inDrag && !_inSeek && !_isReplay)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tsendGeneralNotification(SEEK_EVENT);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t_inSeek = true;\r\n\t\t\t\t\t_hasSeeked = true;\r\n\t\t\t\t\t_isReplay = false;\r\n\t\t\t\r\n\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.DO_REPLAY:\r\n\t\t\t\t\ts.Media.open(_mediaName, _duration , cp.vo.kuiConf.name);\r\n\t\t\t\t\tsendGeneralNotification(REPLAY_EVENT); \/\/TODO, fix the seek event being sent after replay. at the current this relies on the replay command happening before the seek  \r\n\t\t\t\t\t_isReplay = true;\r\n\t\t\t\tbreak;\r\n\t\t\t\t\/*case \"doPlay\":\r\n\t\t\t\t\ts.Media.play(_mediaName,_playheadPosition);\r\n\t\t\t\tbreak;*\/\r\n\t\t\t\tcase NotificationType.PLAYER_PAUSED:\r\n\t\t\t\t\tvar currentTime : Number = (facade.retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator).player.currentTime;\r\n\t\t\t\t\ts.Media.stop(_mediaName,currentTime);\r\n\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tdefault:\r\n\t\t\t\t\t\/\/make sure we use the default only to the custom events\r\n\t\t\t\t\tfor (var o:Object in customEvents)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (note.getName() == customEvents[o].toString())\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t sendGeneralNotification(note.getName())\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t}\r\n\t\t\/**\r\n\t\t * Send a general notification. let the code handle the logic \r\n\t\t * \r\n\t\t *\/\r\n\t\tprivate function sendGeneralNotification(evt:String):void\r\n\t\t{\r\n\t\t\teventDispatcher.dispatchEvent(new Event(evt));\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * view component \r\n\t\t *\/\t\t\r\n\t\tpublic function get view() : DisplayObject\r\n\t\t{\r\n\t\t\treturn viewComponent as DisplayObject;\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\t\/\/ unique \r\n\t\t\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl.plugin.component\r\n{\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.SequenceProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\timport com.kaltura.vo.KalturaPlayableEntry;\r\n\timport com.omniture.AppMeasurement;\r\n\t\r\n\timport flash.display.DisplayObject;\r\n\timport flash.display.DisplayObjectContainer;\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.external.ExternalInterface;\r\n\t\r\n\timport mx.utils.ObjectProxy;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.facade.Facade;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\r\n\tpublic class OmnitureMediator extends Mediator\r\n\t{\r\n\t\t\/**\r\n\t\t * mediator name \r\n\t\t *\/\t\t\r\n\t\tpublic static const NAME:String = \"omnitureMediator\";\r\n\t\t\r\n\t\tprivate var _ready:Boolean = false;\r\n\t\tprivate var _inSeek:Boolean = false;\r\n\t\tprivate var _inDrag:Boolean = false;\r\n\t\tprivate var _inFF:Boolean = false;\r\n\t\tprivate var _p25Once:Boolean = false;\r\n\t\tprivate var _p50Once:Boolean = false;\r\n\t\tprivate var _p75Once:Boolean = false;\r\n\t\tprivate var _p100Once:Boolean = false;\r\n\t\tprivate var _played:Boolean = false;\r\n\t\tprivate var _wasBuffering:Boolean = false;\r\n\t\tprivate var _hasSeeked:Boolean = false;\r\n\t\tprivate var _isReplay:Boolean = false;\r\n\t\tprivate var _mediaIsLoaded:Boolean=false;\r\n\t\tprivate var _fullScreen:Boolean=false;\r\n\t\tprivate var _normalScreen:Boolean=false;\r\n\t\tprivate var _lastSeek:Number=0;\r\n\t\tprivate var _playheadPosition:Number=0;\r\n\t\tprivate var _lastId : String = \"\";\r\n\t\tprivate var _isNewLoad : Boolean = false;\r\n\t\tpublic var _mediaName : String;\r\n\r\n\t\tprivate var _duration : Number;\r\n\t\t\r\n\t\tpublic var dynamicConfig:String;\r\n\t\tpublic var debugMode:String;\r\n\t\t\r\n\t\tpublic var charSet:String = \"UTF-8\";\r\n\t\tpublic var currencyCode:String = \"USD\";\r\n\t\tpublic var dc:String = \"122\";\r\n\t\tpublic var eventDispatcher : EventDispatcher = new EventDispatcher();\r\n\t\t\r\n\t\tpublic static const VIDEO_VIEW_EVENT:String = \"videoViewEvent\";\r\n\t\tpublic static const VIDEO_AUTOPLAY_EVENT:String = \"videoAutoPlayEvent\";\r\n\t\tpublic static const SHARE_EVENT:String = \"shareEvent\";\r\n\t\tpublic static const OPEN_FULL_SCREEN_EVENT:String = \"openFullscreenEvent\";\r\n\t\tpublic static const CLOSE_FULL_SCREEN_EVENT:String = \"closefullscreenEvent\";\r\n\t\tpublic static const SAVE_EVENT:String = \"saveEvent\";\r\n\t\tpublic static const REPLAY_EVENT:String = \"replayEvent\";\r\n\t\tpublic static const PERCENT_50:String = \"percent50\";\r\n\t\tpublic static const SEEK_EVENT:String = \"seekEvent\";\r\n\t\tpublic static const CHANGE_MEDIA_EVENT:String = \"changeMediaEvent\";\r\n\t\tpublic static const GOTO_CONTRIBUTOR_WINDOW_EVENT:String = \"gotoContributorWindowEvent\";\r\n\t\tpublic static const GOTO_EDITOR_WINDOW_EVENT:String = \"gotoEditorWindowEvent\";\r\n\t\tpublic static const PLAYER_PLAY_END_EVENT:String = \"playerPlayEndEvent\";\r\n\t\tpublic static const MEDIA_READY_EVENT:String = \"mediaReadyEvent\";\r\n\t\tpublic static const WATERMARK_CLICK:String = \"watermarkClick\";\r\n\t\tprivate\tvar eip:ExternalInterfaceProxy = Facade.getInstance().retrieveProxy(\"externalInterfaceProxy\") as ExternalInterfaceProxy;\r\n\t\t\r\n\t\tprivate var _isReady:Boolean = false;\r\n\t\tprivate var _autoplayed:Boolean = false;\r\n\t\t \r\n\t\t\/**\r\n\t\t * disable statistics \r\n\t\t *\/\t\t\r\n\t\tpublic var statsDis : Boolean;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Omniture account \r\n\t\t *\/\t\t\r\n\t\tpublic var account  :String;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Omniture visitor namespace \r\n\t\t *\/\t\t\r\n\t\tpublic var visitorNamespace  :String;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Omniture tracking server \r\n\t\t *\/\t\t\r\n\t\tpublic var trackingServer  :String;\r\n\t\t\r\n\t\t\/**\r\n\t\t * entry percents to track \r\n\t\t *\/\t\t\r\n\t\tpublic var trackMilestones  :String;\r\n\t\t\/**\r\n\t\t * Custom general events \r\n\t\t *\/\r\n\t\tpublic var customEvents:Array = new Array();\r\n\t\t\r\n\t\tpublic var s:AppMeasurement;\r\n\t\tprivate var cp:Object;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Constructor. \r\n\t\t *\/\t\t\r\n\t\tpublic function OmnitureMediator(customEvents:Array)\r\n\t\t{\r\n\t\t\tif (customEvents)\r\n\t\t\t{\r\n\t\t\t\tthis.customEvents = customEvents;\r\n\t\t\t}\r\n\t\t\tsuper(NAME);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t* External interface to extract the suit from the page\t\r\n\t\t*\/\r\n\t\tprivate function getOmniVar(omnivar:String):String {\r\n\t\t\t\r\n\t\t\t\/\/TODO - pass this through the ExternalInterfaceProxy once it will \r\n\t\t\treturn ExternalInterface.call(\"function() { return \"+omnivar+\";}\");\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * After all parameters are set - init the AppMeasurement object\r\n\t\t *\/\r\n\t\tpublic function init():void\r\n\t\t{\r\n\t\t\tcp = Facade.getInstance().retrieveProxy(\"configProxy\");\r\n\t\t\tvar f:Object = Facade.getInstance();\r\n\t\t\ts = new AppMeasurement();\r\n\t\t\t\/\/this feature allows to extract the configuration from the page\r\n\t\t\tif(dynamicConfig == \"true\")\r\n\t\t\t{\r\n\t\t\t\teip.addCallback(\"omnitureKdpJsReady\",omnitureKdpJsReady);\r\n\t\t\t\treturn;\r\n\t\t\t}\telse\r\n\t\t\t{\r\n\t\t\t\tif(visitorNamespace.indexOf(\"*\")>-1)\r\n\t\t\t\t\tvisitorNamespace.split(\"*\").join(\".\");\r\n\t\t\t\ts.visitorNamespace = visitorNamespace;\r\n\t\t\t\ts.trackingServer = trackingServer;\r\n\t\t\t\ts.account = account;\r\n\t\t\t\ts.charSet = charSet;\r\n\t\t\t\ts.currencyCode = currencyCode;\r\n\t\t\t}\r\n\t\t\tprepareAppMeasurement();\r\n\t\t}\r\n\t\tpublic function omnitureKdpJsReady():void\r\n\t\t{\r\n\t\t\ts.visitorNamespace = getOmniVar(\"com.TI.Metrics.tcNameSpace\");\r\n\t\t\ts.trackingServer = getOmniVar(\"com.TI.Metrics.tcTrackingServer\");\r\n\t\t\ts.account = getOmniVar(\"com.TI.Metrics.tcReportSuiteID\");\r\n\t\t\ts.charSet = getOmniVar(\"com.TI.Metrics.tcCharSet\");\r\n\t\t\ts.currencyCode = getOmniVar(\"com.TI.Metrics.tcCurrencyCode\");\r\n\t\t\tprepareAppMeasurement(); \r\n\t\t}\r\n\t\t \r\n\t\t\/**\r\n\t\t * Prepare the AppMeasurement attributes and turn on the flag that sais that this is ready. \r\n\t\t *\/\r\n\t\tprivate function prepareAppMeasurement():void\r\n\t\t{\r\n\t\t\ts.dc = dc;\r\n\t\t\ts.debugTracking = debugMode ==\"true\" ? true : false ;\r\n\t\t\ts.trackLocal = true;\r\n\t\t\ts.Media.trackWhilePlaying = true;\r\n\t\t\ts.pageName = cp.vo.flashvars.referer;\r\n\t\t\ts.pageURL = cp.vo.flashvars.referer;\r\n\t\t\ts.Media.trackMilestones = trackMilestones;\r\n\t\t\ts.trackClickMap = true;\r\n\t\t\tif(cp.vo.kuiConf && cp.vo.kuiConf.name)\r\n\t\t\t\ts.Media.playerName= cp.vo.kuiConf.name;\r\n\t\t\telse\r\n\t\t\t\ts.Media.playerName= 'localPlayer';\r\n\t\t\t_isReady = true;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onAddedToStage(evt:Event):void\r\n\t\t{\r\n\t\t\t(viewComponent as DisplayObjectContainer).addChild(s);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Hook to the relevant KDP notifications\r\n\t\t *\/\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\t\r\n\t\t\tvar notificationsArray:Array =  [\r\n\t\t\t\tNotificationType.HAS_OPENED_FULL_SCREEN,\r\n\t\t\t\tNotificationType.HAS_CLOSED_FULL_SCREEN,\r\n\t\t\t\tNotificationType.PLAYER_UPDATE_PLAYHEAD,\r\n\t\t\t\tNotificationType.PLAYER_READY,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.MEDIA_READY,\r\n\t\t\t\tNotificationType.DURATION_CHANGE,\r\n\t\t\t\tNotificationType.PLAYER_SEEK_START,\r\n\t\t\t\tNotificationType.PLAYER_SEEK_END,\r\n\t\t\t\tNotificationType.SCRUBBER_DRAG_START,\r\n\t\t\t\tNotificationType.SCRUBBER_DRAG_END,\r\n\t\t\t\tNotificationType.PLAYER_PAUSED,\r\n\t\t\t\tNotificationType.PLAYER_PLAY_END,\r\n\t\t\t\tNotificationType.CHANGE_MEDIA,\r\n\t\t\t\t\"doGigya\",\r\n\t\t\t\t\"showAdvancedShare\",\r\n\t\t\t\t\"doDownload\",\r\n\t\t\t\t\"watermarkClick\",\r\n\t\t\t\tNotificationType.DO_PLAY,\r\n\t\t\t\tNotificationType.DO_REPLAY,\r\n\t\t\t\tNotificationType.KDP_READY,\r\n\t\t\t\tNotificationType.DO_SEEK\r\n\t\t\t\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t\t\t\t];\r\n\r\n\t\t\tnotificationsArray = notificationsArray.concat(customEvents);\r\n\t\t\treturn notificationsArray;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * @inheritDocs\r\n\t\t *\/\t\t\r\n\t\toverride public function handleNotification(note:INotification):void\r\n\t\t{\r\n\t\t\tif (statsDis) return;\r\n\t\t\t\/\/trace(\"in handle notification: \", note.getName());\r\n\t\t\tvar kc: Object =  facade.retrieveProxy(\"servicesProxy\")[\"kalturaClient\"];\r\n\t\t\tvar data:Object = note.getBody();\r\n\t\t\tvar sequenceProxy : SequenceProxy = facade.retrieveProxy(SequenceProxy.NAME) as SequenceProxy;\r\n\t\t\tswitch(note.getName())\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.PLAYER_READY:\r\n\t\t\t\t\/\/this is useless since the event happens before the OmniturePlugin is ready for use\r\n\t\t\t\t\/\/TOCHECK - do we neeed this ? ANswer - not at the current!  \r\n\t\t\t\t\/\/sendGeneralNotification(\"widgetLoaded\");\r\n\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.HAS_OPENED_FULL_SCREEN:\r\n\t\t\t\t if(_fullScreen==false)\r\n\t\t\t\t {\r\n\t\t\t\t\tsendGeneralNotification(OPEN_FULL_SCREEN_EVENT);\r\n\t\t\t\t }\r\n\t\t\t\t_fullScreen=true;\r\n\t\t\t\t_normalScreen=false;\t\r\n\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.HAS_CLOSED_FULL_SCREEN:\r\n\t\t\t\tif(_normalScreen==false)\r\n\t\t\t\t{\r\n\t\t\t\t\tsendGeneralNotification(CLOSE_FULL_SCREEN_EVENT);\r\n\t\t\t\t}\r\n\t\t\t\t_fullScreen=false;\r\n\t\t\t\t_normalScreen=true;\t\r\n\t\t\t\tbreak;\r\n\t\t\t\tcase \"watermarkClick\":\r\n\t\t\t\t\tsendGeneralNotification(WATERMARK_CLICK);\r\n\t\t\t\tbreak;\r\n\t\t\t\tcase \"playerPlayEnd\":\r\n\t\t\t\t\ts.Media.close(cp.vo.kuiConf.name);\r\n\t\t\t\t\tsendGeneralNotification(PLAYER_PLAY_END_EVENT);\r\n\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t\tif (!sequenceProxy.vo.isInSequence && !_played )\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\ts.Media.play(_mediaName,_playheadPosition);\r\n\t\t\t\t\t\t\/\/seperate in case of autoplay:\r\n\t\t\t\t\t\t_played = true;\r\n\t\t\t\t\t\tif(cp.vo.flashvars.hasOwnProperty('autoPlay') && cp.vo.flashvars.autoPlay == \"true\" && !_autoplayed)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_autoplayed = true;\r\n\t\t\t\t\t\t\tsendGeneralNotification(VIDEO_AUTOPLAY_EVENT);\r\n\t\t\t\t\t\t} else\r\n\t\t\t\t\t\tsendGeneralNotification(VIDEO_VIEW_EVENT);\r\n\t\t\t\t\t}\r\n\t\t\t\tbreak; \r\n\t\t\t\tcase \"doDownload\":\r\n\t\t\t\t\tsendGeneralNotification(SAVE_EVENT);\r\n\t\t\t\tbreak; \r\n\t\t\t\tcase \"doGigya\":\r\n\t\t\t\tcase \"showAdvancedShare\":\r\n\t\t\t\t\tsendGeneralNotification(SHARE_EVENT);\r\n\t\t\t\tbreak; \r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\tvar bla:Object = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.entry;\r\n\t\t\t\t    if((facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.entry.id){\r\n\t\t\t\t    \tif (_lastId != (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.entry.id)\r\n\t\t\t\t    \t{\r\n\t\t\t\t\t\t\t_mediaName = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.entry.name;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tvar media:KalturaPlayableEntry = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.entry as KalturaPlayableEntry;\r\n\t\t\t\t\t\t\tif (media)\r\n\t\t\t\t\t\t\t\t_duration = media.duration;\r\n\t\t\t\t    \t\t_played = false;\r\n\t\t\t\t    \t\t_lastId = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.entry.id;\r\n\t\t\t\t    \t\t_isNewLoad = true; \r\n\t\t\t\t\t\t\tsendGeneralNotification(MEDIA_READY_EVENT);\r\n\t\t\t\t\t\t\t_p50Once = false;\r\n\t\t\t\t\t\t\t_autoplayed = false;\r\n\t\t\t\t    \t}\r\n\t\t\t\t    \telse\r\n\t\t\t\t    \t{\r\n\t\t\t\t    \t\t_isNewLoad = false;\r\n\t\t\t\t    \t\t_lastSeek = 0;\r\n\t\t\t\t    \t}\r\n\t\t\t\t    \t_mediaIsLoaded=true;\r\n\t\t\t\t    }\r\n\t\t\t\t\ts.movieID = _lastId;\r\n\t\t\t\t\tif(media)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\ts.Media.close(cp.vo.kuiConf.name);\r\n\t\t\t\t\t\ts.Media.open(_mediaName,media.duration, cp.vo.kuiConf.name);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\tcase NotificationType.DURATION_CHANGE:\r\n\t\t\t\t\tif(_isNewLoad){\r\n\t\t\t\t\t\t_hasSeeked = false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\treturn;\r\n\t\t\t\tbreak;\t\r\n\t\t\t\tcase NotificationType.PLAYER_SEEK_END:\r\n\t\t\t\t\t_inSeek = false;\r\n\t\t\t\t\tvar kmpm:KMediaPlayerMediator = (facade.retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator);\r\n\t\t\t\t\ttrace(\"sent \",kmpm.player.currentTime);\r\n\t\t\t\t\ts.Media.play(_mediaName,kmpm.player.currentTime);\r\n\t\t\t\t\t\/\/to see if we are passed 50% or not\r\n\t\t\t\t\treturn;\r\n\t\t\t\tbreak;\r\n\t\t\t\t\t\t\r\n\t\t\t\tcase NotificationType.SCRUBBER_DRAG_START:\r\n\t\t\t\t\t_inDrag = true;\r\n\t\t\t\t\treturn;\r\n\t\t\t\tbreak;\r\n\t\t\t\t \t\t\r\n\t\t\t\tcase NotificationType.SCRUBBER_DRAG_END:\r\n\t\t\t\t\t_inDrag = false;\r\n\t\t\t\t\t_inSeek = false;\r\n\t\t\t\t\treturn;\r\n\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\t \t\t\r\n\t\t\t\tcase NotificationType.PLAYER_UPDATE_PLAYHEAD:\r\n\t\t\t\t\t_playheadPosition = data as Number;\r\n\t\t\t\t\t\/\/ add a 50% notification \r\n\t\t\t\t\ttrace(_playheadPosition , (_duration\/2))\r\n\t\t\t\t\tif(!_p50Once && _playheadPosition > (_duration\/2))\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_p50Once = true;\r\n\t\t\t\t\t\tsendGeneralNotification(PERCENT_50);\r\n\t\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.KDP_READY:\r\n\t\t\t\t\/\/Ready should not occur more than once\r\n\t\t\t\t\tif (_ready) return;\r\n\t\t\t\t\t_ready = true;\r\n\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.DO_SEEK:\r\n\t\t\t\t\t_lastSeek = Number(note.getBody());\r\n\t\t\t\t\ts.Media.stop(_mediaName,_playheadPosition);\r\n\t\t\t\t\tif(_inDrag && !_inSeek && !_isReplay)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tsendGeneralNotification(SEEK_EVENT);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t_inSeek = true;\r\n\t\t\t\t\t_hasSeeked = true;\r\n\t\t\t\t\t_isReplay = false;\r\n\t\t\t\r\n\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.DO_REPLAY:\r\n\t\t\t\t\ts.Media.open(_mediaName, _duration , cp.vo.kuiConf.name);\r\n\t\t\t\t\tsendGeneralNotification(REPLAY_EVENT); \/\/TODO, fix the seek event being sent after replay. at the current this relies on the replay command happening before the seek  \r\n\t\t\t\t\t_isReplay = true;\r\n\t\t\t\tbreak;\r\n\t\t\t\t\/*case \"doPlay\":\r\n\t\t\t\t\ts.Media.play(_mediaName,_playheadPosition);\r\n\t\t\t\tbreak;*\/\r\n\t\t\t\tcase NotificationType.PLAYER_PAUSED:\r\n\t\t\t\t\tvar currentTime : Number = (facade.retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator).player.currentTime;\r\n\t\t\t\t\ts.Media.stop(_mediaName,currentTime);\r\n\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tdefault:\r\n\t\t\t\t\t\/\/make sure we use the default only to the custom events\r\n\t\t\t\t\tfor (var o:Object in customEvents)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (note.getName() == customEvents[o].toString())\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t sendGeneralNotification(note.getName())\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t}\r\n\t\t\/**\r\n\t\t * Send a general notification. let the code handle the logic \r\n\t\t * \r\n\t\t *\/\r\n\t\tprivate function sendGeneralNotification(evt:String):void\r\n\t\t{\r\n\t\t\teventDispatcher.dispatchEvent(new Event(evt));\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * view component \r\n\t\t *\/\t\t\r\n\t\tpublic function get view() : DisplayObject\r\n\t\t{\r\n\t\t\treturn viewComponent as DisplayObject;\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\t\/\/ unique \r\n\t\t\r\n\t}\r\n}","subject":"add \"showAdvancedShare\" event","message":"qnd: add \"showAdvancedShare\" event\n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@86972 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp"}
{"commit":"08b32927c416cd36fb7f609424624b18e671ae52","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/DynamicTextureController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/DynamicTextureController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataProvider;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.geom.Matrix;\n\timport flash.geom.Rectangle;\n\t\n\t\/**\n\t * The DynamicTextureController makes it possible to use Flash DisplayObjects\n\t * as dynamic textures.\n\t * \n\t * <p>\n\t * The DynamicTextureController listen for the Scene.enterFrame signal and\n\t * update the specified texture property of the targeted Meshes by rasterizing\n\t * the source Flash DisplayObject.\n\t * <\/p>\n\t *   \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DynamicTextureController extends EnterFrameController\n\t{\n\t\tprivate var _data\t\t\t\t\t: DataProvider;\n\t\t\n\t\tprivate var _source\t\t\t\t\t: DisplayObject;\n\t\tprivate var _framerate\t\t\t\t: Number;\n\t\tprivate var _mipMapping\t\t\t\t: Boolean;\n\t\tprivate var _propertyName\t\t\t: String;\n\t\tprivate var _matrix\t\t\t\t\t: Matrix;\n\t\tprivate var _forceBitmapDataClear\t: Boolean;\n\t\tprivate var _bitmapData\t\t\t\t: BitmapData;\n\t\tprivate var _texture\t\t\t\t: TextureResource;\n\t\t\n\t\tprivate var _lastDraw\t            : Number;\n\t\t\n\t\t\/**\n\t\t * Create a new DynamicTextureController.\n\t\t * \n\t\t * @param source The source DisplayObject to use as a dynamic texture.\n\t\t * @param width The width of the dynamic texture.\n\t\t * @param height The height of the dynamic texture.\n\t\t * @param mipMapping Whether mip-mapping should be enabled or not. Default value is 'true'.\n\t\t * @param framerate The frame rate of the dynamic texture. Default value is '30'.\n\t\t * @param propertyName The name of the bindings property that should be set with the\n\t\t * dynamic texture. Default value if 'diffuseMap'.\n\t\t * @param matrix The Matrix object that shall be used when rasterizing the DisplayObject\n\t\t * into the dynamic texture. Default value is 'null'.\n\t\t * \n\t\t *\/\n\t\tpublic function DynamicTextureController(source\t\t\t\t\t: DisplayObject,\n\t\t\t\t\t\t\t\t\t\t\t\t width\t\t\t\t\t: Number,\n\t\t\t\t\t\t\t\t\t\t\t\t height\t\t\t\t\t: Number,\n\t\t\t\t\t\t\t\t\t\t\t\t mipMapping\t\t\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t\t\t\t framerate\t\t\t\t: Number\t= 30.,\n\t\t\t\t\t\t\t\t\t\t\t\t propertyName\t\t\t: String\t= 'diffuseMap',\n\t\t\t\t\t\t\t\t\t\t\t\t matrix\t\t\t\t\t: Matrix\t= null,\n\t\t\t\t\t\t\t\t\t\t\t\t forceBitmapDataClear\t: Boolean\t= false)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_source = source;\n\t\t\t_texture = new TextureResource(width, height);\n\t\t\t_framerate = framerate;\n\t\t\t_mipMapping = mipMapping;\n\t\t\t_propertyName = propertyName;\n\t\t\t_matrix = matrix;\n\t\t\t_forceBitmapDataClear = forceBitmapDataClear;\n\t\t\t\n\t\t\t_data = new DataProvider();\n\t\t\t_data.setProperty(propertyName, _texture);\n\t\t}\n\t\t\n\t\tpublic function get forceBitmapDataClear():Boolean\n\t\t{\n\t\t\treturn _forceBitmapDataClear;\n\t\t}\n\n\t\tpublic function set forceBitmapDataClear(value:Boolean):void\n\t\t{\n\t\t\t_forceBitmapDataClear = value;\n\t\t}\n\n\t\toverride protected function targetAddedHandler(ctrl\t\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   target\t: ISceneNode) : void\n\t\t{\n\t\t\tsuper.targetAddedHandler(ctrl, target);\n\t\t\t\n\/\/\t\t\t(target as Mesh).properties.setProperty(_propertyName, _texture);\n\t\t\tif (target is Scene)\n\t\t\t\t(target as Scene).bindings.addProvider(_data);\n\t\t\telse if (target is Mesh)\n\t\t\t\t(target as Mesh).bindings.addProvider(_data);\n\t\t\telse\n\t\t\t\tthrow new Error();\n\t\t}\n\t\t\n\t\toverride protected function targetRemovedHandler(ctrl\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t target\t: ISceneNode) : void\n\t\t{\n\t\t\tsuper.targetRemovedHandler(ctrl, target);\n\t\t\t\n\/\/\t\t\t(target as Mesh).properties.removeProperty(_propertyName);\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t\t(target as Scene).bindings.removeProvider(_data);\n\t\t\telse if (target is Mesh)\n\t\t\t\t(target as Mesh).bindings.removeProvider(_data);\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   target\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t: Number) : void\n\t\t{\n\t\t\tif (time - _lastDraw > 1000. \/ _framerate)\n\t\t\t{\n\t\t\t\t_lastDraw = time;\n\t\t\t\t\n\t\t\t\t_bitmapData ||= new BitmapData(_source.width, _source.height);\n\t\t\t\tif (_forceBitmapDataClear)\n\t\t\t\t{\n\t\t\t\t\t_bitmapData.fillRect(new Rectangle(0, 0, _bitmapData.width, _bitmapData.height), 0);\n\t\t\t\t}\n\t\t\t\t_bitmapData.draw(_source, _matrix);\n\t\t\t\t\n\t\t\t\t_texture.setContentFromBitmapData(_bitmapData, _mipMapping);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataProvider;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.geom.Matrix;\n\timport flash.geom.Rectangle;\n\t\n\t\/**\n\t * The DynamicTextureController makes it possible to use Flash DisplayObjects\n\t * as dynamic textures.\n\t * \n\t * <p>\n\t * The DynamicTextureController listen for the Scene.enterFrame signal and\n\t * update the specified texture property of the targeted Meshes by rasterizing\n\t * the source Flash DisplayObject.\n\t * <\/p>\n\t *   \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DynamicTextureController extends EnterFrameController\n\t{\n\t\tprivate var _data\t\t\t\t\t: DataProvider;\n\t\t\n\t\tprivate var _source\t\t\t\t\t: DisplayObject;\n\t\tprivate var _framerate\t\t\t\t: Number;\n\t\tprivate var _mipMapping\t\t\t\t: Boolean;\n\t\tprivate var _propertyName\t\t\t: String;\n\t\tprivate var _matrix\t\t\t\t\t: Matrix;\n\t\tprivate var _forceBitmapDataClear\t: Boolean;\n\t\tprivate var _bitmapData\t\t\t\t: BitmapData;\n\t\tprivate var _texture\t\t\t\t: TextureResource;\n\t\t\n\t\tprivate var _lastDraw\t            : Number;\n\t\t\n\t\t\/**\n\t\t * Create a new DynamicTextureController.\n\t\t * \n\t\t * @param source The source DisplayObject to use as a dynamic texture.\n\t\t * @param width The width of the dynamic texture.\n\t\t * @param height The height of the dynamic texture.\n\t\t * @param mipMapping Whether mip-mapping should be enabled or not. Default value is 'true'.\n\t\t * @param framerate The frame rate of the dynamic texture. Default value is '30'.\n\t\t * @param propertyName The name of the bindings property that should be set with the\n\t\t * dynamic texture. Default value if 'diffuseMap'.\n\t\t * @param matrix The Matrix object that shall be used when rasterizing the DisplayObject\n\t\t * into the dynamic texture. Default value is 'null'.\n\t\t * \n\t\t *\/\n\t\tpublic function DynamicTextureController(source\t\t\t\t\t: DisplayObject,\n\t\t\t\t\t\t\t\t\t\t\t\t width\t\t\t\t\t: Number,\n\t\t\t\t\t\t\t\t\t\t\t\t height\t\t\t\t\t: Number,\n\t\t\t\t\t\t\t\t\t\t\t\t mipMapping\t\t\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t\t\t\t framerate\t\t\t\t: Number\t= 30.,\n\t\t\t\t\t\t\t\t\t\t\t\t propertyName\t\t\t: String\t= 'diffuseMap',\n\t\t\t\t\t\t\t\t\t\t\t\t matrix\t\t\t\t\t: Matrix\t= null,\n\t\t\t\t\t\t\t\t\t\t\t\t forceBitmapDataClear\t: Boolean\t= false)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_source = source;\n\t\t\t_texture = new TextureResource(width, height);\n\t\t\t_framerate = framerate;\n\t\t\t_mipMapping = mipMapping;\n\t\t\t_propertyName = propertyName;\n\t\t\t_matrix = matrix;\n\t\t\t_forceBitmapDataClear = forceBitmapDataClear;\n\t\t\t\n\t\t\t_data = new DataProvider();\n\t\t\t_data.setProperty(propertyName, _texture);\n\t\t}\n\t\t\n\t\tpublic function get forceBitmapDataClear():Boolean\n\t\t{\n\t\t\treturn _forceBitmapDataClear;\n\t\t}\n\n\t\tpublic function set forceBitmapDataClear(value:Boolean):void\n\t\t{\n\t\t\t_forceBitmapDataClear = value;\n\t\t}\n\n\t\toverride protected function targetAddedHandler(ctrl\t\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   target\t: ISceneNode) : void\n\t\t{\n\t\t\tsuper.targetAddedHandler(ctrl, target);\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t\t(target as Scene).bindings.addProvider(_data);\n\t\t\telse if (target is Mesh)\n\t\t\t\t(target as Mesh).bindings.addProvider(_data);\n\t\t\telse\n\t\t\t\tthrow new Error();\n\t\t}\n\t\t\n\t\toverride protected function targetRemovedHandler(ctrl\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t target\t: ISceneNode) : void\n\t\t{\n\t\t\tsuper.targetRemovedHandler(ctrl, target);\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t\t(target as Scene).bindings.removeProvider(_data);\n\t\t\telse if (target is Mesh)\n\t\t\t\t(target as Mesh).bindings.removeProvider(_data);\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   target\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t: Number) : void\n\t\t{\n\t\t\tif (!_lastDraw || time - _lastDraw > 1000. \/ _framerate)\n\t\t\t{\n\t\t\t\t_lastDraw = time;\n\t\t\t\t\n\t\t\t\t_bitmapData ||= new BitmapData(_source.width, _source.height);\n\t\t\t\tif (_forceBitmapDataClear)\n\t\t\t\t\t_bitmapData.fillRect(\n                        new Rectangle(0, 0, _bitmapData.width, _bitmapData.height),\n                        0\n                    );\n                \n\t\t\t\t_bitmapData.draw(_source, _matrix);\n\t\t\t\t\n\t\t\t\t_texture.setContentFromBitmapData(_bitmapData, _mipMapping);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"fix DynamicTextureController.sceneEnterFrameHandler() to make sure the source is rasterized\/uploaded to init. the texture and avoid error 3700 at the first frame","message":"fix DynamicTextureController.sceneEnterFrameHandler() to make sure the source is rasterized\/uploaded to init. the texture and avoid error 3700 at the first frame\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"84cfaec97fbdc245fa1533b252c2360a45a266f5","old_file":"src\/org\/mangui\/jwplayer\/media\/HLSProvider.as","new_file":"src\/org\/mangui\/jwplayer\/media\/HLSProvider.as","old_contents":"package org.mangui.jwplayer.media {\n    import org.mangui.HLS.parsing.Level;\n    import org.mangui.HLS.*;\n    import org.mangui.HLS.utils.Log;\n    import org.mangui.HLS.utils.ScaleVideo;\n\n    import com.longtailvideo.jwplayer.events.MediaEvent;\n    import com.longtailvideo.jwplayer.model.PlayerConfig;\n    import com.longtailvideo.jwplayer.model.PlaylistItem;\n    import com.longtailvideo.jwplayer.media.*;\n    import com.longtailvideo.jwplayer.player.PlayerState;\n    import com.longtailvideo.jwplayer.utils.RootReference;\n\n    import flash.display.DisplayObject;\n    import flash.geom.Rectangle;\n    import flash.media.SoundTransform;\n    import flash.media.Video;\n    import flash.media.StageVideo;\n    import flash.system.Capabilities;\n    import flash.events.Event;\n\n    \/** JW Player provider for hls streaming. **\/\n    public class HLSProvider extends MediaProvider {\n        \/** Reference to the framework. **\/\n        protected var _hls : HLS;\n        \/** Current quality level. **\/\n        protected var _level : Number;\n        \/** Reference to the quality levels. **\/\n        protected var _levels : Vector.<Level>;\n        \/** Reference to the video object. **\/\n        private var _video : Video;\n        \/** Reference to the stage video element. **\/\n        private var _stageVideo : StageVideo;\n        \/** Whether or not StageVideo is enabled (not working with JW5) **\/\n        protected var _stageEnabled : Boolean = false;\n        \/** current position **\/\n        protected var _media_position : Number;\n        \/** Video Original size **\/\n        private var _videoWidth : Number = 0;\n        private var _videoHeight : Number = 0;\n        private var _seekInLiveDurationThreshold : Number = 60;\n\n        public function HLSProvider() {\n            super('hls');\n        };\n\n        \/** Forward completes from the framework. **\/\n        private function _completeHandler(event : HLSEvent) : void {\n            complete();\n        };\n\n        \/** Forward playback errors from the framework. **\/\n        private function _errorHandler(event : HLSEvent) : void {\n            super.error(event.error.msg);\n        };\n\n        \/** Forward QOS metrics on fragment load. **\/\n        protected function _fragmentHandler(event : HLSEvent) : void {\n            _level = event.metrics.level;\n            sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_META, {metadata:{bandwidth:Math.round(event.metrics.bandwidth \/ 1024), droppedFrames:_hls.stream.info.droppedFrames, currentLevel:(_level + 1) + ' of ' + _levels.length + ' (' + Math.round(_levels[_level].bitrate \/ 1024) + 'kbps, ' + _levels[_level].width + 'px)', width:_videoWidth}});\n        };\n\n        \/** Update video A\/R on manifest load. **\/\n        private function _manifestHandler(event : HLSEvent) : void {\n            _levels = event.levels;\n            \/\/ only report position\/duration\/buffer for VOD playlist and live playlist with duration > _seekInLiveDurationThreshold\n            if (_hls.type == HLSTypes.VOD || _levels[0].duration > _seekInLiveDurationThreshold) {\n                item.duration = _levels[0].duration;\n            } else {\n                item.duration = -1;\n            }\n            sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_TIME, {position:0, duration:item.duration});\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            \/* start playback on manifest load *\/\n            if (item.start != 0) {\n                _hls.stream.seek(item.start);\n            } else {\n                _hls.stream.play();\n            }\n        };\n\n        \/** Update playback position. **\/\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            \/\/ only report position\/duration\/buffer for VOD playlist and live playlist with duration > _seekInLiveDurationThreshold\n            if (_hls.type == HLSTypes.VOD || event.mediatime.duration > _seekInLiveDurationThreshold) {\n                item.duration = event.mediatime.duration;\n                _media_position = Math.max(0, event.mediatime.position);\n                var _bufferPercent : Number = 100 * (_media_position + event.mediatime.buffer) \/ event.mediatime.duration;\n                sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_TIME, {bufferPercent:_bufferPercent, offset:0, position:_media_position, duration:event.mediatime.duration});\n            }\n            var videoWidth : Number;\n            var videoHeight : Number;\n            if (_stageVideo) {\n                videoWidth = _stageVideo.videoWidth;\n                videoHeight = _stageVideo.videoHeight;\n            } else {\n                videoWidth = _video.videoWidth;\n                videoHeight = _video.videoHeight;\n            }\n\n            if (videoWidth && videoHeight) {\n                if (_videoWidth != videoWidth || _videoHeight != videoHeight) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    Log.info(\"video size changed to \" + _videoWidth + \"\/\" + _videoHeight);\n                    \/\/ force resize to adjust video A\/R\n                    resize(videoWidth, _videoHeight);\n                }\n            }\n        };\n\n        \/** Forward state changes from the framework. **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            switch(event.state) {\n                case HLSPlayStates.IDLE:\n                    setState(PlayerState.IDLE);\n                    break;\n                case HLSPlayStates.PLAYING_BUFFERING:\n                case HLSPlayStates.PAUSED_BUFFERING:\n                    setState(PlayerState.BUFFERING);\n                    break;\n                case HLSPlayStates.PLAYING:\n                    _video.visible = true;\n                    setState(PlayerState.PLAYING);\n                    break;\n                case HLSPlayStates.PAUSED:\n                    setState(PlayerState.PAUSED);\n                    break;\n            }\n        };\n\n        private function _audioHandler(e : Event) : void {\n            media = null;\n            \/\/ sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_LOADED);\n            \/\/ dispatchEvent(new MediaEvent(MediaEvent.JWPLAYER_MEDIA_LOADED));\n        }\n\n        \/** Set the volume on init. **\/\n        override public function initializeMediaProvider(cfg : PlayerConfig) : void {\n            super.initializeMediaProvider(cfg);\n            _hls = new HLS();\n            _hls.stage = RootReference.stage;\n            _hls.stream.soundTransform = new SoundTransform(cfg.volume \/ 100);\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_ONLY, _audioHandler);\n\n            \/\/ Allow stagevideo to be disabled by user config\n            if (cfg.hasOwnProperty('stagevideo') && cfg['stagevideo'].toString() == \"false\") {\n                _stageEnabled = false;\n            }\n            _video = new Video(320, 240);\n            _video.smoothing = true;\n            \/\/ Use stageVideo when available\n            if (_stageEnabled && RootReference.stage.stageVideos.length > 0) {\n                _stageVideo = RootReference.stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, 320, 240);\n                _stageVideo.attachNetStream(_hls.stream);\n                Log.info(\"stage video enabled\");\n            } else {\n                _video.attachNetStream(_hls.stream);\n            }\n\n            _level = 0;\n            var value : Object;\n\n            \/\/ parse configuration parameters\n            value = cfg.hls_debug;\n            if (value != null) {\n                Log.info(\"hls_debug:\" + value);\n                Log.LOG_DEBUG_ENABLED = value as Boolean;\n            }\n\n            value = cfg.hls_debug2;\n            if (value != null) {\n                Log.info(\"hls_debug2:\" + value);\n                Log.LOG_DEBUG2_ENABLED = value as Boolean;\n            }\n\n            value = cfg.hls_minbufferlength;\n            if (value != null) {\n                Log.info(\"hls_minbufferlength:\" + value);\n                _hls.minBufferLength = value as Number;\n            }\n\n            value = cfg.hls_maxbufferlength;\n            if (value != null) {\n                Log.info(\"hls_maxbufferlength:\" + value);\n                _hls.maxBufferLength = value as Number;\n            }\n\n            value = cfg.hls_lowbufferlength;\n            if (value != null) {\n                Log.info(\"hls_lowbufferlength:\" + value);\n                _hls.lowBufferLength = value as Number;\n            }\n\n            value = cfg.hls_startfromlowestlevel;\n            if (value != null) {\n                Log.info(\"hls_startfromlowestlevel:\" + value);\n                _hls.startFromLowestLevel = value as Boolean;\n            }\n\n            value = cfg.hls_seekfromlowestlevel;\n            if (value != null) {\n                Log.info(\"hls_seekfromlowestlevel:\" + value);\n                _hls.seekFromLowestLevel = value as Boolean;\n            }\n\n            value = cfg.hls_live_flushurlcache;\n            if (value != null) {\n                Log.info(\"hls_live_flushurlcache:\" + value);\n                _hls.flushLiveURLCache = value as Boolean;\n            }\n\n            value = cfg.hls_live_seekdurationthreshold;\n            if (value != null) {\n                Log.info(\"hls_live_seekdurationthreshold:\" + value);\n                _seekInLiveDurationThreshold = value as Number;\n            }\n\n            value = cfg.hls_seekmode;\n            if (value != null) {\n                Log.info(\"hls_seekmode:\" + value);\n                _hls.seekMode = value as String;\n            }\n            value = cfg.hls_fragmentloadmaxretry;\n            if (value != null) {\n                Log.info(\"hls_fragmentloadmaxretry:\" + value);\n                _hls.fragmentLoadMaxRetry = value as Number;\n            }\n\n            value = cfg.hls_manifestloadmaxretry;\n            if (value != null) {\n                Log.info(\"hls_manifestloadmaxretry:\" + value);\n                _hls.manifestLoadMaxRetry = value as Number;\n            }\n\n            value = cfg.hls_capleveltostage;\n            if (value != null) {\n                Log.info(\"hls_capleveltostage:\" + value);\n                if (value as Boolean == true) {\n                    _hls.capLeveltoStage = true;\n                }\n            }\n            mute(cfg.mute);\n        };\n\n        \/** Check that Flash Player version is sufficient (10.1 or above) **\/\n        private function _checkVersion() : Number {\n            var versionStr : String = Capabilities.version;\n            var verArray : Array = versionStr.split(\/\\s|,\/);\n            var versionNum : Number = Number(String(verArray[1] + \".\" + verArray[2]));\n            return versionNum;\n        }\n\n        \/** Load a new playlist item **\/\n        override public function load(itm : PlaylistItem) : void {\n            \/\/ Check flash player version\n            var ver : Number = _checkVersion();\n            var minVersion : Number = 11.6;\n            if ( ver < minVersion ) {\n                sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_ERROR, {message:\"This application requires Flash Player 11.6 at mimimum\"});\n            } else {\n                super.load(itm);\n                play();\n            }\n        };\n\n        \/** Get the video object. **\/\n        override public function get display() : DisplayObject {\n            return _video;\n        };\n\n\t\tpublic override function getRawMedia():DisplayObject\n\t\t{\n\t\t\treturn display;\t\n\t\t\t\n\t\t}\n\n        \/** Resume playback of a paused item. **\/\n        override public function play() : void {\n            if (state == PlayerState.PAUSED) {\n                _hls.stream.resume();\n            } else {\n                setState(PlayerState.BUFFERING);\n                _hls.load(item.file);\n            }\n        };\n\n        \/** Pause a playing item. **\/\n        override public function pause() : void {\n            _hls.stream.pause();\n        };\n\n        \/** Do a resize on the video. **\/\n        override public function resize(width : Number, height : Number) : void {\n            Log.info(\"resize video from [\" + _videoWidth + \",\" + _videoHeight + \"]\" + \"to [\" + width + \",\" + height + \"]\");\n            _width = width;\n            _height = height;\n            if (_videoWidth && _videoHeight) {\n                var rect : Rectangle = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, width, height);\n                if (_stageVideo) {\n                    _stageVideo.viewPort = rect;\n                } else {\n                    _video.x = rect.x;\n                    _video.y = rect.y;\n                    _video.width = rect.width;\n                    _video.height = rect.height;\n                }\n            }\n        };\n\n        \/** Seek to a certain position in the item. **\/\n        override public function seek(pos : Number) : void {\n            _hls.stream.seek(pos);\n        };\n\n        \/** Change the playback volume of the item. **\/\n        override public function setVolume(vol : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(vol \/ 100);\n            super.setVolume(vol);\n        };\n\n        \/** Stop playback. **\/\n        override public function stop() : void {\n            _hls.stream.close();\n            super.stop();\n            _hls.removeEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _level = 0;\n        };\n    }\n}","new_contents":"package org.mangui.jwplayer.media {\n    import org.mangui.HLS.parsing.Level;\n    import org.mangui.HLS.*;\n    import org.mangui.HLS.utils.Log;\n    import org.mangui.HLS.utils.ScaleVideo;\n\n    import com.longtailvideo.jwplayer.events.MediaEvent;\n    import com.longtailvideo.jwplayer.model.PlayerConfig;\n    import com.longtailvideo.jwplayer.model.PlaylistItem;\n    import com.longtailvideo.jwplayer.media.*;\n    import com.longtailvideo.jwplayer.player.PlayerState;\n    import com.longtailvideo.jwplayer.utils.RootReference;\n\n    import flash.display.DisplayObject;\n    import flash.geom.Rectangle;\n    import flash.media.SoundTransform;\n    import flash.media.Video;\n    import flash.media.StageVideo;\n    import flash.system.Capabilities;\n    import flash.events.Event;\n\n    \/** JW Player provider for hls streaming. **\/\n    public class HLSProvider extends MediaProvider {\n        \/** Reference to the framework. **\/\n        protected var _hls : HLS;\n        \/** Current quality level. **\/\n        protected var _level : Number;\n        \/** Reference to the quality levels. **\/\n        protected var _levels : Vector.<Level>;\n        \/** Reference to the video object. **\/\n        private var _video : Video;\n        \/** Reference to the stage video element. **\/\n        private var _stageVideo : StageVideo;\n        \/** Whether or not StageVideo is enabled (not working with JW5) **\/\n        protected var _stageEnabled : Boolean = false;\n        \/** current position **\/\n        protected var _media_position : Number;\n        \/** Video Original size **\/\n        private var _videoWidth : Number = 0;\n        private var _videoHeight : Number = 0;\n        private var _seekInLiveDurationThreshold : Number = 60;\n\n        public function HLSProvider() {\n            super('hls');\n        };\n\n        \/** Forward completes from the framework. **\/\n        private function _completeHandler(event : HLSEvent) : void {\n            complete();\n        };\n\n        \/** Forward playback errors from the framework. **\/\n        private function _errorHandler(event : HLSEvent) : void {\n            super.error(event.error.msg);\n        };\n\n        \/** Forward QOS metrics on fragment load. **\/\n        protected function _fragmentHandler(event : HLSEvent) : void {\n            _level = event.metrics.level;\n            sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_META, {metadata:{bandwidth:Math.round(event.metrics.bandwidth \/ 1024), droppedFrames:_hls.stream.info.droppedFrames, currentLevel:(_level + 1) + ' of ' + _levels.length + ' (' + Math.round(_levels[_level].bitrate \/ 1024) + 'kbps, ' + _levels[_level].width + 'px)', width:_videoWidth}});\n        };\n\n        \/** Update video A\/R on manifest load. **\/\n        private function _manifestHandler(event : HLSEvent) : void {\n            _levels = event.levels;\n            \/\/ only report position\/duration\/buffer for VOD playlist and live playlist with duration > _seekInLiveDurationThreshold\n            if (_hls.type == HLSTypes.VOD || _levels[0].duration > _seekInLiveDurationThreshold) {\n                item.duration = _levels[0].duration;\n            } else {\n                item.duration = -1;\n            }\n            sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_TIME, {position:0, duration:item.duration});\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            \/* start playback on manifest load *\/\n            if (item.start != 0) {\n                _hls.stream.seek(item.start);\n            } else {\n                _hls.stream.play();\n            }\n        };\n\n        \/** Update playback position. **\/\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            \/\/ only report position\/duration\/buffer for VOD playlist and live playlist with duration > _seekInLiveDurationThreshold\n            if (_hls.type == HLSTypes.VOD || event.mediatime.duration > _seekInLiveDurationThreshold) {\n                item.duration = event.mediatime.duration;\n                _media_position = Math.max(0, event.mediatime.position);\n                var _bufferPercent : Number = 100 * (_media_position + event.mediatime.buffer) \/ event.mediatime.duration;\n                sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_TIME, {bufferPercent:_bufferPercent, offset:0, position:_media_position, duration:event.mediatime.duration});\n            }\n            var videoWidth : Number;\n            var videoHeight : Number;\n            if (_stageVideo) {\n                videoWidth = _stageVideo.videoWidth;\n                videoHeight = _stageVideo.videoHeight;\n            } else {\n                videoWidth = _video.videoWidth;\n                videoHeight = _video.videoHeight;\n            }\n\n            if (videoWidth && videoHeight) {\n                if (_videoWidth != videoWidth || _videoHeight != videoHeight) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    Log.info(\"video size changed to \" + _videoWidth + \"\/\" + _videoHeight);\n                    \/\/ force resize to adjust video A\/R\n                    resize(videoWidth, _videoHeight);\n                }\n            }\n        };\n\n        \/** Forward state changes from the framework. **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            switch(event.state) {\n                case HLSPlayStates.IDLE:\n                    setState(PlayerState.IDLE);\n                    break;\n                case HLSPlayStates.PLAYING_BUFFERING:\n                case HLSPlayStates.PAUSED_BUFFERING:\n                    setState(PlayerState.BUFFERING);\n                    break;\n                case HLSPlayStates.PLAYING:\n                    _video.visible = true;\n                    setState(PlayerState.PLAYING);\n                    break;\n                case HLSPlayStates.PAUSED:\n                    setState(PlayerState.PAUSED);\n                    break;\n            }\n        };\n\n        private function _audioHandler(e : Event) : void {\n            media = null;\n            \/\/ sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_LOADED);\n            \/\/ dispatchEvent(new MediaEvent(MediaEvent.JWPLAYER_MEDIA_LOADED));\n        }\n\n        \/** Set the volume on init. **\/\n        override public function initializeMediaProvider(cfg : PlayerConfig) : void {\n            super.initializeMediaProvider(cfg);\n            _hls = new HLS();\n            _hls.stage = RootReference.stage;\n            _hls.stream.soundTransform = new SoundTransform(cfg.volume \/ 100);\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_ONLY, _audioHandler);\n\n            \/\/ Allow stagevideo to be disabled by user config\n            if (cfg.hasOwnProperty('stagevideo') && cfg['stagevideo'].toString() == \"false\") {\n                _stageEnabled = false;\n            }\n            _video = new Video(1920, 960);\n            _video.smoothing = true;\n            \/\/ Use stageVideo when available\n            if (_stageEnabled && RootReference.stage.stageVideos.length > 0) {\n                _stageVideo = RootReference.stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, 1920, 960);\n                _stageVideo.attachNetStream(_hls.stream);\n                Log.info(\"stage video enabled\");\n            } else {\n                _video.attachNetStream(_hls.stream);\n            }\n\n            _level = 0;\n            var value : Object;\n\n            \/\/ parse configuration parameters\n            value = cfg.hls_debug;\n            if (value != null) {\n                Log.info(\"hls_debug:\" + value);\n                Log.LOG_DEBUG_ENABLED = value as Boolean;\n            }\n\n            value = cfg.hls_debug2;\n            if (value != null) {\n                Log.info(\"hls_debug2:\" + value);\n                Log.LOG_DEBUG2_ENABLED = value as Boolean;\n            }\n\n            value = cfg.hls_minbufferlength;\n            if (value != null) {\n                Log.info(\"hls_minbufferlength:\" + value);\n                _hls.minBufferLength = value as Number;\n            }\n\n            value = cfg.hls_maxbufferlength;\n            if (value != null) {\n                Log.info(\"hls_maxbufferlength:\" + value);\n                _hls.maxBufferLength = value as Number;\n            }\n\n            value = cfg.hls_lowbufferlength;\n            if (value != null) {\n                Log.info(\"hls_lowbufferlength:\" + value);\n                _hls.lowBufferLength = value as Number;\n            }\n\n            value = cfg.hls_startfromlowestlevel;\n            if (value != null) {\n                Log.info(\"hls_startfromlowestlevel:\" + value);\n                _hls.startFromLowestLevel = value as Boolean;\n            }\n\n            value = cfg.hls_seekfromlowestlevel;\n            if (value != null) {\n                Log.info(\"hls_seekfromlowestlevel:\" + value);\n                _hls.seekFromLowestLevel = value as Boolean;\n            }\n\n            value = cfg.hls_live_flushurlcache;\n            if (value != null) {\n                Log.info(\"hls_live_flushurlcache:\" + value);\n                _hls.flushLiveURLCache = value as Boolean;\n            }\n\n            value = cfg.hls_live_seekdurationthreshold;\n            if (value != null) {\n                Log.info(\"hls_live_seekdurationthreshold:\" + value);\n                _seekInLiveDurationThreshold = value as Number;\n            }\n\n            value = cfg.hls_seekmode;\n            if (value != null) {\n                Log.info(\"hls_seekmode:\" + value);\n                _hls.seekMode = value as String;\n            }\n            value = cfg.hls_fragmentloadmaxretry;\n            if (value != null) {\n                Log.info(\"hls_fragmentloadmaxretry:\" + value);\n                _hls.fragmentLoadMaxRetry = value as Number;\n            }\n\n            value = cfg.hls_manifestloadmaxretry;\n            if (value != null) {\n                Log.info(\"hls_manifestloadmaxretry:\" + value);\n                _hls.manifestLoadMaxRetry = value as Number;\n            }\n\n            value = cfg.hls_capleveltostage;\n            if (value != null) {\n                Log.info(\"hls_capleveltostage:\" + value);\n                if (value as Boolean == true) {\n                    _hls.capLeveltoStage = true;\n                }\n            }\n            mute(cfg.mute);\n        };\n\n        \/** Check that Flash Player version is sufficient (10.1 or above) **\/\n        private function _checkVersion() : Number {\n            var versionStr : String = Capabilities.version;\n            var verArray : Array = versionStr.split(\/\\s|,\/);\n            var versionNum : Number = Number(String(verArray[1] + \".\" + verArray[2]));\n            return versionNum;\n        }\n\n        \/** Load a new playlist item **\/\n        override public function load(itm : PlaylistItem) : void {\n            \/\/ Check flash player version\n            var ver : Number = _checkVersion();\n            var minVersion : Number = 11.6;\n            if ( ver < minVersion ) {\n                sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_ERROR, {message:\"This application requires Flash Player 11.6 at mimimum\"});\n            } else {\n                super.load(itm);\n                play();\n            }\n        };\n\n        \/** Get the video object. **\/\n        override public function get display() : DisplayObject {\n            return _video;\n        };\n\n\t\tpublic override function getRawMedia():DisplayObject\n\t\t{\n\t\t\treturn display;\t\n\t\t\t\n\t\t}\n\n        \/** Resume playback of a paused item. **\/\n        override public function play() : void {\n            if (state == PlayerState.PAUSED) {\n                _hls.stream.resume();\n            } else {\n                setState(PlayerState.BUFFERING);\n                _hls.load(item.file);\n            }\n        };\n\n        \/** Pause a playing item. **\/\n        override public function pause() : void {\n            _hls.stream.pause();\n        };\n\n        \/** Do a resize on the video. **\/\n        override public function resize(width : Number, height : Number) : void {\n            Log.info(\"resize video from [\" + _videoWidth + \",\" + _videoHeight + \"]\" + \"to [\" + width + \",\" + height + \"]\");\n            _width = width;\n            _height = height;\n            if (_videoWidth && _videoHeight) {\n                var rect : Rectangle = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, width, height);\n                if (_stageVideo) {\n                    _stageVideo.viewPort = rect;\n                } else {\n                    _video.x = rect.x;\n                    _video.y = rect.y;\n                    _video.width = rect.width;\n                    _video.height = rect.height;\n                }\n            }\n        };\n\n        \/** Seek to a certain position in the item. **\/\n        override public function seek(pos : Number) : void {\n            _hls.stream.seek(pos);\n        };\n\n        \/** Change the playback volume of the item. **\/\n        override public function setVolume(vol : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(vol \/ 100);\n            super.setVolume(vol);\n        };\n\n        \/** Stop playback. **\/\n        override public function stop() : void {\n            _hls.stream.close();\n            super.stop();\n            _hls.removeEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _level = 0;\n        };\n    }\n}","subject":"Create Video element using 1920x960 resolution.","message":"Create Video element using 1920x960 resolution.\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"329b9d7a6ab0de7c2483d9a53ca36027e463cf25","old_file":"src\/aerys\/minko\/scene\/node\/Scene.as","new_file":"src\/aerys\/minko\/scene\/node\/Scene.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.scene.RenderingController;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.loader.AssetsLibrary;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * Scene objects are the root of any 3D scene.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class Scene extends Group\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tminko_scene var _camera\t\t: AbstractCamera;\n\t\t\n\t\tprivate var _renderingCtrl\t: RenderingController;\n\t\t\n\t\tprivate var _properties\t\t: DataProvider;\n\t\tprivate var _bindings\t\t: DataBindings;\n\t\t\n\t\tprivate var _numTriangles\t: uint;\n\t\t\n\t\tprivate var _enterFrame\t\t: Signal;\n\t\tprivate var _renderingBegin\t: Signal;\n\t\tprivate var _renderingEnd\t: Signal;\n\t\tprivate var _exitFrame\t\t: Signal;\n\n\t\tprivate var _assets\t\t\t: AssetsLibrary;\t\t\n\t\t\n\t\tpublic function get assets() : AssetsLibrary\n\t\t{\n\t\t\treturn _assets;\n\t\t}\n\n\t\tpublic function get activeCamera() : AbstractCamera\n\t\t{\n\t\t\treturn _camera;\n\t\t}\n\t\t\n\t\tpublic function get numPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numPasses;\n\t\t}\n\t\t\n\t\tpublic function get numEnabledPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numEnabledPasses;\n\t\t}\n\t\t\n\t\tpublic function get numDrawCalls() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numDrawCalls;\n\t\t}\n\t\t\n\t\tpublic function get numEnabledDrawCalls() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numEnabledDrawCalls;\n\t\t}\n\t\t\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function get numDrawCalls() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numDrawCalls;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingEffect() : Effect\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingEffect;\n\t\t}\n\t\tpublic function set postProcessingEffect(value : Effect) : void\n\t\t{\n\t\t\t_renderingCtrl.postProcessingEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingProperties() : DataProvider\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingProperties;\n\t\t}\n\t\t\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is about to start rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who starts rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enterFrame() : Signal\n\t\t{\n\t\t\treturn _enterFrame;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is done rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who just finished rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get exitFrame() : Signal\n\t\t{\n\t\t\treturn _exitFrame;\n\t\t}\n\t\t\n\t\tpublic function get renderingBegin() : Signal\n\t\t{\n\t\t\treturn _renderingBegin;\n\t\t}\n\t\t\n\t\tpublic function get renderingEnd() : Signal\n\t\t{\n\t\t\treturn _renderingEnd;\n\t\t}\n\t\t\n\t\tpublic function Scene(...children)\n\t\t{\n\t\t\tsuper(children);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings \t\t\t\t\t= new DataBindings(this);\n\t\t\t_assets\t\t\t\t\t\t= new AssetsLibrary();\n\t\t\tthis.properties \t\t\t= new DataProvider(DataProviderUsage.EXCLUSIVE);\n\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_enterFrame\t\t\t= new Signal('Scene.enterFrame');\n\t\t\t_renderingBegin \t= new Signal('Scene.renderingBegin');\n\t\t\t_renderingEnd \t\t= new Signal('Scene.renderingEnd');\n\t\t\t_exitFrame \t\t\t= new Signal('Scene.exitFrame');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\t_renderingCtrl = new RenderingController();\n\t\t\taddController(_renderingCtrl);\n\t\t\t\n\t\t\tsuper.initializeContollers();\n\t\t}\n\t\t\n\t\tpublic function render(viewport : Viewport, destination : BitmapData = null) : void\n\t\t{\n\t\t\t_enterFrame.execute(this, viewport, destination, getTimer());\n\t\t\tif (viewport.ready && viewport.visible)\n\t\t\t{\n\t\t\t\t_renderingBegin.execute(this, viewport, destination, getTimer());\n\t\t\t\t_numTriangles = _renderingCtrl.render(viewport, destination);\n\t\t\t\t_renderingEnd.execute(this, viewport, destination, getTimer());\n\t\t\t}\n\t\t\t_exitFrame.execute(this, viewport, destination, getTimer());\n\t\t}\n\t\t\n\t\tprivate function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.scene.RenderingController;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.loader.AssetsLibrary;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * Scene objects are the root of any 3D scene.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class Scene extends Group\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tminko_scene var _camera\t\t: AbstractCamera;\n\t\t\n\t\tprivate var _renderingCtrl\t: RenderingController;\n\t\t\n\t\tprivate var _properties\t\t: DataProvider;\n\t\tprivate var _bindings\t\t: DataBindings;\n\t\t\n\t\tprivate var _numTriangles\t: uint;\n\t\t\n\t\tprivate var _enterFrame\t\t: Signal;\n\t\tprivate var _renderingBegin\t: Signal;\n\t\tprivate var _renderingEnd\t: Signal;\n\t\tprivate var _exitFrame\t\t: Signal;\n\n\t\tprivate var _assets\t\t\t: AssetsLibrary;\t\t\n\t\t\n\t\tpublic function get assets() : AssetsLibrary\n\t\t{\n\t\t\treturn _assets;\n\t\t}\n\n\t\tpublic function get activeCamera() : AbstractCamera\n\t\t{\n\t\t\treturn _camera;\n\t\t}\n\t\t\n\t\tpublic function get numPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numPasses;\n\t\t}\n\t\t\n\t\tpublic function get numEnabledPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numEnabledPasses;\n\t\t}\n\t\t\n\t\tpublic function get numDrawCalls() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numDrawCalls;\n\t\t}\n\t\t\n\t\tpublic function get numEnabledDrawCalls() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numEnabledDrawCalls;\n\t\t}\n\t\t\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingEffect() : Effect\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingEffect;\n\t\t}\n\t\tpublic function set postProcessingEffect(value : Effect) : void\n\t\t{\n\t\t\t_renderingCtrl.postProcessingEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingProperties() : DataProvider\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingProperties;\n\t\t}\n\t\t\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is about to start rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who starts rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enterFrame() : Signal\n\t\t{\n\t\t\treturn _enterFrame;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is done rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who just finished rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get exitFrame() : Signal\n\t\t{\n\t\t\treturn _exitFrame;\n\t\t}\n\t\t\n\t\tpublic function get renderingBegin() : Signal\n\t\t{\n\t\t\treturn _renderingBegin;\n\t\t}\n\t\t\n\t\tpublic function get renderingEnd() : Signal\n\t\t{\n\t\t\treturn _renderingEnd;\n\t\t}\n\t\t\n\t\tpublic function Scene(...children)\n\t\t{\n\t\t\tsuper(children);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings \t\t\t\t\t= new DataBindings(this);\n\t\t\t_assets\t\t\t\t\t\t= new AssetsLibrary();\n\t\t\tthis.properties \t\t\t= new DataProvider(DataProviderUsage.EXCLUSIVE);\n\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_enterFrame\t\t\t= new Signal('Scene.enterFrame');\n\t\t\t_renderingBegin \t= new Signal('Scene.renderingBegin');\n\t\t\t_renderingEnd \t\t= new Signal('Scene.renderingEnd');\n\t\t\t_exitFrame \t\t\t= new Signal('Scene.exitFrame');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\t_renderingCtrl = new RenderingController();\n\t\t\taddController(_renderingCtrl);\n\t\t\t\n\t\t\tsuper.initializeContollers();\n\t\t}\n\t\t\n\t\tpublic function render(viewport : Viewport, destination : BitmapData = null) : void\n\t\t{\n\t\t\t_enterFrame.execute(this, viewport, destination, getTimer());\n\t\t\tif (viewport.ready && viewport.visible)\n\t\t\t{\n\t\t\t\t_renderingBegin.execute(this, viewport, destination, getTimer());\n\t\t\t\t_numTriangles = _renderingCtrl.render(viewport, destination);\n\t\t\t\t_renderingEnd.execute(this, viewport, destination, getTimer());\n\t\t\t}\n\t\t\t_exitFrame.execute(this, viewport, destination, getTimer());\n\t\t}\n\t\t\n\t\tprivate function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t}\n}","subject":"fix duplicate function definition for Scene.numDrawCalls getter","message":"fix duplicate function definition for Scene.numDrawCalls getter\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"b5162c4fe663d2e69626d08e4e28a1582b1fff8d","old_file":"src\/com\/google\/analytics\/core\/DocumentInfo.as","new_file":"src\/com\/google\/analytics\/core\/DocumentInfo.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Variables;\n    import com.google.analytics.v4.Configuration;\n    \n    \/**\n     * The DocumentInfo class.\n     *\/\n    public class DocumentInfo\n    {\n        private var _config:Configuration;\n        private var _info:Environment;\n        private var _adSense:AdSenseGlobals;\n        \n        private var _pageURL:String;\n        private var _utmr:String;\n        \n        \/**\n         * Creates a new DocumentInfo instance.\n         *\/\n        public function DocumentInfo( config:Configuration, info:Environment, formatedReferrer:String,\n                                      pageURL:String = null, adSense:AdSenseGlobals = null )\n        {\n            _config  = config;\n            _info    = info;\n            _utmr    = formatedReferrer;\n            _pageURL = pageURL;\n            _adSense = adSense;\n        }\n        \n        \/**\n         * Generates hit id for revenue per page tracking for AdSense. \n         * <p>This method first examines the DOM for existing hid.<\/p>  \n         * <p>If there is already a hid in DOM, then this method will return the existing hid.<\/p> \n         * <p>If there isn't any hid in DOM, then this method will generate a new hid, and both stores it in DOM, and returns it to the caller.<\/p>\n         * @return hid used by AdSense for revenue per page tracking\n         *\/\n        private function _generateHitId():Number\n        {\n            var hid:Number;\n            \n            \/\/have hid in DOM\n            if( _adSense.hid && (_adSense.hid != \"\") )\n            {\n                hid = Number( _adSense.hid );\n            }\n            \/\/doesn't have hid in DOM\n            else\n            {\n                hid = Math.round( Math.random() * 0x7fffffff );\n                _adSense.hid = String( hid );\n            }\n            \n            return hid;\n        }\n        \n        \/**\n         * This method will collect and return the page URL information based on\n         * the page URL specified by the user if present. If there is no parameter,\n         * the URL of the HTML page embedding the SWF will be sent. If \n         * ExternalInterface.avaliable=false, a default of \"\/\" will be used. \n         *\n         * @private\n         * @param {String} opt_pageURL (Optional) User-specified Page URL to assign\n         *     metrics to at the back-end.\n         *\n         * @return {String} Final page URL to assign metrics to at the back-end.\n         *\/\n        private function _renderPageURL( pageURL:String = \"\" ):String\n        {\n            var pathname:String = _info.locationPath;\n            var search:String   = _info.locationSearch;\n            \n            if( !pageURL || (pageURL == \"\") )\n            {\n                pageURL = pathname + unescape( search );\n            \tif ( pageURL == \"\" )\n            \t{\n            \t\tpageURL = \"\/\";\n            \t}\n            }\n            \n            return pageURL;\n        }\n        \n        \/**\n         * Page title, which is a URL-encoded string.\n         * <p><b>Example :<\/b><\/p>\n         * <pre class=\"prettyprint\">utmdt=analytics%20page%20test<\/pre>\n         *\/\n        public function get utmdt():String\n        {\n            return _info.documentTitle;\n        }\n        \n        \/**\n         * Hit id for revenue per page tracking for AdSense.\n         * <p><b>Example :<b><code class=\"prettyprint\">utmhid=2059107202<\/code><\/p>\n         *\/\n        public function get utmhid():String\n        {\n            return String( _generateHitId() );\n        }\n        \n        \/**\n         * Referral, complete URL.\n         * <p><b>Example :<b><code class=\"prettyprint\">utmr=http:\/\/www.example.com\/aboutUs\/index.php?var=selected<\/code><\/p>\n         *\/\n        public function get utmr():String\n        {\n            if( !_utmr )\n            {\n                return \"-\";\n            }\n            \n            return _utmr;\n        }\n        \n        \/**\n         * Page request of the current page. \n         * <p><b>Example :<b><code class=\"prettyprint\">utmp=\/testDirectory\/myPage.html<\/code><\/p>\n         *\/\n        public function get utmp():String\n        {\n            return _renderPageURL( _pageURL );\n        }\n        \n        \/**\n         * Returns a Variables object representation.\n         * @return a Variables object representation.\n         *\/        \n        public function toVariables():Variables\n        {\n            var variables:Variables = new Variables();\n                variables.URIencode = true;\n                \n                if( _config.detectTitle && ( utmdt != \"\") )\n                {\n                    variables.utmdt = utmdt;\n                }\n                \n                variables.utmhid = utmhid;\n                variables.utmr   = utmr;\n                variables.utmp   = utmp;\n            \n            return variables;\n        }\n        \n        \/**\n         * Returns the url String representation of the object.\n         * @return the url String representation of the object.\n         *\/\n        public function toURLString():String\n        {\n            var v:Variables = toVariables();\n            return v.toString();\n        }\n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Variables;\n    import com.google.analytics.v4.Configuration;\n    \n    \/**\n     * The DocumentInfo class.\n     *\/\n    public class DocumentInfo\n    {\n        private var _config:Configuration;\n        private var _info:Environment;\n        private var _adSense:AdSenseGlobals;\n        \n        private var _pageURL:String;\n        private var _utmr:String;\n        \n        \/**\n         * Creates a new DocumentInfo instance.\n         *\/\n        public function DocumentInfo( config:Configuration, info:Environment, formatedReferrer:String,\n                                      pageURL:String = null, adSense:AdSenseGlobals = null )\n        {\n            _config  = config;\n            _info    = info;\n            _utmr    = formatedReferrer;\n            _pageURL = pageURL;\n            _adSense = adSense;\n        }\n        \n        \/**\n         * Generates hit id for revenue per page tracking for AdSense. \n         * <p>This method first examines the DOM for existing hid.<\/p>  \n         * <p>If there is already a hid in DOM, then this method will return the existing hid.<\/p> \n         * <p>If there isn't any hid in DOM, then this method will generate a new hid, and both stores it in DOM, and returns it to the caller.<\/p>\n         * @return hid used by AdSense for revenue per page tracking\n         *\/\n        private function _generateHitId():Number\n        {\n            var hid:Number;\n            \n            \/\/have hid in DOM\n            if( _adSense.hid && (_adSense.hid != \"\") )\n            {\n                hid = Number( _adSense.hid );\n            }\n            \/\/doesn't have hid in DOM\n            else\n            {\n                hid = Math.round( Math.random() * 0x7fffffff );\n                _adSense.hid = String( hid );\n            }\n            \n            return hid;\n        }\n        \n        \/**\n         * This method will collect and return the page URL information based on\n         * the page URL specified by the user if present. If there is no parameter,\n         * the URL of the HTML page embedding the SWF will be sent. If \n         * ExternalInterface.avaliable=false, a default of \"\/\" will be used. \n         *\n         * @private\n         * @param {String} opt_pageURL (Optional) User-specified Page URL to assign\n         *     metrics to at the back-end.\n         *\n         * @return {String} Final page URL to assign metrics to at the back-end.\n         *\/\n        private function _renderPageURL( pageURL:String = \"\" ):String\n        {\n            var pathname:String = _info.locationPath;\n            var search:String   = _info.locationSearch;\n            \n            if( !pageURL || (pageURL == \"\") )\n            {\n                pageURL = pathname + unescape( search );\n            \tif ( pageURL == \"\" )\n            \t{\n            \t\tpageURL = \"\/\";\n            \t}\n            }\n            \n            return pageURL;\n        }\n        \n        \/**\n         * Page title, which is a URL-encoded string.\n         * <p><b>Example :<\/b><\/p>\n         * <pre class=\"prettyprint\">utmdt=analytics%20page%20test<\/pre>\n         *\/\n        public function get utmdt():String\n        {\n            return _info.documentTitle;\n        }\n        \n        \/**\n         * Hit id for revenue per page tracking for AdSense.\n         * <p><b>Example :<\/b><code class=\"prettyprint\">utmhid=2059107202<\/code><\/p>\n         *\/\n        public function get utmhid():String\n        {\n            return String( _generateHitId() );\n        }\n        \n        \/**\n         * Referral, complete URL.\n         * <p><b>Example :<\/b><code class=\"prettyprint\">utmr=http:\/\/www.example.com\/aboutUs\/index.php?var=selected<\/code><\/p>\n         *\/\n        public function get utmr():String\n        {\n            if( !_utmr )\n            {\n                return \"-\";\n            }\n            \n            return _utmr;\n        }\n        \n        \/**\n         * Page request of the current page. \n         * <p><b>Example :<\/b><code class=\"prettyprint\">utmp=\/testDirectory\/myPage.html<\/code><\/p>\n         *\/\n        public function get utmp():String\n        {\n            return _renderPageURL( _pageURL );\n        }\n        \n        \/**\n         * Returns a Variables object representation.\n         * @return a Variables object representation.\n         *\/        \n        public function toVariables():Variables\n        {\n            var variables:Variables = new Variables();\n                variables.URIencode = true;\n                \n                if( _config.detectTitle && ( utmdt != \"\") )\n                {\n                    variables.utmdt = utmdt;\n                }\n                \n                variables.utmhid = utmhid;\n                variables.utmr   = utmr;\n                variables.utmp   = utmp;\n            \n            return variables;\n        }\n        \n        \/**\n         * Returns the url String representation of the object.\n         * @return the url String representation of the object.\n         *\/\n        public function toURLString():String\n        {\n            var v:Variables = toVariables();\n            return v.toString();\n        }\n    }\n}","subject":"fix comment for asdoc","message":"fix comment for asdoc","lang":"ActionScript","license":"apache-2.0","repos":"jisobkim\/gaforflash,mrthuanvn\/gaforflash,jeremy-wischusen\/gaforflash,drflash\/gaforflash,DimaBaliakin\/gaforflash,Vigmar\/gaforflash,Vigmar\/gaforflash,jisobkim\/gaforflash,dli-iclinic\/gaforflash,jeremy-wischusen\/gaforflash,drflash\/gaforflash,soumavachakraborty\/gaforflash,DimaBaliakin\/gaforflash,mrthuanvn\/gaforflash,soumavachakraborty\/gaforflash,dli-iclinic\/gaforflash,Miyaru\/gaforflash,Miyaru\/gaforflash"}
{"commit":"e1ee831e0f68f3de6c7ca1b368a662bc94fdee5d","old_file":"src\/battlecode\/client\/viewer\/render\/ImageAssets.as","new_file":"src\/battlecode\/client\/viewer\/render\/ImageAssets.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\n\n    public class ImageAssets {\n        \/\/ control bar background\n        [Embed('\/img\/client\/background.png')]\n        public static const GRADIENT_BACKGROUND:Class;\n        [Embed('\/img\/client\/hud_unit_underlay.png')]\n        public static const HUD_ARCHON_BACKGROUND:Class;\n\n        \/\/ button icons\n        [Embed('\/img\/client\/icons\/control_play.png')]\n        public static const PLAY_ICON:Class;\n        [Embed('\/img\/client\/icons\/control_pause.png')]\n        public static const PAUSE_ICON:Class;\n        [Embed('\/img\/client\/icons\/control_start.png')]\n        public static const START_ICON:Class;\n        [Embed('\/img\/client\/icons\/control_fastforward.png')]\n        public static const FASTFORWARD_ICON:Class;\n        [Embed('\/img\/client\/icons\/resultset_next.png')]\n        public static const NEXT_ICON:Class;\n        [Embed('\/img\/client\/icons\/resultset_previous.png')]\n        public static const PREVIOUS_ICON:Class;\n        [Embed('\/img\/client\/icons\/control_fastforward_blue.png')]\n        public static const STEP_FORWARD_ICON:Class;\n        [Embed('\/img\/client\/icons\/control_rewind_blue.png')]\n        public static const STEP_BACKWARD_ICON:Class;\n        [Embed('\/img\/client\/icons\/arrow_out.png')]\n        public static const ENTER_FULLSCREEN_ICON:Class;\n        [Embed('\/img\/client\/icons\/arrow_in.png')]\n        public static const EXIT_FULLSCREEN_ICON:Class;\n        [Embed('\/img\/client\/icons\/information.png')]\n        public static const INFO_ICON:Class;\n\n        \/\/ unit avatars\n        [Embed('\/img\/units\/archon0.png')]\n        public static const ARCHON_A:Class;\n        [Embed('\/img\/units\/archon1.png')]\n        public static const ARCHON_B:Class;\n        [Embed('\/img\/units\/archon2.png')]\n        public static const ARCHON_NEUTRAL:Class;\n\n        [Embed('\/img\/units\/scout0.png')]\n        public static const SCOUT_A:Class;\n        [Embed('\/img\/units\/scout1.png')]\n        public static const SCOUT_B:Class;\n        [Embed('\/img\/units\/soldier0.png')]\n        public static const SOLDIER_A:Class;\n        [Embed('\/img\/units\/soldier1.png')]\n        public static const SOLDIER_B:Class;\n        [Embed('\/img\/units\/guard0.png')]\n        public static const GUARD_A:Class;\n        [Embed('\/img\/units\/guard1.png')]\n        public static const GUARD_B:Class;\n        [Embed('\/img\/units\/viper0.png')]\n        public static const VIPER_A:Class;\n        [Embed('\/img\/units\/viper1.png')]\n        public static const VIPER_B:Class;\n        [Embed('\/img\/units\/turret0.png')]\n        public static const TURRET_A:Class;\n        [Embed('\/img\/units\/turret1.png')]\n        public static const TURRET_B:Class;\n        [Embed('\/img\/units\/ttm0.png')]\n        public static const TTM_A:Class;\n        [Embed('\/img\/units\/ttm1.png')]\n        public static const TTM_B:Class;\n\n        \/\/ zombie avatars\n        [Embed('\/img\/units\/zombieden3.png')]\n        public static const ZOMBIEDEN_ZOMBIE:Class;\n        [Embed('\/img\/units\/standardzombie3.png')]\n        public static const STANDARDZOMBIE_ZOMBIE:Class;\n        [Embed('\/img\/units\/rangedzombie3.png')]\n        public static const RANGEDZOMBIE_ZOMBIE:Class;\n        [Embed('\/img\/units\/fastzombie3.png')]\n        public static const FASTZOMBIE_ZOMBIE:Class;\n        [Embed('\/img\/units\/bigzombie3.png')]\n        public static const BIGZOMBIE_ZOMBIE:Class;\n        \n        \/\/ explosions images\n        [Embed('\/img\/explode\/explode64_f01.png')]\n        public static const EXPLODE_1:Class;\n        [Embed('\/img\/explode\/explode64_f02.png')]\n        public static const EXPLODE_2:Class;\n        [Embed('\/img\/explode\/explode64_f03.png')]\n        public static const EXPLODE_3:Class;\n        [Embed('\/img\/explode\/explode64_f04.png')]\n        public static const EXPLODE_4:Class;\n        [Embed('\/img\/explode\/explode64_f05.png')]\n        public static const EXPLODE_5:Class;\n        [Embed('\/img\/explode\/explode64_f06.png')]\n        public static const EXPLODE_6:Class;\n        [Embed('\/img\/explode\/explode64_f07.png')]\n        public static const EXPLODE_7:Class;\n        [Embed('\/img\/explode\/explode64_f08.png')]\n        public static const EXPLODE_8:Class;\n\n        [Embed('\/img\/hats\/batman.png')]\n        public static const HAT_BATMAN:Class;\n        [Embed('\/img\/hats\/bird.png')]\n        public static const HAT_BIRD:Class;\n        [Embed('\/img\/hats\/bunny.png')]\n        public static const HAT_BUNNY:Class;\n        [Embed('\/img\/hats\/christmas.png')]\n        public static const HAT_CHRISTMAS:Class;\n        [Embed('\/img\/hats\/duck.png')]\n        public static const HAT_DUCK:Class;\n        [Embed('\/img\/hats\/fedora.png')]\n        public static const HAT_FEDORA:Class;\n        [Embed('\/img\/hats\/kipmud.png')]\n        public static const HAT_KIPMUD:Class;\n        [Embed('\/img\/hats\/smiley.png')]\n        public static const HAT_SMILEY:Class;\n\n        public function ImageAssets() {\n        }\n\n        public static function getRobotAvatar(type:String, team:String):Class {\n            return ImageAssets[type + \"_\" + team];\n        }\n\n        private static const HATS:Array = [ HAT_BATMAN, HAT_BIRD, HAT_BUNNY, HAT_CHRISTMAS, HAT_DUCK, HAT_FEDORA, HAT_KIPMUD, HAT_SMILEY ];\n\n        public static function getHatAvatar(i:int):Class {\n            return HATS[((i % HATS.length) + HATS.length) % HATS.length];\n        }\n\n    }\n\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\n\n    public class ImageAssets {\n        \/\/ control bar background\n        [Embed('\/img\/client\/background.png')]\n        public static const GRADIENT_BACKGROUND:Class;\n        [Embed('\/img\/client\/hud_unit_underlay.png')]\n        public static const HUD_ARCHON_BACKGROUND:Class;\n\n        \/\/ button icons\n        [Embed('\/img\/client\/icons\/control_play.png')]\n        public static const PLAY_ICON:Class;\n        [Embed('\/img\/client\/icons\/control_pause.png')]\n        public static const PAUSE_ICON:Class;\n        [Embed('\/img\/client\/icons\/control_start.png')]\n        public static const START_ICON:Class;\n        [Embed('\/img\/client\/icons\/control_fastforward.png')]\n        public static const FASTFORWARD_ICON:Class;\n        [Embed('\/img\/client\/icons\/resultset_next.png')]\n        public static const NEXT_ICON:Class;\n        [Embed('\/img\/client\/icons\/resultset_previous.png')]\n        public static const PREVIOUS_ICON:Class;\n        [Embed('\/img\/client\/icons\/control_fastforward_blue.png')]\n        public static const STEP_FORWARD_ICON:Class;\n        [Embed('\/img\/client\/icons\/control_rewind_blue.png')]\n        public static const STEP_BACKWARD_ICON:Class;\n        [Embed('\/img\/client\/icons\/arrow_out.png')]\n        public static const ENTER_FULLSCREEN_ICON:Class;\n        [Embed('\/img\/client\/icons\/arrow_in.png')]\n        public static const EXIT_FULLSCREEN_ICON:Class;\n        [Embed('\/img\/client\/icons\/information.png')]\n        public static const INFO_ICON:Class;\n\n        \/\/ unit avatars\n        [Embed('\/img\/units\/archon0.png')]\n        public static const ARCHON_A:Class;\n        [Embed('\/img\/units\/archon1.png')]\n        public static const ARCHON_B:Class;\n        [Embed('\/img\/units\/archon2.png')]\n        public static const ARCHON_NEUTRAL:Class;\n\n        [Embed('\/img\/units\/scout0.png')]\n        public static const SCOUT_A:Class;\n        [Embed('\/img\/units\/scout1.png')]\n        public static const SCOUT_B:Class;\n        [Embed('\/img\/units\/scout2.png')]\n        public static const SCOUT_NEUTRAL:Class;\n        [Embed('\/img\/units\/soldier0.png')]\n        public static const SOLDIER_A:Class;\n        [Embed('\/img\/units\/soldier1.png')]\n        public static const SOLDIER_B:Class;\n        [Embed('\/img\/units\/soldier2.png')]\n        public static const SOLDIER_NEUTRAL:Class;\n        [Embed('\/img\/units\/guard0.png')]\n        public static const GUARD_A:Class;\n        [Embed('\/img\/units\/guard1.png')]\n        public static const GUARD_B:Class;\n        [Embed('\/img\/units\/guard2.png')]\n        public static const GUARD_NEUTRAL:Class;\n        [Embed('\/img\/units\/viper0.png')]\n        public static const VIPER_A:Class;\n        [Embed('\/img\/units\/viper1.png')]\n        public static const VIPER_B:Class;\n        [Embed('\/img\/units\/viper2.png')]\n        public static const VIPER_NEUTRAL:Class;\n        [Embed('\/img\/units\/turret0.png')]\n        public static const TURRET_A:Class;\n        [Embed('\/img\/units\/turret1.png')]\n        public static const TURRET_B:Class;\n        [Embed('\/img\/units\/turret2.png')]\n        public static const TURRET_NEUTRAL:Class;\n        [Embed('\/img\/units\/ttm0.png')]\n        public static const TTM_A:Class;\n        [Embed('\/img\/units\/ttm1.png')]\n        public static const TTM_B:Class;\n        [Embed('\/img\/units\/ttm2.png')]\n        public static const TTM_NEUTRAL:Class;\n\n        \/\/ zombie avatars\n        [Embed('\/img\/units\/zombieden3.png')]\n        public static const ZOMBIEDEN_ZOMBIE:Class;\n        [Embed('\/img\/units\/standardzombie3.png')]\n        public static const STANDARDZOMBIE_ZOMBIE:Class;\n        [Embed('\/img\/units\/rangedzombie3.png')]\n        public static const RANGEDZOMBIE_ZOMBIE:Class;\n        [Embed('\/img\/units\/fastzombie3.png')]\n        public static const FASTZOMBIE_ZOMBIE:Class;\n        [Embed('\/img\/units\/bigzombie3.png')]\n        public static const BIGZOMBIE_ZOMBIE:Class;\n        \n        \/\/ explosions images\n        [Embed('\/img\/explode\/explode64_f01.png')]\n        public static const EXPLODE_1:Class;\n        [Embed('\/img\/explode\/explode64_f02.png')]\n        public static const EXPLODE_2:Class;\n        [Embed('\/img\/explode\/explode64_f03.png')]\n        public static const EXPLODE_3:Class;\n        [Embed('\/img\/explode\/explode64_f04.png')]\n        public static const EXPLODE_4:Class;\n        [Embed('\/img\/explode\/explode64_f05.png')]\n        public static const EXPLODE_5:Class;\n        [Embed('\/img\/explode\/explode64_f06.png')]\n        public static const EXPLODE_6:Class;\n        [Embed('\/img\/explode\/explode64_f07.png')]\n        public static const EXPLODE_7:Class;\n        [Embed('\/img\/explode\/explode64_f08.png')]\n        public static const EXPLODE_8:Class;\n\n        [Embed('\/img\/hats\/batman.png')]\n        public static const HAT_BATMAN:Class;\n        [Embed('\/img\/hats\/bird.png')]\n        public static const HAT_BIRD:Class;\n        [Embed('\/img\/hats\/bunny.png')]\n        public static const HAT_BUNNY:Class;\n        [Embed('\/img\/hats\/christmas.png')]\n        public static const HAT_CHRISTMAS:Class;\n        [Embed('\/img\/hats\/duck.png')]\n        public static const HAT_DUCK:Class;\n        [Embed('\/img\/hats\/fedora.png')]\n        public static const HAT_FEDORA:Class;\n        [Embed('\/img\/hats\/kipmud.png')]\n        public static const HAT_KIPMUD:Class;\n        [Embed('\/img\/hats\/smiley.png')]\n        public static const HAT_SMILEY:Class;\n\n        public function ImageAssets() {\n        }\n\n        public static function getRobotAvatar(type:String, team:String):Class {\n            return ImageAssets[type + \"_\" + team];\n        }\n\n        private static const HATS:Array = [ HAT_BATMAN, HAT_BIRD, HAT_BUNNY, HAT_CHRISTMAS, HAT_DUCK, HAT_FEDORA, HAT_KIPMUD, HAT_SMILEY ];\n\n        public static function getHatAvatar(i:int):Class {\n            return HATS[((i % HATS.length) + HATS.length) % HATS.length];\n        }\n\n    }\n\n}","subject":"fix rendering of neutral units","message":"fix rendering of neutral units\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"c5d6d126a2f18a8db18bb59b4f56b44aa1664178","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/effects\/Effect.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/effects\/Effect.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage org.apache.flex.effects\n{\n\nimport org.apache.flex.events.EventDispatcher;\n\n\/**\n *  Effect is the base class for effects in FlexJS.\n * \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\npublic class Effect extends EventDispatcher implements IEffect\n{\n\t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Class constants\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\t\n\t\/**\n\t *  The <code>Effect.EFFECT_END<\/code> constant defines the value of the \n\t *  event object's <code>type<\/code> property for a <code>effectEnd<\/code> event. \n\t *\n\t *  <p>The properties of the event object have the following values:<\/p>\n\t *  <table class=\"innertable\">\n\t *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n\t *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n\t *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n\t *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n\t *       event listener that handles the event. For example, if you use \n\t *       <code>myButton.addEventListener()<\/code> to register an event listener, \n\t *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n\t *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n\t *       it is not always the Object listening for the event. \n\t *       Use the <code>currentTarget<\/code> property to always access the \n\t *       Object listening for the event.<\/td><\/tr>\n\t *  <\/table>\n\t *\n\t *  @eventType effectEnd \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tpublic static const EFFECT_END:String = \"effectEnd\";\n\t\n\t\/**\n\t *  The <code>Effect.EFFECT_START<\/code> constant defines the value of the \n\t *  event object's <code>type<\/code> property for a <code>effectStart<\/code> event. \n\t *\n\t *  <p>The properties of the event object have the following values:<\/p>\n\t *  <table class=\"innertable\">\n\t *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n\t *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n\t *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n\t *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n\t *       event listener that handles the event. For example, if you use \n\t *       <code>myButton.addEventListener()<\/code> to register an event listener, \n\t *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n\t *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n\t *       it is not always the Object listening for the event. \n\t *       Use the <code>currentTarget<\/code> property to always access the \n\t *       Object listening for the event.<\/td><\/tr>\n\t *  <\/table>\n\t *\n\t *  @eventType effectStart\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tpublic static const EFFECT_START:String = \"effectStart\";\n\t\n\t\/**\n\t *  The <code>Effect.EFFECT_STOP<\/code> constant defines the value of the \n\t *  event object's <code>type<\/code> property for a <code>effectStop<\/code> event. \n\t *\n\t *  <p>The properties of the event object have the following values:<\/p>\n\t *  <table class=\"innertable\">\n\t *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n\t *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n\t *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n\t *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n\t *       event listener that handles the event. For example, if you use \n\t *       <code>myButton.addEventListener()<\/code> to register an event listener, \n\t *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n\t *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n\t *       it is not always the Object listening for the event. \n\t *       Use the <code>currentTarget<\/code> property to always access the \n\t *       Object listening for the event.<\/td><\/tr>\n\t *  <\/table>\n\t *\n\t *  @eventType effectStop\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tpublic static const EFFECT_STOP:String = \"effectStop\";\n\t\n\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Constructor.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function Effect()\n    {        \n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  duration\n    \/\/----------------------------------\n\n    private var _duration:Number = 3000;\n    \/**\n     *  Duration of the animation, in milliseconds. \n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function get duration():Number\n    {\n        return _duration;\n    }\n    public function set duration(value:Number):void\n    {\n        _duration = value;\n    }\n    \n\n    \/**\n     *  Plays the effect in reverse,\n     *  starting from the current position of the effect.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function reverse():void\n    {\n    }\n    \n    \/**\n     *  Pauses the effect until you call the <code>resume()<\/code> method.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function pause():void\n    {\n    }\n\n\t\/**\n\t *  Stops the tween, ending it without dispatching an event or calling\n\t *  the Tween's endFunction or <code>onTweenEnd()<\/code>. \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tpublic function play():void\n\t{\n\t}\n\t\n    \/**\n     *  Stops the tween, ending it without dispatching an event or calling\n     *  the Tween's endFunction or <code>onTweenEnd()<\/code>. \n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function stop():void\n    {\n    }\n    \n    \/**\n     *  Resumes the effect after it has been paused \n     *  by a call to the <code>pause()<\/code> method. \n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function resume():void\n    {\n    }   \n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage org.apache.flex.effects\n{\n\nimport org.apache.flex.events.EventDispatcher;\n\n\/**\n *  Effect is the base class for effects in FlexJS.\n * \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\npublic class Effect extends EventDispatcher implements IEffect\n{\n\t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Class constants\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\t\n\t\/**\n\t *  The <code>Effect.EFFECT_END<\/code> constant defines the value of the \n\t *  event object's <code>type<\/code> property for a <code>effectEnd<\/code> event. \n\t *\n\t *  <p>The properties of the event object have the following values:<\/p>\n\t *  <table class=\"innertable\">\n\t *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n\t *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n\t *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n\t *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n\t *       event listener that handles the event. For example, if you use \n\t *       <code>myButton.addEventListener()<\/code> to register an event listener, \n\t *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n\t *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n\t *       it is not always the Object listening for the event. \n\t *       Use the <code>currentTarget<\/code> property to always access the \n\t *       Object listening for the event.<\/td><\/tr>\n\t *  <\/table>\n\t *\n\t *  @eventType effectEnd \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tpublic static const EFFECT_END:String = \"effectEnd\";\n\t\n\t\/**\n\t *  The <code>Effect.EFFECT_START<\/code> constant defines the value of the \n\t *  event object's <code>type<\/code> property for a <code>effectStart<\/code> event. \n\t *\n\t *  <p>The properties of the event object have the following values:<\/p>\n\t *  <table class=\"innertable\">\n\t *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n\t *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n\t *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n\t *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n\t *       event listener that handles the event. For example, if you use \n\t *       <code>myButton.addEventListener()<\/code> to register an event listener, \n\t *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n\t *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n\t *       it is not always the Object listening for the event. \n\t *       Use the <code>currentTarget<\/code> property to always access the \n\t *       Object listening for the event.<\/td><\/tr>\n\t *  <\/table>\n\t *\n\t *  @eventType effectStart\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tpublic static const EFFECT_START:String = \"effectStart\";\n\t\n\t\/**\n\t *  The <code>Effect.EFFECT_STOP<\/code> constant defines the value of the \n\t *  event object's <code>type<\/code> property for a <code>effectStop<\/code> event. \n\t *\n\t *  <p>The properties of the event object have the following values:<\/p>\n\t *  <table class=\"innertable\">\n\t *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n\t *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n\t *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n\t *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n\t *       event listener that handles the event. For example, if you use \n\t *       <code>myButton.addEventListener()<\/code> to register an event listener, \n\t *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n\t *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n\t *       it is not always the Object listening for the event. \n\t *       Use the <code>currentTarget<\/code> property to always access the \n\t *       Object listening for the event.<\/td><\/tr>\n\t *  <\/table>\n\t *\n\t *  @eventType effectStop\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tpublic static const EFFECT_STOP:String = \"effectStop\";\n\t\n\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Constructor.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function Effect()\n    {        \n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  duration\n    \/\/----------------------------------\n\n    private var _duration:Number = 500;\n    \/**\n     *  Duration of the animation, in milliseconds. \n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function get duration():Number\n    {\n        return _duration;\n    }\n    public function set duration(value:Number):void\n    {\n        _duration = value;\n    }\n    \n\n    \/**\n     *  Plays the effect in reverse,\n     *  starting from the current position of the effect.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function reverse():void\n    {\n    }\n    \n    \/**\n     *  Pauses the effect until you call the <code>resume()<\/code> method.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function pause():void\n    {\n    }\n\n\t\/**\n\t *  Stops the tween, ending it without dispatching an event or calling\n\t *  the Tween's endFunction or <code>onTweenEnd()<\/code>. \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tpublic function play():void\n\t{\n\t}\n\t\n    \/**\n     *  Stops the tween, ending it without dispatching an event or calling\n     *  the Tween's endFunction or <code>onTweenEnd()<\/code>. \n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function stop():void\n    {\n    }\n    \n    \/**\n     *  Resumes the effect after it has been paused \n     *  by a call to the <code>pause()<\/code> method. \n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function resume():void\n    {\n    }   \n}\n\n}\n","subject":"change default duration","message":"change default duration\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"bcb90305762c342449831926e244369c2216cdd4","old_file":"flexEditor\/src\/org\/arisgames\/editor\/view\/CreateOrOpenGameSelectorView.as","new_file":"flexEditor\/src\/org\/arisgames\/editor\/view\/CreateOrOpenGameSelectorView.as","old_contents":"package org.arisgames.editor.view\n{\nimport flash.events.MouseEvent;\nimport flash.utils.Dictionary;\n\nimport mx.collections.ArrayCollection;\nimport mx.containers.Panel;\nimport mx.controls.Alert;\nimport mx.controls.Button;\nimport mx.controls.DataGrid;\nimport mx.controls.TextArea;\nimport mx.controls.TextInput;\nimport mx.events.DynamicEvent;\nimport mx.events.FlexEvent;\nimport mx.rpc.Responder;\nimport mx.rpc.events.ResultEvent;\n\nimport org.arisgames.editor.data.Game;\nimport org.arisgames.editor.data.PlaceMark;\nimport org.arisgames.editor.data.arisserver.Item;\nimport org.arisgames.editor.data.arisserver.Media;\nimport org.arisgames.editor.data.arisserver.NPC;\nimport org.arisgames.editor.data.arisserver.Node;\nimport org.arisgames.editor.data.arisserver.WebPage;\nimport org.arisgames.editor.data.businessobjects.ObjectPaletteItemBO;\nimport org.arisgames.editor.models.GameModel;\nimport org.arisgames.editor.models.SecurityModel;\nimport org.arisgames.editor.models.StateModel;\nimport org.arisgames.editor.services.AppServices;\nimport org.arisgames.editor.util.AppConstants;\nimport org.arisgames.editor.util.AppDynamicEventManager;\nimport org.arisgames.editor.util.AppUtils;\n\n\npublic class CreateOrOpenGameSelectorView extends Panel\n{\n    [Bindable] public var nameOfGame:TextInput;\n    [Bindable] public var gameDescription:TextArea;\n    [Bindable] public var createGameButton:Button;\n    [Bindable] public var gamesDataGrid:DataGrid;\n    [Bindable] public var loadGameButton:Button;\n    [Bindable] public var usersGames:ArrayCollection;\n\n\n    \/**\n     * Constructor\n     *\/\n    public function CreateOrOpenGameSelectorView()\n    {\n        super();\n        usersGames = new ArrayCollection();\n        this.addEventListener(FlexEvent.CREATION_COMPLETE, onComplete);\n    }\n\n    private function onComplete(event:FlexEvent): void\n    {\n\t\tdoubleClickEnabled = true;\n        createGameButton.addEventListener(MouseEvent.CLICK, onCreateButtonClick);\n        loadGameButton.addEventListener(MouseEvent.CLICK, onLoadButtonClick);\n\t\tgamesDataGrid.addEventListener(MouseEvent.DOUBLE_CLICK, onDoubleClick);\n        AppServices.getInstance().loadGamesByUserId(SecurityModel.getInstance().getUserId(), new Responder(handleLoadUsersGames, handleFault)); \n\t\tAppDynamicEventManager.getInstance().addEventListener(AppConstants.APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED, handleCurrentStateChangedEvent);\n    }\n\n\tprivate function handleCurrentStateChangedEvent(obj:Object):void\n\t{\n\t\ttrace(\"CreateOrOpenGameSelectorView: handleCurrentStateChangedEvent\");\n\n\t\tif (StateModel.getInstance().currentState == StateModel.VIEWCREATEOROPENGAMEWINDOW){\n\t\t\ttrace(\"CreateOrOpenGameSelectorView: handleCurrentStateChangedEvent: Refreshing\");\n\t\t\tnameOfGame.text = \"\";\n\t\t\tgameDescription.text = \"\";\n\t\t\tusersGames.removeAll();\n\t\t\tAppServices.getInstance().loadGamesByUserId(SecurityModel.getInstance().getUserId(), new Responder(handleLoadUsersGames, handleFault)); \n\t\t}\n\t}\n\t\n    private function handleLoadUsersGames(obj:Object):void\n    {\n\t\ttrace(\"handleLoadUsersGames\");\n\n\t\tusersGames.removeAll();\n\t\t\n        if (obj.result.data == null)\n        {\n            trace(\"obj.result.data is NULL\");\n            return;\n        }\n\n        for (var j:Number = 0; j < obj.result.data.list.length; j++)\n        {\n            var g:Game = new Game();\n            g.gameId = obj.result.data.list.getItemAt(j).game_id;\n            g.name = obj.result.data.list.getItemAt(j).name;\n            g.description = obj.result.data.list.getItemAt(j).description;\n\t\t\tg.iconMediaId = obj.result.data.list.getItemAt(j).icon_media_id;\n\t\t\tg.mediaId = obj.result.data.list.getItemAt(j).media_id;\n\t\t\tg.pcMediaId = obj.result.data.list.getItemAt(j).pc_media_id;\n\t\t\tg.introNodeId = obj.result.data.list.getItemAt(j).on_launch_node_id;\n\t\t\tg.completeNodeId = obj.result.data.list.getItemAt(j).game_complete_node_id;\n\t\t\tg.allowsPlayerCreatedLocations = obj.result.data.list.getItemAt(j).allow_player_created_locations;\n\t\t\tg.resetDeletesPlayerCreatedLocations = obj.result.data.list.getItemAt(j).delete_player_locations_on_reset;\n\t\t\tg.isLocational = obj.result.data.list.getItemAt(j).is_locational;\n\t\t\tg.readyForPublic = obj.result.data.list.getItemAt(j).ready_for_public;\n\n\t\t\tusersGames.addItem(g);\n\t\t\t\n        }\n        trace(\"done loading UsersGames.\");\n    }\n\n    private function onCreateButtonClick(evt:MouseEvent):void\n    {\n\t\ttrace(\"create button clicked!\");\n\t\tvar g:Game = new Game();\n\t\tGameModel.getInstance().game = g;\n\t\tg.name = nameOfGame.text;\n\t\tg.description = gameDescription.text;\n\n        AppServices.getInstance().saveGame(g, new Responder(handleCreateGame, handleFault));\n    }\n\t\n    private function onLoadButtonClick(evt:MouseEvent):void\n    {\n\t\ttrace(\"load button clicked!\");\n\t\t\/\/make sure something is happening\n\t\tif(gamesDataGrid.selectedItem != null){\n\t        var g:Game = gamesDataGrid.selectedItem as Game;\n\t        trace(\"Selected game to load data for has Id = \" + g.gameId);\n\t\n\t        \/\/ Load the game into the app's models\n\t        GameModel.getInstance().game = g;\n\t        GameModel.getInstance().game.placeMarks.removeAll();\n\t        GameModel.getInstance().game.gameObjects.removeAll();\n\t\t\tGameModel.getInstance().loadLocations();\n\t\n\t        StateModel.getInstance().currentState = StateModel.VIEWGAMEEDITOR;\n\t\t}\n    }\n\n\tprivate function onDoubleClick(evt:MouseEvent):void\n\t{\n\t\ttrace(\"Double Click\");\n\t\t\/\/make sure something is happening\n\t\tif(gamesDataGrid.selectedItem != null){\n\t\t\tvar g:Game = gamesDataGrid.selectedItem as Game;\n\t\t\ttrace(\"Selected game to load data for has Id = \" + g.gameId);\n\t\t\t\n\t\t\t\/\/ Load the game into the app's models\n\t\t\tGameModel.getInstance().game = g;\n\t\t\tGameModel.getInstance().game.placeMarks.removeAll();\n\t\t\tGameModel.getInstance().game.gameObjects.removeAll();\n\t\t\tGameModel.getInstance().loadLocations();\n\t\t\t\n\t\t\tStateModel.getInstance().currentState = StateModel.VIEWGAMEEDITOR;\n\t\t}\n\t}\n\n \n    public function handleCreateGame(obj:Object):void\n    {\n        trace(\"Result called with obj = \" + obj + \"; Result = \" + obj.result);\n        if (obj.result.returnCode != 0)\n        {\n            trace(\"Bad create game attempt... let's see what happened.\");\n            var msg:String = obj.result.returnCodeDescription;\n            Alert.show(\"Error Was: \" + msg, \"Error While Creating Game\");\n        }\n        else\n        {\n            trace(\"Game Creation was successfull\");\n            GameModel.getInstance().game.gameId = obj.result.data;\n            GameModel.getInstance().game.name = nameOfGame.text;\n            GameModel.getInstance().game.description = gameDescription.text;\n            Alert.show(\"Your game was succesfully created.  Please use the editor to start building it.\", \"Successfully Created Game\");\n            \n\t\t\t\/\/Clear everything from previous loads of other games\n\t\t\tGameModel.getInstance().game.placeMarks.removeAll();\n\t\t\tGameModel.getInstance().game.gameObjects.removeAll();\n\t\t\tGameModel.getInstance().loadLocations();\n\n\t\t\t\n\t\t\tStateModel.getInstance().currentState = StateModel.VIEWGAMEEDITOR;\n        }\n    }\n\n    public function handleFault(obj:Object):void\n    {\n        trace(\"Fault called.  The error is: \" + obj.fault.faultString);\n        Alert.show(\"Error occurred: \" + obj.fault.faultString, \"More problems..\");\n    }\n}\n}","new_contents":"package org.arisgames.editor.view\n{\nimport flash.events.MouseEvent;\nimport flash.utils.Dictionary;\n\nimport mx.collections.ArrayCollection;\nimport mx.containers.Panel;\nimport mx.controls.Alert;\nimport mx.controls.Button;\nimport mx.controls.DataGrid;\nimport mx.controls.TextArea;\nimport mx.controls.TextInput;\nimport mx.events.DynamicEvent;\nimport mx.events.FlexEvent;\nimport mx.rpc.Responder;\nimport mx.rpc.events.ResultEvent;\n\nimport org.arisgames.editor.data.Game;\nimport org.arisgames.editor.data.PlaceMark;\nimport org.arisgames.editor.data.arisserver.Item;\nimport org.arisgames.editor.data.arisserver.Media;\nimport org.arisgames.editor.data.arisserver.NPC;\nimport org.arisgames.editor.data.arisserver.Node;\nimport org.arisgames.editor.data.arisserver.WebPage;\nimport org.arisgames.editor.data.businessobjects.ObjectPaletteItemBO;\nimport org.arisgames.editor.models.GameModel;\nimport org.arisgames.editor.models.SecurityModel;\nimport org.arisgames.editor.models.StateModel;\nimport org.arisgames.editor.services.AppServices;\nimport org.arisgames.editor.util.AppConstants;\nimport org.arisgames.editor.util.AppDynamicEventManager;\nimport org.arisgames.editor.util.AppUtils;\n\n\npublic class CreateOrOpenGameSelectorView extends Panel\n{\n    [Bindable] public var nameOfGame:TextInput;\n    [Bindable] public var gameDescription:TextArea;\n    [Bindable] public var createGameButton:Button;\n    [Bindable] public var gamesDataGrid:DataGrid;\n    [Bindable] public var loadGameButton:Button;\n    [Bindable] public var usersGames:ArrayCollection;\n\n\n    \/**\n     * Constructor\n     *\/\n    public function CreateOrOpenGameSelectorView()\n    {\n        super();\n        usersGames = new ArrayCollection();\n        this.addEventListener(FlexEvent.CREATION_COMPLETE, onComplete);\n    }\n\n    private function onComplete(event:FlexEvent): void\n    {\n\t\tdoubleClickEnabled = true;\n        createGameButton.addEventListener(MouseEvent.CLICK, onCreateButtonClick);\n        loadGameButton.addEventListener(MouseEvent.CLICK, onLoadButtonClick);\n\t\tgamesDataGrid.addEventListener(MouseEvent.DOUBLE_CLICK, onDoubleClick);\n        AppServices.getInstance().loadGamesByUserId(SecurityModel.getInstance().getUserId(), new Responder(handleLoadUsersGames, handleFault)); \n\t\tAppDynamicEventManager.getInstance().addEventListener(AppConstants.APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED, handleCurrentStateChangedEvent);\n    }\n\n\tprivate function handleCurrentStateChangedEvent(obj:Object):void\n\t{\n\t\ttrace(\"CreateOrOpenGameSelectorView: handleCurrentStateChangedEvent\");\n\n\t\tif (StateModel.getInstance().currentState == StateModel.VIEWCREATEOROPENGAMEWINDOW){\n\t\t\ttrace(\"CreateOrOpenGameSelectorView: handleCurrentStateChangedEvent: Refreshing\");\n\t\t\tnameOfGame.text = \"\";\n\t\t\tgameDescription.text = \"\";\n\t\t\tusersGames.removeAll();\n\t\t\tAppServices.getInstance().loadGamesByUserId(SecurityModel.getInstance().getUserId(), new Responder(handleLoadUsersGames, handleFault)); \n\t\t}\n\t}\n\t\n    private function handleLoadUsersGames(obj:Object):void\n    {\n\t\ttrace(\"handleLoadUsersGames\");\n\n\t\tusersGames.removeAll();\n\t\t\n        if (obj.result.data == null)\n        {\n            trace(\"obj.result.data is NULL\");\n            return;\n        }\n\n        for (var j:Number = 0; j < obj.result.data.list.length; j++)\n        {\n            var g:Game = new Game();\n            g.gameId = obj.result.data.list.getItemAt(j).game_id;\n            g.name = obj.result.data.list.getItemAt(j).name;\n            g.description = obj.result.data.list.getItemAt(j).description;\n\t\t\tg.iconMediaId = obj.result.data.list.getItemAt(j).icon_media_id;\n\t\t\tg.mediaId = obj.result.data.list.getItemAt(j).media_id;\n\t\t\tg.pcMediaId = obj.result.data.list.getItemAt(j).pc_media_id;\n\t\t\tg.introNodeId = obj.result.data.list.getItemAt(j).on_launch_node_id;\n\t\t\tg.completeNodeId = obj.result.data.list.getItemAt(j).game_complete_node_id;\n\t\t\tg.allowsPlayerCreatedLocations = obj.result.data.list.getItemAt(j).allow_player_created_locations;\n\t\t\tg.resetDeletesPlayerCreatedLocations = obj.result.data.list.getItemAt(j).delete_player_locations_on_reset;\n\t\t\tg.isLocational = obj.result.data.list.getItemAt(j).is_locational;\n\t\t\tg.readyForPublic = obj.result.data.list.getItemAt(j).ready_for_public;\n\n\t\t\tusersGames.addItem(g);\n\t\t\t\n        }\n        trace(\"done loading UsersGames.\");\n    }\n\n    private function onCreateButtonClick(evt:MouseEvent):void\n    {\n\t\ttrace(\"create button clicked!\");\n\t\tvar g:Game = new Game();\n\t\tGameModel.getInstance().game = g;\n\t\tg.name = nameOfGame.text;\n\t\tg.description = gameDescription.text;\n\n        AppServices.getInstance().saveGame(g, new Responder(handleCreateGame, handleFault));\n    }\n\t\n    private function onLoadButtonClick(evt:MouseEvent):void\n    {\n\t\ttrace(\"load button clicked!\");\n\t\t\/\/make sure something is happening\n\t\tif(gamesDataGrid.selectedItem != null){\n\t        var g:Game = gamesDataGrid.selectedItem as Game;\n\t        trace(\"Selected game to load data for has Id = \" + g.gameId);\n\t\n\t        \/\/ Load the game into the app's models\n\t        GameModel.getInstance().game = g;\n\t        GameModel.getInstance().game.placeMarks.removeAll();\n\t        GameModel.getInstance().game.gameObjects.removeAll();\n\t\t\tGameModel.getInstance().loadLocations();\n\t\n\t        StateModel.getInstance().currentState = StateModel.VIEWGAMEEDITOR;\n\t\t\t\n\t\t\tvar de:DynamicEvent = new DynamicEvent(AppConstants.DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR);\n\t\t\tAppDynamicEventManager.getInstance().dispatchEvent(de);\n\t\t}\n    }\n\n\tprivate function onDoubleClick(evt:MouseEvent):void\n\t{\n\t\ttrace(\"Double Click\");\n\t\t\/\/make sure something is happening\n\t\tif(gamesDataGrid.selectedItem != null){\n\t\t\tvar g:Game = gamesDataGrid.selectedItem as Game;\n\t\t\ttrace(\"Selected game to load data for has Id = \" + g.gameId);\n\t\t\t\n\t\t\t\/\/ Load the game into the app's models\n\t\t\tGameModel.getInstance().game = g;\n\t\t\tGameModel.getInstance().game.placeMarks.removeAll();\n\t\t\tGameModel.getInstance().game.gameObjects.removeAll();\n\t\t\tGameModel.getInstance().loadLocations();\n\t\t\t\n\t\t\tStateModel.getInstance().currentState = StateModel.VIEWGAMEEDITOR;\n\t\t\t\n\t\t\tvar de:DynamicEvent = new DynamicEvent(AppConstants.DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR);\n\t\t\tAppDynamicEventManager.getInstance().dispatchEvent(de);\n\t\t}\n\t}\n\n \n    public function handleCreateGame(obj:Object):void\n    {\n        trace(\"Result called with obj = \" + obj + \"; Result = \" + obj.result);\n        if (obj.result.returnCode != 0)\n        {\n            trace(\"Bad create game attempt... let's see what happened.\");\n            var msg:String = obj.result.returnCodeDescription;\n            Alert.show(\"Error Was: \" + msg, \"Error While Creating Game\");\n        }\n        else\n        {\n            trace(\"Game Creation was successfull\");\n            GameModel.getInstance().game.gameId = obj.result.data;\n            GameModel.getInstance().game.name = nameOfGame.text;\n            GameModel.getInstance().game.description = gameDescription.text;\n            Alert.show(\"Your game was succesfully created.  Please use the editor to start building it.\", \"Successfully Created Game\");\n            \n\t\t\t\/\/Clear everything from previous loads of other games\n\t\t\tGameModel.getInstance().game.placeMarks.removeAll();\n\t\t\tGameModel.getInstance().game.gameObjects.removeAll();\n\t\t\tGameModel.getInstance().loadLocations();\n\n\t\t\t\n\t\t\tStateModel.getInstance().currentState = StateModel.VIEWGAMEEDITOR;\n        }\n    }\n\n    public function handleFault(obj:Object):void\n    {\n        trace(\"Fault called.  The error is: \" + obj.fault.faultString);\n        Alert.show(\"Error occurred: \" + obj.fault.faultString, \"More problems..\");\n    }\n}\n}","subject":"Delete modals on game switch","message":"Delete modals on game switch","lang":"ActionScript","license":"mit","repos":"inesaloulou21\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames"}
{"commit":"744a1b0b67e721d95849ec093da7e924fab54322","old_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/view\/summary\/UserSummary.as","new_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/view\/summary\/UserSummary.as","old_contents":"package com.dotfold.dotvimstat.view.summary\n{\n\timport com.dotfold.dotvimstat.model.image.EntityImage;\n\timport com.dotfold.dotvimstat.view.IView;\n\timport com.dotfold.dotvimstat.view.animation.ElementAnimationSequencer;\n\timport com.dotfold.dotvimstat.view.event.UserSummaryEvent;\n\t\n\timport flash.display.Graphics;\n\timport flash.display.Loader;\n\timport flash.display.Shape;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.net.URLRequest;\n\t\n\timport modena.core.ElementContent;\n\timport modena.ui.Label;\n\timport modena.ui.Stack;\n\t\n\t\/**\n\t * Displays the User name and profile picture.\n\t *  \n\t * @author jamesmcnamee\n\t * \n\t *\/\n\tpublic class UserSummary extends Stack implements IView\n\t{\n\t\tpublic static const ELEMENT_NAME:String = \"userSummary\";\n\t\t\n\t\t[Inject]\n\t\tpublic var animationQueue:ElementAnimationSequencer;\n\t\t\n\t\tprivate var _userNameLabel:Label;\n\t\tprivate var _loader:Loader;\n\t\t\n\t\t\/**\n\t\t * Constructor.\n\t\t *\/\n\t\tpublic function UserSummary()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDocs\n\t\t *\/\n\t\toverride protected function createElementContent():ElementContent\n\t\t{\n\t\t\tvar content:ElementContent = super.createElementContent();\n\t\t\t\n\t\t\t_loader = new Loader();\n\t\t\t_loader.alpha = 0;\n\t\t\t\n\t\t\t_userNameLabel = new Label(\"titleLabel\");\n\t\t\t_userNameLabel.alpha = 0;\n\t\t\t\n\t\t\tsetupClickHandler();\n\n\t\t\tmouseEnabled = true;\n\t\t\tbuttonMode = true;\n\t\t\tuseHandCursor = true;\n\t\t\t\n\t\t\tcontent.addChild(_loader);\n\t\t\tcontent.addChild(_userNameLabel);\n\t\t\t\n\t\t\treturn content;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Update the username label text.\n\t\t *\/\n\t\tpublic function set displayName(value:String):void\n\t\t{\n\t\t\t_userNameLabel.text = value;\n\t\t\t\n\t\t\tinvalidateRender();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sets the image URL and triggers the load operation for the image.\n\t\t *\/\n\t\tpublic function set image(value:EntityImage):void\n\t\t{\n\t\t\tloadUserImage(value.url);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Set up the <code>MouseEvent<\/code> handler on the click element.\n\t\t *\/\n\t\tprivate function setupClickHandler():void\n\t\t{\n\t\t\taddEventListener(MouseEvent.CLICK, elementClickHandler);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Dispatches <code>UserSummaryEvent.VISIT_PROFILE<\/code> to Mediator.\n\t\t *\/\n\t\tprivate function elementClickHandler(event:MouseEvent):void\n\t\t{\n\t\t\tdispatchEvent(new UserSummaryEvent(UserSummaryEvent.VISIT_PROFILE));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Loads the user image.\n\t\t *\/\n\t\tprivate function loadUserImage(url:String):void\n\t\t{\n\t\t\t_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete);\n\t\t\t_loader.load(new URLRequest(url));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Add elements to the sequencer and start animation.\n\t\t *\/\n\t\tprivate function animateElements():void\n\t\t{\n\t\t\tanimationQueue\n\t\t\t\t.addElement(_loader)\n\t\t\t\t.addElement(_userNameLabel)\n\t\t\t\t.play();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Image load completed successfully. Sets up mask and\n\t\t * adds to the display list.\n\t\t *\/\n\t\tprivate function loadComplete(event:Event):void\n\t\t{\n\t\t\tvalidationManager.validateNow();\n\t\t\t\n\t\t\tvar imageIndex:int = getChildIndex(_loader);\n\t\t\t\n\t\t\tvar mask:Shape = new Shape();\n\t\t\tpaintShape(mask);\n\t\t\t\n\t\t\tcontent.addChildAt(mask, imageIndex);\n\t\t\t_loader.mask = mask;\n\t\t\t\n\t\t\t_loader.x = 0;\n\t\t\t_loader.y = 0;\n\t\t\t\n\t\t\tvar overlay:Shape = new Shape();\n\t\t\tpaintShape(overlay, 0x000000, 0.5);\n\t\t\t\n\t\t\tcontent.addChildAt(overlay, getChildIndex(_userNameLabel));\n\t\t\t\n\t\t\tanimateElements();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Paints a <code>Shape<\/code> Graphics with fill.\n\t\t *\/\n\t\tprivate function paintShape(element:Shape, color:uint = 0x000000, alpha:Number = 0.0):void\n\t\t{\n\t\t\tvar g:Graphics = element.graphics;\n\t\t\tg.clear();\n\t\t\tg.beginFill(color, alpha);\n\t\t\tg.drawRect(0, 0, width, height);\n\t\t\tg.endFill();\n\t\t}\n\t\t\n\t}\n}","new_contents":"package com.dotfold.dotvimstat.view.summary\n{\n\timport com.dotfold.dotvimstat.model.image.EntityImage;\n\timport com.dotfold.dotvimstat.view.IView;\n\timport com.dotfold.dotvimstat.view.animation.ElementAnimationSequencer;\n\timport com.dotfold.dotvimstat.view.event.UserSummaryEvent;\n\t\n\timport flash.display.Graphics;\n\timport flash.display.Loader;\n\timport flash.display.Shape;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.net.URLRequest;\n\t\n\timport modena.core.ElementContent;\n\timport modena.ui.Label;\n\timport modena.ui.Stack;\n\t\n\t\/**\n\t * Displays the User name and profile picture.\n\t *  \n\t * @author jamesmcnamee\n\t * \n\t *\/\n\tpublic class UserSummary extends Stack implements IView\n\t{\n\t\tpublic static const ELEMENT_NAME:String = \"userSummary\";\n\t\t\n\t\t[Inject]\n\t\tpublic var animationQueue:ElementAnimationSequencer;\n\t\t\n\t\tprivate var _userNameLabel:Label;\n\t\tprivate var _loader:Loader;\n\t\t\n\t\t\/**\n\t\t * Constructor.\n\t\t *\/\n\t\tpublic function UserSummary()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDocs\n\t\t *\/\n\t\toverride protected function createElementContent():ElementContent\n\t\t{\n\t\t\tvar content:ElementContent = super.createElementContent();\n\t\t\t\n\t\t\t_loader = new Loader();\n\t\t\t_loader.alpha = 0;\n\t\t\t\n\t\t\t_userNameLabel = new Label(\"titleLabel\");\n\t\t\t_userNameLabel.alpha = 0;\n\t\t\t\n\t\t\tsetupClickHandler();\n\n\t\t\tmouseEnabled = true;\n\t\t\tbuttonMode = true;\n\t\t\tuseHandCursor = true;\n\t\t\t\n\t\t\tcontent.addChild(_loader);\n\t\t\tcontent.addChild(_userNameLabel);\n\t\t\t\n\t\t\treturn content;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Update the username label text.\n\t\t *\/\n\t\tpublic function set displayName(value:String):void\n\t\t{\n\t\t\t_userNameLabel.text = value;\n\t\t\t\n\t\t\tinvalidateRender();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sets the image URL and triggers the load operation for the image.\n\t\t *\/\n\t\tpublic function set image(value:EntityImage):void\n\t\t{\n\t\t\tloadUserImage(value.url);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Set up the <code>MouseEvent<\/code> handler on the click element.\n\t\t *\/\n\t\tprivate function setupClickHandler():void\n\t\t{\n\t\t\taddEventListener(MouseEvent.CLICK, elementClickHandler);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Dispatches <code>UserSummaryEvent.VISIT_PROFILE<\/code> to Mediator.\n\t\t *\/\n\t\tprivate function elementClickHandler(event:MouseEvent):void\n\t\t{\n\t\t\tdispatchEvent(new UserSummaryEvent(UserSummaryEvent.VISIT_PROFILE));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Loads the user image.\n\t\t *\/\n\t\tprivate function loadUserImage(url:String):void\n\t\t{\n\t\t\t_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete);\n\t\t\t_loader.load(new URLRequest(url));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Add elements to the sequencer and start animation.\n\t\t *\/\n\t\tprivate function animateElements():void\n\t\t{\n\t\t\tanimationQueue\n\t\t\t\t.addElement(_loader)\n\t\t\t\t.addElement(_userNameLabel)\n\t\t\t\t.play();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Image load completed successfully. Sets up mask and\n\t\t * adds to the display list.\n\t\t *\/\n\t\tprivate function loadComplete(event:Event):void\n\t\t{\n\t\t\tvalidationManager.validateNow();\n\t\t\t\n\t\t\tvar imageIndex:int = getChildIndex(_loader);\n\t\t\t\n\t\t\tvar mask:Shape = new Shape();\n\t\t\tpaintShape(mask);\n\t\t\t\n\t\t\tcontent.addChildAt(mask, imageIndex);\n\t\t\t_loader.mask = mask;\n\t\t\t\n\t\t\t_loader.x = 0;\n\t\t\t_loader.y = 0;\n\t\t\t\n\t\t\tvar overlay:Shape = new Shape();\n\t\t\tpaintShape(overlay, 0x000000, 0.65);\n\t\t\t\n\t\t\tcontent.addChildAt(overlay, getChildIndex(_userNameLabel));\n\t\t\t\n\t\t\tanimateElements();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Paints a <code>Shape<\/code> Graphics with fill.\n\t\t *\/\n\t\tprivate function paintShape(element:Shape, color:uint = 0x000000, alpha:Number = 0.0):void\n\t\t{\n\t\t\tvar g:Graphics = element.graphics;\n\t\t\tg.clear();\n\t\t\tg.beginFill(color, alpha);\n\t\t\tg.drawRect(0, 0, width, height);\n\t\t\tg.endFill();\n\t\t}\n\t\t\n\t}\n}","subject":"increase alpha on user image overlay","message":"[feat] increase alpha on user image overlay\n","lang":"ActionScript","license":"mit","repos":"dotfold\/dotvimstat"}
{"commit":"058ee738a208e32d39cb5931102c97f829f67b84","old_file":"source\/fairygui\/GLoader.as","new_file":"source\/fairygui\/GLoader.as","old_contents":"package fairygui {\n\timport fairygui.display.Image;\r\n\timport fairygui.display.MovieClip;\r\n\timport fairygui.utils.ToolSet;\r\n\t\r\n\timport laya.display.Node;\r\n\timport laya.display.Sprite;\r\n\timport laya.maths.Rectangle;\r\n\timport laya.resource.Texture;\r\n\timport laya.utils.Handler;\r\n\t\r\n\tpublic class GLoader extends GObject implements IAnimationGear,IColorGear {\n\t\tprivate var _url: String;\n\t\tprivate var _align: String;\n\t\tprivate var _valign: String;\n\t\tprivate var _autoSize: Boolean;\n\t\tprivate var _fill: int;\n\t\tprivate var _showErrorSign: Boolean;\n\t\tprivate var _playing: Boolean;\n\t\tprivate var _frame: Number = 0;\n\t\tprivate var _color: String;\n\t\t\n\t\tprivate var _contentItem: PackageItem;\n\t\tprivate var _contentSourceWidth: Number = 0;\n\t\tprivate var _contentSourceHeight: Number = 0;\n\t\tprivate var _contentWidth: Number = 0;\n\t\tprivate var _contentHeight: Number = 0;\n\t\t\n\t\tprivate var _content:Sprite;\n\t\tprivate var _errorSign: GObject;\n\t\t\n\t\tprivate var _updatingLayout: Boolean;\n\t\t\n\t\tprivate static var _errorSignPool: GObjectPool = new GObjectPool();\n\t\t\n\t\tpublic function GLoader () {\n\t\t\tsuper();\n\t\t\tthis._playing = true;\n\t\t\tthis._url = \"\";\n\t\t\tthis._fill = LoaderFillType.None;\n\t\t\tthis._align = \"left\";\n\t\t\tthis._valign = \"top\";\n\t\t\tthis._showErrorSign = true;\n\t\t\tthis._color = \"#FFFFFF\";\n\t\t}\n\t\t\n\t\toverride protected function createDisplayObject(): void {\n\t\t\tsuper.createDisplayObject();\n\t\t\t\n\t\t\tthis._displayObject.mouseEnabled = true;\n\t\t}\n\t\t\n\t\toverride public function dispose(): void {\n\t\t\tif(this._contentItem == null && (this._content is Image)) {\n\t\t\t\tvar texture: Texture = Image(this._content).tex;\n\t\t\t\tif(texture != null)\n\t\t\t\t\tthis.freeExternal(texture);\n\t\t\t}\n\t\t\t\n\t\t\tsuper.dispose();\n\t\t}\n\t\t\n\t\tpublic function get url(): String {\n\t\t\treturn this._url;\n\t\t}\n\t\t\n\t\tpublic function set url(value: String):void {\n\t\t\tif (this._url == value)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tthis._url = value;\n\t\t\tthis.loadContent();\n\t\t\tupdateGear(7);\n\t\t}\n\t\t\n\t\toverride public function get icon():String\n\t\t{\n\t\t\treturn _url;\n\t\t}\n\t\t\n\t\toverride public function set icon(value:String):void\n\t\t{\n\t\t\tthis.url = value;\n\t\t}\n\t\t\n\t\tpublic function get align(): String {\n\t\t\treturn this._align;\n\t\t}\n\t\t\n\t\tpublic function set align(value: String):void {\n\t\t\tif (this._align != value) {\n\t\t\t\tthis._align = value;\n\t\t\t\tthis.updateLayout();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get verticalAlign(): String {\n\t\t\treturn this._valign;\n\t\t}\n\t\t\n\t\tpublic function set verticalAlign(value: String):void {\n\t\t\tif (this._valign != value) {\n\t\t\t\tthis._valign = value;\n\t\t\t\tthis.updateLayout();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get fill(): int {\n\t\t\treturn this._fill;\n\t\t}\n\t\t\n\t\tpublic function set fill(value: int):void {\n\t\t\tif (this._fill != value) {\n\t\t\t\tthis._fill = value;\n\t\t\t\tthis.updateLayout();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get autoSize(): Boolean {\n\t\t\treturn this._autoSize;\n\t\t}\n\t\t\n\t\tpublic function set autoSize(value: Boolean):void {\n\t\t\tif (this._autoSize != value) {\n\t\t\t\tthis._autoSize = value;\n\t\t\t\tthis.updateLayout();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get playing(): Boolean {\n\t\t\treturn this._playing;\n\t\t}\n\t\t\n\t\tpublic function set playing(value: Boolean):void {\n\t\t\tif (this._playing != value) {\n\t\t\t\tthis._playing = value;\n\t\t\t\tif (this._content is MovieClip)\n\t\t\t\t\tMovieClip(this._content).playing = value;\n\t\t\t\tthis.updateGear(5);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get frame(): Number {\n\t\t\treturn this._frame;\n\t\t}\n\t\t\n\t\tpublic function set frame(value: Number):void {\n\t\t\tif (this._frame != value) {\n\t\t\t\tthis._frame = value;\n\t\t\t\tif (this._content is MovieClip)\n\t\t\t\t\tMovieClip(this._content).currentFrame = value;\n\t\t\t\tthis.updateGear(5);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get color(): String {\n\t\t\treturn this._color;\n\t\t}\n\t\t\n\t\tpublic function set color(value: String):void {\n\t\t\tif(this._color != value) {\n\t\t\t\tthis._color = value;\n\t\t\t\tthis.updateGear(4);\n\t\t\t\tthis.applyColor();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function applyColor(): void {\n\t\t\t\/\/todo:\n\t\t}\n\t\t\n\t\tpublic function get showErrorSign(): Boolean {\n\t\t\treturn this._showErrorSign;\n\t\t}\n\t\t\n\t\tpublic function set showErrorSign(value: Boolean):void {\n\t\t\tthis._showErrorSign = value;\n\t\t}\n\t\t\n\t\tpublic function get content(): Node {\n\t\t\treturn this._content;\n\t\t}\n\t\t\n\t\tprotected function loadContent(): void {\n\t\t\tthis.clearContent();\n\t\t\t\n\t\t\tif (!this._url)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif(ToolSet.startsWith(this._url,\"ui:\/\/\"))\n\t\t\t\tthis.loadFromPackage(this._url);\n\t\t\telse\n\t\t\t\tthis.loadExternal();\n\t\t}\n\t\t\n\t\tprotected function loadFromPackage(itemURL: String):void {\n\t\t\tthis._contentItem = UIPackage.getItemByURL(itemURL);\n\t\t\tif(this._contentItem != null) {\n\t\t\t\tthis._contentItem.load();\n\t\t\t\t\n\t\t\t\tif(_autoSize)\n\t\t\t\t\tthis.setSize(_contentItem.width, _contentItem.height);\n\t\t\t\t\n\t\t\t\tif(this._contentItem.type == PackageItemType.Image) {\n\t\t\t\t\tif(this._contentItem.texture == null) {\n\t\t\t\t\t\tthis.setErrorState();\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\tif(!(this._content is Image)) {\n\t\t\t\t\t\t\tthis._content = new Image();\n\t\t\t\t\t\t\tthis._displayObject.addChild(this._content);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tthis._displayObject.addChild(this._content);\n\t\t\t\t\t\tImage(this._content).tex = this._contentItem.texture;\n\t\t\t\t\t\tImage(this._content).scale9Grid = this._contentItem.scale9Grid;\n\t\t\t\t\t\tImage(this._content).scaleByTile = this._contentItem.scaleByTile;\n\t\t\t\t\t\tImage(this._content).tileGridIndice =  this._contentItem.tileGridIndice;\n\t\t\t\t\t\tthis._contentSourceWidth = this._contentItem.width;\n\t\t\t\t\t\tthis._contentSourceHeight = this._contentItem.height;\n\t\t\t\t\t\tthis.updateLayout();\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if(this._contentItem.type == PackageItemType.MovieClip) {\n\t\t\t\t\tif(!(this._content is MovieClip)) {\n\t\t\t\t\t\tthis._content = new MovieClip();\n\t\t\t\t\t\tthis._displayObject.addChild(this._content);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tthis._displayObject.addChild(this._content);\n\t\t\t\t\tthis._contentSourceWidth = this._contentItem.width;\n\t\t\t\t\tthis._contentSourceHeight = this._contentItem.height;\n\t\t\t\t\tMovieClip(this._content).interval = this._contentItem.interval;\n\t\t\t\t\tMovieClip(this._content).swing = this._contentItem.swing;\n\t\t\t\t\tMovieClip(this._content).repeatDelay = this._contentItem.repeatDelay;\n\t\t\t\t\tMovieClip(this._content).frames = this._contentItem.frames;\n\t\t\t\t\tMovieClip(this._content).boundsRect = new Rectangle(0,0,this._contentSourceWidth,this._contentSourceHeight);\n\t\t\t\t\tthis.updateLayout();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tthis.setErrorState();\n\t\t\t}\n\t\t\telse\n\t\t\t\tthis.setErrorState();\n\t\t}\n\t\t\n\t\tprotected function loadExternal(): void {\n\t\t\tAssetProxy.inst.load(this._url, Handler.create(this, this.__getResCompleted));\n\t\t}\n\t\t\n\t\tprotected function freeExternal(texture: Texture): void {\n\t\t}        \n\t\t\n\t\tprotected function onExternalLoadSuccess(texture: Texture): void {\n\t\t\tif(!(this._content is Image)) {\n\t\t\t\tthis._content = new Image();\n\t\t\t\tthis._displayObject.addChild(this._content);\n\t\t\t}\n\t\t\telse\n\t\t\t\tthis._displayObject.addChild(this._content);\n\t\t\tImage(this._content).tex = texture;\n\t\t\tImage(this._content).scale9Grid = null;\n\t\t\tImage(this._content).scaleByTile = false;\n\t\t\tthis._contentSourceWidth = texture.width;\n\t\t\tthis._contentSourceHeight = texture.height;\n\t\t\tthis.updateLayout();\n\t\t}\n\t\t\n\t\tprotected function onExternalLoadFailed(): void {\n\t\t\tthis.setErrorState();\n\t\t}\n\t\t\n\t\tprivate function __getResCompleted(tex:Texture): void {\n\t\t\tif(tex!=null)\n\t\t\t\tthis.onExternalLoadSuccess(tex);\n\t\t\telse\n\t\t\t\tthis.onExternalLoadFailed();\n\t\t}\n\t\t\n\t\tprivate function setErrorState(): void {\n\t\t\tif (!this._showErrorSign)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif (this._errorSign == null) {\n\t\t\t\tif (fairygui.UIConfig.loaderErrorSign != null) {\n\t\t\t\t\tthis._errorSign = GLoader._errorSignPool.getObject(fairygui.UIConfig.loaderErrorSign);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (this._errorSign != null) {\n\t\t\t\tthis._errorSign.setSize(this.width, this.height);\n\t\t\t\tthis._displayObject.addChild(this._errorSign.displayObject);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function clearErrorState(): void {\n\t\t\tif (this._errorSign != null) {\n\t\t\t\tthis._displayObject.removeChild(this._errorSign.displayObject);\n\t\t\t\tGLoader._errorSignPool.returnObject(this._errorSign);\n\t\t\t\tthis._errorSign = null;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateLayout(): void {\n\t\t\tif (this._content == null) {\n\t\t\t\tif (this._autoSize) {\n\t\t\t\t\tthis._updatingLayout = true;\n\t\t\t\t\tthis.setSize(50, 30);\n\t\t\t\t\tthis._updatingLayout = false;\n\t\t\t\t}\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tthis._content.x = 0;\n\t\t\tthis._content.y = 0;\n\t\t\tthis._content.scaleX = 1;\n\t\t\tthis._content.scaleY = 1;\n\t\t\tthis._contentWidth = this._contentSourceWidth;\n\t\t\tthis._contentHeight = this._contentSourceHeight;\n\t\t\t\n\t\t\tif (this._autoSize) {\n\t\t\t\tthis._updatingLayout = true;\n\t\t\t\tif (this._contentWidth == 0)\n\t\t\t\t\tthis._contentWidth = 50;\n\t\t\t\tif (this._contentHeight == 0)\n\t\t\t\t\tthis._contentHeight = 30;\n\t\t\t\tthis.setSize(this._contentWidth, this._contentHeight);\n\t\t\t\tthis._updatingLayout = false;\n\t\t\t\t\n\t\t\t\tif(_contentWidth==_width && _contentHeight==_height)\n\t\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tvar sx: Number = 1, sy: Number = 1;\n\t\t\tif(_fill!=LoaderFillType.None)\n\t\t\t{\n\t\t\t\tsx = this.width\/_contentSourceWidth;\n\t\t\t\tsy = this.height\/_contentSourceHeight;\n\t\t\t\t\n\t\t\t\tif(sx!=1 || sy!=1)\n\t\t\t\t{\n\t\t\t\t\tif (_fill == LoaderFillType.ScaleMatchHeight)\n\t\t\t\t\t\tsx = sy;\n\t\t\t\t\telse if (_fill == LoaderFillType.ScaleMatchWidth)\n\t\t\t\t\t\tsy = sx;\n\t\t\t\t\telse if (_fill == LoaderFillType.Scale)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (sx > sy)\n\t\t\t\t\t\t\tsx = sy;\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tsy = sx;\n\t\t\t\t\t}\n\t\t\t\t\telse if (_fill == LoaderFillType.ScaleNoBorder)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (sx > sy)\n\t\t\t\t\t\t\tsy = sx;\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tsx = sy;\n\t\t\t\t\t}\n\t\t\t\t\t_contentWidth = _contentSourceWidth * sx;\n\t\t\t\t\t_contentHeight = _contentSourceHeight * sy;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (this._content is Image)\n\t\t\t\tImage(this._content).scaleTexture(sx, sy);\n\t\t\telse\n\t\t\t\tthis._content.scale(sx, sy);\n\t\t\t\n\t\t\tif (this._align == \"center\")\n\t\t\t\tthis._content.x = Math.floor((this.width - this._contentWidth) \/ 2);\n\t\t\telse if (this._align == \"right\")\n\t\t\t\tthis._content.x = this.width - this._contentWidth;\n\t\t\tif (this._valign == \"middle\")\n\t\t\t\tthis._content.y = Math.floor((this.height - this._contentHeight) \/ 2);\n\t\t\telse if (this._valign == \"bottom\")\n\t\t\t\tthis._content.y = this.height - this._contentHeight;\n\t\t}\n\t\t\n\t\tprivate function clearContent(): void {\n\t\t\tthis.clearErrorState();\n\t\t\t\n\t\t\tif (this._content != null && this._content.parent != null)\n\t\t\t\tthis._displayObject.removeChild(this._content);\n\t\t\t\n\t\t\tif(this._contentItem == null && (this._content is Image)) {\n\t\t\t\tvar texture: Texture = Image(this._content).tex;\n\t\t\t\tif(texture != null)\n\t\t\t\t\tthis.freeExternal(texture);\n\t\t\t}\n\t\t\t\n\t\t\tthis._contentItem = null;\n\t\t}\n\t\t\n\t\toverride protected function handleSizeChanged(): void {\n\t\t\tsuper.handleSizeChanged();\n\t\t\t\n\t\t\tif(!this._updatingLayout)\n\t\t\t\tthis.updateLayout();\n\t\t}\n\t\t\n\t\toverride public function setup_beforeAdd(xml: Object): void {\n\t\t\tsuper.setup_beforeAdd(xml);\n\t\t\t\n\t\t\tvar str: String;\n\t\t\tstr = xml.getAttribute(\"url\");\n\t\t\tif (str)\n\t\t\t\tthis._url = str;\n\t\t\t\n\t\t\tstr = xml.getAttribute(\"align\");\n\t\t\tif (str)\n\t\t\t\tthis._align = str;\n\t\t\t\n\t\t\tstr = xml.getAttribute(\"vAlign\");\n\t\t\tif (str)\n\t\t\t\tthis._valign = str;\n\t\t\t\n\t\t\tstr = xml.getAttribute(\"fill\");\n\t\t\tif (str)\n\t\t\t\tthis._fill = LoaderFillType.parse(str);\n\t\t\t\n\t\t\tthis._autoSize = xml.getAttribute(\"autoSize\") == \"true\";\n\t\t\t\n\t\t\tstr = xml.getAttribute(\"errorSign\");\n\t\t\tif (str)\n\t\t\t\tthis._showErrorSign = str == \"true\";\n\t\t\t\n\t\t\tthis._playing = xml.getAttribute(\"playing\") != \"false\";\n\t\t\t\n\t\t\tstr = xml.getAttribute(\"color\");\n\t\t\tif(str)\n\t\t\t\tthis.color = str;\n\t\t\t\n\t\t\tif (this._url)\n\t\t\t\tthis.loadContent();\n\t\t}\n\t}\n}","new_contents":"package fairygui {\n\timport fairygui.display.Image;\r\n\timport fairygui.display.MovieClip;\r\n\timport fairygui.utils.ToolSet;\r\n\t\r\n\timport laya.display.Node;\r\n\timport laya.display.Sprite;\r\n\timport laya.maths.Rectangle;\r\n\timport laya.resource.Texture;\r\n\timport laya.utils.Handler;\r\n\t\r\n\tpublic class GLoader extends GObject implements IAnimationGear,IColorGear {\n\t\tprivate var _url: String;\n\t\tprivate var _align: String;\n\t\tprivate var _valign: String;\n\t\tprivate var _autoSize: Boolean;\n\t\tprivate var _fill: int;\n\t\tprivate var _shrinkOnly:Boolean;\n\t\tprivate var _showErrorSign: Boolean;\n\t\tprivate var _playing: Boolean;\n\t\tprivate var _frame: Number = 0;\n\t\tprivate var _color: String;\n\t\t\n\t\tprivate var _contentItem: PackageItem;\n\t\tprivate var _contentSourceWidth: Number = 0;\n\t\tprivate var _contentSourceHeight: Number = 0;\n\t\tprivate var _contentWidth: Number = 0;\n\t\tprivate var _contentHeight: Number = 0;\n\t\t\n\t\tprivate var _content:Sprite;\n\t\tprivate var _errorSign: GObject;\n\t\tprivate var _content2:GComponent;\n\t\t\n\t\tprivate var _updatingLayout: Boolean;\n\t\t\n\t\tprivate static var _errorSignPool: GObjectPool = new GObjectPool();\n\t\t\n\t\tpublic function GLoader () {\n\t\t\tsuper();\n\t\t\tthis._playing = true;\n\t\t\tthis._url = \"\";\n\t\t\tthis._fill = LoaderFillType.None;\n\t\t\tthis._align = \"left\";\n\t\t\tthis._valign = \"top\";\n\t\t\tthis._showErrorSign = true;\n\t\t\tthis._color = \"#FFFFFF\";\n\t\t}\n\t\t\n\t\toverride protected function createDisplayObject(): void {\n\t\t\tsuper.createDisplayObject();\n\t\t\t\n\t\t\tthis._displayObject.mouseEnabled = true;\n\t\t}\n\t\t\n\t\toverride public function dispose(): void {\n\t\t\tif(this._contentItem == null && (this._content is Image)) {\n\t\t\t\tvar texture: Texture = Image(this._content).tex;\n\t\t\t\tif(texture != null)\n\t\t\t\t\tthis.freeExternal(texture);\n\t\t\t}\n\t\t\t\n\t\t\tif(_content2!=null)\n\t\t\t\t_content2.dispose();\n\t\t\t\n\t\t\tsuper.dispose();\n\t\t}\n\t\t\n\t\tpublic function get url(): String {\n\t\t\treturn this._url;\n\t\t}\n\t\t\n\t\tpublic function set url(value: String):void {\n\t\t\tif (this._url == value)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tthis._url = value;\n\t\t\tthis.loadContent();\n\t\t\tupdateGear(7);\n\t\t}\n\t\t\n\t\toverride public function get icon():String\n\t\t{\n\t\t\treturn _url;\n\t\t}\n\t\t\n\t\toverride public function set icon(value:String):void\n\t\t{\n\t\t\tthis.url = value;\n\t\t}\n\t\t\n\t\tpublic function get align(): String {\n\t\t\treturn this._align;\n\t\t}\n\t\t\n\t\tpublic function set align(value: String):void {\n\t\t\tif (this._align != value) {\n\t\t\t\tthis._align = value;\n\t\t\t\tthis.updateLayout();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get verticalAlign(): String {\n\t\t\treturn this._valign;\n\t\t}\n\t\t\n\t\tpublic function set verticalAlign(value: String):void {\n\t\t\tif (this._valign != value) {\n\t\t\t\tthis._valign = value;\n\t\t\t\tthis.updateLayout();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get fill(): int {\n\t\t\treturn this._fill;\n\t\t}\n\t\t\n\t\tpublic function set fill(value: int):void {\n\t\t\tif (this._fill != value) {\n\t\t\t\tthis._fill = value;\n\t\t\t\tthis.updateLayout();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get shrinkOnly():Boolean\n\t\t{\n\t\t\treturn _shrinkOnly;\n\t\t}\n\t\t\n\t\tpublic function set shrinkOnly(value:Boolean):void\n\t\t{\n\t\t\tif(_shrinkOnly!=value)\n\t\t\t{\n\t\t\t\t_shrinkOnly = value;\n\t\t\t\tupdateLayout();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get autoSize(): Boolean {\n\t\t\treturn this._autoSize;\n\t\t}\n\t\t\n\t\tpublic function set autoSize(value: Boolean):void {\n\t\t\tif (this._autoSize != value) {\n\t\t\t\tthis._autoSize = value;\n\t\t\t\tthis.updateLayout();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get playing(): Boolean {\n\t\t\treturn this._playing;\n\t\t}\n\t\t\n\t\tpublic function set playing(value: Boolean):void {\n\t\t\tif (this._playing != value) {\n\t\t\t\tthis._playing = value;\n\t\t\t\tif (this._content is MovieClip)\n\t\t\t\t\tMovieClip(this._content).playing = value;\n\t\t\t\tthis.updateGear(5);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get frame(): Number {\n\t\t\treturn this._frame;\n\t\t}\n\t\t\n\t\tpublic function set frame(value: Number):void {\n\t\t\tif (this._frame != value) {\n\t\t\t\tthis._frame = value;\n\t\t\t\tif (this._content is MovieClip)\n\t\t\t\t\tMovieClip(this._content).currentFrame = value;\n\t\t\t\tthis.updateGear(5);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get color(): String {\n\t\t\treturn this._color;\n\t\t}\n\t\t\n\t\tpublic function set color(value: String):void {\n\t\t\tif(this._color != value) {\n\t\t\t\tthis._color = value;\n\t\t\t\tthis.updateGear(4);\n\t\t\t\tthis.applyColor();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function applyColor(): void {\n\t\t\t\/\/todo:\n\t\t}\n\t\t\n\t\tpublic function get showErrorSign(): Boolean {\n\t\t\treturn this._showErrorSign;\n\t\t}\n\t\t\n\t\tpublic function set showErrorSign(value: Boolean):void {\n\t\t\tthis._showErrorSign = value;\n\t\t}\n\t\t\n\t\tpublic function get content(): Node {\n\t\t\treturn this._content;\n\t\t}\n\t\t\n\t\tpublic function get component():GComponent\n\t\t{\n\t\t\treturn _content2;\n\t\t}\n\t\t\n\t\tprotected function loadContent(): void {\n\t\t\tthis.clearContent();\n\t\t\t\n\t\t\tif (!this._url)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif(ToolSet.startsWith(this._url,\"ui:\/\/\"))\n\t\t\t\tthis.loadFromPackage(this._url);\n\t\t\telse\n\t\t\t\tthis.loadExternal();\n\t\t}\n\t\t\n\t\tprotected function loadFromPackage(itemURL: String):void {\n\t\t\tthis._contentItem = UIPackage.getItemByURL(itemURL);\n\t\t\tif(this._contentItem != null) {\n\t\t\t\tthis._contentItem.load();\n\t\t\t\t\n\t\t\t\tif(_autoSize)\n\t\t\t\t\tthis.setSize(_contentItem.width, _contentItem.height);\n\t\t\t\t\n\t\t\t\tif(this._contentItem.type == PackageItemType.Image) {\n\t\t\t\t\tif(this._contentItem.texture == null) {\n\t\t\t\t\t\tthis.setErrorState();\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\tif(!(this._content is Image)) {\n\t\t\t\t\t\t\tthis._content = new Image();\n\t\t\t\t\t\t\tthis._displayObject.addChild(this._content);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tthis._displayObject.addChild(this._content);\n\t\t\t\t\t\tImage(this._content).tex = this._contentItem.texture;\n\t\t\t\t\t\tImage(this._content).scale9Grid = this._contentItem.scale9Grid;\n\t\t\t\t\t\tImage(this._content).scaleByTile = this._contentItem.scaleByTile;\n\t\t\t\t\t\tImage(this._content).tileGridIndice =  this._contentItem.tileGridIndice;\n\t\t\t\t\t\tthis._contentSourceWidth = this._contentItem.width;\n\t\t\t\t\t\tthis._contentSourceHeight = this._contentItem.height;\n\t\t\t\t\t\tthis.updateLayout();\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if(this._contentItem.type == PackageItemType.MovieClip) {\n\t\t\t\t\tif(!(this._content is MovieClip)) {\n\t\t\t\t\t\tthis._content = new MovieClip();\n\t\t\t\t\t\tthis._displayObject.addChild(this._content);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tthis._displayObject.addChild(this._content);\n\t\t\t\t\tthis._contentSourceWidth = this._contentItem.width;\n\t\t\t\t\tthis._contentSourceHeight = this._contentItem.height;\n\t\t\t\t\tMovieClip(this._content).interval = this._contentItem.interval;\n\t\t\t\t\tMovieClip(this._content).swing = this._contentItem.swing;\n\t\t\t\t\tMovieClip(this._content).repeatDelay = this._contentItem.repeatDelay;\n\t\t\t\t\tMovieClip(this._content).frames = this._contentItem.frames;\n\t\t\t\t\tMovieClip(this._content).boundsRect = new Rectangle(0,0,this._contentSourceWidth,this._contentSourceHeight);\n\t\t\t\t\tthis.updateLayout();\n\t\t\t\t}\n\t\t\t\telse if(_contentItem.type==PackageItemType.Component)\n\t\t\t\t{\n\t\t\t\t\tvar obj:GObject = UIPackage.createObjectFromURL(itemURL);\n\t\t\t\t\tif(!obj)\n\t\t\t\t\t\tsetErrorState();\n\t\t\t\t\telse if(!(obj is GComponent))\n\t\t\t\t\t{\n\t\t\t\t\t\tobj.dispose();\n\t\t\t\t\t\tsetErrorState();\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t_content2 = obj.asCom;\n\t\t\t\t\t\tthis._displayObject.addChild(_content2.displayObject);\n\t\t\t\t\t\t_contentSourceWidth = _contentItem.width;\n\t\t\t\t\t\t_contentSourceHeight = _contentItem.height;\n\t\t\t\t\t\tupdateLayout();\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tthis.setErrorState();\n\t\t\t}\n\t\t\telse\n\t\t\t\tthis.setErrorState();\n\t\t}\n\t\t\n\t\tprotected function loadExternal(): void {\n\t\t\tAssetProxy.inst.load(this._url, Handler.create(this, this.__getResCompleted));\n\t\t}\n\t\t\n\t\tprotected function freeExternal(texture: Texture): void {\n\t\t}        \n\t\t\n\t\tprotected function onExternalLoadSuccess(texture: Texture): void {\n\t\t\tif(!(this._content is Image)) {\n\t\t\t\tthis._content = new Image();\n\t\t\t\tthis._displayObject.addChild(this._content);\n\t\t\t}\n\t\t\telse\n\t\t\t\tthis._displayObject.addChild(this._content);\n\t\t\tImage(this._content).tex = texture;\n\t\t\tImage(this._content).scale9Grid = null;\n\t\t\tImage(this._content).scaleByTile = false;\n\t\t\tthis._contentSourceWidth = texture.width;\n\t\t\tthis._contentSourceHeight = texture.height;\n\t\t\tthis.updateLayout();\n\t\t}\n\t\t\n\t\tprotected function onExternalLoadFailed(): void {\n\t\t\tthis.setErrorState();\n\t\t}\n\t\t\n\t\tprivate function __getResCompleted(tex:Texture): void {\n\t\t\tif(tex!=null)\n\t\t\t\tthis.onExternalLoadSuccess(tex);\n\t\t\telse\n\t\t\t\tthis.onExternalLoadFailed();\n\t\t}\n\t\t\n\t\tprivate function setErrorState(): void {\n\t\t\tif (!this._showErrorSign)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif (this._errorSign == null) {\n\t\t\t\tif (fairygui.UIConfig.loaderErrorSign != null) {\n\t\t\t\t\tthis._errorSign = GLoader._errorSignPool.getObject(fairygui.UIConfig.loaderErrorSign);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (this._errorSign != null) {\n\t\t\t\tthis._errorSign.setSize(this.width, this.height);\n\t\t\t\tthis._displayObject.addChild(this._errorSign.displayObject);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function clearErrorState(): void {\n\t\t\tif (this._errorSign != null) {\n\t\t\t\tthis._displayObject.removeChild(this._errorSign.displayObject);\n\t\t\t\tGLoader._errorSignPool.returnObject(this._errorSign);\n\t\t\t\tthis._errorSign = null;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateLayout(): void {\n\t\t\tif (_content2==null && this._content == null) {\n\t\t\t\tif (this._autoSize) {\n\t\t\t\t\tthis._updatingLayout = true;\n\t\t\t\t\tthis.setSize(50, 30);\n\t\t\t\t\tthis._updatingLayout = false;\n\t\t\t\t}\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tthis._contentWidth = this._contentSourceWidth;\n\t\t\tthis._contentHeight = this._contentSourceHeight;\n\t\t\t\n\t\t\tif (this._autoSize) {\n\t\t\t\tthis._updatingLayout = true;\n\t\t\t\tif (this._contentWidth == 0)\n\t\t\t\t\tthis._contentWidth = 50;\n\t\t\t\tif (this._contentHeight == 0)\n\t\t\t\t\tthis._contentHeight = 30;\n\t\t\t\tthis.setSize(this._contentWidth, this._contentHeight);\n\t\t\t\tthis._updatingLayout = false;\n\t\t\t\t\n\t\t\t\tif(_contentWidth==_width && _contentHeight==_height)\n\t\t\t\t{\n\t\t\t\t\tif(_content2!=null)\n\t\t\t\t\t{\n\t\t\t\t\t\t_content2.setXY(0, 0);\n\t\t\t\t\t\t_content2.setScale(1, 1);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t_content.x = 0;\n\t\t\t\t\t\t_content.y = 0;\n\t\t\t\t\t\t_content.scaleX = 1;\n\t\t\t\t\t\t_content.scaleY = 1;\n\t\t\t\t\t}\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tvar sx: Number = 1, sy: Number = 1;\n\t\t\tif(_fill!=LoaderFillType.None)\n\t\t\t{\n\t\t\t\tsx = this.width\/_contentSourceWidth;\n\t\t\t\tsy = this.height\/_contentSourceHeight;\n\t\t\t\t\n\t\t\t\tif(sx!=1 || sy!=1)\n\t\t\t\t{\n\t\t\t\t\tif (_fill == LoaderFillType.ScaleMatchHeight)\n\t\t\t\t\t\tsx = sy;\n\t\t\t\t\telse if (_fill == LoaderFillType.ScaleMatchWidth)\n\t\t\t\t\t\tsy = sx;\n\t\t\t\t\telse if (_fill == LoaderFillType.Scale)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (sx > sy)\n\t\t\t\t\t\t\tsx = sy;\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tsy = sx;\n\t\t\t\t\t}\n\t\t\t\t\telse if (_fill == LoaderFillType.ScaleNoBorder)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (sx > sy)\n\t\t\t\t\t\t\tsy = sx;\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tsx = sy;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (_shrinkOnly && sx >= 1 && sy >= 1)\n\t\t\t\t\t\tsx = sy = 1;\n\t\t\t\t\t\n\t\t\t\t\t_contentWidth = _contentSourceWidth * sx;\n\t\t\t\t\t_contentHeight = _contentSourceHeight * sy;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif(_content2!=null)\n\t\t\t\t_content2.setScale(sx, sy);\n\t\t\telse if (this._content is Image)\n\t\t\t\tImage(this._content).scaleTexture(sx, sy);\n\t\t\telse\n\t\t\t\tthis._content.scale(sx, sy);\n\t\t\t\n\t\t\tvar nx:Number, ny:Number;\n\t\t\tif (this._align == \"center\")\n\t\t\t\tnx = Math.floor((this.width - this._contentWidth) \/ 2);\n\t\t\telse if (this._align == \"right\")\n\t\t\t\tnx = this.width - this._contentWidth;\n\t\t\telse\n\t\t\t\tnx = 0;\n\t\t\tif (this._valign == \"middle\")\n\t\t\t\tny = Math.floor((this.height - this._contentHeight) \/ 2);\n\t\t\telse if (this._valign == \"bottom\")\n\t\t\t\tny = this.height - this._contentHeight;\n\t\t\telse\n\t\t\t\tny = 0;\n\t\t\t\n\t\t\tif(_content2!=null)\n\t\t\t\t_content2.setXY(nx, ny);\n\t\t\telse\n\t\t\t{\n\t\t\t\t_content.x = nx;\n\t\t\t\t_content.y = ny;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function clearContent(): void {\n\t\t\tthis.clearErrorState();\n\t\t\t\n\t\t\tif (this._content != null && this._content.parent != null)\n\t\t\t\tthis._displayObject.removeChild(this._content);\n\t\t\t\n\t\t\tif(this._contentItem == null && (this._content is Image)) {\n\t\t\t\tvar texture: Texture = Image(this._content).tex;\n\t\t\t\tif(texture != null)\n\t\t\t\t\tthis.freeExternal(texture);\n\t\t\t}\n\t\t\t\n\t\t\tif(_content2!=null)\n\t\t\t{\n\t\t\t\t_content2.dispose();\n\t\t\t\t_content2 = null;\n\t\t\t}\n\t\t\t\n\t\t\tthis._contentItem = null;\n\t\t}\n\t\t\n\t\toverride protected function handleSizeChanged(): void {\n\t\t\tsuper.handleSizeChanged();\n\t\t\t\n\t\t\tif(!this._updatingLayout)\n\t\t\t\tthis.updateLayout();\n\t\t}\n\t\t\n\t\toverride public function setup_beforeAdd(xml: Object): void {\n\t\t\tsuper.setup_beforeAdd(xml);\n\t\t\t\n\t\t\tvar str: String;\n\t\t\tstr = xml.getAttribute(\"url\");\n\t\t\tif (str)\n\t\t\t\tthis._url = str;\n\t\t\t\n\t\t\tstr = xml.getAttribute(\"align\");\n\t\t\tif (str)\n\t\t\t\tthis._align = str;\n\t\t\t\n\t\t\tstr = xml.getAttribute(\"vAlign\");\n\t\t\tif (str)\n\t\t\t\tthis._valign = str;\n\t\t\t\n\t\t\tstr = xml.getAttribute(\"fill\");\n\t\t\tif (str)\n\t\t\t\tthis._fill = LoaderFillType.parse(str);\n\t\t\t\n\t\t\t_shrinkOnly = xml.getAttribute(\"shrinkOnly\") == \"true\";\n\t\t\tthis._autoSize = xml.getAttribute(\"autoSize\") == \"true\";\n\t\t\t\n\t\t\tstr = xml.getAttribute(\"errorSign\");\n\t\t\tif (str)\n\t\t\t\tthis._showErrorSign = str == \"true\";\n\t\t\t\n\t\t\tthis._playing = xml.getAttribute(\"playing\") != \"false\";\n\t\t\t\n\t\t\tstr = xml.getAttribute(\"color\");\n\t\t\tif(str)\n\t\t\t\tthis.color = str;\n\t\t\t\n\t\t\tif (this._url)\n\t\t\t\tthis.loadContent();\n\t\t}\n\t}\n}","subject":"Allow GLoader to load component.","message":"Allow GLoader to load component.\n","lang":"ActionScript","license":"mit","repos":"fairygui\/FairyGUI-layabox,fairygui\/FairyGUI-layabox"}
{"commit":"a0d479fbc4a5ab5fccc98ce9edc1b33e7456a184","old_file":"src\/Modi\/ManagedContext.as","new_file":"src\/Modi\/ManagedContext.as","old_contents":"\/*\n * This is free software; you can redistribute it and\/or modify it under the\n * terms of MIT free software license as published by the Massachusetts\n * Institute of Technology.\n *\n * Copyright 2012. Vjekoslav Krajacic, Tomislav Podhraski\n *\/\n\npackage Modi \n{\n\timport Core.Assert;\n\timport flash.utils.Dictionary;\n\t\n\tpublic class ManagedContext \n\t{\n\t\tprivate var _managedObjects:Dictionary;\n\t\tprivate var _idCounter:uint;\n\t\t\n\t\tpublic function ManagedContext() \n\t\t{\n\t\t\t_managedObjects = new Dictionary();\n\t\t\t_idCounter = 0;\n\t\t}\n\t\t\n\t\tpublic function addToContext(managedObject:ManagedObject):void\n\t\t{\n\t\t\tvar id:ManagedObjectId = new ManagedObjectId(\"id_\" + _idCounter);\n\t\t\t_managedObjects[id.objectId] = managedObject;\n\t\t\tmanagedObject.contextId = new ManagedObjectId(id);\n\t\t\t_idCounter++;\n\t\t}\n\t\t\n\t\tpublic function removeFromContext(id:ManagedObjectId):void\n\t\t{\n\t\t\tAssert(_managedObjects[id.objectId], \"ManagedObject with \" + id.objectId + \" does not exist!\");\n\t\t\t_managedObjects[id.objectId] = null;\n\t\t}\n\t\t\n\t\tpublic function getManagedObjectById(id:ManagedObjectId):ManagedObject\n\t\t{\n\t\t\tvar managedObject:ManagedObject = _managedObjects[id.objectId];\n\t\t\t\n\t\t\treturn managedObject;\n\t\t}\n\t\t\n\t\tpublic function createManagedObject(ObjectClass:Class):*\n\t\t{\n\t\t\tvar object:* = new ObjectClass();\n\t\t\tthis.addToContext(object);\n\t\t\treturn object;\n\t\t}\n\t\t\n\t}\n}","new_contents":"\/*\n * This is free software; you can redistribute it and\/or modify it under the\n * terms of MIT free software license as published by the Massachusetts\n * Institute of Technology.\n *\n * Copyright 2012. Vjekoslav Krajacic, Tomislav Podhraski\n *\/\n\npackage Modi \n{\n\timport Core.Assert;\n\timport flash.utils.Dictionary;\n\t\n\tpublic class ManagedContext \n\t{\n\t\tprivate var _managedObjects:Dictionary;\n\t\tprivate var _idCounter:uint;\n\t\t\n\t\tpublic function ManagedContext() \n\t\t{\n\t\t\t_managedObjects = new Dictionary();\n\t\t\t_idCounter = 0;\n\t\t}\n\t\t\n\t\tpublic function addToContext(managedObject:ManagedObject):void\n\t\t{\n\t\t\tvar id:ManagedObjectId = new ManagedObjectId(\"id_\" + _idCounter);\n\t\t\t_managedObjects[id.objectId] = managedObject;\n\t\t\tmanagedObject.contextId = new ManagedObjectId(id.objectId);\n\t\t\t_idCounter++;\n\t\t}\n\t\t\n\t\tpublic function removeFromContext(id:ManagedObjectId):void\n\t\t{\n\t\t\tAssert(_managedObjects[id.objectId], \"ManagedObject with \" + id.objectId + \" does not exist!\");\n\t\t\t_managedObjects[id.objectId] = null;\n\t\t}\n\t\t\n\t\tpublic function getManagedObjectById(id:ManagedObjectId):ManagedObject\n\t\t{\n\t\t\tvar managedObject:ManagedObject = _managedObjects[id.objectId];\n\t\t\t\n\t\t\treturn managedObject;\n\t\t}\n\t\t\n\t\tpublic function createManagedObject(ObjectClass:Class):*\n\t\t{\n\t\t\tvar object:* = new ObjectClass();\n\t\t\tthis.addToContext(object);\n\t\t\treturn object;\n\t\t}\n\t\t\n\t}\n}","subject":"Fix in managed context","message":"Fix in managed context\n","lang":"ActionScript","license":"mit","repos":"justpinegames\/Modi"}
{"commit":"90ff08f21b0c8fe337ce6706009b2741c1b5b451","old_file":"collect-client\/src\/main\/flex\/org\/openforis\/collect\/presenter\/JobMonitor.as","new_file":"collect-client\/src\/main\/flex\/org\/openforis\/collect\/presenter\/JobMonitor.as","old_contents":"package org.openforis.collect.presenter {\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.utils.Timer;\r\n\t\r\n\timport mx.rpc.AsyncResponder;\r\n\timport mx.rpc.events.ResultEvent;\r\n\t\r\n\timport org.openforis.collect.Application;\r\n\timport org.openforis.collect.client.ClientFactory;\r\n\timport org.openforis.collect.concurrency.CollectJobStatusPopUp;\r\n\timport org.openforis.collect.event.CollectJobEvent;\r\n\timport org.openforis.collect.i18n.Message;\r\n\timport org.openforis.collect.remoting.service.concurrency.proxy.ApplicationLockingJobProxy;\r\n\timport org.openforis.concurrency.proxy.JobProxy;\r\n\timport org.openforis.concurrency.proxy.JobProxy$Status;\r\n\r\n\t\/**\r\n\t * @author S. Ricci\r\n\t *\/\r\n\tpublic class JobMonitor extends AbstractPresenter {\r\n\t\t\r\n\t\tprivate static const STATUS_UPDATE_DELAY:int = 2000;\r\n\t\t\r\n\t\tprivate var _progressTimer:Timer;\r\n\t\tprivate var jobId:String;\r\n\t\tprivate var _job:JobProxy;\r\n\r\n\t\tpublic function JobMonitor(jobId:String) {\r\n\t\t\tsuper(null);\r\n\t\t\tthis.jobId = jobId;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function start():void {\r\n\t\t\tif ( _progressTimer == null ) {\r\n\t\t\t\t_progressTimer = new Timer(STATUS_UPDATE_DELAY);\r\n\t\t\t\t_progressTimer.addEventListener(TimerEvent.TIMER, progressTimerHandler);\r\n\t\t\t}\r\n\t\t\t_progressTimer.start();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get currentJob():JobProxy {\r\n\t\t\treturn _job;\r\n\t\t}\r\n\t\t\r\n\t\tprotected function stop():void {\r\n\t\t\tif ( _progressTimer != null ) {\r\n\t\t\t\t_progressTimer.stop();\r\n\t\t\t\t_progressTimer = null;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprotected function progressTimerHandler(event:TimerEvent):void {\r\n\t\t\tloadCurrentJobAndUpdateState();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function loadCurrentJobAndUpdateState():void {\r\n\t\t\tfunction onComplete():void {\r\n\t\t\t\tif (_job == null || ! _job.running) {\r\n\t\t\t\t\tstop();\r\n\t\t\t\t}\r\n\t\t\t\tif (CollectJobStatusPopUp.popUpOpen) {\r\n\t\t\t\t\tCollectJobStatusPopUp.setActiveJob(_job);\r\n\t\t\t\t} else {\r\n\t\t\t\t\tCollectJobStatusPopUp.openPopUp(_job);\r\n\t\t\t\t}\r\n\t\t\t\tdispatchJobUpdateEvent();\r\n\t\t\t}\r\n\t\t\tloadJob(function():void {\r\n\t\t\t\tonComplete();\r\n\t\t\t});\r\n\t\t}\r\n\t\t\r\n\t\tprivate function loadJob(complete:Function):void {\r\n\t\t\tClientFactory.collectJobClient.getJob(new AsyncResponder(\r\n\t\t\t\tfunction(event:ResultEvent, token:Object = null):void {\r\n\t\t\t\t\t_job = event.result as JobProxy;\r\n\t\t\t\t\tcomplete();\r\n\t\t\t\t}, faultHandler), jobId);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function dispatchJobUpdateEvent():void {\r\n\t\t\tif (_job != null) {\r\n\t\t\t\teventDispatcher.dispatchEvent(new CollectJobEvent(CollectJobEvent.COLLECT_JOB_STATUS_UPDATE, _job));\r\n\t\t\t\tif (_job.completed || _job.aborted || _job.failed) {\r\n\t\t\t\t\teventDispatcher.dispatchEvent(new CollectJobEvent(CollectJobEvent.COLLECT_JOB_END, _job));\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","new_contents":"package org.openforis.collect.presenter {\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.utils.Timer;\r\n\t\r\n\timport mx.rpc.AsyncResponder;\r\n\timport mx.rpc.events.ResultEvent;\r\n\t\r\n\timport org.openforis.collect.Application;\r\n\timport org.openforis.collect.client.ClientFactory;\r\n\timport org.openforis.collect.concurrency.CollectJobStatusPopUp;\r\n\timport org.openforis.collect.event.CollectJobEvent;\r\n\timport org.openforis.collect.i18n.Message;\r\n\timport org.openforis.collect.remoting.service.concurrency.proxy.ApplicationLockingJobProxy;\r\n\timport org.openforis.concurrency.proxy.JobProxy;\r\n\timport org.openforis.concurrency.proxy.JobProxy$Status;\r\n\r\n\t\/**\r\n\t * @author S. Ricci\r\n\t *\/\r\n\tpublic class JobMonitor extends AbstractPresenter {\r\n\t\t\r\n\t\tprivate static const STATUS_UPDATE_DELAY:int = 2000;\r\n\t\t\r\n\t\tprivate var _progressTimer:Timer;\r\n\t\tprivate var jobId:String;\r\n\t\tprivate var _job:JobProxy;\r\n\r\n\t\tpublic function JobMonitor(jobId:String) {\r\n\t\t\tsuper(null);\r\n\t\t\tthis.jobId = jobId;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function start():void {\r\n\t\t\tif ( _progressTimer == null ) {\r\n\t\t\t\t_progressTimer = new Timer(STATUS_UPDATE_DELAY);\r\n\t\t\t\t_progressTimer.addEventListener(TimerEvent.TIMER, progressTimerHandler);\r\n\t\t\t}\r\n\t\t\t_progressTimer.start();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get currentJob():JobProxy {\r\n\t\t\treturn _job;\r\n\t\t}\r\n\t\t\r\n\t\tprotected function stop():void {\r\n\t\t\tif ( _progressTimer != null ) {\r\n\t\t\t\t_progressTimer.stop();\r\n\t\t\t\t_progressTimer = null;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprotected function progressTimerHandler(event:TimerEvent):void {\r\n\t\t\tloadCurrentJobAndUpdateState();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function loadCurrentJobAndUpdateState():void {\r\n\t\t\tfunction onComplete():void {\r\n\t\t\t\tif (_job == null || ! _job.running) {\r\n\t\t\t\t\tstop();\r\n\t\t\t\t}\r\n\t\t\t\tif (CollectJobStatusPopUp.popUpOpen) {\r\n\t\t\t\t\tCollectJobStatusPopUp.setActiveJob(_job);\r\n\t\t\t\t} else {\r\n\t\t\t\t\tCollectJobStatusPopUp.openPopUp(_job);\r\n\t\t\t\t}\r\n\t\t\t\tdispatchJobUpdateEvent();\r\n\t\t\t}\r\n\t\t\tloadJob(function():void {\r\n\t\t\t\tonComplete();\r\n\t\t\t});\r\n\t\t}\r\n\t\t\r\n\t\tprivate function loadJob(complete:Function):void {\r\n\t\t\tClientFactory.collectJobClient.getJob(new AsyncResponder(\r\n\t\t\t\tfunction(event:ResultEvent, token:Object = null):void {\r\n\t\t\t\t\t_job = event.result as JobProxy;\r\n\t\t\t\t\tcomplete();\r\n\t\t\t\t}, faultHandler), jobId);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function dispatchJobUpdateEvent():void {\r\n\t\t\tif (_job != null) {\r\n\t\t\t\teventDispatcher.dispatchEvent(new CollectJobEvent(CollectJobEvent.COLLECT_JOB_STATUS_UPDATE, _job));\r\n\t\t\t\tif (_job.completed || _job.aborted || _job.failed) {\r\n\t\t\t\t\teventDispatcher.dispatchEvent(new CollectJobEvent(CollectJobEvent.COLLECT_JOB_END, _job));\r\n\t\t\t\t\tstop();\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","subject":"Stop job monitoring timer when job is complete","message":"Stop job monitoring timer when job is complete","lang":"ActionScript","license":"mit","repos":"openforis\/collect,openforis\/collect,openforis\/collect,openforis\/collect"}
{"commit":"9102a931962cccb6dc801158ace29331d65145a7","old_file":"actionscript\/src\/com\/chartboost\/plugin\/air\/CBLocation.as","new_file":"actionscript\/src\/com\/chartboost\/plugin\/air\/CBLocation.as","old_contents":"package com.chartboost.plugin.air {\n\t\n\tpublic final class CBLocation {\n\t\tpublic static const DEFAULT:String \t\t\t\t= \"Default\"; \n\t\tpublic static const STARTUP:String  \t\t\t= \"Startup\"; \n\t\tpublic static const HOME_SCREEN:String  \t\t= \"Home Screen\"; \n\t\tpublic static const MAIN_MENU:String  \t\t\t= \"Main Menu\"; \n\t\tpublic static const GAME_SCREEN:String  \t\t= \"Game Screen\"; \n\t\tpublic static const ACHIEVEMENTS:String \t\t= \"Achievements\"; \n\t\tpublic static const QUESTS:String  \t\t\t\t= \"Quests\"; \n\t\tpublic static const PAUSE:String  \t\t\t\t= \"Pause\"; \t\t\n\t\tpublic static const LEVEL_START:String  \t\t= \"Level Start\"; \n\t\tpublic static const LEVEL_COMPLETE:String  \t\t= \"Pause\"; \n\t\tpublic static const IAP_STORE:String  \t\t\t= \"IAP Store\"; \n\t\tpublic static const ITEM_STORE:String  \t\t\t= \"Item Store\"; \n\t\tpublic static const GAME_OVER:String  \t\t\t= \"Game Over\"; \n\t\tpublic static const LEADERBOARD:String  \t\t= \"Leaderboard\"; \n\t\tpublic static const SETTINGS:String  \t\t\t= \"Settings\"; \t\n\t\tpublic static const QUIT:String  \t\t\t\t= \"Quit\"; \t\n\t}\n\t\n}\n","new_contents":"package com.chartboost.plugin.air {\n\t\n\tpublic final class CBLocation {\n\t\tpublic static const DEFAULT:String \t\t\t\t= \"Default\"; \n\t\tpublic static const STARTUP:String  \t\t\t= \"Startup\"; \n\t\tpublic static const HOME_SCREEN:String  \t\t= \"Home Screen\"; \n\t\tpublic static const MAIN_MENU:String  \t\t\t= \"Main Menu\"; \n\t\tpublic static const GAME_SCREEN:String  \t\t= \"Game Screen\"; \n\t\tpublic static const ACHIEVEMENTS:String \t\t= \"Achievements\"; \n\t\tpublic static const QUESTS:String  \t\t\t\t= \"Quests\"; \n\t\tpublic static const PAUSE:String  \t\t\t\t= \"Pause\"; \t\t\n\t\tpublic static const LEVEL_START:String  \t\t= \"Level Start\"; \n\t\tpublic static const LEVEL_COMPLETE:String  \t\t= \"Level Complete\"; \n\t\tpublic static const IAP_STORE:String  \t\t\t= \"IAP Store\"; \n\t\tpublic static const ITEM_STORE:String  \t\t\t= \"Item Store\"; \n\t\tpublic static const GAME_OVER:String  \t\t\t= \"Game Over\"; \n\t\tpublic static const LEADERBOARD:String  \t\t= \"Leaderboard\"; \n\t\tpublic static const SETTINGS:String  \t\t\t= \"Settings\"; \t\n\t\tpublic static const QUIT:String  \t\t\t\t= \"Quit\"; \t\n\t}\n\t\n}\n","subject":"Update CBLocation.as","message":"Update CBLocation.as\n\nFixed wrong string for LEVEL_COMPLETE constant.","lang":"ActionScript","license":"mit","repos":"thenitro\/air,thenitro\/air,thenitro\/air,ChartBoost\/air,ChartBoost\/air,ChartBoost\/air"}
{"commit":"807165e6fcc8fff83c0ebe4dcc5896bae860ca67","old_file":"src\/as\/com\/threerings\/flash\/path\/Path.as","new_file":"src\/as\/com\/threerings\/flash\/path\/Path.as","old_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flash.path {\n\nimport flash.display.DisplayObject;\nimport flash.events.Event;\nimport flash.utils.getTimer;\n\n\/**\n * Moves a display object along a particular path in a specified amount of time.\n *\/\npublic \/*abstract*\/ class Path\n{\n    \/**\n     * Moves the specified display object from the specified starting coordinates to the specified\n     * ending coordinates in the specified number of milliseconds.\n     *\/\n    public static function move (target :DisplayObject, startx :int, starty :int,\n                                 destx :int, desty :int, duration :int) :Path\n    {\n        return new LinePath(target, new LinearFunc(startx, destx),\n                            new LinearFunc(starty, desty), duration);\n    }\n\n    \/**\n     * Moves the specified display object from its current location to the specified ending\n     * coordinates in the specified number of milliseconds. <em>NOTE:<\/em> beware the fact that\n     * Flash does not immediately apply a display object's location update, so setting x and y and\n     * then calling moveTo() will not work. Use {@link #move} instead.\n     *\/\n    public static function moveTo (target :DisplayObject, destx :int, desty :int,\n                                   duration :int) :Path\n    {\n        return move(target, target.x, target.y, destx, desty, duration);\n    }\n\n    \/**\n     * Creates a delay path of the desired duration. For use with CompositePath.\n     *\/\n    public static function delay (delay :int) :Path\n    {\n        return new DelayPath(delay);\n    }\n\n    \/**\n     * Creates a path that executes the supplied sequence of paths one after the other.\n     *\/\n    public static function connect (... paths) :Path\n    {\n        return new CompositePath(paths);\n    }\n\n    \/**\n     * Starts this path. The path will be ticked once immediately and subsequently ticked every\n     * frame.\n     *\n     * @param onComplete an optional function to be called when it completes (or is aborted).\n     * @param startOffset an optional number of milliseconds by which to adjust the time at which\n     * the path believes that it was started.\n     *\/\n    public function start () :void\n    {\n        _target.addEventListener(Event.ENTER_FRAME, onEnterFrame);\n        willStart(getTimer(), 0);\n    }\n\n    \/**\n     * Configures this path's onStart function. The function should have the following signature:\n     * <code>function (path :Path) :void<\/code>. This should only be called before the path is\n     * started.\n     *\n     * @return a reference to this path, for easy chaining.\n     *\/\n    public function setOnStart (onStart :Function) :Path\n    {\n        _onStart = onStart;\n        return this;\n    }\n\n    \/**\n     * Configures this path's onComplete function. The function should have the following\n     * signature: <code>function (path :Path) :void<\/code>. This should generally only be called\n     * shortly after construction as the function will not be called if the path is already\n     * completed or aborted.\n     *\n     * @return a reference to this path, for easy chaining.\n     *\/\n    public function setOnComplete (onComplete :Function) :Path\n    {\n        _onComplete = onComplete;\n        return this;\n    }\n\n    \/**\n     * Aborts this path. Any onComplete() function will be called as if the path terminated\n     * normally. The callback can call {@link #wasAborted} to discover whether the path was aborted\n     * or terminated normally.\n     *\/\n    public function abort () :void\n    {\n        pathCompleted(true);\n    }\n\n    \/**\n     * Returns the target of this path.\n     *\/\n    public function get target () :DisplayObject\n    {\n        return _target;\n    }\n\n    \/**\n     * Returns true if this path was aborted, false if it completed normally. This return value is\n     * only valid during a call to onComplete().\n     *\/\n    public function wasAborted () :Boolean\n    {\n        return _wasAborted;\n    }\n\n    \/**\n     * Derived classes must call this method to wire this path up to its target.\n     *\/\n    protected function init (target :DisplayObject) :void\n    {\n        _target = target;\n    }\n\n    \/**\n     * Called when this path is about to start, either due to a call to {@link #start} or to the\n     * path being started by a {@link CompositePath}.\n     *\/\n    protected function willStart (now :int, startOffset :int = 0) :int\n    {\n        _startStamp = now + startOffset;\n        if (_onStart != null) {\n            _onStart(this);\n        }\n        return tick(now);\n    }\n\n    \/**\n     * Derived classes should override this method and update their target based on the current\n     * timestamp. They should return a positive number, indicating the number of milliseconds they\n     * have remaining before they are complete, or zero if they completed perfectly on time, or a\n     * negative number if they completed with milliseconds to spare since their last tick.\n     *\/\n    protected function tick (curStamp :int) :int\n    {\n        return 0;\n    }\n\n    \/**\n     * Called when this path is has completed or was aborted.\n     *\/\n    protected function didComplete (aborted :Boolean) :void\n    {\n        _wasAborted = aborted;\n        if (_onComplete != null) {\n            _onComplete(this);\n        }\n    }\n\n    protected function onEnterFrame (event :Event) :void\n    {\n        if (tick(getTimer()) <= 0) {\n            pathCompleted(false);\n        }\n    }\n\n    protected function pathCompleted (aborted :Boolean) :void\n    {\n        _target.removeEventListener(Event.ENTER_FRAME, onEnterFrame);\n        didComplete(aborted);\n    }\n\n    \/\/ needed by CompositePath\n    protected static function tickPath (path :Path, curStamp :int) :int\n    {\n        return path.tick(curStamp);\n    }\n\n    \/\/ needed by CompositePath\n    protected static function startPath (path :Path, curStamp :int, startOffset :int) :int\n    {\n        return path.willStart(curStamp, startOffset);\n    }\n\n    protected var _target :DisplayObject;\n    protected var _onStart :Function;\n    protected var _onComplete :Function;\n    protected var _startStamp :int = -1;\n    protected var _wasAborted :Boolean;\n}\n\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flash.path {\n\nimport flash.display.DisplayObject;\nimport flash.events.Event;\nimport flash.utils.getTimer;\n\n\/**\n * Moves a display object along a particular path in a specified amount of time.\n *\/\npublic \/*abstract*\/ class Path\n{\n    \/**\n     * Moves the specified display object from the specified starting coordinates to the specified\n     * ending coordinates in the specified number of milliseconds.\n     *\/\n    public static function move (target :DisplayObject, startx :int, starty :int,\n                                 destx :int, desty :int, duration :int) :Path\n    {\n        return new LinePath(target, new LinearFunc(startx, destx),\n                            new LinearFunc(starty, desty), duration);\n    }\n\n    \/**\n     * Moves the specified display object from its current location to the specified ending\n     * coordinates in the specified number of milliseconds. <em>NOTE:<\/em> beware the fact that\n     * Flash does not immediately apply a display object's location update, so setting x and y and\n     * then calling moveTo() will not work. Use {@link #move} instead.\n     *\/\n    public static function moveTo (target :DisplayObject, destx :int, desty :int,\n                                   duration :int) :Path\n    {\n        return move(target, target.x, target.y, destx, desty, duration);\n    }\n\n    \/**\n     * Creates a delay path of the desired duration. For use with CompositePath.\n     *\/\n    public static function delay (delay :int) :Path\n    {\n        return new DelayPath(delay);\n    }\n\n    \/**\n     * Creates a path that executes the supplied sequence of paths one after the other.\n     *\/\n    public static function connect (... paths) :Path\n    {\n        return new CompositePath(paths);\n    }\n\n    \/**\n     * Starts this path. The path will be ticked once immediately and subsequently ticked every\n     * frame.\n     *\n     * @param onComplete an optional function to be called when it completes (or is aborted).\n     * @param startOffset an optional number of milliseconds by which to adjust the time at which\n     * the path believes that it was started.\n     *\/\n    public function start () :void\n    {\n        _target.addEventListener(Event.ENTER_FRAME, onEnterFrame);\n        willStart(getTimer(), 0);\n    }\n\n    \/**\n     * Configures this path's onStart function. The function should have the following signature:\n     * <code>function (path :Path) :void<\/code>. This should only be called before the path is\n     * started.\n     *\n     * @return a reference to this path, for easy chaining.\n     *\/\n    public function setOnStart (onStart :Function) :Path\n    {\n        _onStart = onStart;\n        return this;\n    }\n\n    \/**\n     * Configures this path's onComplete function. The function should have the following\n     * signature: <code>function (path :Path) :void<\/code>. This should generally only be called\n     * shortly after construction as the function will not be called if the path is already\n     * completed or aborted.\n     *\n     * @return a reference to this path, for easy chaining.\n     *\/\n    public function setOnComplete (onComplete :Function) :Path\n    {\n        _onComplete = onComplete;\n        return this;\n    }\n\n    \/**\n     * Aborts this path. Any onComplete() function will be called as if the path terminated\n     * normally. The callback can call {@link #wasAborted} to discover whether the path was aborted\n     * or terminated normally.\n     *\/\n    public function abort () :void\n    {\n        pathCompleted(true);\n    }\n\n    \/**\n     * Returns the target of this path.\n     *\/\n    public function get target () :DisplayObject\n    {\n        return _target;\n    }\n\n    \/**\n     * Returns true if this path was aborted, false if it completed normally. This return value is\n     * only valid during a call to onComplete().\n     *\/\n    public function wasAborted () :Boolean\n    {\n        return _wasAborted;\n    }\n\n    \/**\n     * Derived classes must call this method to wire this path up to its target.\n     *\/\n    protected function init (target :DisplayObject) :void\n    {\n        _target = target;\n    }\n\n    \/**\n     * Called when this path is about to start, either due to a call to {@link #start} or to the\n     * path being started by a {@link CompositePath}.\n     *\/\n    protected function willStart (now :int, startOffset :int = 0) :int\n    {\n        _startStamp = now + startOffset;\n        if (_onStart != null) {\n            _onStart(this);\n        }\n        var remain :int = tick(now);\n        if (remain <= 0) {\n           pathCompleted(false);\n        }\n        return remain;\n    }\n\n    \/**\n     * Derived classes should override this method and update their target based on the current\n     * timestamp. They should return a positive number, indicating the number of milliseconds they\n     * have remaining before they are complete, or zero if they completed perfectly on time, or a\n     * negative number if they completed with milliseconds to spare since their last tick.\n     *\/\n    protected function tick (curStamp :int) :int\n    {\n        return 0;\n    }\n\n    \/**\n     * Called when this path is has completed or was aborted.\n     *\/\n    protected function didComplete (aborted :Boolean) :void\n    {\n        _wasAborted = aborted;\n        if (_onComplete != null) {\n            _onComplete(this);\n        }\n    }\n\n    protected function onEnterFrame (event :Event) :void\n    {\n        if (tick(getTimer()) <= 0) {\n            pathCompleted(false);\n        }\n    }\n\n    protected function pathCompleted (aborted :Boolean) :void\n    {\n        _target.removeEventListener(Event.ENTER_FRAME, onEnterFrame);\n        didComplete(aborted);\n    }\n\n    \/\/ needed by CompositePath\n    protected static function tickPath (path :Path, curStamp :int) :int\n    {\n        return path.tick(curStamp);\n    }\n\n    \/\/ needed by CompositePath\n    protected static function startPath (path :Path, curStamp :int, startOffset :int) :int\n    {\n        return path.willStart(curStamp, startOffset);\n    }\n\n    protected var _target :DisplayObject;\n    protected var _onStart :Function;\n    protected var _onComplete :Function;\n    protected var _startStamp :int = -1;\n    protected var _wasAborted :Boolean;\n}\n\n}\n","subject":"Make sure to perform the path completion steps if starting the path causes it to complete.","message":"Make sure to perform the path completion steps if starting the path causes it to complete.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@375 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"6dee96bb156e0f0e4f5219cd6d8ca664e0047567","old_file":"src\/as\/com\/threerings\/util\/RingBuffer.as","new_file":"src\/as\/com\/threerings\/util\/RingBuffer.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\npublic class RingBuffer\n{\n    \/** Creates a new RingBuffer with the specified capacity. *\/\n    public function RingBuffer (capacity :uint = 1)\n    {\n        _capacity = capacity;\n        _array.length = _capacity;\n    }\n\n    \/** Returns the capacity of the RingBuffer. *\/\n    public function get capacity () :uint\n    {\n        return _capacity;\n    }\n\n    \/**\n     * Sets the capacity of the RingBuffer.\n     * If the new capacity is less than the RingBuffer's length,\n     * elements will be removed from the end of the RingBuffer\n     * to accommodate the smaller capacity.\n     *\/\n    public function set capacity (newCapacity :uint) :void\n    {\n        \/\/ Copy all the elements to a new array.\n        var newArray :Array = new Array();\n        var newLength :uint = Math.min(_length, newCapacity);\n        newArray.length = newCapacity;\n        for (var i :uint = 0; i < newLength; ++i) {\n            newArray[i] = this.at(i);\n        }\n\n        _capacity = newCapacity;\n        _length = newLength;\n        _array = newArray;\n        _firstIndex = 0;\n    }\n\n    \/** Returns the number of elements currently stored in the RingBuffer. *\/\n    public function get length () :uint\n    {\n        return _length;\n    }\n\n    \/** Returns true if the RingBuffer contains 0 elements. *\/\n    public function get empty () :Boolean\n    {\n        return (0 == _length);\n    }\n\n    \/**\n     * Adds the specified elements to the front of the RingBuffer.\n     * If the RingBuffer's length is equal to its capacity, this\n     * will cause elements to be removed from the back of\n     * the RingBuffer.\n     * Returns the new length of the RingBuffer.\n     *\/\n    public function unshift (...args) :uint\n    {\n        for (var i :int = args.length - 1; i >= 0; --i) {\n            var index :uint = (_firstIndex > 0 ? _firstIndex - 1 : _capacity - 1);\n            _array[index] = args[i];\n            _length = Math.min(_length + 1, _capacity);\n            _firstIndex = index;\n        }\n\n        return _length;\n    }\n\n    \/**\n     * Adds the specified elements to the back of the RingBuffer.\n     * If the RingBuffer's length is equal to its capacity, this\n     * will cause a elements to be removed from the front of\n     * the RingBuffer.\n     * Returns the new length of the RingBuffer.\n     *\/\n    public function push (...args) :uint\n    {\n        for (var i :uint = 0; i < args.length; ++i) {\n            var index :uint = ((_firstIndex + _length) % _capacity);\n            _array[index] = args[i];\n            _length = Math.min(_length + 1, _capacity);\n\n            \/\/ did we overwrite the first index?\n            if (index == _firstIndex && _length == _capacity) {\n                _firstIndex = (_firstIndex < _capacity - 1 ? _firstIndex + 1 : 0);\n            }\n        }\n\n        return _length;\n    }\n\n    \/**\n     * Removes the first element from the RingBuffer and returns it.\n     * If the RingBuffer is empty, shift() will return undefined.\n     *\/\n    public function shift () :*\n    {\n        if (this.empty) {\n            return undefined;\n        }\n\n        var obj :* = _array[_firstIndex];\n        _array[_firstIndex] = undefined;\n        _firstIndex = (_firstIndex < _capacity - 1 ? _firstIndex + 1 : 0);\n        --_length;\n\n        return obj;\n    }\n\n    \/**\n     * Removes the last element from the RingBuffer and returns it.\n     * If the RingBuffer is empty, pop() will return undefined.\n     *\/\n    public function pop () :*\n    {\n        if (this.empty) {\n            return undefined;\n        }\n\n        var lastIndex :uint = ((_firstIndex + _length - 1) % _capacity);\n\n        var obj :* = _array[lastIndex];\n        _array[lastIndex] = undefined;\n        --_length;\n\n        return obj;\n    }\n\n    \/** Removes all elements from the RingBuffer. *\/\n    public function clear () :void\n    {\n        _array = new Array();\n        _array.length = _capacity;\n        _length = 0;\n        _firstIndex = 0;\n    }\n\n    \/**\n     * Returns the element at the specified index.\n     * If index >= length, at() will return undefined.\n     *\/\n    public function at (index :uint) :*\n    {\n        if (index >= _length) {\n            return undefined;\n        } else {\n            var index :uint = ((_firstIndex + index) % _capacity);\n            return _array[index];\n        }\n    }\n    \n    \/**\n     * Executes a test function on each item in the ring buffer\n     * until an item is reached that returns false for the specified\n     * function.\n     * \n     * Returns a Boolean value of true if all items in the buffer return\n     * true for the specified function; otherwise, false.\n     *\/\n    public function every (callback :Function, thisObject :* = null) :Boolean\n    {\n        for (var i :int = 0; i < _length; ++i) {\n            if (!callback.apply(thisObject, this.at(i))) {\n                return false;\n            }\n        }\n        \n        return true;\n    }\n    \n    \/**\n     * Executes a function on each item in the ring buffer.\n     *\/ \n    public function forEach (callback :Function, thisObject :* = null) :void\n    {\n        for (var i :int = 0; i < _length; ++i) {\n            callback.apply(thisObject, this.at(i));\n        }\n    }\n    \n    \/**\n     * Searches for an item in the ring buffer by using strict equality\n     * (===) and returns the index position of the item, or -1\n     * if the item is not found.\n     *\/\n    public function indexOf (searchElement :*, fromIndex :int = 0) :int\n    {\n        for (var i :int = 0; i < _length; ++i) {\n            if (this.at(i) === searchElement) {\n                return i;\n            }\n        }\n        \n        return -1;\n    }\n\n    protected var _array :Array = new Array();\n    protected var _capacity :uint;\n    protected var _length :uint;\n    protected var _firstIndex :uint;\n}\n\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\npublic class RingBuffer\n{\n    \/** Creates a new RingBuffer with the specified capacity. *\/\n    public function RingBuffer (capacity :uint = 1)\n    {\n        _capacity = capacity;\n        _array.length = _capacity;\n    }\n\n    \/** Returns the capacity of the RingBuffer. *\/\n    public function get capacity () :uint\n    {\n        return _capacity;\n    }\n\n    \/**\n     * Sets the capacity of the RingBuffer.\n     * If the new capacity is less than the RingBuffer's length,\n     * elements will be removed from the end of the RingBuffer\n     * to accommodate the smaller capacity.\n     *\/\n    public function set capacity (newCapacity :uint) :void\n    {\n        \/\/ Copy all the elements to a new array.\n        var newArray :Array = new Array();\n        var newLength :uint = Math.min(_length, newCapacity);\n        newArray.length = newCapacity;\n        for (var i :uint = 0; i < newLength; ++i) {\n            newArray[i] = this.at(i);\n        }\n\n        _capacity = newCapacity;\n        _length = newLength;\n        _array = newArray;\n        _firstIndex = 0;\n    }\n\n    \/** Returns the number of elements currently stored in the RingBuffer. *\/\n    public function get length () :uint\n    {\n        return _length;\n    }\n\n    \/** Returns true if the RingBuffer contains 0 elements. *\/\n    public function get empty () :Boolean\n    {\n        return (0 == _length);\n    }\n\n    \/**\n     * Adds the specified elements to the front of the RingBuffer.\n     * If the RingBuffer's length is equal to its capacity, this\n     * will cause elements to be removed from the back of\n     * the RingBuffer.\n     * Returns the new length of the RingBuffer.\n     *\/\n    public function unshift (...args) :uint\n    {\n        for (var i :int = args.length - 1; i >= 0; --i) {\n            var index :uint = (_firstIndex > 0 ? _firstIndex - 1 : _capacity - 1);\n            _array[index] = args[i];\n            _length = Math.min(_length + 1, _capacity);\n            _firstIndex = index;\n        }\n\n        return _length;\n    }\n\n    \/**\n     * Adds the specified elements to the back of the RingBuffer.\n     * If the RingBuffer's length is equal to its capacity, this\n     * will cause a elements to be removed from the front of\n     * the RingBuffer.\n     * Returns the new length of the RingBuffer.\n     *\/\n    public function push (...args) :uint\n    {\n        for (var i :uint = 0; i < args.length; ++i) {\n            var index :uint = ((_firstIndex + _length) % _capacity);\n            _array[index] = args[i];\n            _length = Math.min(_length + 1, _capacity);\n\n            \/\/ did we overwrite the first index?\n            if (index == _firstIndex && _length == _capacity) {\n                _firstIndex = (_firstIndex < _capacity - 1 ? _firstIndex + 1 : 0);\n            }\n        }\n\n        return _length;\n    }\n\n    \/**\n     * Removes the first element from the RingBuffer and returns it.\n     * If the RingBuffer is empty, shift() will return undefined.\n     *\/\n    public function shift () :*\n    {\n        if (this.empty) {\n            return undefined;\n        }\n\n        var obj :* = _array[_firstIndex];\n        _array[_firstIndex] = undefined;\n        _firstIndex = (_firstIndex < _capacity - 1 ? _firstIndex + 1 : 0);\n        --_length;\n\n        return obj;\n    }\n\n    \/**\n     * Removes the last element from the RingBuffer and returns it.\n     * If the RingBuffer is empty, pop() will return undefined.\n     *\/\n    public function pop () :*\n    {\n        if (this.empty) {\n            return undefined;\n        }\n\n        var lastIndex :uint = ((_firstIndex + _length - 1) % _capacity);\n\n        var obj :* = _array[lastIndex];\n        _array[lastIndex] = undefined;\n        --_length;\n\n        return obj;\n    }\n\n    \/** Removes all elements from the RingBuffer. *\/\n    public function clear () :void\n    {\n        _array = new Array();\n        _array.length = _capacity;\n        _length = 0;\n        _firstIndex = 0;\n    }\n\n    \/**\n     * Returns the element at the specified index.\n     * If index >= length, at() will return undefined.\n     *\/\n    public function at (index :uint) :*\n    {\n        if (index >= _length) {\n            return undefined;\n        } else {\n            var index :uint = ((_firstIndex + index) % _capacity);\n            return _array[index];\n        }\n    }\n    \n    \/**\n     * Executes a test function on each item in the ring buffer\n     * until an item is reached that returns false for the specified\n     * function.\n     * \n     * Returns a Boolean value of true if all items in the buffer return\n     * true for the specified function; otherwise, false.\n     *\/\n    public function every (callback :Function, thisObject :* = null) :Boolean\n    {\n        for (var i :int = 0; i < _length; ++i) {\n            if (!callback.call(thisObject, this.at(i))) {\n                return false;\n            }\n        }\n        \n        return true;\n    }\n    \n    \/**\n     * Executes a function on each item in the ring buffer.\n     *\/ \n    public function forEach (callback :Function, thisObject :* = null) :void\n    {\n        for (var i :int = 0; i < _length; ++i) {\n            callback.call(thisObject, this.at(i));\n        }\n    }\n    \n    \/**\n     * Searches for an item in the ring buffer by using strict equality\n     * (===) and returns the index position of the item, or -1\n     * if the item is not found.\n     *\/\n    public function indexOf (searchElement :*, fromIndex :int = 0) :int\n    {\n        for (var i :int = 0; i < _length; ++i) {\n            if (this.at(i) === searchElement) {\n                return i;\n            }\n        }\n        \n        return -1;\n    }\n\n    protected var _array :Array = new Array();\n    protected var _capacity :uint;\n    protected var _length :uint;\n    protected var _firstIndex :uint;\n}\n\n}\n","subject":"use Function.call(), not Function.apply()","message":"use Function.call(), not Function.apply()\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4941 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"5d52f5f3fd0cf360a328ebc26aebf529355ac6a9","old_file":"src\/aerys\/minko\/type\/Signal.as","new_file":"src\/aerys\/minko\/type\/Signal.as","old_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t: String\t\t\t= null;\n\t\t\n\t\tprivate var _callbacks\t\t: Array\t\t\t\t= [];\n\t\tprivate var _numCallbacks\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _executed\t\t: Boolean\t\t\t= false;\n\t\tprivate var _numAdded\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _toAdd\t\t\t: Array\t\t\t\t= null;\n\t\tprivate var _numRemoved\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _toRemove\t\t: Array\t\t\t\t= null;\n\t\t\n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name : String)\n\t\t{\n\t\t\t_name = name;\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = [callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = [callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error(\"This callback does not exist.\");\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\t_executed = true;\n\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t(_callbacks[i] as Function).apply(null, params);\n\t\t\t_executed = false;\n\t\t\t\n\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\tadd(_toAdd[i]);\n\t\t\t_numAdded = 0;\n\t\t\t_toAdd = null;\n\t\t\t\n\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\tremove(_toRemove[i]);\n\t\t\t_numRemoved = 0;\n\t\t\t_toRemove = null;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t: String\t\t\t= null;\n\t\t\n\t\tprivate var _callbacks\t\t: Array\t\t\t\t= [];\n\t\tprivate var _numCallbacks\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _executed\t\t: Boolean\t\t\t= false;\n\t\tprivate var _numAdded\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _toAdd\t\t\t: Array\t\t\t\t= null;\n\t\tprivate var _numRemoved\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _toRemove\t\t: Array\t\t\t\t= null;\n\t\t\n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name : String)\n\t\t{\n\t\t\t_name = name;\n\t\t}\n\t\t\n\t\tpublic function removeAllCallback() : void\n\t\t{\n\t\t\tfor (var callbackIndex : int = _numCallbacks - 1; callbackIndex >= 0; --callbackIndex)\n\t\t\t\tremove(_callbacks[callbackIndex]);\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = [callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = [callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error(\"This callback does not exist.\");\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\t_executed = true;\n\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t(_callbacks[i] as Function).apply(null, params);\n\t\t\t_executed = false;\n\t\t\t\n\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\tadd(_toAdd[i]);\n\t\t\t_numAdded = 0;\n\t\t\t_toAdd = null;\n\t\t\t\n\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\tremove(_toRemove[i]);\n\t\t\t_numRemoved = 0;\n\t\t\t_toRemove = null;\n\t\t}\n\t}\n}","subject":"Add removeAllCallback method for Signal","message":"Add removeAllCallback method for Signal\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"5aeb5ab0f07d57fc58e2239af16025763bdd80ab","old_file":"src\/as\/com\/threerings\/flash\/LoaderUtil.as","new_file":"src\/as\/com\/threerings\/flash\/LoaderUtil.as","old_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flash {\n\nimport flash.display.Loader;\n\n\/**\n * Contains a utility method for safely unloading a Loader.\n *\/\npublic class LoaderUtil\n{\n    \/**\n     * Safely unload the specified loader.\n     *\/\n    public static function unload (loader :Loader) :void\n    {\n        try {\n            loader.close();\n        } catch (e1 :Error) {\n            \/\/ ignore\n        }\n\/\/        try {\n\/\/            loader.unloadAndStop();\n\/\/        } catch (e2 :Error) {\n            \/\/ hmm, maybe they are using FP9 still\n            try {\n                loader.unload();\n            } catch (e3 :Error) {\n                \/\/ ignore\n            }\n\/\/        }\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flash {\n\nimport flash.display.Loader;\n\n\/**\n * Contains a utility method for safely unloading a Loader.\n *\/\npublic class LoaderUtil\n{\n    \/**\n     * Safely unload the specified loader.\n     *\/\n    public static function unload (loader :Loader) :void\n    {\n        try {\n            loader.close();\n        } catch (e1 :Error) {\n            \/\/ ignore\n        }\n        try {\n            loader.unloadAndStop();\n        } catch (e2 :Error) {\n            \/\/ hmm, maybe they are using FP9 still\n            try {\n                loader.unload();\n            } catch (e3 :Error) {\n                \/\/ ignore\n            }\n        }\n    }\n}\n}\n","subject":"Enable glorious unloadAndStop(). I did some tests with it, and it sure does put the kibosh on things.","message":"Enable glorious unloadAndStop().\nI did some tests with it, and it sure does put the kibosh on things.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@769 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"534f0d4b149d3b861ee17ff140a435b3436edb41","old_file":"HLSPlugin\/src\/org\/denivip\/osmf\/net\/httpstreaming\/hls\/HTTPStreamingMP2TSFileHandler.as","new_file":"HLSPlugin\/src\/org\/denivip\/osmf\/net\/httpstreaming\/hls\/HTTPStreamingMP2TSFileHandler.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is the at.matthew.httpstreaming package.\n *\n * The Initial Developer of the Original Code is\n * Matthew Kaufman.\n * Portions created by the Initial Developer are Copyright (C) 2011\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *\n * ***** END LICENSE BLOCK ***** *\/\n \n \npackage org.denivip.osmf.net.httpstreaming.hls\n{\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\t\n\timport com.hurlant.util.Hex;\n\timport org.denivip.osmf.utility.decrypt.AES;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFileHandlerBase;\n\t\n\t[Event(name=\"notifySegmentDuration\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\n\t[Event(name=\"notifyTimeBias\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\t\n\t\n\n\tpublic class HTTPStreamingMP2TSFileHandler extends HTTPStreamingFileHandlerBase\n\t{\n\t\tprivate var _syncFound:Boolean;\n\t\tprivate var _pmtPID:uint;\n\t\tprivate var _audioPID:uint;\n\t\tprivate var _videoPID:uint;\n\t\tprivate var _mp3AudioPID:uint;\n\t\tprivate var _audioPES:HTTPStreamingMP2PESAudio;\n\t\tprivate var _videoPES:HTTPStreamingMP2PESVideo;\n\t\tprivate var _mp3audioPES:HTTPStreamingMp3Audio2ToPESAudio;\n\t\t\n\t\tprivate var _cachedOutputBytes:ByteArray;\n\t\tprivate var alternatingYieldCounter:int = 0;\n\t\t\n\t\tprivate var _key:HTTPStreamingM3U8IndexKey = null;\n\t\tprivate var _iv:ByteArray = null;\n\t\tprivate var _decryptBuffer:ByteArray = new ByteArray;\n\t\t\n\t\t\/\/ AES-128 specific variables\n\t\tprivate var _decryptAES:AES = null;\n\t\t\n\t\tpublic function HTTPStreamingMP2TSFileHandler()\n\t\t{\n\t\t\t_audioPES = new HTTPStreamingMP2PESAudio;\n\t\t\t_videoPES = new HTTPStreamingMP2PESVideo;\n\t\t\t_mp3audioPES = new HTTPStreamingMp3Audio2ToPESAudio;\n\t\t}\n\t\t\n\t\toverride public function beginProcessFile(seek:Boolean, seekTime:Number):void\n\t\t{\n\t\t\t_syncFound = false;\n\t\t}\n\n\t\toverride public function get inputBytesNeeded():Number\n\t\t{\n\t\t\treturn _syncFound ? 187 : 1;\n\t\t}\n\t\t\n\t\toverride public function processFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar bytesAvailableStart:uint = input.bytesAvailable;\n\t\t\tvar output:ByteArray;\n\t\t\t\n\t\t\tif (_cachedOutputBytes !== null) {\n\t\t\t\toutput = _cachedOutputBytes;\n\t\t\t\t_cachedOutputBytes = null;\n\t\t\t}\n\t\t\telse {\n\t\t\t\toutput = new ByteArray();\n\t\t\t}\n\t\t\t\n\t\t\twhile (true) {\n\t\t\t\tif(!_syncFound)\n\t\t\t\t{\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 16) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 1) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 16)) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (_decryptBuffer.readByte() == 0x47) {\n\t\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 1)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(input.readByte() == 0x47)\n\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_syncFound = false;\n\t\t\t\t\tvar packet:ByteArray = new ByteArray();\n\t\t\t\t\t\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 176) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 187) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tvar bytesLeft:uint = input.bytesAvailable - 176;\n\t\t\t\t\t\t\t\tif (bytesLeft > 0 && bytesLeft < 15) {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, input.bytesAvailable)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 176)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t_decryptBuffer.readBytes(packet, 0, 187);\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 187)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tinput.readBytes(packet, 0, 187);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar result:ByteArray = processPacket(packet);\n\t\t\t\t\tif (result !== null) {\n\t\t\t\t\t\toutput.writeBytes(result);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (bytesAvailableStart - input.bytesAvailable > 10000) {\n\t\t\t\t\t\talternatingYieldCounter = (alternatingYieldCounter + 1) & 0x03;\n\t\t\t\t\t\tif (alternatingYieldCounter \/*& 0x01 === 1*\/) {\n\t\t\t\t\t\t\t_cachedOutputBytes = output;\n\t\t\t\t\t\t\treturn null;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\toutput.position = 0;\n\t\t\t\n\t\t\treturn output.length === 0 ? null : output;\n\t\t}\n\t\t\n\t\tprivate function decryptToBuffer(input:IDataInput, blockSize:int):Boolean{\n\t\t\tif (_key) {\n\t\t\t\t\/\/ Clear buffer\n\t\t\t\tif (_decryptBuffer.bytesAvailable == 0) {\n\t\t\t\t\t_decryptBuffer.clear();\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (_key.type == \"AES-128\" && blockSize % 16 == 0 && _key.key) {\n\t\t\t\t\tif (!_decryptAES) {\n\t\t\t\t\t\t_decryptAES = new AES(_key.key);\n\t\t\t\t\t\t_decryptAES.pad = \"none\";\n\t\t\t\t\t\t_decryptAES.iv = _iv;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save buffer position\n\t\t\t\t\tvar currentPosition:uint = _decryptBuffer.position;\n\t\t\t\t\t_decryptBuffer.position += _decryptBuffer.bytesAvailable;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save block to decrypt\n\t\t\t\t\tvar decrypt:ByteArray = new ByteArray;\n\t\t\t\t\tinput.readBytes(decrypt, 0, blockSize);\n\t\t\t\t\t\/\/ Save new IV from ciphertext\n\t\t\t\t\tvar newIv:ByteArray = new ByteArray;\n\t\t\t\t\tdecrypt.position += (decrypt.bytesAvailable-16);\n\t\t\t\t\tdecrypt.readBytes(newIv, 0, 16);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Decrypt\n\t\t\t\t\tif (input.bytesAvailable == 0) {\n\t\t\t\t\t\t_decryptAES.pad = \"pkcs7\";\n\t\t\t\t\t}\n\t\t\t\t\t_decryptAES.decrypt(decrypt);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Write into buffer\n\t\t\t\t\t_decryptBuffer.writeBytes(decrypt);\n\t\t\t\t\t_decryptBuffer.position = currentPosition;\n\t\t\t\t\t\/\/ Update AES IV\n\t\t\t\t\t_decryptAES.iv = newIv;\n\t\t\t\t\t\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\toverride public function endProcessFile(input:IDataInput):ByteArray\n\t\t{\n\t\t\t_decryptBuffer.clear();\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t\treturn null;\t\n\t\t}\n\t\t\n\t\tpublic function resetCache():void{\n\t\t\t_cachedOutputBytes = null;\n\t\t\talternatingYieldCounter = 0;\n\t\t\t_decryptBuffer.clear();\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t}\n\t\t\n\t\tpublic function set initialOffset(offset:Number):void{\n\t\t\toffset *= 1000; \/\/ convert to ms\n\t\t\t_videoPES.initialTimestamp = offset;\n\t\t\t_audioPES.initialTimestamp = offset;\n\t\t\t_mp3audioPES.initialTimestamp = offset;\n\t\t}\n\t\t\n\t\tpublic function set key(key:HTTPStreamingM3U8IndexKey):void {\n\t\t\t_key = key;\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t}\n\t\t\n\t\tpublic function set iv(iv:String):void {\n\t\t\tif (iv) {\n\t\t\t\t_iv = Hex.toArray(iv);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function processPacket(packet:ByteArray):ByteArray\n\t\t{\n\t\t\t\/\/ decode rest of transport stream prefix (after the 0x47 flag byte)\n\t\t\t\n\t\t\t\/\/ top of second byte\n\t\t\tvar value:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\t\/\/var tei:Boolean = Boolean(value & 0x80);\t\/\/ error indicator\n\t\t\tvar pusi:Boolean = Boolean(value & 0x40);\t\/\/ payload unit start indication\n\t\t\t\/\/var tpri:Boolean = Boolean(value & 0x20);\t\/\/ transport priority indication\n\t\t\t\n\t\t\t\/\/ bottom of second byte and all of third\n\t\t\tvalue <<= 8;\n\t\t\tvalue += packet.readUnsignedByte();\n\t\t\t\n\t\t\tvar pid:uint = value & 0x1fff;\t\/\/ packet ID\n\t\t\t\n\t\t\t\/\/ fourth byte\n\t\t\tvalue = packet.readUnsignedByte();\n\t\t\t\/\/var scramblingControl:uint = (value >> 6) & 0x03;\t\/\/ scrambling control bits\n\t\t\tvar hasAF:Boolean = Boolean(value & 0x20);\t\/\/ has adaptation field\n\t\t\tvar hasPD:Boolean = Boolean(value & 0x10);\t\/\/ has payload data\n\t\t\t\/\/var ccount:uint = value & 0x0f;\t\t\/\/ continuty count\n\t\t\t\n\t\t\t\/\/ technically hasPD without hasAF is an error, see spec\n\t\t\t\n\t\t\tif(hasAF)\n\t\t\t{\n\t\t\t\t\/\/ process adaptation field\n\t\t\t\t\/\/ don't care about flags\n\t\t\t\t\/\/ don't care about clocks here\n                var af:uint = packet.readUnsignedByte();\n\t\t\t\tpacket.position += af;\t\/\/ skip to end\n\t\t\t}\n\n            return hasPD ? processES(pid, pusi, packet) : null;\n\t\t}\n\t\t\n\t\tprivate function processES(pid:uint, pusi:Boolean, packet:ByteArray):ByteArray\n\t\t{\n\t\t\tvar output:ByteArray = null;\n\t\t\tif(pid == 0)\t\/\/ PAT\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPAT(packet);\n\t\t\t}\n\t\t\telse if(pid == _pmtPID)\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPMT(packet);\n\t\t\t}\n\t\t\telse if(pid == _audioPID)\n\t\t\t{\n\t\t\t\toutput = _audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _videoPID)\n\t\t\t{\n\t\t\t\toutput = _videoPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _mp3AudioPID)\n\t\t\t{\n\t\t\t\toutput = _mp3audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tprivate function processPAT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();   \/\/ pointer:uint\n\t\t\tpacket.readUnsignedByte();   \/\/ tableID:uint\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring misc and reserved bits\n\t\t\t\n\t\t\tpacket.position += 5; \/\/ skip tsid + version\/cni + sec# + last sec#\n\t\t\tremaining -= 5;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tpacket.readUnsignedShort(); \/\/ program number\n\t\t\t\t_pmtPID = packet.readUnsignedShort() & 0x1fff; \/\/ 13 bits\n\t\t\t\tremaining -= 4;\n\t\t\t\t\n\t\t\t\t\/\/return; \/\/ immediately after reading the first pmt ID, if we don't we get the LAST one\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore the CRC (4 bytes)\n\t\t}\n\t\t\n\t\tprivate function processPMT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();  \/\/ pointer:uint\n\t\t\tvar tableID:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\tif (tableID != 0x02)\n\t\t\t{\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.warn(\"PAT pointed to PMT that isn't PMT\");\n\t\t\t\t}\n\t\t\t\treturn; \/\/ don't try to parse it\n\t\t\t}\n\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring section syntax and reserved\n\t\t\t\n\t\t\tpacket.position += 7; \/\/ skip program num, rserved, version, cni, section num, last section num, reserved, PCR PID\n\t\t\tremaining -= 7;\n\t\t\t\n\t\t\tvar piLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\tremaining -= 2;\n\t\t\t\n\t\t\tpacket.position += piLen; \/\/ skip program info\n\t\t\tremaining -= piLen;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tvar type:uint = packet.readUnsignedByte();\n\t\t\t\tvar pid:uint = packet.readUnsignedShort() & 0x1fff;\n\t\t\t\tvar esiLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\t\tremaining -= 5;\n\t\t\t\t\n\t\t\t\tpacket.position += esiLen;\n\t\t\t\tremaining -= esiLen;\n\t\t\t\t\n\t\t\t\tswitch(type)\n\t\t\t\t{\n\t\t\t\t\tcase 0x1b: \/\/ H.264 video\n\t\t\t\t\t\t_videoPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 0x0f: \/\/ AAC Audio \/ ADTS\n\t\t\t\t\t\t_audioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tcase 0x03: \/\/ MP3 Audio  (3 & 4)\n\t\t\t\t\tcase 0x04:\n\t\t\t\t\t\t_mp3AudioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tlogger.error(\"unsupported type \"+type.toString(16)+\" in PMT\");\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore CRC\n\t\t}\n\t\t\n\t\toverride public function flushFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar flvBytes:ByteArray = new ByteArray();\n\t\t\tvar flvBytesVideo:ByteArray = _videoPES.processES(false, null, true);\n\t\t\tvar flvBytesAudio:ByteArray = _audioPES.processES(false, null, true);\n\t\t\n\t\t\tif(flvBytesVideo)\n\t\t\t\tflvBytes.readBytes(flvBytesVideo);\n\t\t\tif(flvBytesAudio)\n\t\t\t\tflvBytes.readBytes(flvBytesAudio);\n\t\t\t\n\t\t\treturn flvBytes;\n\t\t}\n\t\t\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger('org.denivip.osmf.net.httpstreaming.hls.HTTPStreamingMP2TSFileHandler') as Logger;\n\t\t}\n\t}\n}\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is the at.matthew.httpstreaming package.\n *\n * The Initial Developer of the Original Code is\n * Matthew Kaufman.\n * Portions created by the Initial Developer are Copyright (C) 2011\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *\n * ***** END LICENSE BLOCK ***** *\/\n \n \npackage org.denivip.osmf.net.httpstreaming.hls\n{\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\t\n\timport com.hurlant.util.Hex;\n\timport org.denivip.osmf.utility.decrypt.AES;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFileHandlerBase;\n\t\n\t[Event(name=\"notifySegmentDuration\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\n\t[Event(name=\"notifyTimeBias\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\t\n\t\n\n\tpublic class HTTPStreamingMP2TSFileHandler extends HTTPStreamingFileHandlerBase\n\t{\n\t\tprivate var _syncFound:Boolean;\n\t\tprivate var _pmtPID:uint;\n\t\tprivate var _audioPID:uint;\n\t\tprivate var _videoPID:uint;\n\t\tprivate var _mp3AudioPID:uint;\n\t\tprivate var _audioPES:HTTPStreamingMP2PESAudio;\n\t\tprivate var _videoPES:HTTPStreamingMP2PESVideo;\n\t\tprivate var _mp3audioPES:HTTPStreamingMp3Audio2ToPESAudio;\n\t\t\n\t\tprivate var _cachedOutputBytes:ByteArray;\n\t\tprivate var alternatingYieldCounter:int = 0;\n\t\t\n\t\tprivate var _key:HTTPStreamingM3U8IndexKey = null;\n\t\tprivate var _iv:ByteArray = null;\n\t\tprivate var _decryptBuffer:ByteArray = new ByteArray;\n\t\t\n\t\t\/\/ AES-128 specific variables\n\t\tprivate var _decryptAES:AES = null;\n\t\t\n\t\tpublic function HTTPStreamingMP2TSFileHandler()\n\t\t{\n\t\t\t_audioPES = new HTTPStreamingMP2PESAudio;\n\t\t\t_videoPES = new HTTPStreamingMP2PESVideo;\n\t\t\t_mp3audioPES = new HTTPStreamingMp3Audio2ToPESAudio;\n\t\t}\n\t\t\n\t\toverride public function beginProcessFile(seek:Boolean, seekTime:Number):void\n\t\t{\n\t\t\t_syncFound = false;\n\t\t}\n\n\t\toverride public function get inputBytesNeeded():Number\n\t\t{\n\t\t\treturn _syncFound ? 187 : 1;\n\t\t}\n\t\t\n\t\toverride public function processFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar bytesAvailableStart:uint = input.bytesAvailable;\n\t\t\tvar output:ByteArray;\n\t\t\t\n\t\t\tif (_cachedOutputBytes !== null) {\n\t\t\t\toutput = _cachedOutputBytes;\n\t\t\t\t_cachedOutputBytes = null;\n\t\t\t}\n\t\t\telse {\n\t\t\t\toutput = new ByteArray();\n\t\t\t}\n\t\t\t\n\t\t\twhile (true) {\n\t\t\t\tif(!_syncFound)\n\t\t\t\t{\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 16) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 1) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 16)) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (_decryptBuffer.readByte() == 0x47) {\n\t\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 1)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(input.readByte() == 0x47)\n\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar packet:ByteArray = new ByteArray();\n\t\t\t\t\t\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 176) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 187) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tvar bytesLeft:uint = input.bytesAvailable - 176;\n\t\t\t\t\t\t\t\tif (bytesLeft > 0 && bytesLeft < 15) {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, input.bytesAvailable)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 176)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t_decryptBuffer.readBytes(packet, 0, 187);\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 187)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tinput.readBytes(packet, 0, 187);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_syncFound = false;\n\t\t\t\t\tvar result:ByteArray = processPacket(packet);\n\t\t\t\t\tif (result !== null) {\n\t\t\t\t\t\toutput.writeBytes(result);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (bytesAvailableStart - input.bytesAvailable > 10000) {\n\t\t\t\t\t\talternatingYieldCounter = (alternatingYieldCounter + 1) & 0x03;\n\t\t\t\t\t\tif (alternatingYieldCounter \/*& 0x01 === 1*\/) {\n\t\t\t\t\t\t\t_cachedOutputBytes = output;\n\t\t\t\t\t\t\treturn null;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\toutput.position = 0;\n\t\t\t\n\t\t\treturn output.length === 0 ? null : output;\n\t\t}\n\t\t\n\t\tprivate function decryptToBuffer(input:IDataInput, blockSize:int):Boolean{\n\t\t\tif (_key) {\n\t\t\t\t\/\/ Clear buffer\n\t\t\t\tif (_decryptBuffer.bytesAvailable == 0) {\n\t\t\t\t\t_decryptBuffer.clear();\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (_key.type == \"AES-128\" && blockSize % 16 == 0 && _key.key) {\n\t\t\t\t\tif (!_decryptAES) {\n\t\t\t\t\t\t_decryptAES = new AES(_key.key);\n\t\t\t\t\t\t_decryptAES.pad = \"none\";\n\t\t\t\t\t\t_decryptAES.iv = _iv;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save buffer position\n\t\t\t\t\tvar currentPosition:uint = _decryptBuffer.position;\n\t\t\t\t\t_decryptBuffer.position += _decryptBuffer.bytesAvailable;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save block to decrypt\n\t\t\t\t\tvar decrypt:ByteArray = new ByteArray;\n\t\t\t\t\tinput.readBytes(decrypt, 0, blockSize);\n\t\t\t\t\t\/\/ Save new IV from ciphertext\n\t\t\t\t\tvar newIv:ByteArray = new ByteArray;\n\t\t\t\t\tdecrypt.position += (decrypt.bytesAvailable-16);\n\t\t\t\t\tdecrypt.readBytes(newIv, 0, 16);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Decrypt\n\t\t\t\t\tif (input.bytesAvailable == 0) {\n\t\t\t\t\t\t_decryptAES.pad = \"pkcs7\";\n\t\t\t\t\t}\n\t\t\t\t\t_decryptAES.decrypt(decrypt);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Write into buffer\n\t\t\t\t\t_decryptBuffer.writeBytes(decrypt);\n\t\t\t\t\t_decryptBuffer.position = currentPosition;\n\t\t\t\t\t\/\/ Update AES IV\n\t\t\t\t\t_decryptAES.iv = newIv;\n\t\t\t\t\t\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\toverride public function endProcessFile(input:IDataInput):ByteArray\n\t\t{\n\t\t\t_decryptBuffer.clear();\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t\treturn null;\t\n\t\t}\n\t\t\n\t\tpublic function resetCache():void{\n\t\t\t_cachedOutputBytes = null;\n\t\t\talternatingYieldCounter = 0;\n\t\t\t_decryptBuffer.clear();\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t}\n\t\t\n\t\tpublic function set initialOffset(offset:Number):void{\n\t\t\toffset *= 1000; \/\/ convert to ms\n\t\t\t_videoPES.initialTimestamp = offset;\n\t\t\t_audioPES.initialTimestamp = offset;\n\t\t\t_mp3audioPES.initialTimestamp = offset;\n\t\t}\n\t\t\n\t\tpublic function set key(key:HTTPStreamingM3U8IndexKey):void {\n\t\t\t_key = key;\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t}\n\t\t\n\t\tpublic function set iv(iv:String):void {\n\t\t\tif (iv) {\n\t\t\t\t_iv = Hex.toArray(iv);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function processPacket(packet:ByteArray):ByteArray\n\t\t{\n\t\t\t\/\/ decode rest of transport stream prefix (after the 0x47 flag byte)\n\t\t\t\n\t\t\t\/\/ top of second byte\n\t\t\tvar value:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\t\/\/var tei:Boolean = Boolean(value & 0x80);\t\/\/ error indicator\n\t\t\tvar pusi:Boolean = Boolean(value & 0x40);\t\/\/ payload unit start indication\n\t\t\t\/\/var tpri:Boolean = Boolean(value & 0x20);\t\/\/ transport priority indication\n\t\t\t\n\t\t\t\/\/ bottom of second byte and all of third\n\t\t\tvalue <<= 8;\n\t\t\tvalue += packet.readUnsignedByte();\n\t\t\t\n\t\t\tvar pid:uint = value & 0x1fff;\t\/\/ packet ID\n\t\t\t\n\t\t\t\/\/ fourth byte\n\t\t\tvalue = packet.readUnsignedByte();\n\t\t\t\/\/var scramblingControl:uint = (value >> 6) & 0x03;\t\/\/ scrambling control bits\n\t\t\tvar hasAF:Boolean = Boolean(value & 0x20);\t\/\/ has adaptation field\n\t\t\tvar hasPD:Boolean = Boolean(value & 0x10);\t\/\/ has payload data\n\t\t\t\/\/var ccount:uint = value & 0x0f;\t\t\/\/ continuty count\n\t\t\t\n\t\t\t\/\/ technically hasPD without hasAF is an error, see spec\n\t\t\t\n\t\t\tif(hasAF)\n\t\t\t{\n\t\t\t\t\/\/ process adaptation field\n\t\t\t\t\/\/ don't care about flags\n\t\t\t\t\/\/ don't care about clocks here\n                var af:uint = packet.readUnsignedByte();\n\t\t\t\tpacket.position += af;\t\/\/ skip to end\n\t\t\t}\n\n            return hasPD ? processES(pid, pusi, packet) : null;\n\t\t}\n\t\t\n\t\tprivate function processES(pid:uint, pusi:Boolean, packet:ByteArray):ByteArray\n\t\t{\n\t\t\tvar output:ByteArray = null;\n\t\t\tif(pid == 0)\t\/\/ PAT\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPAT(packet);\n\t\t\t}\n\t\t\telse if(pid == _pmtPID)\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPMT(packet);\n\t\t\t}\n\t\t\telse if(pid == _audioPID)\n\t\t\t{\n\t\t\t\toutput = _audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _videoPID)\n\t\t\t{\n\t\t\t\toutput = _videoPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _mp3AudioPID)\n\t\t\t{\n\t\t\t\toutput = _mp3audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tprivate function processPAT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();   \/\/ pointer:uint\n\t\t\tpacket.readUnsignedByte();   \/\/ tableID:uint\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring misc and reserved bits\n\t\t\t\n\t\t\tpacket.position += 5; \/\/ skip tsid + version\/cni + sec# + last sec#\n\t\t\tremaining -= 5;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tpacket.readUnsignedShort(); \/\/ program number\n\t\t\t\t_pmtPID = packet.readUnsignedShort() & 0x1fff; \/\/ 13 bits\n\t\t\t\tremaining -= 4;\n\t\t\t\t\n\t\t\t\t\/\/return; \/\/ immediately after reading the first pmt ID, if we don't we get the LAST one\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore the CRC (4 bytes)\n\t\t}\n\t\t\n\t\tprivate function processPMT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();  \/\/ pointer:uint\n\t\t\tvar tableID:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\tif (tableID != 0x02)\n\t\t\t{\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.warn(\"PAT pointed to PMT that isn't PMT\");\n\t\t\t\t}\n\t\t\t\treturn; \/\/ don't try to parse it\n\t\t\t}\n\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring section syntax and reserved\n\t\t\t\n\t\t\tpacket.position += 7; \/\/ skip program num, rserved, version, cni, section num, last section num, reserved, PCR PID\n\t\t\tremaining -= 7;\n\t\t\t\n\t\t\tvar piLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\tremaining -= 2;\n\t\t\t\n\t\t\tpacket.position += piLen; \/\/ skip program info\n\t\t\tremaining -= piLen;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tvar type:uint = packet.readUnsignedByte();\n\t\t\t\tvar pid:uint = packet.readUnsignedShort() & 0x1fff;\n\t\t\t\tvar esiLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\t\tremaining -= 5;\n\t\t\t\t\n\t\t\t\tpacket.position += esiLen;\n\t\t\t\tremaining -= esiLen;\n\t\t\t\t\n\t\t\t\tswitch(type)\n\t\t\t\t{\n\t\t\t\t\tcase 0x1b: \/\/ H.264 video\n\t\t\t\t\t\t_videoPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 0x0f: \/\/ AAC Audio \/ ADTS\n\t\t\t\t\t\t_audioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tcase 0x03: \/\/ MP3 Audio  (3 & 4)\n\t\t\t\t\tcase 0x04:\n\t\t\t\t\t\t_mp3AudioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tlogger.error(\"unsupported type \"+type.toString(16)+\" in PMT\");\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore CRC\n\t\t}\n\t\t\n\t\toverride public function flushFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar flvBytes:ByteArray = new ByteArray();\n\t\t\tvar flvBytesVideo:ByteArray = _videoPES.processES(false, null, true);\n\t\t\tvar flvBytesAudio:ByteArray = _audioPES.processES(false, null, true);\n\t\t\n\t\t\tif(flvBytesVideo)\n\t\t\t\tflvBytes.readBytes(flvBytesVideo);\n\t\t\tif(flvBytesAudio)\n\t\t\t\tflvBytes.readBytes(flvBytesAudio);\n\t\t\t\n\t\t\treturn flvBytes;\n\t\t}\n\t\t\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger('org.denivip.osmf.net.httpstreaming.hls.HTTPStreamingMP2TSFileHandler') as Logger;\n\t\t}\n\t}\n}\n","subject":"Fix bug where syncFound was flagged as false incorrectly","message":"Fix bug where syncFound was flagged as false incorrectly\n\nThis was causing byte-level sync issues with throttled (and potentially\nother) streams\n","lang":"ActionScript","license":"isc","repos":"denivip\/osmf-hls-plugin,denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin,mruse\/osmf-hls-plugin"}
{"commit":"ce3ba0ffd86b8bb1569fd24f1cb2b5a6272cc3aa","old_file":"src\/aerys\/minko\/render\/material\/basic\/BasicMaterial.as","new_file":"src\/aerys\/minko\/render\/material\/basic\/BasicMaterial.as","old_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class BasicMaterial extends Material\n\t{\n\t\tpublic static const DEFAULT_NAME\t\t\t: String\t\t= 'BasicMaterial';\n\t\tpublic static const DEFAULT_BASIC_SHADER\t: BasicShader\t= new BasicShader();\n\t\tpublic static const DEFAULT_EFFECT\t\t\t: Effect\t\t= new Effect(DEFAULT_BASIC_SHADER);\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.BLENDING);\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.TRIANGLE_CULLING);\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.TRIANGLE_CULLING, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseColor() : Object\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_COLOR);\n\t\t}\n\t\tpublic function set diffuseColor(value : Object) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_COLOR, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_MAP);\n\t\t}\n\t\tpublic function set diffuseMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_MAP, value);\n\t\t}\n        \n        public function get diffuseMapFiltering() : uint\n        {\n            return getProperty(BasicProperties.DIFFUSE_MAP_FILTERING);\n        }\n        public function set diffuseMapFiltering(value : uint) : void\n        {\n            setProperty(BasicProperties.DIFFUSE_MAP_FILTERING, value);\n        }\n        \n        public function get diffuseMapMipMapping() : uint\n        {\n            return getProperty(BasicProperties.DIFFUSE_MAP_MIPMAPPING);\n        }\n        public function set diffuseMapMipMapping(value : uint) : void\n        {\n            setProperty(BasicProperties.DIFFUSE_MAP_MIPMAPPING, value);\n        }\n\t\t\n        public function get diffuseMapFormat() : uint\n        {\n            return getProperty(BasicProperties.DIFFUSE_MAP_FORMAT);\n        }\n        public function set diffuseMapFormat(value : uint) : void\n        {\n            setProperty(BasicProperties.DIFFUSE_MAP_FORMAT, value);\n        }\n        \n\t\tpublic function get alphaMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set alphaMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaThreshold() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_THRESHOLD);\n\t\t}\n\t\tpublic function set alphaThreshold(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_THRESHOLD, value);\n\t\t}\n\t\t\n\t\tpublic function get depthTest() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_TEST);\n\t\t}\n\t\tpublic function set depthTest(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_TEST, value);\n\t\t}\n\t\t\n\t\tpublic function get depthWriteEnabled() : Boolean\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_WRITE_ENABLED);\n\t\t}\n\t\tpublic function set depthWriteEnabled(value : Boolean) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_WRITE_ENABLED, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilTriangleFace() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_TRIANGLE_FACE);\n\t\t}\n\t\tpublic function set stencilTriangleFace(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_TRIANGLE_FACE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilCompareMode() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_COMPARE_MODE);\n\t\t}\n\t\tpublic function set stencilCompareMode(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_COMPARE_MODE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionBothPass() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS);\n\t\t}\n\t\tpublic function set stencilActionBothPass(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthPassStencilFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthPassStencilFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReferenceValue() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_REFERENCE_VALUE);\n\t\t}\n\t\tpublic function set stencilReferenceValue(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_REFERENCE_VALUE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReadMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_READ_MASK);\n\t\t}\n\t\tpublic function set stencilReadMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_READ_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilWriteMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_WRITE_MASK);\n\t\t}\n\t\tpublic function set stencilWriteMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_WRITE_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseTransform() : Matrix4x4\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_TRANSFORM);\n\t\t}\n\t\tpublic function set diffuseTransform(value : Matrix4x4) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_TRANSFORM, value);\n\t\t}\n        \n        public function get uvOffset() : Vector4\n        {\n            return getProperty(BasicProperties.UV_OFFSET);\n        }\n        public function set uvOffset(value : Vector4) : void\n        {\n            setProperty(BasicProperties.UV_OFFSET, value);\n        }\n        \n        public function get uvScale() : Vector4\n        {\n            return getProperty(BasicProperties.UV_SCALE);\n        }\n        public function set uvScale(value : Vector4) : void\n        {\n            setProperty(BasicProperties.UV_SCALE, value);\n        }\n\t\t\n\t\tpublic function BasicMaterial(properties : Object = null, effect : Effect = null, name : String = DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(effect || DEFAULT_EFFECT, properties, name);\n\t\t}\n\t\t\n\t\toverride public function clone() : IDataProvider\n\t\t{\n\t\t\tvar mat : BasicMaterial\t= new BasicMaterial(this, effect, name);\n\t\t\t\n\t\t\treturn mat;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class BasicMaterial extends Material\n\t{\n\t\tpublic static const DEFAULT_NAME\t\t\t: String\t\t= 'BasicMaterial';\n\t\tpublic static const DEFAULT_BASIC_SHADER\t: BasicShader\t= new BasicShader();\n\t\tpublic static const DEFAULT_EFFECT\t\t\t: Effect\t\t= new Effect(DEFAULT_BASIC_SHADER);\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.BLENDING);\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.TRIANGLE_CULLING);\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.TRIANGLE_CULLING, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseColor() : Object\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_COLOR);\n\t\t}\n\t\tpublic function set diffuseColor(value : Object) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_COLOR, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_MAP);\n\t\t}\n\t\tpublic function set diffuseMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_MAP, value);\n\t\t}\n        \n        public function get diffuseMapFiltering() : uint\n        {\n            return getProperty(BasicProperties.DIFFUSE_MAP_FILTERING);\n        }\n        public function set diffuseMapFiltering(value : uint) : void\n        {\n            setProperty(BasicProperties.DIFFUSE_MAP_FILTERING, value);\n        }\n        \n        public function get diffuseMapMipMapping() : uint\n        {\n            return getProperty(BasicProperties.DIFFUSE_MAP_MIPMAPPING);\n        }\n        public function set diffuseMapMipMapping(value : uint) : void\n        {\n            setProperty(BasicProperties.DIFFUSE_MAP_MIPMAPPING, value);\n        }\n        \n        public function get diffuseMapWrapping() : uint\n        {\n            return getProperty(BasicProperties.DIFFUSE_MAP_WRAPPING);\n        }\n        public function set diffuseMapWrapping(value : uint) : void\n        {\n            setProperty(BasicProperties.DIFFUSE_MAP_WRAPPING, value);\n        }\n\t\t\n        public function get diffuseMapFormat() : uint\n        {\n            return getProperty(BasicProperties.DIFFUSE_MAP_FORMAT);\n        }\n        public function set diffuseMapFormat(value : uint) : void\n        {\n            setProperty(BasicProperties.DIFFUSE_MAP_FORMAT, value);\n        }\n        \n\t\tpublic function get alphaMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set alphaMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaThreshold() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_THRESHOLD);\n\t\t}\n\t\tpublic function set alphaThreshold(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_THRESHOLD, value);\n\t\t}\n\t\t\n\t\tpublic function get depthTest() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_TEST);\n\t\t}\n\t\tpublic function set depthTest(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_TEST, value);\n\t\t}\n\t\t\n\t\tpublic function get depthWriteEnabled() : Boolean\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_WRITE_ENABLED);\n\t\t}\n\t\tpublic function set depthWriteEnabled(value : Boolean) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_WRITE_ENABLED, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilTriangleFace() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_TRIANGLE_FACE);\n\t\t}\n\t\tpublic function set stencilTriangleFace(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_TRIANGLE_FACE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilCompareMode() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_COMPARE_MODE);\n\t\t}\n\t\tpublic function set stencilCompareMode(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_COMPARE_MODE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionBothPass() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS);\n\t\t}\n\t\tpublic function set stencilActionBothPass(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthPassStencilFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthPassStencilFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReferenceValue() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_REFERENCE_VALUE);\n\t\t}\n\t\tpublic function set stencilReferenceValue(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_REFERENCE_VALUE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReadMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_READ_MASK);\n\t\t}\n\t\tpublic function set stencilReadMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_READ_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilWriteMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_WRITE_MASK);\n\t\t}\n\t\tpublic function set stencilWriteMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_WRITE_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseTransform() : Matrix4x4\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_TRANSFORM);\n\t\t}\n\t\tpublic function set diffuseTransform(value : Matrix4x4) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_TRANSFORM, value);\n\t\t}\n        \n        public function get uvOffset() : Vector4\n        {\n            return getProperty(BasicProperties.UV_OFFSET);\n        }\n        public function set uvOffset(value : Vector4) : void\n        {\n            setProperty(BasicProperties.UV_OFFSET, value);\n        }\n        \n        public function get uvScale() : Vector4\n        {\n            return getProperty(BasicProperties.UV_SCALE);\n        }\n        public function set uvScale(value : Vector4) : void\n        {\n            setProperty(BasicProperties.UV_SCALE, value);\n        }\n\t\t\n\t\tpublic function BasicMaterial(properties : Object = null, effect : Effect = null, name : String = DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(effect || DEFAULT_EFFECT, properties, name);\n\t\t}\n\t\t\n\t\toverride public function clone() : IDataProvider\n\t\t{\n\t\t\tvar mat : BasicMaterial\t= new BasicMaterial(this, effect, name);\n\t\t\t\n\t\t\treturn mat;\n\t\t}\n\t}\n}","subject":"add property BasicMaterial.diffuseMapWrapping","message":"add property BasicMaterial.diffuseMapWrapping\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"872e685698b4f179cc89401ff0c5234961e11db6","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/TextArea.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/TextArea.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html\n{\n\timport org.apache.flex.core.ITextModel;\n\timport org.apache.flex.core.UIBase;\n    COMPILE::JS\n    {\n        import org.apache.flex.core.WrappedHTMLElement;            \n    }\n\t\n    \/**\n     *  The TextArea class implements the basic control for\n     *  multi-line text input.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/    \n\tpublic class TextArea extends UIBase\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function TextArea()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.html.Label#text\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get text():String\n\t\t{\n\t\t\treturn ITextModel(model).text;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set text(value:String):void\n\t\t{\n\t\t\tITextModel(model).text = value;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.html.Label#html\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get html():String\n\t\t{\n\t\t\treturn ITextModel(model).html;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set html(value:String):void\n\t\t{\n\t\t\tITextModel(model).html = value;\n\t\t}\n\t\t\n        \/**\n         * @flexjsignorecoercion org.apache.flex.core.WrappedHTMLElement\n         *\/\n        COMPILE::JS\n        override protected function createElement():WrappedHTMLElement\n        {\n            element = document.createElement('textarea') as WrappedHTMLElement;\n            positioner = element;\n            positioner.style.position = 'relative';\n            element.flexjs_wrapper = this;\n            element.className = 'TextArea';\n            typeNames = 'TextArea';\n            \n            return element;\n        }        \n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html\n{\n\timport org.apache.flex.core.ITextModel;\n\timport org.apache.flex.core.UIBase;\n    COMPILE::JS\n    {\n        import org.apache.flex.core.WrappedHTMLElement;            \n    }\n\t\n    \/**\n     *  The TextArea class implements the basic control for\n     *  multi-line text input.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/    \n\tpublic class TextArea extends UIBase\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function TextArea()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.html.Label#text\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *  @flexjsignorecoercion HTMLInputElement\n         *\/\n\t\tpublic function get text():String\n\t\t{\n            COMPILE::AS3\n            {\n                return ITextModel(model).text;                    \n            }\n            COMPILE::JS\n            {\n                return (element as HTMLInputElement).value;\n            }\n\t\t}\n\n        \/**\n         *  @private\n         *  @flexjsignorecoercion HTMLInputElement\n         *\/\n\t\tpublic function set text(value:String):void\n\t\t{\n            COMPILE::AS3\n            {\n                ITextModel(model).text = value;                    \n            }\n            COMPILE::JS\n            {\n                (element as HTMLInputElement).value = value;\n            }\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.html.Label#html\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get html():String\n\t\t{\n\t\t\treturn ITextModel(model).html;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set html(value:String):void\n\t\t{\n\t\t\tITextModel(model).html = value;\n\t\t}\n\t\t\n        \/**\n         * @flexjsignorecoercion org.apache.flex.core.WrappedHTMLElement\n         *\/\n        COMPILE::JS\n        override protected function createElement():WrappedHTMLElement\n        {\n            element = document.createElement('textarea') as WrappedHTMLElement;\n            positioner = element;\n            positioner.style.position = 'relative';\n            element.flexjs_wrapper = this;\n            element.className = 'TextArea';\n            typeNames = 'TextArea';\n            \n            return element;\n        }        \n\t}\n}\n","subject":"fix textarea","message":"fix textarea\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"aacf5c0a38361911fd3abdd4b3bb899a752e6f52","old_file":"src\/ageofai\/map\/view\/MapView.as","new_file":"src\/ageofai\/map\/view\/MapView.as","old_contents":"\ufeff\/**\n * Created by newkrok on 08\/04\/16.\n *\/\npackage ageofai.map.view\n{\n\timport ageofai.building.view.home.HomeView;\n\timport ageofai.map.constant.CMap;\n    import ageofai.map.constant.CMapNodeType;\n\timport ageofai.map.model.MapNode;\n\n\timport common.mvc.view.base.ABaseView;\n\n\timport flash.display.Bitmap;\n\timport flash.display.BitmapData;\n\timport flash.display.Sprite;\n\timport flash.geom.Matrix;\n\n\tpublic class MapView extends ABaseView\n\t{\n\t\tprivate var _baseBackground:Bitmap;\n\n\t\tprivate var _terrainHelper:TerrainHelper;\n\n\t\tpublic function MapView()\n\t\t{\n\t\t\tvar testMap:Vector.<Vector.<MapNode>> = new <Vector.<MapNode>>[];\n\n\t\t\tfor( var i:int = 0; i < CMap.ROW_COUNT; i++ )\n\t\t\t{\n\t\t\t\ttestMap.push( new <MapNode>[] );\n\n\t\t\t\tfor( var j:int = 0; j < CMap.COLUMN_COUNT; j++ )\n\t\t\t\t{\n\t\t\t\t\ttestMap[ i ].push( new MapNode() );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tthis.createLayers();\n\n\t\t\tthis.createMap( testMap );\n\n\t\t\tthis.createHome();\n\t\t\tthis.createHome();\n\t\t\tthis.createHome();\n\t\t\tthis.createHome();\n\t\t}\n\n\t\tprivate function createHome():void\n\t\t{\n\t\t\tvar home:HomeView = this.addChild( new HomeView() ) as HomeView;\n\t\t\thome.x = CMap.TILE_SIZE * Math.floor( Math.random() * CMap.COLUMN_COUNT );\n\t\t\thome.y = CMap.TILE_SIZE * Math.floor( Math.random() * CMap.ROW_COUNT );\n\t\t}\n\n\t\tprivate function createLayers():void\n\t\t{\n\t\t\tthis._terrainLayer = new Sprite();\n\t\t\tthis.addChild( this._terrainLayer );\n\n\t\t\tthis._unitLayer = new Sprite();\n\t\t\tthis.addChild( this._unitLayer );\n\t\t}\n\n\t\tpublic function createMap( mapMatrix:Vector.<Vector.<MapNode>> ):void\n\t\t{\n\t\t\tthis._terrainHelper = new TerrainHelper();\n\t\t\tthis._terrainHelper.createBaseTerrainBitmapDatas();\n\n\t\t\tvar lineCount:int = mapMatrix.length;\n\t\t\tvar colCount:int = mapMatrix[ 0 ].length;\n\n\t\t\tvar backgroundBitmapData:BitmapData = new BitmapData( lineCount * 32, colCount * 32, false, 0 );\n\t\t\tbackgroundBitmapData.lock();\n\n\t\t\tfor( var i:int = 0; i < lineCount; i++ )\n\t\t\t{\n\t\t\t\tfor( var j:int = 0; j < colCount; j++ )\n\t\t\t\t{\n\t\t\t\t\tthis.drawTerrainToBitmapData( i, j, backgroundBitmapData, mapMatrix[i][j].type );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tbackgroundBitmapData.unlock();\n\t\t\tthis._baseBackground = new Bitmap( backgroundBitmapData );\n\t\t\taddChild( this._baseBackground );\n\n\t\t\tthis._terrainHelper.dispose();\n\t\t}\n\n\t\tprivate function drawTerrainToBitmapData( col:uint, row:uint, backgroundBitmapData:BitmapData, type:int ):void\n\t\t{\n\t\t\tvar positionMatrix:Matrix = new Matrix();\n\t\t\tpositionMatrix.tx = col * CMap.TILE_SIZE;\n\t\t\tpositionMatrix.ty = row * CMap.TILE_SIZE;\n\n\t\t\tbackgroundBitmapData.draw( type == CMapNodeType.GRASS ? this._terrainHelper.terrainGrassUI : this._terrainHelper.terrainDarkGrassUI, positionMatrix );\n\t\t}\n\t}\n}","new_contents":"\ufeff\/**\n * Created by newkrok on 08\/04\/16.\n *\/\npackage ageofai.map.view\n{\n\timport ageofai.building.view.home.HomeView;\n\timport ageofai.map.constant.CMap;\n    import ageofai.map.constant.CMapNodeType;\n\timport ageofai.map.model.MapNode;\n\n\timport common.mvc.view.base.ABaseView;\n\n\timport flash.display.Bitmap;\n\timport flash.display.BitmapData;\n\timport flash.display.Sprite;\n\timport flash.geom.Matrix;\n\n\tpublic class MapView extends ABaseView\n\t{\n\t\tprivate var _terrainLayer:Sprite;\n\t\tprivate var _unitLayer:Sprite;\n\n\t\tprivate var _baseBackground:Bitmap;\n\n\t\tprivate var _terrainHelper:TerrainHelper;\n\n\t\tpublic function MapView()\n\t\t{\n\t\t\tvar testMap:Vector.<Vector.<MapNode>> = new <Vector.<MapNode>>[];\n\n\t\t\tfor( var i:int = 0; i < CMap.ROW_COUNT; i++ )\n\t\t\t{\n\t\t\t\ttestMap.push( new <MapNode>[] );\n\n\t\t\t\tfor( var j:int = 0; j < CMap.COLUMN_COUNT; j++ )\n\t\t\t\t{\n\t\t\t\t\ttestMap[ i ].push( new MapNode( 1 ) );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tthis.createLayers();\n\n\t\t\tthis.createMap( testMap );\n\n\t\t\tthis.createHome();\n\t\t\tthis.createHome();\n\t\t\tthis.createHome();\n\t\t\tthis.createHome();\n\t\t}\n\n\t\tprivate function createHome():void\n\t\t{\n\t\t\tvar home:HomeView = this.addChild( new HomeView() ) as HomeView;\n\t\t\thome.x = CMap.TILE_SIZE * Math.floor( Math.random() * CMap.COLUMN_COUNT );\n\t\t\thome.y = CMap.TILE_SIZE * Math.floor( Math.random() * CMap.ROW_COUNT );\n\t\t}\n\n\t\tprivate function createLayers():void\n\t\t{\n\t\t\tthis._terrainLayer = new Sprite();\n\t\t\tthis.addChild( this._terrainLayer );\n\n\t\t\tthis._unitLayer = new Sprite();\n\t\t\tthis.addChild( this._unitLayer );\n\t\t}\n\n\t\tpublic function createMap( mapMatrix:Vector.<Vector.<MapNode>> ):void\n\t\t{\n\t\t\tthis._terrainHelper = new TerrainHelper();\n\t\t\tthis._terrainHelper.createBaseTerrainBitmapDatas();\n\n\t\t\tvar lineCount:int = mapMatrix.length;\n\t\t\tvar colCount:int = mapMatrix[ 0 ].length;\n\n\t\t\tvar backgroundBitmapData:BitmapData = new BitmapData( lineCount * 32, colCount * 32, false, 0 );\n\t\t\tbackgroundBitmapData.lock();\n\n\t\t\tfor( var i:int = 0; i < lineCount; i++ )\n\t\t\t{\n\t\t\t\tfor( var j:int = 0; j < colCount; j++ )\n\t\t\t\t{\n\t\t\t\t\tthis.drawTerrainToBitmapData( i, j, backgroundBitmapData, mapMatrix[i][j].type );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tbackgroundBitmapData.unlock();\n\t\t\tthis._baseBackground = new Bitmap( backgroundBitmapData );\n\t\t\taddChild( this._baseBackground );\n\n\t\t\tthis._terrainHelper.dispose();\n\t\t}\n\n\t\tprivate function drawTerrainToBitmapData( col:uint, row:uint, backgroundBitmapData:BitmapData, type:int ):void\n\t\t{\n\t\t\tvar positionMatrix:Matrix = new Matrix();\n\t\t\tpositionMatrix.tx = col * CMap.TILE_SIZE;\n\t\t\tpositionMatrix.ty = row * CMap.TILE_SIZE;\n\n\t\t\tbackgroundBitmapData.draw( type == CMapNodeType.GRASS ? this._terrainHelper.terrainGrassUI : this._terrainHelper.terrainDarkGrassUI, positionMatrix );\n\t\t}\n\t}\n}","subject":"Test Map generation fixed","message":"Test Map generation fixed\n\nTest Map generation fixed\n","lang":"ActionScript","license":"apache-2.0","repos":"goc-flashplusplus\/ageofai"}
{"commit":"29a599371d400f3e167314a9fddaa01b4ac4dd60","old_file":"src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as","new_file":"src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.clone.CloneOptions;\n\timport aerys.minko.type.clone.ControllerCloneAction;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * The base class to extend in order to create new scene node types.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractSceneNode implements ISceneNode\n\t{\n\t\t\n\t\tprivate static var _id\t\t\t: uint\t\t\t\t\t\t\t= 0;\n\n\t\tprivate var _name\t\t\t\t: String\t\t\t\t\t\t= null;\n\t\tprivate var _root\t\t\t\t: ISceneNode\t\t\t\t\t= null;\n\t\tprivate var _parent\t\t\t\t: Group\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _transformData\t\t: TransformDataProvider\t\t\t= new TransformDataProvider();\n\t\tprivate var _transform\t\t\t: Matrix4x4\t\t\t\t\t\t= new Matrix4x4();\n\t\t\n\t\tprivate var _privateControllers\t: Vector.<AbstractController>\t= new <AbstractController>[];\n\t\tprivate var _publicControllers\t: Vector.<AbstractController>\t= new <AbstractController>[];\n\t\t\n\t\tprivate var _added\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.added');\n\t\tprivate var _removed\t\t\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.removed');\n\t\tprivate var _addedToScene\t\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.addedToScene');\n\t\tprivate var _removedFromScene\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.removedFromScene');\n\t\tprivate var _controllerAdded\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.controllerAdded');\n\t\tprivate var _controllerRemoved\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.controllerRemoved');\n\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\tpublic function get parent() : Group\n\t\t{\n\t\t\treturn _parent;\n\t\t}\n\t\tpublic function set parent(value : Group) : void\n\t\t{\n\t\t\tif (value == _parent)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t\/\/ remove child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tvar oldParent : Group = _parent;\n\t\t\t\t\n\t\t\t\toldParent._children.splice(\n\t\t\t\t\toldParent.getChildIndex(this),\n\t\t\t\t\t1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tparent._numChildren--;\n\t\t\t\toldParent.descendantRemoved.execute(oldParent, this);\n\t\t\t\t\n\t\t\t\t_parent = null;\n\t\t\t\t_removed.execute(this, oldParent);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ set parent\n\t\t\t_parent = value;\n\t\t\t\n\t\t\t\/\/ add child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\t_parent._children[_parent.numChildren] = this;\n\t\t\t\t_parent._numChildren++;\n\t\t\t\t_parent.descendantAdded.execute(_parent, this);\n\t\t\t\t\n\t\t\t\t_added.execute(this, _parent);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get root() : ISceneNode\n\t\t{\n\t\t\treturn _root;\n\t\t}\n\t\t\n\t\tpublic function get transform() : Matrix4x4\n\t\t{\n\t\t\treturn _transform;\n\t\t}\n\t\t\n\t\tpublic function get localToWorld() : Matrix4x4\n\t\t{\n\t\t\treturn _transformData.localToWorld;\n\t\t}\n\t\t\n\t\tpublic function get worldToLocal() : Matrix4x4\n\t\t{\n\t\t\treturn _transformData.worldToLocal;\n\t\t}\n\t\t\n\t\tpublic function get added() : Signal\n\t\t{\n\t\t\treturn _added;\n\t\t}\n\t\t\n\t\tpublic function get removed() : Signal\n\t\t{\n\t\t\treturn _removed;\n\t\t}\n\n\t\tpublic function get addedToScene() : Signal\n\t\t{\n\t\t\treturn _addedToScene;\n\t\t}\n\t\t\n\t\tpublic function get removedFromScene() : Signal\n\t\t{\n\t\t\treturn _removedFromScene;\n\t\t}\n\t\t\n\t\tpublic function get numControllers() : uint\n\t\t{\n\t\t\treturn _publicControllers.length;\n\t\t}\n\t\t\n\t\tpublic function get controllerAdded() : Signal\n\t\t{\n\t\t\treturn _controllerAdded;\n\t\t}\n\t\t\n\t\tpublic function get controllerRemoved() : Signal\n\t\t{\n\t\t\treturn _controllerRemoved;\n\t\t}\n\t\t\n\t\tprotected function get transformData() : TransformDataProvider\n\t\t{\n\t\t\treturn _transformData;\n\t\t}\n\t\t\n\t\tpublic function AbstractSceneNode()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_name = getDefaultSceneName(this);\n\t\t\t_root = this;\n\t\t\t\n\t\t\t_added.add(addedHandler);\n\t\t\t_removed.add(removedHandler);\n\t\t\t_addedToScene.add(addedToSceneHandler);\n\t\t\t_removedFromScene.add(removedFromSceneHandler);\n\t\t\t\n\t\t\t_transform.changed.add(transformChangedHandler);\n\t\t}\n\t\t\n\t\tprotected function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t\tif (_root is Scene)\n\t\t\t\t_addedToScene.execute(this, _root);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t{\n\t\t\t\t_parent.localToWorld.changed.add(transformChangedHandler);\n\t\t\t\ttransformChangedHandler(_parent.transform);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function removedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\t\/\/ update root\n\t\t\tvar oldRoot : ISceneNode = _root;\n\t\t\t\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t\tif (oldRoot is Scene)\n\t\t\t\t_removedFromScene.execute(this, oldRoot);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\tparent.localToWorld.changed.remove(transformChangedHandler);\n\t\t}\n\t\t\n\t\tprotected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function transformChangedHandler(transform\t: Matrix4x4) : void\n\t\t{\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tlocalToWorld.lock()\n\t\t\t\t\t.copyFrom(_transform)\n\t\t\t\t\t.append(_parent.localToWorld)\n\t\t\t\t\t.unlock();\n\t\t\t}\n\t\t\telse\n\t\t\t\tlocalToWorld.copyFrom(_transform);\n\t\t\t\n\t\t\tworldToLocal.lock()\n\t\t\t\t.copyFrom(localToWorld)\n\t\t\t\t.invert()\n\t\t\t\t.unlock();\n\t\t}\n\t\t\n\t\tpublic function addController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\t_publicControllers.push(controller);\n\t\t\t\n\t\t\tcontroller.addTarget(this);\n\t\t\t_controllerAdded.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\tvar numControllers\t: uint = _publicControllers.length - 1;\n\t\t\t\n\t\t\t_publicControllers[_publicControllers.indexOf(controller)] = _publicControllers[numControllers];\n\t\t\t_publicControllers.length = numControllers;\n\t\t\t\n\t\t\tcontroller.removeTarget(this);\n\t\t\t_controllerRemoved.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllControllers() : ISceneNode\n\t\t{\n\t\t\twhile (numControllers)\n\t\t\t\tremoveController(getController(0));\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getController(index : uint) : AbstractController\n\t\t{\n\t\t\treturn _publicControllers[index];\n\t\t}\n\t\t\n\t\tpublic function getControllersByType(type\t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t controllers\t: Vector.<AbstractController> = null) : Vector.<AbstractController>\n\t\t{\n\t\t\tcontrollers ||= new Vector.<AbstractController>();\n\t\t\t\n\t\t\tvar nbControllers : uint = numControllers;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < nbControllers; ++i)\n\t\t\t{\n\t\t\t\tvar ctrl \t: AbstractController\t= getController(i);\n\t\t\t\t\n\t\t\t\tif (ctrl is type)\n\t\t\t\t\tcontrollers.push(ctrl);\n\t\t\t}\n\t\t\t\n\t\t\treturn controllers;\n\t\t}\n\t\t\n\t\tpublic static function getDefaultSceneName(scene : ISceneNode) : String\n\t\t{\n\t\t\tvar className : String = getQualifiedClassName(scene);\n\n\t\t\treturn className.substr(className.lastIndexOf(':') + 1)\n\t\t\t\t   + '_' + (++_id);\n\t\t}\n\t\t\n\t\tminko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\tpublic final function clone(cloneOptions : CloneOptions = null) : ISceneNode\n\t\t{\n\t\t\tcloneOptions ||= CloneOptions.defaultOptions;\n\t\t\t\n\t\t\t\/\/ fill up 2 dics with all nodes and controllers\n\t\t\tvar nodeMap\t\t\t: Dictionary = new Dictionary();\n\t\t\tvar controllerMap\t: Dictionary = new Dictionary();\n\t\t\tlistItems(cloneNode(), nodeMap, controllerMap);\n\t\t\t\n\t\t\t\/\/ clone controllers with respect with instructions\n\t\t\tcloneControllers(controllerMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ rebind all controller dependencies.\n\t\t\trebindControllerDependencies(controllerMap, nodeMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ add cloned\/rebinded\/original controllers to clones\n\t\t\tfor (var objNode : Object in nodeMap)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: AbstractSceneNode = AbstractSceneNode(objNode);\n\t\t\t\tvar numControllers\t: uint = node.numControllers;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controller : AbstractController = controllerMap[node.getController(controllerId)];\n\t\t\t\t\tif (controller != null)\n\t\t\t\t\t\tnodeMap[node].addController(controller);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn nodeMap[this];\n\t\t}\n\t\t\n\t\tprivate function listItems(clonedRoot\t: ISceneNode,\n\t\t\t\t\t\t\t\t   nodes\t\t: Dictionary,\n\t\t\t\t\t\t\t\t   controllers\t: Dictionary) : void\n\t\t{\n\t\t\tvar numControllers : uint = this.numControllers;\n\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\tcontrollers[getController(controllerId)] = true;\n\t\t\t\n\t\t\tnodes[this] = clonedRoot;\n\t\t\t\n\t\t\tif (this is Group)\n\t\t\t{\n\t\t\t\tvar group\t\t: Group = Group(this);\n\t\t\t\tvar clonedGroup\t: Group = Group(clonedRoot);\n\t\t\t\tvar numChildren\t: uint\t= group.numChildren;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(group.getChildAt(childId));\n\t\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(clonedGroup.getChildAt(childId));\n\t\t\t\t\t\n\t\t\t\t\tchild.listItems(clonedChild, nodes, controllers);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cloneControllers(controllerMap : Dictionary, cloneOptions : CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController = AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t = cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (action == ControllerCloneAction.CLONE)\n\t\t\t\t\tcontrollerMap[controller] = controller.clone();\n\t\t\t\telse if (action == ControllerCloneAction.REASSIGN)\n\t\t\t\t\tcontrollerMap[controller] = controller;\n\t\t\t\telse if (action == ControllerCloneAction.IGNORE)\n\t\t\t\t\tcontrollerMap[controller] = null;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function rebindControllerDependencies(controllerMap\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  nodeMap\t\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  cloneOptions\t: CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController\t= AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t\t= cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (controller is IRebindableController && action == ControllerCloneAction.CLONE)\n\t\t\t\t\tIRebindableController(controllerMap[controller]).rebindDependencies(nodeMap, controllerMap);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.clone.CloneOptions;\n\timport aerys.minko.type.clone.ControllerCloneAction;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * The base class to extend in order to create new scene node types.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractSceneNode implements ISceneNode\n\t{\n\t\t\n\t\tprivate static var _id\t\t\t: uint\t\t\t\t\t\t\t= 0;\n\n\t\tprivate var _name\t\t\t\t: String\t\t\t\t\t\t= null;\n\t\tprivate var _root\t\t\t\t: ISceneNode\t\t\t\t\t= null;\n\t\tprivate var _parent\t\t\t\t: Group\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _transformData\t\t: TransformDataProvider\t\t\t= new TransformDataProvider();\n\t\tprivate var _transform\t\t\t: Matrix4x4\t\t\t\t\t\t= new Matrix4x4();\n\t\t\n\t\tprivate var _controllers\t\t: Vector.<AbstractController>\t= new <AbstractController>[];\n\t\t\n\t\tprivate var _added\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.added');\n\t\tprivate var _removed\t\t\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.removed');\n\t\tprivate var _addedToScene\t\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.addedToScene');\n\t\tprivate var _removedFromScene\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.removedFromScene');\n\t\tprivate var _controllerAdded\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.controllerAdded');\n\t\tprivate var _controllerRemoved\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.controllerRemoved');\n\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\tpublic function get parent() : Group\n\t\t{\n\t\t\treturn _parent;\n\t\t}\n\t\tpublic function set parent(value : Group) : void\n\t\t{\n\t\t\tif (value == _parent)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t\/\/ remove child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tvar oldParent : Group = _parent;\n\t\t\t\t\n\t\t\t\toldParent._children.splice(\n\t\t\t\t\toldParent.getChildIndex(this),\n\t\t\t\t\t1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tparent._numChildren--;\n\t\t\t\toldParent.descendantRemoved.execute(oldParent, this);\n\t\t\t\t\n\t\t\t\t_parent = null;\n\t\t\t\t_removed.execute(this, oldParent);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ set parent\n\t\t\t_parent = value;\n\t\t\t\n\t\t\t\/\/ add child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\t_parent._children[_parent.numChildren] = this;\n\t\t\t\t_parent._numChildren++;\n\t\t\t\t_parent.descendantAdded.execute(_parent, this);\n\t\t\t\t\n\t\t\t\t_added.execute(this, _parent);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get root() : ISceneNode\n\t\t{\n\t\t\treturn _root;\n\t\t}\n\t\t\n\t\tpublic function get transform() : Matrix4x4\n\t\t{\n\t\t\treturn _transform;\n\t\t}\n\t\t\n\t\tpublic function get localToWorld() : Matrix4x4\n\t\t{\n\t\t\treturn _transformData.localToWorld;\n\t\t}\n\t\t\n\t\tpublic function get worldToLocal() : Matrix4x4\n\t\t{\n\t\t\treturn _transformData.worldToLocal;\n\t\t}\n\t\t\n\t\tpublic function get added() : Signal\n\t\t{\n\t\t\treturn _added;\n\t\t}\n\t\t\n\t\tpublic function get removed() : Signal\n\t\t{\n\t\t\treturn _removed;\n\t\t}\n\n\t\tpublic function get addedToScene() : Signal\n\t\t{\n\t\t\treturn _addedToScene;\n\t\t}\n\t\t\n\t\tpublic function get removedFromScene() : Signal\n\t\t{\n\t\t\treturn _removedFromScene;\n\t\t}\n\t\t\n\t\tpublic function get numControllers() : uint\n\t\t{\n\t\t\treturn _controllers.length;\n\t\t}\n\t\t\n\t\tpublic function get controllerAdded() : Signal\n\t\t{\n\t\t\treturn _controllerAdded;\n\t\t}\n\t\t\n\t\tpublic function get controllerRemoved() : Signal\n\t\t{\n\t\t\treturn _controllerRemoved;\n\t\t}\n\t\t\n\t\tprotected function get transformData() : TransformDataProvider\n\t\t{\n\t\t\treturn _transformData;\n\t\t}\n\t\t\n\t\tpublic function AbstractSceneNode()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_name = getDefaultSceneName(this);\n\t\t\t_root = this;\n\t\t\t\n\t\t\t_added.add(addedHandler);\n\t\t\t_removed.add(removedHandler);\n\t\t\t_addedToScene.add(addedToSceneHandler);\n\t\t\t_removedFromScene.add(removedFromSceneHandler);\n\t\t\t\n\t\t\t_transform.changed.add(transformChangedHandler);\n\t\t}\n\t\t\n\t\tprotected function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t\tif (_root is Scene)\n\t\t\t\t_addedToScene.execute(this, _root);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t{\n\t\t\t\t_parent.localToWorld.changed.add(transformChangedHandler);\n\t\t\t\ttransformChangedHandler(_parent.transform);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function removedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\t\/\/ update root\n\t\t\tvar oldRoot : ISceneNode = _root;\n\t\t\t\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t\tif (oldRoot is Scene)\n\t\t\t\t_removedFromScene.execute(this, oldRoot);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\tparent.localToWorld.changed.remove(transformChangedHandler);\n\t\t}\n\t\t\n\t\tprotected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function transformChangedHandler(transform\t: Matrix4x4) : void\n\t\t{\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tlocalToWorld.lock()\n\t\t\t\t\t.copyFrom(_transform)\n\t\t\t\t\t.append(_parent.localToWorld)\n\t\t\t\t\t.unlock();\n\t\t\t}\n\t\t\telse\n\t\t\t\tlocalToWorld.copyFrom(_transform);\n\t\t\t\n\t\t\tworldToLocal.lock()\n\t\t\t\t.copyFrom(localToWorld)\n\t\t\t\t.invert()\n\t\t\t\t.unlock();\n\t\t}\n\t\t\n\t\tpublic function addController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\t_controllers.push(controller);\n\t\t\t\n\t\t\tcontroller.addTarget(this);\n\t\t\t_controllerAdded.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\tvar numControllers\t: uint = _controllers.length - 1;\n\t\t\t\n\t\t\t_controllers[_controllers.indexOf(controller)] = _controllers[numControllers];\n\t\t\t_controllers.length = numControllers;\n\t\t\t\n\t\t\tcontroller.removeTarget(this);\n\t\t\t_controllerRemoved.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllControllers() : ISceneNode\n\t\t{\n\t\t\twhile (numControllers)\n\t\t\t\tremoveController(getController(0));\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getController(index : uint) : AbstractController\n\t\t{\n\t\t\treturn _controllers[index];\n\t\t}\n\t\t\n\t\tpublic function getControllersByType(type\t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t controllers\t: Vector.<AbstractController> = null) : Vector.<AbstractController>\n\t\t{\n\t\t\tcontrollers ||= new Vector.<AbstractController>();\n\t\t\t\n\t\t\tvar nbControllers : uint = numControllers;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < nbControllers; ++i)\n\t\t\t{\n\t\t\t\tvar ctrl \t: AbstractController\t= getController(i);\n\t\t\t\t\n\t\t\t\tif (ctrl is type)\n\t\t\t\t\tcontrollers.push(ctrl);\n\t\t\t}\n\t\t\t\n\t\t\treturn controllers;\n\t\t}\n\t\t\n\t\tpublic static function getDefaultSceneName(scene : ISceneNode) : String\n\t\t{\n\t\t\tvar className : String = getQualifiedClassName(scene);\n\n\t\t\treturn className.substr(className.lastIndexOf(':') + 1)\n\t\t\t\t   + '_' + (++_id);\n\t\t}\n\t\t\n\t\tminko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\tpublic final function clone(cloneOptions : CloneOptions = null) : ISceneNode\n\t\t{\n\t\t\tcloneOptions ||= CloneOptions.defaultOptions;\n\t\t\t\n\t\t\t\/\/ fill up 2 dics with all nodes and controllers\n\t\t\tvar nodeMap\t\t\t: Dictionary = new Dictionary();\n\t\t\tvar controllerMap\t: Dictionary = new Dictionary();\n\t\t\tlistItems(cloneNode(), nodeMap, controllerMap);\n\t\t\t\n\t\t\t\/\/ clone controllers with respect with instructions\n\t\t\tcloneControllers(controllerMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ rebind all controller dependencies.\n\t\t\trebindControllerDependencies(controllerMap, nodeMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ add cloned\/rebinded\/original controllers to clones\n\t\t\tfor (var objNode : Object in nodeMap)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: AbstractSceneNode = AbstractSceneNode(objNode);\n\t\t\t\tvar numControllers\t: uint = node.numControllers;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controller : AbstractController = controllerMap[node.getController(controllerId)];\n\t\t\t\t\tif (controller != null)\n\t\t\t\t\t\tnodeMap[node].addController(controller);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn nodeMap[this];\n\t\t}\n\t\t\n\t\tprivate function listItems(clonedRoot\t: ISceneNode,\n\t\t\t\t\t\t\t\t   nodes\t\t: Dictionary,\n\t\t\t\t\t\t\t\t   controllers\t: Dictionary) : void\n\t\t{\n\t\t\tvar numControllers : uint = this.numControllers;\n\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\tcontrollers[getController(controllerId)] = true;\n\t\t\t\n\t\t\tnodes[this] = clonedRoot;\n\t\t\t\n\t\t\tif (this is Group)\n\t\t\t{\n\t\t\t\tvar group\t\t: Group = Group(this);\n\t\t\t\tvar clonedGroup\t: Group = Group(clonedRoot);\n\t\t\t\tvar numChildren\t: uint\t= group.numChildren;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(group.getChildAt(childId));\n\t\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(clonedGroup.getChildAt(childId));\n\t\t\t\t\t\n\t\t\t\t\tchild.listItems(clonedChild, nodes, controllers);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cloneControllers(controllerMap : Dictionary, cloneOptions : CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController = AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t = cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (action == ControllerCloneAction.CLONE)\n\t\t\t\t\tcontrollerMap[controller] = controller.clone();\n\t\t\t\telse if (action == ControllerCloneAction.REASSIGN)\n\t\t\t\t\tcontrollerMap[controller] = controller;\n\t\t\t\telse if (action == ControllerCloneAction.IGNORE)\n\t\t\t\t\tcontrollerMap[controller] = null;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function rebindControllerDependencies(controllerMap\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  nodeMap\t\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  cloneOptions\t: CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController\t= AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t\t= cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (controller is IRebindableController && action == ControllerCloneAction.CLONE)\n\t\t\t\t\tIRebindableController(controllerMap[controller]).rebindDependencies(nodeMap, controllerMap);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Revert useless change on AbstractSceneNode","message":"Revert useless change on AbstractSceneNode\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"0a35ac861eac1a6198706706c12eeabae79d9547","old_file":"Impetus.as","new_file":"Impetus.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.external.ExternalInterface;\n\n    public class Impetus extends Sprite\n    {\n        private var sounds:Vector.<ImpetusSound>;\n\n        public function Impetus():void\n        {\n            this.sounds = new Vector.<ImpetusSound>();\n\n            if(ExternalInterface.available)\n            {\n                ExternalInterface.addCallback('getSound', this.getSound);\n                ExternalInterface.addCallback('playNew', this.playNew);\n\n                ExternalInterface.call(\"console.log\", \"Impetus loaded. (https:\/\/github.com\/JWhile\/Impetus)\");\n            }\n        }\n\n        public function getSound(url:String):ImpetusSound\n        {\n            var len:int = this.sounds.length;\n\n            for(var i:int = 0; i < len; i++)\n            {\n                if(this.sounds[i].getUrl() === url)\n                {\n                    return this.sounds[i];\n                }\n            }\n\n            var s:ImpetusSound = new ImpetusSound(url);\n\n            this.sounds.push(s);\n\n            return s;\n        }\n\n        public function playNew(url:String):void\n        {\n            this.getSound(url).playNew();\n        }\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.external.ExternalInterface;\n\n    public class Impetus extends Sprite\n    {\n        private var sounds:Vector.<ImpetusSound>;\n\n        public function Impetus():void\n        {\n            this.sounds = new Vector.<ImpetusSound>();\n\n            if(ExternalInterface.available)\n            {\n                ExternalInterface.addCallback('playNew', this.playNew);\n\n                ExternalInterface.call(\"console.log\", \"Impetus loaded. (https:\/\/github.com\/JWhile\/Impetus)\");\n            }\n        }\n\n        public function playNew(url:String):void\n        {\n            this.getSound(url).playNew();\n        }\n\n        private function getSound(url:String):ImpetusSound\n        {\n            var len:int = this.sounds.length;\n\n            for(var i:int = 0; i < len; i++)\n            {\n                if(this.sounds[i].getUrl() === url)\n                {\n                    return this.sounds[i];\n                }\n            }\n\n            var s:ImpetusSound = new ImpetusSound(url);\n\n            this.sounds.push(s);\n\n            return s;\n        }\n    }\n}\n","subject":"Make getSound() private","message":"Make getSound() private\n","lang":"ActionScript","license":"mit","repos":"Julow\/Impetus"}
{"commit":"59ea2affbb21aeffde5de06748788f6ee05dd846","old_file":"Impetus.as","new_file":"Impetus.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.external.ExternalInterface;\n\n    public class Impetus extends Sprite\n    {\n        private var sounds:Vector.<ImpetusSound>;\n\n        public function Impetus():void\n        {\n            this.sounds = new Vector.<ImpetusSound>();\n\n            if(ExternalInterface.available)\n            {\n                ExternalInterface.addCallback('getSound', this.getSound);\n\n                ExternalInterface.call(\"console.log\", \"Impetus loaded. (https:\/\/github.com\/JWhile\/Impetus)\");\n            }\n        }\n\n        public function getSound(url:String):ImpetusSound\n        {\n            var len:int = this.sounds.length;\n\n            for(var i:int = 0; i < len; i++)\n            {\n                if(this.sounds[i].getUrl() === url)\n                {\n                    return this.sounds[i];\n                }\n            }\n\n            var s:ImpetusSound = new ImpetusSound(url);\n\n            this.sounds.push(s);\n\n            return s;\n        }\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.external.ExternalInterface;\n\n    public class Impetus extends Sprite\n    {\n        private var sounds:Vector.<ImpetusSound>;\n\n        public function Impetus():void\n        {\n            this.sounds = new Vector.<ImpetusSound>();\n\n            if(ExternalInterface.available)\n            {\n                ExternalInterface.addCallback('getSound', this.getSound);\n                ExternalInterface.addCallback('playNew', this.playNew);\n\n                ExternalInterface.call(\"console.log\", \"Impetus loaded. (https:\/\/github.com\/JWhile\/Impetus)\");\n            }\n        }\n\n        public function getSound(url:String):ImpetusSound\n        {\n            var len:int = this.sounds.length;\n\n            for(var i:int = 0; i < len; i++)\n            {\n                if(this.sounds[i].getUrl() === url)\n                {\n                    return this.sounds[i];\n                }\n            }\n\n            var s:ImpetusSound = new ImpetusSound(url);\n\n            this.sounds.push(s);\n\n            return s;\n        }\n\n        public function playNew(url:String):void\n        {\n            this.getSound(url).playNew();\n        }\n    }\n}\n","subject":"Add playNew method to Impetus & ExternalInterface callbacks","message":"Add playNew method to Impetus & ExternalInterface callbacks\n","lang":"ActionScript","license":"mit","repos":"Julow\/Impetus"}
{"commit":"7085cf6260b16266cf28cb8a1ff853b25eec218e","old_file":"src\/goplayer\/ConfigurationParser.as","new_file":"src\/goplayer\/ConfigurationParser.as","old_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n\n    public function ConfigurationParser(parameters : Object)\n    { this.parameters = parameters }\n\n    public function execute() : void\n    {\n      \/\/ XXX: Clean up the host stuff.\n      result.host = parameters.host || \"staging.streamio.se\"\n      result.skinURL = parameters.skin\n        || \"http:\/\/\" + result.host + \"\/swfs\/goplayer-black-skin.swf\"\n      result.movieID = parameters.movie\n      result.trackerID = parameters.tracker || \"global\"\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enableRtmp\", true)\n      result.enableAutoplay = getBoolean(\"enableAutoplay\", false)\n      result.enableLooping = getBoolean(\"enableLooping\", false)\n      result.enableChrome = getBoolean(\"enableChrome\", true)\n      result.enableUpperPanel = getBoolean(\"enableUpperPanel\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const parser : ConfigurationParser\n        = new ConfigurationParser(parameters)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \u201c\" + name + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n\n    public function ConfigurationParser(parameters : Object)\n    { this.parameters = parameters }\n\n    public function execute() : void\n    {\n      \/\/ XXX: Clean up the host stuff.\n      result.host = parameters.host || \"staging.streamio.se\"\n      result.skinURL = parameters.skin\n      result.movieID = parameters.movie\n      result.trackerID = parameters.tracker || \"global\"\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enableRtmp\", true)\n      result.enableAutoplay = getBoolean(\"enableAutoplay\", false)\n      result.enableLooping = getBoolean(\"enableLooping\", false)\n      result.enableChrome = getBoolean(\"enableChrome\", true)\n      result.enableUpperPanel = getBoolean(\"enableUpperPanel\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const parser : ConfigurationParser\n        = new ConfigurationParser(parameters)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \u201c\" + name + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","subject":"Remove hard-coded default skinURL.","message":"Remove hard-coded default skinURL.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"bb6d4e27a253e5452a234ea02c825d02f61f5200","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Copier.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Copier.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Copier {\n\n\tprivate static function getCopyableFieldsOfType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isTypeCloneable:Boolean = type.hasMetadata(MetadataName.COPYABLE);\n\t\tif (isTypeCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (!variable.isStatic) {\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (!accessor.isStatic && accessor.access == AccessorAccess.READ_WRITE) {\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.COPYABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (!variable.isStatic && variable.hasMetadata(MetadataName.COPYABLE)) {\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (!accessor.isStatic\n\t\t\t\t\t\t\t&& accessor.access == AccessorAccess.READ_WRITE\n\t\t\t\t\t\t\t&& accessor.hasMetadata(MetadataName.COPYABLE)) {\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function findCopyableFieldsForType(type:Type):Vector.<Field> {\n\t\tvar result:Vector.<Field> = getCopyableFieldsOfType(type);\n\n\t\tvar superType:Type;\n\t\tvar superTypeCopyableFields:Vector.<Field>;\n\n\t\tfor each(var superTypeName:String in type.extendsClasses) {\n\t\t\tsuperType = Type.forName(superTypeName);\n\t\t\tsuperTypeCopyableFields = getCopyableFieldsOfType(superType);\n\t\t\tif (superTypeCopyableFields.length > 0) {\n\t\t\t\tresult = result.concat(superTypeCopyableFields);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function copy(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\t\tconst copy:* = new (type.clazz)();\n\n\t\tconst fieldsToCopy:Vector.<Field> = findCopyableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToCopy) {\n\t\t\tname = field.name;\n\t\t\tcopy[name] = source[name];\n\t\t}\n\n\t\treturn copy;\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.metadata.MetadataName;\n\nimport flash.utils.Dictionary;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Copier {\n\n\tprivate static function getCopyableFieldsOfType(type:Type, foundFieldsMap:Dictionary):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isTypeCloneable:Boolean = type.hasMetadata(MetadataName.COPYABLE);\n\t\tif (isTypeCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (!foundFieldsMap[variable.name] && !variable.isStatic) {\n\t\t\t\t\tfoundFieldsMap[variable.name] = variable;\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (!foundFieldsMap[accessor.name]\n\t\t\t\t\t\t&& !accessor.isStatic\n\t\t\t\t\t\t&& accessor.access == AccessorAccess.READ_WRITE) {\n\t\t\t\t\tfoundFieldsMap[accessor.name] = accessor;\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.COPYABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (!foundFieldsMap[variable.name]\n\t\t\t\t\t\t\t&& !variable.isStatic\n\t\t\t\t\t\t\t&& variable.hasMetadata(MetadataName.COPYABLE)) {\n\t\t\t\t\t\tfoundFieldsMap[variable.name] = variable;\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (!foundFieldsMap[accessor.name]\n\t\t\t\t\t\t\t&& !accessor.isStatic\n\t\t\t\t\t\t\t&& accessor.access == AccessorAccess.READ_WRITE\n\t\t\t\t\t\t\t&& accessor.hasMetadata(MetadataName.COPYABLE)) {\n\t\t\t\t\t\tfoundFieldsMap[accessor.name] = accessor;\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function findCopyableFieldsForType(type:Type):Vector.<Field> {\n\t\tvar foundFields:Dictionary = new Dictionary();\n\t\tvar result:Vector.<Field> = getCopyableFieldsOfType(type, foundFields);\n\n\t\tvar superType:Type;\n\t\tvar superTypeCopyableFields:Vector.<Field>;\n\n\t\tfor each(var superTypeName:String in type.extendsClasses) {\n\t\t\tsuperType = Type.forName(superTypeName);\n\t\t\tsuperTypeCopyableFields = getCopyableFieldsOfType(superType, foundFields);\n\t\t\tif (superTypeCopyableFields.length > 0) {\n\t\t\t\tresult = result.concat(superTypeCopyableFields);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function copy(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\t\tconst copy:* = new (type.clazz)();\n\n\t\tconst fieldsToCopy:Vector.<Field> = findCopyableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToCopy) {\n\t\t\tname = field.name;\n\t\t\tcopy[name] = source[name];\n\t\t}\n\n\t\treturn copy;\n\t}\n}\n}\n","subject":"Remove duplications from founded copyable fields list.","message":"Remove duplications from founded copyable fields list.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"1d853a9a6c0d09aea60a6579fa6f1baa5bb9b5ba","old_file":"src\/aerys\/minko\/scene\/controller\/ScriptController.as","new_file":"src\/aerys\/minko\/scene\/controller\/ScriptController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tpublic class ScriptController extends EnterFrameController\n\t{\n        private var _scene          : Scene;\n        private var _started        : Dictionary;\n\t\tprivate var _lastTime\t\t: Number;\n\t\tprivate var _deltaTime\t\t: Number;\n\t\tprivate var _currentTarget\t: ISceneNode;\n\t\tprivate var _viewport\t\t: Viewport;\n\t\t\n        protected function get scene() : Scene\n        {\n            return _scene;\n        }\n        \n\t\tprotected function get deltaTime() : Number\n\t\t{\n\t\t\treturn _deltaTime;\n\t\t}\n\t\t\n\t\tprotected function get keyboard() : KeyboardManager\n\t\t{\n\t\t\treturn _viewport.keyboardManager;\n\t\t}\n\t\t\n\t\tprotected function get mouse() : MouseManager\n\t\t{\n\t\t\treturn _viewport.mouseManager;\n\t\t}\n\t\t\n\t\tprotected function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\tpublic function ScriptController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n\t\t}\n        \n        override protected function targetAddedToSceneHandler(target    : ISceneNode,\n                                                              scene     : Scene) : void\n        {\n            if (_scene && scene != _scene)\n                throw new Error(\n                    'The same ScriptController instance can not be used in more than one scene ' +\n                    'at a time.'\n                );\n            \n            _scene = scene;\n        }\n        \n        override protected function targetRemovedFromSceneHandler(target    : ISceneNode,\n                                                                  scene     : Scene) : void\n        {\n            if (numTargetsInScene == 0)\n                _scene = null;\n        }\n        \n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\t_viewport = viewport;\n\t\t\t_deltaTime = _lastTime - time;\n\t\t\t_lastTime = time;\n\t\t\t\n            beforeUpdate();\n            \n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n            {\n                var target : ISceneNode = getTarget(i);\n                \n                if (target.scene)\n                {\n                    if (!_started[target])\n                    {\n                        _started[target] = true;\n                        start(target);\n                    }\n                    \n    \t\t\t\tupdate(target);\n                }\n                else if (_started[target])\n                {\n                    _started[target] = false;\n                    stop(target);\n                }\n            }\n            \n            afterUpdate();\n\t\t}\n        \n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been added to the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function start(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'beforeUpdate' method is called before each target is updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function beforeUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n\t\tprotected function update(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'afterUpdate' method is called after each target has been updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function afterUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been removed from the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function stop(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tpublic class ScriptController extends EnterFrameController\n\t{\n        private var _scene          : Scene;\n        private var _started        : Dictionary;\n\t\tprivate var _lastTime\t\t: Number;\n\t\tprivate var _deltaTime\t\t: Number;\n\t\tprivate var _currentTarget\t: ISceneNode;\n\t\tprivate var _viewport\t\t: Viewport;\n\t\t\n        protected function get scene() : Scene\n        {\n            return _scene;\n        }\n        \n\t\tprotected function get deltaTime() : Number\n\t\t{\n\t\t\treturn _deltaTime;\n\t\t}\n\t\t\n\t\tprotected function get keyboard() : KeyboardManager\n\t\t{\n\t\t\treturn _viewport.keyboardManager;\n\t\t}\n\t\t\n\t\tprotected function get mouse() : MouseManager\n\t\t{\n\t\t\treturn _viewport.mouseManager;\n\t\t}\n\t\t\n\t\tprotected function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\tpublic function ScriptController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n\t\t}\n        \n        protected function initialize() : void\n        {\n            _started = new Dictionary(true);\n        }\n        \n        override protected function targetAddedToSceneHandler(target    : ISceneNode,\n                                                              scene     : Scene) : void\n        {\n            if (_scene && scene != _scene)\n                throw new Error(\n                    'The same ScriptController instance can not be used in more than one scene ' +\n                    'at a time.'\n                );\n            \n            _scene = scene;\n        }\n        \n        override protected function targetRemovedFromSceneHandler(target    : ISceneNode,\n                                                                  scene     : Scene) : void\n        {\n            if (numTargetsInScene == 0)\n                _scene = null;\n        }\n        \n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\t_viewport = viewport;\n\t\t\t_deltaTime = _lastTime - time;\n\t\t\t_lastTime = time;\n\t\t\t\n            beforeUpdate();\n            \n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n            {\n                var target : ISceneNode = getTarget(i);\n                \n                if (target.scene)\n                {\n                    if (!_started[target])\n                    {\n                        _started[target] = true;\n                        start(target);\n                    }\n                    \n    \t\t\t\tupdate(target);\n                }\n                else if (_started[target])\n                {\n                    _started[target] = false;\n                    stop(target);\n                }\n            }\n            \n            afterUpdate();\n\t\t}\n        \n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been added to the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function start(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'beforeUpdate' method is called before each target is updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function beforeUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n\t\tprotected function update(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'afterUpdate' method is called after each target has been updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function afterUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been removed from the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function stop(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t}\n}","subject":"fix missing init of ScriptController._started","message":"fix missing init of ScriptController._started\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"2842d3921d37d810cda6fb2908cdaad89a217e36","old_file":"Arguments\/src\/logic\/ModusTollens.as","new_file":"Arguments\/src\/logic\/ModusTollens.as","old_contents":"package logic\n{\n\t\/**\n\t AGORA - an interactive and web-based argument mapping tool that stimulates reasoning, \n\t reflection, critique, deliberation, and creativity in individual argument construction \n\t and in collaborative or adversarial settings. \n\t Copyright (C) 2011 Georgia Institute of Technology\n\t \n\t This program is free software: you can redistribute it and\/or modify\n\t it under the terms of the GNU Affero General Public License as\n\t published by the Free Software Foundation, either version 3 of the\n\t License, or (at your option) any later version.\n\t \n\t This program is distributed in the hope that it will be useful,\n\t but WITHOUT ANY WARRANTY; without even the implied warranty of\n\t MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\t GNU Affero General Public License for more details.\n\t \n\t You should have received a copy of the GNU Affero General Public License\n\t along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\t \n\t *\/\n\timport classes.ArgumentPanel;\n\t\n\timport mx.controls.Alert;\n\t\n\tpublic class ModusTollens extends ParentArg\n\t{ \n\t\tpublic var andOr:String;\n\t\tprivate var _isExp:Boolean;\n\t\t\n\t\tpublic function ModusTollens()\n\t\t{\n\t\t\t_langTypes = [\"If-then\",\"Implies\",\"Whenever\",\"Only if\",\"Provided that\",\"Sufficient condition\",\"Necessary condition\"];\n\t\t\tdbLangTypeNames = [\"ifthen\",\"implies\",\"whenever\",\"onlyif\",\"providedthat\",\"sufficient\",\"necessary\"];\n\t\t\t_expLangTypes = [\"Only if\"];\t\/\/ Expandable with both And and Or\n\t\t\tmyname = MOD_TOL;\n\t\t\t_dbType = \"MT\";\n\t\t}\n\t\t\n\t\toverride public function getOption(dbString:String):String{\n\t\t\tif(dbString.indexOf(\"or\") >= 0)\n\t\t\t{\n\t\t\t\treturn \"or\";\n\t\t\t}\n\t\t\telse if(dbString.indexOf(\"and\") >= 0)\n\t\t\t{\n\t\t\t\treturn \"and\"  ;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function get dbType():String\n\t\t{\n\t\t\t\n\t\t\tfor(var i:int=0; i<_langTypes.length; i++)\n\t\t\t{\n\t\t\t\tif(inference.myschemeSel.selectedType == _langTypes[i]){\n\t\t\t\t\tif(_langTypes[i] == \"Only if\" && inference.hasMultipleReasons){\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn _dbType+dbLangTypeNames[i]+andOr;\n\t\t\t\t\t}\n\t\t\t\t\telse \n\t\t\t\t\t{\n\t\t\t\t\t\treturn _dbType+dbLangTypeNames[i];\n\t\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn \"Unset\";\n\t\t}\n\t\t\n\t\toverride public function createLinks():void\n\t\t{\n\t\t\t\/\/Negate the claim if it is the first claim of the argument\n\t\t\tif(inference.claim.inference != null && !inference.claim.statementNegated)\n\t\t\t{\n\t\t\t\tAlert.show(\"Error: The claim should not have been a non-negative statement\");\n\t\t\t}\n\t\t\t\n\t\t\t\/\/change claim and reason from multistatement to normal\n\t\t\t\/\/statement type\n\t\t\tif(inference.claim.multiStatement)\n\t\t\t{\n\t\t\t\tinference.claim.multiStatement = false;\n\t\t\t}\n\t\t\tfor(var i:int=0; i < inference.reasons.length; i++)\n\t\t\t{\n\t\t\t\tif(inference.reasons[i].multiStatement)\n\t\t\t\t{\n\t\t\t\t\tinference.reasons[i].multiStatement = false;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif(inference.claim.userEntered == false && inference.claim.inference == null && inference.claim.rules.length < 2)\n\t\t\t{\n\t\t\t\tinference.claim.input1.text = \"P\";\n\t\t\t\tinference.claim.makeUnEditable();\n\t\t\t\tinference.reasons[0].input1.text = \"Q\";\n\t\t\t\tinference.reasons[0].makeUnEditable();\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\tif(!inference.claim.statementNegated)\n\t\t\t{\n\t\t\t\tinference.claim.statementNegated = true;\t\n\t\t\t}\n\t\t\t\n\t\t\tfor(i = 0; i < inference.reasons.length; i++)\n\t\t\t{\n\t\t\t\tif(!inference.reasons[i].statementNegated)\n\t\t\t\t{\n\t\t\t\t\tinference.reasons[i].statementNegated = true;\n\t\t\t\t}\t\n\t\t\t}\n\t\t\t\n\t\t\tinference.implies = true;\n\t\t\t\n\t\t\tvar\tclaim:ArgumentPanel = inference.claim;\n\t\t\tvar reasons:Vector.<ArgumentPanel> = inference.reasons;\n\t\t\tclaim.input1.forwardList.push(inference.input[0]);\n\t\t\tinference.input[0].forwardList.push(inference.inputs[1]);\n\t\t\tfor(i=0; i < reasons.length; i++)\n\t\t\t{\n\t\t\t\treasons[i].input1.forwardList.push(inference.input[i+1]);\n\t\t\t\tinference.input[i+1].forwardList.push(inference.inputs[0]);\n\t\t\t}\n\t\t\tinference.implies = true;\n\t\t}\n\t\t\n\t\toverride public function correctUsage():String {\n\t\t\tvar output:String = \"\";\n\t\t\tvar reason:Vector.<ArgumentPanel> = inference.reasons;\n\t\t\tvar claim:ArgumentPanel = inference.claim;\n\t\t\tvar i:int;\n\t\t\t\n\t\t\t\n\t\t\t\/\/Negate the reason. The reason will not be supported by other\n\t\t\t\/\/arguments. If it were, the argument woud have had 'typed' true,\n\t\t\t\/\/and myArg would not be pointing to a Modus Tollens Object\n\t\t\t\n\t\t\tswitch(inference.myschemeSel.selectedType) {\n\t\t\t\t\/\/negate reason\t\t\t\t\n\t\t\t\tcase _langTypes[0]: \/\/If-then. If both claim and reason negated\n\t\t\t\t\t\/\/output += \"If \" + claim.positiveStmt + \", then \"+ reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[0].text = reason[0].positiveStmt;\n\t\t\t\t\t\n\t\t\t\t\tinference.inputs[1].text = claim.positiveStmt;\n\t\t\t\t\t\n\t\t\t\t\toutput = Language.lookup(\"ArgIfCap\") + inference.inputs[1].text + \",\"\n\t\t\t\t\t \t+ Language.lookup(\"ArgThen\") + inference.inputs[0].text;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[1]: \/\/ Implies\n\t\t\t\t\toutput +=  claim.positiveStmt + Language.lookup(\"ArgImplies\") + reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[0].text = reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[1].text = claim.positiveStmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[2]: \/\/Whenever\n\t\t\t\t\toutput += Language.lookup(\"ArgWhenever\") + claim.positiveStmt + \", \" + reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[0].text = reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[1].text = claim.positiveStmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[3]: \/\/ Only if\n\t\t\t\t\tvar reasonStr:String = \"\";\n\t\t\t\t\toutput += claim.positiveStmt + Language.lookup(\"ArgOnlyIf\");\n\t\t\t\t\tfor(i=0;i<reason.length-1;i++)\n\t\t\t\t\t{\n\t\t\t\t\t\toutput += reason[i].positiveStmt + \" \" + andOr + \" \";\n\t\t\t\t\t\treasonStr = reasonStr + reason[i].positiveStmt + \" \" + andOr + \" \";\n\t\t\t\t\t}\n\t\t\t\t\treasonStr = reasonStr + reason[i].positiveStmt;\n\t\t\t\t\toutput += reason[reason.length-1].positiveStmt;\n\t\t\t\t\tinference.inputs[0].text = reasonStr;\n\t\t\t\t\tinference.inputs[1].text = claim.positiveStmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[4]: \/\/ Provided that\n\t\t\t\t\toutput += reason[0].positiveStmt + Language.lookup(\"ArgProvidedThat\") + claim.positiveStmt;\n\t\t\t\t\tinference.inputs[0].text = reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[1].text = claim.positiveStmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase _langTypes[5]: \/\/ Sufficient condition\n\t\t\t\t\toutput += claim.positiveStmt + Language.lookup(\"ArgSufficientCond\") + reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[0].text = reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[1].text = claim.positiveStmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[6]: \/\/ Necessary condition\n\t\t\t\t\toutput += reason[0].positiveStmt + Language.lookup(\"ArgNecessaryCond\") + claim.positiveStmt;\n\t\t\t\t\tinference.inputs[0].text = reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[1].text = claim.positiveStmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\t\n\t\t\t}\n\t\t\treturn output;\n\t\t}\n\t}\n}","new_contents":"package logic\n{\n\t\/**\n\t AGORA - an interactive and web-based argument mapping tool that stimulates reasoning, \n\t reflection, critique, deliberation, and creativity in individual argument construction \n\t and in collaborative or adversarial settings. \n\t Copyright (C) 2011 Georgia Institute of Technology\n\t \n\t This program is free software: you can redistribute it and\/or modify\n\t it under the terms of the GNU Affero General Public License as\n\t published by the Free Software Foundation, either version 3 of the\n\t License, or (at your option) any later version.\n\t \n\t This program is distributed in the hope that it will be useful,\n\t but WITHOUT ANY WARRANTY; without even the implied warranty of\n\t MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\t GNU Affero General Public License for more details.\n\t \n\t You should have received a copy of the GNU Affero General Public License\n\t along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\t \n\t *\/\n\timport classes.ArgumentPanel;\n\timport classes.Language;\n\t\n\timport mx.controls.Alert;\n\t\n\tpublic class ModusTollens extends ParentArg\n\t{ \n\t\tpublic var andOr:String;\n\t\tprivate var _isExp:Boolean;\n\t\t\n\t\tpublic function ModusTollens()\n\t\t{\n\t\t\t_langTypes = [\"If-then\",\"Implies\",\"Whenever\",\"Only if\",\"Provided that\",\"Sufficient condition\",\"Necessary condition\"];\n\t\t\tdbLangTypeNames = [\"ifthen\",\"implies\",\"whenever\",\"onlyif\",\"providedthat\",\"sufficient\",\"necessary\"];\n\t\t\t_expLangTypes = [\"Only if\"];\t\/\/ Expandable with both And and Or\n\t\t\tmyname = MOD_TOL;\n\t\t\t_dbType = \"MT\";\n\t\t}\n\t\t\n\t\toverride public function getOption(dbString:String):String{\n\t\t\tif(dbString.indexOf(\"or\") >= 0)\n\t\t\t{\n\t\t\t\treturn \"or\";\n\t\t\t}\n\t\t\telse if(dbString.indexOf(\"and\") >= 0)\n\t\t\t{\n\t\t\t\treturn \"and\"  ;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function get dbType():String\n\t\t{\n\t\t\t\n\t\t\tfor(var i:int=0; i<_langTypes.length; i++)\n\t\t\t{\n\t\t\t\tif(inference.myschemeSel.selectedType == _langTypes[i]){\n\t\t\t\t\tif(_langTypes[i] == \"Only if\" && inference.hasMultipleReasons){\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn _dbType+dbLangTypeNames[i]+andOr;\n\t\t\t\t\t}\n\t\t\t\t\telse \n\t\t\t\t\t{\n\t\t\t\t\t\treturn _dbType+dbLangTypeNames[i];\n\t\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn \"Unset\";\n\t\t}\n\t\t\n\t\toverride public function createLinks():void\n\t\t{\n\t\t\t\/\/Negate the claim if it is the first claim of the argument\n\t\t\tif(inference.claim.inference != null && !inference.claim.statementNegated)\n\t\t\t{\n\t\t\t\tAlert.show(\"Error: The claim should not have been a non-negative statement\");\n\t\t\t}\n\t\t\t\n\t\t\t\/\/change claim and reason from multistatement to normal\n\t\t\t\/\/statement type\n\t\t\tif(inference.claim.multiStatement)\n\t\t\t{\n\t\t\t\tinference.claim.multiStatement = false;\n\t\t\t}\n\t\t\tfor(var i:int=0; i < inference.reasons.length; i++)\n\t\t\t{\n\t\t\t\tif(inference.reasons[i].multiStatement)\n\t\t\t\t{\n\t\t\t\t\tinference.reasons[i].multiStatement = false;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif(inference.claim.userEntered == false && inference.claim.inference == null && inference.claim.rules.length < 2)\n\t\t\t{\n\t\t\t\tinference.claim.input1.text = \"P\";\n\t\t\t\tinference.claim.makeUnEditable();\n\t\t\t\tinference.reasons[0].input1.text = \"Q\";\n\t\t\t\tinference.reasons[0].makeUnEditable();\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\tif(!inference.claim.statementNegated)\n\t\t\t{\n\t\t\t\tinference.claim.statementNegated = true;\t\n\t\t\t}\n\t\t\t\n\t\t\tfor(i = 0; i < inference.reasons.length; i++)\n\t\t\t{\n\t\t\t\tif(!inference.reasons[i].statementNegated)\n\t\t\t\t{\n\t\t\t\t\tinference.reasons[i].statementNegated = true;\n\t\t\t\t}\t\n\t\t\t}\n\t\t\t\n\t\t\tinference.implies = true;\n\t\t\t\n\t\t\tvar\tclaim:ArgumentPanel = inference.claim;\n\t\t\tvar reasons:Vector.<ArgumentPanel> = inference.reasons;\n\t\t\tclaim.input1.forwardList.push(inference.input[0]);\n\t\t\tinference.input[0].forwardList.push(inference.inputs[1]);\n\t\t\tfor(i=0; i < reasons.length; i++)\n\t\t\t{\n\t\t\t\treasons[i].input1.forwardList.push(inference.input[i+1]);\n\t\t\t\tinference.input[i+1].forwardList.push(inference.inputs[0]);\n\t\t\t}\n\t\t\tinference.implies = true;\n\t\t}\n\t\t\n\t\toverride public function correctUsage():String {\n\t\t\tvar output:String = \"\";\n\t\t\tvar reason:Vector.<ArgumentPanel> = inference.reasons;\n\t\t\tvar claim:ArgumentPanel = inference.claim;\n\t\t\tvar i:int;\n\t\t\t\n\t\t\t\n\t\t\t\/\/Negate the reason. The reason will not be supported by other\n\t\t\t\/\/arguments. If it were, the argument woud have had 'typed' true,\n\t\t\t\/\/and myArg would not be pointing to a Modus Tollens Object\n\t\t\t\n\t\t\tswitch(inference.myschemeSel.selectedType) {\n\t\t\t\t\/\/negate reason\t\t\t\t\n\t\t\t\tcase _langTypes[0]: \/\/If-then. If both claim and reason negated\n\t\t\t\t\t\/\/output += \"If \" + claim.positiveStmt + \", then \"+ reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[0].text = reason[0].positiveStmt;\n\t\t\t\t\t\n\t\t\t\t\tinference.inputs[1].text = claim.positiveStmt;\n\t\t\t\t\t\n\t\t\t\t\toutput = Language.lookup(\"ArgIfCap\") + inference.inputs[1].text + \",\"\n\t\t\t\t\t \t+ Language.lookup(\"ArgThen\") + inference.inputs[0].text;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[1]: \/\/ Implies\n\t\t\t\t\toutput +=  claim.positiveStmt + Language.lookup(\"ArgImplies\") + reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[0].text = reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[1].text = claim.positiveStmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[2]: \/\/Whenever\n\t\t\t\t\toutput += Language.lookup(\"ArgWhenever\") + claim.positiveStmt + \", \" + reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[0].text = reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[1].text = claim.positiveStmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[3]: \/\/ Only if\n\t\t\t\t\tvar reasonStr:String = \"\";\n\t\t\t\t\toutput += claim.positiveStmt + Language.lookup(\"ArgOnlyIf\");\n\t\t\t\t\tfor(i=0;i<reason.length-1;i++)\n\t\t\t\t\t{\n\t\t\t\t\t\toutput += reason[i].positiveStmt + \" \" + andOr + \" \";\n\t\t\t\t\t\treasonStr = reasonStr + reason[i].positiveStmt + \" \" + andOr + \" \";\n\t\t\t\t\t}\n\t\t\t\t\treasonStr = reasonStr + reason[i].positiveStmt;\n\t\t\t\t\toutput += reason[reason.length-1].positiveStmt;\n\t\t\t\t\tinference.inputs[0].text = reasonStr;\n\t\t\t\t\tinference.inputs[1].text = claim.positiveStmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[4]: \/\/ Provided that\n\t\t\t\t\toutput += reason[0].positiveStmt + Language.lookup(\"ArgProvidedThat\") + claim.positiveStmt;\n\t\t\t\t\tinference.inputs[0].text = reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[1].text = claim.positiveStmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase _langTypes[5]: \/\/ Sufficient condition\n\t\t\t\t\toutput += claim.positiveStmt + Language.lookup(\"ArgSufficientCond\") + reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[0].text = reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[1].text = claim.positiveStmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[6]: \/\/ Necessary condition\n\t\t\t\t\toutput += reason[0].positiveStmt + Language.lookup(\"ArgNecessaryCond\") + claim.positiveStmt;\n\t\t\t\t\tinference.inputs[0].text = reason[0].positiveStmt;\n\t\t\t\t\tinference.inputs[1].text = claim.positiveStmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\t\n\t\t\t}\n\t\t\treturn output;\n\t\t}\n\t}\n}","subject":"Fix missing import","message":"Fix missing import\n","lang":"ActionScript","license":"agpl-3.0","repos":"mbjornas3\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,mbjornas3\/AGORA"}
{"commit":"075b03fcac4b7ea46a8ea4e7143450cf1fca3b80","old_file":"src\/org\/mangui\/hls\/model\/FragmentData.as","new_file":"src\/org\/mangui\/hls\/model\/FragmentData.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.model {\n    import org.mangui.hls.demux.ID3Tag;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.utils.AES;\n    import org.mangui.hls.utils.PTS;\n\n    import flash.utils.ByteArray;\n\n    \/** Fragment Data. **\/\n    public class FragmentData {\n        \/** valid fragment **\/\n        public var valid : Boolean;\n        \/** fragment byte array **\/\n        public var bytes : ByteArray;\n        \/** bytes Loaded **\/\n        public var bytesLoaded : int;\n        \/** AES decryption instance **\/\n        public var decryptAES : AES;\n        \/** Start PTS of this chunk. **\/\n        public var pts_start : Number;\n        \/** computed Start PTS of this chunk. **\/\n        public var pts_start_computed : Number;\n        \/** min\/max audio\/video PTS\/DTS of this chunk. **\/\n        public var pts_min_audio : Number;\n        public var pts_max_audio : Number;\n        public var pts_min_video : Number;\n        public var pts_max_video : Number;\n        public var dts_min : Number;\n        \/** audio\/video found ? *\/\n        public var audio_found : Boolean;\n        public var video_found : Boolean;\n        \/** tag related stuff *\/\n        public var metadata_tag_injected : Boolean;\n        private var tags_pts_min_audio : Number;\n        private var tags_pts_max_audio : Number;\n        private var tags_pts_min_video : Number;\n        private var tags_pts_max_video : Number;\n        private var tags_audio_found : Boolean;\n        private var tags_video_found : Boolean;\n        public var tags : Vector.<FLVTag>;\n        \/* video dimension *\/\n        public var video_width : int;\n        public var video_height : int;\n        \/* is fragment loaded selected by autolevel algo *\/\n        public var auto_level : Boolean;\n        \/* ID3 tags linked to this fragment *\/\n        public var id3_tags : Vector.<ID3Tag>;\n\n        \/**  tag duration *\/\n        private var audio_tag_duration : Number;\n        private var video_tag_duration : Number;\n        private var audio_tag_last_dts : Number;\n        private var video_tag_last_dts : Number;\n\n        \/** Fragment metrics **\/\n        public function FragmentData() {\n            this.pts_start = NaN;\n            this.pts_start_computed = NaN;\n            this.valid = true;\n            this.video_width = 0;\n            this.video_height = 0;\n        };\n\n        public function appendTags(tags : Vector.<FLVTag>) : void {\n            \/\/ Audio PTS\/DTS normalization + min\/max computation\n            for each (var tag : FLVTag in tags) {\n                tag.pts = PTS.normalize(pts_start_computed, tag.pts);\n                tag.dts = PTS.normalize(pts_start_computed, tag.dts);\n                dts_min = Math.min(dts_min, tag.dts);\n                switch( tag.type ) {\n                    case FLVTag.AAC_RAW:\n                    case FLVTag.AAC_HEADER:\n                    case FLVTag.MP3_RAW:\n                        audio_found = true;\n                        tags_audio_found = true;\n                        audio_tag_duration = tag.dts - audio_tag_last_dts;\n                        audio_tag_last_dts = tag.dts;\n                        tags_pts_min_audio = Math.min(tags_pts_min_audio, tag.pts);\n                        tags_pts_max_audio = Math.max(tags_pts_max_audio, tag.pts);\n                        pts_min_audio = Math.min(pts_min_audio, tag.pts);\n                        pts_max_audio = Math.max(pts_max_audio, tag.pts);\n                        break;\n                    case FLVTag.AVC_HEADER:\n                    case FLVTag.AVC_NALU:\n                        video_found = true;\n                        tags_video_found = true;\n                        video_tag_duration = tag.dts - video_tag_last_dts;\n                        video_tag_last_dts = tag.dts;\n                        tags_pts_min_video = Math.min(tags_pts_min_video, tag.pts);\n                        tags_pts_max_video = Math.max(tags_pts_max_video, tag.pts);\n                        pts_min_video = Math.min(pts_min_video, tag.pts);\n                        pts_max_video = Math.max(pts_max_video, tag.pts);\n                        break;\n                    case FLVTag.DISCONTINUITY:\n                    case FLVTag.METADATA:\n                    default:\n                        break;\n                }\n                this.tags.push(tag);\n            }\n        }\n\n        public function flushTags() : void {\n            \/\/ clean-up tags\n            tags = new Vector.<FLVTag>();\n            tags_audio_found = tags_video_found = false;\n            metadata_tag_injected = false;\n            pts_min_audio = pts_min_video = dts_min = tags_pts_min_audio = tags_pts_min_video = Number.POSITIVE_INFINITY;\n            pts_max_audio = pts_max_video = tags_pts_max_audio = tags_pts_max_video = Number.NEGATIVE_INFINITY;\n            audio_found = video_found = tags_audio_found = tags_video_found = false;\n        }\n\n        public function shiftTags() : void {\n            tags = new Vector.<FLVTag>();\n            if (tags_audio_found) {\n                tags_pts_min_audio = tags_pts_max_audio;\n                tags_audio_found = false;\n            }\n            if (tags_video_found) {\n                tags_pts_min_video = tags_pts_max_video;\n                tags_video_found = false;\n            }\n        }\n\n        public function get pts_min() : Number {\n            if (audio_found) {\n                return pts_min_audio;\n            } else {\n                return pts_min_video;\n            }\n        }\n\n        public function get pts_max() : Number {\n            if (audio_found) {\n                return pts_max_audio;\n            } else {\n                return pts_max_video;\n            }\n        }\n\n        public function get tag_duration() : Number {\n            var duration : Number;\n            if (audio_found) {\n                duration = audio_tag_duration;\n            } else {\n                duration = video_tag_duration;\n            }\n            if(isNaN(duration)) {\n                duration = 0;\n            }\n            return duration;\n        }\n\n        public function get tag_pts_min() : Number {\n            if (audio_found) {\n                return tags_pts_min_audio;\n            } else {\n                return tags_pts_min_video;\n            }\n        }\n\n        public function get tag_pts_max() : Number {\n            if (audio_found) {\n                return tags_pts_max_audio;\n            } else {\n                return tags_pts_max_video;\n            }\n        }\n\n        public function get tag_pts_start_offset() : Number {\n            if (tags_audio_found) {\n                return tags_pts_min_audio - pts_min_audio;\n            } else {\n                return tags_pts_min_video - pts_min_video;\n            }\n        }\n\n        public function get tag_pts_end_offset() : Number {\n            if (tags_audio_found) {\n                return tags_pts_max_audio - pts_min_audio;\n            } else {\n                return tags_pts_max_video - pts_min_video;\n            }\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.model {\n    import org.mangui.hls.demux.ID3Tag;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.utils.AES;\n    import org.mangui.hls.utils.PTS;\n\n    import flash.utils.ByteArray;\n\n    \/** Fragment Data. **\/\n    public class FragmentData {\n        \/** valid fragment **\/\n        public var valid : Boolean;\n        \/** fragment byte array **\/\n        public var bytes : ByteArray;\n        \/* Total bytes this Fragment _will_ have *\/\n        public var bytesTotal: int;\n        \/** bytes Loaded **\/\n        public var bytesLoaded : int;\n        \/** AES decryption instance **\/\n        public var decryptAES : AES;\n        \/** Start PTS of this chunk. **\/\n        public var pts_start : Number;\n        \/** computed Start PTS of this chunk. **\/\n        public var pts_start_computed : Number;\n        \/** min\/max audio\/video PTS\/DTS of this chunk. **\/\n        public var pts_min_audio : Number;\n        public var pts_max_audio : Number;\n        public var pts_min_video : Number;\n        public var pts_max_video : Number;\n        public var dts_min : Number;\n        \/** audio\/video found ? *\/\n        public var audio_found : Boolean;\n        public var video_found : Boolean;\n        \/** tag related stuff *\/\n        public var metadata_tag_injected : Boolean;\n        private var tags_pts_min_audio : Number;\n        private var tags_pts_max_audio : Number;\n        private var tags_pts_min_video : Number;\n        private var tags_pts_max_video : Number;\n        private var tags_audio_found : Boolean;\n        private var tags_video_found : Boolean;\n        public var tags : Vector.<FLVTag>;\n        \/* video dimension *\/\n        public var video_width : int;\n        public var video_height : int;\n        \/* is fragment loaded selected by autolevel algo *\/\n        public var auto_level : Boolean;\n        \/* ID3 tags linked to this fragment *\/\n        public var id3_tags : Vector.<ID3Tag>;\n\n        \/**  tag duration *\/\n        private var audio_tag_duration : Number;\n        private var video_tag_duration : Number;\n        private var audio_tag_last_dts : Number;\n        private var video_tag_last_dts : Number;\n\n        \/** Fragment metrics **\/\n        public function FragmentData() {\n            this.pts_start = NaN;\n            this.pts_start_computed = NaN;\n            this.valid = true;\n            this.video_width = 0;\n            this.video_height = 0;\n        };\n\n        public function appendTags(tags : Vector.<FLVTag>) : void {\n            \/\/ Audio PTS\/DTS normalization + min\/max computation\n            for each (var tag : FLVTag in tags) {\n                tag.pts = PTS.normalize(pts_start_computed, tag.pts);\n                tag.dts = PTS.normalize(pts_start_computed, tag.dts);\n                dts_min = Math.min(dts_min, tag.dts);\n                switch( tag.type ) {\n                    case FLVTag.AAC_RAW:\n                    case FLVTag.AAC_HEADER:\n                    case FLVTag.MP3_RAW:\n                        audio_found = true;\n                        tags_audio_found = true;\n                        audio_tag_duration = tag.dts - audio_tag_last_dts;\n                        audio_tag_last_dts = tag.dts;\n                        tags_pts_min_audio = Math.min(tags_pts_min_audio, tag.pts);\n                        tags_pts_max_audio = Math.max(tags_pts_max_audio, tag.pts);\n                        pts_min_audio = Math.min(pts_min_audio, tag.pts);\n                        pts_max_audio = Math.max(pts_max_audio, tag.pts);\n                        break;\n                    case FLVTag.AVC_HEADER:\n                    case FLVTag.AVC_NALU:\n                        video_found = true;\n                        tags_video_found = true;\n                        video_tag_duration = tag.dts - video_tag_last_dts;\n                        video_tag_last_dts = tag.dts;\n                        tags_pts_min_video = Math.min(tags_pts_min_video, tag.pts);\n                        tags_pts_max_video = Math.max(tags_pts_max_video, tag.pts);\n                        pts_min_video = Math.min(pts_min_video, tag.pts);\n                        pts_max_video = Math.max(pts_max_video, tag.pts);\n                        break;\n                    case FLVTag.DISCONTINUITY:\n                    case FLVTag.METADATA:\n                    default:\n                        break;\n                }\n                this.tags.push(tag);\n            }\n        }\n\n        public function flushTags() : void {\n            \/\/ clean-up tags\n            tags = new Vector.<FLVTag>();\n            tags_audio_found = tags_video_found = false;\n            metadata_tag_injected = false;\n            pts_min_audio = pts_min_video = dts_min = tags_pts_min_audio = tags_pts_min_video = Number.POSITIVE_INFINITY;\n            pts_max_audio = pts_max_video = tags_pts_max_audio = tags_pts_max_video = Number.NEGATIVE_INFINITY;\n            audio_found = video_found = tags_audio_found = tags_video_found = false;\n        }\n\n        public function shiftTags() : void {\n            tags = new Vector.<FLVTag>();\n            if (tags_audio_found) {\n                tags_pts_min_audio = tags_pts_max_audio;\n                tags_audio_found = false;\n            }\n            if (tags_video_found) {\n                tags_pts_min_video = tags_pts_max_video;\n                tags_video_found = false;\n            }\n        }\n\n        public function get pts_min() : Number {\n            if (audio_found) {\n                return pts_min_audio;\n            } else {\n                return pts_min_video;\n            }\n        }\n\n        public function get pts_max() : Number {\n            if (audio_found) {\n                return pts_max_audio;\n            } else {\n                return pts_max_video;\n            }\n        }\n\n        public function get tag_duration() : Number {\n            var duration : Number;\n            if (audio_found) {\n                duration = audio_tag_duration;\n            } else {\n                duration = video_tag_duration;\n            }\n            if(isNaN(duration)) {\n                duration = 0;\n            }\n            return duration;\n        }\n\n        public function get tag_pts_min() : Number {\n            if (audio_found) {\n                return tags_pts_min_audio;\n            } else {\n                return tags_pts_min_video;\n            }\n        }\n\n        public function get tag_pts_max() : Number {\n            if (audio_found) {\n                return tags_pts_max_audio;\n            } else {\n                return tags_pts_max_video;\n            }\n        }\n\n        public function get tag_pts_start_offset() : Number {\n            if (tags_audio_found) {\n                return tags_pts_min_audio - pts_min_audio;\n            } else {\n                return tags_pts_min_video - pts_min_video;\n            }\n        }\n\n        public function get tag_pts_end_offset() : Number {\n            if (tags_audio_found) {\n                return tags_pts_max_audio - pts_min_audio;\n            } else {\n                return tags_pts_max_video - pts_min_video;\n            }\n        }\n    }\n}\n","subject":"Add bytesTotal","message":"[Mangui.FragmentData] Add bytesTotal\n\nParallel of ProgressEvent.bytesTotal. Used by FragmentStream.\n","lang":"ActionScript","license":"mpl-2.0","repos":"codex-corp\/flashls,codex-corp\/flashls"}
{"commit":"165af193b98df393361f3ba50cf3e3c98e08b15b","old_file":"frameworks\/projects\/framework\/src\/mx\/utils\/UIDUtil.as","new_file":"frameworks\/projects\/framework\/src\/mx\/utils\/UIDUtil.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.utils\n{\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.core.IUIComponent;\nimport mx.core.IUID;\nimport mx.core.mx_internal;\n\nuse namespace mx_internal;\n\n\/**\n *  The UIDUtil class is an all-static class\n *  with methods for working with UIDs (unique identifiers) within Flex.\n *  You do not create instances of UIDUtil;\n *  instead you simply call static methods such as the\n *  <code>UIDUtil.createUID()<\/code> method.\n * \n *  <p><b>Note<\/b>: If you have a dynamic object that has no [Bindable] properties \n *  (which force the object to implement the IUID interface), Flex  adds an \n *  <code>mx_internal_uid<\/code> property that contains a UID to the object. \n *  To avoid having this field \n *  in your dynamic object, make it [Bindable], implement the IUID interface\n *  in the object class, or set a <coded>uid<\/coded> property with a value.<\/p>\n *  \n *  @langversion 3.0\n *  @playerversion Flash 9\n *  @playerversion AIR 1.1\n *  @productversion Flex 3\n *\/\npublic class UIDUtil\n{\n    include \"..\/core\/Version.as\";\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private\n     *  Char codes for 0123456789ABCDEF\n     *\/\n\tprivate static const ALPHA_CHAR_CODES:Array = [48, 49, 50, 51, 52, 53, 54, \n\t\t55, 56, 57, 65, 66, 67, 68, 69, 70];\n\n    private static const DASH:int = 45;       \/\/ dash ascii\n    private static const UIDBuffer:ByteArray = new ByteArray();       \/\/ static ByteArray used for UID generation to save memory allocation cost\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/** \n     *  This Dictionary records all generated uids for all existing items.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    private static var uidDictionary:Dictionary = new Dictionary(true);\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Generates a UID (unique identifier) based on ActionScript's\n     *  pseudo-random number generator and the current time.\n     *\n     *  <p>The UID has the form\n     *  <code>\"XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX\"<\/code>\n     *  where X is a hexadecimal digit (0-9, A-F).<\/p>\n     *\n     *  <p>This UID will not be truly globally unique; but it is the best\n     *  we can do without player support for UID generation.<\/p>\n     *\n     *  @return The newly-generated UID.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n\tpublic static function createUID():String\n    {\n        UIDBuffer.position = 0;\n\n        var i:int;\n        var j:int;\n\n        for (i = 0; i < 8; i++)\n        {\n            UIDBuffer.writeByte(ALPHA_CHAR_CODES[int(Math.random() * 16)]);\n        }\n\n        for (i = 0; i < 3; i++)\n        {\n            UIDBuffer.writeByte(DASH);\n            for (j = 0; j < 4; j++)\n            {\n                UIDBuffer.writeByte(ALPHA_CHAR_CODES[int(Math.random() * 16)]);\n            }\n        }\n\n        UIDBuffer.writeByte(DASH);\n\n        var time:uint = new Date().getTime(); \/\/ extract last 8 digits\n        var timeString:String = time.toString(16).toUpperCase();\n        \/\/ 0xFFFFFFFF milliseconds ~= 3 days, so timeString may have between 1 and 8 digits, hence we need to pad with 0s to 8 digits\n        for (i = 8; i > timeString.length; --i)\n            UIDBuffer.writeByte(48);\n        UIDBuffer.writeUTFBytes(timeString);\n\n        for (i = 0; i < 4; i++)\n        {\n            UIDBuffer.writeByte(ALPHA_CHAR_CODES[int(Math.random() * 16)]);\n        }\n\n        return UIDBuffer.toString();\n    }\n\n    \/**\n     * Converts a 128-bit UID encoded as a ByteArray to a String representation.\n     * The format matches that generated by createUID. If a suitable ByteArray\n     * is not provided, null is returned.\n     * \n     * @param ba ByteArray 16 bytes in length representing a 128-bit UID.\n     * \n     * @return String representation of the UID, or null if an invalid\n     * ByteArray is provided.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function fromByteArray(ba:ByteArray):String\n    {\n        if (ba != null && ba.length >= 16 && ba.bytesAvailable >= 16)\n        {\n            var chars:Array = new Array(36);\n            var index:uint = 0;\n            for (var i:uint = 0; i < 16; i++)\n            {\n                if (i == 4 || i == 6 || i == 8 || i == 10)\n                    chars[index++] = DASH; \/\/ Hyphen char code\n\n                var b:int = ba.readByte();\n                chars[index++] = ALPHA_CHAR_CODES[(b & 0xF0) >>> 4];\n                chars[index++] = ALPHA_CHAR_CODES[(b & 0x0F)];\n            }\n            return String.fromCharCode.apply(null, chars);\n        }\n\n        return null;\n    }\n\n    \/**\n     * A utility method to check whether a String value represents a \n     * correctly formatted UID value. UID values are expected to be \n     * in the format generated by createUID(), implying that only\n     * capitalized A-F characters in addition to 0-9 digits are\n     * supported.\n     * \n     * @param uid The value to test whether it is formatted as a UID.\n     * \n     * @return Returns true if the value is formatted as a UID.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function isUID(uid:String):Boolean\n    {\n        if (uid != null && uid.length == 36)\n        {\n            for (var i:uint = 0; i < 36; i++)\n            {\n                var c:Number = uid.charCodeAt(i);\n\n                \/\/ Check for correctly placed hyphens\n                if (i == 8 || i == 13 || i == 18 || i == 23)\n                {\n                    if (c != DASH)\n                    {\n                        return false;\n                    }\n                }\n                \/\/ We allow capital alpha-numeric hex digits only\n                else if (c < 48 || c > 70 || (c > 57 && c < 65))\n                {\n                    return false;\n                }\n            }\n\n            return true;\n        }\n\n        return false;\n    }\n\n    \/**\n     * Converts a UID formatted String to a ByteArray. The UID must be in the\n     * format generated by createUID, otherwise null is returned.\n     * \n     * @param String representing a 128-bit UID\n     * \n     * @return ByteArray 16 bytes in length representing the 128-bits of the\n     * UID or null if the uid could not be converted.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function toByteArray(uid:String):ByteArray\n    {\n        if (isUID(uid))\n        {\n            var result:ByteArray = new ByteArray();\n\n            for (var i:uint = 0; i < uid.length; i++)\n            {\n                var c:String = uid.charAt(i);\n                if (c == \"-\")\n                    continue;\n                var h1:uint = getDigit(c);\n                i++;\n                var h2:uint = getDigit(uid.charAt(i));\n                result.writeByte(((h1 << 4) | h2) & 0xFF);\n            }\n            result.position = 0;\n            return result;\n        }\n\n        return null;\n    }\n\n    \/**\n     *  Returns the UID (unique identifier) for the specified object.\n     *  If the specified object doesn't have an UID\n     *  then the method assigns one to it.\n     *  If a map is specified this method will use the map\n     *  to construct the UID.\n     *  As a special case, if the item passed in is null,\n     *  this method returns a null UID.\n     *  \n     *  @param item Object that we need to find the UID for.\n     *\n     *  @return The UID that was either found or generated.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function getUID(item:Object):String\n    {\n        var result:String = null;\n\n        if (item == null)\n            return result;\n\n        if (item is IUID)\n        {\n            result = IUID(item).uid;\n            if (result == null || result.length == 0)\n            {\n                result = createUID();\n                IUID(item).uid = result;\n            }\n        }\n        else if ((item is IPropertyChangeNotifier) &&\n                 !(item is IUIComponent))\n        {\n            result = IPropertyChangeNotifier(item).uid;\n            if (result == null || result.length == 0)\n            {\n                result = createUID();\n                IPropertyChangeNotifier(item).uid = result;\n            }\n        }\n        else if (item is String)\n        {\n            return item as String;\n        }\n        else\n        {\n            try\n            {\n                \/\/ We don't create uids for XMLLists, but if\n                \/\/ there's only a single XML node, we'll extract it.\n                if (item is XMLList && item.length == 1)\n                    item = item[0];\n\n                if (item is XML)\n                {\n                    \/\/ XML nodes carry their UID on the\n                    \/\/ function-that-is-a-hashtable they can carry around.\n                    \/\/ To decorate an XML node with a UID,\n                    \/\/ we need to first initialize it for notification.\n                    \/\/ There is a potential performance issue here,\n                    \/\/ since notification does have a cost, \n                    \/\/ but most use cases for needing a UID on an XML node also\n                    \/\/ require listening for change notifications on the node.\n                    var xitem:XML = XML(item);\n                    var nodeKind:String = xitem.nodeKind();\n                    if (nodeKind == \"text\" || nodeKind == \"attribute\")\n                        return xitem.toString();\n\n                    var notificationFunction:Function = xitem.notification();\n                    if (!(notificationFunction is Function))\n                    {\n                        \/\/ The xml node hasn't already been initialized\n                        \/\/ for notification, so do so now.\n                        notificationFunction =\n                            XMLNotifier.initializeXMLForNotification(); \n                        xitem.setNotification(notificationFunction);\n                    }\n\n                    \/\/ Generate a new uid for the node if necessary.\n                    if (notificationFunction[\"uid\"] == undefined)\n                        result = notificationFunction[\"uid\"] = createUID();\n\n                    result = notificationFunction[\"uid\"];\n                }\n                else\n                {\n                    if (\"mx_internal_uid\" in item)\n                        return item.mx_internal_uid;\n\n                    if (\"uid\" in item)\n                        return item.uid;\n\n                    result = uidDictionary[item];\n\n                    if (!result)\n                    {\n                        result = createUID();\n                        try \n                        {\n                            item.mx_internal_uid = result;\n                        }\n                        catch(e:Error)\n                        {\n                            uidDictionary[item] = result;\n                        }\n                    }\n                }\n            }\n            catch(e:Error)\n            {\n                result = item.toString();\n            }\n        }\n\n        return result;\n    }\n\n    \/**\n     * Returns the decimal representation of a hex digit.\n     * @private\n     *\/\n    private static function getDigit(hex:String):uint\n    {\n        switch (hex) \n        {\n            case \"A\": \n            case \"a\":           \n                return 10;\n            case \"B\":\n            case \"b\":\n                return 11;\n            case \"C\":\n            case \"c\":\n                return 12;\n            case \"D\":\n            case \"d\":\n                return 13;\n            case \"E\":\n            case \"e\":\n                return 14;                \n            case \"F\":\n            case \"f\":\n                return 15;\n            default:\n                return new uint(hex);\n        }    \n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.utils\n{\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.core.IUIComponent;\nimport mx.core.IUID;\nimport mx.core.mx_internal;\n\nuse namespace mx_internal;\n\n\/**\n *  The UIDUtil class is an all-static class\n *  with methods for working with UIDs (unique identifiers) within Flex.\n *  You do not create instances of UIDUtil;\n *  instead you simply call static methods such as the\n *  <code>UIDUtil.createUID()<\/code> method.\n * \n *  <p><b>Note<\/b>: If you have a dynamic object that has no [Bindable] properties \n *  (which force the object to implement the IUID interface), Flex  adds an \n *  <code>mx_internal_uid<\/code> property that contains a UID to the object. \n *  To avoid having this field \n *  in your dynamic object, make it [Bindable], implement the IUID interface\n *  in the object class, or set a <coded>uid<\/coded> property with a value.<\/p>\n *  \n *  @langversion 3.0\n *  @playerversion Flash 9\n *  @playerversion AIR 1.1\n *  @productversion Flex 3\n *\/\npublic class UIDUtil\n{\n    include \"..\/core\/Version.as\";\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private\n     *  Char codes for 0123456789ABCDEF\n     *\/\n\tprivate static const ALPHA_CHAR_CODES:Array = [48, 49, 50, 51, 52, 53, 54, \n\t\t55, 56, 57, 65, 66, 67, 68, 69, 70];\n\n    private static const DASH:int = 45;       \/\/ dash ascii\n    private static const UIDBuffer:ByteArray = new ByteArray();       \/\/ static ByteArray used for UID generation to save memory allocation cost\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/** \n     *  This Dictionary records all generated uids for all existing items.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    private static var uidDictionary:Dictionary = new Dictionary(true);\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Generates a UID (unique identifier) based on ActionScript's\n     *  pseudo-random number generator and the current time.\n     *\n     *  <p>The UID has the form\n     *  <code>\"XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX\"<\/code>\n     *  where X is a hexadecimal digit (0-9, A-F).<\/p>\n     *\n     *  <p>This UID will not be truly globally unique; but it is the best\n     *  we can do without player support for UID generation.<\/p>\n     *\n     *  @return The newly-generated UID.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n\tpublic static function createUID():String\n    {\n        UIDBuffer.position = 0;\n\n        var i:int;\n        var j:int;\n\n        for (i = 0; i < 8; i++)\n        {\n            UIDBuffer.writeByte(ALPHA_CHAR_CODES[int(Math.random() * 16)]);\n        }\n\n        for (i = 0; i < 3; i++)\n        {\n            UIDBuffer.writeByte(DASH);\n            for (j = 0; j < 4; j++)\n            {\n                UIDBuffer.writeByte(ALPHA_CHAR_CODES[int(Math.random() * 16)]);\n            }\n        }\n\n        UIDBuffer.writeByte(DASH);\n\n        var time:uint = new Date().getTime(); \/\/ extract last 8 digits\n        var timeString:String = time.toString(16).toUpperCase();\n        \/\/ 0xFFFFFFFF milliseconds ~= 3 days, so timeString may have between 1 and 8 digits, hence we need to pad with 0s to 8 digits\n        for (i = 8; i > timeString.length; i--)\n            UIDBuffer.writeByte(48);\n        UIDBuffer.writeUTFBytes(timeString);\n\n        for (i = 0; i < 4; i++)\n        {\n            UIDBuffer.writeByte(ALPHA_CHAR_CODES[int(Math.random() * 16)]);\n        }\n\n        return UIDBuffer.toString();\n    }\n\n    \/**\n     * Converts a 128-bit UID encoded as a ByteArray to a String representation.\n     * The format matches that generated by createUID. If a suitable ByteArray\n     * is not provided, null is returned.\n     * \n     * @param ba ByteArray 16 bytes in length representing a 128-bit UID.\n     * \n     * @return String representation of the UID, or null if an invalid\n     * ByteArray is provided.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function fromByteArray(ba:ByteArray):String\n    {\n        if (ba != null && ba.length >= 16 && ba.bytesAvailable >= 16)\n        {\n            var chars:Array = new Array(36);\n            var index:uint = 0;\n            for (var i:uint = 0; i < 16; i++)\n            {\n                if (i == 4 || i == 6 || i == 8 || i == 10)\n                    chars[index++] = DASH; \/\/ Hyphen char code\n\n                var b:int = ba.readByte();\n                chars[index++] = ALPHA_CHAR_CODES[(b & 0xF0) >>> 4];\n                chars[index++] = ALPHA_CHAR_CODES[(b & 0x0F)];\n            }\n            return String.fromCharCode.apply(null, chars);\n        }\n\n        return null;\n    }\n\n    \/**\n     * A utility method to check whether a String value represents a \n     * correctly formatted UID value. UID values are expected to be \n     * in the format generated by createUID(), implying that only\n     * capitalized A-F characters in addition to 0-9 digits are\n     * supported.\n     * \n     * @param uid The value to test whether it is formatted as a UID.\n     * \n     * @return Returns true if the value is formatted as a UID.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function isUID(uid:String):Boolean\n    {\n        if (uid != null && uid.length == 36)\n        {\n            for (var i:uint = 0; i < 36; i++)\n            {\n                var c:Number = uid.charCodeAt(i);\n\n                \/\/ Check for correctly placed hyphens\n                if (i == 8 || i == 13 || i == 18 || i == 23)\n                {\n                    if (c != DASH)\n                    {\n                        return false;\n                    }\n                }\n                \/\/ We allow capital alpha-numeric hex digits only\n                else if (c < 48 || c > 70 || (c > 57 && c < 65))\n                {\n                    return false;\n                }\n            }\n\n            return true;\n        }\n\n        return false;\n    }\n\n    \/**\n     * Converts a UID formatted String to a ByteArray. The UID must be in the\n     * format generated by createUID, otherwise null is returned.\n     * \n     * @param String representing a 128-bit UID\n     * \n     * @return ByteArray 16 bytes in length representing the 128-bits of the\n     * UID or null if the uid could not be converted.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function toByteArray(uid:String):ByteArray\n    {\n        if (isUID(uid))\n        {\n            var result:ByteArray = new ByteArray();\n\n            for (var i:uint = 0; i < uid.length; i++)\n            {\n                var c:String = uid.charAt(i);\n                if (c == \"-\")\n                    continue;\n                var h1:uint = getDigit(c);\n                i++;\n                var h2:uint = getDigit(uid.charAt(i));\n                result.writeByte(((h1 << 4) | h2) & 0xFF);\n            }\n            result.position = 0;\n            return result;\n        }\n\n        return null;\n    }\n\n    \/**\n     *  Returns the UID (unique identifier) for the specified object.\n     *  If the specified object doesn't have an UID\n     *  then the method assigns one to it.\n     *  If a map is specified this method will use the map\n     *  to construct the UID.\n     *  As a special case, if the item passed in is null,\n     *  this method returns a null UID.\n     *  \n     *  @param item Object that we need to find the UID for.\n     *\n     *  @return The UID that was either found or generated.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function getUID(item:Object):String\n    {\n        var result:String = null;\n\n        if (item == null)\n            return result;\n\n        if (item is IUID)\n        {\n            result = IUID(item).uid;\n            if (result == null || result.length == 0)\n            {\n                result = createUID();\n                IUID(item).uid = result;\n            }\n        }\n        else if ((item is IPropertyChangeNotifier) &&\n                 !(item is IUIComponent))\n        {\n            result = IPropertyChangeNotifier(item).uid;\n            if (result == null || result.length == 0)\n            {\n                result = createUID();\n                IPropertyChangeNotifier(item).uid = result;\n            }\n        }\n        else if (item is String)\n        {\n            return item as String;\n        }\n        else\n        {\n            try\n            {\n                \/\/ We don't create uids for XMLLists, but if\n                \/\/ there's only a single XML node, we'll extract it.\n                if (item is XMLList && item.length == 1)\n                    item = item[0];\n\n                if (item is XML)\n                {\n                    \/\/ XML nodes carry their UID on the\n                    \/\/ function-that-is-a-hashtable they can carry around.\n                    \/\/ To decorate an XML node with a UID,\n                    \/\/ we need to first initialize it for notification.\n                    \/\/ There is a potential performance issue here,\n                    \/\/ since notification does have a cost, \n                    \/\/ but most use cases for needing a UID on an XML node also\n                    \/\/ require listening for change notifications on the node.\n                    var xitem:XML = XML(item);\n                    var nodeKind:String = xitem.nodeKind();\n                    if (nodeKind == \"text\" || nodeKind == \"attribute\")\n                        return xitem.toString();\n\n                    var notificationFunction:Function = xitem.notification();\n                    if (!(notificationFunction is Function))\n                    {\n                        \/\/ The xml node hasn't already been initialized\n                        \/\/ for notification, so do so now.\n                        notificationFunction =\n                            XMLNotifier.initializeXMLForNotification(); \n                        xitem.setNotification(notificationFunction);\n                    }\n\n                    \/\/ Generate a new uid for the node if necessary.\n                    if (notificationFunction[\"uid\"] == undefined)\n                        result = notificationFunction[\"uid\"] = createUID();\n\n                    result = notificationFunction[\"uid\"];\n                }\n                else\n                {\n                    if (\"mx_internal_uid\" in item)\n                        return item.mx_internal_uid;\n\n                    if (\"uid\" in item)\n                        return item.uid;\n\n                    result = uidDictionary[item];\n\n                    if (!result)\n                    {\n                        result = createUID();\n                        try \n                        {\n                            item.mx_internal_uid = result;\n                        }\n                        catch(e:Error)\n                        {\n                            uidDictionary[item] = result;\n                        }\n                    }\n                }\n            }\n            catch(e:Error)\n            {\n                result = item.toString();\n            }\n        }\n\n        return result;\n    }\n\n    \/**\n     * Returns the decimal representation of a hex digit.\n     * @private\n     *\/\n    private static function getDigit(hex:String):uint\n    {\n        switch (hex) \n        {\n            case \"A\": \n            case \"a\":           \n                return 10;\n            case \"B\":\n            case \"b\":\n                return 11;\n            case \"C\":\n            case \"c\":\n                return 12;\n            case \"D\":\n            case \"d\":\n                return 13;\n            case \"E\":\n            case \"e\":\n                return 14;                \n            case \"F\":\n            case \"f\":\n                return 15;\n            default:\n                return new uint(hex);\n        }    \n    }\n}\n\n}\n","subject":"UPDATE FLEX-33829 improve create UID performance and use fix minor issue","message":"UPDATE FLEX-33829 improve create UID performance and use\nfix minor issue\n","lang":"ActionScript","license":"apache-2.0","repos":"adufilie\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk"}
{"commit":"2981af0cf0c570be1e60bccd0ccbc215de8993dc","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.XMLSocket;\n\n    public class swfcat extends Sprite\n    {\n        private var output_text:TextField;\n\n        private function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n        }\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n\n    public class swfcat extends Sprite\n    {\n        private var output_text:TextField;\n\n        private function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            var s:Socket = new Socket();\n            s.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"Connected.\");\n            });\n            s.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Closed.\");\n            });\n            s.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"IO error: \" + e.text + \".\");\n            });\n            s.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Security error: \" + e.text + \".\");\n            });\n            puts(\"Requesting connection.\");\n            s.connect(\"192.168.0.2\", 9999);\n            puts(\"Connection requested.\");\n        }\n    }\n}\n","subject":"Add socket connection.","message":"Add socket connection.\n","lang":"ActionScript","license":"mit","repos":"infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy"}
{"commit":"05f5806ac6a8f60caaa0dff403554e36aeba728d","old_file":"HLSPlugin\/src\/org\/denivip\/osmf\/plugins\/HLSPluginInfo.as","new_file":"HLSPlugin\/src\/org\/denivip\/osmf\/plugins\/HLSPluginInfo.as","old_contents":"package org.denivip.osmf.plugins\n{\n\timport org.denivip.osmf.elements.M3U8Element;\n\timport org.denivip.osmf.logging.GALogHandler;\n\timport org.denivip.osmf.logging.HLSLoggerFactory;\n\timport org.denivip.osmf.logging.LogHandler;\n\timport org.denivip.osmf.logging.TraceLogHandler;\n\timport org.osmf.logging.Log;\n\timport org.osmf.media.MediaElement;\n\timport org.osmf.media.MediaFactoryItem;\n\timport org.osmf.media.MediaFactoryItemType;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.PluginInfo;\n\timport org.osmf.media.URLResource;\n\t\n\tpublic class HLSPluginInfo extends PluginInfo\n\t{\n\t\tpublic function HLSPluginInfo(items:Vector.<MediaFactoryItem>=null, elementCreationNotifFunc:Function=null){\n\t\t\t\n\t\t\titems = new Vector.<MediaFactoryItem>();\n\t\t\titems.push(\n\t\t\t\tnew MediaFactoryItem(\n\t\t\t\t\t'org.denivip.osmf.plugins.HLSPlugin',\n\t\t\t\t\tcanHandleResource,\n\t\t\t\t\tcreateMediaElement,\n\t\t\t\t\tMediaFactoryItemType.STANDARD\n\t\t\t\t)\n\t\t\t);\n\t\t\t\n\t\t\tsuper(items, elementCreationNotifFunc);\n\t\t\t\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tvar handlers:Vector.<LogHandler> = new Vector.<LogHandler>();\n\t\t\t\t\/\/ add handlers\n\t\t\t\thandlers.push(new TraceLogHandler());\n\t\t\t\t\/\/handlers.push(new GALogHandler());\n\t\t\t\t\n\t\t\t\tLog.loggerFactory = new HLSLoggerFactory(handlers);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function canHandleResource(resource:MediaResourceBase):Boolean{\n\t\t\tif(resource == null)\n\t\t\t\treturn false;\n\t\t\t\n\t\t\tif(!(resource is URLResource))\n\t\t\t\treturn false;\n\t\t\t\n\t\t\tvar urlResource:URLResource = resource as URLResource;\n\t\t\tif (urlResource.url.search(\/(https?|file)\\:\\\/\\\/.*?\\.m3u8(\\?.*)?\/i) !== -1) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\t\n\t\t\tvar contentType:Object = urlResource.getMetadataValue(\"content-type\");\n\t\t\tif (contentType && contentType is String) {\n\t\t\t\tif ((contentType as String).search(\/(application\\\/x-mpegURL|vnd.apple.mpegURL)\/i) !== -1) {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\tprivate function createMediaElement():MediaElement{\n\t\t\treturn new M3U8Element();\n\t\t}\n\t}\n}","new_contents":"package org.denivip.osmf.plugins\n{\n\timport org.denivip.osmf.elements.M3U8Element;\n\t\/\/import org.denivip.osmf.logging.GALogHandler;\n\timport org.denivip.osmf.logging.HLSLoggerFactory;\n\timport org.denivip.osmf.logging.LogHandler;\n\timport org.denivip.osmf.logging.TraceLogHandler;\n\timport org.osmf.logging.Log;\n\timport org.osmf.media.MediaElement;\n\timport org.osmf.media.MediaFactoryItem;\n\timport org.osmf.media.MediaFactoryItemType;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.PluginInfo;\n\timport org.osmf.media.URLResource;\n\t\n\tpublic class HLSPluginInfo extends PluginInfo\n\t{\n\t\tpublic function HLSPluginInfo(items:Vector.<MediaFactoryItem>=null, elementCreationNotifFunc:Function=null){\n\t\t\t\n\t\t\titems = new Vector.<MediaFactoryItem>();\n\t\t\titems.push(\n\t\t\t\tnew MediaFactoryItem(\n\t\t\t\t\t'org.denivip.osmf.plugins.HLSPlugin',\n\t\t\t\t\tcanHandleResource,\n\t\t\t\t\tcreateMediaElement,\n\t\t\t\t\tMediaFactoryItemType.STANDARD\n\t\t\t\t)\n\t\t\t);\n\t\t\t\n\t\t\tsuper(items, elementCreationNotifFunc);\n\t\t\t\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tvar handlers:Vector.<LogHandler> = new Vector.<LogHandler>();\n\t\t\t\t\/\/ add handlers\n\t\t\t\thandlers.push(new TraceLogHandler());\n\t\t\t\t\/\/handlers.push(new GALogHandler());\n\t\t\t\t\n\t\t\t\tLog.loggerFactory = new HLSLoggerFactory(handlers);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function canHandleResource(resource:MediaResourceBase):Boolean{\n\t\t\tif(resource == null)\n\t\t\t\treturn false;\n\t\t\t\n\t\t\tif(!(resource is URLResource))\n\t\t\t\treturn false;\n\t\t\t\n\t\t\tvar urlResource:URLResource = resource as URLResource;\n\t\t\tif (urlResource.url.search(\/(https?|file)\\:\\\/\\\/.*?\\.m3u8(\\?.*)?\/i) !== -1) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\t\n\t\t\tvar contentType:Object = urlResource.getMetadataValue(\"content-type\");\n\t\t\tif (contentType && contentType is String) {\n\t\t\t\tif ((contentType as String).search(\/(application\\\/x-mpegURL|vnd.apple.mpegURL)\/i) !== -1) {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\tprivate function createMediaElement():MediaElement{\n\t\t\treturn new M3U8Element();\n\t\t}\n\t}\n}\n","subject":"Comment unnecessary import","message":"Comment unnecessary import","lang":"ActionScript","license":"isc","repos":"denivip\/osmf-hls-plugin,denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin,mruse\/osmf-hls-plugin"}
{"commit":"f3aa02f61db68dd6a11b7edba6d30b5542eae294","old_file":"Makefile.as","new_file":"Makefile.as","old_contents":"# Makefile to rebuild SM64 split image\n\n################ Target Executable and Sources ###############\n\n# TARGET is used to specify prefix in all build artifacts including\n# output ROM is $(TARGET).z64\nTARGET = sm64\n\n# BUILD_DIR is location where all build artifacts are placed\nBUILD_DIR = build\n\n##################### Compiler Options #######################\nCROSS = mips64-elf-\nAS = $(CROSS)as\nLD = $(CROSS)ld\nOBJDUMP = $(CROSS)objdump\nOBJCOPY = $(CROSS)objcopy\n\nASFLAGS = -mtune=vr4300 -march=vr4300\nLDFLAGS = -T $(LD_SCRIPT) -Map $(BUILD_DIR)\/sm64.map\n\n####################### Other Tools #########################\n\n# N64 tools\nTOOLS_DIR = .\nMIO0TOOL = $(TOOLS_DIR)\/mio0\nN64CKSUM = $(TOOLS_DIR)\/n64cksum\nN64GRAPHICS = $(TOOLS_DIR)\/n64graphics\nEMULATOR = mupen64plus\nEMU_FLAGS = --noosd\n\n######################## Targets #############################\n\ndefault: all\n\n# file dependencies generated by splitter\nMAKEFILE_GEN = gen\/Makefile.gen\ninclude $(MAKEFILE_GEN)\n\nall: $(TARGET).gen.z64\n\nclean:\n\trm -f $(BUILD_DIR)\/$(TARGET).elf $(BUILD_DIR)\/$(TARGET).o $(BUILD_DIR)\/$(TARGET).bin $(TARGET).v64\n\n$(MIO0_DIR)\/%.mio0: $(MIO0_DIR)\/%.bin\n\t$(MIO0TOOL) $< $@\n\n$(BUILD_DIR):\n\tmkdir -p $(BUILD_DIR)\n\n$(BUILD_DIR)\/$(TARGET).o: gen\/$(TARGET).s Makefile.as $(MAKEFILE_GEN) $(MIO0_FILES) $(LEVEL_FILES) | $(BUILD_DIR)\n\t$(AS) $(ASFLAGS) -o $@ $<\n\n$(BUILD_DIR)\/$(TARGET).elf: $(BUILD_DIR)\/$(TARGET).o $(LD_SCRIPT)\n\t$(LD) $(LDFLAGS) -o $@ $< $(LIBS)\n\n$(BUILD_DIR)\/$(TARGET).bin: $(BUILD_DIR)\/$(TARGET).elf\n\t$(OBJCOPY) $< $@ -O binary\n\n# final z64 updates checksum\n$(TARGET).gen.z64: $(BUILD_DIR)\/$(TARGET).bin\n\t$(N64CKSUM) $< $@\n\n$(BUILD_DIR)\/$(TARGET).gen.hex: $(TARGET).gen.z64\n\txxd $< > $@\n\n$(BUILD_DIR)\/$(TARGET).objdump: $(BUILD_DIR)\/$(TARGET).elf\n\t$(OBJDUMP) -D $< > $@\n\ndiff: $(BUILD_DIR)\/$(TARGET).gen.hex\n\tdiff sm64.hex $< | wc -l\n\ntest: $(TARGET).gen.z64\n\t$(EMULATOR) $(EMU_FLAGS) $<\n\n.PHONY: all clean default diff test\n","new_contents":"# Makefile to rebuild SM64 split image\n\n################ Target Executable and Sources ###############\n\n# TARGET is used to specify prefix in all build artifacts including\n# output ROM is $(TARGET).z64\nTARGET = sm64\n\n# BUILD_DIR is location where all build artifacts are placed\nBUILD_DIR = build\n\n##################### Compiler Options #######################\nCROSS = mips64-elf-\nAS = $(CROSS)as\nLD = $(CROSS)ld\nOBJDUMP = $(CROSS)objdump\nOBJCOPY = $(CROSS)objcopy\n\nASFLAGS = -mtune=vr4300 -march=vr4300\nLDFLAGS = -T $(LD_SCRIPT) -Map $(BUILD_DIR)\/sm64.map\n\n####################### Other Tools #########################\n\n# N64 tools\nTOOLS_DIR = .\nMIO0TOOL = $(TOOLS_DIR)\/mio0\nN64CKSUM = $(TOOLS_DIR)\/n64cksum\nN64GRAPHICS = $(TOOLS_DIR)\/n64graphics\nEMULATOR = mupen64plus\nEMU_FLAGS = --noosd\nLOADER = loader64\nLOADER_FLAGS = -vwf\n\n######################## Targets #############################\n\ndefault: all\n\n# file dependencies generated by splitter\nMAKEFILE_GEN = gen\/Makefile.gen\ninclude $(MAKEFILE_GEN)\n\nall: $(TARGET).gen.z64\n\nclean:\n\trm -f $(BUILD_DIR)\/$(TARGET).elf $(BUILD_DIR)\/$(TARGET).o $(BUILD_DIR)\/$(TARGET).bin $(TARGET).v64\n\n$(MIO0_DIR)\/%.mio0: $(MIO0_DIR)\/%.bin\n\t$(MIO0TOOL) $< $@\n\n$(BUILD_DIR):\n\tmkdir -p $(BUILD_DIR)\n\n$(BUILD_DIR)\/$(TARGET).o: gen\/$(TARGET).s Makefile.as $(MAKEFILE_GEN) $(MIO0_FILES) $(LEVEL_FILES) | $(BUILD_DIR)\n\t$(AS) $(ASFLAGS) -o $@ $<\n\n$(BUILD_DIR)\/$(TARGET).elf: $(BUILD_DIR)\/$(TARGET).o $(LD_SCRIPT)\n\t$(LD) $(LDFLAGS) -o $@ $< $(LIBS)\n\n$(BUILD_DIR)\/$(TARGET).bin: $(BUILD_DIR)\/$(TARGET).elf\n\t$(OBJCOPY) $< $@ -O binary\n\n# final z64 updates checksum\n$(TARGET).gen.z64: $(BUILD_DIR)\/$(TARGET).bin\n\t$(N64CKSUM) $< $@\n\n$(BUILD_DIR)\/$(TARGET).gen.hex: $(TARGET).gen.z64\n\txxd $< > $@\n\n$(BUILD_DIR)\/$(TARGET).objdump: $(BUILD_DIR)\/$(TARGET).elf\n\t$(OBJDUMP) -D $< > $@\n\ndiff: $(BUILD_DIR)\/$(TARGET).gen.hex\n\tdiff sm64.hex $< | wc -l\n\ntest: $(TARGET).gen.z64\n\t$(EMULATOR) $(EMU_FLAGS) $<\n\nload: $(TARGET).gen.z64\n\t$(LOADER) $(LOADER_FLAGS) $<\n\n.PHONY: all clean default diff test\n","subject":"Add target to load ROM to EverDrive using loader64","message":"Add target to load ROM to EverDrive using loader64\n","lang":"ActionScript","license":"mit","repos":"queueRAM\/sm64tools,queueRAM\/sm64tools"}
{"commit":"ea6fb6bcc5760f60bb24ff34cef8df36a5608445","old_file":"src\/aerys\/minko\/render\/geometry\/stream\/IndexStream.as","new_file":"src\/aerys\/minko\/render\/geometry\/stream\/IndexStream.as","old_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Endian;\n\n\tpublic final class IndexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tminko_stream var _data\t\t\t: ByteArray;\n\t\tminko_stream var _localDispose\t: Boolean;\n\n\t\tprivate var _usage\t\t: uint;\n\t\tprivate var _resource\t: IndexBuffer3DResource;\n\t\tprivate var _length\t\t: uint;\n\t\t\n\t\tprivate var _locked\t\t: Boolean;\n\t\t\n\t\tprivate var _changed\t: Signal;\n\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get resource() : IndexBuffer3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _length;\n\t\t}\n\n\t\tpublic function set length(value : uint) : void\n\t\t{\n\t\t\t_data.length = value << 1;\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\n\t\tpublic function IndexStream(usage\t: uint,\n\t\t\t\t\t\t\t\t\tdata \t: ByteArray\t= null,\n\t\t\t\t\t\t\t\t\toffset\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t\tlength\t: uint\t\t= 0)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, offset, length, usage);\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t_length = _data.length >>> 1;\n\t\t\t\n\t\t\tif (!_locked)\n\t\t\t\t_changed.execute(this);\n\t\t}\n\n\t\tprivate function initialize(data\t: ByteArray,\n\t\t\t\t\t\t\t\t\toffset\t: uint,\n\t\t\t\t\t\t\t\t\tlength \t: uint,\n\t\t\t\t\t\t\t\t\tusage\t: uint) : void\n\t\t{\n\t\t\t_changed = new Signal('IndexStream.changed');\n\t\t\t\n\t\t\t_usage = usage;\n\t\t\t_resource = new IndexBuffer3DResource(this);\n\n\t\t\t_data = new ByteArray();\n\t\t\t_data.endian = Endian.LITTLE_ENDIAN;\n\t\t\tif (data)\n\t\t\t{\n\t\t\t\tif (data.endian != Endian.LITTLE_ENDIAN)\n\t\t\t\t\tthrow new Error('Endianness must be Endian.LITTLE_ENDIAN.');\n\t\t\t\tif (length == 0)\n\t\t\t\t\tlength = data.bytesAvailable;\n\t\t\t\tif (length % 6 != 0)\n\t\t\t\t\tthrow new Error();\n\t\t\t\t\n\t\t\t\t_data.writeBytes(data, offset, length);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = dummyData(length);\n\t\t\t}\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function get(index : uint) : uint\n\t\t{\n\t\t\tvar value : uint = 0;\n\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\tvalue = _data.readShort();\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\n\t\tpublic function set(index : uint, value : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\t_data.writeShort(value);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function deleteTriangleByIndex(index : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t_data.writeBytes(_data, index * 12, 12);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function clone(usage : uint = 0) : IndexStream\n\t\t{\n\t\t\treturn new IndexStream(usage || _usage, _data, length);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _data.toString();\n\t\t}\n\t\t\n\t\tpublic function concat(indexStream : IndexStream,\n\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t   offset\t\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckReadUsage(indexStream);\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = _data.length;\n\t\t\t_data.writeBytes(indexStream._data);\n\t\t\t_data.position = 0;\n\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function push(indices \t: Vector.<uint>,\n\t\t\t\t\t\t\t firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t offset\t\t: uint \t= 0) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = _data.length;\n\n\t\t\tcount ||= indices.length;\n\n\t\t\t_data.position = _data.length;\n\t\t\tfor (var i : int = 0; i < count; ++i)\n\t\t\t\t_data.writeShort(indices[int(firstIndex + i)] + offset);\n\t\t\t_data.position = 0;\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function disposeLocalData(waitForUpload : Boolean = true) : void\n\t\t{\n\t\t\tif (waitForUpload && _length != resource.numIndices)\n\t\t\t\t_localDispose = true;\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = null;\n\t\t\t\t_usage = StreamUsage.STATIC;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_resource.dispose();\n\t\t}\n\t\t\n\t\tpublic function lock() : ByteArray\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t_locked = true;\n\t\t\t\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function unlock(hasChanged : Boolean = true) : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tif (hasChanged)\n\t\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tprivate static function checkReadUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.READ))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to read from vertex stream: stream usage is not set to StreamUsage.READ.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate static function checkWriteUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.WRITE))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to write in vertex stream: stream usage is not set to StreamUsage.WRITE.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function dummyData(size \t: uint,\n\t\t\t\t\t\t\t\t\t\t offset : uint = 0) : ByteArray\n\t\t{\n\t\t\tvar indices : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tindices.endian = Endian.LITTLE_ENDIAN;\n\t\t\tfor (var i : int = 0; i < size; ++i)\n\t\t\t\tindices.writeShort(i + offset);\n\t\t\tindices.position = 0;\n\t\t\t\n\t\t\treturn indices;\n\t\t}\n\t\t\n\t\tpublic static function fromVector(usage : uint, data : Vector.<uint>) : IndexStream\n\t\t{\n\t\t\tvar stream \t\t: IndexStream \t= new IndexStream(usage);\n\t\t\tvar numIndices \t: uint \t\t\t= data.length;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numIndices; ++i)\n\t\t\t\tstream._data.writeShort(data[i]);\n\t\t\tstream._data.position = 0;\n\t\t\tstream._length = numIndices;\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Endian;\n\n\tpublic final class IndexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tminko_stream var _data\t\t\t: ByteArray;\n\t\tminko_stream var _localDispose\t: Boolean;\n\n\t\tprivate var _usage\t\t: uint;\n\t\tprivate var _resource\t: IndexBuffer3DResource;\n\t\tprivate var _length\t\t: uint;\n\t\t\n\t\tprivate var _locked\t\t: Boolean;\n\t\t\n\t\tprivate var _changed\t: Signal;\n\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get resource() : IndexBuffer3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _length;\n\t\t}\n\n\t\tpublic function set length(value : uint) : void\n\t\t{\n\t\t\t_data.length = value << 1;\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\n\t\tpublic function IndexStream(usage\t: uint,\n\t\t\t\t\t\t\t\t\tdata \t: ByteArray\t= null,\n\t\t\t\t\t\t\t\t\tlength\t: uint\t\t= 0)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, length, usage);\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t_length = _data.length >>> 1;\n\t\t\t\n\t\t\tif (!_locked)\n\t\t\t\t_changed.execute(this);\n\t\t}\n\n\t\tprivate function initialize(data\t: ByteArray,\n\t\t\t\t\t\t\t\t\tlength \t: uint,\n\t\t\t\t\t\t\t\t\tusage\t: uint) : void\n\t\t{\n\t\t\t_changed = new Signal('IndexStream.changed');\n\t\t\t\n\t\t\t_usage = usage;\n\t\t\t_resource = new IndexBuffer3DResource(this);\n\n\t\t\t_data = new ByteArray();\n\t\t\t_data.endian = Endian.LITTLE_ENDIAN;\n\t\t\tif (data)\n\t\t\t{\n\t\t\t\tif (data.endian != Endian.LITTLE_ENDIAN)\n\t\t\t\t\tthrow new Error('Endianness must be Endian.LITTLE_ENDIAN.');\n\t\t\t\tif (length == 0)\n\t\t\t\t\tlength = data.bytesAvailable;\n\t\t\t\tif (length % 6 != 0)\n\t\t\t\t\tthrow new Error();\n\t\t\t\t\n\t\t\t\tdata.readBytes(_data, 0, length);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = dummyData(length);\n\t\t\t}\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function get(index : uint) : uint\n\t\t{\n\t\t\tvar value : uint = 0;\n\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\tvalue = _data.readUnsignedShort();\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\n\t\tpublic function set(index : uint, value : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\t_data.writeShort(value);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function deleteTriangle(triangleIndex : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t_data.writeBytes(_data, triangleIndex * 12, 12);\n\t\t\t_data.length -= 12;\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function clone(usage : uint = 0) : IndexStream\n\t\t{\n\t\t\treturn new IndexStream(usage || _usage, _data);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _data.toString();\n\t\t}\n\t\t\n\t\tpublic function concat(indexStream : IndexStream,\n\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t   indexOffset\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckReadUsage(indexStream);\n\t\t\tcheckWriteUsage(this);\n\n\t\t\tpushBytes(indexStream._data, firstIndex, count, indexOffset);\n\t\t\tindexStream._data.position = 0;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function pushBytes(bytes\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  count\t\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  indexOffset\t: uint\t= 0) : IndexStream\n\t\t{\n\t\t\tcount ||= bytes.length >>> 1;\n\t\t\t\n\t\t\t_data.position = _data.length;\n\t\t\t\n\t\t\tif (indexOffset == 0)\n\t\t\t\t_data.writeBytes(bytes, firstIndex << 1, count << 1);\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = firstIndex << 1;\n\t\t\t\tfor (var i : uint = 0; i < count; ++i)\n\t\t\t\t\t_data.writeShort(bytes.readUnsignedShort() + indexOffset);\n\t\t\t}\n\n\t\t\t_data.position = 0;\n\t\t\tbytes.position = (firstIndex + count) << 1;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushVector(indices \t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   offset\t\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = _data.length;\n\n\t\t\tcount ||= indices.length;\n\n\t\t\t_data.position = _data.length;\n\t\t\tfor (var i : int = 0; i < count; ++i)\n\t\t\t\t_data.writeShort(indices[int(firstIndex + i)] + offset);\n\t\t\t_data.position = 0;\n\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushTriangle(index1 : uint, index2 : uint, index3 : uint) : IndexStream\n\t\t{\n\t\t\treturn setTriangle(length * 3, index1, index2, index3);\n\t\t}\n\t\t\n\t\tpublic function setTriangle(triangleIndex\t: uint,\n\t\t\t\t\t\t\t\t\tindex1 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex2 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex3 \t\t\t: uint) : IndexStream\n\t\t{\n\t\t\t_data.position = triangleIndex << 1;\n\t\t\t_data.writeShort(index1);\n\t\t\t_data.writeShort(index2);\n\t\t\t_data.writeShort(index3);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function disposeLocalData(waitForUpload : Boolean = true) : void\n\t\t{\n\t\t\tif (waitForUpload && _length != resource.numIndices)\n\t\t\t\t_localDispose = true;\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = null;\n\t\t\t\t_usage = StreamUsage.STATIC;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_resource.dispose();\n\t\t}\n\t\t\n\t\tpublic function lock() : ByteArray\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t_locked = true;\n\t\t\t\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function unlock(hasChanged : Boolean = true) : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tif (hasChanged)\n\t\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tprivate static function checkReadUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.READ))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to read from vertex stream: stream usage is not set to StreamUsage.READ.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate static function checkWriteUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.WRITE))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to write in vertex stream: stream usage is not set to StreamUsage.WRITE.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function dummyData(size \t: uint,\n\t\t\t\t\t\t\t\t\t\t offset : uint = 0) : ByteArray\n\t\t{\n\t\t\tvar indices : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tindices.endian = Endian.LITTLE_ENDIAN;\n\t\t\tfor (var i : int = 0; i < size; ++i)\n\t\t\t\tindices.writeShort(i + offset);\n\t\t\tindices.position = 0;\n\t\t\t\n\t\t\treturn indices;\n\t\t}\n\t\t\n\t\tpublic static function fromVector(usage : uint, data : Vector.<uint>) : IndexStream\n\t\t{\n\t\t\tvar stream \t\t: IndexStream \t= new IndexStream(usage);\n\t\t\tvar numIndices \t: uint \t\t\t= data.length;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numIndices; ++i)\n\t\t\t\tstream._data.writeShort(data[i]);\n\t\t\tstream._data.position = 0;\n\t\t\tstream._length = numIndices;\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t}\n}","subject":"remove useless offset argument from the IndexStream constructor and add IndexStream.pushBytes(), IndexStream.pushTriangle() and IndexStream.setTriangle()","message":"remove useless offset argument from the IndexStream constructor and add IndexStream.pushBytes(), IndexStream.pushTriangle() and IndexStream.setTriangle()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"ec96f80864b89970953eba9aff0fe16adb5f452e","old_file":"frameworks\/projects\/Core\/src\/main\/flex\/org\/apache\/flex\/utils\/Timer.as","new_file":"frameworks\/projects\/Core\/src\/main\/flex\/org\/apache\/flex\/utils\/Timer.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\nCOMPILE::SWF\n{\n    import flash.events.TimerEvent;\n    import flash.utils.Timer;\n}\n\nimport org.apache.flex.events.Event;\n\nCOMPILE::JS\n{\n    import org.apache.flex.events.EventDispatcher;\n}\n\n\/\/--------------------------------------\n\/\/  Events\n\/\/--------------------------------------\n\n\/**\n *  Dispatched as requested via the delay and\n *  repeat count parameters in the constructor.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\n[Event(name=\"timer\", type=\"org.apache.flex.events.Event\")]\n\n\/**\n *  The Timer class dispatches events based on a delay\n *  and repeat count.  \n *  \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\nCOMPILE::SWF\npublic class Timer extends flash.utils.Timer\n{\n    \/**\n     *  Constructor.\n     * \n     *  @param delay The number of milliseconds \n     *  to wait before dispatching the event.\n     *  @param repeatCount The number of times to dispatch\n     *  the event.  If 0, keep dispatching forever.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public function Timer(delay:Number, repeatCount:int = 0)\n    {\n        super(delay, repeatCount);\n\t\taddEventListener(\"timer\", interceptor, false, 9999);\n    }\n\n\tprivate function interceptor(event:flash.events.Event):void\n\t{\n\t\tif (event is TimerEvent)\n\t\t{\n\t\t\tevent.stopImmediatePropagation();\n\t\t\tdispatchEvent(new Event(\"timer\"));\n\t\t}\n\t}\n}\n\nCOMPILE::JS\npublic class Timer extends EventDispatcher\n{\n    \/**\n     *  Constructor.\n     * \n     *  @param delay The number of milliseconds \n     *  to wait before dispatching the event.\n     *  @param repeatCount The number of times to dispatch\n     *  the event.  If 0, keep dispatching forever.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public function Timer(delay:Number, repeatCount:int = 0)\n    {\n        this.delay = delay;\n        this.repeatCount = repeatCount;\n    }\n    \n    public var delay:Number;\n    public var repeatCount:int;\n    \n    private var currentCount:int = 0;\n    \n    private var timerInterval:int = -1;\n    \n    public function reset():void\n    {\n        stop();\n        currentCount = 0;\n    }\n    \n    public function stop():void\n    {\n        clearInterval(timerInterval);\n        timerInterval = -1;\n    }\n    \n    public function start():void\n    {\n        timerInterval =\n            setInterval(timerHandler, delay);\n    }\n    \n    private function timerHandler():void\n    {\n        currentCount++;\n        if (repeatCount > 0 && currentCount >= repeatCount) {\n            stop();\n        }\n        \n        dispatchEvent(new Event('timer'));\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\nCOMPILE::SWF\n{\n    import flash.events.TimerEvent;\n    import flash.utils.Timer;\n}\n\nimport org.apache.flex.events.Event;\n\nCOMPILE::JS\n{\n    import org.apache.flex.events.EventDispatcher;\n}\n\n\/\/--------------------------------------\n\/\/  Events\n\/\/--------------------------------------\n\n\/**\n *  Dispatched as requested via the delay and\n *  repeat count parameters in the constructor.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\n[Event(name=\"timer\", type=\"org.apache.flex.events.Event\")]\n\n\/**\n *  The Timer class dispatches events based on a delay\n *  and repeat count.  \n *  \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\nCOMPILE::SWF\npublic class Timer extends flash.utils.Timer\n{\n    \/**\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public static const TIMER:String = \"timer\";\n    \/**\n     *  Constructor.\n     * \n     *  @param delay The number of milliseconds \n     *  to wait before dispatching the event.\n     *  @param repeatCount The number of times to dispatch\n     *  the event.  If 0, keep dispatching forever.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public function Timer(delay:Number, repeatCount:int = 0)\n    {\n        super(delay, repeatCount);\n\t\taddEventListener(\"timer\", interceptor, false, 9999);\n    }\n\n\tprivate function interceptor(event:flash.events.Event):void\n\t{\n\t\tif (event is TimerEvent)\n\t\t{\n\t\t\tevent.stopImmediatePropagation();\n\t\t\tdispatchEvent(new Event(\"timer\"));\n\t\t}\n\t}\n}\n\nCOMPILE::JS\npublic class Timer extends EventDispatcher\n{\n    \n    \/**\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public static const TIMER:String = \"timer\";\n    \/**\n     *  Constructor.\n     * \n     *  @param delay The number of milliseconds \n     *  to wait before dispatching the event.\n     *  @param repeatCount The number of times to dispatch\n     *  the event.  If 0, keep dispatching forever.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public function Timer(delay:Number, repeatCount:int = 0)\n    {\n        this.delay = delay;\n        this.repeatCount = repeatCount;\n    }\n    \n    public var delay:Number;\n    public var repeatCount:int;\n    \n    private var currentCount:int = 0;\n    \n    private var timerInterval:int = -1;\n    \n    public function reset():void\n    {\n        stop();\n        currentCount = 0;\n    }\n    \n    public function stop():void\n    {\n        clearInterval(timerInterval);\n        timerInterval = -1;\n    }\n    \n    public function start():void\n    {\n        timerInterval =\n            setInterval(timerHandler, delay);\n    }\n    \n    private function timerHandler():void\n    {\n        currentCount++;\n        if (repeatCount > 0 && currentCount >= repeatCount) {\n            stop();\n        }\n        \n        dispatchEvent(new Event('timer'));\n    }\n}\n\n}\n","subject":"Add a TIMER constant for events.","message":"Add a TIMER constant for events.\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"23fb282a12d0232556ebfc47f0781eb6b2ca35fd","old_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","new_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","old_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n\t\/\/Server URL\n\t\/\/public static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/arisgames.org\/stagingserver1\"; \/\/For other URL's to append to- Staging\n\tpublic static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\"; \/\/For other URL's to append to- Dev\n\tpublic static const APPLICATION_ENVIRONMENT_SERVICES_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris_1_4\/\"; \/\/staging\t\t\n\tpublic static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris_1_4\/uploadhandler.php\";\n\tpublic static const APPLICATION_ENVIRONMENT_GATEWAY_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/gateway.php\"; \/\/services-config.xml\n\n\t\/\/Google API\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n\tpublic static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n\tpublic static const DYNAMICEVENT_HIGHLIGHTOBJECTPALETTEITEM:String = \"HighlightObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n\tpublic static const CONTENTTYPE_WEBPAGE:String = \"WebPage\";\n\tpublic static const CONTENTTYPE_AUGBUBBLE:String = \"AugBubble\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n\tpublic static const CONTENTTYPE_WEBPAGE_VAL:Number = 4;\n\tpublic static const CONTENTTYPE_AUGBUBBLE_VAL:Number = 5;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n\tpublic static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n\tpublic static const CONTENTTYPE_WEBPAGE_DATABASE:String = \"WebPage\";\n\tpublic static const CONTENTTYPE_AUGBUBBLE_DATABASE:String = \"AugBubble\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n\t\/\/ Max allowed upload size for media.........MB....KB....Bytes\n\tpublic static const MAX_UPLOAD_SIZE:Number = 10 * 1024 * 1024 \/\/In bytes\n\t\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n\tpublic static const MEDIATYPE_SEPARATOR:String = \" \";\n    public static const MEDIATYPE_UPLOADNEW:String = \"  \";\n\t\n\t\/\/ Media-tree-icon Types\n\tpublic static const MEDIATREEICON_SEPARATOR:String = \"separatorIcon\";\n\tpublic static const MEDIATREEICON_UPLOAD:String = \"uploadIcon\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_WEBPAGE:String = \"VIEW_WEBPAGE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_AUGBUBBLE:String = \"VIEW_AUGBUBBLE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than Qty of an Item\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_WEBPAGE_DATABASE:String = \"PLAYER_VIEWED_WEBPAGE\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_WEBPAGE_HUMAN:String = \"Player Viewed Web Page\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_WEBPAGE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_WEBPAGE\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_WEBPAGE_HUMAN:String = \"Player Never Viewed Web Page\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_AUGBUBBLE_DATABASE:String = \"PLAYER_VIEWED_AUGBUBBLE\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_AUGBUBBLE_HUMAN:String = \"Player Viewed Aug Bubble\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_AUGBUBBLE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_AUGBUBBLE\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_AUGBUBBLE_HUMAN:String = \"Player Never Viewed Aug Bubble\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_HUMAN:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\tpublic static const DEFAULT_ICON_MEDIA_ID_WEBPAGE:Number = 4;\n\tpublic static const DEFAULT_ICON_MEDIA_ID_AUGBUBBLE:Number = 2;\n\n\t\/\/ Palette Tree Stuff\n\tpublic static const PALETTE_TREE_SELF_FOLDER_ID:Number = 0;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_ID:Number = -1;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_NAME:String = \"New Player Created Items\";\n\t\n\t\/\/ Media Picker Stuff\n\tpublic static const MEDIA_PICKER:Number = 0;\n\tpublic static const ICON_PICKER:Number = 1;\n\tpublic static const ALIGNMENT_PICKER:Number = 2;\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","new_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n\t\/\/Server URL\n\t\/\/public static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/arisgames.org\/stagingserver1\"; \/\/For other URL's to append to- Staging\n\tpublic static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\"; \/\/For other URL's to append to- Dev\n\tpublic static const APPLICATION_ENVIRONMENT_SERVICES_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris_1_4\/\"; \/\/staging\t\t\n\tpublic static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris_1_4\/uploadhandler.php\";\n\tpublic static const APPLICATION_ENVIRONMENT_GATEWAY_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/gateway.php\"; \/\/services-config.xml\n\n\t\/\/Google API\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n\tpublic static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n\tpublic static const DYNAMICEVENT_HIGHLIGHTOBJECTPALETTEITEM:String = \"HighlightObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n\tpublic static const CONTENTTYPE_WEBPAGE:String = \"WebPage\";\n\tpublic static const CONTENTTYPE_AUGBUBBLE:String = \"AugBubble\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n\tpublic static const CONTENTTYPE_WEBPAGE_VAL:Number = 4;\n\tpublic static const CONTENTTYPE_AUGBUBBLE_VAL:Number = 5;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n\tpublic static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n\tpublic static const CONTENTTYPE_WEBPAGE_DATABASE:String = \"WebPage\";\n\tpublic static const CONTENTTYPE_AUGBUBBLE_DATABASE:String = \"AugBubble\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n\t\/\/ Max allowed upload size for media.........MB....KB....Bytes\n\tpublic static const MAX_UPLOAD_SIZE:Number = 10 * 1024 * 1024 \/\/In bytes\n\t\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n\tpublic static const MEDIATYPE_SEPARATOR:String = \" \";\n    public static const MEDIATYPE_UPLOADNEW:String = \"  \";\n\t\n\t\/\/ Media-tree-icon Types\n\tpublic static const MEDIATREEICON_SEPARATOR:String = \"separatorIcon\";\n\tpublic static const MEDIATREEICON_UPLOAD:String = \"uploadIcon\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_WEBPAGE:String = \"VIEW_WEBPAGE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_AUGBUBBLE:String = \"VIEW_AUGBUBBLE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than Qty of an Item\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_WEBPAGE_DATABASE:String = \"PLAYER_VIEWED_WEBPAGE\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_WEBPAGE_HUMAN:String = \"Player Viewed Web Page\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_WEBPAGE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_WEBPAGE\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_WEBPAGE_HUMAN:String = \"Player Never Viewed Web Page\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_AUGBUBBLE_DATABASE:String = \"PLAYER_VIEWED_AUGBUBBLE\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_AUGBUBBLE_HUMAN:String = \"Player Viewed Aug Bubble\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_AUGBUBBLE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_AUGBUBBLE\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_AUGBUBBLE_HUMAN:String = \"Player Never Viewed Aug Bubble\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_HUMAN:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\tpublic static const DEFAULT_ICON_MEDIA_ID_WEBPAGE:Number = 4;\n\tpublic static const DEFAULT_ICON_MEDIA_ID_AUGBUBBLE:Number = 5;\n\n\t\/\/ Palette Tree Stuff\n\tpublic static const PALETTE_TREE_SELF_FOLDER_ID:Number = 0;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_ID:Number = -1;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_NAME:String = \"New Player Created Items\";\n\t\n\t\/\/ Media Picker Stuff\n\tpublic static const MEDIA_PICKER:Number = 0;\n\tpublic static const ICON_PICKER:Number = 1;\n\tpublic static const ALIGNMENT_PICKER:Number = 2;\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","subject":"update default augbubble icon","message":"update default augbubble icon\n","lang":"ActionScript","license":"mit","repos":"fielddaylab\/sifter-ios,fielddaylab\/sifter-ios"}
{"commit":"7f476b91e00821d74c0d1f589ce6aed45e7010ab","old_file":"src\/com\/kemsky\/impl\/filters\/mapped.as","new_file":"src\/com\/kemsky\/impl\/filters\/mapped.as","old_contents":"package com.kemsky.impl.filters\n{\n    public function mapped(val1:*, map:Object):Function\n    {\n        return function (item:*):Boolean\n        {\n            var key:* = toValue(item, val1);\n            return map.hasOwnProperty(key);\n        };\n    }\n}\n","new_contents":"package com.kemsky.impl.filters\n{\n    public function mapped(val1:*, map:*):Function\n    {\n        return function (item:*):Boolean\n        {\n            var key:* = toValue(item, val1);\n            if(map is Function)\n            {\n                return map(key);\n            }\n            else\n            {\n                return map.hasOwnProperty(key);\n            }\n        };\n    }\n}\n","subject":"remove flex dependencies","message":"remove flex dependencies\n","lang":"ActionScript","license":"mit","repos":"kemsky\/stream"}
{"commit":"2797a2c3233ee08f5345719559e7cb40ee100db2","old_file":"frameworks\/projects\/framework\/src\/mx\/collections\/ComplexSortField.as","new_file":"frameworks\/projects\/framework\/src\/mx\/collections\/ComplexSortField.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.collections {\n    import mx.utils.ObjectUtil;\n\n    [Alternative(replacement=\"spark.collections.ComplexSortField\", since=\"4.15\")]\n    public class ComplexSortField extends SortField implements IComplexSortField\n    {\n        private var _nameParts:Array;\n\n        public function ComplexSortField(name:String = null,\n                                         caseInsensitive:Boolean = false,\n                                         descending:Boolean = false,\n                                         numeric:Object = null)\n        {\n            super(name, caseInsensitive, descending, numeric);\n            _nameParts = name ? name.split(\".\") : [];\n        }\n\n        public function get nameParts():Array\n        {\n            return _nameParts;\n        }\n\n        override public function objectHasSortField(object:Object):Boolean\n        {\n            return object && nameParts && nameParts.length && object.hasOwnProperty(nameParts[0]);\n        }\n\n        override protected function getSortFieldValue(obj:Object):*\n        {\n            return ObjectUtil.getValue(obj, _nameParts);\n        }\n\n        override public function get arraySortOnOptions():int\n        {\n            return -1;\n        }\n    }\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.collections {\n    import mx.utils.ObjectUtil;\n\n    public class ComplexSortField extends SortField implements IComplexSortField\n    {\n        private var _nameParts:Array;\n\n        public function ComplexSortField(name:String = null,\n                                         caseInsensitive:Boolean = false,\n                                         descending:Boolean = false,\n                                         numeric:Object = null)\n        {\n            super(name, caseInsensitive, descending, numeric);\n            _nameParts = name ? name.split(\".\") : [];\n        }\n\n        public function get nameParts():Array\n        {\n            return _nameParts;\n        }\n\n        override public function objectHasSortField(object:Object):Boolean\n        {\n            return object && nameParts && nameParts.length && object.hasOwnProperty(nameParts[0]);\n        }\n\n        override protected function getSortFieldValue(obj:Object):*\n        {\n            return ObjectUtil.getValue(obj, _nameParts);\n        }\n\n        override public function get arraySortOnOptions():int\n        {\n            return -1;\n        }\n    }\n}\n","subject":"Revert \"TFC-12136\"","message":"Revert \"TFC-12136\"\n\nThis reverts commit 45e61644e6a3543937a0fa3db11c3b98b228ae2d.\n","lang":"ActionScript","license":"apache-2.0","repos":"apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk"}
{"commit":"953559745cde7e54ffec0d070d3aaa92776d950f","old_file":"as3\/com\/netease\/protobuf\/SimpleWebRPC.as","new_file":"as3\/com\/netease\/protobuf\/SimpleWebRPC.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.net.*;\n\timport flash.utils.*;\n\timport flash.events.*;\n\tpublic final class SimpleWebRPC {\n\t\tprivate var urlPrefix:String\n\t\tpublic function SimpleWebRPC(urlPrefix:String) {\n\t\t\tthis.urlPrefix = urlPrefix;\n\t\t}\n\t\tprivate static const REF:Dictionary = new Dictionary();\n\t\tpublic function send(qualifiedMethodName:String,\n\t\t\t\t\t\t\t input:IExternalizable,\n\t\t\t\t\t\t\t rpcResult:Function,\n\t\t\t\t\t\t\t outputType:Class):void {\n\n\t\t\tconst loader:URLLoader = new URLLoader\n\t\t\tREF[loader] = true;\n\t\t\tloader.dataFormat = URLLoaderDataFormat.BINARY\n\t\t\tloader.addEventListener(Event.COMPLETE, function(event:Event):void {\n\t\t\t\tdelete REF[loader]\n\t\t\t\tconst output:IExternalizable = new outputType\n\t\t\t\toutput.readExternal(loader.data)\n\t\t\t\trpcResult(output)\n\t\t\t})\n\t\t\tfunction errorEventHandler(event:Event):void {\n\t\t\t\tdelete REF[loader]\n\t\t\t\trpcResult(event)\n\t\t\t}\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, errorEventHandler)\n\t\t\tloader.addEventListener(\n\t\t\t\t\tSecurityErrorEvent.SECURITY_ERROR, errorEventHandler)\n\t\t\tconst request:URLRequest = new URLRequest(\n\t\t\t\turlPrefix + qualifiedMethodName.replace(\/\\.\/, \"\/\"))\n\t\t\trequest.method = URLRequestMethod.POST\n\t\t\tconst requestContent:ByteArray = new ByteArray\n\t\t\tinput.writeExternal(requestContent)\n\t\t\trequest.data = requestContent\n\t\t\trequest.contentType = \"application\/x-protobuf\"\n\t\t\tloader.load(request)\n\t\t}\n\t}\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.net.*;\n\timport flash.utils.*;\n\timport flash.events.*;\n\tpublic final class SimpleWebRPC {\n\t\tprivate var urlPrefix:String\n\t\tpublic function SimpleWebRPC(urlPrefix:String) {\n\t\t\tthis.urlPrefix = urlPrefix;\n\t\t}\n\t\tprivate static const REF:Dictionary = new Dictionary();\n\t\tpublic function send(qualifiedMethodName:String,\n\t\t\t\t\t\t\t input:IExternalizable,\n\t\t\t\t\t\t\t rpcResult:Function,\n\t\t\t\t\t\t\t outputType:Class):void {\n\n\t\t\tconst loader:URLLoader = new URLLoader\n\t\t\tREF[loader] = true;\n\t\t\tloader.dataFormat = URLLoaderDataFormat.BINARY\n\t\t\tloader.addEventListener(Event.COMPLETE, function(event:Event):void {\n\t\t\t\tdelete REF[loader]\n\t\t\t\tconst output:IExternalizable = new outputType\n\t\t\t\toutput.readExternal(loader.data)\n\t\t\t\trpcResult(output)\n\t\t\t})\n\t\t\tfunction errorEventHandler(event:Event):void {\n\t\t\t\tdelete REF[loader]\n\t\t\t\trpcResult(event)\n\t\t\t}\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, errorEventHandler)\n\t\t\tloader.addEventListener(\n\t\t\t\t\tSecurityErrorEvent.SECURITY_ERROR, errorEventHandler)\n\t\t\tconst request:URLRequest = new URLRequest(\n\t\t\t\turlPrefix + qualifiedMethodName.replace(\/\\.\/g, \"\/\"))\n\t\t\trequest.method = URLRequestMethod.POST\n\t\t\tconst requestContent:ByteArray = new ByteArray\n\t\t\tinput.writeExternal(requestContent)\n\t\t\trequest.data = requestContent\n\t\t\trequest.contentType = \"application\/x-protobuf\"\n\t\t\tloader.load(request)\n\t\t}\n\t}\n}\n","subject":"\u66ff\u6362\u6389\u6240\u6709\u7684 \\.","message":"\u66ff\u6362\u6389\u6240\u6709\u7684 \\.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"426678cf6b3320f33f0e6fe4ca99a7b8c1c69d22","old_file":"test\/src\/FRESteamWorksTest.as","new_file":"test\/src\/FRESteamWorksTest.as","old_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.width = stage.stageWidth;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\ttf.addEventListener(MouseEvent.MOUSE_DOWN, onClick);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\tSteamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\n\t\t\t\t\t\/\/comment.. current stats and achievement ids are from steam example app which is provided with their SDK\n\t\t\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\t\t\tSteamworks.storeStats();\n\t\t\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\n\t\t\t\t\tlog(\"setCloudEnabledForApp(false) == \"+Steamworks.setCloudEnabledForApp(false) );\n\t\t\t\t\tlog(\"setCloudEnabledForApp(true) == \"+Steamworks.setCloudEnabledForApp(true) );\n\t\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp() );\n\t\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount() );\n\t\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt') );\n\n\t\t\t\t\t\/\/comment.. writing to app with id 480 is somehow not working, but works with our real appId\n\t\t\t\t\tlog(\"writeFileToCloud('test.txt','hello steam') == \"+writeFileToCloud('test.txt','hello steam'));\n\t\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\t\t\/\/-----------\n\n\t\t\t\t\t\/\/Steamworks.requestStats();\n\t\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t\t}else {\n\t\t\t\t\ttf.appendText(\"STEAMWORKS API is NOT available\\n\");\n\t\t\t\t}\n\t\t\t} catch(e:Error) {\n\t\t\t\ttf.appendText(\"*** ERROR ***\");\n\t\t\t\ttf.appendText(e.message + \"\\n\");\n\t\t\t\ttf.appendText(e.getStackTrace() + \"\\n\");\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tpublic function onClick(e:MouseEvent):void{\n\t\t\tlog(\"--click--\");\n\t\t\tif(Steamworks.isReady){\n\t\t\t\tif(!Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\")) {\n\t\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t\t} else {\n\t\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t\t}\n\t\t\t\tif(Steamworks.fileExists('test.txt')){\n\t\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\t\tlog(\"Steamworks.fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t\t} else {\n\t\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t\t}\n\t\t\t\t\/\/Steamworks.storeStats();\n\t\t\t} else {\n\t\t\t\tlog(\"not able to set achievement\\n\");\n\t\t\t}\n\t\t}\n\n\t\tpublic function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tpublic function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.width = stage.stageWidth;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\ttf.addEventListener(MouseEvent.MOUSE_DOWN, onClick);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\tSteamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\ttf.appendText(\"STEAMWORKS API is NOT available\\n\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\n\t\t\t\t\/\/comment.. current stats and achievement ids are from steam example app which is provided with their SDK\n\t\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\t\tSteamworks.storeStats();\n\t\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\n\t\t\t\tlog(\"setCloudEnabledForApp(false) == \"+Steamworks.setCloudEnabledForApp(false) );\n\t\t\t\tlog(\"setCloudEnabledForApp(true) == \"+Steamworks.setCloudEnabledForApp(true) );\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp() );\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount() );\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt') );\n\n\t\t\t\t\/\/comment.. writing to app with id 480 is somehow not working, but works with our real appId\n\t\t\t\tlog(\"writeFileToCloud('test.txt','hello steam') == \"+writeFileToCloud('test.txt','hello steam'));\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\t\/\/-----------\n\n\t\t\t\t\/\/Steamworks.requestStats();\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\ttf.appendText(\"*** ERROR ***\");\n\t\t\t\ttf.appendText(e.message + \"\\n\");\n\t\t\t\ttf.appendText(e.getStackTrace() + \"\\n\");\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tpublic function onClick(e:MouseEvent):void{\n\t\t\tlog(\"--click--\");\n\t\t\tif(!Steamworks.isReady){\n\t\t\t\tlog(\"not able to set achievement\\n\");\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif(!Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\")) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t\tif(Steamworks.fileExists('test.txt')){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"Steamworks.fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t\t\/\/Steamworks.storeStats();\n\t\t}\n\n\t\tpublic function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tpublic function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\t}\n}\n","subject":"Use guard style","message":"[test] Use guard style\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"8e6e94e3b25f1e4e3e92729a9bd6139aa36dadd8","old_file":"exporter\/src\/main\/as\/flump\/SwfTexture.as","new_file":"exporter\/src\/main\/as\/flump\/SwfTexture.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump {\n\nimport flash.display.Bitmap;\nimport flash.display.BitmapData;\nimport flash.display.DisplayObject;\nimport flash.display.IBitmapDrawable;\nimport flash.display.MovieClip;\nimport flash.display.Sprite;\nimport flash.geom.Matrix;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flump.executor.load.LoadedSwf;\nimport flump.mold.MovieMold;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflTexture;\n\npublic class SwfTexture\n{\n    public var symbol :String;\n    public var offset :Point;\n    public var w :int, h :int, a :int;\n    public var scale :Number;\n\n    \/\/ The MD5 of the symbol XML in the library, or null if there is no associated symbol\n    public var md5 :String;\n\n    public static function renderToBitmapData (target :IBitmapDrawable, width :int,\n        height :int, scale :Number = 1) :BitmapData {\n\n        const bd :BitmapData = new BitmapData(width, height, true, 0x00);\n        const m :Matrix = new Matrix();\n        m.scale(scale, scale);\n        bd.draw(target, m, null, null, null, true);\n        return bd;\n    }\n\n    public static function fromFlipbook (lib :XflLibrary, movie :MovieMold, frame :int,\n        scale :Number = 1) :SwfTexture {\n\n        const klass :Class = Class(lib.swf.getSymbol(movie.id));\n        const clip :MovieClip = MovieClip(new klass());\n        clip.gotoAndStop(frame + 1);\n        const name :String = movie.id + \"_flipbook_\" + frame;\n        return new SwfTexture(null, name, clip, scale);\n    }\n\n    public static function fromTexture (swf :LoadedSwf, tex :XflTexture,\n        scale :Number = 1) :SwfTexture {\n\n        const klass :Class = Class(swf.getSymbol(tex.symbol));\n        const instance :Object = new klass();\n        const disp :DisplayObject = (instance is BitmapData) ?\n            new Bitmap(BitmapData(instance)) : DisplayObject(instance);\n        return new SwfTexture(tex.md5, tex.symbol, disp, scale);\n    }\n\n    public function SwfTexture (md5 :String, symbol :String, disp :DisplayObject, scale :Number) {\n\n        this.md5 = md5;\n        this.symbol = symbol;\n        this.scale = scale;\n        _disp = disp;\n\n        offset = getOffset(_disp, scale);\n\n        const size :Point = getSize(_disp, scale);\n        w = size.x;\n        h = size.y;\n        a = w * h;\n    }\n\n    public function toBitmapData () :BitmapData {\n        const holder :Sprite = new Sprite();\n\n        if (scale < 1) {\n            \/\/ for downlscaling, render at normal size first, then scale to get the\n            \/\/ benefit of bitmap smoothing. BitmapData.draw smoothing only works\n            \/\/ when the source is itself a BitmapData object.\n            const fullsizeOffset :Point = getOffset(_disp, 1);\n            const fullSize :Point = getSize(_disp, 1);\n            _disp.x = -fullsizeOffset.x;\n            _disp.y = -fullsizeOffset.y;\n            holder.addChild(_disp);\n            const bmd :BitmapData = renderToBitmapData(holder, fullSize.x, fullSize.y, 1);\n            return renderToBitmapData(bmd, w, h, scale);\n\n        } else {\n            _disp.x = -getOffset(_disp, scale).x;\n            _disp.y = -getOffset(_disp, scale).y;\n            holder.addChild(_disp);\n            return renderToBitmapData(holder, w, h, scale);\n        }\n    }\n\n    public function toString () :String { return \"a \" + a + \" w \" + w + \" h \" + h; }\n\n    protected static function getSize (disp :DisplayObject, scale :Number) :Point {\n        const bounds :Rectangle = getBounds(disp, scale);\n        return new Point(Math.ceil(bounds.width), Math.ceil(bounds.height));\n    }\n\n    protected static function getOffset (disp :DisplayObject, scale :Number) :Point {\n        const bounds :Rectangle = getBounds(disp, scale);\n        return new Point(bounds.x, bounds.y);\n    }\n\n    protected static function getBounds (disp :DisplayObject, scale :Number) :Rectangle {\n        const oldScale :Number = disp.scaleX;\n        disp.scaleX = disp.scaleY = scale;\n        const holder :Sprite = new Sprite();\n        holder.addChild(disp);\n        const bounds :Rectangle = disp.getBounds(holder);\n        disp.scaleX = disp.scaleY = oldScale;\n        return bounds;\n    }\n\n    protected var _disp :DisplayObject;\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump {\n\nimport flash.display.Bitmap;\nimport flash.display.BitmapData;\nimport flash.display.DisplayObject;\nimport flash.display.IBitmapDrawable;\nimport flash.display.MovieClip;\nimport flash.display.Sprite;\nimport flash.geom.Matrix;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flump.executor.load.LoadedSwf;\nimport flump.mold.MovieMold;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflTexture;\n\npublic class SwfTexture\n{\n    public var symbol :String;\n    public var offset :Point;\n    public var w :int, h :int, a :int;\n    public var scale :Number;\n\n    \/\/ The MD5 of the symbol XML in the library, or null if there is no associated symbol\n    public var md5 :String;\n\n    public static function renderToBitmapData (target :IBitmapDrawable, width :int,\n        height :int, scale :Number = 1) :BitmapData {\n\n        const bd :BitmapData = new BitmapData(width, height, true, 0x00);\n        const m :Matrix = new Matrix();\n        m.scale(scale, scale);\n        bd.draw(target, m, null, null, null, true);\n        return bd;\n    }\n\n    public static function fromFlipbook (lib :XflLibrary, movie :MovieMold, frame :int,\n        scale :Number = 1) :SwfTexture {\n\n        const klass :Class = Class(lib.swf.getSymbol(movie.id));\n        const clip :MovieClip = MovieClip(new klass());\n        clip.gotoAndStop(frame + 1);\n        const name :String = movie.id + \"_flipbook_\" + frame;\n        return new SwfTexture(null, name, clip, scale);\n    }\n\n    public static function fromTexture (swf :LoadedSwf, tex :XflTexture,\n        scale :Number = 1) :SwfTexture {\n\n        const klass :Class = Class(swf.getSymbol(tex.symbol));\n        const instance :Object = new klass();\n        const disp :DisplayObject = (instance is BitmapData) ?\n            new Bitmap(BitmapData(instance)) : DisplayObject(instance);\n        return new SwfTexture(tex.md5, tex.symbol, disp, scale);\n    }\n\n    public function SwfTexture (md5 :String, symbol :String, disp :DisplayObject, scale :Number) {\n\n        this.md5 = md5;\n        this.symbol = symbol;\n        this.scale = scale;\n        _disp = disp;\n\n        offset = getOffset(_disp, scale);\n\n        const size :Point = getSize(_disp, scale);\n        w = size.x;\n        h = size.y;\n        a = w * h;\n    }\n\n    public function toBitmapData () :BitmapData {\n        const holder :Sprite = new Sprite();\n\n        if (scale != 1) {\n            \/\/ for down or up-scaling, render at normal size first, then scale to get the\n            \/\/ benefit of bitmap smoothing. BitmapData.draw smoothing only works\n            \/\/ when the source is itself a BitmapData object.\n            const fullsizeOffset :Point = getOffset(_disp, 1);\n            const fullSize :Point = getSize(_disp, 1);\n            _disp.x = -fullsizeOffset.x;\n            _disp.y = -fullsizeOffset.y;\n            holder.addChild(_disp);\n            const bmd :BitmapData = renderToBitmapData(holder, fullSize.x, fullSize.y, 1);\n            return renderToBitmapData(bmd, w, h, scale);\n\n        } else {\n            _disp.x = -getOffset(_disp, scale).x;\n            _disp.y = -getOffset(_disp, scale).y;\n            holder.addChild(_disp);\n            return renderToBitmapData(holder, w, h, scale);\n        }\n    }\n\n    public function toString () :String { return \"a \" + a + \" w \" + w + \" h \" + h; }\n\n    protected static function getSize (disp :DisplayObject, scale :Number) :Point {\n        const bounds :Rectangle = getBounds(disp, scale);\n        return new Point(Math.ceil(bounds.width), Math.ceil(bounds.height));\n    }\n\n    protected static function getOffset (disp :DisplayObject, scale :Number) :Point {\n        const bounds :Rectangle = getBounds(disp, scale);\n        return new Point(bounds.x, bounds.y);\n    }\n\n    protected static function getBounds (disp :DisplayObject, scale :Number) :Rectangle {\n        const oldScale :Number = disp.scaleX;\n        disp.scaleX = disp.scaleY = scale;\n        const holder :Sprite = new Sprite();\n        holder.addChild(disp);\n        const bounds :Rectangle = disp.getBounds(holder);\n        disp.scaleX = disp.scaleY = oldScale;\n        return bounds;\n    }\n\n    protected var _disp :DisplayObject;\n}\n}\n","subject":"Fix texture exporting for scales > 1","message":"Fix texture exporting for scales > 1\n\nThough really, we should never be scaling beyond 1...","lang":"ActionScript","license":"mit","repos":"funkypandagame\/flump,funkypandagame\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump,tconkling\/flump"}
{"commit":"528dfa19ba16f202bfc2f23eece64afae6bb615d","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/ShaderGraph.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/ShaderGraph.as","old_contents":"package aerys.minko.render.shader.compiler.graph\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.Signature;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.visitors.*;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\timport aerys.minko.render.shader.compiler.sequence.AgalInstruction;\n\timport aerys.minko.type.log.DebugLevel;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Endian;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic class ShaderGraph\n\t{\n\t\tprivate static const SPLITTER\t\t\t\t: SplitterVisitor\t\t\t\t\t\t= new SplitterVisitor();\n\t\tprivate static const REMOVE_EXTRACT\t\t\t: RemoveExtractsVisitor\t\t\t\t\t= new RemoveExtractsVisitor();\n\t\tprivate static const MERGER\t\t\t\t\t: MergeVisitor\t\t\t\t\t\t\t= new MergeVisitor();\n\t\tprivate static const OVERWRITER_CLEANER\t\t: OverwriterCleanerVisitor\t\t\t\t= new OverwriterCleanerVisitor();\n\t\tprivate static const RESOLVE_CONSTANT\t\t: ResolveConstantComputationVisitor\t\t= new ResolveConstantComputationVisitor();\n\t\tprivate static const CONSTANT_PACKER\t\t: ConstantPackerVisitor\t\t\t\t\t= new ConstantPackerVisitor();\n\t\tprivate static const CONSTANT_GROUPER\t\t: ConstantGrouperVisitor\t\t\t\t= new ConstantGrouperVisitor();\n\t\tprivate static const RESOLVE_PARAMETRIZED\t: ResolveParametrizedComputationVisitor\t= new ResolveParametrizedComputationVisitor();\n\t\tprivate static const REMOVE_USELESS\t\t\t: RemoveUselessComputation\t\t\t\t= new RemoveUselessComputation();\n\t\tprivate static const COPY_INSERTER\t\t\t: CopyInserterVisitor\t\t\t\t\t= new CopyInserterVisitor();\n\t\tprivate static const ALLOCATOR\t\t\t\t: AllocationVisitor\t\t\t\t\t\t= new AllocationVisitor();\n\t\tprivate static const INTERPOLATE_FINDER\t\t: InterpolateFinder\t\t\t\t\t\t= new InterpolateFinder();\n\t\tprivate static const WRITE_DOT\t\t\t\t: WriteDot\t\t\t\t\t\t\t\t= new WriteDot();\n\t\tprivate static const MATRIX_TRANSFORMATION\t: MatrixTransformationGrouper\t\t\t= new MatrixTransformationGrouper();\n\t\t\n\t\tprivate var _position\t\t\t\t: AbstractNode;\n\t\tprivate var _positionComponents\t\t: uint;\n\t\tprivate var _interpolates\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _color\t\t\t\t\t: AbstractNode;\n\t\tprivate var _colorComponents\t\t: uint;\n\t\tprivate var _kills\t\t\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _killComponents\t\t\t: Vector.<uint>;\n\t\tprivate var _computableConstants\t: Object;\n\t\t\n\t\tprivate var _isCompiled\t\t\t\t: Boolean;\n\t\t\n\t\tprivate var _vertexSequence\t\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _fragmentSequence\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _bindings\t\t\t\t: Object;\n\t\t\n\t\tprivate var _vertexComponents\t\t: Vector.<VertexComponent>;\n\t\tprivate var _vertexIndices\t\t\t: Vector.<uint>;\n\t\tprivate var _vsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _fsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _textures\t\t\t\t: Vector.<ITextureResource>;\n\t\t\n\t\tpublic function get position() : AbstractNode\n\t\t{\n\t\t\treturn _position;\n\t\t}\n\t\tpublic function set position(v : AbstractNode)\t: void\n\t\t{\n\t\t\t_position = v;\n\t\t}\n\t\t\n\t\tpublic function get interpolates() : Vector.<AbstractNode>\n\t\t{\n\t\t\treturn _interpolates;\n\t\t}\n\t\t\n\t\tpublic function get color() : AbstractNode\n\t\t{\n\t\t\treturn _color;\n\t\t}\n\t\tpublic function set color(v : AbstractNode)\t: void\n\t\t{\n\t\t\t_color = v;\n\t\t}\n\t\t\n\t\tpublic function get kills() : Vector.<AbstractNode>\n\t\t{\n\t\t\treturn _kills;\n\t\t}\n\t\t\n\t\tpublic function get positionComponents() : uint\n\t\t{\n\t\t\treturn _positionComponents;\n\t\t}\n\t\tpublic function set positionComponents(v : uint) : void\n\t\t{\n\t\t\t_positionComponents = v;\n\t\t}\n\t\t\n\t\tpublic function get colorComponents() : uint\n\t\t{\n\t\t\treturn _colorComponents;\n\t\t}\n\t\tpublic function set colorComponents(v : uint) : void\n\t\t{\n\t\t\t_colorComponents = v;\n\t\t}\n\t\t\n\t\tpublic function get killComponents() : Vector.<uint>\n\t\t{\n\t\t\treturn _killComponents;\n\t\t}\n\t\t\n\t\tpublic function get computableConstants() : Object\n\t\t{\n\t\t\treturn _computableConstants;\n\t\t}\n\t\t\n\t\tpublic function ShaderGraph(position\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tcolor\t\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tkills\t\t: Vector.<AbstractNode>)\n\t\t{\n\t\t\t_isCompiled\t\t\t\t= false;\n\t\t\t\n\t\t\t_position\t\t\t\t= position;\n\t\t\t_positionComponents\t\t= Components.createContinuous(0, 0, 4, position.size);\n\t\t\t_interpolates\t\t\t= new Vector.<AbstractNode>();\n\t\t\t_color\t\t\t\t\t= color;\n\t\t\t_colorComponents\t\t= Components.createContinuous(0, 0, 4, color.size);\n\t\t\t_kills\t\t\t\t\t= kills;\n\t\t\t_killComponents\t\t\t= new Vector.<uint>();\n\t\t\t_computableConstants\t= new Object();\n\t\t\t\n\t\t\tvar numKills : uint = kills.length;\n\t\t\tfor (var killId : uint = 0; killId < numKills; ++killId)\n\t\t\t\t_killComponents[killId] = Components.createContinuous(0, 0, 1, 1);\n\t\t}\n\t\t\n\t\tpublic function generateProgram(name : String, signature : Signature) : Program3DResource\n\t\t{\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_AGAL)\n\t\t\t\tMinko.log(DebugLevel.SHADER_AGAL, generateAGAL(name));\n\t\t\t\n\t\t\tvar vsProgram\t: ByteArray = computeBinaryProgram(_vertexSequence, true);\n\t\t\tvar fsProgram\t: ByteArray = computeBinaryProgram(_fragmentSequence, false);\n\t\t\t\n\t\t\tvar program : Program3DResource = new Program3DResource(\n\t\t\t\tname,\n\t\t\t\tsignature,\n\t\t\t\tvsProgram,\n\t\t\t\tfsProgram,\n\t\t\t\t_vertexComponents,\n\t\t\t\t_vertexIndices,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_textures,\n\t\t\t\t_bindings\n\t\t\t);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tpublic function generateAGAL(name : String) : String\n\t\t{\n\t\t\tvar instruction\t: AgalInstruction;\n\t\t\tvar shader\t\t: String = name + \"\\n\";\n\t\t\t\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tshader += \"- vertex shader\\n\";\n\t\t\tfor each (instruction in _vertexSequence)\n\t\t\t\tshader += instruction.getAgal(true);\n\t\t\t\n\t\t\tshader += \"- fragment shader\\n\";\n\t\t\tfor each (instruction in _fragmentSequence)\n\t\t\t\tshader += instruction.getAgal(false);\n\t\t\t\n\t\t\treturn shader;\n\t\t}\n\t\t\n\t\tprivate function compile() : void\n\t\t{\n\t\t\t\/\/ execute consecutive visitors to optimize the shader graph.\n\t\t\t\/\/ Warning: the order matters, do not swap lines.\n\t\t\tMERGER\t\t\t\t\t.process(this);\t\/\/ merge duplicate nodes\n\t\t\tREMOVE_EXTRACT\t\t\t.process(this);\t\/\/ remove all extract nodes\n\t\t\tOVERWRITER_CLEANER\t\t.process(this);\t\/\/ remove nested overwriters\n\t\t\tRESOLVE_CONSTANT\t\t.process(this);\t\/\/ resolve constant computation\n\t\t\tCONSTANT_PACKER\t\t\t.process(this);\t\/\/ pack constants [0,0,0,1] => [0,1].xxxy\n\t\t\tREMOVE_USELESS\t\t\t.process(this);\t\/\/ remove some useless operations (add 0, mul 0, mul 1...)\n\t\t\tRESOLVE_PARAMETRIZED\t.process(this);\t\/\/ replace computations that depend on parameters by evalexp parameters\n\/\/\t\t\tMATRIX_TRANSFORMATION\t.process(this);\t\/\/ replace ((vector * matrix1) * matrix2) by vector * (matrix1 * matrix2) to save registers on GPU\n\t\t\tCOPY_INSERTER\t\t\t.process(this);\t\/\/ ensure there are no operations between constants\n\t\t\tSPLITTER\t\t\t\t.process(this);\t\/\/ clone nodes that are shared between vertex and fragment shader\n\t\t\tCONSTANT_GROUPER\t\t.process(this);\t\/\/ group constants [0,1] & [0,2] => [0, 1, 2]\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_DOTTY)\n\t\t\t{\n\t\t\t\tWRITE_DOT.process(this);\n\t\t\t\tMinko.log(DebugLevel.SHADER_DOTTY, WRITE_DOT.result);\n\t\t\t\tWRITE_DOT.clear();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ generate final program\n\t\t\tINTERPOLATE_FINDER\t\t.process(this);\t\/\/ find interpolate nodes. We may skip that in the future.\n\t\t\tALLOCATOR\t\t\t\t.process(this);\t\/\/ allocate memory and generate final code.\n\t\t\t\n\t\t\t\/\/ retrieve program\n\t\t\t_vertexSequence\t\t= ALLOCATOR.vertexSequence;\n\t\t\t_fragmentSequence\t= ALLOCATOR.fragmentSequence;\n\t\t\t_bindings\t\t\t= ALLOCATOR.parameterBindings;\n\t\t\t_vertexComponents\t= ALLOCATOR.vertexComponents;\n\t\t\t_vertexIndices\t\t= ALLOCATOR.vertexIndices;\n\t\t\t_vsConstants\t\t= ALLOCATOR.vertexConstants;\n\t\t\t_fsConstants\t\t= ALLOCATOR.fragmentConstants;\n\t\t\t_textures\t\t\t= ALLOCATOR.textures;\n\t\t\t\n\t\t\tALLOCATOR.clear();\n\t\t\t\n\t\t\t_isCompiled = true;\n\t\t}\n\t\t\n\t\tprivate function computeBinaryProgram(sequence\t\t\t: Vector.<AgalInstruction>,\n\t\t\t\t\t\t\t\t\t\t\t  isVertexShader\t: Boolean) : ByteArray\n\t\t{\n\t\t\tvar program : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tprogram.endian = Endian.LITTLE_ENDIAN;\n\t\t\tprogram.writeByte(0xa0);\t\t\t\t\t\/\/ tag version\n\t\t\tprogram.writeUnsignedInt(1);\t\t\t\t\/\/ AGAL version, big endian, bit pattern will be 0x01000000\n\t\t\tprogram.writeByte(0xa1);\t\t\t\t\t\/\/ tag program id\n\t\t\tprogram.writeByte(isVertexShader ? 0 : 1);\t\/\/ vertex or fragment\t\t\t\n\t\t\t\n\t\t\tfor each (var instruction : AgalInstruction in sequence)\n\t\t\t\tinstruction.getBytecode(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.compiler.graph\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.Signature;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.visitors.*;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\timport aerys.minko.render.shader.compiler.sequence.AgalInstruction;\n\timport aerys.minko.type.log.DebugLevel;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Endian;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic class ShaderGraph\n\t{\n\t\tprivate static const SPLITTER\t\t\t\t: SplitterVisitor\t\t\t\t\t\t= new SplitterVisitor();\n\t\tprivate static const REMOVE_EXTRACT\t\t\t: RemoveExtractsVisitor\t\t\t\t\t= new RemoveExtractsVisitor();\n\t\tprivate static const MERGER\t\t\t\t\t: MergeVisitor\t\t\t\t\t\t\t= new MergeVisitor();\n\t\tprivate static const OVERWRITER_CLEANER\t\t: OverwriterCleanerVisitor\t\t\t\t= new OverwriterCleanerVisitor();\n\t\tprivate static const RESOLVE_CONSTANT\t\t: ResolveConstantComputationVisitor\t\t= new ResolveConstantComputationVisitor();\n\t\tprivate static const CONSTANT_PACKER\t\t: ConstantPackerVisitor\t\t\t\t\t= new ConstantPackerVisitor();\n\t\tprivate static const CONSTANT_GROUPER\t\t: ConstantGrouperVisitor\t\t\t\t= new ConstantGrouperVisitor();\n\t\tprivate static const RESOLVE_PARAMETRIZED\t: ResolveParametrizedComputationVisitor\t= new ResolveParametrizedComputationVisitor();\n\t\tprivate static const REMOVE_USELESS\t\t\t: RemoveUselessComputation\t\t\t\t= new RemoveUselessComputation();\n\t\tprivate static const COPY_INSERTER\t\t\t: CopyInserterVisitor\t\t\t\t\t= new CopyInserterVisitor();\n\t\tprivate static const ALLOCATOR\t\t\t\t: AllocationVisitor\t\t\t\t\t\t= new AllocationVisitor();\n\t\tprivate static const INTERPOLATE_FINDER\t\t: InterpolateFinder\t\t\t\t\t\t= new InterpolateFinder();\n\t\tprivate static const WRITE_DOT\t\t\t\t: WriteDot\t\t\t\t\t\t\t\t= new WriteDot();\n\t\tprivate static const MATRIX_TRANSFORMATION\t: MatrixTransformationGrouper\t\t\t= new MatrixTransformationGrouper();\n\t\t\n\t\tprivate var _position\t\t\t\t: AbstractNode;\n\t\tprivate var _positionComponents\t\t: uint;\n\t\tprivate var _interpolates\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _color\t\t\t\t\t: AbstractNode;\n\t\tprivate var _colorComponents\t\t: uint;\n\t\tprivate var _kills\t\t\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _killComponents\t\t\t: Vector.<uint>;\n\t\tprivate var _computableConstants\t: Object;\n\t\t\n\t\tprivate var _isCompiled\t\t\t\t: Boolean;\n\t\t\n\t\tprivate var _vertexSequence\t\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _fragmentSequence\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _bindings\t\t\t\t: Object;\n\t\t\n\t\tprivate var _vertexComponents\t\t: Vector.<VertexComponent>;\n\t\tprivate var _vertexIndices\t\t\t: Vector.<uint>;\n\t\tprivate var _vsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _fsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _textures\t\t\t\t: Vector.<ITextureResource>;\n\t\t\n\t\tpublic function get position() : AbstractNode\n\t\t{\n\t\t\treturn _position;\n\t\t}\n\t\tpublic function set position(v : AbstractNode)\t: void\n\t\t{\n\t\t\t_position = v;\n\t\t}\n\t\t\n\t\tpublic function get interpolates() : Vector.<AbstractNode>\n\t\t{\n\t\t\treturn _interpolates;\n\t\t}\n\t\t\n\t\tpublic function get color() : AbstractNode\n\t\t{\n\t\t\treturn _color;\n\t\t}\n\t\tpublic function set color(v : AbstractNode)\t: void\n\t\t{\n\t\t\t_color = v;\n\t\t}\n\t\t\n\t\tpublic function get kills() : Vector.<AbstractNode>\n\t\t{\n\t\t\treturn _kills;\n\t\t}\n\t\t\n\t\tpublic function get positionComponents() : uint\n\t\t{\n\t\t\treturn _positionComponents;\n\t\t}\n\t\tpublic function set positionComponents(v : uint) : void\n\t\t{\n\t\t\t_positionComponents = v;\n\t\t}\n\t\t\n\t\tpublic function get colorComponents() : uint\n\t\t{\n\t\t\treturn _colorComponents;\n\t\t}\n\t\tpublic function set colorComponents(v : uint) : void\n\t\t{\n\t\t\t_colorComponents = v;\n\t\t}\n\t\t\n\t\tpublic function get killComponents() : Vector.<uint>\n\t\t{\n\t\t\treturn _killComponents;\n\t\t}\n\t\t\n\t\tpublic function get computableConstants() : Object\n\t\t{\n\t\t\treturn _computableConstants;\n\t\t}\n\t\t\n\t\tpublic function ShaderGraph(position\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tcolor\t\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tkills\t\t: Vector.<AbstractNode>)\n\t\t{\n\t\t\t_isCompiled\t\t\t\t= false;\n\t\t\t\n\t\t\t_position\t\t\t\t= position;\n\t\t\t_positionComponents\t\t= Components.createContinuous(0, 0, 4, position.size);\n\t\t\t_interpolates\t\t\t= new Vector.<AbstractNode>();\n\t\t\t_color\t\t\t\t\t= color;\n\t\t\t_colorComponents\t\t= Components.createContinuous(0, 0, 4, color.size);\n\t\t\t_kills\t\t\t\t\t= kills;\n\t\t\t_killComponents\t\t\t= new Vector.<uint>();\n\t\t\t_computableConstants\t= new Object();\n\t\t\t\n\t\t\tvar numKills : uint = kills.length;\n\t\t\tfor (var killId : uint = 0; killId < numKills; ++killId)\n\t\t\t\t_killComponents[killId] = Components.createContinuous(0, 0, 1, 1);\n\t\t}\n\t\t\n\t\tpublic function generateProgram(name : String, signature : Signature) : Program3DResource\n\t\t{\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_AGAL)\n\t\t\t\tMinko.log(DebugLevel.SHADER_AGAL, generateAGAL(name));\n\t\t\t\n\t\t\tvar vsProgram\t: ByteArray = computeBinaryProgram(_vertexSequence, true);\n\t\t\tvar fsProgram\t: ByteArray = computeBinaryProgram(_fragmentSequence, false);\n\t\t\t\n\t\t\tvar program : Program3DResource = new Program3DResource(\n\t\t\t\tname,\n\t\t\t\tsignature,\n\t\t\t\tvsProgram,\n\t\t\t\tfsProgram,\n\t\t\t\t_vertexComponents,\n\t\t\t\t_vertexIndices,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_textures,\n\t\t\t\t_bindings\n\t\t\t);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tpublic function generateAGAL(name : String) : String\n\t\t{\n\t\t\tvar instruction\t: AgalInstruction;\n\t\t\tvar shader\t\t: String = name + \"\\n\";\n\t\t\t\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tshader += \"- vertex shader\\n\";\n\t\t\tfor each (instruction in _vertexSequence)\n\t\t\t\tshader += instruction.getAgal(true);\n\t\t\t\n\t\t\tshader += \"- fragment shader\\n\";\n\t\t\tfor each (instruction in _fragmentSequence)\n\t\t\t\tshader += instruction.getAgal(false);\n\t\t\t\n\t\t\treturn shader;\n\t\t}\n\t\t\n\t\tprivate function compile() : void\n\t\t{\n\t\t\t\/\/ execute consecutive visitors to optimize the shader graph.\n\t\t\t\/\/ Warning: the order matters, do not swap lines.\n\t\t\tMERGER\t\t\t\t\t.process(this);\t\/\/ merge duplicate nodes\n\t\t\tREMOVE_EXTRACT\t\t\t.process(this);\t\/\/ remove all extract nodes\n\t\t\tOVERWRITER_CLEANER\t\t.process(this);\t\/\/ remove nested overwriters\n\t\t\tRESOLVE_CONSTANT\t\t.process(this);\t\/\/ resolve constant computation\n\t\t\tCONSTANT_PACKER\t\t\t.process(this);\t\/\/ pack constants [0,0,0,1] => [0,1].xxxy\n\t\t\tREMOVE_USELESS\t\t\t.process(this);\t\/\/ remove some useless operations (add 0, mul 0, mul 1...)\n\/\/\t\t\tRESOLVE_PARAMETRIZED\t.process(this);\t\/\/ replace computations that depend on parameters by evalexp parameters\n\/\/\t\t\tMATRIX_TRANSFORMATION\t.process(this);\t\/\/ replace ((vector * matrix1) * matrix2) by vector * (matrix1 * matrix2) to save registers on GPU\n\t\t\tCOPY_INSERTER\t\t\t.process(this);\t\/\/ ensure there are no operations between constants\n\t\t\tSPLITTER\t\t\t\t.process(this);\t\/\/ clone nodes that are shared between vertex and fragment shader\n\t\t\tCONSTANT_GROUPER\t\t.process(this);\t\/\/ group constants [0,1] & [0,2] => [0, 1, 2]\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_DOTTY)\n\t\t\t{\n\t\t\t\tWRITE_DOT.process(this);\n\t\t\t\tMinko.log(DebugLevel.SHADER_DOTTY, WRITE_DOT.result);\n\t\t\t\tWRITE_DOT.clear();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ generate final program\n\t\t\tINTERPOLATE_FINDER\t\t.process(this);\t\/\/ find interpolate nodes. We may skip that in the future.\n\t\t\tALLOCATOR\t\t\t\t.process(this);\t\/\/ allocate memory and generate final code.\n\t\t\t\n\t\t\t\/\/ retrieve program\n\t\t\t_vertexSequence\t\t= ALLOCATOR.vertexSequence;\n\t\t\t_fragmentSequence\t= ALLOCATOR.fragmentSequence;\n\t\t\t_bindings\t\t\t= ALLOCATOR.parameterBindings;\n\t\t\t_vertexComponents\t= ALLOCATOR.vertexComponents;\n\t\t\t_vertexIndices\t\t= ALLOCATOR.vertexIndices;\n\t\t\t_vsConstants\t\t= ALLOCATOR.vertexConstants;\n\t\t\t_fsConstants\t\t= ALLOCATOR.fragmentConstants;\n\t\t\t_textures\t\t\t= ALLOCATOR.textures;\n\t\t\t\n\t\t\tALLOCATOR.clear();\n\t\t\t\n\t\t\t_isCompiled = true;\n\t\t}\n\t\t\n\t\tprivate function computeBinaryProgram(sequence\t\t\t: Vector.<AgalInstruction>,\n\t\t\t\t\t\t\t\t\t\t\t  isVertexShader\t: Boolean) : ByteArray\n\t\t{\n\t\t\tvar program : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tprogram.endian = Endian.LITTLE_ENDIAN;\n\t\t\tprogram.writeByte(0xa0);\t\t\t\t\t\/\/ tag version\n\t\t\tprogram.writeUnsignedInt(1);\t\t\t\t\/\/ AGAL version, big endian, bit pattern will be 0x01000000\n\t\t\tprogram.writeByte(0xa1);\t\t\t\t\t\/\/ tag program id\n\t\t\tprogram.writeByte(isVertexShader ? 0 : 1);\t\/\/ vertex or fragment\t\t\t\n\t\t\t\n\t\t\tfor each (var instruction : AgalInstruction in sequence)\n\t\t\t\tinstruction.getBytecode(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t}\n}\n","subject":"comment visitor responsible for automated CPU\/GPU balancing in ShaderGraph because of poor performnaces of evalexp on the CPU","message":"comment visitor responsible for automated CPU\/GPU balancing in ShaderGraph because of poor performnaces of evalexp on the CPU\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"51d604ffbaf28c27a83ad478bbe7a9ecb2a9c5d7","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/Application.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/Application.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageQuality;\n    import flash.display.StageScaleMode;\n    import flash.events.IOErrorEvent;\n    import flash.system.ApplicationDomain;\n    import flash.utils.getQualifiedClassName;\n    \n    import org.apache.flex.events.Event;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n    \n    \/\/--------------------------------------\n    \/\/  Events\n    \/\/--------------------------------------\n    \n    \/**\n     *  Dispatched at startup. Attributes and sub-instances of\n     *  the MXML document have been created and assigned.\n     *  The component lifecycle is different\n     *  than the Flex SDK.  There is no creationComplete event.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"initialize\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"viewChanged\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"applicationComplete\", type=\"org.apache.flex.events.Event\")]\n\n    \/**\n     *  The Application class is the main class and entry point for a FlexJS\n     *  application.  This Application class is different than the\n     *  Flex SDK's mx:Application or spark:Application in that it does not contain\n     *  user interface elements.  Those UI elements go in the views.  This\n     *  Application class expects there to be a main model, a controller, and \n     *  an initial view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public class Application extends Sprite implements IStrand, IFlexInfo, IParent\n    {\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function Application()\n        {\n            super();\n\t\t\tif (stage)\n\t\t\t{\n\t\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\t\tstage.quality = StageQuality.HIGH_16X16_LINEAR;\n\t\t\t\ttrace(\"working\");\n\t\t\t}\n\t\t\t\n            loaderInfo.addEventListener(flash.events.Event.INIT, initHandler);\n        }\n\n        \n        \/**\n         *  The document property is used to provide\n         *  a property lookup context for non-display objects.\n         *  For Application, it points to itself.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var document:Object = this;\n        \n        private function initHandler(event:flash.events.Event):void\n        {\n            ValuesManager.valuesImpl = valuesImpl;\n            ValuesManager.valuesImpl.init(this);\n\n            dispatchEvent(new Event(\"initialize\"));\n\n            if (initialView)\n            {\n                initialView.applicationModel =  model;\n        \t    this.addElement(initialView);\n                dispatchEvent(new Event(\"viewChanged\"));\n            }\n            dispatchEvent(new Event(\"applicationComplete\"));\n        }\n\n        \/**\n         *  The org.apache.flex.core.IValuesImpl that will\n         *  determine the default values and other values\n         *  for the application.  The most common choice\n         *  is org.apache.flex.core.SimpleCSSValuesImpl.\n         * \n         *  @see org.apache.flex.core.SimpleCSSValuesImpl\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var valuesImpl:IValuesImpl;\n\n        \/**\n         *  The initial view.\n         * \n         *  @see org.apache.flex.core.ViewBase\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var initialView:ViewBase;\n\n        \/**\n         *  The data model (for the initial view).\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var model:Object;\n\n        \/**\n         *  The controller.  The controller typically watches\n         *  the UI for events and updates the model accordingly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var controller:Object;\n\n        \/**\n         *  An array of data that describes the MXML attributes\n         *  and tags in an MXML document.  This data is usually\n         *  decoded by an MXMLDataInterpreter\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get MXMLDescriptor():Array\n        {\n            return null;\n        }\n\n        \/**\n         *  An method called by the compiler's generated\n         *  code to kick off the setting of MXML attribute\n         *  values and instantiation of child tags.\n         * \n         *  The call has to be made in the generated code\n         *  in order to ensure that the constructors have\n         *  completed first.\n         * \n         *  @param data The encoded data representing the\n         *  MXML attributes.\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n    \tpublic function generateMXMLAttributes(data:Array):void\n        {\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, data);\n        }\n        \n        \/**\n         *  The array property that is used to add additional\n         *  beads to an MXML tag.  From ActionScript, just\n         *  call addBead directly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var beads:Array;\n        \n        private var _beads:Vector.<IBead>;\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#addBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addBead(bead:IBead):void\n        {\n            if (!_beads)\n                _beads = new Vector.<IBead>;\n            _beads.push(bead);\n            bead.strand = this;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#getBeadByType()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getBeadByType(classOrInterface:Class):IBead\n        {\n            for each (var bead:IBead in _beads)\n            {\n                if (bead is classOrInterface)\n                    return bead;\n            }\n            return null;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#removeBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeBead(value:IBead):IBead\t\n        {\n            var n:int = _beads.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var bead:IBead = _beads[i];\n                if (bead == value)\n                {\n                    _beads.splice(i, 1);\n                    return bead;\n                }\n            }\n            return null;\n        }\n        \n        private var _info:Object;\n        \n        \/**\n         *  An Object containing information generated\n         *  by the compiler that is useful at startup time.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function info():Object\n        {\n            if (!_info)\n            {\n                var mainClassName:String = getQualifiedClassName(this);\n                var initClassName:String = \"_\" + mainClassName + \"_FlexInit\";\n                var c:Class = ApplicationDomain.currentDomain.getDefinition(initClassName) as Class;\n                _info = c.info();\n            }\n            return _info;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElement(c:Object):void\n        {\n            if (c is IUIBase)\n            {\n                addChild(IUIBase(c).element as DisplayObject);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElementAt(c:Object, index:int):void\n        {\n            if (c is IUIBase)\n            {\n                addChildAt(IUIBase(c).element as DisplayObject, index);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChildAt(c as DisplayObject, index);\n        }\n\n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementIndex()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementIndex(c:Object):int\n        {\n            if (c is IUIBase)\n                return getChildIndex(IUIBase(c).element as DisplayObject);\n\n            return getChildIndex(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#removeElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeElement(c:Object):void\n        {\n            if (c is IUIBase)\n            {\n                removeChild(IUIBase(c).element as DisplayObject);\n            }\n            else\n                removeChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#numElements\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get numElements():int\n        {\n            return numChildren;\n        }\n    }\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageQuality;\n    import flash.display.StageScaleMode;\n    import flash.events.IOErrorEvent;\n    import flash.system.ApplicationDomain;\n    import flash.utils.getQualifiedClassName;\n    \n    import org.apache.flex.events.Event;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n    \n    \/\/--------------------------------------\n    \/\/  Events\n    \/\/--------------------------------------\n    \n    \/**\n     *  Dispatched at startup. Attributes and sub-instances of\n     *  the MXML document have been created and assigned.\n     *  The component lifecycle is different\n     *  than the Flex SDK.  There is no creationComplete event.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"initialize\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"viewChanged\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"applicationComplete\", type=\"org.apache.flex.events.Event\")]\n\n    \/**\n     *  The Application class is the main class and entry point for a FlexJS\n     *  application.  This Application class is different than the\n     *  Flex SDK's mx:Application or spark:Application in that it does not contain\n     *  user interface elements.  Those UI elements go in the views.  This\n     *  Application class expects there to be a main model, a controller, and \n     *  an initial view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public class Application extends Sprite implements IStrand, IFlexInfo, IParent\n    {\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function Application()\n        {\n            super();\n\t\t\tif (stage)\n\t\t\t{\n\t\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\t\tstage.quality = StageQuality.HIGH_16X16_LINEAR;\n\t\t\t}\n\t\t\t\n            loaderInfo.addEventListener(flash.events.Event.INIT, initHandler);\n        }\n\n        \n        \/**\n         *  The document property is used to provide\n         *  a property lookup context for non-display objects.\n         *  For Application, it points to itself.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var document:Object = this;\n        \n        private function initHandler(event:flash.events.Event):void\n        {\n            ValuesManager.valuesImpl = valuesImpl;\n            ValuesManager.valuesImpl.init(this);\n\n            dispatchEvent(new Event(\"initialize\"));\n\n            if (initialView)\n            {\n                initialView.applicationModel =  model;\n        \t    this.addElement(initialView);\n                dispatchEvent(new Event(\"viewChanged\"));\n            }\n            dispatchEvent(new Event(\"applicationComplete\"));\n        }\n\n        \/**\n         *  The org.apache.flex.core.IValuesImpl that will\n         *  determine the default values and other values\n         *  for the application.  The most common choice\n         *  is org.apache.flex.core.SimpleCSSValuesImpl.\n         * \n         *  @see org.apache.flex.core.SimpleCSSValuesImpl\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var valuesImpl:IValuesImpl;\n\n        \/**\n         *  The initial view.\n         * \n         *  @see org.apache.flex.core.ViewBase\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var initialView:ViewBase;\n\n        \/**\n         *  The data model (for the initial view).\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var model:Object;\n\n        \/**\n         *  The controller.  The controller typically watches\n         *  the UI for events and updates the model accordingly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var controller:Object;\n\n        \/**\n         *  An array of data that describes the MXML attributes\n         *  and tags in an MXML document.  This data is usually\n         *  decoded by an MXMLDataInterpreter\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get MXMLDescriptor():Array\n        {\n            return null;\n        }\n\n        \/**\n         *  An method called by the compiler's generated\n         *  code to kick off the setting of MXML attribute\n         *  values and instantiation of child tags.\n         * \n         *  The call has to be made in the generated code\n         *  in order to ensure that the constructors have\n         *  completed first.\n         * \n         *  @param data The encoded data representing the\n         *  MXML attributes.\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n    \tpublic function generateMXMLAttributes(data:Array):void\n        {\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, data);\n        }\n        \n        \/**\n         *  The array property that is used to add additional\n         *  beads to an MXML tag.  From ActionScript, just\n         *  call addBead directly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var beads:Array;\n        \n        private var _beads:Vector.<IBead>;\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#addBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addBead(bead:IBead):void\n        {\n            if (!_beads)\n                _beads = new Vector.<IBead>;\n            _beads.push(bead);\n            bead.strand = this;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#getBeadByType()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getBeadByType(classOrInterface:Class):IBead\n        {\n            for each (var bead:IBead in _beads)\n            {\n                if (bead is classOrInterface)\n                    return bead;\n            }\n            return null;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#removeBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeBead(value:IBead):IBead\t\n        {\n            var n:int = _beads.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var bead:IBead = _beads[i];\n                if (bead == value)\n                {\n                    _beads.splice(i, 1);\n                    return bead;\n                }\n            }\n            return null;\n        }\n        \n        private var _info:Object;\n        \n        \/**\n         *  An Object containing information generated\n         *  by the compiler that is useful at startup time.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function info():Object\n        {\n            if (!_info)\n            {\n                var mainClassName:String = getQualifiedClassName(this);\n                var initClassName:String = \"_\" + mainClassName + \"_FlexInit\";\n                var c:Class = ApplicationDomain.currentDomain.getDefinition(initClassName) as Class;\n                _info = c.info();\n            }\n            return _info;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElement(c:Object):void\n        {\n            if (c is IUIBase)\n            {\n                addChild(IUIBase(c).element as DisplayObject);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElementAt(c:Object, index:int):void\n        {\n            if (c is IUIBase)\n            {\n                addChildAt(IUIBase(c).element as DisplayObject, index);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChildAt(c as DisplayObject, index);\n        }\n\n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementIndex()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementIndex(c:Object):int\n        {\n            if (c is IUIBase)\n                return getChildIndex(IUIBase(c).element as DisplayObject);\n\n            return getChildIndex(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#removeElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeElement(c:Object):void\n        {\n            if (c is IUIBase)\n            {\n                removeChild(IUIBase(c).element as DisplayObject);\n            }\n            else\n                removeChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#numElements\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get numElements():int\n        {\n            return numChildren;\n        }\n    }\n}","subject":"Remove unnecessary trace","message":"Remove unnecessary trace\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"9705549935493d55f661c8978f5ce29ac625a63c","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/ImageView.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/ImageView.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n    COMPILE::AS3\n    {\n        import flash.display.Bitmap;\n        import flash.display.Loader;\n        import flash.display.LoaderInfo;\n        import flash.events.IOErrorEvent;\n        import flash.net.URLRequest;            \n    }\n    COMPILE::JS\n    {\n        import goog.events;\n    }\n\t\n\timport org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IImageModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n\t\/**\n\t *  The ImageView class creates the visual elements of the org.apache.flex.html.Image component.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class ImageView extends BeadViewBase implements IBeadView\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function ImageView()\n\t\t{\n\t\t}\n\t\t\n        COMPILE::AS3\n\t\tprivate var bitmap:Bitmap;\n        COMPILE::AS3\n\t\tprivate var loader:Loader;\n\t\t\n\t\tprivate var _model:IImageModel;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t\n            COMPILE::AS3\n            {\n                IEventDispatcher(_strand).addEventListener(\"widthChanged\",handleSizeChange);\n                IEventDispatcher(_strand).addEventListener(\"heightChanged\",handleSizeChange);                    \n            }\n\t\t\t\n\t\t\t_model = value.getBeadByType(IImageModel) as IImageModel;\n\t\t\t_model.addEventListener(\"urlChanged\",handleUrlChange);\n\t\t\t\n\/\/\t\t\thandleUrlChange(null);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleUrlChange(event:Event):void\n\t\t{\n            COMPILE::AS3\n            {\n                if (_model.source) {\n                    loader = new Loader();\n                    loader.contentLoaderInfo.addEventListener(\"complete\",onComplete);\n                    loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                        trace(e);\n                        e.preventDefault();\n                    });\n                    loader.load(new URLRequest(_model.source));\n                }                    \n            }\n            COMPILE::JS\n            {\n\t\t\t\tif (_model.source) {\n\t                var host:IUIBase = _strand as IUIBase;\n\t                host.element.addEventListener('load',\n\t                    loadHandler, false);\n\t                host.addEventListener('sizeChanged',\n\t                    sizeChangedHandler);\n\t                (host.element as HTMLImageElement).src = _model.source;\n\t\t\t\t}\n            }\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n        COMPILE::AS3\n\t\tprivate function onComplete(event:Object):void\n\t\t{\n            var host:UIBase = UIBase(_strand);\n\t\t\tif (bitmap) {\n\t\t\t\thost.removeChild(bitmap);\n\t\t\t}\n\t\t\t\n\t\t\tbitmap = Bitmap(LoaderInfo(event.target).content);\n\t\t\t\n\t\t\thost.addChild(bitmap);\n\t\t\t\n            if (host.isWidthSizedToContent())\n            {\n                host.dispatchEvent(new Event(\"widthChanged\"));\n                if (host.parent)\n                    host.parent.dispatchEvent(new Event(\"layoutNeeded\"));\n            }\n            else\n                bitmap.width = UIBase(_strand).width;\n                \n            if (host.isHeightSizedToContent())\n            {\n                host.dispatchEvent(new Event(\"heightChanged\"));\n                if (host.parent)\n                    host.parent.dispatchEvent(new Event(\"layoutNeeded\"));\n            }\n            else\n                bitmap.height = UIBase(_strand).height;\n                \n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n        COMPILE::AS3\n\t\tprivate function handleSizeChange(event:Object):void\n\t\t{\n            var host:UIBase = UIBase(_strand);\n            if (bitmap) {\n                if (!isNaN(host.explicitWidth) || !isNaN(host.percentWidth))\n\t    \t\t\tbitmap.width = UIBase(_strand).width;\n                if (!isNaN(host.explicitHeight) || !isNaN(host.percentHeight))\n    \t\t\t\tbitmap.height = UIBase(_strand).height;\n\t\t\t}\n\t\t}\n        \n        COMPILE::JS\n        private function loadHandler(event:Object):void\n        {\n            var host:UIBase = UIBase(_strand);\n            host.parent.dispatchEvent(new Event(\"layoutNeeded\"));\n        }\n        \n        \/**\n         * @flexjsignorecoercion HTMLElement\n         *\/\n        COMPILE::JS\n        private function sizeChangedHandler(event:Object):void\n        {\n            var host:UIBase = _strand as UIBase;\n            var s:Object = host.positioner.style;\n            var l:Number = NaN;\n            var ls:String = s.left;\n            if (typeof(ls) === 'string' && ls.length > 0)\n                l = parseFloat(ls.substring(0, ls.length - 2));\n            var r:Number = NaN;\n            var rs:String = s.right;\n            if (typeof(rs) === 'string' && rs.length > 0)\n                r = parseFloat(rs.substring(0, rs.length - 2));\n            if (!isNaN(l) &&\n                !isNaN(r)) {\n                \/\/ if just using size constraints and image will not shrink or grow\n                var computedWidth:Number = (host.positioner.offsetParent as HTMLElement).offsetWidth -\n                    l - r;\n                s.width = computedWidth.toString() + 'px';\n            }\n            var t:Number = NaN;\n            var ts:String = s.top;\n            if (typeof(ts) === 'string' && ts.length > 0)\n                t = parseFloat(ts.substring(0, ts.length - 2));\n            var b:Number = NaN;\n            var bs:String = s.right;\n            if (typeof(bs) === 'string' && bs.length > 0)\n                b = parseFloat(bs.substring(0, bs.length - 2));\n            if (!isNaN(t) &&\n                !isNaN(b)) {\n                \/\/ if just using size constraints and image will not shrink or grow\n                var computedHeight:Number = (host.positioner.offsetParent as HTMLElement).offsetHeight -\n                    t - b;\n                s.height = computedHeight.toString() + 'px';\n            }\n        }\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n    COMPILE::AS3\n    {\n        import flash.display.Bitmap;\n        import flash.display.Loader;\n        import flash.display.LoaderInfo;\n        import flash.events.IOErrorEvent;\n        import flash.net.URLRequest;            \n    }\n    COMPILE::JS\n    {\n        import goog.events;\n    }\n\t\n\timport org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IImageModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n\t\/**\n\t *  The ImageView class creates the visual elements of the org.apache.flex.html.Image component.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class ImageView extends BeadViewBase implements IBeadView\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function ImageView()\n\t\t{\n\t\t}\n\t\t\n        COMPILE::AS3\n\t\tprivate var bitmap:Bitmap;\n        COMPILE::AS3\n\t\tprivate var loader:Loader;\n\t\t\n\t\tprivate var _model:IImageModel;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t\n            COMPILE::AS3\n            {\n                IEventDispatcher(_strand).addEventListener(\"widthChanged\",handleSizeChange);\n                IEventDispatcher(_strand).addEventListener(\"heightChanged\",handleSizeChange);                    \n            }\n\t\t\t\n\t\t\t_model = value.getBeadByType(IImageModel) as IImageModel;\n\t\t\t_model.addEventListener(\"urlChanged\",handleUrlChange);\n\t\t\t\n\t\t\thandleUrlChange(null);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleUrlChange(event:Event):void\n\t\t{\n            COMPILE::AS3\n            {\n                if (_model.source) {\n                    loader = new Loader();\n                    loader.contentLoaderInfo.addEventListener(\"complete\",onComplete);\n                    loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                        trace(e);\n                        e.preventDefault();\n                    });\n                    loader.load(new URLRequest(_model.source));\n                }                    \n            }\n            COMPILE::JS\n            {\n\t\t\t\tif (_model.source) {\n\t                var host:IUIBase = _strand as IUIBase;\n\t                host.element.addEventListener('load',\n\t                    loadHandler, false);\n\t                host.addEventListener('sizeChanged',\n\t                    sizeChangedHandler);\n\t                (host.element as HTMLImageElement).src = _model.source;\n\t\t\t\t}\n            }\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n        COMPILE::AS3\n\t\tprivate function onComplete(event:Object):void\n\t\t{\n            var host:UIBase = UIBase(_strand);\n\t\t\tif (bitmap) {\n\t\t\t\thost.removeChild(bitmap);\n\t\t\t}\n\t\t\t\n\t\t\tbitmap = Bitmap(LoaderInfo(event.target).content);\n\t\t\t\n\t\t\thost.addChild(bitmap);\n\t\t\t\n            if (host.isWidthSizedToContent())\n            {\n                host.dispatchEvent(new Event(\"widthChanged\"));\n                if (host.parent)\n                    host.parent.dispatchEvent(new Event(\"layoutNeeded\"));\n            }\n            else\n                bitmap.width = UIBase(_strand).width;\n                \n            if (host.isHeightSizedToContent())\n            {\n                host.dispatchEvent(new Event(\"heightChanged\"));\n                if (host.parent)\n                    host.parent.dispatchEvent(new Event(\"layoutNeeded\"));\n            }\n            else\n                bitmap.height = UIBase(_strand).height;\n                \n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n        COMPILE::AS3\n\t\tprivate function handleSizeChange(event:Object):void\n\t\t{\n            var host:UIBase = UIBase(_strand);\n            if (bitmap) {\n                if (!isNaN(host.explicitWidth) || !isNaN(host.percentWidth))\n\t    \t\t\tbitmap.width = UIBase(_strand).width;\n                if (!isNaN(host.explicitHeight) || !isNaN(host.percentHeight))\n    \t\t\t\tbitmap.height = UIBase(_strand).height;\n\t\t\t}\n\t\t}\n        \n        COMPILE::JS\n        private function loadHandler(event:Object):void\n        {\n            var host:UIBase = UIBase(_strand);\n            host.parent.dispatchEvent(new Event(\"layoutNeeded\"));\n        }\n        \n        \/**\n         * @flexjsignorecoercion HTMLElement\n         *\/\n        COMPILE::JS\n        private function sizeChangedHandler(event:Object):void\n        {\n            var host:UIBase = _strand as UIBase;\n            var s:Object = host.positioner.style;\n            var l:Number = NaN;\n            var ls:String = s.left;\n            if (typeof(ls) === 'string' && ls.length > 0)\n                l = parseFloat(ls.substring(0, ls.length - 2));\n            var r:Number = NaN;\n            var rs:String = s.right;\n            if (typeof(rs) === 'string' && rs.length > 0)\n                r = parseFloat(rs.substring(0, rs.length - 2));\n            if (!isNaN(l) &&\n                !isNaN(r)) {\n                \/\/ if just using size constraints and image will not shrink or grow\n                var computedWidth:Number = (host.positioner.offsetParent as HTMLElement).offsetWidth -\n                    l - r;\n                s.width = computedWidth.toString() + 'px';\n            }\n            var t:Number = NaN;\n            var ts:String = s.top;\n            if (typeof(ts) === 'string' && ts.length > 0)\n                t = parseFloat(ts.substring(0, ts.length - 2));\n            var b:Number = NaN;\n            var bs:String = s.right;\n            if (typeof(bs) === 'string' && bs.length > 0)\n                b = parseFloat(bs.substring(0, bs.length - 2));\n            if (!isNaN(t) &&\n                !isNaN(b)) {\n                \/\/ if just using size constraints and image will not shrink or grow\n                var computedHeight:Number = (host.positioner.offsetParent as HTMLElement).offsetHeight -\n                    t - b;\n                s.height = computedHeight.toString() + 'px';\n            }\n        }\n\t}\n}\n","subject":"fix image loading on the SWF side","message":"fix image loading on the SWF side\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"a87b0dbd8f88c3777691f99afb34e080217ff72a","old_file":"src\/org\/mangui\/osmf\/plugins\/traits\/HLSDynamicStreamTrait.as","new_file":"src\/org\/mangui\/osmf\/plugins\/traits\/HLSDynamicStreamTrait.as","old_contents":"package org.mangui.osmf.plugins.traits {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.event.HLSEvent;\n    import org.osmf.traits.DynamicStreamTrait;\n    import org.osmf.utils.OSMFStrings;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSDynamicStreamTrait extends DynamicStreamTrait {\n        private var _hls : HLS;\n\n        public function HLSDynamicStreamTrait(hls : HLS) {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait()\");\n            }\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            super(true, _hls.startlevel, hls.levels.length);\n        }\n\n        override public function dispose() : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:dispose\");\n            }\n            _hls.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            super.dispose();\n        }\n\n        override public function getBitrateForIndex(index : int) : Number {\n            if (index > numDynamicStreams - 1 || index < 0) {\n                throw new RangeError(OSMFStrings.getString(OSMFStrings.STREAMSWITCH_INVALID_INDEX));\n            }\n            var bitrate : Number = _hls.levels[index].bitrate \/ 1024;\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:getBitrateForIndex(\" + index + \")=\" + bitrate);\n            }\n            return bitrate;\n        }\n\n        override public function switchTo(index : int) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:switchTo(\" + index + \")\/max:\" + maxAllowedIndex);\n            }\n            if (index < 0 || index > maxAllowedIndex) {\n                throw new RangeError(OSMFStrings.getString(OSMFStrings.STREAMSWITCH_INVALID_INDEX));\n            }\n            autoSwitch = false;\n            if (!switching) {\n                setSwitching(true, index);\n            }\n        }\n\n        override protected function autoSwitchChangeStart(value : Boolean) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:autoSwitchChangeStart:\" + value);\n            }\n            if (value == true && _hls.autolevel == false) {\n                _hls.level = -1;\n                \/\/ only seek if position is set\n                if (!isNaN(_hls.position)) {\n                    _hls.stream.seek(_hls.position);\n                }\n            }\n        }\n\n        override protected function switchingChangeStart(newSwitching : Boolean, index : int) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:switchingChangeStart(newSwitching\/index):\" + newSwitching + \"\/\" + index);\n            }\n            if (newSwitching) {\n                _hls.level = index;\n            }\n        }\n\n        \/** Update playback position\/duration **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            var newLevel : int = event.level;\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:_qualitySwitchHandler:\" + newLevel);\n            }\n            setCurrentIndex(newLevel);\n            setSwitching(false, newLevel);\n        };\n    }\n}","new_contents":"package org.mangui.osmf.plugins.traits {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.event.HLSEvent;\n    import org.osmf.traits.DynamicStreamTrait;\n    import org.osmf.utils.OSMFStrings;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSDynamicStreamTrait extends DynamicStreamTrait {\n        private var _hls : HLS;\n\n        public function HLSDynamicStreamTrait(hls : HLS) {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait()\");\n            }\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            super(true, _hls.startlevel, hls.levels.length);\n        }\n\n        override public function dispose() : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:dispose\");\n            }\n            _hls.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            super.dispose();\n        }\n\n        override public function getBitrateForIndex(index : int) : Number {\n            if (index > numDynamicStreams - 1 || index < 0) {\n                throw new RangeError(OSMFStrings.getString(OSMFStrings.STREAMSWITCH_INVALID_INDEX));\n            }\n            var bitrate : Number = _hls.levels[index].bitrate \/ 1000;\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:getBitrateForIndex(\" + index + \")=\" + bitrate);\n            }\n            return bitrate;\n        }\n\n        override public function switchTo(index : int) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:switchTo(\" + index + \")\/max:\" + maxAllowedIndex);\n            }\n            if (index < 0 || index > maxAllowedIndex) {\n                throw new RangeError(OSMFStrings.getString(OSMFStrings.STREAMSWITCH_INVALID_INDEX));\n            }\n            autoSwitch = false;\n            if (!switching) {\n                setSwitching(true, index);\n            }\n        }\n\n        override protected function autoSwitchChangeStart(value : Boolean) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:autoSwitchChangeStart:\" + value);\n            }\n            if (value == true && _hls.autolevel == false) {\n                _hls.level = -1;\n                \/\/ only seek if position is set\n                if (!isNaN(_hls.position)) {\n                    _hls.stream.seek(_hls.position);\n                }\n            }\n        }\n\n        override protected function switchingChangeStart(newSwitching : Boolean, index : int) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:switchingChangeStart(newSwitching\/index):\" + newSwitching + \"\/\" + index);\n            }\n            if (newSwitching) {\n                _hls.level = index;\n            }\n        }\n\n        \/** Update playback position\/duration **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            var newLevel : int = event.level;\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:_qualitySwitchHandler:\" + newLevel);\n            }\n            setCurrentIndex(newLevel);\n            setSwitching(false, newLevel);\n        };\n    }\n}","subject":"fix bitrate computation related to #97","message":"flashlsOSMF.swf: fix bitrate computation\nrelated to #97\n","lang":"ActionScript","license":"mpl-2.0","repos":"fixedmachine\/flashls,ryanhefner\/flashls,mangui\/flashls,fixedmachine\/flashls,Peer5\/flashls,JulianPena\/flashls,stevemayhew\/flashls,aevange\/flashls,Corey600\/flashls,hola\/flashls,School-Improvement-Network\/flashls,Boxie5\/flashls,ryanhefner\/flashls,suuhas\/flashls,dighan\/flashls,clappr\/flashls,loungelogic\/flashls,stevemayhew\/flashls,clappr\/flashls,stevemayhew\/flashls,viktorot\/flashls,School-Improvement-Network\/flashls,Corey600\/flashls,tedconf\/flashls,NicolasSiver\/flashls,neilrackett\/flashls,neilrackett\/flashls,codex-corp\/flashls,viktorot\/flashls,suuhas\/flashls,vidible\/vdb-flashls,Peer5\/flashls,viktorot\/flashls,School-Improvement-Network\/flashls,aevange\/flashls,jlacivita\/flashls,thdtjsdn\/flashls,NicolasSiver\/flashls,loungelogic\/flashls,mangui\/flashls,Peer5\/flashls,ryanhefner\/flashls,thdtjsdn\/flashls,dighan\/flashls,Peer5\/flashls,JulianPena\/flashls,ryanhefner\/flashls,suuhas\/flashls,stevemayhew\/flashls,tedconf\/flashls,aevange\/flashls,Boxie5\/flashls,codex-corp\/flashls,suuhas\/flashls,jlacivita\/flashls,hola\/flashls,vidible\/vdb-flashls,aevange\/flashls"}
{"commit":"77bc817f4949cb2d269f5c3f1fda24fd8b2aa6b1","old_file":"src\/as\/com\/threerings\/parlor\/client\/DefaultFlexTableConfigurator.as","new_file":"src\/as\/com\/threerings\/parlor\/client\/DefaultFlexTableConfigurator.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.parlor.client {\n\nimport mx.binding.utils.BindingUtils;\n\nimport mx.containers.Grid;\n\nimport mx.controls.CheckBox;\nimport mx.controls.HSlider;\nimport mx.controls.Label;\n\nimport com.threerings.flex.GridUtil;\n\nimport com.threerings.parlor.data.TableConfig;\nimport com.threerings.parlor.util.ParlorContext;\n\nimport com.threerings.parlor.game.client.FlexGameConfigurator;\nimport com.threerings.parlor.game.data.GameConfig;\n\n\/**\n * Provides a default implementation of a TableConfigurator for\n * a Swing interface.\n *\/\npublic class DefaultFlexTableConfigurator extends TableConfigurator\n{\n    \/**\n     * Create a TableConfigurator that allows for the specified configuration\n     * parameters.\n     *\/\n    public function DefaultFlexTableConfigurator (\n            desiredPlayers :int, minPlayers :int = -1, maxPlayers :int = -1,\n            allowPrivate :Boolean = false)\n    {\n        if (minPlayers < 0) {\n            minPlayers = desiredPlayers;\n        }\n        if (maxPlayers < 0) {\n            maxPlayers = desiredPlayers;\n        }\n\n        _config.minimumPlayerCount = minPlayers;\n\n        \/\/ create a slider for players, if applicable\n        if (minPlayers != maxPlayers) {\n            _playerSlider = new HSlider();\n            _playerSlider.value = desiredPlayers;\n            _playerSlider.minimum = minPlayers;\n            _playerSlider.maximum = maxPlayers;\n            _playerSlider.liveDragging = true;\n            _playerSlider.snapInterval = 1;\n            _playerSlider.showDataTip = false;\n\n        } else {\n            _config.desiredPlayerCount = desiredPlayers;\n        }\n\n        \/\/ create up the checkbox for private games, if applicable\n        if (allowPrivate) {\n            _privateCheck = new CheckBox();\n        }\n    }\n\n    \/\/ documentation inherited\n    override protected function createConfigInterface () :void\n    {\n        super.createConfigInterface();\n\n        var gconf :FlexGameConfigurator =\n            (_gameConfigurator as FlexGameConfigurator);\n\n        if (_playerSlider != null) {\n            \/\/ TODO: proper translation\n            var playerLabel :Label = new Label();\n            playerLabel.text = \"Players:\";\n\n            var countLabel :Label = new Label();\n            BindingUtils.bindProperty(countLabel, \"text\",\n                _playerSlider, \"value\");\n\n            var grid :Grid = new Grid();\n            GridUtil.addRow(grid, countLabel, _playerSlider);\n\n            gconf.addControl(playerLabel, grid);\n        }\n\n        if (_privateCheck != null) {\n            \/\/ TODO: proper translation\n            var privateLabel :Label = new Label();\n            privateLabel.text = \"Private:\";\n            gconf.addControl(privateLabel, _privateCheck);\n        }\n    }\n\n    \/\/ documentation inherited\n    override public function isEmpty () :Boolean\n    {\n        return (_playerSlider == null) && (_privateCheck == null);\n    }\n\n    \/\/ documentation inherited\n    override protected function flushTableConfig() :void\n    {\n        super.flushTableConfig();\n\n        if (_playerSlider != null) {\n            _config.desiredPlayerCount = _playerSlider.value;\n        }\n        if (_privateCheck != null) {\n            _config.privateTable = _privateCheck.selected;\n        }\n    }\n\n    \/** A slider for configuring the number of players at the table. *\/\n    protected var _playerSlider :HSlider;\n\n    \/** A checkbox to allow the table creator to specify if the table is\n     * private. *\/\n    protected var _privateCheck :CheckBox;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.parlor.client {\n\nimport mx.containers.Grid;\n\nimport mx.controls.CheckBox;\nimport mx.controls.HSlider;\nimport mx.controls.Label;\n\nimport com.threerings.flex.GridUtil;\nimport com.threerings.flex.LabeledSlider;\n\nimport com.threerings.parlor.data.TableConfig;\nimport com.threerings.parlor.util.ParlorContext;\n\nimport com.threerings.parlor.game.client.FlexGameConfigurator;\nimport com.threerings.parlor.game.data.GameConfig;\n\n\/**\n * Provides a default implementation of a TableConfigurator for\n * a Swing interface.\n *\/\npublic class DefaultFlexTableConfigurator extends TableConfigurator\n{\n    \/**\n     * Create a TableConfigurator that allows for the specified configuration\n     * parameters.\n     *\/\n    public function DefaultFlexTableConfigurator (\n            desiredPlayers :int, minPlayers :int = -1, maxPlayers :int = -1,\n            allowPrivate :Boolean = false)\n    {\n        if (minPlayers < 0) {\n            minPlayers = desiredPlayers;\n        }\n        if (maxPlayers < 0) {\n            maxPlayers = desiredPlayers;\n        }\n\n        _config.minimumPlayerCount = minPlayers;\n\n        \/\/ create a slider for players, if applicable\n        if (minPlayers != maxPlayers) {\n            _playerSlider = new HSlider();\n            _playerSlider.value = desiredPlayers;\n            _playerSlider.minimum = minPlayers;\n            _playerSlider.maximum = maxPlayers;\n            _playerSlider.liveDragging = true;\n            _playerSlider.snapInterval = 1;\n\n        } else {\n            _config.desiredPlayerCount = desiredPlayers;\n        }\n\n        \/\/ create up the checkbox for private games, if applicable\n        if (allowPrivate) {\n            _privateCheck = new CheckBox();\n        }\n    }\n\n    \/\/ documentation inherited\n    override protected function createConfigInterface () :void\n    {\n        super.createConfigInterface();\n\n        var gconf :FlexGameConfigurator =\n            (_gameConfigurator as FlexGameConfigurator);\n\n        if (_playerSlider != null) {\n            \/\/ TODO: proper translation\n            var playerLabel :Label = new Label();\n            playerLabel.text = \"Players:\";\n\n            gconf.addControl(playerLabel, new LabeledSlider(_playerSlider));\n        }\n\n        if (_privateCheck != null) {\n            \/\/ TODO: proper translation\n            var privateLabel :Label = new Label();\n            privateLabel.text = \"Private:\";\n            gconf.addControl(privateLabel, _privateCheck);\n        }\n    }\n\n    \/\/ documentation inherited\n    override public function isEmpty () :Boolean\n    {\n        return (_playerSlider == null) && (_privateCheck == null);\n    }\n\n    \/\/ documentation inherited\n    override protected function flushTableConfig() :void\n    {\n        super.flushTableConfig();\n\n        if (_playerSlider != null) {\n            _config.desiredPlayerCount = _playerSlider.value;\n        }\n        if (_privateCheck != null) {\n            _config.privateTable = _privateCheck.selected;\n        }\n    }\n\n    \/** A slider for configuring the number of players at the table. *\/\n    protected var _playerSlider :HSlider;\n\n    \/** A checkbox to allow the table creator to specify if the table is\n     * private. *\/\n    protected var _privateCheck :CheckBox;\n}\n}\n","subject":"Use the new LabeledSlider instead of rolling our own.","message":"Use the new LabeledSlider instead of rolling our own.\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@241 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"07db69261e9b05a78139e178b0b91ed9c06fc15a","old_file":"src\/asfac.tests\/src\/com\/thedevstop\/asfac\/FluentRegistrationTests.as","new_file":"src\/asfac.tests\/src\/com\/thedevstop\/asfac\/FluentRegistrationTests.as","old_contents":"package com.thedevstop.asfac \n{\n\timport asunit.framework.TestCase;\n\timport flash.errors.IllegalOperationError;\n\timport flash.utils.Dictionary;\n\t\/**\n\t * ...\n\t * @author \n\t *\/\n\tpublic class FluentRegistrationTests extends TestCase\n\t{\n\t\tpublic function FluentRegistrationTests(testMethod:String = null) \n\t\t{\n\t\t\tsuper(testMethod);\n\t\t}\n\t\t\n\t\tpublic function test_should_allow_register_concrete_instance():void\n\t\t{\n\t\t\tvar factory:FluentAsFactory = new FluentAsFactory();\n\t\t\t\n\t\t\tvar instance:Object = { foo:\"bar\" };\n\t\t\tfactory.register(instance).asType(Object);\n\t\t\t\n\t\t\tvar result:Object = factory.resolve(Object);\n\t\t\tassertSame(instance, result);\n\t\t}\n\t\t\n\t\tpublic function test_should_allow_register_type():void\n\t\t{\n\t\t\tvar factory:FluentAsFactory = new FluentAsFactory();\n\t\t\t\n\t\t\tfactory.register(Dictionary).asType(Dictionary);\n\t\t\t\n\t\t\tvar result:Object = factory.resolve(Dictionary);\n\t\t\tassertTrue(result.constructor == Dictionary);\n\t\t}\n\t\t\n\t\tpublic function test_should_allow_register_callback():void\n\t\t{\n\t\t\tvar factory:FluentAsFactory = new FluentAsFactory();\n\t\t\t\n\t\t\tvar source:Array = [1, 2, 3];\n\t\t\tfactory.register(function():Array { return source; }).asType(Array);\n\t\t\t\n\t\t\tvar result:Array = factory.resolve(Array);\n\t\t\tassertSame(source, result);\t\t\t\n\t\t}\n\t\t\n\t\tpublic function test_should_error_when_registering_callback_with_arguments():void\n\t\t{\n\t\t\tvar factory:FluentAsFactory = new FluentAsFactory();\n\t\t\t\n\t\t\tvar registerFunc:Function = function():void\n\t\t\t{\n\t\t\t\tfactory.register(function(name:String):Array { return [1, 2, 3]; }).asType(Array);\n\t\t\t};\n\t\t\t\n\t\t\tassertThrows(IllegalOperationError, registerFunc);\n\t\t}\n\t\t\n\t\tpublic function test_should_allow_register_callback_as_singleton():void\n\t\t{\n\t\t\tvar factory:FluentAsFactory = new FluentAsFactory();\n\t\t\t\n\t\t\tfactory.register(function():Dictionary { return new Dictionary(); } ).asType(Dictionary).asSingleton();\n\t\t\t\n\t\t\tvar result1:Object = factory.resolve(Dictionary);\n\t\t\tvar result2:Object = factory.resolve(Dictionary);\n\t\t\tassertSame(result1, result2);\n\t\t}\n\t\t\n\t\tpublic function test_should_allow_register_type_as_singleton():void\n\t\t{\n\t\t\tvar factory:FluentAsFactory = new FluentAsFactory();\n\t\t\t\n\t\t\tfactory.register(Dictionary).asType(Dictionary).asSingleton();\n\t\t\t\n\t\t\tvar result1:Object = factory.resolve(Dictionary);\n\t\t\tvar result2:Object = factory.resolve(Dictionary);\n\t\t\tassertSame(result1, result2);\n\t\t}\n\t\t\n\t\tpublic function test_should_error_when_registering_type_is_null():void\n\t\t{\n\t\t\tvar factory:FluentAsFactory = new FluentAsFactory();\n\t\t\t\n\t\t\tvar registerFunc:Function = function():void\n\t\t\t{\n\t\t\t\tfactory.register(Dictionary).asType(null);\n\t\t\t};\n\t\t\t\n\t\t\tassertThrows(IllegalOperationError, registerFunc);\t\t\t\n\t\t}\n\t}\n}","new_contents":"package com.thedevstop.asfac \n{\n\timport asunit.framework.TestCase;\n\timport flash.errors.IllegalOperationError;\n\timport flash.utils.Dictionary;\n\t\/**\n\t * ...\n\t * @author \n\t *\/\n\tpublic class FluentRegistrationTests extends TestCase\n\t{\n\t\tpublic function FluentRegistrationTests(testMethod:String = null) \n\t\t{\n\t\t\tsuper(testMethod);\n\t\t}\n\t\t\n\t\tpublic function test_should_allow_register_concrete_instance():void\n\t\t{\n\t\t\tvar factory:FluentAsFactory = new FluentAsFactory();\n\t\t\t\n\t\t\tvar instance:Object = { foo:\"bar\" };\n\t\t\tfactory.register(instance).asType(Object);\n\t\t\t\n\t\t\tvar result:Object = factory.resolve(Object);\n\t\t\tassertSame(instance, result);\n\t\t}\n\t\t\n\t\tpublic function test_should_allow_register_type():void\n\t\t{\n\t\t\tvar factory:FluentAsFactory = new FluentAsFactory();\n\t\t\t\n\t\t\tfactory.register(Dictionary).asType(Dictionary);\n\t\t\t\n\t\t\tvar result:Object = factory.resolve(Dictionary);\n\t\t\tassertTrue(result.constructor == Dictionary);\n\t\t}\n\t\t\n\t\tpublic function test_should_allow_register_callback():void\n\t\t{\n\t\t\tvar factory:FluentAsFactory = new FluentAsFactory();\n\t\t\t\n\t\t\tvar source:Array = [1, 2, 3];\n\t\t\tfactory.register(function():Array { return source; }).asType(Array);\n\t\t\t\n\t\t\tvar result:Array = factory.resolve(Array);\n\t\t\tassertSame(source, result);\t\t\t\n\t\t}\n\t\t\n\t\tpublic function test_should_error_when_registering_callback_with_arguments():void\n\t\t{\n\t\t\tvar factory:FluentAsFactory = new FluentAsFactory();\n\t\t\t\n\t\t\tvar registerFunc:Function = function():void\n\t\t\t{\n\t\t\t\tfactory.register(function(name:String):Array { return [1, 2, 3]; }).asType(Array);\n\t\t\t};\n\t\t\t\n\t\t\tassertThrows(IllegalOperationError, registerFunc);\n\t\t}\n\t\t\n\t\tpublic function test_should_allow_register_callback_as_singleton():void\n\t\t{\n\t\t\tvar factory:FluentAsFactory = new FluentAsFactory();\n\t\t\t\n\t\t\tfactory.register(function():Dictionary { return new Dictionary(); } ).asType(Dictionary).asSingleton();\n\t\t\t\n\t\t\tvar result1:Object = factory.resolve(Dictionary);\n\t\t\tvar result2:Object = factory.resolve(Dictionary);\n\t\t\tassertSame(result1, result2);\n\t\t}\n\t\t\n\t\tpublic function test_should_allow_register_type_as_singleton():void\n\t\t{\n\t\t\tvar factory:FluentAsFactory = new FluentAsFactory();\n\t\t\t\n\t\t\tfactory.register(Dictionary).asType(Dictionary).asSingleton();\n\t\t\t\n\t\t\tvar result1:Object = factory.resolve(Dictionary);\n\t\t\tvar result2:Object = factory.resolve(Dictionary);\n\t\t\tassertSame(result1, result2);\n\t\t}\n\t\t\n\t\tpublic function test_should_retun_new_instances_when_not_registered_as_singleton():void\n\t\t{\n\t\t\tvar factory:FluentAsFactory = new FluentAsFactory();\n\t\t\t\n\t\t\tfactory.register(Dictionary).asType(Dictionary);\n\t\t\t\n\t\t\tvar result1:Object = factory.resolve(Dictionary);\n\t\t\tvar result2:Object = factory.resolve(Dictionary);\n\t\t\tassertNotSame(result1, result2);\n\t\t}\n\t\t\n\t\t\n\t\tpublic function test_should_error_when_registering_type_is_null():void\n\t\t{\n\t\t\tvar factory:FluentAsFactory = new FluentAsFactory();\n\t\t\t\n\t\t\tvar registerFunc:Function = function():void\n\t\t\t{\n\t\t\t\tfactory.register(Dictionary).asType(null);\n\t\t\t};\n\t\t\t\n\t\t\tassertThrows(IllegalOperationError, registerFunc);\t\t\t\n\t\t}\n\t}\n}","subject":"Add fluent test that new instances are returned when registering not as singleton","message":"Add fluent test that new instances are returned when registering not as singleton\n","lang":"ActionScript","license":"mit","repos":"thedevstop\/asfac"}
{"commit":"f9c6a9328f553c52c03f371dcb0c57a83545b8de","old_file":"Agent.as","new_file":"Agent.as","old_contents":"package {\n    \n    import flash.display.Sprite;\n    import flash.events.Event;\n    import flash.events.DataEvent;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.XMLSocket;\n\n    public class Agent extends Sprite {\n\t    private static const HOST:String = \"localhost\";\n\t    private static const PORT:int = 42624;\n\t    private static const PREFIX:String = \"[AGENT]\";\n\t    \n\t    private var _host:String;\n\t    private var _port:int;\n\t    private var _socket:XMLSocket;\n\t    private var _connected:Boolean;\n\t\n    \tpublic function Agent() {\n    \t    trace(PREFIX, \"Loaded\");\n\n            \/*trace(loaderInfo.loaderURL, loaderInfo.url);*\/\n    \t    \n    \t    _host = loaderInfo.parameters[\"host\"] || HOST;\n    \t    _port = loaderInfo.parameters[\"port\"] || PORT;\n\t    \n\t        _socket = new XMLSocket();\n\n            _socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, fail);\n            _socket.addEventListener(IOErrorEvent.IO_ERROR, fail);\n            _socket.addEventListener(DataEvent.DATA, dataReceived);\n            _socket.addEventListener(Event.CONNECT, connected);\n            _socket.addEventListener(Event.CLOSE, close);\n\n            connect();\n    \t}\n    \t\n    \tprivate function dataReceived(e:DataEvent):void {\n    \t    trace(PREFIX, \"Received command\", e.data);    \t   \n    \t}\n    \t\n    \tprivate function connect():void {\n    \t    trace(PREFIX, \"Trying to connect to\", _host, \":\", _port);\n    \t    \n    \t    try {\n    \t        _socket.connect(_host, _port);\n\t        } catch (e:Error) {\n\t            trace(PREFIX, \"Unable to connect \", e);\n\t        }\n    \t}\n    \t\n    \tprivate function connected(e:Event):void {\n    \t   _connected = true;\n    \t   trace(PREFIX, \"Connected\");\n    \t}\n    \t\n    \tprivate function close(e:Event):void {\n    \t   _connected = false;\n    \t   trace(PREFIX, \"Disconnected, will try to reconnect\");\n    \t   \n           connect();\n    \t}\n\n    \tprivate function fail(e:Event):void {\n            trace(PREFIX, \"Communication failure\", e);\n    \t}\n    }\n}\n\n","new_contents":"package {\n    \n    import flash.display.Sprite;\n    import flash.events.Event;\n    import flash.events.DataEvent;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.XMLSocket;\n\n    public class Agent extends Sprite {\n\t    private static const HOST:String = \"localhost\";\n\t    private static const PORT:int = 42624;\n\t    private static const PREFIX:String = \"[AGENT]\";\n\t    \n\t    private var _host:String;\n\t    private var _port:int;\n\t    private var _socket:XMLSocket;\n\t    private var _connected:Boolean;\n\t\n    \tpublic function Agent() {\n    \t    trace(PREFIX, \"Loaded\");\n    \t    \n    \t    _host = loaderInfo.parameters[\"host\"] || HOST;\n    \t    _port = loaderInfo.parameters[\"port\"] || PORT;\n\t    \n\t        _socket = new XMLSocket();\n\n            _socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, fail);\n            _socket.addEventListener(IOErrorEvent.IO_ERROR, fail);\n            _socket.addEventListener(DataEvent.DATA, dataReceived);\n            _socket.addEventListener(Event.CONNECT, connected);\n            _socket.addEventListener(Event.CLOSE, close);\n\n            connect();\n    \t}\n    \t\n    \tprivate function dataReceived(e:DataEvent):void {\n    \t    trace(PREFIX, \"Received command\", e.data);    \t   \n    \t}\n    \t\n    \tprivate function connect():void {\n    \t    trace(PREFIX, \"Trying to connect to\", _host, \":\", _port);\n    \t    \n    \t    try {\n    \t        _socket.connect(_host, _port);\n\t        } catch (e:Error) {\n\t            trace(PREFIX, \"Unable to connect \", e);\n\t        }\n    \t}\n    \t\n    \tprivate function connected(e:Event):void {\n    \t   _connected = true;\n    \t   trace(PREFIX, \"Connected\");\n    \t}\n    \t\n    \tprivate function close(e:Event):void {\n    \t   _connected = false;\n    \t   trace(PREFIX, \"Disconnected, will try to reconnect\");\n    \t   \n           connect();\n    \t}\n\n    \tprivate function fail(e:Event):void {\n            trace(PREFIX, \"Communication failure\", e);\n    \t}\n    }\n}\n\n","subject":"remove debug line","message":"remove debug line\n","lang":"ActionScript","license":"apache-2.0","repos":"osi\/flash-profiler"}
{"commit":"ab5b573d6a5baf12bd034e3ed937c622dbd37422","old_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/ios7\/ButtonBarSkin.as","new_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/ios7\/ButtonBarSkin.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.ios7\n{\nimport spark.components.ButtonBar;\nimport spark.components.ButtonBarButton;\nimport spark.components.DataGroup;\nimport spark.components.supportClasses.ButtonBarHorizontalLayout;\nimport spark.skins.mobile.supportClasses.ButtonBarButtonClassFactory;\nimport spark.skins.mobile.supportClasses.MobileSkin;\n\n\/**\n *  iOS7+ specific skin class for the Spark ButtonBar component.\n *\n *  @see spark.components.ButtonBar\n *\n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5\n *  @productversion Flex 4.5\n *\/\npublic class ButtonBarSkin extends MobileSkin\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     * Constructor.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\n     *\/\n    public function ButtonBarSkin()\n    {\n        super();\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Skin parts\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @copy spark.skins.spark.ApplicationSkin#hostComponent\n     *\/\n    public var hostComponent:ButtonBar;\n    \n    \/**\n     *  @copy spark.components.ButtonBar#firstButton\n     *\/\n    public var firstButton:ButtonBarButtonClassFactory;\n    \n    \/**\n     *  @copy spark.components.ButtonBar#lastButton\n     *\/\n    public var lastButton:ButtonBarButtonClassFactory;\n    \n    \/**\n     *  @copy spark.components.ButtonBar#middleButton\n     *\/\n    public var middleButton:ButtonBarButtonClassFactory;\n    \n    \/**\n     *  @copy spark.components.SkinnableDataContainer#dataGroup\n     *\/\n    public var dataGroup:DataGroup;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private\n     *\/\n    override protected function createChildren():void\n    {\n        \/\/ Set up the class factories for the buttons\n        if (!firstButton)\n        {\n            firstButton = new ButtonBarButtonClassFactory(ButtonBarButton);\n            firstButton.skinClass = spark.skins.ios7.ButtonBarFirstButtonSkin;\n        }\n        \n        if (!lastButton)\n        {\n            lastButton = new ButtonBarButtonClassFactory(ButtonBarButton);\n            lastButton.skinClass = spark.skins.ios7.ButtonBarLastButtonSkin;\n        }\n        \n        if (!middleButton)\n        {\n            middleButton = new ButtonBarButtonClassFactory(ButtonBarButton);\n            middleButton.skinClass = spark.skins.ios7.ButtonBarMiddleButtonSkin;\n        }\n        \n        \/\/ create the data group to house the buttons\n        if (!dataGroup)\n        {\n            dataGroup = new DataGroup();\n            var hLayout:ButtonBarHorizontalLayout = new ButtonBarHorizontalLayout();\n            hLayout.gap = -1;\n            dataGroup.layout = hLayout;\n            addChild(dataGroup);\n        }\n    }\n    \n    \/**\n     *  @private\n     *\/\n    override protected function commitCurrentState():void\n    {\n        alpha = (currentState == \"disabled\") ? 0.5 : 1;\n    }\n    \n    \/**\n     *  @private\n     *\/\n    override protected function measure():void\n    {\n        measuredWidth = dataGroup.measuredWidth;\n        measuredHeight = dataGroup.measuredHeight;\n        \n        measuredMinWidth = dataGroup.measuredMinWidth;\n        measuredMinHeight = dataGroup.measuredMinHeight;\n    }\n    \n    \/**\n     *  @private\n     *\/\n    override protected function layoutContents(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        super.layoutContents(unscaledWidth, unscaledHeight);\n        \n        setElementPosition(dataGroup, 0, 0);\n        setElementSize(dataGroup, unscaledWidth, unscaledHeight);\n    }\n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.ios7\n{\nimport spark.components.ButtonBar;\nimport spark.components.ButtonBarButton;\nimport spark.components.DataGroup;\nimport spark.components.supportClasses.ButtonBarHorizontalLayout;\nimport spark.skins.mobile.supportClasses.ButtonBarButtonClassFactory;\nimport spark.skins.mobile.supportClasses.MobileSkin;\n\n\/**\n *  iOS7+ specific skin class for the Spark ButtonBar component.\n *\n *  @see spark.components.ButtonBar\n *\n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5\n *  @productversion Flex 4.5\n *\/\npublic class ButtonBarSkin extends MobileSkin\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     * Constructor.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\n     *\/\n    public function ButtonBarSkin()\n    {\n        super();\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Skin parts\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @copy spark.skins.spark.ApplicationSkin#hostComponent\n     *\/\n    public var hostComponent:ButtonBar;\n    \n    \/**\n     *  @copy spark.components.ButtonBar#firstButton\n     *\/\n    public var firstButton:ButtonBarButtonClassFactory;\n    \n    \/**\n     *  @copy spark.components.ButtonBar#lastButton\n     *\/\n    public var lastButton:ButtonBarButtonClassFactory;\n    \n    \/**\n     *  @copy spark.components.ButtonBar#middleButton\n     *\/\n    public var middleButton:ButtonBarButtonClassFactory;\n    \n    \/**\n     *  @copy spark.components.SkinnableDataContainer#dataGroup\n     *\/\n    public var dataGroup:DataGroup;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private\n     *\/\n    override protected function createChildren():void\n    {\n        \/\/ Set up the class factories for the buttons\n        if (!firstButton)\n        {\n            firstButton = new ButtonBarButtonClassFactory(ButtonBarButton);\n            firstButton.skinClass = spark.skins.ios7.ButtonBarFirstButtonSkin;\n        }\n        \n        if (!lastButton)\n        {\n            lastButton = new ButtonBarButtonClassFactory(ButtonBarButton);\n            lastButton.skinClass = spark.skins.ios7.ButtonBarLastButtonSkin;\n        }\n        \n        if (!middleButton)\n        {\n            middleButton = new ButtonBarButtonClassFactory(ButtonBarButton);\n            middleButton.skinClass = spark.skins.ios7.ButtonBarMiddleButtonSkin;\n        }\n        \n        \/\/ create the data group to house the buttons\n        if (!dataGroup)\n        {\n            dataGroup = new DataGroup();\n            var hLayout:ButtonBarHorizontalLayout = new ButtonBarHorizontalLayout();\n\t\t\t\/\/TODO: Gap should vary depending on current DPI\n            hLayout.gap = -1;\n            dataGroup.layout = hLayout;\n            addChild(dataGroup);\n        }\n    }\n    \n    \/**\n     *  @private\n     *\/\n    override protected function commitCurrentState():void\n    {\n        alpha = (currentState == \"disabled\") ? 0.5 : 1;\n    }\n    \n    \/**\n     *  @private\n     *\/\n    override protected function measure():void\n    {\n        measuredWidth = dataGroup.measuredWidth;\n        measuredHeight = dataGroup.measuredHeight;\n        \n        measuredMinWidth = dataGroup.measuredMinWidth;\n        measuredMinHeight = dataGroup.measuredMinHeight;\n    }\n    \n    \/**\n     *  @private\n     *\/\n    override protected function layoutContents(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        super.layoutContents(unscaledWidth, unscaledHeight);\n        \n        setElementPosition(dataGroup, 0, 0);\n        setElementSize(dataGroup, unscaledWidth, unscaledHeight);\n    }\n}\n}","subject":"Add TODO","message":"Add TODO\n","lang":"ActionScript","license":"apache-2.0","repos":"adufilie\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk"}
{"commit":"f4c04b663761dc8c43ac1d6cbd7312d3653c045a","old_file":"src\/aerys\/minko\/render\/geometry\/stream\/VertexStreamList.as","new_file":"src\/aerys\/minko\/render\/geometry\/stream\/VertexStreamList.as","old_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.type.Signal;\n\n\tpublic final class VertexStreamList implements IVertexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tprivate var _streams\t\t: Vector.<VertexStream>\t= new Vector.<VertexStream>();\n\t\tprivate var _format\t\t\t: VertexFormat\t\t\t= new VertexFormat();\n\t\tprivate var _usage\t\t\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _changed\t\t: Signal\t\t\t\t= new Signal('VertexStreamList.changed');\n\t\tprivate var _boundsChanged\t: Signal\t\t\t\t= new Signal('VertexStream.boundsChanged');\n\n\t\tpublic function get usage()\t: uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get format() : VertexFormat\n\t\t{\n\t\t\treturn _format;\n\t\t}\n\t\t\n\t\tpublic function get numStreams() : uint\n\t\t{\n\t\t\treturn _streams.length;\n\t\t}\n\n\t\tpublic function get numVertices() : uint\n\t\t{\n\t\t\treturn _streams.length ? _streams[0].numVertices : 0;\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function get boundsChanged() : Signal\n\t\t{\n\t\t\treturn _boundsChanged;\n\t\t}\n\t\t\n\t\tpublic function VertexStreamList(...streams)\n\t\t{\n\t\t\tinitialize(streams);\n\t\t}\n\n\t\tprivate function initialize(streams : Array) : void\n\t\t{\n\t\t\tfor each (var stream : VertexStream in streams)\n\t\t\t\tpushVertexStream(stream);\n\t\t}\n\n\t\tpublic function clone() : VertexStreamList\n\t\t{\n\t\t\tvar vertexStreamList : VertexStreamList = new VertexStreamList();\n\n\t\t\tvertexStreamList._streams = _streams.concat();\n\t\t\tvertexStreamList._format = _format.clone();\n\n\t\t\treturn vertexStreamList;\n\t\t}\n\n\t\tpublic function pushVertexStream(vertexStream : VertexStream, force : Boolean = false) : void\n\t\t{\n\t\t\tif (numVertices && vertexStream.numVertices != numVertices)\n\t\t\t\tthrow new Error('All streams must have the same total number of vertices.');\n\n\t\t\t_usage |= vertexStream.usage;\n\t\t\t_format.unionWith(vertexStream.format, force);\n\t\t\t_streams.push(vertexStream);\n\t\t\t\n\t\t\tvertexStream.changed.add(subStreamChangedHandler);\n\t\t\tvertexStream.boundsChanged.add(subStreamBoundsChangedHandler);\n\t\t}\n\t\t\n\t\tpublic function getSubStreamById(id : int) : VertexStream\n\t\t{\n\t\t\treturn _streams[id];\n\t\t}\n\n\t\tpublic function getStreamByComponent(vertexComponent : VertexComponent) : VertexStream\n\t\t{\n\t\t\tvar streamLength\t: int = _streams.length;\n\n\t\t\tfor (var i : int = streamLength - 1; i >= 0; --i)\n\t\t\t\tif (_streams[i].format.hasComponent(vertexComponent))\n\t\t\t\t\treturn _streams[i];\n\n\t\t\treturn null;\n\t\t}\n\n\t\tpublic function getVertexStream(id : int = 0) : VertexStream\n\t\t{\n\t\t\treturn id < _streams.length ? _streams[id] : null;\n\t\t}\n\n\t\tpublic function getVertexProperty(index \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t  component \t: VertexComponent \t= null,\n\t\t\t\t\t\t\t\t\t\t  offset \t\t: uint \t\t\t\t= 0) : Number\n\t\t{\n\t\t\tif (!format.hasComponent(component))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'This stream does not provide the \\'' + component + '\\' vertex component.'\n\t\t\t\t);\n\t\t\t\n\t\t\treturn getStreamByComponent(component).getVertexProperty(index, component, offset);\n\t\t}\n\t\t\n\t\tpublic function setVertexProperty(index \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t  value \t\t: Number,\n\t\t\t\t\t\t\t\t\t\t  component \t: VertexComponent \t= null,\n\t\t\t\t\t\t\t\t\t\t  offset \t\t: uint \t\t\t\t= 0) : void\n\t\t{\n\t\t\tif (!format.hasComponent(component))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'This stream does not provide the \\'' + component + '\\' vertex component.'\n\t\t\t\t);\n\t\t\t\n\t\t\treturn getStreamByComponent(component).setVertexProperty(\n\t\t\t\tindex, value, component, offset\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function deleteVertex(index : uint) : IVertexStream\n\t\t{\n\t\t\tfor each (var stream : VertexStream in _streams)\n\t\t\t\tstream.deleteVertex(index);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function duplicateVertex(index : uint) : IVertexStream\n\t\t{\n\t\t\tfor each (var stream : VertexStream in _streams)\n\t\t\t\tstream.duplicateVertex(index);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function disposeLocalData(waitForUpload : Boolean = true) : void\n\t\t{\n\t\t\tfor (var i : int = _streams.length - 1; i >= 0; --i)\n\t\t\t\t_streams[i].disposeLocalData(waitForUpload);\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tfor (var i : int = _streams.length - 1; i >= 0; --i)\n\t\t\t\t_streams[i].dispose();\n\t\t}\n\t\t\n\t\tprivate function subStreamChangedHandler(subStream : VertexStream) : void\n\t\t{\n\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tprivate function subStreamBoundsChangedHandler(subStream : VertexStream) : void\n\t\t{\n\t\t\t_boundsChanged.execute(this);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.type.Signal;\n\n\tpublic final class VertexStreamList implements IVertexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tprivate var _streams\t\t: Vector.<VertexStream>\t= new Vector.<VertexStream>();\n\t\tprivate var _format\t\t\t: VertexFormat\t\t\t= new VertexFormat();\n\t\tprivate var _usage\t\t\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _changed\t\t: Signal\t\t\t\t= new Signal('VertexStreamList.changed');\n\t\tprivate var _boundsChanged\t: Signal\t\t\t\t= new Signal('VertexStream.boundsChanged');\n\n\t\tpublic function get usage()\t: uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get format() : VertexFormat\n\t\t{\n\t\t\treturn _format;\n\t\t}\n\t\t\n\t\tpublic function get numStreams() : uint\n\t\t{\n\t\t\treturn _streams.length;\n\t\t}\n\n\t\tpublic function get numVertices() : uint\n\t\t{\n\t\t\treturn _streams.length ? _streams[0].numVertices : 0;\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function get boundsChanged() : Signal\n\t\t{\n\t\t\treturn _boundsChanged;\n\t\t}\n\t\t\n\t\tpublic function VertexStreamList(...streams)\n\t\t{\n\t\t\tinitialize(streams);\n\t\t}\n\n\t\tprivate function initialize(streams : Array) : void\n\t\t{\n\t\t\tfor each (var stream : VertexStream in streams)\n\t\t\t\tpushVertexStream(stream);\n\t\t}\n\n\t\tpublic function clone() : VertexStreamList\n\t\t{\n\t\t\tvar vertexStreamList : VertexStreamList = new VertexStreamList();\n\n\t\t\tvertexStreamList._streams = _streams.concat();\n\t\t\tvertexStreamList._format = _format.clone();\n\n\t\t\treturn vertexStreamList;\n\t\t}\n\n\t\tpublic function pushVertexStream(vertexStream   : VertexStream,\n                                         force          : Boolean = false) : void\n\t\t{\n\t\t\tif (numVertices && vertexStream.numVertices != numVertices)\n\t\t\t\tthrow new Error('All streams must have the same total number of vertices.');\n\n\t\t\t_usage |= vertexStream.usage;\n\t\t\t_format.unionWith(vertexStream.format, force);\n\t\t\t_streams.push(vertexStream);\n\t\t\t\n\t\t\tvertexStream.changed.add(subStreamChangedHandler);\n\t\t\tvertexStream.boundsChanged.add(subStreamBoundsChangedHandler);\n            \n            _changed.execute(this);\n\t\t}\n\t\t\n\t\tpublic function getSubStreamById(id : int) : VertexStream\n\t\t{\n\t\t\treturn _streams[id];\n\t\t}\n\n\t\tpublic function getStreamByComponent(vertexComponent : VertexComponent) : VertexStream\n\t\t{\n\t\t\tvar streamLength\t: int = _streams.length;\n\n\t\t\tfor (var i : int = streamLength - 1; i >= 0; --i)\n\t\t\t\tif (_streams[i].format.hasComponent(vertexComponent))\n\t\t\t\t\treturn _streams[i];\n\n\t\t\treturn null;\n\t\t}\n\n\t\tpublic function getVertexStream(id : int = 0) : VertexStream\n\t\t{\n\t\t\treturn id < _streams.length ? _streams[id] : null;\n\t\t}\n\n\t\tpublic function getVertexProperty(index \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t  component \t: VertexComponent \t= null,\n\t\t\t\t\t\t\t\t\t\t  offset \t\t: uint \t\t\t\t= 0) : Number\n\t\t{\n\t\t\tif (!format.hasComponent(component))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'This stream does not provide the \\'' + component + '\\' vertex component.'\n\t\t\t\t);\n\t\t\t\n\t\t\treturn getStreamByComponent(component).getVertexProperty(index, component, offset);\n\t\t}\n\t\t\n\t\tpublic function setVertexProperty(index \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t  value \t\t: Number,\n\t\t\t\t\t\t\t\t\t\t  component \t: VertexComponent \t= null,\n\t\t\t\t\t\t\t\t\t\t  offset \t\t: uint \t\t\t\t= 0) : void\n\t\t{\n\t\t\tif (!format.hasComponent(component))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'This stream does not provide the \\'' + component + '\\' vertex component.'\n\t\t\t\t);\n\t\t\t\n\t\t\treturn getStreamByComponent(component).setVertexProperty(\n\t\t\t\tindex, value, component, offset\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function deleteVertex(index : uint) : IVertexStream\n\t\t{\n\t\t\tfor each (var stream : VertexStream in _streams)\n\t\t\t\tstream.deleteVertex(index);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function duplicateVertex(index : uint) : IVertexStream\n\t\t{\n\t\t\tfor each (var stream : VertexStream in _streams)\n\t\t\t\tstream.duplicateVertex(index);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function disposeLocalData(waitForUpload : Boolean = true) : void\n\t\t{\n\t\t\tfor (var i : int = _streams.length - 1; i >= 0; --i)\n\t\t\t\t_streams[i].disposeLocalData(waitForUpload);\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tfor (var i : int = _streams.length - 1; i >= 0; --i)\n\t\t\t\t_streams[i].dispose();\n\t\t}\n\t\t\n\t\tprivate function subStreamChangedHandler(subStream : VertexStream) : void\n\t\t{\n\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tprivate function subStreamBoundsChangedHandler(subStream : VertexStream) : void\n\t\t{\n\t\t\t_boundsChanged.execute(this);\n\t\t}\n\t}\n}","subject":"add missing execution of VertexStreamList.changed in VertexStreamList.pushVertexStream()","message":"add missing execution of VertexStreamList.changed in VertexStreamList.pushVertexStream()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"b0e7972a9a8e40f48598e9390de3d7b57d007238","old_file":"src\/aerys\/minko\/render\/material\/realistic\/RealisticMaterial.as","new_file":"src\/aerys\/minko\/render\/material\/realistic\/RealisticMaterial.as","old_contents":"package aerys.minko.render.material.realistic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.material.phong.PhongEffect;\n\timport aerys.minko.render.material.phong.PhongMaterial;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.IDataProvider;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic class RealisticMaterial extends PhongMaterial\n\t{\n\t\tprivate static const DEFAULT_NAME\t\t: String\t\t= 'RealisticMaterial';\n        private static const DEFAULT_EFFECT     : Effect        = new PhongEffect(\n            new RealisticShader()\n        );\n\t\t\n\t\tpublic function get environmentMap() : ITextureResource\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP) as ITextureResource;\n\t\t}\n\t\tpublic function set environmentMap(value : ITextureResource) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP, value);\n\t\t}\n        \n        public function get environmentMapFiltering() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING);\n        }\n        public function set environmentMapFiltering(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, value);\n        }\n        \n        public function get environmentMapMipMapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING);\n        }\n        public function set environmentMapMipMapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, value);\n        }\n        \n        public function get environmentMapWrapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING);\n        }\n        public function set environmentMapWrapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, value);\n        }\n        \n        public function get environmentMapFormat() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT);\n        }\n        public function set environmentMapFormat(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, value);\n        }\n\t\t\n\t\tpublic function get reflectivity() : Number\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.REFLECTIVITY) as Number;\n\t\t}\n\t\tpublic function set reflectivity(value : Number) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.REFLECTIVITY, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentMappingType() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE) as uint;\n\t\t}\n\t\tpublic function set environmentMappingType(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentBlending() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING) as uint;\n\t\t}\n\t\tpublic function set environmentBlending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function RealisticMaterial(properties\t: Object\t= null,\n\t\t\t\t\t\t\t\t\t\t  effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t\t\t\t  name\t\t\t: String\t= DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(properties, effect || DEFAULT_EFFECT, name);\n\t\t}\n        \n        override public function clone() : IDataProvider\n        {\n            return new RealisticMaterial(this, effect, name);\n        }\n\t}\n}","new_contents":"package aerys.minko.render.material.realistic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.material.phong.PhongEffect;\n\timport aerys.minko.render.material.phong.PhongMaterial;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.type.binding.IDataProvider;\n\t\n\tpublic class RealisticMaterial extends PhongMaterial\n\t{\n\t\tprivate static const DEFAULT_NAME\t\t: String\t\t= 'RealisticMaterial';\n        private static const DEFAULT_EFFECT     : Effect        = new PhongEffect(\n            new RealisticShader()\n        );\n\t\t\n\t\tpublic function get environmentMap() : ITextureResource\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP) as ITextureResource;\n\t\t}\n\t\tpublic function set environmentMap(value : ITextureResource) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP, value);\n\t\t}\n        \n        public function get environmentMapFiltering() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING);\n        }\n        public function set environmentMapFiltering(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, value);\n        }\n        \n        public function get environmentMapMipMapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING);\n        }\n        public function set environmentMapMipMapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, value);\n        }\n        \n        public function get environmentMapWrapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING);\n        }\n        public function set environmentMapWrapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, value);\n        }\n        \n        public function get environmentMapFormat() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT);\n        }\n        public function set environmentMapFormat(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, value);\n        }\n\t\t\n\t\tpublic function get reflectivity() : Number\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.REFLECTIVITY) as Number;\n\t\t}\n\t\tpublic function set reflectivity(value : Number) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.REFLECTIVITY, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentMappingType() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE) as uint;\n\t\t}\n\t\tpublic function set environmentMappingType(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentBlending() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING) as uint;\n\t\t}\n\t\tpublic function set environmentBlending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function RealisticMaterial(properties\t: Object\t= null,\n\t\t\t\t\t\t\t\t\t\t  effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t\t\t\t  name\t\t\t: String\t= DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(properties, effect || DEFAULT_EFFECT, name);\n\t\t}\n        \n        override public function clone() : IDataProvider\n        {\n            return new RealisticMaterial(this, effect, name);\n        }\n\t}\n}","subject":"remove useless imports","message":"remove useless imports\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"51540e17eee78efcf7ce4e9666727c80fbf76848","old_file":"src\/gaforflash_example.as","new_file":"src\/gaforflash_example.as","old_contents":"\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage\n{\n    import com.google.analytics.AnalyticsTracker;\n    import com.google.analytics.GATracker;\n    import com.google.analytics.core.TrackerMode;\n    \n    import flash.display.Sprite;\n    import flash.events.Event;\n    \n    \/* note:\n       Basic example\n       \n    *\/\n    [SWF(width=\"800\", height=\"600\", backgroundColor='0xffffff', frameRate='24', pageTitle='example', scriptRecursionLimit='1000', scriptTimeLimit='60')]\n    [ExcludeClass]\n    public class gaforflash_example extends Sprite\n    {\n        \/* You need to define a valid GA ID here *\/\n        private const GA_ID:String = \"UA-111-222\";\n        \n        public var tracker:AnalyticsTracker;\n        \n        public function gaforflash_example()\n        {\n            super();\n            \n            if( stage )\n            {\n                onAddedToStage();\n            }\n            else\n            {\n                addEventListener( Event.ADDED_TO_STAGE, onAddedToStage );\n            }\n            \n        }\n        \n        private function onAddedToStage( event:Event = null ):void\n        {\n            removeEventListener( Event.ADDED_TO_STAGE, onAddedToStage );\n            main();\n        }\n        \n        private function _gasetup():void\n        {\n            \/* we prevent the factory to build automatically *\/\n            GATracker.autobuild = false;\n            \n            \/* instanciation of the Google Analytics tracker *\/\n            tracker = new GATracker( this, GA_ID );\n            \n            \/* note:\n               the 'this' reference need to be a DisplayObject\n               properly instancied, eg. added to the display list\n               so we can access the 'stage' property.\n            *\/\n            \n            \n            \/* we configure the tracker *\/\n            tracker.mode = TrackerMode.AS3;\n            tracker.config.sessionTimeout = 60;\n            tracker.config.conversionTimeout = 180;\n            \n            \/* we force the factory to build the tracker *\/\n            GATracker(tracker).build();\n        }\n        \n        private function _gatest():void\n        {\n            \/\/track pageview test\n            tracker.trackPageview( \"\/test\" );\n            \n            \/\/track event test\n            tracker.trackEvent( \"say\", \"hello world\", \"test\", 123 );\n        }\n        \n        public function main():void\n        {\n            \/* note:\n               any call ot the GA API before its setup\n               will be cached temporarily\n               \n               and once the GATracker build\n               the cached functions will run in batch\n            *\/\n            tracker.trackPageview( \"\/before\/setup\" );\n            \n            _gasetup();\n            \n            \/* note:\n               from this point the GATracker is initialized\n               and will send data to the Google Analytics server\n            *\/\n            \n            _gatest();\n            \n        }\n        \n    }\n}","new_contents":"\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage\n{\n    import com.google.analytics.AnalyticsTracker;\n    import com.google.analytics.GATracker;\n    import com.google.analytics.core.TrackerMode;\n    \n    import flash.display.Sprite;\n    import flash.events.Event;\n    \n    \/* note:\n       Basic example\n       \n    *\/\n    [SWF(width=\"800\", height=\"600\", backgroundColor='0xffffff', frameRate='24', pageTitle='example', scriptRecursionLimit='1000', scriptTimeLimit='60')]\n    [ExcludeClass]\n    public class gaforflash_example extends Sprite\n    {\n        \/* You need to define a valid GA ID here *\/\n        \/\/private const GA_ID:String = \"UA-111-222\";\n        private const GA_ID:String = \"UA-94526-19\";\n        \n        public var tracker:AnalyticsTracker;\n        \n        public function gaforflash_example()\n        {\n            super();\n            \n            if( stage )\n            {\n                onAddedToStage();\n            }\n            else\n            {\n                addEventListener( Event.ADDED_TO_STAGE, onAddedToStage );\n            }\n            \n        }\n        \n        private function onAddedToStage( event:Event = null ):void\n        {\n            removeEventListener( Event.ADDED_TO_STAGE, onAddedToStage );\n            main();\n        }\n        \n        private function _gasetup():void\n        {\n            \/* we prevent the factory to build automatically *\/\n            GATracker.autobuild = false;\n            \n            \/* instanciation of the Google Analytics tracker *\/\n            tracker = new GATracker( this, GA_ID );\n            \n            \/* note:\n               the 'this' reference need to be a DisplayObject\n               properly instancied, eg. added to the display list\n               so we can access the 'stage' property.\n            *\/\n            \n            \n            \/* we configure the tracker *\/\n            tracker.mode = TrackerMode.AS3;\n            tracker.config.sessionTimeout = 60;\n            tracker.config.conversionTimeout = 180;\n            \n            \/* we force the factory to build the tracker *\/\n            GATracker(tracker).build();\n        }\n        \n        private function _gatest():void\n        {\n            \/\/track pageview test\n            tracker.trackPageview( \"\/test\" );\n            \n            \/\/track event test\n            tracker.trackEvent( \"say\", \"hello world\", \"test\", 123 );\n        }\n        \n        public function main():void\n        {\n            \/* note:\n               any call ot the GA API before its setup\n               will be cached temporarily\n               \n               and once the GATracker build\n               the cached functions will run in batch\n            *\/\n            \/\/tracker.trackPageview( \"\/before\/setup\" );\n            \n            _gasetup();\n            \n            \/* note:\n               from this point the GATracker is initialized\n               and will send data to the Google Analytics server\n            *\/\n            \n            _gatest();\n            \n        }\n        \n    }\n}","subject":"update example","message":"update example","lang":"ActionScript","license":"apache-2.0","repos":"minimedj\/gaforflash,nsdevaraj\/gaforflash,minimedj\/gaforflash,nsdevaraj\/gaforflash"}
{"commit":"28270395dfd6d3c914272dc94eb5637da07e76f5","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/binding\/ConstantBinding.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/binding\/ConstantBinding.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.binding\n{\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IDocument;\n\t\n    \/**\n     *  The ConstantBinding class is lightweight data-binding class that\n     *  is optimized for simple assignments of one object's constant to\n     *  another object's property.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ConstantBinding implements IBead, IDocument\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ConstantBinding()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The source object who's property has the value we want.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var source:Object;\n\n        \/**\n         *  The host mxml document for the source and\n         *  destination objects.  The source object\n         *  is either this document for simple bindings\n         *  like {foo} where foo is a property on\n         *  the mxml documnet, or found as document[sourceID]\n         *  for simple bindings like {someid.someproperty}\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var document:Object;\n\n        \/**\n         *  The destination object.  It is always the same\n         *  as the strand.  ConstantBindings are attached to\n         *  the strand of the destination object.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected var destination:Object;\n\n        \/**\n         *  If not null, the id of the mxml tag who's property\n         *  is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var sourceID:String;\n\n        \/**\n         *  If not null, the name of a property on the\n         *  mxml document that is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var sourcePropertyName:String;\n\n        \/**\n         *  The name of the property on the strand that\n         *  is set when the source property changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var destinationPropertyName:String;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\tdestination = value;\n\t\t\tsource = document[sourceID];\n\t\t\tdestination[destinationPropertyName] = source[sourcePropertyName];\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IDocument#setDocument()\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function setDocument(document:Object, id:String = null):void\n\t\t{\n\t\t\tthis.document = document;\n\t\t}\n\t\t\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.binding\n{\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IDocument;\n\t\n    \/**\n     *  The ConstantBinding class is lightweight data-binding class that\n     *  is optimized for simple assignments of one object's constant to\n     *  another object's property.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ConstantBinding implements IBead, IDocument\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ConstantBinding()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The source object who's property has the value we want.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var source:Object;\n\n        \/**\n         *  The host mxml document for the source and\n         *  destination objects.  The source object\n         *  is either this document for simple bindings\n         *  like {foo} where foo is a property on\n         *  the mxml documnet, or found as document[sourceID]\n         *  for simple bindings like {someid.someproperty}\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var document:Object;\n\n        \/**\n         *  The destination object.  It is always the same\n         *  as the strand.  ConstantBindings are attached to\n         *  the strand of the destination object.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var destination:Object;\n\n        \/**\n         *  If not null, the id of the mxml tag who's property\n         *  is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var sourceID:String;\n\n        \/**\n         *  If not null, the name of a property on the\n         *  mxml document that is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var sourcePropertyName:String;\n\n        \/**\n         *  The name of the property on the strand that\n         *  is set when the source property changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var destinationPropertyName:String;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n            if (destination == null)\n                destination = value;\n            \n\t\t\tsource = document[sourceID];\n\t\t\tdestination[destinationPropertyName] = source[sourcePropertyName];\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IDocument#setDocument()\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function setDocument(document:Object, id:String = null):void\n\t\t{\n\t\t\tthis.document = document;\n\t\t}\n\t\t\n\t}\n}","subject":"allow override of destination in ConstantBinding as well","message":"allow override of destination in ConstantBinding as well\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"e95eee4b15c9513e122c46553e05950e31321db6","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/TextAreaView.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/TextAreaView.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.events.Event;\n\timport flash.events.IEventDispatcher;\n\timport flash.text.TextFieldType;\n\t\n\timport org.apache.flex.core.IBead;\n    import org.apache.flex.core.IBeadModel;\n\timport org.apache.flex.core.IScrollBarModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IParent;\n    import org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.html.beads.models.ScrollBarModel;\n\timport org.apache.flex.html.supportClasses.Border;\n\timport org.apache.flex.html.supportClasses.ScrollBar;\n\n    \/**\n     *  The TextAreaView class is the default view for\n     *  the org.apache.flex.html.TextArea class.\n     *  It implements the classic desktop-like TextArea with\n     *  a border and scrollbars.  It does not support right-to-left text.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class TextAreaView extends TextFieldViewBase implements IStrand\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function TextAreaView()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttextField.selectable = true;\n\t\t\ttextField.type = TextFieldType.INPUT;\n\t\t\ttextField.mouseEnabled = true;\n\t\t\ttextField.multiline = true;\n\t\t\ttextField.wordWrap = true;\n\t\t}\n\t\t\n\t\tprivate var _border:Border;\n\t\t\n        \/**\n         *  The border.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get border():Border\n\t\t{\n\t\t\treturn _border;\n\t\t}\n\t\t\n\t\tprivate var _vScrollBar:ScrollBar;\n\t\t\n        \/**\n         *  The vertical ScrollBar.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get vScrollBar():ScrollBar\n\t\t{\n\t\t\tif (!_vScrollBar)\n\t\t\t\t_vScrollBar = createScrollBar();\n\t\t\treturn _vScrollBar;\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t\n\t\t\t\/\/ add a border to this\n\t\t\t_border = new Border();\n\t\t\t_border.model = new (ValuesManager.valuesImpl.getValue(value, \"iBorderModel\")) as IBeadModel;\n\t\t\t_border.addBead(new (ValuesManager.valuesImpl.getValue(value, \"iBorderBead\")) as IBead);\n            IParent(host).addElement(border);\n\t\t\t\n\t\t\tvar vb:ScrollBar = vScrollBar;\n\t\t\t\n\t\t\t\/\/ Default size\n\t\t\tvar ww:Number = DisplayObject(host).width;\n\t\t\tif( isNaN(ww) || ww == 0 ) DisplayObject(host).width = 100;\n\t\t\tvar hh:Number = DisplayObject(host).height;\n\t\t\tif( isNaN(hh) || hh == 0 ) DisplayObject(host).height = 42;\n\t\t\t\n\t\t\t\/\/ for input, listen for changes to the _textField and update\n\t\t\t\/\/ the model\n\t\t\ttextField.addEventListener(Event.SCROLL, textScrollHandler);\n\t\t\t\n\t\t\tIEventDispatcher(host).addEventListener(\"widthChanged\", sizeChangedHandler);\n\t\t\tIEventDispatcher(host).addEventListener(\"heightChanged\", sizeChangedHandler);\n\t\t\tsizeChangedHandler(null);\n\t\t}\n\t\t\t\t\n\t\tprivate function createScrollBar():ScrollBar\n\t\t{\n\t\t\tvar vsb:ScrollBar;\n\t\t\tvsb = new ScrollBar();\n\t\t\tvar vsbm:ScrollBarModel = new ScrollBarModel();\n\t\t\tvsbm.maximum = 100;\n\t\t\tvsbm.minimum = 0;\n\t\t\tvsbm.pageSize = 10;\n\t\t\tvsbm.pageStepSize = 10;\n\t\t\tvsbm.snapInterval = 1;\n\t\t\tvsbm.stepSize = 1;\n\t\t\tvsbm.value = 0;\n\t\t\tvsb.model = vsbm;\n\t\t\tvsb.width = 16;\n            IParent(strand).addElement(vsb);\n\t\t\t\n\t\t\tvsb.addEventListener(\"scroll\", scrollHandler);\n\t\t\t\n\t\t\treturn vsb;\n\t\t}\n\t\t\n\t\tprivate function textScrollHandler(event:Event):void\n\t\t{\n\t\t\tvar visibleLines:int = textField.bottomScrollV - textField.scrollV + 1;\n\t\t\tvar scrollableLines:int = textField.numLines - visibleLines + 1;\n\t\t\tvar vsbm:ScrollBarModel = ScrollBarModel(vScrollBar.model);\n\t\t\tvsbm.minimum = 0;\n\t\t\tvsbm.maximum = textField.numLines+1;\n\t\t\tvsbm.value = textField.scrollV;\n\t\t\tvsbm.pageSize = visibleLines;\n\t\t\tvsbm.pageStepSize = visibleLines;\n\t\t}\n\t\t\n\t\tprivate function sizeChangedHandler(event:Event):void\n\t\t{\n\t\t\tvar ww:Number = DisplayObject(strand).width - DisplayObject(vScrollBar).width;\n\t\t\tif( !isNaN(ww) && ww > 0 ) {\n\t\t\t\ttextField.width = ww;\n\t\t\t\t_border.width = ww;\n\t\t\t}\n\t\t\t\n\t\t\tvar hh:Number = DisplayObject(strand).height;\n\t\t\tif( !isNaN(hh) && hh > 0 ) {\n\t\t\t\ttextField.height = hh;\n\t\t\t\t_border.height = hh;\n\t\t\t}\n\t\t\t\n\t\t\tvar sb:DisplayObject = DisplayObject(vScrollBar);\n\t\t\tsb.y = 0;\n\t\t\tsb.x = textField.width - 1;\n\t\t\tsb.height = textField.height;\n\t\t}\n\t\t\n\t\tprivate function scrollHandler(event:Event):void\n\t\t{\n\t\t\tvar vpos:Number = IScrollBarModel(vScrollBar.model).value;\n\t\t\ttextField.scrollV = vpos;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.UIBase#beads\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var beads:Array;\n\t\t\n\t\tprivate var _beads:Vector.<IBead>;\n\n        \/**\n         *  @copy org.apache.flex.core.UIBase#addBead()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function addBead(bead:IBead):void\n\t\t{\n\t\t\tif (!_beads)\n\t\t\t\t_beads = new Vector.<IBead>;\n\t\t\t_beads.push(bead);\n\t\t\tbead.strand = this;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.UIBase#getBeadByType()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function getBeadByType(classOrInterface:Class):IBead\n\t\t{\n\t\t\tfor each (var bead:IBead in _beads)\n\t\t\t{\n\t\t\t\tif (bead is classOrInterface)\n\t\t\t\t\treturn bead;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.UIBase#removeBead()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function removeBead(value:IBead):IBead\t\n\t\t{\n\t\t\tvar n:int = _beads.length;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar bead:IBead = _beads[i];\n\t\t\t\tif (bead == value)\n\t\t\t\t{\n\t\t\t\t\t_beads.splice(i, 1);\n\t\t\t\t\treturn bead;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.events.Event;\n\timport flash.events.IEventDispatcher;\n\timport flash.text.TextFieldType;\n\t\n\timport org.apache.flex.core.IBead;\n    import org.apache.flex.core.IBeadModel;\n\timport org.apache.flex.core.IScrollBarModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IParent;\n    import org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.html.beads.models.ScrollBarModel;\n\timport org.apache.flex.html.supportClasses.Border;\n\timport org.apache.flex.html.supportClasses.ScrollBar;\n\n    \/**\n     *  The TextAreaView class is the default view for\n     *  the org.apache.flex.html.TextArea class.\n     *  It implements the classic desktop-like TextArea with\n     *  a border and scrollbars.  It does not support right-to-left text.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class TextAreaView extends TextFieldViewBase implements IStrand\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function TextAreaView()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttextField.selectable = true;\n\t\t\ttextField.type = TextFieldType.INPUT;\n\t\t\ttextField.mouseEnabled = true;\n\t\t\ttextField.multiline = true;\n\t\t\ttextField.wordWrap = true;\n\t\t}\n\t\t\n\t\tprivate var _border:Border;\n\t\t\n        \/**\n         *  The border.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get border():Border\n\t\t{\n\t\t\treturn _border;\n\t\t}\n\t\t\n\t\tprivate var _vScrollBar:ScrollBar;\n\t\t\n        \/**\n         *  The vertical ScrollBar.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get vScrollBar():ScrollBar\n\t\t{\n\t\t\tif (!_vScrollBar)\n\t\t\t\t_vScrollBar = createScrollBar();\n\t\t\treturn _vScrollBar;\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t\n\t\t\t\/\/ add a border to this\n\t\t\t_border = new Border();\n\t\t\t_border.model = new (ValuesManager.valuesImpl.getValue(value, \"iBorderModel\")) as IBeadModel;\n\t\t\t_border.addBead(new (ValuesManager.valuesImpl.getValue(value, \"iBorderBead\")) as IBead);\n            IParent(host).addElement(border);\n\t\t\t\n\t\t\tvar vb:ScrollBar = vScrollBar;\n\t\t\t\n\t\t\t\/\/ Default size\n\t\t\tvar ww:Number = DisplayObject(host).width;\n\t\t\tif( isNaN(ww) || ww == 0 ) DisplayObject(host).width = 100;\n\t\t\tvar hh:Number = DisplayObject(host).height;\n\t\t\tif( isNaN(hh) || hh == 0 ) DisplayObject(host).height = 42;\n\t\t\t\n\t\t\t\/\/ for input, listen for changes to the _textField and update\n\t\t\t\/\/ the model\n\t\t\ttextField.addEventListener(Event.SCROLL, textScrollHandler);\n\t\t\t\n\t\t\tIEventDispatcher(host).addEventListener(\"widthChanged\", sizeChangedHandler);\n\t\t\tIEventDispatcher(host).addEventListener(\"heightChanged\", sizeChangedHandler);\n\t\t\tsizeChangedHandler(null);\n\t\t}\n\t\t\t\t\n\t\tprivate function createScrollBar():ScrollBar\n\t\t{\n\t\t\tvar vsb:ScrollBar;\n\t\t\tvsb = new ScrollBar();\n\t\t\tvar vsbm:ScrollBarModel = new ScrollBarModel();\n\t\t\tvsbm.maximum = 100;\n\t\t\tvsbm.minimum = 0;\n\t\t\tvsbm.pageSize = 10;\n\t\t\tvsbm.pageStepSize = 10;\n\t\t\tvsbm.snapInterval = 1;\n\t\t\tvsbm.stepSize = 1;\n\t\t\tvsbm.value = 0;\n\t\t\tvsb.model = vsbm;\n\t\t\tvsb.width = 16;\n            IParent(host).addElement(vsb);\n\t\t\t\n\t\t\tvsb.addEventListener(\"scroll\", scrollHandler);\n\t\t\t\n\t\t\treturn vsb;\n\t\t}\n\t\t\n\t\tprivate function textScrollHandler(event:Event):void\n\t\t{\n\t\t\tvar visibleLines:int = textField.bottomScrollV - textField.scrollV + 1;\n\t\t\tvar scrollableLines:int = textField.numLines - visibleLines + 1;\n\t\t\tvar vsbm:ScrollBarModel = ScrollBarModel(vScrollBar.model);\n\t\t\tvsbm.minimum = 0;\n\t\t\tvsbm.maximum = textField.numLines+1;\n\t\t\tvsbm.value = textField.scrollV;\n\t\t\tvsbm.pageSize = visibleLines;\n\t\t\tvsbm.pageStepSize = visibleLines;\n\t\t}\n\t\t\n\t\tprivate function sizeChangedHandler(event:Event):void\n\t\t{\n\t\t\tvar ww:Number = DisplayObject(host).width - DisplayObject(vScrollBar).width;\n\t\t\tif( !isNaN(ww) && ww > 0 ) {\n\t\t\t\ttextField.width = ww;\n\t\t\t\t_border.width = ww;\n\t\t\t}\n\t\t\t\n\t\t\tvar hh:Number = DisplayObject(host).height;\n\t\t\tif( !isNaN(hh) && hh > 0 ) {\n\t\t\t\ttextField.height = hh;\n\t\t\t\t_border.height = hh;\n\t\t\t}\n\t\t\t\n\t\t\tvar sb:DisplayObject = DisplayObject(vScrollBar);\n\t\t\tsb.y = 0;\n\t\t\tsb.x = textField.width - 1;\n\t\t\tsb.height = textField.height;\n\t\t}\n\t\t\n\t\tprivate function scrollHandler(event:Event):void\n\t\t{\n\t\t\tvar vpos:Number = IScrollBarModel(vScrollBar.model).value;\n\t\t\ttextField.scrollV = vpos;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.UIBase#beads\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var beads:Array;\n\t\t\n\t\tprivate var _beads:Vector.<IBead>;\n\n        \/**\n         *  @copy org.apache.flex.core.UIBase#addBead()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function addBead(bead:IBead):void\n\t\t{\n\t\t\tif (!_beads)\n\t\t\t\t_beads = new Vector.<IBead>;\n\t\t\t_beads.push(bead);\n\t\t\tbead.strand = this;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.UIBase#getBeadByType()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function getBeadByType(classOrInterface:Class):IBead\n\t\t{\n\t\t\tfor each (var bead:IBead in _beads)\n\t\t\t{\n\t\t\t\tif (bead is classOrInterface)\n\t\t\t\t\treturn bead;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.UIBase#removeBead()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function removeBead(value:IBead):IBead\t\n\t\t{\n\t\t\tvar n:int = _beads.length;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar bead:IBead = _beads[i];\n\t\t\t\tif (bead == value)\n\t\t\t\t{\n\t\t\t\t\t_beads.splice(i, 1);\n\t\t\t\t\treturn bead;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t}\n}\n","subject":"use host","message":"use host\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"912692ea30af1f186de02f86b8a0687523e9c7e9","old_file":"dolly-framework\/src\/test\/resources\/dolly\/ClassWithSomeCopyableFields.as","new_file":"dolly-framework\/src\/test\/resources\/dolly\/ClassWithSomeCopyableFields.as","old_contents":"package dolly {\npublic class ClassWithSomeCopyableFields {\n\n\tpublic static var staticProperty1:String;\n\n\t[Cloneable]\n\tpublic static var staticProperty2:String;\n\n\t[Cloneable]\n\tpublic static var staticProperty3:String;\n\n\tprivate var _writableField:String;\n\tprivate var _readOnlyField:String = \"read-only field value\";\n\n\tpublic var property1:String;\n\n\t[Cloneable]\n\tpublic var property2:String;\n\n\t[Cloneable]\n\tpublic var property3:String;\n\n\tpublic function ClassWithSomeCopyableFields() {\n\t}\n\n\t[Cloneable]\n\tpublic function get writableField():String {\n\t\treturn _writableField;\n\t}\n\n\tpublic function set writableField(value:String):void {\n\t\t_writableField = value;\n\t}\n\n\t[Cloneable]\n\tpublic function get readOnlyField():String {\n\t\treturn _readOnlyField;\n\t}\n}\n}\n","new_contents":"package dolly {\npublic class ClassWithSomeCopyableFields {\n\n\tpublic static var staticProperty1:String;\n\n\t[Copyable]\n\tpublic static var staticProperty2:String;\n\n\t[Copyable]\n\tpublic static var staticProperty3:String;\n\n\tprivate var _writableField:String;\n\tprivate var _readOnlyField:String = \"read-only field value\";\n\n\tpublic var property1:String;\n\n\t[Copyable]\n\tpublic var property2:String;\n\n\t[Copyable]\n\tpublic var property3:String;\n\n\tpublic function ClassWithSomeCopyableFields() {\n\t}\n\n\t[Copyable]\n\tpublic function get writableField():String {\n\t\treturn _writableField;\n\t}\n\n\tpublic function set writableField(value:String):void {\n\t\t_writableField = value;\n\t}\n\n\t[Copyable]\n\tpublic function get readOnlyField():String {\n\t\treturn _readOnlyField;\n\t}\n}\n}\n","subject":"Change metadata tags to Copyable in test data class.","message":"Change metadata tags to Copyable in test data class.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"57a63b038228c1d757dc355a6a636fdce7ae7acb","old_file":"examples\/flexjs\/DataBindingExample_as\/src\/DataBindingExample.as","new_file":"examples\/flexjs\/DataBindingExample_as\/src\/DataBindingExample.as","old_contents":"\/**\n\nLicensed to the Apache Software Foundation (ASF) under one or more\ncontributor license agreements.  See the NOTICE file distributed with\nthis work for additional information regarding copyright ownership.\nThe ASF licenses this file to You under the Apache License, Version 2.0\n(the \"License\"); you may not use this file except in compliance with\nthe License.  You may obtain a copy of the License at\n\nhttp:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\nUnless required by applicable law or agreed to in writing, software\ndistributed under the License is distributed on an \"AS IS\" BASIS,\nWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\nSee the License for the specific language governing permissions and\nlimitations under the License.\n\n*\/\npackage\n{\n\nimport org.apache.flex.core.Application;\nimport org.apache.flex.core.ItemRendererClassFactory;\nimport org.apache.flex.core.SimpleCSSValuesImpl;\nimport org.apache.flex.events.Event;\nimport org.apache.flex.html.beads.CSSButtonView;\nimport org.apache.flex.html.beads.CSSTextButtonView;\nimport org.apache.flex.html.beads.CSSTextToggleButtonView;\nimport org.apache.flex.html.beads.CheckBoxView;\nimport org.apache.flex.html.beads.ContainerView;\nimport org.apache.flex.html.beads.DataItemRendererFactoryForArrayData;\nimport org.apache.flex.html.beads.DropDownListView;\nimport org.apache.flex.html.beads.ListView;\nimport org.apache.flex.html.beads.RadioButtonView;\nimport org.apache.flex.html.beads.SingleLineBorderBead;\nimport org.apache.flex.html.beads.SolidBackgroundBead;\nimport org.apache.flex.html.beads.TextAreaView;\nimport org.apache.flex.html.beads.TextButtonMeasurementBead;\nimport org.apache.flex.html.beads.TextFieldLabelMeasurementBead;\nimport org.apache.flex.html.beads.TextFieldView;\nimport org.apache.flex.html.beads.TextInputWithBorderView;\nimport org.apache.flex.html.beads.TextItemRendererFactoryForArrayData;\nimport org.apache.flex.html.beads.controllers.DropDownListController;\nimport org.apache.flex.html.beads.controllers.ItemRendererMouseController;\nimport org.apache.flex.html.beads.controllers.EditableTextKeyboardController;\nimport org.apache.flex.html.beads.controllers.ListSingleSelectionMouseController;\nimport org.apache.flex.html.beads.layouts.VerticalLayout;\nimport org.apache.flex.html.beads.models.ArraySelectionModel;\nimport org.apache.flex.html.beads.models.SingleLineBorderModel;\nimport org.apache.flex.html.beads.models.TextModel;\nimport org.apache.flex.html.beads.models.ToggleButtonModel;\nimport org.apache.flex.html.beads.models.ValueToggleButtonModel;\nimport org.apache.flex.html.supportClasses.DropDownListList;\nimport org.apache.flex.html.supportClasses.DataGroup;\nimport org.apache.flex.html.supportClasses.ScrollingViewport;\nimport org.apache.flex.html.supportClasses.StringItemRenderer;\nimport org.apache.flex.net.HTTPService;\nimport org.apache.flex.collections.parsers.JSONInputParser;\nimport org.apache.flex.collections.LazyCollection;\nimport org.apache.flex.utils.ViewSourceContextMenuOption;\n\nimport models.MyModel;\nimport controllers.MyController;\n\npublic class DataBindingExample extends Application\n{\n    \n    public function DataBindingExample()\n    {\n        addEventListener(\"initialize\", initializeHandler);\n        var vi:SimpleCSSValuesImpl = new SimpleCSSValuesImpl();\n        setupStyles(vi);\n        valuesImpl = vi;\n        initialView = new MyInitialView();\n        model = new MyModel();\n        controller = new MyController(this);\n        service = new HTTPService();\n        collection = new LazyCollection();\n        collection.inputParser = new JSONInputParser();\n        collection.itemConverter = new StockDataJSONItemConverter();\n        service.addBead(collection);\n        addBead(service);\n        addBead(new ViewSourceContextMenuOption());\n    }\n        \n    public var service:HTTPService;\n    public var collection:LazyCollection;\n    \n    private function initializeHandler(event:Event):void\n    {\n        MyModel(model).stockSymbol=\"ADBE\";\n    }\n\n    private function setupStyles(vi:SimpleCSSValuesImpl):void\n    {\n        var viv:Object = vi.values = {};\n        viv[\"global\"] = \n        {\n            fontFamily: \"Arial\",\n            fontSize: 12        \n        };\n        \n        var o:Object;\n        \n        o = viv[makeDefinitionName(\"org.apache.flex.html::Container\")] =\n        {\n            \n            iBeadView: ContainerView\n        };\n        \n        CONFIG::as_only {\n            o.iBackgroundBead = SolidBackgroundBead;\n            o.iBorderBead = SingleLineBorderBead;\n        }\n            \n        viv[makeDefinitionName(\"org.apache.flex.html::List\")] = \n        {\n            iBeadModel: ArraySelectionModel,\n            iBeadView:  ListView,\t\t\n            iBeadController: ListSingleSelectionMouseController,\n            iBeadLayout: VerticalLayout,\n            iDataGroup: DataGroup,\n            iDataProviderItemRendererMapper: DataItemRendererFactoryForArrayData,\n\t\t\tIViewport: ScrollingViewport,\n            iItemRendererClassFactory: ItemRendererClassFactory,\n            iItemRenderer: StringItemRenderer\n        };\n        \n        o = viv[makeDefinitionName(\"org.apache.flex.html::Button\")] =\n        {\n            backgroundColor: 0xd8d8d8,\n            border: [1, \"solid\", 0x000000],\n            padding: 4\n        };\n        CONFIG::as_only {\n            o.iBeadView = CSSButtonView;\n        }\n            \n        viv[makeDefinitionName(\"org.apache.flex.html::Button:hover\")] =\n        {\n            backgroundColor: 0x9fa0a1,\n            border: [1, \"solid\", 0x000000],\n            padding: 4\n        };\n        \n        viv[makeDefinitionName(\"org.apache.flex.html::Button:active\")] =\n        {\n            backgroundColor: 0x929496,\n            border: [1, \"solid\", 0x000000],\n            padding: 4\n        };\n        \n        CONFIG::as_only {\n            viv[\"org.apache.flex.html::CheckBox\"] =\n            {\n                iBeadModel: ToggleButtonModel,\n                iBeadView:  CheckBoxView\n            };\n            \n            viv[\"org.apache.flex.html::DropDownList\"] =\n            {\n                iBeadModel: ArraySelectionModel,\n                iBeadView: DropDownListView,\n                iBeadController: DropDownListController,\n                iPopUp: DropDownListList\n            };\n            \n            viv[\"org.apache.flex.html.supportClasses::DropDownListList\"] =\n            {\n                iBeadModel: ArraySelectionModel,\n                iDataProviderItemRendererMapper: TextItemRendererFactoryForArrayData,\n                iItemRendererClassFactory: ItemRendererClassFactory,\n                iItemRenderer: StringItemRenderer,\n\t\t\t    iBackgroundBead: SolidBackgroundBead,\n\t\t\t\tborderStyle: \"solid\",\n    \t\t\tborderRadius: 4,\n\t\t\t    borderColor: 0,\n\t\t\t    borderWidth: 1,\n\t\t\t    backgroundColor: 0xFFFFFF\n            };\n            \n            viv[\"org.apache.flex.html::Label\"] =\n            {\n                iBeadModel: TextModel,\n                iBeadView: TextFieldView,\n                iMeasurementBead: TextFieldLabelMeasurementBead\n            };\n    \n            viv[\"org.apache.flex.html::List\"] =\n            {\n                iBorderBead: SingleLineBorderBead,\n                iBorderModel: SingleLineBorderModel\n            };\n    \n            viv[\"org.apache.flex.html::RadioButton\"] =\n            {\n                iBeadModel: ValueToggleButtonModel,\n                iBeadView:  RadioButtonView\n            };\n            \n            viv[\"org.apache.flex.html::TextArea\"] =\n            {\n                iBeadModel: TextModel,\n                iBeadView: TextAreaView,\n                iBeadController: EditableTextKeyboardController,\n                iBorderBead: SingleLineBorderBead,\n                iBorderModel: SingleLineBorderModel,\n\t\t\t    borderStyle: \"solid\",\n    \t\t\tborderColor: 0,\n    \t\t\tborderWidth: 1,\n    \t\t\tbackgroundColor: 0xFFFFFF\n            };\n            \n            viv[\"org.apache.flex.html::TextButton\"] =\n            {\n                iBeadModel: TextModel,\n                iBeadView: CSSTextButtonView,\n                iMeasurementBead: TextButtonMeasurementBead\n            };\n    \n            viv[\"org.apache.flex.html::TextInput\"] =\n            {\n                iBeadModel: TextModel,\n                iBeadView: TextInputWithBorderView,\n                iBeadController: EditableTextKeyboardController,\n                iBorderBead: SingleLineBorderBead,\n\t\t\t    iBackgroundBead: SolidBackgroundBead,\n\t\t\t    borderStyle: \"solid\",\n    \t\t\tborderColor: 0,\n    \t\t\tborderWidth: 1,\n    \t\t\tbackgroundColor: 0xFFFFFF\n            };\n            \n            viv[\"org.apache.flex.html::ToggleTextButton\"] =\n            {\n                iBeadModel: ToggleButtonModel,\n                iBeadView:  CSSTextToggleButtonView\n            };\n    \n            viv[\"org.apache.flex.html::SimpleList\"] =\n            {\n                iBeadModel: ArraySelectionModel,\n                iBeadView:  ListView,\n                iBeadController: ListSingleSelectionMouseController,\n                iBeadLayout: VerticalLayout,\n                iDataGroup: DataGroup,\n                iDataProviderItemRendererMapper: TextItemRendererFactoryForArrayData,\n\t    \t\tIViewport: ScrollingViewport,\n                iItemRendererClassFactory: ItemRendererClassFactory,\n                iItemRenderer: StringItemRenderer\n            }\n            \n            viv[\"org.apache.flex.html.supportClasses::StringItemRenderer\"] =\n            {\n                iBeadController: ItemRendererMouseController,\n                height: 16\n            }\n        }\n    }\n    \n    private function makeDefinitionName(s:String):String\n    {\n        CONFIG::js_only {\n            s = s.replace(\"::\", \".\");\n        }\n        return s;\n    }\n}\n\n}\n","new_contents":"\/**\n\nLicensed to the Apache Software Foundation (ASF) under one or more\ncontributor license agreements.  See the NOTICE file distributed with\nthis work for additional information regarding copyright ownership.\nThe ASF licenses this file to You under the Apache License, Version 2.0\n(the \"License\"); you may not use this file except in compliance with\nthe License.  You may obtain a copy of the License at\n\nhttp:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\nUnless required by applicable law or agreed to in writing, software\ndistributed under the License is distributed on an \"AS IS\" BASIS,\nWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\nSee the License for the specific language governing permissions and\nlimitations under the License.\n\n*\/\npackage\n{\n\nimport org.apache.flex.core.Application;\nimport org.apache.flex.core.ItemRendererClassFactory;\nimport org.apache.flex.core.SimpleCSSValuesImpl;\nimport org.apache.flex.events.Event;\nimport org.apache.flex.html.beads.CSSButtonView;\nimport org.apache.flex.html.beads.CSSTextButtonView;\nimport org.apache.flex.html.beads.CSSTextToggleButtonView;\nimport org.apache.flex.html.beads.CheckBoxView;\nimport org.apache.flex.html.beads.ContainerView;\nimport org.apache.flex.html.beads.DataItemRendererFactoryForArrayData;\nimport org.apache.flex.html.beads.DropDownListView;\nimport org.apache.flex.html.beads.ListView;\nimport org.apache.flex.html.beads.RadioButtonView;\nimport org.apache.flex.html.beads.SingleLineBorderBead;\nimport org.apache.flex.html.beads.SolidBackgroundBead;\nimport org.apache.flex.html.beads.TextAreaView;\nimport org.apache.flex.html.beads.TextButtonMeasurementBead;\nimport org.apache.flex.html.beads.TextFieldLabelMeasurementBead;\nimport org.apache.flex.html.beads.TextFieldView;\nimport org.apache.flex.html.beads.TextInputWithBorderView;\nimport org.apache.flex.html.beads.TextItemRendererFactoryForArrayData;\nimport org.apache.flex.html.beads.controllers.DropDownListController;\nimport org.apache.flex.html.beads.controllers.ItemRendererMouseController;\nimport org.apache.flex.html.beads.controllers.EditableTextKeyboardController;\nimport org.apache.flex.html.beads.controllers.ListSingleSelectionMouseController;\nimport org.apache.flex.html.beads.layouts.BasicLayout;\nimport org.apache.flex.html.beads.layouts.VerticalLayout;\nimport org.apache.flex.html.beads.models.ArraySelectionModel;\nimport org.apache.flex.html.beads.models.SingleLineBorderModel;\nimport org.apache.flex.html.beads.models.TextModel;\nimport org.apache.flex.html.beads.models.ToggleButtonModel;\nimport org.apache.flex.html.beads.models.ValueToggleButtonModel;\nimport org.apache.flex.html.beads.models.ViewportModel;\nimport org.apache.flex.html.supportClasses.ContainerContentArea;\nimport org.apache.flex.html.supportClasses.DropDownListList;\nimport org.apache.flex.html.supportClasses.DataGroup;\nimport org.apache.flex.html.supportClasses.ScrollingViewport;\nimport org.apache.flex.html.supportClasses.Viewport;\nimport org.apache.flex.html.supportClasses.StringItemRenderer;\nimport org.apache.flex.net.HTTPService;\nimport org.apache.flex.collections.parsers.JSONInputParser;\nimport org.apache.flex.collections.LazyCollection;\nimport org.apache.flex.utils.ViewSourceContextMenuOption;\n\nimport models.MyModel;\nimport controllers.MyController;\n\npublic class DataBindingExample extends Application\n{\n    \n    public function DataBindingExample()\n    {\n        addEventListener(\"initialize\", initializeHandler);\n        var vi:SimpleCSSValuesImpl = new SimpleCSSValuesImpl();\n        setupStyles(vi);\n        valuesImpl = vi;\n        initialView = new MyInitialView();\n        model = new MyModel();\n        controller = new MyController(this);\n        service = new HTTPService();\n        collection = new LazyCollection();\n        collection.inputParser = new JSONInputParser();\n        collection.itemConverter = new StockDataJSONItemConverter();\n        service.addBead(collection);\n        addBead(service);\n        addBead(new ViewSourceContextMenuOption());\n    }\n        \n    public var service:HTTPService;\n    public var collection:LazyCollection;\n    \n    private function initializeHandler(event:Event):void\n    {\n        MyModel(model).stockSymbol=\"ADBE\";\n    }\n\n    private function setupStyles(vi:SimpleCSSValuesImpl):void\n    {\n        var viv:Object = vi.values = {};\n        viv[\"global\"] = \n        {\n            fontFamily: \"Arial\",\n            fontSize: 12        \n        };\n        \n        var o:Object;\n        \n        o = viv[makeDefinitionName(\"org.apache.flex.html::Container\")] =\n        {\n            \n            iBeadView: ContainerView,\n    \t\tiBeadLayout: BasicLayout,\n    \t\tiContentView: ContainerContentArea,\n\t\t\tiViewport: Viewport,\n\t\t\tiViewportModel: ViewportModel\n        };\n        \n        o = viv[makeDefinitionName(\"org.apache.flex.core::View\")] =\n        {\n            \n            iBeadView: ContainerView,\n    \t\tiBeadLayout: BasicLayout,\n    \t\tiContentView: ContainerContentArea,\n\t\t\tiViewport: Viewport,\n\t\t\tiViewportModel: ViewportModel\n        };\n\t\t\n        CONFIG::as_only {\n            o.iBackgroundBead = SolidBackgroundBead;\n            o.iBorderBead = SingleLineBorderBead;\n        }\n            \n        viv[makeDefinitionName(\"org.apache.flex.html::List\")] = \n        {\n            iBeadModel: ArraySelectionModel,\n            iBeadView:  ListView,\t\t\n            iBeadController: ListSingleSelectionMouseController,\n            iBeadLayout: VerticalLayout,\n            iContentView: DataGroup,\n            iDataProviderItemRendererMapper: DataItemRendererFactoryForArrayData,\n\t\t\tiViewport: ScrollingViewport,\n\t\t\tiViewportModel: ViewportModel,\n            iItemRendererClassFactory: ItemRendererClassFactory,\n            iItemRenderer: StringItemRenderer\n        };\n        \n        o = viv[makeDefinitionName(\"org.apache.flex.html::Button\")] =\n        {\n            backgroundColor: 0xd8d8d8,\n            border: [1, \"solid\", 0x000000],\n            padding: 4\n        };\n        CONFIG::as_only {\n            o.iBeadView = CSSButtonView;\n        }\n            \n        viv[makeDefinitionName(\"org.apache.flex.html::Button:hover\")] =\n        {\n            backgroundColor: 0x9fa0a1,\n            border: [1, \"solid\", 0x000000],\n            padding: 4\n        };\n        \n        viv[makeDefinitionName(\"org.apache.flex.html::Button:active\")] =\n        {\n            backgroundColor: 0x929496,\n            border: [1, \"solid\", 0x000000],\n            padding: 4\n        };\n        \n        CONFIG::as_only {\n            viv[\"org.apache.flex.html::CheckBox\"] =\n            {\n                iBeadModel: ToggleButtonModel,\n                iBeadView:  CheckBoxView\n            };\n            \n            viv[\"org.apache.flex.html::DropDownList\"] =\n            {\n                iBeadModel: ArraySelectionModel,\n                iBeadView: DropDownListView,\n                iBeadController: DropDownListController,\n                iPopUp: DropDownListList\n            };\n            \n            viv[\"org.apache.flex.html.supportClasses::DropDownListList\"] =\n            {\n                iBeadModel: ArraySelectionModel,\n                iDataProviderItemRendererMapper: TextItemRendererFactoryForArrayData,\n                iItemRendererClassFactory: ItemRendererClassFactory,\n                iItemRenderer: StringItemRenderer,\n\t\t\t    iBackgroundBead: SolidBackgroundBead,\n\t\t\t\tborderStyle: \"solid\",\n    \t\t\tborderRadius: 4,\n\t\t\t    borderColor: 0,\n\t\t\t    borderWidth: 1,\n\t\t\t    backgroundColor: 0xFFFFFF\n            };\n            \n            viv[\"org.apache.flex.html::Label\"] =\n            {\n                iBeadModel: TextModel,\n                iBeadView: TextFieldView,\n                iMeasurementBead: TextFieldLabelMeasurementBead\n            };\n    \n            viv[\"org.apache.flex.html::List\"] =\n            {\n                iBorderBead: SingleLineBorderBead,\n                iBorderModel: SingleLineBorderModel\n            };\n    \n            viv[\"org.apache.flex.html::RadioButton\"] =\n            {\n                iBeadModel: ValueToggleButtonModel,\n                iBeadView:  RadioButtonView\n            };\n            \n            viv[\"org.apache.flex.html::TextArea\"] =\n            {\n                iBeadModel: TextModel,\n                iBeadView: TextAreaView,\n                iBeadController: EditableTextKeyboardController,\n                iBorderBead: SingleLineBorderBead,\n                iBorderModel: SingleLineBorderModel,\n\t\t\t    borderStyle: \"solid\",\n    \t\t\tborderColor: 0,\n    \t\t\tborderWidth: 1,\n    \t\t\tbackgroundColor: 0xFFFFFF\n            };\n            \n            viv[\"org.apache.flex.html::TextButton\"] =\n            {\n                iBeadModel: TextModel,\n                iBeadView: CSSTextButtonView,\n                iMeasurementBead: TextButtonMeasurementBead\n            };\n    \n            viv[\"org.apache.flex.html::TextInput\"] =\n            {\n                iBeadModel: TextModel,\n                iBeadView: TextInputWithBorderView,\n                iBeadController: EditableTextKeyboardController,\n                iBorderBead: SingleLineBorderBead,\n\t\t\t    iBackgroundBead: SolidBackgroundBead,\n\t\t\t    borderStyle: \"solid\",\n    \t\t\tborderColor: 0,\n    \t\t\tborderWidth: 1,\n    \t\t\tbackgroundColor: 0xFFFFFF\n            };\n            \n            viv[\"org.apache.flex.html::ToggleTextButton\"] =\n            {\n                iBeadModel: ToggleButtonModel,\n                iBeadView:  CSSTextToggleButtonView\n            };\n    \n            viv[\"org.apache.flex.html::SimpleList\"] =\n            {\n                iBeadModel: ArraySelectionModel,\n                iBeadView:  ListView,\n                iBeadController: ListSingleSelectionMouseController,\n                iBeadLayout: VerticalLayout,\n                iContentView: DataGroup,\n                iDataProviderItemRendererMapper: TextItemRendererFactoryForArrayData,\n\t    \t\tiViewport: ScrollingViewport,\n\t    \t\tiViewportModel: ViewportModel,\n                iItemRendererClassFactory: ItemRendererClassFactory,\n                iItemRenderer: StringItemRenderer\n            }\n            \n            viv[\"org.apache.flex.html.supportClasses::StringItemRenderer\"] =\n            {\n                iBeadController: ItemRendererMouseController,\n                height: 16\n            }\n        }\n    }\n    \n    private function makeDefinitionName(s:String):String\n    {\n        CONFIG::js_only {\n            s = s.replace(\"::\", \".\");\n        }\n        return s;\n    }\n}\n\n}\n","subject":"fix as example","message":"fix as example\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"94cb1704cd0b4b5ab36ccc241b560c65a322790d","old_file":"frameworks\/projects\/spark\/src\/spark\/components\/BusyIndicator.as","new_file":"frameworks\/projects\/spark\/src\/spark\/components\/BusyIndicator.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.components\n{\n\timport flash.events.Event;\n\t\n\timport mx.core.IUIComponent;\n\timport mx.core.IVisualElement;\n\timport mx.events.FlexEvent;\n\timport mx.states.State;\n\t\n\timport spark.components.supportClasses.SkinnableComponent;\n\t\n\t[SkinState(\"rotatingState\")]\n\t[SkinState(\"notRotatingState\")]\n\n\/\/--------------------------------------\n\/\/  Styles\n\/\/--------------------------------------\n\n\/**\n *  The interval to delay, in milliseconds, between rotations of this\n *  component. Controls the speed at which this component spins. \n * \n *  @default 50\n * \n *  @langversion 3.0\n *  @playerversion AIR 2.5\n *  @productversion Flex 4.5\n *   \n *\/ \n[Style(name=\"rotationInterval\", type=\"Number\", format=\"Time\", inherit=\"no\")]\n\n\/**\n *  Color of the spokes of the spinner.\n *   \n *  @default 0x000000\n * \n *  @langversion 3.0\n *  @playerversion AIR 2.5\n *  @productversion Flex 4.5\n *\/ \n[Style(name=\"symbolColor\", type=\"uint\", format=\"Color\", inherit=\"yes\", theme=\"spark,mobile\")]\n\n\/\/--------------------------------------\n\/\/  Other metadata\n\/\/--------------------------------------\n\n[IconFile(\"BusyIndicator.png\")]\n\n\/**\n *  The BusyIndicator defines a component to display when a long-running \n *  operation is in progress. \n *  For Web, Desktop and Android, a circle is drawn that rotates.  \n *  For iOS, a spinner with twelve spoke is drawn.\n *  The color of the circle or spokes is controlled by the value of the <code>symbolColor<\/code> style.\n *  The transparency of this component can be modified using the <code>alpha<\/code> property,\n *  but the alpha value of each spoke cannot be modified.\n *\n *  <p>The following image shows the BusyIndicator at the bottom of the screen next \n *  to the Submit button:<\/p>\n *\n * <p>\n *  <img src=\"..\/..\/images\/bi_busy_indicator_bi.png\" alt=\"Busy indicator\" \/>\n * <\/p>\n * \n *  <p>The speed at which this component spins is controlled by the <code>rotationInterval<\/code>\n *  style. The <code>rotationInterval<\/code> style sets the delay, in milliseconds, between\n *  rotations. Decrease the <code>rotationInterval<\/code> value to increase the speed of the spin.<\/p>\n * \n *  <p>The BusyIndicator has the following default characteristics:<\/p>\n *  <table class=\"innertable\">\n *     <tr><th>Characteristic<\/th><th>Description<\/th><\/tr>\n *     <tr><td>Default size<\/td><td>160 DPI: 26x26 pixels<br>\n *                                  240 DPI: 40x40 pixels<br>\n *                                  320 DPI: 52x52 pixels<br>\n * \t\t\t\t\t\t\t\t\t380 DPI: 80x80 pixels<br><\/td><\/tr>\n *     <tr><td>Minimum size<\/td><td>20x20 pixels<\/td><\/tr>\n *     <tr><td>Maximum size<\/td><td>No limit<\/td><\/tr>\n *  <\/table>\n *  \n *  <p>The diameter of the BusyIndicator's spinner is the minimum of the width and\n *  height of the component. The diameter must be an even number, and is\n *  reduced by one if it is set to an odd number.<\/p>\n * \n *  @mxml\n *  \n *  <p>The <code>&lt;s:BusyIndicator&gt;<\/code> tag inherits all of the tag \n *  attributes of its superclass and adds the following tag attributes:<\/p>\n *  \n *  <pre>\n *  &lt;s:BusyIndicator\n *    <strong>Common Styles<\/strong>\n *    rotationInterval=50\n * \n *    <strong>Spark Styles<\/strong>\n *    symbolColor=\"0x000000\"\n *  \n *    <strong>Mobile Styles<\/strong>\n *    symbolColor=\"0x000000\"\n *  &gt;\n *  <\/pre>\n *\n *  @includeExample examples\/BusyIndicatorExample.mxml -noswf\n *  @includeExample examples\/views\/BusyIndicatorExampleHomeView.mxml -noswf\n * \n *  @langversion 3.0\n *  @playerversion AIR 2.5\n *  @productversion Flex 4.5\n *\/\t\n\tpublic class BusyIndicator extends SkinnableComponent\n\t{\n\t\tprivate var effectiveVisibility:Boolean = false;\n\t\tprivate var effectiveVisibilityChanged:Boolean = true;\n\t\t\n\t\tpublic function BusyIndicator()\n\t\t{\n\t\t\tsuper();\n\t\t\t\/\/ Listen to added to stage and removed from stage.\n\t\t\t\/\/ Start rotating when we are on the stage and stop\n\t\t\t\/\/ when we are removed from the stage.\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t\taddEventListener(Event.REMOVED_FROM_STAGE, removedFromStageHandler);\n\t\t\tstates = \t[\n\t\t\t\tnew State({name:\"notRotatingState\"}),\n\t\t\t\tnew State({name:\"rotatingState\"})\n\t\t\t];\n\t\t}\n\t\t\n\t\toverride protected function getCurrentSkinState():String\n\t\t{\n\t\t\treturn currentState;\n\t\t} \n\t\t\n\t\tprivate function addedToStageHandler(event:Event):void\n\t\t{\n\t\t\t\/\/ Check our visibility here since we haven't added\n\t\t\t\/\/ visibility listeners yet.\n\t\t\tcomputeEffectiveVisibility();\n\t\t\t\n\t\t\tif (canRotate())\n\t\t\t\tcurrentState = \"rotatingState\";\n\t\t\t\n\t\t\taddVisibilityListeners();\n\t\t\tinvalidateSkinState();\n\t\t}\n\t\t\n\t\tprivate function removedFromStageHandler(event:Event):void\n\t\t{\n\t\t\tcurrentState = \"notRotatingState\";\n\t\t\t\n\t\t\tremoveVisibilityListeners();\n\t\t\tinvalidateSkinState();\n\t\t}\n\t\t\n\t\tprivate function computeEffectiveVisibility():void\n\t\t{\n\t\t\t\n\t\t\t\/\/ Check our design layer first.\n\t\t\tif (designLayer && !designLayer.effectiveVisibility)\n\t\t\t{\n\t\t\t\teffectiveVisibility = false;\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Start out with true visibility and enablement\n\t\t\t\/\/ then loop up parent-chain to see if any of them are false.\n\t\t\teffectiveVisibility = true;\n\t\t\tvar current:IVisualElement = this;\n\t\t\t\n\t\t\twhile (current)\n\t\t\t{\n\t\t\t\tif (!current.visible)\n\t\t\t\t{\n\t\t\t\t\tif (!(current is IUIComponent) || !IUIComponent(current).isPopUp)\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ Treat all pop ups as if they were visible. This is to \n\t\t\t\t\t\t\/\/ fix a bug where the BusyIndicator does not spin when it \n\t\t\t\t\t\t\/\/ is inside modal popup. The problem is in we do not get \n\t\t\t\t\t\t\/\/ an event when the modal window is made visible in \n\t\t\t\t\t\t\/\/ PopUpManagerImpl.fadeInEffectEndHandler(). When the modal\n\t\t\t\t\t\t\/\/ window is made visible, setVisible() is passed \"true\" so \n\t\t\t\t\t\t\/\/ as to not send an event. When do get events when the \n\t\t\t\t\t\t\/\/ non-modal windows are popped up. Only modal windows are\n\t\t\t\t\t\t\/\/ a problem.\n\t\t\t\t\t\t\/\/ The downside of this fix is BusyIndicator components that are\n\t\t\t\t\t\t\/\/ inside of hidden, non-modal, popup windows will paint themselves\n\t\t\t\t\t\t\/\/ on a timer.\n\t\t\t\t\t\teffectiveVisibility = false;\n\t\t\t\t\t\tbreak;                  \n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tcurrent = current.parent as IVisualElement;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The BusyIndicator can be rotated if it is both on the display list and \n\t\t *  visible.\n\t\t * \n\t\t *  @returns true if the BusyIndicator can be rotated, false otherwise.\n\t\t *\/ \n\t\tprivate function canRotate():Boolean\n\t\t{\n\t\t\tif (effectiveVisibility && stage != null)\n\t\t\t\treturn true;\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Add event listeners for SHOW and HIDE on all the ancestors up the parent chain.\n\t\t *  Adding weak event listeners just to be safe.\n\t\t *\/\n\t\tprivate function addVisibilityListeners():void\n\t\t{\n\t\t\tvar current:IVisualElement = this.parent as IVisualElement;\n\t\t\twhile (current)\n\t\t\t{\n\t\t\t\t\/\/ add visibility listeners to the parent\n\t\t\t\tcurrent.addEventListener(FlexEvent.HIDE, visibilityChangedHandler, false, 0, true);\n\t\t\t\tcurrent.addEventListener(FlexEvent.SHOW, visibilityChangedHandler, false, 0, true);\n\t\t\t\t\n\t\t\t\tcurrent = current.parent as IVisualElement;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Remove event listeners for SHOW and HIDE on all the ancestors up the parent chain.\n\t\t *\/\n\t\tprivate function removeVisibilityListeners():void\n\t\t{\n\t\t\tvar current:IVisualElement = this;\n\t\t\twhile (current)\n\t\t\t{\n\t\t\t\tcurrent.removeEventListener(FlexEvent.HIDE, visibilityChangedHandler, false);\n\t\t\t\tcurrent.removeEventListener(FlexEvent.SHOW, visibilityChangedHandler, false);\n\t\t\t\t\n\t\t\t\tcurrent = current.parent as IVisualElement;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Event call back whenever the visibility of us or one of our ancestors \n\t\t *  changes\n\t\t *\/\n\t\tprivate function visibilityChangedHandler(event:FlexEvent):void\n\t\t{\n\t\t\teffectiveVisibilityChanged = true;\n\t\t\tinvalidateProperties();\n\t\t}\n\t\t\n\t\t\n\t}\n}\n\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.components\n{\n\timport flash.events.Event;\n\t\n\timport mx.core.IUIComponent;\n\timport mx.core.IVisualElement;\n\timport mx.events.FlexEvent;\n\timport mx.states.State;\n\t\n\timport spark.components.supportClasses.SkinnableComponent;\n\t\n\t[SkinState(\"rotatingState\")]\n\t[SkinState(\"notRotatingState\")]\n\n\/\/--------------------------------------\n\/\/  Styles\n\/\/--------------------------------------\n\n\/**\n *  The interval to delay, in milliseconds, between rotations of this\n *  component. Controls the speed at which this component spins. \n * \n *  @default 50\n * \n *  @langversion 3.0\n *  @playerversion AIR 2.5\n *  @productversion Flex 4.5\n *   \n *\/ \n[Style(name=\"rotationInterval\", type=\"Number\", format=\"Time\", inherit=\"no\")]\n\n\/**\n *  Color of the spokes of the spinner.\n *   \n *  @default 0x000000\n * \n *  @langversion 3.0\n *  @playerversion AIR 2.5\n *  @productversion Flex 4.5\n *\/ \n[Style(name=\"symbolColor\", type=\"uint\", format=\"Color\", inherit=\"yes\", theme=\"spark,mobile\")]\n\n\/\/--------------------------------------\n\/\/  Other metadata\n\/\/--------------------------------------\n\n[IconFile(\"BusyIndicator.png\")]\n\n\/**\n *  The BusyIndicator defines a component to display when a long-running \n *  operation is in progress. \n *  For Web, Desktop and iOS, a spinner with twelve spoke is drawn.  \n *  For Android, a circle is drawn that rotates.\n *  The color of the circle or spokes is controlled by the value of the <code>symbolColor<\/code> style.\n *  The transparency of this component can be modified using the <code>alpha<\/code> property,\n *  but the alpha value of each spoke cannot be modified.\n *\n *  <p>The following image shows the BusyIndicator at the bottom of the screen next \n *  to the Submit button:<\/p>\n *\n * <p>\n *  <img src=\"..\/..\/images\/bi_busy_indicator_bi.png\" alt=\"Busy indicator\" \/>\n * <\/p>\n * \n *  <p>The speed at which this component spins is controlled by the <code>rotationInterval<\/code>\n *  style. The <code>rotationInterval<\/code> style sets the delay, in milliseconds, between\n *  rotations. Decrease the <code>rotationInterval<\/code> value to increase the speed of the spin.<\/p>\n * \n *  <p>The BusyIndicator has the following default characteristics:<\/p>\n *  <table class=\"innertable\">\n *     <tr><th>Characteristic<\/th><th>Description<\/th><\/tr>\n *     <tr><td>Default size<\/td><td>160 DPI: 36x36 pixels<br>\n *                                  120 DPI: 27x27 pixels<br>\n *                                  240 DPI: 54x54 pixels<br>\n *                                  320 DPI: 72x72 pixels<br>\n * \t\t\t\t\t\t\t\t\t480 DPI: 108x108 pixels<br>\n * \t\t\t\t\t\t\t\t\t640 DPI: 144x144 pixels<br><\/td><\/tr>\n *     <tr><td>Minimum size<\/td><td>20x20 pixels<\/td><\/tr>\n *     <tr><td>Maximum size<\/td><td>No limit<\/td><\/tr>\n *  <\/table>\n *  \n *  <p>The diameter of the BusyIndicator's spinner is the minimum of the width and\n *  height of the component. The diameter must be an even number, and is\n *  reduced by one if it is set to an odd number.<\/p>\n * \n *  @mxml\n *  \n *  <p>The <code>&lt;s:BusyIndicator&gt;<\/code> tag inherits all of the tag \n *  attributes of its superclass and adds the following tag attributes:<\/p>\n *  \n *  <pre>\n *  &lt;s:BusyIndicator\n *    <strong>Common Styles<\/strong>\n *    rotationInterval=50\n * \n *    <strong>Spark Styles<\/strong>\n *    symbolColor=\"0x000000\"\n *  \n *    <strong>Mobile Styles<\/strong>\n *    symbolColor=\"0x000000\"\n *  &gt;\n *  <\/pre>\n *\n *  @includeExample examples\/BusyIndicatorExample.mxml -noswf\n *  @includeExample examples\/views\/BusyIndicatorExampleHomeView.mxml -noswf\n * \n *  @langversion 3.0\n *  @playerversion AIR 2.5\n *  @productversion Flex 4.5\n *\/\t\n\tpublic class BusyIndicator extends SkinnableComponent\n\t{\n\t\tprivate var effectiveVisibility:Boolean = false;\n\t\tprivate var effectiveVisibilityChanged:Boolean = true;\n\t\t\n\t\tpublic function BusyIndicator()\n\t\t{\n\t\t\tsuper();\n\t\t\t\/\/ Listen to added to stage and removed from stage.\n\t\t\t\/\/ Start rotating when we are on the stage and stop\n\t\t\t\/\/ when we are removed from the stage.\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t\taddEventListener(Event.REMOVED_FROM_STAGE, removedFromStageHandler);\n\t\t\tstates = \t[\n\t\t\t\tnew State({name:\"notRotatingState\"}),\n\t\t\t\tnew State({name:\"rotatingState\"})\n\t\t\t];\n\t\t}\n\t\t\n\t\toverride protected function getCurrentSkinState():String\n\t\t{\n\t\t\treturn currentState;\n\t\t} \n\t\t\n\t\tprivate function addedToStageHandler(event:Event):void\n\t\t{\n\t\t\t\/\/ Check our visibility here since we haven't added\n\t\t\t\/\/ visibility listeners yet.\n\t\t\tcomputeEffectiveVisibility();\n\t\t\t\n\t\t\tif (canRotate())\n\t\t\t\tcurrentState = \"rotatingState\";\n\t\t\t\n\t\t\taddVisibilityListeners();\n\t\t\tinvalidateSkinState();\n\t\t}\n\t\t\n\t\tprivate function removedFromStageHandler(event:Event):void\n\t\t{\n\t\t\tcurrentState = \"notRotatingState\";\n\t\t\t\n\t\t\tremoveVisibilityListeners();\n\t\t\tinvalidateSkinState();\n\t\t}\n\t\t\n\t\tprivate function computeEffectiveVisibility():void\n\t\t{\n\t\t\t\n\t\t\t\/\/ Check our design layer first.\n\t\t\tif (designLayer && !designLayer.effectiveVisibility)\n\t\t\t{\n\t\t\t\teffectiveVisibility = false;\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Start out with true visibility and enablement\n\t\t\t\/\/ then loop up parent-chain to see if any of them are false.\n\t\t\teffectiveVisibility = true;\n\t\t\tvar current:IVisualElement = this;\n\t\t\t\n\t\t\twhile (current)\n\t\t\t{\n\t\t\t\tif (!current.visible)\n\t\t\t\t{\n\t\t\t\t\tif (!(current is IUIComponent) || !IUIComponent(current).isPopUp)\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ Treat all pop ups as if they were visible. This is to \n\t\t\t\t\t\t\/\/ fix a bug where the BusyIndicator does not spin when it \n\t\t\t\t\t\t\/\/ is inside modal popup. The problem is in we do not get \n\t\t\t\t\t\t\/\/ an event when the modal window is made visible in \n\t\t\t\t\t\t\/\/ PopUpManagerImpl.fadeInEffectEndHandler(). When the modal\n\t\t\t\t\t\t\/\/ window is made visible, setVisible() is passed \"true\" so \n\t\t\t\t\t\t\/\/ as to not send an event. When do get events when the \n\t\t\t\t\t\t\/\/ non-modal windows are popped up. Only modal windows are\n\t\t\t\t\t\t\/\/ a problem.\n\t\t\t\t\t\t\/\/ The downside of this fix is BusyIndicator components that are\n\t\t\t\t\t\t\/\/ inside of hidden, non-modal, popup windows will paint themselves\n\t\t\t\t\t\t\/\/ on a timer.\n\t\t\t\t\t\teffectiveVisibility = false;\n\t\t\t\t\t\tbreak;                  \n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tcurrent = current.parent as IVisualElement;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The BusyIndicator can be rotated if it is both on the display list and \n\t\t *  visible.\n\t\t * \n\t\t *  @returns true if the BusyIndicator can be rotated, false otherwise.\n\t\t *\/ \n\t\tprivate function canRotate():Boolean\n\t\t{\n\t\t\tif (effectiveVisibility && stage != null)\n\t\t\t\treturn true;\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Add event listeners for SHOW and HIDE on all the ancestors up the parent chain.\n\t\t *  Adding weak event listeners just to be safe.\n\t\t *\/\n\t\tprivate function addVisibilityListeners():void\n\t\t{\n\t\t\tvar current:IVisualElement = this.parent as IVisualElement;\n\t\t\twhile (current)\n\t\t\t{\n\t\t\t\t\/\/ add visibility listeners to the parent\n\t\t\t\tcurrent.addEventListener(FlexEvent.HIDE, visibilityChangedHandler, false, 0, true);\n\t\t\t\tcurrent.addEventListener(FlexEvent.SHOW, visibilityChangedHandler, false, 0, true);\n\t\t\t\t\n\t\t\t\tcurrent = current.parent as IVisualElement;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Remove event listeners for SHOW and HIDE on all the ancestors up the parent chain.\n\t\t *\/\n\t\tprivate function removeVisibilityListeners():void\n\t\t{\n\t\t\tvar current:IVisualElement = this;\n\t\t\twhile (current)\n\t\t\t{\n\t\t\t\tcurrent.removeEventListener(FlexEvent.HIDE, visibilityChangedHandler, false);\n\t\t\t\tcurrent.removeEventListener(FlexEvent.SHOW, visibilityChangedHandler, false);\n\t\t\t\t\n\t\t\t\tcurrent = current.parent as IVisualElement;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Event call back whenever the visibility of us or one of our ancestors \n\t\t *  changes\n\t\t *\/\n\t\tprivate function visibilityChangedHandler(event:FlexEvent):void\n\t\t{\n\t\t\teffectiveVisibilityChanged = true;\n\t\t\tinvalidateProperties();\n\t\t}\n\t\t\n\t\t\n\t}\n}\n\n","subject":"Update comments to keep up with latest visual changes","message":"Update comments to keep up with latest visual changes\n","lang":"ActionScript","license":"apache-2.0","repos":"danteinforno\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk"}
{"commit":"723da29e5ee5be82070b5fd663a696d447eea74e","old_file":"src\/org\/mangui\/HLS\/muxing\/AAC.as","new_file":"src\/org\/mangui\/HLS\/muxing\/AAC.as","old_contents":"package org.mangui.HLS.muxing {\n    import org.mangui.HLS.HLSAudioTrack;\n\n    import flash.utils.ByteArray;\n\n    import org.mangui.HLS.utils.Log;\n\n    \/** Constants and utilities for the AAC audio format. **\/\n    public class AAC implements Demuxer {\n        \/** ADTS Syncword (111111111111), ID (MPEG4), layer (00) and protection_absent (1).**\/\n        private static const SYNCWORD : uint = 0xFFF1;\n        \/** ADTS Syncword with MPEG2 stream ID (used by e.g. Squeeze 7). **\/\n        private static const SYNCWORD_2 : uint = 0xFFF9;\n        \/** ADTS Syncword with MPEG2 stream ID (used by e.g. Envivio 4Caster). **\/\n        private static const SYNCWORD_3 : uint = 0xFFF8;\n        \/** ADTS\/ADIF sample rates index. **\/\n        private static const RATES : Array = [96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 7350];\n        \/** ADIF profile index (ADTS doesn't have Null). **\/\n        private static const PROFILES : Array = ['Null', 'Main', 'LC', 'SSR', 'LTP', 'SBR'];\n        \/** Byte data to be read **\/\n        private var _data : ByteArray;\n        \/* callback functions for audio selection, and parsing progress\/complete *\/\n        private var _callback_audioselect : Function;\n        private var _callback_progress : Function;\n        private var _callback_complete : Function;\n\n        \/** append new data *\/\n        public function append(data : ByteArray) : void {\n            _data.writeBytes(data);\n        }\n\n        \/** cancel demux operation *\/\n        public function cancel() : void {\n            _data = null;\n        }\n\n        public function notifycomplete() : void {\n            Log.debug(\"AAC: extracting AAC tags\");\n            var audioTags : Vector.<Tag> = new Vector.<Tag>();\n            \/* parse AAC, convert Elementary Streams to TAG *\/\n            _data.position = 0;\n            var id3 : ID3 = new ID3(_data);\n            \/\/ AAC should contain ID3 tag filled with a timestamp\n            var frames : Vector.<AudioFrame> = AAC.getFrames(_data, _data.position);\n            var adif : ByteArray = getADIF(_data, 0);\n            var adifTag : Tag = new Tag(Tag.AAC_HEADER, id3.timestamp, id3.timestamp, true);\n            adifTag.push(adif, 0, adif.length);\n            audioTags.push(adifTag);\n\n            var audioTag : Tag;\n            var stamp : Number;\n            var i : Number = 0;\n\n            while (i < frames.length) {\n                stamp = Math.round(id3.timestamp + i * 1024 * 1000 \/ frames[i].rate);\n                audioTag = new Tag(Tag.AAC_RAW, stamp, stamp, false);\n                if (i != frames.length - 1) {\n                    audioTag.push(_data, frames[i].start, frames[i].length);\n                } else {\n                    audioTag.push(_data, frames[i].start, _data.length - frames[i].start);\n                }\n                audioTags.push(audioTag);\n                i++;\n            }\n            var audiotracks : Vector.<HLSAudioTrack> = new Vector.<HLSAudioTrack>();\n            audiotracks.push(new HLSAudioTrack('AAC ES', HLSAudioTrack.FROM_DEMUX, 0, true));\n            \/\/ report unique audio track. dont check return value as obviously the track will be selected\n            _callback_audioselect(audiotracks);\n            Log.debug(\"AAC: all tags extracted, callback demux\");\n            _callback_progress(audioTags, new Vector.<Tag>());\n            _callback_complete();\n        }\n\n        public function AAC(callback_audioselect : Function, callback_progress : Function, callback_complete : Function) : void {\n            _callback_audioselect = callback_audioselect;\n            _callback_progress = callback_progress;\n            _callback_complete = callback_complete;\n            _data = new ByteArray();\n        };\n\n        public static function probe(data : ByteArray) : Boolean {\n            var pos : Number = data.position;\n            var id3 : ID3 = new ID3(data);\n            \/\/ AAC should contain ID3 tag filled with a timestamp\n            if (id3.hasTimestamp) {\n                while (data.bytesAvailable > 1) {\n                    \/\/ Check for ADTS header\n                    var short : uint = data.readUnsignedShort();\n                    if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                        \/\/ rewind to sync word\n                        data.position -= 2;\n                        return true;\n                    } else {\n                        data.position--;\n                    }\n                }\n                data.position = pos;\n            }\n            return false;\n        }\n\n        \/** Get ADIF header from ADTS stream. **\/\n        public static function getADIF(adts : ByteArray, position : Number = 0) : ByteArray {\n            adts.position = position;\n            var short : uint;\n            \/\/ we need at least 6 bytes, 2 for sync word, 4 for frame length\n            while ((adts.bytesAvailable > 5) && (short != SYNCWORD) && (short != SYNCWORD_2) && (short != SYNCWORD_3)) {\n                short = adts.readUnsignedShort();\n            }\n\n            if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                var profile : uint = (adts.readByte() & 0xF0) >> 6;\n                \/\/ Correcting zero-index of ADIF and Flash playing only LC\/HE.\n                if (profile > 3) {\n                    profile = 5;\n                } else {\n                    profile = 2;\n                }\n                adts.position--;\n                var srate : uint = (adts.readByte() & 0x3C) >> 2;\n                adts.position--;\n                var channels : uint = (adts.readShort() & 0x01C0) >> 6;\n            } else {\n                throw new Error(\"Stream did not start with ADTS header.\");\n                return null;\n            }\n            \/\/ 5 bits profile + 4 bits samplerate + 4 bits channels.\n            var adif : ByteArray = new ByteArray();\n            adif.writeByte((profile << 3) + (srate >> 1));\n            adif.writeByte((srate << 7) + (channels << 3));\n            if (Log.LOG_DEBUG_ENABLED) {\n                Log.debug('AAC: ' + PROFILES[profile] + ', ' + RATES[srate] + ' Hz ' + channels + ' channel(s)');\n            }\n            \/\/ Reset position and return adif.\n            adts.position -= 4;\n            adif.position = 0;\n            return adif;\n        };\n\n        \/** Get a list with AAC frames from ADTS stream. **\/\n        public static function getFrames(adts : ByteArray, position : Number) : Vector.<AudioFrame> {\n            var frames : Vector.<AudioFrame> = new Vector.<AudioFrame>();\n            var frame_start : uint;\n            var frame_length : uint;\n            var id3 : ID3 = new ID3(adts);\n            position += id3.len;\n            \/\/ Get raw AAC frames from audio stream.\n            adts.position = position;\n            var samplerate : uint;\n            \/\/ we need at least 6 bytes, 2 for sync word, 4 for frame length\n            while (adts.bytesAvailable > 5) {\n                \/\/ Check for ADTS header\n                var short : uint = adts.readUnsignedShort();\n                if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                    \/\/ Store samplerate for offsetting timestamps.\n                    if (!samplerate) {\n                        samplerate = RATES[(adts.readByte() & 0x3C) >> 2];\n                        adts.position--;\n                    }\n                    \/\/ Store raw AAC preceding this header.\n                    if (frame_start) {\n                        frames.push(new AudioFrame(frame_start, frame_length, frame_length, samplerate));\n                    }\n                    if (short == SYNCWORD_3) {\n                        \/\/ ADTS header is 9 bytes.\n                        frame_length = ((adts.readUnsignedInt() & 0x0003FFE0) >> 5) - 9;\n                        frame_start = adts.position + 3;\n                        adts.position += frame_length + 3;\n                    } else {\n                        \/\/ ADTS header is 7 bytes.\n                        frame_length = ((adts.readUnsignedInt() & 0x0003FFE0) >> 5) - 7;\n                        frame_start = adts.position + 1;\n                        adts.position += frame_length + 1;\n                    }\n                } else {\n                    Log.debug(\"no ADTS header found, probing...\");\n                    adts.position--;\n                }\n            }\n            if (frame_start) {\n                \/\/ check if we have a complete frame available at the end, i.e. last found frame is fitting in this PES packet\n                var overflow : Number = frame_start + frame_length - adts.length;\n                if (overflow <= 0 ) {\n                    \/\/ no overflow, Write raw AAC after last header.\n                    frames.push(new AudioFrame(frame_start, frame_length, frame_length, samplerate));\n                } else {\n                    Log.debug2(\"ADTS overflow at the end of PES packet, missing \" + overflow + \" bytes to complete the ADTS frame\");\n                }\n            } else if (frames.length == 0) {\n                Log.warn(\"No ADTS headers found in this stream.\");\n            }\n            adts.position = position;\n            return frames;\n        };\n    }\n}","new_contents":"package org.mangui.HLS.muxing {\n    import org.mangui.HLS.HLSAudioTrack;\n\n    import flash.utils.ByteArray;\n\n    import org.mangui.HLS.utils.Log;\n\n    \/** Constants and utilities for the AAC audio format. **\/\n    public class AAC implements Demuxer {\n        \/** ADTS Syncword (111111111111), ID (MPEG4), layer (00) and protection_absent (1).**\/\n        private static const SYNCWORD : uint = 0xFFF1;\n        \/** ADTS Syncword with MPEG2 stream ID (used by e.g. Squeeze 7). **\/\n        private static const SYNCWORD_2 : uint = 0xFFF9;\n        \/** ADTS Syncword with MPEG2 stream ID (used by e.g. Envivio 4Caster). **\/\n        private static const SYNCWORD_3 : uint = 0xFFF8;\n        \/** ADTS\/ADIF sample rates index. **\/\n        private static const RATES : Array = [96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 7350];\n        \/** ADIF profile index (ADTS doesn't have Null). **\/\n        private static const PROFILES : Array = ['Null', 'Main', 'LC', 'SSR', 'LTP', 'SBR'];\n        \/** Byte data to be read **\/\n        private var _data : ByteArray;\n        \/* callback functions for audio selection, and parsing progress\/complete *\/\n        private var _callback_audioselect : Function;\n        private var _callback_progress : Function;\n        private var _callback_complete : Function;\n\n        \/** append new data *\/\n        public function append(data : ByteArray) : void {\n            _data.writeBytes(data);\n        }\n\n        \/** cancel demux operation *\/\n        public function cancel() : void {\n            _data = null;\n        }\n\n        public function notifycomplete() : void {\n            Log.debug(\"AAC: extracting AAC tags\");\n            var audioTags : Vector.<Tag> = new Vector.<Tag>();\n            \/* parse AAC, convert Elementary Streams to TAG *\/\n            _data.position = 0;\n            var id3 : ID3 = new ID3(_data);\n            \/\/ AAC should contain ID3 tag filled with a timestamp\n            var frames : Vector.<AudioFrame> = AAC.getFrames(_data, _data.position);\n            var adif : ByteArray = getADIF(_data, 0);\n            var adifTag : Tag = new Tag(Tag.AAC_HEADER, id3.timestamp, id3.timestamp, true);\n            adifTag.push(adif, 0, adif.length);\n            audioTags.push(adifTag);\n\n            var audioTag : Tag;\n            var stamp : Number;\n            var i : Number = 0;\n\n            while (i < frames.length) {\n                stamp = Math.round(id3.timestamp + i * 1024 * 1000 \/ frames[i].rate);\n                audioTag = new Tag(Tag.AAC_RAW, stamp, stamp, false);\n                if (i != frames.length - 1) {\n                    audioTag.push(_data, frames[i].start, frames[i].length);\n                } else {\n                    audioTag.push(_data, frames[i].start, _data.length - frames[i].start);\n                }\n                audioTags.push(audioTag);\n                i++;\n            }\n            var audiotracks : Vector.<HLSAudioTrack> = new Vector.<HLSAudioTrack>();\n            audiotracks.push(new HLSAudioTrack('AAC ES', HLSAudioTrack.FROM_DEMUX, 0, true));\n            \/\/ report unique audio track. dont check return value as obviously the track will be selected\n            _callback_audioselect(audiotracks);\n            Log.debug(\"AAC: all tags extracted, callback demux\");\n            _callback_progress(audioTags, new Vector.<Tag>());\n            _callback_complete();\n        }\n\n        public function AAC(callback_audioselect : Function, callback_progress : Function, callback_complete : Function) : void {\n            _callback_audioselect = callback_audioselect;\n            _callback_progress = callback_progress;\n            _callback_complete = callback_complete;\n            _data = new ByteArray();\n        };\n\n        public static function probe(data : ByteArray) : Boolean {\n            var pos : Number = data.position;\n            var id3 : ID3 = new ID3(data);\n            \/\/ AAC should contain ID3 tag filled with a timestamp\n            if (id3.hasTimestamp) {\n                while (data.bytesAvailable > 1) {\n                    \/\/ Check for ADTS header\n                    var short : uint = data.readUnsignedShort();\n                    if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                        \/\/ rewind to sync word\n                        data.position -= 2;\n                        return true;\n                    } else {\n                        data.position--;\n                    }\n                }\n                data.position = pos;\n            }\n            return false;\n        }\n\n        \/** Get ADIF header from ADTS stream. **\/\n        public static function getADIF(adts : ByteArray, position : Number = 0) : ByteArray {\n            adts.position = position;\n            var short : uint;\n            \/\/ we need at least 6 bytes, 2 for sync word, 4 for frame length\n            while ((adts.bytesAvailable > 5) && (short != SYNCWORD) && (short != SYNCWORD_2) && (short != SYNCWORD_3)) {\n                short = adts.readUnsignedShort();\n            }\n\n            if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                var profile : uint = (adts.readByte() & 0xF0) >> 6;\n                \/\/ Correcting zero-index of ADIF and Flash playing only LC\/HE.\n                if (profile > 3) {\n                    profile = 5;\n                } else {\n                    profile = 2;\n                }\n                adts.position--;\n                var srate : uint = (adts.readByte() & 0x3C) >> 2;\n                adts.position--;\n                var channels : uint = (adts.readShort() & 0x01C0) >> 6;\n            } else {\n                throw new Error(\"Stream did not start with ADTS header.\");\n            }\n            \/\/ 5 bits profile + 4 bits samplerate + 4 bits channels.\n            var adif : ByteArray = new ByteArray();\n            adif.writeByte((profile << 3) + (srate >> 1));\n            adif.writeByte((srate << 7) + (channels << 3));\n            if (Log.LOG_DEBUG_ENABLED) {\n                Log.debug('AAC: ' + PROFILES[profile] + ', ' + RATES[srate] + ' Hz ' + channels + ' channel(s)');\n            }\n            \/\/ Reset position and return adif.\n            adts.position -= 4;\n            adif.position = 0;\n            return adif;\n        };\n\n        \/** Get a list with AAC frames from ADTS stream. **\/\n        public static function getFrames(adts : ByteArray, position : Number) : Vector.<AudioFrame> {\n            var frames : Vector.<AudioFrame> = new Vector.<AudioFrame>();\n            var frame_start : uint;\n            var frame_length : uint;\n            var id3 : ID3 = new ID3(adts);\n            position += id3.len;\n            \/\/ Get raw AAC frames from audio stream.\n            adts.position = position;\n            var samplerate : uint;\n            \/\/ we need at least 6 bytes, 2 for sync word, 4 for frame length\n            while (adts.bytesAvailable > 5) {\n                \/\/ Check for ADTS header\n                var short : uint = adts.readUnsignedShort();\n                if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                    \/\/ Store samplerate for offsetting timestamps.\n                    if (!samplerate) {\n                        samplerate = RATES[(adts.readByte() & 0x3C) >> 2];\n                        adts.position--;\n                    }\n                    \/\/ Store raw AAC preceding this header.\n                    if (frame_start) {\n                        frames.push(new AudioFrame(frame_start, frame_length, frame_length, samplerate));\n                    }\n                    if (short == SYNCWORD_3) {\n                        \/\/ ADTS header is 9 bytes.\n                        frame_length = ((adts.readUnsignedInt() & 0x0003FFE0) >> 5) - 9;\n                        frame_start = adts.position + 3;\n                        adts.position += frame_length + 3;\n                    } else {\n                        \/\/ ADTS header is 7 bytes.\n                        frame_length = ((adts.readUnsignedInt() & 0x0003FFE0) >> 5) - 7;\n                        frame_start = adts.position + 1;\n                        adts.position += frame_length + 1;\n                    }\n                } else {\n                    Log.debug(\"no ADTS header found, probing...\");\n                    adts.position--;\n                }\n            }\n            if (frame_start) {\n                \/\/ check if we have a complete frame available at the end, i.e. last found frame is fitting in this PES packet\n                var overflow : Number = frame_start + frame_length - adts.length;\n                if (overflow <= 0 ) {\n                    \/\/ no overflow, Write raw AAC after last header.\n                    frames.push(new AudioFrame(frame_start, frame_length, frame_length, samplerate));\n                } else {\n                    Log.debug2(\"ADTS overflow at the end of PES packet, missing \" + overflow + \" bytes to complete the ADTS frame\");\n                }\n            } else if (frames.length == 0) {\n                Log.warn(\"No ADTS headers found in this stream.\");\n            }\n            adts.position = position;\n            return frames;\n        };\n    }\n}","subject":"remove useless return","message":"remove useless return\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"96bdaf9f1fd190db43db7c2c89e7e35a04be4622","old_file":"src\/as\/com\/threerings\/util\/ObjectMarshaller.as","new_file":"src\/as\/com\/threerings\/util\/ObjectMarshaller.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.net.registerClassAlias; \/\/ function import\nimport flash.net.ObjectEncoding;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\nimport flash.utils.Endian;\nimport flash.utils.IExternalizable;\n\nimport com.threerings.io.TypedArray;\n\n\/**\n * Utility methods for transforming flash objects into byte[].\n *\/\npublic class ObjectMarshaller\n{\n    \/**\n     * Encode the specified object as either a byte[] or a byte[][] (see below).\n     * The specific mechanism of encoding is not important,\n     * as long as decode returns a clone of the original object.\n     *\n     * No validation is done to verify that the object can be serialized.\n     *\n     * Currently, cycles in the object graph are preserved on the other end.\n     *\n     * @param encodeArrayElements if true and the obj is an Array, each element is\n     * encoded separately, returning a byte[][] instead of a byte[].\n     *\/\n    public static function encode (\n        obj :Object, encodeArrayElements :Boolean = false) :Object\n    {\n        if (obj == null) {\n            return null;\n        }\n        if (encodeArrayElements && obj is Array) {\n            var src :Array = (obj as Array);\n            var dest :TypedArray = TypedArray.create(ByteArray);\n            for (var ii :int = 0; ii < src.length; ii++) {\n                dest.push(encode(src[ii], false));\n            }\n            return dest;\n        }\n\n        var bytes :ByteArray = new ByteArray();\n        bytes.endian = Endian.BIG_ENDIAN;\n        bytes.objectEncoding = ObjectEncoding.AMF3;\n        \/\/ FIX, Because adobe is FUCKING IT UP as usual.\n        \/\/ It seems that with flash 10, they \"enhanced\" AMF3 encoding. That's great and all,\n        \/\/ except when we try to send this data back to a flash 9 player, which can't read it.\n        \/\/ Guess what, asshats? If you change the encoding spec, IT'S NOT THE SAME VERSION ANYMORE.\n        \/\/ Thanks for breaking all our code where we explicitly set AMF3, even though\n        \/\/ it's currently the default.\n        \/\/ TODO: find out what's doing it. I can't create a small test case- it seems to\n        \/\/ only booch inside Whirled. Even using the viewer seems to always work.\n        \/\/ I suspect it's a SecurityDomain\/ApplicationDomain thing that's doing it, but\n        \/\/ have tried correcting for or erasing those differences and I still have the problem.\n        \/\/ Sometime.\n        if (obj is Dictionary) {\n            var asArray :Array = [];\n            for (var key :* in obj) {\n                asArray.push(key);\n                asArray.push(obj[key]);\n            }\n            obj = asArray;\n            \/\/ then insert our special marker byte before writing this array\n            bytes.writeByte(DICTIONARY_MARKER);\n        }\n        bytes.writeObject(obj);\n        return bytes;\n    }\n\n    \/**\n     * Validate the value and encode it. Arrays are not broken-up.\n     * @param maxLength The maximum size of the data after encoding,\n     *                  or -1 if no size restriction.\n     *\/\n    public static function validateAndEncode (obj :Object, maxLength :int = -1) :ByteArray\n    {\n        validateValue(obj);\n\n        var data :ByteArray = encode(obj, false) as ByteArray;\n        if (maxLength >= 0 && data != null && data.length > maxLength) {\n            throw new ArgumentError(\"Cannot encode data of size \" + data.length + \" bytes. \" +\n                                    \"May be at most \" + maxLength + \" bytes.\");\n        }\n\n        return data;\n    }\n\n    \/**\n     * Decode the specified byte[] or byte[][] back into a flash Object.\n     *\/\n    public static function decode (encoded :Object) :Object\n    {\n        if (encoded == null) {\n            return null;\n        }\n        if (encoded is TypedArray) {\n            var src :TypedArray = (encoded as TypedArray);\n            var dest :Array = [];\n            for (var ii :int = 0; ii < src.length; ii++) {\n                dest.push(decode(src[ii] as ByteArray));\n            }\n            return dest;\n        }\n        var bytes :ByteArray = (encoded as ByteArray);\n\n        \/\/ Work around dictionary idiocy. Holy shit. See note in encode().\n        const isDict :Boolean = (bytes[0] === DICTIONARY_MARKER);\n        \/\/ re-set the position in case we're decoding the actual same byte\n        \/\/ array used to encode (and not a network reconstruction)\n        bytes.position = isDict ? 1 : 0;\n\n        bytes.endian = Endian.BIG_ENDIAN;\n        bytes.objectEncoding = ObjectEncoding.AMF3;\n        var decoded :Object = bytes.readObject();\n        if (isDict) {\n            var decodedArray :Array = decoded as Array;\n            var asDict :Dictionary = new Dictionary();\n            for (var jj :int = 0; jj < decodedArray.length; jj += 2) {\n                asDict[decodedArray[jj]] = decodedArray[jj + 1];\n            }\n            decoded = asDict;\n        }\n        return decoded;\n    }\n\n    \/**\n     * Validate that the value is kosher for encoding, or throw an ArgumentError if it's not.\n     *\/\n    public static function validateValue (value :Object) :void\n        \/\/ throws ArgumentError\n    {\n        var s :String = getValidationError(value);\n        if (s != null) {\n            throw new ArgumentError(s);\n        }\n    }\n\n    \/**\n     * Get the String reason why this value is not encodable, or null if no error.\n     *\/\n    public static function getValidationError (value :Object) :String\n    {\n        if (value == null) {\n            return null;\n\n        } else if (value is IExternalizable) {\n            return \"IExternalizable is not yet supported\";\n\n        } else if (value is Array) {\n            if (ClassUtil.getClassName(value) != \"Array\") {\n                \/\/ We can't allow arrays to be serialized as IExternalizables\n                \/\/ because we need to know element values (opaquely) on the\n                \/\/ server. Also, we don't allow other types because we wouldn't\n                \/\/ create the right class on the other side.\n                return \"Custom array subclasses are not supported\";\n            }\n            \/\/ then, continue on with the sub-properties check (below)\n\n        } else if (value is Dictionary) {\n            if (ClassUtil.getClassName(value) != \"flash.utils.Dictionary\") {\n                return \"Custom Dictionary subclasses are not supported\";\n            }\n            \/\/ check all the keys\n            for (var key :* in value) {\n                var se :String = getValidationError(key);\n                if (se != null) {\n                    return se;\n                }\n            }\n            \/\/ then, continue on with sub-property check (below)\n\n\n        } else {\n            var type :String = typeof(value);\n            if (type == \"number\" || type == \"string\" || type == \"boolean\" ) {\n                return null; \/\/ kosher!\n            }\n            if (-1 != VALID_CLASSES.indexOf(ClassUtil.getClassName(value))) {\n                return null; \/\/ kosher\n            }\n            if (!Util.isPlainObject(value)) {\n                return \"Non-simple properties may not be set.\";\n            }\n            \/\/ fall through and verify the plain object's sub-properties\n        }\n\n        \/\/ check sub-properties (of arrays and objects)\n        for each (var arrValue :Object in value) {\n            var s :String = getValidationError(arrValue);\n            if (s != null) {\n                return s;\n            }\n        }\n\n        return null; \/\/ it all checks out!\n    }\n\n    \/\/ hope and pray that they don't revamp amf3 again and start using this byte. Assholes.\n    public static const DICTIONARY_MARKER :int = 99;\n\n    \/**\n     * Our static initializer.\n     *\/\n    private static function staticInit () :void\n    {\n        registerClassAlias(\"P\", Point);\n        registerClassAlias(\"R\", Rectangle);\n        registerClassAlias(\"D\", Dictionary);\n    }\n    staticInit();\n\n    \/** Non-simple classes that we allow, as long as they are not subclassed. *\/\n    protected static const VALID_CLASSES :Array = [\n        \"flash.utils.ByteArray\", \"flash.geom.Point\", \"flash.geom.Rectangle\" ];\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.net.registerClassAlias; \/\/ function import\nimport flash.net.ObjectEncoding;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\nimport flash.utils.Endian;\nimport flash.utils.IExternalizable;\n\nimport com.threerings.io.TypedArray;\n\n\/**\n * Utility methods for transforming flash objects into byte[].\n *\/\npublic class ObjectMarshaller\n{\n    \/**\n     * Encode the specified object as either a byte[] or a byte[][] (see below).\n     * The specific mechanism of encoding is not important,\n     * as long as decode returns a clone of the original object.\n     *\n     * No validation is done to verify that the object can be serialized.\n     *\n     * Currently, cycles in the object graph are preserved on the other end.\n     *\n     * @param encodeArrayElements if true and the obj is an Array, each element is\n     * encoded separately, returning a byte[][] instead of a byte[].\n     *\/\n    public static function encode (\n        obj :Object, encodeArrayElements :Boolean = false) :Object\n    {\n        if (obj == null) {\n            return null;\n        }\n        if (encodeArrayElements && obj is Array) {\n            var src :Array = (obj as Array);\n            var dest :TypedArray = TypedArray.create(ByteArray);\n            for (var ii :int = 0; ii < src.length; ii++) {\n                dest.push(encode(src[ii], false));\n            }\n            return dest;\n        }\n\n        var bytes :ByteArray = new ByteArray();\n        bytes.endian = Endian.BIG_ENDIAN;\n        bytes.objectEncoding = ObjectEncoding.AMF3;\n        \/\/ FIX, Because adobe is FUCKING IT UP as usual.\n        \/\/ It seems that with flash 10, they \"enhanced\" AMF3 encoding. That's great and all,\n        \/\/ except when we try to send this data back to a flash 9 player, which can't read it.\n        \/\/ Guess what, asshats? If you change the encoding spec, IT'S NOT THE SAME VERSION ANYMORE.\n        \/\/ Thanks for breaking all our code where we explicitly set AMF3, even though\n        \/\/ it's currently the default.\n        \/\/ TODO: find out what's doing it. I can't create a small test case- it seems to\n        \/\/ only booch inside Whirled. Even using the viewer seems to always work.\n        \/\/ I suspect it's a SecurityDomain\/ApplicationDomain thing that's doing it, but\n        \/\/ have tried correcting for or erasing those differences and I still have the problem.\n        \/\/ Sometime.\n        if (obj is Dictionary) {\n            var asArray :Array = [];\n            for (var key :* in obj) {\n                asArray.push(key);\n                asArray.push(obj[key]);\n            }\n            obj = asArray;\n            \/\/ then insert our special marker byte before writing this array\n            bytes.writeByte(DICTIONARY_MARKER);\n        }\n        bytes.writeObject(obj);\n        return bytes;\n    }\n\n    \/**\n     * Validate the value and encode it. Arrays are not broken-up.\n     * @param maxLength The maximum size of the data after encoding,\n     *                  or -1 if no size restriction.\n     *\/\n    public static function validateAndEncode (obj :Object, maxLength :int = -1) :ByteArray\n    {\n        validateValue(obj);\n\n        var data :ByteArray = encode(obj, false) as ByteArray;\n        if (maxLength >= 0 && data != null && data.length > maxLength) {\n            throw new ArgumentError(\"Cannot encode data of size \" + data.length + \" bytes. \" +\n                                    \"May be at most \" + maxLength + \" bytes.\");\n        }\n\n        return data;\n    }\n\n    \/**\n     * Decode the specified byte[] or byte[][] back into a flash Object.\n     *\/\n    public static function decode (encoded :Object) :Object\n    {\n        if (encoded == null) {\n            return null;\n        }\n        if (encoded is TypedArray) {\n            var src :TypedArray = (encoded as TypedArray);\n            var dest :Array = [];\n            for (var ii :int = 0; ii < src.length; ii++) {\n                dest.push(decode(src[ii] as ByteArray));\n            }\n            return dest;\n        }\n        var bytes :ByteArray = (encoded as ByteArray);\n\n        \/\/ Work around dictionary idiocy. Holy shit. See note in encode().\n        const isDict :Boolean = (bytes[0] === DICTIONARY_MARKER);\n        \/\/ re-set the position in case we're decoding the actual same byte\n        \/\/ array used to encode (and not a network reconstruction)\n        bytes.position = isDict ? 1 : 0;\n\n        bytes.endian = Endian.BIG_ENDIAN;\n        bytes.objectEncoding = ObjectEncoding.AMF3;\n        var decoded :Object = bytes.readObject();\n        if (isDict) {\n            var decodedArray :Array = decoded as Array;\n            var asDict :Dictionary = new Dictionary();\n            for (var jj :int = 0; jj < decodedArray.length; jj += 2) {\n                asDict[decodedArray[jj]] = decodedArray[jj + 1];\n            }\n            decoded = asDict;\n        }\n        return decoded;\n    }\n\n    \/**\n     * Validate that the value is kosher for encoding, or throw an ArgumentError if it's not.\n     *\/\n    public static function validateValue (value :Object) :void\n        \/\/ throws ArgumentError\n    {\n        var s :String = getValidationError(value);\n        if (s != null) {\n            throw new ArgumentError(s);\n        }\n    }\n\n    \/**\n     * Get the String reason why this value is not encodable, or null if no error.\n     *\/\n    public static function getValidationError (value :Object) :String\n    {\n        if (value == null) {\n            return null;\n\n        } else if (value is IExternalizable) {\n            return \"IExternalizable is not yet supported\";\n\n        } else if (value is Array) {\n            if (ClassUtil.getClassName(value) != \"Array\") {\n                \/\/ We can't allow arrays to be serialized as IExternalizables\n                \/\/ because we need to know element values (opaquely) on the\n                \/\/ server. Also, we don't allow other types because we wouldn't\n                \/\/ create the right class on the other side.\n                return \"Custom array subclasses are not supported\";\n            }\n            \/\/ then, continue on with the sub-properties check (below)\n\n        } else if (value is Dictionary) {\n            if (ClassUtil.getClassName(value) != \"flash.utils.Dictionary\") {\n                return \"Custom Dictionary subclasses are not supported\";\n            }\n            \/\/ check all the keys\n            for (var key :* in value) {\n                var se :String = getValidationError(key);\n                if (se != null) {\n                    return se;\n                }\n            }\n            \/\/ then, continue on with sub-property check (below)\n\n        } else {\n            var type :String = typeof(value);\n            if (type == \"number\" || type == \"string\" || type == \"boolean\" || type == \"xml\") {\n                return null; \/\/ kosher!\n            }\n            if (-1 != VALID_CLASSES.indexOf(ClassUtil.getClassName(value))) {\n                return null; \/\/ kosher\n            }\n            if (!Util.isPlainObject(value)) {\n                return \"Non-simple properties may not be set.\";\n            }\n            \/\/ fall through and verify the plain object's sub-properties\n        }\n\n        \/\/ check sub-properties (of arrays and objects)\n        for each (var arrValue :Object in value) {\n            var s :String = getValidationError(arrValue);\n            if (s != null) {\n                return s;\n            }\n        }\n\n        return null; \/\/ it all checks out!\n    }\n\n    \/\/ hope and pray that they don't revamp amf3 again and start using this byte. Assholes.\n    public static const DICTIONARY_MARKER :int = 99;\n\n    \/**\n     * Our static initializer.\n     *\/\n    private static function staticInit () :void\n    {\n        registerClassAlias(\"P\", Point);\n        registerClassAlias(\"R\", Rectangle);\n        registerClassAlias(\"D\", Dictionary);\n    }\n    staticInit();\n\n    \/** Non-simple classes that we allow, as long as they are not subclassed. *\/\n    protected static const VALID_CLASSES :Array = [\n        \"flash.utils.ByteArray\", \"flash.geom.Point\", \"flash.geom.Rectangle\" ];\n}\n}\n","subject":"Allow XML to be encoded. Let's try it and see if it works. Let us know Nathan.","message":"Allow XML to be encoded.\nLet's try it and see if it works. Let us know Nathan.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5728 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"d42638af23bb2d4ed44f9e8b340955bdfca91a21","old_file":"src\/Player.as","new_file":"src\/Player.as","old_contents":"package {\n  import com.axis.audioclient.AxisTransmit;\n  import com.axis.ClientEvent;\n  import com.axis.ErrorManager;\n  import com.axis.http.url;\n  import com.axis.httpclient.HTTPClient;\n  import com.axis.IClient;\n  import com.axis.Logger;\n  import com.axis.mjpegclient.MJPEGClient;\n  import com.axis.rtmpclient.RTMPClient;\n  import com.axis.rtspclient.IRTSPHandle;\n  import com.axis.rtspclient.RTSPClient;\n  import com.axis.rtspclient.RTSPoverHTTPHandle;\n  import com.axis.rtspclient.RTSPoverTCPHandle;\n\n  import flash.display.LoaderInfo;\n  import flash.display.Sprite;\n  import flash.display.Stage;\n  import flash.display.StageAlign;\n  import flash.display.StageDisplayState;\n  import flash.display.StageScaleMode;\n  import flash.display.DisplayObject;\n  import flash.display.InteractiveObject;\n  import flash.events.Event;\n  import flash.events.MouseEvent;\n  import flash.external.ExternalInterface;\n  import flash.media.Microphone;\n  import flash.media.SoundMixer;\n  import flash.media.SoundTransform;\n  import flash.media.Video;\n  import flash.net.NetStream;\n  import flash.system.Security;\n  import mx.utils.StringUtil;\n\n  [SWF(frameRate=\"60\")]\n  [SWF(backgroundColor=\"#efefef\")]\n\n  public class Player extends Sprite {\n    [Embed(source = \"..\/VERSION\", mimeType = \"application\/octet-stream\")] private var Version:Class;\n\n    public static var locomoteID:String = null;\n\n    private static const EVENT_STREAM_STARTED:String  = \"streamStarted\";\n    private static const EVENT_STREAM_PAUSED:String  = \"streamPaused\";\n    private static const EVENT_STREAM_STOPPED:String  = \"streamStopped\";\n    private static const EVENT_STREAM_ENDED:String  = \"streamEnded\";\n    private static const EVENT_FULLSCREEN_ENTERED:String  = \"fullscreenEntered\";\n    private static const EVENT_FULLSCREEN_EXITED:String  = \"fullscreenExited\";\n    private static const EVENT_FRAME_READY:String  = \"frameReady\";\n\n    public static var config:Object = {\n      'buffer': 3,\n      'connectionTimeout': 10,\n      'scaleUp': false,\n      'allowFullscreen': true,\n      'debugLogger': false,\n      'frameByFrame': false\n    };\n\n    private var audioTransmit:AxisTransmit = new AxisTransmit();\n    private var meta:Object = {};\n    private var client:IClient;\n    private var urlParsed:Object;\n    private var savedSpeakerVolume:Number;\n    private var fullscreenAllowed:Boolean = true;\n    private var currentState:String = \"stopped\";\n    private var streamHasAudio:Boolean = false;\n    private var streamHasVideo:Boolean = false;\n    private var newPlaylistItem:Boolean = false;\n    private var startOptions:Object = null;\n\n    public function Player() {\n      var self:Player = this;\n\n      Security.allowDomain(\"*\");\n      Security.allowInsecureDomain(\"*\");\n\n      trace('Loaded Locomote, version ' + StringUtil.trim(new Version().toString()));\n\n      if (ExternalInterface.available) {\n          setupAPICallbacks();\n      } else {\n        trace(\"External interface is not available for this container.\");\n      }\n\n      \/* Set default speaker volume *\/\n      this.speakerVolume(50);\n\n      \/* Stage setup *\/\n      this.stage.align = StageAlign.TOP_LEFT;\n      this.stage.scaleMode = StageScaleMode.NO_SCALE;\n      addEventListener(Event.ADDED_TO_STAGE, onStageAdded);\n\n      \/* Fullscreen support setup *\/\n      this.stage.doubleClickEnabled = true;\n      this.stage.addEventListener(MouseEvent.DOUBLE_CLICK, fullscreen);\n      this.stage.addEventListener(Event.FULLSCREEN, function(event:Event):void {\n        (StageDisplayState.NORMAL === stage.displayState) ? callAPI(EVENT_FULLSCREEN_EXITED) : callAPI(EVENT_FULLSCREEN_ENTERED);\n      });\n      this.stage.addEventListener(Event.RESIZE, function(event:Event):void {\n        videoResize();\n      });\n\n      this.setConfig(Player.config);\n    }\n\n    \/**\n     * Registers the appropriate API functions with the container, so that\n     * they can be called, and triggers the apiReady event\n     * which tells the container that the Player is ready to receive API calls.\n     *\/\n    public function setupAPICallbacks():void {\n      ExternalInterface.marshallExceptions = true;\n\n      \/* Media player API *\/\n      ExternalInterface.addCallback(\"play\", play);\n      ExternalInterface.addCallback(\"pause\", pause);\n      ExternalInterface.addCallback(\"resume\", resume);\n      ExternalInterface.addCallback(\"stop\", stop);\n      ExternalInterface.addCallback(\"seek\", seek);\n      ExternalInterface.addCallback(\"playFrames\", playFrames);\n      ExternalInterface.addCallback(\"streamStatus\", streamStatus);\n      ExternalInterface.addCallback(\"playerStatus\", playerStatus);\n      ExternalInterface.addCallback(\"speakerVolume\", speakerVolume);\n      ExternalInterface.addCallback(\"muteSpeaker\", muteSpeaker);\n      ExternalInterface.addCallback(\"unmuteSpeaker\", unmuteSpeaker);\n      ExternalInterface.addCallback(\"microphoneVolume\", microphoneVolume);\n      ExternalInterface.addCallback(\"muteMicrophone\", muteMicrophone);\n      ExternalInterface.addCallback(\"unmuteMicrophone\", unmuteMicrophone);\n      ExternalInterface.addCallback(\"setConfig\", setConfig);\n\n      \/* Audio Transmission API *\/\n      ExternalInterface.addCallback(\"startAudioTransmit\", startAudioTransmit);\n      ExternalInterface.addCallback(\"stopAudioTransmit\", stopAudioTransmit);\n    }\n\n    public function fullscreen(event:MouseEvent):void {\n      if (config.allowFullscreen) {\n        this.stage.displayState = (StageDisplayState.NORMAL === stage.displayState) ?\n          StageDisplayState.FULL_SCREEN : StageDisplayState.NORMAL;\n      }\n    }\n\n    public function videoResize():void {\n      if (!this.client) {\n        return;\n      }\n\n      var stagewidth:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageWidth : stage.fullScreenWidth;\n      var stageheight:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageHeight : stage.fullScreenHeight;\n\n      var video:DisplayObject = this.client.getDisplayObject();\n\n      var scale:Number = ((stagewidth \/ meta.width) > (stageheight \/ meta.height)) ?\n        (stageheight \/ meta.height) : (stagewidth \/ meta.width);\n\n      video.width = meta.width;\n      video.height = meta.height;\n      if ((scale < 1.0) || (scale > 1.0 && true === config.scaleUp)) {\n        Logger.log('scaling video, scale:' + scale.toFixed(2) + ' (aspect ratio: ' +  (video.width \/ video.height).toFixed(2) + ')');\n        video.width = meta.width * scale;\n        video.height = meta.height * scale;\n      }\n\n      video.x = (stagewidth - video.width) \/ 2;\n      video.y = (stageheight - video.height) \/ 2;\n    }\n\n    public function setConfig(iconfig:Object):void {\n      if (iconfig.buffer !== undefined) {\n        if (this.client) {\n          if (false === this.client.setBuffer(config.buffer)) {\n            ErrorManager.dispatchError(830);\n          } else {\n            config.buffer = iconfig.buffer;\n          }\n        } else {\n            config.buffer = iconfig.buffer;\n        }\n      }\n\n      if (iconfig.frameByFrame !== undefined) {\n        if (this.client) {\n          if (false === this.client.setFrameByFrame(iconfig.frameByFrame)) {\n            ErrorManager.dispatchError(832);\n          } else {\n            config.frameByFrame = iconfig.frameByFrame;\n          }\n        } else {\n          config.frameByFrame = iconfig.frameByFrame;\n        }\n      }\n\n      if (iconfig.scaleUp !== undefined) {\n        var scaleUpChanged:Boolean = (config.scaleUp !== iconfig.scaleUp);\n        config.scaleUp = iconfig.scaleUp;\n        if (scaleUpChanged && this.client)\n          this.videoResize();\n      }\n\n      if (iconfig.allowFullscreen !== undefined) {\n        config.allowFullscreen = iconfig.allowFullscreen;\n\n        if (!config.allowFullscreen)\n          this.stage.displayState = StageDisplayState.NORMAL;\n      }\n\n      if (iconfig.debugLogger !== undefined) {\n        config.debugLogger = iconfig.debugLogger;\n      }\n\n      if (iconfig.connectionTimeout !== undefined) {\n        config.connectionTimeout = iconfig.connectionTimeout;\n      }\n    }\n\n    public function play(param:* = null, options:Object = null):void {\n      this.streamHasAudio = false;\n      this.streamHasVideo = false;\n\n      if (param is String) {\n        urlParsed = url.parse(String(param));\n      } else {\n        urlParsed = url.parse(param.url);\n        urlParsed.connect = param.url;\n        urlParsed.streamName = param.streamName;\n      }\n\n      this.newPlaylistItem = true;\n      this.startOptions = options;\n\n      if (client) {\n        \/* Stop the client, and 'onStopped' will start the new stream. *\/\n        client.stop();\n        return;\n      }\n\n      start();\n    }\n\n    private function start():void {\n      switch (urlParsed.protocol) {\n      case 'rtsph':\n        \/* RTSP over HTTP *\/\n        client = new RTSPClient(urlParsed, new RTSPoverHTTPHandle(urlParsed));\n        break;\n\n      case 'rtsp':\n        \/* RTSP over TCP *\/\n        client = new RTSPClient(urlParsed, new RTSPoverTCPHandle(urlParsed));\n        break;\n\n      case 'http':\n      case 'https':\n        \/* Progressive download over HTTP *\/\n        client = new HTTPClient(urlParsed);\n        break;\n\n      case 'httpm':\n        \/* Progressive mjpg download over HTTP (x-mixed-replace) *\/\n        client = new MJPEGClient(urlParsed);\n        break;\n\n      case 'rtmp':\n      case 'rtmps':\n      case 'rtmpt':\n        \/* RTMP *\/\n        client = new RTMPClient(urlParsed);\n        break;\n\n      default:\n        ErrorManager.dispatchError(811, [urlParsed.protocol])\n        return;\n      }\n        \n      addChild(this.client.getDisplayObject());\n\n      client.addEventListener(ClientEvent.STOPPED, onStopped);\n      client.addEventListener(ClientEvent.START_PLAY, onStartPlay);\n      client.addEventListener(ClientEvent.PAUSED, onPaused);\n      client.addEventListener(ClientEvent.ENDED, onEnded);\n      client.addEventListener(ClientEvent.META, onMeta);\n      client.addEventListener(ClientEvent.FRAME, onFrame);\n      client.start(this.startOptions);\n      this.newPlaylistItem = false;\n    }\n\n    public function seek(position:String):void {\n      if (!client ||\u00a0!client.seek(Number(position))) {\n        ErrorManager.dispatchError(828);\n      }\n    }\n\n    public function playFrames(timestamp:Number):void {\n      client && client.playFrames(timestamp);\n    }\n\n    public function pause():void {\n      try {\n        client.pause()\n      } catch (err:Error) {\n        ErrorManager.dispatchError(808);\n      }\n    }\n\n    public function resume():void {\n      if (!client ||\u00a0!client.resume()) {\n        ErrorManager.dispatchError(809);\n      }\n    }\n\n    public function stop():void {\n      if (!client || !client.stop()) {\n        ErrorManager.dispatchError(810);\n        return;\n      }\n\n      this.currentState = \"stopped\";\n      this.streamHasAudio = false;\n      this.streamHasVideo = false;\n    }\n\n    public function onMeta(event:ClientEvent):void {\n      this.meta = event.data;\n      this.videoResize();\n    }\n\n    public function streamStatus():Object {\n      if (this.currentState === 'playing') {\n        \/* This causes a crash in some situations *\/\n        \/\/this.streamHasAudio = (this.streamHasAudio || this.client.hasAudio());\n        this.streamHasVideo = (this.streamHasVideo || this.client.hasVideo());\n      }\n      var status:Object = {\n        'fps': (this.client) ? this.client.currentFPS() : null,\n        'resolution': (this.client) ? { width: meta.width, height: meta.height } : null,\n        'playbackSpeed': (this.client) ? 1.0 : null,\n        'protocol': (this.urlParsed) ? this.urlParsed.protocol : null,\n        'audio': (this.client) ? this.streamHasAudio : null,\n        'video': (this.client) ? this.streamHasVideo : null,\n        'state': this.currentState,\n        'streamURL': (this.urlParsed) ? this.urlParsed.full : null,\n        'duration': meta.duration ? meta.duration : null,\n        'currentTime': (this.client) ? this.client.getCurrentTime() : -1,\n        'bufferedTime': (this.client) ? this.client.bufferedTime() : -1\n      };\n\n      return status;\n    }\n\n    public function playerStatus():Object {\n      var mic:Microphone = Microphone.getMicrophone();\n\n      var status:Object = {\n        'version': StringUtil.trim(new Version().toString()),\n        'microphoneVolume': audioTransmit.microphoneVolume,\n        'speakerVolume': this.savedSpeakerVolume,\n        'microphoneMuted': (mic.gain === 0),\n        'speakerMuted': (flash.media.SoundMixer.soundTransform.volume === 0),\n        'fullscreen': (StageDisplayState.FULL_SCREEN === stage.displayState),\n        'buffer': (client === null) ? 0 : Player.config.buffer\n      };\n\n      return status;\n    }\n\n    public function speakerVolume(volume:Number):void {\n      this.savedSpeakerVolume = volume;\n      var transform:SoundTransform = new SoundTransform(volume \/ 100.0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function muteSpeaker():void {\n      var transform:SoundTransform = new SoundTransform(0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function unmuteSpeaker():void {\n      if (flash.media.SoundMixer.soundTransform.volume !== 0)\n        return;\n\n      var transform:SoundTransform = new SoundTransform(this.savedSpeakerVolume \/ 100.0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function microphoneVolume(volume:Number):void {\n      audioTransmit.microphoneVolume = volume;\n    }\n\n    public function muteMicrophone():void {\n      audioTransmit.muteMicrophone();\n    }\n\n    public function unmuteMicrophone():void {\n      audioTransmit.unmuteMicrophone();\n    }\n\n    public function startAudioTransmit(url:String = null, type:String = 'axis'):void {\n      if (type === 'axis') {\n        audioTransmit.start(url);\n      } else {\n        ErrorManager.dispatchError(812);\n      }\n    }\n\n    public function stopAudioTransmit():void {\n      audioTransmit.stop();\n    }\n\n    public function allowFullscreen(state:Boolean):void {\n      this.fullscreenAllowed = state;\n\n      if (!state)\n        this.stage.displayState = StageDisplayState.NORMAL;\n    }\n\n    private function onStageAdded(e:Event):void {\n      Player.locomoteID = LoaderInfo(this.root.loaderInfo).parameters.locomoteID.toString();\n      ExternalInterface.call(\"LocomoteMap['\" + Player.locomoteID + \"'].__swfReady\");\n    }\n\n    private function onStartPlay(event:ClientEvent):void {\n      this.currentState = \"playing\";\n      this.callAPI(EVENT_STREAM_STARTED);\n    }\n\n    private function onEnded(event:ClientEvent):void {\n      this.currentState = \"ended\";\n      this.callAPI(EVENT_STREAM_ENDED, event.data);\n    }\n\n    private function onPaused(event:ClientEvent):void {\n      this.currentState = \"paused\";\n      this.callAPI(EVENT_STREAM_PAUSED, event.data);\n    }\n\n    private function onStopped(event:ClientEvent):void {\n      this.removeChild(this.client.getDisplayObject());\n      this.client = null;\n      this.callAPI(EVENT_STREAM_STOPPED, event.data);\n\n      \/* If a new `play` has been queued, fire it *\/\n      if (this.newPlaylistItem) {\n        start();\n      }\n    }\n\n    private function onFrame(event:ClientEvent):void {\n      this.callAPI(EVENT_FRAME_READY, { timestamp: event.data });\n    }\n\n    private function callAPI(eventName:String, data:Object = null):void {\n      var functionName:String = \"LocomoteMap['\" + Player.locomoteID + \"'].__playerEvent\";\n      if (data) {\n        ExternalInterface.call(functionName, eventName, data);\n      } else {\n        ExternalInterface.call(functionName, eventName);\n      }\n    }\n  }\n}\n","new_contents":"package {\n  import com.axis.audioclient.AxisTransmit;\n  import com.axis.ClientEvent;\n  import com.axis.ErrorManager;\n  import com.axis.http.url;\n  import com.axis.httpclient.HTTPClient;\n  import com.axis.IClient;\n  import com.axis.Logger;\n  import com.axis.mjpegclient.MJPEGClient;\n  import com.axis.rtmpclient.RTMPClient;\n  import com.axis.rtspclient.IRTSPHandle;\n  import com.axis.rtspclient.RTSPClient;\n  import com.axis.rtspclient.RTSPoverHTTPHandle;\n  import com.axis.rtspclient.RTSPoverTCPHandle;\n\n  import flash.display.LoaderInfo;\n  import flash.display.Sprite;\n  import flash.display.Stage;\n  import flash.display.StageAlign;\n  import flash.display.StageDisplayState;\n  import flash.display.StageScaleMode;\n  import flash.display.DisplayObject;\n  import flash.display.InteractiveObject;\n  import flash.events.Event;\n  import flash.events.MouseEvent;\n  import flash.external.ExternalInterface;\n  import flash.media.Microphone;\n  import flash.media.SoundMixer;\n  import flash.media.SoundTransform;\n  import flash.media.Video;\n  import flash.net.NetStream;\n  import flash.system.Security;\n  import mx.utils.StringUtil;\n\n  [SWF(frameRate=\"60\")]\n  [SWF(backgroundColor=\"#efefef\")]\n\n  public class Player extends Sprite {\n    [Embed(source = \"..\/VERSION\", mimeType = \"application\/octet-stream\")] private var Version:Class;\n\n    public static var locomoteID:String = null;\n\n    private static const EVENT_STREAM_STARTED:String  = \"streamStarted\";\n    private static const EVENT_STREAM_PAUSED:String  = \"streamPaused\";\n    private static const EVENT_STREAM_STOPPED:String  = \"streamStopped\";\n    private static const EVENT_STREAM_ENDED:String  = \"streamEnded\";\n    private static const EVENT_FULLSCREEN_ENTERED:String  = \"fullscreenEntered\";\n    private static const EVENT_FULLSCREEN_EXITED:String  = \"fullscreenExited\";\n    private static const EVENT_FRAME_READY:String  = \"frameReady\";\n\n    public static var config:Object = {\n      'buffer': 3,\n      'connectionTimeout': 10,\n      'scaleUp': false,\n      'allowFullscreen': true,\n      'debugLogger': false,\n      'frameByFrame': false\n    };\n\n    private var audioTransmit:AxisTransmit = new AxisTransmit();\n    private var meta:Object = {};\n    private var client:IClient;\n    private var urlParsed:Object;\n    private var savedSpeakerVolume:Number;\n    private var fullscreenAllowed:Boolean = true;\n    private var currentState:String = \"stopped\";\n    private var streamHasAudio:Boolean = false;\n    private var streamHasVideo:Boolean = false;\n    private var newPlaylistItem:Boolean = false;\n    private var startOptions:Object = null;\n\n    public function Player() {\n      var self:Player = this;\n\n      Security.allowDomain(\"*\");\n      Security.allowInsecureDomain(\"*\");\n\n      trace('Loaded Locomote, version ' + StringUtil.trim(new Version().toString()));\n\n      if (ExternalInterface.available) {\n          setupAPICallbacks();\n      } else {\n        trace(\"External interface is not available for this container.\");\n      }\n\n      \/* Set default speaker volume *\/\n      this.speakerVolume(50);\n\n      \/* Stage setup *\/\n      this.stage.align = StageAlign.TOP_LEFT;\n      this.stage.scaleMode = StageScaleMode.NO_SCALE;\n      addEventListener(Event.ADDED_TO_STAGE, onStageAdded);\n\n      \/* Fullscreen support setup *\/\n      this.stage.doubleClickEnabled = true;\n      this.stage.addEventListener(MouseEvent.DOUBLE_CLICK, fullscreen);\n      this.stage.addEventListener(Event.FULLSCREEN, function(event:Event):void {\n        (StageDisplayState.NORMAL === stage.displayState) ? callAPI(EVENT_FULLSCREEN_EXITED) : callAPI(EVENT_FULLSCREEN_ENTERED);\n      });\n      this.stage.addEventListener(Event.RESIZE, function(event:Event):void {\n        videoResize();\n      });\n\n      this.setConfig(Player.config);\n    }\n\n    \/**\n     * Registers the appropriate API functions with the container, so that\n     * they can be called, and triggers the apiReady event\n     * which tells the container that the Player is ready to receive API calls.\n     *\/\n    public function setupAPICallbacks():void {\n      ExternalInterface.marshallExceptions = true;\n\n      \/* Media player API *\/\n      ExternalInterface.addCallback(\"play\", play);\n      ExternalInterface.addCallback(\"pause\", pause);\n      ExternalInterface.addCallback(\"resume\", resume);\n      ExternalInterface.addCallback(\"stop\", stop);\n      ExternalInterface.addCallback(\"seek\", seek);\n      ExternalInterface.addCallback(\"playFrames\", playFrames);\n      ExternalInterface.addCallback(\"streamStatus\", streamStatus);\n      ExternalInterface.addCallback(\"playerStatus\", playerStatus);\n      ExternalInterface.addCallback(\"speakerVolume\", speakerVolume);\n      ExternalInterface.addCallback(\"muteSpeaker\", muteSpeaker);\n      ExternalInterface.addCallback(\"unmuteSpeaker\", unmuteSpeaker);\n      ExternalInterface.addCallback(\"microphoneVolume\", microphoneVolume);\n      ExternalInterface.addCallback(\"muteMicrophone\", muteMicrophone);\n      ExternalInterface.addCallback(\"unmuteMicrophone\", unmuteMicrophone);\n      ExternalInterface.addCallback(\"setConfig\", setConfig);\n\n      \/* Audio Transmission API *\/\n      ExternalInterface.addCallback(\"startAudioTransmit\", startAudioTransmit);\n      ExternalInterface.addCallback(\"stopAudioTransmit\", stopAudioTransmit);\n    }\n\n    public function fullscreen(event:MouseEvent):void {\n      if (config.allowFullscreen) {\n        this.stage.displayState = (StageDisplayState.NORMAL === stage.displayState) ?\n          StageDisplayState.FULL_SCREEN : StageDisplayState.NORMAL;\n      }\n    }\n\n    public function videoResize():void {\n      if (!this.client) {\n        return;\n      }\n\n      var stagewidth:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageWidth : stage.fullScreenWidth;\n      var stageheight:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageHeight : stage.fullScreenHeight;\n\n      var video:DisplayObject = this.client.getDisplayObject();\n\n      var scale:Number = ((stagewidth \/ meta.width) > (stageheight \/ meta.height)) ?\n        (stageheight \/ meta.height) : (stagewidth \/ meta.width);\n\n      video.width = meta.width;\n      video.height = meta.height;\n      if ((scale < 1.0) || (scale > 1.0 && true === config.scaleUp)) {\n        Logger.log('scaling video, scale:' + scale.toFixed(2) + ' (aspect ratio: ' +  (video.width \/ video.height).toFixed(2) + ')');\n        video.width = meta.width * scale;\n        video.height = meta.height * scale;\n      }\n\n      video.x = (stagewidth - video.width) \/ 2;\n      video.y = (stageheight - video.height) \/ 2;\n    }\n\n    public function setConfig(iconfig:Object):void {\n      if (iconfig.buffer !== undefined) {\n        if (this.client) {\n          if (false === this.client.setBuffer(config.buffer)) {\n            ErrorManager.dispatchError(830);\n          } else {\n            config.buffer = iconfig.buffer;\n          }\n        } else {\n            config.buffer = iconfig.buffer;\n        }\n      }\n\n      if (iconfig.frameByFrame !== undefined) {\n        if (this.client) {\n          if (false === this.client.setFrameByFrame(iconfig.frameByFrame)) {\n            ErrorManager.dispatchError(832);\n          } else {\n            config.frameByFrame = iconfig.frameByFrame;\n          }\n        } else {\n          config.frameByFrame = iconfig.frameByFrame;\n        }\n      }\n\n      if (iconfig.scaleUp !== undefined) {\n        var scaleUpChanged:Boolean = (config.scaleUp !== iconfig.scaleUp);\n        config.scaleUp = iconfig.scaleUp;\n        if (scaleUpChanged && this.client)\n          this.videoResize();\n      }\n\n      if (iconfig.allowFullscreen !== undefined) {\n        config.allowFullscreen = iconfig.allowFullscreen;\n\n        if (!config.allowFullscreen)\n          this.stage.displayState = StageDisplayState.NORMAL;\n      }\n\n      if (iconfig.debugLogger !== undefined) {\n        config.debugLogger = iconfig.debugLogger;\n      }\n\n      if (iconfig.connectionTimeout !== undefined) {\n        config.connectionTimeout = iconfig.connectionTimeout;\n      }\n    }\n\n    public function play(param:* = null, options:Object = null):void {\n      this.streamHasAudio = false;\n      this.streamHasVideo = false;\n\n      if (param is String) {\n        urlParsed = url.parse(String(param));\n      } else {\n        urlParsed = url.parse(param.url);\n        urlParsed.connect = param.url;\n        urlParsed.streamName = param.streamName;\n      }\n\n      this.newPlaylistItem = true;\n      this.startOptions = options;\n\n      if (client) {\n        \/* Stop the client, and 'onStopped' will start the new stream. *\/\n        client.stop();\n        return;\n      }\n\n      start();\n    }\n\n    private function start():void {\n      switch (urlParsed.protocol) {\n      case 'rtsph':\n        \/* RTSP over HTTP *\/\n        client = new RTSPClient(urlParsed, new RTSPoverHTTPHandle(urlParsed));\n        break;\n\n      case 'rtsp':\n        \/* RTSP over TCP *\/\n        client = new RTSPClient(urlParsed, new RTSPoverTCPHandle(urlParsed));\n        break;\n\n      case 'http':\n      case 'https':\n        \/* Progressive download over HTTP *\/\n        client = new HTTPClient(urlParsed);\n        break;\n\n      case 'httpm':\n        \/* Progressive mjpg download over HTTP (x-mixed-replace) *\/\n        client = new MJPEGClient(urlParsed);\n        break;\n\n      case 'rtmp':\n      case 'rtmps':\n      case 'rtmpt':\n        \/* RTMP *\/\n        client = new RTMPClient(urlParsed);\n        break;\n\n      default:\n        ErrorManager.dispatchError(811, [urlParsed.protocol])\n        return;\n      }\n        \n      addChild(this.client.getDisplayObject());\n\n      client.addEventListener(ClientEvent.STOPPED, onStopped);\n      client.addEventListener(ClientEvent.START_PLAY, onStartPlay);\n      client.addEventListener(ClientEvent.PAUSED, onPaused);\n      client.addEventListener(ClientEvent.ENDED, onEnded);\n      client.addEventListener(ClientEvent.META, onMeta);\n      client.addEventListener(ClientEvent.FRAME, onFrame);\n      client.start(this.startOptions);\n      this.newPlaylistItem = false;\n    }\n\n    public function seek(position:String):void {\n      if (!client ||\u00a0!client.seek(Number(position))) {\n        ErrorManager.dispatchError(828);\n      }\n    }\n\n    public function playFrames(timestamp:Number):void {\n      client && client.playFrames(timestamp);\n    }\n\n    public function pause():void {\n      try {\n        client.pause()\n      } catch (err:Error) {\n        ErrorManager.dispatchError(808);\n      }\n    }\n\n    public function resume():void {\n      if (!client ||\u00a0!client.resume()) {\n        ErrorManager.dispatchError(809);\n      }\n    }\n\n    public function stop():void {\n      if (!client || !client.stop()) {\n        ErrorManager.dispatchError(810);\n        return;\n      }\n\n      this.currentState = \"stopped\";\n      this.streamHasAudio = false;\n      this.streamHasVideo = false;\n    }\n\n    public function onMeta(event:ClientEvent):void {\n      this.meta = event.data;\n      this.videoResize();\n    }\n\n    public function streamStatus():Object {\n      if (this.currentState === 'playing') {\n        \/* This causes a crash in some situations *\/\n        \/\/this.streamHasAudio = (this.streamHasAudio || this.client.hasAudio());\n        this.streamHasVideo = (this.streamHasVideo || this.client.hasVideo());\n      }\n      var status:Object = {\n        'fps': (this.client) ? this.client.currentFPS() : null,\n        'resolution': (this.client) ? { width: meta.width, height: meta.height } : null,\n        'playbackSpeed': (this.client) ? 1.0 : null,\n        'protocol': (this.urlParsed) ? this.urlParsed.protocol : null,\n        'audio': (this.client) ? this.streamHasAudio : null,\n        'video': (this.client) ? this.streamHasVideo : null,\n        'state': this.currentState,\n        'streamURL': (this.urlParsed) ? this.urlParsed.full : null,\n        'duration': meta.duration ? meta.duration : null,\n        'currentTime': (this.client) ? this.client.getCurrentTime() : -1,\n        'bufferedTime': (this.client) ? this.client.bufferedTime() : -1\n      };\n\n      return status;\n    }\n\n    public function playerStatus():Object {\n      var mic:Microphone = Microphone.getMicrophone();\n\n      var status:Object = {\n        'version': StringUtil.trim(new Version().toString()),\n        'microphoneVolume': audioTransmit.microphoneVolume,\n        'speakerVolume': this.savedSpeakerVolume,\n        'microphoneMuted': (mic.gain === 0),\n        'speakerMuted': (flash.media.SoundMixer.soundTransform.volume === 0),\n        'fullscreen': (StageDisplayState.FULL_SCREEN === stage.displayState),\n        'buffer': (client === null) ? 0 : Player.config.buffer\n      };\n\n      return status;\n    }\n\n    public function speakerVolume(volume:Number):void {\n      this.savedSpeakerVolume = volume;\n      var transform:SoundTransform = new SoundTransform(volume \/ 100.0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function muteSpeaker():void {\n      var transform:SoundTransform = new SoundTransform(0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function unmuteSpeaker():void {\n      if (flash.media.SoundMixer.soundTransform.volume !== 0)\n        return;\n\n      var transform:SoundTransform = new SoundTransform(this.savedSpeakerVolume \/ 100.0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function microphoneVolume(volume:Number):void {\n      audioTransmit.microphoneVolume = volume;\n    }\n\n    public function muteMicrophone():void {\n      audioTransmit.muteMicrophone();\n    }\n\n    public function unmuteMicrophone():void {\n      audioTransmit.unmuteMicrophone();\n    }\n\n    public function startAudioTransmit(url:String = null, type:String = 'axis'):void {\n      if (type === 'axis') {\n        audioTransmit.start(url);\n      } else {\n        ErrorManager.dispatchError(812);\n      }\n    }\n\n    public function stopAudioTransmit():void {\n      audioTransmit.stop();\n    }\n\n    public function allowFullscreen(state:Boolean):void {\n      this.fullscreenAllowed = state;\n\n      if (!state)\n        this.stage.displayState = StageDisplayState.NORMAL;\n    }\n\n    private function onStageAdded(e:Event):void {\n      Player.locomoteID = LoaderInfo(this.root.loaderInfo).parameters.locomoteID.toString();\n      ExternalInterface.call(\"LocomoteMap['\" + Player.locomoteID + \"'].__swfReady\");\n    }\n\n    private function onStartPlay(event:ClientEvent):void {\n      this.currentState = \"playing\";\n      this.callAPI(EVENT_STREAM_STARTED);\n    }\n\n    private function onEnded(event:ClientEvent):void {\n      this.currentState = \"ended\";\n      this.callAPI(EVENT_STREAM_ENDED, event.data);\n    }\n\n    private function onPaused(event:ClientEvent):void {\n      this.currentState = \"paused\";\n      this.callAPI(EVENT_STREAM_PAUSED, event.data);\n    }\n\n    private function onStopped(event:ClientEvent):void {\n      this.removeChild(this.client.getDisplayObject());\n      this.client.removeEventListener(ClientEvent.STOPPED, onStopped);\n      this.client.removeEventListener(ClientEvent.START_PLAY, onStartPlay);\n      this.client.removeEventListener(ClientEvent.PAUSED, onPaused);\n      this.client.removeEventListener(ClientEvent.ENDED, onEnded);\n      this.client.removeEventListener(ClientEvent.META, onMeta);\n      this.client.removeEventListener(ClientEvent.FRAME, onFrame);\n      this.client = null;\n      this.callAPI(EVENT_STREAM_STOPPED, event.data);\n\n      \/* If a new `play` has been queued, fire it *\/\n      if (this.newPlaylistItem) {\n        start();\n      }\n    }\n\n    private function onFrame(event:ClientEvent):void {\n      this.callAPI(EVENT_FRAME_READY, { timestamp: event.data });\n    }\n\n    private function callAPI(eventName:String, data:Object = null):void {\n      var functionName:String = \"LocomoteMap['\" + Player.locomoteID + \"'].__playerEvent\";\n      if (data) {\n        ExternalInterface.call(functionName, eventName, data);\n      } else {\n        ExternalInterface.call(functionName, eventName);\n      }\n    }\n  }\n}\n","subject":"Handle multiple stop events from client.","message":"Handle multiple stop events from client.\n\nHandled by removing eventListeners, i.e. not handled.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"AxisCommunications\/locomote-video-player,gaetancollaud\/locomote-video-player"}
{"commit":"3e945196e2217379573042af68e11ef9896852bf","old_file":"src\/Testing\/Test.as","new_file":"src\/Testing\/Test.as","old_contents":"package Testing {\n\timport flash.utils.Dictionary;\n\timport Modules.Module;\n\timport org.flixel.FlxG;\n\timport Testing.Abstractions.InstructionAbstraction;\n\timport Testing.Abstractions.SaveAbstraction;\n\timport Testing.Abstractions.SetAbstraction;\n\timport Testing.Instructions.Instruction;\n\timport Values.BooleanValue;\n\timport Testing.Types.InstructionType;\n\timport Values.Value;\n\t\/**\n\t * ...\n\t * @author Nicholas \"PleasingFungus\" Feinberg\n\t *\/\n\tpublic class Test {\n\t\t\n\t\tpublic var seed:Number;\n\t\tpublic var memAddressToSet:int;\n\t\tpublic var memValueToSet:int\n\t\tpublic var instructions:Vector.<Instruction>;\n\t\t\n\t\tpublic function Test(seed:Number = NaN) {\n\t\t\tif (isNaN(seed))\n\t\t\t\tseed = FlxG.random();\n\t\t\tFlxG.globalSeed = this.seed = seed;\n\t\t\t\n\t\t\tmemAddressToSet = C.randomRange(0, U.MAX_INT - U.MIN_INT);\n\t\t\tmemValueToSet = C.randomRange(U.MIN_INT, U.MAX_INT);\n\t\t\tvar values:Vector.<int> = C.buildIntVector(memAddressToSet, memValueToSet);\n\t\t\t\n\t\t\tvar abstractions:Vector.<InstructionAbstraction> = new Vector.<InstructionAbstraction>;\n\t\t\tabstractions.push(new SaveAbstraction( -1, memValueToSet, memAddressToSet));\n\t\t\t\n\t\t\tvar minInstructions:int = 10;\n\t\t\t\n\t\t\tfor (var depth:int = 0; abstractions.length + values.length < minInstructions; depth++)\n\t\t\t\tgenAbstractions(abstractions, values, depth);\n\t\t\t\n\t\t\tgenInitializationAbstractions(abstractions, values, depth);\n\t\t\t\n\t\t\tvar orderedAbstractions:Vector.<InstructionAbstraction> = new Vector.<InstructionAbstraction>;\n\t\t\twhile (abstractions.length)\n\t\t\t\torderedAbstractions.push(abstractions.pop());\n\t\t\t\n\t\t\tlog(\"\\n\\nSEED: \" + seed);\n\t\t\tlog(\"PROGRAM START\");\n\t\t\tfor (var i:int = 0; i < orderedAbstractions.length; i++)\n\t\t\t\tlog(i + \": \" + orderedAbstractions[i]);\n\t\t\tlog(\"PROGRAM END\\n\\n\");\n\t\t\t\n\t\t\tvar virtualRegisters:Vector.<int> = new Vector.<int>;\n\t\t\tinstructions = new Vector.<Instruction>;\n\t\t\tfor (var line:int = 0; line < orderedAbstractions.length; line++) {\n\t\t\t\tvar abstraction:InstructionAbstraction = orderedAbstractions[line];\n\t\t\t\tlog(line, abstraction);\n\t\t\t\tinstructions.push(genInstruction(line, abstraction, virtualRegisters, orderedAbstractions));\n\t\t\t\tlog(\"Virtual registers: \" + virtualRegisters);\n\t\t\t}\n\t\t\t\n\t\t\tinstructions = postProcess(instructions);\n\t\t\t\n\t\t\t\/\/TODO: scramble registers\n\t\t\t\n\t\t\tlog(\"\\n\\nSEED: \" + seed);\n\t\t\tlog(\"PROGRAM START\");\n\t\t\tfor (i = 0; i < instructions.length; i++)\n\t\t\t\tlog(i + \": \" + instructions[i]);\n\t\t\tlog(\"PROGRAM END\\n\\n\");\n\t\t\t\n\t\t\tvar regCount:int = 8;\n\t\t\tvar memory:Dictionary = new Dictionary;\n\t\t\tvar registers:Dictionary = new Dictionary;\n\t\t\texecuteInEnvironment(memory, registers, instructions);\n\t\t\t\n\t\t\tvar mem:String = \"Memory: \";\n\t\t\tfor (var memAddrStr:String in memory)\n\t\t\t\tmem += memAddrStr + \":\" + memory[memAddrStr] + \", \";\n\t\t\tlog(mem);\n\t\t\tif (memory[memAddressToSet+\"\"] != memValueToSet)\n\t\t\t\tthrow new Error(\"Memory at \" + memAddressToSet + \" is \" + memory[memAddressToSet+\"\"] + \" at end of run, not \" + memValueToSet + \" as expected!\");\n\t\t\telse\n\t\t\t\tlog(\"Mem test success\");\n\t\t}\n\t\t\n\t\tprotected function postProcess(instructions:Vector.<Instruction>):Vector.<Instruction> {\n\t\t\treturn instructions;\n\t\t}\n\t\t\n\t\tprotected function executeInEnvironment(memory:Dictionary, registers:Dictionary, instructions:Vector.<Instruction>):void {\n\t\t\tfor (var line:int = 0; line < instructions.length; line ++) {\n\t\t\t\tvar instruction:Instruction = instructions[line];\n\t\t\t\tvar jump:int = instruction.execute(memory, registers);\n\t\t\t\tif (jump != C.INT_NULL)\n\t\t\t\t\tline = jump;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function genAbstractions(abstractions:Vector.<InstructionAbstraction>, values:Vector.<int>, depth:int):void {\n\t\t\tlog(\"Instructions: \" + abstractions);\n\t\t\tlog(\"Values: \" + values);\n\t\t\t\n\t\t\twhile (values.length)\n\t\t\t\tabstractions.push(genAbstraction(values.pop(), depth, getArgs(abstractions, depth)));\n\t\t\t\n\t\t\tfor each (var abstraction:InstructionAbstraction in abstractions)\n\t\t\t\tif (abstraction.depth == depth)\n\t\t\t\t\tfor each (var arg:int in abstraction.args)\n\t\t\t\t\t\tif (values.indexOf(arg) == -1)\n\t\t\t\t\t\t\tvalues.push(arg);\n\t\t}\n\t\t\n\t\tprotected function genAbstraction(value:int, depth:int, args:Vector.<int>):InstructionAbstraction {\n\t\t\tvar type:InstructionType;\n\t\t\tvar abstraction:InstructionAbstraction;\n\t\t\tvar arg:int;\n\t\t\t\n\t\t\tlog(\"Attempting to produce \" +value);\n\t\t\tlog(\"Args: \" + args);\n\t\t\tvar fullReuseInstrs:Vector.<InstructionType> = new Vector.<InstructionType>;\n\t\t\tfor each (type in InstructionType.TYPES)\n\t\t\t\tif (type.can_produce_with(value, args))\n\t\t\t\t\tfullReuseInstrs.push(type);\n\t\t\tif (fullReuseInstrs.length) {\n\t\t\t\tlog(\"Full re-use instrs: \" + fullReuseInstrs);\n\t\t\t\tabstraction = randomTypeChoice(fullReuseInstrs).produce_with(value, depth, args);\n\t\t\t\tlog(\"Added \" + abstraction + \" with full re-use\");\n\t\t\t\treturn abstraction;\n\t\t\t}\n\t\t\tlog(\"No full re-use instrs\")\n\t\t\t\n\t\t\tvar partialReuseInstrs:Vector.<InstructionType> = new Vector.<InstructionType>;\n\t\t\tfor each (type in InstructionType.TYPES)\n\t\t\t\tif (type.can_produce_with_one_of(value, args))\n\t\t\t\t\tpartialReuseInstrs.push(type);\n\t\t\tif (partialReuseInstrs.length) {\n\t\t\t\tlog(\"Partial re-use instrs: \" + partialReuseInstrs);\n\t\t\t\t\n\t\t\t\ttype = randomTypeChoice(partialReuseInstrs);\n\t\t\t\tvar validArgs:Vector.<int> = new Vector.<int>;\n\t\t\t\tfor each (arg in args)\n\t\t\t\t\tif (type.can_produce_with_one(value, arg))\n\t\t\t\t\t\tvalidArgs.push(arg);\n\t\t\t\tlog(\"Valid args for \" + type.name + \": \" + validArgs);\n\t\t\t\t\n\t\t\t\targ = C.randomIntChoice(validArgs);\n\t\t\t\tabstraction = type.produce_with_one(value, depth, arg);\n\t\t\t\tlog(\"Added \" + abstraction + \", re-using \" + arg);\n\t\t\t\treturn abstraction;\n\t\t\t}\n\t\t\tlog(\"No partial re-use instrs\")\n\t\t\t\n\t\t\ttype = C.randomChoice(InstructionType.TYPES);\n\t\t\tabstraction = type.produce_unrestrained(value, depth);\n\t\t\tlog(\"Added \" + abstraction);\n\t\t\treturn abstraction;\n\t\t}\n\t\t\n\t\tprotected function genInitializationAbstractions(abstractions:Vector.<InstructionAbstraction>, values:Vector.<int>, depth:int):void {\n\t\t\tfor each (var value:int in values)\n\t\t\t\tabstractions.push(new SetAbstraction(depth, value));\n\t\t}\n\t\t\n\t\tprotected function genInstruction(line:int, abstraction:InstructionAbstraction, virtualRegisters:Vector.<int>,\n\t\t\t\t\t\t\t\t\t\t   abstractions:Vector.<InstructionAbstraction>):Instruction {\n\t\t\tvar registers:Vector.<int> = new Vector.<int>;\n\t\t\tfor each (var arg:int in abstraction.args)\n\t\t\t\tregisters.push(virtualRegisters.indexOf(arg));\n\t\t\t\n\t\t\tif (abstraction.value != C.INT_NULL) {\n\t\t\t\tvar destination:int = findRegisterFor(abstraction.depth, line, abstraction.value, virtualRegisters, abstractions);\n\t\t\t\tvar noop:Boolean = destination < virtualRegisters.length && virtualRegisters[destination] == abstraction.value;\n\t\t\t\tregisters.splice(0, 0, destination);\n\t\t\t\tif (destination < virtualRegisters.length)\n\t\t\t\t\tvirtualRegisters[destination] = abstraction.value;\n\t\t\t\telse\n\t\t\t\t\tvirtualRegisters.push(abstraction.value);\n\t\t\t}\n\t\t\t\n\t\t\tvar instructionClass:Class = Instruction.mapByType(abstraction.type);\n\t\t\treturn new instructionClass(registers, abstraction, noop);\n\t\t}\n\t\t\n\t\tprotected function findRegisterFor(depth:int, line:int, value:int,\n\t\t\t\t\t\t\t\t\t\t   virtualRegisters:Vector.<int>,\n\t\t\t\t\t\t\t\t\t\t   abstractions:Vector.<InstructionAbstraction>):int {\n\t\t\tif (virtualRegisters.indexOf(value) != -1) {\n\t\t\t\tlog(\"Storing \" + value + \" is a no-op\");\n\t\t\t\treturn virtualRegisters.indexOf(value);\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\tvar abstraction:InstructionAbstraction;\n\t\t\t\n\t\t\tvar successors:Vector.<InstructionAbstraction> = abstractions.slice(line + 1);\n\t\t\tvar predependents:Vector.<InstructionAbstraction> = abstractions.slice(0, line + 1);\n\t\t\t\n\t\t\tvar blockingInstructions:Vector.<InstructionAbstraction> = new Vector.<InstructionAbstraction>;\n\t\t\tfor each (abstraction in successors)\n\t\t\t\tif (abstraction.depth <= depth + 1)\n\t\t\t\t\tblockingInstructions.push(abstraction);\n\t\t\t\n\t\t\tvar freeRegValues:Vector.<int> = new Vector.<int>;\n\t\t\tfor each (var rv:int in virtualRegisters) {\n\t\t\t\tvar blocked:Boolean = false;\n\t\t\t\tfor each (abstraction in blockingInstructions)\n\t\t\t\t\tif (abstraction.args.indexOf(rv) != -1) {\n\t\t\t\t\t\tblocked = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!blocked)\n\t\t\t\t\tfreeRegValues.push(rv);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/var allArgs:Vector.<int> = getArgs(predependents, C.INT_NULL);\n\t\t\t\/\/free_reg_values.sort(key=lambda rv: -all_args.index(rv)) #TODO\n\t\t\tlog(\"Free register values: \" + freeRegValues);\n\t\t\t\n\t\t\tif (freeRegValues.length) {\n\t\t\t\tlog(\"Storing \" + value + \" in existing slot \" + virtualRegisters.indexOf(freeRegValues[0])+\" currently holding \"+freeRegValues[0]);\n\t\t\t\treturn virtualRegisters.indexOf(freeRegValues[0]);\n\t\t\t}\n\t\t\tlog(\"Storing \" + value + \" in previously unallocated register \" + virtualRegisters.length);\n\t\t\treturn virtualRegisters.length;\n\t\t}\n\t\t\n\t\tprotected function getArgs(abstractions:Vector.<InstructionAbstraction>, depth:int):Vector.<int> {\n\t\t\tvar args:Vector.<int> = new Vector.<int>;\n\t\t\t\n\t\t\tfor each (var abstraction:InstructionAbstraction in abstractions)\n\t\t\t\tif (abstraction.depth == depth || depth == C.INT_NULL)\n\t\t\t\t\tfor each (var arg:int in abstraction.args)\n\t\t\t\t\t\tif (args.indexOf(arg) == -1)\n\t\t\t\t\t\t\targs.push(arg);\n\t\t\t\n\t\t\treturn args;\n\t\t}\n\t\t\n\t\tprotected function randomTypeChoice(options:Vector.<InstructionType>):InstructionType {\n\t\t\treturn options[int(FlxG.random() * options.length)];\n\t\t}\n\t\t\n\t\tprotected function log(...args):void {\n\t\t\tif (U.DEBUG && U.DEBUG_PRINT_TESTS)\n\t\t\t\tC.log(args);\n\t\t}\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tpublic function initialMemory():Vector.<Value> {\n\t\t\tvar mem:Vector.<Value> = new Vector.<Value>;\n\t\t\tfor each (var instr:Instruction in instructions)\n\t\t\t\tmem.push(instr.toMemValue());\n\t\t\treturn mem;\n\t\t}\n\t\t\n\t\tpublic function validate(_:Module):Boolean {\n\t\t\tif (U.state.memory[memAddressToSet].toNumber() == memValueToSet)\n\t\t\t\treturn true;\n\t\t\treturn false;\n\t\t}\n\t}\n\n}","new_contents":"package Testing {\n\timport flash.utils.Dictionary;\n\timport Modules.Module;\n\timport org.flixel.FlxG;\n\timport Testing.Abstractions.InstructionAbstraction;\n\timport Testing.Abstractions.SaveAbstraction;\n\timport Testing.Abstractions.SetAbstraction;\n\timport Testing.Instructions.Instruction;\n\timport Values.BooleanValue;\n\timport Testing.Types.InstructionType;\n\timport Values.Value;\n\t\/**\n\t * ...\n\t * @author Nicholas \"PleasingFungus\" Feinberg\n\t *\/\n\tpublic class Test {\n\t\t\n\t\tpublic var seed:Number;\n\t\tpublic var memAddressToSet:int;\n\t\tpublic var memValueToSet:int\n\t\tpublic var instructions:Vector.<Instruction>;\n\t\t\n\t\tpublic function Test(seed:Number = NaN) {\n\t\t\tif (isNaN(seed))\n\t\t\t\tseed = FlxG.random();\n\t\t\tFlxG.globalSeed = this.seed = seed;\n\t\t\t\n\t\t\tmemAddressToSet = C.randomRange(U.MAX_INT, U.MAX_INT - U.MIN_INT);\n\t\t\tmemValueToSet = C.randomRange(U.MIN_INT, U.MAX_INT+1);\n\t\t\tvar values:Vector.<int> = C.buildIntVector(memAddressToSet, memValueToSet);\n\t\t\t\n\t\t\tvar abstractions:Vector.<InstructionAbstraction> = new Vector.<InstructionAbstraction>;\n\t\t\tabstractions.push(new SaveAbstraction( -1, memValueToSet, memAddressToSet));\n\t\t\t\n\t\t\tvar minInstructions:int = 10;\n\t\t\t\n\t\t\tfor (var depth:int = 0; abstractions.length + values.length < minInstructions; depth++)\n\t\t\t\tgenAbstractions(abstractions, values, depth);\n\t\t\t\n\t\t\tgenInitializationAbstractions(abstractions, values, depth);\n\t\t\t\n\t\t\tvar orderedAbstractions:Vector.<InstructionAbstraction> = new Vector.<InstructionAbstraction>;\n\t\t\twhile (abstractions.length)\n\t\t\t\torderedAbstractions.push(abstractions.pop());\n\t\t\t\n\t\t\tlog(\"\\n\\nSEED: \" + seed);\n\t\t\tlog(\"PROGRAM START\");\n\t\t\tfor (var i:int = 0; i < orderedAbstractions.length; i++)\n\t\t\t\tlog(i + \": \" + orderedAbstractions[i]);\n\t\t\tlog(\"PROGRAM END\\n\\n\");\n\t\t\t\n\t\t\tvar virtualRegisters:Vector.<int> = new Vector.<int>;\n\t\t\tinstructions = new Vector.<Instruction>;\n\t\t\tfor (var line:int = 0; line < orderedAbstractions.length; line++) {\n\t\t\t\tvar abstraction:InstructionAbstraction = orderedAbstractions[line];\n\t\t\t\tlog(line, abstraction);\n\t\t\t\tinstructions.push(genInstruction(line, abstraction, virtualRegisters, orderedAbstractions));\n\t\t\t\tlog(\"Virtual registers: \" + virtualRegisters);\n\t\t\t}\n\t\t\t\n\t\t\tinstructions = postProcess(instructions);\n\t\t\t\n\t\t\t\/\/TODO: scramble registers\n\t\t\t\n\t\t\tlog(\"\\n\\nSEED: \" + seed);\n\t\t\tlog(\"PROGRAM START\");\n\t\t\tfor (i = 0; i < instructions.length; i++)\n\t\t\t\tlog(i + \": \" + instructions[i]);\n\t\t\tlog(\"PROGRAM END\\n\\n\");\n\t\t\t\n\t\t\tvar regCount:int = 8;\n\t\t\tvar memory:Dictionary = new Dictionary;\n\t\t\tvar registers:Dictionary = new Dictionary;\n\t\t\texecuteInEnvironment(memory, registers, instructions);\n\t\t\t\n\t\t\tvar mem:String = \"Memory: \";\n\t\t\tfor (var memAddrStr:String in memory)\n\t\t\t\tmem += memAddrStr + \":\" + memory[memAddrStr] + \", \";\n\t\t\tlog(mem);\n\t\t\tif (memory[memAddressToSet+\"\"] != memValueToSet)\n\t\t\t\tthrow new Error(\"Memory at \" + memAddressToSet + \" is \" + memory[memAddressToSet+\"\"] + \" at end of run, not \" + memValueToSet + \" as expected!\");\n\t\t\telse\n\t\t\t\tlog(\"Mem test success\");\n\t\t}\n\t\t\n\t\tprotected function postProcess(instructions:Vector.<Instruction>):Vector.<Instruction> {\n\t\t\treturn instructions;\n\t\t}\n\t\t\n\t\tprotected function executeInEnvironment(memory:Dictionary, registers:Dictionary, instructions:Vector.<Instruction>):void {\n\t\t\tfor (var line:int = 0; line < instructions.length; line ++) {\n\t\t\t\tvar instruction:Instruction = instructions[line];\n\t\t\t\tvar jump:int = instruction.execute(memory, registers);\n\t\t\t\tif (jump != C.INT_NULL)\n\t\t\t\t\tline = jump;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function genAbstractions(abstractions:Vector.<InstructionAbstraction>, values:Vector.<int>, depth:int):void {\n\t\t\tlog(\"Instructions: \" + abstractions);\n\t\t\tlog(\"Values: \" + values);\n\t\t\t\n\t\t\twhile (values.length)\n\t\t\t\tabstractions.push(genAbstraction(values.pop(), depth, getArgs(abstractions, depth)));\n\t\t\t\n\t\t\tfor each (var abstraction:InstructionAbstraction in abstractions)\n\t\t\t\tif (abstraction.depth == depth)\n\t\t\t\t\tfor each (var arg:int in abstraction.args)\n\t\t\t\t\t\tif (values.indexOf(arg) == -1)\n\t\t\t\t\t\t\tvalues.push(arg);\n\t\t}\n\t\t\n\t\tprotected function genAbstraction(value:int, depth:int, args:Vector.<int>):InstructionAbstraction {\n\t\t\tvar type:InstructionType;\n\t\t\tvar abstraction:InstructionAbstraction;\n\t\t\tvar arg:int;\n\t\t\t\n\t\t\tlog(\"Attempting to produce \" +value);\n\t\t\tlog(\"Args: \" + args);\n\t\t\tvar fullReuseInstrs:Vector.<InstructionType> = new Vector.<InstructionType>;\n\t\t\tfor each (type in InstructionType.TYPES)\n\t\t\t\tif (type.can_produce_with(value, args))\n\t\t\t\t\tfullReuseInstrs.push(type);\n\t\t\tif (fullReuseInstrs.length) {\n\t\t\t\tlog(\"Full re-use instrs: \" + fullReuseInstrs);\n\t\t\t\tabstraction = randomTypeChoice(fullReuseInstrs).produce_with(value, depth, args);\n\t\t\t\tlog(\"Added \" + abstraction + \" with full re-use\");\n\t\t\t\treturn abstraction;\n\t\t\t}\n\t\t\tlog(\"No full re-use instrs\")\n\t\t\t\n\t\t\tvar partialReuseInstrs:Vector.<InstructionType> = new Vector.<InstructionType>;\n\t\t\tfor each (type in InstructionType.TYPES)\n\t\t\t\tif (type.can_produce_with_one_of(value, args))\n\t\t\t\t\tpartialReuseInstrs.push(type);\n\t\t\tif (partialReuseInstrs.length) {\n\t\t\t\tlog(\"Partial re-use instrs: \" + partialReuseInstrs);\n\t\t\t\t\n\t\t\t\ttype = randomTypeChoice(partialReuseInstrs);\n\t\t\t\tvar validArgs:Vector.<int> = new Vector.<int>;\n\t\t\t\tfor each (arg in args)\n\t\t\t\t\tif (type.can_produce_with_one(value, arg))\n\t\t\t\t\t\tvalidArgs.push(arg);\n\t\t\t\tlog(\"Valid args for \" + type.name + \": \" + validArgs);\n\t\t\t\t\n\t\t\t\targ = C.randomIntChoice(validArgs);\n\t\t\t\tabstraction = type.produce_with_one(value, depth, arg);\n\t\t\t\tlog(\"Added \" + abstraction + \", re-using \" + arg);\n\t\t\t\treturn abstraction;\n\t\t\t}\n\t\t\tlog(\"No partial re-use instrs\")\n\t\t\t\n\t\t\ttype = C.randomChoice(InstructionType.TYPES);\n\t\t\tabstraction = type.produce_unrestrained(value, depth);\n\t\t\tlog(\"Added \" + abstraction);\n\t\t\treturn abstraction;\n\t\t}\n\t\t\n\t\tprotected function genInitializationAbstractions(abstractions:Vector.<InstructionAbstraction>, values:Vector.<int>, depth:int):void {\n\t\t\tfor each (var value:int in values)\n\t\t\t\tabstractions.push(new SetAbstraction(depth, value));\n\t\t}\n\t\t\n\t\tprotected function genInstruction(line:int, abstraction:InstructionAbstraction, virtualRegisters:Vector.<int>,\n\t\t\t\t\t\t\t\t\t\t   abstractions:Vector.<InstructionAbstraction>):Instruction {\n\t\t\tvar registers:Vector.<int> = new Vector.<int>;\n\t\t\tfor each (var arg:int in abstraction.args)\n\t\t\t\tregisters.push(virtualRegisters.indexOf(arg));\n\t\t\t\n\t\t\tif (abstraction.value != C.INT_NULL) {\n\t\t\t\tvar destination:int = findRegisterFor(abstraction.depth, line, abstraction.value, virtualRegisters, abstractions);\n\t\t\t\tvar noop:Boolean = destination < virtualRegisters.length && virtualRegisters[destination] == abstraction.value;\n\t\t\t\tregisters.splice(0, 0, destination);\n\t\t\t\tif (destination < virtualRegisters.length)\n\t\t\t\t\tvirtualRegisters[destination] = abstraction.value;\n\t\t\t\telse\n\t\t\t\t\tvirtualRegisters.push(abstraction.value);\n\t\t\t}\n\t\t\t\n\t\t\tvar instructionClass:Class = Instruction.mapByType(abstraction.type);\n\t\t\treturn new instructionClass(registers, abstraction, noop);\n\t\t}\n\t\t\n\t\tprotected function findRegisterFor(depth:int, line:int, value:int,\n\t\t\t\t\t\t\t\t\t\t   virtualRegisters:Vector.<int>,\n\t\t\t\t\t\t\t\t\t\t   abstractions:Vector.<InstructionAbstraction>):int {\n\t\t\tif (virtualRegisters.indexOf(value) != -1) {\n\t\t\t\tlog(\"Storing \" + value + \" is a no-op\");\n\t\t\t\treturn virtualRegisters.indexOf(value);\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\tvar abstraction:InstructionAbstraction;\n\t\t\t\n\t\t\tvar successors:Vector.<InstructionAbstraction> = abstractions.slice(line + 1);\n\t\t\tvar predependents:Vector.<InstructionAbstraction> = abstractions.slice(0, line + 1);\n\t\t\t\n\t\t\tvar blockingInstructions:Vector.<InstructionAbstraction> = new Vector.<InstructionAbstraction>;\n\t\t\tfor each (abstraction in successors)\n\t\t\t\tif (abstraction.depth <= depth + 1)\n\t\t\t\t\tblockingInstructions.push(abstraction);\n\t\t\t\n\t\t\tvar freeRegValues:Vector.<int> = new Vector.<int>;\n\t\t\tfor each (var rv:int in virtualRegisters) {\n\t\t\t\tvar blocked:Boolean = false;\n\t\t\t\tfor each (abstraction in blockingInstructions)\n\t\t\t\t\tif (abstraction.args.indexOf(rv) != -1) {\n\t\t\t\t\t\tblocked = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!blocked)\n\t\t\t\t\tfreeRegValues.push(rv);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/var allArgs:Vector.<int> = getArgs(predependents, C.INT_NULL);\n\t\t\t\/\/free_reg_values.sort(key=lambda rv: -all_args.index(rv)) #TODO\n\t\t\tlog(\"Free register values: \" + freeRegValues);\n\t\t\t\n\t\t\tif (freeRegValues.length) {\n\t\t\t\tlog(\"Storing \" + value + \" in existing slot \" + virtualRegisters.indexOf(freeRegValues[0])+\" currently holding \"+freeRegValues[0]);\n\t\t\t\treturn virtualRegisters.indexOf(freeRegValues[0]);\n\t\t\t}\n\t\t\tlog(\"Storing \" + value + \" in previously unallocated register \" + virtualRegisters.length);\n\t\t\treturn virtualRegisters.length;\n\t\t}\n\t\t\n\t\tprotected function getArgs(abstractions:Vector.<InstructionAbstraction>, depth:int):Vector.<int> {\n\t\t\tvar args:Vector.<int> = new Vector.<int>;\n\t\t\t\n\t\t\tfor each (var abstraction:InstructionAbstraction in abstractions)\n\t\t\t\tif (abstraction.depth == depth || depth == C.INT_NULL)\n\t\t\t\t\tfor each (var arg:int in abstraction.args)\n\t\t\t\t\t\tif (args.indexOf(arg) == -1)\n\t\t\t\t\t\t\targs.push(arg);\n\t\t\t\n\t\t\treturn args;\n\t\t}\n\t\t\n\t\tprotected function randomTypeChoice(options:Vector.<InstructionType>):InstructionType {\n\t\t\treturn options[int(FlxG.random() * options.length)];\n\t\t}\n\t\t\n\t\tprotected function log(...args):void {\n\t\t\tif (U.DEBUG && U.DEBUG_PRINT_TESTS)\n\t\t\t\tC.log(args);\n\t\t}\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tpublic function initialMemory():Vector.<Value> {\n\t\t\tvar mem:Vector.<Value> = new Vector.<Value>;\n\t\t\tfor each (var instr:Instruction in instructions)\n\t\t\t\tmem.push(instr.toMemValue());\n\t\t\treturn mem;\n\t\t}\n\t\t\n\t\tpublic function validate(_:Module):Boolean {\n\t\t\tif (U.state.memory[memAddressToSet].toNumber() == memValueToSet)\n\t\t\t\treturn true;\n\t\t\treturn false;\n\t\t}\n\t}\n\n}","subject":"Tweak values for memset range for tests","message":"Tweak values for memset range for tests\n","lang":"ActionScript","license":"mit","repos":"PleasingFungus\/mde2,PleasingFungus\/mde2"}
{"commit":"9a6196182dfa14d736e9baa6daf63092e833dd2b","old_file":"src\/aerys\/minko\/scene\/node\/Scene.as","new_file":"src\/aerys\/minko\/scene\/node\/Scene.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.scene.RenderingController;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.loader.AssetsLibrary;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * Scene objects are the root of any 3D scene.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class Scene extends Group\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tminko_scene var _camera\t\t: AbstractCamera;\n\t\t\n\t\tprivate var _renderingCtrl\t: RenderingController;\n\t\t\n\t\tprivate var _properties\t\t: DataProvider;\n\t\tprivate var _bindings\t\t: DataBindings;\n\t\t\n\t\tprivate var _numTriangles\t: uint;\n\t\t\n\t\tprivate var _enterFrame\t\t: Signal;\n\t\tprivate var _renderingBegin\t: Signal;\n\t\tprivate var _renderingEnd\t: Signal;\n\t\tprivate var _exitFrame\t\t: Signal;\n\n\t\tprivate var _assets\t\t\t\t: AssetsLibrary;\t\t\n\t\t\n\t\tpublic function get assets() : AssetsLibrary\n\t\t{\n\t\t\treturn _assets;\n\t\t}\n\n\t\tpublic function get activeCamera() : AbstractCamera\n\t\t{\n\t\t\treturn _camera;\n\t\t}\n\t\t\n\t\tpublic function get numPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numPasses;\n\t\t}\n\t\t\n\t\tpublic function get numEnabledPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numEnabledPasses;\n\t\t}\n\t\t\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingEffect() : Effect\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingEffect;\n\t\t}\n\t\tpublic function set postProcessingEffect(value : Effect) : void\n\t\t{\n\t\t\t_renderingCtrl.postProcessingEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingProperties() : DataProvider\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingProperties;\n\t\t}\n\t\t\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is about to start rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who starts rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enterFrame() : Signal\n\t\t{\n\t\t\treturn _enterFrame;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is done rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who just finished rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get exitFrame() : Signal\n\t\t{\n\t\t\treturn _exitFrame;\n\t\t}\n\t\t\n\t\tpublic function get renderingBegin() : Signal\n\t\t{\n\t\t\treturn _renderingBegin;\n\t\t}\n\t\t\n\t\tpublic function get renderingEnd() : Signal\n\t\t{\n\t\t\treturn _renderingEnd;\n\t\t}\n\t\t\n\t\tpublic function Scene(...children)\n\t\t{\n\t\t\tsuper(children);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings \t\t\t\t\t= new DataBindings(this);\n\t\t\t_assets\t\t\t\t\t\t= new AssetsLibrary();\n\t\t\tthis.properties \t\t\t= new DataProvider(DataProviderUsage.EXCLUSIVE);\n\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_enterFrame\t\t\t= new Signal('Scene.enterFrame');\n\t\t\t_renderingBegin \t= new Signal('Scene.renderingBegin');\n\t\t\t_renderingEnd \t\t= new Signal('Scene.renderingEnd');\n\t\t\t_exitFrame \t\t\t= new Signal('Scene.exitFrame');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\t_renderingCtrl = new RenderingController();\n\t\t\taddController(_renderingCtrl);\n\t\t\t\n\t\t\tsuper.initializeContollers();\n\t\t}\n\t\t\n\t\tpublic function render(viewport : Viewport, destination : BitmapData = null) : void\n\t\t{\n\t\t\t_enterFrame.execute(this, viewport, destination, getTimer());\n\t\t\tif (viewport.ready && viewport.visible)\n\t\t\t{\n\t\t\t\t_renderingBegin.execute(this, viewport, destination, getTimer());\n\t\t\t\t_numTriangles = _renderingCtrl.render(viewport, destination);\n\t\t\t\t_renderingEnd.execute(this, viewport, destination, getTimer());\n\t\t\t}\n\t\t\t_exitFrame.execute(this, viewport, destination, getTimer());\n\t\t}\n\t\t\n\t\tprivate function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.scene.RenderingController;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.loader.AssetsLibrary;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * Scene objects are the root of any 3D scene.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class Scene extends Group\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tminko_scene var _camera\t\t: AbstractCamera;\n\t\t\n\t\tprivate var _renderingCtrl\t: RenderingController;\n\t\t\n\t\tprivate var _properties\t\t: DataProvider;\n\t\tprivate var _bindings\t\t: DataBindings;\n\t\t\n\t\tprivate var _numTriangles\t: uint;\n\t\t\n\t\tprivate var _enterFrame\t\t: Signal;\n\t\tprivate var _renderingBegin\t: Signal;\n\t\tprivate var _renderingEnd\t: Signal;\n\t\tprivate var _exitFrame\t\t: Signal;\n\n\t\tprivate var _assets\t\t\t: AssetsLibrary;\t\t\n\t\t\n\t\tpublic function get assets() : AssetsLibrary\n\t\t{\n\t\t\treturn _assets;\n\t\t}\n\n\t\tpublic function get activeCamera() : AbstractCamera\n\t\t{\n\t\t\treturn _camera;\n\t\t}\n\t\t\n\t\tpublic function get numPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numPasses;\n\t\t}\n\t\t\n\t\tpublic function get numEnabledPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numEnabledPasses;\n\t\t}\n\t\t\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingEffect() : Effect\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingEffect;\n\t\t}\n\t\tpublic function set postProcessingEffect(value : Effect) : void\n\t\t{\n\t\t\t_renderingCtrl.postProcessingEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingProperties() : DataProvider\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingProperties;\n\t\t}\n\t\t\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is about to start rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who starts rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enterFrame() : Signal\n\t\t{\n\t\t\treturn _enterFrame;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is done rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who just finished rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get exitFrame() : Signal\n\t\t{\n\t\t\treturn _exitFrame;\n\t\t}\n\t\t\n\t\tpublic function get renderingBegin() : Signal\n\t\t{\n\t\t\treturn _renderingBegin;\n\t\t}\n\t\t\n\t\tpublic function get renderingEnd() : Signal\n\t\t{\n\t\t\treturn _renderingEnd;\n\t\t}\n\t\t\n\t\tpublic function Scene(...children)\n\t\t{\n\t\t\tsuper(children);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings \t\t\t\t\t= new DataBindings(this);\n\t\t\t_assets\t\t\t\t\t\t= new AssetsLibrary();\n\t\t\tthis.properties \t\t\t= new DataProvider(DataProviderUsage.EXCLUSIVE);\n\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_enterFrame\t\t\t= new Signal('Scene.enterFrame');\n\t\t\t_renderingBegin \t= new Signal('Scene.renderingBegin');\n\t\t\t_renderingEnd \t\t= new Signal('Scene.renderingEnd');\n\t\t\t_exitFrame \t\t\t= new Signal('Scene.exitFrame');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\t_renderingCtrl = new RenderingController();\n\t\t\taddController(_renderingCtrl);\n\t\t\t\n\t\t\tsuper.initializeContollers();\n\t\t}\n\t\t\n\t\tpublic function render(viewport : Viewport, destination : BitmapData = null) : void\n\t\t{\n\t\t\t_enterFrame.execute(this, viewport, destination, getTimer());\n\t\t\tif (viewport.ready && viewport.visible)\n\t\t\t{\n\t\t\t\t_renderingBegin.execute(this, viewport, destination, getTimer());\n\t\t\t\t_numTriangles = _renderingCtrl.render(viewport, destination);\n\t\t\t\t_renderingEnd.execute(this, viewport, destination, getTimer());\n\t\t\t}\n\t\t\t_exitFrame.execute(this, viewport, destination, getTimer());\n\t\t}\n\t\t\n\t\tprivate function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t}\n}","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7633f91008aabaa560543a44e9ed75c85eefe5bc","old_file":"src\/aerys\/minko\/type\/animation\/timeline\/MatrixTimeline.as","new_file":"src\/aerys\/minko\/type\/animation\/timeline\/MatrixTimeline.as","old_contents":"package aerys.minko.type.animation.timeline\n{\n\timport aerys.minko.ns.minko_animation;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\tpublic class MatrixTimeline extends AbstractTimeline\n\t{\n\t\tuse namespace minko_animation;\n\t\t\n\t\tprivate var _timeTable\t\t\t: Vector.<uint>\n\t\tprivate var _values\t\t\t\t: Vector.<Matrix4x4>;\n        private var _interpolate        : Boolean;\n\t\tprivate var _interpolateScale\t: Boolean;\n        private var _interpolateW       : Boolean;\n\t\tprivate var _timeTableLength\t: uint;\n\n\t\tminko_animation function get timeTable() : Vector.<uint>\n\t\t{\n\t\t\treturn _timeTable;\n\t\t}\n\t\t\n\t\tminko_animation function get matrices() : Vector.<Matrix4x4>\n\t\t{\n\t\t\treturn _values;\n\t\t}\n\t\t\n\t\tpublic function MatrixTimeline(propertyPath\t\t: String,\n\t\t\t\t\t\t\t\t\t   timeTable\t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t\t   matrices\t\t\t: Vector.<Matrix4x4>,\n                                       interpolate      : Boolean   = false,\n\t\t\t\t\t\t\t\t\t   interpolateScale\t: Boolean\t= false,\n                                       interpolateW     : Boolean   = false)\n\t\t{\n\t\t\tsuper(propertyPath, timeTable[uint(timeTable.length - 1)]);\n\t\t\n\t\t\t_timeTableLength\t= timeTable.length;\n\t\t\t_timeTable \t\t\t= timeTable;\n\t\t\t_values \t\t\t= matrices;\n            _interpolate \t\t= interpolate;\n\t\t\t_interpolateScale \t= interpolateScale;\n            _interpolateW \t\t= interpolateW;\n\t\t}\n\n\t\toverride public function updateAt(t : int, target : Object) : void\n\t\t{\n\t\t\tsuper.updateAt(t, target);\n\t\t\t\n\t\t\tvar time\t\t: uint\t= t < 0 ? duration + t : t;\n\t\t\tvar timeId\t\t: uint \t= getIndexForTime(time);\n\t\t\tvar timeCount\t: uint \t= _timeTableLength;\n\t\t\t\n\t\t\tif (timeId >= timeCount)\n\t\t\t\ttimeId = timeCount - 1;\n\t\t\t\n\t\t\t\/\/ change matrix value.\n\t\t\tvar out : Matrix4x4 = _currentTarget[_propertyName];\n\t\t\t\n\t\t\tif (!out)\n\t\t\t{\n\t\t\t\tthrow new Error(\n                    \"'\" + _propertyName + \"' could not be found in '\" + _currentTarget + \"'.\"\n\t\t\t\t);\n\t\t\t}\n\n            if (_interpolate)\n            {\n                var previousTime\t\t: Number\t= _timeTable[int(timeId - 1)];\n                var nextTime\t\t\t: Number\t= _timeTable[timeId];\n                \n                out.interpolateBetween(\n                    _values[int(timeId - 1)],\n                    _values[timeId],\n                    (time - previousTime) \/ (nextTime - previousTime),\n                    _interpolateScale,\n                    _interpolateW\n                );\n            }\n            else\n            {\n                if (timeId == 0)\n                    out.copyFrom(_values[0]);\n                else\n                    out.copyFrom(_values[uint(timeId - 1)]);\n            }\n\n\t\t}\n\n\t\tprivate function getIndexForTime(t : uint) : uint\n\t\t{\n\t\t\t\/\/ use a dichotomy to find the current frame in the time table.\n\t\t\tvar timeCount \t\t: uint = _timeTableLength;\n\t\t\tvar bottomTimeId\t: uint = 0;\n\t\t\tvar upperTimeId\t\t: uint = timeCount;\n\t\t\tvar timeId\t\t\t: uint;\n\n\t\t\twhile (upperTimeId - bottomTimeId > 1)\n\t\t\t{\n\t\t\t\ttimeId = (bottomTimeId + upperTimeId) >> 1;\n\n\t\t\t\tif (_timeTable[timeId] > t)\n\t\t\t\t\tupperTimeId = timeId;\n\t\t\t\telse\n\t\t\t\t\tbottomTimeId = timeId;\n\t\t\t}\n\n\t\t\treturn upperTimeId;\n\t\t}\n\n\t\toverride public function clone() : ITimeline\n\t\t{\n\t\t\treturn new MatrixTimeline(\n\t\t\t\tpropertyPath,\n\t\t\t\t_timeTable.slice(),\n\t\t\t\t_values.slice()\n\t\t\t);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.type.animation.timeline\n{\n\timport aerys.minko.ns.minko_animation;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\tpublic class MatrixTimeline extends AbstractTimeline\n\t{\n\t\tuse namespace minko_animation;\n\t\t\n\t\tprivate var _timeTable\t\t\t: Vector.<uint>\n\t\tprivate var _values\t\t\t\t: Vector.<Matrix4x4>;\n        private var _interpolate        : Boolean;\n\t\tprivate var _interpolateScale\t: Boolean;\n        private var _interpolateW       : Boolean;\n\t\tprivate var _timeTableLength\t: uint;\n\n\t\tminko_animation function get interpolate() : Boolean\n\t\t{\n\t\t\treturn _interpolate;\n\t\t}\n\t\t\n\t\tminko_animation function get interpolateScale() : Boolean\n\t\t{\n\t\t\treturn _interpolateScale;\n\t\t}\n\t\t\n\t\tminko_animation function get interpolateW() : Boolean\n\t\t{\n\t\t\treturn _interpolateW;\n\t\t}\n\t\t\n\t\tminko_animation function get timeTable() : Vector.<uint>\n\t\t{\n\t\t\treturn _timeTable;\n\t\t}\n\t\t\n\t\tminko_animation function get matrices() : Vector.<Matrix4x4>\n\t\t{\n\t\t\treturn _values;\n\t\t}\n\t\t\n\t\tpublic function MatrixTimeline(propertyPath\t\t: String,\n\t\t\t\t\t\t\t\t\t   timeTable\t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t\t   matrices\t\t\t: Vector.<Matrix4x4>,\n                                       interpolate      : Boolean   = false,\n\t\t\t\t\t\t\t\t\t   interpolateScale\t: Boolean\t= false,\n                                       interpolateW     : Boolean   = false)\n\t\t{\n\t\t\tsuper(propertyPath, timeTable[uint(timeTable.length - 1)]);\n\t\t\n\t\t\t_timeTableLength\t= timeTable.length;\n\t\t\t_timeTable \t\t\t= timeTable;\n\t\t\t_values \t\t\t= matrices;\n            _interpolate \t\t= interpolate;\n\t\t\t_interpolateScale \t= interpolateScale;\n            _interpolateW \t\t= interpolateW;\n\t\t}\n\n\t\toverride public function updateAt(t : int, target : Object) : void\n\t\t{\n\t\t\tsuper.updateAt(t, target);\n\t\t\t\n\t\t\tvar time\t\t: uint\t= t < 0 ? duration + t : t;\n\t\t\tvar timeId\t\t: uint \t= getIndexForTime(time);\n\t\t\tvar timeCount\t: uint \t= _timeTableLength;\n\t\t\t\n\t\t\tif (timeId >= timeCount)\n\t\t\t\ttimeId = timeCount - 1;\n\t\t\t\n\t\t\t\/\/ change matrix value.\n\t\t\tvar out : Matrix4x4 = _currentTarget[_propertyName];\n\t\t\t\n\t\t\tif (!out)\n\t\t\t{\n\t\t\t\tthrow new Error(\n                    \"'\" + _propertyName + \"' could not be found in '\" + _currentTarget + \"'.\"\n\t\t\t\t);\n\t\t\t}\n\n            if (_interpolate)\n            {\n                var previousTime\t\t: Number\t= _timeTable[int(timeId - 1)];\n                var nextTime\t\t\t: Number\t= _timeTable[timeId];\n                \n                out.interpolateBetween(\n                    _values[int(timeId - 1)],\n                    _values[timeId],\n                    (time - previousTime) \/ (nextTime - previousTime),\n                    _interpolateScale,\n                    _interpolateW\n                );\n            }\n            else\n            {\n                if (timeId == 0)\n                    out.copyFrom(_values[0]);\n                else\n                    out.copyFrom(_values[uint(timeId - 1)]);\n            }\n\n\t\t}\n\n\t\tprivate function getIndexForTime(t : uint) : uint\n\t\t{\n\t\t\t\/\/ use a dichotomy to find the current frame in the time table.\n\t\t\tvar timeCount \t\t: uint = _timeTableLength;\n\t\t\tvar bottomTimeId\t: uint = 0;\n\t\t\tvar upperTimeId\t\t: uint = timeCount;\n\t\t\tvar timeId\t\t\t: uint;\n\n\t\t\twhile (upperTimeId - bottomTimeId > 1)\n\t\t\t{\n\t\t\t\ttimeId = (bottomTimeId + upperTimeId) >> 1;\n\n\t\t\t\tif (_timeTable[timeId] > t)\n\t\t\t\t\tupperTimeId = timeId;\n\t\t\t\telse\n\t\t\t\t\tbottomTimeId = timeId;\n\t\t\t}\n\n\t\t\treturn upperTimeId;\n\t\t}\n\n\t\toverride public function clone() : ITimeline\n\t\t{\n\t\t\treturn new MatrixTimeline(\n\t\t\t\tpropertyPath,\n\t\t\t\t_timeTable.slice(),\n\t\t\t\t_values.slice(),\n\t\t\t\t_interpolate,\n\t\t\t\t_interpolateScale,\n\t\t\t\t_interpolateW\n\t\t\t);\n\t\t}\n\t}\n}\n","subject":"Fix clone function","message":"Fix clone function\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"06cecdcb28980ff6146d25f6640417874af02cbd","old_file":"src\/goplayer\/Player.as","new_file":"src\/goplayer\/Player.as","old_contents":"package goplayer\n{\n  import flash.utils.getTimer\n  \n  public class Player implements\n    FlashNetConnectionListener,\n    FlashNetStreamListener,\n    PlayerQueueListener\n  {\n    private const DEFAULT_VOLUME : Number = .8\n\n    private const START_BUFFER : Duration = Duration.seconds(3)\n    private const SMALL_BUFFER : Duration = Duration.seconds(5)\n    private const LARGE_BUFFER : Duration = Duration.seconds(60)\n    private const SEEK_GRACE_TIME : Duration = Duration.seconds(2)\n\n    private const finishingListeners : Array = []\n\n    private var connection : FlashNetConnection\n    private var _movie : Movie\n    private var bitratePolicy : BitratePolicy\n    private var enableRTMP : Boolean\n    private var reporter : MovieEventReporter\n    private var queue : PlayerQueue\n    private var sharedVolumeVariable : SharedVariable\n\n    private var _started : Boolean = false\n    private var _finished : Boolean = false\n    private var triedStandardRTMP : Boolean = false\n    private var _usingRTMP : Boolean = false\n\n    private var measuredBandwidth : Bitrate = null\n    private var measuredLatency : Duration = null\n\n    private var stream : FlashNetStream = null\n    private var metadata : Object = null\n\n    private var _volume : Number = NaN\n    private var savedVolume : Number = 0\n    private var _paused : Boolean = false\n    private var _buffering : Boolean = false\n    private var seekStopwatch : Stopwatch = new Stopwatch\n\n    public function Player\n      (connection : FlashNetConnection,\n       movie : Movie,\n       bitratePolicy : BitratePolicy,\n       enableRTMP : Boolean,\n       reporter : MovieEventReporter,\n       queue : PlayerQueue,\n       sharedVolumeVariable : SharedVariable)\n    {\n      this.connection = connection\n      _movie = movie\n      this.bitratePolicy = bitratePolicy\n      this.enableRTMP = enableRTMP\n      this.reporter = reporter\n      this.queue = queue\n      this.sharedVolumeVariable = sharedVolumeVariable\n\n      connection.listener = this\n      queue.listener = this\n\n      reporter.reportMovieViewed(movie.id)\n\n      if (sharedVolumeVariable.hasValue)\n        volume = sharedVolumeVariable.value\n      else\n        volume = DEFAULT_VOLUME\n    }\n\n    public function get movie() : Movie\n    { return _movie }\n\n    public function addFinishingListener\n      (value : PlayerFinishingListener) : void\n    { finishingListeners.push(value) }\n\n    public function get started() : Boolean\n    { return _started }\n\n    public function get running() : Boolean\n    { return started && !finished }\n\n    public function get finished() : Boolean\n    { return _finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function start() : void\n    {\n      _started = true\n\n      if (enableRTMP && movie.rtmpURL != null)\n        connectUsingRTMP()\n      else\n        connectUsingHTTP()\n        \n      reporter.reportMoviePlayed(movie.id)\n    }\n\n    public function handleConnectionFailed() : void\n    {\n      if (movie.rtmpURL.hasPort && !triedStandardRTMP)\n        handleCustomRTMPUnavailable()\n      else\n        handleRTMPUnavailable()\n    }\n\n    private function handleCustomRTMPUnavailable() : void\n    {\n      debug(\"Trying to connect using default RTMP ports.\")\n      connectUsingStandardRTMP()\n    }\n\n    private function handleRTMPUnavailable() : void\n    {\n      debug(\"Could not connect using RTMP; trying plain HTTP.\")\n      connectUsingHTTP()\n    }\n\n    public function get usingRTMP() : Boolean\n    { return _usingRTMP }\n\n    private function connectUsingRTMP() : void\n    { connection.connect(movie.rtmpURL) }\n\n    private function connectUsingStandardRTMP() : void\n    {\n      triedStandardRTMP = true\n      connection.connect(movie.rtmpURL.withoutPort)\n    }\n\n    private function connectUsingHTTP() : void\n    {\n      _usingRTMP = false\n      connection.dontConnect()\n      startPlaying()\n    }\n\n    public function handleConnectionClosed() : void\n    {}\n\n    \/\/ -----------------------------------------------------\n\n    public function handleConnectionEstablished() : void\n    {\n      _usingRTMP = true\n\n      if (bandwidthDeterminationNeeded)\n        connection.determineBandwidth()\n      else\n        startPlaying()\n    }\n\n    private function get bandwidthDeterminationNeeded() : Boolean\n    { return bitratePolicy == BitratePolicy.BEST }\n\n    public function handleBandwidthDetermined\n      (bandwidth : Bitrate, latency : Duration) : void\n    {\n      measuredBandwidth = bandwidth\n      measuredLatency = latency\n\n      startPlaying()\n    }\n\n    private function get bandwidthDetermined() : Boolean\n    { return measuredBandwidth != null }\n\n    private function startPlaying() : void\n    {\n      stream = connection.getNetStream()\n      stream.listener = this\n      stream.volume = volume\n\n      useStartBuffer()\n\n      if (usingRTMP)\n        playRTMPStream()\n      else\n        playHTTPStream()\n\n      if (paused)\n        stream.paused = true\n    }\n\n    private function playRTMPStream() : void\n    { stream.playRTMP(streamPicker.first, streamPicker.all) }\n\n    private function playHTTPStream() : void\n    { stream.playHTTP(movie.httpURL) }\n\n    private function get streamPicker() : RTMPStreamPicker\n    {\n      return new RTMPStreamPicker\n        (movie.rtmpStreams, bitratePolicy, measuredBandwidth)\n    }\n\n    \/\/ -----------------------------------------------------\n    \n    public function handleNetStreamMetadata(data : Object) : void\n    {\n      metadata = data\n\n      if (!usingRTMP)\n        debug(\"Video file size: \" + stream.httpFileSize)\n\n      maybeProcessCommands()\n    }\n\n    public function handleStreamingStarted() : void\n    {\n      useStartBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    public function handleBufferFilled() : void\n    { handleBufferingFinished() }\n\n    private function handleBufferingFinished() : void\n    {\n      _buffering = false\n\n      \/\/ Give the backend a chance to resume playback before we go\n      \/\/ ahead and raise the buffer size further.\n      later($handleBufferingFinished)\n    }\n\n    private function $handleBufferingFinished() : void\n    {\n      \/\/ Make sure playback was not interrupted.\n      if (!buffering && !finished)\n        useLargeBuffer()\n    }\n\n    public function handleBufferEmptied() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n      else\n        handleBufferingStarted()\n    }\n\n    private function handleBufferingStarted() : void\n    {\n      useSmallBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    private function useStartBuffer() : void\n    { stream.bufferTime = START_BUFFER }\n\n    private function useSmallBuffer() : void\n    { stream.bufferTime = SMALL_BUFFER }\n\n    private function useLargeBuffer() : void\n    { stream.bufferTime = LARGE_BUFFER }\n\n    public function get buffering() : Boolean\n    { return _buffering }\n\n    public function get bufferingUnexpectedly() : Boolean\n    { return buffering && !justSeeked }\n\n    private function get justSeeked() : Boolean\n    { return seekStopwatch.within(SEEK_GRACE_TIME) }\n\n    public function handleStreamingStopped() : void\n    {\n      _buffering = false\n\n      if (finishedPlaying)\n        handleFinishedPlaying()\n    }\n\n    private function handleFinishedPlaying() : void\n    {\n      debug(\"Finished playing.\")\n      _finished = true\n\n      for each (var listener : PlayerFinishingListener in finishingListeners)\n        listener.handleMovieFinishedPlaying()\n    }\n\n    public function stop() : void\n    {\n      debug(\"Stopping.\")\n      stream.close()\n      _started = false\n      stream = null\n      metadata = null\n    }\n\n    private function get finishedPlaying() : Boolean\n    { return timeRemaining.seconds < 1 }\n\n    private function get timeRemaining() : Duration\n    { return streamLength.minus(playheadPosition) }\n\n    \/\/ -----------------------------------------------------\n\n    public function get paused() : Boolean\n    { return _paused }\n\n    public function set paused(value : Boolean) : void\n    {\n      \/\/ Allow pausing before the stream has been created.\n      _paused = value\n\n      if (stream)\n        stream.paused = value\n    }\n\n    public function togglePaused() : void\n    {\n      \/\/ Forbid pausing before the stream has been created.\n      if (stream)\n        paused = !paused\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function get playheadPosition() : Duration\n    {\n      return stream != null && stream.playheadPosition != null\n        ? stream.playheadPosition : Duration.ZERO\n    }\n\n    public function get playheadRatio() : Number\n    { return getRatio(playheadPosition.seconds, streamLength.seconds) }\n\n    public function get bufferRatio() : Number\n    { return getRatio(bufferPosition.seconds, streamLength.seconds) }\n\n    private function getRatio\n      (numerator : Number, denominator : Number) : Number\n    { return Math.min(1, numerator \/ denominator) }\n\n    private function get bufferPosition() : Duration\n    { return playheadPosition.plus(bufferLength) }\n\n    public function set playheadPosition(value : Duration) : void\n    {\n      if (stream)\n        $playheadPosition = value\n    }\n\n    private function set $playheadPosition(value : Duration) : void\n    {\n      _finished = false\n      seekStopwatch.start()\n      useStartBuffer()\n      stream.playheadPosition = value\n    }\n\n    public function set playheadRatio(value : Number) : void\n    { playheadPosition = streamLength.scaledBy(value) }\n\n    public function seekBy(delta : Duration) : void\n    { playheadPosition = playheadPosition.plus(delta) }\n\n    public function rewind() : void\n    { playheadPosition = Duration.ZERO }\n\n    public function get playing() : Boolean\n    { return started && stream != null && !paused && !finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function get volume() : Number\n    { return _volume }\n\n    public function set volume(value : Number) : void\n    {\n      _volume = Math.round(clamp(value, 0, 1) * 100) \/ 100\n\n      if (sharedVolumeVariable.available)\n        sharedVolumeVariable.value = volume\n\n      if (stream)\n        stream.volume = volume\n    }\n\n    public function changeVolumeBy(delta : Number) : void\n    { volume = volume + delta }\n\n    public function mute() : void\n    {\n      savedVolume = volume\n      volume = 0\n    }\n\n    public function unmute() : void\n    { volume = savedVolume == 0 ? DEFAULT_VOLUME : savedVolume }\n\n    public function get muted() : Boolean\n    { return volume == 0 }\n\n    \/\/ -----------------------------------------------------\n\n    public function get aspectRatio() : Number\n    { return movie.aspectRatio }\n\n    public function get bufferTime() : Duration\n    {\n      return stream != null && stream.bufferTime != null\n        ? stream.bufferTime : START_BUFFER\n    }\n\n    public function get bufferLength() : Duration\n    {\n      return stream != null && stream.bufferLength != null\n        ? stream.bufferLength : Duration.ZERO\n    }\n\n    public function get bufferFillRatio() : Number\n    { return getRatio(bufferLength.seconds, bufferTime.seconds) }\n\n    public function get streamLength() : Duration\n    {\n      return metadata != null\n        ? Duration.seconds(metadata.duration)\n        : movie.duration\n    }\n\n    public function get currentBitrate() : Bitrate\n    {\n      return stream != null && stream.bitrate != null\n        ? stream.bitrate : Bitrate.ZERO\n    }\n\n    public function get currentBandwidth() : Bitrate\n    {\n      return stream != null && stream.bandwidth != null\n        ? stream.bandwidth : Bitrate.ZERO\n    }\n\n    public function get highQualityDimensions() : Dimensions\n    {\n      var result : Dimensions = Dimensions.ZERO\n\n      for each (var stream : RTMPStream in movie.rtmpStreams)\n        if (stream.dimensions.isGreaterThan(result))\n          result = stream.dimensions\n\n      return result\n    }\n\n    \/\/ -----------------------------------------------------\n    \/\/ XXX: Refactor this and remove queue.\n\n    public function handleCommandEnqueued() : void\n    { maybeProcessCommands() }\n\n    private function maybeProcessCommands() : void\n    { processCommands() }\n\n    private function processCommands() : void\n    {\n      while (!queue.empty)\n        processCommand(queue.dequeue())\n    }\n\n    private function processCommand(command : PlayerCommand) : void\n    {\n      if (command == PlayerCommand.PLAY)\n        started ? metadata != null && (paused = false) : start()\n      else if (command == PlayerCommand.PAUSE)\n        metadata != null && (paused = true)\n      else if (command == PlayerCommand.STOP)\n        stop()\n      else\n        throw new Error\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  import flash.utils.getTimer\n  \n  public class Player implements\n    FlashNetConnectionListener,\n    FlashNetStreamListener,\n    PlayerQueueListener\n  {\n    private const DEFAULT_VOLUME : Number = .8\n\n    private const START_BUFFER : Duration = Duration.seconds(3)\n    private const SMALL_BUFFER : Duration = Duration.seconds(5)\n    private const LARGE_BUFFER : Duration = Duration.seconds(60)\n    private const SEEK_GRACE_TIME : Duration = Duration.seconds(2)\n\n    private const finishingListeners : Array = []\n\n    private var connection : FlashNetConnection\n    private var _movie : Movie\n    private var bitratePolicy : BitratePolicy\n    private var enableRTMP : Boolean\n    private var reporter : MovieEventReporter\n    private var queue : PlayerQueue\n    private var sharedVolumeVariable : SharedVariable\n\n    private var _started : Boolean = false\n    private var _finished : Boolean = false\n    private var triedStandardRTMP : Boolean = false\n    private var _usingRTMP : Boolean = false\n\n    private var measuredBandwidth : Bitrate = null\n    private var measuredLatency : Duration = null\n\n    private var stream : FlashNetStream = null\n    private var metadata : Object = null\n\n    private var _volume : Number = NaN\n    private var savedVolume : Number = 0\n    private var _paused : Boolean = false\n    private var _buffering : Boolean = false\n    private var seekStopwatch : Stopwatch = new Stopwatch\n\n    public function Player\n      (connection : FlashNetConnection,\n       movie : Movie,\n       bitratePolicy : BitratePolicy,\n       enableRTMP : Boolean,\n       reporter : MovieEventReporter,\n       queue : PlayerQueue,\n       sharedVolumeVariable : SharedVariable)\n    {\n      this.connection = connection\n      _movie = movie\n      this.bitratePolicy = bitratePolicy\n      this.enableRTMP = enableRTMP\n      this.reporter = reporter\n      this.queue = queue\n      this.sharedVolumeVariable = sharedVolumeVariable\n\n      connection.listener = this\n      queue.listener = this\n\n      reporter.reportMovieViewed(movie.id)\n\n      if (sharedVolumeVariable.hasValue)\n        volume = sharedVolumeVariable.value\n      else\n        volume = DEFAULT_VOLUME\n    }\n\n    public function get movie() : Movie\n    { return _movie }\n\n    public function addFinishingListener\n      (value : PlayerFinishingListener) : void\n    { finishingListeners.push(value) }\n\n    public function get started() : Boolean\n    { return _started }\n\n    public function get running() : Boolean\n    { return started && !finished }\n\n    public function get finished() : Boolean\n    { return _finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function start() : void\n    {\n      _started = true\n\n      if (enableRTMP && movie.rtmpURL != null)\n        connectUsingRTMP()\n      else\n        connectUsingHTTP()\n        \n      reporter.reportMoviePlayed(movie.id)\n    }\n\n    public function handleConnectionFailed() : void\n    {\n      if (movie.rtmpURL.hasPort && !triedStandardRTMP)\n        handleCustomRTMPUnavailable()\n      else\n        handleRTMPUnavailable()\n    }\n\n    private function handleCustomRTMPUnavailable() : void\n    {\n      debug(\"Trying to connect using default RTMP ports.\")\n      connectUsingStandardRTMP()\n    }\n\n    private function handleRTMPUnavailable() : void\n    {\n      debug(\"Could not connect using RTMP; trying plain HTTP.\")\n      connectUsingHTTP()\n    }\n\n    public function get usingRTMP() : Boolean\n    { return _usingRTMP }\n\n    private function connectUsingRTMP() : void\n    { connection.connect(movie.rtmpURL) }\n\n    private function connectUsingStandardRTMP() : void\n    {\n      triedStandardRTMP = true\n      connection.connect(movie.rtmpURL.withoutPort)\n    }\n\n    private function connectUsingHTTP() : void\n    {\n      _usingRTMP = false\n      connection.dontConnect()\n      startPlaying()\n    }\n\n    public function handleConnectionClosed() : void\n    {}\n\n    \/\/ -----------------------------------------------------\n\n    public function handleConnectionEstablished() : void\n    {\n      _usingRTMP = true\n\n      if (bandwidthDeterminationNeeded)\n        connection.determineBandwidth()\n      else\n        startPlaying()\n    }\n\n    private function get bandwidthDeterminationNeeded() : Boolean\n    { return bitratePolicy == BitratePolicy.BEST }\n\n    public function handleBandwidthDetermined\n      (bandwidth : Bitrate, latency : Duration) : void\n    {\n      measuredBandwidth = bandwidth\n      measuredLatency = latency\n\n      startPlaying()\n    }\n\n    private function get bandwidthDetermined() : Boolean\n    { return measuredBandwidth != null }\n\n    private function startPlaying() : void\n    {\n      stream = connection.getNetStream()\n      stream.listener = this\n      stream.volume = volume\n\n      useStartBuffer()\n\n      if (usingRTMP)\n        playRTMPStream()\n      else\n        playHTTPStream()\n\n      if (paused)\n        stream.paused = true\n    }\n\n    private function playRTMPStream() : void\n    { stream.playRTMP(streamPicker.first, streamPicker.all) }\n\n    private function playHTTPStream() : void\n    { stream.playHTTP(movie.httpURL) }\n\n    private function get streamPicker() : RTMPStreamPicker\n    {\n      return new RTMPStreamPicker\n        (movie.rtmpStreams, bitratePolicy, measuredBandwidth)\n    }\n\n    \/\/ -----------------------------------------------------\n    \n    public function handleNetStreamMetadata(data : Object) : void\n    {\n      metadata = data\n\n      if (!usingRTMP)\n        debug(\"Video file size: \" + stream.httpFileSize)\n\n      maybeProcessCommands()\n    }\n\n    public function handleStreamingStarted() : void\n    {\n      useStartBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    public function handleBufferFilled() : void\n    { handleBufferingFinished() }\n\n    private function handleBufferingFinished() : void\n    {\n      _buffering = false\n\n      \/\/ Give the backend a chance to resume playback before we go\n      \/\/ ahead and raise the buffer size further.\n      later($handleBufferingFinished)\n    }\n\n    private function $handleBufferingFinished() : void\n    {\n      \/\/ Make sure playback was not interrupted.\n      if (!buffering && !finished)\n        useLargeBuffer()\n    }\n\n    public function handleBufferEmptied() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n      else\n        handleBufferingStarted()\n    }\n\n    private function handleBufferingStarted() : void\n    {\n      useSmallBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    private function useStartBuffer() : void\n    { stream.bufferTime = START_BUFFER }\n\n    private function useSmallBuffer() : void\n    { stream.bufferTime = SMALL_BUFFER }\n\n    private function useLargeBuffer() : void\n    { stream.bufferTime = LARGE_BUFFER }\n\n    public function get buffering() : Boolean\n    { return _buffering }\n\n    public function get bufferingUnexpectedly() : Boolean\n    { return buffering && !justSeeked }\n\n    private function get justSeeked() : Boolean\n    { return seekStopwatch.within(SEEK_GRACE_TIME) }\n\n    public function handleStreamingStopped() : void\n    {\n      _buffering = false\n\n      if (finishedPlaying)\n        handleFinishedPlaying()\n    }\n\n    private function handleFinishedPlaying() : void\n    {\n      debug(\"Finished playing.\")\n      _finished = true\n\n      for each (var listener : PlayerFinishingListener in finishingListeners)\n        listener.handleMovieFinishedPlaying()\n    }\n\n    public function stop() : void\n    {\n      debug(\"Stopping.\")\n      stream.close()\n      _started = false\n      stream = null\n      metadata = null\n    }\n\n    private function get finishedPlaying() : Boolean\n    { return timeRemaining.seconds < 1 }\n\n    private function get timeRemaining() : Duration\n    { return streamLength.minus(playheadPosition) }\n\n    \/\/ -----------------------------------------------------\n\n    public function get paused() : Boolean\n    { return _paused }\n\n    public function set paused(value : Boolean) : void\n    {\n      if (stream != null)\n        _paused = value, stream.paused = value\n    }\n\n    public function togglePaused() : void\n    {\n      if (stream != null)\n        paused = !paused\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function get playheadPosition() : Duration\n    {\n      return stream != null && stream.playheadPosition != null\n        ? stream.playheadPosition : Duration.ZERO\n    }\n\n    public function get playheadRatio() : Number\n    { return getRatio(playheadPosition.seconds, streamLength.seconds) }\n\n    public function get bufferRatio() : Number\n    { return getRatio(bufferPosition.seconds, streamLength.seconds) }\n\n    private function getRatio\n      (numerator : Number, denominator : Number) : Number\n    { return Math.min(1, numerator \/ denominator) }\n\n    private function get bufferPosition() : Duration\n    { return playheadPosition.plus(bufferLength) }\n\n    public function set playheadPosition(value : Duration) : void\n    {\n      if (stream)\n        $playheadPosition = value\n    }\n\n    private function set $playheadPosition(value : Duration) : void\n    {\n      _finished = false\n      seekStopwatch.start()\n      useStartBuffer()\n      stream.playheadPosition = value\n    }\n\n    public function set playheadRatio(value : Number) : void\n    { playheadPosition = streamLength.scaledBy(value) }\n\n    public function seekBy(delta : Duration) : void\n    { playheadPosition = playheadPosition.plus(delta) }\n\n    public function rewind() : void\n    { playheadPosition = Duration.ZERO }\n\n    public function get playing() : Boolean\n    { return started && stream != null && !paused && !finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function get volume() : Number\n    { return _volume }\n\n    public function set volume(value : Number) : void\n    {\n      _volume = Math.round(clamp(value, 0, 1) * 100) \/ 100\n\n      if (sharedVolumeVariable.available)\n        sharedVolumeVariable.value = volume\n\n      if (stream)\n        stream.volume = volume\n    }\n\n    public function changeVolumeBy(delta : Number) : void\n    { volume = volume + delta }\n\n    public function mute() : void\n    {\n      savedVolume = volume\n      volume = 0\n    }\n\n    public function unmute() : void\n    { volume = savedVolume == 0 ? DEFAULT_VOLUME : savedVolume }\n\n    public function get muted() : Boolean\n    { return volume == 0 }\n\n    \/\/ -----------------------------------------------------\n\n    public function get aspectRatio() : Number\n    { return movie.aspectRatio }\n\n    public function get bufferTime() : Duration\n    {\n      return stream != null && stream.bufferTime != null\n        ? stream.bufferTime : START_BUFFER\n    }\n\n    public function get bufferLength() : Duration\n    {\n      return stream != null && stream.bufferLength != null\n        ? stream.bufferLength : Duration.ZERO\n    }\n\n    public function get bufferFillRatio() : Number\n    { return getRatio(bufferLength.seconds, bufferTime.seconds) }\n\n    public function get streamLength() : Duration\n    {\n      return metadata != null\n        ? Duration.seconds(metadata.duration)\n        : movie.duration\n    }\n\n    public function get currentBitrate() : Bitrate\n    {\n      return stream != null && stream.bitrate != null\n        ? stream.bitrate : Bitrate.ZERO\n    }\n\n    public function get currentBandwidth() : Bitrate\n    {\n      return stream != null && stream.bandwidth != null\n        ? stream.bandwidth : Bitrate.ZERO\n    }\n\n    public function get highQualityDimensions() : Dimensions\n    {\n      var result : Dimensions = Dimensions.ZERO\n\n      for each (var stream : RTMPStream in movie.rtmpStreams)\n        if (stream.dimensions.isGreaterThan(result))\n          result = stream.dimensions\n\n      return result\n    }\n\n    \/\/ -----------------------------------------------------\n    \/\/ XXX: Refactor this and remove queue.\n\n    public function handleCommandEnqueued() : void\n    { maybeProcessCommands() }\n\n    private function maybeProcessCommands() : void\n    { processCommands() }\n\n    private function processCommands() : void\n    {\n      while (!queue.empty)\n        processCommand(queue.dequeue())\n    }\n\n    private function processCommand(command : PlayerCommand) : void\n    {\n      if (command == PlayerCommand.PLAY)\n        started ? metadata != null && (paused = false) : start()\n      else if (command == PlayerCommand.PAUSE)\n        metadata != null && (paused = true)\n      else if (command == PlayerCommand.STOP)\n        stop()\n      else\n        throw new Error\n    }\n  }\n}\n","subject":"Remove the feature where you could pause the player in advance.","message":"Remove the feature where you could pause the player in advance.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"c29c0a814478b0fa8355855ab3a7da319caa867d","old_file":"common1\/src\/nt\/lib\/util\/assert.as","new_file":"common1\/src\/nt\/lib\/util\/assert.as","old_contents":"package nt.lib.util\n{\n\timport flash.system.Capabilities;\n\n\t\/**\n\t * debug \u5f02\u5e38\u629b\u51fa\u7c7b\n\t * @param b \u503c\u4e3aflase\u5219\u629b\u51fa\u5f02\u5e38\n\t * @param m \u5982\u679c\u9519\u8bef\u7c7b\u4e3a\u7a7a\u5219\u629b\u51fa\u8be5\u9519\u8bef\u4fe1\u606f\n\t * @param errorClass \u9519\u8bef\u7c7b\n\t *\/\n\t[Inline]\n\tpublic function assert(b:Boolean, m:String = \"\", errorClass:Class = null):void\n\t{\n\t\tif (Capabilities.isDebugger)\n\t\t{\n\t\t\tif (!b)\n\t\t\t{\n\t\t\t\tthrow new (errorClass ||= Error)(m);\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package nt.lib.util\n{\n\timport flash.system.Capabilities;\n\n\t\/**\n\t * debug \u5f02\u5e38\u629b\u51fa\u7c7b\n\t * @param b \u503c\u4e3a false \u5219\u629b\u51fa\u5f02\u5e38\n\t * @param m \u5982\u679c\u9519\u8bef\u7c7b\u4e3a\u7a7a\u5219\u629b\u51fa\u8be5\u9519\u8bef\u4fe1\u606f\n\t * @param errorClass \u9519\u8bef\u7c7b\n\t *\/\n\t[Inline]\n\tpublic function assert(b:Boolean, m:String = \"\", errorClass:Class = null):void\n\t{\n\t\tif (Capabilities.isDebugger)\n\t\t{\n\t\t\tif (!b)\n\t\t\t{\n\t\t\t\tthrow new (errorClass ||= Error)(m);\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Fix typo","message":"Fix typo\n","lang":"ActionScript","license":"mit","repos":"nexttouches\/age_client"}
{"commit":"fb1eb6026b04bc4fb360e45f18f6a25207576c7d","old_file":"src\/as\/com\/threerings\/flash\/AnimationManager.as","new_file":"src\/as\/com\/threerings\/flash\/AnimationManager.as","old_contents":"package com.threerings.flash {\n\nimport flash.display.DisplayObject;\nimport flash.display.Sprite;\n\nimport flash.events.Event;\n\nimport flash.utils.getTimer; \/\/ func import\n\n\/**\n * Manages animations.\n *\/\npublic class AnimationManager\n{\n    public function AnimationManager ()\n    {\n        throw new Error(\"Static only\");\n    }\n    \n    \/**\n     * Start (or restart) the specified animation.\n     *\/\n    public static function start (anim :Animation) :void\n    {\n        var dex :int = _anims.indexOf(anim);\n        if (dex == -1) {\n            _anims.push(anim);\n            _anims.push(NaN);\n\n        } else {\n            _anims[dex + 1] = NaN; \/\/ mark it as starting\n        }\n\n        if (!_framer) {\n            _framer = new Sprite();\n            _framer.addEventListener(Event.ENTER_FRAME, frameHandler);\n        }\n    }\n\n    \/**\n     * Stop the specified animation.\n     *\/\n    public static function stop (anim :Animation) :void\n    {\n        var dex :int = _anims.indexOf(anim);\n        if (dex == -1) {\n            Log.getLog(AnimationManager).warning(\"Stopping unknown Animation: \" + anim);\n            return;\n        }\n\n        \/\/ remove it\n        _anims.splice(dex, 2);\n\n        \/\/ See if we should clean up a bit\n        if (_anims.length == 0) {\n            _framer.removeEventListener(Event.ENTER_FRAME, frameHandler);\n            _framer = null;\n        }\n    }\n\n    \/**\n     * Track a DisplayObject that is also an Animation- it will\n     * automatically be started when added to the stage and \n     * stopped when removed.\n     *\/\n    public static function addDisplayAnimation (disp :DisplayObject) :void\n    {\n        if (!(disp is Animation)) {\n            throw new ArgumentError(\"Must be an Animation\");\n        }\n\n        disp.addEventListener(Event.ADDED_TO_STAGE, startDisplayAnim);\n        disp.addEventListener(Event.REMOVED_FROM_STAGE, stopDisplayAnim);\n        if (disp.stage != null) {\n            \/\/ it's on the stage now!\n            start(Animation(disp));\n        }\n    }\n\n    \/**\n     * Stop tracking the specified DisplayObject animation.\n     *\/\n    public static function removeDisplayAnimation (disp :DisplayObject) :void\n    {\n        disp.removeEventListener(Event.ADDED_TO_STAGE, startDisplayAnim);\n        disp.removeEventListener(Event.REMOVED_FROM_STAGE, stopDisplayAnim);\n        if (disp.stage != null) {\n            stop(Animation(disp));\n        }\n    }\n\n    protected static function startDisplayAnim (event :Event) :void\n    {\n        start(event.currentTarget as Animation);\n    }\n\n    protected static function stopDisplayAnim (event :Event) :void\n    {\n        stop(event.currentTarget as Animation);\n    }\n\n    \/**\n     * Handle the ENTER_FRAME event.\n     *\/\n    protected static function frameHandler (event :Event) :void\n    {\n        var now :Number = getTimer();\n        var anim :Animation;\n        var startStamp :Number;\n        for (var ii :int = _anims.length - 2; ii >= 0; ii -= 2) {\n            anim = Animation(_anims[ii]);\n            startStamp = Number(_anims[ii + 1]);\n            if (isNaN(startStamp)) {\n                _anims[ii + 1] = startStamp = now;\n            }\n            anim.updateAnimation(now - startStamp);\n        }\n    }\n\n    \/** The current timestamp, accessable to all animations. *\/\n    protected static var _now :Number;\n\n    \/** All the currently running animations. *\/\n    protected static var _anims :Array = [];\n\n    protected static var _framer :Sprite;\n}\n}\n","new_contents":"package com.threerings.flash {\n\nimport flash.display.DisplayObject;\nimport flash.display.Sprite;\n\nimport flash.events.Event;\n\nimport flash.utils.getTimer; \/\/ func import\n\n\/**\n * Manages animations.\n *\/\npublic class AnimationManager\n{\n    public function AnimationManager ()\n    {\n        throw new Error(\"Static only\");\n    }\n    \n    \/**\n     * Start (or restart) the specified animation.\n     *\/\n    public static function start (anim :Animation) :void\n    {\n        var dex :int = _anims.indexOf(anim);\n        if (dex == -1) {\n            dex = _anims.length;\n            _anims.push(anim);\n        }\n        _anims[dex + 1] = getTimer(); \/\/ mark it as starting\n\n        \/\/ and update it immediately\n        anim.updateAnimation(0);\n\n        if (!_framer) {\n            _framer = new Sprite();\n            _framer.addEventListener(Event.ENTER_FRAME, frameHandler);\n        }\n    }\n\n    \/**\n     * Stop the specified animation.\n     *\/\n    public static function stop (anim :Animation) :void\n    {\n        var dex :int = _anims.indexOf(anim);\n        if (dex == -1) {\n            Log.getLog(AnimationManager).warning(\"Stopping unknown Animation: \" + anim);\n            return;\n        }\n\n        \/\/ remove it\n        _anims.splice(dex, 2);\n\n        \/\/ See if we should clean up a bit\n        if (_anims.length == 0) {\n            _framer.removeEventListener(Event.ENTER_FRAME, frameHandler);\n            _framer = null;\n        }\n    }\n\n    \/**\n     * Track a DisplayObject that is also an Animation- it will\n     * automatically be started when added to the stage and \n     * stopped when removed.\n     *\/\n    public static function addDisplayAnimation (disp :DisplayObject) :void\n    {\n        if (!(disp is Animation)) {\n            throw new ArgumentError(\"Must be an Animation\");\n        }\n\n        disp.addEventListener(Event.ADDED_TO_STAGE, startDisplayAnim);\n        disp.addEventListener(Event.REMOVED_FROM_STAGE, stopDisplayAnim);\n        if (disp.stage != null) {\n            \/\/ it's on the stage now!\n            start(Animation(disp));\n        }\n    }\n\n    \/**\n     * Stop tracking the specified DisplayObject animation.\n     *\/\n    public static function removeDisplayAnimation (disp :DisplayObject) :void\n    {\n        disp.removeEventListener(Event.ADDED_TO_STAGE, startDisplayAnim);\n        disp.removeEventListener(Event.REMOVED_FROM_STAGE, stopDisplayAnim);\n        if (disp.stage != null) {\n            stop(Animation(disp));\n        }\n    }\n\n    protected static function startDisplayAnim (event :Event) :void\n    {\n        start(event.currentTarget as Animation);\n    }\n\n    protected static function stopDisplayAnim (event :Event) :void\n    {\n        stop(event.currentTarget as Animation);\n    }\n\n    \/**\n     * Handle the ENTER_FRAME event.\n     *\/\n    protected static function frameHandler (event :Event) :void\n    {\n        var now :Number = getTimer();\n        var anim :Animation;\n        var startStamp :Number;\n        for (var ii :int = _anims.length - 2; ii >= 0; ii -= 2) {\n            Animation(_anims[ii]).updateAnimation(now - Number(_anims[ii + 1]));\n        }\n    }\n\n    \/** The current timestamp, accessable to all animations. *\/\n    protected static var _now :Number;\n\n    \/** All the currently running animations. *\/\n    protected static var _anims :Array = [];\n\n    protected static var _framer :Sprite;\n}\n}\n","subject":"Call updateAnimation() immediately on any starting animation.","message":"Call updateAnimation() immediately on any starting animation.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@212 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"636deeb2cda54bbb8e7fca6af3b52279e73288ec","old_file":"src\/goplayer\/Application.as","new_file":"src\/goplayer\/Application.as","old_contents":"package goplayer\n{\n  import flash.ui.Keyboard\n\n  public class Application extends Component\n    implements SkinSWFLoaderListener, MovieHandler, PlayerListener\n  {\n    private const background : Background\n      = new Background(0x000000, 1)\n    private const contentLayer : Component\n      = new Component\n    private const debugLayer : Component\n      = new EphemeralComponent\n\n    private var configuration : Configuration\n\n    private var api : StreamioAPI\n\n    private var skinSWF : SkinSWF = null\n    private var movie : Movie = null\n    private var player : Player = null\n    private var view : Component = null\n\n    private var _listener : ApplicationListener = null\n\n    public function Application(parameters : Object)\n    {\n      this.configuration = ConfigurationParser.parse(parameters)\n\n      api = new StreamioAPI\n        (configuration.apiURL,\n         new StandardHTTP,\n         configuration.trackerID)\n\n      addChild(background)\n      addChild(contentLayer)\n      addChild(debugLayer)\n\n      installLogger()\n    }\n\n    public function set listener(value : ApplicationListener) : void\n    { _listener = value }\n\n    private function installLogger() : void\n    { new DebugLoggerInstaller(debugLayer).execute() }\n\n    override protected function initialize() : void\n    {\n      onkeydown(stage, handleKeyDown)\n\n      if (configuration.skinURL)\n        loadSkin()\n      else\n        lookUpMovie()\n    }\n\n    private function loadSkin() : void\n    { new SkinSWFLoader(configuration.skinURL, this).execute() }\n\n    public function handleSkinSWFLoaded(swf : SkinSWF) : void\n    {\n      skinSWF = swf\n      lookUpMovie()\n    }\n\n    private function lookUpMovie() : void\n    {\n      debug(\"Looking up Streamio video \u201c\" + configuration.movieID + \"\u201d...\")\n      api.fetchMovie(configuration.movieID, this)\n    }\n\n    public function handleMovie(movie : Movie) : void\n    {\n      this.movie = movie\n\n      logMovieInformation()\n      createPlayer()\n\n      if (configuration.enableAutoplay)\n        player.start()\n    }\n\n    private function logMovieInformation() : void\n    {\n      debug(\"Movie \u201c\" + movie.title + \"\u201d found.\")\n      debug(\"Will use \" + configuration.bitratePolicy + \".\")\n\n      const bitrates : Array = []\n\n      for each (var stream : RTMPStream in movie.rtmpStreams)\n        bitrates.push(stream.bitrate)\n\n      if (bitrates.length == 0)\n        debug(\"No RTMP streams available.\")\n      else\n        debug(\"Available RTMP streams: \" + bitrates.join(\", \"))\n\n      if (!configuration.enableRTMP)\n        debug(\"Will not use RTMP (disabled by configuration).\")\n    }\n\n    private function createPlayer() : void\n    {\n      if (player != null)\n        player.destroy()\n\n      const kit : PlayerKit = new PlayerKit\n        (movie, configuration.bitratePolicy,\n         configuration.enableRTMP, api)\n\n      player = kit.player\n      player.listener = this\n\n      if (skinSWF)\n        view = new SkinnedPlayerView(kit.video, player, viewConfiguration)\n      else\n        view = new SimplePlayerView(kit.video, player)\n\n      contentLayer.addChild(view)\n    }\n\n    private function get viewConfiguration() : SkinnedPlayerViewConfiguration\n    {\n      const result : SkinnedPlayerViewConfiguration\n        = new SkinnedPlayerViewConfiguration\n\n      result.skin = skinSWF.getSkin()\n      result.enableChrome = configuration.enableChrome\n      result.enableTitle = configuration.enableTitle\n      result.enablePlayPauseButton = configuration.enablePlayPauseButton\n      result.enableElapsedTime = configuration.enableElapsedTime\n      result.enableSeekBar = configuration.enableSeekBar\n      result.enableTotalTime = configuration.enableTotalTime\n      result.enableVolumeControl = configuration.enableVolumeControl\n      result.enableFullscreenButton = configuration.enableFullscreenButton\n\n      return result\n    }\n\n    public function handleKeyDown(key : Key) : void\n    {\n      if (key.code == Keyboard.ENTER)\n        debugLayer.visible = !debugLayer.visible\n      else if (player != null)\n        $handleKeyDown(key)\n    }\n\n    private function $handleKeyDown(key : Key) : void\n    {\n      if (key.code == Keyboard.SPACE)\n        player.togglePaused()\n      else if (key.code == Keyboard.LEFT)\n        player.seekBy(Duration.seconds(-3))\n      else if (key.code == Keyboard.RIGHT)\n        player.seekBy(Duration.seconds(+3))\n      else if (key.code == Keyboard.UP)\n        player.changeVolumeBy(+.1)\n      else if (key.code == Keyboard.DOWN)\n        player.changeVolumeBy(-.1)\n    }\n\n    public function handleMovieFinishedPlaying() : void\n    {\n      if (configuration.enableLooping)\n        debug(\"Looping.\"), player.rewind()\n      else if (_listener != null)\n        _listener.handlePlaybackEnded()\n    }\n\n    public function handleCurrentTimeChanged() : void\n    {\n      if (_listener != null)\n        _listener.handleCurrentTimeChanged()\n    }\n\n    public function play() : void\n    {\n      if (player != null)\n        $play()\n    }\n\n    private function $play() : void\n    {\n      if (player.started)\n        player.paused = false\n      else\n        player.start()\n    }\n\n    public function pause() : void\n    {\n      if (player != null)\n        player.paused = true\n    }\n\n    public function stop() : void\n    {\n      if (player != null)\n        player.stop()\n    }\n\n    public function get currentTime() : Duration\n    { return player.currentTime }\n\n    public function set currentTime(value : Duration) : void\n    { player.currentTime = value }\n\n    public function get duration() : Duration\n    { return player.duration }\n  }\n}\n","new_contents":"package goplayer\n{\n  import flash.ui.Keyboard\n\n  public class Application extends Component\n    implements SkinSWFLoaderListener, MovieHandler, PlayerListener\n  {\n    private const background : Background\n      = new Background(0x000000, 1)\n    private const contentLayer : Component\n      = new Component\n    private const debugLayer : Component\n      = new EphemeralComponent\n\n    private var configuration : Configuration\n\n    private var api : StreamioAPI\n\n    private var skinSWF : SkinSWF = null\n    private var movie : Movie = null\n    private var player : Player = null\n    private var view : Component = null\n\n    private var _listener : ApplicationListener = null\n\n    public function Application(parameters : Object)\n    {\n      installLogger()\n\n      this.configuration = ConfigurationParser.parse(parameters)\n\n      api = new StreamioAPI\n        (configuration.apiURL,\n         new StandardHTTP,\n         configuration.trackerID)\n\n      addChild(background)\n      addChild(contentLayer)\n      addChild(debugLayer)\n    }\n\n    public function set listener(value : ApplicationListener) : void\n    { _listener = value }\n\n    private function installLogger() : void\n    { new DebugLoggerInstaller(debugLayer).execute() }\n\n    override protected function initialize() : void\n    {\n      onkeydown(stage, handleKeyDown)\n\n      if (configuration.skinURL)\n        loadSkin()\n      else\n        lookUpMovie()\n    }\n\n    private function loadSkin() : void\n    { new SkinSWFLoader(configuration.skinURL, this).execute() }\n\n    public function handleSkinSWFLoaded(swf : SkinSWF) : void\n    {\n      skinSWF = swf\n      lookUpMovie()\n    }\n\n    private function lookUpMovie() : void\n    {\n      debug(\"Looking up Streamio video \u201c\" + configuration.movieID + \"\u201d...\")\n      api.fetchMovie(configuration.movieID, this)\n    }\n\n    public function handleMovie(movie : Movie) : void\n    {\n      this.movie = movie\n\n      logMovieInformation()\n      createPlayer()\n\n      if (configuration.enableAutoplay)\n        player.start()\n    }\n\n    private function logMovieInformation() : void\n    {\n      debug(\"Movie \u201c\" + movie.title + \"\u201d found.\")\n      debug(\"Will use \" + configuration.bitratePolicy + \".\")\n\n      const bitrates : Array = []\n\n      for each (var stream : RTMPStream in movie.rtmpStreams)\n        bitrates.push(stream.bitrate)\n\n      if (bitrates.length == 0)\n        debug(\"No RTMP streams available.\")\n      else\n        debug(\"Available RTMP streams: \" + bitrates.join(\", \"))\n\n      if (!configuration.enableRTMP)\n        debug(\"Will not use RTMP (disabled by configuration).\")\n    }\n\n    private function createPlayer() : void\n    {\n      if (player != null)\n        player.destroy()\n\n      const kit : PlayerKit = new PlayerKit\n        (movie, configuration.bitratePolicy,\n         configuration.enableRTMP, api)\n\n      player = kit.player\n      player.listener = this\n\n      if (skinSWF)\n        view = new SkinnedPlayerView(kit.video, player, viewConfiguration)\n      else\n        view = new SimplePlayerView(kit.video, player)\n\n      contentLayer.addChild(view)\n    }\n\n    private function get viewConfiguration() : SkinnedPlayerViewConfiguration\n    {\n      const result : SkinnedPlayerViewConfiguration\n        = new SkinnedPlayerViewConfiguration\n\n      result.skin = skinSWF.getSkin()\n      result.enableChrome = configuration.enableChrome\n      result.enableTitle = configuration.enableTitle\n      result.enablePlayPauseButton = configuration.enablePlayPauseButton\n      result.enableElapsedTime = configuration.enableElapsedTime\n      result.enableSeekBar = configuration.enableSeekBar\n      result.enableTotalTime = configuration.enableTotalTime\n      result.enableVolumeControl = configuration.enableVolumeControl\n      result.enableFullscreenButton = configuration.enableFullscreenButton\n\n      return result\n    }\n\n    public function handleKeyDown(key : Key) : void\n    {\n      if (key.code == Keyboard.ENTER)\n        debugLayer.visible = !debugLayer.visible\n      else if (player != null)\n        $handleKeyDown(key)\n    }\n\n    private function $handleKeyDown(key : Key) : void\n    {\n      if (key.code == Keyboard.SPACE)\n        player.togglePaused()\n      else if (key.code == Keyboard.LEFT)\n        player.seekBy(Duration.seconds(-3))\n      else if (key.code == Keyboard.RIGHT)\n        player.seekBy(Duration.seconds(+3))\n      else if (key.code == Keyboard.UP)\n        player.changeVolumeBy(+.1)\n      else if (key.code == Keyboard.DOWN)\n        player.changeVolumeBy(-.1)\n    }\n\n    public function handleMovieFinishedPlaying() : void\n    {\n      if (configuration.enableLooping)\n        debug(\"Looping.\"), player.rewind()\n      else if (_listener != null)\n        _listener.handlePlaybackEnded()\n    }\n\n    public function handleCurrentTimeChanged() : void\n    {\n      if (_listener != null)\n        _listener.handleCurrentTimeChanged()\n    }\n\n    public function play() : void\n    {\n      if (player != null)\n        $play()\n    }\n\n    private function $play() : void\n    {\n      if (player.started)\n        player.paused = false\n      else\n        player.start()\n    }\n\n    public function pause() : void\n    {\n      if (player != null)\n        player.paused = true\n    }\n\n    public function stop() : void\n    {\n      if (player != null)\n        player.stop()\n    }\n\n    public function get currentTime() : Duration\n    { return player.currentTime }\n\n    public function set currentTime(value : Duration) : void\n    { player.currentTime = value }\n\n    public function get duration() : Duration\n    { return player.duration }\n  }\n}\n","subject":"Install logger before doing anything else.","message":"Install logger before doing anything else.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"67e24cff1942e9d81576d97dac888da5c393ce10","old_file":"as3\/smartform\/src\/com\/rpath\/raf\/util\/UIHelper.as","new_file":"as3\/smartform\/src\/com\/rpath\/raf\/util\/UIHelper.as","old_contents":"\/*\n#\n# Copyright (c) 2005-2009 rPath, Inc.\n#\n# All rights reserved\n#\n*\/\n\n\/*\n#\n# Copyright (c) 2009 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any waranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.raf.util\n{\n    import flash.utils.Dictionary;\n    \n    import mx.collections.ArrayCollection;\n    import mx.core.Application;\n    import mx.core.FlexGlobals;\n    import mx.core.IFlexDisplayObject;\n    import mx.formatters.NumberBaseRoundType;\n    import mx.formatters.NumberFormatter;\n    import mx.managers.PopUpManager;\n    import mx.managers.PopUpManagerChildList;\n    \n    public class UIHelper\n    {\n\n        public static function checkBooleans(...args):Boolean\n        {\n            for each (var b:* in args)\n            {\n                if (b is Array || b is ArrayCollection)\n                {\n                    for each (var c:* in b)\n                    {\n                        \/\/ allow for nested arrays\n                        checkBooleans(c);\n                    }\n                }\n                else\n                {\n                    if (!b)\n                        return false;\n                }\n            }\n            return true;\n        }\n    \n        public static function checkOneOf(...args):Boolean\n        {\n            for each (var b:* in args)\n            {\n                if (b)\n                    return true;\n            }\n            return false;\n        }\n        \n        public static function formattedDate(unixTimestamp:Number):String\n        {\n            if (isNaN(unixTimestamp))\n                return \"\";\n            \n            var date:Date = new Date(unixTimestamp * 1000);\n            \/*\n             * Note that we add 1 to month b\/c January is 0 in Flex\n             *\/ \n            return padLeft(date.getMonth() +1) + \"\/\" + padLeft(date.getDate()) + \n                \"\/\" + padLeft(date.getFullYear()) + \" \" + padLeft(date.getHours()) + \n                \":\" + padLeft(date.getMinutes()) + \":\" + padLeft(date.getSeconds());\n        }\n        \n        private static function padLeft(number:Number):String\n        {\n            var strNum:String = number.toString();\n            if (number.toString().length == 1)\n                strNum = \"0\" + strNum;\n                \n            return strNum;\n        }\n        \n        \/**\n         * Replace \\r\\n with \\n, replace \\r with \\n\n         *\/\n        public static function processCarriageReturns(value:String):String\n        {\n            if (!value)\n                return value;\n                \n            var cr:String = String.fromCharCode(13);\n            var crRegex:RegExp = new RegExp(cr, \"gm\");\n\n            var crnl:String = String.fromCharCode(13, 10);\n            var crnlRegex:RegExp = new RegExp(crnl, \"gm\");\n                \n            \/\/ process CRNL first\n            value = value.replace(crnlRegex, '\\n');\n            \n            \/\/ process CR\n            value = value.replace(crRegex, '\\n');\n            \n            return value;\n        }\n\n        private static var popupModelMap:Dictionary = new Dictionary(true);\n        private static var popupOwnerMap:Dictionary = new Dictionary(true);\n        \n        public static function createPopup(clazz:Class):*\n        {\n            var popup:Object = PopUpManager.createPopUp(FlexGlobals.topLevelApplication as Application,\n                clazz, false, PopUpManagerChildList.APPLICATION) as clazz;\n            return popup as IFlexDisplayObject;\n        }\n\n        public static function createSingletonPopupForModel(clazz:Class, model:Object, owner:Object=null):*\n        {\n            var popup:Object;\n            \n            popup = popupForModel(model);\n            if (popup == null)\n            {\n                popup = PopUpManager.createPopUp(FlexGlobals.topLevelApplication as Application,\n                    clazz, false, PopUpManagerChildList.APPLICATION) as clazz;\n                \n                popupModelMap[model] = popup;\n                \n                if (owner)\n                {\n                    popupOwnerMap[popup] = owner;\n                }\n            }\n            \n            return popup as IFlexDisplayObject;\n        }\n\n        public static function popupForModel(model:Object):*\n        {\n            return popupModelMap[model];\n        }\n\n        public static function removePopupForModel(model:Object):void\n        {\n            var popup:IFlexDisplayObject = popupModelMap[model];\n            if (popup)\n            {\n                delete popupModelMap[model];\n                delete popupOwnerMap[popup];\n            }\n            \n        }\n\n        public static function removePopupsForOwner(owner:Object):void\n        {\n            for (var popup:* in popupOwnerMap)\n            {\n                if (popupOwnerMap[popup] === owner)\n                {\n                    delete popupOwnerMap[popup];\n                    \/\/ scan the model map too\n                    for (var model:* in popupModelMap)\n                    {\n                        if (popupModelMap[model] === popup)\n                        {\n                            delete popupModelMap[model];\n                        }\n                    }\n                }\n            }\n        }\n\n        public static function popupsForOwner(owner:Object):Array\n        {\n            var result:Array = [];\n            for (var popup:* in popupOwnerMap)\n            {\n                if (popupOwnerMap[popup] === owner)\n                {\n                    result.push(popup);\n                }\n            }\n            \n            return result;\n        }\n\n        public static function closePopupsForOwner(owner:Object):void\n        {\n            for each (var popup:* in UIHelper.popupsForOwner(owner))\n            {\n                PopUpManager.removePopUp(popup);\n            }\n            \n            removePopupsForOwner(owner);\n        }\n        \n        \/\/ make bytes human readable\n        public static function humanReadableSize(bytes:int, precision:int=1):String\n        {\n            var s:String = bytes + ' bytes';\n            \n            var nf:NumberFormatter = new NumberFormatter();\n            nf.precision = precision;\n            nf.useThousandsSeparator = true;\n            nf.useNegativeSign = true;\n            nf.rounding = NumberBaseRoundType.NEAREST;\n        \n            if (bytes > 1073741824)\n            {\n                s = nf.format((bytes \/ 1073741824.0)) + ' GB' + ' (' + (s) + ')';\n            }\n            else if (bytes > 1048576)\n            {\n                s = nf.format((bytes \/ 1048576.0)) + ' MB' + ' (' + (s) + ')';\n            }\n            else if (bytes > 1024)\n            {\n                s = nf.format((bytes \/ 1024.0)) + ' KB' + ' (' + (s) + ')';\n            }\n            \n            return s;\n        }\n    }\n}","new_contents":"\/*\n#\n# Copyright (c) 2005-2009 rPath, Inc.\n#\n# All rights reserved\n#\n*\/\n\n\/*\n#\n# Copyright (c) 2009 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any waranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.raf.util\n{\n    import flash.utils.Dictionary;\n    \n    import mx.collections.ArrayCollection;\n    import spark.components.Application;\n    import mx.core.FlexGlobals;\n    import mx.core.IFlexDisplayObject;\n    import mx.formatters.NumberBaseRoundType;\n    import mx.formatters.NumberFormatter;\n    import mx.managers.PopUpManager;\n    import mx.managers.PopUpManagerChildList;\n    \n    public class UIHelper\n    {\n\n        public static function checkBooleans(...args):Boolean\n        {\n            for each (var b:* in args)\n            {\n                if (b is Array || b is ArrayCollection)\n                {\n                    for each (var c:* in b)\n                    {\n                        \/\/ allow for nested arrays\n                        checkBooleans(c);\n                    }\n                }\n                else\n                {\n                    if (!b)\n                        return false;\n                }\n            }\n            return true;\n        }\n    \n        public static function checkOneOf(...args):Boolean\n        {\n            for each (var b:* in args)\n            {\n                if (b)\n                    return true;\n            }\n            return false;\n        }\n        \n        public static function formattedDate(unixTimestamp:Number):String\n        {\n            if (isNaN(unixTimestamp))\n                return \"\";\n            \n            var date:Date = new Date(unixTimestamp * 1000);\n            \/*\n             * Note that we add 1 to month b\/c January is 0 in Flex\n             *\/ \n            return padLeft(date.getMonth() +1) + \"\/\" + padLeft(date.getDate()) + \n                \"\/\" + padLeft(date.getFullYear()) + \" \" + padLeft(date.getHours()) + \n                \":\" + padLeft(date.getMinutes()) + \":\" + padLeft(date.getSeconds());\n        }\n        \n        private static function padLeft(number:Number):String\n        {\n            var strNum:String = number.toString();\n            if (number.toString().length == 1)\n                strNum = \"0\" + strNum;\n                \n            return strNum;\n        }\n        \n        \/**\n         * Replace \\r\\n with \\n, replace \\r with \\n\n         *\/\n        public static function processCarriageReturns(value:String):String\n        {\n            if (!value)\n                return value;\n                \n            var cr:String = String.fromCharCode(13);\n            var crRegex:RegExp = new RegExp(cr, \"gm\");\n\n            var crnl:String = String.fromCharCode(13, 10);\n            var crnlRegex:RegExp = new RegExp(crnl, \"gm\");\n                \n            \/\/ process CRNL first\n            value = value.replace(crnlRegex, '\\n');\n            \n            \/\/ process CR\n            value = value.replace(crRegex, '\\n');\n            \n            return value;\n        }\n\n        private static var popupModelMap:Dictionary = new Dictionary(true);\n        private static var popupOwnerMap:Dictionary = new Dictionary(true);\n        \n        public static function createPopup(clazz:Class):*\n        {\n            var popup:Object = PopUpManager.createPopUp(FlexGlobals.topLevelApplication as Application,\n                clazz, false, PopUpManagerChildList.APPLICATION) as clazz;\n            return popup as IFlexDisplayObject;\n        }\n\n        public static function createSingletonPopupForModel(clazz:Class, model:Object, owner:Object=null):*\n        {\n            var popup:Object;\n            \n            popup = popupForModel(model);\n            if (popup == null)\n            {\n                popup = PopUpManager.createPopUp(FlexGlobals.topLevelApplication as Application,\n                    clazz, false, PopUpManagerChildList.APPLICATION) as clazz;\n                \n                popupModelMap[model] = popup;\n                \n                if (owner)\n                {\n                    popupOwnerMap[popup] = owner;\n                }\n            }\n            \n            return popup as IFlexDisplayObject;\n        }\n\n        public static function popupForModel(model:Object):*\n        {\n            return popupModelMap[model];\n        }\n\n        public static function removePopupForModel(model:Object):void\n        {\n            var popup:IFlexDisplayObject = popupModelMap[model];\n            if (popup)\n            {\n                delete popupModelMap[model];\n                delete popupOwnerMap[popup];\n            }\n            \n        }\n\n        public static function removePopupsForOwner(owner:Object):void\n        {\n            for (var popup:* in popupOwnerMap)\n            {\n                if (popupOwnerMap[popup] === owner)\n                {\n                    delete popupOwnerMap[popup];\n                    \/\/ scan the model map too\n                    for (var model:* in popupModelMap)\n                    {\n                        if (popupModelMap[model] === popup)\n                        {\n                            delete popupModelMap[model];\n                        }\n                    }\n                }\n            }\n        }\n\n        public static function popupsForOwner(owner:Object):Array\n        {\n            var result:Array = [];\n            for (var popup:* in popupOwnerMap)\n            {\n                if (popupOwnerMap[popup] === owner)\n                {\n                    result.push(popup);\n                }\n            }\n            \n            return result;\n        }\n\n        public static function closePopupsForOwner(owner:Object):void\n        {\n            for each (var popup:* in UIHelper.popupsForOwner(owner))\n            {\n                PopUpManager.removePopUp(popup);\n            }\n            \n            removePopupsForOwner(owner);\n        }\n        \n        \/\/ make bytes human readable\n        public static function humanReadableSize(bytes:int, precision:int=1):String\n        {\n            var s:String = bytes + ' bytes';\n            \n            var nf:NumberFormatter = new NumberFormatter();\n            nf.precision = precision;\n            nf.useThousandsSeparator = true;\n            nf.useNegativeSign = true;\n            nf.rounding = NumberBaseRoundType.NEAREST;\n        \n            if (bytes > 1073741824)\n            {\n                s = nf.format((bytes \/ 1073741824.0)) + ' GB' + ' (' + (s) + ')';\n            }\n            else if (bytes > 1048576)\n            {\n                s = nf.format((bytes \/ 1048576.0)) + ' MB' + ' (' + (s) + ')';\n            }\n            else if (bytes > 1024)\n            {\n                s = nf.format((bytes \/ 1024.0)) + ' KB' + ' (' + (s) + ')';\n            }\n            \n            return s;\n        }\n    }\n}","subject":"replace mx Application import with spark one","message":"replace mx Application import with spark one\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/smartform"}
{"commit":"0c6e8abc96ac91e39d17345d6bcc6f5d6da92e05","old_file":"src\/stdio\/StreamBuffer.as","new_file":"src\/stdio\/StreamBuffer.as","old_contents":"package stdio {\n  internal class StreamBuffer implements InputStream, OutputStream {\n    public var buffer: String = \"\"\n    public var closed: Boolean = false\n\n    public function puts(value: Object): void {\n      write(value + \"\\n\")\n    }\n\n    public function write(value: Object): void {\n      buffer += value.toString()\n      satisfy_read_requests()\n    }\n\n    public function close(): void {\n      closed = true\n      satisfy_read_requests()\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private const requests: Array = []\n\n    private function satisfy_read_requests(): void {\n      while (has_requests && next_request.ready) {\n        next_request.satisfy()\n        requests.shift()\n      }\n    }\n\n    private function get has_requests(): Boolean {\n      return requests.length > 0\n    }\n\n    private function get next_request(): ReadRequest {\n      return requests[0]\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function gets(callback: Function): void {\n      add_read_request(new ReadLineRequest(this, callback))\n    }\n\n    public function read(callback: Function): void {\n      add_read_request(new ReadChunkRequest(this, callback))\n    }\n\n    private function add_read_request(request: ReadRequest): void {\n      requests.push(request)\n      satisfy_read_requests()\n    }\n\n    public function get emptied(): Boolean {\n      return closed && !buffer.length\n    }\n\n    public function get ready(): Boolean {\n      return new ReadChunkRequest(this, null).ready\n    }\n  }\n}\n","new_contents":"package stdio {\n  internal class StreamBuffer implements InputStream, OutputStream {\n    public var buffer: String = \"\"\n    public var closed: Boolean = false\n\n    public function puts(value: Object): void {\n      write(value + \"\\n\")\n    }\n\n    public function write(value: Object): void {\n      buffer += value.toString()\n      satisfy_read_requests()\n    }\n\n    public function close(): void {\n      closed = true\n      satisfy_read_requests()\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private const requests: Array = []\n\n    private function satisfy_read_requests(): void {\n      while (requests.length > 0 && requests[0].ready) {\n        \/\/ Note: `shift()` must run before `satisfy()`.\n        requests.shift().satisfy()\n      }\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function gets(callback: Function): void {\n      add_read_request(new ReadLineRequest(this, callback))\n    }\n\n    public function read(callback: Function): void {\n      add_read_request(new ReadChunkRequest(this, callback))\n    }\n\n    private function add_read_request(request: ReadRequest): void {\n      requests.push(request)\n      satisfy_read_requests()\n    }\n\n    public function get emptied(): Boolean {\n      return closed && !buffer.length\n    }\n\n    public function get ready(): Boolean {\n      return new ReadChunkRequest(this, null).ready\n    }\n  }\n}\n","subject":"Fix subtle side-effect-related bug.","message":"Fix subtle side-effect-related bug.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/stdio.as,dbrock\/stdio.as,dbrock\/stdio.as"}
{"commit":"89eb4075fcce1fe87758e0ba65a0d7c9be58f26e","old_file":"src\/widgets\/supportClasses\/ResultAttributes.as","new_file":"src\/widgets\/supportClasses\/ResultAttributes.as","old_contents":"package widgets.supportClasses\n{\n\nimport com.esri.ags.FeatureSet;\nimport com.esri.ags.Graphic;\nimport com.esri.ags.layers.FeatureLayer;\nimport com.esri.ags.layers.supportClasses.CodedValue;\nimport com.esri.ags.layers.supportClasses.CodedValueDomain;\nimport com.esri.ags.layers.supportClasses.FeatureType;\nimport com.esri.ags.layers.supportClasses.Field;\nimport com.esri.ags.layers.supportClasses.LayerDetails;\n\nimport mx.formatters.DateFormatter;\n\n[Bindable]\npublic class ResultAttributes\n{\n    public var attributes:Object;\n    public var title:String;\n    public var content:String;\n    public var link:String;\n    public var linkAlias:String;\n\n    public static function toResultAttributes(fields:XMLList,\n                                              textDirection:String = null,\n                                              graphic:Graphic = null,\n                                              featureSet:FeatureSet = null,\n                                              layer:FeatureLayer = null,\n                                              layerDetails:LayerDetails = null,\n                                              widgetTitle:String = null,\n                                              titleField:String = null,\n                                              linkField:String = null,\n                                              linkAlias:String = null):ResultAttributes\n    {\n        var resultAttributes:ResultAttributes = new ResultAttributes;\n\n        var value:String = \"\";\n        var title:String = \"\";\n        var content:String = \"\";\n        var link:String = \"\";\n        var linkAlias:String;\n\n        var fieldsXMLList:XMLList = fields ? fields.field : null;\n        if (fields && fields[0].@all[0] == \"true\")\n        {\n            if (layerDetails.fields)\n            {\n                for each (var field:Field in layerDetails.fields)\n                {\n                    if (field.name in graphic.attributes)\n                    {\n                        displayFields(field.name, getFieldXML(field.name, fieldsXMLList), field);\n                    }\n                }\n            }\n            else\n            {\n                for (var fieldName:String in graphic.attributes)\n                {\n                    displayFields(fieldName, getFieldXML(fieldName, fieldsXMLList), null);\n                }\n            }\n        }\n        else\n        {\n            for each (var fieldXML:XML in fieldsXMLList) \/\/ display the fields in the same order as specified\n            {\n                if (fieldXML.@name[0] in graphic.attributes)\n                {\n                    displayFields(fieldXML.@name[0], fieldXML, getField(layer, fieldXML.@name[0]));\n                }\n            }\n        }\n        resultAttributes.attributes = graphic.attributes;\n        resultAttributes.title = title ? title : widgetTitle;\n        resultAttributes.content = content;\n        resultAttributes.link = link ? link : null;\n        resultAttributes.linkAlias = linkAlias;\n\n        function displayFields(fieldName:String, fieldXML:XML, field:Field):void\n        {\n            var fieldNameTextValue:String = graphic.attributes[fieldName];\n            value = fieldNameTextValue ? fieldNameTextValue : \"\";\n\n            if (value)\n            {\n                var isDateField:Boolean;\n                var useUTC:Boolean;\n                var dateFormat:String;\n                if (fieldXML)\n                {\n                    useUTC = fieldXML.format.@useutc[0] || fieldXML.@useutc[0] == \"true\";\n                    dateFormat = fieldXML.format.@dateformat[0] || fieldXML.@dateformat[0];\n                    if (dateFormat)\n                    {\n                        isDateField = true;\n                    }\n                }\n                if (!isDateField && field)\n                {\n                    isDateField = field.type == Field.TYPE_DATE;\n                }\n                if (isDateField)\n                {\n                    var dateMS:Number = Number(value);\n                    if (!isNaN(dateMS))\n                    {\n                        value = msToDate(dateMS, dateFormat, useUTC);\n                    }\n                }\n                else\n                {\n                    var typeID:String = layerDetails.typeIdField ? graphic.attributes[layerDetails.typeIdField] : null;\n                    if (fieldName == layerDetails.typeIdField)\n                    {\n                        var featureType:FeatureType = getFeatureType(layer, typeID);\n                        if (featureType && featureType.name)\n                        {\n                            value = featureType.name;\n                        }\n                    }\n                    else\n                    {\n                        var codedValue:CodedValue = getCodedValue(layer, fieldName, value, typeID);\n                        if (codedValue)\n                        {\n                            value = codedValue.name;\n                        }\n                    }\n                }\n            }\n\n            if (titleField && fieldName.toUpperCase() == titleField.toUpperCase())\n            {\n                title = value;\n            }\n            else if (linkField && fieldName.toUpperCase() == linkField.toUpperCase())\n            {\n                link = value;\n                linkAlias = linkAlias;\n            }\n            else if (fieldName.toUpperCase() != \"SHAPE_LENGTH\" && fieldName.toUpperCase() != \"SHAPE_AREA\")\n            {\n                var fieldLabel:String;\n\n                if (fieldXML && fieldXML.@alias[0])\n                {\n                    fieldLabel = fieldXML.@alias[0];\n                }\n                else\n                {\n                    fieldLabel = featureSet.fieldAliases[fieldName];\n                }\n\n                if (textDirection && textDirection == \"rtl\")\n                {\n                    content += value + \" :\" + fieldLabel + \"\\n\";\n                }\n                else\n                {\n                    content += fieldLabel + \": \" + value + \"\\n\";\n                }\n            }\n        }\n\n        return resultAttributes;\n    }\n\n    private static function getFieldXML(fieldName:String, fields:XMLList):XML\n    {\n        var result:XML;\n\n        for each (var fieldXML:XML in fields)\n        {\n            if (fieldName == fieldXML.@name[0])\n            {\n                result = fieldXML;\n                break;\n            }\n        }\n\n        return result;\n    }\n\n    private static function getField(layer:FeatureLayer, fieldName:String):Field\n    {\n        var result:Field;\n\n        if (layer)\n        {\n            for each (var field:Field in layer.layerDetails.fields)\n            {\n                if (fieldName == field.name)\n                {\n                    result = field;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n\n    private static function getFeatureType(layer:FeatureLayer, typeID:String):FeatureType\n    {\n        var result:FeatureType;\n\n        if (layer)\n        {\n            for each (var featureType:FeatureType in layer.layerDetails.types)\n            {\n                if (typeID == featureType.id)\n                {\n                    result = featureType;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n\n    private static function msToDate(ms:Number, dateFormat:String, useUTC:Boolean):String\n    {\n        var date:Date = new Date(ms);\n        if (date.milliseconds == 999) \/\/ workaround for REST bug\n        {\n            date.milliseconds++;\n        }\n        if (useUTC)\n        {\n            date.minutes += date.timezoneOffset;\n        }\n\n        if (dateFormat)\n        {\n            var dateFormatter:DateFormatter = new DateFormatter();\n            dateFormatter.formatString = dateFormat;\n            var result:String = dateFormatter.format(date);\n            if (result)\n            {\n                return result;\n            }\n            else\n            {\n                return dateFormatter.error;\n            }\n        }\n        else\n        {\n            return date.toLocaleString();\n        }\n    }\n\n    private static function getCodedValue(layer:FeatureLayer, fieldName:String, fieldValue:String, typeID:String):CodedValue\n    {\n        var result:CodedValue;\n\n        var codedValueDomain:CodedValueDomain;\n        if (typeID)\n        {\n            var featureType:FeatureType = getFeatureType(layer, typeID);\n            if (featureType)\n            {\n                codedValueDomain = featureType.domains[fieldName] as CodedValueDomain;\n            }\n        }\n        else\n        {\n            var field:Field = getField(layer, fieldName);\n            if (field)\n            {\n                codedValueDomain = field.domain as CodedValueDomain;\n            }\n        }\n\n        if (codedValueDomain)\n        {\n            for each (var codedValue:CodedValue in codedValueDomain.codedValues)\n            {\n                if (fieldValue == codedValue.code)\n                {\n                    result = codedValue;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n}\n\n}\n","new_contents":"package widgets.supportClasses\n{\n\nimport com.esri.ags.FeatureSet;\nimport com.esri.ags.Graphic;\nimport com.esri.ags.layers.FeatureLayer;\nimport com.esri.ags.layers.supportClasses.CodedValue;\nimport com.esri.ags.layers.supportClasses.CodedValueDomain;\nimport com.esri.ags.layers.supportClasses.FeatureType;\nimport com.esri.ags.layers.supportClasses.Field;\nimport com.esri.ags.layers.supportClasses.LayerDetails;\n\nimport mx.formatters.DateFormatter;\n\n[Bindable]\npublic class ResultAttributes\n{\n    public var attributes:Object;\n    public var title:String;\n    public var content:String;\n    public var link:String;\n    public var linkAlias:String;\n\n    public static function toResultAttributes(fields:XMLList,\n                                              textDirection:String = null,\n                                              graphic:Graphic = null,\n                                              featureSet:FeatureSet = null,\n                                              layer:FeatureLayer = null,\n                                              layerDetails:LayerDetails = null,\n                                              fallbackTitle:String = null,\n                                              titleField:String = null,\n                                              linkField:String = null,\n                                              linkAlias:String = null):ResultAttributes\n    {\n        var resultAttributes:ResultAttributes = new ResultAttributes;\n\n        var value:String = \"\";\n        var title:String = \"\";\n        var content:String = \"\";\n        var link:String = \"\";\n        var linkAlias:String;\n\n        var fieldsXMLList:XMLList = fields ? fields.field : null;\n        if (fields && fields[0].@all[0] == \"true\")\n        {\n            if (layerDetails.fields)\n            {\n                for each (var field:Field in layerDetails.fields)\n                {\n                    if (field.name in graphic.attributes)\n                    {\n                        displayFields(field.name, getFieldXML(field.name, fieldsXMLList), field);\n                    }\n                }\n            }\n            else\n            {\n                for (var fieldName:String in graphic.attributes)\n                {\n                    displayFields(fieldName, getFieldXML(fieldName, fieldsXMLList), null);\n                }\n            }\n        }\n        else\n        {\n            for each (var fieldXML:XML in fieldsXMLList) \/\/ display the fields in the same order as specified\n            {\n                if (fieldXML.@name[0] in graphic.attributes)\n                {\n                    displayFields(fieldXML.@name[0], fieldXML, getField(layer, fieldXML.@name[0]));\n                }\n            }\n        }\n\n        resultAttributes.attributes = graphic.attributes;\n        resultAttributes.title = title ? title : fallbackTitle;\n        resultAttributes.content = content;\n        resultAttributes.link = link ? link : null;\n        resultAttributes.linkAlias = linkAlias;\n\n        function displayFields(fieldName:String, fieldXML:XML, field:Field):void\n        {\n            var fieldNameTextValue:String = graphic.attributes[fieldName];\n            value = fieldNameTextValue ? fieldNameTextValue : \"\";\n\n            if (value)\n            {\n                var isDateField:Boolean;\n                var useUTC:Boolean;\n                var dateFormat:String;\n                if (fieldXML)\n                {\n                    useUTC = fieldXML.format.@useutc[0] || fieldXML.@useutc[0] == \"true\";\n                    dateFormat = fieldXML.format.@dateformat[0] || fieldXML.@dateformat[0];\n                    if (dateFormat)\n                    {\n                        isDateField = true;\n                    }\n                }\n                if (!isDateField && field)\n                {\n                    isDateField = field.type == Field.TYPE_DATE;\n                }\n                if (isDateField)\n                {\n                    var dateMS:Number = Number(value);\n                    if (!isNaN(dateMS))\n                    {\n                        value = msToDate(dateMS, dateFormat, useUTC);\n                    }\n                }\n                else\n                {\n                    var typeID:String = layerDetails.typeIdField ? graphic.attributes[layerDetails.typeIdField] : null;\n                    if (fieldName == layerDetails.typeIdField)\n                    {\n                        var featureType:FeatureType = getFeatureType(layer, typeID);\n                        if (featureType && featureType.name)\n                        {\n                            value = featureType.name;\n                        }\n                    }\n                    else\n                    {\n                        var codedValue:CodedValue = getCodedValue(layer, fieldName, value, typeID);\n                        if (codedValue)\n                        {\n                            value = codedValue.name;\n                        }\n                    }\n                }\n            }\n\n            if (titleField && fieldName.toUpperCase() == titleField.toUpperCase())\n            {\n                title = value;\n            }\n            else if (linkField && fieldName.toUpperCase() == linkField.toUpperCase())\n            {\n                link = value;\n                linkAlias = linkAlias;\n            }\n            else if (fieldName.toUpperCase() != \"SHAPE_LENGTH\" && fieldName.toUpperCase() != \"SHAPE_AREA\")\n            {\n                var fieldLabel:String;\n\n                if (fieldXML && fieldXML.@alias[0])\n                {\n                    fieldLabel = fieldXML.@alias[0];\n                }\n                else\n                {\n                    fieldLabel = featureSet.fieldAliases[fieldName];\n                }\n\n                if (textDirection && textDirection == \"rtl\")\n                {\n                    content += value + \" :\" + fieldLabel + \"\\n\";\n                }\n                else\n                {\n                    content += fieldLabel + \": \" + value + \"\\n\";\n                }\n            }\n        }\n\n        return resultAttributes;\n    }\n\n    private static function getFieldXML(fieldName:String, fields:XMLList):XML\n    {\n        var result:XML;\n\n        for each (var fieldXML:XML in fields)\n        {\n            if (fieldName == fieldXML.@name[0])\n            {\n                result = fieldXML;\n                break;\n            }\n        }\n\n        return result;\n    }\n\n    private static function getField(layer:FeatureLayer, fieldName:String):Field\n    {\n        var result:Field;\n\n        if (layer)\n        {\n            for each (var field:Field in layer.layerDetails.fields)\n            {\n                if (fieldName == field.name)\n                {\n                    result = field;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n\n    private static function getFeatureType(layer:FeatureLayer, typeID:String):FeatureType\n    {\n        var result:FeatureType;\n\n        if (layer)\n        {\n            for each (var featureType:FeatureType in layer.layerDetails.types)\n            {\n                if (typeID == featureType.id)\n                {\n                    result = featureType;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n\n    private static function msToDate(ms:Number, dateFormat:String, useUTC:Boolean):String\n    {\n        var date:Date = new Date(ms);\n        if (date.milliseconds == 999) \/\/ workaround for REST bug\n        {\n            date.milliseconds++;\n        }\n        if (useUTC)\n        {\n            date.minutes += date.timezoneOffset;\n        }\n\n        if (dateFormat)\n        {\n            var dateFormatter:DateFormatter = new DateFormatter();\n            dateFormatter.formatString = dateFormat;\n            var result:String = dateFormatter.format(date);\n            if (result)\n            {\n                return result;\n            }\n            else\n            {\n                return dateFormatter.error;\n            }\n        }\n        else\n        {\n            return date.toLocaleString();\n        }\n    }\n\n    private static function getCodedValue(layer:FeatureLayer, fieldName:String, fieldValue:String, typeID:String):CodedValue\n    {\n        var result:CodedValue;\n\n        var codedValueDomain:CodedValueDomain;\n        if (typeID)\n        {\n            var featureType:FeatureType = getFeatureType(layer, typeID);\n            if (featureType)\n            {\n                codedValueDomain = featureType.domains[fieldName] as CodedValueDomain;\n            }\n        }\n        else\n        {\n            var field:Field = getField(layer, fieldName);\n            if (field)\n            {\n                codedValueDomain = field.domain as CodedValueDomain;\n            }\n        }\n\n        if (codedValueDomain)\n        {\n            for each (var codedValue:CodedValue in codedValueDomain.codedValues)\n            {\n                if (fieldValue == codedValue.code)\n                {\n                    result = codedValue;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n}\n\n}\n","subject":"Rename default title argument name in ResultAttributes#toResultAttributes.","message":"Rename default title argument name in ResultAttributes#toResultAttributes.\n","lang":"ActionScript","license":"apache-2.0","repos":"CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex"}
{"commit":"aa726be77a9666e10eb542914849856974fae22a","old_file":"KeyGenerator.as","new_file":"KeyGenerator.as","old_contents":"package dse{\n\timport com.hurlant.crypto.prng.Random;\n\timport com.hurlant.crypto.rsa.RSAKey;\n\timport com.hurlant.util.Hex;\n\t\n\timport flash.external.ExternalInterface;\n\timport flash.utils.ByteArray;\n\tpublic class KeyGenerator\n\t{\n\t\tpublic static function generateKeys():void{\n\t\t\tvar exp:String = \"10001\";\n\t\t\tvar rsa:RSAKey = RSAKey.generate(1024, exp);\n\t\t\tExternalInterface.call(\"setvalue\", \"publickey\", rsa.n.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"d\", rsa.d.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"p\", rsa.p.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"q\", rsa.q.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"dmp\", rsa.dmp1.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"dmq\", rsa.dmq1.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"qinv\", rsa.coeff.toString());\n\t\t\tvar data:ByteArray, prehashedkey:ByteArray, hashedkey:ByteArray;\n\t\t\t\t\n\t\t\tvar r:Random = new Random;\n\t\t\tvar rankey:ByteArray = new ByteArray\n\t\t\tr.nextBytes(rankey, 32);\n\t\t\tExternalInterface.call(\"setvalue\", \"rk\", Hex.fromArray(rankey));\n\t\t}\n\t}\n}\n\n","new_contents":"package dse{\n\timport com.hurlant.crypto.prng.Random;\n\timport com.hurlant.crypto.rsa.RSAKey;\n\timport com.hurlant.util.Hex;\n\timport com.hurlant.crypto.prng.TLSPRF;\n\t\n\timport flash.external.ExternalInterface;\n\timport flash.utils.ByteArray;\n\tpublic class KeyGenerator\n\t{\n\t\tpublic static function generateKeys():void{\n\t\t\tvar exp:String = \"10001\";\n\t\t\tvar rsa:RSAKey = RSAKey.generate(1024, exp);\n\t\t\tExternalInterface.call(\"setvalue\", \"publickey\", rsa.n.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"d\", rsa.d.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"p\", rsa.p.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"q\", rsa.q.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"dmp\", rsa.dmp1.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"dmq\", rsa.dmq1.toString());\n\t\t\tExternalInterface.call(\"setvalue\", \"qinv\", rsa.coeff.toString());\n\t\t\tvar data:ByteArray, prehashedkey:ByteArray, hashedkey:ByteArray;\n\t\t\t\t\n\t\t\tvar r:Random = new Random(TLSPRF);\n\t\t\tvar rankey:ByteArray = new ByteArray;\n\t\t\tr.nextBytes(rankey, 32);\n\t\t\tExternalInterface.call(\"setvalue\", \"rk\", Hex.fromArray(rankey));\n\t\t}\n\t}\n}\n\n","subject":"change random used for generating aes to TLS from ARC4","message":"change random used for generating aes to TLS from ARC4\n","lang":"ActionScript","license":"mit","repos":"snoble\/dse"}
{"commit":"0025dc59e91b565e7c5afe13c5dc69d5bb7c43c8","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n\t\tprivate var _data\t\t\t\t: DataProvider;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n\/\/        private var _data.computedVisibility : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_frustumCulling = value;\n\t\t\tif (_mesh && _mesh.root is Scene)\n            \ttestCulling();\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _data.computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new DataProvider();\n\t\t\t_data.setProperty('computedVisibility', false);\n\t\t\t\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t\t\n\t\t\tif (_frustumCulling)\n\t\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n            \n            meshLocalToWorldChangedHandler(mesh, mesh.getLocalToWorldTransform());\n\t\t\tmesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n            mesh.visibilityChanged.add(visiblityChangedHandler);\n            mesh.parent.computedVisibilityChanged.add(visiblityChangedHandler);\n            mesh.removed.add(meshRemovedHandler);\n\t\t}\n\t\t\n        private function meshRemovedHandler(mesh : Mesh, ancestor : Group) : void\n        {\n            if (!mesh.parent)\n                ancestor.computedVisibilityChanged.remove(visiblityChangedHandler);\n        }\n        \n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n            mesh.visibilityChanged.remove(visiblityChangedHandler);\n            mesh.removed.remove(meshRemovedHandler);\n\t\t\tif (mesh.parent)\n\t\t\t\tmesh.parent.computedVisibilityChanged.remove(visiblityChangedHandler);\n\t\t}\n\t\t\n        private function visiblityChangedHandler(node : ISceneNode, visibility : Boolean) : void\n        {\n\t\t\tvar computedVisibility : Boolean = _mesh.visible && _mesh.parent.computedVisibility\n\t\t\t\t&& (_frustumCulling == FrustumCulling.DISABLED || _insideFrustum);\n\t\t\t\n\t\t\t_data.computedVisibility = computedVisibility;\n            _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n                                                     propertyName\t: String,\n                                                     oldValue\t\t: Matrix4x4,\n                                                     newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (culling != FrustumCulling.DISABLED)\n\t\t\t{\n\t\t\t\t_data.computedVisibility = true;\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif (_mesh && _mesh.geometry.boundingBox && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _data.computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _data.computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n\t\tprivate var _data\t\t\t\t: DataProvider;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_frustumCulling = value;\n\t\t\tif (_mesh && _mesh.root is Scene)\n            \ttestCulling();\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _data.computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new DataProvider();\n\t\t\t_data.setProperty('computedVisibility', false);\n\t\t\t\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t\t\n\t\t\tif (_frustumCulling)\n\t\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n            \n            meshLocalToWorldChangedHandler(mesh, mesh.getLocalToWorldTransform());\n\t\t\tmesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n            mesh.computedVisibilityChanged.add(computedVisiblityChangedHandler);\n            mesh.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n            mesh.computedVisibilityChanged.remove(computedVisiblityChangedHandler);\n            mesh.bindings.removeProvider(_data);\n\t\t}\n\t\t\n        private function computedVisiblityChangedHandler(node               : ISceneNode,\n                                                         computedVisibility : Boolean) : void\n        {\n            _data.computedVisibility = computedVisibility;\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n                                                     propertyName\t: String,\n                                                     oldValue\t\t: Matrix4x4,\n                                                     newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (culling != FrustumCulling.DISABLED)\n\t\t\t{\n\t\t\t\t_data.computedVisibility = true;\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif (_mesh && _mesh.geometry.boundingBox && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _data.computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _data.computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();\n\t\t}\n\t}\n}\n","subject":"fix MeshVisiblityController to make sure it adds its data provider to the mesh bindings when its added to the scene","message":"fix MeshVisiblityController to make sure it adds its data provider to the mesh bindings when its added to the scene\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"788715ea0d2ec2cf60df8ace3f79f63afe3e932a","old_file":"src\/com\/google\/analytics\/core\/DomainNameMode.as","new_file":"src\/com\/google\/analytics\/core\/DomainNameMode.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    \n    \/**\n     * The domain name mode enumeration class.\n     *\/\n    public class DomainNameMode\n    {\n        \/**\n         * @private\n         *\/\n        private var _value:int;\n        \n        \/**\n         * @private\n         *\/        \n        private var _name:String;\n        \n        \/**\n         * Creates a new DomainNameMode instance.\n         * @param value The enumeration value representation.\n         * @param name The enumeration name representation.\n         *\/\n        public function DomainNameMode( value:int = 0, name:String = \"\" )\n        {\n            _value = value;\n            _name  = name;\n        }\n        \n        \/**\n         * Returns the primitive value of the object.\n         * @return the primitive value of the object.\n         *\/\n        public function valueOf():int\n        {\n            return _value;\n        }\n        \n        \/**\n         * Returns the String representation of the object.\n         * @return the String representation of the object.\n         *\/\n        public function toString():String\n        {\n            return _name;\n        }\n        \n        \/**\n         * Determinates the \"none\" DomainNameMode value. \n         * <p>\"none\" is used in the following two situations :<\/p>\n         * <p>- You want to disable tracking across hosts.<\/p>\n         * <p>- You want to set up tracking across two separate domains.<\/p>\n         * <p>Cross- domain tracking requires configuration of the setAllowLinker() and link() methods.<\/p>\n         *\/\n        public static const none:DomainNameMode    = new DomainNameMode( 0, \"none\" );\n        \n        \/**\n         * Attempts to automaticaly resolve the domain name.\n         *\/\n        public static const auto:DomainNameMode    = new DomainNameMode( 1, \"auto\" );\n        \n        \/**\n         * Custom is used to set explicitly to your domain name if your website spans multiple hostnames,\n         * and you want to track visitor behavior across all hosts.\n         * <p>For example, if you have two hosts : <code>server1.example.com<\/code> and <code>server2.example.com<\/code>,\n         * you would set the domain name as follows : \n         * <pre class=\"prettyprint\">\n         * pageTracker.setDomainName( new Domain( DomainName.custom, \".example.com\" ) ) ;\n         * <\/p>\n         *\/\n        public static const custom:DomainNameMode  = new DomainNameMode( 2, \"custom\" );\n\n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    \n    \/**\n     * The domain name mode enumeration class.\n     *\/\n    public class DomainNameMode\n    {\n        \/**\n         * @private\n         *\/\n        private var _value:int;\n        \n        \/**\n         * @private\n         *\/        \n        private var _name:String;\n        \n        \/**\n         * Creates a new DomainNameMode instance.\n         * @param value The enumeration value representation.\n         * @param name The enumeration name representation.\n         *\/\n        public function DomainNameMode( value:int = 0, name:String = \"\" )\n        {\n            _value = value;\n            _name  = name;\n        }\n        \n        \/**\n         * Returns the primitive value of the object.\n         * @return the primitive value of the object.\n         *\/\n        public function valueOf():int\n        {\n            return _value;\n        }\n        \n        \/**\n         * Returns the String representation of the object.\n         * @return the String representation of the object.\n         *\/\n        public function toString():String\n        {\n            return _name;\n        }\n        \n        \/**\n         * Determinates the \"none\" DomainNameMode value. \n         * <p>\"none\" is used in the following two situations :<\/p>\n         * <p>- You want to disable tracking across hosts.<\/p>\n         * <p>- You want to set up tracking across two separate domains.<\/p>\n         * <p>Cross- domain tracking requires configuration of the setAllowLinker() and link() methods.<\/p>\n         *\/\n        public static const none:DomainNameMode    = new DomainNameMode( 0, \"none\" );\n        \n        \/**\n         * Attempts to automaticaly resolve the domain name.\n         *\/\n        public static const auto:DomainNameMode    = new DomainNameMode( 1, \"auto\" );\n        \n        \/**\n         * Custom is used to set explicitly to your domain name if your website spans multiple hostnames,\n         * and you want to track visitor behavior across all hosts.\n         * <p>For example, if you have two hosts : <code>server1.example.com<\/code> and <code>server2.example.com<\/code>,\n         * you would set the domain name as follows : <\/p>\n         * <pre class=\"prettyprint\">\n         * pageTracker.setDomainName( new Domain( DomainName.custom, \".example.com\" ) ) ;\n         * <\/pre>\n         *\/\n        public static const custom:DomainNameMode  = new DomainNameMode( 2, \"custom\" );\n\n    }\n}","subject":"fix asdoc comment again","message":"fix asdoc comment again","lang":"ActionScript","license":"apache-2.0","repos":"nsdevaraj\/gaforflash,nsdevaraj\/gaforflash,minimedj\/gaforflash,minimedj\/gaforflash"}
{"commit":"1bb2d98a5ff0ed355424df3e4f33fc65cc927f75","old_file":"krew-framework\/krewfw\/builtin_actor\/system\/KrewScenarioPlayer.as","new_file":"krew-framework\/krewfw\/builtin_actor\/system\/KrewScenarioPlayer.as","old_contents":"package krewfw.builtin_actor.system {\n\n    import krewfw.core.KrewActor;\n\n    \/**\n     * Base class for event-driven command player.\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewScenarioPlayer extends KrewActor {\n\n        \/\/ You can customize object keys.\n        public var TRIGGER_KEY    :String = \"trigger_key\";\n        public var TRIGGER_PARAMS :String = \"trigger_params\";\n        public var METHOD         :String = \"method\";\n        public var PARAMS         :String = \"params\";\n        public var NEXT           :String = \"next\";\n\n        private var _eventList:Array;\n        private var _eventsByTrigger:Object;\n\n        private var _triggers:Object = {};\n        private var _methods:Object  = {};\n\n        \/\/------------------------------------------------------------\n        public function KrewScenarioPlayer() {\n            displayable = false;\n        }\n\n        protected override function onDispose():void {\n            _eventList       = null;\n            _eventsByTrigger = null;\n            _triggers        = null;\n            _methods         = null;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        \/**\n         * @params eventList Example:\n         * <pre>\n         * [\n         *     {\n         *         \"trigger_key\" : \"start_turn\",\n         *         \"trigger_params\": {\"turn\": 1},\n         *         \"method\": \"dialog\",\n         *         \"params\": {\n         *             \"messages\": [ ... ]\n         *         },\n         *         \"next\": [\n         *             {\n         *                 \"method\": \"overlay\",\n         *                 \"params\": { ... }\n         *             }\n         *         ]\n         *     },\n         *     ...\n         * ]\n         * <\/pre>\n         *\/\n        public function setData(eventList:Array):void {\n            _eventList = eventList;\n\n            _eventsByTrigger = {};\n            for each (var eventData:Object in _eventList) {\n                var triggerKey:String = eventData[TRIGGER_KEY];\n                if (!triggerKey) { continue; }\n\n                if (!_eventsByTrigger[triggerKey]) {\n                    _eventsByTrigger[triggerKey] = [];\n                }\n                _eventsByTrigger[triggerKey].push(eventData);\n            }\n        }\n\n        \/**\n         * @param checker Schema: function(eventArgs;Object, triggerParams:Object):Boolean\n         *\/\n        public function addTrigger(triggerKey:String, eventName:String, checker:Function):void {\n            _triggers[triggerKey] = new TriggerInfo(eventName, checker);\n        }\n\n        \/**\n         * @param triggerInfoList Example:\n         * <pre>\n         * [\n         *     [\"triggerKey\", \"eventName\", checkerFunc],\n         *     ...\n         * ]\n         * <\/pre>\n         *\/\n        public function addTriggers(triggerInfoList:Array):void {\n            for each (var info:Array in triggerInfoList) {\n                addTrigger(info[0], info[1], info[2]);\n            }\n        }\n\n        \/**\n         * @param handler Schema: function(params:Object, onComplete:Function):void\n         *\/\n        public function addMethod(methodName:String, handler:Function):void {\n            _methods[methodName] = handler;\n        }\n\n        \/**\n         * @param triggerInfoList Example:\n         * <pre>\n         * [\n         *     [\"methodName\", methodFunc],\n         *     ...\n         * ]\n         * <\/pre>\n         *\/\n        public function addMethods(methodList:Array):void {\n            for each (var info:Array in methodList) {\n                addMethod(info[0], info[1]);\n            }\n        }\n\n        \/**\n         * Activate player.\n         * Please call this after setData(), addTriggers(), addMethods(), and init().\n         *\/\n        public function activate():void {\n            for (var triggerKey:String in _eventsByTrigger) {\n                _listenEvent(triggerKey);\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n\n        private function _listenEvent(triggerKey:String):void {\n            var info:TriggerInfo = _triggers[triggerKey];\n            if (!info) {\n                throw new Error('[KrewEventPlayer] trigger not registered: ' + triggerKey);\n                return;\n            }\n\n            listen(info.eventName, function(eventArgs:Object):void {\n                for each (var eventData:Object in _eventsByTrigger[triggerKey]) {\n\n                    var triggerParams:Object = eventData[TRIGGER_PARAMS];\n                    if (!info.checker(eventArgs, triggerParams)) { continue; }\n\n                    _callMethod(eventData);\n                }\n            });\n        }\n\n        private function _callMethod(eventData:Object):void {\n            var methodName:String = eventData[METHOD];\n            if (!methodName) {\n                throw new Error('[KrewEventPlayer] method name not found. (trigger: '\n                                + eventData[TRIGGER_KEY] + ')');\n                return;\n            }\n\n            var method:Function = _methods[methodName];\n            if (method == null) {\n                throw new Error('[KrewEventPlayer] method not registered: ' + methodName);\n                return;\n            }\n\n            method(eventData[PARAMS], function():void {\n                _callNextMethod(eventData);\n            });\n        }\n\n        private function _callNextMethod(parentEventData:Object):void {\n            if (!parentEventData.next) { return; }\n\n            for each (var nextEventData:Object in parentEventData.next) {\n                _callMethod(nextEventData);\n            }\n        }\n\n    }\n}\n\n\nclass TriggerInfo {\n\n    public var eventName:String;\n    public var checker:Function;\n\n    public function TriggerInfo(eventName:String, checker:Function) {\n        this.eventName = eventName;\n        this.checker   = checker;\n    }\n\n}\n","new_contents":"package krewfw.builtin_actor.system {\n\n    import krewfw.core.KrewActor;\n\n    \/**\n     * Base class for event-driven command player.\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewScenarioPlayer extends KrewActor {\n\n        \/\/ You can customize object keys.\n        public var TRIGGER_KEY    :String = \"trigger_key\";\n        public var TRIGGER_PARAMS :String = \"trigger_params\";\n        public var METHOD         :String = \"method\";\n        public var PARAMS         :String = \"params\";\n        public var NEXT           :String = \"next\";\n\n        private var _eventList:Array;\n        private var _eventsByTrigger:Object;\n\n        private var _triggers:Object = {};\n        private var _methods:Object  = {};\n\n        \/\/ internal event\n        public static const ACTIVATE:String = \"ksp.activate\";\n\n        \/\/------------------------------------------------------------\n        public function KrewScenarioPlayer() {\n            displayable = false;\n        }\n\n        protected override function onDispose():void {\n            _eventList       = null;\n            _eventsByTrigger = null;\n            _triggers        = null;\n            _methods         = null;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        \/**\n         * @params eventList Example:\n         * <pre>\n         * [\n         *     {\n         *         \"trigger_key\" : \"start_turn\",\n         *         \"trigger_params\": {\"turn\": 1},\n         *         \"method\": \"dialog\",\n         *         \"params\": {\n         *             \"messages\": [ ... ]\n         *         },\n         *         \"next\": [\n         *             {\n         *                 \"method\": \"overlay\",\n         *                 \"params\": { ... }\n         *             }\n         *         ]\n         *     },\n         *     ...\n         * ]\n         * <\/pre>\n         *\/\n        public function setData(eventList:Array):void {\n            _eventList = eventList;\n\n            _eventsByTrigger = {};\n            for each (var eventData:Object in _eventList) {\n                var triggerKey:String = eventData[TRIGGER_KEY];\n                if (!triggerKey) { continue; }\n\n                if (!_eventsByTrigger[triggerKey]) {\n                    _eventsByTrigger[triggerKey] = [];\n                }\n                _eventsByTrigger[triggerKey].push(eventData);\n            }\n        }\n\n        \/**\n         * @param checker Schema: function(eventArgs;Object, triggerParams:Object):Boolean\n         *\/\n        public function addTrigger(triggerKey:String, eventName:String, checker:Function):void {\n            _triggers[triggerKey] = new TriggerInfo(eventName, checker);\n        }\n\n        \/**\n         * @param triggerInfoList Example:\n         * <pre>\n         * [\n         *     [\"triggerKey\", \"eventName\", checkerFunc],\n         *     ...\n         * ]\n         * <\/pre>\n         *\/\n        public function addTriggers(triggerInfoList:Array):void {\n            for each (var info:Array in triggerInfoList) {\n                addTrigger(info[0], info[1], info[2]);\n            }\n        }\n\n        \/**\n         * @param handler Schema: function(params:Object, onComplete:Function):void\n         *\/\n        public function addMethod(methodName:String, handler:Function):void {\n            _methods[methodName] = handler;\n        }\n\n        \/**\n         * @param triggerInfoList Example:\n         * <pre>\n         * [\n         *     [\"methodName\", methodFunc],\n         *     ...\n         * ]\n         * <\/pre>\n         *\/\n        public function addMethods(methodList:Array):void {\n            for each (var info:Array in methodList) {\n                addMethod(info[0], info[1]);\n            }\n        }\n\n        \/**\n         * Activate player.\n         * Please call this after setData(), addTriggers(), addMethods(), and init().\n         *\/\n        public function activate():void {\n            for (var triggerKey:String in _eventsByTrigger) {\n                _listenEvent(triggerKey);\n            }\n            sendMessage(KrewScenarioPlayer.ACTIVATE);\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n\n        private function _listenEvent(triggerKey:String):void {\n            var info:TriggerInfo = _triggers[triggerKey];\n            if (!info) {\n                throw new Error('[KrewEventPlayer] trigger not registered: ' + triggerKey);\n                return;\n            }\n\n            listen(info.eventName, function(eventArgs:Object):void {\n                for each (var eventData:Object in _eventsByTrigger[triggerKey]) {\n\n                    var triggerParams:Object = eventData[TRIGGER_PARAMS];\n                    if (!info.checker(eventArgs, triggerParams)) { continue; }\n\n                    _callMethod(eventData);\n                }\n            });\n        }\n\n        private function _callMethod(eventData:Object):void {\n            var methodName:String = eventData[METHOD];\n            if (!methodName) {\n                throw new Error('[KrewEventPlayer] method name not found. (trigger: '\n                                + eventData[TRIGGER_KEY] + ')');\n                return;\n            }\n\n            var method:Function = _methods[methodName];\n            if (method == null) {\n                throw new Error('[KrewEventPlayer] method not registered: ' + methodName);\n                return;\n            }\n\n            method(eventData[PARAMS], function():void {\n                _callNextMethod(eventData);\n            });\n        }\n\n        private function _callNextMethod(parentEventData:Object):void {\n            if (!parentEventData.next) { return; }\n\n            for each (var nextEventData:Object in parentEventData.next) {\n                _callMethod(nextEventData);\n            }\n        }\n\n    }\n}\n\n\nclass TriggerInfo {\n\n    public var eventName:String;\n    public var checker:Function;\n\n    public function TriggerInfo(eventName:String, checker:Function) {\n        this.eventName = eventName;\n        this.checker   = checker;\n    }\n\n}\n","subject":"Update KrewScenarioPlayer","message":"Update KrewScenarioPlayer\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"4fe6860e926ea6407c71d60c7a01f3738ca7f556","old_file":"src\/main\/as\/flump\/export\/Atlas.as","new_file":"src\/main\/as\/flump\/export\/Atlas.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.Sprite;\nimport flash.filesystem.File;\nimport flash.geom.Rectangle;\n\npublic class Atlas\n{\n    public var name :String;\n    public var w :int, h :int, id :int;\n    public var bins :Vector.<Rectangle> = new Vector.<Rectangle>();\n    public const textures :Vector.<PackedTexture> = new Vector.<PackedTexture>();\n\n    public function Atlas(name :String, w :int, h :int) {\n        this.name = name;\n        this.w = w;\n        this.h = h;\n        bins.push(new Rectangle(0, 0, w, h));\n    }\n\n    public function place (tex :PackedTexture, target :Rectangle, rotated :Boolean) :void {\n        tex.atlasX = target.x;\n        tex.atlasY = target.y;\n        tex.atlasRotated = rotated;\n        textures.push(tex);\n        trace(\"Packer \" + tex);\n        var used :Rectangle =\n            new Rectangle(tex.atlasX, tex.atlasY, rotated ? tex.h : tex.w, rotated ? tex.w : tex.h);\n        const newBins :Vector.<Rectangle> = new Vector.<Rectangle>();\n        for each (var bin :Rectangle in bins) {\n            for each (var newBin :Rectangle in subtract(bin, used)) {\n                newBins.push(newBin);\n            }\n        }\n        bins = newBins;\n    }\n\n    public function subtract (space :Rectangle, area :Rectangle) :Vector.<Rectangle> {\n        const left :Vector.<Rectangle> = new Vector.<Rectangle>();\n        if (space.x < area.x) {\n            left.push(new Rectangle(space.x, space.y, area.left - space.x, space.height));\n        }\n        if (space.right > area.right) {\n            left.push(new Rectangle(area.right, space.y, space.right - area.right, space.height));\n        }\n        if (space.y < area.y) {\n            left.push(new Rectangle(space.x, space.y, space.width, area.top - space.y));\n        }\n        if (space.bottom > area.bottom) {\n            left.push(new Rectangle(space.x, area.bottom, space.width, space.bottom - area.bottom));\n        }\n        return left;\n    }\n\n    public function publish (dir :File) :void {\n        var constructed :Sprite = new Sprite();\n        for each (var tex :PackedTexture in textures) {\n            constructed.addChild(tex.holder);\n            tex.holder.x = tex.atlasX;\n            tex.holder.y = tex.atlasY;\n        }\n        PngPublisher.publish(dir.resolvePath(name + \".png\"), w, h, constructed);\n    }\n\n    public function toXml () :String {\n        var xml :String = \"<atlas name='\" + name + \"' filename='\" + name + \".png'>\\n\";\n        for each (var tex :PackedTexture in textures) {\n            xml += \"  <texture name='\" + tex.tex.name + \"' xOffset='\" + tex.offset.x +\n                \"' yOffset='\" + tex.offset.y + \"' md5='\" + tex.tex.md5 +\n                \"' xAtlas='\" + tex.atlasX + \"' yAtlas='\" + tex.atlasY + \"'\/>\\n\";\n        }\n        return xml + \"<\/atlas>\\n\";\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.Sprite;\nimport flash.filesystem.File;\nimport flash.geom.Rectangle;\n\npublic class Atlas\n{\n    public var name :String;\n    public var w :int, h :int, id :int;\n    public var bins :Vector.<Rectangle> = new Vector.<Rectangle>();\n    public const textures :Vector.<PackedTexture> = new Vector.<PackedTexture>();\n\n    public function Atlas(name :String, w :int, h :int) {\n        this.name = name;\n        this.w = w;\n        this.h = h;\n        bins.push(new Rectangle(0, 0, w, h));\n    }\n\n    public function place (tex :PackedTexture, target :Rectangle, rotated :Boolean) :void {\n        tex.atlasX = target.x;\n        tex.atlasY = target.y;\n        tex.atlasRotated = rotated;\n        textures.push(tex);\n        trace(\"Packer \" + tex);\n        var used :Rectangle =\n            new Rectangle(tex.atlasX, tex.atlasY, rotated ? tex.h : tex.w, rotated ? tex.w : tex.h);\n        const newBins :Vector.<Rectangle> = new Vector.<Rectangle>();\n        for each (var bin :Rectangle in bins) {\n            for each (var newBin :Rectangle in subtract(bin, used)) {\n                newBins.push(newBin);\n            }\n        }\n        bins = newBins;\n    }\n\n    public function subtract (space :Rectangle, area :Rectangle) :Vector.<Rectangle> {\n        const left :Vector.<Rectangle> = new Vector.<Rectangle>();\n        if (space.x < area.x) {\n            left.push(new Rectangle(space.x, space.y, area.left - space.x, space.height));\n        }\n        if (space.right > area.right) {\n            left.push(new Rectangle(area.right, space.y, space.right - area.right, space.height));\n        }\n        if (space.y < area.y) {\n            left.push(new Rectangle(space.x, space.y, space.width, area.top - space.y));\n        }\n        if (space.bottom > area.bottom) {\n            left.push(new Rectangle(space.x, area.bottom, space.width, space.bottom - area.bottom));\n        }\n        return left;\n    }\n\n    public function publish (dir :File) :void {\n        var constructed :Sprite = new Sprite();\n        for each (var tex :PackedTexture in textures) {\n            constructed.addChild(tex.holder);\n            tex.holder.x = tex.atlasX;\n            tex.holder.y = tex.atlasY;\n        }\n        PngPublisher.publish(dir.resolvePath(name + \".png\"), w, h, constructed);\n    }\n\n    public function toXml () :String {\n        var xml :String = \"<atlas name='\" + name + \"' filename='\" + name + \".png'>\\n\";\n        for each (var tex :PackedTexture in textures) {\n            xml += \"  <texture name='\" + tex.tex.name + \"' xOffset='\" + tex.offset.x +\n                \"' yOffset='\" + tex.offset.y + \"' md5='\" + tex.tex.md5 +\n                \"' xAtlas='\" + tex.atlasX + \"' yAtlas='\" + tex.atlasY +\n                \"' wAtlas='\" + tex.w + \"' hAtlas='\" + tex.h + \"'\/>\\n\";\n        }\n        return xml + \"<\/atlas>\\n\";\n    }\n}\n}\n","subject":"Include the width of the image in the atlas in the xml","message":"Include the width of the image in the atlas in the xml\n","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,funkypandagame\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump"}
{"commit":"2aed725803def0e1680996dae641112226c1d4ef","old_file":"exporter\/src\/main\/as\/flump\/export\/Atlas.as","new_file":"exporter\/src\/main\/as\/flump\/export\/Atlas.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.Bitmap;\nimport flash.display.BitmapData;\nimport flash.display.Sprite;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\nimport flash.utils.IDataOutput;\n\nimport com.adobe.images.PNGEncoder;\n\nimport flump.SwfTexture;\nimport flump.mold.AtlasMold;\nimport flump.mold.AtlasTextureMold;\n\nimport com.threerings.util.Arrays;\n\npublic class Atlas\n{\n    \/\/ The empty border size around the right and bottom edges of each texture, to prevent bleeding\n    public static const PADDING :int = 1;\n\n    public var name :String;\n\n    public function Atlas (name :String, w :int, h :int) {\n        this.name = name;\n        _width = w;\n        _height = h;\n        _mask = Arrays.create(_width * _height, false);\n    }\n\n    public function get area () :int { return _width * _height; }\n\n    public function get filename () :String { return name + \".png\"; }\n\n    public function get used () :int {\n        var used :int = 0;\n        _nodes.forEach(function (n :Node, ..._) :void { used += n.bounds.width * n.bounds.height; });\n        return used;\n    }\n\n    public function writePNG (bytes :IDataOutput) :void {\n        var constructed :Sprite = new Sprite();\n        _nodes.forEach(function (node :Node, ..._) :void {\n            const tex :SwfTexture = node.texture;\n            const bm :Bitmap = new Bitmap(node.texture.toBitmapData(), \"auto\", true);\n            constructed.addChild(bm);\n            bm.x = node.bounds.x;\n            bm.y = node.bounds.y;\n        });\n        const bd :BitmapData =\n            SwfTexture.renderToBitmapData(constructed, _width, _height);\n        bytes.writeBytes(PNGEncoder.encode(bd));\n    }\n\n    public function toMold () :AtlasMold {\n        const mold :AtlasMold = new AtlasMold();\n        mold.file = name + \".png\";\n        _nodes.forEach(function (node :Node, ..._) :void {\n            const tex :SwfTexture = node.texture;\n            const texMold :AtlasTextureMold = new AtlasTextureMold();\n            texMold.symbol = tex.symbol;\n            texMold.bounds = new Rectangle(node.bounds.x, node.bounds.y, tex.w, tex.h);\n            texMold.offset = new Point(tex.offset.x, tex.offset.y);\n            mold.textures.push(texMold);\n        });\n        return mold;\n    }\n\n\n    \/\/ Try to place a texture in this atlas, return true if it fit\n    public function place (tex :SwfTexture) :Boolean {\n        var w :int = tex.w + PADDING;\n        var h :int = tex.h + PADDING;\n        if (w > _width || h > _height) {\n            return false;\n        }\n\n        var found :Boolean = false;\n        for (var yy :int = 0; yy < _height - h && !found; ++yy) {\n            for (var xx :int = 0; xx <= _width - w; ++xx) {\n                \/\/ if our right-most pixel is masked, jump ahead by that much\n                if (maskAt(xx + w - 1, yy)) {\n                    xx += w;\n                    continue;\n                }\n\n                if (!isMasked(xx, yy, w, h)) {\n                    _nodes.push(new Node(xx, yy, tex));\n                    setMasked(xx, yy, w, h);\n                    found = true;\n                    break;\n                }\n            }\n        }\n\n        return found;\n    }\n\n    protected function isMasked (x :int, y :int, w :int, h :int) :Boolean {\n        var xMax :int = x + w - 1;\n        var yMax :int = y + h - 1;\n        \/\/ fail fast on extents\n        if (maskAt(x, y) || maskAt(x, yMax) || maskAt(xMax, y) || maskAt(xMax, yMax)) {\n            return true;\n        }\n\n        for (var yy :int = y + 1; yy < yMax; ++yy) {\n            for (var xx :int = x + 1; xx < xMax; ++xx) {\n                if (maskAt(xx, yy)) {\n                    return true;\n                }\n            }\n        }\n        return false;\n    }\n\n    protected function setMasked (x :int, y :int, w: int, h :int) :void {\n        for (var yy :int = y; yy < y + h; ++yy) {\n            for (var xx :int = x; xx < x + w; ++xx) {\n                _mask[(yy * _width) + xx] = true;\n            }\n        }\n    }\n\n    protected function maskAt (xx :int, yy :int) :Boolean {\n        return _mask[(yy * _width) + xx];\n    }\n\n    protected var _nodes :Array = [];\n    protected var _width :int;\n    protected var _height :int;\n    protected var _mask :Array;\n}\n}\n\nimport flash.geom.Rectangle;\n\nimport flump.SwfTexture;\n\nclass Node\n{\n    public var bounds :Rectangle;\n    public var texture :SwfTexture;\n\n    public function Node (x :int, y :int, texture :SwfTexture) {\n        this.texture = texture;\n        this.bounds = new Rectangle(x, y, texture.w, texture.h);\n    }\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.Bitmap;\nimport flash.display.BitmapData;\nimport flash.display.Sprite;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\nimport flash.utils.IDataOutput;\n\nimport com.adobe.images.PNGEncoder;\n\nimport flump.SwfTexture;\nimport flump.mold.AtlasMold;\nimport flump.mold.AtlasTextureMold;\n\nimport com.threerings.util.Arrays;\n\npublic class Atlas\n{\n    \/\/ The empty border size around the right and bottom edges of each texture, to prevent bleeding\n    public static const PADDING :int = 1;\n\n    public var name :String;\n\n    public function Atlas (name :String, w :int, h :int) {\n        this.name = name;\n        _width = w;\n        _height = h;\n        _mask = Arrays.create(_width * _height, false);\n    }\n\n    public function get area () :int { return _width * _height; }\n\n    public function get filename () :String { return name + \".png\"; }\n\n    public function get used () :int {\n        var used :int = 0;\n        _nodes.forEach(function (n :Node, ..._) :void { used += n.bounds.width * n.bounds.height; });\n        return used;\n    }\n\n    public function writePNG (bytes :IDataOutput) :void {\n        var constructed :Sprite = new Sprite();\n        _nodes.forEach(function (node :Node, ..._) :void {\n            const tex :SwfTexture = node.texture;\n            const bm :Bitmap = new Bitmap(node.texture.toBitmapData(), \"auto\", true);\n            constructed.addChild(bm);\n            bm.x = node.bounds.x;\n            bm.y = node.bounds.y;\n        });\n        const bd :BitmapData =\n            SwfTexture.renderToBitmapData(constructed, _width, _height);\n        bytes.writeBytes(PNGEncoder.encode(bd));\n    }\n\n    public function toMold () :AtlasMold {\n        const mold :AtlasMold = new AtlasMold();\n        mold.file = name + \".png\";\n        _nodes.forEach(function (node :Node, ..._) :void {\n            const tex :SwfTexture = node.texture;\n            const texMold :AtlasTextureMold = new AtlasTextureMold();\n            texMold.symbol = tex.symbol;\n            texMold.bounds = new Rectangle(node.bounds.x, node.bounds.y, tex.w, tex.h);\n            texMold.offset = new Point(tex.offset.x, tex.offset.y);\n            mold.textures.push(texMold);\n        });\n        return mold;\n    }\n\n\n    \/\/ Try to place a texture in this atlas, return true if it fit\n    public function place (tex :SwfTexture) :Boolean {\n        var w :int = tex.w + PADDING;\n        var h :int = tex.h + PADDING;\n        if (w > _width || h > _height) {\n            return false;\n        }\n\n        var found :Boolean = false;\n        for (var yy :int = 0; yy <= _height - h && !found; ++yy) {\n            for (var xx :int = 0; xx <= _width - w; ++xx) {\n                \/\/ if our right-most pixel is masked, jump ahead by that much\n                if (maskAt(xx + w - 1, yy)) {\n                    xx += w;\n                    continue;\n                }\n\n                if (!isMasked(xx, yy, w, h)) {\n                    _nodes.push(new Node(xx, yy, tex));\n                    setMasked(xx, yy, w, h);\n                    found = true;\n                    break;\n                }\n            }\n        }\n\n        return found;\n    }\n\n    protected function isMasked (x :int, y :int, w :int, h :int) :Boolean {\n        var xMax :int = x + w - 1;\n        var yMax :int = y + h - 1;\n        \/\/ fail fast on extents\n        if (maskAt(x, y) || maskAt(x, yMax) || maskAt(xMax, y) || maskAt(xMax, yMax)) {\n            return true;\n        }\n\n        for (var yy :int = y + 1; yy < yMax; ++yy) {\n            for (var xx :int = x + 1; xx < xMax; ++xx) {\n                if (maskAt(xx, yy)) {\n                    return true;\n                }\n            }\n        }\n        return false;\n    }\n\n    protected function setMasked (x :int, y :int, w: int, h :int) :void {\n        for (var yy :int = y; yy < y + h; ++yy) {\n            for (var xx :int = x; xx < x + w; ++xx) {\n                _mask[(yy * _width) + xx] = true;\n            }\n        }\n    }\n\n    protected function maskAt (xx :int, yy :int) :Boolean {\n        return _mask[(yy * _width) + xx];\n    }\n\n    protected var _nodes :Array = [];\n    protected var _width :int;\n    protected var _height :int;\n    protected var _mask :Array;\n}\n}\n\nimport flash.geom.Rectangle;\n\nimport flump.SwfTexture;\n\nclass Node\n{\n    public var bounds :Rectangle;\n    public var texture :SwfTexture;\n\n    public function Node (x :int, y :int, texture :SwfTexture) {\n        this.texture = texture;\n        this.bounds = new Rectangle(x, y, texture.w, texture.h);\n    }\n}\n","subject":"Fix an off-by-one error causing an occasional infinite loop","message":"Fix an off-by-one error causing an occasional infinite loop","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,tconkling\/flump,funkypandagame\/flump,mathieuanthoine\/flump"}
{"commit":"b8bf177636594010164556b3251dfe6cb683186b","old_file":"frameworks\/projects\/Core\/src\/main\/flex\/org\/apache\/flex\/utils\/StringUtil.as","new_file":"frameworks\/projects\/Core\/src\/main\/flex\/org\/apache\/flex\/utils\/StringUtil.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\n\t\/**\n\t *  The StringUtil utility class is an all-static class with methods for\n\t *  working with String objects.\n\t *  You do not create instances of StringUtil;\n\t *  instead you call methods such as \n\t *  the <code>StringUtil.substitute()<\/code> method.  \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class StringUtil extends StringTrimmer\n\t{\n\t\tpublic function StringUtil()\n\t\t{\n\t\t\tthrow new Error(\"StringUtil should not be instantiated.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Substitutes \"{n}\" tokens within the specified string\n\t\t *  with the respective arguments passed in.\n\t\t * \n\t\t *  Note that this uses String.replace and \"$\" can have special\n\t\t *  meaning in the argument strings escape by using \"$$\".\n\t\t *\n\t\t *  @param str The string to make substitutions in.\n\t\t *  This string can contain special tokens of the form\n\t\t *  <code>{n}<\/code>, where <code>n<\/code> is a zero based index,\n\t\t *  that will be replaced with the additional parameters\n\t\t *  found at that index if specified.\n\t\t *\n\t\t *  @param rest Additional parameters that can be substituted\n\t\t *  in the <code>str<\/code> parameter at each <code>{n}<\/code>\n\t\t *  location, where <code>n<\/code> is an integer (zero based)\n\t\t *  index value into the array of values specified.\n\t\t *  If the first parameter is an array this array will be used as\n\t\t *  a parameter list.\n\t\t *  This allows reuse of this routine in other methods that want to\n\t\t *  use the ... rest signature.\n\t\t *  For example <pre>\n\t\t *     public function myTracer(str:String, ... rest):void\n\t\t *     { \n\t\t *         label.text += StringUtil.substitute(str, rest) + \"\\n\";\n\t\t *     } <\/pre>\n\t\t *\n\t\t *  @return New string with all of the <code>{n}<\/code> tokens\n\t\t *  replaced with the respective arguments specified.\n\t\t *\n\t\t *  @example\n\t\t *\n\t\t *  var str:String = \"here is some info '{0}' and {1}\";\n\t\t *  trace(StringUtil.substitute(str, 15.4, true));\n\t\t *\n\t\t *  \/\/ this will output the following string:\n\t\t *  \/\/ \"here is some info '15.4' and true\"\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 9\n\t\t *  @playerversion AIR 1.1\n\t\t *  @productversion Flex 3\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic static function substitute(str:String, ... rest):String\n\t\t{\n\t\t\tif (str == null) return '';\n\t\t\t\n\t\t\t\/\/ Replace all of the parameters in the msg string.\n\t\t\tvar len:uint = rest.length;\n\t\t\tvar args:Array;\n\t\t\tif (len == 1 && rest[0] is Array)\n\t\t\t{\n\t\t\t\targs = rest[0] as Array;\n\t\t\t\tlen = args.length;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\targs = rest;\n\t\t\t}\n\t\t\t\n\t\t\tfor (var i:int = 0; i < len; i++)\n\t\t\t{\n\t\t\t\tstr = str.replace(new RegExp(\"\\\\{\"+i+\"\\\\}\", \"g\"), args[i]);\n\t\t\t}\n\t\t\t\n\t\t\treturn str;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Returns a string consisting of a specified string\n\t\t *  concatenated with itself a specified number of times.\n\t\t *\n\t\t *  @param str The string to be repeated.\n\t\t *\n\t\t *  @param n The repeat count.\n\t\t *\n\t\t *  @return The repeated string.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion Flex 4.1\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic static function repeat(str:String, n:int):String\n\t\t{\n\t\t\tif (n == 0)\n\t\t\t\treturn \"\";\n\t\t\tvar a:Array = [];\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\ta.push(str);\n\t\t\t}\n\t\t\treturn a.join(\"\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Removes \"unallowed\" characters from a string.\n\t\t *  A \"restriction string\" such as <code>\"A-Z0-9\"<\/code>\n\t\t *  is used to specify which characters are allowed.\n\t\t *  This method uses the same logic as the <code>restrict<\/code>\n\t\t *  property of TextField.\n\t\t *\n\t\t *  @param str The input string.\n\t\t *\n\t\t *  @param restrict The restriction string.\n\t\t *\n\t\t *  @return The input string, minus any characters\n\t\t *  that are not allowed by the restriction string.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion Flex 4.1\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic static function restrict(str:String, restrict:String):String\n\t\t{\n\t\t\t\/\/ A null 'restrict' string means all characters are allowed.\n\t\t\tif (restrict == null)\n\t\t\t\treturn str;\n\t\t\t\n\t\t\t\/\/ An empty 'restrict' string means no characters are allowed.\n\t\t\tif (restrict == \"\")\n\t\t\t\treturn \"\";\n\t\t\t\n\t\t\t\/\/ Otherwise, we need to test each character in 'str'\n\t\t\t\/\/ to determine whether the 'restrict' string allows it.\n\t\t\tvar charCodes:Array = [];\n\t\t\t\n\t\t\tvar n:int = str.length;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar charCode:uint = str.charCodeAt(i);\n\t\t\t\tif (testCharacter(charCode, restrict))\n\t\t\t\t\tcharCodes.push(charCode);\n\t\t\t}\n\t\t\t\n\t\t\treturn String.fromCharCode.apply(null, charCodes);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Helper method used by restrict() to test each character\n\t\t *  in the input string against the restriction string.\n\t\t *  The logic in this method implements the same algorithm\n\t\t *  as in TextField's 'restrict' property (which is quirky,\n\t\t *  such as how it handles a '-' at the beginning of the\n\t\t *  restriction string).\n\t\t *\/\n\t\tprivate static function testCharacter(charCode:uint,\n\t\t\t\t\t\t\t\t\t\t\t  restrict:String):Boolean\n\t\t{\n\t\t\tvar allowIt:Boolean = false;\n\t\t\t\n\t\t\tvar inBackSlash:Boolean = false;\n\t\t\tvar inRange:Boolean = false;\n\t\t\tvar setFlag:Boolean = true;\n\t\t\tvar lastCode:uint = 0;\n\t\t\t\n\t\t\tvar n:int = restrict.length;\n\t\t\tvar code:uint;\n\t\t\t\n\t\t\tif (n > 0)\n\t\t\t{\n\t\t\t\tcode = restrict.charCodeAt(0);\n\t\t\t\tif (code == 94) \/\/ caret\n\t\t\t\t\tallowIt = true;\n\t\t\t}\n\t\t\t\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tcode = restrict.charCodeAt(i)\n\t\t\t\t\n\t\t\t\tvar acceptCode:Boolean = false;\n\t\t\t\tif (!inBackSlash)\n\t\t\t\t{\n\t\t\t\t\tif (code == 45) \/\/ hyphen\n\t\t\t\t\t\tinRange = true;\n\t\t\t\t\telse if (code == 94) \/\/ caret\n\t\t\t\t\t\tsetFlag = !setFlag;\n\t\t\t\t\telse if (code == 92) \/\/ backslash\n\t\t\t\t\t\tinBackSlash = true;\n\t\t\t\t\telse\n\t\t\t\t\t\tacceptCode = true;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tacceptCode = true;\n\t\t\t\t\tinBackSlash = false;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (acceptCode)\n\t\t\t\t{\n\t\t\t\t\tif (inRange)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (lastCode <= charCode && charCode <= code)\n\t\t\t\t\t\t\tallowIt = setFlag;\n\t\t\t\t\t\tinRange = false;\n\t\t\t\t\t\tlastCode = 0;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tif (charCode == code)\n\t\t\t\t\t\t\tallowIt = setFlag;\n\t\t\t\t\t\tlastCode = code;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn allowIt;\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\n\t\/**\n\t *  The StringUtil utility class is an all-static class with methods for\n\t *  working with String objects.\n\t *  You do not create instances of StringUtil;\n\t *  instead you call methods such as \n\t *  the <code>StringUtil.substitute()<\/code> method.  \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class StringUtil\n\t{\n\t\tpublic function StringUtil()\n\t\t{\n\t\t\tthrow new Error(\"StringUtil should not be instantiated.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Substitutes \"{n}\" tokens within the specified string\n\t\t *  with the respective arguments passed in.\n\t\t * \n\t\t *  Note that this uses String.replace and \"$\" can have special\n\t\t *  meaning in the argument strings escape by using \"$$\".\n\t\t *\n\t\t *  @param str The string to make substitutions in.\n\t\t *  This string can contain special tokens of the form\n\t\t *  <code>{n}<\/code>, where <code>n<\/code> is a zero based index,\n\t\t *  that will be replaced with the additional parameters\n\t\t *  found at that index if specified.\n\t\t *\n\t\t *  @param rest Additional parameters that can be substituted\n\t\t *  in the <code>str<\/code> parameter at each <code>{n}<\/code>\n\t\t *  location, where <code>n<\/code> is an integer (zero based)\n\t\t *  index value into the array of values specified.\n\t\t *  If the first parameter is an array this array will be used as\n\t\t *  a parameter list.\n\t\t *  This allows reuse of this routine in other methods that want to\n\t\t *  use the ... rest signature.\n\t\t *  For example <pre>\n\t\t *     public function myTracer(str:String, ... rest):void\n\t\t *     { \n\t\t *         label.text += StringUtil.substitute(str, rest) + \"\\n\";\n\t\t *     } <\/pre>\n\t\t *\n\t\t *  @return New string with all of the <code>{n}<\/code> tokens\n\t\t *  replaced with the respective arguments specified.\n\t\t *\n\t\t *  @example\n\t\t *\n\t\t *  var str:String = \"here is some info '{0}' and {1}\";\n\t\t *  trace(StringUtil.substitute(str, 15.4, true));\n\t\t *\n\t\t *  \/\/ this will output the following string:\n\t\t *  \/\/ \"here is some info '15.4' and true\"\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 9\n\t\t *  @playerversion AIR 1.1\n\t\t *  @productversion Flex 3\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic static function substitute(str:String, ... rest):String\n\t\t{\n\t\t\tif (str == null) return '';\n\t\t\t\n\t\t\t\/\/ Replace all of the parameters in the msg string.\n\t\t\tvar len:uint = rest.length;\n\t\t\tvar args:Array;\n\t\t\tif (len == 1 && rest[0] is Array)\n\t\t\t{\n\t\t\t\targs = rest[0] as Array;\n\t\t\t\tlen = args.length;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\targs = rest;\n\t\t\t}\n\t\t\t\n\t\t\tfor (var i:int = 0; i < len; i++)\n\t\t\t{\n\t\t\t\tstr = str.replace(new RegExp(\"\\\\{\"+i+\"\\\\}\", \"g\"), args[i]);\n\t\t\t}\n\t\t\t\n\t\t\treturn str;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Returns a string consisting of a specified string\n\t\t *  concatenated with itself a specified number of times.\n\t\t *\n\t\t *  @param str The string to be repeated.\n\t\t *\n\t\t *  @param n The repeat count.\n\t\t *\n\t\t *  @return The repeated string.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion Flex 4.1\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic static function repeat(str:String, n:int):String\n\t\t{\n\t\t\tif (n == 0)\n\t\t\t\treturn \"\";\n\t\t\tvar a:Array = [];\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\ta.push(str);\n\t\t\t}\n\t\t\treturn a.join(\"\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Removes \"unallowed\" characters from a string.\n\t\t *  A \"restriction string\" such as <code>\"A-Z0-9\"<\/code>\n\t\t *  is used to specify which characters are allowed.\n\t\t *  This method uses the same logic as the <code>restrict<\/code>\n\t\t *  property of TextField.\n\t\t *\n\t\t *  @param str The input string.\n\t\t *\n\t\t *  @param restrict The restriction string.\n\t\t *\n\t\t *  @return The input string, minus any characters\n\t\t *  that are not allowed by the restriction string.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion Flex 4.1\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic static function restrict(str:String, restrict:String):String\n\t\t{\n\t\t\t\/\/ A null 'restrict' string means all characters are allowed.\n\t\t\tif (restrict == null)\n\t\t\t\treturn str;\n\t\t\t\n\t\t\t\/\/ An empty 'restrict' string means no characters are allowed.\n\t\t\tif (restrict == \"\")\n\t\t\t\treturn \"\";\n\t\t\t\n\t\t\t\/\/ Otherwise, we need to test each character in 'str'\n\t\t\t\/\/ to determine whether the 'restrict' string allows it.\n\t\t\tvar charCodes:Array = [];\n\t\t\t\n\t\t\tvar n:int = str.length;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar charCode:uint = str.charCodeAt(i);\n\t\t\t\tif (testCharacter(charCode, restrict))\n\t\t\t\t\tcharCodes.push(charCode);\n\t\t\t}\n\t\t\t\n\t\t\treturn String.fromCharCode.apply(null, charCodes);\n\t\t}\n\t\t\n        \/**\n         *  Removes all whitespace characters from the beginning and end\n         *  of the specified string.\n         *\n         *  @param str The String whose whitespace should be trimmed. \n         *\n         *  @return Updated String where whitespace was removed from the \n         *  beginning and end. \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public static function trim(str:String):String\n        {\n            return StringTrimmer.trim(str);\n        }\n        \n        \/**\n         *  Removes all whitespace characters from the beginning and end\n         *  of each element in an Array, where the Array is stored as a String. \n         *\n         *  @param value The String whose whitespace should be trimmed. \n         *\n         *  @param separator The String that delimits each Array element in the string.\n         *\n         *  @return Array where whitespace was removed from the \n         *  beginning and end of each element. \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public static function splitAndTrim(value:String, delimiter:String):Array\n        {\n            return StringTrimmer.splitAndTrim(value,delimiter);\n        }\n        \n        \/**\n         *  Removes all whitespace characters from the beginning and end\n         *  of each element in an Array, where the Array is stored as a String. \n         *\n         *  @param value The String whose whitespace should be trimmed. \n         *\n         *  @param separator The String that delimits each Array element in the string.\n         *\n         *  @return Updated String where whitespace was removed from the \n         *  beginning and end of each element. \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public static function trimArrayElements(value:String, delimiter:String):String\n        {\n            return StringTrimmer.trimArrayElements(value,delimiter);\n        }\n        \n        \/**\n         *  Returns <code>true<\/code> if the specified string is\n         *  a single space, tab, carriage return, newline, or formfeed character.\n         *\n         *  @param str The String that is is being queried. \n         *\n         *  @return <code>true<\/code> if the specified string is\n         *  a single space, tab, carriage return, newline, or formfeed character.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public static function isWhitespace(character:String):Boolean\n        {\n            return StringTrimmer.isWhitespace(character);\n        }\n\n\t\t\/**\n\t\t *  @private\n\t\t *  Helper method used by restrict() to test each character\n\t\t *  in the input string against the restriction string.\n\t\t *  The logic in this method implements the same algorithm\n\t\t *  as in TextField's 'restrict' property (which is quirky,\n\t\t *  such as how it handles a '-' at the beginning of the\n\t\t *  restriction string).\n\t\t *\/\n\t\tprivate static function testCharacter(charCode:uint,\n\t\t\t\t\t\t\t\t\t\t\t  restrict:String):Boolean\n\t\t{\n\t\t\tvar allowIt:Boolean = false;\n\t\t\t\n\t\t\tvar inBackSlash:Boolean = false;\n\t\t\tvar inRange:Boolean = false;\n\t\t\tvar setFlag:Boolean = true;\n\t\t\tvar lastCode:uint = 0;\n\t\t\t\n\t\t\tvar n:int = restrict.length;\n\t\t\tvar code:uint;\n\t\t\t\n\t\t\tif (n > 0)\n\t\t\t{\n\t\t\t\tcode = restrict.charCodeAt(0);\n\t\t\t\tif (code == 94) \/\/ caret\n\t\t\t\t\tallowIt = true;\n\t\t\t}\n\t\t\t\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tcode = restrict.charCodeAt(i)\n\t\t\t\t\n\t\t\t\tvar acceptCode:Boolean = false;\n\t\t\t\tif (!inBackSlash)\n\t\t\t\t{\n\t\t\t\t\tif (code == 45) \/\/ hyphen\n\t\t\t\t\t\tinRange = true;\n\t\t\t\t\telse if (code == 94) \/\/ caret\n\t\t\t\t\t\tsetFlag = !setFlag;\n\t\t\t\t\telse if (code == 92) \/\/ backslash\n\t\t\t\t\t\tinBackSlash = true;\n\t\t\t\t\telse\n\t\t\t\t\t\tacceptCode = true;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tacceptCode = true;\n\t\t\t\t\tinBackSlash = false;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (acceptCode)\n\t\t\t\t{\n\t\t\t\t\tif (inRange)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (lastCode <= charCode && charCode <= code)\n\t\t\t\t\t\t\tallowIt = setFlag;\n\t\t\t\t\t\tinRange = false;\n\t\t\t\t\t\tlastCode = 0;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tif (charCode == code)\n\t\t\t\t\t\t\tallowIt = setFlag;\n\t\t\t\t\t\tlastCode = code;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn allowIt;\n\t\t}\n\t}\n}","subject":"Make StringUtil not extend StringTrimmer, and delegate relevant methods instead.","message":"Make StringUtil not extend StringTrimmer, and delegate relevant methods instead.\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"06672804bf658b04680377333b5907e45edff608","old_file":"src\/aerys\/minko\/render\/shader\/part\/phong\/attenuation\/CubeShadowMapAttenuationShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/phong\/attenuation\/CubeShadowMapAttenuationShaderPart.as","old_contents":"package aerys.minko.render.shader.part.phong.attenuation\n{\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.type.enum.SamplerDimension;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class CubeShadowMapAttenuationShaderPart extends LightAwareShaderPart implements IAttenuationShaderPart\n\t{\n\t\tprivate static const DEFAULT_BIAS : Number = 1 \/ 10000;\n\t\t\n\t\tpublic function CubeShadowMapAttenuationShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getAttenuation(lightId : uint) : SFloat\n\t\t{\n\t\t\t\/\/ retrieve shadow bias\n\t\t\tvar shadowBias : SFloat;\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SHADOW_BIAS))\n\t\t\t\tshadowBias = meshBindings.getParameter(PhongProperties.SHADOW_BIAS, 1);\n\t\t\telse if (sceneBindings.propertyExists(PhongProperties.SHADOW_BIAS))\n\t\t\t\tshadowBias = sceneBindings.getParameter(PhongProperties.SHADOW_BIAS, 1);\n\t\t\telse\n\t\t\t\tshadowBias = float(DEFAULT_BIAS);\n\t\t\t\n\t\t\t\/\/ retrieve depthmap, transformation matrix, zNear and zFar\n\t\t\tvar worldToLight\t\t: SFloat = getLightParameter(lightId, 'worldToLocal', 16);\n\t\t\tvar zNear\t\t\t\t: SFloat = getLightParameter(lightId, 'zNear', 1);\n\t\t\tvar zFar\t\t\t\t: SFloat = getLightParameter(lightId, 'zFar', 1);\n\t\t\tvar cubeDepthMap\t\t: SFloat = getLightTextureParameter(lightId, 'shadowMapCube', \n\t\t\t\tSamplerFiltering.NEAREST,\n\t\t\t\tSamplerMipMapping.DISABLE, \n\t\t\t\tSamplerWrapping.CLAMP, \n\t\t\t\tSamplerDimension.CUBE);\n\t\t\t\n\t\t\t\/\/ retrieve precompute depth\n\t\t\tvar positionFromLight\t: SFloat = interpolate(multiply4x4(vsWorldPosition, worldToLight));\n\t\t\tvar precomputedDepth\t: SFloat = unpack(sampleTexture(cubeDepthMap, positionFromLight));\n\t\t\t\n\t\t\t\/\/ retrieve real depth\n\t\t\tvar currentDepth\t\t: SFloat = divide(subtract(length(positionFromLight.xyz), zNear), subtract(zFar, zNear));\n\t\t\tcurrentDepth = min(subtract(1, shadowBias), currentDepth);\n\t\t\t\n\t\t\treturn lessEqual(currentDepth, add(shadowBias, precomputedDepth));\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.part.phong.attenuation\n{\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.type.enum.SamplerDimension;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class CubeShadowMapAttenuationShaderPart extends LightAwareShaderPart implements IAttenuationShaderPart\n\t{\n\t\tprivate static const DEFAULT_BIAS : Number = 1 \/ 10000;\n\t\t\n\t\tpublic function CubeShadowMapAttenuationShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getAttenuation(lightId : uint) : SFloat\n\t\t{\n\t\t\t\/\/ retrieve shadow bias\n\t\t\tvar shadowBias : SFloat;\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SHADOW_BIAS))\n\t\t\t\tshadowBias = meshBindings.getParameter(PhongProperties.SHADOW_BIAS, 1);\n\t\t\telse if (sceneBindings.propertyExists(PhongProperties.SHADOW_BIAS))\n\t\t\t\tshadowBias = sceneBindings.getParameter(PhongProperties.SHADOW_BIAS, 1);\n\t\t\telse\n\t\t\t\tshadowBias = float(DEFAULT_BIAS);\n\t\t\t\n\t\t\t\/\/ retrieve depthmap, transformation matrix, zNear and zFar\n\t\t\tvar worldToLight\t\t: SFloat = getLightParameter(lightId, 'worldToLocal', 16);\n\t\t\tvar zNear\t\t\t\t: SFloat = getLightParameter(lightId, 'shadowZNear', 1);\n\t\t\tvar zFar\t\t\t\t: SFloat = getLightParameter(lightId, 'shadowZFar', 1);\n\t\t\tvar cubeDepthMap\t\t: SFloat = getLightTextureParameter(lightId, 'shadowMapCube', \n\t\t\t\tSamplerFiltering.NEAREST,\n\t\t\t\tSamplerMipMapping.DISABLE, \n\t\t\t\tSamplerWrapping.CLAMP, \n\t\t\t\tSamplerDimension.CUBE);\n\t\t\t\n\t\t\t\/\/ retrieve precompute depth\n\t\t\tvar positionFromLight\t: SFloat = interpolate(multiply4x4(vsWorldPosition, worldToLight));\n\t\t\tvar precomputedDepth\t: SFloat = unpack(sampleTexture(cubeDepthMap, positionFromLight));\n\t\t\t\n\t\t\t\/\/ retrieve real depth\n\t\t\tvar currentDepth\t\t: SFloat = divide(subtract(length(positionFromLight.xyz), zNear), subtract(zFar, zNear));\n\t\t\tcurrentDepth = min(subtract(1, shadowBias), currentDepth);\n\t\t\t\n\t\t\treturn lessEqual(currentDepth, add(shadowBias, precomputedDepth));\n\t\t}\n\t}\n}\n","subject":"fix broken references to the 'zFar' and 'zNear' light properties in CubeShadowMapAttenuationShaderPart","message":"fix broken references to the 'zFar' and 'zNear' light properties in CubeShadowMapAttenuationShaderPart\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"ed45c5b41da97a0441c126bfdd5a509ee330b6c3","old_file":"frameworks\/projects\/Core\/src\/main\/flex\/org\/apache\/flex\/utils\/StringTrimmer.as","new_file":"frameworks\/projects\/Core\/src\/main\/flex\/org\/apache\/flex\/utils\/StringTrimmer.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\n\n\t\/**\n\t *  The StringTrimmer class is a collection of static functions that provide utility\n\t *  features for trimming whitespace off Strings.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class StringTrimmer\n\t{\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function StringTrimmer()\n\t\t{\n\t\t\tthrow new Error(\"StringTrimmer should not be instantiated.\");\n\t\t}\n\t\t\n        \/**\n         *  Removes all whitespace characters from the beginning and end\n         *  of the specified string.\n         *\n         *  @param str The String whose whitespace should be trimmed. \n         *\n         *  @return Updated String where whitespace was removed from the \n         *  beginning and end. \n         *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n         *\/\n        public static function trim(str:String):String\n        {\n            if (str == null) return '';\n            \n            var startIndex:int = 0;\n            while (isWhitespace(str.charAt(startIndex)))\n                ++startIndex;\n            \n            var endIndex:int = str.length - 1;\n            while (isWhitespace(str.charAt(endIndex)))\n                --endIndex;\n            \n            if (endIndex >= startIndex)\n                return str.slice(startIndex, endIndex + 1);\n            else\n                return \"\";\n        }\n\n        \/**\n         *  Removes all whitespace characters from the beginning and end\n         *  of each element in an Array, where the Array is stored as a String. \n         *\n         *  @param value The String whose whitespace should be trimmed. \n         *\n         *  @param separator The String that delimits each Array element in the string.\n         *\n         *  @return Array where whitespace was removed from the \n         *  beginning and end of each element. \n         *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n         *\/\n        public static function splitAndTrim(value:String, delimiter:String):Array\n        {\n            if (value != \"\" && value != null)\n            {\n                var items:Array = value.split(delimiter);\n                \n                var len:int = items.length;\n                for (var i:int = 0; i < len; i++)\n                {\n                    items[i] = StringTrimmer.trim(items[i]);\n                }\n                return items;\n            }\n            \n            return [];\n        }\n        \n        \/**\n         *  Removes all whitespace characters from the beginning and end\n         *  of each element in an Array, where the Array is stored as a String. \n         *\n         *  @param value The String whose whitespace should be trimmed. \n         *\n         *  @param separator The String that delimits each Array element in the string.\n         *\n         *  @return Updated String where whitespace was removed from the \n         *  beginning and end of each element. \n         *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n         *\/\n        public static function trimArrayElements(value:String, delimiter:String):String\n        {\n            if (value != \"\" && value != null)\n            {\n                var items:Array = splitAndTrim(value, delimiter);\n                if (items.length > 0)\n                {\n                    value = items.join(delimiter);\n                }\n            }\n            \n            return value;\n        }\n        \n        \/**\n         *  Returns <code>true<\/code> if the specified string is\n         *  a single space, tab, carriage return, newline, or formfeed character.\n         *\n         *  @param str The String that is is being queried. \n         *\n         *  @return <code>true<\/code> if the specified string is\n         *  a single space, tab, carriage return, newline, or formfeed character.\n         *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n         *\/\n        public static function isWhitespace(character:String):Boolean\n        {\n            switch (character)\n            {\n                case \" \":\n                case \"\\t\":\n                case \"\\r\":\n                case \"\\n\":\n                case \"\\f\":\n                    \/\/ non breaking space\n                case \"\\u00A0\":\n                    \/\/ line seperator\n                case \"\\u2028\":\n                    \/\/ paragraph seperator\n                case \"\\u2029\":\n                    \/\/ ideographic space\n                case \"\\u3000\":\n                    return true;\n                    \n                default:\n                    return false;\n            }\n        }\n        \n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\n\n\t\/**\n\t *  The StringTrimmer class is a collection of static functions that provide utility\n\t *  features for trimming whitespace off Strings.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class StringTrimmer\n\t{\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function StringTrimmer()\n\t\t{\n\t\t\tthrow new Error(\"StringTrimmer should not be instantiated.\");\n\t\t}\n\t\t\n        \/**\n         *  Removes all whitespace characters from the beginning and end\n         *  of the specified string.\n         *\n         *  @param str The String whose whitespace should be trimmed. \n         *\n         *  @return Updated String where whitespace was removed from the \n         *  beginning and end. \n         *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n         *\/\n\t\tCOMPILE::SWF\n        public static function trim(str:String):String\n        {\n            if (str == null) return '';\n            \n            var startIndex:int = 0;\n            while (isWhitespace(str.charAt(startIndex)))\n                ++startIndex;\n            \n            var endIndex:int = str.length - 1;\n            while (isWhitespace(str.charAt(endIndex)))\n                --endIndex;\n            \n            if (endIndex >= startIndex)\n                return str.slice(startIndex, endIndex + 1);\n            else\n                return \"\";\n        }\n\t\t\n\t\tCOMPILE::JS\n\t\tpublic static function trim(str:String):String\n\t\t{\n\t\t\tif (str == null) return '';\n\t\t\treturn str.trim();\n\t\t}\n\n        \/**\n         *  Removes all whitespace characters from the beginning and end\n         *  of each element in an Array, where the Array is stored as a String. \n         *\n         *  @param value The String whose whitespace should be trimmed. \n         *\n         *  @param separator The String that delimits each Array element in the string.\n         *\n         *  @return Array where whitespace was removed from the \n         *  beginning and end of each element. \n         *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n         *\/\n        public static function splitAndTrim(value:String, delimiter:String):Array\n        {\n            if (value != \"\" && value != null)\n            {\n                var items:Array = value.split(delimiter);\n                \n                var len:int = items.length;\n                for (var i:int = 0; i < len; i++)\n                {\n                    items[i] = StringTrimmer.trim(items[i]);\n                }\n                return items;\n            }\n            \n            return [];\n        }\n        \n        \/**\n         *  Removes all whitespace characters from the beginning and end\n         *  of each element in an Array, where the Array is stored as a String. \n         *\n         *  @param value The String whose whitespace should be trimmed. \n         *\n         *  @param separator The String that delimits each Array element in the string.\n         *\n         *  @return Updated String where whitespace was removed from the \n         *  beginning and end of each element. \n         *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n         *\/\n        public static function trimArrayElements(value:String, delimiter:String):String\n        {\n            if (value != \"\" && value != null)\n            {\n                var items:Array = splitAndTrim(value, delimiter);\n                if (items.length > 0)\n                {\n                    value = items.join(delimiter);\n                }\n            }\n            \n            return value;\n        }\n        \n        \/**\n         *  Returns <code>true<\/code> if the specified string is\n         *  a single space, tab, carriage return, newline, or formfeed character.\n         *\n         *  @param str The String that is is being queried. \n         *\n         *  @return <code>true<\/code> if the specified string is\n         *  a single space, tab, carriage return, newline, or formfeed character.\n         *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n         *\/\n        public static function isWhitespace(character:String):Boolean\n        {\n            switch (character)\n            {\n                case \" \":\n                case \"\\t\":\n                case \"\\r\":\n                case \"\\n\":\n                case \"\\f\":\n                    \/\/ non breaking space\n                case \"\\u00A0\":\n                    \/\/ line seperator\n                case \"\\u2028\":\n                    \/\/ paragraph seperator\n                case \"\\u2029\":\n                    \/\/ ideographic space\n                case \"\\u3000\":\n                    return true;\n                    \n                default:\n                    return false;\n            }\n        }\n        \n\t}\n}\n","subject":"Use native trim() method in JS","message":"Use native trim() method in JS\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"3ff51054946809f9381cf9d821af0c246de8db02","old_file":"VectorEditorStandalone\/src\/org\/jbei\/registry\/utils\/StandaloneUtils.as","new_file":"VectorEditorStandalone\/src\/org\/jbei\/registry\/utils\/StandaloneUtils.as","old_contents":"package org.jbei.registry.utils\n{\n\timport mx.collections.ArrayCollection;\n\t\n\timport org.jbei.bio.enzymes.RestrictionEnzyme;\n\timport org.jbei.registry.models.DNAFeature;\n\timport org.jbei.registry.models.FeaturedDNASequence;\n\timport org.jbei.registry.models.UserPreferences;\n\timport org.jbei.registry.models.UserRestrictionEnzymes;\n\t\n    \/**\n     * @author Zinovii Dmytriv\n     *\/\n\tpublic class StandaloneUtils\n\t{\n\t\tpublic static function standaloneSequence():FeaturedDNASequence {\n\t\t\tvar sequence:FeaturedDNASequence = new FeaturedDNASequence();\n\t\t\t\n            sequence.name = \"pUC19\"\n\t\t\tsequence.sequence = \"tcgcgcgtttcggtgatgacggtgaaaacctctgacacatgcagctcccggagacggtcacagcttgtctgtaagcggatgccgggagcagacaagcccgtcagggcgcgtcagcgggtgttggcgggtgtcggggctggcttaactatgcggcatcagagcagattgtactgagagtgcaccatatgcggtgtgaaataccgcacagatgcgtaaggagaaaataccgcatcaggcgccattcgccattcaggctgcgcaactgttgggaagggcgatcggtgcgggcctcttcgctattacgccagctggcgaaagggggatgtgctgcaaggcgattaagttgggtaacgccagggttttcccagtcacgacgttgtaaaacgacggccagtgaattcgagctcggtacccggggatcctctagagtcgacctgcaggcatgcaagcttggcgtaatcatggtcatagctgtttcctgtgtgaaattgttatccgctcacaattccacacaacatacgagccggaagcataaagtgtaaagcctggggtgcctaatgagtgagctaactcacattaattgcgttgcgctcactgcccgctttccagtcgggaaacctgtcgtgccagctgcattaatgaatcggccaacgcgcggggagaggcggtttgcgtattgggcgctcttccgcttcctcgctcactgactcgctgcgctcggtcgttcggctgcggcgagcggtatcagctcactcaaaggcggtaatacggttatccacagaatcaggggataacgcaggaaagaacatgtgagcaaaaggccagcaaaaggccaggaaccgtaaaaaggccgcgttgctggcgtttttccataggctccgcccccctgacgagcatcacaaaaatcgacgctcaagtcagaggtggcgaaacccgacaggactataaagataccaggcgtttccccctggaagctccctcgtgcgctctcctgttccgaccctgccgcttaccggatacctgtccgcctttctcccttcgggaagcgtggcgctttctcatagctcacgctgtaggtatctcagttcggtgtaggtcgttcgctccaagctgggctgtgtgcacgaaccccccgttcagcccgaccgctgcgccttatccggtaactatcgtcttgagtccaacccggtaagacacgacttatcgccactggcagcagccactggtaacaggattagcagagcgaggtatgtaggcggtgctacagagttcttgaagtggtggcctaactacggctacactagaagaacagtatttggtatctgcgctctgctgaagccagttaccttcggaaaaagagttggtagctcttgatccggcaaacaaaccaccgctggtagcggtggtttttttgtttgcaagcagcagattacgcgcagaaaaaaaggatctcaagaagatcctttgatcttttctacggggtctgacgctcagtggaacgaaaactcacgttaagggattttggtcatgagattatcaaaaaggatcttcacctagatccttttaaattaaaaatgaagttttaaatcaatctaaagtatatatgagtaaacttggtctgacagttaccaatgcttaatcagtgaggcacctatctcagcgatctgtctatttcgttcatccatagttgcctgactccccgtcgtgtagataactacgatacgggagggcttaccatctggccccagtgctgcaatgataccgcgagacccacgctcaccggctccagatttatcagcaataaaccagccagccggaagggccgagcgcagaagtggtcctgcaactttatccgcctccatccagtctattaattgttgccgggaagctagagtaagtagttcgccagttaatagtttgcgcaacgttgttgccattgctacaggcatcgtggtgtcacgctcgtcgtttggtatggcttcattcagctccggttcccaacgatcaaggcgagttacatgatcccccatgttgtgcaaaaaagcggttagctccttcggtcctccgatcgttgtcagaagtaagttggccgcagtgttatcactcatggttatggcagcactgcataattctcttactgtcatgccatccgtaagatgcttttctgtgactggtgagtactcaaccaagtcattctgagaatagtgtatgcggcgaccgagttgctcttgcccggcgtcaatacgggataataccgcgccacatagcagaactttaaaagtgctcatcattggaaaacgttcttcggggcgaaaactctcaaggatcttaccgctgttgagatccagttcgatgtaacccactcgtgcacccaactgatcttcagcatcttttactttcaccagcgtttctgggtgagcaaaaacaggaaggcaaaatgccgcaaaaaagggaataagggcgacacggaaatgttgaatactcatactcttcctttttcaatattattgaagcatttatcagggttattgtctcatgagcggatacatatttgaatgtatttagaaaaataaacaaataggggttccgcgcacatttccccgaaaagtgccacctgacgtctaagaaaccattattatcatgacattaacctataaaaataggcgtatcacgaggccctttcgtc\";\n\t\t\tsequence.features = new ArrayCollection();\n\t\t\tsequence.features.addItem(new DNAFeature(146, 469, -1, \"lacZalpha\", null, \"CDS\"));\n\t\t\tsequence.features.addItem(new DNAFeature(396, 452, -1, \"multple cloning site\", null, \"misc_feature\"));\n\t\t\tsequence.features.addItem(new DNAFeature(514, 519, -1, \"Plac promoter\", null, \"-10_signal\"));\n\t\t\tsequence.features.addItem(new DNAFeature(538, 543, -1, \"Plac promoter\", null, \"-35_signal\"));\n\t\t\tsequence.features.addItem(new DNAFeature(563, 575, -1, \"CAP protein binding site\", null, \"protein_bind\"));\n\t\t\tsequence.features.addItem(new DNAFeature(867, 1445, -1, \"pMB1 origin of replication\", null, \"rep_origin\"));\n\t\t\tsequence.features.addItem(new DNAFeature(876, 1419, -1, \"RNAII transcript\", null, \"misc_RNA\"));\n\t\t\tsequence.features.addItem(new DNAFeature(1273, 1278, 1, \"RNAI promoter (clockwise); TTGAAG\", null, \"-35_signal\"));\n\t\t\tsequence.features.addItem(new DNAFeature(1295, 1300, 1, \"RNAI promoter (clockwise) GCTACA\", null, \"-10_signal\"));\n\t\t\tsequence.features.addItem(new DNAFeature(1309, 1416, 1, \"RNAI transcript\", null, \"misc_RNA\"));\n\t\t\tsequence.features.addItem(new DNAFeature(1429, 1434, -1, \"RNAII promoter\", null, \"-10_signal\"));\n\t\t\tsequence.features.addItem(new DNAFeature(1450, 1455, -1, \"RNAII promoter\", null, \"-35_signal\"));\n\t\t\tsequence.features.addItem(new DNAFeature(1626, 2486, -1, \"bla\", null, \"CDS\"));\n\t\t\tsequence.features.addItem(new DNAFeature(2418, 2486, -1, \"bla\", null, \"sig_peptide\"));\n\t\t\tsequence.features.addItem(new DNAFeature(2530, 2535, -1, \"bla promoter\", null, \"-10_signal\"));\n\t\t\tsequence.features.addItem(new DNAFeature(2551, 2556, -1, \"bla promoter\", null, \"-35_signal\"));\n\t\t\t\n            \/*CONFIG::digestion {\n                sequence.sequence = \"CCTAATGAGTGAGCTAACTTACATTAATTGCGTTGCGCTCACTGCCCGGAATTCTTTCCAGTCGGGAAACCTGTCGTGCCAGCTGCATTAATGAATCGGCCAACGCGCGGGGAGAGGCGGTTTGCGTATTGGGCGCCAGGGTGGTTTTTCTTTTCACCAGTGAGACGGGCAACAGCTGATTGCCCTTCACCGCCTGGCCCTGAGAGAGTTGCAGCAAGCGGTCCACGCTGGTTTGCCCCAGCAGGCGAAAATCCTGTTTGATGGTGGTTAACGGCGGGATATAACATGAGCTGTCTTCGGTATCGTCGTATCCCACTACCGAGATGTCCGCACCAACGCGCAGCCCGGACTCGGTAATGGCGCGCATTGCGCCCAGCGCCATCTGATCGTTGGCAACCAGCATCGCAGTGGGAACGATGCCCTCATTCAGCATTTGCATGGTTTGTTGAAAACCGGACATGGCACTCCAGTCGCCTTCCCGTTCCGCTATCGGCTGAATTTGATTGCGAGTGAGATATTTATGCCAGCCAGCCAGACGCAGACGCGCCGAGACAGAACTTAATGGGCCCGCTAACAGCGCGATTTGCTGGTGACCCAATGCGACCAGATGCTCCACGCCCAGTCGCGTACCGTCTTCATGGGAGAAAATAATACTGTTGATGGGTGTCTGGTCAGAGACATCAAGAAATAACGCCGGAACATTAGTGCAGGCAGCTTCCACAGCAATGGCATCCTGGTCATCCAGCGGATAGTTAATGATCAGCCCACTGACGCGTTGCGCGAGAAGATTGTGCACCGCCGCTTTACAGGCTTCGACGCGCCAATCAGCAACGACTGTTTGCCCGCCAGTTGTTGTGCCACGCGGTTGGGAATGTAATTCAGCTCCGCCATCGCCGCTTCCACTTTTTCCCGCGTTTTCGCAGAAACGTGGCTGGCCTGGTTCACCACGCGGGAAACGGTCTGATAAGAGACACCGGCATACTCTGCGACATCGTATAACGTTACTGGTTTCACATTCACCACCCTGAATTGACTCTCTTCCGGGCGCTATCATGCCATACCGCGAAAGGTTTTGCGCCATTCGATGGTGTCCGGGATCTCGACGCTCTCCCTTATGCGACTCCTGCATTAGGAAGCAGCCCAGTAGTAGGTTGAGGCCGTTGAGCACCGCCGCCGCAAGGAATGGTGCATGCAAGGAAAGGCGATCGCGTTGCGTTGATGATGCCTAATTTATTGCAATATCCGGTGGCGCTGTTTGGCATTTTGCGTGCCGGGATGATCGTCGTAAACGTTAACCCGTTGTATACCCCGCGTGAGCTTGAGCATCAGCTTAACGATAGCGGCGCATCGGCGATTGTTATCGTGTCTAACTTTGCTCACACACTGGAAAAAGTGGTTGATAAAACCGCCGTTCAGCACGTAATTCTGACCCGTATGGGCGATCAGCTATCTACGGCAAAAGGCACGGTAGTCAATTTCGTTGTTAAATACATCAAGCGTTTGGTGCCGAAATACCATCTCGAGCTGCCAGATGCCATTTCATTTCGTAGCGCACTGCATAACGGCTACCGGATGCAGTACGTCAAACCCGAACTGGTGCCGGAAGATTTAGCTTTTCTGCAATACACCGGCGGCACCACTGGTGTGGCGAAAATCGGTTTGCCGGTGCCGTCGACGGAAGCCAAACTGGTGGATGATGATGATAATGAAGTACCACCAGGTCAACCGGGTGAGCTTTGTGTCAAAGGACCGCAGGTGATGCTGGGTTACTGGCAGCGTCCCGATGCTACCGATGAAATCATCAAAAATGGCTGGTTACACACCGGCGACCGGATATCAAAATCAATCCCTGTTCCACCATTCAACAATAAACTGAATGGGCTTTTTTGGGATGAAGATGAAGAGTTTGATTTAGGAGGAAACAGAATGCGCCCATTACATCCGATTGATTTTATATTCCTGTCACTAGAAAAAAGACAACAGCCTATGCATGTAGGTGGTTTATTTTTGTTTCAGATTCCTGATAACGCCCCAGACACCTTTATTCAGGATCTGGTGAATGATATCC\";\n                sequence.features = new ArrayCollection();\n                sequence.features.addItem(new DNAFeature(1500, 1575, 1, \"lacUV5 promoter\", null, \"promoter\"));\n                sequence.features.addItem(new DNAFeature(1516, 1579, 1, \"lac operator\", null, \"misc_binding\"));\n                sequence.features.addItem(new DNAFeature(1595, 1614, 1, \"RBS\", null, \"RBS\"));\n                sequence.features.addItem(new DNAFeature(1615, 1800, 1, \"fadD\", null, \"CDS\"));\n                sequence.features.addItem(new DNAFeature(49, 1131, -1, \"lacI\", null, \"CDS\"));\n            }*\/\n            \n\t\t\treturn sequence;\n\t\t}\n\t\t\n\t\tpublic static function standaloneUserPreferences():UserPreferences\n\t\t{\n\t\t\tvar userPreferences:UserPreferences = new UserPreferences();\n\t\t\t\n\t\t\tuserPreferences.bpPerRow = -1;\n\t\t\tuserPreferences.orfMinimumLength = 300;\n\t\t\tuserPreferences.sequenceFontSize = 11;\n\t\t\t\n\t\t\treturn userPreferences;\n\t\t}\n\t\t\n\t\tpublic static function standaloneUserRestrictionEnzymes():UserRestrictionEnzymes\n\t\t{\n\t\t\treturn new UserRestrictionEnzymes();\n\t\t}\n\t}\n}\n","new_contents":"package org.jbei.registry.utils\n{\n\timport mx.collections.ArrayCollection;\n\t\n\timport org.jbei.bio.enzymes.RestrictionEnzyme;\n\timport org.jbei.registry.models.DNAFeature;\n\timport org.jbei.registry.models.FeaturedDNASequence;\n\timport org.jbei.registry.models.UserPreferences;\n\timport org.jbei.registry.models.UserRestrictionEnzymes;\n\t\n    \/**\n     * @author Zinovii Dmytriv\n     *\/\n\tpublic class StandaloneUtils\n\t{\n\t\tpublic static function standaloneSequence():FeaturedDNASequence {\n\t\t\tvar sequence:FeaturedDNASequence = new FeaturedDNASequence();\n\t\t\t\n            sequence.name = \"pUC19\"\n\t\t\tsequence.sequence = \"tcgcgcgtttcggtgatgacggtgaaaacctctgacacatgcagctcccggagacggtcacagcttgtctgtaagcggatgccgggagcagacaagcccgtcagggcgcgtcagcgggtgttggcgggtgtcggggctggcttaactatgcggcatcagagcagattgtactgagagtgcaccatatgcggtgtgaaataccgcacagatgcgtaaggagaaaataccgcatcaggcgccattcgccattcaggctgcgcaactgttgggaagggcgatcggtgcgggcctcttcgctattacgccagctggcgaaagggggatgtgctgcaaggcgattaagttgggtaacgccagggttttcccagtcacgacgttgtaaaacgacggccagtgaattcgagctcggtacccggggatcctctagagtcgacctgcaggcatgcaagcttggcgtaatcatggtcatagctgtttcctgtgtgaaattgttatccgctcacaattccacacaacatacgagccggaagcataaagtgtaaagcctggggtgcctaatgagtgagctaactcacattaattgcgttgcgctcactgcccgctttccagtcgggaaacctgtcgtgccagctgcattaatgaatcggccaacgcgcggggagaggcggtttgcgtattgggcgctcttccgcttcctcgctcactgactcgctgcgctcggtcgttcggctgcggcgagcggtatcagctcactcaaaggcggtaatacggttatccacagaatcaggggataacgcaggaaagaacatgtgagcaaaaggccagcaaaaggccaggaaccgtaaaaaggccgcgttgctggcgtttttccataggctccgcccccctgacgagcatcacaaaaatcgacgctcaagtcagaggtggcgaaacccgacaggactataaagataccaggcgtttccccctggaagctccctcgtgcgctctcctgttccgaccctgccgcttaccggatacctgtccgcctttctcccttcgggaagcgtggcgctttctcatagctcacgctgtaggtatctcagttcggtgtaggtcgttcgctccaagctgggctgtgtgcacgaaccccccgttcagcccgaccgctgcgccttatccggtaactatcgtcttgagtccaacccggtaagacacgacttatcgccactggcagcagccactggtaacaggattagcagagcgaggtatgtaggcggtgctacagagttcttgaagtggtggcctaactacggctacactagaagaacagtatttggtatctgcgctctgctgaagccagttaccttcggaaaaagagttggtagctcttgatccggcaaacaaaccaccgctggtagcggtggtttttttgtttgcaagcagcagattacgcgcagaaaaaaaggatctcaagaagatcctttgatcttttctacggggtctgacgctcagtggaacgaaaactcacgttaagggattttggtcatgagattatcaaaaaggatcttcacctagatccttttaaattaaaaatgaagttttaaatcaatctaaagtatatatgagtaaacttggtctgacagttaccaatgcttaatcagtgaggcacctatctcagcgatctgtctatttcgttcatccatagttgcctgactccccgtcgtgtagataactacgatacgggagggcttaccatctggccccagtgctgcaatgataccgcgagacccacgctcaccggctccagatttatcagcaataaaccagccagccggaagggccgagcgcagaagtggtcctgcaactttatccgcctccatccagtctattaattgttgccgggaagctagagtaagtagttcgccagttaatagtttgcgcaacgttgttgccattgctacaggcatcgtggtgtcacgctcgtcgtttggtatggcttcattcagctccggttcccaacgatcaaggcgagttacatgatcccccatgttgtgcaaaaaagcggttagctccttcggtcctccgatcgttgtcagaagtaagttggccgcagtgttatcactcatggttatggcagcactgcataattctcttactgtcatgccatccgtaagatgcttttctgtgactggtgagtactcaaccaagtcattctgagaatagtgtatgcggcgaccgagttgctcttgcccggcgtcaatacgggataataccgcgccacatagcagaactttaaaagtgctcatcattggaaaacgttcttcggggcgaaaactctcaaggatcttaccgctgttgagatccagttcgatgtaacccactcgtgcacccaactgatcttcagcatcttttactttcaccagcgtttctgggtgagcaaaaacaggaaggcaaaatgccgcaaaaaagggaataagggcgacacggaaatgttgaatactcatactcttcctttttcaatattattgaagcatttatcagggttattgtctcatgagcggatacatatttgaatgtatttagaaaaataaacaaataggggttccgcgcacatttccccgaaaagtgccacctgacgtctaagaaaccattattatcatgacattaacctataaaaataggcgtatcacgaggccctttcgtc\";\n\t\t\tsequence.features = new ArrayCollection();\n\t\t\tsequence.features.addItem(new DNAFeature(146, 469, -1, \"lacZalpha\", null, \"CDS\"));\n\t\t\tsequence.features.addItem(new DNAFeature(396, 452, -1, \"multple cloning site\", null, \"misc_feature\"));\n\t\t\tsequence.features.addItem(new DNAFeature(514, 519, -1, \"Plac promoter\", null, \"-10_signal\"));\n\t\t\tsequence.features.addItem(new DNAFeature(538, 543, -1, \"Plac promoter\", null, \"-35_signal\"));\n\t\t\tsequence.features.addItem(new DNAFeature(563, 575, -1, \"CAP protein binding site\", null, \"protein_bind\"));\n\t\t\tsequence.features.addItem(new DNAFeature(867, 1445, -1, \"pMB1 origin of replication\", null, \"rep_origin\"));\n\t\t\tsequence.features.addItem(new DNAFeature(876, 1419, -1, \"RNAII transcript\", null, \"misc_RNA\"));\n\t\t\tsequence.features.addItem(new DNAFeature(1273, 1278, 1, \"RNAI promoter (clockwise); TTGAAG\", null, \"-35_signal\"));\n\t\t\tsequence.features.addItem(new DNAFeature(1295, 1300, 1, \"RNAI promoter (clockwise) GCTACA\", null, \"-10_signal\"));\n\t\t\tsequence.features.addItem(new DNAFeature(1309, 1416, 1, \"RNAI transcript\", null, \"misc_RNA\"));\n\t\t\tsequence.features.addItem(new DNAFeature(1429, 1434, -1, \"RNAII promoter\", null, \"-10_signal\"));\n\t\t\tsequence.features.addItem(new DNAFeature(1450, 1455, -1, \"RNAII promoter\", null, \"-35_signal\"));\n\t\t\tsequence.features.addItem(new DNAFeature(1626, 2486, -1, \"bla\", null, \"CDS\"));\n\t\t\tsequence.features.addItem(new DNAFeature(2418, 2486, -1, \"bla\", null, \"sig_peptide\"));\n\t\t\tsequence.features.addItem(new DNAFeature(2530, 2535, -1, \"bla promoter\", null, \"-10_signal\"));\n\t\t\tsequence.features.addItem(new DNAFeature(2551, 2556, -1, \"bla promoter\", null, \"-35_signal\"));\n\t\t\t\n            \/*CONFIG::digestion {\n                sequence.sequence = \"CCTAATGAGTGAGCTAACTTACATTAATTGCGTTGCGCTCACTGCCCGGAATTCTTTCCAGTCGGGAAACCTGTCGTGCCAGCTGCATTAATGAATCGGCCAACGCGCGGGGAGAGGCGGTTTGCGTATTGGGCGCCAGGGTGGTTTTTCTTTTCACCAGTGAGACGGGCAACAGCTGATTGCCCTTCACCGCCTGGCCCTGAGAGAGTTGCAGCAAGCGGTCCACGCTGGTTTGCCCCAGCAGGCGAAAATCCTGTTTGATGGTGGTTAACGGCGGGATATAACATGAGCTGTCTTCGGTATCGTCGTATCCCACTACCGAGATGTCCGCACCAACGCGCAGCCCGGACTCGGTAATGGCGCGCATTGCGCCCAGCGCCATCTGATCGTTGGCAACCAGCATCGCAGTGGGAACGATGCCCTCATTCAGCATTTGCATGGTTTGTTGAAAACCGGACATGGCACTCCAGTCGCCTTCCCGTTCCGCTATCGGCTGAATTTGATTGCGAGTGAGATATTTATGCCAGCCAGCCAGACGCAGACGCGCCGAGACAGAACTTAATGGGCCCGCTAACAGCGCGATTTGCTGGTGACCCAATGCGACCAGATGCTCCACGCCCAGTCGCGTACCGTCTTCATGGGAGAAAATAATACTGTTGATGGGTGTCTGGTCAGAGACATCAAGAAATAACGCCGGAACATTAGTGCAGGCAGCTTCCACAGCAATGGCATCCTGGTCATCCAGCGGATAGTTAATGATCAGCCCACTGACGCGTTGCGCGAGAAGATTGTGCACCGCCGCTTTACAGGCTTCGACGCGCCAATCAGCAACGACTGTTTGCCCGCCAGTTGTTGTGCCACGCGGTTGGGAATGTAATTCAGCTCCGCCATCGCCGCTTCCACTTTTTCCCGCGTTTTCGCAGAAACGTGGCTGGCCTGGTTCACCACGCGGGAAACGGTCTGATAAGAGACACCGGCATACTCTGCGACATCGTATAACGTTACTGGTTTCACATTCACCACCCTGAATTGACTCTCTTCCGGGCGCTATCATGCCATACCGCGAAAGGTTTTGCGCCATTCGATGGTGTCCGGGATCTCGACGCTCTCCCTTATGCGACTCCTGCATTAGGAAGCAGCCCAGTAGTAGGTTGAGGCCGTTGAGCACCGCCGCCGCAAGGAATGGTGCATGCAAGGAAAGGCGATCGCGTTGCGTTGATGATGCCTAATTTATTGCAATATCCGGTGGCGCTGTTTGGCATTTTGCGTGCCGGGATGATCGTCGTAAACGTTAACCCGTTGTATACCCCGCGTGAGCTTGAGCATCAGCTTAACGATAGCGGCGCATCGGCGATTGTTATCGTGTCTAACTTTGCTCACACACTGGAAAAAGTGGTTGATAAAACCGCCGTTCAGCACGTAATTCTGACCCGTATGGGCGATCAGCTATCTACGGCAAAAGGCACGGTAGTCAATTTCGTTGTTAAATACATCAAGCGTTTGGTGCCGAAATACCATCTCGAGCTGCCAGATGCCATTTCATTTCGTAGCGCACTGCATAACGGCTACCGGATGCAGTACGTCAAACCCGAACTGGTGCCGGAAGATTTAGCTTTTCTGCAATACACCGGCGGCACCACTGGTGTGGCGAAAATCGGTTTGCCGGTGCCGTCGACGGAAGCCAAACTGGTGGATGATGATGATAATGAAGTACCACCAGGTCAACCGGGTGAGCTTTGTGTCAAAGGACCGCAGGTGATGCTGGGTTACTGGCAGCGTCCCGATGCTACCGATGAAATCATCAAAAATGGCTGGTTACACACCGGCGACCGGATATCAAAATCAATCCCTGTTCCACCATTCAACAATAAACTGAATGGGCTTTTTTGGGATGAAGATGAAGAGTTTGATTTAGGAGGAAACAGAATGCGCCCATTACATCCGATTGATTTTATATTCCTGTCACTAGAAAAAAGACAACAGCCTATGCATGTAGGTGGTTTATTTTTGTTTCAGATTCCTGATAACGCCCCAGACACCTTTATTCAGGATCTGGTGAATGATATCC\";\n                sequence.features = new ArrayCollection();\n                sequence.features.addItem(new DNAFeature(1500, 1575, 1, \"lacUV5 promoter\", null, \"promoter\"));\n                sequence.features.addItem(new DNAFeature(1516, 1579, 1, \"lac operator\", null, \"misc_binding\"));\n                sequence.features.addItem(new DNAFeature(1595, 1614, 1, \"RBS\", null, \"RBS\"));\n                sequence.features.addItem(new DNAFeature(1615, 1800, 1, \"fadD\", null, \"CDS\"));\n                sequence.features.addItem(new DNAFeature(49, 1131, -1, \"lacI\", null, \"CDS\"));\n            }*\/\n            \n            sequence = new FeaturedDNASequence();\n            sequence.features = new ArrayCollection();\n            sequence.name = \"unknown\";\n            \n\t\t\treturn sequence;\n\t\t}\n\t\t\n\t\tpublic static function standaloneUserPreferences():UserPreferences\n\t\t{\n\t\t\tvar userPreferences:UserPreferences = new UserPreferences();\n\t\t\t\n\t\t\tuserPreferences.bpPerRow = -1;\n\t\t\tuserPreferences.orfMinimumLength = 300;\n\t\t\tuserPreferences.sequenceFontSize = 11;\n\t\t\t\n\t\t\treturn userPreferences;\n\t\t}\n\t\t\n\t\tpublic static function standaloneUserRestrictionEnzymes():UserRestrictionEnzymes\n\t\t{\n\t\t\treturn new UserRestrictionEnzymes();\n\t\t}\n\t}\n}\n","subject":"clean standalone sequence","message":"[VectorEditor] clean standalone sequence\n\ngit-svn-id: adbdea8fc1759bd16b0eaf24a244a7e5f870a654@261 fe3f0490-d73e-11de-a956-c71e7d3a9d2f\n","lang":"ActionScript","license":"bsd-3-clause","repos":"CIDARLAB\/mage-editor,CIDARLAB\/mage-editor,CIDARLAB\/mage-editor"}
{"commit":"bfd0dd7a8a74dbdcbf0b20a0278149d65608e299","old_file":"flash\/org\/windmill\/astest\/ASTest.as","new_file":"flash\/org\/windmill\/astest\/ASTest.as","old_contents":"\/*\nCopyright 2009, Matthew Eernisse (mde@fleegix.org) and Slide, Inc.\n\n Licensed under the Apache License, Version 2.0 (the \"License\");\n you may not use this file except in compliance with the License.\n You may obtain a copy of the License at\n\n     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing, software\n distributed under the License is distributed on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n See the License for the specific language governing permissions and\n limitations under the License.\n*\/\n\npackage org.windmill.astest {\n  import org.windmill.WMLogger;\n  import flash.utils.*;\n  import flash.external.ExternalInterface;\n\n  public class ASTest {\n    \/\/ How long to wait between each test action\n    private static const TEST_INTERVAL:int = 10;\n    \/\/ List of all the test classes for this test run\n    public static var testClassList:Array = [];\n    \/\/ The complete list of all methods for each class\n    \/\/ in this test run\n    private static var testListComplete:Array = [];\n    \/\/ Copy of the list of tests -- items are popped\n    \/\/ of to run the tests\n    private static var testList:Array = [];\n    \/\/ The last test action -- used to do reporting on\n    \/\/ success\/failure of each test. Waits happen\n    \/\/ async in a setTimeout loop, so reporting happens\n    \/\/ for the *previous* test at the beginning of each\n    \/\/ runNextTest call, before grabbing and running the\n    \/\/ next test\n    private static var previousTest:Object = null;\n    \/\/ Error for the previous test if it was unsuccessful\n    \/\/ Used in the reporting as described above\n    public static var previousError:Object = false;\n    \/\/ Tests are running or not\n    public static var inProgress:Boolean = false;\n    \/\/ In waiting mode, the runNextTest loop just idles\n    public static var waiting:Boolean = false;\n\n    public static function run(files:* = null):void {\n      \/\/['\/flash\/TestFoo.swf', '\/flash\/TestBar.swf']\n      \/\/ If we're passed some files, load 'em up first\n      \/\/ the loader will call back to this again when\n      \/\/ it's done, with no args\n      if (files) {\n        \/\/ **** Ugly hack ****\n        \/\/ -------------\n        if (!(files is Array)) {\n          \/\/ The files param passed in from XPCOM trusted JS\n          \/\/ loses its Array-ness -- fails the 'is Array' test,\n          \/\/ and has no 'length' property. It's just a generic\n          \/\/ Object with integers for keys\n          \/\/ In that case, reconstitute the Array by manually\n          \/\/ stepping through it until we run out of items\n          var filesTemp:Array = [];\n          var incr:int = 0;\n          var item:*;\n          var keepGoing:Boolean = true;\n          while (keepGoing) {\n            item = files[incr];\n            if (item) {\n              filesTemp.push(item);\n            }\n            else {\n              keepGoing = false;\n            }\n            incr++;\n          }\n          files = filesTemp;\n        }\n        \/\/ -------------\n        ASTest.loadTestFiles(files);\n        return;\n      }\n      ASTest.getCompleteListOfTests();\n      ASTest.start();\n    }\n\n    public static function loadTestFiles(files:Array):void {\n      \/\/ Clear out the list of tests before loading\n      ASTest.testClassList = [];\n      ASTest.testList = [];\n      \/\/ Load the shit\n      WMLoader.load(files);\n    }\n\n    public static function start():void {\n      \/\/ Make a copy of the tests to work on\n      ASTest.testList = ASTest.testListComplete.slice();\n      ASTest.inProgress = true;\n      \/\/ Run recursively in a setTimeout loop so\n      \/\/ we can implement sleeps and waits\n      ASTest.runNextTest();\n    }\n\n    public static function runNextTest():void {\n      var test:Object = null;\n      var res:*; \/\/ Result from ExternalInterface calls\n      var data:Object;\n      \/\/ If we're idling in a wait, just move along ...\n      \/\/ Nothing to see here\n      if (ASTest.waiting) {\n        \/\/ Let's try again in a second or so\n        setTimeout(function ():void {\n          ASTest.runNextTest.call(ASTest);\n        }, 1000);\n        return;\n      }\n      \/\/ Do reporting for the previous test -- we do this here\n      \/\/ because waits happen async in a setTimeout loop,\n      \/\/ and we only know when it has finished by when the next\n      \/\/ test actually starts\n      if (ASTest.previousTest) {\n        test = ASTest.previousTest;\n        data = {\n          test: {\n            className: test.className,\n            methodName: test.methodName\n          },\n          error: null\n        };\n        \/\/ Error\n        if (ASTest.previousError) {\n          data.error = ASTest.previousError;\n          ASTest.previousError = null;\n        }\n        \n        \/\/ Report via ExternalInterface, or log results\n        res = ExternalInterface.call('wm_asTestResult', data);\n        if (!res) {\n          if (data.error) {\n            WMLogger.log('FAILURE: ' + data.error.message);\n          }\n          else {\n            WMLogger.log('SUCCESS');\n          }\n        }\n        ASTest.previousTest = null;\n      }\n\n      \/\/ If we're out of tests, we're all done\n      \/\/ TODO: Add some kind of final report\n      if (ASTest.testList.length == 0) {\n        ASTest.inProgress = false;\n      }\n      \/\/ If we still have tests to run, grab the next one\n      \/\/ and run that bitch\n      else {\n        test = ASTest.testList.shift();\n        \/\/ Save a ref to this test to use for reporting\n        \/\/ at the beginning of the next call\n        ASTest.previousTest = test;\n        \n        data = {\n          test: {\n            className: test.className,\n            methodName: test.methodName\n          }\n        };\n        res = ExternalInterface.call('wm_asTestStart', data);\n        if (!res) {\n          WMLogger.log('Running ' + test.className + '.' + test.methodName + ' ...');\n        }\n\n        \/\/ Run the test\n        \/\/ -----------\n        try {\n          test.instance[test.methodName].call(test.instance);\n        }\n        catch (e:Error) {\n          \/\/ Save a ref to the error to use for reporting\n          \/\/ at the beginning of the next call\n          ASTest.previousError = e;\n        }\n\n        \/\/ Recurse until done -- note this is not actually a\n        \/\/ tail call because the setTimeout invokes the function\n        \/\/ in the global execution context\n        setTimeout(function ():void {\n          ASTest.runNextTest.call(ASTest);\n        }, ASTest.TEST_INTERVAL);\n      }\n    }\n\n    public static function getCompleteListOfTests():void {\n      var createTestItem:Function = function (item:Object,\n          methodName:String):Object {\n        return {\n          methodName: methodName,\n          instance: item.instance,\n          className: item.className,\n          classDescription: item.classDescription\n        };\n      }\n      var testList:Array = [];\n      \/\/ No args -- this is being re-invoked from WMLoader\n      \/\/ now that we have our tests loaded\n      for each (var item:Object in ASTest.testClassList) {\n        var currTestList:Array = [];\n        var descr:XML;\n        var hasSetup:Boolean = false;\n        var hasTeardown:Boolean = false;\n        descr = flash.utils.describeType(\n            item.classDescription);\n        var meth:*;\n        var methods:Object = {};\n        for each (meth in descr..method) {\n          var methodName:String = meth.@name.toXMLString();\n          if (\/^test\/.test(methodName)) {\n            methods[methodName] = item;\n          }\n          \/\/ If there's a setup or teardown somewhere in there\n          \/\/ flag them so we can prepend\/append after adding all\n          \/\/ the tests\n          if (methodName == 'setup') {\n            hasSetup = true;\n          }\n          if (methodName == 'teardown') {\n            hasTeardown = true;\n          }\n        }\n\n        \/\/ Normal test methods\n        \/\/ -----\n        \/\/ If there's an 'order' array defined, run any tests\n        \/\/ it contains in the defined order\n        var key:String;\n        if ('order' in item.instance) {\n          for each (key in item.instance.order) {\n            if (!key in methods) {\n              throw new Error(key + ' is not a method in ' + item.className);\n            }\n            currTestList.push(createTestItem(methods[key], key));\n            delete methods[key];\n          }\n        }\n        \/\/ Run any other methods in whatever order\n        for (key in methods) {\n          currTestList.push(createTestItem(methods[key], key));\n        }\n\n        \/\/ Setup\/teardown\n        \/\/ -----\n        \/\/ Prepend list with setup if one exists\n        if (hasSetup) {\n          currTestList.unshift(createTestItem(item, 'setup'));\n        }\n        \/\/ Append list with teardown if one exists\n        if (hasTeardown) {\n          currTestList.push(createTestItem(item, 'teardown'));\n        }\n        testList = testList.concat.apply(testList, currTestList);\n      }\n      ASTest.testListComplete = testList;\n    }\n  }\n}\n\n\n\n","new_contents":"\/*\nCopyright 2009, Matthew Eernisse (mde@fleegix.org) and Slide, Inc.\n\n Licensed under the Apache License, Version 2.0 (the \"License\");\n you may not use this file except in compliance with the License.\n You may obtain a copy of the License at\n\n     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing, software\n distributed under the License is distributed on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n See the License for the specific language governing permissions and\n limitations under the License.\n*\/\n\npackage org.windmill.astest {\n  import org.windmill.WMLogger;\n  import flash.utils.*;\n  import flash.external.ExternalInterface;\n\n  public class ASTest {\n    \/\/ How long to wait between each test action\n    private static const TEST_INTERVAL:int = 10;\n    \/\/ List of all the test classes for this test run\n    public static var testClassList:Array = [];\n    \/\/ The complete list of all methods for each class\n    \/\/ in this test run\n    private static var testListComplete:Array = [];\n    \/\/ Copy of the list of tests -- items are popped\n    \/\/ of to run the tests\n    private static var testList:Array = [];\n    \/\/ The last test action -- used to do reporting on\n    \/\/ success\/failure of each test. Waits happen\n    \/\/ async in a setTimeout loop, so reporting happens\n    \/\/ for the *previous* test at the beginning of each\n    \/\/ runNextTest call, before grabbing and running the\n    \/\/ next test\n    private static var previousTest:Object = null;\n    \/\/ Error for the previous test if it was unsuccessful\n    \/\/ Used in the reporting as described above\n    public static var previousError:Object = false;\n    \/\/ Tests are running or not\n    public static var inProgress:Boolean = false;\n    \/\/ In waiting mode, the runNextTest loop just idles\n    public static var waiting:Boolean = false;\n\n    public static function run(files:* = null):void {\n      \/\/['\/flash\/TestFoo.swf', '\/flash\/TestBar.swf']\n      \/\/ If we're passed some files, load 'em up first\n      \/\/ the loader will call back to this again when\n      \/\/ it's done, with no args\n      if (files) {\n        \/\/ **** Ugly hack ****\n        \/\/ -------------\n        if (!(files is Array)) {\n          \/\/ The files param passed in from XPCOM trusted JS\n          \/\/ loses its Array-ness -- fails the 'is Array' test,\n          \/\/ and has no 'length' property. It's just a generic\n          \/\/ Object with integers for keys\n          \/\/ In that case, reconstitute the Array by manually\n          \/\/ stepping through it until we run out of items\n          var filesTemp:Array = [];\n          var incr:int = 0;\n          var item:*;\n          var keepGoing:Boolean = true;\n          while (keepGoing) {\n            item = files[incr];\n            if (item) {\n              filesTemp.push(item);\n            }\n            else {\n              keepGoing = false;\n            }\n            incr++;\n          }\n          files = filesTemp;\n        }\n        \/\/ -------------\n        ASTest.loadTestFiles(files);\n        return;\n      }\n      ASTest.getCompleteListOfTests();\n      ASTest.start();\n    }\n\n    public static function loadTestFiles(files:Array):void {\n      \/\/ Clear out the list of tests before loading\n      ASTest.testClassList = [];\n      ASTest.testList = [];\n      \/\/ Load the shit\n      WMLoader.load(files);\n    }\n\n    public static function start():void {\n      \/\/ Make a copy of the tests to work on\n      ASTest.testList = ASTest.testListComplete.slice();\n      ASTest.inProgress = true;\n      \/\/ Run recursively in a setTimeout loop so\n      \/\/ we can implement sleeps and waits\n      ASTest.runNextTest();\n    }\n\n    public static function runNextTest():void {\n      var test:Object = null;\n      var res:*; \/\/ Result from ExternalInterface calls\n      var data:Object;\n      \/\/ If we're idling in a wait, just move along ...\n      \/\/ Nothing to see here\n      if (ASTest.waiting) {\n        \/\/ Let's try again in a second or so\n        setTimeout(function ():void {\n          ASTest.runNextTest.call(ASTest);\n        }, 1000);\n        return;\n      }\n      \/\/ Do reporting for the previous test -- we do this here\n      \/\/ because waits happen async in a setTimeout loop,\n      \/\/ and we only know when it has finished by when the next\n      \/\/ test actually starts\n      if (ASTest.previousTest) {\n        test = ASTest.previousTest;\n        data = {\n          test: {\n            className: test.className,\n            methodName: test.methodName\n          },\n          error: null\n        };\n        \/\/ Error\n        if (ASTest.previousError) {\n          data.error = ASTest.previousError;\n          ASTest.previousError = null;\n        }\n        \n        \/\/ Report via ExternalInterface, or log results\n        res = ExternalInterface.call('wm_asTestResult', data);\n        if (!res) {\n          if (data.error) {\n            WMLogger.log('FAILURE: ' + data.error.message);\n          }\n          else {\n            WMLogger.log('SUCCESS');\n          }\n        }\n        ASTest.previousTest = null;\n      }\n\n      \/\/ If we're out of tests, we're all done\n      \/\/ TODO: Add some kind of final report\n      if (ASTest.testList.length == 0) {\n        ASTest.inProgress = false;\n      }\n      \/\/ If we still have tests to run, grab the next one\n      \/\/ and run that bitch\n      else {\n        test = ASTest.testList.shift();\n        \/\/ Save a ref to this test to use for reporting\n        \/\/ at the beginning of the next call\n        ASTest.previousTest = test;\n        \n        data = {\n          test: {\n            className: test.className,\n            methodName: test.methodName\n          }\n        };\n        res = ExternalInterface.call('wm_asTestStart', data);\n        if (!res) {\n          WMLogger.log('Running ' + test.className + '.' + test.methodName + ' ...');\n        }\n\n        \/\/ Run the test\n        \/\/ -----------\n        try {\n          if (!(test.methodName in test.instance)) {\n            throw new Error('\"' + test.methodName +\n                '\" is not a valid method in' + test.instance.toString());\n          }\n          test.instance[test.methodName].call(test.instance);\n        }\n        catch (e:Error) {\n          \/\/ Save a ref to the error to use for reporting\n          \/\/ at the beginning of the next call\n          ASTest.previousError = e;\n        }\n\n        \/\/ Recurse until done -- note this is not actually a\n        \/\/ tail call because the setTimeout invokes the function\n        \/\/ in the global execution context\n        setTimeout(function ():void {\n          ASTest.runNextTest.call(ASTest);\n        }, ASTest.TEST_INTERVAL);\n      }\n    }\n\n    public static function getCompleteListOfTests():void {\n      var createTestItem:Function = function (item:Object,\n          methodName:String):Object {\n        return {\n          methodName: methodName,\n          instance: item.instance,\n          className: item.className,\n          classDescription: item.classDescription\n        };\n      }\n      var testList:Array = [];\n      \/\/ No args -- this is being re-invoked from WMLoader\n      \/\/ now that we have our tests loaded\n      for each (var item:Object in ASTest.testClassList) {\n        var currTestList:Array = [];\n        var descr:XML;\n        var hasSetup:Boolean = false;\n        var hasTeardown:Boolean = false;\n        descr = flash.utils.describeType(\n            item.classDescription);\n        var meth:*;\n        var methods:Object = {};\n        for each (meth in descr..method) {\n          var methodName:String = meth.@name.toXMLString();\n          if (\/^test\/.test(methodName)) {\n            methods[methodName] = item;\n          }\n          \/\/ If there's a setup or teardown somewhere in there\n          \/\/ flag them so we can prepend\/append after adding all\n          \/\/ the tests\n          if (methodName == 'setup') {\n            hasSetup = true;\n          }\n          if (methodName == 'teardown') {\n            hasTeardown = true;\n          }\n        }\n\n        \/\/ Normal test methods\n        \/\/ -----\n        \/\/ If there's an 'order' array defined, run any tests\n        \/\/ it contains in the defined order\n        var key:String;\n        if ('order' in item.instance) {\n          for each (key in item.instance.order) {\n            \/\/ If the item specified in the 'order' list is an actual\n            \/\/ method, add it to the list -- if it doesn't actually exist\n            \/\/ (e.g., if the method has been commented out), just ignore it\n            if (key in methods) {\n              currTestList.push(createTestItem(methods[key], key));\n              delete methods[key];\n            }\n          }\n        }\n        \/\/ Run any other methods in whatever order\n        for (key in methods) {\n          currTestList.push(createTestItem(methods[key], key));\n        }\n\n        \/\/ Setup\/teardown\n        \/\/ -----\n        \/\/ Prepend list with setup if one exists\n        if (hasSetup) {\n          currTestList.unshift(createTestItem(item, 'setup'));\n        }\n        \/\/ Append list with teardown if one exists\n        if (hasTeardown) {\n          currTestList.push(createTestItem(item, 'teardown'));\n        }\n        testList = testList.concat.apply(testList, currTestList);\n      }\n      ASTest.testListComplete = testList;\n    }\n  }\n}\n\n\n\n","subject":"Check to make sure the method in the test-ordering actually, you know, exists, before trying to use it.","message":"Check to make sure the method in the test-ordering actually, you know, exists, before trying to use it.\n","lang":"ActionScript","license":"apache-2.0","repos":"windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill"}
{"commit":"fbb4f7ad19063264a6d556a9fafd5002a0290b00","old_file":"test\/stutter\/StutterTest.as","new_file":"test\/stutter\/StutterTest.as","old_contents":"package stutter \n{\n\timport org.flexunit.assertThat;\n\timport org.hamcrest.collection.array;\n\timport org.hamcrest.collection.emptyArray;\n\timport org.hamcrest.object.equalTo;\n\timport org.hamcrest.object.isFalse;\n\timport org.hamcrest.object.isTrue;\n\n\tpublic class StutterTest\n\t{\n\t\tprivate var runtime:StutterRunTime;\n\t\tprivate var reader:StutterReader;\n\n\t\t[Before]\n\t\tpublic function setup():void \n\t\t{\n\t\t\truntime = new StutterRunTime();\n\t\t\treader = new StutterReader();\n\t\t}\n\n\t\t[Test]\n\t\tpublic function math():void \n\t\t{\n\t\t\tassertThat('+', eval('(+ 2 3)'), equalTo(5));\n\t\t\tassertThat('-', eval('(- 2 3)'), equalTo(-1));\n\t\t\tassertThat('*', eval('(* 2 3)'), equalTo(6));\n\t\t\tassertThat('\/', eval('(\/ 6 2)'), equalTo(3));\n\t\t}\n\n\t\t[Test]\n\t\tpublic function lambdas():void \n\t\t{\n\t\t\teval('(label second (quote (lambda (x) (car (cdr x)))))');\n\n\t\t\tassertThat(eval('(second (quote (1 2 3)))'), equalTo(2));\n\t\t}\n\n\t\t[Test]\n\t\tpublic function truth():void \n\t\t{\n\t\t\tassertThat(eval('t'), equalTo(TRUE));\n\t\t}\n\n\t\t[Test]\n\t\tpublic function falsey():void \n\t\t{\n\t\t\tassertThat(eval('nil'), equalTo(FALSE));\n\t\t}\n\n\t\t[Test]\n\t\tpublic function scoping():void \n\t\t{\n\t\t\teval(<![CDATA[\n(label test (quote (lambda (a b c) \n\t\t\t\t\t(+ a (* b c) 4)\n\t\t\t\t]]>.toString())\n\n\t\t\tassertThat(eval('(test 1 2 3)'), equalTo(11));\n\t\t}\n\n\t\t[Ignore]\n\t\t[Test]\n\t\tpublic function and_():void \n\t\t{\n\t\t\teval(<![CDATA[\n(label and (quote (lambda (and_x and_y)\n             \t\t\t  (if (eq and_x t)\n             \t\t\t  \t  (if (eq and_y t) nil)\n             \t\t\t  \t  nil))))\n\t\t\t\t]]>.toString());\n\t\t\t\n\t\t\tassertThat('true?', eval('(and (eq 2 2) (eq 3 3))'), equalTo(TRUE));\n\t\t\tassertThat('false?', eval('(and (eq 2 2) (eq 3 4))'), equalTo(FALSE));\n\t\t}\n\n\t\tprivate function eval(expression:String):*\n\t\t{\n\t\t\treturn runtime.eval(reader.read(expression));\n\t\t}\n\t}\n}","new_contents":"package stutter \n{\n\timport org.flexunit.assertThat;\n\timport org.hamcrest.Matcher;\n\timport org.hamcrest.collection.array;\n\timport org.hamcrest.collection.emptyArray;\n\timport org.hamcrest.object.equalTo;\n\timport org.hamcrest.object.isFalse;\n\timport org.hamcrest.object.isTrue;\n\n\tpublic class StutterTest\n\t{\n\t\tprivate var runtime:StutterRunTime;\n\t\tprivate var reader:StutterReader;\n\n\t\t[Before]\n\t\tpublic function setup():void \n\t\t{\n\t\t\truntime = new StutterRunTime();\n\t\t\treader = new StutterReader();\n\t\t}\n\n\t\tprivate function eval(expression:String):*\n\t\t{\n\t\t\treader.load(expression);\n\n\t\t\tvar sexp:*;\n\t\t\tvar result:*;\n\n\t\t\twhile (reader.hasTokens() && (sexp = reader.parse()))\n\t\t\t{\n\t\t\t\tresult = runtime.eval(sexp);\n\t\t\t}\n\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function assert(expression:String, result:*):void \n\t\t{\n\t\t\tassertThat(expression, eval(expression), result is Matcher ? result : equalTo(result));\n\t\t}\n\n\t\t[Test]\n\t\tpublic function math():void \n\t\t{\n\t\t\tassertThat('+', eval('(+ 2 3)'), equalTo(5));\n\t\t\tassertThat('-', eval('(- 2 3)'), equalTo(-1));\n\t\t\tassertThat('*', eval('(* 2 3)'), equalTo(6));\n\t\t\tassertThat('\/', eval('(\/ 6 2)'), equalTo(3));\n\t\t}\n\n\t\t[Test]\n\t\tpublic function lambdas():void \n\t\t{\n\t\t\teval('(label second (quote (lambda (x) (car (cdr x)))))');\n\n\t\t\tassertThat(eval('(second (quote (1 2 3)))'), equalTo(2));\n\t\t}\n\n\t\t[Test]\n\t\tpublic function truth():void \n\t\t{\n\t\t\tassertThat(eval('t'), equalTo(TRUE));\n\t\t}\n\n\t\t[Test]\n\t\tpublic function falsey():void \n\t\t{\n\t\t\tassertThat(eval('nil'), equalTo(FALSE));\n\t\t}\n\n\t\t[Test]\n\t\tpublic function scoping():void \n\t\t{\n\t\t\teval(<![CDATA[\n(label test (quote (lambda (a b c) \n\t\t\t\t\t(+ a (* b c) 4)\n\t\t\t\t]]>.toString())\n\n\t\t\tassertThat(eval('(test 1 2 3)'), equalTo(11));\n\t\t}\n\n\t\t[Ignore]\n\t\t[Test]\n\t\tpublic function and_():void \n\t\t{\n\t\t\teval(<![CDATA[\n(label and (quote (lambda (and_x and_y)\n             \t\t\t  (if (eq and_x t)\n             \t\t\t  \t  (if (eq and_y t) nil)\n             \t\t\t  \t  nil))))\n\t\t\t\t]]>.toString());\n\t\t\t\n\t\t\tassertThat('true?', eval('(and (eq 2 2) (eq 3 3))'), equalTo(TRUE));\n\t\t\tassertThat('false?', eval('(and (eq 2 2) (eq 3 4))'), equalTo(FALSE));\n\t\t}\n\n\t\t[Test]\n\t\tpublic function cond_():void \n\t\t{\n\t\t\tassert('(cond)', FALSE);\n\t\t\tassert('(cond (t 1))', 1);\n\t\t\tassert('(cond (nil 1) (t 2))', 2);\n\t\t\tassert('(cond (else 3))', 3);\n\t\t\tassert('(cond ((= 1 2) 3) (else 4))', 4);\n\n\t\t\teval(<![CDATA[\n\n\t\t\t\t(label cond-test (quote (lambda (x)\n\t\t\t\t\t(cond ((= x 1) 1)\n\t\t\t\t\t  \t  ((= x 2) 2)\n\t\t\t\t\t  \t  ((= x 3) 3)))))\n\n\t\t\t\t]]>.toString());\n\n\t\t\tassert('(cond-test 3)', 3);\n\t\t}\n\t}\n}","subject":"add cond tests","message":"runtime: add cond tests\n","lang":"ActionScript","license":"mit","repos":"drewbourne\/stutter"}
{"commit":"31a1c9fb6ed1eaf2ea66ba39586826807192bd8f","old_file":"WEB-INF\/lps\/lfc\/views\/LzInput6.as","new_file":"WEB-INF\/lps\/lfc\/views\/LzInput6.as","old_contents":"\/******************************************************************************\n * LzText.as\n *****************************************************************************\/\n\n\/\/* A_LZ_COPYRIGHT_BEGIN ******************************************************\n\/\/* Copyright 2001-2004 Laszlo Systems, Inc.  All Rights Reserved.            *\n\/\/* Use is subject to license terms.                                          *\n\/\/* A_LZ_COPYRIGHT_END ********************************************************\n\n\/\/=============================================================================\n\/\/ DEFINE OBJECT: LzNewInputText\n\/\/ This class is used for input text.\n\/\/\n\/\/=============================================================================\nvar LzInputText = Class ( \"LzInputText\" , LzText  );\n\n\/\/ +++ Hey, are we still saying that input text is non- HTML ? \n\/\/ If so then we need to override a number of methods in LzText which\n\n\nLzInputText.prototype.defaultattrs.selectable = true;\nLzInputText.prototype.defaultattrs.enabled = true;\n\n\n\/\/-----------------------------------------------------------------------------\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nLzInputText.prototype.construct = function ( parent , args ){\n\n    super.construct(  parent , args );\n\n    var mc = this.__LZtextclip;\n\n    \/\/ We do not support html in input fields. \n    if (this.enabled) {\n        mc.type = 'input';\n    } else {\n        mc.type = 'dynamic';\n    }\n\n    \/\/ set a pointer back to this view from the TextField object\n    this.__LZtextclip.__lzview = this;\n    mc.onSetFocus = TextField.prototype.__gotFocus;\n    mc.onKillFocus = TextField.prototype.__lostFocus;\n    mc.onChanged = TextField.prototype.__onChanged;\n\n    \/\/ handle onkeydown events\n\n    this.onfocusDel = new _root.LzDelegate( this , \"handleOnFocus\" , this ,\n                                            \"onfocus\" );\n    this.onblurDel = new _root.LzDelegate( this , \"handleOnBlur\" , this ,\n                                            \"onblur\" );\n\n    this.hasFocus = false;\n\n}\n\n\/\/ [hqm]??? what did this do?\n\/\/Object.class.extends( LzText, LzInputText );\n\nLzInputText.prototype.focusable = true;\n\n\/\/-----------------------------------------------------------------------------\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nLzInputText.prototype.handleOnFocus = function (  ){\n    if ( this.hasFocus ) { return; }\n    var sf = targetPath(this.__LZtextclip);\n\n    \/\/ calling setFocus() seems to bash the scroll value, so save it\n    var myscroll = this.__LZtextclip.scroll;\n    if( Selection.getFocus() != sf ) {\n        Selection.setFocus( sf );\n    }\n    this.__LZtextclip.hscroll = 0;\n    \/\/ restore the scroll value\n    this.__LZtextclip.scroll = myscroll;\n    this.hasFocus = true;\n    this.__LZtextclip.background = false;\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nLzInputText.prototype.handleOnBlur = function (  ){\n    this.hasFocus = false;\n    var sf =  targetPath(this.__LZtextclip);\n    if( Selection.getFocus() == sf ) {\n        Selection.setFocus( null );\n    }\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Register for update on every frame when the text field gets the focus.\n\/\/ Set the behavior of the enter key depending on whether the field is\n\/\/ multiline or not.\n\/\/\n\/\/ @keywords private \n\/\/-----------------------------------------------------------------------------\nTextField.prototype.__gotFocus = function ( oldfocus ){\n    \/\/ scroll text fields horizontally back to start\n    if (!(LzFocus.getFocus() == this.__lzview)) {\n        var tabdown = LzKeys.isKeyDown('tab');\n        _root.LzFocus.setFocus(this.__lzview, tabdown);\n    }\n}\n\n\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Register to be called when the text field is modified. Convert this\n\/\/ into a LFC ontext event. \n\/\/ @keywords private \n\/\/-----------------------------------------------------------------------------\nTextField.prototype.__onChanged = function ( ){\n    \/\/this.__lzview.setText(this.text);\n    this.__lzview.ontext.sendEvent( );\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nTextField.prototype.__lostFocus = function ( ){\n    if (this['__handlelostFocusdel'] == null) this.__handlelostFocusdel = new LzDelegate(this, \"__handlelostFocus\");\n    _root.LzIdle.callOnIdle(this.__handlelostFocusdel);\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ must be called after an idle event to prevent the selection from being \n\/\/ cleared prematurely, e.g. before a button click.  If the selection is \n\/\/ cleared, the button doesn't send mouse events.\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nTextField.prototype.__handlelostFocus = function ( ){\n    \/\/_root.Debug.write('lostfocus', this.__lzview.hasFocus, dunno, LzFocus.lastfocus, this, LzFocus.getFocus(), this.__lzview);\n    if (this.__lzview.hasFocus) LzFocus.clearFocus();\n}\n\n\/\/------------------------------------------------------------------------------\n\/\/ Retrieves the contents of the text field for use by a datapath. See\n\/\/ <code>LzDatapath.updateData<\/code> for more on this.\n\/\/ @keywords protected\n\/\/------------------------------------------------------------------------------\nLzInputText.prototype.updateData = function (){\n    return this.__LZtextclip.text;\n}\n\n\n\/\/------------------------------------------------------------------------------\n\/\/ Sets whether user can modify input text field\n\/\/ @param Boolean enabled: true if the text field can be edited\n\/\/------------------------------------------------------------------------------\nLzInputText.prototype.setEnabled = function (enabled){\n    var mc = this.__LZtextclip;\n    this.enabled = enabled;\n    if (enabled) {\n        mc.type = 'input';\n    } else {\n        mc.type = 'dynamic';\n    }\n}\n\n\/\/---\n\/\/@keywords private\n\/\/---\nLzInputText.prototype.setters.enabled = \"setEnabled\";\n\n\/\/-----------------------------------------------------------------------------\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nLzInputText.prototype.getText = function ( ){\n    return this.__LZtextclip.text;\n}\n\nLzInputText.prototype.getText.dependencies = function ( who , self){\n      return [ self , \"text\" ];\n}\n\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Set the html flag on this text view\n\/\/-----------------------------------------------------------------------------\nLzInputText.prototype.setHTML = function (htmlp) {\n    this.__LZtextclip.html = htmlp;\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ setText sets the text of the field to display\n\/\/\n\/\/ @param String t: the string to which to set the text\n\/\/-----------------------------------------------------------------------------\nLzInputText.prototype.setText = function ( t ){\n    if (typeof(t) == 'undefined' || t == null) {\n        t = \"\";\n    } else if (typeof(t) != \"string\") {\n        t = t.toString();\n    }\n\n    this.text =  t;\/\/ this.format + t if proper measurement were working\n    var mc = this.__LZtextclip;\n\n    \/\/ these must be done in this order, to get Flash to take the HTML styling\n    \/\/ but not to ignore CR linebreak chars that might be in the string.\n    if (mc.html) {\n        mc.htmlText = this.format;\n    }\n    mc.text = t;\n        \n    if (this.resize && (this.multiline == false)) {\n        \/\/ single line resizable fields adjust their width to match the text\n        this.setWidth(this.getTextWidth());\n    }\n\n    \/\/multiline resizable fields adjust their height\n    if (this.multiline && this.sizeToHeight) {\n        this.setHeight(mc._height);\n    }\n\n    if (this.multiline && this.scroll == 0 ) {\n        var scrolldel = new LzDelegate(this, \"__LZforceScrollAttrs\");\n        _root.LzIdle.callOnIdle(scrolldel);\n    }\n\n    \/\/@event ontext: Sent whenever the text in the field changes.\n    this.ontext.sendEvent( );\n}\n\n","new_contents":"\/******************************************************************************\n * LzText.as\n *****************************************************************************\/\n\n\/\/* A_LZ_COPYRIGHT_BEGIN ******************************************************\n\/\/* Copyright 2001-2007 Laszlo Systems, Inc.  All Rights Reserved.            *\n\/\/* Use is subject to license terms.                                          *\n\/\/* A_LZ_COPYRIGHT_END ********************************************************\n\n\/\/=============================================================================\n\/\/ DEFINE OBJECT: LzNewInputText\n\/\/ This class is used for input text.\n\/\/\n\/\/=============================================================================\nvar LzInputText = Class ( \"LzInputText\" , LzText  );\n\n\/\/ +++ Hey, are we still saying that input text is non- HTML ? \n\/\/ If so then we need to override a number of methods in LzText which\n\n\nLzInputText.prototype.defaultattrs.selectable = true;\nLzInputText.prototype.defaultattrs.enabled = true;\n\n\n\/\/-----------------------------------------------------------------------------\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nLzInputText.prototype.construct = function ( parent , args ){\n\n    super.construct(  parent , args );\n\n    var mc = this.__LZtextclip;\n\n    \/\/ We do not support html in input fields. \n    if (this.enabled) {\n        mc.type = 'input';\n    } else {\n        mc.type = 'dynamic';\n    }\n\n    \/\/ set a pointer back to this view from the TextField object\n    this.__LZtextclip.__lzview = this;\n    mc.onSetFocus = TextField.prototype.__gotFocus;\n    mc.onKillFocus = TextField.prototype.__lostFocus;\n    mc.onChanged = TextField.prototype.__onChanged;\n\n    \/\/ handle onkeydown events\n\n    this.onfocusDel = new _root.LzDelegate( this , \"handleOnFocus\" , this ,\n                                            \"onfocus\" );\n    this.onblurDel = new _root.LzDelegate( this , \"handleOnBlur\" , this ,\n                                            \"onblur\" );\n\n    this.hasFocus = false;\n\n}\n\n\/\/ [hqm]??? what did this do?\n\/\/Object.class.extends( LzText, LzInputText );\n\nLzInputText.prototype.focusable = true;\n\n\/\/-----------------------------------------------------------------------------\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nLzInputText.prototype.handleOnFocus = function (  ){\n    if ( this.hasFocus ) { return; }\n    var sf = targetPath(this.__LZtextclip);\n\n    \/\/ calling setFocus() seems to bash the scroll value, so save it\n    var myscroll = this.__LZtextclip.scroll;\n    if( Selection.getFocus() != sf ) {\n        Selection.setFocus( sf );\n    }\n    this.__LZtextclip.hscroll = 0;\n    \/\/ restore the scroll value\n    this.__LZtextclip.scroll = myscroll;\n    this.hasFocus = true;\n    this.__LZtextclip.background = false;\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nLzInputText.prototype.handleOnBlur = function (  ){\n    this.hasFocus = false;\n    var sf =  targetPath(this.__LZtextclip);\n    if( Selection.getFocus() == sf ) {\n        Selection.setFocus( null );\n    }\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Register for update on every frame when the text field gets the focus.\n\/\/ Set the behavior of the enter key depending on whether the field is\n\/\/ multiline or not.\n\/\/\n\/\/ @keywords private \n\/\/-----------------------------------------------------------------------------\nTextField.prototype.__gotFocus = function ( oldfocus ){\n    \/\/ scroll text fields horizontally back to start\n    if (!(LzFocus.getFocus() == this.__lzview)) {\n        var tabdown = LzKeys.isKeyDown('tab');\n        _root.LzFocus.setFocus(this.__lzview, tabdown);\n    }\n}\n\n\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Register to be called when the text field is modified. Convert this\n\/\/ into a LFC ontext event. \n\/\/ @keywords private \n\/\/-----------------------------------------------------------------------------\nTextField.prototype.__onChanged = function ( ){\n    \/\/this.__lzview.setText(this.text);\n\n    \/\/multiline resizable fields adjust their height\n    if ( this.__lzview.multiline && \n         this.__lzview.sizeToHeight && \n         this.__lzview.height != this._height ) {\n        this.__lzview.setHeight(this._height);\n    }\n    this.__lzview.ontext.sendEvent( );\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nTextField.prototype.__lostFocus = function ( ){\n    if (this['__handlelostFocusdel'] == null) this.__handlelostFocusdel = new LzDelegate(this, \"__handlelostFocus\");\n    _root.LzIdle.callOnIdle(this.__handlelostFocusdel);\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ must be called after an idle event to prevent the selection from being \n\/\/ cleared prematurely, e.g. before a button click.  If the selection is \n\/\/ cleared, the button doesn't send mouse events.\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nTextField.prototype.__handlelostFocus = function ( ){\n    \/\/_root.Debug.write('lostfocus', this.__lzview.hasFocus, dunno, LzFocus.lastfocus, this, LzFocus.getFocus(), this.__lzview);\n    if (this.__lzview.hasFocus) LzFocus.clearFocus();\n}\n\n\/\/------------------------------------------------------------------------------\n\/\/ Retrieves the contents of the text field for use by a datapath. See\n\/\/ <code>LzDatapath.updateData<\/code> for more on this.\n\/\/ @keywords protected\n\/\/------------------------------------------------------------------------------\nLzInputText.prototype.updateData = function (){\n    return this.__LZtextclip.text;\n}\n\n\n\/\/------------------------------------------------------------------------------\n\/\/ Sets whether user can modify input text field\n\/\/ @param Boolean enabled: true if the text field can be edited\n\/\/------------------------------------------------------------------------------\nLzInputText.prototype.setEnabled = function (enabled){\n    var mc = this.__LZtextclip;\n    this.enabled = enabled;\n    if (enabled) {\n        mc.type = 'input';\n    } else {\n        mc.type = 'dynamic';\n    }\n}\n\n\/\/---\n\/\/@keywords private\n\/\/---\nLzInputText.prototype.setters.enabled = \"setEnabled\";\n\n\/\/-----------------------------------------------------------------------------\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nLzInputText.prototype.getText = function ( ){\n    return this.__LZtextclip.text;\n}\n\nLzInputText.prototype.getText.dependencies = function ( who , self){\n      return [ self , \"text\" ];\n}\n\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Set the html flag on this text view\n\/\/-----------------------------------------------------------------------------\nLzInputText.prototype.setHTML = function (htmlp) {\n    this.__LZtextclip.html = htmlp;\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ setText sets the text of the field to display\n\/\/\n\/\/ @param String t: the string to which to set the text\n\/\/-----------------------------------------------------------------------------\nLzInputText.prototype.setText = function ( t ){\n    if (typeof(t) == 'undefined' || t == null) {\n        t = \"\";\n    } else if (typeof(t) != \"string\") {\n        t = t.toString();\n    }\n\n    this.text =  t;\/\/ this.format + t if proper measurement were working\n    var mc = this.__LZtextclip;\n\n    \/\/ these must be done in this order, to get Flash to take the HTML styling\n    \/\/ but not to ignore CR linebreak chars that might be in the string.\n    if (mc.html) {\n        mc.htmlText = this.format;\n    }\n    mc.text = t;\n        \n    if (this.resize && (this.multiline == false)) {\n        \/\/ single line resizable fields adjust their width to match the text\n        this.setWidth(this.getTextWidth());\n    }\n\n    \/\/multiline resizable fields adjust their height\n    if (this.multiline && this.sizeToHeight) {\n        this.setHeight(mc._height);\n    }\n\n    if (this.multiline && this.scroll == 0 ) {\n        var scrolldel = new LzDelegate(this, \"__LZforceScrollAttrs\");\n        _root.LzIdle.callOnIdle(scrolldel);\n    }\n\n    \/\/@event ontext: Sent whenever the text in the field changes.\n    this.ontext.sendEvent( );\n}\n\n","subject":"Fix height resizing for multiline text fields New Features: Bugs Fixed: N\/A Technical Reviewer: max QA Reviewer: pablo Doc Reviewer: n\/a Documentation: Release Notes: Details: Multiline inputtext fields don't resize their height as they wrap while the user is inputting text. There needs to be code to update the view height when the text changes Tests: See attached","message":"Summary: Fix height resizing for multiline text fields                          \n                                                                                \nNew Features:                                                                   \n                                                                                \nBugs Fixed: N\/A                                                                 \n                                                                                \nTechnical Reviewer: max                                                         \nQA Reviewer: pablo                                                              \nDoc Reviewer: n\/a                                                               \n                                                                                \nDocumentation:                                                                  \n                                                                                \nRelease Notes:                                                                  \n                                                                                \nDetails: Multiline inputtext fields don't resize their height as they wrap      \nwhile the user is inputting text. There needs to be code to update the view     \nheight when the text changes                                                    \n                                                                                \n                                                                                \nTests: See attached                                                             \n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@3501 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"ea9803cfcd70742743de373e368153706c92518d","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/utils\/MXMLDataInterpreter.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/utils\/MXMLDataInterpreter.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\n\nimport flash.display.DisplayObject;\n\nimport org.apache.flex.core.IBead;\nimport org.apache.flex.core.IContainer;\nimport org.apache.flex.core.IDocument;\nimport org.apache.flex.core.IMXMLDocument;\nimport org.apache.flex.core.IParent;\nimport org.apache.flex.core.IStrand;\nimport org.apache.flex.events.Event;\nimport org.apache.flex.events.IEventDispatcher;\n\n\/**\n *  The MXMLDataInterpreter class is the class that interprets the\n *  encoded information generated by the compiler that describes\n *  the contents of an MXML document.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\npublic class MXMLDataInterpreter\n{\n    \/**\n     *  Constructor.  All methods are static so should not be instantiated.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public function MXMLDataInterpreter()\n    {\n        super();\n    }\n    \t\n    \n    \/**\n     *  Generates an object based on the encoded data.\n     *  \n     *  @param document The MXML document.  If the object has an id\n     *  it will be assigned in this document in this method.\n     *  @param data The encoded data.\n     *  @return The object.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public static function generateMXMLObject(document:Object, data:Array):Object\n    {\n        var i:int = 0;\n        var cls:Class = data[i++];\n        var comp:Object = new cls();\n        \n        if (comp is IStrand)\n            initializeStrandBasedObject(document, null, comp, data, i);\n        else\n        {\n            var m:int;\n            var j:int;\n            var name:String;\n            var simple:*;\n            var value:Object;\n            var id:String;\n            \n            m = data[i++]; \/\/ num props\n            for (j = 0; j < m; j++)\n            {\n                name = data[i++];\n                simple = data[i++];\n                value = data[i++];\n                if (simple == null)\n                    value = generateMXMLArray(document, null, value as Array);\n                else if (simple == false)\n                    value = generateMXMLObject(document, value as Array);\n                if (name == \"id\")\n                {\n                    document[value] = comp;\n                    id = value as String;\n                }\n                else if (name == \"_id\")\n                {\n                    document[value] = comp;\n                    id = value as String;\n                    continue; \/\/ skip assignment to comp\n                }\n                comp[name] = value;\n            }\n            if (comp is IDocument)\n                comp.setDocument(document, id);\n        }\n        return comp;\n    }\n    \n    \/**\n     *  Generates an Array of objects based on the encoded data.\n     *  \n     *  @param document The MXML document.  If the object has an id\n     *  it will be assigned in this document in this method.\n     *  @param parent The parent for any display objects encoded in the array.\n     *  @param data The encoded data.\n     *  @return The Array.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public static function generateMXMLArray(document:Object, parent:IParent, data:Array):Array\n    {\n        var comps:Array = [];\n        \n        var n:int = data.length;\n        var i:int = 0;\n        while (i < n)\n        {\n            var cls:Class = data[i++];\n            var comp:Object = new cls();\n\n            i = initializeStrandBasedObject(document, parent, comp, data, i);\n            \n            comps.push(comp);\n        }\n        return comps;\n    }\n    \n    private static function initializeStrandBasedObject(document:Object, parent:IParent, comp:Object, data:Array, i:int):int\n    {\n        var m:int;\n        var j:int;\n        var name:String;\n        var simple:*;\n        var value:Object;\n        var id:String = null;\n        \n        m = data[i++]; \/\/ num props\n        if (m > 0 && data[0] == \"model\")\n        {\n            m--;\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(document, parent, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(document, value as Array);\n            comp[name] = value;\n            if (value is IBead && comp is IStrand)\n                IStrand(comp).addBead(value as IBead);\n        }\n        var beadOffset:int = i + (m - 1) * 3;\n        \/\/if (beadOffset >= -1)\n        \/\/    trace(beadOffset, data[beadOffset]);\n        if (m > 0 && data[beadOffset] == \"beads\")\n        {\n            m--;\n        }\n        else\n            beadOffset = -1;\n        for (j = 0; j < m; j++)\n        {\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(document, null, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(document, value as Array);\n            if (name == \"id\")\n                id = value as String;\n            if (name == \"document\" && !comp.document)\n                comp.document = document;\n            else if (name == \"_id\")\n                id = value as String; \/\/ and don't assign to comp\n            else if (name == \"id\")\n            {\n                \/\/ not all objects have to have their own id property\n                try {\n                    comp[\"id\"] = value;\n                } catch (e:Error)\n                {\n                    \n                }\n            }\n            else\n                comp[name] = value;\n        }\n        if (beadOffset > -1)\n        {\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(document, null, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(document, value as Array);\n            comp[name] = value;\n        }\n        m = data[i++]; \/\/ num styles\n        for (j = 0; j < m; j++)\n        {\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(document, null, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(document, value as Array);\n            comp.setStyle(name, value);\n        }            \n        \n        m = data[i++]; \/\/ num effects\n        for (j = 0; j < m; j++)\n        {\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(document, null, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(document, value as Array);\n            comp.setStyle(name, value);\n        }\n        \n        m = data[i++]; \/\/ num events\n        for (j = 0; j < m; j++)\n        {\n            name = data[i++];\n            value = data[i++];\n            comp.addEventListener(name, value);\n        }\n        \n        var children:Array = data[i++];\n        if (children && comp is IMXMLDocument)\n        {\n            comp.setMXMLDescriptor(document, children);                \n        }\n        if (parent && comp is DisplayObject)\n        {\n            parent.addElement(comp, !(comp is IContainer));\n        }\n        \n        if (children)\n        {\n            if (!(comp is IMXMLDocument))\n            {\n                generateMXMLInstances(document, comp as IParent, children);\n            \n                \/\/ maybe we can remove this.  All IContainers should be IMXMLDocuments?\n                if (comp is IContainer)\n                {\n                    IContainer(comp).childrenAdded();\n                }\n            }\n        }\n        \n        if (id)\n            document[id] = comp;\n        \n        if (comp is IDocument)\n            comp.setDocument(document, id);\n                \n        return i;\n    }\n    \n    \/**\n     *  Generates the instances of objects in an MXML document based on the encoded data.\n     *  \n     *  @param document The MXML document.  If the object has an id\n     *  it will be assigned in this document in this method.\n     *  @param parent The parent for any display objects encoded in the array.\n     *  @param data The encoded data.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public static function generateMXMLInstances(document:Object, parent:IParent, data:Array):void\n    {\n\t\tif (!data) return;\n\t\t\n        generateMXMLArray(document, parent, data);\n    }\n    \n    \/**\n     *  Generates the properties of the top-level object in an MXML document \n     *  based on the encoded data.  This basically means setting the attributes\n     *  found on the tag and child tags that aren't in the default property.\n     *  \n     *  @param host The MXML document.  If the object has an id\n     *  it will be assigned in this document in this method.\n     *  @param data The encoded data.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public static function generateMXMLProperties(host:Object, data:Array):void\n    {\n\t\tif (!data) return;\n\t\t\n        var i:int = 0;\n        var m:int;\n        var j:int;\n        var name:String;\n        var simple:*;\n        var value:Object;\n        var id:String = null;\n        \n        m = data[i++]; \/\/ num props\n        var beadOffset:int = i + (m - 1) * 3;\n        \/\/if (beadOffset >= -1)\n        \/\/      (beadOffset, data[beadOffset]);\n        if (m > 0 && data[beadOffset] == \"beads\")\n        {\n            m--;\n        }\n        else\n            beadOffset = -1;\n        for (j = 0; j < m; j++)\n        {\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(host, null, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(host, value as Array);\n            if (name == \"id\")\n                id = value as String;\n            if (name == \"_id\")\n                id = value as String; \/\/ and don't assign\n            else\n                host[name] = value;\n        }\n        if (beadOffset > -1)\n        {\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(host, null, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(host, value as Array);\n            host[name] = value;\n        }\n        m = data[i++]; \/\/ num styles\n        for (j = 0; j < m; j++)\n        {\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(host, null, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(host, value as Array);\n            host[name] = value;\n        }\n        \n        m = data[i++]; \/\/ num effects\n        for (j = 0; j < m; j++)\n        {\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(host, null, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(host, value as Array);\n            host[name] = value;\n        }\n        \n        m = data[i++]; \/\/ num events\n        for (j = 0; j < m; j++)\n        {\n            name = data[i++];\n            value = data[i++];\n            host.addEventListener(name, value as Function);\n        }\n        \n    }\n    \n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\n\nimport flash.display.DisplayObject;\n\nimport org.apache.flex.core.IBead;\nimport org.apache.flex.core.IContainer;\nimport org.apache.flex.core.IDocument;\nimport org.apache.flex.core.IMXMLDocument;\nimport org.apache.flex.core.IParent;\nimport org.apache.flex.core.IStrand;\nimport org.apache.flex.events.Event;\nimport org.apache.flex.events.IEventDispatcher;\n\n\/**\n *  The MXMLDataInterpreter class is the class that interprets the\n *  encoded information generated by the compiler that describes\n *  the contents of an MXML document.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\npublic class MXMLDataInterpreter\n{\n    \/**\n     *  Constructor.  All methods are static so should not be instantiated.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public function MXMLDataInterpreter()\n    {\n        super();\n    }\n    \t\n    \n    \/**\n     *  Generates an object based on the encoded data.\n     *  \n     *  @param document The MXML document.  If the object has an id\n     *  it will be assigned in this document in this method.\n     *  @param data The encoded data.\n     *  @return The object.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public static function generateMXMLObject(document:Object, data:Array):Object\n    {\n        var i:int = 0;\n        var cls:Class = data[i++];\n        var comp:Object = new cls();\n        \n        if (comp is IStrand)\n            initializeStrandBasedObject(document, null, comp, data, i);\n        else\n        {\n            var m:int;\n            var j:int;\n            var name:String;\n            var simple:*;\n            var value:Object;\n            var id:String;\n            \n            m = data[i++]; \/\/ num props\n            for (j = 0; j < m; j++)\n            {\n                name = data[i++];\n                simple = data[i++];\n                value = data[i++];\n                if (simple == null)\n                    value = generateMXMLArray(document, null, value as Array);\n                else if (simple == false)\n                    value = generateMXMLObject(document, value as Array);\n                if (name == \"id\")\n                    id = value as String;\n                if (name == \"document\" && !comp.document)\n                    comp.document = document;\n                else if (name == \"_id\")\n                    id = value as String; \/\/ and don't assign to comp\n                else if (name == \"id\")\n                {\n                    \/\/ not all objects have to have their own id property\n                    try {\n                        comp[\"id\"] = value;\n                    } catch (e:Error)\n                    {\n                        \n                    }\n                }\n                else\n                    comp[name] = value;\n            }\n            if (id)\n                document[id] = comp;\n\n            if (comp is IDocument)\n                comp.setDocument(document, id);\n        }\n        return comp;\n    }\n    \n    \/**\n     *  Generates an Array of objects based on the encoded data.\n     *  \n     *  @param document The MXML document.  If the object has an id\n     *  it will be assigned in this document in this method.\n     *  @param parent The parent for any display objects encoded in the array.\n     *  @param data The encoded data.\n     *  @return The Array.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public static function generateMXMLArray(document:Object, parent:IParent, data:Array):Array\n    {\n        var comps:Array = [];\n        \n        var n:int = data.length;\n        var i:int = 0;\n        while (i < n)\n        {\n            var cls:Class = data[i++];\n            var comp:Object = new cls();\n\n            i = initializeStrandBasedObject(document, parent, comp, data, i);\n            \n            comps.push(comp);\n        }\n        return comps;\n    }\n    \n    private static function initializeStrandBasedObject(document:Object, parent:IParent, comp:Object, data:Array, i:int):int\n    {\n        var m:int;\n        var j:int;\n        var name:String;\n        var simple:*;\n        var value:Object;\n        var id:String = null;\n        \n        m = data[i++]; \/\/ num props\n        if (m > 0 && data[0] == \"model\")\n        {\n            m--;\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(document, parent, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(document, value as Array);\n            comp[name] = value;\n            if (value is IBead && comp is IStrand)\n                IStrand(comp).addBead(value as IBead);\n        }\n        var beadOffset:int = i + (m - 1) * 3;\n        \/\/if (beadOffset >= -1)\n        \/\/    trace(beadOffset, data[beadOffset]);\n        if (m > 0 && data[beadOffset] == \"beads\")\n        {\n            m--;\n        }\n        else\n            beadOffset = -1;\n        for (j = 0; j < m; j++)\n        {\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(document, null, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(document, value as Array);\n            if (name == \"id\")\n                id = value as String;\n            if (name == \"document\" && !comp.document)\n                comp.document = document;\n            else if (name == \"_id\")\n                id = value as String; \/\/ and don't assign to comp\n            else if (name == \"id\")\n            {\n                \/\/ not all objects have to have their own id property\n                try {\n                    comp[\"id\"] = value;\n                } catch (e:Error)\n                {\n                    \n                }\n            }\n            else\n                comp[name] = value;\n        }\n        if (beadOffset > -1)\n        {\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(document, null, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(document, value as Array);\n            comp[name] = value;\n        }\n        m = data[i++]; \/\/ num styles\n        for (j = 0; j < m; j++)\n        {\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(document, null, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(document, value as Array);\n            comp.setStyle(name, value);\n        }            \n        \n        m = data[i++]; \/\/ num effects\n        for (j = 0; j < m; j++)\n        {\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(document, null, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(document, value as Array);\n            comp.setStyle(name, value);\n        }\n        \n        m = data[i++]; \/\/ num events\n        for (j = 0; j < m; j++)\n        {\n            name = data[i++];\n            value = data[i++];\n            comp.addEventListener(name, value);\n        }\n        \n        var children:Array = data[i++];\n        if (children && comp is IMXMLDocument)\n        {\n            comp.setMXMLDescriptor(document, children);                \n        }\n        if (parent && comp is DisplayObject)\n        {\n            parent.addElement(comp, !(comp is IContainer));\n        }\n        \n        if (children)\n        {\n            if (!(comp is IMXMLDocument))\n            {\n                generateMXMLInstances(document, comp as IParent, children);\n            \n                \/\/ maybe we can remove this.  All IContainers should be IMXMLDocuments?\n                if (comp is IContainer)\n                {\n                    IContainer(comp).childrenAdded();\n                }\n            }\n        }\n        \n        if (id)\n            document[id] = comp;\n        \n        if (comp is IDocument)\n            comp.setDocument(document, id);\n                \n        return i;\n    }\n    \n    \/**\n     *  Generates the instances of objects in an MXML document based on the encoded data.\n     *  \n     *  @param document The MXML document.  If the object has an id\n     *  it will be assigned in this document in this method.\n     *  @param parent The parent for any display objects encoded in the array.\n     *  @param data The encoded data.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public static function generateMXMLInstances(document:Object, parent:IParent, data:Array):void\n    {\n\t\tif (!data) return;\n\t\t\n        generateMXMLArray(document, parent, data);\n    }\n    \n    \/**\n     *  Generates the properties of the top-level object in an MXML document \n     *  based on the encoded data.  This basically means setting the attributes\n     *  found on the tag and child tags that aren't in the default property.\n     *  \n     *  @param host The MXML document.  If the object has an id\n     *  it will be assigned in this document in this method.\n     *  @param data The encoded data.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public static function generateMXMLProperties(host:Object, data:Array):void\n    {\n\t\tif (!data) return;\n\t\t\n        var i:int = 0;\n        var m:int;\n        var j:int;\n        var name:String;\n        var simple:*;\n        var value:Object;\n        var id:String = null;\n        \n        m = data[i++]; \/\/ num props\n        var beadOffset:int = i + (m - 1) * 3;\n        \/\/if (beadOffset >= -1)\n        \/\/      (beadOffset, data[beadOffset]);\n        if (m > 0 && data[beadOffset] == \"beads\")\n        {\n            m--;\n        }\n        else\n            beadOffset = -1;\n        for (j = 0; j < m; j++)\n        {\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(host, null, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(host, value as Array);\n            if (name == \"id\")\n                id = value as String;\n            if (name == \"_id\")\n                id = value as String; \/\/ and don't assign\n            else\n                host[name] = value;\n        }\n        if (beadOffset > -1)\n        {\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(host, null, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(host, value as Array);\n            host[name] = value;\n        }\n        m = data[i++]; \/\/ num styles\n        for (j = 0; j < m; j++)\n        {\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(host, null, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(host, value as Array);\n            host[name] = value;\n        }\n        \n        m = data[i++]; \/\/ num effects\n        for (j = 0; j < m; j++)\n        {\n            name = data[i++];\n            simple = data[i++];\n            value = data[i++];\n            if (simple == null)\n                value = generateMXMLArray(host, null, value as Array);\n            else if (simple == false)\n                value = generateMXMLObject(host, value as Array);\n            host[name] = value;\n        }\n        \n        m = data[i++]; \/\/ num events\n        for (j = 0; j < m; j++)\n        {\n            name = data[i++];\n            value = data[i++];\n            host.addEventListener(name, value as Function);\n        }\n        \n    }\n    \n}\n}\n","subject":"fix id handling on objects","message":"fix id handling on objects\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"53ff189d30e5c1add43fd695db6bccf8c0d29dfc","old_file":"src\/goplayer\/ConfigurationParser.as","new_file":"src\/goplayer\/ConfigurationParser.as","old_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    public static const DEFAULT_API_URL : String\n      = \"http:\/\/staging.streamio.se\/api\"\n    public static const DEFAULT_SKIN_URL : String = \"goplayer-skin.swf\"\n    public static const DEFAULT_TRACKER_ID : String = \"global\"\n\n    public static const VALID_PARAMETERS : Array = [\n      \"api\", \"tracker\", \"skin\", \"video\", \"bitrate\",\n      \"enablertmp\", \"autoplay\", \"loop\",\n      \"skin:showchrome\", \"skin:showtitle\" ]\n\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n    private var originalParameterNames : Object\n\n    public function ConfigurationParser\n      (parameters : Object, originalParameterNames : Object)\n    {\n      this.parameters = parameters\n      this.originalParameterNames = originalParameterNames\n    }\n\n    public function execute() : void\n    {\n      result.apiURL = getString(\"api\", DEFAULT_API_URL)\n      result.trackerID = getString(\"tracker\", DEFAULT_TRACKER_ID)\n      result.skinURL = getString(\"skin\", DEFAULT_SKIN_URL)\n      result.movieID = getString(\"video\", null)\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enablertmp\", true)\n      result.enableAutoplay = getBoolean(\"autoplay\", false)\n      result.enableLooping = getBoolean(\"loop\", false)\n      result.enableChrome = getBoolean(\"skin:showchrome\", true)\n      result.enableTitle = getBoolean(\"skin:showtitle\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const normalizedParameters : Object = {}\n      const originalParameterNames : Object = {}\n\n      for (var name : String in parameters)\n        if (VALID_PARAMETERS.indexOf(normalize(name)) == -1)\n          reportUnknownParameter(name)\n        else\n          normalizedParameters[normalize(name)] = parameters[name],\n            originalParameterNames[normalize(name)] = name\n\n      const parser : ConfigurationParser = new ConfigurationParser\n        (normalizedParameters, originalParameterNames)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    private static function normalize(name : String) : String\n    { return name.toLowerCase().replace(\/[^a-z:]\/g, \"\") }\n\n    private static function reportUnknownParameter(name : String) : void\n    { debug(\"Error: Unknown parameter: \" + name) }\n\n    \/\/ -----------------------------------------------------\n\n    private function getString(name : String, fallback : String) : String\n    { return name in parameters ? parameters[name] : fallback }\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \" +\n            \"\u201c\" + originalParameterNames[name] + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    public static const DEFAULT_API_URL : String\n      = \"http:\/\/staging.streamio.com\/api\"\n    public static const DEFAULT_SKIN_URL : String = \"goplayer-skin.swf\"\n    public static const DEFAULT_TRACKER_ID : String = \"global\"\n\n    public static const VALID_PARAMETERS : Array = [\n      \"api\", \"tracker\", \"skin\", \"video\", \"bitrate\",\n      \"enablertmp\", \"autoplay\", \"loop\",\n      \"skin:showchrome\", \"skin:showtitle\" ]\n\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n    private var originalParameterNames : Object\n\n    public function ConfigurationParser\n      (parameters : Object, originalParameterNames : Object)\n    {\n      this.parameters = parameters\n      this.originalParameterNames = originalParameterNames\n    }\n\n    public function execute() : void\n    {\n      result.apiURL = getString(\"api\", DEFAULT_API_URL)\n      result.trackerID = getString(\"tracker\", DEFAULT_TRACKER_ID)\n      result.skinURL = getString(\"skin\", DEFAULT_SKIN_URL)\n      result.movieID = getString(\"video\", null)\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enablertmp\", true)\n      result.enableAutoplay = getBoolean(\"autoplay\", false)\n      result.enableLooping = getBoolean(\"loop\", false)\n      result.enableChrome = getBoolean(\"skin:showchrome\", true)\n      result.enableTitle = getBoolean(\"skin:showtitle\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const normalizedParameters : Object = {}\n      const originalParameterNames : Object = {}\n\n      for (var name : String in parameters)\n        if (VALID_PARAMETERS.indexOf(normalize(name)) == -1)\n          reportUnknownParameter(name)\n        else\n          normalizedParameters[normalize(name)] = parameters[name],\n            originalParameterNames[normalize(name)] = name\n\n      const parser : ConfigurationParser = new ConfigurationParser\n        (normalizedParameters, originalParameterNames)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    private static function normalize(name : String) : String\n    { return name.toLowerCase().replace(\/[^a-z:]\/g, \"\") }\n\n    private static function reportUnknownParameter(name : String) : void\n    { debug(\"Error: Unknown parameter: \" + name) }\n\n    \/\/ -----------------------------------------------------\n\n    private function getString(name : String, fallback : String) : String\n    { return name in parameters ? parameters[name] : fallback }\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \" +\n            \"\u201c\" + originalParameterNames[name] + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","subject":"Change default Streamio API URL to use .com instead of .se.","message":"Change default Streamio API URL to use .com instead of .se.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"fc02505592e859a72535209d016c0299432d91b8","old_file":"nuxeo-platform-ui-flex\/nuxeo-flex-components\/src\/main\/flex\/org\/nuxeo\/ecm\/flex\/dto\/FlexDocumentModel.as","new_file":"nuxeo-platform-ui-flex\/nuxeo-flex-components\/src\/main\/flex\/org\/nuxeo\/ecm\/flex\/dto\/FlexDocumentModel.as","old_contents":"\r\npackage org.nuxeo.ecm.flex.dto\r\n{\r\n  import mx.collections.ArrayCollection;\n  import flash.utils.IExternalizable;\n  import flash.utils.IDataInput;\n  import flash.utils.IDataOutput;\n  import mx.core.IUID;\n\n  [RemoteClass(alias=\"org.nuxeo.ecm.flex.javadto.FlexDocumentModel\")]\n  public class FlexDocumentModel implements IExternalizable, IUID\n\n  {\n    private var _docRef:String;\n    private var _name:String;\n    private var _path:String;\n    private var _lifeCycleState:String;\n    private var _data:Object;\n    private var _dirty:Object;\n    private var _type:String;\r\n  private var _isFolder:Boolean;\r\n\n    public function FlexDocumentModel()\n    {\n      _name=\"init_from_flex\";\n    }\r\n\r\n    public function setup(type:String,name:String,parentPath:String):void\r\n    {\r\n      _type=type;\r\n      _name=name;\r\n      _path=parentPath+_name;\r\n      _dirty = new Object();\r\n      _data = new Object();\r\n    }\n\n    public function get uid(): String\n    {\n            return _docRef;\n    }\n\n    public function set uid(uid:String): void\n    {\n\n    }\n\n    public function readExternal(input:IDataInput):void {\n            _docRef = input.readUTF();\n      _name = input.readUTF();\n      _path = input.readUTF();\n      _lifeCycleState = input.readUTF();\r\n      _type=input.readUTF();\r\n      _isFolder=input.readBoolean();\n      _data = input.readObject();\n      _dirty = new Object();\n        }\n\n    public function writeExternal(output:IDataOutput):void {\n            output.writeUTF(_docRef);\n            output.writeUTF(_name);\n            output.writeUTF(_path);\n            output.writeUTF(_lifeCycleState);\r\n            output.writeUTF(_type);\n      output.writeObject(_dirty);\n            \/\/output.writeObject(_data);\n        }\n\n    public function get id():String\r\n    {\r\n      return _docRef;\r\n    }\r\n\n    public function get name():String\r\n    {\r\n      return _name;\r\n    }\n\n    public function get contentdata():Object\r\n    {\r\n      return _data;\r\n    }\n\r\n    public function set name(value:String):void\r\n    {\r\n      _name= value;\r\n    }\n\n    public function getTitle():String\n    {\n      \/\/return \"fakeTitle\";\n      return _data.dublincore.title;\n    }\n\n    public function setTitle(value:String):void\n    {\n      _data.dublincore.title=value;\n      _dirty.dublincore_title=value;\n    }\n\n    public function getProperty(schemaName:String, fieldName:String):String\n    {\n      return _data[schemaName][fieldName];\n    }\n\n    public function setProperty(schemaName:String, fieldName:String, value:String):void\n    {\n      _data[schemaName][fieldName]=value;\n      _dirty[schemaName+\":\"+fieldName]=value;\n    }\r\n\r\n    public function isFolder():Boolean\r\n    {\r\n      return _isFolder;\r\n    }\n\n\r\n  }\r\r\n}\n","new_contents":"\r\npackage org.nuxeo.ecm.flex.dto\r\n{\r\n  import mx.collections.ArrayCollection;\n  import flash.utils.IExternalizable;\n  import flash.utils.IDataInput;\n  import flash.utils.IDataOutput;\n  import mx.core.IUID;\n\n  [RemoteClass(alias=\"org.nuxeo.ecm.flex.javadto.FlexDocumentModel\")]\n  public class FlexDocumentModel implements IExternalizable, IUID\n\n  {\n    private var _docRef:String;\n    private var _name:String;\n    private var _path:String;\n    private var _lifeCycleState:String;\n    private var _data:Object;\n    private var _dirty:Object;\n    private var _type:String;\r\n  private var _isFolder:Boolean;\r\n\n    public function FlexDocumentModel()\n    {\n      _name=\"init_from_flex\";\n    }\r\n\r\n    public function setup(type:String,name:String,parentPath:String):void\r\n    {\r\n      _type=type;\r\n      _name=name;\r\n      _path=parentPath+_name;\r\n      _dirty = new Object();\r\n      _data = new Object();\r\n    }\n\n    public function get uid(): String\n    {\n            return _docRef;\n    }\n\n    public function set uid(uid:String): void\n    {\n\n    }\n\n    public function readExternal(input:IDataInput):void {\n            _docRef = input.readUTF();\n      _name = input.readUTF();\n      _path = input.readUTF();\n      _lifeCycleState = input.readUTF();\r\n      _type=input.readUTF();\r\n      _isFolder=input.readBoolean();\n      _data = input.readObject();\n      _dirty = new Object();\n        }\n\n    public function writeExternal(output:IDataOutput):void {\n            output.writeUTF(_docRef);\n            output.writeUTF(_name);\n            output.writeUTF(_path);\n            output.writeUTF(_lifeCycleState);\r\n            output.writeUTF(_type);\n      output.writeObject(_dirty);\n            \/\/output.writeObject(_data);\n        }\n\n    public function get id():String\r\n    {\r\n      return _docRef;\r\n    }\r\n\n    public function get name():String\r\n    {\r\n      return _name;\r\n    }\n\r\n    public function get doctype():String\r\n    {\r\n      return _type;\r\n    }\r\n\n    public function get contentdata():Object\r\n    {\r\n      return _data;\r\n    }\n\r\n    public function set name(value:String):void\r\n    {\r\n      _name= value;\r\n    }\n\n    public function getTitle():String\n    {\n      \/\/return \"fakeTitle\";\n      return _data.dublincore.title;\n    }\n\n    public function setTitle(value:String):void\n    {\n      _data.dublincore.title=value;\n      _dirty.dublincore_title=value;\n    }\n\n    public function getProperty(schemaName:String, fieldName:String):String\n    {\n      return _data[schemaName][fieldName];\n    }\n\n    public function setProperty(schemaName:String, fieldName:String, value:String):void\n    {\n      _data[schemaName][fieldName]=value;\n      _dirty[schemaName+\":\"+fieldName]=value;\n    }\r\n\r\n    public function isFolder():Boolean\r\n    {\r\n      return _isFolder;\r\n    }\r\n\r\n    public function getSchemas():Array\r\n    {\r\n      var schemas:Array = new Array();\r\n      var schemaName:Object;\r\n      for (schemaName in _data)\r\n      {\r\n      schemas.push(schemaName);\r\n      }\r\n      return schemas;\r\n    }\r\n\r\n    public function getSchema(schemaName:String):Object\r\n    {\r\n      return _data[schemaName];\r\n    }\r\n\r\n    public function getFieldNames(schemaName:String):Array\r\n    {\r\n      var fieldNames:Array = new Array();\r\n      var fieldName:Object;\r\n      for (fieldName in _data[schemaName])\r\n      {\r\n      fieldNames.push(fieldName);\r\n      }\r\n      return fieldNames;\r\n    }\n\n\r\n  }\r\r\n}\n","subject":"Add introspection to FlexDocumentModel","message":"Add introspection to FlexDocumentModel\n","lang":"ActionScript","license":"lgpl-2.1","repos":"nuxeo-archives\/nuxeo-features,deadcyclo\/nuxeo-features,deadcyclo\/nuxeo-features,nuxeo-archives\/nuxeo-features,deadcyclo\/nuxeo-features,nuxeo-archives\/nuxeo-features,bjalon\/nuxeo-features,nuxeo-archives\/nuxeo-features,deadcyclo\/nuxeo-features,bjalon\/nuxeo-features,nuxeo-archives\/nuxeo-features,bjalon\/nuxeo-features,deadcyclo\/nuxeo-features,bjalon\/nuxeo-features,bjalon\/nuxeo-features,bjalon\/nuxeo-features,deadcyclo\/nuxeo-features"}
{"commit":"4864b87d44bcb7bd5413eaa247266e2c45fef99f","old_file":"mustella\/as3\/src\/mustella\/ConditionalValue.as","new_file":"mustella\/as3\/src\/mustella\/ConditionalValue.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\timport flash.events.*;\n\timport mx.utils.*;\n\t\n\t[Event(name=\"valueExpression\", type=\"RunCodeEvent\")]\t\n\tpublic class ConditionalValue extends EventDispatcher\n\t{\n\t\t\/\/ Asserts such as AssertPropertyValue use value=...\n\t\tpublic var value:Object = null;\n\t\t\n\t\t\/\/ CompareBitmap uses url=...\n\t\tpublic var url:String = null;\n\t\t\n\t\t\n\t\t\/**\n\t\t* These are possibilities for the environment.\n\t\t* Use Inspectable so that test authoring is a little easier.\n\t\t* For details: https:\/\/zerowing.corp.adobe.com\/display\/flexmobile\/Multiple+Device%2C+DPI%2C+OS+Support\n\t\t**\/\n\t\t\n\t\t[Inspectable(enumeration=\"win,mac,android,iphone,ios,qnx\")]\n\t\tpublic var os:String = null;\n\n\t\t[Inspectable(enumeration=\"android22,android23,android234,android31,iphone421,iphone50,ios4,ios5,ios6\")]\n\t\tpublic var osVersion:String = null;\n\t\t\n\t\t\/**\n\t\t * The targetOS is either null or set in the UnitTester's cv as the value to match\n\t\t * against the os properties from <ConditionalValue> elements present in the test\n\t\t * cases. See MultiResult.chooseCV()\n\t\t *\/\n\t\t[Inspectable(enumeration=\"android,ios\")]\n\t\tpublic var targetOS:String = null;\n\n\t\t\/\/ General, \"marketing number\" pixel density\n\t\t[Inspectable(enumeration=\"160,240,320,480\")]\n\t\tpublic var deviceDensity:Number = -1;\n\n\t\t\/\/ Exact pixel density reported by AIR's Capabilities.screenDPI\n\t\tpublic var screenDPI:Number = -1;\n\n\t\t\/\/ Exact\n\t\tpublic var deviceWidth:Number = -1;\n\n\t\t\/\/ Exact\n\t\tpublic var deviceHeight:Number = -1;\n\n\t\t[Inspectable(enumeration=\"16,32\")]\n\t\tpublic var color:Number = -1;\n\n\t\t[Inspectable(enumeration=\"air,desire,droid,droid2,droidPro,droidX,evo,incredible,iPad,iPad2,iPodTouch3GS,iPodTouch4G,nexusOne,playbook,xoom\")]\n\t\tpublic var device:String = null;\n\n\t\t\/**\n\t\t* These are used to make file name legible to humans and allow\n\t\t* parsing of them.\n\t\t**\/\n\t\tpublic static const SCREENDPI_SUFFIX:String = \"scrDPI\";\n\t\tpublic static const DENSITY_SUFFIX:String = \"ppi\";\n\t\tpublic static const WIDTH_SUFFIX:String = \"w\";\n\t\tpublic static const HEIGHT_SUFFIX:String = \"h\";\n\t\tpublic static const COLOR_SUFFIX:String = \"bit\";\n\t\tpublic static const PNG_SUFFIX:String = \".png\";\n\t\tpublic static const DELIMITER1:String = \"@\"; \/\/ between testID and settings\n\t\tpublic static const DELIMITER2:String = \"_\"; \/\/ between settings\n\t\t\n\t\t\/**\n\t\t* Constructor\n\t\t**\/\n\t\tpublic function ConditionalValue(){}\n\n\t\t\/**\n\t\t* Returns true if all items are at default values (e.g. the default, catch-all CV).\n\t\t**\/\n\t\tpublic function isDefault():Boolean{\n\t\t\treturn ((os == null) &&\n\t\t\t\t\t(osVersion == null) &&\n\t\t\t\t\t(screenDPI == -1) &&\n\t\t\t\t\t(deviceDensity == -1) &&\n\t\t\t\t\t(deviceWidth == -1) &&\n\t\t\t\t\t(deviceHeight == -1) &&\n\t\t\t\t\t(color == -1) &&\n\t\t\t\t\t(device == null) &&\n\t\t\t\t\t(targetOS == null)\n\t\t\t\t);\n\t\t}\n\n\t\t\/**\n\t\t* Uses the properties which are set to create a file name for a baseline image.\n\t\t**\/\n\t\tpublic function createFilename(testID:String):String{\n\t\t\tvar ret:String = null;\n\t\t\tvar consistent:Boolean = false;\n\t\t\tvar testCV:ConditionalValue = new ConditionalValue();\n\t\t\t\n\t\t\tret = testID + DELIMITER1;\n\n\t\t\tif( os != null ) {\n\t\t\t\tret += os + DELIMITER2;\n\t\t\t}\n\t\t\t\n\/*\t\t\tif( targetOS != null ) {\n\t\t\t\tret += targetOS + DELIMITER2;\n\t\t\t}*\/\n\n\t\t\tif( osVersion != null ){\n\t\t\t\tret += osVersion + DELIMITER2;\n\t\t\t}\n\n\t\t\tif( screenDPI > -1 ){\n\t\t\t\tret += screenDPI.toString() + SCREENDPI_SUFFIX + DELIMITER2;\n\t\t\t}\n\n\t\t\tif( deviceDensity > -1 ){\n\t\t\t\tret += deviceDensity.toString() + DENSITY_SUFFIX + DELIMITER2;\n\t\t\t}\n\t\t\t\n\t\t\tif( deviceWidth > -1 ){\n\t\t\t\tret += deviceWidth.toString() + WIDTH_SUFFIX + DELIMITER2;\n\t\t\t}\n\t\t\t\n\t\t\tif( deviceHeight > -1 ){\n\t\t\t\tret += deviceHeight.toString() + HEIGHT_SUFFIX + DELIMITER2;\n\t\t\t}\n\t\t\t\n\t\t\tif( color > -1 ){\n\t\t\t\tret += color.toString() + COLOR_SUFFIX + DELIMITER2;\n\t\t\t}\n\t\t\t\n\t\t\tif( device != null ){\n\t\t\t\tret += device;\n\t\t\t}else{\n\t\t\t\t\/\/ Remove last DELIMITER2.\n\t\t\t\tif( ret.lastIndexOf(DELIMITER2) == ret.length - 1 ){\n\t\t\t\t\tret = ret.substr(0, ret.length - 1);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tret += PNG_SUFFIX;\n\t\t\t\n\t\t\ttrace(\"ConditionalValue ret=\"+ret+\"; screenDPI=\"+screenDPI+\"; density=\"+deviceDensity);\n\t\t\t\n\t\t\t\/\/ Be sure we'll be able to parse what we wrote when we read it later.\n\t\t\tif( testCV.parseFilename( ret ) ){\n\t\t\t\tconsistent = (testCV.os == os &&\n\t\t\t\t\t\t\t testCV.osVersion == osVersion &&\n\t\t\t\t\t\t\t testCV.screenDPI == screenDPI &&\n\t\t\t\t\t\t\t testCV.deviceDensity == deviceDensity &&\n\t\t\t\t\t\t\t testCV.deviceWidth == deviceWidth &&\n\t\t\t\t\t\t\t testCV.deviceHeight == deviceHeight &&\n\t\t\t\t\t\t\t testCV.color == color &&\n\t\t\t\t\t\t\t testCV.device == device );\n\t\t\t}\n\t\t\t\n\t\t\tif( consistent ){\n\t\t\t\treturn ret;\n\t\t\t}else{\n\t\t\t\ttrace(\"ConditionalValue inconsistency:\");\n\t\t\t\ttrace(\"\\twhat\\ttestCV\\tactualCV\");\n\t\t\t\ttrace(\"\\tos\\t\" + testCV.os + \"\\t\" + os);\n\t\t\t\ttrace(\"\\tosVersion\\t\" + testCV.osVersion + \"\\t\" + osVersion);\n\t\t\t\ttrace(\"\\tscreenDPI\\t\" + testCV.screenDPI + \"\\t\" + screenDPI);\n\t\t\t\ttrace(\"\\tdeviceDensity\\t\" + testCV.deviceDensity + \"\\t\" + deviceDensity);\n\t\t\t\ttrace(\"\\tdeviceWidth\\t\" + testCV.deviceWidth + \"\\t\" + deviceWidth);\n\t\t\t\ttrace(\"\\tdeviceHeight\\t\" + testCV.deviceHeight + \"\\t\" + deviceHeight);\n\t\t\t\ttrace(\"\\tcolor\\t\" + testCV.color + \"\\t\" + color);\n\t\t\t\ttrace(\"\\tdevice\\t\" + testCV.device + \"\\t\" + device);\n\t\t\t\t\n\t\t\t\treturn null;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** \n\t\t* Populate values from a filename.\n\t\t**\/\n\t\tpublic function parseFilename(filename:String):Boolean{\n\t\t\tvar tokens:Array = null;\n\t\t\tvar curToken:String = null;\n\t\t\tvar tokenDone:Boolean = false;\n\t\t\tvar i:int = 0;\n\t\t\tvar j:int = 0;\n\t\t\t\n\t\t\t\n\t\t\tif( filename != null ){\n\t\t\t\t\/\/ Remove the extension.\n\t\t\t\tif( filename.indexOf( PNG_SUFFIX ) > -1 ){\n\t\t\t\t\tfilename = filename.substring( 0, filename.indexOf( PNG_SUFFIX ) );\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif( (filename != null) && (StringUtil.trim( filename ) != \"\") ){\n\t\t\t\t\ttokens = filename.split( DELIMITER1 );\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ tokens[0] is the test case, and tokens[1] is the data.\n\t\t\t\ttokens = tokens[1].split( DELIMITER2 );\n\n\t\t\t\tif( (tokens != null) && (tokens.length > 0) ){\n\t\t\t\t\tfor( i = 0; i < tokens.length; ++i ){\n\t\t\t\t\t\tcurToken = tokens[ i ];\n\t\t\t\t\t\ttokenDone = false;\n\t\t\t\t\t\t\n\t\t\t\t\t\t\/\/ Look for os.\n\t\t\t\t\t\tfor( j = 0; j < DeviceNames.OS_VALUES.length; ++j ){\n\t\t\t\t\t\t\tif( curToken == DeviceNames.OS_VALUES[ j ] ){\n\t\t\t\t\t\t\t\tos = curToken;\n\t\t\t\t\t\t\t\ttargetOS = curToken;\n\t\t\t\t\t\t\t\ttokenDone = true;\n\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif( !tokenDone ){\n\t\t\t\t\t\t\t\/\/ Look for os version.\n\t\t\t\t\t\t\tfor( j = 0; j < DeviceNames.OS_VERSION_VALUES.length; ++j ){\n\t\t\t\t\t\t\t\tif( curToken == DeviceNames.OS_VERSION_VALUES[ j ] ){\n\t\t\t\t\t\t\t\t\tosVersion = curToken;\n\t\t\t\t\t\t\t\t\ttokenDone = true;\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif( !tokenDone ){\n\t\t\t\t\t\t\t\/\/ Look for screenDPI\n\t\t\t\t\t\t\tif( curToken.indexOf( SCREENDPI_SUFFIX ) > -1 ){\n\t\t\t\t\t\t\t\tcurToken = curToken.substring( 0, curToken.indexOf( SCREENDPI_SUFFIX ) );\n\t\t\t\t\t\t\t\tif( (curToken != null) && (StringUtil.trim( curToken ) != \"\") ){\n\t\t\t\t\t\t\t\t\tscreenDPI = new Number( curToken );\n\t\t\t\t\t\t\t\t\ttokenDone = true;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif( !tokenDone ){\n\t\t\t\t\t\t\t\/\/ Look for density.\n\t\t\t\t\t\t\tif( curToken.indexOf( DENSITY_SUFFIX ) > -1 ){\n\t\t\t\t\t\t\t\tcurToken = curToken.substring( 0, curToken.indexOf( DENSITY_SUFFIX ) );\n\t\t\t\t\t\t\t\tif( (curToken != null) && (StringUtil.trim( curToken ) != \"\") ){\n\t\t\t\t\t\t\t\t\tdeviceDensity = new Number( curToken );\n\t\t\t\t\t\t\t\t\ttokenDone = true;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif( !tokenDone ){\n\t\t\t\t\t\t\t\/\/ Look for width.\n\t\t\t\t\t\t\tif( curToken.indexOf( WIDTH_SUFFIX ) > -1 ){\n\t\t\t\t\t\t\t\tcurToken = curToken.substring( 0, curToken.indexOf( WIDTH_SUFFIX ) );\n\t\t\t\t\t\t\t\tif( (curToken != null) && (StringUtil.trim( curToken ) != \"\") ){\n\t\t\t\t\t\t\t\t\tdeviceWidth = new Number( curToken );\n\t\t\t\t\t\t\t\t\ttokenDone = true;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif( !tokenDone ){\n\t\t\t\t\t\t\t\/\/ Look for height.\n\t\t\t\t\t\t\tif( curToken.indexOf( HEIGHT_SUFFIX ) > -1 ){\n\t\t\t\t\t\t\t\tcurToken = curToken.substring( 0, curToken.indexOf( HEIGHT_SUFFIX ) );\n\t\t\t\t\t\t\t\tif( (curToken != null) && (StringUtil.trim( curToken ) != \"\") ){\n\t\t\t\t\t\t\t\t\tdeviceHeight = new Number( curToken );\n\t\t\t\t\t\t\t\t\ttokenDone = true;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif( !tokenDone ){\n\t\t\t\t\t\t\t\/\/ Look for color.\n\t\t\t\t\t\t\tif( curToken.indexOf( COLOR_SUFFIX ) > -1 ){\n\t\t\t\t\t\t\t\tcurToken = curToken.substring( 0, curToken.indexOf( COLOR_SUFFIX ) );\n\t\t\t\t\t\t\t\tif( (curToken != null) && (StringUtil.trim( curToken ) != \"\") ){\n\t\t\t\t\t\t\t\t\tcolor = new Number( curToken );\n\t\t\t\t\t\t\t\t\ttokenDone = true;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif( !tokenDone ){\n\t\t\t\t\t\t\t\/\/ Look for device.\n\t\t\t\t\t\t\tfor( j = 0; j < DeviceNames.DEVICE_VALUES.length; ++j ){\n\t\t\t\t\t\t\t\tif( curToken == DeviceNames.DEVICE_VALUES[ j ] ){\n\t\t\t\t\t\t\t\t\tdevice = curToken;\n\t\t\t\t\t\t\t\t\ttokenDone = true;\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif( !tokenDone ){\n\t\t\t\t\t\t\ttrace(\"trouble with token: \" + curToken);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ If anything went wrong, tokenDone will be false.\n\t\t\treturn tokenDone;\n\t\t}\n\n\t\t\/**\n\t\t* Return a list of the properties.\n\t\t**\/\n\t\toverride public function toString():String{\n\t\t\tvar ret:String;\n\t\t\t\n\t\t\tret = \"\\tvalue=\" + String(value);\n\t\t\tret += \"\\n\\turl=\" + url;\n\t\t\tret += \"\\n\\tos=\" + os;\n\t\t\tret += \"\\n\\ttargetOS=\" + targetOS;\n\t\t\tret += \"\\n\\tosVersion=\" + osVersion;\n\t\t\tret += \"\\n\\tscreenDPI=\" + screenDPI;\n\t\t\tret += \"\\n\\tdeviceDensity=\" + deviceDensity;\n\t\t\tret += \"\\n\\tdeviceWidth=\" + deviceWidth;\n\t\t\tret += \"\\n\\tdeviceHeight=\" + deviceHeight;\n\t\t\tret += \"\\n\\tcolor=\" + color;\n\t\t\tret += \"\\n\\tdevice=\" + device;\n\t\t\t\n\t\t\treturn ret;\n\t\t}\n\t\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\timport flash.events.*;\n\timport mx.utils.*;\n\t\n\t[Event(name=\"valueExpression\", type=\"RunCodeEvent\")]\t\n\tpublic class ConditionalValue extends EventDispatcher\n\t{\n\t\t\/\/ Asserts such as AssertPropertyValue use value=...\n\t\tpublic var value:Object = null;\n\t\t\n\t\t\/\/ CompareBitmap uses url=...\n\t\tpublic var url:String = null;\n\t\t\n\t\t\n\t\t\/**\n\t\t* These are possibilities for the environment.\n\t\t* Use Inspectable so that test authoring is a little easier.\n\t\t* For details: https:\/\/zerowing.corp.adobe.com\/display\/flexmobile\/Multiple+Device%2C+DPI%2C+OS+Support\n\t\t**\/\n\t\t\n\t\t[Inspectable(enumeration=\"win,mac,android,iphone,ios,qnx\")]\n\t\tpublic var os:String = null;\n\n\t\t[Inspectable(enumeration=\"android22,android23,android234,android31,iphone421,iphone50,ios4,ios5,ios6\")]\n\t\tpublic var osVersion:String = null;\n\t\t\n\t\t\/**\n\t\t * The targetOS is either null or set in the UnitTester's cv as the value to match\n\t\t * against the os properties from <ConditionalValue> elements present in the test\n\t\t * cases. See MultiResult.chooseCV()\n\t\t *\/\n\t\t[Inspectable(enumeration=\"android,ios\")]\n\t\tpublic var targetOS:String = null;\n\n\t\t\/\/ General, \"marketing number\" pixel density\n\t\t[Inspectable(enumeration=\"120,160,240,320,480,640\")]\n\t\tpublic var deviceDensity:Number = -1;\n\n\t\t\/\/ Exact pixel density reported by AIR's Capabilities.screenDPI\n\t\tpublic var screenDPI:Number = -1;\n\n\t\t\/\/ Exact\n\t\tpublic var deviceWidth:Number = -1;\n\n\t\t\/\/ Exact\n\t\tpublic var deviceHeight:Number = -1;\n\n\t\t[Inspectable(enumeration=\"16,32\")]\n\t\tpublic var color:Number = -1;\n\n\t\t[Inspectable(enumeration=\"air,desire,droid,droid2,droidPro,droidX,evo,incredible,iPad,iPad2,iPodTouch3GS,iPodTouch4G,nexusOne,playbook,xoom\")]\n\t\tpublic var device:String = null;\n\n\t\t\/**\n\t\t* These are used to make file name legible to humans and allow\n\t\t* parsing of them.\n\t\t**\/\n\t\tpublic static const SCREENDPI_SUFFIX:String = \"scrDPI\";\n\t\tpublic static const DENSITY_SUFFIX:String = \"ppi\";\n\t\tpublic static const WIDTH_SUFFIX:String = \"w\";\n\t\tpublic static const HEIGHT_SUFFIX:String = \"h\";\n\t\tpublic static const COLOR_SUFFIX:String = \"bit\";\n\t\tpublic static const PNG_SUFFIX:String = \".png\";\n\t\tpublic static const DELIMITER1:String = \"@\"; \/\/ between testID and settings\n\t\tpublic static const DELIMITER2:String = \"_\"; \/\/ between settings\n\t\t\n\t\t\/**\n\t\t* Constructor\n\t\t**\/\n\t\tpublic function ConditionalValue(){}\n\n\t\t\/**\n\t\t* Returns true if all items are at default values (e.g. the default, catch-all CV).\n\t\t**\/\n\t\tpublic function isDefault():Boolean{\n\t\t\treturn ((os == null) &&\n\t\t\t\t\t(osVersion == null) &&\n\t\t\t\t\t(screenDPI == -1) &&\n\t\t\t\t\t(deviceDensity == -1) &&\n\t\t\t\t\t(deviceWidth == -1) &&\n\t\t\t\t\t(deviceHeight == -1) &&\n\t\t\t\t\t(color == -1) &&\n\t\t\t\t\t(device == null) &&\n\t\t\t\t\t(targetOS == null)\n\t\t\t\t);\n\t\t}\n\n\t\t\/**\n\t\t* Uses the properties which are set to create a file name for a baseline image.\n\t\t**\/\n\t\tpublic function createFilename(testID:String):String{\n\t\t\tvar ret:String = null;\n\t\t\tvar consistent:Boolean = false;\n\t\t\tvar testCV:ConditionalValue = new ConditionalValue();\n\t\t\t\n\t\t\tret = testID + DELIMITER1;\n\n\t\t\tif( os != null ) {\n\t\t\t\tret += os + DELIMITER2;\n\t\t\t}\n\t\t\t\n\/*\t\t\tif( targetOS != null ) {\n\t\t\t\tret += targetOS + DELIMITER2;\n\t\t\t}*\/\n\n\t\t\tif( osVersion != null ){\n\t\t\t\tret += osVersion + DELIMITER2;\n\t\t\t}\n\n\t\t\tif( screenDPI > -1 ){\n\t\t\t\tret += screenDPI.toString() + SCREENDPI_SUFFIX + DELIMITER2;\n\t\t\t}\n\n\t\t\tif( deviceDensity > -1 ){\n\t\t\t\tret += deviceDensity.toString() + DENSITY_SUFFIX + DELIMITER2;\n\t\t\t}\n\t\t\t\n\t\t\tif( deviceWidth > -1 ){\n\t\t\t\tret += deviceWidth.toString() + WIDTH_SUFFIX + DELIMITER2;\n\t\t\t}\n\t\t\t\n\t\t\tif( deviceHeight > -1 ){\n\t\t\t\tret += deviceHeight.toString() + HEIGHT_SUFFIX + DELIMITER2;\n\t\t\t}\n\t\t\t\n\t\t\tif( color > -1 ){\n\t\t\t\tret += color.toString() + COLOR_SUFFIX + DELIMITER2;\n\t\t\t}\n\t\t\t\n\t\t\tif( device != null ){\n\t\t\t\tret += device;\n\t\t\t}else{\n\t\t\t\t\/\/ Remove last DELIMITER2.\n\t\t\t\tif( ret.lastIndexOf(DELIMITER2) == ret.length - 1 ){\n\t\t\t\t\tret = ret.substr(0, ret.length - 1);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tret += PNG_SUFFIX;\n\t\t\t\n\t\t\ttrace(\"ConditionalValue ret=\"+ret+\"; screenDPI=\"+screenDPI+\"; density=\"+deviceDensity);\n\t\t\t\n\t\t\t\/\/ Be sure we'll be able to parse what we wrote when we read it later.\n\t\t\tif( testCV.parseFilename( ret ) ){\n\t\t\t\tconsistent = (testCV.os == os &&\n\t\t\t\t\t\t\t testCV.osVersion == osVersion &&\n\t\t\t\t\t\t\t testCV.screenDPI == screenDPI &&\n\t\t\t\t\t\t\t testCV.deviceDensity == deviceDensity &&\n\t\t\t\t\t\t\t testCV.deviceWidth == deviceWidth &&\n\t\t\t\t\t\t\t testCV.deviceHeight == deviceHeight &&\n\t\t\t\t\t\t\t testCV.color == color &&\n\t\t\t\t\t\t\t testCV.device == device );\n\t\t\t}\n\t\t\t\n\t\t\tif( consistent ){\n\t\t\t\treturn ret;\n\t\t\t}else{\n\t\t\t\ttrace(\"ConditionalValue inconsistency:\");\n\t\t\t\ttrace(\"\\twhat\\ttestCV\\tactualCV\");\n\t\t\t\ttrace(\"\\tos\\t\" + testCV.os + \"\\t\" + os);\n\t\t\t\ttrace(\"\\tosVersion\\t\" + testCV.osVersion + \"\\t\" + osVersion);\n\t\t\t\ttrace(\"\\tscreenDPI\\t\" + testCV.screenDPI + \"\\t\" + screenDPI);\n\t\t\t\ttrace(\"\\tdeviceDensity\\t\" + testCV.deviceDensity + \"\\t\" + deviceDensity);\n\t\t\t\ttrace(\"\\tdeviceWidth\\t\" + testCV.deviceWidth + \"\\t\" + deviceWidth);\n\t\t\t\ttrace(\"\\tdeviceHeight\\t\" + testCV.deviceHeight + \"\\t\" + deviceHeight);\n\t\t\t\ttrace(\"\\tcolor\\t\" + testCV.color + \"\\t\" + color);\n\t\t\t\ttrace(\"\\tdevice\\t\" + testCV.device + \"\\t\" + device);\n\t\t\t\t\n\t\t\t\treturn null;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** \n\t\t* Populate values from a filename.\n\t\t**\/\n\t\tpublic function parseFilename(filename:String):Boolean{\n\t\t\tvar tokens:Array = null;\n\t\t\tvar curToken:String = null;\n\t\t\tvar tokenDone:Boolean = false;\n\t\t\tvar i:int = 0;\n\t\t\tvar j:int = 0;\n\t\t\t\n\t\t\t\n\t\t\tif( filename != null ){\n\t\t\t\t\/\/ Remove the extension.\n\t\t\t\tif( filename.indexOf( PNG_SUFFIX ) > -1 ){\n\t\t\t\t\tfilename = filename.substring( 0, filename.indexOf( PNG_SUFFIX ) );\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif( (filename != null) && (StringUtil.trim( filename ) != \"\") ){\n\t\t\t\t\ttokens = filename.split( DELIMITER1 );\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ tokens[0] is the test case, and tokens[1] is the data.\n\t\t\t\ttokens = tokens[1].split( DELIMITER2 );\n\n\t\t\t\tif( (tokens != null) && (tokens.length > 0) ){\n\t\t\t\t\tfor( i = 0; i < tokens.length; ++i ){\n\t\t\t\t\t\tcurToken = tokens[ i ];\n\t\t\t\t\t\ttokenDone = false;\n\t\t\t\t\t\t\n\t\t\t\t\t\t\/\/ Look for os.\n\t\t\t\t\t\tfor( j = 0; j < DeviceNames.OS_VALUES.length; ++j ){\n\t\t\t\t\t\t\tif( curToken == DeviceNames.OS_VALUES[ j ] ){\n\t\t\t\t\t\t\t\tos = curToken;\n\t\t\t\t\t\t\t\ttargetOS = curToken;\n\t\t\t\t\t\t\t\ttokenDone = true;\n\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif( !tokenDone ){\n\t\t\t\t\t\t\t\/\/ Look for os version.\n\t\t\t\t\t\t\tfor( j = 0; j < DeviceNames.OS_VERSION_VALUES.length; ++j ){\n\t\t\t\t\t\t\t\tif( curToken == DeviceNames.OS_VERSION_VALUES[ j ] ){\n\t\t\t\t\t\t\t\t\tosVersion = curToken;\n\t\t\t\t\t\t\t\t\ttokenDone = true;\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif( !tokenDone ){\n\t\t\t\t\t\t\t\/\/ Look for screenDPI\n\t\t\t\t\t\t\tif( curToken.indexOf( SCREENDPI_SUFFIX ) > -1 ){\n\t\t\t\t\t\t\t\tcurToken = curToken.substring( 0, curToken.indexOf( SCREENDPI_SUFFIX ) );\n\t\t\t\t\t\t\t\tif( (curToken != null) && (StringUtil.trim( curToken ) != \"\") ){\n\t\t\t\t\t\t\t\t\tscreenDPI = new Number( curToken );\n\t\t\t\t\t\t\t\t\ttokenDone = true;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif( !tokenDone ){\n\t\t\t\t\t\t\t\/\/ Look for density.\n\t\t\t\t\t\t\tif( curToken.indexOf( DENSITY_SUFFIX ) > -1 ){\n\t\t\t\t\t\t\t\tcurToken = curToken.substring( 0, curToken.indexOf( DENSITY_SUFFIX ) );\n\t\t\t\t\t\t\t\tif( (curToken != null) && (StringUtil.trim( curToken ) != \"\") ){\n\t\t\t\t\t\t\t\t\tdeviceDensity = new Number( curToken );\n\t\t\t\t\t\t\t\t\ttokenDone = true;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif( !tokenDone ){\n\t\t\t\t\t\t\t\/\/ Look for width.\n\t\t\t\t\t\t\tif( curToken.indexOf( WIDTH_SUFFIX ) > -1 ){\n\t\t\t\t\t\t\t\tcurToken = curToken.substring( 0, curToken.indexOf( WIDTH_SUFFIX ) );\n\t\t\t\t\t\t\t\tif( (curToken != null) && (StringUtil.trim( curToken ) != \"\") ){\n\t\t\t\t\t\t\t\t\tdeviceWidth = new Number( curToken );\n\t\t\t\t\t\t\t\t\ttokenDone = true;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif( !tokenDone ){\n\t\t\t\t\t\t\t\/\/ Look for height.\n\t\t\t\t\t\t\tif( curToken.indexOf( HEIGHT_SUFFIX ) > -1 ){\n\t\t\t\t\t\t\t\tcurToken = curToken.substring( 0, curToken.indexOf( HEIGHT_SUFFIX ) );\n\t\t\t\t\t\t\t\tif( (curToken != null) && (StringUtil.trim( curToken ) != \"\") ){\n\t\t\t\t\t\t\t\t\tdeviceHeight = new Number( curToken );\n\t\t\t\t\t\t\t\t\ttokenDone = true;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif( !tokenDone ){\n\t\t\t\t\t\t\t\/\/ Look for color.\n\t\t\t\t\t\t\tif( curToken.indexOf( COLOR_SUFFIX ) > -1 ){\n\t\t\t\t\t\t\t\tcurToken = curToken.substring( 0, curToken.indexOf( COLOR_SUFFIX ) );\n\t\t\t\t\t\t\t\tif( (curToken != null) && (StringUtil.trim( curToken ) != \"\") ){\n\t\t\t\t\t\t\t\t\tcolor = new Number( curToken );\n\t\t\t\t\t\t\t\t\ttokenDone = true;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif( !tokenDone ){\n\t\t\t\t\t\t\t\/\/ Look for device.\n\t\t\t\t\t\t\tfor( j = 0; j < DeviceNames.DEVICE_VALUES.length; ++j ){\n\t\t\t\t\t\t\t\tif( curToken == DeviceNames.DEVICE_VALUES[ j ] ){\n\t\t\t\t\t\t\t\t\tdevice = curToken;\n\t\t\t\t\t\t\t\t\ttokenDone = true;\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif( !tokenDone ){\n\t\t\t\t\t\t\ttrace(\"trouble with token: \" + curToken);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ If anything went wrong, tokenDone will be false.\n\t\t\treturn tokenDone;\n\t\t}\n\n\t\t\/**\n\t\t* Return a list of the properties.\n\t\t**\/\n\t\toverride public function toString():String{\n\t\t\tvar ret:String;\n\t\t\t\n\t\t\tret = \"\\tvalue=\" + String(value);\n\t\t\tret += \"\\n\\turl=\" + url;\n\t\t\tret += \"\\n\\tos=\" + os;\n\t\t\tret += \"\\n\\ttargetOS=\" + targetOS;\n\t\t\tret += \"\\n\\tosVersion=\" + osVersion;\n\t\t\tret += \"\\n\\tscreenDPI=\" + screenDPI;\n\t\t\tret += \"\\n\\tdeviceDensity=\" + deviceDensity;\n\t\t\tret += \"\\n\\tdeviceWidth=\" + deviceWidth;\n\t\t\tret += \"\\n\\tdeviceHeight=\" + deviceHeight;\n\t\t\tret += \"\\n\\tcolor=\" + color;\n\t\t\tret += \"\\n\\tdevice=\" + device;\n\t\t\t\n\t\t\treturn ret;\n\t\t}\n\t\n\t}\n}\n","subject":"support 120 and 640 dpi in mustella tests","message":"support 120 and 640 dpi in mustella tests\n","lang":"ActionScript","license":"apache-2.0","repos":"shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk"}
{"commit":"58eb5cda60de22a2eb4b1b04bf39ba6513621170","old_file":"WEB-INF\/lps\/lfc\/debugger\/platform\/swf\/LzRemote.as","new_file":"WEB-INF\/lps\/lfc\/debugger\/platform\/swf\/LzRemote.as","old_contents":"\/******************************************************************************\n * LzRemote.as \n *****************************************************************************\/\n\n\/\/* A_LZ_COPYRIGHT_BEGIN ******************************************************\n\/\/* Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.            *\n\/\/* Use is subject to license terms.                                          *\n\/\/* A_LZ_COPYRIGHT_END ********************************************************\n\n\/\/ This file implements the remote debugger protocol.\n\/\/ When the app starts up, if the query arg remotedebug (global.remotedebug)\n\/\/ is defined, it is treated as a TCP port number and a remote debug\n\/\/ socket is opened to that port.\n\nDebug.seqnum = 0;\nDebug.inEvalRequest = false;\n\n\/**\n  * @access private\n  *\/\nDebug.sockOpen = function (port) {\n  var url = lz.Browser.getLoadURLAsLzURL();\n  \/\/ Security requires us to talk back to the server we were loaded from\n  var host = url.host;\n  this.xsock = new XMLSocket();\n  this.xsock.onClose = this.brokensocket;\n  this.xsock.onXML = this.socketXMLAvailable;\n  if (! this.xsock.connect(host, port)) {\n    Debug.log(\"remote debugger could not connect to listener \" + host + \":\" + port);\n  }\n  this.writeInitMessage();\n}\n\n\n\/**\n  * @access private\n  *\/\nDebug.writeInitMessage = function () {\n    var filename = lz.Browser.getLoadURLAsLzURL();\n    var myXML = new XML();\n    var init = myXML.createElement(\"init\"); \n    myXML.appendChild(init);\n    init.attributes.filename         = filename;\n    init.attributes.language         = \"LZX\";\n    init.attributes.protocol_version = \"1.0\";\n    init.attributes.build      = canvas.lpsbuild;\n    init.attributes.lpsversion = canvas.lpsversion;\n    init.attributes.lpsrelease = canvas.lpsrelease;\n    init.attributes.runtime    = canvas.runtime;\n    init.attributes.appid      = \"0\";\n    this.xsock.send(myXML);\n}\n\n\n\/**\n  * @access private\n  *\/\nDebug.sockWriteWarning = function (filename, lineNumber, msg){\n    var myXML = new XML();\n    var warn = myXML.createElement(\"warning\"); \n    myXML.appendChild(warn);\n    warn.attributes.filename = filename;\n    warn.attributes.line = lineNumber;\n    warn.attributes.msg = msg;\n    this.xsock.send(myXML);\n}\n\n\/**\n  * @access private\n  *\/\nDebug.sockWriteLog = function (msg) {\n    var myXML = new XML();\n    var response = myXML.createElement(\"log\"); \n    myXML.appendChild(response);\n    response.attributes.msg = msg;\n    this.xsock.send(myXML);\n}\n\n\/**\n  * @access private\n  *\/\nDebug.sockWrite = function (s) {\n    this.xsock.send(s);\n    this.xsock.send(\"\\n\");\n    return s;\n}\n\n\/**\n  * @access private\n  * Writes out an object as XML\n  *\/\nDebug.sockWriteAsXML = function (obj, seqnum) {\n    var myXML = new XML();\n    var response = myXML.createElement(\"response\"); \n    response.attributes.seq = seqnum;\n    myXML.appendChild(response);\n\n    var val = myXML.createElement(\"value\"); \n    response.appendChild(val);\n\n    var objtype = typeof(obj);\n    val.attributes.type = Debug.__typeof(obj);\n    val.attributes.value = String(obj);\n    if (objtype == \"object\") {\n        var id = Debug.IDForObject(obj);\n        if (id != null) {\n            val.attributes.id = id;\n        }\n    }\n\n    for (var attr in obj) {\n        var child = obj[attr];\n        var prop = myXML.createElement(\"property\"); \n        prop.attributes.name = attr;\n        prop.attributes.type = Debug.__typeof(child);\n        prop.attributes.value = String(child);\n\n        var objtype = typeof(child);\n        if (objtype == \"object\") {\n            var id = Debug.IDForObject(child);\n            if (id != null) {\n                prop.attributes.id = id;\n            }\n        }\n\n        val.appendChild(prop);\n    }\n\n    for (var i = 0; i < this.xmlwarnings.length; i++) {\n        var w = this.xmlwarnings[i];\n        var filename = w[0];\n        var line = w[1];\n        var msg = w[2];\n        var warn = myXML.createElement(\"warning\"); \n        warn.attributes.filename = filename;\n        warn.attributes.line = line;\n        warn.attributes.msg = msg;\n        response.appendChild(warn);\n    }\n\n    this.xsock.send(myXML);\n    Debug.inEvalRequest = false;\n    return obj;\n}\n\n\/**\n  * @access private\n  *\/\nDebug.sockClose = function () {\n Debug.xsock.close();\n}\n\n\/**\n  * @access private\n  * send message to server that socket is gone\n  *\/\nDebug.brokensocket = function () {\n    Debug.error(\"socket connection is broken\");\n}\n\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Redefine the handler for eval warnings, to grab them so we can send them\n\/\/ back as XML.\n\n\/**\n  * @access private\n  *\/\nDebug.resetWarningHistory = function () {\n    Debug.xmlwarnings = [];\n}\n\nDebug.resetWarningHistory();\n\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\/**\n  * @access private\n  *\/\nDebug.socketXMLAvailable = function (doc) {\n    var e = doc.firstChild;\n    var rloader = Debug.rdbloader;\n    if (e != null) {\n        \/\/ clear warnings history\n        Debug.resetWarningHistory();\n        Debug.inEvalRequest = true;\n        var seqnum = e.attributes['seq'];\n        if (seqnum == null) {\n            seqnum = Debug.seqnum++;\n        }\n\n        if (e.nodeName == \"exec\") {\n            var expr = e.firstChild.nodeValue;\n            rloader.request( { lz_load : false,\n                           lzt : \"eval\",\n                           proxied: true,\n                           lzrdbseq : seqnum,\n                           lz_script : \"#file evalString\\n#line 0\\n\" + expr } );\n        \n        } else if (e.nodeName == \"eval\") {\n            var expr = e.firstChild.nodeValue;\n            rloader.request( {  lz_load : false,\n                                lzt : \"eval\",\n                                proxied: true,\n                                lzrdbseq : seqnum,\n                                lz_script : \"#file evalString\\n#line 0\\n\" + expr } );\n        } else if (e.nodeName == \"inspect\") {\n            Debug.inEvalRequest = false;\n            var id = e.attributes.id;\n            Debug.sockWriteAsXML(Debug.ObjectForID(id), seqnum);\n        } else {\n            Debug.inEvalRequest = false;\n            Debug.sockWrite(\"<response seq='\"+seqnum+\"'><error msg='unknown remote debug command'>\"+e.nodeName+\"<\/error><\/response>\");\n        }\n    } else {\n        Debug.inEvalRequest = false;\n        Debug.sockWrite(\"<response seq='-1'><error msg='null remote debug command'\/><\/response>\");\n    }\n}\n\n\/**\n  * @access private\n  *\/\nDebug.makeRDBLoader = function () {\n    this.rdbloader = new LzLoader(canvas, { attachname: 'rdebugloader' });\n    this.rdbloader.queuing = true;\n}\n\n\/**\n  * @access private\n  * query arg  'remotedebug', if supplied, specifies a TCP port to connect to\n  *\/\nDebug.startupRemote = function () {\n    if (typeof(remotedebug) != 'undefined') {\n        Debug.remoteDebug = true;\n        Debug.makeRDBLoader();\n        Debug.sockOpen(remotedebug);\n    }\n}\n\n\n\n\n","new_contents":"\/******************************************************************************\n * LzRemote.as \n *****************************************************************************\/\n\n\/\/* A_LZ_COPYRIGHT_BEGIN ******************************************************\n\/\/* Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.            *\n\/\/* Use is subject to license terms.                                          *\n\/\/* A_LZ_COPYRIGHT_END ********************************************************\n\n\/\/ This file implements the remote debugger protocol.\n\/\/ When the app starts up, if the query arg remotedebug (global.remotedebug)\n\/\/ is defined, it is treated as a TCP port number and a remote debug\n\/\/ socket is opened to that port.\n\nDebug.seqnum = 0;\nDebug.inEvalRequest = false;\nDebug.remoteDebug = false;\n\n\/**\n  * @access private\n  *\/\nDebug.sockOpen = function (port) {\n  var url = lz.Browser.getLoadURLAsLzURL();\n  \/\/ Security requires us to talk back to the server we were loaded from\n  var host = url.host;\n  this.xsock = new XMLSocket();\n  this.xsock.onClose = this.brokensocket;\n  this.xsock.onXML = this.socketXMLAvailable;\n  if (! this.xsock.connect(host, port)) {\n    Debug.log(\"remote debugger could not connect to listener \" + host + \":\" + port);\n  }\n  this.writeInitMessage();\n}\n\n\n\/**\n  * @access private\n  *\/\nDebug.writeInitMessage = function () {\n    var filename = lz.Browser.getLoadURLAsLzURL();\n    var myXML = new XML();\n    var init = myXML.createElement(\"init\"); \n    myXML.appendChild(init);\n    init.attributes.filename         = filename;\n    init.attributes.language         = \"LZX\";\n    init.attributes.protocol_version = \"1.0\";\n    init.attributes.build      = canvas.lpsbuild;\n    init.attributes.lpsversion = canvas.lpsversion;\n    init.attributes.lpsrelease = canvas.lpsrelease;\n    init.attributes.runtime    = canvas.runtime;\n    init.attributes.appid      = \"0\";\n    this.xsock.send(myXML);\n}\n\n\n\/**\n  * @access private\n  *\/\nDebug.sockWriteWarning = function (filename, lineNumber, msg){\n    var myXML = new XML();\n    var warn = myXML.createElement(\"warning\"); \n    myXML.appendChild(warn);\n    warn.attributes.filename = filename;\n    warn.attributes.line = lineNumber;\n    warn.attributes.msg = msg;\n    this.xsock.send(myXML);\n}\n\n\/**\n  * @access private\n  *\/\nDebug.sockWriteLog = function (msg) {\n    var myXML = new XML();\n    var response = myXML.createElement(\"log\"); \n    myXML.appendChild(response);\n    response.attributes.msg = msg;\n    this.xsock.send(myXML);\n}\n\n\/**\n  * @access private\n  *\/\nDebug.sockWrite = function (s) {\n    this.xsock.send(s);\n    this.xsock.send(\"\\n\");\n    return s;\n}\n\n\/**\n  * @access private\n  * Writes out an object as XML\n  *\/\nDebug.sockWriteAsXML = function (obj, seqnum) {\n    var myXML = new XML();\n    var response = myXML.createElement(\"response\"); \n    response.attributes.seq = seqnum;\n    myXML.appendChild(response);\n\n    var val = myXML.createElement(\"value\"); \n    response.appendChild(val);\n\n    var objtype = typeof(obj);\n    val.attributes.type = Debug.__typeof(obj);\n    val.attributes.value = String(obj);\n    if (objtype == \"object\") {\n        var id = Debug.IDForObject(obj);\n        if (id != null) {\n            val.attributes.id = id;\n        }\n    }\n\n    for (var attr in obj) {\n        var child = obj[attr];\n        var prop = myXML.createElement(\"property\"); \n        prop.attributes.name = attr;\n        prop.attributes.type = Debug.__typeof(child);\n        prop.attributes.value = String(child);\n\n        var objtype = typeof(child);\n        if (objtype == \"object\") {\n            var id = Debug.IDForObject(child);\n            if (id != null) {\n                prop.attributes.id = id;\n            }\n        }\n\n        val.appendChild(prop);\n    }\n\n    for (var i = 0; i < this.xmlwarnings.length; i++) {\n        var w = this.xmlwarnings[i];\n        var filename = w[0];\n        var line = w[1];\n        var msg = w[2];\n        var warn = myXML.createElement(\"warning\"); \n        warn.attributes.filename = filename;\n        warn.attributes.line = line;\n        warn.attributes.msg = msg;\n        response.appendChild(warn);\n    }\n\n    this.xsock.send(myXML);\n    Debug.inEvalRequest = false;\n    return obj;\n}\n\n\/**\n  * @access private\n  *\/\nDebug.sockClose = function () {\n Debug.xsock.close();\n}\n\n\/**\n  * @access private\n  * send message to server that socket is gone\n  *\/\nDebug.brokensocket = function () {\n    Debug.error(\"socket connection is broken\");\n}\n\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Redefine the handler for eval warnings, to grab them so we can send them\n\/\/ back as XML.\n\n\/**\n  * @access private\n  *\/\nDebug.resetWarningHistory = function () {\n    Debug.xmlwarnings = [];\n}\n\nDebug.resetWarningHistory();\n\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\/**\n  * @access private\n  *\/\nDebug.socketXMLAvailable = function (doc) {\n    var e = doc.firstChild;\n    var rloader = Debug.rdbloader;\n    if (e != null) {\n        \/\/ clear warnings history\n        Debug.resetWarningHistory();\n        Debug.inEvalRequest = true;\n        var seqnum = e.attributes['seq'];\n        if (seqnum == null) {\n            seqnum = Debug.seqnum++;\n        }\n\n        if (e.nodeName == \"exec\") {\n            var expr = e.firstChild.nodeValue;\n            rloader.request( { lz_load : false,\n                           lzt : \"eval\",\n                           proxied: true,\n                           lzrdbseq : seqnum,\n                           lz_script : \"#file evalString\\n#line 0\\n\" + expr } );\n        \n        } else if (e.nodeName == \"eval\") {\n            var expr = e.firstChild.nodeValue;\n            rloader.request( {  lz_load : false,\n                                lzt : \"eval\",\n                                proxied: true,\n                                lzrdbseq : seqnum,\n                                lz_script : \"#file evalString\\n#line 0\\n\" + expr } );\n        } else if (e.nodeName == \"inspect\") {\n            Debug.inEvalRequest = false;\n            var id = e.attributes.id;\n            Debug.sockWriteAsXML(Debug.ObjectForID(id), seqnum);\n        } else {\n            Debug.inEvalRequest = false;\n            Debug.sockWrite(\"<response seq='\"+seqnum+\"'><error msg='unknown remote debug command'>\"+e.nodeName+\"<\/error><\/response>\");\n        }\n    } else {\n        Debug.inEvalRequest = false;\n        Debug.sockWrite(\"<response seq='-1'><error msg='null remote debug command'\/><\/response>\");\n    }\n}\n\n\/**\n  * @access private\n  *\/\nDebug.makeRDBLoader = function () {\n    this.rdbloader = new LzLoader(canvas, { attachname: 'rdebugloader' });\n    this.rdbloader.queuing = true;\n}\n\n\/**\n  * @access private\n  * query arg  'remotedebug', if supplied, specifies a TCP port to connect to\n  *\/\nDebug.startupRemote = function () {\n    if (typeof(remotedebug) != 'undefined') {\n        Debug.remoteDebug = true;\n        Debug.makeRDBLoader();\n        Debug.sockOpen(remotedebug);\n    }\n}\n\n\n\n\n","subject":"Change 20081030-bargull-zr6 by bargull@dell--p4--2-53 on 2008-10-30 17:35:53 in \/home\/Admin\/src\/svn\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20081030-bargull-zr6 by bargull@dell--p4--2-53 on 2008-10-30 17:35:53\n    in \/home\/Admin\/src\/svn\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: define \"remoteDebug\"\n\nNew Features:\n\nBugs Fixed: LPP-7145\n\nTechnical Reviewer: ptw\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\nDefine \"remoteDebug\" to avoid runtime warning\n    \n\nTests:\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@11660 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"9099c8d16a7bc646650adea98c39fc9082dccb11","old_file":"HLSPlugin\/src\/org\/denivip\/osmf\/net\/httpstreaming\/hls\/HTTPStreamingHLSIndexHandler.as","new_file":"HLSPlugin\/src\/org\/denivip\/osmf\/net\/httpstreaming\/hls\/HTTPStreamingHLSIndexHandler.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is the at.matthew.httpstreaming package.\n *\n * The Initial Developer of the Original Code is\n * Matthew Kaufman.\n * Portions created by the Initial Developer are Copyright (C) 2011\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *\n * ***** END LICENSE BLOCK ***** *\/\n \n package org.denivip.osmf.net.httpstreaming.hls\n{\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\t\n\timport org.denivip.osmf.elements.m3u8Classes.M3U8Item;\n\timport org.denivip.osmf.elements.m3u8Classes.M3U8Playlist;\n\timport org.denivip.osmf.elements.m3u8Classes.M3U8PlaylistParser;\n\timport org.osmf.events.DVRStreamInfoEvent;\n\timport org.osmf.events.HTTPStreamingEvent;\n\timport org.osmf.events.HTTPStreamingIndexHandlerEvent;\n\timport org.osmf.events.MediaError;\n\timport org.osmf.events.MediaErrorEvent;\n\timport org.osmf.events.ParseEvent;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.net.httpstreaming.HTTPStreamRequest;\n\timport org.osmf.net.httpstreaming.HTTPStreamRequestKind;\n\timport org.osmf.net.httpstreaming.HTTPStreamingIndexHandlerBase;\n\timport org.osmf.net.httpstreaming.dvr.DVRInfo;\n\timport org.osmf.net.httpstreaming.flv.FLVTagScriptDataMode;\n\timport org.osmf.net.httpstreaming.flv.FLVTagScriptDataObject;\n\n\t[Event(name=\"notifyIndexReady\", type=\"org.osmf.events.HTTPStreamingFileIndexHandlerEvent\")]\n\t[Event(name=\"notifyRates\", type=\"org.osmf.events.HTTPStreamingFileIndexHandlerEvent\")]\n\t[Event(name=\"notifyTotalDuration\", type=\"org.osmf.events.HTTPStreamingFileIndexHandlerEvent\")]\n\t[Event(name=\"requestLoadIndex\", type=\"org.osmf.events.HTTPStreamingFileIndexHandlerEvent\")]\n\t[Event(name=\"notifyError\", type=\"org.osmf.events.HTTPStreamingFileIndexHandlerEvent\")]\n\t[Event(name=\"DVRStreamInfo\", type=\"org.osmf.events.DVRStreamInfoEvent\")]\n\t\n\t\/**\n\t * \n\t *\/\n\tpublic class HTTPStreamingHLSIndexHandler extends HTTPStreamingIndexHandlerBase\n\t{\n\t\tprivate static const MAX_ERRORS:int = 10;\n\t\t\n\t\tprivate var _indexInfo:HTTPStreamingHLSIndexInfo;\n\t\tprivate var _baseURL:String;\n\t\tprivate var _rateVec:Vector.<HTTPStreamingM3U8IndexRateItem>;\n\t\tprivate var _segment:int;\n\t\tprivate var _absoluteSegment:int;\n\t\tprivate var _quality:int;\n\t\t\n\t\tprivate var _streamNames:Array;\n\t\tprivate var _streamQualityRates:Array;\n\t\t\n\t\t\/\/ for error handling (if playlist don't update on server)\n\t\tprivate var _prevPlaylist:String;\n\t\tprivate var _matchCounter:int;\n\t\t\n\t\tprivate var _fromDVR:Boolean;\n\t\t\n\t\toverride public function dvrGetStreamInfo(indexInfo:Object):void{\n\t\t\t_fromDVR = true;\n\t\t\tinitialize(indexInfo);\n\t\t}\n\t\t\n\t\toverride public function initialize(indexInfo:Object):void{\n\t\t\t_indexInfo = indexInfo as HTTPStreamingHLSIndexInfo;\n\t\t\tif(_indexInfo == null){\n\t\t\t\tlogger.error(\"Incorrect indexInfo!\");\n\t\t\t\t\n\t\t\t\tdispatchEvent(new HTTPStreamingEvent(HTTPStreamingEvent.INDEX_ERROR));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\t_streamNames = [];\n\t\t\t_streamQualityRates = [];\n\t\t\t_quality = 0;\n\t\t\t\n\t\t\t_rateVec = _indexInfo.streams;\n\t\t\t\n\t\t\t\/\/ prepare data for multiquality\n\t\t\tvar streamsCount:int = _rateVec.length;\n\t\t\tfor(var quality:int = 0; quality < streamsCount; quality++){\n\t\t\t\tvar item:HTTPStreamingM3U8IndexRateItem = _rateVec[quality];\n\t\t\t\t\n\t\t\t\tif(item){\n\t\t\t\t\t_streamNames[quality] = item.url;\n\t\t\t\t\t_streamQualityRates[quality] = item.bw;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tnotifyRatesReady();\n\t\t\tnotifyIndexReady(_quality);\n\t\t}\n\t\t\n\t\toverride public function dispose():void{\n\t\t\t_indexInfo = null;\n\t\t\t_rateVec = null;\n\t\t\t\n\t\t\t_streamNames = null;\n\t\t\t_streamQualityRates = null;\n\t\t\t\n\t\t\t_prevPlaylist = null;\n\t\t}\n\t\t\n\t\t\/*\n\t\t\tused only in live streaming\n\t\t*\/\n\t\toverride public function processIndexData(data:*, indexContext:Object):void{\n\t\t\t\/\/ refresh index context\n\t\t\tvar rateItem:HTTPStreamingM3U8IndexRateItem = HTTPStreamingM3U8IndexRateItem(indexContext)\n\t\t\tif(indexContext){\n\t\t\t\tif(_absoluteSegment > 0){\n\t\t\t\t\trateItem.clearManifest();\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ get playlist from binary data\n\t\t\tvar ba:ByteArray = ByteArray(data);\n\t\t\tvar pl_str:String = ba.readUTFBytes(ba.length);\n\t\t\tif(pl_str.localeCompare(_prevPlaylist) == 0)\n\t\t\t\t++_matchCounter;\n\t\t\t\n\t\t\tif(_matchCounter == MAX_ERRORS){ \/\/ if delivered playlist again not changed then alert!\n\t\t\t\tvar mediaErr:MediaError = new MediaError(0, \"Stream is stuck. Playlist on server don't updated!\");\n\t\t\t\tdispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, mediaErr));\n\t\t\t\t\n\t\t\t\tlogger.error(\"Stream is stuck. Playlist on server don't updated!\");\n\t\t\t}\n\t\t\t\n\t\t\t_prevPlaylist = pl_str;\n\t\t\t\n\t\t\t\/\/ simple parsing && update rate items\n\t\t\tvar parser:M3U8PlaylistParser = new M3U8PlaylistParser();\n\t\t\tparser.addEventListener(ParseEvent.PARSE_COMPLETE, onComplete);\n\t\t\tparser.addEventListener(ParseEvent.PARSE_ERROR, onError);\n\t\t\t\n\t\t\tparser.parse(pl_str, rateItem.urlBase);\n\t\t\t\n\t\t\t\/\/ service functions\n\t\t\tfunction onComplete(e:ParseEvent):void{\n\t\t\t\tparser.removeEventListener(ParseEvent.PARSE_COMPLETE, onComplete);\n\t\t\t\tparser.removeEventListener(ParseEvent.PARSE_ERROR, onError);\n\t\t\t\t\n\t\t\t\tvar pl:M3U8Playlist = M3U8Playlist(e.data);\n\t\t\t\t\n\t\t\t\tupdateRateItem(pl, rateItem);\n\t\t\t\t\n\t\t\t\tnotifyRatesReady();\n\t\t\t\tnotifyIndexReady(_quality);\n\t\t\t}\n\t\t\t\n\t\t\tfunction onError(e:ParseEvent):void{\n\t\t\t\tparser.removeEventListener(ParseEvent.PARSE_COMPLETE, onComplete);\n\t\t\t\tparser.removeEventListener(ParseEvent.PARSE_ERROR, onError);\n\t\t\t\t\n\t\t\t\t\/\/ maybe add notification?... do it if you want =)\n\t\t\t\tlogger.warn(\"Parse error! Maybe incorrect playlist\");\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function getFileForTime(time:Number, quality:int):HTTPStreamRequest{\n\t\t\t_quality = quality;\n\t\t\tvar item:HTTPStreamingM3U8IndexRateItem = _rateVec[quality];\n\t\t\tvar manifest:Vector.<HTTPStreamingM3U8IndexItem> = item.manifest;\n\t\t\t\n\t\t\tvar len:int = manifest.length;\n\t\t\tvar i:int;\n\t\t\tfor(i = 0; i < len; i++){\n\t\t\t\tif(time < manifest[i].startTime)\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tif(i > 0) --i;\n\t\t\t\n\t\t\t_segment = i;\n\t\t\t_absoluteSegment = item.sequenceNumber + _segment;\n\t\t\t\n\t\t\treturn getNextFile(quality);\n\t\t}\n\t\t\n\t\toverride public function getNextFile(quality:int):HTTPStreamRequest{\n\t\t\tvar item:HTTPStreamingM3U8IndexRateItem = _rateVec[quality];\n\t\t\tvar manifest:Vector.<HTTPStreamingM3U8IndexItem> = item.manifest;\n\t\t\tvar request:HTTPStreamRequest;\n\t\t\t\n\t\t\tnotifyTotalDuration(item.totalTime, quality, item.live);\n\t\t\t\n\t\t\tif(item.live){\n\t\t\t\tif(_absoluteSegment == 0 && _segment == 0){ \/\/ Initialize live playback\n\t\t\t\t\t_absoluteSegment = item.sequenceNumber + _segment;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(_absoluteSegment != (item.sequenceNumber + _segment)){ \/\/ We re-loaded the live manifest, need to re-normalize the list\n\t\t\t\t\t_segment = _absoluteSegment - item.sequenceNumber;\n\t\t\t\t\tif(_segment < 0)\n\t\t\t\t\t{\n\t\t\t\t\t\t_segment=0;\n\t\t\t\t\t\t_absoluteSegment = item.sequenceNumber;\n\t\t\t\t\t}\n\t\t\t\t\t_matchCounter = 0; \/\/ reset error counter!\n\t\t\t\t}\n\t\t\t\tif(_segment >= manifest.length){ \/\/ Try to force a reload\n\t\t\t\t\tdispatchEvent(new HTTPStreamingIndexHandlerEvent(HTTPStreamingIndexHandlerEvent.REQUEST_LOAD_INDEX, false, false, item.live, 0, _streamNames, _streamQualityRates, new URLRequest(_rateVec[quality].url), _rateVec[quality], false));\t\t\t\t\t\t\n\t\t\t\t\treturn new HTTPStreamRequest(HTTPStreamRequestKind.LIVE_STALL, null, 1.0);\n\t\t\t\t} \n\t\t\t}\n\t\t\t\n\t\t\tif(_segment >= manifest.length) \/\/ if playlist ended, then end =)\n\t\t\t\treturn new HTTPStreamRequest(HTTPStreamRequestKind.DONE);\n\t\t\telse{ \/\/ load new chunk\n\t\t\t\trequest = new HTTPStreamRequest(HTTPStreamRequestKind.DOWNLOAD, manifest[_segment].url);\n\t\t\t\t\n\t\t\t\tdispatchEvent(new HTTPStreamingEvent(HTTPStreamingEvent.FRAGMENT_DURATION, false, false, manifest[_segment].duration));\n\t\t\t\t\n\t\t\t\t++_segment;\n\t\t\t\t++_absoluteSegment;\n\t\t\t}\n\t\t\t\n\t\t\treturn request;\n\t\t}\n\t\t\n\t\t\/*\n\t\t\tPrivate secton\n\t\t*\/\n\t\tprivate function notifyRatesReady():void{\n\t\t\tdispatchEvent(\n\t\t\t\tnew HTTPStreamingIndexHandlerEvent(\n\t\t\t\t\tHTTPStreamingIndexHandlerEvent.RATES_READY,\n\t\t\t\t\tfalse,\n\t\t\t\t\tfalse,\n\t\t\t\t\tfalse,\n\t\t\t\t\t0,\n\t\t\t\t\t_streamNames,\n\t\t\t\t\t_streamQualityRates\n\t\t\t\t)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function notifyIndexReady(quality:int):void{\n\t\t\tvar item:HTTPStreamingM3U8IndexRateItem = _rateVec[quality];\n\t\t\t\n\t\t\tdispatchDVRStreamInfo(item);\n\t\t\t\n\t\t\tif(!_fromDVR){\n\t\t\t\tvar initialOffset:Number = NaN;\n\t\t\t\tif(item.live && _indexInfo.dvrInfo == null)\n\t\t\t\t\tinitialOffset = item.totalTime - ((item.totalTime\/item.manifest.length) * 3);\n\t\t\t\t\n\t\t\t\tdispatchEvent(\n\t\t\t\t\tnew HTTPStreamingIndexHandlerEvent(\n\t\t\t\t\t\tHTTPStreamingIndexHandlerEvent.INDEX_READY,\n\t\t\t\t\t\tfalse,\n\t\t\t\t\t\tfalse,\n\t\t\t\t\t\titem.live,\n\t\t\t\t\t\tinitialOffset\n\t\t\t\t\t)\n\t\t\t\t);\n\t\t\t}\n\t\t\t_fromDVR = false;\n\t\t}\n\t\t\n\t\tprivate function notifyTotalDuration(duration:Number, quality:int, live:Boolean):void{\n\t\t\tvar sdo:FLVTagScriptDataObject = new FLVTagScriptDataObject();\n\t\t\tvar metaInfo:Object = new Object();\n\t\t\tif(!live)\n\t\t\t\tmetaInfo.duration = duration;\n\t\t\telse\n\t\t\t\tmetaInfo.duration = 0;\n\t\t\t\n\t\t\tsdo.objects = [\"onMetaData\", metaInfo];\n\t\t\tdispatchEvent(\n\t\t\t\tnew HTTPStreamingEvent(\n\t\t\t\t\tHTTPStreamingEvent.SCRIPT_DATA,\n\t\t\t\t\tfalse,\n\t\t\t\t\tfalse,\n\t\t\t\t\t0,\n\t\t\t\t\tsdo,\n\t\t\t\t\tFLVTagScriptDataMode.IMMEDIATE\n\t\t\t\t)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function dispatchDVRStreamInfo(item:HTTPStreamingM3U8IndexRateItem):void{\n\t\t\tvar dvrInfo:DVRInfo = _indexInfo.dvrInfo;\n\t\t\tif(dvrInfo == null) \/\/ Nothing todo here!\n\t\t\t\treturn;\n\t\t\t\n\t\t\tdvrInfo.isRecording = item.live; \/\/ it's simple if not live then VOD =)\n\t\t\tvar currentDuration:Number = item.totalTime;\n\t\t\t\/\/ make some cheating... \n\t\t\tvar currentTime:Number = item.totalTime - ((item.totalTime\/item.manifest.length) * 3);\n\t\t\t\n\t\t\t\/\/ update current length of the DVR window \n\t\t\tdvrInfo.curLength = currentTime;\/\/ because dvrInfo.startTime is \"0.0\" =);\t\n\t\t\t\n\t\t\t\/\/ adjust the start time if we have a DVR rooling window active\n\t\t\tif ((dvrInfo.windowDuration != -1) && (dvrInfo.curLength > dvrInfo.windowDuration))\n\t\t\t{\n\t\t\t\tdvrInfo.startTime += dvrInfo.curLength - dvrInfo.windowDuration;\n\t\t\t\tdvrInfo.curLength = dvrInfo.windowDuration;\n\t\t\t}\n\t\t\t\n\t\t\tdispatchEvent(new DVRStreamInfoEvent(\n\t\t\t\t\tDVRStreamInfoEvent.DVRSTREAMINFO,\n\t\t\t\t\tfalse,\n\t\t\t\t\tfalse,\n\t\t\t\t\tdvrInfo\n\t\t\t\t)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function updateRateItem(playlist:M3U8Playlist, item:HTTPStreamingM3U8IndexRateItem):void{\n\t\t\t\/\/ refresh manifest items\n\t\t\tfor each(var m3u8Item:M3U8Item in playlist.streamItems){\n\t\t\t\tvar iItem:HTTPStreamingM3U8IndexItem = new HTTPStreamingM3U8IndexItem(m3u8Item.duration, m3u8Item.url);\n\t\t\t\titem.addIndexItem(iItem);\n\t\t\t}\n\t\t\t\n\t\t\titem.setSequenceNumber(playlist.sequenceNumber);\n\t\t\titem.setLive(playlist.isLive);\n\t\t}\n\t\tprotected var logger:Logger = Log.getLogger(\"org.denivip.osmf.plugins.hls.HTTPStreamingM3U8IndexHandler\");\n\t}\n}\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is the at.matthew.httpstreaming package.\n *\n * The Initial Developer of the Original Code is\n * Matthew Kaufman.\n * Portions created by the Initial Developer are Copyright (C) 2011\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *\n * ***** END LICENSE BLOCK ***** *\/\n \n package org.denivip.osmf.net.httpstreaming.hls\n{\n\timport flash.external.ExternalInterface;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\t\n\timport org.denivip.osmf.elements.m3u8Classes.M3U8Item;\n\timport org.denivip.osmf.elements.m3u8Classes.M3U8Playlist;\n\timport org.denivip.osmf.elements.m3u8Classes.M3U8PlaylistParser;\n\timport org.osmf.events.DVRStreamInfoEvent;\n\timport org.osmf.events.HTTPStreamingEvent;\n\timport org.osmf.events.HTTPStreamingIndexHandlerEvent;\n\timport org.osmf.events.MediaError;\n\timport org.osmf.events.MediaErrorEvent;\n\timport org.osmf.events.ParseEvent;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.net.httpstreaming.HTTPStreamRequest;\n\timport org.osmf.net.httpstreaming.HTTPStreamRequestKind;\n\timport org.osmf.net.httpstreaming.HTTPStreamingIndexHandlerBase;\n\timport org.osmf.net.httpstreaming.dvr.DVRInfo;\n\timport org.osmf.net.httpstreaming.flv.FLVTagScriptDataMode;\n\timport org.osmf.net.httpstreaming.flv.FLVTagScriptDataObject;\n\n\t[Event(name=\"notifyIndexReady\", type=\"org.osmf.events.HTTPStreamingFileIndexHandlerEvent\")]\n\t[Event(name=\"notifyRates\", type=\"org.osmf.events.HTTPStreamingFileIndexHandlerEvent\")]\n\t[Event(name=\"notifyTotalDuration\", type=\"org.osmf.events.HTTPStreamingFileIndexHandlerEvent\")]\n\t[Event(name=\"requestLoadIndex\", type=\"org.osmf.events.HTTPStreamingFileIndexHandlerEvent\")]\n\t[Event(name=\"notifyError\", type=\"org.osmf.events.HTTPStreamingFileIndexHandlerEvent\")]\n\t[Event(name=\"DVRStreamInfo\", type=\"org.osmf.events.DVRStreamInfoEvent\")]\n\t\n\t\/**\n\t * \n\t *\/\n\tpublic class HTTPStreamingHLSIndexHandler extends HTTPStreamingIndexHandlerBase\n\t{\n\t\tprivate static const MAX_ERRORS:int = 10;\n\t\t\n\t\tprivate var _indexInfo:HTTPStreamingHLSIndexInfo;\n\t\tprivate var _baseURL:String;\n\t\tprivate var _rateVec:Vector.<HTTPStreamingM3U8IndexRateItem>;\n\t\tprivate var _segment:int;\n\t\tprivate var _absoluteSegment:int;\n\t\tprivate var _quality:int;\n\t\t\n\t\tprivate var _streamNames:Array;\n\t\tprivate var _streamQualityRates:Array;\n\t\t\n\t\t\/\/ for error handling (if playlist don't update on server)\n\t\tprivate var _prevPlaylist:String;\n\t\tprivate var _matchCounter:int;\n\t\t\n\t\tprivate var _fromDVR:Boolean;\n\t\t\n\t\toverride public function dvrGetStreamInfo(indexInfo:Object):void{\n\t\t\t_fromDVR = true;\n\t\t\tinitialize(indexInfo);\n\t\t}\n\t\t\n\t\toverride public function initialize(indexInfo:Object):void{\n\t\t\t_indexInfo = indexInfo as HTTPStreamingHLSIndexInfo;\n\t\t\tif(_indexInfo == null){\n\t\t\t\tlogger.error(\"Incorrect indexInfo!\");\n\t\t\t\t\n\t\t\t\tdispatchEvent(new HTTPStreamingEvent(HTTPStreamingEvent.INDEX_ERROR));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\t_streamNames = [];\n\t\t\t_streamQualityRates = [];\n\t\t\t_quality = 0;\n\t\t\t\n\t\t\t_rateVec = _indexInfo.streams;\n\t\t\t\n\t\t\t\/\/ prepare data for multiquality\n\t\t\tvar streamsCount:int = _rateVec.length;\n\t\t\tfor(var quality:int = 0; quality < streamsCount; quality++){\n\t\t\t\tvar item:HTTPStreamingM3U8IndexRateItem = _rateVec[quality];\n\t\t\t\t\n\t\t\t\tif(item){\n\t\t\t\t\t_streamNames[quality] = item.url;\n\t\t\t\t\t_streamQualityRates[quality] = item.bw;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tnotifyRatesReady();\n\t\t\tnotifyIndexReady(_quality);\n\t\t}\n\t\t\n\t\toverride public function dispose():void{\n\t\t\t_indexInfo = null;\n\t\t\t_rateVec = null;\n\t\t\t\n\t\t\t_streamNames = null;\n\t\t\t_streamQualityRates = null;\n\t\t\t\n\t\t\t_prevPlaylist = null;\n\t\t}\n\t\t\n\t\t\/*\n\t\t\tused only in live streaming\n\t\t*\/\n\t\toverride public function processIndexData(data:*, indexContext:Object):void{\n\t\t\t\/\/ refresh index context\n\t\t\tvar rateItem:HTTPStreamingM3U8IndexRateItem = HTTPStreamingM3U8IndexRateItem(indexContext)\n\t\t\tif(indexContext){\n\t\t\t\tif(_absoluteSegment > 0){\n\t\t\t\t\trateItem.clearManifest();\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ get playlist from binary data\n\t\t\tvar ba:ByteArray = ByteArray(data);\n\t\t\tvar pl_str:String = ba.readUTFBytes(ba.length);\n\t\t\tif(pl_str.localeCompare(_prevPlaylist) == 0)\n\t\t\t\t++_matchCounter;\n\t\t\t\n\t\t\tif(_matchCounter == MAX_ERRORS){ \/\/ if delivered playlist again not changed then alert!\n\t\t\t\tvar mediaErr:MediaError = new MediaError(0, \"Stream is stuck. Playlist on server don't updated!\");\n\t\t\t\tdispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, mediaErr));\n\t\t\t\t\n\t\t\t\tlogger.error(\"Stream is stuck. Playlist on server don't updated!\");\n\t\t\t}\n\t\t\t\n\t\t\t_prevPlaylist = pl_str;\n\t\t\t\n\t\t\t\/\/ simple parsing && update rate items\n\t\t\tvar parser:M3U8PlaylistParser = new M3U8PlaylistParser();\n\t\t\tparser.addEventListener(ParseEvent.PARSE_COMPLETE, onComplete);\n\t\t\tparser.addEventListener(ParseEvent.PARSE_ERROR, onError);\n\t\t\t\n\t\t\tparser.parse(pl_str, rateItem.urlBase);\n\t\t\t\n\t\t\t\/\/ service functions\n\t\t\tfunction onComplete(e:ParseEvent):void{\n\t\t\t\tparser.removeEventListener(ParseEvent.PARSE_COMPLETE, onComplete);\n\t\t\t\tparser.removeEventListener(ParseEvent.PARSE_ERROR, onError);\n\t\t\t\t\n\t\t\t\tvar pl:M3U8Playlist = M3U8Playlist(e.data);\n\t\t\t\t\n\t\t\t\tupdateRateItem(pl, rateItem);\n\t\t\t\t\n\t\t\t\tnotifyRatesReady();\n\t\t\t\tnotifyIndexReady(_quality);\n\t\t\t}\n\t\t\t\n\t\t\tfunction onError(e:ParseEvent):void{\n\t\t\t\tparser.removeEventListener(ParseEvent.PARSE_COMPLETE, onComplete);\n\t\t\t\tparser.removeEventListener(ParseEvent.PARSE_ERROR, onError);\n\t\t\t\t\n\t\t\t\t\/\/ maybe add notification?... do it if you want =)\n\t\t\t\tlogger.warn(\"Parse error! Maybe incorrect playlist\");\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function getFileForTime(time:Number, quality:int):HTTPStreamRequest{\n\t\t\t_quality = quality;\n\t\t\tvar item:HTTPStreamingM3U8IndexRateItem = _rateVec[quality];\n\t\t\tvar manifest:Vector.<HTTPStreamingM3U8IndexItem> = item.manifest;\n\t\t\t\n\t\t\tvar len:int = manifest.length;\n\t\t\tvar i:int;\n\t\t\tfor(i = 0; i < len; i++){\n\t\t\t\tif(time < manifest[i].startTime)\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tif(i > 0) --i;\n\t\t\t\n\t\t\t_segment = i;\n\t\t\t_absoluteSegment = item.sequenceNumber + _segment;\n\t\t\t\n\t\t\treturn getNextFile(quality);\n\t\t}\n\t\t\n\t\toverride public function getNextFile(quality:int):HTTPStreamRequest{\n\t\t\tvar item:HTTPStreamingM3U8IndexRateItem = _rateVec[quality];\n\t\t\tvar manifest:Vector.<HTTPStreamingM3U8IndexItem> = item.manifest;\n\t\t\tvar request:HTTPStreamRequest;\n\t\t\t\n\t\t\tnotifyTotalDuration(item.totalTime, quality, item.live);\n\t\t\t\n\t\t\tif(item.live){\n\t\t\t\tif(_absoluteSegment == 0 && _segment == 0){ \/\/ Initialize live playback\n\t\t\t\t\t_absoluteSegment = item.sequenceNumber + _segment;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(_absoluteSegment != (item.sequenceNumber + _segment)){ \/\/ We re-loaded the live manifest, need to re-normalize the list\n\t\t\t\t\t_segment = _absoluteSegment - item.sequenceNumber;\n\t\t\t\t\tif(_segment < 0)\n\t\t\t\t\t{\n\t\t\t\t\t\t_segment=0;\n\t\t\t\t\t\t_absoluteSegment = item.sequenceNumber;\n\t\t\t\t\t}\n\t\t\t\t\t_matchCounter = 0; \/\/ reset error counter!\n\t\t\t\t}\n\t\t\t\tif(_segment >= manifest.length){ \/\/ Try to force a reload\n\t\t\t\t\tdispatchEvent(new HTTPStreamingIndexHandlerEvent(HTTPStreamingIndexHandlerEvent.REQUEST_LOAD_INDEX, false, false, item.live, 0, _streamNames, _streamQualityRates, new URLRequest(_rateVec[quality].url), _rateVec[quality], false));\t\t\t\t\t\t\n\t\t\t\t\treturn new HTTPStreamRequest(HTTPStreamRequestKind.LIVE_STALL, null, 1.0);\n\t\t\t\t} \n\t\t\t}\n\t\t\t\n\t\t\tif(_segment >= manifest.length){ \/\/ if playlist ended, then end =)\n\t\t\t\treturn new HTTPStreamRequest(HTTPStreamRequestKind.DONE);\n\t\t\t}else{ \/\/ load new chunk\n\t\t\t\trequest = new HTTPStreamRequest(HTTPStreamRequestKind.DOWNLOAD, manifest[_segment].url);\n\t\t\t\t\n\t\t\t\tdispatchEvent(new HTTPStreamingEvent(HTTPStreamingEvent.FRAGMENT_DURATION, false, false, manifest[_segment].duration));\n\t\t\t\t\n\t\t\t\t++_segment;\n\t\t\t\t++_absoluteSegment;\n\t\t\t}\n\t\t\t\n\t\t\treturn request;\n\t\t}\n\t\t\n\t\t\/*\n\t\t\tPrivate secton\n\t\t*\/\n\t\tprivate function notifyRatesReady():void{\n\t\t\tdispatchEvent(\n\t\t\t\tnew HTTPStreamingIndexHandlerEvent(\n\t\t\t\t\tHTTPStreamingIndexHandlerEvent.RATES_READY,\n\t\t\t\t\tfalse,\n\t\t\t\t\tfalse,\n\t\t\t\t\tfalse,\n\t\t\t\t\t0,\n\t\t\t\t\t_streamNames,\n\t\t\t\t\t_streamQualityRates\n\t\t\t\t)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function notifyIndexReady(quality:int):void{\n\t\t\tvar item:HTTPStreamingM3U8IndexRateItem = _rateVec[quality];\n\t\t\t\n\t\t\tdispatchDVRStreamInfo(item);\n\t\t\t\n\t\t\tif(!_fromDVR){\n\t\t\t\tvar initialOffset:Number = NaN;\n\t\t\t\tif(item.live && _indexInfo.dvrInfo == null)\n\t\t\t\t\tinitialOffset = item.totalTime - ((item.totalTime\/item.manifest.length) * 3);\n\t\t\t\t\n\t\t\t\tdispatchEvent(\n\t\t\t\t\tnew HTTPStreamingIndexHandlerEvent(\n\t\t\t\t\t\tHTTPStreamingIndexHandlerEvent.INDEX_READY,\n\t\t\t\t\t\tfalse,\n\t\t\t\t\t\tfalse,\n\t\t\t\t\t\titem.live,\n\t\t\t\t\t\tinitialOffset\n\t\t\t\t\t)\n\t\t\t\t);\n\t\t\t}\n\t\t\t_fromDVR = false;\n\t\t}\n\t\t\n\t\tprivate function notifyTotalDuration(duration:Number, quality:int, live:Boolean):void{\n\t\t\tvar sdo:FLVTagScriptDataObject = new FLVTagScriptDataObject();\n\t\t\tvar metaInfo:Object = new Object();\n\t\t\tif(!live || (live && _indexInfo.dvrInfo))\n\t\t\t\tmetaInfo.duration = duration;\n\t\t\telse\n\t\t\t\tmetaInfo.duration = 0;\n\t\t\t\n\t\t\tsdo.objects = [\"onMetaData\", metaInfo];\n\t\t\tdispatchEvent(\n\t\t\t\tnew HTTPStreamingEvent(\n\t\t\t\t\tHTTPStreamingEvent.SCRIPT_DATA,\n\t\t\t\t\tfalse,\n\t\t\t\t\tfalse,\n\t\t\t\t\t0,\n\t\t\t\t\tsdo,\n\t\t\t\t\tFLVTagScriptDataMode.IMMEDIATE\n\t\t\t\t)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function dispatchDVRStreamInfo(item:HTTPStreamingM3U8IndexRateItem):void{\n\t\t\tvar dvrInfo:DVRInfo = _indexInfo.dvrInfo;\n\t\t\tif(dvrInfo == null) \/\/ Nothing todo here!\n\t\t\t\treturn;\n\t\t\t\n\t\t\tdvrInfo.isRecording = item.live; \/\/ it's simple if not live then VOD =)\n\t\t\tvar currentDuration:Number = item.totalTime;\n\t\t\t\/\/ make some cheating... \n\t\t\tvar currentTime:Number = item.totalTime - ((item.totalTime\/item.manifest.length) * 3);\n\t\t\t\n\t\t\t\/\/ update current length of the DVR window \n\t\t\tdvrInfo.curLength = currentTime;\/\/ because dvrInfo.startTime is \"0.0\" =);\t\n\t\t\t\n\t\t\t\/\/ adjust the start time if we have a DVR rooling window active\n\t\t\tif ((dvrInfo.windowDuration != -1) && (dvrInfo.curLength > dvrInfo.windowDuration))\n\t\t\t{\n\t\t\t\tdvrInfo.startTime += dvrInfo.curLength - dvrInfo.windowDuration;\n\t\t\t\tdvrInfo.curLength = dvrInfo.windowDuration;\n\t\t\t}\n\t\t\t\n\t\t\tdispatchEvent(new DVRStreamInfoEvent(\n\t\t\t\t\tDVRStreamInfoEvent.DVRSTREAMINFO,\n\t\t\t\t\tfalse,\n\t\t\t\t\tfalse,\n\t\t\t\t\tdvrInfo\n\t\t\t\t)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function updateRateItem(playlist:M3U8Playlist, item:HTTPStreamingM3U8IndexRateItem):void{\n\t\t\t\/\/ refresh manifest items\n\t\t\tfor each(var m3u8Item:M3U8Item in playlist.streamItems){\n\t\t\t\tvar iItem:HTTPStreamingM3U8IndexItem = new HTTPStreamingM3U8IndexItem(m3u8Item.duration, m3u8Item.url);\n\t\t\t\titem.addIndexItem(iItem);\n\t\t\t}\n\t\t\t\n\t\t\titem.setSequenceNumber(playlist.sequenceNumber);\n\t\t\titem.setLive(playlist.isLive);\n\t\t}\n\t\tprotected var logger:Logger = Log.getLogger(\"org.denivip.osmf.plugins.hls.HTTPStreamingM3U8IndexHandler\");\n\t}\n}\n","subject":"fix incorrect seek for dvr","message":"fix incorrect seek for dvr\n\ncorrect duration value in notifyTotalDuration() func for DVR stream\n","lang":"ActionScript","license":"isc","repos":"denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin"}
{"commit":"28475ae71f43ab724b65420bce369ae515a79fae","old_file":"src\/aerys\/minko\/render\/shader\/part\/DiffuseShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/DiffuseShaderPart.as","old_contents":"package aerys.minko.render.shader.part\n{\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerFormat;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class DiffuseShaderPart extends ShaderPart\n\t{\n\t\t\/**\n\t\t * The shader part to use a diffuse map or fallback and use a solid color.\n\t\t *  \n\t\t * @param main\n\t\t * \n\t\t *\/\n\t\tpublic function DiffuseShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getDiffuseColor(killOnAlphaThreshold : Boolean = true, uv : SFloat = null) : SFloat\n\t\t{\n\t\t\tvar diffuseColor : SFloat\t= null;\n\t\t\tvar useVertexUv  : Boolean  = uv == null;\n\n            uv ||= vertexUV.xy;\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.UV_SCALE))\n\t\t\t\tuv.scaleBy(meshBindings.getParameter(BasicProperties.UV_SCALE, 2));\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.UV_OFFSET))\n\t\t\t\tuv.incrementBy(meshBindings.getParameter(BasicProperties.UV_OFFSET, 2));\n\n\t\t\tif (useVertexUv)\n\t\t\t\tuv = interpolate(uv);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_MAP) && meshBindings.propertyExists(VertexComponent.UV.toString()))\n\t\t\t{\n\t\t\t\tvar diffuseMap\t: SFloat\t= meshBindings.getTextureParameter(\n\t\t\t\t\tBasicProperties.DIFFUSE_MAP,\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.DIFFUSE_MAP_FILTERING, SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.DIFFUSE_MAP_MIPMAPPING, SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.DIFFUSE_MAP_WRAPPING, SamplerWrapping.REPEAT),\n\t\t\t\t\t0,\n                    meshBindings.getProperty(BasicProperties.DIFFUSE_MAP_FORMAT, SamplerFormat.RGBA)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tdiffuseColor = sampleTexture(diffuseMap, uv);\n\t\t\t}\n\t\t\telse if (meshBindings.propertyExists(BasicProperties.DIFFUSE_COLOR))\n\t\t\t{\n\t\t\t\tdiffuseColor = meshBindings.getParameter(BasicProperties.DIFFUSE_COLOR, 4);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdiffuseColor = float4(0., 0., 0., 1.);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_MAP))\n\t\t\t{\t\n\t\t\t\tvar alphaMap \t: SFloat \t= meshBindings.getTextureParameter(\n\t\t\t\t\tBasicProperties.ALPHA_MAP,\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.ALPHA_MAP_FILTERING, SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.ALPHA_MAP_MIPMAPPING, SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.ALPHA_MAP_WRAPPING, SamplerWrapping.REPEAT),\n\t\t\t\t\t0,\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.ALPHA_MAP_FORMAT, SamplerFormat.RGBA));\n\t\t\t\tvar alphaSample\t: SFloat\t= sampleTexture(alphaMap, uv);\n\t\t\t\t\n\t\t\t\tdiffuseColor = float4(diffuseColor.rgb, alphaSample.r);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_TRANSFORM))\n\t\t\t{\n\t\t\t\tdiffuseColor = multiply4x4(\n\t\t\t\t\tdiffuseColor,\n\t\t\t\t\tmeshBindings.getParameter(BasicProperties.DIFFUSE_TRANSFORM, 16)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tif (killOnAlphaThreshold && meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD))\n\t\t\t{\n\t\t\t\tvar alphaThreshold : SFloat = meshBindings.getParameter(\n\t\t\t\t\tBasicProperties.ALPHA_THRESHOLD, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tkill(subtract(0.5, lessThan(diffuseColor.w, alphaThreshold)));\n\t\t\t}\n\t\t\t\n\t\t\treturn diffuseColor;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader.part\n{\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerFormat;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class DiffuseShaderPart extends ShaderPart\n\t{\n\t\t\/**\n\t\t * The shader part to use a diffuse map or fallback and use a solid color.\n\t\t *  \n\t\t * @param main\n\t\t * \n\t\t *\/\n\t\tpublic function DiffuseShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getDiffuseColor(killOnAlphaThreshold : Boolean = true, uv : SFloat = null) : SFloat\n\t\t{\n\t\t\tvar diffuseColor : SFloat\t= null;\n\t\t\tvar useVertexUv  : Boolean  = uv == null;\n\n            uv ||= vertexUV.xy;\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.UV_SCALE))\n\t\t\t\tuv.scaleBy(meshBindings.getParameter(BasicProperties.UV_SCALE, 2));\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.UV_OFFSET))\n\t\t\t\tuv.incrementBy(meshBindings.getParameter(BasicProperties.UV_OFFSET, 2));\n\n\t\t\tif (useVertexUv)\n\t\t\t\tuv = interpolate(uv);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_MAP) && \n\t\t\t\t(meshBindings.propertyExists(VertexComponent.UV.toString()) || meshBindings.propertyExists(VertexComponent.XY.toString()))) \/\/ uv or sprite\n\t\t\t{\n\t\t\t\tvar diffuseMap\t: SFloat\t= meshBindings.getTextureParameter(\n\t\t\t\t\tBasicProperties.DIFFUSE_MAP,\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.DIFFUSE_MAP_FILTERING, SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.DIFFUSE_MAP_MIPMAPPING, SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.DIFFUSE_MAP_WRAPPING, SamplerWrapping.REPEAT),\n\t\t\t\t\t0,\n                    meshBindings.getProperty(BasicProperties.DIFFUSE_MAP_FORMAT, SamplerFormat.RGBA)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tdiffuseColor = sampleTexture(diffuseMap, uv);\n\t\t\t}\n\t\t\telse if (meshBindings.propertyExists(BasicProperties.DIFFUSE_COLOR))\n\t\t\t{\n\t\t\t\tdiffuseColor = meshBindings.getParameter(BasicProperties.DIFFUSE_COLOR, 4);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdiffuseColor = float4(0., 0., 0., 1.);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_MAP))\n\t\t\t{\t\n\t\t\t\tvar alphaMap \t: SFloat \t= meshBindings.getTextureParameter(\n\t\t\t\t\tBasicProperties.ALPHA_MAP,\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.ALPHA_MAP_FILTERING, SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.ALPHA_MAP_MIPMAPPING, SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.ALPHA_MAP_WRAPPING, SamplerWrapping.REPEAT),\n\t\t\t\t\t0,\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.ALPHA_MAP_FORMAT, SamplerFormat.RGBA));\n\t\t\t\tvar alphaSample\t: SFloat\t= sampleTexture(alphaMap, uv);\n\t\t\t\t\n\t\t\t\tdiffuseColor = float4(diffuseColor.rgb, alphaSample.r);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_TRANSFORM))\n\t\t\t{\n\t\t\t\tdiffuseColor = multiply4x4(\n\t\t\t\t\tdiffuseColor,\n\t\t\t\t\tmeshBindings.getParameter(BasicProperties.DIFFUSE_TRANSFORM, 16)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tif (killOnAlphaThreshold && meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD))\n\t\t\t{\n\t\t\t\tvar alphaThreshold : SFloat = meshBindings.getParameter(\n\t\t\t\t\tBasicProperties.ALPHA_THRESHOLD, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tkill(subtract(0.5, lessThan(diffuseColor.w, alphaThreshold)));\n\t\t\t}\n\t\t\t\n\t\t\treturn diffuseColor;\n\t\t}\n\t}\n}","subject":"Fix vertex component existence for sprites","message":"Fix vertex component existence for sprites\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"c0df6a28c42ffde3f2798b4459187d2ee7269519","old_file":"source\/com\/kemsky\/support\/Compare.as","new_file":"source\/com\/kemsky\/support\/Compare.as","old_contents":"\/*\n *  Copyright: (c) 2015. Turtsevich Alexander\n *\n *  Licensed under the MIT license: http:\/\/www.opensource.org\/licenses\/mit-license.html\n *\/\n\npackage com.kemsky.support\n{\n    import com.kemsky.Stream;\n\n    import flash.utils.Dictionary;\n    import flash.utils.getQualifiedClassName;\n\n    \/**\n     * todo: register custom compare functions for custom types\n     * @private\n     *\/\n    public class Compare\n    {\n        private static const classToFullName:Dictionary = new Dictionary(true);\n\n        public static const NUMBER:String = \"Number\";\n        public static const STRING:String = \"String\";\n        public static const BOOLEAN:String = \"Boolean\";\n        public static const DATE:String = \"Date\";\n        public static const XML_TYPE:String = \"XML\";\n        public static const XML_LIST:String = \"XMLList\";\n        public static const CLASS:String = \"Class\";\n        public static const ARRAY:String = \"Array\";\n        public static const UNDEFINED:String = \"void\";\n\n        \/**\n         * Allows to use generic compare functions(le, ge, lt and others) for the following types:\n         * Number, Date, XML, String or Boolean\n         * @param a first item\n         * @param b second item\n         * @param options combination of Stream.CASEINSENSITIVE | Stream.DESCENDING | Stream.NUMERIC\n         * @param equals compare is used to check equality\n         * @return -1 if a &lt; b, 0 if a == b and 1 if a &gt; b\n         *\/\n        public static function compare(a:Object, b:Object, options:uint = 0, equals:Boolean = false):int\n        {\n            var result:int = 0;\n            if (a == null && b == null)\n            {\n                result = 0;\n            }\n            else if (a == null)\n            {\n                result = -1;\n            }\n            else if (b == null)\n            {\n                result = 1;\n            }\n            else\n            {\n                var numeric:Boolean = (options & Stream.NUMERIC) == Stream.NUMERIC;\n\n                var caseInsensitive:Boolean = (options & Stream.CASEINSENSITIVE) == Stream.CASEINSENSITIVE;\n\n                var typeOfA:String = getClassName(a);\n                var typeOfB:String = getClassName(b);\n\n                if (typeOfA == typeOfB)\n                {\n                    switch (typeOfA)\n                    {\n                        case BOOLEAN:\n                            result = compareNumber(Number(a), Number(b));\n                            break;\n                        case NUMBER:\n                            result = compareNumber(a as Number, b as Number);\n                            break;\n                        case STRING:\n                            result = compareString(a as String, b as String, caseInsensitive);\n                            break;\n                        case DATE:\n                            result = compareDate(a as Date, b as Date);\n                            break;\n                        case XML_TYPE:\n                            result = compareXML(a as XML, b as XML, numeric, caseInsensitive);\n                            break;\n                        default:\n                            if (equals)\n                            {\n                                result = a == b ? 0 : -1;\n                            }\n                            else\n                            {\n                                throw new StreamError(\"Sort is not supported: \" + typeOfA);\n                            }\n                    }\n                }\n                else\n                {\n                    result = compareString(typeOfA, typeOfB, caseInsensitive);\n                }\n            }\n\n            if ((options & Stream.DESCENDING) == Stream.DESCENDING)\n            {\n                result *= -1;\n            }\n\n            return result;\n        }\n\n        public static function getClassName(object:*):String\n        {\n            var cls:Class;\n            if (object is XML)\n            {\n                return XML_TYPE;\n            }\n            else if (object is XMLList)\n            {\n                return XML_LIST;\n            }\n            else if (object is Class)\n            {\n                cls = object as Class;\n            }\n            else if (object === undefined)\n            {\n                return UNDEFINED;\n            }\n            else if (object != null)\n            {\n                cls = object.constructor;\n            }\n\n            var name:String = classToFullName[cls];\n            if (name == null)\n            {\n                name = getQualifiedClassName(cls);\n                classToFullName[cls] = name;\n            }\n            return name;\n        }\n\n        \/**\n         * @private\n         *\/\n        public static function compareXML(a:XML, b:XML, numeric:Boolean, caseInsensitive:Boolean):int\n        {\n            var result:int = 0;\n\n            if (numeric)\n            {\n                result = compareNumber(parseFloat(a.toString()), parseFloat(b.toString()));\n            }\n            else\n            {\n                result = compareString(a.toString(), b.toString(), caseInsensitive);\n            }\n\n            return result;\n        }\n\n\n        \/**\n         * @private\n         *\/\n        public static function compareString(fa:String, fb:String, caseInsensitive:Boolean):int\n        {\n            \/\/ Convert to lowercase if we are case insensitive.\n            if (caseInsensitive)\n            {\n                fa = fa.toLocaleLowerCase();\n                fb = fb.toLocaleLowerCase();\n            }\n\n            var result:int = fa.localeCompare(fb);\n\n            if (result < -1)\n            {\n                result = -1;\n            }\n            else if (result > 1)\n            {\n                result = 1;\n            }\n\n            return result;\n        }\n\n\n        \/**\n         * @private\n         *\/\n        public static function compareNumber(fa:Number, fb:Number):int\n        {\n            if ((fa != fa) && (fb != fb))\n            {\n                return 0;\n            }\n\n            if (fa != fa)\n            {\n                return -1;\n            }\n\n            if (fb != fb)\n            {\n                return 1;\n            }\n\n            if (fa < fb)\n            {\n                return -1;\n            }\n\n            if (fa > fb)\n            {\n                return 1;\n            }\n\n            return 0;\n        }\n\n\n        \/**\n         * @private\n         *\/\n        public static function compareDate(fa:Date, fb:Date):int\n        {\n            var na:Number = fa.getTime();\n            var nb:Number = fb.getTime();\n\n            if (na < nb)\n            {\n                return -1;\n            }\n\n            if (na > nb)\n            {\n                return 1;\n            }\n\n            return 0;\n        }\n    }\n}\n","new_contents":"\/*\n *  Copyright: (c) 2015. Turtsevich Alexander\n *\n *  Licensed under the MIT license: http:\/\/www.opensource.org\/licenses\/mit-license.html\n *\/\n\npackage com.kemsky.support\n{\n    import com.kemsky.Stream;\n\n    import flash.utils.Dictionary;\n    import flash.utils.getQualifiedClassName;\n\n    \/**\n     * todo: register custom compare functions for custom types\n     * @private\n     *\/\n    public class Compare\n    {\n        private static const classToFullName:Dictionary = new Dictionary(true);\n\n        public static const NUMBER:String = \"Number\";\n        public static const STRING:String = \"String\";\n        public static const BOOLEAN:String = \"Boolean\";\n        public static const DATE:String = \"Date\";\n        public static const XML_TYPE:String = \"XML\";\n        public static const XML_LIST:String = \"XMLList\";\n        public static const CLASS:String = \"Class\";\n        public static const ARRAY:String = \"Array\";\n        public static const UNDEFINED:String = \"void\";\n\n        \/**\n         * Allows to use generic compare functions(le, ge, lt and others) for the following types:\n         * Number, Date, XML, String or Boolean\n         * @param a first item\n         * @param b second item\n         * @param options combination of Stream.CASEINSENSITIVE | Stream.DESCENDING | Stream.NUMERIC\n         * @param equals compare is used to check equality\n         * @return -1 if a &lt; b, 0 if a == b and 1 if a &gt; b\n         *\/\n        public static function compare(a:Object, b:Object, options:uint = 0, equals:Boolean = false):int\n        {\n            var result:int = 0;\n            if (a == null && b == null)\n            {\n                result = 0;\n            }\n            else if (a == null)\n            {\n                result = -1;\n            }\n            else if (b == null)\n            {\n                result = 1;\n            }\n            else\n            {\n                var numeric:Boolean = (options & Stream.NUMERIC) == Stream.NUMERIC;\n\n                var caseInsensitive:Boolean = (options & Stream.CASEINSENSITIVE) == Stream.CASEINSENSITIVE;\n\n                var typeOfA:String = getClassName(a);\n                var typeOfB:String = getClassName(b);\n\n                if (typeOfA == typeOfB)\n                {\n                    switch (typeOfA)\n                    {\n                        case BOOLEAN:\n                            result = compareNumber(Number(a), Number(b));\n                            break;\n                        case NUMBER:\n                            result = compareNumber(a as Number, b as Number);\n                            break;\n                        case STRING:\n                            result = compareString(a as String, b as String, caseInsensitive);\n                            break;\n                        case DATE:\n                            result = compareDate(a as Date, b as Date);\n                            break;\n                        case XML_TYPE:\n                            result = compareXML(a as XML, b as XML, numeric, caseInsensitive);\n                            break;\n                        default:\n                            if (equals)\n                            {\n                                result = a == b ? 0 : -1;\n                            }\n                            else\n                            {\n                                throw new StreamError(\"Compare is not supported: \" + typeOfA);\n                            }\n                    }\n                }\n                else\n                {\n                    result = compareString(typeOfA, typeOfB, caseInsensitive);\n                }\n            }\n\n            if ((options & Stream.DESCENDING) == Stream.DESCENDING)\n            {\n                result *= -1;\n            }\n\n            return result;\n        }\n\n        public static function getClassName(object:*):String\n        {\n            var cls:Class;\n            if (object is XML)\n            {\n                return XML_TYPE;\n            }\n            else if (object is XMLList)\n            {\n                return XML_LIST;\n            }\n            else if (object is Class)\n            {\n                cls = object as Class;\n            }\n            else if (object === undefined)\n            {\n                return UNDEFINED;\n            }\n            else if (object != null)\n            {\n                cls = object.constructor;\n            }\n\n            var name:String = classToFullName[cls];\n            if (name == null)\n            {\n                name = getQualifiedClassName(cls);\n                classToFullName[cls] = name;\n            }\n            return name;\n        }\n\n        \/**\n         * @private\n         *\/\n        public static function compareXML(a:XML, b:XML, numeric:Boolean, caseInsensitive:Boolean):int\n        {\n            var result:int = 0;\n\n            if (numeric)\n            {\n                result = compareNumber(parseFloat(a.toString()), parseFloat(b.toString()));\n            }\n            else\n            {\n                result = compareString(a.toString(), b.toString(), caseInsensitive);\n            }\n\n            return result;\n        }\n\n\n        \/**\n         * @private\n         *\/\n        public static function compareString(fa:String, fb:String, caseInsensitive:Boolean):int\n        {\n            \/\/ Convert to lowercase if we are case insensitive.\n            if (caseInsensitive)\n            {\n                fa = fa.toLocaleLowerCase();\n                fb = fb.toLocaleLowerCase();\n            }\n\n            var result:int = fa.localeCompare(fb);\n\n            if (result < -1)\n            {\n                result = -1;\n            }\n            else if (result > 1)\n            {\n                result = 1;\n            }\n\n            return result;\n        }\n\n\n        \/**\n         * @private\n         *\/\n        public static function compareNumber(fa:Number, fb:Number):int\n        {\n            if ((fa != fa) && (fb != fb))\n            {\n                return 0;\n            }\n\n            if (fa != fa)\n            {\n                return -1;\n            }\n\n            if (fb != fb)\n            {\n                return 1;\n            }\n\n            if (fa < fb)\n            {\n                return -1;\n            }\n\n            if (fa > fb)\n            {\n                return 1;\n            }\n\n            return 0;\n        }\n\n\n        \/**\n         * @private\n         *\/\n        public static function compareDate(fa:Date, fb:Date):int\n        {\n            var na:Number = fa.getTime();\n            var nb:Number = fb.getTime();\n\n            if (na < nb)\n            {\n                return -1;\n            }\n\n            if (na > nb)\n            {\n                return 1;\n            }\n\n            return 0;\n        }\n    }\n}\n","subject":"clean up","message":"clean up\n","lang":"ActionScript","license":"mit","repos":"kemsky\/stream"}
{"commit":"f1b5419be4f8a300f2f56f6fb425847277745213","old_file":"com\/axis\/mjpgplayer\/MJPG.as","new_file":"com\/axis\/mjpgplayer\/MJPG.as","old_contents":"package com.axis.mjpgplayer\n{\n  import com.axis.mjpgplayer.MJPGImage;\n  import flash.display.Bitmap;\n  import flash.display.LoaderInfo;\n  import flash.display.Sprite;\n  import flash.events.Event;\n  import flash.events.IOErrorEvent;\n  import flash.utils.ByteArray;\n  import flash.external.ExternalInterface;\n\n  public class MJPG extends Sprite\n  {\n    private var ipCam:IPCam;\n    private var maxImages:uint = 2;\n    private var firstImage:Boolean = true;\n    private var imgBuf:Vector.<Object> = new Vector.<Object>();\n    private var idleQue:Vector.<MJPGImage> = new Vector.<MJPGImage>();\n    private var _playing:Boolean = false;\n\n    \/\/ Statistics Variables\n    private var sTime:Number = 0;\n    private var decTime:uint = 0;\n    private var _fRecCount:uint = 0;\n    private var _fDecCount:uint = 0;\n    private var _fps:Number = 0.0;\n\n    public function MJPG(ipCam:IPCam)\n    {\n      this.ipCam = ipCam;\n      addEventListener(Event.ADDED_TO_STAGE, onStageAdded);\n    }\n\n    private function onStageAdded(e:Event):void\n    {\n      ExternalInterface.addCallback(\"getFps\", getFps);\n\n      for (var i:uint = 0; i < maxImages; i++)\n      {\n        var loader:MJPGImage = new MJPGImage();\n        loader.cacheAsBitmap = false;\n        loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadComplete);\n        loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onImageError);\n        this.addChild(loader);\n      }\n      stage.addEventListener(Event.RESIZE, resizeListener);\n    }\n\n    private function resizeListener(e:Event):void {\n      for each (var loader:MJPGImage in getChildren())\n      {\n        scaleAndPosition(loader);\n      }\n    }\n\n    public function getChildren():Array\n    {\n       var children:Array = [];\n       for (var i:uint = 0; i < this.numChildren; i++)\n       {\n        children.push(this.getChildAt(i));\n       }\n       return children;\n    }\n\n    [Bindable(event='framesDecChanged')]\n    public function get framesDecoded():uint\n    {\n      return _fDecCount;\n    }\n\n    private function updateDecFrames(v:uint):void\n    {\n      _fDecCount = v;\n      dispatchEvent(new Event(\"framesDecChanged\"));\n    }\n\n    [Bindable(event='playingChanged')]\n    public function get playing():Boolean\n    {\n      return _playing;\n    }\n\n    private function updatePlaying(v:Boolean):void\n    {\n      _playing = v;\n      dispatchEvent(new Event(\"playingChanged\"));\n    }\n\n    [Bindable(event='fpsChanged')]\n    public function get fps():Number\n    {\n      return _fps;\n    }\n\n    public function getFps():Number\n    {\n      return _fps;\n    }\n\n    private function updateFps(v:Number):void\n    {\n      _fps = v;\n      dispatchEvent(new Event(\"fpsChanged\"));\n    }\n\n    private function loadImage(loader:MJPGImage, obj:Object):void\n    {\n      loader.data.loading = true;\n      loader.data.inQue = false;\n      loader.data.loadTime = new Date().getTime();\n      loader.data.frame = obj.frame;\n      loader.loadBytes(obj.data as ByteArray);\n      obj = null;\n    }\n\n    public function load(image:ByteArray):void\n    {\n      if (imgBuf.length >= maxImages + 3)\n      {\n        var obj:Object = imgBuf.shift();\n        obj = null;\n      }\n      _fRecCount++;\n      imgBuf.push({frame: _fRecCount, data: image});\n\n      if (!playing)\n      {\n        sTime = new Date().getTime();\n        decTime = 0;\n        _fRecCount = 1;\n        updateDecFrames(0);\n        updatePlaying(true);\n\n        for each (var loader:MJPGImage in getChildren())\n        {\n          loader.data.inQue = true;\n          idleQue.push(loader);\n        }\n      }\n\n      if (idleQue.length > 0)\n      {\n        loadImage(idleQue.shift(), imgBuf.shift());\n      }\n    }\n\n    private function scaleAndPosition(loader:MJPGImage):void\n    {\n      \/\/ Scale to fit stage\n      var loaderAspectRatio:Number = loader.width \/ loader.height;\n      var stageAspectRatio:Number = stage.stageWidth \/ stage.stageHeight;\n      var scale:Number;\n      if (loaderAspectRatio > stageAspectRatio)\n      {\n        scale = stage.stageWidth \/ loader.width;\n      }\n      else\n      {\n        scale = stage.stageHeight \/ loader.height;\n      }\n      loader.width *= scale;\n      loader.height *= scale;\n\n      \/\/ Center on stage\n      loader.x = (stage.stageWidth - loader.width) \/ 2;\n      loader.y = (stage.stageHeight - loader.height) \/ 2;\n    }\n\n    private function onLoadComplete(event:Event):void\n    {\n      if (!playing)\n      {\n        return;\n      }\n\n      var arr:Array = getChildren();\n      var loader:MJPGImage = event.currentTarget.loader as MJPGImage;\n      var bitmap:Bitmap = event.currentTarget.content;\n      if (bitmap != null)\n      {\n        bitmap.smoothing = true;\n      }\n      loader.data.loading = false;\n\n      scaleAndPosition(loader);\n\n      var curTime:Number = new Date().getTime();\n      decTime += curTime - loader.data.loadTime;\n      if (arr[arr.length - 1].data.loadTime <= loader.data.loadTime)\n      {\n        if (maxImages > 2)\n        {\n          removeChild(loader);\n          addChild(loader);\n        }\n        else if (maxImages == 2)\n        {\n          this.swapChildren(arr[0], arr[1]);\n        }\n        updateDecFrames(framesDecoded + 1);\n        updateFps((framesDecoded * 1000) \/ (curTime - sTime));\n      }\n\n      arr = getChildren();\n      for (var i:uint = 0; i < arr.length - 1; i++)\n      {\n        loader = arr[i] as MJPGImage;\n        if (loader.data.inQue == true || loader.data.loading)\n        {\n          continue;\n        }\n\n        if (imgBuf.length == 0)\n        {\n          loader.data.inQue = true;\n          idleQue.push(loader);\n        }\n        else\n        {\n          loadImage(loader, imgBuf.shift());\n        }\n      }\n\n      if (firstImage) {\n        ExternalInterface.call(ipCam.getJsEventCallbackName(), \"started\");\n        firstImage = false;\n      }\n    }\n\n    private function onImageError(event:IOErrorEvent):void\n    {\n      var loader:MJPGImage = event.currentTarget.loader as MJPGImage;\n      loader.data.loading = false;\n      if (imgBuf.length == 0)\n      {\n        loader.data.inQue = true;\n        idleQue.push(loader);\n      }\n      else\n        loadImage(loader, imgBuf.shift());\n    }\n\n    public function reset(clear:Boolean = false):void\n    {\n      firstImage = true;\n      updatePlaying(false);\n      idleQue.length = 0;\n\n      while (imgBuf.length != 0)\n      {\n        _fRecCount--;\n        var obj:Object = imgBuf.shift();\n        obj = null;\n      }\n\n      var arr:Array = getChildren();\n      for each (var loader:MJPGImage in arr)\n      {\n        if (loader.data.loading)\n        {\n          updateDecFrames(framesDecoded + 1);\n        }\n        loader.data.loading = false;\n        loader.data.inQue = false;\n        loader.data.loadTime = 0.0;\n\n        if (clear)\n        {\n          loader.unload();\n        }\n      }\n\n      updateFps((framesDecoded * 1000) \/ (new Date().getTime() - sTime));\n\n      var recvFps:Number = (_fRecCount * 1000) \/ (new Date().getTime() - sTime);\n    }\n  }\n\n}\n","new_contents":"package com.axis.mjpgplayer\n{\n  import com.axis.mjpgplayer.MJPGImage;\n  import flash.display.Bitmap;\n  import flash.display.LoaderInfo;\n  import flash.display.Sprite;\n  import flash.events.Event;\n  import flash.events.IOErrorEvent;\n  import flash.utils.ByteArray;\n  import flash.external.ExternalInterface;\n\n  public class MJPG extends Sprite\n  {\n    private var ipCam:IPCam;\n    private var maxImages:uint = 2;\n    private var firstImage:Boolean = true;\n    private var imgBuf:Vector.<Object> = new Vector.<Object>();\n    private var idleQue:Vector.<MJPGImage> = new Vector.<MJPGImage>();\n    private var _playing:Boolean = false;\n\n    \/\/ Statistics Variables\n    private var sTime:Number = 0;\n    private var decTime:uint = 0;\n    private var _fRecCount:uint = 0;\n    private var _fDecCount:uint = 0;\n    private var _fps:Number = 0.0;\n\n    public function MJPG(ipCam:IPCam)\n    {\n      this.ipCam = ipCam;\n      addEventListener(Event.ADDED_TO_STAGE, onStageAdded);\n    }\n\n    private function onStageAdded(e:Event):void\n    {\n      ExternalInterface.addCallback(\"getFps\", getFps);\n      createLoaders();\n      stage.addEventListener(Event.RESIZE, resizeListener);\n    }\n\n    private function createLoaders():void {\n      for (var i:uint = 0; i < maxImages; i++)\n      {\n        var loader:MJPGImage = new MJPGImage();\n        loader.cacheAsBitmap = false;\n        loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadComplete);\n        loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onImageError);\n        this.addChild(loader);\n      }\n    }\n\n    private function destroyLoaders():void {\n      for each (var loader:MJPGImage in getChildren())\n      {\n        loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, onLoadComplete);\n        loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, onImageError);\n      }\n      removeChildren();\n    }\n\n    private function resizeListener(e:Event):void {\n      for each (var loader:MJPGImage in getChildren())\n      {\n        scaleAndPosition(loader);\n      }\n    }\n\n    public function getChildren():Array\n    {\n       var children:Array = [];\n       for (var i:uint = 0; i < this.numChildren; i++)\n       {\n        children.push(this.getChildAt(i));\n       }\n       return children;\n    }\n\n    [Bindable(event='framesDecChanged')]\n    public function get framesDecoded():uint\n    {\n      return _fDecCount;\n    }\n\n    private function updateDecFrames(v:uint):void\n    {\n      _fDecCount = v;\n      dispatchEvent(new Event(\"framesDecChanged\"));\n    }\n\n    [Bindable(event='playingChanged')]\n    public function get playing():Boolean\n    {\n      return _playing;\n    }\n\n    private function updatePlaying(v:Boolean):void\n    {\n      _playing = v;\n      dispatchEvent(new Event(\"playingChanged\"));\n    }\n\n    [Bindable(event='fpsChanged')]\n    public function get fps():Number\n    {\n      return _fps;\n    }\n\n    public function getFps():Number\n    {\n      return _fps;\n    }\n\n    private function updateFps(v:Number):void\n    {\n      _fps = v;\n      dispatchEvent(new Event(\"fpsChanged\"));\n    }\n\n    private function loadImage(loader:MJPGImage, obj:Object):void\n    {\n      loader.data.loading = true;\n      loader.data.inQue = false;\n      loader.data.loadTime = new Date().getTime();\n      loader.data.frame = obj.frame;\n      loader.loadBytes(obj.data as ByteArray);\n      obj = null;\n    }\n\n    public function load(image:ByteArray):void\n    {\n      if (imgBuf.length >= maxImages + 3)\n      {\n        var obj:Object = imgBuf.shift();\n        obj = null;\n      }\n      _fRecCount++;\n      imgBuf.push({frame: _fRecCount, data: image});\n\n      if (!playing)\n      {\n        sTime = new Date().getTime();\n        decTime = 0;\n        _fRecCount = 1;\n        updateDecFrames(0);\n        updatePlaying(true);\n\n        for each (var loader:MJPGImage in getChildren())\n        {\n          loader.data.inQue = true;\n          idleQue.push(loader);\n        }\n      }\n\n      if (idleQue.length > 0)\n      {\n        loadImage(idleQue.shift(), imgBuf.shift());\n      }\n    }\n\n    private function scaleAndPosition(loader:MJPGImage):void\n    {\n      \/\/ Scale to fit stage\n      var loaderAspectRatio:Number = loader.width \/ loader.height;\n      var stageAspectRatio:Number = stage.stageWidth \/ stage.stageHeight;\n      var scale:Number;\n      if (loaderAspectRatio > stageAspectRatio)\n      {\n        scale = stage.stageWidth \/ loader.width;\n      }\n      else\n      {\n        scale = stage.stageHeight \/ loader.height;\n      }\n      loader.width *= scale;\n      loader.height *= scale;\n\n      \/\/ Center on stage\n      loader.x = (stage.stageWidth - loader.width) \/ 2;\n      loader.y = (stage.stageHeight - loader.height) \/ 2;\n    }\n\n    private function onLoadComplete(event:Event):void\n    {\n      if (!playing)\n      {\n        return;\n      }\n\n      var arr:Array = getChildren();\n      var loader:MJPGImage = event.currentTarget.loader as MJPGImage;\n      var bitmap:Bitmap = event.currentTarget.content;\n      if (bitmap != null)\n      {\n        bitmap.smoothing = true;\n      }\n      loader.data.loading = false;\n\n      scaleAndPosition(loader);\n\n      var curTime:Number = new Date().getTime();\n      decTime += curTime - loader.data.loadTime;\n      if (arr[arr.length - 1].data.loadTime <= loader.data.loadTime)\n      {\n        if (maxImages > 2)\n        {\n          removeChild(loader);\n          addChild(loader);\n        }\n        else if (maxImages == 2)\n        {\n          this.swapChildren(arr[0], arr[1]);\n        }\n        updateDecFrames(framesDecoded + 1);\n        updateFps((framesDecoded * 1000) \/ (curTime - sTime));\n      }\n\n      arr = getChildren();\n      for (var i:uint = 0; i < arr.length - 1; i++)\n      {\n        loader = arr[i] as MJPGImage;\n        if (loader.data.inQue == true || loader.data.loading)\n        {\n          continue;\n        }\n\n        if (imgBuf.length == 0)\n        {\n          loader.data.inQue = true;\n          idleQue.push(loader);\n        }\n        else\n        {\n          loadImage(loader, imgBuf.shift());\n        }\n      }\n\n      if (firstImage) {\n        ExternalInterface.call(ipCam.getJsEventCallbackName(), \"started\");\n        firstImage = false;\n      }\n    }\n\n    private function onImageError(event:IOErrorEvent):void\n    {\n      var loader:MJPGImage = event.currentTarget.loader as MJPGImage;\n      loader.data.loading = false;\n      if (imgBuf.length == 0)\n      {\n        loader.data.inQue = true;\n        idleQue.push(loader);\n      }\n      else\n        loadImage(loader, imgBuf.shift());\n    }\n\n    public function reset(clear:Boolean = false):void\n    {\n      firstImage = true;\n      updatePlaying(false);\n      idleQue.length = 0;\n\n      while (imgBuf.length != 0)\n      {\n        _fRecCount--;\n        var obj:Object = imgBuf.shift();\n        obj = null;\n      }\n\n      var arr:Array = getChildren();\n      for each (var loader:MJPGImage in arr)\n      {\n        if (loader.data.loading)\n        {\n          updateDecFrames(framesDecoded + 1);\n        }\n        loader.data.loading = false;\n        loader.data.inQue = false;\n        loader.data.loadTime = 0.0;\n      }\n\n      if (clear)\n      {\n        destroyLoaders();\n        createLoaders();\n      }\n\n      updateFps((framesDecoded * 1000) \/ (new Date().getTime() - sTime));\n\n      var recvFps:Number = (_fRecCount * 1000) \/ (new Date().getTime() - sTime);\n    }\n  }\n\n}\n","subject":"Make sure JPEG image is removed when player is stopped","message":"Make sure JPEG image is removed when player is stopped\n","lang":"ActionScript","license":"bsd-3-clause","repos":"AxisCommunications\/locomote-video-player,gaetancollaud\/locomote-video-player"}
{"commit":"304f6b9623ef0692e8ea8ebe0f3d00d3c18008fc","old_file":"exporter\/src\/main\/as\/flump\/export\/Exporter.as","new_file":"exporter\/src\/main\/as\/flump\/export\/Exporter.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeWindow;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\n\nimport com.adobe.crypto.MD5;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipFile;\n\nimport flump.bytesToXML;\nimport flump.display.Movie;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflMovie;\n\nimport mx.collections.ArrayCollection;\n\nimport spark.components.DataGrid;\nimport spark.components.DropDownList;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport starling.display.Sprite;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    protected static const IMPORT_ROOT :String = \"IMPORT_ROOT\";\n    protected static const AUTHORED_RESOLUTION :String = \"AUTHORED_RESOLUTION\";\n\n    public function Exporter (win :ExporterWindow) {\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n\n        _authoredResolution = _win.authoredResolutionPopup;\n        _authoredResolution.dataProvider = new ArrayCollection(DeviceType.values().map(\n            function (type :DeviceType, ..._) :Object {\n                return new DeviceSelection(type);\n            }));\n        var initialSelection :DeviceType = null;\n        if (_settings.data.hasOwnProperty(AUTHORED_RESOLUTION)) {\n            try {\n                initialSelection = DeviceType.valueOf(_settings.data[AUTHORED_RESOLUTION]);\n            } catch (e :Error) {}\n        }\n        if (initialSelection == null) {\n            initialSelection = DeviceType.IPHONE_RETINA;\n        }\n        _authoredResolution.selectedIndex = DeviceType.values().indexOf(initialSelection);\n        _authoredResolution.addEventListener(Event.CHANGE, function (..._) :void {\n            var selectedType :DeviceType = DeviceSelection(_authoredResolution.selectedItem).type;\n            _settings.data[AUTHORED_RESOLUTION] = selectedType.name();\n        });\n\n        function updateExportEnabled (..._) :void {\n            _win.export.enabled = _exportChooser.dir != null && _libraries.selectionLength > 0 &&\n              _libraries.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                return status.isValid;\n            });\n        }\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            updateExportEnabled();\n            _win.preview.enabled = _libraries.selectedItem.isValid;\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_libraries.selectedItem.lib);\n        });\n        _importChooser =\n            new DirChooser(_settings, \"IMPORT_ROOT\", _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        setImport(_importChooser.dir);\n        _exportChooser =\n            new DirChooser(_settings, \"EXPORT_ROOT\", _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(updateExportEnabled);\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _errors.dataProvider.removeAll();\n        if (root == null) return;\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor(2);\n        findFlashDocuments(root, _docFinder);\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    protected function findFlashDocuments (base :File, exec :Executor) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    addFlashDocument(file.parent);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else if (Files.hasExtension(file, \"fla\")) addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        const status :DocStatus = new DocStatus(file, _rootLen, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _libraries.dataProvider.addItem(status);\n        loadFlashDocument(status);\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        BetwixtPublisher.publish(status.lib, status.file,\n            DeviceSelection(_authoredResolution.selectedItem).type, _exportChooser.dir);\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function loadFlashDocument (status :DocStatus) :void {\n        if (Files.hasExtension(status.file, \"xfl\")) status.file = status.file.parent;\n        if (status.file.isDirectory) {\n            const name :String = status.file.nativePath\n                .substring(_rootLen).replace(File.separator, \"\/\");\n            const load :Future = new XflLoader().load(name, status.file);\n            load.succeeded.add(function (lib :XflLibrary) :void {\n                \/\/ Don't blow up if the export directory hasn't been chosen\n                var isMod :Boolean = true;\n                if (_exportChooser.dir != null) {\n                    var metadata :File = _exportChooser.dir.resolvePath(\n                        lib.location + \"\/resources.xml\");\n                    isMod = BetwixtPublisher.modified(lib, metadata);\n                }\n                status.lib = lib;\n                status.updateModified(Ternary.of(isMod));\n                for each (var err :ParseError in lib.getErrors()) {\n                    _errors.dataProvider.addItem(err);\n                    trace(err);\n                }\n                status.updateValid(Ternary.of(lib.valid));\n            });\n        } else loadFla(status.file);\n    }\n\n    protected function loadFla (file :File) :void {\n        log.info(\"Loading fla\", \"path\", file.nativePath);\n        Files.load(file).succeeded.add(function (file :File) :void {\n            const zip :FZip = new FZip();\n            zip.loadBytes(file.data);\n            const files :Array = [];\n            for (var ii :int = 0; ii < zip.getFileCount(); ii++) files.push(zip.getFileAt(ii));\n            const xmls :Array = F.filter(files, function (fz :FZipFile) :Boolean {\n                return StringUtil.endsWith(fz.filename, \".xml\");\n            });\n            const movies :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Animations\/\");\n            });\n            const textures :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Textures\/\");\n            });\n            function toFn (fz :FZipFile) :String { return fz.filename };\n            log.info(\"Loaded\", \"bytes\", file.data.length, \"movies\", F.map(movies, toFn),\n                \"textures\", F.map(textures, toFn));\n            for each (var fz :FZipFile in movies) {\n                new XflMovie(fz.filename, bytesToXML(fz.content), MD5.hashBytes(fz.content));\n            }\n            NA.exit(0);\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _authoredResolution :DropDownList;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\n\nimport flump.export.DeviceType;\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DeviceSelection {\n    public var type :DeviceType;\n    public function DeviceSelection (type :DeviceType) {\n        this.type = type;\n    }\n    public function toString () :String {\n        return type.displayName + \" (\" + type.resWidth + \"x\" + type.resHeight + \")\";\n    }\n}\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var file :File;\n    public var lib :XflLibrary;\n\n    public function DocStatus (file :File, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.file = file;\n        this.lib = lib;\n        path = file.nativePath.substring(rootLen);\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == CHECK; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\n\nimport com.adobe.crypto.MD5;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipFile;\n\nimport flump.bytesToXML;\nimport flump.display.Movie;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflMovie;\n\nimport mx.collections.ArrayCollection;\n\nimport spark.components.DataGrid;\nimport spark.components.DropDownList;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport starling.display.Sprite;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    protected static const IMPORT_ROOT :String = \"IMPORT_ROOT\";\n    protected static const AUTHORED_RESOLUTION :String = \"AUTHORED_RESOLUTION\";\n\n    public function Exporter (win :ExporterWindow) {\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n\n        _authoredResolution = _win.authoredResolutionPopup;\n        _authoredResolution.dataProvider = new ArrayCollection(DeviceType.values().map(\n            function (type :DeviceType, ..._) :Object {\n                return new DeviceSelection(type);\n            }));\n        var initialSelection :DeviceType = null;\n        if (_settings.data.hasOwnProperty(AUTHORED_RESOLUTION)) {\n            try {\n                initialSelection = DeviceType.valueOf(_settings.data[AUTHORED_RESOLUTION]);\n            } catch (e :Error) {}\n        }\n        if (initialSelection == null) {\n            initialSelection = DeviceType.IPHONE_RETINA;\n        }\n        _authoredResolution.selectedIndex = DeviceType.values().indexOf(initialSelection);\n        _authoredResolution.addEventListener(Event.CHANGE, function (..._) :void {\n            var selectedType :DeviceType = DeviceSelection(_authoredResolution.selectedItem).type;\n            _settings.data[AUTHORED_RESOLUTION] = selectedType.name();\n        });\n\n        function updateExportEnabled (..._) :void {\n            _win.export.enabled = _exportChooser.dir != null && _libraries.selectionLength > 0 &&\n              _libraries.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                return status.isValid;\n            });\n        }\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            updateExportEnabled();\n            _win.preview.enabled = _libraries.selectedItem.isValid;\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_libraries.selectedItem.lib);\n        });\n        _importChooser =\n            new DirChooser(_settings, \"IMPORT_ROOT\", _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        setImport(_importChooser.dir);\n        _exportChooser =\n            new DirChooser(_settings, \"EXPORT_ROOT\", _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(updateExportEnabled);\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _errors.dataProvider.removeAll();\n        if (root == null) return;\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor(2);\n        findFlashDocuments(root, _docFinder);\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    protected function findFlashDocuments (base :File, exec :Executor) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    addFlashDocument(file.parent);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else if (Files.hasExtension(file, \"fla\")) addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        const status :DocStatus = new DocStatus(file, _rootLen, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _libraries.dataProvider.addItem(status);\n        loadFlashDocument(status);\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n\n        var stage :Stage = NA.activeWindow.stage;\n        var prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        BetwixtPublisher.publish(status.lib, status.file,\n            DeviceSelection(_authoredResolution.selectedItem).type, _exportChooser.dir);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function loadFlashDocument (status :DocStatus) :void {\n        if (Files.hasExtension(status.file, \"xfl\")) status.file = status.file.parent;\n        if (status.file.isDirectory) {\n            const name :String = status.file.nativePath\n                .substring(_rootLen).replace(File.separator, \"\/\");\n            const load :Future = new XflLoader().load(name, status.file);\n            load.succeeded.add(function (lib :XflLibrary) :void {\n                \/\/ Don't blow up if the export directory hasn't been chosen\n                var isMod :Boolean = true;\n                if (_exportChooser.dir != null) {\n                    var metadata :File = _exportChooser.dir.resolvePath(\n                        lib.location + \"\/resources.xml\");\n                    isMod = BetwixtPublisher.modified(lib, metadata);\n                }\n                status.lib = lib;\n                status.updateModified(Ternary.of(isMod));\n                for each (var err :ParseError in lib.getErrors()) {\n                    _errors.dataProvider.addItem(err);\n                    trace(err);\n                }\n                status.updateValid(Ternary.of(lib.valid));\n            });\n        } else loadFla(status.file);\n    }\n\n    protected function loadFla (file :File) :void {\n        log.info(\"Loading fla\", \"path\", file.nativePath);\n        Files.load(file).succeeded.add(function (file :File) :void {\n            const zip :FZip = new FZip();\n            zip.loadBytes(file.data);\n            const files :Array = [];\n            for (var ii :int = 0; ii < zip.getFileCount(); ii++) files.push(zip.getFileAt(ii));\n            const xmls :Array = F.filter(files, function (fz :FZipFile) :Boolean {\n                return StringUtil.endsWith(fz.filename, \".xml\");\n            });\n            const movies :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Animations\/\");\n            });\n            const textures :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Textures\/\");\n            });\n            function toFn (fz :FZipFile) :String { return fz.filename };\n            log.info(\"Loaded\", \"bytes\", file.data.length, \"movies\", F.map(movies, toFn),\n                \"textures\", F.map(textures, toFn));\n            for each (var fz :FZipFile in movies) {\n                new XflMovie(fz.filename, bytesToXML(fz.content), MD5.hashBytes(fz.content));\n            }\n            NA.exit(0);\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _authoredResolution :DropDownList;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\n\nimport flump.export.DeviceType;\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DeviceSelection {\n    public var type :DeviceType;\n    public function DeviceSelection (type :DeviceType) {\n        this.type = type;\n    }\n    public function toString () :String {\n        return type.displayName + \" (\" + type.resWidth + \"x\" + type.resHeight + \")\";\n    }\n}\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var file :File;\n    public var lib :XflLibrary;\n\n    public function DocStatus (file :File, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.file = file;\n        this.lib = lib;\n        path = file.nativePath.substring(rootLen);\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == CHECK; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","subject":"Use the best stage quality when publishing the atlases.","message":"Use the best stage quality when publishing the atlases.\n\nOnce Flash 11.2 is out, we should use \"16X16\" as described at\nhttp:\/\/blog.kaourantin.net\/?p=152.\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,funkypandagame\/flump,funkypandagame\/flump,tconkling\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump"}
{"commit":"a0946462dbc710c0c93759fd10da1c179d655c79","old_file":"test\/src\/FRESteamWorksTest.as","new_file":"test\/src\/FRESteamWorksTest.as","old_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\t\t\taddButton(\"List subscribed files\", enumerateSubscribedFiles);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp() );\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount() );\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt') );\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t}\n\n\t\tprivate function enumerateSubscribedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"enumerateUserSubscribedFiles(0) == \" + Steamworks.enumerateUserSubscribedFiles(0));\n\t\t}\n\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnPublishWorkshopFile:\n\t\t\t\t\tlog(\"RESPONSE_OnPublishWorkshopFile: \" + e.response);\n\t\t\t\t\tvar file:String = Steamworks.publishWorkshopFileResult();\n\t\t\t\t\tlog(\"File published as \" + file);\n\t\t\t\t\tlog(\"subscribePublishedFile(...) == \" + Steamworks.subscribePublishedFile(file));\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSubscribedFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSubscribedFiles: \" + e.response);\n\t\t\t\t\tvar result:SubscribedFilesResult = Steamworks.enumerateUserSubscribedFilesResult();\n\t\t\t\t\tlog(\"User subscribed files: \" + result.resultsReturned + \"\/\" + result.totalResults);\n\t\t\t\t\tfor(var i:int = 0; i < result.resultsReturned; i++)\n\t\t\t\t\t\tlog(i + \": \" + result.publishedFileId[i] + \" (\" + result.timeSubscribed[i] + \")\");\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\t\t\taddButton(\"List subscribed files\", enumerateSubscribedFiles);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp() );\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount() );\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt') );\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t}\n\n\t\tprivate function enumerateSubscribedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"enumerateUserSubscribedFiles(0) == \" + Steamworks.enumerateUserSubscribedFiles(0));\n\t\t}\n\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnPublishWorkshopFile:\n\t\t\t\t\tlog(\"RESPONSE_OnPublishWorkshopFile: \" + e.response);\n\t\t\t\t\tvar file:String = Steamworks.publishWorkshopFileResult();\n\t\t\t\t\tlog(\"File published as \" + file);\n\t\t\t\t\tlog(\"subscribePublishedFile(...) == \" + Steamworks.subscribePublishedFile(file));\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSubscribedFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSubscribedFiles: \" + e.response);\n\t\t\t\t\tvar result:SubscribedFilesResult = Steamworks.enumerateUserSubscribedFilesResult();\n\t\t\t\t\tlog(\"User subscribed files: \" + result.resultsReturned + \"\/\" + result.totalResults);\n\t\t\t\t\tfor(var i:int = 0; i < result.resultsReturned; i++)\n\t\t\t\t\t\tlog(i + \": \" + result.publishedFileId[i] + \" (\" + result.timeSubscribed[i] + \")\");\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","subject":"Add test for isOverlayEnabled","message":"Add test for isOverlayEnabled\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"dec934c97d67a5332d0e05beefbc16fc889f43ab","old_file":"kdp3Lib\/src\/org\/puremvc\/as3\/patterns\/observer\/Observer.as","new_file":"kdp3Lib\/src\/org\/puremvc\/as3\/patterns\/observer\/Observer.as","old_contents":"\/*\r\n PureMVC - Copyright(c) 2006-08 Futurescale, Inc., Some rights reserved.\r\n Your reuse is governed by the Creative Commons Attribution 3.0 United States License\r\n*\/\r\npackage org.puremvc.as3.patterns.observer\r\n{\r\n\timport org.puremvc.as3.interfaces.*;\r\n\r\n\t\/**\r\n\t * A base <code>IObserver<\/code> implementation.\r\n\t * \r\n\t * <P> \r\n\t * An <code>Observer<\/code> is an object that encapsulates information\r\n\t * about an interested object with a method that should \r\n\t * be called when a particular <code>INotification<\/code> is broadcast. <\/P>\r\n\t * \r\n\t * <P>\r\n\t * In PureMVC, the <code>Observer<\/code> class assumes these responsibilities:\r\n\t * <UL>\r\n\t * <LI>Encapsulate the notification (callback) method of the interested object.<\/LI>\r\n\t * <LI>Encapsulate the notification context (this) of the interested object.<\/LI>\r\n\t * <LI>Provide methods for setting the notification method and context.<\/LI>\r\n\t * <LI>Provide a method for notifying the interested object.<\/LI>\r\n\t * <\/UL>\r\n\t * \r\n\t * @see org.puremvc.as3.core.view.View View\r\n\t * @see org.puremvc.as3.patterns.observer.Notification Notification\r\n\t *\/\r\n\tpublic class Observer implements IObserver\r\n\t{\r\n\t\tprivate var notify:Function;\r\n\t\tprivate var context:Object;\r\n\t\r\n\t\t\/**\r\n\t\t * Constructor. \r\n\t\t * \r\n\t\t * <P>\r\n\t\t * The notification method on the interested object should take \r\n\t\t * one parameter of type <code>INotification<\/code><\/P>\r\n\t\t * \r\n\t\t * @param notifyMethod the notification method of the interested object\r\n\t\t * @param notifyContext the notification context of the interested object\r\n\t\t *\/\r\n\t\tpublic function Observer( notifyMethod:Function, notifyContext:Object ) \r\n\t\t{\r\n\t\t\tsetNotifyMethod( notifyMethod );\r\n\t\t\tsetNotifyContext( notifyContext );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Set the notification method.\r\n\t\t * \r\n\t\t * <P>\r\n\t\t * The notification method should take one parameter of type <code>INotification<\/code>.<\/P>\r\n\t\t * \r\n\t\t * @param notifyMethod the notification (callback) method of the interested object.\r\n\t\t *\/\r\n\t\tpublic function setNotifyMethod( notifyMethod:Function ):void\r\n\t\t{\r\n\t\t\tnotify = notifyMethod;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Set the notification context.\r\n\t\t * \r\n\t\t * @param notifyContext the notification context (this) of the interested object.\r\n\t\t *\/\r\n\t\tpublic function setNotifyContext( notifyContext:Object ):void\r\n\t\t{\r\n\t\t\tcontext = notifyContext;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Get the notification method.\r\n\t\t * \r\n\t\t * @return the notification (callback) method of the interested object.\r\n\t\t *\/\r\n\t\tprivate function getNotifyMethod():Function\r\n\t\t{\r\n\t\t\treturn notify;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Get the notification context.\r\n\t\t * \r\n\t\t * @return the notification context (<code>this<\/code>) of the interested object.\r\n\t\t *\/\r\n\t\tprivate function getNotifyContext():Object\r\n\t\t{\r\n\t\t\treturn context;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Notify the interested object.\r\n\t\t * \r\n\t\t * @param notification the <code>INotification<\/code> to pass to the interested object's notification method.\r\n\t\t *\/\r\n\t\tpublic function notifyObserver( notification:INotification ):void\r\n\t\t{\r\n\t\t\t\r\n\t\t\t\/\/If the handleNotification method fails internally, the notification needs to carry on being \r\n\t\t\t\/\/delivered to other listeners.\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tthis.getNotifyMethod().apply(this.getNotifyContext(),[notification]);\r\n\t\t\t}\r\n\t\t\tcatch(e : Error)\r\n\t\t\t{\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * Compare an object to the notification context. \r\n\t\t * \r\n\t\t * @param object the object to compare\r\n\t\t * @return boolean indicating if the object and the notification context are the same\r\n\t\t *\/\r\n\t\t public function compareNotifyContext( object:Object ):Boolean\r\n\t\t {\r\n\t\t \treturn object === this.context;\r\n\t\t }\t\t\r\n\t}\r\n}","new_contents":"\/*\r\n PureMVC - Copyright(c) 2006-08 Futurescale, Inc., Some rights reserved.\r\n Your reuse is governed by the Creative Commons Attribution 3.0 United States License\r\n*\/\r\npackage org.puremvc.as3.patterns.observer\r\n{\r\n\timport com.kaltura.kdpfl.view.controls.KTrace;\r\n\t\r\n\timport org.puremvc.as3.interfaces.*;\r\n\r\n\t\/**\r\n\t * A base <code>IObserver<\/code> implementation.\r\n\t * \r\n\t * <P> \r\n\t * An <code>Observer<\/code> is an object that encapsulates information\r\n\t * about an interested object with a method that should \r\n\t * be called when a particular <code>INotification<\/code> is broadcast. <\/P>\r\n\t * \r\n\t * <P>\r\n\t * In PureMVC, the <code>Observer<\/code> class assumes these responsibilities:\r\n\t * <UL>\r\n\t * <LI>Encapsulate the notification (callback) method of the interested object.<\/LI>\r\n\t * <LI>Encapsulate the notification context (this) of the interested object.<\/LI>\r\n\t * <LI>Provide methods for setting the notification method and context.<\/LI>\r\n\t * <LI>Provide a method for notifying the interested object.<\/LI>\r\n\t * <\/UL>\r\n\t * \r\n\t * @see org.puremvc.as3.core.view.View View\r\n\t * @see org.puremvc.as3.patterns.observer.Notification Notification\r\n\t *\/\r\n\tpublic class Observer implements IObserver\r\n\t{\r\n\t\tprivate var notify:Function;\r\n\t\tprivate var context:Object;\r\n\t\r\n\t\t\/**\r\n\t\t * Constructor. \r\n\t\t * \r\n\t\t * <P>\r\n\t\t * The notification method on the interested object should take \r\n\t\t * one parameter of type <code>INotification<\/code><\/P>\r\n\t\t * \r\n\t\t * @param notifyMethod the notification method of the interested object\r\n\t\t * @param notifyContext the notification context of the interested object\r\n\t\t *\/\r\n\t\tpublic function Observer( notifyMethod:Function, notifyContext:Object ) \r\n\t\t{\r\n\t\t\tsetNotifyMethod( notifyMethod );\r\n\t\t\tsetNotifyContext( notifyContext );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Set the notification method.\r\n\t\t * \r\n\t\t * <P>\r\n\t\t * The notification method should take one parameter of type <code>INotification<\/code>.<\/P>\r\n\t\t * \r\n\t\t * @param notifyMethod the notification (callback) method of the interested object.\r\n\t\t *\/\r\n\t\tpublic function setNotifyMethod( notifyMethod:Function ):void\r\n\t\t{\r\n\t\t\tnotify = notifyMethod;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Set the notification context.\r\n\t\t * \r\n\t\t * @param notifyContext the notification context (this) of the interested object.\r\n\t\t *\/\r\n\t\tpublic function setNotifyContext( notifyContext:Object ):void\r\n\t\t{\r\n\t\t\tcontext = notifyContext;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Get the notification method.\r\n\t\t * \r\n\t\t * @return the notification (callback) method of the interested object.\r\n\t\t *\/\r\n\t\tprivate function getNotifyMethod():Function\r\n\t\t{\r\n\t\t\treturn notify;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Get the notification context.\r\n\t\t * \r\n\t\t * @return the notification context (<code>this<\/code>) of the interested object.\r\n\t\t *\/\r\n\t\tprivate function getNotifyContext():Object\r\n\t\t{\r\n\t\t\treturn context;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Notify the interested object.\r\n\t\t * \r\n\t\t * @param notification the <code>INotification<\/code> to pass to the interested object's notification method.\r\n\t\t *\/\r\n\t\tpublic function notifyObserver( notification:INotification ):void\r\n\t\t{\r\n\t\t\t\r\n\t\t\t\/\/If the handleNotification method fails internally, the notification needs to carry on being \r\n\t\t\t\/\/delivered to other listeners.\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tthis.getNotifyMethod().apply(this.getNotifyContext(),[notification]);\r\n\t\t\t}\r\n\t\t\tcatch(e : Error)\r\n\t\t\t{\r\n\t\t\t\tKTrace.getInstance().log(\"--Exception while notifying \" + notification.getName() + \": \" + e.message); \r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * Compare an object to the notification context. \r\n\t\t * \r\n\t\t * @param object the object to compare\r\n\t\t * @return boolean indicating if the object and the notification context are the same\r\n\t\t *\/\r\n\t\t public function compareNotifyContext( object:Object ):Boolean\r\n\t\t {\r\n\t\t \treturn object === this.context;\r\n\t\t }\t\t\r\n\t}\r\n}","subject":"add informative trace when sendNotification fails","message":"add informative trace when sendNotification fails","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp"}
{"commit":"2fd020edbf7b8f90520e7df374b6fe52f35603e7","old_file":"src\/org\/mangui\/hls\/demux\/Nalu.as","new_file":"src\/org\/mangui\/hls\/demux\/Nalu.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n\n    import flash.utils.ByteArray;\n    CONFIG::LOGGING {\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class Nalu {\n\n        private static var _audNalu : ByteArray;\n        \/\/ static initializer\n        {\n            _audNalu = new ByteArray();\n            _audNalu.length = 2;\n            _audNalu.writeByte(0x09);\n            _audNalu.writeByte(0xF0);\n        };\n\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu : ByteArray, position : uint) : Vector.<VideoFrame> {\n            var units : Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            var unit_start : int;\n            var unit_type : int;\n            var unit_header : int;\n            var aud_found : Boolean = false;\n            \/\/ Loop through data to find NAL startcodes.\n            var window : uint = 0;\n            nalu.position = position;\n            while (nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if ((window & 0xFFFFFFFF) == 0x01) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    if(unit_type ==9) {\n                        aud_found = true;\n                    }\n                    \/* if AUD already found and newly found unit is NDR or IDR,\n                        stop parsing here and consider that this IDR\/NDR is the last NAL unit\n                        breaking the loop here is done for optimization purpose, as NAL parsing is time consuming ...\n                     *\/\n                    if (aud_found && (unit_type == 1 || unit_type == 5)) {\n                        break;\n                    }\n                    \/\/ Match three-byte startcodes\n                } else if ((window & 0xFFFFFF00) == 0x100) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    if(unit_type ==9) {\n                        aud_found = true;\n                    }\n                    \/* if AUD already found and newly found unit is NDR or IDR,\n                        stop parsing here and consider that this IDR\/NDR is the last NAL unit\n                        breaking the loop here is done for optimization purpose, as NAL parsing is time consuming ...\n                     *\/\n                    if (aud_found && (unit_type == 1 || unit_type == 5)) {\n                        break;\n                    }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if (unit_start) {\n                units.push(new VideoFrame(unit_header, nalu.length - unit_start, unit_start, unit_type));\n            }\n            \/\/ Reset position and return results.\n            CONFIG::LOGGING {\n                if (HLSSettings.logDebug2) {\n                    \/** H264 NAL unit names. **\/\n                    const NAMES : Array = ['Unspecified',\/\/ 0\n                    'NDR',                          \/\/ 1\n                    'Partition A',                  \/\/ 2\n                    'Partition B',                  \/\/ 3\n                    'Partition C',                  \/\/ 4\n                    'IDR',                          \/\/ 5\n                    'SEI',                          \/\/ 6\n                    'SPS',                          \/\/ 7\n                    'PPS',                          \/\/ 8\n                    'AUD',                          \/\/ 9\n                    'End of Sequence',              \/\/ 10\n                    'End of Stream',                \/\/ 11\n                    'Filler Data'\/\/ 12\n                    ];\n                    if (units.length) {\n                        var txt : String = \"AVC: \";\n                        for (var i : int = 0; i < units.length; i++) {\n                            txt += NAMES[units[i].type] + \",\"; \/\/+ \":\" + units[i].length\n                        }\n                        Log.debug2(txt.substr(0, txt.length - 2) + \" slices\");\n                    } else {\n                        Log.debug2('AVC: no NALU slices found');\n                    }\n                }\n            }\n            nalu.position = position;\n            return units;\n        };\n\n        public static function get AUD():ByteArray {\n            return _audNalu;\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n\n    import flash.utils.ByteArray;\n    CONFIG::LOGGING {\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class Nalu {\n\n        private static var _audNalu : ByteArray;\n        \/\/ static initializer\n        {\n            _audNalu = new ByteArray();\n            _audNalu.length = 2;\n            _audNalu.writeByte(0x09);\n            _audNalu.writeByte(0xF0);\n        };\n\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu : ByteArray, position : uint) : Vector.<VideoFrame> {\n            var units : Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            var unit_start : int;\n            var unit_type : int;\n            var unit_header : int;\n            var aud_found : Boolean = false;\n            \/\/ Loop through data to find NAL startcodes.\n            var window : uint = 0;\n            nalu.position = position;\n            while (nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if ((window & 0xFFFFFFFF) == 0x01) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    if(unit_type ==9) {\n                        aud_found = true;\n                    }\n                    \/* if AUD already found and newly found unit is NDR or IDR,\n                        stop parsing here and consider that this IDR\/NDR is the last NAL unit\n                        breaking the loop here is done for optimization purpose, as NAL parsing is time consuming ...\n                     *\/\n                    if (aud_found && (unit_type == 1 || unit_type == 5)) {\n                        break;\n                    }\n                    \/\/ Match three-byte startcodes\n                } else if ((window & 0xFFFFFF00) == 0x100) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    if(unit_type ==9) {\n                        aud_found = true;\n                    }\n                    \/* if AUD already found and newly found unit is NDR or IDR,\n                        stop parsing here and consider that this IDR\/NDR is the last NAL unit\n                        breaking the loop here is done for optimization purpose, as NAL parsing is time consuming ...\n                     *\/\n                    if (aud_found && (unit_type == 1 || unit_type == 5)) {\n                        break;\n                    }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if (unit_start) {\n                units.push(new VideoFrame(unit_header, nalu.length - unit_start, unit_start, unit_type));\n            }\n            \/\/ Reset position and return results.\n            CONFIG::LOGGING {\n                if (HLSSettings.logDebug2) {\n                    \/** H264 NAL unit names. **\/\n                    const NAMES : Array = ['Unspecified',\/\/ 0\n                    'NDR',                          \/\/ 1\n                    'Partition A',                  \/\/ 2\n                    'Partition B',                  \/\/ 3\n                    'Partition C',                  \/\/ 4\n                    'IDR',                          \/\/ 5\n                    'SEI',                          \/\/ 6\n                    'SPS',                          \/\/ 7\n                    'PPS',                          \/\/ 8\n                    'AUD',                          \/\/ 9\n                    'End of Sequence',              \/\/ 10\n                    'End of Stream',                \/\/ 11\n                    'Filler Data'\/\/ 12\n                    ];\n                    if (units.length) {\n                        var txt : String = \"AVC: \";\n                        for (var i : int = 0; i < units.length; i++) {\n                            txt += NAMES[units[i].type] + \",\"; \/\/+ \":\" + units[i].length\n                        }\n                        Log.debug2(txt.substr(0,txt.length-1) + \" slices\");\n                    } else {\n                        Log.debug2('AVC: no NALU slices found');\n                    }\n                }\n            }\n            nalu.position = position;\n            return units;\n        };\n\n        public static function get AUD():ByteArray {\n            return _audNalu;\n        }\n    }\n}\n","subject":"fix truncated debug2 logs","message":"fix truncated debug2 logs\n","lang":"ActionScript","license":"mpl-2.0","repos":"tedconf\/flashls,JulianPena\/flashls,hola\/flashls,hola\/flashls,Corey600\/flashls,NicolasSiver\/flashls,codex-corp\/flashls,JulianPena\/flashls,tedconf\/flashls,clappr\/flashls,thdtjsdn\/flashls,vidible\/vdb-flashls,mangui\/flashls,neilrackett\/flashls,jlacivita\/flashls,dighan\/flashls,Boxie5\/flashls,jlacivita\/flashls,loungelogic\/flashls,thdtjsdn\/flashls,neilrackett\/flashls,dighan\/flashls,loungelogic\/flashls,clappr\/flashls,fixedmachine\/flashls,fixedmachine\/flashls,codex-corp\/flashls,Corey600\/flashls,NicolasSiver\/flashls,vidible\/vdb-flashls,Boxie5\/flashls,mangui\/flashls"}
{"commit":"8b52ec47560c6d4cfd3da996f5861a4f1696fe88","old_file":"flash-src\/com\/gsolo\/encryption\/SHA1.as","new_file":"flash-src\/com\/gsolo\/encryption\/SHA1.as","old_contents":"package com.gsolo.encryption {\r\n\tpublic class SHA1 {\r\n\t\t\/*\r\n\t\t * A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined\r\n\t\t * in FIPS PUB 180-1\r\n\t\t * Version 2.1a Copyright Paul Johnston 2000 - 2002.\r\n\t\t * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet\r\n\t\t * Distributed under the BSD License\r\n\t\t * See http:\/\/pajhome.org.uk\/crypt\/md5 for details.\r\n\t\t *\r\n\t\t * Converted to AS3 By Geoffrey Williams\r\n\t\t *\/\r\n\t\t\r\n\t\t\/*\r\n\t\t * Configurable variables. You may need to tweak these to be compatible with\r\n\t\t * the server-side, but the defaults work in most cases.\r\n\t\t *\/\r\n\t\t \r\n\t\tpublic static const HEX_FORMAT_LOWERCASE:uint = 0;\r\n\t\tpublic static const HEX_FORMAT_UPPERCASE:uint = 1;\r\n\t\t\r\n\t\tpublic static const BASE64_PAD_CHARACTER_DEFAULT_COMPLIANCE:String = \"\";\r\n\t\tpublic static const BASE64_PAD_CHARACTER_RFC_COMPLIANCE:String = \"=\";\r\n\t\t\r\n\t\tpublic static const BITS_PER_CHAR_ASCII:uint = 8;\r\n\t\tpublic static const BITS_PER_CHAR_UNICODE:uint = 8;\r\n\t\t \r\n\t\tpublic static var hexcase:uint = 0;  \/* hex output format. 0 - lowercase; 1 - uppercase        *\/\r\n\t\tpublic static var b64pad:String  = \"\"; \/* base-64 pad character. \"=\" for strict RFC compliance   *\/\r\n\t\tpublic static var chrsz:uint   = 8;  \/* bits per input character. 8 - ASCII; 16 - Unicode      *\/\r\n\t\t\r\n\t\tpublic static function encrypt (string:String):String {\r\n\t\t\treturn hex_sha1 (string);\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * These are the functions you'll usually want to call\r\n\t\t * They take string arguments and return either hex or base-64 encoded strings\r\n\t\t *\/\r\n\t\tpublic static function hex_sha1 (string:String):String {\r\n\t\t\treturn binb2hex (core_sha1( str2binb(string), string.length * chrsz));\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function b64_sha1 (string:String):String {\r\n\t\t\treturn binb2b64 (core_sha1 (str2binb (string), string.length * chrsz));\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function str_sha1 (string:String):String {\r\n\t\t\treturn binb2str (core_sha1 (str2binb (string), string.length * chrsz));\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function hex_hmac_sha1 (key:String, data:String):String {\r\n\t\t\treturn binb2hex (core_hmac_sha1 (key, data));\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function b64_hmac_sha1 (key:String, data:String):String {\r\n\t\t\treturn binb2b64 (core_hmac_sha1 (key, data));\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function str_hmac_sha1 (key:String, data:String):String {\r\n\t\t\treturn binb2str (core_hmac_sha1 (key, data));\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Perform a simple self-test to see if the VM is working\r\n\t\t *\/\r\n\t\tpublic static function sha1_vm_test ():Boolean {\r\n\t\t  return hex_sha1 (\"abc\") == \"a9993e364706816aba3e25717850c26c9cd0d89d\";\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Calculate the SHA-1 of an array of big-endian words, and a bit length\r\n\t\t *\/\r\n\t\tpublic static function core_sha1 (x:Array, len:Number):Array {\r\n\t\t\t\/* append padding *\/\r\n\t\t\tx[len >> 5] |= 0x80 << (24 - len % 32);\r\n\t\t\tx[((len + 64 >> 9) << 4) + 15] = len;\r\n\t\t\r\n\t\t\tvar w:Array = Array(80);\r\n\t\t\tvar a:Number =  1732584193;\r\n\t\t\tvar b:Number = -271733879;\r\n\t\t\tvar c:Number = -1732584194;\r\n\t\t\tvar d:Number =  271733878;\r\n\t\t\tvar e:Number = -1009589776;\r\n\t\t\t\r\n\t\t\tfor(var i:Number = 0; i < x.length; i += 16) {\r\n\t\t\t\tvar olda:Number = a;\r\n\t\t\t\tvar oldb:Number = b;\r\n\t\t\t\tvar oldc:Number = c;\r\n\t\t\t\tvar oldd:Number = d;\r\n\t\t\t\tvar olde:Number = e;\r\n\t\t\t\t\r\n\t\t\t\tfor(var j:Number = 0; j < 80; j++) {\r\n\t\t\t\t\tif(j < 16) w[j] = x[i + j];\r\n\t\t\t\t     else w[j] = rol(w[j-3] ^ w[j-8] ^ w[j-14] ^ w[j-16], 1);\r\n\t\t\t\t\tvar t:Number = safe_add (safe_add (rol (a, 5), sha1_ft (j, b, c, d)), safe_add (safe_add (e, w[j]), sha1_kt (j)));\r\n\t\t\t\t\te = d;\r\n\t\t\t\t\td = c;\r\n\t\t\t\t\tc = rol(b, 30);\r\n\t\t\t\t\tb = a;\r\n\t\t\t\t\ta = t;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\ta = safe_add(a, olda);\r\n\t\t\t\tb = safe_add(b, oldb);\r\n\t\t\t\tc = safe_add(c, oldc);\r\n\t\t\t\td = safe_add(d, oldd);\r\n\t\t\t\te = safe_add(e, olde);\r\n\t\t\t}\r\n\t\t\t  \r\n\t\t\treturn [a, b, c, d, e];\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Perform the appropriate triplet combination function for the current\r\n\t\t * iteration\r\n\t\t *\/\r\n\t\tpublic static function sha1_ft (t:Number, b:Number, c:Number, d:Number):Number {\r\n\t\t\tif(t < 20) return (b & c) | ((~b) & d);\r\n\t\t\tif(t < 40) return b ^ c ^ d;\r\n\t\t\tif(t < 60) return (b & c) | (b & d) | (c & d);\r\n\t\t\treturn b ^ c ^ d;\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Determine the appropriate additive constant for the current iteration\r\n\t\t *\/\r\n\t\tpublic static function sha1_kt (t:Number):Number {\r\n\t\t\treturn (t < 20) ?  1518500249 : (t < 40) ?  1859775393 : (t < 60) ? -1894007588 : -899497514;\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Calculate the HMAC-SHA1 of a key and some data\r\n\t\t *\/\r\n\t\tpublic static function core_hmac_sha1 (key:String, data:String):Array {\r\n\t\t  var bkey:Array = str2binb (key);\r\n\t\t  if (bkey.length > 16) bkey = core_sha1 (bkey, key.length * chrsz);\r\n\t\t\r\n\t\t  var ipad:Array = Array(16), opad:Array = Array(16);\r\n\t\t  for(var i:Number = 0; i < 16; i++) {\r\n\t\t\tipad[i] = bkey[i] ^ 0x36363636;\r\n\t\t\topad[i] = bkey[i] ^ 0x5C5C5C5C;\r\n\t\t  }\r\n\t\t\r\n\t\t  var hash:Array = core_sha1 (ipad.concat (str2binb(data)), 512 + data.length * chrsz);\r\n\t\t  return core_sha1 (opad.concat (hash), 512 + 160);\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Add integers, wrapping at 2^32. This uses 16-bit operations internally\r\n\t\t * to work around bugs in some JS interpreters.\r\n\t\t *\/\r\n\t\tpublic static function safe_add (x:Number, y:Number):Number {\r\n\t\t\tvar lsw:Number = (x & 0xFFFF) + (y & 0xFFFF);\r\n\t\t\tvar msw:Number = (x >> 16) + (y >> 16) + (lsw >> 16);\r\n\t\t\treturn (msw << 16) | (lsw & 0xFFFF);\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Bitwise rotate a 32-bit number to the left.\r\n\t\t *\/\r\n\t\tpublic static function rol (num:Number, cnt:Number):Number {\r\n\t\t\treturn (num << cnt) | (num >>> (32 - cnt));\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Convert an 8-bit or 16-bit string to an array of big-endian words\r\n\t\t * In 8-bit function, characters >255 have their hi-byte silently ignored.\r\n\t\t *\/\r\n\t\tpublic static function str2binb (str:String):Array {\r\n\t\t  var bin:Array = new Array ();\r\n\t\t  var mask:Number = (1 << chrsz) - 1;\r\n\t\t  for (var i:Number = 0; i < str.length * chrsz; i += chrsz) bin[i>>5] |= (str.charCodeAt (i \/ chrsz) & mask) << (32 - chrsz - i%32);\r\n\t\t  return bin;\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Convert an array of big-endian words to a string\r\n\t\t *\/\r\n\t\tpublic static function binb2str (bin:Array):String {\r\n\t\t\tvar str:String = \"\";\r\n\t\t\tvar mask:Number = (1 << chrsz) - 1;\r\n\t\t\tfor (var i:Number = 0; i < bin.length * 32; i += chrsz) str += String.fromCharCode((bin[i>>5] >>> (32 - chrsz - i%32)) & mask);\r\n\t\t\treturn str;\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Convert an array of big-endian words to a hex string.\r\n\t\t *\/\r\n\t\tpublic static function binb2hex (binarray:Array):String {\r\n\t\t\tvar hex_tab:String = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\r\n\t\t\tvar str:String = \"\";\r\n\t\t\tfor(var i:Number = 0; i < binarray.length * 4; i++) {\r\n\t\t\tstr += hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8+4)) & 0xF) +\r\n\t\t\t          hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8  )) & 0xF);\r\n\t\t\t}\r\n\t\t\treturn str;\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Convert an array of big-endian words to a base-64 string\r\n\t\t *\/\r\n\t\tpublic static function binb2b64 (binarray:Array):String {\r\n\t\t\tvar tab:String = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+\/\";\r\n\t\t\tvar str:String = \"\";\r\n\t\t\tfor(var i:Number = 0; i < binarray.length * 4; i += 3) {\r\n\t\t\t\tvar triplet:Number = (((binarray[i   >> 2] >> 8 * (3 -  i   %4)) & 0xFF) << 16)\r\n\t\t                | (((binarray[i+1 >> 2] >> 8 * (3 - (i+1)%4)) & 0xFF) << 8 )\r\n\t\t                |  ((binarray[i+2 >> 2] >> 8 * (3 - (i+2)%4)) & 0xFF);\r\n\t\t\t\tfor(var j:Number = 0; j < 4; j++) {\r\n\t\t\t\t\tif (i * 8 + j * 6 > binarray.length * 32) str += b64pad;\r\n\t\t\t\t\telse str += tab.charAt((triplet >> 6*(3-j)) & 0x3F);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn str;\r\n\t\t}\t\t\r\n\t}\r\n}","new_contents":"package com.gsolo.encryption {\r\n\tpublic class SHA1 {\r\n\t\t\/*\r\n\t\t * A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined\r\n\t\t * in FIPS PUB 180-1\r\n\t\t * Version 2.1a Copyright Paul Johnston 2000 - 2002.\r\n\t\t * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet\r\n\t\t * Distributed under the BSD License\r\n\t\t * See http:\/\/pajhome.org.uk\/crypt\/md5 for details.\r\n\t\t *\r\n\t\t * Converted to AS3 By Geoffrey Williams\r\n\t\t *\/\r\n\t\t\r\n\t\t\/*\r\n\t\t * Configurable variables. You may need to tweak these to be compatible with\r\n\t\t * the server-side, but the defaults work in most cases.\r\n\t\t *\/\r\n\t\t \r\n\t\tpublic static const HEX_FORMAT_LOWERCASE:uint = 0;\r\n\t\tpublic static const HEX_FORMAT_UPPERCASE:uint = 1;\r\n\t\t\r\n\t\tpublic static const BASE64_PAD_CHARACTER_DEFAULT_COMPLIANCE:String = \"\";\r\n\t\tpublic static const BASE64_PAD_CHARACTER_RFC_COMPLIANCE:String = \"=\";\r\n\t\t\r\n\t\tpublic static const BITS_PER_CHAR_ASCII:uint = 8;\r\n\t\tpublic static const BITS_PER_CHAR_UNICODE:uint = 8;\r\n\t\t \r\n\t\tpublic static var hexcase:uint = 0;  \/* hex output format. 0 - lowercase; 1 - uppercase        *\/\r\n\t\tpublic static var b64pad:String  = \"\"; \/* base-64 pad character. \"=\" for strict RFC compliance   *\/\r\n\t\tpublic static var chrsz:uint   = 8;  \/* bits per input character. 8 - ASCII; 16 - Unicode      *\/\r\n\t\t\r\n\t\tpublic static function encrypt (string:String):String {\r\n\t\t\treturn hex_sha1 (string);\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * These are the functions you'll usually want to call\r\n\t\t * They take string arguments and return either hex or base-64 encoded strings\r\n\t\t *\/\r\n\t\tpublic static function hex_sha1 (string:String):String {\r\n\t\t\treturn binb2hex (core_sha1( str2binb(string), string.length * chrsz));\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function b64_sha1 (string:String):String {\r\n\t\t\treturn binb2b64 (core_sha1 (str2binb (string), string.length * chrsz));\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function str_sha1 (string:String):String {\r\n\t\t\treturn binb2str (core_sha1 (str2binb (string), string.length * chrsz));\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function hex_hmac_sha1 (key:String, data:String):String {\r\n\t\t\treturn binb2hex (core_hmac_sha1 (key, data));\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function b64_hmac_sha1 (key:String, data:String):String {\r\n\t\t\treturn binb2b64 (core_hmac_sha1 (key, data));\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function str_hmac_sha1 (key:String, data:String):String {\r\n\t\t\treturn binb2str (core_hmac_sha1 (key, data));\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Perform a simple self-test to see if the VM is working\r\n\t\t *\/\r\n\t\tpublic static function sha1_vm_test ():Boolean {\r\n\t\t  return hex_sha1 (\"abc\") == \"a9993e364706816aba3e25717850c26c9cd0d89d\";\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Calculate the SHA-1 of an array of big-endian words, and a bit length\r\n\t\t *\/\r\n\t\tpublic static function core_sha1 (x:Array, len:Number):Array {\r\n\t\t\t\/* append padding *\/\r\n\t\t\tx[len >> 5] |= 0x80 << (24 - len % 32);\r\n\t\t\tx[((len + 64 >> 9) << 4) + 15] = len;\r\n\t\t\r\n\t\t\tvar w:Array = new Array(80);\r\n\t\t\tvar a:Number =  1732584193;\r\n\t\t\tvar b:Number = -271733879;\r\n\t\t\tvar c:Number = -1732584194;\r\n\t\t\tvar d:Number =  271733878;\r\n\t\t\tvar e:Number = -1009589776;\r\n\t\t\t\r\n\t\t\tfor(var i:Number = 0; i < x.length; i += 16) {\r\n\t\t\t\tvar olda:Number = a;\r\n\t\t\t\tvar oldb:Number = b;\r\n\t\t\t\tvar oldc:Number = c;\r\n\t\t\t\tvar oldd:Number = d;\r\n\t\t\t\tvar olde:Number = e;\r\n\t\t\t\t\r\n\t\t\t\tfor(var j:Number = 0; j < 80; j++) {\r\n\t\t\t\t\tif(j < 16) w[j] = x[i + j];\r\n\t\t\t\t     else w[j] = rol(w[j-3] ^ w[j-8] ^ w[j-14] ^ w[j-16], 1);\r\n\t\t\t\t\tvar t:Number = safe_add (safe_add (rol (a, 5), sha1_ft (j, b, c, d)), safe_add (safe_add (e, w[j]), sha1_kt (j)));\r\n\t\t\t\t\te = d;\r\n\t\t\t\t\td = c;\r\n\t\t\t\t\tc = rol(b, 30);\r\n\t\t\t\t\tb = a;\r\n\t\t\t\t\ta = t;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\ta = safe_add(a, olda);\r\n\t\t\t\tb = safe_add(b, oldb);\r\n\t\t\t\tc = safe_add(c, oldc);\r\n\t\t\t\td = safe_add(d, oldd);\r\n\t\t\t\te = safe_add(e, olde);\r\n\t\t\t}\r\n\t\t\t  \r\n\t\t\treturn [a, b, c, d, e];\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Perform the appropriate triplet combination function for the current\r\n\t\t * iteration\r\n\t\t *\/\r\n\t\tpublic static function sha1_ft (t:Number, b:Number, c:Number, d:Number):Number {\r\n\t\t\tif(t < 20) return (b & c) | ((~b) & d);\r\n\t\t\tif(t < 40) return b ^ c ^ d;\r\n\t\t\tif(t < 60) return (b & c) | (b & d) | (c & d);\r\n\t\t\treturn b ^ c ^ d;\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Determine the appropriate additive constant for the current iteration\r\n\t\t *\/\r\n\t\tpublic static function sha1_kt (t:Number):Number {\r\n\t\t\treturn (t < 20) ?  1518500249 : (t < 40) ?  1859775393 : (t < 60) ? -1894007588 : -899497514;\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Calculate the HMAC-SHA1 of a key and some data\r\n\t\t *\/\r\n\t\tpublic static function core_hmac_sha1 (key:String, data:String):Array {\r\n\t\t  var bkey:Array = str2binb (key);\r\n\t\t  if (bkey.length > 16) bkey = core_sha1 (bkey, key.length * chrsz);\r\n\t\t\r\n\t\t  var ipad:Array = new Array(16), opad:Array = new Array(16);\r\n\t\t  for(var i:Number = 0; i < 16; i++) {\r\n\t\t\tipad[i] = bkey[i] ^ 0x36363636;\r\n\t\t\topad[i] = bkey[i] ^ 0x5C5C5C5C;\r\n\t\t  }\r\n\t\t\r\n\t\t  var hash:Array = core_sha1 (ipad.concat (str2binb(data)), 512 + data.length * chrsz);\r\n\t\t  return core_sha1 (opad.concat (hash), 512 + 160);\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Add integers, wrapping at 2^32. This uses 16-bit operations internally\r\n\t\t * to work around bugs in some JS interpreters.\r\n\t\t *\/\r\n\t\tpublic static function safe_add (x:Number, y:Number):Number {\r\n\t\t\tvar lsw:Number = (x & 0xFFFF) + (y & 0xFFFF);\r\n\t\t\tvar msw:Number = (x >> 16) + (y >> 16) + (lsw >> 16);\r\n\t\t\treturn (msw << 16) | (lsw & 0xFFFF);\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Bitwise rotate a 32-bit number to the left.\r\n\t\t *\/\r\n\t\tpublic static function rol (num:Number, cnt:Number):Number {\r\n\t\t\treturn (num << cnt) | (num >>> (32 - cnt));\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Convert an 8-bit or 16-bit string to an array of big-endian words\r\n\t\t * In 8-bit function, characters >255 have their hi-byte silently ignored.\r\n\t\t *\/\r\n\t\tpublic static function str2binb (str:String):Array {\r\n\t\t  var bin:Array = new Array ();\r\n\t\t  var mask:Number = (1 << chrsz) - 1;\r\n\t\t  for (var i:Number = 0; i < str.length * chrsz; i += chrsz) bin[i>>5] |= (str.charCodeAt (i \/ chrsz) & mask) << (32 - chrsz - i%32);\r\n\t\t  return bin;\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Convert an array of big-endian words to a string\r\n\t\t *\/\r\n\t\tpublic static function binb2str (bin:Array):String {\r\n\t\t\tvar str:String = \"\";\r\n\t\t\tvar mask:Number = (1 << chrsz) - 1;\r\n\t\t\tfor (var i:Number = 0; i < bin.length * 32; i += chrsz) str += String.fromCharCode((bin[i>>5] >>> (32 - chrsz - i%32)) & mask);\r\n\t\t\treturn str;\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Convert an array of big-endian words to a hex string.\r\n\t\t *\/\r\n\t\tpublic static function binb2hex (binarray:Array):String {\r\n\t\t\tvar hex_tab:String = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\r\n\t\t\tvar str:String = \"\";\r\n\t\t\tfor(var i:Number = 0; i < binarray.length * 4; i++) {\r\n\t\t\tstr += hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8+4)) & 0xF) +\r\n\t\t\t          hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8  )) & 0xF);\r\n\t\t\t}\r\n\t\t\treturn str;\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\t * Convert an array of big-endian words to a base-64 string\r\n\t\t *\/\r\n\t\tpublic static function binb2b64 (binarray:Array):String {\r\n\t\t\tvar tab:String = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+\/\";\r\n\t\t\tvar str:String = \"\";\r\n\t\t\tfor(var i:Number = 0; i < binarray.length * 4; i += 3) {\r\n\t\t\t\tvar triplet:Number = (((binarray[i   >> 2] >> 8 * (3 -  i   %4)) & 0xFF) << 16)\r\n\t\t                | (((binarray[i+1 >> 2] >> 8 * (3 - (i+1)%4)) & 0xFF) << 8 )\r\n\t\t                |  ((binarray[i+2 >> 2] >> 8 * (3 - (i+2)%4)) & 0xFF);\r\n\t\t\t\tfor(var j:Number = 0; j < 4; j++) {\r\n\t\t\t\t\tif (i * 8 + j * 6 > binarray.length * 32) str += b64pad;\r\n\t\t\t\t\telse str += tab.charAt((triplet >> 6*(3-j)) & 0x3F);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn str;\r\n\t\t}\t\t\r\n\t}\r\n}\r\n","subject":"stop compile warnings.","message":"com\/gsolo\/encryption\/SHA1.as: stop compile warnings.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"nitzo\/web-socket-js,keiosweb\/web-socket-js,hanicker\/web-socket-js,hehuabing\/web-socket-js,keiosweb\/web-socket-js,hanicker\/web-socket-js,zhangxingits\/web-socket-js,hehuabing\/web-socket-js,nitzo\/web-socket-js,gimite\/web-socket-js,gimite\/web-socket-js,gimite\/web-socket-js,keiosweb\/web-socket-js,nitzo\/web-socket-js,zhangxingits\/web-socket-js,hanicker\/web-socket-js,hehuabing\/web-socket-js,zhangxingits\/web-socket-js"}
{"commit":"199ec5ba1d8ac4604b30acf1616bac30e6a1d8f2","old_file":"fp9\/src\/eDpLib\/events\/EventDispatcherProxy.as","new_file":"fp9\/src\/eDpLib\/events\/EventDispatcherProxy.as","old_contents":"\/*\n\nas3isolib - An open-source ActionScript 3.0 Isometric Library developed to assist \nin creating isometrically projected content (such as games and graphics) \ntargeted for the Flash player platform\n\nhttp:\/\/code.google.com\/p\/as3isolib\/\n\nCopyright (c) 2006 - 2008 J.W.Opitz, All Rights Reserved.\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n\n*\/\npackage eDpLib.events\n{\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.FocusEvent;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.KeyboardEvent;\n\timport flash.events.MouseEvent;\n\t\n\t\/**\n\t * EventDispatcherProxy provides a means for intercepting events on behalf of a target and redispatching them as the target of the event.\n\t *\/\n\tpublic class EventDispatcherProxy implements IEventDispatcher, IEventDispatcherProxy\n\t{\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tPROXY TARGET\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _proxyTarget:IEventDispatcher; \/\/the item that we are intercepting and redispatching, this being the target, should be set in subclasses\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get proxyTarget ():IEventDispatcher\n\t\t{\n\t\t\treturn _proxyTarget;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function set proxyTarget (value:IEventDispatcher):void\n\t\t{\n\t\t\tif (_proxyTarget != value)\n\t\t\t{\t\t\t\t\n\t\t\t\t_proxyTarget = value;\n\t\t\t\tupdateProxyListeners();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tPROXY\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _proxy:IEventDispatcher;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get proxy ():IEventDispatcher\n\t\t{\n\t\t\treturn _proxy;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function set proxy (target:IEventDispatcher):void\n\t\t{\n\t\t\tif (_proxy != target)\n\t\t\t{\n\t\t\t\t_proxy = target;\n\t\t\t\teventDispatcher = new EventDispatcher(_proxy);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tCONSTRUCTOR\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Constructor\n\t\t *\/\n\t\tpublic function EventDispatcherProxy ()\n\t\t{\n\t\t\tproxy = this;\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tLISTENER HASH\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * A hash table following a basic format:\n\t\t * \n\t\t * hash[eventType] = ListenerHash() - a collection of listener objects with some convenience methods.\n\t\t *\/\n\t\tprivate var listenerHashTable:Object = {};\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * Adds a listener for a given event type.\n\t\t *\/\n\t\tprivate function setListenerHashProperty (type:String, listener:Function):void\n\t\t{\n\t\t\tvar hash:ListenerHash;\n\t\t\tif (!listenerHashTable.hasOwnProperty(type))\n\t\t\t{\n\t\t\t\thash = new ListenerHash();\n\t\t\t\thash.addListener(listener);\n\t\t\t\t\n\t\t\t\tlistenerHashTable[type] = hash;\n\t\t\t}\n\t\t\t\n\t\t\telse\n\t\t\t{\n\t\t\t\thash = ListenerHash(listenerHashTable[type]);\n\t\t\t\thash.addListener(listener);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * Checks to see if a particular event type has been set up within the hash table.\n\t\t *\/\n\t\tprivate function hasListenerHashProperty (type:String):Boolean\n\t\t{\n\t\t\treturn listenerHashTable.hasOwnProperty(type);\t\t\t\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * Returns an array of listeners for a given event type.\n\t\t *\/\n\t\tprivate function getListenersForEventType (type:String):Array\n\t\t{\n\t\t\tif (listenerHashTable.hasOwnProperty(type))\n\t\t\t\treturn ListenerHash(listenerHashTable[type]).listeners;\n\t\t\t\n\t\t\telse\n\t\t\t\treturn [];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * Removes the listeners and the event type from the hash table.\n\t\t *\/\n\t\tprivate function removeListenerHashProperty (type:String):Boolean\n\t\t{\n\t\t\tif (listenerHashTable.hasOwnProperty(type))\n\t\t\t{\n\t\t\t\tlistenerHashTable[type] = null;\n\t\t\t\tdelete listenerHashTable[type];\n\t\t\t\t\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tMISC. PROXY METHODS\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * An array of events to check against that could be dispatched from an interactive target.\n\t\t *\/\n\t\tpublic var interceptedEventTypes:Array = generateEventTypes();\n\t\t\n\t\t\/**\n\t\t * Creates an array of interactive object events to check against during event proxying.\n\t\t * To add more event types to check for, subclasses should override this.\n\t\t * \n\t\t * @return Array An array of event types.\n\t\t *\/\n\t\tprotected function generateEventTypes ():Array\n\t\t{\n\t\t\tvar evtTypes:Array = [];\n\t\t\tevtTypes.push\n\t\t\t(\n\t\t\t\t\/\/REGULAR EVENTS\n\t\t\t\tEvent.ADDED,\n\t\t\t\tEvent.ADDED_TO_STAGE,\n\t\t\t\tEvent.ENTER_FRAME,\n\t\t\t\tEvent.REMOVED,\n\t\t\t\tEvent.REMOVED_FROM_STAGE,\n\t\t\t\tEvent.RENDER,\n\t\t\t\tEvent.TAB_CHILDREN_CHANGE,\n\t\t\t\tEvent.TAB_ENABLED_CHANGE,\n\t\t\t\tEvent.TAB_INDEX_CHANGE,\n\t\t\t\t\n\t\t\t\t\/\/FOCUS EVENTS\n\t\t\t\tFocusEvent.FOCUS_IN,\n\t\t\t\tFocusEvent.FOCUS_OUT,\n\t\t\t\tFocusEvent.KEY_FOCUS_CHANGE,\n\t\t\t\tFocusEvent.MOUSE_FOCUS_CHANGE,\n\t\t\t\t\n\t\t\t\t\/\/MOUSE EVENTS\n\t\t\t\tMouseEvent.CLICK,\n\t\t\t\tMouseEvent.DOUBLE_CLICK, \n\t\t\t\tMouseEvent.MOUSE_DOWN, \n\t\t\t\tMouseEvent.MOUSE_MOVE, \n\t\t\t\tMouseEvent.MOUSE_OUT,\n\t\t\t\tMouseEvent.MOUSE_OVER,\n\t\t\t\tMouseEvent.MOUSE_UP,\n\t\t\t\tMouseEvent.MOUSE_WHEEL,\n\t\t\t\tMouseEvent.ROLL_OUT,\n\t\t\t\tMouseEvent.ROLL_OVER,\n\t\t\t\t\n\t\t\t\t\/\/KEYBOARD EVENTS\n\t\t\t\tKeyboardEvent.KEY_DOWN,\n\t\t\t\tKeyboardEvent.KEY_UP\n\t\t\t);\n\t\t\t\t\n\t\t\treturn evtTypes;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * For a given event type, check to see if it is intended for interception.\n\t\t * InteractiveObject event types will return true since the non-visual class that proxies the proxyTarget needs to dispatch those events on the target's behalf.\n\t\t *\/\n\t\tprivate function checkForInteceptedEventType (type:String):Boolean\n\t\t{\n\t\t\tvar evtType:String;\n\t\t\tfor each (evtType in interceptedEventTypes)\n\t\t\t{\n\t\t\t\tif (type == evtType)\n\t\t\t\t\treturn true;\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * A generic event handler that stops event propogation of InteractiveObject event types.\n\t\t * Once stopped, it checks for listeners for the given event type and triggers them.\n\t\t * \n\t\t * Depending on specific developer needs, this method can be overridden by subclasses.\n\t\t *\/\n\t\tprotected function eventDelegateFunction (evt:Event):void\n\t\t{\n\t\t\tevt.stopImmediatePropagation(); \/\/prevent from further bubbling up thru display list\n\t\t\tvar pEvt:ProxyEvent = new ProxyEvent(proxy, evt);\n\t\t\tpEvt.proxyTarget = proxyTarget;\n\t\t\t\n\t\t\tvar func:Function;\n\t\t\tvar listeners:Array;\n\t\t\tif (hasListenerHashProperty(evt.type))\n\t\t\t{\n\t\t\t\tlisteners = getListenersForEventType(evt.type);\n\t\t\t\tfor each (func in listeners)\n\t\t\t\t\tfunc.call(this, pEvt);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * A flag indicating if the queue is a one-time use, where other visual assets may not receive the same handlers.\n\t\t *\/\n\t\tpublic var deleteQueueAfterUpdate:Boolean = true;\n\t\t\n\t\t\/**\n\t\t * If a proxyTarget has not been set, then a queue of event handlers has been set up.  \n\t\t * Once the proxyTarget is created, it iterates through each queue item and assigns the listeners.\n\t\t *\/\n\t\tprotected function updateProxyListeners ():void\n\t\t{\n\t\t\tvar queueItem:Object\n\t\t\tfor each (queueItem in _proxyTargetListenerQueue)\n\t\t\t\tproxyTarget.addEventListener(queueItem.type, eventDelegateFunction, queueItem.useCapture, queueItem.priority, queueItem.useWeakReference);\n\t\t\t\t\n\t\t\tif (deleteQueueAfterUpdate)\n\t\t\t\t_proxyTargetListenerQueue = [];\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tEVENT DISPATCHER HOOKS\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * A queue of events a proxy target will listen for and hand off to the proxy.\n\t\t *\/\n\t\tprivate var _proxyTargetListenerQueue:Array = [];\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var eventDispatcher:EventDispatcher;\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function hasEventListener (type:String):Boolean\n\t\t{\t\t\t\n\t\t\tif (checkForInteceptedEventType(type))\n\t\t\t{\n\t\t\t\tif (proxyTarget)\t\t\t\t\n\t\t\t\t\treturn proxyTarget.hasEventListener(type);\n\t\t\t\t\t\n\t\t\t\telse \n\t\t\t\t\treturn false;\n\t\t\t}\n\t\t\t\n\t\t\telse\n\t\t\t\treturn eventDispatcher.hasEventListener(type);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function willTrigger (type:String):Boolean\n\t\t{\n\t\t\tif (checkForInteceptedEventType(type))\n\t\t\t{\n\t\t\t\tif (proxyTarget)\t\t\t\t\n\t\t\t\t\treturn proxyTarget.willTrigger(type);\n\t\t\t\t\t\n\t\t\t\telse \n\t\t\t\t\treturn false;\n\t\t\t}\n\t\t\t\n\t\t\telse\n\t\t\t\treturn eventDispatcher.willTrigger(type);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function addEventListener (type:String, listener:Function, useCapture:Boolean = false, priority:int = 0.0, useWeakReference:Boolean = false):void\n\t\t{\n\t\t\tif (checkForInteceptedEventType(type))\n\t\t\t{\n\t\t\t\tsetListenerHashProperty(type, listener);\n\t\t\t\t\n\t\t\t\tif (proxyTarget)\n\t\t\t\t\tproxyTarget.addEventListener(type, eventDelegateFunction, useCapture, priority, useWeakReference);\n\t\t\t\t\t\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar queueItem:Object = {type:type, useCapture:useCapture, priority:priority, useWeakReference:useWeakReference};\n\t\t\t\t\t_proxyTargetListenerQueue.push(queueItem);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\telse\n\t\t\t\teventDispatcher.addEventListener(type, listener, useCapture, priority, useWeakReference);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function removeEventListener (type:String, listener:Function, useCapture:Boolean = false):void\n\t\t{\n\t\t\tif (checkForInteceptedEventType(type))\n\t\t\t{\n\t\t\t\tif (hasListenerHashProperty(type))\n\t\t\t\t{\n\t\t\t\t\tremoveListenerHashProperty(type);\n\t\t\t\t\t\n\t\t\t\t\tif (proxyTarget)\n\t\t\t\t\t\tproxyTarget.removeEventListener(type ,eventDelegateFunction, useCapture);\n\t\t\t\t\t\t\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tvar quequeItem:Object;\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar i:uint;\n\t\t\t\t\t\tvar l:uint = _proxyTargetListenerQueue.length;\n\t\t\t\t\t\tfor (i; i < l; i++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tquequeItem = _proxyTargetListenerQueue[i];\n\t\t\t\t\t\t\tif (quequeItem.type == type)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t_proxyTargetListenerQueue.splice(i, 1);\n\t\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\telse\n\t\t\t\teventDispatcher.addEventListener(type, listener, useCapture);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function dispatchEvent (event:Event):Boolean\n\t\t{\n\t\t\tif (event.bubbles || checkForInteceptedEventType(event.type))\n\t\t\t\treturn proxyTarget.dispatchEvent(new ProxyEvent(this, event));\n\t\t\t\t\n\t\t\telse\n\t\t\t\treturn eventDispatcher.dispatchEvent(event);\n\t\t}\t\n\t}\n}","new_contents":"\/*\n\nas3isolib - An open-source ActionScript 3.0 Isometric Library developed to assist \nin creating isometrically projected content (such as games and graphics) \ntargeted for the Flash player platform\n\nhttp:\/\/code.google.com\/p\/as3isolib\/\n\nCopyright (c) 2006 - 2008 J.W.Opitz, All Rights Reserved.\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n\n*\/\npackage eDpLib.events\n{\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.FocusEvent;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.KeyboardEvent;\n\timport flash.events.MouseEvent;\n\t\n\t\/**\n\t * EventDispatcherProxy provides a means for intercepting events on behalf of a target and redispatching them as the target of the event.\n\t *\/\n\tpublic class EventDispatcherProxy implements IEventDispatcher, IEventDispatcherProxy\n\t{\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tPROXY TARGET\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _proxyTarget:IEventDispatcher; \/\/the item that we are intercepting and redispatching, this being the target, should be set in subclasses\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get proxyTarget ():IEventDispatcher\n\t\t{\n\t\t\treturn _proxyTarget;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function set proxyTarget (value:IEventDispatcher):void\n\t\t{\n\t\t\tif (_proxyTarget != value)\n\t\t\t{\t\t\t\t\n\t\t\t\t_proxyTarget = value;\n\t\t\t\tupdateProxyListeners();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tPROXY\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _proxy:IEventDispatcher;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get proxy ():IEventDispatcher\n\t\t{\n\t\t\treturn _proxy;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function set proxy (target:IEventDispatcher):void\n\t\t{\n\t\t\tif (_proxy != target)\n\t\t\t{\n\t\t\t\t_proxy = target;\n\t\t\t\teventDispatcher = new EventDispatcher(_proxy);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tCONSTRUCTOR\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Constructor\n\t\t *\/\n\t\tpublic function EventDispatcherProxy ()\n\t\t{\n\t\t\tproxy = this;\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tLISTENER HASH\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * A hash table following a basic format:\n\t\t * \n\t\t * hash[eventType] = ListenerHash() - a collection of listener objects with some convenience methods.\n\t\t *\/\n\t\tprivate var listenerHashTable:Object = {};\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * Adds a listener for a given event type.\n\t\t *\/\n\t\tprivate function setListenerHashProperty (type:String, listener:Function):void\n\t\t{\n\t\t\tvar hash:ListenerHash;\n\t\t\tif (!listenerHashTable.hasOwnProperty(type))\n\t\t\t{\n\t\t\t\thash = new ListenerHash();\n\t\t\t\thash.addListener(listener);\n\t\t\t\t\n\t\t\t\tlistenerHashTable[type] = hash;\n\t\t\t}\n\t\t\t\n\t\t\telse\n\t\t\t{\n\t\t\t\thash = ListenerHash(listenerHashTable[type]);\n\t\t\t\thash.addListener(listener);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * Checks to see if a particular event type has been set up within the hash table.\n\t\t *\/\n\t\tprivate function hasListenerHashProperty (type:String):Boolean\n\t\t{\n\t\t\treturn listenerHashTable.hasOwnProperty(type);\t\t\t\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * Returns an array of listeners for a given event type.\n\t\t *\/\n\t\tprivate function getListenersForEventType (type:String):Array\n\t\t{\n\t\t\tif (listenerHashTable.hasOwnProperty(type))\n\t\t\t\treturn ListenerHash(listenerHashTable[type]).listeners;\n\t\t\t\n\t\t\telse\n\t\t\t\treturn [];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * Removes the listeners and the event type from the hash table.\n\t\t *\/\n\t\tprivate function removeListenerHashProperty (type:String):Boolean\n\t\t{\n\t\t\tif (listenerHashTable.hasOwnProperty(type))\n\t\t\t{\n\t\t\t\tlistenerHashTable[type] = null;\n\t\t\t\tdelete listenerHashTable[type];\n\t\t\t\t\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tMISC. PROXY METHODS\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * An array of events to check against that could be dispatched from an interactive target.\n\t\t *\/\n\t\tpublic var interceptedEventTypes:Array = generateEventTypes();\n\t\t\n\t\t\/**\n\t\t * Creates an array of interactive object events to check against during event proxying.\n\t\t * To add more event types to check for, subclasses should override this.\n\t\t * \n\t\t * @return Array An array of event types.\n\t\t *\/\n\t\tprotected function generateEventTypes ():Array\n\t\t{\n\t\t\tvar evtTypes:Array = [];\n\t\t\tevtTypes.push\n\t\t\t(\n\t\t\t\t\/\/REGULAR EVENTS\n\t\t\t\tEvent.ADDED,\n\t\t\t\tEvent.ADDED_TO_STAGE,\n\t\t\t\tEvent.ENTER_FRAME,\n\t\t\t\tEvent.REMOVED,\n\t\t\t\tEvent.REMOVED_FROM_STAGE,\n\t\t\t\tEvent.RENDER,\n\t\t\t\tEvent.TAB_CHILDREN_CHANGE,\n\t\t\t\tEvent.TAB_ENABLED_CHANGE,\n\t\t\t\tEvent.TAB_INDEX_CHANGE,\n\t\t\t\t\n\t\t\t\t\/\/FOCUS EVENTS\n\t\t\t\tFocusEvent.FOCUS_IN,\n\t\t\t\tFocusEvent.FOCUS_OUT,\n\t\t\t\tFocusEvent.KEY_FOCUS_CHANGE,\n\t\t\t\tFocusEvent.MOUSE_FOCUS_CHANGE,\n\t\t\t\t\n\t\t\t\t\/\/MOUSE EVENTS\n\t\t\t\tMouseEvent.CLICK,\n\t\t\t\tMouseEvent.DOUBLE_CLICK, \n\t\t\t\tMouseEvent.MOUSE_DOWN, \n\t\t\t\tMouseEvent.MOUSE_MOVE, \n\t\t\t\tMouseEvent.MOUSE_OUT,\n\t\t\t\tMouseEvent.MOUSE_OVER,\n\t\t\t\tMouseEvent.MOUSE_UP,\n\t\t\t\tMouseEvent.MOUSE_WHEEL,\n\t\t\t\tMouseEvent.ROLL_OUT,\n\t\t\t\tMouseEvent.ROLL_OVER,\n\t\t\t\t\n\t\t\t\t\/\/KEYBOARD EVENTS\n\t\t\t\tKeyboardEvent.KEY_DOWN,\n\t\t\t\tKeyboardEvent.KEY_UP\n\t\t\t);\n\t\t\t\t\n\t\t\treturn evtTypes;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * For a given event type, check to see if it is intended for interception.\n\t\t * InteractiveObject event types will return true since the non-visual class that proxies the proxyTarget needs to dispatch those events on the target's behalf.\n\t\t *\/\n\t\tprivate function checkForInteceptedEventType (type:String):Boolean\n\t\t{\n\t\t\tvar evtType:String;\n\t\t\tfor each (evtType in interceptedEventTypes)\n\t\t\t{\n\t\t\t\tif (type == evtType)\n\t\t\t\t\treturn true;\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * A generic event handler that stops event propogation of InteractiveObject event types.\n\t\t * Once stopped, it checks for listeners for the given event type and triggers them.\n\t\t * \n\t\t * Depending on specific developer needs, this method can be overridden by subclasses.\n\t\t *\/\n\t\tprotected function eventDelegateFunction (evt:Event):void\n\t\t{\n\t\t\tevt.stopImmediatePropagation(); \/\/prevent from further bubbling up thru display list\n\t\t\tvar pEvt:ProxyEvent = new ProxyEvent(proxy, evt);\n\t\t\tpEvt.proxyTarget = proxyTarget;\n\t\t\t\n\t\t\tvar func:Function;\n\t\t\tvar listeners:Array;\n\t\t\tif (hasListenerHashProperty(evt.type))\n\t\t\t{\n\t\t\t\tlisteners = getListenersForEventType(evt.type);\n\t\t\t\tfor each (func in listeners)\n\t\t\t\t\tfunc.call(this, pEvt);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * A flag indicating if the queue is a one-time use, where other visual assets may not receive the same handlers.\n\t\t *\/\n\t\tpublic var deleteQueueAfterUpdate:Boolean = true;\n\t\t\n\t\t\/**\n\t\t * If a proxyTarget has not been set, then a queue of event handlers has been set up.  \n\t\t * Once the proxyTarget is created, it iterates through each queue item and assigns the listeners.\n\t\t *\/\n\t\tprotected function updateProxyListeners ():void\n\t\t{\n\t\t\tvar queueItem:Object\n\t\t\tfor each (queueItem in _proxyTargetListenerQueue)\n\t\t\t\tproxyTarget.addEventListener(queueItem.type, eventDelegateFunction, queueItem.useCapture, queueItem.priority, queueItem.useWeakReference);\n\t\t\t\t\n\t\t\tif (deleteQueueAfterUpdate)\n\t\t\t\t_proxyTargetListenerQueue = [];\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tEVENT DISPATCHER HOOKS\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * A queue of events a proxy target will listen for and hand off to the proxy.\n\t\t *\/\n\t\tprivate var _proxyTargetListenerQueue:Array = [];\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var eventDispatcher:EventDispatcher;\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function hasEventListener (type:String):Boolean\n\t\t{\t\t\t\n\t\t\tif (checkForInteceptedEventType(type))\n\t\t\t{\n\t\t\t\tif (proxyTarget)\t\t\t\t\n\t\t\t\t\treturn proxyTarget.hasEventListener(type);\n\t\t\t\t\t\n\t\t\t\telse \n\t\t\t\t\treturn false;\n\t\t\t}\n\t\t\t\n\t\t\telse\n\t\t\t\treturn eventDispatcher.hasEventListener(type);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function willTrigger (type:String):Boolean\n\t\t{\n\t\t\tif (checkForInteceptedEventType(type))\n\t\t\t{\n\t\t\t\tif (proxyTarget)\t\t\t\t\n\t\t\t\t\treturn proxyTarget.willTrigger(type);\n\t\t\t\t\t\n\t\t\t\telse \n\t\t\t\t\treturn false;\n\t\t\t}\n\t\t\t\n\t\t\telse\n\t\t\t\treturn eventDispatcher.willTrigger(type);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function addEventListener (type:String, listener:Function, useCapture:Boolean = false, priority:int = 0.0, useWeakReference:Boolean = false):void\n\t\t{\n\t\t\tif (checkForInteceptedEventType(type))\n\t\t\t{\n\t\t\t\tsetListenerHashProperty(type, listener);\n\t\t\t\t\n\t\t\t\tif (proxyTarget)\n\t\t\t\t\tproxyTarget.addEventListener(type, eventDelegateFunction, useCapture, priority, useWeakReference);\n\t\t\t\t\t\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar queueItem:Object = {type:type, useCapture:useCapture, priority:priority, useWeakReference:useWeakReference};\n\t\t\t\t\t_proxyTargetListenerQueue.push(queueItem);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\telse\n\t\t\t\teventDispatcher.addEventListener(type, listener, useCapture, priority, useWeakReference);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function removeEventListener (type:String, listener:Function, useCapture:Boolean = false):void\n\t\t{\n\t\t\tif (checkForInteceptedEventType(type))\n\t\t\t{\n\t\t\t\tif (hasListenerHashProperty(type))\n\t\t\t\t{\n\t\t\t\t\tremoveListenerHashProperty(type);\n\t\t\t\t\t\n\t\t\t\t\tif (proxyTarget)\n\t\t\t\t\t\tproxyTarget.removeEventListener(type ,eventDelegateFunction, useCapture);\n\t\t\t\t\t\t\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tvar quequeItem:Object;\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar i:uint;\n\t\t\t\t\t\tvar l:uint = _proxyTargetListenerQueue.length;\n\t\t\t\t\t\tfor (i; i < l; i++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tquequeItem = _proxyTargetListenerQueue[i];\n\t\t\t\t\t\t\tif (quequeItem.type == type)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t_proxyTargetListenerQueue.splice(i, 1);\n\t\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\telse\n\t\t\t\teventDispatcher.removeEventListener(type, listener, useCapture);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function dispatchEvent (event:Event):Boolean\n\t\t{\n\t\t\tif (event.bubbles || checkForInteceptedEventType(event.type))\n\t\t\t\treturn proxyTarget.dispatchEvent(new ProxyEvent(this, event));\n\t\t\t\t\n\t\t\telse\n\t\t\t\treturn eventDispatcher.dispatchEvent(event);\n\t\t}\t\n\t}\n}","subject":"fix for fp9 trunk","message":"fix for fp9 trunk\n","lang":"ActionScript","license":"mit","repos":"dreamsxin\/as3isolib.v1,as3isolib\/as3isolib.v1,liuju\/as3isolib.v1,as3isolib\/as3isolib.v1,dreamsxin\/as3isolib.v1,liuju\/as3isolib.v1"}
{"commit":"62fb546f2746037762554d0c010ed4e4ce4bb80d","old_file":"src\/as\/com\/threerings\/util\/Util.as","new_file":"src\/as\/com\/threerings\/util\/Util.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.utils.ByteArray;\nimport flash.utils.getQualifiedClassName;\n\npublic class Util\n{\n    \/**\n     * Initialize the target object with values present in the initProps object and the defaults\n     * object. Neither initProps nor defaults will be modified.\n     * @throws ReferenceError if a property cannot be set on the target object.\n     *\n     * @param target any object or class instance.\n     * @param initProps a plain Object hash containing names and properties to set on the target\n     *                  object.\n     * @param defaults a plain Object hash containing names and properties to set on the target\n     *                 object, only if the same property name does not exist in initProps.\n     * @param maskProps a plain Object hash containing names of properties to omit setting\n     *                  from the initProps object. This allows you to add custom properties to\n     *                  initProps without having to modify the value from your callers.\n     *\/\n    public static function init (\n        target :Object, initProps :Object, defaults :Object = null, maskProps :Object = null) :void\n    {\n        var prop :String;\n        for (prop in initProps) {\n            if (maskProps == null || !(prop in maskProps)) {\n                target[prop] = initProps[prop];\n            }\n        }\n\n        if (defaults != null) {\n            for (prop in defaults) {\n                if (initProps == null || !(prop in initProps)) {\n                    target[prop] = defaults[prop];\n                }\n            }\n        }\n    }\n\n    \/**\n     * Returns true if the specified object is just a regular old associative hash.\n     *\/\n    public static function isPlainObject (obj :Object) :Boolean\n    {\n        return getQualifiedClassName(obj) == \"Object\";\n    }\n\n    \/**\n     * Is the specified object 'simple': one of the basic built-in flash types.\n     *\/\n    public static function isSimple (obj :Object) :Boolean\n    {\n        var type :String = typeof(obj);\n        switch (type) {\n        case \"number\":\n        case \"string\":\n        case \"boolean\":\n            return true;\n\n        case \"object\":\n            return (obj is Date) || (obj is Array);\n\n        default:\n            return false;\n        }\n    }\n\n    \/**\n     * Get an array containing the property keys of the specified object, in their\n     * natural iteration order.\n     *\/\n    public static function keys (obj :Object) :Array\n    {\n        var arr :Array = [];\n        for (var k :* in obj) { \/\/ no \"each\": iterate over keys\n            arr.push(k);\n        }\n        return arr;\n    }\n\n    \/**\n     * Get an array containing the property values of the specified object, in their\n     * natural iteration order.\n     *\/\n    public static function values (obj :Object) :Array\n    {\n        var arr :Array = [];\n        for each (var v :* in obj) { \/\/ \"each\" iterates over values\n            arr.push(v);\n        }\n        return arr;\n    }\n\n    \/**\n     * Parse the 'value' object into XML safely. This is equivalent to <code>new XML(value)<\/code>\n     * but offers protection from other code that may have changing the default settings\n     * used for parsing XML. Also, if you would like to use non-standard parsing settings\n     * this method will protect other code from being broken by you.\n     *\n     * @param value the value to parse into XML.\n     * @param settings an Object containing your desired XML settings, or null (or omitted) to\n     * use the default settings.\n     * @see XML#setSettings()\n     *\/\n    public static function newXML (value :Object, settings :Object = null) :XML\n    {\n        return safeXMLOp(function () :* {\n            return new XML(value);\n        }, settings) as XML;\n    }\n\n    \/**\n     * Call toString() on the specified XML object safely. This is equivalent to\n     * <code>xml.toString()<\/code> but offers protection from other code that may have changed\n     * the default settings used for stringing XML. Also, if you would like to use the\n     * non-standard printing settings this method will protect other code from being\n     * broken by you.\n     *\n     * @param xml the xml value to Stringify.\n     * @param settings an Object containing your desired XML settings, or null (or omitted) to\n     * use the default settings.\n     * @see XML#toString()\n     * @see XML#setSettings()\n     *\/\n    public static function XMLtoString (xml :XML, settings :Object = null) :String\n    {\n        return safeXMLOp(function () :* {\n            return xml.toString();\n        }, settings) as String;\n    }\n\n    \/**\n     * Call toXMLString() on the specified XML object safely. This is equivalent to\n     * <code>xml.toXMLString()<\/code> but offers protection from other code that may have changed\n     * the default settings used for stringing XML. Also, if you would like to use the\n     * non-standard printing settings this method will protect other code from being\n     * broken by you.\n     *\n     * @param xml the xml value to Stringify.\n     * @param settings an Object containing your desired XML settings, or null (or omitted) to\n     * use the default settings.\n     * @see XML#toXMLString()\n     * @see XML#setSettings()\n     *\/\n    public static function XMLtoXMLString (xml :XML, settings :Object = null) :String\n    {\n        return safeXMLOp(function () :* {\n            return xml.toXMLString();\n        }, settings) as String;\n    }\n\n    \/**\n     * Perform an operation on XML that takes place using the specified settings, and\n     * restores the XML settings to their previous values.\n     *\n     * @param fn a function to be called with no arguments.\n     * @param settings an Object containing your desired XML settings, or null (or omitted) to\n     * use the default settings.\n     *\n     * @return the return value of your function, if any.\n     * @see XML#setSettings()\n     * @see XML#settings()\n     *\/\n    public static function safeXMLOp (fn :Function, settings :Object = null) :*\n    {\n        var oldSettings :Object = XML.settings();\n        try {\n            XML.setSettings(settings); \/\/ setting to null resets to all the defaults\n            return fn();\n        } finally {\n            XML.setSettings(oldSettings);\n        }\n    }\n\n    \/**\n     * A nice utility method for testing equality in a better way.\n     * If the objects are Equalable, then that will be tested. Arrays\n     * and ByteArrays are also compared and are equal if they have\n     * elements that are equals (deeply).\n     *\/\n    public static function equals (obj1 :Object, obj2 :Object) :Boolean\n    {\n        \/\/ catch various common cases (both primitive or null)\n        if (obj1 === obj2) {\n            return true;\n\n        } else if (obj1 is Equalable) {\n            \/\/ if obj1 is Equalable, then that decides it\n            return (obj1 as Equalable).equals(obj2);\n\n        } else if ((obj1 is Array) && (obj2 is Array)) {\n            return ArrayUtil.equals(obj1 as Array, obj2 as Array);\n\n        } else if ((obj1 is ByteArray) && (obj2 is ByteArray)) {\n            var ba1 :ByteArray = (obj1 as ByteArray);\n            var ba2 :ByteArray = (obj2 as ByteArray);\n            if (ba1.length != ba2.length) {\n                return false;\n            }\n            for (var ii :int = 0; ii < ba1.length; ii++) {\n                if (ba1[ii] != ba2[ii]) {\n                    return false;\n                }\n            }\n            return true;\n        }\n\n        return false;\n    }\n\n    \/**\n     * If you call a varargs method by passing it an array, the array\n     * will end up being arg 1.\n     *\/\n    public static function unfuckVarargs (args :Array) :Array\n    {\n        return (args.length == 1 && (args[0] is Array)) ? (args[0] as Array)\n                                                        : args;\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.utils.ByteArray;\nimport flash.utils.getQualifiedClassName;\n\npublic class Util\n{\n    \/**\n     * Initialize the target object with values present in the initProps object and the defaults\n     * object. Neither initProps nor defaults will be modified.\n     * @throws ReferenceError if a property cannot be set on the target object.\n     *\n     * @param target any object or class instance.\n     * @param initProps a plain Object hash containing names and properties to set on the target\n     *                  object.\n     * @param defaults a plain Object hash containing names and properties to set on the target\n     *                 object, only if the same property name does not exist in initProps.\n     * @param maskProps a plain Object hash containing names of properties to omit setting\n     *                  from the initProps object. This allows you to add custom properties to\n     *                  initProps without having to modify the value from your callers.\n     *\/\n    public static function init (\n        target :Object, initProps :Object, defaults :Object = null, maskProps :Object = null) :void\n    {\n        var prop :String;\n        for (prop in initProps) {\n            if (maskProps == null || !(prop in maskProps)) {\n                target[prop] = initProps[prop];\n            }\n        }\n\n        if (defaults != null) {\n            for (prop in defaults) {\n                if (initProps == null || !(prop in initProps)) {\n                    target[prop] = defaults[prop];\n                }\n            }\n        }\n    }\n\n    \/**\n     * Return a var-args function that will attempt to pass only the arguments accepted by the\n     * passed-in function. Does not work if the passed-in function is varargs, and anyway\n     * then you don't need adapting, do you?\n     *\/\n    public static function adapt (fn :Function) :Function\n    {\n        return function (... args) :* {\n            args.length = fn.length; \/\/ fit the args to the fn, filling in 'undefined' if growing\n            return fn.apply(null, args);\n        }\n    }\n\n    \/**\n     * Returns true if the specified object is just a regular old associative hash.\n     *\/\n    public static function isPlainObject (obj :Object) :Boolean\n    {\n        return getQualifiedClassName(obj) == \"Object\";\n    }\n\n    \/**\n     * Is the specified object 'simple': one of the basic built-in flash types.\n     *\/\n    public static function isSimple (obj :Object) :Boolean\n    {\n        var type :String = typeof(obj);\n        switch (type) {\n        case \"number\":\n        case \"string\":\n        case \"boolean\":\n            return true;\n\n        case \"object\":\n            return (obj is Date) || (obj is Array);\n\n        default:\n            return false;\n        }\n    }\n\n    \/**\n     * Get an array containing the property keys of the specified object, in their\n     * natural iteration order.\n     *\/\n    public static function keys (obj :Object) :Array\n    {\n        var arr :Array = [];\n        for (var k :* in obj) { \/\/ no \"each\": iterate over keys\n            arr.push(k);\n        }\n        return arr;\n    }\n\n    \/**\n     * Get an array containing the property values of the specified object, in their\n     * natural iteration order.\n     *\/\n    public static function values (obj :Object) :Array\n    {\n        var arr :Array = [];\n        for each (var v :* in obj) { \/\/ \"each\" iterates over values\n            arr.push(v);\n        }\n        return arr;\n    }\n\n    \/**\n     * Parse the 'value' object into XML safely. This is equivalent to <code>new XML(value)<\/code>\n     * but offers protection from other code that may have changing the default settings\n     * used for parsing XML. Also, if you would like to use non-standard parsing settings\n     * this method will protect other code from being broken by you.\n     *\n     * @param value the value to parse into XML.\n     * @param settings an Object containing your desired XML settings, or null (or omitted) to\n     * use the default settings.\n     * @see XML#setSettings()\n     *\/\n    public static function newXML (value :Object, settings :Object = null) :XML\n    {\n        return safeXMLOp(function () :* {\n            return new XML(value);\n        }, settings) as XML;\n    }\n\n    \/**\n     * Call toString() on the specified XML object safely. This is equivalent to\n     * <code>xml.toString()<\/code> but offers protection from other code that may have changed\n     * the default settings used for stringing XML. Also, if you would like to use the\n     * non-standard printing settings this method will protect other code from being\n     * broken by you.\n     *\n     * @param xml the xml value to Stringify.\n     * @param settings an Object containing your desired XML settings, or null (or omitted) to\n     * use the default settings.\n     * @see XML#toString()\n     * @see XML#setSettings()\n     *\/\n    public static function XMLtoString (xml :XML, settings :Object = null) :String\n    {\n        return safeXMLOp(function () :* {\n            return xml.toString();\n        }, settings) as String;\n    }\n\n    \/**\n     * Call toXMLString() on the specified XML object safely. This is equivalent to\n     * <code>xml.toXMLString()<\/code> but offers protection from other code that may have changed\n     * the default settings used for stringing XML. Also, if you would like to use the\n     * non-standard printing settings this method will protect other code from being\n     * broken by you.\n     *\n     * @param xml the xml value to Stringify.\n     * @param settings an Object containing your desired XML settings, or null (or omitted) to\n     * use the default settings.\n     * @see XML#toXMLString()\n     * @see XML#setSettings()\n     *\/\n    public static function XMLtoXMLString (xml :XML, settings :Object = null) :String\n    {\n        return safeXMLOp(function () :* {\n            return xml.toXMLString();\n        }, settings) as String;\n    }\n\n    \/**\n     * Perform an operation on XML that takes place using the specified settings, and\n     * restores the XML settings to their previous values.\n     *\n     * @param fn a function to be called with no arguments.\n     * @param settings an Object containing your desired XML settings, or null (or omitted) to\n     * use the default settings.\n     *\n     * @return the return value of your function, if any.\n     * @see XML#setSettings()\n     * @see XML#settings()\n     *\/\n    public static function safeXMLOp (fn :Function, settings :Object = null) :*\n    {\n        var oldSettings :Object = XML.settings();\n        try {\n            XML.setSettings(settings); \/\/ setting to null resets to all the defaults\n            return fn();\n        } finally {\n            XML.setSettings(oldSettings);\n        }\n    }\n\n    \/**\n     * A nice utility method for testing equality in a better way.\n     * If the objects are Equalable, then that will be tested. Arrays\n     * and ByteArrays are also compared and are equal if they have\n     * elements that are equals (deeply).\n     *\/\n    public static function equals (obj1 :Object, obj2 :Object) :Boolean\n    {\n        \/\/ catch various common cases (both primitive or null)\n        if (obj1 === obj2) {\n            return true;\n\n        } else if (obj1 is Equalable) {\n            \/\/ if obj1 is Equalable, then that decides it\n            return (obj1 as Equalable).equals(obj2);\n\n        } else if ((obj1 is Array) && (obj2 is Array)) {\n            return ArrayUtil.equals(obj1 as Array, obj2 as Array);\n\n        } else if ((obj1 is ByteArray) && (obj2 is ByteArray)) {\n            var ba1 :ByteArray = (obj1 as ByteArray);\n            var ba2 :ByteArray = (obj2 as ByteArray);\n            if (ba1.length != ba2.length) {\n                return false;\n            }\n            for (var ii :int = 0; ii < ba1.length; ii++) {\n                if (ba1[ii] != ba2[ii]) {\n                    return false;\n                }\n            }\n            return true;\n        }\n\n        return false;\n    }\n\n    \/**\n     * If you call a varargs method by passing it an array, the array\n     * will end up being arg 1.\n     *\/\n    public static function unfuckVarargs (args :Array) :Array\n    {\n        return (args.length == 1 && (args[0] is Array)) ? (args[0] as Array)\n                                                        : args;\n    }\n}\n}\n","subject":"Check this out. This little buddy rocks. I sorta want to make a new FunctionUtil so that I can use it with impunity everwhere without having to include the other crap in here.","message":"Check this out. This little buddy rocks.\nI sorta want to make a new FunctionUtil so that I can use it\nwith impunity everwhere without having to include the other crap in here.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5730 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"20f2117fef86e51bbe074f80441de3b39795b2ba","old_file":"com\/segonquart\/menuIdiomes.as","new_file":"com\/segonquart\/menuIdiomes.as","old_contents":"\ufeffimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\n\tclass menuIdiomes extends MovieClip\n\t\n\t{\n\t\tpublic var fr:MovieClip;\n\t\t\n\t\tpublic function menuIdiomes ()\n\t\t{\n\t\t\tthis.onRollOver = this.over;\n\t\t\tthis.onRollOut = this.out;\n\t\t\tthis.onRelease =this.over;\n\t\t}\n\t\t\n\t\tprivate function over ()\n\t\t{\n\t\t\tfr.colorTo (\"#95C60D\", 0.3, \"easeOutCirc\");\n\t\t}\n\t\t\n\t\tprivate function out ()\n\t\t{\n\t\t\tfr.colorTo (\"#010101\", 0.3, \"easeInCirc\");\n\t\t}\n\t\t\n\n\t}\n","new_contents":"import mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\n\tclass menuIdiomes extends MovieClip\n\t\n\t{\n\t\tpublic var fr:MovieClip;\n\t\t\n\t\tpublic function menuIdiomes ()\n\t\t{\n\t\t\tthis.onRollOver = this.over;\n\t\t\tthis.onRollOut = this.out;\n\t\t\tthis.onRelease =this.over;\n\t\t}\n\t\t\n\t\tprivate function over ()\n\t\t{\n\t\t\tfr.colorTo (\"#95C60D\", 0.3, \"easeOutCirc\");\n\t\t}\n\t\t\n\t\tprivate function out ()\n\t\t{\n\t\t\tfr.colorTo (\"#010101\", 0.3, \"easeInCirc\");\n\t\t}\n\t\t\n\n\t}\n","subject":"Update menuIdiomes.as","message":"Update menuIdiomes.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"c3361d9768eda0a38479335a64cc3b9abc2ba3ff","old_file":"source\/ASConfigC.as","new_file":"source\/ASConfigC.as","old_contents":"\/*\nCopyright 2016 Bowler Hat LLC\n\nLicensed under the Apache License, Version 2.0 (the \"License\");\nyou may not use this file except in compliance with the License.\nYou may obtain a copy of the License at\n\n\thttp:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\nUnless required by applicable law or agreed to in writing, software\ndistributed under the License is distributed on an \"AS IS\" BASIS,\nWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\nSee the License for the specific language governing permissions and\nlimitations under the License.\n*\/\npackage\n{\n\timport com.nextgenactionscript.asconfigc.ASConfigFields;\n\timport com.nextgenactionscript.asconfigc.CompilerOptions;\n\timport com.nextgenactionscript.asconfigc.CompilerOptionsParser;\n\timport com.nextgenactionscript.asconfigc.ConfigName;\n\timport com.nextgenactionscript.asconfigc.JSOutputType;\n\timport com.nextgenactionscript.asconfigc.ProjectType;\n\timport com.nextgenactionscript.flexjs.utils.ApacheFlexJSUtils;\n\timport com.nextgenactionscript.utils.ActionScriptSDKUtils;\n\n\t\/**\n\t * A command line utility to build a project defined with an asconfig.json\n\t * file using the Apache FlexJS SDK.\n\t *\/\n\tpublic class ASConfigC\n\t{\n\t\tprivate static const ASCONFIG_JSON:String = \"asconfig.json\";\n\n\t\tprivate static const MXMLC_JARS:Vector.<String> = new <String>\n\t\t[\n\t\t\t\"falcon-mxmlc.jar\",\n\t\t\t\"mxmlc-cli.jar\",\n\t\t\t\"mxmlc.jar\",\n\t\t];\n\n\t\tprivate static const COMPC_JARS:Vector.<String> = new <String>\n\t\t[\n\t\t\t\"falcon-compc.jar\",\n\t\t\t\"compc-cli.jar\",\n\t\t\t\"compc.jar\",\n\t\t];\n\n\t\tpublic function ASConfigC()\n\t\t{\n\t\t\tthis.parseArguments();\n\t\t\tif(!this._javaExecutable)\n\t\t\t{\n\t\t\t\tthis._javaExecutable = ApacheFlexJSUtils.findJava();\n\t\t\t\tif(!this._javaExecutable)\n\t\t\t\t{\n\t\t\t\t\tconsole.error(\"Java not found. Cannot run compiler without Java.\");\n\t\t\t\t\tprocess.exit(1);\n\t\t\t\t}\n\t\t\t}\n\t\t\tif(!this._configFilePath)\n\t\t\t{\n\t\t\t\t\/\/try to find asconfig.json in the current working directory\n\t\t\t\tvar cwdConfigPath:String = path.resolve(process.cwd(), ASCONFIG_JSON);\n\t\t\t\tif(fs.existsSync(cwdConfigPath))\n\t\t\t\t{\n\t\t\t\t\tthis._configFilePath = cwdConfigPath;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/asconfig.json not found\n\t\t\t\t\tthis.printUsage();\n\t\t\t\t\tprocess.exit(0);\n\t\t\t\t}\n\t\t\t}\n\t\t\tprocess.chdir(path.dirname(this._configFilePath));\n\n\t\t\tthis.parseConfig();\n\t\t\t\/\/validate the SDK after knowing if we're building SWF or JS\n\t\t\t\/\/because JS has stricter SDK requirements\n\t\t\tthis.validateSDK();\n\t\t\tthis.compileProject();\n\t\t}\n\n\t\tprivate var _flexHome:String;\n\t\tprivate var _javaExecutable:String;\n\t\tprivate var _configFilePath:String;\n\t\tprivate var _projectType:String;\n\t\tprivate var _jsOutputType:String;\n\t\tprivate var _isSWF:Boolean;\n\t\tprivate var _args:Array;\n\n\t\tprivate function printVersion():void\n\t\t{\n\t\t\tvar packageJSONString:String = fs.readFileSync(path.join(__dirname, \"..\", \"..\", \"package.json\"), \"utf8\") as String;\n\t\t\tvar packageJSON:Object = JSON.parse(packageJSONString);\n\t\t\tconsole.info(\"Version: \" + packageJSON.version);\n\t\t}\n\n\t\tprivate function printUsage():void\n\t\t{\n\t\t\tthis.printVersion();\n\t\t\tconsole.info(\"Syntax:   asconfigc [options]\");\n\t\t\tconsole.info();\n\t\t\tconsole.info(\"Examples: asconfigc -p .\");\n\t\t\tconsole.info(\"          asconfigc -p path\/to\/project\");\n\t\t\tconsole.info();\n\t\t\tconsole.info(\"Options:\");\n\t\t\tconsole.info(\" -h, --help                          Print this help message.\");\n\t\t\tconsole.info(\" -v, --version                       Print the version.\");\n\t\t\tconsole.info(\" -p DIRECTORY, --project DIRECTORY   Compile the asconfig.json project in the given directory. If omitted, will look for asconfig.json in current directory.\");\n\t\t\tconsole.info(\" --flexHome DIRECTORY                Specify the directory where Apache FlexJS is located. Defaults to checking FLEX_HOME and PATH environment variables.\");\n\t\t}\n\n\t\tprivate function parseArguments():void\n\t\t{\n\t\t\tvar args:Object = minimist(process.argv.slice(2),\n\t\t\t{\n\t\t\t\talias:\n\t\t\t\t{\n\t\t\t\t\th: [\"help\"],\n\t\t\t\t\tp: [\"project\"],\n\t\t\t\t\tv: [\"version\"]\n\t\t\t\t}\n\t\t\t});\n\t\t\tfor(var key:String in args)\n\t\t\t{\n\t\t\t\tswitch(key)\n\t\t\t\t{\n\t\t\t\t\tcase \"h\":\n\t\t\t\t\tcase \"p\":\n\t\t\t\t\tcase \"v\":\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ignore aliases\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcase \"_\":\n\t\t\t\t\t{\n\t\t\t\t\t\tvar value:String = args[key] as String;\n\t\t\t\t\t\tif(value)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tconsole.error(\"Unknown argument: \" + value);\n\t\t\t\t\t\t\tprocess.exit(1);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcase \"help\":\n\t\t\t\t\t{\n\t\t\t\t\t\tthis.printUsage();\n\t\t\t\t\t\tprocess.exit(0);\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcase \"flexHome\":\n\t\t\t\t\t{\n\t\t\t\t\t\tthis._flexHome = args[key] as String;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcase \"project\":\n\t\t\t\t\t{\n\t\t\t\t\t\tvar projectDirectoryPath:String = args[key] as String;\n\t\t\t\t\t\tprojectDirectoryPath = path.resolve(process.cwd(), projectDirectoryPath);\n\t\t\t\t\t\tif(!fs.existsSync(projectDirectoryPath))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tconsole.error(\"Project directory not found: \" + projectDirectoryPath);\n\t\t\t\t\t\t\tprocess.exit(1);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(!fs.statSync(projectDirectoryPath).isDirectory())\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tconsole.error(\"Project must be a directory: \" + projectDirectoryPath);\n\t\t\t\t\t\t\tprocess.exit(1);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tvar configFilePath:String = path.resolve(projectDirectoryPath, ASCONFIG_JSON);\n\t\t\t\t\t\tif(!fs.existsSync(configFilePath))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tconsole.error(\"asconfig.json not found in directory: \" + projectDirectoryPath);\n\t\t\t\t\t\t\tprocess.exit(1);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tthis._configFilePath = configFilePath;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcase \"version\":\n\t\t\t\t\t{\n\t\t\t\t\t\tthis.printVersion();\n\t\t\t\t\t\tprocess.exit(0);\n\t\t\t\t\t}\n\t\t\t\t\tdefault:\n\t\t\t\t\t{\n\t\t\t\t\t\tconsole.error(\"Unknown argument: \" + key);\n\t\t\t\t\t\tprocess.exit(1);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function loadConfig():Object\n\t\t{\n\t\t\tvar schemaFilePath:String = path.join(__dirname, \"..\", \"..\", \"schemas\", \"asconfig.schema.json\");\n\t\t\ttry\n\t\t\t{\n\t\t\t\tvar schemaText:String = fs.readFileSync(schemaFilePath, \"utf8\") as String;\n\t\t\t}\n\t\t\tcatch(error:Error)\n\t\t\t{\n\t\t\t\tconsole.error(\"Error: Cannot read schema file. \" + schemaFilePath);\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t\ttry\n\t\t\t{\n\t\t\t\tvar schemaData:Object = JSON.parse(schemaText);\n\t\t\t}\n\t\t\tcatch(error:Error)\n\t\t\t{\n\t\t\t\tconsole.error(\"Error: Invalid JSON in schema file. \" + schemaFilePath);\n\t\t\t\tconsole.error(error);\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t\ttry\n\t\t\t{\n\t\t\t\tvar validate:Function = jsen(schemaData);\n\t\t\t}\n\t\t\tcatch(error:Error)\n\t\t\t{\n\t\t\t\tconsole.error(\"Error: Invalid schema. \" + schemaFilePath);\n\t\t\t\tconsole.error(error);\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t\ttry\n\t\t\t{\n\t\t\t\tvar configText:String = fs.readFileSync(this._configFilePath, \"utf8\") as String;\n\t\t\t}\n\t\t\tcatch(error:Error)\n\t\t\t{\n\t\t\t\tconsole.error(\"Error: Cannot read file. \" + this._configFilePath);\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t\ttry\n\t\t\t{\n\t\t\t\tvar configData:Object = JSON.parse(configText);\n\t\t\t}\n\t\t\tcatch(error:Error)\n\t\t\t{\n\t\t\t\tconsole.error(\"Error: Invalid JSON in file. \" + this._configFilePath);\n\t\t\t\tconsole.error(error);\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t\tif(!validate(configData))\n\t\t\t{\n\t\t\t\tconsole.error(\"Error: Invalid asconfig.json file. \" + this._configFilePath);\n\t\t\t\tconsole.error(validate[\"errors\"]);\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t\treturn configData;\n\t\t}\n\n\t\tprivate function parseConfig():void\n\t\t{\n\t\t\tthis._args = [];\n\t\t\tvar configData:Object = this.loadConfig();\n\t\t\tthis._projectType = this.readProjectType(configData);\n\t\t\tif(ASConfigFields.CONFIG in configData)\n\t\t\t{\n\t\t\t\tvar configName:String = configData[ASConfigFields.CONFIG] as String;\n\t\t\t\tthis.detectJavaScript(configName);\n\t\t\t\tthis._args.push(\"+configname=\" + configName);\n\t\t\t}\n\t\t\tif(ASConfigFields.COMPILER_OPTIONS in configData)\n\t\t\t{\n\t\t\t\tvar compilerOptions:Object = configData[ASConfigFields.COMPILER_OPTIONS];\n\t\t\t\tthis.readCompilerOptions(compilerOptions);\n\t\t\t}\n\t\t\tif(ASConfigFields.FILES in configData)\n\t\t\t{\n\t\t\t\tvar files:Array = configData[ASConfigFields.FILES] as Array;\n\t\t\t\tif(this._projectType === ProjectType.LIB)\n\t\t\t\t{\n\t\t\t\t\tCompilerOptionsParser.parse(\n\t\t\t\t\t{\n\t\t\t\t\t\t\"include-sources\": files\n\t\t\t\t\t}, this._args);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar filesCount:int = files.length;\n\t\t\t\t\tfor(var i:int = 0; i < filesCount; i++)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar file:String = files[i];\n\t\t\t\t\t\tthis._args.push(file);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function readProjectType(configData:Object):String\n\t\t{\n\t\t\tif(ASConfigFields.TYPE in configData)\n\t\t\t{\n\t\t\t\t\/\/this was already validated\n\t\t\t\treturn configData[ASConfigFields.TYPE] as String;\n\t\t\t}\n\t\t\t\/\/this field is optional, and this is the default\n\t\t\treturn ProjectType.APP;\n\t\t}\n\n\t\tprivate function readCompilerOptions(options:Object):void\n\t\t{\n\t\t\ttry\n\t\t\t{\n\t\t\t\tCompilerOptionsParser.parse(options, this._args);\n\t\t\t}\n\t\t\tcatch(error:Error)\n\t\t\t{\n\t\t\t\tconsole.error(error.message);\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t\tif(CompilerOptions.JS_OUTPUT_TYPE in options)\n\t\t\t{\n\t\t\t\t\/\/if it is set explicitly, then clear the default\n\t\t\t\tthis._jsOutputType = null;\n\t\t\t}\n\t\t\telse if(this._jsOutputType)\n\t\t\t{\n\t\t\t\tthis._args.push(\"--\" + CompilerOptions.JS_OUTPUT_TYPE + \"=\" + this._jsOutputType);\n\t\t\t}\n\t\t}\n\n\t\tprivate function detectJavaScript(configName:String):void\n\t\t{\n\t\t\tswitch(configName)\n\t\t\t{\n\t\t\t\tcase ConfigName.JS:\n\t\t\t\t{\n\t\t\t\t\tthis._jsOutputType = JSOutputType.JSC;\n\t\t\t\t\tthis._isSWF = false;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase ConfigName.NODE:\n\t\t\t\t{\n\t\t\t\t\tthis._jsOutputType = JSOutputType.NODE;\n\t\t\t\t\tthis._isSWF = false;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase ConfigName.FLEX:\n\t\t\t\tcase ConfigName.AIR:\n\t\t\t\tcase ConfigName.AIRMOBILE:\n\t\t\t\t{\n\t\t\t\t\tthis._isSWF = true;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tdefault:\n\t\t\t\t{\n\t\t\t\t\tthis._jsOutputType = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function validateSDK():void\n\t\t{\n\t\t\tif(this._flexHome)\n\t\t\t{\n\t\t\t\t\/\/the --flexHome argument was used, so check if it's valid\n\t\t\t\tif(!ApacheFlexJSUtils.isValidSDK(this._flexHome))\n\t\t\t\t{\n\t\t\t\t\tif(!this._isSWF)\n\t\t\t\t\t{\n\t\t\t\t\t\tconsole.error(\"Path to Apache FlexJS SDK is not valid: \" + this._flexHome);\n\t\t\t\t\t\tprocess.exit(1);\n\t\t\t\t\t}\n\t\t\t\t\telse if(!ActionScriptSDKUtils.isValidSDK(this._flexHome))\n\t\t\t\t\t{\n\t\t\t\t\t\tconsole.error(\"Path to SDK is not valid: \" + this._flexHome);\n\t\t\t\t\t\tprocess.exit(1);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t\/\/the --flexHome argument wasn't passed in, so try to find an SDK\n\t\t\t\tthis._flexHome = ApacheFlexJSUtils.findSDK();\n\t\t\t\tif(!this._flexHome && this._isSWF)\n\t\t\t\t{\n\t\t\t\t\t\/\/if we're building a SWF, we don't necessarily need\n\t\t\t\t\t\/\/FlexJS, so try to find another compatible SDK\n\t\t\t\t\tthis._flexHome = ActionScriptSDKUtils.findSDK();\n\t\t\t\t}\n\t\t\t\tif(!this._flexHome)\n\t\t\t\t{\n\t\t\t\t\tconsole.error(\"SDK not found. Set FLEX_HOME, add to PATH, or use --flexHome option.\");\n\t\t\t\t\tprocess.exit(1);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function findJarPath():String\n\t\t{\n\t\t\tvar jarPath:String = null;\n\t\t\tvar jarNames:Vector.<String> = MXMLC_JARS;\n\t\t\tif(this._projectType === ProjectType.LIB)\n\t\t\t{\n\t\t\t\tjarNames = COMPC_JARS;\n\t\t\t}\n\t\t\tvar jarNamesCount:int = jarNames.length;\n\t\t\tfor(var i:int = 0; i < jarNamesCount; i++)\n\t\t\t{\n\t\t\t\tvar jarName:String = jarNames[i];\n\t\t\t\tif(this._isSWF)\n\t\t\t\t{\n\t\t\t\t\tjarPath = path.join(this._flexHome, \"lib\", jarName);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tjarPath = path.join(this._flexHome, \"js\", \"lib\", jarName);\n\t\t\t\t}\n\t\t\t\tif(fs.existsSync(jarPath))\n\t\t\t\t{\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tjarPath = null;\n\t\t\t}\n\t\t\treturn jarPath;\n\t\t}\n\n\t\tprivate function compileProject():void\n\t\t{\n\t\t\tvar jarPath:String = this.findJarPath();\n\t\t\tif(!jarPath)\n\t\t\t{\n\t\t\t\tconsole.error(\"Compiler not found in SDK. Expected: \" + jarPath);\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t\tvar frameworkPath:String = path.join(this._flexHome, \"frameworks\");\n\t\t\tthis._args.unshift(\"+flexlib=\" + frameworkPath);\n\t\t\tthis._args.unshift(jarPath);\n\t\t\tthis._args.unshift(\"-jar\");\n\t\t\tthis._args.unshift(\"-Dflexlib=\" + frameworkPath);\n\t\t\tthis._args.unshift(\"-Dflexcompiler=\" + this._flexHome);\n\t\t\ttry\n\t\t\t{\n\t\t\t\tvar result:Object = child_process.execFileSync(this._javaExecutable, this._args,\n\t\t\t\t{\n\t\t\t\t\tencoding: \"utf8\"\n\t\t\t\t});\n\t\t\t\tconsole.info(result);\n\t\t\t}\n\t\t\tcatch(error:Error)\n\t\t\t{\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"\/*\nCopyright 2016 Bowler Hat LLC\n\nLicensed under the Apache License, Version 2.0 (the \"License\");\nyou may not use this file except in compliance with the License.\nYou may obtain a copy of the License at\n\n\thttp:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\nUnless required by applicable law or agreed to in writing, software\ndistributed under the License is distributed on an \"AS IS\" BASIS,\nWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\nSee the License for the specific language governing permissions and\nlimitations under the License.\n*\/\npackage\n{\n\timport com.nextgenactionscript.asconfigc.ASConfigFields;\n\timport com.nextgenactionscript.asconfigc.CompilerOptions;\n\timport com.nextgenactionscript.asconfigc.CompilerOptionsParser;\n\timport com.nextgenactionscript.asconfigc.ConfigName;\n\timport com.nextgenactionscript.asconfigc.JSOutputType;\n\timport com.nextgenactionscript.asconfigc.ProjectType;\n\timport com.nextgenactionscript.flexjs.utils.ApacheFlexJSUtils;\n\timport com.nextgenactionscript.utils.ActionScriptSDKUtils;\n\n\t\/**\n\t * A command line utility to build a project defined with an asconfig.json\n\t * file using the Apache FlexJS SDK.\n\t *\/\n\tpublic class ASConfigC\n\t{\n\t\tprivate static const ASCONFIG_JSON:String = \"asconfig.json\";\n\n\t\tprivate static const MXMLC_JARS:Vector.<String> = new <String>\n\t\t[\n\t\t\t\"falcon-mxmlc.jar\",\n\t\t\t\"mxmlc-cli.jar\",\n\t\t\t\"mxmlc.jar\",\n\t\t];\n\n\t\tprivate static const COMPC_JARS:Vector.<String> = new <String>\n\t\t[\n\t\t\t\"falcon-compc.jar\",\n\t\t\t\"compc-cli.jar\",\n\t\t\t\"compc.jar\",\n\t\t];\n\n\t\tpublic function ASConfigC()\n\t\t{\n\t\t\tthis.parseArguments();\n\t\t\tif(!this._javaExecutable)\n\t\t\t{\n\t\t\t\tthis._javaExecutable = ApacheFlexJSUtils.findJava();\n\t\t\t\tif(!this._javaExecutable)\n\t\t\t\t{\n\t\t\t\t\tconsole.error(\"Java not found. Cannot run compiler without Java.\");\n\t\t\t\t\tprocess.exit(1);\n\t\t\t\t}\n\t\t\t}\n\t\t\tif(!this._configFilePath)\n\t\t\t{\n\t\t\t\t\/\/try to find asconfig.json in the current working directory\n\t\t\t\tvar cwdConfigPath:String = path.resolve(process.cwd(), ASCONFIG_JSON);\n\t\t\t\tif(fs.existsSync(cwdConfigPath))\n\t\t\t\t{\n\t\t\t\t\tthis._configFilePath = cwdConfigPath;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/asconfig.json not found\n\t\t\t\t\tthis.printUsage();\n\t\t\t\t\tprocess.exit(0);\n\t\t\t\t}\n\t\t\t}\n\t\t\tprocess.chdir(path.dirname(this._configFilePath));\n\n\t\t\tthis.parseConfig();\n\t\t\t\/\/validate the SDK after knowing if we're building SWF or JS\n\t\t\t\/\/because JS has stricter SDK requirements\n\t\t\tthis.validateSDK();\n\t\t\tthis.compileProject();\n\t\t}\n\n\t\tprivate var _flexHome:String;\n\t\tprivate var _javaExecutable:String;\n\t\tprivate var _configFilePath:String;\n\t\tprivate var _projectType:String;\n\t\tprivate var _jsOutputType:String;\n\t\tprivate var _isSWF:Boolean;\n\t\tprivate var _args:Array;\n\n\t\tprivate function printVersion():void\n\t\t{\n\t\t\tvar packageJSONString:String = fs.readFileSync(path.join(__dirname, \"..\", \"..\", \"package.json\"), \"utf8\") as String;\n\t\t\tvar packageJSON:Object = JSON.parse(packageJSONString);\n\t\t\tconsole.info(\"Version: \" + packageJSON.version);\n\t\t}\n\n\t\tprivate function printUsage():void\n\t\t{\n\t\t\tthis.printVersion();\n\t\t\tconsole.info(\"Syntax:   asconfigc [options]\");\n\t\t\tconsole.info();\n\t\t\tconsole.info(\"Examples: asconfigc -p .\");\n\t\t\tconsole.info(\"          asconfigc -p path\/to\/project\");\n\t\t\tconsole.info();\n\t\t\tconsole.info(\"Options:\");\n\t\t\tconsole.info(\" -h, --help                          Print this help message.\");\n\t\t\tconsole.info(\" -v, --version                       Print the version.\");\n\t\t\tconsole.info(\" -p DIRECTORY, --project DIRECTORY   Compile the asconfig.json project in the given directory. If omitted, will look for asconfig.json in current directory.\");\n\t\t\tconsole.info(\" --flexHome DIRECTORY                Specify the directory where Apache FlexJS is located. Defaults to checking FLEX_HOME and PATH environment variables.\");\n\t\t}\n\n\t\tprivate function parseArguments():void\n\t\t{\n\t\t\tvar args:Object = minimist(process.argv.slice(2),\n\t\t\t{\n\t\t\t\talias:\n\t\t\t\t{\n\t\t\t\t\th: [\"help\"],\n\t\t\t\t\tp: [\"project\"],\n\t\t\t\t\tv: [\"version\"]\n\t\t\t\t}\n\t\t\t});\n\t\t\tfor(var key:String in args)\n\t\t\t{\n\t\t\t\tswitch(key)\n\t\t\t\t{\n\t\t\t\t\tcase \"h\":\n\t\t\t\t\tcase \"p\":\n\t\t\t\t\tcase \"v\":\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ignore aliases\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcase \"_\":\n\t\t\t\t\t{\n\t\t\t\t\t\tvar value:String = args[key] as String;\n\t\t\t\t\t\tif(value)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tconsole.error(\"Unknown argument: \" + value);\n\t\t\t\t\t\t\tprocess.exit(1);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcase \"help\":\n\t\t\t\t\t{\n\t\t\t\t\t\tthis.printUsage();\n\t\t\t\t\t\tprocess.exit(0);\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcase \"flexHome\":\n\t\t\t\t\t{\n\t\t\t\t\t\tthis._flexHome = args[key] as String;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcase \"project\":\n\t\t\t\t\t{\n\t\t\t\t\t\tvar projectDirectoryPath:String = args[key] as String;\n\t\t\t\t\t\tprojectDirectoryPath = path.resolve(process.cwd(), projectDirectoryPath);\n\t\t\t\t\t\tif(!fs.existsSync(projectDirectoryPath))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tconsole.error(\"Project directory not found: \" + projectDirectoryPath);\n\t\t\t\t\t\t\tprocess.exit(1);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(!fs.statSync(projectDirectoryPath).isDirectory())\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tconsole.error(\"Project must be a directory: \" + projectDirectoryPath);\n\t\t\t\t\t\t\tprocess.exit(1);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tvar configFilePath:String = path.resolve(projectDirectoryPath, ASCONFIG_JSON);\n\t\t\t\t\t\tif(!fs.existsSync(configFilePath))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tconsole.error(\"asconfig.json not found in directory: \" + projectDirectoryPath);\n\t\t\t\t\t\t\tprocess.exit(1);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tthis._configFilePath = configFilePath;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcase \"version\":\n\t\t\t\t\t{\n\t\t\t\t\t\tthis.printVersion();\n\t\t\t\t\t\tprocess.exit(0);\n\t\t\t\t\t}\n\t\t\t\t\tdefault:\n\t\t\t\t\t{\n\t\t\t\t\t\tconsole.error(\"Unknown argument: \" + key);\n\t\t\t\t\t\tprocess.exit(1);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function loadConfig():Object\n\t\t{\n\t\t\tvar schemaFilePath:String = path.join(__dirname, \"..\", \"..\", \"schemas\", \"asconfig.schema.json\");\n\t\t\ttry\n\t\t\t{\n\t\t\t\tvar schemaText:String = fs.readFileSync(schemaFilePath, \"utf8\") as String;\n\t\t\t}\n\t\t\tcatch(error:Error)\n\t\t\t{\n\t\t\t\tconsole.error(\"Error: Cannot read schema file. \" + schemaFilePath);\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t\ttry\n\t\t\t{\n\t\t\t\tvar schemaData:Object = JSON.parse(schemaText);\n\t\t\t}\n\t\t\tcatch(error:Error)\n\t\t\t{\n\t\t\t\tconsole.error(\"Error: Invalid JSON in schema file. \" + schemaFilePath);\n\t\t\t\tconsole.error(error);\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t\ttry\n\t\t\t{\n\t\t\t\tvar validate:Function = jsen(schemaData);\n\t\t\t}\n\t\t\tcatch(error:Error)\n\t\t\t{\n\t\t\t\tconsole.error(\"Error: Invalid schema. \" + schemaFilePath);\n\t\t\t\tconsole.error(error);\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t\ttry\n\t\t\t{\n\t\t\t\tvar configText:String = fs.readFileSync(this._configFilePath, \"utf8\") as String;\n\t\t\t}\n\t\t\tcatch(error:Error)\n\t\t\t{\n\t\t\t\tconsole.error(\"Error: Cannot read file. \" + this._configFilePath);\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t\ttry\n\t\t\t{\n\t\t\t\tvar configData:Object = JSON.parse(configText);\n\t\t\t}\n\t\t\tcatch(error:Error)\n\t\t\t{\n\t\t\t\tconsole.error(\"Error: Invalid JSON in file. \" + this._configFilePath);\n\t\t\t\tconsole.error(error);\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t\tif(!validate(configData))\n\t\t\t{\n\t\t\t\tconsole.error(\"Error: Invalid asconfig.json file. \" + this._configFilePath);\n\t\t\t\tconsole.error(validate[\"errors\"]);\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t\treturn configData;\n\t\t}\n\n\t\tprivate function parseConfig():void\n\t\t{\n\t\t\tthis._args = [];\n\t\t\tvar configData:Object = this.loadConfig();\n\t\t\tthis._projectType = this.readProjectType(configData);\n\t\t\tif(ASConfigFields.CONFIG in configData)\n\t\t\t{\n\t\t\t\tvar configName:String = configData[ASConfigFields.CONFIG] as String;\n\t\t\t\tthis.detectJavaScript(configName);\n\t\t\t\tthis._args.push(\"+configname=\" + configName);\n\t\t\t}\n\t\t\tif(ASConfigFields.COMPILER_OPTIONS in configData)\n\t\t\t{\n\t\t\t\tvar compilerOptions:Object = configData[ASConfigFields.COMPILER_OPTIONS];\n\t\t\t\tthis.readCompilerOptions(compilerOptions);\n\t\t\t}\n\t\t\tif(ASConfigFields.FILES in configData)\n\t\t\t{\n\t\t\t\tvar files:Array = configData[ASConfigFields.FILES] as Array;\n\t\t\t\tif(this._projectType === ProjectType.LIB)\n\t\t\t\t{\n\t\t\t\t\tCompilerOptionsParser.parse(\n\t\t\t\t\t{\n\t\t\t\t\t\t\"include-sources\": files\n\t\t\t\t\t}, this._args);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar filesCount:int = files.length;\n\t\t\t\t\tfor(var i:int = 0; i < filesCount; i++)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar file:String = files[i];\n\t\t\t\t\t\tthis._args.push(file);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function readProjectType(configData:Object):String\n\t\t{\n\t\t\tif(ASConfigFields.TYPE in configData)\n\t\t\t{\n\t\t\t\t\/\/this was already validated\n\t\t\t\treturn configData[ASConfigFields.TYPE] as String;\n\t\t\t}\n\t\t\t\/\/this field is optional, and this is the default\n\t\t\treturn ProjectType.APP;\n\t\t}\n\n\t\tprivate function readCompilerOptions(options:Object):void\n\t\t{\n\t\t\ttry\n\t\t\t{\n\t\t\t\tCompilerOptionsParser.parse(options, this._args);\n\t\t\t}\n\t\t\tcatch(error:Error)\n\t\t\t{\n\t\t\t\tconsole.error(error.message);\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t\tif(CompilerOptions.JS_OUTPUT_TYPE in options)\n\t\t\t{\n\t\t\t\t\/\/if it is set explicitly, then clear the default\n\t\t\t\tthis._jsOutputType = null;\n\t\t\t}\n\t\t\telse if(this._jsOutputType)\n\t\t\t{\n\t\t\t\tthis._args.push(\"--\" + CompilerOptions.JS_OUTPUT_TYPE + \"=\" + this._jsOutputType);\n\t\t\t}\n\t\t}\n\n\t\tprivate function detectJavaScript(configName:String):void\n\t\t{\n\t\t\tswitch(configName)\n\t\t\t{\n\t\t\t\tcase ConfigName.JS:\n\t\t\t\t{\n\t\t\t\t\tthis._jsOutputType = JSOutputType.JSC;\n\t\t\t\t\tthis._isSWF = false;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase ConfigName.NODE:\n\t\t\t\t{\n\t\t\t\t\tthis._jsOutputType = JSOutputType.NODE;\n\t\t\t\t\tthis._isSWF = false;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase ConfigName.FLEX:\n\t\t\t\tcase ConfigName.AIR:\n\t\t\t\tcase ConfigName.AIRMOBILE:\n\t\t\t\t{\n\t\t\t\t\tthis._jsOutputType = null;\n\t\t\t\t\tthis._isSWF = true;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tdefault:\n\t\t\t\t{\n\t\t\t\t\tthis._jsOutputType = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function validateSDK():void\n\t\t{\n\t\t\tif(this._flexHome)\n\t\t\t{\n\t\t\t\t\/\/the --flexHome argument was used, so check if it's valid\n\t\t\t\tif(!ApacheFlexJSUtils.isValidSDK(this._flexHome))\n\t\t\t\t{\n\t\t\t\t\tif(!this._isSWF)\n\t\t\t\t\t{\n\t\t\t\t\t\tconsole.error(\"Path to Apache FlexJS SDK is not valid: \" + this._flexHome);\n\t\t\t\t\t\tprocess.exit(1);\n\t\t\t\t\t}\n\t\t\t\t\telse if(!ActionScriptSDKUtils.isValidSDK(this._flexHome))\n\t\t\t\t\t{\n\t\t\t\t\t\tconsole.error(\"Path to SDK is not valid: \" + this._flexHome);\n\t\t\t\t\t\tprocess.exit(1);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t\/\/the --flexHome argument wasn't passed in, so try to find an SDK\n\t\t\t\tthis._flexHome = ApacheFlexJSUtils.findSDK();\n\t\t\t\tif(!this._flexHome && this._isSWF)\n\t\t\t\t{\n\t\t\t\t\t\/\/if we're building a SWF, we don't necessarily need\n\t\t\t\t\t\/\/FlexJS, so try to find another compatible SDK\n\t\t\t\t\tthis._flexHome = ActionScriptSDKUtils.findSDK();\n\t\t\t\t}\n\t\t\t\tif(!this._flexHome)\n\t\t\t\t{\n\t\t\t\t\tconsole.error(\"SDK not found. Set FLEX_HOME, add to PATH, or use --flexHome option.\");\n\t\t\t\t\tprocess.exit(1);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function findJarPath():String\n\t\t{\n\t\t\tvar jarPath:String = null;\n\t\t\tvar jarNames:Vector.<String> = MXMLC_JARS;\n\t\t\tif(this._projectType === ProjectType.LIB)\n\t\t\t{\n\t\t\t\tjarNames = COMPC_JARS;\n\t\t\t}\n\t\t\tvar jarNamesCount:int = jarNames.length;\n\t\t\tfor(var i:int = 0; i < jarNamesCount; i++)\n\t\t\t{\n\t\t\t\tvar jarName:String = jarNames[i];\n\t\t\t\tif(this._isSWF)\n\t\t\t\t{\n\t\t\t\t\tjarPath = path.join(this._flexHome, \"lib\", jarName);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tjarPath = path.join(this._flexHome, \"js\", \"lib\", jarName);\n\t\t\t\t}\n\t\t\t\tif(fs.existsSync(jarPath))\n\t\t\t\t{\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tjarPath = null;\n\t\t\t}\n\t\t\treturn jarPath;\n\t\t}\n\n\t\tprivate function compileProject():void\n\t\t{\n\t\t\tvar jarPath:String = this.findJarPath();\n\t\t\tif(!jarPath)\n\t\t\t{\n\t\t\t\tconsole.error(\"Compiler not found in SDK. Expected: \" + jarPath);\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t\tvar frameworkPath:String = path.join(this._flexHome, \"frameworks\");\n\t\t\tthis._args.unshift(\"+flexlib=\" + frameworkPath);\n\t\t\tthis._args.unshift(jarPath);\n\t\t\tthis._args.unshift(\"-jar\");\n\t\t\tthis._args.unshift(\"-Dflexlib=\" + frameworkPath);\n\t\t\tthis._args.unshift(\"-Dflexcompiler=\" + this._flexHome);\n\t\t\ttry\n\t\t\t{\n\t\t\t\tvar result:Object = child_process.execFileSync(this._javaExecutable, this._args,\n\t\t\t\t{\n\t\t\t\t\tencoding: \"utf8\"\n\t\t\t\t});\n\t\t\t\tconsole.info(result);\n\t\t\t}\n\t\t\tcatch(error:Error)\n\t\t\t{\n\t\t\t\tprocess.exit(1);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"clear js-output-type when compiling a SWF","message":"clear js-output-type when compiling a SWF\n","lang":"ActionScript","license":"apache-2.0","repos":"BowlerHatLLC\/asconfigc"}
{"commit":"02c9a40838804f2e0cc2b935b00b944078d9d7cd","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.events.Event;\n    import flash.utils.setTimeout;\n\n    import FacilitatorSocket;\n    import events.FacilitatorSocketEvent;\n    \n    import ProxyPair;\n    import RTMFPProxyPair;\n    import TCPProxyPair;\n\n    import rtmfp.CirrusSocket;\n    import rtmfp.events.CirrusSocketEvent;\n\n    public class swfcat extends Sprite\n    {\n        \/* Adobe's Cirrus server for RTMFP connections.\n           The Cirrus key is defined at compile time by\n           reading from the CIRRUS_KEY environment var. *\/\n        private const DEFAULT_CIRRUS_ADDR:String = \"rtmfp:\/\/p2p.rtmfp.net\";\n        private const DEFAULT_CIRRUS_KEY:String = RTMFP::CIRRUS_KEY;\n        \n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n        \n        \/* Default Tor client to use in case of RTMFP connection *\/\n        private const DEFAULT_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/\/ Socket to Cirrus server\n        private var s_c:CirrusSocket;\n        \/\/ Socket to facilitator.\n        private var s_f:FacilitatorSocket;\n        \/\/ Handle local-remote traffic\n        private var p_p:ProxyPair;\n        \n        private var client_id:String;\n        private var proxy_pair_factory:Function;\n        \n        private var proxy_pairs:Array;\n\n        private var debug_mode:Boolean;\n        private var proxy_mode:Boolean;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n        \n        \/* Badge for display *\/\n        private var badge:Badge;\n\n        private var fac_addr:Object;\n        private var relay_addr:Object;\n\n        public var rate_limit:RateLimit;\n\n        public function swfcat()\n        {\n            proxy_mode = false;\n            debug_mode = false;\n            \n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n            \n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n        \n        public function puts(s:String):void\n        {\n            if (output_text != null) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n            var relay_spec:String;\n\n            debug_mode = (this.loaderInfo.parameters[\"debug\"] != null)\n            proxy_mode = (this.loaderInfo.parameters[\"proxy\"] != null);\n            if (proxy_mode && !debug_mode) {\n                badge = new Badge();\n                addChild(badge);\n            } else {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            }\n            \n            puts(\"Starting: parameters loaded.\");\n            \n            \/* TODO: use this to have multiple proxies going at once *\/\n            proxy_pairs = new Array();\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            if (proxy_mode) {\n                establish_facilitator_connection();\n            } else {\n                establish_cirrus_connection();\n            }\n        }\n\n        private function establish_cirrus_connection():void\n        {\n            s_c = new CirrusSocket();\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_SUCCESS, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: connected with id \" + s_c.id + \".\");\n                if (proxy_mode) {\n                    start_proxy_pair();\n                    s_c.send_hello(client_id);\n                } else {\n                    establish_facilitator_connection();\n                }\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_FAILED, function (e:CirrusSocketEvent):void {\n                puts(\"Error: failed to connect to Cirrus.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_CLOSED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: closed connection.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.HELLO_RECEIVED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: received hello from peer \" + e.peer);\n                \n                \/* don't bother if we already have a proxy going *\/\n                if (p_p != null && p_p.connected) {\n                    return;\n                }\n                \n                \/* if we're in proxy mode, we should have already set\n                   up a proxy pair *\/\n                if (!proxy_mode) {\n                    relay_addr = DEFAULT_TOR_CLIENT_ADDR;\n                    proxy_pair_factory = rtmfp_proxy_pair_factory;\n                    start_proxy_pair();\n                    s_c.send_hello(e.peer);\n                } else if (!debug_mode && badge != null) {\n                    badge.proxy_begin();\n                }\n                \n                p_p.client = {peer: e.peer, stream: e.stream};\n            });\n            \n            s_c.connect(DEFAULT_CIRRUS_ADDR, DEFAULT_CIRRUS_KEY);\n        }\n\n        private function establish_facilitator_connection():void\n        {\n            s_f = new FacilitatorSocket(fac_addr.host, fac_addr.port);\n            s_f.addEventListener(FacilitatorSocketEvent.CONNECT_FAILED, function (e:Event):void {\n                puts(\"Facilitator: connect failed.\");\n                setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n            });\n            \n            if (proxy_mode) {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_RECEIVED, function (e:FacilitatorSocketEvent):void {\n                    var client_addr:Object = parse_addr_spec(e.client);\n                    relay_addr = parse_addr_spec(e.relay);\n                    if (client_addr == null) {\n                        puts(\"Facilitator: got registration \" + e.client);\n                        proxy_pair_factory = rtmfp_proxy_pair_factory;\n                        if (s_c == null || !s_c.connected) {\n                            client_id = e.client;\n                            establish_cirrus_connection();\n                        } else {\n                            start_proxy_pair();\n                            s_c.send_hello(e.client);\n                        }\n                    } else {\n                        proxy_pair_factory = tcp_proxy_pair_factory;\n                        start_proxy_pair();\n                        p_p.client = client_addr;\n                    }\n                });\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATIONS_EMPTY, function (e:Event):void {\n                    puts(\"Facilitator: no registrations available.\");\n                    setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: getting registration.\");\n                s_f.get_registration();\n            } else {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_FAILED, function (e:Event):void {\n                    puts(\"Facilitator: registration failed.\");\n                    setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: posting registration.\");\n                s_f.post_registration(s_c.id);\n            }\n        }\n        \n        private function start_proxy_pair():void\n        {\n            p_p = proxy_pair_factory();\n            p_p.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"ProxyPair: connected!\");\n            });\n            p_p.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"ProxyPair: connection closed.\");\n                p_p = null;\n                if (proxy_mode && !debug_mode && badge != null) {\n                    badge.proxy_end();\n                }\n                establish_facilitator_connection();\n            });\n            p_p.relay = relay_addr;\n        }\n        \n        private function rtmfp_proxy_pair_factory():ProxyPair\n        {\n            return new RTMFPProxyPair(this, s_c, s_c.local_stream_name);\n        }\n        \n        private function tcp_proxy_pair_factory():ProxyPair\n        {\n            return new TCPProxyPair(this);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\nimport flash.utils.getTimer;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.events.Event;\n    import flash.utils.setTimeout;\n\n    import FacilitatorSocket;\n    import events.FacilitatorSocketEvent;\n    \n    import ProxyPair;\n    import RTMFPProxyPair;\n    import TCPProxyPair;\n\n    import rtmfp.CirrusSocket;\n    import rtmfp.events.CirrusSocketEvent;\n\n    public class swfcat extends Sprite\n    {\n        \/* Adobe's Cirrus server for RTMFP connections.\n           The Cirrus key is defined at compile time by\n           reading from the CIRRUS_KEY environment var. *\/\n        private const DEFAULT_CIRRUS_ADDR:String = \"rtmfp:\/\/p2p.rtmfp.net\";\n        private const DEFAULT_CIRRUS_KEY:String = RTMFP::CIRRUS_KEY;\n        \n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n        \n        \/* Default Tor client to use in case of RTMFP connection *\/\n        private const DEFAULT_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/\/ Socket to Cirrus server\n        private var s_c:CirrusSocket;\n        \/\/ Socket to facilitator.\n        private var s_f:FacilitatorSocket;\n        \/\/ Handle local-remote traffic\n        private var p_p:ProxyPair;\n        \n        private var client_id:String;\n        private var proxy_pair_factory:Function;\n        \n        private var debug_mode:Boolean;\n        private var proxy_mode:Boolean;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n        \n        \/* Badge for display *\/\n        private var badge:Badge;\n\n        private var fac_addr:Object;\n        private var relay_addr:Object;\n\n        public var rate_limit:RateLimit;\n\n        public function swfcat()\n        {\n            proxy_mode = false;\n            debug_mode = false;\n            \n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n            \n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n        \n        public function puts(s:String):void\n        {\n            if (output_text != null) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n            var relay_spec:String;\n\n            debug_mode = (this.loaderInfo.parameters[\"debug\"] != null)\n            proxy_mode = (this.loaderInfo.parameters[\"proxy\"] != null);\n            if (proxy_mode && !debug_mode) {\n                badge = new Badge();\n                addChild(badge);\n            } else {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            }\n            \n            puts(\"Starting: parameters loaded.\");\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            if (proxy_mode) {\n                establish_facilitator_connection();\n            } else {\n                establish_cirrus_connection();\n            }\n        }\n\n        private function establish_cirrus_connection():void\n        {\n            s_c = new CirrusSocket();\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_SUCCESS, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: connected with id \" + s_c.id + \".\");\n                if (proxy_mode) {\n                    start_proxy_pair();\n                    s_c.send_hello(client_id);\n                } else {\n                    establish_facilitator_connection();\n                }\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_FAILED, function (e:CirrusSocketEvent):void {\n                puts(\"Error: failed to connect to Cirrus.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_CLOSED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: closed connection.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.HELLO_RECEIVED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: received hello from peer \" + e.peer);\n                \n                \/* don't bother if we already have a proxy going *\/\n                if (p_p != null && p_p.connected) {\n                    return;\n                }\n                \n                \/* if we're in proxy mode, we should have already set\n                   up a proxy pair *\/\n                if (!proxy_mode) {\n                    relay_addr = DEFAULT_TOR_CLIENT_ADDR;\n                    proxy_pair_factory = rtmfp_proxy_pair_factory;\n                    start_proxy_pair();\n                    s_c.send_hello(e.peer);\n                } else if (!debug_mode && badge != null) {\n                    badge.proxy_begin();\n                }\n                \n                p_p.client = {peer: e.peer, stream: e.stream};\n            });\n            \n            s_c.connect(DEFAULT_CIRRUS_ADDR, DEFAULT_CIRRUS_KEY);\n        }\n\n        private function establish_facilitator_connection():void\n        {\n            s_f = new FacilitatorSocket(fac_addr.host, fac_addr.port);\n            s_f.addEventListener(FacilitatorSocketEvent.CONNECT_FAILED, function (e:Event):void {\n                puts(\"Facilitator: connect failed.\");\n                setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n            });\n            \n            if (proxy_mode) {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_RECEIVED, function (e:FacilitatorSocketEvent):void {\n                    var client_addr:Object = parse_addr_spec(e.client);\n                    relay_addr = parse_addr_spec(e.relay);\n                    if (client_addr == null) {\n                        puts(\"Facilitator: got registration \" + e.client);\n                        proxy_pair_factory = rtmfp_proxy_pair_factory;\n                        if (s_c == null || !s_c.connected) {\n                            client_id = e.client;\n                            establish_cirrus_connection();\n                        } else {\n                            start_proxy_pair();\n                            s_c.send_hello(e.client);\n                        }\n                    } else {\n                        proxy_pair_factory = tcp_proxy_pair_factory;\n                        start_proxy_pair();\n                        p_p.client = client_addr;\n                    }\n                });\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATIONS_EMPTY, function (e:Event):void {\n                    puts(\"Facilitator: no registrations available.\");\n                    setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: getting registration.\");\n                s_f.get_registration();\n            } else {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_FAILED, function (e:Event):void {\n                    puts(\"Facilitator: registration failed.\");\n                    setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: posting registration.\");\n                s_f.post_registration(s_c.id);\n            }\n        }\n        \n        private function start_proxy_pair():void\n        {\n            p_p = proxy_pair_factory();\n            p_p.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"ProxyPair: connected!\");\n            });\n            p_p.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"ProxyPair: connection closed.\");\n                p_p = null;\n                if (proxy_mode && !debug_mode && badge != null) {\n                    badge.proxy_end();\n                }\n                establish_facilitator_connection();\n            });\n            p_p.relay = relay_addr;\n        }\n        \n        private function rtmfp_proxy_pair_factory():ProxyPair\n        {\n            return new RTMFPProxyPair(this, s_c, s_c.local_stream_name);\n        }\n        \n        private function tcp_proxy_pair_factory():ProxyPair\n        {\n            return new TCPProxyPair(this);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\nimport flash.utils.getTimer;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","subject":"Remove unused and unnecessary proxy_pairs local.","message":"Remove unused and unnecessary proxy_pairs local.\n","lang":"ActionScript","license":"mit","repos":"glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy"}
{"commit":"d15e94f246e212b5dbe9c8c51534dc1cc20415fc","old_file":"src\/com\/kemsky\/impl\/Flex.as","new_file":"src\/com\/kemsky\/impl\/Flex.as","old_contents":"package com.kemsky.impl\n{\n    import flash.utils.getDefinitionByName;\n\n    public class Flex\n    {\n        private static const instance:Flex = new Flex();\n\n        protected var collection:Class;\n        protected var arrayList:Class;\n        protected var list:Class;\n\n        public var available:Boolean;\n\n        public function Flex()\n        {\n            try\n            {\n                this.collection = getDefinitionByName(\"mx.collections::ArrayCollection\") as Class;\n                this.arrayList = getDefinitionByName(\"mx.collections::ArrayList\") as Class;\n                this.list = getDefinitionByName(\"mx.collections::IList\") as Class;\n                this.available = true;\n            }\n            catch (e:Error)\n            {\n\n            }\n        }\n\n        public static function get list():Class\n        {\n            return instance.list;\n        }\n\n        public static function get arrayList():Class\n        {\n            return instance.arrayList;\n        }\n\n        public static function get collection():Class\n        {\n            return instance.collection;\n        }\n\n        public static function get available():Boolean\n        {\n            return instance.available;\n        }\n    }\n}\n","new_contents":"package com.kemsky.impl\n{\n    import flash.utils.getDefinitionByName;\n\n    public class Flex\n    {\n        private static const instance:Flex = new Flex();\n\n        protected var collection:Class;\n        protected var list:Class;\n\n        public var available:Boolean;\n\n        public function Flex()\n        {\n            try\n            {\n                this.collection = getDefinitionByName(\"mx.collections::ArrayCollection\") as Class;\n                this.list = getDefinitionByName(\"mx.collections::IList\") as Class;\n                this.available = true;\n            }\n            catch (e:Error)\n            {\n\n            }\n        }\n\n        public static function get list():Class\n        {\n            return instance.list;\n        }\n\n        public static function get collection():Class\n        {\n            return instance.collection;\n        }\n\n        public static function get available():Boolean\n        {\n            return instance.available;\n        }\n    }\n}\n","subject":"remove flex dependencies","message":"remove flex dependencies\n","lang":"ActionScript","license":"mit","repos":"kemsky\/stream"}
{"commit":"f5407e43a59b60abd5a3a29414a3ee2d71d24d20","old_file":"src\/flash\/display\/Loader.as","new_file":"src\/flash\/display\/Loader.as","old_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.display {\nimport flash.errors.IllegalOperationError;\nimport flash.events.UncaughtErrorEvents;\nimport flash.net.URLRequest;\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\nimport flash.system.SecurityDomain;\nimport flash.utils.ByteArray;\n\n[native(cls='LoaderClass')]\npublic class Loader extends DisplayObjectContainer {\n  public function Loader() {\n  }\n  public native function get content():DisplayObject;\n  public native function get contentLoaderInfo():LoaderInfo;\n  public function get uncaughtErrorEvents():UncaughtErrorEvents {\n    var events:UncaughtErrorEvents = _getUncaughtErrorEvents();\n    if (!events) {\n      events = new UncaughtErrorEvents();\n      _setUncaughtErrorEvents(events);\n    }\n    return events;\n  }\n  public override function addChild(child:DisplayObject):DisplayObject {\n    Error.throwError(IllegalOperationError, 2069);\n    return null;\n  }\n  public override function addChildAt(child:DisplayObject, index:int):DisplayObject {\n    Error.throwError(IllegalOperationError, 2069);\n    return null;\n  }\n  public override function removeChild(child:DisplayObject):DisplayObject {\n    Error.throwError(IllegalOperationError, 2069);\n    return null;\n  }\n  public override function removeChildAt(index:int):DisplayObject {\n    Error.throwError(IllegalOperationError, 2069);\n    return null;\n  }\n  public override function setChildIndex(child:DisplayObject, index:int):void\n  {\n    Error.throwError(IllegalOperationError, 2069);\n  }\n  public function load(request:URLRequest, context:LoaderContext = null):void {\n    context = sanitizeContext(context);\n    _load(request, context.checkPolicyFile, context.applicationDomain, context.securityDomain,\n          context.requestedContentParent, context.parameters,\n          _getJPEGLoaderContextdeblockingfilter(context), context.allowCodeImport,\n          context.imageDecodingPolicy);\n  }\n  private function sanitizeContext(context:LoaderContext):LoaderContext {\n    if (!context) {\n      context = new LoaderContext();\n    }\n    if (!context.applicationDomain) {\n      context.applicationDomain = new ApplicationDomain(ApplicationDomain.currentDomain);\n    }\n    context.parameters = cloneObject(context.parameters);\n    return context;\n  }\n  public function loadBytes(bytes:ByteArray, context:LoaderContext = null):void {\n    context = sanitizeContext(context);\n    _loadBytes(bytes, context.checkPolicyFile, context.applicationDomain, context.securityDomain,\n          context.requestedContentParent, context.parameters,\n          _getJPEGLoaderContextdeblockingfilter(context), context.allowCodeImport,\n          context.imageDecodingPolicy);\n  }\n  public function close():void {\n    _close();\n  }\n  public function unload():void {\n    _unload(false, false);\n  }\n  public function unloadAndStop(gc:Boolean = true):void {\n    _unload(true, gc);\n  }\n\n  private function cloneObject(obj:Object):Object {\n    if (!obj) {\n      return null;\n    }\n    var clone:Object = {};\n    for (var key:String in obj) {\n      clone[key] = obj[key];\n    }\n    return clone;\n  }\n  private native function _close():void;\n  private native function _unload(stopExecution:Boolean, gc:Boolean):void;\n  private native function _getJPEGLoaderContextdeblockingfilter(context:LoaderContext):Number;\n  private native function _getUncaughtErrorEvents():UncaughtErrorEvents;\n  private native function _setUncaughtErrorEvents(value:UncaughtErrorEvents):void;\n  private native function _load(request:URLRequest, checkPolicyFile:Boolean,\n                                applicationDomain:ApplicationDomain, securityDomain:SecurityDomain,\n                                requestedContentParent:DisplayObjectContainer, parameters:Object,\n                                deblockingFilter:Number, allowCodeExecution:Boolean,\n                                imageDecodingPolicy:String):void;\n  private native function _loadBytes(bytes:ByteArray, checkPolicyFile:Boolean,\n                                applicationDomain:ApplicationDomain, securityDomain:SecurityDomain,\n                                requestedContentParent:DisplayObjectContainer, parameters:Object,\n                                deblockingFilter:Number, allowCodeExecution:Boolean,\n                                imageDecodingPolicy:String):void;\n}\n}\n","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.display {\nimport flash.errors.IllegalOperationError;\nimport flash.events.UncaughtErrorEvents;\nimport flash.net.URLRequest;\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\nimport flash.system.SecurityDomain;\nimport flash.utils.ByteArray;\n\n[native(cls='LoaderClass')]\npublic class Loader extends DisplayObjectContainer {\n  public native function Loader();\n  public native function get content():DisplayObject;\n  public native function get contentLoaderInfo():LoaderInfo;\n  public function get uncaughtErrorEvents():UncaughtErrorEvents {\n    var events:UncaughtErrorEvents = _getUncaughtErrorEvents();\n    if (!events) {\n      events = new UncaughtErrorEvents();\n      _setUncaughtErrorEvents(events);\n    }\n    return events;\n  }\n  public override function addChild(child:DisplayObject):DisplayObject {\n    Error.throwError(IllegalOperationError, 2069);\n    return null;\n  }\n  public override function addChildAt(child:DisplayObject, index:int):DisplayObject {\n    Error.throwError(IllegalOperationError, 2069);\n    return null;\n  }\n  public override function removeChild(child:DisplayObject):DisplayObject {\n    Error.throwError(IllegalOperationError, 2069);\n    return null;\n  }\n  public override function removeChildAt(index:int):DisplayObject {\n    Error.throwError(IllegalOperationError, 2069);\n    return null;\n  }\n  public override function setChildIndex(child:DisplayObject, index:int):void\n  {\n    Error.throwError(IllegalOperationError, 2069);\n  }\n  public function load(request:URLRequest, context:LoaderContext = null):void {\n    context = sanitizeContext(context);\n    _load(request, context.checkPolicyFile, context.applicationDomain, context.securityDomain,\n          context.requestedContentParent, context.parameters,\n          _getJPEGLoaderContextdeblockingfilter(context), context.allowCodeImport,\n          context.imageDecodingPolicy);\n  }\n  private function sanitizeContext(context:LoaderContext):LoaderContext {\n    if (!context) {\n      context = new LoaderContext();\n    }\n    if (!context.applicationDomain) {\n      context.applicationDomain = new ApplicationDomain(ApplicationDomain.currentDomain);\n    }\n    context.parameters = cloneObject(context.parameters);\n    return context;\n  }\n  public function loadBytes(bytes:ByteArray, context:LoaderContext = null):void {\n    context = sanitizeContext(context);\n    _loadBytes(bytes, context.checkPolicyFile, context.applicationDomain, context.securityDomain,\n          context.requestedContentParent, context.parameters,\n          _getJPEGLoaderContextdeblockingfilter(context), context.allowCodeImport,\n          context.imageDecodingPolicy);\n  }\n  public function close():void {\n    _close();\n  }\n  public function unload():void {\n    _unload(false, false);\n  }\n  public function unloadAndStop(gc:Boolean = true):void {\n    _unload(true, gc);\n  }\n\n  private function cloneObject(obj:Object):Object {\n    if (!obj) {\n      return null;\n    }\n    var clone:Object = {};\n    for (var key:String in obj) {\n      clone[key] = obj[key];\n    }\n    return clone;\n  }\n  private native function _close():void;\n  private native function _unload(stopExecution:Boolean, gc:Boolean):void;\n  private native function _getJPEGLoaderContextdeblockingfilter(context:LoaderContext):Number;\n  private native function _getUncaughtErrorEvents():UncaughtErrorEvents;\n  private native function _setUncaughtErrorEvents(value:UncaughtErrorEvents):void;\n  private native function _load(request:URLRequest, checkPolicyFile:Boolean,\n                                applicationDomain:ApplicationDomain, securityDomain:SecurityDomain,\n                                requestedContentParent:DisplayObjectContainer, parameters:Object,\n                                deblockingFilter:Number, allowCodeExecution:Boolean,\n                                imageDecodingPolicy:String):void;\n  private native function _loadBytes(bytes:ByteArray, checkPolicyFile:Boolean,\n                                applicationDomain:ApplicationDomain, securityDomain:SecurityDomain,\n                                requestedContentParent:DisplayObjectContainer, parameters:Object,\n                                deblockingFilter:Number, allowCodeExecution:Boolean,\n                                imageDecodingPolicy:String):void;\n}\n}\n","subject":"Make Loader constructor native","message":"Make Loader constructor native\n","lang":"ActionScript","license":"apache-2.0","repos":"yurydelendik\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway"}
{"commit":"fd4fc5e0b00b9c003e8c6f20b4c76493b47dc356","old_file":"src\/milkshape\/media\/flash\/src\/cc\/milkshape\/grid\/GridModel.as","new_file":"src\/milkshape\/media\/flash\/src\/cc\/milkshape\/grid\/GridModel.as","old_contents":"package cc.milkshape.grid\n{\n\timport cc.milkshape.framework.mvc.Model;\n\timport cc.milkshape.grid.events.GridEvent;\n\timport cc.milkshape.grid.events.GridFocusEvent;\n\timport cc.milkshape.grid.events.GridLineEvent;\n\timport cc.milkshape.grid.events.GridMoveEvent;\n\timport cc.milkshape.grid.events.GridZoomEvent;\n\timport cc.milkshape.grid.square.*;\n\timport cc.milkshape.grid.square.events.SquareEvent;\n\timport cc.milkshape.grid.square.events.SquareFormEvent;\n\n\tpublic class GridModel extends Model \n\t{\n\t\tprivate var _issueSlug:String;\n\t\tprivate var _issue:Object;\n\t\tprivate var _minX:int;\n\t\tprivate var _minY:int;\n\t\tprivate var _maxX:int;\n\t\tprivate var _maxY:int;\n\t\tprivate var _lstPosition:Array;\n\t\tprivate var _focusX:int;\n\t\tprivate var _focusY:int;\n\t\tprivate var _currentScale:int;\n\t\tprivate var _minScale:int;\n\t\tprivate var _maxScale:int;\n\t\tprivate var _gridLineVisible:Boolean;\n\t\tprivate var _posX:int;\n\t\tprivate var _posY:int;\n\t\tprivate var _isShowForm:Boolean;\n\t\t\n\t\tpublic function GridModel(issueSlug:String) \n\t\t{ \n\t\t\t_issueSlug = issueSlug;\n\t\t}\n\n\t\tpublic function get showDisableSquare():int\n\t\t{\n\t\t\treturn _issue.show_disable_square;\n\t\t}\n\n\t\tpublic function set showDisableSquare(v:int):void\n\t\t{\n\t\t\t_issue.show_disable_square = v;\n\t\t}\n\n\t\tpublic function get gridLineVisible():Boolean\n\t\t{\n\t\t\treturn _gridLineVisible;\n\t\t}\n\n\t\tpublic function get maxScale():int\n\t\t{\n\t\t\treturn _maxScale;\n\t\t}\n\n\t\tpublic function set maxScale(v:int):void\n\t\t{\n\t\t\t_maxScale = v;\n\t\t}\n\n\t\tpublic function get minScale():int\n\t\t{\n\t\t\treturn _minScale;\n\t\t}\n\n\t\tpublic function set minScale(v:int):void\n\t\t{\n\t\t\t_minScale = v;\n\t\t}\n\n\t\tpublic function get focusY():int\n\t\t{\n\t\t\treturn _focusY;\n\t\t}\n\n\t\tpublic function get focusX():int\n\t\t{\n\t\t\treturn _focusX;\n\t\t}\n\n\t\tpublic function get squareSize():int\n\t\t{\n\t\t\treturn _issue.size;\n\t\t}\n\n\t\tpublic function set squareSize(v:int):void\n\t\t{\n\t\t\t_issue.size = v;\n\t\t}\n\n\t\tpublic function get posY():int\n\t\t{\n\t\t\treturn _posY;\n\t\t}\n\n\t\tpublic function set posY(v:int):void\n\t\t{\n\t\t\t_posY = v;\n\t\t}\n\n\t\tpublic function get posX():int\n\t\t{\n\t\t\treturn _posX;\n\t\t}\n\n\t\tpublic function set posX(v:int):void\n\t\t{\n\t\t\t_posX = v;\n\t\t}\n\n\t\tpublic function get currentScale():int\n\t\t{\n\t\t\treturn _currentScale;\n\t\t}\n\n\t\tpublic function get issue():Object\n\t\t{\n\t\t\treturn _issue;\n\t\t}\n\n\t\tpublic function set issue(issue:Object):void\n\t\t{\n\t\t\t_issue = issue;\n\t\t\t_posX = 0;\n\t\t\t_posY = 0;\n\t\t\t_gridLineVisible = true;\n\t\t\t\n\t\t\tdispatchEvent(new GridEvent(GridEvent.INFO_READY, _issue.steps, nbHSquare, nbVSquare, squareSize));\n\t\t}\n\n\t\tpublic function get issueSlug():String\n\t\t{\n\t\t\treturn _issueSlug;\n\t\t}\n\n\t\tpublic function set issueSlug(v:String):void\n\t\t{\n\t\t\t_issueSlug = v;\n\t\t}\n\t\t\n\t\tpublic function setFocus(x:int, y:int):void {\n\t\t\tfocusX = y;\n\t\t\tfocusY = x;\n\t\t}\n\t\t\n\t\tpublic function initSquares(squares:Array, squaresOpen:Array):void\n\t\t{\n\t\t\t_lstPosition = new Array(nbHSquare);\n\t\t\tfor(var i:int = 0 ; i < nbHSquare ; ++i)\n\t\t\t{\n\t\t\t\t_lstPosition[i] = new Array(nbVSquare);\n\t\t\t}\n\t\t\tvar square:Object;\n\t\t\tfor each(square in squares)\n\t\t\t{\n\t\t\t\tvar squareObject:*;\n\t\t\t\t\/\/ si status = false et pas de background alors c'est une booked\n\t\t\t\tif(square.status || square.background_image != null && square.status){\n\t\t\t\t\tsquareObject = new SquareFull(square.pos_x + minX, square.pos_y + minY, square.background_image_path, squareSize);\n\t\t\t\t\tsquareObject.layers = square.layers;\n\t\t\t\t\tsquareObject.neighbors = square.neighbors_keys;\n\t\t\t\t} else {\n\t\t\t\t\tsquareObject = new SquareBooked(square.pos_x + minX, square.pos_y + minY, squareSize);\n\t\t\t\t}\n\t\t\t\t_addPosition(squareObject);\n\t\t\t}\n\t\t\t\n\t\t\tfor each(square in squaresOpen)\n\t\t\t{\n\t\t\t\t_addPosition(new SquareOpen(square.pos_x + minX, square.pos_y + minY, squareSize));\n\t\t\t}\n\t\t\t\/*\n\t\t\tif(showDisableSquare)\n\t\t\t{\n\t\t\t\tfor(i = 0 ; i < nbVSquare ; ++i)\n\t\t\t\t{\n\t\t\t\t\tfor(var j:int = 0 ; j < nbHSquare ; ++j)\n\t\t\t\t\t{\n\t\t\t\t\t\tif(_lstPosition[i][j] == null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_addPosition(new SquareDisable(i, j, squareSize));;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}*\/\n\t\t\t\n\t\t\tdispatchEvent(new GridEvent(GridEvent.READY));\n\t\t}\n\n\t\tpublic function zoomTo(op:int):void\n\t\t{\t\t\t\n\t\t\tvar futurScale:int = currentScale + op < minScale ? minScale : currentScale + op > maxScale ? maxScale : currentScale + op;\n\t\t\t\n\t\t\tif(currentScale != futurScale)\/\/ Si le zoom change\n\t\t\t{\n\t\t\t\tif(_isShowForm)\n\t\t\t\t{\n\t\t\t\t\t_isShowForm = false;\n\t\t\t\t\tdispatchEvent(new SquareFormEvent(SquareFormEvent.CLOSE));\n\t\t\t\t}\n\t\t\t\tcurrentScale = futurScale;\n\t\t\t\tdispatchEvent(new GridZoomEvent(GridZoomEvent.ZOOM, futurScale));\n\t\t\t\tmoveTo();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function moveTo():void\n\t\t{\n\t\t\tif(currentScale == maxScale)\/\/ Si on est au zoom maximal\n\t\t\t{\n\t\t\t\ttrace('ok');\n\t\t\t\tvar square:Square = focusSquare;\n\t\t\t\tif(square is SquareOpen)\n\t\t\t\t{\n\t\t\t\t\t_isShowForm = true;\n\t\t\t\t\tdispatchEvent(new SquareFormEvent(SquareFormEvent.SHOW_OPEN));\n\t\t\t\t}\n\t\t\t\telse if(square is SquareBooked)\n\t\t\t\t{\n\t\t\t\t\t_isShowForm = true;\n\t\t\t\t\tdispatchEvent(new SquareFormEvent(SquareFormEvent.SHOW_BOOKED));\n\t\t\t\t}\n\t\t\t\telse if(_isShowForm)\n\t\t\t\t{\n\t\t\t\t\t_isShowForm = false;\n\t\t\t\t\tdispatchEvent(new SquareFormEvent(SquareFormEvent.CLOSE));\n\t\t\t\t}\n\t\t\t}\n\t\t\t\t\n\t\t\tif(currentScale != minScale)\/\/ Si on n'est pas au zoom minimal\n\t\t\t{\n\t\t\t\tposX = focusX * _issue.steps[currentScale] + _issue.steps[currentScale] \/ 2;\n\t\t\t\tposY = focusY * _issue.steps[currentScale] + _issue.steps[currentScale] \/ 2;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tposX = nbVSquare * _issue.steps[currentScale] \/ 2;\n\t\t\t\tposY = nbHSquare * _issue.steps[currentScale] \/ 2;\n\t\t\t}\n\t\t\t\n\t\t\tdispatchEvent(new GridMoveEvent(GridMoveEvent.MOVE, posX, posY));\n\t\t}\n\t\t\n\t\tprivate function _addPosition(square:Square):void\n\t\t{\n\t\t\t_lstPosition[square.X][square.Y] = SquareManager.length() - 1;\n\t\t\tdispatchEvent(new SquareEvent(SquareEvent.CREATION, square));\n\t\t}\n\t\t\n\t\tpublic function set currentScale(scale:int):void { \n\t\t\t_currentScale = scale;\n\t\t\tdispatchEvent(new GridZoomEvent(GridZoomEvent.ZOOM, scale));\n\t\t}\n\t\t\n\t\tpublic function set focusX(x:int):void { \n\t\t\t_focusX = x < 0 ? 0 : x >= nbVSquare ? nbVSquare - 1 : x;\n\t\t\tdispatchEvent(new GridFocusEvent(GridFocusEvent.FOCUS)); \n\t\t}\n\n\t\tpublic function set focusY(y:int):void {\n\t\t\t_focusY = y < 0 ? 0 : y >= nbHSquare ? nbHSquare - 1 : y;\n\t\t\tdispatchEvent(new GridFocusEvent(GridFocusEvent.FOCUS));\n\t\t}\n\t\t\n\t\t\n\t\tpublic function set gridLineVisible(b:Boolean):void\n\t\t{\n\t\t\t_gridLineVisible = b;\n\t\t\tdispatchEvent(new GridLineEvent(b ? GridLineEvent.SHOW : GridLineEvent.HIDE));\n\t\t}\t\t\n\t\t\n\t\tpublic function get minX():int \n\t\t{ \n\t\t\treturn 0; \n\t\t}\n\t\t\n\t\tpublic function get minY():int \n\t\t{ \n\t\t\treturn 0; \n\t\t}\n\t\t\n\t\tpublic function get nbHSquare():int \n\t\t{ \n\t\t\treturn _issue.nb_case_x; \n\t\t}\n\t\t\n\t\tpublic function get nbVSquare():int \n\t\t{ \n\t\t\treturn issue.nb_case_y; \n\t\t}\n\t\t\n\t\tpublic function get focusSquare():Square { \n\t\t\treturn SquareManager.get(_lstPosition[_focusY][_focusX]);\n\t\t}\n\t\t\n\t\tpublic function get currentStep():int\n\t\t{\n\t\t\treturn _issue.steps[_currentScale];\n\t\t}\n\t}\n}","new_contents":"package cc.milkshape.grid\n{\n\timport cc.milkshape.framework.mvc.Model;\n\timport cc.milkshape.grid.events.GridEvent;\n\timport cc.milkshape.grid.events.GridFocusEvent;\n\timport cc.milkshape.grid.events.GridLineEvent;\n\timport cc.milkshape.grid.events.GridMoveEvent;\n\timport cc.milkshape.grid.events.GridZoomEvent;\n\timport cc.milkshape.grid.square.*;\n\timport cc.milkshape.grid.square.events.SquareEvent;\n\timport cc.milkshape.grid.square.events.SquareFormEvent;\n\n\tpublic class GridModel extends Model \n\t{\n\t\tprivate var _issueSlug:String;\n\t\tprivate var _issue:Object;\n\t\tprivate var _minX:int;\n\t\tprivate var _minY:int;\n\t\tprivate var _maxX:int;\n\t\tprivate var _maxY:int;\n\t\tprivate var _lstPosition:Array;\n\t\tprivate var _focusX:int;\n\t\tprivate var _focusY:int;\n\t\tprivate var _currentScale:int;\n\t\tprivate var _minScale:int;\n\t\tprivate var _maxScale:int;\n\t\tprivate var _gridLineVisible:Boolean;\n\t\tprivate var _posX:int;\n\t\tprivate var _posY:int;\n\t\tprivate var _isShowForm:Boolean;\n\t\t\n\t\tpublic function GridModel(issueSlug:String) \n\t\t{ \n\t\t\t_issueSlug = issueSlug;\n\t\t}\n\n\t\tpublic function get showDisableSquare():int\n\t\t{\n\t\t\treturn _issue.show_disable_square;\n\t\t}\n\n\t\tpublic function set showDisableSquare(v:int):void\n\t\t{\n\t\t\t_issue.show_disable_square = v;\n\t\t}\n\n\t\tpublic function get gridLineVisible():Boolean\n\t\t{\n\t\t\treturn _gridLineVisible;\n\t\t}\n\n\t\tpublic function get maxScale():int\n\t\t{\n\t\t\treturn _maxScale;\n\t\t}\n\n\t\tpublic function set maxScale(v:int):void\n\t\t{\n\t\t\t_maxScale = v;\n\t\t}\n\n\t\tpublic function get minScale():int\n\t\t{\n\t\t\treturn _minScale;\n\t\t}\n\n\t\tpublic function set minScale(v:int):void\n\t\t{\n\t\t\t_minScale = v;\n\t\t}\n\n\t\tpublic function get focusY():int\n\t\t{\n\t\t\treturn _focusY;\n\t\t}\n\n\t\tpublic function get focusX():int\n\t\t{\n\t\t\treturn _focusX;\n\t\t}\n\n\t\tpublic function get squareSize():int\n\t\t{\n\t\t\treturn _issue.size;\n\t\t}\n\n\t\tpublic function set squareSize(v:int):void\n\t\t{\n\t\t\t_issue.size = v;\n\t\t}\n\n\t\tpublic function get posY():int\n\t\t{\n\t\t\treturn _posY;\n\t\t}\n\n\t\tpublic function set posY(v:int):void\n\t\t{\n\t\t\t_posY = v;\n\t\t}\n\n\t\tpublic function get posX():int\n\t\t{\n\t\t\treturn _posX;\n\t\t}\n\n\t\tpublic function set posX(v:int):void\n\t\t{\n\t\t\t_posX = v;\n\t\t}\n\n\t\tpublic function get currentScale():int\n\t\t{\n\t\t\treturn _currentScale;\n\t\t}\n\n\t\tpublic function get issue():Object\n\t\t{\n\t\t\treturn _issue;\n\t\t}\n\n\t\tpublic function set issue(issue:Object):void\n\t\t{\n\t\t\t_issue = issue;\n\t\t\t_posX = 0;\n\t\t\t_posY = 0;\n\t\t\t_gridLineVisible = true;\n\t\t\t\n\t\t\tdispatchEvent(new GridEvent(GridEvent.INFO_READY, _issue.steps, nbHSquare, nbVSquare, squareSize));\n\t\t}\n\n\t\tpublic function get issueSlug():String\n\t\t{\n\t\t\treturn _issueSlug;\n\t\t}\n\n\t\tpublic function set issueSlug(v:String):void\n\t\t{\n\t\t\t_issueSlug = v;\n\t\t}\n\t\t\n\t\tpublic function setFocus(x:int, y:int):void {\n\t\t\tfocusX = y;\n\t\t\tfocusY = x;\n\t\t}\n\t\t\n\t\tpublic function initSquares(squares:Array, squaresOpen:Array):void\n\t\t{\n\t\t\t_lstPosition = new Array(nbHSquare);\n\t\t\tfor(var i:int = 0 ; i < nbHSquare ; ++i)\n\t\t\t{\n\t\t\t\t_lstPosition[i] = new Array(nbVSquare);\n\t\t\t}\n\t\t\tvar square:Object;\n\t\t\tfor each(square in squares)\n\t\t\t{\n\t\t\t\tvar squareObject:*;\n\t\t\t\t\/\/ si status = false et pas de background alors c'est une booked\n\t\t\t\tif(square.status || (square.background_image != null && !square.status)){\n\t\t\t\t\tsquareObject = new SquareFull(square.pos_x + minX, square.pos_y + minY, square.background_image_path, squareSize);\n\t\t\t\t\tsquareObject.layers = square.layers;\n\t\t\t\t\tsquareObject.neighbors = square.neighbors_keys;\n\t\t\t\t} else {\n\t\t\t\t\tsquareObject = new SquareBooked(square.pos_x + minX, square.pos_y + minY, squareSize);\n\t\t\t\t}\n\t\t\t\t_addPosition(squareObject);\n\t\t\t}\n\t\t\t\n\t\t\tfor each(square in squaresOpen)\n\t\t\t{\n\t\t\t\t_addPosition(new SquareOpen(square.pos_x + minX, square.pos_y + minY, squareSize));\n\t\t\t}\n\t\t\t\/*\n\t\t\tif(showDisableSquare)\n\t\t\t{\n\t\t\t\tfor(i = 0 ; i < nbVSquare ; ++i)\n\t\t\t\t{\n\t\t\t\t\tfor(var j:int = 0 ; j < nbHSquare ; ++j)\n\t\t\t\t\t{\n\t\t\t\t\t\tif(_lstPosition[i][j] == null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_addPosition(new SquareDisable(i, j, squareSize));;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}*\/\n\t\t\t\n\t\t\tdispatchEvent(new GridEvent(GridEvent.READY));\n\t\t}\n\n\t\tpublic function zoomTo(op:int):void\n\t\t{\t\t\t\n\t\t\tvar futurScale:int = currentScale + op < minScale ? minScale : currentScale + op > maxScale ? maxScale : currentScale + op;\n\t\t\t\n\t\t\tif(currentScale != futurScale)\/\/ Si le zoom change\n\t\t\t{\n\t\t\t\tif(_isShowForm)\n\t\t\t\t{\n\t\t\t\t\t_isShowForm = false;\n\t\t\t\t\tdispatchEvent(new SquareFormEvent(SquareFormEvent.CLOSE));\n\t\t\t\t}\n\t\t\t\tcurrentScale = futurScale;\n\t\t\t\tdispatchEvent(new GridZoomEvent(GridZoomEvent.ZOOM, futurScale));\n\t\t\t\tmoveTo();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function moveTo():void\n\t\t{\n\t\t\tif(currentScale == maxScale)\/\/ Si on est au zoom maximal\n\t\t\t{\n\t\t\t\tvar square:Square = focusSquare;\n\t\t\t\tif(square is SquareOpen)\n\t\t\t\t{\n\t\t\t\t\t_isShowForm = true;\n\t\t\t\t\tdispatchEvent(new SquareFormEvent(SquareFormEvent.SHOW_OPEN));\n\t\t\t\t}\n\t\t\t\telse if(square is SquareBooked)\n\t\t\t\t{\n\t\t\t\t\t_isShowForm = true;\n\t\t\t\t\tdispatchEvent(new SquareFormEvent(SquareFormEvent.SHOW_BOOKED));\n\t\t\t\t}\n\t\t\t\telse if(_isShowForm)\n\t\t\t\t{\n\t\t\t\t\t_isShowForm = false;\n\t\t\t\t\tdispatchEvent(new SquareFormEvent(SquareFormEvent.CLOSE));\n\t\t\t\t}\n\t\t\t}\n\t\t\t\t\n\t\t\tif(currentScale != minScale)\/\/ Si on n'est pas au zoom minimal\n\t\t\t{\n\t\t\t\tposX = focusX * _issue.steps[currentScale] + _issue.steps[currentScale] \/ 2;\n\t\t\t\tposY = focusY * _issue.steps[currentScale] + _issue.steps[currentScale] \/ 2;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tposX = nbVSquare * _issue.steps[currentScale] \/ 2;\n\t\t\t\tposY = nbHSquare * _issue.steps[currentScale] \/ 2;\n\t\t\t}\n\t\t\t\n\t\t\tdispatchEvent(new GridMoveEvent(GridMoveEvent.MOVE, posX, posY));\n\t\t}\n\t\t\n\t\tprivate function _addPosition(square:Square):void\n\t\t{\n\t\t\t_lstPosition[square.X][square.Y] = SquareManager.length() - 1;\n\t\t\tdispatchEvent(new SquareEvent(SquareEvent.CREATION, square));\n\t\t}\n\t\t\n\t\tpublic function set currentScale(scale:int):void { \n\t\t\t_currentScale = scale;\n\t\t\tdispatchEvent(new GridZoomEvent(GridZoomEvent.ZOOM, scale));\n\t\t}\n\t\t\n\t\tpublic function set focusX(x:int):void { \n\t\t\t_focusX = x < 0 ? 0 : x >= nbVSquare ? nbVSquare - 1 : x;\n\t\t\tdispatchEvent(new GridFocusEvent(GridFocusEvent.FOCUS)); \n\t\t}\n\n\t\tpublic function set focusY(y:int):void {\n\t\t\t_focusY = y < 0 ? 0 : y >= nbHSquare ? nbHSquare - 1 : y;\n\t\t\tdispatchEvent(new GridFocusEvent(GridFocusEvent.FOCUS));\n\t\t}\n\t\t\n\t\t\n\t\tpublic function set gridLineVisible(b:Boolean):void\n\t\t{\n\t\t\t_gridLineVisible = b;\n\t\t\tdispatchEvent(new GridLineEvent(b ? GridLineEvent.SHOW : GridLineEvent.HIDE));\n\t\t}\t\t\n\t\t\n\t\tpublic function get minX():int \n\t\t{ \n\t\t\treturn 0; \n\t\t}\n\t\t\n\t\tpublic function get minY():int \n\t\t{ \n\t\t\treturn 0; \n\t\t}\n\t\t\n\t\tpublic function get nbHSquare():int \n\t\t{ \n\t\t\treturn _issue.nb_case_x; \n\t\t}\n\t\t\n\t\tpublic function get nbVSquare():int \n\t\t{ \n\t\t\treturn issue.nb_case_y; \n\t\t}\n\t\t\n\t\tpublic function get focusSquare():Square { \n\t\t\treturn SquareManager.get(_lstPosition[_focusY][_focusX]);\n\t\t}\n\t\t\n\t\tpublic function get currentStep():int\n\t\t{\n\t\t\treturn _issue.steps[_currentScale];\n\t\t}\n\t}\n}","subject":"fix square process form","message":"fix square process form","lang":"ActionScript","license":"mit","repos":"thoas\/i386,thoas\/i386,thoas\/i386,thoas\/i386"}
{"commit":"5895cd34d3f86c3ab45f19084a54889f9b4a000e","old_file":"src\/aerys\/minko\/type\/binding\/DataBindings.as","new_file":"src\/aerys\/minko\/type\/binding\/DataBindings.as","old_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic final class DataBindings\n\t{\n\t\tprivate var _owner\t\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _providers\t\t\t\t\t: Vector.<IDataProvider>;\n\t\tprivate var _bindingNames\t\t\t\t: Vector.<String>;\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t: Object;\n\t\tprivate var _bindingNameToChangedSignal\t: Object;\n\t\t\n\t\tprivate var _bindingNameToProvider\t\t: Object;\n\t\tprivate var _providerToBindingNames\t\t: Dictionary;\n\t\t\n\t\tprivate var _consumers\t\t\t\t\t: Vector.<IDataBindingsConsumer>;\n\t\t\n\t\tpublic function get owner() : ISceneNode\n\t\t{\n\t\t\treturn _owner;\n\t\t}\n\t\t\n\t\tpublic function get numProviders() : uint\n\t\t{\n\t\t\treturn _providers.length;\n\t\t}\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings(owner : ISceneNode)\n\t\t{\n\t\t\t_owner = owner;\n\t\t\t\n\t\t\t_providers = new <IDataProvider>[];\n\t\t\t_bindingNames = new <String>[];\n\t\t\t_bindingNameToValue = {};\n\t\t\t_bindingNameToChangedSignal = {};\n\t\t\t_bindingNameToProvider = {};\n\t\t\t_providerToBindingNames = new Dictionary(true);\n\t\t\t_consumers = new <IDataBindingsConsumer>[];\n\t\t}\n\t\t\n\t\tpublic function contains(dataProvider : IDataProvider) : Boolean\n\t\t{\n\t\t\treturn _providers.indexOf(dataProvider) != -1;\n\t\t}\n\t\t\n\t\tpublic function addProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already bound.');\n\t\t\t\n\t\t\tvar dataDescriptor\t: Object\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.propertyChanged.add(propertyChangedHandler);\n\t\t\tif (provider is IDynamicDataProvider)\n\t\t\t{\n\t\t\t\tvar dynamicProvider : IDynamicDataProvider = provider as IDynamicDataProvider;\n\t\t\t\t\n\t\t\t\tdynamicProvider.propertyAdded.add(addBinding);\n\t\t\t\tdynamicProvider.propertyRemoved.add(removeBinding);\n\t\t\t}\n\t\t\t\t\n\t\t\t_providerToBindingNames[provider] = new <String>[];\n\t\t\t_providers.push(provider);\n\t\t\t\n\t\t\tfor (var propertyName : String in dataDescriptor)\n\t\t\t\taddBinding(\n\t\t\t\t\tprovider,\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tdataDescriptor[propertyName],\n\t\t\t\t\tprovider[propertyName]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function addBinding(provider\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\tpropertyName\t: String,\n\t\t\t\t\t\t\t\t\tbindingName\t\t: String,\n\t\t\t\t\t\t\t\t\tvalue\t\t\t: Object) : void\n\t\t{\n\t\t\tvar providerBindingNames\t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Another data provider is already declaring the \\'' + bindingName\n\t\t\t\t\t+ '\\' property.'\n\t\t\t\t);\n\t\t\t\n\t\t\t_bindingNameToProvider[bindingName] = provider;\n\t\t\t_bindingNameToValue[bindingName] = value;\n\t\t\t\n\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t_bindingNames.push(bindingName);\n            \n            var numConsumers : uint = _consumers.length;\n            for (var consumerId : uint = 0; consumerId < numConsumers; ++consumerId)\n                _consumers[consumerId].setProperty(bindingName, value);\n\t\t\t\n\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, null, value);\t\t\t\n\t\t}\n\t\t\n\t\tpublic function removeProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar providerBindingsNames \t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (providerBindingsNames == null)\n\t\t\t\tthrow new ArgumentError('Unknown provider.');\n\t\t\t\n\t\t\tvar numProviders : uint = _providers.length - 1;\n\t\t\t\n\t\t\tprovider.propertyChanged.remove(propertyChangedHandler);\n\t\t\tif (provider is IDynamicDataProvider)\n\t\t\t{\n\t\t\t\tvar dynamicProvider : IDynamicDataProvider = provider as IDynamicDataProvider;\n\t\t\t\t\n\t\t\t\tdynamicProvider.propertyAdded.remove(addBinding);\n\t\t\t\tdynamicProvider.propertyRemoved.remove(removeBinding);\n\t\t\t}\n\t\t\t\n\t\t\t_providers[_providers.indexOf(provider)] = _providers[numProviders];\n\t\t\t_providers.length = numProviders;\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tvar dataDescriptor : Object = provider.dataDescriptor;\n\t\t\t\n\t\t\tfor (var propertyName : String in dataDescriptor)\n\t\t\t\tremoveBinding(\n\t\t\t\t\tprovider,\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tdataDescriptor[propertyName],\n\t\t\t\t\tprovider[propertyName]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function removeBinding(provider\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\t  propertyName\t: String,\n\t\t\t\t\t\t\t\t\t  bindingName\t: String,\n\t\t\t\t\t\t\t\t\t  value\t\t\t: Object) : void\n\t\t{\n\t\t\tvar numBindings \t: uint \t\t= _bindingNames.length - 1;\n\t\t\tvar changedSignal \t: Signal \t= _bindingNameToChangedSignal[bindingName] as Signal;\n\n\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\tdelete _bindingNameToProvider[bindingName];\n\t\t\t\n\t\t\t_bindingNames[_bindingNames.indexOf(bindingName)] = _bindingNames[numBindings];\n\t\t\t_bindingNames.length = numBindings;\n            \n            var numConsumers : uint = _consumers.length;\n            for (var consumerId : uint = 0; consumerId < numConsumers; ++consumerId)\n                _consumers[consumerId].setProperty(bindingName, null);\n\t\t\t\t\n\t\t\tif (changedSignal != null)\n\t\t\t\tchangedSignal.execute(this, bindingName, value, null);\n\t\t}\n\t\t\n\t\tpublic function removeAllProviders() : void\n\t\t{\n\t\t\tvar numProviders : uint = this.numProviders;\n\t\t\t\n\t\t\tfor (var providerId : int = numProviders - 1; providerId >= 0; --providerId)\n\t\t\t\tremoveProvider(getProviderAt(providerId));\n\t\t}\n\t\t\n\t\tpublic function hasCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : Boolean\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\t\n\t\t\treturn signal != null && signal.hasCallback(callback);\n\t\t}\n\t\t\n\t\tpublic function addCallback(bindingName : String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : void\n\t\t{\n\t\t\t_bindingNameToChangedSignal[bindingName] ||= new Signal(\n\t\t\t\t'DataBindings.changed[' + bindingName + ']'\n\t\t\t);\n\t\t\t\n\t\t\tSignal(_bindingNameToChangedSignal[bindingName]).add(callback);\n\t\t}\n\t\t\n\t\tpublic function removeCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\t   callback\t\t: Function) : void\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n            \n\t\t\tif (!signal)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\tsignal.remove(callback);\n\t\t\t\n\t\t\tif (signal.numCallbacks == 0)\n\t\t\t\tdelete _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getProviderAt(index : uint) : IDataProvider\n\t\t{\n\t\t\treturn _providers[index];\n\t\t}\n\t\t\n\t\tpublic function getProviderByBindingName(bindingName : String) : IDataProvider\n\t\t{\n\t\t\tif (_bindingNameToProvider[bindingName] == null)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\treturn _bindingNameToProvider[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\tif (_bindingNames.indexOf(bindingName) < 0)\n\t\t\t\tthrow new Error('The property \\'' + bindingName + '\\' does not exist.');\n\t\t\t\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\tpublic function copySharedProvidersFrom(source : DataBindings) : void\n\t\t{\n\t\t\tvar numProviders : uint = source._providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider : IDataProvider = source._providers[providerId];\n\t\t\t\t\n\t\t\t\tif (provider.usage == DataProviderUsage.SHARED)\n\t\t\t\t\taddProvider(provider);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(source \t\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\tpropertyName \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\tbindingName\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\tvalue\t\t\t: Object) : void\n\t\t{\n\t\t\tif (propertyName == null)\n\t\t\t\tthrow new Error('DataProviders must change only one property at a time.');\n\n\t\t\tvar oldValue : Object = _bindingNameToValue[bindingName];\n\t\t\t\n\t\t\t_bindingNameToValue[bindingName] = value;\n\t\t\t\n\t\t\tvar numConsumers : uint = _consumers.length;\n\t\t\tfor (var consumerId : uint = 0; consumerId < numConsumers; ++consumerId)\n\t\t\t\t_consumers[consumerId].setProperty(bindingName, value);\n\t\t\t\n\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(\n\t\t\t\t\tthis,\n\t\t\t\t\tbindingName,\n\t\t\t\t\toldValue,\n\t\t\t\t\tvalue\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function addConsumer(consumer : IDataBindingsConsumer) : void\n\t\t{\n\t\t\t_consumers.push(consumer);\n\t\t\t\n\t\t\tvar numProperties : uint = this.numProperties;\n\t\t\tfor (var propertyId : uint = 0; propertyId < numProperties; ++propertyId)\n\t\t\t{\n\t\t\t\tvar bindingName : String = _bindingNames[propertyId];\n\t\t\t\t\n\t\t\t\tconsumer.setProperty(bindingName, _bindingNameToValue[bindingName]);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeConsumer(consumer : IDataBindingsConsumer) : void\n\t\t{\n\t\t\tvar numConsumers : uint = _consumers.length - 1;\n\t\t\tvar index : int = _consumers.indexOf(consumer);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('This consumer does not exist.');\n\t\t\t\n\t\t\t_consumers[index] = _consumers[numConsumers];\n\t\t\t_consumers.length = numConsumers;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic final class DataBindings\n\t{\n\t\tprivate var _owner\t\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _providers\t\t\t\t\t: Vector.<IDataProvider>;\n\t\tprivate var _bindingNames\t\t\t\t: Vector.<String>;\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t: Object;\n\t\tprivate var _bindingNameToChangedSignal\t: Object;\n\t\t\n\t\tprivate var _bindingNameToProvider\t\t: Object;\n\t\tprivate var _providerToBindingNames\t\t: Dictionary;\n\t\t\n\t\tprivate var _consumers\t\t\t\t\t: Vector.<IDataBindingsConsumer>;\n\t\t\n\t\tpublic function get owner() : ISceneNode\n\t\t{\n\t\t\treturn _owner;\n\t\t}\n\t\t\n\t\tpublic function get numProviders() : uint\n\t\t{\n\t\t\treturn _providers.length;\n\t\t}\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings(owner : ISceneNode)\n\t\t{\n\t\t\t_owner = owner;\n\t\t\t\n\t\t\t_providers = new <IDataProvider>[];\n\t\t\t_bindingNames = new <String>[];\n\t\t\t_bindingNameToValue = {};\n\t\t\t_bindingNameToChangedSignal = {};\n\t\t\t_bindingNameToProvider = {};\n\t\t\t_providerToBindingNames = new Dictionary(true);\n\t\t\t_consumers = new <IDataBindingsConsumer>[];\n\t\t}\n\t\t\n\t\tpublic function contains(dataProvider : IDataProvider) : Boolean\n\t\t{\n\t\t\treturn _providers.indexOf(dataProvider) != -1;\n\t\t}\n\t\t\n\t\tpublic function addProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already bound.');\n\t\t\t\n\t\t\tvar dataDescriptor\t: Object\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.propertyChanged.add(propertyChangedHandler);\n\t\t\tif (provider is IDynamicDataProvider)\n\t\t\t{\n\t\t\t\tvar dynamicProvider : IDynamicDataProvider = provider as IDynamicDataProvider;\n\t\t\t\t\n\t\t\t\tdynamicProvider.propertyAdded.add(addBinding);\n\t\t\t\tdynamicProvider.propertyRemoved.add(removeBinding);\n\t\t\t}\n\t\t\t\t\n\t\t\t_providerToBindingNames[provider] = new <String>[];\n\t\t\t_providers.push(provider);\n\t\t\t\n\t\t\tfor (var propertyName : String in dataDescriptor)\n\t\t\t\taddBinding(\n\t\t\t\t\tprovider,\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tdataDescriptor[propertyName],\n\t\t\t\t\tprovider[propertyName]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function addBinding(provider\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\tpropertyName\t: String,\n\t\t\t\t\t\t\t\t\tbindingName\t\t: String,\n\t\t\t\t\t\t\t\t\tvalue\t\t\t: Object) : void\n\t\t{\n\t\t\tvar providerBindingNames\t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Another data provider is already declaring the \\'' + bindingName\n\t\t\t\t\t+ '\\' property.'\n\t\t\t\t);\n\t\t\t\n\t\t\t_bindingNameToProvider[bindingName] = provider;\n\t\t\t_bindingNameToValue[bindingName] = value;\n\t\t\t\n\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t_bindingNames.push(bindingName);\n            \n            var numConsumers : uint = _consumers.length;\n            for (var consumerId : uint = 0; consumerId < numConsumers; ++consumerId)\n                _consumers[consumerId].setProperty(bindingName, value);\n\t\t\t\n\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, null, value);\t\t\t\n\t\t}\n\t\t\n\t\tpublic function removeProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar providerBindingsNames \t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (providerBindingsNames == null)\n\t\t\t\tthrow new ArgumentError('Unknown provider.');\n\t\t\t\n\t\t\tvar numProviders : uint = _providers.length - 1;\n\t\t\t\n\t\t\tprovider.propertyChanged.remove(propertyChangedHandler);\n\t\t\tif (provider is IDynamicDataProvider)\n\t\t\t{\n\t\t\t\tvar dynamicProvider : IDynamicDataProvider = provider as IDynamicDataProvider;\n\t\t\t\t\n\t\t\t\tdynamicProvider.propertyAdded.remove(addBinding);\n\t\t\t\tdynamicProvider.propertyRemoved.remove(removeBinding);\n\t\t\t}\n\t\t\t\n\t\t\t_providers[_providers.indexOf(provider)] = _providers[numProviders];\n\t\t\t_providers.length = numProviders;\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tvar dataDescriptor : Object = provider.dataDescriptor;\n\t\t\t\n\t\t\tfor (var propertyName : String in dataDescriptor)\n\t\t\t\tremoveBinding(\n\t\t\t\t\tprovider,\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tdataDescriptor[propertyName],\n\t\t\t\t\tprovider[propertyName]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function removeBinding(provider\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\t  propertyName\t: String,\n\t\t\t\t\t\t\t\t\t  bindingName\t: String,\n\t\t\t\t\t\t\t\t\t  value\t\t\t: Object) : void\n\t\t{\n\t\t\tvar numBindings \t: uint \t\t= _bindingNames.length - 1;\n\t\t\tvar changedSignal \t: Signal \t= _bindingNameToChangedSignal[bindingName] as Signal;\n\n\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\tdelete _bindingNameToProvider[bindingName];\n\t\t\t\n\t\t\t_bindingNames[_bindingNames.indexOf(bindingName)] = _bindingNames[numBindings];\n\t\t\t_bindingNames.length = numBindings;\n            \n            var numConsumers : uint = _consumers.length;\n            for (var consumerId : uint = 0; consumerId < numConsumers; ++consumerId)\n                _consumers[consumerId].setProperty(bindingName, null);\n\t\t\t\t\n\t\t\tif (changedSignal != null)\n\t\t\t\tchangedSignal.execute(this, bindingName, value, null);\n\t\t}\n\t\t\n\t\tpublic function removeAllProviders() : void\n\t\t{\n\t\t\tvar numProviders : uint = this.numProviders;\n\t\t\t\n\t\t\tfor (var providerId : int = numProviders - 1; providerId >= 0; --providerId)\n\t\t\t\tremoveProvider(getProviderAt(providerId));\n\t\t}\n\t\t\n\t\tpublic function hasCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : Boolean\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\t\n\t\t\treturn signal != null && signal.hasCallback(callback);\n\t\t}\n\t\t\n\t\tpublic function addCallback(bindingName : String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : void\n\t\t{\n\t\t\t_bindingNameToChangedSignal[bindingName] ||= new Signal(\n\t\t\t\t'DataBindings.changed[' + bindingName + ']'\n\t\t\t);\n\t\t\t\n\t\t\tSignal(_bindingNameToChangedSignal[bindingName]).add(callback);\n\t\t}\n\t\t\n\t\tpublic function removeCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\t   callback\t\t: Function) : void\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n            \n\t\t\tif (!signal)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\tsignal.remove(callback);\n\t\t\t\n\t\t\tif (signal.numCallbacks == 0)\n\t\t\t\tdelete _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getProviderAt(index : uint) : IDataProvider\n\t\t{\n\t\t\treturn _providers[index];\n\t\t}\n\t\t\n\t\tpublic function getProviderByBindingName(bindingName : String) : IDataProvider\n\t\t{\n\t\t\tif (_bindingNameToProvider[bindingName] == null)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\treturn _bindingNameToProvider[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\tif (_bindingNames.indexOf(bindingName) < 0)\n\t\t\t\tthrow new Error('The property \\'' + bindingName + '\\' does not exist.');\n\t\t\t\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\tpublic function copySharedProvidersFrom(source : DataBindings) : void\n\t\t{\n\t\t\tvar numProviders : uint = source._providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider : IDataProvider = source._providers[providerId];\n\t\t\t\t\n\t\t\t\tif (provider.usage == DataProviderUsage.SHARED)\n\t\t\t\t\taddProvider(provider);\n\t\t\t}\n\t\t}\n        \n        public function hasProvider(provider : DataProvider) : Boolean\n        {\n            return provider in _providers;\n        }\n\t\t\n\t\tprivate function propertyChangedHandler(source \t\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\tpropertyName \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\tbindingName\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\tvalue\t\t\t: Object) : void\n\t\t{\n\t\t\tif (propertyName == null)\n\t\t\t\tthrow new Error('DataProviders must change only one property at a time.');\n\n\t\t\tvar oldValue : Object = _bindingNameToValue[bindingName];\n\t\t\t\n\t\t\t_bindingNameToValue[bindingName] = value;\n\t\t\t\n\t\t\tvar numConsumers : uint = _consumers.length;\n\t\t\tfor (var consumerId : uint = 0; consumerId < numConsumers; ++consumerId)\n\t\t\t\t_consumers[consumerId].setProperty(bindingName, value);\n\t\t\t\n\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(\n\t\t\t\t\tthis,\n\t\t\t\t\tbindingName,\n\t\t\t\t\toldValue,\n\t\t\t\t\tvalue\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function addConsumer(consumer : IDataBindingsConsumer) : void\n\t\t{\n\t\t\t_consumers.push(consumer);\n\t\t\t\n\t\t\tvar numProperties : uint = this.numProperties;\n\t\t\tfor (var propertyId : uint = 0; propertyId < numProperties; ++propertyId)\n\t\t\t{\n\t\t\t\tvar bindingName : String = _bindingNames[propertyId];\n\t\t\t\t\n\t\t\t\tconsumer.setProperty(bindingName, _bindingNameToValue[bindingName]);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeConsumer(consumer : IDataBindingsConsumer) : void\n\t\t{\n\t\t\tvar numConsumers : uint = _consumers.length - 1;\n\t\t\tvar index : int = _consumers.indexOf(consumer);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('This consumer does not exist.');\n\t\t\t\n\t\t\t_consumers[index] = _consumers[numConsumers];\n\t\t\t_consumers.length = numConsumers;\n\t\t}\n\t}\n}","subject":"add DataBindings.hasProvider()","message":"add DataBindings.hasProvider()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f71c2f9e81adabd209ffac2f009a2d7a1dc4a7b1","old_file":"src\/com\/google\/analytics\/GATracker.as","new_file":"src\/com\/google\/analytics\/GATracker.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.Ecommerce;\n    import com.google.analytics.core.EventTracker;\n    import com.google.analytics.core.GIFRequest;\n    import com.google.analytics.core.IdleTimer;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.core.TrackerCache;\n    import com.google.analytics.core.TrackerMode;\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.Layout;\n    import com.google.analytics.events.AnalyticsEvent;\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.external.HTMLDOM;\n    import com.google.analytics.external.JavascriptProxy;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Version;\n    import com.google.analytics.v4.Bridge;\n    import com.google.analytics.v4.Configuration;\n    import com.google.analytics.v4.GoogleAnalyticsAPI;\n    import com.google.analytics.v4.Tracker;\n    \n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;    \n    \n    \/* force import for type in the includes *\/\n    EventTracker;\n    ServerOperationMode;\n    \n    \/**\n     * Dispatched after the factory has built the tracker object.\n     * @eventType com.google.analytics.events.AnalyticsEvent.READY\n     *\/\n    [Event(name=\"ready\", type=\"com.google.analytics.events.AnalyticsEvent\")]\n    \n    \/**\n     * Google Analytic Tracker Code (GATC)'s code-only component.\n     *\/\n    public class GATracker implements AnalyticsTracker\n    {\n        private var _ready:Boolean = false;\n        \n        private var _display:DisplayObject;\n        private var _eventDispatcher:EventDispatcher;\n        private var _tracker:GoogleAnalyticsAPI;\n        \n        \/\/factory\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _env:Environment;\n        private var _buffer:Buffer;\n        private var _gifRequest:GIFRequest;\n        private var _jsproxy:JavascriptProxy;\n        private var _dom:HTMLDOM;\n        private var _adSense:AdSenseGlobals;\n        private var _idleTimer:IdleTimer;\n        private var _ecom:Ecommerce;\n        \n        \/\/object properties\n        private var _account:String;\n        private var _mode:String;\n        private var _visualDebug:Boolean;\n\n        \/**\n         * Indicates if the tracker is automatically build.\n         *\/\n        public static var autobuild:Boolean = true;\n        \n        \/**\n         * The version of the tracker.\n         *\/\n        public static var version:Version = API.version;\n        \n        \/**\n         * Creates a new GATracker instance.\n         * <p><b>Note:<\/b> the GATracker need to be instancied and added to the Stage or at least\n         * being placed in a display list.<\/p>\n         *\/\n        public function GATracker( display:DisplayObject, account:String,\n                                   mode:String = \"AS3\", visualDebug:Boolean = false,\n                                   config:Configuration = null, debug:DebugConfiguration = null )\n        {\n            _display = display;\n            _eventDispatcher = new EventDispatcher( this ) ;\n            _tracker = new TrackerCache();\n            \n            this.account     = account;\n            this.mode        = mode;\n            this.visualDebug = visualDebug;\n            \n            if( !debug )\n            {\n                this.debug = new DebugConfiguration();\n            }\n            \n            if( !config )\n            {\n                this.config = new Configuration( debug );\n            }\n            else\n            {\n            \tthis.config = config;\n            }\n            \n            if( autobuild )\n            {\n                _factory();\n            }\n        }\n        \n        \/**\n         * @private\n         * Factory to build the different trackers\n         *\/\n        private function _factory():void\n        {\n            _jsproxy = new JavascriptProxy( debug );\n            \n            if( visualDebug )\n            {\n                debug.layout = new Layout( debug, _display );\n                debug.active = visualDebug;\n            }\n            \n            var activeTracker:GoogleAnalyticsAPI;\n            var cache:TrackerCache = _tracker as TrackerCache;\n            \n            switch( mode )\n            {\n                case TrackerMode.BRIDGE :\n                {\n                    activeTracker = _bridgeFactory();\n                    break;\n                }\n                \n                case TrackerMode.AS3 :\n                default:\n                {\n                    activeTracker = _trackerFactory();\n                }\n            }\n            \n            if( !cache.isEmpty() )\n            {\n                cache.tracker = activeTracker;\n                cache.flush();\n            }\n            \n            _tracker = activeTracker;\n            \n            _ready = true;\n            dispatchEvent( new AnalyticsEvent( AnalyticsEvent.READY, this ) );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Tracker object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _trackerFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (AS3) v\" + version +\"\\naccount: \" + account );\n            \n            \/* note:\n               for unit testing and to avoid 2 different branches AIR\/Flash\n               here we will detect if we are in the Flash Player or AIR\n               and pass the infos to the LocalInfo\n               \n               By default we will define \"Flash\" for our local tests\n            *\/\n            \n            \n            _adSense    = new AdSenseGlobals( debug );\n            \n            _dom        = new HTMLDOM( debug );\n            _dom.cacheProperties();\n            \n            _env        = new Environment( \"\", \"\", \"\", debug, _dom );\n            \n            _buffer     = new Buffer( config, debug, false );\n            _gifRequest = new GIFRequest( config, debug, _buffer, _env );\n            _idleTimer  = new IdleTimer( config, debug, _display, _buffer );\n            _ecom       = new Ecommerce ( _debug );\n                        \n            \/* note:\n               To be able to obtain the URL of the main SWF containing the GA API\n               we need to be able to access the stage property of a DisplayObject,\n               here we open the internal namespace to be able to set that reference\n               at instanciation-time.\n               \n               We keep the implementation internal to be able to change it if required later.\n            *\/\n            use namespace ga_internal;\n            _env.url = _display.stage.loaderInfo.url;\n            \n            return new Tracker( account, config, debug, _env, _buffer, _gifRequest, _adSense, _ecom );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Bridge object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _bridgeFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (Bridge) v\" + version +\"\\naccount: \" + account );\n            return new Bridge( account, _debug, _jsproxy );\n        }\n        \n        \n        \/**\n         * Indicates the account value of the tracking.\n         *\/\n        public function get account():String\n        {\n            return _account;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set account( value:String ):void\n        {\n            _account = value;\n        }\n        \n        \/**\n         * Determinates the Configuration object of the tracker.\n         *\/        \n        public function get config():Configuration\n        {\n            return _config;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set config( value:Configuration ):void\n        {\n            _config = value;\n        }\n\n        \/**\n         * Determinates the DebugConfiguration of the tracker. \n         *\/        \n        public function get debug():DebugConfiguration\n        {\n            return _debug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set debug( value:DebugConfiguration ):void\n        {\n            _debug = value;\n        }        \n\n        \/**\n         * Indicates if the tracker is ready to use.\n         *\/\n        public function isReady():Boolean\n        {\n            return _ready;\n        }\n        \n        \/**\n         * Indicates the mode of the tracking \"AS3\" or \"Bridge\".\n         *\/        \n        public function get mode():String\n        {\n            return _mode;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set mode( value:String ):void\n        {\n            _mode = value ;\n        }\n        \n        \/**\n         * Indicates if the tracker use a visual debug.\n         *\/        \n        public function get visualDebug():Boolean\n        {\n            return _visualDebug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set visualDebug( value:Boolean ):void\n        {\n            _visualDebug = value;\n        }\n        \n\n        \/**\n         * Builds the tracker.\n         *\/\n        public function build():void\n        {\n            if( !isReady() )\n            {\n                _factory();\n            }\n        }\n        \n        \/\/ IEventDispatcher implementation\n        \n        \/**\n         * Allows the registration of event listeners on the event target.\n         * @param type A string representing the event type to listen for. If eventName value is \"ALL\" addEventListener use addGlobalListener\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         * @param priority Determines the priority level of the event listener.\n         * @param useWeakReference Indicates if the listener is a weak reference.\n         *\/        \n        public function addEventListener( type:String, listener:Function, useCapture:Boolean = false, priority:int = 0,\n                                          useWeakReference:Boolean = false):void\n        {\n            _eventDispatcher.addEventListener( type, listener, useCapture, priority, useWeakReference );\n        } \n        \n        \/**\n         * Dispatches an event into the event flow.\n         * @param event The Event object that is dispatched into the event flow.\n         * @return <code class=\"prettyprint\">true<\/code> if the Event is dispatched.\n         *\/        \n        public function dispatchEvent( event:Event ):Boolean\n        {\n            return _eventDispatcher.dispatchEvent( event );\n        }\n        \n        \/**\n         * Checks whether the EventDispatcher object has any listeners registered for a specific type of event.\n         * This allows you to determine where altered handling of an event type has been introduced in the event flow heirarchy by an EventDispatcher object.\n         *\/         \n        public function hasEventListener( type:String ):Boolean\n        {\n            return _eventDispatcher.hasEventListener( type );\n        }\n        \n        \/** \n         * Removes a listener from the EventDispatcher object.\n         * If there is no matching listener registered with the <code class=\"prettyprint\">EventDispatcher<\/code> object, then calling this method has no effect.\n         * @param type Specifies the type of event.\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         *\/        \n        public function removeEventListener( type:String, listener:Function, useCapture:Boolean = false ):void\n        {\n            _eventDispatcher.removeEventListener( type, listener, useCapture );\n        }\n        \n        \/**\n         * Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.\n         * This method returns <code class=\"prettyprint\">true<\/code> if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.\n         * @return A value of <code class=\"prettyprint\">true<\/code> if a listener of the specified type will be triggered; <code class=\"prettyprint\">false<\/code> otherwise.\n         *\/        \n        public function willTrigger( type:String ):Boolean\n        {\n            return _eventDispatcher.willTrigger( type );\n        }        \n        \n        include \"common.txt\"\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.Ecommerce;\n    import com.google.analytics.core.EventTracker;\n    import com.google.analytics.core.GIFRequest;\n    import com.google.analytics.core.IdleTimer;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.core.TrackerCache;\n    import com.google.analytics.core.TrackerMode;\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.Layout;\n    import com.google.analytics.events.AnalyticsEvent;\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.external.HTMLDOM;\n    import com.google.analytics.external.JavascriptProxy;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.v4.Bridge;\n    import com.google.analytics.v4.Configuration;\n    import com.google.analytics.v4.GoogleAnalyticsAPI;\n    import com.google.analytics.v4.Tracker;\n    \n    import core.version;\n    \n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    \n    EventTracker;\n    ServerOperationMode;\n    \n    \/**\n     * Dispatched after the factory has built the tracker object.\n     * @eventType com.google.analytics.events.AnalyticsEvent.READY\n     *\/\n    [Event(name=\"ready\", type=\"com.google.analytics.events.AnalyticsEvent\")]\n    \n    \/**\n     * Google Analytic Tracker Code (GATC)'s code-only component.\n     *\/\n    public class GATracker implements AnalyticsTracker\n    {\n        private var _ready:Boolean = false;\n        \n        private var _display:DisplayObject;\n        private var _eventDispatcher:EventDispatcher;\n        private var _tracker:GoogleAnalyticsAPI;\n        \n        \/\/factory\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _env:Environment;\n        private var _buffer:Buffer;\n        private var _gifRequest:GIFRequest;\n        private var _jsproxy:JavascriptProxy;\n        private var _dom:HTMLDOM;\n        private var _adSense:AdSenseGlobals;\n        private var _idleTimer:IdleTimer;\n        private var _ecom:Ecommerce;\n        \n        \/\/object properties\n        private var _account:String;\n        private var _mode:String;\n        private var _visualDebug:Boolean;\n\n        \/**\n         * Indicates if the tracker is automatically build.\n         *\/\n        public static var autobuild:Boolean = true;\n        \n        \/**\n         * The version of the tracker.\n         *\/\n        public static var version:core.version = API.version;\n        \n        \/**\n         * Creates a new GATracker instance.\n         * <p><b>Note:<\/b> the GATracker need to be instancied and added to the Stage or at least\n         * being placed in a display list.<\/p>\n         *\/\n        public function GATracker( display:DisplayObject, account:String,\n                                   mode:String = \"AS3\", visualDebug:Boolean = false,\n                                   config:Configuration = null, debug:DebugConfiguration = null )\n        {\n            _display = display;\n            _eventDispatcher = new EventDispatcher( this ) ;\n            _tracker = new TrackerCache();\n            \n            this.account     = account;\n            this.mode        = mode;\n            this.visualDebug = visualDebug;\n            \n            if( !debug )\n            {\n                this.debug = new DebugConfiguration();\n            }\n            \n            if( !config )\n            {\n                this.config = new Configuration( debug );\n            }\n            else\n            {\n            \tthis.config = config;\n            }\n            \n            if( autobuild )\n            {\n                _factory();\n            }\n        }\n        \n        \/**\n         * @private\n         * Factory to build the different trackers\n         *\/\n        private function _factory():void\n        {\n            _jsproxy = new JavascriptProxy( debug );\n            \n            if( visualDebug )\n            {\n                debug.layout = new Layout( debug, _display );\n                debug.active = visualDebug;\n            }\n            \n            var activeTracker:GoogleAnalyticsAPI;\n            var cache:TrackerCache = _tracker as TrackerCache;\n            \n            switch( mode )\n            {\n                case TrackerMode.BRIDGE :\n                {\n                    activeTracker = _bridgeFactory();\n                    break;\n                }\n                \n                case TrackerMode.AS3 :\n                default:\n                {\n                    activeTracker = _trackerFactory();\n                }\n            }\n            \n            if( !cache.isEmpty() )\n            {\n                cache.tracker = activeTracker;\n                cache.flush();\n            }\n            \n            _tracker = activeTracker;\n            \n            _ready = true;\n            dispatchEvent( new AnalyticsEvent( AnalyticsEvent.READY, this ) );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Tracker object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _trackerFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (AS3) v\" + version +\"\\naccount: \" + account );\n            \n            \/* note:\n               for unit testing and to avoid 2 different branches AIR\/Flash\n               here we will detect if we are in the Flash Player or AIR\n               and pass the infos to the LocalInfo\n               \n               By default we will define \"Flash\" for our local tests\n            *\/\n            \n            \n            _adSense    = new AdSenseGlobals( debug );\n            \n            _dom        = new HTMLDOM( debug );\n            _dom.cacheProperties();\n            \n            _env        = new Environment( \"\", \"\", \"\", debug, _dom );\n            \n            _buffer     = new Buffer( config, debug, false );\n            _gifRequest = new GIFRequest( config, debug, _buffer, _env );\n            _idleTimer  = new IdleTimer( config, debug, _display, _buffer );\n            _ecom       = new Ecommerce ( _debug );\n                        \n            \/* note:\n               To be able to obtain the URL of the main SWF containing the GA API\n               we need to be able to access the stage property of a DisplayObject,\n               here we open the internal namespace to be able to set that reference\n               at instanciation-time.\n               \n               We keep the implementation internal to be able to change it if required later.\n            *\/\n            use namespace ga_internal;\n            _env.url = _display.stage.loaderInfo.url;\n            \n            return new Tracker( account, config, debug, _env, _buffer, _gifRequest, _adSense, _ecom );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Bridge object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _bridgeFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (Bridge) v\" + version +\"\\naccount: \" + account );\n            return new Bridge( account, _debug, _jsproxy );\n        }\n        \n        \n        \/**\n         * Indicates the account value of the tracking.\n         *\/\n        public function get account():String\n        {\n            return _account;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set account( value:String ):void\n        {\n            _account = value;\n        }\n        \n        \/**\n         * Determinates the Configuration object of the tracker.\n         *\/        \n        public function get config():Configuration\n        {\n            return _config;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set config( value:Configuration ):void\n        {\n            _config = value;\n        }\n\n        \/**\n         * Determinates the DebugConfiguration of the tracker. \n         *\/        \n        public function get debug():DebugConfiguration\n        {\n            return _debug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set debug( value:DebugConfiguration ):void\n        {\n            _debug = value;\n        }        \n\n        \/**\n         * Indicates if the tracker is ready to use.\n         *\/\n        public function isReady():Boolean\n        {\n            return _ready;\n        }\n        \n        \/**\n         * Indicates the mode of the tracking \"AS3\" or \"Bridge\".\n         *\/        \n        public function get mode():String\n        {\n            return _mode;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set mode( value:String ):void\n        {\n            _mode = value ;\n        }\n        \n        \/**\n         * Indicates if the tracker use a visual debug.\n         *\/        \n        public function get visualDebug():Boolean\n        {\n            return _visualDebug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set visualDebug( value:Boolean ):void\n        {\n            _visualDebug = value;\n        }\n        \n\n        \/**\n         * Builds the tracker.\n         *\/\n        public function build():void\n        {\n            if( !isReady() )\n            {\n                _factory();\n            }\n        }\n        \n        \/\/ IEventDispatcher implementation\n        \n        \/**\n         * Allows the registration of event listeners on the event target.\n         * @param type A string representing the event type to listen for. If eventName value is \"ALL\" addEventListener use addGlobalListener\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         * @param priority Determines the priority level of the event listener.\n         * @param useWeakReference Indicates if the listener is a weak reference.\n         *\/        \n        public function addEventListener( type:String, listener:Function, useCapture:Boolean = false, priority:int = 0,\n                                          useWeakReference:Boolean = false):void\n        {\n            _eventDispatcher.addEventListener( type, listener, useCapture, priority, useWeakReference );\n        } \n        \n        \/**\n         * Dispatches an event into the event flow.\n         * @param event The Event object that is dispatched into the event flow.\n         * @return <code class=\"prettyprint\">true<\/code> if the Event is dispatched.\n         *\/        \n        public function dispatchEvent( event:Event ):Boolean\n        {\n            return _eventDispatcher.dispatchEvent( event );\n        }\n        \n        \/**\n         * Checks whether the EventDispatcher object has any listeners registered for a specific type of event.\n         * This allows you to determine where altered handling of an event type has been introduced in the event flow heirarchy by an EventDispatcher object.\n         *\/         \n        public function hasEventListener( type:String ):Boolean\n        {\n            return _eventDispatcher.hasEventListener( type );\n        }\n        \n        \/** \n         * Removes a listener from the EventDispatcher object.\n         * If there is no matching listener registered with the <code class=\"prettyprint\">EventDispatcher<\/code> object, then calling this method has no effect.\n         * @param type Specifies the type of event.\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         *\/        \n        public function removeEventListener( type:String, listener:Function, useCapture:Boolean = false ):void\n        {\n            _eventDispatcher.removeEventListener( type, listener, useCapture );\n        }\n        \n        \/**\n         * Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.\n         * This method returns <code class=\"prettyprint\">true<\/code> if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.\n         * @return A value of <code class=\"prettyprint\">true<\/code> if a listener of the specified type will be triggered; <code class=\"prettyprint\">false<\/code> otherwise.\n         *\/        \n        public function willTrigger( type:String ):Boolean\n        {\n            return _eventDispatcher.willTrigger( type );\n        }        \n        \n        include \"common.txt\"\n        \n    }\n}","subject":"replace class Version by core.version","message":"replace class Version by core.version","lang":"ActionScript","license":"apache-2.0","repos":"nsdevaraj\/gaforflash,minimedj\/gaforflash,nsdevaraj\/gaforflash,minimedj\/gaforflash"}
{"commit":"23fb6fc6a4823ed21b74ed69afdf28c3cdac52ce","old_file":"src\/widgets\/supportClasses\/ResultAttributes.as","new_file":"src\/widgets\/supportClasses\/ResultAttributes.as","old_contents":"package widgets.supportClasses\n{\n\nimport com.esri.ags.FeatureSet;\nimport com.esri.ags.Graphic;\nimport com.esri.ags.layers.FeatureLayer;\nimport com.esri.ags.layers.supportClasses.CodedValue;\nimport com.esri.ags.layers.supportClasses.CodedValueDomain;\nimport com.esri.ags.layers.supportClasses.FeatureType;\nimport com.esri.ags.layers.supportClasses.Field;\nimport com.esri.ags.layers.supportClasses.LayerDetails;\n\nimport mx.formatters.DateFormatter;\n\n[Bindable]\npublic class ResultAttributes\n{\n    public var attributes:Object;\n    public var title:String;\n    public var content:String;\n    public var link:String;\n    public var linkAlias:String;\n\n    public static function toResultAttributes(fields:XMLList,\n                                              textDirection:String = null,\n                                              graphic:Graphic = null,\n                                              featureSet:FeatureSet = null,\n                                              layer:FeatureLayer = null,\n                                              layerDetails:LayerDetails = null,\n                                              widgetTitle:String = null,\n                                              titleField:String = null,\n                                              linkField:String = null,\n                                              linkAlias:String = null):ResultAttributes\n    {\n        var resultAttributes:ResultAttributes = new ResultAttributes;\n\n        var value:String = \"\";\n        var title:String = \"\";\n        var content:String = \"\";\n        var link:String = \"\";\n        var linkAlias:String;\n\n        var fieldsXMLList:XMLList = fields ? fields.field : null;\n        if (fields && fields[0].@all[0] == \"true\")\n        {\n            if (layerDetails.fields)\n            {\n                for each (var field:Field in layerDetails.fields)\n                {\n                    if (field.name in graphic.attributes)\n                    {\n                        displayFields(field.name, getFieldXML(field.name, fieldsXMLList), field);\n                    }\n                }\n            }\n            else\n            {\n                for (var fieldName:String in graphic.attributes)\n                {\n                    displayFields(fieldName, getFieldXML(fieldName, fieldsXMLList), null);\n                }\n            }\n        }\n        else\n        {\n            for each (var fieldXML:XML in fieldsXMLList) \/\/ display the fields in the same order as specified\n            {\n                if (fieldXML.@name[0] in graphic.attributes)\n                {\n                    displayFields(fieldXML.@name[0], fieldXML, getField(layer, fieldXML.@name[0]));\n                }\n            }\n        }\n        resultAttributes.attributes = graphic.attributes;\n        resultAttributes.title = title ? title : widgetTitle;\n        resultAttributes.content = content;\n        resultAttributes.link = link ? link : null;\n        resultAttributes.linkAlias = linkAlias;\n\n        function displayFields(fieldName:String, fieldXML:XML, field:Field):void\n        {\n            value = graphic.attributes[fieldName] ? String(graphic.attributes[fieldName]) : \"\";\n\n            if (value)\n            {\n                var isDateField:Boolean;\n                var useUTC:Boolean;\n                var dateFormat:String;\n                if (fieldXML)\n                {\n                    useUTC = fieldXML.format.@useutc[0] || fieldXML.@useutc[0] == \"true\";\n                    dateFormat = fieldXML.format.@dateformat[0] || fieldXML.@dateformat[0];\n                    if (dateFormat)\n                    {\n                        isDateField = true;\n                    }\n                }\n                if (!isDateField && field)\n                {\n                    isDateField = field.type == Field.TYPE_DATE;\n                }\n                if (isDateField)\n                {\n                    var dateMS:Number = Number(value);\n                    if (!isNaN(dateMS))\n                    {\n                        value = msToDate(dateMS, dateFormat, useUTC);\n                    }\n                }\n                else\n                {\n                    var typeID:String = layerDetails.typeIdField ? graphic.attributes[layerDetails.typeIdField] : null;\n                    if (fieldName == layerDetails.typeIdField)\n                    {\n                        var featureType:FeatureType = getFeatureType(layer, typeID);\n                        if (featureType && featureType.name)\n                        {\n                            value = featureType.name;\n                        }\n                    }\n                    else\n                    {\n                        var codedValue:CodedValue = getCodedValue(layer, fieldName, value, typeID);\n                        if (codedValue)\n                        {\n                            value = codedValue.name;\n                        }\n                    }\n                }\n            }\n\n            if (titleField && fieldName.toUpperCase() == titleField.toUpperCase())\n            {\n                title = value;\n            }\n            else if (linkField && fieldName.toUpperCase() == linkField.toUpperCase())\n            {\n                link = value;\n                linkAlias = linkAlias;\n            }\n            else if (fieldName.toUpperCase() != \"SHAPE_LENGTH\" && fieldName.toUpperCase() != \"SHAPE_AREA\")\n            {\n                var fieldLabel:String;\n\n                if (fieldXML && fieldXML.@alias[0])\n                {\n                    fieldLabel = fieldXML.@alias[0];\n                }\n                else\n                {\n                    fieldLabel = featureSet.fieldAliases[fieldName];\n                }\n\n                if (textDirection && textDirection == \"rtl\")\n                {\n                    content += value + \" :\" + fieldLabel + \"\\n\";\n                }\n                else\n                {\n                    content += fieldLabel + \": \" + value + \"\\n\";\n                }\n            }\n        }\n\n        return resultAttributes;\n    }\n\n    private static function getFieldXML(fieldName:String, fields:XMLList):XML\n    {\n        var result:XML;\n\n        for each (var fieldXML:XML in fields)\n        {\n            if (fieldName == fieldXML.@name[0])\n            {\n                result = fieldXML;\n                break;\n            }\n        }\n\n        return result;\n    }\n\n    private static function getField(layer:FeatureLayer, fieldName:String):Field\n    {\n        var result:Field;\n\n        if (layer)\n        {\n            for each (var field:Field in layer.layerDetails.fields)\n            {\n                if (fieldName == field.name)\n                {\n                    result = field;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n\n    private static function getFeatureType(layer:FeatureLayer, typeID:String):FeatureType\n    {\n        var result:FeatureType;\n\n        if (layer)\n        {\n            for each (var featureType:FeatureType in layer.layerDetails.types)\n            {\n                if (typeID == featureType.id)\n                {\n                    result = featureType;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n\n    private static function msToDate(ms:Number, dateFormat:String, useUTC:Boolean):String\n    {\n        var date:Date = new Date(ms);\n        if (date.milliseconds == 999) \/\/ workaround for REST bug\n        {\n            date.milliseconds++;\n        }\n        if (useUTC)\n        {\n            date.minutes += date.timezoneOffset;\n        }\n\n        if (dateFormat)\n        {\n            var dateFormatter:DateFormatter = new DateFormatter();\n            dateFormatter.formatString = dateFormat;\n            var result:String = dateFormatter.format(date);\n            if (result)\n            {\n                return result;\n            }\n            else\n            {\n                return dateFormatter.error;\n            }\n        }\n        else\n        {\n            return date.toLocaleString();\n        }\n    }\n\n    private static function getCodedValue(layer:FeatureLayer, fieldName:String, fieldValue:String, typeID:String):CodedValue\n    {\n        var result:CodedValue;\n\n        var codedValueDomain:CodedValueDomain;\n        if (typeID)\n        {\n            var featureType:FeatureType = getFeatureType(layer, typeID);\n            if (featureType)\n            {\n                codedValueDomain = featureType.domains[fieldName] as CodedValueDomain;\n            }\n        }\n        else\n        {\n            var field:Field = getField(layer, fieldName);\n            if (field)\n            {\n                codedValueDomain = field.domain as CodedValueDomain;\n            }\n        }\n\n        if (codedValueDomain)\n        {\n            for each (var codedValue:CodedValue in codedValueDomain.codedValues)\n            {\n                if (fieldValue == codedValue.code)\n                {\n                    result = codedValue;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n}\n\n}\n","new_contents":"package widgets.supportClasses\n{\n\nimport com.esri.ags.FeatureSet;\nimport com.esri.ags.Graphic;\nimport com.esri.ags.layers.FeatureLayer;\nimport com.esri.ags.layers.supportClasses.CodedValue;\nimport com.esri.ags.layers.supportClasses.CodedValueDomain;\nimport com.esri.ags.layers.supportClasses.FeatureType;\nimport com.esri.ags.layers.supportClasses.Field;\nimport com.esri.ags.layers.supportClasses.LayerDetails;\n\nimport mx.formatters.DateFormatter;\n\n[Bindable]\npublic class ResultAttributes\n{\n    public var attributes:Object;\n    public var title:String;\n    public var content:String;\n    public var link:String;\n    public var linkAlias:String;\n\n    public static function toResultAttributes(fields:XMLList,\n                                              textDirection:String = null,\n                                              graphic:Graphic = null,\n                                              featureSet:FeatureSet = null,\n                                              layer:FeatureLayer = null,\n                                              layerDetails:LayerDetails = null,\n                                              widgetTitle:String = null,\n                                              titleField:String = null,\n                                              linkField:String = null,\n                                              linkAlias:String = null):ResultAttributes\n    {\n        var resultAttributes:ResultAttributes = new ResultAttributes;\n\n        var value:String = \"\";\n        var title:String = \"\";\n        var content:String = \"\";\n        var link:String = \"\";\n        var linkAlias:String;\n\n        var fieldsXMLList:XMLList = fields ? fields.field : null;\n        if (fields && fields[0].@all[0] == \"true\")\n        {\n            if (layerDetails.fields)\n            {\n                for each (var field:Field in layerDetails.fields)\n                {\n                    if (field.name in graphic.attributes)\n                    {\n                        displayFields(field.name, getFieldXML(field.name, fieldsXMLList), field);\n                    }\n                }\n            }\n            else\n            {\n                for (var fieldName:String in graphic.attributes)\n                {\n                    displayFields(fieldName, getFieldXML(fieldName, fieldsXMLList), null);\n                }\n            }\n        }\n        else\n        {\n            for each (var fieldXML:XML in fieldsXMLList) \/\/ display the fields in the same order as specified\n            {\n                if (fieldXML.@name[0] in graphic.attributes)\n                {\n                    displayFields(fieldXML.@name[0], fieldXML, getField(layer, fieldXML.@name[0]));\n                }\n            }\n        }\n        resultAttributes.attributes = graphic.attributes;\n        resultAttributes.title = title ? title : widgetTitle;\n        resultAttributes.content = content;\n        resultAttributes.link = link ? link : null;\n        resultAttributes.linkAlias = linkAlias;\n\n        function displayFields(fieldName:String, fieldXML:XML, field:Field):void\n        {\n            var fieldNameTextValue:String = graphic.attributes[fieldName];\n            value = fieldNameTextValue ? fieldNameTextValue : \"\";\n\n            if (value)\n            {\n                var isDateField:Boolean;\n                var useUTC:Boolean;\n                var dateFormat:String;\n                if (fieldXML)\n                {\n                    useUTC = fieldXML.format.@useutc[0] || fieldXML.@useutc[0] == \"true\";\n                    dateFormat = fieldXML.format.@dateformat[0] || fieldXML.@dateformat[0];\n                    if (dateFormat)\n                    {\n                        isDateField = true;\n                    }\n                }\n                if (!isDateField && field)\n                {\n                    isDateField = field.type == Field.TYPE_DATE;\n                }\n                if (isDateField)\n                {\n                    var dateMS:Number = Number(value);\n                    if (!isNaN(dateMS))\n                    {\n                        value = msToDate(dateMS, dateFormat, useUTC);\n                    }\n                }\n                else\n                {\n                    var typeID:String = layerDetails.typeIdField ? graphic.attributes[layerDetails.typeIdField] : null;\n                    if (fieldName == layerDetails.typeIdField)\n                    {\n                        var featureType:FeatureType = getFeatureType(layer, typeID);\n                        if (featureType && featureType.name)\n                        {\n                            value = featureType.name;\n                        }\n                    }\n                    else\n                    {\n                        var codedValue:CodedValue = getCodedValue(layer, fieldName, value, typeID);\n                        if (codedValue)\n                        {\n                            value = codedValue.name;\n                        }\n                    }\n                }\n            }\n\n            if (titleField && fieldName.toUpperCase() == titleField.toUpperCase())\n            {\n                title = value;\n            }\n            else if (linkField && fieldName.toUpperCase() == linkField.toUpperCase())\n            {\n                link = value;\n                linkAlias = linkAlias;\n            }\n            else if (fieldName.toUpperCase() != \"SHAPE_LENGTH\" && fieldName.toUpperCase() != \"SHAPE_AREA\")\n            {\n                var fieldLabel:String;\n\n                if (fieldXML && fieldXML.@alias[0])\n                {\n                    fieldLabel = fieldXML.@alias[0];\n                }\n                else\n                {\n                    fieldLabel = featureSet.fieldAliases[fieldName];\n                }\n\n                if (textDirection && textDirection == \"rtl\")\n                {\n                    content += value + \" :\" + fieldLabel + \"\\n\";\n                }\n                else\n                {\n                    content += fieldLabel + \": \" + value + \"\\n\";\n                }\n            }\n        }\n\n        return resultAttributes;\n    }\n\n    private static function getFieldXML(fieldName:String, fields:XMLList):XML\n    {\n        var result:XML;\n\n        for each (var fieldXML:XML in fields)\n        {\n            if (fieldName == fieldXML.@name[0])\n            {\n                result = fieldXML;\n                break;\n            }\n        }\n\n        return result;\n    }\n\n    private static function getField(layer:FeatureLayer, fieldName:String):Field\n    {\n        var result:Field;\n\n        if (layer)\n        {\n            for each (var field:Field in layer.layerDetails.fields)\n            {\n                if (fieldName == field.name)\n                {\n                    result = field;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n\n    private static function getFeatureType(layer:FeatureLayer, typeID:String):FeatureType\n    {\n        var result:FeatureType;\n\n        if (layer)\n        {\n            for each (var featureType:FeatureType in layer.layerDetails.types)\n            {\n                if (typeID == featureType.id)\n                {\n                    result = featureType;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n\n    private static function msToDate(ms:Number, dateFormat:String, useUTC:Boolean):String\n    {\n        var date:Date = new Date(ms);\n        if (date.milliseconds == 999) \/\/ workaround for REST bug\n        {\n            date.milliseconds++;\n        }\n        if (useUTC)\n        {\n            date.minutes += date.timezoneOffset;\n        }\n\n        if (dateFormat)\n        {\n            var dateFormatter:DateFormatter = new DateFormatter();\n            dateFormatter.formatString = dateFormat;\n            var result:String = dateFormatter.format(date);\n            if (result)\n            {\n                return result;\n            }\n            else\n            {\n                return dateFormatter.error;\n            }\n        }\n        else\n        {\n            return date.toLocaleString();\n        }\n    }\n\n    private static function getCodedValue(layer:FeatureLayer, fieldName:String, fieldValue:String, typeID:String):CodedValue\n    {\n        var result:CodedValue;\n\n        var codedValueDomain:CodedValueDomain;\n        if (typeID)\n        {\n            var featureType:FeatureType = getFeatureType(layer, typeID);\n            if (featureType)\n            {\n                codedValueDomain = featureType.domains[fieldName] as CodedValueDomain;\n            }\n        }\n        else\n        {\n            var field:Field = getField(layer, fieldName);\n            if (field)\n            {\n                codedValueDomain = field.domain as CodedValueDomain;\n            }\n        }\n\n        if (codedValueDomain)\n        {\n            for each (var codedValue:CodedValue in codedValueDomain.codedValues)\n            {\n                if (fieldValue == codedValue.code)\n                {\n                    result = codedValue;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n}\n\n}\n","subject":"Improve ResultAttribute#toResultAttributes field value handling.","message":"Improve ResultAttribute#toResultAttributes field value handling.\n","lang":"ActionScript","license":"apache-2.0","repos":"CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex"}
{"commit":"072ac2a13e50ac7b0af4f6636fe4d2a338d5ff9f","old_file":"generator\/sources\/as3\/com\/kaltura\/delegates\/WebDelegateBase.as","new_file":"generator\/sources\/as3\/com\/kaltura\/delegates\/WebDelegateBase.as","old_contents":"\/\/ ===================================================================================================\r\n\/\/                           _  __     _ _\r\n\/\/                          | |\/ \/__ _| | |_ _  _ _ _ __ _\r\n\/\/                          | ' <\/ _` | |  _| || | '_\/ _` |\r\n\/\/                          |_|\\_\\__,_|_|\\__|\\_,_|_| \\__,_|\r\n\/\/\r\n\/\/ This file is part of the Kaltura Collaborative Media Suite which allows users\r\n\/\/ to do with audio, video, and animation what Wiki platfroms allow them to do with\r\n\/\/ text.\r\n\/\/\r\n\/\/ Copyright (C) 2006-2011  Kaltura Inc.\r\n\/\/\r\n\/\/ This program is free software: you can redistribute it and\/or modify\r\n\/\/ it under the terms of the GNU Affero General Public License as\r\n\/\/ published by the Free Software Foundation, either version 3 of the\r\n\/\/ License, or (at your option) any later version.\r\n\/\/\r\n\/\/ This program is distributed in the hope that it will be useful,\r\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n\/\/ GNU Affero General Public License for more details.\r\n\/\/\r\n\/\/ You should have received a copy of the GNU Affero General Public License\r\n\/\/ along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n\/\/\r\n\/\/ @ignore\r\n\/\/ ===================================================================================================\r\npackage com.kaltura.delegates {\r\n\r\n\timport com.kaltura.config.IKalturaConfig;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.core.KClassFactory;\r\n\timport com.kaltura.encryption.MD5;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.events.KalturaEvent;\r\n\timport com.kaltura.net.KalturaCall;\r\n\t\r\n\timport flash.events.ErrorEvent;\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.events.HTTPStatusEvent;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.net.FileReference;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLLoaderDataFormat;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.URLRequestMethod;\r\n\timport flash.utils.Timer;\r\n\timport flash.utils.getDefinitionByName;\r\n\r\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\r\n\r\n\t\tpublic static var CONNECT_TIME:int = 60000; \/\/60 secs\r\n\t\tpublic static var LOAD_TIME:int = 120000; \/\/120 secs\r\n\r\n\t\tprotected var connectTimer:Timer;\r\n\t\tprotected var loadTimer:Timer;\r\n\r\n\t\tprotected var _call:KalturaCall;\r\n\t\tprotected var _config:KalturaConfig;\r\n\r\n\t\tprotected var loader:URLLoader;\r\n\t\tprotected var fileRef:FileReference;\r\n\r\n\r\n\t\t\/\/Setters & getters \r\n\t\tpublic function get call():KalturaCall {\r\n\t\t\treturn _call;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set call(newVal:KalturaCall):void {\r\n\t\t\t_call = newVal;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function get config():IKalturaConfig {\r\n\t\t\treturn _config;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set config(newVal:IKalturaConfig):void {\r\n\t\t\t_config = newVal as KalturaConfig;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function WebDelegateBase(call:KalturaCall = null, config:KalturaConfig = null) {\r\n\t\t\tthis.call = call;\r\n\t\t\tthis.config = config;\r\n\t\t\tif (!call)\r\n\t\t\t\treturn; \/\/maybe a multi request\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\r\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\r\n\r\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\r\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\r\n\t\t\t}\r\n\t\t\texecute();\r\n\t\t}\r\n\r\n\r\n\t\tpublic function close():void {\r\n\t\t\ttry {\r\n\t\t\t\tloader.close();\r\n\t\t\t}\r\n\t\t\tcatch (e:*) {\r\n\t\t\t}\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"CONNECTION_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME \/ 1000 + \" sec with no post command from kaltura client.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\r\n\t\t\tloadTimer.stop();\r\n\t\t\tclose();\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\r\n\t\t\tconnectTimer.stop();\r\n\r\n\t\t\tclose();\r\n\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"POST_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Post Timeout: \" + LOAD_TIME \/ 1000 + \" sec with no post result.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function execute():void {\r\n\t\t\tif (call == null) {\r\n\t\t\t\tthrow new Error('No call defined.');\r\n\t\t\t}\r\n\t\t\tpost(); \/\/post the call\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* Helper function for sending the call straight to the server\r\n\t\t*\/\r\n\t\tprotected function post():void {\r\n\r\n\t\t\taddOptionalArguments();\r\n\r\n\t\t\tformatRequest();\r\n\r\n\t\t\tsendRequest();\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function formatRequest():void {\r\n\t\t\t\/\/The configuration is stronger then the args\r\n\t\t\tif (_config.partnerId != null && _call.args[\"partnerId\"] == -1)\r\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId);\r\n\r\n\t\t\tif (_config.ks != null)\r\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\r\n\r\n\t\t\tif (_config.clientTag != null)\r\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\r\n\r\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function getMD5Checksum(call:KalturaCall):String {\r\n\t\t\tvar props:Array = new Array();\r\n\t\t\tfor each (var prop:String in call.args)\r\n\t\t\t\tprops.push(prop);\r\n\r\n\t\t\tprops.push(\"service\");\r\n\t\t\tprops.push(\"action\");\r\n\t\t\tprops.sort();\r\n\r\n\t\t\tvar s:String;\r\n\t\t\tfor each (prop in props) {\r\n\t\t\t\ts += prop;\r\n\r\n\t\t\t\tif (prop == \"service\")\r\n\t\t\t\t\ts += call.service;\r\n\t\t\t\telse if (prop == \"action\")\r\n\t\t\t\t\ts += call.action;\r\n\t\t\t\telse\r\n\t\t\t\t\ts += call.args[prop];\r\n\t\t\t}\r\n\r\n\t\t\treturn MD5.encrypt(s);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function sendRequest():void {\r\n\r\n\t\t\t\/\/construct the loader\r\n\t\t\tcreateURLLoader();\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\tvar kalsig:String = getMD5Checksum(call);\r\n\r\n\r\n\t\t\t\/\/create the service request for normal calls\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action + \"&kalsig=\" + kalsig;;\r\n\r\n\t\t\tif (_call.method == URLRequestMethod.GET)\r\n\t\t\t\turl += \"&\";\r\n\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\t\t\treq.data = call.args;\r\n\r\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\r\n\t\t\tloader.load(req);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function createURLLoader():void {\r\n\t\t\tloader = new URLLoader();\r\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\r\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void {\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onOpen(event:Event):void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function addOptionalArguments():void {\r\n\t\t\t\/\/add optional args here\r\n\t\t}\r\n\r\n\r\n\t\t\/\/ Event Handlers\r\n\t\t\r\n\t\t\/**\r\n\t\t * try to process received data. \r\n\t\t * if procesing failed, let call handle the processing error\r\n\t\t * @param event load complete event\r\n\t\t *\/\r\n\t\tprotected function onDataComplete(event:Event):void {\r\n\t\t\ttry {\r\n\t\t\t\thandleResult(XML(event.target.data));\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tvar kErr:KalturaError = new KalturaError();\r\n\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t_call.handleError(kErr);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * handle io or security error events from the loader.\r\n\t\t * create relevant KalturaError, let the call process it. \r\n\t\t * @param event\r\n\t\t *\/\r\n\t\tprotected function onError(event:ErrorEvent):void {\r\n\t\t\tclean();\r\n\t\t\tvar kError:KalturaError = createKalturaError(event, loader.data);\r\n\r\n\t\t\tif (!kError) {\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorMsg = event.text;\r\n\t\t\t\t\/\/kError.errorCode;\r\n\t\t\t}\r\n\r\n\t\t\tcall.handleError(kError);\r\n\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * parse the server's response and let the call process it.\r\n\t\t * @param result  server's response\r\n\t\t *\/\r\n\t\tprotected function handleResult(result:XML):void {\r\n\t\t\tclean();\r\n\r\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\r\n\r\n\t\t\tif (error == null) {\r\n\t\t\t\tvar digestedResult:Object = parse(result);\r\n\t\t\t\tcall.handleResult(digestedResult);\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\tcall.handleError(error);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* stop timers and clean event listeners\r\n\t\t *\/\r\n\t\tprotected function clean():void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\r\n\t\t\tif (loader == null) {\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\r\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the correct object and populate it with the given values. if the needed class is not found\r\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\r\n\t\t* Override this parssing function in the specific delegate to create the correct object.\r\n\t\t* @param   result      instance attributes\r\n\t\t* @return an instance of the class declared by the given XML.\r\n\t\t* *\/\r\n\t\tpublic function parse(result:XML):* {\r\n\t\t\t\/\/by defualt create the response object\r\n\t\t\tvar cls:Class;\r\n\t\t\ttry {\r\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.' + result.result.objectType) as Class;\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tcls = Object;\r\n\t\t\t}\r\n\t\t\tvar obj:* = (new KClassFactory(cls)).newInstanceFromXML(result.result);\r\n\t\t\treturn obj;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * If the result string holds an error, return a KalturaError object with\r\n\t\t * relevant values. <br\/>\r\n\t\t * Overide this to create validation object and fill it.\r\n\t\t * @param result  the string returned from the server.\r\n\t\t * @return  matching error object\r\n\t\t *\/\r\n\t\tprotected function validateKalturaResponse(result:String):KalturaError {\r\n\t\t\tvar kError:KalturaError = null;\r\n\t\t\tvar xml:XML = XML(result);\r\n\t\t\tif (xml.result.hasOwnProperty('error') \r\n\t\t\t\t&& xml.result.error.hasOwnProperty('code')\r\n\t\t\t\t&& xml.result.error.hasOwnProperty('message')) {\r\n\t\t\t\t\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\r\n\t\t\t\tkError.errorMsg = xml.result.error.message;\r\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t\t}\r\n\r\n\t\t\treturn kError;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * create error object and fill it with relevant details\r\n\t\t * @param event\r\n\t\t * @param loaderData\r\n\t\t * @return detailed KalturaError to be processed\r\n\t\t *\/\r\n\t\tprotected function createKalturaError(event:ErrorEvent, loaderData:*):KalturaError {\r\n\t\t\tvar ke:KalturaError = new KalturaError();\r\n\t\t\tke.errorMsg = event.text;\r\n\t\t\treturn ke;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the url that is used for serve actions\r\n\t\t* @param call    the KalturaCall that defines the required parameters\r\n\t\t * @return URLRequest with relevant parameters\r\n\t\t* *\/\r\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest {\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action;\r\n\t\t\tfor (var key:String in call.args) {\r\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\r\n\t\t\t}\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\/\/          req.data = call.args; \r\n\t\t\treturn req;\r\n\t\t}\r\n\r\n\t}\r\n}\r\n","new_contents":"\/\/ ===================================================================================================\r\n\/\/                           _  __     _ _\r\n\/\/                          | |\/ \/__ _| | |_ _  _ _ _ __ _\r\n\/\/                          | ' <\/ _` | |  _| || | '_\/ _` |\r\n\/\/                          |_|\\_\\__,_|_|\\__|\\_,_|_| \\__,_|\r\n\/\/\r\n\/\/ This file is part of the Kaltura Collaborative Media Suite which allows users\r\n\/\/ to do with audio, video, and animation what Wiki platfroms allow them to do with\r\n\/\/ text.\r\n\/\/\r\n\/\/ Copyright (C) 2006-2011  Kaltura Inc.\r\n\/\/\r\n\/\/ This program is free software: you can redistribute it and\/or modify\r\n\/\/ it under the terms of the GNU Affero General Public License as\r\n\/\/ published by the Free Software Foundation, either version 3 of the\r\n\/\/ License, or (at your option) any later version.\r\n\/\/\r\n\/\/ This program is distributed in the hope that it will be useful,\r\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n\/\/ GNU Affero General Public License for more details.\r\n\/\/\r\n\/\/ You should have received a copy of the GNU Affero General Public License\r\n\/\/ along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n\/\/\r\n\/\/ @ignore\r\n\/\/ ===================================================================================================\r\npackage com.kaltura.delegates {\r\n\r\n\timport com.kaltura.config.IKalturaConfig;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.core.KClassFactory;\r\n\timport com.kaltura.encryption.MD5;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.events.KalturaEvent;\r\n\timport com.kaltura.net.KalturaCall;\r\n\t\r\n\timport flash.events.ErrorEvent;\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.events.HTTPStatusEvent;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.net.FileReference;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLLoaderDataFormat;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.URLRequestMethod;\r\n\timport flash.utils.Timer;\r\n\timport flash.utils.getDefinitionByName;\r\n\r\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\r\n\r\n\t\tpublic static var CONNECT_TIME:int = 120000; \/\/120 secs\r\n\t\tpublic static var LOAD_TIME:int = 120000; \/\/120 secs\r\n\r\n\t\tprotected var connectTimer:Timer;\r\n\t\tprotected var loadTimer:Timer;\r\n\r\n\t\tprotected var _call:KalturaCall;\r\n\t\tprotected var _config:KalturaConfig;\r\n\r\n\t\tprotected var loader:URLLoader;\r\n\t\tprotected var fileRef:FileReference;\r\n\r\n\r\n\t\t\/\/Setters & getters \r\n\t\tpublic function get call():KalturaCall {\r\n\t\t\treturn _call;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set call(newVal:KalturaCall):void {\r\n\t\t\t_call = newVal;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function get config():IKalturaConfig {\r\n\t\t\treturn _config;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set config(newVal:IKalturaConfig):void {\r\n\t\t\t_config = newVal as KalturaConfig;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function WebDelegateBase(call:KalturaCall = null, config:KalturaConfig = null) {\r\n\t\t\tthis.call = call;\r\n\t\t\tthis.config = config;\r\n\t\t\tif (!call)\r\n\t\t\t\treturn; \/\/maybe a multi request\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\r\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\r\n\r\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\r\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\r\n\t\t\t}\r\n\t\t\texecute();\r\n\t\t}\r\n\r\n\r\n\t\tpublic function close():void {\r\n\t\t\ttry {\r\n\t\t\t\tloader.close();\r\n\t\t\t}\r\n\t\t\tcatch (e:*) {\r\n\t\t\t}\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"CONNECTION_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME \/ 1000 + \" sec with no post command from kaltura client.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\r\n\t\t\tloadTimer.stop();\r\n\t\t\tclose();\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\r\n\t\t\tconnectTimer.stop();\r\n\r\n\t\t\tclose();\r\n\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"POST_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Post Timeout: \" + LOAD_TIME \/ 1000 + \" sec with no post result.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function execute():void {\r\n\t\t\tif (call == null) {\r\n\t\t\t\tthrow new Error('No call defined.');\r\n\t\t\t}\r\n\t\t\tpost(); \/\/post the call\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* Helper function for sending the call straight to the server\r\n\t\t*\/\r\n\t\tprotected function post():void {\r\n\r\n\t\t\taddOptionalArguments();\r\n\r\n\t\t\tformatRequest();\r\n\r\n\t\t\tsendRequest();\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function formatRequest():void {\r\n\t\t\t\/\/The configuration is stronger then the args\r\n\t\t\tif (_config.partnerId != null && _call.args[\"partnerId\"] == -1)\r\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId);\r\n\r\n\t\t\tif (_config.ks != null)\r\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\r\n\r\n\t\t\tif (_config.clientTag != null)\r\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\r\n\r\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function getMD5Checksum(call:KalturaCall):String {\r\n\t\t\tvar props:Array = new Array();\r\n\t\t\tfor each (var prop:String in call.args)\r\n\t\t\t\tprops.push(prop);\r\n\r\n\t\t\tprops.push(\"service\");\r\n\t\t\tprops.push(\"action\");\r\n\t\t\tprops.sort();\r\n\r\n\t\t\tvar s:String;\r\n\t\t\tfor each (prop in props) {\r\n\t\t\t\ts += prop;\r\n\r\n\t\t\t\tif (prop == \"service\")\r\n\t\t\t\t\ts += call.service;\r\n\t\t\t\telse if (prop == \"action\")\r\n\t\t\t\t\ts += call.action;\r\n\t\t\t\telse\r\n\t\t\t\t\ts += call.args[prop];\r\n\t\t\t}\r\n\r\n\t\t\treturn MD5.encrypt(s);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function sendRequest():void {\r\n\r\n\t\t\t\/\/construct the loader\r\n\t\t\tcreateURLLoader();\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\tvar kalsig:String = getMD5Checksum(call);\r\n\r\n\r\n\t\t\t\/\/create the service request for normal calls\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action + \"&kalsig=\" + kalsig;;\r\n\r\n\t\t\tif (_call.method == URLRequestMethod.GET)\r\n\t\t\t\turl += \"&\";\r\n\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\t\t\treq.data = call.args;\r\n\r\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\r\n\t\t\tloader.load(req);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function createURLLoader():void {\r\n\t\t\tloader = new URLLoader();\r\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\r\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void {\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onOpen(event:Event):void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function addOptionalArguments():void {\r\n\t\t\t\/\/add optional args here\r\n\t\t}\r\n\r\n\r\n\t\t\/\/ Event Handlers\r\n\t\t\r\n\t\t\/**\r\n\t\t * try to process received data. \r\n\t\t * if procesing failed, let call handle the processing error\r\n\t\t * @param event load complete event\r\n\t\t *\/\r\n\t\tprotected function onDataComplete(event:Event):void {\r\n\t\t\ttry {\r\n\t\t\t\thandleResult(XML(event.target.data));\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tvar kErr:KalturaError = new KalturaError();\r\n\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t_call.handleError(kErr);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * handle io or security error events from the loader.\r\n\t\t * create relevant KalturaError, let the call process it. \r\n\t\t * @param event\r\n\t\t *\/\r\n\t\tprotected function onError(event:ErrorEvent):void {\r\n\t\t\tclean();\r\n\t\t\tvar kError:KalturaError = createKalturaError(event, loader.data);\r\n\r\n\t\t\tif (!kError) {\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorMsg = event.text;\r\n\t\t\t\t\/\/kError.errorCode;\r\n\t\t\t}\r\n\r\n\t\t\tcall.handleError(kError);\r\n\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * parse the server's response and let the call process it.\r\n\t\t * @param result  server's response\r\n\t\t *\/\r\n\t\tprotected function handleResult(result:XML):void {\r\n\t\t\tclean();\r\n\r\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\r\n\r\n\t\t\tif (error == null) {\r\n\t\t\t\tvar digestedResult:Object = parse(result);\r\n\t\t\t\tcall.handleResult(digestedResult);\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\tcall.handleError(error);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* stop timers and clean event listeners\r\n\t\t *\/\r\n\t\tprotected function clean():void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\r\n\t\t\tif (loader == null) {\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\r\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the correct object and populate it with the given values. if the needed class is not found\r\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\r\n\t\t* Override this parssing function in the specific delegate to create the correct object.\r\n\t\t* @param   result      instance attributes\r\n\t\t* @return an instance of the class declared by the given XML.\r\n\t\t* *\/\r\n\t\tpublic function parse(result:XML):* {\r\n\t\t\t\/\/by defualt create the response object\r\n\t\t\tvar cls:Class;\r\n\t\t\ttry {\r\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.' + result.result.objectType) as Class;\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tcls = Object;\r\n\t\t\t}\r\n\t\t\tvar obj:* = (new KClassFactory(cls)).newInstanceFromXML(result.result);\r\n\t\t\treturn obj;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * If the result string holds an error, return a KalturaError object with\r\n\t\t * relevant values. <br\/>\r\n\t\t * Overide this to create validation object and fill it.\r\n\t\t * @param result  the string returned from the server.\r\n\t\t * @return  matching error object\r\n\t\t *\/\r\n\t\tprotected function validateKalturaResponse(result:String):KalturaError {\r\n\t\t\tvar kError:KalturaError = null;\r\n\t\t\tvar xml:XML = XML(result);\r\n\t\t\tif (xml.result.hasOwnProperty('error') \r\n\t\t\t\t&& xml.result.error.hasOwnProperty('code')\r\n\t\t\t\t&& xml.result.error.hasOwnProperty('message')) {\r\n\t\t\t\t\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\r\n\t\t\t\tkError.errorMsg = xml.result.error.message;\r\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t\t}\r\n\r\n\t\t\treturn kError;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * create error object and fill it with relevant details\r\n\t\t * @param event\r\n\t\t * @param loaderData\r\n\t\t * @return detailed KalturaError to be processed\r\n\t\t *\/\r\n\t\tprotected function createKalturaError(event:ErrorEvent, loaderData:*):KalturaError {\r\n\t\t\tvar ke:KalturaError = new KalturaError();\r\n\t\t\tke.errorMsg = event.text;\r\n\t\t\treturn ke;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the url that is used for serve actions\r\n\t\t* @param call    the KalturaCall that defines the required parameters\r\n\t\t * @return URLRequest with relevant parameters\r\n\t\t* *\/\r\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest {\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action;\r\n\t\t\tfor (var key:String in call.args) {\r\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\r\n\t\t\t}\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\/\/          req.data = call.args; \r\n\t\t\treturn req;\r\n\t\t}\r\n\r\n\t}\r\n}\r\n","subject":"increase connect timeout to 120 secs","message":"fwr: increase connect timeout to 120 secs\n\ngit-svn-id: 8a2ccb88241e16c78017770bc38d91d6d5396a5a@94136 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"matsuu\/server,gale320\/server,DBezemer\/server,ratliff\/server,DBezemer\/server,gale320\/server,gale320\/server,ivesbai\/server,doubleshot\/server,ivesbai\/server,jorgevbo\/server,ivesbai\/server,DBezemer\/server,jorgevbo\/server,matsuu\/server,ratliff\/server,gale320\/server,doubleshot\/server,matsuu\/server,matsuu\/server,DBezemer\/server,ivesbai\/server,ratliff\/server,ratliff\/server,jorgevbo\/server,jorgevbo\/server,ivesbai\/server,doubleshot\/server,ivesbai\/server,matsuu\/server,doubleshot\/server,ivesbai\/server,jorgevbo\/server,ratliff\/server,gale320\/server,kaltura\/server,doubleshot\/server,ivesbai\/server,ratliff\/server,doubleshot\/server,matsuu\/server,gale320\/server,DBezemer\/server,DBezemer\/server,jorgevbo\/server,jorgevbo\/server,kaltura\/server,DBezemer\/server,gale320\/server,kaltura\/server,matsuu\/server,DBezemer\/server,ratliff\/server,gale320\/server,kaltura\/server,jorgevbo\/server,kaltura\/server,kaltura\/server,ratliff\/server,doubleshot\/server,matsuu\/server,doubleshot\/server"}
{"commit":"2e8818e3b5fb87394a756f70d1fb2d04d51d8323","old_file":"src\/as\/com\/threerings\/cast\/CharacterManager.as","new_file":"src\/as\/com\/threerings\/cast\/CharacterManager.as","old_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.cast {\n\nimport flash.geom.Point;\n\nimport com.threerings.util.Hashable;\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.StringUtil;\nimport com.threerings.util.Maps;\nimport com.threerings.util.maps.LRMap;\n\n\/**\n * The character manager provides facilities for constructing sprites that\n * are used to represent characters in a scene. It also handles the\n * compositing and caching of composited character animations.\n *\/\npublic class CharacterManager\n{\n    private static var log :Log = Log.getLog(CharacterManager);\n\n    \/**\n     * Constructs the character manager.\n     *\/\n    public function CharacterManager (crepo :ComponentRepository)\n    {\n        \/\/ keep this around\n        _crepo = crepo;\n\n        for each (var action :ActionSequence in crepo.getActionSequences()) {\n            _actions.put(action.name, action);\n        }\n    }\n\n    \/**\n     * Returns a {@link CharacterSprite} representing the character\n     * described by the given {@link CharacterDescriptor}, or\n     * <code>null<\/code> if an error occurs.\n     *\n     * @param desc the character descriptor.\n     *\/\n    public function getCharacter (desc :CharacterDescriptor,\n        charClass :Class = null) :CharacterSprite\n    {\n        if (charClass == null) {\n            charClass = _charClass;\n        }\n\n        try {\n            var sprite :CharacterSprite = new charClass();\n            sprite.init(desc, this);\n            return sprite;\n\n        } catch (e :Error) {\n            log.warning(\"Failed to instantiate character sprite.\", e);\n            return null;\n        }\n        return getCharacter(desc, charClass);\n    }\n\n    public function getActionSequence (action :String) :ActionSequence\n    {\n        return _actions.get(action);\n    }\n\n    public function getActionFrames (descrip :CharacterDescriptor, action :String) :ActionFrames\n    {\n        if (!isLoaded(descrip)) {\n            return null;\n        }\n\n        var key :FrameKey = new FrameKey(descrip, action);\n\n        var frames :ActionFrames = _actionFrames.get(key);\n        if (frames == null) {\n            \/\/ this doesn't actually composite the images, but prepares an\n            \/\/ object to be able to do so\n            frames = createCompositeFrames(descrip, action);\n            _actionFrames.put(key, frames);\n        }\n\n        return frames;\n    }\n\n    \/**\n     * Returns whether all the components are loaded and ready to go.\n     *\/\n    protected function isLoaded (descrip :CharacterDescriptor) :Boolean\n    {\n        var cids :Array = descrip.getComponentIds();\n        var ccount :int = cids.length;\n\n        for (var ii :int = 0; ii < ccount; ii++) {\n            var ccomp :CharacterComponent = _crepo.getComponent(cids[ii]);\n            if (!ccomp.isLoaded()) {\n                return false;\n            }\n        }\n\n        return true;\n    }\n\n    public function load (descrip :CharacterDescriptor, notify :Function) :void\n    {\n        _crepo.load(descrip.getComponentIds(), notify);\n    }\n\n    protected function createCompositeFrames (descrip :CharacterDescriptor,\n        action :String) :ActionFrames\n    {\n        var cids :Array = descrip.getComponentIds();\n        var ccount :int = cids.length;\n\n        var zations :Array = descrip.getColorizations();\n        var xlations :Array = descrip.getTranslations();\n\n        log.debug(\"Compositing action [action=\" + action +\n                  \", descrip=\" + descrip + \"].\");\n\n        \/\/ this will be used to construct any shadow layers\n        var shadows :Map = null; \/* of String, Array<TranslatedComponent> *\/\n\n        \/\/ maps components by class name for masks\n        var ccomps :Map = Maps.newMapOf(String); \/* of String, ArrayList<TranslatedComponent> *\/\n\n        \/\/ create colorized versions of all of the source action frames\n        var sources :Array = [];\n        for (var ii :int = 0; ii < ccount; ii++) {\n            var cframes :ComponentFrames = new ComponentFrames();\n            sources.push(cframes);\n            var ccomp :CharacterComponent = cframes.ccomp = _crepo.getComponent(cids[ii]);\n\n            \/\/ load up the main component images\n            var source :ActionFrames = ccomp.getFrames(action, null);\n            if (source == null) {\n                var errmsg :String = \"Cannot composite action frames; no such \" +\n                    \"action for component [action=\" + action +\n                    \", desc=\" + descrip + \", comp=\" + ccomp + \"]\";\n                throw new Error(errmsg);\n            }\n            source = (zations == null || zations[ii] == null) ?\n                source : source.cloneColorized(zations[ii]);\n            var xlation :Point = (xlations == null) ? null : xlations[ii];\n            cframes.frames = (xlation == null) ?\n                source : source.cloneTranslated(xlation.x, xlation.y);\n\n            \/\/ store the component with its translation under its class for masking\n            var tcomp :TranslatedComponent = new TranslatedComponent(ccomp, xlation);\n            var tcomps :Array = ccomps.get(ccomp.componentClass.name);\n            if (tcomps == null) {\n                ccomps.put(ccomp.componentClass.name, tcomps = []);\n            }\n            tcomps.push(tcomp);\n\n            \/\/ if this component has a shadow, make a note of it\n            if (ccomp.componentClass.isShadowed()) {\n                if (shadows == null) {\n                    shadows = Maps.newMapOf(String);\n                }\n                var shadlist :Array = shadows.get(ccomp.componentClass.shadow);\n                if (shadlist == null) {\n                    shadows.put(ccomp.componentClass.shadow, shadlist = []);\n                }\n                shadlist.push(tcomp);\n            }\n        }\n\n\/* TODO - Implement shadows & masks - I don't actually know if\/where we use these, though.\n        \/\/ now create any necessary shadow layers\n        if (shadows != null) {\n            for (Map.Entry<String, ArrayList<TranslatedComponent>> entry : shadows.entrySet()) {\n                ComponentFrames scf = compositeShadow(action, entry.getKey(), entry.getValue());\n                if (scf != null) {\n                    sources.add(scf);\n                }\n            }\n        }\n\n        \/\/ add any necessary masks\n        for (ComponentFrames cframes : sources) {\n            ArrayList<TranslatedComponent> mcomps = ccomps.get(cframes.ccomp.componentClass.mask);\n            if (mcomps != null) {\n                cframes.frames = compositeMask(action, cframes.ccomp, cframes.frames, mcomps);\n            }\n        }\n*\/\n        \/\/ use those to create an entity that will lazily composite things\n        \/\/ together as they are needed\n        return new CompositedActionFrames(_frameCache, _actions.get(action), sources);\n    }\n\n    protected var _crepo :ComponentRepository;\n\n    protected var _actions :Map = Maps.newMapOf(String);\n\n    protected var _actionFrames :Map = Maps.newMapOf(FrameKey);\n\n    protected var _frameCache :LRMap = new LRMap(Maps.newMapOf(CompositedFramesKey), MAX_FRAMES);\n\n    protected var _charClass :Class;\n\n    protected static const MAX_FRAMES :int = 1000;\n}\n}\n\nimport com.threerings.util.Hashable;\nimport com.threerings.util.StringUtil;\nimport com.threerings.cast.CharacterDescriptor;\n\nclass FrameKey\n    implements Hashable\n{\n    public var desc :CharacterDescriptor;\n\n    public var action :String;\n\n    public function FrameKey (desc :CharacterDescriptor, action :String)\n    {\n        this.desc = desc;\n        this.action = action;\n    }\n\n    public function hashCode () :int\n    {\n        return desc.hashCode() ^ StringUtil.hashCode(action);\n    }\n\n    public function equals (other :Object) :Boolean\n    {\n        if (other is FrameKey) {\n            var okey :FrameKey = FrameKey(other);\n            return okey.desc.equals(desc) && okey.action == action;\n        } else {\n            return false;\n        }\n    }\n}\n\nimport flash.geom.Point;\n\nimport com.threerings.cast.ActionFrames;\nimport com.threerings.cast.CharacterComponent;\n\nclass TranslatedComponent\n{\n    public var ccomp :CharacterComponent;\n    public var xlation :Point;\n\n    public function TranslatedComponent (ccomp :CharacterComponent, xlation :Point)\n    {\n        this.ccomp = ccomp;\n        this.xlation = xlation;\n    }\n\n    public function getFrames (action :String, type :String) :ActionFrames\n    {\n        var frames :ActionFrames = ccomp.getFrames(action, type);\n        return (frames == null || xlation == null) ?\n            frames : frames.cloneTranslated(xlation.x, xlation.y);\n    }\n\n}\n","new_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.cast {\n\nimport flash.geom.Point;\n\nimport com.threerings.util.Hashable;\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.StringUtil;\nimport com.threerings.util.Maps;\nimport com.threerings.util.maps.LRMap;\n\n\/**\n * The character manager provides facilities for constructing sprites that\n * are used to represent characters in a scene. It also handles the\n * compositing and caching of composited character animations.\n *\/\npublic class CharacterManager\n{\n    private static var log :Log = Log.getLog(CharacterManager);\n\n    \/**\n     * Constructs the character manager.\n     *\/\n    public function CharacterManager (crepo :ComponentRepository)\n    {\n        \/\/ keep this around\n        _crepo = crepo;\n\n        for each (var action :ActionSequence in crepo.getActionSequences()) {\n            _actions.put(action.name, action);\n        }\n    }\n\n    \/**\n     * Returns a {@link CharacterSprite} representing the character\n     * described by the given {@link CharacterDescriptor}, or\n     * <code>null<\/code> if an error occurs.\n     *\n     * @param desc the character descriptor.\n     *\/\n    public function getCharacter (desc :CharacterDescriptor,\n        charClass :Class = null) :CharacterSprite\n    {\n        if (charClass == null) {\n            charClass = _charClass;\n        }\n\n        try {\n            var sprite :CharacterSprite = new charClass();\n            sprite.init(desc, this);\n            return sprite;\n\n        } catch (e :Error) {\n            log.warning(\"Failed to instantiate character sprite.\", e);\n            return null;\n        }\n        return getCharacter(desc, charClass);\n    }\n\n    public function getActionSequence (action :String) :ActionSequence\n    {\n        return _actions.get(action);\n    }\n\n    public function getComponent (compId :int) :CharacterComponent\n    {\n        return _crepo.getComponent(compId);\n    }\n\n    public function getActionFrames (descrip :CharacterDescriptor, action :String) :ActionFrames\n    {\n        if (!isLoaded(descrip)) {\n            return null;\n        }\n\n        var key :FrameKey = new FrameKey(descrip, action);\n\n        var frames :ActionFrames = _actionFrames.get(key);\n        if (frames == null) {\n            \/\/ this doesn't actually composite the images, but prepares an\n            \/\/ object to be able to do so\n            frames = createCompositeFrames(descrip, action);\n            _actionFrames.put(key, frames);\n        }\n\n        return frames;\n    }\n\n    \/**\n     * Returns whether all the components are loaded and ready to go.\n     *\/\n    protected function isLoaded (descrip :CharacterDescriptor) :Boolean\n    {\n        var cids :Array = descrip.getComponentIds();\n        var ccount :int = cids.length;\n\n        for (var ii :int = 0; ii < ccount; ii++) {\n            var ccomp :CharacterComponent = _crepo.getComponent(cids[ii]);\n            if (!ccomp.isLoaded()) {\n                return false;\n            }\n        }\n\n        return true;\n    }\n\n    public function load (descrip :CharacterDescriptor, notify :Function) :void\n    {\n        _crepo.load(descrip.getComponentIds(), notify);\n    }\n\n    protected function createCompositeFrames (descrip :CharacterDescriptor,\n        action :String) :ActionFrames\n    {\n        var cids :Array = descrip.getComponentIds();\n        var ccount :int = cids.length;\n\n        var zations :Array = descrip.getColorizations();\n        var xlations :Array = descrip.getTranslations();\n\n        log.debug(\"Compositing action [action=\" + action +\n                  \", descrip=\" + descrip + \"].\");\n\n        \/\/ this will be used to construct any shadow layers\n        var shadows :Map = null; \/* of String, Array<TranslatedComponent> *\/\n\n        \/\/ maps components by class name for masks\n        var ccomps :Map = Maps.newMapOf(String); \/* of String, ArrayList<TranslatedComponent> *\/\n\n        \/\/ create colorized versions of all of the source action frames\n        var sources :Array = [];\n        for (var ii :int = 0; ii < ccount; ii++) {\n            var cframes :ComponentFrames = new ComponentFrames();\n            sources.push(cframes);\n            var ccomp :CharacterComponent = cframes.ccomp = _crepo.getComponent(cids[ii]);\n\n            \/\/ load up the main component images\n            var source :ActionFrames = ccomp.getFrames(action, null);\n            if (source == null) {\n                var errmsg :String = \"Cannot composite action frames; no such \" +\n                    \"action for component [action=\" + action +\n                    \", desc=\" + descrip + \", comp=\" + ccomp + \"]\";\n                throw new Error(errmsg);\n            }\n            source = (zations == null || zations[ii] == null) ?\n                source : source.cloneColorized(zations[ii]);\n            var xlation :Point = (xlations == null) ? null : xlations[ii];\n            cframes.frames = (xlation == null) ?\n                source : source.cloneTranslated(xlation.x, xlation.y);\n\n            \/\/ store the component with its translation under its class for masking\n            var tcomp :TranslatedComponent = new TranslatedComponent(ccomp, xlation);\n            var tcomps :Array = ccomps.get(ccomp.componentClass.name);\n            if (tcomps == null) {\n                ccomps.put(ccomp.componentClass.name, tcomps = []);\n            }\n            tcomps.push(tcomp);\n\n            \/\/ if this component has a shadow, make a note of it\n            if (ccomp.componentClass.isShadowed()) {\n                if (shadows == null) {\n                    shadows = Maps.newMapOf(String);\n                }\n                var shadlist :Array = shadows.get(ccomp.componentClass.shadow);\n                if (shadlist == null) {\n                    shadows.put(ccomp.componentClass.shadow, shadlist = []);\n                }\n                shadlist.push(tcomp);\n            }\n        }\n\n\/* TODO - Implement shadows & masks - I don't actually know if\/where we use these, though.\n        \/\/ now create any necessary shadow layers\n        if (shadows != null) {\n            for (Map.Entry<String, ArrayList<TranslatedComponent>> entry : shadows.entrySet()) {\n                ComponentFrames scf = compositeShadow(action, entry.getKey(), entry.getValue());\n                if (scf != null) {\n                    sources.add(scf);\n                }\n            }\n        }\n\n        \/\/ add any necessary masks\n        for (ComponentFrames cframes : sources) {\n            ArrayList<TranslatedComponent> mcomps = ccomps.get(cframes.ccomp.componentClass.mask);\n            if (mcomps != null) {\n                cframes.frames = compositeMask(action, cframes.ccomp, cframes.frames, mcomps);\n            }\n        }\n*\/\n        \/\/ use those to create an entity that will lazily composite things\n        \/\/ together as they are needed\n        return new CompositedActionFrames(_frameCache, _actions.get(action), sources);\n    }\n\n    protected var _crepo :ComponentRepository;\n\n    protected var _actions :Map = Maps.newMapOf(String);\n\n    protected var _actionFrames :Map = Maps.newMapOf(FrameKey);\n\n    protected var _frameCache :LRMap = new LRMap(Maps.newMapOf(CompositedFramesKey), MAX_FRAMES);\n\n    protected var _charClass :Class;\n\n    protected static const MAX_FRAMES :int = 1000;\n}\n}\n\nimport com.threerings.util.Hashable;\nimport com.threerings.util.StringUtil;\nimport com.threerings.cast.CharacterDescriptor;\n\nclass FrameKey\n    implements Hashable\n{\n    public var desc :CharacterDescriptor;\n\n    public var action :String;\n\n    public function FrameKey (desc :CharacterDescriptor, action :String)\n    {\n        this.desc = desc;\n        this.action = action;\n    }\n\n    public function hashCode () :int\n    {\n        return desc.hashCode() ^ StringUtil.hashCode(action);\n    }\n\n    public function equals (other :Object) :Boolean\n    {\n        if (other is FrameKey) {\n            var okey :FrameKey = FrameKey(other);\n            return okey.desc.equals(desc) && okey.action == action;\n        } else {\n            return false;\n        }\n    }\n}\n\nimport flash.geom.Point;\n\nimport com.threerings.cast.ActionFrames;\nimport com.threerings.cast.CharacterComponent;\n\nclass TranslatedComponent\n{\n    public var ccomp :CharacterComponent;\n    public var xlation :Point;\n\n    public function TranslatedComponent (ccomp :CharacterComponent, xlation :Point)\n    {\n        this.ccomp = ccomp;\n        this.xlation = xlation;\n    }\n\n    public function getFrames (action :String, type :String) :ActionFrames\n    {\n        var frames :ActionFrames = ccomp.getFrames(action, type);\n        return (frames == null || xlation == null) ?\n            frames : frames.cloneTranslated(xlation.x, xlation.y);\n    }\n\n}\n","subject":"Allow access to getComponent through the character manager rather than having to go through the repository.","message":"Allow access to getComponent through the character manager rather than having to go through the repository.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@994 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"7cb9da4e20a6e8eac37f0c77115332db2a896e9c","old_file":"generator\/sources\/as3\/com\/kaltura\/delegates\/WebDelegateBase.as","new_file":"generator\/sources\/as3\/com\/kaltura\/delegates\/WebDelegateBase.as","old_contents":"\/\/ ===================================================================================================\r\n\/\/                           _  __     _ _\r\n\/\/                          | |\/ \/__ _| | |_ _  _ _ _ __ _\r\n\/\/                          | ' <\/ _` | |  _| || | '_\/ _` |\r\n\/\/                          |_|\\_\\__,_|_|\\__|\\_,_|_| \\__,_|\r\n\/\/\r\n\/\/ This file is part of the Kaltura Collaborative Media Suite which allows users\r\n\/\/ to do with audio, video, and animation what Wiki platfroms allow them to do with\r\n\/\/ text.\r\n\/\/\r\n\/\/ Copyright (C) 2006-2011  Kaltura Inc.\r\n\/\/\r\n\/\/ This program is free software: you can redistribute it and\/or modify\r\n\/\/ it under the terms of the GNU Affero General Public License as\r\n\/\/ published by the Free Software Foundation, either version 3 of the\r\n\/\/ License, or (at your option) any later version.\r\n\/\/\r\n\/\/ This program is distributed in the hope that it will be useful,\r\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n\/\/ GNU Affero General Public License for more details.\r\n\/\/\r\n\/\/ You should have received a copy of the GNU Affero General Public License\r\n\/\/ along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n\/\/\r\n\/\/ @ignore\r\n\/\/ ===================================================================================================\r\npackage com.kaltura.delegates {\r\n\r\n\timport com.kaltura.config.IKalturaConfig;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.core.KClassFactory;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.events.KalturaEvent;\r\n\timport com.kaltura.net.KalturaCall;\r\n\timport com.kaltura.encryption.MD5;\r\n\r\n\timport flash.events.ErrorEvent;\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.events.HTTPStatusEvent;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.net.FileReference;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLLoaderDataFormat;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.URLRequestMethod;\r\n\timport flash.utils.Timer;\r\n\timport flash.utils.getDefinitionByName;\r\n\r\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\r\n\r\n\t\tpublic static var CONNECT_TIME:int = 60000; \/\/60 secs\r\n\t\tpublic static var LOAD_TIME:int = 120000; \/\/120 secs\r\n\r\n\t\tprotected var connectTimer:Timer;\r\n\t\tprotected var loadTimer:Timer;\r\n\r\n\t\tprotected var _call:KalturaCall;\r\n\t\tprotected var _config:KalturaConfig;\r\n\r\n\t\tprotected var loader:URLLoader;\r\n\t\tprotected var fileRef:FileReference;\r\n\r\n\r\n\t\t\/\/Setters & getters \r\n\t\tpublic function get call():KalturaCall {\r\n\t\t\treturn _call;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set call(newVal:KalturaCall):void {\r\n\t\t\t_call = newVal;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function get config():IKalturaConfig {\r\n\t\t\treturn _config;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set config(newVal:IKalturaConfig):void {\r\n\t\t\t_config = newVal as KalturaConfig;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function WebDelegateBase(call:KalturaCall = null, config:KalturaConfig = null) {\r\n\t\t\tthis.call = call;\r\n\t\t\tthis.config = config;\r\n\t\t\tif (!call)\r\n\t\t\t\treturn; \/\/maybe a multi request\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\r\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\r\n\r\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\r\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\r\n\t\t\t}\r\n\t\t\texecute();\r\n\t\t}\r\n\r\n\r\n\t\tpublic function close():void {\r\n\t\t\ttry {\r\n\t\t\t\tloader.close();\r\n\t\t\t}\r\n\t\t\tcatch (e:*) {\r\n\t\t\t}\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"KMC_CONNECTION_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME \/ 1000 + \" sec with no post command from kaltura client.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\r\n\t\t\tloadTimer.stop();\r\n\t\t\tclose();\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\r\n\t\t\tconnectTimer.stop();\r\n\r\n\t\t\tclose();\r\n\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"KMC_POST_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Post Timeout: \" + LOAD_TIME \/ 1000 + \" sec with no post result.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function execute():void {\r\n\t\t\tif (call == null) {\r\n\t\t\t\tthrow new Error('No call defined.');\r\n\t\t\t}\r\n\t\t\tpost(); \/\/post the call\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* Helper function for sending the call straight to the server\r\n\t\t*\/\r\n\t\tprotected function post():void {\r\n\r\n\t\t\taddOptionalArguments();\r\n\r\n\t\t\tformatRequest();\r\n\r\n\t\t\tsendRequest();\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function formatRequest():void {\r\n\t\t\t\/\/The configuration is stronger then the args\r\n\t\t\tif (_config.partnerId != null && _call.args[\"partnerId\"] == -1)\r\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId);\r\n\r\n\t\t\tif (_config.ks != null)\r\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\r\n\r\n\t\t\tif (_config.clientTag != null)\r\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\r\n\r\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function getMD5Checksum(call:KalturaCall):String {\r\n\t\t\tvar props:Array = new Array();\r\n\t\t\tfor each (var prop:String in call.args)\r\n\t\t\t\tprops.push(prop);\r\n\r\n\t\t\tprops.push(\"service\");\r\n\t\t\tprops.push(\"action\");\r\n\t\t\tprops.sort();\r\n\r\n\t\t\tvar s:String;\r\n\t\t\tfor each (prop in props) {\r\n\t\t\t\ts += prop;\r\n\r\n\t\t\t\tif (prop == \"service\")\r\n\t\t\t\t\ts += call.service;\r\n\t\t\t\telse if (prop == \"action\")\r\n\t\t\t\t\ts += call.action;\r\n\t\t\t\telse\r\n\t\t\t\t\ts += call.args[prop];\r\n\t\t\t}\r\n\r\n\t\t\treturn MD5.encrypt(s);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function sendRequest():void {\r\n\r\n\t\t\t\/\/construct the loader\r\n\t\t\tcreateURLLoader();\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\tvar kalsig:String = getMD5Checksum(call);\r\n\r\n\r\n\t\t\t\/\/create the service request for normal calls\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action + \"&kalsig=\" + kalsig;;\r\n\r\n\t\t\tif (_call.method == URLRequestMethod.GET)\r\n\t\t\t\turl += \"&\";\r\n\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\t\t\treq.data = call.args;\r\n\r\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\r\n\t\t\tloader.load(req);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function createURLLoader():void {\r\n\t\t\tloader = new URLLoader();\r\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\r\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void {\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onOpen(event:Event):void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function addOptionalArguments():void {\r\n\t\t\t\/\/add optional args here\r\n\t\t}\r\n\r\n\r\n\t\t\/\/ Event Handlers\r\n\t\tprotected function onDataComplete(event:Event):void {\r\n\t\t\ttry {\r\n\t\t\t\thandleResult(XML(event.target.data));\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tvar kErr:KalturaError = new KalturaError();\r\n\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t_call.handleError(kErr);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onError(event:ErrorEvent):void {\r\n\t\t\tclean();\r\n\t\t\tvar kError:KalturaError = createKalturaError(event, loader.data);\r\n\r\n\t\t\tif (!kError) {\r\n\t\t\t\tkError.errorMsg = event.text;\r\n\t\t\t\t\t\/\/kError.errorCode;\r\n\t\t\t}\r\n\r\n\t\t\tcall.handleError(kError);\r\n\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* parse the server's response and let the call process it.\r\n\t\t * @param result  server's response\r\n\t\t*\/\r\n\t\tprotected function handleResult(result:XML):void {\r\n\t\t\tclean();\r\n\r\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\r\n\r\n\t\t\tif (error == null) {\r\n\t\t\t\tvar digestedResult:Object = parse(result);\r\n\t\t\t\tcall.handleResult(digestedResult);\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\tcall.handleError(error);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* stop timers and clean event listeners\r\n\t\t *\/\r\n\t\tprotected function clean():void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\r\n\t\t\tif (loader == null) {\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\r\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the correct object and populate it with the given values. if the needed class is not found\r\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\r\n\t\t* Override this parssing function in the specific delegate to create the correct object.\r\n\t\t* @param   result      instance attributes\r\n\t\t* @return an instance of the class declared by the given XML.\r\n\t\t* *\/\r\n\t\tpublic function parse(result:XML):* {\r\n\t\t\t\/\/by defualt create the response object\r\n\t\t\tvar cls:Class;\r\n\t\t\ttry {\r\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.' + result.result.objectType) as Class;\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tcls = Object;\r\n\t\t\t}\r\n\t\t\tvar obj:* = (new KClassFactory(cls)).newInstanceFromXML(result.result);\r\n\t\t\treturn obj;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* If the result string holds an error, return a KalturaError object with\r\n\t\t * relevant values. <br\/>\r\n\t\t* Overide this to create validation object and fill it.\r\n\t\t* @param result  the string returned from the server.\r\n\t\t* @return  matching error object\r\n\t\t *\/\r\n\t\tprotected function validateKalturaResponse(result:String):KalturaError {\r\n\t\t\tvar kError:KalturaError = null;\r\n\t\t\tvar xml:XML = XML(result);\r\n\t\t\tif (xml.result.hasOwnProperty('error')) {\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\r\n\t\t\t\tkError.errorMsg = xml.result.error.message;\r\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t\t}\r\n\r\n\t\t\treturn kError;\r\n\t\t}\r\n\r\n\r\n\t\t\/\/Overide this to create error object and fill it\r\n\t\tprotected function createKalturaError(event:ErrorEvent, loaderData:*):KalturaError {\r\n\t\t\tvar ke:KalturaError = new KalturaError();\r\n\t\t\treturn ke;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the url that is used for serve actions\r\n\t\t* @param call    the KalturaCall that defines the required parameters\r\n\t\t * @return URLRequest with relevant parameters\r\n\t\t* *\/\r\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest {\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action;\r\n\t\t\tfor (var key:String in call.args) {\r\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\r\n\t\t\t}\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\/\/          req.data = call.args; \r\n\t\t\treturn req;\r\n\t\t}\r\n\r\n\t}\r\n}\r\n","new_contents":"\/\/ ===================================================================================================\r\n\/\/                           _  __     _ _\r\n\/\/                          | |\/ \/__ _| | |_ _  _ _ _ __ _\r\n\/\/                          | ' <\/ _` | |  _| || | '_\/ _` |\r\n\/\/                          |_|\\_\\__,_|_|\\__|\\_,_|_| \\__,_|\r\n\/\/\r\n\/\/ This file is part of the Kaltura Collaborative Media Suite which allows users\r\n\/\/ to do with audio, video, and animation what Wiki platfroms allow them to do with\r\n\/\/ text.\r\n\/\/\r\n\/\/ Copyright (C) 2006-2011  Kaltura Inc.\r\n\/\/\r\n\/\/ This program is free software: you can redistribute it and\/or modify\r\n\/\/ it under the terms of the GNU Affero General Public License as\r\n\/\/ published by the Free Software Foundation, either version 3 of the\r\n\/\/ License, or (at your option) any later version.\r\n\/\/\r\n\/\/ This program is distributed in the hope that it will be useful,\r\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n\/\/ GNU Affero General Public License for more details.\r\n\/\/\r\n\/\/ You should have received a copy of the GNU Affero General Public License\r\n\/\/ along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n\/\/\r\n\/\/ @ignore\r\n\/\/ ===================================================================================================\r\npackage com.kaltura.delegates {\r\n\r\n\timport com.kaltura.config.IKalturaConfig;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.core.KClassFactory;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.events.KalturaEvent;\r\n\timport com.kaltura.net.KalturaCall;\r\n\timport com.kaltura.encryption.MD5;\r\n\r\n\timport flash.events.ErrorEvent;\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.events.HTTPStatusEvent;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.net.FileReference;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLLoaderDataFormat;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.URLRequestMethod;\r\n\timport flash.utils.Timer;\r\n\timport flash.utils.getDefinitionByName;\r\n\r\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\r\n\r\n\t\tpublic static var CONNECT_TIME:int = 60000; \/\/60 secs\r\n\t\tpublic static var LOAD_TIME:int = 120000; \/\/120 secs\r\n\r\n\t\tprotected var connectTimer:Timer;\r\n\t\tprotected var loadTimer:Timer;\r\n\r\n\t\tprotected var _call:KalturaCall;\r\n\t\tprotected var _config:KalturaConfig;\r\n\r\n\t\tprotected var loader:URLLoader;\r\n\t\tprotected var fileRef:FileReference;\r\n\r\n\r\n\t\t\/\/Setters & getters \r\n\t\tpublic function get call():KalturaCall {\r\n\t\t\treturn _call;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set call(newVal:KalturaCall):void {\r\n\t\t\t_call = newVal;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function get config():IKalturaConfig {\r\n\t\t\treturn _config;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set config(newVal:IKalturaConfig):void {\r\n\t\t\t_config = newVal as KalturaConfig;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function WebDelegateBase(call:KalturaCall = null, config:KalturaConfig = null) {\r\n\t\t\tthis.call = call;\r\n\t\t\tthis.config = config;\r\n\t\t\tif (!call)\r\n\t\t\t\treturn; \/\/maybe a multi request\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\r\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\r\n\r\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\r\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\r\n\t\t\t}\r\n\t\t\texecute();\r\n\t\t}\r\n\r\n\r\n\t\tpublic function close():void {\r\n\t\t\ttry {\r\n\t\t\t\tloader.close();\r\n\t\t\t}\r\n\t\t\tcatch (e:*) {\r\n\t\t\t}\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"CONNECTION_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME \/ 1000 + \" sec with no post command from kaltura client.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\r\n\t\t\tloadTimer.stop();\r\n\t\t\tclose();\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\r\n\t\t\tconnectTimer.stop();\r\n\r\n\t\t\tclose();\r\n\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"POST_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Post Timeout: \" + LOAD_TIME \/ 1000 + \" sec with no post result.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function execute():void {\r\n\t\t\tif (call == null) {\r\n\t\t\t\tthrow new Error('No call defined.');\r\n\t\t\t}\r\n\t\t\tpost(); \/\/post the call\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* Helper function for sending the call straight to the server\r\n\t\t*\/\r\n\t\tprotected function post():void {\r\n\r\n\t\t\taddOptionalArguments();\r\n\r\n\t\t\tformatRequest();\r\n\r\n\t\t\tsendRequest();\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function formatRequest():void {\r\n\t\t\t\/\/The configuration is stronger then the args\r\n\t\t\tif (_config.partnerId != null && _call.args[\"partnerId\"] == -1)\r\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId);\r\n\r\n\t\t\tif (_config.ks != null)\r\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\r\n\r\n\t\t\tif (_config.clientTag != null)\r\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\r\n\r\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function getMD5Checksum(call:KalturaCall):String {\r\n\t\t\tvar props:Array = new Array();\r\n\t\t\tfor each (var prop:String in call.args)\r\n\t\t\t\tprops.push(prop);\r\n\r\n\t\t\tprops.push(\"service\");\r\n\t\t\tprops.push(\"action\");\r\n\t\t\tprops.sort();\r\n\r\n\t\t\tvar s:String;\r\n\t\t\tfor each (prop in props) {\r\n\t\t\t\ts += prop;\r\n\r\n\t\t\t\tif (prop == \"service\")\r\n\t\t\t\t\ts += call.service;\r\n\t\t\t\telse if (prop == \"action\")\r\n\t\t\t\t\ts += call.action;\r\n\t\t\t\telse\r\n\t\t\t\t\ts += call.args[prop];\r\n\t\t\t}\r\n\r\n\t\t\treturn MD5.encrypt(s);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function sendRequest():void {\r\n\r\n\t\t\t\/\/construct the loader\r\n\t\t\tcreateURLLoader();\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\tvar kalsig:String = getMD5Checksum(call);\r\n\r\n\r\n\t\t\t\/\/create the service request for normal calls\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action + \"&kalsig=\" + kalsig;;\r\n\r\n\t\t\tif (_call.method == URLRequestMethod.GET)\r\n\t\t\t\turl += \"&\";\r\n\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\t\t\treq.data = call.args;\r\n\r\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\r\n\t\t\tloader.load(req);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function createURLLoader():void {\r\n\t\t\tloader = new URLLoader();\r\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\r\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void {\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onOpen(event:Event):void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function addOptionalArguments():void {\r\n\t\t\t\/\/add optional args here\r\n\t\t}\r\n\r\n\r\n\t\t\/\/ Event Handlers\r\n\t\tprotected function onDataComplete(event:Event):void {\r\n\t\t\ttry {\r\n\t\t\t\thandleResult(XML(event.target.data));\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tvar kErr:KalturaError = new KalturaError();\r\n\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t_call.handleError(kErr);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onError(event:ErrorEvent):void {\r\n\t\t\tclean();\r\n\t\t\tvar kError:KalturaError = createKalturaError(event, loader.data);\r\n\r\n\t\t\tif (!kError) {\r\n\t\t\t\tkError.errorMsg = event.text;\r\n\t\t\t\t\t\/\/kError.errorCode;\r\n\t\t\t}\r\n\r\n\t\t\tcall.handleError(kError);\r\n\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* parse the server's response and let the call process it.\r\n\t\t * @param result  server's response\r\n\t\t*\/\r\n\t\tprotected function handleResult(result:XML):void {\r\n\t\t\tclean();\r\n\r\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\r\n\r\n\t\t\tif (error == null) {\r\n\t\t\t\tvar digestedResult:Object = parse(result);\r\n\t\t\t\tcall.handleResult(digestedResult);\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\tcall.handleError(error);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* stop timers and clean event listeners\r\n\t\t *\/\r\n\t\tprotected function clean():void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\r\n\t\t\tif (loader == null) {\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\r\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the correct object and populate it with the given values. if the needed class is not found\r\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\r\n\t\t* Override this parssing function in the specific delegate to create the correct object.\r\n\t\t* @param   result      instance attributes\r\n\t\t* @return an instance of the class declared by the given XML.\r\n\t\t* *\/\r\n\t\tpublic function parse(result:XML):* {\r\n\t\t\t\/\/by defualt create the response object\r\n\t\t\tvar cls:Class;\r\n\t\t\ttry {\r\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.' + result.result.objectType) as Class;\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tcls = Object;\r\n\t\t\t}\r\n\t\t\tvar obj:* = (new KClassFactory(cls)).newInstanceFromXML(result.result);\r\n\t\t\treturn obj;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* If the result string holds an error, return a KalturaError object with\r\n\t\t * relevant values. <br\/>\r\n\t\t* Overide this to create validation object and fill it.\r\n\t\t* @param result  the string returned from the server.\r\n\t\t* @return  matching error object\r\n\t\t *\/\r\n\t\tprotected function validateKalturaResponse(result:String):KalturaError {\r\n\t\t\tvar kError:KalturaError = null;\r\n\t\t\tvar xml:XML = XML(result);\r\n\t\t\tif (xml.result.hasOwnProperty('error')) {\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\r\n\t\t\t\tkError.errorMsg = xml.result.error.message;\r\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t\t}\r\n\r\n\t\t\treturn kError;\r\n\t\t}\r\n\r\n\r\n\t\t\/\/Overide this to create error object and fill it\r\n\t\tprotected function createKalturaError(event:ErrorEvent, loaderData:*):KalturaError {\r\n\t\t\tvar ke:KalturaError = new KalturaError();\r\n\t\t\treturn ke;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the url that is used for serve actions\r\n\t\t* @param call    the KalturaCall that defines the required parameters\r\n\t\t * @return URLRequest with relevant parameters\r\n\t\t* *\/\r\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest {\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action;\r\n\t\t\tfor (var key:String in call.args) {\r\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\r\n\t\t\t}\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\/\/          req.data = call.args; \r\n\t\t\treturn req;\r\n\t\t}\r\n\r\n\t}\r\n}\r\n","subject":"change error code (no \"KMC\")","message":"qnd: change error code (no \"KMC\")\n\ngit-svn-id: 8a2ccb88241e16c78017770bc38d91d6d5396a5a@86268 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"doubleshot\/server,matsuu\/server,ivesbai\/server,gale320\/server,ratliff\/server,kaltura\/server,gale320\/server,kaltura\/server,matsuu\/server,ivesbai\/server,gale320\/server,ratliff\/server,ratliff\/server,DBezemer\/server,jorgevbo\/server,ratliff\/server,gale320\/server,ivesbai\/server,doubleshot\/server,ivesbai\/server,matsuu\/server,matsuu\/server,ivesbai\/server,doubleshot\/server,doubleshot\/server,gale320\/server,DBezemer\/server,jorgevbo\/server,DBezemer\/server,doubleshot\/server,ratliff\/server,gale320\/server,kaltura\/server,gale320\/server,ratliff\/server,kaltura\/server,DBezemer\/server,ivesbai\/server,jorgevbo\/server,matsuu\/server,jorgevbo\/server,ivesbai\/server,doubleshot\/server,ratliff\/server,matsuu\/server,doubleshot\/server,gale320\/server,jorgevbo\/server,jorgevbo\/server,matsuu\/server,ratliff\/server,DBezemer\/server,jorgevbo\/server,DBezemer\/server,ivesbai\/server,DBezemer\/server,DBezemer\/server,jorgevbo\/server,kaltura\/server,kaltura\/server,matsuu\/server,doubleshot\/server"}
{"commit":"666e2bc4f8b67dfb63ed6887148fc62fdbe11e58","old_file":"src\/com\/ryanberdeen\/echonest\/api\/v3\/ApiSupport.as","new_file":"src\/com\/ryanberdeen\/echonest\/api\/v3\/ApiSupport.as","old_contents":"\/*\n * Copyright 2009 Ryan Berdeen. All rights reserved.\n * Distributed under the terms of the MIT License.\n * See accompanying file LICENSE.txt\n *\/\n\npackage com.ryanberdeen.echonest.api.v3 {\n  import flash.events.Event;\n  import flash.events.HTTPStatusEvent;\n  import flash.events.IOErrorEvent;\n  import flash.events.ProgressEvent;\n  import flash.events.SecurityErrorEvent;\n  import flash.net.URLLoader;\n  import flash.net.URLRequest;\n  import flash.net.URLRequestHeader;\n  import flash.net.URLVariables;\n\n  \/**\n  * Base class for Echo Nest API classes.\n  *\/\n  public class ApiSupport {\n    public static const API_VERSION:int = 3;\n    \/**\n    * @private\n    *\/\n    protected var _baseUrl:String = 'http:\/\/developer.echonest.com\/api\/';\n    \n    \/**\n    * @private\n    *\/\n    protected var _apiKey:String;\n\n    \/**\n    * The API key to use for Echo Nest API requests.\n    *\/\n    public function set apiKey(apiKey:String):void {\n      _apiKey = apiKey;\n    }\n\n    \/**\n    * Creates a request for an Echo Nest API method call with a set of\n    * parameters.\n    *\n    * @param method The method to call.\n    * @param parameters The parameters to include in the request.\n    *\n    * @return The request to use to call the method.\n    *\/\n    public function createRequest(method:String, parameters:Object):URLRequest {\n      var variables:URLVariables = new URLVariables;\n      variables.api_key = _apiKey;\n      variables.version = API_VERSION;\n      for (var name:String in parameters) {\n        variables[name] = parameters[name];\n      }\n\n      var request:URLRequest = new URLRequest();\n      request.url = _baseUrl + method;\n      request.data = variables;\n      request.requestHeaders = new Array(new URLRequestHeader('X-User-Agent', 'echo-nest-flash-api'));\n\n      return request;\n    }\n\n    \/**\n    * Creates a loader with event listeners.\n    *\n    * <p>The following options are supported:<\/p>\n    *\n    * <table><thead><tr><th>Option<\/th><th>Event<\/th><\/tr><\/thead><tbody>\n    *   <tr>\n    *     <td>onComplete<\/td>\n    *     <td><code>Event.COMPLETE<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onResponse<\/td>\n    *     <td>Called with the processed response.<\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onEchoNestError<\/td>\n    *     <td>Called with an <code>EchoNestError<\/code> if the status code is nonzero<\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onProgress<\/td>\n    *     <td><code>ProgressEvent.PROGRESS<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onSecurityError<\/td>\n    *     <td><code>SecurityErrorEvent.SECURITY_ERROR<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onIoError<\/td>\n    *     <td><code>IOErrorEvent.IO_ERROR<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onError<\/td>\n    *     <td><code>IOErrorEvent.IO_ERROR<\/code><br\/> <code>SecurityErrorEvent.SECURITY_ERROR<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onHttpStatus<\/td>\n    *     <td><code>HTTPStatusEvent.HTTP_STATUS<\/code><\/td>\n    *   <\/tr>\n    * <\/tbody><\/table>\n    *\n    * @param options The event listener options.\n    * @param responseProcessor The function that processes the XML response.\n    *\/\n    public function createLoader(options:Object, responseProcessor:Function = null, ...responseProcessorArgs):URLLoader {\n      var loader:URLLoader = new URLLoader();\n\n      if (options.onComplete) {\n        loader.addEventListener(Event.COMPLETE, options.onComplete);\n      }\n\n      if (responseProcessor != null && options.onResponse) {\n        loader.addEventListener(Event.COMPLETE, function(e:Event):void {\n          try {\n            var responseXml:XML = new XML(loader.data);\n            checkStatus(responseXml);\n            responseProcessorArgs.push(responseXml);\n            var response:Object = responseProcessor.apply(responseProcessor, responseProcessorArgs);\n            options.onResponse(response);\n          }\n          catch (e:EchoNestError) {\n            if (options.onEchoNestError) {\n              options.onEchoNestError(e);\n            }\n          }\n        });\n      }\n\n      if (options.onProgress) {\n        loader.addEventListener(ProgressEvent.PROGRESS, options.onProgress);\n      }\n\n      if (options.onSecurityError) {\n        loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, options.onSecurityError);\n      }\n\n      if (options.onIoError) {\n        loader.addEventListener(IOErrorEvent.IO_ERROR, options.onIoError);\n      }\n\n      if (options.onError) {\n        loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, options.onError);\n        loader.addEventListener(IOErrorEvent.IO_ERROR, options.onError);\n      }\n\n      if (options.onHttpStatus) {\n        loader.addEventListener(HTTPStatusEvent.HTTP_STATUS, options.onHttpStatus);\n      }\n\n      return loader;\n    }\n\n    \/**\n    * Throws an <code>EchoNestError<\/code> if the status indicates an error.\n    *\n    * @param The XML result of an Echo Nest API call.\n    *\n    * @throws EchoNestError When the status code is nonzero.\n    *\/\n    public function checkStatus(response:XML):void {\n      if (response.status.code != 0) {\n        throw new EchoNestError(response.status.code, response.status.message);\n      }\n    }\n  }\n}","new_contents":"\/*\n * Copyright 2009 Ryan Berdeen. All rights reserved.\n * Distributed under the terms of the MIT License.\n * See accompanying file LICENSE.txt\n *\/\n\npackage com.ryanberdeen.echonest.api.v3 {\n  import flash.events.Event;\n  import flash.events.HTTPStatusEvent;\n  import flash.events.IOErrorEvent;\n  import flash.events.ProgressEvent;\n  import flash.events.SecurityErrorEvent;\n  import flash.net.URLLoader;\n  import flash.net.URLRequest;\n  import flash.net.URLRequestHeader;\n  import flash.net.URLVariables;\n\n  \/**\n  * Base class for Echo Nest API classes.\n  *\/\n  public class ApiSupport {\n    public static const API_VERSION:int = 3;\n    \/**\n    * @private\n    *\/\n    protected var _baseUrl:String = 'http:\/\/developer.echonest.com\/api\/';\n    \n    \/**\n    * @private\n    *\/\n    protected var _apiKey:String;\n\n    \/**\n    * The API key to use for Echo Nest API requests.\n    *\/\n    public function set apiKey(apiKey:String):void {\n      _apiKey = apiKey;\n    }\n\n    \/**\n    * Creates a request for an Echo Nest API method call with a set of\n    * parameters.\n    *\n    * @param method The method to call.\n    * @param parameters The parameters to include in the request.\n    *\n    * @return The request to use to call the method.\n    *\/\n    public function createRequest(method:String, parameters:Object):URLRequest {\n      var variables:URLVariables = new URLVariables;\n      variables.api_key = _apiKey;\n      variables.version = API_VERSION;\n      for (var name:String in parameters) {\n        variables[name] = parameters[name];\n      }\n\n      var request:URLRequest = new URLRequest();\n      request.url = _baseUrl + method;\n      request.data = variables;\n\n      return request;\n    }\n\n    \/**\n    * Creates a loader with event listeners.\n    *\n    * <p>The following options are supported:<\/p>\n    *\n    * <table><thead><tr><th>Option<\/th><th>Event<\/th><\/tr><\/thead><tbody>\n    *   <tr>\n    *     <td>onComplete<\/td>\n    *     <td><code>Event.COMPLETE<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onResponse<\/td>\n    *     <td>Called with the processed response.<\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onEchoNestError<\/td>\n    *     <td>Called with an <code>EchoNestError<\/code> if the status code is nonzero<\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onProgress<\/td>\n    *     <td><code>ProgressEvent.PROGRESS<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onSecurityError<\/td>\n    *     <td><code>SecurityErrorEvent.SECURITY_ERROR<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onIoError<\/td>\n    *     <td><code>IOErrorEvent.IO_ERROR<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onError<\/td>\n    *     <td><code>IOErrorEvent.IO_ERROR<\/code><br\/> <code>SecurityErrorEvent.SECURITY_ERROR<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onHttpStatus<\/td>\n    *     <td><code>HTTPStatusEvent.HTTP_STATUS<\/code><\/td>\n    *   <\/tr>\n    * <\/tbody><\/table>\n    *\n    * @param options The event listener options.\n    * @param responseProcessor The function that processes the XML response.\n    *\/\n    public function createLoader(options:Object, responseProcessor:Function = null, ...responseProcessorArgs):URLLoader {\n      var loader:URLLoader = new URLLoader();\n\n      if (options.onComplete) {\n        loader.addEventListener(Event.COMPLETE, options.onComplete);\n      }\n\n      if (responseProcessor != null && options.onResponse) {\n        loader.addEventListener(Event.COMPLETE, function(e:Event):void {\n          try {\n            var responseXml:XML = new XML(loader.data);\n            checkStatus(responseXml);\n            responseProcessorArgs.push(responseXml);\n            var response:Object = responseProcessor.apply(responseProcessor, responseProcessorArgs);\n            options.onResponse(response);\n          }\n          catch (e:EchoNestError) {\n            if (options.onEchoNestError) {\n              options.onEchoNestError(e);\n            }\n          }\n        });\n      }\n\n      if (options.onProgress) {\n        loader.addEventListener(ProgressEvent.PROGRESS, options.onProgress);\n      }\n\n      if (options.onSecurityError) {\n        loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, options.onSecurityError);\n      }\n\n      if (options.onIoError) {\n        loader.addEventListener(IOErrorEvent.IO_ERROR, options.onIoError);\n      }\n\n      if (options.onError) {\n        loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, options.onError);\n        loader.addEventListener(IOErrorEvent.IO_ERROR, options.onError);\n      }\n\n      if (options.onHttpStatus) {\n        loader.addEventListener(HTTPStatusEvent.HTTP_STATUS, options.onHttpStatus);\n      }\n\n      return loader;\n    }\n\n    \/**\n    * Throws an <code>EchoNestError<\/code> if the status indicates an error.\n    *\n    * @param The XML result of an Echo Nest API call.\n    *\n    * @throws EchoNestError When the status code is nonzero.\n    *\/\n    public function checkStatus(response:XML):void {\n      if (response.status.code != 0) {\n        throw new EchoNestError(response.status.code, response.status.message);\n      }\n    }\n  }\n}","subject":"remove request header","message":"remove request header\n","lang":"ActionScript","license":"mit","repos":"also\/echo-nest-flash-api"}
{"commit":"e9ec904342f2361df19f04e9d209fe1d8ed7ce2f","old_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/CompositeCloneableClass.as","new_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/CompositeCloneableClass.as","old_contents":"package dolly.data {\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\n[Cloneable]\npublic class CompositeCloneableClass {\n\n\tpublic var cloneable:CloneableClass = new CloneableClass();\n\n\tpublic var array:Array = [0, 1, 2, 3, 4];\n\n\tpublic var arrayList:ArrayList = new ArrayList([0, 1, 2, 3, 4]);\n\n\tpublic var arrayCollection:ArrayCollection = new ArrayCollection([0, 1, 2, 3, 4]);\n\n\tpublic function CompositeCloneableClass() {\n\t}\n}\n}\n","new_contents":"package dolly.data {\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\n[Cloneable]\npublic class CompositeCloneableClass {\n\n\tpublic var cloneable:CloneableClass;\n\n\tpublic var array:Array = [0, 1, 2, 3, 4];\n\n\tpublic var arrayList:ArrayList = new ArrayList([0, 1, 2, 3, 4]);\n\n\tpublic var arrayCollection:ArrayCollection = new ArrayCollection([0, 1, 2, 3, 4]);\n\n\tpublic function CompositeCloneableClass() {\n\t}\n}\n}\n","subject":"Remove default instantiation of CompositeCloneableClass.cloneable field.","message":"Remove default instantiation of CompositeCloneableClass.cloneable field.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"a87286b2215fc2b7b2cd0644459b5e53c842c93e","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf\/LzMakeLoadSprite.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf\/LzMakeLoadSprite.as","old_contents":"\/**\n  * LzMakeLoadSprite.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * @access private\n  *\/\nfunction LzMakeLoadSprite(  ){\n    \n}\n\nLzMakeLoadSprite.transformerID = 0;\n\n\n\/**\n  * Makes the given view able to load a remote resource\n  *\/\nLzMakeLoadSprite.transform = function ( v , src , cache, headers, filetype ){\n    \/\/super.transform( v );\n\n    for ( var k in this){\n        if (typeof v[k] == 'function' && this[k]) {\n            \/\/ replace old method with _methodname to support super\n            \/\/Debug.write('replacing _' + k + ' with ' + k + ' in ' + v);\n            v[ '___' + k ] = v[k];\n            v[k] = this[k];\n        } else {\n            \/\/Debug.write('adding ' + k + ' to ' + v);\n            v[k] = this[k];\n        }\n    }\n\n\/\/     Debug.trace(v, 'setHeight');\n\/\/     Debug.trace(v, 'setWidth');\n\/\/     Debug.monitor(v, 'resourcewidth')\n\/\/     Debug.monitor(v, 'resourceheight')\n\/\/     Debug.monitor(v, '_xscale')\n\/\/     Debug.monitor(v, '_yscale')\n    \n    v.firstsrc = src;\n    v.firstcache = cache;\n    v.firstheaders = headers;\n    v.firstfiletype = filetype;\n\n    if ( v.__LZmovieClipRef == null ){\n        v.makeContainerResource();\n    }\n\n    if (v.__LZhaser ){\n        v.createLoader();\n    } else {\n        \/\/the view doesn't have the empty resource. We need to try and replace\n        \/\/it\n        v.makeContainerResource();\n        if (! this.loader) v.createLoader();\n    }\n\n\/\/     var mc = v.__LZmovieClipRef;\n\/\/     Debug.debug(mc, '_width', mc._width);\n\/\/     Debug.debug(mc, '_height', mc._height);\n\/\/     Debug.debug(mc, '_xscale', mc._xscale);\n\/\/     Debug.debug(mc, '_yscale', mc._yscale);\n}\n    \n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.doReplaceResource = function (){\n    \/\/this gets called when a view applies the load transformer but it\n    \/\/already had a resource\n\n    \/\/ use shadowed doReplaceResource()\n    this.___doReplaceResource( );\n    if (this._newrescname.indexOf('http:') == 0 || this._newrescname.indexOf('https:') == 0){\n        this.createLoader();\n    }\n}\n\n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.createLoader = function (){\n    this.loader = new LzMediaLoader( this , {} );\n    this.updateDel = new LzDelegate( this , \"updateAfterLoad\" );\n    this.updateDel.register( this.loader , \"onloaddone\" );\n\n    this.errorDel = new LzDelegate( this , \"__LZsendError\" );\n    this.errorDel.register( this.loader , \"onerror\" );\n    \n    this.timeoutDel = new LzDelegate( this , \"__LZsendTimeout\" );\n    this.timeoutDel.register( this.loader , \"ontimeout\" );\n\n    \/\/Debug.write('LzMakeLoadSprite.createLoader', this.firstsrc)\n    if ( this.firstsrc != null ){\n        this.setSource( this.firstsrc , this.firstcache, this.firstheaders, this.firstfiletype );\n    }\n}\n\n\n\n\/**\n  * @access private\n  * @param String newSrc: The url from which to load the resource for this view.\n  * @param String cache: If set, controls caching behavior. Choices are\n  * \"none\" , \"clientonly\" , \"serveronly\" , \"both\" -- where both is the default.\n  * @param String headers: Headers to send with the request (if any.)\n  * @param String filetype: Filetype, e.g. 'mp3' or 'jpg'.  If not specified, it will be derived from the URL.\n  *\/\nLzMakeLoadSprite.setSource = function ( newSrc , cache , headers , filetype ){\n    if (this.loader.mc.loading == true) {\n        LzLoadQueue.unloadRequest(this.loader.mc);\n    }\n    \/\/Debug.write('setSource', newSrc);\n    if (newSrc == '' || newSrc == ' ' || newSrc == null) {\n        Debug.error('setSource called with an empty url');\n        return;\n    }\n\n    this.stopTrackPlay();\n    this.isloaded = false;\n    if ( this.queuedplayaction == null ){\n        this.queuePlayAction( \"checkPlayStatus\" );\n    }\n\n    this.resource = newSrc;\n    \/\/this.owner.resource = newSrc;\n    \/\/if (this.owner.onresource) this.owner.onresource.sendEvent( newSrc );\n\n    this.owner.__LZvizLoad = false; \n    this.owner.__LZupdateShown();\n    this.loader.request( newSrc , cache , headers, filetype );\n}\n\n\/**\n  * This method keeps the behavior of setResource consistent between \n  * load-transformed views and those that aren't\n  * @access private\n  *\/\nLzMakeLoadSprite.setResource = function ( nresc ){\n    \/\/ unload anything currently loading...\n    if (this.loader.mc.loading == true) {\n        LzLoadQueue.unloadRequest(this.loader.mc);\n    }\n    if ( nresc == \"empty\" ){\n        \/\/ call shadowed setResource()\n        this.___setResource( nresc );\n    } else { \n        if ( nresc.indexOf('http:') == 0 || nresc.indexOf('https:') == 0){\n            this.setSource( nresc );\n            return;\n        }\n        this.loader.attachLoadMovie( nresc );\n        if ( this.queuedplayaction == null ){\n            this.queuePlayAction( \"checkPlayStatus\" );\n        }\n        \/\/this.updateAfterLoad();\n    }\n\n\/\/     var mc = this.__LZmovieClipRef;\n\/\/     Debug.debug(mc, '_width', mc._width);\n\/\/     Debug.debug(mc, '_height', mc._height);\n\/\/     Debug.debug(mc, '_xscale', mc._xscale);\n\/\/     Debug.debug(mc, '_yscale', mc._yscale);\n}\n\n\/\/handle error\n\n\n\/**\n  * Updates movieclip properties after the resource has loaded\n  * @access private\n  *\/\nLzMakeLoadSprite.updateAfterLoad = function (ignore){\n\n    this.isloaded = true;\n    var mc = this.getMCRef();\n    this.resourcewidth = mc._width;\n    this.resourceheight = mc._height;\n\n    this.currentframe = mc._currentframe;\n\n    var tfchg = this.totalframes != mc._totalframes;\n    if ( tfchg ){\n        this.totalframes = mc._totalframes;\n        this.owner.resourceevent('totalframes', this.totalframes);\n    }\n\n    if ( this.totalframes > 1 ){\n        this.checkPlayStatus();\n    }\n\n    this.setHeight(this.hassetheight?this.height:null);\n    this.setWidth(this.hassetwidth?this.width:null);\n\n    if (this.__contextmenu) {\n        this.setContextMenu(this.__contextmenu);\n    }\n\n\n    this.owner.__LZvizLoad = true; \n    this.owner.__LZupdateShown();\n    this.owner.resourceload({width: this.resourcewidth, height: this.resourceheight, resource: this.resource, skiponload: false});\n    this.owner.reevaluateSize( );   \n    \/\/if (this.owner.onload) this.owner.onload.sendEvent( this.loader.mc );\n\n    \/\/Debug.write('Sprite.updateAfterLoad', mc, this.resourcewidth, this.resourceheight, this.resource, this.owner.resource, this.owner, this.x);\n    \/\/Debug.warn('Sprite.updateAfterLoad');\n}\n\n\/**\n  * Unloads the media\n  * @access private\n  *\/\nLzMakeLoadSprite.unload = function () {\n    this.loader.unload( this.loader.mc );\n}\n\n\/**\n  * Get a reference to the control mc\n  * @access private\n  *\/\nLzMakeLoadSprite.getMCRef = function () {\n    \/\/return null if not loaded\n    if (this.loader.isaudio) return this.loader.mc;\n    return this.isloaded ? this.loader.getLoadMC() : null;\n}\n\n\/**\n  * Get the number of bytes loaded so far\n  * @return: A number that is the maximum offset for this resource\n  *\/\nLzMakeLoadSprite.getLoadBytes = function (){\n    return this.getMCRef().getBytesLoaded();\n}\n\n\/**\n  * Get the total number of bytes for the attached resource\n  * @return: A number that is the maximum offset for this resource\n  *\/\nLzMakeLoadSprite.getMaxBytes = function (){\n    return this.getMCRef().getBytesTotal();\n}\n\n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.__LZsendError = function ( e ){\n    this.resourcewidth = 0;\n    this.resourceheight = 0;\n    if (this.owner) this.owner.resourceloaderror( e )\n}\n\n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.__LZsendTimeout = function ( e ){\n    this.resourcewidth = 0;\n    this.resourceheight = 0;\n    if (this.owner) this.owner.resourceloadtimeout( e )\n}\n\n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.destroy = function () {\n    if ('updateDel' in this)\n         this.updateDel.unregisterAll();\n    if ('errorDel' in this)\n         this.errorDel.unregisterAll();\n    if ('timeoutDel' in this)\n         this.timeoutDel.unregisterAll();\n \n    this.loader.unload( this.loader.mc );\n\n    \/\/ call shadowed destroy()\n    this.___destroy(); \n}\n","new_contents":"\/**\n  * LzMakeLoadSprite.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * @access private\n  *\/\nvar LzMakeLoadSprite = {};\n\n\/**\n  * Makes the given view able to load a remote resource\n  *\/\nLzMakeLoadSprite.transform = function (v, src, cache, headers, filetype) {\n    for (var k in this) {\n        if (k != \"transform\") {\n            if (typeof v[k] == 'function') {\n                \/\/ replace old method with _methodname to support super\n                v[ '___' + k ] = v[k];\n            }\n            v[k] = this[k];\n        }\n    }\n\n    if (v.__LZmovieClipRef == null || ! v.__LZhaser) {\n        \/\/the view doesn't have the empty resource. We need to try and replace it\n        v.makeContainerResource();\n    }\n    \n    v.createLoader(src, cache, headers, filetype);\n}\n\n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.createLoader = function (src, cache, headers, filetype) {\n    this.loader = new LzMediaLoader(this, {});\n    \n    this.updateDel = new LzDelegate(this, \"updateAfterLoad\", this.loader, \"onloaddone\");\n    this.errorDel = new LzDelegate(this, \"__LZsendError\", this.loader, \"onerror\");\n    this.timeoutDel = new LzDelegate(this, \"__LZsendTimeout\", this.loader, \"ontimeout\");\n\n    if (src != null) {\n        this.setSource(src, cache, headers, filetype);\n    }\n}\n\n\/**\n  * @access private\n  * @param String src: The url from which to load the resource for this view.\n  * @param String cache: If set, controls caching behavior. Choices are\n  * \"none\" , \"clientonly\" , \"serveronly\" , \"both\" -- where both is the default.\n  * @param String headers: Headers to send with the request (if any.)\n  * @param String filetype: Filetype, e.g. 'mp3' or 'jpg'.  If not specified, it will be derived from the URL.\n  *\/\nLzMakeLoadSprite.setSource = function (src, cache, header, filetype) {\n    if (this.loader.mc.loading == true) {\n        LzLoadQueue.unloadRequest(this.loader.mc);\n    }\n    \n    if (src == '' || src == ' ' || src == null) {\n        if ($debug) Debug.error('setSource called with an empty url');\n        return;\n    }\n\n    this.stopTrackPlay();\n    this.isloaded = false;\n    if (this.queuedplayaction == null) {\n        this.queuePlayAction(\"checkPlayStatus\");\n    }\n\n    this.resource = src;\n    \/\/this.owner.resource = src;\n    \/\/if (this.owner.onresource) this.owner.onresource.sendEvent( src );\n\n    this.owner.__LZvizLoad = false; \n    this.owner.__LZupdateShown();\n    this.loader.request(src, cache, headers, filetype);\n}\n\n\/**\n  * This method keeps the behavior of setResource consistent between \n  * load-transformed views and those that aren't\n  * @access private\n  *\/\nLzMakeLoadSprite.setResource = function (nresc) {\n    \/\/ unload anything currently loading...\n    if (this.loader.mc.loading == true) {\n        LzLoadQueue.unloadRequest(this.loader.mc);\n    }\n    if (nresc == \"empty\") {\n        \/\/ call shadowed setResource()\n        this.___setResource(nresc);\n    } else if (nresc.indexOf('http:') == 0 || nresc.indexOf('https:') == 0) {\n        this.setSource(nresc);\n    } else {\n        this.loader.attachLoadMovie(nresc);\n        if (this.queuedplayaction == null) {\n            this.queuePlayAction(\"checkPlayStatus\");\n        }\n        \/\/this.updateAfterLoad();\n    }\n}\n\n\/**\n  * Updates movieclip properties after the resource has loaded\n  * @access private\n  *\/\nLzMakeLoadSprite.updateAfterLoad = function (ignore) {\n    this.isloaded = true;\n    \n    var mc = this.getMCRef();\n    this.resourcewidth = mc._width;\n    this.resourceheight = mc._height;\n    this.currentframe = mc._currentframe;\n\n    var tfchg = this.totalframes != mc._totalframes;\n    if (tfchg) {\n        this.totalframes = mc._totalframes;\n        this.owner.resourceevent('totalframes', this.totalframes);\n    }\n\n    if (this.totalframes > 1) {\n        this.checkPlayStatus();\n    }\n\n    this.setHeight(this.hassetheight ? this.height : null);\n    this.setWidth(this.hassetwidth ? this.width : null);\n\n    if (this.__contextmenu) {\n        this.setContextMenu(this.__contextmenu);\n    }\n\n    this.owner.__LZvizLoad = true; \n    this.owner.__LZupdateShown();\n    this.owner.resourceload({width: this.resourcewidth, height: this.resourceheight, resource: this.resource, skiponload: false});\n    this.owner.reevaluateSize();\n    \n    \/\/if (this.owner.onload) this.owner.onload.sendEvent( this.loader.mc );\n}\n\n\/**\n  * Unloads the media\n  * @access private\n  *\/\nLzMakeLoadSprite.unload = function () {\n    this.loader.unload(this.loader.mc);\n}\n\n\/**\n  * Get a reference to the control mc\n  * @access private\n  *\/\nLzMakeLoadSprite.getMCRef = function () {\n    \/\/return null if not loaded\n    if (this.loader.isaudio) return this.loader.mc;\n    return this.isloaded ? this.loader.getLoadMC() : null;\n}\n\n\/**\n  * Get the number of bytes loaded so far\n  * @return: A number that is the maximum offset for this resource\n  *\/\nLzMakeLoadSprite.getLoadBytes = function () {\n    return this.getMCRef().getBytesLoaded();\n}\n\n\/**\n  * Get the total number of bytes for the attached resource\n  * @return: A number that is the maximum offset for this resource\n  *\/\nLzMakeLoadSprite.getMaxBytes = function () {\n    return this.getMCRef().getBytesTotal();\n}\n\n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.__LZsendError = function (e) {\n    this.resourcewidth = 0;\n    this.resourceheight = 0;\n    if (this.owner) this.owner.resourceloaderror(e)\n}\n\n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.__LZsendTimeout = function (e) {\n    this.resourcewidth = 0;\n    this.resourceheight = 0;\n    if (this.owner) this.owner.resourceloadtimeout(e)\n}\n\n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.destroy = function () {\n    if ('updateDel' in this)\n         this.updateDel.unregisterAll();\n    if ('errorDel' in this)\n         this.errorDel.unregisterAll();\n    if ('timeoutDel' in this)\n         this.timeoutDel.unregisterAll();\n \n    this.loader.unload(this.loader.mc);\n\n    \/\/ call shadowed destroy()\n    this.___destroy(); \n}\n","subject":"Change 20080902-bargull-2wD by bargull@dell--p4--2-53 on 2008-09-02 21:31:23 in \/home\/Admin\/src\/svn\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20080902-bargull-2wD by bargull@dell--p4--2-53 on 2008-09-02 21:31:23\n    in \/home\/Admin\/src\/svn\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: LzMakeLoadSprite cleanup\n\nNew Features:\n\nBugs Fixed: LPP-5551 (part 1 - cleanup)\n\nTechnical Reviewer: max\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\nAs part of LPP-5551, I like to do some code cleanup.\nLzMakeLoadSprite:\n- consistent code-formatting\n- changed LzMakeLoadSprite from function to object\n- removed out commented debug-code\n- removed first* properties, instead call \"createLoader\" directly\n- removed override of \"doReplaceResource\" because it was superfluous as \"_newrescname\" was never defined\n- removed \"if (! this.loader)\"-check in LzMakeLoadSprite.transform, because it always yield true as there is no \"loader\"-field defined in LzMakeLoadSprite\n- removed \"transformerID\", no where referenced in the lfc\n    \n\nTests:\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@10856 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"65f45f8e869ef075216754b30f1a27b6d0eca387","old_file":"src\/aerys\/minko\/type\/Signal.as","new_file":"src\/aerys\/minko\/type\/Signal.as","old_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t\t\t: String;\n        private var _enabled        \t\t: Boolean;\n\t\tprivate var _disableWhenNoCallbacks\t: Boolean;\n\t\t\n\t\tprivate var _callbacks\t\t\t\t: Vector.<Function>;\n\t\tprivate var _numCallbacks\t\t\t: uint;\n\t\t\n\t\tprivate var _executed\t\t\t\t: Boolean;\n\t\tprivate var _numAdded\t\t\t\t: uint;\n\t\tprivate var _toAdd\t\t\t\t\t: Vector.<Function>;\n\t\tprivate var _numRemoved\t\t\t\t: uint;\n\t\tprivate var _toRemove\t\t\t\t: Vector.<Function>;\n\t\t\n        public function get enabled() : Boolean\n        {\n            return _enabled;\n        }\n        public function set enabled(value : Boolean) : void\n        {\n            _enabled = value;\n        }\n        \n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name \t\t\t\t\t: String,\n\t\t\t\t\t\t\t   enabled \t\t\t\t\t: Boolean \t= true,\n\t\t\t\t\t\t\t   disableWhenNoCallbacks\t: Boolean\t= false)\n\t\t{\n\t\t\t_name = name;\n            _enabled = enabled;\n\t\t\t_disableWhenNoCallbacks = disableWhenNoCallbacks;\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n            if (_callbacks && _callbacks.indexOf(callback) >= 0)\n            {\n                var removeIndex : int = _toRemove ? _toRemove.indexOf(callback) : -1;\n                \n                \/\/ if that callback is in the temp. remove list, we simply remove it from this list\n                \/\/ instead of removing\/adding it all over again\n                if (removeIndex >= 0)\n                {\n                    --_numRemoved;\n                    _toRemove[removeIndex] = _toRemove[_numRemoved];\n                    _toRemove.length = _numRemoved;\n                    \n                    return;\n                }\n                else\n                    throw new Error('The same callback cannot be added twice.');\n            }\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = new <Function>[callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\tif (_callbacks) _callbacks[_numCallbacks] = callback;\n\t\t\telse _callbacks = new <Function>[callback];\n\t\t\t++_numCallbacks;\n\t\t\t\n\t\t\tif (_numCallbacks == 1 && _disableWhenNoCallbacks)\n\t\t\t\t_enabled = true;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tvar index : int = (_callbacks ? _callbacks.indexOf(callback) : -1);\n\t\t\t\n\t\t\tif (index < 0)\n            {\n                var addIndex : int = _toAdd ? _toAdd.indexOf(callback) : -1;\n                \n                \/\/ if that callback is in the temp. add list, we simply remove it from this list\n                \/\/ instead of adding\/removing it all over again\n                if (addIndex >= 0)\n                {\n                    --_numAdded;\n                    _toAdd[addIndex] = _toAdd[_numAdded];\n                    _toAdd.length = _numAdded;\n                }\n                else\n    \t\t\t\tthrow new Error('This callback does not exist.');\n            }\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = new <Function>[callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t\t\n\t\t\tif (!_numCallbacks && _disableWhenNoCallbacks)\n\t\t\t\t_enabled = false;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks && _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\tif (_numCallbacks && _enabled)\n\t\t\t{\n\t\t\t\t_executed = true;\n\t\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t\t_callbacks[i].apply(null, params);\n\t\t\t\t_executed = false;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\t\tadd(_toAdd[i]);\n\t\t\t\t_numAdded = 0;\n\t\t\t\t_toAdd = null;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\t\tremove(_toRemove[i]);\n\t\t\t\t_numRemoved = 0;\n\t\t\t\t_toRemove = null;\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t\t\t: String;\n        private var _enabled        \t\t: Boolean;\n\t\tprivate var _disableWhenNoCallbacks\t: Boolean;\n\t\t\n\t\tprivate var _callbacks\t\t\t\t: Vector.<Function>;\n\t\tprivate var _numCallbacks\t\t\t: uint;\n\t\t\n\t\tprivate var _executed\t\t\t\t: Boolean;\n\t\tprivate var _numAdded\t\t\t\t: uint;\n\t\tprivate var _toAdd\t\t\t\t\t: Vector.<Function>;\n\t\tprivate var _numRemoved\t\t\t\t: uint;\n\t\tprivate var _toRemove\t\t\t\t: Vector.<Function>;\n\t\t\n        public function get enabled() : Boolean\n        {\n            return _enabled;\n        }\n        public function set enabled(value : Boolean) : void\n        {\n            _enabled = value;\n        }\n        \n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name \t\t\t\t\t: String,\n\t\t\t\t\t\t\t   enabled \t\t\t\t\t: Boolean \t= true,\n\t\t\t\t\t\t\t   disableWhenNoCallbacks\t: Boolean\t= false)\n\t\t{\n\t\t\t_name = name;\n            _enabled = enabled;\n\t\t\t_disableWhenNoCallbacks = disableWhenNoCallbacks;\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n            if (_callbacks && _callbacks.indexOf(callback) >= 0)\n            {\n                var removeIndex : int = _toRemove ? _toRemove.indexOf(callback) : -1;\n                \n                \/\/ if that callback is in the temp. remove list, we simply remove it from this list\n                \/\/ instead of removing\/adding it all over again\n                if (removeIndex >= 0)\n                {\n                    --_numRemoved;\n                    _toRemove[removeIndex] = _toRemove[_numRemoved];\n                    _toRemove.length = _numRemoved;\n                    \n                    return;\n                }\n                else\n                    throw new Error('The same callback cannot be added twice.');\n            }\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = new <Function>[callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\tif (_callbacks)\n\t\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\telse\n\t\t\t\t_callbacks = new <Function>[callback];\n\t\t\t++_numCallbacks;\n\t\t\t\n\t\t\tif (_numCallbacks == 1 && _disableWhenNoCallbacks)\n\t\t\t\t_enabled = true;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tvar index : int = (_callbacks ? _callbacks.indexOf(callback) : -1);\n\t\t\t\n\t\t\tif (index < 0)\n            {\n                var addIndex : int = _toAdd ? _toAdd.indexOf(callback) : -1;\n                \n                \/\/ if that callback is in the temp. add list, we simply remove it from this list\n                \/\/ instead of adding\/removing it all over again\n                if (addIndex >= 0)\n                {\n                    --_numAdded;\n                    _toAdd[addIndex] = _toAdd[_numAdded];\n                    _toAdd.length = _numAdded;\n                }\n                else\n    \t\t\t\tthrow new Error('This callback does not exist.');\n            }\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = new <Function>[callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t\t\n\t\t\tif (!_numCallbacks && _disableWhenNoCallbacks)\n\t\t\t\t_enabled = false;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks && _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\tif (_numCallbacks && _enabled)\n\t\t\t{\n\t\t\t\t_executed = true;\n\t\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t\t_callbacks[i].apply(null, params);\n\t\t\t\t_executed = false;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\t\tadd(_toAdd[i]);\n\t\t\t\t_numAdded = 0;\n\t\t\t\t_toAdd = null;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\t\tremove(_toRemove[i]);\n\t\t\t\t_numRemoved = 0;\n\t\t\t\t_toRemove = null;\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Update Signal.as","message":"Update Signal.as","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"9414b50c94a9f84328b9a9d6d6a2dad3a5039e6b","old_file":"WeaveJS\/src\/weavejs\/data\/CSVParser.as","new_file":"WeaveJS\/src\/weavejs\/data\/CSVParser.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\n\npackage weavejs.data\n{\n\timport weavejs.WeaveAPI;\n\timport weavejs.api.core.ILinkableObject;\n\timport weavejs.api.data.ICSVParser;\n\timport weavejs.util.JS;\r\n\n\t\/**\n\t * Parses and generates CSV-encoded data.\n\t *\/\t\n\tpublic class CSVParser implements ICSVParser, ILinkableObject\n\t{\n\t\tprivate static const CR:String = '\\r';\n\t\tprivate static const LF:String = '\\n';\n\t\tprivate static const CRLF:String = '\\r\\n';\r\n\t\t\n\t\tprivate static const flascc:Object = null;\n\t\t\n\t\t\/**\n\t\t * Creates a CSVParser.\n\t\t * @param asyncMode If this is set to true, parseCSV() will work asynchronously\n\t\t *                  and trigger callbacks when it finishes.\n\t\t *                  If this is set to false, no callback collection will be generated\n\t\t *                  for this instance of CSVParser as a result of calling its methods.\n\t\t *                  Note that if asyncMode is enabled, you can only parse one CSV string at a time.\n\t\t * @param delimiter A single character for the delimiter\n\t\t * @param quote A single character for the quote\n\t\t *\/\t\t\n\t\tpublic function CSVParser(asyncMode:Boolean = false, delimiter:String = ',', quote:String = '\"')\n\t\t{\n\t\t\tthis.asyncMode = asyncMode;\n\t\t\tif (delimiter && delimiter.length == 1)\n\t\t\t\tthis.delimiter = delimiter;\n\t\t\tif (quote && quote.length == 1)\n\t\t\t\tthis.quote = quote;\n\t\t}\n\t\t\n\t\t\/\/ modes set in constructor\n\t\tprivate var asyncMode:Boolean;\n\t\tprivate var delimiter:String = ',';\n\t\tprivate var quote:String = '\"';\n\t\tprivate var removeBlankLines:Boolean = true;\n\t\tprivate var parseTokens:Boolean = true;\n\t\t\n\t\t\/\/ async state\n\t\tprivate var csvData:String;\n\t\tprivate var csvDataArray:Array;\n\t\t\n\t\t\/**\n\t\t * @return The resulting two-dimensional Array from the last call to parseCSV().\n\t\t *\/\n\t\tpublic function get parseResult():Array\n\t\t{\n\t\t\treturn csvDataArray;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function parseCSV(csvData:String):Array\n\t\t{\n\t\t\tif (asyncMode)\n\t\t\t{\n\t\t\t\tthis.csvData = csvData;\n\t\t\t\tthis.csvDataArray = [];\n\t\t\t\t\/\/ high priority because preparing data is often the first thing we need to do\n\t\t\t\tWeaveAPI.Scheduler.startTask(this, parseIterate, WeaveAPI.TASK_PRIORITY_HIGH, parseDone);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tcsvDataArray = flascc.parseCSV(csvData, delimiter, quote, removeBlankLines, parseTokens);\n\t\t\t}\n\t\t\t\n\t\t\treturn csvDataArray;\n\t\t}\n\t\t\n\t\tprivate function parseIterate(stopTime:int):Number\n\t\t{\n\t\t\t\/\/ This isn't actually asynchronous at the moment, but moving the code to\n\t\t\t\/\/ FlasCC made it so much faster that it won't matter most of the time.\n\t\t\t\/\/ The async code structure is kept in case we want to make it asynchronous again in the future.\n\t\t\tflascc.parseCSV(csvData, delimiter, quote, removeBlankLines, parseTokens, csvDataArray);\n\t\t\tcsvData = null;\n\t\t\treturn 1;\n\t\t}\n\t\t\n\t\tprivate function parseDone():void\n\t\t{\n\t\t\tif (asyncMode)\n\t\t\t\tWeave.getCallbacks(this).triggerCallbacks();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function parseCSVRow(csvData:String):Array\n\t\t{\n\t\t\tif (csvData == null)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\tvar rows:Array = flascc.parseCSV(csvData, delimiter, quote, removeBlankLines, parseTokens);\n\t\t\tif (rows.length == 0)\n\t\t\t\treturn rows;\n\t\t\tif (rows.length == 1)\n\t\t\t\treturn rows[0];\n\t\t\t\/\/ flatten\n\t\t\treturn [].concat.apply(null, rows);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function createCSV(rows:Array):String\n\t\t{\n\t\t\treturn flascc.createCSV(rows, delimiter, quote);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function createCSVRow(row:Array):String\n\t\t{\n\t\t\treturn row ? flascc.createCSV([row], delimiter, quote) : null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function convertRowsToRecords(rows:Array, headerDepth:int = 1):Array\n\t\t{\n\t\t\tif (rows.length < headerDepth)\n\t\t\t\tthrow new Error(\"headerDepth is greater than the number of rows\");\n\t\t\tassertHeaderDepth(headerDepth);\n\t\t\t\n\t\t\tvar records:Array = new Array(rows.length - headerDepth);\n\t\t\tfor (var r:int = headerDepth; r < rows.length; r++)\n\t\t\t{\n\t\t\t\tvar record:Object = {};\n\t\t\t\tvar row:Array = rows[r];\n\t\t\t\tfor (var c:int = 0; c < row.length; c++)\n\t\t\t\t{\n\t\t\t\t\tvar output:Object = record;\n\t\t\t\t\tvar cell:Object = row[c];\n\t\t\t\t\tfor (var h:int = 0; h < headerDepth; h++)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar colName:String = rows[h][c];\n\t\t\t\t\t\tif (h < headerDepth - 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif (!output[colName])\n\t\t\t\t\t\t\t\toutput[colName] = {};\n\t\t\t\t\t\t\toutput = output[colName];\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\toutput[colName] = cell;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\trecords[r - headerDepth] = record;\n\t\t\t}\n\t\t\treturn records;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function getRecordFieldNames(records:Array, includeNullFields:Boolean = false, headerDepth:int = 1):Array\n\t\t{\n\t\t\tassertHeaderDepth(headerDepth);\n\t\t\t\n\t\t\tvar nestedFieldNames:Object = {};\n\t\t\tfor each (var record:Object in records)\n\t\t\t\t_outputNestedFieldNames(record, includeNullFields, nestedFieldNames, headerDepth);\n\t\t\t\n\t\t\tvar fields:Array = [];\n\t\t\t_collapseNestedFieldNames(nestedFieldNames, fields);\n\t\t\treturn fields.sort();\n\t\t}\n\t\tprivate function _outputNestedFieldNames(record:Object, includeNullFields:Boolean, output:Object, depth:int):void\n\t\t{\n\t\t\tfor (var field:String in record)\n\t\t\t{\n\t\t\t\tif (includeNullFields || record[field] != null)\n\t\t\t\t{\n\t\t\t\t\tif (depth == 1)\n\t\t\t\t\t{\n\t\t\t\t\t\toutput[field] = false;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tif (!output[field])\n\t\t\t\t\t\t\toutput[field] = {};\n\t\t\t\t\t\t_outputNestedFieldNames(record[field], includeNullFields, output[field], depth - 1);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tprivate function _collapseNestedFieldNames(nestedFieldNames:Object, output:Array, prefix:Array = null):void\n\t\t{\n\t\t\tfor (var field:String in nestedFieldNames)\n\t\t\t{\n\t\t\t\tif (nestedFieldNames[field]) \/\/ either an Object or false\n\t\t\t\t{\n\t\t\t\t\t_collapseNestedFieldNames(nestedFieldNames[field], output, prefix ? prefix.concat(field) : [field]);\n\t\t\t\t}\n\t\t\t\telse \/\/ false means reached full nesting depth\n\t\t\t\t{\n\t\t\t\t\tif (prefix) \/\/ is depth > 1?\n\t\t\t\t\t\toutput.push(prefix.concat(field)); \/\/ output the list of nested field names\n\t\t\t\t\telse\n\t\t\t\t\t\toutput.push(field); \/\/ no array when max depth is 1\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function convertRecordsToRows(records:Array, columnOrder:Array = null, allowBlankColumns:Boolean = false, headerDepth:int = 1):Array\n\t\t{\n\t\t\tassertHeaderDepth(headerDepth);\n\t\t\t\n\t\t\tvar fields:Array = columnOrder;\n\t\t\tif (fields == null)\n\t\t\t\tfields = getRecordFieldNames(records, allowBlankColumns, headerDepth);\n\t\t\t\n\t\t\tvar r:int;\n\t\t\tvar c:int;\n\t\t\tvar cell:Object;\n\t\t\tvar row:Array;\n\t\t\tvar rows:Array = new Array(records.length + headerDepth);\n\t\t\t\n\t\t\t\/\/ construct multiple header rows from field name chains\n\t\t\tfor (r = 0; r < headerDepth; r++)\n\t\t\t{\n\t\t\t\trow = new Array(fields.length);\n\t\t\t\tfor (c = 0; c < fields.length; c++)\n\t\t\t\t{\n\t\t\t\t\tif (headerDepth > 1)\n\t\t\t\t\t\trow[c] = fields[c][r] || ''; \/\/ fields are Arrays\n\t\t\t\t\telse\n\t\t\t\t\t\trow[c] = fields[c] || ''; \/\/ fields are Strings\n\t\t\t\t}\n\t\t\t\trows[r] = row;\n\t\t\t}\n\t\t\t\n\t\t\tfor (r = 0; r < records.length; r++)\n\t\t\t{\n\t\t\t\tvar record:Object = records[r];\n\t\t\t\trow = new Array(fields.length);\n\t\t\t\tfor (c = 0; c < fields.length; c++)\n\t\t\t\t{\n\t\t\t\t\tif (headerDepth == 1)\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ fields is an Array of Strings\n\t\t\t\t\t\tcell = record[fields[c]];\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ fields is an Array of Arrays\n\t\t\t\t\t\tcell = record;\n\t\t\t\t\t\tfor each (var field:String in fields[c])\n\t\t\t\t\t\t\tif (cell)\n\t\t\t\t\t\t\t\tcell = cell[field];\n\t\t\t\t\t}\n\t\t\t\t\trow[c] = cell != null ? String(cell) : '';\n\t\t\t\t}\n\t\t\t\trows[headerDepth + r] = row;\n\t\t\t}\n\t\t\treturn rows;\n\t\t}\n\t\t\n\t\tprivate static function assertHeaderDepth(headerDepth:int):void\n\t\t{\n\t\t\tif (headerDepth < 1)\n\t\t\t\tthrow new Error(\"headerDepth must be > 0\");\n\t\t}\n\t\t\n\t\t\/\/test();\n\t\tprivate static var _tested:Boolean = false;\n\t\tprivate static function test():void\n\t\t{\n\t\t\tif (_tested)\n\t\t\t\treturn;\n\t\t\t_tested = true;\n\t\t\t\n\t\t\tvar _:Object = {};\n\t\t\t_.parser = WeaveAPI.CSVParser;\n\t\t\t_.csv=[\n\t\t\t\t'internal,internal,public,public,public,private,private,test',\n\t\t\t\t'id,type,title,keyType,dataType,connection,sqlQuery,empty',\n\t\t\t\t'2,1,state name,fips,string,resd,\"select fips,name from myschema.state_data\",',\n\t\t\t\t'3,1,population,fips,number,resd,\"select fips,pop from myschema.state_data\",',\n\t\t\t\t'1,0,state data table'\n\t\t\t].join('\\n');\n\t\t\t_.table = _.parser.parseCSV(_.csv);\n\t\t\t_.records = _.parser.convertRowsToRecords(_.table, 2);\n\t\t\t_.rows = _.parser.convertRecordsToRows(_.records, null, false, 2);\n\t\t\t_.fields = _.parser.getRecordFieldNames(_.records, false, 2);\n\t\t\t_.fieldOrder = _.parser.parseCSV('internal,id\\ninternal,type\\npublic,title\\npublic,keyType\\npublic,dataType\\nprivate,connection\\nprivate,sqlQuery');\n\t\t\t_.rows2 = _.parser.convertRecordsToRows(_.records, _.fieldOrder, false, 2);\n\t\t\tJS.log(_);\n\t\t}\n\t}\n}\n","new_contents":"\/*\r\n\tWeave (Web-based Analysis and Visualization Environment)\r\n\tCopyright (C) 2008-2011 University of Massachusetts Lowell\r\n\t\r\n\tThis file is a part of Weave.\r\n\t\r\n\tWeave is free software: you can redistribute it and\/or modify\r\n\tit under the terms of the GNU General Public License, Version 3,\r\n\tas published by the Free Software Foundation.\r\n\t\r\n\tWeave is distributed in the hope that it will be useful,\r\n\tbut WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\tMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n\tGNU General Public License for more details.\r\n\t\r\n\tYou should have received a copy of the GNU General Public License\r\n\talong with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\r\n\r\npackage weavejs.data\r\n{\r\n\timport weavejs.WeaveAPI;\r\n\timport weavejs.api.core.ILinkableObject;\r\n\timport weavejs.api.data.ICSVParser;\r\n\timport weavejs.util.AsyncSort;\r\n\timport weavejs.util.JS;\r\n\timport weavejs.util.StandardLib;\r\n\t\r\n\t\/**\r\n\t * This is an all-static class containing functions to parse and generate valid CSV files.\r\n\t * Ported from AutoIt Script to Flex. Original author: adufilie\r\n\t * \r\n\t * @author skolman\r\n\t * @author adufilie\r\n\t *\/\t\r\n\tpublic class CSVParser implements ICSVParser, ILinkableObject\r\n\t{\r\n\t\tprivate static const CR:String = '\\r';\r\n\t\tprivate static const LF:String = '\\n';\r\n\t\tprivate static const CRLF:String = '\\r\\n';\r\n\t\t\r\n\t\t\/**\r\n\t\t * @param delimiter\r\n\t\t * @param quote\r\n\t\t * @param asyncMode If this is set to true, parseCSV() will work asynchronously and trigger callbacks when it finishes.\r\n\t\t *                  Note that if asyncMode is enabled, you can only parse one CSV string at a time. \r\n\t\t *\/\t\t\r\n\t\tpublic function CSVParser(asyncMode:Boolean = false, delimiter:String = ',', quote:String = '\"')\r\n\t\t{\r\n\t\t\tthis.asyncMode = asyncMode;\r\n\t\t\tif (delimiter && delimiter.length == 1)\r\n\t\t\t\tthis.delimiter = delimiter;\r\n\t\t\tif (quote && quote.length == 1)\r\n\t\t\t\tthis.quote = quote;\r\n\t\t}\r\n\t\t\r\n\t\t\/\/ modes set in constructor\r\n\t\tprivate var asyncMode:Boolean;\r\n\t\tprivate var delimiter:String = ',';\r\n\t\tprivate var quote:String = '\"';\r\n\t\tprivate var parseTokens:Boolean = true;\r\n\t\t\r\n\t\t\/\/ async state\r\n\t\tprivate var csvData:String;\r\n\t\tprivate var csvDataArray:Array;\r\n\t\tprivate var i:int;\r\n\t\tprivate var row:int;\r\n\t\tprivate var col:int;\r\n\t\tprivate var escaped:Boolean;\r\n\t\t\r\n\t\t\/**\r\n\t\t * @return  The resulting two-dimensional Array from the last call to parseCSV().\r\n\t\t *\/\r\n\t\tpublic function get parseResult():Array\r\n\t\t{\r\n\t\t\treturn csvDataArray;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function parseCSV(csvData:String):Array\r\n\t\t{\r\n\t\t\t\/\/ initialization\r\n\t\t\tthis.csvData = csvData;\r\n\t\t\tthis.csvDataArray = [];\r\n\t\t\tthis.i = 0;\r\n\t\t\tthis.row = 0;\r\n\t\t\tthis.col = 0;\r\n\t\t\tthis.escaped = false;\r\n\t\t\t\r\n\t\t\tif (asyncMode)\r\n\t\t\t{\r\n\t\t\t\t\/\/ high priority because preparing data is often the first thing we need to do\r\n\t\t\t\tWeaveAPI.Scheduler.startTask(this, parseIterate, WeaveAPI.TASK_PRIORITY_HIGH, parseDone);\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tparseIterate(Number.MAX_VALUE);\r\n\t\t\t\tparseDone();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn csvDataArray;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function parseIterate(stopTime:int):Number\r\n\t\t{\r\n\t\t\t\/\/ run initialization code on first iteration\r\n\t\t\tif (i == 0)\r\n\t\t\t{\r\n\t\t\t\tif (!csvData) \/\/ null or empty string?\r\n\t\t\t\t\treturn 1; \/\/ done\r\n\t\t\t\t\r\n\t\t\t\t\/\/ start off first row with an empty string token\r\n\t\t\t\tcsvDataArray[row] = [''];\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\twhile (JS.now() < stopTime)\r\n\t\t\t{\r\n\t\t\t\tif (i >= csvData.length)\r\n\t\t\t\t\treturn 1; \/\/ done\r\n\t\t\t\t\r\n\t\t\t\tvar currentChar:String = csvData.charAt(i);\r\n\t\t\t\tvar twoChar:String = currentChar + csvData.charAt(i+1);\r\n\t\t\t\tif (escaped)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (twoChar == quote+quote) \/\/escaped quote\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcsvDataArray[row][col] += (parseTokens?currentChar:twoChar);\/\/append quote(s) to current token\r\n\t\t\t\t\t\ti += 1; \/\/skip second quote mark\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == quote)\t\/\/end of escaped text\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tescaped = false;\r\n\t\t\t\t\t\tif (!parseTokens)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tcsvDataArray[row][col] += currentChar;\/\/append quote to current token\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcsvDataArray[row][col] += currentChar;\/\/append quotes to current token\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\telse\r\n\t\t\t\t{\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (twoChar == delimiter+quote)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tescaped = true;\r\n\t\t\t\t\t\tcol += 1;\r\n\t\t\t\t\t\tcsvDataArray[row][col] = (parseTokens?'':quote);\r\n\t\t\t\t\t\ti += 1; \/\/skip quote mark\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == quote && csvDataArray[row][col] == '')\t\t\/\/start new token\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tescaped = true;\r\n\t\t\t\t\t\tif (!parseTokens) \r\n\t\t\t\t\t\t\tcsvDataArray[row][col] += currentChar;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == delimiter)\t\t\/\/start new token\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcol += 1;\r\n\t\t\t\t\t\tcsvDataArray[row][col] = '';\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (twoChar == CRLF)\t\/\/then start new row\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\ti += 1; \/\/skip line feed\r\n\t\t\t\t\t\trow += 1;\r\n\t\t\t\t\t\tcol = 0;\r\n\t\t\t\t\t\tcsvDataArray[row] = [''];\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == CR)\t\/\/then start new row\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\trow += 1;\r\n\t\t\t\t\t\tcol = 0;\r\n\t\t\t\t\t\tcsvDataArray[row] = [''];\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == LF)\t\/\/then start new row\r\n\t\t\t\t\t{ \r\n\t\t\t\t\t\trow += 1;\r\n\t\t\t\t\t\tcol = 0;\r\n\t\t\t\t\t\tcsvDataArray[row] = [''];\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse \/\/append single character to current token\r\n\t\t\t\t\t\tcsvDataArray[row][col] += currentChar;\t\r\n\t\t\t\t}\r\n\t\t\t\ti++;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn i \/ csvData.length;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function parseDone():void\r\n\t\t{\r\n\t\t\t\/\/ if there is more than one row and last row is empty,\r\n\t\t\t\/\/ remove last row assuming it is there because of a newline at the end of the file.\r\n\t\t\tfor (var iRow:int = csvDataArray.length; iRow--;)\r\n\t\t\t{\r\n\t\t\t\tvar dataLine:Array = csvDataArray[iRow];\r\n\t\t\t\t\r\n\t\t\t\tif (dataLine.length == 1 && dataLine[0] == '')\r\n\t\t\t\t\tcsvDataArray.splice(iRow, 1);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (asyncMode)\r\n\t\t\t\tWeave.getCallbacks(this).triggerCallbacks();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function createCSV(rows:Array):String\r\n\t\t{\r\n\t\t\tvar lines:Array = new Array(rows.length);\r\n\t\t\tfor (var i:int = rows.length; i--;)\r\n\t\t\t{\r\n\t\t\t\tvar tokens:Array = new Array(rows[i].length);\r\n\t\t\t\tfor (var j:int = tokens.length; j--;)\r\n\t\t\t\t\ttokens[j] = createCSVToken(rows[i][j]);\r\n\t\t\t\t\r\n\t\t\t\tlines[i] = tokens.join(delimiter);\r\n\t\t\t}\r\n\t\t\tvar csvData:String = lines.join(LF);\r\n\t\t\treturn csvData;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function parseCSVRow(csvData:String):Array\r\n\t\t{\r\n\t\t\tif (csvData == null)\r\n\t\t\t\treturn null;\r\n\t\t\t\r\n\t\t\tvar rows:Array = parseCSV(csvData);\r\n\t\t\tif (rows.length == 0)\r\n\t\t\t\treturn rows;\r\n\t\t\tif (rows.length == 1)\r\n\t\t\t\treturn rows[0];\r\n\t\t\t\/\/ flatten\r\n\t\t\treturn [].concat.apply(null, rows);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function createCSVRow(row:Array):String\r\n\t\t{\r\n\t\t\treturn createCSV([row]);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function parseCSVToken(token:String):String\r\n\t\t{\r\n\t\t\tvar parsedToken:String = '';\r\n\t\t\t\r\n\t\t\tvar tokenLength:int = token.length;\r\n\t\t\t\r\n\t\t\tif (token.charAt(0) == quote)\r\n\t\t\t{\r\n\t\t\t\tvar escaped:Boolean = true;\r\n\t\t\t\tfor (var i:int = 1; i <= tokenLength; i++)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar currentChar:String = token.charAt(i);\r\n\t\t\t\t\tvar twoChar:String = currentChar + token.charAt(i+1);\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (twoChar == quote+quote) \/\/append escaped quote\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\ti += 1;\r\n\t\t\t\t\t\tparsedToken += quote;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == quote && escaped)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tescaped = false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tparsedToken += currentChar;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tparsedToken = token;\r\n\t\t\t}\r\n\t\t\treturn parsedToken;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function createCSVToken(str:String):String\r\n\t\t{\r\n\t\t\tif (str == null)\r\n\t\t\t\tstr = '';\r\n\t\t\t\r\n\t\t\t\/\/ determine if quotes are necessary\r\n\t\t\tif ( str.length > 0\r\n\t\t\t\t&& str.indexOf(quote) < 0\r\n\t\t\t\t&& str.indexOf(delimiter) < 0\r\n\t\t\t\t&& str.indexOf(LF) < 0\r\n\t\t\t\t&& str.indexOf(CR) < 0\r\n\t\t\t\t&& str == StandardLib.trim(str) )\r\n\t\t\t{\r\n\t\t\t\treturn str;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar token:String = quote;\r\n\t\t\tfor (var i:int = 0; i <= str.length; i++)\r\n\t\t\t{\r\n\t\t\t\tvar currentChar:String = str.charAt(i);\r\n\t\t\t\tif (currentChar == quote)\r\n\t\t\t\t\ttoken += quote + quote;\r\n\t\t\t\telse\r\n\t\t\t\t\ttoken += currentChar; \r\n\t\t\t}\r\n\t\t\treturn token + quote;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function convertRowsToRecords(rows:Array, headerDepth:int = 1):Array\r\n\t\t{\r\n\t\t\tif (rows.length < headerDepth)\r\n\t\t\t\tthrow new Error(\"headerDepth is greater than the number of rows\");\r\n\t\t\tassertHeaderDepth(headerDepth);\r\n\t\t\t\r\n\t\t\tvar records:Array = new Array(rows.length - headerDepth);\r\n\t\t\tfor (var r:int = headerDepth; r < rows.length; r++)\r\n\t\t\t{\r\n\t\t\t\tvar record:Object = {};\r\n\t\t\t\tvar row:Array = rows[r];\r\n\t\t\t\tfor (var c:int = 0; c < row.length; c++)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar output:Object = record;\r\n\t\t\t\t\tvar cell:Object = row[c];\r\n\t\t\t\t\tfor (var h:int = 0; h < headerDepth; h++)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar colName:String = rows[h][c];\r\n\t\t\t\t\t\tif (h < headerDepth - 1)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tif (!output[colName])\r\n\t\t\t\t\t\t\t\toutput[colName] = {};\r\n\t\t\t\t\t\t\toutput = output[colName];\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse\r\n\t\t\t\t\t\t\toutput[colName] = cell;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\trecords[r - headerDepth] = record;\r\n\t\t\t}\r\n\t\t\treturn records;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function getRecordFieldNames(records:Array, includeNullFields:Boolean = false, headerDepth:int = 1):Array\r\n\t\t{\r\n\t\t\tassertHeaderDepth(headerDepth);\r\n\t\t\t\r\n\t\t\tvar nestedFieldNames:Object = {};\r\n\t\t\tfor each (var record:Object in records)\r\n\t\t\t_outputNestedFieldNames(record, includeNullFields, nestedFieldNames, headerDepth);\r\n\t\t\t\r\n\t\t\tvar fields:Array = [];\r\n\t\t\t_collapseNestedFieldNames(nestedFieldNames, fields);\r\n\t\t\treturn fields;\r\n\t\t}\r\n\t\tprivate function _outputNestedFieldNames(record:Object, includeNullFields:Boolean, output:Object, depth:int):void\r\n\t\t{\r\n\t\t\tfor (var field:String in record)\r\n\t\t\t{\r\n\t\t\t\tif (includeNullFields || record[field] != null)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (depth == 1)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\toutput[field] = false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (!output[field])\r\n\t\t\t\t\t\t\toutput[field] = {};\r\n\t\t\t\t\t\t_outputNestedFieldNames(record[field], includeNullFields, output[field], depth - 1);\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\tprivate function _collapseNestedFieldNames(nestedFieldNames:Object, output:Array, prefix:Array = null):void\r\n\t\t{\r\n\t\t\tfor (var field:String in nestedFieldNames)\r\n\t\t\t{\r\n\t\t\t\tif (nestedFieldNames[field]) \/\/ either an Object or false\r\n\t\t\t\t{\r\n\t\t\t\t\t_collapseNestedFieldNames(nestedFieldNames[field], output, prefix ? prefix.concat(field) : [field]);\r\n\t\t\t\t}\r\n\t\t\t\telse \/\/ false means reached full nesting depth\r\n\t\t\t\t{\r\n\t\t\t\t\tif (prefix) \/\/ is depth > 1?\r\n\t\t\t\t\t\toutput.push(prefix.concat(field)); \/\/ output the list of nested field names\r\n\t\t\t\t\telse\r\n\t\t\t\t\t\toutput.push(field); \/\/ no array when max depth is 1\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function convertRecordsToRows(records:Array, columnOrder:Array = null, allowBlankColumns:Boolean = false, headerDepth:int = 1):Array\r\n\t\t{\r\n\t\t\tassertHeaderDepth(headerDepth);\r\n\t\t\t\r\n\t\t\tvar fields:Array = columnOrder;\r\n\t\t\tif (fields == null)\r\n\t\t\t{\r\n\t\t\t\tfields = getRecordFieldNames(records, allowBlankColumns, headerDepth);\r\n\t\t\t\tAsyncSort.sortImmediately(fields);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar r:int;\r\n\t\t\tvar c:int;\r\n\t\t\tvar cell:Object;\r\n\t\t\tvar row:Array;\r\n\t\t\tvar rows:Array = new Array(records.length + headerDepth);\r\n\t\t\t\r\n\t\t\t\/\/ construct multiple header rows from field name chains\r\n\t\t\tfor (r = 0; r < headerDepth; r++)\r\n\t\t\t{\r\n\t\t\t\trow = new Array(fields.length);\r\n\t\t\t\tfor (c = 0; c < fields.length; c++)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (headerDepth > 1)\r\n\t\t\t\t\t\trow[c] = fields[c][r] || ''; \/\/ fields are Arrays\r\n\t\t\t\t\telse\r\n\t\t\t\t\t\trow[c] = fields[c] || ''; \/\/ fields are Strings\r\n\t\t\t\t}\r\n\t\t\t\trows[r] = row;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tfor (r = 0; r < records.length; r++)\r\n\t\t\t{\r\n\t\t\t\tvar record:Object = records[r];\r\n\t\t\t\trow = new Array(fields.length);\r\n\t\t\t\tfor (c = 0; c < fields.length; c++)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (headerDepth == 1)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/ fields is an Array of Strings\r\n\t\t\t\t\t\tcell = record[fields[c]];\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/ fields is an Array of Arrays\r\n\t\t\t\t\t\tcell = record;\r\n\t\t\t\t\t\tfor each (var field:String in fields[c])\r\n\t\t\t\t\t\tif (cell)\r\n\t\t\t\t\t\t\tcell = cell[field];\r\n\t\t\t\t\t}\r\n\t\t\t\t\trow[c] = cell != null ? String(cell) : '';\r\n\t\t\t\t}\r\n\t\t\t\trows[headerDepth + r] = row;\r\n\t\t\t}\r\n\t\t\treturn rows;\r\n\t\t}\r\n\t\t\r\n\t\tprivate static function assertHeaderDepth(headerDepth:int):void\r\n\t\t{\r\n\t\t\tif (headerDepth < 1)\r\n\t\t\t\tthrow new Error(\"headerDepth must be > 0\");\r\n\t\t}\r\n\t\t\r\n\t\t\/\/test();\r\n\t\tprivate static var _tested:Boolean = false;\r\n\t\tprivate static function test():void\r\n\t\t{\r\n\t\t\tif (_tested)\r\n\t\t\t\treturn;\r\n\t\t\t_tested = true;\r\n\t\t\t\r\n\t\t\tvar _:Object = {};\r\n\t\t\t_.parser = WeaveAPI.CSVParser;\r\n\t\t\t_.csv=[\r\n\t\t\t\t'internal,internal,public,public,public,private,private,test',\r\n\t\t\t\t'id,type,title,keyType,dataType,connection,sqlQuery,empty',\r\n\t\t\t\t'2,1,state name,fips,string,resd,'+'\"'+'select fips,name from myschema.state_data'+'\"'+',',\r\n\t\t\t\t'3,1,population,fips,number,resd,'+'\"'+'select fips,pop from myschema.state_data'+'\"'+',',\r\n\t\t\t\t'1,0,state data table'\r\n\t\t\t].join('\\n');\r\n\t\t\t_.table = _.parser.parseCSV(_.csv);\r\n\t\t\t_.records = _.parser.convertRowsToRecords(_.table, 2);\r\n\t\t\t_.rows = _.parser.convertRecordsToRows(_.records, null, false, 2);\r\n\t\t\t_.fields = _.parser.getRecordFieldNames(_.records, false, 2);\r\n\t\t\t_.fieldOrder = _.parser.parseCSV('internal,id\\ninternal,type\\npublic,title\\npublic,keyType\\npublic,dataType\\nprivate,connection\\nprivate,sqlQuery');\r\n\t\t\t_.rows2 = _.parser.convertRecordsToRows(_.records, _.fieldOrder, false, 2);\r\n\t\t\tJS.log(_);\r\n\t\t}\r\n\t}\r\n}\r\n","subject":"copy old CSVParser from commit 7a0c543a1b4dcc0d3587d14f261b252f20c88af9","message":"copy old CSVParser from commit 7a0c543a1b4dcc0d3587d14f261b252f20c88af9","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"17b2ad22f88645b0711eb51fa20cb7bf26ed6cd5","old_file":"build-aux\/children.as","new_file":"build-aux\/children.as","old_contents":"#\t\t\t\t\t-*- shell-script -*-\n##\n## children.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\n\nm4_defun([URBI_CHILDREN_PREPARE],\n[\n\n# run TITLE COMMAND...\n# --------------------\n# Run the COMMAND... (which may use its stdin) and output detailed\n# logs about the execution.\n#\n# Leave un $run_prefix.{cmd, out, sta, err, val} the command, standard\n# output, exit status, standard error, and instrumentation output.\nrun_counter=0\nrun_prefix=\nrun ()\n{\n  local title=$[1]\n  run_prefix=$run_counter-$(echo $[1] |\n\t\t\t     sed -e 's\/[[^a-zA-Z0-9][^a-zA-Z0-9]]*\/-\/g;s\/-$\/\/')\n  run_counter=$(($run_counter + 1))\n  shift\n\n  echo \"$[@]\"> $run_prefix.cmd\n\n  # Beware of set -e.\n  local sta\n  if \"$[@]\" >$run_prefix.out 2>$run_prefix.err; then\n    sta=0\n  else\n    sta=$?\n    title=\"$title FAIL ($sta)\"\n  fi\n  echo $sta >$run_prefix.sta\n\n  rst_subsection \"$me: $title\"\n  rst_run_report \"$title\" \"$run_prefix\"\n\n  return $sta\n}\n\n\n\n## ------------------------------------------------- ##\n## PID sets -- Lower layer for children management.  ##\n## ------------------------------------------------- ##\n\n\n# pids_alive PIDS\n# ---------------\n# Return whether some of the PIDs point to alive processes,\n# i.e., return 1 iff there are no children alive.\npids_alive ()\n{\n  local pid\n  for pid\n  do\n    # Using \"ps PID\" to test whether a processus is alive is,\n    # unfortunately, non portable.  OS X Tiger always return 0, and\n    # outputs the ps-banner and the line of the processus (if there is\n    # none, it outputs just the banner).  On Cygwin, \"ps PID\" outputs\n    # everything, and \"ps -p PID\" outputs the banner, and the process\n    # line if alive.  In both cases it exits with success.\n    #\n    # We once used grep to check the result:\n    #\n    # ps -p $pid | grep [\"^[\t]*$pid[^0-9]\"]\n    #\n    # Unfortunately sometimes there are flags displayed before the\n    # process number.  Since we never saw a \"ps -p PID\" that does not\n    # display the title line, we expect two lines.\n    case $(ps -p $pid | wc -l | sed -e '[s\/^[\t ]*\/\/]') in\n      1) # process is dead.\n\t ;;\n      2) # Process is live.\n\t return 0;;\n      *) error SOFTWARE \"unexpected ps output:\" \"$(ps -p $pid)\" ;;\n    esac\n  done\n  return 1\n}\n\n\n# pids_kill PIDS\n# --------------\n# Kill all the PIDS.  This function can be called twice: once\n# before cleaning the components, and once when exiting, so it's\n# robust to children no longer in the process table.\npids_kill ()\n{\n  local pid\n  for pid\n  do\n    if pids_alive $pid; then\n      local name\n      name=$(cat $pid.name)\n      echo \"Killing $name (kill -ALRM $pid)\"\n      kill -ALRM $pid 2>&1 || true\n    fi\n  done\n}\n\n\n# pids_wait TIMEOUT PIDS\n# ----------------------\npids_wait ()\n{\n  local timeout=$[1]\n  shift\n\n  if $INSTRUMENT; then\n    timeout=$(($timeout * 5))\n  fi\n\n  while pids_alive \"$[@]\"; do\n    if test $timeout -le 0; then\n      pids_kill \"$[@]\"\n      break\n    fi\n    sleep 1\n    timeout=$(($timeout - 1))\n  done\n}\n\n\n\n\n## ---------- ##\n## Children.  ##\n## ---------- ##\n\n\n# rst_run_report $TITLE $FILE-PREFIX\n# ----------------------------------\n# Report the input and output for $FILE-PREFIX.\nrst_run_report ()\n{\n  local title=$[1]\n  case $title in\n    ?*) title=\"$title \";;\n  esac\n\n  rst_pre \"${title}Command\"   $[2].cmd\n  rst_pre \"${title}Pid\"       $[2].pid\n  rst_pre \"${title}Status\"    $[2].sta\n  rst_pre \"${title}Input\"     $[2].in\n  rst_pre \"${title}Output\"    $[2].out\n  rst_pre \"${title}Error\"     $[2].err\n  rst_pre \"${title}Valgrind\"  $[2].val\n}\n\n\n# children_alive [CHILDREN]\n# -------------------------\n# Return whether there are still some children running,\n# i.e., return 1 iff there are no children alive.\nchildren_alive ()\n{\n  local pid\n  local pids\n  pids=$(children_pid \"$@\")\n  for pid in $pids\n  do\n    # Using \"ps PID\" to test whether a processus is alive is,\n    # unfortunately, non portable.  OS X Tiger always return 0, and\n    # outputs the ps-banner and the line of the processus (if there is\n    # none, it outputs just the banner).  On Cygwin, \"ps PID\" outputs\n    # everything, and \"ps -p PID\" outputs the banner, and the process\n    # line if alive.  In both cases it exits with success.\n    #\n    # We once used grep to check the result:\n    #\n    # ps -p $pid | grep [\"^[\t]*$pid[^0-9]\"]\n    #\n    # Unfortunately sometimes there are flags displayed before the\n    # process number.  Since we never saw a \"ps -p PID\" that does not\n    # display the title line, we expect two lines.\n    case $(ps -p $pid | wc -l | sed -e '[s\/^[\t ]*\/\/]') in\n      1) # process is dead.\n\t ;;\n      2) # Process is live.\n\t return 0;;\n      *) error SOFTWARE \"unexpected ps output:\" \"$(ps -p $pid)\" ;;\n    esac\n  done\n  return 1\n}\n\n\n# children_clean [CHILDREN]\n# --------------------------\n# Remove the children files.\nchildren_clean ()\n{\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local i\n  for i\n  do\n    rm -f $i.{cmd,pid,sta,in,out,err,val}\n  done\n}\n\n\n# children_pid [CHILDREN]\n# -----------------------\n# Return the PIDs of the CHILDREN (whether alive or not).\nchildren_pid ()\n{\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local i\n  for i\n  do\n    test -f $i.pid ||\n      error SOFTWARE \"children_pid: cannot find $i.pid.\"\n    cat $i.pid\n  done\n}\n\n\n# children_register NAME\n# ----------------------\n# It is very important that we do not leave some random exit status\n# from some previous runs.  Standard output etc. are not a problem:\n# they *are* created during the run, while *.sta is created *only* if\n# it does not already exists (this is because you can call \"wait\" only\n# once per processus, so to enable calling children_harvest multiple\n# times, we create *.sta only if it does not exist).\n#\n# Creates NAME.pid which contains the PID, and PID.name which contains\n# the name.\nchildren_register ()\n{\n  test $[#] -eq 1\n  rm -f $[1].sta\n  children=\"$children $[1]\"\n  echo $! >$[1].pid\n  echo $[1] >$!.name\n}\n\n\n# children_report [CHILDREN]\n# --------------------------\n# Produce an RST report for the CHILDREN.\nchildren_report ()\n{\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local i\n  for i\n  do\n    rst_run_report \"$i\" \"$i\"\n  done\n}\n\n\n# children_kill [CHILDREN]\n# ------------------------\n# Kill all the children.  This function can be called twice: once\n# before cleaning the components, and once when exiting, so it's\n# robust to children no longer in the process table.\nchildren_kill ()\n{\n  local pids\n  pids=$(children_pid \"$[@]\")\n  pids_kill \"$pids\"\n}\n\n\n# children_harvest [CHILDREN]\n# ---------------------------\n# Report the exit status of the children.  Can be run several times.\n# You might want to call it once in the regular control flow to fetch\n# some exit status, but also in a trap, if you were interrupted.  So\n# it is meant to be callable multiple times, which might be a danger\n# wrt *.sta (cf., children_register).\nchildren_harvest ()\n{\n  # Harvest exit status.\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local i\n  for i\n  do\n    # Don't wait for children we already waited for.\n    if ! test -e $i.sta; then\n      local pid\n      pid=$(children_pid $i)\n      # Beware of set -e.\n      local sta\n      if wait $pid 2>&1; then\n\tsta=$?\n      else\n\tsta=$?\n      fi\n      echo \"$sta$(ex_to_string $sta)\" >$i.sta\n    fi\n  done\n}\n\n\n# children_status [CHILDREN]\n# --------------------------\n# Return the exit status of CHILD.  Must be run after harvesting.\n# If several CHILD are given, return the highest exit status.\nchildren_status ()\n{\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local res=0\n  local i\n  for i\n  do\n    # We need to have waited for these children.\n    test -f $i.sta ||\n      error SOFTWARE \"children_status: cannot find $i.sta.\" \\\n\t\t     \"Was children_harvest called?\"         \\\n\t\t     \"Maybe children_cleanup was already called...\"\n    local sta=$(sed -n '1{s\/^\\([[0-9][0-9]]*\\).*\/\\1\/;p;q;}' <$i.sta)\n    if test $res -lt $sta; then\n      res=$sta\n    fi\n  done\n  echo $res\n}\n\n\n# children_wait TIMEOUT [CHILDREN]\n# --------------------------------\n# Wait for the registered children, and passed TIMEOUT, kill the remaining\n# ones.  TIMEOUT is increased by 5 if instrumenting.\nchildren_wait ()\n{\n  local timeout=$[1]\n  shift\n  local pids\n  pids=$(children_pid \"$[@]\")\n  pids_wait $timeout $pids\n}\n\n])\n","new_contents":"#\t\t\t\t\t-*- shell-script -*-\n##\n## children.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\n\nm4_defun([URBI_CHILDREN_PREPARE],\n[\n\n# run TITLE COMMAND...\n# --------------------\n# Run the COMMAND... (which may use its stdin) and output detailed\n# logs about the execution.\n#\n# Leave un $run_prefix.{cmd, out, sta, err, val} the command, standard\n# output, exit status, standard error, and instrumentation output.\nrun_counter=0\nrun_prefix=\nrun ()\n{\n  local title=$[1]\n  run_prefix=$run_counter-$(echo $[1] |\n\t\t\t     sed -e 's\/[[^a-zA-Z0-9][^a-zA-Z0-9]]*\/-\/g;s\/-$\/\/')\n  run_counter=$(($run_counter + 1))\n  shift\n\n  echo \"$[@]\"> $run_prefix.cmd\n\n  # Beware of set -e.\n  local sta\n  if \"$[@]\" >$run_prefix.out 2>$run_prefix.err; then\n    sta=0\n  else\n    sta=$?\n    title=\"$title FAIL ($sta)\"\n  fi\n  echo $sta >$run_prefix.sta\n\n  rst_subsection \"$me: $title\"\n  rst_run_report \"$title\" \"$run_prefix\"\n\n  return $sta\n}\n\n\n\n## ------------------------------------------------- ##\n## PID sets -- Lower layer for children management.  ##\n## ------------------------------------------------- ##\n\n\n# pids_alive PIDS\n# ---------------\n# Return whether some of the PIDs point to alive processes,\n# i.e., return 1 iff there are no children alive.\npids_alive ()\n{\n  local pid\n  for pid\n  do\n    # Using \"ps PID\" to test whether a processus is alive is,\n    # unfortunately, non portable.  OS X Tiger always return 0, and\n    # outputs the ps-banner and the line of the processus (if there is\n    # none, it outputs just the banner).  On Cygwin, \"ps PID\" outputs\n    # everything, and \"ps -p PID\" outputs the banner, and the process\n    # line if alive.  In both cases it exits with success.\n    #\n    # We once used grep to check the result:\n    #\n    # ps -p $pid | grep [\"^[\t]*$pid[^0-9]\"]\n    #\n    # Unfortunately sometimes there are flags displayed before the\n    # process number.  Since we never saw a \"ps -p PID\" that does not\n    # display the title line, we expect two lines.\n    case $(ps -p $pid | wc -l | sed -e '[s\/^[\t ]*\/\/]') in\n      1) # process is dead.\n\t ;;\n      2) # Process is live.\n\t return 0;;\n      *) error SOFTWARE \"unexpected ps output:\" \"$(ps -p $pid)\" ;;\n    esac\n  done\n  return 1\n}\n\n\n# pids_kill PIDS\n# --------------\n# Kill all the PIDS.  This function can be called twice: once\n# before cleaning the components, and once when exiting, so it's\n# robust to children no longer in the process table.\npids_kill ()\n{\n  local pid\n  for pid\n  do\n    if pids_alive $pid; then\n      local name\n      name=$(cat $pid.name)\n      echo \"Killing $name (kill -ALRM $pid)\"\n      kill -ALRM $pid 2>&1 || true\n    fi\n  done\n}\n\n\n# pids_wait TIMEOUT PIDS\n# ----------------------\npids_wait ()\n{\n  local timeout=$[1]\n  shift\n\n  if $INSTRUMENT; then\n    timeout=$(($timeout * 5))\n  fi\n\n  while pids_alive \"$[@]\"; do\n    if test $timeout -le 0; then\n      pids_kill \"$[@]\"\n      break\n    fi\n    sleep 1\n    timeout=$(($timeout - 1))\n  done\n}\n\n\n\n\n## ---------- ##\n## Children.  ##\n## ---------- ##\n\n\n# rst_run_report $TITLE $FILE-PREFIX\n# ----------------------------------\n# Report the input and output for $FILE-PREFIX.\nrst_run_report ()\n{\n  local title=$[1]\n  case $title in\n    ?*) title=\"$title \";;\n  esac\n\n  rst_pre \"${title}Command\"   $[2].cmd\n  rst_pre \"${title}Pid\"       $[2].pid\n  rst_pre \"${title}Status\"    $[2].sta\n  rst_pre \"${title}Input\"     $[2].in\n  rst_pre \"${title}Output\"    $[2].out\n  rst_pre \"${title}Error\"     $[2].err\n  rst_pre \"${title}Valgrind\"  $[2].val\n}\n\n\n# children_alive [CHILDREN]\n# -------------------------\n# Return whether there are still some children running,\n# i.e., return 1 iff there are no children alive.\nchildren_alive ()\n{\n  local pid\n  local pids\n  pids=$(children_pid \"$[@]\")\n  for pid in $pids\n  do\n    # Using \"ps PID\" to test whether a processus is alive is,\n    # unfortunately, non portable.  OS X Tiger always return 0, and\n    # outputs the ps-banner and the line of the processus (if there is\n    # none, it outputs just the banner).  On Cygwin, \"ps PID\" outputs\n    # everything, and \"ps -p PID\" outputs the banner, and the process\n    # line if alive.  In both cases it exits with success.\n    #\n    # We once used grep to check the result:\n    #\n    # ps -p $pid | grep [\"^[\t]*$pid[^0-9]\"]\n    #\n    # Unfortunately sometimes there are flags displayed before the\n    # process number.  Since we never saw a \"ps -p PID\" that does not\n    # display the title line, we expect two lines.\n    case $(ps -p $pid | wc -l | sed -e '[s\/^[\t ]*\/\/]') in\n      1) # process is dead.\n\t ;;\n      2) # Process is live.\n\t return 0;;\n      *) error SOFTWARE \"unexpected ps output:\" \"$(ps -p $pid)\" ;;\n    esac\n  done\n  return 1\n}\n\n\n# children_clean [CHILDREN]\n# --------------------------\n# Remove the children files.\nchildren_clean ()\n{\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local i\n  for i\n  do\n    rm -f $i.{cmd,pid,sta,in,out,err,val}\n  done\n}\n\n\n# children_pid [CHILDREN]\n# -----------------------\n# Return the PIDs of the CHILDREN (whether alive or not).\nchildren_pid ()\n{\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local i\n  for i\n  do\n    test -f $i.pid ||\n      error SOFTWARE \"children_pid: cannot find $i.pid.\"\n    cat $i.pid\n  done\n}\n\n\n# children_register NAME\n# ----------------------\n# It is very important that we do not leave some random exit status\n# from some previous runs.  Standard output etc. are not a problem:\n# they *are* created during the run, while *.sta is created *only* if\n# it does not already exists (this is because you can call \"wait\" only\n# once per processus, so to enable calling children_harvest multiple\n# times, we create *.sta only if it does not exist).\n#\n# Creates NAME.pid which contains the PID, and PID.name which contains\n# the name.\nchildren_register ()\n{\n  test $[#] -eq 1\n  rm -f $[1].sta\n  children=\"$children $[1]\"\n  echo $! >$[1].pid\n  echo $[1] >$!.name\n}\n\n\n# children_report [CHILDREN]\n# --------------------------\n# Produce an RST report for the CHILDREN.\nchildren_report ()\n{\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local i\n  for i\n  do\n    rst_run_report \"$i\" \"$i\"\n  done\n}\n\n\n# children_kill [CHILDREN]\n# ------------------------\n# Kill all the children.  This function can be called twice: once\n# before cleaning the components, and once when exiting, so it's\n# robust to children no longer in the process table.\nchildren_kill ()\n{\n  local pids\n  pids=$(children_pid \"$[@]\")\n  pids_kill \"$pids\"\n}\n\n\n# children_harvest [CHILDREN]\n# ---------------------------\n# Report the exit status of the children.  Can be run several times.\n# You might want to call it once in the regular control flow to fetch\n# some exit status, but also in a trap, if you were interrupted.  So\n# it is meant to be callable multiple times, which might be a danger\n# wrt *.sta (cf., children_register).\nchildren_harvest ()\n{\n  # Harvest exit status.\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local i\n  for i\n  do\n    # Don't wait for children we already waited for.\n    if ! test -e $i.sta; then\n      local pid\n      pid=$(children_pid $i)\n      # Beware of set -e.\n      local sta\n      if wait $pid 2>&1; then\n\tsta=$?\n      else\n\tsta=$?\n      fi\n      echo \"$sta$(ex_to_string $sta)\" >$i.sta\n    fi\n  done\n}\n\n\n# children_status [CHILDREN]\n# --------------------------\n# Return the exit status of CHILD.  Must be run after harvesting.\n# If several CHILD are given, return the highest exit status.\nchildren_status ()\n{\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local res=0\n  local i\n  for i\n  do\n    # We need to have waited for these children.\n    test -f $i.sta ||\n      error SOFTWARE \"children_status: cannot find $i.sta.\" \\\n\t\t     \"Was children_harvest called?\"         \\\n\t\t     \"Maybe children_cleanup was already called...\"\n    local sta=$(sed -n '1{s\/^\\([[0-9][0-9]]*\\).*\/\\1\/;p;q;}' <$i.sta)\n    if test $res -lt $sta; then\n      res=$sta\n    fi\n  done\n  echo $res\n}\n\n\n# children_wait TIMEOUT [CHILDREN]\n# --------------------------------\n# Wait for the registered children, and passed TIMEOUT, kill the remaining\n# ones.  TIMEOUT is increased by 5 if instrumenting.\nchildren_wait ()\n{\n  local timeout=$[1]\n  shift\n  local pids\n  pids=$(children_pid \"$[@]\")\n  pids_wait $timeout $pids\n}\n\n])\n","subject":"Fix quotation error.","message":"Fix quotation error.\n\n\t* build-aux\/children.as (children_alive): Fix m4 quotation.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport"}
{"commit":"6890890e26bf1c4e5959f9eb741f129fdac81c89","old_file":"src\/aerys\/minko\/render\/material\/phong\/PhongMaterial.as","new_file":"src\/aerys\/minko\/render\/material\/phong\/PhongMaterial.as","old_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic class PhongMaterial extends BasicMaterial\n\t{\n\t\tpublic static const DEFAULT_NAME\t: String\t\t= 'PhongMaterial';\n\t\t\n\t\tprivate static const EFFECTS\t\t: Dictionary\t= new Dictionary(true);\n\t\t\n\t\tpublic function get receptionMask() : uint\n\t\t{\n\t\t\treturn getProperty(PhongProperties.RECEPTION_MASK) as uint;\n\t\t}\n\t\tpublic function set receptionMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.RECEPTION_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get lightmap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(PhongProperties.LIGHT_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set lightmap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.LIGHT_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get specularMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(PhongProperties.SPECULAR_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set specularMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.SPECULAR_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get lightmapMultiplier() : Number\n\t\t{\n\t\t\treturn getProperty(PhongProperties.LIGHTMAP_MULTIPLIER) as Number;\n\t\t}\n\t\tpublic function set lightmapMultiplier(value : Number) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.LIGHTMAP_MULTIPLIER, value);\n\t\t}\n\t\t\n\t\tpublic function get ambientMultiplier() : Number\n\t\t{\n\t\t\treturn getProperty(PhongProperties.AMBIENT_MULTIPLIER) as Number;\n\t\t}\n\t\tpublic function set ambientMultiplier(value : Number) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.AMBIENT_MULTIPLIER, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseMultiplier() : Number\n\t\t{\n\t\t\treturn getProperty(PhongProperties.DIFFUSE_MULTIPLIER) as Number;\n\t\t}\n\t\tpublic function set diffuseMultiplier(value : Number) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.DIFFUSE_MULTIPLIER, value);\n\t\t}\n\t\t\n\t\tpublic function get specular() : Vector4\n\t\t{\n\t\t\treturn getProperty(PhongProperties.SPECULAR) as Vector4;\n\t\t}\n\t\t\n\t\tpublic function set specular(value : Vector4) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.SPECULAR, value);\n\t\t}\n\t\t\n\t\tpublic function get shininess() : Number\n\t\t{\n\t\t\treturn getProperty(PhongProperties.SHININESS) as Number;\n\t\t}\n\t\tpublic function set shininess(value : Number) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.SHININESS, value);\n\t\t}\n\t\t\n\t\tpublic function get normalMappingType() : uint\n\t\t{\n\t\t\treturn getProperty(PhongProperties.NORMAL_MAPPING_TYPE) as uint;\n\t\t}\n\t\tpublic function set normalMappingType(value : uint) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.NORMAL_MAPPING_TYPE, value);\n\t\t}\n\t\t\n\t\tpublic function get normalMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(PhongProperties.NORMAL_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set normalMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.NORMAL_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get heightMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(PhongProperties.HEIGHT_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set heightMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.HEIGHT_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get numParallaxMappingSteps() : uint\n\t\t{\n\t\t\treturn getProperty(PhongProperties.PARALLAX_MAPPING_NBSTEPS) as uint;\n\t\t}\n\t\tpublic function set numParallaxMappingSteps(value : uint) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.PARALLAX_MAPPING_NBSTEPS, value);\n\t\t}\n\t\t\n\t\tpublic function get parallaxMappingBumpScale() : Number\n\t\t{\n\t\t\treturn getProperty(PhongProperties.PARALLAX_MAPPING_BUMP_SCALE) as Number;\n\t\t}\n\t\tpublic function set parallaxMappingBumpScale(value : Number) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.PARALLAX_MAPPING_BUMP_SCALE, value);\n\t\t}\n\t\t\n\t\tpublic function get shadowBias() : Number\n\t\t{\n\t\t\treturn getProperty(PhongProperties.SHADOW_BIAS) as Number;\n\t\t}\n\t\tpublic function set shadowBias(value : Number) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.SHADOW_BIAS, value);\n\t\t}\n\t\t\n\t\tpublic function get castShadows() : Boolean\n\t\t{\n\t\t\treturn getProperty(PhongProperties.CAST_SHADOWS) as Boolean;\n\t\t}\n\t\tpublic function set castShadows(value : Boolean) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.CAST_SHADOWS, value);\n\t\t}\n\t\t\n\t\tpublic function get receiveShadows() : Boolean\n\t\t{\n\t\t\treturn getProperty(PhongProperties.RECEIVE_SHADOWS) as Boolean;\n\t\t}\n\t\tpublic function set receiveShadows(value : Boolean) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.RECEIVE_SHADOWS, value);\n\t\t}\n\t\t\n\t\tpublic function PhongMaterial(scene \t\t: Scene,\n\t\t\t\t\t\t\t\t\t  properties \t: Object \t= null,\n\t\t\t\t\t\t\t\t\t  effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t\t\t  name \t\t\t: String \t= DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(\n\t\t\t\tproperties,\n\t\t\t\teffect || (EFFECTS[scene] || (EFFECTS[scene] = new PhongEffect(scene))),\n\t\t\t\tname\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride public function clone() : IDataProvider\n\t\t{\n\t\t\treturn new PhongMaterial((effect as PhongEffect).scene, this, effect, name);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic class PhongMaterial extends BasicMaterial\n\t{\n\t\tpublic static const DEFAULT_NAME\t: String\t\t= 'PhongMaterial';\n\t\t\n\t\tprivate static const EFFECTS\t\t: Dictionary\t= new Dictionary(true);\n\t\t\n\t\tpublic function get receptionMask() : uint\n\t\t{\n\t\t\treturn getProperty(PhongProperties.RECEPTION_MASK) as uint;\n\t\t}\n\t\tpublic function set receptionMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.RECEPTION_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get lightmap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(PhongProperties.LIGHT_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set lightmap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.LIGHT_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get specularMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(PhongProperties.SPECULAR_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set specularMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.SPECULAR_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get lightmapMultiplier() : Number\n\t\t{\n\t\t\treturn getProperty(PhongProperties.LIGHTMAP_MULTIPLIER) as Number;\n\t\t}\n\t\tpublic function set lightmapMultiplier(value : Number) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.LIGHTMAP_MULTIPLIER, value);\n\t\t}\n\t\t\n\t\tpublic function get ambientMultiplier() : Number\n\t\t{\n\t\t\treturn getProperty(PhongProperties.AMBIENT_MULTIPLIER) as Number;\n\t\t}\n\t\tpublic function set ambientMultiplier(value : Number) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.AMBIENT_MULTIPLIER, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseMultiplier() : Number\n\t\t{\n\t\t\treturn getProperty(PhongProperties.DIFFUSE_MULTIPLIER) as Number;\n\t\t}\n\t\tpublic function set diffuseMultiplier(value : Number) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.DIFFUSE_MULTIPLIER, value);\n\t\t}\n\t\t\n\t\tpublic function get specular() : Vector4\n\t\t{\n\t\t\treturn getProperty(PhongProperties.SPECULAR) as Vector4;\n\t\t}\n\t\t\n\t\tpublic function set specular(value : Vector4) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.SPECULAR, value);\n\t\t}\n\t\t\n\t\tpublic function get shininess() : Number\n\t\t{\n\t\t\treturn getProperty(PhongProperties.SHININESS) as Number;\n\t\t}\n\t\tpublic function set shininess(value : Number) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.SHININESS, value);\n\t\t}\n\t\t\n\t\tpublic function get normalMappingType() : uint\n\t\t{\n\t\t\treturn getProperty(PhongProperties.NORMAL_MAPPING_TYPE) as uint;\n\t\t}\n\t\tpublic function set normalMappingType(value : uint) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.NORMAL_MAPPING_TYPE, value);\n\t\t}\n\t\t\n\t\tpublic function get normalMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(PhongProperties.NORMAL_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set normalMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.NORMAL_MAP, value);\n\t\t}\n        \n        public function get normalMapFiltering() : uint\n        {\n            return getProperty(PhongProperties.NORMAL_MAP_FILTERING);\n        }\n        public function set normalMapFiltering(value : uint) : void\n        {\n            setProperty(PhongProperties.NORMAL_MAP_FILTERING, value);\n        }\n        \n        public function get normalMapMipMapping() : uint\n        {\n            return getProperty(PhongProperties.NORMAL_MAP_MIPMAPPING);\n        }\n        public function set normalMapMipMapping(value : uint) : void\n        {\n            setProperty(PhongProperties.NORMAL_MAP_MIPMAPPING, value);\n        }\n        \n        public function get normalMapFormat() : uint\n        {\n            return getProperty(PhongProperties.NORMAL_MAP_FORMAT);\n        }\n        public function set normalMapFormat(value : uint) : void\n        {\n            setProperty(PhongProperties.NORMAL_MAP_FORMAT, value);\n        }\n\t\t\n\t\tpublic function get heightMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(PhongProperties.HEIGHT_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set heightMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.HEIGHT_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get numParallaxMappingSteps() : uint\n\t\t{\n\t\t\treturn getProperty(PhongProperties.PARALLAX_MAPPING_NBSTEPS) as uint;\n\t\t}\n\t\tpublic function set numParallaxMappingSteps(value : uint) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.PARALLAX_MAPPING_NBSTEPS, value);\n\t\t}\n\t\t\n\t\tpublic function get parallaxMappingBumpScale() : Number\n\t\t{\n\t\t\treturn getProperty(PhongProperties.PARALLAX_MAPPING_BUMP_SCALE) as Number;\n\t\t}\n\t\tpublic function set parallaxMappingBumpScale(value : Number) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.PARALLAX_MAPPING_BUMP_SCALE, value);\n\t\t}\n\t\t\n\t\tpublic function get shadowBias() : Number\n\t\t{\n\t\t\treturn getProperty(PhongProperties.SHADOW_BIAS) as Number;\n\t\t}\n\t\tpublic function set shadowBias(value : Number) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.SHADOW_BIAS, value);\n\t\t}\n\t\t\n\t\tpublic function get castShadows() : Boolean\n\t\t{\n\t\t\treturn getProperty(PhongProperties.CAST_SHADOWS) as Boolean;\n\t\t}\n\t\tpublic function set castShadows(value : Boolean) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.CAST_SHADOWS, value);\n\t\t}\n\t\t\n\t\tpublic function get receiveShadows() : Boolean\n\t\t{\n\t\t\treturn getProperty(PhongProperties.RECEIVE_SHADOWS) as Boolean;\n\t\t}\n\t\tpublic function set receiveShadows(value : Boolean) : void\n\t\t{\n\t\t\tsetProperty(PhongProperties.RECEIVE_SHADOWS, value);\n\t\t}\n\t\t\n\t\tpublic function PhongMaterial(scene \t\t: Scene,\n\t\t\t\t\t\t\t\t\t  properties \t: Object \t= null,\n\t\t\t\t\t\t\t\t\t  effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t\t\t  name \t\t\t: String \t= DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(\n\t\t\t\tproperties,\n\t\t\t\teffect || (EFFECTS[scene] || (EFFECTS[scene] = new PhongEffect(scene))),\n\t\t\t\tname\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride public function clone() : IDataProvider\n\t\t{\n\t\t\treturn new PhongMaterial((effect as PhongEffect).scene, this, effect, name);\n\t\t}\n\t}\n}","subject":"add public properties normalMapFiltering, normalMapMipMapping and normalMapFormat to PhongMaterial","message":"add public properties normalMapFiltering, normalMapMipMapping and normalMapFormat to PhongMaterial\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"fd9a50fd5584ab10cdf0a5b1c37223fbd663a65d","old_file":"src\/as\/com\/threerings\/util\/StringUtil.as","new_file":"src\/as\/com\/threerings\/util\/StringUtil.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.utils.ByteArray;\n\nimport flash.utils.describeType; \/\/ function import\n\nimport mx.utils.*;\n\npublic class StringUtil\n{\n    \/**\n     * Get a reasonable hash code for the specified String.\n     *\/\n    public static function hashCode (str :String) :int\n    {\n        var code :int = 0;\n        if (str != null) {\n            \/\/ sample at most 8 chars\n            var lastChar :int = Math.min(8, str.length);\n            for (var ii :int = 0; ii < lastChar; ii++) {\n                code = code * 31 + str.charCodeAt(ii);\n            }\n        }\n        return code;\n    }\n\n    public static function isBlank (str :String) :Boolean\n    {\n        return (str == null) || (str.search(\"\\\\S\") == -1);\n    }\n\n    \/**\n     * Does the specified string end with the specified substring.\n     *\/\n    public static function endsWith (str :String, substr :String) :Boolean\n    {\n        var startDex :int = str.length - substr.length;\n        return (startDex >= 0) && (str.indexOf(substr, startDex) >= 0);\n    }\n\n    \/**\n     * Does the specified string start with the specified substring.\n     *\/\n    public static function startsWith (str :String, substr :String) :Boolean\n    {\n        \/\/ just check once if it's at the beginning\n        return (str.lastIndexOf(substr, 0) == 0);\n    }\n\n    \/**\n     * Return true iff the first character is a lower-case character.\n     *\/\n    public static function isLowerCase (str :String) :Boolean\n    {\n        var firstChar :String = str.charAt(0);\n        return (firstChar.toUpperCase() != firstChar) &&\n            (firstChar.toLowerCase() == firstChar);\n    }\n\n    \/**\n     * Return true iff the first character is an upper-case character.\n     *\/\n    public static function isUpperCase (str :String) :Boolean\n    {\n        var firstChar :String = str.charAt(0);\n        return (firstChar.toUpperCase() == firstChar) &&\n            (firstChar.toLowerCase() != firstChar);\n    }\n\n    \/**\n     * Parse an integer more anally than the built-in parseInt() function,\n     * throwing an ArgumentError if there are any invalid characters.\n     *\n     * The built-in parseInt() will ignore trailing non-integer characters.\n     *\n     * @param str The string to parse.\n     * @param radix The radix to use, from 2 to 16. If not specified the radix will be 10,\n     *        unless the String begins with \"0x\" in which case it will be 16,\n     *        or the String begins with \"0\" in which case it will be 8.\n     *\/\n    public static function parseInteger (str :String, radix :uint = 0) :int\n    {\n        if (str == null) {\n            throw new ArgumentError(\"Cannot parseInt(null)\");\n        }\n\n        if (radix == 0) {\n            if (startsWith(str, \"0x\")) {\n                str = str.substring(2);\n                radix = 16;\n\n            } else if (startsWith(str, \"0\")) {\n                str = str.substring(1);\n                radix = 8;\n\n            } else {\n                radix = 10;\n            }\n\n        } else if (radix == 16 && startsWith(str, \"0x\")) {\n            str = str.substring(2);\n\n        } else if (radix < 2 || radix > 16) {\n            throw new ArgumentError(\"Radix out of range: \" + radix);\n        }\n\n        \/\/ now verify that str only contains valid chars for the radix\n        for (var ii :int = 0; ii < str.length; ii++) {\n            var dex :int = HEX.indexOf(str.charAt(ii).toLowerCase());\n            if (dex == -1 || dex >= radix) {\n                throw new ArgumentError(\"Invalid characters in String parseInt='\" + arguments[0] +\n                    \"', radix=\" + radix);\n            }\n        }\n\n        var result :Number = parseInt(str, radix);\n        if (isNaN(result)) {\n            \/\/ this shouldn't happen..\n            throw new ArgumentError(\"Could not parseInt=\" + arguments[0]);\n        }\n        return int(result);\n    }\n\n    \/**\n     * Append 0 or more copies of the padChar String to the input String\n     * until it is at least the specified length.\n     *\/\n    public static function pad (\n        str :String, length :int, padChar :String = \" \") :String\n    {\n        while (str.length < length) {\n            str += padChar;\n        }\n        return str;\n    }\n\n    \/**\n     * Prepend 0 or more copies of the padChar String to the input String\n     * until it is at least the specified length.\n     *\/\n    public static function prepad (\n        str :String, length :int, padChar :String = \" \") :String\n    {\n        while (str.length < length) {\n            str = padChar + str;\n        }\n        return str;\n    }\n\n    \/**\n     * Substitute \"{n}\" tokens for the corresponding passed-in arguments.\n     *\/\n    public static function substitute (str :String, ... args) :String\n    {\n        \/\/ holy christ the varargs insanity\n        args = Util.unfuckVarargs(args);\n        args.unshift(str);\n        return mx.utils.StringUtil.substitute.apply(null, args);\n    }\n\n    \/**\n     * Utility function that strips whitespace from the ends of a String.\n     *\/\n    public static function trim (str :String) :String\n    {\n        return mx.utils.StringUtil.trim(str);\n    }\n\n    public static function toString (obj :Object) :String\n    {\n        if (obj is Array) {\n            var arr :Array = (obj as Array);\n            var s :String = \"Array(\";\n            for (var ii :int = 0; ii < arr.length; ii++) {\n                if (ii > 0) {\n                    s += \", \";\n                }\n                s += (ii + \": \" + toString(arr[ii]));\n            }\n            return s + \")\";\n        }\n\n        return String(obj);\n    }\n\n    \/**\n     * Return a string containing all the public fields of the object\n     *\/\n    public static function fieldsToString (buf :StringBuilder, obj :Object) :void\n    {\n        var desc :XML = describeType(obj);\n        var appended :Boolean = false;\n        for each (var varName :String in desc..variable.@name) {\n            if (appended) {\n                buf.append(\", \");\n            }\n            buf.append(varName, \"=\", obj[varName]);\n            appended = true;\n        }\n    }\n\n    \/**\n     * Return a pretty basic toString of the supplied Object.\n     *\/\n    public static function simpleToString (obj :Object) :String\n    {\n        var buf :StringBuilder = new StringBuilder(\"[\");\n        buf.append(ClassUtil.tinyClassName(obj));\n        buf.append(\"(\");\n        fieldsToString(buf, obj);\n        return buf.append(\")]\").toString();\n    }\n\n    \/**\n     * Truncate the specified String if it is longer than maxLength.\n     * The string will be truncated at a position such that it is\n     * maxLength chars long after the addition of the 'append' String.\n     *\n     * @param append a String to add to the truncated String only after\n     * truncation.\n     *\/\n    public static function truncate (\n        s :String, maxLength :int, append :String = \"\") :String\n    {\n        if ((s == null) || (s.length <= maxLength)) {\n            return s;\n        } else {\n            return s.substring(0, maxLength - append.length) + append;\n        }\n    }\n\n    \/**\n     * Locate URLs in a string, return an array in which even elements\n     * are plain text, odd elements are urls (as Strings). Any even element\n     * may be an empty string.\n     *\/\n    public static function parseURLs (s :String) :Array\n    {\n        var array :Array = [];\n        while (true) {\n            var result :Object = URL_REGEXP.exec(s);\n            if (result == null) {\n                break;\n            }\n\n            var index :int = int(result.index);\n            var url :String = String(result[0]);\n            array.push(s.substring(0, index), url);\n            s = s.substring(index + url.length);\n        }\n\n        \/\/ just the string is left\n        array.push(s);\n        return array;\n    }\n\n    \/**\n     * Turn the specified byte array, containing only ascii characters, into a String.\n     *\/\n    public static function fromBytes (bytes :ByteArray) :String\n    {\n        var s :String = \"\";\n        if (bytes != null) {\n            for (var ii :int = 0; ii < bytes.length; ii++) {\n                s += String.fromCharCode(bytes[ii]);\n            }\n        }\n        return s;\n    }\n\n    \/**\n     * Turn the specified String, containing only ascii characters, into a ByteArray.\n     *\/\n    public static function toBytes (s :String) :ByteArray\n    {\n        if (s == null) {\n            return null;\n        }\n        var ba :ByteArray = new ByteArray();\n        for (var ii :int = 0; ii < s.length; ii++) {\n            ba[ii] = int(s.charCodeAt(ii)) & 0xFF;\n        }\n        return ba;\n    }\n\n    \/**\n     * Generates a string from the supplied bytes that is the hex encoded\n     * representation of those byts. Returns the empty String for a\n     * <code>null<\/code> or empty byte array.\n     *\/\n    public static function hexlate (bytes :ByteArray) :String\n    {\n        var str :String = \"\";\n        if (bytes != null) {\n            for (var ii :int = 0; ii < bytes.length; ii++) {\n                var b :int = bytes[ii];\n                str += HEX[b >> 4] + HEX[b & 0xF];\n            }\n        }\n        return str;\n    }\n\n    \/**\n     * Turn a hexlated String back into a ByteArray.\n     *\/\n    public static function unhexlate (hex :String) :ByteArray\n    {\n        if (hex == null || (hex.length % 2 != 0)) {\n            return null;\n        }\n\n        hex = hex.toLowerCase();\n        var data :ByteArray = new ByteArray();\n        for (var ii :int = 0; ii < hex.length; ii += 2) {\n            var value :int = HEX.indexOf(hex.charAt(ii)) << 4;\n            value += HEX.indexOf(hex.charAt(ii + 1));\n\n            \/\/ TODO: verify\n            \/\/ values over 127 are wrapped around, restoring negative bytes\n            data[ii \/ 2] = value;\n        }\n\n        return data;\n    }\n\n    \/** Hexidecimal digits. *\/\n    protected static const HEX :Array = [ \"0\", \"1\", \"2\", \"3\", \"4\",\n        \"5\", \"6\", \"7\", \"8\", \"9\", \"a\", \"b\", \"c\", \"d\", \"e\", \"f\" ];\n\n    \/** A regular expression that finds URLs. *\/\n    protected static const URL_REGEXP :RegExp =\n        new RegExp(\"(http|https|ftp):\/\/\\\\S+\", \"i\");\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.utils.ByteArray;\n\nimport flash.utils.describeType; \/\/ function import\n\nimport mx.utils.*;\n\npublic class StringUtil\n{\n    \/**\n     * Get a reasonable hash code for the specified String.\n     *\/\n    public static function hashCode (str :String) :int\n    {\n        var code :int = 0;\n        if (str != null) {\n            \/\/ sample at most 8 chars\n            var lastChar :int = Math.min(8, str.length);\n            for (var ii :int = 0; ii < lastChar; ii++) {\n                code = code * 31 + str.charCodeAt(ii);\n            }\n        }\n        return code;\n    }\n\n    public static function isBlank (str :String) :Boolean\n    {\n        return (str == null) || (str.search(\"\\\\S\") == -1);\n    }\n\n    \/**\n     * Does the specified string end with the specified substring.\n     *\/\n    public static function endsWith (str :String, substr :String) :Boolean\n    {\n        var startDex :int = str.length - substr.length;\n        return (startDex >= 0) && (str.indexOf(substr, startDex) >= 0);\n    }\n\n    \/**\n     * Does the specified string start with the specified substring.\n     *\/\n    public static function startsWith (str :String, substr :String) :Boolean\n    {\n        \/\/ just check once if it's at the beginning\n        return (str.lastIndexOf(substr, 0) == 0);\n    }\n\n    \/**\n     * Return true iff the first character is a lower-case character.\n     *\/\n    public static function isLowerCase (str :String) :Boolean\n    {\n        var firstChar :String = str.charAt(0);\n        return (firstChar.toUpperCase() != firstChar) &&\n            (firstChar.toLowerCase() == firstChar);\n    }\n\n    \/**\n     * Return true iff the first character is an upper-case character.\n     *\/\n    public static function isUpperCase (str :String) :Boolean\n    {\n        var firstChar :String = str.charAt(0);\n        return (firstChar.toUpperCase() == firstChar) &&\n            (firstChar.toLowerCase() != firstChar);\n    }\n\n    \/**\n     * Parse an integer more anally than the built-in parseInt() function,\n     * throwing an ArgumentError if there are any invalid characters.\n     *\n     * The built-in parseInt() will ignore trailing non-integer characters.\n     *\n     * @param str The string to parse.\n     * @param radix The radix to use, from 2 to 16. If not specified the radix will be 10,\n     *        unless the String begins with \"0x\" in which case it will be 16,\n     *        or the String begins with \"0\" in which case it will be 8.\n     *\/\n    public static function parseInteger (str :String, radix :uint = 0) :int\n    {\n        if (str == null) {\n            throw new ArgumentError(\"Cannot parseInt(null)\");\n        }\n\n        if (radix == 0) {\n            if (startsWith(str, \"0x\")) {\n                str = str.substring(2);\n                radix = 16;\n\n            } else if (startsWith(str, \"0\")) {\n                str = str.substring(1);\n                radix = 8;\n\n            } else {\n                radix = 10;\n            }\n\n        } else if (radix == 16 && startsWith(str, \"0x\")) {\n            str = str.substring(2);\n\n        } else if (radix < 2 || radix > 16) {\n            throw new ArgumentError(\"Radix out of range: \" + radix);\n        }\n\n        \/\/ now verify that str only contains valid chars for the radix\n        for (var ii :int = 0; ii < str.length; ii++) {\n            var dex :int = HEX.indexOf(str.charAt(ii).toLowerCase());\n            if (dex == -1 || dex >= radix) {\n                throw new ArgumentError(\"Invalid characters in String parseInt='\" + arguments[0] +\n                    \"', radix=\" + radix);\n            }\n        }\n\n        var result :Number = parseInt(str, radix);\n        if (isNaN(result)) {\n            \/\/ this shouldn't happen..\n            throw new ArgumentError(\"Could not parseInt=\" + arguments[0]);\n        }\n        return int(result);\n    }\n\n    \/**\n     * Append 0 or more copies of the padChar String to the input String\n     * until it is at least the specified length.\n     *\/\n    public static function pad (\n        str :String, length :int, padChar :String = \" \") :String\n    {\n        while (str.length < length) {\n            str += padChar;\n        }\n        return str;\n    }\n\n    \/**\n     * Prepend 0 or more copies of the padChar String to the input String\n     * until it is at least the specified length.\n     *\/\n    public static function prepad (\n        str :String, length :int, padChar :String = \" \") :String\n    {\n        while (str.length < length) {\n            str = padChar + str;\n        }\n        return str;\n    }\n\n    \/**\n     * Substitute \"{n}\" tokens for the corresponding passed-in arguments.\n     *\/\n    public static function substitute (str :String, ... args) :String\n    {\n        \/\/ holy christ the varargs insanity\n        args = Util.unfuckVarargs(args);\n        args.unshift(str);\n        return mx.utils.StringUtil.substitute.apply(null, args);\n    }\n\n    \/**\n     * Utility function that strips whitespace from the ends of a String.\n     *\/\n    public static function trim (str :String) :String\n    {\n        return mx.utils.StringUtil.trim(str);\n    }\n\n    public static function toString (obj :*) :String\n    {\n        if (obj is Array) {\n            var arr :Array = (obj as Array);\n            var s :String = \"Array(\";\n            for (var ii :int = 0; ii < arr.length; ii++) {\n                if (ii > 0) {\n                    s += \", \";\n                }\n                s += (ii + \": \" + toString(arr[ii]));\n            }\n            return s + \")\";\n        }\n\n        return String(obj);\n    }\n\n    \/**\n     * Return a string containing all the public fields of the object\n     *\/\n    public static function fieldsToString (buf :StringBuilder, obj :Object) :void\n    {\n        var desc :XML = describeType(obj);\n        var appended :Boolean = false;\n        for each (var varName :String in desc..variable.@name) {\n            if (appended) {\n                buf.append(\", \");\n            }\n            buf.append(varName, \"=\", obj[varName]);\n            appended = true;\n        }\n    }\n\n    \/**\n     * Return a pretty basic toString of the supplied Object.\n     *\/\n    public static function simpleToString (obj :Object) :String\n    {\n        var buf :StringBuilder = new StringBuilder(\"[\");\n        buf.append(ClassUtil.tinyClassName(obj));\n        buf.append(\"(\");\n        fieldsToString(buf, obj);\n        return buf.append(\")]\").toString();\n    }\n\n    \/**\n     * Truncate the specified String if it is longer than maxLength.\n     * The string will be truncated at a position such that it is\n     * maxLength chars long after the addition of the 'append' String.\n     *\n     * @param append a String to add to the truncated String only after\n     * truncation.\n     *\/\n    public static function truncate (\n        s :String, maxLength :int, append :String = \"\") :String\n    {\n        if ((s == null) || (s.length <= maxLength)) {\n            return s;\n        } else {\n            return s.substring(0, maxLength - append.length) + append;\n        }\n    }\n\n    \/**\n     * Locate URLs in a string, return an array in which even elements\n     * are plain text, odd elements are urls (as Strings). Any even element\n     * may be an empty string.\n     *\/\n    public static function parseURLs (s :String) :Array\n    {\n        var array :Array = [];\n        while (true) {\n            var result :Object = URL_REGEXP.exec(s);\n            if (result == null) {\n                break;\n            }\n\n            var index :int = int(result.index);\n            var url :String = String(result[0]);\n            array.push(s.substring(0, index), url);\n            s = s.substring(index + url.length);\n        }\n\n        \/\/ just the string is left\n        array.push(s);\n        return array;\n    }\n\n    \/**\n     * Turn the specified byte array, containing only ascii characters, into a String.\n     *\/\n    public static function fromBytes (bytes :ByteArray) :String\n    {\n        var s :String = \"\";\n        if (bytes != null) {\n            for (var ii :int = 0; ii < bytes.length; ii++) {\n                s += String.fromCharCode(bytes[ii]);\n            }\n        }\n        return s;\n    }\n\n    \/**\n     * Turn the specified String, containing only ascii characters, into a ByteArray.\n     *\/\n    public static function toBytes (s :String) :ByteArray\n    {\n        if (s == null) {\n            return null;\n        }\n        var ba :ByteArray = new ByteArray();\n        for (var ii :int = 0; ii < s.length; ii++) {\n            ba[ii] = int(s.charCodeAt(ii)) & 0xFF;\n        }\n        return ba;\n    }\n\n    \/**\n     * Generates a string from the supplied bytes that is the hex encoded\n     * representation of those byts. Returns the empty String for a\n     * <code>null<\/code> or empty byte array.\n     *\/\n    public static function hexlate (bytes :ByteArray) :String\n    {\n        var str :String = \"\";\n        if (bytes != null) {\n            for (var ii :int = 0; ii < bytes.length; ii++) {\n                var b :int = bytes[ii];\n                str += HEX[b >> 4] + HEX[b & 0xF];\n            }\n        }\n        return str;\n    }\n\n    \/**\n     * Turn a hexlated String back into a ByteArray.\n     *\/\n    public static function unhexlate (hex :String) :ByteArray\n    {\n        if (hex == null || (hex.length % 2 != 0)) {\n            return null;\n        }\n\n        hex = hex.toLowerCase();\n        var data :ByteArray = new ByteArray();\n        for (var ii :int = 0; ii < hex.length; ii += 2) {\n            var value :int = HEX.indexOf(hex.charAt(ii)) << 4;\n            value += HEX.indexOf(hex.charAt(ii + 1));\n\n            \/\/ TODO: verify\n            \/\/ values over 127 are wrapped around, restoring negative bytes\n            data[ii \/ 2] = value;\n        }\n\n        return data;\n    }\n\n    \/** Hexidecimal digits. *\/\n    protected static const HEX :Array = [ \"0\", \"1\", \"2\", \"3\", \"4\",\n        \"5\", \"6\", \"7\", \"8\", \"9\", \"a\", \"b\", \"c\", \"d\", \"e\", \"f\" ];\n\n    \/** A regular expression that finds URLs. *\/\n    protected static const URL_REGEXP :RegExp =\n        new RegExp(\"(http|https|ftp):\/\/\\\\S+\", \"i\");\n}\n}\n","subject":"Allow undefined array elements to print as \"undefined\" rather than \"null\".","message":"Allow undefined array elements to print as \"undefined\" rather than \"null\".\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4749 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"155d0a96afd494f2ca8cc33547a6710f2cf6a6ac","old_file":"DragonBonesDesignPanelLib\/src\/core\/utils\/TextureUtil.as","new_file":"DragonBonesDesignPanelLib\/src\/core\/utils\/TextureUtil.as","old_contents":"\ufeffpackage core.utils\n{\n\timport flash.geom.Rectangle;\n\t\n\t\/**\n\t * For place texture\n\t *\/\n\tpublic final class TextureUtil\n\t{\n\t\tprivate static const HIGHEST:uint = 0xFFFFFFFF;\n\t\t\n\t\t\/**\n\t\t * Place textures by textureAtlasXML data\n\t\t *\/\n\t\tpublic static function packTextures(widthDefault:uint, padding:uint, rectMap:Object, verticalSide:Boolean = false, isNearest2N:Boolean = true):Rectangle\n\t\t{\n\t\t\tfor each(var rect:Rectangle in rectMap)\n\t\t\t{\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tif(!rect)\n\t\t\t{\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\t\n\t\t\tvar dimensions:uint = 0;\n\t\t\tvar maxWidth:Number = 0;\n\t\t\tvar rectList:Vector.<Rectangle> = new Vector.<Rectangle>;\n\t\t\tfor each(rect in rectMap)\n\t\t\t{\n\t\t\t\tdimensions += rect.width * rect.height;\n\t\t\t\trectList.push(rect);\n\t\t\t\t\n\t\t\t\tmaxWidth = Math.max(rect.width, maxWidth);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/sort texture by size\n\t\t\trectList.sort(sortRectList);\n\t\t\t\n\t\t\tif(widthDefault == 0)\n\t\t\t{\n\t\t\t\t\/\/calculate width for Auto size\n\t\t\t\twidthDefault = Math.sqrt(dimensions);\n\t\t\t}\n\t\t\t\n\t\t\twidthDefault = Math.max(maxWidth + padding, widthDefault);\n\t\t\tif (isNearest2N)\n\t\t\t{\n\t\t\t\twidthDefault = getNearest2N(widthDefault);\n\t\t\t}\n\t\t\t\n\t\t\tvar heightMax:uint = HIGHEST;\n\t\t\tvar remainAreaList:Vector.<Rectangle> = new Vector.<Rectangle>;\n\t\t\tremainAreaList.push(new Rectangle(0, 0, widthDefault, heightMax));\n\t\t\t\n\t\t\tvar isFit:Boolean;\n\t\t\tvar width:int;\n\t\t\tvar height:int;\n\t\t\t\n\t\t\tvar area:Rectangle;\n\t\t\tvar areaPrev:Rectangle;\n\t\t\tvar areaNext:Rectangle;\n\t\t\tvar areaID:int;\n\t\t\tvar rectID:int;\n\t\t\tdo \n\t\t\t{\n\t\t\t\t\/\/Find highest blank area\n\t\t\t\tarea = getHighestArea(remainAreaList);\n\t\t\t\tareaID = remainAreaList.indexOf(area);\n\t\t\t\tisFit = false;\n\t\t\t\trectID = 0;\n\t\t\t\tfor each(rect in rectList) \n\t\t\t\t{\n\t\t\t\t\t\/\/check if the area is fit\n\t\t\t\t\twidth = int(rect.width) + padding;\n\t\t\t\t\theight = int(rect.height) + padding;\n\t\t\t\t\tif (area.width >= width && area.height >= height) \n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/place portrait texture\n\t\t\t\t\t\tif(\n\t\t\t\t\t\t\tverticalSide?\n\t\t\t\t\t\t\t(\n\t\t\t\t\t\t\t\theight > width * 4?\n\t\t\t\t\t\t\t\t(\n\t\t\t\t\t\t\t\t\tareaID > 0?\n\t\t\t\t\t\t\t\t\t(area.height - height >= remainAreaList[areaID - 1].height):\n\t\t\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t\t\t):\n\t\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t\t):\n\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tisFit = true;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\trectID ++;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(isFit)\n\t\t\t\t{\n\t\t\t\t\t\/\/place texture if size is fit\n\t\t\t\t\trect.x = area.x;\n\t\t\t\t\trect.y = area.y;\n\t\t\t\t\trectList.splice(rectID, 1);\n\t\t\t\t\tremainAreaList.splice(\n\t\t\t\t\t\tareaID + 1,\n\t\t\t\t\t\t0, \n\t\t\t\t\t\tnew Rectangle(area.x + width, area.y, area.width - width, area.height)\n\t\t\t\t\t);\n\t\t\t\t\tarea.y += height;\n\t\t\t\t\tarea.width = width;\n\t\t\t\t\tarea.height -= height;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/not fit, don't place it, merge blank area to others toghther\n\t\t\t\t\tif(areaID == 0)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext = remainAreaList[areaID + 1];\n\t\t\t\t\t}\n\t\t\t\t\telse if(areaID == remainAreaList.length - 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext = remainAreaList[areaID - 1];\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tareaPrev = remainAreaList[areaID - 1];\n\t\t\t\t\t\tareaNext = remainAreaList[areaID + 1];\n\t\t\t\t\t\tareaNext = areaPrev.height <= areaNext.height?areaNext:areaPrev;\n\t\t\t\t\t}\n\t\t\t\t\tif(area.x < areaNext.x)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext.x = area.x;\n\t\t\t\t\t}\n\t\t\t\t\tareaNext.width = area.width + areaNext.width;\n\t\t\t\t\tremainAreaList.splice(areaID, 1);\n\t\t\t\t}\n\t\t\t}\n\t\t\twhile (rectList.length > 0);\n\t\t\t\n\t\t\theightMax = heightMax - (getLowestArea(remainAreaList).height + padding);\n\t\t\t\n\t\t\tif (isNearest2N)\n\t\t\t{\n\t\t\t\tgetNearest2N(heightMax);\n\t\t\t}\n\t\t\t\n\t\t\treturn new Rectangle(0, 0, widthDefault, heightMax);\n\t\t}\n\t\t\n\t\tprivate static function sortRectList(rect1:Rectangle, rect2:Rectangle):int\n\t\t{\n\t\t\tvar v1:uint = rect1.width + rect1.height;\n\t\t\tvar v2:uint = rect2.width + rect2.height;\n\t\t\tif (v1 == v2) \n\t\t\t{\n\t\t\t\treturn rect1.width > rect2.width?-1:1;\n\t\t\t}\n\t\t\treturn v1 > v2?-1:1;\n\t\t}\n\t\t\n\t\tprivate static function getNearest2N(_n:uint):uint\n\t\t{\n\t\t\treturn _n & _n - 1?1 << _n.toString(2).length:_n;\n\t\t}\n\t\t\n\t\tprivate static function getHighestArea(areaList:Vector.<Rectangle>):Rectangle\n\t\t{\n\t\t\tvar height:uint = 0;\n\t\t\tvar areaHighest:Rectangle;\n\t\t\tfor each(var area:Rectangle in areaList) \n\t\t\t{\n\t\t\t\tif (area.height > height) \n\t\t\t\t{\n\t\t\t\t\theight = area.height;\n\t\t\t\t\tareaHighest = area;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn areaHighest;\n\t\t}\n\t\t\n\t\tprivate static function getLowestArea(areaList:Vector.<Rectangle>):Rectangle\n\t\t{\n\t\t\tvar height:uint = HIGHEST;\n\t\t\tvar areaLowest:Rectangle;\n\t\t\tfor each(var area:Rectangle in areaList) \n\t\t\t{\n\t\t\t\tif (area.height < height) \n\t\t\t\t{\n\t\t\t\t\theight = area.height;\n\t\t\t\t\tareaLowest = area;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn areaLowest;\n\t\t}\n\t}\n}","new_contents":"\ufeffpackage core.utils\n{\n\timport flash.geom.Rectangle;\n\t\n\t\/**\n\t * For place texture\n\t *\/\n\tpublic final class TextureUtil\n\t{\n\t\tprivate static const HIGHEST:uint = 0xFFFFFFFF;\n\t\t\n\t\t\/**\n\t\t * Place textures by textureAtlasXML data\n\t\t *\/\n\t\tpublic static function packTextures(widthDefault:uint, padding:uint, rectMap:Object, verticalSide:Boolean = false, isNearest2N:Boolean = true):Rectangle\n\t\t{\n\t\t\tfor each(var rect:Rectangle in rectMap)\n\t\t\t{\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tif(!rect)\n\t\t\t{\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\t\n\t\t\tvar dimensions:uint = 0;\n\t\t\tvar maxWidth:Number = 0;\n\t\t\tvar rectList:Vector.<Rectangle> = new Vector.<Rectangle>;\n\t\t\tfor each(rect in rectMap)\n\t\t\t{\n\t\t\t\tdimensions += rect.width * rect.height;\n\t\t\t\trectList.push(rect);\n\t\t\t\t\n\t\t\t\tmaxWidth = Math.max(rect.width, maxWidth);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/sort texture by size\n\t\t\trectList.sort(sortRectList);\n\t\t\t\n\t\t\tif(widthDefault == 0)\n\t\t\t{\n\t\t\t\t\/\/calculate width for Auto size\n\t\t\t\twidthDefault = Math.sqrt(dimensions);\n\t\t\t}\n\t\t\t\n\t\t\twidthDefault = Math.max(maxWidth + padding, widthDefault);\n\t\t\tif (isNearest2N)\n\t\t\t{\n\t\t\t\twidthDefault = getNearest2N(widthDefault);\n\t\t\t}\n\t\t\t\n\t\t\tvar heightMax:uint = HIGHEST;\n\t\t\tvar remainAreaList:Vector.<Rectangle> = new Vector.<Rectangle>;\n\t\t\tremainAreaList.push(new Rectangle(0, 0, widthDefault, heightMax));\n\t\t\t\n\t\t\tvar isFit:Boolean;\n\t\t\tvar width:int;\n\t\t\tvar height:int;\n\t\t\t\n\t\t\tvar area:Rectangle;\n\t\t\tvar areaPrev:Rectangle;\n\t\t\tvar areaNext:Rectangle;\n\t\t\tvar areaID:int;\n\t\t\tvar rectID:int;\n\t\t\tdo \n\t\t\t{\n\t\t\t\t\/\/Find highest blank area\n\t\t\t\tarea = getHighestArea(remainAreaList);\n\t\t\t\tareaID = remainAreaList.indexOf(area);\n\t\t\t\tisFit = false;\n\t\t\t\trectID = 0;\n\t\t\t\tfor each(rect in rectList) \n\t\t\t\t{\n\t\t\t\t\t\/\/check if the area is fit\n\t\t\t\t\twidth = int(rect.width) + padding;\n\t\t\t\t\theight = int(rect.height) + padding;\n\t\t\t\t\tif (area.width >= width && area.height >= height) \n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/place portrait texture\n\t\t\t\t\t\tif(\n\t\t\t\t\t\t\tverticalSide?\n\t\t\t\t\t\t\t(\n\t\t\t\t\t\t\t\theight > width * 4?\n\t\t\t\t\t\t\t\t(\n\t\t\t\t\t\t\t\t\tareaID > 0?\n\t\t\t\t\t\t\t\t\t(area.height - height >= remainAreaList[areaID - 1].height):\n\t\t\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t\t\t):\n\t\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t\t):\n\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tisFit = true;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\trectID ++;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(isFit)\n\t\t\t\t{\n\t\t\t\t\t\/\/place texture if size is fit\n\t\t\t\t\trect.x = area.x;\n\t\t\t\t\trect.y = area.y;\n\t\t\t\t\trectList.splice(rectID, 1);\n\t\t\t\t\tremainAreaList.splice(\n\t\t\t\t\t\tareaID + 1,\n\t\t\t\t\t\t0, \n\t\t\t\t\t\tnew Rectangle(area.x + width, area.y, area.width - width, area.height)\n\t\t\t\t\t);\n\t\t\t\t\tarea.y += height;\n\t\t\t\t\tarea.width = width;\n\t\t\t\t\tarea.height -= height;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/not fit, don't place it, merge blank area to others toghther\n\t\t\t\t\tif(areaID == 0)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext = remainAreaList[areaID + 1];\n\t\t\t\t\t}\n\t\t\t\t\telse if(areaID == remainAreaList.length - 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext = remainAreaList[areaID - 1];\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tareaPrev = remainAreaList[areaID - 1];\n\t\t\t\t\t\tareaNext = remainAreaList[areaID + 1];\n\t\t\t\t\t\tareaNext = areaPrev.height <= areaNext.height?areaNext:areaPrev;\n\t\t\t\t\t}\n\t\t\t\t\tif(area.x < areaNext.x)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext.x = area.x;\n\t\t\t\t\t}\n\t\t\t\t\tareaNext.width = area.width + areaNext.width;\n\t\t\t\t\tremainAreaList.splice(areaID, 1);\n\t\t\t\t}\n\t\t\t}\n\t\t\twhile (rectList.length > 0);\n\t\t\t\n\t\t\theightMax = heightMax - (getLowestArea(remainAreaList).height + padding);\n\t\t\t\n\t\t\tif (isNearest2N)\n\t\t\t{\n\t\t\t\theightMax = getNearest2N(heightMax);\n\t\t\t}\n\t\t\t\n\t\t\treturn new Rectangle(0, 0, widthDefault, heightMax);\n\t\t}\n\t\t\n\t\tprivate static function sortRectList(rect1:Rectangle, rect2:Rectangle):int\n\t\t{\n\t\t\tvar v1:uint = rect1.width + rect1.height;\n\t\t\tvar v2:uint = rect2.width + rect2.height;\n\t\t\tif (v1 == v2) \n\t\t\t{\n\t\t\t\treturn rect1.width > rect2.width?-1:1;\n\t\t\t}\n\t\t\treturn v1 > v2?-1:1;\n\t\t}\n\t\t\n\t\tprivate static function getNearest2N(_n:uint):uint\n\t\t{\n\t\t\treturn _n & _n - 1?1 << _n.toString(2).length:_n;\n\t\t}\n\t\t\n\t\tprivate static function getHighestArea(areaList:Vector.<Rectangle>):Rectangle\n\t\t{\n\t\t\tvar height:uint = 0;\n\t\t\tvar areaHighest:Rectangle;\n\t\t\tfor each(var area:Rectangle in areaList) \n\t\t\t{\n\t\t\t\tif (area.height > height) \n\t\t\t\t{\n\t\t\t\t\theight = area.height;\n\t\t\t\t\tareaHighest = area;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn areaHighest;\n\t\t}\n\t\t\n\t\tprivate static function getLowestArea(areaList:Vector.<Rectangle>):Rectangle\n\t\t{\n\t\t\tvar height:uint = HIGHEST;\n\t\t\tvar areaLowest:Rectangle;\n\t\t\tfor each(var area:Rectangle in areaList) \n\t\t\t{\n\t\t\t\tif (area.height < height) \n\t\t\t\t{\n\t\t\t\t\theight = area.height;\n\t\t\t\t\tareaLowest = area;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn areaLowest;\n\t\t}\n\t}\n}","subject":"fix export bug change Export Scale makes not power of 2 image bug","message":"fix export bug\nchange Export Scale makes not power of 2 image bug\n","lang":"ActionScript","license":"mit","repos":"DragonBones\/DesignPanel"}
{"commit":"7ffccb0b3c427a1bb6f3996cedb4ae2ee73f2686","old_file":"FlexUnit4\/src\/org\/flexunit\/runners\/Suite.as","new_file":"FlexUnit4\/src\/org\/flexunit\/runners\/Suite.as","old_contents":"\/**\r\n * Copyright (c) 2009 Digital Primates IT Consulting Group\r\n * \r\n * Permission is hereby granted, free of charge, to any person\r\n * obtaining a copy of this software and associated documentation\r\n * files (the \"Software\"), to deal in the Software without\r\n * restriction, including without limitation the rights to use,\r\n * copy, modify, merge, publish, distribute, sublicense, and\/or sell\r\n * copies of the Software, and to permit persons to whom the\r\n * Software is furnished to do so, subject to the following\r\n * conditions:\r\n * \r\n * The above copyright notice and this permission notice shall be\r\n * included in all copies or substantial portions of the Software.\r\n * \r\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\r\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES\r\n * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\r\n * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\r\n * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,\r\n * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\r\n * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR\r\n * OTHER DEALINGS IN THE SOFTWARE.\r\n * \r\n * @author     Michael Labriola \r\n * @version    \r\n **\/ \r\npackage org.flexunit.runners {\r\n\timport flex.lang.reflect.Klass;\r\n\t\r\n\timport org.flexunit.internals.dependency.IExternalRunnerDependencyWatcher;\r\n\timport org.flexunit.internals.runners.InitializationError;\r\n\timport org.flexunit.runner.Description;\r\n\timport org.flexunit.runner.IDescription;\r\n\timport org.flexunit.runner.IRunner;\r\n\timport org.flexunit.runner.external.IExternalDependencyRunner;\r\n\timport org.flexunit.runner.manipulation.IFilterable;\r\n\timport org.flexunit.runner.notification.IRunListener;\r\n\timport org.flexunit.runner.notification.IRunNotifier;\r\n\timport org.flexunit.runner.notification.StoppedByUserException;\r\n\timport org.flexunit.runners.model.IRunnerBuilder;\r\n\timport org.flexunit.token.AsyncTestToken;\r\n\t\r\n\t\/**\r\n \t * A <code>Suite<\/code> is an <code>IRunner<\/code> that contains test cases and other\r\n\t * <code>Suites<\/code> to be run during the course of a test run.  The <code>Suite<\/code> is\r\n\t * responsible for locating all non-static classes that it contains and obtaining an array of\r\n\t * <code>IRunner<\/code>s for each child that was found in this manner.  The \r\n\t * <code>IRunnerBuilder<\/code> to be used to determine the runner for the child classes is\r\n\t * provided to the <code>Suite<\/code> during its instantiation.<br\/>\r\n\t * \r\n\t * When a <code>Suite<\/code> goes to run a child, it is telling another <code>IRunner<\/code> to\r\n\t * begin running, supplying the <code>IRunner<\/code> with an <code>IRunNotifier<\/code> in\r\n\t * order to keep track of the test run.  An <code>AsyncTestToken<\/code> is also provided to\r\n\t * the child <code>IRunner<\/code> in order to notify the <code>Suite<\/code> when the child has\r\n\t * finished.<br\/>\r\n\t * \r\n\t * In order to declare a class as a suite class, the class must include a <code>[Suite]<\/code>\r\n\t * and <code>[RunWith(\"org.flexunit.runners.Suite\")]<\/code> metadata tag.  The \r\n\t * <code>[RunWith]<\/code> tag will instruct an <code>IRunnerBuilder<\/code> to use the\r\n\t * <code>Suite<\/code> <code>IRunner<\/code> for the class.<br\/>\r\n\t * \r\n\t * <pre><code>\r\n\t * [Suite]\r\n\t * [RunWith(\"org.flexunit.runners.Suite\")]\r\n\t * public class SuiteToRun\r\n\t * {\r\n\t * \tpublic var oneTest:OneTest; \/\/A Test\r\n\t * \tpublic var anotherTest:AnotherTest; \/\/Another Test\r\n\t * \tpublic var differentSuite:DifferentSuite; \/\/A Suite\r\n\t * }\r\n\t * <\/code><\/pre>\r\n\t *\/\r\n\tpublic class Suite extends ParentRunner implements IFilterable, IExternalDependencyRunner {\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tprivate var _runners:Array;\r\n\r\n\t\t\/**\r\n\t\t * @private \r\n\t\t *\/\r\n\t\tprivate var _dependencyWatcher:IExternalRunnerDependencyWatcher;\r\n\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride public function pleaseStop():void {\r\n\t\t\tsuper.pleaseStop();\r\n\t\t\t\r\n\t\t\tif ( _runners ) {\r\n\t\t\t\tfor ( var i:int=0; i<_runners.length; i++ ) {\r\n\t\t\t\t\t( _runners[ i ] as IRunner ).pleaseStop(); \r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tprivate var descriptionIsCached:Boolean = false;\r\n\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride public function get description():IDescription {\r\n\t\t\tvar desc:IDescription;\r\n\r\n\t\t\tif ( descriptionIsCached ) {\r\n\t\t\t\tdesc = super.description;\r\n\t\t\t} else {\t\t\t\t\r\n\t\t\t\tif ( _dependencyWatcher && _dependencyWatcher.allDependenciesResolved ) {\r\n\t\t\t\t\t\/\/We are good to go, so let it cache this time and from now on we will defer to the super class' copy\r\n\t\t\t\t\tdescriptionIsCached = true;\r\n\t\t\t\t\tdesc = super.description;\r\n\t\t\t\t} else {\r\n\t\t\t\t\t\/\/For some reason we still have unresolved dependencies.. most likey, we have external dependencies\r\n\t\t\t\t\t\/\/but we are being filtered, so, just keep generating new descriptions when asked as we could change\r\n\t\t\t\t\tdesc = generateDescription();\r\n\t\t\t\t}\r\n\t\t\t} \r\n\r\n\t\t\treturn desc;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride protected function get children():Array {\r\n\t\t\treturn _runners;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride protected function describeChild( child:* ):IDescription {\r\n\t\t\treturn IRunner( child ).description;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride protected function runChild( child:*, notifier:IRunNotifier, childRunnerToken:AsyncTestToken ):void {\r\n\t\t\tif ( stopRequested ) {\r\n\t\t\t\tchildRunnerToken.sendResult( new StoppedByUserException() );\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tIRunner( child ).run( notifier, childRunnerToken );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Setter for a dependency watcher. This is a class that implements IExternalRunnerDependencyWatcher\r\n\t\t * and watches for any external dependencies (such as loading data) are finalized before execution of\r\n\t\t * tests is allowed to commence.  \r\n\t\t * \t\t \r\n\t\t * @param value An implementation of IExternalRunnerDependencyWatcher\r\n\t\t *\/\r\n\t\tpublic function set dependencyWatcher( value:IExternalRunnerDependencyWatcher ):void {\r\n\t\t\tvar runner:IRunner;\r\n\r\n\t\t\t_dependencyWatcher = value;\r\n\t\t\t\r\n\t\t\tif ( children ) {\r\n\t\t\t\tfor ( var i:int=0; i<children.length; i++ ) {\r\n\t\t\t\t\trunner = children[ i ] as IRunner;\r\n\t\t\t\t\t\r\n\t\t\t\t\tif ( runner is IExternalDependencyRunner ) {\r\n\t\t\t\t\t\t( runner as IExternalDependencyRunner ).dependencyWatcher = value;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\t\t\t\t\t\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * \r\n\t\t * Setter to indicate an error occured while attempting to load exteranl dependencies\r\n\t\t * for this test. It accepts a string to allow the creator of the external dependency\r\n\t\t * loader to pass a viable error string back to the user.\r\n\t\t * \r\n\t\t * @param value The error message\r\n\t\t * \r\n\t\t *\/\r\n\t\tpublic function set externalDependencyError( value:String ):void {\r\n\t\t\t\/\/do nothing... suites don't actually have externalDependencies.. \r\n\t\t\t\/\/they just need to pass this along\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Returns an array of non-static class feilds in the provided <code>suite<\/code> class.\r\n\t\t * \r\n\t\t * @param suite The class to check for non-static class fields.\r\n\t\t * \r\n\t\t * @return an array of non-static class feilds in the provided <code>suite<\/code> class.\r\n\t\t *\/\r\n\t\tprivate static function getSuiteClasses( suite:Class ):Array {\r\n\t\t\tvar klassInfo:Klass = new Klass( suite );\r\n\t\t\tvar classRef:Class;\r\n\t\t\tvar classArray:Array = new Array();\r\n\t\t\t\r\n\t\t\tvar fields:Array = klassInfo.fields; \r\n\r\n\t\t\tfor ( var i:int=0; i<fields.length; i++ ) {\r\n\t\t\t\tif ( !fields[ i ].isStatic ) {\r\n\t\t\t\t\ttry {\r\n\t\t\t\t\t\tclassRef = fields[i].type;\r\n\t\t\t\t\t\tclassArray.push( classRef ); \r\n\t\t\t\t\t} catch ( e:Error ) {\r\n\t\t\t\t\t\t\/\/Not sure who we should inform here yet. We will need someway of capturing the idea that this\r\n\t\t\t\t\t\t\/\/is a missing class, but not sure where or how to promote that up the chain....if it is even possible\r\n\t\t\t\t\t\t\/\/that we could have a missing class, given the way we are linking it\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\/***\r\n\t\t\t  <variable name=\"two\" type=\"suite.cases::TestTwo\"\/>\r\n\t\t\t  <variable name=\"one\" type=\"suite.cases::TestOne\"\/>\r\n\r\n  \t\t\tSuiteClasses annotation= klass.getAnnotation(SuiteClasses.class);\r\n\t\t\tif (annotation == null)\r\n\t\t\t\tthrow new InitializationError(String.format(\"class '%s' must have a SuiteClasses annotation\", klass.getName()));\r\n\t\t\treturn annotation.value();\r\n\t\t\t **\/\r\n\t\t\t \/\/this needs to return the suiteclasses\r\n\t\t\t return classArray;\r\n\t\t}\r\n\r\n\t\t\/** \r\n\t\t * This will either be passed a builder, followed by an array of classes... (when there is not root class)\r\n\t\t * Or it will be passed a root class and a builder.\r\n\t\t * \r\n\t\t * So, the two signatures we are supporting are:\r\n\t\t * \r\n\t\t * Suite( builder:IRunnerBuilder, classes:Array )\r\n\t\t * Suite( testClass:Class, builder:IRunnerBuilder )\r\n\t\t ***\/ \r\n\t\tpublic function Suite( arg1:*, arg2:* ) {\r\n\t\t\tvar builder:IRunnerBuilder;\r\n\t\t\tvar testClass:Class;\r\n\t\t\tvar classArray:Array;\r\n\t\t\tvar runnners:Array;\r\n\t\t\tvar error:Boolean = false;\r\n\t\t\t\r\n\t\t\tif ( arg1 is IRunnerBuilder && arg2 is Array ) {\r\n\t\t\t\tbuilder = arg1 as IRunnerBuilder;\r\n\t\t\t\tclassArray = arg2 as Array;\r\n\t\t\t} else if ( arg1 is Class && arg2 is IRunnerBuilder ) {\r\n\t\t\t\ttestClass = arg1 as Class;\r\n\t\t\t\tbuilder = arg2 as IRunnerBuilder;\r\n\t\t\t\tclassArray = getSuiteClasses(testClass);\r\n\t\t\t} else {\r\n\t\t\t\terror = true;\r\n\t\t\t}\r\n\r\n\t\t\tsuper( testClass );\r\n\t\t\t\r\n\t\t\t\/\/Fix for FXU-51\r\n\t\t\t\/\/Tests to see if suite actually has viable children. If it does not, it is considered an\r\n\t\t\t\/\/initialization error\r\n\t\t\tif ( !error && classArray.length > 0) { \/\/a class is specified as a Suite, and has children\r\n\t\t\t\t_runners = builder.runners( testClass, classArray );\r\n\t\t\t} else if ( !error && classArray.length == 0 ) {\r\n\t\t\t\t throw new InitializationError(\"Empty test Suite!\");\r\n\t\t\t} else {\r\n\t\t\t\tthrow new Error(\"Incorrectly formed arguments passed to suite class\");\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","new_contents":"\/**\r\n * Copyright (c) 2009 Digital Primates IT Consulting Group\r\n * \r\n * Permission is hereby granted, free of charge, to any person\r\n * obtaining a copy of this software and associated documentation\r\n * files (the \"Software\"), to deal in the Software without\r\n * restriction, including without limitation the rights to use,\r\n * copy, modify, merge, publish, distribute, sublicense, and\/or sell\r\n * copies of the Software, and to permit persons to whom the\r\n * Software is furnished to do so, subject to the following\r\n * conditions:\r\n * \r\n * The above copyright notice and this permission notice shall be\r\n * included in all copies or substantial portions of the Software.\r\n * \r\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\r\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES\r\n * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\r\n * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\r\n * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,\r\n * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\r\n * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR\r\n * OTHER DEALINGS IN THE SOFTWARE.\r\n * \r\n * @author     Michael Labriola \r\n * @version    \r\n **\/ \r\npackage org.flexunit.runners {\r\n\timport flex.lang.reflect.Klass;\r\n\t\r\n\timport flexunit.framework.TestSuite;\r\n\t\r\n\timport org.flexunit.internals.dependency.IExternalRunnerDependencyWatcher;\r\n\timport org.flexunit.internals.runners.InitializationError;\r\n\timport org.flexunit.runner.Description;\r\n\timport org.flexunit.runner.IDescription;\r\n\timport org.flexunit.runner.IRunner;\r\n\timport org.flexunit.runner.external.IExternalDependencyRunner;\r\n\timport org.flexunit.runner.manipulation.IFilterable;\r\n\timport org.flexunit.runner.notification.IRunListener;\r\n\timport org.flexunit.runner.notification.IRunNotifier;\r\n\timport org.flexunit.runner.notification.StoppedByUserException;\r\n\timport org.flexunit.runners.model.IRunnerBuilder;\r\n\timport org.flexunit.token.AsyncTestToken;\r\n\t\r\n\t\/**\r\n \t * A <code>Suite<\/code> is an <code>IRunner<\/code> that contains test cases and other\r\n\t * <code>Suites<\/code> to be run during the course of a test run.  The <code>Suite<\/code> is\r\n\t * responsible for locating all non-static classes that it contains and obtaining an array of\r\n\t * <code>IRunner<\/code>s for each child that was found in this manner.  The \r\n\t * <code>IRunnerBuilder<\/code> to be used to determine the runner for the child classes is\r\n\t * provided to the <code>Suite<\/code> during its instantiation.<br\/>\r\n\t * \r\n\t * When a <code>Suite<\/code> goes to run a child, it is telling another <code>IRunner<\/code> to\r\n\t * begin running, supplying the <code>IRunner<\/code> with an <code>IRunNotifier<\/code> in\r\n\t * order to keep track of the test run.  An <code>AsyncTestToken<\/code> is also provided to\r\n\t * the child <code>IRunner<\/code> in order to notify the <code>Suite<\/code> when the child has\r\n\t * finished.<br\/>\r\n\t * \r\n\t * In order to declare a class as a suite class, the class must include a <code>[Suite]<\/code>\r\n\t * and <code>[RunWith(\"org.flexunit.runners.Suite\")]<\/code> metadata tag.  The \r\n\t * <code>[RunWith]<\/code> tag will instruct an <code>IRunnerBuilder<\/code> to use the\r\n\t * <code>Suite<\/code> <code>IRunner<\/code> for the class.<br\/>\r\n\t * \r\n\t * <pre><code>\r\n\t * [Suite]\r\n\t * [RunWith(\"org.flexunit.runners.Suite\")]\r\n\t * public class SuiteToRun\r\n\t * {\r\n\t * \tpublic var oneTest:OneTest; \/\/A Test\r\n\t * \tpublic var anotherTest:AnotherTest; \/\/Another Test\r\n\t * \tpublic var differentSuite:DifferentSuite; \/\/A Suite\r\n\t * }\r\n\t * <\/code><\/pre>\r\n\t *\/\r\n\tpublic class Suite extends ParentRunner implements IFilterable, IExternalDependencyRunner {\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tprivate var _runners:Array;\r\n\r\n\t\t\/**\r\n\t\t * @private \r\n\t\t *\/\r\n\t\tprivate var _dependencyWatcher:IExternalRunnerDependencyWatcher;\r\n\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride public function pleaseStop():void {\r\n\t\t\tsuper.pleaseStop();\r\n\t\t\t\r\n\t\t\tif ( _runners ) {\r\n\t\t\t\tfor ( var i:int=0; i<_runners.length; i++ ) {\r\n\t\t\t\t\t( _runners[ i ] as IRunner ).pleaseStop(); \r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tprivate var descriptionIsCached:Boolean = false;\r\n\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride public function get description():IDescription {\r\n\t\t\tvar desc:IDescription;\r\n\r\n\t\t\tif ( descriptionIsCached ) {\r\n\t\t\t\tdesc = super.description;\r\n\t\t\t} else {\t\t\t\t\r\n\t\t\t\tif ( _dependencyWatcher && _dependencyWatcher.allDependenciesResolved ) {\r\n\t\t\t\t\t\/\/We are good to go, so let it cache this time and from now on we will defer to the super class' copy\r\n\t\t\t\t\tdescriptionIsCached = true;\r\n\t\t\t\t\tdesc = super.description;\r\n\t\t\t\t} else {\r\n\t\t\t\t\t\/\/For some reason we still have unresolved dependencies.. most likey, we have external dependencies\r\n\t\t\t\t\t\/\/but we are being filtered, so, just keep generating new descriptions when asked as we could change\r\n\t\t\t\t\tdesc = generateDescription();\r\n\t\t\t\t}\r\n\t\t\t} \r\n\r\n\t\t\treturn desc;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride protected function get children():Array {\r\n\t\t\treturn _runners;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride protected function describeChild( child:* ):IDescription {\r\n\t\t\treturn IRunner( child ).description;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\toverride protected function runChild( child:*, notifier:IRunNotifier, childRunnerToken:AsyncTestToken ):void {\r\n\t\t\tif ( stopRequested ) {\r\n\t\t\t\tchildRunnerToken.sendResult( new StoppedByUserException() );\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tIRunner( child ).run( notifier, childRunnerToken );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Setter for a dependency watcher. This is a class that implements IExternalRunnerDependencyWatcher\r\n\t\t * and watches for any external dependencies (such as loading data) are finalized before execution of\r\n\t\t * tests is allowed to commence.  \r\n\t\t * \t\t \r\n\t\t * @param value An implementation of IExternalRunnerDependencyWatcher\r\n\t\t *\/\r\n\t\tpublic function set dependencyWatcher( value:IExternalRunnerDependencyWatcher ):void {\r\n\t\t\tvar runner:IRunner;\r\n\r\n\t\t\t_dependencyWatcher = value;\r\n\t\t\t\r\n\t\t\tif ( children ) {\r\n\t\t\t\tfor ( var i:int=0; i<children.length; i++ ) {\r\n\t\t\t\t\trunner = children[ i ] as IRunner;\r\n\t\t\t\t\t\r\n\t\t\t\t\tif ( runner is IExternalDependencyRunner ) {\r\n\t\t\t\t\t\t( runner as IExternalDependencyRunner ).dependencyWatcher = value;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\t\t\t\t\t\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * \r\n\t\t * Setter to indicate an error occured while attempting to load exteranl dependencies\r\n\t\t * for this test. It accepts a string to allow the creator of the external dependency\r\n\t\t * loader to pass a viable error string back to the user.\r\n\t\t * \r\n\t\t * @param value The error message\r\n\t\t * \r\n\t\t *\/\r\n\t\tpublic function set externalDependencyError( value:String ):void {\r\n\t\t\t\/\/do nothing... suites don't actually have externalDependencies.. \r\n\t\t\t\/\/they just need to pass this along\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Returns an array of non-static class feilds in the provided <code>suite<\/code> class.\r\n\t\t * \r\n\t\t * @param suite The class to check for non-static class fields.\r\n\t\t * \r\n\t\t * @return an array of non-static class feilds in the provided <code>suite<\/code> class.\r\n\t\t *\/\r\n\t\tprivate static function getSuiteClasses( suite:Class ):Array {\r\n\t\t\tvar klassInfo:Klass = new Klass( suite );\r\n\t\t\tvar classRef:Class;\r\n\t\t\tvar classArray:Array = new Array();\r\n\t\t\t\r\n\t\t\tvar fields:Array = klassInfo.fields; \r\n\r\n\t\t\t\/\/ADD CHECK FOR TESTRUNNER EXTENSION... this will cause an issue where the super class is introspected and attempts to test String and Collection\r\n\t\t\tif ( klassInfo.descendsFrom( TestSuite ) ) {\r\n\t\t\t\tthrow new TypeError(\"This suite both extends from the FlexUnit 1 TestSuite class and has the FlexUnit 4 metada. Please do not extend from TestSuite.\");\r\n\t\t\t}\r\n\r\n\t\t\tfor ( var i:int=0; i<fields.length; i++ ) {\r\n\t\t\t\tif ( !fields[ i ].isStatic ) {\r\n\t\t\t\t\ttry {\r\n\t\t\t\t\t\tclassRef = fields[i].type;\r\n\t\t\t\t\t\tclassArray.push( classRef ); \r\n\t\t\t\t\t} catch ( e:Error ) {\r\n\t\t\t\t\t\t\/\/Not sure who we should inform here yet. We will need someway of capturing the idea that this\r\n\t\t\t\t\t\t\/\/is a missing class, but not sure where or how to promote that up the chain....if it is even possible\r\n\t\t\t\t\t\t\/\/that we could have a missing class, given the way we are linking it\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\/***\r\n\t\t\t  <variable name=\"two\" type=\"suite.cases::TestTwo\"\/>\r\n\t\t\t  <variable name=\"one\" type=\"suite.cases::TestOne\"\/>\r\n\r\n  \t\t\tSuiteClasses annotation= klass.getAnnotation(SuiteClasses.class);\r\n\t\t\tif (annotation == null)\r\n\t\t\t\tthrow new InitializationError(String.format(\"class '%s' must have a SuiteClasses annotation\", klass.getName()));\r\n\t\t\treturn annotation.value();\r\n\t\t\t **\/\r\n\t\t\t \/\/this needs to return the suiteclasses\r\n\t\t\t return classArray;\r\n\t\t}\r\n\r\n\t\t\/** \r\n\t\t * This will either be passed a builder, followed by an array of classes... (when there is not root class)\r\n\t\t * Or it will be passed a root class and a builder.\r\n\t\t * \r\n\t\t * So, the two signatures we are supporting are:\r\n\t\t * \r\n\t\t * Suite( builder:IRunnerBuilder, classes:Array )\r\n\t\t * Suite( testClass:Class, builder:IRunnerBuilder )\r\n\t\t ***\/ \r\n\t\tpublic function Suite( arg1:*, arg2:* ) {\r\n\t\t\tvar builder:IRunnerBuilder;\r\n\t\t\tvar testClass:Class;\r\n\t\t\tvar classArray:Array;\r\n\t\t\tvar runnners:Array;\r\n\t\t\tvar error:Boolean = false;\r\n\t\t\t\r\n\t\t\tif ( arg1 is IRunnerBuilder && arg2 is Array ) {\r\n\t\t\t\tbuilder = arg1 as IRunnerBuilder;\r\n\t\t\t\tclassArray = arg2 as Array;\r\n\t\t\t} else if ( arg1 is Class && arg2 is IRunnerBuilder ) {\r\n\t\t\t\ttestClass = arg1 as Class;\r\n\t\t\t\tbuilder = arg2 as IRunnerBuilder;\r\n\t\t\t\tclassArray = getSuiteClasses(testClass);\r\n\t\t\t} else {\r\n\t\t\t\terror = true;\r\n\t\t\t}\r\n\r\n\t\t\tsuper( testClass );\r\n\t\t\t\r\n\t\t\t\/\/Fix for FXU-51\r\n\t\t\t\/\/Tests to see if suite actually has viable children. If it does not, it is considered an\r\n\t\t\t\/\/initialization error\r\n\t\t\tif ( !error && classArray.length > 0) { \/\/a class is specified as a Suite, and has children\r\n\t\t\t\t_runners = builder.runners( testClass, classArray );\r\n\t\t\t} else if ( !error && classArray.length == 0 ) {\r\n\t\t\t\t throw new InitializationError(\"Empty test Suite!\");\r\n\t\t\t} else {\r\n\t\t\t\tthrow new Error(\"Incorrectly formed arguments passed to suite class\");\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","subject":"Fix per Jesse Warden's twitter issue. When using both the RunWith and specifying the Suite runner and descending from the old FlexUnit.9 Suite class, you receive initialization errors as the Suite code finds both a public String and Collection instance in the TestSuite class and attempts to treat them as TestCases","message":"Fix per Jesse Warden's twitter issue. When using both the RunWith and specifying the Suite runner and descending from the old FlexUnit.9 Suite class, you receive initialization errors as the Suite code finds both a public String and Collection instance in the TestSuite class and attempts to treat them as TestCases\n","lang":"ActionScript","license":"apache-2.0","repos":"SlavaRa\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,apache\/flex-flexunit"}
{"commit":"895dfcdb3a8df9083c1a8acfe095b1ac73a8f188","old_file":"bin\/Data\/Scripts\/Editor\/EditorGizmo.as","new_file":"bin\/Data\/Scripts\/Editor\/EditorGizmo.as","old_contents":"\/\/ Urho3D editor node transform gizmo handling\r\n\r\nNode@ gizmoNode;\r\nStaticModel@ gizmo;\r\n\r\nconst float axisMaxD = 0.1;\r\nconst float axisMaxT = 1.0;\r\nconst float rotSensitivity = 50.0;\r\n\r\nEditMode lastGizmoMode;\r\n\r\n\/\/ For undo\r\nbool previousGizmoDrag;\r\nbool needGizmoUndo;\r\nArray<Transform> oldGizmoTransforms;\r\n\r\nclass GizmoAxis\r\n{\r\n    Ray axisRay;\r\n    bool selected;\r\n    bool lastSelected;\r\n    float t;\r\n    float d;\r\n    float lastT;\r\n    float lastD;\r\n\r\n    GizmoAxis()\r\n    {\r\n        selected = false;\r\n        lastSelected = false;\r\n        t = 0.0;\r\n        d = 0.0;\r\n        lastT = 0.0;\r\n        lastD = 0.0;\r\n    }\r\n\r\n    void Update(Ray cameraRay, float scale, bool drag)\r\n    {\r\n        \/\/ Do not select when UI has modal element\r\n        if (ui.HasModalElement())\r\n        {\r\n            selected = false;\r\n            return;\r\n        }\r\n        \r\n        Vector3 closest = cameraRay.ClosestPoint(axisRay);\r\n        Vector3 projected = axisRay.Project(closest);\r\n        d = axisRay.Distance(closest);\r\n        t = (projected - axisRay.origin).DotProduct(axisRay.direction);\r\n\r\n        \/\/ Determine the sign of d from a plane that goes through the camera position to the axis\r\n        Plane axisPlane(cameraNode.position, axisRay.origin, axisRay.origin + axisRay.direction);\r\n        if (axisPlane.Distance(closest) < 0.0)\r\n            d = -d;\r\n\r\n        \/\/ Update selected status only when not dragging\r\n        if (!drag)\r\n        {\r\n            selected = Abs(d) < axisMaxD * scale && t >= -axisMaxD * scale && t <= axisMaxT * scale;\r\n            lastT = t;\r\n            lastD = d;\r\n        }\r\n    }\r\n\r\n    void Moved()\r\n    {\r\n        lastT = t;\r\n        lastD = d;\r\n    }\r\n}\r\n\r\nGizmoAxis gizmoAxisX;\r\nGizmoAxis gizmoAxisY;\r\nGizmoAxis gizmoAxisZ;\r\n\r\nvoid CreateGizmo()\r\n{\r\n    gizmoNode = Node();\r\n    gizmo = gizmoNode.CreateComponent(\"StaticModel\");\r\n    gizmo.model = cache.GetResource(\"Model\", \"Models\/Editor\/Axes.mdl\");\r\n    gizmo.materials[0] = cache.GetResource(\"Material\", \"Materials\/Editor\/RedUnlit.xml\");\r\n    gizmo.materials[1] = cache.GetResource(\"Material\", \"Materials\/Editor\/GreenUnlit.xml\");\r\n    gizmo.materials[2] = cache.GetResource(\"Material\", \"Materials\/Editor\/BlueUnlit.xml\");\r\n    gizmo.enabled = false;\r\n    gizmo.viewMask = 0x80000000; \/\/ Editor raycasts use viewmask 0x7fffffff\r\n    gizmo.occludee = false;\r\n\r\n    gizmoAxisX.lastSelected = false;\r\n    gizmoAxisY.lastSelected = false;\r\n    gizmoAxisZ.lastSelected = false;\r\n    lastGizmoMode = EDIT_MOVE;\r\n}\r\n\r\nvoid HideGizmo()\r\n{\r\n    if (gizmo !is null)\r\n        gizmo.enabled = false;\r\n}\r\n\r\nvoid ShowGizmo()\r\n{\r\n    if (gizmo !is null)\r\n    {\r\n        gizmo.enabled = true;\r\n\r\n        \/\/ Because setting enabled = false detaches the gizmo from octree,\r\n        \/\/ and it is a manually added drawable, must readd to octree when showing\r\n        if (editorScene.octree !is null)\r\n            editorScene.octree.AddManualDrawable(gizmo);\r\n    }\r\n}\r\n\r\nvoid UpdateGizmo()\r\n{\r\n    UseGizmo();\r\n    PositionGizmo();\r\n    ResizeGizmo();\r\n}\r\n\r\nvoid PositionGizmo()\r\n{\r\n    if (gizmo is null)\r\n        return;\r\n\r\n    Vector3 center(0, 0, 0);\r\n    bool containsScene = false;\r\n\r\n    for (uint i = 0; i < editNodes.length; ++i)\r\n    {\r\n        \/\/ Scene's transform should not be edited, so hide gizmo if it is included\r\n        if (editNodes[i] is editorScene)\r\n        {\r\n            containsScene = true;\r\n            break;\r\n        }\r\n        center += editNodes[i].worldPosition;\r\n    }\r\n\r\n    if (editNodes.empty || containsScene)\r\n    {\r\n        HideGizmo();\r\n        return;\r\n    }\r\n\r\n    center \/= editNodes.length;\r\n    gizmoNode.position = center;\r\n\r\n    if (axisMode == AXIS_WORLD || editNodes.length > 1)\r\n        gizmoNode.rotation = Quaternion();\r\n    else\r\n        gizmoNode.rotation = editNodes[0].worldRotation;\r\n\r\n    if (editMode != lastGizmoMode)\r\n    {\r\n        switch (editMode)\r\n        {\r\n        case EDIT_MOVE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/Editor\/Axes.mdl\");\r\n            break;\r\n\r\n        case EDIT_ROTATE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/Editor\/RotateAxes.mdl\");\r\n            break;\r\n\r\n        case EDIT_SCALE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/Editor\/ScaleAxes.mdl\");\r\n            break;\r\n        }\r\n\r\n        lastGizmoMode = editMode;\r\n    }\r\n\r\n    if ((editMode != EDIT_SELECT && !orbiting) && !gizmo.enabled)\r\n        ShowGizmo();\r\n    else if ((editMode == EDIT_SELECT || orbiting) && gizmo.enabled)\r\n        HideGizmo();\r\n}\r\n\r\nvoid ResizeGizmo()\r\n{\r\n    if (gizmo is null || !gizmo.enabled)\r\n        return;\r\n\r\n    float c = 0.1;\r\n\r\n    if (camera.orthographic)\r\n        gizmoNode.scale = Vector3(c, c, c);\r\n    else\r\n    {\r\n        \/\/\/ \\todo if matrix classes were exposed to script could simply use the camera's inverse world transform\r\n        float z = (cameraNode.worldRotation.Inverse() * (gizmoNode.worldPosition - cameraNode.worldPosition)).z;\r\n        gizmoNode.scale = Vector3(c * z, c * z, c * z);\r\n    }\r\n}\r\n\r\nvoid CalculateGizmoAxes()\r\n{\r\n    gizmoAxisX.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(1, 0, 0));\r\n    gizmoAxisY.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(0, 1, 0));\r\n    gizmoAxisZ.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(0, 0, 1));\r\n}\r\n\r\nvoid GizmoMoved()\r\n{\r\n    gizmoAxisX.Moved();\r\n    gizmoAxisY.Moved();\r\n    gizmoAxisZ.Moved();\r\n}\r\n\r\nvoid UseGizmo()\r\n{\r\n    if (gizmo is null || !gizmo.enabled || editMode == EDIT_SELECT)\r\n    {\r\n        StoreGizmoEditActions();\r\n        previousGizmoDrag = false;\r\n        return;\r\n    }\r\n\r\n    IntVector2 pos = ui.cursorPosition;\r\n    if (ui.GetElementAt(pos) !is null)\r\n        return;\r\n    Ray cameraRay = GetActiveViewportCameraRay();\r\n    float scale = gizmoNode.scale.x;\r\n\r\n    \/\/ Recalculate axes only when not left-dragging\r\n    bool drag = input.mouseButtonDown[MOUSEB_LEFT];\r\n    if (!drag)\r\n        CalculateGizmoAxes();\r\n\r\n    gizmoAxisX.Update(cameraRay, scale, drag);\r\n    gizmoAxisY.Update(cameraRay, scale, drag);\r\n    gizmoAxisZ.Update(cameraRay, scale, drag);\r\n\r\n    if (gizmoAxisX.selected != gizmoAxisX.lastSelected)\r\n    {\r\n        gizmo.materials[0] = cache.GetResource(\"Material\", gizmoAxisX.selected ? \"Materials\/Editor\/BrightRedUnlit.xml\" :\r\n            \"Materials\/Editor\/RedUnlit.xml\");\r\n        gizmoAxisX.lastSelected = gizmoAxisX.selected;\r\n    }\r\n    if (gizmoAxisY.selected != gizmoAxisY.lastSelected)\r\n    {\r\n        gizmo.materials[1] = cache.GetResource(\"Material\", gizmoAxisY.selected ? \"Materials\/Editor\/BrightGreenUnlit.xml\" :\r\n            \"Materials\/Editor\/GreenUnlit.xml\");\r\n        gizmoAxisY.lastSelected = gizmoAxisY.selected;\r\n    }\r\n    if (gizmoAxisZ.selected != gizmoAxisZ.lastSelected)\r\n    {\r\n        gizmo.materials[2] = cache.GetResource(\"Material\", gizmoAxisZ.selected ? \"Materials\/Editor\/BrightBlueUnlit.xml\" :\r\n            \"Materials\/Editor\/BlueUnlit.xml\");\r\n        gizmoAxisZ.lastSelected = gizmoAxisZ.selected;\r\n    };\r\n\r\n    if (drag)\r\n    {\r\n        \/\/ Store initial transforms for undo when gizmo drag started\r\n        if (!previousGizmoDrag)\r\n        {\r\n            oldGizmoTransforms.Resize(editNodes.length);\r\n            for (uint i = 0; i < editNodes.length; ++i)\r\n                oldGizmoTransforms[i].Define(editNodes[i]);\r\n        }\r\n\r\n        bool moved = false;\r\n\r\n        if (editMode == EDIT_MOVE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust += Vector3(1, 0, 0) * (gizmoAxisX.t - gizmoAxisX.lastT);\r\n            if (gizmoAxisY.selected)\r\n                adjust += Vector3(0, 1, 0) * (gizmoAxisY.t - gizmoAxisY.lastT);\r\n            if (gizmoAxisZ.selected)\r\n                adjust += Vector3(0, 0, 1) * (gizmoAxisZ.t - gizmoAxisZ.lastT);\r\n\r\n            moved = MoveNodes(adjust);\r\n        }\r\n        else if (editMode == EDIT_ROTATE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust.x = (gizmoAxisX.d - gizmoAxisX.lastD) * rotSensitivity \/ scale;\r\n            if (gizmoAxisY.selected)\r\n                adjust.y = -(gizmoAxisY.d - gizmoAxisY.lastD) * rotSensitivity \/ scale;\r\n            if (gizmoAxisZ.selected)\r\n                adjust.z = (gizmoAxisZ.d - gizmoAxisZ.lastD) * rotSensitivity \/ scale;\r\n\r\n            moved = RotateNodes(adjust);\r\n        }\r\n        else if (editMode == EDIT_SCALE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust += Vector3(1, 0, 0) * (gizmoAxisX.t - gizmoAxisX.lastT);\r\n            if (gizmoAxisY.selected)\r\n                adjust += Vector3(0, 1, 0) * (gizmoAxisY.t - gizmoAxisY.lastT);\r\n            if (gizmoAxisZ.selected)\r\n                adjust += Vector3(0, 0, 1) * (gizmoAxisZ.t - gizmoAxisZ.lastT);\r\n\r\n            \/\/ Special handling for uniform scale: use the unmodified X-axis movement only\r\n            if (editMode == EDIT_SCALE && gizmoAxisX.selected && gizmoAxisY.selected && gizmoAxisZ.selected)\r\n            {\r\n                float x = gizmoAxisX.t - gizmoAxisX.lastT;\r\n                adjust = Vector3(x, x, x);\r\n            }\r\n\r\n            moved = ScaleNodes(adjust);\r\n        }\r\n\r\n        if (moved)\r\n        {\r\n            GizmoMoved();\r\n            UpdateNodeAttributes();\r\n            needGizmoUndo = true;\r\n        }\r\n    }\r\n    else\r\n    {\r\n        if (previousGizmoDrag)\r\n            StoreGizmoEditActions();\r\n    }\r\n\r\n    previousGizmoDrag = drag;\r\n}\r\n\r\nbool IsGizmoSelected()\r\n{\r\n    return gizmo !is null && gizmo.enabled && (gizmoAxisX.selected || gizmoAxisY.selected || gizmoAxisZ.selected);\r\n}\r\n\r\nbool MoveNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            if (moveSnap)\r\n            {\r\n                float moveStepScaled = moveStep * snapScale;\r\n                adjust.x = Floor(adjust.x \/ moveStepScaled + 0.5) * moveStepScaled;\r\n                adjust.y = Floor(adjust.y \/ moveStepScaled + 0.5) * moveStepScaled;\r\n                adjust.z = Floor(adjust.z \/ moveStepScaled + 0.5) * moveStepScaled;\r\n            }\r\n\r\n            Node@ node = editNodes[i];\r\n            Vector3 nodeAdjust = adjust;\r\n            if (axisMode == AXIS_LOCAL && editNodes.length == 1)\r\n                nodeAdjust = node.worldRotation * nodeAdjust;\r\n\r\n            Vector3 worldPos = node.worldPosition;\r\n            Vector3 oldPos = node.position;\r\n\r\n            worldPos += nodeAdjust;\r\n\r\n            if (node.parent is null)\r\n                node.position = worldPos;\r\n            else\r\n                node.position = node.parent.WorldToLocal(worldPos);\r\n\r\n            if (node.position != oldPos)\r\n                moved = true;\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nbool RotateNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (rotateSnap)\r\n    {\r\n        float rotateStepScaled = rotateStep * snapScale;\r\n        adjust.x = Floor(adjust.x \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n        adjust.y = Floor(adjust.y \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n        adjust.z = Floor(adjust.z \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n    }\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        moved = true;\r\n\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            Node@ node = editNodes[i];\r\n            Quaternion rotQuat(adjust);\r\n            if (axisMode == AXIS_LOCAL && editNodes.length == 1)\r\n                node.rotation = node.rotation * rotQuat;\r\n            else\r\n            {\r\n                Vector3 offset = node.worldPosition - gizmoAxisX.axisRay.origin;\r\n                if (node.parent !is null && node.parent.worldRotation != Quaternion(1, 0, 0, 0))\r\n                    rotQuat = node.parent.worldRotation.Inverse() * rotQuat * node.parent.worldRotation;\r\n                node.rotation = rotQuat * node.rotation;\r\n                Vector3 newPosition = gizmoAxisX.axisRay.origin + rotQuat * offset;\r\n                if (node.parent !is null)\r\n                    newPosition = node.parent.WorldToLocal(newPosition);\r\n                node.position = newPosition;\r\n            }\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nbool ScaleNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            Node@ node = editNodes[i];\r\n\r\n            Vector3 scale = node.scale;\r\n            Vector3 oldScale = scale;\r\n\r\n            if (!scaleSnap)\r\n                scale += adjust;\r\n            else\r\n            {\r\n                float scaleStepScaled = scaleStep * snapScale;\r\n                if (adjust.x != 0)\r\n                {\r\n                    scale.x += adjust.x * scaleStepScaled;\r\n                    scale.x = Floor(scale.x \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n                if (adjust.y != 0)\r\n                {\r\n                    scale.y += adjust.y * scaleStepScaled;\r\n                    scale.y = Floor(scale.y \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n                if (adjust.z != 0)\r\n                {\r\n                    scale.z += adjust.z * scaleStepScaled;\r\n                    scale.z = Floor(scale.z \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n            }\r\n\r\n            if (scale != oldScale)\r\n                moved = true;\r\n\r\n            node.scale = scale;\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nvoid StoreGizmoEditActions()\r\n{\r\n    if (needGizmoUndo && editNodes.length > 0 && oldGizmoTransforms.length == editNodes.length)\r\n    {\r\n        EditActionGroup group;\r\n        \r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            EditNodeTransformAction action;\r\n            action.Define(editNodes[i], oldGizmoTransforms[i]);\r\n            group.actions.Push(action);\r\n        }\r\n        \r\n        SaveEditActionGroup(group);\r\n        SetSceneModified();\r\n    }\r\n\r\n    needGizmoUndo = false;\r\n}\r\n","new_contents":"\/\/ Urho3D editor node transform gizmo handling\r\n\r\nNode@ gizmoNode;\r\nStaticModel@ gizmo;\r\n\r\nconst float axisMaxD = 0.1;\r\nconst float axisMaxT = 1.0;\r\nconst float rotSensitivity = 50.0;\r\n\r\nEditMode lastGizmoMode;\r\n\r\n\/\/ For undo\r\nbool previousGizmoDrag;\r\nbool needGizmoUndo;\r\nArray<Transform> oldGizmoTransforms;\r\n\r\nclass GizmoAxis\r\n{\r\n    Ray axisRay;\r\n    bool selected;\r\n    bool lastSelected;\r\n    float t;\r\n    float d;\r\n    float lastT;\r\n    float lastD;\r\n\r\n    GizmoAxis()\r\n    {\r\n        selected = false;\r\n        lastSelected = false;\r\n        t = 0.0;\r\n        d = 0.0;\r\n        lastT = 0.0;\r\n        lastD = 0.0;\r\n    }\r\n\r\n    void Update(Ray cameraRay, float scale, bool drag)\r\n    {\r\n        \/\/ Do not select when UI has modal element\r\n        if (ui.HasModalElement())\r\n        {\r\n            selected = false;\r\n            return;\r\n        }\r\n        \r\n        Vector3 closest = cameraRay.ClosestPoint(axisRay);\r\n        Vector3 projected = axisRay.Project(closest);\r\n        d = axisRay.Distance(closest);\r\n        t = (projected - axisRay.origin).DotProduct(axisRay.direction);\r\n\r\n        \/\/ Determine the sign of d from a plane that goes through the camera position to the axis\r\n        Plane axisPlane(cameraNode.position, axisRay.origin, axisRay.origin + axisRay.direction);\r\n        if (axisPlane.Distance(closest) < 0.0)\r\n            d = -d;\r\n\r\n        \/\/ Update selected status only when not dragging\r\n        if (!drag)\r\n        {\r\n            selected = Abs(d) < axisMaxD * scale && t >= -axisMaxD * scale && t <= axisMaxT * scale;\r\n            lastT = t;\r\n            lastD = d;\r\n        }\r\n    }\r\n\r\n    void Moved()\r\n    {\r\n        lastT = t;\r\n        lastD = d;\r\n    }\r\n}\r\n\r\nGizmoAxis gizmoAxisX;\r\nGizmoAxis gizmoAxisY;\r\nGizmoAxis gizmoAxisZ;\r\n\r\nvoid CreateGizmo()\r\n{\r\n    gizmoNode = Node();\r\n    gizmo = gizmoNode.CreateComponent(\"StaticModel\");\r\n    gizmo.model = cache.GetResource(\"Model\", \"Models\/Editor\/Axes.mdl\");\r\n    gizmo.materials[0] = cache.GetResource(\"Material\", \"Materials\/Editor\/RedUnlit.xml\");\r\n    gizmo.materials[1] = cache.GetResource(\"Material\", \"Materials\/Editor\/GreenUnlit.xml\");\r\n    gizmo.materials[2] = cache.GetResource(\"Material\", \"Materials\/Editor\/BlueUnlit.xml\");\r\n    gizmo.enabled = false;\r\n    gizmo.viewMask = 0x80000000; \/\/ Editor raycasts use viewmask 0x7fffffff\r\n    gizmo.occludee = false;\r\n\r\n    gizmoAxisX.lastSelected = false;\r\n    gizmoAxisY.lastSelected = false;\r\n    gizmoAxisZ.lastSelected = false;\r\n    lastGizmoMode = EDIT_MOVE;\r\n}\r\n\r\nvoid HideGizmo()\r\n{\r\n    if (gizmo !is null)\r\n        gizmo.enabled = false;\r\n}\r\n\r\nvoid ShowGizmo()\r\n{\r\n    if (gizmo !is null)\r\n    {\r\n        gizmo.enabled = true;\r\n\r\n        \/\/ Because setting enabled = false detaches the gizmo from octree,\r\n        \/\/ and it is a manually added drawable, must readd to octree when showing\r\n        if (editorScene.octree !is null)\r\n            editorScene.octree.AddManualDrawable(gizmo);\r\n    }\r\n}\r\n\r\nvoid UpdateGizmo()\r\n{\r\n    UseGizmo();\r\n    PositionGizmo();\r\n    ResizeGizmo();\r\n}\r\n\r\nvoid PositionGizmo()\r\n{\r\n    if (gizmo is null)\r\n        return;\r\n\r\n    Vector3 center(0, 0, 0);\r\n    bool containsScene = false;\r\n\r\n    for (uint i = 0; i < editNodes.length; ++i)\r\n    {\r\n        \/\/ Scene's transform should not be edited, so hide gizmo if it is included\r\n        if (editNodes[i] is editorScene)\r\n        {\r\n            containsScene = true;\r\n            break;\r\n        }\r\n        center += editNodes[i].worldPosition;\r\n    }\r\n\r\n    if (editNodes.empty || containsScene)\r\n    {\r\n        HideGizmo();\r\n        return;\r\n    }\r\n\r\n    center \/= editNodes.length;\r\n    gizmoNode.position = center;\r\n\r\n    if (axisMode == AXIS_WORLD || editNodes.length > 1)\r\n        gizmoNode.rotation = Quaternion();\r\n    else\r\n        gizmoNode.rotation = editNodes[0].worldRotation;\r\n\r\n    if (editMode != lastGizmoMode)\r\n    {\r\n        switch (editMode)\r\n        {\r\n        case EDIT_MOVE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/Editor\/Axes.mdl\");\r\n            break;\r\n\r\n        case EDIT_ROTATE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/Editor\/RotateAxes.mdl\");\r\n            break;\r\n\r\n        case EDIT_SCALE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/Editor\/ScaleAxes.mdl\");\r\n            break;\r\n        }\r\n\r\n        lastGizmoMode = editMode;\r\n    }\r\n\r\n    if ((editMode != EDIT_SELECT && !orbiting) && !gizmo.enabled)\r\n        ShowGizmo();\r\n    else if ((editMode == EDIT_SELECT || orbiting) && gizmo.enabled)\r\n        HideGizmo();\r\n}\r\n\r\nvoid ResizeGizmo()\r\n{\r\n    if (gizmo is null || !gizmo.enabled)\r\n        return;\r\n\r\n    float scale = 0.1;\r\n\r\n    if (camera.orthographic)\r\n        scale *= camera.orthoSize;\r\n    else\r\n        scale *= (camera.view.Inverse() * gizmoNode.position).z;\r\n\r\n    gizmoNode.scale = Vector3(scale, scale, scale);\r\n}\r\n\r\nvoid CalculateGizmoAxes()\r\n{\r\n    gizmoAxisX.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(1, 0, 0));\r\n    gizmoAxisY.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(0, 1, 0));\r\n    gizmoAxisZ.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(0, 0, 1));\r\n}\r\n\r\nvoid GizmoMoved()\r\n{\r\n    gizmoAxisX.Moved();\r\n    gizmoAxisY.Moved();\r\n    gizmoAxisZ.Moved();\r\n}\r\n\r\nvoid UseGizmo()\r\n{\r\n    if (gizmo is null || !gizmo.enabled || editMode == EDIT_SELECT)\r\n    {\r\n        StoreGizmoEditActions();\r\n        previousGizmoDrag = false;\r\n        return;\r\n    }\r\n\r\n    IntVector2 pos = ui.cursorPosition;\r\n    if (ui.GetElementAt(pos) !is null)\r\n        return;\r\n    Ray cameraRay = GetActiveViewportCameraRay();\r\n    float scale = gizmoNode.scale.x;\r\n\r\n    \/\/ Recalculate axes only when not left-dragging\r\n    bool drag = input.mouseButtonDown[MOUSEB_LEFT];\r\n    if (!drag)\r\n        CalculateGizmoAxes();\r\n\r\n    gizmoAxisX.Update(cameraRay, scale, drag);\r\n    gizmoAxisY.Update(cameraRay, scale, drag);\r\n    gizmoAxisZ.Update(cameraRay, scale, drag);\r\n\r\n    if (gizmoAxisX.selected != gizmoAxisX.lastSelected)\r\n    {\r\n        gizmo.materials[0] = cache.GetResource(\"Material\", gizmoAxisX.selected ? \"Materials\/Editor\/BrightRedUnlit.xml\" :\r\n            \"Materials\/Editor\/RedUnlit.xml\");\r\n        gizmoAxisX.lastSelected = gizmoAxisX.selected;\r\n    }\r\n    if (gizmoAxisY.selected != gizmoAxisY.lastSelected)\r\n    {\r\n        gizmo.materials[1] = cache.GetResource(\"Material\", gizmoAxisY.selected ? \"Materials\/Editor\/BrightGreenUnlit.xml\" :\r\n            \"Materials\/Editor\/GreenUnlit.xml\");\r\n        gizmoAxisY.lastSelected = gizmoAxisY.selected;\r\n    }\r\n    if (gizmoAxisZ.selected != gizmoAxisZ.lastSelected)\r\n    {\r\n        gizmo.materials[2] = cache.GetResource(\"Material\", gizmoAxisZ.selected ? \"Materials\/Editor\/BrightBlueUnlit.xml\" :\r\n            \"Materials\/Editor\/BlueUnlit.xml\");\r\n        gizmoAxisZ.lastSelected = gizmoAxisZ.selected;\r\n    };\r\n\r\n    if (drag)\r\n    {\r\n        \/\/ Store initial transforms for undo when gizmo drag started\r\n        if (!previousGizmoDrag)\r\n        {\r\n            oldGizmoTransforms.Resize(editNodes.length);\r\n            for (uint i = 0; i < editNodes.length; ++i)\r\n                oldGizmoTransforms[i].Define(editNodes[i]);\r\n        }\r\n\r\n        bool moved = false;\r\n\r\n        if (editMode == EDIT_MOVE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust += Vector3(1, 0, 0) * (gizmoAxisX.t - gizmoAxisX.lastT);\r\n            if (gizmoAxisY.selected)\r\n                adjust += Vector3(0, 1, 0) * (gizmoAxisY.t - gizmoAxisY.lastT);\r\n            if (gizmoAxisZ.selected)\r\n                adjust += Vector3(0, 0, 1) * (gizmoAxisZ.t - gizmoAxisZ.lastT);\r\n\r\n            moved = MoveNodes(adjust);\r\n        }\r\n        else if (editMode == EDIT_ROTATE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust.x = (gizmoAxisX.d - gizmoAxisX.lastD) * rotSensitivity \/ scale;\r\n            if (gizmoAxisY.selected)\r\n                adjust.y = -(gizmoAxisY.d - gizmoAxisY.lastD) * rotSensitivity \/ scale;\r\n            if (gizmoAxisZ.selected)\r\n                adjust.z = (gizmoAxisZ.d - gizmoAxisZ.lastD) * rotSensitivity \/ scale;\r\n\r\n            moved = RotateNodes(adjust);\r\n        }\r\n        else if (editMode == EDIT_SCALE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust += Vector3(1, 0, 0) * (gizmoAxisX.t - gizmoAxisX.lastT);\r\n            if (gizmoAxisY.selected)\r\n                adjust += Vector3(0, 1, 0) * (gizmoAxisY.t - gizmoAxisY.lastT);\r\n            if (gizmoAxisZ.selected)\r\n                adjust += Vector3(0, 0, 1) * (gizmoAxisZ.t - gizmoAxisZ.lastT);\r\n\r\n            \/\/ Special handling for uniform scale: use the unmodified X-axis movement only\r\n            if (editMode == EDIT_SCALE && gizmoAxisX.selected && gizmoAxisY.selected && gizmoAxisZ.selected)\r\n            {\r\n                float x = gizmoAxisX.t - gizmoAxisX.lastT;\r\n                adjust = Vector3(x, x, x);\r\n            }\r\n\r\n            moved = ScaleNodes(adjust);\r\n        }\r\n\r\n        if (moved)\r\n        {\r\n            GizmoMoved();\r\n            UpdateNodeAttributes();\r\n            needGizmoUndo = true;\r\n        }\r\n    }\r\n    else\r\n    {\r\n        if (previousGizmoDrag)\r\n            StoreGizmoEditActions();\r\n    }\r\n\r\n    previousGizmoDrag = drag;\r\n}\r\n\r\nbool IsGizmoSelected()\r\n{\r\n    return gizmo !is null && gizmo.enabled && (gizmoAxisX.selected || gizmoAxisY.selected || gizmoAxisZ.selected);\r\n}\r\n\r\nbool MoveNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            if (moveSnap)\r\n            {\r\n                float moveStepScaled = moveStep * snapScale;\r\n                adjust.x = Floor(adjust.x \/ moveStepScaled + 0.5) * moveStepScaled;\r\n                adjust.y = Floor(adjust.y \/ moveStepScaled + 0.5) * moveStepScaled;\r\n                adjust.z = Floor(adjust.z \/ moveStepScaled + 0.5) * moveStepScaled;\r\n            }\r\n\r\n            Node@ node = editNodes[i];\r\n            Vector3 nodeAdjust = adjust;\r\n            if (axisMode == AXIS_LOCAL && editNodes.length == 1)\r\n                nodeAdjust = node.worldRotation * nodeAdjust;\r\n\r\n            Vector3 worldPos = node.worldPosition;\r\n            Vector3 oldPos = node.position;\r\n\r\n            worldPos += nodeAdjust;\r\n\r\n            if (node.parent is null)\r\n                node.position = worldPos;\r\n            else\r\n                node.position = node.parent.WorldToLocal(worldPos);\r\n\r\n            if (node.position != oldPos)\r\n                moved = true;\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nbool RotateNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (rotateSnap)\r\n    {\r\n        float rotateStepScaled = rotateStep * snapScale;\r\n        adjust.x = Floor(adjust.x \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n        adjust.y = Floor(adjust.y \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n        adjust.z = Floor(adjust.z \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n    }\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        moved = true;\r\n\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            Node@ node = editNodes[i];\r\n            Quaternion rotQuat(adjust);\r\n            if (axisMode == AXIS_LOCAL && editNodes.length == 1)\r\n                node.rotation = node.rotation * rotQuat;\r\n            else\r\n            {\r\n                Vector3 offset = node.worldPosition - gizmoAxisX.axisRay.origin;\r\n                if (node.parent !is null && node.parent.worldRotation != Quaternion(1, 0, 0, 0))\r\n                    rotQuat = node.parent.worldRotation.Inverse() * rotQuat * node.parent.worldRotation;\r\n                node.rotation = rotQuat * node.rotation;\r\n                Vector3 newPosition = gizmoAxisX.axisRay.origin + rotQuat * offset;\r\n                if (node.parent !is null)\r\n                    newPosition = node.parent.WorldToLocal(newPosition);\r\n                node.position = newPosition;\r\n            }\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nbool ScaleNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            Node@ node = editNodes[i];\r\n\r\n            Vector3 scale = node.scale;\r\n            Vector3 oldScale = scale;\r\n\r\n            if (!scaleSnap)\r\n                scale += adjust;\r\n            else\r\n            {\r\n                float scaleStepScaled = scaleStep * snapScale;\r\n                if (adjust.x != 0)\r\n                {\r\n                    scale.x += adjust.x * scaleStepScaled;\r\n                    scale.x = Floor(scale.x \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n                if (adjust.y != 0)\r\n                {\r\n                    scale.y += adjust.y * scaleStepScaled;\r\n                    scale.y = Floor(scale.y \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n                if (adjust.z != 0)\r\n                {\r\n                    scale.z += adjust.z * scaleStepScaled;\r\n                    scale.z = Floor(scale.z \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n            }\r\n\r\n            if (scale != oldScale)\r\n                moved = true;\r\n\r\n            node.scale = scale;\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nvoid StoreGizmoEditActions()\r\n{\r\n    if (needGizmoUndo && editNodes.length > 0 && oldGizmoTransforms.length == editNodes.length)\r\n    {\r\n        EditActionGroup group;\r\n        \r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            EditNodeTransformAction action;\r\n            action.Define(editNodes[i], oldGizmoTransforms[i]);\r\n            group.actions.Push(action);\r\n        }\r\n        \r\n        SaveEditActionGroup(group);\r\n        SetSceneModified();\r\n    }\r\n\r\n    needGizmoUndo = false;\r\n}\r\n","subject":"Fix gizmo scale in orthographic mode (ortho size not taken into account). Cleaned up gizmo scaling code to use camera view matrix. Closes #626.","message":"Fix gizmo scale in orthographic mode (ortho size not taken into account). Cleaned up gizmo scaling code to use camera view matrix. Closes #626.\n","lang":"ActionScript","license":"mit","repos":"carnalis\/Urho3D,urho3d\/Urho3D,bacsmar\/Urho3D,MeshGeometry\/Urho3D,luveti\/Urho3D,SuperWangKai\/Urho3D,xiliu98\/Urho3D,cosmy1\/Urho3D,MonkeyFirst\/Urho3D,orefkov\/Urho3D,tommy3\/Urho3D,rokups\/Urho3D,helingping\/Urho3D,c4augustus\/Urho3D,fire\/Urho3D-1,codedash64\/Urho3D,SirNate0\/Urho3D,xiliu98\/Urho3D,kostik1337\/Urho3D,299299\/Urho3D,SirNate0\/Urho3D,tommy3\/Urho3D,bacsmar\/Urho3D,orefkov\/Urho3D,abdllhbyrktr\/Urho3D,bacsmar\/Urho3D,abdllhbyrktr\/Urho3D,weitjong\/Urho3D,henu\/Urho3D,orefkov\/Urho3D,c4augustus\/Urho3D,kostik1337\/Urho3D,tommy3\/Urho3D,MonkeyFirst\/Urho3D,urho3d\/Urho3D,weitjong\/Urho3D,luveti\/Urho3D,tommy3\/Urho3D,xiliu98\/Urho3D,SuperWangKai\/Urho3D,MonkeyFirst\/Urho3D,SuperWangKai\/Urho3D,MeshGeometry\/Urho3D,fire\/Urho3D-1,codedash64\/Urho3D,codemon66\/Urho3D,codemon66\/Urho3D,luveti\/Urho3D,urho3d\/Urho3D,299299\/Urho3D,codemon66\/Urho3D,kostik1337\/Urho3D,weitjong\/Urho3D,carnalis\/Urho3D,victorholt\/Urho3D,kostik1337\/Urho3D,henu\/Urho3D,abdllhbyrktr\/Urho3D,cosmy1\/Urho3D,iainmerrick\/Urho3D,eugeneko\/Urho3D,codemon66\/Urho3D,eugeneko\/Urho3D,PredatorMF\/Urho3D,carnalis\/Urho3D,codemon66\/Urho3D,299299\/Urho3D,c4augustus\/Urho3D,orefkov\/Urho3D,carnalis\/Urho3D,henu\/Urho3D,helingping\/Urho3D,luveti\/Urho3D,SuperWangKai\/Urho3D,iainmerrick\/Urho3D,henu\/Urho3D,kostik1337\/Urho3D,xiliu98\/Urho3D,luveti\/Urho3D,299299\/Urho3D,weitjong\/Urho3D,PredatorMF\/Urho3D,codedash64\/Urho3D,PredatorMF\/Urho3D,victorholt\/Urho3D,fire\/Urho3D-1,eugeneko\/Urho3D,MeshGeometry\/Urho3D,helingping\/Urho3D,henu\/Urho3D,rokups\/Urho3D,rokups\/Urho3D,fire\/Urho3D-1,SirNate0\/Urho3D,c4augustus\/Urho3D,xiliu98\/Urho3D,tommy3\/Urho3D,SirNate0\/Urho3D,abdllhbyrktr\/Urho3D,rokups\/Urho3D,299299\/Urho3D,bacsmar\/Urho3D,urho3d\/Urho3D,eugeneko\/Urho3D,helingping\/Urho3D,299299\/Urho3D,rokups\/Urho3D,cosmy1\/Urho3D,victorholt\/Urho3D,codedash64\/Urho3D,weitjong\/Urho3D,c4augustus\/Urho3D,MonkeyFirst\/Urho3D,cosmy1\/Urho3D,fire\/Urho3D-1,PredatorMF\/Urho3D,MeshGeometry\/Urho3D,cosmy1\/Urho3D,MonkeyFirst\/Urho3D,iainmerrick\/Urho3D,iainmerrick\/Urho3D,victorholt\/Urho3D,abdllhbyrktr\/Urho3D,MeshGeometry\/Urho3D,helingping\/Urho3D,carnalis\/Urho3D,rokups\/Urho3D,codedash64\/Urho3D,iainmerrick\/Urho3D,SuperWangKai\/Urho3D,SirNate0\/Urho3D,victorholt\/Urho3D"}
{"commit":"cd2c0dc0191a35c3d72c6185a75e82e55d4a404b","old_file":"krew-framework\/krewfw\/starling_utility\/TileMapHelper.as","new_file":"krew-framework\/krewfw\/starling_utility\/TileMapHelper.as","old_contents":"package krewfw.starling_utility {\n\n    import flash.geom.Point;\n    import starling.display.Image;\n    import starling.textures.Texture;\n\n    \/**\n     * Tiled Map Editor (http:\/\/www.mapeditor.org\/) \u001b$B$N\u001b(B tmx \u001b$B%U%!%$%k$+$i\u001b(B\n     * \u001b$B=PNO$7$?\u001b(B json \u001b$B$r$b$H$K3F%^%9$N\u001b(B Image \u001b$B$rJV$9%f!<%F%#%j%F%#\u001b(B\n     *\/\n    \/\/------------------------------------------------------------\n    public class TileMapHelper {\n\n        \/\/ avoid instantiation cost\n        private static var _point:Point = new Point(0, 0);\n\n        \/**\n         * Tiled Map Editor \u001b$B$G$O6u%?%$%k$O\u001b(B 0 \u001b$B$HI=8=$5$l$k!#\u001b(B\n         * \u001b$B%=!<%9$N%?%$%k2hA|$N0lHV:8>e$O\u001b(B 1 \u001b$B$+$i;O$^$k!#\u001b(B\n         * \u001b$B;XDj$7$?%^%9$,\u001b(B 0 \u001b$B$N>l9g$O\u001b(B null \u001b$B$rJV$9\u001b(B.\n         *\n         * [Note] \u001b$B0J2<$N%?%$%k2hA|$N%U%)!<%^%C%H$G%F%9%H!'\u001b(B\n         * <pre>\n         *     - Canvas size: 512 x 512\n         *     - Tile size: 32 x 32\n         *     - spacing: 2\n         * <\/pre>\n         *\/\n        public static function getTileImage(tileMapInfo:Object, tileLayer:Object, tileSet:Object,\n                                            tilesTexture:Texture, col:uint, row:uint):Image\n        {\n            \/\/ calculate UV coord\n            var numMapCol:uint = tileLayer.width;\n            var tileIndex:int  = tileLayer.data[(row * numMapCol) + col] - 1;\n            if (tileIndex < 0) { return null; }\n\n            \/\/ * consider spacing\n            var tileWidth :Number = (tileSet.tilewidth  + tileSet.spacing);\n            var tileHeight:Number = (tileSet.tileheight + tileSet.spacing);\n\n            var numTileImageCol:uint = tileSet.imagewidth  \/ tileWidth;\n            var numTileImageRow:uint = tileSet.imageheight \/ tileHeight;\n            var tileImageCol:uint = tileIndex % numTileImageCol;\n            var tileImageRow:uint = tileIndex \/ numTileImageCol;\n\n            var uvLeft:Number = (tileWidth  * tileImageCol) \/ tileSet.imagewidth;\n            var uvTop :Number = (tileHeight * tileImageRow) \/ tileSet.imageheight;\n            var uvSize:Number = tileSet.tilewidth \/ tileSet.imagewidth;\n\n            \/\/ make Image with UV\n            var image:Image = new Image(tilesTexture);\n            image.width  = tileMapInfo.tilewidth;\n            image.height = tileMapInfo.tileheight;\n\n            _point.setTo(uvLeft,          uvTop         );  image.setTexCoords(0, _point);\n            _point.setTo(uvLeft + uvSize, uvTop         );  image.setTexCoords(1, _point);\n            _point.setTo(uvLeft,          uvTop + uvSize);  image.setTexCoords(2, _point);\n            _point.setTo(uvLeft + uvSize, uvTop + uvSize);  image.setTexCoords(3, _point);\n\n            var padding:Number = 0.0005;  \/\/ \u001b$B$=$N$^$^\u001b(B UV \u001b$B;XDj$9$k$H%?%$%k4V$K$o$:$+$J7d4V$,8+$($F$7$^$C$?$N$G\u001b(B\n            _setUv(image, 0, uvLeft         , uvTop         ,  padding,  padding);\n            _setUv(image, 1, uvLeft + uvSize, uvTop         , -padding,  padding);\n            _setUv(image, 2, uvLeft         , uvTop + uvSize,  padding, -padding);\n            _setUv(image, 3, uvLeft + uvSize, uvTop + uvSize, -padding, -padding);\n\n            return image;\n        }\n\n        \/**\n         * vertices index:\n         *   0 - 1\n         *   | \/ |\n         *   2 - 3\n         *\/\n        private static function _setUv(image:Image, vertexId:int, x:Number, y:Number,\n                                       paddingX:Number=0, paddingY:Number=0):void\n        {\n            _point.setTo(x + paddingX, y + paddingY);\n            image.setTexCoords(vertexId, _point);\n        }\n\n    }\n}\n","new_contents":"package krewfw.starling_utility {\n\n    import flash.geom.Point;\n    import starling.display.Image;\n    import starling.textures.Texture;\n\n    import krewfw.utility.KrewUtil;\n\n    \/**\n     * Tiled Map Editor (http:\/\/www.mapeditor.org\/) \u306e tmx \u30d5\u30a1\u30a4\u30eb\u304b\u3089\n     * \u51fa\u529b\u3057\u305f json \u3092\u3082\u3068\u306b\u5404\u30de\u30b9\u306e Image \u3092\u8fd4\u3059\u30e6\u30fc\u30c6\u30a3\u30ea\u30c6\u30a3\n     *\/\n    \/\/------------------------------------------------------------\n    public class TileMapHelper {\n\n        \/\/ avoid instantiation cost\n        private static var _point:Point = new Point(0, 0);\n\n        \/**\n         * Tiled Map Editor \u3067\u51fa\u529b\u3057\u305f json \u306e Object \u304b\u3089\u3001\n         * \u540d\u524d\u3067\u30ec\u30a4\u30e4\u30fc\u306e\u30c7\u30fc\u30bf\u3092\u53d6\u5f97\u3059\u308b\u3002\u540d\u524d\u304c\u30d2\u30c3\u30c8\u3057\u306a\u304b\u3063\u305f\u5834\u5408\u306f null \u3092\u8fd4\u3059\n         *\/\n        public static function getLayerByName(tileMapInfo:Object, layerName:String):Object {\n            for each (var layerData:Object in tileMapInfo.layers) {\n                if (layerData.name == layerName) {\n                    return layerData;\n                }\n            }\n            KrewUtil.fwlog(\"[TileMapHelpr] Layer not found: \" + layerName);\n            return null;\n        }\n\n        \/**\n         * Tiled Map Editor \u3067\u306f\u7a7a\u30bf\u30a4\u30eb\u306f 0 \u3068\u8868\u73fe\u3055\u308c\u308b\u3002\n         * \u30bd\u30fc\u30b9\u306e\u30bf\u30a4\u30eb\u753b\u50cf\u306e\u4e00\u756a\u5de6\u4e0a\u306f 1 \u304b\u3089\u59cb\u307e\u308b\u3002\n         * \u6307\u5b9a\u3057\u305f\u30de\u30b9\u304c 0 \u306e\u5834\u5408\u306f null \u3092\u8fd4\u3059.\n         *\n         * [Note] \u4ee5\u4e0b\u306e\u30bf\u30a4\u30eb\u753b\u50cf\u306e\u30d5\u30a9\u30fc\u30de\u30c3\u30c8\u3067\u30c6\u30b9\u30c8\uff1a\n         * <pre>\n         *     - Canvas size: 512 x 512\n         *     - Tile size: 32 x 32\n         *     - spacing: 2\n         * <\/pre>\n         *\/\n        public static function getTileImage(tileMapInfo:Object, tileLayer:Object, tileSet:Object,\n                                            tilesTexture:Texture, col:uint, row:uint):Image\n        {\n            \/\/ calculate UV coord\n            var numMapCol:uint = tileLayer.width;\n            var tileIndex:int  = tileLayer.data[(row * numMapCol) + col] - 1;\n            if (tileIndex < 0) { return null; }\n\n            \/\/ * consider spacing\n            var tileWidth :Number = (tileSet.tilewidth  + tileSet.spacing);\n            var tileHeight:Number = (tileSet.tileheight + tileSet.spacing);\n\n            var numTileImageCol:uint = tileSet.imagewidth  \/ tileWidth;\n            var numTileImageRow:uint = tileSet.imageheight \/ tileHeight;\n            var tileImageCol:uint = tileIndex % numTileImageCol;\n            var tileImageRow:uint = tileIndex \/ numTileImageCol;\n\n            var uvLeft:Number = (tileWidth  * tileImageCol) \/ tileSet.imagewidth;\n            var uvTop :Number = (tileHeight * tileImageRow) \/ tileSet.imageheight;\n            var uvSize:Number = tileSet.tilewidth \/ tileSet.imagewidth;\n\n            \/\/ make Image with UV\n            var image:Image = new Image(tilesTexture);\n            image.width  = tileMapInfo.tilewidth;\n            image.height = tileMapInfo.tileheight;\n\n            _point.setTo(uvLeft,          uvTop         );  image.setTexCoords(0, _point);\n            _point.setTo(uvLeft + uvSize, uvTop         );  image.setTexCoords(1, _point);\n            _point.setTo(uvLeft,          uvTop + uvSize);  image.setTexCoords(2, _point);\n            _point.setTo(uvLeft + uvSize, uvTop + uvSize);  image.setTexCoords(3, _point);\n\n            var padding:Number = 0.0005;  \/\/ \u305d\u306e\u307e\u307e UV \u6307\u5b9a\u3059\u308b\u3068\u30bf\u30a4\u30eb\u9593\u306b\u308f\u305a\u304b\u306a\u9699\u9593\u304c\u898b\u3048\u3066\u3057\u307e\u3063\u305f\u306e\u3067\n            _setUv(image, 0, uvLeft         , uvTop         ,  padding,  padding);\n            _setUv(image, 1, uvLeft + uvSize, uvTop         , -padding,  padding);\n            _setUv(image, 2, uvLeft         , uvTop + uvSize,  padding, -padding);\n            _setUv(image, 3, uvLeft + uvSize, uvTop + uvSize, -padding, -padding);\n\n            return image;\n        }\n\n        \/**\n         * vertices index:\n         *   0 - 1\n         *   | \/ |\n         *   2 - 3\n         *\/\n        private static function _setUv(image:Image, vertexId:int, x:Number, y:Number,\n                                       paddingX:Number=0, paddingY:Number=0):void\n        {\n            _point.setTo(x + paddingX, y + paddingY);\n            image.setTexCoords(vertexId, _point);\n        }\n\n    }\n}\n","subject":"Update TileMapHelper","message":"Update TileMapHelper\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"49097481d0c9683a6baebc5e20577cc93c2e8233","old_file":"src\/org\/mangui\/hls\/model\/Level.as","new_file":"src\/org\/mangui\/hls\/model\/Level.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.model {\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    import org.mangui.hls.utils.PTS;\n\n    \/** HLS streaming quality level. **\/\n    public class Level {\n        \/** audio only Level ? **\/\n        public var audio : Boolean;\n        \/** AAC codec signaled ? **\/\n        public var codec_aac : Boolean;\n        \/** MP3 codec signaled ? **\/\n        public var codec_mp3 : Boolean;\n        \/** H264 codec signaled ? **\/\n        public var codec_h264 : Boolean;\n        \/** Level Bitrate. **\/\n        public var bitrate : uint;\n        \/** Level Name. **\/\n        public var name : String;\n        \/** level index (sorted by bitrate) **\/\n        public var index : int = 0;\n        \/** level index (manifest order) **\/\n        public var manifest_index : int = 0;\n        \/** video width (from playlist) **\/\n        public var width : int;\n        \/** video height (from playlist) **\/\n        public var height : int;\n        \/** URL of this bitrate level (for M3U8). (it is a vector so that we can store redundant streams in same level) **\/\n        public var urls : Vector.<String>;\n        \/\/ index of used url (non 0 if we switch to a redundant stream)\n        private var _redundantStreamId : int = 0;\n        \/** Level fragments **\/\n        public var fragments : Vector.<Fragment>;\n        \/** min sequence number from M3U8. **\/\n        public var start_seqnum : int;\n        \/** max sequence number from M3U8. **\/\n        public var end_seqnum : int;\n        \/** target fragment duration from M3U8 **\/\n        public var targetduration : Number;\n        \/** average fragment duration **\/\n        public var averageduration : Number;\n        \/** Total duration **\/\n        public var duration : Number;\n        \/**  Audio Identifier **\/\n        public var audio_stream_id : String;\n\n        \/** Create the quality level. **\/\n        public function Level() : void {\n            this.fragments = new Vector.<Fragment>();\n        };\n\n        public function get url() : String {\n            return urls[_redundantStreamId];\n        }\n\n        public function get redundantStreamsNb() : int {\n            if(urls && urls.length) {\n                return urls.length-1;\n            } else {\n                return 0;\n            }\n        }\n\n        public function get redundantStreamId() : int {\n            return _redundantStreamId;\n        }\n\n        \/\/ when switching to a redundant stream, reset fragments. they will be retrieved from new playlist\n        public function set redundantStreamId(id) : void {\n            if(id < urls.length && id != _redundantStreamId) {\n                _redundantStreamId = id;\n                fragments = new Vector.<Fragment>();\n                start_seqnum = end_seqnum = NaN;\n            }\n        }\n\n        \/** Return the Fragment before a given time position. **\/\n        public function getFragmentBeforePosition(position : Number) : Fragment {\n            if (fragments[0].data.valid && position < fragments[0].start_time)\n                return fragments[0];\n\n            var len : int = fragments.length;\n            for (var i : int = 0; i < len; i++) {\n                \/* check whether fragment contains current position *\/\n                if (fragments[i].data.valid && fragments[i].start_time <= position && fragments[i].start_time + fragments[i].duration > position) {\n                    return fragments[i];\n                }\n            }\n            return fragments[len - 1];\n        };\n\n        \/** Return the sequence number from a given program date **\/\n        public function getSeqNumFromProgramDate(program_date : Number) : int {\n            if (program_date < fragments[0].program_date)\n                return -1;\n\n            var len : int = fragments.length;\n            for (var i : int = 0; i < len; i++) {\n                \/* check whether fragment contains current position *\/\n                if (fragments[i].data.valid && fragments[i].program_date <= program_date && fragments[i].program_date + 1000 * fragments[i].duration > program_date) {\n                    return (start_seqnum + i);\n                }\n            }\n            return -1;\n        };\n\n        \/** Return the sequence number nearest a PTS **\/\n        public function getSeqNumNearestPTS(pts : Number, continuity : int) : Number {\n            if (fragments.length == 0)\n                return -1;\n            var firstIndex : Number = getFirstIndexfromContinuity(continuity);\n            if (firstIndex == -1 || isNaN(fragments[firstIndex].data.pts_start_computed))\n                return -1;\n            var lastIndex : Number = getLastIndexfromContinuity(continuity);\n\n            for (var i : int = firstIndex; i <= lastIndex; i++) {\n                var frag : Fragment = fragments[i];\n                \/* check nearest fragment *\/\n                if ( frag.data.valid && (frag.duration >= 0) && (Math.abs(frag.data.pts_start_computed - pts) < Math.abs(frag.data.pts_start_computed + 1000 * frag.duration - pts))) {\n                    return frag.seqnum;\n                }\n            }\n            \/\/ requested PTS above max PTS of this level\n            return Number.POSITIVE_INFINITY;\n        };\n\n        public function getLevelstartPTS() : Number {\n            if (fragments.length)\n                return fragments[0].data.pts_start_computed;\n            else\n                return NaN;\n        }\n\n        \/** Return the fragment index from fragment sequence number **\/\n        public function getFragmentfromSeqNum(seqnum : Number) : Fragment {\n            var index : int = getIndexfromSeqNum(seqnum);\n            if (index != -1) {\n                return fragments[index];\n            } else {\n                return null;\n            }\n        }\n\n        \/** Return the fragment index from fragment sequence number **\/\n        private function getIndexfromSeqNum(seqnum : int) : int {\n            if (seqnum >= start_seqnum && seqnum <= end_seqnum) {\n                return (fragments.length - 1 - (end_seqnum - seqnum));\n            } else {\n                return -1;\n            }\n        }\n\n        \/** Return the first index matching with given continuity counter **\/\n        private function getFirstIndexfromContinuity(continuity : int) : int {\n            \/\/ look for first fragment matching with given continuity index\n            var len : int = fragments.length;\n            for (var i : int = 0; i < len; i++) {\n                if (fragments[i].continuity == continuity)\n                    return i;\n            }\n            return -1;\n        }\n\n        \/** Return the first seqnum matching with given continuity counter **\/\n        public function getFirstSeqNumfromContinuity(continuity : int) : Number {\n            var index : int = getFirstIndexfromContinuity(continuity);\n            if (index == -1) {\n                return Number.NEGATIVE_INFINITY;\n            }\n            return fragments[index].seqnum;\n        }\n\n        \/** Return the last seqnum matching with given continuity counter **\/\n        public function getLastSeqNumfromContinuity(continuity : int) : Number {\n            var index : int = getLastIndexfromContinuity(continuity);\n            if (index == -1) {\n                return Number.NEGATIVE_INFINITY;\n            }\n            return fragments[index].seqnum;\n        }\n\n        \/** Return the last index matching with given continuity counter **\/\n        private function getLastIndexfromContinuity(continuity : Number) : int {\n            var firstIndex : int = getFirstIndexfromContinuity(continuity);\n            if (firstIndex == -1)\n                return -1;\n\n            var lastIndex : int = firstIndex;\n            \/\/ look for first fragment matching with given continuity index\n            for (var i : int = firstIndex; i < fragments.length; i++) {\n                if (fragments[i].continuity == continuity)\n                    lastIndex = i;\n                else\n                    break;\n            }\n            return lastIndex;\n        }\n\n        \/** set Fragments **\/\n        public function updateFragments(_fragments : Vector.<Fragment>) : void {\n            var idx_with_metrics : int = -1;\n            var len : int = _fragments.length;\n            var continuity_offset : int;\n            var frag : Fragment;\n            \/\/ update PTS from previous fragments\n            for (var i : int = 0; i < len; i++) {\n                frag = getFragmentfromSeqNum(_fragments[i].seqnum);\n                if (frag != null) {\n                    continuity_offset = frag.continuity - _fragments[i].continuity;\n                    if(!isNaN(frag.data.pts_start)) {\n                    _fragments[i].data = frag.data;\n                    idx_with_metrics = i;\n                    }\n                }\n            }\n            if(continuity_offset) {\n                CONFIG::LOGGING {\n                    Log.debug(\"updateFragments: discontinuity sliding from live playlist,take into account discontinuity drift:\" + continuity_offset);\n                }\n                for (i = 0; i < len; i++) {\n                     _fragments[i].continuity+= continuity_offset;\n                }\n            }\n            updateFragmentsProgramDate(_fragments);\n            fragments = _fragments;\n\n            if (len > 0) {\n                start_seqnum = _fragments[0].seqnum;\n                end_seqnum = _fragments[len - 1].seqnum;\n\n                if (idx_with_metrics != -1) {\n                    frag = fragments[idx_with_metrics];\n                    \/\/ if at least one fragment contains PTS info, recompute PTS information for all fragments\n                    CONFIG::LOGGING {\n                        Log.debug(\"updateFragments: found PTS info from previous playlist,seqnum\/PTS:\" + frag.seqnum + \"\/\" + frag.data.pts_start);\n                    }\n                    updateFragment(frag.seqnum, true, frag.data.pts_start, frag.data.pts_start + 1000 * frag.duration);\n                } else {\n                    CONFIG::LOGGING {\n                        Log.debug(\"updateFragments: unknown PTS info for this level\");\n                    }\n                    duration = _fragments[len - 1].start_time + _fragments[len - 1].duration;\n                }\n                averageduration = duration \/ len;\n            } else {\n                duration = 0;\n                averageduration = 0;\n            }\n        }\n\n        private function updateFragmentsProgramDate(_fragments : Vector.<Fragment>) : void {\n            var len : int = _fragments.length;\n            var continuity : int;\n            var program_date : Number;\n            var frag : Fragment;\n            for (var i : int = 0; i < len; i++) {\n                frag = _fragments[i];\n                if (frag.continuity != continuity) {\n                    continuity = frag.continuity;\n                    program_date = 0;\n                }\n                if (frag.program_date) {\n                    program_date = frag.program_date + 1000 * frag.duration;\n                } else if (program_date) {\n                    frag.program_date = program_date;\n                }\n            }\n        }\n\n        private function _updatePTS(from_index : int, to_index : int) : void {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.info(\"updateFragmentPTS from\/to:\" + from_index + \"\/\" + to_index);\n            \/\/ }\n            var frag_from : Fragment = fragments[from_index];\n            var frag_to : Fragment = fragments[to_index];\n\n            if (frag_from.data.valid && frag_to.data.valid) {\n                if (!isNaN(frag_to.data.pts_start)) {\n                    \/\/ we know PTS[to_index]\n                    frag_to.data.pts_start_computed = frag_to.data.pts_start;\n                    \/* normalize computed PTS value based on known PTS value.\n                     * this is to avoid computing wrong fragment duration in case of PTS looping *\/\n                    var from_pts : Number = PTS.normalize(frag_to.data.pts_start, frag_from.data.pts_start_computed);\n                    \/* update fragment duration.\n                    it helps to fix drifts between playlist reported duration and fragment real duration *\/\n                    if (to_index > from_index) {\n                        frag_from.duration = (frag_to.data.pts_start - from_pts) \/ 1000;\n                        CONFIG::LOGGING {\n                            if (frag_from.duration < 0) {\n                                Log.error(\"negative duration computed for \" + frag_from + \", there should be some duration drift between playlist and fragment!\");\n                            }\n                        }\n                    } else {\n                        frag_to.duration = ( from_pts - frag_to.data.pts_start) \/ 1000;\n                        CONFIG::LOGGING {\n                            if (frag_to.duration < 0) {\n                                Log.error(\"negative duration computed for \" + frag_to + \", there should be some duration drift between playlist and fragment!\");\n                            }\n                        }\n                    }\n                } else {\n                    \/\/ we dont know PTS[to_index]\n                    if (to_index > from_index)\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed + 1000 * frag_from.duration;\n                    else\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed - 1000 * frag_to.duration;\n                }\n            }\n        }\n\n        public function updateFragment(seqnum : Number, valid : Boolean, min_pts : Number = 0, max_pts : Number = 0) : void {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.info(\"updatePTS : seqnum\/min\/max:\" + seqnum + '\/' + min_pts + '\/' + max_pts);\n            \/\/ }\n            \/\/ get fragment from seqnum\n            var fragIdx : int = getIndexfromSeqNum(seqnum);\n            if (fragIdx != -1) {\n                var frag : Fragment = fragments[fragIdx];\n                \/\/ update fragment start PTS + duration\n                if (valid) {\n                    frag.data.pts_start = min_pts;\n                    frag.data.pts_start_computed = min_pts;\n                    frag.duration = (max_pts - min_pts) \/ 1000;\n                } else {\n                    frag.duration = 0;\n                }\n                frag.data.valid = valid;\n                \/\/ CONFIG::LOGGING {\n                \/\/ Log.info(\"SN[\"+fragments[fragIdx].seqnum+\"]:pts\/duration:\" + fragments[fragIdx].start_pts_computed + \"\/\" + fragments[fragIdx].duration);\n                \/\/ }\n\n                \/\/ adjust fragment PTS\/duration from seqnum-1 to frag 0\n                for (var i : int = fragIdx; i > 0 && fragments[i - 1].continuity == frag.continuity; i--) {\n                    _updatePTS(i, i - 1);\n                    \/\/ CONFIG::LOGGING {\n                    \/\/ Log.info(\"SN[\"+fragments[i-1].seqnum+\"]:pts\/duration:\" + fragments[i-1].start_pts_computed + \"\/\" + fragments[i-1].duration);\n                    \/\/ }\n                }\n\n                \/\/ adjust fragment PTS\/duration from seqnum to last frag\n                for (i = fragIdx; i < fragments.length - 1 && fragments[i + 1].continuity == frag.continuity; i++) {\n                    _updatePTS(i, i + 1);\n                    \/\/ CONFIG::LOGGING {\n                    \/\/ Log.info(\"SN[\"+fragments[i+1].seqnum+\"]:pts\/duration:\" + fragments[i+1].start_pts_computed + \"\/\" + fragments[i+1].duration);\n                    \/\/ }\n                }\n\n                \/\/ second, adjust fragment offset\n                var start_time_offset : Number = fragments[0].start_time;\n                var len : int = fragments.length;\n                for (i = 0; i < len; i++) {\n                    fragments[i].start_time = start_time_offset;\n                    start_time_offset += fragments[i].duration;\n                    \/\/ CONFIG::LOGGING {\n                    \/\/ Log.info(\"SN[\"+fragments[i].seqnum+\"]:start_time\/continuity\/pts\/duration:\" + fragments[i].start_time + \"\/\" + fragments[i].continuity + \"\/\"+ fragments[i].start_pts_computed + \"\/\" + fragments[i].duration);\n                    \/\/ }\n                }\n                duration = start_time_offset;\n            } else {\n                CONFIG::LOGGING {\n                    Log.error(\"updateFragment:seqnum \" + seqnum + \" not found!\");\n                }\n            }\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.model {\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    import org.mangui.hls.utils.PTS;\n\n    \/** HLS streaming quality level. **\/\n    public class Level {\n        \/** audio only Level ? **\/\n        public var audio : Boolean;\n        \/** AAC codec signaled ? **\/\n        public var codec_aac : Boolean;\n        \/** MP3 codec signaled ? **\/\n        public var codec_mp3 : Boolean;\n        \/** H264 codec signaled ? **\/\n        public var codec_h264 : Boolean;\n        \/** Level Bitrate. **\/\n        public var bitrate : uint;\n        \/** Level Name. **\/\n        public var name : String;\n        \/** level index (sorted by bitrate) **\/\n        public var index : int = 0;\n        \/** level index (manifest order) **\/\n        public var manifest_index : int = 0;\n        \/** video width (from playlist) **\/\n        public var width : int;\n        \/** video height (from playlist) **\/\n        public var height : int;\n        \/** URL of this bitrate level (for M3U8). (it is a vector so that we can store redundant streams in same level) **\/\n        public var urls : Vector.<String>;\n        \/\/ index of used url (non 0 if we switch to a redundant stream)\n        private var _redundantStreamId : int = 0;\n        \/** Level fragments **\/\n        public var fragments : Vector.<Fragment>;\n        \/** min sequence number from M3U8. **\/\n        public var start_seqnum : int;\n        \/** max sequence number from M3U8. **\/\n        public var end_seqnum : int;\n        \/** target fragment duration from M3U8 **\/\n        public var targetduration : Number;\n        \/** average fragment duration **\/\n        public var averageduration : Number;\n        \/** Total duration **\/\n        public var duration : Number;\n        \/**  Audio Identifier **\/\n        public var audio_stream_id : String;\n\n        \/** Create the quality level. **\/\n        public function Level() : void {\n            this.fragments = new Vector.<Fragment>();\n        };\n\n        public function get url() : String {\n            return urls[_redundantStreamId];\n        }\n\n        public function get redundantStreamsNb() : int {\n            if(urls && urls.length) {\n                return urls.length-1;\n            } else {\n                return 0;\n            }\n        }\n\n        public function get redundantStreamId() : int {\n            return _redundantStreamId;\n        }\n\n        \/\/ when switching to a redundant stream, reset fragments. they will be retrieved from new playlist\n        public function set redundantStreamId(id : int) : void {\n            if(id < urls.length && id != _redundantStreamId) {\n                _redundantStreamId = id;\n                fragments = new Vector.<Fragment>();\n                start_seqnum = end_seqnum = NaN;\n            }\n        }\n\n        \/** Return the Fragment before a given time position. **\/\n        public function getFragmentBeforePosition(position : Number) : Fragment {\n            if (fragments[0].data.valid && position < fragments[0].start_time)\n                return fragments[0];\n\n            var len : int = fragments.length;\n            for (var i : int = 0; i < len; i++) {\n                \/* check whether fragment contains current position *\/\n                if (fragments[i].data.valid && fragments[i].start_time <= position && fragments[i].start_time + fragments[i].duration > position) {\n                    return fragments[i];\n                }\n            }\n            return fragments[len - 1];\n        };\n\n        \/** Return the sequence number from a given program date **\/\n        public function getSeqNumFromProgramDate(program_date : Number) : int {\n            if (program_date < fragments[0].program_date)\n                return -1;\n\n            var len : int = fragments.length;\n            for (var i : int = 0; i < len; i++) {\n                \/* check whether fragment contains current position *\/\n                if (fragments[i].data.valid && fragments[i].program_date <= program_date && fragments[i].program_date + 1000 * fragments[i].duration > program_date) {\n                    return (start_seqnum + i);\n                }\n            }\n            return -1;\n        };\n\n        \/** Return the sequence number nearest a PTS **\/\n        public function getSeqNumNearestPTS(pts : Number, continuity : int) : Number {\n            if (fragments.length == 0)\n                return -1;\n            var firstIndex : Number = getFirstIndexfromContinuity(continuity);\n            if (firstIndex == -1 || isNaN(fragments[firstIndex].data.pts_start_computed))\n                return -1;\n            var lastIndex : Number = getLastIndexfromContinuity(continuity);\n\n            for (var i : int = firstIndex; i <= lastIndex; i++) {\n                var frag : Fragment = fragments[i];\n                \/* check nearest fragment *\/\n                if ( frag.data.valid && (frag.duration >= 0) && (Math.abs(frag.data.pts_start_computed - pts) < Math.abs(frag.data.pts_start_computed + 1000 * frag.duration - pts))) {\n                    return frag.seqnum;\n                }\n            }\n            \/\/ requested PTS above max PTS of this level\n            return Number.POSITIVE_INFINITY;\n        };\n\n        public function getLevelstartPTS() : Number {\n            if (fragments.length)\n                return fragments[0].data.pts_start_computed;\n            else\n                return NaN;\n        }\n\n        \/** Return the fragment index from fragment sequence number **\/\n        public function getFragmentfromSeqNum(seqnum : Number) : Fragment {\n            var index : int = getIndexfromSeqNum(seqnum);\n            if (index != -1) {\n                return fragments[index];\n            } else {\n                return null;\n            }\n        }\n\n        \/** Return the fragment index from fragment sequence number **\/\n        private function getIndexfromSeqNum(seqnum : int) : int {\n            if (seqnum >= start_seqnum && seqnum <= end_seqnum) {\n                return (fragments.length - 1 - (end_seqnum - seqnum));\n            } else {\n                return -1;\n            }\n        }\n\n        \/** Return the first index matching with given continuity counter **\/\n        private function getFirstIndexfromContinuity(continuity : int) : int {\n            \/\/ look for first fragment matching with given continuity index\n            var len : int = fragments.length;\n            for (var i : int = 0; i < len; i++) {\n                if (fragments[i].continuity == continuity)\n                    return i;\n            }\n            return -1;\n        }\n\n        \/** Return the first seqnum matching with given continuity counter **\/\n        public function getFirstSeqNumfromContinuity(continuity : int) : Number {\n            var index : int = getFirstIndexfromContinuity(continuity);\n            if (index == -1) {\n                return Number.NEGATIVE_INFINITY;\n            }\n            return fragments[index].seqnum;\n        }\n\n        \/** Return the last seqnum matching with given continuity counter **\/\n        public function getLastSeqNumfromContinuity(continuity : int) : Number {\n            var index : int = getLastIndexfromContinuity(continuity);\n            if (index == -1) {\n                return Number.NEGATIVE_INFINITY;\n            }\n            return fragments[index].seqnum;\n        }\n\n        \/** Return the last index matching with given continuity counter **\/\n        private function getLastIndexfromContinuity(continuity : Number) : int {\n            var firstIndex : int = getFirstIndexfromContinuity(continuity);\n            if (firstIndex == -1)\n                return -1;\n\n            var lastIndex : int = firstIndex;\n            \/\/ look for first fragment matching with given continuity index\n            for (var i : int = firstIndex; i < fragments.length; i++) {\n                if (fragments[i].continuity == continuity)\n                    lastIndex = i;\n                else\n                    break;\n            }\n            return lastIndex;\n        }\n\n        \/** set Fragments **\/\n        public function updateFragments(_fragments : Vector.<Fragment>) : void {\n            var idx_with_metrics : int = -1;\n            var len : int = _fragments.length;\n            var continuity_offset : int;\n            var frag : Fragment;\n            \/\/ update PTS from previous fragments\n            for (var i : int = 0; i < len; i++) {\n                frag = getFragmentfromSeqNum(_fragments[i].seqnum);\n                if (frag != null) {\n                    continuity_offset = frag.continuity - _fragments[i].continuity;\n                    if(!isNaN(frag.data.pts_start)) {\n                    _fragments[i].data = frag.data;\n                    idx_with_metrics = i;\n                    }\n                }\n            }\n            if(continuity_offset) {\n                CONFIG::LOGGING {\n                    Log.debug(\"updateFragments: discontinuity sliding from live playlist,take into account discontinuity drift:\" + continuity_offset);\n                }\n                for (i = 0; i < len; i++) {\n                     _fragments[i].continuity+= continuity_offset;\n                }\n            }\n            updateFragmentsProgramDate(_fragments);\n            fragments = _fragments;\n\n            if (len > 0) {\n                start_seqnum = _fragments[0].seqnum;\n                end_seqnum = _fragments[len - 1].seqnum;\n\n                if (idx_with_metrics != -1) {\n                    frag = fragments[idx_with_metrics];\n                    \/\/ if at least one fragment contains PTS info, recompute PTS information for all fragments\n                    CONFIG::LOGGING {\n                        Log.debug(\"updateFragments: found PTS info from previous playlist,seqnum\/PTS:\" + frag.seqnum + \"\/\" + frag.data.pts_start);\n                    }\n                    updateFragment(frag.seqnum, true, frag.data.pts_start, frag.data.pts_start + 1000 * frag.duration);\n                } else {\n                    CONFIG::LOGGING {\n                        Log.debug(\"updateFragments: unknown PTS info for this level\");\n                    }\n                    duration = _fragments[len - 1].start_time + _fragments[len - 1].duration;\n                }\n                averageduration = duration \/ len;\n            } else {\n                duration = 0;\n                averageduration = 0;\n            }\n        }\n\n        private function updateFragmentsProgramDate(_fragments : Vector.<Fragment>) : void {\n            var len : int = _fragments.length;\n            var continuity : int;\n            var program_date : Number;\n            var frag : Fragment;\n            for (var i : int = 0; i < len; i++) {\n                frag = _fragments[i];\n                if (frag.continuity != continuity) {\n                    continuity = frag.continuity;\n                    program_date = 0;\n                }\n                if (frag.program_date) {\n                    program_date = frag.program_date + 1000 * frag.duration;\n                } else if (program_date) {\n                    frag.program_date = program_date;\n                }\n            }\n        }\n\n        private function _updatePTS(from_index : int, to_index : int) : void {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.info(\"updateFragmentPTS from\/to:\" + from_index + \"\/\" + to_index);\n            \/\/ }\n            var frag_from : Fragment = fragments[from_index];\n            var frag_to : Fragment = fragments[to_index];\n\n            if (frag_from.data.valid && frag_to.data.valid) {\n                if (!isNaN(frag_to.data.pts_start)) {\n                    \/\/ we know PTS[to_index]\n                    frag_to.data.pts_start_computed = frag_to.data.pts_start;\n                    \/* normalize computed PTS value based on known PTS value.\n                     * this is to avoid computing wrong fragment duration in case of PTS looping *\/\n                    var from_pts : Number = PTS.normalize(frag_to.data.pts_start, frag_from.data.pts_start_computed);\n                    \/* update fragment duration.\n                    it helps to fix drifts between playlist reported duration and fragment real duration *\/\n                    if (to_index > from_index) {\n                        frag_from.duration = (frag_to.data.pts_start - from_pts) \/ 1000;\n                        CONFIG::LOGGING {\n                            if (frag_from.duration < 0) {\n                                Log.error(\"negative duration computed for \" + frag_from + \", there should be some duration drift between playlist and fragment!\");\n                            }\n                        }\n                    } else {\n                        frag_to.duration = ( from_pts - frag_to.data.pts_start) \/ 1000;\n                        CONFIG::LOGGING {\n                            if (frag_to.duration < 0) {\n                                Log.error(\"negative duration computed for \" + frag_to + \", there should be some duration drift between playlist and fragment!\");\n                            }\n                        }\n                    }\n                } else {\n                    \/\/ we dont know PTS[to_index]\n                    if (to_index > from_index)\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed + 1000 * frag_from.duration;\n                    else\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed - 1000 * frag_to.duration;\n                }\n            }\n        }\n\n        public function updateFragment(seqnum : Number, valid : Boolean, min_pts : Number = 0, max_pts : Number = 0) : void {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.info(\"updatePTS : seqnum\/min\/max:\" + seqnum + '\/' + min_pts + '\/' + max_pts);\n            \/\/ }\n            \/\/ get fragment from seqnum\n            var fragIdx : int = getIndexfromSeqNum(seqnum);\n            if (fragIdx != -1) {\n                var frag : Fragment = fragments[fragIdx];\n                \/\/ update fragment start PTS + duration\n                if (valid) {\n                    frag.data.pts_start = min_pts;\n                    frag.data.pts_start_computed = min_pts;\n                    frag.duration = (max_pts - min_pts) \/ 1000;\n                } else {\n                    frag.duration = 0;\n                }\n                frag.data.valid = valid;\n                \/\/ CONFIG::LOGGING {\n                \/\/ Log.info(\"SN[\"+fragments[fragIdx].seqnum+\"]:pts\/duration:\" + fragments[fragIdx].start_pts_computed + \"\/\" + fragments[fragIdx].duration);\n                \/\/ }\n\n                \/\/ adjust fragment PTS\/duration from seqnum-1 to frag 0\n                for (var i : int = fragIdx; i > 0 && fragments[i - 1].continuity == frag.continuity; i--) {\n                    _updatePTS(i, i - 1);\n                    \/\/ CONFIG::LOGGING {\n                    \/\/ Log.info(\"SN[\"+fragments[i-1].seqnum+\"]:pts\/duration:\" + fragments[i-1].start_pts_computed + \"\/\" + fragments[i-1].duration);\n                    \/\/ }\n                }\n\n                \/\/ adjust fragment PTS\/duration from seqnum to last frag\n                for (i = fragIdx; i < fragments.length - 1 && fragments[i + 1].continuity == frag.continuity; i++) {\n                    _updatePTS(i, i + 1);\n                    \/\/ CONFIG::LOGGING {\n                    \/\/ Log.info(\"SN[\"+fragments[i+1].seqnum+\"]:pts\/duration:\" + fragments[i+1].start_pts_computed + \"\/\" + fragments[i+1].duration);\n                    \/\/ }\n                }\n\n                \/\/ second, adjust fragment offset\n                var start_time_offset : Number = fragments[0].start_time;\n                var len : int = fragments.length;\n                for (i = 0; i < len; i++) {\n                    fragments[i].start_time = start_time_offset;\n                    start_time_offset += fragments[i].duration;\n                    \/\/ CONFIG::LOGGING {\n                    \/\/ Log.info(\"SN[\"+fragments[i].seqnum+\"]:start_time\/continuity\/pts\/duration:\" + fragments[i].start_time + \"\/\" + fragments[i].continuity + \"\/\"+ fragments[i].start_pts_computed + \"\/\" + fragments[i].duration);\n                    \/\/ }\n                }\n                duration = start_time_offset;\n            } else {\n                CONFIG::LOGGING {\n                    Log.error(\"updateFragment:seqnum \" + seqnum + \" not found!\");\n                }\n            }\n        }\n    }\n}\n","subject":"Set redundantStreamId() setter argument as an int","message":"Set redundantStreamId() setter argument as an int\n\nIt fixes compilation warnings when Flashls is imported with sources.\nOccurs when using mxmlc strict mode (-strict).\n","lang":"ActionScript","license":"mpl-2.0","repos":"neilrackett\/flashls,codex-corp\/flashls,mangui\/flashls,vidible\/vdb-flashls,loungelogic\/flashls,fixedmachine\/flashls,clappr\/flashls,thdtjsdn\/flashls,Corey600\/flashls,codex-corp\/flashls,clappr\/flashls,hola\/flashls,vidible\/vdb-flashls,fixedmachine\/flashls,loungelogic\/flashls,thdtjsdn\/flashls,tedconf\/flashls,tedconf\/flashls,mangui\/flashls,Corey600\/flashls,hola\/flashls,neilrackett\/flashls,jlacivita\/flashls,NicolasSiver\/flashls,jlacivita\/flashls,NicolasSiver\/flashls"}
{"commit":"8b966a4fda804b09fc015b962efbbdc8ca3c137b","old_file":"src\/aerys\/minko\/scene\/controller\/EnterFrameController.as","new_file":"src\/aerys\/minko\/scene\/controller\/EnterFrameController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\t\/**\n\t * EnterFrameController are controllers triggered whenever the Scene.enterFrame\n\t * signal is executed.\n\t * \n\t * The best way to \n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class EnterFrameController extends AbstractController\n\t{\n\t\tprivate var _numTargetsInScene\t: Dictionary;\n\n        protected function getNumTargetsInScene(scene : Scene) : uint\n        {\n            return _numTargetsInScene[scene];\n        }\n        \n\t\tpublic function EnterFrameController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n            \n            initialize();\n\t\t}\n\t\t\n        private function initialize() : void\n        {\n            _numTargetsInScene = new Dictionary(true);\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n\t\tprotected function targetAddedHandler(ctrl\t\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n            if (target.scene)\n                targetAddedToScene(target, target.scene);\n            \n            target.added.add(addedHandler);\n            target.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprotected function targetRemovedHandler(ctrl\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n            if (target.scene)\n                targetRemovedFromScene(target, target.scene);\n            \n            target.added.remove(addedHandler);\n            target.removed.remove(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\t\t\tvar scene : Scene = target.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\ttargetAddedToScene(target, scene);\n\t\t}\n\t\t\n\t\tprotected function targetAddedToScene(target : ISceneNode, scene : Scene) : void\n\t\t{\n            if (!_numTargetsInScene[scene])\n            {\n                _numTargetsInScene[scene] = 1;\n                scene.enterFrame.add(sceneEnterFrameHandler);\n            }\n            else\n                _numTargetsInScene[scene]++;\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\tancestor\t: Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\ttargetRemovedFromScene(target, scene);\n\t\t}\n\t\t\n\t\tprotected function targetRemovedFromScene(target : ISceneNode, scene : Scene) : void\n\t\t{\n            _numTargetsInScene[scene]--;\n            if (_numTargetsInScene[scene] == 0)\n            {\n                delete _numTargetsInScene[scene];\n                scene.enterFrame.remove(sceneEnterFrameHandler);\n            }\n\t\t}\n        \n\t\tprotected function sceneEnterFrameHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tthrow new Error(\n\t\t\t\t'The method EnterFrameController.sceneEnterFrameHandler must be overriden.'\n\t\t\t);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\t\/**\n\t * EnterFrameController are controllers triggered whenever the Scene.enterFrame\n\t * signal is executed.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class EnterFrameController extends AbstractController\n\t{\n\t\tprivate var _numTargetsInScene\t: Dictionary;\n\n        protected function getNumTargetsInScene(scene : Scene) : uint\n        {\n            return _numTargetsInScene[scene];\n        }\n        \n\t\tpublic function EnterFrameController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n            \n            initialize();\n\t\t}\n\t\t\n        private function initialize() : void\n        {\n            _numTargetsInScene = new Dictionary(true);\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n\t\tprotected function targetAddedHandler(ctrl\t\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n            if (target.scene)\n                targetAddedToScene(target, target.scene);\n            \n            target.added.add(addedHandler);\n            target.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprotected function targetRemovedHandler(ctrl\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n            if (target.scene)\n                targetRemovedFromScene(target, target.scene);\n            \n            target.added.remove(addedHandler);\n            target.removed.remove(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\t\t\tvar scene : Scene = target.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\ttargetAddedToScene(target, scene);\n\t\t}\n\t\t\n\t\tprotected function targetAddedToScene(target : ISceneNode, scene : Scene) : void\n\t\t{\n            if (!_numTargetsInScene[scene])\n            {\n                _numTargetsInScene[scene] = 1;\n                scene.enterFrame.add(sceneEnterFrameHandler);\n            }\n            else\n                _numTargetsInScene[scene]++;\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\tancestor\t: Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\ttargetRemovedFromScene(target, scene);\n\t\t}\n\t\t\n\t\tprotected function targetRemovedFromScene(target : ISceneNode, scene : Scene) : void\n\t\t{\n            _numTargetsInScene[scene]--;\n            if (_numTargetsInScene[scene] == 0)\n            {\n                delete _numTargetsInScene[scene];\n                scene.enterFrame.remove(sceneEnterFrameHandler);\n            }\n\t\t}\n        \n\t\tprotected function sceneEnterFrameHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tthrow new Error(\n\t\t\t\t'The method EnterFrameController.sceneEnterFrameHandler must be overriden.'\n\t\t\t);\n\t\t}\n\t}\n}","subject":"fix typo","message":"fix typo\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"5e7f8d93c94178117a3b8d970bfe4367f48212f3","old_file":"src\/aerys\/minko\/scene\/SceneIterator.as","new_file":"src\/aerys\/minko\/scene\/SceneIterator.as","old_contents":"package aerys.minko.scene\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport avmplus.getQualifiedClassName;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.describeType;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\t\n\timport mx.messaging.channels.StreamingAMFChannel;\n\t\n\tpublic dynamic class SceneIterator extends Proxy\n\t{\n\t\tprivate static const TYPE_CACHE\t: Dictionary\t\t= new Dictionary(true);\n\t\tprivate static const OPERATORS\t: Vector.<String>\t= new <String>[\n\t\t\t'\/\/', '\/', '[', ']', '..', '.', '~=', '?=', '=', '@', '*', '(', ')',\n\t\t\t'>=', '>', '<=', '<', '==', '='\n\t\t];\n\t\tprivate static const REGEX_TRIM\t: RegExp\t\t\t= \/^\\s+|\\s+$\/;\n\n\t\tprivate var _path\t\t: String\t\t\t\t= null;\n\t\tprivate var _selection\t: Vector.<ISceneNode>\t= null;\n\t\tprivate var _modifier\t: String\t\t\t\t= null;\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _selection.length;\n\t\t}\n\t\t\n\t\tpublic function SceneIterator(path \t\t: String,\n\t\t\t\t\t\t\t\t\t  selection : Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t  modifier\t: String\t= \"\")\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_modifier = modifier;\n\t\t\t\n\t\t\tinitialize(path, selection);\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _selection.toString();\n\t\t}\n\t\t\n\/\/\t\toverride flash_proxy function setProperty(name : *, value : *):void\n\/\/\t\t{\n\/\/\t\t\tvar propertyName : String = name;\n\/\/\t\t\t\n\/\/\t\t\tfor each (var node : ISceneNode in _selection)\n\/\/\t\t\t\tgetValueObject(node, _modifier)[propertyName] = value;\n\/\/\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\tif (index == name)\n\t\t\t\treturn index < _selection.length ? _selection[index] : null;\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to get a property on a set of objects. '\n\t\t\t\t\t+ 'You must use the [] operator to fetch one of the objects.'\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\treturn index < _selection.length ? index + 1 : 0;\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\treturn _selection[int(index - 1)];\n\t\t}\n\t\t\n\/\/\t\toverride flash_proxy function callProperty(name:*, ...parameters):*\n\/\/\t\t{\n\/\/\t\t\tvar methodName : String = name;\n\/\/\t\t\t\n\/\/\t\t\tfor each (var node : ISceneNode in _selection)\n\/\/\t\t\t{\n\/\/\t\t\t\tvar method : Function = getValueObject(node, _modifier)[methodName];\n\/\/\t\t\t\t\n\/\/\t\t\t\tmethod.apply(null, parameters);\n\/\/\t\t\t}\n\/\/\t\t\t\n\/\/\t\t\treturn this;\n\/\/\t\t}\n\t\t\n\t\tprivate function initialize(path : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\t_path = path;\n\t\t\t\n\t\t\t\/\/ update root\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\t_selection = selection.slice();\n\t\t\tif (token == \"\/\")\n\t\t\t{\n\t\t\t\tselectRoots();\n\t\t\t\tnextToken(token);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ parse\n\t\t\twhile (token = getToken())\n\t\t\t{\n\t\t\t\tswitch (token)\n\t\t\t\t{\n\t\t\t\t\tcase '\/\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectDescendants();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tcase '\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectChildren();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tdefault :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tparseNodeType(token);\n\t\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getToken(doNext : Boolean = false) : String\n\t\t{\n\t\t\tvar token\t: String\t= null;\n\t\t\t\n\t\t\tif (!_path)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tvar nextOpIndex : int = int.MAX_VALUE;\n\t\t\t\n\t\t\tfor each (var op : String in OPERATORS)\n\t\t\t{\n\t\t\t\tvar opIndex : int = _path.indexOf(op);\n\t\t\t\t\n\t\t\t\tif (opIndex > 0 && opIndex < nextOpIndex)\n\t\t\t\t\tnextOpIndex = opIndex;\n\t\t\t\t\n\t\t\t\tif (opIndex == 0)\n\t\t\t\t{\n\t\t\t\t\ttoken = op;\n\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (!token)\n\t\t\t\ttoken = _path.substring(0, nextOpIndex);\n\t\t\t\n\t\t\tif (doNext)\n\t\t\t\tnextToken(token);\n\t\t\t\n\t\t\treturn token;\n\t\t}\n\t\t\n\t\tprivate function getValueToken() : Object\n\t\t{\n\t\t\tvar value : Object\t= null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tif (_path.charAt(0) == \"'\")\n\t\t\t{\n\t\t\t\tvar endOfStringIndex : int = _path.indexOf(\"'\", 1);\n\t\t\t\t\n\t\t\t\tif (endOfStringIndex < 0)\n\t\t\t\t\tthrow new Error(\"Unterminated string expression.\");\n\t\t\t\t\n\t\t\t\tvar stringValue\t: String\t=  _path.substring(1, endOfStringIndex);\n\t\t\t\t\n\t\t\t\t_path = _path.substring(endOfStringIndex + 1);\n\t\t\t\t\n\t\t\t\tvalue = stringValue;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar token : String\t= getToken(true);\n\t\t\t\t\n\t\t\t\tif (token == 'true')\n\t\t\t\t\tvalue = true;\n\t\t\t\telse if (token == 'false')\n\t\t\t\t\tvalue = false;\n\t\t\t\telse if (token.indexOf('0x') == 0)\n\t\t\t\t\tvalue = parseInt(token, 16);\n\t\t\t}\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tprivate function nextToken(token : String) : void\n\t\t{\n\t\t\t_path = _path.substring(_path.indexOf(token) + token.length);\n\t\t}\n\t\t\n\t\tprivate function selectChildren(typeName : String = null) : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\tif (typeName != null)\n\t\t\t\ttypeName = typeName.toLowerCase();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node is Group)\n\t\t\t\t{\n\t\t\t\t\tvar group \t\t: Group = node as Group;\n\t\t\t\t\tvar numChildren : uint \t= group.numChildren;\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child \t\t: ISceneNode \t= group.getChildAt(i);\n\t\t\t\t\t\tvar className\t: String\t\t= getQualifiedClassName(child)\n\t\t\t\t\t\tvar childType \t: String \t\t= className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (typeName == null || childType.toLowerCase() == typeName)\n\t\t\t\t\t\t\t_selection.push(child);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectRoots() : void\n\t\t{\n\t\t\tvar selection\t: Vector.<ISceneNode>\t= _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t\tif (_selection.indexOf(node.root) < 0)\n\t\t\t\t\t_selection.push(node);\n\t\t}\n\t\t\n\t\tprivate function selectDescendants() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\t_selection.push(node);\n\t\t\t\tif (node is Group)\n\t\t\t\t\t(node as Group).getDescendantsByType(ISceneNode, _selection);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectParents() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node.parent)\n\t\t\t\t\t_selection.push(node.parent);\n\t\t\t\telse\n\t\t\t\t\t_selection.push(node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parseNodeType(nodeType : String) : void\n\t\t{\n\t\t\tif (nodeType == '.')\n\t\t\t{\n\t\t\t\t\/\/ nothing\n\t\t\t}\n\t\t\tif (nodeType == '..')\n\t\t\t\tselectParents();\n\t\t\telse if (nodeType == '*')\n\t\t\t\tselectChildren();\n\t\t\telse\n\t\t\t\tselectChildren(nodeType);\n\t\t\t\n\t\t\t\/\/ apply predicates\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\twhile (token == '[')\n\t\t\t{\n\t\t\t\tnextToken(token);\n\t\t\t\tparsePredicate();\n\t\t\t\t\n\t\t\t\ttoken = getToken();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parsePredicate() : void\n\t\t{\n\t\t\tvar propertyName\t: String\t= getToken(true);\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\t\n\t\t\tif (isBinding)\n\t\t\t\tpropertyName = getToken(true);\n\t\t\t\n\t\t\tvar index\t: int\t= parseInt(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'hasController')\n\t\t\t\tfilterOnController();\n\t\t\tif (propertyName == 'hasProperty')\n\t\t\t\tfilterOnProperty();\n\t\t\telse if (propertyName == 'position')\n\t\t\t\tfilterOnPosition();\n\t\t\telse if (propertyName == 'last')\n\t\t\t\tfilterLast();\n\t\t\telse if (propertyName == 'first')\n\t\t\t\tfilterFirst();\n\t\t\telse if (index.toString() == propertyName)\n\t\t\t{\n\t\t\t\tif (index < _selection.length)\n\t\t\t\t{\n\t\t\t\t\t_selection[0] = _selection[index];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\t_selection.length = 0;\n\t\t\t}\n\t\t\telse\n\t\t\t\tfilterOnValue(propertyName, isBinding);\n\t\t\t\n\t\t\tcheckNextToken(']');\n\t\t}\n\t\t\n\t\tprivate function filterLast() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\t_selection[0] = _selection[uint(_selection.length - 1)];\n\t\t\t_selection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterFirst() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\t_selection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterOnValue(propertyName : String, isBinding : Boolean = false) : void\n\t\t{\n\t\t\tvar operator\t: String\t= getToken(true);\n\t\t\tvar chunks\t\t: Array\t\t= [propertyName];\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(getToken(true));\n\t\t\t\toperator = getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tvar value\t\t: Object\t= getValueToken();\n\t\t\tvar numNodes\t: uint\t\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar nodeValue \t: Object \t\t= null;\n\t\t\t\t\n\t\t\t\tif (isBinding && (node['bindings'] is DataBindings))\n\t\t\t\t\tnodeValue = (node['bindings'] as DataBindings).getProperty(propertyName);\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tnodeValue = getValueObject(node, chunks);\n\t\t\t\t\t\tif (!compare(operator, nodeValue, value))\n\t\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (e : Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function compare(operator : String, a : Object, b : Object) : Boolean\n\t\t{\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>' :\n\t\t\t\t\treturn a > b;\n\t\t\t\tcase '>=' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<=' :\n\t\t\t\t\treturn a <= b;\n\t\t\t\tcase '=' :\n\t\t\t\tcase '==' :\n\t\t\t\t\treturn a == b;\n\t\t\t\tcase '~=' :\n\t\t\t\t\tvar matches\t: Array\t= String(a).match(b);\n\t\t\t\t\t\n\t\t\t\t\treturn matches && matches.length != 0;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnController() : Object\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tvar controllerName : String = getToken(true);\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tvar numNodes\t: uint\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar numControllers\t: uint\t\t\t= node.numControllers;\n\t\t\t\tvar keepSceneNode\t: Boolean\t\t= false;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controllerType : String = getQualifiedClassName(node.getController(controllerId));\n\t\t\t\t\tcontrollerType = controllerType.substr(controllerType.lastIndexOf(':') + 1);\n\t\t\t\t\t\n\t\t\t\t\tif (controllerType == controllerName)\n\t\t\t\t\t{\n\t\t\t\t\t\tkeepSceneNode = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!keepSceneNode)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function filterOnPosition() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tvar operator \t: String \t= getToken(true);\n\t\t\tvar value \t\t: uint \t\t= uint(parseInt(getToken(true)));\n\t\t\t\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>':\n\t\t\t\t\t++value;\n\t\t\t\tcase '>=':\n\t\t\t\t\t_selection = _selection.slice(value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '<':\n\t\t\t\t\t--value;\n\t\t\t\tcase '<=':\n\t\t\t\t\t_selection = _selection.slice(0, value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '=':\n\t\t\t\tcase '==':\n\t\t\t\t\t_selection[0] = _selection[value];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnProperty() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\t\n\t\t\tvar chunks\t\t: Array \t= [getToken(true)];\n\t\t\tvar operator\t: String \t= getToken(true);\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(operator);\n\t\t\t\toperator = getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tif (operator != ')')\n\t\t\t\tthrowParseError(')', operator);\n\t\t\t\n\t\t\tvar numNodes : uint\t= _selection.length;\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tgetValueObject(_selection[i], chunks);\n\t\t\t\t}\n\t\t\t\tcatch (e : Error)\n\t\t\t\t{\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getValueObject(source : Object, chunks : Array) : Object\n\t\t{\n\t\t\tif (chunks)\n\t\t\t\tfor each (var chunk : String in chunks)\n\t\t\t\t\tsource = source[chunk];\n\t\t\t\n\t\t\treturn source;\n\t\t}\n\t\t\n\t\tprivate function removeFromSelection(index : uint) : void\n\t\t{\n\t\t\tvar numNodes : uint = _selection.length - 1;\n\t\t\t\n\t\t\t_selection[index] = _selection[numNodes];\n\t\t\t_selection.length = numNodes;\n\t\t}\n\t\t\n\t\tprivate function checkNextToken(expected : String) : void\n\t\t{\n\t\t\tvar token : String = getToken(true);\n\t\t\t\n\t\t\tif (token != expected)\n\t\t\t\tthrowParseError(expected, token);\n\t\t}\n\t\t\n\t\tprivate function throwParseError(expected\t: String,\n\t\t\t\t\t\t\t\t\t\t got\t\t: String) : void\n\t\t{\n\t\t\tthrow new Error(\n\t\t\t\t'Parse error: expected \\'' + expected + '\\', got \\'' + got + '\\'.'\n\t\t\t);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport avmplus.getQualifiedClassName;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.describeType;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic dynamic class SceneIterator extends Proxy\n\t{\n\t\tprivate static const TYPE_CACHE\t: Dictionary\t\t= new Dictionary(true);\n\t\tprivate static const OPERATORS\t: Vector.<String>\t= new <String>[\n\t\t\t'\/\/', '\/', '[', ']', '..', '.', '~=', '?=', '=', '@', '*', '(', ')',\n\t\t\t'>=', '>', '<=', '<', '==', '='\n\t\t];\n\t\tprivate static const REGEX_TRIM\t: RegExp\t\t\t= \/^\\s+|\\s+$\/;\n\n\t\tprivate var _path\t\t: String\t\t\t\t= null;\n\t\tprivate var _selection\t: Vector.<ISceneNode>\t= null;\n\t\tprivate var _modifier\t: String\t\t\t\t= null;\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _selection.length;\n\t\t}\n\t\t\n\t\tpublic function SceneIterator(path \t\t: String,\n\t\t\t\t\t\t\t\t\t  selection : Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t  modifier\t: String\t= \"\")\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_modifier = modifier;\n\t\t\t\n\t\t\tinitialize(path, selection);\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _selection.toString();\n\t\t}\n\t\t\n\/\/\t\toverride flash_proxy function setProperty(name : *, value : *):void\n\/\/\t\t{\n\/\/\t\t\tvar propertyName : String = name;\n\/\/\t\t\t\n\/\/\t\t\tfor each (var node : ISceneNode in _selection)\n\/\/\t\t\t\tgetValueObject(node, _modifier)[propertyName] = value;\n\/\/\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\tif (index == name)\n\t\t\t\treturn index < _selection.length ? _selection[index] : null;\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to get a property on a set of objects. '\n\t\t\t\t\t+ 'You must use the [] operator to fetch one of the objects.'\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\treturn index < _selection.length ? index + 1 : 0;\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\treturn _selection[int(index - 1)];\n\t\t}\n\t\t\n\/\/\t\toverride flash_proxy function callProperty(name:*, ...parameters):*\n\/\/\t\t{\n\/\/\t\t\tvar methodName : String = name;\n\/\/\t\t\t\n\/\/\t\t\tfor each (var node : ISceneNode in _selection)\n\/\/\t\t\t{\n\/\/\t\t\t\tvar method : Function = getValueObject(node, _modifier)[methodName];\n\/\/\t\t\t\t\n\/\/\t\t\t\tmethod.apply(null, parameters);\n\/\/\t\t\t}\n\/\/\t\t\t\n\/\/\t\t\treturn this;\n\/\/\t\t}\n\t\t\n\t\tprivate function initialize(path : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\t_path = path;\n\t\t\t\n\t\t\t\/\/ update root\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\t_selection = selection.slice();\n\t\t\tif (token == \"\/\")\n\t\t\t{\n\t\t\t\tselectRoots();\n\t\t\t\tnextToken(token);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ parse\n\t\t\twhile (token = getToken())\n\t\t\t{\n\t\t\t\tswitch (token)\n\t\t\t\t{\n\t\t\t\t\tcase '\/\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectDescendants();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tcase '\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectChildren();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tdefault :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tparseNodeType(token);\n\t\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getToken(doNext : Boolean = false) : String\n\t\t{\n\t\t\tvar token\t: String\t= null;\n\t\t\t\n\t\t\tif (!_path)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tvar nextOpIndex : int = int.MAX_VALUE;\n\t\t\t\n\t\t\tfor each (var op : String in OPERATORS)\n\t\t\t{\n\t\t\t\tvar opIndex : int = _path.indexOf(op);\n\t\t\t\t\n\t\t\t\tif (opIndex > 0 && opIndex < nextOpIndex)\n\t\t\t\t\tnextOpIndex = opIndex;\n\t\t\t\t\n\t\t\t\tif (opIndex == 0)\n\t\t\t\t{\n\t\t\t\t\ttoken = op;\n\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (!token)\n\t\t\t\ttoken = _path.substring(0, nextOpIndex);\n\t\t\t\n\t\t\tif (doNext)\n\t\t\t\tnextToken(token);\n\t\t\t\n\t\t\treturn token;\n\t\t}\n\t\t\n\t\tprivate function getValueToken() : Object\n\t\t{\n\t\t\tvar value : Object\t= null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tif (_path.charAt(0) == \"'\")\n\t\t\t{\n\t\t\t\tvar endOfStringIndex : int = _path.indexOf(\"'\", 1);\n\t\t\t\t\n\t\t\t\tif (endOfStringIndex < 0)\n\t\t\t\t\tthrow new Error(\"Unterminated string expression.\");\n\t\t\t\t\n\t\t\t\tvar stringValue\t: String\t=  _path.substring(1, endOfStringIndex);\n\t\t\t\t\n\t\t\t\t_path = _path.substring(endOfStringIndex + 1);\n\t\t\t\t\n\t\t\t\tvalue = stringValue;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar token : String\t= getToken(true);\n\t\t\t\t\n\t\t\t\tif (token == 'true')\n\t\t\t\t\tvalue = true;\n\t\t\t\telse if (token == 'false')\n\t\t\t\t\tvalue = false;\n\t\t\t\telse if (token.indexOf('0x') == 0)\n\t\t\t\t\tvalue = parseInt(token, 16);\n\t\t\t}\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tprivate function nextToken(token : String) : void\n\t\t{\n\t\t\t_path = _path.substring(_path.indexOf(token) + token.length);\n\t\t}\n\t\t\n\t\tprivate function selectChildren(typeName : String = null) : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\tif (typeName != null)\n\t\t\t\ttypeName = typeName.toLowerCase();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node is Group)\n\t\t\t\t{\n\t\t\t\t\tvar group \t\t: Group = node as Group;\n\t\t\t\t\tvar numChildren : uint \t= group.numChildren;\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child \t\t: ISceneNode \t= group.getChildAt(i);\n\t\t\t\t\t\tvar className\t: String\t\t= getQualifiedClassName(child)\n\t\t\t\t\t\tvar childType \t: String \t\t= className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (typeName == null || childType.toLowerCase() == typeName)\n\t\t\t\t\t\t\t_selection.push(child);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectRoots() : void\n\t\t{\n\t\t\tvar selection\t: Vector.<ISceneNode>\t= _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t\tif (_selection.indexOf(node.root) < 0)\n\t\t\t\t\t_selection.push(node);\n\t\t}\n\t\t\n\t\tprivate function selectDescendants() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\t_selection.push(node);\n\t\t\t\tif (node is Group)\n\t\t\t\t\t(node as Group).getDescendantsByType(ISceneNode, _selection);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectParents() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node.parent)\n\t\t\t\t\t_selection.push(node.parent);\n\t\t\t\telse\n\t\t\t\t\t_selection.push(node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parseNodeType(nodeType : String) : void\n\t\t{\n\t\t\tif (nodeType == '.')\n\t\t\t{\n\t\t\t\t\/\/ nothing\n\t\t\t}\n\t\t\tif (nodeType == '..')\n\t\t\t\tselectParents();\n\t\t\telse if (nodeType == '*')\n\t\t\t\tselectChildren();\n\t\t\telse\n\t\t\t\tselectChildren(nodeType);\n\t\t\t\n\t\t\t\/\/ apply predicates\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\twhile (token == '[')\n\t\t\t{\n\t\t\t\tnextToken(token);\n\t\t\t\tparsePredicate();\n\t\t\t\t\n\t\t\t\ttoken = getToken();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parsePredicate() : void\n\t\t{\n\t\t\tvar propertyName\t: String\t= getToken(true);\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\t\n\t\t\tif (isBinding)\n\t\t\t\tpropertyName = getToken(true);\n\t\t\t\n\t\t\tvar index\t: int\t= parseInt(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'hasController')\n\t\t\t\tfilterOnController();\n\t\t\tif (propertyName == 'hasProperty')\n\t\t\t\tfilterOnProperty();\n\t\t\telse if (propertyName == 'position')\n\t\t\t\tfilterOnPosition();\n\t\t\telse if (propertyName == 'last')\n\t\t\t\tfilterLast();\n\t\t\telse if (propertyName == 'first')\n\t\t\t\tfilterFirst();\n\t\t\telse if (index.toString() == propertyName)\n\t\t\t{\n\t\t\t\tif (index < _selection.length)\n\t\t\t\t{\n\t\t\t\t\t_selection[0] = _selection[index];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\t_selection.length = 0;\n\t\t\t}\n\t\t\telse\n\t\t\t\tfilterOnValue(propertyName, isBinding);\n\t\t\t\n\t\t\tcheckNextToken(']');\n\t\t}\n\t\t\n\t\tprivate function filterLast() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\t_selection[0] = _selection[uint(_selection.length - 1)];\n\t\t\t_selection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterFirst() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\t_selection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterOnValue(propertyName : String, isBinding : Boolean = false) : void\n\t\t{\n\t\t\tvar operator\t: String\t= getToken(true);\n\t\t\tvar chunks\t\t: Array\t\t= [propertyName];\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(getToken(true));\n\t\t\t\toperator = getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tvar value\t\t: Object\t= getValueToken();\n\t\t\tvar numNodes\t: uint\t\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar nodeValue \t: Object \t\t= null;\n\t\t\t\t\n\t\t\t\tif (isBinding && (node['bindings'] is DataBindings))\n\t\t\t\t\tnodeValue = (node['bindings'] as DataBindings).getProperty(propertyName);\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tnodeValue = getValueObject(node, chunks);\n\t\t\t\t\t\tif (!compare(operator, nodeValue, value))\n\t\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (e : Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function compare(operator : String, a : Object, b : Object) : Boolean\n\t\t{\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>' :\n\t\t\t\t\treturn a > b;\n\t\t\t\tcase '>=' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<=' :\n\t\t\t\t\treturn a <= b;\n\t\t\t\tcase '=' :\n\t\t\t\tcase '==' :\n\t\t\t\t\treturn a == b;\n\t\t\t\tcase '~=' :\n\t\t\t\t\tvar matches\t: Array\t= String(a).match(b);\n\t\t\t\t\t\n\t\t\t\t\treturn matches && matches.length != 0;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnController() : Object\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tvar controllerName : String = getToken(true);\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tvar numNodes\t: uint\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar numControllers\t: uint\t\t\t= node.numControllers;\n\t\t\t\tvar keepSceneNode\t: Boolean\t\t= false;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controllerType : String = getQualifiedClassName(node.getController(controllerId));\n\t\t\t\t\tcontrollerType = controllerType.substr(controllerType.lastIndexOf(':') + 1);\n\t\t\t\t\t\n\t\t\t\t\tif (controllerType == controllerName)\n\t\t\t\t\t{\n\t\t\t\t\t\tkeepSceneNode = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!keepSceneNode)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function filterOnPosition() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tvar operator \t: String \t= getToken(true);\n\t\t\tvar value \t\t: uint \t\t= uint(parseInt(getToken(true)));\n\t\t\t\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>':\n\t\t\t\t\t++value;\n\t\t\t\tcase '>=':\n\t\t\t\t\t_selection = _selection.slice(value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '<':\n\t\t\t\t\t--value;\n\t\t\t\tcase '<=':\n\t\t\t\t\t_selection = _selection.slice(0, value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '=':\n\t\t\t\tcase '==':\n\t\t\t\t\t_selection[0] = _selection[value];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnProperty() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\t\n\t\t\tvar chunks\t\t: Array \t= [getToken(true)];\n\t\t\tvar operator\t: String \t= getToken(true);\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(operator);\n\t\t\t\toperator = getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tif (operator != ')')\n\t\t\t\tthrowParseError(')', operator);\n\t\t\t\n\t\t\tvar numNodes : uint\t= _selection.length;\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tgetValueObject(_selection[i], chunks);\n\t\t\t\t}\n\t\t\t\tcatch (e : Error)\n\t\t\t\t{\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getValueObject(source : Object, chunks : Array) : Object\n\t\t{\n\t\t\tif (chunks)\n\t\t\t\tfor each (var chunk : String in chunks)\n\t\t\t\t\tsource = source[chunk];\n\t\t\t\n\t\t\treturn source;\n\t\t}\n\t\t\n\t\tprivate function removeFromSelection(index : uint) : void\n\t\t{\n\t\t\tvar numNodes : uint = _selection.length - 1;\n\t\t\t\n\t\t\t_selection[index] = _selection[numNodes];\n\t\t\t_selection.length = numNodes;\n\t\t}\n\t\t\n\t\tprivate function checkNextToken(expected : String) : void\n\t\t{\n\t\t\tvar token : String = getToken(true);\n\t\t\t\n\t\t\tif (token != expected)\n\t\t\t\tthrowParseError(expected, token);\n\t\t}\n\t\t\n\t\tprivate function throwParseError(expected\t: String,\n\t\t\t\t\t\t\t\t\t\t got\t\t: String) : void\n\t\t{\n\t\t\tthrow new Error(\n\t\t\t\t'Parse error: expected \\'' + expected + '\\', got \\'' + got + '\\'.'\n\t\t\t);\n\t\t}\n\t}\n}","subject":"Update src\/aerys\/minko\/scene\/SceneIterator.as","message":"Update src\/aerys\/minko\/scene\/SceneIterator.as\n\nFixes issue #52","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"174ce396034ccc173ed804817ed3d234a62acd6e","old_file":"src\/widgets\/Geoprocessing\/parameters\/DataFileParameter.as","new_file":"src\/widgets\/Geoprocessing\/parameters\/DataFileParameter.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage widgets.Geoprocessing.parameters\n{\n\nimport com.esri.ags.tasks.supportClasses.DataFile;\n\npublic class DataFileParameter extends BaseParameter\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private static const URL_DELIMITER:String = \"url:\";\n\n    private static const VALID_URL_REGEX:RegExp = \/^(ht|f)tps?:\\\/\\\/[^\\s\\.]+(\\.[^\\s\\.]+)*((\\\/|\\.)[^\\s\\.]+)+\\\/?$\/;\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  defaultValue\n    \/\/----------------------------------\n\n    private var _defaultValue:DataFile;\n\n    override public function get defaultValue():Object\n    {\n        return _defaultValue;\n    }\n\n    override public function set defaultValue(value:Object):void\n    {\n        _defaultValue = new DataFile(value.url);\n    }\n\n    \/\/----------------------------------\n    \/\/  type\n    \/\/----------------------------------\n\n    override public function get type():String\n    {\n        return GPParameterTypes.DATA_FILE;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    override public function defaultValueFromString(description:String):void\n    {\n        var url:String = description.substr(URL_DELIMITER.length, description.length);\n        _defaultValue = new DataFile(url);\n    }\n\n    override public function hasValidValue():Boolean\n    {\n        if (_defaultValue.url)\n        {\n            var validURLIndex:int = _defaultValue.url.search(VALID_URL_REGEX);\n            return validURLIndex == 0;\n        }\n        else\n        {\n            return false;\n        }\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage widgets.Geoprocessing.parameters\n{\n\nimport com.esri.ags.tasks.supportClasses.DataFile;\n\npublic class DataFileParameter extends BaseParameter\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private static const URL_DELIMITER:String = \"url:\";\n    private static const ITEM_ID_DELIMITER:String = \"itemID:\";\n\n    private static const VALID_URL_REGEX:RegExp = \/^(ht|f)tps?:\\\/\\\/[^\\s\\.]+(\\.[^\\s\\.]+)*((\\\/|\\.)[^\\s\\.]+)+\\\/?$\/;\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  defaultValue\n    \/\/----------------------------------\n\n    private var _defaultValue:DataFile;\n\n    override public function get defaultValue():Object\n    {\n        return _defaultValue;\n    }\n\n    override public function set defaultValue(value:Object):void\n    {\n        _defaultValue = new DataFile(value.url, value.itemID);\n    }\n\n    \/\/----------------------------------\n    \/\/  type\n    \/\/----------------------------------\n\n    override public function get type():String\n    {\n        return GPParameterTypes.DATA_FILE;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    override public function defaultValueFromString(description:String):void\n    {\n        var dataFile:DataFile = new DataFile();\n\n        if (description.indexOf(URL_DELIMITER) == 0)\n        {\n            dataFile.url = description.substr(URL_DELIMITER.length);\n        }\n        else if (description.indexOf(ITEM_ID_DELIMITER) == 0)\n        {\n            dataFile.itemID = description.substr(ITEM_ID_DELIMITER.length);\n        }\n\n        _defaultValue = dataFile;\n    }\n\n    override public function hasValidValue():Boolean\n    {\n        if (_defaultValue.itemID)\n        {\n            return true;\n        }\n        else if (_defaultValue.url)\n        {\n            var validURLIndex:int = _defaultValue.url.search(VALID_URL_REGEX);\n            return validURLIndex == 0;\n        }\n        else\n        {\n            return false;\n        }\n    }\n}\n\n}\n","subject":"Update DataFileParameter to handle item ID.","message":"Update DataFileParameter to handle item ID.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex"}
{"commit":"48fd9eb095f499c6408e6458552d1ba3bf167cc3","old_file":"src\/aerys\/minko\/render\/material\/basic\/BasicMaterial.as","new_file":"src\/aerys\/minko\/render\/material\/basic\/BasicMaterial.as","old_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\tpublic class BasicMaterial extends Material\n\t{\n\t\tpublic static const DEFAULT_NAME\t\t\t: String\t\t= 'BasicMaterial';\n\t\tpublic static const DEFAULT_BASIC_SHADER\t: BasicShader\t= new BasicShader();\n\t\tpublic static const DEFAULT_EFFECT\t\t\t: Effect\t\t= new Effect(DEFAULT_BASIC_SHADER);\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.BLENDING);\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.TRIANGLE_CULLING);\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.TRIANGLE_CULLING, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseColor() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_COLOR);\n\t\t}\n\t\tpublic function set diffuseColor(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_COLOR, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_MAP);\n\t\t}\n\t\tpublic function set diffuseMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaThreshold() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_THRESHOLD);\n\t\t}\n\t\tpublic function set alphaThreshold(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_THRESHOLD, value);\n\t\t}\n\t\t\n\t\tpublic function get depthTest() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_TEST);\n\t\t}\n\t\tpublic function set depthTest(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_TEST, value);\n\t\t}\n\t\t\n\t\tpublic function get depthWriteEnabled() : Boolean\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_WRITE_ENABLED);\n\t\t}\n\t\tpublic function set depthWriteEnabled(value : Boolean) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_WRITE_ENABLED, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilTriangleFace() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_TRIANGLE_FACE);\n\t\t}\n\t\tpublic function set stencilTriangleFace(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_TRIANGLE_FACE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilCompareMode() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_COMPARE_MODE);\n\t\t}\n\t\tpublic function set stencilCompareMode(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_COMPARE_MODE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionBothPass() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS);\n\t\t}\n\t\tpublic function set stencilActionBothPass(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthPassStencilFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthPassStencilFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReferenceValue() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_REFERENCE_VALUE);\n\t\t}\n\t\tpublic function set stencilReferenceValue(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_REFERENCE_VALUE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReadMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_READ_MASK);\n\t\t}\n\t\tpublic function set stencilReadMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_READ_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilWriteMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_WRITE_MASK);\n\t\t}\n\t\tpublic function set stencilWriteMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_WRITE_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseTransform() : Matrix4x4\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_TRANSFORM);\n\t\t}\n\t\tpublic function set diffuseTransform(value : Matrix4x4) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_TRANSFORM, value);\n\t\t}\n\t\t\n\t\tpublic function BasicMaterial(properties : Object = null, effect : Effect = null, name : String = DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(effect || DEFAULT_EFFECT, properties, name);\n\t\t}\n\t\t\n\t\toverride public function clone() : IDataProvider\n\t\t{\n\t\t\tvar mat : BasicMaterial\t= new BasicMaterial(this, effect, name);\n\t\t\t\n\t\t\treturn mat;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\tpublic class BasicMaterial extends Material\n\t{\n\t\tpublic static const DEFAULT_NAME\t\t\t: String\t\t= 'BasicMaterial';\n\t\tpublic static const DEFAULT_BASIC_SHADER\t: BasicShader\t= new BasicShader();\n\t\tpublic static const DEFAULT_EFFECT\t\t\t: Effect\t\t= new Effect(DEFAULT_BASIC_SHADER);\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.BLENDING);\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.TRIANGLE_CULLING);\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.TRIANGLE_CULLING, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseColor() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_COLOR);\n\t\t}\n\t\tpublic function set diffuseColor(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_COLOR, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_MAP);\n\t\t}\n\t\tpublic function set diffuseMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set alphaMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaThreshold() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_THRESHOLD);\n\t\t}\n\t\tpublic function set alphaThreshold(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_THRESHOLD, value);\n\t\t}\n\t\t\n\t\tpublic function get depthTest() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_TEST);\n\t\t}\n\t\tpublic function set depthTest(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_TEST, value);\n\t\t}\n\t\t\n\t\tpublic function get depthWriteEnabled() : Boolean\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_WRITE_ENABLED);\n\t\t}\n\t\tpublic function set depthWriteEnabled(value : Boolean) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_WRITE_ENABLED, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilTriangleFace() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_TRIANGLE_FACE);\n\t\t}\n\t\tpublic function set stencilTriangleFace(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_TRIANGLE_FACE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilCompareMode() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_COMPARE_MODE);\n\t\t}\n\t\tpublic function set stencilCompareMode(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_COMPARE_MODE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionBothPass() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS);\n\t\t}\n\t\tpublic function set stencilActionBothPass(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthPassStencilFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthPassStencilFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReferenceValue() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_REFERENCE_VALUE);\n\t\t}\n\t\tpublic function set stencilReferenceValue(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_REFERENCE_VALUE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReadMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_READ_MASK);\n\t\t}\n\t\tpublic function set stencilReadMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_READ_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilWriteMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_WRITE_MASK);\n\t\t}\n\t\tpublic function set stencilWriteMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_WRITE_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseTransform() : Matrix4x4\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_TRANSFORM);\n\t\t}\n\t\tpublic function set diffuseTransform(value : Matrix4x4) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_TRANSFORM, value);\n\t\t}\n\t\t\n\t\tpublic function BasicMaterial(properties : Object = null, effect : Effect = null, name : String = DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(effect || DEFAULT_EFFECT, properties, name);\n\t\t}\n\t\t\n\t\toverride public function clone() : IDataProvider\n\t\t{\n\t\t\tvar mat : BasicMaterial\t= new BasicMaterial(this, effect, name);\n\t\t\t\n\t\t\treturn mat;\n\t\t}\n\t}\n}","subject":"add the BasicMaterial.alphaMap property","message":"add the BasicMaterial.alphaMap property\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f4ec08f3a999ed6ef783b5c7edc7743e15faa691","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _node\t: ISceneNode;\n\t\tprivate var _data\t: TransformDataProvider;\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\tnode \t: ISceneNode) : void\n\t\t{\n\t\t\tif (_node)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\t_node = node;\n\t\t\t_node.transform.changed.add(transformChangedHandler);\n\t\t\t_node.added.add(addedHandler);\n\t\t\t_node.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (_node is Mesh)\n\t\t\t{\n\t\t\t\t_node.addedToScene.add(meshAddedToSceneHandler);\n\t\t\t\t_node.removedFromScene.add(meshRemovedFromSceneHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttransformChangedHandler(_node.transform);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  node \t: ISceneNode) : void\n\t\t{\n\t\t\tif (_node is Mesh)\n\t\t\t{\n\t\t\t\t_node.addedToScene.remove(meshAddedToSceneHandler);\n\t\t\t\t_node.removedFromScene.remove(meshRemovedFromSceneHandler);\n\t\t\t}\n\t\t\t\n\t\t\t_node.removed.remove(removedHandler);\n\t\t\t_node.added.remove(addedHandler);\n\t\t\t_node.transform.changed.remove(transformChangedHandler);\n\t\t\t_node = null;\n\t\t}\n\t\t\n\t\tprivate function meshAddedToSceneHandler(mesh : Mesh, scene : Scene) : void\n\t\t{\n\t\t\t_data = new TransformDataProvider(mesh.localToWorld, mesh.worldToLocal);\n\t\t\tmesh.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function meshRemovedFromSceneHandler(mesh : Mesh, scene : Scene) : void\n\t\t{\n\t\t\tmesh.bindings.removeProvider(_data);\n\t\t\t_data = null;\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar parent : ISceneNode = _node.parent;\n\t\t\t\n\t\t\tif (_node.parent)\n\t\t\t{\n\t\t\t\t_node.localToWorld.lock()\n\t\t\t\t\t.copyFrom(_node.transform)\n\t\t\t\t\t.append(parent.localToWorld)\n\t\t\t\t\t.unlock();\n\t\t\t}\n\t\t\telse\n\t\t\t\t_node.localToWorld.copyFrom(_node.transform);\n\t\t\t\n\t\t\t_node.worldToLocal.lock()\n\t\t\t\t.copyFrom(_node.localToWorld)\n\t\t\t\t.invert()\n\t\t\t\t.unlock();\n\t\t}\n\t\t\n\t\tprivate function addedHandler(node : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tif (node === _node)\n\t\t\t{\n\t\t\t\tparent.localToWorld.changed.add(transformChangedHandler);\n\t\t\t\ttransformChangedHandler(_node.transform);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function removedHandler(node : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tif (node === _node)\n\t\t\t{\n\t\t\t\tparent.localToWorld.changed.remove(transformChangedHandler);\n\t\t\t\ttransformChangedHandler(_node.transform);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _node\t: ISceneNode;\n\t\tprivate var _data\t: TransformDataProvider;\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\tnode \t: ISceneNode) : void\n\t\t{\n\t\t\tif (_node)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\t_node = node;\n\t\t\t_node.transform.changed.add(transformChangedHandler);\n\t\t\t_node.added.add(addedHandler);\n\t\t\t_node.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (_node is Mesh)\n\t\t\t{\n\t\t\t\t_node.addedToScene.add(meshAddedToSceneHandler);\n\t\t\t\t_node.removedFromScene.add(meshRemovedFromSceneHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttransformChangedHandler(_node.transform);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  node \t: ISceneNode) : void\n\t\t{\n\t\t\tif (_node is Mesh)\n\t\t\t{\n\t\t\t\t_node.addedToScene.remove(meshAddedToSceneHandler);\n\t\t\t\t_node.removedFromScene.remove(meshRemovedFromSceneHandler);\n\t\t\t}\n\t\t\t\n\t\t\t_node.removed.remove(removedHandler);\n\t\t\t_node.added.remove(addedHandler);\n\t\t\t_node.transform.changed.remove(transformChangedHandler);\n\t\t\t_node = null;\n\t\t}\n\t\t\n\t\tprivate function meshAddedToSceneHandler(mesh : Mesh, scene : Scene) : void\n\t\t{\n\t\t\t_data = new TransformDataProvider(mesh.localToWorld, mesh.worldToLocal);\n\t\t\tmesh.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function meshRemovedFromSceneHandler(mesh : Mesh, scene : Scene) : void\n\t\t{\n\t\t\tmesh.bindings.removeProvider(_data);\n\t\t\t_data = null;\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar parent : ISceneNode = _node.parent;\n\t\t\t\n            _node.worldToLocal.lock();\n            _node.localToWorld.lock();\n            \n\t\t\tif (_node.parent)\n\t\t\t{\n\t\t\t\t_node.localToWorld.lock()\n\t\t\t\t\t.copyFrom(_node.transform)\n\t\t\t\t\t.append(parent.localToWorld)\n\t\t\t}\n\t\t\telse\n\t\t\t\t_node.localToWorld.copyFrom(_node.transform);\n\t\t\t\n\t\t\t_node.worldToLocal.lock()\n\t\t\t\t.copyFrom(_node.localToWorld)\n\t\t\t\t.invert();\n            \n            _node.worldToLocal.unlock();\n            _node.localToWorld.unlock();\n\t\t}\n\t\t\n\t\tprivate function addedHandler(node : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tif (node === _node)\n\t\t\t{\n\t\t\t\tparent.localToWorld.changed.add(transformChangedHandler);\n\t\t\t\ttransformChangedHandler(_node.transform);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function removedHandler(node : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tif (node === _node)\n\t\t\t{\n\t\t\t\tparent.localToWorld.changed.remove(transformChangedHandler);\n\t\t\t\ttransformChangedHandler(_node.transform);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"fix TransformController.transformChangedHandler() to lock() and unlock() worldToLocal and localToWorld at the same time","message":"fix TransformController.transformChangedHandler() to lock() and unlock() worldToLocal and localToWorld at the same time\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"2e1202a4cfa174b55d7f43cc5c6626132a828da8","old_file":"com\/segonquart\/idiomesAnimation.as","new_file":"com\/segonquart\/idiomesAnimation.as","old_contents":"\t\r\nimport mx.transitions.easing.*;\r\nimport com.mosesSupposes.fuse.*;\r\n\r\nclass idiomesAnimation extends Movieclip\r\n        {\r\n\r\n  \tprivate var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\r\n\r\n\r\n\t\t\tfunction idiomesAnimation():Void\r\n\t\t{\r\n\t\t\tthis.stop();\r\n\t\t\tthis.onEnterFrame = this.enterSlide;\r\n\t\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\r\n\tprivate function enterSlide()\r\n                {\r\n\t\t\t\r\n\t\t\tarrayLang_arr[0].slideTo('0', '-40', 0.6, 'easeInOutBack', 1);\r\n\t\t\tarrayLang_arr[1].slideTo('0', '-40', 0.8, 'easeInOutBack', 1.1);\r\n\t\t\tarrayLang_arr[2].slideTo('0', '-40', 0.9, 'easeInOutBack', 1.2);\r\n\t\t\tarrayLang_arr[3].slideTo('0', '-40', 1, 'easeInOutBack', 1.3);\r\n\t\t\t\r\n\t\t}\r\n\r\n\tpublic function IdiomesColour()\r\n\t\t{\r\n\t\t\t\r\n\t\t\tthis.onRelease = this arrayColour;\r\n\t\t\t\r\n\t\t\ttarget = this.arrayLang_arr[i];\r\n\t\t\ttarget._tint = 0x8DC60D;\r\n\t\t\t\r\n\t\t\treturn this;\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\tprivate function arrayColour()\r\n\t\t{\r\n\t\t\t\r\n\t\t\tfor ( var:i ; arrayLang_arr[i] <4; i++)\r\n\t\t\t{\r\n\t\t\t\tthis.colorTo(\"#628D22\", 0.3, \"easeOutCirc\");\r\n\t\t\t\t_parent.colorTo('#4b4b4b', 1, 'linear', .2);\r\n\t\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\t\r\n\t\t}\r\n\t\t\t\r\n\t\t\r\n\t}\r\n\t\t\r\n\t\r\n","new_contents":"\t\r\nimport mx.transitions.easing.*;\r\nimport com.mosesSupposes.fuse.*;\r\n\r\nclass idiomesAnimation extends Movieclip\r\n        {\r\n\r\n  \tprivate var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\r\n\r\n\r\n\t\t\tfunction idiomesAnimation():Void\r\n\t\t{\r\n\t\t\tthis.stop();\r\n\t\t\tthis.onEnterFrame = this.enterSlide;\r\n\t\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\r\n\tprivate function enterSlide()\r\n                {\r\n\t\t\t\r\n\t\t\tarrayLang_arr[0].slideTo('0', '-40', 0.6, 'easeInOutBack', 1);\r\n\t\t\tarrayLang_arr[1].slideTo('0', '-40', 0.8, 'easeInOutBack', 1.1);\r\n\t\t\tarrayLang_arr[2].slideTo('0', '-40', 0.9, 'easeInOutBack', 1.2);\r\n\t\t\tarrayLang_arr[3].slideTo('0', '-40', 1, 'easeInOutBack', 1.3);\r\n\t\t\t\r\n\t\t}\r\n\r\n\tpublic function IdiomesColour()\r\n\t\t{\r\n\t\t\t\r\n\t\t\tthis.onRelease = this arrayColour;\r\n\t\t\t\r\n\t\t\ttarget = this.arrayLang_arr[i];\r\n\t\t\ttarget._tint = 0x8DC60D;\r\n\t\t\t\r\n\t\t\treturn this;\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\tprivate function arrayColour()\r\n\t\t{\r\n\t\t\t\r\n\t\t\tfor ( var:i:Number=0 ; arrayLang_arr[i] <4; i++)\r\n\t\t\t{\r\n\t\t\t\tthis.colorTo(\"#628D22\", 0.3, \"easeOutCirc\");\r\n\t\t\t\t_parent.colorTo('#4b4b4b', 1, 'linear', .2);\r\n\t\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\t\r\n\t\t}\r\n\t\t\t\r\n\t\t\r\n\t}\r\n\t\t\r\n\t\r\n","subject":"Update idiomesAnimation.as","message":"Update idiomesAnimation.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"f0e063240a4c3d673256d82f42fbecd4e35ba1e5","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.net.URLLoader;\n    import flash.net.URLLoaderDataFormat;\n    import flash.net.URLRequest;\n    import flash.net.URLRequestMethod;\n    import flash.net.URLVariables;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* Adobe's Cirrus server for RTMFP connections.\n           The Cirrus key is defined at compile time by\n           reading from the CIRRUS_KEY environment var. *\/\n        private const CIRRUS_URL:String = \"rtmfp:\/\/p2p.rtmfp.net\";\n        private const CIRRUS_KEY:String = RTMFP::CIRRUS_KEY;\n        \n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n        \n        \/* Local Tor client to use in case of RTMFP connection. *\/\n        private const LOCAL_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 1;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        \/* UI shown when debug is off. *\/\n        private var badge:Badge;\n\n        \/* Number of proxy pairs currently connected (up to\n           MAX_NUM_PROXY_PAIRS). *\/\n        private var num_proxy_pairs:int = 0;\n\n        private var fac_addr:Object;\n\n        public var rate_limit:RateLimit;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44cc44;\n\n            badge = new Badge();\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n\n            if (this.loaderInfo.parameters[\"debug\"])\n                addChild(output_text);\n            else\n                addChild(badge);\n\n            fac_addr = get_param_addr(\"facilitator\", DEFAULT_FACILITATOR_ADDR);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            if (this.loaderInfo.parameter[\"proxy\"])\n                proxy_main();\n            else\n                client_main();\n        }\n\n        \/* Get an address structure from the given movie parameter, or the given\n           default. Returns null on error. *\/\n        private function get_param_addr(param:String, default_addr:Object):Object\n        {\n            var spec:String, addr:Object;\n\n            spec = this.loaderInfo.parameters[param];\n            if (spec)\n                return parse_addr_spec(spec);\n            else\n                return default_addr;\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function proxy_main():void\n        {\n            var fac_url:String;\n            var loader:URLLoader;\n\n            if (num_proxy_pairs >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            loader = new URLLoader();\n            \/* Get the x-www-form-urlencoded values. *\/\n            loader.dataFormat = URLLoaderDataFormat.VARIABLES;\n            loader.addEventListener(Event.COMPLETE, fac_complete);\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(new URLRequest(fac_url));\n        }\n\n        private function fac_complete(e:Event):void\n        {\n            var loader:URLLoader;\n            var client_spec:String;\n            var relay_spec:String;\n            var proxy_pair:Object;\n\n            setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n\n            loader = e.target as URLLoader;\n            client_spec = loader.data.client;\n            if (client_spec == \"\") {\n                puts(\"No clients.\");\n                return;\n            } else if (!client_spec) {\n                puts(\"Error: missing \\\"client\\\" in response.\");\n                return;\n            }\n            relay_spec = loader.data.relay;\n            if (!relay_spec) {\n                puts(\"Error: missing \\\"relay\\\" in response.\");\n                return;\n            }\n            puts(\"Facilitator: got client:\\\"\" + client_spec + \"\\\" \"\n                + \"relay:\\\"\" + relay_spec + \"\\\".\");\n\n            try {\n                proxy_pair = make_proxy_pair(client_spec, relay_spec);\n            } catch (e:ArgumentError) {\n                puts(\"Error: \" + e);\n                return;\n            }\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                num_proxy_pairs--;\n                badge.proxy_end();\n            });\n            proxy_pair.connect();\n\n            num_proxy_pairs++;\n            badge.proxy_begin();\n        }\n\n        private function client_main():void\n        {\n            var rs:RTMFPSocket;\n\n            rs = new RTMFPSocket(CIRRUS_URL, CIRRUS_KEY);\n            rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Got RTMFP id \" + rs.id);\n                register(rs);\n            });\n            rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, client_accept);\n\n            rs.listen();\n        }\n\n        private function client_accept(e:Event):void {\n            var rs:RTMFPSocket;\n            var s_t:Socket;\n            var proxy_pair:ProxyPair;\n\n            rs = e.target as RTMFPSocket;\n            s_t = new Socket();\n\n            puts(\"Got RTMFP connection from \" + rs.peer_id);\n\n            proxy_pair = new ProxyPair(this, rs, function ():void {\n                \/* Do nothing; already connected. *\/\n            }, s_t, function ():void {\n                s_t.connect(LOCAL_TOR_CLIENT_ADDR.host, LOCAL_TOR_CLIENT_ADDR.port);\n            });\n            proxy_pair.connect();\n        }\n\n        private function register(rs:RTMFPSocket):void {\n            var fac_url:String;\n            var loader:URLLoader;\n            var request:URLRequest;\n            var variables:URLVariables;\n\n            loader = new URLLoader();\n            loader.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Facilitator: registered.\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                rs.close();\n            });\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                rs.close();\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            request = new URLRequest(fac_url);\n            request.method = URLRequestMethod.POST;\n            request.data = new URLVariables;\n            request.data[\"client\"] = rs.id;\n\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(request);\n        }\n\n        private function make_proxy_pair(client_spec:String, relay_spec:String):ProxyPair\n        {\n            var proxy_pair:ProxyPair;\n            var addr_c:Object;\n            var addr_r:Object;\n            var s_c:*;\n            var s_r:Socket;\n\n            addr_r = swfcat.parse_addr_spec(relay_spec);\n            if (!addr_r)\n                throw new ArgumentError(\"Relay spec must be in the form \\\"host:port\\\".\");\n\n            addr_c = swfcat.parse_addr_spec(client_spec);\n            if (addr_c) {\n                s_c = new Socket();\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(addr_c.host, addr_c.port);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + addr_c.host + \":\" + addr_c.port + \",\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            if (client_spec.match(\/^[0-9A-Fa-f]{64}$\/)) {\n                s_c = new RTMFPSocket(CIRRUS_URL, CIRRUS_KEY);\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(client_spec);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + client_spec.substr(0, 4) + \"...,\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            throw new ArgumentError(\"Can't parse client spec \\\"\" + client_spec + \"\\\".\");\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\nimport flash.utils.getTimer;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.net.URLLoader;\n    import flash.net.URLLoaderDataFormat;\n    import flash.net.URLRequest;\n    import flash.net.URLRequestMethod;\n    import flash.net.URLVariables;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* Adobe's Cirrus server for RTMFP connections.\n           The Cirrus key is defined at compile time by\n           reading from the CIRRUS_KEY environment var. *\/\n        private const CIRRUS_URL:String = \"rtmfp:\/\/p2p.rtmfp.net\";\n        private const CIRRUS_KEY:String = RTMFP::CIRRUS_KEY;\n        \n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n        \n        \/* Local Tor client to use in case of RTMFP connection. *\/\n        private const LOCAL_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 1;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        \/* UI shown when debug is off. *\/\n        private var badge:Badge;\n\n        \/* Number of proxy pairs currently connected (up to\n           MAX_NUM_PROXY_PAIRS). *\/\n        private var num_proxy_pairs:int = 0;\n\n        private var fac_addr:Object;\n\n        public var rate_limit:RateLimit;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44cc44;\n\n            badge = new Badge();\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n\n            if (this.loaderInfo.parameters[\"debug\"])\n                addChild(output_text);\n            else\n                addChild(badge);\n\n            fac_addr = get_param_addr(\"facilitator\", DEFAULT_FACILITATOR_ADDR);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            if (this.loaderInfo.parameters[\"client\"])\n                client_main();\n            else\n                proxy_main();\n        }\n\n        \/* Get an address structure from the given movie parameter, or the given\n           default. Returns null on error. *\/\n        private function get_param_addr(param:String, default_addr:Object):Object\n        {\n            var spec:String, addr:Object;\n\n            spec = this.loaderInfo.parameters[param];\n            if (spec)\n                return parse_addr_spec(spec);\n            else\n                return default_addr;\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function proxy_main():void\n        {\n            var fac_url:String;\n            var loader:URLLoader;\n\n            if (num_proxy_pairs >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            loader = new URLLoader();\n            \/* Get the x-www-form-urlencoded values. *\/\n            loader.dataFormat = URLLoaderDataFormat.VARIABLES;\n            loader.addEventListener(Event.COMPLETE, fac_complete);\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(new URLRequest(fac_url));\n        }\n\n        private function fac_complete(e:Event):void\n        {\n            var loader:URLLoader;\n            var client_spec:String;\n            var relay_spec:String;\n            var proxy_pair:Object;\n\n            setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n\n            loader = e.target as URLLoader;\n            client_spec = loader.data.client;\n            if (client_spec == \"\") {\n                puts(\"No clients.\");\n                return;\n            } else if (!client_spec) {\n                puts(\"Error: missing \\\"client\\\" in response.\");\n                return;\n            }\n            relay_spec = loader.data.relay;\n            if (!relay_spec) {\n                puts(\"Error: missing \\\"relay\\\" in response.\");\n                return;\n            }\n            puts(\"Facilitator: got client:\\\"\" + client_spec + \"\\\" \"\n                + \"relay:\\\"\" + relay_spec + \"\\\".\");\n\n            try {\n                proxy_pair = make_proxy_pair(client_spec, relay_spec);\n            } catch (e:ArgumentError) {\n                puts(\"Error: \" + e);\n                return;\n            }\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                num_proxy_pairs--;\n                badge.proxy_end();\n            });\n            proxy_pair.connect();\n\n            num_proxy_pairs++;\n            badge.proxy_begin();\n        }\n\n        private function client_main():void\n        {\n            var rs:RTMFPSocket;\n\n            rs = new RTMFPSocket(CIRRUS_URL, CIRRUS_KEY);\n            rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Got RTMFP id \" + rs.id);\n                register(rs);\n            });\n            rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, client_accept);\n\n            rs.listen();\n        }\n\n        private function client_accept(e:Event):void {\n            var rs:RTMFPSocket;\n            var s_t:Socket;\n            var proxy_pair:ProxyPair;\n\n            rs = e.target as RTMFPSocket;\n            s_t = new Socket();\n\n            puts(\"Got RTMFP connection from \" + rs.peer_id);\n\n            proxy_pair = new ProxyPair(this, rs, function ():void {\n                \/* Do nothing; already connected. *\/\n            }, s_t, function ():void {\n                s_t.connect(LOCAL_TOR_CLIENT_ADDR.host, LOCAL_TOR_CLIENT_ADDR.port);\n            });\n            proxy_pair.connect();\n        }\n\n        private function register(rs:RTMFPSocket):void {\n            var fac_url:String;\n            var loader:URLLoader;\n            var request:URLRequest;\n            var variables:URLVariables;\n\n            loader = new URLLoader();\n            loader.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Facilitator: registered.\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                rs.close();\n            });\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                rs.close();\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            request = new URLRequest(fac_url);\n            request.method = URLRequestMethod.POST;\n            request.data = new URLVariables;\n            request.data[\"client\"] = rs.id;\n\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(request);\n        }\n\n        private function make_proxy_pair(client_spec:String, relay_spec:String):ProxyPair\n        {\n            var proxy_pair:ProxyPair;\n            var addr_c:Object;\n            var addr_r:Object;\n            var s_c:*;\n            var s_r:Socket;\n\n            addr_r = swfcat.parse_addr_spec(relay_spec);\n            if (!addr_r)\n                throw new ArgumentError(\"Relay spec must be in the form \\\"host:port\\\".\");\n\n            addr_c = swfcat.parse_addr_spec(client_spec);\n            if (addr_c) {\n                s_c = new Socket();\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(addr_c.host, addr_c.port);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + addr_c.host + \":\" + addr_c.port + \",\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            if (client_spec.match(\/^[0-9A-Fa-f]{64}$\/)) {\n                s_c = new RTMFPSocket(CIRRUS_URL, CIRRUS_KEY);\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(client_spec);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + client_spec.substr(0, 4) + \"...,\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            throw new ArgumentError(\"Can't parse client spec \\\"\" + client_spec + \"\\\".\");\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\nimport flash.utils.getTimer;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","subject":"Make proxy mode the default in swfcat.","message":"Make proxy mode the default in swfcat.\n\nIn other words, use client=true instead of nothing for client mode, and\nnothing instead of proxy=true for proxy mode. This makes it a drop-in\nreplacement for master swfcat.\n","lang":"ActionScript","license":"mit","repos":"infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy"}
{"commit":"345895c32c3c00b48dc55096d16cb8ad4910184c","old_file":"src\/as\/com\/threerings\/flash\/FrameSprite.as","new_file":"src\/as\/com\/threerings\/flash\/FrameSprite.as","old_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flash {\n\nimport flash.display.Sprite;\n\nimport flash.events.Event;\n\n\/**\n * Convenience superclass to use for sprites that need to update every frame.\n * (One must be very careful to remove all ENTER_FRAME listeners when not needed, as they\n * will prevent an object from being garbage collected!)\n *\/\npublic class FrameSprite extends Sprite\n{\n    public function FrameSprite ()\n    {\n        addEventListener(Event.ADDED_TO_STAGE, handleAdded);\n        addEventListener(Event.REMOVED_FROM_STAGE, handleRemoved);\n    }\n\n    \/**\n     * Called when we're added to the stage.\n     *\/\n    protected function handleAdded (... ignored) :void\n    {\n        addEventListener(Event.ENTER_FRAME, handleFrame);\n        handleFrame(); \/\/ update immediately\n    }\n\n    \/**\n     * Called when we're added to the stage.\n     *\/\n    protected function handleRemoved (... ignored) :void\n    {\n        removeEventListener(Event.ENTER_FRAME, handleFrame);\n    }\n\n    \/**\n     * Called to update our visual appearance prior to the flash player each frame.\n     *\/\n    protected function handleFrame (... ignored) :void\n    {\n        \/\/ nothing here. Override in yor subclass.\n    }\n}\n\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flash {\n\nimport flash.display.Sprite;\n\nimport flash.events.Event;\n\n\/**\n * Convenience superclass to use for sprites that need to update every frame.\n * (One must be very careful to remove all ENTER_FRAME listeners when not needed, as they\n * will prevent an object from being garbage collected!)\n *\/\npublic class FrameSprite extends Sprite\n{\n    public function FrameSprite ()\n    {\n        addEventListener(Event.ADDED_TO_STAGE, handleAdded);\n        addEventListener(Event.REMOVED_FROM_STAGE, handleRemoved);\n    }\n\n    \/**\n     * Called when we're added to the stage.\n     *\/\n    protected function handleAdded (... ignored) :void\n    {\n        addEventListener(Event.ENTER_FRAME, handleFrame);\n        handleFrame(); \/\/ update immediately\n    }\n\n    \/**\n     * Called when we're added to the stage.\n     *\/\n    protected function handleRemoved (... ignored) :void\n    {\n        removeEventListener(Event.ENTER_FRAME, handleFrame);\n    }\n\n    \/**\n     * Called to update our visual appearance prior to each frame.\n     *\/\n    protected function handleFrame (... ignored) :void\n    {\n        \/\/ nothing here. Override in yor subclass.\n    }\n}\n\n}\n","subject":"Comment fixup.","message":"Comment fixup.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@240 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"2bf2fe41c1dd5acaf38a7db4b9fd8da87a9b46c9","old_file":"exporter\/src\/main\/as\/flump\/export\/Exporter.as","new_file":"exporter\/src\/main\/as\/flump\/export\/Exporter.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeMenu;\nimport flash.display.NativeMenuItem;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\nimport flash.utils.IDataOutput;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport mx.collections.ArrayList;\nimport mx.events.CollectionEvent;\nimport mx.events.PropertyChangeEvent;\n\nimport spark.components.DataGrid;\nimport spark.components.DropDownList;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport starling.display.Sprite;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function Exporter (win :ExporterWindow) {\n        Log.setLevel(\"\", Log.INFO);\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n\n        function updatePreviewAndExport (..._) :void {\n            _win.export.enabled = _exportChooser.dir != null && _libraries.selectionLength > 0 &&\n                _libraries.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                    return status.isValid;\n            });\n\n\n            var status :DocStatus = _libraries.selectedItem as DocStatus;\n            _win.preview.enabled = status != null && status.isValid;\n\n            if (_exportChooser.dir == null) return;\n            _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n        }\n\n        var fileMenuItem :NativeMenuItem;\n        if (NativeApplication.supportsMenu) {\n            \/\/ Grab the existing menu on macs. Use an index to get it as it's not going to be\n            \/\/ 'File' in all languages\n            fileMenuItem = NA.menu.getItemAt(1);\n            \/\/ Add a separator before the existing close command\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 0);\n        } else {\n            _win.nativeWindow.menu = new NativeMenu();\n            fileMenuItem = _win.nativeWindow.menu.addSubmenu(new NativeMenu(), \"File\");\n        }\n\n        \/\/ Add save and save as by index to work with the existing items on Mac\n        \/\/ Mac menus have an existing \"Close\" item, so everything we add should go ahead of that\n        var newMenuItem :NativeMenuItem = fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"New\"), 0);\n        newMenuItem.keyEquivalent = \"n\";\n        newMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            _confFile = null;\n            _conf = new FlumpConf();\n            updatePublisher();\n        });\n        var openMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Open...\"), 1);\n        openMenuItem.keyEquivalent = \"o\";\n        openMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                openConf();\n                updatePublisher();\n            });\n            file.browseForOpen(\"Open Flump Configuration\");\n        });\n        fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 2);\n\n        const saveMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save\"), 3);\n        saveMenuItem.keyEquivalent = \"s\";\n        function saveConf () :void {\n            Files.write(_confFile, function (out :IDataOutput) :void {\n                \/\/ Set directories relative to where this file is being saved. Fall back to absolute\n                \/\/ paths if relative paths aren't possible.\n                if (_importChooser.dir != null) {\n                    _conf.importDir = _confFile.parent.getRelativePath(_importChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.importDir == null) _conf.importDir = _importChooser.dir.nativePath;\n                }\n\n                if (_exportChooser.dir != null) {\n                    _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.exportDir == null) _conf.exportDir = _exportChooser.dir.nativePath;\n                }\n\n                out.writeUTFBytes(JSON.stringify(_conf, null, \/*space=*\/2));\n            });\n        };\n        function saveAs (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                trace(\"Conf file is now \" + _confFile.nativePath);\n                _settings.data[\"CONF_FILE\"] = _confFile.nativePath;\n                _settings.flush();\n                saveConf();\n            });\n            file.browseForSave(\"Save Flump Configuration\");\n        };\n        saveMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            if (_confFile == null) saveAs();\n            else saveConf();\n        });\n\n        function openConf () :void {\n            try {\n                _conf = FlumpConf.fromJSON(JSONFormat.readJSON(_confFile));\n                _win.title = _confFile.name;\n            } catch (e :Error) {\n                log.warning(\"Unable to parse conf\", e);\n                _errors.dataProvider.addItem(new ParseError(_confFile.nativePath,\n                    ParseError.CRIT, \"Unable to read configuration\"));\n                _confFile = null;\n            }\n        };\n\n        const saveAsMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save As...\"), 4);\n        saveAsMenuItem.keyEquivalent = \"S\";\n        saveAsMenuItem.addEventListener(Event.SELECT, saveAs);\n\n        if (_settings.data.hasOwnProperty(\"CONF_FILE\")) {\n            _confFile = new File(_settings.data[\"CONF_FILE\"]);\n            openConf();\n        }\n\n        var curSelection :DocStatus = null;\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            updatePreviewAndExport();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            var newSelection :DocStatus = _libraries.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            curSelection = newSelection;\n        });\n        _win.reload.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            setImport(_importChooser.dir);\n            updatePreviewAndExport();\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_libraries.selectedItem.lib);\n        });\n        _importChooser = new DirChooser(null, _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        setImport(_importChooser.dir);\n        _exportChooser = new DirChooser(null, _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(updatePreviewAndExport);\n        function updatePublisher (..._) :void {\n            if (_confFile != null) {\n                _importChooser.dir = (_conf.importDir != null) ? _confFile.parent.resolvePath(_conf.importDir) : null;\n                _exportChooser.dir = (_conf.exportDir != null) ? _confFile.parent.resolvePath(_conf.exportDir) : null;\n            } else {\n                _importChooser.dir = null;\n                _exportChooser.dir = null;\n            }\n            if (_exportChooser.dir == null || _conf.exports.length == 0) _publisher = null;\n            else _publisher = new Publisher(_exportChooser.dir, Vector.<ExportConf>(_conf.exports));\n\n            var formatNames :Array = [];\n            for each (var export :ExportConf in _conf.exports) formatNames.push(export.name);\n            _win.formatOverview.text = formatNames.join(\", \");\n        };\n        _exportChooser.changed.add(updatePublisher);\n\n        var editFormats :EditFormatsWindow;\n        _win.editFormats.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (editFormats == null || editFormats.closed) {\n                editFormats = new EditFormatsWindow();\n                editFormats.open();\n            } else editFormats.orderToFront();\n\n            var dataProvider :ArrayList = new ArrayList(_conf.exports);\n            dataProvider.addEventListener(CollectionEvent.COLLECTION_CHANGE, updatePublisher);\n\n            editFormats.exports.dataProvider = dataProvider;\n            editFormats.buttonAdd.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                var export :ExportConf = new ExportConf();\n                export.name = \"format\" + (_conf.exports.length+1);\n                if (_conf.exports.length > 0) {\n                    export.format = _conf.exports[0].format;\n                }\n                dataProvider.addItem(export);\n            });\n            editFormats.exports.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n                editFormats.buttonRemove.enabled = (editFormats.exports.selectedItem != null);\n            });\n            editFormats.buttonRemove.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                for each (var export :ExportConf in editFormats.exports.selectedItems) {\n                    dataProvider.removeItem(export);\n                }\n            });\n        });\n\n        updatePublisher();\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _errors.dataProvider.removeAll();\n        if (root == null) return;\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor();\n        findFlashDocuments(root, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewWindow,\n                    _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n\n        _previewWindow.orderToFront();\n        _previewControls.orderToFront();\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    protected function findFlashDocuments (base :File, exec :Executor,\n        ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errors.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else addFlashDocument(file);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    continue; \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        _publisher.publish(status.lib);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        var name :String = file.nativePath.substring(_rootLen).replace(\n            new RegExp(\"\\\\\" + File.separator, \"g\"), \"\/\");\n        var load :Future;\n        switch (Files.getExtension(file)) {\n        case \"xfl\":\n            name = name.substr(0, name.lastIndexOf(\"\/\"));\n            load = new XflLoader().load(name, file.parent);\n            break;\n        case \"fla\":\n            name = name.substr(0, name.lastIndexOf(\".\"));\n            load = new FlaLoader().load(name, file);\n            break;\n        default:\n            \/\/ Unsupported file type, ignore\n            return;\n        }\n\n        const status :DocStatus = new DocStatus(name, _rootLen, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _libraries.dataProvider.addItem(status);\n\n        load.succeeded.add(function (lib :XflLibrary) :void {\n            status.lib = lib;\n            status.updateModified(Ternary.of(_publisher == null || _publisher.modified(lib)));\n            for each (var err :ParseError in lib.getErrors()) _errors.dataProvider.addItem(err);\n            status.updateValid(Ternary.of(lib.valid));\n        });\n        load.failed.add(function (error :Error) :void {\n            trace(\"Failed to load \" + file.nativePath + \": \" + error);\n            status.updateValid(Ternary.FALSE);\n            throw error;\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _publisher :Publisher;\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _authoredResolution :DropDownList;\n    protected var _conf :FlumpConf = new FlumpConf();\n    protected var _confFile :File;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\n\nimport flash.events.EventDispatcher;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var lib :XflLibrary;\n\n    public function DocStatus (path :String, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.lib = lib;\n        this.path = path;\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == CHECK; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeMenu;\nimport flash.display.NativeMenuItem;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\nimport flash.utils.IDataOutput;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport mx.collections.ArrayList;\nimport mx.events.CollectionEvent;\nimport mx.events.PropertyChangeEvent;\n\nimport spark.components.DataGrid;\nimport spark.components.DropDownList;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\nimport starling.display.Sprite;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function Exporter (win :ExporterWindow) {\n        Log.setLevel(\"\", Log.INFO);\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n\n        function updatePreviewAndExport (..._) :void {\n            _win.export.enabled = _exportChooser.dir != null && _libraries.selectionLength > 0 &&\n                _libraries.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                    return status.isValid;\n            });\n\n\n            var status :DocStatus = _libraries.selectedItem as DocStatus;\n            _win.preview.enabled = status != null && status.isValid;\n\n            if (_exportChooser.dir == null) return;\n            _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n        }\n\n        var fileMenuItem :NativeMenuItem;\n        if (NativeApplication.supportsMenu) {\n            \/\/ Grab the existing menu on macs. Use an index to get it as it's not going to be\n            \/\/ 'File' in all languages\n            fileMenuItem = NA.menu.getItemAt(1);\n            \/\/ Add a separator before the existing close command\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 0);\n        } else {\n            _win.nativeWindow.menu = new NativeMenu();\n            fileMenuItem = _win.nativeWindow.menu.addSubmenu(new NativeMenu(), \"File\");\n        }\n\n        \/\/ Add save and save as by index to work with the existing items on Mac\n        \/\/ Mac menus have an existing \"Close\" item, so everything we add should go ahead of that\n        var newMenuItem :NativeMenuItem = fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"New\"), 0);\n        newMenuItem.keyEquivalent = \"n\";\n        newMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            _confFile = null;\n            _conf = new FlumpConf();\n            updatePublisher();\n        });\n        var openMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Open...\"), 1);\n        openMenuItem.keyEquivalent = \"o\";\n        openMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                openConf();\n                updatePublisher();\n            });\n            file.browseForOpen(\"Open Flump Configuration\");\n        });\n        fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 2);\n\n        const saveMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save\"), 3);\n        saveMenuItem.keyEquivalent = \"s\";\n        function saveConf () :void {\n            Files.write(_confFile, function (out :IDataOutput) :void {\n                \/\/ Set directories relative to where this file is being saved. Fall back to absolute\n                \/\/ paths if relative paths aren't possible.\n                if (_importChooser.dir != null) {\n                    _conf.importDir = _confFile.parent.getRelativePath(_importChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.importDir == null) _conf.importDir = _importChooser.dir.nativePath;\n                }\n\n                if (_exportChooser.dir != null) {\n                    _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.exportDir == null) _conf.exportDir = _exportChooser.dir.nativePath;\n                }\n\n                out.writeUTFBytes(JSON.stringify(_conf, null, \/*space=*\/2));\n            });\n        };\n        function saveAs (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                trace(\"Conf file is now \" + _confFile.nativePath);\n                _settings.data[\"CONF_FILE\"] = _confFile.nativePath;\n                _settings.flush();\n                saveConf();\n            });\n            file.browseForSave(\"Save Flump Configuration\");\n        };\n        saveMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            if (_confFile == null) saveAs();\n            else saveConf();\n        });\n\n        function openConf () :void {\n            try {\n                _conf = FlumpConf.fromJSON(JSONFormat.readJSON(_confFile));\n                _win.title = _confFile.name;\n                var dir :String = _confFile.parent.nativePath + File.separator + _conf.importDir;\n                setImport(new File(dir));\n            } catch (e :Error) {\n                log.warning(\"Unable to parse conf\", e);\n                _errors.dataProvider.addItem(new ParseError(_confFile.nativePath,\n                    ParseError.CRIT, \"Unable to read configuration\"));\n                _confFile = null;\n            }\n        };\n\n        const saveAsMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save As...\"), 4);\n        saveAsMenuItem.keyEquivalent = \"S\";\n        saveAsMenuItem.addEventListener(Event.SELECT, saveAs);\n\n        if (_settings.data.hasOwnProperty(\"CONF_FILE\")) {\n            _confFile = new File(_settings.data[\"CONF_FILE\"]);\n            openConf();\n        }\n\n        var curSelection :DocStatus = null;\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            updatePreviewAndExport();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            var newSelection :DocStatus = _libraries.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            curSelection = newSelection;\n        });\n        _win.reload.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            setImport(_importChooser.dir);\n            updatePreviewAndExport();\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_libraries.selectedItem.lib);\n        });\n        _importChooser = new DirChooser(null, _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        setImport(_importChooser.dir);\n        _exportChooser = new DirChooser(null, _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(updatePreviewAndExport);\n        function updatePublisher (..._) :void {\n            if (_confFile != null) {\n                _importChooser.dir = (_conf.importDir != null) ? _confFile.parent.resolvePath(_conf.importDir) : null;\n                _exportChooser.dir = (_conf.exportDir != null) ? _confFile.parent.resolvePath(_conf.exportDir) : null;\n            } else {\n                _importChooser.dir = null;\n                _exportChooser.dir = null;\n            }\n            if (_exportChooser.dir == null || _conf.exports.length == 0) _publisher = null;\n            else _publisher = new Publisher(_exportChooser.dir, Vector.<ExportConf>(_conf.exports));\n\n            var formatNames :Array = [];\n            for each (var export :ExportConf in _conf.exports) formatNames.push(export.name);\n            _win.formatOverview.text = formatNames.join(\", \");\n        };\n        _exportChooser.changed.add(updatePublisher);\n\n        var editFormats :EditFormatsWindow;\n        _win.editFormats.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (editFormats == null || editFormats.closed) {\n                editFormats = new EditFormatsWindow();\n                editFormats.open();\n            } else editFormats.orderToFront();\n\n            var dataProvider :ArrayList = new ArrayList(_conf.exports);\n            dataProvider.addEventListener(CollectionEvent.COLLECTION_CHANGE, updatePublisher);\n\n            editFormats.exports.dataProvider = dataProvider;\n            editFormats.buttonAdd.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                var export :ExportConf = new ExportConf();\n                export.name = \"format\" + (_conf.exports.length+1);\n                if (_conf.exports.length > 0) {\n                    export.format = _conf.exports[0].format;\n                }\n                dataProvider.addItem(export);\n            });\n            editFormats.exports.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n                editFormats.buttonRemove.enabled = (editFormats.exports.selectedItem != null);\n            });\n            editFormats.buttonRemove.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                for each (var export :ExportConf in editFormats.exports.selectedItems) {\n                    dataProvider.removeItem(export);\n                }\n            });\n        });\n\n        updatePublisher();\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _errors.dataProvider.removeAll();\n        if (root == null) return;\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor();\n        findFlashDocuments(root, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewWindow,\n                    _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n\n        _previewWindow.orderToFront();\n        _previewControls.orderToFront();\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    protected function findFlashDocuments (base :File, exec :Executor,\n        ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errors.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else addFlashDocument(file);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    continue; \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        _publisher.publish(status.lib);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        var name :String = file.nativePath.substring(_rootLen).replace(\n            new RegExp(\"\\\\\" + File.separator, \"g\"), \"\/\");\n        var load :Future;\n        switch (Files.getExtension(file)) {\n        case \"xfl\":\n            name = name.substr(0, name.lastIndexOf(\"\/\"));\n            load = new XflLoader().load(name, file.parent);\n            break;\n        case \"fla\":\n            name = name.substr(0, name.lastIndexOf(\".\"));\n            load = new FlaLoader().load(name, file);\n            break;\n        default:\n            \/\/ Unsupported file type, ignore\n            return;\n        }\n\n        const status :DocStatus = new DocStatus(name, _rootLen, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _libraries.dataProvider.addItem(status);\n\n        load.succeeded.add(function (lib :XflLibrary) :void {\n            status.lib = lib;\n            status.updateModified(Ternary.of(_publisher == null || _publisher.modified(lib)));\n            for each (var err :ParseError in lib.getErrors()) _errors.dataProvider.addItem(err);\n            status.updateValid(Ternary.of(lib.valid));\n        });\n        load.failed.add(function (error :Error) :void {\n            trace(\"Failed to load \" + file.nativePath + \": \" + error);\n            status.updateValid(Ternary.FALSE);\n            throw error;\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _publisher :Publisher;\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _authoredResolution :DropDownList;\n    protected var _conf :FlumpConf = new FlumpConf();\n    protected var _confFile :File;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\n\nimport flash.events.EventDispatcher;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var lib :XflLibrary;\n\n    public function DocStatus (path :String, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.lib = lib;\n        this.path = path;\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == CHECK; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","subject":"Read the import dir when a config is opened","message":"Read the import dir when a config is opened","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,funkypandagame\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump"}
{"commit":"9a29feb368d61262e9462133507c80b956905bfc","old_file":"frameworks\/projects\/framework\/src\/mx\/core\/DebuggableWorker.as","new_file":"frameworks\/projects\/framework\/src\/mx\/core\/DebuggableWorker.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.core {\nimport flash.display.Sprite;\nimport flash.system.Capabilities;\nimport flash.utils.setInterval;\n\n\/**\n *  DebuggableWorker should be used as a base class\n *  for workers instead of Sprite.\n *  it allows the debugging of those workers using FDB.\n *\n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 3.4\n *  @productversion Flex 4\n *\/\npublic class DebuggableWorker extends Sprite {\n\n    include \"..\/core\/Version.as\";\n\n    public function DebuggableWorker() {\n\n        \/\/ Stick a timer here so that we will execute script every 1.5s\n        \/\/ no matter what.\n        \/\/ This is strictly for the debugger to be able to halt.\n        \/\/ Note: isDebugger is true only with a Debugger Player.\n        if (Capabilities.isDebugger == true) {\n            setInterval(debugTickler, 1500);\n        }\n    }\n\n    \/**\n     *  @private\n     *  This is here so we get the this pointer set to Application.\n     *\/\n    private function debugTickler():void {\n        \/\/ We need some bytes of code in order to have a place to break.\n        var i:int = 0;\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.core {\nimport flash.display.Sprite;\nimport flash.system.Capabilities;\nimport flash.utils.setInterval;\n\n\/**\n *  DebuggableWorker should be used as a base class\n *  for workers instead of Sprite.\n *  it allows the debugging of those workers using FDB.\n *\n *  @langversion 3.0\n *  @playerversion Flash 11.4\n *  @playerversion AIR 3.4\n *  @productversion Flex 4\n *\/\npublic class DebuggableWorker extends Sprite {\n\n    include \"..\/core\/Version.as\";\n\n    public function DebuggableWorker() {\n\n        \/\/ Stick a timer here so that we will execute script every 1.5s\n        \/\/ no matter what.\n        \/\/ This is strictly for the debugger to be able to halt.\n        \/\/ Note: isDebugger is true only with a Debugger Player.\n        if (Capabilities.isDebugger == true) {\n            setInterval(debugTickler, 1500);\n        }\n    }\n\n    \/**\n     *  @private\n     *  This is here so we get the \"this\" pointer set to this worker instance.\n     *\/\n    private function debugTickler():void {\n        \/\/ We need some bytes of code in order to have a place to break.\n        var i:int = 0;\n    }\n}\n}\n","subject":"Create a base Class for workers making them debuggable via FDB - Adjusted minimum AIR version and typo.","message":"FLEX-34294: Create a base Class for workers making them debuggable via FDB\n- Adjusted minimum AIR version and typo.\n","lang":"ActionScript","license":"apache-2.0","repos":"apache\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk"}
{"commit":"d4f1e7763cb205a80930163a354c51d1ab20f83a","old_file":"src\/as\/com\/threerings\/presents\/client\/Communicator.as","new_file":"src\/as\/com\/threerings\/presents\/client\/Communicator.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.client {\n\nimport flash.errors.IOError;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.TimerEvent;\n\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\nimport flash.utils.Endian;\nimport flash.utils.Timer;\n\nimport com.threerings.util.Log;\n\nimport com.threerings.io.FrameAvailableEvent;\nimport com.threerings.io.FrameReader;\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\n\nimport com.threerings.presents.data.AuthCodes;\nimport com.threerings.presents.net.AuthRequest;\nimport com.threerings.presents.net.AuthResponse;\nimport com.threerings.presents.net.AuthResponseData;\nimport com.threerings.presents.net.DownstreamMessage;\nimport com.threerings.presents.net.LogoffRequest;\nimport com.threerings.presents.net.UpstreamMessage;\nimport com.threerings.presents.net.ThrottleUpdatedMessage;\n\npublic class Communicator\n{\n    public function Communicator (client :Client)\n    {\n        _client = client;\n    }\n\n    public function logon () :void\n    {\n        \/\/ create our input\/output business\n        _outBuffer = new ByteArray();\n        _outBuffer.endian = Endian.BIG_ENDIAN;\n        _outStream = new ObjectOutputStream(_outBuffer);\n        _inStream = new ObjectInputStream();\n\n        attemptLogon(0);\n    }\n\n    public function logoff () :void\n    {\n        if (_socket == null) {\n            return;\n        }\n        postMessage(new LogoffRequest());\n    }\n\n    public function postMessage (msg :UpstreamMessage) :void\n    {\n        _outq.push(msg);\n        if (_writer != null) {\n            sendPendingMessages(null);\n\n        } else {\n            log.warning(\"Posting message prior to opening socket\", \"msg\", msg);\n        }\n    }\n\n    \/**\n     * Attempts to logon on using the port at the specified index.\n     *\/\n    protected function attemptLogon (portIdx :int) :Boolean\n    {\n        var ports :Array = _client.getPorts();\n        _portIdx = portIdx; \/\/ note the port we're about to try\n        if (_portIdx >= ports.length) {\n            return false;\n        }\n        if (_portIdx != 0) {\n            _client.reportLogonTribulations(new LogonError(AuthCodes.TRYING_NEXT_PORT, true));\n            removeListeners();\n        }\n\n        \/\/ create the socket and set up listeners\n        _socket = new Socket();\n        _socket.endian = Endian.BIG_ENDIAN;\n        _socket.addEventListener(Event.CONNECT, socketOpened);\n        _socket.addEventListener(IOErrorEvent.IO_ERROR, socketError);\n        _socket.addEventListener(Event.CLOSE, socketClosed);\n\n        _frameReader = new FrameReader(_socket);\n        _frameReader.addEventListener(FrameAvailableEvent.FRAME_AVAILABLE, inputFrameReceived);\n\n        var host :String = _client.getHostname();\n        var pport :int = ports[0];\n        var ppidx :int = Math.max(0, ports.indexOf(pport));\n        var port :int = (ports[(_portIdx + ppidx) % ports.length] as int);\n\n        log.info(\"Connecting [host=\" + host + \", port=\" + port + \"].\");\n        _socket.connect(host, port);\n\n        return true;\n    }\n\n    protected function removeListeners () :void\n    {\n        _socket.removeEventListener(Event.CONNECT, socketOpened);\n        _socket.removeEventListener(IOErrorEvent.IO_ERROR, socketError);\n        _socket.removeEventListener(Event.CLOSE, socketClosed);\n\n        _frameReader.removeEventListener(FrameAvailableEvent.FRAME_AVAILABLE, inputFrameReceived);\n    }\n\n    protected function shutdown (logonError :Error) :void\n    {\n        if (_socket != null)  {\n            if (_socket.connected) {\n                try {\n                    _socket.close();\n                } catch (err :Error) {\n                    log.warning(\"Error closing failed socket [error=\" + err + \"].\");\n                }\n            }\n            removeListeners();\n            _socket = null;\n            _outStream = null;\n            _inStream = null;\n            _frameReader = null;\n            _outBuffer = null;\n        }\n\n        if (_writer != null) {\n            _writer.stop();\n            _writer = null;\n        }\n\n        _client.notifyObservers(ClientEvent.CLIENT_DID_LOGOFF, null);\n        _client.cleanup(logonError);\n    }\n\n    \/**\n     * Sends all pending messages from our outgoing message queue. If we hit our throttle while\n     * sending, we stop and wait for the next time around when we'll try sending them again.\n     *\/\n    protected function sendPendingMessages (event :TimerEvent) :void\n    {\n        while (_outq.length > 0) {\n            \/\/ if we've exceeded our throttle, stop for now\n            if (_client.getOutgoingMessageThrottle().throttleOp()) {\n                if (!_notedThrottle) {\n                    log.info(\"Throttling outgoing messages\", \"queue\", _outq.length,\n                             \"throttle\", _client.getOutgoingMessageThrottle());\n                    _notedThrottle = true;\n                }\n                return;\n            }\n            _notedThrottle = false;\n\n            \/\/ grab the next message from the queue and send it\n            var msg :UpstreamMessage = (_outq.shift() as UpstreamMessage);\n            sendMessage(msg);\n\n            \/\/ if this was a logoff request, shutdown\n            if (msg is LogoffRequest) {\n                shutdown(null);\n            } else if (msg is ThrottleUpdatedMessage) {\n                _client.finalizeOutgoingMessageThrottle(ThrottleUpdatedMessage(msg).messagesPerSec);\n            }\n        }\n    }\n\n    \/**\n     * Writes a single message to our outgoing socket.\n     *\/\n    protected function sendMessage (msg :UpstreamMessage) :void\n    {\n        if (_outStream == null) {\n            log.warning(\"No socket, dropping msg [msg=\" + msg + \"].\");\n            return;\n        }\n\n        \/\/ write the message (ends up in _outBuffer)\n        _outStream.writeObject(msg);\n\n\/\/         Log.debug(\"outBuffer: \" + StringUtil.unhexlate(_outBuffer));\n\n        \/\/ Frame it by writing the length, then the bytes.\n        \/\/ We add 4 to the length, because the length is of the entire frame\n        \/\/ including the 4 bytes used to encode the length!\n        _socket.writeInt(_outBuffer.length + 4);\n        _socket.writeBytes(_outBuffer);\n        _socket.flush();\n\n        \/\/ clean up the output buffer\n        _outBuffer.length = 0;\n        _outBuffer.position = 0;\n\n        \/\/ make a note of our most recent write time\n        updateWriteStamp();\n    }\n\n    \/**\n     * Called when a frame of data from the server is ready to be decoded into a DownstreamMessage.\n     *\/\n    protected function inputFrameReceived (event :FrameAvailableEvent) :void\n    {\n        \/\/ convert the frame data into a message from the server\n        var frameData :ByteArray = event.getFrameData();\n        _inStream.setSource(frameData);\n        var msg :DownstreamMessage;\n        try {\n            msg = (_inStream.readObject(DownstreamMessage) as DownstreamMessage);\n        } catch (e :Error) {\n            log.warning(\"Error processing downstream message: \" + e);\n            log.logStackTrace(e);\n            return;\n        }\n\n        if (frameData.bytesAvailable > 0) {\n            log.warning(\"Beans! We didn't fully read a frame, is there a bug in some streaming \" +\n                \"code? [bytesLeftOver=\" + frameData.bytesAvailable + \", msg=\" + msg + \"].\");\n        }\n\n        if (_omgr != null) {\n            \/\/ if we're logged on, then just do the normal thing\n            _omgr.processMessage(msg);\n            return;\n        }\n\n        \/\/ otherwise, this would be the AuthResponse to our logon attempt\n        var rsp :AuthResponse = (msg as AuthResponse);\n        var data :AuthResponseData = rsp.getData();\n        if (data.code !== AuthResponseData.SUCCESS) {\n            shutdown(new Error(data.code));\n            return;\n        }\n\n        \/\/ logon success\n        _omgr = new ClientDObjectMgr(this, _client);\n        _client.setAuthResponseData(data);\n    }\n\n    \/**\n     * Called when the connection to the server was successfully opened.\n     *\/\n    protected function socketOpened (event :Event) :void\n    {\n        \/\/ reset our port index now that we're successfully logged on; this way if the socket\n        \/\/ fails, we won't think that we're in the middle of trying to logon\n        _portIdx = -1;\n\n        \/\/ check for a logoff message\n        for each (var message :UpstreamMessage in _outq) {\n            if (message is LogoffRequest) {\n                \/\/ don't bother authing, just bail\n                log.info(\"Logged off prior to socket opening, shutting down\");\n                shutdown(null);\n                return;\n            }\n        }\n\n        \/\/ kick off our writer thread now that we know we're ready to write\n        _writer = new Timer(1);\n        _writer.addEventListener(TimerEvent.TIMER, sendPendingMessages);\n        _writer.start();\n\n        \/\/ clear the queue, the server doesn't like anything sent prior to auth\n        _outq.length = 0;\n\n        \/\/ well that's great! let's logon\n        postMessage(new AuthRequest(_client.getCredentials(), _client.getVersion(),\n                                    _client.getBootGroups()));\n    }\n\n    \/**\n     * Called when there is an io error with the socket.\n     *\/\n    protected function socketError (event :IOErrorEvent) :void\n    {\n        \/\/ if we're still trying ports, try the next one.\n        if (_portIdx != -1) {\n            if (attemptLogon(_portIdx+1)) {\n                return;\n            }\n        }\n\n        \/\/ total failure\n        log.warning(\"Socket error: \" + event, \"target\", event.target);\n        Log.dumpStack();\n        shutdown(new Error(\"Socket closed unexpectedly.\"));\n    }\n\n    \/**\n     * Called when the connection to the server was closed.\n     *\/\n    protected function socketClosed (event :Event) :void\n    {\n        log.info(\"Socket was closed: \" + event);\n        _client.notifyObservers(ClientEvent.CLIENT_CONNECTION_FAILED);\n        shutdown(null);\n    }\n\n    \/**\n     * Returns the time at which we last sent a packet to the server.\n     *\/\n    internal function getLastWrite () :uint\n    {\n        return _lastWrite;\n    }\n\n    \/**\n     * Makes a note of the time at which we last communicated with the server.\n     *\/\n    internal function updateWriteStamp () :void\n    {\n        _lastWrite = flash.utils.getTimer();\n    }\n\n    protected var _client :Client;\n    protected var _omgr :ClientDObjectMgr;\n\n    protected var _outBuffer :ByteArray;\n    protected var _outStream :ObjectOutputStream;\n\n    protected var _inStream :ObjectInputStream;\n    protected var _frameReader :FrameReader;\n\n    protected var _socket :Socket;\n    protected var _lastWrite :uint;\n\n    protected var _outq :Array = new Array();\n    protected var _writer :Timer;\n    protected var _notedThrottle :Boolean = false;\n\n    protected const log :Log = Log.getLog(this);\n\n    \/** The current port we'll try to connect to. *\/\n    protected var _portIdx :int = -1;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.client {\n\nimport flash.errors.IOError;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.TimerEvent;\n\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\nimport flash.utils.Endian;\nimport flash.utils.Timer;\n\nimport com.threerings.util.Log;\n\nimport com.threerings.io.FrameAvailableEvent;\nimport com.threerings.io.FrameReader;\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\n\nimport com.threerings.presents.data.AuthCodes;\nimport com.threerings.presents.net.AuthRequest;\nimport com.threerings.presents.net.AuthResponse;\nimport com.threerings.presents.net.AuthResponseData;\nimport com.threerings.presents.net.DownstreamMessage;\nimport com.threerings.presents.net.LogoffRequest;\nimport com.threerings.presents.net.UpstreamMessage;\nimport com.threerings.presents.net.ThrottleUpdatedMessage;\n\npublic class Communicator\n{\n    public function Communicator (client :Client)\n    {\n        _client = client;\n    }\n\n    public function logon () :void\n    {\n        \/\/ create our input\/output business\n        _outBuffer = new ByteArray();\n        _outBuffer.endian = Endian.BIG_ENDIAN;\n        _outStream = new ObjectOutputStream(_outBuffer);\n        _inStream = new ObjectInputStream();\n\n        attemptLogon(0);\n    }\n\n    public function logoff () :void\n    {\n        if (_socket == null) {\n            return;\n        }\n        postMessage(new LogoffRequest());\n    }\n\n    public function postMessage (msg :UpstreamMessage) :void\n    {\n        _outq.push(msg);\n        if (_writer != null) {\n            sendPendingMessages(null);\n\n        } else {\n            log.warning(\"Posting message prior to opening socket\", \"msg\", msg);\n        }\n    }\n\n    \/**\n     * Attempts to logon on using the port at the specified index.\n     *\/\n    protected function attemptLogon (portIdx :int) :Boolean\n    {\n        var ports :Array = _client.getPorts();\n        _portIdx = portIdx; \/\/ note the port we're about to try\n        if (_portIdx >= ports.length) {\n            return false;\n        }\n        if (_portIdx != 0) {\n            _client.reportLogonTribulations(new LogonError(AuthCodes.TRYING_NEXT_PORT, true));\n            removeListeners();\n        }\n\n        \/\/ create the socket and set up listeners\n        _socket = new Socket();\n        _socket.endian = Endian.BIG_ENDIAN;\n        _socket.addEventListener(Event.CONNECT, socketOpened);\n        _socket.addEventListener(IOErrorEvent.IO_ERROR, socketError);\n        _socket.addEventListener(Event.CLOSE, socketClosed);\n\n        _frameReader = new FrameReader(_socket);\n        _frameReader.addEventListener(FrameAvailableEvent.FRAME_AVAILABLE, inputFrameReceived);\n\n        var host :String = _client.getHostname();\n        var pport :int = ports[0];\n        var ppidx :int = Math.max(0, ports.indexOf(pport));\n        var port :int = (ports[(_portIdx + ppidx) % ports.length] as int);\n\n        log.info(\"Connecting\", \"host\", host, \"port\", port, \"svcs\", _client.getBootGroups());\n        _socket.connect(host, port);\n\n        return true;\n    }\n\n    protected function removeListeners () :void\n    {\n        _socket.removeEventListener(Event.CONNECT, socketOpened);\n        _socket.removeEventListener(IOErrorEvent.IO_ERROR, socketError);\n        _socket.removeEventListener(Event.CLOSE, socketClosed);\n\n        _frameReader.removeEventListener(FrameAvailableEvent.FRAME_AVAILABLE, inputFrameReceived);\n    }\n\n    protected function shutdown (logonError :Error) :void\n    {\n        if (_socket != null)  {\n            if (_socket.connected) {\n                try {\n                    _socket.close();\n                } catch (err :Error) {\n                    log.warning(\"Error closing failed socket [error=\" + err + \"].\");\n                }\n            }\n            removeListeners();\n            _socket = null;\n            _outStream = null;\n            _inStream = null;\n            _frameReader = null;\n            _outBuffer = null;\n        }\n\n        if (_writer != null) {\n            _writer.stop();\n            _writer = null;\n        }\n\n        _client.notifyObservers(ClientEvent.CLIENT_DID_LOGOFF, null);\n        _client.cleanup(logonError);\n    }\n\n    \/**\n     * Sends all pending messages from our outgoing message queue. If we hit our throttle while\n     * sending, we stop and wait for the next time around when we'll try sending them again.\n     *\/\n    protected function sendPendingMessages (event :TimerEvent) :void\n    {\n        while (_outq.length > 0) {\n            \/\/ if we've exceeded our throttle, stop for now\n            if (_client.getOutgoingMessageThrottle().throttleOp()) {\n                if (!_notedThrottle) {\n                    log.info(\"Throttling outgoing messages\", \"queue\", _outq.length,\n                             \"throttle\", _client.getOutgoingMessageThrottle());\n                    _notedThrottle = true;\n                }\n                return;\n            }\n            _notedThrottle = false;\n\n            \/\/ grab the next message from the queue and send it\n            var msg :UpstreamMessage = (_outq.shift() as UpstreamMessage);\n            sendMessage(msg);\n\n            \/\/ if this was a logoff request, shutdown\n            if (msg is LogoffRequest) {\n                shutdown(null);\n            } else if (msg is ThrottleUpdatedMessage) {\n                _client.finalizeOutgoingMessageThrottle(ThrottleUpdatedMessage(msg).messagesPerSec);\n            }\n        }\n    }\n\n    \/**\n     * Writes a single message to our outgoing socket.\n     *\/\n    protected function sendMessage (msg :UpstreamMessage) :void\n    {\n        if (_outStream == null) {\n            log.warning(\"No socket, dropping msg [msg=\" + msg + \"].\");\n            return;\n        }\n\n        \/\/ write the message (ends up in _outBuffer)\n        _outStream.writeObject(msg);\n\n\/\/         Log.debug(\"outBuffer: \" + StringUtil.unhexlate(_outBuffer));\n\n        \/\/ Frame it by writing the length, then the bytes.\n        \/\/ We add 4 to the length, because the length is of the entire frame\n        \/\/ including the 4 bytes used to encode the length!\n        _socket.writeInt(_outBuffer.length + 4);\n        _socket.writeBytes(_outBuffer);\n        _socket.flush();\n\n        \/\/ clean up the output buffer\n        _outBuffer.length = 0;\n        _outBuffer.position = 0;\n\n        \/\/ make a note of our most recent write time\n        updateWriteStamp();\n    }\n\n    \/**\n     * Called when a frame of data from the server is ready to be decoded into a DownstreamMessage.\n     *\/\n    protected function inputFrameReceived (event :FrameAvailableEvent) :void\n    {\n        \/\/ convert the frame data into a message from the server\n        var frameData :ByteArray = event.getFrameData();\n        _inStream.setSource(frameData);\n        var msg :DownstreamMessage;\n        try {\n            msg = (_inStream.readObject(DownstreamMessage) as DownstreamMessage);\n        } catch (e :Error) {\n            log.warning(\"Error processing downstream message: \" + e);\n            log.logStackTrace(e);\n            return;\n        }\n\n        if (frameData.bytesAvailable > 0) {\n            log.warning(\"Beans! We didn't fully read a frame, is there a bug in some streaming \" +\n                \"code? [bytesLeftOver=\" + frameData.bytesAvailable + \", msg=\" + msg + \"].\");\n        }\n\n        if (_omgr != null) {\n            \/\/ if we're logged on, then just do the normal thing\n            _omgr.processMessage(msg);\n            return;\n        }\n\n        \/\/ otherwise, this would be the AuthResponse to our logon attempt\n        var rsp :AuthResponse = (msg as AuthResponse);\n        var data :AuthResponseData = rsp.getData();\n        if (data.code !== AuthResponseData.SUCCESS) {\n            shutdown(new Error(data.code));\n            return;\n        }\n\n        \/\/ logon success\n        _omgr = new ClientDObjectMgr(this, _client);\n        _client.setAuthResponseData(data);\n    }\n\n    \/**\n     * Called when the connection to the server was successfully opened.\n     *\/\n    protected function socketOpened (event :Event) :void\n    {\n        \/\/ reset our port index now that we're successfully logged on; this way if the socket\n        \/\/ fails, we won't think that we're in the middle of trying to logon\n        _portIdx = -1;\n\n        \/\/ check for a logoff message\n        for each (var message :UpstreamMessage in _outq) {\n            if (message is LogoffRequest) {\n                \/\/ don't bother authing, just bail\n                log.info(\"Logged off prior to socket opening, shutting down\");\n                shutdown(null);\n                return;\n            }\n        }\n\n        \/\/ send our authentication request (do so directly rather than putting it on the outgoing\n        \/\/ write queue)\n        sendMessage(new AuthRequest(_client.getCredentials(), _client.getVersion(),\n                                    _client.getBootGroups()));\n\n        \/\/ kick off our writer thread now that we know we're ready to write\n        _writer = new Timer(1);\n        _writer.addEventListener(TimerEvent.TIMER, sendPendingMessages);\n        _writer.start();\n\n        \/\/ clear the queue, the server doesn't like anything sent prior to auth\n        _outq.length = 0;\n    }\n\n    \/**\n     * Called when there is an io error with the socket.\n     *\/\n    protected function socketError (event :IOErrorEvent) :void\n    {\n        \/\/ if we're still trying ports, try the next one.\n        if (_portIdx != -1) {\n            if (attemptLogon(_portIdx+1)) {\n                return;\n            }\n        }\n\n        \/\/ total failure\n        log.warning(\"Socket error: \" + event, \"target\", event.target);\n        Log.dumpStack();\n        shutdown(new Error(\"Socket closed unexpectedly.\"));\n    }\n\n    \/**\n     * Called when the connection to the server was closed.\n     *\/\n    protected function socketClosed (event :Event) :void\n    {\n        log.info(\"Socket was closed: \" + event);\n        _client.notifyObservers(ClientEvent.CLIENT_CONNECTION_FAILED);\n        shutdown(null);\n    }\n\n    \/**\n     * Returns the time at which we last sent a packet to the server.\n     *\/\n    internal function getLastWrite () :uint\n    {\n        return _lastWrite;\n    }\n\n    \/**\n     * Makes a note of the time at which we last communicated with the server.\n     *\/\n    internal function updateWriteStamp () :void\n    {\n        _lastWrite = flash.utils.getTimer();\n    }\n\n    protected var _client :Client;\n    protected var _omgr :ClientDObjectMgr;\n\n    protected var _outBuffer :ByteArray;\n    protected var _outStream :ObjectOutputStream;\n\n    protected var _inStream :ObjectInputStream;\n    protected var _frameReader :FrameReader;\n\n    protected var _socket :Socket;\n    protected var _lastWrite :uint;\n\n    protected var _outq :Array = new Array();\n    protected var _writer :Timer;\n    protected var _notedThrottle :Boolean = false;\n\n    protected const log :Log = Log.getLog(this);\n\n    \/** The current port we'll try to connect to. *\/\n    protected var _portIdx :int = -1;\n}\n}\n","subject":"Send our auth request directly instead of running it through the queue. Also log our boot groups to make it easier to distinguish which \"server\" we're logging onto.","message":"Send our auth request directly instead of running it through the queue. Also\nlog our boot groups to make it easier to distinguish which \"server\" we're\nlogging onto.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5675 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"2256b1aab02218db7253868b337cacaa15e927cd","old_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/XObjUtils.as","new_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/XObjUtils.as","old_contents":"\/*\n#\n# Copyright (c) 2008 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any waranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.xobj\n{\n    import mx.collections.ArrayCollection;\n    import mx.utils.DescribeTypeCache;\n    import mx.utils.ObjectProxy;\n\n    import flash.utils.getQualifiedClassName;\n    import flash.utils.getDefinitionByName;\n    import flash.xml.XMLNode;\n    \n    import mx.utils.object_proxy;\n    use namespace object_proxy;\n    \n    public class XObjUtils\n    {\n\n\n        public static const DEFAULT_NAMESPACE_PREFIX:String = \"_default_\";\n        \n        \/**\n         * @private\n         *\/ \n        private static var CLASS_INFO_CACHE:Object = {};\n    \n        \/**\n         * Returns the local name of an XMLNode.\n         *\n         * @return The local name of an XMLNode.\n         *\/\n        public static function getLocalName(xmlNode:XMLNode):String\n        {\n            return getNCName(xmlNode.nodeName);\n        }\n    \n        public static function getNCName(name:String):String\n        {\n            var myPrefixIndex:int = name.indexOf(\":\");\n            if (myPrefixIndex != -1)\n            {\n                name = name.substring(myPrefixIndex+1);\n            }\n            return name;\n        }\n    \n    \n        public static function encodeElementTag(qname:XObjQName, node:XMLNode):String\n        {\n            var elementTag:String = XObjUtils.getNCName(qname.localName);\n            \n            var prefix:String = node.getPrefixForNamespace(qname.uri);\n            \n            if (prefix)\n                elementTag =  prefix + \":\" + elementTag;\n            \n            return elementTag;\n        }\n            \n            \n            \n        \/**\n         * Return a Class instance based on a string class name\n         * @private\n          *\/\n        public static function getClassByName(className:String):Class\n        {\n            var classReference:Class = null;\n            \n            try\n            {\n                 classReference = getDefinitionByName(className) as Class;\n            } \n            catch (e:ReferenceError)\n            {\n                trace(\"Request for unknown class \"+className);\n            }\n    \n            return classReference;\n         }    \n         \n        private static var typePropertyCache:Object = {};\n    \n        public static function isTypeArray(type:Class):Boolean\n        {\n            if (type == null)\n                return false;\n            \n            var foo:* = new type();\n            return (foo is Array);\n        }\n    \n        public static function isTypeArrayCollection(type:Class):Boolean\n        {\n            if (type == null)\n                return false;\n    \n            var foo:* = new type();\n            return (foo is ArrayCollection);\n        }\n        \n        public static function typeInfoForProperty(object:*, className:String, propName:String):Object\n        {\n            var isArray:Boolean = false;\n            var result:Object = {typeName: null, isArray: false, isArrayCollection: false};\n            \n            if (className == \"Object\" || className == \"mx.utils::ObjectProxy\")\n                return result;\n            \n            var propertyCacheKey:String = className + \".\" + propName;\n            var arrayElementType:String;\n            \n            result = typePropertyCache[propertyCacheKey];\n                \n            if (result == null)\n            {\n                result = {typeName: null, isArray: false, isArrayCollection: false};\n                \n                \/\/ go look it up (expensive)\n                \/\/ very important to use the instance object here, not the classname\n                \/\/ using the classname results in the typeInfo cache\n                \/\/ returning class not instance info later on! Bad cache!\n                var typeDesc:* = DescribeTypeCache.describeType(object);\n                var typeInfo:XML = typeDesc.typeDescription;\n                \n                result.typeName = typeInfo..accessor.(@name == propName).@type.toString().replace( \/::\/, \".\" );\n                if (result.typeName == null || result.typeName == \"\")\n                {    \n                    result.typeName = typeInfo..variable.(@name == propName).@type.toString().replace( \/::\/, \".\" );\n                    arrayElementType = typeInfo..variable.(@name == propName).metadata.(@name == 'ArrayElementType').arg.@value.toString().replace( \/::\/, \".\" );\n                }\n                else\n                    arrayElementType = typeInfo..accessor.(@name == propName).metadata.(@name == 'ArrayElementType').arg.@value.toString().replace( \/::\/, \".\" );\n                \n                if (result.typeName == \"Array\")\n                {\n                    result.isArray = true;\n                    result.typeName = null; \/\/ assume generic object unless told otherwise\n                }\n                else if (result.typeName == \"ArrayCollection\")\n                {\n                    result.isArrayCollection = true;\n                    result.typeName = null; \/\/ assume generic object unless told otherwise\n                }\n                \n                if (arrayElementType != \"\")\n                {\n                    \/\/ use type specified\n                    result.typeName = arrayElementType;\n                }\n                \n                if (result.typeName == \"Object\"\n                    || result.typeName == \"mx.utils::ObjectProxy\"\n                    || result.typeName == \"Undefined\"\n                    || result.typeName == \"*\"\n                    || result.typeName == \"\")\n                {\n                    result.typeName = null;\n                }\n                     \n                \/\/ cache the result for next time\n                typePropertyCache[propertyCacheKey] = result;\n            }\n            \n           \n            return result;\n        }\n    \n        \/**\n         * Use our own version of getClassInfo to support various metadata\n         * tags we use.  See ObjectUtil.getClassInfo for more info about\n         * the baisc functionality of this method.\n         *\/  \n        public static function getClassInfo(obj:Object,\n                                            excludes:Array = null,\n                                            options:Object = null):Object\n        {   \n            var n:int;\n            var i:int;\n    \n            if (obj is ObjectProxy)\n                obj = ObjectProxy(obj).object_proxy::object;\n    \n            if (options == null)\n                options = { includeReadOnly: true, uris: null, includeTransient: true };\n    \n            var result:Object;\n            var propertyNames:Array = [];\n            var cacheKey:String;\n    \n            var className:String;\n            var classAlias:String;\n            var properties:XMLList;\n            var prop:XML;\n            var dynamic:Boolean = false;\n            var metadataInfo:Object;\n    \n            if (typeof(obj) == \"xml\")\n            {\n                className = \"XML\";\n                properties = obj.text();\n                if (properties.length())\n                    propertyNames.push(\"*\");\n                properties = obj.attributes();\n            }\n            else\n            {\n                var classInfo:XML = DescribeTypeCache.describeType(obj).typeDescription;\n                className = classInfo.@name.toString();\n                classAlias = classInfo.@alias.toString();\n                dynamic = (classInfo.@isDynamic.toString() == \"true\");\n    \n                if (options.includeReadOnly)\n                    properties = classInfo..accessor.(@access != \"writeonly\") + classInfo..variable;\n                else\n                    properties = classInfo..accessor.(@access == \"readwrite\") + classInfo..variable;\n    \n                var numericIndex:Boolean = false;\n            }\n    \n            \/\/ If type is not dynamic, check our cache for class info...\n            if (!dynamic)\n            {\n                cacheKey = getCacheKey(obj, excludes, options);\n                result = CLASS_INFO_CACHE[cacheKey];\n                if (result != null)\n                    return result;\n            }\n    \n            result = {};\n            result[\"name\"] = className;\n            result[\"alias\"] = classAlias;\n            result[\"properties\"] = propertyNames;\n            result[\"dynamic\"] = dynamic;\n            result[\"metadata\"] = metadataInfo = recordMetadata(properties);\n            \n            var excludeObject:Object = {};\n            if (excludes)\n            {\n                n = excludes.length;\n                for (i = 0; i < n; i++)\n                {\n                    excludeObject[excludes[i]] = 1;\n                }\n            }\n    \n            \/\/TODO this seems slightly fragile, why not use the 'is' operator?\n            var isArray:Boolean = (className == \"Array\");\n            var isDict:Boolean  = (className == \"flash.utils::Dictionary\");\n            \n            if (isDict)\n            {\n                \/\/ dictionaries can have multiple keys of the same type,\n                \/\/ (they can index by reference rather than QName, String, or number),\n                \/\/ which cannot be looked up by QName, so use references to the actual key\n                for (var key:* in obj)\n                {\n                    propertyNames.push(key);\n                }\n            }\n            else if (dynamic)\n            {\n                for (var p:String in obj)\n                {\n                    if (excludeObject[p] != 1)\n                    {\n                        if (isArray)\n                        {\n                             var pi:Number = parseInt(p);\n                             if (isNaN(pi))\n                                propertyNames.push(new QName(\"\", p));\n                             else\n                                propertyNames.push(pi);\n                        }\n                        else\n                        {\n                            propertyNames.push(new QName(\"\", p));\n                        }\n                    }\n                }\n                numericIndex = isArray && !isNaN(Number(p));\n            }\n    \n            if (isArray || isDict || className == \"Object\")\n            {\n                \/\/ Do nothing since we've already got the dynamic members\n            }\n            else if (className == \"XML\")\n            {\n                n = properties.length();\n                for (i = 0; i < n; i++)\n                {\n                    p = properties[i].name();\n                    if (excludeObject[p] != 1)\n                        propertyNames.push(new QName(\"\", \"@\" + p));\n                }\n            }\n            else\n            {\n                n = properties.length();\n                var uris:Array = options.uris;\n                var uri:String;\n                var qName:QName;\n                for (i = 0; i < n; i++)\n                {\n                    prop = properties[i];\n                    p = prop.@name.toString();\n                    uri = prop.@uri.toString();\n                    \n                    if (excludeObject[p] == 1)\n                        continue;\n                        \n                    if (!options.includeTransient && internalHasMetadata(metadataInfo, p, \"Transient\"))\n                        continue;\n                        \n                    if (internalHasMetadata(metadataInfo, p, \"xobjTransient\"))\n                        continue;\n                    \n                    if (uris != null)\n                    {\n                        if (uris.length == 1 && uris[0] == \"*\")\n                        {   \n                            qName = new QName(uri, p);\n                            try\n                            {\n                                obj[qName]; \/\/ access the property to ensure it is supported\n                                propertyNames.push();\n                            }\n                            catch(e:Error)\n                            {\n                                \/\/ don't keep property name \n                            }\n                        }\n                        else\n                        {\n                            for (var j:int = 0; j < uris.length; j++)\n                            {\n                                uri = uris[j];\n                                if (prop.@uri.toString() == uri)\n                                {\n                                    qName = new QName(uri, p);\n                                    try\n                                    {\n                                        obj[qName];\n                                        propertyNames.push(qName);\n                                    }\n                                    catch(e:Error)\n                                    {\n                                        \/\/ don't keep property name \n                                    }\n                                }\n                            }\n                        }\n                    }\n                    else if (uri.length == 0)\n                    {\n                        qName = new QName(uri, p);\n                        try\n                        {\n                            obj[qName];\n                            propertyNames.push(qName);\n                        }\n                        catch(e:Error)\n                        {\n                            \/\/ don't keep property name \n                        }\n                    }\n                }\n            }\n    \n            propertyNames.sort(Array.CASEINSENSITIVE |\n                               (numericIndex ? Array.NUMERIC : 0));\n    \n            \/\/ dictionary keys can be indexed by an object reference\n            \/\/ there's a possibility that two keys will have the same toString()\n            \/\/ so we don't want to remove dupes\n            if (!isDict)\n            {\n                \/\/ for Arrays, etc., on the other hand...\n                \/\/ remove any duplicates, i.e. any items that can't be distingushed by toString()\n                for (i = 0; i < propertyNames.length - 1; i++)\n                {\n                    \/\/ the list is sorted so any duplicates should be adjacent\n                    \/\/ two properties are only equal if both the uri and local name are identical\n                    if (propertyNames[i].toString() == propertyNames[i + 1].toString())\n                    {\n                        propertyNames.splice(i, 1);\n                        i--; \/\/ back up\n                    }\n                }\n            }\n    \n            \/\/ For normal, non-dynamic classes we cache the class info\n            if (!dynamic)\n            {\n                cacheKey = getCacheKey(obj, excludes, options);\n                CLASS_INFO_CACHE[cacheKey] = result;\n            }\n    \n            return result;\n        }\n        \n        \/**\n         *  @private\n         *\/\n        private static function internalHasMetadata(metadataInfo:Object, propName:String, metadataName:String):Boolean\n        {\n            if (metadataInfo != null)\n            {\n                var metadata:Object = metadataInfo[propName];\n                if (metadata != null)\n                {\n                    if (metadata[metadataName] != null)\n                        return true;\n                }\n            }\n            return false;\n        }\n    \n        \/**\n         *  @private\n         *\/\n        private static function recordMetadata(properties:XMLList):Object\n        {\n            var result:Object = null;\n    \n            try\n            {\n                for each (var prop:XML in properties)\n                {\n                    var propName:String = prop.attribute(\"name\").toString();\n                    var metadataList:XMLList = prop.metadata;\n    \n                    if (metadataList.length() > 0)\n                    {\n                        if (result == null)\n                            result = {};\n    \n                        var metadata:Object = {};\n                        result[propName] = metadata;\n    \n                        for each (var md:XML in metadataList)\n                        {\n                            var mdName:String = md.attribute(\"name\").toString();\n                            \n                            var argsList:XMLList = md.arg;\n                            var value:Object = {};\n    \n                            for each (var arg:XML in argsList)\n                            {\n                                var argKey:String = arg.attribute(\"key\").toString();\n                                if (argKey != null)\n                                {\n                                    var argValue:String = arg.attribute(\"value\").toString();\n                                    value[argKey] = argValue;\n                                }\n                            }\n    \n                            var existing:Object = metadata[mdName];\n                            if (existing != null)\n                            {\n                                var existingArray:Array;\n                                if (existing is Array)\n                                    existingArray = existing as Array;\n                                else\n                                    existingArray = [];\n                                existingArray.push(value);\n                                existing = existingArray;\n                            }\n                            else\n                            {\n                                existing = value;\n                            }\n                            metadata[mdName] = existing;\n                        }\n                    }\n                }\n            }\n            catch(e:Error)\n            {\n            }\n            \n            return result;\n        }\n    \n    \n        \/**\n         *  @private\n         *\/\n        private static function getCacheKey(o:Object, excludes:Array = null, options:Object = null):String\n        {\n            var key:String = getQualifiedClassName(o);\n    \n            if (excludes != null)\n            {\n                for (var i:uint = 0; i < excludes.length; i++)\n                {\n                    var excl:String = excludes[i] as String;\n                    if (excl != null)\n                        key += excl;\n                }\n            }\n    \n            if (options != null)\n            {\n                for (var flag:String in options)\n                {\n                    key += flag;\n                    var value:String = options[flag] as String;\n                    if (value != null)\n                        key += value;\n                }\n            }\n            return key;\n        }\n    }\n}","new_contents":"\/*\n#\n# Copyright (c) 2008 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any waranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.xobj\n{\n    import mx.collections.ArrayCollection;\n    import mx.utils.DescribeTypeCache;\n    import mx.utils.ObjectProxy;\n\n    import flash.utils.getQualifiedClassName;\n    import flash.utils.getDefinitionByName;\n    import flash.xml.XMLNode;\n    \n    import mx.utils.object_proxy;\n    use namespace object_proxy;\n    \n    public class XObjUtils\n    {\n\n\n        public static const DEFAULT_NAMESPACE_PREFIX:String = \"_default_\";\n        \n        \/**\n         * @private\n         *\/ \n        private static var CLASS_INFO_CACHE:Object = {};\n    \n        \/**\n         * Returns the local name of an XMLNode.\n         *\n         * @return The local name of an XMLNode.\n         *\/\n        public static function getLocalName(xmlNode:XMLNode):String\n        {\n            return getNCName(xmlNode.nodeName);\n        }\n    \n        public static function getNCName(name:String):String\n        {\n            var myPrefixIndex:int = name.indexOf(\":\");\n            if (myPrefixIndex != -1)\n            {\n                name = name.substring(myPrefixIndex+1);\n            }\n            return name;\n        }\n    \n    \n        public static function encodeElementTag(qname:XObjQName, node:XMLNode):String\n        {\n            var elementTag:String = XObjUtils.getNCName(qname.localName);\n            \n            var prefix:String = node.getPrefixForNamespace(qname.uri);\n            \n            if (prefix)\n                elementTag =  prefix + \":\" + elementTag;\n            \n            return elementTag;\n        }\n            \n            \n            \n        \/**\n         * Return a Class instance based on a string class name\n         * @private\n          *\/\n        public static function getClassByName(className:String):Class\n        {\n            var classReference:Class = null;\n            \n            try\n            {\n                 classReference = getDefinitionByName(className) as Class;\n            } \n            catch (e:ReferenceError)\n            {\n                trace(\"Request for unknown class \"+className);\n            }\n    \n            return classReference;\n         }    \n         \n        private static var typePropertyCache:Object = {};\n    \n        public static function isTypeArray(type:Class):Boolean\n        {\n            if (type == null)\n                return false;\n            \n            var foo:* = new type();\n            return (foo is Array);\n        }\n    \n        public static function isTypeArrayCollection(type:Class):Boolean\n        {\n            if (type == null)\n                return false;\n    \n            var foo:* = new type();\n            return (foo is ArrayCollection);\n        }\n        \n        public static function typeInfoForProperty(object:*, className:String, propName:String):Object\n        {\n            var isArray:Boolean = false;\n            var result:Object = {typeName: null, isArray: false, isArrayCollection: false};\n            \n            if (propName == \"label\")\n                trace(\"stop\");\n                \n            if (className == \"Object\" || className == \"mx.utils::ObjectProxy\")\n                return result;\n            \n            var propertyCacheKey:String = className + \".\" + propName;\n            var arrayElementType:String;\n            \n            result = typePropertyCache[propertyCacheKey];\n                \n            if (result == null)\n            {\n                result = {typeName: null, isArray: false, isArrayCollection: false};\n                \n                \/\/ go look it up (expensive)\n                \/\/ very important to use the instance object here, not the classname\n                \/\/ using the classname results in the typeInfo cache\n                \/\/ returning class not instance info later on! Bad cache!\n                var typeDesc:* = DescribeTypeCache.describeType(object);\n                var typeInfo:XML = typeDesc.typeDescription;\n                \n                result.typeName = typeInfo..accessor.(@name == propName).@type.toString().replace( \/::\/, \".\" );\n                if (result.typeName == null || result.typeName == \"\")\n                {    \n                    result.typeName = typeInfo..variable.(@name == propName).@type.toString().replace( \/::\/, \".\" );\n                    arrayElementType = typeInfo..variable.(@name == propName).metadata.(@name == 'ArrayElementType').arg.@value.toString().replace( \/::\/, \".\" );\n                }\n                else\n                    arrayElementType = typeInfo..accessor.(@name == propName).metadata.(@name == 'ArrayElementType').arg.@value.toString().replace( \/::\/, \".\" );\n                \n                if (result.typeName == \"Array\")\n                {\n                    result.isArray = true;\n                    result.typeName = null; \/\/ assume generic object unless told otherwise\n                }\n                else if (result.typeName == \"mx.collections.ArrayCollection\")\n                {\n                    result.isArrayCollection = true;\n                    result.typeName = null; \/\/ assume generic object unless told otherwise\n                }\n                \n                if (arrayElementType != \"\")\n                {\n                    \/\/ use type specified\n                    result.typeName = arrayElementType;\n                }\n                \n                if (result.typeName == \"Object\"\n                    || result.typeName == \"mx.utils::ObjectProxy\"\n                    || result.typeName == \"Undefined\"\n                    || result.typeName == \"*\"\n                    || result.typeName == \"\")\n                {\n                    result.typeName = null;\n                }\n                     \n                \/\/ cache the result for next time\n                typePropertyCache[propertyCacheKey] = result;\n            }\n            \n           \n            return result;\n        }\n    \n        \/**\n         * Use our own version of getClassInfo to support various metadata\n         * tags we use.  See ObjectUtil.getClassInfo for more info about\n         * the baisc functionality of this method.\n         *\/  \n        public static function getClassInfo(obj:Object,\n                                            excludes:Array = null,\n                                            options:Object = null):Object\n        {   \n            var n:int;\n            var i:int;\n    \n            if (obj is ObjectProxy)\n                obj = ObjectProxy(obj).object_proxy::object;\n    \n            if (options == null)\n                options = { includeReadOnly: true, uris: null, includeTransient: true };\n    \n            var result:Object;\n            var propertyNames:Array = [];\n            var cacheKey:String;\n    \n            var className:String;\n            var classAlias:String;\n            var properties:XMLList;\n            var prop:XML;\n            var dynamic:Boolean = false;\n            var metadataInfo:Object;\n    \n            if (typeof(obj) == \"xml\")\n            {\n                className = \"XML\";\n                properties = obj.text();\n                if (properties.length())\n                    propertyNames.push(\"*\");\n                properties = obj.attributes();\n            }\n            else\n            {\n                var classInfo:XML = DescribeTypeCache.describeType(obj).typeDescription;\n                className = classInfo.@name.toString();\n                classAlias = classInfo.@alias.toString();\n                dynamic = (classInfo.@isDynamic.toString() == \"true\");\n    \n                if (options.includeReadOnly)\n                    properties = classInfo..accessor.(@access != \"writeonly\") + classInfo..variable;\n                else\n                    properties = classInfo..accessor.(@access == \"readwrite\") + classInfo..variable;\n    \n                var numericIndex:Boolean = false;\n            }\n    \n            \/\/ If type is not dynamic, check our cache for class info...\n            if (!dynamic)\n            {\n                cacheKey = getCacheKey(obj, excludes, options);\n                result = CLASS_INFO_CACHE[cacheKey];\n                if (result != null)\n                    return result;\n            }\n    \n            result = {};\n            result[\"name\"] = className;\n            result[\"alias\"] = classAlias;\n            result[\"properties\"] = propertyNames;\n            result[\"dynamic\"] = dynamic;\n            result[\"metadata\"] = metadataInfo = recordMetadata(properties);\n            \n            var excludeObject:Object = {};\n            if (excludes)\n            {\n                n = excludes.length;\n                for (i = 0; i < n; i++)\n                {\n                    excludeObject[excludes[i]] = 1;\n                }\n            }\n    \n            \/\/TODO this seems slightly fragile, why not use the 'is' operator?\n            var isArray:Boolean = (className == \"Array\");\n            var isDict:Boolean  = (className == \"flash.utils::Dictionary\");\n            \n            if (isDict)\n            {\n                \/\/ dictionaries can have multiple keys of the same type,\n                \/\/ (they can index by reference rather than QName, String, or number),\n                \/\/ which cannot be looked up by QName, so use references to the actual key\n                for (var key:* in obj)\n                {\n                    propertyNames.push(key);\n                }\n            }\n            else if (dynamic)\n            {\n                for (var p:String in obj)\n                {\n                    if (excludeObject[p] != 1)\n                    {\n                        if (isArray)\n                        {\n                             var pi:Number = parseInt(p);\n                             if (isNaN(pi))\n                                propertyNames.push(new QName(\"\", p));\n                             else\n                                propertyNames.push(pi);\n                        }\n                        else\n                        {\n                            propertyNames.push(new QName(\"\", p));\n                        }\n                    }\n                }\n                numericIndex = isArray && !isNaN(Number(p));\n            }\n    \n            if (isArray || isDict || className == \"Object\")\n            {\n                \/\/ Do nothing since we've already got the dynamic members\n            }\n            else if (className == \"XML\")\n            {\n                n = properties.length();\n                for (i = 0; i < n; i++)\n                {\n                    p = properties[i].name();\n                    if (excludeObject[p] != 1)\n                        propertyNames.push(new QName(\"\", \"@\" + p));\n                }\n            }\n            else\n            {\n                n = properties.length();\n                var uris:Array = options.uris;\n                var uri:String;\n                var qName:QName;\n                for (i = 0; i < n; i++)\n                {\n                    prop = properties[i];\n                    p = prop.@name.toString();\n                    uri = prop.@uri.toString();\n                    \n                    if (excludeObject[p] == 1)\n                        continue;\n                        \n                    if (!options.includeTransient && internalHasMetadata(metadataInfo, p, \"Transient\"))\n                        continue;\n                        \n                    if (internalHasMetadata(metadataInfo, p, \"xobjTransient\"))\n                        continue;\n                    \n                    if (uris != null)\n                    {\n                        if (uris.length == 1 && uris[0] == \"*\")\n                        {   \n                            qName = new QName(uri, p);\n                            try\n                            {\n                                obj[qName]; \/\/ access the property to ensure it is supported\n                                propertyNames.push();\n                            }\n                            catch(e:Error)\n                            {\n                                \/\/ don't keep property name \n                            }\n                        }\n                        else\n                        {\n                            for (var j:int = 0; j < uris.length; j++)\n                            {\n                                uri = uris[j];\n                                if (prop.@uri.toString() == uri)\n                                {\n                                    qName = new QName(uri, p);\n                                    try\n                                    {\n                                        obj[qName];\n                                        propertyNames.push(qName);\n                                    }\n                                    catch(e:Error)\n                                    {\n                                        \/\/ don't keep property name \n                                    }\n                                }\n                            }\n                        }\n                    }\n                    else if (uri.length == 0)\n                    {\n                        qName = new QName(uri, p);\n                        try\n                        {\n                            obj[qName];\n                            propertyNames.push(qName);\n                        }\n                        catch(e:Error)\n                        {\n                            \/\/ don't keep property name \n                        }\n                    }\n                }\n            }\n    \n            propertyNames.sort(Array.CASEINSENSITIVE |\n                               (numericIndex ? Array.NUMERIC : 0));\n    \n            \/\/ dictionary keys can be indexed by an object reference\n            \/\/ there's a possibility that two keys will have the same toString()\n            \/\/ so we don't want to remove dupes\n            if (!isDict)\n            {\n                \/\/ for Arrays, etc., on the other hand...\n                \/\/ remove any duplicates, i.e. any items that can't be distingushed by toString()\n                for (i = 0; i < propertyNames.length - 1; i++)\n                {\n                    \/\/ the list is sorted so any duplicates should be adjacent\n                    \/\/ two properties are only equal if both the uri and local name are identical\n                    if (propertyNames[i].toString() == propertyNames[i + 1].toString())\n                    {\n                        propertyNames.splice(i, 1);\n                        i--; \/\/ back up\n                    }\n                }\n            }\n    \n            \/\/ For normal, non-dynamic classes we cache the class info\n            if (!dynamic)\n            {\n                cacheKey = getCacheKey(obj, excludes, options);\n                CLASS_INFO_CACHE[cacheKey] = result;\n            }\n    \n            return result;\n        }\n        \n        \/**\n         *  @private\n         *\/\n        private static function internalHasMetadata(metadataInfo:Object, propName:String, metadataName:String):Boolean\n        {\n            if (metadataInfo != null)\n            {\n                var metadata:Object = metadataInfo[propName];\n                if (metadata != null)\n                {\n                    if (metadata[metadataName] != null)\n                        return true;\n                }\n            }\n            return false;\n        }\n    \n        \/**\n         *  @private\n         *\/\n        private static function recordMetadata(properties:XMLList):Object\n        {\n            var result:Object = null;\n    \n            try\n            {\n                for each (var prop:XML in properties)\n                {\n                    var propName:String = prop.attribute(\"name\").toString();\n                    var metadataList:XMLList = prop.metadata;\n    \n                    if (metadataList.length() > 0)\n                    {\n                        if (result == null)\n                            result = {};\n    \n                        var metadata:Object = {};\n                        result[propName] = metadata;\n    \n                        for each (var md:XML in metadataList)\n                        {\n                            var mdName:String = md.attribute(\"name\").toString();\n                            \n                            var argsList:XMLList = md.arg;\n                            var value:Object = {};\n    \n                            for each (var arg:XML in argsList)\n                            {\n                                var argKey:String = arg.attribute(\"key\").toString();\n                                if (argKey != null)\n                                {\n                                    var argValue:String = arg.attribute(\"value\").toString();\n                                    value[argKey] = argValue;\n                                }\n                            }\n    \n                            var existing:Object = metadata[mdName];\n                            if (existing != null)\n                            {\n                                var existingArray:Array;\n                                if (existing is Array)\n                                    existingArray = existing as Array;\n                                else\n                                    existingArray = [];\n                                existingArray.push(value);\n                                existing = existingArray;\n                            }\n                            else\n                            {\n                                existing = value;\n                            }\n                            metadata[mdName] = existing;\n                        }\n                    }\n                }\n            }\n            catch(e:Error)\n            {\n            }\n            \n            return result;\n        }\n    \n    \n        \/**\n         *  @private\n         *\/\n        private static function getCacheKey(o:Object, excludes:Array = null, options:Object = null):String\n        {\n            var key:String = getQualifiedClassName(o);\n    \n            if (excludes != null)\n            {\n                for (var i:uint = 0; i < excludes.length; i++)\n                {\n                    var excl:String = excludes[i] as String;\n                    if (excl != null)\n                        key += excl;\n                }\n            }\n    \n            if (options != null)\n            {\n                for (var flag:String in options)\n                {\n                    key += flag;\n                    var value:String = options[flag] as String;\n                    if (value != null)\n                        key += value;\n                }\n            }\n            return key;\n        }\n    }\n}","subject":"Fix for handling ArrayCollections declared directly","message":"Fix for handling ArrayCollections declared directly\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj"}
{"commit":"4c49fef5d0fa1965ef51598ffa998da78ef6849e","old_file":"src\/aerys\/minko\/scene\/controller\/SkeletonController.as","new_file":"src\/aerys\/minko\/scene\/controller\/SkeletonController.as","old_contents":"package aerys.minko.scene.controller\n{\n\t\/**\n\t * The SkeletonController aggregates AnimationController objects\n\t * and control them in order to start\/stop playing animations on\n\t * multiple scene nodes at the same time and control a whole\n\t * skeleton.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class SkeletonController\n\t{\n\t\tprivate var _animations\t: Vector.<AnimationController>\t= null;\n\t\t\n\t\tpublic function SkeletonController(animations : Vector.<AnimationController>)\n\t\t{\n\t\t\t_animations = animations.slice();\n\t\t}\n\t\t\n\t\tpublic function get animations() : Vector.<AnimationController>\n\t\t{\n\t\t\treturn _animations;\n\t\t}\n\n\t\tpublic function goto(time : Object) : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).goto(time);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function stop() : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).stop();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function play() : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).play();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime\t: Object = null,\n\t\t\t\t\t\t\t\t\t\t  endTime\t: Object = null) : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).setPlaybackWindow(beginTime, endTime);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).resetPlaybackWindow();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\t\/**\n\t * The SkeletonController aggregates AnimationController objects\n\t * and control them in order to start\/stop playing animations on\n\t * multiple scene nodes at the same time and control a whole\n\t * skeleton.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class SkeletonController\n\t{\n\t\tprivate var _animations\t: Vector.<AnimationController>\t= null;\n\t\t\n\t\tpublic function SkeletonController(animations : Vector.<AnimationController>)\n\t\t{\n\t\t\t_animations = animations.slice();\n\t\t}\n\t\t\n\t\tpublic function get animations() : Vector.<AnimationController>\n\t\t{\n\t\t\treturn _animations;\n\t\t}\n\n\t\tpublic function seek(time : Object) : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).seek(time);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function stop() : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).stop();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function play() : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).play();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime\t: Object = null,\n\t\t\t\t\t\t\t\t\t\t  endTime\t: Object = null) : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).setPlaybackWindow(beginTime, endTime);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).resetPlaybackWindow();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}","subject":"fix broken reference to AnimationController.goto()","message":"fix broken reference to AnimationController.goto()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"5004d32dfa1dc67c6ea54f4a233a216daece766e","old_file":"Game\/Resources\/elevatorScene\/Scripts\/LightsOutScript.as","new_file":"Game\/Resources\/elevatorScene\/Scripts\/LightsOutScript.as","old_contents":"class LightsOutScript {\n    Hub @hub;\n    Entity @self;\n    Entity @board;\n    array<Entity@> buttons(25);\n    array<bool> buttonStates(25);\n    int numPressedButtons = 0;\n    bool gameWon = false;\n\n    LightsOutScript(Entity @entity){\n        @hub = Managers();\n        @self = @entity;\n        @board = GetEntityByGUID(1511530025);\n        \n        for (int row = 0; row < 5; ++row) {\n            for (int column = 0; column < 5; ++column) {\n                Entity @btn = board.GetChild(\"btn-\" + row + \"-\" + column);\n                @buttons[row * 5 + column] = btn.GetChild(\"btn-\" + row + \"-\" + column).GetChild(\"button\");\n                buttonStates[row * 5 + column] = false;\n            }\n        }\n\n        Toggle(0);\n    }\n\n    void Toggle(int index) {\n        bool pressed = !buttonStates[index];\n        buttonStates[index] = pressed;\n\n        if (pressed) {\n            buttons[index].position.x = -0.06f;\n            numPressedButtons += 1;\n        } else {\n            buttons[index].position.x = 0.0f;\n            numPressedButtons -= 1;\n        }\n    }\n\n    bool IsValid(int index) {\n        return index >= 0 && index <= 24;\n    }\n\n    \/\/ Index goes first row 0 -> 4, second row 5 -> 9 etc.\n    void ButtonPress(int index) {\n        if (gameWon) {\n            return;\n        }\n\n        print(\"Pressed button nr `\" + index + \"`\\n\");\n\n        int left = index - 1;\n        if (IsValid(left)) {\n            Toggle(left);\n        }\n\n        int right = index + 1;\n        if (IsValid(right)) {\n            Toggle(right);\n        }\n\n        int up = index - 5;\n        if (IsValid(up)) {\n            Toggle(up);\n        }\n\n        int down = index + 5;\n        if (IsValid(down)) {\n            Toggle(down);\n        }\n\n        Toggle(index);\n\n        if (numPressedButtons == 25) {\n            gameWon = true;\n            \/\/SendMessage(somewhere);\n        }\n    }\n\n    void b_0_0() {\n        ButtonPress(0);\n    }\n\n    void b_0_1() {\n        ButtonPress(1);\n    }\n\n    void b_0_2() {\n        ButtonPress(2);\n    }\n\n    void b_0_3() {\n        ButtonPress(3);\n    }\n\n    void b_0_4() {\n        ButtonPress(4);\n    }\n\n    void b_1_0() {\n        ButtonPress(5);\n    }\n\n    void b_1_1() {\n        ButtonPress(6);\n    }\n\n    void b_1_2() {\n        ButtonPress(7);\n    }\n\n    void b_1_3() {\n        ButtonPress(8);\n    }\n\n    void b_1_4() {\n        ButtonPress(9);\n    }\n\n    void b_2_0() {\n        ButtonPress(10);\n    }\n\n    void b_2_1() {\n        ButtonPress(11);\n    }\n\n    void b_2_2() {\n        ButtonPress(12);\n    }\n\n    void b_2_3() {\n        ButtonPress(13);\n    }\n\n    void b_2_4() {\n        ButtonPress(14);\n    }\n\n    void b_3_0() {\n        ButtonPress(15);\n    }\n\n    void b_3_1() {\n        ButtonPress(16);\n    }\n\n    void b_3_2() {\n        ButtonPress(17);\n    }\n\n    void b_3_3() {\n        ButtonPress(18);\n    }\n\n    void b_3_4() {\n        ButtonPress(19);\n    }\n\n    void b_4_0() {\n        ButtonPress(20);\n    }\n\n    void b_4_1() {\n        ButtonPress(21);\n    }\n\n    void b_4_2() {\n        ButtonPress(22);\n    }\n\n    void b_4_3() {\n        ButtonPress(23);\n    }\n\n    void b_4_4() {\n        ButtonPress(24);\n    }\n}\n","new_contents":"class LightsOutScript {\n    Hub @hub;\n    Entity @self;\n    Entity @board;\n    array<Entity@> buttons(25);\n    array<bool> buttonStates(25);\n    int numPressedButtons = 0;\n    bool gameWon = false;\n\n    LightsOutScript(Entity @entity){\n        @hub = Managers();\n        @self = @entity;\n        @board = GetEntityByGUID(1511530025);\n        \n        for (int row = 0; row < 5; ++row) {\n            for (int column = 0; column < 5; ++column) {\n                Entity @btn = board.GetChild(\"btn-\" + row + \"-\" + column);\n                @buttons[row * 5 + column] = btn.GetChild(\"btn-\" + row + \"-\" + column).GetChild(\"button\");\n                buttonStates[row * 5 + column] = false;\n            }\n        }\n\n        Toggle(0);\n    }\n\n    void Toggle(int index) {\n        bool pressed = !buttonStates[index];\n        buttonStates[index] = pressed;\n\n        if (pressed) {\n            buttons[index].position.x = -0.06f;\n            numPressedButtons += 1;\n        } else {\n            buttons[index].position.x = 0.0f;\n            numPressedButtons -= 1;\n        }\n    }\n\n    bool IsValid(int index) {\n        return index >= 0 && index <= 24;\n    }\n\n    \/\/ Index goes first row 0 -> 4, second row 5 -> 9 etc.\n    void ButtonPress(int index) {\n        if (gameWon) {\n            return;\n        }\n\n        print(\"Pressed button nr `\" + index + \"`\\n\");\n\n        int left = index - 1;\n        if (IsValid(left)) {\n            Toggle(left);\n        }\n\n        int right = index + 1;\n        if (IsValid(right)) {\n            Toggle(right);\n        }\n\n        int up = index - 5;\n        if (IsValid(up)) {\n            Toggle(up);\n        }\n\n        int down = index + 5;\n        if (IsValid(down)) {\n            Toggle(down);\n        }\n\n        Toggle(index);\n\n        if (numPressedButtons == 25) {\n            gameWon = true;\n            \/\/SendMessage(somewhere);\n            print(\"Won the game of lights out.\\n\");\n        }\n    }\n\n    void b_0_0() {\n        ButtonPress(0);\n    }\n\n    void b_0_1() {\n        ButtonPress(1);\n    }\n\n    void b_0_2() {\n        ButtonPress(2);\n    }\n\n    void b_0_3() {\n        ButtonPress(3);\n    }\n\n    void b_0_4() {\n        ButtonPress(4);\n    }\n\n    void b_1_0() {\n        ButtonPress(5);\n    }\n\n    void b_1_1() {\n        ButtonPress(6);\n    }\n\n    void b_1_2() {\n        ButtonPress(7);\n    }\n\n    void b_1_3() {\n        ButtonPress(8);\n    }\n\n    void b_1_4() {\n        ButtonPress(9);\n    }\n\n    void b_2_0() {\n        ButtonPress(10);\n    }\n\n    void b_2_1() {\n        ButtonPress(11);\n    }\n\n    void b_2_2() {\n        ButtonPress(12);\n    }\n\n    void b_2_3() {\n        ButtonPress(13);\n    }\n\n    void b_2_4() {\n        ButtonPress(14);\n    }\n\n    void b_3_0() {\n        ButtonPress(15);\n    }\n\n    void b_3_1() {\n        ButtonPress(16);\n    }\n\n    void b_3_2() {\n        ButtonPress(17);\n    }\n\n    void b_3_3() {\n        ButtonPress(18);\n    }\n\n    void b_3_4() {\n        ButtonPress(19);\n    }\n\n    void b_4_0() {\n        ButtonPress(20);\n    }\n\n    void b_4_1() {\n        ButtonPress(21);\n    }\n\n    void b_4_2() {\n        ButtonPress(22);\n    }\n\n    void b_4_3() {\n        ButtonPress(23);\n    }\n\n    void b_4_4() {\n        ButtonPress(24);\n    }\n}\n","subject":"Print a message when the player won lights out.","message":"Print a message when the player won lights out.\n","lang":"ActionScript","license":"mit","repos":"Chainsawkitten\/LargeGameProjectEngine,Chainsawkitten\/LargeGameProjectEngine"}
{"commit":"80cbcdb39621c395d8dfc757265658613001a75f","old_file":"src\/as\/com\/threerings\/util\/Log.as","new_file":"src\/as\/com\/threerings\/util\/Log.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.utils.getQualifiedClassName;\n\n\/**\n * A simple logging mechanism.\n *\n * Typical usage for creating a Log to be used by the entire class would be:\n * public class MyClass\n * {\n *     private static const log :Log = Log.getLog(MyClass);\n *     ...\n *\n * OR, if you just need a one-off Log:\n *     protected function doStuff (thingy :Thingy) :void\n *     {\n *          if (thingy == null) {\n *              Log.getLog(this).warn(\"thiny is null!\");\n *              ....\n *\/\npublic class Log\n{\n    \/**\n     * Retrieve a Log for the specififed class.\n     *\n     * @param spec can be any Object or Class specifier.\n     *\/\n    public static function getLog (spec :*) :Log\n    {\n        \/\/ let's just use the full classname\n        var path :String = getQualifiedClassName(spec).replace(\"::\", \".\");\n        return new Log(path);\n    }\n\n    \/**\n     * A convenience function for quickly and easily inserting printy\n     * statements during application development.\n     *\/\n    public static function testing (... params) :void\n    {\n        var log :Log = new Log(\"testing\");\n        log.debug.apply(log, params);\n    }\n\n    \/**\n     * A convenience function for quickly printing a stack trace\n     * to the log, useful for debugging.\n     *\/\n    public static function dumpStack () :void\n    {\n        testing(new Error(\"dumpStack\").getStackTrace());\n    }\n\n    \/**\n     * Add a logging target.\n     *\/\n    public static function addTarget (target :LogTarget) :void\n    {\n        _targets.push(target);\n    }\n\n    \/**\n     * Remove a logging target.\n     *\/\n    public static function removeTarget (target :LogTarget) :void\n    {\n        var dex :int = _targets.indexOf(target);\n        if (dex != -1) {\n            _targets.splice(dex, 1);\n        }\n    }\n\n    \/**\n     * @private\n     *\/\n    public function Log (spec :String)\n    {\n        _spec = spec;\n    }\n\n    \/**\n     * Log a message with 'debug' priority.\n     *\/\n    public function debug (... messages) :void\n    {\n        doLog(\"[debug]\", messages);\n    }\n\n    \/**\n     * Log a message with 'info' priority.\n     *\/\n    public function info (... messages) :void\n    {\n        doLog(\"[INFO]\", messages);\n    }\n\n    \/**\n     * Log a message with 'debug' priority.\n     *\/\n    public function warning (... messages) :void\n    {\n        doLog(\"[WARNING]\", messages);\n    }\n\n    \/**\n     * Log a message with 'debug' priority.\n     *\/\n    public function logStackTrace (error :Error) :void\n    {\n        warning(error.getStackTrace());\n    }\n\n    protected function doLog (level :String, messages :Array) :void\n    {\n        \/\/ TODO: better Date formatting?\n        messages.unshift(new Date().toLocaleTimeString(), level, _spec);\n        trace.apply(null, messages);\n\n        \/\/ possibly also dispatch to any other log targets.\n        if (_targets.length > 0) {\n            var asOne :String = messages.join(\" \");\n            for each (var target :LogTarget in _targets) {\n                target.log(asOne);\n            }\n        }\n    }\n\n    \/** Our log specification. *\/\n    protected var _spec :String;\n\n    protected static var _targets :Array = [];\n}\n\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.utils.getQualifiedClassName;\n\n\/**\n * A simple logging mechanism.\n *\n * Typical usage for creating a Log to be used by the entire class would be:\n * public class MyClass\n * {\n *     private static const log :Log = Log.getLog(MyClass);\n *     ...\n *\n * OR, if you just need a one-off Log:\n *     protected function doStuff (thingy :Thingy) :void\n *     {\n *          if (thingy == null) {\n *              Log.getLog(this).warn(\"thiny is null!\");\n *              ....\n *\/\npublic class Log\n{\n    \/**\n     * Retrieve a Log for the specififed class.\n     *\n     * @param spec can be any Object or Class specifier.\n     *\/\n    public static function getLog (spec :*) :Log\n    {\n        \/\/ let's just use the full classname\n        var path :String = getQualifiedClassName(spec).replace(\"::\", \".\");\n        return new Log(path);\n    }\n\n    \/**\n     * A convenience function for quickly and easily inserting printy\n     * statements during application development.\n     *\/\n    public static function testing (... params) :void\n    {\n        var log :Log = new Log(\"testing\");\n        log.debug.apply(log, params);\n    }\n\n    \/**\n     * A convenience function for quickly printing a stack trace\n     * to the log, useful for debugging.\n     *\/\n    public static function dumpStack () :void\n    {\n        testing(new Error(\"dumpStack\").getStackTrace());\n    }\n\n    \/**\n     * Add a logging target.\n     *\/\n    public static function addTarget (target :LogTarget) :void\n    {\n        _targets.push(target);\n    }\n\n    \/**\n     * Remove a logging target.\n     *\/\n    public static function removeTarget (target :LogTarget) :void\n    {\n        var dex :int = _targets.indexOf(target);\n        if (dex != -1) {\n            _targets.splice(dex, 1);\n        }\n    }\n\n    \/**\n     * @private\n     *\/\n    public function Log (spec :String)\n    {\n        _spec = spec;\n    }\n\n    \/**\n     * Log a message with 'debug' priority.\n     *\/\n    public function debug (... messages) :void\n    {\n        doLog(\"[debug]\", messages);\n    }\n\n    \/**\n     * Log a message with 'info' priority.\n     *\/\n    public function info (... messages) :void\n    {\n        doLog(\"[INFO]\", messages);\n    }\n\n    \/**\n     * Log a message with 'debug' priority.\n     *\/\n    public function warning (... messages) :void\n    {\n        doLog(\"[WARNING]\", messages);\n    }\n\n    \/**\n     * Log a message with 'debug' priority.\n     *\/\n    public function logStackTrace (error :Error) :void\n    {\n        warning(error.getStackTrace());\n    }\n\n    protected function doLog (level :String, messages :Array) :void\n    {\n        messages.unshift(getTimeStamp(), level, _spec);\n        trace.apply(null, messages);\n\n        \/\/ possibly also dispatch to any other log targets.\n        if (_targets.length > 0) {\n            var asOne :String = messages.join(\" \");\n            for each (var target :LogTarget in _targets) {\n                target.log(asOne);\n            }\n        }\n    }\n\n    protected function getTimeStamp () :String\n    {\n        var d :Date = new Date();\n        \/\/ return d.toLocaleTimeString();\n\n        \/\/ format it like the date format in our java logs\n        return d.fullYear + \"\/\" +\n            StringUtil.prepad(String(d.month + 1), 2, \"0\") + \"\/\" +\n            StringUtil.prepad(String(d.date), 2, \"0\") + \" \" +\n            StringUtil.prepad(String(d.hours), 2, \"0\") + \":\" +\n            StringUtil.prepad(String(d.minutes), 2, \"0\") + \":\" +\n            StringUtil.prepad(String(d.seconds), 2, \"0\") + \":\" +\n            StringUtil.prepad(String(d.milliseconds), 3, \"0\");\n    }\n\n    \/** Our log specification. *\/\n    protected var _spec :String;\n\n    protected static var _targets :Array = [];\n}\n\n}\n","subject":"Format our timestamp like the timestamp in our Java logs.","message":"Format our timestamp like the timestamp in our Java logs.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4927 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"3567b6d7554546762b12c0404f12f4f980a8a7c6","old_file":"src\/aerys\/minko\/render\/Viewport.as","new_file":"src\/aerys\/minko\/render\/Viewport.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.DisplayObject;\n\timport flash.display.Graphics;\n\timport flash.display.Shape;\n\timport flash.display.Sprite;\n\timport flash.display.Stage;\n\timport flash.display.Stage3D;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.events.TouchEvent;\n\timport flash.geom.Point;\n\n\t\/**\n\t * The Viewport is the display area where a 3D scene can be rendered.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Viewport extends Sprite\n\t{\n\t\tprivate static const ZERO2\t\t: Point\t\t\t\t= new Point();\n\t\t\n\t\tprivate var _stage3d\t\t\t: Stage3D\t\t\t= null;\n\t\tprivate var _context3d\t\t\t: Context3DResource\t= null;\n\t\t\n\t\tprivate var _width\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _height\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _autoResize\t\t\t: Boolean\t\t\t= false;\n\t\tprivate var _antiAliasing\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _backgroundColor\t: uint\t\t\t\t= 0;\n\t\tprivate var _backBuffer\t\t\t: RenderTarget\t\t= null;\n\t\tprivate var _invalidBackBuffer\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _alwaysOnTop\t\t: Boolean\t\t\t= false;\n\t\tprivate var _mask\t\t\t\t: Shape\t\t\t\t= new Shape();\n\t\t\n\t\tprivate var _mouseManager\t\t: MouseManager\t\t= new MouseManager();\n\t\tprivate var _keyboardManager\t: KeyboardManager\t= new KeyboardManager();\n\t\t\n\t\tprivate var _resized\t\t\t: Signal\t\t\t= new Signal('Viewport.resized');\n\t\t\n\t\tminko_render function get context3D() : Context3DResource\n\t\t{\n\t\t\treturn _context3d;\n\t\t}\n\t\t\n\t\tminko_render function get backBuffer() : RenderTarget\n\t\t{\n\t\t\tvar positionOnStage\t: Point\t= localToGlobal(ZERO2);\n\t\t\t\n\t\t\tif (_stage3d.x != positionOnStage.x || _stage3d.y != positionOnStage.y)\n\t\t\t\tupdateStage3D()\n\t\t\t\n\t\t\treturn _backBuffer;\n\t\t}\n\t\t\n\t\tpublic function get ready() : Boolean\n\t\t{\n\t\t\treturn _stage3d != null && _stage3d.context3D != null && _backBuffer != null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the viewport is visible or not. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function get visible() : Boolean\n\t\t{\n\t\t\treturn _stage3d.visible;\n\t\t}\n\t\toverride public function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_stage3d.visible = value;\n\t\t\tsuper.visible = value;\n\t\t}\n\t\t\n\t\toverride public function set x(value : Number) : void\n\t\t{\n\t\t\tsuper.x = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\toverride public function set y(value : Number) : void\n\t\t{\n\t\t\tsuper.y = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The width of the display area. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function get width() : Number\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\t\toverride public function set width(value : Number) : void\n\t\t{\n\t\t\tresize(value, _height);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The height of the display area. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function get height() : Number\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\toverride public function set height(value : Number) : void\n\t\t{\n\t\t\tresize(_width, value);\n\t\t}\n\t\t\n\t\tpublic function get alwaysOnTop() : Boolean\n\t\t{\n\t\t\treturn _alwaysOnTop;\n\t\t}\n\t\tpublic function set alwaysOnTop(value : Boolean) : void\n\t\t{\n\t\t\t_alwaysOnTop = value;\n\t\t}\n\t\t\n\t\tpublic function get keyboardManager() : KeyboardManager\n\t\t{\n\t\t\treturn _keyboardManager;\n\t\t}\n\t\t\n\t\tpublic function get mouseManager() : MouseManager\n\t\t{\n\t\t\treturn _mouseManager;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is resized.\n\t\t * Callback functions for this signal should accept the following\n\t\t * arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport executing the signal<\/li>\n\t\t * <li>width : Number, the new width of the viewport<\/li>\n\t\t * <li>height : Number, the new height of the viewport<\/li>\n\t\t * <\/ul> \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get resized() : Signal\n\t\t{\n\t\t\treturn _resized;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The background color of the display area. This value must use the\n\t\t * RGB format.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get backgroundColor() : uint\n\t\t{\n\t\t\treturn _backgroundColor;\n\t\t}\n\t\tpublic function set backgroundColor(value : uint) : void\n\t\t{\n\t\t\t_backgroundColor = value;\n\t\t\tupdateBackBuffer();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The anti-aliasing to use (0, 2, 4, 8 or 16). The actual anti-aliasing\n\t\t * used for rendering depends on the hardware capabilities. If the specified\n\t\t * anti-aliasing value is not supported, the value 0 will be used.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get antiAliasing() : uint\n\t\t{\n\t\t\treturn _antiAliasing;\n\t\t}\n\t\tpublic function set antiAliasing(value : uint) : void\n\t\t{\n\t\t\t_antiAliasing = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The driver informations provided by the Stage3D API. \n\t\t *\/\n\t\tpublic function get driverInfo() : String\n\t\t{\n\t\t\treturn _stage3d && _stage3d.context3D\n\t\t\t\t? _stage3d.context3D.driverInfo\n\t\t\t\t: null;\n\t\t}\n\t\t\n\t\tpublic function Viewport(antiAliasing\t: uint\t= 0,\n\t\t\t\t\t\t\t\t width\t\t\t: uint \t= 0,\n\t\t\t\t\t\t\t\t height\t\t\t: uint\t= 0)\n\t\t{\n\t\t\t_antiAliasing = antiAliasing;\n\t\t\t\n\t\t\tif (width == 0 && height == 0)\n\t\t\t\t_autoResize = true;\n\t\t\t\n\t\t\t_width = width;\n\t\t\t_height = height;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_mouseManager.bind(this);\n\t\t\t\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t\taddEventListener(Event.REMOVED_FROM_STAGE, removedFromStageHandler);\n\t\t}\n\t\t\n\t\tprivate function addedToStageHandler(event : Event) : void\n\t\t{\n\t\t\t_keyboardManager.bind(stage);\n\n\t\t\tparent.addEventListener(Event.RESIZE, parentResizedHandler);\n\t\t\t\n\t\t\tstage.addEventListener(Event.ADDED_TO_STAGE, displayObjectAddedToStageHandler);\n\t\t\tstage.addEventListener(Event.REMOVED_FROM_STAGE, displayObjectRemovedFromStageHandler);\n\t\t\t\n\t\t\tsetupOnStage(stage);\n\t\t}\n\t\t\n\t\tprivate function removedFromStageHandler(event : Event) : void\n\t\t{\n\t\t\t_keyboardManager.unbind(stage);\n\t\t\t\n\t\t\tparent.removeEventListener(Event.RESIZE, parentResizedHandler);\n\t\t\t\n\t\t\tstage.removeEventListener(Event.ADDED_TO_STAGE, displayObjectAddedToStageHandler);\n\t\t\tstage.removeEventListener(Event.REMOVED_FROM_STAGE, displayObjectRemovedFromStageHandler);\n\t\t\t\n\t\t\tif (_stage3d != null)\n\t\t\t\t_stage3d.visible = false;\n\t\t}\n\t\t\n\t\tprivate function setupOnStage(stage : Stage, stage3dId : uint = 0) : void\n\t\t{\n\t\t\tif (_autoResize)\n\t\t\t{\n\t\t\t\t_width = stage.stageWidth;\n\t\t\t\t_height = stage.stageHeight;\n\t\t\t}\n\t\t\t\n\t\t\tif (!_stage3d)\n\t\t\t{\n\t\t\t\t_stage3d = stage.stage3Ds[stage3dId];\n\t\t\t\t_stage3d.addEventListener(Event.CONTEXT3D_CREATE, context3dCreatedHandler);\n\t\t\t\t_stage3d.requestContext3D();\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_stage3d.visible = true;\n\t\t\t}\n\t\t\t\n\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Dispose the Viewport and all the Stage3D related objects. After this operation,\n\t\t * the Viewport cannot be used anymore and is ready for garbage collection.\n\t\t *\/\n\t\tpublic function dispose():void\n\t\t{\n\t\t\tif (_stage3d != null)\n\t\t\t{\n\t\t\t\t_stage3d.removeEventListener(Event.CONTEXT3D_CREATE, context3dCreatedHandler);\n\t\t\t\t_stage3d = null;\n\t\t\t}\n\t\t\t\n\t\t\tif (_context3d != null)\n\t\t\t{\n\t\t\t\t_context3d.dispose();\n\t\t\t\t_context3d = null;\n\t\t\t}\n\t\t\t\n\t\t\treturn ;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resize the display area. The \"resized\" signal is executed when the new width and\n\t\t * height have be set. \n\t\t * @param width\n\t\t * @param height\n\t\t * \n\t\t *\/\n\t\tpublic function resize(width : Number, height : Number) : void\n\t\t{\n\t\t\t_autoResize = false;\n\t\t\t\n\t\t\tsetSize(width, height);\n\t\t}\n\t\t\n\t\tprivate function setSize(width : Number, height : Number) : void\n\t\t{\n\t\t\tif (width == _width && _height == height)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t_width = width;\n\t\t\t_height = height;\n\t\t\t\n\t\t\tupdateStage3D();\n\t\t\tupdateBackBuffer();\n\t\t\t_resized.execute(this, width, height);\n\t\t}\n\t\t\n\t\tprivate function stageResizedHandler(event : Event) : void\n\t\t{\n\t\t\tupdateMask();\n\t\t}\n\t\t\n\t\tprivate function parentResizedHandler(event : Event) : void\n\t\t{\n\t\t\tif (_autoResize)\n\t\t\t{\n\t\t\t\tif (parent == stage)\n\t\t\t\t\tsetSize(stage.stageWidth, stage.stageHeight);\n\t\t\t\telse\n\t\t\t\t\tsetSize(parent.width, parent.height);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function context3dCreatedHandler(event : Event) : void\n\t\t{\n\t\t\t_context3d = new Context3DResource(_stage3d.context3D);\n\t\t\t\n\t\t\tupdateStage3D();\n\t\t\tupdateBackBuffer();\n\t\t\t\n\t\t\tdispatchEvent(new Event(Event.INIT));\n\t\t}\n\t\t\n\t\tprivate function updateBackBuffer() : void\n\t\t{\n\t\t\tif (_width == 0 || _height == 0 || _stage3d == null || _stage3d.context3D == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t_invalidBackBuffer = false;\n\t\t\t_stage3d.context3D.configureBackBuffer(_width, _height, _antiAliasing, true);\n\t\t\t_backBuffer = new RenderTarget(_width, _height, null, 0, _backgroundColor);\n\t\t\t\n\t\t\tgraphics.clear();\n\t\t\tgraphics.beginFill(0, 0);\n\t\t\tgraphics.drawRect(0, 0, _width, _height);\n\t\t}\n\t\t\n\t\tprivate function updateStage3D() : void\n\t\t{\n\t\t\tif (_stage3d == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar upperLeft\t: Point\t= localToGlobal(ZERO2);\n\t\t\t\n\t\t\t_stage3d.x = upperLeft.x;\n\t\t\t_stage3d.y = upperLeft.y;\n\t\t\t\n\t\t\tif (_width > 2048)\n\t\t\t{\n\t\t\t\t_stage3d.x = (_width - 2048) * 0.5;\n\t\t\t\t_width = 2048;\n\t\t\t}\n\t\t\telse\n\t\t\t\t_stage3d.x = upperLeft.x;\n\t\t\t\n\t\t\tif (_height > 2048)\n\t\t\t{\n\t\t\t\t_stage3d.y = (_height - 2048) * 0.5;\n\t\t\t\t_height = 2048;\n\t\t\t}\n\t\t\telse\n\t\t\t\t_stage3d.y = upperLeft.y;\n\n\t\t\tupdateMask();\n\t\t}\n\t\t\n\t\tprivate function updateMask() : void\n\t\t{\n\t\t\tif (!stage)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar numChildren : uint = stage.numChildren;\n\t\t\tvar i \t\t\t: uint = 0;\n\t\t\t\n\t\t\tif (_alwaysOnTop)\n\t\t\t{\n\t\t\t\tvar gfx\t\t\t: Graphics\t= _mask.graphics;\n\t\t\t\tvar stageWidth\t: int\t\t= stage.stageWidth;\n\t\t\t\tvar stageHeight\t: int\t\t= stage.stageHeight;\n\t\t\t\t\n\t\t\t\tgfx.clear();\n\t\t\t\tgfx.beginFill(0);\n\t\t\t\tgfx.moveTo(0, 0);\n\t\t\t\tgfx.lineTo(stageWidth, 0);\n\t\t\t\tgfx.lineTo(stageWidth, stageHeight);\n\t\t\t\tgfx.lineTo(0., stageHeight);\n\t\t\t\tgfx.lineTo(0, 0);\n\t\t\t\tgfx.moveTo(_stage3d.x, _stage3d.y);\n\t\t\t\tgfx.lineTo(_stage3d.x, _stage3d.y + height);\n\t\t\t\tgfx.lineTo(_stage3d.x + width, _stage3d.y + height);\n\t\t\t\tgfx.lineTo(_stage3d.x + width, _stage3d.y);\n\t\t\t\tgfx.lineTo(_stage3d.x, _stage3d.y);\n\t\t\t\tgfx.endFill();\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < numChildren; ++i)\n\t\t\t\t\tstage.getChildAt(i).mask = _mask;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tfor (i = 0; i < numChildren; ++i)\n\t\t\t\t{\n\t\t\t\t\tvar child : DisplayObject = stage.getChildAt(i);\n\t\t\t\t\t\n\t\t\t\t\tif (child.mask == _mask)\n\t\t\t\t\t\tchild.mask = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function displayObjectAddedToStageHandler(event : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject\t= event.target as DisplayObject;\n\t\t\t\n\t\t\tif (displayObject.parent == stage)\n\t\t\t\tupdateMask();\n\t\t}\n\t\t\n\t\tprivate function displayObjectRemovedFromStageHandler(event : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject\t= event.target as DisplayObject;\n\t\t\t\n\t\t\tif (_autoResize && displayObject.parent == stage)\n\t\t\t\tdisplayObject.mask = null;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.DisplayObject;\n\timport flash.display.Graphics;\n\timport flash.display.Shape;\n\timport flash.display.Sprite;\n\timport flash.display.Stage;\n\timport flash.display.Stage3D;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.events.TouchEvent;\n\timport flash.geom.Point;\n\n\t\/**\n\t * The Viewport is the display area where a 3D scene can be rendered.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Viewport extends Sprite\n\t{\n\t\tprivate static const ZERO2\t\t: Point\t\t\t\t= new Point();\n\t\t\n\t\tprivate var _stage3d\t\t\t: Stage3D\t\t\t= null;\n\t\tprivate var _context3d\t\t\t: Context3DResource\t= null;\n\t\t\n\t\tprivate var _width\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _height\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _autoResize\t\t\t: Boolean\t\t\t= false;\n\t\tprivate var _antiAliasing\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _backgroundColor\t: uint\t\t\t\t= 0;\n\t\tprivate var _backBuffer\t\t\t: RenderTarget\t\t= null;\n\t\tprivate var _invalidBackBuffer\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _alwaysOnTop\t\t: Boolean\t\t\t= false;\n\t\tprivate var _mask\t\t\t\t: Shape\t\t\t\t= new Shape();\n\t\t\n\t\tprivate var _mouseManager\t\t: MouseManager\t\t= new MouseManager();\n\t\tprivate var _keyboardManager\t: KeyboardManager\t= new KeyboardManager();\n\t\t\n\t\tprivate var _resized\t\t\t: Signal\t\t\t= new Signal('Viewport.resized');\n\t\t\n\t\tminko_render function get context3D() : Context3DResource\n\t\t{\n\t\t\treturn _context3d;\n\t\t}\n\t\t\n\t\tminko_render function get backBuffer() : RenderTarget\n\t\t{\n\t\t\tvar positionOnStage\t: Point\t= localToGlobal(ZERO2);\n\t\t\t\n\t\t\tif (_stage3d.x != positionOnStage.x || _stage3d.y != positionOnStage.y)\n\t\t\t\tupdateStage3D()\n\t\t\t\n\t\t\treturn _backBuffer;\n\t\t}\n\t\t\n\t\tpublic function get ready() : Boolean\n\t\t{\n\t\t\treturn _stage3d != null && _stage3d.context3D != null && _backBuffer != null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the viewport is visible or not. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function set visible(value : Boolean) : void\n\t\t{\n\t\t\tif (_stage3d)\n\t\t\t\t_stage3d.visible = value;\n\t\t\t\n\t\t\tsuper.visible = value;\n\t\t}\n\t\t\n\t\toverride public function set x(value : Number) : void\n\t\t{\n\t\t\tsuper.x = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\toverride public function set y(value : Number) : void\n\t\t{\n\t\t\tsuper.y = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The width of the display area. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function get width() : Number\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\t\toverride public function set width(value : Number) : void\n\t\t{\n\t\t\tresize(value, _height);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The height of the display area. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function get height() : Number\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\toverride public function set height(value : Number) : void\n\t\t{\n\t\t\tresize(_width, value);\n\t\t}\n\t\t\n\t\tpublic function get alwaysOnTop() : Boolean\n\t\t{\n\t\t\treturn _alwaysOnTop;\n\t\t}\n\t\tpublic function set alwaysOnTop(value : Boolean) : void\n\t\t{\n\t\t\t_alwaysOnTop = value;\n\t\t}\n\t\t\n\t\tpublic function get keyboardManager() : KeyboardManager\n\t\t{\n\t\t\treturn _keyboardManager;\n\t\t}\n\t\t\n\t\tpublic function get mouseManager() : MouseManager\n\t\t{\n\t\t\treturn _mouseManager;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is resized.\n\t\t * Callback functions for this signal should accept the following\n\t\t * arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport executing the signal<\/li>\n\t\t * <li>width : Number, the new width of the viewport<\/li>\n\t\t * <li>height : Number, the new height of the viewport<\/li>\n\t\t * <\/ul> \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get resized() : Signal\n\t\t{\n\t\t\treturn _resized;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The background color of the display area. This value must use the\n\t\t * RGB format.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get backgroundColor() : uint\n\t\t{\n\t\t\treturn _backgroundColor;\n\t\t}\n\t\tpublic function set backgroundColor(value : uint) : void\n\t\t{\n\t\t\t_backgroundColor = value;\n\t\t\tupdateBackBuffer();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The anti-aliasing to use (0, 2, 4, 8 or 16). The actual anti-aliasing\n\t\t * used for rendering depends on the hardware capabilities. If the specified\n\t\t * anti-aliasing value is not supported, the value 0 will be used.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get antiAliasing() : uint\n\t\t{\n\t\t\treturn _antiAliasing;\n\t\t}\n\t\tpublic function set antiAliasing(value : uint) : void\n\t\t{\n\t\t\t_antiAliasing = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The driver informations provided by the Stage3D API. \n\t\t *\/\n\t\tpublic function get driverInfo() : String\n\t\t{\n\t\t\treturn _stage3d && _stage3d.context3D\n\t\t\t\t? _stage3d.context3D.driverInfo\n\t\t\t\t: null;\n\t\t}\n\t\t\n\t\tpublic function Viewport(antiAliasing\t: uint\t= 0,\n\t\t\t\t\t\t\t\t width\t\t\t: uint \t= 0,\n\t\t\t\t\t\t\t\t height\t\t\t: uint\t= 0)\n\t\t{\n\t\t\t_antiAliasing = antiAliasing;\n\t\t\t\n\t\t\tif (width == 0 && height == 0)\n\t\t\t\t_autoResize = true;\n\t\t\t\n\t\t\t_width = width;\n\t\t\t_height = height;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_mouseManager.bind(this);\n\t\t\t\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t\taddEventListener(Event.REMOVED_FROM_STAGE, removedFromStageHandler);\n\t\t}\n\t\t\n\t\tprivate function addedToStageHandler(event : Event) : void\n\t\t{\n\t\t\t_keyboardManager.bind(stage);\n\n\t\t\tparent.addEventListener(Event.RESIZE, parentResizedHandler);\n\t\t\t\n\t\t\tstage.addEventListener(Event.ADDED_TO_STAGE, displayObjectAddedToStageHandler);\n\t\t\tstage.addEventListener(Event.REMOVED_FROM_STAGE, displayObjectRemovedFromStageHandler);\n\t\t\t\n\t\t\tsetupOnStage(stage);\n\t\t}\n\t\t\n\t\tprivate function removedFromStageHandler(event : Event) : void\n\t\t{\n\t\t\t_keyboardManager.unbind(stage);\n\t\t\t\n\t\t\tparent.removeEventListener(Event.RESIZE, parentResizedHandler);\n\t\t\t\n\t\t\tstage.removeEventListener(Event.ADDED_TO_STAGE, displayObjectAddedToStageHandler);\n\t\t\tstage.removeEventListener(Event.REMOVED_FROM_STAGE, displayObjectRemovedFromStageHandler);\n\t\t\t\n\t\t\tif (_stage3d != null)\n\t\t\t\t_stage3d.visible = false;\n\t\t}\n\t\t\n\t\tprivate function setupOnStage(stage : Stage, stage3dId : uint = 0) : void\n\t\t{\n\t\t\tif (_autoResize)\n\t\t\t{\n\t\t\t\t_width = stage.stageWidth;\n\t\t\t\t_height = stage.stageHeight;\n\t\t\t}\n\t\t\t\n\t\t\tif (!_stage3d)\n\t\t\t{\n\t\t\t\t_stage3d = stage.stage3Ds[stage3dId];\n\t\t\t\t_stage3d.addEventListener(Event.CONTEXT3D_CREATE, context3dCreatedHandler);\n\t\t\t\t_stage3d.requestContext3D();\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_stage3d.visible = visible;\n\t\t\t}\n\t\t\t\n\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Dispose the Viewport and all the Stage3D related objects. After this operation,\n\t\t * the Viewport cannot be used anymore and is ready for garbage collection.\n\t\t *\/\n\t\tpublic function dispose():void\n\t\t{\n\t\t\tif (_stage3d != null)\n\t\t\t{\n\t\t\t\t_stage3d.removeEventListener(Event.CONTEXT3D_CREATE, context3dCreatedHandler);\n\t\t\t\t_stage3d = null;\n\t\t\t}\n\t\t\t\n\t\t\tif (_context3d != null)\n\t\t\t{\n\t\t\t\t_context3d.dispose();\n\t\t\t\t_context3d = null;\n\t\t\t}\n\t\t\t\n\t\t\treturn ;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resize the display area. The \"resized\" signal is executed when the new width and\n\t\t * height have be set. \n\t\t * @param width\n\t\t * @param height\n\t\t * \n\t\t *\/\n\t\tpublic function resize(width : Number, height : Number) : void\n\t\t{\n\t\t\t_autoResize = false;\n\t\t\t\n\t\t\tsetSize(width, height);\n\t\t}\n\t\t\n\t\tprivate function setSize(width : Number, height : Number) : void\n\t\t{\n\t\t\tif (width == _width && _height == height)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t_width = width;\n\t\t\t_height = height;\n\t\t\t\n\t\t\tupdateStage3D();\n\t\t\tupdateBackBuffer();\n\t\t\t_resized.execute(this, width, height);\n\t\t}\n\t\t\n\t\tprivate function stageResizedHandler(event : Event) : void\n\t\t{\n\t\t\tupdateMask();\n\t\t}\n\t\t\n\t\tprivate function parentResizedHandler(event : Event) : void\n\t\t{\n\t\t\tif (_autoResize)\n\t\t\t{\n\t\t\t\tif (parent == stage)\n\t\t\t\t\tsetSize(stage.stageWidth, stage.stageHeight);\n\t\t\t\telse\n\t\t\t\t\tsetSize(parent.width, parent.height);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function context3dCreatedHandler(event : Event) : void\n\t\t{\n\t\t\t_context3d = new Context3DResource(_stage3d.context3D);\n\t\t\t\n\t\t\tupdateStage3D();\n\t\t\tupdateBackBuffer();\n\t\t\t\n\t\t\tdispatchEvent(new Event(Event.INIT));\n\t\t}\n\t\t\n\t\tprivate function updateBackBuffer() : void\n\t\t{\n\t\t\tif (_width == 0 || _height == 0 || _stage3d == null || _stage3d.context3D == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t_invalidBackBuffer = false;\n\t\t\t_stage3d.context3D.configureBackBuffer(_width, _height, _antiAliasing, true);\n\t\t\t_backBuffer = new RenderTarget(_width, _height, null, 0, _backgroundColor);\n\t\t\t\n\t\t\tgraphics.clear();\n\t\t\tgraphics.beginFill(0, 0);\n\t\t\tgraphics.drawRect(0, 0, _width, _height);\n\t\t}\n\t\t\n\t\tprivate function updateStage3D() : void\n\t\t{\n\t\t\tif (_stage3d == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar upperLeft\t: Point\t= localToGlobal(ZERO2);\n\t\t\t\n\t\t\t_stage3d.x = upperLeft.x;\n\t\t\t_stage3d.y = upperLeft.y;\n\t\t\t\n\t\t\tif (_width > 2048)\n\t\t\t{\n\t\t\t\t_stage3d.x = (_width - 2048) * 0.5;\n\t\t\t\t_width = 2048;\n\t\t\t}\n\t\t\telse\n\t\t\t\t_stage3d.x = upperLeft.x;\n\t\t\t\n\t\t\tif (_height > 2048)\n\t\t\t{\n\t\t\t\t_stage3d.y = (_height - 2048) * 0.5;\n\t\t\t\t_height = 2048;\n\t\t\t}\n\t\t\telse\n\t\t\t\t_stage3d.y = upperLeft.y;\n\n\t\t\tupdateMask();\n\t\t}\n\t\t\n\t\tprivate function updateMask() : void\n\t\t{\n\t\t\tif (!stage)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar numChildren : uint = stage.numChildren;\n\t\t\tvar i \t\t\t: uint = 0;\n\t\t\t\n\t\t\tif (_alwaysOnTop)\n\t\t\t{\n\t\t\t\tvar gfx\t\t\t: Graphics\t= _mask.graphics;\n\t\t\t\tvar stageWidth\t: int\t\t= stage.stageWidth;\n\t\t\t\tvar stageHeight\t: int\t\t= stage.stageHeight;\n\t\t\t\t\n\t\t\t\tgfx.clear();\n\t\t\t\tgfx.beginFill(0);\n\t\t\t\tgfx.moveTo(0, 0);\n\t\t\t\tgfx.lineTo(stageWidth, 0);\n\t\t\t\tgfx.lineTo(stageWidth, stageHeight);\n\t\t\t\tgfx.lineTo(0., stageHeight);\n\t\t\t\tgfx.lineTo(0, 0);\n\t\t\t\tgfx.moveTo(_stage3d.x, _stage3d.y);\n\t\t\t\tgfx.lineTo(_stage3d.x, _stage3d.y + height);\n\t\t\t\tgfx.lineTo(_stage3d.x + width, _stage3d.y + height);\n\t\t\t\tgfx.lineTo(_stage3d.x + width, _stage3d.y);\n\t\t\t\tgfx.lineTo(_stage3d.x, _stage3d.y);\n\t\t\t\tgfx.endFill();\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < numChildren; ++i)\n\t\t\t\t\tstage.getChildAt(i).mask = _mask;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tfor (i = 0; i < numChildren; ++i)\n\t\t\t\t{\n\t\t\t\t\tvar child : DisplayObject = stage.getChildAt(i);\n\t\t\t\t\t\n\t\t\t\t\tif (child.mask == _mask)\n\t\t\t\t\t\tchild.mask = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function displayObjectAddedToStageHandler(event : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject\t= event.target as DisplayObject;\n\t\t\t\n\t\t\tif (displayObject.parent == stage)\n\t\t\t\tupdateMask();\n\t\t}\n\t\t\n\t\tprivate function displayObjectRemovedFromStageHandler(event : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject\t= event.target as DisplayObject;\n\t\t\t\n\t\t\tif (_autoResize && displayObject.parent == stage)\n\t\t\t\tdisplayObject.mask = null;\n\t\t}\n\t}\n}","subject":"fix Viewport.visible to work even if it's not added on the Stage and no Stage3D is set","message":"fix Viewport.visible to work even if it's not added on the Stage and no Stage3D is set\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"c0a3df1d5ba375e4eded297b71f7eaa6a659e6e5","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/VisibilityController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/VisibilityController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.MeshVisibilityDataProvider;\n\timport aerys.minko.scene.node.Camera;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class VisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t: Mesh;\n\t\tprivate var _state\t\t\t: uint;\n\t\tprivate var _lastTest\t\t: int;\n\t\tprivate var _boundingBox\t: BoundingBox;\n\t\tprivate var _boundingSphere\t: BoundingSphere;\n\t\t\n\t\tprivate var _visibilityData\t: MeshVisibilityDataProvider;\n\t\t\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibilityData.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibilityData.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibilityData.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibilityData.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _visibilityData.inFrustum;\n\t\t}\n\t\t\n\t\tpublic function VisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n\t\t\t_visibilityData = new MeshVisibilityDataProvider();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: VisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.addedToScene.add(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.add(meshRemovedFromSceneHandler);\n\t\t\ttarget.bindings.addProvider(_visibilityData);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshAddedToSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: VisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.addedToScene.remove(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.remove(meshRemovedFromSceneHandler);\n\t\t\ttarget.bindings.removeProvider(_visibilityData);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshRemovedFromSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function meshAddedToSceneHandler(mesh\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToViewChangedHandler);\n\t\t\tmesh.localToWorld.changed.add(meshLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function meshRemovedFromSceneHandler(mesh\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToViewChangedHandler);\n\t\t\tmesh.localToWorld.changed.remove(meshLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function worldToViewChangedHandler(bindings\t\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t   propertyName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t   oldValue\t\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t   newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _visibilityData.frustumCulling;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(\n\t\t\t\t\tgeom.boundingBox._vertices,\n\t\t\t\t\t_boundingBox._vertices\n\t\t\t\t);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 = transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 = transform.deltaTransformVector(Vector4.ONE, TMP_VECTOR4);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(\n\t\t\t\t\tcenter,\n\t\t\t\t\tgeom.boundingSphere.radius * Math.max(scale.x, scale.y, scale.z)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _visibilityData.frustumCulling;\n\t\t\t\n\t\t\tif (culling != FrustumCulling.DISABLED && _mesh.geometry.boundingBox)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.cameraData.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_visibilityData.inFrustum = true;\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_visibilityData.inFrustum = false;\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\tvar clone : VisibilityController = new VisibilityController();\n\t\t\t\n\t\t\tclone._visibilityData = _visibilityData.clone() as MeshVisibilityDataProvider;\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.MeshVisibilityDataProvider;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class VisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t: Mesh;\n\t\tprivate var _state\t\t\t: uint;\n\t\tprivate var _lastTest\t\t: int;\n\t\tprivate var _boundingBox\t: BoundingBox;\n\t\tprivate var _boundingSphere\t: BoundingSphere;\n\t\t\n\t\tprivate var _visibilityData\t: MeshVisibilityDataProvider;\n\t\t\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibilityData.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibilityData.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibilityData.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibilityData.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _visibilityData.inFrustum;\n\t\t}\n\t\t\n\t\tpublic function VisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n\t\t\t_visibilityData = new MeshVisibilityDataProvider();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: VisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.addedToScene.add(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.add(meshRemovedFromSceneHandler);\n\t\t\ttarget.bindings.addProvider(_visibilityData);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshAddedToSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: VisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.addedToScene.remove(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.remove(meshRemovedFromSceneHandler);\n\t\t\ttarget.bindings.removeProvider(_visibilityData);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshRemovedFromSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function meshAddedToSceneHandler(mesh\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToViewChangedHandler);\n\t\t\tmesh.localToWorld.changed.add(meshLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function meshRemovedFromSceneHandler(mesh\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToViewChangedHandler);\n\t\t\tmesh.localToWorld.changed.remove(meshLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function worldToViewChangedHandler(bindings\t\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t   propertyName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t   oldValue\t\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t   newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _visibilityData.frustumCulling;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(\n\t\t\t\t\tgeom.boundingBox._vertices,\n\t\t\t\t\t_boundingBox._vertices\n\t\t\t\t);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 = transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 = transform.deltaTransformVector(Vector4.ONE, TMP_VECTOR4);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(\n\t\t\t\t\tcenter,\n\t\t\t\t\tgeom.boundingSphere.radius * Math.max(scale.x, scale.y, scale.z)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _visibilityData.frustumCulling;\n\t\t\t\n\t\t\tif (culling != FrustumCulling.DISABLED && _mesh.geometry.boundingBox)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.cameraData.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_visibilityData.inFrustum = true;\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_visibilityData.inFrustum = false;\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\tvar clone : VisibilityController = new VisibilityController();\n\t\t\t\n\t\t\tclone._visibilityData = _visibilityData.clone() as MeshVisibilityDataProvider;\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","subject":"fix broken reference to Camera in VisibilityController","message":"fix broken reference to Camera in VisibilityController\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"c4ae3cde87669950e2f370289f1e72c465798390","old_file":"src\/sssplayer\/display\/SSSPlayer.as","new_file":"src\/sssplayer\/display\/SSSPlayer.as","old_contents":"package sssplayer.display {\n\n\timport flash.geom.Point;\n\n\timport sssplayer.data.SSSModel;\n\timport sssplayer.data.SSSPartAnime;\n\timport sssplayer.data.SSSProject;\n\timport sssplayer.data.SSSAnime;\n\timport sssplayer.data.SSSPart;\n\n\timport starling.display.DisplayObject;\n\n\timport starling.display.Sprite;\n\timport starling.events.Event;\n\n\tpublic class SSSPlayer extends Sprite {\n\n\t\tprivate var project:SSSProject;\n\n\t\tprivate var model:SSSModel;\n\t\tprivate var _anime:SSSAnime;\n\t\tpublic function get anime():SSSAnime {\n\t\t\treturn this._anime;\n\t\t}\n\n\t\tprivate var _currentFrame:Number;\n\t\tpublic function get currentFrame():Number {\n\t\t\treturn this._currentFrame;\n\t\t}\n\t\tpublic function set currentFrame(value:Number):void {\n\t\t\tthis._currentFrame = value;\n\t\t\tthis.updateParts();\n\t\t}\n\n\t\tprivate var _partPlayers:Vector.<SSSPartPlayer>;\n\t\tpublic function get partPlayers():Vector.<SSSPartPlayer> {\n\t\t\treturn this._partPlayers.concat();\n\t\t}\n\n\t\tprivate var _isPlaying:Boolean = false;\n\t\tpublic function get isPlaying():Boolean {\n\t\t\treturn this._isPlaying;\n\t\t}\n\t\tpublic function set isPlaying(value:Boolean):void {\n\t\t\tif (value == this._isPlaying) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (value) {\n\t\t\t\tthis.addEventListener(Event.ENTER_FRAME, this.onEnterFrame);\n\t\t\t} else {\n\t\t\t\tthis.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame);\n\t\t\t}\n\t\t\tthis._isPlaying = value;\n\t\t}\n\n\t\tprivate var _loop:Boolean = true;\n\t\tpublic function get loop():Boolean {\n\t\t\treturn this._loop;\n\t\t}\n\t\tpublic function set loop(value:Boolean):void {\n\t\t\tthis._loop = value;\n\t\t}\n\n\t\tprivate var _withFlatten:Boolean = false;\n\t\tpublic function get withFlatten():Boolean {\n\t\t\treturn this._withFlatten;\n\t\t}\n\t\tpublic function set withFlatten(value:Boolean):void {\n\t\t\tif (value == this._withFlatten) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tthis._withFlatten = value;\n\t\t\tif (value) {\n\t\t\t\tthis.flatten();\n\t\t\t} else {\n\t\t\t\tthis.unflatten();\n\t\t\t}\n\t\t}\n\n\t\tpublic function set color(value:uint):void {\n\t\t\tfor each (var partPlayer:SSSPartPlayer in this._partPlayers) {\n\t\t\t\tpartPlayer.color = value;\n\t\t\t}\n\t\t}\n\n\t\tpublic function SSSPlayer(project:SSSProject) {\n\t\t\tsuper();\n\t\t\tthis.project = project;\n\t\t}\n\n\t\tpublic function setAnime(name:String):SSSPlayer {\n\t\t\tthis.model = this.project.modelForAnime(name);\n\t\t\tthis._anime = this.project.anime(name);\n\t\t\tthis.prepareChildren();\n\t\t\tthis._currentFrame = 0;\n\t\t\tthis.updateParts();\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function startAnime(name:String):SSSPlayer {\n\t\t\tthis.setAnime(name);\n\t\t\tthis.isPlaying = true;\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function play():void {\n\t\t\tthis.isPlaying = true;\n\t\t}\n\n\t\tpublic function stop():void {\n\t\t\tthis.isPlaying = false;\n\t\t}\n\n\t\tprivate function onEnterFrame(event:Event):void {\n\t\t\tif (++this._currentFrame >= this._anime.frameCount) {\n\t\t\t\tif (this._loop) {\n\t\t\t\t\tthis._currentFrame = 0;\n\t\t\t\t} else {\n\t\t\t\t\tthis._currentFrame--;\n\t\t\t\t\tthis.stop();\n\t\t\t\t}\n\t\t\t\tthis.dispatchEventWith(Event.COMPLETE);\n\t\t\t}\n\t\t\tthis.updateParts();\n\t\t}\n\n\t\tprivate function prepareChildren():void {\n\t\t\tthis.removeChildren();\n\t\t\tthis._partPlayers = new Vector.<SSSPartPlayer>();\n\t\t\tfor each (var part:SSSPart in this.model.parts) {\n\t\t\t\tvar partAnime:SSSPartAnime = this._anime.partAnimes[part.name];\n\t\t\t\tvar parentPartPlayer:SSSPartPlayer = null;\n\t\t\t\tif (part.parentIndex > -1) {\n\t\t\t\t\tparentPartPlayer = this._partPlayers[part.parentIndex];\n\t\t\t\t}\n\t\t\t\tvar partPlayer:SSSPartPlayer = new SSSPartPlayer(this.project, this.model, part, partAnime, parentPartPlayer);\n\t\t\t\tthis.addChild(partPlayer);\n\t\t\t\tthis._partPlayers.push(partPlayer);\n\t\t\t}\n\t\t}\n\n\t\tprivate function updateParts():void {\n\t\t\tfor each (var partPlayer:SSSPartPlayer in this._partPlayers) {\n\t\t\t\tpartPlayer.currentFrame = this._currentFrame;\n\t\t\t}\n\t\t\tif (this._withFlatten) {\n\t\t\t\tthis.flatten();\n\t\t\t}\n\t\t}\n\n\t\tpublic function partPlayerAt(x:Number, y:Number, forTouch:Boolean = false):SSSPartPlayer {\n\t\t\tvar touchable:Boolean = this.touchable;\n\t\t\tthis.touchable = true;\n\t\t\tvar hitObject:DisplayObject = this.hitTest(new Point(x, y), forTouch);\n\t\t\tthis.touchable = touchable;\n\t\t\tif (!hitObject) {\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\tfor each (var partPlayer:SSSPartPlayer in this._partPlayers) {\n\t\t\t\tif (hitObject.parent == partPlayer) {\n\t\t\t\t\treturn partPlayer;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\n\t\tpublic function partNameAt(x:Number, y:Number, forTouch:Boolean = false):String {\n\t\t\tvar partPlayer:SSSPartPlayer = this.partPlayerAt(x, y, forTouch);\n\t\t\treturn partPlayer ? partPlayer.name : null;\n\t\t}\n\n\t}\n}\n","new_contents":"package sssplayer.display {\n\n\timport flash.geom.Point;\n\n\timport sssplayer.data.SSSModel;\n\timport sssplayer.data.SSSPartAnime;\n\timport sssplayer.data.SSSProject;\n\timport sssplayer.data.SSSAnime;\n\timport sssplayer.data.SSSPart;\n\n\timport starling.display.DisplayObject;\n\n\timport starling.display.Sprite;\n\timport starling.events.Event;\n\n\tpublic class SSSPlayer extends Sprite {\n\n\t\tpublic static const VERSION:String = \"0.0.1\";\n\n\t\tprivate var project:SSSProject;\n\n\t\tprivate var model:SSSModel;\n\t\tprivate var _anime:SSSAnime;\n\t\tpublic function get anime():SSSAnime {\n\t\t\treturn this._anime;\n\t\t}\n\n\t\tprivate var _currentFrame:Number;\n\t\tpublic function get currentFrame():Number {\n\t\t\treturn this._currentFrame;\n\t\t}\n\t\tpublic function set currentFrame(value:Number):void {\n\t\t\tthis._currentFrame = value;\n\t\t\tthis.updateParts();\n\t\t}\n\n\t\tprivate var _partPlayers:Vector.<SSSPartPlayer>;\n\t\tpublic function get partPlayers():Vector.<SSSPartPlayer> {\n\t\t\treturn this._partPlayers.concat();\n\t\t}\n\n\t\tprivate var _isPlaying:Boolean = false;\n\t\tpublic function get isPlaying():Boolean {\n\t\t\treturn this._isPlaying;\n\t\t}\n\t\tpublic function set isPlaying(value:Boolean):void {\n\t\t\tif (value == this._isPlaying) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (value) {\n\t\t\t\tthis.addEventListener(Event.ENTER_FRAME, this.onEnterFrame);\n\t\t\t} else {\n\t\t\t\tthis.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame);\n\t\t\t}\n\t\t\tthis._isPlaying = value;\n\t\t}\n\n\t\tprivate var _loop:Boolean = true;\n\t\tpublic function get loop():Boolean {\n\t\t\treturn this._loop;\n\t\t}\n\t\tpublic function set loop(value:Boolean):void {\n\t\t\tthis._loop = value;\n\t\t}\n\n\t\tprivate var _withFlatten:Boolean = false;\n\t\tpublic function get withFlatten():Boolean {\n\t\t\treturn this._withFlatten;\n\t\t}\n\t\tpublic function set withFlatten(value:Boolean):void {\n\t\t\tif (value == this._withFlatten) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tthis._withFlatten = value;\n\t\t\tif (value) {\n\t\t\t\tthis.flatten();\n\t\t\t} else {\n\t\t\t\tthis.unflatten();\n\t\t\t}\n\t\t}\n\n\t\tpublic function set color(value:uint):void {\n\t\t\tfor each (var partPlayer:SSSPartPlayer in this._partPlayers) {\n\t\t\t\tpartPlayer.color = value;\n\t\t\t}\n\t\t}\n\n\t\tpublic function SSSPlayer(project:SSSProject) {\n\t\t\tsuper();\n\t\t\tthis.project = project;\n\t\t}\n\n\t\tpublic function setAnime(name:String):SSSPlayer {\n\t\t\tthis.model = this.project.modelForAnime(name);\n\t\t\tthis._anime = this.project.anime(name);\n\t\t\tthis.prepareChildren();\n\t\t\tthis._currentFrame = 0;\n\t\t\tthis.updateParts();\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function startAnime(name:String):SSSPlayer {\n\t\t\tthis.setAnime(name);\n\t\t\tthis.isPlaying = true;\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function play():void {\n\t\t\tthis.isPlaying = true;\n\t\t}\n\n\t\tpublic function stop():void {\n\t\t\tthis.isPlaying = false;\n\t\t}\n\n\t\tprivate function onEnterFrame(event:Event):void {\n\t\t\tif (++this._currentFrame >= this._anime.frameCount) {\n\t\t\t\tif (this._loop) {\n\t\t\t\t\tthis._currentFrame = 0;\n\t\t\t\t} else {\n\t\t\t\t\tthis._currentFrame--;\n\t\t\t\t\tthis.stop();\n\t\t\t\t}\n\t\t\t\tthis.dispatchEventWith(Event.COMPLETE);\n\t\t\t}\n\t\t\tthis.updateParts();\n\t\t}\n\n\t\tprivate function prepareChildren():void {\n\t\t\tthis.removeChildren();\n\t\t\tthis._partPlayers = new Vector.<SSSPartPlayer>();\n\t\t\tfor each (var part:SSSPart in this.model.parts) {\n\t\t\t\tvar partAnime:SSSPartAnime = this._anime.partAnimes[part.name];\n\t\t\t\tvar parentPartPlayer:SSSPartPlayer = null;\n\t\t\t\tif (part.parentIndex > -1) {\n\t\t\t\t\tparentPartPlayer = this._partPlayers[part.parentIndex];\n\t\t\t\t}\n\t\t\t\tvar partPlayer:SSSPartPlayer = new SSSPartPlayer(this.project, this.model, part, partAnime, parentPartPlayer);\n\t\t\t\tthis.addChild(partPlayer);\n\t\t\t\tthis._partPlayers.push(partPlayer);\n\t\t\t}\n\t\t}\n\n\t\tprivate function updateParts():void {\n\t\t\tfor each (var partPlayer:SSSPartPlayer in this._partPlayers) {\n\t\t\t\tpartPlayer.currentFrame = this._currentFrame;\n\t\t\t}\n\t\t\tif (this._withFlatten) {\n\t\t\t\tthis.flatten();\n\t\t\t}\n\t\t}\n\n\t\tpublic function partPlayerAt(x:Number, y:Number, forTouch:Boolean = false):SSSPartPlayer {\n\t\t\tvar touchable:Boolean = this.touchable;\n\t\t\tthis.touchable = true;\n\t\t\tvar hitObject:DisplayObject = this.hitTest(new Point(x, y), forTouch);\n\t\t\tthis.touchable = touchable;\n\t\t\tif (!hitObject) {\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\tfor each (var partPlayer:SSSPartPlayer in this._partPlayers) {\n\t\t\t\tif (hitObject.parent == partPlayer) {\n\t\t\t\t\treturn partPlayer;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\n\t\tpublic function partNameAt(x:Number, y:Number, forTouch:Boolean = false):String {\n\t\t\tvar partPlayer:SSSPartPlayer = this.partPlayerAt(x, y, forTouch);\n\t\t\treturn partPlayer ? partPlayer.name : null;\n\t\t}\n\n\t}\n}\n","subject":"set version","message":"set version\n","lang":"ActionScript","license":"bsd-2-clause","repos":"promotal\/SS5Player,promotal\/SS5Player"}
{"commit":"db0bfd74eadaa2e188d075459acaca6404bb716d","old_file":"src\/com\/rails2u\/debug\/Benchmark.as","new_file":"src\/com\/rails2u\/debug\/Benchmark.as","old_contents":"package com.rails2u.debug {\n    import flash.utils.Dictionary;\n    import flash.events.Event;\n    import flash.utils.getTimer;\n\n    \/**\n    * Simple Benchmark class\n    * \n  * example:\n  * <listing version=\"3.0\">\n  * Benchmark.start('check');\n  * \/\/ code\n  * Benchmark.end('check');\n  * <\/listing>\n  * \n  * <listing version=\"3.0\">\n  * Benchmark.benchmark('check2', function() {\n  *   \/\/ code\n  * }, this);\n  * <\/listing>\n    *\/\n    public class Benchmark {\n        private static var dict:Object = {};\n\n        public static function start(name:String):void {\n            dict[name] = getTimer();\n        }\n\n        public static function benchmark(name:String, callback:Function, bindObject:Object = null):Number {\n            start(name);\n            callback.apply(bindObject);\n            return end(name);\n        }\n\n        public static function end(name:String):Number {\n            var re:uint = getTimer() - dict[name];\n            log(name + ':' + ' ' + re + 'ms');\n            return re;\n        }\n    }\n}\n","new_contents":"package com.rails2u.debug {\n    import flash.utils.Dictionary;\n    import flash.events.Event;\n    import flash.utils.getTimer;\n\n    \/**\n    * Simple Benchmark class\n    * \n  * example:\n  * <listing version=\"3.0\">\n  * Benchmark.start('check');\n  * \/\/ code\n  * Benchmark.end('check');\n  * <\/listing>\n  * \n  * <listing version=\"3.0\">\n  * Benchmark.benchmark('check2', function() {\n  *   \/\/ code\n  * }, this);\n  * <\/listing>\n    *\/\n    public class Benchmark {\n        private static var dict:Object = {};\n\n        public static function start(name:String):void {\n            dict[name] = getTimer();\n        }\n\n        public static function benchmark(name:String, callback:Function, bindObject:Object = null):Number {\n            start(name);\n            callback.call(bindObject);\n            return end(name);\n        }\n\n        public static function loop(name:String, callback:Function, bindObject:Object = null, times:uint = 100):Number {\n            start(name);\n            for (var i:uint = 0; i < times; i++) \n                callback.call(bindObject);\n            return end(name);\n        }\n\n        public static function end(name:String):Number {\n            var re:uint = getTimer() - dict[name];\n            log(name + ':' + ' ' + re + 'ms');\n            return re;\n        }\n    }\n}\n","subject":"add loop method","message":"add loop method\n\ngit-svn-id: 864080e30cc358c5edb906449bbf014f90258007@42 96db6a20-122f-0410-8d9f-89437bbe4005\n","lang":"ActionScript","license":"mit","repos":"hotchpotch\/as3rails2u,hotchpotch\/as3rails2u"}
{"commit":"f5fe98a76bb3e24483142466da1d9fc8a2d9dbfa","old_file":"runtime\/src\/main\/as\/flump\/xfl\/XflMovie.as","new_file":"runtime\/src\/main\/as\/flump\/xfl\/XflMovie.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\npublic class XflMovie extends XflTopLevelComponent\n{\n    use namespace xflns;\n\n    public var libraryItem :String;\n    public var symbol :String;\n    public var layers :Array;\n\n    \/\/ The hash of the XML file for this symbol in the library\n    public var md5 :String;\n\n    public function XflMovie (baseLocation :String, xml :XML, md5 :String) {\n        const converter :XmlConverter = new XmlConverter(xml);\n        libraryItem = converter.getStringAttr(\"name\");\n        super(baseLocation + \":\" + libraryItem);\n        this.md5 = md5;\n        symbol = converter.getStringAttr(\"linkageClassName\", null);\n\n        const layerEls :XMLList = xml.timeline.DOMTimeline[0].layers.DOMLayer;\n        if (new XmlConverter(layerEls[0]).getStringAttr(\"name\") == \"flipbook\") {\n            layers = [new XflLayer(location, layerEls[0], _errors, true)];\n            if (symbol == null) {\n                addError(ParseError.CRIT, \"Flipbook movie '\" + libraryItem + \"' not exported\");\n            }\n            for each (var kf :XflKeyframe in layers[0].keyframes) {\n                kf.id = libraryItem + \"_flipbook_\" + kf.index;\n\n            }\n        } else {\n            layers = new Array();\n            for each (var layerEl :XML in layerEls) {\n                if (new XmlConverter(layerEl).getStringAttr(\"layerType\", \"\") != \"guide\") {\n                    layers.unshift(new XflLayer(location, layerEl, _errors, false));\n                }\n            }\n        }\n    }\n\n    public function checkSymbols (lib :XflLibrary) :void {\n        if (flipbook && !lib.hasSymbol(symbol)) {\n            addError(ParseError.CRIT, \"Flipbook movie '\" + symbol + \"' not exported\");\n        } else for each (var layer :XflLayer in layers) layer.checkSymbols(lib);\n    }\n\n    public function get frames () :int {\n        var frames :int = 0;\n        for each (var layer :XflLayer in layers) frames = Math.max(frames, layer.frames);\n        return frames;\n    }\n\n    public function get flipbook () :Boolean { return layers[0].flipbook; }\n\n    public function toJSON (_:*) :Object {\n        return {\n            symbol: symbol,\n            layers: layers,\n            md5: md5\n        };\n    }\n\n    public function toXML () :XML\n    {\n        var xml :XML = <movie\n            name={libraryItem}\n            md5={md5}\n        \/>;\n        for each (var layer :XflLayer in layers) {\n            xml.appendChild(layer.toXML());\n        }\n        return xml;\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\npublic class XflMovie extends XflTopLevelComponent\n{\n    use namespace xflns;\n\n    public var libraryItem :String;\n    public var symbol :String;\n    public var layers :Array;\n\n    \/\/ The hash of the XML file for this symbol in the library\n    public var md5 :String;\n\n    public function XflMovie (baseLocation :String, xml :XML, md5 :String) {\n        const converter :XmlConverter = new XmlConverter(xml);\n        libraryItem = converter.getStringAttr(\"name\");\n        super(baseLocation + \":\" + libraryItem);\n        this.md5 = md5;\n        symbol = converter.getStringAttr(\"linkageClassName\", null);\n\n        const layerEls :XMLList = xml.timeline.DOMTimeline[0].layers.DOMLayer;\n        if (new XmlConverter(layerEls[0]).getStringAttr(\"name\") == \"flipbook\") {\n            layers = [new XflLayer(location, layerEls[0], _errors, true)];\n            if (symbol == null) {\n                addError(ParseError.CRIT, \"Flipbook movie '\" + libraryItem + \"' not exported\");\n            }\n            for each (var kf :XflKeyframe in layers[0].keyframes) {\n                kf.id = libraryItem + \"_flipbook_\" + kf.index;\n\n            }\n        } else {\n            layers = new Array();\n            for each (var layerEl :XML in layerEls) {\n                if (new XmlConverter(layerEl).getStringAttr(\"layerType\", \"\") != \"guide\") {\n                    layers.unshift(new XflLayer(location, layerEl, _errors, false));\n                }\n            }\n        }\n    }\n\n    public function checkSymbols (lib :XflLibrary) :void {\n        if (flipbook && !lib.hasSymbol(symbol)) {\n            addError(ParseError.CRIT, \"Flipbook movie '\" + symbol + \"' not exported\");\n        } else for each (var layer :XflLayer in layers) layer.checkSymbols(lib);\n    }\n\n    public function get frames () :int {\n        var frames :int = 0;\n        for each (var layer :XflLayer in layers) frames = Math.max(frames, layer.frames);\n        return frames;\n    }\n\n    public function get flipbook () :Boolean { return layers[0].flipbook; }\n\n    public function toJSON (_:*) :Object {\n        return {\n            symbol: symbol,\n            layers: layers,\n            md5: md5\n        };\n    }\n\n    public function toXML () :XML\n    {\n        var xml :XML = <movie\n            name={symbol}\n            md5={md5}\n        \/>;\n        for each (var layer :XflLayer in layers) {\n            xml.appendChild(layer.toXML());\n        }\n        return xml;\n    }\n}\n}\n","subject":"Use the symbol name for exported movies.","message":"Use the symbol name for exported movies.\n","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,funkypandagame\/flump,funkypandagame\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump"}
{"commit":"c6ac1e810658ad9868a649bf40e00631aa6e205d","old_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/model\/VideoEntity.as","new_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/model\/VideoEntity.as","old_contents":"package com.dotfold.dotvimstat.model\n{\n\t\n\t\/**\n\t * VideoEntity.\n\t * \n\t * Model class mapped to Vimeo video object.\n\t *  \n\t * @author jamesmcnamee\n\t * \n\t *\/\t\n\tpublic class VideoEntity extends BaseEntity\n\t{\n\t\t\n\t\t\/**\n\t\t * Constructor.\n\t\t *\/\t\t\n\t\tpublic function VideoEntity()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tpublic var description:String;\n\t\tpublic var duration:int;\n\t\tpublic var embed_privacy:String;\n\t\tpublic var height:int;\n\t\tpublic var mobile_url:String;\n\t\tpublic var stats_number_of_comments:int;\n\t\tpublic var stats_number_of_likes:int;\n\t\tpublic var stats_number_of_plays:int;\n\t\tpublic var tags:String;\n\t\tpublic var thumbnail_large:String;\n\t\tpublic var thumbnail_medium:String;\n\t\tpublic var thumbnail_small:String;\n\t\tpublic var title:String;\n\t\tpublic var upload_date:String;\n\t\tpublic var url:String;\n\t\tpublic var user_name:String;\n\t\tpublic var user_portrait_huge:String;\n\t\tpublic var user_portrait_large:String;\n\t\tpublic var user_portrait_medium:String;\n\t\tpublic var user_portrait_small:String;\n\t\tpublic var user_url:String;\n\t\tpublic var width:int;\n\t\t\n\t}\n}","new_contents":"package com.dotfold.dotvimstat.model\n{\n\timport com.dotfold.dotvimstat.model.enum.ImageSize;\n\timport com.dotfold.dotvimstat.model.image.EntityImage;\n\timport com.dotfold.dotvimstat.model.image.EntityImageCollection;\n\t\n\t\/**\n\t * VideoEntity.\n\t * \n\t * Model class mapped to Vimeo video object.\n\t *  \n\t * @author jamesmcnamee\n\t * \n\t *\/\n\tpublic class VideoEntity extends BaseEntity\n\t{\n\t\t\n\t\t\/**\n\t\t * Constructor.\n\t\t *\/\t\t\n\t\tpublic function VideoEntity()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tpublic var description:String;\n\t\tpublic var duration:int;\n\t\tpublic var embed_privacy:String;\n\t\tpublic var height:int;\n\t\tpublic var mobile_url:String;\n\t\tpublic var stats_number_of_comments:int;\n\t\tpublic var stats_number_of_likes:int;\n\t\tpublic var stats_number_of_plays:int;\n\t\tpublic var tags:String;\n\t\tpublic var title:String;\n\t\tpublic var upload_date:Date;\n\t\tpublic var url:String;\n\t\tpublic var user_name:String;\n\t\tpublic var user_url:String;\n\t\tpublic var width:int;\n\t\t\n\t\t\n\t\t\/\/\n\t\t\/\/ Images\n\t\t\/\/\n\t\t\n\t\tprivate var _thumbnail_small:String;\n\t\tpublic function get thumbnail_small():String\n\t\t{\n\t\t\treturn _thumbnail_small;\n\t\t}\n\t\t\n\t\tpublic function set thumbnail_small(value:String):void\n\t\t{\n\t\t\t_thumbnail_small = value;\n\t\t\t\n\t\t\tvar image:EntityImage = new EntityImage();\n\t\t\timage.url = value;\n\t\t\timage.size = ImageSize.SMALL;\n\t\t\tthumbnail_images.addItem(image);\n\t\t}\n\t\t\n\t\tprivate var _thumbnail_medium:String;\n\t\tpublic function get thumbnail_medium():String\n\t\t{\n\t\t\treturn _thumbnail_medium;\n\t\t}\n\t\t\n\t\tpublic function set thumbnail_medium(value:String):void\n\t\t{\n\t\t\t_thumbnail_medium = value;\n\t\t\t\n\t\t\tvar image:EntityImage = new EntityImage();\n\t\t\timage.url = value;\n\t\t\timage.size = ImageSize.MEDIUM;\n\t\t\tthumbnail_images.addItem(image);\n\t\t}\n\t\t\n\t\tprivate var _thumbnail_large:String;\n\t\tpublic function get thumbnail_large():String\n\t\t{\n\t\t\treturn _thumbnail_large;\n\t\t}\n\t\t\n\t\tpublic function set thumbnail_large(value:String):void\n\t\t{\n\t\t\t_thumbnail_large = value;\n\t\t\t\n\t\t\tvar image:EntityImage = new EntityImage();\n\t\t\timage.url = value;\n\t\t\timage.size = ImageSize.LARGE;\n\t\t\tthumbnail_images.addItem(image);\n\t\t}\n\t\t\n\t\tprivate var _user_portrait_small:String\n\t\tpublic function get user_portrait_small():String\n\t\t{\n\t\t\treturn _user_portrait_small;\n\t\t}\n\t\t\n\t\tpublic function set user_portrait_small(value:String):void\n\t\t{\n\t\t\t_user_portrait_small = value;\n\t\t\t\n\t\t\tvar image:EntityImage = new EntityImage();\n\t\t\timage.url = value;\n\t\t\timage.size = ImageSize.SMALL;\n\t\t\tuser_portrait_images.addItem(image);\n\t\t}\n\t\t\n\t\tprivate var _user_portrait_medium:String\n\t\tpublic function get user_portrait_medium():String\n\t\t{\n\t\t\treturn _user_portrait_medium;\n\t\t}\n\t\t\n\t\tpublic function set user_portrait_medium(value:String):void\n\t\t{\n\t\t\t_user_portrait_medium = value;\n\t\t\t\n\t\t\tvar image:EntityImage = new EntityImage();\n\t\t\timage.url = value;\n\t\t\timage.size = ImageSize.MEDIUM;\n\t\t\tuser_portrait_images.addItem(image);\n\t\t}\n\t\t\n\t\tprivate var _user_portrait_large:String\n\t\tpublic function get user_portrait_large():String\n\t\t{\n\t\t\treturn _user_portrait_large;\n\t\t}\n\t\t\n\t\tpublic function set user_portrait_large(value:String):void\n\t\t{\n\t\t\t_user_portrait_large = value;\n\t\t\t\n\t\t\tvar image:EntityImage = new EntityImage();\n\t\t\timage.url = value;\n\t\t\timage.size = ImageSize.LARGE;\n\t\t\tuser_portrait_images.addItem(image);\n\t\t}\n\t\t\n\t\tprivate var _user_portrait_huge:String\n\t\tpublic function get user_portrait_huge():String\n\t\t{\n\t\t\treturn _user_portrait_huge;\n\t\t}\n\t\t\n\t\tpublic function set user_portrait_huge(value:String):void\n\t\t{\n\t\t\t_user_portrait_huge = value;\n\t\t\t\n\t\t\tvar image:EntityImage = new EntityImage();\n\t\t\timage.url = value;\n\t\t\timage.size = ImageSize.HUGE;\n\t\t\tuser_portrait_images.addItem(image);\n\t\t}\n\t\t\n\t\tpublic var user_portrait_images:EntityImageCollection = new EntityImageCollection();\n\t\tpublic var thumbnail_images:EntityImageCollection = new EntityImageCollection();\n\t\t\n\t}\n}","subject":"update video entity","message":"[feat] update video entity\n\n- use read dates\n- improved image handling, use collection and ImageSize enum\n","lang":"ActionScript","license":"mit","repos":"dotfold\/dotvimstat"}
{"commit":"82eb0cba751154670882fd652b0409d8bea914d8","old_file":"lib\/goplayer\/PackerSpecification.as","new_file":"lib\/goplayer\/PackerSpecification.as","old_contents":"package goplayer\n{\n  import org.asspec.specification.AbstractSpecification\n\n  import flash.display.Sprite\n\n  public class PackerSpecification extends AbstractSpecification\n  {\n    override protected function execute() : void\n    {\n      it(\"should pack two static items correctly\", function () : void {\n        const a : Sprite = getSquare(1)\n        const b : Sprite = getSquare(1)\n\n        Packer.packLeft(a, b)\n\n        specify(b.x).should.equal(1)\n      })\n    }\n\n    private static function getSquare(side : Number) : Sprite\n    {\n      const result : Sprite = new Sprite\n\n      result.graphics.beginFill(0)\n      result.graphics.drawRect(0, 0, side, side)\n      result.graphics.endFill()\n\n      return result\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  import org.asspec.specification.AbstractSpecification\n\n  import flash.display.Sprite\n\n  public class PackerSpecification extends AbstractSpecification\n  {\n    override protected function execute() : void\n    {\n      const a : Sprite = getSquare(1)\n      const b : Sprite = getSquare(1)\n\n      it(\"should pack using internal widths\", function () : void {\n        Packer.packLeft(a, b)\n        specify(b.x).should.equal(1)\n      })\n\n      it(\"should honor explicit widths\", function () : void {\n        Packer.packLeft([a, 2], b)\n        specify(b.x).should.equal(2)\n      })\n    }\n\n    private static function getSquare(side : Number) : Sprite\n    {\n      const result : Sprite = new Sprite\n\n      result.graphics.beginFill(0)\n      result.graphics.drawRect(0, 0, side, side)\n      result.graphics.endFill()\n\n      return result\n    }\n  }\n}\n","subject":"Add test using explicit width to PackerSpecification.","message":"Add test using explicit width to PackerSpecification.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"9542cd33460eeca73bf5f7fbdc1128e36fc52b85","old_file":"flash\/org\/windmill\/astest\/ASTest.as","new_file":"flash\/org\/windmill\/astest\/ASTest.as","old_contents":"\/*\nCopyright 2009, Matthew Eernisse (mde@fleegix.org) and Slide, Inc.\n\n Licensed under the Apache License, Version 2.0 (the \"License\");\n you may not use this file except in compliance with the License.\n You may obtain a copy of the License at\n\n     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing, software\n distributed under the License is distributed on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n See the License for the specific language governing permissions and\n limitations under the License.\n*\/\n\npackage org.windmill.astest {\n  import org.windmill.WMLogger;\n  import flash.utils.*;\n\n  public class ASTest {\n    public static var testClassList:Array = [];\n    public static var testList:Array = [];\n    public static function run(files:Array = null):void {\n      \/\/['\/flash\/TestFoo.swf', '\/flash\/TestBar.swf']\n      \/\/ If we're passed some files, load 'em up first\n      \/\/ the loader will call back to this again when\n      \/\/ it's done, with no args\n      if (files) {\n        ASTest.loadTestFiles(files);\n        return;\n      }\n      ASTest.getCompleteListOfTests();\n      ASTest.start();\n    }\n  \n    public static function loadTestFiles(files:Array):void {\n      ASTest.testClassList = [];\n      WMLoader.load(files);\n    }\n\n    public static function start():void {\n      for each (var obj:Object in ASTest.testList) {\n        try {\n          WMLogger.log('Running ' + obj.className + '.' + obj.methodName);\n          obj.instance[obj.methodName].call(obj.instance);\n        }\n        catch (e:Error) {\n          WMLogger.log(e.message);\n        }\n      }\n    }\n\n    public static function getCompleteListOfTests():void {\n      var createTestItem:Function = function (item:Object,\n          methodName:String):Object {\n        return {\n          methodName: methodName,\n          instance: item.instance,\n          className: item.className,\n          classDescription: item.classDescription\n        };\n      }\n      var testList:Array = [];\n      \/\/ No args -- this is being re-invoked from WMLoader\n      \/\/ now that we have our tests loaded\n      for each (var item:Object in ASTest.testClassList) {\n        WMLogger.log('className: ' + item.className);\n        var currTestList:Array = [];\n        var descr:XML;\n        var hasSetup:Boolean = false;\n        var hasTeardown:Boolean = false;\n        descr = flash.utils.describeType(\n            item.classDescription);\n        var meth:*;\n        for each (meth in descr..method) {\n          var methodName:String = meth.@name.toXMLString();\n          if (\/^test\/.test(methodName)) {\n            currTestList.push(createTestItem(item, methodName)); \n          }\n          \/\/ If there's a setup or teardown somewhere in there\n          \/\/ flag them so we can prepend\/append after adding all\n          \/\/ the tests\n          if (methodName == 'setup') {\n            hasSetup = true;\n          }\n          if (methodName == 'teardown') {\n            hasTeardown = true;\n          }\n        }\n        \/\/ Prepend list with setup if one exists\n        if (hasSetup) {\n          currTestList.unshift(createTestItem(item, 'setup'));\n        }\n        \/\/ Append list with teardown if one exists\n        if (hasTeardown) {\n          currTestList.push(createTestItem(item, 'teardown'));\n        }\n        testList = testList.concat.apply(testList, currTestList);\n      }\n      ASTest.testList = testList;\n\n    }\n  }\n}\n\n\n\n","new_contents":"\/*\nCopyright 2009, Matthew Eernisse (mde@fleegix.org) and Slide, Inc.\n\n Licensed under the Apache License, Version 2.0 (the \"License\");\n you may not use this file except in compliance with the License.\n You may obtain a copy of the License at\n\n     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing, software\n distributed under the License is distributed on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n See the License for the specific language governing permissions and\n limitations under the License.\n*\/\n\npackage org.windmill.astest {\n  import org.windmill.WMLogger;\n  import flash.utils.*;\n\n  public class ASTest {\n    public static var testClassList:Array = [];\n    public static var testList:Array = [];\n    public static function run(files:Array = null):void {\n      \/\/['\/flash\/TestFoo.swf', '\/flash\/TestBar.swf']\n      \/\/ If we're passed some files, load 'em up first\n      \/\/ the loader will call back to this again when\n      \/\/ it's done, with no args\n      if (files) {\n        ASTest.loadTestFiles(files);\n        return;\n      }\n      ASTest.getCompleteListOfTests();\n      ASTest.start();\n    }\n  \n    public static function loadTestFiles(files:Array):void {\n      ASTest.testClassList = [];\n      ASTest.testList = [];\n      WMLoader.load(files);\n    }\n\n    public static function start():void {\n      for each (var obj:Object in ASTest.testList) {\n        try {\n          WMLogger.log('Running ' + obj.className + '.' + obj.methodName);\n          obj.instance[obj.methodName].call(obj.instance);\n        }\n        catch (e:Error) {\n          WMLogger.log(e.message);\n        }\n      }\n    }\n\n    public static function getCompleteListOfTests():void {\n      var createTestItem:Function = function (item:Object,\n          methodName:String):Object {\n        return {\n          methodName: methodName,\n          instance: item.instance,\n          className: item.className,\n          classDescription: item.classDescription\n        };\n      }\n      var testList:Array = [];\n      \/\/ No args -- this is being re-invoked from WMLoader\n      \/\/ now that we have our tests loaded\n      for each (var item:Object in ASTest.testClassList) {\n        WMLogger.log('className: ' + item.className);\n        var currTestList:Array = [];\n        var descr:XML;\n        var hasSetup:Boolean = false;\n        var hasTeardown:Boolean = false;\n        descr = flash.utils.describeType(\n            item.classDescription);\n        var meth:*;\n        for each (meth in descr..method) {\n          var methodName:String = meth.@name.toXMLString();\n          if (\/^test\/.test(methodName)) {\n            currTestList.push(createTestItem(item, methodName)); \n          }\n          \/\/ If there's a setup or teardown somewhere in there\n          \/\/ flag them so we can prepend\/append after adding all\n          \/\/ the tests\n          if (methodName == 'setup') {\n            hasSetup = true;\n          }\n          if (methodName == 'teardown') {\n            hasTeardown = true;\n          }\n        }\n        \/\/ Prepend list with setup if one exists\n        if (hasSetup) {\n          currTestList.unshift(createTestItem(item, 'setup'));\n        }\n        \/\/ Append list with teardown if one exists\n        if (hasTeardown) {\n          currTestList.push(createTestItem(item, 'teardown'));\n        }\n        testList = testList.concat.apply(testList, currTestList);\n      }\n      ASTest.testList = testList;\n\n    }\n  }\n}\n\n\n\n","subject":"Clear out the test list between test runs.","message":"Clear out the test list between test runs.\n","lang":"ActionScript","license":"apache-2.0","repos":"windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill"}
{"commit":"7694bc2002928d2208235b94a368d908f1f9a62e","old_file":"src\/aerys\/minko\/scene\/controller\/debug\/WireframeDebugController.as","new_file":"src\/aerys\/minko\/scene\/controller\/debug\/WireframeDebugController.as","old_contents":"package aerys.minko.scene.controller.debug\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.primitive.LineGeometry;\n\timport aerys.minko.render.geometry.stream.iterator.TriangleIterator;\n\timport aerys.minko.render.geometry.stream.iterator.TriangleReference;\n\timport aerys.minko.render.material.line.LineMaterial;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic final class WireframeDebugController extends AbstractController\n\t{\n\t\tprivate static var _wireframeMaterial\t: LineMaterial;\n\t\t\n\t\tprivate var _targetToWireframe\t: Dictionary\t= new Dictionary();\n\t\tprivate var _geometryToMesh\t\t: Dictionary \t= new Dictionary();\n\t\tprivate var _visible \t\t\t: Boolean \t\t= true;\n\t\t\n\t\tpublic function get material() : LineMaterial\n\t\t{\n\t\t\treturn _wireframeMaterial\n\t\t\t\t|| (_wireframeMaterial = new LineMaterial({diffuseColor : 0x509dc7ff, lineThickness\t: 1.}));\n\t\t}\n\t\t\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visible = value;\n\t\t\t\n\t\t\tfor each (var wireframe : Mesh in _targetToWireframe)\n\t\t\t\twireframe.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visible;\n\t\t}\n\t\t\n\t\tpublic function WireframeDebugController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: WireframeDebugController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\t\t\t\n\t\t\tif (target.scene)\n\t\t\t\taddedHandler(target, target.parent);\n\t\t\telse\n\t\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target \t: Mesh,\n\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\t\t\tif (!target.scene || target.geometry == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar triangles\t: TriangleIterator = new TriangleIterator(\n\t\t\t\ttarget.geometry.getVertexStream(),\n\t\t\t\ttarget.geometry.indexStream\n\t\t\t);\n\t\t\tvar linesGeom\t: LineGeometry\t\t= new LineGeometry();\n\t\t\tfor each (var triangle : TriangleReference in triangles)\n\t\t\t{\n\t\t\t\tlinesGeom.moveTo(triangle.v0.x, triangle.v0.y, triangle.v0.z)\n\t\t\t\t\t.lineTo(triangle.v1.x, triangle.v1.y, triangle.v1.z)\n\t\t\t\t\t.lineTo(triangle.v2.x, triangle.v2.y, triangle.v2.z)\n\t\t\t\t\t.lineTo(triangle.v0.x, triangle.v0.y, triangle.v0.z);\n\t\t\t}\n\t\t\t\n\t\t\tvar lines\t\t: Mesh\t\t\t\t= new Mesh(linesGeom, this.material);\n\t\t\tlines.visible \t= _visible;\n\t\t\t_targetToWireframe[target] = lines;\n\t\t\t \n\t\t\tif (!target.localToWorldTransformChanged.hasCallback(updateTransform))\n\t\t\t\ttarget.localToWorldTransformChanged.add(updateTransform);\n\t\t\t\n\t\t\tupdateTransform(target, target.getLocalToWorldTransform());\n\t\t\ttarget.scene.addChild(lines);\n\t\t}\n\t\t\n\t\tprivate function updateTransform(child : ISceneNode, childLocalToWorld : Matrix4x4) : void\n\t\t{\n\t\t\tvar lineMesh : Mesh = _targetToWireframe[child];\n\t\t\t\n\t\t\tif (lineMesh == null)\n\t\t\t\tchild.localToWorldTransformChanged.remove(updateTransform);\n\t\t\telse\n\t\t\t\tlineMesh.transform.copyFrom(childLocalToWorld);\n\t\t}\n\t\t\n\t\tprivate function removeWireframes(target : Mesh) : void\n\t\t{\n\t\t\tif (_targetToWireframe[target])\n\t\t\t\t_targetToWireframe[target].parent = null;\n\t\t\t_targetToWireframe[target] = null;\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: WireframeDebugController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\tif (target.added.hasCallback(addedHandler))\n\t\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\tif (target.localToWorldTransformChanged.hasCallback(updateTransform))\n\t\t\t\ttarget.localToWorldTransformChanged.remove(updateTransform);\n\t\t\tremoveWireframes(target);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tremoveWireframes(target);\n\t\t}\n\t\t\n\t\toverride public function clone():AbstractController\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.debug\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.primitive.LineGeometry;\n\timport aerys.minko.render.geometry.stream.iterator.TriangleIterator;\n\timport aerys.minko.render.geometry.stream.iterator.TriangleReference;\n\timport aerys.minko.render.material.line.LineMaterial;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic final class WireframeDebugController extends AbstractController\n\t{\n\t\tprivate static var _wireframeMaterial\t: LineMaterial;\n\t\t\n\t\tprivate var _targetToWireframe\t: Dictionary\t= new Dictionary();\n\t\tprivate var _geometryToMesh\t\t: Dictionary \t= new Dictionary();\n\t\tprivate var _visible \t\t\t: Boolean \t\t= true;\n\t\t\n\t\tpublic function get material() : LineMaterial\n\t\t{\n\t\t\treturn _wireframeMaterial\n\t\t\t\t|| (_wireframeMaterial = new LineMaterial({diffuseColor : 0x509dc7ff, lineThickness\t: 1.}));\n\t\t}\n\t\t\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visible = value;\n\t\t\t\n\t\t\tfor each (var wireframe : Mesh in _targetToWireframe)\n\t\t\t{\n\t\t\t\tif (wireframe)\n\t\t\t\t\twireframe.visible = value;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visible;\n\t\t}\n\t\t\n\t\tpublic function WireframeDebugController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: WireframeDebugController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\t\t\t\n\t\t\tif (target.scene)\n\t\t\t\taddedHandler(target, target.parent);\n\t\t\telse\n\t\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target \t: Mesh,\n\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\t\t\tif (!target.scene || target.geometry == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar triangles\t: TriangleIterator = new TriangleIterator(\n\t\t\t\ttarget.geometry.getVertexStream(),\n\t\t\t\ttarget.geometry.indexStream\n\t\t\t);\n\t\t\tvar linesGeom\t: LineGeometry\t\t= new LineGeometry();\n\t\t\tfor each (var triangle : TriangleReference in triangles)\n\t\t\t{\n\t\t\t\tlinesGeom.moveTo(triangle.v0.x, triangle.v0.y, triangle.v0.z)\n\t\t\t\t\t.lineTo(triangle.v1.x, triangle.v1.y, triangle.v1.z)\n\t\t\t\t\t.lineTo(triangle.v2.x, triangle.v2.y, triangle.v2.z)\n\t\t\t\t\t.lineTo(triangle.v0.x, triangle.v0.y, triangle.v0.z);\n\t\t\t}\n\t\t\t\n\t\t\tvar lines\t\t: Mesh\t\t\t\t= new Mesh(linesGeom, this.material);\n\t\t\tlines.visible \t= _visible;\n\t\t\t_targetToWireframe[target] = lines;\n\t\t\t \n\t\t\tif (!target.localToWorldTransformChanged.hasCallback(updateTransform))\n\t\t\t\ttarget.localToWorldTransformChanged.add(updateTransform);\n\t\t\t\n\t\t\tupdateTransform(target, target.getLocalToWorldTransform());\n\t\t\ttarget.scene.addChild(lines);\n\t\t}\n\t\t\n\t\tprivate function updateTransform(child : ISceneNode, childLocalToWorld : Matrix4x4) : void\n\t\t{\n\t\t\tvar lineMesh : Mesh = _targetToWireframe[child];\n\t\t\t\n\t\t\tif (lineMesh == null)\n\t\t\t\tchild.localToWorldTransformChanged.remove(updateTransform);\n\t\t\telse\n\t\t\t\tlineMesh.transform.copyFrom(childLocalToWorld);\n\t\t}\n\t\t\n\t\tprivate function removeWireframes(target : Mesh) : void\n\t\t{\n\t\t\tif (_targetToWireframe[target])\n\t\t\t\t_targetToWireframe[target].parent = null;\n\t\t\t_targetToWireframe[target] = null;\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: WireframeDebugController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\tif (target.added.hasCallback(addedHandler))\n\t\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\tif (target.localToWorldTransformChanged.hasCallback(updateTransform))\n\t\t\t\ttarget.localToWorldTransformChanged.remove(updateTransform);\n\t\t\tremoveWireframes(target);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tremoveWireframes(target);\n\t\t}\n\t\t\n\t\toverride public function clone():AbstractController\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t}\n}","subject":"Fix bug when a mesh is null during one frame","message":"Fix bug when a mesh is null during one frame\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"4a2674bacf3dea1c8b4630fcdb7e062acf093998","old_file":"src\/org\/puremvc\/as3\/multicore\/utilities\/pipes\/plumbing\/FilterTest.as","new_file":"src\/org\/puremvc\/as3\/multicore\/utilities\/pipes\/plumbing\/FilterTest.as","old_contents":"\/*\r\n PureMVC AS3\/MultiCore Pipes Utility Unit Tests\r\n Copyright (c) 2008 Cliff Hall<cliff.hall@puremvc.org>\r\n Your reuse is governed by the Creative Commons Attribution 3.0 License\r\n*\/\r\npackage org.puremvc.as3.multicore.utilities.pipes.plumbing\r\n{\r\n\timport flexunit.framework.TestCase;\r\n\timport flexunit.framework.TestSuite;\r\n\t\r\n\timport org.puremvc.as3.multicore.utilities.pipes.interfaces.IPipeFitting;\r\n\timport org.puremvc.as3.multicore.utilities.pipes.interfaces.IPipeMessage;\r\n\timport org.puremvc.as3.multicore.utilities.pipes.messages.FilterControlMessage;\r\n\timport org.puremvc.as3.multicore.utilities.pipes.messages.Message;\r\n\t\r\n \t\/**\r\n\t * Test the Filter class.\r\n\t *\/\r\n\tpublic class FilterTest extends TestCase \r\n\t{\r\n  \t\t\r\n   \t\t\/**\r\n  \t\t * Constructor.\r\n  \t\t * \r\n  \t\t * @param methodName the name of the test method an instance to run\r\n  \t\t *\/\r\n \t    public function FilterTest( methodName:String ) \r\n \t    {\r\n   \t\t\tsuper( methodName );\r\n        }\r\n  \t\r\n \t\t\/**\r\n\t\t * Create the TestSuite.\r\n\t\t *\/\r\n \t\tpublic static function suite():TestSuite \r\n \t\t{\r\n   \t\t\tvar ts:TestSuite = new TestSuite();\r\n   \t\t\t\r\n   \t\t\tts.addTest( new FilterTest( \"testConnectingIOPipes\" ) );\r\n   \t\t\tts.addTest( new FilterTest( \"testFilteringNormalMessage\" ) );\r\n   \t\t\tts.addTest( new FilterTest( \"testBypassAndFilterModeToggle\" ) );\r\n   \t\t\tts.addTest( new FilterTest( \"testSetParamsByControlMessage\" ) );\r\n   \t\t\tts.addTest( new FilterTest( \"testSetFilterByControlMessage\" ) );\r\n   \t\t\treturn ts;\r\n   \t\t}\r\n  \t\t\r\n  \t\t\r\n  \t\t\/**\r\n  \t\t * Test connecting input and output pipes to a filter. \r\n  \t\t *\/\r\n  \t\tpublic function testConnectingIOPipes():void \r\n  \t\t{\r\n\r\n  \t\t\t\/\/ create output pipes 1\r\n   \t\t\tvar pipe1:IPipeFitting = new Pipe();\r\n   \t\t\tvar pipe2:IPipeFitting = new Pipe();\r\n\r\n  \t\t\t\/\/ create filter\r\n   \t\t\tvar filter:Filter = new Filter( 'TestFilter' );\r\n   \t\t\t\r\n   \t\t\t\/\/ connect input fitting\r\n   \t\t\tvar connectedInput:Boolean \t= pipe1.connect( filter );\r\n   \t\t\t\r\n   \t\t\t\/\/ connect output fitting\r\n   \t\t\tvar connectedOutput:Boolean = filter.connect( pipe2 );\r\n   \t\t\t\r\n   \t\t\t\/\/ test assertions\r\n   \t\t\tassertTrue( \"Expecting pipe1 is Pipe\", pipe1 is Pipe );\r\n   \t\t\tassertTrue( \"Expecting pipe2 is Pipe\", pipe2 is Pipe );\r\n   \t\t\tassertTrue( \"Expecting filter is Filter\", filter is Filter );\r\n   \t\t\tassertTrue( \"Expecting connected input\", connectedInput );\r\n   \t\t\tassertTrue( \"Expecting connected output\", connectedOutput );\r\n   \t\t}\r\n  \t\t\r\n  \t\t\r\n  \t\t\/**\r\n  \t\t * Test applying filter to a normal message.\r\n  \t\t *\/\r\n  \t\tpublic function testFilteringNormalMessage():void \r\n  \t\t{\r\n\t\t\t\/\/ create messages to send to the queue\r\n   \t\t\tvar message:IPipeMessage = new Message( Message.NORMAL, { width:10, height:2 });\r\n  \t\t\t\r\n  \t\t\t\/\/ create filter, attach an anonymous listener to the filter output to receive the message,\r\n  \t\t\t\/\/ pass in an anonymous function an parameter object\r\n   \t\t\tvar filter:Filter = new Filter( 'scale', \r\n   \t\t\t\t\t\t\t\t\t\t\tnew PipeListener( this ,callBackMethod ),\r\n   \t\t\t\t\t\t\t\t\t\t\tfunction( message:IPipeMessage, params:Object ):void { message.getHeader().width *= params.factor; message.getHeader().height *= params.factor;  },\r\n   \t\t\t\t\t\t\t\t\t\t\t{ factor:10 }\r\n   \t\t\t\t\t\t\t\t\t\t  );\r\n\r\n   \t\t\t\/\/ write messages to the filter\r\n   \t\t\tvar written:Boolean = filter.write( message );\r\n   \t\t\t\r\n   \t\t\t\/\/ test assertions\r\n\t\t\tassertTrue( \"Expecting message is IPipeMessage\", message is IPipeMessage );\r\n\t\t\tassertTrue( \"Expecting filter is Filter\", filter is Filter );\r\n   \t\t\tassertTrue( \"Expecting wrote message to filter\", written );\r\n   \t\t\tassertTrue( \"Expecting received 1 messages\", messagesReceived.length == 1 );\r\n\r\n   \t\t\t\/\/ test filtered message assertions \r\n   \t\t\tvar recieved:IPipeMessage = messagesReceived.shift() as IPipeMessage;\r\n   \t\t\tassertTrue( \"Expecting recieved is IPipeMessage\", recieved is IPipeMessage );\r\n   \t\t\tassertTrue( \"Expecting recieved === message\", recieved === message ); \/\/ object equality\r\n   \t\t\tassertTrue( \"Expecting recieved.getHeader().width == 100\", recieved.getHeader().width == 100 ); \r\n   \t\t\tassertTrue( \"Expecting recieved.getHeader().height == 20\", recieved.getHeader().height == 20 ); \r\n   \t\t}\r\n   \t\t\r\n  \t\t\/**\r\n  \t\t * Test setting filter to bypass mode, writing, then setting back to filter mode and writing. \r\n  \t\t *\/\r\n  \t\tpublic function testBypassAndFilterModeToggle():void \r\n  \t\t{\r\n\t\t\t\/\/ create messages to send to the queue\r\n   \t\t\tvar message:IPipeMessage = new Message( Message.NORMAL, { width:10, height:2 });\r\n  \t\t\t\r\n  \t\t\t\/\/ create filter, attach an anonymous listener to the filter output to receive the message,\r\n  \t\t\t\/\/ pass in an anonymous function an parameter object\r\n   \t\t\tvar filter:Filter = new Filter( 'scale', \r\n   \t\t\t\t\t\t\t\t\t\t\tnew PipeListener( this ,callBackMethod ),\r\n   \t\t\t\t\t\t\t\t\t\t\tfunction( message:IPipeMessage, params:Object ):void { message.getHeader().width *= params.factor; message.getHeader().height *= params.factor;  },\r\n   \t\t\t\t\t\t\t\t\t\t\t{ factor:10 }\r\n   \t\t\t\t\t\t\t\t\t\t  );\r\n\t\t\t\r\n\t\t\t\/\/ create bypass control message\t\r\n\t\t\tvar bypassMessage:FilterControlMessage = new FilterControlMessage(FilterControlMessage.BYPASS, 'scale');\r\n\r\n   \t\t\t\/\/ write bypass control message to the filter\r\n   \t\t\tvar bypassWritten:Boolean = filter.write( bypassMessage );\r\n   \t\t\t\r\n   \t\t\t\/\/ write normal message to the filter\r\n   \t\t\tvar written1:Boolean = filter.write( message );\r\n   \t\t\t\r\n   \t\t\t\/\/ test assertions\r\n\t\t\tassertTrue( \"Expecting message is IPipeMessage\", message is IPipeMessage );\r\n\t\t\tassertTrue( \"Expecting filter is Filter\", filter is Filter );\r\n   \t\t\tassertTrue( \"Expecting wrote bypass message to filter\", bypassWritten );\r\n   \t\t\tassertTrue( \"Expecting wrote normal message to filter\", written1 );\r\n   \t\t\tassertTrue( \"Expecting received 1 messages\", messagesReceived.length == 1 );\r\n\r\n   \t\t\t\/\/ test filtered message assertions (no change to message)\r\n   \t\t\tvar recieved1:IPipeMessage = messagesReceived.shift() as IPipeMessage;\r\n   \t\t\tassertTrue( \"Expecting recieved1 is IPipeMessage\", recieved1 is IPipeMessage );\r\n   \t\t\tassertTrue( \"Expecting recieved1 === message\", recieved1 === message ); \/\/ object equality\r\n   \t\t\tassertTrue( \"Expecting recieved1.getHeader().width == 10\", recieved1.getHeader().width == 10 ); \r\n   \t\t\tassertTrue( \"Expecting recieved1.getHeader().height == 2\", recieved1.getHeader().height == 2 ); \r\n\r\n\t\t\t\/\/ create filter control message\t\r\n\t\t\tvar filterMessage:FilterControlMessage = new FilterControlMessage(FilterControlMessage.FILTER, 'scale');\r\n\r\n   \t\t\t\/\/ write bypass control message to the filter\r\n   \t\t\tvar filterWritten:Boolean = filter.write( filterMessage );\r\n   \t\t\t\r\n   \t\t\t\/\/ write normal message to the filter again\r\n   \t\t\tvar written2:Boolean = filter.write( message );\r\n\r\n\t\t\t\/\/ test assertions   \t\t\t\r\n   \t\t\tassertTrue( \"Expecting wrote bypass message to filter\", bypassWritten );\r\n   \t\t\tassertTrue( \"Expecting wrote normal message to filter\", written1 );\r\n   \t\t\tassertTrue( \"Expecting received 1 messages\", messagesReceived.length == 1 );\r\n\r\n   \t\t\t\/\/ test filtered message assertions (message filtered)\r\n   \t\t\tvar recieved2:IPipeMessage = messagesReceived.shift() as IPipeMessage;\r\n   \t\t\tassertTrue( \"Expecting recieved2 is IPipeMessage\", recieved2 is IPipeMessage );\r\n   \t\t\tassertTrue( \"Expecting recieved2 === message\", recieved2 === message ); \/\/ object equality\r\n   \t\t\tassertTrue( \"Expecting recieved2.getHeader().width == 100\", recieved2.getHeader().width == 100 ); \r\n   \t\t\tassertTrue( \"Expecting recieved2.getHeader().height == 20\", recieved2.getHeader().height == 20 );\r\n   \t\t}\r\n\r\n  \t\t\/**\r\n  \t\t * Test setting filter parameters by sending control message. \r\n  \t\t *\/\r\n  \t\tpublic function testSetParamsByControlMessage():void \r\n  \t\t{\r\n\t\t\t\/\/ create messages to send to the queue\r\n   \t\t\tvar message:IPipeMessage = new Message( Message.NORMAL, { width:10, height:2 });\r\n  \t\t\t\r\n  \t\t\t\/\/ create filter, attach an anonymous listener to the filter output to receive the message,\r\n  \t\t\t\/\/ pass in an anonymous function an parameter object\r\n   \t\t\tvar filter:Filter = new Filter( 'scale', \r\n   \t\t\t\t\t\t\t\t\t\t\tnew PipeListener( this ,callBackMethod ),\r\n   \t\t\t\t\t\t\t\t\t\t\tfunction( message:IPipeMessage, params:Object ):void { message.getHeader().width *= params.factor; message.getHeader().height *= params.factor;  },\r\n   \t\t\t\t\t\t\t\t\t\t\t{ factor:10 }\r\n   \t\t\t\t\t\t\t\t\t\t  );\r\n\t\t\t\r\n\t\t\t\/\/ create setParams control message\t\r\n\t\t\tvar setParamsMessage:FilterControlMessage = new FilterControlMessage(FilterControlMessage.SET_PARAMS, 'scale', null, {factor:5});\r\n\r\n   \t\t\t\/\/ write filter control message to the filter\r\n   \t\t\tvar setParamsWritten:Boolean = filter.write( setParamsMessage );\r\n   \t\t\t\r\n   \t\t\t\/\/ write normal message to the filter\r\n   \t\t\tvar written:Boolean = filter.write( message );\r\n   \t\t\t\r\n   \t\t\t\/\/ test assertions\r\n\t\t\tassertTrue( \"Expecting message is IPipeMessage\", message is IPipeMessage );\r\n\t\t\tassertTrue( \"Expecting filter is Filter\", filter is Filter );\r\n   \t\t\tassertTrue( \"Expecting wrote bypass message to filter\", setParamsWritten );\r\n   \t\t\tassertTrue( \"Expecting wrote normal message to filter\", written );\r\n   \t\t\tassertTrue( \"Expecting received 1 messages\", messagesReceived.length == 1 );\r\n\r\n   \t\t\t\/\/ test filtered message assertions (message filtered with overridden parameters)\r\n   \t\t\tvar recieved:IPipeMessage = messagesReceived.shift() as IPipeMessage;\r\n   \t\t\tassertTrue( \"Expecting recieved is IPipeMessage\", recieved is IPipeMessage );\r\n   \t\t\tassertTrue( \"Expecting recieved === message\", recieved === message ); \/\/ object equality\r\n   \t\t\tassertTrue( \"Expecting recieved.getHeader().width == 50\", recieved.getHeader().width == 50 ); \r\n   \t\t\tassertTrue( \"Expecting recieved.getHeader().height == 10\", recieved.getHeader().height == 10 ); \r\n\r\n   \t\t}\r\n\r\n  \t\t\/**\r\n  \t\t * Test setting filter function by sending control message. \r\n  \t\t *\/\r\n  \t\tpublic function testSetFilterByControlMessage():void \r\n  \t\t{\r\n\t\t\t\/\/ create messages to send to the queue\r\n   \t\t\tvar message:IPipeMessage = new Message( Message.NORMAL, { width:10, height:2 });\r\n  \t\t\t\r\n  \t\t\t\/\/ create filter, attach an anonymous listener to the filter output to receive the message,\r\n  \t\t\t\/\/ pass in an anonymous function an parameter object\r\n   \t\t\tvar filter:Filter = new Filter( 'scale', \r\n   \t\t\t\t\t\t\t\t\t\t\tnew PipeListener( this ,callBackMethod ),\r\n   \t\t\t\t\t\t\t\t\t\t\tfunction( message:IPipeMessage, params:Object ):void { message.getHeader().width *= params.factor; message.getHeader().height *= params.factor;  },\r\n   \t\t\t\t\t\t\t\t\t\t\t{ factor:10 }\r\n   \t\t\t\t\t\t\t\t\t\t  );\r\n\t\t\t\r\n\t\t\t\/\/ create setParams control message\t\r\n\t\t\tvar setFilterMessage:FilterControlMessage = new FilterControlMessage(FilterControlMessage.SET_FILTER, 'scale', function( message:IPipeMessage, params:Object ):void { message.getHeader().width \/= params.factor; message.getHeader().height \/= params.factor;  } );\r\n\r\n   \t\t\t\/\/ write filter control message to the filter\r\n   \t\t\tvar setFilterWritten:Boolean = filter.write( setFilterMessage );\r\n   \t\t\t\r\n   \t\t\t\/\/ write normal message to the filter\r\n   \t\t\tvar written:Boolean = filter.write( message );\r\n   \t\t\t\r\n   \t\t\t\/\/ test assertions\r\n\t\t\tassertTrue( \"Expecting message is IPipeMessage\", message is IPipeMessage );\r\n\t\t\tassertTrue( \"Expecting filter is Filter\", filter is Filter );\r\n   \t\t\tassertTrue( \"Expecting wrote bypass message to filter\", setFilterWritten );\r\n   \t\t\tassertTrue( \"Expecting wrote normal message to filter\", written );\r\n   \t\t\tassertTrue( \"Expecting received 1 messages\", messagesReceived.length == 1 );\r\n\r\n   \t\t\t\/\/ test filtered message assertions (message filtered with overridden filter function)\r\n   \t\t\tvar recieved:IPipeMessage = messagesReceived.shift() as IPipeMessage;\r\n   \t\t\tassertTrue( \"Expecting recieved is IPipeMessage\", recieved is IPipeMessage );\r\n   \t\t\tassertTrue( \"Expecting recieved === message\", recieved === message ); \/\/ object equality\r\n   \t\t\tassertTrue( \"Expecting recieved.getHeader().width == 1\", recieved.getHeader().width == 1 ); \r\n   \t\t\tassertTrue( \"Expecting recieved.getHeader().height == .2\", recieved.getHeader().height == .2 ); \r\n\r\n   \t\t}\r\n\r\n\t\t\/**\r\n\t\t * Array of received messages.\r\n\t\t * <P>\r\n\t\t * Used by <code>callBackMedhod<\/code> as a place to store\r\n\t\t * the recieved messages.<\/P>\r\n\t\t *\/     \t\t\r\n   \t\tprivate var messagesReceived:Array = new Array();\r\n   \t\t\r\n   \t\t\/**\r\n   \t\t * Callback given to <code>PipeListener<\/code> for incoming message.\r\n   \t\t * <P>\r\n   \t\t * Used by <code>testReceiveMessageViaPipeListener<\/code> \r\n   \t\t * to get the output of pipe back into this  test to see \r\n   \t\t * that a message passes through the pipe.<\/P>\r\n   \t\t *\/\r\n   \t\tprivate function callBackMethod( message:IPipeMessage ):void\r\n   \t\t{\r\n   \t\t\tthis.messagesReceived.push( message );\r\n   \t\t}\r\n   \t\t\r\n\t}\r\n}","new_contents":"\/*\r\n PureMVC AS3\/MultiCore Pipes Utility Unit Tests\r\n Copyright (c) 2008 Cliff Hall<cliff.hall@puremvc.org>\r\n Your reuse is governed by the Creative Commons Attribution 3.0 License\r\n*\/\r\npackage org.puremvc.as3.multicore.utilities.pipes.plumbing\r\n{\r\n\timport flexunit.framework.TestCase;\r\n\timport flexunit.framework.TestSuite;\r\n\t\r\n\timport org.puremvc.as3.multicore.utilities.pipes.interfaces.IPipeFitting;\r\n\timport org.puremvc.as3.multicore.utilities.pipes.interfaces.IPipeMessage;\r\n\timport org.puremvc.as3.multicore.utilities.pipes.messages.FilterControlMessage;\r\n\timport org.puremvc.as3.multicore.utilities.pipes.messages.Message;\r\n\t\r\n \t\/**\r\n\t * Test the Filter class.\r\n\t *\/\r\n\tpublic class FilterTest extends TestCase \r\n\t{\r\n  \t\t\r\n   \t\t\/**\r\n  \t\t * Constructor.\r\n  \t\t * \r\n  \t\t * @param methodName the name of the test method an instance to run\r\n  \t\t *\/\r\n \t    public function FilterTest( methodName:String ) \r\n \t    {\r\n   \t\t\tsuper( methodName );\r\n        }\r\n  \t\r\n \t\t\/**\r\n\t\t * Create the TestSuite.\r\n\t\t *\/\r\n \t\tpublic static function suite():TestSuite \r\n \t\t{\r\n   \t\t\tvar ts:TestSuite = new TestSuite();\r\n   \t\t\t\r\n   \t\t\tts.addTest( new FilterTest( \"testConnectingAndDisconnectingIOPipes\" ) );\r\n   \t\t\tts.addTest( new FilterTest( \"testFilteringNormalMessage\" ) );\r\n   \t\t\tts.addTest( new FilterTest( \"testBypassAndFilterModeToggle\" ) );\r\n   \t\t\tts.addTest( new FilterTest( \"testSetParamsByControlMessage\" ) );\r\n   \t\t\tts.addTest( new FilterTest( \"testSetFilterByControlMessage\" ) );\r\n   \t\t\treturn ts;\r\n   \t\t}\r\n  \t\t\r\n  \t\t\r\n  \t\t\/**\r\n  \t\t * Test connecting input and output pipes to a filter as well as disconnecting the output.\r\n  \t\t *\/\r\n  \t\tpublic function testConnectingAndDisconnectingIOPipes():void \r\n  \t\t{\r\n\r\n  \t\t\t\/\/ create output pipes 1\r\n   \t\t\tvar pipe1:IPipeFitting = new Pipe();\r\n   \t\t\tvar pipe2:IPipeFitting = new Pipe();\r\n\r\n  \t\t\t\/\/ create filter\r\n   \t\t\tvar filter:Filter = new Filter( 'TestFilter' );\r\n   \t\t\t\r\n   \t\t\t\/\/ connect input fitting\r\n   \t\t\tvar connectedInput:Boolean \t= pipe1.connect( filter );\r\n   \t\t\t\r\n   \t\t\t\/\/ connect output fitting\r\n   \t\t\tvar connectedOutput:Boolean = filter.connect( pipe2 );\r\n   \t\t\t\r\n   \t\t\t\/\/ test assertions\r\n   \t\t\tassertTrue( \"Expecting pipe1 is Pipe\", pipe1 is Pipe );\r\n   \t\t\tassertTrue( \"Expecting pipe2 is Pipe\", pipe2 is Pipe );\r\n   \t\t\tassertTrue( \"Expecting filter is Filter\", filter is Filter );\r\n   \t\t\tassertTrue( \"Expecting connected input\", connectedInput );\r\n   \t\t\tassertTrue( \"Expecting connected output\", connectedOutput );\r\n   \t\t\t\r\n   \t\t\t\/\/ disconnect pipe 2 from filter\r\n   \t\t\tvar disconnectedPipe:IPipeFitting = filter.disconnect();\r\n   \t\t\tassertTrue( \"Expecting disconnected pipe2 from filter\", disconnectedPipe === pipe2 );\r\n   \t\t}\r\n  \t\t\r\n  \t\t\r\n  \t\t\/**\r\n  \t\t * Test applying filter to a normal message.\r\n  \t\t *\/\r\n  \t\tpublic function testFilteringNormalMessage():void \r\n  \t\t{\r\n\t\t\t\/\/ create messages to send to the queue\r\n   \t\t\tvar message:IPipeMessage = new Message( Message.NORMAL, { width:10, height:2 });\r\n  \t\t\t\r\n  \t\t\t\/\/ create filter, attach an anonymous listener to the filter output to receive the message,\r\n  \t\t\t\/\/ pass in an anonymous function an parameter object\r\n   \t\t\tvar filter:Filter = new Filter( 'scale', \r\n   \t\t\t\t\t\t\t\t\t\t\tnew PipeListener( this ,callBackMethod ),\r\n   \t\t\t\t\t\t\t\t\t\t\tfunction( message:IPipeMessage, params:Object ):void { message.getHeader().width *= params.factor; message.getHeader().height *= params.factor;  },\r\n   \t\t\t\t\t\t\t\t\t\t\t{ factor:10 }\r\n   \t\t\t\t\t\t\t\t\t\t  );\r\n\r\n   \t\t\t\/\/ write messages to the filter\r\n   \t\t\tvar written:Boolean = filter.write( message );\r\n   \t\t\t\r\n   \t\t\t\/\/ test assertions\r\n\t\t\tassertTrue( \"Expecting message is IPipeMessage\", message is IPipeMessage );\r\n\t\t\tassertTrue( \"Expecting filter is Filter\", filter is Filter );\r\n   \t\t\tassertTrue( \"Expecting wrote message to filter\", written );\r\n   \t\t\tassertTrue( \"Expecting received 1 messages\", messagesReceived.length == 1 );\r\n\r\n   \t\t\t\/\/ test filtered message assertions \r\n   \t\t\tvar recieved:IPipeMessage = messagesReceived.shift() as IPipeMessage;\r\n   \t\t\tassertTrue( \"Expecting recieved is IPipeMessage\", recieved is IPipeMessage );\r\n   \t\t\tassertTrue( \"Expecting recieved === message\", recieved === message ); \/\/ object equality\r\n   \t\t\tassertTrue( \"Expecting recieved.getHeader().width == 100\", recieved.getHeader().width == 100 ); \r\n   \t\t\tassertTrue( \"Expecting recieved.getHeader().height == 20\", recieved.getHeader().height == 20 ); \r\n   \t\t}\r\n   \t\t\r\n  \t\t\/**\r\n  \t\t * Test setting filter to bypass mode, writing, then setting back to filter mode and writing. \r\n  \t\t *\/\r\n  \t\tpublic function testBypassAndFilterModeToggle():void \r\n  \t\t{\r\n\t\t\t\/\/ create messages to send to the queue\r\n   \t\t\tvar message:IPipeMessage = new Message( Message.NORMAL, { width:10, height:2 });\r\n  \t\t\t\r\n  \t\t\t\/\/ create filter, attach an anonymous listener to the filter output to receive the message,\r\n  \t\t\t\/\/ pass in an anonymous function an parameter object\r\n   \t\t\tvar filter:Filter = new Filter( 'scale', \r\n   \t\t\t\t\t\t\t\t\t\t\tnew PipeListener( this ,callBackMethod ),\r\n   \t\t\t\t\t\t\t\t\t\t\tfunction( message:IPipeMessage, params:Object ):void { message.getHeader().width *= params.factor; message.getHeader().height *= params.factor;  },\r\n   \t\t\t\t\t\t\t\t\t\t\t{ factor:10 }\r\n   \t\t\t\t\t\t\t\t\t\t  );\r\n\t\t\t\r\n\t\t\t\/\/ create bypass control message\t\r\n\t\t\tvar bypassMessage:FilterControlMessage = new FilterControlMessage(FilterControlMessage.BYPASS, 'scale');\r\n\r\n   \t\t\t\/\/ write bypass control message to the filter\r\n   \t\t\tvar bypassWritten:Boolean = filter.write( bypassMessage );\r\n   \t\t\t\r\n   \t\t\t\/\/ write normal message to the filter\r\n   \t\t\tvar written1:Boolean = filter.write( message );\r\n   \t\t\t\r\n   \t\t\t\/\/ test assertions\r\n\t\t\tassertTrue( \"Expecting message is IPipeMessage\", message is IPipeMessage );\r\n\t\t\tassertTrue( \"Expecting filter is Filter\", filter is Filter );\r\n   \t\t\tassertTrue( \"Expecting wrote bypass message to filter\", bypassWritten );\r\n   \t\t\tassertTrue( \"Expecting wrote normal message to filter\", written1 );\r\n   \t\t\tassertTrue( \"Expecting received 1 messages\", messagesReceived.length == 1 );\r\n\r\n   \t\t\t\/\/ test filtered message assertions (no change to message)\r\n   \t\t\tvar recieved1:IPipeMessage = messagesReceived.shift() as IPipeMessage;\r\n   \t\t\tassertTrue( \"Expecting recieved1 is IPipeMessage\", recieved1 is IPipeMessage );\r\n   \t\t\tassertTrue( \"Expecting recieved1 === message\", recieved1 === message ); \/\/ object equality\r\n   \t\t\tassertTrue( \"Expecting recieved1.getHeader().width == 10\", recieved1.getHeader().width == 10 ); \r\n   \t\t\tassertTrue( \"Expecting recieved1.getHeader().height == 2\", recieved1.getHeader().height == 2 ); \r\n\r\n\t\t\t\/\/ create filter control message\t\r\n\t\t\tvar filterMessage:FilterControlMessage = new FilterControlMessage(FilterControlMessage.FILTER, 'scale');\r\n\r\n   \t\t\t\/\/ write bypass control message to the filter\r\n   \t\t\tvar filterWritten:Boolean = filter.write( filterMessage );\r\n   \t\t\t\r\n   \t\t\t\/\/ write normal message to the filter again\r\n   \t\t\tvar written2:Boolean = filter.write( message );\r\n\r\n\t\t\t\/\/ test assertions   \t\t\t\r\n   \t\t\tassertTrue( \"Expecting wrote bypass message to filter\", bypassWritten );\r\n   \t\t\tassertTrue( \"Expecting wrote normal message to filter\", written1 );\r\n   \t\t\tassertTrue( \"Expecting received 1 messages\", messagesReceived.length == 1 );\r\n\r\n   \t\t\t\/\/ test filtered message assertions (message filtered)\r\n   \t\t\tvar recieved2:IPipeMessage = messagesReceived.shift() as IPipeMessage;\r\n   \t\t\tassertTrue( \"Expecting recieved2 is IPipeMessage\", recieved2 is IPipeMessage );\r\n   \t\t\tassertTrue( \"Expecting recieved2 === message\", recieved2 === message ); \/\/ object equality\r\n   \t\t\tassertTrue( \"Expecting recieved2.getHeader().width == 100\", recieved2.getHeader().width == 100 ); \r\n   \t\t\tassertTrue( \"Expecting recieved2.getHeader().height == 20\", recieved2.getHeader().height == 20 );\r\n   \t\t}\r\n\r\n  \t\t\/**\r\n  \t\t * Test setting filter parameters by sending control message. \r\n  \t\t *\/\r\n  \t\tpublic function testSetParamsByControlMessage():void \r\n  \t\t{\r\n\t\t\t\/\/ create messages to send to the queue\r\n   \t\t\tvar message:IPipeMessage = new Message( Message.NORMAL, { width:10, height:2 });\r\n  \t\t\t\r\n  \t\t\t\/\/ create filter, attach an anonymous listener to the filter output to receive the message,\r\n  \t\t\t\/\/ pass in an anonymous function an parameter object\r\n   \t\t\tvar filter:Filter = new Filter( 'scale', \r\n   \t\t\t\t\t\t\t\t\t\t\tnew PipeListener( this ,callBackMethod ),\r\n   \t\t\t\t\t\t\t\t\t\t\tfunction( message:IPipeMessage, params:Object ):void { message.getHeader().width *= params.factor; message.getHeader().height *= params.factor;  },\r\n   \t\t\t\t\t\t\t\t\t\t\t{ factor:10 }\r\n   \t\t\t\t\t\t\t\t\t\t  );\r\n\t\t\t\r\n\t\t\t\/\/ create setParams control message\t\r\n\t\t\tvar setParamsMessage:FilterControlMessage = new FilterControlMessage(FilterControlMessage.SET_PARAMS, 'scale', null, {factor:5});\r\n\r\n   \t\t\t\/\/ write filter control message to the filter\r\n   \t\t\tvar setParamsWritten:Boolean = filter.write( setParamsMessage );\r\n   \t\t\t\r\n   \t\t\t\/\/ write normal message to the filter\r\n   \t\t\tvar written:Boolean = filter.write( message );\r\n   \t\t\t\r\n   \t\t\t\/\/ test assertions\r\n\t\t\tassertTrue( \"Expecting message is IPipeMessage\", message is IPipeMessage );\r\n\t\t\tassertTrue( \"Expecting filter is Filter\", filter is Filter );\r\n   \t\t\tassertTrue( \"Expecting wrote bypass message to filter\", setParamsWritten );\r\n   \t\t\tassertTrue( \"Expecting wrote normal message to filter\", written );\r\n   \t\t\tassertTrue( \"Expecting received 1 messages\", messagesReceived.length == 1 );\r\n\r\n   \t\t\t\/\/ test filtered message assertions (message filtered with overridden parameters)\r\n   \t\t\tvar recieved:IPipeMessage = messagesReceived.shift() as IPipeMessage;\r\n   \t\t\tassertTrue( \"Expecting recieved is IPipeMessage\", recieved is IPipeMessage );\r\n   \t\t\tassertTrue( \"Expecting recieved === message\", recieved === message ); \/\/ object equality\r\n   \t\t\tassertTrue( \"Expecting recieved.getHeader().width == 50\", recieved.getHeader().width == 50 ); \r\n   \t\t\tassertTrue( \"Expecting recieved.getHeader().height == 10\", recieved.getHeader().height == 10 ); \r\n\r\n   \t\t}\r\n\r\n  \t\t\/**\r\n  \t\t * Test setting filter function by sending control message. \r\n  \t\t *\/\r\n  \t\tpublic function testSetFilterByControlMessage():void \r\n  \t\t{\r\n\t\t\t\/\/ create messages to send to the queue\r\n   \t\t\tvar message:IPipeMessage = new Message( Message.NORMAL, { width:10, height:2 });\r\n  \t\t\t\r\n  \t\t\t\/\/ create filter, attach an anonymous listener to the filter output to receive the message,\r\n  \t\t\t\/\/ pass in an anonymous function an parameter object\r\n   \t\t\tvar filter:Filter = new Filter( 'scale', \r\n   \t\t\t\t\t\t\t\t\t\t\tnew PipeListener( this ,callBackMethod ),\r\n   \t\t\t\t\t\t\t\t\t\t\tfunction( message:IPipeMessage, params:Object ):void { message.getHeader().width *= params.factor; message.getHeader().height *= params.factor;  },\r\n   \t\t\t\t\t\t\t\t\t\t\t{ factor:10 }\r\n   \t\t\t\t\t\t\t\t\t\t  );\r\n\t\t\t\r\n\t\t\t\/\/ create setParams control message\t\r\n\t\t\tvar setFilterMessage:FilterControlMessage = new FilterControlMessage(FilterControlMessage.SET_FILTER, 'scale', function( message:IPipeMessage, params:Object ):void { message.getHeader().width \/= params.factor; message.getHeader().height \/= params.factor;  } );\r\n\r\n   \t\t\t\/\/ write filter control message to the filter\r\n   \t\t\tvar setFilterWritten:Boolean = filter.write( setFilterMessage );\r\n   \t\t\t\r\n   \t\t\t\/\/ write normal message to the filter\r\n   \t\t\tvar written:Boolean = filter.write( message );\r\n   \t\t\t\r\n   \t\t\t\/\/ test assertions\r\n\t\t\tassertTrue( \"Expecting message is IPipeMessage\", message is IPipeMessage );\r\n\t\t\tassertTrue( \"Expecting filter is Filter\", filter is Filter );\r\n   \t\t\tassertTrue( \"Expecting wrote bypass message to filter\", setFilterWritten );\r\n   \t\t\tassertTrue( \"Expecting wrote normal message to filter\", written );\r\n   \t\t\tassertTrue( \"Expecting received 1 messages\", messagesReceived.length == 1 );\r\n\r\n   \t\t\t\/\/ test filtered message assertions (message filtered with overridden filter function)\r\n   \t\t\tvar recieved:IPipeMessage = messagesReceived.shift() as IPipeMessage;\r\n   \t\t\tassertTrue( \"Expecting recieved is IPipeMessage\", recieved is IPipeMessage );\r\n   \t\t\tassertTrue( \"Expecting recieved === message\", recieved === message ); \/\/ object equality\r\n   \t\t\tassertTrue( \"Expecting recieved.getHeader().width == 1\", recieved.getHeader().width == 1 ); \r\n   \t\t\tassertTrue( \"Expecting recieved.getHeader().height == .2\", recieved.getHeader().height == .2 ); \r\n\r\n   \t\t}\r\n\r\n\t\t\/**\r\n\t\t * Array of received messages.\r\n\t\t * <P>\r\n\t\t * Used by <code>callBackMedhod<\/code> as a place to store\r\n\t\t * the recieved messages.<\/P>\r\n\t\t *\/     \t\t\r\n   \t\tprivate var messagesReceived:Array = new Array();\r\n   \t\t\r\n   \t\t\/**\r\n   \t\t * Callback given to <code>PipeListener<\/code> for incoming message.\r\n   \t\t * <P>\r\n   \t\t * Used by <code>testReceiveMessageViaPipeListener<\/code> \r\n   \t\t * to get the output of pipe back into this  test to see \r\n   \t\t * that a message passes through the pipe.<\/P>\r\n   \t\t *\/\r\n   \t\tprivate function callBackMethod( message:IPipeMessage ):void\r\n   \t\t{\r\n   \t\t\tthis.messagesReceived.push( message );\r\n   \t\t}\r\n   \t\t\r\n\t}\r\n}","subject":"test disconnect","message":"test disconnect\n","lang":"ActionScript","license":"bsd-3-clause","repos":"PureMVC\/puremvc-as3-util-pipes-unittests"}
{"commit":"4b09ce7d12bb9da4c8995cfa6265810511c60ed3","old_file":"tamarin-central\/thane\/thane_core.as","new_file":"tamarin-central\/thane\/thane_core.as","old_contents":"\/\/\n\/\/ $Id: $\n\npackage flash.errors {\n\npublic class MemoryError extends Error\n{\n}\n\npublic class IllegalOperationError extends Error\n{\n    public function IllegalOperationError (str :String = null)\n    {\n    }\n}\n}\n\npackage flash.events {\n\nimport flash.utils.Dictionary;\n\npublic class Event\n{\n    public static const CONNECT :String = \"connect\";\n    public static const CLOSE :String = \"close\";\n\n    public function Event (type :String, bubbles :Boolean = false, cancelable :Boolean = false)\n    {\n        if (bubbles || cancelable) {\n            throw new Error(\"Not implemented\");\n        }\n        _type = type;\n    }\n\n    public function get type () :String\n    {\n        return _type;\n    }\n\n    public function get target () :Object\n    {\n        return null;\n    }\n\n    public function clone () :Event\n    {\n        return new Event(_type);\n    }\n\n    private var _type :String;\n}\n\npublic class EventDispatcher\n{\n    public function addEventListener (\n        type :String, listener :Function, useCapture :Boolean = false,\n        priority :int = 0, useWeakReference :Boolean = false) :void\n    {\n        if (useCapture || priority != 0 || useWeakReference) {\n            throw new Error(\"Fancy addEventListener not implemented\");            \n        }\n\n        var listeners :Array = _listenerMap[type] as Array;\n        if (listeners == null) {\n            _listenerMap[type] = listeners = new Array();\n\n        } else if (-1 == _listenerMap.indexOf(listener)) {\n            return;\n        }\n        listeners.push(listener);\n    }\n\n    public function removeEventListener (\n        type :String, listener :Function, useCapture :Boolean = false) :void\n    {\n        if (useCapture) {\n            throw new Error(\"Fancy removeListener not implemented\");\n        }\n        var listeners :Array = _listenerMap[type] as Array;\n        if (listeners != null) {\n            var ix :int = listeners.indexOf(listener);\n            if (ix >= 0) {\n                listeners.splice(ix, 1);\n            }\n        }\n    }\n\n    public function dispatchEvent (event :Event) :Boolean\n    {\n        var listeners :Array = _listenerMap[event.type] as Array;\n        for each (var listener :Function in listeners) {\n            try {\n                listener(event);\n            } catch (err :Error) {\n                trace(\"Event[\" + event + \"] dispatch error: \" + err);\n            }\n        }\n        \/\/ TODO: \"A value of true unless preventDefault() is called on the event,\n        \/\/        in which case it returns false. \"\n        return true;\n    }\n\n    private var _listenerMap :Dictionary = new Dictionary();\n}\n\npublic class TimerEvent extends Event\n{\n    public static const TIMER :String = \"timer\";\n    public static const TIMER_COMPLETE :String = \"timerComplete\";\n\n    public function TimerEvent (\n        type :String, bubbles :Boolean = false, cancelable :Boolean = false, text :String = \"\")\n    {\n        super(type, bubbles, cancelable);\n    }\n}\n}\n\n\npackage flash.utils {\n\nimport flash.events.EventDispatcher;\n\nimport avmplus.*;\n\npublic function describeType (c :Object) :XML\n{\n    throw new Error(\"describeType() Not implemented\");\n}\n\npublic function getDefinitionByName (c :String) :Class\n{\n    return getClassByName(c);\n}\n\npublic function getQualifiedClassName (c :Object) :String\n{\n    return \"Test\";\n    throw new Error(\"Not implemented\");\n}\n\npublic function getTimer () :int\n{\n    return System.getTimer();\n}\n\npublic interface IDataInput\n{\n    function readBytes(bytes :ByteArray, offset :uint=0, length :uint=0) :void;\n    function readBoolean() :Boolean;\n    function readByte() :int;\n    function readUnsignedByte() :uint;\n    function readShort() :int;\n    function readUnsignedShort() :uint;\n    function readInt() :int;\n    function readUnsignedInt() :uint;\n    function readFloat() :Number;\n    function readDouble() :Number;\n    function readUTF() :String;\n    function readUTFBytes(length :uint) :String;\n    function get bytesAvailable() :uint;\n    function get endian() :String;\n    function set endian(type :String) :void;\n}\n\npublic interface IDataOutput\n{\n    function writeBytes(bytes :ByteArray, offset :uint = 0, length :uint = 0) :void;\n    function writeBoolean(value :Boolean) :void;\n    function writeByte(value :int) :void;\n    function writeShort(value :int) :void;\n    function writeInt(value :int) :void;\n    function writeUnsignedInt(value :uint) :void;\n    function writeFloat(value :Number) :void;\n    function writeDouble(value :Number) :void;\n    function writeUTF(value :String) :void;\n    function writeUTFBytes(value :String) :void;\n    function get endian() :String;\n    function set endian(type :String) :void;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id: $\n\npackage flash.errors {\n\npublic class MemoryError extends Error\n{\n}\n\npublic class IllegalOperationError extends Error\n{\n    public function IllegalOperationError (str :String = null)\n    {\n    }\n}\n}\n\npackage flash.events {\n\nimport flash.utils.Dictionary;\n\npublic class Event\n{\n    public static const CONNECT :String = \"connect\";\n    public static const CLOSE :String = \"close\";\n\n    public function Event (type :String, bubbles :Boolean = false, cancelable :Boolean = false)\n    {\n        if (bubbles || cancelable) {\n            throw new Error(\"Not implemented\");\n        }\n        _type = type;\n    }\n\n    public function get type () :String\n    {\n        return _type;\n    }\n\n    public function get target () :Object\n    {\n        return null;\n    }\n\n    public function clone () :Event\n    {\n        return new Event(_type);\n    }\n\n    private var _type :String;\n}\n\npublic class EventDispatcher\n{\n    public function addEventListener (\n        type :String, listener :Function, useCapture :Boolean = false,\n        priority :int = 0, useWeakReference :Boolean = false) :void\n    {\n        if (useCapture || priority != 0 || useWeakReference) {\n            throw new Error(\"Fancy addEventListener not implemented\");            \n        }\n\n        var listeners :Array = _listenerMap[type] as Array;\n        if (listeners == null) {\n            _listenerMap[type] = listeners = new Array();\n\n        } else if (-1 == _listenerMap.indexOf(listener)) {\n            return;\n        }\n        listeners.push(listener);\n    }\n\n    public function removeEventListener (\n        type :String, listener :Function, useCapture :Boolean = false) :void\n    {\n        if (useCapture) {\n            throw new Error(\"Fancy removeListener not implemented\");\n        }\n        var listeners :Array = _listenerMap[type] as Array;\n        if (listeners != null) {\n            var ix :int = listeners.indexOf(listener);\n            if (ix >= 0) {\n                listeners.splice(ix, 1);\n            }\n        }\n    }\n\n    public function dispatchEvent (event :Event) :Boolean\n    {\n        var listeners :Array = _listenerMap[event.type] as Array;\n        for each (var listener :Function in listeners) {\n            try {\n                listener(event);\n            } catch (err :Error) {\n                trace(\"Event[\" + event + \"] dispatch error: \" + err);\n            }\n        }\n        \/\/ TODO: \"A value of true unless preventDefault() is called on the event,\n        \/\/        in which case it returns false. \"\n        return true;\n    }\n\n    private var _listenerMap :Dictionary = new Dictionary();\n}\n\npublic class TimerEvent extends Event\n{\n    public static const TIMER :String = \"timer\";\n    public static const TIMER_COMPLETE :String = \"timerComplete\";\n\n    public function TimerEvent (\n        type :String, bubbles :Boolean = false, cancelable :Boolean = false, text :String = \"\")\n    {\n        super(type, bubbles, cancelable);\n    }\n}\n}\n\n\npackage flash.utils {\n\nimport flash.events.EventDispatcher;\nimport flash.events.TimerEvent;\n\nimport avmplus.*;\n\npublic function describeType (c :Object) :XML\n{\n    throw new Error(\"describeType() Not implemented\");\n}\n\npublic function getDefinitionByName (c :String) :Class\n{\n    return getClassByName(c);\n}\n\npublic function getQualifiedClassName (c :Object) :String\n{\n    return \"Test\";\n    throw new Error(\"Not implemented\");\n}\n\nvar timers :Dictionary = new Dictionary();\nvar timerIx :uint = 1;\n\npublic function setTimeout (closure :Function, delay :Number, ... arguments) :uint\n{\n    return createTimer(closure, delay, true, arguments);\n}\n\npublic function setInterval (closure :Function, delay :Number, ... arguments) :uint\n{\n    return createTimer(closure, delay, false, arguments);\n}\n\npublic function clearTimeout (id :uint): void\n{\n    destroyTimer(id);\n}\n\npublic function clearInterval (id :uint): void\n{\n    destroyTimer(id);\n}\n\npublic function getTimer () :int\n{\n    return System.getTimer();\n}\n\nfunction createTimer (closure :Function, delay :Number, timeout :Boolean, ... arguments) :uint\n{\n    var timer :Timer = new Timer(delay, timeout ? 1 : 0);\n    var fun :Function = function (event :TimerEvent) :void {\n        if (timeout) {\n            destroyTimer(timerIx);\n        }\n        closure.apply(null, arguments);\n    };\n    timer.addEventListener(TimerEvent.TIMER, fun);\n    timers[timerIx] = [ timer, fun ];\n    return timerIx ++;\n}\n\nfunction destroyTimer (id :uint) :void\n{\n    var bits :Array = timers[id];\n    if (bits) {\n        bits[0].removeEventListener(TimerEvent.TIMER, bits[1]);\n        bits[0].stop();\n        delete timers[id];\n    }\n}\n\npublic interface IDataInput\n{\n    function readBytes(bytes :ByteArray, offset :uint=0, length :uint=0) :void;\n    function readBoolean() :Boolean;\n    function readByte() :int;\n    function readUnsignedByte() :uint;\n    function readShort() :int;\n    function readUnsignedShort() :uint;\n    function readInt() :int;\n    function readUnsignedInt() :uint;\n    function readFloat() :Number;\n    function readDouble() :Number;\n    function readUTF() :String;\n    function readUTFBytes(length :uint) :String;\n    function get bytesAvailable() :uint;\n    function get endian() :String;\n    function set endian(type :String) :void;\n}\n\npublic interface IDataOutput\n{\n    function writeBytes(bytes :ByteArray, offset :uint = 0, length :uint = 0) :void;\n    function writeBoolean(value :Boolean) :void;\n    function writeByte(value :int) :void;\n    function writeShort(value :int) :void;\n    function writeInt(value :int) :void;\n    function writeUnsignedInt(value :uint) :void;\n    function writeFloat(value :Number) :void;\n    function writeDouble(value :Number) :void;\n    function writeUTF(value :String) :void;\n    function writeUTFBytes(value :String) :void;\n    function get endian() :String;\n    function set endian(type :String) :void;\n}\n}\n","subject":"Implement flash.utils.setTimeout() and friends. We don't use them, but user code surely does. Is it kosher to instantiate a lookup table like this, right in the global context? Is it private to my code?","message":"Implement flash.utils.setTimeout() and friends. We don't use them, but user code surely does. Is it kosher to instantiate a lookup table like this, right in the global context? Is it private to my code?\n","lang":"ActionScript","license":"bsd-2-clause","repos":"greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane"}
{"commit":"044d5b0207b552ac376d96033d614b2d08aa67a8","old_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/PropertyLevelCopyableCloneableClass.as","new_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/PropertyLevelCopyableCloneableClass.as","old_contents":"package dolly.data {\n\npublic class PropertyLevelCopyableCloneableClass {\n\n\t[Copyable]\n\t[Cloneable]\n\tpublic static var staticProperty1:String;\n\n\t[Copyable]\n\t[Cloneable]\n\tprivate var _writableField1:String;\n\n\t[Copyable]\n\t[Cloneable]\n\tprivate var _readOnlyField1:String = \"read-only field value\";\n\n\t[Cloneable]\n\tpublic var property1:String;\n\n\tpublic function PropertyLevelCopyableCloneableClass() {\n\t}\n\n\t[Copyable]\n\t[Cloneable]\n\tpublic function get writableField1():String {\n\t\treturn _writableField1;\n\t}\n\n\tpublic function set writableField1(value:String):void {\n\t\t_writableField1 = value;\n\t}\n\n\t[Copyable]\n\t[Cloneable]\n\tpublic function get readOnlyField1():String {\n\t\treturn _readOnlyField1;\n\t}\n}\n}\n","new_contents":"package dolly.data {\n\npublic class PropertyLevelCopyableCloneableClass {\n\n\t[Copyable]\n\t[Cloneable]\n\tpublic static var staticProperty1:String = \"Value of first-level static property.\";\n\n\t[Copyable]\n\t[Cloneable]\n\tprivate var _writableField1:String = \"Value of first-level writable field.\";\n\n\t[Cloneable]\n\tpublic var property1:String = \"Value of first-level public property.\";\n\n\tpublic function PropertyLevelCopyableCloneableClass() {\n\t}\n\n\t[Copyable]\n\t[Cloneable]\n\tpublic function get writableField1():String {\n\t\treturn _writableField1;\n\t}\n\n\tpublic function set writableField1(value:String):void {\n\t\t_writableField1 = value;\n\t}\n\n\t[Copyable]\n\t[Cloneable]\n\tpublic function get readOnlyField1():String {\n\t\treturn \"Value of first-level read-only field.\";\n\t}\n}\n}\n","subject":"Change properties' values.","message":"Change properties' values.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"da8a9e9b145d5cb1aebc04764e9ed66856a31c9b","old_file":"vivified\/core\/vivi_initialize.as","new_file":"vivified\/core\/vivi_initialize.as","old_contents":"\/* Vivified\n * Copyright (C) 2007 Benjamin Otte <otte@gnome.org>\n *\n * This library is free software; you can redistribute it and\/or\n * modify it under the terms of the GNU Lesser General Public\n * License as published by the Free Software Foundation; either\n * version 2.1 of the License, or (at your option) any later version.\n * \n * This library is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n * Lesser General Public License for more details.\n * \n * You should have received a copy of the GNU Lesser General Public\n * License along with this library; if not, write to the Free Software\n * Foundation, Inc., 51 Franklin Street, Fifth Floor, \n * Boston, MA  02110-1301  USA\n *\/\n\n\/*** general objects ***\/\n\nWrap = function () {};\nWrap.prototype = {};\nWrap.prototype.toString = Native.wrap_toString;\n\nFrame = function () extends Wrap {};\nFrame.prototype = new Wrap ();\nFrame.prototype.addProperty (\"code\", Native.frame_code_get, null);\nFrame.prototype.addProperty (\"name\", Native.frame_name_get, null);\nFrame.prototype.addProperty (\"next\", Native.frame_next_get, null);\n\n\/*** breakpoints ***\/\n\nBreakpoint = function () extends Native.Breakpoint {\n  super ();\n  Breakpoint.list.push (this);\n};\nBreakpoint.list = new Array ();\nBreakpoint.prototype.addProperty (\"active\", Native.breakpoint_active_get, Native.breakpoint_active_set);\n\n\/*** information about the player ***\/\n\nPlayer = {};\nPlayer.addProperty (\"frame\", Native.player_frame_get, null);\n\n\/*** commands available for debugging ***\/\n\nCommands = new Object ();\nCommands.print = Native.print;\nCommands.error = Native.error;\nCommands.r = Native.run;\nCommands.run = Native.run;\nCommands.halt = Native.stop;\nCommands.stop = Native.stop;\nCommands.s = Native.step;\nCommands.step = Native.step;\nCommands.reset = Native.reset;\nCommands.restart = function () {\n  Commands.reset ();\n  Commands.run ();\n};\nCommands.quit = Native.quit;\n\/* can't use \"break\" as a function name, it's a keyword in JS *\/\nCommands.add = function (name) {\n  if (name == undefined) {\n    Commands.error (\"add command requires a function name\");\n    return undefined;\n  }\n  var ret = new Breakpoint ();\n  ret.onStartFrame = function (frame) {\n    if (frame.name != name)\n      return false;\n\n    Commands.print (\"Breakpoint: function \" + name + \" called\");\n    Commands.print (\"  \" + frame);\n    return true;\n  };\n  ret.toString = function () {\n    return \"function call \" + name;\n  };\n  return ret;\n};\nCommands.list = function () {\n  var a = Breakpoint.list;\n  var i;\n  for (i = 0; i < a.length; i++) {\n    Commands.print (i + \": \" + a[i]);\n  }\n};\nCommands.del = function (id) {\n  var a = Breakpoint.list;\n  if (id == undefined) {\n    while (a[0])\n      Commands.del (0);\n  }\n  var b = a[id];\n  a.splice (id, 1);\n  b.active = false;\n};\nCommands.delete = Commands.del;\nCommands.where = function () {\n  var frame = Player.frame;\n  if (frame == undefined) {\n    print (\"---\");\n    return;\n  }\n  while (frame) {\n    print (frame);\n    frame = frame.next;\n  }\n};\nCommands.backtrace = Commands.where;\nCommands.bt = Commands.where;\n","new_contents":"\/* Vivified\n * Copyright (C) 2007 Benjamin Otte <otte@gnome.org>\n *\n * This library is free software; you can redistribute it and\/or\n * modify it under the terms of the GNU Lesser General Public\n * License as published by the Free Software Foundation; either\n * version 2.1 of the License, or (at your option) any later version.\n * \n * This library is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n * Lesser General Public License for more details.\n * \n * You should have received a copy of the GNU Lesser General Public\n * License along with this library; if not, write to the Free Software\n * Foundation, Inc., 51 Franklin Street, Fifth Floor, \n * Boston, MA  02110-1301  USA\n *\/\n\n\/*** general objects ***\/\n\nWrap = function () {};\nWrap.prototype = {};\nWrap.prototype.toString = Native.wrap_toString;\n\nFrame = function () extends Wrap {};\nFrame.prototype = new Wrap ();\nFrame.prototype.addProperty (\"code\", Native.frame_code_get, null);\nFrame.prototype.addProperty (\"name\", Native.frame_name_get, null);\nFrame.prototype.addProperty (\"next\", Native.frame_next_get, null);\n\n\/*** breakpoints ***\/\n\nBreakpoint = function () extends Native.Breakpoint {\n  super ();\n  Breakpoint.list.push (this);\n};\nBreakpoint.list = new Array ();\nBreakpoint.prototype.addProperty (\"active\", Native.breakpoint_active_get, Native.breakpoint_active_set);\n\n\/*** information about the player ***\/\n\nPlayer = {};\nPlayer.addProperty (\"frame\", Native.player_frame_get, null);\n\n\/*** commands available for debugging ***\/\n\nCommands = new Object ();\nCommands.print = Native.print;\nCommands.error = Native.error;\nCommands.r = Native.run;\nCommands.run = Native.run;\nCommands.halt = Native.stop;\nCommands.stop = Native.stop;\nCommands.s = Native.step;\nCommands.step = Native.step;\nCommands.reset = Native.reset;\nCommands.restart = function () {\n  Commands.reset ();\n  Commands.run ();\n};\nCommands.quit = Native.quit;\n\/* can't use \"break\" as a function name, it's a keyword in JS *\/\nCommands.add = function (name) {\n  if (name == undefined) {\n    Commands.error (\"add command requires a function name\");\n    return undefined;\n  }\n  var ret = new Breakpoint ();\n  ret.onStartFrame = function (frame) {\n    if (frame.name != name)\n      return false;\n\n    Commands.print (\"Breakpoint: function \" + name + \" called\");\n    Commands.print (\"  \" + frame);\n    return true;\n  };\n  ret.toString = function () {\n    return \"function call \" + name;\n  };\n  return ret;\n};\nCommands.list = function () {\n  var a = Breakpoint.list;\n  var i;\n  for (i = 0; i < a.length; i++) {\n    Commands.print (i + \": \" + a[i]);\n  }\n};\nCommands.del = function (id) {\n  var a = Breakpoint.list;\n  if (id == undefined) {\n    while (a[0])\n      Commands.del (0);\n  }\n  var b = a[id];\n  a.splice (id, 1);\n  b.active = false;\n};\nCommands.delete = Commands.del;\nCommands.where = function () {\n  var frame = Player.frame;\n  if (frame == undefined) {\n    Commands.print (\"---\");\n    return;\n  }\n  var i = 0;\n  while (frame) {\n    Commands.print (i++ + \": \" + frame);\n    frame = frame.next;\n  }\n};\nCommands.backtrace = Commands.where;\nCommands.bt = Commands.where;\n","subject":"make backtrace function actually work","message":"make backtrace function actually work\n","lang":"ActionScript","license":"lgpl-2.1","repos":"freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec"}
{"commit":"3ce00f15bbbe507a81f14685ad6ad642a78a8cb5","old_file":"com\/segonquart\/menuColourIdiomes.as","new_file":"com\/segonquart\/menuColourIdiomes.as","old_contents":"\t\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\nclass com.segonquart.menuColouridiomes extends MoviieClip\n\t\t\n\t{\n\t\tpublic var cat, es, en ,fr:MovieClip;\n\t\tpublic var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\n\t\t\n\t\t\t\n\t\tfunction menuColourIdiomes ():Void\n\t\t\n\t\t{\n\t\t\t\n\t\tthis.onRollOver = this.mOver;\n\t\tthis.onRollOut = this.mOut;\n\t\tthis.onRelease =this.mOver;\n\t\t\t\n\t\t}\n\n\t\tprivate function mOver():Void\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#95C60D\", 0.3, \"easeOutCirc\");\n\t\t\t\n\t\t}\n\n\t\tprivate function mOut():Void\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#010101\", 0.3, \"easeInCirc\");\n\t\t\t\n\t\t}\n\t\t\n\t}\n","new_contents":"\t\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\nclass menuColouridiomes extends MoviieClip\n\t\t\n\t{\n\t\tpublic var cat, es, en ,fr:MovieClip;\n\t\tpublic var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\n\t\t\n\t\t\t\n\t\tfunction menuColourIdiomes ():Void\n\t\t\n\t\t{\n\t\t\t\n\t\tthis.onRollOver = this.mOver;\n\t\tthis.onRollOut = this.mOut;\n\t\tthis.onRelease =this.mOver;\n\t\t\t\n\t\t}\n\n\t\tprivate function mOver():Void\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#95C60D\", 0.3, \"easeOutCirc\");\n\t\t\t\n\t\t}\n\n\t\tprivate function mOut():Void\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#010101\", 0.3, \"easeInCirc\");\n\t\t\t\n\t\t}\n\t\t\n\t}\n","subject":"Update menuColourIdiomes.as","message":"Update menuColourIdiomes.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"34924e4c365fc59fa78964e03ae0218d90680e9e","old_file":"src\/Player.as","new_file":"src\/Player.as","old_contents":"package {\n\n  import flash.display.Sprite;\n  import flash.display.Stage;\n  import flash.display.StageAlign;\n  import flash.display.StageScaleMode;\n  import flash.display.StageDisplayState;\n  import flash.events.Event;\n  import flash.events.MouseEvent;\n  import flash.external.ExternalInterface;\n  import flash.media.Video;\n  import flash.system.Security;\n\n  import com.axis.http.url;\n  import com.axis.IClient;\n  import com.axis.ClientEvent;\n\n  import com.axis.rtspclient.RTSPClient;\n  import com.axis.rtspclient.IRTSPHandle;\n  import com.axis.rtspclient.RTSPoverTCPHandle;\n  import com.axis.rtspclient.RTSPoverHTTPHandle;\n  import com.axis.httpclient.HTTPClient;\n  import com.axis.rtmpclient.RTMPClient;\n\n  import com.axis.audioclient.AxisTransmit;\n\n  [SWF(frameRate=\"60\")]\n  [SWF(backgroundColor=\"#efefef\")]\n\n  public class Player extends Sprite {\n    private var config:Object = {\n      'buffer' : 1,\n      'scaleUp' : false\n    };\n    private var video:Video;\n    private var audioTransmit:AxisTransmit = new AxisTransmit();\n    private var meta:Object = {};\n    private var client:IClient;\n\n    public function Player() {\n      var self:Player = this;\n\n      Security.allowDomain(\"*\");\n      Security.allowInsecureDomain(\"*\");\n\n      ExternalInterface.marshallExceptions = true;\n\n      \/* Media player API *\/\n      ExternalInterface.addCallback(\"play\", play);\n      ExternalInterface.addCallback(\"pause\", pause);\n      ExternalInterface.addCallback(\"resume\", resume);\n      ExternalInterface.addCallback(\"stop\", stop);\n\n      \/* Audio Transmission API *\/\n      ExternalInterface.addCallback(\"startAudioTransmit\", audioTransmitStartInterface);\n      ExternalInterface.addCallback(\"stopAudioTransmit\", audioTransmitStopInterface);\n\n      this.stage.align = StageAlign.TOP_LEFT;\n      this.stage.scaleMode = StageScaleMode.NO_SCALE;\n      addEventListener(Event.ADDED_TO_STAGE, onStageAdded);\n\n      video = new Video(stage.stageWidth, stage.stageHeight);\n      addChild(video);\n\n      this.stage.doubleClickEnabled = true;\n      this.stage.addEventListener(MouseEvent.DOUBLE_CLICK, fullscreen);\n      this.stage.addEventListener(Event.FULLSCREEN, function(event:Event):void {\n        videoResize();\n      });\n    }\n\n    public function fullscreen(event:MouseEvent):void\n    {\n      this.stage.displayState = (StageDisplayState.NORMAL === stage.displayState) ?\n        StageDisplayState.FULL_SCREEN : StageDisplayState.NORMAL;\n    }\n\n    public function videoResize():void\n    {\n      var stagewidth:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageWidth : stage.fullScreenWidth;\n      var stageheight:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageHeight : stage.fullScreenHeight;\n\n      var scale:Number = ((stagewidth \/ meta.width) > (stageheight \/ meta.height)) ?\n        (stageheight \/ meta.height) : (stagewidth \/ meta.width);\n\n      video.width = meta.width;\n      video.height = meta.height;\n      if ((scale < 1.0) || (scale > 1.0 && true === config.scaleUp)) {\n        trace('scaling video, scale:', scale.toFixed(2), ' (aspect ratio: ' +  (video.width \/ video.height).toFixed(2) + ')');\n        video.width = meta.width * scale;\n        video.height = meta.height * scale;\n      }\n\n      video.x = (stagewidth - video.width) \/ 2;\n      video.y = (stageheight - video.height) \/ 2;\n    }\n\n    public function play(iurl:String = null):void\n    {\n      var urlParsed:Object = url.parse(iurl);\n\n      if (client) {\n        client.stop();\n        video.clear();\n      }\n\n      switch (urlParsed.protocol) {\n      case 'rtsph':\n        \/* RTSP over HTTP *\/\n        client = new RTSPClient(this.video, urlParsed, new RTSPoverHTTPHandle(urlParsed));\n        break;\n\n      case 'rtsp':\n        \/* RTSP over TCP *\/\n        client = new RTSPClient(this.video, urlParsed, new RTSPoverTCPHandle(urlParsed));\n        break;\n\n      case 'http':\n        \/* Progressive download over HTTP *\/\n        client = new HTTPClient(this.video, urlParsed);\n        break;\n\n      case 'rtmp':\n        \/* RTMP *\/\n        client = new RTMPClient(this.video, urlParsed);\n        break;\n\n      default:\n        trace('Unknown streaming protocol:', urlParsed.protocol)\n        return;\n      }\n\n      client.addEventListener(ClientEvent.NETSTREAM_CREATED, onNetStreamCreated);\n      client.start();\n    }\n\n    public function pause():void\n    {\n      client.pause();\n    }\n\n    public function resume():void\n    {\n      client.resume();\n    }\n\n    public function stop():void\n    {\n      client.stop();\n    }\n\n    public function audioTransmitStopInterface():void {\n      audioTransmit.stop();\n    }\n\n    public function audioTransmitStartInterface(url:String = null):void {\n      audioTransmit.start(url);\n    }\n\n    private function onStageAdded(e:Event):void {\n      trace('stage added');\n    }\n\n    public function onMetaData(item:Object):void\n    {\n      this.meta = item;\n      this.videoResize();\n    }\n\n    public function onNetStreamCreated(ev:ClientEvent):void\n    {\n      ev.data.ns.bufferTime = config.bufferTime;\n      ev.data.ns.client = this;\n    }\n  }\n}\n","new_contents":"package {\n\n  import flash.display.Sprite;\n  import flash.display.Stage;\n  import flash.display.StageAlign;\n  import flash.display.StageScaleMode;\n  import flash.display.StageDisplayState;\n  import flash.events.Event;\n  import flash.events.MouseEvent;\n  import flash.external.ExternalInterface;\n  import flash.media.Video;\n  import flash.system.Security;\n\n  import com.axis.http.url;\n  import com.axis.IClient;\n  import com.axis.ClientEvent;\n\n  import com.axis.rtspclient.RTSPClient;\n  import com.axis.rtspclient.IRTSPHandle;\n  import com.axis.rtspclient.RTSPoverTCPHandle;\n  import com.axis.rtspclient.RTSPoverHTTPHandle;\n  import com.axis.httpclient.HTTPClient;\n  import com.axis.rtmpclient.RTMPClient;\n\n  import com.axis.audioclient.AxisTransmit;\n\n  [SWF(frameRate=\"60\")]\n  [SWF(backgroundColor=\"#efefef\")]\n\n  public class Player extends Sprite {\n    private var config:Object = {\n      'buffer' : 1,\n      'scaleUp' : false\n    };\n    private var video:Video;\n    private var audioTransmit:AxisTransmit = new AxisTransmit();\n    private var meta:Object = {};\n    private var client:IClient;\n\n    public function Player() {\n      var self:Player = this;\n\n      Security.allowDomain(\"*\");\n      Security.allowInsecureDomain(\"*\");\n\n      ExternalInterface.marshallExceptions = true;\n\n      \/* Media player API *\/\n      ExternalInterface.addCallback(\"play\", play);\n      ExternalInterface.addCallback(\"pause\", pause);\n      ExternalInterface.addCallback(\"resume\", resume);\n      ExternalInterface.addCallback(\"stop\", stop);\n\n      \/* Audio Transmission API *\/\n      ExternalInterface.addCallback(\"startAudioTransmit\", audioTransmitStartInterface);\n      ExternalInterface.addCallback(\"stopAudioTransmit\", audioTransmitStopInterface);\n\n      this.stage.align = StageAlign.TOP_LEFT;\n      this.stage.scaleMode = StageScaleMode.NO_SCALE;\n      addEventListener(Event.ADDED_TO_STAGE, onStageAdded);\n\n      video = new Video(stage.stageWidth, stage.stageHeight);\n      addChild(video);\n\n      this.stage.doubleClickEnabled = true;\n      this.stage.addEventListener(MouseEvent.DOUBLE_CLICK, fullscreen);\n      this.stage.addEventListener(Event.FULLSCREEN, function(event:Event):void {\n        videoResize();\n      });\n    }\n\n    public function fullscreen(event:MouseEvent):void\n    {\n      this.stage.displayState = (StageDisplayState.NORMAL === stage.displayState) ?\n        StageDisplayState.FULL_SCREEN : StageDisplayState.NORMAL;\n    }\n\n    public function videoResize():void\n    {\n      var stagewidth:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageWidth : stage.fullScreenWidth;\n      var stageheight:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageHeight : stage.fullScreenHeight;\n\n      var scale:Number = ((stagewidth \/ meta.width) > (stageheight \/ meta.height)) ?\n        (stageheight \/ meta.height) : (stagewidth \/ meta.width);\n\n      video.width = meta.width;\n      video.height = meta.height;\n      if ((scale < 1.0) || (scale > 1.0 && true === config.scaleUp)) {\n        trace('scaling video, scale:', scale.toFixed(2), ' (aspect ratio: ' +  (video.width \/ video.height).toFixed(2) + ')');\n        video.width = meta.width * scale;\n        video.height = meta.height * scale;\n      }\n\n      video.x = (stagewidth - video.width) \/ 2;\n      video.y = (stageheight - video.height) \/ 2;\n    }\n\n    public function play(iurl:String = null):void\n    {\n      var urlParsed:Object = url.parse(iurl);\n\n      if (client) {\n        stop();\n      }\n\n      switch (urlParsed.protocol) {\n      case 'rtsph':\n        \/* RTSP over HTTP *\/\n        client = new RTSPClient(this.video, urlParsed, new RTSPoverHTTPHandle(urlParsed));\n        break;\n\n      case 'rtsp':\n        \/* RTSP over TCP *\/\n        client = new RTSPClient(this.video, urlParsed, new RTSPoverTCPHandle(urlParsed));\n        break;\n\n      case 'http':\n        \/* Progressive download over HTTP *\/\n        client = new HTTPClient(this.video, urlParsed);\n        break;\n\n      case 'rtmp':\n        \/* RTMP *\/\n        client = new RTMPClient(this.video, urlParsed);\n        break;\n\n      default:\n        trace('Unknown streaming protocol:', urlParsed.protocol)\n        return;\n      }\n\n      client.addEventListener(ClientEvent.NETSTREAM_CREATED, onNetStreamCreated);\n      client.start();\n    }\n\n    public function pause():void\n    {\n      client.pause();\n    }\n\n    public function resume():void\n    {\n      client.resume();\n    }\n\n    public function stop():void\n    {\n      client.stop();\n      video.clear();\n    }\n\n    public function audioTransmitStopInterface():void {\n      audioTransmit.stop();\n    }\n\n    public function audioTransmitStartInterface(url:String = null):void {\n      audioTransmit.start(url);\n    }\n\n    private function onStageAdded(e:Event):void {\n      trace('stage added');\n    }\n\n    public function onMetaData(item:Object):void\n    {\n      this.meta = item;\n      this.videoResize();\n    }\n\n    public function onNetStreamCreated(ev:ClientEvent):void\n    {\n      ev.data.ns.bufferTime = config.bufferTime;\n      ev.data.ns.client = this;\n    }\n  }\n}\n","subject":"Stop and clear video properly.","message":"Player: Stop and clear video properly.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"AxisCommunications\/locomote-video-player,gaetancollaud\/locomote-video-player"}
{"commit":"c75baab819be53aaa82a864b3f1eceb1ad1d652f","old_file":"frameworks\/projects\/HTML\/asjs\/src\/org\/apache\/flex\/html\/beads\/layouts\/VerticalColumnLayout.as","new_file":"frameworks\/projects\/HTML\/asjs\/src\/org\/apache\/flex\/html\/beads\/layouts\/VerticalColumnLayout.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\t\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IMeasurementBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IContainer;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n\t\/**\n\t * ColumnLayout is a class that organizes the positioning of children\n\t * of a container into a set of columns where each column's width is set to\n\t * the maximum size of all of the children in that column.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class VerticalColumnLayout implements IBeadLayout\n\t{\n\t\t\/**\n\t\t *  constructor\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function VerticalColumnLayout()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t}\n\t\t\n\t\t\n\t\tprivate var _numColumns:int;\n\t\t\n\t\t\/**\n\t\t * The number of columns.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get numColumns():int\n\t\t{\n\t\t\treturn _numColumns;\n\t\t}\n\t\tpublic function set numColumns(value:int):void\n\t\t{\n\t\t\t_numColumns = value;\n\t\t}\n\t\t\n        \/**\n         * @copy org.apache.flex.core.IBeadLayout#layout\n         *\/\n\t\tpublic function layout():Boolean\n\t\t{\t\t\t\n\t\t\tvar sw:Number = UIBase(_strand).width;\n\t\t\tvar sh:Number = UIBase(_strand).height;\n\t\t\t\t\n\t\t\tvar e:IUIBase;\n\t\t\tvar i:int;\n\t\t\tvar col:int = 0;\n\t\t\tvar columns:Array = [];\n\t\t\tfor (i = 0; i < numColumns; i++)\n\t\t\t\tcolumns[i] = 0;\n\n\t\t\tvar children:Array = IContainer(_strand).getChildren();\n\t\t\tvar n:int = children.length;\n\t\t\t\n\t\t\t\/\/ determine max widths of columns\n\t\t\tfor (i = 0; i < n; i++) {\n\t\t\t\te = children[i];\n\t\t\t\tvar thisPrefWidth:int = 0;\n\t\t\t\tif (e is IStrand)\n\t\t\t\t{\n\t\t\t\t\tvar mb:IMeasurementBead = e.getBeadByType(IMeasurementBead) as IMeasurementBead;\n\t\t\t\t\tif (mb)\n\t\t\t\t\t\tthisPrefWidth = mb.measuredWidth;\n\t\t\t\t\telse\n\t\t\t\t\t\tthisPrefWidth = e.width;\t\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tthisPrefWidth = e.width;\n\t\t\t\t\n\t\t\t\tcolumns[col] = Math.max(columns[col], thisPrefWidth);\n\t\t\t\tcol = (col + 1) % numColumns;\n\t\t\t}\n\t\t\t\n\t\t\tvar curx:int = 0;\n\t\t\tvar cury:int = 0;\n\t\t\tvar maxHeight:int = 0;\n\t\t\tcol = 0;\n\t\t\tfor (i = 0; i < n; i++) {\n\t\t\t\te = children[i];\n\t\t\t\te.x = curx;\n\t\t\t\te.y = cury;\n\t\t\t\tcurx += columns[col++];\n\t\t\t\tmaxHeight = Math.max(e.height, maxHeight);\n\t\t\t\tif (col == numColumns)\n\t\t\t\t{\n\t\t\t\t\tcury += maxHeight;\n\t\t\t\t\tmaxHeight = 0;\n\t\t\t\t\tcol = 0;\n\t\t\t\t\tcurx = 0;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\t\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IContainer;\n\timport org.apache.flex.core.IMeasurementBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n    import org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.utils.CSSUtils;\n\t\n\t\/**\n\t * ColumnLayout is a class that organizes the positioning of children\n\t * of a container into a set of columns where each column's width is set to\n\t * the maximum size of all of the children in that column.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class VerticalColumnLayout implements IBeadLayout\n\t{\n\t\t\/**\n\t\t *  constructor\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function VerticalColumnLayout()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t}\n\t\t\n\t\t\n\t\tprivate var _numColumns:int;\n\t\t\n\t\t\/**\n\t\t * The number of columns.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get numColumns():int\n\t\t{\n\t\t\treturn _numColumns;\n\t\t}\n\t\tpublic function set numColumns(value:int):void\n\t\t{\n\t\t\t_numColumns = value;\n\t\t}\n\t\t\n        \/**\n         * @copy org.apache.flex.core.IBeadLayout#layout\n         *\/\n\t\tpublic function layout():Boolean\n\t\t{\t\t\t\n            var host:UIBase = UIBase(_strand);\n\t\t\tvar sw:Number = host.width;\n\t\t\tvar sh:Number = host.height;\n\t\t\t\t\n\t\t\tvar e:IUIBase;\n\t\t\tvar i:int;\n\t\t\tvar col:int = 0;\n\t\t\tvar columns:Array = [];\n            var rows:Array = [];\n            var data:Array = [];\n\t\t\tfor (i = 0; i < numColumns; i++)\n\t\t\t\tcolumns[i] = 0;\n\n            var marginLeft:Object;\n            var marginRight:Object;\n            var marginTop:Object;\n            var marginBottom:Object;\n            var margin:Object;\n            var ml:Number;\n            var mr:Number;\n            var mt:Number;\n            var mb:Number;\n\t\t\tvar children:Array = IContainer(_strand).getChildren();\n\t\t\tvar n:int = children.length;\n            var rowData:Object = { rowHeight: 0 };\n\t\t\t\n\t\t\t\/\/ determine max widths of columns\n\t\t\tfor (i = 0; i < n; i++) {\n\t\t\t\te = children[i];\n                margin = ValuesManager.valuesImpl.getValue(e, \"margin\");\n                marginLeft = ValuesManager.valuesImpl.getValue(e, \"margin-left\");\n                marginTop = ValuesManager.valuesImpl.getValue(e, \"margin-top\");\n                marginRight = ValuesManager.valuesImpl.getValue(e, \"margin-right\");\n                marginBottom = ValuesManager.valuesImpl.getValue(e, \"margin-bottom\");\n                mt = CSSUtils.getTopValue(marginTop, margin, sh);\n                mb = CSSUtils.getBottomValue(marginBottom, margin, sh);\n                mr = CSSUtils.getRightValue(marginRight, margin, sw);\n                ml = CSSUtils.getLeftValue(marginLeft, margin, sw);\n                data.push({ mt: mt, mb: mb, mr: mr, ml: ml});\n\t\t\t\tvar thisPrefWidth:int = 0;\n\t\t\t\tif (e is IStrand)\n\t\t\t\t{\n\t\t\t\t\tvar measure:IMeasurementBead = e.getBeadByType(IMeasurementBead) as IMeasurementBead;\n\t\t\t\t\tif (measure)\n\t\t\t\t\t\tthisPrefWidth = measure.measuredWidth + ml + mr;\n\t\t\t\t\telse\n\t\t\t\t\t\tthisPrefWidth = e.width + ml + mr;\t\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tthisPrefWidth = e.width + ml + mr;\n\t\t\t\t\n                rowData.rowHeight = Math.max(rowData.rowHeight, e.height + mt + mb);\n\t\t\t\tcolumns[col] = Math.max(columns[col], thisPrefWidth);\n                col = col + 1;\n                if (col == numColumns)\n                {\n                    rows.push(rowData);\n                    rowData = {rowHeight: 0};\n                    col = 0;\n                }\n\t\t\t}\n\t\t\t\n            var lastmb:Number = 0;\n\t\t\tvar curx:int = 0;\n\t\t\tvar cury:int = 0;\n\t\t\tvar maxHeight:int = 0;\n\t\t\tcol = 0;\n\t\t\tfor (i = 0; i < n; i++) \n            {\n\t\t\t\te = children[i];\n\t\t\t\te.x = curx + ml;\n\t\t\t\te.y = cury + data[i].mt;\n\t\t\t\tcurx += columns[col++];\n                maxHeight = Math.max(maxHeight, e.y + e.height + data[i].mb);\n\t\t\t\tif (col == numColumns)\n\t\t\t\t{\n\t\t\t\t\tcury += rows[0].rowHeight;\n                    rows.shift();\n\t\t\t\t\tcol = 0;\n\t\t\t\t\tcurx = 0;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t}\n}","subject":"fix bugs in this layout","message":"fix bugs in this layout\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"59b53203f2d5531d220c3263851c36204095222b","old_file":"src\/com\/axis\/rtspclient\/SDP.as","new_file":"src\/com\/axis\/rtspclient\/SDP.as","old_contents":"package com.axis.rtspclient {\n  import com.axis.ErrorManager;\n  import com.axis.Logger;\n\n  import flash.utils.ByteArray;\n\n  import mx.utils.StringUtil;\n\n  public class SDP {\n    private var version:int = -1;\n    private var origin:Object;\n    private var sessionName:String;\n    private var timing:Object;\n    private var sessionBlock:Object = new Object();\n    private var media:Object = new Object();\n\n    public function SDP() {\n    }\n\n    public function parse(content:ByteArray):Boolean {\n      var dataString:String = content.toString();\n      var success:Boolean = true;\n      var currentMediaBlock:Object = sessionBlock;\n\n      for each (var line:String in content.toString().split(\"\\n\")) {\n        line = line.replace(\/\\r\/, ''); \/* Delimiter '\\r\\n' is allowed, if this is the case, remove '\\r' too *\/\n        if (0 === line.length) {\n          \/* Empty row (last row perhaps?), skip to next *\/\n          continue;\n        }\n\n        switch (line.charAt(0)) {\n        case 'v':\n          if (-1 !== version) {\n            Logger.log('Version present multiple times in SDP');\n            return false;\n          }\n          success &&= parseVersion(line);\n          break;\n\n        case 'o':\n          if (null !== origin) {\n            Logger.log('Origin present multiple times in SDP');\n            return false;\n          }\n          success &&= parseOrigin(line);\n          break;\n\n        case 's':\n          if (null !== sessionName) {\n            Logger.log('Session Name present multiple times in SDP');\n            return false;\n          }\n          success &&= parseSessionName(line);\n          break;\n\n        case 't':\n          if (null !== timing) {\n            Logger.log('Timing present multiple times in SDP');\n            return false;\n          }\n          success &&= parseTiming(line);\n          break;\n\n        case 'm':\n          if (null !== currentMediaBlock && sessionBlock !== currentMediaBlock) {\n            \/* Complete previous block and store it *\/\n            media[currentMediaBlock.type] = currentMediaBlock;\n          }\n\n          \/* A wild media block appears *\/\n          currentMediaBlock = new Object();\n          currentMediaBlock.rtpmap = new Object();\n          parseMediaDescription(line, currentMediaBlock);\n          break;\n\n        case 'a':\n          parseAttribute(line, currentMediaBlock);\n          break;\n\n        default:\n          Logger.log('Ignored unknown SDP directive: ' + line);\n          break;\n        }\n      }\n\n      media[currentMediaBlock.type] = currentMediaBlock;\n\n      return success;\n    }\n\n    private function parseVersion(line:String):Boolean {\n      var matches:Array = line.match(\/^v=([0-9]+)$\/);\n      if (0 === matches.length) {\n        Logger.log('\\'v=\\' (Version) formatted incorrectly: ' + line);\n        return false;\n      }\n\n      version = matches[1];\n      if (0 !== version) {\n        Logger.log('Unsupported SDP version:' + version);\n        return false;\n      }\n\n      return true;\n    }\n\n    private function parseOrigin(line:String):Boolean {\n      var matches:Array = line.match(\/^o=([^ ]+) ([0-9]+) ([0-9]+) (IN) (IP4|IP6) ([^ ]+)$\/);\n      if (0 === matches.length) {\n        Logger.log('\\'o=\\' (Origin) formatted incorrectly: ' + line);\n        return false;\n      }\n\n      this.origin = new Object();\n      this.origin.username       = matches[1];\n      this.origin.sessionid      = matches[2];\n      this.origin.sessionversion = matches[3];\n      this.origin.nettype        = matches[4];\n      this.origin.addresstype    = matches[5];\n      this.origin.unicastaddress = matches[6];\n\n      return true;\n    }\n\n    private function parseSessionName(line:String):Boolean {\n      var matches:Array = line.match(\/^s=([^\\r\\n]+)$\/);\n      if (0 === matches.length) {\n        Logger.log('\\'s=\\' (Session Name) formatted incorrectly: ' + line);\n        return false;\n      }\n\n      this.sessionName = matches[1];\n\n      return true;\n    }\n\n    private function parseTiming(line:String):Boolean {\n      var matches:Array = line.match(\/^t=([0-9]+) ([0-9]+)$\/);\n      if (0 === matches.length) {\n        Logger.log('\\'t=\\' (Timing) formatted incorrectly: ' + line);\n        return false;\n      }\n\n      this.timing = new Object();\n      timing.start = matches[1];\n      timing.stop  = matches[2];\n\n      return true;\n    }\n\n    private function parseMediaDescription(line:String, media:Object):Boolean {\n      var matches:Array = line.match(\/^m=([^ ]+) ([^ ]+) ([^ ]+)[ ]\/);\n      if (0 === matches.length) {\n        Logger.log('\\'m=\\' (Media) formatted incorrectly: ' + line);\n        return false;\n      }\n\n      media.type  = matches[1];\n      media.port  = matches[2];\n      media.proto = matches[3];\n      media.fmt   = line.substr(matches[0].length).split(' ').map(function(fmt:*, index:int, array:Array):int {\n        return parseInt(fmt);\n      });\n\n      return true;\n    }\n\n    private function parseAttribute(line:String, media:Object):Boolean {\n      if (null === media) {\n        \/* Not in a media block, can't be bothered parsing attributes for session *\/\n        return true;\n      }\n\n      var matches:Array; \/* Used for some cases of below switch-case *\/\n      var separator:int    = line.indexOf(':');\n      var attribute:String = line.substr(0, (-1 === separator) ? 0x7FFFFFFF : separator); \/* 0x7FF.. is default *\/\n\n      switch (attribute) {\n      case 'a=recvonly':\n      case 'a=sendrecv':\n      case 'a=sendonly':\n      case 'a=inactive':\n        media.mode = line.substr('a='.length);\n        break;\n\n      case 'a=control':\n        media.control = line.substr('a=control:'.length);\n        break;\n\n      case 'a=rtpmap':\n        matches = line.match(\/^a=rtpmap:(\\d+) (.*)$\/);\n        if (null === matches) {\n          Logger.log('Could not parse \\'rtpmap\\' of \\'a=\\'');\n          return false;\n        }\n\n        var payload:int = parseInt(matches[1]);\n        media.rtpmap[payload] = new Object();\n\n        var attrs:Array = matches[2].split('\/');\n        media.rtpmap[payload].name  = attrs[0];\n        media.rtpmap[payload].clock = attrs[1];\n        if (undefined !== attrs[2]) {\n          media.rtpmap[payload].encparams = attrs[2];\n        }\n\n        break;\n\n      case 'a=fmtp':\n        matches = line.match(\/^a=fmtp:(\\d+) (.*)$\/);\n        if (0 === matches.length) {\n          Logger.log('Could not parse \\'fmtp\\'  of \\'a=\\'');\n          return false;\n        }\n\n        media.fmtp = new Object();\n        for each (var param:String in matches[2].split(';')) {\n          var idx:int = param.indexOf('=');\n          media.fmtp[StringUtil.trim(param.substr(0, idx).toLowerCase())] = StringUtil.trim(param.substr(idx + 1));\n        }\n\n        break;\n      }\n\n      return true;\n    }\n\n    public function getSessionBlock():Object {\n      return this.sessionBlock;\n    }\n\n    public function getMediaBlock(mediaType:String):Object {\n      return this.media[mediaType];\n    }\n\n    public function getMediaBlockByPayloadType(pt:int):Object {\n      for each (var m:Object in this.media) {\n        if (-1 !== m.fmt.indexOf(pt)) {\n          return m;\n        }\n      }\n\n      ErrorManager.dispatchError(826, [pt], true);\n\n      return null;\n    }\n\n    public function getMediaBlockList():Array {\n      var res:Array = [];\n      for each (var m:Object in this.media) {\n        res.push(m);\n      }\n\n      return res;\n    }\n  }\n}\n","new_contents":"package com.axis.rtspclient {\n  import com.axis.ErrorManager;\n  import com.axis.Logger;\n\n  import flash.utils.ByteArray;\n\n  import mx.utils.StringUtil;\n\n  public class SDP {\n    private var version:int = -1;\n    private var origin:Object;\n    private var sessionName:String;\n    private var timing:Object;\n    private var sessionBlock:Object = new Object();\n    private var media:Object = new Object();\n\n    public function SDP() {\n    }\n\n    public function parse(content:ByteArray):Boolean {\n      var dataString:String = content.toString();\n      var success:Boolean = true;\n      var currentMediaBlock:Object = sessionBlock;\n\n      Logger.log(dataString);\n\n      for each (var line:String in dataString.split(\"\\n\")) {\n        line = line.replace(\/\\r\/, ''); \/* Delimiter '\\r\\n' is allowed, if this is the case, remove '\\r' too *\/\n        if (0 === line.length) {\n          \/* Empty row (last row perhaps?), skip to next *\/\n          continue;\n        }\n\n        switch (line.charAt(0)) {\n        case 'v':\n          if (-1 !== version) {\n            Logger.log('Version present multiple times in SDP');\n            return false;\n          }\n          success &&= parseVersion(line);\n          break;\n\n        case 'o':\n          if (null !== origin) {\n            Logger.log('Origin present multiple times in SDP');\n            return false;\n          }\n          success &&= parseOrigin(line);\n          break;\n\n        case 's':\n          if (null !== sessionName) {\n            Logger.log('Session Name present multiple times in SDP');\n            return false;\n          }\n          success &&= parseSessionName(line);\n          break;\n\n        case 't':\n          if (null !== timing) {\n            Logger.log('Timing present multiple times in SDP');\n            return false;\n          }\n          success &&= parseTiming(line);\n          break;\n\n        case 'm':\n          if (null !== currentMediaBlock && sessionBlock !== currentMediaBlock) {\n            \/* Complete previous block and store it *\/\n            media[currentMediaBlock.type] = currentMediaBlock;\n          }\n\n          \/* A wild media block appears *\/\n          currentMediaBlock = new Object();\n          currentMediaBlock.rtpmap = new Object();\n          parseMediaDescription(line, currentMediaBlock);\n          break;\n\n        case 'a':\n          parseAttribute(line, currentMediaBlock);\n          break;\n\n        default:\n          Logger.log('Ignored unknown SDP directive: ' + line);\n          break;\n        }\n      }\n\n      media[currentMediaBlock.type] = currentMediaBlock;\n\n      return success;\n    }\n\n    private function parseVersion(line:String):Boolean {\n      var matches:Array = line.match(\/^v=([0-9]+)$\/);\n      if (0 === matches.length) {\n        Logger.log('\\'v=\\' (Version) formatted incorrectly: ' + line);\n        return false;\n      }\n\n      version = matches[1];\n      if (0 !== version) {\n        Logger.log('Unsupported SDP version:' + version);\n        return false;\n      }\n\n      return true;\n    }\n\n    private function parseOrigin(line:String):Boolean {\n      var matches:Array = line.match(\/^o=([^ ]+) ([0-9]+) ([0-9]+) (IN) (IP4|IP6) ([^ ]+)$\/);\n      if (0 === matches.length) {\n        Logger.log('\\'o=\\' (Origin) formatted incorrectly: ' + line);\n        return false;\n      }\n\n      this.origin = new Object();\n      this.origin.username       = matches[1];\n      this.origin.sessionid      = matches[2];\n      this.origin.sessionversion = matches[3];\n      this.origin.nettype        = matches[4];\n      this.origin.addresstype    = matches[5];\n      this.origin.unicastaddress = matches[6];\n\n      return true;\n    }\n\n    private function parseSessionName(line:String):Boolean {\n      var matches:Array = line.match(\/^s=([^\\r\\n]+)$\/);\n      if (0 === matches.length) {\n        Logger.log('\\'s=\\' (Session Name) formatted incorrectly: ' + line);\n        return false;\n      }\n\n      this.sessionName = matches[1];\n\n      return true;\n    }\n\n    private function parseTiming(line:String):Boolean {\n      var matches:Array = line.match(\/^t=([0-9]+) ([0-9]+)$\/);\n      if (0 === matches.length) {\n        Logger.log('\\'t=\\' (Timing) formatted incorrectly: ' + line);\n        return false;\n      }\n\n      this.timing = new Object();\n      timing.start = matches[1];\n      timing.stop  = matches[2];\n\n      return true;\n    }\n\n    private function parseMediaDescription(line:String, media:Object):Boolean {\n      var matches:Array = line.match(\/^m=([^ ]+) ([^ ]+) ([^ ]+)[ ]\/);\n      if (0 === matches.length) {\n        Logger.log('\\'m=\\' (Media) formatted incorrectly: ' + line);\n        return false;\n      }\n\n      media.type  = matches[1];\n      media.port  = matches[2];\n      media.proto = matches[3];\n      media.fmt   = line.substr(matches[0].length).split(' ').map(function(fmt:*, index:int, array:Array):int {\n        return parseInt(fmt);\n      });\n\n      return true;\n    }\n\n    private function parseAttribute(line:String, media:Object):Boolean {\n      if (null === media) {\n        \/* Not in a media block, can't be bothered parsing attributes for session *\/\n        return true;\n      }\n\n      var matches:Array; \/* Used for some cases of below switch-case *\/\n      var separator:int    = line.indexOf(':');\n      var attribute:String = line.substr(0, (-1 === separator) ? 0x7FFFFFFF : separator); \/* 0x7FF.. is default *\/\n\n      switch (attribute) {\n      case 'a=recvonly':\n      case 'a=sendrecv':\n      case 'a=sendonly':\n      case 'a=inactive':\n        media.mode = line.substr('a='.length);\n        break;\n\n      case 'a=control':\n        media.control = line.substr('a=control:'.length);\n        break;\n\n      case 'a=rtpmap':\n        matches = line.match(\/^a=rtpmap:(\\d+) (.*)$\/);\n        if (null === matches) {\n          Logger.log('Could not parse \\'rtpmap\\' of \\'a=\\'');\n          return false;\n        }\n\n        var payload:int = parseInt(matches[1]);\n        media.rtpmap[payload] = new Object();\n\n        var attrs:Array = matches[2].split('\/');\n        media.rtpmap[payload].name  = attrs[0];\n        media.rtpmap[payload].clock = attrs[1];\n        if (undefined !== attrs[2]) {\n          media.rtpmap[payload].encparams = attrs[2];\n        }\n\n        break;\n\n      case 'a=fmtp':\n        matches = line.match(\/^a=fmtp:(\\d+) (.*)$\/);\n        if (0 === matches.length) {\n          Logger.log('Could not parse \\'fmtp\\'  of \\'a=\\'');\n          return false;\n        }\n\n        media.fmtp = new Object();\n        for each (var param:String in matches[2].split(';')) {\n          var idx:int = param.indexOf('=');\n          media.fmtp[StringUtil.trim(param.substr(0, idx).toLowerCase())] = StringUtil.trim(param.substr(idx + 1));\n        }\n\n        break;\n      }\n\n      return true;\n    }\n\n    public function getSessionBlock():Object {\n      return this.sessionBlock;\n    }\n\n    public function getMediaBlock(mediaType:String):Object {\n      return this.media[mediaType];\n    }\n\n    public function getMediaBlockByPayloadType(pt:int):Object {\n      for each (var m:Object in this.media) {\n        if (-1 !== m.fmt.indexOf(pt)) {\n          return m;\n        }\n      }\n\n      ErrorManager.dispatchError(826, [pt], true);\n\n      return null;\n    }\n\n    public function getMediaBlockList():Array {\n      var res:Array = [];\n      for each (var m:Object in this.media) {\n        res.push(m);\n      }\n\n      return res;\n    }\n  }\n}\n","subject":"Debug log the SDP file","message":"SDP: Debug log the SDP file\n","lang":"ActionScript","license":"bsd-3-clause","repos":"gaetancollaud\/locomote-video-player,AxisCommunications\/locomote-video-player"}
{"commit":"f3c816c625f8d95a739bf625d9f3e092407b17e6","old_file":"src\/org\/jivesoftware\/xiff\/core\/XMPPBOSHConnection.as","new_file":"src\/org\/jivesoftware\/xiff\/core\/XMPPBOSHConnection.as","old_contents":"package org.jivesoftware.xiff.core\n{\n\timport flash.events.ErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.utils.Timer;\n\timport flash.xml.XMLDocument;\n\timport flash.xml.XMLNode;\n\t\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\timport mx.rpc.http.HTTPService;\n\t\n\timport org.jivesoftware.xiff.auth.Plain;\n\timport org.jivesoftware.xiff.auth.SASLAuth;\n\timport org.jivesoftware.xiff.data.IQ;\n\timport org.jivesoftware.xiff.data.bind.BindExtension;\n\timport org.jivesoftware.xiff.data.session.SessionExtension;\n\timport org.jivesoftware.xiff.events.ConnectionSuccessEvent;\n\timport org.jivesoftware.xiff.events.DisconnectionEvent;\n\timport org.jivesoftware.xiff.events.IncomingDataEvent;\n\timport org.jivesoftware.xiff.events.LoginEvent;\n\timport org.jivesoftware.xiff.util.Callback;\n\t\n\tpublic class XMPPBOSHConnection extends XMPPConnection\n\t{\n\t\tprivate var maxConcurrentRequests:uint = 2;\n\t\tprivate var boshVersion:Number = 1.6;\n\t\tprivate var headers:Object = {\n\t\t\t\"post\": [],\n\t\t\t\"get\": ['Cache-Control', 'no-store', 'Cache-Control', 'no-cache', 'Pragma', 'no-cache']\n\t\t};\n\t\tprivate var requestCount:int = 0;\n\t\tprivate var failedRequests:Array = [];\n\t\tprivate var lastPollTime:int = 0;\n\t\tprivate var requestQueue:Array = [];\n\t\tprivate var responseQueue:Array = [];\n\t\tprivate const responseTimer:Timer = new Timer(0.0, 1);\n\t\tprivate var isDisconnecting:Boolean = false;\n\t\tprivate var boshPollingInterval:Number = 10000;\n\t\tprivate var sid:String;\n\t\tprivate var rid:Number;\n\t\tprivate var wait:int;\n\t\tprivate var inactivity:int;\n\t\tprivate var pollTimer:Timer;\n\t\tprivate var isCurrentlyPolling:Boolean = false;\n\t\t\n\t\tprivate var auth:SASLAuth;\n\t\tprivate var authHandler:Function;\n\t\tprivate var https:Boolean = false;\n\t\tprivate var _port:Number = -1;\n\t\t\n\t\tprivate var callbacks:Object = {};\n\t\t\t\n\t\tpublic override function connect(streamType:String=null):Boolean\n\t\t{\n\t\t\tBindExtension.enable();\n\t\t\tactive = false;\n\t\t\tloggedIn = false;\n\t\t\tvar attrs:Object = {\n\t            xmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t            hold: maxConcurrentRequests,\n\t            rid: nextRID,\n\t            secure: https,\n\t            wait: 10,\n\t            ver: boshVersion\n\t        }\n\t        \n\t        var result:XMLNode = new XMLNode(1, \"body\");\n\t        result.attributes = attrs;\n\t        sendRequests(result);\n\t\n\t        return true;\n\t\t}\n\t\t\n\t\tpublic function set secure(flag:Boolean):void\n\t\t{\n\t\t\thttps = flag;\n\t\t}\n\t\t\n\t\tpublic override function set port(portnum:Number):void\n\t\t{\n\t\t\t_port = portnum;\n\t\t}\n\t\t\n\t\tpublic override function get port():Number\n\t\t{\n\t\t\tif(_port == -1)\n\t\t\t\treturn https ? 8483 : 8080;\n\t\t\treturn _port;\n\t\t}\n\t\t\n\t\tpublic function get httpServer():String\n\t\t{\n\t\t\treturn (https ? \"https\" : \"http\") + \":\/\/\" + server + \":\" + port + \"\/http-bind\/\";\n\t\t}\n\t\t\n\t\tpublic override function disconnect():void\n\t\t{\n\t\t\tdispatchEvent(new DisconnectionEvent());\n\t\t}\n\t\t\n\t\tpublic function processConnectionResponse(responseBody:XMLNode):void\n\t\t{\n\t\t\tvar attributes:Object = responseBody.attributes;\n\t\t\tsid = attributes.sid;\n\t        boshPollingInterval = attributes.polling * 1000;\n\t        \/\/ if we have a polling interval of 1, we want to add an extra second for a little bit of\n\t        \/\/ padding.\n\t        if(boshPollingInterval <= 1000 && boshPollingInterval > 0)\n\t            boshPollingInterval += 1000;\n\t        \n\t        wait = attributes.wait;\n\t        inactivity = attributes.inactivity;\n\t        var serverRequests:int = attributes.requests;\n\t        if (serverRequests)\n\t            maxConcurrentRequests = Math.min(serverRequests, maxConcurrentRequests);\n\t        active = true;\n\t        configureConnection(responseBody);\n\t        responseTimer.addEventListener(TimerEvent.TIMER_COMPLETE, processResponse);\n\t        pollTimer = new Timer(boshPollingInterval, 1);\n\t        pollTimer.addEventListener(TimerEvent.TIMER, pollServer);\n\t\t}\n\t\t\n\t\tprivate function processResponse(event:TimerEvent=null):void\n\t\t{\n\t\t\t\/\/ Read the data and send it to the appropriate parser\n\t\t\tvar currentNode:XMLNode = responseQueue.shift();\n\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\n\t\t\t\n\t\t\tswitch( nodeName )\n\t\t\t{\n\t\t\t\tcase \"stream:features\":\n\t\t\t\t\t\/\/we already handled this in httpResponse()\n\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\n\t\t\t\tcase \"stream:error\":\n\t\t\t\t\thandleStreamError( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"iq\":\n\t\t\t\t\thandleIQ( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"message\":\n\t\t\t\t\thandleMessage( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"presence\":\n\t\t\t\t\thandlePresence( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"success\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\", 500 );\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t}\n\t\t\n\t\tprivate function resetResponseProcessor():void\n\t\t{\n\t\t\tif(responseQueue.length > 0)\n\t\t\t{\n\t\t\t\tresponseTimer.reset();\n\t\t\t\tresponseTimer.start();\n\t\t\t}\n\t\t}\n\n\t\tprivate function httpResponse(req:XMLNode, isPollResponse:Boolean, evt:ResultEvent):void\n\t\t{\n\t\t\trequestCount--;\n\t\t\tvar rawXML:String = evt.result as String;\n\t\t\t\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\n\t\t\txmlData.parseXML( rawXML );\n\t\t\tvar bodyNode:XMLNode = xmlData.firstChild;\n\t\n\t\t\tvar event:IncomingDataEvent = new IncomingDataEvent();\n\t\t\tevent.data = xmlData;\n\t\t\tdispatchEvent( event );\n\t\t\t\n\t\t\tif(bodyNode.attributes[\"type\"] == \"terminal\")\n\t\t\t{\n\t\t\t\tdispatchError( \"BOSH Error\", bodyNode.attributes[\"condition\"], \"\", -1 );\n\t\t\t\tactive = false;\n\t\t\t}\n\t\t\t\n\t\t\tfor each(var childNode:XMLNode in bodyNode.childNodes)\n\t\t\t{\n\t\t\t\tif(childNode.nodeName == \"stream:features\")\n\t\t\t\t{\n\t\t\t\t\t_expireTagSearch = false;\n\t\t\t\t\tprocessConnectionResponse( bodyNode );\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tresponseQueue.push(childNode);\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t\t\n\t\t\t\/\/if we just processed a poll response, we're no longer in mid-poll\n\t\t\tif(isPollResponse)\n\t\t\t\tisCurrentlyPolling = false;\n\t\t\t\n\t\t\t\/\/if we have queued requests we want to send them before attempting to poll again\n\t\t\t\/\/otherwise, if we don't already have a countdown going for the next poll, start one\n\t        if (!sendQueuedRequests() && !pollTimer.running)\n\t        \tresetPollTimer();\n\t\t}\n\t\t\n\t\tprivate function httpError(req:XMLNode, isPollResponse:Boolean, evt:FaultEvent):void\n\t\t{\n\t\t\tactive = false;\n\t\t\ttrace(\"ERROR: \" + req + \", \\n\" + evt.message);\n\t\t}\n\t\t\n\t\tprotected override function sendXML(body:*):void\n\t\t{\n\t\t\tsendQueuedRequests(body);\n\t\t}\n\t\t\n\t\tprivate function sendQueuedRequests(body:*=null):Boolean\n\t\t{\n\t\t\tif(body)\n\t\t\t\trequestQueue.push(body);\n\t\t\telse if(requestQueue.length == 0)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\treturn sendRequests();\n\t\t}\n\t\t\n\t\t\/\/returns true if any requests were sent\n\t\tprivate function sendRequests(data:XMLNode = null, isPoll:Boolean=false):Boolean\n\t\t{\n\t\t\tif(requestCount >= maxConcurrentRequests)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\trequestCount++;\n\t\t\t\n\t\t\tif(!data)\n\t\t\t{\n\t\t\t\tif(isPoll)\n\t\t\t\t{\n\t\t\t\t\tdata = createRequest();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar temp:Array = [];\n\t\t\t\t\tfor(var i:uint = 0; i < 10 && requestQueue.length > 0; i++)\n\t\t\t\t\t{\n\t\t\t\t\t\ttemp.push(requestQueue.shift());\n\t\t\t\t\t}\n\t\t\t\t\tdata = createRequest(temp);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/build the http request\n\t        var request:HTTPService = new HTTPService();\n\t        request.method = \"post\";\n\t        request.headers = headers[request.method];\n\t        request.url = httpServer;\n\t        request.resultFormat = HTTPService.RESULT_FORMAT_TEXT;\n\t        request.contentType = \"text\/xml\";\n\t        \n\t        var responseCallback:Callback = new Callback(this, httpResponse, data, isPoll);\n\t        var errorCallback:Callback = new Callback(this, httpError, data, isPoll);\n\t        \n\t        request.addEventListener(ResultEvent.RESULT, responseCallback.call, false);\n\t        request.addEventListener(FaultEvent.FAULT, errorCallback.call, false);\n\t       \n\t\t\trequest.send(data);\n\n\t\t\tresetPollTimer();\n\t\t\t\n\t\t\treturn true;\n\t\t}\n    \t\n    \tprivate function resetPollTimer():void \n    \t{\n    \t\tif(!pollTimer)\n    \t\t\treturn;\n    \t\tpollTimer.reset();\n    \t\tpollTimer.start();\n    \t}\n    \t\n    \tprivate function pollServer(evt:TimerEvent):void \n    \t{\n    \t\t\/\/We shouldn't poll if the connection is dead, if we had requests to send instead, or if there's already one in progress\n    \t\tif(!isActive() || sendQueuedRequests() || isCurrentlyPolling)\n    \t\t\treturn;\n    \t\t\n    \t\t\/\/this should be safe since sendRequests checks to be sure it's not over the concurrent requests limit, and we just ensured that the queue is empty by calling sendQueuedRequests()\n    \t\tisCurrentlyPolling = sendRequests(null, true);\n    \t}\n    \t\n    \tprivate function get nextRID():Number {\n    \t\tif(!rid)\n    \t\t\trid = Math.floor(Math.random() * 1000000);\n    \t\treturn ++rid;\n    \t}\n    \t\n    \tprivate function createRequest(bodyContent:Array=null):XMLNode {\n    \t\tvar attrs:Object = {\n    \t\t\txmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\trid: nextRID,\n\t\t\t\tsid: sid\n    \t\t}\n    \t\tvar req:XMLNode = new XMLNode(1, \"body\");\n    \t\tif(bodyContent)\n    \t\t\tfor each(var content:XMLNode in bodyContent)\n    \t\t\t\t\treq.appendChild(content);\n    \t\t\n    \t\treq.attributes = attrs;\n    \t\t\n    \t\treturn req;\n    \t}\n    \t\n    \tprivate function login(username:String, password:String, resource:String):void \n\t\t{\n\t        \n\t\/\/        if (!myUsername) {\n\t\/\/            auth = new XMPP.SASLAuth.Anonymous();\n\t \/\/       }\n\t \/\/       else {\n\t        auth = new Plain(username, password, server);\n\t  \/\/      }\n\t\n\t        authHandler = handleAuthentication;\n\t        sendXML(auth.request);\n\t    }\n\t    \n\t    private function handleAuthentication(responseBody:XMLNode):void\n\t    {\n\t    \/\/    if(!response || response.length == 0) {\n\t     \/\/       return;\n\t     \/\/   }\n\t        var status:Object = auth.handleResponse(0, responseBody);\n\t        if (status.authComplete) {\n\t            if (status.authSuccess) {\n\t                bindConnection();\n\t            }\n\t            else {\n\t                dispatchEvent(new ErrorEvent(ErrorEvent.ERROR));\n\t                disconnect();\n\t            }\n\t        }\n\t    }\n\t    \n\t    private function configureConnection(responseBody:XMLNode):void\n\t    {\n\t    \tvar features:XMLNode = responseBody.firstChild;\n\t\n\t        var authentication:Object = {};\n\t        for each(var feature:XMLNode in features.childNodes)\n\t\t\t{\n\t            if (feature.nodeName == \"mechanisms\")\n\t                authentication.auth = configureAuthMechanisms(feature);\n\t            else if (feature.nodeName == \"bind\")\n\t                authentication.bind = true;\n\t            else if (feature.nodeName == \"session\")\n\t                authentication.session = true;\n\t        }\n\t        auth = authentication.auth;\n\t        dispatchEvent(new ConnectionSuccessEvent());\n\t        login(myUsername, myPassword, myResource);\n\t    }\n\t    \n\t    private function configureAuthMechanisms(mechanisms:XMLNode):SASLAuth\n\t    {\n\t        var authMechanism:SASLAuth;\n\t        for each(var mechanism:XMLNode in mechanisms.childNodes) \n\t        {\n\t            if (mechanism.firstChild.nodeValue == \"PLAIN\")\n\t                return new Plain(myUsername, myPassword, server);\n\t         \/\/   else if (mechanism.firstChild.nodeValue == \"ANONYMOUS\") {\n\t         \/\/       authMechanism[\"anonymous\"] = true;\n\t          \/\/  }\n\t        }\n\t\n\t        if (!authMechanism) {\n\t            throw new Error(\"No auth mechanisms found\");\n\t        }\n\t\n\t        return authMechanism;\n\t    }\n\t    \n\t    public function handleBindResponse(packet:IQ):void\n\t    {\n\t    \tvar bind:BindExtension = packet.getExtension(\"bind\") as BindExtension;\n\t\n            var jid:String = bind.getJID();\n            \n            var parts:Array = jid.split(\"\/\");\n            myResource = parts[1];\n            parts = parts[0].split(\"@\");\n            myUsername = parts[0];\n            server = parts[1];\n            \n            establishSession();\n\t    }\n\t    \n\t    private function bindConnection():void \n\t    {\n\t    \tvar bindIQ:IQ = new IQ(null, \"set\");\n\t\n\t        bindIQ.addExtension(new BindExtension());\n\t\n\t\t\t\/\/this is laaaaaame, it should be a function\n\t\t\tbindIQ.callbackName = \"handleBindResponse\";\n\t\t\tbindIQ.callbackScope = this;\n\t\n\t        send(bindIQ);\n\t    }\n\t    \n\t    public function handleSessionResponse(packet:IQ):void\n\t    {\n\t    \tdispatchEvent(new LoginEvent());\n\t    }\n\t    \n\t    private function establishSession():void\n\t    {\n\t        var sessionIQ:IQ = new IQ(null, \"set\");\n\n\t        sessionIQ.addExtension(new SessionExtension());\n\t        \n\t        sessionIQ.callbackName = \"handleSessionResponse\";\n\t        sessionIQ.callbackScope = this;\n\t\n\t        send(sessionIQ);\n\t    }\n\t    \n\t\t\/\/do nothing, we use polling instead\n\t\tpublic override function sendKeepAlive():void {}\n\t}\n}","new_contents":"package org.jivesoftware.xiff.core\n{\n\timport flash.events.ErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.utils.Timer;\n\timport flash.xml.XMLDocument;\n\timport flash.xml.XMLNode;\n\t\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\timport mx.rpc.http.HTTPService;\n\t\n\timport org.jivesoftware.xiff.auth.Plain;\n\timport org.jivesoftware.xiff.auth.SASLAuth;\n\timport org.jivesoftware.xiff.data.IQ;\n\timport org.jivesoftware.xiff.data.bind.BindExtension;\n\timport org.jivesoftware.xiff.data.session.SessionExtension;\n\timport org.jivesoftware.xiff.events.ConnectionSuccessEvent;\n\timport org.jivesoftware.xiff.events.DisconnectionEvent;\n\timport org.jivesoftware.xiff.events.IncomingDataEvent;\n\timport org.jivesoftware.xiff.events.LoginEvent;\n\timport org.jivesoftware.xiff.util.Callback;\n\t\n\tpublic class XMPPBOSHConnection extends XMPPConnection\n\t{\n\t\tprivate var maxConcurrentRequests:uint = 2;\n\t\tprivate var boshVersion:Number = 1.6;\n\t\tprivate var headers:Object = {\n\t\t\t\"post\": [],\n\t\t\t\"get\": ['Cache-Control', 'no-store', 'Cache-Control', 'no-cache', 'Pragma', 'no-cache']\n\t\t};\n\t\tprivate var requestCount:int = 0;\n\t\tprivate var failedRequests:Array = [];\n\t\tprivate var lastPollTime:int = 0;\n\t\tprivate var requestQueue:Array = [];\n\t\tprivate var responseQueue:Array = [];\n\t\tprivate const responseTimer:Timer = new Timer(0.0, 1);\n\t\tprivate var isDisconnecting:Boolean = false;\n\t\tprivate var boshPollingInterval:Number = 10000;\n\t\tprivate var sid:String;\n\t\tprivate var rid:Number;\n\t\tprivate var wait:int;\n\t\tprivate var inactivity:int;\n\t\tprivate var pollTimer:Timer;\n\t\tprivate var isCurrentlyPolling:Boolean = false;\n\t\t\n\t\tprivate var auth:SASLAuth;\n\t\tprivate var authHandler:Function;\n\t\tprivate var https:Boolean = false;\n\t\tprivate var _port:Number = -1;\n\t\t\n\t\tprivate var callbacks:Object = {};\n\t\t\t\n\t\tpublic override function connect(streamType:String=null):Boolean\n\t\t{\n\t\t\tBindExtension.enable();\n\t\t\tactive = false;\n\t\t\tloggedIn = false;\n\t\t\tvar attrs:Object = {\n\t            xmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t            hold: maxConcurrentRequests,\n\t            rid: nextRID,\n\t            secure: https,\n\t            wait: 10,\n\t            ver: boshVersion\n\t        }\n\t        \n\t        var result:XMLNode = new XMLNode(1, \"body\");\n\t        result.attributes = attrs;\n\t        sendRequests(result);\n\t\n\t        return true;\n\t\t}\n\t\t\n\t\tpublic function set secure(flag:Boolean):void\n\t\t{\n\t\t\thttps = flag;\n\t\t}\n\t\t\n\t\tpublic override function set port(portnum:Number):void\n\t\t{\n\t\t\t_port = portnum;\n\t\t}\n\t\t\n\t\tpublic override function get port():Number\n\t\t{\n\t\t\tif(_port == -1)\n\t\t\t\treturn https ? 8483 : 8080;\n\t\t\treturn _port;\n\t\t}\n\t\t\n\t\tpublic function get httpServer():String\n\t\t{\n\t\t\treturn (https ? \"https\" : \"http\") + \":\/\/\" + server + \":\" + port + \"\/http-bind\/\";\n\t\t}\n\t\t\n\t\tpublic override function disconnect():void\n\t\t{\n\t\t\tdispatchEvent(new DisconnectionEvent());\n\t\t}\n\t\t\n\t\tpublic function processConnectionResponse(responseBody:XMLNode):void\n\t\t{\n\t\t\tvar attributes:Object = responseBody.attributes;\n\t\t\tsid = attributes.sid;\n\t        boshPollingInterval = attributes.polling * 1000;\n\t        \/\/ if we have a polling interval of 1, we want to add an extra second for a little bit of\n\t        \/\/ padding.\n\t        if(boshPollingInterval <= 1000 && boshPollingInterval > 0)\n\t            boshPollingInterval += 1000;\n\t        \n\t        wait = attributes.wait;\n\t        inactivity = attributes.inactivity;\n\t        var serverRequests:int = attributes.requests;\n\t        if (serverRequests)\n\t            maxConcurrentRequests = Math.min(serverRequests, maxConcurrentRequests);\n\t        active = true;\n\t        configureConnection(responseBody);\n\t        responseTimer.addEventListener(TimerEvent.TIMER_COMPLETE, processResponse);\n\t        pollTimer = new Timer(boshPollingInterval, 1);\n\t        pollTimer.addEventListener(TimerEvent.TIMER, pollServer);\n\t\t}\n\t\t\n\t\tprivate function processResponse(event:TimerEvent=null):void\n\t\t{\n\t\t\t\/\/ Read the data and send it to the appropriate parser\n\t\t\tvar currentNode:XMLNode = responseQueue.shift();\n\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\n\t\t\t\n\t\t\tswitch( nodeName )\n\t\t\t{\n\t\t\t\tcase \"stream:features\":\n\t\t\t\t\t\/\/we already handled this in httpResponse()\n\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\n\t\t\t\tcase \"stream:error\":\n\t\t\t\t\thandleStreamError( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"iq\":\n\t\t\t\t\thandleIQ( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"message\":\n\t\t\t\t\thandleMessage( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"presence\":\n\t\t\t\t\thandlePresence( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"success\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\", 500 );\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t}\n\t\t\n\t\tprivate function resetResponseProcessor():void\n\t\t{\n\t\t\tif(responseQueue.length > 0)\n\t\t\t{\n\t\t\t\tresponseTimer.reset();\n\t\t\t\tresponseTimer.start();\n\t\t\t}\n\t\t}\n\n\t\tprivate function httpResponse(req:XMLNode, isPollResponse:Boolean, evt:ResultEvent):void\n\t\t{\n\t\t\trequestCount--;\n\t\t\tvar rawXML:String = evt.result as String;\n\t\t\t\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\n\t\t\txmlData.parseXML( rawXML );\n\t\t\tvar bodyNode:XMLNode = xmlData.firstChild;\n\t\n\t\t\tvar event:IncomingDataEvent = new IncomingDataEvent();\n\t\t\tevent.data = xmlData;\n\t\t\tdispatchEvent( event );\n\t\t\t\n\t\t\tif(bodyNode.attributes[\"type\"] == \"terminal\")\n\t\t\t{\n\t\t\t\tdispatchError( \"BOSH Error\", bodyNode.attributes[\"condition\"], \"\", -1 );\n\t\t\t\tactive = false;\n\t\t\t}\n\t\t\t\n\t\t\tfor each(var childNode:XMLNode in bodyNode.childNodes)\n\t\t\t{\n\t\t\t\tif(childNode.nodeName == \"stream:features\")\n\t\t\t\t{\n\t\t\t\t\t_expireTagSearch = false;\n\t\t\t\t\tprocessConnectionResponse( bodyNode );\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tresponseQueue.push(childNode);\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t\t\n\t\t\t\/\/if we just processed a poll response, we're no longer in mid-poll\n\t\t\tif(isPollResponse)\n\t\t\t\tisCurrentlyPolling = false;\n\t\t\t\n\t\t\t\/\/if we have queued requests we want to send them before attempting to poll again\n\t\t\t\/\/otherwise, if we don't already have a countdown going for the next poll, start one\n\t        if (!sendQueuedRequests() && !pollTimer.running)\n\t        \tresetPollTimer();\n\t\t}\n\t\t\n\t\tprivate function httpError(req:XMLNode, isPollResponse:Boolean, evt:FaultEvent):void\n\t\t{\n\t\t\tactive = false;\n\t\t\ttrace(\"ERROR: \" + req + \", \\n\" + evt.message);\n\t\t}\n\t\t\n\t\tprotected override function sendXML(body:*):void\n\t\t{\n\t\t\tsendQueuedRequests(body);\n\t\t}\n\t\t\n\t\tprivate function sendQueuedRequests(body:*=null):Boolean\n\t\t{\n\t\t\tif(body)\n\t\t\t\trequestQueue.push(body);\n\t\t\telse if(requestQueue.length == 0)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\treturn sendRequests();\n\t\t}\n\t\t\n\t\t\/\/returns true if any requests were sent\n\t\tprivate function sendRequests(data:XMLNode = null, isPoll:Boolean=false):Boolean\n\t\t{\n\t\t\tif(requestCount >= maxConcurrentRequests)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\trequestCount++;\n\t\t\t\n\t\t\tif(!data)\n\t\t\t{\n\t\t\t\tif(isPoll)\n\t\t\t\t{\n\t\t\t\t\tdata = createRequest();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar temp:Array = [];\n\t\t\t\t\tfor(var i:uint = 0; i < 10 && requestQueue.length > 0; i++)\n\t\t\t\t\t{\n\t\t\t\t\t\ttemp.push(requestQueue.shift());\n\t\t\t\t\t}\n\t\t\t\t\tdata = createRequest(temp);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/build the http request\n\t        var request:HTTPService = new HTTPService();\n\t        request.method = \"post\";\n\t        request.headers = headers[request.method];\n\t        request.url = httpServer;\n\t        request.resultFormat = HTTPService.RESULT_FORMAT_TEXT;\n\t        request.contentType = \"text\/xml\";\n\t        \n\t        var responseCallback:Callback = new Callback(this, httpResponse, data, isPoll);\n\t        var errorCallback:Callback = new Callback(this, httpError, data, isPoll);\n\t        \n\t        request.addEventListener(ResultEvent.RESULT, responseCallback.call, false);\n\t        request.addEventListener(FaultEvent.FAULT, errorCallback.call, false);\n\t       \n\t\t\trequest.send(data);\n\n\t\t\tresetPollTimer();\n\t\t\t\n\t\t\treturn true;\n\t\t}\n    \t\n    \tprivate function resetPollTimer():void \n    \t{\n    \t\tif(!pollTimer)\n    \t\t\treturn;\n    \t\tpollTimer.reset();\n    \t\tpollTimer.start();\n    \t}\n    \t\n    \tprivate function pollServer(evt:TimerEvent):void \n    \t{\n    \t\t\/\/We shouldn't poll if the connection is dead, if we had requests to send instead, or if there's already one in progress\n    \t\tif(!isActive() || sendQueuedRequests() || isCurrentlyPolling)\n    \t\t\treturn;\n    \t\t\n    \t\t\/\/this should be safe since sendRequests checks to be sure it's not over the concurrent requests limit, and we just ensured that the queue is empty by calling sendQueuedRequests()\n    \t\tisCurrentlyPolling = sendRequests(null, true);\n    \t}\n    \t\n    \tprivate function get nextRID():Number {\n    \t\tif(!rid)\n    \t\t\trid = Math.floor(Math.random() * 1000000);\n    \t\treturn ++rid;\n    \t}\n    \t\n    \tprivate function createRequest(bodyContent:Array=null):XMLNode {\n    \t\tvar attrs:Object = {\n    \t\t\txmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\trid: nextRID,\n\t\t\t\tsid: sid\n    \t\t}\n    \t\tvar req:XMLNode = new XMLNode(1, \"body\");\n    \t\tif(bodyContent)\n    \t\t\tfor each(var content:XMLNode in bodyContent)\n    \t\t\t\t\treq.appendChild(content);\n    \t\t\n    \t\treq.attributes = attrs;\n    \t\t\n    \t\treturn req;\n    \t}\n    \t\n    \tprivate function login(username:String, password:String, resource:String):void \n\t\t{\n\t        \n\t\/\/        if (!myUsername) {\n\t\/\/            auth = new XMPP.SASLAuth.Anonymous();\n\t \/\/       }\n\t \/\/       else {\n\t \t\tif(!auth)\n\t        \tauth = new Plain(username, password, server);\n\t  \/\/      }\n\t\n\t        authHandler = handleAuthentication;\n\t        sendXML(auth.request);\n\t    }\n\t    \n\t    private function handleAuthentication(responseBody:XMLNode):void\n\t    {\n\t    \/\/    if(!response || response.length == 0) {\n\t     \/\/       return;\n\t     \/\/   }\n\t        var status:Object = auth.handleResponse(0, responseBody);\n\t        if (status.authComplete) {\n\t            if (status.authSuccess) {\n\t                bindConnection();\n\t            }\n\t            else {\n\t                dispatchEvent(new ErrorEvent(ErrorEvent.ERROR));\n\t                disconnect();\n\t            }\n\t        }\n\t    }\n\t    \n\t    private function configureConnection(responseBody:XMLNode):void\n\t    {\n\t    \tvar features:XMLNode = responseBody.firstChild;\n\t\n\t        var authentication:Object = {};\n\t        for each(var feature:XMLNode in features.childNodes)\n\t\t\t{\n\t            if (feature.nodeName == \"mechanisms\")\n\t                authentication.auth = configureAuthMechanisms(feature);\n\t            else if (feature.nodeName == \"bind\")\n\t                authentication.bind = true;\n\t            else if (feature.nodeName == \"session\")\n\t                authentication.session = true;\n\t        }\n\t        auth = authentication.auth;\n\t        dispatchEvent(new ConnectionSuccessEvent());\n\t        login(myUsername, myPassword, myResource);\n\t    }\n\t    \n\t    private function configureAuthMechanisms(mechanisms:XMLNode):SASLAuth\n\t    {\n\t        var authMechanism:SASLAuth;\n\t        for each(var mechanism:XMLNode in mechanisms.childNodes) \n\t        {\n\t            if (mechanism.firstChild.nodeValue == \"PLAIN\")\n\t                return new Plain(myUsername, myPassword, server);\n\t         \/\/   else if (mechanism.firstChild.nodeValue == \"ANONYMOUS\") {\n\t         \/\/       authMechanism[\"anonymous\"] = true;\n\t          \/\/  }\n\t        }\n\t\n\t        if (!authMechanism) {\n\t            throw new Error(\"No auth mechanisms found\");\n\t        }\n\t\n\t        return authMechanism;\n\t    }\n\t    \n\t    public function handleBindResponse(packet:IQ):void\n\t    {\n\t    \tvar bind:BindExtension = packet.getExtension(\"bind\") as BindExtension;\n\t\n            var jid:String = bind.getJID();\n            \n            var parts:Array = jid.split(\"\/\");\n            myResource = parts[1];\n            parts = parts[0].split(\"@\");\n            myUsername = parts[0];\n            server = parts[1];\n            \n            establishSession();\n\t    }\n\t    \n\t    private function bindConnection():void \n\t    {\n\t    \tvar bindIQ:IQ = new IQ(null, \"set\");\n\t\n\t        bindIQ.addExtension(new BindExtension());\n\t\n\t\t\t\/\/this is laaaaaame, it should be a function\n\t\t\tbindIQ.callbackName = \"handleBindResponse\";\n\t\t\tbindIQ.callbackScope = this;\n\t\n\t        send(bindIQ);\n\t    }\n\t    \n\t    public function handleSessionResponse(packet:IQ):void\n\t    {\n\t    \tdispatchEvent(new LoginEvent());\n\t    }\n\t    \n\t    private function establishSession():void\n\t    {\n\t        var sessionIQ:IQ = new IQ(null, \"set\");\n\n\t        sessionIQ.addExtension(new SessionExtension());\n\t        \n\t        sessionIQ.callbackName = \"handleSessionResponse\";\n\t        sessionIQ.callbackScope = this;\n\t\n\t        send(sessionIQ);\n\t    }\n\t    \n\t\t\/\/do nothing, we use polling instead\n\t\tpublic override function sendKeepAlive():void {}\n\t}\n}","subject":"Make use of Plain conditional on no other mechanisms being found... really I think this should be deleted, but I need to investigate that","message":"Make use of Plain conditional on no other mechanisms being found... really I think this should be deleted, but I need to investigate that\n\ngit-svn-id: c197267f952b24206666de142881703007ca05d5@9930 b35dd754-fafc-0310-a699-88a17e54d16e\n","lang":"ActionScript","license":"apache-2.0","repos":"nazoking\/xiff"}
{"commit":"daa793ed7896b136ed0cb8c85ec02689cafd293a","old_file":"src\/swf2png.as","new_file":"src\/swf2png.as","old_contents":"package\n{\n\timport com.adobe.images.PNGEncoder;\n\t\n\timport flash.desktop.NativeApplication;\n\timport flash.display.BitmapData;\n\timport flash.display.Loader;\n\timport flash.display.MovieClip;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.InvokeEvent;\n\timport flash.events.TimerEvent;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileStream;\n\timport flash.geom.Rectangle;\n\timport flash.geom.Matrix;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\n\tpublic class swf2png extends Sprite\n\t{\n\t\tpublic var outputWidth:int;\n\t\tpublic var outputHeight:int;\n\t\tpublic var loadedSwf:MovieClip;\n\t\tpublic var loader:Loader;\n\t\tprivate var counter:int = 0;\n\t\tprivate var timer:Timer;\n\t\tprivate var totalFrames:int;\n\t\tprivate var inputFileName:String;\n\t\tprivate var inputFilePath:String;\n\t\tprivate var prefix:String;\n\t\tprivate var separator:String = \"_\";\n\t\tprivate var outfield:TextField;\n\t\tprivate var outputDirPath:String;\n\t\tprivate var offsetMatrix:Matrix;\n\t\tprivate var bBox:Rectangle;\n\n\n\n\t\tpublic function swf2png() {\n\t\t\tNativeApplication.nativeApplication.addEventListener(InvokeEvent.INVOKE, onInvoke);\n\t\t\toutfield = new TextField();\n\t\t\toutfield.autoSize = TextFieldAutoSize.LEFT;\n\t\t\tstage.addChild(outfield);\n\t\t\tstage.frameRate = 12;\n\t\t}\n\n\t\t\/\/Loads in file\n\t\tprivate function loadSwf():void {\n\n\t\t\tloader = new Loader();\n\t\t\tlog(\"Loading \" + inputFilePath);\n\t\t\tloader.load(new URLRequest(\"file:\/\/\" + inputFilePath));\n\t\t\tloader.contentLoaderInfo.addEventListener(Event.INIT, startLoop);\n\n\t\t}\n\n\t\t\/\/Event handler called when the swf is loaded. Sets it up and starts the export loop\n\t\tprivate function startLoop(ev:Event):void {\n\t\t\ttry {\n\t\t\t\tloadedSwf = MovieClip(ev.target.content);\n\t\t\t}\n\t\t\tcatch(err:Error) {\n\t\t\t\t\/\/AVM1 Movie not supported\n\t\t\t\texit(5);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\toutputWidth = Math.ceil(ev.target.width);\n\t\t\toutputHeight = Math.ceil(ev.target.height);\n\t\t\tlog(\"Loaded!\");\n\t\t\ttotalFrames = loadedSwf.totalFrames;\n\t\t\tlog(\"Frame count: \" + totalFrames);\n\n\t\t\tcalculateBBox();\n\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\t\t\ttimer = new Timer(1);\n\n\t\t\ttimer.addEventListener(TimerEvent.TIMER, step);\n\t\t\ttimer.start();\n\n\t\t}\n\n\t\tprivate function padNumber(input:int, target:int):String {\n\t\t\tvar out:String = input.toString();\n\t\t\tvar targetCount:int = target.toString().length;\n\t\t\twhile(out.length < targetCount) {\n\t\t\t\tout = '0' + out;\n\t\t\t}\n\t\t\treturn out;\n\t\t}\n\n\t\tprivate function calculateBBox():void {\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\n\t\t\tvar boundsArray:Object = {\n\t\t\t\t\"x\" : new Array(),\n\t\t\t\t\"y\" : new Array(),\n\t\t\t\t\"w\" : new Array(),\n\t\t\t\t\"h\" : new Array()\n\t\t\t}\n\t\t\tvar r:Rectangle;\n\t\t\tfor(var currentFrame:int = 0; currentFrame < totalFrames; currentFrame++) {\n\t\t\t\tgoToFrame(loadedSwf, currentFrame);\n\t\t\t\tr = loader.content.getRect(stage);\n\t\t\t\tboundsArray.x.push(r.x);\n\t\t\t\tboundsArray.y.push(r.y);\n\t\t\t\tboundsArray.w.push(r.width);\n\t\t\t\tboundsArray.h.push(r.height);\n\t\t\t}\n\n\t\t\tboundsArray.x.sort(Array.NUMERIC);\n\t\t\tboundsArray.y.sort(Array.NUMERIC);\n\t\t\tboundsArray.w.sort(Array.NUMERIC | Array.DESCENDING);\n\t\t\tboundsArray.h.sort(Array.NUMERIC | Array.DESCENDING);\n\n\t\t\tbBox = new Rectangle(\n\t\t\t\tMath.floor(boundsArray.x[0]),\n\t\t\t\tMath.floor(boundsArray.y[0]),\n\t\t\t\tMath.ceil(boundsArray.w[0]),\n\t\t\t\tMath.ceil(boundsArray.h[0])\n\t\t\t);\n\n\t\t\tlog(\"Bounding box: \" + bBox)\n\n\t\t\toutputWidth = bBox.width;\n\t\t\toutputHeight = bBox.height;\n\t\t\toffsetMatrix = new Matrix();\n\t\t\toffsetMatrix.translate(bBox.x * -1, bBox.y * -1);\n\n\t\t\treturn;\n\t\t}\n\n\t\t\/\/Called for every frame\n\t\tprivate function step(ev:TimerEvent):void {\n\t\t\tcounter++;\n\t\t\tif(counter <= totalFrames) {\n\t\t\t\tgoToFrame(loadedSwf, counter);\n\t\t\t\tsaveFrame();\n\t\t\t}\n\t\t\telse {\n\t\t\t\ttimer.stop();\n\t\t\t\tlog(\"Done!\");\n\t\t\t\texit(0);\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\n\t\t\/\/Saves the current frame of the loader object to a png\n\t\tprivate function saveFrame():void {\n\t\t\tvar bitmapData:BitmapData = new BitmapData(outputWidth, outputHeight, true, 0x0);\n\t\t\tbitmapData.draw(loader.content, offsetMatrix);\n\t\t\tvar bytearr:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\tvar increment:String = '';\n\t\t\tif(totalFrames > 1) {\n\t\t\t\tincrement = separator + padNumber(counter, totalFrames);\n\t\t\t}\n\t\t\tvar outfileName:String = outputDirPath + File.separator + prefix + increment + \".png\"\n\t\t\tvar file:File = new File(outfileName);\n\n\t\t\tlog(\"Writing: \" + outfileName);\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(file, \"write\");\n\t\t\tstream.writeBytes(bytearr);\n\t\t\tstream.close();\n\t\t}\n\n\t\t\/\/Stops the movie clip and all its subclips.\n\t\tprivate function stopClip(inMc:MovieClip):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.stop();\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tstopClip(mc);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.stop();\n\t\t}\n\n\t\t\/\/Traverses the movie clip and sets the current frame for all subclips too, looping them where needed.\t\t\n\t\tprivate function goToFrame(inMc:MovieClip, frameNo:int):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tgoToFrame(mc, frameNo);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t}\n\n\t\t\/\/Finds and checks for existance of input file\n\t\tprivate function getInputFile(ev:InvokeEvent):String {\n\t\t\tif(ev.arguments && ev.arguments.length) {\n\t\t\t\tinputFileName = ev.arguments[0];\n\t\t\t\tvar matchNameRegExStr:String = '([^\\\\' + File.separator + ']+)$';\n\t\t\t\tvar matchNameRegEx:RegExp = new RegExp(matchNameRegExStr);\n\t\t\t\tvar matches:Array = inputFileName.match(matchNameRegEx);\n\t\t\t\tif(!matches) {\n\t\t\t\t\t\/\/ File inputFileName not valid\n\t\t\t\t\texit(2);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\tprefix = matches[1].split('.')[0];\n\t\t\t\tlog(\"Prefix: \" + prefix);\n\t\t\t\tvar f:File = new File(ev.currentDirectory.nativePath);\n\t\t\t\tf = f.resolvePath(inputFileName);\n\t\t\t\tif(!f.exists) {\n\t\t\t\t\tlog(\"Input file not found!\");\n\t\t\t\t\t\/\/Input file not found\n\t\t\t\t\texit(3);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\treturn f.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\t\/\/App opened without input data\n\t\t\t\texit(1);\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\t\/\/Finds and checks for existance of output directory\n\t\tprivate function getOutputDir(ev:InvokeEvent):String {\n\t\t\tvar d:File;\n\t\t\tif(ev.arguments.length > 1) {\n\t\t\t\toutputDirPath = ev.arguments[1];\n\t\t\t\td = new File(ev.currentDirectory.nativePath);\n\t\t\t\td = d.resolvePath(outputDirPath);\n\t\t\t\tif(!d.isDirectory) {\n\t\t\t\t\t\/\/outdir not a directory\n\t\t\t\t\texit(4);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\tlog(\"inpt: \" + d.nativePath);\n\t\t\t\treturn d.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif(ev.currentDirectory.nativePath === '\/') {\n\t\t\t\t\tif(ev.arguments.length) {\n\t\t\t\t\t\td = new File(ev.arguments[0]);\n\t\t\t\t\t\td = d.resolvePath('..');\n\t\t\t\t\t\treturn d.nativePath;\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\treturn File.desktopDirectory.nativePath;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tlog(\"cwd: \" + ev.currentDirectory.nativePath);\n\t\t\t\t\treturn ev.currentDirectory.nativePath;\n\t\t\t\t}\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\tprivate function log(message:String=\"\", add_new_line:Boolean=true):void {\n\t\t\toutfield.appendText((add_new_line ? \"\\n\" : \"\") + message);\n\t\t}\n\n\t\t\/\/Invoke handler called when started\n\t\tprivate function onInvoke(ev:InvokeEvent):void {\n\n\t\t\tinputFilePath = getInputFile(ev);\n\t\t\toutputDirPath = getOutputDir(ev);\n\n\t\t\tlog(\"Input file: \" + inputFilePath);\n\t\t\tlog(\"Output directory: \" + outputDirPath);\n\t\t\tloadSwf();\n\t\t}\n\n\t\tprivate function exit(code:int=0):void {\n\t\t\tlog(\"Exit: \" + code);\n\t\t\tNativeApplication.nativeApplication.exit(code);\n\t\t}\n\t}\n}","new_contents":"package\n{\n\timport com.adobe.images.PNGEncoder;\n\t\n\timport flash.desktop.NativeApplication;\n\timport flash.display.BitmapData;\n\timport flash.display.Loader;\n\timport flash.display.MovieClip;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.InvokeEvent;\n\timport flash.events.TimerEvent;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileStream;\n\timport flash.geom.Rectangle;\n\timport flash.geom.Matrix;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\n\tpublic class swf2png extends Sprite\n\t{\n\t\tpublic var outputWidth:int;\n\t\tpublic var outputHeight:int;\n\t\tpublic var loadedSwf:MovieClip;\n\t\tpublic var loader:Loader;\n\t\tprivate var counter:int = 0;\n\t\tprivate var timer:Timer;\n\t\tprivate var totalFrames:int;\n\t\tprivate var inputFileName:String;\n\t\tprivate var inputFilePath:String;\n\t\tprivate var prefix:String;\n\t\tprivate var separator:String = \"_\";\n\t\tprivate var outfield:TextField;\n\t\tprivate var outputDirPath:String;\n\t\tprivate var offsetMatrix:Matrix;\n\t\tprivate var bBox:Rectangle;\n\n\n\n\t\tpublic function swf2png() {\n\t\t\tNativeApplication.nativeApplication.addEventListener(InvokeEvent.INVOKE, onInvoke);\n\t\t\tstage.align = 'TL';\n\t\t\tstage.scaleMode = 'noScale';\n\t\t\toutfield = new TextField();\n\t\t\toutfield.autoSize = TextFieldAutoSize.LEFT;\n\t\t\tstage.addChild(outfield);\n\t\t\tstage.frameRate = 12;\n\t\t}\n\n\t\t\/\/Loads in file\n\t\tprivate function loadSwf():void {\n\n\t\t\tloader = new Loader();\n\t\t\tlog(\"Loading \" + inputFilePath);\n\t\t\tloader.load(new URLRequest(\"file:\/\/\" + inputFilePath));\n\t\t\tloader.contentLoaderInfo.addEventListener(Event.INIT, startLoop);\n\n\t\t}\n\n\t\t\/\/Event handler called when the swf is loaded. Sets it up and starts the export loop\n\t\tprivate function startLoop(ev:Event):void {\n\t\t\ttry {\n\t\t\t\tloadedSwf = MovieClip(ev.target.content);\n\t\t\t}\n\t\t\tcatch(err:Error) {\n\t\t\t\t\/\/AVM1 Movie not supported\n\t\t\t\texit(5);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\toutputWidth = Math.ceil(ev.target.width);\n\t\t\toutputHeight = Math.ceil(ev.target.height);\n\t\t\tlog(\"Loaded!\");\n\t\t\ttotalFrames = loadedSwf.totalFrames;\n\t\t\tlog(\"Frame count: \" + totalFrames);\n\n\t\t\tcalculateBBox();\n\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\t\t\ttimer = new Timer(1);\n\n\t\t\ttimer.addEventListener(TimerEvent.TIMER, step);\n\t\t\ttimer.start();\n\n\t\t}\n\n\t\tprivate function padNumber(input:int, target:int):String {\n\t\t\tvar out:String = input.toString();\n\t\t\tvar targetCount:int = target.toString().length;\n\t\t\twhile(out.length < targetCount) {\n\t\t\t\tout = '0' + out;\n\t\t\t}\n\t\t\treturn out;\n\t\t}\n\n\t\tprivate function calculateBBox():void {\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\n\t\t\tvar boundsArray:Object = {\n\t\t\t\t\"x\" : new Array(),\n\t\t\t\t\"y\" : new Array(),\n\t\t\t\t\"w\" : new Array(),\n\t\t\t\t\"h\" : new Array()\n\t\t\t}\n\t\t\tvar r:Rectangle;\n\t\t\tfor(var currentFrame:int = 0; currentFrame < totalFrames; currentFrame++) {\n\t\t\t\tgoToFrame(loadedSwf, currentFrame);\n\t\t\t\tr = loader.content.getRect(stage);\n\t\t\t\tboundsArray.x.push(r.x);\n\t\t\t\tboundsArray.y.push(r.y);\n\t\t\t\tboundsArray.w.push(r.width);\n\t\t\t\tboundsArray.h.push(r.height);\n\t\t\t}\n\n\t\t\tboundsArray.x.sort(Array.NUMERIC);\n\t\t\tboundsArray.y.sort(Array.NUMERIC);\n\t\t\tboundsArray.w.sort(Array.NUMERIC | Array.DESCENDING);\n\t\t\tboundsArray.h.sort(Array.NUMERIC | Array.DESCENDING);\n\n\t\t\tbBox = new Rectangle(\n\t\t\t\tMath.floor(boundsArray.x[0]),\n\t\t\t\tMath.floor(boundsArray.y[0]),\n\t\t\t\tMath.ceil(boundsArray.w[0]),\n\t\t\t\tMath.ceil(boundsArray.h[0])\n\t\t\t);\n\n\t\t\tlog(\"Bounding box: \" + bBox)\n\n\t\t\toutputWidth = bBox.width;\n\t\t\toutputHeight = bBox.height;\n\t\t\toffsetMatrix = new Matrix();\n\t\t\toffsetMatrix.translate(bBox.x * -1, bBox.y * -1);\n\n\t\t\treturn;\n\t\t}\n\n\t\t\/\/Called for every frame\n\t\tprivate function step(ev:TimerEvent):void {\n\t\t\tcounter++;\n\t\t\tif(counter <= totalFrames) {\n\t\t\t\tgoToFrame(loadedSwf, counter);\n\t\t\t\tsaveFrame();\n\t\t\t}\n\t\t\telse {\n\t\t\t\ttimer.stop();\n\t\t\t\tlog(\"Done!\");\n\t\t\t\texit(0);\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\n\t\t\/\/Saves the current frame of the loader object to a png\n\t\tprivate function saveFrame():void {\n\t\t\tvar bitmapData:BitmapData = new BitmapData(outputWidth, outputHeight, true, 0x0);\n\t\t\tbitmapData.draw(loader.content, offsetMatrix);\n\t\t\tvar bytearr:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\tvar increment:String = '';\n\t\t\tif(totalFrames > 1) {\n\t\t\t\tincrement = separator + padNumber(counter, totalFrames);\n\t\t\t}\n\t\t\tvar outfileName:String = outputDirPath + File.separator + prefix + increment + \".png\"\n\t\t\tvar file:File = new File(outfileName);\n\n\t\t\tlog(\"Writing: \" + outfileName);\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(file, \"write\");\n\t\t\tstream.writeBytes(bytearr);\n\t\t\tstream.close();\n\t\t}\n\n\t\t\/\/Stops the movie clip and all its subclips.\n\t\tprivate function stopClip(inMc:MovieClip):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.stop();\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tstopClip(mc);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.stop();\n\t\t}\n\n\t\t\/\/Traverses the movie clip and sets the current frame for all subclips too, looping them where needed.\t\t\n\t\tprivate function goToFrame(inMc:MovieClip, frameNo:int):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tgoToFrame(mc, frameNo);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t}\n\n\t\t\/\/Finds and checks for existance of input file\n\t\tprivate function getInputFile(ev:InvokeEvent):String {\n\t\t\tif(ev.arguments && ev.arguments.length) {\n\t\t\t\tinputFileName = ev.arguments[0];\n\t\t\t\tvar matchNameRegExStr:String = '([^\\\\' + File.separator + ']+)$';\n\t\t\t\tvar matchNameRegEx:RegExp = new RegExp(matchNameRegExStr);\n\t\t\t\tvar matches:Array = inputFileName.match(matchNameRegEx);\n\t\t\t\tif(!matches) {\n\t\t\t\t\t\/\/ File inputFileName not valid\n\t\t\t\t\texit(2);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\tprefix = matches[1].split('.')[0];\n\t\t\t\tlog(\"Prefix: \" + prefix);\n\t\t\t\tvar f:File = new File(ev.currentDirectory.nativePath);\n\t\t\t\tf = f.resolvePath(inputFileName);\n\t\t\t\tif(!f.exists) {\n\t\t\t\t\tlog(\"Input file not found!\");\n\t\t\t\t\t\/\/Input file not found\n\t\t\t\t\texit(3);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\treturn f.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\t\/\/App opened without input data\n\t\t\t\texit(1);\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\t\/\/Finds and checks for existance of output directory\n\t\tprivate function getOutputDir(ev:InvokeEvent):String {\n\t\t\tvar d:File;\n\t\t\tif(ev.arguments.length > 1) {\n\t\t\t\toutputDirPath = ev.arguments[1];\n\t\t\t\td = new File(ev.currentDirectory.nativePath);\n\t\t\t\td = d.resolvePath(outputDirPath);\n\t\t\t\tif(!d.isDirectory) {\n\t\t\t\t\t\/\/outdir not a directory\n\t\t\t\t\texit(4);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\tlog(\"inpt: \" + d.nativePath);\n\t\t\t\treturn d.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif(ev.currentDirectory.nativePath === '\/') {\n\t\t\t\t\tif(ev.arguments.length) {\n\t\t\t\t\t\td = new File(ev.arguments[0]);\n\t\t\t\t\t\td = d.resolvePath('..');\n\t\t\t\t\t\treturn d.nativePath;\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\treturn File.desktopDirectory.nativePath;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tlog(\"cwd: \" + ev.currentDirectory.nativePath);\n\t\t\t\t\treturn ev.currentDirectory.nativePath;\n\t\t\t\t}\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\tprivate function log(message:String=\"\", add_new_line:Boolean=true):void {\n\t\t\toutfield.appendText((add_new_line ? \"\\n\" : \"\") + message);\n\t\t}\n\n\t\t\/\/Invoke handler called when started\n\t\tprivate function onInvoke(ev:InvokeEvent):void {\n\n\t\t\tinputFilePath = getInputFile(ev);\n\t\t\toutputDirPath = getOutputDir(ev);\n\n\t\t\tlog(\"Input file: \" + inputFilePath);\n\t\t\tlog(\"Output directory: \" + outputDirPath);\n\t\t\tloadSwf();\n\t\t}\n\n\t\tprivate function exit(code:int=0):void {\n\t\t\tlog(\"Exit: \" + code);\n\t\t\tNativeApplication.nativeApplication.exit(code);\n\t\t}\n\t}\n}","subject":"Align interface.","message":"Align interface.\n","lang":"ActionScript","license":"mit","repos":"mdahlstrand\/swf2png"}
{"commit":"a75c4e05fdad7bb534a996b5f197fcfcd713472b","old_file":"src\/com\/google\/analytics\/GATracker.as","new_file":"src\/com\/google\/analytics\/GATracker.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.Ecommerce;\n    import com.google.analytics.core.EventTracker;\n    import com.google.analytics.core.GIFRequest;\n    import com.google.analytics.core.IdleTimer;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.core.TrackerCache;\n    import com.google.analytics.core.TrackerMode;\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.Layout;\n    import com.google.analytics.events.AnalyticsEvent;\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.external.HTMLDOM;\n    import com.google.analytics.external.JavascriptProxy;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Version;\n    import com.google.analytics.v4.Bridge;\n    import com.google.analytics.v4.Configuration;\n    import com.google.analytics.v4.GoogleAnalyticsAPI;\n    import com.google.analytics.v4.Tracker;\n    \n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;    \n    \n    \/* force import for type in the includes *\/\n    EventTracker;\n    ServerOperationMode;\n    \n    \/**\n     * Dispatched after the factory has built the tracker object.\n     * @eventType com.google.analytics.events.AnalyticsEvent.READY\n     *\/\n    [Event(name=\"ready\", type=\"com.google.analytics.events.AnalyticsEvent\")]\n    \n    \/**\n     * Google Analytic Tracker Code (GATC)'s code-only component.\n     *\/\n    public class GATracker implements AnalyticsTracker\n    {\n        private var _ready:Boolean = false;\n        \n        private var _display:DisplayObject;\n        private var _eventDispatcher:EventDispatcher;\n        private var _tracker:GoogleAnalyticsAPI;\n        \n        \/\/factory\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _env:Environment;\n        private var _buffer:Buffer;\n        private var _gifRequest:GIFRequest;\n        private var _jsproxy:JavascriptProxy;\n        private var _dom:HTMLDOM;\n        private var _adSense:AdSenseGlobals;\n        private var _idleTimer:IdleTimer;\n        private var _ecom:Ecommerce;\n        \n        \/\/object properties\n        private var _account:String;\n        private var _mode:String;\n        private var _visualDebug:Boolean;\n\n        \/**\n         * Indicates if the tracker is automatically build.\n         *\/\n        public static var autobuild:Boolean = true;\n        \n        \/**\n         * The version of the tracker.\n         *\/\n        public static var version:Version = API.version;\n        \n        \/**\n         * Creates a new GATracker instance.\n         * <p><b>Note:<\/b> the GATracker need to be instancied and added to the Stage or at least\n         * being placed in a display list.<\/p>\n         *\/\n        public function GATracker( display:DisplayObject, account:String,\n                                   mode:String = \"AS3\", visualDebug:Boolean = false,\n                                   config:Configuration = null, debug:DebugConfiguration = null )\n        {\n            _display = display;\n            _eventDispatcher = new EventDispatcher( this ) ;\n            _tracker = new TrackerCache();\n            \n            this.account     = account;\n            this.mode        = mode;\n            this.visualDebug = visualDebug;\n            \n            if( !debug )\n            {\n                this.debug = new DebugConfiguration();\n            }\n            \n            if( !config )\n            {\n                this.config = new Configuration( debug );\n            }\n            else\n            {\n            \tthis.config = config;\n            }\n            \n            if( autobuild )\n            {\n                _factory();\n            }\n        }\n        \n        \/**\n         * @private\n         * Factory to build the different trackers\n         *\/\n        private function _factory():void\n        {\n            _jsproxy = new JavascriptProxy( debug );\n            \n            if( visualDebug )\n            {\n                debug.layout = new Layout( debug, _display );\n                debug.active = visualDebug;\n            }\n            \n            var activeTracker:GoogleAnalyticsAPI;\n            var cache:TrackerCache = _tracker as TrackerCache;\n            \n            switch( mode )\n            {\n                case TrackerMode.BRIDGE :\n                {\n                    activeTracker = _bridgeFactory();\n                    break;\n                }\n                \n                case TrackerMode.AS3 :\n                default:\n                {\n                    activeTracker = _trackerFactory();\n                }\n            }\n            \n            if( !cache.isEmpty() )\n            {\n                cache.tracker = activeTracker;\n                cache.flush();\n            }\n            \n            _tracker = activeTracker;\n            \n            _ready = true;\n            dispatchEvent( new AnalyticsEvent( AnalyticsEvent.READY, this ) );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Tracker object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _trackerFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (AS3) v\" + version +\"\\naccount: \" + account );\n            \n            \/* note:\n               for unit testing and to avoid 2 different branches AIR\/Flash\n               here we will detect if we are in the Flash Player or AIR\n               and pass the infos to the LocalInfo\n               \n               By default we will define \"Flash\" for our local tests\n            *\/\n            \n            \n            _adSense    = new AdSenseGlobals( debug );\n            \n            _dom        = new HTMLDOM( debug );\n            _dom.cacheProperties();\n            \n            _env        = new Environment( \"\", \"\", \"\", debug, _dom );\n            \n            _buffer     = new Buffer( config, debug, false );\n            _gifRequest = new GIFRequest( config, debug, _buffer, _env );\n            _idleTimer  = new IdleTimer( config, debug, _display, _buffer );\n            _ecom       = new Ecommerce ( _debug );\n                        \n            \/* note:\n               To be able to obtain the URL of the main SWF containing the GA API\n               we need to be able to access the stage property of a DisplayObject,\n               here we open the internal namespace to be able to set that reference\n               at instanciation-time.\n               \n               We keep the implementation internal to be able to change it if required later.\n            *\/\n            use namespace ga_internal;\n            _env.url = _display.stage.loaderInfo.url;\n            \n            return new Tracker( account, config, debug, _env, _buffer, _gifRequest, _adSense, _ecom );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Bridge object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _bridgeFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (Bridge) v\" + version +\"\\naccount: \" + account );\n            return new Bridge( account, _debug, _jsproxy );\n        }\n        \n        \n        \/**\n         * Indicates the account value of the tracking.\n         *\/\n        public function get account():String\n        {\n            return _account;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set account( value:String ):void\n        {\n            _account = value;\n        }\n        \n        \/**\n         * Determinates the Configuration object of the tracker.\n         *\/        \n        public function get config():Configuration\n        {\n            return _config;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set config( value:Configuration ):void\n        {\n            _config = value;\n        }\n\n        \/**\n         * Determinates the DebugConfiguration of the tracker. \n         *\/        \n        public function get debug():DebugConfiguration\n        {\n            return _debug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set debug( value:DebugConfiguration ):void\n        {\n            _debug = value;\n        }        \n\n        \/**\n         * Indicates if the tracker is ready to use.\n         *\/\n        public function isReady():Boolean\n        {\n            return _ready;\n        }\n        \n        \/**\n         * Indicates the mode of the tracking \"AS3\" or \"Bridge\".\n         *\/        \n        public function get mode():String\n        {\n            return _mode;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set mode( value:String ):void\n        {\n            _mode = value ;\n        }\n        \n        \/**\n         * Indicates if the tracker use a visual debug.\n         *\/        \n        public function get visualDebug():Boolean\n        {\n            return _visualDebug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set visualDebug( value:Boolean ):void\n        {\n            _visualDebug = value;\n        }\n        \n\n        \/**\n         * Builds the tracker.\n         *\/\n        public function build():void\n        {\n            if( !isReady() )\n            {\n                _factory();\n            }\n        }\n        \n        \/\/ IEventDispatcher implementation\n        \n        \/**\n         * Allows the registration of event listeners on the event target.\n         * @param type A string representing the event type to listen for. If eventName value is \"ALL\" addEventListener use addGlobalListener\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         * @param priority Determines the priority level of the event listener.\n         * @param useWeakReference Indicates if the listener is a weak reference.\n         *\/        \n        public function addEventListener( type:String, listener:Function, useCapture:Boolean = false, priority:int = 0,\n                                          useWeakReference:Boolean = false):void\n        {\n            _eventDispatcher.addEventListener( type, listener, useCapture, priority, useWeakReference );\n        } \n        \n        \/**\n         * Dispatches an event into the event flow.\n         * @param event The Event object that is dispatched into the event flow.\n         * @return <code class=\"prettyprint\">true<\/code> if the Event is dispatched.\n         *\/        \n        public function dispatchEvent( event:Event ):Boolean\n        {\n            return _eventDispatcher.dispatchEvent( event );\n        }\n        \n        \/**\n         * Checks whether the EventDispatcher object has any listeners registered for a specific type of event.\n         * This allows you to determine where altered handling of an event type has been introduced in the event flow heirarchy by an EventDispatcher object.\n         *\/         \n        public function hasEventListener( type:String ):Boolean\n        {\n            return _eventDispatcher.hasEventListener( type );\n        }\n        \n        \/** \n         * Removes a listener from the EventDispatcher object.\n         * If there is no matching listener registered with the <code class=\"prettyprint\">EventDispatcher<\/code> object, then calling this method has no effect.\n         * @param type Specifies the type of event.\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         *\/        \n        public function removeEventListener( type:String, listener:Function, useCapture:Boolean = false ):void\n        {\n            _eventDispatcher.removeEventListener( type, listener, useCapture );\n        }\n        \n        \/**\n         * Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.\n         * This method returns <code class=\"prettyprint\">true<\/code> if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.\n         * @return A value of <code class=\"prettyprint\">true<\/code> if a listener of the specified type will be triggered; <code class=\"prettyprint\">false<\/code> otherwise.\n         *\/        \n        public function willTrigger( type:String ):Boolean\n        {\n            return _eventDispatcher.willTrigger( type );\n        }        \n        \n        include \"common.txt\"\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.Ecommerce;\n    import com.google.analytics.core.EventTracker;\n    import com.google.analytics.core.GIFRequest;\n    import com.google.analytics.core.IdleTimer;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.core.TrackerCache;\n    import com.google.analytics.core.TrackerMode;\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.Layout;\n    import com.google.analytics.events.AnalyticsEvent;\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.external.HTMLDOM;\n    import com.google.analytics.external.JavascriptProxy;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.v4.Bridge;\n    import com.google.analytics.v4.Configuration;\n    import com.google.analytics.v4.GoogleAnalyticsAPI;\n    import com.google.analytics.v4.Tracker;\n    \n    import core.version;\n    \n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    \n    EventTracker;\n    ServerOperationMode;\n    \n    \/**\n     * Dispatched after the factory has built the tracker object.\n     * @eventType com.google.analytics.events.AnalyticsEvent.READY\n     *\/\n    [Event(name=\"ready\", type=\"com.google.analytics.events.AnalyticsEvent\")]\n    \n    \/**\n     * Google Analytic Tracker Code (GATC)'s code-only component.\n     *\/\n    public class GATracker implements AnalyticsTracker\n    {\n        private var _ready:Boolean = false;\n        \n        private var _display:DisplayObject;\n        private var _eventDispatcher:EventDispatcher;\n        private var _tracker:GoogleAnalyticsAPI;\n        \n        \/\/factory\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _env:Environment;\n        private var _buffer:Buffer;\n        private var _gifRequest:GIFRequest;\n        private var _jsproxy:JavascriptProxy;\n        private var _dom:HTMLDOM;\n        private var _adSense:AdSenseGlobals;\n        private var _idleTimer:IdleTimer;\n        private var _ecom:Ecommerce;\n        \n        \/\/object properties\n        private var _account:String;\n        private var _mode:String;\n        private var _visualDebug:Boolean;\n\n        \/**\n         * Indicates if the tracker is automatically build.\n         *\/\n        public static var autobuild:Boolean = true;\n        \n        \/**\n         * The version of the tracker.\n         *\/\n        public static var version:core.version = API.version;\n        \n        \/**\n         * Creates a new GATracker instance.\n         * <p><b>Note:<\/b> the GATracker need to be instancied and added to the Stage or at least\n         * being placed in a display list.<\/p>\n         *\/\n        public function GATracker( display:DisplayObject, account:String,\n                                   mode:String = \"AS3\", visualDebug:Boolean = false,\n                                   config:Configuration = null, debug:DebugConfiguration = null )\n        {\n            _display = display;\n            _eventDispatcher = new EventDispatcher( this ) ;\n            _tracker = new TrackerCache();\n            \n            this.account     = account;\n            this.mode        = mode;\n            this.visualDebug = visualDebug;\n            \n            if( !debug )\n            {\n                this.debug = new DebugConfiguration();\n            }\n            \n            if( !config )\n            {\n                this.config = new Configuration( debug );\n            }\n            else\n            {\n            \tthis.config = config;\n            }\n            \n            if( autobuild )\n            {\n                _factory();\n            }\n        }\n        \n        \/**\n         * @private\n         * Factory to build the different trackers\n         *\/\n        private function _factory():void\n        {\n            _jsproxy = new JavascriptProxy( debug );\n            \n            if( visualDebug )\n            {\n                debug.layout = new Layout( debug, _display );\n                debug.active = visualDebug;\n            }\n            \n            var activeTracker:GoogleAnalyticsAPI;\n            var cache:TrackerCache = _tracker as TrackerCache;\n            \n            switch( mode )\n            {\n                case TrackerMode.BRIDGE :\n                {\n                    activeTracker = _bridgeFactory();\n                    break;\n                }\n                \n                case TrackerMode.AS3 :\n                default:\n                {\n                    activeTracker = _trackerFactory();\n                }\n            }\n            \n            if( !cache.isEmpty() )\n            {\n                cache.tracker = activeTracker;\n                cache.flush();\n            }\n            \n            _tracker = activeTracker;\n            \n            _ready = true;\n            dispatchEvent( new AnalyticsEvent( AnalyticsEvent.READY, this ) );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Tracker object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _trackerFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (AS3) v\" + version +\"\\naccount: \" + account );\n            \n            \/* note:\n               for unit testing and to avoid 2 different branches AIR\/Flash\n               here we will detect if we are in the Flash Player or AIR\n               and pass the infos to the LocalInfo\n               \n               By default we will define \"Flash\" for our local tests\n            *\/\n            \n            \n            _adSense    = new AdSenseGlobals( debug );\n            \n            _dom        = new HTMLDOM( debug );\n            _dom.cacheProperties();\n            \n            _env        = new Environment( \"\", \"\", \"\", debug, _dom );\n            \n            _buffer     = new Buffer( config, debug, false );\n            _gifRequest = new GIFRequest( config, debug, _buffer, _env );\n            _idleTimer  = new IdleTimer( config, debug, _display, _buffer );\n            _ecom       = new Ecommerce ( _debug );\n                        \n            \/* note:\n               To be able to obtain the URL of the main SWF containing the GA API\n               we need to be able to access the stage property of a DisplayObject,\n               here we open the internal namespace to be able to set that reference\n               at instanciation-time.\n               \n               We keep the implementation internal to be able to change it if required later.\n            *\/\n            use namespace ga_internal;\n            _env.url = _display.stage.loaderInfo.url;\n            \n            return new Tracker( account, config, debug, _env, _buffer, _gifRequest, _adSense, _ecom );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Bridge object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _bridgeFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (Bridge) v\" + version +\"\\naccount: \" + account );\n            return new Bridge( account, _debug, _jsproxy );\n        }\n        \n        \n        \/**\n         * Indicates the account value of the tracking.\n         *\/\n        public function get account():String\n        {\n            return _account;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set account( value:String ):void\n        {\n            _account = value;\n        }\n        \n        \/**\n         * Determinates the Configuration object of the tracker.\n         *\/        \n        public function get config():Configuration\n        {\n            return _config;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set config( value:Configuration ):void\n        {\n            _config = value;\n        }\n\n        \/**\n         * Determinates the DebugConfiguration of the tracker. \n         *\/        \n        public function get debug():DebugConfiguration\n        {\n            return _debug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set debug( value:DebugConfiguration ):void\n        {\n            _debug = value;\n        }        \n\n        \/**\n         * Indicates if the tracker is ready to use.\n         *\/\n        public function isReady():Boolean\n        {\n            return _ready;\n        }\n        \n        \/**\n         * Indicates the mode of the tracking \"AS3\" or \"Bridge\".\n         *\/        \n        public function get mode():String\n        {\n            return _mode;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set mode( value:String ):void\n        {\n            _mode = value ;\n        }\n        \n        \/**\n         * Indicates if the tracker use a visual debug.\n         *\/        \n        public function get visualDebug():Boolean\n        {\n            return _visualDebug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set visualDebug( value:Boolean ):void\n        {\n            _visualDebug = value;\n        }\n        \n\n        \/**\n         * Builds the tracker.\n         *\/\n        public function build():void\n        {\n            if( !isReady() )\n            {\n                _factory();\n            }\n        }\n        \n        \/\/ IEventDispatcher implementation\n        \n        \/**\n         * Allows the registration of event listeners on the event target.\n         * @param type A string representing the event type to listen for. If eventName value is \"ALL\" addEventListener use addGlobalListener\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         * @param priority Determines the priority level of the event listener.\n         * @param useWeakReference Indicates if the listener is a weak reference.\n         *\/        \n        public function addEventListener( type:String, listener:Function, useCapture:Boolean = false, priority:int = 0,\n                                          useWeakReference:Boolean = false):void\n        {\n            _eventDispatcher.addEventListener( type, listener, useCapture, priority, useWeakReference );\n        } \n        \n        \/**\n         * Dispatches an event into the event flow.\n         * @param event The Event object that is dispatched into the event flow.\n         * @return <code class=\"prettyprint\">true<\/code> if the Event is dispatched.\n         *\/        \n        public function dispatchEvent( event:Event ):Boolean\n        {\n            return _eventDispatcher.dispatchEvent( event );\n        }\n        \n        \/**\n         * Checks whether the EventDispatcher object has any listeners registered for a specific type of event.\n         * This allows you to determine where altered handling of an event type has been introduced in the event flow heirarchy by an EventDispatcher object.\n         *\/         \n        public function hasEventListener( type:String ):Boolean\n        {\n            return _eventDispatcher.hasEventListener( type );\n        }\n        \n        \/** \n         * Removes a listener from the EventDispatcher object.\n         * If there is no matching listener registered with the <code class=\"prettyprint\">EventDispatcher<\/code> object, then calling this method has no effect.\n         * @param type Specifies the type of event.\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         *\/        \n        public function removeEventListener( type:String, listener:Function, useCapture:Boolean = false ):void\n        {\n            _eventDispatcher.removeEventListener( type, listener, useCapture );\n        }\n        \n        \/**\n         * Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.\n         * This method returns <code class=\"prettyprint\">true<\/code> if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.\n         * @return A value of <code class=\"prettyprint\">true<\/code> if a listener of the specified type will be triggered; <code class=\"prettyprint\">false<\/code> otherwise.\n         *\/        \n        public function willTrigger( type:String ):Boolean\n        {\n            return _eventDispatcher.willTrigger( type );\n        }        \n        \n        include \"common.txt\"\n        \n    }\n}","subject":"replace class Version by core.version","message":"replace class Version by core.version","lang":"ActionScript","license":"apache-2.0","repos":"jeremy-wischusen\/gaforflash,soumavachakraborty\/gaforflash,dli-iclinic\/gaforflash,Miyaru\/gaforflash,soumavachakraborty\/gaforflash,Vigmar\/gaforflash,DimaBaliakin\/gaforflash,drflash\/gaforflash,jisobkim\/gaforflash,Miyaru\/gaforflash,Vigmar\/gaforflash,mrthuanvn\/gaforflash,jeremy-wischusen\/gaforflash,mrthuanvn\/gaforflash,DimaBaliakin\/gaforflash,drflash\/gaforflash,dli-iclinic\/gaforflash,jisobkim\/gaforflash"}
{"commit":"822816d2a60243d5afa426e42e691a9fa39ce91f","old_file":"runtime\/src\/main\/as\/flump\/xfl\/XflKeyframe.as","new_file":"runtime\/src\/main\/as\/flump\/xfl\/XflKeyframe.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\nimport flash.geom.Matrix;\n\nimport flump.MatrixUtil;\n\npublic class XflKeyframe extends XflComponent\n{\n    use namespace xflns;\n\n    public var index :int;\n\n    \/** The length of this keyframe in frames. *\/\n    public var duration :Number;\n\n    \/** The name of the libraryItem in this keyframe, or null if there is no libraryItem. *\/\n    public var libraryItem :String;\n\n    \/** The name of the symbol in this keyframe, or null if there is no symbol. *\/\n    public var symbol :String;\n\n    \/** The label on this keyframe, or null if there isn't one *\/\n    public var label :String;\n\n    \/** Exploded values from matrix *\/\n    public var x :Number = 0.0, y :Number = 0.0, scaleX :Number = 1.0, scaleY :Number = 1.0,\n        rotation :Number = 0.0;\n\n    \/** Transformation point *\/\n    public var pivotX :Number = 0.0, pivotY :Number = 0.0;\n\n    public function XflKeyframe (baseLocation :String, xml :XML, errors :Vector.<ParseError>,\n        flipbook :Boolean) {\n        const converter :XmlConverter = new XmlConverter(xml);\n        index = converter.getIntAttr(\"index\");\n        super(baseLocation + \":\" + index, errors);\n        duration = converter.getNumberAttr(\"duration\", 1);\n        label = converter.getStringAttr(\"name\", null);\n\n        if (flipbook) return;\n        var symbolXml :XML;\n        for each (var frameEl :XML in xml.elements.elements()) {\n            if (frameEl.name().localName == \"DOMSymbolInstance\") {\n                if (symbolXml != null)  {\n                    addError(ParseError.CRIT, \"There can be only one symbol instance at \" +\n                        \"a time in a keyframe.\");\n                } else symbolXml = frameEl;\n            } else {\n                addError(ParseError.CRIT, \"Non-symbols may not be in exported movie \" +\n                    \"layers\");\n            }\n        }\n\n        if (symbolXml == null) return; \/\/ Purely labelled frame\n\n        libraryItem = new XmlConverter(symbolXml).getStringAttr(\"libraryItemName\");\n\n\n        const matrixXml :XML = symbolXml.matrix.Matrix[0];\n        const matrixConverter :XmlConverter =\n            matrixXml == null ? null : new XmlConverter(matrixXml);\n        function m (name :String, def :Number) :Number {\n            return matrixConverter == null ? def : matrixConverter.getNumberAttr(name, def);\n        }\n        var matrix :Matrix =\n            new Matrix(m(\"a\", 1), m(\"b\", 0), m(\"c\", 0), m(\"d\", 1), m(\"tx\", 0), m(\"ty\", 0));\n\n        \/\/ handle \"motionTweenRotate\" (in this case, the rotation is not embedded in the matrix)\n        if (converter.hasAttr(\"motionTweenRotateTimes\") && duration > 1) {\n            rotation = converter.getNumberAttr(\"motionTweenRotateTimes\") * Math.PI * 2;\n            if (converter.getStringAttr(\"motionTweenRotate\") == \"clockwise\") {\n                rotation *= -1;\n            }\n\n            MatrixUtil.setRotation(matrix, rotation);\n        } else {\n            rotation = MatrixUtil.rotation(matrix);\n        }\n\n        x = matrix.tx;\n        y = matrix.ty;\n        scaleX = MatrixUtil.scaleX(matrix);\n        scaleY = MatrixUtil.scaleY(matrix);\n\n        var pivotXml :XML = symbolXml.transformationPoint.Point[0];\n        if (pivotXml != null) {\n            var pivotConverter :XmlConverter = new XmlConverter(pivotXml);\n            pivotX = pivotConverter.getNumberAttr(\"x\", 0);\n            pivotY = pivotConverter.getNumberAttr(\"y\", 0);\n            x += pivotX;\n            y += pivotY;\n        }\n    }\n\n    public function checkSymbols (lib :XflLibrary) :void {\n        if (symbol != null && !lib.hasSymbol(symbol)) {\n            addError(ParseError.CRIT, \"Symbol '\" + symbol + \"' not exported\");\n        }\n    }\n\n    public function toJSON (_:*) :Object {\n        var json :Object = {\n            index: index,\n            duration: duration\n        };\n        if (libraryItem != null) {\n            json.ref = symbol;\n            json.t = [ x, y, scaleX, scaleY, rotation ];\n            \/\/ json.alpha = 1;\n        }\n        if (label != null) {\n            json.label = label;\n        }\n        return json;\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\nimport flash.geom.Matrix;\n\nimport flump.MatrixUtil;\n\npublic class XflKeyframe extends XflComponent\n{\n    use namespace xflns;\n\n    public var index :int;\n\n    \/** The length of this keyframe in frames. *\/\n    public var duration :Number;\n\n    \/** The name of the libraryItem in this keyframe, or null if there is no libraryItem. *\/\n    public var libraryItem :String;\n\n    \/** The name of the symbol in this keyframe, or null if there is no symbol. *\/\n    public var symbol :String;\n\n    \/** The label on this keyframe, or null if there isn't one *\/\n    public var label :String;\n\n    \/** Exploded values from matrix *\/\n    public var x :Number = 0.0, y :Number = 0.0, scaleX :Number = 1.0, scaleY :Number = 1.0,\n        rotation :Number = 0.0;\n\n    \/** Transformation point *\/\n    public var pivotX :Number = 0.0, pivotY :Number = 0.0;\n\n    public function XflKeyframe (baseLocation :String, xml :XML, errors :Vector.<ParseError>,\n        flipbook :Boolean) {\n        const converter :XmlConverter = new XmlConverter(xml);\n        index = converter.getIntAttr(\"index\");\n        super(baseLocation + \":\" + index, errors);\n        duration = converter.getNumberAttr(\"duration\", 1);\n        label = converter.getStringAttr(\"name\", null);\n\n        if (flipbook) return;\n        var symbolXml :XML;\n        for each (var frameEl :XML in xml.elements.elements()) {\n            if (frameEl.name().localName == \"DOMSymbolInstance\") {\n                if (symbolXml != null)  {\n                    addError(ParseError.CRIT, \"There can be only one symbol instance at \" +\n                        \"a time in a keyframe.\");\n                } else symbolXml = frameEl;\n            } else {\n                addError(ParseError.CRIT, \"Non-symbols may not be in exported movie \" +\n                    \"layers\");\n            }\n        }\n\n        if (symbolXml == null) return; \/\/ Purely labelled frame\n\n        libraryItem = new XmlConverter(symbolXml).getStringAttr(\"libraryItemName\");\n\n\n        const matrixXml :XML = symbolXml.matrix.Matrix[0];\n        const matrixConverter :XmlConverter =\n            matrixXml == null ? null : new XmlConverter(matrixXml);\n        function m (name :String, def :Number) :Number {\n            return matrixConverter == null ? def : matrixConverter.getNumberAttr(name, def);\n        }\n        var matrix :Matrix =\n            new Matrix(m(\"a\", 1), m(\"b\", 0), m(\"c\", 0), m(\"d\", 1), m(\"tx\", 0), m(\"ty\", 0));\n\n        \/\/ handle \"motionTweenRotate\" (in this case, the rotation is not embedded in the matrix)\n        if (converter.hasAttr(\"motionTweenRotateTimes\") && duration > 1) {\n            rotation = converter.getNumberAttr(\"motionTweenRotateTimes\") * Math.PI * 2;\n            if (converter.getStringAttr(\"motionTweenRotate\") == \"clockwise\") {\n                rotation *= -1;\n            }\n\n            MatrixUtil.setRotation(matrix, rotation);\n        } else {\n            rotation = MatrixUtil.rotation(matrix);\n        }\n\n        x = matrix.tx;\n        y = matrix.ty;\n        scaleX = MatrixUtil.scaleX(matrix);\n        scaleY = MatrixUtil.scaleY(matrix);\n\n        var pivotXml :XML = symbolXml.transformationPoint.Point[0];\n        if (pivotXml != null) {\n            var pivotConverter :XmlConverter = new XmlConverter(pivotXml);\n            pivotX = pivotConverter.getNumberAttr(\"x\", 0);\n            pivotY = pivotConverter.getNumberAttr(\"y\", 0);\n            x += pivotX;\n            y += pivotY;\n        }\n    }\n\n    public function checkSymbols (lib :XflLibrary) :void {\n        if (symbol != null && !lib.hasSymbol(symbol)) {\n            addError(ParseError.CRIT, \"Symbol '\" + symbol + \"' not exported\");\n        }\n    }\n\n    public function toJSON (_:*) :Object {\n        var json :Object = {\n            index: index,\n            duration: duration\n        };\n        if (symbol != null) {\n            json.ref = symbol;\n            json.t = [ x, y, scaleX, scaleY, rotation ];\n            json.pivot = [ pivotX, pivotY ];\n            \/\/ json.alpha = 1;\n        }\n        if (label != null) {\n            json.label = label;\n        }\n        return json;\n    }\n}\n}\n","subject":"Include the pivot point in the JSON export.","message":"Include the pivot point in the JSON export.\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump"}
{"commit":"981bc9370a1dd0c7c8065883e5184269b54ea9f6","old_file":"snowplow-as3-tracker\/src\/com\/snowplowanalytics\/snowplow\/tracker\/emitter\/Emitter.as","new_file":"snowplow-as3-tracker\/src\/com\/snowplowanalytics\/snowplow\/tracker\/emitter\/Emitter.as","old_contents":"\/*\n* Copyright (c) 2015 Snowplow Analytics Ltd. All rights reserved.\n*\n* This program is licensed to you under the Apache License Version 2.0,\n* and you may not use this file except in compliance with the Apache License Version 2.0.\n* You may obtain a copy of the Apache License Version 2.0 at http:\/\/www.apache.org\/licenses\/LICENSE-2.0.\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the Apache License Version 2.0 is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the Apache License Version 2.0 for the specific language governing permissions and limitations there under.\n*\/\n\npackage com.snowplowanalytics.snowplow.tracker.emitter\n{\n\timport com.adobe.net.URI;\n\timport com.snowplowanalytics.snowplow.tracker.Constants;\n\timport com.snowplowanalytics.snowplow.tracker.Util;\n\timport com.snowplowanalytics.snowplow.tracker.event.EmitterEvent;\n\timport com.snowplowanalytics.snowplow.tracker.payload.IPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.SchemaPayload;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\t\n\tpublic class Emitter extends EventDispatcher\n\t{\n\t\tprivate var _uri:URI;\n\t\tprivate var _buffer:Array = [];\n\t\t\n\t\tprotected var bufferSize:int = BufferOption.DEFAULT;\n\t\tprotected var httpMethod:String = URLRequestMethod.GET;\n\t\t\n\t\t\/**\n\t\t * Create an Emitter instance with a collector URL and HttpMethod to send requests.\n\t\t * @param URI The collector URL. Don't include \"http:\/\/\" - this is done automatically.\n\t\t * @param httpMethod The HTTP request method. If GET, <code>BufferOption<\/code> is set to <code>Instant<\/code>.\n\t\t * @param protocol The protocol for the call. Either http or https. Defaults to https.\n\t\t *\/\n\t\tpublic function Emitter(uri:String, httpMethod:String = URLRequestMethod.GET, protocol:String = \"https\") {\n\t\t\t\n\t\t\tif (httpMethod == URLRequestMethod.GET) {\n\t\t\t\t_uri = new URI(protocol + \":\/\/\" + uri + \"\/i\");\n\t\t\t} else { \/\/ POST\n\t\t\t\t_uri = new URI(protocol + \":\/\/\" + uri + \"\/\" + Constants.PROTOCOL_VENDOR + \"\/\" + Constants.PROTOCOL_VERSION);\n\t\t\t}\n\t\t\t\n\t\t\tthis.httpMethod = httpMethod;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sets whether the buffer should send events instantly or after the buffer has reached\n\t\t * it's limit. By default, this is set to BufferOption Default.\n\t\t * @param option Set the BufferOption enum to Instant send events upon creation.\n\t\t *\/\n\t\tpublic function setBufferSize(option:int):void {\n\t\t\tthis.bufferSize = option;\n\t\t}\n\n\t\t\/**\n\t\t * Add event payloads to the emitter's buffer\n\t\t * @param payload Payload to be added\n\t\t *\/\n\t\tpublic function addToBuffer(payload:IPayload):void {\n\t\t\t_buffer.push(payload);\n\t\t\tif (_buffer.length == bufferSize)\n\t\t\t\tflushBuffer();\n\t\t}\n\n\t\t\/**\n\t\t * Sends all events in the buffer to the collector.\n\t\t *\/\n\t\tpublic function checkBufferComplete(successCount:int, totalCount:int, totalPayloads:int, unsentPayloads:Array):void {\n\t\t\tif (totalCount == totalPayloads) \n\t\t\t{\n\t\t\t\tif (unsentPayloads.length == 0) \n\t\t\t\t{\n\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.SUCCESS, successCount));\n\t\t\t\t} \n\t\t\t\telse \n\t\t\t\t{\n\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.FAILURE, successCount, unsentPayloads, \"Not all items in buffer were sent\"));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sends all events in the buffer to the collector.\n\t\t *\/\n\t\tpublic function flushBuffer():void {\n\t\t\tif (_buffer.length == 0) {\n\t\t\t\ttrace(\"Buffer is empty, exiting flush operation.\");\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif (httpMethod == URLRequestMethod.GET) {\n\t\t\t\tvar successCount:int = 0;\n\t\t\t\tvar totalCount:int = 0;\n\t\t\t\tvar totalPayloads:int = _buffer.length;\n\t\t\t\tvar unsentPayloads:Array = [];\n\t\t\t\t\n\t\t\t\tfor each (var getPayload:IPayload in _buffer) {\n\t\t\t\t\tsendGetData(getPayload,\n\t\t\t\t\t\tfunction onGetSuccess (data:*):void {\n\t\t\t\t\t\t\tsuccessCount++;\n\t\t\t\t\t\t\ttotalCount++;\n\t\t\t\t\t\t\tcheckBufferComplete(successCount, totalCount, totalPayloads, unsentPayloads);\n\t\t\t\t\t\t},\n\t\t\t\t\t\tfunction onGetError ():void {\n\t\t\t\t\t\t\ttotalCount++;\n\t\t\t\t\t\t\tunsentPayloads.push(payload);\n\t\t\t\t\t\t\tcheckBufferComplete(successCount, totalCount, totalPayloads, unsentPayloads);\n\t\t\t\t\t\t}\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t} else if (httpMethod == URLRequestMethod.POST) {\n\t\t\t\tvar unsentPayload:Array = [];\n\t\t\t\t\n\t\t\t\tvar postPayload:SchemaPayload = new SchemaPayload();\n\t\t\t\tpostPayload.setSchema(Constants.SCHEMA_PAYLOAD_DATA);\n\t\t\t\t\n\t\t\t\tvar eventMaps:Array = [];\n\t\t\t\tfor each (var payload:IPayload in _buffer) {\n\t\t\t\t\teventMaps.push(payload.getMap());\n\t\t\t\t}\n\n\t\t\t\tpostPayload.setData(eventMaps);\n\t\t\t\t\n\t\t\t\tsendPostData(postPayload,\n\t\t\t\t\tfunction onPostSuccess (data:*):void \n\t\t\t\t\t{\n\t\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.SUCCESS, _buffer.length));\n\t\t\t\t\t},\n\t\t\t\t\tfunction onPostError (event:Event):void \n\t\t\t\t\t{\n\t\t\t\t\t\tunsentPayload.push(postPayload);\n\t\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.FAILURE, 0, unsentPayloads, event.toString()));\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Empties current buffer\n\t\t\tUtil.clearArray(_buffer);\n\t\t}\n\t\t\n\t\tprotected function sendPostData(payload:IPayload, successCallback:Function, errorCallback:Function):void\n\t\t{\n\t\t\tUtil.getResponse(_uri.toString(), \n\t\t\t\tsuccessCallback,\n\t\t\t\terrorCallback, \n\t\t\t\tURLRequestMethod.POST,\n\t\t\t\tpayload.toString());\n\t\t}\n\t\t\n\t\tprotected function sendGetData(payload:IPayload, successCallback:Function, errorCallback:Function):void \n\t\t{\n\t\t\tvar hashMap:Object = payload.getMap();\n\t\t\t_uri.setQueryByMap(hashMap);\n\t\t\t\n\t\t\tUtil.getResponse(_uri.toString(), \n\t\t\t\tsuccessCallback,\n\t\t\t\terrorCallback);\n\t\t}\n\t}\n}","new_contents":"\/*\n* Copyright (c) 2015 Snowplow Analytics Ltd. All rights reserved.\n*\n* This program is licensed to you under the Apache License Version 2.0,\n* and you may not use this file except in compliance with the Apache License Version 2.0.\n* You may obtain a copy of the Apache License Version 2.0 at http:\/\/www.apache.org\/licenses\/LICENSE-2.0.\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the Apache License Version 2.0 is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the Apache License Version 2.0 for the specific language governing permissions and limitations there under.\n*\/\n\npackage com.snowplowanalytics.snowplow.tracker.emitter\n{\n\timport com.adobe.net.URI;\n\timport com.snowplowanalytics.snowplow.tracker.Constants;\n\timport com.snowplowanalytics.snowplow.tracker.Util;\n\timport com.snowplowanalytics.snowplow.tracker.event.EmitterEvent;\n\timport com.snowplowanalytics.snowplow.tracker.payload.IPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.SchemaPayload;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\t\n\tpublic class Emitter extends EventDispatcher\n\t{\n\t\tprivate var _uri:URI;\n\t\tprivate var _buffer:Array = [];\n\t\t\n\t\tprotected var bufferSize:int = BufferOption.DEFAULT;\n\t\tprotected var httpMethod:String = URLRequestMethod.GET;\n\t\t\n\t\t\/**\n\t\t * Create an Emitter instance with a collector URL and HttpMethod to send requests.\n\t\t * @param URI The collector URL. Don't include \"http:\/\/\" - this is done automatically.\n\t\t * @param httpMethod The HTTP request method. If GET, <code>BufferOption<\/code> is set to <code>Instant<\/code>.\n\t\t * @param protocol The protocol for the call. Either http or https. Defaults to http.\n\t\t *\/\n\t\tpublic function Emitter(uri:String, httpMethod:String = URLRequestMethod.GET, protocol:String = \"http\") {\n\t\t\t\n\t\t\tif (httpMethod == URLRequestMethod.GET) {\n\t\t\t\t_uri = new URI(protocol + \":\/\/\" + uri + \"\/i\");\n\t\t\t} else { \/\/ POST\n\t\t\t\t_uri = new URI(protocol + \":\/\/\" + uri + \"\/\" + Constants.PROTOCOL_VENDOR + \"\/\" + Constants.PROTOCOL_VERSION);\n\t\t\t}\n\t\t\t\n\t\t\tthis.httpMethod = httpMethod;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sets whether the buffer should send events instantly or after the buffer has reached\n\t\t * it's limit. By default, this is set to BufferOption Default.\n\t\t * @param option Set the BufferOption enum to Instant send events upon creation.\n\t\t *\/\n\t\tpublic function setBufferSize(option:int):void {\n\t\t\tthis.bufferSize = option;\n\t\t}\n\n\t\t\/**\n\t\t * Add event payloads to the emitter's buffer\n\t\t * @param payload Payload to be added\n\t\t *\/\n\t\tpublic function addToBuffer(payload:IPayload):void {\n\t\t\t_buffer.push(payload);\n\t\t\tif (_buffer.length == bufferSize)\n\t\t\t\tflushBuffer();\n\t\t}\n\n\t\t\/**\n\t\t * Sends all events in the buffer to the collector.\n\t\t *\/\n\t\tpublic function checkBufferComplete(successCount:int, totalCount:int, totalPayloads:int, unsentPayloads:Array):void {\n\t\t\tif (totalCount == totalPayloads) \n\t\t\t{\n\t\t\t\tif (unsentPayloads.length == 0) \n\t\t\t\t{\n\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.SUCCESS, successCount));\n\t\t\t\t} \n\t\t\t\telse \n\t\t\t\t{\n\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.FAILURE, successCount, unsentPayloads, \"Not all items in buffer were sent\"));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sends all events in the buffer to the collector.\n\t\t *\/\n\t\tpublic function flushBuffer():void {\n\t\t\tif (_buffer.length == 0) {\n\t\t\t\ttrace(\"Buffer is empty, exiting flush operation.\");\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif (httpMethod == URLRequestMethod.GET) {\n\t\t\t\tvar successCount:int = 0;\n\t\t\t\tvar totalCount:int = 0;\n\t\t\t\tvar totalPayloads:int = _buffer.length;\n\t\t\t\tvar unsentPayloads:Array = [];\n\t\t\t\t\n\t\t\t\tfor each (var getPayload:IPayload in _buffer) {\n\t\t\t\t\tsendGetData(getPayload,\n\t\t\t\t\t\tfunction onGetSuccess (data:*):void {\n\t\t\t\t\t\t\tsuccessCount++;\n\t\t\t\t\t\t\ttotalCount++;\n\t\t\t\t\t\t\tcheckBufferComplete(successCount, totalCount, totalPayloads, unsentPayloads);\n\t\t\t\t\t\t},\n\t\t\t\t\t\tfunction onGetError ():void {\n\t\t\t\t\t\t\ttotalCount++;\n\t\t\t\t\t\t\tunsentPayloads.push(payload);\n\t\t\t\t\t\t\tcheckBufferComplete(successCount, totalCount, totalPayloads, unsentPayloads);\n\t\t\t\t\t\t}\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t} else if (httpMethod == URLRequestMethod.POST) {\n\t\t\t\tvar unsentPayload:Array = [];\n\t\t\t\t\n\t\t\t\tvar postPayload:SchemaPayload = new SchemaPayload();\n\t\t\t\tpostPayload.setSchema(Constants.SCHEMA_PAYLOAD_DATA);\n\t\t\t\t\n\t\t\t\tvar eventMaps:Array = [];\n\t\t\t\tfor each (var payload:IPayload in _buffer) {\n\t\t\t\t\teventMaps.push(payload.getMap());\n\t\t\t\t}\n\n\t\t\t\tpostPayload.setData(eventMaps);\n\t\t\t\t\n\t\t\t\tsendPostData(postPayload,\n\t\t\t\t\tfunction onPostSuccess (data:*):void \n\t\t\t\t\t{\n\t\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.SUCCESS, _buffer.length));\n\t\t\t\t\t},\n\t\t\t\t\tfunction onPostError (event:Event):void \n\t\t\t\t\t{\n\t\t\t\t\t\tunsentPayload.push(postPayload);\n\t\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.FAILURE, 0, unsentPayloads, event.toString()));\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Empties current buffer\n\t\t\tUtil.clearArray(_buffer);\n\t\t}\n\t\t\n\t\tprotected function sendPostData(payload:IPayload, successCallback:Function, errorCallback:Function):void\n\t\t{\n\t\t\tUtil.getResponse(_uri.toString(), \n\t\t\t\tsuccessCallback,\n\t\t\t\terrorCallback, \n\t\t\t\tURLRequestMethod.POST,\n\t\t\t\tpayload.toString());\n\t\t}\n\t\t\n\t\tprotected function sendGetData(payload:IPayload, successCallback:Function, errorCallback:Function):void \n\t\t{\n\t\t\tvar hashMap:Object = payload.getMap();\n\t\t\t_uri.setQueryByMap(hashMap);\n\t\t\t\n\t\t\tUtil.getResponse(_uri.toString(), \n\t\t\t\tsuccessCallback,\n\t\t\t\terrorCallback);\n\t\t}\n\t}\n}","subject":"change Emitter default protocol back to HTTP","message":"change Emitter default protocol back to HTTP\n","lang":"ActionScript","license":"apache-2.0","repos":"snowplow\/snowplow-actionscript3-tracker,snowplow\/snowplow-actionscript3-tracker,snowplow\/snowplow-actionscript3-tracker"}
{"commit":"06ccaabe86edbc093479b6a481f1985a7a775b70","old_file":"src\/com\/mangui\/HLS\/muxing\/TS.as","new_file":"src\/com\/mangui\/HLS\/muxing\/TS.as","old_contents":"package com.mangui.HLS.muxing {\n\t\n\t\n\timport com.mangui.HLS.muxing.*;\n\timport com.mangui.HLS.utils.Log;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.TimerEvent;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\t\n\t\n\t\/** Representation of an MPEG transport stream. **\/\n\tpublic class TS extends EventDispatcher {\n\t\t\n\t\t\n\t\t\/** TS Sync byte. **\/\n\t\tpublic static const SYNCBYTE:uint = 0x47;\n\t\t\/** TS Packet size in byte. **\/\n\t\tpublic static const PACKETSIZE:uint = 188;\n\t\t\/** Identifier for read complete event **\/\n\t\tpublic static const READCOMPLETE:String = \"readComplete\"\n\t\tprivate static const COUNT:uint = 5000;\t\n\t\t\n\t\t\n\t\t\/** Packet ID of the AAC audio stream. **\/\n\t\tprivate var _aacId:Number = 257;\n\t\t\/** List with audio frames. **\/\n\t\tpublic var audioTags:Vector.<Tag> = new Vector.<Tag>();\n\t\t\/** List of packetized elementary streams with AAC. **\/\n\t\tprivate var _audioPES:Vector.<PES> = new Vector.<PES>();\n\t\t\/** Packet ID of the video stream. **\/\n\t\tprivate var _avcId:Number = 256;\n\t\t\/** PES packet that contains the first keyframe. **\/\n\t\tprivate var _firstKey:Number = -1;\n\t\t\/** Packet ID of the MP3 audio stream. **\/\n\t\tprivate var _mp3Id:Number = -1;\n\t\t\/** Packet ID of the PAT (is always 0). **\/\n\t\tprivate var _patId:Number = 0;\n\t\t\/** Packet ID of the Program Map Table. **\/\n\t\tprivate var _pmtId:Number = -1;\n\t\t\/** List with video frames. **\/\n\t\t\/** Packet ID of the SDT (is always 17). **\/\n\t\tprivate var _sdtId:Number = 17;\n\t\tpublic var videoTags:Vector.<Tag> = new Vector.<Tag>();\n\t\t\/** List of packetized elementary streams with AVC. **\/\n\t\tprivate var _videoPES:Vector.<PES> = new Vector.<PES>();\n\t\t\/** Timer for reading packets **\/ \n\t\tpublic var _timer:Timer;\n\t\t\/** Byte data to be read **\/\n\t\tprivate var _data:ByteArray;\n\t\t\n\t\t\n\t\t\/** Transmux the M2TS file into an FLV file. **\/\n\t\tpublic function TS(data:ByteArray) {\n\t\t\t\/\/ Extract the elementary streams.\n\t\t\t_data = data;\n\t\t\t_timer = new Timer(0,0);\n\t\t\t_timer.addEventListener(TimerEvent.TIMER, _readData);\n\t\t};\n\t\t\n\t\t\/** Read a small chunk of packets each time to avoid blocking **\/\n\t\tprivate function _readData(e:Event):void {\n\t\t\tvar i:uint = 0;\n\t\t\twhile(_data.bytesAvailable && i < COUNT) {\n\t\t\t\t_readPacket();\n\t\t\t\ti++;\n\t\t\t\t\n\t\t\t}\n\t\t\tif (!_data.bytesAvailable) {\n\t\t\t\t_timer.stop();\n\t\t\t\t_extractFrames();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** start the timer in order to start reading data **\/\n\t\tpublic function startReading():void {;\n\t\t\t_timer.start();\n\t\t}\n\t\t\n\t\t\/** setup the video and audio tag vectors from the read data **\/\n\t\tprivate function _extractFrames():void {\n\t\t\tif (_videoPES.length == 0 && _audioPES.length == 0 ) {\n\t\t\t\tthrow new Error(\"No AAC audio and no AVC video stream found.\");\n\t\t\t}\n\t\t\t\/\/ Extract the ADTS or MPEG audio frames.\n\t\t\tif(_aacId > 0) {\n\t\t\t\t_readADTS();\n\t\t\t} else {\n\t\t\t\t_readMPEG();\n\t\t\t}\n\t\t\t\/\/ Extract the NALU video frames.\n\t\t\t_readNALU();\n\t\t\tdispatchEvent(new Event(TS.READCOMPLETE));\n\t\t}\n\t\t\n\t\t\/** Get audio configuration data. **\/\n\t\tpublic function getADIF():ByteArray {\n\t\t\tif(_aacId > 0) {\n\t\t\t\treturn AAC.getADIF(_audioPES[0].data,_audioPES[0].payload);\n\t\t\t} else { \n\t\t\t\treturn new ByteArray();\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Get video configuration data. **\/\n\t\tpublic function getAVCC():ByteArray {\n\t\t\tif(_firstKey == -1) {\n\t\t\t\treturn new ByteArray();\n\t\t\t}\n\t\t\treturn AVC.getAVCC(_videoPES[_firstKey].data,_videoPES[_firstKey].payload);\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read ADTS frames from audio PES streams. **\/\n\t\tprivate function _readADTS():void {\n\t\t\tvar frames:Array;\n\t\t\tvar overflow:Number = 0;\n\t\t\tvar tag:Tag;\n\t\t\tvar stamp:Number;\n\t\t\tfor(var i:Number=0; i<_audioPES.length; i++) {\n\t\t\t\t\/\/ Parse the PES headers.\n\t\t\t\t_audioPES[i].parse();\n\t\t\t\t\/\/ Correct for Segmenter's \"optimize\", which cuts frames in half.\n\t\t\t\tif(overflow > 0) {\n\t\t\t\t\t_audioPES[i-1].data.position = _audioPES[i-1].data.length;\n\t\t\t\t\t_audioPES[i-1].data.writeBytes(_audioPES[i].data,_audioPES[i].payload,overflow);\n\t\t\t\t\t_audioPES[i].payload += overflow;\n\t\t\t\t}\n\t\t\t\t\/\/ Store ADTS frames in array.\n\t\t\t\tframes = AAC.getFrames(_audioPES[i].data,_audioPES[i].payload);\n\t\t\t\tfor(var j:Number=0; j< frames.length; j++) {\n\t\t\t\t\t\/\/ Increment the timestamp of subsequent frames.\n\t\t\t\t\tstamp = Math.round(_audioPES[i].pts + j * 1024 * 1000 \/ frames[j].rate);\n\t\t\t\t\ttag = new Tag(Tag.AAC_RAW, stamp, stamp, false);\n\t\t\t\t\tif(i == _audioPES.length-1 && j == frames.length - 1) {\n\t\t\t\t\t\ttag.push(_audioPES[i].data, frames[j].start, _audioPES[i].data.length - frames[j].start);\n\t\t\t\t\t} else { \n\t\t\t\t\t\ttag.push(_audioPES[i].data, frames[j].start, frames[j].length);\n\t\t\t\t\t}\n\t\t\t\t\taudioTags.push(tag);\n\t\t\t\t}\n\t\t\t\t\/\/ Correct for Segmenter's \"optimize\", which cuts frames in half.\n\t\t\t\toverflow = frames[frames.length-1].start +\n\t\t\t\t\tframes[frames.length-1].length - _audioPES[i].data.length;\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read MPEG data from audio PES streams. **\/\n\t\tprivate function _readMPEG():void {\n\t\t\tvar tag:Tag;\n\t\t\tfor(var i:Number=0; i<_audioPES.length; i++) {\n\t\t\t\t_audioPES[i].parse();\n\t\t\t\ttag = new Tag(Tag.MP3_RAW, _audioPES[i].pts,_audioPES[i].dts, false);\n\t\t\t\ttag.push(_audioPES[i].data, _audioPES[i].payload, _audioPES[i].data.length-_audioPES[i].payload);\n\t\t\t\taudioTags.push(tag);\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read NALU frames from video PES streams. **\/\n\t\tprivate function _readNALU():void {\n\t\t\tvar overflow:Number;\n\t\t\tvar units:Array;\n\t\t\tvar last:Number;\n\t\t\tfor(var i:Number=0; i<_videoPES.length; i++) {\n\t\t\t\t\/\/ Parse the PES headers and NAL units.\n\t\t\t\ttry { \n\t\t\t\t\t_videoPES[i].parse();\n\t\t\t\t} catch (error:Error) {\n\t\t\t\t\tLog.txt(error.message);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\tunits = AVC.getNALU(_videoPES[i].data,_videoPES[i].payload);\n\t\t\t\t\/\/ If there's no NAL unit, push all data in the previous tag.\n\t\t\t\tif(!units.length) {\n\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data, _videoPES[i].payload,\n\t\t\t\t\t\t_videoPES[i].data.length - _videoPES[i].payload);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t\/\/ If NAL units are offset, push preceding data into the previous tag.\n\t\t\t\toverflow = units[0].start - units[0].header - _videoPES[i].payload;\n\t\t\t\tif(overflow) {\n\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data,_videoPES[i].payload,overflow);\n\t\t\t\t}\n\t\t\t\tvideoTags.push(new Tag(Tag.AVC_NALU,_videoPES[i].pts,_videoPES[i].dts,false));\n\t\t\t\t\/\/ Only push NAL units 1 to 5 into tag.\n\t\t\t\tfor(var j:Number = 0; j < units.length; j++) {\n\t\t\t\t\tif (units[j].type < 6) {\n\t\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data,units[j].start,units[j].length);\n\t\t\t\t\t\t\/\/ Unit type 5 indicates a keyframe.\n\t\t\t\t\t\tif(units[j].type == 5) {\n\t\t\t\t\t\t\tvideoTags[videoTags.length-1].keyframe = true;\n\t\t\t\t\t\t\tif(_firstKey == -1) {\n\t\t\t\t\t\t\t\t_firstKey = i;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read TS packet. **\/\n\t\tprivate function _readPacket():void {\t\n\t\t\t\/\/ Each packet is 188 bytes.\n\t\t\tvar todo:uint = TS.PACKETSIZE;\n\t\t\t\/\/ Sync byte.\n\t\t\tif(_data.readByte() != TS.SYNCBYTE) {\n\t\t\t\tthrow new Error(\"Could not parse TS file: sync byte not found.\");\n\t\t\t}\n\t\t\ttodo--;\n\t\t\t\/\/ Payload unit start indicator.\n\t\t\tvar stt:uint = (_data.readUnsignedByte() & 64) >> 6;\n\t\t\t_data.position--;\n\t\t\t\n\t\t\t\/\/ Packet ID (last 13 bits of UI16).\n\t\t\tvar pid:uint = _data.readUnsignedShort() & 8191;\n\t\t\t\/\/ Check for adaptation field.\n\t\t\ttodo -=2;\n\t\t\tvar atf:uint = (_data.readByte() & 48) >> 4;\n\t\t\ttodo --;\n\t\t\t\/\/ Read adaptation field if available.\n\t\t\tif(atf > 1) {\n\t\t\t\t\/\/ Length of adaptation field.\n\t\t\t\tvar len:uint = _data.readUnsignedByte();\n\t\t\t\ttodo--;\n\t\t\t\t\/\/ Random access indicator (keyframe).\n\t\t\t\t\/\/var rai:uint = data.readUnsignedByte() & 64;\n\t\t\t\t_data.position += len;\n\t\t\t\ttodo -= len;\n\t\t\t\t\/\/ Return if there's only adaptation field.\n\t\t\t\tif(atf == 2 || len == 183) {\n\t\t\t\t\t_data.position += todo;\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar pes:ByteArray = new ByteArray();\n\t\t\t\/\/ Parse the PES, split by Packet ID.\n\t\t\tswitch (pid) {\n\t\t\t\tcase _patId:\n\t\t\t\t\ttodo -= _readPAT();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _pmtId:\n\t\t\t\t\ttodo -= _readPMT();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _aacId:\n\t\t\t\tcase _mp3Id:\n\t\t\t\t\tif(stt) {\n\t\t\t\t\t\tpes.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t\t_audioPES.push(new PES(pes,true));\n\t\t\t\t\t} else if (_audioPES.length) {\n\t\t\t\t\t\t_audioPES[_audioPES.length-1].data.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tLog.txt(\"Discarding TS audio packet with id \"+pid);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase _avcId:\n\t\t\t\t\tif(stt) {\n\t\t\t\t\t\tpes.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t\t_videoPES.push(new PES(pes,false));\n\t\t\t\t\t} else if (_videoPES.length) {\n\t\t\t\t\t\t_videoPES[_videoPES.length-1].data.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tLog.txt(\"Discarding TS video packet with id \"+pid);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase _sdtId:\n\t\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\t\/\/ Ignored other packet IDs\n\t\t\t\t\tLog.txt(\"Discarding unassignable TS packets with id \"+pid);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\/\/ Jump to the next packet.\n\t\t\t_data.position += todo;\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read the Program Association Table. **\/\n\t\tprivate function _readPAT():Number {\n\t\t\t\/\/ Check the section length for a single PMT.\n\t\t\t_data.position += 3;\n\t\t\tif(_data.readUnsignedByte() > 13) {\n\t\t\t\tthrow new Error(\"Multiple PMT\/NIT entries are not supported.\");\n\t\t\t}\n\t\t\t\/\/ Grab the PMT ID.\n\t\t\t_data.position += 7;\n\t\t\t_pmtId = _data.readUnsignedShort() & 8191;\n\t\t\treturn 13;\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read the Program Map Table. **\/\n\t\tprivate function _readPMT():Number {\n\t\t\t\/\/ Check the section length for a single PMT.\n\t\t\t_data.position += 3;\n\t\t\tvar len:uint = _data.readByte();\n\t\t\tvar read:uint = 13;\n\t\t\t_data.position += 8;\n\t\t\tvar pil:Number = _data.readByte();\n\t\t\t_data.position += pil;\n\t\t\tread += pil;\n\t\t\t\/\/ Loop through the streams in the PMT.\n\t\t\twhile(read < len) {\n\t\t\t\tvar typ:uint = _data.readByte();\n\t\t\t\tvar sid:uint = _data.readUnsignedShort() & 8191;\n\t\t\t\tif(typ == 0x0F) {\n\t\t\t\t\t_aacId = sid;\n\t\t\t\t} else if (typ == 0x1B) {\n\t\t\t\t\t_avcId = sid;\n\t\t\t\t} else if (typ == 0x03) {\n\t\t\t\t\t_mp3Id = sid;\n\t\t\t\t}\n\t\t\t\t\/\/ Possible section length.\n\t\t\t\t_data.position++;\n\t\t\t\tvar sel:uint = _data.readByte() & 0x0F;\n\t\t\t\t_data.position += sel;\n\t\t\t\tread += sel + 5;\n\t\t\t}\n\t\t\treturn len;\n\t\t};\n\t\t\n\t\t\n\t}\n\t\n\t\n}","new_contents":"package com.mangui.HLS.muxing {\n\t\n\t\n\timport com.mangui.HLS.muxing.*;\n\timport com.mangui.HLS.utils.Log;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.TimerEvent;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\t\n\t\n\t\/** Representation of an MPEG transport stream. **\/\n\tpublic class TS extends EventDispatcher {\n\t\t\n\t\t\n\t\t\/** TS Sync byte. **\/\n\t\tpublic static const SYNCBYTE:uint = 0x47;\n\t\t\/** TS Packet size in byte. **\/\n\t\tpublic static const PACKETSIZE:uint = 188;\n\t\t\/** Identifier for read complete event **\/\n\t\tpublic static const READCOMPLETE:String = \"readComplete\"\n\t\tprivate static const COUNT:uint = 5000;\t\n\t\t\n\t\t\n\t\t\/** Packet ID of the AAC audio stream. **\/\n\t\tprivate var _aacId:Number = -1;\n\t\t\/** List with audio frames. **\/\n\t\tpublic var audioTags:Vector.<Tag> = new Vector.<Tag>();\n\t\t\/** List of packetized elementary streams with AAC. **\/\n\t\tprivate var _audioPES:Vector.<PES> = new Vector.<PES>();\n\t\t\/** Packet ID of the video stream. **\/\n\t\tprivate var _avcId:Number = -1;\n\t\t\/** PES packet that contains the first keyframe. **\/\n\t\tprivate var _firstKey:Number = -1;\n\t\t\/** Packet ID of the MP3 audio stream. **\/\n\t\tprivate var _mp3Id:Number = -1;\n\t\t\/** Packet ID of the PAT (is always 0). **\/\n\t\tprivate var _patId:Number = 0;\n\t\t\/** Packet ID of the Program Map Table. **\/\n\t\tprivate var _pmtId:Number = -1;\n\t\t\/** List with video frames. **\/\n\t\t\/** Packet ID of the SDT (is always 17). **\/\n\t\tprivate var _sdtId:Number = 17;\n\t\tpublic var videoTags:Vector.<Tag> = new Vector.<Tag>();\n\t\t\/** List of packetized elementary streams with AVC. **\/\n\t\tprivate var _videoPES:Vector.<PES> = new Vector.<PES>();\n\t\t\/** Timer for reading packets **\/ \n\t\tpublic var _timer:Timer;\n\t\t\/** Byte data to be read **\/\n\t\tprivate var _data:ByteArray;\n\t\t\n\t\t\n\t\t\/** Transmux the M2TS file into an FLV file. **\/\n\t\tpublic function TS(data:ByteArray) {\n\t\t\t\/\/ Extract the elementary streams.\n\t\t\t_data = data;\n\t\t\t_timer = new Timer(0,0);\n\t\t\t_timer.addEventListener(TimerEvent.TIMER, _readData);\n\t\t};\n\t\t\n\t\t\/** Read a small chunk of packets each time to avoid blocking **\/\n\t\tprivate function _readData(e:Event):void {\n\t\t\tvar i:uint = 0;\n\t\t\twhile(_data.bytesAvailable && i < COUNT) {\n\t\t\t\t_readPacket();\n\t\t\t\ti++;\n\t\t\t\t\n\t\t\t}\n\t\t\tif (!_data.bytesAvailable) {\n\t\t\t\t_timer.stop();\n\t\t\t\t_extractFrames();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** start the timer in order to start reading data **\/\n\t\tpublic function startReading():void {;\n\t\t\t_timer.start();\n\t\t}\n\t\t\n\t\t\/** setup the video and audio tag vectors from the read data **\/\n\t\tprivate function _extractFrames():void {\n\t\t\tif (_videoPES.length == 0 && _audioPES.length == 0 ) {\n\t\t\t\tthrow new Error(\"No AAC audio and no AVC video stream found.\");\n\t\t\t}\n\t\t\t\/\/ Extract the ADTS or MPEG audio frames.\n\t\t\tif(_aacId > 0) {\n\t\t\t\t_readADTS();\n\t\t\t} else {\n\t\t\t\t_readMPEG();\n\t\t\t}\n\t\t\t\/\/ Extract the NALU video frames.\n\t\t\t_readNALU();\n\t\t\tdispatchEvent(new Event(TS.READCOMPLETE));\n\t\t}\n\t\t\n\t\t\/** Get audio configuration data. **\/\n\t\tpublic function getADIF():ByteArray {\n\t\t\tif(_aacId > 0) {\n\t\t\t\treturn AAC.getADIF(_audioPES[0].data,_audioPES[0].payload);\n\t\t\t} else { \n\t\t\t\treturn new ByteArray();\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Get video configuration data. **\/\n\t\tpublic function getAVCC():ByteArray {\n\t\t\tif(_firstKey == -1) {\n\t\t\t\treturn new ByteArray();\n\t\t\t}\n\t\t\treturn AVC.getAVCC(_videoPES[_firstKey].data,_videoPES[_firstKey].payload);\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read ADTS frames from audio PES streams. **\/\n\t\tprivate function _readADTS():void {\n\t\t\tvar frames:Array;\n\t\t\tvar overflow:Number = 0;\n\t\t\tvar tag:Tag;\n\t\t\tvar stamp:Number;\n\t\t\tfor(var i:Number=0; i<_audioPES.length; i++) {\n\t\t\t\t\/\/ Parse the PES headers.\n\t\t\t\t_audioPES[i].parse();\n\t\t\t\t\/\/ Correct for Segmenter's \"optimize\", which cuts frames in half.\n\t\t\t\tif(overflow > 0) {\n\t\t\t\t\t_audioPES[i-1].data.position = _audioPES[i-1].data.length;\n\t\t\t\t\t_audioPES[i-1].data.writeBytes(_audioPES[i].data,_audioPES[i].payload,overflow);\n\t\t\t\t\t_audioPES[i].payload += overflow;\n\t\t\t\t}\n\t\t\t\t\/\/ Store ADTS frames in array.\n\t\t\t\tframes = AAC.getFrames(_audioPES[i].data,_audioPES[i].payload);\n\t\t\t\tfor(var j:Number=0; j< frames.length; j++) {\n\t\t\t\t\t\/\/ Increment the timestamp of subsequent frames.\n\t\t\t\t\tstamp = Math.round(_audioPES[i].pts + j * 1024 * 1000 \/ frames[j].rate);\n\t\t\t\t\ttag = new Tag(Tag.AAC_RAW, stamp, stamp, false);\n\t\t\t\t\tif(i == _audioPES.length-1 && j == frames.length - 1) {\n\t\t\t\t\t\ttag.push(_audioPES[i].data, frames[j].start, _audioPES[i].data.length - frames[j].start);\n\t\t\t\t\t} else { \n\t\t\t\t\t\ttag.push(_audioPES[i].data, frames[j].start, frames[j].length);\n\t\t\t\t\t}\n\t\t\t\t\taudioTags.push(tag);\n\t\t\t\t}\n\t\t\t\t\/\/ Correct for Segmenter's \"optimize\", which cuts frames in half.\n\t\t\t\toverflow = frames[frames.length-1].start +\n\t\t\t\t\tframes[frames.length-1].length - _audioPES[i].data.length;\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read MPEG data from audio PES streams. **\/\n\t\tprivate function _readMPEG():void {\n\t\t\tvar tag:Tag;\n\t\t\tfor(var i:Number=0; i<_audioPES.length; i++) {\n\t\t\t\t_audioPES[i].parse();\n\t\t\t\ttag = new Tag(Tag.MP3_RAW, _audioPES[i].pts,_audioPES[i].dts, false);\n\t\t\t\ttag.push(_audioPES[i].data, _audioPES[i].payload, _audioPES[i].data.length-_audioPES[i].payload);\n\t\t\t\taudioTags.push(tag);\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read NALU frames from video PES streams. **\/\n\t\tprivate function _readNALU():void {\n\t\t\tvar overflow:Number;\n\t\t\tvar units:Array;\n\t\t\tvar last:Number;\n\t\t\tfor(var i:Number=0; i<_videoPES.length; i++) {\n\t\t\t\t\/\/ Parse the PES headers and NAL units.\n\t\t\t\ttry { \n\t\t\t\t\t_videoPES[i].parse();\n\t\t\t\t} catch (error:Error) {\n\t\t\t\t\tLog.txt(error.message);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\tunits = AVC.getNALU(_videoPES[i].data,_videoPES[i].payload);\n\t\t\t\t\/\/ If there's no NAL unit, push all data in the previous tag.\n\t\t\t\tif(!units.length) {\n\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data, _videoPES[i].payload,\n\t\t\t\t\t\t_videoPES[i].data.length - _videoPES[i].payload);\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\t\/\/ If NAL units are offset, push preceding data into the previous tag.\n\t\t\t\toverflow = units[0].start - units[0].header - _videoPES[i].payload;\n\t\t\t\tif(overflow) {\n\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data,_videoPES[i].payload,overflow);\n\t\t\t\t}\n\t\t\t\tvideoTags.push(new Tag(Tag.AVC_NALU,_videoPES[i].pts,_videoPES[i].dts,false));\n\t\t\t\t\/\/ Only push NAL units 1 to 5 into tag.\n\t\t\t\tfor(var j:Number = 0; j < units.length; j++) {\n\t\t\t\t\tif (units[j].type < 6) {\n\t\t\t\t\t\tvideoTags[videoTags.length-1].push(_videoPES[i].data,units[j].start,units[j].length);\n\t\t\t\t\t\t\/\/ Unit type 5 indicates a keyframe.\n\t\t\t\t\t\tif(units[j].type == 5) {\n\t\t\t\t\t\t\tvideoTags[videoTags.length-1].keyframe = true;\n\t\t\t\t\t\t\tif(_firstKey == -1) {\n\t\t\t\t\t\t\t\t_firstKey = i;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read TS packet. **\/\n\t\tprivate function _readPacket():void {\t\n\t\t\t\/\/ Each packet is 188 bytes.\n\t\t\tvar todo:uint = TS.PACKETSIZE;\n\t\t\t\/\/ Sync byte.\n\t\t\tif(_data.readByte() != TS.SYNCBYTE) {\n\t\t\t\tthrow new Error(\"Could not parse TS file: sync byte not found.\");\n\t\t\t}\n\t\t\ttodo--;\n\t\t\t\/\/ Payload unit start indicator.\n\t\t\tvar stt:uint = (_data.readUnsignedByte() & 64) >> 6;\n\t\t\t_data.position--;\n\t\t\t\n\t\t\t\/\/ Packet ID (last 13 bits of UI16).\n\t\t\tvar pid:uint = _data.readUnsignedShort() & 8191;\n\t\t\t\/\/ Check for adaptation field.\n\t\t\ttodo -=2;\n\t\t\tvar atf:uint = (_data.readByte() & 48) >> 4;\n\t\t\ttodo --;\n\t\t\t\/\/ Read adaptation field if available.\n\t\t\tif(atf > 1) {\n\t\t\t\t\/\/ Length of adaptation field.\n\t\t\t\tvar len:uint = _data.readUnsignedByte();\n\t\t\t\ttodo--;\n\t\t\t\t\/\/ Random access indicator (keyframe).\n\t\t\t\t\/\/var rai:uint = data.readUnsignedByte() & 64;\n\t\t\t\t_data.position += len;\n\t\t\t\ttodo -= len;\n\t\t\t\t\/\/ Return if there's only adaptation field.\n\t\t\t\tif(atf == 2 || len == 183) {\n\t\t\t\t\t_data.position += todo;\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar pes:ByteArray = new ByteArray();\n\t\t\t\/\/ Parse the PES, split by Packet ID.\n\t\t\tswitch (pid) {\n\t\t\t\tcase _patId:\n\t\t\t\t\ttodo -= _readPAT();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _pmtId:\n\t\t\t\t\ttodo -= _readPMT();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _aacId:\n\t\t\t\tcase _mp3Id:\n\t\t\t\t\tif(stt) {\n\t\t\t\t\t\tpes.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t\t_audioPES.push(new PES(pes,true));\n\t\t\t\t\t} else if (_audioPES.length) {\n\t\t\t\t\t\t_audioPES[_audioPES.length-1].data.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tLog.txt(\"Discarding TS audio packet with id \"+pid);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase _avcId:\n\t\t\t\t\tif(stt) {\n\t\t\t\t\t\tpes.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t\t_videoPES.push(new PES(pes,false));\n\t\t\t\t\t} else if (_videoPES.length) {\n\t\t\t\t\t\t_videoPES[_videoPES.length-1].data.writeBytes(_data,_data.position,todo);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tLog.txt(\"Discarding TS video packet with id \"+pid);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase _sdtId:\n\t\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\t\/\/ Ignored other packet IDs\n\t\t\t\t\tLog.txt(\"Discarding unassignable TS packets with id \"+pid);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\/\/ Jump to the next packet.\n\t\t\t_data.position += todo;\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read the Program Association Table. **\/\n\t\tprivate function _readPAT():Number {\n\t\t\t\/\/ Check the section length for a single PMT.\n\t\t\t_data.position += 3;\n\t\t\tif(_data.readUnsignedByte() > 13) {\n\t\t\t\tthrow new Error(\"Multiple PMT\/NIT entries are not supported.\");\n\t\t\t}\n\t\t\t\/\/ Grab the PMT ID.\n\t\t\t_data.position += 7;\n\t\t\t_pmtId = _data.readUnsignedShort() & 8191;\n\t\t\treturn 13;\n\t\t};\n\t\t\n\t\t\n\t\t\/** Read the Program Map Table. **\/\n\t\tprivate function _readPMT():Number {\n\t\t\t\/\/ Check the section length for a single PMT.\n\t\t\t_data.position += 3;\n\t\t\tvar len:uint = _data.readByte();\n\t\t\tvar read:uint = 13;\n\t\t\t_data.position += 8;\n\t\t\tvar pil:Number = _data.readByte();\n\t\t\t_data.position += pil;\n\t\t\tread += pil;\n\t\t\t\/\/ Loop through the streams in the PMT.\n\t\t\twhile(read < len) {\n\t\t\t\tvar typ:uint = _data.readByte();\n\t\t\t\tvar sid:uint = _data.readUnsignedShort() & 8191;\n\t\t\t\tif(typ == 0x0F) {\n\t\t\t\t\t_aacId = sid;\n\t\t\t\t} else if (typ == 0x1B) {\n\t\t\t\t\t_avcId = sid;\n\t\t\t\t} else if (typ == 0x03) {\n\t\t\t\t\t_mp3Id = sid;\n\t\t\t\t}\n\t\t\t\t\/\/ Possible section length.\n\t\t\t\t_data.position++;\n\t\t\t\tvar sel:uint = _data.readByte() & 0x0F;\n\t\t\t\t_data.position += sel;\n\t\t\t\tread += sel + 5;\n\t\t\t}\n\t\t\treturn len;\n\t\t};\n\t\t\n\t\t\n\t}\n\t\n\t\n}","subject":"fix initial pid value, should be undefined (-1)","message":"fix initial pid value, should be undefined (-1)\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"ec79768cc82658b8cf7586c3c61f92ebca313ae3","old_file":"src\/aerys\/minko\/type\/enum\/Blending.as","new_file":"src\/aerys\/minko\/type\/enum\/Blending.as","old_contents":"package aerys.minko.type.enum\n{\n\timport aerys.minko.ns.minko_render;\n\t\n\timport flash.display3D.Context3DBlendFactor;\n\n\t\/**\n\t * The Blending class is an enumeration of the most common values possible\n\t * for the Shader.blending property and the BlendingShaderPart.blend() method.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t * @see aerys.minko.type.enum.BlendingSource\n\t * @see aerys.minko.type.enum.BlendingDestination\n\t * @see aerys.minko.render.shader.Shader\n\t * @see aerys.minko.render.shader.part.BlendingShaderPart\n\t * \n\t *\/\n\tpublic final class Blending\n\t{\n\t\tpublic static const NORMAL\t\t: uint\t\t= BlendingSource.ONE\n\t\t\t\t\t\t\t\t\t\t\t\t\t  | BlendingDestination.ZERO;\n\n\t\tpublic static const ALPHA\t\t: uint\t\t= BlendingSource.SOURCE_ALPHA\n\t\t\t\t\t\t\t\t\t\t\t\t\t  | BlendingDestination.ONE_MINUS_SOURCE_ALPHA;\n\n\t\tpublic static const ADDITIVE\t: uint\t\t= BlendingSource.SOURCE_ALPHA\n\t\t\t\t\t\t\t\t\t\t\t\t\t  | BlendingDestination.ONE;\n\n\t\tpublic static const LIGHT\t\t: uint\t\t= BlendingSource.ZERO\n\t\t\t\t\t\t\t\t\t\t\t\t\t  | BlendingDestination.SOURCE_COLOR;\n\t\t\n\t\tminko_render static const STRINGS : Vector.<String> = new <String>[\n\t\t\tContext3DBlendFactor.DESTINATION_ALPHA,\n\t\t\tContext3DBlendFactor.DESTINATION_COLOR,\n\t\t\tContext3DBlendFactor.ONE,\n\t\t\tContext3DBlendFactor.ONE_MINUS_DESTINATION_ALPHA,\n\t\t\tContext3DBlendFactor.ONE_MINUS_DESTINATION_COLOR,\n\t\t\tContext3DBlendFactor.ONE_MINUS_SOURCE_ALPHA,\n\t\t\tContext3DBlendFactor.SOURCE_ALPHA,\n\t\t\tContext3DBlendFactor.SOURCE_COLOR,\n\t\t\tContext3DBlendFactor.ZERO\n\t\t];\n\t}\n}","new_contents":"package aerys.minko.type.enum\n{\n\timport aerys.minko.ns.minko_render;\n\t\n\timport flash.display3D.Context3DBlendFactor;\n\n\t\/**\n\t * The Blending class is an enumeration of the most common values possible\n\t * for the Shader.blending property and the BlendingShaderPart.blend() method.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t * @see aerys.minko.type.enum.BlendingSource\n\t * @see aerys.minko.type.enum.BlendingDestination\n\t * @see aerys.minko.render.shader.Shader\n\t * @see aerys.minko.render.shader.part.BlendingShaderPart\n\t * \n\t *\/\n\tpublic final class Blending\n\t{\n\t\tpublic static const OPAQUE\t\t: uint\t\t= BlendingSource.ONE\n\t\t\t\t\t\t\t\t\t\t\t\t\t  | BlendingDestination.ZERO;\n\n\t\tpublic static const ALPHA\t\t: uint\t\t= BlendingSource.SOURCE_ALPHA\n\t\t\t\t\t\t\t\t\t\t\t\t\t  | BlendingDestination.ONE_MINUS_SOURCE_ALPHA;\n\n\/\/\t\tpublic static const ADDITIVE\t: uint\t\t= BlendingSource.SOURCE_ALPHA\n\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t  | BlendingDestination.ONE;\n        \n        public static const ADDITIVE\t: uint\t\t= BlendingSource.DESTINATION_ALPHA\n            | BlendingDestination.ONE;\n\n\t\tpublic static const LIGHT\t\t: uint\t\t= BlendingSource.ZERO\n\t\t\t\t\t\t\t\t\t\t\t\t\t  | BlendingDestination.SOURCE_COLOR;\n\t\t\n\t\tminko_render static const STRINGS : Vector.<String> = new <String>[\n\t\t\tContext3DBlendFactor.DESTINATION_ALPHA,\n\t\t\tContext3DBlendFactor.DESTINATION_COLOR,\n\t\t\tContext3DBlendFactor.ONE,\n\t\t\tContext3DBlendFactor.ONE_MINUS_DESTINATION_ALPHA,\n\t\t\tContext3DBlendFactor.ONE_MINUS_DESTINATION_COLOR,\n\t\t\tContext3DBlendFactor.ONE_MINUS_SOURCE_ALPHA,\n\t\t\tContext3DBlendFactor.SOURCE_ALPHA,\n\t\t\tContext3DBlendFactor.SOURCE_COLOR,\n\t\t\tContext3DBlendFactor.ZERO\n\t\t];\n\t}\n}","subject":"rename Blending.NORMAL to Blending.OPAQUE","message":"rename Blending.NORMAL to Blending.OPAQUE\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"3f1092377c3eb6c88da66b0fb8ccfa8a38700544","old_file":"src\/org\/hola\/JSURLStream.as","new_file":"src\/org\/hola\/JSURLStream.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.hola {\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.external.ExternalInterface;\n    import flash.net.URLRequest;\n    import flash.net.URLStream;\n    import flash.utils.ByteArray;\n    import flash.utils.getTimer;\n    import flash.utils.Timer;\n    import org.hola.ZErr;\n    import org.hola.Base64;\n    import org.mangui.hls.loader.FragmentLoader;\n\n    public dynamic class JSURLStream extends URLStream {\n        private var _connected : Boolean;\n        private var _resource : ByteArray = new ByteArray();\n        public var holaManaged:Boolean = false;\n        public static var jsApiInited:Boolean = false;\n        public static var reqCount:Number = 0;\n        public var req_id:String;\n        public static var reqs:Object = {};\n\n        public function JSURLStream(){\n            holaManaged = FragmentLoader.g_hls_mode;\n            addEventListener(Event.OPEN, onOpen);\n            ExternalInterface.marshallExceptions = true;\n            super();\n\n            \/\/ Connect calls to JS.\n            if (ExternalInterface.available && !jsApiInited){\n                ZErr.log('JSURLStream init api');\n                jsApiInited = true;\n                ExternalInterface.addCallback('hola_onFragmentData',\n                    hola_onFragmentData);\n            }\n        }\n\n        protected function _trigger(cb:String, data:Object) : void {\n            if (!ExternalInterface.available) {\n                \/\/ XXX arik: need ZErr.throw\n                ZErr.log('invalid trigger');\n                throw new Error('invalid trigger');\n            }\n            ExternalInterface.call('window.hola_'+cb,\n                {objectID: ExternalInterface.objectID, data: data});\n        }\n\n        override public function get connected() : Boolean {\n            if (!holaManaged)\n                return super.connected;\n            return _connected;\n        }\n\n        override public function get bytesAvailable() : uint {\n            if (!holaManaged)\n                return super.bytesAvailable;\n            return _resource.bytesAvailable;\n        }\n\n        override public function readByte() : int {\n            if (!holaManaged)\n                return super.readByte();\n            return _resource.readByte();\n        }\n\n        override public function readUnsignedShort() : uint {\n            if (!holaManaged)\n                return super.readUnsignedShort();\n            return _resource.readUnsignedShort();\n        }\n\n        override public function readBytes(bytes : ByteArray, offset : uint = 0, length : uint = 0) : void {\n            if (!holaManaged)\n                return super.readBytes(bytes, offset, length);\n            _resource.readBytes(bytes, offset, length);\n        }\n\n        override public function close() : void {\n            if (holaManaged && reqs[req_id])\n                _trigger('abortFragment', {req_id: req_id});\n            if (super.connected)\n                super.close();\n            _connected = false;\n        }\n\n        override public function load(request : URLRequest) : void {\n            \/\/ XXX arik: cleanup previous if hola mode changed\n            holaManaged = FragmentLoader.g_hls_mode;\n            reqCount++;\n            req_id = 'req'+reqCount;\n            if (!holaManaged)\n                return super.load(request);\n            reqs[req_id] = this;\n            _resource = new ByteArray();\n            _trigger('requestFragment', {url: request.url, req_id: req_id});\n            this.dispatchEvent(new Event(Event.OPEN));\n        }\n\n        private function onOpen(event : Event) : void { _connected = true; }\n\n        protected static function hola_onFragmentData(o:Object):void{\n            var stream:JSURLStream;\n            try {\n                stream = reqs[o.req_id];\n                if (!stream)\n                    throw new Error('req_id not found '+o.req_id);\n                if (o.error)\n                {\n                    delete reqs[o.req_id];\n                    return stream.resourceLoadingError();\n                }\n                if (o.data)\n                {\n                    var data:ByteArray = Base64.decode_str(o.data);\n                    data.position = 0;\n                    if (stream._resource)\n                    {\n                        var prev:uint = stream._resource.position;\n                        data.readBytes(stream._resource,\n                            stream._resource.length);\n                        stream._resource.position = prev;\n                    }\n                    else\n                        stream._resource = data;\n                    \/\/ XXX arik: get finalLength from js\n                    var finalLength:uint = stream._resource.length;\n                    stream.dispatchEvent(new ProgressEvent(\n                        ProgressEvent.PROGRESS, false, false,\n                        stream._resource.length, finalLength));\n                }\n                if (o.status)\n                {\n                    delete reqs[o.req_id];\n                    \/\/ XXX arik: dispatch httpStatus\/httpResponseStatus\n                    stream.resourceLoadingSuccess();\n                }\n            } catch(err:Error){\n                ZErr.log('Error in hola_onFragmentData', ''+err,\n                    ''+err.getStackTrace());\n                delete reqs[o.req_id];\n                if (stream)\n                    stream.resourceLoadingError();\n                throw err;\n            }\n        }\n\n        protected function resourceLoadingError() : void {\n            this.dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR));\n        }\n\n        protected function resourceLoadingSuccess() : void {\n            this.dispatchEvent(new Event(Event.COMPLETE));\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.hola {\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.external.ExternalInterface;\n    import flash.net.URLRequest;\n    import flash.net.URLStream;\n    import flash.utils.ByteArray;\n    import flash.utils.getTimer;\n    import flash.utils.Timer;\n    import org.hola.ZErr;\n    import org.hola.Base64;\n    import org.hola.WorkerUtils;\n    import org.hola.HEvent;\n    import org.mangui.hls.loader.FragmentLoader;\n\n    public dynamic class JSURLStream extends URLStream {\n        private var _connected : Boolean;\n        private var _resource : ByteArray = new ByteArray();\n        private var _curr_data : Object;\n        public var holaManaged:Boolean = false;\n        public static var jsApiInited:Boolean = false;\n        public static var reqCount:Number = 0;\n        public var req_id:String;\n        public static var reqs:Object = {};\n\n        public function JSURLStream(){\n            holaManaged = FragmentLoader.g_hls_mode;\n            addEventListener(Event.OPEN, onOpen);\n            ExternalInterface.marshallExceptions = true;\n            super();\n            \/\/ Connect calls to JS.\n            if (ExternalInterface.available && !jsApiInited){\n                ZErr.log('JSURLStream init api');\n                jsApiInited = true;\n                ExternalInterface.addCallback('hola_onFragmentData',\n                    hola_onFragmentData);\n            }\n        }\n\n        protected function _trigger(cb:String, data:Object) : void {\n            if (!ExternalInterface.available) {\n                \/\/ XXX arik: need ZErr.throw\n                ZErr.log('invalid trigger');\n                throw new Error('invalid trigger');\n            }\n            ExternalInterface.call('window.hola_'+cb,\n                {objectID: ExternalInterface.objectID, data: data});\n        }\n\n        override public function get connected() : Boolean {\n            if (!holaManaged)\n                return super.connected;\n            return _connected;\n        }\n\n        override public function get bytesAvailable() : uint {\n            if (!holaManaged)\n                return super.bytesAvailable;\n            return _resource.bytesAvailable;\n        }\n\n        override public function readByte() : int {\n            if (!holaManaged)\n                return super.readByte();\n            return _resource.readByte();\n        }\n\n        override public function readUnsignedShort() : uint {\n            if (!holaManaged)\n                return super.readUnsignedShort();\n            return _resource.readUnsignedShort();\n        }\n\n        override public function readBytes(bytes : ByteArray,\n            offset : uint = 0, length : uint = 0) : void\n        {\n            if (!holaManaged)\n                return super.readBytes(bytes, offset, length);\n            _resource.readBytes(bytes, offset, length);\n        }\n\n        override public function close() : void {\n            if (holaManaged)\n            {\n                if (reqs[req_id])\n                    _trigger('abortFragment', {req_id: req_id});\n                WorkerUtils.removeEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            }\n            if (super.connected)\n                super.close();\n            _connected = false;\n        }\n\n        override public function load(request : URLRequest) : void {\n            \/\/ XXX arik: cleanup previous if hola mode changed\n            holaManaged = FragmentLoader.g_hls_mode;\n            reqCount++;\n            req_id = 'req'+reqCount;\n            ZErr.log(\"load \"+req_id);\n            if (!holaManaged)\n                return super.load(request);\n            WorkerUtils.addEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            reqs[req_id] = this;\n            _resource = new ByteArray();\n            _trigger('requestFragment', {url: request.url, req_id: req_id});\n            this.dispatchEvent(new Event(Event.OPEN));\n        }\n\n        private function onOpen(event : Event) : void { _connected = true; }\n\n        private function decode(str : String) : void {\n            var data : ByteArray;\n            if (!WorkerUtils.worker)\n            {\n                if (str)\n                    data = Base64.decode_str(str);\n                return on_decoded_data(data);\n            }\n            data = new ByteArray();\n            data.shareable = true;\n            data.writeUTFBytes(str);\n            WorkerUtils.send({cmd: \"b64.decode\", id: req_id});\n            WorkerUtils.send(data);\n        }\n\n        private function onmsg(e : HEvent) : void {\n            var msg : Object = e.data;\n            if (!req_id || req_id!=msg.id || msg.cmd!=\"b64.decode\")\n                return;\n            var data : ByteArray = WorkerUtils.recv();\n            on_decoded_data(data);\n        }\n\n        private function on_decoded_data(data : ByteArray) : void {\n            if (data)\n            {\n                data.position = 0;\n                if (_resource)\n                {\n                    var prev:uint = _resource.position;\n                    data.readBytes(_resource, _resource.length);\n                    _resource.position = prev;\n                }\n                else\n                    _resource = data;\n                \/\/ XXX arik: get finalLength from js\n                var finalLength:uint = _resource.length;\n                dispatchEvent(new ProgressEvent( ProgressEvent.PROGRESS, false,\n                    false, _resource.length, finalLength));\n            }\n            \/\/ XXX arik: dispatch httpStatus\/httpResponseStatus\n            if (_curr_data.status)\n                resourceLoadingSuccess();\n        }\n\n        private function on_fragment_data(o : Object) : void {\n            _curr_data = o;\n            if (o.error)\n                return resourceLoadingError();\n            decode(o.data);\n        }\n\n        protected static function hola_onFragmentData(o:Object):void{\n            var stream:JSURLStream;\n            try {\n                if (!(stream = reqs[o.req_id]))\n                    throw new Error('req_id not found '+o.req_id);\n                stream.on_fragment_data(o);\n            } catch(err:Error){\n                ZErr.log('Error in hola_onFragmentData', ''+err,\n                    ''+err.getStackTrace());\n                if (stream)\n                    stream.resourceLoadingError();\n                throw err;\n            }\n        }\n\n        protected function resourceLoadingError() : void {\n            delete reqs[req_id];\n            dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR));\n        }\n\n        protected function resourceLoadingSuccess() : void {\n            delete reqs[req_id];\n            dispatchEvent(new Event(Event.COMPLETE));\n        }\n    }\n}\n","subject":"support base64 decoding in a worker","message":"support base64 decoding in a worker\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,hola\/flashls"}
{"commit":"b185c1b800213dfccd253279aae99dae3555f840","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/beads\/layouts\/LayoutChangeNotifier.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/beads\/layouts\/LayoutChangeNotifier.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\t\n\timport org.apache.flex.core.IBead;\n    import org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n\t\/**\n\t *  The LayoutChangeNotifier notifies layouts when a property\n     *  it is watching changes.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class LayoutChangeNotifier implements IBead\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function LayoutChangeNotifier()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t}\n\t\t\t\n        private var _value:* = undefined;\n        \n\t\t\/**\n\t\t *  The number of tiles to fit horizontally into the layout.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set watchedProperty(value:Object):void\n\t\t{\n\t\t\tif (_value !== value)\n            {\n                _value = value;\n                if (_strand is IBeadView)\n                    IBeadView(_strand).host.dispatchEvent(new Event(\"layoutNeeded\"));\n                else\n                    IEventDispatcher(_strand).dispatchEvent(new Event(\"layoutNeeded\"));\n            }\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\t\n\timport org.apache.flex.core.IBead;\n    import org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n\t\/**\n\t *  The LayoutChangeNotifier notifies layouts when a property\n     *  it is watching changes.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class LayoutChangeNotifier implements IBead\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function LayoutChangeNotifier()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t}\n\t\t\t\n        private var _value:* = undefined;\n        \n        \/**\n         *  The value of the property being watched.  This is usually\n         *  a data binding expression.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set initialValue(value:Object):void\n        {\n            _value = value;\n        }\n        \n\t\t\/**\n\t\t *  The value of the property being watched.  This is usually\n         *  a data binding expression.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set watchedProperty(value:Object):void\n\t\t{\n\t\t\tif (_value !== value)\n            {\n                _value = value;\n                if (_strand is IBeadView)\n                    IBeadView(_strand).host.dispatchEvent(new Event(\"layoutNeeded\"));\n                else\n                    IEventDispatcher(_strand).dispatchEvent(new Event(\"layoutNeeded\"));\n            }\n\t\t}\n\t\t\n\t}\n}\n","subject":"add initial value to prevent a few unnecessary layout passes","message":"add initial value to prevent a few unnecessary layout passes\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"f61062e7023a8f6040e4414cd1d329d8c8792712","old_file":"src\/aerys\/minko\/type\/math\/Vector4.as","new_file":"src\/aerys\/minko\/type\/math\/Vector4.as","old_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.IWatchable;\n\t\n\timport flash.geom.Vector3D;\n\n\tpublic class Vector4 implements IWatchable\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tpublic static const X_AXIS\t\t\t\t: Vector4\t= new Vector4(1., 0., 0.);\n\t\tpublic static const Y_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 1., 0.);\n\t\tpublic static const Z_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 0., 1.);\n\t\tpublic static const ZERO\t\t\t\t: Vector4\t= new Vector4(0., 0., 0., 0.);\n\t\tpublic static const ONE\t\t\t\t\t: Vector4\t= new Vector4(1., 1., 1., 1.);\n\t\tpublic static const FORWARD\t\t\t\t: Vector4\t= Z_AXIS;\n\t\tpublic static const BACKWARD\t\t\t: Vector4\t= new Vector4(0., 0., -1.);\n\t\tpublic static const LEFT\t\t\t\t: Vector4\t= new Vector4(-1, 0., 0.);\n\t\tpublic static const RIGHT\t\t\t\t: Vector4\t= new Vector4(1, 0., 0.);\n\t\tpublic static const UP\t\t\t\t\t: Vector4\t= Y_AXIS;\n\t\tpublic static const DOWN\t\t\t\t: Vector4\t= new Vector4(0, -1., 0.);\n\n\t\tprivate static const FACTORY\t\t\t: Factory\t= Factory.getFactory(Vector4);\n\n\t\tprivate static const UPDATE_NONE\t\t: uint\t\t= 0;\n\t\tprivate static const UPDATE_LENGTH\t\t: uint\t\t= 1;\n\t\tprivate static const UPDATE_LENGTH_SQ\t: uint\t\t= 2;\n\t\tprivate static const UPDATE_ALL\t\t\t: uint\t\t= 3; \/\/ UPDATE_LENGTH | UPDATE_LENGTH_SQ;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t'x'\t: 'x',\n\t\t\t'y'\t: 'y',\n\t\t\t'z'\t: 'z',\n\t\t\t'w'\t: 'w'\n\t\t}\n\n\t\tminko_math var _vector\t: Vector3D\t= new Vector3D();\n\n\t\tprivate var _update\t\t: uint\t\t= 0;\n\n\t\tprivate var _length\t\t: Number\t= 0.;\n\t\tprivate var _lengthSq\t: Number\t= 0.;\n\t\t\n\t\tprivate var _locked\t\t: Boolean\t= false;\n\t\tprivate var _changed\t: Signal\t= new Signal('Vector4.changed');\n\t\t\n\t\tpublic function get x()\t: Number\n\t\t{\n\t\t\treturn _vector.x;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.x)\n\t\t\t{\n\t\t\t\t_vector.x = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get y()\t: Number\n\t\t{\n\t\t\treturn _vector.y;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.y)\n\t\t\t{\n\t\t\t\t_vector.y = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _vector.z;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.z)\n\t\t\t{\n\t\t\t\t_vector.z = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get w()\t: Number\n\t\t{\n\t\t\treturn _vector.w;\n\t\t}\n\t\tpublic function set w(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.w = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\n\t\tpublic function get lengthSquared()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH_SQ)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH_SQ;\n\t\t\t\t_lengthSq = _vector.x * _vector.x + _vector.y * _vector.y\n\t\t\t\t\t\t\t+ _vector.z * _vector.z;\n\t\t\t}\n\n\t\t\treturn _lengthSq;\n\t\t}\n\n\t\tpublic function get length() : Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH;\n\t\t\t\t_length = Math.sqrt(lengthSquared);\n\t\t\t}\n\n\t\t\treturn _length;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function Vector4(x \t: Number\t= 0.,\n\t\t\t\t\t\t\t\ty\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tz\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tw \t: Number\t= 1.)\n\t\t{\n\t\t\t_vector.x = x;\n\t\t\t_vector.y = y;\n\t\t\t_vector.z = z;\n\t\t\t_vector.w = w;\n\t\t\t\n\t\t\t_update = UPDATE_ALL;\n\t\t}\n\n\t\tpublic static function add(u \t: Vector4,\n\t\t\t\t\t\t\t\t   v \t: Vector4,\n\t\t\t\t\t\t\t\t   out\t: Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\n\t\t\treturn out.incrementBy(v);\n\t\t}\n\n\t\tpublic static function subtract(u \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tv \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tout : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\t\t\t\n\t\t\treturn out.decrementBy(v);\n\t\t}\n\n\t\tpublic static function dotProduct(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn u._vector.dotProduct(v._vector);\n\t\t}\n\n\t\tpublic static function crossProduct(u : Vector4, v : Vector4) : Vector4\n\t\t{\n\t\t\treturn new Vector4(\n\t\t\t\tu._vector.y * v._vector.z - v._vector.y * u._vector.z,\n\t\t\t\tu._vector.z * v._vector.x - v._vector.z * u._vector.x,\n\t\t\t\tu._vector.x * v._vector.y - v._vector.x * u._vector.y\n\t\t\t);\n\t\t}\n\n\t\tpublic function compareTo(v : Vector4, allFour : Boolean = false) : Boolean\n\t\t{\n\t\t\treturn _vector.x == v._vector.x\n\t\t\t\t   && _vector.y == v._vector.y\n\t\t\t\t   && _vector.z == v._vector.z\n\t\t\t\t   && (!allFour || (_vector.w == v._vector.w));\n\t\t}\n\n\t\tpublic static function distance(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn Vector3D.distance(u._vector, v._vector);\n\t\t}\n\n\t\tpublic static function copy(source : Vector4, target : Vector4 = null) : Vector4\n\t\t{\n\t\t\ttarget ||= FACTORY.create() as Vector4;\n\t\t\ttarget.set(source.x, source.y, source.z, source.w);\n\n\t\t\treturn target;\n\t\t}\n\n\t\tpublic function incrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.incrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function decrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.decrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(scale : Number) : Vector4\n\t\t{\n\t\t\t_vector.scaleBy(scale);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function project() : Vector4\n\t\t{\n\t\t\t_vector.x \/= _vector.w;\n\t\t\t_vector.y \/= _vector.w;\n\t\t\t_vector.z \/= _vector.w;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Vector4\n\t\t{\n\t\t\tvar l : Number = length;\n\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_vector.x \/= l;\n\t\t\t\t_vector.y \/= l;\n\t\t\t\t_vector.z \/= l;\n\n\t\t\t\t_length = 1.;\n\t\t\t\t_lengthSq = 1.;\n\n\t\t\t\t_update = UPDATE_NONE;\n\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function crossProduct(vector : Vector4) : Vector4\n\t\t{\n\t\t\tvar x : Number = _vector.x;\n\t\t\tvar y : Number = _vector.y;\n\t\t\tvar z : Number = _vector.z;\n\n\t\t\t_vector.x = y * vector._vector.z - vector._vector.y * z;\n\t\t\t_vector.y = z * vector._vector.x - vector._vector.z * x;\n\t\t\t_vector.z = x * vector._vector.y - vector._vector.x * y;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function getVector3D() : Vector3D\n\t\t{\n\t\t\treturn _vector.clone();\n\t\t}\n\n\t\tpublic function set(x : Number,\n\t\t\t\t\t\t\ty : Number,\n\t\t\t\t\t\t\tz : Number,\n\t\t\t\t\t\t\tw : Number = 1.) : Vector4\n\t\t{\n\t\t\tif (x != _vector.x || y != _vector.y || z != _vector.z || w != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.x = x;\n\t\t\t\t_vector.y = y;\n\t\t\t\t_vector.z = z;\n\t\t\t\t_vector.w = w;\n\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn \"(\" + _vector.x + \", \" + _vector.y + \", \" + _vector.z + \", \"\n\t\t\t\t   + _vector.w + \")\";\n\t\t}\n\n\t\tpublic static function scale(v : Vector4, s : Number, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\tout.set(v._vector.x * s, v._vector.y * s, v._vector.z * s, v._vector.w * s);\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function toVector3D(out : Vector3D = null) : Vector3D\n\t\t{\n\t\t\tif (!out)\n\t\t\t\treturn _vector.clone();\n\n\t\t\tout.x = _vector.x;\n\t\t\tout.y = _vector.y;\n\t\t\tout.z = _vector.z;\n\t\t\tout.w = _vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function normalize(v : Vector4, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(v, out);\n\t\t\t\n\t\t\treturn out.normalize();\n\t\t}\n\t\t\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\t_locked = false;\n\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tpublic function clone() : Vector4\n\t\t{\n\t\t\treturn new Vector4(_vector.x, _vector.y, _vector.z, _vector.w);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.IWatchable;\n\t\n\timport flash.geom.Vector3D;\n\n\tpublic class Vector4 implements IWatchable\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tpublic static const X_AXIS\t\t\t\t: Vector4\t= new Vector4(1., 0., 0.);\n\t\tpublic static const Y_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 1., 0.);\n\t\tpublic static const Z_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 0., 1.);\n\t\tpublic static const ZERO\t\t\t\t: Vector4\t= new Vector4(0., 0., 0., 0.);\n\t\tpublic static const ONE\t\t\t\t\t: Vector4\t= new Vector4(1., 1., 1., 1.);\n\t\tpublic static const FORWARD\t\t\t\t: Vector4\t= Z_AXIS;\n\t\tpublic static const BACKWARD\t\t\t: Vector4\t= new Vector4(0., 0., -1.);\n\t\tpublic static const LEFT\t\t\t\t: Vector4\t= new Vector4(-1, 0., 0.);\n\t\tpublic static const RIGHT\t\t\t\t: Vector4\t= new Vector4(1, 0., 0.);\n\t\tpublic static const UP\t\t\t\t\t: Vector4\t= Y_AXIS;\n\t\tpublic static const DOWN\t\t\t\t: Vector4\t= new Vector4(0, -1., 0.);\n\n\t\tprivate static const FACTORY\t\t\t: Factory\t= Factory.getFactory(Vector4);\n\n\t\tprivate static const UPDATE_NONE\t\t: uint\t\t= 0;\n\t\tprivate static const UPDATE_LENGTH\t\t: uint\t\t= 1;\n\t\tprivate static const UPDATE_LENGTH_SQ\t: uint\t\t= 2;\n\t\tprivate static const UPDATE_ALL\t\t\t: uint\t\t= 3; \/\/ UPDATE_LENGTH | UPDATE_LENGTH_SQ;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t'x'\t: 'x',\n\t\t\t'y'\t: 'y',\n\t\t\t'z'\t: 'z',\n\t\t\t'w'\t: 'w'\n\t\t}\n\n\t\tminko_math var _vector\t: Vector3D\t= new Vector3D();\n\n\t\tprivate var _update\t\t: uint\t\t= 0;\n\n\t\tprivate var _length\t\t: Number\t= 0.;\n\t\tprivate var _lengthSq\t: Number\t= 0.;\n\t\t\n\t\tprivate var _locked\t\t: Boolean\t= false;\n\t\tprivate var _changed\t: Signal\t= new Signal('Vector4.changed');\n\t\t\n\t\tpublic function get x()\t: Number\n\t\t{\n\t\t\treturn _vector.x;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.x)\n\t\t\t{\n\t\t\t\t_vector.x = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get y()\t: Number\n\t\t{\n\t\t\treturn _vector.y;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.y)\n\t\t\t{\n\t\t\t\t_vector.y = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _vector.z;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.z)\n\t\t\t{\n\t\t\t\t_vector.z = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get w()\t: Number\n\t\t{\n\t\t\treturn _vector.w;\n\t\t}\n\t\tpublic function set w(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.w = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\n\t\tpublic function get lengthSquared()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH_SQ)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH_SQ;\n\t\t\t\t_lengthSq = _vector.x * _vector.x + _vector.y * _vector.y\n\t\t\t\t\t\t\t+ _vector.z * _vector.z;\n\t\t\t}\n\n\t\t\treturn _lengthSq;\n\t\t}\n\n\t\tpublic function get length() : Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH;\n\t\t\t\t_length = Math.sqrt(lengthSquared);\n\t\t\t}\n\n\t\t\treturn _length;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function Vector4(x \t: Number\t= 0.,\n\t\t\t\t\t\t\t\ty\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tz\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tw \t: Number\t= 1.)\n\t\t{\n\t\t\t_vector.x = x;\n\t\t\t_vector.y = y;\n\t\t\t_vector.z = z;\n\t\t\t_vector.w = w;\n\t\t\t\n\t\t\t_update = UPDATE_ALL;\n\t\t}\n\n\t\tpublic static function add(u \t: Vector4,\n\t\t\t\t\t\t\t\t   v \t: Vector4,\n\t\t\t\t\t\t\t\t   out\t: Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\n\t\t\treturn out.incrementBy(v);\n\t\t}\n\n\t\tpublic static function subtract(u \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tv \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tout : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\t\t\t\n\t\t\treturn out.decrementBy(v);\n\t\t}\n\n\t\tpublic static function dotProduct(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn u._vector.dotProduct(v._vector);\n\t\t}\n\n\t\tpublic static function crossProduct(u : Vector4, v : Vector4) : Vector4\n\t\t{\n\t\t\treturn new Vector4(\n\t\t\t\tu._vector.y * v._vector.z - v._vector.y * u._vector.z,\n\t\t\t\tu._vector.z * v._vector.x - v._vector.z * u._vector.x,\n\t\t\t\tu._vector.x * v._vector.y - v._vector.x * u._vector.y\n\t\t\t);\n\t\t}\n\n\t\tpublic function compareTo(v : Vector4, allFour : Boolean = false) : Boolean\n\t\t{\n\t\t\treturn _vector.x == v._vector.x\n\t\t\t\t   && _vector.y == v._vector.y\n\t\t\t\t   && _vector.z == v._vector.z\n\t\t\t\t   && (!allFour || (_vector.w == v._vector.w));\n\t\t}\n\n\t\tpublic static function distance(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn Vector3D.distance(u._vector, v._vector);\n\t\t}\n\n\t\tpublic function copyFrom(source : Vector4) : Vector4\n\t\t{\n\t\t\treturn set(source.x, source.y, source.z, source.w);\n\t\t}\n\n\t\tpublic function incrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.incrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function decrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.decrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(scale : Number) : Vector4\n\t\t{\n\t\t\t_vector.scaleBy(scale);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function lerp(target : Vector4, ratio : Number) : Vector4\n\t\t{\n\t\t\tif (ratio == 1.)\n\t\t\t\treturn copyFrom(target);\n\t\t\t\n\t\t\tif (ratio != 0.)\n\t\t\t{\n\t\t\t\tvar x : Number = _vector.x;\n\t\t\t\tvar y : Number = _vector.y;\n\t\t\t\tvar z : Number = _vector.z;\n\t\t\t\tvar w : Number = _vector.w;\n\t\t\t\t\n\t\t\t\tset(\n\t\t\t\t\tx + (target._vector.x - x) * ratio,\n\t\t\t\t\ty + (target._vector.y - y) * ratio,\n\t\t\t\t\tz + (target._vector.z - z) * ratio,\n\t\t\t\t\tw + (target._vector.w - w) * ratio\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function equals(v : Vector4, allFour : Boolean = false, tolerance : Number = 0.) : Boolean\n\t\t{\n\t\t\treturn tolerance\n\t\t\t\t? _vector.nearEquals(v._vector, tolerance, allFour);\n\t\t\t\t: _vector.equals(v._vector, allFour)\n\t\t}\n\n\t\tpublic function project() : Vector4\n\t\t{\n\t\t\t_vector.x \/= _vector.w;\n\t\t\t_vector.y \/= _vector.w;\n\t\t\t_vector.z \/= _vector.w;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Vector4\n\t\t{\n\t\t\tvar l : Number = length;\n\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_vector.x \/= l;\n\t\t\t\t_vector.y \/= l;\n\t\t\t\t_vector.z \/= l;\n\n\t\t\t\t_length = 1.;\n\t\t\t\t_lengthSq = 1.;\n\n\t\t\t\t_update = UPDATE_NONE;\n\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function crossProduct(vector : Vector4) : Vector4\n\t\t{\n\t\t\tvar x : Number = _vector.x;\n\t\t\tvar y : Number = _vector.y;\n\t\t\tvar z : Number = _vector.z;\n\n\t\t\t_vector.x = y * vector._vector.z - vector._vector.y * z;\n\t\t\t_vector.y = z * vector._vector.x - vector._vector.z * x;\n\t\t\t_vector.z = x * vector._vector.y - vector._vector.x * y;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function getVector3D() : Vector3D\n\t\t{\n\t\t\treturn _vector.clone();\n\t\t}\n\n\t\tpublic function set(x : Number,\n\t\t\t\t\t\t\ty : Number,\n\t\t\t\t\t\t\tz : Number,\n\t\t\t\t\t\t\tw : Number = 1.) : Vector4\n\t\t{\n\t\t\tif (x != _vector.x || y != _vector.y || z != _vector.z || w != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.setTo(x, y, z);\n\t\t\t\t_vector.w = w;\n\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '(' + _vector.x + ', ' + _vector.y + ', ' + _vector.z + ', ' + _vector.w + ')';\n\t\t}\n\n\t\tpublic static function scale(v : Vector4, s : Number, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\tout.set(v._vector.x * s, v._vector.y * s, v._vector.z * s, v._vector.w * s);\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function toVector3D(out : Vector3D = null) : Vector3D\n\t\t{\n\t\t\tif (!out)\n\t\t\t\treturn _vector.clone();\n\n\t\t\tout.x = _vector.x;\n\t\t\tout.y = _vector.y;\n\t\t\tout.z = _vector.z;\n\t\t\tout.w = _vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function normalize(v : Vector4, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(v, out);\n\t\t\t\n\t\t\treturn out.normalize();\n\t\t}\n\t\t\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\t_locked = false;\n\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tpublic function clone() : Vector4\n\t\t{\n\t\t\treturn new Vector4(_vector.x, _vector.y, _vector.z, _vector.w);\n\t\t}\n\t}\n}","subject":"add Vector4.lerp() and remove Vector4::copy(), use new Vector4().copyFrom() instead","message":"add Vector4.lerp() and remove Vector4::copy(), use new Vector4().copyFrom() instead\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"113d1ca27cfabb7aa6ef5e46019d17c05b1388a9","old_file":"src\/aerys\/minko\/type\/math\/Vector4.as","new_file":"src\/aerys\/minko\/type\/math\/Vector4.as","old_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.IWatchable;\n\t\n\timport flash.geom.Vector3D;\n\n\tfinal public class Vector4 implements IWatchable\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tpublic static const X_AXIS\t\t\t\t: Vector4\t= new Vector4(1., 0., 0.);\n\t\tpublic static const Y_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 1., 0.);\n\t\tpublic static const Z_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 0., 1.);\n\t\tpublic static const ZERO\t\t\t\t: Vector4\t= new Vector4(0., 0., 0., 0.);\n\t\tpublic static const ONE\t\t\t\t\t: Vector4\t= new Vector4(1., 1., 1., 1.);\n\t\tpublic static const FORWARD\t\t\t\t: Vector4\t= Z_AXIS;\n\t\tpublic static const BACKWARD\t\t\t: Vector4\t= new Vector4(0., 0., -1.);\n\t\tpublic static const LEFT\t\t\t\t: Vector4\t= new Vector4(-1, 0., 0.);\n\t\tpublic static const RIGHT\t\t\t\t: Vector4\t= new Vector4(1, 0., 0.);\n\t\tpublic static const UP\t\t\t\t\t: Vector4\t= Y_AXIS;\n\t\tpublic static const DOWN\t\t\t\t: Vector4\t= new Vector4(0, -1., 0.);\n\n\t\tprivate static const FACTORY\t\t\t: Factory\t= Factory.getFactory(Vector4);\n\n\t\tminko_math static const UPDATE_NONE\t\t\t: uint\t\t= 0;\n\t\tminko_math static const UPDATE_LENGTH\t\t: uint\t\t= 1;\n\t\tminko_math static const UPDATE_LENGTH_SQ\t: uint\t\t= 2;\n\t\tminko_math static const UPDATE_ALL\t\t\t: uint\t\t= 3; \/\/ UPDATE_LENGTH | UPDATE_LENGTH_SQ;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t'x'\t: 'x',\n\t\t\t'y'\t: 'y',\n\t\t\t'z'\t: 'z',\n\t\t\t'w'\t: 'w'\n\t\t};\n\n\t\tminko_math var _vector\t: Vector3D\t= new Vector3D();\n\t\tminko_math var _update\t\t: uint\t\t= 0;\n\n\t\tprivate var _length\t\t: Number\t= 0.;\n\t\tprivate var _lengthSq\t: Number\t= 0.;\n\t\t\n\t\tprivate var _locked\t\t: Boolean\t= false;\n\t\tprivate var _changed\t: Signal\t= new Signal('Vector4.changed');\n\t\t\n\t\tpublic function get x()\t: Number\n\t\t{\n\t\t\treturn _vector.x;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.x)\n\t\t\t{\n\t\t\t\t_vector.x = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get y()\t: Number\n\t\t{\n\t\t\treturn _vector.y;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.y)\n\t\t\t{\n\t\t\t\t_vector.y = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _vector.z;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.z)\n\t\t\t{\n\t\t\t\t_vector.z = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get w()\t: Number\n\t\t{\n\t\t\treturn _vector.w;\n\t\t}\n\t\tpublic function set w(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.w = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\n\t\tpublic function get lengthSquared()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH_SQ)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH_SQ;\n\t\t\t\t_lengthSq = _vector.x * _vector.x + _vector.y * _vector.y\n\t\t\t\t\t\t\t+ _vector.z * _vector.z;\n\t\t\t}\n\n\t\t\treturn _lengthSq;\n\t\t}\n\n\t\tpublic function get length() : Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH;\n\t\t\t\t_length = Math.sqrt(lengthSquared);\n\t\t\t}\n\n\t\t\treturn _length;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function Vector4(x \t: Number\t= 0.,\n\t\t\t\t\t\t\t\ty\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tz\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tw \t: Number\t= 1.)\n\t\t{\n\t\t\t_vector.x = x;\n\t\t\t_vector.y = y;\n\t\t\t_vector.z = z;\n\t\t\t_vector.w = w;\n\t\t\t\n\t\t\t_update = UPDATE_ALL;\n\t\t}\n\n\t\tpublic static function add(u \t: Vector4,\n\t\t\t\t\t\t\t\t   v \t: Vector4,\n\t\t\t\t\t\t\t\t   out\t: Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= new Vector4();\n\t\t\tout.copyFrom(u);\n\n\t\t\treturn out.incrementBy(v);\n\t\t}\n\n\t\tpublic static function subtract(u \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tv \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tout : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= new Vector4();\n\t\t\tout.copyFrom(u);\n\t\t\t\n\t\t\treturn out.decrementBy(v);\n\t\t}\n\n\t\tpublic static function dotProduct(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn u._vector.dotProduct(v._vector);\n\t\t}\n\n\t\tpublic static function crossProduct(u : Vector4, v : Vector4, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\n\t\t\tout.set(\n\t\t\t\tu._vector.y * v._vector.z - v._vector.y * u._vector.z,\n\t\t\t\tu._vector.z * v._vector.x - v._vector.z * u._vector.x,\n\t\t\t\tu._vector.x * v._vector.y - v._vector.x * u._vector.y\n\t\t\t);\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function distance(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn Vector3D.distance(u._vector, v._vector);\n\t\t}\n\n\t\tpublic function copyFrom(source : Vector4) : Vector4\n\t\t{\n            var sourceVector : Vector3D = source._vector;\n            \n\t\t\treturn set(sourceVector.x, sourceVector.y, sourceVector.z, sourceVector.w);\n\t\t}\n\n\t\tpublic function incrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.incrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function decrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.decrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(scale : Number) : Vector4\n\t\t{\n\t\t\t_vector.scaleBy(scale);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function lerp(target : Vector4, ratio : Number) : Vector4\n\t\t{\n\t\t\tif (ratio == 1.)\n\t\t\t\treturn copyFrom(target);\n\t\t\t\n\t\t\tif (ratio != 0.)\n\t\t\t{\n\t\t\t\tvar x : Number = _vector.x;\n\t\t\t\tvar y : Number = _vector.y;\n\t\t\t\tvar z : Number = _vector.z;\n\t\t\t\tvar w : Number = _vector.w;\n\t\t\t\t\n\t\t\t\tset(\n\t\t\t\t\tx + (target._vector.x - x) * ratio,\n\t\t\t\t\ty + (target._vector.y - y) * ratio,\n\t\t\t\t\tz + (target._vector.z - z) * ratio,\n\t\t\t\t\tw + (target._vector.w - w) * ratio\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function equals(v : Vector4, allFour : Boolean = false, tolerance : Number = 0.) : Boolean\n\t\t{\n\t\t\treturn tolerance\n\t\t\t\t? _vector.nearEquals(v._vector, tolerance, allFour)\n\t\t\t\t: _vector.equals(v._vector, allFour);\n\t\t}\n\n\t\tpublic function project() : Vector4\n\t\t{\n\t\t\t_vector.x \/= _vector.w;\n\t\t\t_vector.y \/= _vector.w;\n\t\t\t_vector.z \/= _vector.w;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Vector4\n\t\t{\n\t\t\tvar l : Number = length;\n\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_vector.x \/= l;\n\t\t\t\t_vector.y \/= l;\n\t\t\t\t_vector.z \/= l;\n\n\t\t\t\t_length = 1.;\n\t\t\t\t_lengthSq = 1.;\n\n\t\t\t\t_update = UPDATE_NONE;\n\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function crossProduct(vector : Vector4) : Vector4\n\t\t{\n\t\t\tvar x : Number = _vector.x;\n\t\t\tvar y : Number = _vector.y;\n\t\t\tvar z : Number = _vector.z;\n\n\t\t\t_vector.x = y * vector._vector.z - vector._vector.y * z;\n\t\t\t_vector.y = z * vector._vector.x - vector._vector.z * x;\n\t\t\t_vector.z = x * vector._vector.y - vector._vector.x * y;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function getVector3D() : Vector3D\n\t\t{\n\t\t\treturn _vector.clone();\n\t\t}\n\n\t\tpublic function set(x : Number,\n\t\t\t\t\t\t\ty : Number,\n\t\t\t\t\t\t\tz : Number,\n\t\t\t\t\t\t\tw : Number = 1.) : Vector4\n\t\t{\n\t\t\tif (x != _vector.x || y != _vector.y || z != _vector.z || w != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.setTo(x, y, z);\n\t\t\t\t_vector.w = w;\n\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '(' + _vector.x + ', ' + _vector.y + ', ' + _vector.z + ', ' + _vector.w + ')';\n\t\t}\n\n\t\tpublic static function scale(v : Vector4, s : Number, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\tout.set(v._vector.x * s, v._vector.y * s, v._vector.z * s, v._vector.w * s);\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function toVector3D(out : Vector3D = null) : Vector3D\n\t\t{\n\t\t\tif (!out)\n\t\t\t\treturn _vector.clone();\n\n\t\t\tout.x = _vector.x;\n\t\t\tout.y = _vector.y;\n\t\t\tout.z = _vector.z;\n\t\t\tout.w = _vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\t_locked = false;\n\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tpublic function clone() : Vector4\n\t\t{\n\t\t\treturn new Vector4(_vector.x, _vector.y, _vector.z, _vector.w);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.IWatchable;\n\t\n\timport flash.geom.Vector3D;\n\n\tfinal public class Vector4 implements IWatchable\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tpublic static const X_AXIS\t\t\t\t: Vector4\t= new Vector4(1., 0., 0.);\n\t\tpublic static const Y_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 1., 0.);\n\t\tpublic static const Z_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 0., 1.);\n\t\tpublic static const ZERO\t\t\t\t: Vector4\t= new Vector4(0., 0., 0., 0.);\n\t\tpublic static const ONE\t\t\t\t\t: Vector4\t= new Vector4(1., 1., 1., 1.);\n\t\tpublic static const FORWARD\t\t\t\t: Vector4\t= Z_AXIS;\n\t\tpublic static const BACKWARD\t\t\t: Vector4\t= new Vector4(0., 0., -1.);\n\t\tpublic static const LEFT\t\t\t\t: Vector4\t= new Vector4(-1, 0., 0.);\n\t\tpublic static const RIGHT\t\t\t\t: Vector4\t= new Vector4(1, 0., 0.);\n\t\tpublic static const UP\t\t\t\t\t: Vector4\t= Y_AXIS;\n\t\tpublic static const DOWN\t\t\t\t: Vector4\t= new Vector4(0, -1., 0.);\n\n\t\tprivate static const FACTORY\t\t\t: Factory\t= Factory.getFactory(Vector4);\n\n\t\tminko_math static const UPDATE_NONE\t\t\t: uint\t\t= 0;\n\t\tminko_math static const UPDATE_LENGTH\t\t: uint\t\t= 1;\n\t\tminko_math static const UPDATE_LENGTH_SQ\t: uint\t\t= 2;\n\t\tminko_math static const UPDATE_ALL\t\t\t: uint\t\t= 3; \/\/ UPDATE_LENGTH | UPDATE_LENGTH_SQ;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t'x'\t: 'x',\n\t\t\t'y'\t: 'y',\n\t\t\t'z'\t: 'z',\n\t\t\t'w'\t: 'w'\n\t\t};\n\n\t\tminko_math var _vector\t: Vector3D\t= new Vector3D();\n\t\tminko_math var _update\t\t: uint\t\t= 0;\n\n\t\tprivate var _length\t\t: Number\t= 0.;\n\t\tprivate var _lengthSq\t: Number\t= 0.;\n\t\t\n\t\tprivate var _locked\t\t: Boolean\t= false;\n\t\tprivate var _changed\t: Signal\t= new Signal('Vector4.changed');\n\t\t\n\t\tpublic function get x()\t: Number\n\t\t{\n\t\t\treturn _vector.x;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.x)\n\t\t\t{\n\t\t\t\t_vector.x = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get y()\t: Number\n\t\t{\n\t\t\treturn _vector.y;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.y)\n\t\t\t{\n\t\t\t\t_vector.y = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _vector.z;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.z)\n\t\t\t{\n\t\t\t\t_vector.z = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get w()\t: Number\n\t\t{\n\t\t\treturn _vector.w;\n\t\t}\n\t\tpublic function set w(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.w = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\n\t\tpublic function get lengthSquared()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH_SQ)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH_SQ;\n\t\t\t\t_lengthSq = _vector.x * _vector.x + _vector.y * _vector.y\n\t\t\t\t\t\t\t+ _vector.z * _vector.z;\n\t\t\t}\n\n\t\t\treturn _lengthSq;\n\t\t}\n\n\t\tpublic function get length() : Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH;\n\t\t\t\t_length = Math.sqrt(lengthSquared);\n\t\t\t}\n\n\t\t\treturn _length;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function Vector4(x \t: Number\t= 0.,\n\t\t\t\t\t\t\t\ty\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tz\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tw \t: Number\t= 1.)\n\t\t{\n\t\t\t_vector.x = x;\n\t\t\t_vector.y = y;\n\t\t\t_vector.z = z;\n\t\t\t_vector.w = w;\n\t\t\t\n\t\t\t_update = UPDATE_ALL;\n\t\t}\n\n\t\tpublic static function add(u \t: Vector4,\n\t\t\t\t\t\t\t\t   v \t: Vector4,\n\t\t\t\t\t\t\t\t   out\t: Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= new Vector4();\n\t\t\tout.copyFrom(u);\n\n\t\t\treturn out.incrementBy(v);\n\t\t}\n\n\t\tpublic static function subtract(u \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tv \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tout : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= new Vector4();\n\t\t\tout.copyFrom(u);\n\t\t\t\n\t\t\treturn out.decrementBy(v);\n\t\t}\n\n\t\tpublic static function dotProduct(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn u._vector.dotProduct(v._vector);\n\t\t}\n\n\t\tpublic static function crossProduct(u : Vector4, v : Vector4, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\n\t\t\tout.set(\n\t\t\t\tu._vector.y * v._vector.z - v._vector.y * u._vector.z,\n\t\t\t\tu._vector.z * v._vector.x - v._vector.z * u._vector.x,\n\t\t\t\tu._vector.x * v._vector.y - v._vector.x * u._vector.y\n\t\t\t);\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function distance(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn Vector3D.distance(u._vector, v._vector);\n\t\t}\n\n\t\tpublic function copyFrom(source : Vector4) : Vector4\n\t\t{\n            var sourceVector : Vector3D = source._vector;\n            \n\t\t\treturn set(sourceVector.x, sourceVector.y, sourceVector.z, sourceVector.w);\n\t\t}\n\n\t\tpublic function incrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.incrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function decrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.decrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(scale : Number) : Vector4\n\t\t{\n\t\t\t_vector.scaleBy(scale);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function lerp(target : Vector4, ratio : Number) : Vector4\n\t\t{\n\t\t\tif (ratio == 1.)\n\t\t\t\treturn copyFrom(target);\n\t\t\t\n\t\t\tif (ratio != 0.)\n\t\t\t{\n\t\t\t\tvar x : Number = _vector.x;\n\t\t\t\tvar y : Number = _vector.y;\n\t\t\t\tvar z : Number = _vector.z;\n\t\t\t\tvar w : Number = _vector.w;\n\t\t\t\t\n\t\t\t\tset(\n\t\t\t\t\tx + (target._vector.x - x) * ratio,\n\t\t\t\t\ty + (target._vector.y - y) * ratio,\n\t\t\t\t\tz + (target._vector.z - z) * ratio,\n\t\t\t\t\tw + (target._vector.w - w) * ratio\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function equals(v : Vector4, allFour : Boolean = false, tolerance : Number = 0.) : Boolean\n\t\t{\n\t\t\treturn tolerance\n\t\t\t\t? _vector.nearEquals(v._vector, tolerance, allFour)\n\t\t\t\t: _vector.equals(v._vector, allFour);\n\t\t}\n\n\t\tpublic function project() : Vector4\n\t\t{\n\t\t\t_vector.x \/= _vector.w;\n\t\t\t_vector.y \/= _vector.w;\n\t\t\t_vector.z \/= _vector.w;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Vector4\n\t\t{\n\t\t\tvar l : Number = length;\n\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_vector.x \/= l;\n\t\t\t\t_vector.y \/= l;\n\t\t\t\t_vector.z \/= l;\n\n\t\t\t\t_length = 1.;\n\t\t\t\t_lengthSq = 1.;\n\n\t\t\t\t_update = UPDATE_NONE;\n\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function crossProduct(vector : Vector4) : Vector4\n\t\t{\n\t\t\tvar x : Number = _vector.x;\n\t\t\tvar y : Number = _vector.y;\n\t\t\tvar z : Number = _vector.z;\n\n\t\t\t_vector.x = y * vector._vector.z - vector._vector.y * z;\n\t\t\t_vector.y = z * vector._vector.x - vector._vector.z * x;\n\t\t\t_vector.z = x * vector._vector.y - vector._vector.x * y;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function getVector3D() : Vector3D\n\t\t{\n\t\t\treturn _vector.clone();\n\t\t}\n\n\t\tpublic function set(x : Number,\n\t\t\t\t\t\t\ty : Number,\n\t\t\t\t\t\t\tz : Number,\n\t\t\t\t\t\t\tw : Number = 1.) : Vector4\n\t\t{\n\t\t\tif (x != _vector.x || y != _vector.y || z != _vector.z || w != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.setTo(x, y, z);\n\t\t\t\t_vector.w = w;\n\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '(' + _vector.x + ', ' + _vector.y + ', ' + _vector.z + ', ' + _vector.w + ')';\n\t\t}\n\n\t\tpublic static function scale(v : Vector4, s : Number, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\tout.set(v._vector.x * s, v._vector.y * s, v._vector.z * s, v._vector.w * s);\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function fromVector3D(vector : Vector3D, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\t\n\t\t\tout.x = vector.x;\n\t\t\tout.y = vector.y;\n\t\t\tout.z = vector.z;\n\t\t\tout.w = vector.w;\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic function toVector3D(out : Vector3D = null) : Vector3D\n\t\t{\n\t\t\tif (!out)\n\t\t\t\treturn _vector.clone();\n\t\t\t\n\t\t\tout.x = _vector.x;\n\t\t\tout.y = _vector.y;\n\t\t\tout.z = _vector.z;\n\t\t\tout.w = _vector.w;\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\t_locked = false;\n\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tpublic function clone() : Vector4\n\t\t{\n\t\t\treturn new Vector4(_vector.x, _vector.y, _vector.z, _vector.w);\n\t\t}\n\t}\n}","subject":"Add Vector4.fromVector3D().","message":"Add Vector4.fromVector3D().\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"99144865d9ad60c055960f32098bb9da4909524f","old_file":"src\/aerys\/minko\/scene\/SceneIterator.as","new_file":"src\/aerys\/minko\/scene\/SceneIterator.as","old_contents":"package aerys.minko.scene\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.describeType;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic dynamic class SceneIterator extends Proxy\n\t{\n\t\tprivate static const TYPE_CACHE\t: Dictionary\t\t= new Dictionary(true);\n\t\tprivate static const OPERATORS\t: Vector.<String>\t= new <String>[\n\t\t\t'\/\/', '\/', '[', ']', '..', '.', '~=', '?=', '=', '@', '*', '(', ')',\n\t\t\t'>=', '>', '<=', '<', '==', '='\n\t\t];\n\t\tprivate static const REGEX_TRIM\t: RegExp\t\t\t= \/^\\s+|\\s+$\/;\n\n\t\tprivate var _path\t\t: String\t\t\t\t= null;\n\t\tprivate var _selection\t: Vector.<ISceneNode>\t= null;\n\t\tprivate var _modifier\t: String\t\t\t\t= null;\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _selection.length;\n\t\t}\n\t\t\n\t\tpublic function SceneIterator(path \t\t: String,\n\t\t\t\t\t\t\t\t\t  selection : Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t  modifier\t: String\t= \"\")\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_modifier = modifier;\n\t\t\t\n\t\t\tinitialize(path, selection);\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _selection.toString();\n\t\t}\n\t\t\n\/\/\t\toverride flash_proxy function setProperty(name : *, value : *):void\n\/\/\t\t{\n\/\/\t\t\tvar propertyName : String = name;\n\/\/\t\t\t\n\/\/\t\t\tfor each (var node : ISceneNode in _selection)\n\/\/\t\t\t\tgetValueObject(node, _modifier)[propertyName] = value;\n\/\/\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\tif (index == name)\n\t\t\t\treturn index < _selection.length ? _selection[index] : null;\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to get a property on a set of objects. '\n\t\t\t\t\t+ 'You must use the [] operator to fetch one of the objects.'\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\treturn index < _selection.length ? index + 1 : 0;\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\treturn _selection[int(index - 1)];\n\t\t}\n\t\t\n\/\/\t\toverride flash_proxy function callProperty(name:*, ...parameters):*\n\/\/\t\t{\n\/\/\t\t\tvar methodName : String = name;\n\/\/\t\t\t\n\/\/\t\t\tfor each (var node : ISceneNode in _selection)\n\/\/\t\t\t{\n\/\/\t\t\t\tvar method : Function = getValueObject(node, _modifier)[methodName];\n\/\/\t\t\t\t\n\/\/\t\t\t\tmethod.apply(null, parameters);\n\/\/\t\t\t}\n\/\/\t\t\t\n\/\/\t\t\treturn this;\n\/\/\t\t}\n\t\t\n\t\tprivate function initialize(path : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\t_path = path;\n\t\t\t\n\t\t\t\/\/ update root\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\t_selection = selection.slice();\n\t\t\tif (token == \"\/\")\n\t\t\t{\n\t\t\t\tselectRoots();\n\t\t\t\tnextToken(token);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ parse\n\t\t\twhile (token = getToken())\n\t\t\t{\n\t\t\t\tswitch (token)\n\t\t\t\t{\n\t\t\t\t\tcase '\/\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectDescendants();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tcase '\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectChildren();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tdefault :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tparseNodeType(token);\n\t\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getToken(doNext : Boolean = false) : String\n\t\t{\n\t\t\tvar token\t: String\t= null;\n\t\t\t\n\t\t\tif (!_path)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tvar nextOpIndex : int = int.MAX_VALUE;\n\t\t\t\n\t\t\tfor each (var op : String in OPERATORS)\n\t\t\t{\n\t\t\t\tvar opIndex : int = _path.indexOf(op);\n\t\t\t\t\n\t\t\t\tif (opIndex > 0 && opIndex < nextOpIndex)\n\t\t\t\t\tnextOpIndex = opIndex;\n\t\t\t\t\n\t\t\t\tif (opIndex == 0)\n\t\t\t\t{\n\t\t\t\t\ttoken = op;\n\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (!token)\n\t\t\t\ttoken = _path.substring(0, nextOpIndex);\n\t\t\t\n\t\t\tif (doNext)\n\t\t\t\tnextToken(token);\n\t\t\t\n\t\t\treturn token;\n\t\t}\n\t\t\n\t\tprivate function getValueToken() : Object\n\t\t{\n\t\t\tvar value : Object\t= null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tif (_path.charAt(0) == \"'\")\n\t\t\t{\n\t\t\t\tvar endOfStringIndex : int = _path.indexOf(\"'\", 1);\n\t\t\t\t\n\t\t\t\tif (endOfStringIndex < 0)\n\t\t\t\t\tthrow new Error(\"Unterminated string expression.\");\n\t\t\t\t\n\t\t\t\tvar stringValue\t: String\t=  _path.substring(1, endOfStringIndex);\n\t\t\t\t\n\t\t\t\t_path = _path.substring(endOfStringIndex + 1);\n\t\t\t\t\n\t\t\t\tvalue = stringValue;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar token : String\t= getToken(true);\n\t\t\t\t\n\t\t\t\tif (token == 'true')\n\t\t\t\t\tvalue = true;\n\t\t\t\telse if (token == 'false')\n\t\t\t\t\tvalue = false;\n\t\t\t\telse if (token.indexOf('0x') == 0)\n\t\t\t\t\tvalue = parseInt(token, 16);\n\t\t\t}\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tprivate function nextToken(token : String) : void\n\t\t{\n\t\t\t_path = _path.substring(_path.indexOf(token) + token.length);\n\t\t}\n\t\t\n\t\tprivate function selectChildren(typeName : String = null) : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\tif (typeName != null)\n\t\t\t\ttypeName = typeName.toLowerCase();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node is Group)\n\t\t\t\t{\n\t\t\t\t\tvar group \t\t: Group = node as Group;\n\t\t\t\t\tvar numChildren : uint \t= group.numChildren;\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child \t\t: ISceneNode \t= group.getChildAt(i);\n\t\t\t\t\t\tvar className\t: String\t\t= getQualifiedClassName(child)\n\t\t\t\t\t\tvar childType \t: String \t\t= className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (typeName == null || childType.toLowerCase() == typeName)\n\t\t\t\t\t\t\t_selection.push(child);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectRoots() : void\n\t\t{\n\t\t\tvar selection\t: Vector.<ISceneNode>\t= _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t\tif (_selection.indexOf(node.root) < 0)\n\t\t\t\t\t_selection.push(node);\n\t\t}\n\t\t\n\t\tprivate function selectDescendants() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\t_selection.push(node);\n\t\t\t\tif (node is Group)\n\t\t\t\t\t(node as Group).getDescendantsByType(ISceneNode, _selection);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectParents() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node.parent)\n\t\t\t\t\t_selection.push(node.parent);\n\t\t\t\telse\n\t\t\t\t\t_selection.push(node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parseNodeType(nodeType : String) : void\n\t\t{\n\t\t\tif (nodeType == '.')\n\t\t\t{\n\t\t\t\t\/\/ nothing\n\t\t\t}\n\t\t\tif (nodeType == '..')\n\t\t\t\tselectParents();\n\t\t\telse if (nodeType == '*')\n\t\t\t\tselectChildren();\n\t\t\telse\n\t\t\t\tselectChildren(nodeType);\n\t\t\t\n\t\t\t\/\/ apply predicates\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\twhile (token == '[')\n\t\t\t{\n\t\t\t\tnextToken(token);\n\t\t\t\tparsePredicate();\n\t\t\t\t\n\t\t\t\ttoken = getToken();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parsePredicate() : void\n\t\t{\n\t\t\tvar propertyName\t: String\t= getToken(true);\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\t\n\t\t\tif (isBinding)\n\t\t\t\tpropertyName = getToken(true);\n\t\t\t\n\t\t\tvar index\t: int\t= parseInt(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'hasController')\n\t\t\t\tfilterOnController();\n\t\t\tif (propertyName == 'hasProperty')\n\t\t\t\tfilterOnProperty();\n\t\t\telse if (propertyName == 'position')\n\t\t\t\tfilterOnPosition();\n\t\t\telse if (propertyName == 'last')\n\t\t\t\tfilterLast();\n\t\t\telse if (propertyName == 'first')\n\t\t\t\tfilterFirst();\n\t\t\telse if (index.toString() == propertyName)\n\t\t\t{\n\t\t\t\tif (index < _selection.length)\n\t\t\t\t{\n\t\t\t\t\t_selection[0] = _selection[index];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\t_selection.length = 0;\n\t\t\t}\n\t\t\telse\n\t\t\t\tfilterOnValue(propertyName, isBinding);\n\t\t\t\n\t\t\tcheckNextToken(']');\n\t\t}\n\t\t\n\t\tprivate function filterLast() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\t_selection[0] = _selection[uint(_selection.length - 1)];\n\t\t\t_selection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterFirst() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\t_selection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterOnValue(propertyName : String, isBinding : Boolean = false) : void\n\t\t{\n\t\t\tvar operator\t: String\t= getToken(true);\n\t\t\tvar chunks\t\t: Array\t\t= [propertyName];\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(getToken(true));\n\t\t\t\toperator = getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tvar value\t\t: Object\t= getValueToken();\n\t\t\tvar numNodes\t: uint\t\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar nodeValue \t: Object \t\t= null;\n\t\t\t\t\n\t\t\t\tif (isBinding && (node['bindings'] is DataBindings))\n\t\t\t\t\tnodeValue = (node['bindings'] as DataBindings).getProperty(propertyName);\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tnodeValue = getValueObject(node, chunks);\n\t\t\t\t\t\tif (!compare(operator, nodeValue, value))\n\t\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (e : Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function compare(operator : String, a : Object, b : Object) : Boolean\n\t\t{\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>' :\n\t\t\t\t\treturn a > b;\n\t\t\t\tcase '>=' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<=' :\n\t\t\t\t\treturn a <= b;\n\t\t\t\tcase '=' :\n\t\t\t\tcase '==' :\n\t\t\t\t\treturn a == b;\n\t\t\t\tcase '~=' :\n\t\t\t\t\tvar matches\t: Array\t= String(a).match(b);\n\t\t\t\t\t\n\t\t\t\t\treturn matches && matches.length != 0;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnController() : Object\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tvar controllerName : String = getToken(true);\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tvar numNodes\t: uint\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar numControllers\t: uint\t\t\t= node.numControllers;\n\t\t\t\tvar keepSceneNode\t: Boolean\t\t= false;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controllerType : String = getQualifiedClassName(node.getController(controllerId));\n\t\t\t\t\tcontrollerType = controllerType.substr(controllerType.lastIndexOf(':') + 1);\n\t\t\t\t\t\n\t\t\t\t\tif (controllerType == controllerName)\n\t\t\t\t\t{\n\t\t\t\t\t\tkeepSceneNode = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!keepSceneNode)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function filterOnPosition() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tvar operator \t: String \t= getToken(true);\n\t\t\tvar value \t\t: uint \t\t= uint(parseInt(getToken(true)));\n\t\t\t\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>':\n\t\t\t\t\t++value;\n\t\t\t\tcase '>=':\n\t\t\t\t\t_selection = _selection.slice(value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '<':\n\t\t\t\t\t--value;\n\t\t\t\tcase '<=':\n\t\t\t\t\t_selection = _selection.slice(0, value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '=':\n\t\t\t\tcase '==':\n\t\t\t\t\t_selection[0] = _selection[value];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnProperty() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\t\n\t\t\tvar chunks\t\t: Array \t= [getToken(true)];\n\t\t\tvar operator\t: String \t= getToken(true);\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(operator);\n\t\t\t\toperator = getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tif (operator != ')')\n\t\t\t\tthrowParseError(')', operator);\n\t\t\t\n\t\t\tvar numNodes : uint\t= _selection.length;\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tgetValueObject(_selection[i], chunks);\n\t\t\t\t}\n\t\t\t\tcatch (e : Error)\n\t\t\t\t{\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getValueObject(source : Object, chunks : Array) : Object\n\t\t{\n\t\t\tif (chunks)\n\t\t\t\tfor each (var chunk : String in chunks)\n\t\t\t\t\tsource = source[chunk];\n\t\t\t\n\t\t\treturn source;\n\t\t}\n\t\t\n\t\tprivate function removeFromSelection(index : uint) : void\n\t\t{\n\t\t\tvar numNodes : uint = _selection.length - 1;\n\t\t\t\n\t\t\t_selection[index] = _selection[numNodes];\n\t\t\t_selection.length = numNodes;\n\t\t}\n\t\t\n\t\tprivate function checkNextToken(expected : String) : void\n\t\t{\n\t\t\tvar token : String = getToken(true);\n\t\t\t\n\t\t\tif (token != expected)\n\t\t\t\tthrowParseError(expected, token);\n\t\t}\n\t\t\n\t\tprivate function throwParseError(expected\t: String,\n\t\t\t\t\t\t\t\t\t\t got\t\t: String) : void\n\t\t{\n\t\t\tthrow new Error(\n\t\t\t\t'Parse error: expected \\'' + expected + '\\', got \\'' + got + '\\'.'\n\t\t\t);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.describeType;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic dynamic class SceneIterator extends Proxy\n\t{\n\t\tprivate static const TYPE_CACHE\t: Dictionary\t\t= new Dictionary(true);\n\t\tprivate static const OPERATORS\t: Vector.<String>\t= new <String>[\n\t\t\t'\/\/', '\/', '[', ']', '..', '.', '~=', '?=', '=', '@', '*', '(', ')',\n\t\t\t'>=', '>', '<=', '<', '==', '='\n\t\t];\n\t\tprivate static const REGEX_TRIM\t: RegExp\t\t\t= \/^\\s+|\\s+$\/;\n\n\t\tprivate var _path\t\t: String\t\t\t\t= null;\n\t\tprivate var _selection\t: Vector.<ISceneNode>\t= null;\n\t\tprivate var _modifier\t: String\t\t\t\t= null;\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _selection.length;\n\t\t}\n\t\t\n\t\tpublic function SceneIterator(path \t\t: String,\n\t\t\t\t\t\t\t\t\t  selection : Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t  modifier\t: String\t= \"\")\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_modifier = modifier;\n\t\t\t\n\t\t\tinitialize(path, selection);\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _selection.toString();\n\t\t}\n\t\t\n\/\/\t\toverride flash_proxy function setProperty(name : *, value : *):void\n\/\/\t\t{\n\/\/\t\t\tvar propertyName : String = name;\n\/\/\t\t\t\n\/\/\t\t\tfor each (var node : ISceneNode in _selection)\n\/\/\t\t\t\tgetValueObject(node, _modifier)[propertyName] = value;\n\/\/\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\tif (index == name)\n\t\t\t\treturn index < _selection.length ? _selection[index] : null;\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to get a property on a set of objects. '\n\t\t\t\t\t+ 'You must use the [] operator to fetch one of the objects.'\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\treturn index < _selection.length ? index + 1 : 0;\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\treturn _selection[int(index - 1)];\n\t\t}\n\t\t\n\/\/\t\toverride flash_proxy function callProperty(name:*, ...parameters):*\n\/\/\t\t{\n\/\/\t\t\tvar methodName : String = name;\n\/\/\t\t\t\n\/\/\t\t\tfor each (var node : ISceneNode in _selection)\n\/\/\t\t\t{\n\/\/\t\t\t\tvar method : Function = getValueObject(node, _modifier)[methodName];\n\/\/\t\t\t\t\n\/\/\t\t\t\tmethod.apply(null, parameters);\n\/\/\t\t\t}\n\/\/\t\t\t\n\/\/\t\t\treturn this;\n\/\/\t\t}\n\t\t\n\t\tprivate function initialize(path : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\t_path = path;\n\t\t\t\n\t\t\t\/\/ update root\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\t_selection = selection.slice();\n\t\t\tif (token == \"\/\")\n\t\t\t{\n\t\t\t\tselectRoots();\n\t\t\t\tnextToken(token);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ parse\n\t\t\twhile ((token = getToken()) != null)\n\t\t\t{\n\t\t\t\tswitch (token)\n\t\t\t\t{\n\t\t\t\t\tcase '\/\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectDescendants();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tcase '\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectChildren();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tdefault :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tparseNodeType(token);\n\t\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getToken(doNext : Boolean = false) : String\n\t\t{\n\t\t\tvar token\t: String\t= null;\n\t\t\t\n\t\t\tif (!_path)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tvar nextOpIndex : int = int.MAX_VALUE;\n\t\t\t\n\t\t\tfor each (var op : String in OPERATORS)\n\t\t\t{\n\t\t\t\tvar opIndex : int = _path.indexOf(op);\n\t\t\t\t\n\t\t\t\tif (opIndex > 0 && opIndex < nextOpIndex)\n\t\t\t\t\tnextOpIndex = opIndex;\n\t\t\t\t\n\t\t\t\tif (opIndex == 0)\n\t\t\t\t{\n\t\t\t\t\ttoken = op;\n\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (!token)\n\t\t\t\ttoken = _path.substring(0, nextOpIndex);\n\t\t\t\n\t\t\tif (doNext)\n\t\t\t\tnextToken(token);\n\t\t\t\n\t\t\treturn token;\n\t\t}\n\t\t\n\t\tprivate function getValueToken() : Object\n\t\t{\n\t\t\tvar value : Object\t= null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tif (_path.charAt(0) == \"'\")\n\t\t\t{\n\t\t\t\tvar endOfStringIndex : int = _path.indexOf(\"'\", 1);\n\t\t\t\t\n\t\t\t\tif (endOfStringIndex < 0)\n\t\t\t\t\tthrow new Error(\"Unterminated string expression.\");\n\t\t\t\t\n\t\t\t\tvar stringValue\t: String\t=  _path.substring(1, endOfStringIndex);\n\t\t\t\t\n\t\t\t\t_path = _path.substring(endOfStringIndex + 1);\n\t\t\t\t\n\t\t\t\tvalue = stringValue;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar token : String\t= getToken(true);\n\t\t\t\t\n\t\t\t\tif (token == 'true')\n\t\t\t\t\tvalue = true;\n\t\t\t\telse if (token == 'false')\n\t\t\t\t\tvalue = false;\n\t\t\t\telse if (token.indexOf('0x') == 0)\n\t\t\t\t\tvalue = parseInt(token, 16);\n\t\t\t}\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tprivate function nextToken(token : String) : void\n\t\t{\n\t\t\t_path = _path.substring(_path.indexOf(token) + token.length);\n\t\t}\n\t\t\n\t\tprivate function selectChildren(typeName : String = null) : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\tif (typeName != null)\n\t\t\t\ttypeName = typeName.toLowerCase();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node is Group)\n\t\t\t\t{\n\t\t\t\t\tvar group \t\t: Group = node as Group;\n\t\t\t\t\tvar numChildren : uint \t= group.numChildren;\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child \t\t: ISceneNode \t= group.getChildAt(i);\n\t\t\t\t\t\tvar className\t: String\t\t= getQualifiedClassName(child)\n\t\t\t\t\t\tvar childType \t: String \t\t= className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (typeName == null || childType.toLowerCase() == typeName)\n\t\t\t\t\t\t\t_selection.push(child);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectRoots() : void\n\t\t{\n\t\t\tvar selection\t: Vector.<ISceneNode>\t= _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t\tif (_selection.indexOf(node.root) < 0)\n\t\t\t\t\t_selection.push(node);\n\t\t}\n\t\t\n\t\tprivate function selectDescendants() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\t_selection.push(node);\n\t\t\t\tif (node is Group)\n\t\t\t\t\t(node as Group).getDescendantsByType(ISceneNode, _selection);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectParents() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node.parent)\n\t\t\t\t\t_selection.push(node.parent);\n\t\t\t\telse\n\t\t\t\t\t_selection.push(node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parseNodeType(nodeType : String) : void\n\t\t{\n\t\t\tif (nodeType == '.')\n\t\t\t{\n\t\t\t\t\/\/ nothing\n\t\t\t}\n\t\t\tif (nodeType == '..')\n\t\t\t\tselectParents();\n\t\t\telse if (nodeType == '*')\n\t\t\t\tselectChildren();\n\t\t\telse\n\t\t\t\tselectChildren(nodeType);\n\t\t\t\n\t\t\t\/\/ apply predicates\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\twhile (token == '[')\n\t\t\t{\n\t\t\t\tnextToken(token);\n\t\t\t\tparsePredicate();\n\t\t\t\t\n\t\t\t\ttoken = getToken();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parsePredicate() : void\n\t\t{\n\t\t\tvar propertyName\t: String\t= getToken(true);\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\t\n\t\t\tif (isBinding)\n\t\t\t\tpropertyName = getToken(true);\n\t\t\t\n\t\t\tvar index\t: int\t= parseInt(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'hasController')\n\t\t\t\tfilterOnController();\n\t\t\tif (propertyName == 'hasProperty')\n\t\t\t\tfilterOnProperty();\n\t\t\telse if (propertyName == 'position')\n\t\t\t\tfilterOnPosition();\n\t\t\telse if (propertyName == 'last')\n\t\t\t\tfilterLast();\n\t\t\telse if (propertyName == 'first')\n\t\t\t\tfilterFirst();\n\t\t\telse if (index.toString() == propertyName)\n\t\t\t{\n\t\t\t\tif (index < _selection.length)\n\t\t\t\t{\n\t\t\t\t\t_selection[0] = _selection[index];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\t_selection.length = 0;\n\t\t\t}\n\t\t\telse\n\t\t\t\tfilterOnValue(propertyName, isBinding);\n\t\t\t\n\t\t\tcheckNextToken(']');\n\t\t}\n\t\t\n\t\tprivate function filterLast() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\t_selection[0] = _selection[uint(_selection.length - 1)];\n\t\t\t_selection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterFirst() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\t_selection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterOnValue(propertyName : String, isBinding : Boolean = false) : void\n\t\t{\n\t\t\tvar operator\t: String\t= getToken(true);\n\t\t\tvar chunks\t\t: Array\t\t= [propertyName];\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(getToken(true));\n\t\t\t\toperator = getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tvar value\t\t: Object\t= getValueToken();\n\t\t\tvar numNodes\t: uint\t\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar nodeValue \t: Object \t\t= null;\n\t\t\t\t\n\t\t\t\tif (isBinding && (node['bindings'] is DataBindings))\n\t\t\t\t\tnodeValue = (node['bindings'] as DataBindings).getProperty(propertyName);\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tnodeValue = getValueObject(node, chunks);\n\t\t\t\t\t\tif (!compare(operator, nodeValue, value))\n\t\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (e : Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function compare(operator : String, a : Object, b : Object) : Boolean\n\t\t{\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>' :\n\t\t\t\t\treturn a > b;\n\t\t\t\tcase '>=' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<=' :\n\t\t\t\t\treturn a <= b;\n\t\t\t\tcase '=' :\n\t\t\t\tcase '==' :\n\t\t\t\t\treturn a == b;\n\t\t\t\tcase '~=' :\n\t\t\t\t\tvar matches\t: Array\t= String(a).match(b);\n\t\t\t\t\t\n\t\t\t\t\treturn matches && matches.length != 0;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnController() : Object\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tvar controllerName : String = getToken(true);\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tvar numNodes\t: uint\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar numControllers\t: uint\t\t\t= node.numControllers;\n\t\t\t\tvar keepSceneNode\t: Boolean\t\t= false;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controllerType : String = getQualifiedClassName(node.getController(controllerId));\n\t\t\t\t\tcontrollerType = controllerType.substr(controllerType.lastIndexOf(':') + 1);\n\t\t\t\t\t\n\t\t\t\t\tif (controllerType == controllerName)\n\t\t\t\t\t{\n\t\t\t\t\t\tkeepSceneNode = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!keepSceneNode)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function filterOnPosition() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tvar operator \t: String \t= getToken(true);\n\t\t\tvar value \t\t: uint \t\t= uint(parseInt(getToken(true)));\n\t\t\t\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>':\n\t\t\t\t\t++value;\n\t\t\t\tcase '>=':\n\t\t\t\t\t_selection = _selection.slice(value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '<':\n\t\t\t\t\t--value;\n\t\t\t\tcase '<=':\n\t\t\t\t\t_selection = _selection.slice(0, value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '=':\n\t\t\t\tcase '==':\n\t\t\t\t\t_selection[0] = _selection[value];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnProperty() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\t\n\t\t\tvar chunks\t\t: Array \t= [getToken(true)];\n\t\t\tvar operator\t: String \t= getToken(true);\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(operator);\n\t\t\t\toperator = getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tif (operator != ')')\n\t\t\t\tthrowParseError(')', operator);\n\t\t\t\n\t\t\tvar numNodes : uint\t= _selection.length;\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tgetValueObject(_selection[i], chunks);\n\t\t\t\t}\n\t\t\t\tcatch (e : Error)\n\t\t\t\t{\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getValueObject(source : Object, chunks : Array) : Object\n\t\t{\n\t\t\tif (chunks)\n\t\t\t\tfor each (var chunk : String in chunks)\n\t\t\t\t\tsource = source[chunk];\n\t\t\t\n\t\t\treturn source;\n\t\t}\n\t\t\n\t\tprivate function removeFromSelection(index : uint) : void\n\t\t{\n\t\t\tvar numNodes : uint = _selection.length - 1;\n\t\t\t\n\t\t\t_selection[index] = _selection[numNodes];\n\t\t\t_selection.length = numNodes;\n\t\t}\n\t\t\n\t\tprivate function checkNextToken(expected : String) : void\n\t\t{\n\t\t\tvar token : String = getToken(true);\n\t\t\t\n\t\t\tif (token != expected)\n\t\t\t\tthrowParseError(expected, token);\n\t\t}\n\t\t\n\t\tprivate function throwParseError(expected\t: String,\n\t\t\t\t\t\t\t\t\t\t got\t\t: String) : void\n\t\t{\n\t\t\tthrow new Error(\n\t\t\t\t'Parse error: expected \\'' + expected + '\\', got \\'' + got + '\\'.'\n\t\t\t);\n\t\t}\n\t}\n}","subject":"fix ambigous = operator in if boolean expression to comply with ASC 2.0 compiler","message":"fix ambigous = operator in if boolean expression to comply with ASC 2.0 compiler\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"ff274735a9cefd48eef08ab2ea8d125cda7b68bf","old_file":"src\/as\/com\/threerings\/io\/TypedArray.as","new_file":"src\/as\/com\/threerings\/io\/TypedArray.as","old_contents":"package com.threerings.io {\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Cloneable;\n\npublic dynamic class TypedArray extends Array\n    implements Cloneable\n{\n    \/**\n     * Create a TypedArray\n     *\n     * @param jtype The java classname of this array, for example \"[I\" to\n     * represent an int[], or \"[Ljava.lang.Object;\" for Object[].\n     *\/\n    public function TypedArray (jtype :String)\n    {\n        _jtype = jtype;\n    }\n\n    \/**\n     * Convenience method to get the java type of an array containing\n     * objects of the specified class.\n     *\/\n    public static function getJavaType (of :Class) :String\n    {\n        if (of === Boolean) {\n            return \"[Z\";\n\n        } else if (of === int) { \/\/ Number will be int if something like 3.0\n            return \"[I\";\n\n        } else if (of === Number) {\n            return \"[D\";\n        }\n\n        var cname :String = Translations.getToServer(\n            ClassUtil.getClassName(of));\n        return \"[L\" + cname + \";\";\n    }\n\n    \/**\n     * A factory method to create a TypedArray for holding objects\n     * of the specified type.\n     *\/\n    public static function create (of :Class) :TypedArray\n    {\n        return new TypedArray(getJavaType(of));\n    }\n\n    public function getJavaType () :String\n    {\n        return _jtype;\n    }\n\n    \/\/ from Cloneable\n    public function clone () :Object\n    {\n        var clazz :Class = ClassUtil.getClass(this);\n        var copy :TypedArray = new clazz(_jtype);\n        for (var ii :int = length - 1; ii >= 0; ii--) {\n            copy[ii] = this[ii];\n        }\n        return copy;\n    }\n\n    \/** The 'type' of this array, which doesn't really mean anything\n     * except gives it a clue as to how to stream to our server. *\/\n    protected var _jtype :String;\n}\n}\n","new_contents":"package com.threerings.io {\n\nimport flash.utils.ByteArray;\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Cloneable;\n\npublic dynamic class TypedArray extends Array\n    implements Cloneable\n{\n    \/**\n     * Create a TypedArray\n     *\n     * @param jtype The java classname of this array, for example \"[I\" to\n     * represent an int[], or \"[Ljava.lang.Object;\" for Object[].\n     *\/\n    public function TypedArray (jtype :String)\n    {\n        _jtype = jtype;\n    }\n\n    \/**\n     * Convenience method to get the java type of an array containing\n     * objects of the specified class.\n     *\/\n    public static function getJavaType (of :Class) :String\n    {\n        if (of === Boolean) {\n            return \"[Z\";\n\n        } else if (of === int) { \/\/ Number will be int if something like 3.0\n            return \"[I\";\n\n        } else if (of === Number) {\n            return \"[D\";\n\n        } else if (of === ByteArray) {\n            return \"[[B\";\n        }\n\n        var cname :String = Translations.getToServer(\n            ClassUtil.getClassName(of));\n        return \"[L\" + cname + \";\";\n    }\n\n    \/**\n     * A factory method to create a TypedArray for holding objects\n     * of the specified type.\n     *\/\n    public static function create (of :Class) :TypedArray\n    {\n        return new TypedArray(getJavaType(of));\n    }\n\n    public function getJavaType () :String\n    {\n        return _jtype;\n    }\n\n    \/\/ from Cloneable\n    public function clone () :Object\n    {\n        var clazz :Class = ClassUtil.getClass(this);\n        var copy :TypedArray = new clazz(_jtype);\n        for (var ii :int = length - 1; ii >= 0; ii--) {\n            copy[ii] = this[ii];\n        }\n        return copy;\n    }\n\n    \/** The 'type' of this array, which doesn't really mean anything\n     * except gives it a clue as to how to stream to our server. *\/\n    protected var _jtype :String;\n}\n}\n","subject":"Allow creation of an array of arrays of bytes...","message":"Allow creation of an array of arrays of bytes...\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4332 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"dbdedf7359708f79d0a5dbdad1af6ad4842e9bd2","old_file":"src\/fm\/wavesurfer\/audio\/AudioLoader.as","new_file":"src\/fm\/wavesurfer\/audio\/AudioLoader.as","old_contents":"package fm.wavesurfer.audio {\n\timport fm.wavesurfer.audio.events.LoadProgressEvent;\n\timport flash.events.ProgressEvent;\n\timport fm.wavesurfer.audio.events.LoadErrorEvent;\n\timport flash.events.IOErrorEvent;\n\timport fm.wavesurfer.audio.events.LoadedEvent;\n\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.media.Sound;\n\timport flash.media.SoundLoaderContext;\n\timport flash.net.URLRequest;\n\n\t\/**\n\t * @author laurent\n\t *\/\n\tpublic class AudioLoader extends EventDispatcher {\n\t\t\n\t\tprivate var sound : Sound;\n\t\tprivate var url : String;\n\n\t\tpublic function AudioLoader() {\n\t\t\tsound = new Sound();\n\t\t\tsound.addEventListener(Event.COMPLETE, onSoundLoaded);\n\t\t\tsound.addEventListener(IOErrorEvent.IO_ERROR, onSoundLoadError);\n\t\t\tsound.addEventListener(ProgressEvent.PROGRESS, onSoundLoadProgress);\n\t\t}\n\n\t\tpublic function load(url : String) : void {\n\t\t\tthis.url = url;\n\t\t\tsound.load(new URLRequest(url), new SoundLoaderContext());\n\t\t}\n\n\t\tprivate function onSoundLoaded(event : Event) : void {\n\t\t\tvar audio : AudioData = new AudioData(sound);\n\t\t\tdispatchEvent(new LoadedEvent(audio));\n\t\t}\n\n\t\tprivate function onSoundLoadError(event : IOErrorEvent) : void {\n\t\t\tdispatchEvent(new LoadErrorEvent(url));\n\t\t}\n\t\t\n\t\tprivate function onSoundLoadProgress(event : ProgressEvent) : void {\n\t\t\tvar total : Number = event.bytesTotal ? event.bytesTotal : 1;\n\t\t\tdispatchEvent(new LoadProgressEvent(Math.min(1, event.bytesLoaded \/ total)));\n\t\t}\t\n\t}\n}\n","new_contents":"package fm.wavesurfer.audio {\n\timport fm.wavesurfer.audio.events.LoadProgressEvent;\n\timport flash.events.ProgressEvent;\n\timport fm.wavesurfer.audio.events.LoadErrorEvent;\n\timport flash.events.IOErrorEvent;\n\timport fm.wavesurfer.audio.events.LoadedEvent;\n\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.media.Sound;\n\timport flash.media.SoundLoaderContext;\n\timport flash.net.URLRequest;\n\n\t\/**\n\t * @author laurent\n\t *\/\n\tpublic class AudioLoader extends EventDispatcher {\n\t\t\n\t\tprivate var sound : Sound;\n\t\tprivate var url : String;\n\n\t\tpublic function AudioLoader() {\n\t\t\tsound = new Sound();\n\t\t\tsound.addEventListener(Event.COMPLETE, onSoundLoaded);\n\t\t\tsound.addEventListener(IOErrorEvent.IO_ERROR, onSoundLoadError);\n\t\t\tsound.addEventListener(ProgressEvent.PROGRESS, onSoundLoadProgress);\n\t\t}\n\n\t\tpublic function load(url : String) : void {\n\t\t\tthis.url = url;\n\t\t\tsound.load(new URLRequest(url), new SoundLoaderContext(1000, true));\n\t\t}\n\n\t\tprivate function onSoundLoaded(event : Event) : void {\n\t\t\tvar audio : AudioData = new AudioData(sound);\n\t\t\tdispatchEvent(new LoadedEvent(audio));\n\t\t}\n\n\t\tprivate function onSoundLoadError(event : IOErrorEvent) : void {\n\t\t\tdispatchEvent(new LoadErrorEvent(url));\n\t\t}\n\t\t\n\t\tprivate function onSoundLoadProgress(event : ProgressEvent) : void {\n\t\t\tvar total : Number = event.bytesTotal ? event.bytesTotal : 1;\n\t\t\tdispatchEvent(new LoadProgressEvent(Math.min(1, event.bytesLoaded \/ total)));\n\t\t}\t\n\t}\n}\n","subject":"Load crossdomain by default","message":"Load crossdomain by default\n","lang":"ActionScript","license":"mit","repos":"laurentvd\/wavesurfer.swf,laurentvd\/wavesurfer.swf"}
{"commit":"70c8b3cae14fe3fdf7c0ed31393fb54b44d2a4e9","old_file":"src\/flash\/utils\/FlashUtilScript.as","new_file":"src\/flash\/utils\/FlashUtilScript.as","old_contents":"package flash.utils {\nimport avmplus.FLASH10_FLAGS;\n\npublic function describeType(value):XML {\n  return avmplus.describeType(value, FLASH10_FLAGS);\n}\n\n[native(\"FlashUtilScript::getAliasName\")]\npublic native function getAliasName(value):String;\n\npublic function getQualifiedClassName(value):String {\n  return avmplus.getQualifiedClassName(value);\n}\n\n[native(\"FlashUtilScript::getDefinitionByName\")]\npublic native function getDefinitionByName(name:String):Object;\n\npublic function getQualifiedSuperclassName(value):String {\n  return avmplus.getQualifiedSuperclassName(value);\n}\n\n[native(\"FlashUtilScript::getTimer\")]\npublic native function getTimer():int;\n\n[native(\"FlashUtilScript::escapeMultiByte\")]\npublic native function escapeMultiByte(value:String):String;\n\n[native(\"FlashUtilScript::unescapeMultiByte\")]\npublic native function unescapeMultiByte(value:String):String;\n}\n","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.utils {\nimport avmplus.FLASH10_FLAGS;\n\npublic function describeType(value):XML {\n  return avmplus.describeType(value, FLASH10_FLAGS);\n}\n\n[native(\"FlashUtilScript::getAliasName\")]\npublic native function getAliasName(value):String;\n\npublic function getQualifiedClassName(value):String {\n  return avmplus.getQualifiedClassName(value);\n}\n\n[native(\"FlashUtilScript::getDefinitionByName\")]\npublic native function getDefinitionByName(name:String):Object;\n\npublic function getQualifiedSuperclassName(value):String {\n  return avmplus.getQualifiedSuperclassName(value);\n}\n\n[native(\"FlashUtilScript::getTimer\")]\npublic native function getTimer():int;\n\n[native(\"FlashUtilScript::escapeMultiByte\")]\npublic native function escapeMultiByte(value:String):String;\n\n[native(\"FlashUtilScript::unescapeMultiByte\")]\npublic native function unescapeMultiByte(value:String):String;\n}\n","subject":"Add license header to flash\/utils\/FlashUtilScript.as","message":"Add license header to flash\/utils\/FlashUtilScript.as\n","lang":"ActionScript","license":"apache-2.0","repos":"mbebenita\/shumway,mozilla\/shumway,tschneidereit\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway"}
{"commit":"260494accc36d64989625301b05d14b6abbc4594","old_file":"WeaveUI\/src\/weave\/ui\/JavaScriptCanvas.as","new_file":"WeaveUI\/src\/weave\/ui\/JavaScriptCanvas.as","old_contents":"package weave.ui\n{\n\timport weave.compiler.StandardLib;\n\timport weave.api.core.ILinkableObject;\n\n\timport mx.containers.Canvas;\n\timport mx.controls.Image;\n\n\timport flash.events.Event;\n\timport flash.utils.Timer;\n\timport flash.utils.getTimer;\n\timport flash.events.TimerEvent;\n\n\tpublic class JavaScriptCanvas extends Canvas implements ILinkableObject\n\t{\n\t\tprivate var buffers:Vector.<Image> = new Vector.<Image>(2, true);\n\t\tprivate var buffer_index:int = 0;\n\t\tprivate var lastUpdate:int = 0;\n\t\tprivate var forceReadTimer:Timer;\n\n\t\tpublic var sourceId:String = null;\n\n\n\t\tpublic function JavaScriptCanvas()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\toverride protected function createChildren():void\n\t\t{\n\t\t\tlastUpdate = getTimer();\n\t\t\tforceReadTimer = new Timer(250);\n\t\t\tbuffers[0] = new Image();\n\t\t\tbuffers[1] = new Image();\n\n\t\t\tbuffers[0].addEventListener(Event.COMPLETE, readFromCanvas);\n\t\t\tbuffers[1].addEventListener(Event.COMPLETE, readFromCanvas);\n\t\t\tforceReadTimer.addEventListener(TimerEvent.TIMER, readFromCanvas);\n\n\t\t\taddChild(buffers[0]);\n\t\t\taddChild(buffers[1]);\n\n\t\t\tsuper.createChildren();\n\n\t\t\tforceReadTimer.start();\n\t\t}\n\n\t\tpublic function readFromCanvas(evt:Event):void\n\t\t{\n\t\t\t\/* Only execute on the timer tick if we haven't loaded recently *\/\n\t\t\tif (evt.type == TimerEvent.TIMER && (getTimer() < (lastUpdate + 200)) ) return;\n\n\t\t\tif (evt.type == TimerEvent.TIMER) weaveTrace(\"timed out, jumpstarting canvas read\");\n\n\t\t\tvar content:String;\n\n\t\t\t\/* TODO convert to raw ExternalInterface *\/\n\t\t\tif (sourceId) content = JavaScript.exec(\n\t\t\t\t{elementId: sourceId},\n\t\t\t\t\"var canvas = document.getElementById(elementId);\",\n\t\t\t\t\"return canvas && canvas.toDataURL && canvas.toDataURL().split(',').pop();\");\n\n\t\t\tif (sourceId && content)\n\t\t\t{\n\t\t\t\tsetImage(content);\t\n\t\t\t}\n\t\t\t\n\n\t\t}\n\n\t\tpublic function setImage(base64:String):void\n\t\t{\n\t\t\tlastUpdate = getTimer();\n\n\t\t\tsetChildIndex(buffers[buffer_index], 0);\n\n\t\t\tbuffer_index = (buffer_index + 1) % 2;\n\n\t\t\tbuffers[buffer_index].source = StandardLib.atob(base64);\n\t\t}\n\t}\n}","new_contents":"package weave.ui\n{\n\timport weave.compiler.StandardLib;\n\timport weave.api.core.ILinkableObject;\n\timport weave.core.LinkableString;\n\timport weave.api.newLinkableChild;\n\n\timport mx.containers.Canvas;\n\timport mx.controls.Image;\n\n\timport flash.events.Event;\n\timport flash.utils.Timer;\n\timport flash.utils.getTimer;\n\timport flash.events.TimerEvent;\n\n\tpublic class JavaScriptCanvas extends Canvas implements ILinkableObject\n\t{\n\t\tprivate var buffers:Vector.<Image> = new Vector.<Image>(2, true);\n\t\tprivate var buffer_index:int = 0;\n\t\tprivate var lastUpdate:int = 0;\n\t\tprivate var forceReadTimer:Timer;\n\n\t\tpublic const elementId:LinkableString = newLinkableChild(this, LinkableString);\n\n\n\t\tpublic function JavaScriptCanvas()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\toverride protected function createChildren():void\n\t\t{\n\t\t\tlastUpdate = getTimer();\n\t\t\tforceReadTimer = new Timer(250);\n\t\t\tbuffers[0] = new Image();\n\t\t\tbuffers[1] = new Image();\n\n\t\t\tbuffers[0].addEventListener(Event.COMPLETE, readFromCanvas);\n\t\t\tbuffers[1].addEventListener(Event.COMPLETE, readFromCanvas);\n\t\t\tforceReadTimer.addEventListener(TimerEvent.TIMER, readFromCanvas);\n\n\t\t\taddChild(buffers[0]);\n\t\t\taddChild(buffers[1]);\n\n\t\t\tsuper.createChildren();\n\n\t\t\tforceReadTimer.start();\n\t\t}\n\n\t\tpublic function readFromCanvas(evt:Event):void\n\t\t{\n\t\t\t\/* Only execute on the timer tick if we haven't loaded recently *\/\n\t\t\tif (evt.type == TimerEvent.TIMER && (getTimer() < (lastUpdate + 200)) ) return;\n\n\t\t\tvar content:String;\n\n\t\t\t\/* TODO convert to raw ExternalInterface *\/\n\t\t\tif (elementId.value) content = JavaScript.exec(\n\t\t\t\t{elementId: elementId.value},\n\t\t\t\t\"var canvas = document.getElementById(elementId);\",\n\t\t\t\t\"return canvas && canvas.toDataURL && canvas.toDataURL().split(',').pop();\");\n\n\t\t\tif (elementId.value && content)\n\t\t\t{\n\t\t\t\tsetImage(content);\t\n\t\t\t}\n\t\t}\n\n\t\tpublic function setImage(base64:String):void\n\t\t{\n\t\t\tlastUpdate = getTimer();\n\n\t\t\tsetChildIndex(buffers[buffer_index], 0);\n\n\t\t\tbuffer_index = (buffer_index + 1) % 2;\n\n\t\t\tbuffers[buffer_index].source = StandardLib.atob(base64);\n\t\t}\n\t}\n}","subject":"Make JavaScriptCanvas linkable","message":"Make JavaScriptCanvas linkable\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"f8cfdc7dfe7d887e7751f42791a1cac1252f1a58","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function isVariableCloneable(variable:Variable, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !variable.isStatic && (skipMetadataChecking || variable.hasMetadata(MetadataName.CLONEABLE));\n\t}\n\n\tprivate static function isAccessorCloneable(accessor:Accessor, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !accessor.isStatic && accessor.isReadable() && accessor.isWriteable() &&\n\t\t\t\t(skipMetadataChecking || accessor.hasMetadata(MetadataName.CLONEABLE));\n\t}\n\n\tdolly_internal static function getCloneableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isClassCloneable:Boolean = isTypeCloneable(type);\n\t\tif (isClassCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (isVariableCloneable(variable)) {\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (isAccessorCloneable(accessor)) {\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.CLONEABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (isVariableCloneable(variable, false)) {\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (isAccessorCloneable(accessor, false)) {\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\n\t\tconst clone:* = new (type.clazz)();\n\n\t\t\/\/ Find all public writable fields in a hierarchy of a source object\n\t\t\/\/ and assign their values to a clone object.\n\t\tconst fieldsToClone:Vector.<Field> = getCloneableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tname = field.name;\n\t\t\tclone[name] = source[name];\n\t\t}\n\n\t\treturn clone;\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function isVariableCloneable(variable:Variable, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !variable.isStatic && (skipMetadataChecking || variable.hasMetadata(MetadataName.CLONEABLE));\n\t}\n\n\tprivate static function isAccessorCloneable(accessor:Accessor, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !accessor.isStatic && accessor.isReadable() && accessor.isWriteable() &&\n\t\t\t\t(skipMetadataChecking || accessor.hasMetadata(MetadataName.CLONEABLE));\n\t}\n\n\tdolly_internal static function getCloneableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tfor each(variable in type.variables) {\n\t\t\tif (isVariableCloneable(variable)) {\n\t\t\t\tresult.push(variable);\n\t\t\t}\n\t\t}\n\t\tfor each(accessor in type.accessors) {\n\t\t\tif (isAccessorCloneable(accessor)) {\n\t\t\t\tresult.push(accessor);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\n\t\tconst clone:* = new (type.clazz)();\n\n\t\t\/\/ Find all public writable fields in a hierarchy of a source object\n\t\t\/\/ and assign their values to a clone object.\n\t\tconst fieldsToClone:Vector.<Field> = getCloneableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tname = field.name;\n\t\t\tclone[name] = source[name];\n\t\t}\n\n\t\treturn clone;\n\t}\n}\n}\n","subject":"Remove checking for marking source as cloneable.","message":"Remove checking for marking source as cloneable.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"cb9663d1734b0fb943752b8eeb24418aa9049639","old_file":"src\/widgets\/Geoprocessing\/parameters\/FeatureLayerParameter.as","new_file":"src\/widgets\/Geoprocessing\/parameters\/FeatureLayerParameter.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage widgets.Geoprocessing.parameters\n{\n\nimport com.esri.ags.FeatureSet;\nimport com.esri.ags.SpatialReference;\nimport com.esri.ags.layers.FeatureLayer;\nimport com.esri.ags.layers.supportClasses.FeatureCollection;\nimport com.esri.ags.layers.supportClasses.LayerDetails;\nimport com.esri.ags.portal.PopUpRenderer;\nimport com.esri.ags.portal.supportClasses.PopUpInfo;\nimport com.esri.ags.renderers.ClassBreaksRenderer;\nimport com.esri.ags.renderers.IRenderer;\nimport com.esri.ags.renderers.SimpleRenderer;\nimport com.esri.ags.renderers.UniqueValueRenderer;\nimport com.esri.ags.symbols.Symbol;\n\nimport mx.core.ClassFactory;\n\npublic class FeatureLayerParameter extends BaseParameter implements IGPFeatureParameter\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public static const DRAW_SOURCE:String = \"drawtool\";\n    public static const LAYERS_SOURCE:String = \"layers\";\n    public static const MAP_EXTENT_SOURCE:String = \"extent\";\n\n    public static const POINT:String = \"point\";\n    public static const POLYGON:String = \"polygon\";\n    public static const POLYLINE:String = \"polyline\";\n\n    public static const SIMPLE_MARKER:String = \"simplemarker\";\n    public static const SIMPLE_FILL:String = \"simplefill\";\n    public static const SIMPLE_LINE:String = \"simpleline\";\n    public static const PICTURE_MARKER:String = \"picturemarker\";\n\n    public static const SIMPLE_RENDERER:String = \"simple\";\n    public static const CLASS_BREAKS_RENDERER:String = \"classbreaks\";\n    public static const UNIQUE_VALUE_RENDERER:String = \"uniquevalue\";\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public function FeatureLayerParameter()\n    {\n        _layer = new FeatureLayer();\n        _layer.featureCollection = new FeatureCollection(new FeatureSet([]), new LayerDetails());\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  geometryType\n    \/\/----------------------------------\n\n    private var _geometryType:String;\n\n    public function get geometryType():String\n    {\n        return _geometryType;\n    }\n\n    public function set geometryType(value:String):void\n    {\n        _geometryType = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  mode\n    \/\/----------------------------------\n\n    private var _mode:String;\n\n    public function get mode():String\n    {\n        return _mode;\n    }\n\n    public function set mode(value:String):void\n    {\n        _mode = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  layerNames\n    \/\/----------------------------------\n\n    private var _layerNames:Array;\n\n    public function get layerNames():Array\n    {\n        return _layerNames;\n    }\n\n    public function set layerNames(value:Array):void\n    {\n        _layerNames = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  popUpInfo\n    \/\/----------------------------------\n\n    private var _popUpInfo:PopUpInfo;\n\n    public function get popUpInfo():PopUpInfo\n    {\n        return _popUpInfo;\n    }\n\n    public function set popUpInfo(value:PopUpInfo):void\n    {\n        _popUpInfo = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  layer\n    \/\/----------------------------------\n\n    private var _layer:FeatureLayer;\n\n    public function get layer():FeatureLayer\n    {\n        return _layer;\n    }\n\n    \/\/----------------------------------\n    \/\/  renderer\n    \/\/----------------------------------\n\n    private var _renderer:IRenderer;\n\n    public function get renderer():IRenderer\n    {\n        return _renderer;\n    }\n\n    public function set renderer(value:IRenderer):void\n    {\n        _renderer = value;\n        _layer.renderer = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  layerName\n    \/\/----------------------------------\n\n    private var _layerName:String;\n\n    public function get layerName():String\n    {\n        return _layerName;\n    }\n\n    public function set layerName(value:String):void\n    {\n        _layerName = value;\n        _layer.name = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  popUpRenderer\n    \/\/----------------------------------\n\n    public function get popUpRenderer():ClassFactory\n    {\n        var popUpRenderer:ClassFactory;\n\n        if (_popUpInfo)\n        {\n            popUpRenderer = new ClassFactory(PopUpRenderer);\n            var popUpInfo:PopUpInfo = _popUpInfo;\n            popUpRenderer.properties = { popUpInfo: popUpInfo };\n        }\n\n        return popUpRenderer;\n    }\n\n    \/\/----------------------------------\n    \/\/  spatialReference\n    \/\/----------------------------------\n\n    private var _spatialReference:SpatialReference;\n\n    public function get spatialReference():SpatialReference\n    {\n        return _spatialReference;\n    }\n\n    public function set spatialReference(value:SpatialReference):void\n    {\n        _spatialReference = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  defaultSymbol\n    \/\/----------------------------------\n\n    public function get defaultSymbol():Symbol\n    {\n        var symbol:Symbol;\n\n        if (_renderer is SimpleRenderer)\n        {\n            symbol = (_renderer as SimpleRenderer).symbol;\n        }\n        else if (_renderer is ClassBreaksRenderer)\n        {\n            symbol = (_renderer as ClassBreaksRenderer).defaultSymbol;\n        }\n        else if (_renderer is UniqueValueRenderer)\n        {\n            symbol = (_renderer as UniqueValueRenderer).defaultSymbol;\n        }\n\n        return symbol;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  type\n    \/\/----------------------------------\n\n    override public function get type():String\n    {\n        return GPParameterTypes.FEATURE_RECORD_SET_LAYER;\n    }\n\n    \/\/----------------------------------\n    \/\/  name\n    \/\/----------------------------------\n\n    override public function set name(value:String):void\n    {\n        super.name = value;\n        _layer.id = value;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    override public function hasValidValue():Boolean\n    {\n        return _layer.featureCollection.featureSet.features.length > 0;\n    }\n\n    public override function getRequestObjectValue():Object\n    {\n        return _layer.featureCollection.featureSet;\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage widgets.Geoprocessing.parameters\n{\n\nimport com.esri.ags.FeatureSet;\nimport com.esri.ags.SpatialReference;\nimport com.esri.ags.layers.FeatureLayer;\nimport com.esri.ags.layers.supportClasses.FeatureCollection;\nimport com.esri.ags.layers.supportClasses.LayerDetails;\nimport com.esri.ags.portal.PopUpRenderer;\nimport com.esri.ags.portal.supportClasses.PopUpInfo;\nimport com.esri.ags.renderers.ClassBreaksRenderer;\nimport com.esri.ags.renderers.IRenderer;\nimport com.esri.ags.renderers.SimpleRenderer;\nimport com.esri.ags.renderers.UniqueValueRenderer;\nimport com.esri.ags.symbols.Symbol;\n\nimport mx.core.ClassFactory;\n\npublic class FeatureLayerParameter extends BaseParameter implements IGPFeatureParameter\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public static const DRAW_SOURCE:String = \"drawtool\";\n    public static const LAYERS_SOURCE:String = \"layers\";\n    public static const MAP_EXTENT_SOURCE:String = \"extent\";\n\n    public static const POINT:String = \"point\";\n    public static const POLYGON:String = \"polygon\";\n    public static const POLYLINE:String = \"polyline\";\n\n    public static const SIMPLE_MARKER:String = \"simplemarker\";\n    public static const SIMPLE_FILL:String = \"simplefill\";\n    public static const SIMPLE_LINE:String = \"simpleline\";\n    public static const PICTURE_MARKER:String = \"picturemarker\";\n\n    public static const SIMPLE_RENDERER:String = \"simple\";\n    public static const CLASS_BREAKS_RENDERER:String = \"classbreaks\";\n    public static const UNIQUE_VALUE_RENDERER:String = \"uniquevalue\";\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public function FeatureLayerParameter()\n    {\n        _layer = new FeatureLayer();\n        _layer.featureCollection = new FeatureCollection(new FeatureSet([]), new LayerDetails());\n        _layer.outFields = [ \"*\" ];\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  geometryType\n    \/\/----------------------------------\n\n    private var _geometryType:String;\n\n    public function get geometryType():String\n    {\n        return _geometryType;\n    }\n\n    public function set geometryType(value:String):void\n    {\n        _geometryType = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  mode\n    \/\/----------------------------------\n\n    private var _mode:String;\n\n    public function get mode():String\n    {\n        return _mode;\n    }\n\n    public function set mode(value:String):void\n    {\n        _mode = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  layerNames\n    \/\/----------------------------------\n\n    private var _layerNames:Array;\n\n    public function get layerNames():Array\n    {\n        return _layerNames;\n    }\n\n    public function set layerNames(value:Array):void\n    {\n        _layerNames = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  popUpInfo\n    \/\/----------------------------------\n\n    private var _popUpInfo:PopUpInfo;\n\n    public function get popUpInfo():PopUpInfo\n    {\n        return _popUpInfo;\n    }\n\n    public function set popUpInfo(value:PopUpInfo):void\n    {\n        _popUpInfo = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  layer\n    \/\/----------------------------------\n\n    private var _layer:FeatureLayer;\n\n    public function get layer():FeatureLayer\n    {\n        return _layer;\n    }\n\n    \/\/----------------------------------\n    \/\/  renderer\n    \/\/----------------------------------\n\n    private var _renderer:IRenderer;\n\n    public function get renderer():IRenderer\n    {\n        return _renderer;\n    }\n\n    public function set renderer(value:IRenderer):void\n    {\n        _renderer = value;\n        _layer.renderer = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  layerName\n    \/\/----------------------------------\n\n    private var _layerName:String;\n\n    public function get layerName():String\n    {\n        return _layerName;\n    }\n\n    public function set layerName(value:String):void\n    {\n        _layerName = value;\n        _layer.name = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  popUpRenderer\n    \/\/----------------------------------\n\n    public function get popUpRenderer():ClassFactory\n    {\n        var popUpRenderer:ClassFactory;\n\n        if (_popUpInfo)\n        {\n            popUpRenderer = new ClassFactory(PopUpRenderer);\n            var popUpInfo:PopUpInfo = _popUpInfo;\n            popUpRenderer.properties = { popUpInfo: popUpInfo };\n        }\n\n        return popUpRenderer;\n    }\n\n    \/\/----------------------------------\n    \/\/  spatialReference\n    \/\/----------------------------------\n\n    private var _spatialReference:SpatialReference;\n\n    public function get spatialReference():SpatialReference\n    {\n        return _spatialReference;\n    }\n\n    public function set spatialReference(value:SpatialReference):void\n    {\n        _spatialReference = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  defaultSymbol\n    \/\/----------------------------------\n\n    public function get defaultSymbol():Symbol\n    {\n        var symbol:Symbol;\n\n        if (_renderer is SimpleRenderer)\n        {\n            symbol = (_renderer as SimpleRenderer).symbol;\n        }\n        else if (_renderer is ClassBreaksRenderer)\n        {\n            symbol = (_renderer as ClassBreaksRenderer).defaultSymbol;\n        }\n        else if (_renderer is UniqueValueRenderer)\n        {\n            symbol = (_renderer as UniqueValueRenderer).defaultSymbol;\n        }\n\n        return symbol;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  type\n    \/\/----------------------------------\n\n    override public function get type():String\n    {\n        return GPParameterTypes.FEATURE_RECORD_SET_LAYER;\n    }\n\n    \/\/----------------------------------\n    \/\/  name\n    \/\/----------------------------------\n\n    override public function set name(value:String):void\n    {\n        super.name = value;\n        _layer.id = value;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    override public function set paramInfo(value:Object):void\n    {\n        if (value)\n        {\n            super.paramInfo = value;\n            if (value.defaultValue)\n            {\n                var featureSet:FeatureSet = FeatureSet.fromJSON(value.defaultValue);\n                layer.featureCollection.layerDefinition.fields = featureSet.fields;\n            }\n        }\n    }\n\n    override public function hasValidValue():Boolean\n    {\n        return _layer.featureCollection.featureSet.features.length > 0;\n    }\n\n    public override function getRequestObjectValue():Object\n    {\n        return _layer.featureCollection.featureSet;\n    }\n}\n\n}\n","subject":"Configure FeatureLayerParam out fields & layer definition fields.","message":"Configure FeatureLayerParam out fields & layer definition fields.\n","lang":"ActionScript","license":"apache-2.0","repos":"CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex"}
{"commit":"17d64726a42bd82e24ffd3c43e62076f3f59dacd","old_file":"src\/as\/com\/threerings\/flash\/Animation.as","new_file":"src\/as\/com\/threerings\/flash\/Animation.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flash {\n\npublic interface Animation\n{\n    \/**\n     * The primary working method for your animation.\n     *\/\n    function updateAnimation (elapsed :Number) :void;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flash {\n\npublic interface Animation\n{\n    \/**\n     * The primary working method for your animation. The argument indicates how\n     * many milliseconds have passed since the previous update.\n     *\/\n    function updateAnimation (elapsed :Number) :void;\n}\n}\n","subject":"Clarify nature of argument.","message":"Clarify nature of argument.\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@315 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"1af3cf8bb71e9bf7bccacdf4d144680e87170cbb","old_file":"src\/aerys\/minko\/render\/shader\/Shader.as","new_file":"src\/aerys\/minko\/render\/shader\/Shader.as","old_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.render.renderer.state.RendererState;\n\timport aerys.minko.render.ressource.TextureRessource;\n\timport aerys.minko.render.shader.compiler.Compiler;\n\timport aerys.minko.render.shader.compiler.allocator.ParameterAllocation;\n\timport aerys.minko.render.shader.compiler.register.RegisterLimit;\n\timport aerys.minko.render.shader.compiler.register.RegisterType;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.render.shader.node.leaf.AbstractParameter;\n\timport aerys.minko.render.shader.node.leaf.StyleParameter;\n\timport aerys.minko.render.shader.node.leaf.TransformParameter;\n\timport aerys.minko.render.shader.node.leaf.WorldParameter;\n\timport aerys.minko.scene.visitor.data.LocalData;\n\timport aerys.minko.scene.visitor.data.StyleStack;\n\timport aerys.minko.type.log.DebugLevel;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\timport aerys.minko.type.vertex.format.VertexComponent;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport aerys.minko.render.ressource.ShaderRessource;\n\t\n\tpublic class Shader extends ShaderRessource\n\t{\n\t\tuse namespace minko;\n\t\t\n\t\tprotected var _vsConstData\t: Vector.<Number>;\n\t\tprotected var _fsConstData\t: Vector.<Number>;\n\t\tprotected var _vsParams\t\t: Vector.<ParameterAllocation>;\n\t\tprotected var _fsParams\t\t: Vector.<ParameterAllocation>;\n\t\tprotected var _samplers\t\t: Vector.<int>;\n\t\t\n\t\tpublic static function create(outputPosition\t: INode,\n\t\t\t\t\t\t\t\t\t  outputColor\t\t: INode) : Shader\n\t\t{\n\t\t\tvar compiler : Compiler = new Compiler();\n\t\t\t\n\t\t\tcompiler.load(outputPosition, outputColor);\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_ATTR_ALLOC)\n\t\t\t{\n\t\t\t\tMinko.log(DebugLevel.SHADER_ATTR_ALLOC, compiler.writeAttributeAllocationSummary());\n\t\t\t}\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_CONST_ALLOC)\n\t\t\t{\n\t\t\t\tMinko.log(DebugLevel.SHADER_CONST_ALLOC, compiler.writeConstantAllocationSummary(true));\n\t\t\t\tMinko.log(DebugLevel.SHADER_CONST_ALLOC, compiler.writeConstantAllocationSummary(false));\n\t\t\t}\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_AGAL)\n\t\t\t{\n\t\t\t\tMinko.log(DebugLevel.SHADER_AGAL, compiler.compileAgalVertexShader(), compiler);\n\t\t\t\tMinko.log(DebugLevel.SHADER_AGAL, compiler.compileAgalFragmentShader(), compiler);\n\t\t\t}\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_DOTTY)\n\t\t\t{\n\t\t\t\tMinko.log(DebugLevel.SHADER_DOTTY, compiler.writeDotGraph(), compiler);\n\t\t\t}\n\t\t\t\n\t\t\treturn compiler.compileShader();\n\t\t}\n\t\n\t\tpublic function Shader(vertexShader\t\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t  fragmentShader\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t  vertexInput\t\t\t\t\t: Vector.<VertexComponent>,\n\t\t\t\t\t\t\t\t\t  vertexShaderConstantData\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t  fragmentShaderConstantData\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t  vertexShaderParameters\t\t: Vector.<ParameterAllocation>,\n\t\t\t\t\t\t\t\t\t  fragmentShaderParameters\t\t: Vector.<ParameterAllocation>,\n\t\t\t\t\t\t\t\t\t  samplers\t\t\t\t\t\t: Vector.<int>)\n\t\t{\n\t\t\t_vsConstData\t= vertexShaderConstantData;\n\t\t\t_fsConstData\t= fragmentShaderConstantData;\n\t\t\t_vsParams\t\t= vertexShaderParameters;\n\t\t\t_fsParams\t\t= fragmentShaderParameters;\n\t\t\t_samplers\t\t= samplers;\n\t\t\t\n\t\t\tsuper(vertexShader, fragmentShader, vertexInput);\n\t\t\t\n\t\t\tif (_vsConstData.length > RegisterLimit.VS_MAX_CONSTANT * 4)\n\t\t\t\tthrow new Error();\n\t\t\tif (_fsConstData.length > RegisterLimit.FG_MAX_CONSTANT * 4)\n\t\t\t\tthrow new Error();\n\t\t}\n\t\t\n\t\tpublic function fillRenderState(state\t: RendererState, \n\t\t\t\t\t\t\t\t\t\tstyle\t: StyleStack, \n\t\t\t\t\t\t\t\t\t\tlocal\t: LocalData, \n\t\t\t\t\t\t\t\t\t\tworld\t: Dictionary) : Boolean\n\t\t{\n\t\t\tsetTextures(state, style, local, world);\n\t\t\tsetConstants(state, style, local, world);\n\t\t\t\n\t\t\tstate.shader = this;\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tprotected function setTextures(state\t\t: RendererState,\n\t\t\t\t\t\t\t\t\t   styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t   \t   localData\t: LocalData,\n\t\t\t\t\t\t\t\t\t   worldData\t: Object) : void\n\t\t{\n\t\t\tvar texture \t\t: TextureRessource\t= null;\n\t\t\tvar samplerStyleId \t: int\t\t\t\t= 0;\n\t\t\tvar samplerCount \t: uint \t\t\t\t= _samplers.length;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < samplerCount; ++i)\n\t\t\t{\n\t\t\t\tsamplerStyleId = _samplers[i];\n\t\t\t\ttexture = styleStack.get(samplerStyleId) as TextureRessource;\n\t\t\t\tstate.setTextureAt(i, texture);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function setConstants(state\t\t: RendererState,\n\t\t\t\t\t\t\t\t\t    styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\tlocal\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\tworld\t\t: Dictionary) : void\n\t\t{\n\t\t\tupdateConstData(_vsConstData, _vsParams, styleStack, local, world);\n\t\t\tupdateConstData(_fsConstData, _fsParams, styleStack, local, world);\n\t\t\t\n\t\t\tstate.setVertexConstants(0, _vsConstData);\n\t\t\tstate.setFragmentConstants(0, _fsConstData);\n\t\t}\n\t\t\n\t\tprotected function updateConstData(constData\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t   paramsAllocs\t: Vector.<ParameterAllocation>, \n\t\t\t\t\t\t\t\t\t\t   styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t   local\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\t   world\t\t: Dictionary) : void\n\t\t{\n\t\t\tvar paramLength\t: int = paramsAllocs.length;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < paramLength; ++i)\n\t\t\t{\n\t\t\t\tvar paramAlloc\t: ParameterAllocation\t= paramsAllocs[i];\n\t\t\t\tvar param\t\t: AbstractParameter\t\t= paramAlloc._parameter;\n\t\t\t\t\n\t\t\t\tvar data : Object = getParameterData(param, styleStack, local, world);\n\t\t\t\t\n\t\t\t\tloadParameterData(paramAlloc, constData, data);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getParameterData(param\t\t\t: AbstractParameter,\n\t\t\t\t\t\t\t\t\t\t  styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t  local\t\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\t  world\t\t\t: Dictionary) : Object\n\t\t{\n\t\t\tif (param is StyleParameter)\n\t\t\t{\n\t\t\t\tif (param._index != -1)\n\t\t\t\t{\n\t\t\t\t\treturn styleStack.get(param._key as int).getItem(param._index)[param._field];\n\t\t\t\t}\n\t\t\t\telse if (param._field != null)\n\t\t\t\t{\n\t\t\t\t\treturn styleStack.get(param._key as int)[param._field];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\treturn styleStack.get(param._key as int, null);\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (param is WorldParameter)\n\t\t\t{\n\t\t\t\tvar paramClass : Class = WorldParameter(param)._class;\n\t\t\t\t\n\t\t\t\tif (param._index != -1)\n\t\t\t\t{\n\t\t\t\t\treturn world[paramClass].getItem(param._index)[param._field];\n\t\t\t\t}\n\t\t\t\telse if (param._field != null)\n\t\t\t\t{\n\t\t\t\t\treturn world[paramClass][param._field];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\treturn world[paramClass];\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (param is TransformParameter)\n\t\t\t{\n\t\t\t\treturn local[param._key];\n\t\t\t}\n\t\t\telse \n\t\t\t\tthrow new Error('Unknown parameter type');\n\t\t}\n\t\t\n\t\tprivate function loadParameterData(paramAlloc\t: ParameterAllocation,\n\t\t\t\t\t\t\t\t\t\t   constData\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t   data\t\t\t: Object) : void\n\t\t{\n\t\t\tvar offset\t: uint\t= paramAlloc._offset;\n\t\t\tvar size\t: uint\t= paramAlloc._parameter._size;\n\t\t\t\n\t\t\tif (data is int)\n\t\t\t{\n\t\t\t\tvar intData : int = data as int;\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = intData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\tconstData[int(offset + 2)] = (intData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((intData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = (intData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset] = ((intData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((intData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = ((intData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 3)] = ((intData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is uint)\n\t\t\t{\n\t\t\t\tvar uintData : uint = data as uint;\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = uintData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\tconstData[int(offset + 2)] = (uintData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((uintData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = (uintData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((uintData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = ((uintData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 3)] = ((uintData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Number)\n\t\t\t{\n\t\t\t\tif (size != 1)\n\t\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t\t'defined as size=' + size + ' but only a Number was found');\n\t\t\t\t\n\t\t\t\tconstData[offset] = data as Number;\n\t\t\t}\n\t\t\telse if (data is Vector4)\n\t\t\t{\n\t\t\t\tvar vectorData : Vector4 = data as Vector4;\n\t\t\t\t\n\t\t\t\tconstData[offset] = vectorData.x;\n\t\t\t\tsize >= 2 && (constData[int(offset + 1)] = vectorData.y);\n\t\t\t\tsize >= 3 && (constData[int(offset + 2)] = vectorData.z);\n\t\t\t\tsize >= 4 && (constData[int(offset + 3)] = vectorData.w);\n\t\t\t}\n\t\t\telse if (data is Matrix4x4)\n\t\t\t{\n\t\t\t\t(data as Matrix4x4).getRawData(constData, offset, true);\n\t\t\t}\n\t\t\telse if (data is Vector.<Vector4>)\n\t\t\t{\n\t\t\t\tvar vectorVectorData\t\t: Vector.<Vector4>\t= data as Vector.<Vector4>;\n\t\t\t\tvar vectorVectorDataLength\t: uint\t\t\t\t= vectorVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < vectorVectorDataLength; ++j)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset + 4 * j] = vectorData.x;\n\t\t\t\t\tconstData[int(offset + 4 * j + 1)] = vectorData.y;\n\t\t\t\t\tconstData[int(offset + 4 * j + 2)] = vectorData.z;\n\t\t\t\t\tconstData[int(offset + 4 * j + 3)] = vectorData.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Vector.<Matrix4x4>)\n\t\t\t{\n\t\t\t\tvar matrixVectorData\t\t: Vector.<Matrix4x4>\t= data as Vector.<Matrix4x4>;\n\t\t\t\tvar matrixVectorDataLength\t: uint\t\t\t\t\t= matrixVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < matrixVectorDataLength; ++i)\n\t\t\t\t\tmatrixVectorData[i].getRawData(constData, offset + i * 16, true);\n\t\t\t}\n\t\t\telse if (data == null)\n\t\t\t{\n\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t'null and required by automatic shader');\t\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t'neither a int, a Number, a Vector4 or a Matrix4x4. Unable to ' +\n\t\t\t\t\t'map it to a shader constant.');\t\n\t\t\t}\n\t\t}\n\t\t\n\t}\n}","new_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.render.renderer.state.RendererState;\n\timport aerys.minko.render.ressource.TextureRessource;\n\timport aerys.minko.render.shader.compiler.Compiler;\n\timport aerys.minko.render.shader.compiler.allocator.ParameterAllocation;\n\timport aerys.minko.render.shader.compiler.register.RegisterLimit;\n\timport aerys.minko.render.shader.compiler.register.RegisterType;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.render.shader.node.leaf.AbstractParameter;\n\timport aerys.minko.render.shader.node.leaf.StyleParameter;\n\timport aerys.minko.render.shader.node.leaf.TransformParameter;\n\timport aerys.minko.render.shader.node.leaf.WorldParameter;\n\timport aerys.minko.scene.visitor.data.LocalData;\n\timport aerys.minko.scene.visitor.data.StyleStack;\n\timport aerys.minko.type.log.DebugLevel;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\timport aerys.minko.type.vertex.format.VertexComponent;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport aerys.minko.render.ressource.ShaderRessource;\n\t\n\tpublic class Shader extends ShaderRessource\n\t{\n\t\tuse namespace minko;\n\t\t\n\t\tprotected var _vsConstData\t: Vector.<Number>;\n\t\tprotected var _fsConstData\t: Vector.<Number>;\n\t\tprotected var _vsParams\t\t: Vector.<ParameterAllocation>;\n\t\tprotected var _fsParams\t\t: Vector.<ParameterAllocation>;\n\t\tprotected var _samplers\t\t: Vector.<int>;\n\t\t\n\t\tpublic static function create(outputPosition\t: INode,\n\t\t\t\t\t\t\t\t\t  outputColor\t\t: INode) : Shader\n\t\t{\n\t\t\tvar compiler : Compiler = new Compiler();\n\t\t\t\n\t\t\tcompiler.load(outputPosition, outputColor);\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_ATTR_ALLOC)\n\t\t\t{\n\t\t\t\tMinko.log(DebugLevel.SHADER_ATTR_ALLOC, compiler.writeAttributeAllocationSummary());\n\t\t\t}\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_CONST_ALLOC)\n\t\t\t{\n\t\t\t\tMinko.log(DebugLevel.SHADER_CONST_ALLOC, compiler.writeConstantAllocationSummary(true));\n\t\t\t\tMinko.log(DebugLevel.SHADER_CONST_ALLOC, compiler.writeConstantAllocationSummary(false));\n\t\t\t}\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_AGAL)\n\t\t\t{\n\t\t\t\tMinko.log(DebugLevel.SHADER_AGAL, compiler.compileAgalVertexShader(), compiler);\n\t\t\t\tMinko.log(DebugLevel.SHADER_AGAL, compiler.compileAgalFragmentShader(), compiler);\n\t\t\t}\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_DOTTY)\n\t\t\t{\n\t\t\t\tMinko.log(DebugLevel.SHADER_DOTTY, compiler.writeDotGraph(), compiler);\n\t\t\t}\n\t\t\t\n\t\t\treturn compiler.compileShader();\n\t\t}\n\t\n\t\tpublic function Shader(vertexShader\t\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t  fragmentShader\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t  vertexInput\t\t\t\t\t: Vector.<VertexComponent>,\n\t\t\t\t\t\t\t\t\t  vertexShaderConstantData\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t  fragmentShaderConstantData\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t  vertexShaderParameters\t\t: Vector.<ParameterAllocation>,\n\t\t\t\t\t\t\t\t\t  fragmentShaderParameters\t\t: Vector.<ParameterAllocation>,\n\t\t\t\t\t\t\t\t\t  samplers\t\t\t\t\t\t: Vector.<int>)\n\t\t{\n\t\t\t_vsConstData\t= vertexShaderConstantData;\n\t\t\t_fsConstData\t= fragmentShaderConstantData;\n\t\t\t_vsParams\t\t= vertexShaderParameters;\n\t\t\t_fsParams\t\t= fragmentShaderParameters;\n\t\t\t_samplers\t\t= samplers;\n\t\t\t\n\t\t\tsuper(vertexShader, fragmentShader, vertexInput);\n\t\t\t\n\t\t\tif (_vsConstData.length > RegisterLimit.VS_MAX_CONSTANT * 4)\n\t\t\t\tthrow new Error();\n\t\t\tif (_fsConstData.length > RegisterLimit.FG_MAX_CONSTANT * 4)\n\t\t\t\tthrow new Error();\n\t\t}\n\t\t\n\t\tpublic function fillRenderState(state\t: RendererState, \n\t\t\t\t\t\t\t\t\t\tstyle\t: StyleStack, \n\t\t\t\t\t\t\t\t\t\tlocal\t: LocalData, \n\t\t\t\t\t\t\t\t\t\tworld\t: Dictionary) : Boolean\n\t\t{\n\t\t\tsetTextures(state, style, local, world);\n\t\t\tsetConstants(state, style, local, world);\n\t\t\t\n\t\t\tstate.shader = this;\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tprotected function setTextures(state\t\t: RendererState,\n\t\t\t\t\t\t\t\t\t   styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t   \t   localData\t: LocalData,\n\t\t\t\t\t\t\t\t\t   worldData\t: Object) : void\n\t\t{\n\t\t\tvar texture \t\t: TextureRessource\t= null;\n\t\t\tvar samplerStyleId \t: int\t\t\t\t= 0;\n\t\t\tvar samplerCount \t: uint \t\t\t\t= _samplers.length;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < samplerCount; ++i)\n\t\t\t{\n\t\t\t\tsamplerStyleId = _samplers[i];\n\t\t\t\ttexture = styleStack.get(samplerStyleId) as TextureRessource;\n\t\t\t\tstate.setTextureAt(i, texture);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function setConstants(state\t\t: RendererState,\n\t\t\t\t\t\t\t\t\t    styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\tlocal\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\tworld\t\t: Dictionary) : void\n\t\t{\n\t\t\tupdateConstData(_vsConstData, _vsParams, styleStack, local, world);\n\t\t\tupdateConstData(_fsConstData, _fsParams, styleStack, local, world);\n\t\t\t\n\t\t\tstate.setVertexConstants(0, _vsConstData);\n\t\t\tstate.setFragmentConstants(0, _fsConstData);\n\t\t}\n\t\t\n\t\tprotected function updateConstData(constData\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t   paramsAllocs\t: Vector.<ParameterAllocation>, \n\t\t\t\t\t\t\t\t\t\t   styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t   local\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\t   world\t\t: Dictionary) : void\n\t\t{\n\t\t\tvar paramLength\t: int = paramsAllocs.length;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < paramLength; ++i)\n\t\t\t{\n\t\t\t\tvar paramAlloc\t: ParameterAllocation\t= paramsAllocs[i];\n\t\t\t\tvar param\t\t: AbstractParameter\t\t= paramAlloc._parameter;\n\t\t\t\t\n\t\t\t\tvar data : Object = getParameterData(param, styleStack, local, world);\n\t\t\t\t\n\t\t\t\tloadParameterData(paramAlloc, constData, data);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getParameterData(param\t\t\t: AbstractParameter,\n\t\t\t\t\t\t\t\t\t\t  styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t  local\t\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\t  world\t\t\t: Dictionary) : Object\n\t\t{\n\t\t\tif (param is StyleParameter)\n\t\t\t{\n\t\t\t\tif (param._index != -1)\n\t\t\t\t{\n\t\t\t\t\treturn styleStack.get(param._key as int).getItem(param._index)[param._field];\n\t\t\t\t}\n\t\t\t\telse if (param._field != null)\n\t\t\t\t{\n\t\t\t\t\treturn styleStack.get(param._key as int)[param._field];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\treturn styleStack.get(param._key as int, null);\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (param is WorldParameter)\n\t\t\t{\n\t\t\t\tvar paramClass : Class = WorldParameter(param)._class;\n\t\t\t\t\n\t\t\t\tif (param._index != -1)\n\t\t\t\t{\n\t\t\t\t\treturn world[paramClass].getItem(param._index)[param._field];\n\t\t\t\t}\n\t\t\t\telse if (param._field != null)\n\t\t\t\t{\n\t\t\t\t\treturn world[paramClass][param._field];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\treturn world[paramClass];\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (param is TransformParameter)\n\t\t\t{\n\t\t\t\treturn local[param._key];\n\t\t\t}\n\t\t\telse \n\t\t\t\tthrow new Error('Unknown parameter type');\n\t\t}\n\t\t\n\t\tprivate function loadParameterData(paramAlloc\t: ParameterAllocation,\n\t\t\t\t\t\t\t\t\t\t   constData\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t   data\t\t\t: Object) : void\n\t\t{\n\t\t\tvar offset\t: uint\t= paramAlloc._offset;\n\t\t\tvar size\t: uint\t= paramAlloc._parameter._size;\n\t\t\t\n\t\t\tif (data is int)\n\t\t\t{\n\t\t\t\tvar intData : int = data as int;\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = intData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\tconstData[int(offset + 2)] = (intData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((intData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = (intData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset] = ((intData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((intData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = ((intData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 3)] = ((intData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is uint)\n\t\t\t{\n\t\t\t\tvar uintData : uint = data as uint;\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = uintData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\tconstData[int(offset + 2)] = (uintData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((uintData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = (uintData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((uintData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = ((uintData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 3)] = ((uintData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Number)\n\t\t\t{\n\t\t\t\tif (size != 1)\n\t\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t\t'defined as size=' + size + ' but only a Number was found');\n\t\t\t\t\n\t\t\t\tconstData[offset] = data as Number;\n\t\t\t}\n\t\t\telse if (data is Vector4)\n\t\t\t{\n\t\t\t\tvar vectorData : Vector4 = data as Vector4;\n\t\t\t\t\n\t\t\t\tconstData[offset] = vectorData.x;\n\t\t\t\tsize >= 2 && (constData[int(offset + 1)] = vectorData.y);\n\t\t\t\tsize >= 3 && (constData[int(offset + 2)] = vectorData.z);\n\t\t\t\tsize >= 4 && (constData[int(offset + 3)] = vectorData.w);\n\t\t\t}\n\t\t\telse if (data is Matrix4x4)\n\t\t\t{\n\t\t\t\t(data as Matrix4x4).getRawData(constData, offset, true);\n\t\t\t}\n\t\t\telse if (data is Vector.<Vector4>)\n\t\t\t{\n\t\t\t\tvar vectorVectorData\t\t: Vector.<Vector4>\t= data as Vector.<Vector4>;\n\t\t\t\tvar vectorVectorDataLength\t: uint\t\t\t\t= vectorVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < vectorVectorDataLength; ++j)\n\t\t\t\t{\n\t\t\t\t\tvectorData = vectorVectorData[j];\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset + 4 * j] = vectorData.x;\n\t\t\t\t\tconstData[int(offset + 4 * j + 1)] = vectorData.y;\n\t\t\t\t\tconstData[int(offset + 4 * j + 2)] = vectorData.z;\n\t\t\t\t\tconstData[int(offset + 4 * j + 3)] = vectorData.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Vector.<Matrix4x4>)\n\t\t\t{\n\t\t\t\tvar matrixVectorData\t\t: Vector.<Matrix4x4>\t= data as Vector.<Matrix4x4>;\n\t\t\t\tvar matrixVectorDataLength\t: uint\t\t\t\t\t= matrixVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < matrixVectorDataLength; ++i)\n\t\t\t\t{\n\t\t\t\t\tmatrixVectorData[i].getRawData(constData, offset + i * 16, true);\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data == null)\n\t\t\t{\n\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t'null and required by automatic shader');\t\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t'neither a int, a Number, a Vector4 or a Matrix4x4. Unable to ' +\n\t\t\t\t\t'map it to a shader constant.');\t\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Fix bug on uploading vector4 arrays shader parameters to renderStates","message":"Fix bug on uploading vector4 arrays shader parameters to renderStates\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"d91948e962c34375824688f28fb9aa4df6cf87b2","old_file":"frameworks\/projects\/framework\/src\/mx\/core\/RuntimeDPIProvider.as","new_file":"frameworks\/projects\/framework\/src\/mx\/core\/RuntimeDPIProvider.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.core\n{\nimport flash.display.DisplayObject;\nimport flash.display.Stage;\nimport flash.system.Capabilities;\n\nimport mx.core.mx_internal;\nimport mx.managers.SystemManager;\n\nuse namespace mx_internal;\n\n\/**\n *  The RuntimeDPIProvider class provides the default mapping of\n *  similar device DPI values into predefined DPI classes.\n *  An Application may have its runtimeDPIProvider property set to a\n *  subclass of RuntimeDPIProvider to override Flex's default mappings.\n *  Overriding Flex's default mappings will cause changes in the Application's\n *  automatic scaling behavior.\n * \n *  <p>Overriding Flex's default mappings is usually only necessary for devices\n *  that incorrectly report their screenDPI and for devices that may scale better\n *  in a different DPI class.<\/p>\n * \n *  <p>Flex's default mappings are:\n *     <table class=\"innertable\">\n *        <tr><td>160 DPI<\/td><td>&lt;140 DPI<\/td><\/tr>\n *        <tr><td>160 DPI<\/td><td>&gt;=140 DPI and &lt;=200 DPI<\/td><\/tr>\n *        <tr><td>240 DPI<\/td><td>&gt;=200 DPI and &lt;=280 DPI<\/td><\/tr>\n *        <tr><td>320 DPI<\/td><td>&gt;=280 DPI and &lt;=400 DPI<\/td><\/tr>\n *        <tr><td>480 DPI<\/td><td>&gt;=400 DPI and &lt;=560 DPI<\/td><\/tr>\n *        <tr><td>640 DPI<\/td><td>&gt;=640 DPI<\/td><\/tr>\n *     <\/table>\n *  <\/p>\n *\n *\n * \n *  <p>Subclasses of RuntimeDPIProvider should only depend on runtime APIs\n *  and should not depend on any classes specific to the Flex framework except\n *  <code>mx.core.DPIClassification<\/code>.<\/p>\n *  \n *  @includeExample examples\/RuntimeDPIProviderApp.mxml -noswf\n *  @includeExample examples\/RuntimeDPIProviderExample.as -noswf\n *  @includeExample examples\/views\/RuntimeDPIProviderAppView.mxml -noswf\n *  \n *  @see mx.core.DPIClassification\n *  @see spark.components.Application#applicationDPI\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5\n *  @productversion Flex 4.5\n *\/\npublic class RuntimeDPIProvider\n{\n    \/**\n     *  Constructor.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    public function RuntimeDPIProvider()\n    {\n    }\n\n    \/**\n     *  Returns the runtime DPI of the current device by mapping its\n     *  <code>flash.system.Capabilities.screenDPI<\/code> to one of several DPI\n     *  values in <code>mx.core.DPIClassification<\/code>.\n     *\n     *  A number of devices can have slightly different DPI values and Flex maps these\n     *  into the several DPI classes.\n     *\n     *  Flex uses this method to calculate the current DPI value when an Application\n     *  authored for a specific DPI is adapted to the current one through scaling.\n     *\n     *  <p> Exceptions: <\/p>\n     *  <ul>\n     *      <li>All non-retina iPads  receive 160 DPI <\/li>\n     *      <li>All retina iPads  receive 320 DPI <\/li>\n     *   <\/ul>\n     *\n     *  @param dpi The DPI value.\n     *  @return The corresponding <code>DPIClassification<\/code> value.\n     *                                                                               isI\n     *  @see flash.system.Capabilities\n     *  @see mx.core.DPIClassification\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n\n    public function get runtimeDPI():Number\n    {\n\n        var isIOS:Boolean = Capabilities.version.indexOf(\"IOS\") == 0;\n        var screenDPI : Number= Capabilities.screenDPI;\n\n        if (isIOS) {\n\n            var root:DisplayObject = SystemManager.getSWFRoot(this);\n            if (root != null )  {\n                var stage:Stage = root.stage;\n                if (stage != null){\n                    var scX:Number = stage.fullScreenWidth;\n                    var scY:Number = stage.fullScreenHeight;\n                    \/*  as of Dec 2013,  iPad (resp. iPad retina)   are the only iOS devices to have 1024 (resp. 2048) screen width or height\n                     cf http:\/\/en.wikipedia.org\/wiki\/List_of_displays_by_pixel_density#Apple\n                     * *\/\n                    if ((scX == 2048 || scY == 2048))\n                        return DPIClassification.DPI_320;\n                    else if (scX == 1024 || scY == 1024)\n                        return DPIClassification.DPI_160;\n                }\n            }\n        }\n        return classifyDPI(screenDPI);\n\n    }\n    \n    \/**\n     *  @private\n     *  Matches the specified DPI to a <code>DPIClassification<\/code> value.\n     *  A number of devices can have slightly different DPI values and classifyDPI\n     *  maps these into the several DPI classes.\n     * \n     *  This method is specifically kept for Design View. Flex uses RuntimeDPIProvider\n     *  to calculate DPI classes.\n     *  \n     *  @param dpi The DPI value.  \n     *  @return The corresponding <code>DPIClassification<\/code> value.\n     *\/\n    mx_internal static function classifyDPI(dpi:Number):Number\n    {\n\t\tif (dpi <= 140)\n\t\t\treturn DPIClassification.DPI_120;\n\t\t\n        if (dpi <= 200)\n            return DPIClassification.DPI_160;\n        \n        if (dpi <= 280)\n            return DPIClassification.DPI_240;\n\t\t\n\t\tif (dpi <= 400)\n\t\t\treturn DPIClassification.DPI_320;\n\t\t\n\t\tif (dpi <= 560)\n\t\t\treturn DPIClassification.DPI_480;\n        \n        return DPIClassification.DPI_640;\n    }\n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.core\n{\nimport flash.display.DisplayObject;\nimport flash.display.Stage;\nimport flash.system.Capabilities;\n\nimport mx.core.mx_internal;\nimport mx.managers.SystemManager;\n\nuse namespace mx_internal;\n\n\/**\n *  The RuntimeDPIProvider class provides the default mapping of\n *  similar device DPI values into predefined DPI classes.\n *  An Application may have its runtimeDPIProvider property set to a\n *  subclass of RuntimeDPIProvider to override Flex's default mappings.\n *  Overriding Flex's default mappings will cause changes in the Application's\n *  automatic scaling behavior.\n * \n *  <p>Overriding Flex's default mappings is usually only necessary for devices\n *  that incorrectly report their screenDPI and for devices that may scale better\n *  in a different DPI class.<\/p>\n * \n *  <p>Flex's default mappings are:\n *     <table class=\"innertable\">\n *        <tr><td>160 DPI<\/td><td>&lt;140 DPI<\/td><\/tr>\n *        <tr><td>160 DPI<\/td><td>&gt;=140 DPI and &lt;=200 DPI<\/td><\/tr>\n *        <tr><td>240 DPI<\/td><td>&gt;=200 DPI and &lt;=280 DPI<\/td><\/tr>\n *        <tr><td>320 DPI<\/td><td>&gt;=280 DPI and &lt;=400 DPI<\/td><\/tr>\n *        <tr><td>480 DPI<\/td><td>&gt;=400 DPI and &lt;=560 DPI<\/td><\/tr>\n *        <tr><td>640 DPI<\/td><td>&gt;=640 DPI<\/td><\/tr>\n *     <\/table>\n *  <\/p>\n *\n *\n * \n *  <p>Subclasses of RuntimeDPIProvider should only depend on runtime APIs\n *  and should not depend on any classes specific to the Flex framework except\n *  <code>mx.core.DPIClassification<\/code>.<\/p>\n *  \n *  @includeExample examples\/RuntimeDPIProviderApp.mxml -noswf\n *  @includeExample examples\/RuntimeDPIProviderExample.as -noswf\n *  @includeExample examples\/views\/RuntimeDPIProviderAppView.mxml -noswf\n *  \n *  @see mx.core.DPIClassification\n *  @see spark.components.Application#applicationDPI\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5\n *  @productversion Flex 4.5\n *\/\npublic class RuntimeDPIProvider\n{\n\n    mx_internal static const IPAD_MAX_EXTENT:int = 1024;\n    mx_internal static const IPAD_RETINA_MAX_EXTENT: int = 2048;\n\n    \/**\n     *  Constructor.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    public function RuntimeDPIProvider()\n    {\n    }\n\n    \/**\n     *  Returns the runtime DPI of the current device by mapping its\n     *  <code>flash.system.Capabilities.screenDPI<\/code> to one of several DPI\n     *  values in <code>mx.core.DPIClassification<\/code>.\n     *\n     *  A number of devices can have slightly different DPI values and Flex maps these\n     *  into the several DPI classes.\n     *\n     *  Flex uses this method to calculate the current DPI value when an Application\n     *  authored for a specific DPI is adapted to the current one through scaling.\n     *\n     *  <p> Exceptions: <\/p>\n     *  <ul>\n     *      <li>All non-retina iPads  receive 160 DPI <\/li>\n     *      <li>All retina iPads  receive 320 DPI <\/li>\n     *   <\/ul>\n     *\n     *  @param dpi The DPI value.\n     *  @return The corresponding <code>DPIClassification<\/code> value.\n     *                                                                               isI\n     *  @see flash.system.Capabilities\n     *  @see mx.core.DPIClassification\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n\n    public function get runtimeDPI():Number\n    {\n\n        var isIOS:Boolean = Capabilities.version.indexOf(\"IOS\") == 0;\n        var screenDPI : Number= Capabilities.screenDPI;\n\n        if (isIOS) {\n\n            var root:DisplayObject = SystemManager.getSWFRoot(this);\n            if (root != null )  {\n                var stage:Stage = root.stage;\n                if (stage != null){\n                    var scX:Number = stage.fullScreenWidth;\n                    var scY:Number = stage.fullScreenHeight;\n                    \/*  as of Dec 2013,  iPad (resp. iPad retina)   are the only iOS devices to have 1024 (resp. 2048) screen width or height\n                     cf http:\/\/en.wikipedia.org\/wiki\/List_of_displays_by_pixel_density#Apple\n                     * *\/\n                    if ((scX == IPAD_RETINA_MAX_EXTENT || scY == IPAD_RETINA_MAX_EXTENT))\n                        return DPIClassification.DPI_320;\n                    else if (scX == IPAD_MAX_EXTENT || scY == IPAD_MAX_EXTENT)\n                        return DPIClassification.DPI_160;\n                }\n            }\n        }\n        return classifyDPI(screenDPI);\n\n    }\n    \n    \/**\n     *  @private\n     *  Matches the specified DPI to a <code>DPIClassification<\/code> value.\n     *  A number of devices can have slightly different DPI values and classifyDPI\n     *  maps these into the several DPI classes.\n     * \n     *  This method is specifically kept for Design View. Flex uses RuntimeDPIProvider\n     *  to calculate DPI classes.\n     *  \n     *  @param dpi The DPI value.  \n     *  @return The corresponding <code>DPIClassification<\/code> value.\n     *\/\n    mx_internal static function classifyDPI(dpi:Number):Number\n    {\n\t\tif (dpi <= 140)\n\t\t\treturn DPIClassification.DPI_120;\n\t\t\n        if (dpi <= 200)\n            return DPIClassification.DPI_160;\n        \n        if (dpi <= 280)\n            return DPIClassification.DPI_240;\n\t\t\n\t\tif (dpi <= 400)\n\t\t\treturn DPIClassification.DPI_320;\n\t\t\n\t\tif (dpi <= 560)\n\t\t\treturn DPIClassification.DPI_480;\n        \n        return DPIClassification.DPI_640;\n    }\n}\n}","subject":"UPDATE FIX FLEX-33861 Flex Incorrectly Scaling Down Application set 1024 and 2048 as static vars so that they can be changed if needed","message":"UPDATE FIX FLEX-33861 Flex Incorrectly Scaling Down Application\nset 1024 and 2048 as static vars so that they can be changed if needed\n","lang":"ActionScript","license":"apache-2.0","repos":"shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk"}
{"commit":"0cd4a12c8ce23d4ab9dc5a8952fcc093536d7823","old_file":"frameworks\/projects\/framework\/src\/mx\/core\/FlexVersion.as","new_file":"frameworks\/projects\/framework\/src\/mx\/core\/FlexVersion.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.core \n{\n\nimport mx.resources.ResourceManager;\n\n[ResourceBundle(\"core\")]\n\n\/** \n *  This class controls the backward-compatibility of the framework.\n *  With every new release, some aspects of the framework such as behaviors, \n *  styles, and default settings, are changed which can affect your application.\n *  By setting the <code>compatibilityVersion<\/code> property, the behavior can be changed\n *  to match previous releases.\n *  This is a 'global' flag; you cannot apply one version to one component or group of components\n *  and a different version to another component or group of components.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 9\n *  @playerversion AIR 1.1\n *  @productversion Flex 3\n *\/\npublic class FlexVersion \n{\n    include \"..\/core\/Version.as\";\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/** \n     *  The current released version of the Flex SDK, encoded as a uint.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const CURRENT_VERSION:uint = 0x040B0000;\n\n\t\/** \n\t *  The <code>compatibilityVersion<\/code> value of Flex 4.11,\n\t *  encoded numerically as a <code>uint<\/code>.\n\t *  Code can compare this constant against\n\t *  the <code>compatibilityVersion<\/code>\n\t *  to implement version-specific behavior.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 11\n\t *  @playerversion AIR 3\n\t *  @productversion Apache Flex 4.11\n\t *\/\n\tpublic static const VERSION_4_11:uint = 0x040B0000;\n\n\t\/** \n\t *  The <code>compatibilityVersion<\/code> value of Flex 4.10,\n\t *  encoded numerically as a <code>uint<\/code>.\n\t *  Code can compare this constant against\n\t *  the <code>compatibilityVersion<\/code>\n\t *  to implement version-specific behavior.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 11\n\t *  @playerversion AIR 3\n\t *  @productversion Apache Flex 4.10\n\t *\/\n\tpublic static const VERSION_4_10:uint = 0x040A0000;\n\t\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.9,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 11\n     *  @playerversion AIR 3\n     *  @productversion Apache Flex 4.9\n     *\/\n    public static const VERSION_4_9:uint = 0x04090000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.8,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 11\n     *  @playerversion AIR 3\n     *  @productversion Apache Flex 4.8\n     *\/\n    public static const VERSION_4_8:uint = 0x04080000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.6,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 11\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    public static const VERSION_4_6:uint = 0x04060000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.5,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_4_5:uint = 0x04050000;\n    \n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.0,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_4_0:uint = 0x04000000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 3.0,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_3_0:uint = 0x03000000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 2.0.1,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_2_0_1:uint = 0x02000001;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 2.0,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_2_0:uint = 0x02000000;\n\n    \/**\n     *  A String passed as a parameter\n     *  to the <code>compatibilityErrorFunction()<\/code> method\n     *  if the compatibility version has already been set.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_ALREADY_SET:String = \"versionAlreadySet\";\n        \/\/ Also used as resource string, so be careful changing it.\n\n    \/**\n     *  A String passed as a parameter\n     *  to the <code>compatibilityErrorFunction()<\/code> method \n     *  if the compatibility version has already been read.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_ALREADY_READ:String = \"versionAlreadyRead\";\n        \/\/ Also used as resource string, so be careful changing it.\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  compatibilityErrorFunction\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the compatibilityErrorFunction property.\n     *\/\n    private static var _compatibilityErrorFunction:Function;\n\n    \/** \n     *  A function that gets called when the compatibility version\n     *  is set more than once, or set after it has been read.\n     *  If this function is not set, the SDK throws an error.\n     *  If set, File calls this function, but it is\n     *  up to the developer to decide how to handle the call.\n     *  This function will also be called if the function is set more than once.     \n     *  The function takes two parameters: the first is a <code>uint<\/code>\n     *  which is the version that was attempted to be set; the second\n     *  is a string that is the reason it failed, either\n     *  <code>VERSION_ALREADY_SET<\/code> or <code>VERSION_ALREADY_READ<\/code>.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/  \n    public static function get compatibilityErrorFunction():Function\n    {\n        return _compatibilityErrorFunction;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set compatibilityErrorFunction(value:Function):void   \n    {\n        _compatibilityErrorFunction = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  compatibilityVersion\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the compatibilityVersion property.\n     *\/\n    private static var _compatibilityVersion:uint = CURRENT_VERSION;\n\n    \/**\n     *  @private\n     *\/\n    private static var compatibilityVersionChanged:Boolean = false;\n\n    \/**\n     *  @private\n     *\/\n    private static var compatibilityVersionRead:Boolean = false;\n\n    \/** \n     *  The current version that the framework maintains compatibility for.  \n     *  This defaults to <code>CURRENT_VERSION<\/code>.\n     *  It can be changed only once; changing it a second time\n     *  results in a call to the <code>compatibilityErrorFunction()<\/code> method\n     *  if it exists, or results in a runtime error. \n     *  Changing it after the <code>compatibilityVersion<\/code> property has been read results in an error\n     *  because code that is dependent on the version has already run.\n     *  There are no notifications; the assumption is that this is set only once, and this it is set\n     *  early enough that no code that depends on it has run yet.\n     *\n     *  @default FlexVersion.CURRENT_VERSION\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get compatibilityVersion():uint\n    {\n        compatibilityVersionRead = true;\n\n        return _compatibilityVersion;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set compatibilityVersion(value:uint):void\n    {\n        if (value == _compatibilityVersion)\n            return;\n\n        var s:String;\n        \n        if (compatibilityVersionChanged)\n        {\n            if (compatibilityErrorFunction == null)\n            {\n                s = ResourceManager.getInstance().getString(\n                    \"core\", VERSION_ALREADY_SET);           \n                throw new Error(s);\n            }\n            else\n                compatibilityErrorFunction(value, VERSION_ALREADY_SET);\n        }\n\n        if (compatibilityVersionRead)\n        {\n            if (compatibilityErrorFunction == null)\n            {\n                s = ResourceManager.getInstance().getString(\n                    \"core\", VERSION_ALREADY_READ);          \n                throw new Error(s);\n            }\n            else\n                compatibilityErrorFunction(value, VERSION_ALREADY_READ);\n        }\n\n        _compatibilityVersion = value;\n        compatibilityVersionChanged = true;\n    }\n\n    \/\/----------------------------------\n    \/\/  compatibilityVersionString\n    \/\/----------------------------------\n\n    \/** \n     *  The compatibility version, as a string of the form \"X.X.X\".\n     *  This is a pass-through to the <code>compatibilityVersion<\/code>\n     *  property, which converts the number to and from a more\n     *  human-readable String version.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get compatibilityVersionString():String\n    {\n        var major:uint = (compatibilityVersion >> 24) & 0xFF;\n        var minor:uint = (compatibilityVersion >> 16) & 0xFF;\n        var update:uint = compatibilityVersion & 0xFFFF;\n        \n        return major.toString() + \".\" +\n               minor.toString() + \".\" +\n               update.toString();\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set compatibilityVersionString(value:String):void\n    {\n        var pieces:Array = value.split(\".\");\n\n        var major:uint = parseInt(pieces[0]);\n        var minor:uint = parseInt(pieces[1]);\n        var update:uint = parseInt(pieces[2]);\n\n        compatibilityVersion = (major << 24) + (minor << 16) + update;\n    }\n\n    \/** \n     *  @private\n     *  A back door for changing the compatibility version.\n     *  This is provided for Flash Builder's Design View,\n     *  which needs to be able to change compatibility mode. \n     *  In general, we won't support late changes to compatibility, \n     *  because the framework won't watch for changes.  \n     *  Design View will need to set this early during initialization.\n     *\/\n    mx_internal static function changeCompatibilityVersionString(\n                                        value:String):void\n    {\n        var pieces:Array = value.split(\".\");\n\n        var major:uint = parseInt(pieces[0]);\n        var minor:uint = parseInt(pieces[1]);\n        var update:uint = parseInt(pieces[2]);\n\n        _compatibilityVersion = (major << 24) + (minor << 16) + update;\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.core \n{\n\nimport mx.resources.ResourceManager;\n\n[ResourceBundle(\"core\")]\n\n\/** \n *  This class controls the backward-compatibility of the framework.\n *  With every new release, some aspects of the framework such as behaviors, \n *  styles, and default settings, are changed which can affect your application.\n *  By setting the <code>compatibilityVersion<\/code> property, the behavior can be changed\n *  to match previous releases.\n *  This is a 'global' flag; you cannot apply one version to one component or group of components\n *  and a different version to another component or group of components.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 9\n *  @playerversion AIR 1.1\n *  @productversion Flex 3\n *\/\npublic class FlexVersion \n{\n    include \"..\/core\/Version.as\";\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/** \n     *  The current released version of the Flex SDK, encoded as a uint.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const CURRENT_VERSION:uint = 0x040C0000;\n\t\n\t\/** \n\t *  The <code>compatibilityVersion<\/code> value of Flex 4.12,\n\t *  encoded numerically as a <code>uint<\/code>.\n\t *  Code can compare this constant against\n\t *  the <code>compatibilityVersion<\/code>\n\t *  to implement version-specific behavior.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 11\n\t *  @playerversion AIR 3\n\t *  @productversion Apache Flex 4.12\n\t *\/\n\tpublic static const VERSION_4_12:uint = 0x040C0000;\n\n\t\/** \n\t *  The <code>compatibilityVersion<\/code> value of Flex 4.11,\n\t *  encoded numerically as a <code>uint<\/code>.\n\t *  Code can compare this constant against\n\t *  the <code>compatibilityVersion<\/code>\n\t *  to implement version-specific behavior.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 11\n\t *  @playerversion AIR 3\n\t *  @productversion Apache Flex 4.11\n\t *\/\n\tpublic static const VERSION_4_11:uint = 0x040B0000;\n\n\t\/** \n\t *  The <code>compatibilityVersion<\/code> value of Flex 4.10,\n\t *  encoded numerically as a <code>uint<\/code>.\n\t *  Code can compare this constant against\n\t *  the <code>compatibilityVersion<\/code>\n\t *  to implement version-specific behavior.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 11\n\t *  @playerversion AIR 3\n\t *  @productversion Apache Flex 4.10\n\t *\/\n\tpublic static const VERSION_4_10:uint = 0x040A0000;\n\t\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.9,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 11\n     *  @playerversion AIR 3\n     *  @productversion Apache Flex 4.9\n     *\/\n    public static const VERSION_4_9:uint = 0x04090000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.8,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 11\n     *  @playerversion AIR 3\n     *  @productversion Apache Flex 4.8\n     *\/\n    public static const VERSION_4_8:uint = 0x04080000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.6,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 11\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    public static const VERSION_4_6:uint = 0x04060000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.5,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_4_5:uint = 0x04050000;\n    \n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.0,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_4_0:uint = 0x04000000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 3.0,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_3_0:uint = 0x03000000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 2.0.1,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_2_0_1:uint = 0x02000001;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 2.0,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_2_0:uint = 0x02000000;\n\n    \/**\n     *  A String passed as a parameter\n     *  to the <code>compatibilityErrorFunction()<\/code> method\n     *  if the compatibility version has already been set.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_ALREADY_SET:String = \"versionAlreadySet\";\n        \/\/ Also used as resource string, so be careful changing it.\n\n    \/**\n     *  A String passed as a parameter\n     *  to the <code>compatibilityErrorFunction()<\/code> method \n     *  if the compatibility version has already been read.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_ALREADY_READ:String = \"versionAlreadyRead\";\n        \/\/ Also used as resource string, so be careful changing it.\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  compatibilityErrorFunction\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the compatibilityErrorFunction property.\n     *\/\n    private static var _compatibilityErrorFunction:Function;\n\n    \/** \n     *  A function that gets called when the compatibility version\n     *  is set more than once, or set after it has been read.\n     *  If this function is not set, the SDK throws an error.\n     *  If set, File calls this function, but it is\n     *  up to the developer to decide how to handle the call.\n     *  This function will also be called if the function is set more than once.     \n     *  The function takes two parameters: the first is a <code>uint<\/code>\n     *  which is the version that was attempted to be set; the second\n     *  is a string that is the reason it failed, either\n     *  <code>VERSION_ALREADY_SET<\/code> or <code>VERSION_ALREADY_READ<\/code>.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/  \n    public static function get compatibilityErrorFunction():Function\n    {\n        return _compatibilityErrorFunction;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set compatibilityErrorFunction(value:Function):void   \n    {\n        _compatibilityErrorFunction = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  compatibilityVersion\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the compatibilityVersion property.\n     *\/\n    private static var _compatibilityVersion:uint = CURRENT_VERSION;\n\n    \/**\n     *  @private\n     *\/\n    private static var compatibilityVersionChanged:Boolean = false;\n\n    \/**\n     *  @private\n     *\/\n    private static var compatibilityVersionRead:Boolean = false;\n\n    \/** \n     *  The current version that the framework maintains compatibility for.  \n     *  This defaults to <code>CURRENT_VERSION<\/code>.\n     *  It can be changed only once; changing it a second time\n     *  results in a call to the <code>compatibilityErrorFunction()<\/code> method\n     *  if it exists, or results in a runtime error. \n     *  Changing it after the <code>compatibilityVersion<\/code> property has been read results in an error\n     *  because code that is dependent on the version has already run.\n     *  There are no notifications; the assumption is that this is set only once, and this it is set\n     *  early enough that no code that depends on it has run yet.\n     *\n     *  @default FlexVersion.CURRENT_VERSION\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get compatibilityVersion():uint\n    {\n        compatibilityVersionRead = true;\n\n        return _compatibilityVersion;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set compatibilityVersion(value:uint):void\n    {\n        if (value == _compatibilityVersion)\n            return;\n\n        var s:String;\n        \n        if (compatibilityVersionChanged)\n        {\n            if (compatibilityErrorFunction == null)\n            {\n                s = ResourceManager.getInstance().getString(\n                    \"core\", VERSION_ALREADY_SET);           \n                throw new Error(s);\n            }\n            else\n                compatibilityErrorFunction(value, VERSION_ALREADY_SET);\n        }\n\n        if (compatibilityVersionRead)\n        {\n            if (compatibilityErrorFunction == null)\n            {\n                s = ResourceManager.getInstance().getString(\n                    \"core\", VERSION_ALREADY_READ);          \n                throw new Error(s);\n            }\n            else\n                compatibilityErrorFunction(value, VERSION_ALREADY_READ);\n        }\n\n        _compatibilityVersion = value;\n        compatibilityVersionChanged = true;\n    }\n\n    \/\/----------------------------------\n    \/\/  compatibilityVersionString\n    \/\/----------------------------------\n\n    \/** \n     *  The compatibility version, as a string of the form \"X.X.X\".\n     *  This is a pass-through to the <code>compatibilityVersion<\/code>\n     *  property, which converts the number to and from a more\n     *  human-readable String version.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get compatibilityVersionString():String\n    {\n        var major:uint = (compatibilityVersion >> 24) & 0xFF;\n        var minor:uint = (compatibilityVersion >> 16) & 0xFF;\n        var update:uint = compatibilityVersion & 0xFFFF;\n        \n        return major.toString() + \".\" +\n               minor.toString() + \".\" +\n               update.toString();\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set compatibilityVersionString(value:String):void\n    {\n        var pieces:Array = value.split(\".\");\n\n        var major:uint = parseInt(pieces[0]);\n        var minor:uint = parseInt(pieces[1]);\n        var update:uint = parseInt(pieces[2]);\n\n        compatibilityVersion = (major << 24) + (minor << 16) + update;\n    }\n\n    \/** \n     *  @private\n     *  A back door for changing the compatibility version.\n     *  This is provided for Flash Builder's Design View,\n     *  which needs to be able to change compatibility mode. \n     *  In general, we won't support late changes to compatibility, \n     *  because the framework won't watch for changes.  \n     *  Design View will need to set this early during initialization.\n     *\/\n    mx_internal static function changeCompatibilityVersionString(\n                                        value:String):void\n    {\n        var pieces:Array = value.split(\".\");\n\n        var major:uint = parseInt(pieces[0]);\n        var minor:uint = parseInt(pieces[1]);\n        var update:uint = parseInt(pieces[2]);\n\n        _compatibilityVersion = (major << 24) + (minor << 16) + update;\n    }\n}\n\n}\n","subject":"Make 4.12 the new version","message":"Make 4.12 the new version\n","lang":"ActionScript","license":"apache-2.0","repos":"danteinforno\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk"}
{"commit":"88dbd76509787f0f8e9298cb5485c95575d412bb","old_file":"src\/org\/mangui\/hls\/loader\/LevelLoader.as","new_file":"src\/org\/mangui\/hls\/loader\/LevelLoader.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.loader {\n    import flash.events.ErrorEvent;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.URLLoader;\n    import flash.net.URLRequest;\n    import flash.utils.clearTimeout;\n    import flash.utils.getTimer;\n    import flash.utils.setTimeout;\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.constant.HLSTypes;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.playlist.DataUri;\n    import org.mangui.hls.playlist.Manifest;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    public class LevelLoader {\n        \/** Reference to the hls framework controller. **\/\n        private var _hls : HLS;\n        \/** levels vector. **\/\n        private var _levels : Vector.<Level>;\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader : URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url : String;\n        \/** are all playlists filled ? **\/\n        private var _canStart : Boolean;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID : uint;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type : String;\n        \/** last reload manifest time **\/\n        private var _reloadPlaylistTimer : uint;\n        \/** current load level **\/\n        private var _loadLevel : int;\n        \/** reference to manifest being loaded **\/\n        private var _manifestLoading : Manifest;\n        \/** is this loader closed **\/\n        private var _closed : Boolean = false;\n        \/* playlist retry timeout *\/\n        private var _retryTimeout : Number;\n        private var _retryCount : int;\n        \/* alt audio tracks *\/\n        private var _altAudioTracks : Vector.<AltAudioTrack>;\n        \/* manifest load metrics *\/\n        private var _metrics : HLSLoadMetrics;\n\n        \/** Setup the loader. **\/\n        public function LevelLoader(hls : HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levels = new Vector.<Level>();\n        };\n\n        public function dispose() : void {\n            _close();\n            if(_urlloader) {\n                _urlloader.removeEventListener(Event.COMPLETE, _loadCompleteHandler);\n                _urlloader.removeEventListener(ProgressEvent.PROGRESS, _loadProgressHandler);\n                _urlloader.removeEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n                _urlloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n                _urlloader = null;\n            }\n            _hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        }\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event : ErrorEvent) : void {\n            var txt : String;\n            var code : int;\n            if (event is SecurityErrorEvent) {\n                code = HLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR;\n                txt = \"Cannot load M3U8: crossdomain access denied:\" + event.text;\n            } else if (event is IOErrorEvent && _levels.length && (HLSSettings.manifestLoadMaxRetry == -1 || _retryCount < HLSSettings.manifestLoadMaxRetry)) {\n                CONFIG::LOGGING {\n                    Log.warn(\"I\/O Error while trying to load Playlist, retry in \" + _retryTimeout + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, _retryTimeout);\n                \/* exponential increase of retry timeout, capped to manifestLoadMaxRetryTimeout *\/\n                _retryTimeout = Math.min(HLSSettings.manifestLoadMaxRetryTimeout, 2 * _retryTimeout);\n                _retryCount++;\n                return;\n            } else {\n                code = HLSError.MANIFEST_LOADING_IO_ERROR;\n                txt = \"Cannot load M3U8: \" + event.text;\n            }\n            var hlsError : HLSError = new HLSError(code, _url, txt);\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n        };\n\n        \/** Return the current manifest. **\/\n        public function get levels() : Vector.<Level> {\n            return _levels;\n        };\n\n        \/** Return the stream type. **\/\n        public function get type() : String {\n            return _type;\n        };\n\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _altAudioTracks;\n        }\n\n        \/** Load the manifest file. **\/\n        public function load(url : String) : void {\n            if(!_urlloader) {\n                \/\/_urlloader = new URLLoader();\n                var urlLoaderClass : Class = _hls.URLloader as Class;\n                _urlloader = (new urlLoaderClass()) as URLLoader;\n                _urlloader.addEventListener(Event.COMPLETE, _loadCompleteHandler);\n                _urlloader.addEventListener(ProgressEvent.PROGRESS, _loadProgressHandler);\n                _urlloader.addEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n                _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n            }\n            _close();\n            _closed = false;\n            _url = url;\n            _levels = new Vector.<Level>();\n            _canStart = false;\n            _reloadPlaylistTimer = getTimer();\n            _retryTimeout = 1000;\n            _retryCount = 0;\n            _altAudioTracks = null;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADING, url));\n            _metrics = new HLSLoadMetrics(HLSLoaderTypes.MANIFEST);\n            _metrics.loading_request_time = getTimer();\n            if (DataUri.isDataUri(url)) {\n                CONFIG::LOGGING {\n                    Log.debug(\"Identified main manifest <\" + url + \"> as a data URI.\");\n                }\n                _metrics.loading_begin_time = getTimer();\n                var data : String = new DataUri(url).extractData();\n                _metrics.loading_end_time = getTimer();\n                _parseManifest(data || \"\");\n            } else {\n                _urlloader.load(new URLRequest(url));\n            }\n        };\n\n        \/** loading progress handler, use to determine loading latency **\/\n        private function _loadProgressHandler(event : Event) : void {\n            if(_metrics.loading_begin_time == 0) {\n                _metrics.loading_begin_time = getTimer();\n            }\n        };\n\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loadCompleteHandler(event : Event) : void {\n             _metrics.loading_end_time = getTimer();\n            \/\/ successful loading, reset retry counter\n            _retryTimeout = 1000;\n            _retryCount = 0;\n            _parseManifest(String(_urlloader.data));\n        };\n\n        \/** parse a playlist **\/\n        private function _parseLevelPlaylist(string : String, url : String, level : int, metrics : HLSLoadMetrics) : void {\n            if (string != null && string.length != 0) {\n                CONFIG::LOGGING {\n                    Log.debug(\"level \" + level + \" playlist:\\n\" + string);\n                }\n                var frags : Vector.<Fragment> = Manifest.getFragments(string, url, level);\n                \/\/ set fragment and update sequence number range\n                _levels[level].updateFragments(frags);\n                _levels[level].targetduration = Manifest.getTargetDuration(string);\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYLIST_DURATION_UPDATED, _levels[level].duration));\n            }\n\n            \/\/ Check whether the stream is live or not finished yet\n            if (Manifest.hasEndlist(string)) {\n                _type = HLSTypes.VOD;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_ENDLIST, level));\n            } else {\n                _type = HLSTypes.LIVE;\n                \/* in order to determine playlist reload timer,\n                    check playback position against playlist duration.\n                    if we are near the edge of a live playlist, reload playlist quickly\n                    to discover quicker new fragments and avoid buffer starvation.\n                *\/\n                var _reloadInterval : Number = 1000*Math.min((_levels[level].duration - _hls.position)\/2,_levels[level].averageduration);\n                \/\/ avoid spamming the server if we are at the edge ... wait 500ms between 2 reload at least\n                var timeout : Number = Math.max(500, _reloadPlaylistTimer + _reloadInterval - getTimer());\n                CONFIG::LOGGING {\n                    Log.debug(\"Level \" + level + \" Live Playlist parsing finished: reload in \" + timeout.toFixed(0) + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, timeout);\n            }\n            if (!_canStart) {\n                _canStart = (_levels[level].fragments.length > 0);\n                if (_canStart) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"first level filled with at least 1 fragment, notify event\");\n                    }\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADED, _levels, _metrics));\n                }\n            }\n            metrics.id  = _levels[level].start_seqnum;\n            metrics.id2 = _levels[level].end_seqnum;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADED, metrics));\n            _manifestLoading = null;\n        };\n\n        \/** Parse First Level Playlist **\/\n        private function _parseManifest(string : String) : void {\n            \/\/ Check for M3U8 playlist or manifest.\n            if (string.indexOf(Manifest.HEADER) == 0) {\n                \/\/ 1 level playlist, create unique level and parse playlist\n                if (string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level : Level = new Level();\n                    level.url = _url;\n                    _levels.push(level);\n                    _metrics.parsing_end_time = getTimer();\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, 0));\n                    CONFIG::LOGGING {\n                        Log.debug(\"1 Level Playlist, load it\");\n                    }\n                    _loadLevel = 0;\n                    _metrics.type = HLSLoaderTypes.LEVEL_MAIN;\n                    _parseLevelPlaylist(string, _url, 0,_metrics);\n                } else if (string.indexOf(Manifest.LEVEL) > 0) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"adaptive playlist:\\n\" + string);\n                    }\n                    \/\/ adaptative playlist, extract levels from playlist, get them and parse them\n                    _levels = Manifest.extractLevels(string, _url);\n\n                    var levelsLength : int = _levels.length;\n                    if (levelsLength == 0) {\n                        hlsError = new HLSError(HLSError.MANIFEST_PARSING_ERROR, _url, \"No level found in Manifest\");\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n                    }\n                    _metrics.parsing_end_time = getTimer();\n                    _loadLevel = -1;\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    if (string.indexOf(Manifest.ALTERNATE_AUDIO) > 0) {\n                        CONFIG::LOGGING {\n                            Log.debug(\"alternate audio level found\");\n                        }\n                        \/\/ parse alternate audio tracks\n                        _altAudioTracks = Manifest.extractAltAudioTracks(string, _url);\n                        CONFIG::LOGGING {\n                            if (_altAudioTracks.length > 0) {\n                                Log.debug(_altAudioTracks.length + \" alternate audio tracks found\");\n                            }\n                        }\n                    }\n                }\n            } else {\n                var hlsError : HLSError = new HLSError(HLSError.MANIFEST_PARSING_ERROR, _url, \"Manifest is not a valid M3U8 file\");\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n            }\n        };\n\n        \/** load\/reload active M3U8 playlist **\/\n        private function _loadActiveLevelPlaylist() : void {\n            if (_closed) {\n                return;\n            }\n            _reloadPlaylistTimer = getTimer();\n            \/\/ load active M3U8 playlist only\n            _manifestLoading = new Manifest();\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, _loadLevel));\n            _manifestLoading.loadPlaylist(_hls,_levels[_loadLevel].url, _parseLevelPlaylist, _errorHandler, _loadLevel, _type, HLSSettings.flushLiveURLCache);\n        };\n\n        \/** When level switch occurs, assess the need of (re)loading new level playlist **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            if (_loadLevel != event.level) {\n                _loadLevel = event.level;\n                CONFIG::LOGGING {\n                    Log.debug(\"switch to level \" + _loadLevel);\n                }\n                if (_type == HLSTypes.LIVE || _levels[_loadLevel].fragments.length == 0) {\n                    _closed = false;\n                    CONFIG::LOGGING {\n                        Log.debug(\"(re)load Playlist\");\n                    }\n                    if(_manifestLoading) {\n                       _manifestLoading.close();\n                       _manifestLoading = null;\n                    }\n                    clearTimeout(_timeoutID);\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, 0);\n                }\n            }\n        };\n\n        private function _close() : void {\n            CONFIG::LOGGING {\n                Log.debug(\"cancel any manifest load in progress\");\n            }\n            _closed = true;\n            clearTimeout(_timeoutID);\n            try {\n                _urlloader.close();\n                if (_manifestLoading) {\n                    _manifestLoading.close();\n                }\n            } catch(e : Error) {\n            }\n        }\n\n        \/** When the framework idles out, stop reloading manifest **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            if (event.state == HLSPlayStates.IDLE) {\n                _close();\n            }\n        };\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.loader {\n    import flash.events.ErrorEvent;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.URLLoader;\n    import flash.net.URLRequest;\n    import flash.utils.clearTimeout;\n    import flash.utils.getTimer;\n    import flash.utils.setTimeout;\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.constant.HLSTypes;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.playlist.DataUri;\n    import org.mangui.hls.playlist.Manifest;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    public class LevelLoader {\n        \/** Reference to the hls framework controller. **\/\n        private var _hls : HLS;\n        \/** levels vector. **\/\n        private var _levels : Vector.<Level>;\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader : URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url : String;\n        \/** are all playlists filled ? **\/\n        private var _canStart : Boolean;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID : uint;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type : String;\n        \/** last reload manifest time **\/\n        private var _reloadPlaylistTimer : uint;\n        \/** current load level **\/\n        private var _loadLevel : int;\n        \/** reference to manifest being loaded **\/\n        private var _manifestLoading : Manifest;\n        \/** is this loader closed **\/\n        private var _closed : Boolean = false;\n        \/* playlist retry timeout *\/\n        private var _retryTimeout : Number;\n        private var _retryCount : int;\n        \/* alt audio tracks *\/\n        private var _altAudioTracks : Vector.<AltAudioTrack>;\n        \/* manifest load metrics *\/\n        private var _metrics : HLSLoadMetrics;\n\n        \/** Setup the loader. **\/\n        public function LevelLoader(hls : HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levels = new Vector.<Level>();\n        };\n\n        public function dispose() : void {\n            _close();\n            if(_urlloader) {\n                _urlloader.removeEventListener(Event.COMPLETE, _loadCompleteHandler);\n                _urlloader.removeEventListener(ProgressEvent.PROGRESS, _loadProgressHandler);\n                _urlloader.removeEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n                _urlloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n                _urlloader = null;\n            }\n            _hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        }\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event : ErrorEvent) : void {\n            var txt : String;\n            var code : int;\n            if (event is SecurityErrorEvent) {\n                code = HLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR;\n                txt = \"Cannot load M3U8: crossdomain access denied:\" + event.text;\n            } else if (event is IOErrorEvent && _levels.length && (HLSSettings.manifestLoadMaxRetry == -1 || _retryCount < HLSSettings.manifestLoadMaxRetry)) {\n                CONFIG::LOGGING {\n                    Log.warn(\"I\/O Error while trying to load Playlist, retry in \" + _retryTimeout + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, _retryTimeout);\n                \/* exponential increase of retry timeout, capped to manifestLoadMaxRetryTimeout *\/\n                _retryTimeout = Math.min(HLSSettings.manifestLoadMaxRetryTimeout, 2 * _retryTimeout);\n                _retryCount++;\n                return;\n            } else {\n                code = HLSError.MANIFEST_LOADING_IO_ERROR;\n                txt = \"Cannot load M3U8: \" + event.text;\n            }\n            var hlsError : HLSError = new HLSError(code, _url, txt);\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n        };\n\n        \/** Return the current manifest. **\/\n        public function get levels() : Vector.<Level> {\n            return _levels;\n        };\n\n        \/** Return the stream type. **\/\n        public function get type() : String {\n            return _type;\n        };\n\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _altAudioTracks;\n        }\n\n        \/** Load the manifest file. **\/\n        public function load(url : String) : void {\n            if(!_urlloader) {\n                \/\/_urlloader = new URLLoader();\n                var urlLoaderClass : Class = _hls.URLloader as Class;\n                _urlloader = (new urlLoaderClass()) as URLLoader;\n                _urlloader.addEventListener(Event.COMPLETE, _loadCompleteHandler);\n                _urlloader.addEventListener(ProgressEvent.PROGRESS, _loadProgressHandler);\n                _urlloader.addEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n                _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n            }\n            _close();\n            _closed = false;\n            _url = url;\n            _levels = new Vector.<Level>();\n            _canStart = false;\n            _reloadPlaylistTimer = getTimer();\n            _retryTimeout = 1000;\n            _retryCount = 0;\n            _altAudioTracks = null;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADING, url));\n            _metrics = new HLSLoadMetrics(HLSLoaderTypes.MANIFEST);\n            _metrics.loading_request_time = getTimer();\n            if (DataUri.isDataUri(url)) {\n                CONFIG::LOGGING {\n                    Log.debug(\"Identified main manifest <\" + url + \"> as a data URI.\");\n                }\n                _metrics.loading_begin_time = getTimer();\n                var data : String = new DataUri(url).extractData();\n                _metrics.loading_end_time = getTimer();\n                _parseManifest(data || \"\");\n            } else {\n                _urlloader.load(new URLRequest(url));\n            }\n        };\n\n        \/** loading progress handler, use to determine loading latency **\/\n        private function _loadProgressHandler(event : Event) : void {\n            if(_metrics.loading_begin_time == 0) {\n                _metrics.loading_begin_time = getTimer();\n            }\n        };\n\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loadCompleteHandler(event : Event) : void {\n             _metrics.loading_end_time = getTimer();\n            \/\/ successful loading, reset retry counter\n            _retryTimeout = 1000;\n            _retryCount = 0;\n            _parseManifest(String(_urlloader.data));\n        };\n\n        \/** parse a playlist **\/\n        private function _parseLevelPlaylist(string : String, url : String, level : int, metrics : HLSLoadMetrics) : void {\n            if (string != null && string.length != 0) {\n                \/\/ successful loading, reset retry counter\n                _retryTimeout = 1000;\n                _retryCount = 0;\n                CONFIG::LOGGING {\n                    Log.debug(\"level \" + level + \" playlist:\\n\" + string);\n                }\n                var frags : Vector.<Fragment> = Manifest.getFragments(string, url, level);\n                \/\/ set fragment and update sequence number range\n                _levels[level].updateFragments(frags);\n                _levels[level].targetduration = Manifest.getTargetDuration(string);\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYLIST_DURATION_UPDATED, _levels[level].duration));\n            }\n\n            \/\/ Check whether the stream is live or not finished yet\n            if (Manifest.hasEndlist(string)) {\n                _type = HLSTypes.VOD;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_ENDLIST, level));\n            } else {\n                _type = HLSTypes.LIVE;\n                \/* in order to determine playlist reload timer,\n                    check playback position against playlist duration.\n                    if we are near the edge of a live playlist, reload playlist quickly\n                    to discover quicker new fragments and avoid buffer starvation.\n                *\/\n                var _reloadInterval : Number = 1000*Math.min((_levels[level].duration - _hls.position)\/2,_levels[level].averageduration);\n                \/\/ avoid spamming the server if we are at the edge ... wait 500ms between 2 reload at least\n                var timeout : Number = Math.max(500, _reloadPlaylistTimer + _reloadInterval - getTimer());\n                CONFIG::LOGGING {\n                    Log.debug(\"Level \" + level + \" Live Playlist parsing finished: reload in \" + timeout.toFixed(0) + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, timeout);\n            }\n            if (!_canStart) {\n                _canStart = (_levels[level].fragments.length > 0);\n                if (_canStart) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"first level filled with at least 1 fragment, notify event\");\n                    }\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADED, _levels, _metrics));\n                }\n            }\n            metrics.id  = _levels[level].start_seqnum;\n            metrics.id2 = _levels[level].end_seqnum;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADED, metrics));\n            _manifestLoading = null;\n        };\n\n        \/** Parse First Level Playlist **\/\n        private function _parseManifest(string : String) : void {\n            \/\/ Check for M3U8 playlist or manifest.\n            if (string.indexOf(Manifest.HEADER) == 0) {\n                \/\/ 1 level playlist, create unique level and parse playlist\n                if (string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level : Level = new Level();\n                    level.url = _url;\n                    _levels.push(level);\n                    _metrics.parsing_end_time = getTimer();\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, 0));\n                    CONFIG::LOGGING {\n                        Log.debug(\"1 Level Playlist, load it\");\n                    }\n                    _loadLevel = 0;\n                    _metrics.type = HLSLoaderTypes.LEVEL_MAIN;\n                    _parseLevelPlaylist(string, _url, 0,_metrics);\n                } else if (string.indexOf(Manifest.LEVEL) > 0) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"adaptive playlist:\\n\" + string);\n                    }\n                    \/\/ adaptative playlist, extract levels from playlist, get them and parse them\n                    _levels = Manifest.extractLevels(string, _url);\n\n                    var levelsLength : int = _levels.length;\n                    if (levelsLength == 0) {\n                        hlsError = new HLSError(HLSError.MANIFEST_PARSING_ERROR, _url, \"No level found in Manifest\");\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n                    }\n                    _metrics.parsing_end_time = getTimer();\n                    _loadLevel = -1;\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    if (string.indexOf(Manifest.ALTERNATE_AUDIO) > 0) {\n                        CONFIG::LOGGING {\n                            Log.debug(\"alternate audio level found\");\n                        }\n                        \/\/ parse alternate audio tracks\n                        _altAudioTracks = Manifest.extractAltAudioTracks(string, _url);\n                        CONFIG::LOGGING {\n                            if (_altAudioTracks.length > 0) {\n                                Log.debug(_altAudioTracks.length + \" alternate audio tracks found\");\n                            }\n                        }\n                    }\n                }\n            } else {\n                var hlsError : HLSError = new HLSError(HLSError.MANIFEST_PARSING_ERROR, _url, \"Manifest is not a valid M3U8 file\");\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n            }\n        };\n\n        \/** load\/reload active M3U8 playlist **\/\n        private function _loadActiveLevelPlaylist() : void {\n            if (_closed) {\n                return;\n            }\n            _reloadPlaylistTimer = getTimer();\n            \/\/ load active M3U8 playlist only\n            _manifestLoading = new Manifest();\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, _loadLevel));\n            _manifestLoading.loadPlaylist(_hls,_levels[_loadLevel].url, _parseLevelPlaylist, _errorHandler, _loadLevel, _type, HLSSettings.flushLiveURLCache);\n        };\n\n        \/** When level switch occurs, assess the need of (re)loading new level playlist **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            if (_loadLevel != event.level) {\n                _loadLevel = event.level;\n                CONFIG::LOGGING {\n                    Log.debug(\"switch to level \" + _loadLevel);\n                }\n                if (_type == HLSTypes.LIVE || _levels[_loadLevel].fragments.length == 0) {\n                    _closed = false;\n                    CONFIG::LOGGING {\n                        Log.debug(\"(re)load Playlist\");\n                    }\n                    if(_manifestLoading) {\n                       _manifestLoading.close();\n                       _manifestLoading = null;\n                    }\n                    clearTimeout(_timeoutID);\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, 0);\n                }\n            }\n        };\n\n        private function _close() : void {\n            CONFIG::LOGGING {\n                Log.debug(\"cancel any manifest load in progress\");\n            }\n            _closed = true;\n            clearTimeout(_timeoutID);\n            try {\n                _urlloader.close();\n                if (_manifestLoading) {\n                    _manifestLoading.close();\n                }\n            } catch(e : Error) {\n            }\n        }\n\n        \/** When the framework idles out, stop reloading manifest **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            if (event.state == HLSPlayStates.IDLE) {\n                _close();\n            }\n        };\n    }\n}\n","subject":"fix manifest load retry counter not being reset properly after successfull loading related to #308","message":"fix manifest load retry counter not being reset properly after successfull loading\nrelated to #308\n","lang":"ActionScript","license":"mpl-2.0","repos":"loungelogic\/flashls,tedconf\/flashls,neilrackett\/flashls,jlacivita\/flashls,fixedmachine\/flashls,dighan\/flashls,vidible\/vdb-flashls,codex-corp\/flashls,NicolasSiver\/flashls,fixedmachine\/flashls,hola\/flashls,tedconf\/flashls,JulianPena\/flashls,Boxie5\/flashls,aevange\/flashls,dighan\/flashls,vidible\/vdb-flashls,Corey600\/flashls,Corey600\/flashls,loungelogic\/flashls,mangui\/flashls,Peer5\/flashls,Peer5\/flashls,Boxie5\/flashls,JulianPena\/flashls,mangui\/flashls,thdtjsdn\/flashls,clappr\/flashls,Peer5\/flashls,NicolasSiver\/flashls,codex-corp\/flashls,Peer5\/flashls,thdtjsdn\/flashls,hola\/flashls,neilrackett\/flashls,aevange\/flashls,clappr\/flashls,aevange\/flashls,aevange\/flashls,jlacivita\/flashls"}
{"commit":"cc034862ab8ee7b20c766773eb280d8dee49fde4","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/manifest\/HLSManifestEncryptionKey.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/manifest\/HLSManifestEncryptionKey.as","old_contents":"package com.kaltura.hls.manifest\n{\n\timport com.hurlant.util.Hex;\n\timport com.kaltura.hls.crypto.FastAESKey;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\n\tCONFIG::LOGGING\n\t{\n\t\timport org.osmf.logging.Logger;\n        import org.osmf.logging.Log;\n\t}\n\n\t\/**\n\t * HLSManifestEncryptionKey is used to parse AES decryption key data from a m3u8\n\t * manifest, load the specified key file into memory, and use the key data to decrypt\n\t * audio and video streams. It supports AES-128 encryption with #PKCS7 padding, and uses\n\t * explicitly passed in Initialization Vectors.\n\t *\/\n\t\n\tpublic class HLSManifestEncryptionKey extends EventDispatcher\n\t{\n        CONFIG::LOGGING\n        {\n            private static const logger:Logger = Log.getLogger(\"com.kaltura.hls.manifest.HLSManifestEncryptionKey\");\n        }\n\n\t\tprivate static const LOADER_CACHE:Dictionary = new Dictionary();\n\t\tprivate var _key:FastAESKey;\n\t\tpublic var usePadding:Boolean = false;\n\t\tpublic var iv:String = \"\";\n\t\tpublic var url:String = \"\";\n\t\tprivate var iv0 : uint;\n\t\tprivate var iv1 : uint;\n\t\tprivate var iv2 : uint;\n\t\tprivate var iv3 : uint;\n\t\t\n\t\t\/\/ Keep track of the segments this key applies to\n\t\tpublic var startSegmentId:uint = 0;\n\t\tpublic var endSegmentId:uint = uint.MAX_VALUE;\n\t\t\n\t\tprivate var _keyData:ByteArray;\n\n\t\tpublic var isLoading:Boolean = false;\n\t\t\n\t\tpublic function HLSManifestEncryptionKey()\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\tpublic function get isLoaded():Boolean { return _keyData != null; }\n\n\t\tpublic override function toString():String\n\t\t{\n\t\t\treturn \"[HLSManifestEncryptionKey start=\" + startSegmentId +\", end=\" + endSegmentId + \", iv=\" + iv + \", url=\" + url + \", loaded=\" + isLoaded + \"]\";\n\t\t}\n\t\t\n\t\tpublic static function fromParams( params:String ):HLSManifestEncryptionKey\n\t\t{\n\t\t\tvar result:HLSManifestEncryptionKey = new HLSManifestEncryptionKey();\n\t\t\t\n\t\t\tvar tokens:Array = KeyParamParser.parseParams( params );\n\t\t\tvar tokenCount:int = tokens.length;\n\t\t\t\n\t\t\tfor ( var i:int = 0; i < tokenCount; i += 2 )\n\t\t\t{\n\t\t\t\tvar name:String = tokens[ i ];\n\t\t\t\tvar value:String = tokens[ i + 1 ];\n\t\t\t\t\n\t\t\t\tswitch ( name )\n\t\t\t\t{\n\t\t\t\t\tcase \"URI\" :\n\t\t\t\t\t\tresult.url = value;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tcase \"IV\" :\n\t\t\t\t\t\tresult.iv = value;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates an initialization vector from the passed in uint ID, usually\n\t\t * a segment ID.\n\t\t *\/\n\t\tpublic static function createIVFromID( id:uint ):ByteArray\n\t\t{\n\t\t\tvar result:ByteArray = new ByteArray();\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( id );\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\tpublic static function clearLoaderCache():void\n\t\t{\n\t\t\tfor ( var key:String in LOADER_CACHE ) delete LOADER_CACHE[ key ];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Decrypts a video or audio stream using AES-128 with the provided initialization vector.\n\t\t *\/\n\t\t\n\t\tpublic function decrypt( data:ByteArray, iv:ByteArray ):ByteArray\n\t\t{\n\t\t\t\/\/logger.debug(\"got \" + data.length + \" bytes\");\n\t\t\tif(data.length == 0)\n\t\t\t\treturn data;\n\t\t\t\t\n\t\t\tvar startTime:uint = getTimer();\n\t\t\t_key = new FastAESKey(_keyData);\n\t\t\tiv.position = 0;\n\t\t\tiv0 = iv.readUnsignedInt();\n\t\t\tiv1 = iv.readUnsignedInt();\n\t\t\tiv2 = iv.readUnsignedInt();\n\t\t\tiv3 = iv.readUnsignedInt();\n\t\t\tdata.position = 0;\n\t\t\tdata = _decryptCBC(data,data.length);\n\t\t\tif ( usePadding ){\n\t\t\t\tdata = unpad( data );\n\t\t\t}\n\t\t\/\/\tlogger.debug( \"DECRYPTION OF \" + data.length + \" BYTES TOOK \" + ( getTimer() - startTime ) + \" MS\" );\n\t\t\treturn data;\n\t\t}\n\t\t\n\t\t\n\t\t\/* Cypher Block Chaining Decryption, refer to\n\t\t* http:\/\/en.wikipedia.org\/wiki\/Block_cipher_mode_of_operation#Cipher-block_chaining_\n\t\t* for algorithm description\n\t\t*\/\n\t\tprivate function _decryptCBC(crypt : ByteArray, len : uint) : ByteArray {\n\t\t\tvar src : Vector.<uint> = new Vector.<uint>(4);\n\t\t\tvar dst : Vector.<uint> = new Vector.<uint>(4);\n\t\t\tvar decrypt : ByteArray = new ByteArray();\n\t\t\tdecrypt.length = len;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < len \/ 16; i++) {\n\t\t\t\t\/\/ read src byte array\n\t\t\t\tsrc[0] = crypt.readUnsignedInt();\n\t\t\t\tsrc[1] = crypt.readUnsignedInt();\n\t\t\t\tsrc[2] = crypt.readUnsignedInt();\n\t\t\t\tsrc[3] = crypt.readUnsignedInt();\n\t\t\t\t\n\t\t\t\t\/\/ AES decrypt src vector into dst vector\n\t\t\t\t_key.decrypt128(src, dst);\n\t\t\t\t\n\t\t\t\t\/\/ CBC : write output = XOR(decrypted,IV)\n\t\t\t\tdecrypt.writeUnsignedInt(dst[0] ^ iv0);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[1] ^ iv1);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[2] ^ iv2);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[3] ^ iv3);\n\t\t\t\t\n\t\t\t\t\/\/ CBC : next IV = (input)\n\t\t\t\tiv0 = src[0];\n\t\t\t\tiv1 = src[1];\n\t\t\t\tiv2 = src[2];\n\t\t\t\tiv3 = src[3];\n\t\t\t}\n\t\t\treturn decrypt;\n\t\t}\n\t\tpublic function unpad(bytesToUnpad : ByteArray) : ByteArray {\n\t\t\tif ((bytesToUnpad.length % 16) != 0)\n\t\t\t{\n\t\t\t\tthrow new Error(\"PKCS#5::unpad: ByteArray.length isn't a multiple of the blockSize\");\n\t\t\t\treturn a;\n\t\t\t}\n\n\t\t\tconst paddingValue:int = bytesToUnpad[bytesToUnpad.length - 1];\n\t\t\ttrace(\"paddingValue: \" + paddingValue);\n\t\t\tvar doUnpad:Boolean = true;\n\t\t\tfor (var i:int = 0; i<paddingValue; i++) {\n\t\t\t\tvar readValue:int = bytesToUnpad[bytesToUnpad.length - (1 + i)];\n\t\t\t\ttrace(\"readvalue \" + i + \": \" + readValue);\n\t\t\t\tif (paddingValue != readValue) \n\t\t\t\t{\n\t\t\t\t\t\/\/throw new Error(\"PKCS#5:unpad: Invalid padding value. expected [\" + paddingValue + \"], found [\" + readValue + \"]\");\n\t\t\t\t\t\/\/break;\n\t\t\t\t\tdoUnpad = false;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif(doUnpad)\n\t\t\t{\n\t\t\t\ttrace(\"Unpadding decrypted byteArray\");\n\t\t\t\tbytesToUnpad.length -= paddingValue + 1;\n\t\t\t}\n\n\t\t\treturn bytesToUnpad;\n\t\t}\n\n\t\tpublic function retrieveStoredIV():ByteArray\n\t\t{\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.debug(\"IV of \" + iv + \" for \" + url + \", key=\" + Hex.fromArray(_keyData));\n\t\t\t}\n\t\t\treturn Hex.toArray( iv );\n\t\t}\n\t\t\n\t\tprivate static function getLoader( url:String ):URLLoader\n\t\t{\n\t\t\tif ( LOADER_CACHE[ url ] != null ) return LOADER_CACHE[ url ] as URLLoader;\n\t\t\tvar newLoader:URLLoader = new URLLoader();\n\t\t\tnewLoader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\tnewLoader.load( new URLRequest( url ) );\n\t\t\tLOADER_CACHE[ url ] = newLoader;\n\t\t\treturn newLoader;\n\t\t}\n\t\t\n\t\tpublic function load():void\n\t\t{\n\t\t\tisLoading = true;\n\n\t\t\tif ( isLoaded ) throw new Error( \"Already loaded!\" );\n\t\t\tvar loader:URLLoader = getLoader( url );\n\t\t\tif ( loader.bytesTotal > 0 && loader.bytesLoaded == loader.bytesTotal ) onLoad();\n\t\t\telse loader.addEventListener( Event.COMPLETE, onLoad );\n\t\t}\n\t\t\n\t\tprivate function onLoad( e:Event = null ):void\n\t\t{\n\t\t\tisLoading = false;\n\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.debug(\"KEY LOADED! \" + url);\n\t\t\t}\n\n\t\t\tvar loader:URLLoader = getLoader( url );\n\t\t\t_keyData = loader.data as ByteArray;\n\t\t\tloader.removeEventListener( Event.COMPLETE, onLoad );\n\t\t\tdispatchEvent( new Event( Event.COMPLETE ) );\n\t\t}\n\t}\n}\n\nclass KeyParamParser\n{\n\tprivate static const STATE_PARSE_NAME:String = \"ParseName\";\n\tprivate static const STATE_BEGIN_PARSE_VALUE:String = \"BeginParseValue\";\n\tprivate static const STATE_PARSE_VALUE:String = \"ParseValue\";\n\t\n\tpublic static function parseParams( paramString:String ):Array\n\t{\n\t\tvar result:Array = [];\n\t\tvar cursor:int = 0;\n\t\tvar state:String = STATE_PARSE_NAME;\n\t\tvar accum:String = \"\";\n\t\tvar usingQuotes:Boolean = false;\n\t\t\n\t\twhile ( cursor < paramString.length )\n\t\t{\n\t\t\tvar char:String = paramString.charAt( cursor );\n\t\t\tswitch ( state )\n\t\t\t{\n\t\t\t\tcase STATE_PARSE_NAME:\n\t\t\t\t\t\n\t\t\t\t\tif ( char == '=' )\n\t\t\t\t\t{\n\t\t\t\t\t\tresult.push( accum );\n\t\t\t\t\t\taccum = \"\";\n\t\t\t\t\t\tstate = STATE_BEGIN_PARSE_VALUE;\n\t\t\t\t\t}\n\t\t\t\t\telse accum += char;\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase STATE_BEGIN_PARSE_VALUE:\n\t\t\t\t\t\n\t\t\t\t\tif ( char == '\"' ) usingQuotes = true;\n\t\t\t\t\telse accum += char;\n\t\t\t\t\tstate = STATE_PARSE_VALUE;\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase STATE_PARSE_VALUE:\n\t\t\t\t\t\n\t\t\t\t\tif ( !usingQuotes && char == ',' )\n\t\t\t\t\t{\n\t\t\t\t\t\tresult.push( accum );\n\t\t\t\t\t\taccum = \"\";\n\t\t\t\t\t\tstate = STATE_PARSE_NAME;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif ( usingQuotes && char == '\"' )\n\t\t\t\t\t{\n\t\t\t\t\t\tusingQuotes = false;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\taccum += char;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tcursor++;\n\t\t\t\n\t\t\tif ( cursor == paramString.length ) result.push( accum );\n\t\t}\n\t\t\n\t\treturn result;\n\t}\n}","new_contents":"package com.kaltura.hls.manifest\n{\n\timport com.hurlant.util.Hex;\n\timport com.kaltura.hls.crypto.FastAESKey;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\n\tCONFIG::LOGGING\n\t{\n\t\timport org.osmf.logging.Logger;\n        import org.osmf.logging.Log;\n\t}\n\n\t\/**\n\t * HLSManifestEncryptionKey is used to parse AES decryption key data from a m3u8\n\t * manifest, load the specified key file into memory, and use the key data to decrypt\n\t * audio and video streams. It supports AES-128 encryption with #PKCS7 padding, and uses\n\t * explicitly passed in Initialization Vectors.\n\t *\/\n\t\n\tpublic class HLSManifestEncryptionKey extends EventDispatcher\n\t{\n        CONFIG::LOGGING\n        {\n            private static const logger:Logger = Log.getLogger(\"com.kaltura.hls.manifest.HLSManifestEncryptionKey\");\n        }\n\n\t\tprivate static const LOADER_CACHE:Dictionary = new Dictionary();\n\t\tprivate var _key:FastAESKey;\n\t\tpublic var usePadding:Boolean = false;\n\t\tpublic var iv:String = \"\";\n\t\tpublic var url:String = \"\";\n\t\tprivate var iv0 : uint;\n\t\tprivate var iv1 : uint;\n\t\tprivate var iv2 : uint;\n\t\tprivate var iv3 : uint;\n\t\t\n\t\t\/\/ Keep track of the segments this key applies to\n\t\tpublic var startSegmentId:uint = 0;\n\t\tpublic var endSegmentId:uint = uint.MAX_VALUE;\n\t\t\n\t\tprivate var _keyData:ByteArray;\n\n\t\tpublic var isLoading:Boolean = false;\n\t\t\n\t\tpublic function HLSManifestEncryptionKey()\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\tpublic function get isLoaded():Boolean { return _keyData != null; }\n\n\t\tpublic override function toString():String\n\t\t{\n\t\t\treturn \"[HLSManifestEncryptionKey start=\" + startSegmentId +\", end=\" + endSegmentId + \", iv=\" + iv + \", url=\" + url + \", loaded=\" + isLoaded + \"]\";\n\t\t}\n\t\t\n\t\tpublic static function fromParams( params:String ):HLSManifestEncryptionKey\n\t\t{\n\t\t\tvar result:HLSManifestEncryptionKey = new HLSManifestEncryptionKey();\n\t\t\t\n\t\t\tvar tokens:Array = KeyParamParser.parseParams( params );\n\t\t\tvar tokenCount:int = tokens.length;\n\t\t\t\n\t\t\tfor ( var i:int = 0; i < tokenCount; i += 2 )\n\t\t\t{\n\t\t\t\tvar name:String = tokens[ i ];\n\t\t\t\tvar value:String = tokens[ i + 1 ];\n\t\t\t\t\n\t\t\t\tswitch ( name )\n\t\t\t\t{\n\t\t\t\t\tcase \"URI\" :\n\t\t\t\t\t\tresult.url = value;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tcase \"IV\" :\n\t\t\t\t\t\tresult.iv = value;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates an initialization vector from the passed in uint ID, usually\n\t\t * a segment ID.\n\t\t *\/\n\t\tpublic static function createIVFromID( id:uint ):ByteArray\n\t\t{\n\t\t\tvar result:ByteArray = new ByteArray();\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( id );\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\tpublic static function clearLoaderCache():void\n\t\t{\n\t\t\tfor ( var key:String in LOADER_CACHE ) delete LOADER_CACHE[ key ];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Decrypts a video or audio stream using AES-128 with the provided initialization vector.\n\t\t *\/\n\t\t\n\t\tpublic function decrypt( data:ByteArray, iv:ByteArray ):ByteArray\n\t\t{\n\t\t\t\/\/logger.debug(\"got \" + data.length + \" bytes\");\n\t\t\tif(data.length == 0)\n\t\t\t\treturn data;\n\t\t\t\t\n\t\t\tvar startTime:uint = getTimer();\n\t\t\t_key = new FastAESKey(_keyData);\n\t\t\tiv.position = 0;\n\t\t\tiv0 = iv.readUnsignedInt();\n\t\t\tiv1 = iv.readUnsignedInt();\n\t\t\tiv2 = iv.readUnsignedInt();\n\t\t\tiv3 = iv.readUnsignedInt();\n\t\t\tdata.position = 0;\n\t\t\tdata = _decryptCBC(data,data.length);\n\t\t\tif ( usePadding ){\n\t\t\t\tdata = unpad( data );\n\t\t\t}\n\t\t\/\/\tlogger.debug( \"DECRYPTION OF \" + data.length + \" BYTES TOOK \" + ( getTimer() - startTime ) + \" MS\" );\n\t\t\treturn data;\n\t\t}\n\t\t\n\t\t\n\t\t\/* Cypher Block Chaining Decryption, refer to\n\t\t* http:\/\/en.wikipedia.org\/wiki\/Block_cipher_mode_of_operation#Cipher-block_chaining_\n\t\t* for algorithm description\n\t\t*\/\n\t\tprivate function _decryptCBC(crypt : ByteArray, len : uint) : ByteArray {\n\t\t\tvar src : Vector.<uint> = new Vector.<uint>(4);\n\t\t\tvar dst : Vector.<uint> = new Vector.<uint>(4);\n\t\t\tvar decrypt : ByteArray = new ByteArray();\n\t\t\tdecrypt.length = len;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < len \/ 16; i++) {\n\t\t\t\t\/\/ read src byte array\n\t\t\t\tsrc[0] = crypt.readUnsignedInt();\n\t\t\t\tsrc[1] = crypt.readUnsignedInt();\n\t\t\t\tsrc[2] = crypt.readUnsignedInt();\n\t\t\t\tsrc[3] = crypt.readUnsignedInt();\n\t\t\t\t\n\t\t\t\t\/\/ AES decrypt src vector into dst vector\n\t\t\t\t_key.decrypt128(src, dst);\n\t\t\t\t\n\t\t\t\t\/\/ CBC : write output = XOR(decrypted,IV)\n\t\t\t\tdecrypt.writeUnsignedInt(dst[0] ^ iv0);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[1] ^ iv1);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[2] ^ iv2);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[3] ^ iv3);\n\t\t\t\t\n\t\t\t\t\/\/ CBC : next IV = (input)\n\t\t\t\tiv0 = src[0];\n\t\t\t\tiv1 = src[1];\n\t\t\t\tiv2 = src[2];\n\t\t\t\tiv3 = src[3];\n\t\t\t}\n\t\t\treturn decrypt;\n\t\t}\n\t\tpublic function unpad(bytesToUnpad : ByteArray) : ByteArray {\n\t\t\tif ((bytesToUnpad.length % 16) != 0)\n\t\t\t{\n\t\t\t\tthrow new Error(\"PKCS#5::unpad: ByteArray.length isn't a multiple of the blockSize\");\n\t\t\t\treturn a;\n\t\t\t}\n\n\t\t\tconst paddingValue:int = bytesToUnpad[bytesToUnpad.length - 1];\n\t\t\tvar doUnpad:Boolean = true;\n\t\t\tfor (var i:int = 0; i<paddingValue; i++) {\n\t\t\t\tvar readValue:int = bytesToUnpad[bytesToUnpad.length - (1 + i)];\n\t\t\t\tif (paddingValue != readValue) \n\t\t\t\t{\n\t\t\t\t\t\/\/throw new Error(\"PKCS#5:unpad: Invalid padding value. expected [\" + paddingValue + \"], found [\" + readValue + \"]\");\n\t\t\t\t\t\/\/break;\n\t\t\t\t\tdoUnpad = false;\n\t\t\t\t\t\/\/Break to make sure we don't underrun the byte array with a byte value bigger than 16\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif(doUnpad)\n\t\t\t{\n\t\t\t\t\/\/subtract paddingValue + 1 since the value is one less than the number of padded bytes\n\t\t\t\tbytesToUnpad.length -= paddingValue + 1;\n\t\t\t}\n\n\t\t\treturn bytesToUnpad;\n\t\t}\n\n\t\tpublic function retrieveStoredIV():ByteArray\n\t\t{\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.debug(\"IV of \" + iv + \" for \" + url + \", key=\" + Hex.fromArray(_keyData));\n\t\t\t}\n\t\t\treturn Hex.toArray( iv );\n\t\t}\n\t\t\n\t\tprivate static function getLoader( url:String ):URLLoader\n\t\t{\n\t\t\tif ( LOADER_CACHE[ url ] != null ) return LOADER_CACHE[ url ] as URLLoader;\n\t\t\tvar newLoader:URLLoader = new URLLoader();\n\t\t\tnewLoader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\tnewLoader.load( new URLRequest( url ) );\n\t\t\tLOADER_CACHE[ url ] = newLoader;\n\t\t\treturn newLoader;\n\t\t}\n\t\t\n\t\tpublic function load():void\n\t\t{\n\t\t\tisLoading = true;\n\n\t\t\tif ( isLoaded ) throw new Error( \"Already loaded!\" );\n\t\t\tvar loader:URLLoader = getLoader( url );\n\t\t\tif ( loader.bytesTotal > 0 && loader.bytesLoaded == loader.bytesTotal ) onLoad();\n\t\t\telse loader.addEventListener( Event.COMPLETE, onLoad );\n\t\t}\n\t\t\n\t\tprivate function onLoad( e:Event = null ):void\n\t\t{\n\t\t\tisLoading = false;\n\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.debug(\"KEY LOADED! \" + url);\n\t\t\t}\n\n\t\t\tvar loader:URLLoader = getLoader( url );\n\t\t\t_keyData = loader.data as ByteArray;\n\t\t\tloader.removeEventListener( Event.COMPLETE, onLoad );\n\t\t\tdispatchEvent( new Event( Event.COMPLETE ) );\n\t\t}\n\t}\n}\n\nclass KeyParamParser\n{\n\tprivate static const STATE_PARSE_NAME:String = \"ParseName\";\n\tprivate static const STATE_BEGIN_PARSE_VALUE:String = \"BeginParseValue\";\n\tprivate static const STATE_PARSE_VALUE:String = \"ParseValue\";\n\t\n\tpublic static function parseParams( paramString:String ):Array\n\t{\n\t\tvar result:Array = [];\n\t\tvar cursor:int = 0;\n\t\tvar state:String = STATE_PARSE_NAME;\n\t\tvar accum:String = \"\";\n\t\tvar usingQuotes:Boolean = false;\n\t\t\n\t\twhile ( cursor < paramString.length )\n\t\t{\n\t\t\tvar char:String = paramString.charAt( cursor );\n\t\t\tswitch ( state )\n\t\t\t{\n\t\t\t\tcase STATE_PARSE_NAME:\n\t\t\t\t\t\n\t\t\t\t\tif ( char == '=' )\n\t\t\t\t\t{\n\t\t\t\t\t\tresult.push( accum );\n\t\t\t\t\t\taccum = \"\";\n\t\t\t\t\t\tstate = STATE_BEGIN_PARSE_VALUE;\n\t\t\t\t\t}\n\t\t\t\t\telse accum += char;\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase STATE_BEGIN_PARSE_VALUE:\n\t\t\t\t\t\n\t\t\t\t\tif ( char == '\"' ) usingQuotes = true;\n\t\t\t\t\telse accum += char;\n\t\t\t\t\tstate = STATE_PARSE_VALUE;\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase STATE_PARSE_VALUE:\n\t\t\t\t\t\n\t\t\t\t\tif ( !usingQuotes && char == ',' )\n\t\t\t\t\t{\n\t\t\t\t\t\tresult.push( accum );\n\t\t\t\t\t\taccum = \"\";\n\t\t\t\t\t\tstate = STATE_PARSE_NAME;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif ( usingQuotes && char == '\"' )\n\t\t\t\t\t{\n\t\t\t\t\t\tusingQuotes = false;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\taccum += char;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tcursor++;\n\t\t\t\n\t\t\tif ( cursor == paramString.length ) result.push( accum );\n\t\t}\n\t\t\n\t\treturn result;\n\t}\n}\n","subject":"Update HLSManifestEncryptionKey.as","message":"Update HLSManifestEncryptionKey.as","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"4c695564b07afdd8b5779e349c1ead9d64f8dff7","old_file":"src\/org\/jivesoftware\/xiff\/data\/Message.as","new_file":"src\/org\/jivesoftware\/xiff\/data\/Message.as","old_contents":"\ufeff\/*\r\n * Copyright (C) 2003-2007 \r\n * Nick Velloff <nick.velloff@gmail.com>\r\n * Derrick Grigg <dgrigg@rogers.com>\r\n * Sean Voisen <sean@voisen.org>\r\n * Sean Treadway <seant@oncotype.dk>\r\n *\r\n * This library is free software; you can redistribute it and\/or\r\n * modify it under the terms of the GNU Lesser General Public\r\n * License as published by the Free Software Foundation; either\r\n * version 2.1 of the License, or (at your option) any later version.\r\n * \r\n * This library is distributed in the hope that it will be useful,\r\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r\n * Lesser General Public License for more details.\r\n * \r\n * You should have received a copy of the GNU Lesser General Public\r\n * License along with this library; if not, write to the Free Software\r\n * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA \r\n *\r\n *\/\r\n\t \r\npackage org.jivesoftware.xiff.data\r\n{\r\n\t \r\n\timport org.jivesoftware.xiff.data.ISerializable;\r\n\timport org.jivesoftware.xiff.data.XMPPStanza;\r\n\timport org.jivesoftware.xiff.data.ExtensionClassRegistry;\r\n\timport org.jivesoftware.xiff.data.xhtml.XHTMLExtension;\r\n\timport flash.xml.XMLNode;\r\n\timport org.jivesoftware.xiff.events.XIFFErrorEvent;\r\n\t\r\n\t\/**\r\n\t * A class for abstraction and encapsulation of message data.\r\n\t *\r\n\t * @param recipient The JID of the message recipient\r\n\t * @param sender The JID of the message sender - the server should report an error if this is falsified\r\n\t * @param msgID The message ID\r\n\t * @param msgBody The message body in plain-text format\r\n\t * @param msgHTMLBody The message body in XHTML format\r\n\t * @param msgType The message type\r\n\t * @param msgSubject (Optional) The message subject\r\n\t *\/\r\n\tpublic class Message extends XMPPStanza implements ISerializable\r\n\t{\r\n\t\t\r\n\t\t\/\/ Static variables for specific type strings\r\n\t\tpublic static var NORMAL_TYPE:String = \"normal\";\r\n\t\tpublic static var CHAT_TYPE:String = \"chat\";\r\n\t\tpublic static var GROUPCHAT_TYPE:String = \"groupchat\";\r\n\t\tpublic static var HEADLINE_TYPE:String = \"headline\";\r\n\t\tpublic static var ERROR_TYPE:String = \"error\";\r\n\t\r\n\t\t\/\/ Private references to nodes within our XML\r\n\t\tprivate var myBodyNode:XMLNode;\r\n\t\tprivate var mySubjectNode:XMLNode;\r\n\t\tprivate var myThreadNode:XMLNode;\r\n\t\tprivate var myTimeStampNode:XMLNode;\r\n\t\t\t\r\n\t\tprivate static var isMessageStaticCalled:Boolean = MessageStaticConstructor();\r\n\t\tprivate static var staticConstructorDependency:Array = [ XMPPStanza, XHTMLExtension, ExtensionClassRegistry ];\r\n\t\r\n\t\tpublic function Message( recipient:String=null, msgID:String=null, msgBody:String=null, msgHTMLBody:String=null, msgType:String=null, msgSubject:String=null )\r\n\t\t{\r\n\t\t\t\/\/ Flash gives a warning if superconstructor is not first, hence the inline id check\r\n\t\t\tvar msgId:String = exists( msgID ) ? msgID : generateID(\"m_\");\r\n\t\t\tsuper( recipient, null, msgType, msgId, \"message\" );\r\n\t\t\tbody = msgBody;\r\n\t\t\thtmlBody = msgHTMLBody;\r\n\t\t\tsubject = msgSubject;\r\n\t\t}\r\n\t\r\n\t\tpublic static function MessageStaticConstructor():Boolean\r\n\t\t{\r\n\t\t\tXHTMLExtension.enable();\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * Serializes the Message into XML form for sending to a server.\r\n\t\t *\r\n\t\t * @return An indication as to whether serialization was successful\r\n\t\t *\/\r\n\t\toverride public function serialize( parentNode:XMLNode ):Boolean\r\n\t\t{\r\n\t\t\treturn super.serialize( parentNode );\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * Deserializes an XML object and populates the Message instance with its data.\r\n\t\t *\r\n\t\t * @param xmlNode The XML to deserialize\r\n\t\t * @return An indication as to whether deserialization was sucessful\r\n\t\t *\/\r\n\t\toverride public function deserialize( xmlNode:XMLNode ):Boolean\r\n\t\t{\r\n\t\t\tvar isSerialized:Boolean = super.deserialize( xmlNode );\r\n\t\t\tif (isSerialized) {\r\n\t\t\t\tvar children:Array = xmlNode.childNodes;\r\n\t\t\t\tfor( var i:String in children )\r\n\t\t\t\t{\r\n\t\t\t\t\ttrace(children[i].nodeName);\r\n\t\t\t\t\tswitch( children[i].nodeName )\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/ Adding error handler for 404 sent back by server\r\n\t\t\t\t\t\tcase \"error\":\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\tcase \"body\":\r\n\t\t\t\t\t\t\tmyBodyNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"subject\":\r\n\t\t\t\t\t\t\tmySubjectNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"thread\":\r\n\t\t\t\t\t\t\tmyThreadNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"x\":\r\n\t\t\t\t\t\t\tif(children[i].attributes.xmlns == \"jabber:x:delay\")\r\n\t\t\t\t\t\t\t\tmyTimeStampNode = children[i];\r\n\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn isSerialized;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The message body in plain-text format. If a client cannot render HTML-formatted\r\n\t\t * text, this text is typically used instead.\r\n\t\t *\/\r\n\t\tpublic function get body():String\r\n\t\t{\r\n\t\t\tif (!exists(myBodyNode)){\r\n\t\t\t\treturn null;\r\n\t\t\t}\r\n\t\t\tvar value: String = '';\r\n\t\t\t\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tvalue =  myBodyNode.firstChild.nodeValue;\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tcatch (error:Error)\r\n\t\t\t{\r\n\t\t\t\ttrace (error.getStackTrace());\r\n\t\t\t}\r\n\t\t\treturn value;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set body( bodyText:String ):void\r\n\t\t{\r\n\t\t\tmyBodyNode = replaceTextNode(getNode(), myBodyNode, \"body\", bodyText);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The message body in XHTML format. Internally, this uses the XHTML data extension.\r\n\t\t *\r\n\t\t * @see org.jivesoftware.xiff.data.xhtml.XHTMLExtension\r\n\t\t *\/\r\n\t\tpublic function get htmlBody():String\r\n\t\t{\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tvar ext:XHTMLExtension = getAllExtensionsByNS(XHTMLExtension.NS)[0];\r\n\t\t\t\treturn ext.body;\r\n\t\t\t}\r\n\t\t\tcatch (e:Error)\r\n\t\t\t{\r\n\t\t\t\ttrace(\"Error : null trapped. Resuming.\");\r\n\t\t\t}\r\n\t\t\treturn null;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set htmlBody( bodyHTML:String ):void\r\n\t\t{\r\n\t\t\t\/\/ Removes any existing HTML body text first\r\n\t        removeAllExtensions(XHTMLExtension.NS);\r\n\t\r\n\t        if (exists(bodyHTML) && bodyHTML.length > 0) {\r\n\t            var ext:XHTMLExtension = new XHTMLExtension(getNode());\r\n\t            ext.body = bodyHTML;\r\n\t            addExtension(ext);\r\n\t        }\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * The message subject. Typically chat and groupchat-type messages do not use\r\n\t\t * subjects. Rather, this is reserved for normal and headline-type messages.\r\n\t\t *\/\r\n\t\tpublic function get subject():String\r\n\t\t{\r\n\t\t\tif (mySubjectNode == null) return null;\r\n\t\t\treturn mySubjectNode.firstChild.nodeValue;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set subject( aSubject:String ):void\r\n\t\t{\r\n\t\t\tmySubjectNode = replaceTextNode(getNode(), mySubjectNode, \"subject\", aSubject);\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * The message thread ID. Threading is used to group messages of the same discussion together.\r\n\t\t * The library does not perform message grouping, rather it is up to any client authors to\r\n\t\t * properly perform this task.\r\n\t\t *\/\r\n\t\tpublic function get thread():String\r\n\t\t{\r\n\t\t\tif (myThreadNode == null) return null;\r\n\t\t\treturn myThreadNode.firstChild.nodeValue;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set thread( theThread:String ):void\r\n\t\t{\r\n\t\t\tmyThreadNode = replaceTextNode(getNode(), myThreadNode, \"thread\", theThread);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set time( theTime:Date ): void\r\n\t\t{\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get time():Date \r\n\t\t{\r\n\t\t\tif(myTimeStampNode == null) return null;\r\n\t\t\tvar stamp:String = myTimeStampNode.attributes.stamp;\r\n\t\t\t\r\n\t\t\tvar t:Date = new Date();\r\n\t\t\t\/\/CCYYMMDDThh:mm:ss\r\n\t\t\t\/\/20020910T23:41:07\r\n\t\t\tt.setUTCFullYear(stamp.slice(0, 4)); \/\/2002\r\n\t\t\tt.setUTCMonth(stamp.slice(4, 6)); \/\/09\r\n\t\t\tt.setUTCDate(stamp.slice(6, 8)); \/\/10\r\n\t\t\t\t\t\t\t\t\t\t\t \/\/T\r\n\t\t\tt.setUTCHours(stamp.slice(9, 11)); \/\/23\r\n\t\t\t\t\t\t\t\t\t\t\t\t\/\/:\r\n\t\t\tt.setUTCMinutes(stamp.slice(12, 14)); \/\/41\r\n\t\t\t\t\t\t\t\t\t\t\t\t\/\/:\r\n\t\t\tt.setUTCSeconds(stamp.slice(15, 17)); \/\/07\r\n\t\t\treturn t;\r\n\t\t}\r\n\t}\r\n}","new_contents":"\ufeff\/*\r\n * Copyright (C) 2003-2007 \r\n * Nick Velloff <nick.velloff@gmail.com>\r\n * Derrick Grigg <dgrigg@rogers.com>\r\n * Sean Voisen <sean@voisen.org>\r\n * Sean Treadway <seant@oncotype.dk>\r\n *\r\n * This library is free software; you can redistribute it and\/or\r\n * modify it under the terms of the GNU Lesser General Public\r\n * License as published by the Free Software Foundation; either\r\n * version 2.1 of the License, or (at your option) any later version.\r\n * \r\n * This library is distributed in the hope that it will be useful,\r\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r\n * Lesser General Public License for more details.\r\n * \r\n * You should have received a copy of the GNU Lesser General Public\r\n * License along with this library; if not, write to the Free Software\r\n * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA \r\n *\r\n *\/\r\n\t \r\npackage org.jivesoftware.xiff.data\r\n{\r\n\t \r\n\timport org.jivesoftware.xiff.data.ISerializable;\r\n\timport org.jivesoftware.xiff.data.XMPPStanza;\r\n\timport org.jivesoftware.xiff.data.ExtensionClassRegistry;\r\n\timport org.jivesoftware.xiff.data.xhtml.XHTMLExtension;\r\n\timport flash.xml.XMLNode;\r\n\timport org.jivesoftware.xiff.events.XIFFErrorEvent;\r\n\t\r\n\t\/**\r\n\t * A class for abstraction and encapsulation of message data.\r\n\t *\r\n\t * @param recipient The JID of the message recipient\r\n\t * @param sender The JID of the message sender - the server should report an error if this is falsified\r\n\t * @param msgID The message ID\r\n\t * @param msgBody The message body in plain-text format\r\n\t * @param msgHTMLBody The message body in XHTML format\r\n\t * @param msgType The message type\r\n\t * @param msgSubject (Optional) The message subject\r\n\t *\/\r\n\tpublic class Message extends XMPPStanza implements ISerializable\r\n\t{\r\n\t\t\r\n\t\t\/\/ Static variables for specific type strings\r\n\t\tpublic static var NORMAL_TYPE:String = \"normal\";\r\n\t\tpublic static var CHAT_TYPE:String = \"chat\";\r\n\t\tpublic static var GROUPCHAT_TYPE:String = \"groupchat\";\r\n\t\tpublic static var HEADLINE_TYPE:String = \"headline\";\r\n\t\tpublic static var ERROR_TYPE:String = \"error\";\r\n\t\r\n\t\t\/\/ Private references to nodes within our XML\r\n\t\tprivate var myBodyNode:XMLNode;\r\n\t\tprivate var mySubjectNode:XMLNode;\r\n\t\tprivate var myThreadNode:XMLNode;\r\n\t\tprivate var myTimeStampNode:XMLNode;\r\n\t\t\t\r\n\t\tprivate static var isMessageStaticCalled:Boolean = MessageStaticConstructor();\r\n\t\tprivate static var staticConstructorDependency:Array = [ XMPPStanza, XHTMLExtension, ExtensionClassRegistry ];\r\n\t\r\n\t\tpublic function Message( recipient:String=null, msgID:String=null, msgBody:String=null, msgHTMLBody:String=null, msgType:String=null, msgSubject:String=null )\r\n\t\t{\r\n\t\t\t\/\/ Flash gives a warning if superconstructor is not first, hence the inline id check\r\n\t\t\tvar msgId:String = exists( msgID ) ? msgID : generateID(\"m_\");\r\n\t\t\tsuper( recipient, null, msgType, msgId, \"message\" );\r\n\t\t\tbody = msgBody;\r\n\t\t\thtmlBody = msgHTMLBody;\r\n\t\t\tsubject = msgSubject;\r\n\t\t}\r\n\t\r\n\t\tpublic static function MessageStaticConstructor():Boolean\r\n\t\t{\r\n\t\t\tXHTMLExtension.enable();\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * Serializes the Message into XML form for sending to a server.\r\n\t\t *\r\n\t\t * @return An indication as to whether serialization was successful\r\n\t\t *\/\r\n\t\toverride public function serialize( parentNode:XMLNode ):Boolean\r\n\t\t{\r\n\t\t\treturn super.serialize( parentNode );\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * Deserializes an XML object and populates the Message instance with its data.\r\n\t\t *\r\n\t\t * @param xmlNode The XML to deserialize\r\n\t\t * @return An indication as to whether deserialization was sucessful\r\n\t\t *\/\r\n\t\toverride public function deserialize( xmlNode:XMLNode ):Boolean\r\n\t\t{\r\n\t\t\tvar isSerialized:Boolean = super.deserialize( xmlNode );\r\n\t\t\tif (isSerialized) {\r\n\t\t\t\tvar children:Array = xmlNode.childNodes;\r\n\t\t\t\tfor( var i:String in children )\r\n\t\t\t\t{\r\n\t\t\t\t\ttrace(children[i].nodeName);\r\n\t\t\t\t\tswitch( children[i].nodeName )\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/ Adding error handler for 404 sent back by server\r\n\t\t\t\t\t\tcase \"error\":\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\tcase \"body\":\r\n\t\t\t\t\t\t\tmyBodyNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"subject\":\r\n\t\t\t\t\t\t\tmySubjectNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"thread\":\r\n\t\t\t\t\t\t\tmyThreadNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"x\":\r\n\t\t\t\t\t\t\tif(children[i].attributes.xmlns == \"jabber:x:delay\")\r\n\t\t\t\t\t\t\t\tmyTimeStampNode = children[i];\r\n\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn isSerialized;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The message body in plain-text format. If a client cannot render HTML-formatted\r\n\t\t * text, this text is typically used instead.\r\n\t\t *\/\r\n\t\tpublic function get body():String\r\n\t\t{\r\n\t\t\tif (!exists(myBodyNode)){\r\n\t\t\t\treturn null;\r\n\t\t\t}\r\n\t\t\tvar value: String = '';\r\n\t\t\t\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tvalue =  myBodyNode.firstChild.nodeValue;\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tcatch (error:Error)\r\n\t\t\t{\r\n\t\t\t\ttrace (error.getStackTrace());\r\n\t\t\t}\r\n\t\t\treturn value;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set body( bodyText:String ):void\r\n\t\t{\r\n\t\t\tmyBodyNode = replaceTextNode(getNode(), myBodyNode, \"body\", bodyText);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The message body in XHTML format. Internally, this uses the XHTML data extension.\r\n\t\t *\r\n\t\t * @see org.jivesoftware.xiff.data.xhtml.XHTMLExtension\r\n\t\t *\/\r\n\t\tpublic function get htmlBody():String\r\n\t\t{\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tvar ext:XHTMLExtension = getAllExtensionsByNS(XHTMLExtension.NS)[0];\r\n\t\t\t\treturn ext.body;\r\n\t\t\t}\r\n\t\t\tcatch (e:Error)\r\n\t\t\t{\r\n\t\t\t\ttrace(\"Error : null trapped. Resuming.\");\r\n\t\t\t}\r\n\t\t\treturn null;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set htmlBody( bodyHTML:String ):void\r\n\t\t{\r\n\t\t\t\/\/ Removes any existing HTML body text first\r\n\t        removeAllExtensions(XHTMLExtension.NS);\r\n\t\r\n\t        if (exists(bodyHTML) && bodyHTML.length > 0) {\r\n\t            var ext:XHTMLExtension = new XHTMLExtension(getNode());\r\n\t            ext.body = bodyHTML;\r\n\t            addExtension(ext);\r\n\t        }\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * The message subject. Typically chat and groupchat-type messages do not use\r\n\t\t * subjects. Rather, this is reserved for normal and headline-type messages.\r\n\t\t *\/\r\n\t\tpublic function get subject():String\r\n\t\t{\r\n\t\t\tif (mySubjectNode == null) return null;\r\n\t\t\treturn mySubjectNode.firstChild.nodeValue;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set subject( aSubject:String ):void\r\n\t\t{\r\n\t\t\tmySubjectNode = replaceTextNode(getNode(), mySubjectNode, \"subject\", aSubject);\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * The message thread ID. Threading is used to group messages of the same discussion together.\r\n\t\t * The library does not perform message grouping, rather it is up to any client authors to\r\n\t\t * properly perform this task.\r\n\t\t *\/\r\n\t\tpublic function get thread():String\r\n\t\t{\r\n\t\t\tif (myThreadNode == null) return null;\r\n\t\t\treturn myThreadNode.firstChild.nodeValue;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set thread( theThread:String ):void\r\n\t\t{\r\n\t\t\tmyThreadNode = replaceTextNode(getNode(), myThreadNode, \"thread\", theThread);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set time( theTime:Date ): void\r\n\t\t{\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get time():Date \r\n\t\t{\r\n\t\t\tif(myTimeStampNode == null) return null;\r\n\t\t\tvar stamp:String = myTimeStampNode.attributes.stamp;\r\n\t\t\t\r\n\t\t\tvar t:Date = new Date();\r\n\t\t\t\/\/CCYYMMDDThh:mm:ss\r\n\t\t\t\/\/20020910T23:41:07\r\n\t\t\tt.setUTCFullYear(stamp.slice(0, 4)); \/\/2002\r\n\t\t\tt.setUTCMonth(Number(stamp.slice(4, 6)) - 1); \/\/09 \r\n\t\t\tt.setUTCDate(stamp.slice(6, 8)); \/\/10\r\n\t\t\t\t\t\t\t\t\t\t\t \/\/T\r\n\t\t\tt.setUTCHours(stamp.slice(9, 11)); \/\/23\r\n\t\t\t\t\t\t\t\t\t\t\t\t\/\/:\r\n\t\t\tt.setUTCMinutes(stamp.slice(12, 14)); \/\/41\r\n\t\t\t\t\t\t\t\t\t\t\t\t\/\/:\r\n\t\t\tt.setUTCSeconds(stamp.slice(15, 17)); \/\/07\r\n\t\t\treturn t;\r\n\t\t}\r\n\t}\r\n}","subject":"Fix an off-by-one error due to the way flex deals with dates. Thanks to Bill Bailey for pointing this out :)","message":"Fix an off-by-one error due to the way flex deals with dates. Thanks to Bill Bailey for pointing this out :)\n\ngit-svn-id: c197267f952b24206666de142881703007ca05d5@8984 b35dd754-fafc-0310-a699-88a17e54d16e\n","lang":"ActionScript","license":"apache-2.0","repos":"nazoking\/xiff"}
{"commit":"5f399ec1005c764c6d95daaa76484f67a906ccf6","old_file":"src\/flash\/htmlelements\/AudioElement.as","new_file":"src\/flash\/htmlelements\/AudioElement.as","old_contents":"\ufeff\rpackage htmlelements \r{\r\timport flash.events.Event;\r\timport flash.events.IOErrorEvent;\r\timport flash.events.ProgressEvent;\r\timport flash.events.TimerEvent;\r\timport flash.media.ID3Info;\r\timport flash.media.Sound;\r\timport flash.media.SoundChannel;\r\timport flash.media.SoundLoaderContext;\r\timport flash.media.SoundTransform;\r\timport flash.net.URLRequest;\r\timport flash.utils.Timer;\r\r\r\r\t\/**\r\t* ...\r\t* @author DefaultUser (Tools -> Custom Arguments...)\r\t*\/\r\tpublic class AudioElement implements IMediaElement\r\t{\r\r\t\tprivate var _sound:Sound;\r\t\tprivate var _soundTransform:SoundTransform;\r\t\tprivate var _soundChannel:SoundChannel;\r\t\tprivate var _soundLoaderContext:SoundLoaderContext;\r\r\t\tprivate var _volume:Number = 1;\r\t\tprivate var _preMuteVolume:Number = 0;\r\t\tprivate var _isMuted:Boolean = false;\r\t\tprivate var _isPaused:Boolean = true;\r\t\tprivate var _isEnded:Boolean = false;\r\t\tprivate var _isLoaded:Boolean = false;\r\t\tprivate var _currentTime:Number = 0;\r\t\tprivate var _duration:Number = 0;\r\t\tprivate var _bytesLoaded:Number = 0;\r\t\tprivate var _bytesTotal:Number = 0;\r\t\tprivate var _bufferedTime:Number = 0;\r\r\t\tprivate var _currentUrl:String = \"\";\r\t\tprivate var _autoplay:Boolean = true;\r\t\tprivate var _preload:String = \"\";\r\r\t\tprivate var _element:FlashMediaElement;\r\t\tprivate var _timer:Timer;\r\t\tprivate var _firedCanPlay:Boolean = false;\r\r\t\tpublic function setSize(width:Number, height:Number):void {\r\t\t\t\/\/ do nothing!\r\t\t}\r\r\t\tpublic function duration():Number {\r\t\t\treturn _duration;\r\t\t}\r\r\t\tpublic function currentTime():Number {\r\t\t\treturn _currentTime;\r\t\t}\r\t\t\r\t\tpublic function currentProgress():Number {\r\t\t\t\treturn Math.round(_bytesLoaded\/_bytesTotal*100);\r\t\t}\r\r\t\tpublic function AudioElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \r\t\t{\r\t\t\t_element = element;\r\t\t\t_autoplay = autoplay;\r\t\t\t_volume = startVolume;\r\t\t\t_preload = preload;\r\r\t\t\t_timer = new Timer(timerRate);\r\t\t\t_timer.addEventListener(TimerEvent.TIMER, timerEventHandler);\r\r\t\t\t_soundTransform = new SoundTransform(_volume);\r\t\t\t_soundLoaderContext = new SoundLoaderContext();\r\t\t}\r\r\t\t\/\/ events\r\t\tfunction progressHandler(e:ProgressEvent):void {\r\r\t\t\t_bytesLoaded = e.bytesLoaded;\r\t\t\t_bytesTotal = e.bytesTotal;\r\r\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t}\r\r\t\tfunction id3Handler(e:Event):void {\r\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\t\t\t\r\t\t\t\r\t\t\ttry {\r\t\t\t\tvar id3:ID3Info = _sound.id3;\r\t\t\t\tvar obj = {\r\t\t\t\t\ttype:'id3',\r\t\t\t\t\talbum:id3.album,\r\t\t\t\t\tartist:id3.artist,\r\t\t\t\t\tcomment:id3.comment,\r\t\t\t\t\tgenre:id3.genre,\r\t\t\t\t\tsongName:id3.songName,\r\t\t\t\t\ttrack:id3.track,\r\t\t\t\t\tyear:id3.year\r\t\t\t\t}\r\t\t\t} catch (err:Error) {}\r\t\t\t\r\t\t\t\r\t\t}\r\r\t\tfunction timerEventHandler(e:TimerEvent) {\r\t\t\t_currentTime = _soundChannel.position\/1000;\r\r\t\t\t\/\/ calculate duration\r\t\t\tvar duration = Math.round(_sound.length * _sound.bytesTotal\/_sound.bytesLoaded\/100) \/ 10;\r\r\t\t\t\/\/ check to see if the estimated duration changed\r\t\t\tif (_duration != duration && !isNaN(duration)) {\r\r\t\t\t\t_duration = duration;\r\t\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\r\t\t\t}\r\r\t\t\t\/\/ send timeupdate\r\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\r\t\t\t\/\/ sometimes the ended event doesn't fire, here's a fake one\r\t\t\tif (_duration > 0 && _currentTime >= _duration-0.2) {\r\t\t\t\thandleEnded();\r\t\t\t}\r\t\t}\r\r\t\tfunction soundCompleteHandler(e:Event) {\r\t\t\thandleEnded();\r\t\t}\r\r\t\tfunction handleEnded():void {\r\t\t\t_timer.stop();\r\t\t\t_currentTime = 0;\r\t\t\t_isEnded = true;\r\r\t\t\tsendEvent(HtmlMediaEvent.ENDED);\r\t\t}\r\r\t\t\/\/events\r\r\r\t\t\/\/ METHODS\r\t\tpublic function setSrc(url:String):void {\r\t\t\t_currentUrl = url;\r\t\t\t_isLoaded = false;\r\t\t}\r\r\r\t\tpublic function load():void {\r\r\t\t\tif (_currentUrl == \"\")\r\t\t\t\treturn;\r\r\t\t\t_sound = new Sound();\r\t\t\t\/\/sound.addEventListener(IOErrorEvent.IO_ERROR,errorHandler);\r\t\t\t_sound.addEventListener(ProgressEvent.PROGRESS,progressHandler);\r\t\t\t_sound.addEventListener(Event.ID3,id3Handler);\r\t\t\t_sound.load(new URLRequest(_currentUrl));\r\t\t\t_currentTime = 0;\r\t\t\t\r\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\r\r\t\t\t_isLoaded = true;\r                        \r\t\t\tsendEvent(HtmlMediaEvent.LOADEDDATA);\r\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\t\t\t\t\r\t\t\t_firedCanPlay = true;\r\t\t\t\r\t\t\tif (_playAfterLoading) {\r\t\t\t\t_playAfterLoading = false;\r\t\t\t\tplay();\r\t\t\t}\t\t\t\t\t\t\r\t\t}\r\r\t\tprivate var _playAfterLoading:Boolean= false;\r\r\t\tpublic function play():void {\r\r\t\t\tif (!_isLoaded) {\r\t\t\t\t_playAfterLoading = true;\r\t\t\t\tload();\r\t\t\t\treturn;\r\t\t\t}\r\r\t\t\t_timer.stop();\r\r\t\t\t_soundChannel = _sound.play(_currentTime*1000, 0, _soundTransform);\r\t\t\t_soundChannel.removeEventListener(Event.SOUND_COMPLETE, soundCompleteHandler);\r\t\t\t_soundChannel.addEventListener(Event.SOUND_COMPLETE, soundCompleteHandler);\r\r\t\t\t_timer.start();\r\t\t\t\r\t\t\tdidStartPlaying();\r\t\t}\r\r\t\tpublic function pause():void {\r\r\t\t\t_timer.stop();\r\t\t\tif (_soundChannel != null) {\r\t\t\t\t_currentTime = _soundChannel.position\/1000;\r\t\t\t\t_soundChannel.stop();\t\t\t\r\t\t\t}\r\r\t\t\t_isPaused = true;\r\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t}\r\r\r\t\tpublic function stop():void {\r\t\t\tif (_timer != null) {\r\t\t\t\t_timer.stop();\r\t\t\t}\r\t\t\tif (_soundChannel != null) {\r\t\t\t\t_soundChannel.stop();\r\t\t\t\t_sound.close();\r\t\t\t}\r\t\t\tunload();\r\t\t\tsendEvent(HtmlMediaEvent.STOP);\r\t\t}\r\r\t\tpublic function setCurrentTime(pos:Number):void {\r\t\t\tsendEvent(HtmlMediaEvent.SEEKING);\r\t\t\t_timer.stop();\r\t\t\t_currentTime = pos;\r\t\t\t_soundChannel.stop();\r\t\t\t_sound.length\r\t\t\t_soundChannel = _sound.play(_currentTime * 1000, 0, _soundTransform);\r\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\r\r\t\t\t_timer.start();\r\t\t\t\r\t\t\tdidStartPlaying();\r\t\t}\r\t\t\r\t\tprivate function didStartPlaying():void {\r\t\t\t_isPaused = false;\r\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\t\t\tif (!_firedCanPlay) {\r\t\t\t\tsendEvent(HtmlMediaEvent.LOADEDDATA);\r\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\t\t\t\t\r\t\t\t\t_firedCanPlay = true;\r\t\t\t}\r\t\t}\r\r\r\t\tpublic function setVolume(volume:Number):void {\r\r\t\t\t_volume = volume;\r\t\t\t_soundTransform.volume = volume;\r\r\t\t\tif (_soundChannel != null) {\r\t\t\t\t_soundChannel.soundTransform = _soundTransform;\r\t\t\t}\r\r\t\t\t_isMuted = (_volume == 0);\r\r\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\r\t\t}\r\t\t\r\t\tpublic function getVolume():Number {\r\t\t\tif(_isMuted) {\r\t\t\t\treturn 0;\r\t\t\t} else {\r\t\t\t\treturn _volume;\r\t\t\t}\r\t\t}\r\r\r\t\tpublic function setMuted(muted:Boolean):void {\r\r\t\t\t\/\/ ignore if already set\r\t\t\tif ( (muted && _isMuted) || (!muted && !_isMuted))\r\t\t\t\treturn;\r\r\t\t\tif (muted) {\r\t\t\t\t_preMuteVolume = _soundTransform.volume;\r\t\t\t\tsetVolume(0);\r\t\t\t} else {\r\t\t\t\tsetVolume(_preMuteVolume);\r\t\t\t}\r\r\t\t\t_isMuted = muted;\r\t\t}\r\r\t\tpublic function unload():void {\r\t\t\t_sound = null;\r\t\t\t_isLoaded = false;\r\t\t}\r\r\t\tprivate function sendEvent(eventName:String) {\r\r\t\t\t\/\/ calculate this to mimic HTML5\r\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\r\r\t\t\t\/\/ build JSON\r\t\t\tvar values:String = \"duration:\" + _duration + \r\t\t\t\t\t\t\t\",currentTime:\" + _currentTime + \r\t\t\t\t\t\t\t\",muted:\" + _isMuted + \r\t\t\t\t\t\t\t\",paused:\" + _isPaused + \r\t\t\t\t\t\t\t\",ended:\" + _isEnded + \r\t\t\t\t\t\t\t\",volume:\" + _volume +\r\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\r\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\r\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\r\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\r\t\t\t\t\t\t\t\"\";\r\r\t\t\t_element.sendEvent(eventName, values);\r\t\t}\r\r\t}\r\r}\r","new_contents":"\ufeff\rpackage htmlelements \r{\r\timport flash.events.Event;\r\timport flash.events.IOErrorEvent;\r\timport flash.events.ProgressEvent;\r\timport flash.events.TimerEvent;\r\timport flash.media.ID3Info;\r\timport flash.media.Sound;\r\timport flash.media.SoundChannel;\r\timport flash.media.SoundLoaderContext;\r\timport flash.media.SoundTransform;\r\timport flash.net.URLRequest;\r\timport flash.utils.Timer;\r\r\r\r\t\/**\r\t* ...\r\t* @author DefaultUser (Tools -> Custom Arguments...)\r\t*\/\r\tpublic class AudioElement implements IMediaElement\r\t{\r\r\t\tprivate var _sound:Sound;\r\t\tprivate var _soundTransform:SoundTransform;\r\t\tprivate var _soundChannel:SoundChannel;\r\t\tprivate var _soundLoaderContext:SoundLoaderContext;\r\r\t\tprivate var _volume:Number = 1;\r\t\tprivate var _preMuteVolume:Number = 0;\r\t\tprivate var _isMuted:Boolean = false;\r\t\tprivate var _isPaused:Boolean = true;\r\t\tprivate var _isEnded:Boolean = false;\r\t\tprivate var _isLoaded:Boolean = false;\r\t\tprivate var _currentTime:Number = 0;\r\t\tprivate var _duration:Number = 0;\r\t\tprivate var _bytesLoaded:Number = 0;\r\t\tprivate var _bytesTotal:Number = 0;\r\t\tprivate var _bufferedTime:Number = 0;\r\t\tprivate var _bufferingChanged:Boolean = false;\r\r\t\tprivate var _currentUrl:String = \"\";\r\t\tprivate var _autoplay:Boolean = true;\r\t\tprivate var _preload:String = \"\";\r\r\t\tprivate var _element:FlashMediaElement;\r\t\tprivate var _timer:Timer;\r\t\tprivate var _firedCanPlay:Boolean = false;\r\r\t\tpublic function setSize(width:Number, height:Number):void {\r\t\t\t\/\/ do nothing!\r\t\t}\r\r\t\tpublic function duration():Number {\r\t\t\treturn _duration;\r\t\t}\r\r\t\tpublic function currentTime():Number {\r\t\t\treturn _currentTime;\r\t\t}\r\t\t\r\t\tpublic function currentProgress():Number {\r\t\t\t\treturn Math.round(_bytesLoaded\/_bytesTotal*100);\r\t\t}\r\r\t\tpublic function AudioElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \r\t\t{\r\t\t\t_element = element;\r\t\t\t_autoplay = autoplay;\r\t\t\t_volume = startVolume;\r\t\t\t_preload = preload;\r\r\t\t\t_timer = new Timer(timerRate);\r\t\t\t_timer.addEventListener(TimerEvent.TIMER, timerEventHandler);\r\r\t\t\t_soundTransform = new SoundTransform(_volume);\r\t\t\t_soundLoaderContext = new SoundLoaderContext();\r\t\t}\r\r\t\t\/\/ events\r\t\tfunction progressHandler(e:ProgressEvent):void {\r\r\t\t\t_bytesLoaded = e.bytesLoaded;\r\t\t\t_bytesTotal = e.bytesTotal;\r\r\t\t\t\/\/ this happens too much to send every time\r\t\t\t\/\/sendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t\r\t\t\t\/\/ so now we just trigger a flag and send with the timer\r\t\t\t_bufferingChanged = true;\r\t\t}\r\r\t\tfunction id3Handler(e:Event):void {\r\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\t\t\t\r\t\t\t\r\t\t\ttry {\r\t\t\t\tvar id3:ID3Info = _sound.id3;\r\t\t\t\tvar obj = {\r\t\t\t\t\ttype:'id3',\r\t\t\t\t\talbum:id3.album,\r\t\t\t\t\tartist:id3.artist,\r\t\t\t\t\tcomment:id3.comment,\r\t\t\t\t\tgenre:id3.genre,\r\t\t\t\t\tsongName:id3.songName,\r\t\t\t\t\ttrack:id3.track,\r\t\t\t\t\tyear:id3.year\r\t\t\t\t}\r\t\t\t} catch (err:Error) {}\r\t\t\t\r\t\t\t\r\t\t}\r\r\t\tfunction timerEventHandler(e:TimerEvent) {\r\t\t\t_currentTime = _soundChannel.position\/1000;\r\r\t\t\t\/\/ calculate duration\r\t\t\tvar duration = Math.round(_sound.length * _sound.bytesTotal\/_sound.bytesLoaded\/100) \/ 10;\r\r\t\t\t\/\/ check to see if the estimated duration changed\r\t\t\tif (_duration != duration && !isNaN(duration)) {\r\r\t\t\t\t_duration = duration;\r\t\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ check for progress\r\t\t\tif (_bufferingChanged) {\r\t\t\t\t\r\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t\r\t\t\t\t_bufferingChanged = false;\r\t\t\t}\r\r\t\t\t\/\/ send timeupdate\r\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\r\t\t\t\/\/ sometimes the ended event doesn't fire, here's a fake one\r\t\t\tif (_duration > 0 && _currentTime >= _duration-0.2) {\r\t\t\t\thandleEnded();\r\t\t\t}\r\t\t}\r\r\t\tfunction soundCompleteHandler(e:Event) {\r\t\t\thandleEnded();\r\t\t}\r\r\t\tfunction handleEnded():void {\r\t\t\t_timer.stop();\r\t\t\t_currentTime = 0;\r\t\t\t_isEnded = true;\r\r\t\t\tsendEvent(HtmlMediaEvent.ENDED);\r\t\t}\r\r\t\t\/\/events\r\r\r\t\t\/\/ METHODS\r\t\tpublic function setSrc(url:String):void {\r\t\t\t_currentUrl = url;\r\t\t\t_isLoaded = false;\r\t\t}\r\r\r\t\tpublic function load():void {\r\r\t\t\tif (_currentUrl == \"\")\r\t\t\t\treturn;\r\r\t\t\t_sound = new Sound();\r\t\t\t\/\/sound.addEventListener(IOErrorEvent.IO_ERROR,errorHandler);\r\t\t\t_sound.addEventListener(ProgressEvent.PROGRESS,progressHandler);\r\t\t\t_sound.addEventListener(Event.ID3,id3Handler);\r\t\t\t_sound.load(new URLRequest(_currentUrl));\r\t\t\t_currentTime = 0;\r\t\t\t\r\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\r\r\t\t\t_isLoaded = true;\r                        \r\t\t\tsendEvent(HtmlMediaEvent.LOADEDDATA);\r\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\t\t\t\t\r\t\t\t_firedCanPlay = true;\r\t\t\t\r\t\t\tif (_playAfterLoading) {\r\t\t\t\t_playAfterLoading = false;\r\t\t\t\tplay();\r\t\t\t}\t\t\t\t\t\t\r\t\t}\r\r\t\tprivate var _playAfterLoading:Boolean= false;\r\r\t\tpublic function play():void {\r\r\t\t\tif (!_isLoaded) {\r\t\t\t\t_playAfterLoading = true;\r\t\t\t\tload();\r\t\t\t\treturn;\r\t\t\t}\r\r\t\t\t_timer.stop();\r\r\t\t\t_soundChannel = _sound.play(_currentTime*1000, 0, _soundTransform);\r\t\t\t_soundChannel.removeEventListener(Event.SOUND_COMPLETE, soundCompleteHandler);\r\t\t\t_soundChannel.addEventListener(Event.SOUND_COMPLETE, soundCompleteHandler);\r\r\t\t\t_timer.start();\r\t\t\t\r\t\t\tdidStartPlaying();\r\t\t}\r\r\t\tpublic function pause():void {\r\r\t\t\t_timer.stop();\r\t\t\tif (_soundChannel != null) {\r\t\t\t\t_currentTime = _soundChannel.position\/1000;\r\t\t\t\t_soundChannel.stop();\t\t\t\r\t\t\t}\r\r\t\t\t_isPaused = true;\r\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t}\r\r\r\t\tpublic function stop():void {\r\t\t\tif (_timer != null) {\r\t\t\t\t_timer.stop();\r\t\t\t}\r\t\t\tif (_soundChannel != null) {\r\t\t\t\t_soundChannel.stop();\r\t\t\t\t_sound.close();\r\t\t\t}\r\t\t\tunload();\r\t\t\tsendEvent(HtmlMediaEvent.STOP);\r\t\t}\r\r\t\tpublic function setCurrentTime(pos:Number):void {\r\t\t\tsendEvent(HtmlMediaEvent.SEEKING);\r\t\t\t_timer.stop();\r\t\t\t_currentTime = pos;\r\t\t\t_soundChannel.stop();\r\t\t\t_sound.length\r\t\t\t_soundChannel = _sound.play(_currentTime * 1000, 0, _soundTransform);\r\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\r\r\t\t\t_timer.start();\r\t\t\t\r\t\t\tdidStartPlaying();\r\t\t}\r\t\t\r\t\tprivate function didStartPlaying():void {\r\t\t\t_isPaused = false;\r\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\t\t\tif (!_firedCanPlay) {\r\t\t\t\tsendEvent(HtmlMediaEvent.LOADEDDATA);\r\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\t\t\t\t\r\t\t\t\t_firedCanPlay = true;\r\t\t\t}\r\t\t}\r\r\r\t\tpublic function setVolume(volume:Number):void {\r\r\t\t\t_volume = volume;\r\t\t\t_soundTransform.volume = volume;\r\r\t\t\tif (_soundChannel != null) {\r\t\t\t\t_soundChannel.soundTransform = _soundTransform;\r\t\t\t}\r\r\t\t\t_isMuted = (_volume == 0);\r\r\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\r\t\t}\r\t\t\r\t\tpublic function getVolume():Number {\r\t\t\tif(_isMuted) {\r\t\t\t\treturn 0;\r\t\t\t} else {\r\t\t\t\treturn _volume;\r\t\t\t}\r\t\t}\r\r\r\t\tpublic function setMuted(muted:Boolean):void {\r\r\t\t\t\/\/ ignore if already set\r\t\t\tif ( (muted && _isMuted) || (!muted && !_isMuted))\r\t\t\t\treturn;\r\r\t\t\tif (muted) {\r\t\t\t\t_preMuteVolume = _soundTransform.volume;\r\t\t\t\tsetVolume(0);\r\t\t\t} else {\r\t\t\t\tsetVolume(_preMuteVolume);\r\t\t\t}\r\r\t\t\t_isMuted = muted;\r\t\t}\r\r\t\tpublic function unload():void {\r\t\t\t_sound = null;\r\t\t\t_isLoaded = false;\r\t\t}\r\r\t\tprivate function sendEvent(eventName:String) {\r\r\t\t\t\/\/ calculate this to mimic HTML5\r\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\r\r\t\t\t\/\/ build JSON\r\t\t\tvar values:String = \"duration:\" + _duration + \r\t\t\t\t\t\t\t\",currentTime:\" + _currentTime + \r\t\t\t\t\t\t\t\",muted:\" + _isMuted + \r\t\t\t\t\t\t\t\",paused:\" + _isPaused + \r\t\t\t\t\t\t\t\",ended:\" + _isEnded + \r\t\t\t\t\t\t\t\",volume:\" + _volume +\r\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\r\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\r\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\r\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\r\t\t\t\t\t\t\t\"\";\r\r\t\t\t_element.sendEvent(eventName, values);\r\t\t}\r\r\t}\r\r}\r","subject":"fix for too many buffering events by tying it to the timer event","message":"fix for too many buffering events by tying it to the timer event\n","lang":"ActionScript","license":"agpl-3.0","repos":"libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo"}
{"commit":"573f4f475930dcc1f464b349e6be6ac17282d1f8","old_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","new_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.render.material.basic.BasicShader;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.bounding.FrustumCulling;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Ray;\n\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new Material(\n\t\t\tnew Effect(new BasicShader())\n\t\t);\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry\t\t\t\t\t= null;\n\t\tprivate var _properties\t\t\t: DataProvider\t\t\t\t= null;\n\t\tprivate var _material\t\t\t: Material\t\t\t\t\t= null;\n\t\tprivate var _bindings\t\t\t: DataBindings\t\t\t\t= null;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController\t= new MeshVisibilityController();\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal \t\t\t\t\t= new Signal('Mesh.clones');\n\t\tprivate var _materialChanged\t: Signal\t\t\t\t\t= new Signal('Mesh.materialChanged');\n\t\tprivate var _frameChanged\t\t: Signal\t\t\t\t\t= new Signal('Mesh.frameChanged');\n\t\tprivate var _geometryChanged\t: Signal\t\t\t\t\t= new Signal('Mesh.geometryChanged');\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the mesh is visible or not.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibility.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibility.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t ...controllers)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, material, controllers);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tmaterial\t: Material,\n\t\t\t\t\t\t\t\t\tcontrollers\t: Array) : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\t_geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t\t\n\/\/\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t\t\n\t\t\twhile (controllers && !(controllers[0] is AbstractController))\n\t\t\t\tcontrollers = controllers[0];\n\t\t\t\n\t\t\tif (controllers)\n\t\t\t\tfor each (var ctrl : AbstractController in controllers)\n\t\t\t\t\taddController(ctrl);\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tworldToLocal,\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride public function clone(cloneControllers : Boolean = false) : ISceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.copyFrom(this, true, cloneControllers);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\toverride protected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.addedToSceneHandler(child, scene);\n\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.addProvider(transformData);\n\t\t}\n\t\t\n\t\toverride protected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.removedFromSceneHandler(child, scene);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.removeProvider(transformData);\n\t\t}\n\t\t\n\t\tprotected function copyFrom(source \t\t\t\t: Mesh,\n\t\t\t\t\t\t\t\t\twithBindings \t\t: Boolean,\n\t\t\t\t\t\t\t\t\tcloneControllers \t: Boolean) : void\n\t\t{\n\t\t\tvar numControllers : uint = source.numControllers;\n\t\t\t\n\t\t\tname \t\t= source.name;\n\t\t\t\n\t\t\tgeometry \t= source._geometry;\n\t\t\tproperties\t= DataProvider(source._properties.clone());\n\t\t\t\n\t\t\t_bindings.copySharedProvidersFrom(source._bindings);\n\t\t\t\n\t\t\tcopyControllersFrom(\n\t\t\t\tsource, this, cloneControllers, new <AbstractController>[source._visibility]\n\t\t\t);\n\t\t\t\n\t\t\t_visibility = source._visibility.clone() as MeshVisibilityController;\n\t\t\taddController(_visibility);\n\t\t\t\n\t\t\ttransform.copyFrom(source.transform);\n\t\t\tmaterial = source._material;\n\t\t\t\n\t\t\tsource.cloned.execute(this, source);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.render.material.basic.BasicShader;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.bounding.FrustumCulling;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Ray;\n\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new Material(\n\t\t\tnew Effect(new BasicShader())\n\t\t);\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry\t\t\t\t\t= null;\n\t\tprivate var _properties\t\t\t: DataProvider\t\t\t\t= null;\n\t\tprivate var _material\t\t\t: Material\t\t\t\t\t= null;\n\t\tprivate var _bindings\t\t\t: DataBindings\t\t\t\t= null;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController\t= new MeshVisibilityController();\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal \t\t\t\t\t= new Signal('Mesh.clones');\n\t\tprivate var _materialChanged\t: Signal\t\t\t\t\t= new Signal('Mesh.materialChanged');\n\t\tprivate var _frameChanged\t\t: Signal\t\t\t\t\t= new Signal('Mesh.frameChanged');\n\t\tprivate var _geometryChanged\t: Signal\t\t\t\t\t= new Signal('Mesh.geometryChanged');\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the mesh is visible or not.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibility.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibility.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t ...controllers)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, material, controllers);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tmaterial\t: Material,\n\t\t\t\t\t\t\t\t\tcontrollers\t: Array) : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\t_geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t\t\n\/\/\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t\t\n\t\t\twhile (controllers && !(controllers[0] is AbstractController))\n\t\t\t\tcontrollers = controllers[0];\n\t\t\t\n\t\t\tif (controllers)\n\t\t\t\tfor each (var ctrl : AbstractController in controllers)\n\t\t\t\t\taddController(ctrl);\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tworldToLocal,\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride public function clone(cloneControllers : Boolean = false) : ISceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.copyFrom(this, true, cloneControllers);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\toverride protected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.addedToSceneHandler(child, scene);\n\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.addProvider(transformData);\n\t\t}\n\t\t\n\t\toverride protected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.removedFromSceneHandler(child, scene);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.removeProvider(transformData);\n\t\t}\n\t\t\n\t\tprotected function copyFrom(source \t\t\t\t: Mesh,\n\t\t\t\t\t\t\t\t\twithBindings \t\t: Boolean,\n\t\t\t\t\t\t\t\t\tcloneControllers \t: Boolean) : void\n\t\t{\n\t\t\tvar numControllers : uint = source.numControllers;\n\t\t\t\n\t\t\tname \t\t= source.name;\n\t\t\t\n\t\t\tgeometry \t= source._geometry;\n\t\t\tproperties\t= DataProvider(source._properties.clone());\n\t\t\t\n\t\t\t_bindings.copySharedProvidersFrom(source._bindings);\n\t\t\t\n\t\t\tcopyControllersFrom(\n\t\t\t\tsource, this, cloneControllers, new <AbstractController>[source._visibility]\n\t\t\t);\n\t\t\t\n\t\t\t_visibility = source._visibility.clone() as MeshVisibilityController;\n\t\t\taddController(_visibility);\n\t\t\t\n\t\t\ttransform.copyFrom(source.transform);\n\t\t\tmaterial = source._material;\n\t\t\t\n\t\t\tsource.cloned.execute(source, this);\n\t\t}\n\t}\n}","subject":"Switch arguments in callbacks of the cloned signal","message":"Switch arguments in callbacks of the cloned signal\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"47b6fb1cf01fa23f06132ae01dc8cff04d33b6e1","old_file":"src\/ageofai\/home\/view\/HomeView.as","new_file":"src\/ageofai\/home\/view\/HomeView.as","old_contents":"\/**\n * Created by newkrok on 08\/04\/16.\n *\/\npackage ageofai.home.view\n{\n\timport ageofai.building.base.BaseBuildingView;\n<<<<<<< Updated upstream\n\timport ageofai.home.view.event.HomeViewEvent;\n\timport ageofai.villager.event.VillagerEvent;\n\timport ageofai.villager.view.VillagerView;\n=======\n\timport ageofai.map.constant.CMap;\n>>>>>>> Stashed changes\n\n\tpublic class HomeView extends BaseBuildingView\n\t{\n\t\tpublic function HomeView()\n\t\t{\n\t\t\tthis.createUI( HomeUI );\n\t\t\tthis.createLifeBar();\n\t\t\tthis.createProgressBar();\n\n\t\t\tthis._graphicUI.x = CMap.TILE_SIZE;\n\t\t\tthis._graphicUI.y = CMap.TILE_SIZE;\n\t\t}\n\t\t\n\t\tpublic function showProgressValue( value:Number):void\n\t\t{\n\t\t\tthis._buildProgressBar.show();\n\t\t\tthis._buildProgressBar.drawProcessBar( value );\n\t\t}\n\t\t\n\t\tpublic function createVillagerView():void\n\t\t{\n            var homeViewEvent:HomeViewEvent = new HomeViewEvent( HomeViewEvent.VILLAGER_VIEW_CREATED );\n            homeViewEvent.villagerView = new VillagerView( );\n            this.dispatchEvent( homeViewEvent );\n\t\t}\n\t}\n}","new_contents":"\/**\n * Created by newkrok on 08\/04\/16.\n *\/\npackage ageofai.home.view\n{\n\timport ageofai.building.base.BaseBuildingView;\n\timport ageofai.home.view.event.HomeViewEvent;\n\timport ageofai.villager.view.VillagerView;\n\n\timport ageofai.map.constant.CMap;\n\n\tpublic class HomeView extends BaseBuildingView\n\t{\n\t\tpublic function HomeView()\n\t\t{\n\t\t\tthis.createUI( HomeUI );\n\t\t\tthis.createLifeBar();\n\t\t\tthis.createProgressBar();\n\n\t\t\tthis._graphicUI.x = CMap.TILE_SIZE;\n\t\t\tthis._graphicUI.y = CMap.TILE_SIZE;\n\t\t}\n\n\t\tpublic function showProgressValue( value:Number ):void\n\t\t{\n\t\t\tthis._buildProgressBar.show();\n\t\t\tthis._buildProgressBar.drawProcessBar( value );\n\t\t}\n\n\t\tpublic function createVillagerView():void\n\t\t{\n\t\t\tvar homeViewEvent:HomeViewEvent = new HomeViewEvent( HomeViewEvent.VILLAGER_VIEW_CREATED );\n\t\t\thomeViewEvent.villagerView = new VillagerView();\n\t\t\tthis.dispatchEvent( homeViewEvent );\n\t\t}\n\t}\n}","subject":"Fix merge problem","message":"Fix merge problem\n\nFix merge problem\n","lang":"ActionScript","license":"apache-2.0","repos":"goc-flashplusplus\/ageofai"}
{"commit":"06530fa3290e88cf6b48e030181686d9eee79d43","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzTimeKernel.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzTimeKernel.as","old_contents":"\/**\n  * LzTimeKernel.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/\/ Receives and sends timing events\nfinal class LzTimeKernelClass {\n    #passthrough (toplevel:true) {\n    import flash.utils.getTimer;\n    import flash.events.TimerEvent;\n    }#\n\n    private const MAX_POOL :int = 10;\n    private var timerPool :Array = [];\n    private var timers :Object = {};\n\n    \/**\n      * Creates a new timer and returns an unique identifier which can be used to remove the timer.\n      *\/\n    private function createTimer (delay:Number, repeatCount:int, closure:Function, args:Array) :uint {\n        var timer:LzKernelTimer = this.timerPool.pop() || new LzKernelTimer();\n        this.timers[timer.timerID] = timer;\n        timer.delay = delay;\n        timer.repeatCount = repeatCount;\n        timer.closure = closure;\n        timer.arguments = args;\n        timer.addEventListener(TimerEvent.TIMER, this.timerHandler);\n        timer.addEventListener(TimerEvent.TIMER_COMPLETE, this.timerCompleteHandler);\n        timer.start();\n        return timer.timerID;\n    }\n\n    \/**\n      * Stops and removes the timer with the given id.\n      *\/\n    private function removeTimer (id:uint) :void {\n        var timer:LzKernelTimer = this.timers[id];\n        if (timer) {\n            timer.closure = null;\n            timer.arguments = null;\n            timer.removeEventListener(TimerEvent.TIMER, this.timerHandler);\n            timer.removeEventListener(TimerEvent.TIMER_COMPLETE, this.timerCompleteHandler);\n            timer.reset();\n            delete this.timers[id];\n            if (this.timerPool.length < this.MAX_POOL) {\n                this.timerPool.push(timer);\n            }\n        }\n    }\n\n    private function timerHandler (event:TimerEvent) :void {\n        var timer:LzKernelTimer = LzKernelTimer(event.target);\n        if (timer.closure) {\n            timer.closure.apply(null, timer.arguments);\n        }\n    }\n\n    private function timerCompleteHandler (event:TimerEvent) :void {\n        var timer:LzKernelTimer = LzKernelTimer(event.target);\n        this.removeTimer(timer.timerID);\n    }\n\n    public const getTimer :Function = flash.utils.getTimer;\n\n    \/\/ const setTimeout :Function = flash.utils.setTimeout;\n    public function setTimeout (closure:Function, delay:Number, ...args) :uint {\n        return this.createTimer(delay, 1, closure, args);\n    }\n\n    \/\/ const setInterval :Function = flash.utils.setInterval;\n    public function setInterval (closure:Function, delay:Number, ...args) :uint {\n        return this.createTimer(delay, 0, closure, args);\n    }\n\n    \/\/ const clearTimeout :Function = flash.utils.clearTimeout;\n    public function clearTimeout (id:uint) :void {\n        this.removeTimer(id);\n    }\n\n    \/\/ const clearInterval :Function = flash.utils.clearInterval;\n    public function clearInterval (id:uint) :void {\n        this.removeTimer(id);\n    }\n\n    function LzTimeKernelClass() {\n    }\n}\nvar LzTimeKernel = new LzTimeKernelClass();\n\n\/**\n  * This is a helper class for LzTimeKernel. In addition to the flash.utils.Timer\n  * class, each timer has got an unique id and holds a reference to a function\n  * and an arguments array.\n  * @see LzTimeKernelClass#createTimer\n  * @see LzTimeKernelClass#removeTimer\n  *\/\nfinal class LzKernelTimer extends Timer {\n  #passthrough (toplevel:true) {\n    import flash.utils.Timer;\n  }#\n\n  #passthrough {\n    private static var idCounter :uint = 0;\n\n    public function LzKernelTimer () {\n        super(0);\n        this._timerID = LzKernelTimer.idCounter++;\n    }\n\n    private var _timerID :uint;\n    public function get timerID () :uint {\n        return this._timerID;\n    }\n\n    private var _closure :Function;\n    public function get closure () :Function {\n        return this._closure;\n    }\n    public function set closure (c:Function) :void {\n        this._closure = c;\n    }\n\n    private var _arguments :Array;\n    public function get arguments () :Array {\n        return this._arguments;\n    }\n    public function set arguments (a:Array) :void {\n        this._arguments = a;\n    }\n  }#\n}\n","new_contents":"\/**\n  * LzTimeKernel.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/\/ Receives and sends timing events\nfinal class LzTimeKernelClass {\n    #passthrough (toplevel:true) {\n    import flash.utils.getTimer;\n    import flash.events.TimerEvent;\n    }#\n\n    private var timers :Object = {};\n\n    \/**\n      * Creates a new timer and returns an unique identifier which can be used to remove the timer.\n      *\/\n    private function createTimer (delay:Number, repeatCount:int, closure:Function, args:Array) :uint {\n        var timer:LzKernelTimer = LzKernelTimer.create();\n        this.timers[timer.timerID] = timer;\n        timer.delay = delay;\n        timer.repeatCount = repeatCount;\n        timer.closure = closure;\n        timer.arguments = args;\n        timer.addEventListener(TimerEvent.TIMER, this.timerHandler);\n        timer.addEventListener(TimerEvent.TIMER_COMPLETE, this.timerCompleteHandler);\n        timer.start();\n        return timer.timerID;\n    }\n\n    \/**\n      * Stops and removes the timer with the given id.\n      *\/\n    private function removeTimer (id:uint) :void {\n        var timer:LzKernelTimer = this.timers[id];\n        if (timer) {\n            timer.closure = null;\n            timer.arguments = null;\n            timer.removeEventListener(TimerEvent.TIMER, this.timerHandler);\n            timer.removeEventListener(TimerEvent.TIMER_COMPLETE, this.timerCompleteHandler);\n            timer.reset();\n            delete this.timers[id];\n            LzKernelTimer.remove(timer);\n        }\n    }\n\n    private function timerHandler (event:TimerEvent) :void {\n        var timer:LzKernelTimer = LzKernelTimer(event.target);\n        if (timer.closure) {\n            timer.closure.apply(null, timer.arguments);\n        }\n    }\n\n    private function timerCompleteHandler (event:TimerEvent) :void {\n        var timer:LzKernelTimer = LzKernelTimer(event.target);\n        this.removeTimer(timer.timerID);\n    }\n\n    public const getTimer :Function = flash.utils.getTimer;\n\n    \/\/ const setTimeout :Function = flash.utils.setTimeout;\n    public function setTimeout (closure:Function, delay:Number, ...args) :uint {\n        return this.createTimer(delay, 1, closure, args);\n    }\n\n    \/\/ const setInterval :Function = flash.utils.setInterval;\n    public function setInterval (closure:Function, delay:Number, ...args) :uint {\n        return this.createTimer(delay, 0, closure, args);\n    }\n\n    \/\/ const clearTimeout :Function = flash.utils.clearTimeout;\n    public function clearTimeout (id:uint) :void {\n        this.removeTimer(id);\n    }\n\n    \/\/ const clearInterval :Function = flash.utils.clearInterval;\n    public function clearInterval (id:uint) :void {\n        this.removeTimer(id);\n    }\n\n    function LzTimeKernelClass() {\n    }\n}\nvar LzTimeKernel = new LzTimeKernelClass();\n\n\/**\n  * This is a helper class for LzTimeKernel. In addition to the flash.utils.Timer\n  * class, each timer has got an unique id and holds a reference to a function\n  * and an arguments array.\n  * @see LzTimeKernelClass#createTimer\n  * @see LzTimeKernelClass#removeTimer\n  *\/\nfinal class LzKernelTimer extends Timer {\n  #passthrough (toplevel:true) {\n    import flash.utils.Timer;\n  }#\n\n  #passthrough {\n    private static var idCounter :uint = 0;\n    private static const MAX_POOL :int = 10;\n    private static var timerPool :Array = [];\n\n    \/**\n     * Use this method instead of the constructor to create an instance\n     *\/\n    public static function create () :LzKernelTimer {\n        var timer:LzKernelTimer = timerPool.pop() || new LzKernelTimer();\n        timer._timerID = idCounter++;\n        return timer;\n    }\n\n    \/**\n     * Allow timers to be pooled and reused later\n     *\/\n    public static function remove (timer:LzKernelTimer) :void {\n        if (timerPool.length < MAX_POOL) {\n            timerPool.push(timer);\n        }\n    }\n\n    public function LzKernelTimer () {\n        super(0);\n    }\n\n    private var _timerID :uint;\n    public function get timerID () :uint {\n        return this._timerID;\n    }\n\n    private var _closure :Function;\n    public function get closure () :Function {\n        return this._closure;\n    }\n    public function set closure (c:Function) :void {\n        this._closure = c;\n    }\n\n    private var _arguments :Array;\n    public function get arguments () :Array {\n        return this._arguments;\n    }\n    public function set arguments (a:Array) :void {\n        this._arguments = a;\n    }\n  }#\n}\n","subject":"Change 20091010-bargull-uVg by bargull@dell--p4--2-53 on 2009-10-10 17:05:16 in \/home\/Admin\/src\/svn\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20091010-bargull-uVg by bargull@dell--p4--2-53 on 2009-10-10 17:05:16\n    in \/home\/Admin\/src\/svn\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: ensure pooled timers don't reuse UID\n\nNew Features:\n\nBugs Fixed: LPP-8545 (SWF9: Pooled Timer must not reuse UID)\n\nTechnical Reviewer: ptw\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\nMoved timer pool from LzTimeKernelClass to LzKernelTimer. Timers should now be created to the static function \"create()\" and later returned to the timer pool through \"remove()\". \"create()\" takes care that timers won't reuse an UID.\n    \n\nTests:\ntest case from bug report works in swf9+\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@15012 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"130b4d59d7e0d4d4cad416e2eba51ebe7264cda2","old_file":"src\/goplayer\/ConfigurationParser.as","new_file":"src\/goplayer\/ConfigurationParser.as","old_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    public static const DEFAULT_SKIN_URL : String = \"goplayer-skin.swf\"\n    public static const DEFAULT_STREAMIO_API_URL : String\n      = \"http:\/\/staging.streamio.com\/api\"\n    public static const DEFAULT_STREAMIO_TRACKER_ID : String = \"global\"\n\n    public static const VALID_PARAMETERS : Array\n      = [\"skin\", \"src\", \"bitrate\",\n         \"enablertmp\", \"autoplay\", \"loop\",\n         \"skin:showchrome\", \"skin:showtitle\",\n         \"streamio:api\", \"streamio:tracker\"]\n\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n    private var originalParameterNames : Object\n\n    public function ConfigurationParser\n      (parameters : Object, originalParameterNames : Object)\n    {\n      this.parameters = parameters\n      this.originalParameterNames = originalParameterNames\n    }\n\n    public function execute() : void\n    {\n      result.skinURL = getString(\"skin\", DEFAULT_SKIN_URL)\n      result.movieID = getStreamioVideoID()\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enablertmp\", true)\n      result.enableAutoplay = getBoolean(\"autoplay\", false)\n      result.enableLooping = getBoolean(\"loop\", false)\n      result.enableChrome = getBoolean(\"skin:showchrome\", true)\n      result.enableTitle = getBoolean(\"skin:showtitle\", true)\n      result.apiURL = getString\n        (\"streamio:api\", DEFAULT_STREAMIO_API_URL)\n      result.trackerID = getString\n        (\"streamio:tracker\", DEFAULT_STREAMIO_TRACKER_ID)\n    }\n\n    private function getStreamioVideoID() : String\n    {\n      if (\"src\" in parameters)\n        return $getStreamioVideoID()\n      else\n        {\n          debug(\"Error: Missing \u201csrc\u201d parameter.\")\n\n          return null\n        }\n    }\n\n    private function $getStreamioVideoID() : String\n    {\n      const src : String = parameters[\"src\"]\n      const match : Array = src.match(\/^streamio:video:(.*)$\/)\n\n      if (match != null)\n        return match[1]\n      else\n        {\n          debug(\"Error: Unrecognized \u201csrc\u201d value: \u201c\" + src + \"\u201d; \" +\n                \"must be \u201cstreamio:video:foo\u201d.\")\n\n          return null\n        }\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const normalizedParameters : Object = {}\n      const originalParameterNames : Object = {}\n\n      for (var name : String in parameters)\n        if (VALID_PARAMETERS.indexOf(normalize(name)) == -1)\n          reportUnknownParameter(name)\n        else\n          normalizedParameters[normalize(name)] = parameters[name],\n            originalParameterNames[normalize(name)] = name\n\n      const parser : ConfigurationParser = new ConfigurationParser\n        (normalizedParameters, originalParameterNames)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    private static function normalize(name : String) : String\n    { return name.toLowerCase().replace(\/[^a-z:]\/g, \"\") }\n\n    private static function reportUnknownParameter(name : String) : void\n    { debug(\"Error: Unknown parameter: \" + name) }\n\n    \/\/ -----------------------------------------------------\n\n    private function getString(name : String, fallback : String) : String\n    { return name in parameters ? parameters[name] : fallback }\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \" +\n            \"\u201c\" + originalParameterNames[name] + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    public static const DEFAULT_SKIN_URL : String = \"goplayer-skin.swf\"\n    public static const DEFAULT_STREAMIO_API_URL : String\n      = \"http:\/\/streamio.com\/api\"\n    public static const DEFAULT_STREAMIO_TRACKER_ID : String = \"global\"\n\n    public static const VALID_PARAMETERS : Array\n      = [\"skin\", \"src\", \"bitrate\",\n         \"enablertmp\", \"autoplay\", \"loop\",\n         \"skin:showchrome\", \"skin:showtitle\",\n         \"streamio:api\", \"streamio:tracker\"]\n\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n    private var originalParameterNames : Object\n\n    public function ConfigurationParser\n      (parameters : Object, originalParameterNames : Object)\n    {\n      this.parameters = parameters\n      this.originalParameterNames = originalParameterNames\n    }\n\n    public function execute() : void\n    {\n      result.skinURL = getString(\"skin\", DEFAULT_SKIN_URL)\n      result.movieID = getStreamioVideoID()\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enablertmp\", true)\n      result.enableAutoplay = getBoolean(\"autoplay\", false)\n      result.enableLooping = getBoolean(\"loop\", false)\n      result.enableChrome = getBoolean(\"skin:showchrome\", true)\n      result.enableTitle = getBoolean(\"skin:showtitle\", true)\n      result.apiURL = getString\n        (\"streamio:api\", DEFAULT_STREAMIO_API_URL)\n      result.trackerID = getString\n        (\"streamio:tracker\", DEFAULT_STREAMIO_TRACKER_ID)\n    }\n\n    private function getStreamioVideoID() : String\n    {\n      if (\"src\" in parameters)\n        return $getStreamioVideoID()\n      else\n        {\n          debug(\"Error: Missing \u201csrc\u201d parameter.\")\n\n          return null\n        }\n    }\n\n    private function $getStreamioVideoID() : String\n    {\n      const src : String = parameters[\"src\"]\n      const match : Array = src.match(\/^streamio:video:(.*)$\/)\n\n      if (match != null)\n        return match[1]\n      else\n        {\n          debug(\"Error: Unrecognized \u201csrc\u201d value: \u201c\" + src + \"\u201d; \" +\n                \"must be \u201cstreamio:video:foo\u201d.\")\n\n          return null\n        }\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const normalizedParameters : Object = {}\n      const originalParameterNames : Object = {}\n\n      for (var name : String in parameters)\n        if (VALID_PARAMETERS.indexOf(normalize(name)) == -1)\n          reportUnknownParameter(name)\n        else\n          normalizedParameters[normalize(name)] = parameters[name],\n            originalParameterNames[normalize(name)] = name\n\n      const parser : ConfigurationParser = new ConfigurationParser\n        (normalizedParameters, originalParameterNames)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    private static function normalize(name : String) : String\n    { return name.toLowerCase().replace(\/[^a-z:]\/g, \"\") }\n\n    private static function reportUnknownParameter(name : String) : void\n    { debug(\"Error: Unknown parameter: \" + name) }\n\n    \/\/ -----------------------------------------------------\n\n    private function getString(name : String, fallback : String) : String\n    { return name in parameters ? parameters[name] : fallback }\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \" +\n            \"\u201c\" + originalParameterNames[name] + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","subject":"Change default API URL to <http:\/\/streamio.com\/api>.","message":"Change default API URL to <http:\/\/streamio.com\/api>.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"49b9968026233bdc5a056fc36b0a0e6cff4126f1","old_file":"src\/aerys\/minko\/scene\/controller\/light\/SpotLightController.as","new_file":"src\/aerys\/minko\/scene\/controller\/light\/SpotLightController.as","old_contents":"package aerys.minko.scene.controller.light\n{\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.light.AbstractLight;\n\timport aerys.minko.scene.node.light.SpotLight;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\/**\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class SpotLightController extends LightController\n\t{\n\t\tprivate static const SCREEN_TO_UV\t: Matrix4x4\t= new Matrix4x4(\n\t\t\t.5,\t\t.0,\t\t.0,\t\t.0,\n\t\t\t.0, \t-.5,\t.0,\t\t.0,\n\t\t\t.0,\t\t.0,\t\t1.,\t\t.0,\n\t\t\t.5, \t.5,\t\t.0, \t1.\n\t\t);\n\t\t\n\t\tprivate var _worldPosition\t: Vector4;\n\t\tprivate var _worldDirection\t: Vector4;\n\t\tprivate var _projection\t\t: Matrix4x4;\n\t\tprivate var _worldToScreen\t: Matrix4x4;\n\t\tprivate var _worldToUV\t\t: Matrix4x4;\n\t\t\n\t\tpublic function SpotLightController()\n\t\t{\n\t\t\tsuper(SpotLight);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_worldDirection = new Vector4();\n\t\t\t_worldPosition\t= new Vector4();\n\t\t\t_projection\t\t= new Matrix4x4();\n\t\t\t_worldToScreen\t= new Matrix4x4();\n\t\t\t_worldToUV\t\t= new Matrix4x4();\n\t\t}\n\t\t\n\t\toverride protected function lightAddedHandler(ctrl\t: LightController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  light\t: AbstractLight) : void\n\t\t{\n\t\t\tsuper.lightAddedHandler(ctrl, light);\n\t\t\t\n\t\t\tlightData.setLightProperty('worldDirection', _worldDirection);\n\t\t\tlightData.setLightProperty('worldPosition', _worldPosition);\n\t\t\tlightData.setLightProperty('projection', _projection);\n\t\t\tlightData.setLightProperty('worldToScreen', _worldToScreen);\n\t\t\tlightData.setLightProperty('worldToUV', _worldToUV);\n\t\t}\n\t\t\n\t\toverride protected function lightAddedToSceneHandler(light : AbstractLight,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t scene : Scene) : void\n\t\t{\n\t\t\tsuper.lightAddedToSceneHandler(light, scene);\n\t\t\t\n\t\t\tupdateProjectionMatrix();\n\t\t\tlightLocalToWorldChangedHandler(light.localToWorld);\n\t\t\tlight.localToWorld.changed.add(lightLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function lightRemovedFromSceneHandler(light : AbstractLight,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t scene : Scene) : void\n\t\t{\n\t\t\tsuper.lightRemovedFromSceneHandler(light, scene);\n\t\t\t\n\t\t\tlight.localToWorld.changed.remove(lightLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function lightLocalToWorldChangedHandler(localToWorld : Matrix4x4) : void\n\t\t{\n\t\t\t_worldPosition\t= localToWorld.getTranslation(_worldPosition);\n\t\t\t\n\t\t\t_worldDirection.lock();\n\t\t\t_worldDirection\t= localToWorld.deltaTransformVector(Vector4.Z_AXIS, _worldDirection);\n\t\t\t_worldDirection.normalize();\n\t\t\t_worldDirection.unlock();\n\t\t\t\n\t\t\t_worldToScreen.lock()\n\t\t\t\t.copyFrom(light.worldToLocal)\n\t\t\t\t.append(_projection)\n\t\t\t\t.unlock();\n\t\t\t\n\t\t\t_worldToUV.lock()\n\t\t\t\t.copyFrom(_worldToScreen)\n\t\t\t\t.append(SCREEN_TO_UV)\n\t\t\t\t.unlock();\n\t\t}\n\t\t\n\t\toverride protected function lightDataChangedHandler(lightData\t\t: LightDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tpropertyName\t: String) : void\n\t\t{\n\t\t\tsuper.lightDataChangedHandler(lightData, propertyName);\n\t\t\t\n\t\t\tpropertyName = LightDataProvider.getPropertyName(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'shadowZNear' || propertyName == 'shadowZFar'\n\t\t\t    || propertyName == 'outerRadius')\n\t\t\t\tupdateProjectionMatrix();\n\t\t}\n\t\t\n\t\tprivate function updateProjectionMatrix() : void\n\t\t{\n\t\t\tvar zNear\t\t: Number \t= lightData.getLightProperty('shadowZNear');\n\t\t\tvar zFar\t\t: Number \t= lightData.getLightProperty('shadowZFar');\n\t\t\tvar outerRadius\t: Number\t= lightData.getLightProperty('outerRadius');\n\t\t\tvar fd\t\t\t: Number \t= 1. \/ Math.tan(outerRadius * .5);\n\t\t\tvar m33\t\t\t: Number \t= 1. \/ (zFar - zNear);\n\t\t\tvar m43\t\t\t: Number \t= -zNear \/ (zFar - zNear);\n\t\t\t\n\t\t\t_projection.initialize(\n\t\t\t\tfd, \t0.,\t\t0.,\t\t0.,\n\t\t\t\t0.,\t\tfd, \t0.,\t\t0.,\n\t\t\t\t0.,\t\t0.,\t\tm33, \t1.,\n\t\t\t\t0.,\t\t0.,\t\tm43,\t0.\n\t\t\t);\n\t\t\t\n\t\t\t_worldToScreen.lock()\n                .copyFrom(light.worldToLocal)\n                .append(_projection)\n                .unlock();\n            \n\t\t\t_worldToUV.lock()\n                .copyFrom(_worldToScreen)\n                .append(SCREEN_TO_UV)\n                .unlock();\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.light\n{\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.light.AbstractLight;\n\timport aerys.minko.scene.node.light.SpotLight;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\/**\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class SpotLightController extends LightController\n\t{\n\t\tprivate static const SCREEN_TO_UV\t: Matrix4x4\t= new Matrix4x4(\n\t\t\t.5,\t\t.0,\t\t.0,\t\t.0,\n\t\t\t.0, \t-.5,\t.0,\t\t.0,\n\t\t\t.0,\t\t.0,\t\t1.,\t\t.0,\n\t\t\t.5, \t.5,\t\t.0, \t1.\n\t\t);\n\t\t\n\t\tprivate var _worldPosition\t: Vector4;\n\t\tprivate var _worldDirection\t: Vector4;\n\t\tprivate var _projection\t\t: Matrix4x4;\n\t\tprivate var _worldToScreen\t: Matrix4x4;\n\t\tprivate var _worldToUV\t\t: Matrix4x4;\n\t\t\n\t\tpublic function SpotLightController()\n\t\t{\n\t\t\tsuper(SpotLight);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_worldDirection = new Vector4();\n\t\t\t_worldPosition = new Vector4();\n\t\t\t_projection = new Matrix4x4();\n\t\t\t_worldToScreen = new Matrix4x4();\n\t\t\t_worldToUV = new Matrix4x4();\n\t\t}\n\t\t\n\t\toverride protected function lightAddedHandler(ctrl\t: LightController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  light\t: AbstractLight) : void\n\t\t{\n\t\t\tsuper.lightAddedHandler(ctrl, light);\n\t\t\t\n\t\t\tlightData.setLightProperty('worldDirection', _worldDirection);\n\t\t\tlightData.setLightProperty('worldPosition', _worldPosition);\n\t\t\tlightData.setLightProperty('projection', _projection);\n\t\t\tlightData.setLightProperty('worldToScreen', _worldToScreen);\n\t\t\tlightData.setLightProperty('worldToUV', _worldToUV);\n\t\t}\n\t\t\n\t\toverride protected function lightAddedToSceneHandler(light : AbstractLight,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t scene : Scene) : void\n\t\t{\n\t\t\tsuper.lightAddedToSceneHandler(light, scene);\n\t\t\t\n\t\t\tupdateProjectionMatrix();\n\t\t\tlightLocalToWorldChangedHandler(light.localToWorld);\n\t\t\tlight.localToWorld.changed.add(lightLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function lightRemovedFromSceneHandler(light : AbstractLight,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t scene : Scene) : void\n\t\t{\n\t\t\tsuper.lightRemovedFromSceneHandler(light, scene);\n\t\t\t\n\t\t\tlight.localToWorld.changed.remove(lightLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function lightLocalToWorldChangedHandler(localToWorld : Matrix4x4) : void\n\t\t{\n\t\t\t_worldPosition\t= localToWorld.getTranslation(_worldPosition);\n\t\t\t\n\t\t\t_worldDirection.lock();\n\t\t\t_worldDirection\t= localToWorld.deltaTransformVector(Vector4.Z_AXIS, _worldDirection);\n\t\t\t_worldDirection.normalize();\n\t\t\t_worldDirection.unlock();\n\t\t\t\n\t\t\t_worldToScreen.lock()\n\t\t\t\t.copyFrom(light.worldToLocal)\n\t\t\t\t.append(_projection)\n\t\t\t\t.unlock();\n\t\t\t\n\t\t\t_worldToUV.lock()\n\t\t\t\t.copyFrom(_worldToScreen)\n\t\t\t\t.append(SCREEN_TO_UV)\n\t\t\t\t.unlock();\n\t\t}\n\t\t\n\t\toverride protected function lightDataChangedHandler(lightData\t\t: LightDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tpropertyName\t: String) : void\n\t\t{\n\t\t\tsuper.lightDataChangedHandler(lightData, propertyName);\n\t\t\t\n\t\t\tpropertyName = LightDataProvider.getPropertyName(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'shadowZNear' || propertyName == 'shadowZFar'\n\t\t\t    || propertyName == 'outerRadius')\n\t\t\t\tupdateProjectionMatrix();\n\t\t}\n\t\t\n\t\tprivate function updateProjectionMatrix() : void\n\t\t{\n\t\t\tvar zNear\t\t: Number \t= lightData.getLightProperty('shadowZNear');\n\t\t\tvar zFar\t\t: Number \t= lightData.getLightProperty('shadowZFar');\n\t\t\tvar outerRadius\t: Number\t= lightData.getLightProperty('outerRadius');\n\t\t\tvar fd\t\t\t: Number \t= 1. \/ Math.tan(outerRadius * .5);\n\t\t\tvar m33\t\t\t: Number \t= 1. \/ (zFar - zNear);\n\t\t\tvar m43\t\t\t: Number \t= -zNear \/ (zFar - zNear);\n\t\t\t\n\t\t\t_projection.initialize(\n\t\t\t\tfd, \t0.,\t\t0.,\t\t0.,\n\t\t\t\t0.,\t\tfd, \t0.,\t\t0.,\n\t\t\t\t0.,\t\t0.,\t\tm33, \t1.,\n\t\t\t\t0.,\t\t0.,\t\tm43,\t0.\n\t\t\t);\n\t\t\t\n\t\t\t_worldToScreen.lock()\n                .copyFrom(light.worldToLocal)\n                .append(_projection)\n                .unlock();\n            \n\t\t\t_worldToUV.lock()\n                .copyFrom(_worldToScreen)\n                .append(SCREEN_TO_UV)\n                .unlock();\n\t\t}\n\t}\n}","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"88007477c20c8e2b6d5cf391481d836dee30b6fb","old_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/XObjUtils.as","new_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/XObjUtils.as","old_contents":"\/*\n#\n# Copyright (c) 2008 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any waranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.xobj\n{\n    import mx.collections.ArrayCollection;\n    import mx.utils.DescribeTypeCache;\n    import mx.utils.ObjectProxy;\n\n    import flash.utils.getQualifiedClassName;\n    import flash.utils.getDefinitionByName;\n    import flash.xml.XMLNode;\n    \n    import mx.utils.object_proxy;\n    use namespace object_proxy;\n    \n    public class XObjUtils\n    {\n\n\n        public static const DEFAULT_NAMESPACE_PREFIX:String = \"_default_\";\n        \n        \/**\n         * @private\n         *\/ \n        private static var CLASS_INFO_CACHE:Object = {};\n    \n        \/**\n         * Returns the local name of an XMLNode.\n         *\n         * @return The local name of an XMLNode.\n         *\/\n        public static function getLocalName(xmlNode:XMLNode):String\n        {\n            return getNCName(xmlNode.nodeName);\n        }\n    \n        public static function getNCName(name:String):String\n        {\n            var myPrefixIndex:int = name.indexOf(\":\");\n            if (myPrefixIndex != -1)\n            {\n                name = name.substring(myPrefixIndex+1);\n            }\n            return name;\n        }\n    \n    \n        public static function encodeElementTag(qname:XObjQName, node:XMLNode):String\n        {\n            var elementTag:String = XObjUtils.getNCName(qname.localName);\n            \n            var prefix:String = node.getPrefixForNamespace(qname.uri);\n            \n            if (prefix)\n                elementTag =  prefix + \":\" + elementTag;\n            \n            return elementTag;\n        }\n            \n            \n            \n        \/**\n         * Return a Class instance based on a string class name\n         * @private\n          *\/\n        public static function getClassByName(className:String):Class\n        {\n            var classReference:Class = null;\n            \n            try\n            {\n                 classReference = getDefinitionByName(className) as Class;\n            } \n            catch (e:ReferenceError)\n            {\n                trace(\"Request for unknown class \"+className);\n            }\n    \n            return classReference;\n         }    \n         \n        private static var typePropertyCache:Object = {};\n    \n        public static function isTypeArray(type:Class):Boolean\n        {\n            if (type == null)\n                return false;\n            \n            var foo:* = new type();\n            return (foo is Array);\n        }\n    \n        public static function isTypeArrayCollection(type:Class):Boolean\n        {\n            if (type == null)\n                return false;\n    \n            var foo:* = new type();\n            return (foo is ArrayCollection);\n        }\n        \n        public static function typeInfoForProperty(object:*, className:String, propName:String):Object\n        {\n            var isArray:Boolean = false;\n            var result:Object = {typeName: null, isArray: false, isArrayCollection: false};\n            \n            if (propName == \"label\")\n                trace(\"stop\");\n                \n            if (className == \"Object\" || className == \"mx.utils::ObjectProxy\")\n                return result;\n            \n            var propertyCacheKey:String = className + \".\" + propName;\n            var arrayElementType:String;\n            \n            result = typePropertyCache[propertyCacheKey];\n                \n            if (result == null)\n            {\n                result = {typeName: null, isArray: false, isArrayCollection: false};\n                \n                \/\/ go look it up (expensive)\n                \/\/ very important to use the instance object here, not the classname\n                \/\/ using the classname results in the typeInfo cache\n                \/\/ returning class not instance info later on! Bad cache!\n                var typeDesc:* = DescribeTypeCache.describeType(object);\n                var typeInfo:XML = typeDesc.typeDescription;\n                \n                result.typeName = typeInfo..accessor.(@name == propName).@type.toString().replace( \/::\/, \".\" );\n                if (result.typeName == null || result.typeName == \"\")\n                {    \n                    result.typeName = typeInfo..variable.(@name == propName).@type.toString().replace( \/::\/, \".\" );\n                    arrayElementType = typeInfo..variable.(@name == propName).metadata.(@name == 'ArrayElementType').arg.@value.toString().replace( \/::\/, \".\" );\n                }\n                else\n                    arrayElementType = typeInfo..accessor.(@name == propName).metadata.(@name == 'ArrayElementType').arg.@value.toString().replace( \/::\/, \".\" );\n                \n                if (result.typeName == \"Array\")\n                {\n                    result.isArray = true;\n                    result.typeName = null; \/\/ assume generic object unless told otherwise\n                }\n                else if (result.typeName == \"mx.collections.ArrayCollection\")\n                {\n                    result.isArrayCollection = true;\n                    result.typeName = null; \/\/ assume generic object unless told otherwise\n                }\n                \n                if (arrayElementType != \"\")\n                {\n                    \/\/ use type specified\n                    result.typeName = arrayElementType;\n                }\n                \n                if (result.typeName == \"Object\"\n                    || result.typeName == \"mx.utils::ObjectProxy\"\n                    || result.typeName == \"Undefined\"\n                    || result.typeName == \"*\"\n                    || result.typeName == \"\")\n                {\n                    result.typeName = null;\n                }\n                     \n                \/\/ cache the result for next time\n                typePropertyCache[propertyCacheKey] = result;\n            }\n            \n           \n            return result;\n        }\n    \n        \/**\n         * Use our own version of getClassInfo to support various metadata\n         * tags we use.  See ObjectUtil.getClassInfo for more info about\n         * the baisc functionality of this method.\n         *\/  \n        public static function getClassInfo(obj:Object,\n                                            excludes:Array = null,\n                                            options:Object = null):Object\n        {   \n            var n:int;\n            var i:int;\n    \n            if (obj is ObjectProxy)\n                obj = ObjectProxy(obj).object_proxy::object;\n    \n            if (options == null)\n                options = { includeReadOnly: true, uris: null, includeTransient: true };\n    \n            var result:Object;\n            var propertyNames:Array = [];\n            var cacheKey:String;\n    \n            var className:String;\n            var classAlias:String;\n            var properties:XMLList;\n            var prop:XML;\n            var dynamic:Boolean = false;\n            var metadataInfo:Object;\n    \n            if (typeof(obj) == \"xml\")\n            {\n                className = \"XML\";\n                properties = obj.text();\n                if (properties.length())\n                    propertyNames.push(\"*\");\n                properties = obj.attributes();\n            }\n            else\n            {\n                var classInfo:XML = DescribeTypeCache.describeType(obj).typeDescription;\n                className = classInfo.@name.toString();\n                classAlias = classInfo.@alias.toString();\n                dynamic = (classInfo.@isDynamic.toString() == \"true\");\n    \n                if (options.includeReadOnly)\n                    properties = classInfo..accessor.(@access != \"writeonly\") + classInfo..variable;\n                else\n                    properties = classInfo..accessor.(@access == \"readwrite\") + classInfo..variable;\n    \n                var numericIndex:Boolean = false;\n            }\n    \n            \/\/ If type is not dynamic, check our cache for class info...\n            if (!dynamic)\n            {\n                cacheKey = getCacheKey(obj, excludes, options);\n                result = CLASS_INFO_CACHE[cacheKey];\n                if (result != null)\n                    return result;\n            }\n    \n            result = {};\n            result[\"name\"] = className;\n            result[\"alias\"] = classAlias;\n            result[\"properties\"] = propertyNames;\n            result[\"dynamic\"] = dynamic;\n            result[\"metadata\"] = metadataInfo = recordMetadata(properties);\n            \n            var excludeObject:Object = {};\n            if (excludes)\n            {\n                n = excludes.length;\n                for (i = 0; i < n; i++)\n                {\n                    excludeObject[excludes[i]] = 1;\n                }\n            }\n    \n            \/\/TODO this seems slightly fragile, why not use the 'is' operator?\n            var isArray:Boolean = (className == \"Array\");\n            var isDict:Boolean  = (className == \"flash.utils::Dictionary\");\n            \n            if (isDict)\n            {\n                \/\/ dictionaries can have multiple keys of the same type,\n                \/\/ (they can index by reference rather than QName, String, or number),\n                \/\/ which cannot be looked up by QName, so use references to the actual key\n                for (var key:* in obj)\n                {\n                    propertyNames.push(key);\n                }\n            }\n            else if (dynamic)\n            {\n                for (var p:String in obj)\n                {\n                    if (excludeObject[p] != 1)\n                    {\n                        if (isArray)\n                        {\n                             var pi:Number = parseInt(p);\n                             if (isNaN(pi))\n                                propertyNames.push(new QName(\"\", p));\n                             else\n                                propertyNames.push(pi);\n                        }\n                        else\n                        {\n                            propertyNames.push(new QName(\"\", p));\n                        }\n                    }\n                }\n                numericIndex = isArray && !isNaN(Number(p));\n            }\n    \n            if (isArray || isDict || className == \"Object\")\n            {\n                \/\/ Do nothing since we've already got the dynamic members\n            }\n            else if (className == \"XML\")\n            {\n                n = properties.length();\n                for (i = 0; i < n; i++)\n                {\n                    p = properties[i].name();\n                    if (excludeObject[p] != 1)\n                        propertyNames.push(new QName(\"\", \"@\" + p));\n                }\n            }\n            else\n            {\n                n = properties.length();\n                var uris:Array = options.uris;\n                var uri:String;\n                var qName:QName;\n                for (i = 0; i < n; i++)\n                {\n                    prop = properties[i];\n                    p = prop.@name.toString();\n                    uri = prop.@uri.toString();\n                    \n                    if (excludeObject[p] == 1)\n                        continue;\n                        \n                    if (!options.includeTransient && internalHasMetadata(metadataInfo, p, \"Transient\"))\n                        continue;\n                        \n                    if (internalHasMetadata(metadataInfo, p, \"xobjTransient\"))\n                        continue;\n                    \n                    if (uris != null)\n                    {\n                        if (uris.length == 1 && uris[0] == \"*\")\n                        {   \n                            qName = new QName(uri, p);\n                            try\n                            {\n                                obj[qName]; \/\/ access the property to ensure it is supported\n                                propertyNames.push();\n                            }\n                            catch(e:Error)\n                            {\n                                \/\/ don't keep property name \n                            }\n                        }\n                        else\n                        {\n                            for (var j:int = 0; j < uris.length; j++)\n                            {\n                                uri = uris[j];\n                                if (prop.@uri.toString() == uri)\n                                {\n                                    qName = new QName(uri, p);\n                                    try\n                                    {\n                                        obj[qName];\n                                        propertyNames.push(qName);\n                                    }\n                                    catch(e:Error)\n                                    {\n                                        \/\/ don't keep property name \n                                    }\n                                }\n                            }\n                        }\n                    }\n                    else if (uri.length == 0)\n                    {\n                        qName = new QName(uri, p);\n                        try\n                        {\n                            obj[qName];\n                            propertyNames.push(qName);\n                        }\n                        catch(e:Error)\n                        {\n                            \/\/ don't keep property name \n                        }\n                    }\n                }\n            }\n    \n            propertyNames.sort(Array.CASEINSENSITIVE |\n                               (numericIndex ? Array.NUMERIC : 0));\n    \n            \/\/ dictionary keys can be indexed by an object reference\n            \/\/ there's a possibility that two keys will have the same toString()\n            \/\/ so we don't want to remove dupes\n            if (!isDict)\n            {\n                \/\/ for Arrays, etc., on the other hand...\n                \/\/ remove any duplicates, i.e. any items that can't be distingushed by toString()\n                for (i = 0; i < propertyNames.length - 1; i++)\n                {\n                    \/\/ the list is sorted so any duplicates should be adjacent\n                    \/\/ two properties are only equal if both the uri and local name are identical\n                    if (propertyNames[i].toString() == propertyNames[i + 1].toString())\n                    {\n                        propertyNames.splice(i, 1);\n                        i--; \/\/ back up\n                    }\n                }\n            }\n    \n            \/\/ For normal, non-dynamic classes we cache the class info\n            if (!dynamic)\n            {\n                cacheKey = getCacheKey(obj, excludes, options);\n                CLASS_INFO_CACHE[cacheKey] = result;\n            }\n    \n            return result;\n        }\n        \n        \/**\n         *  @private\n         *\/\n        private static function internalHasMetadata(metadataInfo:Object, propName:String, metadataName:String):Boolean\n        {\n            if (metadataInfo != null)\n            {\n                var metadata:Object = metadataInfo[propName];\n                if (metadata != null)\n                {\n                    if (metadata[metadataName] != null)\n                        return true;\n                }\n            }\n            return false;\n        }\n    \n        \/**\n         *  @private\n         *\/\n        private static function recordMetadata(properties:XMLList):Object\n        {\n            var result:Object = null;\n    \n            try\n            {\n                for each (var prop:XML in properties)\n                {\n                    var propName:String = prop.attribute(\"name\").toString();\n                    var metadataList:XMLList = prop.metadata;\n    \n                    if (metadataList.length() > 0)\n                    {\n                        if (result == null)\n                            result = {};\n    \n                        var metadata:Object = {};\n                        result[propName] = metadata;\n    \n                        for each (var md:XML in metadataList)\n                        {\n                            var mdName:String = md.attribute(\"name\").toString();\n                            \n                            var argsList:XMLList = md.arg;\n                            var value:Object = {};\n    \n                            for each (var arg:XML in argsList)\n                            {\n                                var argKey:String = arg.attribute(\"key\").toString();\n                                if (argKey != null)\n                                {\n                                    var argValue:String = arg.attribute(\"value\").toString();\n                                    value[argKey] = argValue;\n                                }\n                            }\n    \n                            var existing:Object = metadata[mdName];\n                            if (existing != null)\n                            {\n                                var existingArray:Array;\n                                if (existing is Array)\n                                    existingArray = existing as Array;\n                                else\n                                    existingArray = [];\n                                existingArray.push(value);\n                                existing = existingArray;\n                            }\n                            else\n                            {\n                                existing = value;\n                            }\n                            metadata[mdName] = existing;\n                        }\n                    }\n                }\n            }\n            catch(e:Error)\n            {\n            }\n            \n            return result;\n        }\n    \n    \n        \/**\n         *  @private\n         *\/\n        private static function getCacheKey(o:Object, excludes:Array = null, options:Object = null):String\n        {\n            var key:String = getQualifiedClassName(o);\n    \n            if (excludes != null)\n            {\n                for (var i:uint = 0; i < excludes.length; i++)\n                {\n                    var excl:String = excludes[i] as String;\n                    if (excl != null)\n                        key += excl;\n                }\n            }\n    \n            if (options != null)\n            {\n                for (var flag:String in options)\n                {\n                    key += flag;\n                    var value:String = options[flag] as String;\n                    if (value != null)\n                        key += value;\n                }\n            }\n            return key;\n        }\n    }\n}","new_contents":"\/*\n#\n# Copyright (c) 2008 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any waranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.xobj\n{\n    import mx.collections.ArrayCollection;\n    import mx.utils.DescribeTypeCache;\n    import mx.utils.ObjectProxy;\n\n    import flash.utils.getQualifiedClassName;\n    import flash.utils.getDefinitionByName;\n    import flash.xml.XMLNode;\n    \n    import mx.utils.object_proxy;\n    use namespace object_proxy;\n    \n    public class XObjUtils\n    {\n\n\n        public static const DEFAULT_NAMESPACE_PREFIX:String = \"_default_\";\n        \n        \/**\n         * @private\n         *\/ \n        private static var CLASS_INFO_CACHE:Object = {};\n    \n        \/**\n         * Returns the local name of an XMLNode.\n         *\n         * @return The local name of an XMLNode.\n         *\/\n        public static function getLocalName(xmlNode:XMLNode):String\n        {\n            return getNCName(xmlNode.nodeName);\n        }\n    \n        public static function getNCName(name:String):String\n        {\n            var myPrefixIndex:int = name.indexOf(\":\");\n            if (myPrefixIndex != -1)\n            {\n                name = name.substring(myPrefixIndex+1);\n            }\n            return name;\n        }\n    \n    \n        public static function encodeElementTag(qname:XObjQName, node:XMLNode):String\n        {\n            var elementTag:String = XObjUtils.getNCName(qname.localName);\n            \n            var prefix:String = node.getPrefixForNamespace(qname.uri);\n            \n            if (prefix)\n                elementTag =  prefix + \":\" + elementTag;\n            \n            return elementTag;\n        }\n            \n            \n            \n        \/**\n         * Return a Class instance based on a string class name\n         * @private\n          *\/\n        public static function getClassByName(className:String):Class\n        {\n            var classReference:Class = null;\n            \n            try\n            {\n                 classReference = getDefinitionByName(className) as Class;\n            } \n            catch (e:ReferenceError)\n            {\n                trace(\"Request for unknown class \"+className);\n            }\n    \n            return classReference;\n         }    \n         \n        private static var typePropertyCache:Object = {};\n    \n        public static function isTypeArray(type:Class):Boolean\n        {\n            if (type == null)\n                return false;\n            \n            var foo:* = new type();\n            return (foo is Array);\n        }\n    \n        public static function isTypeArrayCollection(type:Class):Boolean\n        {\n            if (type == null)\n                return false;\n    \n            var foo:* = new type();\n            return (foo is ArrayCollection);\n        }\n        \n        public static function typeInfoForProperty(object:*, className:String, propName:String):Object\n        {\n            var isArray:Boolean = false;\n            var result:Object = {typeName: null, isArray: false, isArrayCollection: false};\n\n            if (className == \"Object\" || className == \"mx.utils::ObjectProxy\")\n                return result;\n            \n            var propertyCacheKey:String = className + \".\" + propName;\n            var arrayElementType:String;\n            \n            result = typePropertyCache[propertyCacheKey];\n                \n            if (result == null)\n            {\n                result = {typeName: null, isArray: false, isArrayCollection: false};\n                \n                \/\/ go look it up (expensive)\n                \/\/ very important to use the instance object here, not the classname\n                \/\/ using the classname results in the typeInfo cache\n                \/\/ returning class not instance info later on! Bad cache!\n                var typeDesc:* = DescribeTypeCache.describeType(object);\n                var typeInfo:XML = typeDesc.typeDescription;\n                \n                result.typeName = typeInfo..accessor.(@name == propName).@type.toString().replace( \/::\/, \".\" );\n                if (result.typeName == null || result.typeName == \"\")\n                {    \n                    result.typeName = typeInfo..variable.(@name == propName).@type.toString().replace( \/::\/, \".\" );\n                    arrayElementType = typeInfo..variable.(@name == propName).metadata.(@name == 'ArrayElementType').arg.@value.toString().replace( \/::\/, \".\" );\n                }\n                else\n                    arrayElementType = typeInfo..accessor.(@name == propName).metadata.(@name == 'ArrayElementType').arg.@value.toString().replace( \/::\/, \".\" );\n                \n                if (result.typeName == \"Array\")\n                {\n                    result.isArray = true;\n                    result.typeName = null; \/\/ assume generic object unless told otherwise\n                }\n                else if (result.typeName == \"mx.collections.ArrayCollection\")\n                {\n                    result.isArrayCollection = true;\n                    result.typeName = null; \/\/ assume generic object unless told otherwise\n                }\n                \n                if (arrayElementType != \"\")\n                {\n                    \/\/ use type specified\n                    result.typeName = arrayElementType;\n                }\n                \n                if (result.typeName == \"Object\"\n                    || result.typeName == \"mx.utils::ObjectProxy\"\n                    || result.typeName == \"Undefined\"\n                    || result.typeName == \"*\"\n                    || result.typeName == \"\")\n                {\n                    result.typeName = null;\n                }\n                     \n                \/\/ cache the result for next time\n                typePropertyCache[propertyCacheKey] = result;\n            }\n            \n           \n            return result;\n        }\n    \n        \/**\n         * Use our own version of getClassInfo to support various metadata\n         * tags we use.  See ObjectUtil.getClassInfo for more info about\n         * the baisc functionality of this method.\n         *\/  \n        public static function getClassInfo(obj:Object,\n                                            excludes:Array = null,\n                                            options:Object = null):Object\n        {   \n            var n:int;\n            var i:int;\n    \n            if (obj is ObjectProxy)\n                obj = ObjectProxy(obj).object_proxy::object;\n    \n            if (options == null)\n                options = { includeReadOnly: true, uris: null, includeTransient: true };\n    \n            var result:Object;\n            var propertyNames:Array = [];\n            var cacheKey:String;\n    \n            var className:String;\n            var classAlias:String;\n            var properties:XMLList;\n            var prop:XML;\n            var dynamic:Boolean = false;\n            var metadataInfo:Object;\n    \n            if (typeof(obj) == \"xml\")\n            {\n                className = \"XML\";\n                properties = obj.text();\n                if (properties.length())\n                    propertyNames.push(\"*\");\n                properties = obj.attributes();\n            }\n            else\n            {\n                var classInfo:XML = DescribeTypeCache.describeType(obj).typeDescription;\n                className = classInfo.@name.toString();\n                classAlias = classInfo.@alias.toString();\n                dynamic = (classInfo.@isDynamic.toString() == \"true\");\n    \n                if (options.includeReadOnly)\n                    properties = classInfo..accessor.(@access != \"writeonly\") + classInfo..variable;\n                else\n                    properties = classInfo..accessor.(@access == \"readwrite\") + classInfo..variable;\n    \n                var numericIndex:Boolean = false;\n            }\n    \n            \/\/ If type is not dynamic, check our cache for class info...\n            if (!dynamic)\n            {\n                cacheKey = getCacheKey(obj, excludes, options);\n                result = CLASS_INFO_CACHE[cacheKey];\n                if (result != null)\n                    return result;\n            }\n    \n            result = {};\n            result[\"name\"] = className;\n            result[\"alias\"] = classAlias;\n            result[\"properties\"] = propertyNames;\n            result[\"dynamic\"] = dynamic;\n            result[\"metadata\"] = metadataInfo = recordMetadata(properties);\n            \n            var excludeObject:Object = {};\n            if (excludes)\n            {\n                n = excludes.length;\n                for (i = 0; i < n; i++)\n                {\n                    excludeObject[excludes[i]] = 1;\n                }\n            }\n    \n            \/\/TODO this seems slightly fragile, why not use the 'is' operator?\n            var isArray:Boolean = (className == \"Array\");\n            var isDict:Boolean  = (className == \"flash.utils::Dictionary\");\n            \n            if (isDict)\n            {\n                \/\/ dictionaries can have multiple keys of the same type,\n                \/\/ (they can index by reference rather than QName, String, or number),\n                \/\/ which cannot be looked up by QName, so use references to the actual key\n                for (var key:* in obj)\n                {\n                    propertyNames.push(key);\n                }\n            }\n            else if (dynamic)\n            {\n                for (var p:String in obj)\n                {\n                    if (excludeObject[p] != 1)\n                    {\n                        if (isArray)\n                        {\n                             var pi:Number = parseInt(p);\n                             if (isNaN(pi))\n                                propertyNames.push(new QName(\"\", p));\n                             else\n                                propertyNames.push(pi);\n                        }\n                        else\n                        {\n                            propertyNames.push(new QName(\"\", p));\n                        }\n                    }\n                }\n                numericIndex = isArray && !isNaN(Number(p));\n            }\n    \n            if (isArray || isDict || className == \"Object\")\n            {\n                \/\/ Do nothing since we've already got the dynamic members\n            }\n            else if (className == \"XML\")\n            {\n                n = properties.length();\n                for (i = 0; i < n; i++)\n                {\n                    p = properties[i].name();\n                    if (excludeObject[p] != 1)\n                        propertyNames.push(new QName(\"\", \"@\" + p));\n                }\n            }\n            else\n            {\n                n = properties.length();\n                var uris:Array = options.uris;\n                var uri:String;\n                var qName:QName;\n                for (i = 0; i < n; i++)\n                {\n                    prop = properties[i];\n                    p = prop.@name.toString();\n                    uri = prop.@uri.toString();\n                    \n                    if (excludeObject[p] == 1)\n                        continue;\n                        \n                    if (!options.includeTransient && internalHasMetadata(metadataInfo, p, \"Transient\"))\n                        continue;\n                        \n                    if (internalHasMetadata(metadataInfo, p, \"xobjTransient\"))\n                        continue;\n                    \n                    if (uris != null)\n                    {\n                        if (uris.length == 1 && uris[0] == \"*\")\n                        {   \n                            qName = new QName(uri, p);\n                            try\n                            {\n                                obj[qName]; \/\/ access the property to ensure it is supported\n                                propertyNames.push();\n                            }\n                            catch(e:Error)\n                            {\n                                \/\/ don't keep property name \n                            }\n                        }\n                        else\n                        {\n                            for (var j:int = 0; j < uris.length; j++)\n                            {\n                                uri = uris[j];\n                                if (prop.@uri.toString() == uri)\n                                {\n                                    qName = new QName(uri, p);\n                                    try\n                                    {\n                                        obj[qName];\n                                        propertyNames.push(qName);\n                                    }\n                                    catch(e:Error)\n                                    {\n                                        \/\/ don't keep property name \n                                    }\n                                }\n                            }\n                        }\n                    }\n                    else if (uri.length == 0)\n                    {\n                        qName = new QName(uri, p);\n                        try\n                        {\n                            obj[qName];\n                            propertyNames.push(qName);\n                        }\n                        catch(e:Error)\n                        {\n                            \/\/ don't keep property name \n                        }\n                    }\n                }\n            }\n    \n            propertyNames.sort(Array.CASEINSENSITIVE |\n                               (numericIndex ? Array.NUMERIC : 0));\n    \n            \/\/ dictionary keys can be indexed by an object reference\n            \/\/ there's a possibility that two keys will have the same toString()\n            \/\/ so we don't want to remove dupes\n            if (!isDict)\n            {\n                \/\/ for Arrays, etc., on the other hand...\n                \/\/ remove any duplicates, i.e. any items that can't be distingushed by toString()\n                for (i = 0; i < propertyNames.length - 1; i++)\n                {\n                    \/\/ the list is sorted so any duplicates should be adjacent\n                    \/\/ two properties are only equal if both the uri and local name are identical\n                    if (propertyNames[i].toString() == propertyNames[i + 1].toString())\n                    {\n                        propertyNames.splice(i, 1);\n                        i--; \/\/ back up\n                    }\n                }\n            }\n    \n            \/\/ For normal, non-dynamic classes we cache the class info\n            if (!dynamic)\n            {\n                cacheKey = getCacheKey(obj, excludes, options);\n                CLASS_INFO_CACHE[cacheKey] = result;\n            }\n    \n            return result;\n        }\n        \n        \/**\n         *  @private\n         *\/\n        private static function internalHasMetadata(metadataInfo:Object, propName:String, metadataName:String):Boolean\n        {\n            if (metadataInfo != null)\n            {\n                var metadata:Object = metadataInfo[propName];\n                if (metadata != null)\n                {\n                    if (metadata[metadataName] != null)\n                        return true;\n                }\n            }\n            return false;\n        }\n    \n        \/**\n         *  @private\n         *\/\n        private static function recordMetadata(properties:XMLList):Object\n        {\n            var result:Object = null;\n    \n            try\n            {\n                for each (var prop:XML in properties)\n                {\n                    var propName:String = prop.attribute(\"name\").toString();\n                    var metadataList:XMLList = prop.metadata;\n    \n                    if (metadataList.length() > 0)\n                    {\n                        if (result == null)\n                            result = {};\n    \n                        var metadata:Object = {};\n                        result[propName] = metadata;\n    \n                        for each (var md:XML in metadataList)\n                        {\n                            var mdName:String = md.attribute(\"name\").toString();\n                            \n                            var argsList:XMLList = md.arg;\n                            var value:Object = {};\n    \n                            for each (var arg:XML in argsList)\n                            {\n                                var argKey:String = arg.attribute(\"key\").toString();\n                                if (argKey != null)\n                                {\n                                    var argValue:String = arg.attribute(\"value\").toString();\n                                    value[argKey] = argValue;\n                                }\n                            }\n    \n                            var existing:Object = metadata[mdName];\n                            if (existing != null)\n                            {\n                                var existingArray:Array;\n                                if (existing is Array)\n                                    existingArray = existing as Array;\n                                else\n                                    existingArray = [];\n                                existingArray.push(value);\n                                existing = existingArray;\n                            }\n                            else\n                            {\n                                existing = value;\n                            }\n                            metadata[mdName] = existing;\n                        }\n                    }\n                }\n            }\n            catch(e:Error)\n            {\n            }\n            \n            return result;\n        }\n    \n    \n        \/**\n         *  @private\n         *\/\n        private static function getCacheKey(o:Object, excludes:Array = null, options:Object = null):String\n        {\n            var key:String = getQualifiedClassName(o);\n    \n            if (excludes != null)\n            {\n                for (var i:uint = 0; i < excludes.length; i++)\n                {\n                    var excl:String = excludes[i] as String;\n                    if (excl != null)\n                        key += excl;\n                }\n            }\n    \n            if (options != null)\n            {\n                for (var flag:String in options)\n                {\n                    key += flag;\n                    var value:String = options[flag] as String;\n                    if (value != null)\n                        key += value;\n                }\n            }\n            return key;\n        }\n    }\n}","subject":"Remove debug trace","message":"Remove debug trace\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj"}
{"commit":"e6b11b136abbf18358d112bb6cf7d100b0a6386b","old_file":"src\/aerys\/minko\/type\/loader\/AssetsLibrary.as","new_file":"src\/aerys\/minko\/type\/loader\/AssetsLibrary.as","old_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\t\n\tpublic final class AssetsLibrary\n\t{\n\t\tprivate var _numGeometries \t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _numMaterials\t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _numTextures\t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _numSymbols\t\t: uint \t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _geometryList\t: Vector.<Geometry> \t\t= new Vector.<Geometry>();\n\t\tprivate var _materialList\t: Vector.<Material> \t\t= new Vector.<Material>();\n\t\tprivate var _textureList\t: Vector.<TextureResource> \t= new Vector.<TextureResource>();\n\t\tprivate var _symbolList\t\t: Vector.<ISceneNode>\t\t= new Vector.<ISceneNode>();\n\t\t\n\t\tprivate var _geometries\t\t: Object;\n\t\tprivate var _symbols\t\t: Object;\n\t\tprivate var _textures\t\t: Object;\n\t\tprivate var _materials\t\t: Object;\n\t\tprivate var _layers\t\t\t: Vector.<String>;\n\t\tprivate var _nameToLayer\t: Object;\n\t\t\n\t\tprivate var _geometryAdded\t: Signal;\n\t\tprivate var _symbolAdded\t: Signal;\n\t\tprivate var _textureAdded\t: Signal;\n\t\tprivate var _materialAdded\t: Signal;\n\t\tprivate var _layerAdded\t\t: Signal;\n\t\t\n\t\tpublic function AssetsLibrary()\n\t\t{\n\t\t\tinitialize();\n\t\t\tinitializeSignals();\n\t\t}\n\t\t\n\t\tpublic function get numSymbols() : uint\n\t\t{\n\t\t\treturn _numSymbols;\n\t\t}\n\t\t\n\t\tpublic function get numTextures() : uint\n\t\t{\n\t\t\treturn _numTextures;\n\t\t}\n\t\t\n\t\tpublic function get numGeometries() : uint\n\t\t{\n\t\t\treturn _numGeometries;\n\t\t}\n\t\t\n\t\tpublic function get numMaterials() : uint\n\t\t{\n\t\t\treturn _numMaterials;\n\t\t}\n\t\t\n\t\tpublic function getSymbolAt(index : uint) : ISceneNode\n\t\t{\n\t\t\treturn _symbolList[index];\n\t\t}\n\t\t\n\t\tpublic function getMaterialAt(index : uint): Material\n\t\t{\n\t\t\treturn _materialList[index];\n\t\t}\n\t\t\n\t\tpublic function getGeometryAt(index : uint): Geometry\n\t\t{\n\t\t\treturn _geometryList[index];\n\t\t}\n\t\t\n\t\tpublic function getTextureAt(index : uint): TextureResource\n\t\t{\n\t\t\treturn _textureList[index];\n\t\t}\n\t\t\n\t\tpublic function getSymbolByName(name : String) : ISceneNode\n\t\t{\n\t\t\treturn _symbols[name];\n\t\t}\n\t\t\n\t\tpublic function getMaterialByName(name : String) : Material\n\t\t{\n\t\t\treturn _materials[name];\n\t\t}\n\t\t\n\t\tpublic function getTextureByName(name : String) : TextureResource\n\t\t{\n\t\t\treturn _textures[name];\n\t\t}\n\t\t\n\t\tpublic function getGeometryByName(name : String) : Geometry\n\t\t{\n\t\t\treturn _geometries[name];\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_geometries\t\t= {};\n\t\t\t_textures\t\t= {};\n\t\t\t_materials\t\t= {};\n\t\t\t_symbols\t\t= {};\n\t\t\t\n\t\t\t_layers\t\t\t= new Vector.<String>(32, true);\n\t\t\t_layers[0]\t\t= 'Default';\n\t\t\tfor (var i : uint = 1; i < _layers.length; ++i)\n\t\t\t\t_layers[i]\t= 'Layer_' + i;\n\t\t\t\n\t\t\t_nameToLayer\t= {};\n\t\t}\n\t\t\n\t\tprivate function initializeSignals() : void\n\t\t{\n\t\t\t_geometryAdded\t= new Signal('AssetsLibrary.geometryAdded');\n\t\t\t_textureAdded\t= new Signal('AssetsLibrary.textureAdded');\n\t\t\t_materialAdded\t= new Signal('AssetsLibrary.materialAdded');\n\t\t\t_layerAdded\t\t= new Signal('AssetsLibrary.layerAdded');\n\t\t\t_symbolAdded\t= new Signal('AssetsLibrary.symbolAdded');\n\t\t}\n\t\t\n\t\tpublic function get layerAdded() : Signal\n\t\t{\n\t\t\treturn _layerAdded;\n\t\t}\n\n\t\tpublic function get materialAdded() : Signal\n\t\t{\n\t\t\treturn _materialAdded;\n\t\t}\n\n\t\tpublic function get textureAdded() : Signal\n\t\t{\n\t\t\treturn _textureAdded;\n\t\t}\n\n\t\tpublic function get geometryAdded() : Signal\n\t\t{\n\t\t\treturn _geometryAdded;\n\t\t}\n\t\t\n\t\tpublic function get symbolAdded() : Signal\n\t\t{\n\t\t\treturn _symbolAdded;\n\t\t}\n\t\t\n\t\tpublic function setSymbol(name : String, node : ISceneNode) : void\n\t\t{\n\t\t\tif (_symbolList.indexOf(node) == -1)\n\t\t\t{\n\t\t\t\t++_numSymbols;\n\t\t\t\t_symbolList.push(node);\n\t\t\t\t_symbols[name] = node;\n\t\t\t\t_symbolAdded.execute(this, name, node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setGeometry(name : String, geometry : Geometry) : void\n\t\t{\n\t\t\tif (_geometryList.indexOf(geometry) == -1)\n\t\t\t{\n\t\t\t\t++_numGeometries;\n\t\t\t\t_geometryList.push(geometry);\n\t\t\t\t_geometries[name] = geometry;\n\t\t\t\t_geometryAdded.execute(this, name, geometry);\n\t\t\t}\n\t\t}\n\n\t\tpublic function setTexture(name : String, texture : TextureResource) : void\n\t\t{\n\t\t\tif (_textureList.indexOf(texture) == -1)\n\t\t\t{\n\t\t\t\t++_numTextures;\n\t\t\t\t_textureList.push(texture);\n\t\t\t\t_textures[name] = texture;\n\t\t\t\t_textureAdded.execute(this, name, texture);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setMaterial(name : String, material : Material) : void\n\t\t{\n\t\t\tmaterial ||= new BasicMaterial();\n\t\t\tname ||= material.name;\n\t\t\t\n\t\t\tif (_materialList.indexOf(material) == -1)\n\t\t\t{\n\t\t\t\t++_numMaterials;\n\t\t\t\t_materialList.push(material);\t\n\t\t\t\t_materials[name] = material;\n\t\t\t\t_materialAdded.execute(this, name, material);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setLayer(name : String, layer : uint) : void\n\t\t{\n\t\t\tname ||= 'Layer_' + layer;\n\t\t\t_layers[layer] = name;\n\t\t\t_layerAdded.execute(this, name, layer);\n\t\t}\n\t\t\n\t\tpublic function getLayerTag(name : String, ... params) : uint\n\t\t{\n\t\t\tvar tag\t: uint\t= 0;\n\t\t\t\n\t\t\tif (_nameToLayer[name])\n\t\t\t{\n\t\t\t\ttag |= 1 << _nameToLayer[name];\n\t\t\t}\n\t\t\t\n\t\t\tfor each (name in params)\n\t\t\t{\n\t\t\t\tif (_nameToLayer[name])\n\t\t\t\t{\n\t\t\t\t\ttag |= 1 << _nameToLayer[name];\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn tag;\n\t\t}\n\t\t\n\t\tpublic function getLayerName(tag : uint) : String\n\t\t{\n\t\t\tvar names\t: Vector.<String>\t= new <String>[];\n\t\t\tvar name\t: String \t\t\t= null;\n\t\t\tvar i\t\t: uint\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (i = 0; i < 32; ++i)\n\t\t\t{\n\t\t\t\tif (tag & (1 << i))\n\t\t\t\t\tnames.push(_layers[i]);\n\t\t\t}\n\t\t\tname = names.join('|');\n\t\t\t\n\t\t\treturn name;\n\t\t}\n\t\t\n\t\tpublic function merge(other : AssetsLibrary) : AssetsLibrary\n\t\t{\n\t\t\tvar name\t: String\t= null;\n\t\t\tvar i\t\t: uint\t\t= 0;\n\t\t\t\n\t\t\tfor (name in other._geometries)\n\t\t\t\tsetGeometry(name, other._geometries[name]);\n\t\t\tfor (name in other._materials)\n\t\t\t\tsetMaterial(name, other._materials[name]);\n\t\t\tfor (name in other._textures)\n\t\t\t\tsetTexture(name, other._textures[name]);\n\t\t\tfor each (name in other._layers)\n\t\t\t\tsetLayer(name, i++);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\t\n\tpublic final class AssetsLibrary\n\t{\n\t\tprivate var _numGeometries \t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _numMaterials\t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _numTextures\t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _numSymbols\t\t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _numLayers\t\t: uint \t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _layerList \t\t: Vector.<String>\t\t\t= new Vector.<String>();\n\t\tprivate var _geometryList\t: Vector.<Geometry> \t\t= new Vector.<Geometry>();\n\t\tprivate var _materialList\t: Vector.<Material> \t\t= new Vector.<Material>();\n\t\tprivate var _textureList\t: Vector.<TextureResource> \t= new Vector.<TextureResource>();\n\t\tprivate var _symbolList\t\t: Vector.<ISceneNode>\t\t= new Vector.<ISceneNode>();\n\t\t\n\t\tprivate var _geometries\t\t: Object;\n\t\tprivate var _symbols\t\t: Object;\n\t\tprivate var _textures\t\t: Object;\n\t\tprivate var _materials\t\t: Object;\n\t\tprivate var _layers\t\t\t: Vector.<String>;\n\t\tprivate var _nameToLayer\t: Object;\n\t\t\n\t\tprivate var _geometryAdded\t: Signal;\n\t\tprivate var _symbolAdded\t: Signal;\n\t\tprivate var _textureAdded\t: Signal;\n\t\tprivate var _materialAdded\t: Signal;\n\t\tprivate var _layerAdded\t\t: Signal;\n\t\t\n\t\tpublic function AssetsLibrary()\n\t\t{\n\t\t\tinitialize();\n\t\t\tinitializeSignals();\n\t\t}\n\t\t\n\t\tpublic function get numLayers() : uint\n\t\t{\n\t\t\treturn _numLayers;\n\t\t}\n\t\t\n\t\tpublic function get numSymbols() : uint\n\t\t{\n\t\t\treturn _numSymbols;\n\t\t}\n\t\t\n\t\tpublic function get numTextures() : uint\n\t\t{\n\t\t\treturn _numTextures;\n\t\t}\n\t\t\n\t\tpublic function get numGeometries() : uint\n\t\t{\n\t\t\treturn _numGeometries;\n\t\t}\n\t\t\n\t\tpublic function get numMaterials() : uint\n\t\t{\n\t\t\treturn _numMaterials;\n\t\t}\n\t\t\n\t\tpublic function getSymbolAt(index : uint) : ISceneNode\n\t\t{\n\t\t\treturn _symbolList[index];\n\t\t}\n\t\t\n\t\tpublic function getMaterialAt(index : uint): Material\n\t\t{\n\t\t\treturn _materialList[index];\n\t\t}\n\t\t\n\t\tpublic function getGeometryAt(index : uint): Geometry\n\t\t{\n\t\t\treturn _geometryList[index];\n\t\t}\n\t\t\n\t\tpublic function getTextureAt(index : uint): TextureResource\n\t\t{\n\t\t\treturn _textureList[index];\n\t\t}\n\t\t\n\t\tpublic function getSymbolByName(name : String) : ISceneNode\n\t\t{\n\t\t\treturn _symbols[name];\n\t\t}\n\t\t\n\t\tpublic function getMaterialByName(name : String) : Material\n\t\t{\n\t\t\treturn _materials[name];\n\t\t}\n\t\t\n\t\tpublic function getTextureByName(name : String) : TextureResource\n\t\t{\n\t\t\treturn _textures[name];\n\t\t}\n\t\t\n\t\tpublic function getGeometryByName(name : String) : Geometry\n\t\t{\n\t\t\treturn _geometries[name];\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_geometries\t\t= {};\n\t\t\t_textures\t\t= {};\n\t\t\t_materials\t\t= {};\n\t\t\t_symbols\t\t= {};\n\t\t\t\n\t\t\t_layers\t\t\t= new Vector.<String>(32, true);\n\t\t\t_layers[0]\t\t= 'Default';\n\t\t\tfor (var i : uint = 1; i < _layers.length; ++i)\n\t\t\t\t_layers[i]\t= 'Layer_' + i;\n\t\t\t\n\t\t\t_nameToLayer\t= {};\n\t\t}\n\t\t\n\t\tprivate function initializeSignals() : void\n\t\t{\n\t\t\t_geometryAdded\t= new Signal('AssetsLibrary.geometryAdded');\n\t\t\t_textureAdded\t= new Signal('AssetsLibrary.textureAdded');\n\t\t\t_materialAdded\t= new Signal('AssetsLibrary.materialAdded');\n\t\t\t_layerAdded\t\t= new Signal('AssetsLibrary.layerAdded');\n\t\t\t_symbolAdded\t= new Signal('AssetsLibrary.symbolAdded');\n\t\t}\n\t\t\n\t\tpublic function get layerAdded() : Signal\n\t\t{\n\t\t\treturn _layerAdded;\n\t\t}\n\n\t\tpublic function get materialAdded() : Signal\n\t\t{\n\t\t\treturn _materialAdded;\n\t\t}\n\n\t\tpublic function get textureAdded() : Signal\n\t\t{\n\t\t\treturn _textureAdded;\n\t\t}\n\n\t\tpublic function get geometryAdded() : Signal\n\t\t{\n\t\t\treturn _geometryAdded;\n\t\t}\n\t\t\n\t\tpublic function get symbolAdded() : Signal\n\t\t{\n\t\t\treturn _symbolAdded;\n\t\t}\n\t\t\n\t\tpublic function setSymbol(name : String, node : ISceneNode) : void\n\t\t{\n\t\t\tif (_symbolList.indexOf(node) == -1)\n\t\t\t{\n\t\t\t\t++_numSymbols;\n\t\t\t\t_symbolList.push(node);\n\t\t\t\t_symbols[name] = node;\n\t\t\t\t_symbolAdded.execute(this, name, node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setGeometry(name : String, geometry : Geometry) : void\n\t\t{\n\t\t\tif (_geometryList.indexOf(geometry) == -1)\n\t\t\t{\n\t\t\t\t++_numGeometries;\n\t\t\t\t_geometryList.push(geometry);\n\t\t\t\t_geometries[name] = geometry;\n\t\t\t\t_geometryAdded.execute(this, name, geometry);\n\t\t\t}\n\t\t}\n\n\t\tpublic function setTexture(name : String, texture : TextureResource) : void\n\t\t{\n\t\t\tif (_textureList.indexOf(texture) == -1)\n\t\t\t{\n\t\t\t\t++_numTextures;\n\t\t\t\t_textureList.push(texture);\n\t\t\t\t_textures[name] = texture;\n\t\t\t\t_textureAdded.execute(this, name, texture);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setMaterial(name : String, material : Material) : void\n\t\t{\n\t\t\tmaterial ||= new BasicMaterial();\n\t\t\tname ||= material.name;\n\t\t\t\n\t\t\tif (_materialList.indexOf(material) == -1)\n\t\t\t{\n\t\t\t\t++_numMaterials;\n\t\t\t\t_materialList.push(material);\t\n\t\t\t\t_materials[name] = material;\n\t\t\t\t_materialAdded.execute(this, name, material);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setLayer(name : String, layer : uint) : void\n\t\t{\n\t\t\tname ||= 'Layer_' + layer;\n\t\t\t_layers[layer] = name;\n\t\t\t_layerAdded.execute(this, name, layer);\n\t\t}\n\t\t\n\t\tpublic function getLayerTag(name : String, ... params) : uint\n\t\t{\n\t\t\tvar tag\t: uint\t= 0;\n\t\t\t\n\t\t\tif (_nameToLayer[name])\n\t\t\t{\n\t\t\t\ttag |= 1 << _nameToLayer[name];\n\t\t\t}\n\t\t\t\n\t\t\tfor each (name in params)\n\t\t\t{\n\t\t\t\tif (_nameToLayer[name])\n\t\t\t\t{\n\t\t\t\t\ttag |= 1 << _nameToLayer[name];\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn tag;\n\t\t}\n\t\t\n\t\tpublic function getLayerName(tag : uint) : String\n\t\t{\n\t\t\tvar names\t: Vector.<String>\t= new <String>[];\n\t\t\tvar name\t: String \t\t\t= null;\n\t\t\tvar i\t\t: uint\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (i = 0; i < 32; ++i)\n\t\t\t{\n\t\t\t\tif (tag & (1 << i))\n\t\t\t\t\tnames.push(_layers[i]);\n\t\t\t}\n\t\t\tname = names.join('|');\n\t\t\t\n\t\t\treturn name;\n\t\t}\n\t\t\n\t\tpublic function merge(other : AssetsLibrary) : AssetsLibrary\n\t\t{\n\t\t\tvar name\t: String\t= null;\n\t\t\tvar i\t\t: uint\t\t= 0;\n\t\t\t\n\t\t\tfor (name in other._geometries)\n\t\t\t\tsetGeometry(name, other._geometries[name]);\n\t\t\tfor (name in other._materials)\n\t\t\t\tsetMaterial(name, other._materials[name]);\n\t\t\tfor (name in other._textures)\n\t\t\t\tsetTexture(name, other._textures[name]);\n\t\t\tfor each (name in other._layers)\n\t\t\t\tsetLayer(name, i++);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}","subject":"Add datastructure to store layers","message":"Add datastructure to store layers\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"5652ba775256800c4e0babb4e24d51b0eb8ff09f","old_file":"fp9\/src\/as3isolib\/display\/scene\/IsoScene.as","new_file":"fp9\/src\/as3isolib\/display\/scene\/IsoScene.as","old_contents":"\/*\n\nas3isolib - An open-source ActionScript 3.0 Isometric Library developed to assist \nin creating isometrically projected content (such as games and graphics) \ntargeted for the Flash player platform\n\nhttp:\/\/code.google.com\/p\/as3isolib\/\n\nCopyright (c) 2006 - 2008 J.W.Opitz, All Rights Reserved.\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n\n*\/\npackage as3isolib.display.scene\n{\n\t\n\timport as3isolib.bounds.IBounds;\n\timport as3isolib.bounds.SceneBounds;\n\timport as3isolib.core.IIsoDisplayObject;\n\timport as3isolib.core.IsoContainer;\n\timport as3isolib.core.as3isolib_internal;\n\timport as3isolib.data.INode;\n\timport as3isolib.display.renderers.DefaultSceneLayoutRenderer;\n\timport as3isolib.display.renderers.ISceneLayoutRenderer;\n\timport as3isolib.display.renderers.ISceneRenderer;\n\timport as3isolib.events.IsoEvent;\n\t\n\timport flash.display.DisplayObjectContainer;\n\t\n\timport mx.core.ClassFactory;\n\timport mx.core.IFactory;\n\t\n\tuse namespace as3isolib_internal;\n\t\n\t\/**\n\t * IsoScene is a base class for grouping and rendering IIsoDisplayObject children according to their isometric position-based depth.\n\t *\/\n\tpublic class IsoScene extends IsoContainer implements IIsoScene\n\t{\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tBOUNDS\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _isoBounds:IBounds;\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function get isoBounds ():IBounds\n\t\t{\n\t\t\t\/* if (!_isoBounds || isInvalidated)\n\t\t\t\t_isoBounds =  *\/\n\t\t\t\n\t\t\treturn new SceneBounds(this);\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tHOST CONTAINER\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var host:DisplayObjectContainer;\n\t\t\n\t\tas3isolib_internal\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get hostContainer ():DisplayObjectContainer\n\t\t{\n\t\t\treturn host;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function set hostContainer (value:DisplayObjectContainer):void\n\t\t{\n\t\t\tif (value && host != value)\n\t\t\t{\n\t\t\t\tif (host && host.contains(container))\n\t\t\t\t{\n\t\t\t\t\thost.removeChild(container);\n\t\t\t\t\townerObject = null;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\telse if (hasParent)\n\t\t\t\t\tparent.removeChild(this);\n\t\t\t\t\n\t\t\t\thost = value;\n\t\t\t\tif (host)\n\t\t\t\t{\n\t\t\t\t\thost.addChild(container);\n\t\t\t\t\townerObject = host;\n\t\t\t\t\tparentNode = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tINVALIDATE CHILDREN\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * Array of invalidated children.  Each child dispatches an IsoEvent.INVALIDATION event which notifies \n\t\t * the scene that that particular child is invalidated and subsequentally the scene is also invalidated.\n\t\t *\/\n\t\tprotected var invalidatedChildrenArray:Array = [];\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function get invalidatedChildren ():Array\n\t\t{\n\t\t\treturn invalidatedChildrenArray;\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tOVERRIDES\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function addChildAt (child:INode, index:uint):void\n\t\t{\n\t\t\tif (child is IIsoDisplayObject)\n\t\t\t{\n\t\t\t\tsuper.addChildAt(child, index);\n\t\t\t\tchild.addEventListener(IsoEvent.INVALIDATE, child_invalidateHandler);\n\t\t\t\t\n\t\t\t\tbIsInvalidated = true; \/\/since the child most likely had fired an invalidation event prior to being added, manually invalidate the scene\n\t\t\t}\n\t\t\t\t\n\t\t\telse\n\t\t\t\tthrow new Error (\"parameter child is not of type IIsoDisplayObject\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function setChildIndex (child:INode, index:uint):void\n\t\t{\n\t\t\tsuper.setChildIndex(child, index);\n\t\t\tbIsInvalidated = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function removeChildByID (id:String):INode\n\t\t{\n\t\t\tvar child:INode = super.removeChildByID(id);\n\t\t\tif (child)\n\t\t\t{\n\t\t\t\tchild.removeEventListener(IsoEvent.INVALIDATE, child_invalidateHandler);\n\t\t\t\tbIsInvalidated = true;\n\t\t\t}\n\t\t\t\n\t\t\treturn child;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function removeAllChildren ():void\n\t\t{\t\t\t\n\t\t\tvar child:INode\n\t\t\tfor each (child in children)\n\t\t\t\tchild.removeEventListener(IsoEvent.INVALIDATE, child_invalidateHandler);\n\t\t\t\n\t\t\tsuper.removeAllChildren();\n\t\t\tbIsInvalidated = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Renders the scene as invalidated if a child object is invalidated.\n\t\t * \n\t\t * @param evt The IsoEvent dispatched from the invalidated child.\n\t\t *\/\n\t\tprotected function child_invalidateHandler (evt:IsoEvent):void\n\t\t{\n\t\t\tvar child:Object = evt.target;\n\t\t\tif (invalidatedChildrenArray.indexOf(child) == -1)\n\t\t\t\tinvalidatedChildrenArray.push(child);\n\t\t\t\n\t\t\tbIsInvalidated = true;\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tLAYOUT RENDERER\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Flags the scene for possible layout rendering.\n\t\t * If false, child objects are sorted by the order they were added rather than by their isometric depth.\n\t\t *\/\n\t\tpublic var layoutEnabled:Boolean = true;\n\t\t\n\t\tprivate var layoutRendererFactory:IFactory;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get layoutRenderer ():IFactory\n\t\t{\n\t\t\treturn layoutRendererFactory;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The factory used to create the ISceneLayoutRenderer responsible for the layout of the child objects.\n\t\t *\/\n\t\tpublic function set layoutRenderer (value:IFactory):void\n\t\t{\n\t\t\tif (value && layoutRendererFactory != value)\n\t\t\t{\n\t\t\t\tlayoutRendererFactory = value;\n\t\t\t\tbIsInvalidated = true;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tSTYLE RENDERERS\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Flags the scene for possible style rendering.\n\t\t *\/\n\t\tpublic var stylingEnabled:Boolean = true;\n\t\t\n\t\tprivate var styleRendererFactories:Array = [];\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get styleRenderers ():Array\n\t\t{\n\t\t\treturn styleRendererFactories;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * An array of IFactories whose class generators are ISceneRenderer.\n\t\t * If any value contained within the array is not of type IFactory, it will be ignored.\n\t\t *\/\n\t\tpublic function set styleRenderers (value:Array):void\n\t\t{\t\t\t\n\t\t\tif (value)\n\t\t\t{\n\t\t\t\tvar temp:Array = [];\n\t\t\t\tvar obj:Object;\n\t\t\t\tfor each (obj in value)\n\t\t\t\t{\n\t\t\t\t\tif (obj is IFactory)\n\t\t\t\t\t\ttemp.push(obj);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tstyleRendererFactories = temp;\n\t\t\t\tbIsInvalidated = true;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tINVALIDATION\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Flags the scene as invalidated during the rendering process\n\t\t *\/\n\t\tpublic function invalidateScene ():void\n\t\t{\n\t\t\tbIsInvalidated = true;\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tRENDER\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride protected function renderLogic (recursive:Boolean = true):void\n\t\t{\n\t\t\tsuper.renderLogic(recursive); \/\/push individual changes thru, then sort based on new visible content of each child\n\t\t\t\n\t\t\tif (bIsInvalidated)\n\t\t\t{\n\t\t\t\t\/\/render the layout first\n\t\t\t\tvar sceneLayoutRenderer:ISceneLayoutRenderer;\n\t\t\t\tif (layoutEnabled)\n\t\t\t\t{\n\t\t\t\t\tsceneLayoutRenderer = layoutRendererFactory.newInstance();\n\t\t\t\t\tif (sceneLayoutRenderer)\n\t\t\t\t\t\tsceneLayoutRenderer.renderScene(this);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/apply styling\n\t\t\t\tmainContainer.graphics.clear(); \/\/should we do this here?\n\t\t\t\t\n\t\t\t\tvar sceneRenderer:ISceneRenderer;\n\t\t\t\tvar factory:IFactory\n\t\t\t\tif (stylingEnabled)\n\t\t\t\t{\n\t\t\t\t\tfor each (factory in styleRendererFactories)\n\t\t\t\t\t{\n\t\t\t\t\t\tsceneRenderer = factory.newInstance();\n\t\t\t\t\t\tif (sceneRenderer)\n\t\t\t\t\t\t\tsceneRenderer.renderScene(this);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tbIsInvalidated = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride protected function postRenderLogic ():void\n\t\t{\n\t\t\tinvalidatedChildrenArray = [];\n\t\t\t\n\t\t\tsuper.postRenderLogic();\n\t\t\t\/\/should we still call sceneRendered()?\n\t\t\tsceneRendered();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * This function has been deprecated.  Please refer to postRenderLogic.\n\t\t *\/\n\t\tprotected function sceneRendered ():void\n\t\t{\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tCONSTRUCTOR\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Constructor\n\t\t *\/\n\t\tpublic function IsoScene ()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tlayoutRendererFactory = new ClassFactory(DefaultSceneLayoutRenderer);\n\t\t}\n\t}\n}","new_contents":"\/*\n\nas3isolib - An open-source ActionScript 3.0 Isometric Library developed to assist \nin creating isometrically projected content (such as games and graphics) \ntargeted for the Flash player platform\n\nhttp:\/\/code.google.com\/p\/as3isolib\/\n\nCopyright (c) 2006 - 2008 J.W.Opitz, All Rights Reserved.\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n\n*\/\npackage as3isolib.display.scene\n{\n\t\n\timport as3isolib.bounds.IBounds;\n\timport as3isolib.bounds.SceneBounds;\n\timport as3isolib.core.IIsoDisplayObject;\n\timport as3isolib.core.IsoContainer;\n\timport as3isolib.core.as3isolib_internal;\n\timport as3isolib.data.INode;\n\timport as3isolib.display.renderers.DefaultSceneLayoutRenderer;\n\timport as3isolib.display.renderers.ISceneLayoutRenderer;\n\timport as3isolib.display.renderers.ISceneRenderer;\n\timport as3isolib.events.IsoEvent;\n\t\n\timport flash.display.DisplayObjectContainer;\n\t\n\timport mx.core.ClassFactory;\n\timport mx.core.IFactory;\n\t\n\tuse namespace as3isolib_internal;\n\t\n\t\/**\n\t * IsoScene is a base class for grouping and rendering IIsoDisplayObject children according to their isometric position-based depth.\n\t *\/\n\tpublic class IsoScene extends IsoContainer implements IIsoScene\n\t{\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tBOUNDS\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _isoBounds:IBounds;\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function get isoBounds ():IBounds\n\t\t{\n\t\t\t\/* if (!_isoBounds || isInvalidated)\n\t\t\t\t_isoBounds =  *\/\n\t\t\t\n\t\t\treturn new SceneBounds(this);\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tHOST CONTAINER\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var host:DisplayObjectContainer;\n\t\t\n\t\tas3isolib_internal\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get hostContainer ():DisplayObjectContainer\n\t\t{\n\t\t\treturn host;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function set hostContainer (value:DisplayObjectContainer):void\n\t\t{\n\t\t\tif (value && host != value)\n\t\t\t{\n\t\t\t\tif (host && host.contains(container))\n\t\t\t\t{\n\t\t\t\t\thost.removeChild(container);\n\t\t\t\t\townerObject = null;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\telse if (hasParent)\n\t\t\t\t\tparent.removeChild(this);\n\t\t\t\t\n\t\t\t\thost = value;\n\t\t\t\tif (host)\n\t\t\t\t{\n\t\t\t\t\thost.addChild(container);\n\t\t\t\t\townerObject = host;\n\t\t\t\t\tparentNode = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tINVALIDATE CHILDREN\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * Array of invalidated children.  Each child dispatches an IsoEvent.INVALIDATION event which notifies \n\t\t * the scene that that particular child is invalidated and subsequentally the scene is also invalidated.\n\t\t *\/\n\t\tprotected var invalidatedChildrenArray:Array = [];\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function get invalidatedChildren ():Array\n\t\t{\n\t\t\treturn invalidatedChildrenArray;\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tOVERRIDES\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function addChildAt (child:INode, index:uint):void\n\t\t{\n\t\t\tif (child is IIsoDisplayObject)\n\t\t\t{\n\t\t\t\tsuper.addChildAt(child, index);\n\t\t\t\tchild.addEventListener(IsoEvent.INVALIDATE, child_invalidateHandler);\n\t\t\t\t\n\t\t\t\tbIsInvalidated = true; \/\/since the child most likely had fired an invalidation event prior to being added, manually invalidate the scene\n\t\t\t}\n\t\t\t\t\n\t\t\telse\n\t\t\t\tthrow new Error (\"parameter child is not of type IIsoDisplayObject\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function setChildIndex (child:INode, index:uint):void\n\t\t{\n\t\t\tsuper.setChildIndex(child, index);\n\t\t\tbIsInvalidated = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function removeChildByID (id:String):INode\n\t\t{\n\t\t\tvar child:INode = super.removeChildByID(id);\n\t\t\tif (child)\n\t\t\t{\n\t\t\t\tchild.removeEventListener(IsoEvent.INVALIDATE, child_invalidateHandler);\n\t\t\t\tbIsInvalidated = true;\n\t\t\t}\n\t\t\t\n\t\t\treturn child;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function removeAllChildren ():void\n\t\t{\t\t\t\n\t\t\tvar child:INode\n\t\t\tfor each (child in children)\n\t\t\t\tchild.removeEventListener(IsoEvent.INVALIDATE, child_invalidateHandler);\n\t\t\t\n\t\t\tsuper.removeAllChildren();\n\t\t\tbIsInvalidated = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Renders the scene as invalidated if a child object is invalidated.\n\t\t * \n\t\t * @param evt The IsoEvent dispatched from the invalidated child.\n\t\t *\/\n\t\tprotected function child_invalidateHandler (evt:IsoEvent):void\n\t\t{\n\t\t\tvar child:Object = evt.target;\n\t\t\tif (invalidatedChildrenArray.indexOf(child) == -1)\n\t\t\t\tinvalidatedChildrenArray.push(child);\n\t\t\t\n\t\t\tbIsInvalidated = true;\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tLAYOUT RENDERER\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Flags the scene for possible layout rendering.\n\t\t * If false, child objects are sorted by the order they were added rather than by their isometric depth.\n\t\t *\/\n\t\tpublic var layoutEnabled:Boolean = true;\n\t\t\n\t\tprivate var layoutRendererFactory:IFactory;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get layoutRenderer ():IFactory\n\t\t{\n\t\t\treturn layoutRendererFactory;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The factory used to create the ISceneLayoutRenderer responsible for the layout of the child objects.\n\t\t *\/\n\t\tpublic function set layoutRenderer (value:IFactory):void\n\t\t{\n\t\t\tif (value && layoutRendererFactory != value)\n\t\t\t{\n\t\t\t\tlayoutRendererFactory = value;\n\t\t\t\tbIsInvalidated = true;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tSTYLE RENDERERS\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Flags the scene for possible style rendering.\n\t\t *\/\n\t\tpublic var stylingEnabled:Boolean = true;\n\t\t\n\t\tprivate var styleRendererFactories:Array = [];\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get styleRenderers ():Array\n\t\t{\n\t\t\treturn styleRendererFactories;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * An array of IFactories whose class generators are ISceneRenderer.\n\t\t * If any value contained within the array is not of type IFactory, it will be ignored.\n\t\t *\/\n\t\tpublic function set styleRenderers (value:Array):void\n\t\t{\t\t\t\n\t\t\tif (value)\n\t\t\t{\n\t\t\t\tvar temp:Array = [];\n\t\t\t\tvar obj:Object;\n\t\t\t\tfor each (obj in value)\n\t\t\t\t{\n\t\t\t\t\tif (obj is IFactory)\n\t\t\t\t\t\ttemp.push(obj);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tstyleRendererFactories = temp;\n\t\t\t\tbIsInvalidated = true;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tINVALIDATION\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Flags the scene as invalidated during the rendering process\n\t\t *\/\n\t\tpublic function invalidateScene ():void\n\t\t{\n\t\t\tbIsInvalidated = true;\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tRENDER\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride protected function renderLogic (recursive:Boolean = true):void\n\t\t{\n\t\t\tsuper.renderLogic(recursive); \/\/push individual changes thru, then sort based on new visible content of each child\n\t\t\t\n\t\t\tif (bIsInvalidated)\n\t\t\t{\n\t\t\t\t\/\/render the layout first\n\t\t\t\tvar sceneLayoutRenderer:ISceneLayoutRenderer;\n\t\t\t\tif (layoutEnabled)\n\t\t\t\t{\n\t\t\t\t\tsceneLayoutRenderer = layoutRendererFactory.newInstance();\n\t\t\t\t\tif (sceneLayoutRenderer)\n\t\t\t\t\t\tsceneLayoutRenderer.renderScene(this);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/fix for bug #20 - http:\/\/code.google.com\/p\/as3isolib\/issues\/detail?id=20\n\t\t\t\tvar sceneRenderer:ISceneRenderer;\n\t\t\t\tvar factory:IFactory\n\t\t\t\tif (stylingEnabled && styleRendererFactories.length > 0)\n\t\t\t\t{\n\t\t\t\t\tmainContainer.graphics.clear();\n\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\tfor each (factory in styleRendererFactories)\n\t\t\t\t\t{\n\t\t\t\t\t\tsceneRenderer = factory.newInstance();\n\t\t\t\t\t\tif (sceneRenderer)\n\t\t\t\t\t\t\tsceneRenderer.renderScene(this);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tbIsInvalidated = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride protected function postRenderLogic ():void\n\t\t{\n\t\t\tinvalidatedChildrenArray = [];\n\t\t\t\n\t\t\tsuper.postRenderLogic();\n\t\t\t\/\/should we still call sceneRendered()?\n\t\t\tsceneRendered();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * This function has been deprecated.  Please refer to postRenderLogic.\n\t\t *\/\n\t\tprotected function sceneRendered ():void\n\t\t{\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tCONSTRUCTOR\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Constructor\n\t\t *\/\n\t\tpublic function IsoScene ()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tlayoutRendererFactory = new ClassFactory(DefaultSceneLayoutRenderer);\n\t\t}\n\t}\n}","subject":"fix for bug #20 - http:\/\/code.google.com\/p\/as3isolib\/issues\/detail?id=20","message":"fix for bug #20 - http:\/\/code.google.com\/p\/as3isolib\/issues\/detail?id=20\n","lang":"ActionScript","license":"mit","repos":"as3isolib\/as3isolib.v1,liuju\/as3isolib.v1,dreamsxin\/as3isolib.v1,as3isolib\/as3isolib.v1,liuju\/as3isolib.v1,dreamsxin\/as3isolib.v1"}
{"commit":"79761189cc01d3d37f4ec770636ccd9be5724ced","old_file":"src\/aerys\/minko\/render\/Viewport.as","new_file":"src\/aerys\/minko\/render\/Viewport.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.render.effect.IEffect;\n\timport aerys.minko.render.effect.basic.BasicEffect;\n\timport aerys.minko.render.renderer.DefaultRenderer;\n\timport aerys.minko.render.renderer.IRenderer;\n\timport aerys.minko.scene.data.LocalData;\n\timport aerys.minko.scene.data.RenderingData;\n\timport aerys.minko.scene.data.ViewportData;\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.scene.visitor.ISceneVisitor;\n\timport aerys.minko.scene.visitor.PostprocessVisitor;\n\timport aerys.minko.scene.visitor.RenderingVisitor;\n\timport aerys.minko.scene.visitor.WorldDataVisitor;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.IVersionnable;\n\t\n\timport flash.display.DisplayObject;\n\timport flash.display.Sprite;\n\timport flash.display.Stage3D;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.display3D.Context3DRenderMode;\n\timport flash.events.Event;\n\timport flash.geom.Point;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\t\n\t\/**\n\t * The viewport is the the display area used to render a 3D scene.\n\t * It can be used to render any IScene3D object.\n\t * \n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic class Viewport extends Sprite implements IVersionnable\n\t{\n\t\tuse namespace minko;\n\t\t\n\t\tprivate static const ZERO2\t\t: Point\t\t\t\t\t\t= new Point();\n\t\t\n\t\tprivate var _version\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _width\t\t\t\t: Number\t\t\t\t\t= 0.;\n\t\tprivate var _height\t\t\t\t: Number\t\t\t\t\t= 0.;\n\t\tprivate var _autoResize\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _antiAliasing\t\t: int\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _visitors\t\t\t: Vector.<ISceneVisitor>\t= null;\n\t\t\n\t\tprivate var _time\t\t\t\t: int\t\t\t\t\t\t= 0;\n\t\tprivate var _sceneSize\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\tprivate var _drawTime\t\t\t: int\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _stage3d\t\t\t: Stage3D\t\t\t\t\t= null;\n\t\tprivate var _rendererClass\t\t: Class\t\t\t\t\t\t= null;\n\t\tprivate var _renderer\t\t\t: IRenderer\t\t\t\t\t= null;\n\t\tprivate var _defaultEffect\t\t: IEffect\t\t\t\t\t= new BasicEffect();\n\t\tprivate var _backgroundColor\t: int\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _postProcessEffect\t: IEffect\t\t\t\t\t= null;\n\t\tprivate var _postProcessVisitor\t: ISceneVisitor\t\t\t\t= new PostprocessVisitor();\n\t\t\n\t\tprivate var _viewportData\t\t: ViewportData\t\t\t\t= null;\n\t\t\n\t\tprivate var _logoIsHidden\t\t: Boolean\t\t\t\t\t= false;\n\t\t\n\t\tpublic function get postProcessEffect() : IEffect\n\t\t{\n\t\t\treturn _postProcessEffect;\n\t\t}\n\n\t\tpublic function set postProcessEffect(value : IEffect):void\n\t\t{\n\t\t\t_postProcessEffect = value;\n\t\t}\n\n\t\tpublic function get version() : uint\n\t\t{\n\t\t\treturn _version;\n\t\t}\n\t\t\n\t\toverride public function set x(value : Number) : void\n\t\t{\n\t\t\tsuper.x = value;\n\t\t\tupdateRectangle();\n\t\t}\n\t\t\n\t\toverride public function set y(value : Number) : void\n\t\t{\n\t\t\tsuper.y = value;\n\t\t\tupdateRectangle();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Indicates the width of the viewport.\n\t\t * @return The width of the viewport.\n\t\t *\n\t\t *\/\n\t\toverride public function get width()\t: Number\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\t\t\n\t\toverride public function set width(value : Number) : void\n\t\t{\n\t\t\tif (value != _width)\n\t\t\t{\n\t\t\t\t_width = value;\n\t\t\t\t++_version;\n\t\t\t\t\n\t\t\t\tresetStage3D();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get sceneSize() : uint\n\t\t{\n\t\t\treturn _sceneSize;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Indicates the height of the viewport.\n\t\t * @return The height of the viewport.\n\t\t *\n\t\t *\/\n\t\toverride public function get height() : Number\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\toverride public function set height(value : Number) : void\n\t\t{\n\t\t\tif (value != _height)\n\t\t\t{\n\t\t\t\t_height = value;\n\t\t\t\t++_version;\n\t\t\t\t\n\t\t\t\tresetStage3D();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The anti-aliasing value used to render the scene.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get antiAliasing() : int\n\t\t{\n\t\t\treturn _antiAliasing;\n\t\t}\n\t\t\n\t\tpublic function set antiAliasing(value : int) : void\n\t\t{\n\t\t\tif (value != _antiAliasing)\n\t\t\t{\n\t\t\t\t_antiAliasing = value;\n\t\t\t\t++_version;\n\t\t\t\t\n\t\t\t\tresetStage3D();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get defaultEffect() : IEffect\n\t\t{\n\t\t\treturn _defaultEffect;\n\t\t}\n\t\t\n\t\tpublic function set defaultEffect(value : IEffect) : void\n\t\t{\n\t\t\t_defaultEffect = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The amount of triangle rendered durung the last call to the\n\t\t * \"render\" method. Sometimes, the number of triangles is higher\n\t\t * than the total amount of triangles in the scene because some\n\t\t * triangles are renderer multiple times (multipass).\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _renderer ? _renderer.numTriangles : 0;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The time spent during the last call to the \"render\" method.\n\t\t * \n\t\t * This time includes:\n\t\t * <ul>\n\t\t * <li>updating the scene graph<\/li>\n\t\t * <li>rendering the scene graph<\/li>\n\t\t * <li>performing draw calls to the internal 3D APIs<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get renderingTime() : uint\n\t\t{\n\t\t\treturn _time;\n\t\t}\n\t\t\n\t\tpublic function get drawingTime() : int\n\t\t{\n\t\t\treturn _drawTime;\n\t\t}\n\t\t\n\t\tpublic function get renderMode() : String\n\t\t{\n\t\t\treturn _stage3d && _stage3d.context3D ? _stage3d.context3D.driverInfo : null;\n\t\t}\n\n\t\tpublic function get backgroundColor() : int\n\t\t{\n\t\t\treturn _backgroundColor;\n\t\t}\n\t\t\n\t\tpublic function set backgroundColor(value : int) : void\n\t\t{\n\t\t\t_backgroundColor = value;\n\t\t}\n\t\t\n\t\tpublic function get visitors() : Vector.<ISceneVisitor>\n\t\t{\n\t\t\treturn _visitors;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a new Viewport object.\n\t\t *\n\t\t * @param width The width of the viewport.\n\t\t * @param height The height of the viewport.\n\t\t *\/\n\t\tpublic function Viewport(width\t\t\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t height\t\t\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t autoResize\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t antiAliasing\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t rendererType\t: Class \t= null)\n\t\t{\n\t\t\tthis.width = width;\n\t\t\tthis.height = height;\n\t\t\t\n\t\t\t_autoResize\t\t= autoResize;\n\t\t\t_antiAliasing\t= antiAliasing;\n\t\t\t_rendererClass\t= rendererType || DefaultRenderer;\n\t\t\t_viewportData\t= new ViewportData(this);\n\t\t\t\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t\taddEventListener(Event.REMOVED_FROM_STAGE, removedFromStage);\n\t\t\taddEventListener(Event.ADDED, addedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedToStageHandler(event : Event) : void\n\t\t{\n\t\t\tvar stageId\t: int \t\t= 0;\n\t\t\t\n\t\t\t_stage3d = stage.stage3Ds[stageId];\n\t\t\t\n\t\t\twhile (_stage3d.willTrigger(Event.CONTEXT3D_CREATE))\n\t\t\t\t_stage3d = stage.stage3Ds[int(++stageId)];\n\t\t\t\n\t\t\t_stage3d.addEventListener(Event.CONTEXT3D_CREATE, resetStage3D);\n\t\t\t_stage3d.requestContext3D(Context3DRenderMode.AUTO);\n\t\t\t\n\t\t\tif (!_logoIsHidden)\n\t\t\t\tshowLogo();\n\t\t}\n\t\t\n\t\tprivate function removedFromStage(event : Event) : void\n\t\t{\n\t\t\t_stage3d.removeEventListener(Event.CONTEXT3D_CREATE, resetStage3D);\n\t\t\t_stage3d.context3D.dispose();\n\t\t\t_stage3d = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(event : Event) : void\n\t\t{\n\t\t\tif (_autoResize)\n\t\t\t{\n\t\t\t\tparent.addEventListener(Event.RESIZE, resizeHandler);\n\t\t\t\tif (parent == stage)\n\t\t\t\t{\n\t\t\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tupdateRectangle();\n\t\t}\n\t\t\n\t\tprivate function resizeHandler(event : Event = null) : void\n\t\t{\n\t\t\tif (parent == stage)\n\t\t\t{\n\t\t\t\twidth = stage.stageWidth;\n\t\t\t\theight = stage.stageHeight;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar p : DisplayObject = parent;\n\t\t\t\t\n\t\t\t\twhile (p && (p.width == 0 || p.height == 0))\n\t\t\t\t\tp = p.parent;\n\t\t\t\t\n\t\t\t\tif (p)\n\t\t\t\t{\n\t\t\t\t\twidth = p.width;\n\t\t\t\t\theight = p.height;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tresetStage3D();\n\t\t\t\n\t\t\tif (!_logoIsHidden)\n\t\t\t\tshowLogo();\n\t\t}\n\t\t\n\t\tprivate function resetStage3D(event : Event = null) : void\n\t\t{\n\t\t\tif (_stage3d && _stage3d.context3D && _width && _height)\n\t\t\t{\n\t\t\t\tupdateRectangle();\n\t\t\t\t\n\t\t\t\t_renderer = new _rendererClass(this, _stage3d.context3D);\n\t\t\t\t\n\t\t\t\t_visitors = Vector.<ISceneVisitor>([\n\t\t\t\t\tnew WorldDataVisitor(),\n\t\t\t\t\tnew RenderingVisitor()\n\t\t\t\t]);\n\t\t\t\t\n\t\t\t\tdispatchEvent(new Event(Event.INIT));\n\t\t\t}\n\t\t}\n\n\t\tprivate function updateRectangle() : void\n\t\t{\n\t\t\tif (_stage3d)\n\t\t\t{\n\t\t\t\tvar origin : Point = localToGlobal(ZERO2);\n\t\t\t\t\n\t\t\t\t_stage3d.x = origin.x;\n\t\t\t\t_stage3d.y = origin.y;\n\t\t\t\t\n\t\t\t\tif (_stage3d.context3D)\n\t\t\t\t{\n\t\t\t\t\t_stage3d.context3D.configureBackBuffer(\n\t\t\t\t\t\tMath.min(2048, _width),\n\t\t\t\t\t\tMath.min(2048, _height),\n\t\t\t\t\t\t_antiAliasing, \n\t\t\t\t\t\ttrue\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\n\t\t\/**\n\t\t * Render the specified scene.\n\t\t * @param scene\n\t\t *\/\n\t\tpublic function render(scene : IScene) : void\n\t\t{\n\t\t\tif (!_logoIsHidden)\n\t\t\t\tshowLogo();\n\t\t\t\n\t\t\tif (_visitors && _visitors.length != 0)\n\t\t\t{\n\t\t\t\tvar time : Number = getTimer();\n\t\t\n\t\t\t\t\/\/ create the data sources the visitors are going to write and read from during render.\n\t\t\t\tvar localData\t\t: LocalData\t\t= new LocalData();\n\t\t\t\tvar worldData\t\t: Dictionary\t= new Dictionary();\n\t\t\t\tvar renderingData\t: RenderingData\t= new RenderingData();\n\t\t\t\t\n\t\t\t\t\/\/ push viewport related data into the data sources\n\t\t\t\tworldData[ViewportData] = _viewportData;\n\t\t\t\trenderingData.effect = defaultEffect;\n\t\t\t\t\n\t\t\t\t\/\/ execute all visitors\n\t\t\t\tfor each (var visitor : ISceneVisitor in _visitors)\n\t\t\t\t\tvisitor.processSceneGraph(scene, localData, worldData, renderingData, _renderer);\n\t\t\t\t\n\t\t\t\t_drawTime\t= _renderer.drawingTime;\n\t\t\t\t\n\t\t\t\t\/\/ execute postprocessing\n\t\t\t\tif (_postProcessEffect != null)\n\t\t\t\t{\n\t\t\t\t\trenderingData.effect = _postProcessEffect;\n\t\t\t\t\t_postProcessVisitor.processSceneGraph(scene, localData, worldData, renderingData, _renderer);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_renderer.present();\n\t\t\t\t\n\t\t\t\t_sceneSize\t= visitors[0].numNodes;\n\t\t\t\t_time\t\t= getTimer() - time;\n\t\t\t\t_drawTime\t+= _renderer.drawingTime;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_time = 0;\n\t\t\t\t_drawTime = 0;\n\t\t\t}\n\t\t\t\n\t\t\tFactory.sweep();\n\t\t}\n\t\t\n\t\tpublic function showLogo() : void\n\t\t{\n\t\t\tvar logo : Sprite = Minko.logo;\n\t\t\t\n\t\t\taddChild(logo);\n\t\t\t\n\t\t\tlogo.x = 5;\n\t\t\tlogo.y = _height - logo.height - 5;\n\t\t}\n\t\t\n\t\tpublic function hideLogo() : void\n\t\t{\n\t\t\t_logoIsHidden = true;\n\t\t\tif (contains(Minko.logo))\n\t\t\t\tremoveChild(Minko.logo);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.render.effect.IEffect;\n\timport aerys.minko.render.effect.basic.BasicEffect;\n\timport aerys.minko.render.renderer.DefaultRenderer;\n\timport aerys.minko.render.renderer.IRenderer;\n\timport aerys.minko.scene.data.LocalData;\n\timport aerys.minko.scene.data.RenderingData;\n\timport aerys.minko.scene.data.ViewportData;\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.scene.visitor.ISceneVisitor;\n\timport aerys.minko.scene.visitor.PostprocessVisitor;\n\timport aerys.minko.scene.visitor.RenderingVisitor;\n\timport aerys.minko.scene.visitor.WorldDataVisitor;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.IVersionnable;\n\t\n\timport flash.display.DisplayObject;\n\timport flash.display.Sprite;\n\timport flash.display.Stage3D;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.display3D.Context3DRenderMode;\n\timport flash.events.Event;\n\timport flash.geom.Point;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\t\n\t\/**\n\t * The viewport is the the display area used to render a 3D scene.\n\t * It can be used to render any IScene3D object.\n\t * \n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic class Viewport extends Sprite implements IVersionnable\n\t{\n\t\tuse namespace minko;\n\t\t\n\t\tprivate static const ZERO2\t\t: Point\t\t\t\t\t\t= new Point();\n\t\t\n\t\tprivate var _version\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _width\t\t\t\t: Number\t\t\t\t\t= 0.;\n\t\tprivate var _height\t\t\t\t: Number\t\t\t\t\t= 0.;\n\t\tprivate var _autoResize\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _antiAliasing\t\t: int\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _visitors\t\t\t: Vector.<ISceneVisitor>\t= null;\n\t\t\n\t\tprivate var _time\t\t\t\t: int\t\t\t\t\t\t= 0;\n\t\tprivate var _sceneSize\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\tprivate var _drawTime\t\t\t: int\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _stage3d\t\t\t: Stage3D\t\t\t\t\t= null;\n\t\tprivate var _rendererClass\t\t: Class\t\t\t\t\t\t= null;\n\t\tprivate var _renderer\t\t\t: IRenderer\t\t\t\t\t= null;\n\t\tprivate var _defaultEffect\t\t: IEffect\t\t\t\t\t= new BasicEffect();\n\t\tprivate var _backgroundColor\t: int\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _postProcessEffect\t: IEffect\t\t\t\t\t= null;\n\t\tprivate var _postProcessVisitor\t: ISceneVisitor\t\t\t\t= new PostprocessVisitor();\n\t\t\n\t\tprivate var _viewportData\t\t: ViewportData\t\t\t\t= null;\n\t\t\n\t\tprivate var _logoIsHidden\t\t: Boolean\t\t\t\t\t= false;\n\t\t\n\t\tpublic function get postProcessEffect() : IEffect\n\t\t{\n\t\t\treturn _postProcessEffect;\n\t\t}\n\n\t\tpublic function set postProcessEffect(value : IEffect):void\n\t\t{\n\t\t\t_postProcessEffect = value;\n\t\t}\n\n\t\tpublic function get version() : uint\n\t\t{\n\t\t\treturn _version;\n\t\t}\n\t\t\n\t\toverride public function set x(value : Number) : void\n\t\t{\n\t\t\tsuper.x = value;\n\t\t\tupdateRectangle();\n\t\t}\n\t\t\n\t\toverride public function set y(value : Number) : void\n\t\t{\n\t\t\tsuper.y = value;\n\t\t\tupdateRectangle();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Indicates the width of the viewport.\n\t\t * @return The width of the viewport.\n\t\t *\n\t\t *\/\n\t\toverride public function get width()\t: Number\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\t\t\n\t\toverride public function set width(value : Number) : void\n\t\t{\n\t\t\tif (value != _width)\n\t\t\t{\n\t\t\t\t_width = value;\n\t\t\t\t++_version;\n\t\t\t\t\n\t\t\t\tresetStage3D();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get frameId() : uint\n\t\t{\n\t\t\treturn _renderer.frameId;\n\t\t}\n\t\t\n\t\tpublic function get sceneSize() : uint\n\t\t{\n\t\t\treturn _sceneSize;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Indicates the height of the viewport.\n\t\t * @return The height of the viewport.\n\t\t *\n\t\t *\/\n\t\toverride public function get height() : Number\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\toverride public function set height(value : Number) : void\n\t\t{\n\t\t\tif (value != _height)\n\t\t\t{\n\t\t\t\t_height = value;\n\t\t\t\t++_version;\n\t\t\t\t\n\t\t\t\tresetStage3D();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The anti-aliasing value used to render the scene.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get antiAliasing() : int\n\t\t{\n\t\t\treturn _antiAliasing;\n\t\t}\n\t\t\n\t\tpublic function set antiAliasing(value : int) : void\n\t\t{\n\t\t\tif (value != _antiAliasing)\n\t\t\t{\n\t\t\t\t_antiAliasing = value;\n\t\t\t\t++_version;\n\t\t\t\t\n\t\t\t\tresetStage3D();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get defaultEffect() : IEffect\n\t\t{\n\t\t\treturn _defaultEffect;\n\t\t}\n\t\t\n\t\tpublic function set defaultEffect(value : IEffect) : void\n\t\t{\n\t\t\t_defaultEffect = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The amount of triangle rendered durung the last call to the\n\t\t * \"render\" method. Sometimes, the number of triangles is higher\n\t\t * than the total amount of triangles in the scene because some\n\t\t * triangles are renderer multiple times (multipass).\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _renderer ? _renderer.numTriangles : 0;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The time spent during the last call to the \"render\" method.\n\t\t * \n\t\t * This time includes:\n\t\t * <ul>\n\t\t * <li>updating the scene graph<\/li>\n\t\t * <li>rendering the scene graph<\/li>\n\t\t * <li>performing draw calls to the internal 3D APIs<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get renderingTime() : uint\n\t\t{\n\t\t\treturn _time;\n\t\t}\n\t\t\n\t\tpublic function get drawingTime() : int\n\t\t{\n\t\t\treturn _drawTime;\n\t\t}\n\t\t\n\t\tpublic function get renderMode() : String\n\t\t{\n\t\t\treturn _stage3d && _stage3d.context3D ? _stage3d.context3D.driverInfo : null;\n\t\t}\n\n\t\tpublic function get backgroundColor() : int\n\t\t{\n\t\t\treturn _backgroundColor;\n\t\t}\n\t\t\n\t\tpublic function set backgroundColor(value : int) : void\n\t\t{\n\t\t\t_backgroundColor = value;\n\t\t}\n\t\t\n\t\tpublic function get visitors() : Vector.<ISceneVisitor>\n\t\t{\n\t\t\treturn _visitors;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a new Viewport object.\n\t\t *\n\t\t * @param width The width of the viewport.\n\t\t * @param height The height of the viewport.\n\t\t *\/\n\t\tpublic function Viewport(width\t\t\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t height\t\t\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t autoResize\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t antiAliasing\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t rendererType\t: Class \t= null)\n\t\t{\n\t\t\tthis.width = width;\n\t\t\tthis.height = height;\n\t\t\t\n\t\t\t_autoResize\t\t= autoResize;\n\t\t\t_antiAliasing\t= antiAliasing;\n\t\t\t_rendererClass\t= rendererType || DefaultRenderer;\n\t\t\t_viewportData\t= new ViewportData(this);\n\t\t\t\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t\taddEventListener(Event.REMOVED_FROM_STAGE, removedFromStage);\n\t\t\taddEventListener(Event.ADDED, addedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedToStageHandler(event : Event) : void\n\t\t{\n\t\t\tvar stageId\t: int \t\t= 0;\n\t\t\t\n\t\t\t_stage3d = stage.stage3Ds[stageId];\n\t\t\t\n\t\t\twhile (_stage3d.willTrigger(Event.CONTEXT3D_CREATE))\n\t\t\t\t_stage3d = stage.stage3Ds[int(++stageId)];\n\t\t\t\n\t\t\t_stage3d.addEventListener(Event.CONTEXT3D_CREATE, resetStage3D);\n\t\t\t_stage3d.requestContext3D(Context3DRenderMode.AUTO);\n\t\t\t\n\t\t\tif (!_logoIsHidden)\n\t\t\t\tshowLogo();\n\t\t}\n\t\t\n\t\tprivate function removedFromStage(event : Event) : void\n\t\t{\n\t\t\t_stage3d.removeEventListener(Event.CONTEXT3D_CREATE, resetStage3D);\n\t\t\t_stage3d.context3D.dispose();\n\t\t\t_stage3d = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(event : Event) : void\n\t\t{\n\t\t\tif (_autoResize)\n\t\t\t{\n\t\t\t\tparent.addEventListener(Event.RESIZE, resizeHandler);\n\t\t\t\tif (parent == stage)\n\t\t\t\t{\n\t\t\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tupdateRectangle();\n\t\t}\n\t\t\n\t\tprivate function resizeHandler(event : Event = null) : void\n\t\t{\n\t\t\tif (parent == stage)\n\t\t\t{\n\t\t\t\twidth = stage.stageWidth;\n\t\t\t\theight = stage.stageHeight;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar p : DisplayObject = parent;\n\t\t\t\t\n\t\t\t\twhile (p && (p.width == 0 || p.height == 0))\n\t\t\t\t\tp = p.parent;\n\t\t\t\t\n\t\t\t\tif (p)\n\t\t\t\t{\n\t\t\t\t\twidth = p.width;\n\t\t\t\t\theight = p.height;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tresetStage3D();\n\t\t\t\n\t\t\tif (!_logoIsHidden)\n\t\t\t\tshowLogo();\n\t\t}\n\t\t\n\t\tprivate function resetStage3D(event : Event = null) : void\n\t\t{\n\t\t\tif (_stage3d && _stage3d.context3D && _width && _height)\n\t\t\t{\n\t\t\t\tupdateRectangle();\n\t\t\t\t\n\t\t\t\t_renderer = new _rendererClass(this, _stage3d.context3D);\n\t\t\t\t\n\t\t\t\t_visitors = Vector.<ISceneVisitor>([\n\t\t\t\t\tnew WorldDataVisitor(),\n\t\t\t\t\tnew RenderingVisitor()\n\t\t\t\t]);\n\t\t\t\t\n\t\t\t\tdispatchEvent(new Event(Event.INIT));\n\t\t\t}\n\t\t}\n\n\t\tprivate function updateRectangle() : void\n\t\t{\n\t\t\tif (_stage3d)\n\t\t\t{\n\t\t\t\tvar origin : Point = localToGlobal(ZERO2);\n\t\t\t\t\n\t\t\t\t_stage3d.x = origin.x;\n\t\t\t\t_stage3d.y = origin.y;\n\t\t\t\t\n\t\t\t\tif (_stage3d.context3D)\n\t\t\t\t{\n\t\t\t\t\t_stage3d.context3D.configureBackBuffer(\n\t\t\t\t\t\tMath.min(2048, _width),\n\t\t\t\t\t\tMath.min(2048, _height),\n\t\t\t\t\t\t_antiAliasing, \n\t\t\t\t\t\ttrue\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\n\t\t\/**\n\t\t * Render the specified scene.\n\t\t * @param scene\n\t\t *\/\n\t\tpublic function render(scene : IScene) : void\n\t\t{\n\t\t\tif (!_logoIsHidden)\n\t\t\t\tshowLogo();\n\t\t\t\n\t\t\tif (_visitors && _visitors.length != 0)\n\t\t\t{\n\t\t\t\tvar time : Number = getTimer();\n\t\t\n\t\t\t\t\/\/ create the data sources the visitors are going to write and read from during render.\n\t\t\t\tvar localData\t\t: LocalData\t\t= new LocalData();\n\t\t\t\tvar worldData\t\t: Dictionary\t= new Dictionary();\n\t\t\t\tvar renderingData\t: RenderingData\t= new RenderingData();\n\t\t\t\t\n\t\t\t\t\/\/ push viewport related data into the data sources\n\t\t\t\tworldData[ViewportData] = _viewportData;\n\t\t\t\trenderingData.effect = defaultEffect;\n\t\t\t\t\n\t\t\t\t\/\/ execute all visitors\n\t\t\t\tfor each (var visitor : ISceneVisitor in _visitors)\n\t\t\t\t\tvisitor.processSceneGraph(scene, localData, worldData, renderingData, _renderer);\n\t\t\t\t\n\t\t\t\t_drawTime\t= _renderer.drawingTime;\n\t\t\t\t\n\t\t\t\t\/\/ execute postprocessing\n\t\t\t\tif (_postProcessEffect != null)\n\t\t\t\t{\n\t\t\t\t\trenderingData.effect = _postProcessEffect;\n\t\t\t\t\t_postProcessVisitor.processSceneGraph(scene, localData, worldData, renderingData, _renderer);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_renderer.present();\n\t\t\t\t\n\t\t\t\t_sceneSize\t= visitors[0].numNodes;\n\t\t\t\t_time\t\t= getTimer() - time;\n\t\t\t\t_drawTime\t+= _renderer.drawingTime;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_time = 0;\n\t\t\t\t_drawTime = 0;\n\t\t\t}\n\t\t\t\n\t\t\tFactory.sweep();\n\t\t}\n\t\t\n\t\tpublic function showLogo() : void\n\t\t{\n\t\t\tvar logo : Sprite = Minko.logo;\n\t\t\t\n\t\t\taddChild(logo);\n\t\t\t\n\t\t\tlogo.x = 5;\n\t\t\tlogo.y = _height - logo.height - 5;\n\t\t}\n\t\t\n\t\tpublic function hideLogo() : void\n\t\t{\n\t\t\t_logoIsHidden = true;\n\t\t\tif (contains(Minko.logo))\n\t\t\t\tremoveChild(Minko.logo);\n\t\t}\n\t}\n}","subject":"Add a getter to get the frameId from the viewport","message":"Add a getter to get the frameId from the viewport\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"eaf875209dd9ecde954095ad63b559583062e154","old_file":"exporter\/src\/test\/as\/flump\/test\/TestRunner.as","new_file":"exporter\/src\/test\/as\/flump\/test\/TestRunner.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.test {\n\nimport flash.desktop.NativeApplication;\nimport flash.filesystem.File;\n\nimport flump.executor.Executor;\nimport flump.executor.Finisher;\nimport flump.executor.Future;\n\nimport starling.display.Sprite;\n\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\n\npublic class TestRunner extends Sprite\n{\n    public static const root :File = new File(File.applicationDirectory.nativePath);\n    public static const resources :File = root.resolvePath('..\/src\/test\/resources');\n    public static const dist :File = root.resolvePath('..\/dist');\n\n    public function TestRunner () {\n        Log.setLevel(\"\", Log.INFO);\n        _exec.completed.add(onCompletion);\n        _exec.terminated.add(function (..._) :void {\n            if (_passed.length > 0) {\n                trace(\"Passed:\");\n                for each (var name :String in _passed) trace(\"  \" + name);\n            }\n            if (_failed.length > 0) {\n                trace(\"Failed:\");\n                for each (name in _failed) trace(\"  \" + name);\n            }\n            NativeApplication.nativeApplication.exit(_failed.length == 0 ? 0 : 1);\n        });\n        new XflParseTest(this);\n    }\n\n    public function run (name :String, f :Function) :void {\n        runAsync(name, function (finisher :Finisher) :void { finisher.succeedAfter(f); });\n    }\n\n    public function runAsync (name :String, f :Function) :void { _runs.put(_exec.submit(f), name); }\n\n    protected function onCompletion (f :Future) :void {\n        const name :String = _runs.remove(f);\n        if (name == null) {\n            log.error(\"Unknown test completed\", \"future\", f, \"result\", f.result);\n            return;\n        }\n        if (f.isSuccessful) {\n            log.info(\"Passed\", \"test\", name);\n            _passed.push(name);\n        } else {\n            _failed.push(name)\n            if (f.result is Error) log.error(\"Failed\", \"test\", name, f.result);\n            else log.error(\"Failed\", \"test\", name, \"reason\", f.result);\n        }\n        if (_exec.isIdle) _exec.shutdown();\n    }\n\n    protected const _exec :Executor = new Executor(\/*maxSimultaneous=*\/1);\n    protected const _runs :Map = Maps.newMapOf(Future);\/\/String name\n\n    protected const _passed :Vector.<String> = new Vector.<String>();\n    protected const _failed :Vector.<String> = new Vector.<String>();\n\n    private static const log :Log = Log.getLog(TestRunner);\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.test {\n\nimport flash.desktop.NativeApplication;\nimport flash.filesystem.File;\n\nimport flump.executor.Executor;\nimport flump.executor.Finisher;\nimport flump.executor.Future;\n\nimport starling.display.Sprite;\n\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\n\npublic class TestRunner extends Sprite\n{\n    public static const root :File = new File(File.applicationDirectory.nativePath);\n    public static const resources :File = root.resolvePath('..\/src\/test\/resources');\n    public static const dist :File = root.resolvePath('..\/dist');\n\n    public function TestRunner () {\n        Log.setLevel(\"\", Log.INFO);\n        _exec.completed.add(onCompletion);\n        _exec.terminated.add(function (..._) :void {\n            if (_passed.length > 0) {\n                trace(\"Passed:\");\n                for each (var name :String in _passed) trace(\"  \" + name);\n            }\n            if (_failed.length > 0) {\n                trace(\"Failed:\");\n                for each (name in _failed) trace(\"  \" + name);\n            }\n            NativeApplication.nativeApplication.exit(_failed.length == 0 ? 0 : 1);\n        });\n        new XflParseTest(this);\n    }\n\n    public function run (name :String, f :Function) :void {\n        runAsync(name, function (finisher :Finisher) :void { finisher.succeedAfter(f); });\n    }\n\n    public function runAsync (name :String, f :Function) :void { _runs.put(_exec.submit(f), name); }\n\n    protected function onCompletion (f :Future) :void {\n        const name :String = _runs.remove(f);\n        if (name == null) {\n            log.error(\"Unknown test completed\", \"future\", f, \"result\", f.result);\n            return;\n        }\n        if (f.isSuccessful) {\n            log.info(\"Passed\", \"test\", name);\n            _passed.push(name);\n        } else {\n            _failed.push(name)\n            if (f.result is Error) log.error(\"Failed\", \"test\", name, f.result);\n            else log.error(\"Failed\", \"test\", name, \"reason\", f.result);\n            _exec.shutdownNow();\n        }\n        if (_exec.isIdle) _exec.shutdown();\n    }\n\n    protected const _exec :Executor = new Executor(\/*maxSimultaneous=*\/1);\n    protected const _runs :Map = Maps.newMapOf(Future);\/\/String name\n\n    protected const _passed :Vector.<String> = new Vector.<String>();\n    protected const _failed :Vector.<String> = new Vector.<String>();\n\n    private static const log :Log = Log.getLog(TestRunner);\n}\n}\n","subject":"Halt tests after a failure","message":"Halt tests after a failure\n","lang":"ActionScript","license":"mit","repos":"funkypandagame\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump"}
{"commit":"562e0ca3a34148bd90569dfab0f5d7218f9a7830","old_file":"runtime\/src\/main\/as\/flump\/display\/Movie.as","new_file":"runtime\/src\/main\/as\/flump\/display\/Movie.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.display {\n\nimport flump.mold.MovieMold;\n\nimport org.osflash.signals.Signal;\n\nimport starling.core.Starling;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\nimport starling.events.Event;\n\npublic class Movie extends Sprite\n{\n    public static const FIRST_FRAME :String = \"flump.movie.FIRST_FRAME\";\n    public static const LAST_FRAME :String = \"flump.movie.LAST_FRAME\";\n\n    public const labelPassed :Signal = new Signal(String);\n\n    public function Movie (src :MovieMold, frameRate :Number, idToDisplayObject :Function) {\n        name = src.libraryItem;\n        _labels = src.labels;\n        _frameRate = frameRate;\n        _ticker = new Ticker(advanceTime);\n        const flipbook :Boolean = src.flipbook;\n        if (src.flipbook) {\n            _layers = new Vector.<Layer>(1, true);\n            _layers[0] = new Layer(this, src.layers[0], idToDisplayObject, \/*flipbook=*\/true);\n            _frames = src.layers[0].frames;\n        } else {\n            _layers = new Vector.<Layer>(src.layers.length, true);\n            for (var ii :int = 0; ii < _layers.length; ii++) {\n                _layers[ii] = new Layer(this, src.layers[ii], idToDisplayObject, \/*flipbook=*\/false);\n                _frames = Math.max(src.layers[ii].frames, _frames);\n            }\n        }\n        _duration = _frames \/ _frameRate;\n        goto(0, true, false);\n        addEventListener(Event.ADDED_TO_STAGE, addedToStage);\n        addEventListener(Event.REMOVED_FROM_STAGE, removedFromStage);\n    }\n\n    public function get frame () :int { return _frame; }\n\n    public function get frames () :int { return _frames; }\n\n    protected function advanceTime (dt :Number) :void {\n        if (!_playing) return;\n\n        _playTime += dt;\n        var actualPlaytime :Number = _playTime;\n        if (_playTime > _duration) _playTime = _playTime % _duration;\n        var newFrame :int = int(_playTime * _frameRate);\n        const overDuration :Boolean = dt >= _duration;\n        \/\/ If the update crosses or goes to the stopFrame, go to the stop frame, stop the movie and\n        \/\/ clear it\n        if (_stopFrame != NO_FRAME) {\n            \/\/ how many frames remain to the stopframe?\n            var framesRemaining :int =\n                (_frame <= _stopFrame ? _stopFrame - _frame : _frames - _frame + _stopFrame);\n            var framesElapsed :int = int(actualPlaytime * _frameRate) - _frame;\n            if (framesElapsed >= framesRemaining) {\n                _playing = false;\n                newFrame = _stopFrame;\n                _stopFrame = NO_FRAME;\n            }\n        }\n        goto(newFrame, false, overDuration);\n    }\n\n    protected function goto (newFrame :int, fromSkip :Boolean, overDuration :Boolean) :void {\n        if (_goingToFrame) {\n            _pendingFrame = newFrame;\n            return;\n        }\n        _goingToFrame = true;\n        const differentFrame :Boolean = newFrame != _frame;\n        const wrapped :Boolean = newFrame < _frame;\n        if (differentFrame) {\n            if (wrapped) {\n                for each (var layer :Layer in _layers) {\n                    layer.changedKeyframe = true;\n                    layer.keyframeIdx = 0;\n                }\n            }\n            for each (layer in _layers) layer.drawFrame(newFrame);\n        }\n\n        \/\/ Update the frame before firing, so if firing changes the frame, it sticks.\n        const oldFrame :int = _frame;\n        _frame = newFrame;\n        if (fromSkip) {\n            fireLabels(newFrame, newFrame);\n            _playTime = newFrame\/_frameRate;\n        } else if (overDuration) {\n            fireLabels(oldFrame + 1, _frames - 1);\n            fireLabels(0, _frame);\n        } else if (differentFrame) {\n            if (wrapped) {\n                fireLabels(oldFrame + 1, _frames - 1);\n                fireLabels(0, _frame);\n            } else {\n                fireLabels(oldFrame + 1, _frame);\n            }\n        }\n        _goingToFrame = false;\n        if (_pendingFrame != NO_FRAME) {\n            newFrame = _pendingFrame;\n            _pendingFrame = NO_FRAME;\n            goto(newFrame, true, false);\n        }\n\n    }\n\n    protected function fireLabels (startFrame :int, endFrame :int) :void {\n        for (var ii :int = startFrame; ii <= endFrame; ii++) {\n            if (_labels[ii] == null) continue;\n            for each (var label :String in _labels[ii]) labelPassed.dispatch(label);\n        }\n    }\n\n    protected function addedToStage (..._) :void { Starling.juggler.add(_ticker); }\n\n    protected function removedFromStage (..._) :void { Starling.juggler.add(_ticker); }\n\n    protected var _goingToFrame :Boolean;\n    protected var _pendingFrame :int = NO_FRAME;\n    protected var _frame :int = NO_FRAME, _stopFrame :int = NO_FRAME;\n    protected var _playing :Boolean = true;\n    protected var _playTime :Number, _duration :Number;\n    protected var _layers :Vector.<Layer>;\n    protected var _ticker :Ticker;\n    protected var _frames :int;\n    protected var _frameRate :Number;\n    protected var _labels :Vector.<Vector.<String>>;\n\n    private static const NO_FRAME :int = -1;\n}\n}\nimport flump.display.Movie;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\n\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\n\nclass Layer {\n    public var keyframeIdx :int ;\/\/ The index of the last keyframe drawn in drawFrame\n    public var layerIdx :int;\/\/ This layer's index in the movie\n    public var keyframes :Vector.<KeyframeMold>;\n    \/\/ Only created if there are multiple items on this layer. If it does exist, the appropriate display is swapped in at keyframe changes. If it doesn't, the display is only added to the parent on layer creation\n    public var displays :Vector.<DisplayObject>;\/\/ <SPDisplayObject*>\n    public var movie :Movie; \/\/ The movie this layer belongs to\n    \/\/ If the keyframe has changed since the last drawFrame\n    public var changedKeyframe :Boolean;\n\n    public function Layer (movie :Movie, src :LayerMold, idToDisplayObject :Function,\n            flipbook :Boolean) {\n        keyframes = src.keyframes;\n        this.movie = movie;\n        var lastItem :String;\n        for (var ii :int = 0; ii < keyframes.length && lastItem == null; ii++) {\n            lastItem = keyframes[ii].id;\n        }\n        if (!flipbook && lastItem == null) movie.addChild(new Sprite());\/\/ Label only layer\n        else {\n            var multipleItems :Boolean = flipbook;\n            for (ii = 0; ii < keyframes.length && !multipleItems; ii++) {\n                multipleItems = keyframes[ii].id != lastItem;\n            }\n            if (!multipleItems) movie.addChild(idToDisplayObject(lastItem));\n            else {\n                displays = new Vector.<DisplayObject>();\n                for each (var kf :KeyframeMold in keyframes) {\n                    var display :DisplayObject = kf.id == null ? new Sprite() : idToDisplayObject(kf.id);\n                    displays.push(display);\n                    display.name = src.name;\n                }\n                movie.addChild(displays[0]);\n            }\n        }\n        layerIdx = movie.numChildren - 1;\n        movie.getChildAt(layerIdx).name = src.name;\n    }\n\n    public function drawFrame (frame :int) :void {\n        while (keyframeIdx < keyframes.length - 1 && keyframes[keyframeIdx + 1].index <= frame) {\n            keyframeIdx++;\n            changedKeyframe = true;\n        }\n        \/\/ We've got multiple items. Swap in the one for this kf\n        if (changedKeyframe && displays != null) {\n            movie.removeChildAt(layerIdx);\n            movie.addChildAt(displays[keyframeIdx], layerIdx);\n        }\n        changedKeyframe = false;\n\n        const kf :KeyframeMold = keyframes[keyframeIdx];\n        const layer :DisplayObject = movie.getChildAt(layerIdx);\n        if (keyframeIdx == keyframes.length - 1 || kf.index == frame) {\n            layer.x = kf.x;\n            layer.y = kf.y;\n            layer.scaleX = kf.scaleX;\n            layer.scaleY = kf.scaleY;\n            layer.rotation = kf.rotation;\n            layer.alpha = kf.alpha;\n        } else {\n            var interped :Number = (frame - kf.index)\/kf.duration;\n            var ease :Number = kf.ease;\n            if (ease != 0) {\n                var t :Number;\n                if (ease < 0) {\n                    \/\/ Ease in\n                    var inv :Number = 1 - interped;\n                    t = 1 - inv*inv;\n                    ease = -ease;\n                } else {\n                    \/\/ Ease out\n                    t = interped*interped;\n                }\n                interped = ease*t + (1 - ease)*interped;\n            }\n\n            const nextKf :KeyframeMold = keyframes[keyframeIdx + 1];\n            layer.x = kf.x + (nextKf.x - kf.x) * interped;\n            layer.y = kf.y + (nextKf.y - kf.y) * interped;\n            layer.scaleX = kf.scaleX + (nextKf.scaleX - kf.scaleX) * interped;\n            layer.scaleY = kf.scaleY + (nextKf.scaleY - kf.scaleY) * interped;\n            layer.rotation = kf.rotation + (nextKf.rotation - kf.rotation) * interped;\n            layer.alpha = kf.alpha + (nextKf.alpha - kf.alpha) * interped;\n        }\n\n        layer.pivotX = kf.pivotX;\n        layer.pivotY = kf.pivotY;\n        layer.visible = kf.visible;\n    }\n}\n\nimport starling.animation.IAnimatable;\n\nclass Ticker implements IAnimatable {\n    public function Ticker (callback :Function) {\n        _callback = callback;\n    }\n\n    public function get isComplete () :Boolean { return false; }\n\n    public function advanceTime (time :Number) :void { _callback(time); }\n\n    protected var _callback :Function;\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.display {\n\nimport flump.mold.MovieMold;\n\nimport org.osflash.signals.Signal;\n\nimport starling.core.Starling;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\nimport starling.events.Event;\n\npublic class Movie extends Sprite\n{\n    public static const FIRST_FRAME :String = \"flump.movie.FIRST_FRAME\";\n    public static const LAST_FRAME :String = \"flump.movie.LAST_FRAME\";\n\n    public const labelPassed :Signal = new Signal(String);\n\n    public function Movie (src :MovieMold, frameRate :Number, idToDisplayObject :Function) {\n        name = src.libraryItem;\n        _labels = src.labels;\n        _frameRate = frameRate;\n        _ticker = new Ticker(advanceTime);\n        const flipbook :Boolean = src.flipbook;\n        if (src.flipbook) {\n            _layers = new Vector.<Layer>(1, true);\n            _layers[0] = new Layer(this, src.layers[0], idToDisplayObject, \/*flipbook=*\/true);\n            _frames = src.layers[0].frames;\n        } else {\n            _layers = new Vector.<Layer>(src.layers.length, true);\n            for (var ii :int = 0; ii < _layers.length; ii++) {\n                _layers[ii] = new Layer(this, src.layers[ii], idToDisplayObject, \/*flipbook=*\/false);\n                _frames = Math.max(src.layers[ii].frames, _frames);\n            }\n        }\n        _duration = _frames \/ _frameRate;\n        goto(0, true, false);\n        addEventListener(Event.ADDED_TO_STAGE, addedToStage);\n        addEventListener(Event.REMOVED_FROM_STAGE, removedFromStage);\n    }\n\n    public function get frame () :int { return _frame; }\n\n    public function get frames () :int { return _frames; }\n\n    protected function advanceTime (dt :Number) :void {\n        if (!_playing) return;\n\n        _playTime += dt;\n        var actualPlaytime :Number = _playTime;\n        if (_playTime > _duration) _playTime = _playTime % _duration;\n        var newFrame :int = int(_playTime * _frameRate);\n        const overDuration :Boolean = dt >= _duration;\n        \/\/ If the update crosses or goes to the stopFrame, go to the stop frame, stop the movie and\n        \/\/ clear it\n        if (_stopFrame != NO_FRAME) {\n            \/\/ how many frames remain to the stopframe?\n            var framesRemaining :int =\n                (_frame <= _stopFrame ? _stopFrame - _frame : _frames - _frame + _stopFrame);\n            var framesElapsed :int = int(actualPlaytime * _frameRate) - _frame;\n            if (framesElapsed >= framesRemaining) {\n                _playing = false;\n                newFrame = _stopFrame;\n                _stopFrame = NO_FRAME;\n            }\n        }\n        goto(newFrame, false, overDuration);\n    }\n\n    protected function goto (newFrame :int, fromSkip :Boolean, overDuration :Boolean) :void {\n        if (_goingToFrame) {\n            _pendingFrame = newFrame;\n            return;\n        }\n        _goingToFrame = true;\n        const differentFrame :Boolean = newFrame != _frame;\n        const wrapped :Boolean = newFrame < _frame;\n        if (differentFrame) {\n            if (wrapped) {\n                for each (var layer :Layer in _layers) {\n                    layer.changedKeyframe = true;\n                    layer.keyframeIdx = 0;\n                }\n            }\n            for each (layer in _layers) layer.drawFrame(newFrame);\n        }\n\n        \/\/ Update the frame before firing, so if firing changes the frame, it sticks.\n        const oldFrame :int = _frame;\n        _frame = newFrame;\n        if (fromSkip) {\n            fireLabels(newFrame, newFrame);\n            _playTime = newFrame\/_frameRate;\n        } else if (overDuration) {\n            fireLabels(oldFrame + 1, _frames - 1);\n            fireLabels(0, _frame);\n        } else if (differentFrame) {\n            if (wrapped) {\n                fireLabels(oldFrame + 1, _frames - 1);\n                fireLabels(0, _frame);\n            } else {\n                fireLabels(oldFrame + 1, _frame);\n            }\n        }\n        _goingToFrame = false;\n        if (_pendingFrame != NO_FRAME) {\n            newFrame = _pendingFrame;\n            _pendingFrame = NO_FRAME;\n            goto(newFrame, true, false);\n        }\n\n    }\n\n    protected function fireLabels (startFrame :int, endFrame :int) :void {\n        for (var ii :int = startFrame; ii <= endFrame; ii++) {\n            if (_labels[ii] == null) continue;\n            for each (var label :String in _labels[ii]) labelPassed.dispatch(label);\n        }\n    }\n\n    protected function addedToStage (..._) :void { Starling.juggler.add(_ticker); }\n\n    protected function removedFromStage (..._) :void { Starling.juggler.remove(_ticker); }\n\n    protected var _goingToFrame :Boolean;\n    protected var _pendingFrame :int = NO_FRAME;\n    protected var _frame :int = NO_FRAME, _stopFrame :int = NO_FRAME;\n    protected var _playing :Boolean = true;\n    protected var _playTime :Number, _duration :Number;\n    protected var _layers :Vector.<Layer>;\n    protected var _ticker :Ticker;\n    protected var _frames :int;\n    protected var _frameRate :Number;\n    protected var _labels :Vector.<Vector.<String>>;\n\n    private static const NO_FRAME :int = -1;\n}\n}\nimport flump.display.Movie;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\n\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\n\nclass Layer {\n    public var keyframeIdx :int ;\/\/ The index of the last keyframe drawn in drawFrame\n    public var layerIdx :int;\/\/ This layer's index in the movie\n    public var keyframes :Vector.<KeyframeMold>;\n    \/\/ Only created if there are multiple items on this layer. If it does exist, the appropriate display is swapped in at keyframe changes. If it doesn't, the display is only added to the parent on layer creation\n    public var displays :Vector.<DisplayObject>;\/\/ <SPDisplayObject*>\n    public var movie :Movie; \/\/ The movie this layer belongs to\n    \/\/ If the keyframe has changed since the last drawFrame\n    public var changedKeyframe :Boolean;\n\n    public function Layer (movie :Movie, src :LayerMold, idToDisplayObject :Function,\n            flipbook :Boolean) {\n        keyframes = src.keyframes;\n        this.movie = movie;\n        var lastItem :String;\n        for (var ii :int = 0; ii < keyframes.length && lastItem == null; ii++) {\n            lastItem = keyframes[ii].id;\n        }\n        if (!flipbook && lastItem == null) movie.addChild(new Sprite());\/\/ Label only layer\n        else {\n            var multipleItems :Boolean = flipbook;\n            for (ii = 0; ii < keyframes.length && !multipleItems; ii++) {\n                multipleItems = keyframes[ii].id != lastItem;\n            }\n            if (!multipleItems) movie.addChild(idToDisplayObject(lastItem));\n            else {\n                displays = new Vector.<DisplayObject>();\n                for each (var kf :KeyframeMold in keyframes) {\n                    var display :DisplayObject = kf.id == null ? new Sprite() : idToDisplayObject(kf.id);\n                    displays.push(display);\n                    display.name = src.name;\n                }\n                movie.addChild(displays[0]);\n            }\n        }\n        layerIdx = movie.numChildren - 1;\n        movie.getChildAt(layerIdx).name = src.name;\n    }\n\n    public function drawFrame (frame :int) :void {\n        while (keyframeIdx < keyframes.length - 1 && keyframes[keyframeIdx + 1].index <= frame) {\n            keyframeIdx++;\n            changedKeyframe = true;\n        }\n        \/\/ We've got multiple items. Swap in the one for this kf\n        if (changedKeyframe && displays != null) {\n            movie.removeChildAt(layerIdx);\n            movie.addChildAt(displays[keyframeIdx], layerIdx);\n        }\n        changedKeyframe = false;\n\n        const kf :KeyframeMold = keyframes[keyframeIdx];\n        const layer :DisplayObject = movie.getChildAt(layerIdx);\n        if (keyframeIdx == keyframes.length - 1 || kf.index == frame) {\n            layer.x = kf.x;\n            layer.y = kf.y;\n            layer.scaleX = kf.scaleX;\n            layer.scaleY = kf.scaleY;\n            layer.rotation = kf.rotation;\n            layer.alpha = kf.alpha;\n        } else {\n            var interped :Number = (frame - kf.index)\/kf.duration;\n            var ease :Number = kf.ease;\n            if (ease != 0) {\n                var t :Number;\n                if (ease < 0) {\n                    \/\/ Ease in\n                    var inv :Number = 1 - interped;\n                    t = 1 - inv*inv;\n                    ease = -ease;\n                } else {\n                    \/\/ Ease out\n                    t = interped*interped;\n                }\n                interped = ease*t + (1 - ease)*interped;\n            }\n\n            const nextKf :KeyframeMold = keyframes[keyframeIdx + 1];\n            layer.x = kf.x + (nextKf.x - kf.x) * interped;\n            layer.y = kf.y + (nextKf.y - kf.y) * interped;\n            layer.scaleX = kf.scaleX + (nextKf.scaleX - kf.scaleX) * interped;\n            layer.scaleY = kf.scaleY + (nextKf.scaleY - kf.scaleY) * interped;\n            layer.rotation = kf.rotation + (nextKf.rotation - kf.rotation) * interped;\n            layer.alpha = kf.alpha + (nextKf.alpha - kf.alpha) * interped;\n        }\n\n        layer.pivotX = kf.pivotX;\n        layer.pivotY = kf.pivotY;\n        layer.visible = kf.visible;\n    }\n}\n\nimport starling.animation.IAnimatable;\n\nclass Ticker implements IAnimatable {\n    public function Ticker (callback :Function) {\n        _callback = callback;\n    }\n\n    public function get isComplete () :Boolean { return false; }\n\n    public function advanceTime (time :Number) :void { _callback(time); }\n\n    protected var _callback :Function;\n}\n","subject":"Remove the juggler when removed","message":"Remove the juggler when removed\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump"}
{"commit":"d58eaedee98ff229bf8f908fdc1e655379739d01","old_file":"src\/milkshape\/media\/flash\/src\/Main.as","new_file":"src\/milkshape\/media\/flash\/src\/Main.as","old_contents":"\ufeffpackage\r{\r\timport cc.milkshape.framework.Application;\r\timport cc.milkshape.main.*;\r\timport cc.milkshape.preloader.PreloaderKb;\r\timport cc.milkshape.preloader.events.PreloaderEvent;\r\timport cc.milkshape.register.Register;\r\timport cc.milkshape.user.Login;\r\timport cc.milkshape.utils.Constance;\r\timport cc.milkshape.utils.MilkshapeMenu;\r\timport cc.milkshape.utils.TableLine;\r\t\r\timport flash.display.Shape;\r\timport flash.display.StageAlign;\r\timport flash.display.StageScaleMode;\r\timport flash.events.Event;\r\timport flash.events.MouseEvent;\r\timport flash.geom.ColorTransform;\r\t\r\timport nl.demonsters.debugger.MonsterDebugger;\n\n\t[SWF(width='1430', height='680', frameRate='31', backgroundColor='#191919')]\r\t\r\tpublic class Main extends Application\r\t{\r\t\tprivate static var _instance:Main = null;\r\t\tprivate const DEFAULT_CONTAINER_POSX:int = 20;\r\t\tprivate const DEFAULT_CONTAINER_POSY:int = 100;\r\t\tprivate const BAR_BG_COLOR:int = 0x0a0a0a;\r\t\tprivate var _equalizer:Equalizer;\r\t\tprivate var _menu:Menu;\r\t\tprivate var _subMenu:SubMenu;\r\t\tprivate var _login:Login;\r\t\tprivate var _logo:Logo;\r\t\tprivate var _fullscreen:Fullscreen;\r\t\tprivate var _pageContainer:PreloaderKb;\r\t\tprivate var _bottomBar:Shape;\r\t\tprivate var _topBar:Shape;\r\t\tprivate var _background:TableLine;\r\t\tprivate var _register:Register;\r\t\t\r\t\tpublic function Main():void {\r\t\t\tif(_instance != null) \r\t\t\t\tthrow new Error(\"Cannot instance this class a second time, use getInstance instead.\");\r\t\t\t_instance = this;\r\t\t\tvar debugger:MonsterDebugger = new MonsterDebugger(this);\r\t\t\taddEventListener(Event.ADDED_TO_STAGE, _handlerAddedToStage);\r\t\t}\r\t\t\r\t\tpublic static function getInstance():Main {\r\t\t\tif(_instance == null)\r\t\t\t\tnew Main();\r\t\t\treturn _instance;\r\t\t}\r\t\t\r\t\tprivate function _handlerAddedToStage(e:Event):void\r\t\t{\r\t\t\tvar mct:MilkshapeMenu = new MilkshapeMenu();\/\/ Menu contextuel personnalis\u00e9\r\t\t\tcontextMenu = mct.cm;\r\t\t\t\r\t\t\tstage.align = StageAlign.TOP_LEFT;\r        \tstage.scaleMode = StageScaleMode.NO_SCALE;\r        \tstage.addEventListener(Event.RESIZE, _resize);        \t\r        \t\r\t\t\t_menu = new Menu(new Array(\r\t\t\t\t{label: 'home', slug: 'home', url: Constance.HOME_SWF, posX:0, posY:60},\r\t\t\t\t{label: 'about', slug: 'about', url: Constance.ABOUT_SWF},\r\t\t\t\t{label: 'issues', slug: 'issues', url: Constance.ISSUES_SWF, posX:0},\r\t\t\t\t{label: 'artists', slug: 'artists', url: Constance.ARTISTS_SWF},\r\t\t\t\t{label: 'contact', slug: 'contact', url: Constance.CONTACT_SWF}\r\t\t\t));\r\t\t\t_menu.addEventListener(PreloaderEvent.LOAD, loadSwf);\r\t\t\t\r\t\t\t_subMenu = new SubMenu();\r\t\t\t_subMenu.addEventListener(PreloaderEvent.LOAD, loadSwf);\r\t\t\t\r\t\t\t_fullscreen = new Fullscreen();\r\t\t\t\r\t\t\t_equalizer = new Equalizer();\r\t\t\t\r\t\t\t_login = new Login();\r\t\t\t\r\t\t\t_logo = new Logo();\r\t\t\t_logo.addEventListener(MouseEvent.CLICK, _showRegister);\r\t\t\t\r\t\t\t_bottomBar = new Shape();\r\t\t\t_bottomBar.graphics.beginFill(BAR_BG_COLOR);\r\t\t\t_bottomBar.graphics.drawRect(0, 0, stage.stageWidth, 33);\r\t\t\t_bottomBar.graphics.endFill();\r\t\t\t\r\t\t\t_topBar = new Shape();\r\t\t\t_topBar.graphics.beginFill(BAR_BG_COLOR);\r\t\t\t_topBar.graphics.drawRect(0, 0, stage.stageWidth, 60);\r\t\t\t_topBar.graphics.endFill();\r\t\t\t\r\t\t\tvar errorArea:ErrorArea = new ErrorArea();\r\t\t\t\r\t\t\t_pageContainer = new PreloaderKb();\r\t\t\t\r\t\t\t_background = new TableLine(stage.stageWidth*2, stage.stageHeight*2, 100, 100, 0x202020);\r\r            \/\/ On colore les \u00e9l\u00e9ments du main\r            var mainColorTransform:ColorTransform = new ColorTransform();\r\t\t\tmainColorTransform.color = 0xffdd00;\r\t\t\t_logo.transform.colorTransform = mainColorTransform;\r\t\t\tmainColorTransform.color = 0x999999;\r\t\t\t_fullscreen.transform.colorTransform = mainColorTransform;\r\t\t\t_equalizer.transform.colorTransform = mainColorTransform;\r\r\t\t\taddChild(_pageContainer);\r\t\t\taddChild(_bottomBar);\r\t\t\taddChild(_topBar);\r\t\t\taddChild(_menu);\r\t\t\taddChild(_subMenu);\r\t\t\taddChild(_login);\r\t\t\taddChild(_logo);\r\t\t\taddChild(_fullscreen);\r\t\t\taddChild(_equalizer);\r\t\t\taddChild(errorArea);\r\t\t\t\r\t\t\t_itemsDisposition();\r\t\t\t\r\t\t\tloadSwf(new PreloaderEvent(PreloaderEvent.LOAD, _menu.getMenuButton('home').option));\r\t\t}\r\t\t\r\t\tprivate function _showRegister(e:Event):void\r\t\t{\r\t\t\t_register = new Register();\r\t\t\t_register.addEventListener('CLOSE_REGISTER', _closeRegister);\r\t\t\taddChild(_register);\r\t\t\tremoveChild(_login);\r\t\t}\r\t\t\r\t\tprivate function _closeRegister(e:Event):void\r\t\t{\r\t\t\t_register.removeEventListener('CLOSE_REGISTER', _closeRegister);\r\t\t\tif(contains(_register))\r\t\t\t{\r\t\t\t\tremoveChild(_register);\r\t\t\t\taddChild(_login);\r\t\t\t}\r\t\t}\r\t\t\r\t\tpublic function loadSwf(e:PreloaderEvent):void\r\t\t{\r\t\t\tif((e.option.background != null) ? e.option.background : true)\r\t\t\t\taddChildAt(_background, 0);\r\t\t\telse if(contains(_background))\r\t\t\t\tremoveChild(_background);\r\t\t\t\t\r\t\t\t_pageContainer.x = (e.option.posX != null) ? e.option.posX : DEFAULT_CONTAINER_POSX;\r\t\t\t_pageContainer.y = (e.option.posY != null) ? e.option.posY : DEFAULT_CONTAINER_POSY;\r\t\t\ttrace(_pageContainer.y);\r\t\t\ttry {\r\t\t\t\t_pageContainer.unloadMedia();\r\t\t\t} catch(e:Error) {\r\t\t\t\ttrace(e.message);\r\t\t\t}\r\t\t\t\r\t\t\ttry {\r\t\t\t\t_pageContainer.params = e.option.params;\r\t\t\t\t_pageContainer.loadMedia(e.option.url);\r\t\t\t} catch(e:Error){\r\t\t\t\ttrace(e.message);\r\t\t\t}\r\t\t}\r\t\t\r\t\tprivate function _itemsDisposition():void\r\t\t{\r\t\t\tErrorArea.getInstance().x = 610;\r\t\t\tErrorArea.getInstance().y = 24;\r\t\t\t_pageContainer.y = 60;\r\t\t\t_background.x = -50;\r\t\t\t_menu.x = 37;\r\t\t\t_logo.x = 37;\r\t\t\t_logo.y = 12;\r\t\t\t_login.x = 275;\r\t\t\t_login.y = 24;\r\t\t\t_fullscreen.y = 12;\r\t\t\t_equalizer.y = _fullscreen.y + 20;\r\t\t\t_resize();\r\t\t}\r\t\t\r\t\tprivate function _resize(e:Event = null):void\r\t\t{\r\t\t\t_topBar.width = stage.stageWidth;\r\t\t\t\r\t\t\t_bottomBar.y = stage.stageHeight - 33;\r\t\t\t_bottomBar.width = stage.stageWidth;\r\t\t\t\t\r\t\t\t_fullscreen.x = stage.stageWidth - 27;\r\t\t\t_equalizer.x = _fullscreen.x;\r\r\t\t\t_menu.y = stage.stageHeight - 21;\r\t\t\t\r\t\t\t_subMenu.y = stage.stageHeight - 23;\r\t\t\t_subMenu.x = stage.stageWidth - 70;\r\t\t}\r\r\t}\r}","new_contents":"\ufeffpackage\r{\r\timport cc.milkshape.main.*;\r\timport cc.milkshape.preloader.PreloaderKb;\r\timport cc.milkshape.preloader.events.PreloaderEvent;\r\timport cc.milkshape.register.Register;\r\timport cc.milkshape.user.Login;\r\timport cc.milkshape.utils.Constance;\r\timport cc.milkshape.utils.MilkshapeMenu;\r\timport cc.milkshape.utils.TableLine;\r\t\r\timport flash.display.Shape;\r\timport flash.display.Sprite;\r\timport flash.display.StageAlign;\r\timport flash.display.StageScaleMode;\r\timport flash.events.Event;\r\timport flash.events.MouseEvent;\r\timport flash.geom.ColorTransform;\r\t\r\timport nl.demonsters.debugger.MonsterDebugger;\n\n\t[SWF(width='1430', height='680', frameRate='31', backgroundColor='#191919')]\r\t\r\tpublic class Main extends Sprite\r\t{\r\t\tprivate static var _instance:Main = null;\r\t\tprivate const DEFAULT_CONTAINER_POSX:int = 20;\r\t\tprivate const DEFAULT_CONTAINER_POSY:int = 100;\r\t\tprivate const BAR_BG_COLOR:int = 0x0a0a0a;\r\t\tprivate var _equalizer:Equalizer;\r\t\tprivate var _menu:Menu;\r\t\tprivate var _subMenu:SubMenu;\r\t\tprivate var _login:Login;\r\t\tprivate var _logo:Logo;\r\t\tprivate var _fullscreen:Fullscreen;\r\t\tprivate var _pageContainer:PreloaderKb;\r\t\tprivate var _bottomBar:Shape;\r\t\tprivate var _topBar:Shape;\r\t\tprivate var _background:TableLine;\r\t\tprivate var _register:Register;\r\t\t\r\t\tpublic function Main():void {\r\t\t\tif(_instance != null) \r\t\t\t\tthrow new Error(\"Cannot instance this class a second time, use getInstance instead.\");\r\t\t\t_instance = this;\r\t\t\tvar debugger:MonsterDebugger = new MonsterDebugger(this);\r\t\t\taddEventListener(Event.ADDED_TO_STAGE, _handlerAddedToStage);\r\t\t}\r\t\t\r\t\tpublic static function getInstance():Main {\r\t\t\tif(_instance == null)\r\t\t\t\tnew Main();\r\t\t\treturn _instance;\r\t\t}\r\t\t\r\t\tprivate function _handlerAddedToStage(e:Event):void\r\t\t{\r\t\t\tvar mct:MilkshapeMenu = new MilkshapeMenu();\/\/ Menu contextuel personnalis\u00e9\r\t\t\tcontextMenu = mct.cm;\r\t\t\t\r\t\t\tstage.align = StageAlign.TOP_LEFT;\r        \tstage.scaleMode = StageScaleMode.NO_SCALE;\r        \tstage.addEventListener(Event.RESIZE, _resize);        \t\r        \t\r\t\t\t_menu = new Menu(new Array(\r\t\t\t\t{label: 'home', slug: 'home', url: Constance.HOME_SWF, posX:0, posY:60},\r\t\t\t\t{label: 'about', slug: 'about', url: Constance.ABOUT_SWF},\r\t\t\t\t{label: 'issues', slug: 'issues', url: Constance.ISSUES_SWF, posX:0},\r\t\t\t\t{label: 'artists', slug: 'artists', url: Constance.ARTISTS_SWF},\r\t\t\t\t{label: 'contact', slug: 'contact', url: Constance.CONTACT_SWF}\r\t\t\t));\r\t\t\t_menu.addEventListener(PreloaderEvent.LOAD, loadSwf);\r\t\t\t\r\t\t\t_subMenu = new SubMenu();\r\t\t\t_subMenu.addEventListener(PreloaderEvent.LOAD, loadSwf);\r\t\t\t\r\t\t\t_fullscreen = new Fullscreen();\r\t\t\t\r\t\t\t_equalizer = new Equalizer();\r\t\t\t\r\t\t\t_login = new Login();\r\t\t\t\r\t\t\t_logo = new Logo();\r\t\t\t_logo.addEventListener(MouseEvent.CLICK, _showRegister);\r\t\t\t\r\t\t\t_bottomBar = new Shape();\r\t\t\t_bottomBar.graphics.beginFill(BAR_BG_COLOR);\r\t\t\t_bottomBar.graphics.drawRect(0, 0, stage.stageWidth, 33);\r\t\t\t_bottomBar.graphics.endFill();\r\t\t\t\r\t\t\t_topBar = new Shape();\r\t\t\t_topBar.graphics.beginFill(BAR_BG_COLOR);\r\t\t\t_topBar.graphics.drawRect(0, 0, stage.stageWidth, 60);\r\t\t\t_topBar.graphics.endFill();\r\t\t\t\r\t\t\tvar errorArea:ErrorArea = new ErrorArea();\r\t\t\t\r\t\t\t_pageContainer = new PreloaderKb();\r\t\t\t\r\t\t\t_background = new TableLine(stage.stageWidth*2, stage.stageHeight*2, 100, 100, 0x202020);\r\r            \/\/ On colore les \u00e9l\u00e9ments du main\r            var mainColorTransform:ColorTransform = new ColorTransform();\r\t\t\tmainColorTransform.color = 0xffdd00;\r\t\t\t_logo.transform.colorTransform = mainColorTransform;\r\t\t\tmainColorTransform.color = 0x999999;\r\t\t\t_fullscreen.transform.colorTransform = mainColorTransform;\r\t\t\t_equalizer.transform.colorTransform = mainColorTransform;\r\r\t\t\taddChild(_pageContainer);\r\t\t\taddChild(_bottomBar);\r\t\t\taddChild(_topBar);\r\t\t\taddChild(_menu);\r\t\t\taddChild(_subMenu);\r\t\t\taddChild(_login);\r\t\t\taddChild(_logo);\r\t\t\taddChild(_fullscreen);\r\t\t\taddChild(_equalizer);\r\t\t\taddChild(errorArea);\r\t\t\t\r\t\t\t_itemsDisposition();\r\t\t\t\r\t\t\tloadSwf(new PreloaderEvent(PreloaderEvent.LOAD, _menu.getMenuButton('home').option));\r\t\t}\r\t\t\r\t\tprivate function _showRegister(e:Event):void\r\t\t{\r\t\t\t_register = new Register();\r\t\t\t_register.addEventListener('CLOSE_REGISTER', _closeRegister);\r\t\t\taddChild(_register);\r\t\t\tremoveChild(_login);\r\t\t}\r\t\t\r\t\tprivate function _closeRegister(e:Event):void\r\t\t{\r\t\t\t_register.removeEventListener('CLOSE_REGISTER', _closeRegister);\r\t\t\tif(contains(_register))\r\t\t\t{\r\t\t\t\tremoveChild(_register);\r\t\t\t\taddChild(_login);\r\t\t\t}\r\t\t}\r\t\t\r\t\tpublic function loadSwf(e:PreloaderEvent):void\r\t\t{\r\t\t\tif((e.option.background != null) ? e.option.background : true)\r\t\t\t\taddChildAt(_background, 0);\r\t\t\telse if(contains(_background))\r\t\t\t\tremoveChild(_background);\r\t\t\t\t\r\t\t\t_pageContainer.x = (e.option.posX != null) ? e.option.posX : DEFAULT_CONTAINER_POSX;\r\t\t\t_pageContainer.y = (e.option.posY != null) ? e.option.posY : DEFAULT_CONTAINER_POSY;\r\t\t\ttrace(_pageContainer.y);\r\t\t\ttry {\r\t\t\t\t_pageContainer.unloadMedia();\r\t\t\t} catch(e:Error) {\r\t\t\t\ttrace(e.message);\r\t\t\t}\r\t\t\t\r\t\t\ttry {\r\t\t\t\t_pageContainer.params = e.option.params;\r\t\t\t\t_pageContainer.loadMedia(e.option.url);\r\t\t\t} catch(e:Error){\r\t\t\t\ttrace(e.message);\r\t\t\t}\r\t\t}\r\t\t\r\t\tprivate function _itemsDisposition():void\r\t\t{\r\t\t\tErrorArea.getInstance().x = 610;\r\t\t\tErrorArea.getInstance().y = 24;\r\t\t\t_pageContainer.y = 60;\r\t\t\t_background.x = -50;\r\t\t\t_menu.x = 37;\r\t\t\t_logo.x = 37;\r\t\t\t_logo.y = 12;\r\t\t\t_login.x = 275;\r\t\t\t_login.y = 24;\r\t\t\t_fullscreen.y = 12;\r\t\t\t_equalizer.y = _fullscreen.y + 20;\r\t\t\t_resize();\r\t\t}\r\t\t\r\t\tprivate function _resize(e:Event = null):void\r\t\t{\r\t\t\t_topBar.width = stage.stageWidth;\r\t\t\t\r\t\t\t_bottomBar.y = stage.stageHeight - 33;\r\t\t\t_bottomBar.width = stage.stageWidth;\r\t\t\t\t\r\t\t\t_fullscreen.x = stage.stageWidth - 27;\r\t\t\t_equalizer.x = _fullscreen.x;\r\r\t\t\t_menu.y = stage.stageHeight - 21;\r\t\t\t\r\t\t\t_subMenu.y = stage.stageHeight - 23;\r\t\t\t_subMenu.x = stage.stageWidth - 70;\r\t\t}\r\r\t}\r}","subject":"fix Main","message":"fix Main","lang":"ActionScript","license":"mit","repos":"thoas\/i386,thoas\/i386,thoas\/i386,thoas\/i386"}
{"commit":"500239366c01a3158e1e36101ff6cdb9aae42e17","old_file":"src\/avm2\/tests\/regress\/correctness\/prot-2.as","new_file":"src\/avm2\/tests\/regress\/correctness\/prot-2.as","old_contents":"class A {\n  static protected function get staticGetA() {\n    return 10;\n  }\n  protected function get getA() {\n    return 0;\n  }\n  static protected function set staticSetA(v) {\n    trace (\"staticSetA \" + v);\n  }\n}\nclass B extends A {\n  static protected function get staticGetB() {\n    return 11;\n  }\n  protected function get getB() {\n    return 1;\n  }\n\n  static protected function set staticSetB(v) {\n    trace (\"staticSetB \" + v);\n  }\n}\nclass C extends B {\n  static protected function get staticGetC() {\n    return 12;\n  }\n  protected function get getC() {\n    return 2;\n  }\n  static protected function set staticSetC(v) {\n    trace (\"staticSetC \" + v);\n  }\n\n  public function foo() {\n    trace(getA + getB + getC);\n    trace(staticGetA + staticGetB + staticGetC);\n\n    staticSetA = \"A\";\n    staticSetB = \"B\";\n    staticSetC = \"C\";\n  }\n}\n\nvar c = new C();\nc.foo();\n\ntrace(\"--\");","new_contents":"class A {\n  static protected function get staticGetA() {\n    return 10;\n  }\n  protected function get getA() {\n    return 0;\n  }\n  protected function set setA(v) {\n    trace (\"setA \" + v);\n  }\n  static protected function set staticSetA(v) {\n    trace (\"staticSetA \" + v);\n  }\n}\nclass B extends A {\n  static protected function get staticGetB() {\n    return 11;\n  }\n  protected function get getB() {\n    return 1;\n  }\n  protected function set setB(v) {\n    trace (\"setB \" + v);\n  }\n  static protected function set staticSetB(v) {\n    trace (\"staticSetB \" + v);\n  }\n}\nclass C extends B {\n  static protected function get staticGetC() {\n    return 12;\n  }\n  protected function get getC() {\n    return 2;\n  }\n  protected function set setC(v) {\n    trace (\"setC \" + v);\n  }\n  static protected function set staticSetC(v) {\n    trace (\"staticSetC \" + v);\n  }\n\n  public function foo() {\n    trace(getA + getB + getC);\n    setA = \"A\";\n    setB = \"B\";\n    setC = \"C\";\n\n    trace(staticGetA + staticGetB + staticGetC);\n    staticSetA = \"A\";\n    staticSetB = \"B\";\n    staticSetC = \"C\";\n  }\n}\n\nvar c = new C();\nc.foo();\n\ntrace(\"--\");","subject":"Update test case.","message":"Update test case.\n","lang":"ActionScript","license":"apache-2.0","repos":"mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway"}
{"commit":"0fe8c0473ebe3e07a5dbf661e996a353fd7898e4","old_file":"KalturaHLSPlugin\/src\/KalturaHLSPlugin.as","new_file":"KalturaHLSPlugin\/src\/KalturaHLSPlugin.as","old_contents":"package\n{\n\timport com.kaltura.hls.HLSPluginInfo;\n    import com.kaltura.kdpfl.model.MediaProxy;\n    import com.kaltura.kdpfl.plugin.IPlugin;\n    import com.kaltura.kdpfl.plugin.IPluginFactory;\n    import flash.utils.getDefinitionByName;\n    \n    import org.osmf.events.MediaFactoryEvent;\n    import org.osmf.media.MediaFactory;\n    import org.osmf.media.MediaResourceBase;\n    import org.osmf.media.PluginInfoResource;\n    import org.puremvc.as3.interfaces.IFacade;\n    import com.kaltura.kdpfl.plugin.KPluginEvent;\n\t\n\timport flash.display.Sprite;\n\t\n\timport org.osmf.media.PluginInfo;\n    import flash.system.Security;\n    \n\tpublic class KalturaHLSPlugin extends Sprite implements IPluginFactory, IPlugin\n\t{\n\t\tprivate var _pluginInfo:HLSPluginInfo;\n        private static const HLS_PLUGIN_INFO:String = \"com.kaltura.hls.HLSPluginInfo\";\n\n        \n        public function KalturaHLSPlugin()\n        {\n            Security.allowDomain(\"*\");\n            _pluginInfo = new HLSPluginInfo();\t\n        }\n        \n        public function create (pluginName : String =null) : IPlugin\n        {\n            return this;\n        }\n        \n        public function initializePlugin(facade:IFacade):void\n        {\n            \/\/Getting Static reference to Plugin.\n            var pluginInfoRef:Class = getDefinitionByName(HLS_PLUGIN_INFO) as Class;\n            var pluginResource:MediaResourceBase = new PluginInfoResource(new pluginInfoRef);\n            \n            var mediaFactory:MediaFactory = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.mediaFactory;\n            mediaFactory.addEventListener(MediaFactoryEvent.PLUGIN_LOAD, onOSMFPluginLoaded);\n            mediaFactory.addEventListener(MediaFactoryEvent.PLUGIN_LOAD_ERROR, onOSMFPluginLoadError);\n            mediaFactory.loadPlugin(pluginResource);\t\t\n        }\n        \n        \/**\n         * Listener for the LOAD_COMPLETE event.\n         * @param e - MediaFactoryEvent\n         * \n         *\/\t\t\n        protected function onOSMFPluginLoaded (e : MediaFactoryEvent) : void\n        {\n            e.target.removeEventListener(MediaFactoryEvent.PLUGIN_LOAD, onOSMFPluginLoaded);\n            dispatchEvent( new KPluginEvent (KPluginEvent.KPLUGIN_INIT_COMPLETE) );\n        }\n        \/**\n         * Listener for the LOAD_ERROR event.\n         * @param e - MediaFactoryEvent\n         * \n         *\/\t\t\n        protected function onOSMFPluginLoadError (e : MediaFactoryEvent) : void\n        {\n            e.target.removeEventListener(MediaFactoryEvent.PLUGIN_LOAD_ERROR, onOSMFPluginLoadError);\n            dispatchEvent( new KPluginEvent (KPluginEvent.KPLUGIN_INIT_FAILED) );\n        }\n        \n        public function setSkin(styleName:String, setSkinSize:Boolean=false):void\n        {\n            \/\/ Do nothing here\n        }\n\t\t\n\t\tpublic function get pluginInfo():PluginInfo\n\t\t{\n\t\t\treturn _pluginInfo;\n\t\t}\n\t}\n}","new_contents":"package\n{\n\timport com.kaltura.hls.HLSPluginInfo;\n    import com.kaltura.kdpfl.model.MediaProxy;\n    import com.kaltura.kdpfl.plugin.IPlugin;\n    import com.kaltura.kdpfl.plugin.IPluginFactory;\n    import flash.utils.getDefinitionByName;\n    \n    import org.osmf.events.MediaFactoryEvent;\n    import org.osmf.media.MediaFactory;\n    import org.osmf.media.MediaResourceBase;\n    import org.osmf.media.PluginInfoResource;\n    import org.puremvc.as3.interfaces.IFacade;\n    import com.kaltura.kdpfl.plugin.KPluginEvent;\n\t\n\timport flash.display.Sprite;\n\t\n\timport org.osmf.media.PluginInfo;\n    import flash.system.Security;\n    \n\tpublic class KalturaHLSPlugin extends Sprite implements IPluginFactory, IPlugin\n\t{\n\t\tprivate var _pluginInfo:HLSPluginInfo;\n        private static const HLS_PLUGIN_INFO:String = \"com.kaltura.hls.HLSPluginInfo\";\n\t\tprivate var _pluginResource:MediaResourceBase;\n\n        \n        public function KalturaHLSPlugin()\n        {\n            Security.allowDomain(\"*\");\n            _pluginInfo = new HLSPluginInfo();\t\n        }\n        \n        public function create (pluginName : String =null) : IPlugin\n        {\n            return this;\n        }\n        \n        public function initializePlugin(facade:IFacade):void\n        {\n            \/\/Getting Static reference to Plugin.\n            var pluginInfoRef:Class = getDefinitionByName(HLS_PLUGIN_INFO) as Class;\n\t\t\t_pluginResource = new PluginInfoResource(new pluginInfoRef);\n            \n            var mediaFactory:MediaFactory = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.mediaFactory;\n            mediaFactory.addEventListener(MediaFactoryEvent.PLUGIN_LOAD, onOSMFPluginLoaded);\n            mediaFactory.addEventListener(MediaFactoryEvent.PLUGIN_LOAD_ERROR, onOSMFPluginLoadError);\n            mediaFactory.loadPlugin(_pluginResource);\t\t\n        }\n        \n        \/**\n         * Listener for the LOAD_COMPLETE event.\n         * @param e - MediaFactoryEvent\n         * \n         *\/\t\t\n        protected function onOSMFPluginLoaded (e : MediaFactoryEvent) : void\n        {\n\t\t\tif ( e.resource && e.resource == _pluginResource ) {\n\t\t\t\te.target.removeEventListener(MediaFactoryEvent.PLUGIN_LOAD, onOSMFPluginLoaded);\n\t\t\t\tdispatchEvent( new KPluginEvent (KPluginEvent.KPLUGIN_INIT_COMPLETE) );\n\t\t\t}\n            \n        }\n        \/**\n         * Listener for the LOAD_ERROR event.\n         * @param e - MediaFactoryEvent\n         * \n         *\/\t\t\n        protected function onOSMFPluginLoadError (e : MediaFactoryEvent) : void\n        {\n\t\t\tif ( e.resource && e.resource == _pluginResource ) {\n\t            e.target.removeEventListener(MediaFactoryEvent.PLUGIN_LOAD_ERROR, onOSMFPluginLoadError);\n\t            dispatchEvent( new KPluginEvent (KPluginEvent.KPLUGIN_INIT_FAILED) );\n\t\t\t}\n        }\n        \n        public function setSkin(styleName:String, setSkinSize:Boolean=false):void\n        {\n            \/\/ Do nothing here\n        }\n\t\t\n\t\tpublic function get pluginInfo():PluginInfo\n\t\t{\n\t\t\treturn _pluginInfo;\n\t\t}\n\t}\n}","subject":"Fix plugin loaded events","message":"Fix plugin loaded events\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"0358d0bc14c1a6318854e6003fdf81cdcb2728b7","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/SimpleCSSValuesImpl.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/SimpleCSSValuesImpl.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.system.ApplicationDomain;\n\timport flash.utils.getDefinitionByName;\n\timport flash.utils.getQualifiedClassName;\n\timport flash.utils.getQualifiedSuperclassName;\n\t\n\timport org.apache.flex.events.EventDispatcher;\n\timport org.apache.flex.events.ValueChangeEvent;\n\t\n    \/**\n     *  The SimpleCSSValuesImpl class implements a minimal set of\n     *  CSS lookup rules that is sufficient for most applications.\n     *  It does not support attribute selectors or descendant selectors\n     *  or id selectors.  It will filter on a custom -flex-flash\n     *  media query but not other media queries.  It can be\n     *  replaced with other implementations that handle more complex\n     *  selector lookups.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleCSSValuesImpl extends EventDispatcher implements IValuesImpl\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleCSSValuesImpl()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        private var mainClass:Object;\n        \n\t\tprivate var conditionCombiners:Object;\n\n        \/**\n         *  @copy org.apache.flex.core.IValuesImpl#init()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function init(mainClass:Object):void\n        {\n\t\t\tvar styleClassName:String;\n\t\t\tvar c:Class;\n\t\t\tif (!values)\n\t\t\t{\n\t\t\t\tvalues = {};\n\t            this.mainClass = mainClass;\n\t            var mainClassName:String = getQualifiedClassName(mainClass);\n\t\t\t\tstyleClassName = \"_\" + mainClassName + \"_Styles\";\n\t\t\t\tc = ApplicationDomain.currentDomain.getDefinition(styleClassName) as Class;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tc = mainClass.constructor as Class;\n\t\t\t}\n            generateCSSStyleDeclarations(c[\"factoryFunctions\"], c[\"data\"]);\n        }\n        \n        \/**\n         *  Process the encoded CSS data into data structures.  Usually not called\n         *  directly by application developers.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function generateCSSStyleDeclarations(factoryFunctions:Object, arr:Array):void\n        {\n\t\t\tif (factoryFunctions == null)\n\t\t\t\treturn;\n\t\t\tif (arr == null)\n\t\t\t\treturn;\n\t\t\t\n            var declarationName:String = \"\";\n            var segmentName:String = \"\";\n            var n:int = arr.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var className:int = arr[i];\n                if (className == CSSClass.CSSSelector)\n                {\n                    var selectorName:String = arr[++i];\n                    segmentName = selectorName + segmentName;\n                    if (declarationName != \"\")\n                        declarationName += \" \";\n                    declarationName += segmentName;\n                    segmentName = \"\";\n                }\n                else if (className == CSSClass.CSSCondition)\n                {\n\t\t\t\t\tif (!conditionCombiners)\n\t\t\t\t\t{\n\t\t\t\t\t\tconditionCombiners = {};\n\t\t\t\t\t\tconditionCombiners[\"class\"] = \".\";\n\t\t\t\t\t\tconditionCombiners[\"id\"] = \"#\";\n\t\t\t\t\t\tconditionCombiners[\"pseudo\"] = ':';    \n\t\t\t\t\t}\n\t\t\t\t\tvar conditionType:String = arr[++i];\n\t\t\t\t\tvar conditionName:String = arr[++i];\n\t\t\t\t\tsegmentName = segmentName + conditionCombiners[conditionType] + conditionName;\n                }\n                else if (className == CSSClass.CSSStyleDeclaration)\n                {\n                    var factoryName:int = arr[++i]; \/\/ defaultFactory or factory\n                    var defaultFactory:Boolean = factoryName == CSSFactory.DefaultFactory;\n                    \/*\n                    if (defaultFactory)\n                    {\n                        mergedStyle = styleManager.getMergedStyleDeclaration(declarationName);\n                        style = new CSSStyleDeclaration(selector, styleManager, mergedStyle == null);\n                    }\n                    else\n                    {\n                        style = styleManager.getStyleDeclaration(declarationName);\n                        if (!style)\n                        {\n                            style = new CSSStyleDeclaration(selector, styleManager, mergedStyle == null);\n                            if (factoryName == CSSFactory.Override)\n                                newSelectors.push(style);\n                        }\n                    }\n                    *\/\n                    var mq:String = null;\n                    var o:Object;\n                    if (i < n - 2)\n                    {\n                        \/\/ peek ahead to see if there is a media query\n                        if (arr[i + 1] == CSSClass.CSSMediaQuery)\n                        {\n                            mq = arr[i + 2];\n                            i += 2;\n                            declarationName = mq + \"_\" + declarationName;\n                        }\n                    }\n                    var finalName:String;\n                    var valuesFunction:Function;\n                    var valuesObject:Object;\n                    if (defaultFactory)\n                    {\n                        valuesFunction = factoryFunctions[declarationName];\n                        valuesObject = new valuesFunction();\n                    }\n                    else\n                    {\n                        valuesFunction = factoryFunctions[declarationName];\n                        valuesObject = new valuesFunction();\n                    }\n                    if (isValidStaticMediaQuery(mq))\n                    {\n                        finalName = fixNames(declarationName, mq);\n                        o = values[finalName];\n                        if (o == null)\n                            values[finalName] = valuesObject;\n                        else\n                        {\n                            valuesFunction.prototype = o;\n                            values[finalName] = new valuesFunction();\n                        }\n                    }\n                    declarationName = \"\";\n                }\n            }\n            \n        }\n\n        private function isValidStaticMediaQuery(mq:String):Boolean\n        {\n            if (mq == null)\n                return true;\n            \n            if (mq == \"-flex-flash\")\n                return true;\n            \n            \/\/ TODO: (aharui) other media query\n            \n            return false;\n        }\n        \n        private function fixNames(s:String, mq:String):String\n        {\n            if (mq != null)\n                s = s.substr(mq.length + 1); \/\/ 1 more for the hyphen\n            \n\t\t\tif (s == \"\")\n\t\t\t\treturn \"*\";\n\t\t\t\n            var arr:Array = s.split(\" \");\n            var n:int = arr.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var segmentName:String = arr[i];\n\t\t\t\tif (segmentName.charAt(0) == \"#\" || segmentName.charAt(0) == \".\")\n\t\t\t\t\tcontinue;\n\t\t\t\t\n                var c:int = segmentName.lastIndexOf(\".\");\n                if (c > -1)\t\/\/ it is 0 for class selectors\n                {\n                    segmentName = segmentName.substr(0, c) + \"::\" + segmentName.substr(c + 1);\n                    arr[i] = segmentName;\n                }\n            }\n            return arr.join(\" \");\n        }\n\n        \/**\n         *  The map of values.  The format is not documented and it is not recommended\n         *  to manipulate this structure directly.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var values:Object;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IValuesImpl#getValue()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function getValue(thisObject:Object, valueName:String, state:String = null, attrs:Object = null):*\n\t\t{\n            var c:int = valueName.indexOf(\"-\");\n            while (c != -1)\n            {\n                valueName = valueName.substr(0, c) +\n                    valueName.charAt(c + 1).toUpperCase() +\n                    valueName.substr(c + 2);\n                c = valueName.indexOf(\"-\");\n            }\n\n            var value:*;\n\t\t\tvar o:Object;\n\t\t\tvar className:String;\n\t\t\tvar selectorName:String;\n\t\t\t\n\t\t\tif (\"className\" in thisObject)\n\t\t\t{\n\t\t\t\tclassName = thisObject.className;\n\t\t\t\tif (state)\n\t\t\t\t{\n\t\t\t\t\tselectorName = className + \":\" + state;\n\t\t\t\t\to = values[\".\" + selectorName];\n\t\t\t\t\tif (o)\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue = o[valueName];\n\t\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\to = values[\".\" + className];\n\t\t\t\tif (o)\n\t\t\t\t{\n\t\t\t\t\tvalue = o[valueName];\n\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\treturn value;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tclassName = getQualifiedClassName(thisObject);\n            var thisInstance:Object = thisObject;\n\t\t\twhile (className != \"Object\")\n\t\t\t{\n\t\t\t\tif (state)\n\t\t\t\t{\n\t\t\t\t\tselectorName = className + \":\" + state;\n\t\t\t\t\to = values[selectorName];\n\t\t\t\t\tif (o)\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue = o[valueName];\n\t\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t            o = values[className];\n\t            if (o)\n\t            {\n\t                value = o[valueName];\n\t                if (value !== undefined)\n\t                    return value;\n\t            }\n\t\t\t\tclassName = getQualifiedSuperclassName(thisInstance);\n\t\t\t\tthisInstance = getDefinitionByName(className);\n\t\t\t}\n            \n            if (inheritingStyles[valueName] != null && \n                thisObject is IChild)\n            {\n                var parentObject:Object = IChild(thisObject).parent;\n                if (parentObject)\n                    return getValue(parentObject, valueName, state, attrs);\n            }\n            \n            o = values[\"global\"];\n            if (o)\n            {\n    \t\t\tvalue = o[valueName];\n    \t\t\tif (value !== undefined)\n    \t\t\t\treturn value;\n            }\n\t\t\to = values[\"*\"];\t\t\t\n\t\t\tif(o)\n\t\t\t{\n\t\t\t\treturn o[valueName];\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n        \/**\n         *  A method that stores a value to be shared with other objects.\n         *  It is global, not per instance.  Fancier implementations\n         *  may store shared values per-instance.\n         * \n         *  @param thisObject An object associated with this value.  Thiis\n         *                parameter is ignored.\n         *  @param valueName The name or key of the value being stored.\n         *  @param The value to be stored.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function setValue(thisObject:Object, valueName:String, value:*):void\n\t\t{\n            var c:int = valueName.indexOf(\"-\");\n            while (c != -1)\n            {\n                valueName = valueName.substr(0, c) +\n                    valueName.charAt(c + 1).toUpperCase() +\n                    valueName..substr(c + 2);\n                c = valueName.indexOf(\"-\");\n            }\n\t\t\tvar oldValue:Object = values[valueName];\n\t\t\tif (oldValue != value)\n\t\t\t{\n\t\t\t\tvalues[valueName] = value;\n\t\t\t\tdispatchEvent(new ValueChangeEvent(ValueChangeEvent.VALUE_CHANGE, false, false, oldValue, value));\n\t\t\t}\n\t\t}\n        \n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IValuesImpl#newInstance()\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function newInstance(thisObject:Object, valueName:String, state:String = null, attrs:Object = null):*\n\t\t{\n\t\t\tvar c:Class = getValue(thisObject, valueName, state, attrs);\n\t\t\tif (c)\n\t\t\t\treturn new c();\n\t\t\treturn null;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IValuesImpl#getInstance()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getInstance(valueName:String):Object\n        {\n            var o:Object = values[\"global\"];\n            if (o is Class)\n            {\n                o[valueName] = new o[valueName]();\n                if (o[valueName] is IDocument)\n                    o[valueName].setDocument(mainClass);\n            }\n            return o[valueName];\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IValuesImpl#convertColor()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function convertColor(value:Object):uint\n        {\n            if (!(value is String))\n                return uint(value);\n            \n            var stringValue:String = value as String;\n            if (stringValue.charAt(0) == '#')\n                return uint(stringValue.substr(1));\n            return uint(stringValue);\n        }\n        \n        \/**\n         *  A map of inheriting styles \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public static var inheritingStyles:Object = { \n            \"color\" : 1,\n            \"fontFamily\" : 1,\n            \"fontSize\" : 1,\n            \"fontStyle\" : 1\n        }\n                                                        \n\t}\n}\n\nclass CSSClass\n{\n    public static const CSSSelector:int = 0;\n    public static const CSSCondition:int = 1;\n    public static const CSSStyleDeclaration:int = 2;\n    public static const CSSMediaQuery:int = 3;\n}\n\nclass CSSFactory\n{\n    public static const DefaultFactory:int = 0;\n    public static const Factory:int = 1;\n    public static const Override:int = 2;\n}\n\nclass CSSDataType\n{\n    public static const Native:int = 0;\n    public static const Definition:int = 1;\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.system.ApplicationDomain;\n\timport flash.utils.getDefinitionByName;\n\timport flash.utils.getQualifiedClassName;\n\timport flash.utils.getQualifiedSuperclassName;\n\t\n\timport org.apache.flex.events.EventDispatcher;\n\timport org.apache.flex.events.ValueChangeEvent;\n\t\n    \/**\n     *  The SimpleCSSValuesImpl class implements a minimal set of\n     *  CSS lookup rules that is sufficient for most applications.\n     *  It does not support attribute selectors or descendant selectors\n     *  or id selectors.  It will filter on a custom -flex-flash\n     *  media query but not other media queries.  It can be\n     *  replaced with other implementations that handle more complex\n     *  selector lookups.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleCSSValuesImpl extends EventDispatcher implements IValuesImpl\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleCSSValuesImpl()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        private var mainClass:Object;\n        \n\t\tprivate var conditionCombiners:Object;\n\n        \/**\n         *  @copy org.apache.flex.core.IValuesImpl#init()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function init(mainClass:Object):void\n        {\n\t\t\tvar styleClassName:String;\n\t\t\tvar c:Class;\n\t\t\tif (!values)\n\t\t\t{\n\t\t\t\tvalues = {};\n\t            this.mainClass = mainClass;\n\t            var mainClassName:String = getQualifiedClassName(mainClass);\n\t\t\t\tstyleClassName = \"_\" + mainClassName + \"_Styles\";\n\t\t\t\tc = ApplicationDomain.currentDomain.getDefinition(styleClassName) as Class;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tc = mainClass.constructor as Class;\n\t\t\t}\n            generateCSSStyleDeclarations(c[\"factoryFunctions\"], c[\"data\"]);\n        }\n        \n        \/**\n         *  Process the encoded CSS data into data structures.  Usually not called\n         *  directly by application developers.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function generateCSSStyleDeclarations(factoryFunctions:Object, arr:Array):void\n        {\n\t\t\tif (factoryFunctions == null)\n\t\t\t\treturn;\n\t\t\tif (arr == null)\n\t\t\t\treturn;\n\t\t\t\n            var declarationName:String = \"\";\n            var segmentName:String = \"\";\n            var n:int = arr.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var className:int = arr[i];\n                if (className == CSSClass.CSSSelector)\n                {\n                    var selectorName:String = arr[++i];\n                    segmentName = selectorName + segmentName;\n                    if (declarationName != \"\")\n                        declarationName += \" \";\n                    declarationName += segmentName;\n                    segmentName = \"\";\n                }\n                else if (className == CSSClass.CSSCondition)\n                {\n\t\t\t\t\tif (!conditionCombiners)\n\t\t\t\t\t{\n\t\t\t\t\t\tconditionCombiners = {};\n\t\t\t\t\t\tconditionCombiners[\"class\"] = \".\";\n\t\t\t\t\t\tconditionCombiners[\"id\"] = \"#\";\n\t\t\t\t\t\tconditionCombiners[\"pseudo\"] = ':';    \n\t\t\t\t\t}\n\t\t\t\t\tvar conditionType:String = arr[++i];\n\t\t\t\t\tvar conditionName:String = arr[++i];\n\t\t\t\t\tsegmentName = segmentName + conditionCombiners[conditionType] + conditionName;\n                }\n                else if (className == CSSClass.CSSStyleDeclaration)\n                {\n                    var factoryName:int = arr[++i]; \/\/ defaultFactory or factory\n                    var defaultFactory:Boolean = factoryName == CSSFactory.DefaultFactory;\n                    \/*\n                    if (defaultFactory)\n                    {\n                        mergedStyle = styleManager.getMergedStyleDeclaration(declarationName);\n                        style = new CSSStyleDeclaration(selector, styleManager, mergedStyle == null);\n                    }\n                    else\n                    {\n                        style = styleManager.getStyleDeclaration(declarationName);\n                        if (!style)\n                        {\n                            style = new CSSStyleDeclaration(selector, styleManager, mergedStyle == null);\n                            if (factoryName == CSSFactory.Override)\n                                newSelectors.push(style);\n                        }\n                    }\n                    *\/\n                    var mq:String = null;\n                    var o:Object;\n                    if (i < n - 2)\n                    {\n                        \/\/ peek ahead to see if there is a media query\n                        if (arr[i + 1] == CSSClass.CSSMediaQuery)\n                        {\n                            mq = arr[i + 2];\n                            i += 2;\n                            declarationName = mq + \"_\" + declarationName;\n                        }\n                    }\n                    var finalName:String;\n                    var valuesFunction:Function;\n                    var valuesObject:Object;\n                    if (defaultFactory)\n                    {\n                        valuesFunction = factoryFunctions[declarationName];\n                        valuesObject = new valuesFunction();\n                    }\n                    else\n                    {\n                        valuesFunction = factoryFunctions[declarationName];\n                        valuesObject = new valuesFunction();\n                    }\n                    if (isValidStaticMediaQuery(mq))\n                    {\n                        finalName = fixNames(declarationName, mq);\n                        o = values[finalName];\n                        if (o == null)\n                            values[finalName] = valuesObject;\n                        else\n                        {\n                            valuesFunction.prototype = o;\n                            values[finalName] = new valuesFunction();\n                        }\n                    }\n                    declarationName = \"\";\n                }\n            }\n            \n        }\n\n        private function isValidStaticMediaQuery(mq:String):Boolean\n        {\n            if (mq == null)\n                return true;\n            \n            if (mq == \"-flex-flash\")\n                return true;\n            \n            \/\/ TODO: (aharui) other media query\n            \n            return false;\n        }\n        \n        private function fixNames(s:String, mq:String):String\n        {\n            if (mq != null)\n                s = s.substr(mq.length + 1); \/\/ 1 more for the hyphen\n            \n\t\t\tif (s == \"\")\n\t\t\t\treturn \"*\";\n\t\t\t\n            var arr:Array = s.split(\" \");\n            var n:int = arr.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var segmentName:String = arr[i];\n\t\t\t\tif (segmentName.charAt(0) == \"#\" || segmentName.charAt(0) == \".\")\n\t\t\t\t\tcontinue;\n\t\t\t\t\n                var c:int = segmentName.lastIndexOf(\".\");\n                if (c > -1)\t\/\/ it is 0 for class selectors\n                {\n                    segmentName = segmentName.substr(0, c) + \"::\" + segmentName.substr(c + 1);\n                    arr[i] = segmentName;\n                }\n            }\n            return arr.join(\" \");\n        }\n\n        \/**\n         *  The map of values.  The format is not documented and it is not recommended\n         *  to manipulate this structure directly.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var values:Object;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IValuesImpl#getValue()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function getValue(thisObject:Object, valueName:String, state:String = null, attrs:Object = null):*\n\t\t{\n            var c:int = valueName.indexOf(\"-\");\n            while (c != -1)\n            {\n                valueName = valueName.substr(0, c) +\n                    valueName.charAt(c + 1).toUpperCase() +\n                    valueName.substr(c + 2);\n                c = valueName.indexOf(\"-\");\n            }\n\n            var value:*;\n\t\t\tvar o:Object;\n\t\t\tvar className:String;\n\t\t\tvar selectorName:String;\n\t\t\t\n\t\t\tif (thisObject is IStyleableObject)\n\t\t\t{\n                var styleable:IStyleableObject = IStyleableObject(thisObject);\n                if (styleable.style != null)\n                {\n                    try {\n                        value = styleable.style[valueName];\n                    }\n                    catch (e:Error) {\n                        value = undefined;\n                    }\n                    if (value == \"inherit\")\n                        return getInheritingValue(thisObject, valueName, state, attrs);\n                    if (value !== undefined)\n                        return value;\n                }\n\t\t\t\tclassName = styleable.className;\n\t\t\t\tif (state)\n\t\t\t\t{\n\t\t\t\t\tselectorName = className + \":\" + state;\n\t\t\t\t\to = values[\".\" + selectorName];\n\t\t\t\t\tif (o)\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue = o[valueName];\n                        if (value == \"inherit\")\n                            return getInheritingValue(thisObject, valueName, state, attrs);\n\t\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\to = values[\".\" + className];\n\t\t\t\tif (o)\n\t\t\t\t{\n\t\t\t\t\tvalue = o[valueName];\n                    if (value == \"inherit\")\n                        return getInheritingValue(thisObject, valueName, state, attrs);\n\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\treturn value;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tclassName = getQualifiedClassName(thisObject);\n            var thisInstance:Object = thisObject;\n\t\t\twhile (className != \"Object\")\n\t\t\t{\n\t\t\t\tif (state)\n\t\t\t\t{\n\t\t\t\t\tselectorName = className + \":\" + state;\n\t\t\t\t\to = values[selectorName];\n\t\t\t\t\tif (o)\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue = o[valueName];\n                        if (value == \"inherit\")\n                            return getInheritingValue(thisObject, valueName, state, attrs);\n\t\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t            o = values[className];\n\t            if (o)\n\t            {\n\t                value = o[valueName];\n                    if (value == \"inherit\")\n                        return getInheritingValue(thisObject, valueName, state, attrs);\n\t                if (value !== undefined)\n\t                    return value;\n\t            }\n\t\t\t\tclassName = getQualifiedSuperclassName(thisInstance);\n\t\t\t\tthisInstance = getDefinitionByName(className);\n\t\t\t}\n            \n            if (inheritingStyles[valueName] != null && \n                thisObject is IChild)\n            {\n                var parentObject:Object = IChild(thisObject).parent;\n                if (parentObject)\n                    return getValue(parentObject, valueName, state, attrs);\n            }\n            \n            o = values[\"global\"];\n            if (o)\n            {\n    \t\t\tvalue = o[valueName];\n    \t\t\tif (value !== undefined)\n    \t\t\t\treturn value;\n            }\n\t\t\to = values[\"*\"];\t\t\t\n\t\t\tif(o)\n\t\t\t{\n\t\t\t\treturn o[valueName];\n\t\t\t}\n\t\t\treturn undefined;\n\t\t}\n\t\t\n        private function getInheritingValue(thisObject:Object, valueName:String, state:String = null, attrs:Object = null):*\n        {\n            var value:*;\n            if (thisObject is IChild)\n            {\n                var parentObject:Object = IChild(thisObject).parent;\n                if (parentObject)\n                {\n                    value = getValue(parentObject, valueName, state, attrs);\n                    if (value == \"inherit\" || value === undefined)\n                        return getInheritingValue(parentObject, valueName, state, attrs);\n                    if (value !== undefined)\n                        return value;\n                }\n            }\n            return \"inherit\";\n        }\n        \n        \/**\n         *  A method that stores a value to be shared with other objects.\n         *  It is global, not per instance.  Fancier implementations\n         *  may store shared values per-instance.\n         * \n         *  @param thisObject An object associated with this value.  Thiis\n         *                parameter is ignored.\n         *  @param valueName The name or key of the value being stored.\n         *  @param The value to be stored.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function setValue(thisObject:Object, valueName:String, value:*):void\n\t\t{\n            var c:int = valueName.indexOf(\"-\");\n            while (c != -1)\n            {\n                valueName = valueName.substr(0, c) +\n                    valueName.charAt(c + 1).toUpperCase() +\n                    valueName..substr(c + 2);\n                c = valueName.indexOf(\"-\");\n            }\n\t\t\tvar oldValue:Object = values[valueName];\n\t\t\tif (oldValue != value)\n\t\t\t{\n\t\t\t\tvalues[valueName] = value;\n\t\t\t\tdispatchEvent(new ValueChangeEvent(ValueChangeEvent.VALUE_CHANGE, false, false, oldValue, value));\n\t\t\t}\n\t\t}\n        \n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IValuesImpl#newInstance()\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function newInstance(thisObject:Object, valueName:String, state:String = null, attrs:Object = null):*\n\t\t{\n\t\t\tvar c:Class = getValue(thisObject, valueName, state, attrs);\n\t\t\tif (c)\n\t\t\t\treturn new c();\n\t\t\treturn null;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IValuesImpl#getInstance()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getInstance(valueName:String):Object\n        {\n            var o:Object = values[\"global\"];\n            if (o is Class)\n            {\n                o[valueName] = new o[valueName]();\n                if (o[valueName] is IDocument)\n                    o[valueName].setDocument(mainClass);\n            }\n            return o[valueName];\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IValuesImpl#convertColor()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function convertColor(value:Object):uint\n        {\n            if (!(value is String))\n                return uint(value);\n            \n            var stringValue:String = value as String;\n            if (stringValue.charAt(0) == '#')\n                return uint(stringValue.substr(1));\n            return uint(stringValue);\n        }\n        \n        \/**\n         *  A map of inheriting styles \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public static var inheritingStyles:Object = { \n            \"color\" : 1,\n            \"fontFamily\" : 1,\n            \"fontSize\" : 1,\n            \"fontStyle\" : 1\n        }\n                                                        \n\t}\n}\n\nclass CSSClass\n{\n    public static const CSSSelector:int = 0;\n    public static const CSSCondition:int = 1;\n    public static const CSSStyleDeclaration:int = 2;\n    public static const CSSMediaQuery:int = 3;\n}\n\nclass CSSFactory\n{\n    public static const DefaultFactory:int = 0;\n    public static const Factory:int = 1;\n    public static const Override:int = 2;\n}\n\nclass CSSDataType\n{\n    public static const Native:int = 0;\n    public static const Definition:int = 1;\n}\n","subject":"support inline styles","message":"support inline styles\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"cf2fb19a5aa7663f02f1503379dfe3a73cb57c9b","old_file":"src\/com\/mangui\/HLS\/streaming\/Buffer.as","new_file":"src\/com\/mangui\/HLS\/streaming\/Buffer.as","old_contents":"package com.mangui.HLS.streaming {\n\n\n    import com.mangui.HLS.*;\n    import com.mangui.HLS.muxing.*;\n    import com.mangui.HLS.streaming.*;\n    import com.mangui.HLS.parsing.*;\n    import com.mangui.HLS.utils.*;\n\n    import flash.media.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n\n    \/** Class that keeps the buffer filled. **\/\n    public class Buffer {\n        \/** Reference to the framework controller. **\/\n        private var _hls:HLS;\n        \/** The buffer with video tags. **\/\n        private var _buffer:Vector.<Tag>;\n        \/** The fragment loader. **\/\n        private var _loader:FragmentLoader;\n        \/** Store that a fragment load is in progress. **\/\n        private var _loading:Boolean;\n        \/** means that last fragment of a VOD playlist has been loaded *\/\n        private var _reached_vod_end:Boolean;\n        \/** Interval for checking buffer and position. **\/\n        private var _interval:Number;\n        \/** Next loading fragment sequence number. **\/\n        \/** The start position of the stream. **\/\n        public var PlaybackStartPosition:Number = 0;\n         \/** start playback position in second, retrieved from first fragment **\/\n        private var _playback_start_position:Number;\n        \/** playback start PTS. **\/\n        private var _playback_start_pts:Number;\n        \/** playlist start PTS when playback started. **\/\n        private var _playlist_start_pts:Number;\n        \/** Current play position (relative position from beginning of sliding window) **\/\n        private var _playback_current_position:Number;\n        \/** buffer last PTS. **\/\n        private var _buffer_last_pts:Number;\n         \/** next buffer time. **\/\n        private var _buffer_next_time:Number;\n         \/** previous buffer time. **\/\n        private var _last_buffer:Number;\n        \/** Current playback state. **\/\n        private var _state:String;\n        \/** Netstream instance used for playing the stream. **\/\n        private var _stream:NetStream;\n        \/** The last tag that was appended to the buffer. **\/\n        private var _buffer_current_index:Number;\n        \/** soundtransform object. **\/\n        private var _transform:SoundTransform;\n\n        private var _was_playing:Boolean = false;\n        \/** Create the buffer. **\/\n        public function Buffer(hls:HLS, loader:FragmentLoader, stream:NetStream):void {\n            _hls = hls;\n            _loader = loader;\n            _stream = stream;\n            _stream.inBufferSeek = true;\n            _hls.addEventListener(HLSEvent.MANIFEST,_manifestHandler);\n            _transform = new SoundTransform();\n            _transform.volume = 0.9;\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Check the bufferlength. **\/\n        private function _checkBuffer():void {\n          \/\/Log.txt(\"checkBuffer\");\n            var buffer:Number = 0;\n            \/\/ Calculate the buffer and position.\n            if(_buffer.length) {\n               buffer = (_buffer_last_pts - _playback_start_pts)\/1000 - _stream.time;\n               \/** Current play time (time since beginning of playback) **\/\n               var playback_current_time:Number = (Math.round(_stream.time*100 + _playback_start_position*100)\/100);\n               var current_playlist_start_pts:Number = _loader.getPlayListStartPTS();\n               var play_position:Number;\n               if(current_playlist_start_pts ==Number.NEGATIVE_INFINITY) {\n                  play_position = 0;\n               } else {\n                  play_position = playback_current_time -(current_playlist_start_pts-_playlist_start_pts)\/1000;\n                }\n               if(play_position != _playback_current_position || buffer !=_last_buffer) {\n                  if (play_position <0) {\n                     play_position = 0;\n                  }\n                  _playback_current_position = play_position;\n                  _last_buffer = buffer;\n                  _hls.dispatchEvent(new HLSEvent(HLSEvent.MEDIA_TIME,{ position:_playback_current_position, buffer:buffer, duration:_loader.getPlayListDuration()}));\n               }\n            }\n\n            \/\/ Load new tags from fragment.\n            if(_reached_vod_end == false && buffer < _loader.getBufferLength() && ((!_loading) || _loader.needReload() == true)) {\n               var loadstatus:Number = _loader.loadfragment(_buffer_next_time,_buffer_last_pts,buffer,_loaderCallback,(_buffer.length == 0));\n               if (loadstatus == 0) {\n                  \/\/ good, new fragment being loaded\n                  _loading = true;\n               } else  if (loadstatus < 0) {\n                  \/* it means PTS requested is smaller than playlist start PTS.\n                     it could happen on live playlist :\n                     - if bandwidth available is lower than lowest quality needed bandwidth\n                     - after long pause\n                     seek to offset 0 to force a restart of the playback session  *\/\n                  Log.txt(\"long pause on live stream or bad network quality\");\n                  seek(0);\n                  return;\n               } else if(loadstatus > 0) {\n                  _loading = false;\n                  \/\/seqnum not available in playlist\n                  if (_hls.getType() == HLSTypes.VOD) {\n                     \/\/ if VOD playlist, it means we reached the end, on live playlist do nothing and wait ...\n                     _reached_vod_end = true;\n                  }\n               }\n            }\n            if((_state == HLSStates.PLAYING) ||\n               (_state == HLSStates.BUFFERING && buffer > _loader.getSegmentAverageDuration()))\n             {\n                \/\/Log.txt(\"appending data into NetStream\");\n                while(_buffer_current_index < _buffer.length && _stream.bufferLength < 2*_loader.getSegmentAverageDuration()) {\n                    try {\n                        _stream.appendBytes(_buffer[_buffer_current_index].data);\n                    } catch (error:Error) {\n                        _errorHandler(new Error(_buffer[_buffer_current_index].type+\": \"+ error.message));\n                    }\n                    \/\/ Last tag done? Then append sequence end.\n                    if (_reached_vod_end ==true && _buffer_current_index == _buffer.length - 1) {\n                        _stream.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        _stream.appendBytes(new ByteArray());\n                    }\n                    _buffer_current_index++;\n                }\n            }\n            \/\/ Set playback state and complete.\n            if(_stream.bufferLength < 3) {\n                if(_stream.bufferLength == 0 && _reached_vod_end ==true) {\n                    clearInterval(_interval);\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.COMPLETE));\n                    _setState(HLSStates.IDLE);\n                } else if(_state == HLSStates.PLAYING) {\n                    !_reached_vod_end && _setState(HLSStates.BUFFERING);\n                }\n            } else if (_state == HLSStates.BUFFERING) {\n\n                if(_was_playing)\n                _setState(HLSStates.PLAYING);\n                else\n                    pause();\n            }\n        };\n\n        \/** Dispatch an error to the controller. **\/\n        private function _errorHandler(error:Error):void {\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,error.toString()));\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getPosition():Number {\n            return _playback_current_position;\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getState():String {\n            return _state;\n        };\n\n\n        \/** Add a fragment to the buffer. **\/\n        private function _loaderCallback(tags:Vector.<Tag>,min_pts:Number,max_pts:Number, hasDiscontinuity:Boolean, start_offset:Number):void {\n            \/\/ flush already injected Tags and restart index from 0\n            _buffer = _buffer.slice(_buffer_current_index);\n            _buffer_current_index = 0;\n            var seek_pts:Number = min_pts + (PlaybackStartPosition-start_offset)*1000;\n            if (_playback_start_pts == Number.NEGATIVE_INFINITY) {\n               _playback_start_pts = seek_pts;\n               _playlist_start_pts = _loader.getPlayListStartPTS();\n               _playback_start_position = (_playback_start_pts-_playlist_start_pts)\/1000;\n            }            \n            _buffer_last_pts = max_pts;\n            tags.sort(_sortTagsbyDTS);\n            for each (var t:Tag in tags) {\n                _filterTag(t,seek_pts) && _buffer.push(t);\n            }\n            _buffer_next_time=_playback_start_position+(_buffer_last_pts-_playback_start_pts)\/1000;\n            Log.txt(\"_loaderCallback,_buffer_next_time:\"+ _buffer_next_time);\n            _loading = false;\n        };\n\n        \/** Start streaming on manifest load. **\/\n        private function _manifestHandler(event:HLSEvent):void {\n            if(_state == HLSStates.IDLE) {\n                _stream.close();\n                _stream.play(null);\n                _stream.soundTransform = _transform;\n                _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                _stream.appendBytes(FLV.getHeader());\n                seek(PlaybackStartPosition);\n            }\n        };\n\n\n        \/** Pause playback. **\/\n        public function pause():void {\n            if(_state == HLSStates.PLAYING || _state == HLSStates.BUFFERING) {\n                clearInterval(_interval);\n                _setState(HLSStates.PAUSED);\n                _stream.pause();\n            }\n        };\n\n        \/** Resume playback. **\/\n        public function resume():void {\n            if(_state == HLSStates.PAUSED) {\n                clearInterval(_interval);\n                _setState(HLSStates.PLAYING);\n                _stream.resume();\n                _interval = setInterval(_checkBuffer,100);\n            }\n        };\n\n        \/** Change playback state. **\/\n        private function _setState(state:String):void {\n            if(state != _state) {\n                _state = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.STATE,_state));\n            }\n        };\n\n\n        \/** Sort the buffer by tag. **\/\n        private function _sortTagsbyDTS(x:Tag,y:Tag):Number {\n            if(x.dts < y.dts) {\n                return -1;\n            } else if (x.dts > y.dts) {\n                return 1;\n            } else {\n                if(x.type == Tag.AVC_HEADER || x.type == Tag.AAC_HEADER) {\n                    return -1;\n                } else if (y.type == Tag.AVC_HEADER || y.type == Tag.AAC_HEADER) {\n                    return 1;\n                } else {\n                    if(x.type == Tag.AVC_NALU) {\n                        return -1;\n                    } else if (y.type == Tag.AVC_NALU) {\n                        return 1;\n                    } else {\n                        return 0;\n                    }\n                }\n            }\n        };\n\n        \/**\n         *\n         * Filter tag by type and pts for accurate seeking.\n         *\n         * @param tag\n         * @param pts Destination pts\n         * @return\n         *\/\n        private function _filterTag(tag:Tag,pts:Number = 0):Boolean{\n            if(tag.type == Tag.AAC_HEADER || tag.type == Tag.AVC_HEADER || tag.type == Tag.AVC_NALU){\n              if(tag.pts < pts)\n               tag.pts = tag.dts = pts;\n              return true;\n            }\n            return tag.pts >= pts;\n        }\n\n        \/** Start playing data in the buffer. **\/\n        public function seek(position:Number):void {\n               _buffer = new Vector.<Tag>();\n               _loader.clearLoader();\n               _loading = false;\n               _buffer_current_index = 0;\n                PlaybackStartPosition = position;\n               _stream.seek(0);\n               _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n               _reached_vod_end = false;\n               _playback_start_pts = Number.NEGATIVE_INFINITY;\n               _buffer_next_time = position;\n               _buffer_last_pts = 0;\n               _last_buffer = 0;\n               _was_playing = (_state == HLSStates.PLAYING) || (_state == HLSStates.IDLE);\n               _setState(HLSStates.BUFFERING);\n               clearInterval(_interval);\n               _interval = setInterval(_checkBuffer,100);\n        };\n\n\n        \/** Stop playback. **\/\n        public function stop():void {\n            if(_stream) {\n                _stream.pause();\n            }\n            _loading = false;\n            clearInterval(_interval);\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Change the volume (set in the NetStream). **\/\n        public function volume(percent:Number):void {\n            _transform.volume = percent\/100;\n            if(_stream) {\n                _stream.soundTransform = _transform;\n            }\n        };\n\n\n    }\n\n\n}","new_contents":"package com.mangui.HLS.streaming {\n\n\n    import com.mangui.HLS.*;\n    import com.mangui.HLS.muxing.*;\n    import com.mangui.HLS.streaming.*;\n    import com.mangui.HLS.parsing.*;\n    import com.mangui.HLS.utils.*;\n\n    import flash.media.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n\n    \/** Class that keeps the buffer filled. **\/\n    public class Buffer {\n        \/** Reference to the framework controller. **\/\n        private var _hls:HLS;\n        \/** The buffer with video tags. **\/\n        private var _buffer:Vector.<Tag>;\n        \/** The fragment loader. **\/\n        private var _loader:FragmentLoader;\n        \/** Store that a fragment load is in progress. **\/\n        private var _loading:Boolean;\n        \/** means that last fragment of a VOD playlist has been loaded *\/\n        private var _reached_vod_end:Boolean;\n        \/** Interval for checking buffer and position. **\/\n        private var _interval:Number;\n        \/** Next loading fragment sequence number. **\/\n        \/** The start position of the stream. **\/\n        public var PlaybackStartPosition:Number = 0;\n         \/** start playback position in second, retrieved from first fragment **\/\n        private var _playback_start_position:Number;\n        \/** playback start PTS. **\/\n        private var _playback_start_pts:Number;\n        \/** playlist start PTS when playback started. **\/\n        private var _playlist_start_pts:Number;\n        \/** Current play position (relative position from beginning of sliding window) **\/\n        private var _playback_current_position:Number;\n        \/** buffer last PTS. **\/\n        private var _buffer_last_pts:Number;\n         \/** next buffer time. **\/\n        private var _buffer_next_time:Number;\n         \/** previous buffer time. **\/\n        private var _last_buffer:Number;\n        \/** Current playback state. **\/\n        private var _state:String;\n        \/** Netstream instance used for playing the stream. **\/\n        private var _stream:NetStream;\n        \/** The last tag that was appended to the buffer. **\/\n        private var _buffer_current_index:Number;\n        \/** soundtransform object. **\/\n        private var _transform:SoundTransform;\n\n        private var _was_playing:Boolean = false;\n        \/** Create the buffer. **\/\n        public function Buffer(hls:HLS, loader:FragmentLoader, stream:NetStream):void {\n            _hls = hls;\n            _loader = loader;\n            _stream = stream;\n            _stream.inBufferSeek = true;\n            _hls.addEventListener(HLSEvent.MANIFEST,_manifestHandler);\n            _transform = new SoundTransform();\n            _transform.volume = 0.9;\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Check the bufferlength. **\/\n        private function _checkBuffer():void {\n          \/\/Log.txt(\"checkBuffer\");\n            var buffer:Number = 0;\n            \/\/ Calculate the buffer and position.\n            if(_buffer.length) {\n               buffer = (_buffer_last_pts - _playback_start_pts)\/1000 - _stream.time;\n               \/** Current play time (time since beginning of playback) **\/\n               var playback_current_time:Number = (Math.round(_stream.time*100 + _playback_start_position*100)\/100);\n               var current_playlist_start_pts:Number = _loader.getPlayListStartPTS();\n               var play_position:Number;\n               if(current_playlist_start_pts ==Number.NEGATIVE_INFINITY) {\n                  play_position = 0;\n               } else {\n                  play_position = playback_current_time -(current_playlist_start_pts-_playlist_start_pts)\/1000;\n                }\n               if(play_position != _playback_current_position || buffer !=_last_buffer) {\n                  if (play_position <0) {\n                     play_position = 0;\n                  }\n                  _playback_current_position = play_position;\n                  _last_buffer = buffer;\n                  _hls.dispatchEvent(new HLSEvent(HLSEvent.MEDIA_TIME,{ position:_playback_current_position, buffer:buffer, duration:_loader.getPlayListDuration()}));\n               }\n            }\n\n            \/\/ Load new tags from fragment.\n            if(_reached_vod_end == false && buffer < _loader.getBufferLength() && ((!_loading) || _loader.needReload() == true)) {\n               var loadstatus:Number = _loader.loadfragment(_buffer_next_time,_buffer_last_pts,buffer,_loaderCallback,(_buffer.length == 0));\n               if (loadstatus == 0) {\n                  \/\/ good, new fragment being loaded\n                  _loading = true;\n               } else  if (loadstatus < 0) {\n                  \/* it means PTS requested is smaller than playlist start PTS.\n                     it could happen on live playlist :\n                     - if bandwidth available is lower than lowest quality needed bandwidth\n                     - after long pause\n                     seek to offset 0 to force a restart of the playback session  *\/\n                  Log.txt(\"long pause on live stream or bad network quality\");\n                  seek(0);\n                  return;\n               } else if(loadstatus > 0) {\n                  _loading = false;\n                  \/\/seqnum not available in playlist\n                  if (_hls.getType() == HLSTypes.VOD) {\n                     \/\/ if VOD playlist, it means we reached the end, on live playlist do nothing and wait ...\n                     _reached_vod_end = true;\n                  }\n               }\n            }\n            if((_state == HLSStates.PLAYING) ||\n               (_state == HLSStates.BUFFERING && (buffer > _loader.getSegmentAverageDuration() || _reached_vod_end)))\n             {\n                \/\/Log.txt(\"appending data into NetStream\");\n                while(_buffer_current_index < _buffer.length && _stream.bufferLength < 2*_loader.getSegmentAverageDuration()) {\n                    try {\n                        _stream.appendBytes(_buffer[_buffer_current_index].data);\n                    } catch (error:Error) {\n                        _errorHandler(new Error(_buffer[_buffer_current_index].type+\": \"+ error.message));\n                    }\n                    \/\/ Last tag done? Then append sequence end.\n                    if (_reached_vod_end ==true && _buffer_current_index == _buffer.length - 1) {\n                        _stream.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        _stream.appendBytes(new ByteArray());\n                    }\n                    _buffer_current_index++;\n                }\n            }\n            \/\/ Set playback state and complete.\n            if(_stream.bufferLength < 3) {\n                if(_stream.bufferLength == 0 && _reached_vod_end ==true) {\n                    clearInterval(_interval);\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.COMPLETE));\n                    _setState(HLSStates.IDLE);\n                } else if(_state == HLSStates.PLAYING) {\n                    !_reached_vod_end && _setState(HLSStates.BUFFERING);\n                }\n            } else if (_state == HLSStates.BUFFERING) {\n\n                if(_was_playing)\n                _setState(HLSStates.PLAYING);\n                else\n                    pause();\n            }\n        };\n\n        \/** Dispatch an error to the controller. **\/\n        private function _errorHandler(error:Error):void {\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,error.toString()));\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getPosition():Number {\n            return _playback_current_position;\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getState():String {\n            return _state;\n        };\n\n\n        \/** Add a fragment to the buffer. **\/\n        private function _loaderCallback(tags:Vector.<Tag>,min_pts:Number,max_pts:Number, hasDiscontinuity:Boolean, start_offset:Number):void {\n            \/\/ flush already injected Tags and restart index from 0\n            _buffer = _buffer.slice(_buffer_current_index);\n            _buffer_current_index = 0;\n            var seek_pts:Number = min_pts + (PlaybackStartPosition-start_offset)*1000;\n            if (_playback_start_pts == Number.NEGATIVE_INFINITY) {\n               _playback_start_pts = seek_pts;\n               _playlist_start_pts = _loader.getPlayListStartPTS();\n               _playback_start_position = (_playback_start_pts-_playlist_start_pts)\/1000;\n            }            \n            _buffer_last_pts = max_pts;\n            tags.sort(_sortTagsbyDTS);\n            for each (var t:Tag in tags) {\n                _filterTag(t,seek_pts) && _buffer.push(t);\n            }\n            _buffer_next_time=_playback_start_position+(_buffer_last_pts-_playback_start_pts)\/1000;\n            Log.txt(\"_loaderCallback,_buffer_next_time:\"+ _buffer_next_time);\n            _loading = false;\n        };\n\n        \/** Start streaming on manifest load. **\/\n        private function _manifestHandler(event:HLSEvent):void {\n            if(_state == HLSStates.IDLE) {\n                _stream.close();\n                _stream.play(null);\n                _stream.soundTransform = _transform;\n                _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                _stream.appendBytes(FLV.getHeader());\n                seek(PlaybackStartPosition);\n            }\n        };\n\n\n        \/** Pause playback. **\/\n        public function pause():void {\n            if(_state == HLSStates.PLAYING || _state == HLSStates.BUFFERING) {\n                clearInterval(_interval);\n                _stream.pause();\n                _setState(HLSStates.PAUSED);\n            }\n        };\n\n        \/** Resume playback. **\/\n        public function resume():void {\n            if(_state == HLSStates.PAUSED) {\n                clearInterval(_interval);\n                _stream.resume();\n                _interval = setInterval(_checkBuffer,100);\n                _setState(HLSStates.PLAYING);\n            }\n        };\n\n        \/** Change playback state. **\/\n        private function _setState(state:String):void {\n            if(state != _state) {\n                _state = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.STATE,_state));\n            }\n        };\n\n\n        \/** Sort the buffer by tag. **\/\n        private function _sortTagsbyDTS(x:Tag,y:Tag):Number {\n            if(x.dts < y.dts) {\n                return -1;\n            } else if (x.dts > y.dts) {\n                return 1;\n            } else {\n                if(x.type == Tag.AVC_HEADER || x.type == Tag.AAC_HEADER) {\n                    return -1;\n                } else if (y.type == Tag.AVC_HEADER || y.type == Tag.AAC_HEADER) {\n                    return 1;\n                } else {\n                    if(x.type == Tag.AVC_NALU) {\n                        return -1;\n                    } else if (y.type == Tag.AVC_NALU) {\n                        return 1;\n                    } else {\n                        return 0;\n                    }\n                }\n            }\n        };\n\n        \/**\n         *\n         * Filter tag by type and pts for accurate seeking.\n         *\n         * @param tag\n         * @param pts Destination pts\n         * @return\n         *\/\n        private function _filterTag(tag:Tag,pts:Number = 0):Boolean{\n            if(tag.type == Tag.AAC_HEADER || tag.type == Tag.AVC_HEADER || tag.type == Tag.AVC_NALU){\n              if(tag.pts < pts)\n               tag.pts = tag.dts = pts;\n              return true;\n            }\n            return tag.pts >= pts;\n        }\n\n        \/** Start playing data in the buffer. **\/\n        public function seek(position:Number):void {\n               _buffer = new Vector.<Tag>();\n               _loader.clearLoader();\n               _loading = false;\n               _buffer_current_index = 0;\n                PlaybackStartPosition = position;\n               _stream.seek(0);\n               _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n               _reached_vod_end = false;\n               _playback_start_pts = Number.NEGATIVE_INFINITY;\n               _buffer_next_time = position;\n               _buffer_last_pts = 0;\n               _last_buffer = 0;\n               _was_playing = (_state == HLSStates.PLAYING) || (_state == HLSStates.IDLE);\n               _setState(HLSStates.BUFFERING);\n               clearInterval(_interval);\n               _interval = setInterval(_checkBuffer,100);\n        };\n\n\n        \/** Stop playback. **\/\n        public function stop():void {\n            if(_stream) {\n                _stream.pause();\n            }\n            _loading = false;\n            clearInterval(_interval);\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Change the volume (set in the NetStream). **\/\n        public function volume(percent:Number):void {\n            _transform.volume = percent\/100;\n            if(_stream) {\n                _stream.soundTransform = _transform;\n            }\n        };\n\n\n    }\n\n\n}","subject":"put state update after stream action in resume\/pause, also deal with last fragment duration that can be smaller than average duration.","message":"put state update after stream action in resume\/pause, also deal with last fragment duration that can be smaller than average duration.\n\nState update event must occur after real state update (otherwise, e.g. if I want prevent hls from pausing I can't do that: I receive event, call resume, but than _stream.pause() is executed.\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"57dbe161efc9dd46021ccf7bae5e8f98fe35c4d0","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/DownArrowButtonView.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/DownArrowButtonView.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.Graphics;\n\timport flash.display.Shape;\n\timport flash.display.SimpleButton;\n\n    import org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IBeadView;\n    import org.apache.flex.events.Event;\n\t\n    \/**\n     *  The DownArrowButtonView class is the view for\n     *  the down arrow button in a ScrollBar and other controls.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class DownArrowButtonView extends BeadViewBase implements IBeadView\n\t{\t\t\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function DownArrowButtonView()\n\t\t{\n\t\t\tupView = new Shape();\n\t\t\tdownView = new Shape();\n\t\t\toverView = new Shape();\n\n\t\t\tdrawView(upView.graphics, 0xf8f8f8);\n\t\t\tdrawView(downView.graphics, 0xd8d8d8);\n\t\t\tdrawView(overView.graphics, 0xe8e8e8);\n\t\t}\n\t\t\n\t\tprivate function drawView(g:Graphics, bgColor:uint):void\n\t\t{\n\t\t\tg.lineStyle(1, 0x808080);\n\t\t\tg.beginFill(bgColor);\n\t\t\tg.drawRoundRect(0, 0, ScrollBarView.FullSize, ScrollBarView.FullSize, ScrollBarView.ThirdSize);\n\t\t\tg.endFill();\n\t\t\tg.lineStyle(0);\n\t\t\tg.beginFill(0);\n\t\t\tg.moveTo(ScrollBarView.QuarterSize, ScrollBarView.QuarterSize);\n\t\t\tg.lineTo(ScrollBarView.ThreeQuarterSize, ScrollBarView.QuarterSize);\n\t\t\tg.lineTo(ScrollBarView.HalfSize, ScrollBarView.ThreeQuarterSize);\n\t\t\tg.lineTo(ScrollBarView.QuarterSize, ScrollBarView.QuarterSize);\n\t\t\tg.endFill();\n\t\t}\n\t\t\n\t\tprivate var shape:Shape;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\tshape = new Shape();\n\t\t\tshape.graphics.beginFill(0xCCCCCC);\n\t\t\tshape.graphics.drawRect(0, 0, ScrollBarView.FullSize, ScrollBarView.FullSize);\n\t\t\tshape.graphics.endFill();\n\t\t\tSimpleButton(value).upState = upView;\n\t\t\tSimpleButton(value).downState = downView;\n\t\t\tSimpleButton(value).overState = overView;\n\t\t\tSimpleButton(value).hitTestState = shape;\n\n            SimpleButton(_strand).addEventListener(\"widthChanged\",sizeChangeHandler);\n            SimpleButton(_strand).addEventListener(\"heightChanged\",sizeChangeHandler);\n        }\n\t\t\t\t\n\t\tprivate var upView:Shape;\n\t\tprivate var downView:Shape;\n\t\tprivate var overView:Shape;\n        \n        private function sizeChangeHandler(event:Event):void\n        {\n            SimpleButton(_strand).scaleX = SimpleButton(_strand).width \/ ScrollBarView.FullSize;\n            SimpleButton(_strand).scaleY = SimpleButton(_strand).height \/ ScrollBarView.FullSize;\n        }\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.Graphics;\n\timport flash.display.Shape;\n\timport flash.display.SimpleButton;\n\n    import org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IBeadView;\n    import org.apache.flex.events.Event;\n\t\n    \/**\n     *  The DownArrowButtonView class is the view for\n     *  the down arrow button in a ScrollBar and other controls.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class DownArrowButtonView extends BeadViewBase implements IBeadView\n\t{\t\t\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function DownArrowButtonView()\n\t\t{\n\t\t\tupView = new Shape();\n\t\t\tdownView = new Shape();\n\t\t\toverView = new Shape();\n\n\t\t\tdrawView(upView.graphics, 0xf8f8f8);\n\t\t\tdrawView(downView.graphics, 0xd8d8d8);\n\t\t\tdrawView(overView.graphics, 0xe8e8e8);\n\t\t}\n\t\t\n\t\tprivate function drawView(g:Graphics, bgColor:uint):void\n\t\t{\n\t\t\tg.lineStyle(1);\n\t\t\tg.beginFill(bgColor);\n\t\t\tg.drawRoundRect(0, 0, ScrollBarView.FullSize, ScrollBarView.FullSize, ScrollBarView.ThirdSize);\n\t\t\tg.endFill();\n\t\t\tg.lineStyle(0);\n\t\t\tg.beginFill(0);\n\t\t\tg.moveTo(ScrollBarView.QuarterSize, ScrollBarView.QuarterSize);\n\t\t\tg.lineTo(ScrollBarView.ThreeQuarterSize, ScrollBarView.QuarterSize);\n\t\t\tg.lineTo(ScrollBarView.HalfSize, ScrollBarView.ThreeQuarterSize);\n\t\t\tg.lineTo(ScrollBarView.QuarterSize, ScrollBarView.QuarterSize);\n\t\t\tg.endFill();\n\t\t}\n\t\t\n\t\tprivate var shape:Shape;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\tshape = new Shape();\n\t\t\tshape.graphics.beginFill(0xCCCCCC);\n\t\t\tshape.graphics.drawRect(0, 0, ScrollBarView.FullSize, ScrollBarView.FullSize);\n\t\t\tshape.graphics.endFill();\n\t\t\tSimpleButton(value).upState = upView;\n\t\t\tSimpleButton(value).downState = downView;\n\t\t\tSimpleButton(value).overState = overView;\n\t\t\tSimpleButton(value).hitTestState = shape;\n\n            SimpleButton(_strand).addEventListener(\"widthChanged\",sizeChangeHandler);\n            SimpleButton(_strand).addEventListener(\"heightChanged\",sizeChangeHandler);\n        }\n\t\t\t\t\n\t\tprivate var upView:Shape;\n\t\tprivate var downView:Shape;\n\t\tprivate var overView:Shape;\n        \n        private function sizeChangeHandler(event:Event):void\n        {\n            SimpleButton(_strand).scaleX = SimpleButton(_strand).width \/ ScrollBarView.FullSize;\n            SimpleButton(_strand).scaleY = SimpleButton(_strand).height \/ ScrollBarView.FullSize;\n        }\n\t}\n}\n","subject":"use black like up button","message":"use black like up button\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"f1e92f36969cb1f9c0bfff60cfcab18d30300759","old_file":"src\/aerys\/minko\/type\/clone\/CloneOptions.as","new_file":"src\/aerys\/minko\/type\/clone\/CloneOptions.as","old_contents":"package aerys.minko.type.clone\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.AnimationController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.controller.light.DirectionalLightController;\n\timport aerys.minko.scene.controller.light.LightController;\n\timport aerys.minko.scene.controller.light.PointLightController;\n\timport aerys.minko.scene.controller.light.SpotLightController;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\n\tpublic final class CloneOptions\n\t{\n\t\tprivate var _clonedControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _ignoredControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _reassignedControllerTypes\t: Vector.<Class>;\n\t\tprivate var _defaultControllerAction\t: uint;\n\t\t\n\t\tpublic function get defaultControllerAction() : uint\n\t\t{\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\tpublic function set defaultControllerAction(v : uint) : void\n\t\t{\n\t\t\tif (v != ControllerCloneAction.CLONE \n\t\t\t\t&& v != ControllerCloneAction.IGNORE \n\t\t\t\t&& v != ControllerCloneAction.REASSIGN)\n\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t\n\t\t\t_defaultControllerAction = v;\n\t\t}\n\t\t\n\t\tpublic function CloneOptions()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_clonedControllerTypes = new <Class>[];\n\t\t\t_ignoredControllerTypes = new <Class>[];\n\t\t\t_reassignedControllerTypes = new <Class>[];\n\t\t\t_defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t}\n\t\t\n\t\tpublic static function get defaultOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._clonedControllerTypes.push(\n\t\t\t\tAnimationController,\n\t\t\t\tSkinningController\n\t\t\t);\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController,\n                LightController,\n                DirectionalLightController,\n                SpotLightController,\n                PointLightController,\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic static function get cloneAllOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController,\n                LightController,\n                DirectionalLightController,\n                SpotLightController,\n                PointLightController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic function addControllerAction(controllerClass : Class, action : uint) : CloneOptions\n\t\t{\n\t\t\tswitch (action)\n\t\t\t{\n\t\t\t\tcase ControllerCloneAction.CLONE:\n\t\t\t\t\t_clonedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.IGNORE:\n\t\t\t\t\t_ignoredControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.REASSIGN:\n\t\t\t\t\t_reassignedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t}\n            \n            return this;\n\t\t}\n\t\t\n\t\tpublic function removeControllerAction(controllerClass : Class) : void\n\t\t{\n\t\t\tthrow new Error('Implement me.');\n\t\t}\n\t\t\n\t\tpublic function getActionForController(controller : AbstractController) : uint\n\t\t{\n\t\t\tvar numControllersToClone\t\t: uint = _clonedControllerTypes.length;\n\t\t\tvar numControllersToIgnore\t\t: uint = _ignoredControllerTypes.length;\n\t\t\tvar numControllersToReassign\t: uint = _reassignedControllerTypes.length;\n\t\t\tvar controllerId\t\t\t\t: uint;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToClone; ++controllerId)\n\t\t\t\tif (controller is _clonedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToIgnore; ++controllerId)\n\t\t\t\tif (controller is _ignoredControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.IGNORE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToReassign; ++controllerId)\n\t\t\t\tif (controller is _reassignedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"package aerys.minko.type.clone\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.AnimationController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.controller.light.DirectionalLightController;\n\timport aerys.minko.scene.controller.light.LightController;\n\timport aerys.minko.scene.controller.light.PointLightController;\n\timport aerys.minko.scene.controller.light.SpotLightController;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\n\tpublic final class CloneOptions\n\t{\n\t\tprivate var _clonedControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _ignoredControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _reassignedControllerTypes\t: Vector.<Class>;\n\t\tprivate var _defaultControllerAction\t: uint;\n\t\t\n\t\tpublic function get defaultControllerAction() : uint\n\t\t{\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\tpublic function set defaultControllerAction(v : uint) : void\n\t\t{\n\t\t\tif (v != ControllerCloneAction.CLONE \n\t\t\t\t&& v != ControllerCloneAction.IGNORE \n\t\t\t\t&& v != ControllerCloneAction.REASSIGN)\n\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t\n\t\t\t_defaultControllerAction = v;\n\t\t}\n\t\t\n\t\tpublic function CloneOptions()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_clonedControllerTypes = new <Class>[];\n\t\t\t_ignoredControllerTypes = new <Class>[];\n\t\t\t_reassignedControllerTypes = new <Class>[];\n\t\t\t_defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t}\n\t\t\n\t\tpublic static function get defaultOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._clonedControllerTypes.push(\n\t\t\t\tAnimationController,\n\t\t\t\tSkinningController\n\t\t\t);\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController,\n                LightController,\n                DirectionalLightController,\n                SpotLightController,\n                PointLightController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic static function get cloneAllOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController,\n                LightController,\n                DirectionalLightController,\n                SpotLightController,\n                PointLightController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic function addControllerAction(controllerClass : Class, action : uint) : CloneOptions\n\t\t{\n\t\t\tswitch (action)\n\t\t\t{\n\t\t\t\tcase ControllerCloneAction.CLONE:\n\t\t\t\t\t_clonedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.IGNORE:\n\t\t\t\t\t_ignoredControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.REASSIGN:\n\t\t\t\t\t_reassignedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t}\n            \n            return this;\n\t\t}\n\t\t\n\t\tpublic function removeControllerAction(controllerClass : Class) : void\n\t\t{\n\t\t\tthrow new Error('Implement me.');\n\t\t}\n\t\t\n\t\tpublic function getActionForController(controller : AbstractController) : uint\n\t\t{\n\t\t\tvar numControllersToClone\t\t: uint = _clonedControllerTypes.length;\n\t\t\tvar numControllersToIgnore\t\t: uint = _ignoredControllerTypes.length;\n\t\t\tvar numControllersToReassign\t: uint = _reassignedControllerTypes.length;\n\t\t\tvar controllerId\t\t\t\t: uint;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToClone; ++controllerId)\n\t\t\t\tif (controller is _clonedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToIgnore; ++controllerId)\n\t\t\t\tif (controller is _ignoredControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.IGNORE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToReassign; ++controllerId)\n\t\t\t\tif (controller is _reassignedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\t\n\t}\n}\n","subject":"fix typo","message":"fix typo\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"3eb7ac3d5d2bb04dfc2fdbfa5dc29b403c8413ad","old_file":"src\/aerys\/minko\/type\/math\/HLSAMatrix4x4.as","new_file":"src\/aerys\/minko\/type\/math\/HLSAMatrix4x4.as","old_contents":"package aerys.minko.type.math\n{\n\tpublic class HLSAMatrix4x4 extends Matrix4x4\n\t{\n\t\tprivate static const TMP_NUMBERS\t: Vector.<Number> \t= new Vector.<Number>(16, true);\n\t\tprivate static const TMP_MATRIX\t\t: Matrix4x4\t\t\t= new Matrix4x4();\n\t\tprivate static const TMP_VECTOR4\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const RWGT\t\t\t: Number \t\t\t= 0.3086;\n\t\tprivate static const GWGT\t\t\t: Number \t\t\t= 0.6094;\n\t\tprivate static const BWGT\t\t\t: Number \t\t\t= 0.0820;\n\t\tprivate static const SQRT2\t\t\t: Number\t\t\t= Math.sqrt(2.0);\n\t\tprivate static const SQRT3\t\t\t: Number\t\t\t= Math.sqrt(3.0);\n\t\tprivate static const INV_SQRT2\t\t: Number\t\t\t= 1.0 \/ SQRT2;\n\t\t\n\t\tprivate var _hue\t\t\t\t: Number\t\t= 0;\n\t\tprivate var _saturation\t\t\t: Number\t\t= 1;\n\t\tprivate var _luminance\t\t\t: Number\t\t= 1;\n\t\tprivate var _alpha\t\t\t\t: Number\t\t= 1;\n\t\tprivate var _hueMatrix\t\t\t: Matrix4x4\t\t= new Matrix4x4();\n\t\tprivate var _saturationMatrix\t: Matrix4x4\t\t= new Matrix4x4();\n\t\tprivate var _luminanceMatrix\t: Matrix4x4\t\t= new Matrix4x4();\n\t\tprivate var _luminancePlane \t: Vector4\t\t= new Vector4(RWGT, GWGT, BWGT, 0);\n\t\t\n\t\t\/**\n\t\t * Alpha multiplier, from 0 to 1, default is 1.\n\t\t *\/\n\t\tpublic function get alpha() : Number\n\t\t{\n\t\t\treturn _alpha\n\t\t}\n\t\tpublic function set alpha(value : Number) : void\n\t\t{\n\t\t\t_alpha = value;\n\t\t\t\n\t\t\tupdateDiffuseColorMatrix();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Hue correction, from -2PI to 2PI, default is 0.\n\t\t *\/\n\t\tpublic function get hue() : Number\n\t\t{\n\t\t\treturn _hue;\n\t\t}\n\t\tpublic function set hue(value : Number) : void\n\t\t{\n\t\t\t_hue = value;\n\t\t\t\n\t\t\t\/\/ First we make an identity matrix\n\t\t\t_hueMatrix.identity();\n\t\t\t\n\t\t\t\/\/ Rotate the grey vector into positive Z\n\t\t\tTMP_MATRIX.initialize(\n\t\t\t\t1,\t0, \t\t\t0, \t\t\t0,\n\t\t\t\t0, \tINV_SQRT2, \tINV_SQRT2, \t0,\n\t\t\t\t0, \t-INV_SQRT2, INV_SQRT2, \t0,\n\t\t\t\t0, \t0, \t\t\t0, \t\t\t1\n\t\t\t);\n\t\t\t_hueMatrix.append(TMP_MATRIX);\n\t\t\t\n\t\t\tvar mag : Number\t= SQRT3;\n\t\t\tvar yrs\t: Number \t= -1.0 \/ mag;\n\t\t\tvar yrc\t: Number \t= SQRT2 \/ mag;\n\t\t\t\n\t\t\tTMP_MATRIX.initialize(\n\t\t\t\tyrc,\t0,\t-yrs,\t0,\n\t\t\t\t0,\t\t1,\t0,\t\t0,\n\t\t\t\tyrs,\t0,\tyrc,\t0,\n\t\t\t\t0,\t\t0,\t0,\t\t1\n\t\t\t);\n\t\t\t_hueMatrix.append(TMP_MATRIX);\n\t\t\t\n\t\t\t\/\/ Shear the space to make the luminance plane horizontal\n\t\t\tvar l\t: Vector4 \t= _hueMatrix.transformVector(_luminancePlane, TMP_VECTOR4);\n\t\t\tvar zsx\t: Number \t= l.x \/ l.z;\n\t\t\tvar zsy\t: Number \t= l.y \/ l.z;\n\t\t\t\n\t\t\tTMP_MATRIX.initialize(\n\t\t\t\t1,\t0,\tzsx,\t0,\n\t\t\t\t0,\t1,\tzsy,\t0,\n\t\t\t\t0,\t0,\t1,\t\t0,\n\t\t\t\t0,\t0,\t0,\t\t1\n\t\t\t);\n\t\t\t_hueMatrix.append(TMP_MATRIX);\n\t\t\t\n\t\t\t\/\/ Rotate the hue\n\t\t\tvar zrs\t: Number = Math.sin(value);\n\t\t\tvar zrc\t: Number = Math.cos(value);\n\t\t\t\n\t\t\tTMP_MATRIX.initialize(\n\t\t\t\tzrc,\tzrs,\t0,\t0,\n\t\t\t\t-zrs,\tzrc,\t0,\t0,\n\t\t\t\t0,\t\t0,\t\t1,\t0,\n\t\t\t\t0,\t\t0,\t\t0,\t1\n\t\t\t);\n\t\t\t_hueMatrix.append(TMP_MATRIX);\n\t\t\t\n\t\t\t\/\/ Unshear the space to put the luminance plane back\n\t\t\tTMP_MATRIX.initialize(\n\t\t\t\t1,\t0,\t-zsx,\t0,\n\t\t\t\t0,\t1,\t-zsy,\t0,\n\t\t\t\t0,\t0,\t1,\t\t0,\n\t\t\t\t0,\t0,\t0,\t\t1\n\t\t\t);\n\t\t\t_hueMatrix.append(TMP_MATRIX);\n\t\t\t\n\t\t\t\/\/ Rotate the grey vector back into place\n\t\t\tTMP_MATRIX.initialize(\n\t\t\t\tyrc,\t0,\tyrs,\t0,\n\t\t\t\t0,\t\t1,\t0,\t\t0,\n\t\t\t\t-yrs,\t0,\tyrc,\t0,\n\t\t\t\t0,\t\t0,\t0,\t\t1\n\t\t\t);\n\t\t\t_hueMatrix.append(TMP_MATRIX);\n\t\t\tTMP_MATRIX.initialize(\n\t\t\t\t1,\t0,\t\t\t0,\t\t\t0,\n\t\t\t\t0,\tINV_SQRT2,\t-INV_SQRT2,\t0,\n\t\t\t\t0,\tINV_SQRT2,\tINV_SQRT2,\t0,\n\t\t\t\t0,\t0,\t\t\t0,\t\t\t1\n\t\t\t);\n\t\t\t_hueMatrix.append(TMP_MATRIX);\n\t\t\t\n\t\t\tupdateDiffuseColorMatrix();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Saturation multiplier, default is 1.\n\t\t *\/\n\t\tpublic function get saturation() : Number\n\t\t{\n\t\t\treturn _saturation;\n\t\t}\n\t\tpublic function set saturation(s : Number):void\n\t\t{\n\t\t\t_saturation = s;\n\t\t\t\n\t\t\tvar s1\t: Number = 1.0 - s;\n\t\t\tvar a\t: Number = s1 * RWGT + s;\n\t\t\tvar b\t: Number = s1 * RWGT;\n\t\t\tvar c\t: Number = s1 * RWGT;\n\t\t\tvar d\t: Number = s1 * GWGT;\n\t\t\tvar e\t: Number = s1 * GWGT + s;\n\t\t\tvar f\t: Number = s1 * GWGT;\n\t\t\tvar g\t: Number = s1 * BWGT;\n\t\t\tvar h\t: Number = s1 * BWGT;\n\t\t\tvar i\t: Number = s1 * BWGT + s;\n\t\t\t\n\t\t\t_saturationMatrix.initialize(\n\t\t\t\ta, b, c, 0,\n\t\t\t\td, e, f, 0,\n\t\t\t\tg, h, i, 0,\n\t\t\t\t0, 0, 0, 1\n\t\t\t);\n\t\t\t\n\t\t\tupdateDiffuseColorMatrix();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Luminance multiplier, default is 1.\n\t\t *\/\n\t\tpublic function get luminance() : Number\n\t\t{\n\t\t\treturn _luminance;\n\t\t}\n\t\tpublic function set luminance(l : Number) : void\n\t\t{\n\t\t\t_luminance = l;\n\t\t\t_luminanceMatrix\n\t\t\t\t.lock()\n\t\t\t\t.identity()\n\t\t\t\t.appendUniformScale(l)\n\t\t\t\t.unlock();\n\t\t\t\n\t\t\tupdateDiffuseColorMatrix();\n\t\t}\n\t\t\n\t\tpublic function HLSAMatrix4x4(hue : Number, luminance : Number, saturation : Number, alpha : Number)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tthis.hue = hue;\n\t\t\tthis.luminance = luminance;\n\t\t\tthis.saturation = saturation;\n\t\t\tthis.alpha = alpha;\n\t\t\t\n\t\t\tupdateDiffuseColorMatrix();\n\t\t}\n\t\t\n\t\tprivate function updateDiffuseColorMatrix() : void\n\t\t{\n\t\t\tlock();\n\t\t\tidentity();\n\t\t\tappend(_hueMatrix);\n\t\t\tappend(_saturationMatrix);\n\t\t\tappend(_luminanceMatrix);\n\t\t\tappendTranslation(0, 0, _alpha);\n\t\t\tunlock();\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.math\n{\n\tpublic class HLSAMatrix4x4 extends Matrix4x4\n\t{\n\t\tprivate static const TMP_NUMBERS\t: Vector.<Number> \t= new Vector.<Number>(16, true);\n\t\tprivate static const TMP_MATRIX\t\t: Matrix4x4\t\t\t= new Matrix4x4();\n\t\tprivate static const TMP_VECTOR4\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const RWGT\t\t\t: Number \t\t\t= 0.3086;\n\t\tprivate static const GWGT\t\t\t: Number \t\t\t= 0.6094;\n\t\tprivate static const BWGT\t\t\t: Number \t\t\t= 0.0820;\n\t\tprivate static const SQRT2\t\t\t: Number\t\t\t= Math.sqrt(2.0);\n\t\tprivate static const SQRT3\t\t\t: Number\t\t\t= Math.sqrt(3.0);\n\t\tprivate static const INV_SQRT2\t\t: Number\t\t\t= 1. \/ SQRT2;\n\t\t\n\t\tprivate var _hue\t\t\t\t: Number\t\t= 0;\n\t\tprivate var _saturation\t\t\t: Number\t\t= 1;\n\t\tprivate var _luminance\t\t\t: Number\t\t= 1;\n\t\tprivate var _alpha\t\t\t\t: Number\t\t= 1;\n\t\tprivate var _hueMatrix\t\t\t: Matrix4x4\t\t= new Matrix4x4();\n\t\tprivate var _saturationMatrix\t: Matrix4x4\t\t= new Matrix4x4();\n\t\tprivate var _luminanceMatrix\t: Matrix4x4\t\t= new Matrix4x4();\n\t\tprivate var _luminancePlane \t: Vector4\t\t= new Vector4(RWGT, GWGT, BWGT, 0);\n\t\t\n\t\t\/**\n\t\t * Alpha multiplier, from 0 to 1, default is 1.\n\t\t *\/\n\t\tpublic function get alpha() : Number\n\t\t{\n\t\t\treturn _alpha\n\t\t}\n\t\tpublic function set alpha(value : Number) : void\n\t\t{\n\t\t\t_alpha = value;\n\t\t\t\n\t\t\tupdateDiffuseColorMatrix();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Hue correction, from -2PI to 2PI, default is 0.\n\t\t *\/\n\t\tpublic function get hue() : Number\n\t\t{\n\t\t\treturn _hue;\n\t\t}\n\t\tpublic function set hue(value : Number) : void\n\t\t{\n\t\t\t_hue = value;\n\t\t\t\n\t\t\t\/\/ First we make an identity matrix\n\t\t\t_hueMatrix.identity();\n\t\t\t\n\t\t\t\/\/ Rotate the grey vector into positive Z\n\t\t\tTMP_MATRIX.initialize(\n\t\t\t\t1,\t0, \t\t\t0, \t\t\t0,\n\t\t\t\t0, \tINV_SQRT2, \tINV_SQRT2, \t0,\n\t\t\t\t0, \t-INV_SQRT2, INV_SQRT2, \t0,\n\t\t\t\t0, \t0, \t\t\t0, \t\t\t1\n\t\t\t);\n\t\t\t_hueMatrix.append(TMP_MATRIX);\n\t\t\t\n\t\t\tvar mag : Number\t= SQRT3;\n\t\t\tvar yrs\t: Number \t= -1.0 \/ mag;\n\t\t\tvar yrc\t: Number \t= SQRT2 \/ mag;\n\t\t\t\n\t\t\tTMP_MATRIX.initialize(\n\t\t\t\tyrc,\t0,\t-yrs,\t0,\n\t\t\t\t0,\t\t1,\t0,\t\t0,\n\t\t\t\tyrs,\t0,\tyrc,\t0,\n\t\t\t\t0,\t\t0,\t0,\t\t1\n\t\t\t);\n\t\t\t_hueMatrix.append(TMP_MATRIX);\n\t\t\t\n\t\t\t\/\/ Shear the space to make the luminance plane horizontal\n\t\t\tvar l\t: Vector4 \t= _hueMatrix.transformVector(_luminancePlane, TMP_VECTOR4);\n\t\t\tvar zsx\t: Number \t= l.x \/ l.z;\n\t\t\tvar zsy\t: Number \t= l.y \/ l.z;\n\t\t\t\n\t\t\tTMP_MATRIX.initialize(\n\t\t\t\t1,\t0,\tzsx,\t0,\n\t\t\t\t0,\t1,\tzsy,\t0,\n\t\t\t\t0,\t0,\t1,\t\t0,\n\t\t\t\t0,\t0,\t0,\t\t1\n\t\t\t);\n\t\t\t_hueMatrix.append(TMP_MATRIX);\n\t\t\t\n\t\t\t\/\/ Rotate the hue\n\t\t\tvar zrs\t: Number = Math.sin(value);\n\t\t\tvar zrc\t: Number = Math.cos(value);\n\t\t\t\n\t\t\tTMP_MATRIX.initialize(\n\t\t\t\tzrc,\tzrs,\t0,\t0,\n\t\t\t\t-zrs,\tzrc,\t0,\t0,\n\t\t\t\t0,\t\t0,\t\t1,\t0,\n\t\t\t\t0,\t\t0,\t\t0,\t1\n\t\t\t);\n\t\t\t_hueMatrix.append(TMP_MATRIX);\n\t\t\t\n\t\t\t\/\/ Unshear the space to put the luminance plane back\n\t\t\tTMP_MATRIX.initialize(\n\t\t\t\t1,\t0,\t-zsx,\t0,\n\t\t\t\t0,\t1,\t-zsy,\t0,\n\t\t\t\t0,\t0,\t1,\t\t0,\n\t\t\t\t0,\t0,\t0,\t\t1\n\t\t\t);\n\t\t\t_hueMatrix.append(TMP_MATRIX);\n\t\t\t\n\t\t\t\/\/ Rotate the grey vector back into place\n\t\t\tTMP_MATRIX.initialize(\n\t\t\t\tyrc,\t0,\tyrs,\t0,\n\t\t\t\t0,\t\t1,\t0,\t\t0,\n\t\t\t\t-yrs,\t0,\tyrc,\t0,\n\t\t\t\t0,\t\t0,\t0,\t\t1\n\t\t\t);\n\t\t\t_hueMatrix.append(TMP_MATRIX);\n\t\t\tTMP_MATRIX.initialize(\n\t\t\t\t1,\t0,\t\t\t0,\t\t\t0,\n\t\t\t\t0,\tINV_SQRT2,\t-INV_SQRT2,\t0,\n\t\t\t\t0,\tINV_SQRT2,\tINV_SQRT2,\t0,\n\t\t\t\t0,\t0,\t\t\t0,\t\t\t1\n\t\t\t);\n\t\t\t_hueMatrix.append(TMP_MATRIX);\n\t\t\t\n\t\t\tupdateDiffuseColorMatrix();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Saturation multiplier, default is 1.\n\t\t *\/\n\t\tpublic function get saturation() : Number\n\t\t{\n\t\t\treturn _saturation;\n\t\t}\n\t\tpublic function set saturation(s : Number):void\n\t\t{\n\t\t\t_saturation = s;\n\t\t\t\n\t\t\tvar s1\t: Number = 1.0 - s;\n\t\t\tvar a\t: Number = s1 * RWGT + s;\n\t\t\tvar b\t: Number = s1 * RWGT;\n\t\t\tvar c\t: Number = s1 * RWGT;\n\t\t\tvar d\t: Number = s1 * GWGT;\n\t\t\tvar e\t: Number = s1 * GWGT + s;\n\t\t\tvar f\t: Number = s1 * GWGT;\n\t\t\tvar g\t: Number = s1 * BWGT;\n\t\t\tvar h\t: Number = s1 * BWGT;\n\t\t\tvar i\t: Number = s1 * BWGT + s;\n\t\t\t\n\t\t\t_saturationMatrix.initialize(\n\t\t\t\ta, b, c, 0,\n\t\t\t\td, e, f, 0,\n\t\t\t\tg, h, i, 0,\n\t\t\t\t0, 0, 0, 1\n\t\t\t);\n\t\t\t\n\t\t\tupdateDiffuseColorMatrix();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Luminance multiplier, default is 1.\n\t\t *\/\n\t\tpublic function get luminance() : Number\n\t\t{\n\t\t\treturn _luminance;\n\t\t}\n\t\tpublic function set luminance(l : Number) : void\n\t\t{\n\t\t\t_luminance = l;\n\t\t\t_luminanceMatrix\n\t\t\t\t.lock()\n\t\t\t\t.identity()\n\t\t\t\t.appendUniformScale(l)\n\t\t\t\t.unlock();\n\t\t\t\n\t\t\tupdateDiffuseColorMatrix();\n\t\t}\n\t\t\n\t\tpublic function HLSAMatrix4x4(hue \t\t\t: Number\t= 0.,\n\t\t\t\t\t\t\t\t\t  luminance \t: Number\t= 1.,\n\t\t\t\t\t\t\t\t\t  saturation \t: Number\t= 1.,\n\t\t\t\t\t\t\t\t\t  alpha \t\t: Number\t= 1.)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tthis.hue = hue;\n\t\t\tthis.luminance = luminance;\n\t\t\tthis.saturation = saturation;\n\t\t\tthis.alpha = alpha;\n\t\t\t\n\t\t\tupdateDiffuseColorMatrix();\n\t\t}\n\t\t\n\t\tprivate function updateDiffuseColorMatrix() : void\n\t\t{\n\t\t\tlock();\n\t\t\tidentity();\n\t\t\tappend(_hueMatrix);\n\t\t\tappend(_saturationMatrix);\n\t\t\tappend(_luminanceMatrix);\n\t\t\tsetColumn(3, new Vector4(0, 0, 0, _alpha));\n\t\t\tunlock();\n\t\t}\n\t\t\n\t\toverride public function clone() : Matrix4x4\n\t\t{\n\t\t\treturn new HLSAMatrix4x4(_hue, _luminance, _saturation, _alpha);\n\t\t}\n\t}\n}","subject":"fix HLSAMatrix4x4.updateDiffuseColorMatrix() to use Matrix4x4.setColumn() instead of Matrix4x4.appendTranslation() to handle alpha and override HLSAMatrix4x4.clone() to return an HLSAMatrix4x4 instance","message":"fix HLSAMatrix4x4.updateDiffuseColorMatrix() to use Matrix4x4.setColumn() instead of Matrix4x4.appendTranslation() to handle alpha and override HLSAMatrix4x4.clone() to return an HLSAMatrix4x4 instance\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"1ef811ce32b00e36994297c7114bef70ae46030d","old_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/StartupWidgetTypeLoader.as","new_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/StartupWidgetTypeLoader.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.FileUtil;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.utils.Dictionary;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\n\npublic class StartupWidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(StartupWidgetTypeLoader);\n\n    private var widgetTypeArr:Array = [];\n    private var pendingLoaders:Array;\n\n    public function loadWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading modules...');\n        }\n\n        var moduleFiles:Array = getModuleFiles(WellKnownDirectories.getInstance().bundledModules)\n            .concat(getModuleFiles(WellKnownDirectories.getInstance().customModules));\n\n        var swfFileAndXMLFileMaps:Array = mapFilenameToModuleSWFAndXMLFiles(moduleFiles);\n\n        var processedFileNames:Array = [];\n        var loaders:Array = [];\n\n        for each (var moduleFile:File in moduleFiles)\n        {\n            var fileName:String = FileUtil.getFileName(moduleFile);\n\n            if (Log.isDebug())\n            {\n                LOG.debug('loading module {0}', fileName);\n            }\n\n            if (processedFileNames.indexOf(fileName) == -1)\n            {\n                processedFileNames.push(fileName);\n                loaders.push(new WidgetTypeLoader(swfFileAndXMLFileMaps[0][fileName],\n                                                  swfFileAndXMLFileMaps[1][fileName]));\n            }\n        }\n\n        pendingLoaders = loaders;\n        for each (var loader:WidgetTypeLoader in loaders)\n        {\n            loader.addEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n            loader.addEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n            loader.load();\n        }\n\n        checkIfWidgetTypeLoadersComplete();\n    }\n\n    private function mapFilenameToModuleSWFAndXMLFiles(moduleFiles:Array):Array\n    {\n        var uniqueFileNameToSWF:Dictionary = new Dictionary();\n        var uniqueFileNameToXML:Dictionary = new Dictionary();\n\n        for each (var file:File in moduleFiles)\n        {\n            if (file.extension == \"swf\")\n            {\n                uniqueFileNameToSWF[FileUtil.getFileName(file)] = file;\n            }\n            else if (file.extension == \"xml\")\n            {\n                uniqueFileNameToXML[FileUtil.getFileName(file)] = file;\n            }\n        }\n\n        return [ uniqueFileNameToSWF, uniqueFileNameToXML ];\n    }\n\n    private function getModuleFiles(directory:File):Array\n    {\n        const moduleFileName:RegExp = \/^.*Module\\.(swf|xml)$\/;\n        return FileUtil.findMatchingFiles(directory, moduleFileName);\n    }\n\n    private function checkIfWidgetTypeLoadersComplete():void\n    {\n        if (pendingLoaders.length === 0)\n        {\n            sortAndAssignWidgetTypes();\n        }\n    }\n\n    private function markModuleAsLoaded(loader:WidgetTypeLoader):void\n    {\n        var loaderIndex:int = pendingLoaders.indexOf(loader);\n        if (loaderIndex > -1)\n        {\n            pendingLoaders.splice(loaderIndex, 1);\n        }\n    }\n\n    private function sortAndAssignWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('All modules resolved');\n        }\n\n        for each (var widgetType:WidgetType in widgetTypeArr)\n        {\n            if (widgetType.isManaged)\n            {\n                WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(widgetType);\n            }\n            else\n            {\n                WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.addWidgetType(widgetType);\n            }\n        }\n\n        WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.sort();\n        WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.sort();\n\n        dispatchEvent(new Event(Event.COMPLETE));\n    }\n\n    private function loader_loadCompleteHandler(event:WidgetTypeLoaderEvent):void\n    {\n        var loader:WidgetTypeLoader = event.currentTarget as WidgetTypeLoader;\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n\n        var widgetType:WidgetType = event.widgetType;\n\n        if (Log.isDebug())\n        {\n            LOG.debug('Module {0} is resolved', widgetType.name);\n        }\n\n        widgetTypeArr.push(widgetType);\n        markModuleAsLoaded(loader);\n        checkIfWidgetTypeLoadersComplete();\n    }\n\n    private function loader_loadErrorHandler(event:WidgetTypeLoaderEvent):void\n    {\n        var loader:WidgetTypeLoader = event.currentTarget as WidgetTypeLoader;\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n\n        var errorMessage:String = ResourceManager.getInstance().getString('BuilderStrings',\n                                                                          'importWidgetProcess.couldNotLoadCustomWidgets',\n                                                                          [ loader.name ]);\n        if (Log.isDebug())\n        {\n            LOG.debug(errorMessage);\n        }\n\n        BuilderAlert.show(errorMessage,\n                          ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n        markModuleAsLoaded(loader);\n        checkIfWidgetTypeLoadersComplete();\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.FileUtil;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.utils.Dictionary;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\n\npublic class StartupWidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(StartupWidgetTypeLoader);\n\n    private var widgetTypeArr:Array = [];\n    private var pendingLoaders:Array;\n\n    public function loadWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading modules...');\n        }\n\n        var moduleFiles:Array = getModuleFiles(WellKnownDirectories.getInstance().bundledModules)\n            .concat(getModuleFiles(WellKnownDirectories.getInstance().customModules));\n\n        var swfFileAndXMLFileMaps:Array = mapFilenameToModuleSWFAndXMLFiles(moduleFiles);\n\n        var processedFileNames:Array = [];\n        var loaders:Array = [];\n\n        for each (var moduleFile:File in moduleFiles)\n        {\n            var fileName:String = FileUtil.getFileName(moduleFile);\n\n            if (Log.isDebug())\n            {\n                LOG.debug('loading module {0}', fileName);\n            }\n\n            if (processedFileNames.indexOf(fileName) == -1)\n            {\n                processedFileNames.push(fileName);\n                loaders.push(new WidgetTypeLoader(swfFileAndXMLFileMaps[0][fileName],\n                                                  swfFileAndXMLFileMaps[1][fileName]));\n            }\n        }\n\n        pendingLoaders = loaders.concat();\n        for each (var loader:WidgetTypeLoader in loaders)\n        {\n            loader.addEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n            loader.addEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n            loader.load();\n        }\n\n        checkIfWidgetTypeLoadersComplete();\n    }\n\n    private function mapFilenameToModuleSWFAndXMLFiles(moduleFiles:Array):Array\n    {\n        var uniqueFileNameToSWF:Dictionary = new Dictionary();\n        var uniqueFileNameToXML:Dictionary = new Dictionary();\n\n        for each (var file:File in moduleFiles)\n        {\n            if (file.extension == \"swf\")\n            {\n                uniqueFileNameToSWF[FileUtil.getFileName(file)] = file;\n            }\n            else if (file.extension == \"xml\")\n            {\n                uniqueFileNameToXML[FileUtil.getFileName(file)] = file;\n            }\n        }\n\n        return [ uniqueFileNameToSWF, uniqueFileNameToXML ];\n    }\n\n    private function getModuleFiles(directory:File):Array\n    {\n        const moduleFileName:RegExp = \/^.*Module\\.(swf|xml)$\/;\n        return FileUtil.findMatchingFiles(directory, moduleFileName);\n    }\n\n    private function checkIfWidgetTypeLoadersComplete():void\n    {\n        if (pendingLoaders.length === 0)\n        {\n            sortAndAssignWidgetTypes();\n        }\n    }\n\n    private function markModuleAsLoaded(loader:WidgetTypeLoader):void\n    {\n        var loaderIndex:int = pendingLoaders.indexOf(loader);\n        if (loaderIndex > -1)\n        {\n            pendingLoaders.splice(loaderIndex, 1);\n        }\n    }\n\n    private function sortAndAssignWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('All modules resolved');\n        }\n\n        for each (var widgetType:WidgetType in widgetTypeArr)\n        {\n            if (widgetType.isManaged)\n            {\n                WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(widgetType);\n            }\n            else\n            {\n                WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.addWidgetType(widgetType);\n            }\n        }\n\n        WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.sort();\n        WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.sort();\n\n        dispatchEvent(new Event(Event.COMPLETE));\n    }\n\n    private function loader_loadCompleteHandler(event:WidgetTypeLoaderEvent):void\n    {\n        var loader:WidgetTypeLoader = event.currentTarget as WidgetTypeLoader;\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n\n        var widgetType:WidgetType = event.widgetType;\n\n        if (Log.isDebug())\n        {\n            LOG.debug('Module {0} is resolved', widgetType.name);\n        }\n\n        widgetTypeArr.push(widgetType);\n        markModuleAsLoaded(loader);\n        checkIfWidgetTypeLoadersComplete();\n    }\n\n    private function loader_loadErrorHandler(event:WidgetTypeLoaderEvent):void\n    {\n        var loader:WidgetTypeLoader = event.currentTarget as WidgetTypeLoader;\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n\n        var errorMessage:String = ResourceManager.getInstance().getString('BuilderStrings',\n                                                                          'importWidgetProcess.couldNotLoadCustomWidgets',\n                                                                          [ loader.name ]);\n        if (Log.isDebug())\n        {\n            LOG.debug(errorMessage);\n        }\n\n        BuilderAlert.show(errorMessage,\n                          ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n        markModuleAsLoaded(loader);\n        checkIfWidgetTypeLoadersComplete();\n    }\n}\n}\n","subject":"Store pending widget type loaders separately to avoid messing load order.","message":"Store pending widget type loaders separately to avoid messing load order.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"c9519feec79d53ad3f7cc903cf47bd214cc47b88","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/TextInputView.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/TextInputView.as","old_contents":"\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.text.TextFieldType;\n\t\n\timport org.apache.flex.core.ILayoutChild;\n    import org.apache.flex.core.IStrand;\n    import org.apache.flex.core.UIMetrics;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.utils.BeadMetrics;\n\t\n    \/**\n     *  The TextInputView class is the view for\n     *  the org.apache.flex.html.TextInput in\n     *  a ComboBox and other controls \n     *  because it does not display a border.\n     *  It displays text using a TextField, so there is no\n     *  right-to-left text support in this view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class TextInputView extends TextFieldViewBase\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function TextInputView()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttextField.selectable = true;\n\t\t\ttextField.type = TextFieldType.INPUT;\n\t\t\ttextField.mouseEnabled = true;\n\t\t\ttextField.multiline = false;\n\t\t\ttextField.wordWrap = false;\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t\n            var w:Number;\n            var h:Number;\n            var ilc:ILayoutChild = host as ILayoutChild;\n            if (ilc.isWidthSizedToContent())\n            {\n                \/\/ use default width of 20\n                var s:String = textField.text;\n                textField.text = \"0\";\n                w = textField.textWidth * 20;\n                h = textField.textHeight;\n                textField.text = s;\n                ilc.setWidth(w, true);\n            }\n            if (ilc.isHeightSizedToContent())\n            {\n                var uiMetrics:UIMetrics = BeadMetrics.getMetrics(host);\n                if (isNaN(h))\n                {\n                    s = textField.text;\n                    textField.text = \"0\";\n                    h = textField.textHeight;\n                    textField.text = s;                    \n                }\n                ilc.setHeight(h + uiMetrics.top + uiMetrics.bottom, true);\n            }\n\t\t\t\n\t\t\tIEventDispatcher(host).addEventListener(\"widthChanged\", sizeChangedHandler);\n\t\t\tIEventDispatcher(host).addEventListener(\"heightChanged\", sizeChangedHandler);\n\t\t\tsizeChangedHandler(null);\n\t\t}\n\t\t\n\t\tprivate function sizeChangedHandler(event:Event):void\n\t\t{\n\t\t\tvar ww:Number = host.width;\n\t\t\tif( !isNaN(ww) && ww > 0 ) textField.width = ww;\n\t\t\t\n\t\t\tvar hh:Number = host.height;\n\t\t\tif( !isNaN(hh) && hh > 0 ) \n            {\n                textField.height = textField.textHeight + 5;\n            }\n            \n            textField.y = ((hh - textField.height) \/ 2);\n\t\t}\n\t}\n}\n","new_contents":"\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.text.TextFieldType;\n\t\n\timport org.apache.flex.core.ILayoutChild;\n    import org.apache.flex.core.IStrand;\n    import org.apache.flex.core.UIMetrics;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.utils.BeadMetrics;\n\t\n    \/**\n     *  The TextInputView class is the view for\n     *  the org.apache.flex.html.TextInput in\n     *  a ComboBox and other controls \n     *  because it does not display a border.\n     *  It displays text using a TextField, so there is no\n     *  right-to-left text support in this view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class TextInputView extends TextFieldViewBase\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function TextInputView()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttextField.selectable = true;\n\t\t\ttextField.type = TextFieldType.INPUT;\n\t\t\ttextField.mouseEnabled = true;\n\t\t\ttextField.multiline = false;\n\t\t\ttextField.wordWrap = false;\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t\n            var w:Number;\n            var h:Number;\n            var uiMetrics:UIMetrics;\n            var ilc:ILayoutChild = host as ILayoutChild;\n            if (ilc.isWidthSizedToContent())\n            {\n                uiMetrics = BeadMetrics.getMetrics(host);\n                \/\/ use default width of 20\n                var s:String = textField.text;\n                textField.text = \"0\";\n                w = textField.textWidth * 20;\n                h = textField.textHeight;\n                textField.text = s;\n                ilc.setWidth(w + uiMetrics.left + uiMetrics.right, true);\n            }\n            if (ilc.isHeightSizedToContent())\n            {\n                if (!uiMetrics)\n                    uiMetrics = BeadMetrics.getMetrics(host);\n                if (isNaN(h))\n                {\n                    s = textField.text;\n                    textField.text = \"0\";\n                    h = textField.textHeight;\n                    textField.text = s;                    \n                }\n                ilc.setHeight(h + uiMetrics.top + uiMetrics.bottom, true);\n            }\n\t\t\t\n\t\t\tIEventDispatcher(host).addEventListener(\"widthChanged\", sizeChangedHandler);\n\t\t\tIEventDispatcher(host).addEventListener(\"heightChanged\", sizeChangedHandler);\n\t\t\tsizeChangedHandler(null);\n\t\t}\n\t\t\n\t\tprivate function sizeChangedHandler(event:Event):void\n\t\t{\n\t\t\tvar ww:Number = host.width;\n\t\t\tif( !isNaN(ww) && ww > 0 ) textField.width = ww;\n\t\t\t\n\t\t\tvar hh:Number = host.height;\n\t\t\tif( !isNaN(hh) && hh > 0 ) \n            {\n                textField.height = textField.textHeight + 5;\n            }\n            \n            textField.y = ((hh - textField.height) \/ 2);\n\t\t}\n\t}\n}\n","subject":"adjust default TextInput width","message":"adjust default TextInput width\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"2b87aa9028c193fdf0723a13e7d0713cdbdd9ea4","old_file":"src\/aerys\/minko\/type\/stream\/iterator\/VertexIterator.as","new_file":"src\/aerys\/minko\/type\/stream\/iterator\/VertexIterator.as","old_contents":"package aerys.minko.type.stream.iterator\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.type.stream.IVertexStream;\n\timport aerys.minko.type.stream.IndexStream;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\t\n\t\/**\n\t * VertexIterator allow per-vertex access on VertexStream objects.\n\t * \n\t * The class overrides the \"[]\" and \"delete\" operators and is iterable\n\t * using \"for\" and \"for each\" loops. It enable an higher level and easier\n\t * traversal and manipulation of the underlaying data stream while\n\t * minimizing the memory footprint.\n\t * \n\t * <pre>\n\t * public function tracePositions(mesh : IMesh) : void\n\t * {\n\t * \tvar vertices : VertexIterator = new VertexIterator(mesh.vertexStream);\n\t * \n\t * \tfor each (var vertex : VertexReference in vertices)\n\t * \t\ttrace(vertex.x, vertex.y, vertex.z);\n\t * }\n\t * <\/pre>\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class VertexIterator extends Proxy\n\t{\n\t\tuse namespace minko_stream;\n\t\t\n\t\tprivate var _index\t\t\t\t: int\t\t\t\t= 0;\n\t\tprivate var _offset\t\t\t\t: int\t\t\t\t= 0;\n\t\t\n\t\tprivate var _singleReference\t: Boolean\t\t\t= true;\n\t\t\n\t\tprivate var _vertex\t\t\t\t: VertexReference\t= null;\n\t\tprivate var _vstream\t\t\t: IVertexStream\t\t= null;\n\t\tprivate var _istream\t\t\t: IndexStream\t\t= null;\n\t\t\n\t\tprivate var _propertyToStream\t: Object\t\t\t= new Object();\n\t\t\n\t\tpublic function get length() : int\n\t\t{\n\t\t\treturn _istream ? _istream.length : _vstream.length;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Create a new VertexIterator instance.\n\t\t * \n\t\t * If the \"singleReference\" argument is true, only one VertexReference\n\t\t * will be created during a \"for each\" loop on the iterator. This\n\t\t * VertexReference will be updated at each iteration to provide\n\t\t * the data of the current vertex. Otherwise, a dedicated\n\t\t * VertexReference will be provided at each iteration. Using the\n\t\t * \"single reference\" mode is nicer on the memory footprint, but makes\n\t\t * it impossible to keep a VertexReference object and re-use it later\n\t\t * as it will be automatically updated at each iteration.\n\t\t * \n\t\t * @param vertexStream The VertexStream to use.\n\t\t * \n\t\t * @param indexStream The IndexStream to use. If none is\n\t\t * provided, the iterator will iterate on each vertex of the\n\t\t * VertexStream. Otherwise, the iterator will iterate\n\t\t * on vertices as provided by the indices in the IndexStream.\n\t\t * \n\t\t * @param shallow Whether to use the \"single reference\" mode.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function VertexIterator(vertexStream\t\t: IVertexStream,\n\t\t\t\t\t\t\t\t\t   indexStream\t\t: IndexStream \t= null,\n\t\t\t\t\t\t\t\t\t   singleReference\t: Boolean\t\t= true)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t\/*if (!vertexStream.dynamic)\n\t\t\t\tthrow new Error(\"Unable to work on static VertexStream.\");\n\t\t\tif (!indexStream.dynamic)\n\t\t\t\tthrow new Error(\"Unable to work on static IndexStream.\");*\/\n\t\t\t\n\t\t\t_vstream = vertexStream;\n\t\t\t_istream = indexStream;\n\t\t\t_singleReference = singleReference;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\tvar components : Object = _vstream.format.components;\n\t\t\t\n\t\t\tfor each (var component : VertexComponent in components)\n\t\t\t\tfor each (var field : String in component.fields)\n\t\t\t\t\t_propertyToStream[field] = _vstream.getSubStreamByComponent(component);\n\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = int(name);\n\t\t\t\n\t\t\tif (_istream)\n\t\t\t\tindex = _istream._data[index];\n\n\t\t\tvar vertex : VertexReference\t= new VertexReference(_vstream, index);\n\t\t\t\n\t\t\tvertex._propertyToStream = _propertyToStream;\n\t\t\t\n\t\t\treturn vertex;\n\t\t}\n\t\t\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tvar index : int = int(name);\n\t\t\t\n\t\t\tif (_vstream.deleteVertexByIndex(index))\n\t\t\t{\n\t\t\t\tif (index <= _index)\n\t\t\t\t\t++_offset;\n\t\t\t\t\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\toverride flash_proxy function hasProperty(name : *) : Boolean\n\t\t{\n\t\t\tvar index : int = int(name);\n\t\t\t\n\t\t\treturn _istream\n\t\t\t\t   ? index < _istream.length\n\t\t\t\t   : index < _vstream.length;\n\t\t}\n\t\t\n\t\t\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\tindex -= _offset;\n\t\t\t_offset = 0;\n\t\t\t\n\t\t\treturn _istream\n\t\t\t\t   ? index < _istream.length ? index + 1 : 0\n\t\t\t\t   : index < _vstream.length ? index + 1 : 0;\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\t_index = index - 1;\n\t\t\tindex = _istream ? _istream._data[_index] : _index;\n\t\t\t\n\t\t\tif (!_singleReference || !_vertex)\n\t\t\t{\n\t\t\t\t_vertex = new VertexReference(_vstream, index);\n\t\t\t\t_vertex._propertyToStream = _propertyToStream;\n\t\t\t}\n\t\t\t\n\t\t\tif (_singleReference)\n\t\t\t\t_vertex._index = -_offset + index;\n\t\t\t\n\t\t\treturn _vertex;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.stream.iterator\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.type.stream.IVertexStream;\n\timport aerys.minko.type.stream.IndexStream;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\t\n\t\/**\n\t * VertexIterator allow per-vertex access on VertexStream objects.\n\t * \n\t * The class overrides the \"[]\" and \"delete\" operators and is iterable\n\t * using \"for\" and \"for each\" loops. It enable an higher level and easier\n\t * traversal and manipulation of the underlaying data stream while\n\t * minimizing the memory footprint.\n\t * \n\t * <pre>\n\t * public function tracePositions(mesh : IMesh) : void\n\t * {\n\t * \tvar vertices : VertexIterator = new VertexIterator(mesh.vertexStream);\n\t * \n\t * \tfor each (var vertex : VertexReference in vertices)\n\t * \t\ttrace(vertex.x, vertex.y, vertex.z);\n\t * }\n\t * <\/pre>\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class VertexIterator extends Proxy\n\t{\n\t\tuse namespace minko_stream;\n\t\t\n\t\tprivate var _index\t\t\t\t: int\t\t\t\t= 0;\n\t\tprivate var _offset\t\t\t\t: int\t\t\t\t= 0;\n\t\t\n\t\tprivate var _singleReference\t: Boolean\t\t\t= true;\n\t\t\n\t\tprivate var _vertex\t\t\t\t: VertexReference\t= null;\n\t\tprivate var _vstream\t\t\t: IVertexStream\t\t= null;\n\t\tprivate var _istream\t\t\t: IndexStream\t\t= null;\n\t\t\n\t\tprivate var _propertyToStream\t: Object\t\t\t= new Object();\n\t\t\n\t\tpublic function get length() : int\n\t\t{\n\t\t\treturn _istream ? _istream.length : _vstream.length;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Create a new VertexIterator instance.\n\t\t * \n\t\t * If the \"singleReference\" argument is true, only one VertexReference\n\t\t * will be created during a \"for each\" loop on the iterator. This\n\t\t * VertexReference will be updated at each iteration to provide\n\t\t * the data of the current vertex. Otherwise, a dedicated\n\t\t * VertexReference will be provided at each iteration. Using the\n\t\t * \"single reference\" mode is nicer on the memory footprint, but makes\n\t\t * it impossible to keep a VertexReference object and re-use it later\n\t\t * as it will be automatically updated at each iteration.\n\t\t * \n\t\t * @param vertexStream The VertexStream to use.\n\t\t * \n\t\t * @param indexStream The IndexStream to use. If none is\n\t\t * provided, the iterator will iterate on each vertex of the\n\t\t * VertexStream. Otherwise, the iterator will iterate\n\t\t * on vertices as provided by the indices in the IndexStream.\n\t\t * \n\t\t * @param shallow Whether to use the \"single reference\" mode.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function VertexIterator(vertexStream\t\t: IVertexStream,\n\t\t\t\t\t\t\t\t\t   indexStream\t\t: IndexStream \t= null,\n\t\t\t\t\t\t\t\t\t   singleReference\t: Boolean\t\t= true)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\/\/\t\t\tif (!vertexStream.dynamic)\n\/\/\t\t\t\tthrow new Error(\"Unable to work on static VertexStream.\");\n\/\/\t\t\tif (!indexStream.dynamic)\n\/\/\t\t\t\tthrow new Error(\"Unable to work on static IndexStream.\");\n\t\t\t\n\t\t\t_vstream = vertexStream;\n\t\t\t_istream = indexStream;\n\t\t\t_singleReference = singleReference;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\tvar components : Object = _vstream.format.components;\n\t\t\t\n\t\t\tfor each (var component : VertexComponent in components)\n\t\t\t\tfor each (var field : String in component.fields)\n\t\t\t\t\t_propertyToStream[field] = _vstream.getSubStreamByComponent(component);\n\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = int(name);\n\t\t\t\n\t\t\tif (_istream)\n\t\t\t\tindex = _istream._data[index];\n\n\t\t\tvar vertex : VertexReference\t= new VertexReference(_vstream, index);\n\t\t\t\n\t\t\tvertex._propertyToStream = _propertyToStream;\n\t\t\t\n\t\t\treturn vertex;\n\t\t}\n\t\t\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tvar index : int = int(name);\n\t\t\t\n\t\t\tif (_vstream.deleteVertexByIndex(index))\n\t\t\t{\n\t\t\t\tif (index <= _index)\n\t\t\t\t\t++_offset;\n\t\t\t\t\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\toverride flash_proxy function hasProperty(name : *) : Boolean\n\t\t{\n\t\t\tvar index : int = int(name);\n\t\t\t\n\t\t\treturn _istream\n\t\t\t\t   ? index < _istream.length\n\t\t\t\t   : index < _vstream.length;\n\t\t}\n\t\t\n\t\t\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\tindex -= _offset;\n\t\t\t_offset = 0;\n\t\t\t\n\t\t\treturn _istream\n\t\t\t\t   ? index < _istream.length ? index + 1 : 0\n\t\t\t\t   : index < _vstream.length ? index + 1 : 0;\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\t_index = index - 1;\n\t\t\tindex = _istream ? _istream._data[_index] : _index;\n\t\t\t\n\t\t\tif (!_singleReference || !_vertex)\n\t\t\t{\n\t\t\t\t_vertex = new VertexReference(_vstream, index);\n\t\t\t\t_vertex._propertyToStream = _propertyToStream;\n\t\t\t}\n\t\t\t\n\t\t\tif (_singleReference)\n\t\t\t\t_vertex._index = -_offset + index;\n\t\t\t\n\t\t\treturn _vertex;\n\t\t}\n\t}\n}","subject":"Resolve conflict","message":"Resolve conflict\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"edfe538571ecf69b070a89b1696d0ded9d6b6a90","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/accessories\/CurrencyFormatter.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/accessories\/CurrencyFormatter.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.accessories\n{\n\timport org.apache.flex.core.IBeadModel;\n\timport org.apache.flex.core.IFormatBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.EventDispatcher;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n\t\/**\n\t * The CurrencyFormatter class formats a value in separated groups. The formatter listens\n\t * to a property on a model and when the property changes, formats it and dispatches a\n\t * formatChanged event.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class CurrencyFormatter extends EventDispatcher implements IFormatBead\n\t{\n\t\t\/**\n\t\t *  constructor\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function CurrencyFormatter()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t\n\t\t\t\/\/ Listen for the beadsAdded event which signals when all of a strand's\n\t\t\t\/\/ beads have been added.\n\t\t\tIEventDispatcher(value).addEventListener(\"beadsAdded\",handleBeadsAdded);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleBeadsAdded(event:Event):void\n\t\t{\n\t\t\t\/\/ Listen for the change in the model\n\t\t\tvar model:IBeadModel = _strand.getBeadByType(IBeadModel) as IBeadModel;\n\t\t\tmodel.addEventListener(eventName,propertyChangeHandler);\n\t\t\tmodel.addEventListener(propertyName+\"Change\",propertyChangeHandler);\n\t\t\t\n\t\t\t\/\/ format the current value of that property\n\t\t\tpropertyChangeHandler(null);\n\t\t}\n\t\t\n\t\tprivate var _propertyName:String;\n\t\tprivate var _eventName:String;\n\t\tprivate var _formattedResult:String;\n\t\tprivate var _fractionalDigits:Number = 2;\n        private var _currencySymbol:String = \"$\";\n\t\t\n\t\t\/**\n\t\t *  The name of the property on the model to format.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get propertyName():String\n\t\t{\n\t\t\tif (_propertyName == null) {\n\t\t\t\treturn \"text\";\n\t\t\t}\n\t\t\treturn _propertyName;\n\t\t}\n\t\tpublic function set propertyName(value:String):void\n\t\t{\n\t\t\t_propertyName = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The event dispatched by the model when the property changes. The\n\t\t *  default is propertyName+\"Changed\".\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get eventName():String\n\t\t{\n\t\t\tif (_eventName == null) {\n\t\t\t\treturn _propertyName+\"Changed\";\n\t\t\t}\n\t\t\treturn _eventName;\n\t\t}\n\t\tpublic function set eventName(value:String):void\n\t\t{\n\t\t\t_eventName = value;\n\t\t}\n\t\t\n        \/**\n\t\t *  Number of digits after the decimal separator\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get fractionalDigits():int\n\t\t{\n\t\t\treturn _fractionalDigits;\n\t\t}\n\t\tpublic function set fractionalDigits(value:int):void\n\t\t{\n            _fractionalDigits = value;\n\t\t}\n\t\t\n        \/**\n         *  The currency symbol, such as \"$\"\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get currencySymbol():String\n        {\n            return _currencySymbol;\n        }\n        public function set currencySymbol(value:String):void\n        {\n            _currencySymbol = value;\n        }\n\n        \/**\n\t\t *  The formatted string.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get formattedString():String\n\t\t{\n\t\t\treturn _formattedResult;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function propertyChangeHandler(event:Event):void\n\t\t{\n\t\t\t\/\/ When the property changes, fetch it from the model and\n\t\t\t\/\/ format it, storing the result in _formattedResult.\n\t\t\tvar model:IBeadModel = _strand.getBeadByType(IBeadModel) as IBeadModel;\n\t\t\tvar value:Object = model[propertyName];\n\t\t\t_formattedResult = format(value);\n\t\t\t\n\t\t\t\/\/ Dispatch the formatChanged event so any bead that's interested in\n\t\t\t\/\/ the formatted string knows to use it.\n\t\t\tvar newEvent:Event = new Event(\"formatChanged\");\n\t\t\tthis.dispatchEvent(newEvent);\n\t\t}\n\t\t\n        \/**\n         *  Computes the formatted string.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function format(value:Object):String\n\t\t{\n\t\t\tif (value == null) return \"\";\n\t\t\t\n\t\t\tvar num:Number = Number(value);\n            var source:String = num.toPrecision(fractionalDigits);\n\t\t\t\n\t\t\treturn currencySymbol + source;\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.accessories\n{\n\timport org.apache.flex.core.IBeadModel;\n\timport org.apache.flex.core.IFormatBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.EventDispatcher;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n\t\/**\n\t * The CurrencyFormatter class formats a value in separated groups. The formatter listens\n\t * to a property on a model and when the property changes, formats it and dispatches a\n\t * formatChanged event.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class CurrencyFormatter extends EventDispatcher implements IFormatBead\n\t{\n\t\t\/**\n\t\t *  constructor\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function CurrencyFormatter()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t\n\t\t\t\/\/ Listen for the beadsAdded event which signals when all of a strand's\n\t\t\t\/\/ beads have been added.\n\t\t\tIEventDispatcher(value).addEventListener(\"beadsAdded\",handleBeadsAdded);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleBeadsAdded(event:Event):void\n\t\t{\n\t\t\t\/\/ Listen for the change in the model\n\t\t\tvar model:IBeadModel = _strand.getBeadByType(IBeadModel) as IBeadModel;\n\t\t\tmodel.addEventListener(eventName,propertyChangeHandler);\n\t\t\tmodel.addEventListener(propertyName+\"Change\",propertyChangeHandler);\n\t\t\t\n\t\t\t\/\/ format the current value of that property\n\t\t\tpropertyChangeHandler(null);\n\t\t}\n\t\t\n\t\tprivate var _propertyName:String;\n\t\tprivate var _eventName:String;\n\t\tprivate var _formattedResult:String;\n\t\tprivate var _fractionalDigits:Number = 2;\n        private var _currencySymbol:String = \"$\";\n\t\t\n\t\t\/**\n\t\t *  The name of the property on the model to format.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get propertyName():String\n\t\t{\n\t\t\tif (_propertyName == null) {\n\t\t\t\treturn \"text\";\n\t\t\t}\n\t\t\treturn _propertyName;\n\t\t}\n\t\tpublic function set propertyName(value:String):void\n\t\t{\n\t\t\t_propertyName = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The event dispatched by the model when the property changes. The\n\t\t *  default is propertyName+\"Changed\".\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get eventName():String\n\t\t{\n\t\t\tif (_eventName == null) {\n\t\t\t\treturn _propertyName+\"Changed\";\n\t\t\t}\n\t\t\treturn _eventName;\n\t\t}\n\t\tpublic function set eventName(value:String):void\n\t\t{\n\t\t\t_eventName = value;\n\t\t}\n\t\t\n        \/**\n\t\t *  Number of digits after the decimal separator\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get fractionalDigits():int\n\t\t{\n\t\t\treturn _fractionalDigits;\n\t\t}\n\t\tpublic function set fractionalDigits(value:int):void\n\t\t{\n            _fractionalDigits = value;\n\t\t}\n\t\t\n        \/**\n         *  The currency symbol, such as \"$\"\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get currencySymbol():String\n        {\n            return _currencySymbol;\n        }\n        public function set currencySymbol(value:String):void\n        {\n            _currencySymbol = value;\n        }\n\n        \/**\n\t\t *  The formatted string.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get formattedString():String\n\t\t{\n\t\t\treturn _formattedResult;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function propertyChangeHandler(event:Event):void\n\t\t{\n\t\t\t\/\/ When the property changes, fetch it from the model and\n\t\t\t\/\/ format it, storing the result in _formattedResult.\n\t\t\tvar model:IBeadModel = _strand.getBeadByType(IBeadModel) as IBeadModel;\n\t\t\tvar value:Object = model[propertyName];\n\t\t\t_formattedResult = format(value);\n\t\t\t\n\t\t\t\/\/ Dispatch the formatChanged event so any bead that's interested in\n\t\t\t\/\/ the formatted string knows to use it.\n\t\t\tvar newEvent:Event = new Event(\"formatChanged\");\n\t\t\tthis.dispatchEvent(newEvent);\n\t\t}\n\t\t\n        \/**\n         *  Computes the formatted string.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function format(value:Object):String\n\t\t{\n\t\t\tif (value == null) return \"\";\n\t\t\t\n\t\t\tvar num:Number = Number(value);\n            var source:String = num.toFixed(fractionalDigits);\n\t\t\t\n\t\t\treturn currencySymbol + source;\n\t\t}\n\t}\n}\n","subject":"fix currencyformatter","message":"fix currencyformatter\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"1f8f164a5da1b709ed44c2247481ca969f17c8ba","old_file":"software\/sasFlex\/src\/gov\/nih\/nci\/cbiit\/casas\/components\/FormulaEditor.as","new_file":"software\/sasFlex\/src\/gov\/nih\/nci\/cbiit\/casas\/components\/FormulaEditor.as","old_contents":"package gov.nih.nci.cbiit.casas.components\r\n{\r\n\t\r\n\r\n\timport fl.core.UIComponent;\r\n\t\r\n\timport flash.display.MovieClip;\r\n\timport flash.events.KeyboardEvent;\r\n\timport flash.utils.Timer;\r\n\t\r\n\timport learnmath.mathml.components.MathMLEditor;\r\n\timport learnmath.mathml.formula.Constants;\r\n\timport learnmath.windows.ConfigManager;\r\n\t\r\n\timport mx.controls.Alert;\r\n\timport mx.core.IUIComponent;\r\n\t\r\n\timport flash.events.TimerEvent;\r\n\r\n\tpublic class FormulaEditor extends MathMLEditor \r\n\t{\r\n\t\tpublic function FormulaEditor()\r\n\t\t{\r\n\t\t\t\/\/duplicate MathMLEditor Constructor\r\n\t\t\tConfigManager.urlFonts=\".\/\";\r\n\t\t\tConstants.setUrlFonts(\".\/\");\r\n\/\/\t\t\tConfigManager.setConfig(\"disableSave\",\"false\");\r\n\/\/\t\t\tConfigManager.setConfig(\"disableOpen\",\"false\");\r\n\t\t\tConfigManager.disableOpen=new Boolean(false);\r\n\t\t\tConfigManager.disableSave=new Boolean(false);\r\n\t\t\taddEventListener(KeyboardEvent.KEY_DOWN, processKey);\r\n\/\/\t\t\tmainPannel.name= \"<a href=\\'http:\/\/ncicb.nci.nih.gov\/\\'>NCI Center for Biomedical Informatics & Information Technology - Scientific Algorithm Service<\/a>\";\r\n\/\/\t\t\tmainPannel.draw();\r\n\t\t\treturn;\r\n\t\t}\r\n\t\t\r\n\/\/\t\toverride protected function createChildren():void\r\n\/\/\t\t{\r\n\/\/\t\t\tAlert.show(\"before created by super\", mainPannel+\"\");\r\n\/\/\t\t\tsuper.createChildren();\r\n\/\/\t\t\tAlert.show(\"created by super\", mainPannel+\"\");\r\n\/\/\t\t\tmainPannel=null;\r\n\/\/\t\t\twhile (this.numChildren>0)\r\n\/\/\t\t\t{\r\n\/\/\t\t\t\tthis.removeChildAt(0);\r\n\/\/\t\t\t}\r\n\/\/\t\t\tvar _loc_1:*=new MovieClip();\r\n\/\/\t\t\tvar editorW:Number=800;\r\n\/\/\t\t\tvar editorH:Number=500;\r\n\/\/\r\n\/\/\t\t\tmainPannel = new FormulaPanel(_loc_1, 0,0,editorW, editorH, returnFocus);\r\n\/\/\t\t\tmainPannel.draw();\r\n\/\/\t\t\tmainPannel.setMathML(\"..xx\");\r\n\/\/\t\t\tAlert.show(mainPannel+\"\", mainPannel.getMathML());\r\n\/\/\t\t\tvar _loc_2:*=new UIComponent();\r\n\/\/\t\t\taddChild(_loc_2);\r\n\/\/\t\t\t\r\n\/\/\t\t\tvar _loc_3:*=new Timer(100,1);\r\n\/\/\t\t\t_loc_3.addEventListenr(TimerEvent.TIMER, redrawEditor);\r\n\/\/\t\t\t_loc_3.start();\r\n\/\/\t\t\treturn;\r\n\/\/\t\t}\r\n\t\t\r\n\t\t\/\/override private method\r\n\t\tprivate function redrawEditor(event:TimerEvent):void\r\n\t\t{\r\n\t\t\tmainPannel.draw();\r\n\t\t\tif (focusManager!=null)\r\n\t\t\t{\r\n\t\t\t\tfocusManager.setFocus(this);\r\n\t\t\t}\r\n\t\t\treturn;\r\n\t\t}\r\n\t}\r\n\r\n}","new_contents":"package gov.nih.nci.cbiit.casas.components\r\n{\r\n\t\r\n\r\n\timport fl.core.UIComponent;\r\n\t\r\n\timport flash.display.MovieClip;\r\n\timport flash.events.KeyboardEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.utils.Timer;\r\n\t\r\n\timport learnmath.mathml.components.MathMLEditor;\r\n\timport learnmath.mathml.formula.Constants;\r\n\timport learnmath.windows.ConfigManager;\r\n\timport learnmath.windows.apps.EditorApp;\r\n\t\r\n\timport mx.containers.Canvas;\r\n\timport mx.controls.Alert;\r\n\timport mx.controls.listClasses.BaseListData;\r\n\timport mx.controls.listClasses.IDropInListItemRenderer;\r\n\timport mx.controls.listClasses.IListItemRenderer;\r\n\timport mx.core.IDataRenderer;\r\n\timport mx.core.IFlexModuleFactory;\r\n\timport mx.core.IFontContextComponent;\r\n\timport mx.core.IUIComponent;\r\n\timport mx.managers.IFocusManagerComponent;\r\n\timport mx.events.FlexEvent;\r\n\r\n\r\n\tpublic class FormulaEditor extends MathMLEditor\r\n\t\t\/\/extends Canvas implements IDataRenderer, IDropInListItemRenderer, IListItemRenderer, IFontContextComponent, IFocusManagerComponent \r\n\t{\r\n\t\tprivate var _mathML:String = \"\";\r\n\t\tvar _editorHeight:Number = 500;\r\n\/\/\t\tprivate var _listData:BaseListData;\r\n\t\tvar _editorWidth:Number = 800;\r\n\/\/\t\tpublic var mainPannel:EditorApp;\r\n\t\t\r\n\t\tpublic function FormulaEditor()\r\n\t\t{\r\n\t\t\t\/\/duplicate MathMLEditor Constructor\r\n\t\t\tConfigManager.urlFonts=\".\/\";\r\n\t\t\tConstants.setUrlFonts(\".\/\");\r\n\/\/\t\t\tConfigManager.setConfig(\"disableSave\",\"false\");\r\n\/\/\t\t\tConfigManager.setConfig(\"disableOpen\",\"false\");\r\n\t\t\tConfigManager.disableOpen=new Boolean(false);\r\n\t\t\tConfigManager.disableSave=new Boolean(false);\r\n\t\t\taddEventListener(KeyboardEvent.KEY_DOWN, processKey);\r\n\t\t\taddEventListener(FlexEvent.CREATION_COMPLETE,onCreationComplete) ;\r\n\t\t\treturn;\r\n\t\t}\r\n\t\r\n\t\tprivate function onCreationComplete(event : FlexEvent):void\r\n\t\t{\r\n\/\/\t\t\tthis.removeAllCh ildren();\r\n\/\/\t\t\tthis.invalidateDisplayList();\r\n\/\/\t\t\tcreateCustomButtons();\r\n\t\t\tmainPannel.name= \"<a href=\\'http:\/\/ncicb.nci.nih.gov\/\\'>NCI Center for Biomedical Informatics & Information Technology - Scientific Algorithm Service<\/a>\";\r\n\t\t\tvar p1:XML =new XML(\"<math><mrow><mtext>default<\/mtext><mo selected='true'>&times;<\/mo><mtext>0123456789<\/mtext><\/mrow>\" + \"<\/math>\")\r\n\t\t\tmainPannel.setMathML(p1);\r\n\t\t}\r\n\t\t\r\n\r\n\/\/\t\tprivate function createCustomButtons() : void\r\n\/\/\t\t{\r\n\/\/\t\t\tsuper.createChildren();\r\n\/\/\t\t\tmainPannel = null;\r\n\/\/\t\t\twhile (this.numChildren > 0)\r\n\/\/\t\t\t{\r\n\/\/\t\t\t\t\r\n\/\/\t\t\t\tthis.removeChildAt(0);\r\n\/\/\t\t\t}\r\n\/\/\t\t\tvar _loc_1:* = new MovieClip();\r\n\/\/\t\t\tmainPannel = new EditorApp(_loc_1, 0, 0, _editorWidth, _editorHeight, returnFocus);\r\n\/\/\t\t\tmainPannel.draw();\r\n\/\/\t\t\tmainPannel.setMathML(_mathML);\r\n\/\/\t\t\tvar _loc_2:* = new UIComponent();\r\n\/\/\t\t\taddChild(_loc_2);\r\n\/\/\t\t\t_loc_2.addChild(_loc_1);\r\n\/\/\t\t\tvar _loc_3:* = new Timer(100, 1);\r\n\/\/\t\t\t_loc_3.addEventListener(TimerEvent.TIMER, redrawEditor);\r\n\/\/\t\t\t_loc_3.start();\r\n\/\/\t\t\treturn;\r\n\/\/\t\t}\/\/ end function\r\n\/**\t\t\r\n\t\toverride protected function measure() : void\r\n\t\t{\r\n\t\t\tmeasuredHeight = editorHeight;\r\n\t\t\tmeasuredMinHeight = editorHeight;\r\n\t\t\tmeasuredWidth = editorWidth;\r\n\t\t\tmeasuredMinWidth = editorWidth;\r\n\t\t\treturn;\r\n\t\t}\/\/ end function\r\n\t\t\r\n\t\tpublic function get fontContext() : IFlexModuleFactory\r\n\t\t{\r\n\t\t\treturn moduleFactory;\r\n\t\t}\r\n\t\tpublic function set fontContext(moduleFactory:IFlexModuleFactory) : void\r\n\t\t{\r\n\t\t\tthis.moduleFactory = moduleFactory;\r\n\t\t\treturn;\r\n\t\t}\/\/ end function\r\n\r\n\t\tpublic function get listData() : BaseListData\r\n\t\t{\r\n\t\t\treturn _listData;\r\n\t\t}\/\/ end function\r\n\t\tpublic function set listData(value:BaseListData) : void\r\n\t\t{\r\n\t\t\t_listData = value;\r\n\t\t\treturn;\r\n\t\t}\/\/ end function\r\n\r\n\t\tpublic function get mathML() : String\r\n\t\t{\r\n\t\t\t_mathML = mainPannel.getMathML();\r\n\t\t\treturn _mathML;\r\n\t\t}\/\/ end function\r\n\r\n\t\tpublic function set mathML(mathML:String) : void\r\n\t\t{\r\n\t\t\t_mathML = mathML;\r\n\t\t\tif (mainPannel != null)\r\n\t\t\t{\r\n\t\t\t\tmainPannel.setMathML(_mathML);\r\n\t\t\t}\r\n\t\t\treturn;\r\n\t\t}\/\/ end function\r\n\r\n\t\tpublic function get editorHeight() : Number\r\n\t\t{\r\n\t\t\treturn _editorHeight;\r\n\t\t}\/\/ end function\r\n\r\n\t\tpublic function get editorWidth() : Number\r\n\t\t{\r\n\t\t\treturn _editorWidth;\r\n\t\t}\/\/ end function\r\n\r\n\t\tpublic function set editorWidth(w:Number) : void\r\n\t\t{\r\n\t\t\tthis._editorWidth = w;\r\n\t\t\twidth = w;\r\n\t\t\tinvalidateProperties();\r\n\t\t\tinvalidateSize();\r\n\t\t\tinvalidateDisplayList();\r\n\t\t\treturn;\r\n\t\t}\/\/ end function\r\n\r\n\t\tpublic function set editorHeight(h:Number) : void\r\n\t\t{\r\n\t\t\tthis._editorHeight = h;\r\n\t\t\theight = h;\r\n\t\t\tinvalidateProperties();\r\n\t\t\tinvalidateSize();\r\n\t\t\tinvalidateDisplayList();\r\n\t\t\treturn;\r\n\t\t}\r\n*\/\t\r\n\t\t\/\/override private method\r\n\t\tprivate function redrawEditor(event:TimerEvent):void\r\n\t\t{\r\n\t\t\tmainPannel.draw();\r\n\t\t\tif (focusManager!=null)\r\n\t\t\t{\r\n\t\t\t\tfocusManager.setFocus(this);\r\n\t\t\t}\r\n\t\t\treturn;\r\n\t\t}\r\n\/**\t\r\n\t\tpublic function saveImageOnServer(type:String, compression:int, callbackName:Function) : void\r\n\t\t{\r\n\t\t\tmainPannel.saveImageOnServer(type, compression, callbackName);\r\n\t\t\treturn;\r\n\t\t}\/\/ end function\r\n\t\tpublic function setConfiguration(key:String, value:String) : void\r\n\t\t{\r\n\t\t\tConfigManager.setConfig(key, value);\r\n\t\t\treturn;\r\n\t\t}\/\/ end function\r\n\t\tpublic function viewImageInBrowser(type:String, compression:int) : void\r\n\t\t{\r\n\t\t\tmainPannel.viewImageInBrowser(type, compression);\r\n\t\t\treturn;\r\n\t\t}\/\/ end function\r\n\t\tpublic function processKey(event:KeyboardEvent) : void\r\n\t\t{\r\n\t\t\tif (mainPannel == null)\r\n\t\t\t{\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\tmainPannel.processKey(event);\r\n\t\t\treturn;\r\n\t\t}\/\/ end function\r\n\r\n\t\tpublic function returnFocus() : void\r\n\t\t{\r\n\t\t\tif (focusManager != null)\r\n\t\t\t{\r\n\t\t\t\tfocusManager.setFocus(this);\r\n\t\t\t}\r\n\t\t\treturn;\r\n\t\t}\/\/ end function\r\n\t\t\r\n\t\tpublic function getBase64Image(type:String, precission:int = 100) : String\r\n\t\t{\r\n\t\t\treturn mainPannel.getBase64Image(type, precission);\r\n\t\t}\/\/ end function\r\n *\/\r\n\t}\r\n\r\n}","subject":"use creationCompletion event","message":"use creationCompletion event\n\nSVN-Revision: 3128\n","lang":"ActionScript","license":"bsd-3-clause","repos":"NCIP\/caadapter,NCIP\/caadapter,NCIP\/caadapter"}
{"commit":"133d83ab5e0f012bdd44c2d772e166b29b93ee1f","old_file":"src\/org\/mangui\/hls\/HLS.as","new_file":"src\/org\/mangui\/hls\/HLS.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n\n    import flash.display.Stage;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.net.URLLoader;\n    import flash.net.URLStream;\n    import org.mangui.hls.constant.HLSSeekStates;\n    import org.mangui.hls.controller.AudioTrackController;\n    import org.mangui.hls.controller.LevelController;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.loader.AltAudioLevelLoader;\n    import org.mangui.hls.loader.LevelLoader;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.stream.HLSNetStream;\n    import org.mangui.hls.stream.StreamBuffer;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages the streaming process. **\/\n    public class HLS extends EventDispatcher {\n        private var _levelLoader : LevelLoader;\n        private var _altAudioLevelLoader : AltAudioLevelLoader;\n        private var _audioTrackController : AudioTrackController;\n        private var _levelController : LevelController;\n        private var _streamBuffer : StreamBuffer;\n        \/** HLS NetStream **\/\n        private var _hlsNetStream : HLSNetStream;\n        \/** HLS URLStream\/URLLoader **\/\n        private var _hlsURLStream : Class;\n        private var _hlsURLLoader : Class;\n        private var _client : Object = {};\n        private var _stage : Stage;\n        \/* level handling *\/\n        private var _level : int;\n        \/* overrided quality_manual_level level *\/\n        private var _manual_level : int = -1;\n\n        \/** Create and connect all components. **\/\n        public function HLS() {\n            _levelLoader = new LevelLoader(this);\n            _altAudioLevelLoader = new AltAudioLevelLoader(this);\n            _audioTrackController = new AudioTrackController(this);\n            _levelController = new LevelController(this);\n            _streamBuffer = new StreamBuffer(this, _audioTrackController, _levelController);\n            _hlsURLStream = URLStream as Class;\n            _hlsURLLoader = URLLoader as Class;\n            \/\/ default loader\n            var connection : NetConnection = new NetConnection();\n            connection.connect(null);\n            _hlsNetStream = new HLSNetStream(connection, this, _streamBuffer);\n            this.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        };\n\n        \/** Forward internal errors. **\/\n        override public function dispatchEvent(event : Event) : Boolean {\n            if (event.type == HLSEvent.ERROR) {\n                CONFIG::LOGGING {\n                    Log.error((event as HLSEvent).error);\n                }\n                _hlsNetStream.close();\n            }\n\n            if (hasEventListener(event.type)) {\n                return super.dispatchEvent(event);\n            }\n\n            return false;\n        }\n\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            _level = event.level;\n        };\n\n        public function dispose() : void {\n            this.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levelLoader.dispose();\n            _altAudioLevelLoader.dispose();\n            _audioTrackController.dispose();\n            _levelController.dispose();\n            _hlsNetStream.dispose_();\n            _streamBuffer.dispose();\n            _levelLoader = null;\n            _altAudioLevelLoader = null;\n            _audioTrackController = null;\n            _levelController = null;\n            _hlsNetStream = null;\n            _client = null;\n            _stage = null;\n            _hlsNetStream = null;\n        }\n\n        \/** Return index of first quality level referenced in Manifest  **\/\n        public function get firstLevel() : int {\n            return _levelController.firstLevel;\n        };\n\n        \/** Return the quality level used when starting a fresh playback **\/\n        public function get startLevel() : int {\n            return _levelController.startLevel;\n        };\n\n        \/*  set the quality level used when starting a fresh playback *\/\n        public function set startLevel(level : int) : void {\n            _levelController.startLevel = level;\n        };\n\n        \/** Return the quality level used after a seek operation **\/\n        public function get seekLevel() : int {\n            return _levelController.seekLevel;\n        };\n\n        \/** Return the quality level of the currently played fragment **\/\n        public function get currentLevel() : int {\n            return _hlsNetStream.currentLevel;\n        };\n\n        \/** Return the quality level of the next played fragment **\/\n        public function get nextLevel() : int {\n            return _streamBuffer.nextLevel;\n        };\n\n        \/** Return the quality level of last loaded fragment **\/\n        public function get loadLevel() : int {\n            return _level;\n        };\n\n        \/*  instant quality level switch (-1 for automatic level selection) *\/\n        public function set currentLevel(level : int) : void {\n            _manual_level = level;\n            \/\/ don't flush and seek if never seeked or if end of stream\n            if(seekState != HLSSeekStates.IDLE) {\n                _streamBuffer.flushBuffer();\n                _hlsNetStream.seek(position);\n            }\n        };\n\n        \/*  set quality level for next loaded fragment (-1 for automatic level selection) *\/\n        public function set nextLevel(level : int) : void {\n            _manual_level = level;\n            _streamBuffer.nextLevel = level;\n        };\n\n        \/*  set quality level for last loaded fragment (-1 for automatic level selection) *\/\n        public function set loadLevel(level : int) : void {\n            _manual_level = level;\n        };\n\n        \/* check if we are in automatic level selection mode *\/\n        public function get autoLevel() : Boolean {\n            return (_manual_level == -1);\n        };\n\n        \/* return manual level *\/\n        public function get manualLevel() : int {\n            return _manual_level;\n        };\n\n        \/** Return the capping\/max level value that could be used by automatic level selection algorithm **\/\n        public function get autoLevelCapping() : int {\n            return _levelController.autoLevelCapping;\n        }\n\n        \/** set the capping\/max level value that could be used by automatic level selection algorithm **\/\n        public function set autoLevelCapping(newLevel : int) : void {\n            _levelController.autoLevelCapping = newLevel;\n        }\n\n        \/** Return a Vector of quality level **\/\n        public function get levels() : Vector.<Level> {\n            return _levelLoader.levels;\n        };\n\n        \/** Return the current playback position. **\/\n        public function get position() : Number {\n            return _streamBuffer.position;\n        };\n\n        \/** Return the live main playlist sliding in seconds since previous out of buffer seek(). **\/\n        public function get liveSlidingMain() : Number {\n            return _streamBuffer.liveSlidingMain;\n        }\n\n        \/** Return the live altaudio playlist sliding in seconds since previous out of buffer seek(). **\/\n        public function get liveSlidingAltAudio() : Number {\n            return _streamBuffer.liveSlidingAltAudio;\n        }\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _hlsNetStream.playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _hlsNetStream.seekState;\n        };\n\n        \/** Return the current watched time **\/\n        public function get watched() : Number {\n            return _hlsNetStream.watched;\n        };\n\n\n        \/** Return the total nb of dropped video frames since last call to hls.load() **\/\n        public function get droppedFrames() : Number {\n            return _hlsNetStream.droppedFrames;\n        };\n\n        \/** Return the type of stream (VOD\/LIVE). **\/\n        public function get type() : String {\n            return _levelLoader.type;\n        };\n\n        \/** Load and parse a new HLS URL **\/\n        public function load(url : String) : void {\n            _level = 0;\n            _hlsNetStream.close();\n            _levelLoader.load(url);\n        };\n\n        \/** return HLS NetStream **\/\n        public function get stream() : NetStream {\n            return _hlsNetStream;\n        }\n\n        public function get client() : Object {\n            return _client;\n        }\n\n        public function set client(value : Object) : void {\n            _client = value;\n        }\n\n        \/** get audio tracks list**\/\n        public function get audioTracks() : Vector.<AudioTrack> {\n            return _audioTrackController.audioTracks;\n        };\n\n        \/** get alternate audio tracks list from playlist **\/\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _levelLoader.altAudioTracks;\n        };\n\n        \/** get index of the selected audio track (index in audio track lists) **\/\n        public function get audioTrack() : int {\n            return _audioTrackController.audioTrack;\n        };\n\n        \/** select an audio track, based on its index in audio track lists**\/\n        public function set audioTrack(val : int) : void {\n            _audioTrackController.audioTrack = val;\n        }\n\n        \/* set stage *\/\n        public function set stage(stage : Stage) : void {\n            _stage = stage;\n            this.dispatchEvent(new HLSEvent(HLSEvent.STAGE_SET));\n        }\n\n        \/* get stage *\/\n        public function get stage() : Stage {\n            return _stage;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLstream(urlstream : Class) : void {\n            _hlsURLStream = urlstream;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLstream() : Class {\n            return _hlsURLStream;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLloader(urlloader : Class) : void {\n            _hlsURLLoader = urlloader;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLloader() : Class {\n            return _hlsURLLoader;\n        }\n        \/* start\/restart playlist\/fragment loading.\n           this is only effective if MANIFEST_PARSED event has been triggered already *\/\n        public function startLoad() : void {\n            if(levels && levels.length) {\n                this.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_SWITCH, startLevel));\n            }\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n\n    import flash.display.Stage;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.net.URLLoader;\n    import flash.net.URLStream;\n    import org.mangui.hls.constant.HLSSeekStates;\n    import org.mangui.hls.controller.AudioTrackController;\n    import org.mangui.hls.controller.LevelController;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.loader.AltAudioLevelLoader;\n    import org.mangui.hls.loader.LevelLoader;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.stream.HLSNetStream;\n    import org.mangui.hls.stream.StreamBuffer;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages the streaming process. **\/\n    public class HLS extends EventDispatcher {\n        private var _levelLoader : LevelLoader;\n        private var _altAudioLevelLoader : AltAudioLevelLoader;\n        private var _audioTrackController : AudioTrackController;\n        private var _levelController : LevelController;\n        private var _streamBuffer : StreamBuffer;\n        \/** HLS NetStream **\/\n        private var _hlsNetStream : HLSNetStream;\n        \/** HLS URLStream\/URLLoader **\/\n        private var _hlsURLStream : Class;\n        private var _hlsURLLoader : Class;\n        private var _client : Object = {};\n        private var _stage : Stage;\n        \/* level handling *\/\n        private var _level : int;\n        \/* overrided quality_manual_level level *\/\n        private var _manual_level : int = -1;\n\n        \/** Create and connect all components. **\/\n        public function HLS() {\n            _levelLoader = new LevelLoader(this);\n            _altAudioLevelLoader = new AltAudioLevelLoader(this);\n            _audioTrackController = new AudioTrackController(this);\n            _levelController = new LevelController(this);\n            _streamBuffer = new StreamBuffer(this, _audioTrackController, _levelController);\n            _hlsURLStream = URLStream as Class;\n            _hlsURLLoader = URLLoader as Class;\n            \/\/ default loader\n            var connection : NetConnection = new NetConnection();\n            connection.connect(null);\n            _hlsNetStream = new HLSNetStream(connection, this, _streamBuffer);\n            this.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        };\n\n        \/** Forward internal errors. **\/\n        override public function dispatchEvent(event : Event) : Boolean {\n            if (event.type == HLSEvent.ERROR) {\n                CONFIG::LOGGING {\n                    Log.error((event as HLSEvent).error);\n                }\n                _hlsNetStream.close();\n            }\n\n            if (hasEventListener(event.type)) {\n                return super.dispatchEvent(event);\n            }\n\n            return false;\n        }\n\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            _level = event.level;\n        };\n\n        public function dispose() : void {\n            this.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levelLoader.dispose();\n            _altAudioLevelLoader.dispose();\n            _audioTrackController.dispose();\n            _levelController.dispose();\n            _hlsNetStream.dispose_();\n            _streamBuffer.dispose();\n            _levelLoader = null;\n            _altAudioLevelLoader = null;\n            _audioTrackController = null;\n            _levelController = null;\n            _hlsNetStream = null;\n            _client = null;\n            _stage = null;\n            _hlsNetStream = null;\n        }\n\n        \/** Return index of first quality level referenced in Manifest  **\/\n        public function get firstLevel() : int {\n            return _levelController.firstLevel;\n        };\n\n        \/** Return the quality level used when starting a fresh playback **\/\n        public function get startLevel() : int {\n            return _levelController.startLevel;\n        };\n\n        \/*  set the quality level used when starting a fresh playback *\/\n        public function set startLevel(level : int) : void {\n            _levelController.startLevel = level;\n        };\n\n        \/** Return the quality level used after a seek operation **\/\n        public function get seekLevel() : int {\n            return _levelController.seekLevel;\n        };\n\n        \/** Return the quality level of the currently played fragment **\/\n        public function get currentLevel() : int {\n            return _hlsNetStream.currentLevel;\n        };\n\n        \/** Return the quality level of the next played fragment **\/\n        public function get nextLevel() : int {\n            return _streamBuffer.nextLevel;\n        };\n\n        \/** Return the quality level of last loaded fragment **\/\n        public function get loadLevel() : int {\n            return _level;\n        };\n\n        \/*  instant quality level switch (-1 for automatic level selection) *\/\n        public function set currentLevel(level : int) : void {\n            _manual_level = level;\n            \/\/ don't flush and seek if never seeked or if end of stream\n            if(seekState != HLSSeekStates.IDLE) {\n                _streamBuffer.flushBuffer();\n                _hlsNetStream.seek(position);\n            }\n        };\n\n        \/*  set quality level for next loaded fragment (-1 for automatic level selection) *\/\n        public function set nextLevel(level : int) : void {\n            _manual_level = level;\n            _streamBuffer.nextLevel = level;\n        };\n\n        \/*  set quality level for next loaded fragment (-1 for automatic level selection) *\/\n        public function set loadLevel(level : int) : void {\n            _manual_level = level;\n        };\n\n        \/* check if we are in automatic level selection mode *\/\n        public function get autoLevel() : Boolean {\n            return (_manual_level == -1);\n        };\n\n        \/* return manual level *\/\n        public function get manualLevel() : int {\n            return _manual_level;\n        };\n\n        \/** Return the capping\/max level value that could be used by automatic level selection algorithm **\/\n        public function get autoLevelCapping() : int {\n            return _levelController.autoLevelCapping;\n        }\n\n        \/** set the capping\/max level value that could be used by automatic level selection algorithm **\/\n        public function set autoLevelCapping(newLevel : int) : void {\n            _levelController.autoLevelCapping = newLevel;\n        }\n\n        \/** Return a Vector of quality level **\/\n        public function get levels() : Vector.<Level> {\n            return _levelLoader.levels;\n        };\n\n        \/** Return the current playback position. **\/\n        public function get position() : Number {\n            return _streamBuffer.position;\n        };\n\n        \/** Return the live main playlist sliding in seconds since previous out of buffer seek(). **\/\n        public function get liveSlidingMain() : Number {\n            return _streamBuffer.liveSlidingMain;\n        }\n\n        \/** Return the live altaudio playlist sliding in seconds since previous out of buffer seek(). **\/\n        public function get liveSlidingAltAudio() : Number {\n            return _streamBuffer.liveSlidingAltAudio;\n        }\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _hlsNetStream.playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _hlsNetStream.seekState;\n        };\n\n        \/** Return the current watched time **\/\n        public function get watched() : Number {\n            return _hlsNetStream.watched;\n        };\n\n\n        \/** Return the total nb of dropped video frames since last call to hls.load() **\/\n        public function get droppedFrames() : Number {\n            return _hlsNetStream.droppedFrames;\n        };\n\n        \/** Return the type of stream (VOD\/LIVE). **\/\n        public function get type() : String {\n            return _levelLoader.type;\n        };\n\n        \/** Load and parse a new HLS URL **\/\n        public function load(url : String) : void {\n            _level = 0;\n            _hlsNetStream.close();\n            _levelLoader.load(url);\n        };\n\n        \/** return HLS NetStream **\/\n        public function get stream() : NetStream {\n            return _hlsNetStream;\n        }\n\n        public function get client() : Object {\n            return _client;\n        }\n\n        public function set client(value : Object) : void {\n            _client = value;\n        }\n\n        \/** get audio tracks list**\/\n        public function get audioTracks() : Vector.<AudioTrack> {\n            return _audioTrackController.audioTracks;\n        };\n\n        \/** get alternate audio tracks list from playlist **\/\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _levelLoader.altAudioTracks;\n        };\n\n        \/** get index of the selected audio track (index in audio track lists) **\/\n        public function get audioTrack() : int {\n            return _audioTrackController.audioTrack;\n        };\n\n        \/** select an audio track, based on its index in audio track lists**\/\n        public function set audioTrack(val : int) : void {\n            _audioTrackController.audioTrack = val;\n        }\n\n        \/* set stage *\/\n        public function set stage(stage : Stage) : void {\n            _stage = stage;\n            this.dispatchEvent(new HLSEvent(HLSEvent.STAGE_SET));\n        }\n\n        \/* get stage *\/\n        public function get stage() : Stage {\n            return _stage;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLstream(urlstream : Class) : void {\n            _hlsURLStream = urlstream;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLstream() : Class {\n            return _hlsURLStream;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLloader(urlloader : Class) : void {\n            _hlsURLLoader = urlloader;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLloader() : Class {\n            return _hlsURLLoader;\n        }\n        \/* start\/restart playlist\/fragment loading.\n           this is only effective if MANIFEST_PARSED event has been triggered already *\/\n        public function startLoad() : void {\n            if(levels && levels.length) {\n                this.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_SWITCH, startLevel));\n            }\n        }\n    }\n}\n","subject":"fix typo","message":"fix typo\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,hola\/flashls,NicolasSiver\/flashls,vidible\/vdb-flashls,mangui\/flashls,clappr\/flashls,mangui\/flashls,neilrackett\/flashls,tedconf\/flashls,NicolasSiver\/flashls,vidible\/vdb-flashls,fixedmachine\/flashls,fixedmachine\/flashls,neilrackett\/flashls,jlacivita\/flashls,codex-corp\/flashls,tedconf\/flashls,codex-corp\/flashls,jlacivita\/flashls,clappr\/flashls"}
{"commit":"7f96dcd37dc4f9c39cc515ebdcefc86b509b4665","old_file":"as3\/com\/netease\/protobuf\/ReadUtils.as","new_file":"as3\/com\/netease\/protobuf\/ReadUtils.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/ Copyright (c) 2012 , Yang Bo. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.errors.*\n\timport flash.utils.*\n\t\/**\n\t * @private\n\t *\/\n\tpublic final class ReadUtils {\n\t\tpublic static function skip(input:IDataInput, wireType:uint):void {\n\t\t\tswitch (wireType) {\n\t\t\tcase WireType.VARINT:\n\t\t\t\twhile (input.readUnsignedByte() > 0x80) {}\n\t\t\t\tbreak\n\t\t\tcase WireType.FIXED_64_BIT:\n\t\t\t\tinput.readInt()\n\t\t\t\tinput.readInt()\n\t\t\t\tbreak\n\t\t\tcase WireType.LENGTH_DELIMITED:\n\t\t\t\tfor (var i:uint = read$TYPE_UINT32(input); i != 0; i--) {\n\t\t\t\t\tinput.readByte()\n\t\t\t\t}\n\t\t\t\tbreak\n\t\t\tcase WireType.FIXED_32_BIT:\n\t\t\t\tinput.readInt()\n\t\t\t\tbreak\n\t\t\tdefault:\n\t\t\t\tthrow new IOError(\"Invalid wire type: \" + wireType)\n\t\t\t}\n\t\t}\n\t\tpublic static function read$TYPE_DOUBLE(input:IDataInput):Number {\n\t\t\treturn input.readDouble()\n\t\t}\n\t\tpublic static function read$TYPE_FLOAT(input:IDataInput):Number {\n\t\t\treturn input.readFloat()\n\t\t}\n\t\tpublic static function read$TYPE_INT64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = new Int64\n\t\t\tvar b:uint\n\t\t\tvar i:uint = 0\n\t\t\tfor (;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i == 28) {\n\t\t\t\t\tbreak\n\t\t\t\t} else {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.low |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.low |= (b << i)\n\t\t\t\t\t\treturn result\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (b >= 0x80) {\n\t\t\t\tb &= 0x7f\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t} else {\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t\treturn result\n\t\t\t}\n\t\t\tfor (i = 3;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.high |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.high |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_UINT64(input:IDataInput):UInt64 {\n\t\t\tconst result:UInt64 = new UInt64\n\t\t\tvar b:uint\n\t\t\tvar i:uint = 0\n\t\t\tfor (;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i == 28) {\n\t\t\t\t\tbreak\n\t\t\t\t} else {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.low |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.low |= (b << i)\n\t\t\t\t\t\treturn result\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (b >= 0x80) {\n\t\t\t\tb &= 0x7f\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t} else {\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t\treturn result\n\t\t\t}\n\t\t\tfor (i = 3;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.high |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.high |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_INT32(input:IDataInput):int {\n\t\t\treturn int(read$TYPE_UINT32(input))\n\t\t}\n\t\tpublic static function read$TYPE_FIXED64(input:IDataInput):UInt64 {\n\t\t\tconst result:UInt64 = new UInt64\n\t\t\tresult.low = input.readUnsignedInt()\n\t\t\tresult.high = input.readUnsignedInt()\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_FIXED32(input:IDataInput):uint {\n\t\t\treturn input.readUnsignedInt()\n\t\t}\n\t\tpublic static function read$TYPE_BOOL(input:IDataInput):Boolean {\n\t\t\treturn read$TYPE_UINT32(input) != 0\n\t\t}\n\t\tpublic static function read$TYPE_STRING(input:IDataInput):String {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\treturn input.readUTFBytes(length)\n\t\t}\n\t\tpublic static function read$TYPE_BYTES(input:IDataInput):ByteArray {\n\t\t\tconst result:ByteArray = new ByteArray\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (length > 0) {\n\t\t\t\tinput.readBytes(result, 0, length)\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_UINT32(input:IDataInput):uint {\n\t\t\tvar result:uint = 0\n\t\t\tfor (var i:uint = 0;; i += 7) {\n\t\t\t\tconst b:uint = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\twhile (input.readUnsignedByte() >= 0x80) {}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_ENUM(input:IDataInput):int {\n\t\t\treturn read$TYPE_INT32(input)\n\t\t}\n\t\tpublic static function read$TYPE_SFIXED32(input:IDataInput):int {\n\t\t\treturn input.readInt()\n\t\t}\n\t\tpublic static function read$TYPE_SFIXED64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = new Int64\n\t\t\tresult.low = input.readUnsignedInt()\n\t\t\tresult.high = input.readInt()\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_SINT32(input:IDataInput):int {\n\t\t\treturn ZigZag.decode32(read$TYPE_UINT32(input))\n\t\t}\n\t\tpublic static function read$TYPE_SINT64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = read$TYPE_INT64(input)\n\t\t\tconst low:uint = result.low\n\t\t\tconst high:uint = result.high\n\t\t\tresult.low = ZigZag.decode64low(low, high)\n\t\t\tresult.high = ZigZag.decode64high(low, high)\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_MESSAGE(input:IDataInput,\n\t\t\t\tmessage:Message):Message {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (input.bytesAvailable < length) {\n\t\t\t\tthrow new IOError(\"Invalid message length: \" + length)\n\t\t\t}\n\t\t\tconst bytesAfterSlice:uint = input.bytesAvailable - length\n\t\t\tmessage.used_by_generated_code::readFromSlice(input, bytesAfterSlice)\n\t\t\tif (input.bytesAvailable != bytesAfterSlice) {\n\t\t\t\tthrow new IOError(\"Invalid nested message\")\n\t\t\t}\n\t\t\treturn message\n\t\t}\n\t\tpublic static function readPackedRepeated(input:IDataInput,\n\t\t\t\treadFuntion:Function, value:Array):void {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (input.bytesAvailable < length) {\n\t\t\t\tthrow new IOError(\"Invalid message length: \" + length)\n\t\t\t}\n\t\t\tconst bytesAfterSlice:uint = input.bytesAvailable - length\n\t\t\twhile (input.bytesAvailable > bytesAfterSlice) {\n\t\t\t\tvalue.push(readFuntion(input))\n\t\t\t}\n\t\t\tif (input.bytesAvailable != bytesAfterSlice) {\n\t\t\t\tthrow new IOError(\"Invalid packed repeated data\")\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/ Copyright (c) 2012 , Yang Bo. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.errors.*\n\timport flash.utils.*\n\t\/**\n\t * @private\n\t *\/\n\tpublic final class ReadUtils {\n\t\tpublic static function skip(input:IDataInput, wireType:uint):void {\n\t\t\tswitch (wireType) {\n\t\t\tcase WireType.VARINT:\n\t\t\t\twhile (input.readUnsignedByte() >= 0x80) {}\n\t\t\t\tbreak\n\t\t\tcase WireType.FIXED_64_BIT:\n\t\t\t\tinput.readInt()\n\t\t\t\tinput.readInt()\n\t\t\t\tbreak\n\t\t\tcase WireType.LENGTH_DELIMITED:\n\t\t\t\tfor (var i:uint = read$TYPE_UINT32(input); i != 0; i--) {\n\t\t\t\t\tinput.readByte()\n\t\t\t\t}\n\t\t\t\tbreak\n\t\t\tcase WireType.FIXED_32_BIT:\n\t\t\t\tinput.readInt()\n\t\t\t\tbreak\n\t\t\tdefault:\n\t\t\t\tthrow new IOError(\"Invalid wire type: \" + wireType)\n\t\t\t}\n\t\t}\n\t\tpublic static function read$TYPE_DOUBLE(input:IDataInput):Number {\n\t\t\treturn input.readDouble()\n\t\t}\n\t\tpublic static function read$TYPE_FLOAT(input:IDataInput):Number {\n\t\t\treturn input.readFloat()\n\t\t}\n\t\tpublic static function read$TYPE_INT64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = new Int64\n\t\t\tvar b:uint\n\t\t\tvar i:uint = 0\n\t\t\tfor (;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i == 28) {\n\t\t\t\t\tbreak\n\t\t\t\t} else {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.low |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.low |= (b << i)\n\t\t\t\t\t\treturn result\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (b >= 0x80) {\n\t\t\t\tb &= 0x7f\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t} else {\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t\treturn result\n\t\t\t}\n\t\t\tfor (i = 3;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.high |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.high |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_UINT64(input:IDataInput):UInt64 {\n\t\t\tconst result:UInt64 = new UInt64\n\t\t\tvar b:uint\n\t\t\tvar i:uint = 0\n\t\t\tfor (;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i == 28) {\n\t\t\t\t\tbreak\n\t\t\t\t} else {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.low |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.low |= (b << i)\n\t\t\t\t\t\treturn result\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (b >= 0x80) {\n\t\t\t\tb &= 0x7f\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t} else {\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t\treturn result\n\t\t\t}\n\t\t\tfor (i = 3;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.high |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.high |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_INT32(input:IDataInput):int {\n\t\t\treturn int(read$TYPE_UINT32(input))\n\t\t}\n\t\tpublic static function read$TYPE_FIXED64(input:IDataInput):UInt64 {\n\t\t\tconst result:UInt64 = new UInt64\n\t\t\tresult.low = input.readUnsignedInt()\n\t\t\tresult.high = input.readUnsignedInt()\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_FIXED32(input:IDataInput):uint {\n\t\t\treturn input.readUnsignedInt()\n\t\t}\n\t\tpublic static function read$TYPE_BOOL(input:IDataInput):Boolean {\n\t\t\treturn read$TYPE_UINT32(input) != 0\n\t\t}\n\t\tpublic static function read$TYPE_STRING(input:IDataInput):String {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\treturn input.readUTFBytes(length)\n\t\t}\n\t\tpublic static function read$TYPE_BYTES(input:IDataInput):ByteArray {\n\t\t\tconst result:ByteArray = new ByteArray\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (length > 0) {\n\t\t\t\tinput.readBytes(result, 0, length)\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_UINT32(input:IDataInput):uint {\n\t\t\tvar result:uint = 0\n\t\t\tfor (var i:uint = 0;; i += 7) {\n\t\t\t\tconst b:uint = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\twhile (input.readUnsignedByte() >= 0x80) {}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_ENUM(input:IDataInput):int {\n\t\t\treturn read$TYPE_INT32(input)\n\t\t}\n\t\tpublic static function read$TYPE_SFIXED32(input:IDataInput):int {\n\t\t\treturn input.readInt()\n\t\t}\n\t\tpublic static function read$TYPE_SFIXED64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = new Int64\n\t\t\tresult.low = input.readUnsignedInt()\n\t\t\tresult.high = input.readInt()\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_SINT32(input:IDataInput):int {\n\t\t\treturn ZigZag.decode32(read$TYPE_UINT32(input))\n\t\t}\n\t\tpublic static function read$TYPE_SINT64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = read$TYPE_INT64(input)\n\t\t\tconst low:uint = result.low\n\t\t\tconst high:uint = result.high\n\t\t\tresult.low = ZigZag.decode64low(low, high)\n\t\t\tresult.high = ZigZag.decode64high(low, high)\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_MESSAGE(input:IDataInput,\n\t\t\t\tmessage:Message):Message {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (input.bytesAvailable < length) {\n\t\t\t\tthrow new IOError(\"Invalid message length: \" + length)\n\t\t\t}\n\t\t\tconst bytesAfterSlice:uint = input.bytesAvailable - length\n\t\t\tmessage.used_by_generated_code::readFromSlice(input, bytesAfterSlice)\n\t\t\tif (input.bytesAvailable != bytesAfterSlice) {\n\t\t\t\tthrow new IOError(\"Invalid nested message\")\n\t\t\t}\n\t\t\treturn message\n\t\t}\n\t\tpublic static function readPackedRepeated(input:IDataInput,\n\t\t\t\treadFuntion:Function, value:Array):void {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (input.bytesAvailable < length) {\n\t\t\t\tthrow new IOError(\"Invalid message length: \" + length)\n\t\t\t}\n\t\t\tconst bytesAfterSlice:uint = input.bytesAvailable - length\n\t\t\twhile (input.bytesAvailable > bytesAfterSlice) {\n\t\t\t\tvalue.push(readFuntion(input))\n\t\t\t}\n\t\t\tif (input.bytesAvailable != bytesAfterSlice) {\n\t\t\t\tthrow new IOError(\"Invalid packed repeated data\")\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Fix #35","message":"Fix #35","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"33d86e27c5c3b8bc377f32b387eb546482d8c0bd","old_file":"src\/ageofai\/unit\/base\/BaseUnitView.as","new_file":"src\/ageofai\/unit\/base\/BaseUnitView.as","old_contents":"package ageofai.unit.base\n{\n    import ageofai.map.constant.CMap;\n    import ageofai.unit.view.LifeBarView;\n    import ageofai.unit.vo.UnitVO;\n\n    import caurina.transitions.Tweener;\n\n    import common.mvc.view.base.ABaseView;\n    import common.utils.MathUtil;\n\n    import flash.display.DisplayObject;\n    import flash.geom.Point;\n\n    \/**\n     * ...\n     * @author Tibor T\u00fari\n     *\/\n    public class BaseUnitView extends ABaseView implements IUnitView\n    {\n\n        public var speed:Number;\n\n        private var _graphicUI:DisplayObject;\n        public var lifebar:LifeBarView;\n        public var unitVO:UnitVO;\n\n        public function BaseUnitView()\n        {\n\n        }\n\n        protected function createUI( uiClass:Class ):void\n        {\n            this._graphicUI = new uiClass;\n            this.addChild( this._graphicUI );\n\n            this._graphicUI.x = CMap.TILE_SIZE \/ 2;\n            this._graphicUI.y = CMap.TILE_SIZE \/ 2;\n        }\n\n        public function createLifeBar():void\n        {\n            this.lifebar = new LifeBarView();\n            this.addChild( this.lifebar );\n\n            this.lifebar.x = ( CMap.TILE_SIZE - this.lifebar.barWidth ) \/ 2;\n            this.lifebar.y = -30;\n            this.lifebar.drawProcessBar( 1 );\n        }\n\n        public function moveTo( villagerVO:UnitVO ):void\n        {\n            if ( this == villagerVO.view )\n            {\n                var movingTime:Number = this.calculateMovingTime( new Point( villagerVO.position.x, villagerVO.position.y ) );\n                Tweener.addTween( this, {\n                    x: villagerVO.position.x,\n                    y: villagerVO.position.y,\n                    time: movingTime,\n                    transition: \"linear\"\n                } )\n                this.calculateDirection( new Point( villagerVO.position.x, villagerVO.position.y ) );\n            }\n        }\n\n        private function calculateDirection( targetPoint:Point ):void\n        {\n            var direction:Number = targetPoint.x > this.x ? 1 : -1;\n            this.scaleX = direction;\n        }\n\n        public function calculateMovingTime( point:Point ):Number\n        {\n            var distance:Number;\n            var movingTime:Number;\n            var currentPosition:Point = this.getCurrentPosition();\n\n            distance = MathUtil.distance( currentPosition.x, currentPosition.y, point.x, point.y );\n\n            movingTime = Math.abs( distance ) \/ CMap.TILE_SIZE * this.speed;\n\n            return movingTime;\n        }\n\n        private function getCurrentPosition():Point\n        {\n            return new Point( this.x, this.y );\n        }\n\n        public function get graphicUI():DisplayObject\n        {\n            return _graphicUI;\n        }\n    }\n\n}","new_contents":"package ageofai.unit.base\n{\n    import ageofai.map.constant.CMap;\n    import ageofai.unit.view.LifeBarView;\n    import ageofai.unit.vo.UnitVO;\n\n    import caurina.transitions.Tweener;\n\n    import common.mvc.view.base.ABaseView;\n    import common.utils.MathUtil;\n\n    import flash.display.DisplayObject;\n    import flash.geom.Point;\n\n    \/**\n     * ...\n     * @author Tibor T\u00fari\n     *\/\n    public class BaseUnitView extends ABaseView implements IUnitView\n    {\n\n        public var speed:Number;\n\n        private var _graphicUI:DisplayObject;\n        public var lifebar:LifeBarView;\n        public var unitVO:UnitVO;\n\n        public function BaseUnitView()\n        {\n\n        }\n\n        protected function createUI( uiClass:Class ):void\n        {\n            this._graphicUI = new uiClass;\n            this.addChild( this._graphicUI );\n\n            this._graphicUI.x = CMap.TILE_SIZE \/ 2;\n            this._graphicUI.y = CMap.TILE_SIZE \/ 2;\n        }\n\n        public function createLifeBar():void\n        {\n            this.lifebar = new LifeBarView();\n            this.addChild( this.lifebar );\n\n            this.lifebar.x = ( CMap.TILE_SIZE - this.lifebar.barWidth ) \/ 2;\n            this.lifebar.y = -30;\n            this.lifebar.drawProcessBar( 1 );\n        }\n\n        public function moveTo( villagerVO:UnitVO ):void\n        {\n            if ( this == villagerVO.view )\n            {\n                var movingTime:Number = this.calculateMovingTime( new Point( villagerVO.position.x, villagerVO.position.y ) );\n                Tweener.addTween( this, {\n                    x: villagerVO.position.x,\n                    y: villagerVO.position.y,\n                    time: movingTime,\n                    transition: \"linear\"\n                } )\n                this.calculateDirection( new Point( villagerVO.position.x, villagerVO.position.y ) );\n            }\n        }\n\n        private function calculateDirection( targetPoint:Point ):void\n        {\n            var direction:Number = targetPoint.x > this.x ? 1 : -1;\n            this._graphicUI.scaleX = direction;\n        }\n\n        public function calculateMovingTime( point:Point ):Number\n        {\n            var distance:Number;\n            var movingTime:Number;\n            var currentPosition:Point = this.getCurrentPosition();\n\n            distance = MathUtil.distance( currentPosition.x, currentPosition.y, point.x, point.y );\n\n            movingTime = Math.abs( distance ) \/ CMap.TILE_SIZE * this.speed;\n\n            return movingTime;\n        }\n\n        private function getCurrentPosition():Point\n        {\n            return new Point( this.x, this.y );\n        }\n\n        public function get graphicUI():DisplayObject\n        {\n            return _graphicUI;\n        }\n    }\n\n}","subject":"scale fix","message":"scale fix\n\nscale fix\n\u00f3\n","lang":"ActionScript","license":"apache-2.0","repos":"goc-flashplusplus\/ageofai"}
{"commit":"6aecd6f28adf454e2c649b773b2b30fbbd0e0af9","old_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","new_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.render.material.basic.BasicShader;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry\t\t\t\t\t= null;\n\t\tprivate var _properties\t\t\t: DataProvider\t\t\t\t= null;\n\t\tprivate var _material\t\t\t: Material\t\t\t\t\t= null;\n\t\tprivate var _bindings\t\t\t: DataBindings\t\t\t\t= null;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController\t= new MeshVisibilityController();\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal \t\t\t\t\t= new Signal('Mesh.clones');\n\t\tprivate var _materialChanged\t: Signal\t\t\t\t\t= new Signal('Mesh.materialChanged');\n\t\tprivate var _frameChanged\t\t: Signal\t\t\t\t\t= new Signal('Mesh.frameChanged');\n\t\tprivate var _geometryChanged\t: Signal\t\t\t\t\t= new Signal('Mesh.geometryChanged');\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the mesh is visible or not.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibility.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibility.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t ...controllers)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, material, controllers);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tmaterial\t: Material,\n\t\t\t\t\t\t\t\t\tcontrollers\t: Array) : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\t_geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t\t\n\/\/\t\t\t_visibility.frustumCulling = FrustumCulling.BOX ^ FrustumCulling.TOP_BOX;\n\t\t\taddController(_visibility);\n\t\t\t\n\t\t\twhile (controllers && !(controllers[0] is AbstractController))\n\t\t\t\tcontrollers = controllers[0];\n\t\t\t\n\t\t\tif (controllers)\n\t\t\t\tfor each (var ctrl : AbstractController in controllers)\n\t\t\t\t\taddController(ctrl);\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tworldToLocal,\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\toverride protected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.addedToSceneHandler(child, scene);\n\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.addProvider(transformData);\n\t\t}\n\t\t\n\t\toverride protected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.removedFromSceneHandler(child, scene);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.removeProvider(transformData);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.controller.mesh.VisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: VisibilityController;\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\tprivate var _materialChanged\t: Signal;\n\t\tprivate var _frameChanged\t\t: Signal;\n\t\tprivate var _geometryChanged\t: Signal;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the mesh is visible or not.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibility.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibility.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, material, name);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tmaterial\t: Material,\n\t\t\t\t\t\t\t\t\tname\t\t: String) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.clones');\n\t\t\t_materialChanged = new Signal('Mesh.materialChanged');\n\t\t\t_frameChanged = new Signal('Mesh.frameChanged');\n\t\t\t_geometryChanged = new Signal('Mesh.geometryChanged');\n\t\t\t\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\t_geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t\t\n\t\t\t_visibility = new VisibilityController();\n\/\/\t\t\t_visibility.frustumCulling = FrustumCulling.BOX ^ FrustumCulling.TOP_BOX;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tworldToLocal,\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\toverride protected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.addedToSceneHandler(child, scene);\n\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.addProvider(transformData);\n\t\t}\n\t\t\n\t\toverride protected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.removedFromSceneHandler(child, scene);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.removeProvider(transformData);\n\t\t}\n\t}\n}\n","subject":"remove controllers from Mesh variadic constructor and replace them with a name : String optional argument","message":"remove controllers from Mesh variadic constructor and replace them with a name : String optional argument\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a30ece9065274bfbfe6220bae13199851a6d3f45","old_file":"actionscript-cafe\/src\/main\/flex\/org\/servebox\/cafe\/core\/signal\/SignalAggregator.as","new_file":"actionscript-cafe\/src\/main\/flex\/org\/servebox\/cafe\/core\/signal\/SignalAggregator.as","old_contents":"\/*\n* actionscript-cafe SignalAggregator 18 avr. 2011 adesmarais\n* \n* Created by Servebox \n* Copyright 2010 Servebox (c) All rights reserved. You may not use, distribute\n* or modify this code under its source or binary form\n* without the express authorization of ServeBox. Contact : info@servebox.com\n*\/\npackage org.servebox.cafe.core.signal\n{\n\timport org.servebox.cafe.core.observer.AbstractObservable;\n\timport org.servebox.cafe.core.observer.IObservable;\n\timport org.servebox.cafe.core.observer.IObserver;\n\timport org.servebox.cafe.core.observer.Notification;\n\t\n\tpublic class SignalAggregator extends AbstractObservable\n\t{\n\t\t\n\t\tpublic function SignalAggregator()\n\t\t{\n\t\t}\n\t\t\n\t\toverride public function registerObserver(o:IObserver, notificationFilters:Array=null):void\n\t\t{\n\t\t\tif ( !(o is ISignalObserver ) )\n\t\t\t{\n\t\t\t\tthrow new Error(\"Observer of SignalAggregator should be ISignalObserver\");\n\t\t\t}\n\t\t\tsuper.registerObserver( ISignalObserver( o ), notificationFilters );\n\t\t}\n\t\t\n\t\toverride public function unregisterObserver(o:IObserver):void\n\t\t{\n\t\t\tif ( !(o is ISignalObserver ) )\n\t\t\t{\n\t\t\t\tthrow new Error(\"Observer of SignalAggregator should be ISignalObserver\");\n\t\t\t}\n\t\t\tsuper.unregisterObserver( ISignalObserver( o ) );\t\t\t\n\t\t}\n\t\t\n\t\tpublic function signal( type : String, ... cargo) : void\n\t\t{\n\t\t\t\n\t\t\t\n\t\t\tif( cargo.length > 0 )\n\t\t\t{\n\t\t\t\tvar signal : Signal = new Signal(type);\n\t\t\t\tsignal.setCargoList(cargo);\n\t\t\t\tsuper.signalObservers( signal );\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tsuper.signalObservers( new Signal(type) );\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride protected function handleFilters(o : IObserver, notificationFilters : Array = null) : void\n\t\t{\n\t\t\t\/\/ Label label_filters\n\t\t\tfor each( var notificationFilter : String in notificationFilters )\n\t\t\t{\n\t\t\t\taddObserver(o,notificationFilter);\n\t\t\t}\n\t\t}\n\n\t\t\n\t}\n}","new_contents":"\/*\n* actionscript-cafe SignalAggregator 18 avr. 2011 adesmarais\n* \n* Created by Servebox \n* Copyright 2010 Servebox (c) All rights reserved. You may not use, distribute\n* or modify this code under its source or binary form\n* without the express authorization of ServeBox. Contact : info@servebox.com\n*\/\npackage org.servebox.cafe.core.signal\n{\n\timport mx.logging.ILogger;\n\timport mx.logging.Log;\n\t\n\timport org.servebox.cafe.core.observer.AbstractObservable;\n\timport org.servebox.cafe.core.observer.IObservable;\n\timport org.servebox.cafe.core.observer.IObserver;\n\timport org.servebox.cafe.core.observer.Notification;\n\t\n\tpublic class SignalAggregator extends AbstractObservable\n\t{\n\t\t\n\t\tpublic var log : ILogger = Log.getLogger(\"SignalAggregator\");\n\t\t\n\t\toverride public function registerObserver(o:IObserver, notificationFilters:Array=null):void\n\t\t{\n\t\t\tif ( !(o is ISignalObserver ) )\n\t\t\t{\n\t\t\t\tthrow new Error(\"Observer of SignalAggregator should be ISignalObserver\");\n\t\t\t}\n\t\t\tsuper.registerObserver( ISignalObserver( o ), notificationFilters );\n\t\t}\n\t\t\n\t\toverride public function unregisterObserver(o:IObserver):void\n\t\t{\n\t\t\tif ( !(o is ISignalObserver ) )\n\t\t\t{\n\t\t\t\tthrow new Error(\"Observer of SignalAggregator should be ISignalObserver\");\n\t\t\t}\n\t\t\tsuper.unregisterObserver( ISignalObserver( o ) );\t\t\t\n\t\t}\n\t\t\n\t\tpublic function signal( type : String, ... cargo) : void\n\t\t{\n\t\t\tlog.info(\"SignalAggregator runs \" + type );\n\t\t\t\n\t\t\tif( cargo.length > 0 )\n\t\t\t{\n\t\t\t\tvar signal : Signal = new Signal(type);\n\t\t\t\tsignal.setCargoList(cargo);\n\t\t\t\tsuper.signalObservers( signal );\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tsuper.signalObservers( new Signal(type) );\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride protected function handleFilters(o : IObserver, notificationFilters : Array = null) : void\n\t\t{\n\t\t\t\/\/ Label label_filters\n\t\t\tfor each( var notificationFilter : String in notificationFilters )\n\t\t\t{\n\t\t\t\taddObserver(o,notificationFilter);\n\t\t\t}\n\t\t}\n\n\t\t\n\t}\n}","subject":"add lOgger.","message":"add lOgger.","lang":"ActionScript","license":"mit","repos":"servebox\/as-cafe"}
{"commit":"c04048c677a1b703b3ec2d80921eeeb86561db60","old_file":"krew-framework\/krewfw\/core_internal\/KrewResourceManager.as","new_file":"krew-framework\/krewfw\/core_internal\/KrewResourceManager.as","old_contents":"package krewfw.core_internal {\n\n    import flash.media.Sound;\n\n    import starling.display.Image;\n    import starling.textures.Texture;\n    import starling.utils.AssetManager;\n\n    import krewfw.KrewConfig;\n    import krewfw.utils.krew;\n\n    \/\/------------------------------------------------------------\n    public class KrewResourceManager {\n\n        private var _urlScheme:String;\n        private var _globalScopeAssets:AssetManager;\n        private var _sceneScopeAssets :AssetManager;\n\n        \/\/------------------------------------------------------------\n        public function KrewResourceManager() {\n            _urlScheme = KrewConfig.ASSET_URL_SCHEME;\n\n            _globalScopeAssets = new KrewConfig.ASSET_MANAGER_CLASS;\n            _sceneScopeAssets  = new KrewConfig.ASSET_MANAGER_CLASS;\n\n            _globalScopeAssets.verbose = KrewConfig.ASSET_MANAGER_VERBOSE;\n            _sceneScopeAssets .verbose = KrewConfig.ASSET_MANAGER_VERBOSE;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ accessor\n        \/\/------------------------------------------------------------\n\n        public function get globalAssetManager():AssetManager {\n            return _globalScopeAssets;\n        }\n\n        public function get sceneAssetManager():AssetManager {\n            return _sceneScopeAssets;\n        }\n\n        \/\/------------------------------------------------------------\n\n        \/**\n         * \u30b7\u30fc\u30f3\u5358\u4f4d\u3067\u4f7f\u3044\u305f\u3044\u30ea\u30bd\u30fc\u30b9\u306e\u30ed\u30fc\u30c9.\n         * \u57fa\u672c\u7684\u306b starling.utils.AssetManager \u3092\u30e9\u30c3\u30d7\u3057\u3066\u3044\u308b\u3060\u3051\u306a\u306e\u3067\n         * \u305d\u3061\u3089\u306e\u30c9\u30ad\u30e5\u30e1\u30f3\u30c8\u3092\u898b\u3088\u3002\n         *\n         * <ul>\n         *   <li> \u30c6\u30af\u30b9\u30c1\u30e3\u30a2\u30c8\u30e9\u30b9\u3092\u8aad\u307f\u8fbc\u3080\u5834\u5408\u306f\u5358\u7d14\u306b png \u3068 xml \u306e 2 \u3064\u3092\u6307\u5b9a\u3059\u308c\u3070\u3088\u3044\u3002\n         *        getImage(\"\u62e1\u5f35\u5b50\u3092\u9664\u304f\u30d5\u30a1\u30a4\u30eb\u540d\") \u3067\u53d6\u5f97\u3067\u304d\u308b\u3002\n         *        \u753b\u50cf\u306f\u30d5\u30a1\u30a4\u30eb\u540d\u3067\u5f15\u304f\u305f\u3081\u3001\u5168\u30a2\u30c8\u30e9\u30b9\u3067\u30bd\u30fc\u30b9\u753b\u50cf\u306e\u30d5\u30a1\u30a4\u30eb\u540d\uff08\u3068\u3044\u3046\u304b xml \u5185\u306e\u8b58\u5225\u5b50\uff09\n         *        \u304c\u30e6\u30cb\u30fc\u30af\u306b\u306a\u3063\u3066\u3044\u308b\u5fc5\u8981\u304c\u3042\u308b\n         *   <\/li>\n         *   <li> mp3  \u306f\u30ed\u30fc\u30c9\u5f8c getSound()  \u3067\u53d6\u5f97\u3067\u304d\u308b <\/li>\n         *   <li> json \u3082\u8aad\u3081\u308b\u3002 getObject() \u3067\u53d6\u5f97\u3067\u304d\u308b <\/li>\n         *   <li> xml  \u3082\u8aad\u3081\u308b\u3002 getXml()    \u3067\u53d6\u5f97\u3067\u304d\u308b <\/li>\n         *\n         *   <li> \u30d3\u30c3\u30c8\u30de\u30c3\u30d7\u30d5\u30a9\u30f3\u30c8\u306f png \u3068 fnt \u3092\u8aad\u307f\u8fbc\u307f\u5f8c\u3001\u81ea\u52d5\u7684\u306b\n         *        starling.text.TextField \u3067\u4f7f\u7528\u53ef\u80fd\u306b\u306a\u308b\n         *   <\/li>\n         * <\/ul>\n         *\/\n        public function loadResources(fileNameList:Array, onLoadProgress:Function,\n                                      onLoadComplete:Function):void\n        {\n            var suitablePathList:Array = _mapToSuitablePath(fileNameList);\n            _sceneScopeAssets.enqueue(suitablePathList);\n\n            _sceneScopeAssets.loadQueue(function(loadRatio:Number):void {\n                if (onLoadProgress != null) {\n                    onLoadProgress(loadRatio);\n                }\n                if (loadRatio == 1) {\n                    onLoadComplete();\n                }\n            });\n        }\n\n        \/**\n         * \u30b7\u30fc\u30f3\u9077\u79fb\u6642\u306b\u3053\u308c\u3092\u547c\u3093\u3067\u30e1\u30e2\u30ea\u89e3\u653e\uff08\u30c6\u30af\u30b9\u30c1\u30e3\u306e dispose \u3092\u547c\u3076\uff09\n         *\/\n        public function purgeSceneScopeResources():void {\n            _sceneScopeAssets.purge();\n        }\n\n        \/**\n         * \u30b2\u30fc\u30e0\u3092\u901a\u3057\u3066\u305a\u3063\u3068\u30e1\u30e2\u30ea\u306b\u4fdd\u6301\u3057\u3066\u304a\u304f\u30ea\u30bd\u30fc\u30b9\u306e\u30ed\u30fc\u30c9.\n         * \uff08Loading \u753b\u9762\u306e\u30a2\u30bb\u30c3\u30c8\u306a\u3069\uff09\n         * \u4f7f\u3044\u65b9\u306f loadResources \u3068\u540c\u3058\u3002\n         * \u30ed\u30fc\u30c9\u3057\u305f\u3082\u306e\u306e\u53d6\u5f97\u306f getGlobalImage() \u306a\u3069\u3068 Global \u304c\u3064\u3044\u305f\u30e1\u30bd\u30c3\u30c9\u3067\u3002\n         *\n         * \u73fe\u72b6\u306f\u30b2\u30fc\u30e0\u306e\u8d77\u52d5\u6642\u306b 1 \u56de\u5b9f\u884c\u3059\u308b\u3053\u3068\u3092\u60f3\u5b9a\u3002\n         *\/\n        public function loadGlobalResources(fileNameList:Array, onLoadProgress:Function,\n                                            onLoadComplete:Function):void\n        {\n            var suitablePathList:Array = _mapToSuitablePath(fileNameList);\n            _globalScopeAssets.enqueue(suitablePathList);\n\n            _globalScopeAssets.loadQueue(function(loadRatio:Number):void {\n                if (onLoadProgress != null) {\n                    onLoadProgress(loadRatio);\n                }\n                if (loadRatio == 1) {\n                    onLoadComplete();\n                }\n            });\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ getters for game resources\n        \/\/------------------------------------------------------------\n\n        \/**\n         * \u62e1\u5f35\u5b50\u7121\u3057\u306e\u30d5\u30a1\u30a4\u30eb\u540d\u3092\u6307\u5b9a\u3002\u30b7\u30fc\u30f3\u30b9\u30b3\u30fc\u30d7\u306e\u30a2\u30bb\u30c3\u30c8\u304b\u3089\u691c\u7d22\u3057\u3001\n         * \u898b\u3064\u304b\u3089\u306a\u3051\u308c\u3070\u30b0\u30ed\u30fc\u30d0\u30eb\u30b9\u30b3\u30fc\u30d7\u306e\u30a2\u30bb\u30c3\u30c8\u304b\u3089\u691c\u7d22\u3057\u3066\u8fd4\u3059\u3002\n         * \uff08\u4ed6\u306e getter \u3067\u3082\u540c\u69d8\uff09\n         *\/\n        public function getImage(fileName:String):Image {\n            var texture:Texture = getTexture(fileName);\n            if (texture) { return new Image(texture); }\n\n            krew.fwlog('[Error] [KRM] Image not found: ' + fileName);\n            return null;\n        }\n\n        public function getTexture(fileName:String):Texture {\n            var texture:Texture = _sceneScopeAssets.getTexture(fileName);\n            if (texture) { return texture; }\n\n            texture = _globalScopeAssets.getTexture(fileName);\n            if (texture) { return texture; }\n\n            krew.fwlog('[Error] [KRM] Texture not found: ' + fileName);\n            return null;\n        }\n\n        public function getSound(fileName:String):Sound {\n            var sound:Sound = _sceneScopeAssets.getSound(fileName);\n            if (sound) { return sound; }\n\n            sound = _globalScopeAssets.getSound(fileName);\n            if (sound) { return sound; }\n\n            krew.fwlog('[Error] [KRM] Sound not found: ' + fileName);\n            return null;\n        }\n\n        public function getXml(fileName:String):XML {\n            var xml:XML = _sceneScopeAssets.getXml(fileName);\n            if (xml) { return xml; }\n\n            xml = _globalScopeAssets.getXml(fileName);\n            if (xml) { return xml; }\n\n            krew.fwlog('[Error] [KRM] XML not found: ' + fileName);\n            return null;\n        }\n\n        public function getObject(fileName:String):Object {\n            var obj:Object = _sceneScopeAssets.getObject(fileName);\n            if (obj) { return obj; }\n\n            obj = _globalScopeAssets.getObject(fileName);\n            if (obj) { return obj; }\n\n            krew.fwlog('[Error] [KRM] Object not found: ' + fileName);\n            return null;\n\n\n            return _sceneScopeAssets.getObject(fileName);\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n        private function _mapToSuitablePath(fileNameList:Array):Array {\n            var suitablePathList:Array = [];\n            for each (var fileName:String in fileNameList) {\n                suitablePathList.push(\n                    _urlScheme + KrewConfig.ASSET_BASE_PATH + fileName\n                );\n            }\n            return suitablePathList;\n        }\n\n    }\n}\n","new_contents":"package krewfw.core_internal {\n\n    import flash.media.Sound;\n\n    import starling.display.Image;\n    import starling.textures.Texture;\n    import starling.utils.AssetManager;\n\n    import krewfw.KrewConfig;\n    import krewfw.utils.krew;\n\n    \/\/------------------------------------------------------------\n    public class KrewResourceManager {\n\n        private var _globalScopeAssets:AssetManager;\n        private var _sceneScopeAssets :AssetManager;\n\n        \/\/------------------------------------------------------------\n        public function KrewResourceManager() {\n            _globalScopeAssets = new KrewConfig.ASSET_MANAGER_CLASS;\n            _sceneScopeAssets  = new KrewConfig.ASSET_MANAGER_CLASS;\n\n            _globalScopeAssets.verbose = KrewConfig.ASSET_MANAGER_VERBOSE;\n            _sceneScopeAssets .verbose = KrewConfig.ASSET_MANAGER_VERBOSE;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ accessor\n        \/\/------------------------------------------------------------\n\n        public function get globalAssetManager():AssetManager {\n            return _globalScopeAssets;\n        }\n\n        public function get sceneAssetManager():AssetManager {\n            return _sceneScopeAssets;\n        }\n\n        \/\/------------------------------------------------------------\n\n        \/**\n         * \u30b7\u30fc\u30f3\u5358\u4f4d\u3067\u4f7f\u3044\u305f\u3044\u30ea\u30bd\u30fc\u30b9\u306e\u30ed\u30fc\u30c9.\n         * \u57fa\u672c\u7684\u306b starling.utils.AssetManager \u3092\u30e9\u30c3\u30d7\u3057\u3066\u3044\u308b\u3060\u3051\u306a\u306e\u3067\n         * \u305d\u3061\u3089\u306e\u30c9\u30ad\u30e5\u30e1\u30f3\u30c8\u3092\u898b\u3088\u3002\n         *\n         * <ul>\n         *   <li> \u30c6\u30af\u30b9\u30c1\u30e3\u30a2\u30c8\u30e9\u30b9\u3092\u8aad\u307f\u8fbc\u3080\u5834\u5408\u306f\u5358\u7d14\u306b png \u3068 xml \u306e 2 \u3064\u3092\u6307\u5b9a\u3059\u308c\u3070\u3088\u3044\u3002\n         *        getImage(\"\u62e1\u5f35\u5b50\u3092\u9664\u304f\u30d5\u30a1\u30a4\u30eb\u540d\") \u3067\u53d6\u5f97\u3067\u304d\u308b\u3002\n         *        \u753b\u50cf\u306f\u30d5\u30a1\u30a4\u30eb\u540d\u3067\u5f15\u304f\u305f\u3081\u3001\u5168\u30a2\u30c8\u30e9\u30b9\u3067\u30bd\u30fc\u30b9\u753b\u50cf\u306e\u30d5\u30a1\u30a4\u30eb\u540d\uff08\u3068\u3044\u3046\u304b xml \u5185\u306e\u8b58\u5225\u5b50\uff09\n         *        \u304c\u30e6\u30cb\u30fc\u30af\u306b\u306a\u3063\u3066\u3044\u308b\u5fc5\u8981\u304c\u3042\u308b\n         *   <\/li>\n         *   <li> mp3  \u306f\u30ed\u30fc\u30c9\u5f8c getSound()  \u3067\u53d6\u5f97\u3067\u304d\u308b <\/li>\n         *   <li> json \u3082\u8aad\u3081\u308b\u3002 getObject() \u3067\u53d6\u5f97\u3067\u304d\u308b <\/li>\n         *   <li> xml  \u3082\u8aad\u3081\u308b\u3002 getXml()    \u3067\u53d6\u5f97\u3067\u304d\u308b <\/li>\n         *\n         *   <li> \u30d3\u30c3\u30c8\u30de\u30c3\u30d7\u30d5\u30a9\u30f3\u30c8\u306f png \u3068 fnt \u3092\u8aad\u307f\u8fbc\u307f\u5f8c\u3001\u81ea\u52d5\u7684\u306b\n         *        starling.text.TextField \u3067\u4f7f\u7528\u53ef\u80fd\u306b\u306a\u308b\n         *   <\/li>\n         * <\/ul>\n         *\/\n        public function loadResources(fileNameList:Array, onLoadProgress:Function,\n                                      onLoadComplete:Function):void\n        {\n            var suitablePathList:Array = _mapToSuitablePath(fileNameList);\n            _sceneScopeAssets.enqueue(suitablePathList);\n\n            _sceneScopeAssets.loadQueue(function(loadRatio:Number):void {\n                if (onLoadProgress != null) {\n                    onLoadProgress(loadRatio);\n                }\n                if (loadRatio == 1) {\n                    onLoadComplete();\n                }\n            });\n        }\n\n        \/**\n         * \u30b7\u30fc\u30f3\u9077\u79fb\u6642\u306b\u3053\u308c\u3092\u547c\u3093\u3067\u30e1\u30e2\u30ea\u89e3\u653e\uff08\u30c6\u30af\u30b9\u30c1\u30e3\u306e dispose \u3092\u547c\u3076\uff09\n         *\/\n        public function purgeSceneScopeResources():void {\n            _sceneScopeAssets.purge();\n        }\n\n        \/**\n         * \u30b2\u30fc\u30e0\u3092\u901a\u3057\u3066\u305a\u3063\u3068\u30e1\u30e2\u30ea\u306b\u4fdd\u6301\u3057\u3066\u304a\u304f\u30ea\u30bd\u30fc\u30b9\u306e\u30ed\u30fc\u30c9.\n         * \uff08Loading \u753b\u9762\u306e\u30a2\u30bb\u30c3\u30c8\u306a\u3069\uff09\n         * \u4f7f\u3044\u65b9\u306f loadResources \u3068\u540c\u3058\u3002\n         * \u30ed\u30fc\u30c9\u3057\u305f\u3082\u306e\u306e\u53d6\u5f97\u306f getGlobalImage() \u306a\u3069\u3068 Global \u304c\u3064\u3044\u305f\u30e1\u30bd\u30c3\u30c9\u3067\u3002\n         *\n         * \u73fe\u72b6\u306f\u30b2\u30fc\u30e0\u306e\u8d77\u52d5\u6642\u306b 1 \u56de\u5b9f\u884c\u3059\u308b\u3053\u3068\u3092\u60f3\u5b9a\u3002\n         *\/\n        public function loadGlobalResources(fileNameList:Array, onLoadProgress:Function,\n                                            onLoadComplete:Function):void\n        {\n            var suitablePathList:Array = _mapToSuitablePath(fileNameList);\n            _globalScopeAssets.enqueue(suitablePathList);\n\n            _globalScopeAssets.loadQueue(function(loadRatio:Number):void {\n                if (onLoadProgress != null) {\n                    onLoadProgress(loadRatio);\n                }\n                if (loadRatio == 1) {\n                    onLoadComplete();\n                }\n            });\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ getters for game resources\n        \/\/------------------------------------------------------------\n\n        \/**\n         * \u62e1\u5f35\u5b50\u7121\u3057\u306e\u30d5\u30a1\u30a4\u30eb\u540d\u3092\u6307\u5b9a\u3002\u30b7\u30fc\u30f3\u30b9\u30b3\u30fc\u30d7\u306e\u30a2\u30bb\u30c3\u30c8\u304b\u3089\u691c\u7d22\u3057\u3001\n         * \u898b\u3064\u304b\u3089\u306a\u3051\u308c\u3070\u30b0\u30ed\u30fc\u30d0\u30eb\u30b9\u30b3\u30fc\u30d7\u306e\u30a2\u30bb\u30c3\u30c8\u304b\u3089\u691c\u7d22\u3057\u3066\u8fd4\u3059\u3002\n         * \uff08\u4ed6\u306e getter \u3067\u3082\u540c\u69d8\uff09\n         *\/\n        public function getImage(fileName:String):Image {\n            var texture:Texture = getTexture(fileName);\n            if (texture) { return new Image(texture); }\n\n            krew.fwlog('[Error] [KRM] Image not found: ' + fileName);\n            return null;\n        }\n\n        public function getTexture(fileName:String):Texture {\n            var texture:Texture = _sceneScopeAssets.getTexture(fileName);\n            if (texture) { return texture; }\n\n            texture = _globalScopeAssets.getTexture(fileName);\n            if (texture) { return texture; }\n\n            krew.fwlog('[Error] [KRM] Texture not found: ' + fileName);\n            return null;\n        }\n\n        public function getSound(fileName:String):Sound {\n            var sound:Sound = _sceneScopeAssets.getSound(fileName);\n            if (sound) { return sound; }\n\n            sound = _globalScopeAssets.getSound(fileName);\n            if (sound) { return sound; }\n\n            krew.fwlog('[Error] [KRM] Sound not found: ' + fileName);\n            return null;\n        }\n\n        public function getXml(fileName:String):XML {\n            var xml:XML = _sceneScopeAssets.getXml(fileName);\n            if (xml) { return xml; }\n\n            xml = _globalScopeAssets.getXml(fileName);\n            if (xml) { return xml; }\n\n            krew.fwlog('[Error] [KRM] XML not found: ' + fileName);\n            return null;\n        }\n\n        public function getObject(fileName:String):Object {\n            var obj:Object = _sceneScopeAssets.getObject(fileName);\n            if (obj) { return obj; }\n\n            obj = _globalScopeAssets.getObject(fileName);\n            if (obj) { return obj; }\n\n            krew.fwlog('[Error] [KRM] Object not found: ' + fileName);\n            return null;\n\n\n            return _sceneScopeAssets.getObject(fileName);\n        }\n\n        \/**\n         * \u73fe\u74b0\u5883\u306b\u304a\u3051\u308b\u30a2\u30bb\u30c3\u30c8\u30d5\u30a1\u30a4\u30eb\u306e URL \u3092\u53d6\u5f97\u3059\u308b\n         *\/\n        public function getURL(fileName:String):String {\n            return KrewConfig.ASSET_URL_SCHEME + KrewConfig.ASSET_BASE_PATH + fileName;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n        private function _mapToSuitablePath(fileNameList:Array):Array {\n            var suitablePathList:Array = [];\n            for each (var fileName:String in fileNameList) {\n                suitablePathList.push(getURL(fileName));\n            }\n            return suitablePathList;\n        }\n\n    }\n}\n","subject":"Modify resource manager","message":"Modify resource manager\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"ff7e1131567519b6412f197d01fc74566274c70a","old_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/ios7\/BusyIndicatorSkin.as","new_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/ios7\/BusyIndicatorSkin.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.ios7\n{\n\timport flash.display.DisplayObject;\n\timport flash.events.TimerEvent;\n\timport flash.geom.Matrix;\n\timport flash.utils.Timer;\n\t\n\timport mx.core.DPIClassification;\n\t\n\timport spark.components.BusyIndicator;\n\timport spark.skins.ios7.assets.BusyIndicator;\n\timport spark.skins.mobile.supportClasses.MobileSkin;\n\t\n\tpublic class BusyIndicatorSkin extends MobileSkin\n\t{\n\t\tstatic private const DEFAULT_ROTATION_INTERVAL:Number = 30;\n\t\tprivate var busyIndicatorClass:Class;\n\t\tprivate var busyIndicator:DisplayObject;\n\t\tprivate var busyIndicatorBackground:DisplayObject;\n\t\tprivate var busyIndicatorDiameter:Number;\n\t\tprivate var rotationTimer:Timer;\n\t\tprivate var rotationInterval:Number;\n\t\tprivate var rotationSpeed:Number;\n\t\t\/**\n\t\t *  @private\n\t\t * \n\t\t *  Current rotation of this component in degrees.\n\t\t *\/   \n\t\tprivate var currentRotation:Number = 0;\n\t\tprivate var symbolColor:uint;\n\t\tprivate var symbolColorChanged:Boolean = false;\n\t\t\n\t\tpublic function BusyIndicatorSkin()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tbusyIndicatorClass = spark.skins.ios7.assets.BusyIndicator;\n\t\t\trotationInterval = getStyle(\"rotationInterval\");\n\t\t\tif (isNaN(rotationInterval))\n\t\t\t\trotationInterval = DEFAULT_ROTATION_INTERVAL;\n\t\t\tif (rotationInterval < 30) \/\/Spokes are at 30 degree angle to each other. \n\t\t\t\trotationInterval = 30;\n\t\t\trotationSpeed = 60;\n\t\t\t\n\t\t\tswitch(applicationDPI) \n\t\t\t{\t\n\t\t\t\tcase DPIClassification.DPI_640:\n\t\t\t\t{\n\t\t\t\t\tbusyIndicatorDiameter = 144;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase DPIClassification.DPI_480:\n\t\t\t\t{\n\t\t\t\t\tbusyIndicatorDiameter = 108;\n\t\t\t\t\tbreak;\n\t\t\t\t}\t\t\n\t\t\t\tcase DPIClassification.DPI_320:\n\t\t\t\t{\n\t\t\t\t\tbusyIndicatorDiameter = 72;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase DPIClassification.DPI_240:\n\t\t\t\t{\n\t\t\t\t\tbusyIndicatorDiameter = 54;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase DPIClassification.DPI_120:\n\t\t\t\t{\n\t\t\t\t\tbusyIndicatorDiameter = 27;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tdefault:\/\/160 DPI\n\t\t\t\t{\n\t\t\t\t\tbusyIndicatorDiameter = 36;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate var _hostComponent:spark.components.BusyIndicator;\n\t\t\n\t\tpublic function get hostComponent():spark.components.BusyIndicator\n\t\t{\n\t\t\treturn _hostComponent;\n\t\t}\n\t\t\n\t\tpublic function set hostComponent(value:spark.components.BusyIndicator):void \n\t\t{\n\t\t\t_hostComponent = value;\n\t\t}\n\t\t\n\t\toverride protected function createChildren():void\n\t\t{\n\t\t\t\/\/This layer stays still in the background\n\t\t\tbusyIndicatorBackground = new busyIndicatorClass();\n\t\t\tbusyIndicatorBackground.width = busyIndicatorBackground.height = busyIndicatorDiameter;\n\t\t\taddChild(busyIndicatorBackground);\n\t\t\t\/\/This layer rotates in the foreground to give the required effect\n\t\t\tbusyIndicator = new busyIndicatorClass();\n\t\t\tbusyIndicator.alpha = 0.3;\n\t\t\tbusyIndicator.width = busyIndicator.height = busyIndicatorDiameter;\n\t\t\taddChild(busyIndicator);\n\t\t}\n\t\t\n\t\toverride protected function measure():void\n\t\t{\n\t\t\tmeasuredWidth = busyIndicatorDiameter;\n\t\t\tmeasuredHeight = busyIndicatorDiameter;\n\t\t\t\n\t\t\tmeasuredMinHeight = busyIndicatorDiameter;\n\t\t\tmeasuredMinWidth = busyIndicatorDiameter\n\t\t}\n\t\t\n\t\toverride protected function commitCurrentState():void\n\t\t{\n\t\t\tsuper.commitCurrentState();\n\t\t\tif(currentState == \"rotatingState\")\n\t\t\t{\n\t\t\t\tstartRotation();\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tstopRotation();\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function styleChanged(styleProp:String):void\n\t\t{\n\t\t\tvar allStyles:Boolean = !styleProp || styleProp == \"styleName\";\n\t\t\t\n\t\t\tif (allStyles || styleProp == \"symbolColor\")\n\t\t\t{\n\t\t\t\tsymbolColor = getStyle(\"symbolColor\");\n\t\t\t\tsymbolColorChanged = true;\n\t\t\t\tinvalidateDisplayList();\n\t\t\t}\n\t\t\tsuper.styleChanged(styleProp);\n\t\t}\n\t\t\n\t\toverride protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void\n\t\t{\n\t\t\tsuper.updateDisplayList(unscaledWidth,unscaledHeight);\n\t\t\tif(symbolColorChanged)\n\t\t\t{\n\t\t\t\tcolorizeSymbol();\t\n\t\t\t\tsymbolColorChanged = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function colorizeSymbol():void\n\t\t{\n\t\t\tsuper.applyColorTransform(this.busyIndicator, 0x000000, symbolColor);\n\t\t}\n\t\t\n\t\tprivate function startRotation():void\n\t\t{\n\t\t\trotationTimer = new Timer(rotationSpeed);\n\t\t\tif (!rotationTimer.hasEventListener(TimerEvent.TIMER))\n\t\t\t{\n\t\t\t\trotationTimer.addEventListener(TimerEvent.TIMER, timerHandler);\n\t\t\t\trotationTimer.start();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function stopRotation():void\n\t\t{\n\t\t\tif (rotationTimer)\n\t\t\t{\n\t\t\t\trotationTimer.removeEventListener(TimerEvent.TIMER, timerHandler);\n\t\t\t\trotationTimer.stop();\n\t\t\t\trotationTimer = null;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t * \n\t\t *  Rotate the spinner once for each timer event.\n\t\t *\/\n\t\tprivate function timerHandler(event:TimerEvent):void\n\t\t{\n\t\t\tcurrentRotation += rotationInterval;\n\t\t\tif (currentRotation >= 360)\n\t\t\t\tcurrentRotation = 0;\n\t\t\t\n\t\t\trotate(busyIndicator,currentRotation,measuredWidth\/2,measuredHeight\/2);\n\t\t\tevent.updateAfterEvent();\n\t\t}\n\t\t\n\t\tprivate var rotationMatrix:Matrix; \n\t\tprivate function rotate(obj:DisplayObject, angle:Number, aroundX:Number, aroundY:Number):void\n\t\t{\n\t\t\trotationMatrix = new Matrix();\n\t\t\trotationMatrix.translate(-aroundX,-aroundY);\n\t\t\trotationMatrix.rotate(Math.PI*angle\/180);\n\t\t\trotationMatrix.translate(aroundX,aroundY);\n\t\t\tobj.transform.matrix = rotationMatrix;\n\t\t}\n\t\t\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.ios7\n{\n\timport flash.display.DisplayObject;\n\timport flash.events.TimerEvent;\n\timport flash.geom.Matrix;\n\timport flash.utils.Timer;\n\t\n\timport mx.core.DPIClassification;\n\t\n\timport spark.components.BusyIndicator;\n\timport spark.skins.ios7.assets.BusyIndicator;\n\timport spark.skins.mobile.supportClasses.MobileSkin;\n\t\n\tpublic class BusyIndicatorSkin extends MobileSkin\n\t{\n\t\tstatic private const DEFAULT_ROTATION_INTERVAL:Number = 30;\n\t\tprivate var busyIndicatorClass:Class;\n\t\tprivate var busyIndicator:DisplayObject;\n\t\tprivate var busyIndicatorBackground:DisplayObject;\n\t\tprivate var busyIndicatorDiameter:Number;\n\t\tprivate var rotationTimer:Timer;\n\t\tprivate var rotationInterval:Number;\n\t\tprivate var rotationSpeed:Number;\n\t\t\/**\n\t\t *  @private\n\t\t * \n\t\t *  Current rotation of this component in degrees.\n\t\t *\/   \n\t\tprivate var currentRotation:Number = 0;\n\t\tprivate var symbolColor:uint;\n\t\tprivate var symbolColorChanged:Boolean = false;\n\t\t\n\t\tpublic function BusyIndicatorSkin()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tbusyIndicatorClass = spark.skins.ios7.assets.BusyIndicator;\n\t\t\trotationInterval = getStyle(\"rotationInterval\");\n\t\t\tif (isNaN(rotationInterval))\n\t\t\t\trotationInterval = DEFAULT_ROTATION_INTERVAL;\n\t\t\tif (rotationInterval < 30) \/\/Spokes are at 30 degree angle to each other. \n\t\t\t\trotationInterval = 30;\n\t\t\trotationSpeed = 60;\n\t\t\t\n\t\t\tswitch(applicationDPI) \n\t\t\t{\t\n\t\t\t\tcase DPIClassification.DPI_640:\n\t\t\t\t{\n\t\t\t\t\tbusyIndicatorDiameter = 104;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase DPIClassification.DPI_480:\n\t\t\t\t{\n\t\t\t\t\tbusyIndicatorDiameter = 80;\n\t\t\t\t\tbreak;\n\t\t\t\t}\t\t\n\t\t\t\tcase DPIClassification.DPI_320:\n\t\t\t\t{\n\t\t\t\t\tbusyIndicatorDiameter = 52;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase DPIClassification.DPI_240:\n\t\t\t\t{\n\t\t\t\t\tbusyIndicatorDiameter = 40;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tcase DPIClassification.DPI_120:\n\t\t\t\t{\n\t\t\t\t\tbusyIndicatorDiameter = 20;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tdefault:\/\/160 DPI\n\t\t\t\t{\n\t\t\t\t\tbusyIndicatorDiameter = 20;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate var _hostComponent:spark.components.BusyIndicator;\n\t\t\n\t\tpublic function get hostComponent():spark.components.BusyIndicator\n\t\t{\n\t\t\treturn _hostComponent;\n\t\t}\n\t\t\n\t\tpublic function set hostComponent(value:spark.components.BusyIndicator):void \n\t\t{\n\t\t\t_hostComponent = value;\n\t\t}\n\t\t\n\t\toverride protected function createChildren():void\n\t\t{\n\t\t\t\/\/This layer stays still in the background\n\t\t\tbusyIndicatorBackground = new busyIndicatorClass();\n\t\t\tbusyIndicatorBackground.width = busyIndicatorBackground.height = busyIndicatorDiameter;\n\t\t\taddChild(busyIndicatorBackground);\n\t\t\t\/\/This layer rotates in the foreground to give the required effect\n\t\t\tbusyIndicator = new busyIndicatorClass();\n\t\t\tbusyIndicator.alpha = 0.3;\n\t\t\tbusyIndicator.width = busyIndicator.height = busyIndicatorDiameter;\n\t\t\taddChild(busyIndicator);\n\t\t}\n\t\t\n\t\toverride protected function measure():void\n\t\t{\n\t\t\tmeasuredWidth = busyIndicatorDiameter;\n\t\t\tmeasuredHeight = busyIndicatorDiameter;\n\t\t\t\n\t\t\tmeasuredMinHeight = busyIndicatorDiameter;\n\t\t\tmeasuredMinWidth = busyIndicatorDiameter\n\t\t}\n\t\t\n\t\toverride protected function commitCurrentState():void\n\t\t{\n\t\t\tsuper.commitCurrentState();\n\t\t\tif(currentState == \"rotatingState\")\n\t\t\t{\n\t\t\t\tstartRotation();\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tstopRotation();\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function styleChanged(styleProp:String):void\n\t\t{\n\t\t\tvar allStyles:Boolean = !styleProp || styleProp == \"styleName\";\n\t\t\t\n\t\t\tif (allStyles || styleProp == \"symbolColor\")\n\t\t\t{\n\t\t\t\tsymbolColor = getStyle(\"symbolColor\");\n\t\t\t\tsymbolColorChanged = true;\n\t\t\t\tinvalidateDisplayList();\n\t\t\t}\n\t\t\tsuper.styleChanged(styleProp);\n\t\t}\n\t\t\n\t\toverride protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void\n\t\t{\n\t\t\tsuper.updateDisplayList(unscaledWidth,unscaledHeight);\n\t\t\tif(symbolColorChanged)\n\t\t\t{\n\t\t\t\tcolorizeSymbol();\t\n\t\t\t\tsymbolColorChanged = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function colorizeSymbol():void\n\t\t{\n\t\t\tsuper.applyColorTransform(this.busyIndicator, 0x000000, symbolColor);\n\t\t}\n\t\t\n\t\tprivate function startRotation():void\n\t\t{\n\t\t\trotationTimer = new Timer(rotationSpeed);\n\t\t\tif (!rotationTimer.hasEventListener(TimerEvent.TIMER))\n\t\t\t{\n\t\t\t\trotationTimer.addEventListener(TimerEvent.TIMER, timerHandler);\n\t\t\t\trotationTimer.start();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function stopRotation():void\n\t\t{\n\t\t\tif (rotationTimer)\n\t\t\t{\n\t\t\t\trotationTimer.removeEventListener(TimerEvent.TIMER, timerHandler);\n\t\t\t\trotationTimer.stop();\n\t\t\t\trotationTimer = null;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t * \n\t\t *  Rotate the spinner once for each timer event.\n\t\t *\/\n\t\tprivate function timerHandler(event:TimerEvent):void\n\t\t{\n\t\t\tcurrentRotation += rotationInterval;\n\t\t\tif (currentRotation >= 360)\n\t\t\t\tcurrentRotation = 0;\n\t\t\t\n\t\t\trotate(busyIndicator,currentRotation,measuredWidth\/2,measuredHeight\/2);\n\t\t\tevent.updateAfterEvent();\n\t\t}\n\t\t\n\t\tprivate var rotationMatrix:Matrix; \n\t\tprivate function rotate(obj:DisplayObject, angle:Number, aroundX:Number, aroundY:Number):void\n\t\t{\n\t\t\trotationMatrix = new Matrix();\n\t\t\trotationMatrix.translate(-aroundX,-aroundY);\n\t\t\trotationMatrix.rotate(Math.PI*angle\/180);\n\t\t\trotationMatrix.translate(aroundX,aroundY);\n\t\t\tobj.transform.matrix = rotationMatrix;\n\t\t}\n\t\t\n\t}\n}","subject":"Use legacy BusyIndicator default sizes (new sizes were breaking Mustella tests)","message":"Use legacy BusyIndicator default sizes (new sizes were breaking Mustella tests)\n","lang":"ActionScript","license":"apache-2.0","repos":"SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk"}
{"commit":"7c7b4fdd105a5ee5e18cf65dc81a4fc01bc65d27","old_file":"src\/as\/com\/threerings\/flex\/PlayerList.as","new_file":"src\/as\/com\/threerings\/flex\/PlayerList.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.utils.Dictionary;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.Sort;\n\nimport mx.containers.VBox;\n\nimport mx.core.ClassFactory;\nimport mx.core.ScrollPolicy;\n\nimport com.threerings.util.Comparable;\n\npublic class PlayerList extends VBox\n{\n    \/**\n     * Create a new player list. \n     *\n     * @param labelCreator If null, will use a default implementation that does nothing special\n     *                     with text formatting or click behavior.\n     *\/\n    public function PlayerList (labelCreator :NameLabelCreator = null) :void\n    {\n        _labelCreator = labelCreator;\n        if (_labelCreator == null) {\n            _labelCreator = new DefaultNameLabelCreator();\n        }\n\n        \/\/ set up the UI\n        width = 280;\n        height = 125;\n        _list = new AmbidextrousList();\n        _list.verticalScrollPolicy = ScrollPolicy.ON;\n        _list.selectable = false; \n        _list.percentWidth = 100;\n        _list.percentHeight = 100;\n        _list.itemRenderer = new ClassFactory(getRenderingClass());\n        _list.dataProvider = _players;\n\n        addChild(_list);\n\n        \/\/ set up the sort for the collection\n        var sort :Sort = new Sort();\n        sort.compareFunction = sortFunction;\n        _players.sort = sort;\n    }\n\n    \/**\n     * The PlayerList is meant to include data that is at least as complicated as a Name, so to \n     * keep things simple and extendable, we require Comparable.  This allows the issue of passing\n     * the NameLabelCreator into the player renderer to be kept simple and straightforward and still\n     * allow efficient item updating.\n     *\/\n    public function addItem (value :Comparable) :void\n    {\n        var currentValue :Array = _values[value] as Array;\n        if (currentValue != null) {\n            currentValue[1] = value;\n            \/\/ this is the same array already contained in the list, so the proper renderer should\n            \/\/ be notified of the new value.\n            _players.itemUpdated(currentValue);\n        } else {\n            currentValue = [_labelCreator, value];\n            _values[value] = currentValue;\n            _players.addItem(currentValue);\n        }\n    }\n\n    public function removeItem (value :Comparable) :void\n    {\n        var currentValue :Array = _values[value] as Array;\n        if (currentValue != null) {\n            _players.removeItemAt(_players.getItemIndex(currentValue));\n        }\n\n        delete _values[value];\n    }\n\n    \/**\n     * Notify the list that this value has changed internally, and the renderer should be told to \n     * redraw its contents.\n     *\/\n    public function itemUpdated (value :Comparable) :void\n    {\n        var currentValue :Array = _values[value] as Array;\n        if (currentValue != null) {\n            currentValue[1] = value;\n            _players.itemUpdated(currentValue);\n        }\n    }\n\n    protected function getRenderingClass () :Class\n    {\n        return PlayerRenderer; \n    }\n\n    protected function sortFunction (o1 :Object, o2 :Object, fields :Array = null) :int\n    {\n        if (!(o1 is Array) || !(o2 is Array)) {\n            return 0;\n        }\n\n        var data1 :Object = (o1 as Array)[1];\n        var data2 :Object = (o2 as Array)[1];\n        if (data1 is Comparable && data2 is Comparable) {\n            return (data1 as Comparable).compareTo(data2);\n        } else {\n            \/\/ default to actionscript's magical great than or less than operators\n            return data1 > data2 ? -1 : (data1 < data2 ? 1 : 0);\n        }\n    }\n\n    protected var _labelCreator :NameLabelCreator;\n    protected var _list :AmbidextrousList;\n    protected var _players :ArrayCollection = new ArrayCollection();\n    protected var _values :Dictionary = new Dictionary();\n}\n}\n\nimport mx.containers.HBox;\n\nimport mx.controls.Label;\n\nimport mx.core.ScrollPolicy;\nimport mx.core.UIComponent;\n\nimport com.threerings.flex.NameLabelCreator;\n\nimport com.threerings.util.Name;\n\nclass DefaultNameLabelCreator implements NameLabelCreator\n{\n    public function createLabel (name :Name) :UIComponent\n    {\n        var label :Label = new Label();\n        label.text = \"\" + name;\n        return label;\n    }\n}\n\n\/**\n * A renederer for lists that contain Names.\n *\/\nclass PlayerRenderer extends HBox\n{\n    public function PlayerRenderer ()\n    {\n        super();\n\n        verticalScrollPolicy = ScrollPolicy.OFF;\n        horizontalScrollPolicy = ScrollPolicy.OFF;\n        \/\/ the horizontalGap should be 8...\n    }\n\n    override public function set data (value :Object) :void\n    {\n        super.data = value;\n\n        if (processedDescriptors) {\n            configureUI();\n        }\n    }\n\n    override protected function createChildren () :void\n    {\n        super.createChildren();\n\n        configureUI();\n    }\n\n    \/**\n     * Update the UI elements with the data we're displaying.\n     *\/\n    protected function configureUI () :void\n    {\n        removeAllChildren();\n\n        if (this.data != null && (this.data is Array) && (this.data as Array).length == 2) {\n            var dataArray :Array = this.data as Array;\n            var creator :NameLabelCreator = dataArray[0] as NameLabelCreator;\n            var name :Name = dataArray[1] as Name;\n            if (creator != null && name != null) {\n                addChild(creator.createLabel(name));\n            }\n        }\n    }\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.utils.Dictionary;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.Sort;\n\nimport mx.containers.VBox;\n\nimport mx.core.ClassFactory;\nimport mx.core.ScrollPolicy;\n\nimport com.threerings.util.Comparable;\n\npublic class PlayerList extends VBox\n{\n    \/**\n     * Create a new player list. \n     *\n     * @param labelCreator If null, will use a default implementation that does nothing special\n     *                     with text formatting or click behavior.\n     *\/\n    public function PlayerList (labelCreator :NameLabelCreator = null) :void\n    {\n        _labelCreator = labelCreator;\n        if (_labelCreator == null) {\n            _labelCreator = new DefaultNameLabelCreator();\n        }\n\n        \/\/ set up the UI\n        width = 280;\n        height = 125;\n        _list = new AmbidextrousList();\n        _list.verticalScrollPolicy = ScrollPolicy.ON;\n        _list.selectable = false; \n        _list.percentWidth = 100;\n        _list.percentHeight = 100;\n        _list.itemRenderer = new ClassFactory(getRenderingClass());\n        _list.dataProvider = _players;\n\n        addChild(_list);\n\n        \/\/ set up the sort for the collection\n        var sort :Sort = new Sort();\n        sort.compareFunction = sortFunction;\n        _players.sort = sort;\n    }\n\n    public function clear () :void\n    {\n        _values = new Dictionary();\n        _players.removeAll();\n    }\n\n    \/**\n     * The PlayerList is meant to include data that is at least as complicated as a Name, so to \n     * keep things simple and extendable, we require Comparable.  This allows the issue of passing\n     * the NameLabelCreator into the player renderer to be kept simple and straightforward and still\n     * allow efficient item updating.\n     *\/\n    public function addItem (value :Comparable) :void\n    {\n        var currentValue :Array = _values[value] as Array;\n        if (currentValue != null) {\n            currentValue[1] = value;\n            \/\/ this is the same array already contained in the list, so the proper renderer should\n            \/\/ be notified of the new value.\n            _players.itemUpdated(currentValue);\n        } else {\n            currentValue = [_labelCreator, value];\n            _values[value] = currentValue;\n            _players.addItem(currentValue);\n        }\n    }\n\n    public function removeItem (value :Comparable) :void\n    {\n        var currentValue :Array = _values[value] as Array;\n        if (currentValue != null) {\n            _players.removeItemAt(_players.getItemIndex(currentValue));\n        }\n\n        delete _values[value];\n    }\n\n    \/**\n     * Notify the list that this value has changed internally, and the renderer should be told to \n     * redraw its contents.\n     *\/\n    public function itemUpdated (value :Comparable) :void\n    {\n        var currentValue :Array = _values[value] as Array;\n        if (currentValue != null) {\n            currentValue[1] = value;\n            _players.itemUpdated(currentValue);\n        }\n    }\n\n    protected function getRenderingClass () :Class\n    {\n        return PlayerRenderer; \n    }\n\n    protected function sortFunction (o1 :Object, o2 :Object, fields :Array = null) :int\n    {\n        if (!(o1 is Array) || !(o2 is Array)) {\n            return 0;\n        }\n\n        var data1 :Object = (o1 as Array)[1];\n        var data2 :Object = (o2 as Array)[1];\n        if (data1 is Comparable && data2 is Comparable) {\n            return (data1 as Comparable).compareTo(data2);\n        } else {\n            \/\/ default to actionscript's magical great than or less than operators\n            return data1 > data2 ? -1 : (data1 < data2 ? 1 : 0);\n        }\n    }\n\n    protected var _labelCreator :NameLabelCreator;\n    protected var _list :AmbidextrousList;\n    protected var _players :ArrayCollection = new ArrayCollection();\n    protected var _values :Dictionary = new Dictionary();\n}\n}\n\nimport mx.containers.HBox;\n\nimport mx.controls.Label;\n\nimport mx.core.ScrollPolicy;\nimport mx.core.UIComponent;\n\nimport com.threerings.flex.NameLabelCreator;\n\nimport com.threerings.util.Name;\n\nclass DefaultNameLabelCreator implements NameLabelCreator\n{\n    public function createLabel (name :Name) :UIComponent\n    {\n        var label :Label = new Label();\n        label.text = \"\" + name;\n        return label;\n    }\n}\n\n\/**\n * A renederer for lists that contain Names.\n *\/\nclass PlayerRenderer extends HBox\n{\n    public function PlayerRenderer ()\n    {\n        super();\n\n        verticalScrollPolicy = ScrollPolicy.OFF;\n        horizontalScrollPolicy = ScrollPolicy.OFF;\n        \/\/ the horizontalGap should be 8...\n    }\n\n    override public function set data (value :Object) :void\n    {\n        super.data = value;\n\n        if (processedDescriptors) {\n            configureUI();\n        }\n    }\n\n    override protected function createChildren () :void\n    {\n        super.createChildren();\n\n        configureUI();\n    }\n\n    \/**\n     * Update the UI elements with the data we're displaying.\n     *\/\n    protected function configureUI () :void\n    {\n        removeAllChildren();\n\n        if (this.data != null && (this.data is Array) && (this.data as Array).length == 2) {\n            var dataArray :Array = this.data as Array;\n            var creator :NameLabelCreator = dataArray[0] as NameLabelCreator;\n            var name :Name = dataArray[1] as Name;\n            if (creator != null && name != null) {\n                addChild(creator.createLabel(name));\n            }\n        }\n    }\n}\n","subject":"Add clear() functionality","message":"Add clear() functionality\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@482 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"213ed4ac1c267f053ce209e210c693ac7e973d9f","old_file":"src\/org\/mangui\/osmf\/plugins\/HLSPlugin.as","new_file":"src\/org\/mangui\/osmf\/plugins\/HLSPlugin.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.osmf.plugins {\n    import org.mangui.hls.utils.Params2Settings;\n    import org.mangui.osmf.plugins.loader.HLSLoaderBase;\n    import org.mangui.osmf.plugins.loader.HLSLoadFromDocumentElement;\n    import org.osmf.media.MediaElement;\n    import org.osmf.media.MediaFactoryItem;\n    import org.osmf.media.MediaFactoryItemType;\n    import org.osmf.media.MediaResourceBase;\n    import org.osmf.media.PluginInfo;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSPlugin extends PluginInfo {\n        public function HLSPlugin(items : Vector.<MediaFactoryItem>=null, elementCreatedNotification : Function = null) {\n            items = new Vector.<MediaFactoryItem>();\n            items.push(new MediaFactoryItem('org.mangui.osmf.plugins.HLSPlugin', canHandleResource, createMediaElement, MediaFactoryItemType.STANDARD));\n\n            super(items, elementCreatedNotification);\n        }\n\n        \/**\n         * Called from super class when plugin has been initialized with the MediaFactory from which it was loaded.\n         * Used for customize HLSSettings with values provided in resource metadata (that was set eg. in flash vars)\n         *  \n         * @param resource  Provides acces to the resource used to load the plugin and any associated metadata\n         * \n         *\/\n        override public function initializePlugin(resource : MediaResourceBase) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"OSMF HLSPlugin init\");\n            }\n            metadataParamsToHLSSettings(resource);\n        }\n\n        private function canHandleResource(resource : MediaResourceBase) : Boolean {\n            return HLSLoaderBase.canHandle(resource);\n        }\n\n        private function createMediaElement() : MediaElement {\n            return new HLSLoadFromDocumentElement(null, new HLSLoaderBase());\n        }\n\n        private function metadataParamsToHLSSettings(resource : MediaResourceBase) : void {\n            if (resource == null) {\n                return;\n            }\n\n            var metadataNamespaceURLs : Vector.<String> = resource.metadataNamespaceURLs;\n\n            \/\/ set all legal params values to HLSSetings properties\n            for each (var key : String in metadataNamespaceURLs) {\n                Params2Settings.set(key, resource.getMetadataValue(key));\n            }\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.osmf.plugins {\n    import org.mangui.hls.utils.Params2Settings;\n    import org.mangui.osmf.plugins.loader.HLSLoaderBase;\n    import org.mangui.osmf.plugins.loader.HLSLoadFromDocumentElement;\n    import org.osmf.media.MediaElement;\n    import org.osmf.media.MediaFactoryItem;\n    import org.osmf.media.MediaFactoryItemType;\n    import org.osmf.media.MediaResourceBase;\n    import org.osmf.media.PluginInfo;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSPlugin extends PluginInfo {\n        public function HLSPlugin(items : Vector.<MediaFactoryItem>=null, elementCreatedNotification : Function = null) {\n            items = new Vector.<MediaFactoryItem>();\n            items.push(new MediaFactoryItem('org.mangui.osmf.plugins.HLSPlugin', canHandleResource, createMediaElement, MediaFactoryItemType.STANDARD));\n\n            super(items, elementCreatedNotification);\n        }\n\n        \/**\n         * Called from super class when plugin has been initialized with the MediaFactory from which it was loaded.\n         * Used for customize HLSSettings with values provided in resource metadata (that was set eg. in flash vars)\n         *  \n         * @param resource  Provides access to the resource used to load the plugin and any associated metadata\n         * \n         *\/\n        override public function initializePlugin(resource : MediaResourceBase) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"OSMF HLSPlugin init\");\n            }\n            metadataParamsToHLSSettings(resource);\n        }\n\n        private function canHandleResource(resource : MediaResourceBase) : Boolean {\n            return HLSLoaderBase.canHandle(resource);\n        }\n\n        private function createMediaElement() : MediaElement {\n            return new HLSLoadFromDocumentElement(null, new HLSLoaderBase());\n        }\n\n        private function metadataParamsToHLSSettings(resource : MediaResourceBase) : void {\n            if (resource == null) {\n                return;\n            }\n\n            var metadataNamespaceURLs : Vector.<String> = resource.metadataNamespaceURLs;\n\n            \/\/ set all legal params values to HLSSettings properties\n            for each (var key : String in metadataNamespaceURLs) {\n                Params2Settings.set(key, resource.getMetadataValue(key));\n            }\n        }\n    }\n}\n","subject":"Fix a couple of typos in comments.","message":"Fix a couple of typos in comments.\n","lang":"ActionScript","license":"mpl-2.0","repos":"neilrackett\/flashls,neilrackett\/flashls,clappr\/flashls,clappr\/flashls,mangui\/flashls,mangui\/flashls"}
{"commit":"552c5b4edf92101086d57f548e7e5a65b1a36e1a","old_file":"microphone\/src\/test\/flex\/TestApp.as","new_file":"microphone\/src\/test\/flex\/TestApp.as","old_contents":"package {\n\nimport com.marstonstudio.crossusermedia.encoder.Encoder;\n\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.utils.ByteArray;\nimport flash.utils.getTimer;\n\nimport mx.core.ByteArrayAsset;\nimport mx.core.UIComponent;\n\nimport org.flexunit.asserts.assertNotNull;\n\nimport org.flexunit.asserts.assertTrue;\nimport org.flexunit.async.Async;\nimport org.fluint.uiImpersonation.UIImpersonator;\n\npublic class TestApp {\n\n        public function TestApp() {}\n\n        [Embed(source=\"..\/resources\/audio.pcm\",mimeType=\"application\/octet-stream\")]\n        public var AudioPcm:Class;\n    \n        public var container:DisplayObjectContainer;\n\n        [Before(async,ui)]\n        public function initialize():void {\n            trace(\"+++++++++++++++++++++++++++++++++++++++++++++++++++++++\");\n            trace(\"test::start \" + new Date().toLocaleString());\n            trace(\"\");\n            container = new UIComponent();\n            Async.proceedOnEvent(this, container, Event.ADDED_TO_STAGE, 100);\n            UIImpersonator.addChild(container);\n        }\n        \n        [Test(description=\"Load audio asset\")]\n        public function testAudioLoad():void {\n            \n            var audioPcmAsset:ByteArrayAsset = new AudioPcm();\n            assertTrue(\"embedded bytesAvailable\", audioPcmAsset.bytesAvailable > 0);\n\n            assertNotNull(container.stage);\n\n            const sampleRate:int = 16000;\n            const format:String = 'f32be';\n            const bitRate:int = 32000;\n            \n            var encoder:Encoder = new Encoder(container);\n            encoder.init(format, sampleRate, format, sampleRate, bitRate);\n            encoder.load(audioPcmAsset);\n            var output:ByteArray = encoder.flush();\n            \n            assertTrue(\"outputSampleRate set to \" + sampleRate, encoder.getOutputSampleRate() == sampleRate);\n            assertTrue(\"outputFormat set to \" + format, encoder.getOutputFormat() == format);\n            assertTrue(\"outputLength = audioPcmAsset.length = \" + audioPcmAsset.length, encoder.getOutputLength() == audioPcmAsset.length);\n            assertTrue(\"output.length = audioPcmAsset.length = \" + audioPcmAsset.length, output.length == audioPcmAsset.length);\n\n            \/\/give stdout buffer a chance to catch up before terminating\n            sleep(1000);\n\n            encoder.dispose(0);\n        }\n    \n        [After]\n        public function finalize():void {\n            UIImpersonator.removeAllChildren();\n            container = null;\n\n            trace(\"\");\n            trace(\"test::complete \" + new Date().toLocaleString());\n            trace(\"=======================================================\");\n        }\n\n        private function sleep(ms:int):void {\n            var init:int = getTimer();\n            while(true) {\n                if(getTimer() - init >= ms) {\n                    break;\n                }\n            }\n        }\n\n    }\n}\n","new_contents":"package {\n\nimport com.marstonstudio.crossusermedia.encoder.Encoder;\n\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.utils.ByteArray;\nimport flash.utils.getTimer;\n\nimport mx.core.ByteArrayAsset;\nimport mx.core.UIComponent;\n\nimport org.flexunit.asserts.assertNotNull;\n\nimport org.flexunit.asserts.assertTrue;\nimport org.flexunit.async.Async;\nimport org.fluint.uiImpersonation.UIImpersonator;\n\npublic class TestApp {\n\n        public function TestApp() {}\n\n        [Embed(source=\"..\/resources\/audio.pcm\",mimeType=\"application\/octet-stream\")]\n        public var AudioPcm:Class;\n    \n        public var container:DisplayObjectContainer;\n\n        [Before(async,ui)]\n        public function initialize():void {\n            trace(\"+++++++++++++++++++++++++++++++++++++++++++++++++++++++\");\n            trace(\"test::start \" + new Date().toLocaleString());\n            trace(\"\");\n            container = new UIComponent();\n            Async.proceedOnEvent(this, container, Event.ADDED_TO_STAGE, 100);\n            UIImpersonator.addChild(container);\n        }\n        \n        [Test(description=\"Load audio asset\")]\n        public function testAudioLoad():void {\n\n            var audioPcmAsset:ByteArrayAsset = new AudioPcm();\n            assertTrue(\"embedded bytesAvailable\", audioPcmAsset.bytesAvailable > 0);\n\n            assertNotNull(container.stage);\n\n            const sampleRate:int = 16000;\n            const format:String = 'f32be';\n            const bitRate:int = 32000;\n            \n            var encoder:Encoder = new Encoder(container);\n            encoder.init(format, sampleRate, format, sampleRate, bitRate);\n            encoder.load(audioPcmAsset);\n            var output:ByteArray = encoder.flush();\n            \n            assertTrue(\"outputSampleRate set to \" + sampleRate, encoder.getOutputSampleRate() == sampleRate);\n            assertTrue(\"outputFormat set to \" + format, encoder.getOutputFormat() == format);\n            assertTrue(\"outputLength = audioPcmAsset.length = \" + audioPcmAsset.length, encoder.getOutputLength() == audioPcmAsset.length);\n            assertTrue(\"output.length = audioPcmAsset.length = \" + audioPcmAsset.length, output.length == audioPcmAsset.length);\n\n            encoder.dispose(0);\n        }\n    \n        [After(ui)]\n        public function finalize():void {\n            UIImpersonator.removeAllChildren();\n            container = null;\n\n            trace(\"\");\n            trace(\"test::complete \" + new Date().toLocaleString());\n            trace(\"=======================================================\");\n            sleep(1000);\n        }\n\n        private function sleep(ms:int):void {\n            var init:int = getTimer();\n            while(true) {\n                if(getTimer() - init >= ms) {\n                    break;\n                }\n            }\n        }\n\n    }\n}\n","subject":"add sleep to test for console output","message":"add sleep to test for console output\n","lang":"ActionScript","license":"mit","repos":"marstonstudio\/crossUserMedia,marstonstudio\/crossUserMedia,marstonstudio\/crossUserMedia,marstonstudio\/crossUserMedia,marstonstudio\/crossUserMedia"}
{"commit":"6fe7c695c0e4f40202095dd4b4724fa7cebb865d","old_file":"src\/aerys\/minko\/render\/geometry\/primitive\/QuadGeometry.as","new_file":"src\/aerys\/minko\/render\/geometry\/primitive\/QuadGeometry.as","old_contents":"package aerys.minko.render.geometry.primitive\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\n\tpublic class QuadGeometry extends Geometry\n\t{\n\t\tprivate static var _instance\t: QuadGeometry\t= null;\n\t\t\n\t\tpublic static function get quadGeometry() : QuadGeometry\n\t\t{\n\t\t\treturn _instance || (_instance = new QuadGeometry());\n\t\t}\n\t\t\n\t\tpublic function QuadGeometry(doubleSided\t: Boolean \t= false,\n\t\t\t\t\t\t\t\t\t numColumns \t: uint \t\t= 1,\n\t\t\t\t\t\t\t\t\t numRows \t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t streamsUsage\t: uint\t\t= 0)\n\t\t{\n\t\t\tvar vertices \t: Vector.<Number> \t= new Vector.<Number>();\n\t\t\tvar indices \t: Vector.<uint> \t= new Vector.<uint>();\n\n\t\t\tnumRows ||= numColumns;\n\n\t\t\tfor (var y : int = 0; y <= numRows; y++)\n\t\t\t{\n\t\t\t\tfor (var x : int = 0; x <= numColumns; x++)\n\t\t\t\t{\n\t\t\t\t\tvertices.push(\n\t\t\t\t\t\tx \/ numColumns - .5, y \/ numRows - .5, 0.,\n\t\t\t\t\t\tx \/ numColumns, 1. - y \/ numRows\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor (y = 0; y < numRows; y++)\n\t\t\t{\n\t\t\t\tfor (x = 0; x < numColumns; x++)\n\t\t\t\t{\n\t\t\t\t\tindices.push(\n\t\t\t\t\t\tx + (numColumns + 1) * y,\n\t\t\t\t\t\tx + 1 + y * (numColumns + 1),\n\t\t\t\t\t\t(y + 1) * (numColumns + 1) + x,\n\t\t\t\t\t\tx + 1 + y * (numColumns + 1),\n\t\t\t\t\t\t(y + 1) * (numColumns + 1) + x + 1,\n\t\t\t\t\t\t(y + 1) * (numColumns + 1) + x\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (doubleSided)\n\t\t\t\tindices = indices.concat(indices.concat().reverse());\n\t\t\t\n\t\t\tvar vstream : VertexStream = new VertexStream(\n\t\t\t\tstreamsUsage,\n\t\t\t\tVertexFormat.XYZ_UV,\n\t\t\t\tvertices\n\t\t\t);\n\t\t\t\n\t\t\tsuper(\n\t\t\t\tnew <IVertexStream>[vstream],\n\t\t\t\tnew IndexStream(streamsUsage, indices)\n\t\t\t);\n\t\t}\n\n\t}\n}","new_contents":"package aerys.minko.render.geometry.primitive\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\n\tpublic class QuadGeometry extends Geometry\n\t{\n\t\tprivate static var _instance\t\t\t: QuadGeometry\t= null;\n\t\tprivate static var _instanceDoubleSided\t: QuadGeometry\t= null;\n\t\t\n\t\tpublic static function get quadGeometry() : QuadGeometry\n\t\t{\n\t\t\treturn _instance || (_instance = new QuadGeometry());\n\t\t}\n\t\t\n\t\tpublic static function get doubleSidedQuadGeometry() : QuadGeometry\n\t\t{\n\t\t\treturn _instanceDoubleSided || (_instanceDoubleSided = new QuadGeometry(true));\n\t\t}\n\t\t\n\t\tpublic function QuadGeometry(doubleSided\t: Boolean \t= false,\n\t\t\t\t\t\t\t\t\t numColumns \t: uint \t\t= 1,\n\t\t\t\t\t\t\t\t\t numRows \t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t streamsUsage\t: uint\t\t= 0)\n\t\t{\n\t\t\tvar vertices \t: Vector.<Number> \t= new Vector.<Number>();\n\t\t\tvar indices \t: Vector.<uint> \t= new Vector.<uint>();\n\n\t\t\tnumRows ||= numColumns;\n\n\t\t\tfor (var y : int = 0; y <= numRows; y++)\n\t\t\t{\n\t\t\t\tfor (var x : int = 0; x <= numColumns; x++)\n\t\t\t\t{\n\t\t\t\t\tvertices.push(\n\t\t\t\t\t\tx \/ numColumns - .5, y \/ numRows - .5, 0.,\n\t\t\t\t\t\tx \/ numColumns, 1. - y \/ numRows\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor (y = 0; y < numRows; y++)\n\t\t\t{\n\t\t\t\tfor (x = 0; x < numColumns; x++)\n\t\t\t\t{\n\t\t\t\t\tindices.push(\n\t\t\t\t\t\tx + (numColumns + 1) * y,\n\t\t\t\t\t\tx + 1 + y * (numColumns + 1),\n\t\t\t\t\t\t(y + 1) * (numColumns + 1) + x,\n\t\t\t\t\t\tx + 1 + y * (numColumns + 1),\n\t\t\t\t\t\t(y + 1) * (numColumns + 1) + x + 1,\n\t\t\t\t\t\t(y + 1) * (numColumns + 1) + x\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (doubleSided)\n\t\t\t\tindices = indices.concat(indices.concat().reverse());\n\t\t\t\n\t\t\tvar vstream : VertexStream = new VertexStream(\n\t\t\t\tstreamsUsage,\n\t\t\t\tVertexFormat.XYZ_UV,\n\t\t\t\tvertices\n\t\t\t);\n\t\t\t\n\t\t\tsuper(\n\t\t\t\tnew <IVertexStream>[vstream],\n\t\t\t\tnew IndexStream(streamsUsage, indices)\n\t\t\t);\n\t\t}\n\n\t}\n}","subject":"add QuadGeometry.doubleSidedQuadGeometry","message":"add QuadGeometry.doubleSidedQuadGeometry\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"6f358a82c44fd7f7c52f8d09f209396d682f16bd","old_file":"src\/com\/esri\/builder\/views\/supportClasses\/TextFlowUtil.as","new_file":"src\/com\/esri\/builder\/views\/supportClasses\/TextFlowUtil.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.views.supportClasses\n{\n\nimport com.esri.builder.supportClasses.URLUtil;\n\nimport flashx.textLayout.conversion.TextConverter;\nimport flashx.textLayout.elements.Configuration;\nimport flashx.textLayout.elements.IConfiguration;\nimport flashx.textLayout.elements.TextFlow;\nimport flashx.textLayout.formats.TextDecoration;\nimport flashx.textLayout.formats.TextLayoutFormat;\n\nimport mx.utils.StringUtil;\n\npublic class TextFlowUtil\n{\n    public static function toURLFlow(url:String, label:String = null):TextFlow\n    {\n        if (!label)\n        {\n            label = url;\n        }\n\n        var urlSource:String =\n            StringUtil.substitute(\"<a href='{0}'>{1}<\/a>\", URLUtil.encode(url), label);\n\n        return TextConverter.importToFlow(urlSource,\n                                          TextConverter.TEXT_FIELD_HTML_FORMAT,\n                                          getURLConfig());\n    }\n\n    private static function getURLConfig():IConfiguration\n    {\n        var config:Configuration = TextFlow.defaultConfiguration;\n\n        var activeFormat:TextLayoutFormat = new TextLayoutFormat(config.defaultLinkActiveFormat);\n        activeFormat.color = 0x000000;\n        activeFormat.textDecoration = TextDecoration.UNDERLINE;\n\n        var hoverFormat:TextLayoutFormat = new TextLayoutFormat(config.defaultLinkHoverFormat);\n        hoverFormat.color = 0x000000;\n        hoverFormat.textDecoration = TextDecoration.UNDERLINE;\n\n        var normalFormat:TextLayoutFormat = new TextLayoutFormat(config.defaultLinkNormalFormat);\n        normalFormat.color = 0x007AC2;\n        normalFormat.textDecoration = TextDecoration.UNDERLINE;\n\n        config.defaultLinkActiveFormat = activeFormat;\n        config.defaultLinkHoverFormat = hoverFormat;\n        config.defaultLinkNormalFormat = normalFormat;\n\n        return config;\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.views.supportClasses\n{\n\nimport com.esri.builder.supportClasses.URLUtil;\n\nimport flashx.textLayout.conversion.TextConverter;\nimport flashx.textLayout.elements.Configuration;\nimport flashx.textLayout.elements.IConfiguration;\nimport flashx.textLayout.elements.TextFlow;\nimport flashx.textLayout.formats.TextDecoration;\nimport flashx.textLayout.formats.TextLayoutFormat;\n\nimport mx.utils.StringUtil;\n\npublic class TextFlowUtil\n{\n    public static function toURLFlow(url:String, label:String = null):TextFlow\n    {\n        if (!label)\n        {\n            label = url;\n        }\n\n        var urlSource:String =\n            StringUtil.substitute(\"<a href='{0}'>{1}<\/a>\", URLUtil.decode(url), label);\n\n        return TextConverter.importToFlow(urlSource,\n                                          TextConverter.TEXT_FIELD_HTML_FORMAT,\n                                          getURLConfig());\n    }\n\n    private static function getURLConfig():IConfiguration\n    {\n        var config:Configuration = TextFlow.defaultConfiguration;\n\n        var activeFormat:TextLayoutFormat = new TextLayoutFormat(config.defaultLinkActiveFormat);\n        activeFormat.color = 0x000000;\n        activeFormat.textDecoration = TextDecoration.UNDERLINE;\n\n        var hoverFormat:TextLayoutFormat = new TextLayoutFormat(config.defaultLinkHoverFormat);\n        hoverFormat.color = 0x000000;\n        hoverFormat.textDecoration = TextDecoration.UNDERLINE;\n\n        var normalFormat:TextLayoutFormat = new TextLayoutFormat(config.defaultLinkNormalFormat);\n        normalFormat.color = 0x007AC2;\n        normalFormat.textDecoration = TextDecoration.UNDERLINE;\n\n        config.defaultLinkActiveFormat = activeFormat;\n        config.defaultLinkHoverFormat = hoverFormat;\n        config.defaultLinkNormalFormat = normalFormat;\n\n        return config;\n    }\n}\n}\n","subject":"Fix double-encoding caused by encoding URL TextFlow.","message":"Fix double-encoding caused by encoding URL TextFlow.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"a2e4a47eff38fbf70e659dc39acb94334b6bca25","old_file":"HLSPlugin\/src\/org\/denivip\/osmf\/elements\/m3u8Classes\/M3U8PlaylistParser.as","new_file":"HLSPlugin\/src\/org\/denivip\/osmf\/elements\/m3u8Classes\/M3U8PlaylistParser.as","old_contents":"package org.denivip.osmf.elements.m3u8Classes\n{\n\timport flash.events.EventDispatcher;\n\t\n\timport org.denivip.osmf.net.HLSDynamicStreamingResource;\n\timport org.osmf.events.ParseEvent;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.MediaType;\n\timport org.osmf.media.URLResource;\n\timport org.osmf.metadata.Metadata;\n\timport org.osmf.metadata.MetadataNamespaces;\n\timport org.osmf.net.DynamicStreamingItem;\n\timport org.osmf.net.DynamicStreamingResource;\n\timport org.osmf.net.StreamType;\n\timport org.osmf.net.StreamingItem;\n\timport org.osmf.net.StreamingURLResource;\n\t\n\t\n\t[Event(name=\"parseComplete\", type=\"org.osmf.events.ParseEvent\")]\n\t[Event(name=\"parseError\", type=\"org.osmf.events.ParseEvent\")]\n\t\n\t\/**\n\t * You will not belive, but this class parses *.m3u8 playlist \n\t *\/\n\tpublic class M3U8PlaylistParser extends EventDispatcher\n\t{\n\t\tpublic function M3U8PlaylistParser(){\n\t\t\t\/\/ nothing todo here...\n\t\t}\n\t\t\n\t\tpublic function parse(value:String, baseResource:URLResource):void{\n\t\t\t\n\t\t\tif(!value || value == ''){\n\t\t\t\tthrow new ArgumentError(\"Parsed value is missing =(\");\n\t\t\t}\n\t\t\t\n\t\t\tvar lines:Array = value.split(\/\\r?\\n\/);\n\t\t\t\n\t\t\tif(lines[0] != '#EXTM3U'){\n\t\t\t\t;\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.warn('Incorrect header! {0}', lines[0]);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar result:MediaResourceBase;\n\t\t\tvar isLive:Boolean = true;\n\t\t\tvar streamItems:Vector.<DynamicStreamingItem>;\n\t\t\tvar tempStreamingRes:StreamingURLResource = null;\n\t\t\tvar tempDynamicRes:DynamicStreamingResource = null;\n\t\t\tvar alternateStreams:Vector.<StreamingItem> = null;\n\t\t\tfor(var i:int = 1; i < lines.length; i++){\n\t\t\t\tvar line:String = String(lines[i]).replace(\/^([\\s|\\t|\\n]+)?(.*)([\\s|\\t|\\n]+)?$\/gm, \"$2\");\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXTINF:\") == 0){\n\t\t\t\t\tresult = baseResource;\n\t\t\t\t\ttempStreamingRes = result as StreamingURLResource;\n\t\t\t\t\t\n\t\t\t\t\tif(tempStreamingRes && tempStreamingRes.streamType == StreamType.LIVE_OR_RECORDED){\n\t\t\t\t\t\tfor(var j:int = i+1; j < lines.length; j++){\n\t\t\t\t\t\t\tif(String(lines[j]).indexOf('#EXT-X-ENDLIST') == 0){\n\t\t\t\t\t\t\t\tisLive = false;\n\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(isLive)\n\t\t\t\t\t\t\ttempStreamingRes.streamType = StreamType.LIVE;\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXT-X-STREAM-INF:\") == 0){\n\t\t\t\t\tif(!result){\n\t\t\t\t\t\tresult = new HLSDynamicStreamingResource(baseResource.url);\n\t\t\t\t\t\ttempDynamicRes = result as DynamicStreamingResource;\n\t\t\t\t\t\ttempStreamingRes = baseResource as StreamingURLResource;\n\t\t\t\t\t\tif(tempStreamingRes){\n\t\t\t\t\t\t\ttempDynamicRes.streamType = tempStreamingRes.streamType;\n\t\t\t\t\t\t\ttempDynamicRes.clipStartTime = tempStreamingRes.clipStartTime;\n\t\t\t\t\t\t\ttempDynamicRes.clipEndTime = tempStreamingRes.clipEndTime;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tstreamItems = new Vector.<DynamicStreamingItem>();\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar bw:Number;\n\t\t\t\t\tif(line.search(\/BANDWIDTH=(\\d+)\/) > 0)\n\t\t\t\t\t\tbw = parseFloat(line.match(\/BANDWIDTH=(\\d+)\/)[1])\/1000;\n\t\t\t\t\t\n\t\t\t\t\tvar width:int = -1;\n\t\t\t\t\tvar height:int = -1;\n\t\t\t\t\tif(line.search(\/RESOLUTION=(\\d+)x(\\d+)\/) > 0){\n\t\t\t\t\t\twidth = parseInt(line.match(\/RESOLUTION=(\\d+)x(\\d+)\/)[1]);\n\t\t\t\t\t\theight = parseInt(line.match(\/RESOLUTION=(\\d+)x(\\d+)\/)[2]);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar name:String = lines[i+1];\n\t\t\t\t\tstreamItems.push(new DynamicStreamingItem(name, bw, width, height));\n\t\t\t\t\t\n\t\t\t\t\tDynamicStreamingResource(result).streamItems = streamItems;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXT-X-MEDIA:\") == 0){\n\t\t\t\t\tif(line.search(\/TYPE=(.*?)\\W\/) > 0 && line.match(\/TYPE=(.*?)\\W\/)[1] == 'AUDIO'){\n\t\t\t\t\t\tvar stUrl:String;\n\t\t\t\t\t\tvar lang:String;\n\t\t\t\t\t\tvar stName:String;\n\t\t\t\t\t\tif(line.search(\/URI=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tstUrl = line.match(\/URI=\"(.*?)\"\/)[1];\n\t\t\t\t\t\t\tif(stUrl.search(\/(file|https?):\\\/\\\/\/) != 0){\n\t\t\t\t\t\t\t\tstUrl = baseResource.url.substr(0, baseResource.url.lastIndexOf('\/')+1) + stUrl;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(line.search(\/LANGUAGE=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tlang = line.match(\/LANGUAGE=\"(.*?)\"\/)[1]\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(line.search(\/NAME=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tstName = line.match(\/NAME=\"(.*?)\"\/)[1];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(!alternateStreams)\n\t\t\t\t\t\t\talternateStreams = new Vector.<StreamingItem>();\n\t\t\t\t\t\t\n\t\t\t\t\t\talternateStreams.push(\n\t\t\t\t\t\t\tnew StreamingItem(MediaType.AUDIO, stUrl, 0, {label:stName, language:lang})\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif(tempDynamicRes && tempDynamicRes.streamItems){\n\t\t\t\tif(tempDynamicRes.streamItems.length == 1){\n\t\t\t\t\ttempStreamingRes = baseResource as StreamingURLResource;\n\t\t\t\t\tif(tempStreamingRes){\n\t\t\t\t\t\tvar url:String = tempDynamicRes.host.substr(0, tempDynamicRes.host.lastIndexOf('\/')+1) + tempDynamicRes.streamItems[0].streamName;\n\t\t\t\t\t\tresult = new StreamingURLResource(\n\t\t\t\t\t\t\turl,\n\t\t\t\t\t\t\ttempStreamingRes.streamType,\n\t\t\t\t\t\t\ttempStreamingRes.clipStartTime,\n\t\t\t\t\t\t\ttempStreamingRes.clipEndTime,\n\t\t\t\t\t\t\ttempStreamingRes.connectionArguments,\n\t\t\t\t\t\t\ttempStreamingRes.urlIncludesFMSApplicationInstance,\n\t\t\t\t\t\t\ttempStreamingRes.drmContentData\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}else if(baseResource.getMetadataValue(MetadataNamespaces.RESOURCE_INITIAL_INDEX) != null){\n\t\t\t\t\tvar initialIndex:int = baseResource.getMetadataValue(MetadataNamespaces.RESOURCE_INITIAL_INDEX) as int;\n\t\t\t\t\ttempDynamicRes.initialIndex = initialIndex < 0 ? 0 : (initialIndex >= tempDynamicRes.streamItems.length) ? (tempDynamicRes.streamItems.length-1) : initialIndex;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tbaseResource.addMetadataValue(\"HLS_METADATA\", new Metadata()); \/\/ fix for multistreaming resources\n\t\t\tresult.addMetadataValue(\"HLS_METADATA\", new Metadata());\n\t\t\t\n\t\t\tvar httpMetadata:Metadata = new Metadata();\n\t\t\tresult.addMetadataValue(MetadataNamespaces.HTTP_STREAMING_METADATA, httpMetadata);\n\t\t\t\n\t\t\tif(alternateStreams && result is StreamingURLResource){\n\t\t\t\t(result as StreamingURLResource).alternativeAudioStreamItems = alternateStreams;\n\t\t\t}\n\t\t\t\n\t\t\tif(result is StreamingURLResource && StreamingURLResource(result).streamType == StreamType.DVR){\n\t\t\t\tvar dvrMetadata:Metadata = new Metadata();\n\t\t\t\tresult.addMetadataValue(MetadataNamespaces.DVR_METADATA, dvrMetadata);\n\t\t\t}\n\t\t\t\n\t\t\tdispatchEvent(new ParseEvent(ParseEvent.PARSE_COMPLETE, false, false, result));\n\t\t}\n\t\t\/*\n\t\tprivate function addDVRInfo():void{\n\t\t\t\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.info('DVR!!! \\\\o\/'); \/\/ we happy!\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ black magic...\n\t\t\tvar dvrInfo:DVRInfo = new DVRInfo();\n\t\t\tdvrInfo.id = dvrInfo.url = '';\n\t\t\tdvrInfo.isRecording = true; \/\/ if live then in process\n\t\t\t\/\/dvrInfo.startTime = 0.0;\n\t\t\t\/\/ attach info into playlist\n\t\t}\n\t\t*\/\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger(\"org.denivip.osmf.elements.m3u8Classes.M3U8PlaylistParser\");\n\t\t}\n\t}\n}","new_contents":"package org.denivip.osmf.elements.m3u8Classes\n{\n\timport flash.events.EventDispatcher;\n\t\n\timport org.denivip.osmf.net.HLSDynamicStreamingResource;\n\timport org.osmf.events.ParseEvent;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.MediaType;\n\timport org.osmf.media.URLResource;\n\timport org.osmf.metadata.Metadata;\n\timport org.osmf.metadata.MetadataNamespaces;\n\timport org.osmf.net.DynamicStreamingItem;\n\timport org.osmf.net.DynamicStreamingResource;\n\timport org.osmf.net.StreamType;\n\timport org.osmf.net.StreamingItem;\n\timport org.osmf.net.StreamingURLResource;\n\t\n\t\n\t[Event(name=\"parseComplete\", type=\"org.osmf.events.ParseEvent\")]\n\t[Event(name=\"parseError\", type=\"org.osmf.events.ParseEvent\")]\n\t\n\t\/**\n\t * You will not belive, but this class parses *.m3u8 playlist \n\t *\/\n\tpublic class M3U8PlaylistParser extends EventDispatcher\n\t{\n\t\tpublic function M3U8PlaylistParser(){\n\t\t\t\/\/ nothing todo here...\n\t\t}\n\t\t\n\t\tpublic function parse(value:String, baseResource:URLResource):void{\n\t\t\t\n\t\t\tif(!value || value == ''){\n\t\t\t\tthrow new ArgumentError(\"Parsed value is missing =(\");\n\t\t\t}\n\t\t\t\n\t\t\tvar lines:Array = value.split(\/\\r?\\n\/);\n\t\t\t\n\t\t\tif(lines[0] != '#EXTM3U'){\n\t\t\t\t;\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.warn('Incorrect header! {0}', lines[0]);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar result:MediaResourceBase;\n\t\t\tvar isLive:Boolean = true;\n\t\t\tvar streamItems:Vector.<DynamicStreamingItem>;\n\t\t\tvar tempStreamingRes:StreamingURLResource = null;\n\t\t\tvar tempDynamicRes:DynamicStreamingResource = null;\n\t\t\tvar alternateStreams:Vector.<StreamingItem> = null;\n\t\t\tvar initialStreamName:String = '';\n\t\t\tfor(var i:int = 1; i < lines.length; i++){\n\t\t\t\tvar line:String = String(lines[i]).replace(\/^([\\s|\\t|\\n]+)?(.*)([\\s|\\t|\\n]+)?$\/gm, \"$2\");\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXTINF:\") == 0){\n\t\t\t\t\tresult = baseResource;\n\t\t\t\t\ttempStreamingRes = result as StreamingURLResource;\n\t\t\t\t\t\n\t\t\t\t\tif(tempStreamingRes && tempStreamingRes.streamType == StreamType.LIVE_OR_RECORDED){\n\t\t\t\t\t\tfor(var j:int = i+1; j < lines.length; j++){\n\t\t\t\t\t\t\tif(String(lines[j]).indexOf('#EXT-X-ENDLIST') == 0){\n\t\t\t\t\t\t\t\tisLive = false;\n\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(isLive)\n\t\t\t\t\t\t\ttempStreamingRes.streamType = StreamType.LIVE;\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXT-X-STREAM-INF:\") == 0){\n\t\t\t\t\tif(!result){\n\t\t\t\t\t\tresult = new HLSDynamicStreamingResource(baseResource.url);\n\t\t\t\t\t\ttempDynamicRes = result as DynamicStreamingResource;\n\t\t\t\t\t\ttempStreamingRes = baseResource as StreamingURLResource;\n\t\t\t\t\t\tif(tempStreamingRes){\n\t\t\t\t\t\t\ttempDynamicRes.streamType = tempStreamingRes.streamType;\n\t\t\t\t\t\t\ttempDynamicRes.clipStartTime = tempStreamingRes.clipStartTime;\n\t\t\t\t\t\t\ttempDynamicRes.clipEndTime = tempStreamingRes.clipEndTime;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tstreamItems = new Vector.<DynamicStreamingItem>();\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar bw:Number;\n\t\t\t\t\tif(line.search(\/BANDWIDTH=(\\d+)\/) > 0)\n\t\t\t\t\t\tbw = parseFloat(line.match(\/BANDWIDTH=(\\d+)\/)[1])\/1000;\n\t\t\t\t\t\n\t\t\t\t\tvar width:int = -1;\n\t\t\t\t\tvar height:int = -1;\n\t\t\t\t\tif(line.search(\/RESOLUTION=(\\d+)x(\\d+)\/) > 0){\n\t\t\t\t\t\twidth = parseInt(line.match(\/RESOLUTION=(\\d+)x(\\d+)\/)[1]);\n\t\t\t\t\t\theight = parseInt(line.match(\/RESOLUTION=(\\d+)x(\\d+)\/)[2]);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar name:String = lines[i+1];\n\t\t\t\t\tstreamItems.push(new DynamicStreamingItem(name, bw, width, height));\n\t\t\t\t\t\/\/ store stream name of first stream encountered\n\t\t\t\t\tif(initialStreamName == ''){\n\t\t\t\t\t\tinitialStreamName = name;\n\t\t\t\t\t}\n\t\t\t\t\tDynamicStreamingResource(result).streamItems = streamItems;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXT-X-MEDIA:\") == 0){\n\t\t\t\t\tif(line.search(\/TYPE=(.*?)\\W\/) > 0 && line.match(\/TYPE=(.*?)\\W\/)[1] == 'AUDIO'){\n\t\t\t\t\t\tvar stUrl:String;\n\t\t\t\t\t\tvar lang:String;\n\t\t\t\t\t\tvar stName:String;\n\t\t\t\t\t\tif(line.search(\/URI=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tstUrl = line.match(\/URI=\"(.*?)\"\/)[1];\n\t\t\t\t\t\t\tif(stUrl.search(\/(file|https?):\\\/\\\/\/) != 0){\n\t\t\t\t\t\t\t\tstUrl = baseResource.url.substr(0, baseResource.url.lastIndexOf('\/')+1) + stUrl;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(line.search(\/LANGUAGE=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tlang = line.match(\/LANGUAGE=\"(.*?)\"\/)[1]\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(line.search(\/NAME=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tstName = line.match(\/NAME=\"(.*?)\"\/)[1];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(!alternateStreams)\n\t\t\t\t\t\t\talternateStreams = new Vector.<StreamingItem>();\n\t\t\t\t\t\t\n\t\t\t\t\t\talternateStreams.push(\n\t\t\t\t\t\t\tnew StreamingItem(MediaType.AUDIO, stUrl, 0, {label:stName, language:lang})\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif(tempDynamicRes && tempDynamicRes.streamItems){\n\t\t\t\tif(tempDynamicRes.streamItems.length == 1){\n\t\t\t\t\ttempStreamingRes = baseResource as StreamingURLResource;\n\t\t\t\t\tif(tempStreamingRes){\n\t\t\t\t\t\tvar url:String = tempDynamicRes.host.substr(0, tempDynamicRes.host.lastIndexOf('\/')+1) + tempDynamicRes.streamItems[0].streamName;\n\t\t\t\t\t\tresult = new StreamingURLResource(\n\t\t\t\t\t\t\turl,\n\t\t\t\t\t\t\ttempStreamingRes.streamType,\n\t\t\t\t\t\t\ttempStreamingRes.clipStartTime,\n\t\t\t\t\t\t\ttempStreamingRes.clipEndTime,\n\t\t\t\t\t\t\ttempStreamingRes.connectionArguments,\n\t\t\t\t\t\t\ttempStreamingRes.urlIncludesFMSApplicationInstance,\n\t\t\t\t\t\t\ttempStreamingRes.drmContentData\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}else{\n\t\t\t\t\tif(baseResource.getMetadataValue(MetadataNamespaces.RESOURCE_INITIAL_INDEX) != null){\n\t\t\t\t\t\tvar initialIndex:int = baseResource.getMetadataValue(MetadataNamespaces.RESOURCE_INITIAL_INDEX) as int;\n\t\t\t\t\t\ttempDynamicRes.initialIndex = initialIndex < 0 ? 0 : (initialIndex >= tempDynamicRes.streamItems.length) ? (tempDynamicRes.streamItems.length-1) : initialIndex;\n\t\t\t\t\t}else{\n\t\t\t\t\t\t\/\/ set initialIndex to index of first stream name encountered\n\t\t\t\t\t\ttempDynamicRes.initialIndex = tempDynamicRes.indexFromName(initialStreamName);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tbaseResource.addMetadataValue(\"HLS_METADATA\", new Metadata()); \/\/ fix for multistreaming resources\n\t\t\tresult.addMetadataValue(\"HLS_METADATA\", new Metadata());\n\t\t\t\n\t\t\tvar httpMetadata:Metadata = new Metadata();\n\t\t\tresult.addMetadataValue(MetadataNamespaces.HTTP_STREAMING_METADATA, httpMetadata);\n\t\t\t\n\t\t\tif(alternateStreams && result is StreamingURLResource){\n\t\t\t\t(result as StreamingURLResource).alternativeAudioStreamItems = alternateStreams;\n\t\t\t}\n\t\t\t\n\t\t\tif(result is StreamingURLResource && StreamingURLResource(result).streamType == StreamType.DVR){\n\t\t\t\tvar dvrMetadata:Metadata = new Metadata();\n\t\t\t\tresult.addMetadataValue(MetadataNamespaces.DVR_METADATA, dvrMetadata);\n\t\t\t}\n\t\t\t\n\t\t\tdispatchEvent(new ParseEvent(ParseEvent.PARSE_COMPLETE, false, false, result));\n\t\t}\n\t\t\/*\n\t\tprivate function addDVRInfo():void{\n\t\t\t\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.info('DVR!!! \\\\o\/'); \/\/ we happy!\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ black magic...\n\t\t\tvar dvrInfo:DVRInfo = new DVRInfo();\n\t\t\tdvrInfo.id = dvrInfo.url = '';\n\t\t\tdvrInfo.isRecording = true; \/\/ if live then in process\n\t\t\t\/\/dvrInfo.startTime = 0.0;\n\t\t\t\/\/ attach info into playlist\n\t\t}\n\t\t*\/\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger(\"org.denivip.osmf.elements.m3u8Classes.M3U8PlaylistParser\");\n\t\t}\n\t}\n}","subject":"Set initial stream to be played to first entry in M3U8 playlist","message":"Set initial stream to be played to first entry in M3U8 playlist\n\nAccording to HLS especficiation we should play initially the first item\nin the m3u8 playlist:\n\"The first entry in the variant playlist is played when a user joins\nthe stream and is used as part of a test to determine which stream is\nmost appropriate. The order of the other entries is irrelevant.\"\nfrom:\nhttps:\/\/developer.apple.com\/library\/mac\/documentation\/networkinginternet\n\/conceptual\/streamingmediaguide\/UsingHTTPLiveStreaming\/UsingHTTPLiveStre\naming.html#\/\/apple_ref\/doc\/uid\/TP40008332-CH102-SW18\n","lang":"ActionScript","license":"isc","repos":"mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin"}
{"commit":"42b81dfac4bde646aed0b1fd1475a59f38e54bbb","old_file":"www\/demos\/welcome.as","new_file":"www\/demos\/welcome.as","old_contents":";\n; P3JS\n; Write some assembly code.\n; Then click 'Assemble and Run' to run it on the P3 simulator.\n;\n","new_contents":"; Write some assembly code here.\n; Then click 'Assemble and Run' to run it on the P3 simulator.\n\n; For more information check 'About P3JS'.\n\n\n; Try the Demos ----->  ----->  ----->  ----->  ----->  ----->  ----->  ----->\n\n\n; This is a very short program that fills the memory with ac5fh!\n; Click 'Assemble and Run' to test.\n\n                ORIG    8000h\n\n                MOV     R1, M[PC]\n                MOV     M[PC], R1\n\n; How does it work? Why is the value at the address 8000h not ac5fh?\n\n\n\n; HINT\n;  ||\n;  ||\n;  \\\/\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n; HINT: Notice that ac5fh is the binary code for 'MOV M[PC], R1'.\n","subject":"Update welcome.as","message":"Update welcome.as\n","lang":"ActionScript","license":"mit","repos":"goncalomb\/p3js,goncalomb\/p3js"}
{"commit":"42f7ce23ac5bcfde3180722a5965514f69a5c269","old_file":"src\/as\/com\/threerings\/util\/ExpiringSet.as","new_file":"src\/as\/com\/threerings\/util\/ExpiringSet.as","old_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.util {\n\nimport flash.events.EventDispatcher;\nimport flash.events.TimerEvent;\n\nimport flash.utils.getTimer; \/\/ function import\nimport flash.utils.Timer;\n\n\/**\n * Dispatched when a set element expires.\n *\n * @eventType com.threerings.util.ExpiringSet.ELEMENT_EXPIRED\n *\/\n[Event(name=\"ElementExpired\", type=\"com.threerings.util.ValueEvent\")]\n\n\/**\n * Data structure that keeps its elements for a short time, and then removes them automatically.\n *\n * All operations are O(n), including add().\n *\/\npublic class ExpiringSet extends EventDispatcher\n    implements Set\n{\n    \/** The even that is dispatched when a member of this set expires. *\/\n    public static const ELEMENT_EXPIRED :String = \"ElementExpired\";\n\n    \/**\n     * Initializes the expiring set.\n     *\n     * @param ttl Time to live value for set elements, in seconds.\n     *\/\n    public function ExpiringSet (ttl :Number)\n    {\n        _ttl = Math.round(ttl * 1000);\n        _timer = new Timer(_ttl, 1);\n        _timer.addEventListener(TimerEvent.TIMER, checkTimer);\n    }\n\n    \/**\n     * Returns the time to live value for this ExpiringSet.  This value cannot be changed after\n     * set creation.\n     *\/\n    public function get ttl () :Number\n    {\n        return _ttl \/ 1000;  \n    }\n\n    \/**\n     * Calling this function will not expire the elements, it simply removes them. No \n     * ValueEvent will be dispatched.\n     *\/\n    public function clear () :void\n    {\n        \/\/ simply trunate the data array\n        _data.length = 0;\n    }\n\n    \/\/ from Set\n    public function forEach (fn :Function) :void\n    {\n        for each (var e :ExpiringElement in _data) {\n            fn(e.element);\n        }\n    }\n\n    \/\/ from Set\n    public function size () :int\n    {\n        return _data.length;\n    }\n\n    \/\/ from Set\n    public function isEmpty () :Boolean\n    {\n        return size() == 0;\n    }\n\n    \/\/ from Set\n    public function contains (o :Object) :Boolean\n    {\n        return _data.some(function (e :ExpiringElement, ... ignored) :Boolean {\n            return e.objectEquals(o);\n        });\n    }\n    \n    \/**\n     * Note that if you add an object that the list already contains, this method will return \n     * false, but it will also update the expire time on that object to be this sets ttl from now, \n     * as if the item really were being added to the list now.\n     *\/\n    public function add (o :Object) :Boolean\n    {\n        var added :Boolean = true;\n        for (var ii :int = 0; ii < _data.length; ii++) {\n            if (ExpiringElement(_data[ii]).objectEquals(o)) {\n                \/\/ already contained, remove this one and re-add at end\n                _data.splice(ii, 1);\n                added = false;\n                break;\n            }\n        }\n\n        \/\/ push the item onto the queue. since each element has the same TTL, elements end up \n        \/\/ being ordered by their expiration time.\n        _data.push(new ExpiringElement(o, getTimer() + _ttl));\n        if (_data.length == 1) {\n            \/\/ set up the timer to remove this one element, otherwise it was already running\n            _timer.reset();\n            _timer.delay = _ttl;\n            _timer.start();\n        }\n        return added;\n    }\n\n    \/\/ from Set\n    public function remove (o :Object) :Boolean\n    {\n        \/\/ pull the item from anywhere in the queue.  If we remove the first element, the timer\n        \/\/ will harmlessly NOOP when it wakes up\n        for (var ii :int = 0; ii < _data.length; ii++) {\n            if (ExpiringElement(_data[ii]).objectEquals(o)) {\n                _data.splice(ii, 1);\n                return true;\n            }\n        }\n        return false;\n    }\n\n    \/**\n     * This implementation of Set returns a fresh array that it will never reference again.  \n     * Modification of this array will not change the ExpiringSet's structure.\n     *\/\n    public function toArray () :Array\n    {\n        return _data.map(function (e :ExpiringElement, ... ignored) :Object {\n            return e.element;\n        });\n    }\n\n    \/**\n     * Remove probably just one element from the front of the expiration queue, and\n     * schedule a wakeup for the time to the new head's expiration time.\n     *\/\n    protected function checkTimer (... ignored) :void\n    {\n        var now :int = getTimer();\n        while (_data.length > 0) {\n            var e :ExpiringElement = ExpiringElement(_data[0]);\n            var timeToExpire :int = e.expirationTime - now;\n            if (timeToExpire <= 0) {\n                _data.shift(); \/\/ remove it\n                dispatchEvent(new ValueEvent(ELEMENT_EXPIRED, e.element)); \/\/ notify\n\n            } else {\n                \/\/ the head element is not yet expired\n                _timer.reset();\n                _timer.delay = timeToExpire;\n                _timer.start();\n                break;\n            }\n        }\n    }\n\n    protected static const log :Log = Log.getLog(ExpiringSet);\n\n    \/** The time to live for this set, not to be changed after construction. *\/\n    protected \/* final *\/ var _ttl :int;\n\n    \/** Array of ExpiringElement instances, sorted by expiration time. *\/\n    protected var _data :Array = [];\n\n    protected var _timer :Timer;\n}\n}\n\nimport com.threerings.util.Util;\n\nclass ExpiringElement\n{\n    public var expirationTime :int;\n    public var element :Object;\n    \n    public function ExpiringElement (element :Object, expiration :int)\n    {\n        this.element = element;\n        this.expirationTime = expiration;\n    }\n\n    public function objectEquals (element :Object) :Boolean\n    {\n        return Util.equals(element, this.element);\n    }\n}\n\n","new_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.util {\n\nimport flash.events.EventDispatcher;\nimport flash.events.TimerEvent;\n\nimport flash.utils.getTimer; \/\/ function import\nimport flash.utils.Timer;\n\n\/**\n * Dispatched when a set element expires.\n *\n * @eventType com.threerings.util.ExpiringSet.ELEMENT_EXPIRED\n *\/\n[Event(name=\"ElementExpired\", type=\"com.threerings.util.ValueEvent\")]\n\n\/**\n * Data structure that keeps its elements for a short time, and then removes them automatically.\n *\n * All operations are O(n), including add().\n *\/\npublic class ExpiringSet extends EventDispatcher\n    implements Set\n{\n    \/** The even that is dispatched when a member of this set expires. *\/\n    public static const ELEMENT_EXPIRED :String = \"ElementExpired\";\n\n    \/**\n     * Initializes the expiring set.\n     *\n     * @param ttl Time to live value for set elements, in seconds.\n     * @param expireHandler a function to be conveniently registered as an event listener.\n     *\/\n    public function ExpiringSet (ttl :Number, expireHandler :Function = null)\n    {\n        _ttl = Math.round(ttl * 1000);\n        _timer = new Timer(_ttl, 1);\n        _timer.addEventListener(TimerEvent.TIMER, checkTimer);\n\n        if (expireHandler != null) {\n            addEventListener(ELEMENT_EXPIRED, expireHandler);\n        }\n    }\n\n    \/**\n     * Returns the time to live value for this ExpiringSet.  This value cannot be changed after\n     * set creation.\n     *\/\n    public function get ttl () :Number\n    {\n        return _ttl \/ 1000;  \n    }\n\n    \/**\n     * Calling this function will not expire the elements, it simply removes them. No \n     * ValueEvent will be dispatched.\n     *\/\n    public function clear () :void\n    {\n        \/\/ simply trunate the data array\n        _data.length = 0;\n    }\n\n    \/\/ from Set\n    public function forEach (fn :Function) :void\n    {\n        for each (var e :ExpiringElement in _data) {\n            fn(e.element);\n        }\n    }\n\n    \/\/ from Set\n    public function size () :int\n    {\n        return _data.length;\n    }\n\n    \/\/ from Set\n    public function isEmpty () :Boolean\n    {\n        return size() == 0;\n    }\n\n    \/\/ from Set\n    public function contains (o :Object) :Boolean\n    {\n        return _data.some(function (e :ExpiringElement, ... ignored) :Boolean {\n            return e.objectEquals(o);\n        });\n    }\n    \n    \/**\n     * Note that if you add an object that the list already contains, this method will return \n     * false, but it will also update the expire time on that object to be this sets ttl from now, \n     * as if the item really were being added to the list now.\n     *\/\n    public function add (o :Object) :Boolean\n    {\n        var added :Boolean = true;\n        for (var ii :int = 0; ii < _data.length; ii++) {\n            if (ExpiringElement(_data[ii]).objectEquals(o)) {\n                \/\/ already contained, remove this one and re-add at end\n                _data.splice(ii, 1);\n                added = false;\n                break;\n            }\n        }\n\n        \/\/ push the item onto the queue. since each element has the same TTL, elements end up \n        \/\/ being ordered by their expiration time.\n        _data.push(new ExpiringElement(o, getTimer() + _ttl));\n        if (_data.length == 1) {\n            \/\/ set up the timer to remove this one element, otherwise it was already running\n            _timer.reset();\n            _timer.delay = _ttl;\n            _timer.start();\n        }\n        return added;\n    }\n\n    \/\/ from Set\n    public function remove (o :Object) :Boolean\n    {\n        \/\/ pull the item from anywhere in the queue.  If we remove the first element, the timer\n        \/\/ will harmlessly NOOP when it wakes up\n        for (var ii :int = 0; ii < _data.length; ii++) {\n            if (ExpiringElement(_data[ii]).objectEquals(o)) {\n                _data.splice(ii, 1);\n                return true;\n            }\n        }\n        return false;\n    }\n\n    \/**\n     * This implementation of Set returns a fresh array that it will never reference again.  \n     * Modification of this array will not change the ExpiringSet's structure.\n     *\/\n    public function toArray () :Array\n    {\n        return _data.map(function (e :ExpiringElement, ... ignored) :Object {\n            return e.element;\n        });\n    }\n\n    \/**\n     * Remove probably just one element from the front of the expiration queue, and\n     * schedule a wakeup for the time to the new head's expiration time.\n     *\/\n    protected function checkTimer (... ignored) :void\n    {\n        var now :int = getTimer();\n        while (_data.length > 0) {\n            var e :ExpiringElement = ExpiringElement(_data[0]);\n            var timeToExpire :int = e.expirationTime - now;\n            if (timeToExpire <= 0) {\n                _data.shift(); \/\/ remove it\n                dispatchEvent(new ValueEvent(ELEMENT_EXPIRED, e.element)); \/\/ notify\n\n            } else {\n                \/\/ the head element is not yet expired\n                _timer.reset();\n                _timer.delay = timeToExpire;\n                _timer.start();\n                break;\n            }\n        }\n    }\n\n    protected static const log :Log = Log.getLog(ExpiringSet);\n\n    \/** The time to live for this set, not to be changed after construction. *\/\n    protected \/* final *\/ var _ttl :int;\n\n    \/** Array of ExpiringElement instances, sorted by expiration time. *\/\n    protected var _data :Array = [];\n\n    protected var _timer :Timer;\n}\n}\n\nimport com.threerings.util.Util;\n\nclass ExpiringElement\n{\n    public var expirationTime :int;\n    public var element :Object;\n    \n    public function ExpiringElement (element :Object, expiration :int)\n    {\n        this.element = element;\n        this.expirationTime = expiration;\n    }\n\n    public function objectEquals (element :Object) :Boolean\n    {\n        return Util.equals(element, this.element);\n    }\n}\n\n","subject":"Allow the event handler to be specified in the constructor.","message":"Allow the event handler to be specified in the constructor.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5783 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"7e1630cf4b6775cddd4c8494e3d807e167b66170","old_file":"src\/aerys\/minko\/render\/material\/phong\/PCFShadowMapShader.as","new_file":"src\/aerys\/minko\/render\/material\/phong\/PCFShadowMapShader.as","old_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.ShaderSettings;\n\timport aerys.minko.render.shader.part.DiffuseShaderPart;\n\timport aerys.minko.render.shader.part.animation.VertexAnimationShaderPart;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.light.SpotLight;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.TriangleCulling;\n\t\n\tpublic class PCFShadowMapShader extends Shader\n\t{\n\t\tprivate var _vertexAnimationPart\t: VertexAnimationShaderPart;\n\t\tprivate var _diffusePart\t\t\t: DiffuseShaderPart;\n        \n\t\tprivate var _lightId\t\t\t\t: uint;\n\t\tprivate var _clipspacePosition\t\t: SFloat;\n\t\t\n\t\tpublic function PCFShadowMapShader(lightId\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t  priority\t\t: Number,\n\t\t\t\t\t\t\t\t\t\t\t  renderTarget\t: RenderTarget)\n\t\t{\n\t\t\tsuper(renderTarget, priority);\n\t\t\t\n\t\t\t_lightId = lightId;\n\t\t\t\n\t\t\t_vertexAnimationPart = new VertexAnimationShaderPart(this);\n\t\t\t_diffusePart = new DiffuseShaderPart(this);\n\t\t}\n\t\t\n\t\toverride protected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\tsuper.initializeSettings(settings);\n\t\t\t\n\t\t\tsettings.blending = Blending.NORMAL;\n\t\t\tsettings.enabled = meshBindings.getProperty(PhongProperties.CAST_SHADOWS, true);\n\t\t\tsettings.triangleCulling = meshBindings.getProperty(\n                BasicProperties.TRIANGLE_CULLING, TriangleCulling.BACK\n            );\n\t\t}\n\t\t\n\t\toverride protected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tvar lightTypeName\t\t: String = LightDataProvider.getLightPropertyName(\n                'type', _lightId\n            );\n\t\t\tvar worldToScreenName\t: String = LightDataProvider.getLightPropertyName(\n                'worldToScreen', _lightId\n            );\n\t\t\t\n\t\t\tvar lightType\t\t\t: uint\t = sceneBindings.getProperty(lightTypeName);\n\t\t\tvar worldToScreen\t\t: SFloat = sceneBindings.getParameter(worldToScreenName, 16);\n\t\t\tvar vertexPosition\t\t: SFloat = localToWorld(\n                _vertexAnimationPart.getAnimatedVertexPosition()\n            );\n\t\t\t\n\t\t\t_clipspacePosition = multiply4x4(vertexPosition, worldToScreen);\n\t\t\t\n\t\t\tif (lightType == SpotLight.LIGHT_TYPE)\n\t\t\t\treturn float4(\n                    _clipspacePosition.xy,\n                    multiply(_clipspacePosition.z, _clipspacePosition.w),\n                    _clipspacePosition.w\n                );\n\t\t\telse\n\t\t\t\treturn _clipspacePosition;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @see http:\/\/www.mvps.org\/directx\/articles\/linear_z\/linearz.htm Linear Z-buffering\n\t\t *\/\t\t\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\tvar iClipspacePosition\t: SFloat = interpolate(_clipspacePosition);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD))\n\t\t\t{\n\t\t\t\tvar diffuse\t\t\t: SFloat\t= _diffusePart.getDiffuseColor();\n\t\t\t\tvar alphaThreshold \t: SFloat \t= meshBindings.getParameter(\n\t\t\t\t\tBasicProperties.ALPHA_THRESHOLD, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tkill(subtract(0.5, lessThan(diffuse.w, alphaThreshold)));\n\t\t\t}\n\t\t\t\n\t\t\treturn pack(iClipspacePosition.z);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.ShaderSettings;\n\timport aerys.minko.render.shader.part.DiffuseShaderPart;\n\timport aerys.minko.render.shader.part.animation.VertexAnimationShaderPart;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.light.SpotLight;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.TriangleCulling;\n\t\n\tpublic class PCFShadowMapShader extends Shader\n\t{\n\t\tprivate var _vertexAnimationPart\t: VertexAnimationShaderPart;\n\t\tprivate var _diffusePart\t\t\t: DiffuseShaderPart;\n        \n\t\tprivate var _lightId\t\t\t\t: uint;\n\t\tprivate var _clipspacePosition\t\t: SFloat;\n\t\t\n\t\tpublic function PCFShadowMapShader(lightId\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t   priority\t\t: Number,\n\t\t\t\t\t\t\t\t\t\t   renderTarget\t: RenderTarget)\n\t\t{\n\t\t\tsuper(renderTarget, priority);\n\t\t\t\n\t\t\t_lightId = lightId;\n\t\t\t\n\t\t\t_vertexAnimationPart = new VertexAnimationShaderPart(this);\n\t\t\t_diffusePart = new DiffuseShaderPart(this);\n\t\t}\n\t\t\n\t\toverride protected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\tsuper.initializeSettings(settings);\n\t\t\t\n\t\t\tsettings.blending = Blending.NORMAL;\n\t\t\tsettings.triangleCulling = meshBindings.getProperty(\n                BasicProperties.TRIANGLE_CULLING, TriangleCulling.BACK\n            );\n\t\t}\n\t\t\n\t\toverride protected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tvar lightTypeName\t\t: String = LightDataProvider.getLightPropertyName(\n                'type', _lightId\n            );\n\t\t\tvar worldToScreenName\t: String = LightDataProvider.getLightPropertyName(\n                'worldToScreen', _lightId\n            );\n\t\t\t\n\t\t\tvar lightType\t\t\t: uint\t = sceneBindings.getProperty(lightTypeName);\n\t\t\tvar worldToScreen\t\t: SFloat = sceneBindings.getParameter(worldToScreenName, 16);\n\t\t\tvar vertexPosition\t\t: SFloat = localToWorld(\n                _vertexAnimationPart.getAnimatedVertexPosition()\n            );\n\t\t\t\n\t\t\t_clipspacePosition = multiply4x4(vertexPosition, worldToScreen);\n\t\t\t\n\t\t\tif (lightType == SpotLight.LIGHT_TYPE)\n\t\t\t\treturn float4(\n                    _clipspacePosition.xy,\n                    multiply(_clipspacePosition.z, _clipspacePosition.w),\n                    _clipspacePosition.w\n                );\n\t\t\telse\n\t\t\t\treturn _clipspacePosition;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @see http:\/\/www.mvps.org\/directx\/articles\/linear_z\/linearz.htm Linear Z-buffering\n\t\t *\/\t\t\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\tvar iClipspacePosition\t: SFloat = interpolate(_clipspacePosition);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD))\n\t\t\t{\n\t\t\t\tvar diffuse\t\t\t: SFloat\t= _diffusePart.getDiffuseColor();\n\t\t\t\tvar alphaThreshold \t: SFloat \t= meshBindings.getParameter(\n\t\t\t\t\tBasicProperties.ALPHA_THRESHOLD, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tkill(subtract(0.5, lessThan(diffuse.w, alphaThreshold)));\n\t\t\t}\n\t\t\t\n\t\t\treturn pack(iClipspacePosition.z);\n\t\t}\n\t}\n}\n","subject":"remove usage of PhongProperties.CAST_SHADOW to set ShaderSettings.enabled in PCFShadowMapShader because the PhongEffect will fork according to this very property and this pass simply won't exist","message":"remove usage of PhongProperties.CAST_SHADOW to set ShaderSettings.enabled in PCFShadowMapShader because the PhongEffect will fork according to this very property and this pass simply won't exist\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"9ceaa57ca226f9d30b874c6dfd8c16f6521fa2f9","old_file":"src\/org\/mangui\/osmf\/plugins\/traits\/HLSDynamicStreamTrait.as","new_file":"src\/org\/mangui\/osmf\/plugins\/traits\/HLSDynamicStreamTrait.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.osmf.plugins.traits {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.event.HLSEvent;\n    import org.osmf.traits.DynamicStreamTrait;\n    import org.osmf.utils.OSMFStrings;\n\n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSDynamicStreamTrait extends DynamicStreamTrait {\n        private var _hls : HLS;\n\n        public function HLSDynamicStreamTrait(hls : HLS) {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait()\");\n            }\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            super(true, _hls.startLevel, hls.levels.length);\n        }\n\n        override public function dispose() : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:dispose\");\n            }\n            _hls.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            super.dispose();\n        }\n\n        override public function getBitrateForIndex(index : int) : Number {\n            if (index > numDynamicStreams - 1 || index < 0) {\n                throw new RangeError(OSMFStrings.getString(OSMFStrings.STREAMSWITCH_INVALID_INDEX));\n            }\n            var bitrate : Number = _hls.levels[index].bitrate \/ 1000;\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:getBitrateForIndex(\" + index + \")=\" + bitrate);\n            }\n            return bitrate;\n        }\n\n        override public function switchTo(index : int) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:switchTo(\" + index + \")\/max:\" + maxAllowedIndex);\n            }\n            if (index < 0 || index > maxAllowedIndex) {\n                throw new RangeError(OSMFStrings.getString(OSMFStrings.STREAMSWITCH_INVALID_INDEX));\n            }\n            autoSwitch = false;\n            if (!switching) {\n                setSwitching(true, index);\n            }\n        }\n\n        override protected function autoSwitchChangeStart(value : Boolean) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:autoSwitchChangeStart:\" + value);\n            }\n            if (value == true && _hls.autoLevel == false) {\n                _hls.level = -1;\n                \/\/ only seek if position is set\n                if (!isNaN(_hls.position)) {\n                    _hls.stream.seek(_hls.position);\n                }\n            }\n        }\n\n        override protected function switchingChangeStart(newSwitching : Boolean, index : int) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:switchingChangeStart(newSwitching\/index):\" + newSwitching + \"\/\" + index);\n            }\n            if (newSwitching) {\n                _hls.level = index;\n            }\n        }\n\n        \/** Update playback position\/duration **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            var newLevel : int = event.level;\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:_qualitySwitchHandler:\" + newLevel);\n            }\n            setCurrentIndex(newLevel);\n            setSwitching(false, newLevel);\n        };\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.osmf.plugins.traits {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.event.HLSEvent;\n    import org.osmf.traits.DynamicStreamTrait;\n    import org.osmf.utils.OSMFStrings;\n\n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSDynamicStreamTrait extends DynamicStreamTrait {\n        private var _hls : HLS;\n\n        public function HLSDynamicStreamTrait(hls : HLS) {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait()\");\n            }\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            super(true, _hls.startLevel, hls.levels.length);\n        }\n\n        override public function dispose() : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:dispose\");\n            }\n            _hls.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            super.dispose();\n        }\n\n        override public function getBitrateForIndex(index : int) : Number {\n            if (index > numDynamicStreams - 1 || index < 0) {\n                throw new RangeError(OSMFStrings.getString(OSMFStrings.STREAMSWITCH_INVALID_INDEX));\n            }\n            var bitrate : Number = _hls.levels[index].bitrate \/ 1000;\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:getBitrateForIndex(\" + index + \")=\" + bitrate);\n            }\n            return bitrate;\n        }\n\n        override public function switchTo(index : int) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:switchTo(\" + index + \")\/max:\" + maxAllowedIndex);\n            }\n            if (index < 0 || index > maxAllowedIndex) {\n                throw new RangeError(OSMFStrings.getString(OSMFStrings.STREAMSWITCH_INVALID_INDEX));\n            }\n            autoSwitch = false;\n            if (!switching) {\n                setSwitching(true, index);\n            }\n        }\n\n        override protected function autoSwitchChangeStart(value : Boolean) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:autoSwitchChangeStart:\" + value);\n            }\n            if (value == true && _hls.autoLevel == false) {\n                _hls.loadLevel = -1;\n                \/\/ only seek if position is set\n                if (!isNaN(_hls.position)) {\n                    _hls.stream.seek(_hls.position);\n                }\n            }\n        }\n\n        override protected function switchingChangeStart(newSwitching : Boolean, index : int) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:switchingChangeStart(newSwitching\/index):\" + newSwitching + \"\/\" + index);\n            }\n            if (newSwitching) {\n                _hls.loadLevel = index;\n            }\n        }\n\n        \/** Update playback position\/duration **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            var newLevel : int = event.level;\n            CONFIG::LOGGING {\n            Log.debug(\"HLSDynamicStreamTrait:_qualitySwitchHandler:\" + newLevel);\n            }\n            setCurrentIndex(newLevel);\n            setSwitching(false, newLevel);\n        };\n    }\n}","subject":"fix compil error","message":"fix compil error\n","lang":"ActionScript","license":"mpl-2.0","repos":"neilrackett\/flashls,tedconf\/flashls,dighan\/flashls,codex-corp\/flashls,clappr\/flashls,hola\/flashls,mangui\/flashls,Peer5\/flashls,codex-corp\/flashls,suuhas\/flashls,mangui\/flashls,fixedmachine\/flashls,Peer5\/flashls,aevange\/flashls,aevange\/flashls,jlacivita\/flashls,suuhas\/flashls,suuhas\/flashls,vidible\/vdb-flashls,clappr\/flashls,tedconf\/flashls,aevange\/flashls,Boxie5\/flashls,JulianPena\/flashls,suuhas\/flashls,thdtjsdn\/flashls,Corey600\/flashls,neilrackett\/flashls,aevange\/flashls,vidible\/vdb-flashls,NicolasSiver\/flashls,fixedmachine\/flashls,Peer5\/flashls,Peer5\/flashls,Boxie5\/flashls,jlacivita\/flashls,hola\/flashls,thdtjsdn\/flashls,loungelogic\/flashls,dighan\/flashls,NicolasSiver\/flashls,JulianPena\/flashls,loungelogic\/flashls,Corey600\/flashls"}
{"commit":"02e340a0e67e85aa271a42beb0370a966c156cd4","old_file":"src\/aerys\/minko\/scene\/controller\/AbstractScriptController.as","new_file":"src\/aerys\/minko\/scene\/controller\/AbstractScriptController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n    use namespace minko_scene;\n    \n\tpublic class AbstractScriptController extends EnterFrameController\n\t{\n        private var _scene              : Scene;\n        private var _started            : Dictionary;\n\t\tprivate var _time\t\t\t\t: Number;\n\t\tprivate var _lastTime\t\t    : Number;\n\t\tprivate var _deltaTime\t\t    : Number;\n\t\tprivate var _currentTarget\t    : ISceneNode;\n\t\tprivate var _viewport\t\t    : Viewport;\n        \n        private var _targetsListLocked  : Boolean;\n        private var _targetsToAdd       : Vector.<ISceneNode>;\n        private var _targetsToRemove    : Vector.<ISceneNode>;\n\t\t\n\t\tprivate var _updateRate\t\t\t: Number;\n\t\t\n        protected function get scene() : Scene\n        {\n            return _scene;\n        }\n\t\t\n\t\tprotected function get time() : Number\n\t\t{\n\t\t\treturn _time;\n\t\t}\n        \n\t\tprotected function get deltaTime() : Number\n\t\t{\n\t\t\treturn _deltaTime;\n\t\t}\n\t\t\n\t\tprotected function get keyboard() : KeyboardManager\n\t\t{\n\t\t\treturn _viewport.keyboardManager;\n\t\t}\n\t\t\n\t\tprotected function get mouse() : MouseManager\n\t\t{\n\t\t\treturn _viewport.mouseManager;\n\t\t}\n\t\t\n\t\tprotected function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\tprotected function get updateRate() : Number\n\t\t{\n\t\t\treturn _updateRate;\n\t\t}\n\t\tprotected function set updateRate(value : Number) : void\n\t\t{\n\t\t\t_updateRate = value;\n\t\t}\n\t\t\n\t\tpublic function AbstractScriptController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n            \n            initialize();\n\t\t}\n        \n        protected function initialize() : void\n        {\n            _started = new Dictionary(true);\n        }\n        \n\t\toverride protected function targetAddedToScene(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   scene\t: Scene) : void\n\t\t{\n            super.targetAddedToScene(target, scene);\n            \n            if (_scene && scene != _scene)\n                throw new Error(\n                    'The same ScriptController instance can not be used in more than one scene ' +\n                    'at a time.'\n                );\n            \n            _scene = scene;\n        }\n        \n\t\toverride protected function targetRemovedFromScene(target \t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   scene \t: Scene) : void\n        {\n            super.targetAddedToScene(target, scene);\n            \n            if (getNumTargetsInScene(scene))\n                _scene = null;\n        }\n        \n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\t_deltaTime = time - _lastTime;\n\t\t\t_time = time;\n\n\t\t\tif (_updateRate != 0. && deltaTime < 1000. \/ _updateRate)\n\t\t\t\treturn;\n\t\t\t\n\t\t\t_viewport = viewport;\n\t\t\t\n            lockTargetsList();\n            beforeUpdate();\n            \n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n            {\n                var target : ISceneNode = getTarget(i);\n                \n                if (target.scene)\n                {\n                    if (!_started[target])\n                    {\n                        _started[target] = true;\n                        start(target);\n                    }\n                    \n    \t\t\t\tupdate(target);\n                }\n                else if (_started[target])\n                {\n                    _started[target] = false;\n                    stop(target);\n                }\n            }\n            \n            afterUpdate();\n            unlockTargetsList();\n\t\t\t\n\t\t\t_lastTime = time;\n\t\t}\n        \n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been added to the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function start(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'beforeUpdate' method is called before each target is updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function beforeUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n\t\tprotected function update(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'afterUpdate' method is called after each target has been updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function afterUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been removed from the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function stop(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        private function lockTargetsList() : void\n        {\n            _targetsListLocked = true;\n        }\n        \n        private function unlockTargetsList() : void\n        {\n            _targetsListLocked = false;\n            \n            if (_targetsToAdd)\n            {\n                var numTargetsToAdd : uint = _targetsToAdd.length;\n                for (var i : uint = 0; i < numTargetsToAdd; ++i)\n                    addTarget(_targetsToAdd[i]);\n                _targetsToAdd = null;\n            }\n            \n            if (_targetsToRemove)\n            {\n                var numTargetsToRemove : uint = _targetsToRemove.length;\n                for (var j : uint = 0; j < numTargetsToRemove; ++j)\n                    removeTarget(_targetsToRemove[j]);\n                _targetsToRemove = null;\n            }\n        }\n        \n        override minko_scene function addTarget(target : ISceneNode) : void\n        {\n            if (_targetsListLocked)\n            {\n                if (_targetsToAdd)\n                    _targetsToAdd.push(target);\n                else\n                    _targetsToAdd = new <ISceneNode>[target];\n            }\n            else\n                super.addTarget(target);\n        }\n        \n        override minko_scene function removeTarget(target : ISceneNode) : void\n        {\n            if (_targetsListLocked)\n            {\n                if (_targetsToRemove)\n                    _targetsToRemove.push(target);\n                else\n                    _targetsToRemove = new <ISceneNode>[target];\n            }\n            else\n                super.removeTarget(target);\n        }\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\t\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\n    use namespace minko_scene;\n\n\tpublic class AbstractScriptController extends EnterFrameController\n\t{\n        private var _scene              : Scene;\n        private var _started            : Dictionary;\n\t\tprivate var _time\t\t\t\t: Number;\n\t\tprivate var _lastTime\t\t    : Number;\n\t\tprivate var _deltaTime\t\t    : Number;\n\t\tprivate var _currentTarget\t    : ISceneNode;\n\t\tprivate var _viewport\t\t    : Viewport;\n\n        private var _targetsListLocked  : Boolean;\n        private var _targetsToAdd       : Vector.<ISceneNode>;\n        private var _targetsToRemove    : Vector.<ISceneNode>;\n\n\t\tprivate var _updateRate\t\t\t: Number;\n\n        protected function get scene() : Scene\n        {\n            return _scene;\n        }\n\n\t\tprotected function get time() : Number\n\t\t{\n\t\t\treturn _time;\n\t\t}\n\n\t\tprotected function get deltaTime() : Number\n\t\t{\n\t\t\treturn _deltaTime;\n\t\t}\n\n\t\tprotected function get keyboard() : KeyboardManager\n\t\t{\n\t\t\treturn _viewport.keyboardManager;\n\t\t}\n\n\t\tprotected function get mouse() : MouseManager\n\t\t{\n\t\t\treturn _viewport.mouseManager;\n\t\t}\n\n\t\tprotected function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\n\t\tprotected function get updateRate() : Number\n\t\t{\n\t\t\treturn _updateRate;\n\t\t}\n\t\tprotected function set updateRate(value : Number) : void\n\t\t{\n\t\t\t_updateRate = value;\n\t\t}\n\n\t\tpublic function AbstractScriptController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n\n            initialize();\n\t\t}\n\n        protected function initialize() : void\n        {\n            _started = new Dictionary(true);\n        }\n\n\t\toverride protected function targetAddedToScene(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   scene\t: Scene) : void\n\t\t{\n            super.targetAddedToScene(target, scene);\n\n            if (_scene && scene != _scene)\n                throw new Error(\n                    'The same ScriptController instance can not be used in more than one scene ' +\n                    'at a time.'\n                );\n\n\t\t\tif (!_started[target])\n\t\t\t{\n\t\t\t\t_started[target] = true;\n\t\t\t\tstart(target);\n\t\t\t}\n\n\t\t\t_scene = scene;\n        }\n\n\t\toverride protected function targetRemovedFromScene(target \t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   scene \t: Scene) : void\n        {\n            super.targetRemovedFromScene(target, scene);\n\n\t\t\tif (getNumTargetsInScene(scene))\n\t\t\t\t_scene = null;\n\n\t\t\tif (_started[target])\n\t\t\t{\n\t\t\t\t_started[target] = false;\n\t\t\t\tstop(target);\n\t\t\t}\n        }\n\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\t_deltaTime = time - _lastTime;\n\t\t\t_time = time;\n\n\t\t\tif (_updateRate != 0. && deltaTime < 1000. \/ _updateRate)\n\t\t\t\treturn;\n\n\t\t\t_viewport = viewport;\n\n            lockTargetsList();\n            beforeUpdate();\n\n\t\t\tvar numTargets : uint = this.numTargets;\n\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n            {\n                var target : ISceneNode = getTarget(i);\n\n                if (target.scene)\n    \t\t\t\tupdate(target);\n            }\n\n            afterUpdate();\n            unlockTargetsList();\n\n\t\t\t_lastTime = time;\n\t\t}\n\n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been added to the scene.\n         *\n         * @param target\n         *\n         *\/\n\t\tprotected function start(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\n        \/**\n         * The 'beforeUpdate' method is called before each target is updated via the 'update'\n         * method.\n         *\n         *\/\n        protected function beforeUpdate() : void\n        {\n            \/\/ nothing\n        }\n\n\t\tprotected function update(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\n        \/**\n         * The 'afterUpdate' method is called after each target has been updated via the 'update'\n         * method.\n         *\n         *\/\n        protected function afterUpdate() : void\n        {\n            \/\/ nothing\n        }\n\n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been removed from the scene.\n         *\n         * @param target\n         *\n         *\/\n\t\tprotected function stop(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\n        private function lockTargetsList() : void\n        {\n            _targetsListLocked = true;\n        }\n\n        private function unlockTargetsList() : void\n        {\n            _targetsListLocked = false;\n\n            if (_targetsToAdd)\n            {\n                var numTargetsToAdd : uint = _targetsToAdd.length;\n                for (var i : uint = 0; i < numTargetsToAdd; ++i)\n                    addTarget(_targetsToAdd[i]);\n                _targetsToAdd = null;\n            }\n\n            if (_targetsToRemove)\n            {\n                var numTargetsToRemove : uint = _targetsToRemove.length;\n                for (var j : uint = 0; j < numTargetsToRemove; ++j)\n                    removeTarget(_targetsToRemove[j]);\n                _targetsToRemove = null;\n            }\n        }\n\n        override minko_scene function addTarget(target : ISceneNode) : void\n        {\n            if (_targetsListLocked)\n            {\n                if (_targetsToAdd)\n                    _targetsToAdd.push(target);\n                else\n                    _targetsToAdd = new <ISceneNode>[target];\n            }\n            else\n                super.addTarget(target);\n        }\n\n        override minko_scene function removeTarget(target : ISceneNode) : void\n        {\n            if (_targetsListLocked)\n            {\n                if (_targetsToRemove)\n                    _targetsToRemove.push(target);\n                else\n                    _targetsToRemove = new <ISceneNode>[target];\n            }\n            else\n                super.removeTarget(target);\n        }\n\t}\n}","subject":"Fix AbstractScriptController not calling stop() when a target is removed.","message":"Fix AbstractScriptController not calling stop() when a target is removed.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"aad824440e4e9267e5d1c64761334f93104c6212","old_file":"frameworks\/projects\/JQuery\/as\/src\/org\/apache\/flex\/jquery\/Application.as","new_file":"frameworks\/projects\/JQuery\/as\/src\/org\/apache\/flex\/jquery\/Application.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.jquery\n{\n    import org.apache.flex.core.Application;\n\timport org.apache.flex.core.IFlexInfo;\n\t\n\t\/*\n\tFalconJX will inject html into the index.html file.  Surround with\n\t\"inject_html\" tag as follows:\n\t\n\t<inject_html>\n\t<link rel=\"stylesheet\"\n\thref=\"http:\/\/code.jquery.com\/ui\/1.10.2\/themes\/smoothness\/jquery-ui.css\" \/>\n\t<script src=\"http:\/\/code.jquery.com\/jquery-1.9.1.js\"><\/script>\n\t<script src=\"http:\/\/code.jquery.com\/ui\/1.10.2\/jquery-ui.js\"><\/script>\n\t<\/inject_html>\n\t*\/\n\t\n\tpublic class Application extends org.apache.flex.core.Application implements IFlexInfo\n\t{\n\t\tpublic function Application()\n\t\t{\n\t\t\tsuper();\n\t\t}\n    }\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.jquery\n{\n    import org.apache.flex.core.Application;\n\timport org.apache.flex.core.IFlexInfo;\n\t\n\t\n\tpublic class Application extends org.apache.flex.core.Application implements IFlexInfo\n\t{\n\t\t\/**\n\t\t * FalconJX will inject html into the index.html file.  Surround with\n\t\t * \"inject_html\" tag as follows:\n\t\t *\n\t\t * <inject_html>\n\t\t * <link rel=\"stylesheet\"\n\t\t * href=\"http:\/\/code.jquery.com\/ui\/1.10.2\/themes\/smoothness\/jquery-ui.css\" \/>\n\t\t * <script src=\"http:\/\/code.jquery.com\/jquery-1.9.1.js\"><\/script>\n\t\t * <script src=\"http:\/\/code.jquery.com\/ui\/1.10.2\/jquery-ui.js\"><\/script>\n\t\t * <\/inject_html>\n\t\t *\/\n\t\tpublic function Application()\n\t\t{\n\t\t\tsuper();\n\t\t}\n    }\n}\n","subject":"move inject_html","message":"move inject_html\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"639ba6fb32df938ac4b464e3c0db6be3aa802262","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/CSSTextField.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/CSSTextField.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.text.TextField;\n    import flash.text.TextFieldAutoSize;\n\timport flash.text.TextFormat;\n\t\n\timport org.apache.flex.core.ValuesManager;\n\t\t\n    \/**\n     *  The CSSTextField class implements CSS text styles in a TextField.\n     *  Not every CSS text style is currently supported.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class CSSTextField extends TextField\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function CSSTextField()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *  The styleParent property is set if the CSSTextField\n         *  is used in a SimpleButton-based instance because\n         *  the parent property is null, defeating CSS lookup.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var styleParent:Object;\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\toverride public function set text(value:String):void\n\t\t{\n\t\t\tvar sp:Object = parent;\n\t\t\tif (!sp)\n\t\t\t\tsp = styleParent;\n\t\t\t\n\t\t\tvar tf: TextFormat = new TextFormat();\n\t\t\ttf.font = ValuesManager.valuesImpl.getValue(sp, \"fontFamily\") as String;\n\t\t\ttf.size = ValuesManager.valuesImpl.getValue(sp, \"fontSize\");\n\t\t\ttf.bold = ValuesManager.valuesImpl.getValue(sp, \"fontWeight\") == \"bold\";\n\t\t\ttf.color = ValuesManager.valuesImpl.getValue(sp, \"color\");\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(sp, \"padding\");\n\t\t\tif (padding == null) padding = 0;\n\t\t\tvar paddingLeft:Object = ValuesManager.valuesImpl.getValue(sp,\"padding-left\");\n\t\t\tif (paddingLeft == null) paddingLeft = padding;\n\t\t\tvar paddingRight:Object = ValuesManager.valuesImpl.getValue(sp,\"padding-right\");\n\t\t\tif (paddingRight == null) paddingRight = padding;\n\t\t\ttf.leftMargin = paddingLeft;\n\t\t\ttf.rightMargin = paddingRight;\n            var align:Object = ValuesManager.valuesImpl.getValue(sp, \"text-align\");\n            if (align == \"center\")\n\t\t\t{\n\t\t\t\tautoSize = TextFieldAutoSize.NONE;\n                tf.align = \"center\";\n\t\t\t}\n            else if (align == \"right\")\n\t\t\t{\n                tf.align = \"right\";\n\t\t\t\tautoSize = TextFieldAutoSize.NONE;\t\n\t\t\t}\n\n\t\t\tdefaultTextFormat = tf;\n\t\t\tsuper.text = value;\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.text.TextFormat;\n\t\n\timport org.apache.flex.core.ValuesManager;\n\t\t\n    \/**\n     *  The CSSTextField class implements CSS text styles in a TextField.\n     *  Not every CSS text style is currently supported.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class CSSTextField extends TextField\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function CSSTextField()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *  The styleParent property is set if the CSSTextField\n         *  is used in a SimpleButton-based instance because\n         *  the parent property is null, defeating CSS lookup.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var styleParent:Object;\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\toverride public function set text(value:String):void\n\t\t{\n\t\t\tvar sp:Object = parent;\n\t\t\tif (!sp)\n\t\t\t\tsp = styleParent;\n\t\t\t\n\t\t\tvar tf: TextFormat = new TextFormat();\n\t\t\ttf.font = ValuesManager.valuesImpl.getValue(sp, \"fontFamily\") as String;\n\t\t\ttf.size = ValuesManager.valuesImpl.getValue(sp, \"fontSize\");\n\t\t\ttf.bold = ValuesManager.valuesImpl.getValue(sp, \"fontWeight\") == \"bold\";\n\t\t\ttf.color = ValuesManager.valuesImpl.getValue(sp, \"color\");\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(sp, \"padding\");\n\t\t\tif (padding == null) padding = 0;\n\t\t\tvar paddingLeft:Object = ValuesManager.valuesImpl.getValue(sp,\"padding-left\");\n\t\t\tif (paddingLeft == null) paddingLeft = padding;\n\t\t\tvar paddingRight:Object = ValuesManager.valuesImpl.getValue(sp,\"padding-right\");\n\t\t\tif (paddingRight == null) paddingRight = padding;\n\t\t\ttf.leftMargin = paddingLeft;\n\t\t\ttf.rightMargin = paddingRight;\n            var align:Object = ValuesManager.valuesImpl.getValue(sp, \"text-align\");\n            if (align == \"center\")\n\t\t\t{\n\t\t\t\tautoSize = TextFieldAutoSize.NONE;\n                tf.align = \"center\";\n\t\t\t}\n            else if (align == \"right\")\n\t\t\t{\n                tf.align = \"right\";\n\t\t\t\tautoSize = TextFieldAutoSize.NONE;\t\n\t\t\t}\n            var backgroundColor:Object = ValuesManager.valuesImpl.getValue(sp, \"background-color\");\n            if (backgroundColor != null)\n            {\n                this.background = true;\n                if (backgroundColor is String)\n                {\n                    backgroundColor = backgroundColor.replace(\"#\", \"0x\");\n                    backgroundColor = uint(backgroundColor);\n                }\n                this.backgroundColor = backgroundColor as uint;\n            }\n\t\t\tdefaultTextFormat = tf;\n\t\t\tsuper.text = value;\n\t\t}\n\t}\n}","subject":"support solid backgroundcolor","message":"support solid backgroundcolor\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"cd6df7b32c41e4d4980c9d5b27cebe90dd58f281","old_file":"src\/widgets\/supportClasses\/ResultItem.as","new_file":"src\/widgets\/supportClasses\/ResultItem.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2010-2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage widgets.supportClasses\n{\n\nimport com.esri.ags.Graphic;\nimport com.esri.ags.geometry.Geometry;\nimport com.esri.ags.geometry.MapPoint;\nimport com.esri.ags.geometry.Multipoint;\nimport com.esri.ags.geometry.Polygon;\nimport com.esri.ags.geometry.Polyline;\nimport com.esri.ags.symbols.Symbol;\n\n[Bindable]\npublic class ResultItem\n{\n    public function ResultItem(graphic:Graphic, attributes:ResultAttributes)\n    {\n        _graphic = graphic;\n        _attributes = attributes;\n        _center = getGeomCenter(graphic);\n    }\n    private var _graphic:Graphic;\n\n    public function get graphic():Graphic\n    {\n        return _graphic;\n    }\n\n    private var _attributes:ResultAttributes;\n\n    public function get attributes():ResultAttributes\n    {\n        return _attributes;\n    }\n\n    private var _center:MapPoint;\n\n    public function get center():MapPoint\n    {\n        return _center;\n    }\n\n    public function get geometry():Geometry\n    {\n        return _graphic.geometry;\n    }\n\n    public function get symbol():Symbol\n    {\n        return _graphic.symbol;\n    }\n\n    private function getGeomCenter(graphic:Graphic):MapPoint\n    {\n        var point:MapPoint;\n        var geometry:Geometry = graphic.geometry;\n\n        if (geometry)\n        {\n            switch (geometry.type)\n            {\n                case Geometry.MAPPOINT:\n                {\n                    point = geometry as MapPoint;\n                    break;\n                }\n                case Geometry.MULTIPOINT:\n                {\n                    const multipoint:Multipoint = geometry as Multipoint;\n                    point = multipoint.points && multipoint.points.length > 0 ? multipoint.points[0] as MapPoint : null;\n                    break;\n                }\n                case Geometry.POLYLINE:\n                {\n                    var pl:Polyline = geometry as Polyline;\n                    var pathCount:Number = pl.paths.length;\n                    var pathIndex:int = int((pathCount \/ 2) - 1);\n                    var midPath:Array = pl.paths[pathIndex];\n                    var ptCount:Number = midPath.length;\n                    var ptIndex:int = int((ptCount \/ 2) - 1);\n                    point = pl.getPoint(pathIndex, ptIndex);\n                    break;\n                }\n                case Geometry.POLYGON:\n                {\n                    const poly:Polygon = geometry as Polygon;\n                    point = poly.extent.center;\n                    break;\n                }\n            }\n        }\n\n        return point;\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2010-2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage widgets.supportClasses\n{\n\nimport com.esri.ags.Graphic;\nimport com.esri.ags.geometry.Geometry;\nimport com.esri.ags.geometry.MapPoint;\nimport com.esri.ags.geometry.Multipoint;\nimport com.esri.ags.geometry.Polygon;\nimport com.esri.ags.geometry.Polyline;\nimport com.esri.ags.symbols.Symbol;\n\npublic class ResultItem\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public function ResultItem(graphic:Graphic, attributes:ResultAttributes)\n    {\n        _graphic = graphic;\n        _attributes = attributes;\n        _center = getGeomCenter(graphic);\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/--------------------------------------------------------------------------\n    \/\/  graphic\n    \/\/--------------------------------------------------------------------------\n\n    private var _graphic:Graphic;\n\n    public function get graphic():Graphic\n    {\n        return _graphic;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/  attributes\n    \/\/--------------------------------------------------------------------------\n\n    private var _attributes:ResultAttributes;\n\n    public function get attributes():ResultAttributes\n    {\n        return _attributes;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/  center\n    \/\/--------------------------------------------------------------------------\n\n    private var _center:MapPoint;\n\n    public function get center():MapPoint\n    {\n        return _center;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/  geometry\n    \/\/--------------------------------------------------------------------------\n\n    public function get geometry():Geometry\n    {\n        return _graphic.geometry;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/  symbol\n    \/\/--------------------------------------------------------------------------\n\n    public function get symbol():Symbol\n    {\n        return _graphic.symbol;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private function getGeomCenter(graphic:Graphic):MapPoint\n    {\n        var point:MapPoint;\n        var geometry:Geometry = graphic.geometry;\n\n        if (geometry)\n        {\n            switch (geometry.type)\n            {\n                case Geometry.MAPPOINT:\n                {\n                    point = geometry as MapPoint;\n                    break;\n                }\n                case Geometry.MULTIPOINT:\n                {\n                    const multipoint:Multipoint = geometry as Multipoint;\n                    point = multipoint.points && multipoint.points.length > 0 ? multipoint.points[0] as MapPoint : null;\n                    break;\n                }\n                case Geometry.POLYLINE:\n                {\n                    var pl:Polyline = geometry as Polyline;\n                    var pathCount:Number = pl.paths.length;\n                    var pathIndex:int = int((pathCount \/ 2) - 1);\n                    var midPath:Array = pl.paths[pathIndex];\n                    var ptCount:Number = midPath.length;\n                    var ptIndex:int = int((ptCount \/ 2) - 1);\n                    point = pl.getPoint(pathIndex, ptIndex);\n                    break;\n                }\n                case Geometry.POLYGON:\n                {\n                    const poly:Polygon = geometry as Polygon;\n                    point = poly.extent.center;\n                    break;\n                }\n            }\n        }\n\n        return point;\n    }\n}\n\n}\n","subject":"Clean up ResultItem.","message":"Clean up ResultItem.\n","lang":"ActionScript","license":"apache-2.0","repos":"CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex"}
{"commit":"14630aae738e5ad4c3c49befed63596d93505323","old_file":"src\/com\/mangui\/HLS\/streaming\/Buffer.as","new_file":"src\/com\/mangui\/HLS\/streaming\/Buffer.as","old_contents":"package com.mangui.HLS.streaming {\n\n\n    import com.mangui.HLS.*;\n    import com.mangui.HLS.muxing.*;\n    import com.mangui.HLS.streaming.*;\n    import com.mangui.HLS.parsing.*;\n    import com.mangui.HLS.utils.*;\n    \n    import flash.media.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n\n    \/** Class that keeps the buffer filled. **\/\n    public class Buffer {\n\n\n        \/** Default bufferlength in seconds. **\/\n        private static const LENGTH:Number = 30;\n\n        \/** Reference to the framework controller. **\/\n        private var _hls:HLS;\n        \/** The buffer with video tags. **\/\n        private var _buffer:Vector.<Tag>;\n        \/** NetConnection legacy stuff. **\/\n        private var _connection:NetConnection;\n        \/** The fragment loader. **\/\n        private var _loader:Loader;\n        \/** Store that a fragment load is in progress. **\/\n        private var _loading:Boolean;\n        \/** Interval for checking buffer and position. **\/\n        private var _interval:Number;\n        \/** Next loading fragment sequence number. **\/\n        \/** The start position of the stream. **\/\n        public var PlaybackStartPosition:Number = 0;\n         \/** start play time **\/\n        private var _playback_start_time:Number;\n        \/** playback start PTS. **\/\n        private var _playback_start_pts:Number;\n        \/** playlist start PTS when playback started. **\/\n        private var _playlist_start_pts:Number;\n        \/** Current play position (relative position from beginning of sliding window) **\/\n        private var _playback_current_position:Number;\n        \/** buffer last PTS. **\/\n        private var _buffer_last_pts:Number;\n         \/** next buffer time. **\/\n        private var _buffer_next_time:Number;\n         \/** previous buffer time. **\/\n        private var _last_buffer:Number;\n        \/** Current playback state. **\/\n        private var _state:String;\n        \/** Netstream instance used for playing the stream. **\/\n        private var _stream:NetStream;\n        \/** The last tag that was appended to the buffer. **\/\n        private var _tag:Number;\n        \/** soundtransform object. **\/\n        private var _transform:SoundTransform;\n        \/** Reference to the video object. **\/\n        private var _video:Object;\n\n        \/** Create the buffer. **\/\n        public function Buffer(hls:HLS, loader:Loader, video:Object):void {\n            _hls = hls;\n            _loader = loader;\n            _video = video;\n            _hls.addEventListener(HLSEvent.MANIFEST,_manifestHandler);\n            _connection = new NetConnection();\n            _connection.connect(null);\n            _transform = new SoundTransform();\n            _transform.volume = 0.9;\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Check the bufferlength. **\/\n        private function _checkBuffer():void {\n            var reachedend:Boolean = false;\n            var buffer:Number = 0;\n            \/\/ Calculate the buffer and position.\n            if(_buffer.length) {\n               buffer = (_buffer_last_pts - _playback_start_pts)\/1000 - _stream.time;\n               \/** Current play time (time since beginning of playback) **\/\n               var playback_current_time:Number = (Math.round(_stream.time*100 + _playback_start_time*100)\/100);\n               var playliststartpts:Number = _loader.getPlayListStartPTS();\n               var play_position:Number;\n               if(playliststartpts < 0) {\n                  play_position = 0;\n               } else {\n                  play_position = playback_current_time -(playliststartpts-_playlist_start_pts)\/1000;\n                }\n               if(play_position != _playback_current_position || buffer !=_last_buffer) {\n                  if (play_position <0) {\n                     play_position = 0;\n                  }\n                  _playback_current_position = play_position;\n                  _last_buffer = buffer;\n                  _hls.dispatchEvent(new HLSEvent(HLSEvent.MEDIA_TIME,{ position:_playback_current_position, buffer:buffer, duration:_loader.getPlayListDuration()}));\n               }\n            }\n            \n            \/\/ Load new tags from fragment.\n            if(buffer < _loader.getBufferLength() && !_loading) {\n               var loadstatus:Number = _loader.loadfragment(_buffer_next_time,_buffer_last_pts,buffer,_loaderCallback,(_buffer.length == 0));\n               if (loadstatus == 0) {\n                  \/\/ good, new fragment being loaded\n                  _loading = true;\n               } else  if (loadstatus < 0) {\n                  \/* it means sequence number requested is smaller than any seqnum available. \n                     it could happen on live playlist in 2 scenarios :\n                     if bandwidth available is lower than lowest quality needed bandwidth\n                     after long pause\n                     => seek(offset) to force a restart of the playback session \n                     we target second segment\n                     *\/\n                  Log.txt(\"long pause on live stream or bad network quality\");                     \n                  seek(_loader.getSegmentMaxDuration());\n                  return;\n               } else if(loadstatus > 0) {\n                  \/\/seqnum not available in playlist\n                  if (_hls.getType() == HLSTypes.VOD) {\n                     \/\/ if VOD playlist, it means we reached the end, on live playlist do nothing and wait ...\n                     reachedend = true;\n                  }\n               }\n            }\n            \/\/ Append tags to buffer.\n            if((_state == HLSStates.PLAYING && _stream.bufferLength < 10) || \n               (_state == HLSStates.BUFFERING && buffer > 10))\n             {\n                \/\/Log.txt(\"appending data\");\n                while(_tag < _buffer.length && _stream.bufferLength < 20) {\n                    try {\n                        _stream.appendBytes(_buffer[_tag].data);\n                    } catch (error:Error) {\n                        _errorHandler(new Error(_buffer[_tag].type+\": \"+ error.message));\n                    }\n                    \/\/ Last tag done? Then append sequence end.\n                    if (reachedend ==true && _tag == _buffer.length - 1) {\n                        _stream.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        _stream.appendBytes(new ByteArray());\n                    }\n                    _tag++;\n                }\n            }\n            \/\/ Set playback state and complete.\n            if(_stream.bufferLength < 3) {\n                if(reachedend ==true) {\n                    if(_stream.bufferLength == 0) {\n                        _complete();\n                    }\n                } else if(_state == HLSStates.PLAYING) {\n                    _setState(HLSStates.BUFFERING);\n                }\n            } else if (_state == HLSStates.BUFFERING) {\n                _setState(HLSStates.PLAYING);\n            }\n        };\n\n\n        \/** The video completed playback. **\/\n        private function _complete():void {\n            _setState(HLSStates.IDLE);\n            clearInterval(_interval);\n            \/\/ _stream.pause();\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.COMPLETE));\n        };\n\n\n        \/** Dispatch an error to the controller. **\/\n        private function _errorHandler(error:Error):void { \n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,error.toString()));\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getPosition():Number {\n            return _playback_current_position;\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getState():String {\n            return _state;\n        };\n\n\n        \/** Add a fragment to the buffer. **\/\n        private function _loaderCallback(tags:Vector.<Tag>,min_pts:Number,max_pts:Number):void {\n            _buffer = _buffer.slice(_tag);\n            _tag = 0;\n            if (_playback_start_pts == 0) {\n               _playback_start_pts = min_pts;\n               _playlist_start_pts = _loader.getPlayListStartPTS();\n            }\n            _buffer_last_pts = max_pts;\n            tags.sort(_sortTagsbyDTS);\n            for each (var t:Tag in tags) {\n               _buffer.push(t);\n            }\n            _buffer_next_time=_playback_start_time+(_buffer_last_pts-_playback_start_pts)\/1000;\n            Log.txt(\"_loaderCallback,_buffer_next_time:\"+ _buffer_next_time);\n            _loading = false;\n        };\n\n        \/** Start streaming on manifest load. **\/\n        private function _manifestHandler(event:HLSEvent):void {\n            if(_state == HLSStates.IDLE) {\n                _stream = new NetStream(_connection);\n                _video.attachNetStream(_stream);\n                _stream.play(null);\n                _stream.soundTransform = _transform;\n                _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                _stream.appendBytes(FLV.getHeader());\n                seek(PlaybackStartPosition);\n            }\n        };\n\n\n        \/** Toggle playback. **\/\n        public function pause():void {\n            clearInterval(_interval);\n            if(_state == HLSStates.PAUSED) { \n                _setState(HLSStates.BUFFERING);\n                _stream.resume();\n                _interval = setInterval(_checkBuffer,100);\n            } else if(_state == HLSStates.PLAYING) {\n                _setState(HLSStates.PAUSED);\n                _stream.pause();\n            }\n        };\n\n        \/** Change playback state. **\/\n        private function _setState(state:String):void {\n            if(state != _state) {\n                _state = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.STATE,_state));\n            }\n        };\n\n\n        \/** Sort the buffer by tag. **\/\n        private function _sortTagsbyDTS(x:Tag,y:Tag):Number {\n            if(x.dts < y.dts) {\n                return -1;\n            } else if (x.dts > y.dts) {\n                return 1;\n            } else {\n                if(x.type == Tag.AVC_HEADER || x.type == Tag.AAC_HEADER) {\n                    return -1;\n                } else if (y.type == Tag.AVC_HEADER || y.type == Tag.AAC_HEADER) {\n                    return 1;\n                } else {\n                    if(x.type == Tag.AVC_NALU) {\n                        return -1;\n                    } else if (y.type == Tag.AVC_NALU) {\n                        return 1;\n                    } else {\n                        return 0;\n                    }\n                }\n            }\n        };\n\n        \/** Start playing data in the buffer. **\/\n        public function seek(position:Number):void {\n               _buffer = new Vector.<Tag>();\n               _loader.clearLoader();\n               _loading = false;\n               _tag = 0;\n                PlaybackStartPosition = position;\n               _stream.seek(0);\n               _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n               _playback_start_time = position;\n               _playback_start_pts = 0;\n               _buffer_next_time = _playback_start_time;\n               _buffer_last_pts = 0;\n               _last_buffer = 0;\n               _setState(HLSStates.BUFFERING);\n               clearInterval(_interval);\n               _interval = setInterval(_checkBuffer,100);\n        };\n\n\n        \/** Stop playback. **\/\n        public function stop():void {\n            if(_stream) {\n                _stream.pause();\n            }\n            _loading = false;\n            clearInterval(_interval);\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Change the volume (set in the NetStream). **\/\n        public function volume(percent:Number):void {\n            _transform.volume = percent\/100;\n            if(_stream) {\n                _stream.soundTransform = _transform;\n            }\n        };\n\n\n    }\n\n\n}","new_contents":"package com.mangui.HLS.streaming {\n\n\n    import com.mangui.HLS.*;\n    import com.mangui.HLS.muxing.*;\n    import com.mangui.HLS.streaming.*;\n    import com.mangui.HLS.parsing.*;\n    import com.mangui.HLS.utils.*;\n    \n    import flash.media.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n\n    \/** Class that keeps the buffer filled. **\/\n    public class Buffer {\n        \/** Reference to the framework controller. **\/\n        private var _hls:HLS;\n        \/** The buffer with video tags. **\/\n        private var _buffer:Vector.<Tag>;\n        \/** NetConnection legacy stuff. **\/\n        private var _connection:NetConnection;\n        \/** The fragment loader. **\/\n        private var _loader:Loader;\n        \/** Store that a fragment load is in progress. **\/\n        private var _loading:Boolean;\n        \/** Interval for checking buffer and position. **\/\n        private var _interval:Number;\n        \/** Next loading fragment sequence number. **\/\n        \/** The start position of the stream. **\/\n        public var PlaybackStartPosition:Number = 0;\n         \/** start play time **\/\n        private var _playback_start_time:Number;\n        \/** playback start PTS. **\/\n        private var _playback_start_pts:Number;\n        \/** playlist start PTS when playback started. **\/\n        private var _playlist_start_pts:Number;\n        \/** Current play position (relative position from beginning of sliding window) **\/\n        private var _playback_current_position:Number;\n        \/** buffer last PTS. **\/\n        private var _buffer_last_pts:Number;\n         \/** next buffer time. **\/\n        private var _buffer_next_time:Number;\n         \/** previous buffer time. **\/\n        private var _last_buffer:Number;\n        \/** Current playback state. **\/\n        private var _state:String;\n        \/** Netstream instance used for playing the stream. **\/\n        private var _stream:NetStream;\n        \/** The last tag that was appended to the buffer. **\/\n        private var _tag:Number;\n        \/** soundtransform object. **\/\n        private var _transform:SoundTransform;\n        \/** Reference to the video object. **\/\n        private var _video:Object;\n\n        \/** Create the buffer. **\/\n        public function Buffer(hls:HLS, loader:Loader, video:Object):void {\n            _hls = hls;\n            _loader = loader;\n            _video = video;\n            _hls.addEventListener(HLSEvent.MANIFEST,_manifestHandler);\n            _connection = new NetConnection();\n            _connection.connect(null);\n            _transform = new SoundTransform();\n            _transform.volume = 0.9;\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Check the bufferlength. **\/\n        private function _checkBuffer():void {\n            var reachedend:Boolean = false;\n            var buffer:Number = 0;\n            \/\/ Calculate the buffer and position.\n            if(_buffer.length) {\n               buffer = (_buffer_last_pts - _playback_start_pts)\/1000 - _stream.time;\n               \/** Current play time (time since beginning of playback) **\/\n               var playback_current_time:Number = (Math.round(_stream.time*100 + _playback_start_time*100)\/100);\n               var playliststartpts:Number = _loader.getPlayListStartPTS();\n               var play_position:Number;\n               if(playliststartpts < 0) {\n                  play_position = 0;\n               } else {\n                  play_position = playback_current_time -(playliststartpts-_playlist_start_pts)\/1000;\n                }\n               if(play_position != _playback_current_position || buffer !=_last_buffer) {\n                  if (play_position <0) {\n                     play_position = 0;\n                  }\n                  _playback_current_position = play_position;\n                  _last_buffer = buffer;\n                  _hls.dispatchEvent(new HLSEvent(HLSEvent.MEDIA_TIME,{ position:_playback_current_position, buffer:buffer, duration:_loader.getPlayListDuration()}));\n               }\n            }\n            \n            \/\/ Load new tags from fragment.\n            if(buffer < _loader.getBufferLength() && !_loading) {\n               var loadstatus:Number = _loader.loadfragment(_buffer_next_time,_buffer_last_pts,buffer,_loaderCallback,(_buffer.length == 0));\n               if (loadstatus == 0) {\n                  \/\/ good, new fragment being loaded\n                  _loading = true;\n               } else  if (loadstatus < 0) {\n                  \/* it means sequence number requested is smaller than any seqnum available. \n                     it could happen on live playlist in 2 scenarios :\n                     if bandwidth available is lower than lowest quality needed bandwidth\n                     after long pause\n                     => seek(offset) to force a restart of the playback session \n                     we target second segment\n                     *\/\n                  Log.txt(\"long pause on live stream or bad network quality\");                     \n                  seek(_loader.getSegmentMaxDuration());\n                  return;\n               } else if(loadstatus > 0) {\n                  \/\/seqnum not available in playlist\n                  if (_hls.getType() == HLSTypes.VOD) {\n                     \/\/ if VOD playlist, it means we reached the end, on live playlist do nothing and wait ...\n                     reachedend = true;\n                  }\n               }\n            }\n            \/\/ Append tags to buffer.\n            if((_state == HLSStates.PLAYING && _stream.bufferLength < 10) || \n               (_state == HLSStates.BUFFERING && buffer > 10))\n             {\n                \/\/Log.txt(\"appending data\");\n                while(_tag < _buffer.length && _stream.bufferLength < 20) {\n                    try {\n                        _stream.appendBytes(_buffer[_tag].data);\n                    } catch (error:Error) {\n                        _errorHandler(new Error(_buffer[_tag].type+\": \"+ error.message));\n                    }\n                    \/\/ Last tag done? Then append sequence end.\n                    if (reachedend ==true && _tag == _buffer.length - 1) {\n                        _stream.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        _stream.appendBytes(new ByteArray());\n                    }\n                    _tag++;\n                }\n            }\n            \/\/ Set playback state and complete.\n            if(_stream.bufferLength < 3) {\n                if(reachedend ==true) {\n                    if(_stream.bufferLength == 0) {\n                        _complete();\n                    }\n                } else if(_state == HLSStates.PLAYING) {\n                    _setState(HLSStates.BUFFERING);\n                }\n            } else if (_state == HLSStates.BUFFERING) {\n                _setState(HLSStates.PLAYING);\n            }\n        };\n\n\n        \/** The video completed playback. **\/\n        private function _complete():void {\n            _setState(HLSStates.IDLE);\n            clearInterval(_interval);\n            \/\/ _stream.pause();\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.COMPLETE));\n        };\n\n\n        \/** Dispatch an error to the controller. **\/\n        private function _errorHandler(error:Error):void { \n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,error.toString()));\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getPosition():Number {\n            return _playback_current_position;\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getState():String {\n            return _state;\n        };\n\n\n        \/** Add a fragment to the buffer. **\/\n        private function _loaderCallback(tags:Vector.<Tag>,min_pts:Number,max_pts:Number):void {\n            _buffer = _buffer.slice(_tag);\n            _tag = 0;\n            if (_playback_start_pts == 0) {\n               _playback_start_pts = min_pts;\n               _playlist_start_pts = _loader.getPlayListStartPTS();\n            }\n            _buffer_last_pts = max_pts;\n            tags.sort(_sortTagsbyDTS);\n            for each (var t:Tag in tags) {\n               _buffer.push(t);\n            }\n            _buffer_next_time=_playback_start_time+(_buffer_last_pts-_playback_start_pts)\/1000;\n            Log.txt(\"_loaderCallback,_buffer_next_time:\"+ _buffer_next_time);\n            _loading = false;\n        };\n\n        \/** Start streaming on manifest load. **\/\n        private function _manifestHandler(event:HLSEvent):void {\n            if(_state == HLSStates.IDLE) {\n                _stream = new NetStream(_connection);\n                _video.attachNetStream(_stream);\n                _stream.play(null);\n                _stream.soundTransform = _transform;\n                _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                _stream.appendBytes(FLV.getHeader());\n                seek(PlaybackStartPosition);\n            }\n        };\n\n\n        \/** Toggle playback. **\/\n        public function pause():void {\n            clearInterval(_interval);\n            if(_state == HLSStates.PAUSED) { \n                _setState(HLSStates.BUFFERING);\n                _stream.resume();\n                _interval = setInterval(_checkBuffer,100);\n            } else if(_state == HLSStates.PLAYING) {\n                _setState(HLSStates.PAUSED);\n                _stream.pause();\n            }\n        };\n\n        \/** Change playback state. **\/\n        private function _setState(state:String):void {\n            if(state != _state) {\n                _state = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.STATE,_state));\n            }\n        };\n\n\n        \/** Sort the buffer by tag. **\/\n        private function _sortTagsbyDTS(x:Tag,y:Tag):Number {\n            if(x.dts < y.dts) {\n                return -1;\n            } else if (x.dts > y.dts) {\n                return 1;\n            } else {\n                if(x.type == Tag.AVC_HEADER || x.type == Tag.AAC_HEADER) {\n                    return -1;\n                } else if (y.type == Tag.AVC_HEADER || y.type == Tag.AAC_HEADER) {\n                    return 1;\n                } else {\n                    if(x.type == Tag.AVC_NALU) {\n                        return -1;\n                    } else if (y.type == Tag.AVC_NALU) {\n                        return 1;\n                    } else {\n                        return 0;\n                    }\n                }\n            }\n        };\n\n        \/** Start playing data in the buffer. **\/\n        public function seek(position:Number):void {\n               _buffer = new Vector.<Tag>();\n               _loader.clearLoader();\n               _loading = false;\n               _tag = 0;\n                PlaybackStartPosition = position;\n               _stream.seek(0);\n               _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n               _playback_start_time = position;\n               _playback_start_pts = 0;\n               _buffer_next_time = _playback_start_time;\n               _buffer_last_pts = 0;\n               _last_buffer = 0;\n               _setState(HLSStates.BUFFERING);\n               clearInterval(_interval);\n               _interval = setInterval(_checkBuffer,100);\n        };\n\n\n        \/** Stop playback. **\/\n        public function stop():void {\n            if(_stream) {\n                _stream.pause();\n            }\n            _loading = false;\n            clearInterval(_interval);\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Change the volume (set in the NetStream). **\/\n        public function volume(percent:Number):void {\n            _transform.volume = percent\/100;\n            if(_stream) {\n                _stream.soundTransform = _transform;\n            }\n        };\n\n\n    }\n\n\n}","subject":"remove unused variable","message":"remove unused variable\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"82f31441f63995c90cfb8ddd607aa73e1e8d4468","old_file":"src\/flash\/htmlelements\/VideoElement.as","new_file":"src\/flash\/htmlelements\/VideoElement.as","old_contents":"\ufeffpackage htmlelements\r{\r\timport flash.display.Sprite;\r\timport flash.events.*;\r\timport flash.net.NetConnection;\r\timport flash.net.NetStream;\r\timport flash.media.Video;\r\timport flash.media.SoundTransform;\r\timport flash.utils.Timer;\r\r\timport FlashMediaElement;\r\timport HtmlMediaEvent;\r\r\tpublic class VideoElement extends Sprite implements IMediaElement \r\t{\r\t\tprivate var _currentUrl:String = \"\";\r\t\tprivate var _autoplay:Boolean = true;\r\t\tprivate var _preload:String = \"\";\r\t\tprivate var _isPreloading:Boolean = false;\r\r\t\tprivate var _connection:NetConnection;\r\t\tprivate var _stream:NetStream;\r\t\tprivate var _video:Video;\r\t\tprivate var _element:FlashMediaElement;\r\t\tprivate var _soundTransform;\r\t\tprivate var _oldVolume:Number = 1;\r\r\t\t\/\/ event values\r\t\tprivate var _duration:Number = 0;\r\t\tprivate var _framerate:Number;\r\t\tprivate var _isPaused:Boolean = true;\r\t\tprivate var _isEnded:Boolean = false;\r\t\tprivate var _volume:Number = 1;\r\t\tprivate var _isMuted:Boolean = false;\r\r\t\tprivate var _bytesLoaded:Number = 0;\r\t\tprivate var _bytesTotal:Number = 0;\r\t\tprivate var _bufferedTime:Number = 0;\r\t\tprivate var _bufferEmpty:Boolean = false;\r\r\t\tprivate var _videoWidth:Number = -1;\r\t\tprivate var _videoHeight:Number = -1;\r\r\t\tprivate var _timer:Timer;\r\r\t\tprivate var _isRTMP:Boolean = false;\r\t\tprivate var _isConnected:Boolean = false;\r\t\tprivate var _playWhenConnected:Boolean = false;\r\t\tprivate var _hasStartedPlaying:Boolean = false;\r\r\t\tprivate var _parentReference:Object;\r\r\t\tpublic function setReference(arg:Object):void {\r\t\t\t_parentReference = arg;\r\t\t}\r\r\t\tpublic function get video():Video {\r\t\t\treturn _video;\r\t\t}\r\r\t\tpublic function get videoHeight():Number {\r\t\t\treturn _videoHeight;\r\t\t}\r\r\t\tpublic function get videoWidth():Number {\r\t\t\treturn _videoWidth;\r\t\t}\r\r\r\t\tpublic function duration():Number {\r\t\t\treturn _duration;\r\t\t}\r\t\t\r\t\tpublic function currentProgress():Number {\r\t\t\tif(_stream != null) {\r\t\t\t\treturn Math.round(_stream.bytesLoaded\/_stream.bytesTotal*100);\r\t\t\t} else {\r\t\t\t\treturn 0;\r\t\t\t}\r\t\t}\r\r\t\tpublic function currentTime():Number {\r\t\t\tif (_stream != null) {\r\t\t\t\treturn _stream.time;\r\t\t\t} else {\r\t\t\t\treturn 0;\r\t\t\t}\r\t\t}\r\r\r\t\t\/\/ (1) load()\r\t\t\/\/ calls _connection.connect(); \r\t\t\/\/ waits for NetConnection.Connect.Success\r\t\t\/\/ _stream gets created\r\r\r\t\tpublic function VideoElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \r\t\t{\r\t\t\t_element = element;\r\t\t\t_autoplay = autoplay;\r\t\t\t_volume = startVolume;\r\t\t\t_preload = preload;\r\r\t\t\t_video = new Video();\r\t\t\taddChild(_video);\r\r\t\t\t_connection = new NetConnection();\r\t\t\t_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\r\t\t\t_connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\r\t\t\t\/\/_connection.connect(null);\r\r\t\t\t_timer = new Timer(timerRate);\r\t\t\t_timer.addEventListener(\"timer\", timerHandler);\r\r\t\t}\r\r\t\tprivate function timerHandler(e:TimerEvent) {\r\r\t\t\t_bytesLoaded = _stream.bytesLoaded;\r\t\t\t_bytesTotal = _stream.bytesTotal;\r\r\t\t\tif (!_isPaused)\r\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\r\t\t\t\/\/trace(\"bytes\", _bytesLoaded, _bytesTotal);\r\r\t\t\tif (_bytesLoaded < _bytesTotal)\r\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t}\r\r\t\t\/\/ internal events\r\t\tprivate function netStatusHandler(event:NetStatusEvent):void {\r\t\t\ttrace(\"netStatus\", event.info.code);\r\r\t\t\tswitch (event.info.code) {\r\r\t\t\t\tcase \"NetStream.Buffer.Empty\":\r\t\t\t\t\t_bufferEmpty = true;\r\t\t\t\t\t_isEnded ? sendEvent(HtmlMediaEvent.ENDED) : null;\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Buffer.Full\":\r\t\t\t\t\t_bytesLoaded = _stream.bytesLoaded;\r\t\t\t\t\t_bytesTotal = _stream.bytesTotal;\r\t\t\t\t\t_bufferEmpty = false;\r\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetConnection.Connect.Success\":\r\t\t\t\t\tconnectStream();\r\t\t\t\t\tbreak;\r\t\t\t\tcase \"NetStream.Play.StreamNotFound\":\r\t\t\t\t\ttrace(\"Unable to locate video\");\r\t\t\t\t\tbreak;\r\r\t\t\t\t\/\/ STREAM\r\t\t\t\tcase \"NetStream.Play.Start\":\r\t\t\t\t\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.LOADEDDATA);\r\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\r\t\t\t\t\t\r\t\t\t\t\tif (!_isPreloading) {\r\t\t\t\t\t\r\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\r\t\t\t\t\t}\r\t\t\t\t\t\r\t\t\t\t\t_timer.start();\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Seek.Notify\":\r\t\t\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Pause.Notify\":\r\t\t\t\t\t_isPaused = true;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Play.Stop\":\r\t\t\t\t\t_isEnded = true;\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\t_timer.stop();\r\t\t\t\t\t_bufferEmpty ? sendEvent(HtmlMediaEvent.ENDED) : null;\r\t\t\t\t\tbreak;\r\r\t\t\t}\r\t\t}\r\r\r\t\tprivate function securityErrorHandler(event:SecurityErrorEvent):void {\r\t\t\ttrace(\"securityErrorHandler: \" + event);\r\t\t}\r\r\t\tprivate function asyncErrorHandler(event:AsyncErrorEvent):void {\r\t\t\t\/\/ ignore AsyncErrorEvent events.\r\t\t}\r\r\r\t\tprivate function onMetaDataHandler(info:Object):void {\r\t\t\t_duration = info.duration;\r\t\t\t_framerate = info.framerate;\r\t\t\t_videoWidth = info.width;\r\t\t\t_videoHeight = info.height;\r\r\t\t\t\/\/ set size?\r\r\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\r\t\t\t\r\t\t\t\r\t\t\t\r\t\t\tif (_isPreloading) {\r\t\t\t\t\r\t\t\t\t_stream.pause();\r\t\t\t\t_isPaused = true;\r\t\t\t\t_isPreloading = false;\r\t\t\t\t\r\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\t\t\t\r\t\t\t}\t\t\t\r\t\t}\r\r\r\r\r\t\t\/\/ interface members\r\t\tpublic function setSrc(url:String):void {\r\t\t\tif (_isConnected && _stream) {\r\t\t\t\t\/\/ stop and restart\r\t\t\t\t_stream.pause();\t\t\t\t\r\t\t\t}\r\r\t\t\t_currentUrl = url;\r\t\t\t_isRTMP = !!_currentUrl.match(\/^rtmp(s|t|e|te)?\\:\\\/\\\/\/);\r\t\t\t_isConnected = false;\r\t\t\t_hasStartedPlaying = false;\t\t\r\t\t}\r\r\t\tpublic function load():void {\r\t\t\t\/\/ disconnect existing stream and connection\r\t\t\tif (_isConnected && _stream) {\r\t\t\t\t_stream.pause();\r\t\t\t\t_stream.close();\r\t\t\t\t_connection.close();\r\t\t\t}\r\t\t\t_isConnected = false;\r\t\t\t_isPreloading = false;\r\r\t\t\t\/\/ start new connection\r\t\t\tif (_isRTMP) {\r\t\t\t\t_connection.connect(_currentUrl.replace(\/\\\/[^\\\/]+$\/,\"\/\"));\r\t\t\t} else {\r\t\t\t\t_connection.connect(null);\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ in a few moments the \"NetConnection.Connect.Success\" event will fire\r\t\t\t\/\/ and call createConnection which finishes the \"load\" sequence\r\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\r\t\t}\r\t\t\r\r\t\tprivate function connectStream():void {\r\t\t\ttrace(\"connectStream\");\r\t\t\t_stream = new NetStream(_connection);\r\t\t\t\t\t\r\t\t\t\/\/ explicitly set the sound since it could have come before the connection was made\r\t\t\t_soundTransform = new SoundTransform(_volume);\r\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\t\t\r\t\t\t\r\t\t\t_stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); \/\/ same event as connection\r\t\t\t_stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\r\r\t\t\tvar customClient:Object = new Object();\r\t\t\tcustomClient.onMetaData = onMetaDataHandler;\r\t\t\t_stream.client = customClient;\r\r\t\t\t_video.attachNetStream(_stream);\r\t\t\t\r\t\t\t\/\/ start downloading without playing )based on preload and play() hasn't been called)\r\t\t\t\/\/ I wish flash had a load() command to make this less awkward\r\t\t\tif (_preload != \"none\" && !_playWhenConnected) {\r\t\t\t\t_isPaused = true;\r\t\t\t\t\/\/stream.bufferTime = 20;\r\t\t\t\t_stream.play(_currentUrl, 0, 0);\r\t\t\t\t_stream.pause();\r\t\t\t\t\r\t\t\t\t_isPreloading = true;\r\t\t\t\t\r\t\t\t\t\/\/_stream.pause();\r\t\t\t\t\/\/\r\t\t\t\t\/\/sendEvent(HtmlMediaEvent.PAUSE); \/\/ have to send this because the \"playing\" event gets sent via event handlers\r\t\t\t}\t\t\t\r\r\t\t\t_isConnected = true;\r\r\t\t\tif (_playWhenConnected && !_hasStartedPlaying) {\r\t\t\t\tplay();\r\t\t\t\t_playWhenConnected = false;\r\t\t\t}\r\r\t\t}\t\t\r\r\t\tpublic function play():void {\r\r\t\t\tif (!_hasStartedPlaying && !_isConnected) {\r\t\t\t\t_playWhenConnected = true;\r\t\t\t\tload();\r\t\t\t\treturn;\r\t\t\t}\r\r\t\t\tif (_hasStartedPlaying) {\r\t\t\t\tif (_isPaused) {\r\t\t\t\t\t_stream.resume();\r\t\t\t\t\t_timer.start();\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\t\t\t\t}\r\t\t\t} else {\r\r\t\t\t\tif (_isRTMP) {\r\t\t\t\t\t_stream.play(_currentUrl.split(\"\/\").pop());\r\t\t\t\t} else {\r\t\t\t\t\t_stream.play(_currentUrl);\r\t\t\t\t}\r\t\t\t\t_timer.start();\r\t\t\t\t_isPaused = false;\r\t\t\t\t_hasStartedPlaying = true;\r\t\t\t\t\r\t\t\t\t\/\/ don't toss play\/playing events here, because we haven't sent a \r\t\t\t\t\/\/ canplay \/ loadeddata event yet. that'll be handled in the net\r\t\t\t\t\/\/ event listener\r\t\t\t}\r\r\t\t}\r\r\t\tpublic function pause():void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\r\t\t\t_stream.pause();\r\t\t\t_isPaused = true;\r\t\t\t\r\t\t\tif (_bytesLoaded == _bytesTotal) {\r\t\t\t\t_timer.stop();\r\t\t\t}\r\r\t\t\t_isPaused = true;\r\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t}\r\r\t\tpublic function stop():void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\r\t\t\t_stream.close();\r\t\t\t_isPaused = false;\r\t\t\t_timer.stop();\r\t\t\tsendEvent(HtmlMediaEvent.STOP);\r\t\t}\r\r\t\tpublic function setCurrentTime(pos:Number):void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\t\t\t\r\t\t\tsendEvent(HtmlMediaEvent.SEEKING);\r\t\t\t_stream.seek(pos);\r\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\t\t}\r\r\t\tpublic function setVolume(volume:Number):void {\r\t\t\tif (_stream != null) {\r\t\t\t\t_soundTransform = new SoundTransform(volume);\r\t\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\r\t\t\t}\r\t\t\t\r\t\t\t_volume = volume;\r\r\t\t\t_isMuted = (_volume == 0);\r\r\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\r\t\t}\r\r\t\tpublic function getVolume():Number {\r\t\t\tif(_isMuted) {\r\t\t\t\treturn 0;\r\t\t\t} else {\r\t\t\t\treturn _volume;\r\t\t\t}\r\t\t}\r\r\t\tpublic function setMuted(muted:Boolean):void {\r\r\t\t\tif (_isMuted == muted)\r\t\t\t\treturn;\r\r\t\t\tif (muted) {\r\t\t\t\t_oldVolume = (_stream == null) ? _oldVolume : _stream.soundTransform.volume;\r\t\t\t\tsetVolume(0);\r\t\t\t} else {\r\t\t\t\tsetVolume(_oldVolume);\r\t\t\t}\r\r\t\t\t_isMuted = muted;\r\t\t}\r\r\r\t\tprivate function sendEvent(eventName:String) {\r\r\t\t\t\/\/ calculate this to mimic HTML5\r\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\r\r\t\t\t\/\/ build JSON\r\t\t\tvar values:String = \r\t\t\t\t\t\t\t\"duration:\" + _duration + \r\t\t\t\t\t\t\t\",framerate:\" + _framerate + \r\t\t\t\t\t\t\t\",currentTime:\" + (_stream != null ? _stream.time : 0) + \r\t\t\t\t\t\t\t\",muted:\" + _isMuted + \r\t\t\t\t\t\t\t\",paused:\" + _isPaused + \r\t\t\t\t\t\t\t\",ended:\" + _isEnded + \r\t\t\t\t\t\t\t\",volume:\" + _volume +\r\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\r\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\r\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\r\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\r\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\r\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\r\t\t\t\t\t\t\t\"\";\r\r\t\t\t_element.sendEvent(eventName, values);\r\t\t}\r\t}\r}","new_contents":"\ufeffpackage htmlelements\r{\r\timport flash.display.Sprite;\r\timport flash.events.*;\r\timport flash.net.NetConnection;\r\timport flash.net.NetStream;\r\timport flash.media.Video;\r\timport flash.media.SoundTransform;\r\timport flash.utils.Timer;\r\r\timport FlashMediaElement;\r\timport HtmlMediaEvent;\r\r\tpublic class VideoElement extends Sprite implements IMediaElement \r\t{\r\t\tprivate var _currentUrl:String = \"\";\r\t\tprivate var _autoplay:Boolean = true;\r\t\tprivate var _preload:String = \"\";\r\t\tprivate var _isPreloading:Boolean = false;\r\r\t\tprivate var _connection:NetConnection;\r\t\tprivate var _stream:NetStream;\r\t\tprivate var _video:Video;\r\t\tprivate var _element:FlashMediaElement;\r\t\tprivate var _soundTransform;\r\t\tprivate var _oldVolume:Number = 1;\r\r\t\t\/\/ event values\r\t\tprivate var _duration:Number = 0;\r\t\tprivate var _framerate:Number;\r\t\tprivate var _isPaused:Boolean = true;\r\t\tprivate var _isEnded:Boolean = false;\r\t\tprivate var _volume:Number = 1;\r\t\tprivate var _isMuted:Boolean = false;\r\r\t\tprivate var _bytesLoaded:Number = 0;\r\t\tprivate var _bytesTotal:Number = 0;\r\t\tprivate var _bufferedTime:Number = 0;\r\t\tprivate var _bufferEmpty:Boolean = false;\r\r\t\tprivate var _videoWidth:Number = -1;\r\t\tprivate var _videoHeight:Number = -1;\r\r\t\tprivate var _timer:Timer;\r\r\t\tprivate var _isRTMP:Boolean = false;\r\t\tprivate var _isConnected:Boolean = false;\r\t\tprivate var _playWhenConnected:Boolean = false;\r\t\tprivate var _hasStartedPlaying:Boolean = false;\r\r\t\tprivate var _parentReference:Object;\r\r\t\tpublic function setReference(arg:Object):void {\r\t\t\t_parentReference = arg;\r\t\t}\r\r\t\tpublic function get video():Video {\r\t\t\treturn _video;\r\t\t}\r\r\t\tpublic function get videoHeight():Number {\r\t\t\treturn _videoHeight;\r\t\t}\r\r\t\tpublic function get videoWidth():Number {\r\t\t\treturn _videoWidth;\r\t\t}\r\r\r\t\tpublic function duration():Number {\r\t\t\treturn _duration;\r\t\t}\r\t\t\r\t\tpublic function currentProgress():Number {\r\t\t\tif(_stream != null) {\r\t\t\t\treturn Math.round(_stream.bytesLoaded\/_stream.bytesTotal*100);\r\t\t\t} else {\r\t\t\t\treturn 0;\r\t\t\t}\r\t\t}\r\r\t\tpublic function currentTime():Number {\r\t\t\tif (_stream != null) {\r\t\t\t\treturn _stream.time;\r\t\t\t} else {\r\t\t\t\treturn 0;\r\t\t\t}\r\t\t}\r\r\r\t\t\/\/ (1) load()\r\t\t\/\/ calls _connection.connect(); \r\t\t\/\/ waits for NetConnection.Connect.Success\r\t\t\/\/ _stream gets created\r\r\r\t\tpublic function VideoElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \r\t\t{\r\t\t\t_element = element;\r\t\t\t_autoplay = autoplay;\r\t\t\t_volume = startVolume;\r\t\t\t_preload = preload;\r\r\t\t\t_video = new Video();\r\t\t\taddChild(_video);\r\r\t\t\t_connection = new NetConnection();\r\t\t\t_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\r\t\t\t_connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\r\t\t\t\/\/_connection.connect(null);\r\r\t\t\t_timer = new Timer(timerRate);\r\t\t\t_timer.addEventListener(\"timer\", timerHandler);\r\r\t\t}\r\r\t\tprivate function timerHandler(e:TimerEvent) {\r\r\t\t\t_bytesLoaded = _stream.bytesLoaded;\r\t\t\t_bytesTotal = _stream.bytesTotal;\r\r\t\t\tif (!_isPaused)\r\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\r\t\t\t\/\/trace(\"bytes\", _bytesLoaded, _bytesTotal);\r\r\t\t\tif (_bytesLoaded < _bytesTotal)\r\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t}\r\r\t\t\/\/ internal events\r\t\tprivate function netStatusHandler(event:NetStatusEvent):void {\r\t\t\ttrace(\"netStatus\", event.info.code);\r\r\t\t\tswitch (event.info.code) {\r\r\t\t\t\tcase \"NetStream.Buffer.Empty\":\r\t\t\t\t\t_bufferEmpty = true;\r\t\t\t\t\t_isEnded ? sendEvent(HtmlMediaEvent.ENDED) : null;\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Buffer.Full\":\r\t\t\t\t\t_bytesLoaded = _stream.bytesLoaded;\r\t\t\t\t\t_bytesTotal = _stream.bytesTotal;\r\t\t\t\t\t_bufferEmpty = false;\r\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetConnection.Connect.Success\":\r\t\t\t\t\tconnectStream();\r\t\t\t\t\tbreak;\r\t\t\t\tcase \"NetStream.Play.StreamNotFound\":\r\t\t\t\t\ttrace(\"Unable to locate video\");\r\t\t\t\t\tbreak;\r\r\t\t\t\t\/\/ STREAM\r\t\t\t\tcase \"NetStream.Play.Start\":\r\t\t\t\t\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.LOADEDDATA);\r\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\r\t\t\t\t\t\r\t\t\t\t\tif (!_isPreloading) {\r\t\t\t\t\t\r\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\r\t\t\t\t\t}\r\t\t\t\t\t\r\t\t\t\t\t_timer.start();\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Seek.Notify\":\r\t\t\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Pause.Notify\":\r\t\t\t\t\t_isPaused = true;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Play.Stop\":\r\t\t\t\t\t_isEnded = true;\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\t_timer.stop();\r\t\t\t\t\t_bufferEmpty ? sendEvent(HtmlMediaEvent.ENDED) : null;\r\t\t\t\t\tbreak;\r\r\t\t\t}\r\t\t}\r\r\r\t\tprivate function securityErrorHandler(event:SecurityErrorEvent):void {\r\t\t\ttrace(\"securityErrorHandler: \" + event);\r\t\t}\r\r\t\tprivate function asyncErrorHandler(event:AsyncErrorEvent):void {\r\t\t\t\/\/ ignore AsyncErrorEvent events.\r\t\t}\r\r\r\t\tprivate function onMetaDataHandler(info:Object):void {\r\t\t\t_duration = info.duration;\r\t\t\t_framerate = info.framerate;\r\t\t\t_videoWidth = info.width;\r\t\t\t_videoHeight = info.height;\r\r\t\t\t\/\/ set size?\r\r\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\r\t\t\t\r\t\t\t\r\t\t\t\r\t\t\tif (_isPreloading) {\r\t\t\t\t\r\t\t\t\t_stream.pause();\r\t\t\t\t_isPaused = true;\r\t\t\t\t_isPreloading = false;\r\t\t\t\t\r\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\t\t\t\r\t\t\t}\t\t\t\r\t\t}\r\r\r\r\r\t\t\/\/ interface members\r\t\tpublic function setSrc(url:String):void {\r\t\t\tif (_isConnected && _stream) {\r\t\t\t\t\/\/ stop and restart\r\t\t\t\t_stream.pause();\t\t\t\t\r\t\t\t}\r\r\t\t\t_currentUrl = url;\r\t\t\t_isRTMP = !!_currentUrl.match(\/^rtmp(s|t|e|te)?\\:\\\/\\\/\/);\r\t\t\t_isConnected = false;\r\t\t\t_hasStartedPlaying = false;\t\t\r\t\t}\r\r\t\tpublic function load():void {\r\t\t\t\/\/ disconnect existing stream and connection\r\t\t\tif (_isConnected && _stream) {\r\t\t\t\t_stream.pause();\r\t\t\t\t_stream.close();\r\t\t\t\t_connection.close();\r\t\t\t}\r\t\t\t_isConnected = false;\r\t\t\t_isPreloading = false;\r\t\t\t\r\t\t\t\r\t\t\t_isEnded = false;\r\t\t\t_bufferEmpty = false;\r\r\t\t\t\/\/ start new connection\r\t\t\tif (_isRTMP) {\r\t\t\t\t_connection.connect(_currentUrl.replace(\/\\\/[^\\\/]+$\/,\"\/\"));\r\t\t\t} else {\r\t\t\t\t_connection.connect(null);\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ in a few moments the \"NetConnection.Connect.Success\" event will fire\r\t\t\t\/\/ and call createConnection which finishes the \"load\" sequence\r\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\r\t\t}\r\t\t\r\r\t\tprivate function connectStream():void {\r\t\t\ttrace(\"connectStream\");\r\t\t\t_stream = new NetStream(_connection);\r\t\t\t\t\t\r\t\t\t\/\/ explicitly set the sound since it could have come before the connection was made\r\t\t\t_soundTransform = new SoundTransform(_volume);\r\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\t\t\r\t\t\t\r\t\t\t_stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); \/\/ same event as connection\r\t\t\t_stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\r\r\t\t\tvar customClient:Object = new Object();\r\t\t\tcustomClient.onMetaData = onMetaDataHandler;\r\t\t\t_stream.client = customClient;\r\r\t\t\t_video.attachNetStream(_stream);\r\t\t\t\r\t\t\t\/\/ start downloading without playing )based on preload and play() hasn't been called)\r\t\t\t\/\/ I wish flash had a load() command to make this less awkward\r\t\t\tif (_preload != \"none\" && !_playWhenConnected) {\r\t\t\t\t_isPaused = true;\r\t\t\t\t\/\/stream.bufferTime = 20;\r\t\t\t\t_stream.play(_currentUrl, 0, 0);\r\t\t\t\t_stream.pause();\r\t\t\t\t\r\t\t\t\t_isPreloading = true;\r\t\t\t\t\r\t\t\t\t\/\/_stream.pause();\r\t\t\t\t\/\/\r\t\t\t\t\/\/sendEvent(HtmlMediaEvent.PAUSE); \/\/ have to send this because the \"playing\" event gets sent via event handlers\r\t\t\t}\t\t\t\r\r\t\t\t_isConnected = true;\r\r\t\t\tif (_playWhenConnected && !_hasStartedPlaying) {\r\t\t\t\tplay();\r\t\t\t\t_playWhenConnected = false;\r\t\t\t}\r\r\t\t}\t\t\r\r\t\tpublic function play():void {\r\r\t\t\tif (!_hasStartedPlaying && !_isConnected) {\r\t\t\t\t_playWhenConnected = true;\r\t\t\t\tload();\r\t\t\t\treturn;\r\t\t\t}\r\r\t\t\tif (_hasStartedPlaying) {\r\t\t\t\tif (_isPaused) {\r\t\t\t\t\t_stream.resume();\r\t\t\t\t\t_timer.start();\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\t\t\t\t}\r\t\t\t} else {\r\r\t\t\t\tif (_isRTMP) {\r\t\t\t\t\t_stream.play(_currentUrl.split(\"\/\").pop());\r\t\t\t\t} else {\r\t\t\t\t\t_stream.play(_currentUrl);\r\t\t\t\t}\r\t\t\t\t_timer.start();\r\t\t\t\t_isPaused = false;\r\t\t\t\t_hasStartedPlaying = true;\r\t\t\t\t\r\t\t\t\t\/\/ don't toss play\/playing events here, because we haven't sent a \r\t\t\t\t\/\/ canplay \/ loadeddata event yet. that'll be handled in the net\r\t\t\t\t\/\/ event listener\r\t\t\t}\r\r\t\t}\r\r\t\tpublic function pause():void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\r\t\t\t_stream.pause();\r\t\t\t_isPaused = true;\r\t\t\t\r\t\t\tif (_bytesLoaded == _bytesTotal) {\r\t\t\t\t_timer.stop();\r\t\t\t}\r\r\t\t\t_isPaused = true;\r\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t}\r\r\t\tpublic function stop():void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\r\t\t\t_stream.close();\r\t\t\t_isPaused = false;\r\t\t\t_timer.stop();\r\t\t\tsendEvent(HtmlMediaEvent.STOP);\r\t\t}\r\r\t\tpublic function setCurrentTime(pos:Number):void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\t\t\t\r\t\t\tsendEvent(HtmlMediaEvent.SEEKING);\r\t\t\t_stream.seek(pos);\r\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\t\t}\r\r\t\tpublic function setVolume(volume:Number):void {\r\t\t\tif (_stream != null) {\r\t\t\t\t_soundTransform = new SoundTransform(volume);\r\t\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\r\t\t\t}\r\t\t\t\r\t\t\t_volume = volume;\r\r\t\t\t_isMuted = (_volume == 0);\r\r\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\r\t\t}\r\r\t\tpublic function getVolume():Number {\r\t\t\tif(_isMuted) {\r\t\t\t\treturn 0;\r\t\t\t} else {\r\t\t\t\treturn _volume;\r\t\t\t}\r\t\t}\r\r\t\tpublic function setMuted(muted:Boolean):void {\r\r\t\t\tif (_isMuted == muted)\r\t\t\t\treturn;\r\r\t\t\tif (muted) {\r\t\t\t\t_oldVolume = (_stream == null) ? _oldVolume : _stream.soundTransform.volume;\r\t\t\t\tsetVolume(0);\r\t\t\t} else {\r\t\t\t\tsetVolume(_oldVolume);\r\t\t\t}\r\r\t\t\t_isMuted = muted;\r\t\t}\r\r\r\t\tprivate function sendEvent(eventName:String) {\r\r\t\t\t\/\/ calculate this to mimic HTML5\r\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\r\r\t\t\t\/\/ build JSON\r\t\t\tvar values:String = \r\t\t\t\t\t\t\t\"duration:\" + _duration + \r\t\t\t\t\t\t\t\",framerate:\" + _framerate + \r\t\t\t\t\t\t\t\",currentTime:\" + (_stream != null ? _stream.time : 0) + \r\t\t\t\t\t\t\t\",muted:\" + _isMuted + \r\t\t\t\t\t\t\t\",paused:\" + _isPaused + \r\t\t\t\t\t\t\t\",ended:\" + _isEnded + \r\t\t\t\t\t\t\t\",volume:\" + _volume +\r\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\r\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\r\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\r\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\r\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\r\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\r\t\t\t\t\t\t\t\"\";\r\r\t\t\t_element.sendEvent(eventName, values);\r\t\t}\r\t}\r}","subject":"reset variables upon load","message":"reset variables upon load\n","lang":"ActionScript","license":"agpl-3.0","repos":"libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo"}
{"commit":"fef4e4c9346bf2caf5e8e6c1efdc93fd8ff9ec05","old_file":"src\/flash\/htmlelements\/VideoElement.as","new_file":"src\/flash\/htmlelements\/VideoElement.as","old_contents":"\ufeffpackage htmlelements\r{\r\timport flash.display.Sprite;\r\timport flash.events.*;\r\timport flash.net.NetConnection;\r\timport flash.net.NetStream;\r\timport flash.media.Video;\r\timport flash.media.SoundTransform;\r\timport flash.utils.Timer;\r\r\timport FlashMediaElement;\r\timport HtmlMediaEvent;\r\r\tpublic class VideoElement extends Sprite implements IMediaElement \r\t{\r\t\tprivate var _currentUrl:String = \"\";\r\t\tprivate var _autoplay:Boolean = true;\r\t\tprivate var _preload:String = \"\";\r\t\tprivate var _isPreloading:Boolean = false;\r\r\t\tprivate var _connection:NetConnection;\r\t\tprivate var _stream:NetStream;\r\t\tprivate var _video:Video;\r\t\tprivate var _element:FlashMediaElement;\r\t\tprivate var _soundTransform;\r\t\tprivate var _oldVolume:Number = 1;\r\r\t\t\/\/ event values\r\t\tprivate var _duration:Number = 0;\r\t\tprivate var _framerate:Number;\r\t\tprivate var _isPaused:Boolean = true;\r\t\tprivate var _isEnded:Boolean = false;\r\t\tprivate var _volume:Number = 1;\r\t\tprivate var _isMuted:Boolean = false;\r\r\t\tprivate var _bytesLoaded:Number = 0;\r\t\tprivate var _bytesTotal:Number = 0;\r\t\tprivate var _bufferedTime:Number = 0;\r\t\tprivate var _bufferEmpty:Boolean = false;\r\r\t\tprivate var _videoWidth:Number = -1;\r\t\tprivate var _videoHeight:Number = -1;\r\r\t\tprivate var _timer:Timer;\r\r\t\tprivate var _isRTMP:Boolean = false;\r\t\tprivate var _isConnected:Boolean = false;\r\t\tprivate var _playWhenConnected:Boolean = false;\r\t\tprivate var _hasStartedPlaying:Boolean = false;\r\r\t\tprivate var _parentReference:Object;\r\r\t\tpublic function setReference(arg:Object):void {\r\t\t\t_parentReference = arg;\r\t\t}\r\r\t\tpublic function setSize(width:Number, height:Number):void {\r\t\t\t_video.width = width;\r\t\t\t_video.height = height;\r\t\t}\r\r\t\tpublic function get video():Video {\r\t\t\treturn _video;\r\t\t}\r\r\t\tpublic function get videoHeight():Number {\r\t\t\treturn _videoHeight;\r\t\t}\r\r\t\tpublic function get videoWidth():Number {\r\t\t\treturn _videoWidth;\r\t\t}\r\r\r\t\tpublic function duration():Number {\r\t\t\treturn _duration;\r\t\t}\r\t\t\r\t\tpublic function currentProgress():Number {\r\t\t\tif(_stream != null) {\r\t\t\t\treturn Math.round(_stream.bytesLoaded\/_stream.bytesTotal*100);\r\t\t\t} else {\r\t\t\t\treturn 0;\r\t\t\t}\r\t\t}\r\r\t\tpublic function currentTime():Number {\r\t\t\tif (_stream != null) {\r\t\t\t\treturn _stream.time;\r\t\t\t} else {\r\t\t\t\treturn 0;\r\t\t\t}\r\t\t}\r\r\r\t\t\/\/ (1) load()\r\t\t\/\/ calls _connection.connect(); \r\t\t\/\/ waits for NetConnection.Connect.Success\r\t\t\/\/ _stream gets created\r\r\r\t\tpublic function VideoElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \r\t\t{\r\t\t\t_element = element;\r\t\t\t_autoplay = autoplay;\r\t\t\t_volume = startVolume;\r\t\t\t_preload = preload;\r\r\t\t\t_video = new Video();\r\t\t\taddChild(_video);\r\r\t\t\t_connection = new NetConnection();\r\t\t\t_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\r\t\t\t_connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\r\t\t\t\/\/_connection.connect(null);\r\r\t\t\t_timer = new Timer(timerRate);\r\t\t\t_timer.addEventListener(\"timer\", timerHandler);\r\r\t\t}\r\r\t\tprivate function timerHandler(e:TimerEvent) {\r\r\t\t\t_bytesLoaded = _stream.bytesLoaded;\r\t\t\t_bytesTotal = _stream.bytesTotal;\r\r\t\t\tif (!_isPaused)\r\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\r\t\t\t\/\/trace(\"bytes\", _bytesLoaded, _bytesTotal);\r\r\t\t\tif (_bytesLoaded < _bytesTotal)\r\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t}\r\r\t\t\/\/ internal events\r\t\tprivate function netStatusHandler(event:NetStatusEvent):void {\r\t\t\ttrace(\"netStatus\", event.info.code);\r\r\t\t\tswitch (event.info.code) {\r\r\t\t\t\tcase \"NetStream.Buffer.Empty\":\r\t\t\t\t\t_bufferEmpty = true;\r\t\t\t\t\t_isEnded ? sendEvent(HtmlMediaEvent.ENDED) : null;\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Buffer.Full\":\r\t\t\t\t\t_bytesLoaded = _stream.bytesLoaded;\r\t\t\t\t\t_bytesTotal = _stream.bytesTotal;\r\t\t\t\t\t_bufferEmpty = false;\r\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetConnection.Connect.Success\":\r\t\t\t\t\tconnectStream();\r\t\t\t\t\tbreak;\r\t\t\t\tcase \"NetStream.Play.StreamNotFound\":\r\t\t\t\t\ttrace(\"Unable to locate video\");\r\t\t\t\t\tbreak;\r\r\t\t\t\t\/\/ STREAM\r\t\t\t\tcase \"NetStream.Play.Start\":\r\t\t\t\t\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.LOADEDDATA);\r\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\r\t\t\t\t\t\r\t\t\t\t\tif (!_isPreloading) {\r\t\t\t\t\t\r\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\r\t\t\t\t\t}\r\t\t\t\t\t\r\t\t\t\t\t_timer.start();\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Seek.Notify\":\r\t\t\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Pause.Notify\":\r\t\t\t\t\t_isPaused = true;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Play.Stop\":\r\t\t\t\t\t_isEnded = true;\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\t_timer.stop();\r\t\t\t\t\t_bufferEmpty ? sendEvent(HtmlMediaEvent.ENDED) : null;\r\t\t\t\t\tbreak;\r\r\t\t\t}\r\t\t}\r\r\r\t\tprivate function securityErrorHandler(event:SecurityErrorEvent):void {\r\t\t\ttrace(\"securityErrorHandler: \" + event);\r\t\t}\r\r\t\tprivate function asyncErrorHandler(event:AsyncErrorEvent):void {\r\t\t\t\/\/ ignore AsyncErrorEvent events.\r\t\t}\r\r\r\t\tprivate function onMetaDataHandler(info:Object):void {\r\t\t\t_duration = info.duration;\r\t\t\t_framerate = info.framerate;\r\t\t\t_videoWidth = info.width;\r\t\t\t_videoHeight = info.height;\r\r\t\t\t\/\/ set size?\r\r\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\r\t\t\t\r\t\t\t\r\t\t\t\r\t\t\tif (_isPreloading) {\r\t\t\t\t\r\t\t\t\t_stream.pause();\r\t\t\t\t_isPaused = true;\r\t\t\t\t_isPreloading = false;\r\t\t\t\t\r\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\t\t\t\r\t\t\t}\t\t\t\r\t\t}\r\r\r\r\r\t\t\/\/ interface members\r\t\tpublic function setSrc(url:String):void {\r\t\t\tif (_isConnected && _stream) {\r\t\t\t\t\/\/ stop and restart\r\t\t\t\t_stream.pause();\t\t\t\t\r\t\t\t}\r\r\t\t\t_currentUrl = url;\r\t\t\t_isRTMP = !!_currentUrl.match(\/^rtmp(s|t|e|te)?\\:\\\/\\\/\/);\r\t\t\t_isConnected = false;\r\t\t\t_hasStartedPlaying = false;\t\t\r\t\t}\r\r\t\tpublic function load():void {\r\t\t\t\/\/ disconnect existing stream and connection\r\t\t\tif (_isConnected && _stream) {\r\t\t\t\t_stream.pause();\r\t\t\t\t_stream.close();\r\t\t\t\t_connection.close();\r\t\t\t}\r\t\t\t_isConnected = false;\r\t\t\t_isPreloading = false;\r\t\t\t\r\t\t\t\r\t\t\t_isEnded = false;\r\t\t\t_bufferEmpty = false;\r\r\t\t\t\/\/ start new connection\r\t\t\tif (_isRTMP) {\r\t\t\t\t_connection.connect(_currentUrl.replace(\/\\\/[^\\\/]+$\/,\"\/\"));\r\t\t\t} else {\r\t\t\t\t_connection.connect(null);\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ in a few moments the \"NetConnection.Connect.Success\" event will fire\r\t\t\t\/\/ and call createConnection which finishes the \"load\" sequence\r\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\r\t\t}\r\t\t\r\r\t\tprivate function connectStream():void {\r\t\t\ttrace(\"connectStream\");\r\t\t\t_stream = new NetStream(_connection);\r\t\t\t\t\t\r\t\t\t\/\/ explicitly set the sound since it could have come before the connection was made\r\t\t\t_soundTransform = new SoundTransform(_volume);\r\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\t\t\r\t\t\t\r\t\t\t_stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); \/\/ same event as connection\r\t\t\t_stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\r\r\t\t\tvar customClient:Object = new Object();\r\t\t\tcustomClient.onMetaData = onMetaDataHandler;\r\t\t\t_stream.client = customClient;\r\r\t\t\t_video.attachNetStream(_stream);\r\t\t\t\r\t\t\t\/\/ start downloading without playing )based on preload and play() hasn't been called)\r\t\t\t\/\/ I wish flash had a load() command to make this less awkward\r\t\t\tif (_preload != \"none\" && !_playWhenConnected) {\r\t\t\t\t_isPaused = true;\r\t\t\t\t\/\/stream.bufferTime = 20;\r\t\t\t\t_stream.play(_currentUrl, 0, 0);\r\t\t\t\t_stream.pause();\r\t\t\t\t\r\t\t\t\t_isPreloading = true;\r\t\t\t\t\r\t\t\t\t\/\/_stream.pause();\r\t\t\t\t\/\/\r\t\t\t\t\/\/sendEvent(HtmlMediaEvent.PAUSE); \/\/ have to send this because the \"playing\" event gets sent via event handlers\r\t\t\t}\t\t\t\r\r\t\t\t_isConnected = true;\r\r\t\t\tif (_playWhenConnected && !_hasStartedPlaying) {\r\t\t\t\tplay();\r\t\t\t\t_playWhenConnected = false;\r\t\t\t}\r\r\t\t}\t\t\r\r\t\tpublic function play():void {\r\r\t\t\tif (!_hasStartedPlaying && !_isConnected) {\r\t\t\t\t_playWhenConnected = true;\r\t\t\t\tload();\r\t\t\t\treturn;\r\t\t\t}\r\r\t\t\tif (_hasStartedPlaying) {\r\t\t\t\tif (_isPaused) {\r\t\t\t\t\t_stream.resume();\r\t\t\t\t\t_timer.start();\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\t\t\t\t}\r\t\t\t} else {\r\r\t\t\t\tif (_isRTMP) {\r\t\t\t\t\t_stream.play(_currentUrl.split(\"\/\").pop());\r\t\t\t\t} else {\r\t\t\t\t\t_stream.play(_currentUrl);\r\t\t\t\t}\r\t\t\t\t_timer.start();\r\t\t\t\t_isPaused = false;\r\t\t\t\t_hasStartedPlaying = true;\r\t\t\t\t\r\t\t\t\t\/\/ don't toss play\/playing events here, because we haven't sent a \r\t\t\t\t\/\/ canplay \/ loadeddata event yet. that'll be handled in the net\r\t\t\t\t\/\/ event listener\r\t\t\t}\r\r\t\t}\r\r\t\tpublic function pause():void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\r\t\t\t_stream.pause();\r\t\t\t_isPaused = true;\r\t\t\t\r\t\t\tif (_bytesLoaded == _bytesTotal) {\r\t\t\t\t_timer.stop();\r\t\t\t}\r\r\t\t\t_isPaused = true;\r\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t}\r\r\t\tpublic function stop():void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\r\t\t\t_stream.close();\r\t\t\t_isPaused = false;\r\t\t\t_timer.stop();\r\t\t\tsendEvent(HtmlMediaEvent.STOP);\r\t\t}\r\r\t\tpublic function setCurrentTime(pos:Number):void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\t\t\t\r\t\t\tsendEvent(HtmlMediaEvent.SEEKING);\r\t\t\t_stream.seek(pos);\r\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\t\t}\r\r\t\tpublic function setVolume(volume:Number):void {\r\t\t\tif (_stream != null) {\r\t\t\t\t_soundTransform = new SoundTransform(volume);\r\t\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\r\t\t\t}\r\t\t\t\r\t\t\t_volume = volume;\r\r\t\t\t_isMuted = (_volume == 0);\r\r\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\r\t\t}\r\r\t\tpublic function getVolume():Number {\r\t\t\tif(_isMuted) {\r\t\t\t\treturn 0;\r\t\t\t} else {\r\t\t\t\treturn _volume;\r\t\t\t}\r\t\t}\r\r\t\tpublic function setMuted(muted:Boolean):void {\r\r\t\t\tif (_isMuted == muted)\r\t\t\t\treturn;\r\r\t\t\tif (muted) {\r\t\t\t\t_oldVolume = (_stream == null) ? _oldVolume : _stream.soundTransform.volume;\r\t\t\t\tsetVolume(0);\r\t\t\t} else {\r\t\t\t\tsetVolume(_oldVolume);\r\t\t\t}\r\r\t\t\t_isMuted = muted;\r\t\t}\r\r\r\t\tprivate function sendEvent(eventName:String) {\r\r\t\t\t\/\/ calculate this to mimic HTML5\r\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\r\r\t\t\t\/\/ build JSON\r\t\t\tvar values:String = \r\t\t\t\t\t\t\t\"duration:\" + _duration + \r\t\t\t\t\t\t\t\",framerate:\" + _framerate + \r\t\t\t\t\t\t\t\",currentTime:\" + (_stream != null ? _stream.time : 0) + \r\t\t\t\t\t\t\t\",muted:\" + _isMuted + \r\t\t\t\t\t\t\t\",paused:\" + _isPaused + \r\t\t\t\t\t\t\t\",ended:\" + _isEnded + \r\t\t\t\t\t\t\t\",volume:\" + _volume +\r\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\r\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\r\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\r\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\r\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\r\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\r\t\t\t\t\t\t\t\"\";\r\r\t\t\t_element.sendEvent(eventName, values);\r\t\t}\r\t}\r}","new_contents":"\ufeffpackage htmlelements\n{\n\timport flash.display.Sprite;\n\timport flash.events.*;\n\timport flash.net.NetConnection;\n\timport flash.net.NetStream;\n\timport flash.media.Video;\n\timport flash.media.SoundTransform;\n\timport flash.utils.Timer;\n\n\timport FlashMediaElement;\n\timport HtmlMediaEvent;\n\n\tpublic class VideoElement extends Sprite implements IMediaElement \n\t{\n\t\tprivate var _currentUrl:String = \"\";\n\t\tprivate var _autoplay:Boolean = true;\n\t\tprivate var _preload:String = \"\";\n\t\tprivate var _isPreloading:Boolean = false;\n\n\t\tprivate var _connection:NetConnection;\n\t\tprivate var _stream:NetStream;\n\t\tprivate var _video:Video;\n\t\tprivate var _element:FlashMediaElement;\n\t\tprivate var _soundTransform;\n\t\tprivate var _oldVolume:Number = 1;\n\n\t\t\/\/ event values\n\t\tprivate var _duration:Number = 0;\n\t\tprivate var _framerate:Number;\n\t\tprivate var _isPaused:Boolean = true;\n\t\tprivate var _isEnded:Boolean = false;\n\t\tprivate var _volume:Number = 1;\n\t\tprivate var _isMuted:Boolean = false;\n\n\t\tprivate var _bytesLoaded:Number = 0;\n\t\tprivate var _bytesTotal:Number = 0;\n\t\tprivate var _bufferedTime:Number = 0;\n\t\tprivate var _bufferEmpty:Boolean = false;\n\n\t\tprivate var _videoWidth:Number = -1;\n\t\tprivate var _videoHeight:Number = -1;\n\n\t\tprivate var _timer:Timer;\n\n\t\tprivate var _isRTMP:Boolean = false;\n\t\tprivate var _isConnected:Boolean = false;\n\t\tprivate var _playWhenConnected:Boolean = false;\n\t\tprivate var _hasStartedPlaying:Boolean = false;\n\n\t\tprivate var _parentReference:Object;\n\n\t\tpublic function setReference(arg:Object):void {\n\t\t\t_parentReference = arg;\n\t\t}\n\n\t\tpublic function setSize(width:Number, height:Number):void {\n\t\t\t_video.width = width;\n\t\t\t_video.height = height;\n\t\t}\n\n\t\tpublic function get video():Video {\n\t\t\treturn _video;\n\t\t}\n\n\t\tpublic function get videoHeight():Number {\n\t\t\treturn _videoHeight;\n\t\t}\n\n\t\tpublic function get videoWidth():Number {\n\t\t\treturn _videoWidth;\n\t\t}\n\n\n\t\tpublic function duration():Number {\n\t\t\treturn _duration;\n\t\t}\n\t\t\n\t\tpublic function currentProgress():Number {\n\t\t\tif(_stream != null) {\n\t\t\t\treturn Math.round(_stream.bytesLoaded\/_stream.bytesTotal*100);\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\n\t\tpublic function currentTime():Number {\n\t\t\tif (_stream != null) {\n\t\t\t\treturn _stream.time;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\n\n\t\t\/\/ (1) load()\n\t\t\/\/ calls _connection.connect(); \n\t\t\/\/ waits for NetConnection.Connect.Success\n\t\t\/\/ _stream gets created\n\n\n\t\tpublic function VideoElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \n\t\t{\n\t\t\t_element = element;\n\t\t\t_autoplay = autoplay;\n\t\t\t_volume = startVolume;\n\t\t\t_preload = preload;\n\n\t\t\t_video = new Video();\n\t\t\taddChild(_video);\n\n\t\t\t_connection = new NetConnection();\n\t\t\t_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n\t\t\t_connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\n\t\t\t\/\/_connection.connect(null);\n\n\t\t\t_timer = new Timer(timerRate);\n\t\t\t_timer.addEventListener(\"timer\", timerHandler);\n\n\t\t}\n\n\t\tprivate function timerHandler(e:TimerEvent) {\n\n\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t_bytesTotal = _stream.bytesTotal;\n\n\t\t\tif (!_isPaused)\n\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\n\t\t\t\/\/trace(\"bytes\", _bytesLoaded, _bytesTotal);\n\n\t\t\tif (_bytesLoaded < _bytesTotal)\n\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t}\n\n\t\t\/\/ internal events\n\t\tprivate function netStatusHandler(event:NetStatusEvent):void {\n\t\t\ttrace(\"netStatus\", event.info.code);\n\n\t\t\tswitch (event.info.code) {\n\n\t\t\t\tcase \"NetStream.Buffer.Empty\":\n\t\t\t\t\t_bufferEmpty = true;\n\t\t\t\t\t_isEnded ? sendEvent(HtmlMediaEvent.ENDED) : null;\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Buffer.Full\":\n\t\t\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t\t\t_bytesTotal = _stream.bytesTotal;\n\t\t\t\t\t_bufferEmpty = false;\n\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetConnection.Connect.Success\":\n\t\t\t\t\tconnectStream();\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"NetStream.Play.StreamNotFound\":\n\t\t\t\t\ttrace(\"Unable to locate video\");\n\t\t\t\t\tbreak;\n\n\t\t\t\t\/\/ STREAM\n\t\t\t\tcase \"NetStream.Play.Start\":\n\t\t\t\t\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.LOADEDDATA);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\n\t\t\t\t\t\n\t\t\t\t\tif (!_isPreloading) {\n\t\t\t\t\t\n\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_timer.start();\n\t\t\t\t\t\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Seek.Notify\":\n\t\t\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Pause.Notify\":\n\t\t\t\t\t_isPaused = true;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Play.Stop\":\n\t\t\t\t\t_isEnded = true;\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\t_timer.stop();\n\t\t\t\t\t_bufferEmpty ? sendEvent(HtmlMediaEvent.ENDED) : null;\n\t\t\t\t\tbreak;\n\n\t\t\t}\n\t\t}\n\n\n\t\tprivate function securityErrorHandler(event:SecurityErrorEvent):void {\n\t\t\ttrace(\"securityErrorHandler: \" + event);\n\t\t}\n\n\t\tprivate function asyncErrorHandler(event:AsyncErrorEvent):void {\n\t\t\t\/\/ ignore AsyncErrorEvent events.\n\t\t}\n\n\n\t\tprivate function onMetaDataHandler(info:Object):void {\n\t\t\t_duration = info.duration;\n\t\t\t_framerate = info.framerate;\n\t\t\t_videoWidth = info.width;\n\t\t\t_videoHeight = info.height;\n\n\t\t\t\/\/ set size?\n\n\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tif (_isPreloading) {\n\t\t\t\t\n\t\t\t\t_stream.pause();\n\t\t\t\t_isPaused = true;\n\t\t\t\t_isPreloading = false;\n\t\t\t\t\n\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\t\t\t\n\t\t\t}\t\t\t\n\t\t}\n\n\n\n\n\t\t\/\/ interface members\n\t\tpublic function setSrc(url:String):void {\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t\/\/ stop and restart\n\t\t\t\t_stream.pause();\t\t\t\t\n\t\t\t}\n\n\t\t\t_currentUrl = url;\n\t\t\t_isRTMP = !!_currentUrl.match(\/^rtmp(s|t|e|te)?\\:\\\/\\\/\/);\n\t\t\t_isConnected = false;\n\t\t\t_hasStartedPlaying = false;\t\t\n\t\t}\n\n\t\tpublic function load():void {\n\t\t\t\/\/ disconnect existing stream and connection\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t_stream.pause();\n\t\t\t\t_stream.close();\n\t\t\t\t_connection.close();\n\t\t\t}\n\t\t\t_isConnected = false;\n\t\t\t_isPreloading = false;\n\t\t\t\n\t\t\t\n\t\t\t_isEnded = false;\n\t\t\t_bufferEmpty = false;\n\n\t\t\t\/\/ start new connection\n\t\t\tif (_isRTMP) {\n\t\t\t\t_connection.connect(_currentUrl.replace(\/\\\/[^\\\/]+$\/,\"\/\"));\n\t\t\t} else {\n\t\t\t\t_connection.connect(null);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ in a few moments the \"NetConnection.Connect.Success\" event will fire\n\t\t\t\/\/ and call createConnection which finishes the \"load\" sequence\n\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\n\t\t}\n\t\t\n\n\t\tprivate function connectStream():void {\n\t\t\ttrace(\"connectStream\");\n\t\t\t_stream = new NetStream(_connection);\n\t\t\t\t\t\n\t\t\t\/\/ explicitly set the sound since it could have come before the connection was made\n\t\t\t_soundTransform = new SoundTransform(_volume);\n\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\t\t\n\t\t\t\n\t\t\t_stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); \/\/ same event as connection\n\t\t\t_stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\n\n\t\t\tvar customClient:Object = new Object();\n\t\t\tcustomClient.onMetaData = onMetaDataHandler;\n\t\t\t_stream.client = customClient;\n\n\t\t\t_video.attachNetStream(_stream);\n\t\t\t\n\t\t\t\/\/ start downloading without playing )based on preload and play() hasn't been called)\n\t\t\t\/\/ I wish flash had a load() command to make this less awkward\n\t\t\tif (_preload != \"none\" && !_playWhenConnected) {\n\t\t\t\t_isPaused = true;\n\t\t\t\t\/\/stream.bufferTime = 20;\n\t\t\t\t_stream.play(_currentUrl, 0, 0);\n\t\t\t\t_stream.pause();\n\t\t\t\t\n\t\t\t\t_isPreloading = true;\n\t\t\t\t\n\t\t\t\t\/\/_stream.pause();\n\t\t\t\t\/\/\n\t\t\t\t\/\/sendEvent(HtmlMediaEvent.PAUSE); \/\/ have to send this because the \"playing\" event gets sent via event handlers\n\t\t\t}\t\t\t\n\n\t\t\t_isConnected = true;\n\n\t\t\tif (_playWhenConnected && !_hasStartedPlaying) {\n\t\t\t\tplay();\n\t\t\t\t_playWhenConnected = false;\n\t\t\t}\n\n\t\t}\t\t\n\n\t\tpublic function play():void {\n\n\t\t\tif (!_hasStartedPlaying && !_isConnected) {\n\t\t\t\t_playWhenConnected = true;\n\t\t\t\tload();\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (_hasStartedPlaying) {\n\t\t\t\tif (_isPaused) {\n\t\t\t\t\t_stream.resume();\n\t\t\t\t\t_timer.start();\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t}\n\t\t\t} else {\n\n\t\t\t\tif (_isRTMP) {\n\t\t\t\t\t_stream.play(_currentUrl.split(\"\/\").pop());\n\t\t\t\t} else {\n\t\t\t\t\t_stream.play(_currentUrl);\n\t\t\t\t}\n\t\t\t\t_timer.start();\n\t\t\t\t_isPaused = false;\n\t\t\t\t_hasStartedPlaying = true;\n\t\t\t\t\n\t\t\t\t\/\/ don't toss play\/playing events here, because we haven't sent a \n\t\t\t\t\/\/ canplay \/ loadeddata event yet. that'll be handled in the net\n\t\t\t\t\/\/ event listener\n\t\t\t}\n\n\t\t}\n\n\t\tpublic function pause():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.pause();\n\t\t\t_isPaused = true;\n\t\t\t\n\t\t\tif (_bytesLoaded == _bytesTotal) {\n\t\t\t\t_timer.stop();\n\t\t\t}\n\n\t\t\t_isPaused = true;\n\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t}\n\n\t\tpublic function stop():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.close();\n\t\t\t_isPaused = false;\n\t\t\t_timer.stop();\n\t\t\tsendEvent(HtmlMediaEvent.STOP);\n\t\t}\n\n\t\tpublic function setCurrentTime(pos:Number):void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tsendEvent(HtmlMediaEvent.SEEKING);\n\t\t\t_stream.seek(pos);\n\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\t\t}\n\n\t\tpublic function setVolume(volume:Number):void {\n\t\t\tif (_stream != null) {\n\t\t\t\t_soundTransform = new SoundTransform(volume);\n\t\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\t_volume = volume;\n\n\t\t\t_isMuted = (_volume == 0);\n\n\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\n\t\t}\n\n\t\tpublic function getVolume():Number {\n\t\t\tif(_isMuted) {\n\t\t\t\treturn 0;\n\t\t\t} else {\n\t\t\t\treturn _volume;\n\t\t\t}\n\t\t}\n\n\t\tpublic function setMuted(muted:Boolean):void {\n\n\t\t\tif (_isMuted == muted)\n\t\t\t\treturn;\n\n\t\t\tif (muted) {\n\t\t\t\t_oldVolume = (_stream == null) ? _oldVolume : _stream.soundTransform.volume;\n\t\t\t\tsetVolume(0);\n\t\t\t} else {\n\t\t\t\tsetVolume(_oldVolume);\n\t\t\t}\n\n\t\t\t_isMuted = muted;\n\t\t}\n\n\n\t\tprivate function sendEvent(eventName:String) {\n\n\t\t\t\/\/ calculate this to mimic HTML5\n\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\n\n\t\t\t\/\/ build JSON\n\t\t\tvar values:String = \n\t\t\t\t\t\t\t\"duration:\" + _duration + \n\t\t\t\t\t\t\t\",framerate:\" + _framerate + \n\t\t\t\t\t\t\t\",currentTime:\" + (_stream != null ? _stream.time : 0) + \n\t\t\t\t\t\t\t\",muted:\" + _isMuted + \n\t\t\t\t\t\t\t\",paused:\" + _isPaused + \n\t\t\t\t\t\t\t\",ended:\" + _isEnded + \n\t\t\t\t\t\t\t\",volume:\" + _volume +\n\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\n\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\n\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\n\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\n\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\n\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\n\t\t\t\t\t\t\t\"\";\n\n\t\t\t_element.sendEvent(eventName, values);\n\t\t}\n\t}\n}","subject":"Normalize line endings","message":"Normalize line endings\n","lang":"ActionScript","license":"agpl-3.0","repos":"libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo"}
{"commit":"328c58254e6c21efec8876dd588103f66fd21bf2","old_file":"src\/aerys\/minko\/render\/material\/realistic\/RealisticMaterial.as","new_file":"src\/aerys\/minko\/render\/material\/realistic\/RealisticMaterial.as","old_contents":"package aerys.minko.render.material.realistic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.material.phong.PhongEffect;\n\timport aerys.minko.render.material.phong.PhongMaterial;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.IDataProvider;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic class RealisticMaterial extends PhongMaterial\n\t{\n\t\tprivate static const DEFAULT_NAME\t\t: String\t\t= 'RealisticMaterial';\n\t\tprivate static const SCENE_TO_EFFECT\t: Dictionary\t= new Dictionary(true);\n\t\t\n\t\tpublic function get environmentMap() : ITextureResource\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP) as ITextureResource;\n\t\t}\n\t\tpublic function set environmentMap(value : ITextureResource) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP, value);\n\t\t}\n        \n        public function get environmentMapFiltering() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING);\n        }\n        public function set environmentMapFiltering(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, value);\n        }\n        \n        public function get environmentMapMipMapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING);\n        }\n        public function set environmentMapMipMapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, value);\n        }\n        \n        public function get environmentMapWrapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING);\n        }\n        public function set environmentMapWrapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, value);\n        }\n        \n        public function get environmentMapFormat() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT);\n        }\n        public function set environmentMapFormat(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, value);\n        }\n\t\t\n\t\tpublic function get reflectivity() : Number\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.REFLECTIVITY) as Number;\n\t\t}\n\t\tpublic function set reflectivity(value : Number) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.REFLECTIVITY, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentMappingType() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE) as uint;\n\t\t}\n\t\tpublic function set environmentMappingType(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentBlending() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING) as uint;\n\t\t}\n\t\tpublic function set environmentBlending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function RealisticMaterial(properties\t: Object\t= null,\n\t\t\t\t\t\t\t\t\t\t  effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t\t\t\t  name\t\t\t: String\t= DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(properties, effect || new PhongEffect(new RealisticShader()), name);\n\t\t}\n        \n        override public function clone() : IDataProvider\n        {\n            return new RealisticMaterial(this, effect, name);\n        }\n\t}\n}","new_contents":"package aerys.minko.render.material.realistic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.material.phong.PhongEffect;\n\timport aerys.minko.render.material.phong.PhongMaterial;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.IDataProvider;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic class RealisticMaterial extends PhongMaterial\n\t{\n\t\tprivate static const DEFAULT_NAME\t\t: String\t\t= 'RealisticMaterial';\n        private static const DEFAULT_EFFECT     : Effect        = new PhongEffect(\n            new RealisticShader()\n        );\n\t\t\n\t\tpublic function get environmentMap() : ITextureResource\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP) as ITextureResource;\n\t\t}\n\t\tpublic function set environmentMap(value : ITextureResource) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP, value);\n\t\t}\n        \n        public function get environmentMapFiltering() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING);\n        }\n        public function set environmentMapFiltering(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, value);\n        }\n        \n        public function get environmentMapMipMapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING);\n        }\n        public function set environmentMapMipMapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, value);\n        }\n        \n        public function get environmentMapWrapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING);\n        }\n        public function set environmentMapWrapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, value);\n        }\n        \n        public function get environmentMapFormat() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT);\n        }\n        public function set environmentMapFormat(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, value);\n        }\n\t\t\n\t\tpublic function get reflectivity() : Number\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.REFLECTIVITY) as Number;\n\t\t}\n\t\tpublic function set reflectivity(value : Number) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.REFLECTIVITY, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentMappingType() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE) as uint;\n\t\t}\n\t\tpublic function set environmentMappingType(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentBlending() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING) as uint;\n\t\t}\n\t\tpublic function set environmentBlending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function RealisticMaterial(properties\t: Object\t= null,\n\t\t\t\t\t\t\t\t\t\t  effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t\t\t\t  name\t\t\t: String\t= DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(properties, effect || DEFAULT_EFFECT, name);\n\t\t}\n        \n        override public function clone() : IDataProvider\n        {\n            return new RealisticMaterial(this, effect, name);\n        }\n\t}\n}","subject":"define a static const default effect for the RealisticMaterial and use it properly in the constructor","message":"define a static const default effect for the RealisticMaterial and use it properly in the constructor\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"5f9b770ac4d5d2b6799009db942e4bfcd3ffb7bc","old_file":"src\/goplayer\/FlashContentLoadAttempt.as","new_file":"src\/goplayer\/FlashContentLoadAttempt.as","old_contents":"package goplayer\n{\n  import flash.display.Loader\n  import flash.events.Event\n  import flash.events.IOErrorEvent\n  import flash.net.URLRequest\n  import flash.system.ApplicationDomain\n  import flash.system.LoaderContext\n  import flash.system.SecurityDomain\n\n  public class FlashContentLoadAttempt\n  {\n    private const loader : Loader = new Loader\n\n    private var url : String\n    private var listener : FlashContentLoaderListener\n\n    public function FlashContentLoadAttempt\n      (url : String, listener : FlashContentLoaderListener)\n    {\n      this.url = url, this.listener = listener\n\n      loader.contentLoaderInfo.addEventListener\n        (Event.COMPLETE, handleContentLoaded)\n      loader.contentLoaderInfo.addEventListener\n        (IOErrorEvent.IO_ERROR, handleIOError)\n    }\n\n    public function execute() : void\n    { loader.load(new URLRequest(url)) }\n\n    private function get loaderContext() : LoaderContext\n    {\n      const result : LoaderContext = new LoaderContext(false, new ApplicationDomain(ApplicationDomain.currentDomain))\n\n      result.securityDomain = SecurityDomain.currentDomain\n\n      return result\n    }\n\n    private function handleContentLoaded(event : Event) : void\n    { listener.handleContentLoaded(loader.contentLoaderInfo) }\n\n    private function handleIOError(event : IOErrorEvent) : void\n    { debug(\"Failed to load <\" + url + \">: \" + event.text) }\n  }\n}\n","new_contents":"package goplayer\n{\n  import flash.display.Loader\n  import flash.events.Event\n  import flash.events.IOErrorEvent\n  import flash.net.URLRequest\n  import flash.system.ApplicationDomain\n  import flash.system.LoaderContext\n  import flash.system.SecurityDomain\n\n  public class FlashContentLoadAttempt\n  {\n    private const loader : Loader = new Loader\n\n    private var url : String\n    private var listener : FlashContentLoaderListener\n\n    public function FlashContentLoadAttempt\n      (url : String, listener : FlashContentLoaderListener)\n    {\n      this.url = url, this.listener = listener\n\n      loader.contentLoaderInfo.addEventListener\n        (Event.COMPLETE, handleContentLoaded)\n      loader.contentLoaderInfo.addEventListener\n        (IOErrorEvent.IO_ERROR, handleIOError)\n    }\n\n    public function execute() : void\n    { loader.load(new URLRequest(url)) }\n\n    private function handleContentLoaded(event : Event) : void\n    { listener.handleContentLoaded(loader.contentLoaderInfo) }\n\n    private function handleIOError(event : IOErrorEvent) : void\n    { debug(\"Failed to load <\" + url + \">: \" + event.text) }\n  }\n}\n","subject":"Remove custom LoaderContext creation code.","message":"Remove custom LoaderContext creation code.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"b25a52b620acae386c3db7b31a0933c917843174","old_file":"LoadSwf\/src\/LoadSwf.as","new_file":"LoadSwf\/src\/LoadSwf.as","old_contents":"package\r\n{\r\n\timport flash.desktop.NativeApplication;\r\n\timport flash.display.DisplayObject;\r\n\timport flash.display.Loader;\r\n\timport flash.display.LoaderInfo;\r\n\timport flash.display.MovieClip;\r\n\timport flash.display.Shape;\r\n\timport flash.display.Sprite;\r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.KeyboardEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.filesystem.File;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLRequest;\r\n\t\r\n\timport flashx.textLayout.events.ModelChange;\r\n\t\r\n\tpublic class LoadSwf extends Sprite\r\n\t{\r\n\t\tprivate var swfLoader:Loader = new Loader();\r\n\t\tprivate var swfMC:MovieClip = null;\r\n\t\tprivate var pathXml:XML = null;\r\n\t\t\r\n\t\tpublic function LoadSwf()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t\tinitStage();\r\n\t\t\tinitPath();\r\n\t\t}\r\n\t\t\r\n\t\t\/\/--------------------------------\r\n\t\tprivate function initStage():void {\r\n\/\/\t\t\tstage.color = 0x00000;\r\n\t\t\tstage.addEventListener(Event.ACTIVATE, onActivate);\r\n\t\t\tstage.addEventListener(Event.DEACTIVATE, onDeActivate);\r\n\t\t\tstage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onKeyUp(e:KeyboardEvent):void {\r\n\t\t\ttrace(\"onKeyUp(), \"+e.keyCode);\r\n\t\t\tswfStop();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onDeActivate(e:Event):void {\r\n\t\t\ttrace(\"onDeActivate()\");\r\n\t\t\tswfPause();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onActivate(e:Event):void {\r\n\t\t\ttrace(\"onActivate()\");\r\n\t\t\tswfResume();\r\n\t\t}\r\n\t\t\r\n\t\t\/\/---------------------------------\r\n\t\tprivate function initLoader():void {\r\n\t\t\tswfLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete);\r\n\t\t\tswfLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadIOError);\r\n\t\t\tswfLoader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, loadSecurityError);\r\n\t\t\t\r\n\t\t\tvar url:String = jointUrl(pathXml.url);\r\n\t\t\ttrace(\"url: \"+url);\r\n\t\t\tswfLoader.load(new URLRequest(url));\r\n\t\t}\r\n\t\t\r\n\t\tprivate function swfResume():void {\r\n\/\/\t\t\tif (swfMC != null) {\r\n\/\/\t\t\t\tswfMC.play();\r\n\/\/\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function swfPause():void {\r\n\/\/\t\t\tif (swfMC != null) {\r\n\/\/\t\t\t\tswfMC.stop();\r\n\/\/\t\t\t}\r\n\t\t\tswfStop();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function swfStop():void {\r\n\t\t\tswfLoader.unloadAndStop();\r\n\t\t\tNativeApplication.nativeApplication.exit();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function loadComplete(e:Event):void {\r\n\t\t\ttrace(\"loadComplete()\");\r\n\t\t\tcenterAndFull(swfLoader, e);\r\n\t\t\t\r\n\t\t\tswfLoader.mask = getMasker(swfLoader, e);\r\n\t\t\tstage.addChild(swfLoader.mask);\r\n\t\t\t\r\n\t\t\tstage.addChild(swfLoader);\r\n\t\t\tswfMC = swfLoader as MovieClip;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function loadIOError(e:IOErrorEvent):void {\r\n\t\t\ttrace(\"swfLoader loadIOError, \"+e.toString());\r\n\t\t}\r\n\t\t\r\n\t\tprivate function loadSecurityError(e:SecurityErrorEvent):void {\r\n\t\t\ttrace(\"swfLoader loadSecurityError, \"+e.toString());\r\n\t\t}\r\n\t\t\r\n\t\t\/\/-----------------------\r\n\t\tprivate function getMasker(o:DisplayObject, e:Event):Shape {\r\n\t\t\tvar li:LoaderInfo = LoaderInfo(e.target);\r\n\t\t\t\r\n\t\t\tvar masker:Shape = new Shape();\r\n\t\t\tmasker.graphics.beginFill(0xff0000);\r\n\t\t\tmasker.graphics.drawRect(o.x, o.y, li.width*o.scaleX, li.height*o.scaleY);\r\n\t\t\tmasker.graphics.endFill();\r\n\t\t\treturn masker;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function traceInfo(o:DisplayObject):void {\r\n\t\t\ttrace(\"x:\"+o.x+\", y:\"+o.y\r\n\t\t\t\t+ \"\\nw:\"+o.width +\", h:\" + o.height\r\n\t\t\t\t+ \"\\nsx:\" + o.scaleX +\", sy:\"+o.scaleY+\", sz:\"+o.scaleZ);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function centerAndFull(o:DisplayObject, e:Event):void {\r\n\t\t\ttraceInfo(o);\r\n\t\t\tvar loadInfo:LoaderInfo = LoaderInfo(e.target);\r\n\t\t\t\r\n\t\t\t\/\/full\r\n\t\t\tvar scalex:Number = stage.stageWidth \/ loadInfo.width;\r\n\t\t\tvar scaley:Number = stage.stageHeight \/ loadInfo.height;\r\n\t\t\tvar scale:Number = scalex < scaley ? scalex : scaley;\r\n\t\t\to.width *= scale;\r\n\t\t\to.height *= scale;\r\n\t\t\t\r\n\t\t\t\/\/center\r\n\t\t\to.x = (stage.stageWidth - loadInfo.width*scale) \/ 2;\r\n\t\t\to.y = (stage.stageHeight - loadInfo.height*scale) \/ 2;\r\n\t\t\t\r\n\t\t\ttraceInfo(o);\r\n\t\t}\r\n\t\t\r\n\t\t\/\/-----------------------\r\n\t\tprivate function initPath():void {\r\n\t\t\tvar loader:URLLoader = new URLLoader();\r\n\t\t\tloader.addEventListener(Event.COMPLETE, function(e:Event):void {\r\n\t\t\t\ttrace(\"xml load complete, \\n\"+e.target.data);\r\n\t\t\t\tpathXml = XML(e.target.data);\r\n\t\t\t\tinitLoader();\r\n\t\t\t});\r\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, function(e:IOErrorEvent):void {\r\n\t\t\t\ttrace(\"io error, \"+e.toString());\r\n\t\t\t});\r\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function(e:SecurityErrorEvent):void {\r\n\t\t\t\ttrace(\"security error, \"+e.toString());\r\n\t\t\t});\r\n\t\t\tloader.load(new URLRequest(jointUrl(\"data\/path.xml\")));\r\n\t\t}\r\n\t\t\r\n\t\tprivate function getRootUrl():String {\r\n\t\t\treturn File.documentsDirectory.url+File.separator;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function jointUrl(name:String):String {\r\n\t\t\treturn getRootUrl()+name;\r\n\t\t}\r\n\t\t\r\n\t\t\/\/-- for test --\r\n\t\tprivate function readDir():void {\r\n\t\t\tvar file:File = File.documentsDirectory;\r\n\t\t\tvar fileObj:File;\r\n\t\t\tvar docsDirectory:Array = file.getDirectoryListing();\r\n\t\t\t\r\n\t\t\ttrace(file.url+\"\\n\"+file.nativePath);\r\n\t\t\tfor (var i:int = 0; i < docsDirectory.length; i++) {\r\n\t\t\t\tfileObj = docsDirectory[i];\r\n\t\t\t\ttrace(fileObj.name);\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","new_contents":"package\r\n{\r\n\timport flash.desktop.NativeApplication;\r\n\timport flash.display.AVM1Movie;\r\n\timport flash.display.DisplayObject;\r\n\timport flash.display.Loader;\r\n\timport flash.display.LoaderInfo;\r\n\timport flash.display.MovieClip;\r\n\timport flash.display.Shape;\r\n\timport flash.display.Sprite;\r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.KeyboardEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.filesystem.File;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.drm.AuthenticationMethod;\r\n\timport flash.text.TextField;\r\n\timport flash.text.TextFieldAutoSize;\r\n\timport flash.text.TextFormat;\r\n\t\r\n\timport flashx.textLayout.events.ModelChange;\r\n\t\r\n\tpublic class LoadSwf extends Sprite\r\n\t{\r\n\t\tprivate var swfLoader:Loader = new Loader();\r\n\t\tprivate var swfMC:MovieClip = null;\r\n\t\tprivate var pathXml:XML = null;\r\n\t\t\r\n\t\tpublic function LoadSwf()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t\tinitStage();\r\n\t\t\tinitPath();\r\n\t\t}\r\n\t\t\r\n\t\t\/\/--------------------------------\r\n\t\tprivate function initStage():void {\r\n\/\/\t\t\tstage.color = 0x00000;\r\n\t\t\tstage.addEventListener(Event.ACTIVATE, onActivate);\r\n\t\t\tstage.addEventListener(Event.DEACTIVATE, onDeActivate);\r\n\t\t\tstage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onKeyUp(e:KeyboardEvent):void {\r\n\t\t\ttrace(\"onKeyUp(), \"+e.keyCode);\r\n\t\t\tswfStop();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onDeActivate(e:Event):void {\r\n\t\t\ttrace(\"onDeActivate()\");\r\n\t\t\tswfPause();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onActivate(e:Event):void {\r\n\t\t\ttrace(\"onActivate()\");\r\n\t\t\tswfResume();\r\n\t\t}\r\n\t\t\r\n\t\t\/\/---------------------------------\r\n\t\tprivate function initLoader():void {\r\n\t\t\tswfLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete);\r\n\t\t\tswfLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadIOError);\r\n\t\t\tswfLoader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, loadSecurityError);\r\n\t\t\t\r\n\t\t\tvar url:String = jointUrl(pathXml.url);\r\n\t\t\ttrace(\"url: \"+url);\r\n\t\t\tswfLoader.load(new URLRequest(url));\r\n\t\t}\r\n\t\t\r\n\t\tprivate function swfResume():void {\r\n\/\/\t\t\tif (swfMC != null) {\r\n\/\/\t\t\t\tswfMC.play();\r\n\/\/\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function swfPause():void {\r\n\/\/\t\t\tif (swfMC != null) {\r\n\/\/\t\t\t\tswfMC.stop();\r\n\/\/\t\t\t}\r\n\t\t\tswfStop();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function swfStop():void {\r\n\t\t\tswfLoader.unloadAndStop();\r\n\t\t\tNativeApplication.nativeApplication.exit();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function loadComplete(e:Event):void {\r\n\t\t\ttrace(\"loadComplete()\");\r\n\t\t\t\r\n\t\t\tif (swfLoader.content is AVM1Movie) {\r\n\t\t\t\tvar loaderInfo:LoaderInfo = LoaderInfo(e.target);\r\n\t\t\t\tvar msg:String = loaderInfo.url + \" is AVM1Movie.\\n\" +\r\n\t\t\t\t\t\"Only support ActionScript 3.0 swf!\";\r\n\t\t\t\tswfLoader.unloadAndStop();\r\n\t\t\t\ttrace(msg);\r\n\t\t\t\tshowError(msg);\r\n\t\t\t\treturn ;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tcenterAndFull(swfLoader, e);\r\n\t\t\t\r\n\t\t\tswfLoader.mask = getMasker(swfLoader, e);\r\n\t\t\tstage.addChild(swfLoader.mask);\r\n\t\t\t\r\n\t\t\tstage.addChild(swfLoader);\r\n\t\t\tswfMC = swfLoader as MovieClip;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function loadIOError(e:IOErrorEvent):void {\r\n\t\t\ttrace(\"swfLoader loadIOError, \"+e.toString());\r\n\t\t\tshowError(e.toString());\r\n\t\t}\r\n\t\t\r\n\t\tprivate function loadSecurityError(e:SecurityErrorEvent):void {\r\n\t\t\ttrace(\"swfLoader loadSecurityError, \"+e.toString());\r\n\t\t\tshowError(e.toString());\r\n\t\t}\r\n\t\t\r\n\t\t\/\/-----------------------\r\n\t\tprivate function getMasker(o:DisplayObject, e:Event):Shape {\r\n\t\t\tvar li:LoaderInfo = LoaderInfo(e.target);\r\n\t\t\t\r\n\t\t\tvar masker:Shape = new Shape();\r\n\t\t\tmasker.graphics.beginFill(0xff0000);\r\n\t\t\tmasker.graphics.drawRect(o.x, o.y, li.width*o.scaleX, li.height*o.scaleY);\r\n\t\t\tmasker.graphics.endFill();\r\n\t\t\treturn masker;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function traceInfo(o:DisplayObject):void {\r\n\t\t\ttrace(\"x:\"+o.x+\", y:\"+o.y\r\n\t\t\t\t+ \"\\nw:\"+o.width +\", h:\" + o.height\r\n\t\t\t\t+ \"\\nsx:\" + o.scaleX +\", sy:\"+o.scaleY+\", sz:\"+o.scaleZ);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function centerAndFull(o:DisplayObject, e:Event):void {\r\n\t\t\ttraceInfo(o);\r\n\t\t\tvar loadInfo:LoaderInfo = LoaderInfo(e.target);\r\n\t\t\t\r\n\t\t\t\/\/full\r\n\t\t\tvar scalex:Number = stage.stageWidth \/ loadInfo.width;\r\n\t\t\tvar scaley:Number = stage.stageHeight \/ loadInfo.height;\r\n\t\t\tvar scale:Number = scalex < scaley ? scalex : scaley;\r\n\t\t\to.width *= scale;\r\n\t\t\to.height *= scale;\r\n\t\t\t\r\n\t\t\t\/\/center\r\n\t\t\to.x = (stage.stageWidth - loadInfo.width*scale) \/ 2;\r\n\t\t\to.y = (stage.stageHeight - loadInfo.height*scale) \/ 2;\r\n\t\t\t\r\n\t\t\ttraceInfo(o);\r\n\t\t}\r\n\t\t\r\n\t\t\/\/-----------------------\r\n\t\tprivate function showError(msg:String):void {\r\n\t\t\tvar tfor:TextFormat = new TextFormat();\r\n\t\t\ttfor.size = 15;\r\n\t\t\ttfor.color = 0xff0000;\r\n\t\t\ttfor.align = \"center\";\r\n\t\t\t\r\n\t\t\tvar tf:TextField = new TextField();\r\n\t\t\ttf.wordWrap = true;\r\n\t\t\ttf.multiline = true;\r\n\t\t\ttf.selectable = false;\r\n\t\t\ttf.border = false;\r\n\t\t\ttf.defaultTextFormat = tfor;\r\n\t\t\ttf.text = \"\u64ad\u653e\u5931\u8d25\uff01\\n\u8bf7\u786e\u8ba4\u6587\u4ef6\u662f\u5426\u5b58\u5728\uff0c\u6216\u8005\u91cd\u65b0\u6253\u5f00\u4e00\u6b21!\" + \"\\n\" + msg;\r\n\t\t\ttf.setTextFormat(tfor);\r\n\t\t\ttf.width = stage.stageWidth\/3*2;\r\n\t\t\ttf.height = stage.stageHeight\/2;\r\n\t\t\t\r\n\t\t\tstage.addChild(tf);\r\n\t\t\ttrace(\"stage: \" + stage.stageWidth+\",\"+stage.stageHeight\r\n\t\t\t\t+\"\\ntf: \"+tf.x + \",\" + tf.y + \",  \"+tf.width + \",\"+tf.height);\r\n\t\t\ttf.x = (stage.stageWidth - tf.width)\/2;\r\n\t\t\ttf.y = (stage.stageHeight - tf.height)\/2;\r\n\t\t}\r\n\t\t\r\n\t\t\/\/-----------------------\r\n\t\tprivate function initPath():void {\r\n\t\t\tvar loader:URLLoader = new URLLoader();\r\n\t\t\tloader.addEventListener(Event.COMPLETE, function(e:Event):void {\r\n\t\t\t\ttrace(\"xml load complete, \\n\"+e.target.data);\r\n\t\t\t\tpathXml = XML(e.target.data);\r\n\t\t\t\tinitLoader();\r\n\t\t\t});\r\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, function(e:IOErrorEvent):void {\r\n\t\t\t\ttrace(\"io error, \"+e.toString());\r\n\t\t\t\tshowError(e.toString());\r\n\t\t\t});\r\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function(e:SecurityErrorEvent):void {\r\n\t\t\t\ttrace(\"security error, \"+e.toString());\r\n\t\t\t\tshowError(e.toString());\r\n\t\t\t});\r\n\t\t\tloader.load(new URLRequest(jointUrl(\"data\/path.xml\")));\r\n\t\t}\r\n\t\t\r\n\t\tprivate function getRootUrl():String {\r\n\t\t\treturn File.documentsDirectory.url+File.separator;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function jointUrl(name:String):String {\r\n\t\t\treturn getRootUrl()+name;\r\n\t\t}\r\n\t\t\r\n\t\t\/\/-- for test --\r\n\t\tprivate function readDir():void {\r\n\t\t\tvar file:File = File.documentsDirectory;\r\n\t\t\tvar fileObj:File;\r\n\t\t\tvar docsDirectory:Array = file.getDirectoryListing();\r\n\t\t\t\r\n\t\t\ttrace(file.url+\"\\n\"+file.nativePath);\r\n\t\t\tfor (var i:int = 0; i < docsDirectory.length; i++) {\r\n\t\t\t\tfileObj = docsDirectory[i];\r\n\t\t\t\ttrace(fileObj.name);\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","subject":"add showError() # modified: LoadSwf\/src\/LoadSwf.as","message":"add showError()\n#\tmodified:   LoadSwf\/src\/LoadSwf.as\n","lang":"ActionScript","license":"mit","repos":"victoryckl\/flex-demos,victoryckl\/flex-demos,victoryckl\/flex-demos"}
{"commit":"34748301601e5a3239e641643fdbc8c0e1235b53","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/beads\/layouts\/FlexibleFirstChildHorizontalLayout.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/beads\/layouts\/FlexibleFirstChildHorizontalLayout.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IParent;\n    import org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The FlexibleFirstChildHorizontalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  horizontally in one row, separating them according to\n     *  CSS layout rules for margin and padding styles. But it\n     *  will size the first child to take up as much or little\n     *  room as possible.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class FlexibleFirstChildHorizontalLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function FlexibleFirstChildHorizontalLayout()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            IEventDispatcher(value).addEventListener(\"layoutNeeded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"widthChanged\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"childrenAdded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"itemsCreated\", changeHandler);\n\t\t}\n\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n\t\t\tvar layoutParent:ILayoutParent = _strand.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParent = layoutParent.contentView;\n\t\t\t\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tvar maxHeight:Number = 0;\n\t\t\tvar verticalMargins:Array = [];\n\t\t\t\n            var xx:Number = layoutParent.resizableView.width;\n            var padding:Object = determinePadding();\n            xx -= padding.paddingLeft + padding.paddingRight;\n            \n            for (var i:int = n - 1; i >= 0; i--)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n\t\t\t\tif (margin is Array)\n\t\t\t\t{\n\t\t\t\t\tif (margin.length == 1)\n\t\t\t\t\t\tmarginLeft = marginTop = marginRight = marginBottom = margin[0];\n\t\t\t\t\telse if (margin.length <= 3)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = marginRight = margin[1];\n\t\t\t\t\t\tmarginTop = marginBottom = margin[0];\n\t\t\t\t\t}\n\t\t\t\t\telse if (margin.length == 4)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = margin[3];\n\t\t\t\t\t\tmarginBottom = margin[2];\n\t\t\t\t\t\tmarginRight = margin[1];\n\t\t\t\t\t\tmarginTop = margin[0];\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (margin == null)\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n\t\t\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n\t\t\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n\t\t\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = marginTop = marginBottom = marginRight = margin;\n\t\t\t\t}\n\t\t\t\tvar ml:Number;\n\t\t\t\tvar mr:Number;\n\t\t\t\tvar mt:Number;\n\t\t\t\tvar mb:Number;\n\t\t\t\tvar lastmr:Number;\n\t\t\t\tmt = Number(marginTop);\n\t\t\t\tif (isNaN(mt))\n\t\t\t\t\tmt = 0;\n\t\t\t\tmb = Number(marginBottom);\n\t\t\t\tif (isNaN(mb))\n\t\t\t\t\tmb = 0;\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t\tml = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tml = Number(marginLeft);\n\t\t\t\t\tif (isNaN(ml))\n\t\t\t\t\t\tml = 0;\n\t\t\t\t}\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t\tmr = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmr = Number(marginRight);\n\t\t\t\t\tif (isNaN(mr))\n\t\t\t\t\t\tmr = 0;\n\t\t\t\t}\n\t\t\t\tchild.y = mt;\n\t\t\t\tmaxHeight = Math.max(maxHeight, mt + child.height + mb);\n\t\t\t\tif (i == 0)\n                {\n                    child.x = ml;\n                    child.width = xx - mr;\n                }\n\t\t\t\telse\n                    child.x = xx - child.width - mr;\n\t\t\t\txx -= child.width + mr + ml;\n\t\t\t\tlastmr = mr;\n\t\t\t\tvar valign:Object = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n\t\t\t\tverticalMargins.push({ marginTop: mt, marginBottom: mb, valign: valign });\n\t\t\t}\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar obj:Object = verticalMargins[0]\n\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (obj.valign == \"middle\")\n\t\t\t\t\tchild.y = (maxHeight - child.height) \/ 2;\n\t\t\t\telse if (valign == \"bottom\")\n\t\t\t\t\tchild.y = maxHeight - child.height - obj.marginBottom;\n\t\t\t\telse\n\t\t\t\t\tchild.y = obj.marginTop;\n\t\t\t}\n            layoutParent.resizableView.height = maxHeight;\n\t\t}\n\n        \/\/ TODO (aharui): utility class or base class\n        \/**\n         *  Determines the top and left padding values, if any, as set by\n         *  padding style values. This includes \"padding\" for all padding values\n         *  as well as \"padding-left\" and \"padding-top\".\n         * \n         *  Returns an object with paddingLeft and paddingTop properties.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected function determinePadding():Object\n        {\n            var paddingLeft:Object;\n            var paddingTop:Object;\n            var paddingRight:Object;\n            var padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\");\n            if (typeof(padding) == \"Array\")\n            {\n                if (padding.length == 1)\n                    paddingLeft = paddingTop = paddingRight = padding[0];\n                else if (padding.length <= 3)\n                {\n                    paddingLeft = padding[1];\n                    paddingTop = padding[0];\n                    paddingRight = padding[1];\n                }\n                else if (padding.length == 4)\n                {\n                    paddingLeft = padding[3];\n                    paddingTop = padding[0];\t\t\t\t\t\n                    paddingRight = padding[1];\n                }\n            }\n            else if (padding == null)\n            {\n                paddingLeft = ValuesManager.valuesImpl.getValue(_strand, \"padding-left\");\n                paddingTop = ValuesManager.valuesImpl.getValue(_strand, \"padding-top\");\n                paddingRight = ValuesManager.valuesImpl.getValue(_strand, \"padding-right\");\n            }\n            else\n            {\n                paddingLeft = paddingTop = paddingRight = padding;\n            }\n            var pl:Number = Number(paddingLeft);\n            var pt:Number = Number(paddingTop);\n            var pr:Number = Number(paddingRight);\n            \n            return {paddingLeft:pl, paddingTop:pt, paddingRight:pr};\n        }\n\n    }\n        \n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IParent;\n    import org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The FlexibleFirstChildHorizontalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  horizontally in one row, separating them according to\n     *  CSS layout rules for margin and padding styles. But it\n     *  will size the first child to take up as much or little\n     *  room as possible.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class FlexibleFirstChildHorizontalLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function FlexibleFirstChildHorizontalLayout()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            IEventDispatcher(value).addEventListener(\"layoutNeeded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"widthChanged\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"childrenAdded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"itemsCreated\", changeHandler);\n\t\t}\n\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n\t\t\tvar layoutParent:ILayoutParent = _strand.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParent = layoutParent.contentView;\n\t\t\t\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tvar maxHeight:Number = 0;\n\t\t\tvar verticalMargins:Array = [];\n\t\t\t\n            var xx:Number = layoutParent.resizableView.width;\n            if (isNaN(xx))\n                return;\n            var padding:Object = determinePadding();\n            xx -= padding.paddingLeft + padding.paddingRight;\n            \n            for (var i:int = n - 1; i >= 0; i--)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n\t\t\t\tif (margin is Array)\n\t\t\t\t{\n\t\t\t\t\tif (margin.length == 1)\n\t\t\t\t\t\tmarginLeft = marginTop = marginRight = marginBottom = margin[0];\n\t\t\t\t\telse if (margin.length <= 3)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = marginRight = margin[1];\n\t\t\t\t\t\tmarginTop = marginBottom = margin[0];\n\t\t\t\t\t}\n\t\t\t\t\telse if (margin.length == 4)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = margin[3];\n\t\t\t\t\t\tmarginBottom = margin[2];\n\t\t\t\t\t\tmarginRight = margin[1];\n\t\t\t\t\t\tmarginTop = margin[0];\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (margin == null)\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n\t\t\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n\t\t\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n\t\t\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = marginTop = marginBottom = marginRight = margin;\n\t\t\t\t}\n\t\t\t\tvar ml:Number;\n\t\t\t\tvar mr:Number;\n\t\t\t\tvar mt:Number;\n\t\t\t\tvar mb:Number;\n\t\t\t\tvar lastmr:Number;\n\t\t\t\tmt = Number(marginTop);\n\t\t\t\tif (isNaN(mt))\n\t\t\t\t\tmt = 0;\n\t\t\t\tmb = Number(marginBottom);\n\t\t\t\tif (isNaN(mb))\n\t\t\t\t\tmb = 0;\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t\tml = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tml = Number(marginLeft);\n\t\t\t\t\tif (isNaN(ml))\n\t\t\t\t\t\tml = 0;\n\t\t\t\t}\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t\tmr = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmr = Number(marginRight);\n\t\t\t\t\tif (isNaN(mr))\n\t\t\t\t\t\tmr = 0;\n\t\t\t\t}\n\t\t\t\tchild.y = mt;\n\t\t\t\tmaxHeight = Math.max(maxHeight, mt + child.height + mb);\n\t\t\t\tif (i == 0)\n                {\n                    child.x = ml;\n                    child.width = xx - mr;\n                }\n\t\t\t\telse\n                    child.x = xx - child.width - mr;\n\t\t\t\txx -= child.width + mr + ml;\n\t\t\t\tlastmr = mr;\n\t\t\t\tvar valign:Object = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n\t\t\t\tverticalMargins.push({ marginTop: mt, marginBottom: mb, valign: valign });\n\t\t\t}\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar obj:Object = verticalMargins[0]\n\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (obj.valign == \"middle\")\n\t\t\t\t\tchild.y = (maxHeight - child.height) \/ 2;\n\t\t\t\telse if (valign == \"bottom\")\n\t\t\t\t\tchild.y = maxHeight - child.height - obj.marginBottom;\n\t\t\t\telse\n\t\t\t\t\tchild.y = obj.marginTop;\n\t\t\t}\n            layoutParent.resizableView.height = maxHeight;\n\t\t}\n\n        \/\/ TODO (aharui): utility class or base class\n        \/**\n         *  Determines the top and left padding values, if any, as set by\n         *  padding style values. This includes \"padding\" for all padding values\n         *  as well as \"padding-left\" and \"padding-top\".\n         * \n         *  Returns an object with paddingLeft and paddingTop properties.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected function determinePadding():Object\n        {\n            var paddingLeft:Object;\n            var paddingTop:Object;\n            var paddingRight:Object;\n            var padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\");\n            if (typeof(padding) == \"Array\")\n            {\n                if (padding.length == 1)\n                    paddingLeft = paddingTop = paddingRight = padding[0];\n                else if (padding.length <= 3)\n                {\n                    paddingLeft = padding[1];\n                    paddingTop = padding[0];\n                    paddingRight = padding[1];\n                }\n                else if (padding.length == 4)\n                {\n                    paddingLeft = padding[3];\n                    paddingTop = padding[0];\t\t\t\t\t\n                    paddingRight = padding[1];\n                }\n            }\n            else if (padding == null)\n            {\n                paddingLeft = ValuesManager.valuesImpl.getValue(_strand, \"padding-left\");\n                paddingTop = ValuesManager.valuesImpl.getValue(_strand, \"padding-top\");\n                paddingRight = ValuesManager.valuesImpl.getValue(_strand, \"padding-right\");\n            }\n            else\n            {\n                paddingLeft = paddingTop = paddingRight = padding;\n            }\n            var pl:Number = Number(paddingLeft);\n            var pt:Number = Number(paddingTop);\n            var pr:Number = Number(paddingRight);\n            if (isNaN(pl))\n                pl = 0;\n            if (isNaN(pt))\n                pt = 0;\n            if (isNaN(pr))\n                pr = 0;\n            return {paddingLeft:pl, paddingTop:pt, paddingRight:pr};\n        }\n\n    }\n        \n}\n","subject":"handle NaN","message":"handle NaN\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"fd5b8f5a81a2bbfb23fe4e0d69eeb34a4d7fc31f","old_file":"src\/aerys\/minko\/render\/shader\/Signature.as","new_file":"src\/aerys\/minko\/render\/shader\/Signature.as","old_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\/**\n\t * ShaderSignature objects describe the \"signature\" of ActionScript shaders and make\n\t * it posible to know whether a compatible program already exists or if the shader\n\t * must be forked.\n\t * \n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic final class Signature\n\t{\n\t\tpublic static const OPERATION_EXISTS\t: uint\t\t\t\t= 1;\n\t\tpublic static const OPERATION_GET\t\t: uint\t\t\t\t= 2;\n\t\t\n\t\tpublic static const SOURCE_MESH\t\t\t: uint\t\t\t\t= 4;\n\t\tpublic static const SOURCE_SCENE\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate var _keys\t\t\t: Vector.<String>\t= new <String>[];\n\t\tprivate var _values\t\t\t: Vector.<Object>\t= new <Object>[];\n\t\tprivate var _flags\t\t\t: Vector.<uint>\t\t= new <uint>[];\n\t\t\n\t\tpublic function get numKeys() : uint\n\t\t{\n\t\t\treturn _keys.length;\n\t\t}\n\t\t\n\t\tpublic function Signature(shaderName : String)\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function getKey(index : uint) : String\n\t\t{\n\t\t\treturn _keys[index];\n\t\t}\n\t\t\n\t\tpublic function getFlags(index : uint) : uint\n\t\t{\n\t\t\treturn _flags[index];\n\t\t}\n\t\t\n\t\tpublic function update(key \t\t: String,\n\t\t\t\t\t\t\t   value \t: Object,\n\t\t\t\t\t\t\t   flags\t: uint) : void\n\t\t{\n\t\t\t\/\/ quit if we already have this entry\n\t\t\tvar numKeys : uint = _keys.length;\n\t\t\t\n\t\t\tfor (var keyId : uint = 0; keyId < numKeys; ++keyId)\n\t\t\t\tif (_keys[keyId] == key && _flags[keyId] == flags)\n\t\t\t\t\treturn;\n\t\t\t\n\t\t\t\/\/ add the test to the list\n\t\t\t_keys.push(key);\n\t\t\t_values.push(value);\n\t\t\t_flags.push(flags);\n\t\t}\n\t\t\n\t\tpublic function isValid(meshBindings \t: DataBindings,\n\t\t\t\t\t\t\t\tsceneBindings\t: DataBindings) : Boolean\n\t\t{\n\t\t\tvar numKeys\t: uint\t= _keys.length;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numKeys; ++i)\n\t\t\t{\n\t\t\t\tvar key\t\t: String\t\t= _keys[i];\n\t\t\t\tvar flags\t: uint\t\t\t= _flags[i];\n\t\t\t\tvar value\t: Object\t\t= _values[i];\n\t\t\t\tvar source\t: DataBindings\t= flags & SOURCE_SCENE ? sceneBindings : meshBindings;\n\t\t\t\t\n\t\t\t\tif (flags & OPERATION_GET)\n\t\t\t\t{\n\t\t\t\t\tif (!source.propertyExists(key))\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t\n\t\t\t\t\tif (!compare(source.getProperty(key), value))\n\t\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\telse if (flags & OPERATION_EXISTS)\n\t\t\t\t{\n\t\t\t\t\tif (source.propertyExists(key) != value)\n\t\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tpublic function mergeWith(otherSignature : Signature) : void\n\t\t{\n\t\t\tvar otherLength : uint = otherSignature._keys.length;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < otherLength; ++i)\n\t\t\t\tupdate(\n\t\t\t\t\totherSignature._keys[i],\n\t\t\t\t\totherSignature._values[i],\n\t\t\t\t\totherSignature._flags[i]\n\t\t\t\t);\n\t\t\t\n\t\t\t\n\t\t}\n\t\t\n\t\tpublic function clone() : Signature\n\t\t{\n\t\t\tvar clone : Signature = new Signature(null);\n\t\t\t\n\t\t\tclone._flags\t= _flags.slice();\n\t\t\tclone._keys\t\t= _keys.slice();\n\t\t\tclone._values\t= _values.slice();\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * @fixme This is n^2!!!!!\n\t\t * @fixme optimize me with a dictionary!!!\n\t\t *\/\n\t\tpublic function useProperties(properties\t: Vector.<String>,\n\t\t\t\t\t\t\t\t\t  fromScene\t\t: Boolean) : Boolean\n\t\t{\n\t\t\tvar numProperties\t: uint\t= properties.length;\n\t\t\tvar numKeys\t\t\t: uint\t= _keys.length;\n\t\t\tvar flag\t\t\t: uint\t= fromScene ? SOURCE_SCENE : SOURCE_MESH;\n\t\t\t\n\t\t\tfor (var j : uint = 0; j < numProperties; ++j)\n\t\t\t\tfor (var i : uint = 0; i < numKeys; ++i)\n\t\t\t\t\tif (_keys[i] == properties[j] && (flag & _flags[i]) != 0)\n\t\t\t\t\t\treturn true;\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\tprivate function compare(value1 : Object, value2 : Object) : Boolean\n\t\t{\n\t\t\tif ((value1 == null && value2 != null) || (value1 != null && value2 == null))\n\t\t\t\treturn false;\n\t\t\t\n\t\t\tvar constructor\t: Object\t= value1.constructor;\n\t\t\tvar count\t\t: int\t\t= 0;\n\t\t\t\n\t\t\tif (constructor != value2.constructor)\n\t\t\t\treturn false;\n\t\t\t\n\t\t\tif (constructor == Vector4)\n\t\t\t\treturn (value1 as Vector4).equals(value2 as Vector4, true);\n\t\t\t\n\t\t\tif (constructor == Matrix4x4)\n\t\t\t\treturn (value1 as Matrix4x4).compareTo(value2 as Matrix4x4);\n\n\t\t\tif (value1 is Vector.<Number>)\n\t\t\t{\n\t\t\t\tvar numbers1\t: Vector.<Number>\t= value1 as Vector.<Number>;\n\t\t\t\tvar numbers2\t: Vector.<Number>\t= value2 as Vector.<Number>;\n\t\t\t\t\n\t\t\t\tcount = numbers1.length;\n\t\t\t\t\n\t\t\t\tif (count != numbers2.length)\n\t\t\t\t\treturn false;\n\t\t\t\t\n\t\t\t\twhile (count >= 0)\n\t\t\t\t{\n\t\t\t\t\tif (numbers1[count] != numbers2[count])\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t\n\t\t\t\t\t--count;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (value1 is Vector.<Vector4>)\n\t\t\t{\n\t\t\t\tvar vectors1\t: Vector.<Vector4>\t= value1 as Vector.<Vector4>;\n\t\t\t\tvar vectors2\t: Vector.<Vector4>\t= value2 as Vector.<Vector4>;\n\t\t\t\t\n\t\t\t\tcount = vectors1.length;\n\t\t\t\t\n\t\t\t\tif (count != vectors2.length)\n\t\t\t\t\treturn false;\n\t\t\t\t\n\t\t\t\twhile (count >= 0)\n\t\t\t\t{\n\t\t\t\t\tif (!(vectors1[count] as Vector4).equals(vectors2[count]))\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t\n\t\t\t\t\t--count;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (value1 is Vector.<Matrix4x4>)\n\t\t\t{\n\t\t\t\tvar matrices1 \t: Vector.<Matrix4x4>\t= value1 as Vector.<Matrix4x4>;\n\t\t\t\tvar matrices2 \t: Vector.<Matrix4x4>\t= value2 as Vector.<Matrix4x4>;\n\t\t\t\t\n\t\t\t\tcount = matrices1.length;\n\t\t\t\t\n\t\t\t\tif (count != matrices2.length)\n\t\t\t\t\treturn false;\n\t\t\t\t\n\t\t\t\twhile (count >= 0)\n\t\t\t\t{\n\t\t\t\t\tif (!(matrices1[count] as Matrix4x4).compareTo(matrices2[count]))\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t\n\t\t\t\t\t--count;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn value1 === value2;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\/**\n\t * ShaderSignature objects describe the \"signature\" of ActionScript shaders and make\n\t * it posible to know whether a compatible program already exists or if the shader\n\t * must be forked.\n\t * \n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic final class Signature\n\t{\n\t\tpublic static const OPERATION_EXISTS\t: uint\t\t\t\t= 1;\n\t\tpublic static const OPERATION_GET\t\t: uint\t\t\t\t= 2;\n\t\t\n\t\tpublic static const SOURCE_MESH\t\t\t: uint\t\t\t\t= 4;\n\t\tpublic static const SOURCE_SCENE\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate var _keys\t\t\t: Vector.<String>\t= new <String>[];\n\t\tprivate var _values\t\t\t: Vector.<Object>\t= new <Object>[];\n\t\tprivate var _flags\t\t\t: Vector.<uint>\t\t= new <uint>[];\n\t\t\n\t\tpublic function get numKeys() : uint\n\t\t{\n\t\t\treturn _keys.length;\n\t\t}\n\t\t\n\t\tpublic function Signature(shaderName : String)\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function getKey(index : uint) : String\n\t\t{\n\t\t\treturn _keys[index];\n\t\t}\n\t\t\n\t\tpublic function getFlags(index : uint) : uint\n\t\t{\n\t\t\treturn _flags[index];\n\t\t}\n\t\t\n\t\tpublic function update(key \t\t: String,\n\t\t\t\t\t\t\t   value \t: Object,\n\t\t\t\t\t\t\t   flags\t: uint) : void\n\t\t{\n\t\t\t\/\/ quit if we already have this entry\n\t\t\tvar numKeys : uint = _keys.length;\n\t\t\t\n\t\t\tfor (var keyId : uint = 0; keyId < numKeys; ++keyId)\n\t\t\t\tif (_keys[keyId] == key && _flags[keyId] == flags)\n\t\t\t\t\treturn;\n\t\t\t\n\t\t\t\/\/ add the test to the list\n\t\t\t_keys.push(key);\n\t\t\t_values.push(value);\n\t\t\t_flags.push(flags);\n\t\t}\n\t\t\n\t\tpublic function isValid(meshBindings \t: DataBindings,\n\t\t\t\t\t\t\t\tsceneBindings\t: DataBindings) : Boolean\n\t\t{\n\t\t\tvar numKeys\t: uint\t= _keys.length;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numKeys; ++i)\n\t\t\t{\n\t\t\t\tvar key\t\t: String\t\t= _keys[i];\n\t\t\t\tvar flags\t: uint\t\t\t= _flags[i];\n\t\t\t\tvar value\t: Object\t\t= _values[i];\n\t\t\t\tvar source\t: DataBindings\t= flags & SOURCE_SCENE ? sceneBindings : meshBindings;\n\t\t\t\t\n\t\t\t\tif (flags & OPERATION_GET)\n\t\t\t\t{\n\t\t\t\t\tif (!source.propertyExists(key))\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t\n\t\t\t\t\tif (!compare(source.getProperty(key), value))\n\t\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\telse if (flags & OPERATION_EXISTS)\n\t\t\t\t{\n\t\t\t\t\tif (source.propertyExists(key) != value)\n\t\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tpublic function mergeWith(otherSignature : Signature) : void\n\t\t{\n\t\t\tvar otherLength : uint = otherSignature._keys.length;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < otherLength; ++i)\n\t\t\t\tupdate(\n\t\t\t\t\totherSignature._keys[i],\n\t\t\t\t\totherSignature._values[i],\n\t\t\t\t\totherSignature._flags[i]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function clone() : Signature\n\t\t{\n\t\t\tvar clone : Signature = new Signature(null);\n\t\t\t\n\t\t\tclone._flags\t= _flags.slice();\n\t\t\tclone._keys\t\t= _keys.slice();\n\t\t\tclone._values\t= _values.slice();\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * @fixme This is n^2!!!!!\n\t\t * @fixme optimize me with a dictionary!!!\n\t\t *\/\n\t\tpublic function useProperties(properties\t: Vector.<String>,\n\t\t\t\t\t\t\t\t\t  fromScene\t\t: Boolean) : Boolean\n\t\t{\n\t\t\tvar numProperties\t: uint\t= properties.length;\n\t\t\tvar numKeys\t\t\t: uint\t= _keys.length;\n\t\t\tvar flag\t\t\t: uint\t= fromScene ? SOURCE_SCENE : SOURCE_MESH;\n\t\t\t\n\t\t\tfor (var j : uint = 0; j < numProperties; ++j)\n\t\t\t\tfor (var i : uint = 0; i < numKeys; ++i)\n\t\t\t\t\tif (_keys[i] == properties[j] && (flag & _flags[i]) != 0)\n\t\t\t\t\t\treturn true;\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\tprivate function compare(value1 : Object, value2 : Object) : Boolean\n\t\t{\n\t\t\tif ((value1 == null && value2 != null) || (value1 != null && value2 == null))\n\t\t\t\treturn false;\n\t\t\t\n\t\t\tvar constructor\t: Object\t= value1.constructor;\n\t\t\tvar count\t\t: int\t\t= 0;\n\t\t\t\n\t\t\tif (constructor != value2.constructor)\n\t\t\t\treturn false;\n\t\t\t\n\t\t\tif (constructor == Vector4)\n\t\t\t\treturn (value1 as Vector4).equals(value2 as Vector4, true);\n\t\t\t\n\t\t\tif (constructor == Matrix4x4)\n\t\t\t\treturn (value1 as Matrix4x4).compareTo(value2 as Matrix4x4);\n\n\t\t\tif (value1 is Vector.<Number>)\n\t\t\t{\n\t\t\t\tvar numbers1\t: Vector.<Number>\t= value1 as Vector.<Number>;\n\t\t\t\tvar numbers2\t: Vector.<Number>\t= value2 as Vector.<Number>;\n\t\t\t\t\n\t\t\t\tcount = numbers1.length;\n\t\t\t\t\n\t\t\t\tif (count != numbers2.length)\n\t\t\t\t\treturn false;\n\t\t\t\t\n\t\t\t\twhile (count >= 0)\n\t\t\t\t{\n\t\t\t\t\tif (numbers1[count] != numbers2[count])\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t\n\t\t\t\t\t--count;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (value1 is Vector.<Vector4>)\n\t\t\t{\n\t\t\t\tvar vectors1\t: Vector.<Vector4>\t= value1 as Vector.<Vector4>;\n\t\t\t\tvar vectors2\t: Vector.<Vector4>\t= value2 as Vector.<Vector4>;\n\t\t\t\t\n\t\t\t\tcount = vectors1.length;\n\t\t\t\t\n\t\t\t\tif (count != vectors2.length)\n\t\t\t\t\treturn false;\n\t\t\t\t\n\t\t\t\twhile (count >= 0)\n\t\t\t\t{\n\t\t\t\t\tif (!(vectors1[count] as Vector4).equals(vectors2[count]))\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t\n\t\t\t\t\t--count;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (value1 is Vector.<Matrix4x4>)\n\t\t\t{\n\t\t\t\tvar matrices1 \t: Vector.<Matrix4x4>\t= value1 as Vector.<Matrix4x4>;\n\t\t\t\tvar matrices2 \t: Vector.<Matrix4x4>\t= value2 as Vector.<Matrix4x4>;\n\t\t\t\t\n\t\t\t\tcount = matrices1.length;\n\t\t\t\t\n\t\t\t\tif (count != matrices2.length)\n\t\t\t\t\treturn false;\n\t\t\t\t\n\t\t\t\twhile (count >= 0)\n\t\t\t\t{\n\t\t\t\t\tif (!(matrices1[count] as Matrix4x4).compareTo(matrices2[count]))\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t\n\t\t\t\t\t--count;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn value1 === value2;\n\t\t}\n\t}\n}","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"0024caa3719fe9aa146450022f12b2d2f2bab65a","old_file":"src\/com\/axis\/rtspclient\/RTPTiming.as","new_file":"src\/com\/axis\/rtspclient\/RTPTiming.as","old_contents":"package com.axis.rtspclient {\n  import flash.utils.ByteArray;\n\n  public class RTPTiming {\n\n    public var rtpTime:Object;\n    public var range:Object;\n    public var live:Boolean;\n\n    public function RTPTiming(rtpTime:Object, range:Object, live:Boolean) {\n      this.rtpTime = rtpTime;\n      this.range = range;\n      this.live = live;\n    }\n\n    public function rtpTimeForControl(control:String):Number {\n      \/* control parameter and url in rtp-info may not equal but control\n       * parameter is always part of the url *\/\n      for (var c:String in this.rtpTime) {\n        if (c.indexOf(control) >= 0) {\n          return this.rtpTime[c];\n        }\n      }\n      return 0;\n    }\n\n    public function toString():String {\n      var res:String = 'rtpTime:';\n      for (var control:String in rtpTime) {\n        res += '\\n  ' + control + ': ' + rtpTime[control];\n      }\n      if (range) {\n        res += '\\nrange: ' + range.from + ' - ' + range.to;\n      }\n      res += '\\nlive: ' + live;\n      return res;\n    }\n\n    public static function parse(rtpInfo:String, range:String):RTPTiming {\n      var rtpTime:Object = {};\n      for each (var track:String in rtpInfo.split(',')) {\n        var rtpTimeMatch:Object = \/^.*url=([^;]*);.*rtptime=(\\d+).*$\/.exec(track);\n        rtpTime[rtpTimeMatch[1]] = parseInt(rtpTimeMatch[2]);\n      }\n      var rangeMatch:Object = \/^npt=(.*)-(.*)$\/.exec(range);\n      var rangeFrom:String = rangeMatch[1];\n      var rangeTo:String = rangeMatch[2];\n      var from:Number = 0;\n      var to:Number = rangeTo.length > 0 ? Math.round(parseFloat(rangeTo) * 1000) : -1;\n      var live:Boolean = rangeFrom == 'now' || to == -1;\n      if (rangeFrom != 'now') {\n        from = Math.round(parseFloat(rangeFrom) * 1000);\n        \/* Some idiot RTSP servers writes Range: npt=0.000-0.000 in the header... *\/\n        to = to <= from ? -1 : to;\n      }\n\n      return new RTPTiming(rtpTime, { from: from, to: to }, live);\n    }\n  }\n}\n","new_contents":"package com.axis.rtspclient {\n  import flash.utils.ByteArray;\n\n  public class RTPTiming {\n\n    public var rtpTime:Object;\n    public var range:Object;\n    public var live:Boolean;\n\n    public function RTPTiming(rtpTime:Object, range:Object, live:Boolean) {\n      this.rtpTime = rtpTime;\n      this.range = range;\n      this.live = live;\n    }\n\n    public function rtpTimeForControl(control:String):Number {\n      \/* control parameter and url in rtp-info may not equal but control\n       * parameter is always part of the url *\/\n      for (var c:String in this.rtpTime) {\n        if (c.indexOf(control) >= 0) {\n          return this.rtpTime[c];\n        }\n      }\n      return 0;\n    }\n\n    public function toString():String {\n      var res:String = 'rtpTime:';\n      for (var control:String in rtpTime) {\n        res += '\\n  ' + control + ': ' + rtpTime[control];\n      }\n      if (range) {\n        res += '\\nrange: ' + range.from + ' - ' + range.to;\n      }\n      res += '\\nlive: ' + live;\n      return res;\n    }\n\n    public static function parse(rtpInfo:String, range:String):RTPTiming {\n      var rtpTime:Object = {};\n      for each (var track:String in rtpInfo.split(',')) {\n        var rtpTimeMatch:Object = \/^.*url=([^;]*);.*rtptime=(\\d+).*$\/.exec(track);\n        rtpTime[rtpTimeMatch[1]] = parseInt(rtpTimeMatch[2]);\n      }\n      var rangeMatch:Object = \/^npt=(.*)-(.*)$\/.exec(range);\n      var rangeFrom:String = rangeMatch[1];\n      var rangeTo:String = rangeMatch[2];\n      var from:Number = 0;\n      var to:Number = rangeTo.length > 0 ? Math.round(parseFloat(rangeTo) * 1000) : -1;\n      var live:Boolean = rangeFrom == 'now';\n      if (rangeFrom != 'now') {\n        from = Math.round(parseFloat(rangeFrom) * 1000);\n        \/* Some idiot RTSP servers writes Range: npt=0.000-0.000 in the header... *\/\n        to = to <= from ? -1 : to;\n      }\n\n      return new RTPTiming(rtpTime, { from: from, to: to }, live);\n    }\n  }\n}\n","subject":"Fix incorrect assumption about live streaming","message":"RTSP: Fix incorrect assumption about live streaming\n\nDo not assume live stream if to-value in range header is empty.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"gaetancollaud\/locomote-video-player,AxisCommunications\/locomote-video-player"}
{"commit":"484c2bf799fcfd423bf287bcb1180dc326531ba4","old_file":"src\/org\/mangui\/hls\/HLS.as","new_file":"src\/org\/mangui\/hls\/HLS.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import flash.display.Stage;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.net.URLStream;\n    import flash.events.EventDispatcher;\n    import flash.events.Event;\n\n    import org.mangui.hls.controller.LevelController;\n    import org.mangui.hls.controller.AudioTrackController;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.loader.LevelLoader;\n    import org.mangui.hls.loader.AltAudioLevelLoader;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.stream.HLSNetStream;\n    import org.mangui.hls.stream.StreamBuffer;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages the streaming process. **\/\n    public class HLS extends EventDispatcher {\n        private var _levelLoader : LevelLoader;\n        private var _altAudioLevelLoader : AltAudioLevelLoader;\n        private var _audioTrackController : AudioTrackController;\n        private var _levelController : LevelController;\n        private var _streamBuffer : StreamBuffer;\n        \/** HLS NetStream **\/\n        private var _hlsNetStream : HLSNetStream;\n        \/** HLS URLStream **\/\n        private var _hlsURLStream : Class;\n        private var _client : Object = {};\n        private var _stage : Stage;\n        \/* level handling *\/\n        private var _level : int;\n        \/* overrided quality_manual_level level *\/\n        private var _manual_level : int = -1;\n\n        \/** Create and connect all components. **\/\n        public function HLS() {\n            var connection : NetConnection = new NetConnection();\n            connection.connect(null);\n            _levelLoader = new LevelLoader(this);\n            _altAudioLevelLoader = new AltAudioLevelLoader(this);\n            _audioTrackController = new AudioTrackController(this);\n            _levelController = new LevelController(this);\n            _streamBuffer = new StreamBuffer(this, _audioTrackController, _levelController);\n            _hlsURLStream = URLStream as Class;\n            \/\/ default loader\n            _hlsNetStream = new HLSNetStream(connection, this, _streamBuffer);\n            this.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        };\n\n        \/** Forward internal errors. **\/\n        override public function dispatchEvent(event : Event) : Boolean {\n            if (event.type == HLSEvent.ERROR) {\n                CONFIG::LOGGING {\n                    Log.error((event as HLSEvent).error);\n                }\n                _hlsNetStream.close();\n            }\n            return super.dispatchEvent(event);\n        };\n\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            _level = event.level;\n        };\n\n        public function dispose() : void {\n            this.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levelLoader.dispose();\n            _altAudioLevelLoader.dispose();\n            _audioTrackController.dispose();\n            _levelController.dispose();\n            _streamBuffer.dispose();\n            _hlsNetStream.dispose_();\n            _levelLoader = null;\n            _altAudioLevelLoader = null;\n            _audioTrackController = null;\n            _levelController = null;\n            _hlsNetStream = null;\n            _client = null;\n            _stage = null;\n            _hlsNetStream = null;\n        }\n\n        \/** Return the quality level used when starting a fresh playback **\/\n        public function get startlevel() : int {\n            return _levelController.startlevel;\n        };\n\n        \/** Return the quality level used after a seek operation **\/\n        public function get seeklevel() : int {\n            return _levelController.seeklevel;\n        };\n\n        \/** Return the quality level of the currently played fragment **\/\n        public function get playbacklevel() : int {\n            return _hlsNetStream.playbackLevel;\n        };\n\n        \/** Return the quality level of last loaded fragment **\/\n        public function get level() : int {\n            return _level;\n        };\n\n        \/*  set quality level for next loaded fragment (-1 for automatic level selection) *\/\n        public function set level(level : int) : void {\n            _manual_level = level;\n        };\n\n        \/* check if we are in automatic level selection mode *\/\n        public function get autolevel() : Boolean {\n            return (_manual_level == -1);\n        };\n\n        \/* return manual level *\/\n        public function get manuallevel() : int {\n            return _manual_level;\n        };\n\n        \/** Return a Vector of quality level **\/\n        public function get levels() : Vector.<Level> {\n            return _levelLoader.levels;\n        };\n\n        \/** Return the current playback position. **\/\n        public function get position() : Number {\n            return _streamBuffer.position;\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _hlsNetStream.playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _hlsNetStream.seekState;\n        };\n\n        \/** Return the type of stream (VOD\/LIVE). **\/\n        public function get type() : String {\n            return _levelLoader.type;\n        };\n\n        \/** Load and parse a new HLS URL **\/\n        public function load(url : String) : void {\n            _hlsNetStream.close();\n            _levelLoader.load(url);\n        };\n\n        \/** return HLS NetStream **\/\n        public function get stream() : NetStream {\n            return _hlsNetStream;\n        }\n\n        public function get client() : Object {\n            return _client;\n        }\n\n        public function set client(value : Object) : void {\n            _client = value;\n        }\n\n        \/** get current Buffer Length  **\/\n        public function get bufferLength() : Number {\n            return _hlsNetStream.bufferLength;\n        };\n\n        \/** get audio tracks list**\/\n        public function get audioTracks() : Vector.<AudioTrack> {\n            return _audioTrackController.audioTracks;\n        };\n\n        \/** get alternate audio tracks list from playlist **\/\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _levelLoader.altAudioTracks;\n        };\n\n        \/** get index of the selected audio track (index in audio track lists) **\/\n        public function get audioTrack() : int {\n            return _audioTrackController.audioTrack;\n        };\n\n        \/** select an audio track, based on its index in audio track lists**\/\n        public function set audioTrack(val : int) : void {\n            _audioTrackController.audioTrack = val;\n        }\n\n        \/* set stage *\/\n        public function set stage(stage : Stage) : void {\n            _stage = stage;\n        }\n\n        \/* get stage *\/\n        public function get stage() : Stage {\n            return _stage;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLstream(urlstream : Class) : void {\n            _hlsURLStream = urlstream;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLstream() : Class {\n            return _hlsURLStream;\n        }\n    }\n    ;\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import flash.display.Stage;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.net.URLStream;\n    import flash.events.EventDispatcher;\n    import flash.events.Event;\n\n    import org.mangui.hls.controller.LevelController;\n    import org.mangui.hls.controller.AudioTrackController;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.loader.LevelLoader;\n    import org.mangui.hls.loader.AltAudioLevelLoader;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.stream.HLSNetStream;\n    import org.mangui.hls.stream.StreamBuffer;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages the streaming process. **\/\n    public class HLS extends EventDispatcher {\n        private var _levelLoader : LevelLoader;\n        private var _altAudioLevelLoader : AltAudioLevelLoader;\n        private var _audioTrackController : AudioTrackController;\n        private var _levelController : LevelController;\n        private var _streamBuffer : StreamBuffer;\n        \/** HLS NetStream **\/\n        private var _hlsNetStream : HLSNetStream;\n        \/** HLS URLStream **\/\n        private var _hlsURLStream : Class;\n        private var _client : Object = {};\n        private var _stage : Stage;\n        \/* level handling *\/\n        private var _level : int;\n        \/* overrided quality_manual_level level *\/\n        private var _manual_level : int = -1;\n\n        \/** Create and connect all components. **\/\n        public function HLS() {\n            var connection : NetConnection = new NetConnection();\n            connection.connect(null);\n            _levelLoader = new LevelLoader(this);\n            _altAudioLevelLoader = new AltAudioLevelLoader(this);\n            _audioTrackController = new AudioTrackController(this);\n            _levelController = new LevelController(this);\n            _streamBuffer = new StreamBuffer(this, _audioTrackController, _levelController);\n            _hlsURLStream = URLStream as Class;\n            \/\/ default loader\n            _hlsNetStream = new HLSNetStream(connection, this, _streamBuffer);\n            this.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        };\n\n        \/** Forward internal errors. **\/\n        override public function dispatchEvent(event : Event) : Boolean {\n            if (event.type == HLSEvent.ERROR) {\n                CONFIG::LOGGING {\n                    Log.error((event as HLSEvent).error);\n                }\n                _hlsNetStream.close();\n            }\n            return super.dispatchEvent(event);\n        };\n\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            _level = event.level;\n        };\n\n        public function dispose() : void {\n            this.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levelLoader.dispose();\n            _altAudioLevelLoader.dispose();\n            _audioTrackController.dispose();\n            _levelController.dispose();\n            _hlsNetStream.dispose_();\n            _streamBuffer.dispose();\n            _levelLoader = null;\n            _altAudioLevelLoader = null;\n            _audioTrackController = null;\n            _levelController = null;\n            _hlsNetStream = null;\n            _client = null;\n            _stage = null;\n            _hlsNetStream = null;\n        }\n\n        \/** Return the quality level used when starting a fresh playback **\/\n        public function get startlevel() : int {\n            return _levelController.startlevel;\n        };\n\n        \/** Return the quality level used after a seek operation **\/\n        public function get seeklevel() : int {\n            return _levelController.seeklevel;\n        };\n\n        \/** Return the quality level of the currently played fragment **\/\n        public function get playbacklevel() : int {\n            return _hlsNetStream.playbackLevel;\n        };\n\n        \/** Return the quality level of last loaded fragment **\/\n        public function get level() : int {\n            return _level;\n        };\n\n        \/*  set quality level for next loaded fragment (-1 for automatic level selection) *\/\n        public function set level(level : int) : void {\n            _manual_level = level;\n        };\n\n        \/* check if we are in automatic level selection mode *\/\n        public function get autolevel() : Boolean {\n            return (_manual_level == -1);\n        };\n\n        \/* return manual level *\/\n        public function get manuallevel() : int {\n            return _manual_level;\n        };\n\n        \/** Return a Vector of quality level **\/\n        public function get levels() : Vector.<Level> {\n            return _levelLoader.levels;\n        };\n\n        \/** Return the current playback position. **\/\n        public function get position() : Number {\n            return _streamBuffer.position;\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _hlsNetStream.playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _hlsNetStream.seekState;\n        };\n\n        \/** Return the type of stream (VOD\/LIVE). **\/\n        public function get type() : String {\n            return _levelLoader.type;\n        };\n\n        \/** Load and parse a new HLS URL **\/\n        public function load(url : String) : void {\n            _hlsNetStream.close();\n            _levelLoader.load(url);\n        };\n\n        \/** return HLS NetStream **\/\n        public function get stream() : NetStream {\n            return _hlsNetStream;\n        }\n\n        public function get client() : Object {\n            return _client;\n        }\n\n        public function set client(value : Object) : void {\n            _client = value;\n        }\n\n        \/** get current Buffer Length  **\/\n        public function get bufferLength() : Number {\n            return _hlsNetStream.bufferLength;\n        };\n\n        \/** get audio tracks list**\/\n        public function get audioTracks() : Vector.<AudioTrack> {\n            return _audioTrackController.audioTracks;\n        };\n\n        \/** get alternate audio tracks list from playlist **\/\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _levelLoader.altAudioTracks;\n        };\n\n        \/** get index of the selected audio track (index in audio track lists) **\/\n        public function get audioTrack() : int {\n            return _audioTrackController.audioTrack;\n        };\n\n        \/** select an audio track, based on its index in audio track lists**\/\n        public function set audioTrack(val : int) : void {\n            _audioTrackController.audioTrack = val;\n        }\n\n        \/* set stage *\/\n        public function set stage(stage : Stage) : void {\n            _stage = stage;\n        }\n\n        \/* get stage *\/\n        public function get stage() : Stage {\n            return _stage;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLstream(urlstream : Class) : void {\n            _hlsURLStream = urlstream;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLstream() : Class {\n            return _hlsURLStream;\n        }\n    }\n    ;\n}\n","subject":"Fix for dispose function in HLS.as","message":"Fix for dispose function in HLS.as\n\nwhile disposing HLS stream it throws a NPE,\r\n\r\nTypeError: Error #1009: Cannot access a property or method of a null object reference.\r\nat org.mangui.hls.stream::StreamBuffer\/stop()[flashls\/src\/org\/mangui\/hls\/stream\/StreamBuffer.as:87]\r\nat org.mangui.hls.stream::HLSNetStream\/close()[flashls\/src\/org\/mangui\/hls\/stream\/HLSNetStream.as:346]\r\nat org.mangui.hls.stream::HLSNetStream\/dispose_()[flashls\/src\/org\/mangui\/hls\/stream\/HLSNetStream.as:353]\r\nat org.mangui.hls::HLS\/dispose()[flashls\/src\/org\/mangui\/hls\/HLS.as:81]\r\n\r\nFixed it by disposing _hlsNetStream first and then disposing _streamBuffer in HLS.as","lang":"ActionScript","license":"mpl-2.0","repos":"Boxie5\/flashls,aevange\/flashls,suuhas\/flashls,thdtjsdn\/flashls,mangui\/flashls,Boxie5\/flashls,NicolasSiver\/flashls,neilrackett\/flashls,Peer5\/flashls,dighan\/flashls,Corey600\/flashls,tedconf\/flashls,codex-corp\/flashls,clappr\/flashls,Peer5\/flashls,loungelogic\/flashls,thdtjsdn\/flashls,tedconf\/flashls,vidible\/vdb-flashls,aevange\/flashls,neilrackett\/flashls,fixedmachine\/flashls,jlacivita\/flashls,suuhas\/flashls,aevange\/flashls,Peer5\/flashls,JulianPena\/flashls,suuhas\/flashls,codex-corp\/flashls,hola\/flashls,fixedmachine\/flashls,JulianPena\/flashls,hola\/flashls,suuhas\/flashls,Corey600\/flashls,dighan\/flashls,vidible\/vdb-flashls,jlacivita\/flashls,clappr\/flashls,loungelogic\/flashls,NicolasSiver\/flashls,Peer5\/flashls,aevange\/flashls,mangui\/flashls"}
{"commit":"ab87a5f9bb63c443213b61ff729969d3fdec1a68","old_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/ios7\/ButtonSkin.as","new_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/ios7\/ButtonSkin.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.ios7\n{\n\nimport flash.display.DisplayObject;\n\nimport mx.core.DPIClassification;\nimport mx.core.mx_internal;\nimport mx.events.FlexEvent;\n\nimport spark.components.supportClasses.StyleableTextField;\nimport spark.skins.ios7.assets.Button_up;\nimport spark.skins.mobile.supportClasses.ButtonSkinBase;\n\n\nuse namespace mx_internal;\n\n\/**\n *  ActionScript-based skin for Button controls in mobile applications. The skin supports \n *  iconClass and labelPlacement. It uses FXG classes to \n *  implement the vector drawing.  \n * \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5 \n *  @productversion Flex 4.5\n *\/\npublic class ButtonSkin extends ButtonSkinBase\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     * An array of color distribution ratios.\n     * This is used in the chrome color fill.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    mx_internal static const CHROME_COLOR_RATIOS:Array = [0, 127.5];\n    \n    \/**\n     * An array of alpha values for the corresponding colors in the colors array. \n     * This is used in the chrome color fill.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    mx_internal static const CHROME_COLOR_ALPHAS:Array = [1, 1];\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  Constructor.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    public function ButtonSkin()\n    {\n        super();\n\t\t\/\/In iOS7, buttons look like simple links, without any shape containing the text\n\t\t\/\/We still need to assign an asset to determine the size of the button\n\t\t\/\/Button_up is a simple transparent graphic object\n\t\tupBorderSkin = spark.skins.ios7.assets.Button_up;\n\t\tdownBorderSkin = spark.skins.ios7.assets.Button_up;\n\t\tlayoutCornerEllipseSize = 0;\n        \n        switch (applicationDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t{\n\t\t\t\t\n\t\t\t\tlayoutGap = 20;\n\t\t\t\tlayoutPaddingLeft = 40;\n\t\t\t\tlayoutPaddingRight = 40;\n\t\t\t\tlayoutPaddingTop = 40;\n\t\t\t\tlayoutPaddingBottom = 40;\n\t\t\t\tlayoutBorderSize = 2;\n\t\t\t\tmeasuredDefaultWidth = 128;\n\t\t\t\tmeasuredDefaultHeight = 172;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t{\n\t\t\t\t\n\t\t\t\tlayoutGap = 14;\n\t\t\t\tlayoutPaddingLeft = 30;\n\t\t\t\tlayoutPaddingRight = 30;\n\t\t\t\tlayoutPaddingTop = 30;\n\t\t\t\tlayoutPaddingBottom = 30;\n\t\t\t\tlayoutBorderSize = 2;\n\t\t\t\tmeasuredDefaultWidth = 96;\n\t\t\t\tmeasuredDefaultHeight = 130;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            case DPIClassification.DPI_320:\n            {\n                \n                layoutGap = 10;\n                layoutPaddingLeft = 20;\n                layoutPaddingRight = 20;\n                layoutPaddingTop = 20;\n                layoutPaddingBottom = 20;\n                layoutBorderSize = 2;\n                measuredDefaultWidth = 64;\n                measuredDefaultHeight = 86;\n                \n                break;\n            }\n\t\t\tcase DPIClassification.DPI_240:\n\t\t\t{\n\t\t\t\t\n\t\t\t\tlayoutGap = 7;\n\t\t\t\tlayoutPaddingLeft = 15;\n\t\t\t\tlayoutPaddingRight = 15;\n\t\t\t\tlayoutPaddingTop = 15;\n\t\t\t\tlayoutPaddingBottom = 15;\n\t\t\t\tlayoutBorderSize = 1;\n\t\t\t\tmeasuredDefaultWidth = 48;\n\t\t\t\tmeasuredDefaultHeight = 65;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_120:\n\t\t\t{\n\t\t\t\t\n\t\t\t\tlayoutGap = 4;\n\t\t\t\tlayoutPaddingLeft = 8;\n\t\t\t\tlayoutPaddingRight = 8;\n\t\t\t\tlayoutPaddingTop = 8;\n\t\t\t\tlayoutPaddingBottom = 8;\n\t\t\t\tlayoutBorderSize = 1;\n\t\t\t\tmeasuredDefaultWidth = 24;\n\t\t\t\tmeasuredDefaultHeight = 33;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            default:\n            {\n                \n                layoutGap = 5;\n                layoutPaddingLeft = 10;\n                layoutPaddingRight = 10;\n                layoutPaddingTop = 10;\n                layoutPaddingBottom = 10;\n                layoutBorderSize = 1;\n                measuredDefaultWidth = 32;\n                measuredDefaultHeight = 43;\n                \n                break;\n            }\n        }\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Layout variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  Defines the corner radius.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/  \n    protected var layoutCornerEllipseSize:uint;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    private var _border:DisplayObject;\n    \n    private var changeFXGSkin:Boolean = false;\n    \n    private var borderClass:Class;\n    \n    mx_internal var fillColorStyleName:String = \"chromeColor\";\n    \n    \/**\n     *  Defines the shadow for the Button control's label.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/  \n    public var labelDisplayShadow:StyleableTextField;\n    \n    \/**\n     *  Read-only button border graphic. Use getBorderClassForCurrentState()\n     *  to specify a graphic per-state.\n     * \n     *  @see #getBorderClassForCurrentState()\n     *\/\n    protected function get border():DisplayObject\n    {\n        return _border;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  Class to use for the border in the up state.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     * \n     *  @default Button_up\n     *\/  \n    protected var upBorderSkin:Class;\n    \n    \/**\n     *  Class to use for the border in the down state.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *       \n     *  @default Button_down\n     *\/ \n    protected var downBorderSkin:Class;\n    \n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private\n     *\/\n    override protected function createChildren():void\n    {\n        super.createChildren();\n        setStyle(\"textAlign\", \"center\");\n    }\n    \n    \/**\n     *  @private \n     *\/\n    override protected function commitCurrentState():void\n    {   \n        super.commitCurrentState();\n        \n        borderClass = getBorderClassForCurrentState();\n        \n        if (!(_border is borderClass))\n            changeFXGSkin = true;\n        \n        \/\/ update borderClass and background\n        invalidateDisplayList();\n    }\n    \n    \/**\n     *  @private\n     *\/\n    override protected function layoutContents(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        super.layoutContents(unscaledWidth, unscaledHeight);\n        \n        \/\/ size the FXG background\n        if (changeFXGSkin)\n        {\n            changeFXGSkin = false;\n            \n            if (_border)\n            {\n                removeChild(_border);\n                _border = null;\n            }\n            \n            if (borderClass)\n            {\n                _border = new borderClass();\n                addChildAt(_border, 0);\n            }\n        }\n        \n        layoutBorder(unscaledWidth, unscaledHeight);\n        \n    }\n    \n    \/**\n     *  Position the background of the skin. Override this function to re-position the background. \n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/ \n    mx_internal function layoutBorder(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        setElementSize(border, unscaledWidth, unscaledHeight);\n        setElementPosition(border, 0, 0);\n    }\n    \n    \/**\n     *  Returns the borderClass to use based on the currentState.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/\n    protected function getBorderClassForCurrentState():Class\n    {\n        if (currentState == \"down\") \n            return downBorderSkin;\n        else\n            return upBorderSkin;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handlers\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private \n     *\/\n    override protected function labelDisplay_valueCommitHandler(event:FlexEvent):void \n    {\n        super.labelDisplay_valueCommitHandler(event);\n    }\n    \n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.ios7\n{\n\nimport flash.display.DisplayObject;\n\nimport mx.core.DPIClassification;\nimport mx.core.mx_internal;\nimport mx.events.FlexEvent;\n\nimport spark.components.supportClasses.StyleableTextField;\nimport spark.skins.ios7.assets.Button_up;\nimport spark.skins.mobile.supportClasses.ButtonSkinBase;\n\n\nuse namespace mx_internal;\n\n\/**\n *  ActionScript-based skin for Button controls in mobile applications. The skin supports \n *  iconClass and labelPlacement. It uses FXG classes to \n *  implement the vector drawing.  \n * \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5 \n *  @productversion Flex 4.5\n *\/\npublic class ButtonSkin extends ButtonSkinBase\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     * An array of color distribution ratios.\n     * This is used in the chrome color fill.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    mx_internal static const CHROME_COLOR_RATIOS:Array = [0, 127.5];\n    \n    \/**\n     * An array of alpha values for the corresponding colors in the colors array. \n     * This is used in the chrome color fill.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    mx_internal static const CHROME_COLOR_ALPHAS:Array = [1, 1];\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  Constructor.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    public function ButtonSkin()\n    {\n        super();\n\t\t\/\/In iOS7, buttons look like simple links, without any shape containing the text\n\t\t\/\/We still need to assign an asset to determine the size of the button\n\t\t\/\/Button_up is a simple transparent graphic object\n\t\tupBorderSkin = spark.skins.ios7.assets.Button_up;\n\t\tdownBorderSkin = spark.skins.ios7.assets.Button_up;\n\t\tlayoutCornerEllipseSize = 0;\n        \n        switch (applicationDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t{\n\t\t\t\t\n\t\t\t\tlayoutGap = 20;\n\t\t\t\tlayoutPaddingLeft = 40;\n\t\t\t\tlayoutPaddingRight = 40;\n\t\t\t\tlayoutPaddingTop = 40;\n\t\t\t\tlayoutPaddingBottom = 40;\n\t\t\t\tlayoutBorderSize = 2;\n\t\t\t\tmeasuredDefaultWidth = 128;\n\t\t\t\tmeasuredDefaultHeight = 172;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t{\n\t\t\t\t\n\t\t\t\tlayoutGap = 14;\n\t\t\t\tlayoutPaddingLeft = 30;\n\t\t\t\tlayoutPaddingRight = 30;\n\t\t\t\tlayoutPaddingTop = 30;\n\t\t\t\tlayoutPaddingBottom = 30;\n\t\t\t\tlayoutBorderSize = 2;\n\t\t\t\tmeasuredDefaultWidth = 96;\n\t\t\t\tmeasuredDefaultHeight = 130;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            case DPIClassification.DPI_320:\n            {\n                \n                layoutGap = 10;\n                layoutPaddingLeft = 20;\n                layoutPaddingRight = 20;\n                layoutPaddingTop = 20;\n                layoutPaddingBottom = 20;\n                layoutBorderSize = 2;\n                measuredDefaultWidth = 64;\n                measuredDefaultHeight = 86;\n                \n                break;\n            }\n\t\t\tcase DPIClassification.DPI_240:\n\t\t\t{\n\t\t\t\t\n\t\t\t\tlayoutGap = 7;\n\t\t\t\tlayoutPaddingLeft = 15;\n\t\t\t\tlayoutPaddingRight = 15;\n\t\t\t\tlayoutPaddingTop = 15;\n\t\t\t\tlayoutPaddingBottom = 15;\n\t\t\t\tlayoutBorderSize = 1;\n\t\t\t\tmeasuredDefaultWidth = 48;\n\t\t\t\tmeasuredDefaultHeight = 65;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_120:\n\t\t\t{\n\t\t\t\t\n\t\t\t\tlayoutGap = 4;\n\t\t\t\tlayoutPaddingLeft = 8;\n\t\t\t\tlayoutPaddingRight = 8;\n\t\t\t\tlayoutPaddingTop = 8;\n\t\t\t\tlayoutPaddingBottom = 8;\n\t\t\t\tlayoutBorderSize = 1;\n\t\t\t\tmeasuredDefaultWidth = 24;\n\t\t\t\tmeasuredDefaultHeight = 33;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            default:\n            {\n                \n                layoutGap = 5;\n                layoutPaddingLeft = 10;\n                layoutPaddingRight = 10;\n                layoutPaddingTop = 10;\n                layoutPaddingBottom = 10;\n                layoutBorderSize = 1;\n                measuredDefaultWidth = 32;\n                measuredDefaultHeight = 43;\n                \n                break;\n            }\n        }\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Layout variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  Defines the corner radius.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/  \n    protected var layoutCornerEllipseSize:uint;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    private var _border:DisplayObject;\n    \n    private var changeFXGSkin:Boolean = false;\n    \n    private var borderClass:Class;\n    \n    mx_internal var fillColorStyleName:String = \"chromeColor\";\n    \n    \/**\n     *  Defines the shadow for the Button control's label.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/  \n    public var labelDisplayShadow:StyleableTextField;\n    \n    \/**\n     *  Read-only button border graphic. Use getBorderClassForCurrentState()\n     *  to specify a graphic per-state.\n     * \n     *  @see #getBorderClassForCurrentState()\n     *\/\n    protected function get border():DisplayObject\n    {\n        return _border;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  Class to use for the border in the up state.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     * \n     *  @default Button_up\n     *\/  \n    protected var upBorderSkin:Class;\n    \n    \/**\n     *  Class to use for the border in the down state.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *       \n     *  @default Button_down\n     *\/ \n    protected var downBorderSkin:Class;\n    \n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private\n     *\/\n    override protected function createChildren():void\n    {\n        super.createChildren();\n        setStyle(\"textAlign\", \"center\");\n    }\n\t\n\toverride protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void\n\t{\n\t\tsuper.updateDisplayList(unscaledWidth,unscaledHeight);\n\t\tif(currentState == \"down\")\n\t\t{\n\t\t\tthis.alpha = 0.5;\t\n\t\t}\n\t\telse\n\t\t{\n\t\t\tthis.alpha = 1.0;\n\t\t}\n\t}\n    \n    \/**\n     *  @private \n     *\/\n    override protected function commitCurrentState():void\n    {   \n        super.commitCurrentState();\n        \n        borderClass = getBorderClassForCurrentState();\n        \n        if (!(_border is borderClass))\n            changeFXGSkin = true;\n        \n        \/\/ update borderClass and background\n        invalidateDisplayList();\n    }\n    \n    \/**\n     *  @private\n     *\/\n    override protected function layoutContents(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        super.layoutContents(unscaledWidth, unscaledHeight);\n        \n        \/\/ size the FXG background\n        if (changeFXGSkin)\n        {\n            changeFXGSkin = false;\n            \n            if (_border)\n            {\n                removeChild(_border);\n                _border = null;\n            }\n            \n            if (borderClass)\n            {\n                _border = new borderClass();\n                addChildAt(_border, 0);\n            }\n        }\n        \n        layoutBorder(unscaledWidth, unscaledHeight);\n        \n    }\n    \n    \/**\n     *  Position the background of the skin. Override this function to re-position the background. \n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/ \n    mx_internal function layoutBorder(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        setElementSize(border, unscaledWidth, unscaledHeight);\n        setElementPosition(border, 0, 0);\n    }\n    \n    \/**\n     *  Returns the borderClass to use based on the currentState.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/\n    protected function getBorderClassForCurrentState():Class\n    {\n        if (currentState == \"down\") \n            return downBorderSkin;\n        else\n            return upBorderSkin;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handlers\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private \n     *\/\n    override protected function labelDisplay_valueCommitHandler(event:FlexEvent):void \n    {\n        super.labelDisplay_valueCommitHandler(event);\n    }\n    \n}\n}","subject":"Fix Button's downstate","message":"Fix Button's downstate\n","lang":"ActionScript","license":"apache-2.0","repos":"SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk"}
{"commit":"a2e875a4a9b5115eb441f171294f20cac1b0340a","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9002\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        [Embed(source=\"badge.png\")]\n        private var BadgeImage:Class;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44cc44;\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n\n            if (this.loaderInfo.parameters[\"debug\"])\n                addChild(output_text);\n            else\n                addChild(new BadgeImage());\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\".\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9002\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        [Embed(source=\"badge.png\")]\n        private var BadgeImage:Class;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44cc44;\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n\n            if (this.loaderInfo.parameters[\"debug\"])\n                addChild(output_text);\n            else\n                addChild(new BadgeImage());\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\".\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.addEventListener(Event.COMPLETE, function():void {\n                proxy_pair.log(\"Complete.\");\n            })\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair extends EventDispatcher\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","subject":"Add an Event.COMPLETE message when a ProxyPair finishes.","message":"Add an Event.COMPLETE message when a ProxyPair finishes.\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy"}
{"commit":"c7a9d76ff775335ea1d02306143958950a5b5cf5","old_file":"src\/aerys\/minko\/render\/shader\/part\/phong\/contribution\/AbstractContributionShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/phong\/contribution\/AbstractContributionShaderPart.as","old_contents":"package aerys.minko.render.shader.part.phong.contribution\n{\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerFormat;\n\n\t\/**\n\t * Methods in this class allow to compute light contributions.\n\t * It is extended by InfiniteShaderPart for directional lights, and LocalizedShaderPart for point and spot lights.\n\t * \n\t * All methods are available in tangent, local and world space.\n\t * \n\t * - Computing in tangent space is computationally more expensive, both in CPU and GPU, because we need to feed\n\t * more data to the shaders than the other methods but it allows to do both bump and parallax mapping.\n\t * \n\t * - Doing it in local space is computationally more expensive on the CPU, because the light\n\t * position will need to be converted in the CPU for each mesh and at each frame will produce the lighter shaders.\n\t * \n\t * Doing as much work on the CPU as possible, and have as short a possible shader would be the way to go\n\t * if adobe's compiler was better than it is. Therefor, minko defaults to computing everything in world space\n\t * which is faster in practical tests.\n\t * \n\t * The cost of each light will be in O(number of drawcalls) on the CPU.\n\t * However, this is the way that will lead to the smaller shaders, and is therefor recomended when used\n\t * in small scenes with many lights.\n\t * \n\t * - Computing lights in world space is cheaper on the CPU, because no extra computation is\n\t * needed for each mesh, but will cost one extra matrix multiplication on the GPU (we need the world position\n\t * or every fragment).\n\t * \n\t * @author Romain Gilliotte\n\t * \n\t *\/\t\n\tpublic class AbstractContributionShaderPart extends LightAwareShaderPart\n\t{\n\t\t\n\t\tpublic function AbstractContributionShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the diffuse value of a given light.\n\t\t * Computations will be done in tangent space.\n\t\t * \n\t\t * @param lightId The id of the localized light (PointLight or SpotLight)\n\t\t * @return Shader subgraph representing the diffuse value of this light. \n\t\t *\/\n\t\tpublic function computeDiffuseInTangentSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the diffuse value of a given light.\n\t\t * Computation will be done in local space.\n\t\t * \n\t\t * @param lightId The id of the localized light (PointLight or SpotLight)\n\t\t * @return Shader subgraph representing the diffuse value of this light. \n\t\t *\/\n\t\tpublic function computeDiffuseInLocalSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the diffuse value of a given light.\n\t\t * Computation will be done in world space.\n\t\t * \n\t\t * @param lightId The id of the light\n\t\t * @return Shader subgraph representing the diffuse value of this light. \n\t\t *\/\n\t\tpublic function computeDiffuseInWorldSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the specular value of a given light.\n\t\t * Computation will be done in tangent space.\n\t\t * \n\t\t * @param lightId\n\t\t * @return \n\t\t *\/\t\t\n\t\tpublic function computeSpecularInTangentSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the specular value of a given light.\n\t\t * Computation will be done in local space.\n\t\t * \n\t\t * @param lightId\n\t\t * @return \n\t\t *\/\n\t\tpublic function computeSpecularInLocalSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the specular value of a given light.\n\t\t * Computation will be done in world space.\n\t\t * \n\t\t * @param lightId\n\t\t * @return \n\t\t *\/\n\t\tpublic function computeSpecularInWorldSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Compute final diffuse value from light direction and normal.\n\t\t * Both requested vector can be in any space (tangent, local, light, view or whatever) but must be in the same space.\n\t\t * Also they must be recheable in the fragment shader (they must be constant, or already interpolated)\n\t\t * \n\t\t * @param lightId\n\t\t * @param fsLightDirection\n\t\t * @param fsNormal\n\t\t * @return \n\t\t *\/\t\t\n\t\tprotected function diffuseFromVectors(lightId\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t  fsLightDirection\t: SFloat,\n\t\t\t\t\t\t\t\t\t\t\t  fsNormal\t\t\t: SFloat) : SFloat\n\t\t{\n\t\t\tvar fsLambertProduct\t: SFloat = saturate(negate(dotProduct3(fsLightDirection, fsNormal)));\n\t\t\tvar cDiffuse\t\t\t: SFloat = getLightParameter(lightId, 'diffuse', 1);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(PhongProperties.DIFFUSE_MULTIPLIER))\n\t\t\t\tcDiffuse.scaleBy(meshBindings.getParameter(PhongProperties.DIFFUSE_MULTIPLIER, 1));\n\t\t\t\n\t\t\treturn multiply(cDiffuse, fsLambertProduct);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Compute final specular value from light direction, normal, and camera direction.\n\t\t * All three requested vector can be in any space (tangent, local, light, view or whatever) but must all be in the same sapce.\n\t\t * Also they must be recheable in the fragment shader (they must be constant, or already interpolated)\n\t\t * \n\t\t * @param lightId\n\t\t * @param fsLightDirection\n\t\t * @param fsNormal\n\t\t * @param fsCameraDirection\n\t\t * @return \n\t\t *\/\t\t\n\t\tprotected function specularFromVectors(lightId\t\t\t\t: uint, \n\t\t\t\t\t\t\t\t\t\t\t   fsLightDirection\t\t: SFloat, \n\t\t\t\t\t\t\t\t\t\t\t   fsNormal\t\t\t\t: SFloat, \n\t\t\t\t\t\t\t\t\t\t\t   fsCameraDirection\t: SFloat) : SFloat\n\t\t{\n\t\t\tvar fsLightReflectedDirection\t: SFloat = reflect(fsLightDirection, fsNormal);\n\t\t\tvar fsLambertProduct\t\t\t: SFloat = saturate(negate(dotProduct3(fsLightReflectedDirection, fsCameraDirection)));\n\t\t\t\n\t\t\tvar cLightSpecular\t: SFloat \t= getLightParameter(lightId, 'specular', 1);\n\t\t\tvar cLightShininess\t: SFloat \t= getLightParameter(lightId, 'shininess', 1);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SPECULAR))\n\t\t\t{\n\t\t\t\tvar specular\t: SFloat\t= meshBindings.getParameter(PhongProperties.SPECULAR, 3);\n                \n\t\t\t\tcLightSpecular = multiply(cLightSpecular, specular);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SPECULAR_MAP))\n\t\t\t{\n\t\t\t\tvar fsSpecularSample \t: SFloat\t= sampleTexture(\n\t\t\t\t\tmeshBindings.getTextureParameter(\n\t\t\t\t\t\tPhongProperties.SPECULAR_MAP,\n\t\t\t\t\t\t1,\n\t\t\t\t\t\t0,\n\t\t\t\t\t\t1,\n\t\t\t\t\t\t0,\n\t\t\t\t\t\tmeshBindings.getProperty(PhongProperties.SPECULAR_MAP_FORMAT, SamplerFormat.RGBA)\n\t\t\t\t\t),\n\t\t\t\t\tfsUV\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tcLightSpecular.scaleBy(fsSpecularSample.x);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SHININESS))\n\t\t\t\tcLightShininess.scaleBy(meshBindings.getParameter(PhongProperties.SHININESS, 1));\n\t\t\t\n\t\t\treturn multiply(cLightSpecular, power(fsLambertProduct, cLightShininess));\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.part.phong.contribution\n{\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerFormat;\n\n\t\/**\n\t * Methods in this class allow to compute light contributions.\n\t * It is extended by InfiniteShaderPart for directional lights, and LocalizedShaderPart for point and spot lights.\n\t * \n\t * All methods are available in tangent, local and world space.\n\t * \n\t * - Computing in tangent space is computationally more expensive, both in CPU and GPU, because we need to feed\n\t * more data to the shaders than the other methods but it allows to do both bump and parallax mapping.\n\t * \n\t * - Doing it in local space is computationally more expensive on the CPU, because the light\n\t * position will need to be converted in the CPU for each mesh and at each frame will produce the lighter shaders.\n\t * \n\t * Doing as much work on the CPU as possible, and have as short a possible shader would be the way to go\n\t * if adobe's compiler was better than it is. Therefor, minko defaults to computing everything in world space\n\t * which is faster in practical tests.\n\t * \n\t * The cost of each light will be in O(number of drawcalls) on the CPU.\n\t * However, this is the way that will lead to the smaller shaders, and is therefor recomended when used\n\t * in small scenes with many lights.\n\t * \n\t * - Computing lights in world space is cheaper on the CPU, because no extra computation is\n\t * needed for each mesh, but will cost one extra matrix multiplication on the GPU (we need the world position\n\t * or every fragment).\n\t * \n\t * @author Romain Gilliotte\n\t * \n\t *\/\t\n\tpublic class AbstractContributionShaderPart extends LightAwareShaderPart\n\t{\n\t\t\n\t\tpublic function AbstractContributionShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the diffuse value of a given light.\n\t\t * Computations will be done in tangent space.\n\t\t * \n\t\t * @param lightId The id of the localized light (PointLight or SpotLight)\n\t\t * @return Shader subgraph representing the diffuse value of this light. \n\t\t *\/\n\t\tpublic function computeDiffuseInTangentSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the diffuse value of a given light.\n\t\t * Computation will be done in local space.\n\t\t * \n\t\t * @param lightId The id of the localized light (PointLight or SpotLight)\n\t\t * @return Shader subgraph representing the diffuse value of this light. \n\t\t *\/\n\t\tpublic function computeDiffuseInLocalSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the diffuse value of a given light.\n\t\t * Computation will be done in world space.\n\t\t * \n\t\t * @param lightId The id of the light\n\t\t * @return Shader subgraph representing the diffuse value of this light. \n\t\t *\/\n\t\tpublic function computeDiffuseInWorldSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the specular value of a given light.\n\t\t * Computation will be done in tangent space.\n\t\t * \n\t\t * @param lightId\n\t\t * @return \n\t\t *\/\t\t\n\t\tpublic function computeSpecularInTangentSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the specular value of a given light.\n\t\t * Computation will be done in local space.\n\t\t * \n\t\t * @param lightId\n\t\t * @return \n\t\t *\/\n\t\tpublic function computeSpecularInLocalSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the specular value of a given light.\n\t\t * Computation will be done in world space.\n\t\t * \n\t\t * @param lightId\n\t\t * @return \n\t\t *\/\n\t\tpublic function computeSpecularInWorldSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Compute final diffuse value from light direction and normal.\n\t\t * Both requested vector can be in any space (tangent, local, light, view or whatever) but must be in the same space.\n\t\t * Also they must be recheable in the fragment shader (they must be constant, or already interpolated)\n\t\t * \n\t\t * @param lightId\n\t\t * @param fsLightDirection\n\t\t * @param fsNormal\n\t\t * @return \n\t\t *\/\t\t\n\t\tprotected function diffuseFromVectors(lightId\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t  fsLightDirection\t: SFloat,\n\t\t\t\t\t\t\t\t\t\t\t  fsNormal\t\t\t: SFloat) : SFloat\n\t\t{\n\t\t\tvar fsLambertProduct\t: SFloat = saturate(negate(dotProduct3(fsLightDirection, fsNormal)));\n\t\t\tvar cDiffuse\t\t\t: SFloat = getLightParameter(lightId, 'diffuse', 1);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(PhongProperties.DIFFUSE_MULTIPLIER))\n\t\t\t\tcDiffuse.scaleBy(meshBindings.getParameter(PhongProperties.DIFFUSE_MULTIPLIER, 1));\n\t\t\t\n\t\t\treturn multiply(cDiffuse, fsLambertProduct);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Compute final specular value from light direction, normal, and camera direction.\n\t\t * All three requested vector can be in any space (tangent, local, light, view or whatever) but must all be in the same sapce.\n\t\t * Also they must be recheable in the fragment shader (they must be constant, or already interpolated)\n\t\t * \n\t\t * @param lightId\n\t\t * @param fsLightDirection\n\t\t * @param fsNormal\n\t\t * @param fsCameraDirection\n\t\t * @return \n\t\t *\/\t\t\n\t\tprotected function specularFromVectors(lightId\t\t\t\t: uint, \n\t\t\t\t\t\t\t\t\t\t\t   fsLightDirection\t\t: SFloat, \n\t\t\t\t\t\t\t\t\t\t\t   fsNormal\t\t\t\t: SFloat, \n\t\t\t\t\t\t\t\t\t\t\t   fsCameraDirection\t: SFloat) : SFloat\n\t\t{\n\t\t\tvar fsLightReflectedDirection\t: SFloat = reflect(fsLightDirection, fsNormal);\n\t\t\tvar fsLambertProduct\t\t\t: SFloat = saturate(negate(dotProduct3(fsLightReflectedDirection, fsCameraDirection)));\n\t\t\t\n\t\t\tvar cLightSpecular\t: SFloat \t= getLightParameter(lightId, 'specular', 1);\n\t\t\tvar cLightShininess\t: SFloat \t= getLightParameter(lightId, 'shininess', 1);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SPECULAR))\n\t\t\t{\n\t\t\t\tvar specular\t: SFloat\t= meshBindings.getParameter(PhongProperties.SPECULAR, 4);\n                \n\t\t\t\tcLightSpecular = multiply(cLightSpecular, specular.xyz);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SPECULAR_MAP))\n\t\t\t{\n\t\t\t\tvar fsSpecularSample \t: SFloat\t= sampleTexture(\n\t\t\t\t\tmeshBindings.getTextureParameter(\n\t\t\t\t\t\tPhongProperties.SPECULAR_MAP,\n\t\t\t\t\t\t1,\n\t\t\t\t\t\t0,\n\t\t\t\t\t\t1,\n\t\t\t\t\t\t0,\n\t\t\t\t\t\tmeshBindings.getProperty(PhongProperties.SPECULAR_MAP_FORMAT, SamplerFormat.RGBA)\n\t\t\t\t\t),\n\t\t\t\t\tfsUV\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tcLightSpecular.scaleBy(fsSpecularSample.x);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SHININESS))\n\t\t\t\tcLightShininess.scaleBy(meshBindings.getParameter(PhongProperties.SHININESS, 1));\n\t\t\t\n\t\t\treturn multiply(cLightSpecular, power(fsLambertProduct, cLightShininess));\n\t\t}\n\t}\n}\n","subject":"Fix specular color value","message":"Fix specular color value\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"cfc892b0fff59ab9beacf929cf48055c0518aa01","old_file":"src\/com\/esri\/builder\/components\/serviceBrowser\/supportClasses\/ServiceDirectoryBuilder.as","new_file":"src\/com\/esri\/builder\/components\/serviceBrowser\/supportClasses\/ServiceDirectoryBuilder.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.components.serviceBrowser.supportClasses\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.components.supportClasses.Credential;\nimport com.esri.ags.tasks.JSONTask;\nimport com.esri.builder.components.serviceBrowser.filters.GPTaskFilter;\nimport com.esri.builder.components.serviceBrowser.filters.GeocoderFilter;\nimport com.esri.builder.components.serviceBrowser.filters.INodeFilter;\nimport com.esri.builder.components.serviceBrowser.filters.MapLayerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.MapServerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.QueryableLayerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.RouteLayerFilter;\nimport com.esri.builder.components.serviceBrowser.nodes.ServiceDirectoryRootNode;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.net.URLVariables;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.rpc.Fault;\nimport mx.rpc.Responder;\nimport mx.rpc.events.FaultEvent;\nimport mx.rpc.events.ResultEvent;\nimport mx.rpc.http.HTTPService;\n\npublic final class ServiceDirectoryBuilder extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(ServiceDirectoryBuilder);\n\n    private static const DEFAULT_REQUEST_TIMEOUT_IN_SECONDS:Number = 10;\n\n    private var serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest;\n    private var hasCrossDomain:Boolean;\n    private var crossDomainRequest:HTTPService;\n    private var credential:Credential;\n    private var rootNode:ServiceDirectoryRootNode;\n    private var currentNodeFilter:INodeFilter;\n    private var isServiceSecured:Boolean;\n    private var securityWarning:String;\n    private var owningSystemURL:String;\n\n    public function buildServiceDirectory(serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Building service directory\");\n        }\n\n        this.serviceDirectoryBuildRequest = serviceDirectoryBuildRequest;\n\n        try\n        {\n            checkCrossDomainBeforeBuildingDirectory();\n        }\n        catch (error:Error)\n        {\n            \/\/TODO: handle error\n        }\n    }\n\n    private function checkCrossDomainBeforeBuildingDirectory():void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Checking service URL crossdomain.xml\");\n        }\n\n        crossDomainRequest = new HTTPService();\n        crossDomainRequest.url = extractCrossDomainPolicyFileURL(serviceDirectoryBuildRequest.url);\n        crossDomainRequest.addEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n        crossDomainRequest.addEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n        crossDomainRequest.requestTimeout = DEFAULT_REQUEST_TIMEOUT_IN_SECONDS;\n        crossDomainRequest.send();\n\n        function crossDomainRequest_resultHandler(event:ResultEvent):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Found service crossdomain.xml\");\n            }\n\n            crossDomainRequest.removeEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n            crossDomainRequest.removeEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n            crossDomainRequest = null;\n            hasCrossDomain = true;\n\n            getServiceInfo();\n        }\n\n        function crossDomainRequest_faultHandler(event:FaultEvent):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Could not find service crossdomain.xml\");\n            }\n\n            crossDomainRequest.removeEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n            crossDomainRequest.removeEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n            crossDomainRequest = null;\n            hasCrossDomain = false;\n\n            getServiceInfo();\n        }\n    }\n\n    private function extractCrossDomainPolicyFileURL(url:String):String\n    {\n        var baseURL:RegExp = \/(https?:\\\/\\\/)([^\\\/]+\\\/)\/\n        var baseURLMatch:Array = url.match(baseURL);\n        return baseURLMatch[0] + 'crossdomain.xml';\n    }\n\n    private function getServiceInfo():void\n    {\n        var serviceInfoRequest:JSONTask = new JSONTask();\n        serviceInfoRequest.url = extractServiceInfoURL(serviceDirectoryBuildRequest.url);\n        const param:URLVariables = new URLVariables();\n        param.f = 'json';\n        serviceInfoRequest.execute(param, new Responder(serviceInfoRequest_resultHandler, serviceInfoRequest_faultHandler));\n\n        function serviceInfoRequest_resultHandler(serverInfo:Object):void\n        {\n            owningSystemURL = serverInfo.owningSystemUrl;\n            if (PortalModel.getInstance().hasSameOrigin(owningSystemURL))\n            {\n                if (PortalModel.getInstance().portal.signedIn)\n                {\n                    IdentityManager.instance.getCredential(\n                        serviceDirectoryBuildRequest.url, false,\n                        new Responder(getCredential_successHandler, getCredential_faultHandler));\n\n                    function getCredential_successHandler(credential:Credential):void\n                    {\n                        checkIfServiceIsSecure(serverInfo);\n                    }\n\n                    function getCredential_faultHandler(fault:Fault):void\n                    {\n                        checkIfServiceIsSecure(serverInfo);\n                    }\n                }\n                else\n                {\n                    var credential:Credential = IdentityManager.instance.findCredential(serviceDirectoryBuildRequest.url);\n                    if (credential)\n                    {\n                        credential.destroy();\n                    }\n                    checkIfServiceIsSecure(serverInfo);\n                }\n            }\n            else\n            {\n                checkIfServiceIsSecure(serverInfo);\n            }\n        }\n\n        function serviceInfoRequest_faultHandler(fault:Fault):void\n        {\n            checkIfServiceIsSecure(null);\n        }\n    }\n\n    private function checkIfServiceIsSecure(serverInfo:Object):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Checking if service is secure\");\n        }\n\n        if (serverInfo)\n        {\n            isServiceSecured = (serverInfo.currentVersion >= 10.01\n                && serverInfo.authInfo\n                && serverInfo.authInfo.isTokenBasedSecurity);\n\n            if (isServiceSecured)\n            {\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Service is secure\");\n                }\n\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Checking token service crossdomain.xml\");\n                }\n\n                const tokenServiceCrossDomainRequest:HTTPService = new HTTPService();\n                tokenServiceCrossDomainRequest.url = extractCrossDomainPolicyFileURL(serverInfo.authInfo.tokenServicesUrl);\n                tokenServiceCrossDomainRequest.resultFormat = HTTPService.RESULT_FORMAT_E4X;\n                tokenServiceCrossDomainRequest.addEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                tokenServiceCrossDomainRequest.addEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n                tokenServiceCrossDomainRequest.send();\n\n                function tokenServiceSecurityRequest_resultHandler(event:ResultEvent):void\n                {\n                    if (Log.isDebug())\n                    {\n                        LOG.debug(\"Found token service crossdomain.xml\");\n                    }\n\n                    tokenServiceCrossDomainRequest.removeEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                    tokenServiceCrossDomainRequest.removeEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n\n                    const startsWithHTTPS:RegExp = \/^https\/;\n                    if (startsWithHTTPS.test(tokenServiceCrossDomainRequest.url))\n                    {\n                        const tokenServiceCrossDomainXML:XML = event.result as XML;\n                        const hasSecurityEnabled:Boolean =\n                            tokenServiceCrossDomainXML.child(\"allow-access-from\").(attribute(\"secure\") == \"false\").length() == 0\n                            || tokenServiceCrossDomainXML.child(\"allow-http-request-headers-from\").(attribute(\"secure\") == \"false\").length() == 0;\n\n                        if (hasSecurityEnabled\n                            && !startsWithHTTPS.test(Model.instance.appDir.url))\n                        {\n                            securityWarning = ResourceManager.getInstance().getString('BuilderStrings', 'serviceBrowser.secureTokenServiceWithSecureCrossDomain');\n                        }\n                    }\n                }\n\n                function tokenServiceSecurityRequest_faultHandler(event:FaultEvent):void\n                {\n                    if (Log.isDebug())\n                    {\n                        LOG.debug(\"Could not find token service crossdomain.xml\");\n                    }\n\n                    tokenServiceCrossDomainRequest.removeEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                    tokenServiceCrossDomainRequest.removeEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n                    securityWarning = ResourceManager.getInstance().getString('BuilderStrings', 'serviceBrowser.secureTokenServiceMissingCrossDomain');\n                }\n            }\n\n            \/\/continue with building service directory\n            startBuildingDirectory();\n        }\n        else\n        {\n            \/\/continue with building service directory\n            startBuildingDirectory();\n        }\n    }\n\n    private function extractServiceInfoURL(url:String):String\n    {\n        return url.replace('\/rest\/services', '\/rest\/info');\n    }\n\n    private function startBuildingDirectory():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Building serviced directory {0}', serviceDirectoryBuildRequest.url);\n        }\n\n        const servicesDirectoryURL:RegExp = \/.+\\\/rest\\\/services\\\/?\/;\n        const serviceURLRootMatch:Array = servicesDirectoryURL.exec(serviceDirectoryBuildRequest.url);\n\n        if (!serviceURLRootMatch)\n        {\n            return;\n        }\n\n        currentNodeFilter = filterFromSearchType(serviceDirectoryBuildRequest.searchType);\n        rootNode = new ServiceDirectoryRootNode(serviceDirectoryBuildRequest.url, currentNodeFilter);\n        rootNode.addEventListener(URLNodeTraversalEvent.END_REACHED, rootNode_completeHandler);\n        rootNode.addEventListener(FaultEvent.FAULT, rootNode_faultHandler);\n        credential = IdentityManager.instance.findCredential(serviceURLRootMatch[0]);\n        if (credential)\n        {\n            rootNode.token = credential.token;\n        }\n        rootNode.loadChildren();\n    }\n\n    private function filterFromSearchType(searchType:String):INodeFilter\n    {\n        if (searchType == ServiceDirectoryBuildRequest.QUERYABLE_LAYER_SEARCH)\n        {\n            return new QueryableLayerFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.GEOPROCESSING_TASK_SEARCH)\n        {\n            return new GPTaskFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.GEOCODER_SEARCH)\n        {\n            return new GeocoderFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.ROUTE_LAYER_SEARCH)\n        {\n            return new RouteLayerFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.MAP_SERVER_SEARCH)\n        {\n            return new MapServerFilter();\n        }\n        else \/\/MAP LAYER SEARCH\n        {\n            return new MapLayerFilter();\n        }\n    }\n\n    private function rootNode_completeHandler(event:URLNodeTraversalEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Finished building service directory\");\n        }\n\n        dispatchEvent(\n            new ServiceDirectoryBuilderEvent(ServiceDirectoryBuilderEvent.COMPLETE,\n                                             new ServiceDirectoryInfo(rootNode,\n                                                                      event.urlNodes,\n                                                                      currentNodeFilter,\n                                                                      hasCrossDomain,\n                                                                      isServiceSecured,\n                                                                      securityWarning,\n                                                                      owningSystemURL)));\n    }\n\n    protected function rootNode_faultHandler(event:FaultEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Could not build service directory\");\n        }\n\n        dispatchEvent(event);\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.components.serviceBrowser.supportClasses\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.components.supportClasses.Credential;\nimport com.esri.ags.tasks.JSONTask;\nimport com.esri.builder.components.serviceBrowser.filters.GPTaskFilter;\nimport com.esri.builder.components.serviceBrowser.filters.GeocoderFilter;\nimport com.esri.builder.components.serviceBrowser.filters.INodeFilter;\nimport com.esri.builder.components.serviceBrowser.filters.MapLayerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.MapServerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.QueryableLayerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.RouteLayerFilter;\nimport com.esri.builder.components.serviceBrowser.nodes.ServiceDirectoryRootNode;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.net.URLVariables;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.rpc.Fault;\nimport mx.rpc.Responder;\nimport mx.rpc.events.FaultEvent;\nimport mx.rpc.events.ResultEvent;\nimport mx.rpc.http.HTTPService;\n\npublic final class ServiceDirectoryBuilder extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(ServiceDirectoryBuilder);\n\n    private static const DEFAULT_REQUEST_TIMEOUT_IN_SECONDS:Number = 10;\n\n    private var serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest;\n    private var hasCrossDomain:Boolean;\n    private var crossDomainRequest:HTTPService;\n    private var credential:Credential;\n    private var rootNode:ServiceDirectoryRootNode;\n    private var currentNodeFilter:INodeFilter;\n    private var isServiceSecured:Boolean;\n    private var securityWarning:String;\n    private var owningSystemURL:String;\n\n    public function buildServiceDirectory(serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Building service directory\");\n        }\n\n        this.serviceDirectoryBuildRequest = serviceDirectoryBuildRequest;\n\n        try\n        {\n            checkCrossDomainBeforeBuildingDirectory();\n        }\n        catch (error:Error)\n        {\n            \/\/TODO: handle error\n        }\n    }\n\n    private function checkCrossDomainBeforeBuildingDirectory():void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Checking service URL crossdomain.xml\");\n        }\n\n        crossDomainRequest = new HTTPService();\n        crossDomainRequest.url = extractCrossDomainPolicyFileURL(serviceDirectoryBuildRequest.url);\n        crossDomainRequest.addEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n        crossDomainRequest.addEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n        crossDomainRequest.requestTimeout = DEFAULT_REQUEST_TIMEOUT_IN_SECONDS;\n        crossDomainRequest.send();\n\n        function crossDomainRequest_resultHandler(event:ResultEvent):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Found service crossdomain.xml\");\n            }\n\n            crossDomainRequest.removeEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n            crossDomainRequest.removeEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n            crossDomainRequest = null;\n            hasCrossDomain = true;\n\n            getServiceInfo();\n        }\n\n        function crossDomainRequest_faultHandler(event:FaultEvent):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Could not find service crossdomain.xml\");\n            }\n\n            crossDomainRequest.removeEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n            crossDomainRequest.removeEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n            crossDomainRequest = null;\n            hasCrossDomain = false;\n\n            getServiceInfo();\n        }\n    }\n\n    private function extractCrossDomainPolicyFileURL(url:String):String\n    {\n        var baseURL:RegExp = \/(https?:\\\/\\\/)([^\\\/]+\\\/)\/\n        var baseURLMatch:Array = url.match(baseURL);\n        return baseURLMatch[0] + 'crossdomain.xml';\n    }\n\n    private function getServiceInfo():void\n    {\n        var serviceInfoRequest:JSONTask = new JSONTask();\n        serviceInfoRequest.url = extractServiceInfoURL(serviceDirectoryBuildRequest.url);\n        const param:URLVariables = new URLVariables();\n        param.f = 'json';\n        serviceInfoRequest.execute(param, new Responder(serviceInfoRequest_resultHandler, serviceInfoRequest_faultHandler));\n\n        function serviceInfoRequest_resultHandler(serverInfo:Object):void\n        {\n            owningSystemURL = serverInfo.owningSystemUrl;\n            if (PortalModel.getInstance().hasSameOrigin(owningSystemURL))\n            {\n                if (PortalModel.getInstance().portal.signedIn)\n                {\n                    IdentityManager.instance.getCredential(\n                        serviceDirectoryBuildRequest.url, false,\n                        new Responder(getCredential_successHandler, getCredential_faultHandler));\n\n                    function getCredential_successHandler(credential:Credential):void\n                    {\n                        checkIfServiceIsSecure(serverInfo);\n                    }\n\n                    function getCredential_faultHandler(fault:Fault):void\n                    {\n                        checkIfServiceIsSecure(serverInfo);\n                    }\n                }\n                else\n                {\n                    var credential:Credential = IdentityManager.instance.findCredential(serviceDirectoryBuildRequest.url);\n                    if (credential)\n                    {\n                        credential.destroy();\n                    }\n                    checkIfServiceIsSecure(serverInfo);\n                }\n            }\n            else\n            {\n                checkIfServiceIsSecure(serverInfo);\n            }\n        }\n\n        function serviceInfoRequest_faultHandler(fault:Fault):void\n        {\n            checkIfServiceIsSecure(null);\n        }\n    }\n\n    private function checkIfServiceIsSecure(serverInfo:Object):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Checking if service is secure\");\n        }\n\n        if (serverInfo)\n        {\n            isServiceSecured = (serverInfo.currentVersion >= 10.01\n                && serverInfo.authInfo\n                && serverInfo.authInfo.isTokenBasedSecurity\n                && (serverInfo.authInfo.tokenServicesUrl || serverInfo.authInfo.tokenServiceUrl));\n\n            if (isServiceSecured)\n            {\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Service is secure\");\n                }\n\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Checking token service crossdomain.xml\");\n                }\n\n                const tokenServiceCrossDomainRequest:HTTPService = new HTTPService();\n                const tokenServiceURL:String = serverInfo.authInfo.tokenServicesUrl || serverInfo.authInfo.tokenServiceUrl;\n                tokenServiceCrossDomainRequest.url = extractCrossDomainPolicyFileURL(tokenServiceURL);\n                tokenServiceCrossDomainRequest.resultFormat = HTTPService.RESULT_FORMAT_E4X;\n                tokenServiceCrossDomainRequest.addEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                tokenServiceCrossDomainRequest.addEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n                tokenServiceCrossDomainRequest.send();\n\n                function tokenServiceSecurityRequest_resultHandler(event:ResultEvent):void\n                {\n                    if (Log.isDebug())\n                    {\n                        LOG.debug(\"Found token service crossdomain.xml\");\n                    }\n\n                    tokenServiceCrossDomainRequest.removeEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                    tokenServiceCrossDomainRequest.removeEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n\n                    const startsWithHTTPS:RegExp = \/^https\/;\n                    if (startsWithHTTPS.test(tokenServiceCrossDomainRequest.url))\n                    {\n                        const tokenServiceCrossDomainXML:XML = event.result as XML;\n                        const hasSecurityEnabled:Boolean =\n                            tokenServiceCrossDomainXML.child(\"allow-access-from\").(attribute(\"secure\") == \"false\").length() == 0\n                            || tokenServiceCrossDomainXML.child(\"allow-http-request-headers-from\").(attribute(\"secure\") == \"false\").length() == 0;\n\n                        if (hasSecurityEnabled\n                            && !startsWithHTTPS.test(Model.instance.appDir.url))\n                        {\n                            securityWarning = ResourceManager.getInstance().getString('BuilderStrings', 'serviceBrowser.secureTokenServiceWithSecureCrossDomain');\n                        }\n                    }\n                }\n\n                function tokenServiceSecurityRequest_faultHandler(event:FaultEvent):void\n                {\n                    if (Log.isDebug())\n                    {\n                        LOG.debug(\"Could not find token service crossdomain.xml\");\n                    }\n\n                    tokenServiceCrossDomainRequest.removeEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                    tokenServiceCrossDomainRequest.removeEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n                    securityWarning = ResourceManager.getInstance().getString('BuilderStrings', 'serviceBrowser.secureTokenServiceMissingCrossDomain');\n                }\n            }\n\n            \/\/continue with building service directory\n            startBuildingDirectory();\n        }\n        else\n        {\n            \/\/continue with building service directory\n            startBuildingDirectory();\n        }\n    }\n\n    private function extractServiceInfoURL(url:String):String\n    {\n        return url.replace('\/rest\/services', '\/rest\/info');\n    }\n\n    private function startBuildingDirectory():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Building serviced directory {0}', serviceDirectoryBuildRequest.url);\n        }\n\n        const servicesDirectoryURL:RegExp = \/.+\\\/rest\\\/services\\\/?\/;\n        const serviceURLRootMatch:Array = servicesDirectoryURL.exec(serviceDirectoryBuildRequest.url);\n\n        if (!serviceURLRootMatch)\n        {\n            return;\n        }\n\n        currentNodeFilter = filterFromSearchType(serviceDirectoryBuildRequest.searchType);\n        rootNode = new ServiceDirectoryRootNode(serviceDirectoryBuildRequest.url, currentNodeFilter);\n        rootNode.addEventListener(URLNodeTraversalEvent.END_REACHED, rootNode_completeHandler);\n        rootNode.addEventListener(FaultEvent.FAULT, rootNode_faultHandler);\n        credential = IdentityManager.instance.findCredential(serviceURLRootMatch[0]);\n        if (credential)\n        {\n            rootNode.token = credential.token;\n        }\n        rootNode.loadChildren();\n    }\n\n    private function filterFromSearchType(searchType:String):INodeFilter\n    {\n        if (searchType == ServiceDirectoryBuildRequest.QUERYABLE_LAYER_SEARCH)\n        {\n            return new QueryableLayerFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.GEOPROCESSING_TASK_SEARCH)\n        {\n            return new GPTaskFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.GEOCODER_SEARCH)\n        {\n            return new GeocoderFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.ROUTE_LAYER_SEARCH)\n        {\n            return new RouteLayerFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.MAP_SERVER_SEARCH)\n        {\n            return new MapServerFilter();\n        }\n        else \/\/MAP LAYER SEARCH\n        {\n            return new MapLayerFilter();\n        }\n    }\n\n    private function rootNode_completeHandler(event:URLNodeTraversalEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Finished building service directory\");\n        }\n\n        dispatchEvent(\n            new ServiceDirectoryBuilderEvent(ServiceDirectoryBuilderEvent.COMPLETE,\n                                             new ServiceDirectoryInfo(rootNode,\n                                                                      event.urlNodes,\n                                                                      currentNodeFilter,\n                                                                      hasCrossDomain,\n                                                                      isServiceSecured,\n                                                                      securityWarning,\n                                                                      owningSystemURL)));\n    }\n\n    protected function rootNode_faultHandler(event:FaultEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Could not build service directory\");\n        }\n\n        dispatchEvent(event);\n    }\n}\n}\n","subject":"Use either tokenServicesUrl or tokenServiceUrl when building the token service cross-domain policy file URL.","message":"Use either tokenServicesUrl or tokenServiceUrl when building the token service cross-domain policy file URL.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"6bdc75b2d7fea5c4750612fd0c9541e7bff3c0b3","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    [SWF(width=\"640\", height=\"480\")]\n    public class swfcat extends Sprite\n    {\n        \/* David's bridge (nickname eRYaZuvY02FpExln) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            \/\/ host: \"173.255.221.44\", 3VXRyxz67OeRoqHn\n            host: \"69.164.193.231\",\n            port: 9001\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 640;\n            output_text.height = 480;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\".\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's bridge (nickname eRYaZuvY02FpExln) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            \/\/ host: \"173.255.221.44\", 3VXRyxz67OeRoqHn\n            host: \"69.164.193.231\",\n            port: 9001\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\".\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","subject":"Remove hardcoded width and height from SWF source.","message":"Remove hardcoded width and height from SWF source.\n\nLet it be completely controlled by containing HTML.\n","lang":"ActionScript","license":"mit","repos":"infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy"}
{"commit":"1c954cc3cf06bab67ae4b05fbd6a694744aebe3d","old_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/WidgetTypeLoader.as","new_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/WidgetTypeLoader.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.CustomWidgetType;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.system.ApplicationDomain;\nimport flash.utils.ByteArray;\n\nimport modules.IBuilderModule;\nimport modules.supportClasses.CustomXMLModule;\n\nimport mx.core.FlexGlobals;\nimport mx.events.ModuleEvent;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.modules.IModuleInfo;\nimport mx.modules.ModuleManager;\nimport mx.resources.ResourceManager;\n\npublic class WidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetTypeLoader);\n\n    private var widgetTypeArr:Array = [];\n    private var pendingModuleInfos:Array = [];\n    private var modulesToLoad:uint;\n\n    public function loadWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading modules...');\n        }\n\n        var moduleFiles:Array = getModuleFiles(WellKnownDirectories.getInstance().bundledModules)\n            .concat(getModuleFiles(WellKnownDirectories.getInstance().customModules));\n\n        \/\/TODO: remove XML files from found SWF files\n        modulesToLoad = moduleFiles.length;\n\n        \/\/ Load the found modules.\n        for each (var moduleFile:File in moduleFiles)\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug('loading module {0}', moduleFile.url);\n            }\n\n            \/\/we assume XML module files are custom\n            if (moduleFile.extension == \"xml\")\n            {\n                loadCustomWidgetTypeConfig(moduleFile);\n            }\n            else if (moduleFile.extension == \"swf\")\n            {\n                loadModule(moduleFile);\n            }\n        }\n\n        checkIfNoMoreModuleInfosLeft();\n    }\n\n    private function loadModule(moduleFile:File):void\n    {\n        var fileBytes:ByteArray = new ByteArray();\n        var fileStream:FileStream = new FileStream();\n        fileStream.open(moduleFile, FileMode.READ);\n        fileStream.readBytes(fileBytes);\n        fileStream.close();\n\n        const moduleInfo:IModuleInfo = ModuleManager.getModule(moduleFile.url);\n        pendingModuleInfos.push(moduleInfo);\n        moduleInfo.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        moduleInfo.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.load(ApplicationDomain.currentDomain, null, fileBytes, FlexGlobals.topLevelApplication.moduleFactory);\n    }\n\n    public function loadCustomWidgetTypeConfig(configFile:File):void\n    {\n        var customWidgetType:CustomWidgetType = createCustomWidgetTypeFromConfig(configFile);\n        if (customWidgetType)\n        {\n            WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(customWidgetType);\n        }\n\n        markModuleAsLoaded();\n    }\n\n    private function createCustomWidgetTypeFromConfig(configFile:File):CustomWidgetType\n    {\n        var fileStream:FileStream = new FileStream();\n        var customWidgetType:CustomWidgetType;\n        try\n        {\n            fileStream.open(configFile, FileMode.READ);\n            const configXML:XML = XML(fileStream.readUTFBytes(fileStream.bytesAvailable));\n            customWidgetType = parseCustomWidgetType(configXML);\n        }\n        catch (e:Error)\n        {\n            if (Log.isWarn())\n            {\n                LOG.warn('Error creating custom module {0}', configFile.nativePath);\n            }\n        }\n        finally\n        {\n            fileStream.close();\n        }\n\n        return customWidgetType;\n    }\n\n    private function parseCustomWidgetType(configXML:XML):CustomWidgetType\n    {\n        var customModule:CustomXMLModule = new CustomXMLModule();\n        customModule.widgetName = configXML.name;\n        customModule.isOpenByDefault = (configXML.openbydefault == 'true');\n\n        var widgetLabel:String = configXML.label[0];\n        var widgetDescription:String = configXML.description[0];\n        var widgetHelpURL:String = configXML.helpurl[0];\n        var widgetConfiguration:XML = configXML.configuration[0] ? configXML.configuration[0] : <configuration\/>;\n        var widgetVersion:String = configXML.widgetversion[0];\n\n        customModule.widgetIconLocation = createWidgetIconPath(configXML.icon[0], customModule.widgetName);\n        customModule.widgetLabel = widgetLabel ? widgetLabel : customModule.widgetName;\n        customModule.widgetDescription = widgetDescription ? widgetDescription : \"\";\n        customModule.widgetHelpURL = widgetHelpURL ? widgetHelpURL : \"\";\n\n        return new CustomWidgetType(customModule, widgetVersion, widgetConfiguration);\n    }\n\n    private function createWidgetIconPath(iconPath:String, widgetName:String):String\n    {\n        var widgetIconPath:String;\n\n        if (iconPath)\n        {\n            widgetIconPath = \"widgets\/\" + widgetName + \"\/\" + iconPath;\n        }\n        else\n        {\n            widgetIconPath = \"assets\/images\/i_widget.png\";\n        }\n\n        return widgetIconPath;\n    }\n\n    \/* Finds module files at the parent-directory level *\/\n    private function getModuleFiles(directory:File):Array\n    {\n        var moduleFiles:Array = [];\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            for each (var file:File in files)\n            {\n                if (isModuleFile(file))\n                {\n                    moduleFiles.push(file);\n                }\n            }\n        }\n\n        return moduleFiles;\n    }\n\n    private function isModuleFile(file:File):Boolean\n    {\n        const moduleFileName:RegExp = \/^.*Module\\.(swf|xml)$\/;\n        return !file.isDirectory && (moduleFileName.test(file.name));\n    }\n\n    private function moduleInfo_readyHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n\n        const builderModule:IBuilderModule = event.module.factory.create() as IBuilderModule;\n        if (builderModule)\n        {\n            var customModulesDirectoryURL:String = WellKnownDirectories.getInstance().customModules.url;\n            var isCustomModule:Boolean = (moduleInfo.url.indexOf(customModulesDirectoryURL) > -1);\n            const widgetType:WidgetType = isCustomModule ?\n                new CustomWidgetType(builderModule) :\n                new WidgetType(builderModule);\n            widgetTypeArr.push(widgetType);\n\n            if (Log.isDebug())\n            {\n                LOG.debug('Module {0} is resolved', widgetType.name);\n            }\n\n        }\n\n        markModuleAsLoaded();\n        removeModuleInfo(moduleInfo);\n        checkIfNoMoreModuleInfosLeft();\n    }\n\n    private function removeModuleInfo(moduleInfo:IModuleInfo):void\n    {\n        const index:int = pendingModuleInfos.indexOf(moduleInfo);\n        if (index > -1)\n        {\n            pendingModuleInfos.splice(index, 1);\n        }\n    }\n\n    private function checkIfNoMoreModuleInfosLeft():void\n    {\n        if (modulesToLoad === 0)\n        {\n            sortAndAssignWidgetTypes();\n        }\n    }\n\n    private function markModuleAsLoaded():void\n    {\n        modulesToLoad--;\n    }\n\n    private function sortAndAssignWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('All modules resolved');\n        }\n\n        widgetTypeArr.sort(compareWidgetTypes);\n\n        var widgetTypes:Array = widgetTypeArr.filter(widgetTypeFilter);\n        for each (var widgetType:WidgetType in widgetTypes)\n        {\n            WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(widgetType);\n        }\n\n        var layoutWidgetTypes:Array = widgetTypeArr.filter(layoutWidgetTypeFilter);\n        for each (var layoutWidgetType:WidgetType in layoutWidgetTypes)\n        {\n            WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.addWidgetType(layoutWidgetType);\n        }\n\n        function widgetTypeFilter(item:WidgetType, index:int, source:Array):Boolean\n        {\n            return item.isManaged;\n        }\n        function layoutWidgetTypeFilter(item:WidgetType, index:int, source:Array):Boolean\n        {\n            return !item.isManaged;\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_TYPES_COMPLETE));\n    }\n\n    private function compareWidgetTypes(lhs:WidgetType, rhs:WidgetType):int\n    {\n        const lhsLabel:String = lhs.label.toLowerCase();\n        const rhsLabel:String = rhs.label.toLowerCase();\n        if (lhsLabel < rhsLabel)\n        {\n            return -1;\n        }\n        if (lhsLabel > rhsLabel)\n        {\n            return 1;\n        }\n        return 0;\n    }\n\n    private function moduleInfo_errorHandler(event:ModuleEvent):void\n    {\n        if (Log.isWarn())\n        {\n            LOG.warn('Module error: {0}', event.errorText);\n        }\n\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n\n        Model.instance.status = event.errorText;\n        BuilderAlert.show(event.errorText,\n                          ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n        markModuleAsLoaded();\n        removeModuleInfo(moduleInfo);\n        checkIfNoMoreModuleInfosLeft();\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.CustomWidgetType;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.system.ApplicationDomain;\nimport flash.utils.ByteArray;\n\nimport modules.IBuilderModule;\nimport modules.supportClasses.CustomXMLModule;\n\nimport mx.core.FlexGlobals;\nimport mx.events.ModuleEvent;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.modules.IModuleInfo;\nimport mx.modules.ModuleManager;\nimport mx.resources.ResourceManager;\n\npublic class WidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetTypeLoader);\n\n    private var widgetTypeArr:Array = [];\n    private var pendingModuleInfos:Array = [];\n    private var modulesToLoad:uint;\n\n    public function loadWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading modules...');\n        }\n\n        var moduleFiles:Array = getModuleFiles(WellKnownDirectories.getInstance().bundledModules)\n            .concat(getModuleFiles(WellKnownDirectories.getInstance().customModules));\n\n        \/\/TODO: remove XML files from found SWF files\n        modulesToLoad = moduleFiles.length;\n\n        \/\/ Load the found modules.\n        for each (var moduleFile:File in moduleFiles)\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug('loading module {0}', moduleFile.url);\n            }\n\n            \/\/we assume XML module files are custom\n            if (moduleFile.extension == \"xml\")\n            {\n                loadCustomWidgetTypeConfig(moduleFile);\n            }\n            else if (moduleFile.extension == \"swf\")\n            {\n                loadModule(moduleFile);\n            }\n        }\n\n        checkIfNoMoreModuleInfosLeft();\n    }\n\n    private function loadModule(moduleFile:File):void\n    {\n        var fileBytes:ByteArray = new ByteArray();\n        var fileStream:FileStream = new FileStream();\n        fileStream.open(moduleFile, FileMode.READ);\n        fileStream.readBytes(fileBytes);\n        fileStream.close();\n\n        const moduleInfo:IModuleInfo = ModuleManager.getModule(moduleFile.url);\n        pendingModuleInfos.push(moduleInfo);\n        moduleInfo.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        moduleInfo.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.load(ApplicationDomain.currentDomain, null, fileBytes, FlexGlobals.topLevelApplication.moduleFactory);\n    }\n\n    public function loadCustomWidgetTypeConfig(configFile:File):void\n    {\n        var customWidgetType:CustomWidgetType = createCustomWidgetTypeFromConfig(configFile);\n        if (customWidgetType)\n        {\n            WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(customWidgetType);\n        }\n\n        markModuleAsLoaded();\n    }\n\n    private function createCustomWidgetTypeFromConfig(configFile:File):CustomWidgetType\n    {\n        var fileStream:FileStream = new FileStream();\n        var customWidgetType:CustomWidgetType;\n        try\n        {\n            fileStream.open(configFile, FileMode.READ);\n            const configXML:XML = XML(fileStream.readUTFBytes(fileStream.bytesAvailable));\n            customWidgetType = parseCustomWidgetType(configXML);\n        }\n        catch (e:Error)\n        {\n            if (Log.isWarn())\n            {\n                LOG.warn('Error creating custom module {0}', configFile.nativePath);\n            }\n        }\n        finally\n        {\n            fileStream.close();\n        }\n\n        return customWidgetType;\n    }\n\n    private function parseCustomWidgetType(configXML:XML):CustomWidgetType\n    {\n        var customModule:CustomXMLModule = new CustomXMLModule();\n        customModule.widgetName = configXML.name;\n        customModule.isOpenByDefault = (configXML.openbydefault == 'true');\n\n        var widgetLabel:String = configXML.label[0];\n        var widgetDescription:String = configXML.description[0];\n        var widgetHelpURL:String = configXML.helpurl[0];\n        var widgetConfiguration:XML = configXML.configuration[0] ? configXML.configuration[0] : <configuration\/>;\n        var widgetVersion:String = configXML.widgetversion[0];\n\n        customModule.widgetIconLocation = createWidgetIconPath(configXML.icon[0], customModule.widgetName);\n        customModule.widgetLabel = widgetLabel ? widgetLabel : customModule.widgetName;\n        customModule.widgetDescription = widgetDescription ? widgetDescription : \"\";\n        customModule.widgetHelpURL = widgetHelpURL ? widgetHelpURL : \"\";\n\n        return new CustomWidgetType(customModule, widgetVersion, widgetConfiguration);\n    }\n\n    private function createWidgetIconPath(iconPath:String, widgetName:String):String\n    {\n        var widgetIconPath:String;\n\n        if (iconPath)\n        {\n            widgetIconPath = \"widgets\/\" + widgetName + \"\/\" + iconPath;\n        }\n        else\n        {\n            widgetIconPath = \"assets\/images\/i_widget.png\";\n        }\n\n        return widgetIconPath;\n    }\n\n    private function getModuleFiles(directory:File):Array\n    {\n        var moduleFiles:Array = [];\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            for each (var file:File in files)\n            {\n                if(file.isDirectory)\n                {\n                    moduleFiles = moduleFiles.concat(getModuleFiles(file));\n                }\n                else if (isModuleFile(file))\n                {\n                    moduleFiles.push(file);\n                }\n            }\n        }\n\n        return moduleFiles;\n    }\n\n    private function isModuleFile(file:File):Boolean\n    {\n        const moduleFileName:RegExp = \/^.*Module\\.(swf|xml)$\/;\n        return !file.isDirectory && (moduleFileName.test(file.name));\n    }\n\n    private function moduleInfo_readyHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n\n        const builderModule:IBuilderModule = event.module.factory.create() as IBuilderModule;\n        if (builderModule)\n        {\n            var customModulesDirectoryURL:String = WellKnownDirectories.getInstance().customModules.url;\n            var isCustomModule:Boolean = (moduleInfo.url.indexOf(customModulesDirectoryURL) > -1);\n            const widgetType:WidgetType = isCustomModule ?\n                new CustomWidgetType(builderModule) :\n                new WidgetType(builderModule);\n            widgetTypeArr.push(widgetType);\n\n            if (Log.isDebug())\n            {\n                LOG.debug('Module {0} is resolved', widgetType.name);\n            }\n\n        }\n\n        markModuleAsLoaded();\n        removeModuleInfo(moduleInfo);\n        checkIfNoMoreModuleInfosLeft();\n    }\n\n    private function removeModuleInfo(moduleInfo:IModuleInfo):void\n    {\n        const index:int = pendingModuleInfos.indexOf(moduleInfo);\n        if (index > -1)\n        {\n            pendingModuleInfos.splice(index, 1);\n        }\n    }\n\n    private function checkIfNoMoreModuleInfosLeft():void\n    {\n        if (modulesToLoad === 0)\n        {\n            sortAndAssignWidgetTypes();\n        }\n    }\n\n    private function markModuleAsLoaded():void\n    {\n        modulesToLoad--;\n    }\n\n    private function sortAndAssignWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('All modules resolved');\n        }\n\n        widgetTypeArr.sort(compareWidgetTypes);\n\n        var widgetTypes:Array = widgetTypeArr.filter(widgetTypeFilter);\n        for each (var widgetType:WidgetType in widgetTypes)\n        {\n            WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(widgetType);\n        }\n\n        var layoutWidgetTypes:Array = widgetTypeArr.filter(layoutWidgetTypeFilter);\n        for each (var layoutWidgetType:WidgetType in layoutWidgetTypes)\n        {\n            WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.addWidgetType(layoutWidgetType);\n        }\n\n        function widgetTypeFilter(item:WidgetType, index:int, source:Array):Boolean\n        {\n            return item.isManaged;\n        }\n        function layoutWidgetTypeFilter(item:WidgetType, index:int, source:Array):Boolean\n        {\n            return !item.isManaged;\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_TYPES_COMPLETE));\n    }\n\n    private function compareWidgetTypes(lhs:WidgetType, rhs:WidgetType):int\n    {\n        const lhsLabel:String = lhs.label.toLowerCase();\n        const rhsLabel:String = rhs.label.toLowerCase();\n        if (lhsLabel < rhsLabel)\n        {\n            return -1;\n        }\n        if (lhsLabel > rhsLabel)\n        {\n            return 1;\n        }\n        return 0;\n    }\n\n    private function moduleInfo_errorHandler(event:ModuleEvent):void\n    {\n        if (Log.isWarn())\n        {\n            LOG.warn('Module error: {0}', event.errorText);\n        }\n\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n\n        Model.instance.status = event.errorText;\n        BuilderAlert.show(event.errorText,\n                          ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n        markModuleAsLoaded();\n        removeModuleInfo(moduleInfo);\n        checkIfNoMoreModuleInfosLeft();\n    }\n}\n}\n","subject":"Update WidgetTypeLoader#getModuleFiles() to return nested module files.","message":"Update WidgetTypeLoader#getModuleFiles() to return nested module files.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"c7265a6c04144e36e814c7ce7da1c10cfac9bd06","old_file":"sdk-remote\/src\/tests\/liburbi-check.as","new_file":"sdk-remote\/src\/tests\/liburbi-check.as","old_contents":"m4_pattern_allow([^URBI_SERVER$])\t\t         -*- shell-script -*-\n\nAS_INIT()dnl\nURBI_PREPARE()\n\nset -e\n\ncase $VERBOSE in\n  x) set -x;;\nesac\n\n# Avoid zombies and preserve debugging information.\ncleanup ()\n{\n  exit_status=$?\n\n  # In case we were caught by set -e, kill the children.\n  children_kill\n  children_harvest\n  children_report\n\n  children_sta=$(children_status remote)\n  # Don't clean before calling children_status...\n  test x$VERBOSE != x || children_clean\n\n  case $exit_status:$children_sta in\n    0:0) ;;\n    0:*) # Maybe a children exited for SKIP etc.\n\t exit $children_sta;;\n    *:*) # If liburbi-check failed, there is a big problem.\n\t error SOFTWARE \"liburbi-check itself failed with $exit_status\";;\n  esac\n  # rst_expect sets exit=false if it saw a failure.\n  $exit\n}\nfor signal in 1 2 13 15; do\n  trap 'error $((128 + $signal)) \\\n\t      \"received signal $signal ($(kill -l $signal))\"' $signal\ndone\ntrap cleanup 0\n\n\n# Overriden to include the test name.\nstderr ()\n{\n  echo >&2 \"$(basename $0): $me: $@\"\n  echo >&2\n}\n\n\n# Sleep some time, but taking into account the fact that\n# instrumentation slows down a lot.\nmy_sleep ()\n{\n  if $INSTRUMENT; then\n    sleep $(($1 * 5))\n  else\n    sleep $1\n  fi\n}\n\n## -------------- ##\n## Main program.  ##\n## -------------- ##\n\nexec 3>&2\n\n# Make it absolute.\nchk=$(absolute \"$1\")\nif test ! -f \"$chk.cc\"; then\n  fatal \"no such file: $chk.cc\"\nfi\n\nperiod=32\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\nmedir=$(basename $(dirname \"$chk\"))\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\/andexp-pipeexp\nme=$medir\/$(basename \"$chk\" \".cc\")\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> andexp-pipeexp\nmeraw=$(basename $me)    # MERAW!\n\nsrcdir=$(absolute $srcdir)\nexport srcdir\n# Move to a private dir.\nrm -rf $me.dir\nmkdir -p $me.dir\ncd $me.dir\n\n# Help debugging\nset | rst_pre \"$me variables\"\n\n# $URBI_SERVER.  Leaves trailing files, so run it in subdir.\nfind_urbi_server\n\n# compute expected output\nsed -n -e 's@\/\/= @@p' $chk.cc >output.exp\ntouch error.exp\necho 0 >status.exp\n\n#start it\nvalgrind=$(instrument \"server.val\")\ncmd=\"$valgrind $URBI_SERVER --port 0 -w server.port --period $period\"\necho \"$cmd\" >server.cmd\n$cmd >server.out 2>server.err &\nchildren_register server\n\nmy_sleep 2\n\n#start the test\nvalgrind=$(instrument \"remote.val\")\ncmd=\"$valgrind ..\/..\/tests localhost $(cat server.port) $meraw\"\necho \"$cmd\" >remote.cmd\n$cmd >remote.out.raw 2>remote.err &\nchildren_register remote\n\n# Let some time to run the tests.\nchildren_wait 10\n\n# Ignore the \"client errors\".\nsed -e '\/^E client error\/d' remote.out.raw >remote.out.eff\n# Compare expected output with actual output.\nrst_expect output remote.out\nrst_pre \"Error output\" remote.err\n\n# Display Valgrind report.\nrst_pre \"Valgrind\" remote.val\n\n# Exit with success: liburbi-check made its job.  But now clean (on\n# trap 0) will check $exit to see if there is a failure in the tests\n# and adjust the exit status accordingly.\nexit 0\n","new_contents":"m4_pattern_allow([^URBI_SERVER$])\t\t         -*- shell-script -*-\n\nAS_INIT()dnl\nURBI_PREPARE()\n\nset -e\n\ncase $VERBOSE in\n  x) set -x;;\nesac\n\n# Avoid zombies and preserve debugging information.\ncleanup ()\n{\n  exit_status=$?\n\n  # In case we were caught by set -e, kill the children.\n  children_kill\n  children_harvest\n  children_report\n\n  children_sta=$(children_status remote)\n  # Don't clean before calling children_status...\n  test x$VERBOSE != x || children_clean\n\n  case $exit_status:$children_sta in\n    0:0) ;;\n    0:*) # Maybe a children exited for SKIP etc.\n\t exit $children_sta;;\n    *:*) # If liburbi-check failed, there is a big problem.\n\t error SOFTWARE \"liburbi-check itself failed with $exit_status\";;\n  esac\n  # rst_expect sets exit=false if it saw a failure.\n  $exit\n}\nfor signal in 1 2 13 15; do\n  trap 'error $((128 + $signal)) \\\n\t      \"received signal $signal ($(kill -l $signal))\"' $signal\ndone\ntrap cleanup 0\n\n\n# Overriden to include the test name.\nstderr ()\n{\n  echo >&2 \"$(basename $0): $me: $@\"\n  echo >&2\n}\n\n\n# Sleep some time, but taking into account the fact that\n# instrumentation slows down a lot.\nmy_sleep ()\n{\n  if $INSTRUMENT; then\n    sleep $(($1 * 5))\n  else\n    sleep $1\n  fi\n}\n\n## -------------- ##\n## Main program.  ##\n## -------------- ##\n\nexec 3>&2\n\n: ${abs_builddir='@abs_builddir@'}\ncheck_dir abs_builddir liburbi-check\n: ${abs_top_builddir='@abs_top_builddir@'}\ncheck_dir abs_top_builddir config.status\n\n# Make it absolute.\nchk=$(absolute \"$1\")\nif test ! -f \"$chk.cc\"; then\n  fatal \"no such file: $chk.cc\"\nfi\n\nperiod=32\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\nmedir=$(basename $(dirname \"$chk\"))\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\/andexp-pipeexp\nme=$medir\/$(basename \"$chk\" \".cc\")\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> andexp-pipeexp\nmeraw=$(basename $me)    # MERAW!\n\nsrcdir=$(absolute $srcdir)\nexport srcdir\n# Move to a private dir.\nrm -rf $me.dir\nmkdir -p $me.dir\ncd $me.dir\n\n# Help debugging\nset | rst_pre \"$me variables\"\n\n# $URBI_SERVER.\n#\n# If this SDK-Remote is part of the Kernel package, then we should not\n# use an installed urbi-console, but rather the one which is part of\n# this package.\nif test -x ${abs_top_builddir}\/..\/src\/urbi-console; then\n  URBI_SERVER=${abs_top_builddir}\/..\/src\/urbi-console\nelse\n  # Leaves trailing files, so run it in subdir.\n  find_urbi_server\nfi\n\n# compute expected output\nsed -n -e 's@\/\/= @@p' $chk.cc >output.exp\ntouch error.exp\necho 0 >status.exp\n\n#start it\nvalgrind=$(instrument \"server.val\")\ncmd=\"$valgrind $URBI_SERVER --port 0 -w server.port --period $period\"\necho \"$cmd\" >server.cmd\n$cmd >server.out 2>server.err &\nchildren_register server\n\nmy_sleep 2\n\n#start the test\nvalgrind=$(instrument \"remote.val\")\ncmd=\"$valgrind ..\/..\/tests localhost $(cat server.port) $meraw\"\necho \"$cmd\" >remote.cmd\n$cmd >remote.out.raw 2>remote.err &\nchildren_register remote\n\n# Let some time to run the tests.\nchildren_wait 10\n\n# Ignore the \"client errors\".\nsed -e '\/^E client error\/d' remote.out.raw >remote.out.eff\n# Compare expected output with actual output.\nrst_expect output remote.out\nrst_pre \"Error output\" remote.err\n\n# Display Valgrind report.\nrst_pre \"Valgrind\" remote.val\n\n# Exit with success: liburbi-check made its job.  But now clean (on\n# trap 0) will check $exit to see if there is a failure in the tests\n# and adjust the exit status accordingly.\nexit 0\n","subject":"Use the local urbi-console.","message":"Use the local urbi-console.\n\nAlternatively, I could change PATH and let find_urbi_server do the\njob.  Not sure what's the easiest.  This way we can have a specific\nfailure when urbi-console is not there but it should.\n\n\t* src\/tests\/liburbi-check.as ($URBI_SERVER): Find the shipped\n        urbi-console if there is one.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi"}
{"commit":"d691a1fe60a793051f18c4a396ce0d126feaddf6","old_file":"src\/aerys\/minko\/scene\/controller\/light\/DirectionalLightController.as","new_file":"src\/aerys\/minko\/scene\/controller\/light\/DirectionalLightController.as","old_contents":"package aerys.minko.scene.controller.light\n{\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.light.AbstractLight;\n\timport aerys.minko.scene.node.light.DirectionalLight;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\t\/**\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DirectionalLightController extends LightController\n\t{\n\t\tprivate static const SCREEN_TO_UV\t: Matrix4x4\t= new Matrix4x4(\n\t\t\t.5,\t\t.0,\t\t.0,\t\t.0,\n\t\t\t.0, \t-.5,\t.0,\t\t.0,\n\t\t\t.0,\t\t.0,\t\t1.,\t\t.0,\n\t\t\t.5, \t.5,\t\t.0,\t\t1.\n\t\t);\n\t\t\n\t\tprivate var _worldPosition\t\t: Vector4;\n\t\tprivate var _worldDirection\t\t: Vector4;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4;\n\t\tprivate var _worldToUV\t\t\t: Matrix4x4;\n\t\tprivate var _projection\t\t\t: Matrix4x4;\n\t\t\n\t\tpublic function DirectionalLightController()\n\t\t{\n\t\t\tsuper(DirectionalLight);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_worldPosition = new Vector4();\n\t\t\t_worldDirection = new Vector4();\n\t\t\t_worldToScreen = new Matrix4x4();\n\t\t\t_worldToUV = new Matrix4x4();\n\t\t\t_projection = new Matrix4x4();\n\t\t}\n\n\t\toverride protected function lightAddedHandler(ctrl\t\t: LightController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  target\t: AbstractLight) : void\n\t\t{\n\t\t\tsuper.lightAddedHandler(ctrl, target);\n\t\t\t\n\t\t\tlightData.setLightProperty('worldPosition', _worldPosition);\n\t\t\tlightData.setLightProperty('worldDirection', _worldDirection);\n\t\t\tlightData.setLightProperty('worldToScreen', _worldToScreen);\n\t\t\tlightData.setLightProperty('worldToUV', _worldToUV);\n\t\t\tlightData.setLightProperty('projection', _projection);\n\t\t}\n\t\t\n\t\toverride protected function lightAddedToSceneHandler(light \t: AbstractLight,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tsuper.lightAddedToSceneHandler(light, scene);\n\t\t\t\n\t\t\tupdateProjectionMatrix();\n\t\t\tlightLocalToWorldChangedHandler(light.localToWorld);\n\t\t\tlight.localToWorld.changed.add(lightLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function lightRemovedFromSceneHandler(light\t: AbstractLight,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tsuper.lightRemovedFromSceneHandler(light, scene);\n\t\t\t\n\t\t\tlight.localToWorld.changed.remove(lightLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function lightDataChangedHandler(lightData\t\t: LightDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tpropertyName\t: String) : void\n\t\t{\n\t\t\tsuper.lightDataChangedHandler(lightData, propertyName);\n\t\t\t\n\t\t\tpropertyName = LightDataProvider.getPropertyName(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'shadowWidth' || propertyName == 'shadowMaxZ')\n\t\t\t\tupdateProjectionMatrix();\n\t\t}\n\t\t\n\t\tprivate function lightLocalToWorldChangedHandler(localToWorld : Matrix4x4) : void\n\t\t{\n\t\t\t\/\/ compute position\n\t\t\tlocalToWorld.getTranslation(_worldPosition);\n\t\t\t\n\t\t\t\/\/ compute direction\n\t\t\t_worldDirection\t= localToWorld.deltaTransformVector(Vector4.Z_AXIS, _worldDirection);\n\t\t\t_worldDirection.normalize();\n\t\t\t\n\t\t\t\/\/ update world to screen\/uv\n\t\t\t_worldToScreen.lock().copyFrom(light.worldToLocal).append(_projection).unlock();\n\t\t\t_worldToUV.lock().copyFrom(_worldToScreen).append(SCREEN_TO_UV).unlock();\n\t\t}\n\t\t\n\t\tprivate function updateProjectionMatrix() : void\n\t\t{\n\t\t\tvar zFar \t: Number \t= lightData.getLightProperty('shadowMaxZ');\n\t\t\tvar width\t: Number\t= lightData.getLightProperty('shadowWidth');\n\t\t\t\n\t\t\t_projection.initialize(\n\t\t\t\t2. \/ width, \t0., \t\t\t0.,\t\t\t0.,\n\t\t\t\t0., \t\t\t2. \/ width, \t0.,\t\t\t0.,\n\t\t\t\t0., \t\t\t0., \t\t\t2. \/ zFar, \t0.,\n\t\t\t\t0., \t\t\t0., \t\t\t0.,\t\t\t1.\n\t\t\t);\n\t\t\t\n\t\t\t_worldToScreen.lock().copyFrom(light.worldToLocal).append(_projection).unlock();\n\t\t\t_worldToUV.lock().copyFrom(_worldToScreen).append(SCREEN_TO_UV).unlock();\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.light\n{\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.light.AbstractLight;\n\timport aerys.minko.scene.node.light.DirectionalLight;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\t\/**\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DirectionalLightController extends LightController\n\t{\n\t\tprivate static const SCREEN_TO_UV\t: Matrix4x4\t= new Matrix4x4(\n\t\t\t.5,\t\t.0,\t\t.0,\t\t.0,\n\t\t\t.0, \t-.5,\t.0,\t\t.0,\n\t\t\t.0,\t\t.0,\t\t1.,\t\t.0,\n\t\t\t.5, \t.5,\t\t.0,\t\t1.\n\t\t);\n\t\t\n\t\tprivate var _worldPosition\t\t: Vector4;\n\t\tprivate var _worldDirection\t\t: Vector4;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4;\n\t\tprivate var _worldToUV\t\t\t: Matrix4x4;\n\t\tprivate var _projection\t\t\t: Matrix4x4;\n\t\t\n\t\tpublic function DirectionalLightController()\n\t\t{\n\t\t\tsuper(DirectionalLight);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_worldPosition = new Vector4();\n\t\t\t_worldDirection = new Vector4();\n\t\t\t_worldToScreen = new Matrix4x4();\n\t\t\t_worldToUV = new Matrix4x4();\n\t\t\t_projection = new Matrix4x4();\n\t\t}\n\n\t\toverride protected function lightAddedHandler(ctrl\t\t: LightController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  target\t: AbstractLight) : void\n\t\t{\n\t\t\tsuper.lightAddedHandler(ctrl, target);\n\t\t\t\n\t\t\tlightData.setLightProperty('worldPosition', _worldPosition);\n\t\t\tlightData.setLightProperty('worldDirection', _worldDirection);\n\t\t\tlightData.setLightProperty('worldToScreen', _worldToScreen);\n\t\t\tlightData.setLightProperty('worldToUV', _worldToUV);\n\t\t\tlightData.setLightProperty('projection', _projection);\n\t\t}\n\t\t\n\t\toverride protected function lightAddedToSceneHandler(light \t: AbstractLight,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tsuper.lightAddedToSceneHandler(light, scene);\n\t\t\t\n\t\t\tupdateProjectionMatrix();\n\t\t\tlightLocalToWorldChangedHandler(light.localToWorld);\n\t\t\tlight.localToWorld.changed.add(lightLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function lightRemovedFromSceneHandler(light\t: AbstractLight,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tsuper.lightRemovedFromSceneHandler(light, scene);\n\t\t\t\n\t\t\tlight.localToWorld.changed.remove(lightLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function lightDataChangedHandler(lightData\t\t: LightDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tpropertyName\t: String) : void\n\t\t{\n\t\t\tsuper.lightDataChangedHandler(lightData, propertyName);\n\t\t\t\n\t\t\tpropertyName = LightDataProvider.getPropertyName(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'shadowWidth' || propertyName == 'shadowZFar')\n\t\t\t\tupdateProjectionMatrix();\n\t\t}\n\t\t\n\t\tprivate function lightLocalToWorldChangedHandler(localToWorld : Matrix4x4) : void\n\t\t{\n\t\t\t\/\/ compute position\n\t\t\tlocalToWorld.getTranslation(_worldPosition);\n\t\t\t\n\t\t\t\/\/ compute direction\n\t\t\t_worldDirection\t= localToWorld.deltaTransformVector(Vector4.Z_AXIS, _worldDirection);\n\t\t\t_worldDirection.normalize();\n\t\t\t\n\t\t\t\/\/ update world to screen\/uv\n\t\t\t_worldToScreen.lock().copyFrom(light.worldToLocal).append(_projection).unlock();\n\t\t\t_worldToUV.lock().copyFrom(_worldToScreen).append(SCREEN_TO_UV).unlock();\n\t\t}\n\t\t\n\t\tprivate function updateProjectionMatrix() : void\n\t\t{\n\t\t\tvar zFar \t: Number \t= lightData.getLightProperty('shadowZFar');\n\t\t\tvar width\t: Number\t= lightData.getLightProperty('shadowWidth');\n\t\t\t\n\t\t\t_projection.initialize(\n\t\t\t\t2. \/ width, \t0., \t\t\t0.,\t\t\t0.,\n\t\t\t\t0., \t\t\t2. \/ width, \t0.,\t\t\t0.,\n\t\t\t\t0., \t\t\t0., \t\t\t2. \/ zFar, \t0.,\n\t\t\t\t0., \t\t\t0., \t\t\t0.,\t\t\t1.\n\t\t\t);\n\t\t\t\n\t\t\t_worldToScreen.lock().copyFrom(light.worldToLocal).append(_projection).unlock();\n\t\t\t_worldToUV.lock().copyFrom(_worldToScreen).append(SCREEN_TO_UV).unlock();\n\t\t}\n\t}\n}","subject":"fix wrong reference to the 'shadowMaxZ' property","message":"fix wrong reference to the 'shadowMaxZ' property\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"3d45d55a7cd30d0af511a90b17bff0c489585a2f","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/core\/StatesWithTransitionsImpl.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/core\/StatesWithTransitionsImpl.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    \n    import mx.states.AddItems;\n    import mx.states.SetEventHandler;\n    import mx.states.SetProperty;\n    import mx.states.State;\n    \n    import org.apache.flex.core.IParent;\n    import org.apache.flex.core.IStatesObject;\n    import org.apache.flex.effects.Effect;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.EventDispatcher;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.ValueChangeEvent;\n    import org.apache.flex.states.Transition;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n\t\n    \/**\n     *  The StatesWithTransitionsImpl class implements a set of\n     *  view state functionality that includes transitions between states.\n     *  It only supports AddItems and SetProperty and SetEventHandler \n     *  changes at this time.\n     *  \n     *  @flexjsignoreimport org.apache.flex.core.IStatesObject\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class StatesWithTransitionsImpl extends EventDispatcher implements IStatesImpl, IBead\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function StatesWithTransitionsImpl()\n\t\t{\n\t\t\tsuper();\n\t\t}\n        \n        private var _strand:IStrand;\n        \n        private var sawInitComplete:Boolean;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set strand(value:IStrand):void\n        {\n            _strand = value;\n            IEventDispatcher(_strand).addEventListener(\"currentStateChange\", stateChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"initComplete\", initialStateHandler);\n        }\n        \n        \/**\n         *  @private\n         *  @flexjsignorecoercion org.apache.flex.core.IStatesObject\n         *\/\n        private function initialStateHandler(event:org.apache.flex.events.Event):void\n        {\n            sawInitComplete = true;\n            stateChangeHandler(new ValueChangeEvent(\"currentStateChange\", false, false, null, \n                IStatesObject(_strand).currentState));\n        }\t\t\n     \n        \/**\n         *  @private\n         *  @flexjsignorecoercion org.apache.flex.core.IStatesObject\n         *\/\n        private function stateChangeHandler(event:ValueChangeEvent):void\n        {\n            if (!sawInitComplete)\n                return;\n            \n            var doc:IStatesObject = _strand as IStatesObject;\n            var transitions:Array = doc.transitions;\n            if (transitions && transitions.length > 0)\n            {\n                for each (var t:Transition in transitions)\n                {\n                    if (t.fromState == \"*\" || t.fromState == event.oldValue)\n                    {\n                        if (t.toState == \"*\" || t.toState == event.newValue)\n                        {\n                            transitionEffects = t.effects.slice();\n                            for each (var e:Effect in transitionEffects)\n                            {\n                                e.captureStartValues();\n                            }\n                            break;\n                        }\n                    }\n                }\n            }\n            var arr:Array = doc.states;\n            for each (var s:State in arr)\n            {\n                if (s.name == event.oldValue)\n                {\n                    revert(s);\n                    break;\n                }\n            }\n            for each (s in arr)\n            {\n                if (s.name == event.newValue)\n                {\n                    apply(s);\n                    break;\n                }\n            }\n            if (transitionEffects && transitionEffects.length > 0)\n            {\n                for each (e in transitionEffects)\n                {\n                    e.captureEndValues();\n                }\n            }\n            var playingTransition:Boolean;\n            if (transitionEffects && transitionEffects.length > 0)\n            {\n                playingTransition = true;\n                for each (e in transitionEffects)\n                {\n                    e.addEventListener(Effect.EFFECT_END, effectEndHandler);\n                    e.play();\n                }\n            }\n            if (!playingTransition)\n                doc.dispatchEvent(new Event(\"stateChangeComplete\"));\n        }\n        \n        private var transitionEffects:Array;\n        \n        \/**\n         *  @private\n         *  @flexjsignorecoercion org.apache.flex.core.IStatesObject\n         *\/\n        private function effectEndHandler(event:Event):void\n        {\n            \/\/ in case of extraneous calls to effectEndHandler\n            if (transitionEffects == null)\n                return;\n            \n            var n:int = transitionEffects.length;\n            for (var i:int = 0; i < n; i++)   \n            {\n                event.target.removeEventListener(Effect.EFFECT_END, effectEndHandler);\n                if (transitionEffects[i] == event.target)\n                    transitionEffects.splice(i, 1);\n            }\n            if (transitionEffects.length == 0)\n            {\n                transitionEffects = null;\n                var doc:IStatesObject = _strand as IStatesObject;\n                doc.dispatchEvent(new Event(\"stateChangeComplete\"));\n            }\n        }\n            \n        private function revert(s:State):void\n        {\n            var arr:Array = s.overrides;\n            for each (var o:Object in arr)\n            {\n                if (o is AddItems)\n                {\n                    var ai:AddItems = AddItems(o);\n                    for each (var item:IChild in ai.items)\n                    {\n                        var parent:IParent = item.parent as IParent;\n                        parent.removeElement(item);\n                    }\n                    if (parent is IContainer)\n                        IContainer(parent).childrenAdded();\n                }\n                else if (o is SetProperty)\n                {\n                    var sp:SetProperty = SetProperty(o);\n                    if (sp.target != null)\n                        setProperty(getProperty(sp.document, sp.target), sp.name, sp.previousValue);\n                    else\n                        setProperty(sp.document, sp.name, sp.previousValue);\n                }\n                else if (o is SetEventHandler)\n                {\n                    var seh:SetEventHandler = SetEventHandler(o);\n                    if (seh.target != null)\n                    {\n                        getProperty(seh.document, seh.target).removeEventListener(seh.name, seh.handlerFunction);\n                    }\n                    else\n                    {\n                        seh.document.removeEventListener(seh.name, seh.handlerFunction);\n                    }\n                }\n            }\n        }\n        \n        private function apply(s:State):void\n        {\n            var arr:Array = s.overrides;\n            for each (var o:Object in arr)\n            {\n                if (o is AddItems)\n                {\n                    var ai:AddItems = AddItems(o);\n                    if (ai.items == null)\n                    {\n                        ai.items = ai.itemsDescriptor.items as Array;\n                        if (ai.items == null)\n                        {\n                            ai.items = \n                                MXMLDataInterpreter.generateMXMLArray(ai.document,\n                                    null, ai.itemsDescriptor.descriptor);\n                            ai.itemsDescriptor.items = ai.items;\n                        }\n                    }\n                    for each (var item:Object in ai.items)\n                    {\n                        var parent:IParent = ai.document as IParent;\n                        if (ai.destination != null)\n                            parent = parent[ai.destination] as IParent;\n                        if (ai.relativeTo != null)\n                        {\n                            var child:Object = ai.document[ai.relativeTo];\n                            if (ai.destination == null)\n                                parent = child.parent as IParent;\n                            var index:int = parent.getElementIndex(child);\n                            if (ai.position == \"after\")\n                                index++;\n                            parent.addElementAt(item, index);\n                        }\n                        else\n                        {\n                            parent.addElement(item);\n                        }\n                    }\n                    if (parent is IContainer)\n                        IContainer(parent).childrenAdded();\n                }\n                else if (o is SetProperty)\n                {\n                    var sp:SetProperty = SetProperty(o);\n                    if (sp.target != null)\n                    {\n                        sp.previousValue = getProperty(getProperty(sp.document, sp.target), sp.name);\n                        setProperty(getProperty(sp.document, sp.target), sp.name, sp.value);\n                    }\n                    else\n                    {\n                        sp.previousValue = getProperty(sp.document, sp.name);\n                        setProperty(sp.document, sp.name, sp.value);                        \n                    }\n                }\n                else if (o is SetEventHandler)\n                {\n                    var seh:SetEventHandler = SetEventHandler(o);\n                    if (seh.target != null)\n                    {\n                        getProperty(seh.document, seh.target).addEventListener(seh.name, seh.handlerFunction);\n                    }\n                    else\n                    {\n                        seh.document.addEventListener(seh.name, seh.handlerFunction);\n                    }\n                }\n            }            \n        }\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    \n    import mx.states.AddItems;\n    import mx.states.SetEventHandler;\n    import mx.states.SetProperty;\n    import mx.states.State;\n    \n    import org.apache.flex.core.IParent;\n    import org.apache.flex.core.IStatesObject;\n    import org.apache.flex.effects.Effect;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.EventDispatcher;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.ValueChangeEvent;\n    import org.apache.flex.states.Transition;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n\t\n    \/**\n     *  The StatesWithTransitionsImpl class implements a set of\n     *  view state functionality that includes transitions between states.\n     *  It only supports AddItems and SetProperty and SetEventHandler \n     *  changes at this time.\n     *  \n     *  @flexjsignoreimport org.apache.flex.core.IStatesObject\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class StatesWithTransitionsImpl extends EventDispatcher implements IStatesImpl, IBead\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function StatesWithTransitionsImpl()\n\t\t{\n\t\t\tsuper();\n\t\t}\n        \n        private var _strand:IStrand;\n        \n        private var sawInitComplete:Boolean;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set strand(value:IStrand):void\n        {\n            _strand = value;\n            IEventDispatcher(_strand).addEventListener(\"currentStateChange\", stateChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"initComplete\", initialStateHandler);\n        }\n        \n        \/**\n         *  @private\n         *  @flexjsignorecoercion org.apache.flex.core.IStatesObject\n         *\/\n        private function initialStateHandler(event:org.apache.flex.events.Event):void\n        {\n            sawInitComplete = true;\n            stateChangeHandler(new ValueChangeEvent(\"currentStateChange\", false, false, null, \n                IStatesObject(_strand).currentState));\n        }\t\t\n     \n        \/**\n         *  @private\n         *  @flexjsignorecoercion org.apache.flex.core.IStatesObject\n         *\/\n        private function stateChangeHandler(event:ValueChangeEvent):void\n        {\n            if (!sawInitComplete)\n                return;\n            \n            var doc:IStatesObject = _strand as IStatesObject;\n            var transitions:Array = doc.transitions;\n            if (transitions && transitions.length > 0)\n            {\n                for each (var t:Transition in transitions)\n                {\n                    if (t.fromState == \"*\" || t.fromState == event.oldValue)\n                    {\n                        if (t.toState == \"*\" || t.toState == event.newValue)\n                        {\n                            transitionEffects = t.effects.slice();\n                            for each (var e:Effect in transitionEffects)\n                            {\n                                e.captureStartValues();\n                            }\n                            break;\n                        }\n                    }\n                }\n            }\n            var arr:Array = doc.states;\n            for each (var s:State in arr)\n            {\n                if (s.name == event.oldValue)\n                {\n                    revert(s);\n                    break;\n                }\n            }\n            for each (s in arr)\n            {\n                if (s.name == event.newValue)\n                {\n                    apply(s);\n                    break;\n                }\n            }\n            if (transitionEffects && transitionEffects.length > 0)\n            {\n                for each (e in transitionEffects)\n                {\n                    e.captureEndValues();\n                }\n            }\n            var playingTransition:Boolean;\n            if (transitionEffects && transitionEffects.length > 0)\n            {\n                playingTransition = true;\n                for each (e in transitionEffects)\n                {\n                    e.addEventListener(Effect.EFFECT_END, effectEndHandler);\n                    e.play();\n                }\n            }\n            if (!playingTransition)\n                doc.dispatchEvent(new Event(\"stateChangeComplete\"));\n        }\n        \n        private var transitionEffects:Array;\n        \n        \/**\n         *  @private\n         *  @flexjsignorecoercion org.apache.flex.core.IStatesObject\n         *\/\n        private function effectEndHandler(event:Event):void\n        {\n            \/\/ in case of extraneous calls to effectEndHandler\n            if (transitionEffects == null)\n                return;\n            \n            var n:int = transitionEffects.length;\n            for (var i:int = 0; i < n; i++)   \n            {\n                event.target.removeEventListener(Effect.EFFECT_END, effectEndHandler);\n                if (transitionEffects[i] == event.target)\n                    transitionEffects.splice(i, 1);\n            }\n            if (transitionEffects.length == 0)\n            {\n                transitionEffects = null;\n                var doc:IStatesObject = _strand as IStatesObject;\n                doc.dispatchEvent(new Event(\"stateChangeComplete\"));\n            }\n        }\n            \n        private function revert(s:State):void\n        {\n            var arr:Array = s.overrides;\n            for each (var o:Object in arr)\n            {\n                if (o is AddItems)\n                {\n                    var ai:AddItems = AddItems(o);\n                    for each (var item:IChild in ai.items)\n                    {\n                        var parent:IParent = item.parent as IParent;\n                        parent.removeElement(item);\n                    }\n                    if (parent is IContainer)\n                        IContainer(parent).childrenAdded();\n                }\n                else if (o is SetProperty)\n                {\n                    var sp:SetProperty = SetProperty(o);\n                    if (sp.target != null)\n                        setProperty(getProperty(sp.document, sp.target), sp.name, sp.previousValue);\n                    else\n                        setProperty(sp.document, sp.name, sp.previousValue);\n                }\n                else if (o is SetEventHandler)\n                {\n                    var seh:SetEventHandler = SetEventHandler(o);\n                    if (seh.target != null)\n                    {\n                        getProperty(seh.document, seh.target).removeEventListener(seh.name, seh.handlerFunction);\n                    }\n                    else\n                    {\n                        seh.document.removeEventListener(seh.name, seh.handlerFunction);\n                    }\n                }\n            }\n        }\n        \n        private function apply(s:State):void\n        {\n            var arr:Array = s.overrides;\n            for each (var o:Object in arr)\n            {\n                if (o is AddItems)\n                {\n                    var ai:AddItems = AddItems(o);\n                    if (ai.items == null)\n                    {\n                        ai.items = ai.itemsDescriptor.items as Array;\n                        if (ai.items == null)\n                        {\n                            ai.items = \n                                MXMLDataInterpreter.generateMXMLArray(ai.document,\n                                    null, ai.itemsDescriptor.descriptor);\n                            ai.itemsDescriptor.items = ai.items;\n                        }\n                    }\n                    for each (var item:Object in ai.items)\n                    {\n                        var parent:IParent = ai.document as IParent;\n                        if (ai.destination)\n                            parent = getProperty(parent, ai.destination) as IParent;\n                        if (ai.relativeTo != null)\n                        {\n                            var child:Object = getProperty(ai.document, ai.relativeTo);\n                            if (ai.destination)\n                                parent = IChild(child).parent as IParent;\n                            var index:int = parent.getElementIndex(child);\n                            if (ai.position == \"after\")\n                                index++;\n                            parent.addElementAt(item, index);\n                        }\n                        else\n                        {\n                            parent.addElement(item);\n                        }\n                    }\n                    if (parent is IContainer)\n                        IContainer(parent).childrenAdded();\n                }\n                else if (o is SetProperty)\n                {\n                    var sp:SetProperty = SetProperty(o);\n                    if (sp.target != null)\n                    {\n                        sp.previousValue = getProperty(getProperty(sp.document, sp.target), sp.name);\n                        setProperty(getProperty(sp.document, sp.target), sp.name, sp.value);\n                    }\n                    else\n                    {\n                        sp.previousValue = getProperty(sp.document, sp.name);\n                        setProperty(sp.document, sp.name, sp.value);                        \n                    }\n                }\n                else if (o is SetEventHandler)\n                {\n                    var seh:SetEventHandler = SetEventHandler(o);\n                    if (seh.target != null)\n                    {\n                        getProperty(seh.document, seh.target).addEventListener(seh.name, seh.handlerFunction);\n                    }\n                    else\n                    {\n                        seh.document.addEventListener(seh.name, seh.handlerFunction);\n                    }\n                }\n            }            \n        }\n\t}\n}","subject":"handle property fetches","message":"handle property fetches\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"4219b7b1570fe3747137117d79f02746d839ff52","old_file":"bin\/Data\/Scripts\/20_HugeObjectCount.as","new_file":"bin\/Data\/Scripts\/20_HugeObjectCount.as","old_contents":"\/\/ Huge object count example.\r\n\/\/ This sample demonstrates:\r\n\/\/     - Creating a scene with 250 x 250 simple objects\r\n\/\/     - Competing with http:\/\/yosoygames.com.ar\/wp\/2013\/07\/ogre-2-0-is-up-to-3x-faster\/ :)\r\n\/\/     - Allowing examination of performance hotspots in the rendering code\r\n\/\/     - Optionally speeding up rendering by grouping objects with the StaticModelGroup component\r\n\r\n#include \"Scripts\/Utilities\/Sample.as\"\r\n\r\nArray<Node@> boxNodes;\r\nbool animate = false;\r\nbool useGroups = false;\r\n\r\nvoid Start()\r\n{\r\n    \/\/ Execute the common startup for samples\r\n    SampleStart();\r\n\r\n    \/\/ Create the scene content\r\n    CreateScene();\r\n\r\n    \/\/ Create the UI content\r\n    CreateInstructions();\r\n\r\n    \/\/ Setup the viewport for displaying the scene\r\n    SetupViewport();\r\n\r\n    \/\/ Hook up to the frame update events\r\n    SubscribeToEvents();\r\n}\r\n\r\nvoid CreateScene()\r\n{\r\n    if (scene_ is null)\r\n        scene_ = Scene();\r\n    else\r\n    {\r\n        scene_.Clear();\r\n        boxNodes.Clear();\r\n    }\r\n\r\n    \/\/ Create the Octree component to the scene so that drawable objects can be rendered. Use default volume\r\n    \/\/ (-1000, -1000, -1000) to (1000, 1000, 1000)\r\n    scene_.CreateComponent(\"Octree\");\r\n\r\n    \/\/ Create a Zone for ambient light & fog control\r\n    Node@ zoneNode = scene_.CreateChild(\"Zone\");\r\n    Zone@ zone = zoneNode.CreateComponent(\"Zone\");\r\n    zone.boundingBox = BoundingBox(-1000.0f, 1000.0f);\r\n    zone.fogColor = Color(0.2f, 0.2f, 0.2f);\r\n    zone.fogStart = 200.0f;\r\n    zone.fogEnd = 300.0f;\r\n\r\n    \/\/ Create a directional light\r\n    Node@ lightNode = scene_.CreateChild(\"DirectionalLight\");\r\n    lightNode.direction = Vector3(-0.6f, -1.0f, -0.8f); \/\/ The direction vector does not need to be normalized\r\n    Light@ light = lightNode.CreateComponent(\"Light\");\r\n    light.lightType = LIGHT_DIRECTIONAL;\r\n    light.castShadows = true;\r\n\r\n    {\r\n        \/\/ Create a floor object, 1000 x 1000 world units. Adjust position so that the ground is at zero Y\r\n        Node@ floorNode = scene_.CreateChild(\"Floor\");\r\n        floorNode.position = Vector3(0.0f, -2.0f, 0.0f);\r\n        floorNode.scale = Vector3(100.0f, 1.0f, 100.0f);\r\n        StaticModel@ floorObject = floorNode.CreateComponent(\"StaticModel\");\r\n        floorObject.model = cache.GetResource(\"Model\", \"Models\/Box.mdl\");\r\n\r\n        \/\/ Make the floor physical by adding RigidBody and CollisionShape components. The RigidBody's default\r\n        \/\/ parameters make the object static (zero mass.) Note that a CollisionShape by itself will not participate\r\n        \/\/ in the physics simulation\r\n        RigidBody@ body = floorNode.CreateComponent(\"RigidBody\");\r\n        CollisionShape@ shape = floorNode.CreateComponent(\"CollisionShape\");\r\n        \/\/ Set a box shape of size 1 x 1 x 1 for collision. The shape will be scaled with the scene node scale, so the\r\n        \/\/ rendering and physics representation sizes should match (the box model is also 1 x 1 x 1.)\r\n        shape.SetBox(Vector3(1.0f, 1.0f, 1.0f));\r\n    }\r\n\r\n    if (!useGroups)\r\n    {\r\n        light.color = Color(0.7f, 0.35f, 0.0f);\r\n\r\n        \/\/ Create individual box StaticModels in the scene\r\n        for (int y = -125; y < 125; ++y)\r\n        {\r\n            for (int x = -125; x < 125; ++x)\r\n            {\r\n                Node@ boxNode = scene_.CreateChild(\"Box\");\r\n                boxNode.position = Vector3(x * 0.3f, 0.0f, y * 0.3f);\r\n                boxNode.SetScale(0.25f);\r\n                StaticModel@ boxObject = boxNode.CreateComponent(\"StaticModel\");\r\n                boxObject.castShadows = true;\r\n                boxObject.model = cache.GetResource(\"Model\", \"Models\/Plane.mdl\");\r\n                boxObject.material = cache.GetResource(\"Material\", \"Materials\/List.xml\");\r\n                boxNodes.Push(boxNode);\r\n            }\r\n        }\r\n    }\r\n    else\r\n    {\r\n        light.color = Color(0.6f, 0.6f, 0.6f);\r\n        light.specularIntensity = 1.5f;\r\n\r\n        \/\/ Create StaticModelGroups in the scene\r\n        StaticModelGroup@ lastGroup;\r\n\r\n        for (int y = -125; y < 125; ++y)\r\n        {\r\n            for (int x = -125; x < 125; ++x)\r\n            {\r\n                \/\/ Create new group if no group yet, or the group has already \"enough\" objects. The tradeoff is between culling\r\n                \/\/ accuracy and the amount of CPU processing needed for all the objects. Note that the group's own transform\r\n                \/\/ does not matter, and it does not render anything if instance nodes are not added to it\r\n                if (lastGroup is null || lastGroup.numInstanceNodes >= 25 * 25)\r\n                {\r\n                    Node@ boxGroupNode = scene_.CreateChild(\"BoxGroup\");\r\n                    lastGroup = boxGroupNode.CreateComponent(\"StaticModelGroup\");\r\n                    lastGroup.model = cache.GetResource(\"Model\", \"Models\/Plane.mdl\");\r\n                    lastGroup.material = cache.GetResource(\"Material\", \"Materials\/List.xml\");\r\n                    lastGroup.castShadows = true;\r\n                }\r\n\r\n                Node@ boxNode = scene_.CreateChild(\"Box\");\r\n                boxNode.position = Vector3(x * 0.3f, 0.0f, y * 0.3f);\r\n                boxNode.SetScale(0.25f);\r\n                boxNodes.Push(boxNode);\r\n                lastGroup.AddInstanceNode(boxNode);\r\n            }\r\n        }\r\n    }\r\n\r\n    \/\/ Create the camera. Create it outside the scene so that we can clear the whole scene without affecting it\r\n    if (cameraNode is null)\r\n    {\r\n        cameraNode = Node(\"Camera\");\r\n        cameraNode.position = Vector3(0.0f, 10.0f, -100.0f);\r\n        Camera@ camera = cameraNode.CreateComponent(\"Camera\");\r\n        camera.farClip = 300.0f;\r\n    }\r\n}\r\n\r\nvoid CreateInstructions()\r\n{\r\n    \/\/ Construct new Text object, set string to display and font to use\r\n    Text@ instructionText = ui.root.CreateChild(\"Text\");\r\n    instructionText.text =\r\n        \"Use WASD keys and mouse to move\\n\"\r\n        \"Space to toggle animation\\n\"\r\n        \"G to toggle object group optimization\";\r\n    instructionText.SetFont(cache.GetResource(\"Font\", \"Fonts\/Anonymous Pro.ttf\"), 15);\r\n    \/\/ The text has multiple rows. Center them in relation to each other\r\n    instructionText.textAlignment = HA_CENTER;\r\n\r\n    \/\/ Position the text relative to the screen center\r\n    instructionText.horizontalAlignment = HA_CENTER;\r\n    instructionText.verticalAlignment = VA_CENTER;\r\n    instructionText.SetPosition(0, ui.root.height \/ 4);\r\n}\r\n\r\nvoid SetupViewport()\r\n{\r\n    \/\/ Set up a viewport to the Renderer subsystem so that the 3D scene can be seen\r\n    Viewport@ viewport = Viewport(scene_, cameraNode.GetComponent(\"Camera\"));\r\n    renderer.viewports[0] = viewport;\r\n}\r\n\r\nvoid SubscribeToEvents()\r\n{\r\n    \/\/ Subscribe HandleUpdate() function for processing update events\r\n    SubscribeToEvent(\"Update\", \"HandleUpdate\");\r\n}\r\n\r\nvoid MoveCamera(float timeStep)\r\n{\r\n    \/\/ Do not move if the UI has a focused element (the console)\r\n    if (ui.focusElement !is null)\r\n        return;\r\n\r\n    \/\/ Movement speed as world units per second\r\n    const float MOVE_SPEED = 20.0f;\r\n    \/\/ Mouse sensitivity as degrees per pixel\r\n    const float MOUSE_SENSITIVITY = 0.1f;\r\n\r\n    \/\/ Use this frame's mouse motion to adjust camera node yaw and pitch. Clamp the pitch between -90 and 90 degrees\r\n    IntVector2 mouseMove = input.mouseMove;\r\n    yaw += MOUSE_SENSITIVITY * mouseMove.x;\r\n    pitch += MOUSE_SENSITIVITY * mouseMove.y;\r\n    pitch = Clamp(pitch, -90.0f, 90.0f);\r\n\r\n    \/\/ Construct new orientation for the camera scene node from yaw and pitch. Roll is fixed to zero\r\n    cameraNode.rotation = Quaternion(pitch, yaw, 0.0f);\r\n\r\n    \/\/ Read WASD keys and move the camera scene node to the corresponding direction if they are pressed\r\n    if (input.keyDown['W'])\r\n        cameraNode.Translate(Vector3(0.0f, 0.0f, 1.0f) * MOVE_SPEED * timeStep);\r\n    if (input.keyDown['S'])\r\n        cameraNode.Translate(Vector3(0.0f, 0.0f, -1.0f) * MOVE_SPEED * timeStep);\r\n    if (input.keyDown['A'])\r\n        cameraNode.Translate(Vector3(-1.0f, 0.0f, 0.0f) * MOVE_SPEED * timeStep);\r\n    if (input.keyDown['D'])\r\n        cameraNode.Translate(Vector3(1.0f, 0.0f, 0.0f) * MOVE_SPEED * timeStep);\r\n}\r\n\r\nvoid AnimateObjects(float timeStep)\r\n{\r\n    const float ROTATE_SPEED = 15.0f;\r\n    \/\/ Rotate about the Z axis (roll)\r\n    Quaternion rotateQuat(ROTATE_SPEED * timeStep, Vector3(0.0f, 0.0f, 1.0f));\r\n\r\n    for (uint i = 0; i < boxNodes.length; ++i)\r\n        boxNodes[i].Rotate(rotateQuat);\r\n}\r\n\r\nvoid HandleUpdate(StringHash eventType, VariantMap& eventData)\r\n{\r\n    \/\/ Take the frame time step, which is stored as a float\r\n    float timeStep = eventData[\"TimeStep\"].GetFloat();\r\n\r\n    \/\/ Toggle animation with space\r\n    if (input.keyPress[KEY_SPACE])\r\n        animate = !animate;\r\n\r\n    \/\/ Toggle grouped \/ ungrouped mode\r\n    if (input.keyPress['G'])\r\n    {\r\n        useGroups = !useGroups;\r\n        CreateScene();\r\n    }\r\n\r\n    \/\/ Move the camera, scale movement with time step\r\n    MoveCamera(timeStep);\r\n\r\n    \/\/ Animate scene if enabled\r\n    if (animate)\r\n        AnimateObjects(timeStep);\r\n}\r\n\r\n\/\/ Create XML patch instructions for screen joystick layout specific to this sample app\r\nString patchInstructions =\r\n        \"<patch>\" +\r\n        \"    <remove sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button0']]\/attribute[@name='Is Visible']\\\" \/>\" +\r\n        \"    <replace sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button0']]\/element[.\/attribute[@name='Name' and @value='Label']]\/attribute[@name='Text']\/@value\\\">Group<\/replace>\" +\r\n        \"    <add sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button0']]\\\">\" +\r\n        \"        <element type=\\\"Text\\\">\" +\r\n        \"            <attribute name=\\\"Name\\\" value=\\\"KeyBinding\\\" \/>\" +\r\n        \"            <attribute name=\\\"Text\\\" value=\\\"G\\\" \/>\" +\r\n        \"        <\/element>\" +\r\n        \"    <\/add>\" +\r\n        \"    <remove sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button1']]\/attribute[@name='Is Visible']\\\" \/>\" +\r\n        \"    <replace sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button1']]\/element[.\/attribute[@name='Name' and @value='Label']]\/attribute[@name='Text']\/@value\\\">Animation<\/replace>\" +\r\n        \"    <add sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button1']]\\\">\" +\r\n        \"        <element type=\\\"Text\\\">\" +\r\n        \"            <attribute name=\\\"Name\\\" value=\\\"KeyBinding\\\" \/>\" +\r\n        \"            <attribute name=\\\"Text\\\" value=\\\"SPACE\\\" \/>\" +\r\n        \"        <\/element>\" +\r\n        \"    <\/add>\" +\r\n        \"<\/patch>\";\r\n","new_contents":"\/\/ Huge object count example.\r\n\/\/ This sample demonstrates:\r\n\/\/     - Creating a scene with 250 x 250 simple objects\r\n\/\/     - Competing with http:\/\/yosoygames.com.ar\/wp\/2013\/07\/ogre-2-0-is-up-to-3x-faster\/ :)\r\n\/\/     - Allowing examination of performance hotspots in the rendering code\r\n\/\/     - Optionally speeding up rendering by grouping objects with the StaticModelGroup component\r\n\r\n#include \"Scripts\/Utilities\/Sample.as\"\r\n\r\nArray<Node@> boxNodes;\r\nbool animate = false;\r\nbool useGroups = false;\r\n\r\nvoid Start()\r\n{\r\n    \/\/ Execute the common startup for samples\r\n    SampleStart();\r\n\r\n    \/\/ Create the scene content\r\n    CreateScene();\r\n\r\n    \/\/ Create the UI content\r\n    CreateInstructions();\r\n\r\n    \/\/ Setup the viewport for displaying the scene\r\n    SetupViewport();\r\n\r\n    \/\/ Hook up to the frame update events\r\n    SubscribeToEvents();\r\n}\r\n\r\nvoid CreateScene()\r\n{\r\n    if (scene_ is null)\r\n        scene_ = Scene();\r\n    else\r\n    {\r\n        scene_.Clear();\r\n        boxNodes.Clear();\r\n    }\r\n\r\n    \/\/ Create the Octree component to the scene so that drawable objects can be rendered. Use default volume\r\n    \/\/ (-1000, -1000, -1000) to (1000, 1000, 1000)\r\n    scene_.CreateComponent(\"Octree\");\r\n\r\n    \/\/ Create a Zone for ambient light & fog control\r\n    Node@ zoneNode = scene_.CreateChild(\"Zone\");\r\n    Zone@ zone = zoneNode.CreateComponent(\"Zone\");\r\n    zone.boundingBox = BoundingBox(-1000.0f, 1000.0f);\r\n    zone.fogColor = Color(0.2f, 0.2f, 0.2f);\r\n    zone.fogStart = 200.0f;\r\n    zone.fogEnd = 300.0f;\r\n\r\n    \/\/ Create a directional light\r\n    Node@ lightNode = scene_.CreateChild(\"DirectionalLight\");\r\n    lightNode.direction = Vector3(-0.6f, -1.0f, -0.8f); \/\/ The direction vector does not need to be normalized\r\n    Light@ light = lightNode.CreateComponent(\"Light\");\r\n    light.lightType = LIGHT_DIRECTIONAL;\r\n\r\n    if (!useGroups)\r\n    {\r\n        light.color = Color(0.7f, 0.35f, 0.0f);\r\n\r\n        \/\/ Create individual box StaticModels in the scene\r\n        for (int y = -125; y < 125; ++y)\r\n        {\r\n            for (int x = -125; x < 125; ++x)\r\n            {\r\n                Node@ boxNode = scene_.CreateChild(\"Box\");\r\n                boxNode.position = Vector3(x * 0.3f, 0.0f, y * 0.3f);\r\n                boxNode.SetScale(0.25f);\r\n                StaticModel@ boxObject = boxNode.CreateComponent(\"StaticModel\");\r\n                boxObject.model = cache.GetResource(\"Model\", \"Models\/Box.mdl\");\r\n                boxNodes.Push(boxNode);\r\n            }\r\n        }\r\n    }\r\n    else\r\n    {\r\n        light.color = Color(0.6f, 0.6f, 0.6f);\r\n        light.specularIntensity = 1.5f;\r\n\r\n        \/\/ Create StaticModelGroups in the scene\r\n        StaticModelGroup@ lastGroup;\r\n\r\n        for (int y = -125; y < 125; ++y)\r\n        {\r\n            for (int x = -125; x < 125; ++x)\r\n            {\r\n                \/\/ Create new group if no group yet, or the group has already \"enough\" objects. The tradeoff is between culling\r\n                \/\/ accuracy and the amount of CPU processing needed for all the objects. Note that the group's own transform\r\n                \/\/ does not matter, and it does not render anything if instance nodes are not added to it\r\n                if (lastGroup is null || lastGroup.numInstanceNodes >= 25 * 25)\r\n                {\r\n                    Node@ boxGroupNode = scene_.CreateChild(\"BoxGroup\");\r\n                    lastGroup = boxGroupNode.CreateComponent(\"StaticModelGroup\");\r\n                    lastGroup.model = cache.GetResource(\"Model\", \"Models\/Box.mdl\");\r\n                }\r\n\r\n                Node@ boxNode = scene_.CreateChild(\"Box\");\r\n                boxNode.position = Vector3(x * 0.3f, 0.0f, y * 0.3f);\r\n                boxNode.SetScale(0.25f);\r\n                boxNodes.Push(boxNode);\r\n                lastGroup.AddInstanceNode(boxNode);\r\n            }\r\n        }\r\n    }\r\n\r\n    \/\/ Create the camera. Create it outside the scene so that we can clear the whole scene without affecting it\r\n    if (cameraNode is null)\r\n    {\r\n        cameraNode = Node(\"Camera\");\r\n        cameraNode.position = Vector3(0.0f, 10.0f, -100.0f);\r\n        Camera@ camera = cameraNode.CreateComponent(\"Camera\");\r\n        camera.farClip = 300.0f;\r\n    }\r\n}\r\n\r\nvoid CreateInstructions()\r\n{\r\n    \/\/ Construct new Text object, set string to display and font to use\r\n    Text@ instructionText = ui.root.CreateChild(\"Text\");\r\n    instructionText.text =\r\n        \"Use WASD keys and mouse to move\\n\"\r\n        \"Space to toggle animation\\n\"\r\n        \"G to toggle object group optimization\";\r\n    instructionText.SetFont(cache.GetResource(\"Font\", \"Fonts\/Anonymous Pro.ttf\"), 15);\r\n    \/\/ The text has multiple rows. Center them in relation to each other\r\n    instructionText.textAlignment = HA_CENTER;\r\n\r\n    \/\/ Position the text relative to the screen center\r\n    instructionText.horizontalAlignment = HA_CENTER;\r\n    instructionText.verticalAlignment = VA_CENTER;\r\n    instructionText.SetPosition(0, ui.root.height \/ 4);\r\n}\r\n\r\nvoid SetupViewport()\r\n{\r\n    \/\/ Set up a viewport to the Renderer subsystem so that the 3D scene can be seen\r\n    Viewport@ viewport = Viewport(scene_, cameraNode.GetComponent(\"Camera\"));\r\n    renderer.viewports[0] = viewport;\r\n}\r\n\r\nvoid SubscribeToEvents()\r\n{\r\n    \/\/ Subscribe HandleUpdate() function for processing update events\r\n    SubscribeToEvent(\"Update\", \"HandleUpdate\");\r\n}\r\n\r\nvoid MoveCamera(float timeStep)\r\n{\r\n    \/\/ Do not move if the UI has a focused element (the console)\r\n    if (ui.focusElement !is null)\r\n        return;\r\n\r\n    \/\/ Movement speed as world units per second\r\n    const float MOVE_SPEED = 20.0f;\r\n    \/\/ Mouse sensitivity as degrees per pixel\r\n    const float MOUSE_SENSITIVITY = 0.1f;\r\n\r\n    \/\/ Use this frame's mouse motion to adjust camera node yaw and pitch. Clamp the pitch between -90 and 90 degrees\r\n    IntVector2 mouseMove = input.mouseMove;\r\n    yaw += MOUSE_SENSITIVITY * mouseMove.x;\r\n    pitch += MOUSE_SENSITIVITY * mouseMove.y;\r\n    pitch = Clamp(pitch, -90.0f, 90.0f);\r\n\r\n    \/\/ Construct new orientation for the camera scene node from yaw and pitch. Roll is fixed to zero\r\n    cameraNode.rotation = Quaternion(pitch, yaw, 0.0f);\r\n\r\n    \/\/ Read WASD keys and move the camera scene node to the corresponding direction if they are pressed\r\n    if (input.keyDown['W'])\r\n        cameraNode.Translate(Vector3(0.0f, 0.0f, 1.0f) * MOVE_SPEED * timeStep);\r\n    if (input.keyDown['S'])\r\n        cameraNode.Translate(Vector3(0.0f, 0.0f, -1.0f) * MOVE_SPEED * timeStep);\r\n    if (input.keyDown['A'])\r\n        cameraNode.Translate(Vector3(-1.0f, 0.0f, 0.0f) * MOVE_SPEED * timeStep);\r\n    if (input.keyDown['D'])\r\n        cameraNode.Translate(Vector3(1.0f, 0.0f, 0.0f) * MOVE_SPEED * timeStep);\r\n}\r\n\r\nvoid AnimateObjects(float timeStep)\r\n{\r\n    const float ROTATE_SPEED = 15.0f;\r\n    \/\/ Rotate about the Z axis (roll)\r\n    Quaternion rotateQuat(ROTATE_SPEED * timeStep, Vector3(0.0f, 0.0f, 1.0f));\r\n\r\n    for (uint i = 0; i < boxNodes.length; ++i)\r\n        boxNodes[i].Rotate(rotateQuat);\r\n}\r\n\r\nvoid HandleUpdate(StringHash eventType, VariantMap& eventData)\r\n{\r\n    \/\/ Take the frame time step, which is stored as a float\r\n    float timeStep = eventData[\"TimeStep\"].GetFloat();\r\n\r\n    \/\/ Toggle animation with space\r\n    if (input.keyPress[KEY_SPACE])\r\n        animate = !animate;\r\n\r\n    \/\/ Toggle grouped \/ ungrouped mode\r\n    if (input.keyPress['G'])\r\n    {\r\n        useGroups = !useGroups;\r\n        CreateScene();\r\n    }\r\n\r\n    \/\/ Move the camera, scale movement with time step\r\n    MoveCamera(timeStep);\r\n\r\n    \/\/ Animate scene if enabled\r\n    if (animate)\r\n        AnimateObjects(timeStep);\r\n}\r\n\r\n\/\/ Create XML patch instructions for screen joystick layout specific to this sample app\r\nString patchInstructions =\r\n        \"<patch>\" +\r\n        \"    <remove sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button0']]\/attribute[@name='Is Visible']\\\" \/>\" +\r\n        \"    <replace sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button0']]\/element[.\/attribute[@name='Name' and @value='Label']]\/attribute[@name='Text']\/@value\\\">Group<\/replace>\" +\r\n        \"    <add sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button0']]\\\">\" +\r\n        \"        <element type=\\\"Text\\\">\" +\r\n        \"            <attribute name=\\\"Name\\\" value=\\\"KeyBinding\\\" \/>\" +\r\n        \"            <attribute name=\\\"Text\\\" value=\\\"G\\\" \/>\" +\r\n        \"        <\/element>\" +\r\n        \"    <\/add>\" +\r\n        \"    <remove sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button1']]\/attribute[@name='Is Visible']\\\" \/>\" +\r\n        \"    <replace sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button1']]\/element[.\/attribute[@name='Name' and @value='Label']]\/attribute[@name='Text']\/@value\\\">Animation<\/replace>\" +\r\n        \"    <add sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button1']]\\\">\" +\r\n        \"        <element type=\\\"Text\\\">\" +\r\n        \"            <attribute name=\\\"Name\\\" value=\\\"KeyBinding\\\" \/>\" +\r\n        \"            <attribute name=\\\"Text\\\" value=\\\"SPACE\\\" \/>\" +\r\n        \"        <\/element>\" +\r\n        \"    <\/add>\" +\r\n        \"<\/patch>\";\r\n","subject":"Revert mistaken change to 20_HugeObjectCount.as.","message":"Revert mistaken change to 20_HugeObjectCount.as.\n","lang":"ActionScript","license":"mit","repos":"SuperWangKai\/Urho3D,c4augustus\/Urho3D,SuperWangKai\/Urho3D,abdllhbyrktr\/Urho3D,SirNate0\/Urho3D,henu\/Urho3D,MonkeyFirst\/Urho3D,fire\/Urho3D-1,tommy3\/Urho3D,eugeneko\/Urho3D,MeshGeometry\/Urho3D,codemon66\/Urho3D,carnalis\/Urho3D,tommy3\/Urho3D,carnalis\/Urho3D,orefkov\/Urho3D,bacsmar\/Urho3D,weitjong\/Urho3D,tommy3\/Urho3D,codedash64\/Urho3D,victorholt\/Urho3D,weitjong\/Urho3D,SirNate0\/Urho3D,codedash64\/Urho3D,xiliu98\/Urho3D,helingping\/Urho3D,fire\/Urho3D-1,victorholt\/Urho3D,PredatorMF\/Urho3D,abdllhbyrktr\/Urho3D,c4augustus\/Urho3D,urho3d\/Urho3D,299299\/Urho3D,bacsmar\/Urho3D,helingping\/Urho3D,fire\/Urho3D-1,SuperWangKai\/Urho3D,PredatorMF\/Urho3D,MeshGeometry\/Urho3D,MeshGeometry\/Urho3D,299299\/Urho3D,urho3d\/Urho3D,helingping\/Urho3D,c4augustus\/Urho3D,abdllhbyrktr\/Urho3D,weitjong\/Urho3D,carnalis\/Urho3D,xiliu98\/Urho3D,c4augustus\/Urho3D,PredatorMF\/Urho3D,abdllhbyrktr\/Urho3D,luveti\/Urho3D,c4augustus\/Urho3D,luveti\/Urho3D,rokups\/Urho3D,eugeneko\/Urho3D,codedash64\/Urho3D,rokups\/Urho3D,henu\/Urho3D,SirNate0\/Urho3D,codemon66\/Urho3D,codemon66\/Urho3D,henu\/Urho3D,kostik1337\/Urho3D,kostik1337\/Urho3D,SirNate0\/Urho3D,MonkeyFirst\/Urho3D,SuperWangKai\/Urho3D,tommy3\/Urho3D,rokups\/Urho3D,cosmy1\/Urho3D,helingping\/Urho3D,iainmerrick\/Urho3D,victorholt\/Urho3D,fire\/Urho3D-1,iainmerrick\/Urho3D,kostik1337\/Urho3D,luveti\/Urho3D,MeshGeometry\/Urho3D,tommy3\/Urho3D,rokups\/Urho3D,orefkov\/Urho3D,iainmerrick\/Urho3D,codedash64\/Urho3D,iainmerrick\/Urho3D,xiliu98\/Urho3D,MeshGeometry\/Urho3D,kostik1337\/Urho3D,299299\/Urho3D,cosmy1\/Urho3D,cosmy1\/Urho3D,bacsmar\/Urho3D,carnalis\/Urho3D,weitjong\/Urho3D,weitjong\/Urho3D,helingping\/Urho3D,299299\/Urho3D,cosmy1\/Urho3D,MonkeyFirst\/Urho3D,henu\/Urho3D,urho3d\/Urho3D,luveti\/Urho3D,SuperWangKai\/Urho3D,kostik1337\/Urho3D,299299\/Urho3D,MonkeyFirst\/Urho3D,orefkov\/Urho3D,PredatorMF\/Urho3D,orefkov\/Urho3D,bacsmar\/Urho3D,victorholt\/Urho3D,299299\/Urho3D,henu\/Urho3D,victorholt\/Urho3D,codemon66\/Urho3D,codedash64\/Urho3D,rokups\/Urho3D,urho3d\/Urho3D,xiliu98\/Urho3D,rokups\/Urho3D,eugeneko\/Urho3D,carnalis\/Urho3D,luveti\/Urho3D,MonkeyFirst\/Urho3D,eugeneko\/Urho3D,cosmy1\/Urho3D,xiliu98\/Urho3D,iainmerrick\/Urho3D,SirNate0\/Urho3D,abdllhbyrktr\/Urho3D,fire\/Urho3D-1,codemon66\/Urho3D"}
{"commit":"84913f7992511028e0080e6873c1eaeb72f3c844","old_file":"src\/Level.as","new_file":"src\/Level.as","old_contents":"package  {\n\timport Modules.*;\n\timport Testing.*;\n\timport Values.OpcodeValue;\n\t\/**\n\t * ...\n\t * @author Nicholas \"PleasingFungus\" Feinberg\n\t *\/\n\tpublic class Level {\n\t\t\n\t\tpublic var name:String;\n\t\tpublic var goal:LevelGoal;\n\t\tpublic var modules:Vector.<Module>;\n\t\tpublic var expectedOps:Vector.<OpcodeValue>\n\t\tpublic var allowedModules:Vector.<Class>\n\t\tpublic var predecessors:Vector.<Level>;\n\t\tpublic var delay:Boolean;\n\t\t\n\t\tpublic function Level(Name:String, Goal:LevelGoal, delay:Boolean = false, AllowedModules:Array = null, ExpectedOps:Array = null, Modules:Array = null) {\n\t\t\tname = Name;\n\t\t\tthis.goal = Goal;\n\t\t\t\n\t\t\tmodules = new Vector.<Module>;\n\t\t\tif (Modules)\n\t\t\t\tfor each (var module:Module in Modules)\n\t\t\t\t\tmodules.push(module);\n\t\t\t\n\t\t\texpectedOps = new Vector.<OpcodeValue>;\n\t\t\tif (ExpectedOps)\n\t\t\t\tfor each (var op:OpcodeValue in ExpectedOps)\n\t\t\t\t\texpectedOps.push(op);\n\t\t\t\n\t\t\tallowedModules = new Vector.<Class>;\n\t\t\tif (AllowedModules)\n\t\t\t\tfor each (var allowedModule:Class in AllowedModules)\n\t\t\t\t\tallowedModules.push(allowedModule);\n\t\t\telse\n\t\t\t\tallowedModules = Module.ALL_MODULES;\n\t\t\t\n\t\t\tthis.delay = delay;\n\t\t\t\n\t\t\tpredecessors = new Vector.<Level>;\n\t\t}\n\t\t\n\t\tpublic static function list():Vector.<Level> {\n\t\t\tvar levels:Vector.<Level> = new Vector.<Level>;\n\t\t\t\n\t\t\tlevels.push(new Level(\"Tutorial 1: Wires\",\n\t\t\t\t\t\t\t\t  new WireTutorialGoal,\n\t\t\t\t\t\t\t\t  false,\n\t\t\t\t\t\t\t\t  [], [],\n\t\t\t\t\t\t\t\t  [new ConstIn(12, 16, 1), new Adder(20, 16), new DataWriter(28, 16)]),\n\t\t\t\t\t\tnew Level(\"Tutorial 2: Acc.\",\n\t\t\t\t\t\t\t\t  new AccumulatorTutorialGoal,\n\t\t\t\t\t\t\t\t  false,\n\t\t\t\t\t\t\t\t  [ConstIn, Adder, Latch, DataWriter], []));\n\t\t\t\n\t\t\tvar addCPU:Level = new Level(\"Add-CPU\",\n\t\t\t\t\t\t\t\t\t\t new GeneratedGoal(\"Set-Add-Save!\", Test),\n\t\t\t\t\t\t\t\t\t\t false,\n\t\t\t\t\t\t\t\t\t\t [ConstIn, And, Adder, Clock, Latch, InstructionMemory, DataMemory, Regfile, InstructionMux, InstructionDemux],\n\t\t\t\t\t\t\t\t\t\t [OpcodeValue.OP_SET, OpcodeValue.OP_ADD, OpcodeValue.OP_SAV]);\n\t\t\t\n\t\t\tvar addCPU_D:Level = new Level(\"Add-CPU Delay\",\n\t\t\t\t\t\t\t\t\t\t   new GeneratedGoal(\"Set-Add-Save!\", Test, 12, 10000),\n\t\t\t\t\t\t\t\t\t\t   true,\n\t\t\t\t\t\t\t\t\t\t   null,\n\t\t\t\t\t\t\t\t\t\t   [OpcodeValue.OP_SET, OpcodeValue.OP_ADD, OpcodeValue.OP_SAV]);\n\t\t\t\n\t\t\tvar cpuJMP:Level = new Level(\"Jump! Jump!\",\n\t\t\t\t\t\t\t\t\t\t new GeneratedGoal(\"Jump!\", JumpTest),\n\t\t\t\t\t\t\t\t\t\t false,\n\t\t\t\t\t\t\t\t\t\t [ConstIn, And, Adder, Clock, Latch, InstructionMemory, DataMemory, Regfile, InstructionMux, InstructionDemux],\n\t\t\t\t\t\t\t\t\t\t [OpcodeValue.OP_SET, OpcodeValue.OP_ADD, OpcodeValue.OP_SAV, OpcodeValue.OP_JMP]);\n\t\t\t\n\t\t\taddCPU_D.predecessors.push(addCPU);\n\t\t\tcpuJMP.predecessors.push(addCPU);\n\t\t\t\n\t\t\tlevels.push(addCPU, addCPU_D, cpuJMP);\n\t\t\t\n\t\t\treturn levels;\n\t\t}\n\t}\n\n}","new_contents":"package  {\n\timport Modules.*;\n\timport Testing.*;\n\timport Values.OpcodeValue;\n\t\/**\n\t * ...\n\t * @author Nicholas \"PleasingFungus\" Feinberg\n\t *\/\n\tpublic class Level {\n\t\t\n\t\tpublic var name:String;\n\t\tpublic var goal:LevelGoal;\n\t\tpublic var modules:Vector.<Module>;\n\t\tpublic var expectedOps:Vector.<OpcodeValue>\n\t\tpublic var allowedModules:Vector.<Class>\n\t\tpublic var predecessors:Vector.<Level>;\n\t\tpublic var delay:Boolean;\n\t\t\n\t\tpublic function Level(Name:String, Goal:LevelGoal, delay:Boolean = false, AllowedModules:Array = null, ExpectedOps:Array = null, Modules:Array = null) {\n\t\t\tname = Name;\n\t\t\tthis.goal = Goal;\n\t\t\t\n\t\t\tmodules = new Vector.<Module>;\n\t\t\tif (Modules)\n\t\t\t\tfor each (var module:Module in Modules)\n\t\t\t\t\tmodules.push(module);\n\t\t\t\n\t\t\texpectedOps = new Vector.<OpcodeValue>;\n\t\t\tif (ExpectedOps)\n\t\t\t\tfor each (var op:OpcodeValue in ExpectedOps)\n\t\t\t\t\texpectedOps.push(op);\n\t\t\t\n\t\t\tallowedModules = new Vector.<Class>;\n\t\t\tif (AllowedModules)\n\t\t\t\tfor each (var allowedModule:Class in AllowedModules)\n\t\t\t\t\tallowedModules.push(allowedModule);\n\t\t\telse\n\t\t\t\tallowedModules = Module.ALL_MODULES;\n\t\t\t\n\t\t\tthis.delay = delay;\n\t\t\t\n\t\t\tpredecessors = new Vector.<Level>;\n\t\t}\n\t\t\n\t\tpublic static function list():Vector.<Level> {\n\t\t\tvar levels:Vector.<Level> = new Vector.<Level>;\n\t\t\t\n\t\t\tlevels.push(new Level(\"Tutorial 1A: Wires\",\n\t\t\t\t\t\t\t\t  new WireTutorialGoal,\n\t\t\t\t\t\t\t\t  false,\n\t\t\t\t\t\t\t\t  [], [],\n\t\t\t\t\t\t\t\t  [new ConstIn(12, 12, 1), new ConstIn(12, 20, 2), new DataWriter(22, 16)]),\n\t\t\t\t\t\tnew Level(\"Tutorial 1B: Modules\",\n\t\t\t\t\t\t\t\t  new WireTutorialGoal,\n\t\t\t\t\t\t\t\t  false,\n\t\t\t\t\t\t\t\t  [Adder, DataWriter], [],\n\t\t\t\t\t\t\t\t  [new ConstIn(12, 16, 1)]),\n\t\t\t\t\t\tnew Level(\"Tutorial 2: Acc.\",\n\t\t\t\t\t\t\t\t  new AccumulatorTutorialGoal,\n\t\t\t\t\t\t\t\t  false,\n\t\t\t\t\t\t\t\t  [ConstIn, Adder, Latch, DataWriter], []));\n\t\t\t\n\t\t\tvar addCPU:Level = new Level(\"Add-CPU\",\n\t\t\t\t\t\t\t\t\t\t new GeneratedGoal(\"Set-Add-Save!\", Test),\n\t\t\t\t\t\t\t\t\t\t false,\n\t\t\t\t\t\t\t\t\t\t [ConstIn, And, Adder, Clock, Latch, InstructionMemory, DataMemory, Regfile, InstructionMux, InstructionDemux],\n\t\t\t\t\t\t\t\t\t\t [OpcodeValue.OP_SET, OpcodeValue.OP_ADD, OpcodeValue.OP_SAV]);\n\t\t\t\n\t\t\tvar addCPU_D:Level = new Level(\"Add-CPU Delay\",\n\t\t\t\t\t\t\t\t\t\t   new GeneratedGoal(\"Set-Add-Save!\", Test, 12, 10000),\n\t\t\t\t\t\t\t\t\t\t   true,\n\t\t\t\t\t\t\t\t\t\t   null,\n\t\t\t\t\t\t\t\t\t\t   [OpcodeValue.OP_SET, OpcodeValue.OP_ADD, OpcodeValue.OP_SAV]);\n\t\t\t\n\t\t\tvar cpuJMP:Level = new Level(\"Jump! Jump!\",\n\t\t\t\t\t\t\t\t\t\t new GeneratedGoal(\"Jump!\", JumpTest),\n\t\t\t\t\t\t\t\t\t\t false,\n\t\t\t\t\t\t\t\t\t\t [ConstIn, And, Adder, Clock, Latch, InstructionMemory, DataMemory, Regfile, InstructionMux, InstructionDemux],\n\t\t\t\t\t\t\t\t\t\t [OpcodeValue.OP_SET, OpcodeValue.OP_ADD, OpcodeValue.OP_SAV, OpcodeValue.OP_JMP]);\n\t\t\t\n\t\t\taddCPU_D.predecessors.push(addCPU);\n\t\t\tcpuJMP.predecessors.push(addCPU);\n\t\t\t\n\t\t\tlevels.push(addCPU, addCPU_D, cpuJMP);\n\t\t\t\n\t\t\treturn levels;\n\t\t}\n\t}\n\n}","subject":"Split first tutorial in 1\/2","message":"Split first tutorial in 1\/2\n","lang":"ActionScript","license":"mit","repos":"PleasingFungus\/mde2,PleasingFungus\/mde2"}
{"commit":"d07491c4b7f0410db401b48f02bae21154451806","old_file":"runtime\/src\/main\/as\/flump\/display\/LibraryLoader.as","new_file":"runtime\/src\/main\/as\/flump\/display\/LibraryLoader.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.display {\n\nimport flash.utils.ByteArray;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\n\nimport starling.core.Starling;\n\n\/**\n * Loads zip files created by the flump exporter and parses them into Library instances.\n *\/\npublic class LibraryLoader\n{\n    \/**\n     * Loads a Library from the zip in the given bytes.\n     *\n     * @param bytes The bytes containing the zip\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources out of the\n     * bytes. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadBytes (bytes :ByteArray, executor :Executor=null, scaleFactor :Number=-1) :Future {\n        return (executor || new Executor(1)).submit(new Loader(bytes, scaleFactor).load);\n    }\n\n    \/**\n     * Loads a Library from the zip at the given url.\n     *\n     * @param bytes The url where the zip can be found\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources from the\n     * url. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadURL (url :String, executor :Executor=null, scaleFactor :Number=-1) :Future {\n        return (executor || new Executor(1)).submit(new Loader(url, scaleFactor).load);\n    }\n\n    \/** @private *\/\n    public static const LIBRARY_LOCATION :String = \"library.json\";\n    \/** @private *\/\n    public static const MD5_LOCATION :String = \"md5\";\n    \/** @private *\/\n    public static const VERSION_LOCATION :String = \"version\";\n\n    \/**\n     * @private\n     * The version produced and parsable by this version of the code. The version in a resources\n     * zip must equal the version compiled into the parsing code for parsing to succeed.\n     *\/\n    public static const VERSION :String = \"1\";\n}\n\n}\n\nimport flash.events.Event;\nimport flash.geom.Point;\nimport flash.net.URLRequest;\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipErrorEvent;\nimport deng.fzip.FZipEvent;\nimport deng.fzip.FZipFile;\n\nimport flump.display.Library;\nimport flump.display.LibraryLoader;\nimport flump.display.Movie;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.executor.FutureTask;\nimport flump.executor.load.ImageLoader;\nimport flump.executor.load.LoadedImage;\nimport flump.mold.AtlasMold;\nimport flump.mold.AtlasTextureMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\nimport flump.mold.TextureGroupMold;\n\nimport starling.core.Starling;\nimport starling.display.DisplayObject;\nimport starling.display.Image;\nimport starling.display.Sprite;\nimport starling.textures.Texture;\n\ninterface SymbolCreator\n{\n    function create (library :Library) :DisplayObject;\n}\n\nclass LibraryImpl\n    implements Library\n{\n    public function LibraryImpl (creators :Dictionary) {\n        _creators = creators;\n    }\n\n    public function createMovie (symbol :String) :Movie {\n        return Movie(createDisplayObject(symbol));\n    }\n\n    public function createImage (symbol :String) :DisplayObject {\n        const disp :DisplayObject = createDisplayObject(symbol);\n        if (disp is Movie) throw new Error(symbol + \" is a movie, not a texture\");\n        return disp;\n    }\n\n    public function get movieSymbols () :Vector.<String> {\n        const names :Vector.<String> = new Vector.<String>();\n        for (var creatorName :String in _creators) {\n            if (_creators[creatorName] is MovieCreator) names.push(creatorName);\n        }\n        return names;\n    }\n\n    public function get imageSymbols () :Vector.<String> {\n        const names :Vector.<String> = new Vector.<String>();\n        for (var creatorName :String in _creators) {\n            if (_creators[creatorName] is ImageCreator) names.push(creatorName);\n        }\n        return names;\n    }\n\n    public function createDisplayObject (name :String) :DisplayObject {\n        var creator :SymbolCreator = _creators[name];\n        if (creator == null) throw new Error(\"No such id '\" + name + \"'\");\n        return creator.create(this);\n    }\n\n    protected var _creators :Dictionary;\n}\n\nclass Loader\n{\n    public function Loader (toLoad :Object, scaleFactor :Number) {\n        _scaleFactor = (scaleFactor > 0 ? scaleFactor : Starling.contentScaleFactor);\n        _toLoad = toLoad;\n    }\n\n    public function load (future :FutureTask) :void {\n        _future = future;\n\n        _zip.addEventListener(Event.COMPLETE, _future.monitoredCallback(onZipLoadingComplete));\n        _zip.addEventListener(FZipErrorEvent.PARSE_ERROR, _future.fail);\n        _zip.addEventListener(FZipEvent.FILE_LOADED, _future.monitoredCallback(onFileLoaded));\n\n        if (_toLoad is String) _zip.load(new URLRequest(String(_toLoad)));\n        else _zip.loadBytes(ByteArray(_toLoad));\n    }\n\n    protected function onFileLoaded (e :FZipEvent) :void {\n        const loaded :FZipFile = _zip.removeFileAt(_zip.getFileCount() - 1);\n        const name :String = loaded.filename;\n        if (name == LibraryLoader.LIBRARY_LOCATION) {\n            const jsonString :String = loaded.content.readUTFBytes(loaded.content.length);\n            _lib = LibraryMold.fromJSON(JSON.parse(jsonString));\n        } else if (name.indexOf(PNG, name.length - PNG.length) != -1) {\n            _pngBytes[name] = loaded.content;\n        } else if (name == LibraryLoader.VERSION_LOCATION) {\n            const zipVersion :String = loaded.content.readUTFBytes(loaded.content.length)\n            if (zipVersion != LibraryLoader.VERSION) {\n                throw new Error(\"Zip is version \" + zipVersion + \" but the code needs \" + LibraryLoader.VERSION);\n            }\n            _versionChecked = true;\n        } else if (name == LibraryLoader.MD5_LOCATION ) { \/\/ Nothing to verify\n        } else {} \/\/ ignore unknown files\n    }\n\n    protected function onZipLoadingComplete (..._) :void {\n        _zip = null;\n        if (_lib == null) throw new Error(LibraryLoader.LIBRARY_LOCATION + \" missing from zip\");\n        if (!_versionChecked) throw new Error(LibraryLoader.VERSION_LOCATION + \" missing from zip\");\n        const loader :ImageLoader = new ImageLoader();\n        _pngLoaders.terminated.add(_future.monitoredCallback(onPngLoadingComplete));\n\n        \/\/ Determine the scale factor we want to use\n        var textureGroup :TextureGroupMold = _lib.bestTextureGroupForScaleFactor(_scaleFactor);\n        if (textureGroup != null) {\n            for each (var atlas :AtlasMold in textureGroup.atlases) {\n                loadAtlas(loader, atlas);\n            }\n        }\n        _pngLoaders.shutdown();\n    }\n\n    protected function loadAtlas (loader :ImageLoader, atlas :AtlasMold) :void {\n        const pngBytes :* = _pngBytes[atlas.file];\n        if (pngBytes === undefined) {\n            throw new Error(\"Expected an atlas '\" + atlas.file + \"', but it wasn't in the zip\");\n        }\n        const atlasFuture :Future = loader.loadFromBytes(pngBytes, _pngLoaders);\n        atlasFuture.failed.add(onPngLoadingFailed);\n        atlasFuture.succeeded.add(function (img :LoadedImage) :void {\n            const baseTexture :Texture = Texture.fromBitmapData(\n                img.bitmapData,\n                true,   \/\/ generateMipMaps - do we want this?\n                false,  \/\/ optimizeForRenderToTexture\n                atlas.scaleFactor);\n\n            for each (var atlasTexture :AtlasTextureMold in atlas.textures) {\n                _creators[atlasTexture.symbol] = new ImageCreator(\n                    Texture.fromTexture(baseTexture, atlasTexture.bounds),\n                    atlasTexture.offset,\n                    atlasTexture.symbol);\n            }\n        });\n    }\n\n    protected function onPngLoadingComplete (..._) :void {\n        for each (var movie :MovieMold in _lib.movies) {\n            movie.fillLabels();\n            _creators[movie.id] = new MovieCreator(movie, _lib.frameRate);\n        }\n        _future.succeed(new LibraryImpl(_creators));\n    }\n\n    protected function onPngLoadingFailed (e :*) :void {\n        if (_future.isComplete) return;\n        _future.fail(e);\n        _pngLoaders.shutdownNow();\n    }\n\n    protected var _toLoad :Object;\n    protected var _scaleFactor :Number;\n    protected var _future :FutureTask;\n    protected var _versionChecked :Boolean;\n\n    protected var _zip :FZip = new FZip();\n    protected var _lib :LibraryMold;\n\n    protected const _creators :Dictionary = new Dictionary();\/\/<name, ImageCreator\/MovieCreator>\n    protected const _pngBytes :Dictionary = new Dictionary();\/\/<String name, ByteArray>\n    protected const _pngLoaders :Executor = new Executor(1);\n\n    protected static const PNG :String = \".png\";\n}\n\nclass ImageCreator\n    implements SymbolCreator\n{\n    public var texture :Texture;\n    public var offset :Point;\n    public var symbol :String;\n\n    public function ImageCreator (texture :Texture, offset :Point, symbol :String) {\n        this.texture = texture;\n        this.offset = offset;\n        this.symbol = symbol;\n    }\n\n    public function create (library :Library) :DisplayObject {\n        const image :Image = new Image(texture);\n        image.x = offset.x;\n        image.y = offset.y;\n        const holder :Sprite = new Sprite();\n        holder.addChild(image);\n        holder.name = symbol;\n        return holder;\n    }\n}\n\nclass MovieCreator\n    implements SymbolCreator\n{\n    public var mold :MovieMold;\n    public var frameRate :Number;\n\n    public function MovieCreator (mold :MovieMold, frameRate :Number) {\n        this.mold = mold;\n        this.frameRate = frameRate;\n    }\n\n    public function create (library :Library) :DisplayObject {\n        return new Movie(mold, frameRate, library);\n    }\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.display {\n\nimport flash.utils.ByteArray;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\n\nimport starling.core.Starling;\n\n\/**\n * Loads zip files created by the flump exporter and parses them into Library instances.\n *\/\npublic class LibraryLoader\n{\n    \/**\n     * Loads a Library from the zip in the given bytes.\n     *\n     * @param bytes The bytes containing the zip\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources out of the\n     * bytes. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadBytes (bytes :ByteArray, executor :Executor=null, scaleFactor :Number=-1) :Future {\n        return (executor || new Executor(1)).submit(new Loader(bytes, scaleFactor).load);\n    }\n\n    \/**\n     * Loads a Library from the zip at the given url.\n     *\n     * @param bytes The url where the zip can be found\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources from the\n     * url. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadURL (url :String, executor :Executor=null, scaleFactor :Number=-1) :Future {\n        return (executor || new Executor(1)).submit(new Loader(url, scaleFactor).load);\n    }\n\n    \/** @private *\/\n    public static const LIBRARY_LOCATION :String = \"library.json\";\n    \/** @private *\/\n    public static const MD5_LOCATION :String = \"md5\";\n    \/** @private *\/\n    public static const VERSION_LOCATION :String = \"version\";\n\n    \/**\n     * @private\n     * The version produced and parsable by this version of the code. The version in a resources\n     * zip must equal the version compiled into the parsing code for parsing to succeed.\n     *\/\n    public static const VERSION :String = \"1\";\n}\n\n}\n\nimport flash.events.Event;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\nimport flash.net.URLRequest;\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipErrorEvent;\nimport deng.fzip.FZipEvent;\nimport deng.fzip.FZipFile;\n\nimport flump.display.Library;\nimport flump.display.LibraryLoader;\nimport flump.display.Movie;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.executor.FutureTask;\nimport flump.executor.load.ImageLoader;\nimport flump.executor.load.LoadedImage;\nimport flump.mold.AtlasMold;\nimport flump.mold.AtlasTextureMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\nimport flump.mold.TextureGroupMold;\n\nimport starling.core.Starling;\nimport starling.display.DisplayObject;\nimport starling.display.Image;\nimport starling.display.Sprite;\nimport starling.textures.Texture;\n\ninterface SymbolCreator\n{\n    function create (library :Library) :DisplayObject;\n}\n\nclass LibraryImpl\n    implements Library\n{\n    public function LibraryImpl (creators :Dictionary) {\n        _creators = creators;\n    }\n\n    public function createMovie (symbol :String) :Movie {\n        return Movie(createDisplayObject(symbol));\n    }\n\n    public function createImage (symbol :String) :DisplayObject {\n        const disp :DisplayObject = createDisplayObject(symbol);\n        if (disp is Movie) throw new Error(symbol + \" is a movie, not a texture\");\n        return disp;\n    }\n\n    public function get movieSymbols () :Vector.<String> {\n        const names :Vector.<String> = new Vector.<String>();\n        for (var creatorName :String in _creators) {\n            if (_creators[creatorName] is MovieCreator) names.push(creatorName);\n        }\n        return names;\n    }\n\n    public function get imageSymbols () :Vector.<String> {\n        const names :Vector.<String> = new Vector.<String>();\n        for (var creatorName :String in _creators) {\n            if (_creators[creatorName] is ImageCreator) names.push(creatorName);\n        }\n        return names;\n    }\n\n    public function createDisplayObject (name :String) :DisplayObject {\n        var creator :SymbolCreator = _creators[name];\n        if (creator == null) throw new Error(\"No such id '\" + name + \"'\");\n        return creator.create(this);\n    }\n\n    protected var _creators :Dictionary;\n}\n\nclass Loader\n{\n    public function Loader (toLoad :Object, scaleFactor :Number) {\n        _scaleFactor = (scaleFactor > 0 ? scaleFactor : Starling.contentScaleFactor);\n        _toLoad = toLoad;\n    }\n\n    public function load (future :FutureTask) :void {\n        _future = future;\n\n        _zip.addEventListener(Event.COMPLETE, _future.monitoredCallback(onZipLoadingComplete));\n        _zip.addEventListener(FZipErrorEvent.PARSE_ERROR, _future.fail);\n        _zip.addEventListener(FZipEvent.FILE_LOADED, _future.monitoredCallback(onFileLoaded));\n\n        if (_toLoad is String) _zip.load(new URLRequest(String(_toLoad)));\n        else _zip.loadBytes(ByteArray(_toLoad));\n    }\n\n    protected function onFileLoaded (e :FZipEvent) :void {\n        const loaded :FZipFile = _zip.removeFileAt(_zip.getFileCount() - 1);\n        const name :String = loaded.filename;\n        if (name == LibraryLoader.LIBRARY_LOCATION) {\n            const jsonString :String = loaded.content.readUTFBytes(loaded.content.length);\n            _lib = LibraryMold.fromJSON(JSON.parse(jsonString));\n        } else if (name.indexOf(PNG, name.length - PNG.length) != -1) {\n            _pngBytes[name] = loaded.content;\n        } else if (name == LibraryLoader.VERSION_LOCATION) {\n            const zipVersion :String = loaded.content.readUTFBytes(loaded.content.length)\n            if (zipVersion != LibraryLoader.VERSION) {\n                throw new Error(\"Zip is version \" + zipVersion + \" but the code needs \" + LibraryLoader.VERSION);\n            }\n            _versionChecked = true;\n        } else if (name == LibraryLoader.MD5_LOCATION ) { \/\/ Nothing to verify\n        } else {} \/\/ ignore unknown files\n    }\n\n    protected function onZipLoadingComplete (..._) :void {\n        _zip = null;\n        if (_lib == null) throw new Error(LibraryLoader.LIBRARY_LOCATION + \" missing from zip\");\n        if (!_versionChecked) throw new Error(LibraryLoader.VERSION_LOCATION + \" missing from zip\");\n        const loader :ImageLoader = new ImageLoader();\n        _pngLoaders.terminated.add(_future.monitoredCallback(onPngLoadingComplete));\n\n        \/\/ Determine the scale factor we want to use\n        var textureGroup :TextureGroupMold = _lib.bestTextureGroupForScaleFactor(_scaleFactor);\n        if (textureGroup != null) {\n            for each (var atlas :AtlasMold in textureGroup.atlases) {\n                loadAtlas(loader, atlas);\n            }\n        }\n        _pngLoaders.shutdown();\n    }\n\n    protected function loadAtlas (loader :ImageLoader, atlas :AtlasMold) :void {\n        const pngBytes :* = _pngBytes[atlas.file];\n        if (pngBytes === undefined) {\n            throw new Error(\"Expected an atlas '\" + atlas.file + \"', but it wasn't in the zip\");\n        }\n        const atlasFuture :Future = loader.loadFromBytes(pngBytes, _pngLoaders);\n        atlasFuture.failed.add(onPngLoadingFailed);\n        atlasFuture.succeeded.add(function (img :LoadedImage) :void {\n            var scale :Number = atlas.scaleFactor;\n            const baseTexture :Texture = Texture.fromBitmapData(\n                img.bitmapData,\n                false,   \/\/ generateMipMaps\n                false,  \/\/ optimizeForRenderToTexture\n                scale);\n\n            for each (var atlasTexture :AtlasTextureMold in atlas.textures) {\n                var bounds :Rectangle = atlasTexture.bounds;\n                var offset :Point = atlasTexture.offset;\n\n                \/\/ Starling expects subtexture bounds to be unscaled\n                if (scale != 1) {\n                    bounds = bounds.clone();\n                    bounds.x \/= scale;\n                    bounds.y \/= scale;\n                    bounds.width \/= scale;\n                    bounds.height \/= scale;\n\n                    offset = offset.clone();\n                    offset.x \/= scale;\n                    offset.y \/= scale;\n                }\n\n                _creators[atlasTexture.symbol] = new ImageCreator(\n                    Texture.fromTexture(baseTexture, bounds),\n                    offset,\n                    atlasTexture.symbol);\n            }\n        });\n    }\n\n    protected function onPngLoadingComplete (..._) :void {\n        for each (var movie :MovieMold in _lib.movies) {\n            movie.fillLabels();\n            _creators[movie.id] = new MovieCreator(movie, _lib.frameRate);\n        }\n        _future.succeed(new LibraryImpl(_creators));\n    }\n\n    protected function onPngLoadingFailed (e :*) :void {\n        if (_future.isComplete) return;\n        _future.fail(e);\n        _pngLoaders.shutdownNow();\n    }\n\n    protected var _toLoad :Object;\n    protected var _scaleFactor :Number;\n    protected var _future :FutureTask;\n    protected var _versionChecked :Boolean;\n\n    protected var _zip :FZip = new FZip();\n    protected var _lib :LibraryMold;\n\n    protected const _creators :Dictionary = new Dictionary();\/\/<name, ImageCreator\/MovieCreator>\n    protected const _pngBytes :Dictionary = new Dictionary();\/\/<String name, ByteArray>\n    protected const _pngLoaders :Executor = new Executor(1);\n\n    protected static const PNG :String = \".png\";\n}\n\nclass ImageCreator\n    implements SymbolCreator\n{\n    public var texture :Texture;\n    public var offset :Point;\n    public var symbol :String;\n\n    public function ImageCreator (texture :Texture, offset :Point, symbol :String) {\n        this.texture = texture;\n        this.offset = offset;\n        this.symbol = symbol;\n    }\n\n    public function create (library :Library) :DisplayObject {\n        const image :Image = new Image(texture);\n        image.x = offset.x;\n        image.y = offset.y;\n        const holder :Sprite = new Sprite();\n        holder.addChild(image);\n        holder.name = symbol;\n        return holder;\n    }\n}\n\nclass MovieCreator\n    implements SymbolCreator\n{\n    public var mold :MovieMold;\n    public var frameRate :Number;\n\n    public function MovieCreator (mold :MovieMold, frameRate :Number) {\n        this.mold = mold;\n        this.frameRate = frameRate;\n    }\n\n    public function create (library :Library) :DisplayObject {\n        return new Movie(mold, frameRate, library);\n    }\n}\n","subject":"Fix atlas subtexture creation","message":"Fix atlas subtexture creation\n\nWe were doing the wrong thing when scaleFactor != 1\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,tconkling\/flump"}
{"commit":"281602aeaa02f4a066e7f136c345843fb6b4fe9f","old_file":"src\/avm1lib\/AS2Utils.as","new_file":"src\/avm1lib\/AS2Utils.as","old_contents":"\ufeff\/**\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage avm1lib {\n  import flash.display.MovieClip;\n  import flash.display.Stage;\n\n  [native(cls=\"AS2Utils\")]\n  public class AS2Utils {\n    public static native function getAS2Object(nativeObject: Object) : Object;\n    public static native function addProperty(obj: Object, name: String, getter: Function, setter: Function, enumerable: Boolean = true);\n    public static native function resolveTarget(target_mc:* = undefined) : MovieClip;\n    public static native function resolveLevel(level: Number) : MovieClip;\n    public static native function get currentStage() : Stage;\n\n    public static function getTarget(mc: Object) {\n      var nativeObject = mc._as3Object;\n      if (nativeObject === nativeObject.root) {\n        return '\/';\n      }\n      var path = '';\n      do {\n        path = '\/' + nativeObject.name + path;\n        nativeObject = nativeObject.parent;\n      } while (nativeObject !== nativeObject.root);\n      return path;\n    }\n\n    public static function addEventHandlerProxy(obj: Object, propertyName: String, eventName: String, argsConverter: Function = null)\n    {\n      _addEventHandlerProxy(obj, propertyName, eventName, argsConverter);\n    }\n\n    private static native function _installObjectMethods();\n\n    {\n      _installObjectMethods();\n    }\n  }\n}\n\nimport avm1lib.AS2Utils;\n\nAS2Utils;\n\nfunction _addEventHandlerProxy(obj: Object, propertyName: String, eventName: String, argsConverter: Function)\n{\n  var currentHandler: Function = null;\n  var handlerRunner: Function = null;\n  AS2Utils.addProperty(obj, propertyName,\n    function(): Function {\n      return currentHandler;\n    },\n    function setter(newHandler: Function) {\n      if (!this._as3Object) { \/\/ prototype\/class ?\n        var defaultListeners = this._as2DefaultListeners ||\n          (this._as2DefaultListeners = []);\n        defaultListeners.push({setter: setter, value: newHandler});\n        \/\/ see also initDefaultListeners()\n        return;\n      }\n      if (propertyName === 'onRelease' ||\n          propertyName === 'onReleaseOutside' ||\n          propertyName === 'onRollOut' ||\n          propertyName === 'onRollOver') {\n        this._as3Object.mouseEnabled = true;\n        this._as3Object.buttonMode = true;\n      }\n      if (currentHandler === newHandler) {\n        return;\n      }\n      if (currentHandler != null) {\n        this._as3Object.removeEventListener(eventName, handlerRunner);\n      }\n      currentHandler = newHandler;\n      if (currentHandler != null) {\n        handlerRunner = (function (obj: Object, handler: Function) {\n          return function handlerRunner() {\n            var args = argsConverter != null ? argsConverter(arguments) : null;\n            return handler.apply(obj, args);\n          };\n        })(this, currentHandler);\n        this._as3Object.addEventListener(eventName, handlerRunner);\n      } else {\n        handlerRunner = null;\n      }\n    },\n    false);\n}\n","new_contents":"\ufeff\/**\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage avm1lib {\n  import flash.display.MovieClip;\n  import flash.display.Stage;\n\n  [native(cls=\"AS2Utils\")]\n  public class AS2Utils {\n    public static native function getAS2Object(nativeObject: Object) : Object;\n    public static native function addProperty(obj: Object, name: String, getter: Function, setter: Function, enumerable: Boolean = true);\n    public static native function resolveTarget(target_mc:* = undefined) : MovieClip;\n    public static native function resolveLevel(level: Number) : MovieClip;\n    public static native function get currentStage() : Stage;\n\n    public static function getTarget(mc: Object) {\n      var nativeObject = mc._as3Object;\n      if (nativeObject === nativeObject.root) {\n        return '\/';\n      }\n      var path = '';\n      do {\n        path = '\/' + nativeObject.name + path;\n        nativeObject = nativeObject.parent;\n      } while (nativeObject !== nativeObject.root);\n      return path;\n    }\n\n    public static function addEventHandlerProxy(obj: Object, propertyName: String, eventName: String, argsConverter: Function = null)\n    {\n      _addEventHandlerProxy(obj, propertyName, eventName, argsConverter);\n    }\n\n    private static native function _installObjectMethods();\n\n    {\n      _installObjectMethods();\n    }\n  }\n}\n\nimport avm1lib.AS2Utils;\n\nAS2Utils;\n\nfunction _addEventHandlerProxy(obj: Object, propertyName: String, eventName: String, argsConverter: Function)\n{\n  var currentHandler: Function = null;\n  var handlerRunner: Function = null;\n  AS2Utils.addProperty(obj, propertyName,\n    function(): Function {\n      return currentHandler;\n    },\n    function setter(newHandler: Function) {\n      if (!this._as3Object) { \/\/ prototype\/class ?\n        var defaultListeners = this._as2DefaultListeners ||\n          (this._as2DefaultListeners = []);\n        defaultListeners.push({setter: setter, value: newHandler});\n        \/\/ see also initDefaultListeners()\n        return;\n      }\n      \/\/ AS2 MovieClips don't receive roll\/release events by default until they set one of the following properties.\n      \/\/ This behaviour gets triggered whenever those properties are set, despite of the actual value they are set to.\n      if (propertyName === 'onRelease' ||\n          propertyName === 'onReleaseOutside' ||\n          propertyName === 'onRollOut' ||\n          propertyName === 'onRollOver') {\n        this._as3Object.mouseEnabled = true;\n        this._as3Object.buttonMode = true;\n      }\n      if (currentHandler === newHandler) {\n        return;\n      }\n      if (currentHandler != null) {\n        this._as3Object.removeEventListener(eventName, handlerRunner);\n      }\n      currentHandler = newHandler;\n      if (currentHandler != null) {\n        handlerRunner = (function (obj: Object, handler: Function) {\n          return function handlerRunner() {\n            var args = argsConverter != null ? argsConverter(arguments) : null;\n            return handler.apply(obj, args);\n          };\n        })(this, currentHandler);\n        this._as3Object.addEventListener(eventName, handlerRunner);\n      } else {\n        handlerRunner = null;\n      }\n    },\n    false);\n}\n","subject":"Add comment to _addEventHandlerProxy","message":"Add comment to _addEventHandlerProxy\n","lang":"ActionScript","license":"apache-2.0","repos":"tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,yurydelendik\/shumway"}
{"commit":"a17cf4d2725783b8e88a307b61094d9ae19dc654","old_file":"build-aux\/urbi.as","new_file":"build-aux\/urbi.as","old_contents":"##                                                         -*- shell-script -*-\n## urbi.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\nm4_pattern_allow([^URBI_SERVER$])\n\nm4_divert_text([URBI-INIT],\n[\n# check_dir VARIABLE WITNESS\n# --------------------------\n# Check that VARIABLE contains a directory name that contains WITNESS.\ncheck_dir ()\n{\n  local var=$[1]\n  local witness=$[2]\n  local dir\n  eval \"dir=\\$$[1]\"\n  test x\"$dir\" != x ||\n    fatal \"undefined variable: $var\"\n  shift\n  test -e \"$dir\" ||\n    fatal \"$var does not exist: $dir\" \"(pwd = $(pwd))\"\n  test -d \"$dir\" ||\n    fatal \"$var is not a directory: $dir\" \"(pwd = $(pwd))\"\n  if test x\"$witness\" != x; then\n    test -f \"$dir\/$witness\" ||\n      fatal \"$var does not contain $witness: $dir\" \"(pwd = $(pwd))\"\n  fi\n}\n\n# check_and_abs_dir VAR WITNESS\n# -----------------------------\n# Check that $VAR\/WITNESS exists, and set VAR to $(absolute $VAR).\ncheck_and_abs_dir ()\n{\n  local var=$[1]\n  local witness=$[2]\n  check_dir \"$[@]\"\n  # Normalize the directory name, and as safety belts, run the same\n  # tests on it.  But save time if possible.  So put in \"$@\" the dirs\n  # to check, the last one being the actual result.\n  AS_IF([! is_absolute \"$val\"],\n\t[local dir\n         eval \"dir=\\$$[1]\"\n         dir=$(absolute \"$val\")\n         check_dir \"$dir\" \"$witness\"\n         eval \"$var='$dir'\"\n         ])\n}\n\n\n# find_srcdir WITNESS\n# -------------------\n# Find the location of the src directory of the tests suite.\n# Make sure the value is correct by checking for the presence of WITNESS.\nfind_srcdir ()\n{\n  # Guess srcdir if not defined.\n  if test -z \"$srcdir\"; then\n    # Try to compute it from $[0].\n    srcdir=$(dirname \"$[0]\")\n  fi\n\n  check_dir srcdir \"$[1]\"\n}\n\n\n# find_top_builddir [POSSIBILITIES]\n# ---------------------------------\n# Set\/check top_builddir.\n# - $top_builddir   if the user wants to define it,\n# - (dirname $0)\/.. since that's where we are supposed to be\n# - ..\/..           for the common case where we're in tests\/my-test.dir\n# - ..              if we're in tests\/\n# - .               if we're in top-builddir.\nfind_top_builddir ()\n{\n  if test x\"$top_builddir\" = x; then\n    if test $[#] = 0; then\n      set $(dirname \"$0\")\/.. ..\/.. .. .\n    fi\n    for d\n    do\n       if test -f \"$d\/config.status\"; then\n\t top_builddir=$d\n\t break\n       fi\n    done\n  fi\n\n  check_dir top_builddir \"config.status\"\n}\n\n\n# find_urbi_server\n# ----------------\n# Set URBI_SERVER to the location of urbi-server.\nfind_urbi_server ()\n{\n  case $URBI_SERVER in\n    ('')\n       # If URBI_SERVER is not defined, try to find one.  If we are in\n       # $top_builddir\/tests\/TEST.dir, then look in $top_builddir\/src.\n       URBI_SERVER=$(find_prog \"urbi-server\" \\\n\t\t\t       \"$top_builddir\/src${PATH_SEPARATOR}.\")\n       ;;\n\n    (*[[\\\\\/]]*) # A path, relative or absolute.  Make it absolute.\n       URBI_SERVER=$(absolute \"$URBI_SERVER\")\n       ;;\n\n    (*) # A simple name, most certainly urbi-server.\n       # Find it in the PATH.\n       local res\n       res=$(find_prog \"$URBI_SERVER\")\n       # If we can't find it, then ucore-pc was probably not installed.\n       # Skip.\n       test x\"$res\" != x ||\n         error SKIP \"cannot find $URBI_SERVER in $PATH\"\n       URBI_SERVER=$res\n       ;;\n  esac\n\n  if test -z \"$URBI_SERVER\"; then\n    fatal \"cannot find urbi-server, please define URBI_SERVER\"\n  fi\n\n  if test ! -f \"$URBI_SERVER\"; then\n    fatal \"cannot find urbi-server, please check \\$URBI_SERVER: $URBI_SERVER\"\n  fi\n\n  # Check its version.\n  if ! run \"Server version\" \"$URBI_SERVER\" --version >&3; then\n    fatal \"cannot run $URBI_SERVER --version\"\n  fi\n}\n\n\n# spawn_urbi_server FLAGS\n# -----------------------\n# Spawn an $URBI_SERVER in back-ground, registering it as the child \"server\".\n# Wait until the server.port file is created.  Make it fatal if this does\n# not happen with 10s.\n#\n# Dies if the server does not create server.port for whatever reason.\nspawn_urbi_server ()\n{\n  rm -f server.port\n  local flags=\"--port 0 --port-file server.port $*\"\n  local cmd=\"$(instrument \"server.val\") $URBI_SERVER $flags\"\n  echo \"$cmd\" >server.cmd\n  $cmd <\/dev\/null >server.out 2>server.err &\n  children_register server\n\n  # Wait for the port file to be completed: it must have one full line\n  # (with \\n to be sure it is complete).\n  local t=0\n  local tmax=8\n  local dt=.5\n  # 0 if we stop, 1 to continue sleeping.\n  local cont\n  while children_alive server &&\n          { test ! -f server.port ||\n            test $(wc -l <server.port) = 0; };\n  do\n    # test\/expr don't like floating points.\n    cont=$(echo \"$t <= $tmax\" | bc)\n    case $cont in\n      (1) sleep $dt\n          t=$(echo \"$t + $dt\" | bc);;\n      (0)\n      fatal \"$URBI_SERVER did not issue port in server.port in ${tmax}s\";;\n    esac\n  done\n  test -f server.port ||\n    fatal \"$URBI_SERVER failed before creating server.por\"\n}\n])\n","new_contents":"##                                                         -*- shell-script -*-\n## urbi.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\nm4_pattern_allow([^URBI_SERVER$])\n\nm4_divert_text([URBI-INIT],\n[\n# check_dir VARIABLE WITNESS\n# --------------------------\n# Check that VARIABLE contains a directory name that contains WITNESS.\ncheck_dir ()\n{\n  local var=$[1]\n  local witness=$[2]\n  local dir\n  eval \"dir=\\$$[1]\"\n  test x\"$dir\" != x ||\n    fatal \"undefined variable: $var\"\n  shift\n  test -e \"$dir\" ||\n    fatal \"$var does not exist: $dir\" \"(pwd = $(pwd))\"\n  test -d \"$dir\" ||\n    fatal \"$var is not a directory: $dir\" \"(pwd = $(pwd))\"\n  if test x\"$witness\" != x; then\n    test -f \"$dir\/$witness\" ||\n      fatal \"$var does not contain $witness: $dir\" \"(pwd = $(pwd))\"\n  fi\n}\n\n# check_and_abs_dir VAR WITNESS\n# -----------------------------\n# Check that $VAR\/WITNESS exists, and set VAR to $(absolute $VAR).\ncheck_and_abs_dir ()\n{\n  local var=$[1]\n  local witness=$[2]\n  check_dir \"$[@]\"\n  # Normalize the directory name, and as safety belts, run the same\n  # tests on it.  But save time if possible.  So put in \"$@\" the dirs\n  # to check, the last one being the actual result.\n  AS_IF([! is_absolute \"$val\"],\n\t[local dir\n         eval \"dir=\\$$[1]\"\n         dir=$(absolute \"$val\")\n         check_dir \"$dir\" \"$witness\"\n         eval \"$var='$dir'\"\n         ])\n}\n\n\n# find_srcdir WITNESS\n# -------------------\n# Find the location of the src directory of the tests suite.\n# Make sure the value is correct by checking for the presence of WITNESS.\nfind_srcdir ()\n{\n  # Guess srcdir if not defined.\n  if test -z \"$srcdir\"; then\n    # Try to compute it from $[0].\n    srcdir=$(dirname \"$[0]\")\n  fi\n\n  check_dir srcdir \"$[1]\"\n}\n\n\n# find_top_builddir [POSSIBILITIES]\n# ---------------------------------\n# Set\/check top_builddir.\n# - $top_builddir   if the user wants to define it,\n# - (dirname $0)\/.. since that's where we are supposed to be\n# - ..\/..           for the common case where we're in tests\/my-test.dir\n# - ..              if we're in tests\/\n# - .               if we're in top-builddir.\nfind_top_builddir ()\n{\n  if test x\"$top_builddir\" = x; then\n    if test $[#] = 0; then\n      set $(dirname \"$0\")\/.. ..\/.. .. .\n    fi\n    for d\n    do\n       if test -f \"$d\/config.status\"; then\n\t top_builddir=$d\n\t break\n       fi\n    done\n  fi\n\n  check_dir top_builddir \"config.status\"\n}\n\n\n# find_urbi_server\n# ----------------\n# Set URBI_SERVER to the location of urbi-server.\nfind_urbi_server ()\n{\n  case $URBI_SERVER in\n    ('')\n       # If URBI_SERVER is not defined, try to find one.  If we are in\n       # $top_builddir\/tests\/TEST.dir, then look in $top_builddir\/src.\n       URBI_SERVER=$(find_prog \"urbi-server\" \\\n\t\t\t       \"$top_builddir\/src${PATH_SEPARATOR}.\")\n       ;;\n\n    (*[[\\\\\/]]*) # A path, relative or absolute.  Make it absolute.\n       URBI_SERVER=$(absolute \"$URBI_SERVER\")\n       ;;\n\n    (*) # A simple name, most certainly urbi-server.\n       # Find it in the PATH.\n       local res\n       res=$(find_prog \"$URBI_SERVER\")\n       # If we can't find it, then ucore-pc was probably not installed.\n       # Skip.\n       test x\"$res\" != x ||\n         error SKIP \"cannot find $URBI_SERVER in $PATH\"\n       URBI_SERVER=$res\n       ;;\n  esac\n\n  if test -z \"$URBI_SERVER\"; then\n    fatal \"cannot find urbi-server, please define URBI_SERVER\"\n  fi\n\n  if test ! -f \"$URBI_SERVER\"; then\n    fatal \"cannot find urbi-server, please check \\$URBI_SERVER: $URBI_SERVER\"\n  fi\n\n  # Check its version.\n  if ! run \"Server version\" \"$URBI_SERVER\" --version >&3; then\n    fatal \"cannot run $URBI_SERVER --version\"\n  fi\n}\n\n\n# spawn_urbi_server FLAGS\n# -----------------------\n# Spawn an $URBI_SERVER in back-ground, registering it as the child \"server\".\n# Wait until the server.port file is created.  Make it fatal if this does\n# not happen with 10s.\n#\n# Dies if the server does not create server.port for whatever reason.\nspawn_urbi_server ()\n{\n  rm -f server.port\n  local flags=\"--port 0 --port-file server.port $*\"\n  local cmd=\"$(instrument \"server.val\") $URBI_SERVER $flags\"\n  echo \"$cmd\" >server.cmd\n  $cmd <\/dev\/null >server.out 2>server.err &\n  children_register server\n\n  # Wait for the port file to be completed: it must have one full line\n  # (with \\n to be sure it is complete).\n  local t=0\n  local tmax=20\n  local dt=.5\n  # 0 if we stop, 1 to continue sleeping.\n  local cont\n  while children_alive server &&\n          { test ! -f server.port ||\n            test $(wc -l <server.port) = 0; };\n  do\n    # test\/expr don't like floating points.\n    cont=$(echo \"$t <= $tmax\" | bc)\n    case $cont in\n      (1) sleep $dt\n          t=$(echo \"$t + $dt\" | bc);;\n      (0)\n      fatal \"$URBI_SERVER did not issue port in server.port in ${tmax}s\";;\n    esac\n  done\n  test -f server.port ||\n    fatal \"$URBI_SERVER failed before creating server.por\"\n}\n])\n","subject":"Increase wait time to help tests requiring qemu.","message":"Increase wait time to help tests requiring qemu.\n\nPretty much harmless in other cases, as this timeout is only reached in\nrare conditions.\n\n\t* build-aux\/urbi.as: Wait for server.port for 20s.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport"}
{"commit":"607033421656cde9fa3aef0efcda8e47175e22f9","old_file":"src\/org\/mangui\/HLS\/muxing\/PES.as","new_file":"src\/org\/mangui\/HLS\/muxing\/PES.as","old_contents":"package org.mangui.HLS.muxing {\n    import flash.utils.ByteArray;\n\n    \/** Representation of a Packetized Elementary Stream. **\/\n    public class PES {\n        \/** Is it AAC audio or AVC video. **\/\n        public var audio : Boolean;\n        \/** The PES data (including headers). **\/\n        public var data : ByteArray;\n        \/** Start of the payload. **\/\n        public var payload : Number;\n        \/** Timestamp from the PTS header. **\/\n        public var pts : Number;\n        \/** Timestamp from the DTS header. **\/\n        public var dts : Number;\n        \/** PES packet len **\/\n        public var len : Number;\n        \/** PES packet len **\/\n        public var payload_len : Number;\n\n        \/** Save the first chunk of PES data. **\/\n        public function PES(dat : ByteArray, aud : Boolean) {\n            data = dat;\n            audio = aud;\n            parse();\n        };\n\n        \/** When all data is appended, parse the PES headers. **\/\n        private function parse() : void {\n            data.position = 0;\n            \/\/ Start code prefix and packet ID.\n            var prefix : Number = data.readUnsignedInt();\n            \/*Audio streams (0x1C0-0x1DF)\n            Video streams (0x1E0-0x1EF)\n            0x1BD is special case, could be audio or video (ffmpeg\\libavformat\\mpeg.c)\n             *\/\n            if ((audio && (prefix > 0x1df || prefix < 0x1c0 && prefix != 0x1bd)) || (!audio && prefix != 0x1e0 && prefix != 0x1ea && prefix != 0x1bd)) {\n                throw new Error(\"PES start code not found or not AAC\/AVC: \" + prefix);\n            }\n            \/\/ read len\n            len = data.readUnsignedShort();\n            \/\/ Ignore marker bits.\n            data.position += 1;\n            \/\/ Check for PTS\n            var flags : uint = (data.readUnsignedByte() & 192) >> 6;\n            \/\/ Check PES header length\n            var length : uint = data.readUnsignedByte();\n\n            if (flags == 2 || flags == 3) {\n                \/\/ Grab the timestamp from PTS data (spread out over 5 bytes):\n                \/\/ XXXX---X -------- -------X -------- -------X\n\n                var _pts : Number = Number((data.readUnsignedByte() & 0x0e)) * Number(1 << 29) + Number((data.readUnsignedShort() >> 1) << 15) + Number((data.readUnsignedShort() >> 1));\n                \/\/ check if greater than 2^32 -1\n                if (_pts > 4294967295) {\n                    \/\/ if greater, it is a negative timestamp, compute 2 complement (XOR with 2^32 - 1), then add 1\n                    _pts ^= 4294967295;\n                    _pts = -(_pts+1); \n                }\n                length -= 5;\n                var _dts : Number = _pts;\n                if (flags == 3) {\n                    \/\/ Grab the DTS (like PTS)\n                    _dts = Number((data.readUnsignedByte() & 0x0e)) * Number(1 << 29) + Number((data.readUnsignedShort() >> 1) << 15) + Number((data.readUnsignedShort() >> 1));\n                    \/\/ check if greater than 2^32 -1\n                    if (_dts > 4294967295) {\n                        \/\/ if greater, it is a negative timestamp, compute 2 complement (XOR with 2^32 - 1), then add 1\n                        _dts ^= 4294967295;\n                        _dts = -(_dts+1);\n                    }\n                    length -= 5;\n                }\n                pts = Math.round(_pts \/ 90);\n                dts = Math.round(_dts \/ 90);\n                \/\/ Log.info(\"pts\/dts: \" + pts + \"\/\"+ dts);\n            }\n            \/\/ Skip other header data and parse payload.\n            data.position += length;\n            payload = data.position;\n            if(len) {\n                payload_len = len - data.position + 6;\n            } else {\n                payload_len = 0;\n            }\n        };\n    }\n}","new_contents":"package org.mangui.HLS.muxing {\n    import flash.utils.ByteArray;\n\n    \/** Representation of a Packetized Elementary Stream. **\/\n    public class PES {\n        \/** Is it AAC audio or AVC video. **\/\n        public var audio : Boolean;\n        \/** The PES data (including headers). **\/\n        public var data : ByteArray;\n        \/** Start of the payload. **\/\n        public var payload : Number;\n        \/** Timestamp from the PTS header. **\/\n        public var pts : Number;\n        \/** Timestamp from the DTS header. **\/\n        public var dts : Number;\n        \/** PES packet len **\/\n        public var len : Number;\n        \/** PES packet len **\/\n        public var payload_len : Number;\n\n        \/** Save the first chunk of PES data. **\/\n        public function PES(dat : ByteArray, aud : Boolean) {\n            data = dat;\n            audio = aud;\n            parse();\n        };\n\n        \/** When all data is appended, parse the PES headers. **\/\n        private function parse() : void {\n            data.position = 0;\n            \/\/ Start code prefix and packet ID.\n            var prefix : Number = data.readUnsignedInt();\n            \/*Audio streams (0x1C0-0x1DF)\n            Video streams (0x1E0-0x1EF)\n            0x1BD is special case, could be audio or video (ffmpeg\\libavformat\\mpeg.c)\n             *\/\n            if ((audio && (prefix > 0x1df || prefix < 0x1c0 && prefix != 0x1bd)) || (!audio && prefix != 0x1e0 && prefix != 0x1ea && prefix != 0x1bd)) {\n                throw new Error(\"PES start code not found or not AAC\/AVC: \" + prefix);\n            }\n            \/\/ read len\n            len = data.readUnsignedShort();\n            \/\/ Ignore marker bits.\n            data.position += 1;\n            \/\/ Check for PTS\n            var flags : uint = (data.readUnsignedByte() & 192) >> 6;\n            \/\/ Check PES header length\n            var length : uint = data.readUnsignedByte();\n\n            if (flags == 2 || flags == 3) {\n                \/\/ Grab the timestamp from PTS data (spread out over 5 bytes):\n                \/\/ XXXX---X -------- -------X -------- -------X\n\n                var _pts : Number = Number((data.readUnsignedByte() & 0x0e)) * Number(1 << 29) + Number((data.readUnsignedShort() >> 1) << 15) + Number((data.readUnsignedShort() >> 1));\n                \/\/ check if greater than 2^32 -1\n                if (_pts > 4294967295) {\n                    \/\/ decrement 2^33\n                    _pts -= 8589934592;\n                }\n                length -= 5;\n                var _dts : Number = _pts;\n                if (flags == 3) {\n                    \/\/ Grab the DTS (like PTS)\n                    _dts = Number((data.readUnsignedByte() & 0x0e)) * Number(1 << 29) + Number((data.readUnsignedShort() >> 1) << 15) + Number((data.readUnsignedShort() >> 1));\n                    \/\/ check if greater than 2^32 -1\n                    if (_dts > 4294967295) {\n                        \/\/ decrement 2^33\n                        _dts -= 8589934592;\n                    }\n                    length -= 5;\n                }\n                pts = Math.round(_pts \/ 90);\n                dts = Math.round(_dts \/ 90);\n                \/\/ Log.info(\"pts\/dts: \" + pts + \"\/\"+ dts);\n            }\n            \/\/ Skip other header data and parse payload.\n            data.position += length;\n            payload = data.position;\n            if(len) {\n                payload_len = len - data.position + 6;\n            } else {\n                payload_len = 0;\n            }\n        };\n    }\n}","subject":"fix computation of negative PTS\/DTS value","message":"fix computation of negative PTS\/DTS value\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"ece2ee33a1f6c43f8c46992cb692c69564d9f711","old_file":"frameworks\/projects\/Core\/src\/main\/flex\/org\/apache\/flex\/core\/TransformCompoundModel.as","new_file":"frameworks\/projects\/Core\/src\/main\/flex\/org\/apache\/flex\/core\/TransformCompoundModel.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport org.apache.flex.geom.Matrix;\n\n\t[DefaultProperty(\"transformModels\")]\n\tpublic class TransformCompoundModel extends TransformModel\n\t{\n\t\tpublic function set transformModels(value:Array):void\n\t\t{\n\t\t\tif (value && value.length > 0)\n\t\t\t{\n\t\t\t\tvar length:int = value.length;\n\t\t\t\tvar product:Matrix = (value[0] as ITransformModel).matrix.clone();\n\t\t\t\tfor (var i:int = 1; i < length; i++)\n\t\t\t\t{\n\t\t\t\t\tvar current:Matrix = (value[i] as ITransformModel).matrix;\n\t\t\t\t\tconcat(product, current);\n\t\t\t\t}\n\t\t\t\tmatrix = product;\n\t\t\t} else\n\t\t\t{\n\t\t\t\tmatrix = null;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function concat(product:Matrix, factor:Matrix):void\n\t\t{\n\t\t\tvar result_a:Number = product.a * factor.a;\n\t\t\tvar result_b:Number = 0.0;\n\t\t\tvar result_c:Number = 0.0;\n\t\t\tvar result_d:Number = product.d * factor.d;\n\t\t\tvar result_tx:Number = product.tx * factor.a + factor.tx;\n\t\t\tvar result_ty:Number = product.ty * factor.d + factor.ty;\n\t\t\tif (product.b != 0.0 || product.c != 0.0 || factor.b != 0.0 || factor.c != 0.0)\n\t\t\t{\n\t\t\t\tresult_a = result_a + product.b * factor.c;\n\t\t\t\tresult_d = result_d + product.c * factor.b;\n\t\t\t\tresult_b = result_b + (product.a * factor.b + product.b * factor.d);\n\t\t\t\tresult_c = result_c + (product.c * factor.a + product.d * factor.c);\n\t\t\t\tresult_tx = result_tx + product.ty * factor.c;\n\t\t\t\tresult_ty = result_ty + product.tx * factor.b;\n\t\t\t}\n\t\t\tproduct.a = result_a;\n\t\t\tproduct.b = result_b;\n\t\t\tproduct.c = result_c;\n\t\t\tproduct.d = result_d;\n\t\t\tproduct.tx = result_tx;\n\t\t\tproduct.ty = result_ty;\n\t\t}\n\t\t\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport org.apache.flex.geom.Matrix;\n\n\t[DefaultProperty(\"transformModels\")]\n\tpublic class TransformCompoundModel extends TransformModel\n\t{\n\t\tpublic function set transformModels(value:Array):void\n\t\t{\n\t\t\tif (value && value.length > 0)\n\t\t\t{\n\t\t\t\tvar length:int = value.length;\n\t\t\t\tvar product:Matrix = (value[0] as ITransformModel).matrix.clone();\n\t\t\t\tfor (var i:int = 1; i < length; i++)\n\t\t\t\t{\n\t\t\t\t\tvar current:Matrix = (value[i] as ITransformModel).matrix;\n\t\t\t\t\tproduct.concat(current);\n\t\t\t\t}\n\t\t\t\tmatrix = product;\n\t\t\t} else\n\t\t\t{\n\t\t\t\tmatrix = null;\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Use Matrix concat","message":"Use Matrix concat\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"af37c501e573afab88f7aefe44dcbc3094a8be9e","old_file":"src\/aerys\/minko\/render\/material\/phong\/PhongEffect.as","new_file":"src\/aerys\/minko\/render\/material\/phong\/PhongEffect.as","old_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.render.DataBindingsProxy;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.material.phong.multipass.PhongAdditionalShader;\n\timport aerys.minko.render.material.phong.multipass.PhongAmbientShader;\n\timport aerys.minko.render.material.phong.multipass.PhongEmissiveShader;\n\timport aerys.minko.render.material.phong.multipass.ZPrepassShader;\n\timport aerys.minko.render.material.phong.shadow.ExponentialShadowMapShader;\n\timport aerys.minko.render.material.phong.shadow.PCFShadowMapShader;\n\timport aerys.minko.render.material.phong.shadow.ParaboloidShadowMapShader;\n\timport aerys.minko.render.material.phong.shadow.VarianceShadowMapShader;\n\timport aerys.minko.render.resource.texture.CubeTextureResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.light.AmbientLight;\n\timport aerys.minko.scene.node.light.PointLight;\n\timport aerys.minko.type.enum.ShadowMappingQuality;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\t\n    \/**\n     * <p>The PhongEffect using the Phong lighting model to render the geometry according to\n     * the lighting setup of the scene. It supports an infinite number of lights\/projected\n     * shadows and will automatically switch between singlepass and multipass rendering\n     * in order to give the best performances whenever possible.<\/p>\n     * \n     * <\/p>Because of the Stage3D restrictions regarding the number of shader operations or\n     * the number of available registers, the number of lights might be to big to allow them\n     * to be rendered in a single pass. In this situation, the PhongEffect will automatically\n     * fallback and use multipass rendering.<\/p>\n     * \n     * <p>Multipass rendering is done as follow:<\/p>\n     * <ul>\n     * <li>The \"base\" pass renders objects with one per-pixel directional lights with shadows,\n     * the lightmap and the ambient\/emissive lighting.<\/li>\n     * <li>Each \"additional\" pass (one per light) will render a single light with shadows and\n     * blend it using additive blending.<\/li>\n     * <\/ul>\n     * \n     * The singlepass rendering will mimic this behavior in order to get preserve consistency.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n\tpublic class PhongEffect extends Effect\n\t{\n        private var _useRenderToTexture : Boolean;\n        private var _singlePassShader   : Shader;\n        private var _emissiveShader     : Shader;\n        \n        private var _targets            : Array;\n        \n\t\tpublic function PhongEffect(useRenderToTexture   : Boolean   = false,\n                                    singlePassShader     : Shader    = null,\n                                    emissiveShader           : Shader    = null)\n\t\t{\n            super();\n            \n            _useRenderToTexture = useRenderToTexture;\n            _singlePassShader = singlePassShader || new PhongSinglePassShader(null, 0);\n            _emissiveShader = emissiveShader || new PhongEmissiveShader(null, null, .25);\n            \n            _targets = [];\n\t\t}\n        \n        override protected function initializePasses(sceneBindings\t: DataBindingsProxy,\n                                                     meshBindings\t: DataBindingsProxy) : Vector.<Shader>\n        {\n            var passes : Vector.<Shader>    = super.initializePasses(sceneBindings, meshBindings);\n            \n            for (var lightId : uint = 0;\n                lightPropertyExists(sceneBindings, lightId, 'enabled');\n                ++lightId)\n            {\n                if (lightPropertyExists(sceneBindings, lightId, 'shadowCastingType'))\n                {\n                    var lightType\t\t\t: uint\t= getLightProperty(sceneBindings, lightId, 'type');\n                    var shadowMappingType \t: uint\t= getLightProperty(\n                        sceneBindings, lightId, 'shadowCastingType'\n                    );\n                    \n                    switch (shadowMappingType)\n                    {\n                        case ShadowMappingType.PCF:\n                            if (lightType == PointLight.LIGHT_TYPE)\n                                pushCubeShadowMappingPass(sceneBindings, lightId, passes);\n                            else\n                                pushPCFShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.DUAL_PARABOLOID:\n                            pushDualParaboloidShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.VARIANCE:\n                            pushVarianceShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.EXPONENTIAL:\n                            pushExponentialShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                    }\n                }\n            }\n            \n            passes.push(_singlePassShader);\n            \n            return passes;\n        }\n        \n        override protected function initializeFallbackPasses(sceneBindings  : DataBindingsProxy,\n                                                             meshBindings   : DataBindingsProxy) : Vector.<Shader>\n        {\n            var passes              : Vector.<Shader>   = new <Shader>[];\n            var discardDirectional  : Boolean           = true;\n            var ambientEnabled      : Boolean           = meshBindings.propertyExists('lightmap');\n            var renderTarget        : RenderTarget      = null;\n            \n            if (_useRenderToTexture)\n            {\n                var accumulatorSize : uint  = sceneBindings.getProperty('viewportWidth');\n                \n                accumulatorSize = 1 << Math.ceil(Math.log(accumulatorSize) * Math.LOG2E);\n                \n                renderTarget = _targets[accumulatorSize] = new RenderTarget(\n                    accumulatorSize, accumulatorSize,\n                    new TextureResource(accumulatorSize, accumulatorSize)\n                );\n            }\n            \n\t\t\tfor (var lightId : uint = 0;\n                lightPropertyExists(sceneBindings, lightId, 'enabled');\n                ++lightId)\n\t\t\t{\n                var lightType : uint = getLightProperty(sceneBindings, lightId, 'type');\n                \n                if (lightType == AmbientLight.LIGHT_TYPE)\n                {\n                    ambientEnabled = true;\n                    continue;\n                }\n                \n                if (getLightProperty(sceneBindings, lightId, 'diffuseEnabled'))\n                    passes.push(\n                        new PhongAdditionalShader(lightId, true, false, renderTarget, .5)\n                    );\n                \n                if (getLightProperty(sceneBindings, lightId, 'specularEnabled'))\n                    passes.push(\n                        new PhongAdditionalShader(lightId, false, true, null, 0.)\n                    );\n                \n\t\t\t\tif (lightPropertyExists(sceneBindings, lightId, 'shadowCastingType'))\n\t\t\t\t{\n\t\t\t\t\tvar shadowMappingType \t: uint\t= getLightProperty(\n\t\t\t\t\t\tsceneBindings, lightId, 'shadowCastingType'\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tswitch (shadowMappingType)\n\t\t\t\t\t{\n\t\t\t\t\t\tcase ShadowMappingType.PCF:\n\t\t\t\t\t\t\tif (lightType == PointLight.LIGHT_TYPE)\n\t\t\t\t\t\t\t\tpushCubeShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t\tpushPCFShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.DUAL_PARABOLOID:\n\t\t\t\t\t\t\tpushDualParaboloidShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.VARIANCE:\n\t\t\t\t\t\t\tpushVarianceShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.EXPONENTIAL:\n\t\t\t\t\t\t\tpushExponentialShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n            \n            if (ambientEnabled)\n                passes.push(new PhongAmbientShader(renderTarget, .75));\n            \n            passes.push(new ZPrepassShader(renderTarget, 1));\n            passes.push(new PhongEmissiveShader(\n                renderTarget ? renderTarget.textureResource : null, null, .25\n            ));\n            \n            return passes;\n\t\t}\n\t\t\n\t\tprivate function pushPCFShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n                                                  lightId \t\t: uint,\n                                                  passes \t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar textureResource : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t);\n\t\t\tvar renderTarget\t: RenderTarget\t\t= new RenderTarget(\n\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(new PCFShadowMapShader(lightId, lightId + 1, renderTarget));\n\t\t}\n\t\t\n\t\tprivate function pushDualParaboloidShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t passes \t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar frontTextureResource : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMapFront'\n\t\t\t);\n\t\t\tvar backTextureResource\t : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMapBack'\n\t\t\t);\n\t\t\tvar size\t\t\t\t : uint\t\t\t\t= frontTextureResource.width;\n\t\t\tvar frontRenderTarget\t : RenderTarget\t\t= new RenderTarget(\n\t\t\t\tsize, size, frontTextureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\tvar backRenderTarget\t : RenderTarget\t\t= new RenderTarget(\n\t\t\t\tsize, size, backTextureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, true, lightId + 0.5, frontRenderTarget),\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, false, lightId + 1, backRenderTarget)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function pushCubeShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t   lightId \t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t   passes \t\t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar cubeTexture\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t);\n\t\t\tvar textureSize\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\tpasses.push(new PCFShadowMapShader(\n\t\t\t\t\tlightId,\n\t\t\t\t\tlightId + .1 * i,\n\t\t\t\t\tnew RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff),\n\t\t\t\t\ti\n\t\t\t\t));\n\t\t}\n\t\t\n\t\tprivate function pushVarianceShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   lightId \t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   passes \t\t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar lightType\t: uint\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'type'\n\t\t\t);\n\t\t\t\n\t\t\tif (lightType != PointLight.LIGHT_TYPE)\n\t\t\t{\n\t\t\t\tvar textureResource : ITextureResource\t= null;\n\t\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\t\n\t\t\t\tif (hasShadowBlurPass(sceneBindings, lightId))\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'rawShadowMap');\n\t\t\t\telse\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'shadowMap');\n\t\t\t\t\n\t\t\t\trenderTarget\t\t= new RenderTarget(\n\t\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tpasses.push(new VarianceShadowMapShader(lightId, 4, lightId + 1, renderTarget));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar cubeTexture\t\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t\t);\n\t\t\t\tvar textureSize\t\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\t\tpasses.push(new VarianceShadowMapShader(\n                        lightId,\n                        i,\n                        lightId + .1 * i,\n                        new RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff)\n\t\t\t\t\t));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function pushExponentialShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  passes \t\t: Vector.<Shader>):void\n\t\t{\n\t\t\tvar lightType\t: uint\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'type'\n\t\t\t);\n\t\t\t\n\t\t\tif (lightType != PointLight.LIGHT_TYPE)\n\t\t\t{\n\t\t\t\tvar textureResource : ITextureResource\t= null;\n\t\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\t\n\t\t\t\tif (hasShadowBlurPass(sceneBindings, lightId))\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'rawShadowMap');\n\t\t\t\telse\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'shadowMap');\n\t\t\t\t\n\t\t\t\trenderTarget = new RenderTarget(\n\t\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tpasses.push(new ExponentialShadowMapShader(lightId, 4, lightId + 1, renderTarget));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar cubeTexture\t\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t\t);\n\t\t\t\tvar textureSize\t\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\t\tpasses.push(new ExponentialShadowMapShader(\n\t\t\t\t\t\tlightId,\n\t\t\t\t\t\ti,\n\t\t\t\t\t\tlightId + .1 * i,\n\t\t\t\t\t\tnew RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff)\n\t\t\t\t\t));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function hasShadowBlurPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t    \t\t   lightId \t\t\t: uint) : Boolean\n\t\t{\n\t\t\tvar quality\t: uint\t= getLightProperty(sceneBindings, lightId, 'shadowQuality');\n\t\t\t\n\t\t\treturn quality > ShadowMappingQuality.HARD;\n\t\t}\n\t\t\n\t\tprivate function lightPropertyExists(sceneBindings \t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t propertyName \t: String) : Boolean\n\t\t{\n\t\t\treturn sceneBindings.propertyExists(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function getLightProperty(sceneBindings : DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t  lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t  propertyName \t: String) : *\n\t\t{\n\t\t\treturn sceneBindings.getProperty(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.render.DataBindingsProxy;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.material.phong.multipass.PhongAdditionalShader;\n\timport aerys.minko.render.material.phong.multipass.PhongAmbientShader;\n\timport aerys.minko.render.material.phong.multipass.PhongEmissiveShader;\n\timport aerys.minko.render.material.phong.multipass.ZPrepassShader;\n\timport aerys.minko.render.material.phong.shadow.ExponentialShadowMapShader;\n\timport aerys.minko.render.material.phong.shadow.PCFShadowMapShader;\n\timport aerys.minko.render.material.phong.shadow.ParaboloidShadowMapShader;\n\timport aerys.minko.render.material.phong.shadow.VarianceShadowMapShader;\n\timport aerys.minko.render.resource.texture.CubeTextureResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.light.AmbientLight;\n\timport aerys.minko.scene.node.light.PointLight;\n\timport aerys.minko.type.enum.ShadowMappingQuality;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\t\n    \/**\n     * <p>The PhongEffect using the Phong lighting model to render the geometry according to\n     * the lighting setup of the scene. It supports an infinite number of lights\/projected\n     * shadows and will automatically switch between singlepass and multipass rendering\n     * in order to give the best performances whenever possible.<\/p>\n     * \n     * <\/p>Because of the Stage3D restrictions regarding the number of shader operations or\n     * the number of available registers, the number of lights might be to big to allow them\n     * to be rendered in a single pass. In this situation, the PhongEffect will automatically\n     * fallback and use multipass rendering.<\/p>\n     * \n     * <p>Multipass rendering is done as follow:<\/p>\n     * <ul>\n     * <li>The \"base\" pass renders objects with one per-pixel directional lights with shadows,\n     * the lightmap and the ambient\/emissive lighting.<\/li>\n     * <li>Each \"additional\" pass (one per light) will render a single light with shadows and\n     * blend it using additive blending.<\/li>\n     * <\/ul>\n     * \n     * The singlepass rendering will mimic this behavior in order to get preserve consistency.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n\tpublic class PhongEffect extends Effect\n\t{\n        private var _useRenderToTexture : Boolean;\n        private var _singlePassShader   : Shader;\n        private var _emissiveShader     : Shader;\n        \n        private var _targets            : Array;\n        \n\t\tpublic function PhongEffect(useRenderToTexture   : Boolean   = false,\n                                    singlePassShader     : Shader    = null,\n                                    emissiveShader           : Shader    = null)\n\t\t{\n            super();\n            \n            _useRenderToTexture = useRenderToTexture;\n            _singlePassShader = singlePassShader || new PhongSinglePassShader(null, 0);\n            _emissiveShader = emissiveShader || new PhongEmissiveShader(null, null, .25);\n            \n            _targets = [];\n\t\t}\n        \n        override protected function initializePasses(sceneBindings\t: DataBindingsProxy,\n                                                     meshBindings\t: DataBindingsProxy) : Vector.<Shader>\n        {\n            var passes : Vector.<Shader>    = super.initializePasses(sceneBindings, meshBindings);\n            \n            for (var lightId : uint = 0;\n                lightPropertyExists(sceneBindings, lightId, 'enabled')\n                    && getLightProperty(sceneBindings, lightId, 'enabled');\n                ++lightId)\n            {\n                if (lightPropertyExists(sceneBindings, lightId, 'shadowCastingType'))\n                {\n                    var lightType\t\t\t: uint\t= getLightProperty(sceneBindings, lightId, 'type');\n                    var shadowMappingType \t: uint\t= getLightProperty(\n                        sceneBindings, lightId, 'shadowCastingType'\n                    );\n                    \n                    switch (shadowMappingType)\n                    {\n                        case ShadowMappingType.PCF:\n                            if (lightType == PointLight.LIGHT_TYPE)\n                                pushCubeShadowMappingPass(sceneBindings, lightId, passes);\n                            else\n                                pushPCFShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.DUAL_PARABOLOID:\n                            pushDualParaboloidShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.VARIANCE:\n                            pushVarianceShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.EXPONENTIAL:\n                            pushExponentialShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                    }\n                }\n            }\n            \n            passes.push(_singlePassShader);\n            \n            return passes;\n        }\n        \n        override protected function initializeFallbackPasses(sceneBindings  : DataBindingsProxy,\n                                                             meshBindings   : DataBindingsProxy) : Vector.<Shader>\n        {\n            var passes              : Vector.<Shader>   = new <Shader>[];\n            var discardDirectional  : Boolean           = true;\n            var ambientEnabled      : Boolean           = meshBindings.propertyExists('lightmap');\n            var renderTarget        : RenderTarget      = null;\n            \n            if (_useRenderToTexture)\n            {\n                var accumulatorSize : uint  = sceneBindings.getProperty('viewportWidth');\n                \n                accumulatorSize = 1 << Math.ceil(Math.log(accumulatorSize) * Math.LOG2E);\n                \n                renderTarget = _targets[accumulatorSize] = new RenderTarget(\n                    accumulatorSize, accumulatorSize,\n                    new TextureResource(accumulatorSize, accumulatorSize)\n                );\n            }\n            \n\t\t\tfor (var lightId : uint = 0;\n                lightPropertyExists(sceneBindings, lightId, 'enabled')\n                    && getLightProperty(sceneBindings, lightId, 'enabled');\n                ++lightId)\n\t\t\t{\n                var lightType : uint = getLightProperty(sceneBindings, lightId, 'type');\n                \n                if (lightType == AmbientLight.LIGHT_TYPE)\n                {\n                    ambientEnabled = true;\n                    continue;\n                }\n                \n                if (getLightProperty(sceneBindings, lightId, 'diffuseEnabled'))\n                    passes.push(\n                        new PhongAdditionalShader(lightId, true, false, renderTarget, .5)\n                    );\n                \n                if (getLightProperty(sceneBindings, lightId, 'specularEnabled'))\n                    passes.push(\n                        new PhongAdditionalShader(lightId, false, true, null, 0.)\n                    );\n                \n\t\t\t\tif (lightPropertyExists(sceneBindings, lightId, 'shadowCastingType'))\n\t\t\t\t{\n\t\t\t\t\tvar shadowMappingType \t: uint\t= getLightProperty(\n\t\t\t\t\t\tsceneBindings, lightId, 'shadowCastingType'\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tswitch (shadowMappingType)\n\t\t\t\t\t{\n\t\t\t\t\t\tcase ShadowMappingType.PCF:\n\t\t\t\t\t\t\tif (lightType == PointLight.LIGHT_TYPE)\n\t\t\t\t\t\t\t\tpushCubeShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t\tpushPCFShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.DUAL_PARABOLOID:\n\t\t\t\t\t\t\tpushDualParaboloidShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.VARIANCE:\n\t\t\t\t\t\t\tpushVarianceShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.EXPONENTIAL:\n\t\t\t\t\t\t\tpushExponentialShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n            \n\/\/            if (ambientEnabled)\n\/\/                passes.push(new PhongAmbientShader(renderTarget, .75));\n            \n            passes.push(new ZPrepassShader(renderTarget, 1));\n            passes.push(new PhongEmissiveShader(\n                renderTarget ? renderTarget.textureResource : null, null, .25\n            ));\n            \n            return passes;\n\t\t}\n\t\t\n\t\tprivate function pushPCFShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n                                                  lightId \t\t: uint,\n                                                  passes \t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar textureResource : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t);\n\t\t\tvar renderTarget\t: RenderTarget\t\t= new RenderTarget(\n\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(new PCFShadowMapShader(lightId, lightId + 1, renderTarget));\n\t\t}\n\t\t\n\t\tprivate function pushDualParaboloidShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t passes \t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar frontTextureResource : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMapFront'\n\t\t\t);\n\t\t\tvar backTextureResource\t : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMapBack'\n\t\t\t);\n\t\t\tvar size\t\t\t\t : uint\t\t\t\t= frontTextureResource.width;\n\t\t\tvar frontRenderTarget\t : RenderTarget\t\t= new RenderTarget(\n\t\t\t\tsize, size, frontTextureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\tvar backRenderTarget\t : RenderTarget\t\t= new RenderTarget(\n\t\t\t\tsize, size, backTextureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, true, lightId + 0.5, frontRenderTarget),\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, false, lightId + 1, backRenderTarget)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function pushCubeShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t   lightId \t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t   passes \t\t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar cubeTexture\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t);\n\t\t\tvar textureSize\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\tpasses.push(new PCFShadowMapShader(\n\t\t\t\t\tlightId,\n\t\t\t\t\tlightId + .1 * i,\n\t\t\t\t\tnew RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff),\n\t\t\t\t\ti\n\t\t\t\t));\n\t\t}\n\t\t\n\t\tprivate function pushVarianceShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   lightId \t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   passes \t\t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar lightType\t: uint\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'type'\n\t\t\t);\n\t\t\t\n\t\t\tif (lightType != PointLight.LIGHT_TYPE)\n\t\t\t{\n\t\t\t\tvar textureResource : ITextureResource\t= null;\n\t\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\t\n\t\t\t\tif (hasShadowBlurPass(sceneBindings, lightId))\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'rawShadowMap');\n\t\t\t\telse\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'shadowMap');\n\t\t\t\t\n\t\t\t\trenderTarget\t\t= new RenderTarget(\n\t\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tpasses.push(new VarianceShadowMapShader(lightId, 4, lightId + 1, renderTarget));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar cubeTexture\t\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t\t);\n\t\t\t\tvar textureSize\t\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\t\tpasses.push(new VarianceShadowMapShader(\n                        lightId,\n                        i,\n                        lightId + .1 * i,\n                        new RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff)\n\t\t\t\t\t));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function pushExponentialShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  passes \t\t: Vector.<Shader>):void\n\t\t{\n\t\t\tvar lightType\t: uint\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'type'\n\t\t\t);\n\t\t\t\n\t\t\tif (lightType != PointLight.LIGHT_TYPE)\n\t\t\t{\n\t\t\t\tvar textureResource : ITextureResource\t= null;\n\t\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\t\n\t\t\t\tif (hasShadowBlurPass(sceneBindings, lightId))\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'rawShadowMap');\n\t\t\t\telse\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'shadowMap');\n\t\t\t\t\n\t\t\t\trenderTarget = new RenderTarget(\n\t\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tpasses.push(new ExponentialShadowMapShader(lightId, 4, lightId + 1, renderTarget));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar cubeTexture\t\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t\t);\n\t\t\t\tvar textureSize\t\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\t\tpasses.push(new ExponentialShadowMapShader(\n\t\t\t\t\t\tlightId,\n\t\t\t\t\t\ti,\n\t\t\t\t\t\tlightId + .1 * i,\n\t\t\t\t\t\tnew RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff)\n\t\t\t\t\t));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function hasShadowBlurPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t    \t\t   lightId \t\t\t: uint) : Boolean\n\t\t{\n\t\t\tvar quality\t: uint\t= getLightProperty(sceneBindings, lightId, 'shadowQuality');\n\t\t\t\n\t\t\treturn quality > ShadowMappingQuality.HARD;\n\t\t}\n\t\t\n\t\tprivate function lightPropertyExists(sceneBindings \t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t propertyName \t: String) : Boolean\n\t\t{\n\t\t\treturn sceneBindings.propertyExists(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function getLightProperty(sceneBindings : DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t  lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t  propertyName \t: String) : *\n\t\t{\n\t\t\treturn sceneBindings.getProperty(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t}\n}\n","subject":"fix PhongEffect passes init. to avoid pushing passes for lights when light.enabled != true","message":"fix PhongEffect passes init. to avoid pushing passes for lights when light.enabled != true\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"9f3c0a53927fd89c8df57167a11e998520b1bde4","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/M2TSFileHandler.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/M2TSFileHandler.as","old_contents":"package com.kaltura.hls.m2ts\n{\n\timport com.kaltura.hls.HLSStreamingResource;\n\timport com.kaltura.hls.SubtitleTrait;\n\timport com.kaltura.hls.manifest.HLSManifestEncryptionKey;\n\timport com.kaltura.hls.muxing.AACParser;\n\timport com.kaltura.hls.subtitles.SubTitleParser;\n\timport com.kaltura.hls.subtitles.TextTrackCue;\n\timport com.kaltura.hls.HLSIndexHandler;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.getTimer;\n\n\timport flash.external.ExternalInterface;\n\t\n\timport org.osmf.events.HTTPStreamingEvent;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFileHandlerBase;\n\timport org.osmf.net.httpstreaming.flv.FLVTagAudio;\n\n\t\/**\n\t * Process M2TS data into FLV data and return it for rendering via OSMF video system.\n\t *\/\n\tpublic class M2TSFileHandler extends HTTPStreamingFileHandlerBase\n\t{\n\t\tpublic var subtitleTrait:SubtitleTrait;\n\t\tpublic var key:HLSManifestEncryptionKey;\n\t\tpublic var segmentId:uint = 0;\n\t\tpublic var resource:HLSStreamingResource;\n\t\tpublic var segmentUri:String;\n\t\tpublic var isBestEffort:Boolean = false;\n\t\t\n\t\tprivate var _parser:TSPacketParser;\n\t\tprivate var _curTimeOffset:uint;\n\t\tprivate var _buffer:ByteArray;\n\t\tprivate var _fragReadBuffer:ByteArray;\n\t\tprivate var _encryptedDataBuffer:ByteArray;\n\t\tprivate var _timeOrigin:uint;\n\t\tprivate var _timeOriginNeeded:Boolean;\n\t\tprivate var _segmentBeginSeconds:Number;\n\t\tprivate var _segmentLastSeconds:Number;\n\t\tprivate var _firstSeekTime:Number;\n\t\tprivate var _lastContinuityToken:String;\n\t\tprivate var _extendedIndexHandler:IExtraIndexHandlerState;\n\t\tprivate var _lastFLVMessageTime:Number;\n\t\tprivate var _injectingSubtitles:Boolean = false;\n\t\tprivate var _lastInjectedSubtitleTime:Number = 0;\n\t\t\n\t\tprivate var _decryptionIV:ByteArray;\n\t\t\n\t\tpublic function M2TSFileHandler()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_encryptedDataBuffer = new ByteArray();\n\n\t\t\t_parser = new TSPacketParser();\n\t\t\t_parser.callback = handleFLVMessage;\n\t\t\t\n\t\t\t_timeOrigin = 0;\n\t\t\t_timeOriginNeeded = true;\n\t\t\t\n\t\t\t_segmentBeginSeconds = -1;\n\t\t\t_segmentLastSeconds = -1;\n\t\t\t\n\t\t\t_firstSeekTime = 0;\n\t\t\t\n\t\t\t_extendedIndexHandler = null;\n\t\t\t\n\t\t\t_lastContinuityToken = null;\n\t\t}\n\n\t\tpublic function get duration():Number\n\t\t{\n\t\t\tif(_segmentLastSeconds > _segmentBeginSeconds)\n\t\t\t\treturn _segmentLastSeconds - _segmentBeginSeconds;\n\t\t\treturn -1;\n\t\t}\n\n\t\tpublic function set extendedIndexHandler(handler:IExtraIndexHandlerState):void\n\t\t{\n\t\t\t_extendedIndexHandler = handler;\n\t\t}\n\t\t\n\t\tpublic function get extendedIndexHandler():IExtraIndexHandlerState\n\t\t{\n\t\t\treturn _extendedIndexHandler;\n\t\t}\n\t\t\n\t\tpublic override function beginProcessFile(seek:Boolean, seekTime:Number):void\n\t\t{\n\t\t\tif( key && !key.isLoading && !key.isLoaded)\n\t\t\t\tthrow new Error(\"Tried to process segment with key not set to load or loaded.\");\n\n\t\t\tif(isBestEffort)\n\t\t\t{\n\t\t\t\ttrace(\"Doing extra flush for best effort file handler\");\n\t\t\t\t_parser.flush();\n\t\t\t\t_parser.clear();\n\t\t\t}\n\n\t\t\t\/\/ Decryption reset\n\t\t\tif ( key )\n\t\t\t{\n\t\t\t\ttrace(\"Resetting _decryptionIV\");\n\t\t\t\tif ( key.iv ) _decryptionIV = key.retrieveStoredIV();\n\t\t\t\telse _decryptionIV = HLSManifestEncryptionKey.createIVFromID( segmentId );\n\t\t\t}\n\t\t\t\n\t\t\tvar discontinuity:Boolean = false;\n\t\t\t\n\t\t\tif(_extendedIndexHandler)\n\t\t\t{\n\t\t\t\tvar currentContinuityToken:String = _extendedIndexHandler.getCurrentContinuityToken();\n\t\t\t\t\n\t\t\t\tif(_lastContinuityToken != currentContinuityToken)\n\t\t\t\t\tdiscontinuity = true;\n\t\t\t\t_lastContinuityToken = currentContinuityToken;\n\t\t\t}\n\t\t\t\n\t\t\tif(seek)\n\t\t\t{\n\t\t\t\t_parser.clear();\n\t\t\t\t\n\t\t\t\t_timeOriginNeeded = true;\n\t\t\t\t\n\t\t\t\tif(_extendedIndexHandler)\n\t\t\t\t\t_firstSeekTime = _extendedIndexHandler.calculateFileOffsetForTime(seekTime) * 1000.0;\n\t\t\t}\n\t\t\telse if(discontinuity)\n\t\t\t{\n\t\t\t\t\/\/ Kick the converter state, but try to avoid upsetting the audio stream.\n\t\t\t\t_parser.clear(false);\n\t\t\t\t\n\t\t\t\tif(_segmentLastSeconds >= 0.0)\n\t\t\t\t{\n\t\t\t\t\t_timeOriginNeeded = true;\n\t\t\t\t\tif(_extendedIndexHandler)\n\t\t\t\t\t\t_firstSeekTime = _extendedIndexHandler.getCurrentSegmentOffset() * 1000.0;\n\t\t\t\t\telse\n\t\t\t\t\t\t_firstSeekTime = _segmentLastSeconds * 1000.0 + 30;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if(_extendedIndexHandler && _segmentLastSeconds >= 0.0)\n\t\t\t{\n\t\t\t\tvar currentFileOffset:Number = _extendedIndexHandler.getCurrentSegmentOffset();\n\t\t\t\tvar delta:Number = currentFileOffset - _segmentLastSeconds;\n\n\t\t\t\t\/\/ If it's a big jump, handle it.\n\t\t\t\tif(delta > 5.0)\n\t\t\t\t{\n\t\t\t\t\t_timeOriginNeeded = true;\n\t\t\t\t\t_firstSeekTime = currentFileOffset * 1000.0;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_segmentBeginSeconds = -1;\n\t\t\t_segmentLastSeconds = -1;\n\t\t\t_lastInjectedSubtitleTime = -1;\n\t\t\t_encryptedDataBuffer.length = 0;\n\n\t\t\t\/\/ Note the start as a debug event.\n\t\t\t_parser.sendDebugEvent( {type:\"segmentStart\", uri:segmentUri});\n\t\t}\n\t\t\n\t\tpublic override function get inputBytesNeeded():Number\n\t\t{\n\t\t\treturn 0;\n\t\t}\n\n\t\tpublic static var tmpBuffer:ByteArray = new ByteArray();\n\n\t\tprivate function basicProcessFileSegment(input:IDataInput, _flush:Boolean):ByteArray\n\t\t{\n\t\t\tif ( key && !key.isLoaded )\n\t\t\t{\n\t\t\t\ttrace(\"basicProcessFileSegment - Waiting on key to download.\");\n\t\t\t\tif(input)\n\t\t\t\t\tinput.readBytes( _encryptedDataBuffer, _encryptedDataBuffer.length );\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\t\n\t\t\ttmpBuffer.position = 0;\n\t\t\ttmpBuffer.length = 0;\n\t\t\t\n\t\t\tif ( _encryptedDataBuffer.length > 0 )\n\t\t\t{\n\t\t\t\t\/\/ Restore any pending encrypted data.\n\t\t\t\ttrace(\"Restoring \" + _encryptedDataBuffer.length + \" bytes of encrypted data.\");\n\t\t\t\t_encryptedDataBuffer.position = 0;\n\t\t\t\t_encryptedDataBuffer.readBytes( tmpBuffer );\n\t\t\t\t_encryptedDataBuffer.clear();\n\t\t\t}\n\n\t\t\tif(!input)\n\t\t\t\tinput = new ByteArray();\n\t\t\t\n\t\t\tvar amountToRead:int = input.bytesAvailable;\n\t\t\tif(amountToRead > 1024*128) amountToRead = 1024*128;\n\t\t\ttrace(\"READING \" + amountToRead + \" OF \" + input.bytesAvailable);\n\t\t\tif(amountToRead > 0)\n\t\t\t\tinput.readBytes( tmpBuffer, tmpBuffer.length, amountToRead);\n\t\t\t\n\t\t\tif ( key )\n\t\t\t{\n\t\t\t\t\/\/ We need to decrypt available data.\n\t\t\t\tvar bytesToRead:uint = tmpBuffer.length;\n\t\t\t\tvar leftoverBytes:uint = bytesToRead % 16;\n\t\t\t\tbytesToRead -= leftoverBytes;\n\n\t\t\t\ttrace(\"Decrypting \" + tmpBuffer.length + \" bytes of encrypted data.\");\n\t\t\t\t\n\t\t\t\tkey.usePadding = false;\n\t\t\t\t\n\t\t\t\tif ( leftoverBytes > 0 )\n\t\t\t\t{\n\t\t\t\t\t\/\/ Place any bytes left over (not divisible by 16) into our encrypted buffer\n\t\t\t\t\t\/\/ to decrypt later, when we have more bytes\n\t\t\t\t\ttmpBuffer.position = bytesToRead;\n\t\t\t\t\ttmpBuffer.readBytes( _encryptedDataBuffer );\n\t\t\t\t\ttmpBuffer.length = bytesToRead;\n\t\t\t\t\ttrace(\"Storing \" + _encryptedDataBuffer.length + \" bytes of encrypted data.\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/ Attempt to unpad if our buffer is equally divisible by 16.\n\t\t\t\t\t\/\/ It could mean that we've reached the end of the file segment.\n\t\t\t\t\tkey.usePadding = true;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ Store our current IV so we can use it do decrypt\n\t\t\t\tvar currentIV:ByteArray = _decryptionIV;\n\t\t\t\t\n\t\t\t\t\/\/ Stash the IV for our next set of bytes - last block of the ciphertext.\n\t\t\t\t_decryptionIV = new ByteArray();\n\t\t\t\ttmpBuffer.position = bytesToRead - 16;\n\t\t\t\ttmpBuffer.readBytes( _decryptionIV );\n\t\t\t\t\n\t\t\t\t\/\/ Aaaaand... decrypt!\n\t\t\t\ttmpBuffer = key.decrypt( tmpBuffer, currentIV );\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ If it's AAC, process it.\n\t\t\tif(AACParser.probe(tmpBuffer))\n\t\t\t{\n\t\t\t\t\/\/trace(\"GOT AAC \" + tmpBuffer.bytesAvailable);\n\t\t\t\tvar aac:AACParser = new AACParser();\n\t\t\t\taac.parse(tmpBuffer, _fragReadHandler);\n\t\t\t\t\/\/trace(\"    - returned \" + _fragReadBuffer.length + \" bytes!\");\n\t\t\t\t_fragReadBuffer.position = 0;\n\n\t\t\t\tif(isBestEffort && _fragReadBuffer.length > 0)\n\t\t\t\t{\n\t\t\t\t\ttrace(\"Discarding AAC data from best effort.\");\n\t\t\t\t\t_fragReadBuffer.length = 0;\n\t\t\t\t}\n\n\t\t\t\treturn _fragReadBuffer;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Parse it as MPEG TS data.\n\t\t\tvar buffer:ByteArray = new ByteArray();\n\t\t\t_buffer = buffer;\n\t\t\t_parser.appendBytes(tmpBuffer);\n\t\t\tif ( _flush ) \n\t\t\t{\n\t\t\t\ttrace(\"flushing parser\");\n\t\t\t\t_parser.flush();\n\t\t\t}\n\t\t\t_buffer = null;\n\t\t\tbuffer.position = 0;\n\n\t\t\t\/\/ Throw it out if it's a best effort fetch.\n\t\t\tif(isBestEffort && buffer.length > 0)\n\t\t\t{\n\t\t\t\ttrace(\"Discarding normal data from best effort.\");\n\t\t\t\tbuffer.length = 0;\n\t\t\t}\n\n\t\t\tif(buffer.length == 0)\n\t\t\t\treturn null;\n\n\t\t\treturn buffer;\n\t\t}\n\t\t\n\t\tprivate function _fragReadHandler(audioTags:Vector.<FLVTagAudio>, adif:ByteArray):void \n\t\t{\n\t\t\t_fragReadBuffer = new ByteArray();\n\t\t\tvar audioTag:FLVTagAudio = new FLVTagAudio();\n\t\t\taudioTag.soundFormat = FLVTagAudio.SOUND_FORMAT_AAC;\n\t\t\taudioTag.data = adif;\n\t\t\taudioTag.isAACSequenceHeader = true;\n\t\t\taudioTag.write(_fragReadBuffer);\n\t\t\t\n\t\t\tfor(var i:int=0; i<audioTags.length; i++)\n\t\t\t\taudioTags[i].write(_fragReadBuffer);\n\t\t}\n\n\t\tpublic override function processFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\treturn basicProcessFileSegment(input, false);\n\t\t}\n\t\t\n\t\tpublic override function endProcessFile(input:IDataInput):ByteArray\n\t\t{\n\t\t\tif ( key && !key.isLoaded ) trace(\"HIT END OF FILE WITH NO KEY!\");\n\n\t\t\tif ( key ) key.usePadding = true;\n\n\t\t\t\/\/ Note the start as a debug event.\n\t\t\t_parser.sendDebugEvent( {type:\"segmentEnd\", uri:segmentUri});\n\t\t\t\n\t\t\tvar rv:ByteArray = basicProcessFileSegment(input, true);\n\t\t\t\n\t\t\tvar elapsed:Number = _segmentLastSeconds - _segmentBeginSeconds;\n\t\t\t\n\t\t\t\/\/ Also update end time - don't trace it as we'll increase it incrementally.\n\t\t\tif(HLSIndexHandler.endTimeWitnesses[segmentUri] == null)\n\t\t\t{\n\t\t\t\ttrace(\"Noting segment end time for \" + segmentUri + \" of \" + _segmentLastSeconds);\n\t\t\t\tif(_segmentLastSeconds != _segmentLastSeconds)\n\t\t\t\t\tthrow new Error(\"Got a NaN _segmentLastSeconds for \" + segmentUri + \"!\");\n\t\t\t\tHLSIndexHandler.endTimeWitnesses[segmentUri] = _segmentLastSeconds;\n\t\t\t}\n\n\t\t\tif(elapsed <= 0.0 && _extendedIndexHandler)\n\t\t\t{\n\t\t\t\telapsed = _extendedIndexHandler.getTargetSegmentDuration(); \/\/ XXX fudge hack!\n\t\t\t}\n\n\t\t\tdispatchEvent(new HTTPStreamingEvent(HTTPStreamingEvent.FRAGMENT_DURATION, false, false, elapsed));\n\t\t\t\n\t\t\treturn rv;\n\t\t}\n\t\t\n\t\tpublic override function flushFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\treturn basicProcessFileSegment(input || new ByteArray(), true);\n\t\t}\n\t\t\t\t\n\t\tprivate function handleFLVMessage(timestamp:uint, message:ByteArray):void\n\t\t{\n\t\t\tvar timestampSeconds:Number = timestamp \/ 1000.0;\n\n\t\t\tif(_segmentBeginSeconds < 0)\n\t\t\t{\n\t\t\t\t_segmentBeginSeconds = timestampSeconds;\n\t\t\t\ttrace(\"Noting segment start time for \" + segmentUri + \" of \" + timestampSeconds);\n\t\t\t\tHLSIndexHandler.startTimeWitnesses[segmentUri] = timestampSeconds;\n\t\t\t}\n\n\t\t\tif(timestampSeconds > _segmentLastSeconds)\n\t\t\t\t_segmentLastSeconds = timestampSeconds;\n\n\t\t\tif(isBestEffort)\n\t\t\t\treturn;\n\n\t\t\tvar type:int = message[0];\n\t\t\tExternalInterface.call(\"onTag(\" + timestampSeconds + \", \" + type + \")\");\n\n\t\t\t\/\/trace(\"Got \" + message.length + \" bytes at \" + timestampSeconds + \" seconds\");\n\n\t\t\tif(_timeOriginNeeded)\n\t\t\t{\n\t\t\t\t_timeOrigin = timestamp;\n\t\t\t\t_timeOriginNeeded = false;\n\t\t\t}\n\t\t\t\n\t\t\tif(timestamp < _timeOrigin)\n\t\t\t\t_timeOrigin = timestamp;\n\t\t\t\n\t\t\t\/\/ Encode the timestamp.\n\t\t\tmessage[6] = (timestamp      ) & 0xff;\n\t\t\tmessage[5] = (timestamp >>  8) & 0xff;\n\t\t\tmessage[4] = (timestamp >> 16) & 0xff;\n\t\t\tmessage[7] = (timestamp >> 24) & 0xff;\n\n\t\t\tvar lastMsgTime:Number = _lastFLVMessageTime;\n\t\t\t_lastFLVMessageTime = timestampSeconds;\n\t\t\t\n\t\t\t\/\/ If timer was reset due to seek, reset last subtitle time\n\t\t\tif(timestampSeconds < _lastInjectedSubtitleTime)\n\t\t\t{\n\t\t\t\ttrace(\"Bumping back on subtitle threshold.\")\n\t\t\t\t_lastInjectedSubtitleTime = timestampSeconds;\n\t\t\t} \n\t\t\t\n\t\t\t\/\/ Inject any subtitle tags between messages\n\t\t\tinjectSubtitles( _lastInjectedSubtitleTime + 0.001, timestampSeconds );\n\t\t\t\n\t\t\t\/\/trace( \"MESSAGE RECEIVED \" + timestampSeconds );\n\t\t\t\n\t\t\t_buffer.writeBytes(message);\n\t\t}\n\n\t\tprotected var _lastCue:TextTrackCue = null;\n\t\t\n\t\tprivate function injectSubtitles( startTime:Number, endTime:Number ):void\n\t\t{\n\t\t\t\/\/if(startTime > endTime) trace(\"***** BAD BEHAVIOR \" + startTime + \" \" + endTime);\n\n\t\t\t\/\/trace(\"Inject subtitles \" + startTime + \" \" + endTime);\n\n\t\t\t\/\/ Early out if no subtitles, no time has elapsed or we are already injecting subtitles\n\t\t\tif ( !subtitleTrait || endTime - startTime <= 0 || _injectingSubtitles ) return;\n\t\t\t\n\t\t\tvar subtitles:Vector.<SubTitleParser> = subtitleTrait.activeSubtitles;\n\t\t\tif ( !subtitles ) return;\n\t\t\t\n\t\t\t_injectingSubtitles = true;\n\t\t\t\n\t\t\tvar subtitleCount:int = subtitles.length;\n\t\t\tfor ( var i:int = 0; i < subtitleCount; i++ )\n\t\t\t{\n\t\t\t\tvar subtitle:SubTitleParser = subtitles[ i ];\n\t\t\t\tif ( subtitle.startTime > endTime ) break;\n\t\t\t\tvar cues:Vector.<TextTrackCue> = subtitle.textTrackCues;\n\t\t\t\tvar cueCount:int = cues.length;\n\t\t\t\t\n\t\t\t\tvar potentials:Vector.<TextTrackCue> = new Vector.<TextTrackCue>();\n\n\t\t\t\tfor ( var j:int = 0; j < cueCount; j++ )\n\t\t\t\t{\n\t\t\t\t\tvar cue:TextTrackCue = cues[ j ];\n\t\t\t\t\tif ( cue.startTime > endTime ) break;\n\t\t\t\t\telse if ( cue.startTime >= startTime )\n\t\t\t\t\t{\n\t\t\t\t\t\tpotentials.push(cue);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif(potentials.length > 0)\n\t\t\t\t{\n\t\t\t\t\t\/\/ TODO: Add support for trackid\n\t\t\t\t\tcue = potentials[potentials.length - 1];\n\t\t\t\t\tif(cue != _lastCue)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parser.createAndSendCaptionMessage( cue.startTime, cue.text, subtitleTrait.language );\n\t\t\t\t\t\t_lastInjectedSubtitleTime = cue.startTime;\n\t\t\t\t\t\t_lastCue = cue;\t\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_injectingSubtitles = false;\n\t\t}\n\t}\n}","new_contents":"package com.kaltura.hls.m2ts\n{\n\timport com.kaltura.hls.HLSStreamingResource;\n\timport com.kaltura.hls.SubtitleTrait;\n\timport com.kaltura.hls.manifest.HLSManifestEncryptionKey;\n\timport com.kaltura.hls.muxing.AACParser;\n\timport com.kaltura.hls.subtitles.SubTitleParser;\n\timport com.kaltura.hls.subtitles.TextTrackCue;\n\timport com.kaltura.hls.HLSIndexHandler;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.getTimer;\n\n\timport flash.external.ExternalInterface;\n\t\n\timport org.osmf.events.HTTPStreamingEvent;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFileHandlerBase;\n\timport org.osmf.net.httpstreaming.flv.FLVTagAudio;\n\n\t\/**\n\t * Process M2TS data into FLV data and return it for rendering via OSMF video system.\n\t *\/\n\tpublic class M2TSFileHandler extends HTTPStreamingFileHandlerBase\n\t{\n\t\tpublic var subtitleTrait:SubtitleTrait;\n\t\tpublic var key:HLSManifestEncryptionKey;\n\t\tpublic var segmentId:uint = 0;\n\t\tpublic var resource:HLSStreamingResource;\n\t\tpublic var segmentUri:String;\n\t\tpublic var isBestEffort:Boolean = false;\n\t\t\n\t\tprivate var _parser:TSPacketParser;\n\t\tprivate var _curTimeOffset:uint;\n\t\tprivate var _buffer:ByteArray;\n\t\tprivate var _fragReadBuffer:ByteArray;\n\t\tprivate var _encryptedDataBuffer:ByteArray;\n\t\tprivate var _timeOrigin:uint;\n\t\tprivate var _timeOriginNeeded:Boolean;\n\t\tprivate var _segmentBeginSeconds:Number;\n\t\tprivate var _segmentLastSeconds:Number;\n\t\tprivate var _firstSeekTime:Number;\n\t\tprivate var _lastContinuityToken:String;\n\t\tprivate var _extendedIndexHandler:IExtraIndexHandlerState;\n\t\tprivate var _lastFLVMessageTime:Number;\n\t\tprivate var _injectingSubtitles:Boolean = false;\n\t\tprivate var _lastInjectedSubtitleTime:Number = 0;\n\t\t\n\t\tprivate var _decryptionIV:ByteArray;\n\t\t\n\t\tpublic function M2TSFileHandler()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_encryptedDataBuffer = new ByteArray();\n\n\t\t\t_parser = new TSPacketParser();\n\t\t\t_parser.callback = handleFLVMessage;\n\t\t\t\n\t\t\t_timeOrigin = 0;\n\t\t\t_timeOriginNeeded = true;\n\t\t\t\n\t\t\t_segmentBeginSeconds = -1;\n\t\t\t_segmentLastSeconds = -1;\n\t\t\t\n\t\t\t_firstSeekTime = 0;\n\t\t\t\n\t\t\t_extendedIndexHandler = null;\n\t\t\t\n\t\t\t_lastContinuityToken = null;\n\t\t}\n\n\t\tpublic function get duration():Number\n\t\t{\n\t\t\tif(_segmentLastSeconds > _segmentBeginSeconds)\n\t\t\t\treturn _segmentLastSeconds - _segmentBeginSeconds;\n\t\t\treturn -1;\n\t\t}\n\n\t\tpublic function set extendedIndexHandler(handler:IExtraIndexHandlerState):void\n\t\t{\n\t\t\t_extendedIndexHandler = handler;\n\t\t}\n\t\t\n\t\tpublic function get extendedIndexHandler():IExtraIndexHandlerState\n\t\t{\n\t\t\treturn _extendedIndexHandler;\n\t\t}\n\t\t\n\t\tpublic override function beginProcessFile(seek:Boolean, seekTime:Number):void\n\t\t{\n\t\t\tif( key && !key.isLoading && !key.isLoaded)\n\t\t\t\tthrow new Error(\"Tried to process segment with key not set to load or loaded.\");\n\n\t\t\tif(isBestEffort)\n\t\t\t{\n\t\t\t\ttrace(\"Doing extra flush for best effort file handler\");\n\t\t\t\t_parser.flush();\n\t\t\t\t_parser.clear();\n\t\t\t}\n\n\t\t\t\/\/ Decryption reset\n\t\t\tif ( key )\n\t\t\t{\n\t\t\t\ttrace(\"Resetting _decryptionIV\");\n\t\t\t\tif ( key.iv ) _decryptionIV = key.retrieveStoredIV();\n\t\t\t\telse _decryptionIV = HLSManifestEncryptionKey.createIVFromID( segmentId );\n\t\t\t}\n\t\t\t\n\t\t\tvar discontinuity:Boolean = false;\n\t\t\t\n\t\t\tif(_extendedIndexHandler)\n\t\t\t{\n\t\t\t\tvar currentContinuityToken:String = _extendedIndexHandler.getCurrentContinuityToken();\n\t\t\t\t\n\t\t\t\tif(_lastContinuityToken != currentContinuityToken)\n\t\t\t\t\tdiscontinuity = true;\n\t\t\t\t_lastContinuityToken = currentContinuityToken;\n\t\t\t}\n\t\t\t\n\t\t\tif(seek)\n\t\t\t{\n\t\t\t\t_parser.clear();\n\t\t\t\t\n\t\t\t\t_timeOriginNeeded = true;\n\t\t\t\t\n\t\t\t\tif(_extendedIndexHandler)\n\t\t\t\t\t_firstSeekTime = _extendedIndexHandler.calculateFileOffsetForTime(seekTime) * 1000.0;\n\t\t\t}\n\t\t\telse if(discontinuity)\n\t\t\t{\n\t\t\t\t\/\/ Kick the converter state, but try to avoid upsetting the audio stream.\n\t\t\t\t_parser.clear(false);\n\t\t\t\t\n\t\t\t\tif(_segmentLastSeconds >= 0.0)\n\t\t\t\t{\n\t\t\t\t\t_timeOriginNeeded = true;\n\t\t\t\t\tif(_extendedIndexHandler)\n\t\t\t\t\t\t_firstSeekTime = _extendedIndexHandler.getCurrentSegmentOffset() * 1000.0;\n\t\t\t\t\telse\n\t\t\t\t\t\t_firstSeekTime = _segmentLastSeconds * 1000.0 + 30;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if(_extendedIndexHandler && _segmentLastSeconds >= 0.0)\n\t\t\t{\n\t\t\t\tvar currentFileOffset:Number = _extendedIndexHandler.getCurrentSegmentOffset();\n\t\t\t\tvar delta:Number = currentFileOffset - _segmentLastSeconds;\n\n\t\t\t\t\/\/ If it's a big jump, handle it.\n\t\t\t\tif(delta > 5.0)\n\t\t\t\t{\n\t\t\t\t\t_timeOriginNeeded = true;\n\t\t\t\t\t_firstSeekTime = currentFileOffset * 1000.0;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_segmentBeginSeconds = -1;\n\t\t\t_segmentLastSeconds = -1;\n\t\t\t_lastInjectedSubtitleTime = -1;\n\t\t\t_encryptedDataBuffer.length = 0;\n\n\t\t\t\/\/ Note the start as a debug event.\n\t\t\t_parser.sendDebugEvent( {type:\"segmentStart\", uri:segmentUri});\n\t\t}\n\t\t\n\t\tpublic override function get inputBytesNeeded():Number\n\t\t{\n\t\t\treturn 0;\n\t\t}\n\n\t\tpublic static var tmpBuffer:ByteArray = new ByteArray();\n\n\t\tprivate function basicProcessFileSegment(input:IDataInput, _flush:Boolean):ByteArray\n\t\t{\n\t\t\tif ( key && !key.isLoaded )\n\t\t\t{\n\t\t\t\ttrace(\"basicProcessFileSegment - Waiting on key to download.\");\n\t\t\t\tif(input)\n\t\t\t\t\tinput.readBytes( _encryptedDataBuffer, _encryptedDataBuffer.length );\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\t\n\t\t\ttmpBuffer.position = 0;\n\t\t\ttmpBuffer.length = 0;\n\t\t\t\n\t\t\tif ( _encryptedDataBuffer.length > 0 )\n\t\t\t{\n\t\t\t\t\/\/ Restore any pending encrypted data.\n\t\t\t\ttrace(\"Restoring \" + _encryptedDataBuffer.length + \" bytes of encrypted data.\");\n\t\t\t\t_encryptedDataBuffer.position = 0;\n\t\t\t\t_encryptedDataBuffer.readBytes( tmpBuffer );\n\t\t\t\t_encryptedDataBuffer.clear();\n\t\t\t}\n\n\t\t\tif(!input)\n\t\t\t\tinput = new ByteArray();\n\t\t\t\n\t\t\tvar amountToRead:int = input.bytesAvailable;\n\t\t\tif(amountToRead > 1024*128) amountToRead = 1024*128;\n\t\t\ttrace(\"READING \" + amountToRead + \" OF \" + input.bytesAvailable);\n\t\t\tif(amountToRead > 0)\n\t\t\t\tinput.readBytes( tmpBuffer, tmpBuffer.length, amountToRead);\n\t\t\t\n\t\t\tif ( key )\n\t\t\t{\n\t\t\t\t\/\/ We need to decrypt available data.\n\t\t\t\tvar bytesToRead:uint = tmpBuffer.length;\n\t\t\t\tvar leftoverBytes:uint = bytesToRead % 16;\n\t\t\t\tbytesToRead -= leftoverBytes;\n\n\t\t\t\ttrace(\"Decrypting \" + tmpBuffer.length + \" bytes of encrypted data.\");\n\t\t\t\t\n\t\t\t\tkey.usePadding = false;\n\t\t\t\t\n\t\t\t\tif ( leftoverBytes > 0 )\n\t\t\t\t{\n\t\t\t\t\t\/\/ Place any bytes left over (not divisible by 16) into our encrypted buffer\n\t\t\t\t\t\/\/ to decrypt later, when we have more bytes\n\t\t\t\t\ttmpBuffer.position = bytesToRead;\n\t\t\t\t\ttmpBuffer.readBytes( _encryptedDataBuffer );\n\t\t\t\t\ttmpBuffer.length = bytesToRead;\n\t\t\t\t\ttrace(\"Storing \" + _encryptedDataBuffer.length + \" bytes of encrypted data.\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/ Attempt to unpad if our buffer is equally divisible by 16.\n\t\t\t\t\t\/\/ It could mean that we've reached the end of the file segment.\n\t\t\t\t\tkey.usePadding = true;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ Store our current IV so we can use it do decrypt\n\t\t\t\tvar currentIV:ByteArray = _decryptionIV;\n\t\t\t\t\n\t\t\t\t\/\/ Stash the IV for our next set of bytes - last block of the ciphertext.\n\t\t\t\t_decryptionIV = new ByteArray();\n\t\t\t\ttmpBuffer.position = bytesToRead - 16;\n\t\t\t\ttmpBuffer.readBytes( _decryptionIV );\n\t\t\t\t\n\t\t\t\t\/\/ Aaaaand... decrypt!\n\t\t\t\ttmpBuffer = key.decrypt( tmpBuffer, currentIV );\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ If it's AAC, process it.\n\t\t\tif(AACParser.probe(tmpBuffer))\n\t\t\t{\n\t\t\t\t\/\/trace(\"GOT AAC \" + tmpBuffer.bytesAvailable);\n\t\t\t\tvar aac:AACParser = new AACParser();\n\t\t\t\taac.parse(tmpBuffer, _fragReadHandler);\n\t\t\t\t\/\/trace(\"    - returned \" + _fragReadBuffer.length + \" bytes!\");\n\t\t\t\t_fragReadBuffer.position = 0;\n\n\t\t\t\tif(isBestEffort && _fragReadBuffer.length > 0)\n\t\t\t\t{\n\t\t\t\t\ttrace(\"Discarding AAC data from best effort.\");\n\t\t\t\t\t_fragReadBuffer.length = 0;\n\t\t\t\t}\n\n\t\t\t\treturn _fragReadBuffer;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Parse it as MPEG TS data.\n\t\t\tvar buffer:ByteArray = new ByteArray();\n\t\t\t_buffer = buffer;\n\t\t\t_parser.appendBytes(tmpBuffer);\n\t\t\tif ( _flush ) \n\t\t\t{\n\t\t\t\ttrace(\"flushing parser\");\n\t\t\t\t_parser.flush();\n\t\t\t}\n\t\t\t_buffer = null;\n\t\t\tbuffer.position = 0;\n\n\t\t\t\/\/ Throw it out if it's a best effort fetch.\n\t\t\tif(isBestEffort && buffer.length > 0)\n\t\t\t{\n\t\t\t\ttrace(\"Discarding normal data from best effort.\");\n\t\t\t\tbuffer.length = 0;\n\t\t\t}\n\n\t\t\tif(buffer.length == 0)\n\t\t\t\treturn null;\n\n\t\t\treturn buffer;\n\t\t}\n\t\t\n\t\tprivate function _fragReadHandler(audioTags:Vector.<FLVTagAudio>, adif:ByteArray):void \n\t\t{\n\t\t\t_fragReadBuffer = new ByteArray();\n\t\t\tvar audioTag:FLVTagAudio = new FLVTagAudio();\n\t\t\taudioTag.soundFormat = FLVTagAudio.SOUND_FORMAT_AAC;\n\t\t\taudioTag.data = adif;\n\t\t\taudioTag.isAACSequenceHeader = true;\n\t\t\taudioTag.write(_fragReadBuffer);\n\t\t\t\n\t\t\tfor(var i:int=0; i<audioTags.length; i++)\n\t\t\t\taudioTags[i].write(_fragReadBuffer);\n\t\t}\n\n\t\tpublic override function processFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\treturn basicProcessFileSegment(input, false);\n\t\t}\n\t\t\n\t\tpublic override function endProcessFile(input:IDataInput):ByteArray\n\t\t{\n\t\t\tif ( key && !key.isLoaded ) trace(\"HIT END OF FILE WITH NO KEY!\");\n\n\t\t\tif ( key ) key.usePadding = true;\n\n\t\t\t\/\/ Note the start as a debug event.\n\t\t\t_parser.sendDebugEvent( {type:\"segmentEnd\", uri:segmentUri});\n\t\t\t\n\t\t\tvar rv:ByteArray = basicProcessFileSegment(input, true);\n\t\t\t\n\t\t\tvar elapsed:Number = _segmentLastSeconds - _segmentBeginSeconds;\n\t\t\t\n\t\t\t\/\/ Also update end time - don't trace it as we'll increase it incrementally.\n\t\t\tif(HLSIndexHandler.endTimeWitnesses[segmentUri] == null && !isBestEffort)\n\t\t\t{\n\t\t\t\ttrace(\"Noting segment end time for \" + segmentUri + \" of \" + _segmentLastSeconds);\n\t\t\t\tif(_segmentLastSeconds != _segmentLastSeconds)\n\t\t\t\t\tthrow new Error(\"Got a NaN _segmentLastSeconds for \" + segmentUri + \"!\");\n\t\t\t\tHLSIndexHandler.endTimeWitnesses[segmentUri] = _segmentLastSeconds;\n\t\t\t}\n\n\t\t\tif(elapsed <= 0.0 && _extendedIndexHandler)\n\t\t\t{\n\t\t\t\telapsed = _extendedIndexHandler.getTargetSegmentDuration(); \/\/ XXX fudge hack!\n\t\t\t}\n\n\t\t\tdispatchEvent(new HTTPStreamingEvent(HTTPStreamingEvent.FRAGMENT_DURATION, false, false, elapsed));\n\t\t\t\n\t\t\treturn rv;\n\t\t}\n\t\t\n\t\tpublic override function flushFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\treturn basicProcessFileSegment(input || new ByteArray(), true);\n\t\t}\n\t\t\t\t\n\t\tprivate function handleFLVMessage(timestamp:uint, message:ByteArray):void\n\t\t{\n\t\t\tvar timestampSeconds:Number = timestamp \/ 1000.0;\n\n\t\t\tif(_segmentBeginSeconds < 0)\n\t\t\t{\n\t\t\t\t_segmentBeginSeconds = timestampSeconds;\n\t\t\t\ttrace(\"Noting segment start time for \" + segmentUri + \" of \" + timestampSeconds);\n\t\t\t\tHLSIndexHandler.startTimeWitnesses[segmentUri] = timestampSeconds;\n\t\t\t}\n\n\t\t\tif(timestampSeconds > _segmentLastSeconds)\n\t\t\t\t_segmentLastSeconds = timestampSeconds;\n\n\t\t\tif(isBestEffort)\n\t\t\t\treturn;\n\n\t\t\tvar type:int = message[0];\n\t\t\tExternalInterface.call(\"onTag(\" + timestampSeconds + \", \" + type + \")\");\n\n\t\t\t\/\/trace(\"Got \" + message.length + \" bytes at \" + timestampSeconds + \" seconds\");\n\n\t\t\tif(_timeOriginNeeded)\n\t\t\t{\n\t\t\t\t_timeOrigin = timestamp;\n\t\t\t\t_timeOriginNeeded = false;\n\t\t\t}\n\t\t\t\n\t\t\tif(timestamp < _timeOrigin)\n\t\t\t\t_timeOrigin = timestamp;\n\t\t\t\n\t\t\t\/\/ Encode the timestamp.\n\t\t\tmessage[6] = (timestamp      ) & 0xff;\n\t\t\tmessage[5] = (timestamp >>  8) & 0xff;\n\t\t\tmessage[4] = (timestamp >> 16) & 0xff;\n\t\t\tmessage[7] = (timestamp >> 24) & 0xff;\n\n\t\t\tvar lastMsgTime:Number = _lastFLVMessageTime;\n\t\t\t_lastFLVMessageTime = timestampSeconds;\n\t\t\t\n\t\t\t\/\/ If timer was reset due to seek, reset last subtitle time\n\t\t\tif(timestampSeconds < _lastInjectedSubtitleTime)\n\t\t\t{\n\t\t\t\ttrace(\"Bumping back on subtitle threshold.\")\n\t\t\t\t_lastInjectedSubtitleTime = timestampSeconds;\n\t\t\t} \n\t\t\t\n\t\t\t\/\/ Inject any subtitle tags between messages\n\t\t\tinjectSubtitles( _lastInjectedSubtitleTime + 0.001, timestampSeconds );\n\t\t\t\n\t\t\t\/\/trace( \"MESSAGE RECEIVED \" + timestampSeconds );\n\t\t\t\n\t\t\t_buffer.writeBytes(message);\n\t\t}\n\n\t\tprotected var _lastCue:TextTrackCue = null;\n\t\t\n\t\tprivate function injectSubtitles( startTime:Number, endTime:Number ):void\n\t\t{\n\t\t\t\/\/if(startTime > endTime) trace(\"***** BAD BEHAVIOR \" + startTime + \" \" + endTime);\n\n\t\t\t\/\/trace(\"Inject subtitles \" + startTime + \" \" + endTime);\n\n\t\t\t\/\/ Early out if no subtitles, no time has elapsed or we are already injecting subtitles\n\t\t\tif ( !subtitleTrait || endTime - startTime <= 0 || _injectingSubtitles ) return;\n\t\t\t\n\t\t\tvar subtitles:Vector.<SubTitleParser> = subtitleTrait.activeSubtitles;\n\t\t\tif ( !subtitles ) return;\n\t\t\t\n\t\t\t_injectingSubtitles = true;\n\t\t\t\n\t\t\tvar subtitleCount:int = subtitles.length;\n\t\t\tfor ( var i:int = 0; i < subtitleCount; i++ )\n\t\t\t{\n\t\t\t\tvar subtitle:SubTitleParser = subtitles[ i ];\n\t\t\t\tif ( subtitle.startTime > endTime ) break;\n\t\t\t\tvar cues:Vector.<TextTrackCue> = subtitle.textTrackCues;\n\t\t\t\tvar cueCount:int = cues.length;\n\t\t\t\t\n\t\t\t\tvar potentials:Vector.<TextTrackCue> = new Vector.<TextTrackCue>();\n\n\t\t\t\tfor ( var j:int = 0; j < cueCount; j++ )\n\t\t\t\t{\n\t\t\t\t\tvar cue:TextTrackCue = cues[ j ];\n\t\t\t\t\tif ( cue.startTime > endTime ) break;\n\t\t\t\t\telse if ( cue.startTime >= startTime )\n\t\t\t\t\t{\n\t\t\t\t\t\tpotentials.push(cue);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif(potentials.length > 0)\n\t\t\t\t{\n\t\t\t\t\t\/\/ TODO: Add support for trackid\n\t\t\t\t\tcue = potentials[potentials.length - 1];\n\t\t\t\t\tif(cue != _lastCue)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parser.createAndSendCaptionMessage( cue.startTime, cue.text, subtitleTrait.language );\n\t\t\t\t\t\t_lastInjectedSubtitleTime = cue.startTime;\n\t\t\t\t\t\t_lastCue = cue;\t\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_injectingSubtitles = false;\n\t\t}\n\t}\n}","subject":"Fix bad segment end estimation.","message":"Fix bad segment end estimation.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"db4cc87c69b8b39da8876107ce846060a168343c","old_file":"src\/org\/mangui\/hls\/stream\/HLSNetStream.as","new_file":"src\/org\/mangui\/hls\/stream\/HLSNetStream.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.stream {\n    import org.mangui.hls.controller.BufferThresholdController;\n    import org.mangui.hls.event.HLSPlayMetrics;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSSeekStates;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Hex;\n\n    import flash.events.Event;\n    import flash.events.NetStatusEvent;\n    import flash.events.TimerEvent;\n    import flash.net.*;\n    import flash.utils.*;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that overrides standard flash.net.NetStream class, keeps the buffer filled, handles seek and play state\n     * \n     * play state transition :\n     * \t\t\t\tFROM\t\t\t\t\t\t\t\tTO\t\t\t\t\t\t\t\tcondition \t\n     *  HLSPlayStates.IDLE              \tHLSPlayStates.PLAYING_BUFFERING     play()\/play2()\/seek() called\n     *  HLSPlayStates.PLAYING_BUFFERING  \tHLSPlayStates.PLAYING  \t\t\t\tbuflen > minBufferLength\n     *  HLSPlayStates.PAUSED_BUFFERING  \tHLSPlayStates.PAUSED  \t\t\t\tbuflen > minBufferLength\n     *  HLSPlayStates.PLAYING  \t\t\t\tHLSPlayStates.PLAYING_BUFFERING  \tbuflen < lowBufferLength\n     *  HLSPlayStates.PAUSED  \t\t\t\tHLSPlayStates.PAUSED_BUFFERING  \tbuflen < lowBufferLength\n     *\/\n    public class HLSNetStream extends NetStream {\n        \/** Reference to the framework controller. **\/\n        private var _hls : HLS;\n        \/** reference to buffer threshold controller *\/\n        private var _bufferThresholdController : BufferThresholdController;\n        \/** FLV Tag Buffer . **\/\n        private var _streamBuffer : StreamBuffer;\n        \/** Timer used to check buffer and position. **\/\n        private var _timer : Timer;\n        \/** Current playback state. **\/\n        private var _playbackState : String;\n        \/** Current seek state. **\/\n        private var _seekState : String;\n        \/** current playback level **\/\n        private var _playbackLevel : int;\n        \/** Netstream client proxy *\/\n        private var _client : HLSNetStreamClient;\n\n        \/** Create the buffer. **\/\n        public function HLSNetStream(connection : NetConnection, hls : HLS, streamBuffer : StreamBuffer) : void {\n            super(connection);\n            super.bufferTime = 0.1;\n            _hls = hls;\n            _bufferThresholdController = new BufferThresholdController(hls);\n            _streamBuffer = streamBuffer;\n            _playbackState = HLSPlayStates.IDLE;\n            _seekState = HLSSeekStates.IDLE;\n            _timer = new Timer(100, 0);\n            _timer.addEventListener(TimerEvent.TIMER, _checkBuffer);\n            _client = new HLSNetStreamClient();\n            _client.registerCallback(\"onHLSFragmentChange\", onHLSFragmentChange);\n            _client.registerCallback(\"onID3Data\", onID3Data);\n            super.client = _client;\n        };\n\n        public function onHLSFragmentChange(level : int, seqnum : int, cc : int, audio_only : Boolean, program_date : Number, width : int, height : int, ... tags) : void {\n            CONFIG::LOGGING {\n                Log.debug(\"playing fragment(level\/sn\/cc):\" + level + \"\/\" + seqnum + \"\/\" + cc);\n            }\n            _playbackLevel = level;\n            var tag_list : Array = new Array();\n            for (var i : uint = 0; i < tags.length; i++) {\n                tag_list.push(tags[i]);\n                CONFIG::LOGGING {\n                    Log.debug(\"custom tag:\" + tags[i]);\n                }\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.FRAGMENT_PLAYING, new HLSPlayMetrics(level, seqnum, cc, audio_only, program_date, width, height, tag_list)));\n        }\n\n        \/\/ function is called by SCRIPT in FLV\n        public function onID3Data(data : ByteArray) : void {\n            var dump : String = \"unset\";\n\n            \/\/ we dump the content as hex to get it to the Javascript in the browser.\n            \/\/ from lots of searching, we could use base64, but even then, the decode would\n            \/\/ not be native, so hex actually seems more efficient\n            dump = Hex.fromArray(data);\n\n            CONFIG::LOGGING {\n                Log.debug(\"id3:\" + dump);\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ID3_UPDATED, dump));\n        }\n\n        \/** timer function, check\/update NetStream state, and append tags if needed **\/\n        private function _checkBuffer(e : Event) : void {\n            var buffer : Number = this.bufferLength;\n            \/\/ Log.info(\"netstream\/total:\" + super.bufferLength + \"\/\" + this.bufferLength);\n            \/\/ Set playback state. no need to check buffer status if seeking\n            if (_seekState != HLSSeekStates.SEEKING) {\n                \/\/ check low buffer condition\n                if (buffer <= 0.1) {\n                    if (_streamBuffer.reachedEnd) {\n                        \/\/ Last tag done? Then append sequence end.\n                        super.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        super.appendBytes(new ByteArray());\n                        \/\/ reach end of playlist + playback complete (as buffer is empty).\n                        \/\/ stop timer, report event and switch to IDLE mode.\n                        _timer.stop();\n                        CONFIG::LOGGING {\n                            Log.debug(\"reached end of VOD playlist, notify playback complete\");\n                        }\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYBACK_COMPLETE));\n                        _setPlaybackState(HLSPlayStates.IDLE);\n                        _setSeekState(HLSSeekStates.IDLE);\n                        return;\n                    } else {\n                        \/\/ buffer <= 0.1 and not EOS, pause playback\n                        super.pause();\n                    }\n                }\n                \/\/ if buffer len is below lowBufferLength, get into buffering state\n                if (!_streamBuffer.reachedEnd && buffer < _bufferThresholdController.lowBufferLength) {\n                    if (_playbackState == HLSPlayStates.PLAYING) {\n                        \/\/ low buffer condition and play state. switch to play buffering state\n                        _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n                    } else if (_playbackState == HLSPlayStates.PAUSED) {\n                        \/\/ low buffer condition and pause state. switch to paused buffering state\n                        _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n                    }\n                }\n                \/\/ if buffer len is above minBufferLength, get out of buffering state\n                if (buffer >= _bufferThresholdController.minBufferLength || _streamBuffer.reachedEnd) {\n                    if (_playbackState == HLSPlayStates.PLAYING_BUFFERING) {\n                        CONFIG::LOGGING {\n                            Log.debug(\"resume playback\");\n                        }\n                        \/\/ resume playback in case it was paused, this can happen if buffer was in really low condition (less than 0.1s)\n                        super.resume();\n                        _setPlaybackState(HLSPlayStates.PLAYING);\n                    } else if (_playbackState == HLSPlayStates.PAUSED_BUFFERING) {\n                        _setPlaybackState(HLSPlayStates.PAUSED);\n                    }\n                }\n            }\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _seekState;\n        };\n\n        \/** Return the current playback quality level **\/\n        public function get playbackLevel() : int {\n            return _playbackLevel;\n        };\n\n        \/** append tags to NetStream **\/\n        public function appendTags(tags : Vector.<FLVTag>) : void {\n            if (_seekState == HLSSeekStates.SEEKING) {\n                \/* this is our first injection after seek(),\n                let's flush netstream now\n                this is to avoid black screen during seek command *\/\n                super.close();\n                CONFIG::FLASH_11_1 {\n                    try {\n                        super.useHardwareDecoder = HLSSettings.useHardwareVideoDecoder;\n                    } catch(e : Error) {\n                    }\n                }\n                super.play(null);\n                super.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n                \/\/ immediatly pause NetStream, it will be resumed when enough data will be buffered in the NetStream\n                super.pause();\n            }\n            \/\/ append all tags\n            for each (var tagBuffer : FLVTag in tags) {\n                try {\n                    if (tagBuffer.type == FLVTag.DISCONTINUITY) {\n                        super.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                        super.appendBytes(FLVTag.getHeader());\n                    }\n                    super.appendBytes(tagBuffer.data);\n                } catch (error : Error) {\n                    var hlsError : HLSError = new HLSError(HLSError.TAG_APPENDING_ERROR, null, tagBuffer.type + \": \" + error.message);\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n                }\n            }\n            if (_seekState == HLSSeekStates.SEEKING) {\n                \/\/ dispatch event to mimic NetStream behaviour\n                dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false, {code:\"NetStream.Seek.Notify\", level:\"status\"}));\n                _setSeekState(HLSSeekStates.SEEKED);\n            }\n        };\n\n        \/** Change playback state. **\/\n        private function _setPlaybackState(state : String) : void {\n            if (state != _playbackState) {\n                CONFIG::LOGGING {\n                    Log.debug('[PLAYBACK_STATE] from ' + _playbackState + ' to ' + state);\n                }\n                _playbackState = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYBACK_STATE, _playbackState));\n            }\n        };\n\n        \/** Change seeking state. **\/\n        private function _setSeekState(state : String) : void {\n            if (state != _seekState) {\n                CONFIG::LOGGING {\n                    Log.debug('[SEEK_STATE] from ' + _seekState + ' to ' + state);\n                }\n                _seekState = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.SEEK_STATE, _seekState));\n            }\n        };\n\n        override public function play(...args) : void {\n            var _playStart : Number;\n            if (args.length >= 2) {\n                _playStart = Number(args[1]);\n            } else {\n                _playStart = -1;\n            }\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:play(\" + _playStart + \")\");\n            }\n            seek(_playStart);\n            _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n        }\n\n        override public function play2(param : NetStreamPlayOptions) : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:play2(\" + param.start + \")\");\n            }\n            seek(param.start);\n            _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n        }\n\n        \/** Pause playback. **\/\n        override public function pause() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:pause\");\n            }\n            if (_playbackState == HLSPlayStates.PLAYING) {\n                super.pause();\n                _setPlaybackState(HLSPlayStates.PAUSED);\n            } else if (_playbackState == HLSPlayStates.PLAYING_BUFFERING) {\n                super.pause();\n                _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n            }\n        };\n\n        \/** Resume playback. **\/\n        override public function resume() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:resume\");\n            }\n            if (_playbackState == HLSPlayStates.PAUSED) {\n                super.resume();\n                _setPlaybackState(HLSPlayStates.PLAYING);\n            } else if (_playbackState == HLSPlayStates.PAUSED_BUFFERING) {\n                \/\/ dont resume NetStream here, it will be resumed by Timer. this avoids resuming playback while seeking is in progress\n                _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n            }\n        };\n\n        \/** get Buffer Length  **\/\n        override public function get bufferLength() : Number {\n            return netStreamBufferLength + _streamBuffer.bufferLength;\n        };\n\n        \/** get Back Buffer Length  **\/\n        override public function get backBufferLength() : Number {\n            return _streamBuffer.backBufferLength;\n        };\n\n        public function get netStreamBufferLength() : Number {\n            if (_seekState == HLSSeekStates.SEEKING) {\n                return 0;\n            } else {\n                return super.bufferLength;\n            }\n        };\n\n        \/** Start playing data in the buffer. **\/\n        override public function seek(position : Number) : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:seek(\" + position + \")\");\n            }\n            _streamBuffer.seek(position);\n            _setSeekState(HLSSeekStates.SEEKING);\n            \/* if HLS was in paused state before seeking, \n             * switch to paused buffering state\n             * otherwise, switch to playing buffering state\n             *\/\n            switch(_playbackState) {\n                case HLSPlayStates.PAUSED:\n                case HLSPlayStates.PAUSED_BUFFERING:\n                    _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n                    break;\n                case HLSPlayStates.PLAYING:\n                case HLSPlayStates.PLAYING_BUFFERING:\n                    _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n                    break;\n                default:\n                    break;\n            }\n            \/* always pause NetStream while seeking, even if we are in play state\n             * in that case, NetStream will be resumed during next call to appendTags()\n             *\/\n            super.pause();\n            _timer.start();\n        };\n\n        public override function set client(client : Object) : void {\n            _client.delegate = client;\n        };\n\n        public override function get client() : Object {\n            return _client.delegate;\n        }\n\n        \/** Stop playback. **\/\n        override public function close() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:close\");\n            }\n            super.close();\n            _streamBuffer.stop();\n            _timer.stop();\n            _setPlaybackState(HLSPlayStates.IDLE);\n            _setSeekState(HLSSeekStates.IDLE);\n        };\n\n        public function dispose_() : void {\n            close();\n            _bufferThresholdController.dispose();\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.stream {\n    import org.mangui.hls.controller.BufferThresholdController;\n    import org.mangui.hls.event.HLSPlayMetrics;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSSeekStates;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Hex;\n\n    import flash.events.Event;\n    import flash.events.NetStatusEvent;\n    import flash.events.TimerEvent;\n    import flash.net.*;\n    import flash.utils.*;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that overrides standard flash.net.NetStream class, keeps the buffer filled, handles seek and play state\n     * \n     * play state transition :\n     * \t\t\t\tFROM\t\t\t\t\t\t\t\tTO\t\t\t\t\t\t\t\tcondition \t\n     *  HLSPlayStates.IDLE              \tHLSPlayStates.PLAYING_BUFFERING     play()\/play2()\/seek() called\n     *  HLSPlayStates.PLAYING_BUFFERING  \tHLSPlayStates.PLAYING  \t\t\t\tbuflen > minBufferLength\n     *  HLSPlayStates.PAUSED_BUFFERING  \tHLSPlayStates.PAUSED  \t\t\t\tbuflen > minBufferLength\n     *  HLSPlayStates.PLAYING  \t\t\t\tHLSPlayStates.PLAYING_BUFFERING  \tbuflen < lowBufferLength\n     *  HLSPlayStates.PAUSED  \t\t\t\tHLSPlayStates.PAUSED_BUFFERING  \tbuflen < lowBufferLength\n     *\/\n    public class HLSNetStream extends NetStream {\n        \/** Reference to the framework controller. **\/\n        private var _hls : HLS;\n        \/** reference to buffer threshold controller *\/\n        private var _bufferThresholdController : BufferThresholdController;\n        \/** FLV Tag Buffer . **\/\n        private var _streamBuffer : StreamBuffer;\n        \/** Timer used to check buffer and position. **\/\n        private var _timer : Timer;\n        \/** Current playback state. **\/\n        private var _playbackState : String;\n        \/** Current seek state. **\/\n        private var _seekState : String;\n        \/** current playback level **\/\n        private var _playbackLevel : int;\n        \/** Netstream client proxy *\/\n        private var _client : HLSNetStreamClient;\n\n        \/** Create the buffer. **\/\n        public function HLSNetStream(connection : NetConnection, hls : HLS, streamBuffer : StreamBuffer) : void {\n            super(connection);\n            super.bufferTime = 0.1;\n            _hls = hls;\n            _bufferThresholdController = new BufferThresholdController(hls);\n            _streamBuffer = streamBuffer;\n            _playbackState = HLSPlayStates.IDLE;\n            _seekState = HLSSeekStates.IDLE;\n            _timer = new Timer(100, 0);\n            _timer.addEventListener(TimerEvent.TIMER, _checkBuffer);\n            _client = new HLSNetStreamClient();\n            _client.registerCallback(\"onHLSFragmentChange\", onHLSFragmentChange);\n            _client.registerCallback(\"onID3Data\", onID3Data);\n            super.client = _client;\n        };\n\n        public function onHLSFragmentChange(level : int, seqnum : int, cc : int, audio_only : Boolean, program_date : Number, width : int, height : int, ... tags) : void {\n            CONFIG::LOGGING {\n                Log.debug(\"playing fragment(level\/sn\/cc):\" + level + \"\/\" + seqnum + \"\/\" + cc);\n            }\n            _playbackLevel = level;\n            var tag_list : Array = new Array();\n            for (var i : uint = 0; i < tags.length; i++) {\n                tag_list.push(tags[i]);\n                CONFIG::LOGGING {\n                    Log.debug(\"custom tag:\" + tags[i]);\n                }\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.FRAGMENT_PLAYING, new HLSPlayMetrics(level, seqnum, cc, audio_only, program_date, width, height, tag_list)));\n        }\n\n        \/\/ function is called by SCRIPT in FLV\n        public function onID3Data(data : ByteArray) : void {\n            var dump : String = \"unset\";\n\n            \/\/ we dump the content as hex to get it to the Javascript in the browser.\n            \/\/ from lots of searching, we could use base64, but even then, the decode would\n            \/\/ not be native, so hex actually seems more efficient\n            dump = Hex.fromArray(data);\n\n            CONFIG::LOGGING {\n                Log.debug(\"id3:\" + dump);\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ID3_UPDATED, dump));\n        }\n\n        \/** timer function, check\/update NetStream state, and append tags if needed **\/\n        private function _checkBuffer(e : Event) : void {\n            var buffer : Number = this.bufferLength;\n            \/\/ Log.info(\"netstream\/total:\" + super.bufferLength + \"\/\" + this.bufferLength);\n            \/\/ Set playback state. no need to check buffer status if seeking\n            if (_seekState != HLSSeekStates.SEEKING) {\n                \/\/ check low buffer condition\n                if (buffer <= 0.1) {\n                    if (_streamBuffer.reachedEnd) {\n                        \/\/ Last tag done? Then append sequence end.\n                        super.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        super.appendBytes(new ByteArray());\n                        \/\/ reach end of playlist + playback complete (as buffer is empty).\n                        \/\/ stop timer, report event and switch to IDLE mode.\n                        _timer.stop();\n                        CONFIG::LOGGING {\n                            Log.debug(\"reached end of VOD playlist, notify playback complete\");\n                        }\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYBACK_COMPLETE));\n                        _setPlaybackState(HLSPlayStates.IDLE);\n                        _setSeekState(HLSSeekStates.IDLE);\n                        return;\n                    } else {\n                        \/\/ buffer <= 0.1 and not EOS, pause playback\n                        super.pause();\n                    }\n                }\n                \/\/ if buffer len is below lowBufferLength, get into buffering state\n                if (!_streamBuffer.reachedEnd && buffer < _bufferThresholdController.lowBufferLength) {\n                    if (_playbackState == HLSPlayStates.PLAYING) {\n                        \/\/ low buffer condition and play state. switch to play buffering state\n                        _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n                    } else if (_playbackState == HLSPlayStates.PAUSED) {\n                        \/\/ low buffer condition and pause state. switch to paused buffering state\n                        _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n                    }\n                }\n                \/\/ if buffer len is above minBufferLength, get out of buffering state\n                if (buffer >= _bufferThresholdController.minBufferLength || _streamBuffer.reachedEnd) {\n                    if (_playbackState == HLSPlayStates.PLAYING_BUFFERING) {\n                        CONFIG::LOGGING {\n                            Log.debug(\"resume playback\");\n                        }\n                        \/\/ resume playback in case it was paused, this can happen if buffer was in really low condition (less than 0.1s)\n                        super.resume();\n                        _setPlaybackState(HLSPlayStates.PLAYING);\n                    } else if (_playbackState == HLSPlayStates.PAUSED_BUFFERING) {\n                        _setPlaybackState(HLSPlayStates.PAUSED);\n                    }\n                }\n            }\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _seekState;\n        };\n\n        \/** Return the current playback quality level **\/\n        public function get playbackLevel() : int {\n            return _playbackLevel;\n        };\n\n        \/** append tags to NetStream **\/\n        public function appendTags(tags : Vector.<FLVTag>) : void {\n            if (_seekState == HLSSeekStates.SEEKING) {\n                \/* this is our first injection after seek(),\n                let's flush netstream now\n                this is to avoid black screen during seek command *\/\n                super.close();\n                CONFIG::FLASH_11_1 {\n                    try {\n                        super.useHardwareDecoder = HLSSettings.useHardwareVideoDecoder;\n                    } catch(e : Error) {\n                    }\n                }\n                super.play(null);\n                super.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n                \/\/ immediatly pause NetStream, it will be resumed when enough data will be buffered in the NetStream\n                super.pause();\n\n\/\/                for each (var tag : FLVTag in tags) {\n\/\/                    CONFIG::LOGGING {\n\/\/                        Log.debug2('inject type\/dts\/pts:' + tag.typeString + '\/' + tag.dts + '\/' + tag.pts);\n\/\/                    }\n\/\/                }\n            }\n            \/\/ append all tags\n            for each (var tagBuffer : FLVTag in tags) {\n                try {\n                    if (tagBuffer.type == FLVTag.DISCONTINUITY) {\n                        super.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                        super.appendBytes(FLVTag.getHeader());\n                    }\n                    super.appendBytes(tagBuffer.data);\n                } catch (error : Error) {\n                    var hlsError : HLSError = new HLSError(HLSError.TAG_APPENDING_ERROR, null, tagBuffer.type + \": \" + error.message);\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n                }\n            }\n            if (_seekState == HLSSeekStates.SEEKING) {\n                \/\/ dispatch event to mimic NetStream behaviour\n                dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false, {code:\"NetStream.Seek.Notify\", level:\"status\"}));\n                _setSeekState(HLSSeekStates.SEEKED);\n            }\n        };\n\n        \/** Change playback state. **\/\n        private function _setPlaybackState(state : String) : void {\n            if (state != _playbackState) {\n                CONFIG::LOGGING {\n                    Log.debug('[PLAYBACK_STATE] from ' + _playbackState + ' to ' + state);\n                }\n                _playbackState = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYBACK_STATE, _playbackState));\n            }\n        };\n\n        \/** Change seeking state. **\/\n        private function _setSeekState(state : String) : void {\n            if (state != _seekState) {\n                CONFIG::LOGGING {\n                    Log.debug('[SEEK_STATE] from ' + _seekState + ' to ' + state);\n                }\n                _seekState = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.SEEK_STATE, _seekState));\n            }\n        };\n\n        override public function play(...args) : void {\n            var _playStart : Number;\n            if (args.length >= 2) {\n                _playStart = Number(args[1]);\n            } else {\n                _playStart = -1;\n            }\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:play(\" + _playStart + \")\");\n            }\n            seek(_playStart);\n            _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n        }\n\n        override public function play2(param : NetStreamPlayOptions) : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:play2(\" + param.start + \")\");\n            }\n            seek(param.start);\n            _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n        }\n\n        \/** Pause playback. **\/\n        override public function pause() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:pause\");\n            }\n            if (_playbackState == HLSPlayStates.PLAYING) {\n                super.pause();\n                _setPlaybackState(HLSPlayStates.PAUSED);\n            } else if (_playbackState == HLSPlayStates.PLAYING_BUFFERING) {\n                super.pause();\n                _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n            }\n        };\n\n        \/** Resume playback. **\/\n        override public function resume() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:resume\");\n            }\n            if (_playbackState == HLSPlayStates.PAUSED) {\n                super.resume();\n                _setPlaybackState(HLSPlayStates.PLAYING);\n            } else if (_playbackState == HLSPlayStates.PAUSED_BUFFERING) {\n                \/\/ dont resume NetStream here, it will be resumed by Timer. this avoids resuming playback while seeking is in progress\n                _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n            }\n        };\n\n        \/** get Buffer Length  **\/\n        override public function get bufferLength() : Number {\n            return netStreamBufferLength + _streamBuffer.bufferLength;\n        };\n\n        \/** get Back Buffer Length  **\/\n        override public function get backBufferLength() : Number {\n            return _streamBuffer.backBufferLength;\n        };\n\n        public function get netStreamBufferLength() : Number {\n            if (_seekState == HLSSeekStates.SEEKING) {\n                return 0;\n            } else {\n                return super.bufferLength;\n            }\n        };\n\n        \/** Start playing data in the buffer. **\/\n        override public function seek(position : Number) : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:seek(\" + position + \")\");\n            }\n            _streamBuffer.seek(position);\n            _setSeekState(HLSSeekStates.SEEKING);\n            \/* if HLS was in paused state before seeking, \n             * switch to paused buffering state\n             * otherwise, switch to playing buffering state\n             *\/\n            switch(_playbackState) {\n                case HLSPlayStates.PAUSED:\n                case HLSPlayStates.PAUSED_BUFFERING:\n                    _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n                    break;\n                case HLSPlayStates.PLAYING:\n                case HLSPlayStates.PLAYING_BUFFERING:\n                    _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n                    break;\n                default:\n                    break;\n            }\n            \/* always pause NetStream while seeking, even if we are in play state\n             * in that case, NetStream will be resumed during next call to appendTags()\n             *\/\n            super.pause();\n            _timer.start();\n        };\n\n        public override function set client(client : Object) : void {\n            _client.delegate = client;\n        };\n\n        public override function get client() : Object {\n            return _client.delegate;\n        }\n\n        \/** Stop playback. **\/\n        override public function close() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:close\");\n            }\n            super.close();\n            _streamBuffer.stop();\n            _timer.stop();\n            _setPlaybackState(HLSPlayStates.IDLE);\n            _setSeekState(HLSSeekStates.IDLE);\n        };\n\n        public function dispose_() : void {\n            close();\n            _bufferThresholdController.dispose();\n        }\n    }\n}\n","subject":"add useful \/ commented debug code","message":"HLSNetStream.as: add useful \/ commented debug code\n","lang":"ActionScript","license":"mpl-2.0","repos":"suuhas\/flashls,fixedmachine\/flashls,Boxie5\/flashls,loungelogic\/flashls,Corey600\/flashls,Boxie5\/flashls,tedconf\/flashls,aevange\/flashls,aevange\/flashls,hola\/flashls,mangui\/flashls,jlacivita\/flashls,Peer5\/flashls,Peer5\/flashls,vidible\/vdb-flashls,dighan\/flashls,dighan\/flashls,NicolasSiver\/flashls,hola\/flashls,thdtjsdn\/flashls,Peer5\/flashls,vidible\/vdb-flashls,JulianPena\/flashls,tedconf\/flashls,clappr\/flashls,suuhas\/flashls,JulianPena\/flashls,jlacivita\/flashls,neilrackett\/flashls,suuhas\/flashls,Corey600\/flashls,aevange\/flashls,Peer5\/flashls,NicolasSiver\/flashls,codex-corp\/flashls,viktorot\/flashls,viktorot\/flashls,viktorot\/flashls,fixedmachine\/flashls,clappr\/flashls,thdtjsdn\/flashls,mangui\/flashls,loungelogic\/flashls,suuhas\/flashls,neilrackett\/flashls,codex-corp\/flashls,aevange\/flashls"}
{"commit":"a1dd5a9d5c73a6e20da33d81b05e81ed89cac375","old_file":"exporter\/src\/main\/as\/flump\/export\/Exporter.as","new_file":"exporter\/src\/main\/as\/flump\/export\/Exporter.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeMenu;\nimport flash.display.NativeMenuItem;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\nimport flash.utils.IDataOutput;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport mx.collections.ArrayList;\nimport mx.events.CollectionEvent;\nimport mx.events.PropertyChangeEvent;\n\nimport spark.components.DataGrid;\nimport spark.components.DropDownList;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\nimport starling.display.Sprite;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function Exporter (win :ExporterWindow) {\n        Log.setLevel(\"\", Log.INFO);\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n\n        function updatePreviewAndExport (..._) :void {\n            _win.export.enabled = _exportChooser.dir != null && _libraries.selectionLength > 0 &&\n                _libraries.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                    return status.isValid;\n            });\n\n\n            var status :DocStatus = _libraries.selectedItem as DocStatus;\n            _win.preview.enabled = status != null && status.isValid;\n\n            if (_exportChooser.dir == null) return;\n            _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n        }\n\n        var fileMenuItem :NativeMenuItem;\n        if (NativeApplication.supportsMenu) {\n            \/\/ Grab the existing menu on macs. Use an index to get it as it's not going to be\n            \/\/ 'File' in all languages\n            fileMenuItem = NA.menu.getItemAt(1);\n            \/\/ Add a separator before the existing close command\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 0);\n        } else {\n            _win.nativeWindow.menu = new NativeMenu();\n            fileMenuItem = _win.nativeWindow.menu.addSubmenu(new NativeMenu(), \"File\");\n        }\n\n        \/\/ Add save and save as by index to work with the existing items on Mac\n        \/\/ Mac menus have an existing \"Close\" item, so everything we add should go ahead of that\n        var newMenuItem :NativeMenuItem = fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"New\"), 0);\n        newMenuItem.keyEquivalent = \"n\";\n        newMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            _confFile = null;\n            _conf = new FlumpConf();\n            setImport(null);\n            updatePublisher();\n        });\n        var openMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Open...\"), 1);\n        openMenuItem.keyEquivalent = \"o\";\n        openMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                openConf();\n                updatePublisher();\n            });\n            file.browseForOpen(\"Open Flump Configuration\");\n        });\n        fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 2);\n\n        const saveMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save\"), 3);\n        saveMenuItem.keyEquivalent = \"s\";\n        function saveConf () :void {\n            Files.write(_confFile, function (out :IDataOutput) :void {\n                \/\/ Set directories relative to where this file is being saved. Fall back to absolute\n                \/\/ paths if relative paths aren't possible.\n                if (_importChooser.dir != null) {\n                    _conf.importDir = _confFile.parent.getRelativePath(_importChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.importDir == null) _conf.importDir = _importChooser.dir.nativePath;\n                }\n\n                if (_exportChooser.dir != null) {\n                    _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.exportDir == null) _conf.exportDir = _exportChooser.dir.nativePath;\n                }\n\n                out.writeUTFBytes(JSON.stringify(_conf, null, \/*space=*\/2));\n            });\n        };\n        function saveAs (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                trace(\"Conf file is now \" + _confFile.nativePath);\n                _settings.data[\"CONF_FILE\"] = _confFile.nativePath;\n                _settings.flush();\n                saveConf();\n            });\n            file.browseForSave(\"Save Flump Configuration\");\n        };\n        saveMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            if (_confFile == null) saveAs();\n            else saveConf();\n        });\n\n        function openConf () :void {\n            try {\n                _conf = FlumpConf.fromJSON(JSONFormat.readJSON(_confFile));\n                _win.title = _confFile.name;\n                var dir :String = _confFile.parent.resolvePath(_conf.importDir).nativePath;\n                setImport(new File(dir));\n            } catch (e :Error) {\n                log.warning(\"Unable to parse conf\", e);\n                _errors.dataProvider.addItem(new ParseError(_confFile.nativePath,\n                    ParseError.CRIT, \"Unable to read configuration\"));\n                _confFile = null;\n            }\n        };\n\n        const saveAsMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save As...\"), 4);\n        saveAsMenuItem.keyEquivalent = \"S\";\n        saveAsMenuItem.addEventListener(Event.SELECT, saveAs);\n\n        if (_settings.data.hasOwnProperty(\"CONF_FILE\")) {\n            _confFile = new File(_settings.data[\"CONF_FILE\"]);\n            openConf();\n        }\n\n        var curSelection :DocStatus = null;\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            updatePreviewAndExport();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            var newSelection :DocStatus = _libraries.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            curSelection = newSelection;\n        });\n        _win.reload.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            setImport(_importChooser.dir);\n            updatePreviewAndExport();\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_libraries.selectedItem.lib);\n        });\n        _importChooser = new DirChooser(null, _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        _exportChooser = new DirChooser(null, _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(updatePreviewAndExport);\n\n        function updatePublisher (..._) :void {\n            if (_confFile != null) {\n                _importChooser.dir = (_conf.importDir != null) ? _confFile.parent.resolvePath(_conf.importDir) : null;\n                _exportChooser.dir = (_conf.exportDir != null) ? _confFile.parent.resolvePath(_conf.exportDir) : null;\n            } else {\n                _importChooser.dir = null;\n                _exportChooser.dir = null;\n            }\n            if (_exportChooser.dir == null || _conf.exports.length == 0) _publisher = null;\n            else _publisher = new Publisher(_exportChooser.dir, Vector.<ExportConf>(_conf.exports));\n\n            var formatNames :Array = [];\n            for each (var export :ExportConf in _conf.exports) formatNames.push(export.name);\n            _win.formatOverview.text = formatNames.join(\", \");\n        };\n\n        var editFormats :EditFormatsWindow;\n        _win.editFormats.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (editFormats == null || editFormats.closed) {\n                editFormats = new EditFormatsWindow();\n                editFormats.open();\n            } else editFormats.orderToFront();\n\n            var dataProvider :ArrayList = new ArrayList(_conf.exports);\n            dataProvider.addEventListener(CollectionEvent.COLLECTION_CHANGE, updatePublisher);\n\n            editFormats.exports.dataProvider = dataProvider;\n            editFormats.buttonAdd.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                var export :ExportConf = new ExportConf();\n                export.name = \"format\" + (_conf.exports.length+1);\n                if (_conf.exports.length > 0) {\n                    export.format = _conf.exports[0].format;\n                }\n                dataProvider.addItem(export);\n            });\n            editFormats.exports.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n                editFormats.buttonRemove.enabled = (editFormats.exports.selectedItem != null);\n            });\n            editFormats.buttonRemove.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                for each (var export :ExportConf in editFormats.exports.selectedItems) {\n                    dataProvider.removeItem(export);\n                }\n            });\n        });\n\n        updatePublisher();\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _errors.dataProvider.removeAll();\n        if (root == null) return;\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor();\n        findFlashDocuments(root, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewWindow,\n                    _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n\n        _previewWindow.orderToFront();\n        _previewControls.orderToFront();\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    protected function findFlashDocuments (base :File, exec :Executor,\n        ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errors.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else addFlashDocument(file);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    continue; \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        _publisher.publish(status.lib);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        var name :String = file.nativePath.substring(_rootLen).replace(\n            new RegExp(\"\\\\\" + File.separator, \"g\"), \"\/\");\n        var load :Future;\n        switch (Files.getExtension(file)) {\n        case \"xfl\":\n            name = name.substr(0, name.lastIndexOf(\"\/\"));\n            load = new XflLoader().load(name, file.parent);\n            break;\n        case \"fla\":\n            name = name.substr(0, name.lastIndexOf(\".\"));\n            load = new FlaLoader().load(name, file);\n            break;\n        default:\n            \/\/ Unsupported file type, ignore\n            return;\n        }\n\n        const status :DocStatus = new DocStatus(name, _rootLen, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _libraries.dataProvider.addItem(status);\n\n        load.succeeded.add(function (lib :XflLibrary) :void {\n            status.lib = lib;\n            status.updateModified(Ternary.of(_publisher == null || _publisher.modified(lib)));\n            for each (var err :ParseError in lib.getErrors()) _errors.dataProvider.addItem(err);\n            status.updateValid(Ternary.of(lib.valid));\n        });\n        load.failed.add(function (error :Error) :void {\n            trace(\"Failed to load \" + file.nativePath + \": \" + error);\n            status.updateValid(Ternary.FALSE);\n            throw error;\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _publisher :Publisher;\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _authoredResolution :DropDownList;\n    protected var _conf :FlumpConf = new FlumpConf();\n    protected var _confFile :File;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\n\nimport flash.events.EventDispatcher;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var lib :XflLibrary;\n\n    public function DocStatus (path :String, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.lib = lib;\n        this.path = path;\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == CHECK; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeMenu;\nimport flash.display.NativeMenuItem;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\nimport flash.utils.IDataOutput;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport mx.collections.ArrayList;\nimport mx.events.CollectionEvent;\nimport mx.events.PropertyChangeEvent;\n\nimport spark.components.DataGrid;\nimport spark.components.DropDownList;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\nimport starling.display.Sprite;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function Exporter (win :ExporterWindow) {\n        Log.setLevel(\"\", Log.INFO);\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n\n        function updatePreviewAndExport (..._) :void {\n            _win.export.enabled = _exportChooser.dir != null && _libraries.selectionLength > 0 &&\n                _libraries.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                    return status.isValid;\n            });\n\n            var status :DocStatus = _libraries.selectedItem as DocStatus;\n            _win.preview.enabled = status != null && status.isValid;\n\n            if (_exportChooser.dir == null) return;\n            _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n        }\n\n        var fileMenuItem :NativeMenuItem;\n        if (NativeApplication.supportsMenu) {\n            \/\/ Grab the existing menu on macs. Use an index to get it as it's not going to be\n            \/\/ 'File' in all languages\n            fileMenuItem = NA.menu.getItemAt(1);\n            \/\/ Add a separator before the existing close command\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 0);\n        } else {\n            _win.nativeWindow.menu = new NativeMenu();\n            fileMenuItem = _win.nativeWindow.menu.addSubmenu(new NativeMenu(), \"File\");\n        }\n\n        \/\/ Add save and save as by index to work with the existing items on Mac\n        \/\/ Mac menus have an existing \"Close\" item, so everything we add should go ahead of that\n        var newMenuItem :NativeMenuItem = fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"New\"), 0);\n        newMenuItem.keyEquivalent = \"n\";\n        newMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            _confFile = null;\n            _conf = new FlumpConf();\n            setImport(null);\n            updatePublisher();\n        });\n        var openMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Open...\"), 1);\n        openMenuItem.keyEquivalent = \"o\";\n        openMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                openConf();\n                updatePublisher();\n                updateWindowTitle(false);\n            });\n            file.browseForOpen(\"Open Flump Configuration\");\n        });\n        fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 2);\n\n        const saveMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save\"), 3);\n        saveMenuItem.keyEquivalent = \"s\";\n        function saveConf () :void {\n            Files.write(_confFile, function (out :IDataOutput) :void {\n                \/\/ Set directories relative to where this file is being saved. Fall back to absolute\n                \/\/ paths if relative paths aren't possible.\n                if (_importChooser.dir != null) {\n                    _conf.importDir = _confFile.parent.getRelativePath(_importChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.importDir == null) _conf.importDir = _importChooser.dir.nativePath;\n                }\n\n                if (_exportChooser.dir != null) {\n                    _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.exportDir == null) _conf.exportDir = _exportChooser.dir.nativePath;\n                }\n\n                out.writeUTFBytes(JSON.stringify(_conf, null, \/*space=*\/2));\n                updateWindowTitle(false);\n            });\n        };\n        function saveAs (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                trace(\"Conf file is now \" + _confFile.nativePath);\n                _settings.data[\"CONF_FILE\"] = _confFile.nativePath;\n                _settings.flush();\n                saveConf();\n            });\n            file.browseForSave(\"Save Flump Configuration\");\n        };\n        saveMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            if (_confFile == null) saveAs();\n            else saveConf();\n        });\n\n        function updateWindowTitle (modified :Boolean) :void {\n            var name :String = (_confFile != null) ? _confFile.name : \"Untitled\";\n            if (modified) name += \"*\";\n            _win.title = name;\n        };\n\n        function openConf () :void {\n            try {\n                _conf = FlumpConf.fromJSON(JSONFormat.readJSON(_confFile));\n                var dir :String = _confFile.parent.resolvePath(_conf.importDir).nativePath;\n                setImport(new File(dir));\n            } catch (e :Error) {\n                log.warning(\"Unable to parse conf\", e);\n                _errors.dataProvider.addItem(new ParseError(_confFile.nativePath,\n                    ParseError.CRIT, \"Unable to read configuration\"));\n                _confFile = null;\n            }\n        };\n\n        const saveAsMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save As...\"), 4);\n        saveAsMenuItem.keyEquivalent = \"S\";\n        saveAsMenuItem.addEventListener(Event.SELECT, saveAs);\n\n        if (_settings.data.hasOwnProperty(\"CONF_FILE\")) {\n            _confFile = new File(_settings.data[\"CONF_FILE\"]);\n            openConf();\n        }\n\n        var curSelection :DocStatus = null;\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            updatePreviewAndExport();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            var newSelection :DocStatus = _libraries.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            curSelection = newSelection;\n        });\n        _win.reload.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            setImport(_importChooser.dir);\n            updatePreviewAndExport();\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_libraries.selectedItem.lib);\n        });\n        _importChooser = new DirChooser(null, _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        _exportChooser = new DirChooser(null, _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(updatePreviewAndExport);\n\n        _importChooser.changed.add(F.callback(updateWindowTitle, true));\n        _exportChooser.changed.add(F.callback(updateWindowTitle, true));\n\n        function updatePublisher (..._) :void {\n            if (_confFile != null) {\n                _importChooser.dir = (_conf.importDir != null) ? _confFile.parent.resolvePath(_conf.importDir) : null;\n                _exportChooser.dir = (_conf.exportDir != null) ? _confFile.parent.resolvePath(_conf.exportDir) : null;\n            } else {\n                _importChooser.dir = null;\n                _exportChooser.dir = null;\n            }\n            if (_exportChooser.dir == null || _conf.exports.length == 0) _publisher = null;\n            else _publisher = new Publisher(_exportChooser.dir, Vector.<ExportConf>(_conf.exports));\n\n            var formatNames :Array = [];\n            for each (var export :ExportConf in _conf.exports) formatNames.push(export.name);\n            _win.formatOverview.text = formatNames.join(\", \");\n\n            updateWindowTitle(true);\n        };\n\n        var editFormats :EditFormatsWindow;\n        _win.editFormats.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (editFormats == null || editFormats.closed) {\n                editFormats = new EditFormatsWindow();\n                editFormats.open();\n            } else editFormats.orderToFront();\n\n            var dataProvider :ArrayList = new ArrayList(_conf.exports);\n            dataProvider.addEventListener(CollectionEvent.COLLECTION_CHANGE, updatePublisher);\n\n            editFormats.exports.dataProvider = dataProvider;\n            editFormats.buttonAdd.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                var export :ExportConf = new ExportConf();\n                export.name = \"format\" + (_conf.exports.length+1);\n                if (_conf.exports.length > 0) {\n                    export.format = _conf.exports[0].format;\n                }\n                dataProvider.addItem(export);\n            });\n            editFormats.exports.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n                editFormats.buttonRemove.enabled = (editFormats.exports.selectedItem != null);\n            });\n            editFormats.buttonRemove.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                for each (var export :ExportConf in editFormats.exports.selectedItems) {\n                    dataProvider.removeItem(export);\n                }\n            });\n        });\n\n        updatePublisher();\n        updateWindowTitle(false);\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _errors.dataProvider.removeAll();\n        if (root == null) return;\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor();\n        findFlashDocuments(root, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewWindow,\n                    _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n\n        _previewWindow.orderToFront();\n        _previewControls.orderToFront();\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    protected function findFlashDocuments (base :File, exec :Executor,\n        ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errors.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else addFlashDocument(file);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    continue; \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        _publisher.publish(status.lib);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        var name :String = file.nativePath.substring(_rootLen).replace(\n            new RegExp(\"\\\\\" + File.separator, \"g\"), \"\/\");\n        var load :Future;\n        switch (Files.getExtension(file)) {\n        case \"xfl\":\n            name = name.substr(0, name.lastIndexOf(\"\/\"));\n            load = new XflLoader().load(name, file.parent);\n            break;\n        case \"fla\":\n            name = name.substr(0, name.lastIndexOf(\".\"));\n            load = new FlaLoader().load(name, file);\n            break;\n        default:\n            \/\/ Unsupported file type, ignore\n            return;\n        }\n\n        const status :DocStatus = new DocStatus(name, _rootLen, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _libraries.dataProvider.addItem(status);\n\n        load.succeeded.add(function (lib :XflLibrary) :void {\n            status.lib = lib;\n            status.updateModified(Ternary.of(_publisher == null || _publisher.modified(lib)));\n            for each (var err :ParseError in lib.getErrors()) _errors.dataProvider.addItem(err);\n            status.updateValid(Ternary.of(lib.valid));\n        });\n        load.failed.add(function (error :Error) :void {\n            trace(\"Failed to load \" + file.nativePath + \": \" + error);\n            status.updateValid(Ternary.FALSE);\n            throw error;\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _publisher :Publisher;\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _authoredResolution :DropDownList;\n    protected var _conf :FlumpConf = new FlumpConf();\n    protected var _confFile :File;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\n\nimport flash.events.EventDispatcher;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var lib :XflLibrary;\n\n    public function DocStatus (path :String, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.lib = lib;\n        this.path = path;\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == CHECK; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","subject":"Put an asterisk in the window title when you have unsaved changes.","message":"Put an asterisk in the window title when you have unsaved changes.\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump"}
{"commit":"c1eecdc2e06d401bae99506bcd82c7a4980290ea","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","old_contents":"package com.kaltura.kdpfl\n{\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\n\timport com.kaltura.kdpfl.controller.StartupCommand;\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\n\timport com.kaltura.kdpfl.events.DynamicEvent;\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.view.controls.KTrace;\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\n\timport com.kaltura.puremvc.as3.core.KView;\n\t\n\timport flash.display.DisplayObject;\n\t\n\timport mx.utils.ObjectProxy;\n\t\n\timport org.osmf.media.MediaPlayerState;\n\timport org.puremvc.as3.interfaces.IFacade;\n\timport org.puremvc.as3.interfaces.IMediator;\n\timport org.puremvc.as3.interfaces.IProxy;\n\timport org.puremvc.as3.patterns.facade.Facade;\n\n\tpublic class ApplicationFacade extends Facade implements IFacade\n\t{\n\t\t\/**\n\t\t * The current version of the KDP.\n\t\t *\/\t\t\n\t\tpublic var kdpVersion : String = \"v3.8.9.rc1\";\n\n\n\t\t\/**\n\t\t * save any mediator name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\t\n\t\tprivate var _mediatorNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any proxy name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _proxyNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _commandNameArray : Array = new Array();\n\t\t\n\t\t\/**\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \n\t\t *\/\t\t\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\n\t\t\/**\n\t\t * a reference to KDP3 main application\n\t\t *\/\t\t\n\t\tprivate var _app : DisplayObject;\n\t\t\n\t\t\/**\n\t\t * the url of the kdp \n\t\t *\/\n\t\tpublic var appFolder : String;\n\t\tpublic var debugMode : Boolean = false;\n\t\t\/**\n\t\t * \n\t\t * will affect the traces that will be sent. See DebugLevel enum\n\t\t *\/\t\t\n\t\tpublic var debugLevel:int;\n\t\t\n\t\t\n\t\t\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\n\t\t\t \t\n\t\t\/**\n\t\t * return the one and only instance of the ApplicationFacade, \n\t\t * if not exist it will be created.\n\t\t * @return \n\t\t * \n\t\t *\/\t\t\n\t\tpublic static function getInstance() : ApplicationFacade\n\t\t{\n\t\t\tif (instance == null) instance = new ApplicationFacade();\n\t\t\treturn instance as ApplicationFacade;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * All this simply does is fire a notification which is routed to \n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \n\t\t * @param app\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function start(app:DisplayObject):void\n\t\t{\n\t\t\tCONFIG::isSDK46 {\n\t\t\t\tkdpVersion += \".sdk46\";\n\t\t\t}\n\t\t\t\n\t\t\t_app = app;\n\t\t\tappFolder = app.root.loaderInfo.url;\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\n\n\t\t\tsendNotification(NotificationType.STARTUP, app);\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\n\t\t}\n\n\n\t\t\/**\n\t\t * Created to trace all notifications for debug\n\t\t * @param notificationName\n\t\t * @param body\n\t\t * @param type\n\t\t *\n\t\t *\/\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\n\t\t\tif (debugMode) {\n\t\t\t\tvar s:String;\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\n\t\t\t\t {\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\n\t\t\t\t\telse {\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\n\t\t\t\t\t\tif (body) {\n\t\t\t\t\t\t\tvar found:Boolean = false;\n\t\t\t\t\t\t\tfor (var o:* in body) {\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\n\t\t\t\t\t\t\t\tfound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (!found) {\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\t\tif (s && s != \"null\") {\n\t\t\t\t\tvar curTime:Number = 0;\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\n\t\t\t\t\tif (kmediaPlayerMediator && \n\t\t\t\t\t\tkmediaPlayerMediator.player && \n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\n\t\t\t\t\t{\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\n\t\t\t\t\t}\n\t\t\t\t\tvar date:Date = new Date();\n\t\t\t\t\t\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tsuper.sendNotification(notificationName, body, type);\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\n\n\t\t\t\/\/For external Javascript application listening to the KDP events\n\t\t\tif (externalInterface)\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * controls the routing of notifications to our controllers, \n\t\t * we all know them as commands\n\t\t * \n\t\t *\/\t\t\n\t\toverride protected function initializeController():void\n\t\t{\n\t\t\tsuper.initializeController();\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\n\t\t\t\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\n\t\t\t\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\n\t\t\t\/\/when one call change media we fire the load media command again\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\n\t\t\t\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\n\t\t}\n\t\t\n\t\toverride protected function initializeView():void\n\t\t{\n\t\t\tif ( view != null ) return;\n\t\t\tview = KView.getInstance();\n\t\t}\n\t\t\n\t\toverride protected function initializeFacade():void\n\t\t{\n\t\t\tinitializeView();\n\t\t\tinitializeModel();\n\t\t\tinitializeController();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Help to remove all commands, mediator, proxies from the facade\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tvar i:int =0;\n\t\t\t\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\n\t\t\t\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\n\t\t\t\t\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\n\t\t\t\t\n\t\t\t_commandNameArray = new Array();\n\t\t\t_mediatorNameArray = new Array();\n\t\t\t_proxyNameArray = new Array();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * after registartion add the notification name to a  \n\t\t * @param notificationName\n\t\t * @param commandClassRef\n\t\t * \n\t\t *\/\t\t\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\n\t\t{\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\n\n\t\t\t\/\/save the notification name so we can delete it later\n\t\t\t_commandNameArray.push( notificationName );\n\t\t}\n\t\t\n\t\toverride public function registerMediator(mediator:IMediator):void\n\t\t{\n\t\t\tsuper.registerMediator(mediator);\n\t\t\t\n\t\t\t\/\/save the mediator name so we can delete it later\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \n\t\t}\n\t\t\n\t\toverride public function registerProxy(proxy:IProxy):void\n\t\t{\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\n\t\t\t\n\t\t\tsuper.registerProxy(proxy);\n\t\t\t\n\t\t\t\/\/save the proxy name so we can delete it later\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * add notification observer for a given mediator \n\t\t * @param notification the notification to listen for\n\t\t * @param notificationHandler handler to be called\n\t\t * @param mediator\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\n\t\t}\n\t\t\n\t\tpublic function get app () : DisplayObject\n\t\t{\n\t\t\treturn _app;\n\t\t}\n\t\t\n\t\tpublic function set app (disObj : DisplayObject) : void\n\t\t{\n\t\t\t_app = disObj;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package com.kaltura.kdpfl\n{\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\n\timport com.kaltura.kdpfl.controller.StartupCommand;\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\n\timport com.kaltura.kdpfl.events.DynamicEvent;\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.view.controls.KTrace;\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\n\timport com.kaltura.puremvc.as3.core.KView;\n\t\n\timport flash.display.DisplayObject;\n\t\n\timport mx.utils.ObjectProxy;\n\t\n\timport org.osmf.media.MediaPlayerState;\n\timport org.puremvc.as3.interfaces.IFacade;\n\timport org.puremvc.as3.interfaces.IMediator;\n\timport org.puremvc.as3.interfaces.IProxy;\n\timport org.puremvc.as3.patterns.facade.Facade;\n\n\tpublic class ApplicationFacade extends Facade implements IFacade\n\t{\n\t\t\/**\n\t\t * The current version of the KDP.\n\t\t *\/\t\t\n\t\tpublic var kdpVersion : String = \"v3.8.9\";\n\n\n\t\t\/**\n\t\t * save any mediator name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\t\n\t\tprivate var _mediatorNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any proxy name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _proxyNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _commandNameArray : Array = new Array();\n\t\t\n\t\t\/**\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \n\t\t *\/\t\t\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\n\t\t\/**\n\t\t * a reference to KDP3 main application\n\t\t *\/\t\t\n\t\tprivate var _app : DisplayObject;\n\t\t\n\t\t\/**\n\t\t * the url of the kdp \n\t\t *\/\n\t\tpublic var appFolder : String;\n\t\tpublic var debugMode : Boolean = false;\n\t\t\/**\n\t\t * \n\t\t * will affect the traces that will be sent. See DebugLevel enum\n\t\t *\/\t\t\n\t\tpublic var debugLevel:int;\n\t\t\n\t\t\n\t\t\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\n\t\t\t \t\n\t\t\/**\n\t\t * return the one and only instance of the ApplicationFacade, \n\t\t * if not exist it will be created.\n\t\t * @return \n\t\t * \n\t\t *\/\t\t\n\t\tpublic static function getInstance() : ApplicationFacade\n\t\t{\n\t\t\tif (instance == null) instance = new ApplicationFacade();\n\t\t\treturn instance as ApplicationFacade;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * All this simply does is fire a notification which is routed to \n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \n\t\t * @param app\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function start(app:DisplayObject):void\n\t\t{\n\t\t\tCONFIG::isSDK46 {\n\t\t\t\tkdpVersion += \".sdk46\";\n\t\t\t}\n\t\t\t\n\t\t\t_app = app;\n\t\t\tappFolder = app.root.loaderInfo.url;\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\n\n\t\t\tsendNotification(NotificationType.STARTUP, app);\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\n\t\t}\n\n\n\t\t\/**\n\t\t * Created to trace all notifications for debug\n\t\t * @param notificationName\n\t\t * @param body\n\t\t * @param type\n\t\t *\n\t\t *\/\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\n\t\t\tif (debugMode) {\n\t\t\t\tvar s:String;\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\n\t\t\t\t {\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\n\t\t\t\t\telse {\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\n\t\t\t\t\t\tif (body) {\n\t\t\t\t\t\t\tvar found:Boolean = false;\n\t\t\t\t\t\t\tfor (var o:* in body) {\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\n\t\t\t\t\t\t\t\tfound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (!found) {\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\t\tif (s && s != \"null\") {\n\t\t\t\t\tvar curTime:Number = 0;\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\n\t\t\t\t\tif (kmediaPlayerMediator && \n\t\t\t\t\t\tkmediaPlayerMediator.player && \n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\n\t\t\t\t\t{\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\n\t\t\t\t\t}\n\t\t\t\t\tvar date:Date = new Date();\n\t\t\t\t\t\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tsuper.sendNotification(notificationName, body, type);\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\n\n\t\t\t\/\/For external Javascript application listening to the KDP events\n\t\t\tif (externalInterface)\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * controls the routing of notifications to our controllers, \n\t\t * we all know them as commands\n\t\t * \n\t\t *\/\t\t\n\t\toverride protected function initializeController():void\n\t\t{\n\t\t\tsuper.initializeController();\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\n\t\t\t\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\n\t\t\t\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\n\t\t\t\/\/when one call change media we fire the load media command again\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\n\t\t\t\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\n\t\t}\n\t\t\n\t\toverride protected function initializeView():void\n\t\t{\n\t\t\tif ( view != null ) return;\n\t\t\tview = KView.getInstance();\n\t\t}\n\t\t\n\t\toverride protected function initializeFacade():void\n\t\t{\n\t\t\tinitializeView();\n\t\t\tinitializeModel();\n\t\t\tinitializeController();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Help to remove all commands, mediator, proxies from the facade\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tvar i:int =0;\n\t\t\t\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\n\t\t\t\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\n\t\t\t\t\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\n\t\t\t\t\n\t\t\t_commandNameArray = new Array();\n\t\t\t_mediatorNameArray = new Array();\n\t\t\t_proxyNameArray = new Array();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * after registartion add the notification name to a  \n\t\t * @param notificationName\n\t\t * @param commandClassRef\n\t\t * \n\t\t *\/\t\t\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\n\t\t{\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\n\n\t\t\t\/\/save the notification name so we can delete it later\n\t\t\t_commandNameArray.push( notificationName );\n\t\t}\n\t\t\n\t\toverride public function registerMediator(mediator:IMediator):void\n\t\t{\n\t\t\tsuper.registerMediator(mediator);\n\t\t\t\n\t\t\t\/\/save the mediator name so we can delete it later\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \n\t\t}\n\t\t\n\t\toverride public function registerProxy(proxy:IProxy):void\n\t\t{\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\n\t\t\t\n\t\t\tsuper.registerProxy(proxy);\n\t\t\t\n\t\t\t\/\/save the proxy name so we can delete it later\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * add notification observer for a given mediator \n\t\t * @param notification the notification to listen for\n\t\t * @param notificationHandler handler to be called\n\t\t * @param mediator\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\n\t\t}\n\t\t\n\t\tpublic function get app () : DisplayObject\n\t\t{\n\t\t\treturn _app;\n\t\t}\n\t\t\n\t\tpublic function set app (disObj : DisplayObject) : void\n\t\t{\n\t\t\t_app = disObj;\n\t\t}\n\t\t\n\t}\n}","subject":"update version 3.8.9","message":"update version 3.8.9\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp"}
{"commit":"8c3d546c729a3caa08b4107115f91efff15c6265","old_file":"src\/printf.as","new_file":"src\/printf.as","old_contents":"package \n{\n        \/**\n        *   Creates a string with variable substitutions. Very similiar to printf, specially python's printf\n        *   @param raw The string to be substituted.\n        *   @param rest  The objects to be substitued, can be positional or by properties inside the object (in wich case only one object can be passed)\n        *   @return The formated and substitued string. \n        *   @example\n        *   <pre>\n        *   \n        *   \/\/ objects are substitued in the other they appear\n        *   \n        *   printf(\"This is an %s lybrary for creating %s\", \"Actioscript 3.0\", \"strings\");\n        *   \/\/ outputs: \"This is an Actioscript 3.0 lybrary for creating strings\";\n        *   \/\/ you can also format numbers:\n        *   \n        *   printf(\"You can also display numbers like PI: %f, and format them to a fixed precision, such as PI with 3 decimal places %.3f\", Math.PI, Math.PI);\n        *   \/\/ outputs: \" You can also display numbers like PI: 3.141592653589793, and format them to a fixed precision, such as PI with 3 decimal places 3.142\"\n        *   \/\/ Instead of positional (the order of arguments to print f, you can also use propertie of an object):\n        *   var userInfo : Object = {\n        \t\"name\": \"Arthur Debert\",\n        \t\"email\": \"arthur@stimuli.com.br\",\n        \t\"website\":\"http:\/\/www.stimuli.com.br\/\",\n        \t\"ocupation\": \"developer\"\n        }\n        *   \n        *   printf(\"My name is %(name)s and I am a %(ocupation)s. You can read more on my personal %(website)s, or reach me through my %(email)s\", userInfo);\n        *   \/\/ outputs: \"My name is Arthur Debert and I am a developer. You can read more on my personal http:\/\/www.stimuli.com.br\/, or reach me through my arthur@stimuli.com.br\"\n        *   \/\/ you can also use date parts:\n        *   var date : Date = new Date();\n        *   printf(\"Today is %d\/%m\/%Y\", date, date, date)\n        *   \n        *   <\/pre>\n        *   @see br.com.stimuli.string \n        *\/\n         public function printf(raw : String, ...rest) : String{\n         \t\/**\n\t\t\t* Pretty ugly!\n\t\t\t*   basicaly\n\t\t\t*   % -> the start of a substitution hole\n\t\t\t*   (some_var_name) -> [optional] used in named substitutions\n\t\t\t*   .xx -> [optional] the precision with witch numbers will be formated  \n\t\t\t*   x -> the formatter (string, hexa, float, date part)\n\t\t\t*\/\n            var SUBS_RE : RegExp = \/%(?!^%)(\\((?P<var_name>[\\w]+[\\w_\\d]+)\\))?(?P<padding>[0-9]{1,2})?(\\.(?P<precision>[0-9]+))?(?P<formater>[sxofaAbBcdHIjmMpSUwWxXyYZ])\/ig;\n            \n\t\t\t\/\/Return empty string if raw is null, we don't want errors here\n\t\t\tif( raw == null ){\n\t\t\t\treturn \"\";\t\n\t\t\t}\n\t\t\t\/\/trace(\"\\n\\n\" + 'input:\"'+ raw+  '\" , args:', rest.join(\", \")) ;\n            var matches : Array = [];\n            var result : Object = SUBS_RE.exec(raw);\n            var match : Match;\n            var runs : int = 0;\n            var numMatches : int = 0;\n            var numberVariables : int = rest.length;\n            \/\/ quick check if we find string subs amongst the text to match (something like %(foo)s\n            var isPositionalSubts : Boolean = !Boolean(raw.match(\/%\\(\\s*[\\w\\d_]+\\s*\\)\/));\n            var replacementValue : *;\n            var formater : String;\n            var varName : String;\n            var precision : String;\n            var padding : String;\n            var paddingNum : int;\n            var paddingChar:String;\n            \n            \/\/ matched through the string, creating Match objects for easier later reuse\n            while (Boolean(result)){\n                match = new Match();\n                match.startIndex = result.index;\n                match.length = String(result[0]).length;\n                match.endIndex = match.startIndex + match.length;\n                match.content = String(result[0]);\n                \/\/ try to get substitution properties\n                formater = result[\"formater\"];\n                varName = result[\"var_name\"];\n                precision = result[\"precision\"];\n                padding = result[\"padding\"];\n\t\t\t\tpaddingNum = 0;\n\t\t\t\tpaddingChar = null;\n                \/\/trace('formater:', formater, ', varName:', varName, ', precision:', precision, 'padding:', padding);\n                if (padding){\n                    if (padding.length == 1){\n                        paddingNum = int(padding);\n                        paddingChar = \" \";\n                    }else{\n                        paddingNum = int (padding.substr(-1, 1));\n                        paddingChar = padding.substr(-2, 1);\n                        if (paddingChar != \"0\"){\n                            paddingNum *= int(paddingChar);\n                            paddingChar = \" \";\n                        }\n                    } \n                }\n                if (isPositionalSubts){\n                    \/\/ by position, grab next subs:\n                     replacementValue = rest[matches.length];\n                   \n                }else{\n                    \/\/ be hash \/ properties \n                    replacementValue = rest[0] == null ? undefined : rest[0][varName];\n                }\n                \/\/ check for bad variable names\n                if (replacementValue == undefined){\n                   replacementValue = \"\";\n                }\n                if (replacementValue != undefined){\n                    \n\t                \/\/ format the string accodingly to the formatter\n\t                if (formater == STRING_FORMATTER){\n\t                    match.replacement = padString(String(replacementValue), paddingNum, paddingChar);\n\t                }else if (formater == FLOAT_FORMATER){\n\t                    \/\/ floats, check if we need to truncate precision\n\t                    if (precision){\n\t                        match.replacement = padString( \n\t                                        Number(replacementValue).toFixed( int(precision)),\n\t                                        paddingNum, \n\t                                        paddingChar);\n\t                    }else{\n\t                        match.replacement = padString(String(replacementValue), paddingNum, paddingChar);\n\t                    }\n\t                }else if (formater == INTEGER_FORMATER){\n\t                    match.replacement = padString(int(replacementValue).toString(), paddingNum, paddingChar);\n\t                }else if (formater == OCTAL_FORMATER){\n\t                    match.replacement = \"0\" + int(replacementValue).toString(8);\n\t                }else if (formater == HEXA_FORMATER){\n\t                    match.replacement = \"0x\" + int(replacementValue).toString(16);\n\t                }else if(DATES_FORMATERS.indexOf(formater) > -1){\n\t                    switch (formater){\n\t                        case DATE_DAY_FORMATTER:\n\t                            match.replacement = replacementValue[\"date\"];\n\t                            break;\n\t                        case DATE_FULLYEAR_FORMATTER:\n\t                            match.replacement = replacementValue[\"fullYear\"];\n\t                            break;\n\t                        case DATE_YEAR_FORMATTER:\n\t                            match.replacement = String(replacementValue[\"fullYear\"]).substr(2, 2);\n\t                            break;\n\t                        case DATE_MONTH_FORMATTER:\n\t                            match.replacement = String(replacementValue[\"month\"] + 1);\n\t                            break;\n\t                        case DATE_HOUR24_FORMATTER:\n\t                            match.replacement = replacementValue[\"hours\"];\n\t                            break;\n\t                        case DATE_HOUR_FORMATTER:\n\t                            var hours24 : Number = replacementValue[\"hours\"];\n\t                            match.replacement =  (hours24 -12).toString();\n\t                            break;\n\t                        case DATE_HOUR_AMPM_FORMATTER:\n\t                            match.replacement =  (replacementValue[\"hours\"]  >= 12 ? \"p.m\" : \"a.m\");\n\t                            break;\n\t                        case DATE_TOLOCALE_FORMATTER:\n\t                            match.replacement = Date(replacementValue).toLocaleString();\n\t                            break;\n\t                        case DATE_MINUTES_FORMATTER:\n\t                            match.replacement = replacementValue[\"minutes\"];\n\t                            break;\n\t                        case DATE_SECONDS_FORMATTER:\n\t                            match.replacement = replacementValue[\"seconds\"];\n\t                            break;    \n\t                    }\n\t                }else{\n\t                   \/\/no good replacement\n\t                }\n               \t\tmatches.push(match);\n                }\n                \n                \/\/ just a small check in case we get stuck: kludge!\n                runs ++;\n                if (runs > 10000){\n                   \/\/something is wrong, breaking out\n                    break;\n                }\n                numMatches ++;\n                \/\/ iterates next match\n                result = SUBS_RE.exec(raw);\n            }\n            \/\/ in case there's nothing to substitute, just return the initial string\n            if(matches.length == 0){\n                \/\/no matches, returning raw\n               return raw;\n            }\n            \/\/ now actually do the substitution, keeping a buffer to be joined at \n            \/\/the end for better performance\n            var buffer : Array = [];\n            var lastMatch : Match;  \n            \/\/ beggininf os string, if it doesn't start with a substitition\n            var previous : String = raw.substr(0, matches[0].startIndex);\n            var subs : String;\n            for each(match in matches){\n                \/\/ finds out the previous string part and the next substitition\n                if (lastMatch){\n                    previous = raw.substring(lastMatch.endIndex  ,  match.startIndex);\n                }\n                buffer.push(previous);\n                buffer.push(match.replacement);\n                lastMatch = match;\n                \n            }\n            \/\/ buffer the tail of the string: text after the last substitution\n            buffer.push(raw.substr(match.endIndex, raw.length - match.endIndex));\n            \/\/trace('returning: \"'+ buffer.join(\"\")+'\"');\n            return buffer.join(\"\");\n        }\n    }\n\n\n\/\/ internal usage\n\/** @private *\/\nconst BAD_VARIABLE_NUMBER : String = \"The number of variables to be replaced and template holes don't match\";\n\/** Converts to a string*\/\nconst STRING_FORMATTER : String = \"s\";\n\/** Outputs as a Number, can use the precision specifier: %.2sf will output a float with 2 decimal digits.*\/\nconst FLOAT_FORMATER : String = \"f\";\n\/** Outputs as an Integer.*\/\nconst INTEGER_FORMATER : String = \"d\";\n\/** Converts to an OCTAL number *\/\nconst OCTAL_FORMATER : String = \"o\";\n\/** Converts to a Hexa number (includes 0x) *\/\nconst HEXA_FORMATER : String = \"x\";\n\/** @private *\/\nconst DATES_FORMATERS : String = \"aAbBcDHIjmMpSUwWxXyYZ\";\n\/** Day of month, from 0 to 30 on <code>Date<\/code> objects.*\/\nconst DATE_DAY_FORMATTER : String = \"D\";\n\/** Full year, e.g. 2007 on <code>Date<\/code> objects.*\/\nconst DATE_FULLYEAR_FORMATTER : String = \"Y\";\n\/** Year, e.g. 07 on <code>Date<\/code> objects.*\/\nconst DATE_YEAR_FORMATTER : String = \"y\";\n\/** Month from 1 to 12 on <code>Date<\/code> objects.*\/\nconst DATE_MONTH_FORMATTER : String = \"m\";\n\/** Hours (0-23) on <code>Date<\/code> objects.*\/\nconst DATE_HOUR24_FORMATTER : String = \"H\";\n\/** Hours 0-12 on <code>Date<\/code> objects.*\/\nconst DATE_HOUR_FORMATTER : String = \"I\";\n\/** a.m or p.m on <code>Date<\/code> objects.*\/\nconst DATE_HOUR_AMPM_FORMATTER : String = \"p\";\n\/** Minutes on <code>Date<\/code> objects.*\/\nconst DATE_MINUTES_FORMATTER : String = \"M\";\n\/** Seconds on <code>Date<\/code> objects.*\/\nconst DATE_SECONDS_FORMATTER : String = \"S\";\n\/** A string rep of a <code>Date<\/code> object on the current locale.*\/\nconst DATE_TOLOCALE_FORMATTER : String = \"c\";\n\nvar version : String = \"$Id$\";\n\n\/** @private\n * Internal class that normalizes matching information.\n *\/\nclass Match{\n    public var startIndex : int;\n    public var endIndex : int;\n    public var length : int;\n    public var content : String;\n    public var replacement : String;\n    public var before : String;\n    public function toString() : String{\n        return \"Match [\" + startIndex + \" - \" + endIndex + \"] (\" + length + \") \" + content + \", replacement:\" + replacement + \";\";\n    }\n}\n\n\/** @private *\/\nfunction padString(str:String, paddingNum:int, paddingChar:String=\" \") : String\n{\n    if(paddingChar == null) return str;\n    \n    return new Array(paddingNum + 1).join(paddingChar).concat(str);\n}","new_contents":"package \n{\n        \/**\n        *   Creates a string with variable substitutions. Very similiar to printf, specially python's printf\n        *   @param raw The string to be substituted.\n        *   @param rest  The objects to be substitued, can be positional or by properties inside the object (in wich case only one object can be passed)\n        *   @return The formated and substitued string. \n        *   @example\n        *   <pre>\n        *   \n        *   \/\/ objects are substitued in the other they appear\n        *   \n        *   printf(\"This is an %s lybrary for creating %s\", \"Actioscript 3.0\", \"strings\");\n        *   \/\/ outputs: \"This is an Actioscript 3.0 lybrary for creating strings\";\n        *   \/\/ you can also format numbers:\n        *   \n        *   printf(\"You can also display numbers like PI: %f, and format them to a fixed precision, such as PI with 3 decimal places %.3f\", Math.PI, Math.PI);\n        *   \/\/ outputs: \" You can also display numbers like PI: 3.141592653589793, and format them to a fixed precision, such as PI with 3 decimal places 3.142\"\n        *   \/\/ Instead of positional (the order of arguments to print f, you can also use propertie of an object):\n        *   var userInfo : Object = {\n        \t\"name\": \"Arthur Debert\",\n        \t\"email\": \"arthur@stimuli.com.br\",\n        \t\"website\":\"http:\/\/www.stimuli.com.br\/\",\n        \t\"ocupation\": \"developer\"\n        }\n        *   \n        *   printf(\"My name is %(name)s and I am a %(ocupation)s. You can read more on my personal %(website)s, or reach me through my %(email)s\", userInfo);\n        *   \/\/ outputs: \"My name is Arthur Debert and I am a developer. You can read more on my personal http:\/\/www.stimuli.com.br\/, or reach me through my arthur@stimuli.com.br\"\n        *   \/\/ you can also use date parts:\n        *   var date : Date = new Date();\n        *   printf(\"Today is %d\/%m\/%Y\", date, date, date)\n        *   \n        *   <\/pre>\n        *   @see br.com.stimuli.string \n        *\/\n         public function printf(raw : String, ...rest) : String{\n         \t\/**\n\t\t\t* Pretty ugly!\n\t\t\t*   basicaly\n\t\t\t*   % -> the start of a substitution hole\n\t\t\t*   (some_var_name) -> [optional] used in named substitutions\n\t\t\t*   .xx -> [optional] the precision with witch numbers will be formated  \n\t\t\t*   x -> the formatter (string, hexa, float, date part)\n\t\t\t*\/\n            var SUBS_RE : RegExp = \/%(?!^%)(\\((?P<var_name>[\\w]+[\\w_\\d]+)\\))?(?P<padding>[0-9]{1,2})?(\\.(?P<precision>[0-9]+))?(?P<formater>[sxofaAbBcdHIjmMpSUwWxXyYZ])\/ig;\n            \n\t\t\t\/\/Return empty string if raw is null, we don't want errors here\n\t\t\tif( raw == null ){\n\t\t\t\treturn \"\";\t\n\t\t\t}\n\t\t\t\/\/trace(\"\\n\\n\" + 'input:\"'+ raw+  '\" , args:', rest.join(\", \")) ;\n            var matches : Array = [];\n            var result : Object = SUBS_RE.exec(raw);\n            var match : Match;\n            var runs : int = 0;\n            var numMatches : int = 0;\n            var numberVariables : int = rest.length;\n            \/\/ quick check if we find string subs amongst the text to match (something like %(foo)s\n            var isPositionalSubts : Boolean = !Boolean(raw.match(\/%\\(\\s*[\\w\\d_]+\\s*\\)\/));\n            var replacementValue : *;\n            var formater : String;\n            var varName : String;\n            var precision : String;\n            var padding : String;\n            var paddingNum : int;\n            var paddingChar:String;\n            \n            \/\/ matched through the string, creating Match objects for easier later reuse\n            while (Boolean(result)){\n                match = new Match();\n                match.startIndex = result.index;\n                match.length = String(result[0]).length;\n                match.endIndex = match.startIndex + match.length;\n                match.content = String(result[0]);\n                \/\/ try to get substitution properties\n                formater = result[\"formater\"];\n                varName = result[\"var_name\"];\n                precision = result[\"precision\"];\n                padding = result[\"padding\"];\n\t\t\t\tpaddingNum = 0;\n\t\t\t\tpaddingChar = null;\n                \/\/trace('formater:', formater, ', varName:', varName, ', precision:', precision, 'padding:', padding);\n                if (padding){\n                    if (padding.length == 1){\n                        paddingNum = int(padding);\n                        paddingChar = \" \";\n                    }else{\n                        paddingNum = int (padding.substr(-1, 1));\n                        paddingChar = padding.substr(-2, 1);\n                        if (paddingChar != \"0\"){\n                            paddingNum *= int(paddingChar);\n                            paddingChar = \" \";\n                        }\n                    } \n                }\n                if (isPositionalSubts){\n                    \/\/ by position, grab next subs:\n                     replacementValue = rest[matches.length];\n                   \n                }else{\n                    \/\/ be hash \/ properties \n                    replacementValue = rest[0] == null ? undefined : rest[0][varName];\n                }\n                \/\/ check for bad variable names\n                if (replacementValue == undefined){\n                   replacementValue = \"\";\n                }\n                if (replacementValue != undefined){\n                    \n\t                \/\/ format the string accodingly to the formatter\n\t                if (formater == STRING_FORMATTER){\n\t                    match.replacement = padString(String(replacementValue), paddingNum, paddingChar);\n\t                }else if (formater == FLOAT_FORMATER){\n\t                    \/\/ floats, check if we need to truncate precision\n\t                    if (precision){\n\t                        match.replacement = padString( \n\t                                        Number(replacementValue).toFixed( int(precision)),\n\t                                        paddingNum, \n\t                                        paddingChar);\n\t                    }else{\n\t                        match.replacement = padString(String(replacementValue), paddingNum, paddingChar);\n\t                    }\n\t                }else if (formater == INTEGER_FORMATER){\n\t                    match.replacement = padString(int(replacementValue).toString(), paddingNum, paddingChar);\n\t                }else if (formater == OCTAL_FORMATER){\n\t                    match.replacement = \"0\" + int(replacementValue).toString(8);\n\t                }else if (formater == HEXA_FORMATER){\n\t                    match.replacement = \"0x\" + int(replacementValue).toString(16);\n\t                }else if(DATES_FORMATERS.indexOf(formater) > -1){\n\t                    switch (formater){\n\t                        case DATE_DAY_FORMATTER:\n\t                            match.replacement = replacementValue[\"date\"];\n\t                            break;\n\t                        case DATE_FULLYEAR_FORMATTER:\n\t                            match.replacement = replacementValue[\"fullYear\"];\n\t                            break;\n\t                        case DATE_YEAR_FORMATTER:\n\t                            match.replacement = String(replacementValue[\"fullYear\"]).substr(2, 2);\n\t                            break;\n\t                        case DATE_MONTH_FORMATTER:\n\t                            match.replacement = String(replacementValue[\"month\"] + 1);\n\t                            break;\n\t                        case DATE_HOUR24_FORMATTER:\n\t                            match.replacement = replacementValue[\"hours\"];\n\t                            break;\n\t                        case DATE_HOUR_FORMATTER:\n\t                            var hours24 : Number = replacementValue[\"hours\"];\n\t                            match.replacement =  (hours24 -12).toString();\n\t                            break;\n\t                        case DATE_HOUR_AMPM_FORMATTER:\n\t                            match.replacement =  (replacementValue[\"hours\"]  >= 12 ? \"p.m\" : \"a.m\");\n\t                            break;\n\t                        case DATE_TOLOCALE_FORMATTER:\n\t                            match.replacement = Date(replacementValue).toLocaleString();\n\t                            break;\n\t                        case DATE_MINUTES_FORMATTER:\n\t                            match.replacement = replacementValue[\"minutes\"];\n\t                            break;\n\t                        case DATE_SECONDS_FORMATTER:\n\t                            match.replacement = replacementValue[\"seconds\"];\n\t                            break;    \n\t                    }\n\t                }else{\n\t                   \/\/no good replacement\n\t                }\n               \t\tmatches.push(match);\n                }\n                \n                \/\/ just a small check in case we get stuck: kludge!\n                runs ++;\n                if (runs > 10000){\n                   \/\/something is wrong, breaking out\n                    break;\n                }\n                numMatches ++;\n                \/\/ iterates next match\n                result = SUBS_RE.exec(raw);\n            }\n            \/\/ in case there's nothing to substitute, just return the initial string\n            if(matches.length == 0){\n                \/\/no matches, returning raw\n               return raw;\n            }\n            \/\/ now actually do the substitution, keeping a buffer to be joined at \n            \/\/the end for better performance\n            var buffer : Array = [];\n            var lastMatch : Match;  \n            \/\/ beggininf os string, if it doesn't start with a substitition\n            var previous : String = raw.substr(0, matches[0].startIndex);\n            var subs : String;\n            for each(match in matches){\n                \/\/ finds out the previous string part and the next substitition\n                if (lastMatch){\n                    previous = raw.substring(lastMatch.endIndex  ,  match.startIndex);\n                }\n                buffer.push(previous);\n                buffer.push(match.replacement);\n                lastMatch = match;\n                \n            }\n            \/\/ buffer the tail of the string: text after the last substitution\n            buffer.push(raw.substr(match.endIndex, raw.length - match.endIndex));\n            \/\/trace('returning: \"'+ buffer.join(\"\")+'\"');\n            return buffer.join(\"\");\n        }\n    }\n\n\n\/\/ internal usage\n\/** @private *\/\nconst BAD_VARIABLE_NUMBER : String = \"The number of variables to be replaced and template holes don't match\";\n\/** Converts to a string*\/\nconst STRING_FORMATTER : String = \"s\";\n\/** Outputs as a Number, can use the precision specifier: %.2sf will output a float with 2 decimal digits.*\/\nconst FLOAT_FORMATER : String = \"f\";\n\/** Outputs as an Integer.*\/\nconst INTEGER_FORMATER : String = \"d\";\n\/** Converts to an OCTAL number *\/\nconst OCTAL_FORMATER : String = \"o\";\n\/** Converts to a Hexa number (includes 0x) *\/\nconst HEXA_FORMATER : String = \"x\";\n\/** @private *\/\nconst DATES_FORMATERS : String = \"aAbBcDHIjmMpSUwWxXyYZ\";\n\/** Day of month, from 0 to 30 on <code>Date<\/code> objects.*\/\nconst DATE_DAY_FORMATTER : String = \"D\";\n\/** Full year, e.g. 2007 on <code>Date<\/code> objects.*\/\nconst DATE_FULLYEAR_FORMATTER : String = \"Y\";\n\/** Year, e.g. 07 on <code>Date<\/code> objects.*\/\nconst DATE_YEAR_FORMATTER : String = \"y\";\n\/** Month from 1 to 12 on <code>Date<\/code> objects.*\/\nconst DATE_MONTH_FORMATTER : String = \"m\";\n\/** Hours (0-23) on <code>Date<\/code> objects.*\/\nconst DATE_HOUR24_FORMATTER : String = \"H\";\n\/** Hours 0-12 on <code>Date<\/code> objects.*\/\nconst DATE_HOUR_FORMATTER : String = \"I\";\n\/** a.m or p.m on <code>Date<\/code> objects.*\/\nconst DATE_HOUR_AMPM_FORMATTER : String = \"p\";\n\/** Minutes on <code>Date<\/code> objects.*\/\nconst DATE_MINUTES_FORMATTER : String = \"M\";\n\/** Seconds on <code>Date<\/code> objects.*\/\nconst DATE_SECONDS_FORMATTER : String = \"S\";\n\/** A string rep of a <code>Date<\/code> object on the current locale.*\/\nconst DATE_TOLOCALE_FORMATTER : String = \"c\";\n\nvar version : String = \"$Id$\";\n\n\/** @private\n * Internal class that normalizes matching information.\n *\/\nclass Match{\n    public var startIndex : int;\n    public var endIndex : int;\n    public var length : int;\n    public var content : String;\n    public var replacement : String;\n    public var before : String;\n    public function toString() : String{\n        return \"Match [\" + startIndex + \" - \" + endIndex + \"] (\" + length + \") \" + content + \", replacement:\" + replacement + \";\";\n    }\n}\n\n\/** @private *\/\nfunction padString(str:String, paddingNum:int, paddingChar:String=\" \") : String\n{\n    if(paddingChar == null) return str;\n    \n    return new Array(paddingNum).join(paddingChar).substr(0,paddingNum-str.length).concat(str);\n}","subject":"fix the padding length","message":"fix the padding length\n","lang":"ActionScript","license":"mit","repos":"arthur-debert\/printf-as3"}
{"commit":"29a49cc760521f33b4cad884e1c515115fe2d6f1","old_file":"exporter\/src\/main\/as\/flump\/export\/Publisher.as","new_file":"exporter\/src\/main\/as\/flump\/export\/Publisher.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.utils.ByteArray;\n\nimport flump.mold.MovieMold;\nimport flump.xfl.XflLibrary;\n\nimport com.threerings.util.Log;\n\npublic class Publisher\n{\n    public function Publisher(exportDir :File, format :Format, ...formats) {\n        _exportDir = exportDir;\n        _formats.push(format);\n        for each (format in formats) _formats.push(format);\n    }\n\n    public function modified (lib :XflLibrary) :Boolean {\n        const destDir :File = _exportDir.resolvePath(lib.location);\n        for each (var format :Format in _formats) {\n            var metadata :File = format.getMetadata(destDir);\n            if (!metadata.exists) return true;\n\n            var stream :FileStream = new FileStream();\n            stream.open(metadata, FileMode.READ);\n            var bytes :ByteArray = new ByteArray();\n            stream.readBytes(bytes);\n            stream.close();\n\n\n            try {\n                if (format.extractMd5(bytes) != lib.md5) return true;\n            } catch (e :Error) {\n                log.warning(\"Hit exception parsing existing metadata; calling it modified\", e);\n                return true;\n            }\n        }\n        return false;\n    }\n\n    public function publish (lib :XflLibrary, authoredDevice :DeviceType) :void {\n        var packers :Vector.<Packer> = new <Packer>[\n            new Packer(DeviceType.IPHONE_RETINA, authoredDevice, lib),\n            new Packer(DeviceType.IPHONE, authoredDevice, lib)\n        ];\n\n        const destDir :File = _exportDir.resolvePath(lib.location);\n        destDir.createDirectory();\n\n        for each (var packer :Packer in packers) {\n            for each (var atlas :Atlas in packer.atlases) {\n                atlas.publish(_exportDir);\n            }\n        }\n        const symbolMovies :Vector.<MovieMold> = lib.movies.filter(\n            function (movie :MovieMold, ..._) :Boolean { return movie.symbol != null });\n\n        for each (var format :Format in _formats) {\n            var out :FileStream = new FileStream();\n            out.open(format.getMetadata(destDir), FileMode.WRITE);\n\n            format.publish(out, lib, symbolMovies, packers, authoredDevice);\n            out.close();\n        }\n    }\n\n    private var _exportDir :File;\n    private const _formats :Vector.<Format> = new Vector.<Format>();\n    private static const log :Log = Log.getLog(Publisher);\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.utils.ByteArray;\n\nimport flump.mold.MovieMold;\nimport flump.xfl.XflLibrary;\n\nimport com.threerings.util.Log;\n\npublic class Publisher\n{\n    public function Publisher(exportDir :File, format :Format, ...formats) {\n        _exportDir = exportDir;\n        _formats.push(format);\n        for each (format in formats) _formats.push(format);\n    }\n\n    public function modified (lib :XflLibrary) :Boolean {\n        const destDir :File = _exportDir.resolvePath(lib.location);\n        for each (var format :Format in _formats) {\n            var metadata :File = format.getMetadata(destDir);\n            if (!metadata.exists) return true;\n\n            var stream :FileStream = new FileStream();\n            stream.open(metadata, FileMode.READ);\n            var bytes :ByteArray = new ByteArray();\n            stream.readBytes(bytes);\n            stream.close();\n\n\n            try {\n                if (format.extractMd5(bytes) != lib.md5) return true;\n            } catch (e :Error) {\n                log.warning(\"Hit exception parsing existing metadata; calling it modified\", e);\n                return true;\n            }\n        }\n        return false;\n    }\n\n    public function publish (lib :XflLibrary, authoredDevice :DeviceType) :void {\n        var packers :Vector.<Packer> = new <Packer>[\n            new Packer(DeviceType.IPHONE_RETINA, authoredDevice, lib),\n            new Packer(DeviceType.IPHONE, authoredDevice, lib)\n        ];\n\n        const destDir :File = _exportDir.resolvePath(lib.location);\n        destDir.createDirectory();\n\n        \/\/ Ensure any previously generated atlases don't linger\n        for each (var file :File in destDir.getDirectoryListing()) {\n            if (file.name.match(\/atlas.*\\.png\/)) file.deleteFile();\n        }\n\n        for each (var packer :Packer in packers) {\n            for each (var atlas :Atlas in packer.atlases) {\n                atlas.publish(_exportDir);\n            }\n        }\n        const symbolMovies :Vector.<MovieMold> = lib.movies.filter(\n            function (movie :MovieMold, ..._) :Boolean { return movie.symbol != null });\n\n        for each (var format :Format in _formats) {\n            var out :FileStream = new FileStream();\n            out.open(format.getMetadata(destDir), FileMode.WRITE);\n\n            format.publish(out, lib, symbolMovies, packers, authoredDevice);\n            out.close();\n        }\n    }\n\n    private var _exportDir :File;\n    private const _formats :Vector.<Format> = new Vector.<Format>();\n    private static const log :Log = Log.getLog(Publisher);\n}\n}\n","subject":"Remove old atlases before publishing.","message":"Remove old atlases before publishing.\n\nPreviously, if a movie was changed to use fewer atlases and re-exported, old\natlases would still be around.\n","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,funkypandagame\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump"}
{"commit":"7afc78e903572940da6fb30afd9498d6e954bcbd","old_file":"net\/flashpunk\/utils\/Input.as","new_file":"net\/flashpunk\/utils\/Input.as","old_contents":"\ufeffpackage net.flashpunk.utils\n{\n\timport flash.display.Stage;\n\timport flash.events.KeyboardEvent;\n\timport flash.events.MouseEvent;\n\timport flash.ui.Keyboard;\n\timport net.flashpunk.*;\n\t\n\t\/**\n\t * Static class updated by Engine. Use for defining and checking keyboard\/mouse input.\n\t *\/\n\tpublic class Input\n\t{\n\t\t\/**\n\t\t * An updated string containing the last 100 characters pressed on the keyboard.\n\t\t * Useful for creating text input fields, such as highscore entries, etc.\n\t\t *\/\n\t\tpublic static var keyString:String = \"\";\n\t\t\n\t\t\/**\n\t\t * If the mouse button is down.\n\t\t *\/\n\t\tpublic static var mouseDown:Boolean = false;\n\t\t\n\t\t\/**\n\t\t * If the mouse button is up.\n\t\t *\/\n\t\tpublic static var mouseUp:Boolean = true;\n\t\t\n\t\t\/**\n\t\t * If the mouse button was pressed this frame.\n\t\t *\/\n\t\tpublic static var mousePressed:Boolean = false;\n\t\t\n\t\t\/**\n\t\t * If the mouse button was released this frame.\n\t\t *\/\n\t\tpublic static var mouseReleased:Boolean = false;\n\t\t\n\t\t\/**\n\t\t * X position of the mouse on the screen.\n\t\t *\/\n\t\tpublic static function get mouseX():int\n\t\t{\n\t\t\treturn FP.screen.mouseX;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Y position of the mouse on the screen.\n\t\t *\/\n\t\tpublic static function get mouseY():int\n\t\t{\n\t\t\treturn FP.screen.mouseY;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Defines a new input.\n\t\t * @param\tname\t\tString to map the input to.\n\t\t * @param\t...keys\t\tThe keys to use for the Input.\n\t\t *\/\n\t\tpublic static function define(name:String, ...keys):void\n\t\t{\n\t\t\t_control[name] = Vector.<int>(keys);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * If the input or key is held down.\n\t\t * @param\tinput\t\tAn input name or key to check for.\n\t\t * @return\tTrue or false.\n\t\t *\/\n\t\tpublic static function check(input:*):Boolean\n\t\t{\n\t\t\tif (input is String)\n\t\t\t{\n\t\t\t\tvar v:Vector.<int> = _control[input],\n\t\t\t\t\ti:int = v.length;\n\t\t\t\twhile (i --)\n\t\t\t\t{\n\t\t\t\t\tif (v[i] < 0)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (_keyNum > 0) return true;\n\t\t\t\t\t\tcontinue;\n\t\t\t\t\t}\n\t\t\t\t\tif (_key[v[i]]) return true;\n\t\t\t\t}\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\treturn input < 0 ? _keyNum > 0 : _key[input];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * If the input or key was pressed this frame.\n\t\t * @param\tinput\t\tAn input name or key to check for.\n\t\t * @return\tTrue or false.\n\t\t *\/\n\t\tpublic static function pressed(input:*):Boolean\n\t\t{\n\t\t\tif (input is String)\n\t\t\t{\n\t\t\t\tvar v:Vector.<int> = _control[input],\n\t\t\t\t\ti:int = v.length;\n\t\t\t\twhile (i --)\n\t\t\t\t{\n\t\t\t\t\tif ((v[i] < 0 && _press.length) || _press.indexOf(v[i]) >= 0) return true;\n\t\t\t\t}\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\treturn (input < 0 && _press.length) || _press.indexOf(input) >= 0;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * If the input or key was released this frame.\n\t\t * @param\tinput\t\tAn input name or key to check for.\n\t\t * @return\tTrue or false.\n\t\t *\/\n\t\tpublic static function released(input:*):Boolean\n\t\t{\n\t\t\tif (input is String)\n\t\t\t{\n\t\t\t\tvar v:Vector.<int> = _control[input],\n\t\t\t\t\ti:int = v.length;\n\t\t\t\twhile (i --)\n\t\t\t\t{\n\t\t\t\t\tif ((v[i] < 0 && _release.length) || _release.indexOf(v[i]) >= 0) return true;\n\t\t\t\t}\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\treturn (input < 0 && _release.length) || _release.indexOf(input) >= 0;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns the keys mapped to the input name.\n\t\t * @param\tname\t\tThe input name.\n\t\t * @return\tA Vector of keys.\n\t\t *\/\n\t\tpublic static function keys(name:String):Vector.<int>\n\t\t{\n\t\t\treturn _control[name] as Vector.<int>;\n\t\t}\n\t\t\n\t\t\/** @private Called by Engine to enable keyboard input on the stage. *\/\n\t\tpublic static function enable():void\n\t\t{\n\t\t\tif (!_enabled && FP.stage)\n\t\t\t{\n\t\t\t\tFP.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);\n\t\t\t\tFP.stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp);\n\t\t\t\tFP.stage.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);\n\t\t\t\tFP.stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);\n\t\t\t\t_enabled = true;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** @private Called by Engine to update the input. *\/\n\t\tpublic static function update():void\n\t\t{\n\t\t\twhile (_pressNum --) _press[_pressNum] = -1;\n\t\t\t_pressNum = 0;\n\t\t\twhile (_releaseNum --) _release[_releaseNum] = -1;\n\t\t\t_releaseNum = 0;\n\t\t\tif (mousePressed) mousePressed = false;\n\t\t\tif (mouseReleased) mouseReleased = false;\n\t\t}\n\t\t\n\t\t\/** @private Event handler for key press. *\/\n\t\tprivate static function onKeyDown(e:KeyboardEvent):void\n\t\t{\n\t\t\t\/\/ get the keycode\n\t\t\tvar code:int = e.keyCode;\n\t\t\t\n\t\t\t\/\/ update the keystring\n\t\t\tif (code == Key.BACKSPACE) keyString = keyString.substring(0, keyString.length - 1);\n\t\t\telse if ((code > 47 && code < 58) || (code > 64 && code < 91) || code == 32)\n\t\t\t{\n\t\t\t\tif (keyString.length > KEYSTRING_MAX) keyString = keyString.substring(1);\n\t\t\t\tvar char:String = String.fromCharCode(code);\n\t\t\t\tif (e.shiftKey || Keyboard.capsLock) char = char.toLocaleUpperCase();\n\t\t\t\telse char = char.toLocaleLowerCase();\n\t\t\t\tkeyString += char;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ update the keystate\n\t\t\tif (!_key[code])\n\t\t\t{\n\t\t\t\t_key[code] = true;\n\t\t\t\t_keyNum ++;\n\t\t\t\t_press[_pressNum ++] = code;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** @private Event handler for key release. *\/\n\t\tprivate static function onKeyUp(e:KeyboardEvent):void\n\t\t{\n\t\t\t\/\/ get the keycode and update the keystate\n\t\t\tvar code:int = e.keyCode;\n\t\t\tif (_key[code])\n\t\t\t{\n\t\t\t\t_key[code] = false;\n\t\t\t\t_keyNum --;\n\t\t\t\t_release[_releaseNum ++] = code;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** @private Event handler for mouse press. *\/\n\t\tprivate static function onMouseDown(e:MouseEvent):void\n\t\t{\n\t\t\tif (!mouseDown)\n\t\t\t{\n\t\t\t\tmouseDown = true;\n\t\t\t\tmouseUp = false;\n\t\t\t\tmousePressed = true;\n\t\t\t\tmouseReleased = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** @private Event handler for mouse release. *\/\n\t\tprivate static function onMouseUp(e:MouseEvent):void\n\t\t{\n\t\t\tmouseDown = false;\n\t\t\tmouseUp = true;\n\t\t\tmousePressed = false;\n\t\t\tmouseReleased = true;\n\t\t}\n\t\t\n\t\t\/\/ Max amount of characters stored by the keystring.\n\t\t\/** @private *\/ private static const KEYSTRING_MAX:uint = 100;\n\t\t\n\t\t\/\/ Input information.\n\t\t\/** @private *\/ private static var _enabled:Boolean = false;\n\t\t\/** @private *\/ private static var _key:Vector.<Boolean> = new Vector.<Boolean>(256);\n\t\t\/** @private *\/ private static var _keyNum:int = 0;\n\t\t\/** @private *\/ private static var _press:Vector.<int> = new Vector.<int>(256);\n\t\t\/** @private *\/ private static var _release:Vector.<int> = new Vector.<int>(256);\n\t\t\/** @private *\/ private static var _pressNum:int = 0;\n\t\t\/** @private *\/ private static var _releaseNum:int = 0;\n\t\t\/** @private *\/ private static var _control:Array = [];\n\t}\n}","new_contents":"\ufeffpackage net.flashpunk.utils\n{\n\timport flash.display.Stage;\n\timport flash.events.KeyboardEvent;\n\timport flash.events.MouseEvent;\n\timport flash.ui.Keyboard;\n\timport net.flashpunk.*;\n\t\n\t\/**\n\t * Static class updated by Engine. Use for defining and checking keyboard\/mouse input.\n\t *\/\n\tpublic class Input\n\t{\n\t\t\/**\n\t\t * An updated string containing the last 100 characters pressed on the keyboard.\n\t\t * Useful for creating text input fields, such as highscore entries, etc.\n\t\t *\/\n\t\tpublic static var keyString:String = \"\";\n\t\t\n\t\t\/**\n\t\t * If the mouse button is down.\n\t\t *\/\n\t\tpublic static var mouseDown:Boolean = false;\n\t\t\n\t\t\/**\n\t\t * If the mouse button is up.\n\t\t *\/\n\t\tpublic static var mouseUp:Boolean = true;\n\t\t\n\t\t\/**\n\t\t * If the mouse button was pressed this frame.\n\t\t *\/\n\t\tpublic static var mousePressed:Boolean = false;\n\t\t\n\t\t\/**\n\t\t * If the mouse button was released this frame.\n\t\t *\/\n\t\tpublic static var mouseReleased:Boolean = false;\n\t\t\n\t\t\/**\n\t\t * If the mouse wheel was moved this frame.\n\t\t *\/\n\t\tpublic static var mouseWheel:Boolean = false; \n\t\t\n\t\t\/**\n\t\t * If the mouse wheel was moved this frame, this was the delta.\n\t\t *\/\n\t\tpublic static function get mouseWheelDelta():int\n\t\t{\n\t\t    if (mouseWheel)\n\t\t    {\n\t\t        mouseWheel = false;\n\t\t        return _mouseWheelDelta;\n\t\t    } else {\n\t\t        return 0;\n\t\t    }\n\t\t}  \n\t\t\n\t\t\/**\n\t\t * X position of the mouse on the screen.\n\t\t *\/\n\t\tpublic static function get mouseX():int\n\t\t{\n\t\t\treturn FP.screen.mouseX;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Y position of the mouse on the screen.\n\t\t *\/\n\t\tpublic static function get mouseY():int\n\t\t{\n\t\t\treturn FP.screen.mouseY;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Defines a new input.\n\t\t * @param\tname\t\tString to map the input to.\n\t\t * @param\t...keys\t\tThe keys to use for the Input.\n\t\t *\/\n\t\tpublic static function define(name:String, ...keys):void\n\t\t{\n\t\t\t_control[name] = Vector.<int>(keys);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * If the input or key is held down.\n\t\t * @param\tinput\t\tAn input name or key to check for.\n\t\t * @return\tTrue or false.\n\t\t *\/\n\t\tpublic static function check(input:*):Boolean\n\t\t{\n\t\t\tif (input is String)\n\t\t\t{\n\t\t\t\tvar v:Vector.<int> = _control[input],\n\t\t\t\t\ti:int = v.length;\n\t\t\t\twhile (i --)\n\t\t\t\t{\n\t\t\t\t\tif (v[i] < 0)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (_keyNum > 0) return true;\n\t\t\t\t\t\tcontinue;\n\t\t\t\t\t}\n\t\t\t\t\tif (_key[v[i]]) return true;\n\t\t\t\t}\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\treturn input < 0 ? _keyNum > 0 : _key[input];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * If the input or key was pressed this frame.\n\t\t * @param\tinput\t\tAn input name or key to check for.\n\t\t * @return\tTrue or false.\n\t\t *\/\n\t\tpublic static function pressed(input:*):Boolean\n\t\t{\n\t\t\tif (input is String)\n\t\t\t{\n\t\t\t\tvar v:Vector.<int> = _control[input],\n\t\t\t\t\ti:int = v.length;\n\t\t\t\twhile (i --)\n\t\t\t\t{\n\t\t\t\t\tif ((v[i] < 0 && _press.length) || _press.indexOf(v[i]) >= 0) return true;\n\t\t\t\t}\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\treturn (input < 0 && _press.length) || _press.indexOf(input) >= 0;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * If the input or key was released this frame.\n\t\t * @param\tinput\t\tAn input name or key to check for.\n\t\t * @return\tTrue or false.\n\t\t *\/\n\t\tpublic static function released(input:*):Boolean\n\t\t{\n\t\t\tif (input is String)\n\t\t\t{\n\t\t\t\tvar v:Vector.<int> = _control[input],\n\t\t\t\t\ti:int = v.length;\n\t\t\t\twhile (i --)\n\t\t\t\t{\n\t\t\t\t\tif ((v[i] < 0 && _release.length) || _release.indexOf(v[i]) >= 0) return true;\n\t\t\t\t}\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\treturn (input < 0 && _release.length) || _release.indexOf(input) >= 0;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns the keys mapped to the input name.\n\t\t * @param\tname\t\tThe input name.\n\t\t * @return\tA Vector of keys.\n\t\t *\/\n\t\tpublic static function keys(name:String):Vector.<int>\n\t\t{\n\t\t\treturn _control[name] as Vector.<int>;\n\t\t}\n\t\t\n\t\t\/** @private Called by Engine to enable keyboard input on the stage. *\/\n\t\tpublic static function enable():void\n\t\t{\n\t\t\tif (!_enabled && FP.stage)\n\t\t\t{\n\t\t\t\tFP.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);\n\t\t\t\tFP.stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp);\n\t\t\t\tFP.stage.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);\n\t\t\t\tFP.stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);\n\t\t\t\tFP.stage.addEventListener(MouseEvent.MOUSE_WHEEL, onMouseWheel);\n\t\t\t\t_enabled = true;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** @private Called by Engine to update the input. *\/\n\t\tpublic static function update():void\n\t\t{\n\t\t\twhile (_pressNum --) _press[_pressNum] = -1;\n\t\t\t_pressNum = 0;\n\t\t\twhile (_releaseNum --) _release[_releaseNum] = -1;\n\t\t\t_releaseNum = 0;\n\t\t\tif (mousePressed) mousePressed = false;\n\t\t\tif (mouseReleased) mouseReleased = false;\n\t\t}\n\t\t\n\t\t\/** @private Event handler for key press. *\/\n\t\tprivate static function onKeyDown(e:KeyboardEvent):void\n\t\t{\n\t\t\t\/\/ get the keycode\n\t\t\tvar code:int = e.keyCode;\n\t\t\t\n\t\t\t\/\/ update the keystring\n\t\t\tif (code == Key.BACKSPACE) keyString = keyString.substring(0, keyString.length - 1);\n\t\t\telse if ((code > 47 && code < 58) || (code > 64 && code < 91) || code == 32)\n\t\t\t{\n\t\t\t\tif (keyString.length > KEYSTRING_MAX) keyString = keyString.substring(1);\n\t\t\t\tvar char:String = String.fromCharCode(code);\n\t\t\t\tif (e.shiftKey || Keyboard.capsLock) char = char.toLocaleUpperCase();\n\t\t\t\telse char = char.toLocaleLowerCase();\n\t\t\t\tkeyString += char;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ update the keystate\n\t\t\tif (!_key[code])\n\t\t\t{\n\t\t\t\t_key[code] = true;\n\t\t\t\t_keyNum ++;\n\t\t\t\t_press[_pressNum ++] = code;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** @private Event handler for key release. *\/\n\t\tprivate static function onKeyUp(e:KeyboardEvent):void\n\t\t{\n\t\t\t\/\/ get the keycode and update the keystate\n\t\t\tvar code:int = e.keyCode;\n\t\t\tif (_key[code])\n\t\t\t{\n\t\t\t\t_key[code] = false;\n\t\t\t\t_keyNum --;\n\t\t\t\t_release[_releaseNum ++] = code;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** @private Event handler for mouse press. *\/\n\t\tprivate static function onMouseDown(e:MouseEvent):void\n\t\t{\n\t\t\tif (!mouseDown)\n\t\t\t{\n\t\t\t\tmouseDown = true;\n\t\t\t\tmouseUp = false;\n\t\t\t\tmousePressed = true;\n\t\t\t\tmouseReleased = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** @private Event handler for mouse release. *\/\n\t\tprivate static function onMouseUp(e:MouseEvent):void\n\t\t{\n\t\t\tmouseDown = false;\n\t\t\tmouseUp = true;\n\t\t\tmousePressed = false;\n\t\t\tmouseReleased = true;\n\t\t}\n\t\t\n\t\t\/** @private Event handler for mouse wheel events *\/\n\t\tprivate static function onMouseWheel(e:MouseEvent):void\n\t\t{\n\t\t    mouseWheel = true;\n\t\t    _mouseWheelDelta = e.delta;\n\t\t}\n\t\t\n\t\t\/\/ Max amount of characters stored by the keystring.\n\t\t\/** @private *\/ private static const KEYSTRING_MAX:uint = 100;\n\t\t\n\t\t\/\/ Input information.\n\t\t\/** @private *\/ private static var _enabled:Boolean = false;\n\t\t\/** @private *\/ private static var _key:Vector.<Boolean> = new Vector.<Boolean>(256);\n\t\t\/** @private *\/ private static var _keyNum:int = 0;\n\t\t\/** @private *\/ private static var _press:Vector.<int> = new Vector.<int>(256);\n\t\t\/** @private *\/ private static var _release:Vector.<int> = new Vector.<int>(256);\n\t\t\/** @private *\/ private static var _pressNum:int = 0;\n\t\t\/** @private *\/ private static var _releaseNum:int = 0;\n\t\t\/** @private *\/ private static var _control:Array = [];\n\t\t\/** @private *\/ private static var _mouseWheelDelta:int = 0;\n\t}\n}","subject":"add rudimentary support for mouse eheel events in Input system","message":"add rudimentary support for mouse eheel events in Input system\n","lang":"ActionScript","license":"mit","repos":"Ken69267\/config-stuff,Ken69267\/config-stuff,Ken69267\/config-stuff,Ken69267\/config-stuff,Ken69267\/config-stuff"}
{"commit":"11936f95caaf7f10094348f278a75c17642e72cc","old_file":"src\/justpinegames\/Logi\/ConsoleItemRenderer.as","new_file":"src\/justpinegames\/Logi\/ConsoleItemRenderer.as","old_contents":"package justpinegames.Logi \n{\n\timport feathers.controls.List;\n\timport feathers.controls.renderers.IListItemRenderer;\n    import feathers.controls.text.BitmapFontTextRenderer;\n    import feathers.core.FeathersControl;\n\timport feathers.text.BitmapFontTextFormat;\n\timport org.osflash.signals.ISignal;\n\timport org.osflash.signals.Signal;\n\timport starling.events.Event;\n\timport starling.text.BitmapFont;\n\timport starling.textures.TextureSmoothing;\n\t\n\tinternal class ConsoleItemRenderer extends FeathersControl implements IListItemRenderer\n\t{\n\t\tprivate static var _format:BitmapFontTextFormat = null;\n\t\tprivate static var _formatHighlight:BitmapFontTextFormat = null;\n\t\t\n\t\tprivate var _onChange:Signal = new Signal(ConsoleItemRenderer);\n\t\t\n\t\tprivate var _data:Object;\n\t\tprivate var _index:int;\n\t\tprivate var _owner:List;\n\t\tprivate var _isSelected:Boolean;\n\t\t\n\t\tprivate var _label:BitmapFontTextRenderer;\n\t\t\n\t\tpublic function ConsoleItemRenderer(labelColor:int, labelColorHighlight:int) \n\t\t{\t\n\t\t\t_format = _format ? _format : new BitmapFontTextFormat(new BitmapFont(), 16, labelColor);\n\t\t\t_formatHighlight = _formatHighlight ? _formatHighlight : new BitmapFontTextFormat(new BitmapFont(), 16, labelColorHighlight);\n\t\t\t_label = new BitmapFontTextRenderer();\n\t\t\t_label.addEventListener(Event.ADDED, function(e:Event):void\n\t\t\t{\n\t\t\t\t_label.textFormat = _format;\n\t\t\t});\n\t\t\t_label.smoothing = TextureSmoothing.NONE;\n\t\t\tthis.addChild(_label);\n\t\t}\n\t\t\n\t\tpublic function get data():Object \n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function set data(value:Object):void \n\t\t{\n\t\t\tif (value == null) \n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\t_label.text = value.label;\n\t\t\t_data = value;\n\t\t}\n\t\t\n\t\tpublic function get index():int \n\t\t{\n\t\t\treturn _index;\n\t\t}\n\t\t\n\t\tpublic function set index(value:int):void \n\t\t{\n\t\t\t_index = value;\n\t\t}\n\t\t\n\t\tpublic function get owner():List \n\t\t{\n\t\t\treturn _owner;\n\t\t}\n\t\t\n\t\tpublic function set owner(value:List):void \n\t\t{\n\t\t\t_owner = value;\n\t\t}\n\t\t\n\t\tpublic function get isSelected():Boolean \n\t\t{\n\t\t\treturn _isSelected;\n\t\t}\n\t\t\n\t\tpublic function set isSelected(value:Boolean):void \n\t\t{\n\t\t\tif (_isSelected == value) \n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif (value) \n\t\t\t{\n\t\t\t\t_label.textFormat = _formatHighlight;\n\t\t\t}\n\t\t\telse \n\t\t\t{\n\t\t\t\t_label.textFormat = _format;\n\t\t\t}\n\t\t\t\n\t\t\t_isSelected = value;\n\t\t\t_onChange.dispatch(this);\n\t\t}\n\t\t \n\t\tpublic function get onChange():ISignal \n\t\t{\n\t\t\treturn this._onChange;\n\t\t}\n\t}\n}","new_contents":"package justpinegames.Logi \n{\n\timport feathers.controls.List;\n\timport feathers.controls.renderers.IListItemRenderer;\n    import feathers.controls.text.BitmapFontTextRenderer;\n    import feathers.core.FeathersControl;\n\timport feathers.text.BitmapFontTextFormat;\n\timport starling.events.Event;\n\timport starling.text.BitmapFont;\n\timport starling.textures.TextureSmoothing;\n\t\n\tinternal class ConsoleItemRenderer extends FeathersControl implements IListItemRenderer\n\t{\n\t\tprivate static var _format:BitmapFontTextFormat = null;\n\t\tprivate static var _formatHighlight:BitmapFontTextFormat = null;\n\t\t\n\t\tprivate var _data:Object;\n\t\tprivate var _index:int;\n\t\tprivate var _owner:List;\n\t\tprivate var _isSelected:Boolean;\n\t\t\n\t\tprivate var _label:BitmapFontTextRenderer;\n\t\t\n\t\t[Event(name=\"change\",type=\"starling.events.Event\")]\n\t\t\n\t\tpublic function ConsoleItemRenderer(labelColor:int, labelColorHighlight:int) \n\t\t{\t\n\t\t\t_format = _format ? _format : new BitmapFontTextFormat(new BitmapFont(), 16, labelColor);\n\t\t\t_formatHighlight = _formatHighlight ? _formatHighlight : new BitmapFontTextFormat(new BitmapFont(), 16, labelColorHighlight);\n\t\t\t_label = new BitmapFontTextRenderer();\n\t\t\t_label.addEventListener(Event.ADDED, function(e:Event):void\n\t\t\t{\n\t\t\t\t_label.textFormat = _format;\n\t\t\t});\n\t\t\t_label.smoothing = TextureSmoothing.NONE;\n\t\t\tthis.addChild(_label);\n\t\t}\n\t\t\n\t\tpublic function get data():Object \n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function set data(value:Object):void \n\t\t{\n\t\t\tif (value == null) \n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\t_label.text = value.label;\n\t\t\t_data = value;\n\t\t}\n\t\t\n\t\tpublic function get index():int \n\t\t{\n\t\t\treturn _index;\n\t\t}\n\t\t\n\t\tpublic function set index(value:int):void \n\t\t{\n\t\t\t_index = value;\n\t\t}\n\t\t\n\t\tpublic function get owner():List \n\t\t{\n\t\t\treturn _owner;\n\t\t}\n\t\t\n\t\tpublic function set owner(value:List):void \n\t\t{\n\t\t\t_owner = value;\n\t\t}\n\t\t\n\t\tpublic function get isSelected():Boolean \n\t\t{\n\t\t\treturn _isSelected;\n\t\t}\n\t\t\n\t\tpublic function set isSelected(value:Boolean):void \n\t\t{\n\t\t\tif (_isSelected == value) \n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif (value) \n\t\t\t{\n\t\t\t\t_label.textFormat = _formatHighlight;\n\t\t\t}\n\t\t\telse \n\t\t\t{\n\t\t\t\t_label.textFormat = _format;\n\t\t\t}\n\t\t\t\n\t\t\t_isSelected = value;\n\t\t\tdispatchEventWith(Event.CHANGE);\n\t\t}\n\t\t \n\t}\n}","subject":"Update src\/justpinegames\/Logi\/ConsoleItemRenderer.as","message":"Update src\/justpinegames\/Logi\/ConsoleItemRenderer.as\n\nRemoved Signals dependency bringing this library in line with Feathers","lang":"ActionScript","license":"mit","repos":"justpinegames\/Logi,justpinegames\/Logi"}
{"commit":"4b9a95744efe0a6abf7679aa9f07def77af076e6","old_file":"generator\/sources\/as3\/delegates\/QueuedRequestDelegate.as","new_file":"generator\/sources\/as3\/delegates\/QueuedRequestDelegate.as","old_contents":"package com.kaltura.delegates {\r\n\timport com.kaltura.commands.MultiRequest;\r\n\timport com.kaltura.commands.QueuedRequest;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.net.KalturaCall;\r\n\t\r\n\timport flash.utils.getDefinitionByName;\r\n\timport flash.utils.getQualifiedClassName;\r\n\r\n\tpublic class QueuedRequestDelegate extends WebDelegateBase {\r\n\r\n\t\tpublic function QueuedRequestDelegate(call:KalturaCall = null, config:KalturaConfig = null) {\r\n\t\t\tsuper(call, config); \r\n\t\t}\r\n\t\t\r\n\t\toverride public function parse( result : XML ) : *\r\n\t\t{\r\n\t\t\tvar resArr : Array = new Array();\r\n\t\t\tvar resInd:int = 0;\t\/\/ index for scanning result\r\n\t\t\tfor ( var i:int=0; i<(call as QueuedRequest).calls.length; i++ )\r\n\t\t\t{\r\n\t\t\t\tvar callClassName : String = getQualifiedClassName( (call as QueuedRequest).calls[i] );\r\n\t\t\t\tvar commandName : String = callClassName.split(\"::\")[1];\r\n\t\t\t\tvar packageArr : Array =  (callClassName.split(\"::\")[0]).split(\".\");\r\n\t\t\t\tvar importFrom : String = packageArr[packageArr.length-1];\r\n\t\t\t\t\r\n\t\t\t\tvar clsName : String ;\r\n\t\t\t\tvar cls : Class;\r\n\t\t\t\tvar myInst : Object;\r\n\t\t\t\t\r\n\t\t\t\tif (commandName == \"MultiRequest\") {\r\n\t\t\t\t\tclsName = \"com.kaltura.delegates.MultiRequestDelegate\"; \r\n\t\t\t\t\tcls = getDefinitionByName( clsName ) as Class;\r\n\t\t\t\t\tmyInst = new cls(null , null);\r\n\t\t\t\t\t\/\/ set the call after the constructor, so we don't fire execute()\r\n\t\t\t\t\tmyInst.call = (call as QueuedRequest).calls[i];\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\tclsName = \"com.kaltura.delegates.\"+importFrom+\".\"+ commandName +\"Delegate\"; \/\/'com.kaltura.delegates.session.SessionStartDelegate'\r\n\t\t\t\t\tcls = getDefinitionByName( clsName ) as Class;\/\/(') as Class;\r\n\t\t\t\t\tmyInst = new cls(null , null);\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t\r\n\t\t\t\t\/\/build the result as a regular result\r\n\t\t\t\tvar xml : String = \"<result><result>\";\r\n\t\t\t\tif (commandName == \"MultiRequest\") {\r\n\t\t\t\t\t\/\/ add as many items as the multirequest had\r\n\t\t\t\t\tvar nActions:int = ((call as QueuedRequest).calls[i] as MultiRequest).actions.length;\r\n\t\t\t\t\tfor (var j:int = 0; j<nActions ; j++) {\r\n\t\t\t\t\t\txml += result.result.item[j + resInd].toXMLString();\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\/\/ skip to the result of the next call that wasn't part of the MR:\r\n\t\t\t\t\tresInd+= nActions;\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\txml += result.result.item[resInd].children().toString();\r\n\t\t\t\t\tresInd++;\r\n\t\t\t\t}\r\n\t\t\t\txml +=\"<\/result><\/result>\";\r\n\t\t\t\t\r\n\t\t\t\t\/\/ add the item or a matching error:\r\n\t\t\t\tvar kErr:KalturaError = validateKalturaResponse(xml);\r\n\t\t\t\t\r\n\t\t\t\tif (kErr == null) {\r\n\t\t\t\t\tvar res : XML = new XML(xml);\r\n\t\t\t\t\ttry {\r\n\t\t\t\t\t\tvar obj : Object = (myInst as WebDelegateBase).parse( res );\r\n\t\t\t\t\t\tresArr.push( obj );\r\n\t\t\t\t\t} catch (e:Error) {\r\n\t\t\t\t\t\tkErr = new KalturaError();\r\n\t\t\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t\t\tresArr.push( kErr );\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\tresArr.push(kErr);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn resArr;\r\n\t\t}\r\n\r\n\t\t\r\n\t}\r\n}","new_contents":"package com.kaltura.delegates {\r\n\timport com.kaltura.commands.MultiRequest;\r\n\timport com.kaltura.commands.QueuedRequest;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.net.KalturaCall;\r\n\t\r\n\timport flash.utils.getDefinitionByName;\r\n\timport flash.utils.getQualifiedClassName;\r\n\r\n\tpublic class QueuedRequestDelegate extends WebDelegateBase {\r\n\r\n\t\tpublic function QueuedRequestDelegate(call:KalturaCall = null, config:KalturaConfig = null) {\r\n\t\t\tsuper(call, config); \r\n\t\t}\r\n\t\t\r\n\t\toverride public function parse( result : XML ) : *\r\n\t\t{\r\n\t\t\tvar resArr : Array = new Array();\r\n\t\t\tvar resInd:int = 0;\t\/\/ index for scanning result\r\n\t\t\tfor ( var i:int=0; i<(call as QueuedRequest).calls.length; i++ )\r\n\t\t\t{\r\n\t\t\t\tvar callClassName : String = getQualifiedClassName( (call as QueuedRequest).calls[i] );\r\n\t\t\t\tvar commandName : String = callClassName.split(\"::\")[1];\r\n\t\t\t\tvar packageArr : Array =  (callClassName.split(\"::\")[0]).split(\".\");\r\n\t\t\t\tvar importFrom : String = packageArr[packageArr.length-1];\r\n\t\t\t\t\r\n\t\t\t\tvar clsName : String ;\r\n\t\t\t\tvar cls : Class;\r\n\t\t\t\tvar myInst : Object;\r\n\t\t\t\t\r\n\t\t\t\tif (commandName == \"MultiRequest\") {\r\n\t\t\t\t\tclsName = \"com.kaltura.delegates.MultiRequestDelegate\"; \r\n\t\t\t\t\tcls = getDefinitionByName( clsName ) as Class;\r\n\t\t\t\t\tmyInst = new cls(null , null);\r\n\t\t\t\t\t\/\/ set the call after the constructor, so we don't fire execute()\r\n\t\t\t\t\tmyInst.call = (call as QueuedRequest).calls[i];\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\tclsName = \"com.kaltura.delegates.\"+importFrom+\".\"+ commandName +\"Delegate\"; \/\/'com.kaltura.delegates.session.SessionStartDelegate'\r\n\t\t\t\t\tcls = getDefinitionByName( clsName ) as Class;\/\/(') as Class;\r\n\t\t\t\t\tmyInst = new cls(null , null);\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t\r\n\t\t\t\t\/\/build the result as a regular result\r\n\t\t\t\tvar xml : String = \"<result><result>\";\r\n\t\t\t\tif (commandName == \"MultiRequest\") {\r\n\t\t\t\t\t\/\/ add as many items as the multirequest had\r\n\t\t\t\t\tvar nActions:int = ((call as QueuedRequest).calls[i] as MultiRequest).actions.length;\r\n\t\t\t\t\tfor (var j:int = 0; j<nActions ; j++) {\r\n\t\t\t\t\t\txml += result.result.item[j + resInd].toXMLString();\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\/\/ skip to the result of the next call that wasn't part of the MR:\r\n\t\t\t\t\tresInd+= nActions;\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\txml += result.result.item[resInd].children().toXMLString();\r\n\t\t\t\t\tresInd++;\r\n\t\t\t\t}\r\n\t\t\t\txml +=\"<\/result><\/result>\";\r\n\t\t\t\t\r\n\t\t\t\t\/\/ add the item or a matching error:\r\n\t\t\t\tvar kErr:KalturaError = validateKalturaResponse(xml);\r\n\t\t\t\t\r\n\t\t\t\tif (kErr == null) {\r\n\t\t\t\t\tvar res : XML = new XML(xml);\r\n\t\t\t\t\ttry {\r\n\t\t\t\t\t\tvar obj : Object = (myInst as WebDelegateBase).parse( res );\r\n\t\t\t\t\t\tresArr.push( obj );\r\n\t\t\t\t\t} catch (e:Error) {\r\n\t\t\t\t\t\tkErr = new KalturaError();\r\n\t\t\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t\t\tresArr.push( kErr );\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\tresArr.push(kErr);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn resArr;\r\n\t\t}\r\n\r\n\t\t\r\n\t}\r\n}","subject":"fix for report service","message":"fix for report service\n\ngit-svn-id: 8a2ccb88241e16c78017770bc38d91d6d5396a5a@60459 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"ivesbai\/server,ivesbai\/server,doubleshot\/server,DBezemer\/server,matsuu\/server,DBezemer\/server,doubleshot\/server,matsuu\/server,kaltura\/server,ivesbai\/server,gale320\/server,jorgevbo\/server,DBezemer\/server,gale320\/server,ratliff\/server,jorgevbo\/server,gale320\/server,ratliff\/server,jorgevbo\/server,ratliff\/server,gale320\/server,jorgevbo\/server,kaltura\/server,gale320\/server,matsuu\/server,DBezemer\/server,doubleshot\/server,doubleshot\/server,DBezemer\/server,DBezemer\/server,kaltura\/server,ivesbai\/server,kaltura\/server,ivesbai\/server,doubleshot\/server,jorgevbo\/server,ivesbai\/server,kaltura\/server,gale320\/server,ratliff\/server,ratliff\/server,doubleshot\/server,DBezemer\/server,ivesbai\/server,DBezemer\/server,jorgevbo\/server,doubleshot\/server,gale320\/server,matsuu\/server,doubleshot\/server,matsuu\/server,ratliff\/server,jorgevbo\/server,matsuu\/server,matsuu\/server,matsuu\/server,gale320\/server,ivesbai\/server,kaltura\/server,ratliff\/server,ratliff\/server,jorgevbo\/server"}
{"commit":"1115c040fa10e61735e639afdf04b17bad5e2608","old_file":"src\/org\/mangui\/hls\/controller\/LevelController.as","new_file":"src\/org\/mangui\/hls\/controller\/LevelController.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.controller {\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.model.Level;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages auto level selection\n     *\n     * this is an implementation based on Serial segment fetching method from\n     * http:\/\/www.cs.tut.fi\/~moncef\/publications\/rate-adaptation-IC-2011.pdf\n     *\/\n    public class LevelController {\n        \/** Reference to the HLS controller. **\/\n        private var _hls : HLS;\n        \/** switch up threshold **\/\n        private var _switchup : Vector.<Number> = null;\n        \/** switch down threshold **\/\n        private var _switchdown : Vector.<Number> = null;\n        \/** bitrate array **\/\n        private var _bitrate : Vector.<Number> = null;\n        \/** vector of levels with unique dimension with highest bandwidth **\/\n        private var _maxUniqueLevels : Vector.<Level> = null;\n        \/** nb level **\/\n        private var _nbLevel : int = 0;\n        private var _lastSegmentDuration : Number;\n        private var _lastFetchDuration : Number;\n        private var  lastBandwidth : Number;\n        private var  _autoLevelCapping : int = -1;\n        private var  _startLevel : int = -1;\n        private var  _fpsController : FPSController;\n\n        \/** Create the loader. **\/\n        public function LevelController(hls : HLS) : void {\n            _hls = hls;\n            _fpsController = new FPSController(hls);\n            _hls.addEventListener(HLSEvent.MANIFEST_PARSED, _manifestParsedHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n        }\n        ;\n\n        public function dispose() : void {\n            _fpsController.dispose();\n            _fpsController = null;\n            _hls.removeEventListener(HLSEvent.MANIFEST_PARSED, _manifestParsedHandler);\n            _hls.removeEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.removeEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n        }\n\n        private function _fragmentLoadedHandler(event : HLSEvent) : void {\n            var metrics : HLSLoadMetrics = event.loadMetrics;\n            \/\/ only monitor main fragment metrics for level switching\n            if(metrics.type == HLSLoaderTypes.FRAGMENT_MAIN) {\n                lastBandwidth = metrics.bandwidth;\n                _lastSegmentDuration = metrics.duration;\n                _lastFetchDuration = metrics.processing_duration;\n            }\n        }\n\n        private function _manifestParsedHandler(event : HLSEvent) : void {\n            \/\/ upon manifest parsed event, trigger a level switch to load startLevel playlist\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_SWITCH, _hls.startLevel));\n        }\n\n        private function _manifestLoadedHandler(event : HLSEvent) : void {\n            var levels : Vector.<Level> = event.levels;\n            var maxswitchup : Number = 0;\n            var minswitchdwown : Number = Number.MAX_VALUE;\n            _nbLevel = levels.length;\n            _bitrate = new Vector.<Number>(_nbLevel, true);\n            _switchup = new Vector.<Number>(_nbLevel, true);\n            _switchdown = new Vector.<Number>(_nbLevel, true);\n            _lastSegmentDuration = 0;\n            _lastFetchDuration = 0;\n            lastBandwidth = 0;\n\n            var i : int;\n\n            for (i = 0; i < _nbLevel; i++) {\n                _bitrate[i] = levels[i].bitrate;\n            }\n\n            for (i = 0; i < _nbLevel - 1; i++) {\n                _switchup[i] = (_bitrate[i + 1] - _bitrate[i]) \/ _bitrate[i];\n                maxswitchup = Math.max(maxswitchup, _switchup[i]);\n            }\n            for (i = 0; i < _nbLevel - 1; i++) {\n                _switchup[i] = Math.min(maxswitchup, 2 * _switchup[i]);\n\n                CONFIG::LOGGING {\n                    Log.debug(\"_switchup[\" + i + \"]=\" + _switchup[i]);\n                }\n            }\n\n            for (i = 1; i < _nbLevel; i++) {\n                _switchdown[i] = (_bitrate[i] - _bitrate[i - 1]) \/ _bitrate[i];\n                minswitchdwown = Math.min(minswitchdwown, _switchdown[i]);\n            }\n            for (i = 1; i < _nbLevel; i++) {\n                _switchdown[i] = Math.max(2 * minswitchdwown, _switchdown[i]);\n\n                CONFIG::LOGGING {\n                    Log.debug(\"_switchdown[\" + i + \"]=\" + _switchdown[i]);\n                }\n            }\n\n            if (HLSSettings.capLevelToStage) {\n                _maxUniqueLevels = _maxLevelsWithUniqueDimensions;\n            }\n        }\n        ;\n\n        public function getbestlevel(downloadBandwidth : Number) : int {\n            var max_level : int = _maxLevel;\n            for (var i : int = max_level; i >= 0; i--) {\n                if (_bitrate[i] <= downloadBandwidth) {\n                    return i;\n                }\n            }\n            return 0;\n        }\n\n        private function get _maxLevelsWithUniqueDimensions() : Vector.<Level> {\n            var filter : Function = function(l : Level, i : int, v : Vector.<Level>) : Boolean {\n                if (l.width > 0 && l.height > 0) {\n                    if (i + 1 < v.length) {\n                        var nextLevel : Level = v[i + 1];\n                        if (l.width != nextLevel.width && l.height != nextLevel.height) {\n                            return true;\n                        }\n                    } else {\n                        return true;\n                    }\n                }\n                return false;\n            };\n\n            return _hls.levels.filter(filter);\n        }\n\n\n        \/** Return the capping\/max level value that could be used by automatic level selection algorithm **\/\n        public function get autoLevelCapping() : int {\n            return _autoLevelCapping;\n        }\n\n        \/** set the capping\/max level value that could be used by automatic level selection algorithm **\/\n        public function set autoLevelCapping(newLevel : int) : void {\n            _autoLevelCapping = newLevel;\n        }\n\n        private function get _maxLevel() : int {\n            \/\/ if set, _autoLevelCapping takes precedence\n            if(_autoLevelCapping >= 0) {\n                return Math.min(_nbLevel - 1, _autoLevelCapping);\n            } else if (HLSSettings.capLevelToStage) {\n                var maxLevelsCount : int = _maxUniqueLevels.length;\n\n                if (_hls.stage && maxLevelsCount) {\n                    var maxLevel : Level = this._maxUniqueLevels[0], maxLevelIdx : int = maxLevel.index, sWidth : Number = this._hls.stage.stageWidth, sHeight : Number = this._hls.stage.stageHeight, lWidth : int, lHeight : int, i : int;\n\n                    switch (HLSSettings.maxLevelCappingMode) {\n                        case HLSMaxLevelCappingMode.UPSCALE:\n                            for (i = maxLevelsCount - 1; i >= 0; i--) {\n                                maxLevel = this._maxUniqueLevels[i];\n                                maxLevelIdx = maxLevel.index;\n                                lWidth = maxLevel.width;\n                                lHeight = maxLevel.height;\n                                CONFIG::LOGGING {\n                                    Log.debug(\"stage size: \" + sWidth + \"x\" + sHeight + \" ,level\" + maxLevelIdx + \" size: \" + lWidth + \"x\" + lHeight);\n                                }\n                                if (sWidth >= lWidth || sHeight >= lHeight) {\n                                    break;\n                                    \/\/ from for loop\n                                }\n                            }\n                            break;\n                        case HLSMaxLevelCappingMode.DOWNSCALE:\n                            for (i = 0; i < maxLevelsCount; i++) {\n                                maxLevel = this._maxUniqueLevels[i];\n                                maxLevelIdx = maxLevel.index;\n                                lWidth = maxLevel.width;\n                                lHeight = maxLevel.height;\n                                CONFIG::LOGGING {\n                                    Log.debug(\"stage size: \" + sWidth + \"x\" + sHeight + \" ,level\" + maxLevelIdx + \" size: \" + lWidth + \"x\" + lHeight);\n                                }\n                                if (sWidth <= lWidth || sHeight <= lHeight) {\n                                    break;\n                                    \/\/ from for loop\n                                }\n                            }\n                            break;\n                    }\n                    CONFIG::LOGGING {\n                        Log.debug(\"max capped level idx: \" + maxLevelIdx);\n                    }\n                }\n                return maxLevelIdx;\n            } else {\n                return _nbLevel - 1;\n            }\n        }\n\n        \/** Update the quality level for the next fragment load. **\/\n        public function getnextlevel(current_level : int, buffer : Number) : int {\n            if (_lastFetchDuration == 0 || _lastSegmentDuration == 0) {\n                return 0;\n            }\n\n            \/* rsft : remaining segment fetch time : available time to fetch next segment\n            it depends on the current playback timestamp , the timestamp of the first frame of the next segment\n            and TBMT, indicating a desired latency between the time instant to receive the last byte of a\n            segment to the playback of the first media frame of a segment\n            buffer is start time of next segment\n            TBMT is the buffer size we need to ensure (we need at least 2 segments buffered *\/\n            var rsft : Number = 1000 * buffer - 2 * _lastFetchDuration;\n            var sftm : Number = Math.min(_lastSegmentDuration, rsft) \/ _lastFetchDuration;\n            var max_level : Number = _maxLevel;\n            var switch_to_level : int = current_level;\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.info(\"rsft:\" + rsft);\n            \/\/ Log.info(\"sftm:\" + sftm);\n            \/\/ }\n            \/\/ }\n            \/* to switch level up :\n            rsft should be greater than switch up condition\n             *\/\n            if ((current_level < max_level) && (sftm > (1 + _switchup[current_level]))) {\n                CONFIG::LOGGING {\n                    Log.debug(\"sftm:> 1+_switchup[_level]=\" + (1 + _switchup[current_level]));\n                }\n                switch_to_level = current_level + 1;\n            }\n\n            \/* to switch level down :\n            rsft should be smaller than switch up condition,\n            or the current level is greater than max level\n             *\/ else if ((current_level > max_level && current_level > 0) || (current_level > 0 && (sftm < 1 - _switchdown[current_level]))) {\n                CONFIG::LOGGING {\n                    Log.debug(\"sftm < 1-_switchdown[current_level]=\" + _switchdown[current_level]);\n                }\n                var bufferratio : Number = 1000 * buffer \/ _lastSegmentDuration;\n                \/* find suitable level matching current bandwidth, starting from current level\n                when switching level down, we also need to consider that we might need to load two fragments.\n                the condition (bufferratio > 2*_levels[j].bitrate\/_lastBandwidth)\n                ensures that buffer time is bigger than than the time to download 2 fragments from level j, if we keep same bandwidth.\n                 *\/\n\n                for (var j : int = current_level - 1; j >= 0; j--) {\n                    if (_bitrate[j] <= lastBandwidth && (bufferratio > 2 * _bitrate[j] \/ lastBandwidth)) {\n                        switch_to_level = j;\n                        break;\n                    }\n                    if (j == 0) {\n                        switch_to_level = 0;\n                    }\n                }\n            }\n\n            \/\/ Then we should check if selected level is higher than max_level if so, than take the min of those two\n            switch_to_level = Math.min(max_level, switch_to_level);\n\n            CONFIG::LOGGING {\n                if (switch_to_level != current_level) {\n                    Log.debug(\"switch to level \" + switch_to_level);\n                }\n            }\n\n            return switch_to_level;\n        }\n\n        \/\/ get level index of first level appearing in the manifest\n        public function get firstLevel() : int {\n            var levels : Vector.<Level> = _hls.levels;\n            for (var i : int = 0; i < levels.length; i++) {\n                if (levels[i].manifest_index == 0) {\n                    return i;\n                }\n            }\n            return 0;\n        }\n\n\n        \/*  set the quality level used when starting a fresh playback *\/\n        public function set startLevel(level : int) : void {\n            _startLevel = level;\n        };\n\n        public function get startLevel() : int {\n            var start_level : int = -1;\n            var levels : Vector.<Level> = _hls.levels;\n            if (levels) {\n                \/\/ if set, _startLevel takes precedence\n                if(_startLevel >=0) {\n                    return Math.min(levels.length-1,_startLevel);\n                } else if (HLSSettings.startFromLevel === -2) {\n                    \/\/ playback will start from the first level appearing in Manifest (not sorted by bitrate)\n                    return firstLevel;\n                } else if (HLSSettings.startFromLevel === -1 && HLSSettings.startFromBitrate === -1) {\n                    \/* if startFromLevel is set to -1, it means that effective startup level\n                     * will be determined from first segment download bandwidth\n                     * let's use lowest bitrate for this download bandwidth assessment\n                     * this should speed up playback start time\n                     *\/\n                    return 0;\n                } else {\n                    \/\/ set up start level as being the lowest non-audio level.\n                    for (var i : int = 0; i < levels.length; i++) {\n                        if (!levels[i].audio) {\n                            start_level = i;\n                            break;\n                        }\n                    }\n                    \/\/ in case of audio only playlist, force startLevel to 0\n                    if (start_level == -1) {\n                        CONFIG::LOGGING {\n                            Log.info(\"playlist is audio-only\");\n                        }\n                        start_level = 0;\n                    } else {\n                        if (HLSSettings.startFromBitrate > 0) {\n                            start_level = findIndexOfClosestLevel(HLSSettings.startFromBitrate);\n                        } else if (HLSSettings.startFromLevel > 0) {\n                            \/\/ adjust start level using a rule by 3\n                            start_level += Math.round(HLSSettings.startFromLevel * (levels.length - start_level - 1));\n                        }\n                    }\n                }\n                CONFIG::LOGGING {\n                    Log.debug(\"start level :\" + start_level);\n                }\n            }\n            return start_level;\n        }\n\n        \/**\n         * @param desiredBitrate\n         * @return The index of the level that has a bitrate closest to the desired bitrate.\n         *\/\n        private function findIndexOfClosestLevel(desiredBitrate : Number) : int {\n            var levelIndex : int = -1;\n            var minDistance : Number = Number.MAX_VALUE;\n            var levels : Vector.<Level> = _hls.levels;\n\n            for (var index : int = 0; index < levels.length; index++) {\n                var level : Level = levels[index];\n\n                var distance : Number = Math.abs(desiredBitrate - level.bitrate);\n\n                if (distance < minDistance) {\n                    levelIndex = index;\n                    minDistance = distance;\n                }\n            }\n            return levelIndex;\n        }\n\n        public function get seekLevel() : int {\n            var seek_level : int = -1;\n            var levels : Vector.<Level> = _hls.levels;\n            if (HLSSettings.seekFromLevel == -1) {\n                \/\/ keep last level\n                return _hls.loadLevel;\n            }\n\n            \/\/ set up seek level as being the lowest non-audio level.\n            for (var i : int = 0; i < levels.length; i++) {\n                if (!levels[i].audio) {\n                    seek_level = i;\n                    break;\n                }\n            }\n            \/\/ in case of audio only playlist, force seek_level to 0\n            if (seek_level == -1) {\n                seek_level = 0;\n            } else {\n                if (HLSSettings.seekFromLevel > 0) {\n                    \/\/ adjust start level using a rule by 3\n                    seek_level += Math.round(HLSSettings.seekFromLevel * (levels.length - seek_level - 1));\n                }\n            }\n            CONFIG::LOGGING {\n                Log.debug(\"seek level :\" + seek_level);\n            }\n            return seek_level;\n        }\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.controller {\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.model.Level;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages auto level selection\n     *\n     * this is an implementation based on Serial segment fetching method from\n     * http:\/\/www.cs.tut.fi\/~moncef\/publications\/rate-adaptation-IC-2011.pdf\n     *\/\n    public class LevelController {\n        \/** Reference to the HLS controller. **\/\n        private var _hls : HLS;\n        \/** switch up threshold **\/\n        private var _switchup : Vector.<Number> = null;\n        \/** switch down threshold **\/\n        private var _switchdown : Vector.<Number> = null;\n        \/** bitrate array **\/\n        private var _bitrate : Vector.<Number> = null;\n        \/** vector of levels with unique dimension with highest bandwidth **\/\n        private var _maxUniqueLevels : Vector.<Level> = null;\n        \/** nb level **\/\n        private var _nbLevel : int = 0;\n        private var _lastSegmentDuration : Number;\n        private var _lastFetchDuration : Number;\n        private var  lastBandwidth : Number;\n        private var  _autoLevelCapping : int;\n        private var  _startLevel : int = -1;\n        private var  _fpsController : FPSController;\n\n        \/** Create the loader. **\/\n        public function LevelController(hls : HLS) : void {\n            _hls = hls;\n            _fpsController = new FPSController(hls);\n            _hls.addEventListener(HLSEvent.MANIFEST_PARSED, _manifestParsedHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n        }\n        ;\n\n        public function dispose() : void {\n            _fpsController.dispose();\n            _fpsController = null;\n            _hls.removeEventListener(HLSEvent.MANIFEST_PARSED, _manifestParsedHandler);\n            _hls.removeEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.removeEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n        }\n\n        private function _fragmentLoadedHandler(event : HLSEvent) : void {\n            var metrics : HLSLoadMetrics = event.loadMetrics;\n            \/\/ only monitor main fragment metrics for level switching\n            if(metrics.type == HLSLoaderTypes.FRAGMENT_MAIN) {\n                lastBandwidth = metrics.bandwidth;\n                _lastSegmentDuration = metrics.duration;\n                _lastFetchDuration = metrics.processing_duration;\n            }\n        }\n\n        private function _manifestParsedHandler(event : HLSEvent) : void {\n            \/\/ upon manifest parsed event, trigger a level switch to load startLevel playlist\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_SWITCH, _hls.startLevel));\n        }\n\n        private function _manifestLoadedHandler(event : HLSEvent) : void {\n            var levels : Vector.<Level> = event.levels;\n            var maxswitchup : Number = 0;\n            var minswitchdwown : Number = Number.MAX_VALUE;\n            _nbLevel = levels.length;\n            _bitrate = new Vector.<Number>(_nbLevel, true);\n            _switchup = new Vector.<Number>(_nbLevel, true);\n            _switchdown = new Vector.<Number>(_nbLevel, true);\n            _autoLevelCapping = -1;\n            _lastSegmentDuration = 0;\n            _lastFetchDuration = 0;\n            lastBandwidth = 0;\n\n            var i : int;\n\n            for (i = 0; i < _nbLevel; i++) {\n                _bitrate[i] = levels[i].bitrate;\n            }\n\n            for (i = 0; i < _nbLevel - 1; i++) {\n                _switchup[i] = (_bitrate[i + 1] - _bitrate[i]) \/ _bitrate[i];\n                maxswitchup = Math.max(maxswitchup, _switchup[i]);\n            }\n            for (i = 0; i < _nbLevel - 1; i++) {\n                _switchup[i] = Math.min(maxswitchup, 2 * _switchup[i]);\n\n                CONFIG::LOGGING {\n                    Log.debug(\"_switchup[\" + i + \"]=\" + _switchup[i]);\n                }\n            }\n\n            for (i = 1; i < _nbLevel; i++) {\n                _switchdown[i] = (_bitrate[i] - _bitrate[i - 1]) \/ _bitrate[i];\n                minswitchdwown = Math.min(minswitchdwown, _switchdown[i]);\n            }\n            for (i = 1; i < _nbLevel; i++) {\n                _switchdown[i] = Math.max(2 * minswitchdwown, _switchdown[i]);\n\n                CONFIG::LOGGING {\n                    Log.debug(\"_switchdown[\" + i + \"]=\" + _switchdown[i]);\n                }\n            }\n\n            if (HLSSettings.capLevelToStage) {\n                _maxUniqueLevels = _maxLevelsWithUniqueDimensions;\n            }\n        }\n        ;\n\n        public function getbestlevel(downloadBandwidth : Number) : int {\n            var max_level : int = _maxLevel;\n            for (var i : int = max_level; i >= 0; i--) {\n                if (_bitrate[i] <= downloadBandwidth) {\n                    return i;\n                }\n            }\n            return 0;\n        }\n\n        private function get _maxLevelsWithUniqueDimensions() : Vector.<Level> {\n            var filter : Function = function(l : Level, i : int, v : Vector.<Level>) : Boolean {\n                if (l.width > 0 && l.height > 0) {\n                    if (i + 1 < v.length) {\n                        var nextLevel : Level = v[i + 1];\n                        if (l.width != nextLevel.width && l.height != nextLevel.height) {\n                            return true;\n                        }\n                    } else {\n                        return true;\n                    }\n                }\n                return false;\n            };\n\n            return _hls.levels.filter(filter);\n        }\n\n\n        \/** Return the capping\/max level value that could be used by automatic level selection algorithm **\/\n        public function get autoLevelCapping() : int {\n            return _autoLevelCapping;\n        }\n\n        \/** set the capping\/max level value that could be used by automatic level selection algorithm **\/\n        public function set autoLevelCapping(newLevel : int) : void {\n            _autoLevelCapping = newLevel;\n        }\n\n        private function get _maxLevel() : int {\n            \/\/ if set, _autoLevelCapping takes precedence\n            if(_autoLevelCapping >= 0) {\n                return Math.min(_nbLevel - 1, _autoLevelCapping);\n            } else if (HLSSettings.capLevelToStage) {\n                var maxLevelsCount : int = _maxUniqueLevels.length;\n\n                if (_hls.stage && maxLevelsCount) {\n                    var maxLevel : Level = this._maxUniqueLevels[0], maxLevelIdx : int = maxLevel.index, sWidth : Number = this._hls.stage.stageWidth, sHeight : Number = this._hls.stage.stageHeight, lWidth : int, lHeight : int, i : int;\n\n                    switch (HLSSettings.maxLevelCappingMode) {\n                        case HLSMaxLevelCappingMode.UPSCALE:\n                            for (i = maxLevelsCount - 1; i >= 0; i--) {\n                                maxLevel = this._maxUniqueLevels[i];\n                                maxLevelIdx = maxLevel.index;\n                                lWidth = maxLevel.width;\n                                lHeight = maxLevel.height;\n                                CONFIG::LOGGING {\n                                    Log.debug(\"stage size: \" + sWidth + \"x\" + sHeight + \" ,level\" + maxLevelIdx + \" size: \" + lWidth + \"x\" + lHeight);\n                                }\n                                if (sWidth >= lWidth || sHeight >= lHeight) {\n                                    break;\n                                    \/\/ from for loop\n                                }\n                            }\n                            break;\n                        case HLSMaxLevelCappingMode.DOWNSCALE:\n                            for (i = 0; i < maxLevelsCount; i++) {\n                                maxLevel = this._maxUniqueLevels[i];\n                                maxLevelIdx = maxLevel.index;\n                                lWidth = maxLevel.width;\n                                lHeight = maxLevel.height;\n                                CONFIG::LOGGING {\n                                    Log.debug(\"stage size: \" + sWidth + \"x\" + sHeight + \" ,level\" + maxLevelIdx + \" size: \" + lWidth + \"x\" + lHeight);\n                                }\n                                if (sWidth <= lWidth || sHeight <= lHeight) {\n                                    break;\n                                    \/\/ from for loop\n                                }\n                            }\n                            break;\n                    }\n                    CONFIG::LOGGING {\n                        Log.debug(\"max capped level idx: \" + maxLevelIdx);\n                    }\n                }\n                return maxLevelIdx;\n            } else {\n                return _nbLevel - 1;\n            }\n        }\n\n        \/** Update the quality level for the next fragment load. **\/\n        public function getnextlevel(current_level : int, buffer : Number) : int {\n            if (_lastFetchDuration == 0 || _lastSegmentDuration == 0) {\n                return 0;\n            }\n\n            \/* rsft : remaining segment fetch time : available time to fetch next segment\n            it depends on the current playback timestamp , the timestamp of the first frame of the next segment\n            and TBMT, indicating a desired latency between the time instant to receive the last byte of a\n            segment to the playback of the first media frame of a segment\n            buffer is start time of next segment\n            TBMT is the buffer size we need to ensure (we need at least 2 segments buffered *\/\n            var rsft : Number = 1000 * buffer - 2 * _lastFetchDuration;\n            var sftm : Number = Math.min(_lastSegmentDuration, rsft) \/ _lastFetchDuration;\n            var max_level : Number = _maxLevel;\n            var switch_to_level : int = current_level;\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.info(\"rsft:\" + rsft);\n            \/\/ Log.info(\"sftm:\" + sftm);\n            \/\/ }\n            \/\/ }\n            \/* to switch level up :\n            rsft should be greater than switch up condition\n             *\/\n            if ((current_level < max_level) && (sftm > (1 + _switchup[current_level]))) {\n                CONFIG::LOGGING {\n                    Log.debug(\"sftm:> 1+_switchup[_level]=\" + (1 + _switchup[current_level]));\n                }\n                switch_to_level = current_level + 1;\n            }\n\n            \/* to switch level down :\n            rsft should be smaller than switch up condition,\n            or the current level is greater than max level\n             *\/ else if ((current_level > max_level && current_level > 0) || (current_level > 0 && (sftm < 1 - _switchdown[current_level]))) {\n                CONFIG::LOGGING {\n                    Log.debug(\"sftm < 1-_switchdown[current_level]=\" + _switchdown[current_level]);\n                }\n                var bufferratio : Number = 1000 * buffer \/ _lastSegmentDuration;\n                \/* find suitable level matching current bandwidth, starting from current level\n                when switching level down, we also need to consider that we might need to load two fragments.\n                the condition (bufferratio > 2*_levels[j].bitrate\/_lastBandwidth)\n                ensures that buffer time is bigger than than the time to download 2 fragments from level j, if we keep same bandwidth.\n                 *\/\n\n                for (var j : int = current_level - 1; j >= 0; j--) {\n                    if (_bitrate[j] <= lastBandwidth && (bufferratio > 2 * _bitrate[j] \/ lastBandwidth)) {\n                        switch_to_level = j;\n                        break;\n                    }\n                    if (j == 0) {\n                        switch_to_level = 0;\n                    }\n                }\n            }\n\n            \/\/ Then we should check if selected level is higher than max_level if so, than take the min of those two\n            switch_to_level = Math.min(max_level, switch_to_level);\n\n            CONFIG::LOGGING {\n                if (switch_to_level != current_level) {\n                    Log.debug(\"switch to level \" + switch_to_level);\n                }\n            }\n\n            return switch_to_level;\n        }\n\n        \/\/ get level index of first level appearing in the manifest\n        public function get firstLevel() : int {\n            var levels : Vector.<Level> = _hls.levels;\n            for (var i : int = 0; i < levels.length; i++) {\n                if (levels[i].manifest_index == 0) {\n                    return i;\n                }\n            }\n            return 0;\n        }\n\n\n        \/*  set the quality level used when starting a fresh playback *\/\n        public function set startLevel(level : int) : void {\n            _startLevel = level;\n        };\n\n        public function get startLevel() : int {\n            var start_level : int = -1;\n            var levels : Vector.<Level> = _hls.levels;\n            if (levels) {\n                \/\/ if set, _startLevel takes precedence\n                if(_startLevel >=0) {\n                    return Math.min(levels.length-1,_startLevel);\n                } else if (HLSSettings.startFromLevel === -2) {\n                    \/\/ playback will start from the first level appearing in Manifest (not sorted by bitrate)\n                    return firstLevel;\n                } else if (HLSSettings.startFromLevel === -1 && HLSSettings.startFromBitrate === -1) {\n                    \/* if startFromLevel is set to -1, it means that effective startup level\n                     * will be determined from first segment download bandwidth\n                     * let's use lowest bitrate for this download bandwidth assessment\n                     * this should speed up playback start time\n                     *\/\n                    return 0;\n                } else {\n                    \/\/ set up start level as being the lowest non-audio level.\n                    for (var i : int = 0; i < levels.length; i++) {\n                        if (!levels[i].audio) {\n                            start_level = i;\n                            break;\n                        }\n                    }\n                    \/\/ in case of audio only playlist, force startLevel to 0\n                    if (start_level == -1) {\n                        CONFIG::LOGGING {\n                            Log.info(\"playlist is audio-only\");\n                        }\n                        start_level = 0;\n                    } else {\n                        if (HLSSettings.startFromBitrate > 0) {\n                            start_level = findIndexOfClosestLevel(HLSSettings.startFromBitrate);\n                        } else if (HLSSettings.startFromLevel > 0) {\n                            \/\/ adjust start level using a rule by 3\n                            start_level += Math.round(HLSSettings.startFromLevel * (levels.length - start_level - 1));\n                        }\n                    }\n                }\n                CONFIG::LOGGING {\n                    Log.debug(\"start level :\" + start_level);\n                }\n            }\n            return start_level;\n        }\n\n        \/**\n         * @param desiredBitrate\n         * @return The index of the level that has a bitrate closest to the desired bitrate.\n         *\/\n        private function findIndexOfClosestLevel(desiredBitrate : Number) : int {\n            var levelIndex : int = -1;\n            var minDistance : Number = Number.MAX_VALUE;\n            var levels : Vector.<Level> = _hls.levels;\n\n            for (var index : int = 0; index < levels.length; index++) {\n                var level : Level = levels[index];\n\n                var distance : Number = Math.abs(desiredBitrate - level.bitrate);\n\n                if (distance < minDistance) {\n                    levelIndex = index;\n                    minDistance = distance;\n                }\n            }\n            return levelIndex;\n        }\n\n        public function get seekLevel() : int {\n            var seek_level : int = -1;\n            var levels : Vector.<Level> = _hls.levels;\n            if (HLSSettings.seekFromLevel == -1) {\n                \/\/ keep last level\n                return _hls.loadLevel;\n            }\n\n            \/\/ set up seek level as being the lowest non-audio level.\n            for (var i : int = 0; i < levels.length; i++) {\n                if (!levels[i].audio) {\n                    seek_level = i;\n                    break;\n                }\n            }\n            \/\/ in case of audio only playlist, force seek_level to 0\n            if (seek_level == -1) {\n                seek_level = 0;\n            } else {\n                if (HLSSettings.seekFromLevel > 0) {\n                    \/\/ adjust start level using a rule by 3\n                    seek_level += Math.round(HLSSettings.seekFromLevel * (levels.length - seek_level - 1));\n                }\n            }\n            CONFIG::LOGGING {\n                Log.debug(\"seek level :\" + seek_level);\n            }\n            return seek_level;\n        }\n    }\n}\n","subject":"remove forced level capping on new manifest load","message":"remove forced level capping on new manifest load\n","lang":"ActionScript","license":"mpl-2.0","repos":"jlacivita\/flashls,Corey600\/flashls,NicolasSiver\/flashls,codex-corp\/flashls,thdtjsdn\/flashls,clappr\/flashls,neilrackett\/flashls,thdtjsdn\/flashls,clappr\/flashls,hola\/flashls,mangui\/flashls,Corey600\/flashls,tedconf\/flashls,fixedmachine\/flashls,neilrackett\/flashls,vidible\/vdb-flashls,hola\/flashls,mangui\/flashls,dighan\/flashls,NicolasSiver\/flashls,JulianPena\/flashls,vidible\/vdb-flashls,loungelogic\/flashls,codex-corp\/flashls,fixedmachine\/flashls,JulianPena\/flashls,Boxie5\/flashls,dighan\/flashls,tedconf\/flashls,loungelogic\/flashls,jlacivita\/flashls,Boxie5\/flashls"}
{"commit":"349e93c4fdeefb6b4c4a68071311dccb5672bdaf","old_file":"test\/src\/FRESteamWorksTest.as","new_file":"test\/src\/FRESteamWorksTest.as","old_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\tSteamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp() );\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount() );\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt') );\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", 480,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t}\n\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\tSteamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp() );\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount() );\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt') );\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", 480,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t}\n\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","subject":"Add fullscreen toggle button to test app","message":"Add fullscreen toggle button to test app\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"d4ced7bb13087a6b7ed8f31cd50887ab6ecd29ee","old_file":"src\/main\/actionscript\/com\/castlabs\/dash\/utils\/Console.as","new_file":"src\/main\/actionscript\/com\/castlabs\/dash\/utils\/Console.as","old_contents":"\/*\n * Copyright (c) 2014 castLabs GmbH\n *\n * This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\n *\/\n\npackage com.castlabs.dash.utils {\nimport flash.events.TimerEvent;\nimport flash.external.ExternalInterface;\nimport flash.utils.Timer;\n\npublic class Console {\n    private static const ERROR:String = \"error\";\n    private static const WARN:String = \"warn\";\n    private static const INFO:String = \"info\";\n    private static const DEBUG:String = \"debug\";\n\n    private var enabled:Boolean = false;\n    private var events:Array = [];\n\n    public function Console() {\n    }\n\n    public function enable():void {\n        enabled = true;\n\n        var timer:Timer = new Timer(2000); \/\/ 2 second\n        timer.addEventListener(TimerEvent.TIMER, send);\n        timer.start();\n    }\n\n    private function send(event:TimerEvent):void {\n        if (events.length == 0) {\n            return;\n        }\n\n        ExternalInterface.call(\"handleEvents\", events);\n\n        while (events.length > 0) {\n            events.pop();\n        }\n    }\n\n    public function error(message:String):void {\n        log(ERROR, message);\n    }\n\n    public function warn(message:String):void {\n        log(WARN, message);\n    }\n\n    public function info(message:String):void {\n        log(INFO, message);\n    }\n\n    public function debug(message:String):void {\n        log(DEBUG, message);\n    }\n\n    public function logAndBuildError(message:String):Error {\n        log(ERROR, message);\n        return new Error(message);\n    }\n\n    public function log(level:String, message:String):void {\n        if (!enabled) {\n            return;\n        }\n\n        trace(message);\n\n        events.push({\n            id: \"log\",\n            level: level,\n            message: message\n        });\n    }\n\n    public function appendRealUserBandwidth(bandwidth:Number):void {\n        appendUserBandwidth(\"real\", bandwidth);\n    }\n\n    public function appendAverageUserBandwidth(bandwidth:Number):void {\n        appendUserBandwidth(\"average\", bandwidth);\n    }\n\n    public function appendUserBandwidth(type:String, bandwidth:Number):void {\n        if (!enabled) {\n            return;\n        }\n\n        events.push({\n            id: \"appendUserBandwidth\",\n            dataset: type,\n            bandwidth: bandwidth\n        });\n    }\n\n    public function appendVideoBandwidth(bandwidth:Number):void {\n        appendMediaBandwidth(\"video\", bandwidth);\n    }\n\n    public function appendAudioBandwidth(bandwidth:Number):void {\n        appendMediaBandwidth(\"audio\", bandwidth);\n    }\n\n    public function appendMediaBandwidth(type:String, bandwidth:Number):void {\n        if (!enabled) {\n            return;\n        }\n\n        events.push({\n            id: \"appendMediaBandwidth\",\n            dataset: type,\n            bandwidth: bandwidth\n        });\n    }\n}\n}\n","new_contents":"\/*\n * Copyright (c) 2014 castLabs GmbH\n *\n * This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\n *\/\n\npackage com.castlabs.dash.utils {\nimport flash.events.TimerEvent;\nimport flash.external.ExternalInterface;\nimport flash.utils.Timer;\n\npublic class Console {\n    private static const ERROR:String = \"error\";\n    private static const WARN:String = \"warn\";\n    private static const INFO:String = \"info\";\n    private static const DEBUG:String = \"debug\";\n\n    private var enabled:Boolean = false;\n    private var events:Array = [];\n\n    public function Console() {\n    }\n\n    public function enable():void {\n        enabled = true;\n\n        var timer:Timer = new Timer(2000); \/\/ 2 second\n        timer.addEventListener(TimerEvent.TIMER, send);\n        timer.start();\n    }\n\n    private function send(event:TimerEvent):void {\n        if (events.length == 0) {\n            return;\n        }\n\n\t\tif (ExternalInterface.available)\n\t\t\tExternalInterface.call(\"handleEvents\", events);\n\n        while (events.length > 0) {\n            events.pop();\n        }\n    }\n\n    public function error(message:String):void {\n        log(ERROR, message);\n    }\n\n    public function warn(message:String):void {\n        log(WARN, message);\n    }\n\n    public function info(message:String):void {\n        log(INFO, message);\n    }\n\n    public function debug(message:String):void {\n        log(DEBUG, message);\n    }\n\n    public function logAndBuildError(message:String):Error {\n        log(ERROR, message);\n        return new Error(message);\n    }\n\n    public function log(level:String, message:String):void {\n        if (!enabled) {\n            return;\n        }\n\n        trace(message);\n\n        events.push({\n            id: \"log\",\n            level: level,\n            message: message\n        });\n    }\n\n    public function appendRealUserBandwidth(bandwidth:Number):void {\n        appendUserBandwidth(\"real\", bandwidth);\n    }\n\n    public function appendAverageUserBandwidth(bandwidth:Number):void {\n        appendUserBandwidth(\"average\", bandwidth);\n    }\n\n    public function appendUserBandwidth(type:String, bandwidth:Number):void {\n        if (!enabled) {\n            return;\n        }\n\n        events.push({\n            id: \"appendUserBandwidth\",\n            dataset: type,\n            bandwidth: bandwidth\n        });\n    }\n\n    public function appendVideoBandwidth(bandwidth:Number):void {\n        appendMediaBandwidth(\"video\", bandwidth);\n    }\n\n    public function appendAudioBandwidth(bandwidth:Number):void {\n        appendMediaBandwidth(\"audio\", bandwidth);\n    }\n\n    public function appendMediaBandwidth(type:String, bandwidth:Number):void {\n        if (!enabled) {\n            return;\n        }\n\n        events.push({\n            id: \"appendMediaBandwidth\",\n            dataset: type,\n            bandwidth: bandwidth\n        });\n    }\n}\n}\n","subject":"Check ExternalInterface availability","message":"Check ExternalInterface availability\n","lang":"ActionScript","license":"mpl-2.0","repos":"XamanSoft\/dashas,XamanSoft\/dashas,XamanSoft\/dashas"}
{"commit":"967b1d321231e53e70c482cc442a9e52a6483d58","old_file":"lib\/src\/com\/amanitadesign\/steam\/SteamConstants.as","new_file":"lib\/src\/com\/amanitadesign\/steam\/SteamConstants.as","old_contents":"\/*\n *  SteamConstants.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam\n{\n\tpublic class SteamConstants\n\t{\n\t\t\/* response values *\/\n\t\tpublic static const RESPONSE_OK:int = 0;\n\t\tpublic static const RESPONSE_FAILED:int = 1;\n\n\t\t\/* response types *\/\n\t\tpublic static const RESPONSE_OnUserStatsReceived:int = 0;\n\t\tpublic static const RESPONSE_OnUserStatsStored:int = 1;\n\t\tpublic static const RESPONSE_OnAchievementStored:int = 2;\n\t\tpublic static const RESPONSE_OnGameOverlayActivated:int = 3;\n\t\tpublic static const RESPONSE_OnFileShared:int = 4;\n\t\tpublic static const RESPONSE_OnUGCDownload:int = 5;\n\t\tpublic static const RESPONSE_OnPublishWorkshopFile:int = 6;\n\t\tpublic static const RESPONSE_OnDeletePublishedFile:int = 7;\n\t\tpublic static const RESPONSE_OnGetPublishedFileDetails:int = 8;\n\t\tpublic static const RESPONSE_OnEnumerateUserPublishedFiles:int = 9;\n\t\tpublic static const RESPONSE_OnEnumeratePublishedWorkshopFiles:int = 10;\n\t\tpublic static const RESPONSE_OnEnumerateUserSubscribedFiles:int = 11;\n\t\tpublic static const RESPONSE_OnEnumerateUserSharedWorkshopFiles:int = 12;\n\t\tpublic static const RESPONSE_OnEnumeratePublishedFilesByUserAction:int = 13;\n\t\tpublic static const RESPONSE_OnCommitPublishedFileUpdate:int = 14;\n\t\tpublic static const RESPONSE_OnSubscribePublishedFile:int = 15;\n\t\tpublic static const RESPONSE_OnUnsubscribePublishedFile:int = 16;\n\t\tpublic static const RESPONSE_OnGetPublishedItemVoteDetails:int = 17;\n\t\tpublic static const RESPONSE_OnUpdateUserPublishedItemVote:int = 18;\n\t\tpublic static const RESPONSE_OnSetUserPublishedFileActio:int = 19;\n\t}\n\n}\n","new_contents":"\/*\n *  SteamConstants.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam\n{\n\tpublic class SteamConstants\n\t{\n\t\t\/* response values *\/\n\t\tpublic static const RESPONSE_OK:int = 0;\n\t\tpublic static const RESPONSE_FAILED:int = 1;\n\n\t\t\/* response types *\/\n\t\tpublic static const RESPONSE_OnUserStatsReceived:int = 0;\n\t\tpublic static const RESPONSE_OnUserStatsStored:int = 1;\n\t\tpublic static const RESPONSE_OnAchievementStored:int = 2;\n\t\tpublic static const RESPONSE_OnGameOverlayActivated:int = 3;\n\t\tpublic static const RESPONSE_OnFileShared:int = 4;\n\t\tpublic static const RESPONSE_OnUGCDownload:int = 5;\n\t\tpublic static const RESPONSE_OnPublishWorkshopFile:int = 6;\n\t\tpublic static const RESPONSE_OnDeletePublishedFile:int = 7;\n\t\tpublic static const RESPONSE_OnGetPublishedFileDetails:int = 8;\n\t\tpublic static const RESPONSE_OnEnumerateUserPublishedFiles:int = 9;\n\t\tpublic static const RESPONSE_OnEnumeratePublishedWorkshopFiles:int = 10;\n\t\tpublic static const RESPONSE_OnEnumerateUserSubscribedFiles:int = 11;\n\t\tpublic static const RESPONSE_OnEnumerateUserSharedWorkshopFiles:int = 12;\n\t\tpublic static const RESPONSE_OnEnumeratePublishedFilesByUserAction:int = 13;\n\t\tpublic static const RESPONSE_OnCommitPublishedFileUpdate:int = 14;\n\t\tpublic static const RESPONSE_OnSubscribePublishedFile:int = 15;\n\t\tpublic static const RESPONSE_OnUnsubscribePublishedFile:int = 16;\n\t\tpublic static const RESPONSE_OnGetPublishedItemVoteDetails:int = 17;\n\t\tpublic static const RESPONSE_OnUpdateUserPublishedItemVote:int = 18;\n\t\tpublic static const RESPONSE_OnSetUserPublishedFileAction:int = 19;\n\t}\n\n}\n","subject":"Fix typo","message":"[lib] Fix typo\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"76f77b97481b8e5d38540bf76df5b15a5cb6fba0","old_file":"src\/as\/com\/threerings\/util\/ObjectMarshaller.as","new_file":"src\/as\/com\/threerings\/util\/ObjectMarshaller.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.net.ObjectEncoding;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flash.system.ApplicationDomain;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Endian;\nimport flash.utils.IExternalizable;\nimport flash.utils.getQualifiedSuperclassName; \/\/ function import\n\nimport com.threerings.io.TypedArray;\n\n\/**\n * Utility methods for transforming flash objects into byte[].\n *\/\npublic class ObjectMarshaller\n{\n    \/**\n     * Encode the specified object as either a byte[] or a byte[][] (see below).\n     * The specific mechanism of encoding is not important,\n     * as long as decode returns a clone of the original object.\n     *\n     * No validation is done to verify that the object can be serialized.\n     *\n     * Currently, cycles in the object graph are preserved on the other end.\n     *\n     * @param encodeArrayElements if true and the obj is an Array, each element is\n     * encoded separately, returning a byte[][] instead of a byte[].\n     *\/\n    public static function encode (\n        obj :Object, encodeArrayElements :Boolean = false) :Object\n    {\n        if (obj == null) {\n            return null;\n        }\n        if (encodeArrayElements && obj is Array) {\n            var src :Array = (obj as Array);\n            var dest :TypedArray = TypedArray.create(ByteArray);\n            for (var ii :int = 0; ii < src.length; ii++) {\n                dest.push(encode(src[ii], false));\n            }\n            return dest;\n        }\n\n        \/\/ TODO: Our own encoding, that takes into account\n        \/\/ the ApplicationDomain.. ACK\n        var bytes :ByteArray = new ByteArray();\n        bytes.endian = Endian.BIG_ENDIAN;\n        bytes.objectEncoding = ObjectEncoding.AMF3;\n        bytes.writeObject(obj);\n        return bytes;\n    }\n\n    \/**\n     * Validate the value and encode it. Arrays are not broken-up.\n     *\/\n    public static function validateAndEncode (obj :Object) :ByteArray\n    {\n        validateValue(obj);\n        return encode(obj, false) as ByteArray;\n    }\n\n    \/**\n     * Decode the specified byte[] or byte[][] back into a flash Object.\n     *\/\n    public static function decode (encoded :Object) :Object\n    {\n        if (encoded == null) {\n            return null;\n        }\n        if (encoded is TypedArray) {\n            var src :TypedArray = (encoded as TypedArray);\n            var dest :Array = [];\n            for (var ii :int = 0; ii < src.length; ii++) {\n                dest.push(decode(src[ii] as ByteArray));\n            }\n            return dest;\n        }\n        var bytes :ByteArray = (encoded as ByteArray);\n        \/\/ re-set the position in case we're decoding the actual same byte\n        \/\/ array used to encode (and not a network reconstruction)\n        bytes.position = 0;\n\n        \/\/ TODO: Our own decoding, that takes into account\n        \/\/ the ApplicationDomain.. ACK\n        bytes.endian = Endian.BIG_ENDIAN;\n        bytes.objectEncoding = ObjectEncoding.AMF3;\n        return bytes.readObject();\n    }\n\n    \/**\n     * Validate that the value is kosher for encoding, or throw an ArgumentError if it's not.\n     *\/\n    public static function validateValue (value :Object) :void\n        \/\/ throws ArgumentError\n    {\n        var s :String = getValidationError(value);\n        if (s != null) {\n            throw new ArgumentError(s);\n        }\n    }\n\n    \/**\n     * Get the String reason why this value is not encodable, or null if no error.\n     *\/\n    public static function getValidationError (value :Object) :String\n    {\n        if (value == null) {\n            return null;\n\n        } else if (value is IExternalizable) {\n            return \"IExternalizable is not yet supported\";\n\n        } else if (value is Array) {\n            if (ClassUtil.getClassName(value) != \"Array\") {\n                \/\/ We can't allow arrays to be serialized as IExternalizables\n                \/\/ because we need to know element values (opaquely) on the\n                \/\/ server. Also, we don't allow other types because we wouldn't\n                \/\/ create the right class on the other side.\n                return \"Custom array subclasses are not supported\";\n            }\n            \/\/ then, continue on with the sub-properties check (below)\n\n        } else {\n            var type :String = typeof(value);\n            if (type == \"number\" || type == \"string\" || type == \"boolean\" ) {\n                return null; \/\/ kosher!\n            }\n            if (-1 != VALID_CLASSES.indexOf(ClassUtil.getClass(value))) {\n                return null; \/\/ kosher\n            }\n            if (!Util.isPlainObject(value)) {\n                return \"Non-simple properties may not be set.\";\n            }\n            \/\/ fall through and verify the plain object's sub-properties\n        }\n\n        \/\/ check sub-properties (of arrays and objects)\n        for each (var arrValue :Object in value) {\n            var s :String = getValidationError(arrValue);\n            if (s != null) {\n                return s;\n            }\n        }\n\n        return null; \/\/ it all checks out!\n    }\n\n    \/** Non-simple classes that we allow, as long as they are not subclassed. *\/\n    protected static const VALID_CLASSES :Array = [ ByteArray, Point, Rectangle ];\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.net.ObjectEncoding;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flash.system.ApplicationDomain;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\nimport flash.utils.Endian;\nimport flash.utils.IExternalizable;\nimport flash.utils.getQualifiedSuperclassName; \/\/ function import\n\nimport com.threerings.io.TypedArray;\n\n\/**\n * Utility methods for transforming flash objects into byte[].\n *\/\npublic class ObjectMarshaller\n{\n    \/**\n     * Encode the specified object as either a byte[] or a byte[][] (see below).\n     * The specific mechanism of encoding is not important,\n     * as long as decode returns a clone of the original object.\n     *\n     * No validation is done to verify that the object can be serialized.\n     *\n     * Currently, cycles in the object graph are preserved on the other end.\n     *\n     * @param encodeArrayElements if true and the obj is an Array, each element is\n     * encoded separately, returning a byte[][] instead of a byte[].\n     *\/\n    public static function encode (\n        obj :Object, encodeArrayElements :Boolean = false) :Object\n    {\n        if (obj == null) {\n            return null;\n        }\n        if (encodeArrayElements && obj is Array) {\n            var src :Array = (obj as Array);\n            var dest :TypedArray = TypedArray.create(ByteArray);\n            for (var ii :int = 0; ii < src.length; ii++) {\n                dest.push(encode(src[ii], false));\n            }\n            return dest;\n        }\n\n        \/\/ TODO: Our own encoding, that takes into account\n        \/\/ the ApplicationDomain.. ACK\n        var bytes :ByteArray = new ByteArray();\n        bytes.endian = Endian.BIG_ENDIAN;\n        bytes.objectEncoding = ObjectEncoding.AMF3;\n        bytes.writeObject(obj);\n        return bytes;\n    }\n\n    \/**\n     * Validate the value and encode it. Arrays are not broken-up.\n     *\/\n    public static function validateAndEncode (obj :Object) :ByteArray\n    {\n        validateValue(obj);\n        return encode(obj, false) as ByteArray;\n    }\n\n    \/**\n     * Decode the specified byte[] or byte[][] back into a flash Object.\n     *\/\n    public static function decode (encoded :Object) :Object\n    {\n        if (encoded == null) {\n            return null;\n        }\n        if (encoded is TypedArray) {\n            var src :TypedArray = (encoded as TypedArray);\n            var dest :Array = [];\n            for (var ii :int = 0; ii < src.length; ii++) {\n                dest.push(decode(src[ii] as ByteArray));\n            }\n            return dest;\n        }\n        var bytes :ByteArray = (encoded as ByteArray);\n        \/\/ re-set the position in case we're decoding the actual same byte\n        \/\/ array used to encode (and not a network reconstruction)\n        bytes.position = 0;\n\n        \/\/ TODO: Our own decoding, that takes into account\n        \/\/ the ApplicationDomain.. ACK\n        bytes.endian = Endian.BIG_ENDIAN;\n        bytes.objectEncoding = ObjectEncoding.AMF3;\n        return bytes.readObject();\n    }\n\n    \/**\n     * Validate that the value is kosher for encoding, or throw an ArgumentError if it's not.\n     *\/\n    public static function validateValue (value :Object) :void\n        \/\/ throws ArgumentError\n    {\n        var s :String = getValidationError(value);\n        if (s != null) {\n            throw new ArgumentError(s);\n        }\n    }\n\n    \/**\n     * Get the String reason why this value is not encodable, or null if no error.\n     *\/\n    public static function getValidationError (value :Object) :String\n    {\n        if (value == null) {\n            return null;\n\n        } else if (value is IExternalizable) {\n            return \"IExternalizable is not yet supported\";\n\n        } else if (value is Array) {\n            if (ClassUtil.getClassName(value) != \"Array\") {\n                \/\/ We can't allow arrays to be serialized as IExternalizables\n                \/\/ because we need to know element values (opaquely) on the\n                \/\/ server. Also, we don't allow other types because we wouldn't\n                \/\/ create the right class on the other side.\n                return \"Custom array subclasses are not supported\";\n            }\n            \/\/ then, continue on with the sub-properties check (below)\n\n        } else if (value is Dictionary) {\n            if (ClassUtil.getClassName(value) != \"flash.utils.Dictionary\") {\n                return \"Custom Dictionary subclasses are not supported\";\n            }\n            \/\/ check all the keys\n            for (var key :* in value) {\n                var se :String = getValidationError(key);\n                if (se != null) {\n                    return se;\n                }\n            }\n            \/\/ then, continue on with sub-property check (below)\n\n\n        } else {\n            var type :String = typeof(value);\n            if (type == \"number\" || type == \"string\" || type == \"boolean\" ) {\n                return null; \/\/ kosher!\n            }\n            if (-1 != VALID_CLASSES.indexOf(ClassUtil.getClass(value))) {\n                return null; \/\/ kosher\n            }\n            if (!Util.isPlainObject(value)) {\n                return \"Non-simple properties may not be set.\";\n            }\n            \/\/ fall through and verify the plain object's sub-properties\n        }\n\n        \/\/ check sub-properties (of arrays and objects)\n        for each (var arrValue :Object in value) {\n            var s :String = getValidationError(arrValue);\n            if (s != null) {\n                return s;\n            }\n        }\n\n        return null; \/\/ it all checks out!\n    }\n\n    \/** Non-simple classes that we allow, as long as they are not subclassed. *\/\n    protected static const VALID_CLASSES :Array = [ ByteArray, Point, Rectangle ];\n}\n}\n","subject":"Support Dictionary, too.","message":"Support Dictionary, too.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4972 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"6a88a997c16457c4d64f346d38df7565661bca63","old_file":"src\/com\/google\/analytics\/core\/DomainNameMode.as","new_file":"src\/com\/google\/analytics\/core\/DomainNameMode.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    \n    \/**\n     * The domain name mode enumeration class.\n     *\/\n    public class DomainNameMode\n    {\n        \/**\n         * @private\n         *\/\n        private var _value:int;\n        \n        \/**\n         * @private\n         *\/        \n        private var _name:String;\n        \n        \/**\n         * Creates a new DomainNameMode instance.\n         * @param value The enumeration value representation.\n         * @param name The enumeration name representation.\n         *\/\n        public function DomainNameMode( value:int = 0, name:String = \"\" )\n        {\n            _value = value;\n            _name  = name;\n        }\n        \n        \/**\n         * Returns the primitive value of the object.\n         * @return the primitive value of the object.\n         *\/\n        public function valueOf():int\n        {\n            return _value;\n        }\n        \n        \/**\n         * Returns the String representation of the object.\n         * @return the String representation of the object.\n         *\/\n        public function toString():String\n        {\n            return _name;\n        }\n        \n        \/**\n         * Determinates the \"none\" DomainNameMode value. \n         * <p>\"none\" is used in the following two situations :<\/p>\n         * <p>- You want to disable tracking across hosts.<\/p>\n         * <p>- You want to set up tracking across two separate domains.<\/p>\n         * <p>Cross- domain tracking requires configuration of the setAllowLinker() and link() methods.<\/p>\n         *\/\n        public static const none:DomainNameMode    = new DomainNameMode( 0, \"none\" );\n        \n        \/**\n         * Attempts to automaticaly resolve the domain name.\n         *\/\n        public static const auto:DomainNameMode    = new DomainNameMode( 1, \"auto\" );\n        \n        \/**\n         * Custom is used to set explicitly to your domain name if your website spans multiple hostnames,\n         * and you want to track visitor behavior across all hosts.\n         * <p>For example, if you have two hosts : <code>server1.example.com<\/code> and <code>server2.example.com<\/code>,\n         * you would set the domain name as follows : \n         * <pre class=\"prettyprint\">\n         * pageTracker.setDomainName( new Domain( DomainName.custom, \".example.com\" ) ) ;\n         * <\/pre>\n         *\/\n        public static const custom:DomainNameMode  = new DomainNameMode( 2, \"custom\" );\n\n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    \n    \/**\n     * The domain name mode enumeration class.\n     *\/\n    public class DomainNameMode\n    {\n        \/**\n         * @private\n         *\/\n        private var _value:int;\n        \n        \/**\n         * @private\n         *\/        \n        private var _name:String;\n        \n        \/**\n         * Creates a new DomainNameMode instance.\n         * @param value The enumeration value representation.\n         * @param name The enumeration name representation.\n         *\/\n        public function DomainNameMode( value:int = 0, name:String = \"\" )\n        {\n            _value = value;\n            _name  = name;\n        }\n        \n        \/**\n         * Returns the primitive value of the object.\n         * @return the primitive value of the object.\n         *\/\n        public function valueOf():int\n        {\n            return _value;\n        }\n        \n        \/**\n         * Returns the String representation of the object.\n         * @return the String representation of the object.\n         *\/\n        public function toString():String\n        {\n            return _name;\n        }\n        \n        \/**\n         * Determinates the \"none\" DomainNameMode value. \n         * <p>\"none\" is used in the following two situations :<\/p>\n         * <p>- You want to disable tracking across hosts.<\/p>\n         * <p>- You want to set up tracking across two separate domains.<\/p>\n         * <p>Cross- domain tracking requires configuration of the setAllowLinker() and link() methods.<\/p>\n         *\/\n        public static const none:DomainNameMode    = new DomainNameMode( 0, \"none\" );\n        \n        \/**\n         * Attempts to automaticaly resolve the domain name.\n         *\/\n        public static const auto:DomainNameMode    = new DomainNameMode( 1, \"auto\" );\n        \n        \/**\n         * Custom is used to set explicitly to your domain name if your website spans multiple hostnames,\n         * and you want to track visitor behavior across all hosts.\n         * <p>For example, if you have two hosts : <code>server1.example.com<\/code> and <code>server2.example.com<\/code>,\n         * you would set the domain name as follows : \n         * <pre class=\"prettyprint\">\n         * pageTracker.setDomainName( new Domain( DomainName.custom, \".example.com\" ) ) ;\n         * <\/p>\n         *\/\n        public static const custom:DomainNameMode  = new DomainNameMode( 2, \"custom\" );\n\n    }\n}","subject":"fix comment for asdoc","message":"fix comment for asdoc","lang":"ActionScript","license":"apache-2.0","repos":"jisobkim\/gaforflash,mrthuanvn\/gaforflash,Miyaru\/gaforflash,Vigmar\/gaforflash,Vigmar\/gaforflash,jisobkim\/gaforflash,DimaBaliakin\/gaforflash,soumavachakraborty\/gaforflash,Miyaru\/gaforflash,jeremy-wischusen\/gaforflash,mrthuanvn\/gaforflash,drflash\/gaforflash,soumavachakraborty\/gaforflash,dli-iclinic\/gaforflash,jeremy-wischusen\/gaforflash,dli-iclinic\/gaforflash,drflash\/gaforflash,DimaBaliakin\/gaforflash"}
{"commit":"050be7db1ce4c1531df8f5265a27fddcaf0d0ff3","old_file":"activities\/module-2\/series-measuring\/ComponentMultimeter.as","new_file":"activities\/module-2\/series-measuring\/ComponentMultimeter.as","old_contents":"\ufeffpackage\r{\r\timport flash.display.MovieClip;\r\t\r\tpublic class ComponentMultimeter extends MovieClip\r\t{\t\t\r\t\tpublic var expandOnFocus:ExpandOnFocus;\r\t\tprivate var startX:Number;\r\t\tprivate var startY:Number;\r\t\tprivate var hitAreaMC:MovieClip = null;\r\t\r\t\tpublic function ComponentMultimeter() {\r\t\t\tsuper();\r\t\t\ttrace('ENTER ComponentMultimeter');\r\t\t\t\/\/trace('component breadboard ' +stage.this.x+' '+stage.this.y);\r\t\t\texpandOnFocus = new ExpandOnFocus(this,2.1,10,-10, this.hitAreaMC);\t\/\/ give breadboard rollover behavior\r\t\t\tthis.visible = true;\r\t\t}\r\t\t\r\t\tpublic function putOnStage(value1:Number,value2:Number) {\r\t\t\tthis.startX=value1;\r\t\t\tthis.startY=value2;\r\t\t\t\r\t\t}\r\t\t\r\t\tpublic function setStartX(value:Number) {\r\t\t\tthis.startX = value;\r\t\t}\r\t\tpublic function setStartY(value:Number) {\r\t\t\tthis.startY = value;\r\t\t}\r\t\tpublic function getVisibility() {\r\t\t\treturn this.visible;\r\t\t}\r\t\tpublic function setHitArea(target:MovieClip):void {\r\t\t\tthis.hitAreaMC = target;\r\t\t}\r\t\t\r\t\t\/\/visibility can be set from the javascript as follows:\r\t\t\/\/flash.sendCommand('set_multimeter_visiblity','true');\r\t\t\/\/\r\t\t\/\/or in flash with\r\t\t\/\/circuit.getMultimeter().setVisibility('true');\r\t\t\r\t\tpublic function setVisibility(statStr:String) {\r\t\t\tswitch((statStr).toLowerCase()) {\r \t\t    \tcase \"true\":\r\t\t\t\tcase \"1\":\r\t\t\t\tcase \"yes\":\r\t\t\t\tdefault:\r\t\t\t\tthis.visible = true;\r\t\t\t\tbreak;\r\t\t\t\tcase \"false\":\r\t\t\t\tcase \"0\":\r\t\t\t\tcase \"no\":\r\t\t\t\tthis.visible = false;\r\t\t\t}\r\t\t}\r\t\t\r\t\t\r\t\t\r\t}\r}","new_contents":"\ufeffpackage\r{\r\timport flash.display.MovieClip;\r\t\r\tpublic class ComponentMultimeter extends MovieClip\r\t{\t\t\r\t\tpublic var expandOnFocus:ExpandOnFocus;\r\t\tprivate var startX:Number;\r\t\tprivate var startY:Number;\r\t\tprivate var hitAreaMC:MovieClip = null;\r\t\r\t\tpublic function ComponentMultimeter() {\r\t\t\tsuper();\r\t\t\ttrace('ENTER ComponentMultimeter');\r\t\t\t\/\/trace('component breadboard ' +stage.this.x+' '+stage.this.y);\r\t\t\texpandOnFocus = new ExpandOnFocus(this,2.1,10,-10, this.hitAreaMC);\t\/\/ give breadboard rollover behavior\r\t\t\tthis.visible = true;\r\t\t}\r\t\t\r\t\tpublic function putOnStage(value1:Number,value2:Number) {\r\t\t\tthis.startX=value1;\r\t\t\tthis.startY=value2;\r\t\t\t\r\t\t}\r\t\t\r\t\tpublic function setStartX(value:Number) {\r\t\t\tthis.startX = value;\r\t\t}\r\t\tpublic function setStartY(value:Number) {\r\t\t\tthis.startY = value;\r\t\t}\r\t\tpublic function getVisibility() {\r\t\t\treturn this.visible;\r\t\t}\r\t\tpublic function setHitArea(target:MovieClip):void {\r\t\t\tthis.hitAreaMC = target;\r\t\t}\r\t\t\r\t\t\/\/visibility can be set from the javascript as follows:\r\t\t\/\/flash.sendCommand('set_multimeter_visibility','true');\r\t\t\/\/\r\t\t\/\/or in flash with\r\t\t\/\/circuit.getMultimeter().setVisibility('true');\r\t\t\r\t\tpublic function setVisibility(statStr:String) {\r\t\t\tswitch((statStr).toLowerCase()) {\r \t\t    \tcase \"true\":\r\t\t\t\tcase \"1\":\r\t\t\t\tcase \"yes\":\r\t\t\t\tdefault:\r\t\t\t\tthis.visible = true;\r\t\t\t\tbreak;\r\t\t\t\tcase \"false\":\r\t\t\t\tcase \"0\":\r\t\t\t\tcase \"no\":\r\t\t\t\tthis.visible = false;\r\t\t\t}\r\t\t}\r\t\t\r\t\t\r\t\t\r\t}\r}","subject":"correct typo for word \"visibility\" in a comment","message":"correct typo for word \"visibility\" in a comment","lang":"ActionScript","license":"apache-2.0","repos":"concord-consortium\/sparks,concord-consortium\/sparks,concord-consortium\/sparks,concord-consortium\/sparks,concord-consortium\/sparks"}
{"commit":"170cf7cc09d10eba4b2e3bfe8cf231decaa78260","old_file":"as3\/smartform\/src\/com\/rpath\/raf\/util\/UIHelper.as","new_file":"as3\/smartform\/src\/com\/rpath\/raf\/util\/UIHelper.as","old_contents":"\/*\n#\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\n\npackage com.rpath.raf.util\n{\n    import flash.utils.Dictionary;\n    \n    import mx.collections.ArrayCollection;\n    import spark.components.Application;\n    import mx.core.FlexGlobals;\n    import mx.core.IFlexDisplayObject;\n    import mx.formatters.NumberBaseRoundType;\n    import mx.formatters.NumberFormatter;\n    import mx.managers.PopUpManager;\n    import mx.managers.PopUpManagerChildList;\n    \n    public class UIHelper\n    {\n\n        public static function checkBooleans(...args):Boolean\n        {\n            for each (var b:* in args)\n            {\n                if (b is Array || b is ArrayCollection)\n                {\n                    for each (var c:* in b)\n                    {\n                        \/\/ allow for nested arrays\n                        checkBooleans(c);\n                    }\n                }\n                else\n                {\n                    if (!b)\n                        return false;\n                }\n            }\n            return true;\n        }\n    \n        public static function checkOneOf(...args):Boolean\n        {\n            for each (var b:* in args)\n            {\n                if (b)\n                    return true;\n            }\n            return false;\n        }\n        \n        public static function formattedDate(unixTimestamp:Number):String\n        {\n            if (isNaN(unixTimestamp))\n                return \"\";\n            \n            var date:Date = new Date(unixTimestamp * 1000);\n            \/*\n             * Note that we add 1 to month b\/c January is 0 in Flex\n             *\/ \n            return padLeft(date.getMonth() +1) + \"\/\" + padLeft(date.getDate()) + \n                \"\/\" + padLeft(date.getFullYear()) + \" \" + padLeft(date.getHours()) + \n                \":\" + padLeft(date.getMinutes()) + \":\" + padLeft(date.getSeconds());\n        }\n        \n        public static function padLeft(number:Number):String\n        {\n            var strNum:String = number.toString();\n            if (number.toString().length == 1)\n                strNum = \"0\" + strNum;\n                \n            return strNum;\n        }\n        \n        \/**\n         * Replace \\r\\n with \\n, replace \\r with \\n\n         *\/\n        public static function processCarriageReturns(value:String):String\n        {\n            if (!value)\n                return value;\n                \n            var cr:String = String.fromCharCode(13);\n            var crRegex:RegExp = new RegExp(cr, \"gm\");\n\n            var crnl:String = String.fromCharCode(13, 10);\n            var crnlRegex:RegExp = new RegExp(crnl, \"gm\");\n                \n            \/\/ process CRNL first\n            value = value.replace(crnlRegex, '\\n');\n            \n            \/\/ process CR\n            value = value.replace(crRegex, '\\n');\n            \n            return value;\n        }\n\n        private static var popupModelMap:Dictionary = new Dictionary(true);\n        private static var popupOwnerMap:Dictionary = new Dictionary(true);\n        \n        public static function createPopup(clazz:Class):*\n        {\n            var popup:Object = PopUpManager.createPopUp(FlexGlobals.topLevelApplication as Application,\n                clazz, false, PopUpManagerChildList.APPLICATION) as clazz;\n            return popup as IFlexDisplayObject;\n        }\n\n        public static function createSingletonPopupForModel(clazz:Class, model:Object, owner:Object=null):*\n        {\n            var popup:Object;\n            \n            popup = popupForModel(model);\n            if (popup == null)\n            {\n                popup = PopUpManager.createPopUp(FlexGlobals.topLevelApplication as Application,\n                    clazz, false, PopUpManagerChildList.APPLICATION) as clazz;\n                \n                popupModelMap[model] = popup;\n                \n                if (owner)\n                {\n                    popupOwnerMap[popup] = owner;\n                }\n            }\n            \n            return popup as IFlexDisplayObject;\n        }\n\n        public static function popupForModel(model:Object):*\n        {\n            return popupModelMap[model];\n        }\n\n        public static function removePopupForModel(model:Object):void\n        {\n            var popup:IFlexDisplayObject = popupModelMap[model];\n            if (popup)\n            {\n                delete popupModelMap[model];\n                delete popupOwnerMap[popup];\n            }\n            \n        }\n\n        public static function removePopupsForOwner(owner:Object):void\n        {\n            for (var popup:* in popupOwnerMap)\n            {\n                if (popupOwnerMap[popup] === owner)\n                {\n                    delete popupOwnerMap[popup];\n                    \/\/ scan the model map too\n                    for (var model:* in popupModelMap)\n                    {\n                        if (popupModelMap[model] === popup)\n                        {\n                            delete popupModelMap[model];\n                        }\n                    }\n                }\n            }\n        }\n\n        public static function popupsForOwner(owner:Object):Array\n        {\n            var result:Array = [];\n            for (var popup:* in popupOwnerMap)\n            {\n                if (popupOwnerMap[popup] === owner)\n                {\n                    result.push(popup);\n                }\n            }\n            \n            return result;\n        }\n\n        public static function closePopupsForOwner(owner:Object):void\n        {\n            for each (var popup:* in UIHelper.popupsForOwner(owner))\n            {\n                PopUpManager.removePopUp(popup);\n            }\n            \n            removePopupsForOwner(owner);\n        }\n        \n        \/\/ make bytes human readable\n        public static function humanReadableSize(bytes:Number, precision:int=1):String\n        {\n            var s:String = bytes + ' bytes';\n            \n            var nf:NumberFormatter = new NumberFormatter();\n            nf.precision = precision;\n            nf.useThousandsSeparator = true;\n            nf.useNegativeSign = true;\n            nf.rounding = NumberBaseRoundType.NEAREST;\n        \n            if (bytes > 1073741824)\n            {\n                s = nf.format((bytes \/ 1073741824.0)) + ' GB' + ' (' + (s) + ')';\n            }\n            else if (bytes > 1048576)\n            {\n                s = nf.format((bytes \/ 1048576.0)) + ' MB' + ' (' + (s) + ')';\n            }\n            else if (bytes > 1024)\n            {\n                s = nf.format((bytes \/ 1024.0)) + ' KB' + ' (' + (s) + ')';\n            }\n            \n            return s;\n        }\n    }\n}","new_contents":"\/*\n#\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\n\npackage com.rpath.raf.util\n{\n    import flash.utils.Dictionary;\n    \n    import mx.collections.ArrayCollection;\n    import spark.components.Application;\n    import mx.core.FlexGlobals;\n    import mx.core.IFlexDisplayObject;\n    import mx.formatters.NumberBaseRoundType;\n    import mx.formatters.NumberFormatter;\n    import mx.managers.PopUpManager;\n    import mx.managers.PopUpManagerChildList;\n    \n    public class UIHelper\n    {\n\n        public static function checkBooleans(...args):Boolean\n        {\n            for each (var b:* in args)\n            {\n                if (b is Array || b is ArrayCollection)\n                {\n                    for each (var c:* in b)\n                    {\n                        \/\/ allow for nested arrays\n                        checkBooleans(c);\n                    }\n                }\n                else\n                {\n                    if (!b)\n                        return false;\n                }\n            }\n            return true;\n        }\n    \n        public static function checkOneOf(...args):Boolean\n        {\n            for each (var b:* in args)\n            {\n                if (b is Array || b is ArrayCollection)\n                {\n                    for each (var c:* in b)\n                    {\n                        \/\/ allow for nested arrays\n                        if (checkOneOf(c))\n                            return true;\n                    }\n                }\n                else if (b)\n                {\n                    return true;\n                }\n            }\n            return false;\n        }\n        \n        public static function formattedDate(unixTimestamp:Number):String\n        {\n            if (isNaN(unixTimestamp))\n                return \"\";\n            \n            var date:Date = new Date(unixTimestamp * 1000);\n            \/*\n             * Note that we add 1 to month b\/c January is 0 in Flex\n             *\/ \n            return padLeft(date.getMonth() +1) + \"\/\" + padLeft(date.getDate()) + \n                \"\/\" + padLeft(date.getFullYear()) + \" \" + padLeft(date.getHours()) + \n                \":\" + padLeft(date.getMinutes()) + \":\" + padLeft(date.getSeconds());\n        }\n        \n        public static function padLeft(number:Number):String\n        {\n            var strNum:String = number.toString();\n            if (number.toString().length == 1)\n                strNum = \"0\" + strNum;\n                \n            return strNum;\n        }\n        \n        \/**\n         * Replace \\r\\n with \\n, replace \\r with \\n\n         *\/\n        public static function processCarriageReturns(value:String):String\n        {\n            if (!value)\n                return value;\n                \n            var cr:String = String.fromCharCode(13);\n            var crRegex:RegExp = new RegExp(cr, \"gm\");\n\n            var crnl:String = String.fromCharCode(13, 10);\n            var crnlRegex:RegExp = new RegExp(crnl, \"gm\");\n                \n            \/\/ process CRNL first\n            value = value.replace(crnlRegex, '\\n');\n            \n            \/\/ process CR\n            value = value.replace(crRegex, '\\n');\n            \n            return value;\n        }\n\n        private static var popupModelMap:Dictionary = new Dictionary(true);\n        private static var popupOwnerMap:Dictionary = new Dictionary(true);\n        \n        public static function createPopup(clazz:Class):*\n        {\n            var popup:Object = PopUpManager.createPopUp(FlexGlobals.topLevelApplication as Application,\n                clazz, false, PopUpManagerChildList.APPLICATION) as clazz;\n            return popup as IFlexDisplayObject;\n        }\n\n        public static function createSingletonPopupForModel(clazz:Class, model:Object, owner:Object=null):*\n        {\n            var popup:Object;\n            \n            popup = popupForModel(model);\n            if (popup == null)\n            {\n                popup = PopUpManager.createPopUp(FlexGlobals.topLevelApplication as Application,\n                    clazz, false, PopUpManagerChildList.APPLICATION) as clazz;\n                \n                popupModelMap[model] = popup;\n                \n                if (owner)\n                {\n                    popupOwnerMap[popup] = owner;\n                }\n            }\n            \n            return popup as IFlexDisplayObject;\n        }\n\n        public static function popupForModel(model:Object):*\n        {\n            return popupModelMap[model];\n        }\n\n        public static function removePopupForModel(model:Object):void\n        {\n            var popup:IFlexDisplayObject = popupModelMap[model];\n            if (popup)\n            {\n                delete popupModelMap[model];\n                delete popupOwnerMap[popup];\n            }\n            \n        }\n\n        public static function removePopupsForOwner(owner:Object):void\n        {\n            for (var popup:* in popupOwnerMap)\n            {\n                if (popupOwnerMap[popup] === owner)\n                {\n                    delete popupOwnerMap[popup];\n                    \/\/ scan the model map too\n                    for (var model:* in popupModelMap)\n                    {\n                        if (popupModelMap[model] === popup)\n                        {\n                            delete popupModelMap[model];\n                        }\n                    }\n                }\n            }\n        }\n\n        public static function popupsForOwner(owner:Object):Array\n        {\n            var result:Array = [];\n            for (var popup:* in popupOwnerMap)\n            {\n                if (popupOwnerMap[popup] === owner)\n                {\n                    result.push(popup);\n                }\n            }\n            \n            return result;\n        }\n\n        public static function closePopupsForOwner(owner:Object):void\n        {\n            for each (var popup:* in UIHelper.popupsForOwner(owner))\n            {\n                PopUpManager.removePopUp(popup);\n            }\n            \n            removePopupsForOwner(owner);\n        }\n        \n        \/\/ make bytes human readable\n        public static function humanReadableSize(bytes:Number, precision:int=1):String\n        {\n            var s:String = bytes + ' bytes';\n            \n            var nf:NumberFormatter = new NumberFormatter();\n            nf.precision = precision;\n            nf.useThousandsSeparator = true;\n            nf.useNegativeSign = true;\n            nf.rounding = NumberBaseRoundType.NEAREST;\n        \n            if (bytes > 1073741824)\n            {\n                s = nf.format((bytes \/ 1073741824.0)) + ' GB' + ' (' + (s) + ')';\n            }\n            else if (bytes > 1048576)\n            {\n                s = nf.format((bytes \/ 1048576.0)) + ' MB' + ' (' + (s) + ')';\n            }\n            else if (bytes > 1024)\n            {\n                s = nf.format((bytes \/ 1024.0)) + ' KB' + ' (' + (s) + ')';\n            }\n            \n            return s;\n        }\n    }\n}","subject":"Allow UIHelper.checkOneOf to recurse arrays","message":"Allow UIHelper.checkOneOf to recurse arrays\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/smartform"}
{"commit":"7c291f387d8af2946b6407ef5a5cde2cb58958f3","old_file":"src\/main\/as\/flump\/export\/PackedTexture.as","new_file":"src\/main\/as\/flump\/export\/PackedTexture.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.DisplayObject;\nimport flash.display.Sprite;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flump.xfl.XflTexture;\n\npublic class PackedTexture\n{\n    public const holder :Sprite = new Sprite();\n    public var tex :XflTexture;\n    public var offset :Point;\n    public var w :int, h :int, a :int;\n    public var atlasX :int, atlasY :int;\n    public var atlasRotated :Boolean;\n\n    public function PackedTexture (tex :XflTexture, image :DisplayObject) {\n        this.tex = tex;\n        holder.addChild(image);\n        const bounds :Rectangle = image.getBounds(holder);\n        offset = new Point(bounds.x, bounds.y);\n        w = Math.ceil(bounds.width);\n        h = Math.ceil(bounds.height);\n        a = w * h;\n    }\n\n    public function toString () :String {\n        return \"a \" + a + \" w \" + w + \" h \" + h + \" atlas \" + atlasX + \", \" + atlasY;\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.DisplayObject;\nimport flash.display.Sprite;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flump.xfl.XflTexture;\n\npublic class PackedTexture\n{\n    public const holder :Sprite = new Sprite();\n    public var tex :XflTexture;\n    public var offset :Point;\n    public var w :int, h :int, a :int;\n    public var atlasX :int, atlasY :int;\n    public var atlasRotated :Boolean;\n\n    public function PackedTexture (tex :XflTexture, image :DisplayObject) {\n        this.tex = tex;\n        holder.addChild(image);\n        const bounds :Rectangle = image.getBounds(holder);\n        image.x = -bounds.x;\n        image.y = -bounds.y;\n        offset = new Point(bounds.x, bounds.y);\n        w = Math.ceil(bounds.width);\n        h = Math.ceil(bounds.height);\n        a = w * h;\n    }\n\n    public function toString () :String {\n        return \"a \" + a + \" w \" + w + \" h \" + h + \" atlas \" + atlasX + \", \" + atlasY;\n    }\n}\n}\n","subject":"Move the images by their offset","message":"Move the images by their offset\n","lang":"ActionScript","license":"mit","repos":"funkypandagame\/flump,tconkling\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump"}
{"commit":"da6a29f8995950eabb3698f0059570aca5b1258d","old_file":"exporter\/src\/main\/as\/flump\/export\/DisplayCreator.as","new_file":"exporter\/src\/main\/as\/flump\/export\/DisplayCreator.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.export {\n\nimport aspire.util.Map;\nimport aspire.util.maps.ValueComputingMap;\n\nimport flash.utils.Dictionary;\n\nimport flump.display.ImageCreator;\n\nimport flump.display.Library;\nimport flump.display.Movie;\nimport flump.display.MovieCreator;\nimport flump.display.SymbolCreator;\nimport flump.export.texturepacker.TexturePacker;\nimport flump.mold.AtlasMold;\nimport flump.mold.AtlasTextureMold;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\nimport flump.mold.MovieMold;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflTexture;\n\nimport starling.display.DisplayObject;\nimport starling.display.Image;\nimport starling.textures.Texture;\n\npublic class DisplayCreator\n    implements Library\n{\n    public function DisplayCreator (lib :XflLibrary) {\n        _lib = lib;\n\n        const atlases :Vector.<Atlas> = TexturePacker.withLib(lib).createAtlases();\n        for each (var atlas :Atlas in atlases) {\n            var atlastMold :AtlasMold = atlas.toMold();\n            var baseTexture :Texture = AtlasUtil.toTexture(atlas);\n            _baseTextures.push(baseTexture);\n            for each (var atlasTexture :AtlasTextureMold in atlastMold.textures) {\n                var tex :Texture = Texture.fromTexture(baseTexture, atlasTexture.bounds);\n                _creators[atlasTexture.symbol] = new ImageCreator(tex, atlasTexture.origin, atlasTexture.symbol);\n            }\n        }\n\n        for each (var movieMold :MovieMold in lib.movies) {\n            _creators[movieMold.id] = new MovieCreator(movieMold, lib.frameRate);\n        }\n    }\n\n    public function getSymbolCreator (symbol :String) :SymbolCreator {\n        return _creators[symbol];\n    }\n\n    public function get imageSymbols () :Vector.<String> {\n        \/\/ Vector.map can't be used to create a Vector of a new type\n        const symbols :Vector.<String> = new <String>[];\n        for each (var tex :XflTexture in _lib.textures) {\n            symbols.push(tex.symbol);\n        }\n        return symbols;\n    }\n\n    public function get movieSymbols () :Vector.<String> {\n        \/\/ Vector.map can't be used to create a Vector of a new type\n        const symbols :Vector.<String> = new <String>[];\n        for each (var movie :MovieMold in _lib.movies) {\n            symbols.push(movie.id);\n        }\n        return symbols;\n    }\n\n    public function get isNamespaced () :Boolean {\n        return false;\n    }\n\n    public function createDisplayObject (id :String) :DisplayObject {\n        var creator :SymbolCreator = _creators[id];\n        return creator.create(this);\n    }\n\n    public function createImage (id :String) :Image {\n        return Image(createDisplayObject(id));\n    }\n\n    public function getImageTexture (id :String) :Texture {\n        return ImageCreator(_creators[id]).texture;\n    }\n\n    public function createMovie (name :String) :Movie {\n        return new Movie(_lib.getItem(name, MovieMold), _lib.frameRate, this);\n    }\n\n    public function getMemoryUsage (id :String, subtex :Dictionary = null) :int {\n        if (id == null) return 0;\n\n        const tex :Texture = getStarlingTexture(id);\n        if (tex != null) {\n            const usage :int = 4 * tex.width * tex.height;\n            if (subtex != null && !subtex.hasOwnProperty(id)) subtex[id] = usage;\n            return usage;\n        }\n\n        const mold :MovieMold = _lib.getItem(id, MovieMold);\n        if (subtex == null) subtex = new Dictionary();\n        for each (var layer :LayerMold in mold.layers) {\n            for each (var kf :KeyframeMold in layer.keyframes) getMemoryUsage(kf.ref, subtex);\n        }\n        var subtexUsage :int = 0;\n        for (var texName :String in subtex) subtexUsage += subtex[texName];\n        return subtexUsage;\n    }\n\n    public function dispose () :void {\n        if (_baseTextures != null) {\n            for each (var tex :Texture in _baseTextures) {\n                tex.dispose();\n            }\n            _baseTextures = null;\n            _creators = null;\n        }\n    }\n\n    \/**\n     * Gets the maximum number of pixels drawn in a single frame by the given id. If it's\n     * a texture, that's just the number of pixels in the texture. For a movie, it's the frame with\n     * the largest set of textures present in its keyframe. For movies inside movies, the frame\n     * drawn usage is the maximum that movie can draw. We're trying to get the worst case here.\n     *\/\n    public function getMaxDrawn (id :String) :int { return _maxDrawn.get(id); }\n\n    protected function loadTexture (symbol :String) :DisplayObject {\n        return ImageCreator(_creators[symbol]).create(this);\n    }\n\n    protected function calcMaxDrawn (id :String) :int {\n        if (id == null) return 0;\n\n        const tex :Texture = getStarlingTexture(id);\n        if (tex != null) return tex.width * tex.height;\n\n        const mold :MovieMold = _lib.getItem(id, MovieMold);\n        var maxDrawn :int = 0;\n        for (var ii :int = 0; ii < mold.frames; ii++) {\n            var drawn :int = 0;\n            for each (var layer :LayerMold in mold.layers) {\n                var kf :KeyframeMold = layer.keyframeForFrame(ii);\n                drawn += kf.visible ? getMaxDrawn(kf.ref) : 0;\n            }\n            maxDrawn = Math.max(maxDrawn, drawn);\n        }\n        return maxDrawn;\n    }\n\n    private function getStarlingTexture (symbol :String) :Texture {\n        var imageCreator :ImageCreator = _creators[symbol] as ImageCreator;\n        return (imageCreator != null ? imageCreator.texture : null);\n    }\n\n    protected const _maxDrawn :Map = ValueComputingMap.newMapOf(String, calcMaxDrawn);\n    protected var _baseTextures :Vector.<Texture> = new <Texture>[];\n    protected var _creators :Dictionary = new Dictionary(); \/\/ <name, ImageCreator|MovieCreator>\n    protected var _lib :XflLibrary;\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.export {\n\nimport aspire.util.Map;\nimport aspire.util.maps.ValueComputingMap;\n\nimport flash.utils.Dictionary;\n\nimport flump.display.ImageCreator;\n\nimport flump.display.Library;\nimport flump.display.Movie;\nimport flump.display.MovieCreator;\nimport flump.display.SymbolCreator;\nimport flump.export.texturepacker.TexturePacker;\nimport flump.mold.AtlasMold;\nimport flump.mold.AtlasTextureMold;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\nimport flump.mold.MovieMold;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflTexture;\n\nimport starling.display.DisplayObject;\nimport starling.display.Image;\nimport starling.textures.Texture;\n\npublic class DisplayCreator\n    implements Library\n{\n    public function DisplayCreator (lib :XflLibrary) {\n        _lib = lib;\n\n        const atlases :Vector.<Atlas> = TexturePacker.withLib(lib).createAtlases();\n        for each (var atlas :Atlas in atlases) {\n            var atlastMold :AtlasMold = atlas.toMold();\n            var baseTexture :Texture = AtlasUtil.toTexture(atlas);\n            _baseTextures.push(baseTexture);\n            for each (var atlasTexture :AtlasTextureMold in atlastMold.textures) {\n                var tex :Texture = Texture.fromTexture(baseTexture, atlasTexture.bounds);\n                _creators[atlasTexture.symbol] = new ImageCreator(tex, atlasTexture.origin, atlasTexture.symbol);\n            }\n        }\n\n        for each (var movieMold :MovieMold in lib.movies) {\n            _creators[movieMold.id] = new MovieCreator(movieMold, lib.frameRate);\n        }\n    }\n\n    public function getSymbolCreator (symbol :String) :SymbolCreator {\n        return _creators[symbol];\n    }\n\n    public function get imageSymbols () :Vector.<String> {\n        \/\/ Vector.map can't be used to create a Vector of a new type\n        const symbols :Vector.<String> = new <String>[];\n        for each (var tex :XflTexture in _lib.textures) {\n            symbols.push(tex.symbol);\n        }\n        return symbols;\n    }\n\n    public function get movieSymbols () :Vector.<String> {\n        \/\/ Vector.map can't be used to create a Vector of a new type\n        const symbols :Vector.<String> = new <String>[];\n        for each (var movie :MovieMold in _lib.movies) {\n            symbols.push(movie.id);\n        }\n        return symbols;\n    }\n\n    public function get isNamespaced () :Boolean {\n        return false;\n    }\n\n    public function get baseTextures () :Vector.<Texture> {\n        return _baseTextures;\n    }\n\n    public function createDisplayObject (id :String) :DisplayObject {\n        var creator :SymbolCreator = _creators[id];\n        return creator.create(this);\n    }\n\n    public function createImage (id :String) :Image {\n        return Image(createDisplayObject(id));\n    }\n\n    public function getImageTexture (id :String) :Texture {\n        return ImageCreator(_creators[id]).texture;\n    }\n\n    public function createMovie (name :String) :Movie {\n        return new Movie(_lib.getItem(name, MovieMold), _lib.frameRate, this);\n    }\n\n    public function getMemoryUsage (id :String, subtex :Dictionary = null) :int {\n        if (id == null) return 0;\n\n        const tex :Texture = getStarlingTexture(id);\n        if (tex != null) {\n            const usage :int = 4 * tex.width * tex.height;\n            if (subtex != null && !subtex.hasOwnProperty(id)) subtex[id] = usage;\n            return usage;\n        }\n\n        const mold :MovieMold = _lib.getItem(id, MovieMold);\n        if (subtex == null) subtex = new Dictionary();\n        for each (var layer :LayerMold in mold.layers) {\n            for each (var kf :KeyframeMold in layer.keyframes) getMemoryUsage(kf.ref, subtex);\n        }\n        var subtexUsage :int = 0;\n        for (var texName :String in subtex) subtexUsage += subtex[texName];\n        return subtexUsage;\n    }\n\n    public function dispose () :void {\n        if (_baseTextures != null) {\n            for each (var tex :Texture in _baseTextures) {\n                tex.dispose();\n            }\n            _baseTextures = null;\n            _creators = null;\n        }\n    }\n\n    \/**\n     * Gets the maximum number of pixels drawn in a single frame by the given id. If it's\n     * a texture, that's just the number of pixels in the texture. For a movie, it's the frame with\n     * the largest set of textures present in its keyframe. For movies inside movies, the frame\n     * drawn usage is the maximum that movie can draw. We're trying to get the worst case here.\n     *\/\n    public function getMaxDrawn (id :String) :int { return _maxDrawn.get(id); }\n\n    protected function loadTexture (symbol :String) :DisplayObject {\n        return ImageCreator(_creators[symbol]).create(this);\n    }\n\n    protected function calcMaxDrawn (id :String) :int {\n        if (id == null) return 0;\n\n        const tex :Texture = getStarlingTexture(id);\n        if (tex != null) return tex.width * tex.height;\n\n        const mold :MovieMold = _lib.getItem(id, MovieMold);\n        var maxDrawn :int = 0;\n        for (var ii :int = 0; ii < mold.frames; ii++) {\n            var drawn :int = 0;\n            for each (var layer :LayerMold in mold.layers) {\n                var kf :KeyframeMold = layer.keyframeForFrame(ii);\n                drawn += kf.visible ? getMaxDrawn(kf.ref) : 0;\n            }\n            maxDrawn = Math.max(maxDrawn, drawn);\n        }\n        return maxDrawn;\n    }\n\n    private function getStarlingTexture (symbol :String) :Texture {\n        var imageCreator :ImageCreator = _creators[symbol] as ImageCreator;\n        return (imageCreator != null ? imageCreator.texture : null);\n    }\n\n    protected const _maxDrawn :Map = ValueComputingMap.newMapOf(String, calcMaxDrawn);\n    protected var _baseTextures :Vector.<Texture> = new <Texture>[];\n    protected var _creators :Dictionary = new Dictionary(); \/\/ <name, ImageCreator|MovieCreator>\n    protected var _lib :XflLibrary;\n}\n}\n","subject":"Add missing DisplayCreator.baseTextures","message":"exporter: Add missing DisplayCreator.baseTextures\n","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,tconkling\/flump"}
{"commit":"a2225c5dcf6e2cf3c7290a2c59e120bbf0dc20a2","old_file":"lib\/src_linux\/com\/amanitadesign\/steam\/FRESteamWorks.as","new_file":"lib\/src_linux\/com\/amanitadesign\/steam\/FRESteamWorks.as","old_contents":"package com.amanitadesign.steam {\n\timport flash.desktop.NativeProcess;\n\timport flash.desktop.NativeProcessStartupInfo;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.StatusEvent;\n\timport flash.filesystem.File;\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.IDataOutput;\n\timport flash.utils.clearInterval;\n\timport flash.utils.setInterval;\n\n\tpublic class FRESteamWorks extends EventDispatcher {\n\t\t[Event(name=\"steam_response\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\n\t\tprivate static const PATH:String = \"NativeApps\/Linux\/APIWrapper\";\n\n\t\tprivate var _file:File;\n\t\tprivate var _process:NativeProcess;\n\t\tprivate var _tm:int;\n\n\t\tpublic var isReady:Boolean = false;\n\n\t\tprivate static const AIRSteam_Init:int = 0;\n\t\tprivate static const AIRSteam_RunCallbacks:int = 1;\n\t\tprivate static const AIRSteam_RequestStats:int = 2;\n\t\tprivate static const AIRSteam_SetAchievement:int = 3;\n\t\tprivate static const AIRSteam_ClearAchievement:int = 4;\n\t\tprivate static const AIRSteam_IsAchievement:int = 5;\n\t\tprivate static const AIRSteam_GetStatInt:int = 6;\n\t\tprivate static const AIRSteam_GetStatFloat:int = 7;\n\t\tprivate static const AIRSteam_SetStatInt:int = 8;\n\t\tprivate static const AIRSteam_SetStatFloat:int = 9;\n\t\tprivate static const AIRSteam_StoreStats:int = 10;\n\t\tprivate static const AIRSteam_ResetAllStats:int = 11;\n\t\tprivate static const AIRSteam_GetFileCount:int = 12;\n\t\tprivate static const AIRSteam_GetFileSize:int = 13;\n\t\tprivate static const AIRSteam_FileExists:int = 14;\n\t\tprivate static const AIRSteam_FileWrite:int = 15;\n\t\tprivate static const AIRSteam_FileRead:int = 16;\n\t\tprivate static const AIRSteam_FileDelete:int = 17;\n\t\tprivate static const AIRSteam_IsCloudEnabledForApp:int = 18;\n\t\tprivate static const AIRSteam_SetCloudEnabledForApp:int = 19;\n\n\t\tpublic function FRESteamWorks (target:IEventDispatcher = null) {\n\t\t\t_file = File.applicationDirectory.resolvePath(PATH);\n\t\t\t_process = new NativeProcess();\n\t\t\tsuper(target);\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tif(_process.running) {\n\t\t\t\t_process.closeInput();\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t\tclearInterval(_tm);\n\t\t\tisReady = false;\n\t\t}\n\n\t\tprivate function startProcess():void {\n\t\t\tvar startupInfo:NativeProcessStartupInfo = new NativeProcessStartupInfo();\n\t\t\tstartupInfo.executable = _file;\n\n\t\t\t_process.start(startupInfo);\n\t\t\t_process.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, eventDispatched);\n\t\t\t_process.addEventListener(IOErrorEvent.STANDARD_OUTPUT_IO_ERROR, errorCallback);\n\t\t}\n\n\t\tpublic function init():Boolean {\n\t\t\ttrace(\"Init called\");\n\t\t\tif(!_file.exists) return false;\n\t\t\tstartProcess();\n\t\t\tif(!_process.running) return false;\n\n\t\t\tcallWrapper(AIRSteam_Init);\n\t\t\tisReady = readBoolResponse();\n\t\t\tif(isReady) _tm = setInterval(runCallbacks, 100);\n\t\t\treturn isReady;\n\t\t}\n\n\t\tprivate function callWrapper(funcName:int, params:Array = null):void{\n\t\t\tif(!_process.running) startProcess();\n\n\t\t\ttrace(\"Calling: \" + funcName + \"\/\/\" + params);\n\t\t\tvar stdin:IDataOutput = _process.standardInput;\n\t\t\tstdin.writeUTFBytes(funcName + \"\\n\");\n\n\t\t\tif(!params) return;\n\n\t\t\tfor(var i:int = 0; i < params.length; ++i) {\n\t\t\t\tif(params[i] is ByteArray) {\n\t\t\t\t\tvar length:uint = params[i].length;\n\t\t\t\t\t\/\/ length + 1 for the added newline\n\t\t\t\t\tstdin.writeUTFBytes(String(length + 1) + \"\\n\");\n\t\t\t\t\tstdin.writeBytes(params[i]);\n\t\t\t\t\tstdin.writeUTFBytes(\"\\n\");\n\t\t\t\t} else {\n\t\t\t\t\tstdin.writeUTFBytes(String(params[i]) + \"\\n\");\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function waitForData(output:IDataInput):uint {\n\t\t\twhile(!output.bytesAvailable) {\n\t\t\t\t\/\/ wait\n\t\t\t}\n\n\t\t\treturn output.bytesAvailable;\n\t\t}\n\n\t\tprivate function readBoolResponse():Boolean {\n\t\t\tif(!_process.running) return false;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(1);\n\t\t\ttrace(response + \"\/\/\" + (response == \"t\"));\n\t\t\treturn (response == \"t\");\n\t\t}\n\n\t\tprivate function readIntResponse():int {\n\t\t\tif(!_process.running) return 0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail);\n\t\t\ttrace(response);\n\t\t\treturn parseInt(response, 10);\n\t\t}\n\n\t\tprivate function readFloatResponse():Number {\n\t\t\tif(!_process.running) return 0.0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\ttrace(response);\n\t\t\treturn parseFloat(response);\n\t\t}\n\n\t\tprivate function readStringResponse():String {\n\t\t\tif(!_process.running) return \"\";\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\ttrace(response);\n\t\t\treturn response;\n\t\t}\n\n\t\tprivate function eventDispatched(e:ProgressEvent):void {\n\t\t\tvar stderr:IDataInput = _process.standardError;\n\t\t\tvar avail:uint = stderr.bytesAvailable;\n\t\t\tvar data:String = stderr.readUTFBytes(avail);\n\t\t\ttrace(\"Got progress event, data available: \" + avail);\n\t\t\ttrace(\"Content: \" + data);\n\n\t\t\tvar pattern:RegExp = \/__event__<(\\d+),(\\d+)>\/g;\n\t\t\tvar result:Object;\n\t\t\twhile((result = pattern.exec(data))) {\n\t\t\t\tvar req_type:int = new int(result[1]);\n\t\t\t\tvar response:int = new int(result[2]);\n\t\t\t\ttrace(\"Got event: \" + req_type + \"\/\/\" + response);\n\t\t\t\tvar steamEvent:SteamEvent = new SteamEvent(SteamEvent.STEAM_RESPONSE, req_type, response);\n\t\t\t\tdispatchEvent(steamEvent);\n\t\t\t}\n\t\t}\n\n\t\tprivate function errorCallback(e:IOErrorEvent):void {\n\t\t\t\/\/ the process doesn't accept our input anymore, try to restart it\n\t\t\tif(_process.running) {\n\t\t\t\t_process.closeInput();\n\t\t\t\t_process.exit();\n\t\t\t}\n\n\t\t\tstartProcess();\n\t\t}\n\n\t\tpublic function requestStats():Boolean {\n\t\t\ttrace(\"requestStats called\");\n\t\t\tcallWrapper(AIRSteam_RequestStats);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function runCallbacks():Boolean {\n\t\t\ttrace(\"runCallbacks called\");\n\t\t\tcallWrapper(AIRSteam_RunCallbacks);\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function setAchievement(id:String):Boolean {\n\t\t\ttrace(\"setAchievement called\");\n\t\t\tcallWrapper(AIRSteam_SetAchievement, [id]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function clearAchievement(id:String):Boolean {\n\t\t\ttrace(\"clearAchievement called\");\n\t\t\tcallWrapper(AIRSteam_ClearAchievement, [id]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isAchievement(id:String):Boolean {\n\t\t\ttrace(\"isAchievement called\");\n\t\t\tcallWrapper(AIRSteam_IsAchievement, [id]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getStatInt(id:String):int {\n\t\t\ttrace(\"getStatInt called\");\n\t\t\tcallWrapper(AIRSteam_GetStatInt, [id]);\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getStatFloat(id:String):Number {\n\t\t\ttrace(\"getStatFloat called\");\n\t\t\tcallWrapper(AIRSteam_GetStatFloat, [id]);\n\t\t\treturn readFloatResponse();\n\t\t}\n\n\t\tpublic function setStatInt(id:String, value:int):Boolean {\n\t\t\ttrace(\"setStatInt called\");\n\t\t\tcallWrapper(AIRSteam_SetStatInt, [id, value]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setStatFloat(id:String, value:Number):Boolean {\n\t\t\ttrace(\"setStatFloat called\");\n\t\t\tcallWrapper(AIRSteam_SetStatFloat, [id, value]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function storeStats():Boolean {\n\t\t\ttrace(\"storeStats called\");\n\t\t\tcallWrapper(AIRSteam_StoreStats);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function resetAllStats(bAchievementsToo:Boolean):Boolean {\n\t\t\ttrace(\"resetAllStats called\");\n\t\t\tcallWrapper(AIRSteam_ResetAllStats, [bAchievementsToo]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getFileCount():int {\n\t\t\ttrace(\"getFileCount called\");\n\t\t\tcallWrapper(AIRSteam_GetFileCount);\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getFileSize(fileName:String):int {\n\t\t\ttrace(\"getFileSize called\");\n\t\t\tcallWrapper(AIRSteam_GetFileSize, [fileName]);\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function fileExists(fileName:String):Boolean {\n\t\t\ttrace(\"fileExists called\");\n\t\t\tcallWrapper(AIRSteam_FileExists, [fileName]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileWrite(fileName:String, data:ByteArray):Boolean {\n\t\t\ttrace(\"fileWrite called\");\n\t\t\tcallWrapper(AIRSteam_FileWrite, [fileName, data]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileRead(fileName:String, data:ByteArray):Boolean {\n\t\t\ttrace(\"fileRead called\");\n\t\t\tcallWrapper(AIRSteam_FileRead, [fileName]);\n\n\t\t\tvar success:Boolean = readBoolResponse();\n\t\t\tif(success) {\n\t\t\t\tvar content:String = readStringResponse();\n\t\t\t\tdata.writeUTFBytes(content);\n\t\t\t\tdata.position = 0;\n\t\t\t}\n\n\t\t\treturn success;\n\t\t}\n\n\t\tpublic function fileDelete(fileName:String):Boolean {\n\t\t\ttrace(\"fileDelete called\");\n\t\t\tcallWrapper(AIRSteam_FileDelete, [fileName]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isCloudEnabledForApp():Boolean {\n\t\t\ttrace(\"isCloudEnabledForApp called\");\n\t\t\tcallWrapper(AIRSteam_IsCloudEnabledForApp);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setCloudEnabledForApp(enabled:Boolean):Boolean {\n\t\t\ttrace(\"setCloudEnabledForApp called\");\n\t\t\tcallWrapper(AIRSteam_SetCloudEnabledForApp, [enabled]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\t}\n}\n","new_contents":"package com.amanitadesign.steam {\n\timport flash.desktop.NativeProcess;\n\timport flash.desktop.NativeProcessStartupInfo;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.StatusEvent;\n\timport flash.filesystem.File;\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.IDataOutput;\n\timport flash.utils.clearInterval;\n\timport flash.utils.setInterval;\n\n\tpublic class FRESteamWorks extends EventDispatcher {\n\t\t[Event(name=\"steam_response\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\n\t\tprivate static const PATH:String = \"NativeApps\/Linux\/APIWrapper\";\n\n\t\tprivate var _file:File;\n\t\tprivate var _process:NativeProcess;\n\t\tprivate var _tm:int;\n\n\t\tpublic var isReady:Boolean = false;\n\n\t\tprivate static const AIRSteam_Init:int = 0;\n\t\tprivate static const AIRSteam_RunCallbacks:int = 1;\n\t\tprivate static const AIRSteam_RequestStats:int = 2;\n\t\tprivate static const AIRSteam_SetAchievement:int = 3;\n\t\tprivate static const AIRSteam_ClearAchievement:int = 4;\n\t\tprivate static const AIRSteam_IsAchievement:int = 5;\n\t\tprivate static const AIRSteam_GetStatInt:int = 6;\n\t\tprivate static const AIRSteam_GetStatFloat:int = 7;\n\t\tprivate static const AIRSteam_SetStatInt:int = 8;\n\t\tprivate static const AIRSteam_SetStatFloat:int = 9;\n\t\tprivate static const AIRSteam_StoreStats:int = 10;\n\t\tprivate static const AIRSteam_ResetAllStats:int = 11;\n\t\tprivate static const AIRSteam_GetFileCount:int = 12;\n\t\tprivate static const AIRSteam_GetFileSize:int = 13;\n\t\tprivate static const AIRSteam_FileExists:int = 14;\n\t\tprivate static const AIRSteam_FileWrite:int = 15;\n\t\tprivate static const AIRSteam_FileRead:int = 16;\n\t\tprivate static const AIRSteam_FileDelete:int = 17;\n\t\tprivate static const AIRSteam_IsCloudEnabledForApp:int = 18;\n\t\tprivate static const AIRSteam_SetCloudEnabledForApp:int = 19;\n\n\t\tpublic function FRESteamWorks (target:IEventDispatcher = null) {\n\t\t\t_file = File.applicationDirectory.resolvePath(PATH);\n\t\t\t_process = new NativeProcess();\n\t\t\tsuper(target);\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tif(_process.running) {\n\t\t\t\t_process.closeInput();\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t\tclearInterval(_tm);\n\t\t\tisReady = false;\n\t\t}\n\n\t\tprivate function startProcess():void {\n\t\t\tvar startupInfo:NativeProcessStartupInfo = new NativeProcessStartupInfo();\n\t\t\tstartupInfo.executable = _file;\n\n\t\t\t_process.start(startupInfo);\n\t\t\t_process.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, eventDispatched);\n\t\t\t_process.addEventListener(IOErrorEvent.STANDARD_OUTPUT_IO_ERROR, errorCallback);\n\t\t}\n\n\t\tpublic function init():Boolean {\n\t\t\tif(!_file.exists) return false;\n\t\t\tstartProcess();\n\t\t\tif(!_process.running) return false;\n\n\t\t\tcallWrapper(AIRSteam_Init);\n\t\t\tisReady = readBoolResponse();\n\t\t\tif(isReady) _tm = setInterval(runCallbacks, 100);\n\t\t\treturn isReady;\n\t\t}\n\n\t\tprivate function callWrapper(funcName:int, params:Array = null):void{\n\t\t\tif(!_process.running) startProcess();\n\n\t\t\tvar stdin:IDataOutput = _process.standardInput;\n\t\t\tstdin.writeUTFBytes(funcName + \"\\n\");\n\n\t\t\tif(!params) return;\n\n\t\t\tfor(var i:int = 0; i < params.length; ++i) {\n\t\t\t\tif(params[i] is ByteArray) {\n\t\t\t\t\tvar length:uint = params[i].length;\n\t\t\t\t\t\/\/ length + 1 for the added newline\n\t\t\t\t\tstdin.writeUTFBytes(String(length + 1) + \"\\n\");\n\t\t\t\t\tstdin.writeBytes(params[i]);\n\t\t\t\t\tstdin.writeUTFBytes(\"\\n\");\n\t\t\t\t} else {\n\t\t\t\t\tstdin.writeUTFBytes(String(params[i]) + \"\\n\");\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function waitForData(output:IDataInput):uint {\n\t\t\twhile(!output.bytesAvailable) {\n\t\t\t\t\/\/ wait\n\t\t\t}\n\n\t\t\treturn output.bytesAvailable;\n\t\t}\n\n\t\tprivate function readBoolResponse():Boolean {\n\t\t\tif(!_process.running) return false;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(1);\n\t\t\treturn (response == \"t\");\n\t\t}\n\n\t\tprivate function readIntResponse():int {\n\t\t\tif(!_process.running) return 0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail);\n\t\t\treturn parseInt(response, 10);\n\t\t}\n\n\t\tprivate function readFloatResponse():Number {\n\t\t\tif(!_process.running) return 0.0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn parseFloat(response);\n\t\t}\n\n\t\tprivate function readStringResponse():String {\n\t\t\tif(!_process.running) return \"\";\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn response;\n\t\t}\n\n\t\tprivate function eventDispatched(e:ProgressEvent):void {\n\t\t\tvar stderr:IDataInput = _process.standardError;\n\t\t\tvar avail:uint = stderr.bytesAvailable;\n\t\t\tvar data:String = stderr.readUTFBytes(avail);\n\n\t\t\tvar pattern:RegExp = \/__event__<(\\d+),(\\d+)>\/g;\n\t\t\tvar result:Object;\n\t\t\twhile((result = pattern.exec(data))) {\n\t\t\t\tvar req_type:int = new int(result[1]);\n\t\t\t\tvar response:int = new int(result[2]);\n\t\t\t\tvar steamEvent:SteamEvent = new SteamEvent(SteamEvent.STEAM_RESPONSE, req_type, response);\n\t\t\t\tdispatchEvent(steamEvent);\n\t\t\t}\n\t\t}\n\n\t\tprivate function errorCallback(e:IOErrorEvent):void {\n\t\t\t\/\/ the process doesn't accept our input anymore, try to restart it\n\t\t\tif(_process.running) {\n\t\t\t\t_process.closeInput();\n\t\t\t\t_process.exit();\n\t\t\t}\n\n\t\t\tstartProcess();\n\t\t}\n\n\t\tpublic function requestStats():Boolean {\n\t\t\tcallWrapper(AIRSteam_RequestStats);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function runCallbacks():Boolean {\n\t\t\tcallWrapper(AIRSteam_RunCallbacks);\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function setAchievement(id:String):Boolean {\n\t\t\tcallWrapper(AIRSteam_SetAchievement, [id]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function clearAchievement(id:String):Boolean {\n\t\t\tcallWrapper(AIRSteam_ClearAchievement, [id]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isAchievement(id:String):Boolean {\n\t\t\tcallWrapper(AIRSteam_IsAchievement, [id]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getStatInt(id:String):int {\n\t\t\tcallWrapper(AIRSteam_GetStatInt, [id]);\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getStatFloat(id:String):Number {\n\t\t\tcallWrapper(AIRSteam_GetStatFloat, [id]);\n\t\t\treturn readFloatResponse();\n\t\t}\n\n\t\tpublic function setStatInt(id:String, value:int):Boolean {\n\t\t\tcallWrapper(AIRSteam_SetStatInt, [id, value]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setStatFloat(id:String, value:Number):Boolean {\n\t\t\tcallWrapper(AIRSteam_SetStatFloat, [id, value]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function storeStats():Boolean {\n\t\t\tcallWrapper(AIRSteam_StoreStats);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function resetAllStats(bAchievementsToo:Boolean):Boolean {\n\t\t\tcallWrapper(AIRSteam_ResetAllStats, [bAchievementsToo]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getFileCount():int {\n\t\t\tcallWrapper(AIRSteam_GetFileCount);\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getFileSize(fileName:String):int {\n\t\t\tcallWrapper(AIRSteam_GetFileSize, [fileName]);\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function fileExists(fileName:String):Boolean {\n\t\t\tcallWrapper(AIRSteam_FileExists, [fileName]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileWrite(fileName:String, data:ByteArray):Boolean {\n\t\t\tcallWrapper(AIRSteam_FileWrite, [fileName, data]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileRead(fileName:String, data:ByteArray):Boolean {\n\t\t\tcallWrapper(AIRSteam_FileRead, [fileName]);\n\n\t\t\tvar success:Boolean = readBoolResponse();\n\t\t\tif(success) {\n\t\t\t\tvar content:String = readStringResponse();\n\t\t\t\tdata.writeUTFBytes(content);\n\t\t\t\tdata.position = 0;\n\t\t\t}\n\n\t\t\treturn success;\n\t\t}\n\n\t\tpublic function fileDelete(fileName:String):Boolean {\n\t\t\tcallWrapper(AIRSteam_FileDelete, [fileName]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isCloudEnabledForApp():Boolean {\n\t\t\tcallWrapper(AIRSteam_IsCloudEnabledForApp);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setCloudEnabledForApp(enabled:Boolean):Boolean {\n\t\t\tcallWrapper(AIRSteam_SetCloudEnabledForApp, [enabled]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\t}\n}\n","subject":"Remove debug traces","message":"Remove debug traces\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"963f5c90ee0a1e21d5b45f6a21a2d356b85b46b4","old_file":"src\/avm1lib\/AVM1Broadcaster.as","new_file":"src\/avm1lib\/AVM1Broadcaster.as","old_contents":"\ufeff\/**\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage avm1lib {\n  public class AVM1Broadcaster {\n    public static function initialize(obj: Object): void {\n      obj._listeners = [];\n      obj.broadcastMessage = _broadcastMessage;\n      obj.addListener = _addListener;\n      obj.removeListener = _removeListener;\n    }\n  }\n}\n\nfunction _broadcastMessage(eventName: String): void {\n  var args: Array = Array.prototype.slice.call(arguments, 1);\n  var listeners: Array = this._listeners;\n  for (var i: int = 0; i < listeners.length; i++) {\n    var listener: Object = listeners[i];\n    if (!(eventName in listener)) {\n      continue;\n    }\n    listener[eventName].apply(listener, args);\n  }\n}\nfunction _addListener(listener: Object): void {\n  if (this._broadcastEventsRegistrationNeeded) {\n    this._broadcastEventsRegistrationNeeded = false;\n    for (var i: int = 0; i < this._broadcastEvents.length; i++) {\n      (function (subject: Object, eventName: String): void {\n        subject[eventName] = function handler(): void {\n          _broadcastMessage.apply(subject, [eventName].concat(arguments));\n        };\n      })(this, this._broadcastEvents[i]);\n    }\n  }\n  this._listeners.push(listener);\n}\nfunction _removeListener(listener: Object): Boolean {\n  var i: int = this._listeners.indexOf(listener);\n  if (i < 0) {\n    return false;\n  }\n  this._listeners.splice(i, 1);\n  return true;\n}\n","new_contents":"\ufeff\/**\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage avm1lib {\n  public class AVM1Broadcaster {\n    public static function initialize(obj: Object): void {\n      obj._listeners = [];\n      obj.broadcastMessage = _broadcastMessage;\n      obj.addListener = _addListener;\n      obj.removeListener = _removeListener;\n    }\n  }\n}\n\nfunction _broadcastMessage(eventName: String, ...args): void {\n  var listeners: Array = this._listeners;\n  for (var i: int = 0; i < listeners.length; i++) {\n    var listener: Object = listeners[i];\n    if (!(eventName in listener)) {\n      continue;\n    }\n    listener[eventName].apply(listener, args);\n  }\n}\nfunction _addListener(listener: Object): void {\n  if (this._broadcastEventsRegistrationNeeded) {\n    this._broadcastEventsRegistrationNeeded = false;\n    for (var i: int = 0; i < this._broadcastEvents.length; i++) {\n      (function (subject: Object, eventName: String): void {\n        subject[eventName] = function handler(): void {\n          _broadcastMessage.apply(subject, [eventName].concat(arguments));\n        };\n      })(this, this._broadcastEvents[i]);\n    }\n  }\n  this._listeners.push(listener);\n}\nfunction _removeListener(listener: Object): Boolean {\n  var i: int = this._listeners.indexOf(listener);\n  if (i < 0) {\n    return false;\n  }\n  this._listeners.splice(i, 1);\n  return true;\n}\n","subject":"Fix AVM1 event broadcaster to correctly pass on arguments to listeners","message":"Fix AVM1 event broadcaster to correctly pass on arguments to listeners\n\nUsing `Array.prototype.slice.call(arguments, 1)` didn't work at all, but `...args` does.\n","lang":"ActionScript","license":"apache-2.0","repos":"tschneidereit\/shumway,tschneidereit\/shumway,mozilla\/shumway,tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,mbebenita\/shumway"}
{"commit":"d4ec3c5bba9790ca93abf349f36312d5c9c7dbd2","old_file":"src\/aerys\/minko\/type\/KeyboardManager.as","new_file":"src\/aerys\/minko\/type\/KeyboardManager.as","old_contents":"package aerys.minko.type\n{\n\timport flash.events.IEventDispatcher;\n\timport flash.events.KeyboardEvent;\n\n\tpublic final class KeyboardManager\n\t{\n\t\tprivate var _keys\t: Array\t= [];\n\t\t\n\t\tpublic function KeyboardManager()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function bind(dispatcher : IEventDispatcher) : void\n\t\t{\n\t\t\tdispatcher.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);\n\t\t\tdispatcher.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler);\n\t\t}\n\t\t\n\t\tpublic function unbind(dispatcher : IEventDispatcher) : void\n\t\t{\n\t\t\tdispatcher.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);\n\t\t\tdispatcher.removeEventListener(KeyboardEvent.KEY_UP, keyUpHandler);\n\t\t}\n\t\t\n\t\tprivate function keyDownHandler(event : KeyboardEvent) : void\n\t\t{\n\t\t\t_keys[event.keyCode] = true;\n\t\t}\n\t\t\n\t\tprivate function keyUpHandler(event : KeyboardEvent) : void\n\t\t{\n\t\t\t_keys[event.keyCode] = false;\n\t\t}\n\t\t\n\t\tpublic function keyIsDown(keyCode : uint) : Boolean\n\t\t{\n\t\t\treturn !!_keys[keyCode];\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type\n{\n\timport flash.events.IEventDispatcher;\n\timport flash.events.KeyboardEvent;\n\n\tpublic final class KeyboardManager\n\t{\n\t\tpublic static const NO_KEY\t: uint\t\t= uint(-1);\n\t\t\n\t\tprivate var _keys\t\t\t: Array\t\t= [];\n\t\t\n\t\tprivate var _downSignals\t: Array\t\t= [];\n\t\tprivate var _upSignals\t\t: Array\t\t= [];\n\t\tprivate var _keyDown\t\t: Signal\t= new Signal('KeyboardManager.keyDown');\n\t\tprivate var _keyUp\t\t\t: Signal\t= new Signal('KeyboardManager.keyDown');\n\t\t\n\t\tpublic function KeyboardManager()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function bind(dispatcher : IEventDispatcher) : void\n\t\t{\n\t\t\tdispatcher.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);\n\t\t\tdispatcher.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler);\n\t\t}\n\t\t\n\t\tpublic function unbind(dispatcher : IEventDispatcher) : void\n\t\t{\n\t\t\tdispatcher.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);\n\t\t\tdispatcher.removeEventListener(KeyboardEvent.KEY_UP, keyUpHandler);\n\t\t}\n\t\t\n\t\tpublic function keyDown(keyCode : uint = 0xffffffff) : Signal\n\t\t{\n\t\t\tif (keyCode == NO_KEY)\n\t\t\t\treturn _keyDown;\n\t\t\telse\n\t\t\t\treturn _downSignals[keyCode] || (_downSignals[keyCode] = new Signal('KeyDown[' + keyCode + ']'));\n\t\t}\n\t\t\n\t\tpublic function keyUp(keyCode : uint = 0xffffffff) : Signal\n\t\t{\n\t\t\tif (keyCode == NO_KEY)\n\t\t\t\treturn _keyUp;\n\t\t\telse\n\t\t\t\treturn _upSignals[keyCode] || (_upSignals[keyCode] = new Signal('KeyUp[' + keyCode + ']'));\n\t\t}\n\t\t\n\t\tprivate function keyDownHandler(event : KeyboardEvent) : void\n\t\t{\n\t\t\tvar keyCode : uint\t\t= event.keyCode;\n\t\t\tvar signal \t: Signal \t= _downSignals[keyCode] as Signal;\n\t\t\t\n\t\t\t_keys[keyCode] = true;\n\t\t\t\n\t\t\tif (signal != null)\n\t\t\t\tsignal.execute(this, keyCode);\n\t\t}\n\t\t\n\t\tprivate function keyUpHandler(event : KeyboardEvent) : void\n\t\t{\n\t\t\tvar keyCode : uint\t\t= event.keyCode;\n\t\t\tvar signal \t: Signal \t= _upSignals[keyCode] as Signal;\n\t\t\t\n\t\t\t_keys[keyCode] = false;\n\t\t\t\n\t\t\tif (signal != null)\n\t\t\t\tsignal.execute(this, keyCode);\n\t\t}\n\t\t\n\t\tpublic function keyIsDown(keyCode : uint) : Boolean\n\t\t{\n\t\t\treturn !!_keys[keyCode];\n\t\t}\n\t}\n}","subject":"add (per key) up\/down signals to KeyboardManager","message":"add (per key) up\/down signals to KeyboardManager\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"543efdfbb1180cb4123c34177fa6b061d6085d36","old_file":"src\/com\/esri\/builder\/supportClasses\/LabelUtil.as","new_file":"src\/com\/esri\/builder\/supportClasses\/LabelUtil.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.supportClasses\n{\n\nimport mx.core.FlexGlobals;\n\nimport spark.utils.LabelUtil;\n\npublic final class LabelUtil\n{\n    public static function findLongestLabelItem(items:Array,\n                                                labelField:String = null,\n                                                labelFunction:Function = null):Object\n    {\n        var longestItem:Object;\n\n        var currentItemWidth:Number;\n        var longestItemLabelWidth:Number = 0;\n        var currentItemLabel:String;\n\n        for each (var item:Object in items)\n        {\n            currentItemLabel = itemToLabel(item, labelField, labelFunction);\n\n            currentItemWidth =\n                FlexGlobals.topLevelApplication.measureText(currentItemLabel).width;\n\n            if (currentItemWidth > longestItemLabelWidth)\n            {\n                longestItemLabelWidth = currentItemWidth;\n                longestItem = item;\n            }\n        }\n\n        return longestItem;\n    }\n\n    private static function itemToLabel(item:Object,\n                                        labelField:String = null,\n                                        labelFunction:Function = null):String\n    {\n        return spark.utils.LabelUtil.itemToLabel(item, labelField, labelFunction);\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.supportClasses\n{\n\nimport mx.core.FlexGlobals;\nimport mx.utils.StringUtil;\n\nimport spark.utils.LabelUtil;\n\npublic final class LabelUtil\n{\n    public static function findLongestLabelItem(items:Array,\n                                                labelField:String = null,\n                                                labelFunction:Function = null):Object\n    {\n        var longestItem:Object;\n\n        var currentItemWidth:Number;\n        var longestItemLabelWidth:Number = 0;\n        var currentItemLabel:String;\n\n        for each (var item:Object in items)\n        {\n            currentItemLabel = itemToLabel(item, labelField, labelFunction);\n\n            currentItemWidth =\n                FlexGlobals.topLevelApplication.measureText(currentItemLabel).width;\n\n            if (currentItemWidth > longestItemLabelWidth)\n            {\n                longestItemLabelWidth = currentItemWidth;\n                longestItem = item;\n            }\n        }\n\n        return longestItem;\n    }\n\n    private static function itemToLabel(item:Object,\n                                        labelField:String = null,\n                                        labelFunction:Function = null):String\n    {\n        return spark.utils.LabelUtil.itemToLabel(item, labelField, labelFunction);\n    }\n\n    public static function generateUniqueLabel(fileNameTemplate:String, usedNames:Array, isUniqueFunction:Function = null):String\n    {\n        var currentID:int = 1;\n        var uniqueLabel:String;\n\n        var uniquenessFunction:Function =\n            isUniqueFunction != null ? isUniqueFunction : isNameUnique;\n\n        do\n        {\n            uniqueLabel = StringUtil.substitute(fileNameTemplate, currentID++);\n        } while (!uniquenessFunction(uniqueLabel, usedNames));\n\n        return uniqueLabel;\n    }\n\n    private static function isNameUnique(name:String, usedNames:Array):Boolean\n    {\n        return usedNames.indexOf(name) == -1;\n    }\n}\n}\n","subject":"Add utility to generate unique label.","message":"Add utility to generate unique label.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"85a8aea93f43f6f5a8eec988510c358da66b941c","old_file":"tests\/examplefiles\/as3_test.as","new_file":"tests\/examplefiles\/as3_test.as","old_contents":"\t\t\timport flash.events.MouseEvent;\n\t\t\timport com.example.programmingas3.playlist.PlayList;\n\t\t\timport com.example.programmingas3.playlist.Song;\n\t\t\timport com.example.programmingas3.playlist.SortProperty;\n\n\t\t\t\/\/ constants for the different \"states\" of the song form\n\t\t\tprivate static const ADD_SONG:uint = 1;\n\t\t\tprivate static const SONG_DETAIL:uint = 2;\n\t\t\t\n\t\t\tprivate var playList:PlayList = new PlayList();\n\n\t\t\tprivate function initApp():void\n\t\t\t{\n\t\t\t\t\/\/ set the initial state of the song form, for adding a new song\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t\n\t\t\t\t\/\/ prepopulate the list with a few songs\n\t\t\t\tplayList.addSong(new Song(\"Nessun Dorma\", \"Luciano Pavarotti\", 1990, \"nessundorma.mp3\", [\"90's\", \"Opera\"]));\n\t\t\t\tplayList.addSong(new Song(\"Come Undone\", \"Duran Duran\", 1993, \"comeundone.mp3\", [\"90's\", \"Pop\"]));\n\t\t\t\tplayList.addSong(new Song(\"Think of Me\", \"Sarah Brightman\", 1987, \"thinkofme.mp3\", [\"Showtunes\"]));\n\t\t\t\tplayList.addSong(new Song(\"Unbelievable\", \"EMF\", 1991, \"unbelievable.mp3\", [\"90's\", \"Pop\"]));\n\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t}\n\n\n\t\t\tprivate function sortList(sortField:SortProperty):void\n\t\t\t{\n\t\t\t\t\/\/ Make all the sort type buttons enabled.\n\t\t\t\t\/\/ The active one will be grayed-out below\n\t\t\t\tsortByTitle.selected = false;\n\t\t\t\tsortByArtist.selected = false;\n\t\t\t\tsortByYear.selected = false;\n\n\t\t\t\tswitch (sortField)\n\t\t\t\t{\n\t\t\t\t\tcase SortProperty.TITLE:\n\t\t\t\t\t\tsortByTitle.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.ARTIST:\n\t\t\t\t\t\tsortByArtist.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.YEAR:\n\t\t\t\t\t\tsortByYear.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tplayList.sortList(sortField);\n\t\t\t\t\n\t\t\t\trefreshList();\n\t\t\t}\n\n\n\t\t\tprivate function refreshList():void\n\t\t\t{\n\t\t\t\t\/\/ remember which song was selected\n\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\n\t\t\t\t\/\/ re-assign the song list as the dataprovider to get the newly sorted list\n\t\t\t\t\/\/ and force the List control to refresh itself\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t\t\n\t\t\t\t\/\/ reset the song selection\n\t\t\t\tif (selectedSong != null)\n\t\t\t\t{\n\t\t\t\t\tsongList.selectedItem = selectedSong;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function songSelectionChange():void\n\t\t\t{\n\t\t\t\tif (songList.selectedIndex != -1)\n\t\t\t\t{\n\t\t\t\t\tsetFormState(SONG_DETAIL);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function addNewSong():void\n\t\t\t{\n\t\t\t\t\/\/ gather the values from the form and add the new song\n\t\t\t\tvar title:String = newSongTitle.text;\n\t\t\t\tvar artist:String = newSongArtist.text;\n\t\t\t\tvar year:uint = newSongYear.value;\n\t\t\t\tvar filename:String = newSongFilename.text;\n\t\t\t\tvar genres:Array = newSongGenres.selectedItems;\n\n\t\t\t\tplayList.addSong(new Song(title, artist, year, filename, genres));\n\n\t\t\t\trefreshList();\n\t\n\t\t\t\t\/\/ clear out the \"add song\" form fields\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t}\n\n\n\t\t\tprivate function songListLabel(item:Object):String\n\t\t\t{\n\t\t\t\treturn item.toString();\n\t\t\t}\n\n\n\t\t\tprivate function setFormState(state:uint):void\n\t\t\t{\n\t\t\t\t\/\/ set the form title and control state\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase ADD_SONG:\n\t\t\t\t\t\tformTitle.text = \"Add New Song\";\n\t\t\t\t\t\t\/\/ show the submit button\n\t\t\t\t\t\tsubmitSongData.visible = true;\n\t\t\t\t\t\tshowAddControlsBtn.visible = false;\n\t\t\t\t\t\t\/\/ clear the form fields\n\t\t\t\t\t\tnewSongTitle.text = \"\";\n\t\t\t\t\t\tnewSongArtist.text = \"\";\n\t\t\t\t\t\tnewSongYear.value = (new Date()).fullYear;\n\t\t\t\t\t\tnewSongFilename.text = \"\";\n\t\t\t\t\t\tnewSongGenres.selectedIndex = -1;\n\t\t\t\t\t\t\/\/ deselect the currently selected song (if any)\n\t\t\t\t\t\tsongList.selectedIndex = -1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase SONG_DETAIL:\n\t\t\t\t\t\tformTitle.text = \"Song Details\";\n\t\t\t\t\t\t\/\/ populate the form with the selected item's data\n\t\t\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\t\tnewSongTitle.text = selectedSong.title;\n\t\t\t\t\t\tnewSongArtist.text = selectedSong.artist;\n\t\t\t\t\t\tnewSongYear.value = selectedSong.year;\n\t\t\t\t\t\tnewSongFilename.text = selectedSong.filename;\n\t\t\t\t\t\tnewSongGenres.selectedItems = selectedSong.genres;\n\t\t\t\t\t\t\/\/ hide the submit button\n\t\t\t\t\t\tsubmitSongData.visible = false;\n\t\t\t\t\t\tshowAddControlsBtn.visible = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n","new_contents":"\t\t\timport flash.events.MouseEvent;\n\t\t\timport com.example.programmingas3.playlist.PlayList;\n\t\t\timport com.example.programmingas3.playlist.Song;\n\t\t\timport com.example.programmingas3.playlist.SortProperty;\n\n\t\t\t\/\/ constants for the different \"states\" of the song form\n\t\t\tprivate static const ADD_SONG:uint = 1;\n\t\t\tprivate static const SONG_DETAIL:uint = 2;\n\t\t\t\n\t\t\tprivate var playList:PlayList = new PlayList.<T>();\n\n\t\t\tprivate function initApp():void\n\t\t\t{\n\t\t\t\t\/\/ set the initial state of the song form, for adding a new song\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t\n\t\t\t\t\/\/ prepopulate the list with a few songs\n\t\t\t\tplayList.addSong(new Song(\"Nessun Dorma\", \"Luciano Pavarotti\", 1990, \"nessundorma.mp3\", [\"90's\", \"Opera\"]));\n\t\t\t\tplayList.addSong(new Song(\"Come Undone\", \"Duran Duran\", 1993, \"comeundone.mp3\", [\"90's\", \"Pop\"]));\n\t\t\t\tplayList.addSong(new Song(\"Think of Me\", \"Sarah Brightman\", 1987, \"thinkofme.mp3\", [\"Showtunes\"]));\n\t\t\t\tplayList.addSong(new Song(\"Unbelievable\", \"EMF\", 1991, \"unbelievable.mp3\", [\"90's\", \"Pop\"]));\n\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t}\n\n\n\t\t\tprivate function sortList(sortField:SortProperty.<T>):void\n\t\t\t{\n\t\t\t\t\/\/ Make all the sort type buttons enabled.\n\t\t\t\t\/\/ The active one will be grayed-out below\n\t\t\t\tsortByTitle.selected = false;\n\t\t\t\tsortByArtist.selected = false;\n\t\t\t\tsortByYear.selected = false;\n\n\t\t\t\tswitch (sortField)\n\t\t\t\t{\n\t\t\t\t\tcase SortProperty.TITLE:\n\t\t\t\t\t\tsortByTitle.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.ARTIST:\n\t\t\t\t\t\tsortByArtist.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.YEAR:\n\t\t\t\t\t\tsortByYear.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tplayList.sortList(sortField);\n\t\t\t\t\n\t\t\t\trefreshList();\n\t\t\t}\n\n\n\t\t\tprivate function refreshList():void\n\t\t\t{\n\t\t\t\t\/\/ remember which song was selected\n\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\n\t\t\t\t\/\/ re-assign the song list as the dataprovider to get the newly sorted list\n\t\t\t\t\/\/ and force the List control to refresh itself\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t\t\n\t\t\t\t\/\/ reset the song selection\n\t\t\t\tif (selectedSong != null)\n\t\t\t\t{\n\t\t\t\t\tsongList.selectedItem = selectedSong;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function songSelectionChange():void\n\t\t\t{\n\t\t\t\tif (songList.selectedIndex != -1)\n\t\t\t\t{\n\t\t\t\t\tsetFormState(SONG_DETAIL);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function addNewSong():void\n\t\t\t{\n\t\t\t\t\/\/ gather the values from the form and add the new song\n\t\t\t\tvar title:String = newSongTitle.text;\n\t\t\t\tvar artist:String = newSongArtist.text;\n\t\t\t\tvar year:uint = newSongYear.value;\n\t\t\t\tvar filename:String = newSongFilename.text;\n\t\t\t\tvar genres:Array = newSongGenres.selectedItems;\n\n\t\t\t\tplayList.addSong(new Song(title, artist, year, filename, genres));\n\n\t\t\t\trefreshList();\n\t\n\t\t\t\t\/\/ clear out the \"add song\" form fields\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t}\n\n\n\t\t\tprivate function songListLabel(item:Object):String\n\t\t\t{\n\t\t\t\treturn item.toString();\n\t\t\t}\n\n\n\t\t\tprivate function setFormState(state:uint):void\n\t\t\t{\n\t\t\t\t\/\/ set the form title and control state\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase ADD_SONG:\n\t\t\t\t\t\tformTitle.text = \"Add New Song\";\n\t\t\t\t\t\t\/\/ show the submit button\n\t\t\t\t\t\tsubmitSongData.visible = true;\n\t\t\t\t\t\tshowAddControlsBtn.visible = false;\n\t\t\t\t\t\t\/\/ clear the form fields\n\t\t\t\t\t\tnewSongTitle.text = \"\";\n\t\t\t\t\t\tnewSongArtist.text = \"\";\n\t\t\t\t\t\tnewSongYear.value = (new Date()).fullYear;\n\t\t\t\t\t\tnewSongFilename.text = \"\";\n\t\t\t\t\t\tnewSongGenres.selectedIndex = -1;\n\t\t\t\t\t\t\/\/ deselect the currently selected song (if any)\n\t\t\t\t\t\tsongList.selectedIndex = -1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase SONG_DETAIL:\n\t\t\t\t\t\tformTitle.text = \"Song Details\";\n\t\t\t\t\t\t\/\/ populate the form with the selected item's data\n\t\t\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\t\tnewSongTitle.text = selectedSong.title;\n\t\t\t\t\t\tnewSongArtist.text = selectedSong.artist;\n\t\t\t\t\t\tnewSongYear.value = selectedSong.year;\n\t\t\t\t\t\tnewSongFilename.text = selectedSong.filename;\n\t\t\t\t\t\tnewSongGenres.selectedItems = selectedSong.genres;\n\t\t\t\t\t\t\/\/ hide the submit button\n\t\t\t\t\t\tsubmitSongData.visible = false;\n\t\t\t\t\t\tshowAddControlsBtn.visible = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n","subject":"Add type generics to AS3 test file.","message":"Add type generics to AS3 test file.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments"}
{"commit":"9164e501e8ecd9a1df7918da17be22e681cfe343","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LFCApplication.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LFCApplication.as","old_contents":"\/**\n  * LFCApplication.as\n  *\n  * @copyright Copyright 2007, 2008, 2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @author Henry Minsky &lt;hminsky@laszlosystems.com&gt;\n  *\/\n\npublic class LFCApplication {\n\n    \/\/ This serves as the superclass of DefaultApplication, currently that is where\n    \/\/ the compiler puts top level code to run.\n\n    #passthrough (toplevel:true) {\n    import flash.display.DisplayObject;\n    import flash.display.Sprite;\n    import flash.display.Stage;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.events.Event;\n    import flash.events.FocusEvent;\n    import flash.system.Capabilities;\n    }#\n\n    \/\/ The application sprite\n    static public var _sprite:Sprite;\n\n    public static function addChild(child:DisplayObject):DisplayObject {\n       return _sprite.addChild(child);\n    }\n\n    public static function removeChild(child:DisplayObject):DisplayObject {\n       return _sprite.removeChild(child);\n    }\n\n    public static function setChildIndex(child:DisplayObject, index:int):void {\n        _sprite.setChildIndex(child, index);\n    }\n\n    \/\/ Allow anyone access to the stage object (see ctor below)\n    public static var stage:Stage = null;\n\n    \/\/ global tabEnabled flag for TextField\n    public static var textfieldTabEnabled:Boolean = false;\n\n    public function LFCApplication (sprite:Sprite) {\n        LFCApplication._sprite = sprite;\n        \/\/ wait for the ADDED_TO_STAGE event before continuing to init\n        LFCApplication._sprite.addEventListener(Event.ADDED_TO_STAGE, initLFC);\n    }\n\n    private function initLFC(event:Event = null) :void {\n        LFCApplication._sprite.removeEventListener(Event.ADDED_TO_STAGE, initLFC);\n        \/\/ Allow anyone to access the stage object\n        LFCApplication.stage = LFCApplication._sprite.stage;\n        runToplevelDefinitions()\n\n        if (Capabilities.playerType == \"ActiveX\") {\n            \/\/ Workaround for ActiveX control swallowing browser focus events\n            stage.addEventListener(Event.ACTIVATE, allKeysUp);\n\n            \/\/ workaround for flash player bug FP-1355\n            LFCApplication.textfieldTabEnabled = true;\n            stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, preventFocusChange);\n        }\n\n        \/\/ necessary for consistent behavior - in netscape browsers HTML is ignored\n        stage.align = StageAlign.TOP_LEFT;\n        stage.scaleMode = StageScaleMode.NO_SCALE;\n        \/\/Stage.align = ('canvassalign' in global && global.canvassalign != null) ? global.canvassalign : \"LT\";\n        \/\/Stage.scaleMode = ('canvasscale' in global && global.canvasscale != null) ? global.canvasscale : \"noScale\";\n\n        \/\/ Register for callbacks from the kernel\n        LzMouseKernel.setCallback(lz.ModeManager, 'rawMouseEvent');\n        LzMouseKernel.initCursor();\n\n        LzKeyboardKernel.setCallback(lz.Keys, '__keyEvent');\n    }\n\n    private function allKeysUp(event:Event):void {\n        lz.Keys.__allKeysUp('flash activate');\n    }\n\n    private function preventFocusChange(event:FocusEvent):void {\n        if (event.keyCode == 9) {\n            event.preventDefault();\n        }\n    }\n\n    public function runToplevelDefinitions() {\n        \/\/ overridden by swf9 script compiler\n    }\n\n}\n\n\/\/ Resource library\n\/\/ contains {ptype, class, frames, width, height}\n\/\/ ptype is one of \"ar\" (app relative) or \"sr\" (system relative)\nvar LzResourceLibrary :Object = {};\n","new_contents":"\/**\n  * LFCApplication.as\n  *\n  * @copyright Copyright 2007, 2008, 2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @author Henry Minsky &lt;hminsky@laszlosystems.com&gt;\n  *\/\n\npublic class LFCApplication {\n\n    \/\/ This serves as the superclass of DefaultApplication, currently that is where\n    \/\/ the compiler puts top level code to run.\n\n    #passthrough (toplevel:true) {\n    import flash.display.DisplayObject;\n    import flash.display.Sprite;\n    import flash.display.Stage;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.events.Event;\n    import flash.events.FocusEvent;\n    import flash.system.Capabilities;\n    }#\n\n    \/\/ The application sprite\n    static public var _sprite:Sprite;\n\n    public static function addChild(child:DisplayObject):DisplayObject {\n       return _sprite.addChild(child);\n    }\n\n    public static function removeChild(child:DisplayObject):DisplayObject {\n       return _sprite.removeChild(child);\n    }\n\n    public static function setChildIndex(child:DisplayObject, index:int):void {\n        _sprite.setChildIndex(child, index);\n    }\n\n    \/\/ Allow anyone access to the stage object (see ctor below)\n    public static var stage:Stage = null;\n\n    \/\/ global tabEnabled flag for TextField\n    public static var textfieldTabEnabled:Boolean = false;\n\n    public function LFCApplication (sprite:Sprite) {\n        LFCApplication._sprite = sprite;\n        \/\/ wait for the ADDED_TO_STAGE event before continuing to init\n        LFCApplication._sprite.addEventListener(Event.ADDED_TO_STAGE, initLFC);\n    }\n\n    private function initLFC(event:Event = null) :void {\n        LFCApplication._sprite.removeEventListener(Event.ADDED_TO_STAGE, initLFC);\n        \/\/ Allow anyone to access the stage object\n        LFCApplication.stage = LFCApplication._sprite.stage;\n        runToplevelDefinitions()\n\n        if (Capabilities.playerType == \"ActiveX\") {\n            \/\/ Workaround for ActiveX control swallowing browser focus events\n            stage.addEventListener(Event.ACTIVATE, allKeysUp);\n\n            \/\/ workaround for flash player bug FP-1355\n            LFCApplication.textfieldTabEnabled = true;\n            stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, preventFocusChange);\n        }\n\n        \/\/ necessary for consistent behavior - in netscape browsers HTML is ignored\n        stage.align = StageAlign.TOP_LEFT;\n        stage.scaleMode = StageScaleMode.NO_SCALE;\n        \/\/Stage.align = ('canvassalign' in global && global.canvassalign != null) ? global.canvassalign : \"LT\";\n        \/\/Stage.scaleMode = ('canvasscale' in global && global.canvasscale != null) ? global.canvasscale : \"noScale\";\n\n        \/\/ Register for callbacks from the kernel\n        LzMouseKernel.setCallback(lz.ModeManager, 'rawMouseEvent');\n        LzMouseKernel.initCursor();\n\n        LzKeyboardKernel.setCallback(lz.Keys, '__keyEvent');\n    }\n\n    private function allKeysUp(event:Event):void {\n        lz.Keys.__allKeysUp();\n    }\n\n    private function preventFocusChange(event:FocusEvent):void {\n        if (event.keyCode == 9) {\n            event.preventDefault();\n        }\n    }\n\n    public function runToplevelDefinitions() {\n        \/\/ overridden by swf9 script compiler\n    }\n\n}\n\n\/\/ Resource library\n\/\/ contains {ptype, class, frames, width, height}\n\/\/ ptype is one of \"ar\" (app relative) or \"sr\" (system relative)\nvar LzResourceLibrary :Object = {};\n","subject":"Change 20090901-hqm-5 by hqm@badtzmaru.home on 2009-09-01 11:49:48 EDT in \/Users\/hqm\/openlaszlo\/trunk-clean for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20090901-hqm-5 by hqm@badtzmaru.home on 2009-09-01 11:49:48 EDT\n    in \/Users\/hqm\/openlaszlo\/trunk-clean\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary:  fix for swf10 error when using context menu\n\nNew Features:\n\nBugs Fixed: LPP-8438\n\nTechnical Reviewer: max\nQA Reviewer: andre\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\n\n+ remove extra arg from call to LzKeysService.__allKeysUp\n    \n\nTests:\n\nIn Windows IE7, no longer get runtime error when showing context menu in app\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@14640 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"4138edbb3ff5fc10d5738f197d06d539657acf2b","old_file":"src\/playbacks\/flash\/Player.as","new_file":"src\/playbacks\/flash\/Player.as","old_contents":"package\n{\n  import flash.external.ExternalInterface;\n  import flash.display.*;\n  import flash.events.*;\n  import flash.geom.Rectangle;\n  import flash.media.StageVideoAvailability;\n  import flash.media.StageVideo;\n  import flash.media.SoundTransform;\n  import flash.media.Video;\n  import flash.net.NetConnection;\n  import flash.net.NetStream;\n  import flash.system.Security;\n  import flash.utils.Timer;\n  import flash.utils.setTimeout;\n\n  public class Player extends MovieClip {\n    private var _video:Video;\n    private var _stageVideo:StageVideo;\n    private var _ns:NetStream;\n    private var _nc:NetConnection;\n    private var totalTime:Number;\n    private var playbackId:String;\n    private var playbackState:String;\n    private var videoVolumeTransform:SoundTransform;\n    private var isOnStageVideo:Boolean = false;\n    private var heartbeat:Timer = new Timer(500);\n    private var source:String;\n\n    public function Player() {\n      Security.allowDomain('*');\n      Security.allowInsecureDomain('*');\n      playbackId = LoaderInfo(this.root.loaderInfo).parameters.playbackId;\n      playbackState = \"IDLE\";\n      _video = new Video();\n      setupCallbacks();\n      setTimeout(flashReady, 50);\n    }\n    private function flashReady(): void {\n      _triggerEvent('flashready');\n      setupStage();\n    }\n    private function onConnectionStatus(e:NetStatusEvent):void {\n      if (e.info.code == \"NetConnection.Connect.Success\"){\n        setupNetStream();\n      }\n    }\n    private function setupNetStream():void {\n      videoVolumeTransform = new SoundTransform();\n      videoVolumeTransform.volume = 1;\n      createNetStream();\n      _stageVideo.attachNetStream(_ns);\n      _ns.play(source);\n    }\n    private function createNetStream():void {\n      _ns = new NetStream(_nc);\n      _ns.client = this;\n      _ns.soundTransform = videoVolumeTransform;\n      _ns.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n      _ns.bufferTime = 10;\n      _ns.inBufferSeek = true;\n      _ns.maxPauseBufferTime = 3600;\n      _ns.backBufferTime = 3600;\n    }\n    private function setupStage():void {\n      stage.scaleMode = StageScaleMode.NO_SCALE;\n      stage.align = StageAlign.TOP_LEFT;\n      stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n      stage.displayState = StageDisplayState.NORMAL;\n      stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoAvailability);\n      stage.addEventListener(Event.RESIZE, _onResize);\n    }\n    private function setupNetConnection():void {\n      _nc = new NetConnection();\n      _nc.client = this;\n      _nc.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\n      _nc.addEventListener(NetStatusEvent.NET_STATUS, onConnectionStatus);\n      _nc.connect(null);\n    }\n    private function setupCallbacks():void {\n      ExternalInterface.addCallback(\"setVideoSize\", setVideoSize);\n      ExternalInterface.addCallback(\"playerPlay\", playerPlay);\n      ExternalInterface.addCallback(\"playerPause\", playerPause);\n      ExternalInterface.addCallback(\"playerStop\", playerStop);\n      ExternalInterface.addCallback(\"playerSeek\", playerSeek);\n      ExternalInterface.addCallback(\"playerVolume\", playerVolume);\n      ExternalInterface.addCallback(\"playerResume\", playerResume);\n      ExternalInterface.addCallback(\"getState\", getState);\n      ExternalInterface.addCallback(\"getPosition\", getPosition);\n      ExternalInterface.addCallback(\"getDuration\", getDuration);\n      ExternalInterface.addCallback(\"getBytesLoaded\", getBytesLoaded);\n      ExternalInterface.addCallback(\"getBytesTotal\", getBytesTotal);\n    }\n    private function getBytesTotal():Number {\n      return _ns.bytesTotal;\n    }\n    private function getBytesLoaded():Number {\n      return _ns.bytesLoaded;\n    }\n    private function netStatusHandler(event:NetStatusEvent):void {\n      if (event.info.code === \"NetStream.Buffer.Full\") {\n        playbackState = \"PLAYING\";\n        _ns.bufferTime = 15;\n      } else if (isBuffering(event.info.code)) {\n        playbackState = \"PLAYING_BUFFERING\";\n      } else if (event.info.code == \"NetStream.Video.DimensionChange\") {\n        setVideoSize(stage.stageWidth, stage.stageHeight);\n      } else if (event.info.code == \"NetStream.Play.Stop\") {\n        playbackState = \"ENDED\";\n        heartbeat.stop();\n      } else if (event.info.code == \"NetStream.Buffer.Empty\") {\n        _ns.bufferTime = 5;\n      }\n      _triggerEvent('statechanged');\n    }\n    private function isBuffering(code:String):Boolean {\n      return Boolean(code == \"NetStream.Buffer.Empty\" && playbackState != \"ENDED\" ||\n                     code == \"NetStream.SeekStart.Notify\" ||\n                     code == \"NetStream.Play.Start\");\n    }\n    private function _onResize(event:Event):void {\n      setVideoSize(stage.stageWidth, stage.stageHeight);\n    }\n    private function onHeartbeat( event:TimerEvent ):void {\n      _triggerEvent('progress');\n      _triggerEvent('timeupdate');\n    }\n    private function playerPlay(url:String):void {\n      source = url;\n      setupNetConnection();\n      heartbeat.addEventListener( TimerEvent.TIMER, onHeartbeat );\n      heartbeat.start();\n    }\n    private function playerPause():void {\n      _ns.pause();\n      if (_ns.bytesLoaded == _ns.bytesTotal) {\n        heartbeat.stop();\n      }\n      playbackState = \"PAUSED\";\n    }\n    private function playerStop():void {\n      _ns.pause();\n      _ns.seek(0);\n      heartbeat.stop();\n      playbackState = \"IDLE\";\n    }\n    private function playerSeek(position:Number):void {\n      _ns.seek(position);\n    }\n    private function playerResume():void {\n      playbackState = \"PLAYING\";\n      _ns.resume();\n      heartbeat.start();\n    }\n    private function playerVolume(level:Number):void {\n      videoVolumeTransform.volume = level\/100;\n      _ns.soundTransform = videoVolumeTransform;\n    }\n    private function getState():String {\n      return playbackState;\n    }\n    private function getPosition():Number {\n      return _ns.time;\n    }\n    private function getDuration():Number {\n      return totalTime;\n    }\n    private function setVideoSize(width:Number, height:Number):void {\n      stage.fullScreenSourceRect = new Rectangle(0, 0, width, height);\n      var rect:Rectangle = new Rectangle(0,0, width, height);\/\/ resizeRectangle(stage.stageWidth, stage.stageHeight, width, height);\n      _video.width = rect.width;\n      _video.height = rect.height;\n      _video.x = rect.x;\n      _video.y = rect.y;\n      if (isOnStageVideo) {\n        _stageVideo.viewPort = rect;\n      }\n    }\n    public static function resizeRectangle(videoWidth : Number, videoHeight : Number, containerWidth : Number, containerHeight : Number) : Rectangle {\n      var rect : Rectangle = new Rectangle();\n      var xscale : Number = containerWidth \/ videoWidth;\n      var yscale : Number = containerHeight \/ videoHeight;\n      if (xscale >= yscale) {\n          rect.width = Math.min(videoWidth * yscale, containerWidth);\n          rect.height = videoHeight * yscale;\n      } else {\n          rect.width = Math.min(videoWidth * xscale, containerWidth);\n          rect.height = videoHeight * xscale;\n      }\n      rect.width = Math.ceil(rect.width);\n      rect.height = Math.ceil(rect.height);\n      rect.x = Math.round((containerWidth - rect.width) \/ 2);\n      rect.y = Math.round((containerHeight - rect.height) \/ 2);\n      return rect;\n    }\n    private function _triggerEvent(name: String):void {\n      ExternalInterface.call('Clappr.Mediator.trigger(\"' + playbackId + ':' + name +'\")');\n    }\n    private function _enableStageVideo():void {\n      if (_stageVideo == null) {\n        _stageVideo = stage.stageVideos[0];\n        _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n      }\n      if (_video.parent) {\n          removeChild(_video);\n      }\n      _stageVideo.attachNetStream(_ns);\n    }\n    private function _disableStageVideo():void {\n      _video.attachNetStream(_ns);\n      _video.smoothing = true;\n      addChild(_video);\n    }\n    private function _onStageVideoAvailability(evt:StageVideoAvailabilityEvent):void {\n      if (evt.availability && stage.stageVideos.length > 0) {\n        _enableStageVideo();\n        isOnStageVideo = true;\n      } else {\n        _disableStageVideo();\n      }\n    }\n    public function onMetaData(info:Object):void {\n      totalTime = info.duration;\n      _triggerEvent('timeupdate');\n      receivedMeta(info);\n    }\n    public function receivedMeta(data:Object):void {\n        setVideoSize(stage.stageWidth, stage.stageHeight);\n    }\n    public function onBWDone(...rest):void {\n        setVideoSize(stage.stageWidth, stage.stageHeight);\n    }\n    public function asyncErrorHandler(event:AsyncErrorEvent):void {\n    }\n    public function onFCSubscribe(info:Object):void {\n    }\n    public function cuePointHandler(infoObject:Object):void {\n    }\n    public function onFI(infoObject:Object):void {\n    }\n\tpublic function onPlayStatus(infoObject:Object):void {\n\t}\n  }\n}\n","new_contents":"package\n{\n  import flash.external.ExternalInterface;\n  import flash.display.*;\n  import flash.events.*;\n  import flash.geom.Rectangle;\n  import flash.media.StageVideoAvailability;\n  import flash.media.StageVideo;\n  import flash.media.SoundTransform;\n  import flash.media.Video;\n  import flash.net.NetConnection;\n  import flash.net.NetStream;\n  import flash.system.Security;\n  import flash.utils.Timer;\n  import flash.utils.setTimeout;\n\n  public class Player extends MovieClip {\n    private var _video:Video;\n    private var _stageVideo:StageVideo;\n    private var _ns:NetStream;\n    private var _nc:NetConnection;\n    private var totalTime:Number;\n    private var playbackId:String;\n    private var playbackState:String;\n    private var videoVolumeTransform:SoundTransform;\n    private var isOnStageVideo:Boolean = false;\n    private var heartbeat:Timer = new Timer(500);\n    private var source:String;\n\n    public function Player() {\n      Security.allowDomain('*');\n      Security.allowInsecureDomain('*');\n      playbackId = LoaderInfo(this.root.loaderInfo).parameters.playbackId;\n      playbackState = \"IDLE\";\n      _video = new Video();\n      setupCallbacks();\n      setupStage();\n    }\n    private function flashReady(): void {\n      _triggerEvent('flashready');\n    }\n    private function onConnectionStatus(e:NetStatusEvent):void {\n      if (e.info.code == \"NetConnection.Connect.Success\"){\n        setupNetStream();\n      }\n    }\n    private function setupNetStream():void {\n      videoVolumeTransform = new SoundTransform();\n      videoVolumeTransform.volume = 1;\n      createNetStream();\n      _stageVideo.attachNetStream(_ns);\n      _ns.play(source);\n    }\n    private function createNetStream():void {\n      _ns = new NetStream(_nc);\n      _ns.client = this;\n      _ns.soundTransform = videoVolumeTransform;\n      _ns.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n      _ns.bufferTime = 10;\n      _ns.inBufferSeek = true;\n      _ns.maxPauseBufferTime = 3600;\n      _ns.backBufferTime = 3600;\n    }\n    private function setupStage():void {\n      stage.scaleMode = StageScaleMode.NO_SCALE;\n      stage.align = StageAlign.TOP_LEFT;\n      stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n      stage.displayState = StageDisplayState.NORMAL;\n      stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoAvailability);\n      stage.addEventListener(Event.RESIZE, _onResize);\n    }\n    private function setupNetConnection():void {\n      _nc = new NetConnection();\n      _nc.client = this;\n      _nc.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\n      _nc.addEventListener(NetStatusEvent.NET_STATUS, onConnectionStatus);\n      _nc.connect(null);\n    }\n    private function setupCallbacks():void {\n      ExternalInterface.addCallback(\"setVideoSize\", setVideoSize);\n      ExternalInterface.addCallback(\"playerPlay\", playerPlay);\n      ExternalInterface.addCallback(\"playerPause\", playerPause);\n      ExternalInterface.addCallback(\"playerStop\", playerStop);\n      ExternalInterface.addCallback(\"playerSeek\", playerSeek);\n      ExternalInterface.addCallback(\"playerVolume\", playerVolume);\n      ExternalInterface.addCallback(\"playerResume\", playerResume);\n      ExternalInterface.addCallback(\"getState\", getState);\n      ExternalInterface.addCallback(\"getPosition\", getPosition);\n      ExternalInterface.addCallback(\"getDuration\", getDuration);\n      ExternalInterface.addCallback(\"getBytesLoaded\", getBytesLoaded);\n      ExternalInterface.addCallback(\"getBytesTotal\", getBytesTotal);\n    }\n    private function getBytesTotal():Number {\n      return _ns.bytesTotal;\n    }\n    private function getBytesLoaded():Number {\n      return _ns.bytesLoaded;\n    }\n    private function netStatusHandler(event:NetStatusEvent):void {\n      if (event.info.code === \"NetStream.Buffer.Full\") {\n        playbackState = \"PLAYING\";\n        _ns.bufferTime = 15;\n      } else if (isBuffering(event.info.code)) {\n        playbackState = \"PLAYING_BUFFERING\";\n      } else if (event.info.code == \"NetStream.Video.DimensionChange\") {\n        setVideoSize(stage.stageWidth, stage.stageHeight);\n      } else if (event.info.code == \"NetStream.Play.Stop\") {\n        playbackState = \"ENDED\";\n        heartbeat.stop();\n      } else if (event.info.code == \"NetStream.Buffer.Empty\") {\n        _ns.bufferTime = 5;\n      }\n      _triggerEvent('statechanged');\n    }\n    private function isBuffering(code:String):Boolean {\n      return Boolean(code == \"NetStream.Buffer.Empty\" && playbackState != \"ENDED\" ||\n                     code == \"NetStream.SeekStart.Notify\" ||\n                     code == \"NetStream.Play.Start\");\n    }\n    private function _onResize(event:Event):void {\n      setVideoSize(stage.stageWidth, stage.stageHeight);\n    }\n    private function onHeartbeat( event:TimerEvent ):void {\n      _triggerEvent('progress');\n      _triggerEvent('timeupdate');\n    }\n    private function playerPlay(url:String):void {\n      source = url;\n      setupNetConnection();\n      heartbeat.addEventListener( TimerEvent.TIMER, onHeartbeat );\n      heartbeat.start();\n    }\n    private function playerPause():void {\n      _ns.pause();\n      if (_ns.bytesLoaded == _ns.bytesTotal) {\n        heartbeat.stop();\n      }\n      playbackState = \"PAUSED\";\n    }\n    private function playerStop():void {\n      _ns.pause();\n      _ns.seek(0);\n      heartbeat.stop();\n      playbackState = \"IDLE\";\n    }\n    private function playerSeek(position:Number):void {\n      _ns.seek(position);\n    }\n    private function playerResume():void {\n      playbackState = \"PLAYING\";\n      _ns.resume();\n      heartbeat.start();\n    }\n    private function playerVolume(level:Number):void {\n      videoVolumeTransform.volume = level\/100;\n      _ns.soundTransform = videoVolumeTransform;\n    }\n    private function getState():String {\n      return playbackState;\n    }\n    private function getPosition():Number {\n      return _ns.time;\n    }\n    private function getDuration():Number {\n      return totalTime;\n    }\n    private function setVideoSize(width:Number, height:Number):void {\n      stage.fullScreenSourceRect = new Rectangle(0, 0, width, height);\n      var rect:Rectangle = new Rectangle(0,0, width, height);\/\/ resizeRectangle(stage.stageWidth, stage.stageHeight, width, height);\n      _video.width = rect.width;\n      _video.height = rect.height;\n      _video.x = rect.x;\n      _video.y = rect.y;\n      if (isOnStageVideo) {\n        _stageVideo.viewPort = rect;\n      }\n    }\n    public static function resizeRectangle(videoWidth : Number, videoHeight : Number, containerWidth : Number, containerHeight : Number) : Rectangle {\n      var rect : Rectangle = new Rectangle();\n      var xscale : Number = containerWidth \/ videoWidth;\n      var yscale : Number = containerHeight \/ videoHeight;\n      if (xscale >= yscale) {\n          rect.width = Math.min(videoWidth * yscale, containerWidth);\n          rect.height = videoHeight * yscale;\n      } else {\n          rect.width = Math.min(videoWidth * xscale, containerWidth);\n          rect.height = videoHeight * xscale;\n      }\n      rect.width = Math.ceil(rect.width);\n      rect.height = Math.ceil(rect.height);\n      rect.x = Math.round((containerWidth - rect.width) \/ 2);\n      rect.y = Math.round((containerHeight - rect.height) \/ 2);\n      return rect;\n    }\n    private function _triggerEvent(name: String):void {\n      ExternalInterface.call('Clappr.Mediator.trigger(\"' + playbackId + ':' + name +'\")');\n    }\n    private function _enableStageVideo():void {\n      if (_stageVideo == null) {\n        _stageVideo = stage.stageVideos[0];\n        _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n      }\n      if (_video.parent) {\n          removeChild(_video);\n      }\n      _stageVideo.attachNetStream(_ns);\n    }\n    private function _disableStageVideo():void {\n      _video.attachNetStream(_ns);\n      _video.smoothing = true;\n      addChild(_video);\n    }\n    private function _onStageVideoAvailability(evt:StageVideoAvailabilityEvent):void {\n      if (evt.availability && stage.stageVideos.length > 0) {\n        _enableStageVideo();\n        isOnStageVideo = true;\n      } else {\n        _disableStageVideo();\n      }\n      flashReady();\n    }\n    public function onMetaData(info:Object):void {\n      totalTime = info.duration;\n      _triggerEvent('timeupdate');\n      receivedMeta(info);\n    }\n    public function receivedMeta(data:Object):void {\n        setVideoSize(stage.stageWidth, stage.stageHeight);\n    }\n    public function onBWDone(...rest):void {\n        setVideoSize(stage.stageWidth, stage.stageHeight);\n    }\n    public function asyncErrorHandler(event:AsyncErrorEvent):void {\n    }\n    public function onFCSubscribe(info:Object):void {\n    }\n    public function cuePointHandler(infoObject:Object):void {\n    }\n    public function onFI(infoObject:Object):void {\n    }\n\tpublic function onPlayStatus(infoObject:Object):void {\n\t}\n  }\n}\n","subject":"call setupStage() before flashReady() (fixes #320)","message":"flash: call setupStage() before flashReady() (fixes #320)\n","lang":"ActionScript","license":"bsd-3-clause","repos":"Pyrotoxin\/clappr,leandromoreira\/clappr,tarkanlar\/clappr,shakin\/clappr,dayvson\/clappr,Metrakit\/clappr,tarkanlar\/clappr,Peer5\/clappr,tjenkinson\/clappr,burakkp\/clappr,wxmfront\/clappr,jfairley\/clappr,irongomme\/clappr,tjenkinson\/clappr,wxmfront\/clappr,Peer5\/clappr,burakkp\/clappr,dayvson\/clappr,clappr\/clappr,Pyrotoxin\/clappr,kelonye\/clappr,burakkp\/clappr,MariadeAnton\/clappr,Peer5\/clappr,clappr\/clappr,kelonye\/clappr,irongomme\/clappr,Metrakit\/clappr,flavioribeiro\/clappr,tarkanlar\/clappr,jfairley\/clappr,flavioribeiro\/clappr,MariadeAnton\/clappr,Metrakit\/clappr,MariadeAnton\/clappr,jfairley\/clappr,wxmfront\/clappr,clappr\/clappr,tjenkinson\/clappr,leandromoreira\/clappr,dayvson\/clappr,shakin\/clappr,kelonye\/clappr,shakin\/clappr,Pyrotoxin\/clappr,leandromoreira\/clappr,irongomme\/clappr,flavioribeiro\/clappr"}
{"commit":"b0030eef74f856533ce45dad746e2737c88d765c","old_file":"src\/flash\/media\/SoundMixer.as","new_file":"src\/flash\/media\/SoundMixer.as","old_contents":"package flash.media {\n  import Object;\n  import flash.utils.ByteArray;\n  import flash.media.SoundTransform;\n  public final class SoundMixer {\n    public function SoundMixer() {}\n    public static native function stopAll():void;\n    public static native function computeSpectrum(outputArray:ByteArray, FFTMode:Boolean = false, stretchFactor:int = 0):void;\n    public static native function get bufferTime():int;\n    public static native function set bufferTime(bufferTime:int):void;\n    public static native function get soundTransform():SoundTransform;\n    public static native function set soundTransform(sndTransform:SoundTransform):void;\n    public static native function areSoundsInaccessible():Boolean;\n    public static native function get audioPlaybackMode():String;\n    public static native function set audioPlaybackMode(value:String):void;\n    public static native function get useSpeakerphoneForVoice():Boolean;\n    public static native function set useSpeakerphoneForVoice(value:Boolean):void;\n  }\n}\n","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.media {\nimport flash.utils.ByteArray;\n\n[native(cls='SoundMixerClass')]\npublic final class SoundMixer {\n  public static native function get bufferTime():int;\n\n  public static native function set bufferTime(bufferTime:int):void;\n\n  public static native function get soundTransform():SoundTransform;\n\n  public static native function set soundTransform(sndTransform:SoundTransform):void;\n\n  public static native function get audioPlaybackMode():String;\n\n  public static native function set audioPlaybackMode(value:String):void;\n\n  public static native function get useSpeakerphoneForVoice():Boolean;\n\n  public static native function set useSpeakerphoneForVoice(value:Boolean):void;\n\n  public static native function stopAll():void;\n\n  public static native function computeSpectrum(outputArray:ByteArray, FFTMode:Boolean = false, stretchFactor:int = 0):void;\n\n  public static native function areSoundsInaccessible():Boolean;\n\n  public function SoundMixer() {}\n}\n}\n","subject":"Implement as3 part of SoundMixer","message":"Implement as3 part of SoundMixer\n","lang":"ActionScript","license":"apache-2.0","repos":"mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway"}
{"commit":"1cf36f21a2869dd7f4e288a9dd771ae1623bcb89","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\n\t\tconst clone:* = new (type.clazz)();\n\n\t\t\/\/ Find all public writable fields in a hierarchy of a source object\n\t\t\/\/ and assign their values to a clone object.\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tname = field.name;\n\t\t\tclone[name] = source[name];\n\t\t}\n\n\t\treturn clone;\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\n\t\tconst clonedInstance:* = new (type.clazz)();\n\n\t\t\/\/ Find all public writable fields in a hierarchy of a source object\n\t\t\/\/ and assign their values to a clone object.\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tname = field.name;\n\t\t\tclonedInstance[name] = source[name];\n\t\t}\n\n\t\treturn clonedInstance;\n\t}\n}\n}\n","subject":"Rename local variable in method Cloner.clone().","message":"Rename local variable in method Cloner.clone().\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"384ad67f19aa3ad58c5358555bae5c4cdc987fed","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's bridge (nickname eRYaZuvY02FpExln) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            \/\/ host: \"173.255.221.44\", 3VXRyxz67OeRoqHn\n            host: \"69.164.193.231\",\n            port: 9001\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        [Embed(source=\"badge.png\")]\n        private var BadgeImage:Class;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44cc44;\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n\n            if (this.loaderInfo.parameters[\"debug\"])\n                addChild(output_text);\n            else\n                addChild(new BadgeImage());\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\".\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's bridge (nickname eRYaZuvY02FpExln) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            \/\/ host: \"173.255.221.44\", 3VXRyxz67OeRoqHn\n            host: \"69.164.193.231\",\n            port: 9001\n        };\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9002\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        [Embed(source=\"badge.png\")]\n        private var BadgeImage:Class;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44cc44;\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n\n            if (this.loaderInfo.parameters[\"debug\"])\n                addChild(output_text);\n            else\n                addChild(new BadgeImage());\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\".\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","subject":"Put the default facilitator address inside the SWF.","message":"Put the default facilitator address inside the SWF.\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy"}
{"commit":"8cbe73a8a7fe16100f56ea8d51b1a35f4228144f","old_file":"test\/src\/FRESteamWorksTest.as","new_file":"test\/src\/FRESteamWorksTest.as","old_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\tSteamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\tlog(\"App ID: \" + Steamworks.getAppID());\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp() );\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount() );\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt') );\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", 480,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t}\n\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp() );\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount() );\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt') );\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t}\n\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","subject":"Use correct app ID for file publishing","message":"Use correct app ID for file publishing\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"5125c1de52375b66ca4bb8c3acc857cd78b0d0ca","old_file":"src\/org\/flintparticles\/common\/debug\/FrameTimer.as","new_file":"src\/org\/flintparticles\/common\/debug\/FrameTimer.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.common.debug \n{\n\timport flash.events.Event;\n\timport flash.text.TextField;\n\timport flash.utils.getTimer;\t\n\n\t\/**\n\t * Displays the current framerate. The framerate displayed is an average of \n\t * the last ten frames. Simply create an instance of this class and place it \n\t * on the stage.\n\t *\/\n\n\tpublic class FrameTimer extends TextField\n\t{\n\t    private var _times:Vector.<int>;\n\t    \n\t    \/**\n\t     * Creates a FrameTimer.\n\t     * \n\t     * @param color The color to use for the text display.\n\t     *\/\n\t    public function FrameTimer( color:uint = 0xFFFFFF )\n\t   \t{\n\t\t\t\ttextColor = color;\n\t\t\t\t_times = new Vector.<int>();\n\t\t\t\taddEventListener( Event.ENTER_FRAME, onEnterFrame1, false, 0, true );\n\t    }\n\n\t\tprivate function onEnterFrame1( ev:Event ):void\n\t\t{\n\t\t\tif ( _times.push( getTimer() ) > 9 )\n\t\t\t{\n\t\t\t\tremoveEventListener( Event.ENTER_FRAME, onEnterFrame1 );\n\t\t\t\taddEventListener( Event.ENTER_FRAME, onEnterFrame2, false, 0, true );\n\t\t\t}\n\t\t}\n\t\n\t\tprivate function onEnterFrame2( ev:Event ):void\n\t\t{\n\t\t\tvar t:Number;\n\t\t\t_times.push( t = getTimer() );\n\t\t\ttext = ( Math.round( 10000 \/ ( t - _times.shift() ) ) ).toString() + \" fps\";\n\t\t}\n\t}\n}\n","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.common.debug \n{\n\timport flash.events.Event;\n\timport flash.text.TextField;\n\timport flash.utils.getTimer;\t\n\n\t\/**\n\t * Displays the current framerate. The framerate displayed is an average of \n\t * the last ten frames. Simply create an instance of this class and place it \n\t * on the stage.\n\t *\/\n\n\tpublic class FrameTimer extends TextField\n\t{\n\t    private var _times:Vector.<int>;\n\t    \n\t    \/**\n\t     * Creates a FrameTimer.\n\t     * \n\t     * @param color The color to use for the text display.\n\t     *\/\n\t    public function FrameTimer( color:uint = 0xFFFFFF )\n\t   \t{\n\t\t\t\ttextColor = color;\n\t\t\t\t_times = new Vector.<int>();\n\t\t\t\taddEventListener( Event.ENTER_FRAME, onEnterFrame1, false, 0, true );\n\t    }\n\n\t\tprivate function onEnterFrame1( ev:Event ):void\n\t\t{\n\t\t\tif ( _times.push( getTimer() ) > 29 )\n\t\t\t{\n\t\t\t\tremoveEventListener( Event.ENTER_FRAME, onEnterFrame1 );\n\t\t\t\taddEventListener( Event.ENTER_FRAME, onEnterFrame2, false, 0, true );\n\t\t\t}\n\t\t}\n\t\n\t\tprivate function onEnterFrame2( ev:Event ):void\n\t\t{\n\t\t\tvar t:Number;\n\t\t\t_times.push( t = getTimer() );\n\t\t\ttext = ( Math.round( 30000 \/ ( t - _times.shift() ) ) ).toString() + \" fps\";\n\t\t}\n\t}\n}\n","subject":"Extend frames averaged in FrameTimer","message":"Extend frames averaged in FrameTimer\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"9a5c3ec151b2ed8d9b6ed2df9a5bb998895c4f14","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's bridge (nickname eRYaZuvY02FpExln) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            \/\/ host: \"173.255.221.44\", 3VXRyxz67OeRoqHn\n            host: \"69.164.193.231\",\n            port: 9001\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    [SWF(width=\"400\", height=\"300\")]\n    public class swfcat extends Sprite\n    {\n        \/* David's bridge (nickname eRYaZuvY02FpExln) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            \/\/ host: \"173.255.221.44\", 3VXRyxz67OeRoqHn\n            host: \"69.164.193.231\",\n            port: 9001\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","subject":"Embed the movie width\/height in the SWF.","message":"Embed the movie width\/height in the SWF.\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy"}
{"commit":"25e2e026ede28979b5cdf32a2678f241f5a1fbf2","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.net.URLLoader;\n    import flash.net.URLLoaderDataFormat;\n    import flash.net.URLRequest;\n    import flash.net.URLRequestMethod;\n    import flash.net.URLVariables;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        private const RTMFP_URL:String = \"rtmfp:\/\/tor-facilitator.bamsoftware.com\";\n\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n\n        \/* Local Tor client to use in case of RTMFP connection. *\/\n        private const DEFAULT_LOCAL_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 100;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 1000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public static const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private static const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        \/* UI shown when debug is off. *\/\n        private var badge:Badge;\n\n        \/* Proxy pairs currently connected (up to MAX_NUM_PROXY_PAIRS). *\/\n        private var proxy_pairs:Array;\n\n        private var fac_addr:Object;\n        \n        private var local_addr:Object;\n\n        public var debug:Boolean;\n\n        public var rate_limit:RateLimit;\n\n        public function puts(s:String):void\n        {\n            if (output_text) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            badge = new Badge();\n\n            proxy_pairs = [];\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            debug = this.loaderInfo.parameters[\"debug\"];\n\n            if (debug || this.loaderInfo.parameters[\"client\"]) {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            } else {\n                addChild(badge);\n            }\n\n            puts(\"Parameters loaded.\");\n\n            fac_addr = get_param_addr(\"facilitator\", DEFAULT_FACILITATOR_ADDR);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            local_addr = get_param_addr(\"local\", DEFAULT_LOCAL_TOR_CLIENT_ADDR);\n            if (!local_addr) {\n                puts(\"Error: Local spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            if (this.loaderInfo.parameters[\"client\"])\n                client_main();\n            else\n                proxy_main();\n        }\n\n        \/* Get an address structure from the given movie parameter, or the given\n           default. Returns null on error. *\/\n        private function get_param_addr(param:String, default_addr:Object):Object\n        {\n            var spec:String;\n\n            spec = this.loaderInfo.parameters[param];\n            if (spec)\n                return parse_addr_spec(spec);\n            else\n                return default_addr;\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function proxy_main():void\n        {\n            var fac_url:String;\n            var loader:URLLoader;\n\n            if (proxy_pairs.length >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            loader = new URLLoader();\n            \/* Get the x-www-form-urlencoded values. *\/\n            loader.dataFormat = URLLoaderDataFormat.VARIABLES;\n            loader.addEventListener(Event.COMPLETE, fac_complete);\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(new URLRequest(fac_url));\n        }\n\n        private function fac_complete(e:Event):void\n        {\n            var loader:URLLoader;\n            var client_spec:String;\n            var relay_spec:String;\n            var proxy_pair:Object;\n\n            setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n\n            loader = e.target as URLLoader;\n            client_spec = loader.data.client;\n            if (client_spec == \"\") {\n                puts(\"No clients.\");\n                return;\n            } else if (!client_spec) {\n                puts(\"Error: missing \\\"client\\\" in response.\");\n                return;\n            }\n            relay_spec = loader.data.relay;\n            if (!relay_spec) {\n                puts(\"Error: missing \\\"relay\\\" in response.\");\n                return;\n            }\n            puts(\"Facilitator: got client:\\\"\" + client_spec + \"\\\" \"\n                + \"relay:\\\"\" + relay_spec + \"\\\".\");\n\n            try {\n                proxy_pair = make_proxy_pair(client_spec, relay_spec);\n            } catch (e:ArgumentError) {\n                puts(\"Error: \" + e);\n                return;\n            }\n            proxy_pairs.push(proxy_pair);\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                \/* Delete from the list of active proxy pairs. *\/\n                proxy_pairs.splice(proxy_pairs.indexOf(proxy_pair), 1);\n                badge.proxy_end();\n            });\n            proxy_pair.connect();\n\n            badge.proxy_begin();\n        }\n\n        private function client_main():void\n        {\n            var rs:RTMFPSocket;\n\n            rs = new RTMFPSocket(RTMFP_URL);\n            rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Got RTMFP id \" + rs.id);\n                register(rs);\n            });\n            rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, client_accept);\n\n            rs.listen();\n        }\n\n        private function client_accept(e:Event):void {\n            var rs:RTMFPSocket;\n            var s_t:Socket;\n            var proxy_pair:ProxyPair;\n\n            rs = e.target as RTMFPSocket;\n            s_t = new Socket();\n\n            puts(\"Got RTMFP connection from \" + rs.peer_id);\n\n            proxy_pair = new ProxyPair(this, rs, function ():void {\n                \/* Do nothing; already connected. *\/\n            }, s_t, function ():void {\n                s_t.connect(local_addr.host, local_addr.port);\n            });\n            proxy_pair.connect();\n        }\n\n        private function register(rs:RTMFPSocket):void {\n            var fac_url:String;\n            var loader:URLLoader;\n            var request:URLRequest;\n\n            loader = new URLLoader();\n            loader.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Facilitator: registered.\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                rs.close();\n            });\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                rs.close();\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            request = new URLRequest(fac_url);\n            request.method = URLRequestMethod.POST;\n            request.data = new URLVariables();\n            request.data[\"client\"] = rs.id;\n\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(request);\n        }\n\n        private function make_proxy_pair(client_spec:String, relay_spec:String):ProxyPair\n        {\n            var proxy_pair:ProxyPair;\n            var addr_c:Object;\n            var addr_r:Object;\n            var s_c:*;\n            var s_r:Socket;\n\n            addr_r = swfcat.parse_addr_spec(relay_spec);\n            if (!addr_r)\n                throw new ArgumentError(\"Relay spec must be in the form \\\"host:port\\\".\");\n\n            addr_c = swfcat.parse_addr_spec(client_spec);\n            if (addr_c) {\n                s_c = new Socket();\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(addr_c.host, addr_c.port);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + addr_c.host + \":\" + addr_c.port + \",\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            if (client_spec.match(\/^[0-9A-Fa-f]{64}$\/)) {\n                s_c = new RTMFPSocket(RTMFP_URL);\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(client_spec);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + client_spec.substr(0, 4) + \"...,\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            throw new ArgumentError(\"Can't parse client spec \\\"\" + client_spec + \"\\\".\");\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\nimport flash.utils.getTimer;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.net.URLLoader;\n    import flash.net.URLLoaderDataFormat;\n    import flash.net.URLRequest;\n    import flash.net.URLRequestMethod;\n    import flash.net.URLVariables;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        private const RTMFP_URL:String = \"rtmfp:\/\/tor-facilitator.bamsoftware.com\";\n\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n\n        \/* Local Tor client to use in case of RTMFP connection. *\/\n        private const DEFAULT_LOCAL_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 100;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 1000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public static const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private static const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        \/* UI shown when debug is off. *\/\n        private var badge:Badge;\n\n        \/* Proxy pairs currently connected (up to MAX_NUM_PROXY_PAIRS). *\/\n        private var proxy_pairs:Array;\n\n        private var fac_addr:Object;\n        \n        private var local_addr:Object;\n\n        public var debug:Boolean;\n\n        public var rate_limit:RateLimit;\n\n        public function puts(s:String):void\n        {\n            if (output_text) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            badge = new Badge();\n\n            proxy_pairs = [];\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            debug = this.loaderInfo.parameters[\"debug\"];\n\n            if (debug || this.loaderInfo.parameters[\"client\"]) {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            } else {\n                addChild(badge);\n            }\n\n            puts(\"Parameters loaded.\");\n\n            fac_addr = get_param_addr(\"facilitator\", DEFAULT_FACILITATOR_ADDR);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            local_addr = get_param_addr(\"local\", DEFAULT_LOCAL_TOR_CLIENT_ADDR);\n            if (!local_addr) {\n                puts(\"Error: Local spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            if (this.loaderInfo.parameters[\"client\"])\n                client_main();\n            else\n                proxy_main();\n        }\n\n        \/* Get an address structure from the given movie parameter, or the given\n           default. Returns null on error. *\/\n        private function get_param_addr(param:String, default_addr:Object):Object\n        {\n            var spec:String;\n\n            spec = this.loaderInfo.parameters[param];\n            if (spec)\n                return parse_addr_spec(spec);\n            else\n                return default_addr;\n        }\n\n        \/* Are circumstances such that we should self-disable and not be a\n           proxy? We take a best-effort guess as to whether this device runs on\n           a battery or the data transfer might be expensive. *\/\n        private function should_disable():Boolean\n        {\n            return false;\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function proxy_main():void\n        {\n            var fac_url:String;\n            var loader:URLLoader;\n\n            if (should_disable()) {\n                puts(\"Disabling self.\");\n                return;\n            }\n\n            if (proxy_pairs.length >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            loader = new URLLoader();\n            \/* Get the x-www-form-urlencoded values. *\/\n            loader.dataFormat = URLLoaderDataFormat.VARIABLES;\n            loader.addEventListener(Event.COMPLETE, fac_complete);\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(new URLRequest(fac_url));\n        }\n\n        private function fac_complete(e:Event):void\n        {\n            var loader:URLLoader;\n            var client_spec:String;\n            var relay_spec:String;\n            var proxy_pair:Object;\n\n            setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n\n            loader = e.target as URLLoader;\n            client_spec = loader.data.client;\n            if (client_spec == \"\") {\n                puts(\"No clients.\");\n                return;\n            } else if (!client_spec) {\n                puts(\"Error: missing \\\"client\\\" in response.\");\n                return;\n            }\n            relay_spec = loader.data.relay;\n            if (!relay_spec) {\n                puts(\"Error: missing \\\"relay\\\" in response.\");\n                return;\n            }\n            puts(\"Facilitator: got client:\\\"\" + client_spec + \"\\\" \"\n                + \"relay:\\\"\" + relay_spec + \"\\\".\");\n\n            try {\n                proxy_pair = make_proxy_pair(client_spec, relay_spec);\n            } catch (e:ArgumentError) {\n                puts(\"Error: \" + e);\n                return;\n            }\n            proxy_pairs.push(proxy_pair);\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                \/* Delete from the list of active proxy pairs. *\/\n                proxy_pairs.splice(proxy_pairs.indexOf(proxy_pair), 1);\n                badge.proxy_end();\n            });\n            proxy_pair.connect();\n\n            badge.proxy_begin();\n        }\n\n        private function client_main():void\n        {\n            var rs:RTMFPSocket;\n\n            rs = new RTMFPSocket(RTMFP_URL);\n            rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Got RTMFP id \" + rs.id);\n                register(rs);\n            });\n            rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, client_accept);\n\n            rs.listen();\n        }\n\n        private function client_accept(e:Event):void {\n            var rs:RTMFPSocket;\n            var s_t:Socket;\n            var proxy_pair:ProxyPair;\n\n            rs = e.target as RTMFPSocket;\n            s_t = new Socket();\n\n            puts(\"Got RTMFP connection from \" + rs.peer_id);\n\n            proxy_pair = new ProxyPair(this, rs, function ():void {\n                \/* Do nothing; already connected. *\/\n            }, s_t, function ():void {\n                s_t.connect(local_addr.host, local_addr.port);\n            });\n            proxy_pair.connect();\n        }\n\n        private function register(rs:RTMFPSocket):void {\n            var fac_url:String;\n            var loader:URLLoader;\n            var request:URLRequest;\n\n            loader = new URLLoader();\n            loader.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Facilitator: registered.\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                rs.close();\n            });\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                rs.close();\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            request = new URLRequest(fac_url);\n            request.method = URLRequestMethod.POST;\n            request.data = new URLVariables();\n            request.data[\"client\"] = rs.id;\n\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(request);\n        }\n\n        private function make_proxy_pair(client_spec:String, relay_spec:String):ProxyPair\n        {\n            var proxy_pair:ProxyPair;\n            var addr_c:Object;\n            var addr_r:Object;\n            var s_c:*;\n            var s_r:Socket;\n\n            addr_r = swfcat.parse_addr_spec(relay_spec);\n            if (!addr_r)\n                throw new ArgumentError(\"Relay spec must be in the form \\\"host:port\\\".\");\n\n            addr_c = swfcat.parse_addr_spec(client_spec);\n            if (addr_c) {\n                s_c = new Socket();\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(addr_c.host, addr_c.port);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + addr_c.host + \":\" + addr_c.port + \",\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            if (client_spec.match(\/^[0-9A-Fa-f]{64}$\/)) {\n                s_c = new RTMFPSocket(RTMFP_URL);\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(client_spec);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + client_spec.substr(0, 4) + \"...,\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            throw new ArgumentError(\"Can't parse client spec \\\"\" + client_spec + \"\\\".\");\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\nimport flash.utils.getTimer;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","subject":"Add a dummy should_disable function.","message":"Add a dummy should_disable function.\n\nThis function controls whether the flash proxy will disable itself,\nwhich we'll do roughly whenever we're running on a mobile browser.\n","lang":"ActionScript","license":"mit","repos":"glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy"}
{"commit":"6abb6a1d79edfe8e88c3e30b15512ee718f2b85e","old_file":"as3\/xobjas3-test\/src\/tests\/TestBasics.as","new_file":"as3\/xobjas3-test\/src\/tests\/TestBasics.as","old_contents":"\/*\n#\n# Copyright (c) 2009 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any waranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage tests\n{\nimport com.rpath.xobj.*;\n\nimport tests.models.*;\n\nimport flash.xml.XMLDocument;\n\n\npublic class TestBasics extends TestBase\n{\n    \/** testSimple \n    * test basic decoding behavior of a simple XML document\n    *\/\n    public function testSimple():void\n    {\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder();\n        var xmlInput:XMLDocument = new XMLDocument(testData.simple);\n        var o:* = typedDecoder.decodeXML(xmlInput);\n        \n        assertTrue(\"top is object\", o.top is Object);\n        assertTrue(\"attr1 value\", o.top.attr1 == \"anattr\");\n        assertTrue(\"attr2 value\", o.top.attr2 == \"another\");\n        assertTrue(\"prop value\", o.top.prop == \"something\");\n        assertTrue(\"subelement.subaattr value\", o.top.subelement.subattr == \"2\");\n        assertTrue(\"subelement is Object\", o.top.subelement is Object);\n    }\n    \n    \/** testComplex\n    * Slightly more complex test with a repeated element that results in an\n    * Array property\n    *\/\n    public function testComplex():void\n    {\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder();\n        var xmlInput:XMLDocument = new XMLDocument(testData.complex);\n        var o:* = typedDecoder.decodeXML(xmlInput);\n        \n        assertTrue(o.top is Object);\n        assertTrue(o.top.prop.subprop is Array);\n        \n        \/\/ check array content\n        for (var i:int=0; i<o.top.prop.subprop.length; i++)\n        {\n            assertTrue(o.top.prop.subprop[i] is XObjString);\n            assertTrue(o.top.prop.subprop[i].toString() == ['asdf', 'fdsa', 'zxcv '][i]);\n        }\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder();\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(o.top, null, \"top\");\n\n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n    }        \n\n    \/** testNamespaces\n    * test namespaces and prefixes are correctly mapped to properties on decode\n    * and that they are correctly mapped back to prefixed tags on encode. \n    * Also check that encoding is symmetrical with decoding.\n    * This particular test case has an element tag that defines the namespace\n    * that itself is declared within - a specific edge case.\n    *\/\n    public function testNamespaces():void\n    {\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder();\n        var xmlInput:XMLDocument = new XMLDocument(testData.namespaces);\n        var o:* = typedDecoder.decodeXML(xmlInput);\n\n        assertTrue(o.top.other_tag.other_val == '1')\n        assertTrue(o.top.other2_tag.val == '2')\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder();\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(o.top, null, \"top\");\n\n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n    } \n\n    \/** testMappedNamespaces\n    * test that we can specify a local prefix other3 for a given namespace\n    * allowing us to write code that is insulated from the arbitrary prefixes\n    * a given document might choose.\n    *\/\n    public function testMappedNamespaces():void\n    {\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder(null, { other3 : 'http:\/\/other\/other2'});\n        var xmlInput:XMLDocument = new XMLDocument(testData.namespaces);\n        var o:* = typedDecoder.decodeXML(xmlInput);\n\n        assertTrue(o.top.other_tag.other_val == '1')\n        assertTrue(o.top.other3_tag.val == '2')\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder();\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(o.top, null, \"top\");\n\n        \/\/ check that we remap to original prefixes on the way back out\n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n    } \n\n    \/** testExplicitNamespace\n    * test that when a namespace is redundantly declared as both default and\n    * by prefix in the XML, that the result is strictly prefixed on output\n    * This is to ensure documents conformant to an XMLSchema that uses\n    * attributeFormDefault = qualified and elementFormDefault = qualified\n    * are encoded correctly for the schema.\n    * \n    * Note that we *always* do this, since an unqualified schema requirement\n    * will be satisified by a qualified XML document.\n    *\/\n    public function testExplicitNamespace():void\n    {\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder();\n        var xmlInput:XMLDocument = new XMLDocument(testData.explicitns);\n        var o:* = typedDecoder.decodeXML(xmlInput);\n\n        assertTrue(o.ns_top.ns_element.ns_attr == 'foo')\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder();\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(o.ns_top, null, \"ns_top\", o._xobj.elements[0].qname);\n\n        var expectedString:String = \n                '<ns:top xmlns:ns=\"http:\/\/somens.xsd\">' + \n                '<ns:element ns:attr=\"foo\"\/>' + \n                '<\/ns:top>';\n\n        \/\/ check that we remap to original prefixes on the way back out\n        assertTrue(\"encode is fully qualified\", compareXMLtoString(xmlOutput, expectedString));\n    }\n\n\n    \/** testObjectTree\n    * test that we can construct a new object graph and encode it as XML.\n    * test that we can then decode it and get back a new graph with correctly\n    * typed ActionScript objects.\n    *\/\n    public function testObjectTree():void\n    {\n        var t:Top = new Top();\n        t.prop = 'abc';\n        t.middle = new Middle();\n        t.middle.tag = 123;\n        t.bottom = null;\n        var typeMap:* = {top:Top};\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder(typeMap);\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(t);\n\n        var expectedString:String = \n                '<top>'+\n                '<bottom\/>'+\n                '<middle>'+\n                '<tag>123<\/tag>'+\n                '<\/middle>'+\n                '<prop>abc<\/prop>'+\n                '<\/top>';\n        \n        assertTrue(compareXMLtoString(xmlOutput, expectedString));\n\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder(typeMap);\n        var xmlInput:XMLDocument = xmlOutput;\n        var o:* = typedDecoder.decodeXML(xmlInput);\n\n        assertTrue(o.top is Top);\n        assertTrue(o.top.middle is Middle);\n        assertTrue(o.top.middle.tag == 123);\n        assertTrue(o.top.middle.foo() == 123);\n        assertTrue(o.top.bottom == null);\n\n        \/\/ reencode and check round-trip\n        xmlOutput = typedEncoder.encodeObject(o.top);\n\n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n\n    }\n\n    \n    \/** testObjectTreeNulls\n     * test that we can construct a new object graph and encode it as XML.\n     * test that we can then decode it and get back a new graph with correctly\n     * typed ActionScript objects.\n     *\/\n    public function testObjectTreeNulls():void\n    {\n        var t:Top = new Top();\n        t.prop = 'abc';\n        t.middle = new Middle();\n        t.middle.tag = 123;\n        t.bottom = null;\n        var typeMap:* = {top:Top};\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder(typeMap);\n        typedEncoder.encodeNullElements = false;\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(t);\n        \n        var expectedString:String = \n            '<top>'+\n            '<middle>'+\n            '<tag>123<\/tag>'+\n            '<\/middle>'+\n            '<prop>abc<\/prop>'+\n            '<\/top>';\n        \n        assertTrue(compareXMLtoString(xmlOutput, expectedString));\n        \n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder(typeMap);\n        var xmlInput:XMLDocument = xmlOutput;\n        var o:* = typedDecoder.decodeXML(xmlInput);\n        \n        assertTrue(o.top is Top);\n        assertTrue(o.top.middle is Middle);\n        assertTrue(o.top.middle.tag == 123);\n        assertTrue(o.top.middle.foo() == 123);\n        assertTrue(o.top.bottom == null);\n        \n        \/\/ reencode and check round-trip\n        xmlOutput = typedEncoder.encodeObject(o.top);\n        \n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n        \n    }\n    \n    public function testId():void\n    {\n    }\n    \n    \/** \n     * Ensure boolean data is handled properly\n     *\/\n    public function testBoolean():void\n    {\n        var obj:TestableObject = new TestableObject();\n        obj.someVal = \"someval\";\n        obj.booleanVar = true;\n        var typeMap:* = {obj: TestableObject};\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder(typeMap);\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(obj);\n\n        \/\/ neither the Transient nor the xobjTransient vars should be there\n        var expectedString:String = \n                '<obj>'+\n                '<booleanVar>true<\/booleanVar>'+\n                '<someVal>someval<\/someVal>'+\n                '<\/obj>';\n        \n        assertTrue(compareXMLtoString(xmlOutput, expectedString));\n        \n        \/\/ now decode it and validate\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder(typeMap);\n        var xmlInput:XMLDocument = xmlOutput;\n        var o:* = typedDecoder.decodeXML(xmlInput);\n        assertTrue(o.obj is TestableObject);\n        assertTrue(o.obj.someVal ==\"someval\");\n        assertTrue(o.obj.booleanVar);\n        \n        \/\/ reencode and check round-trip\n        xmlOutput = typedEncoder.encodeObject(o.obj);\n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n    }\n\n    public function testNumericStrings():void\n    {\n        var obj:TestableObject = new TestableObject();\n                \n        obj.someVal = \"1.0\";\n        \/\/ make sure someVal is a string so this is a valid test\n        assertTrue(obj.someVal is String);\n        obj.booleanVar = true;\n        var typeMap:* = {obj: TestableObject};\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder(typeMap);\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(obj);\n\n        \/\/ neither the Transient nor the xobjTransient vars should be there\n        var expectedString:String = \n                '<obj>'+\n                '<booleanVar>true<\/booleanVar>'+\n                '<someVal>1.0<\/someVal>'+\n                '<\/obj>';\n        \n        assertTrue(compareXMLtoString(xmlOutput, expectedString));\n        \n        \/\/ now decode it and validate\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder(typeMap);\n        var xmlInput:XMLDocument = xmlOutput;\n        var o:* = typedDecoder.decodeXML(xmlInput);\n        assertTrue(o.obj is TestableObject);\n        assertTrue(o.obj.someVal == \"1.0\");\n        assertTrue(o.obj.booleanVar);\n        \n        \/\/ reencode and check round-trip\n        xmlOutput = typedEncoder.encodeObject(o.obj);\n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n    }\n    \n    public function testStringNumerics():void\n    {\n        var obj:TestableNumericObject = new TestableNumericObject();\n                \n        obj.someNumber = 1.1;\n        \/\/ make sure someNumber is a Number so this is a valid test\n        assertTrue(obj.someNumber is Number);\n        obj.booleanVar = true;\n        var typeMap:* = {obj: TestableNumericObject};\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder(typeMap);\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(obj);\n\n        \/\/ neither the Transient nor the xobjTransient vars should be there\n        var expectedString:String = \n                '<obj>'+\n                '<booleanVar>true<\/booleanVar>'+\n                '<someNumber>1.1<\/someNumber>'+\n                '<\/obj>';\n        \n        assertTrue(compareXMLtoString(xmlOutput, expectedString));\n        \n        \/\/ now decode it and validate\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder(typeMap);\n        var xmlInput:XMLDocument = xmlOutput;\n        var o:* = typedDecoder.decodeXML(xmlInput);\n        assertTrue(o.obj is TestableNumericObject);\n        assertTrue(o.obj.someNumber == 1.1);\n        assertTrue(o.obj.booleanVar);\n        \n        \/\/ reencode and check round-trip\n        xmlOutput = typedEncoder.encodeObject(o.obj);\n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n    }\n\n    public function testStringNumerics2():void\n    {\n        var obj:TestableNumericObject = new TestableNumericObject();\n                \n        obj.someNumber = 0.5;\n        \/\/ make sure someNumber is a Number so this is a valid test\n        assertTrue(obj.someNumber is Number);\n        obj.booleanVar = true;\n        var typeMap:* = {obj: TestableNumericObject};\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder(typeMap);\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(obj);\n\n        \/\/ neither the Transient nor the xobjTransient vars should be there\n        var expectedString:String = \n                '<obj>'+\n                '<booleanVar>true<\/booleanVar>'+\n                '<someNumber>0.5<\/someNumber>'+\n                '<\/obj>';\n        \n        assertTrue(compareXMLtoString(xmlOutput, expectedString));\n        \n        \/\/ now decode it and validate\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder(typeMap);\n        var xmlInput:XMLDocument = xmlOutput;\n        var o:* = typedDecoder.decodeXML(xmlInput);\n        assertTrue(o.obj is TestableNumericObject);\n        assertTrue(o.obj.someNumber == 0.5);\n        assertTrue(o.obj.booleanVar);\n        \n        \/\/ reencode and check round-trip\n        xmlOutput = typedEncoder.encodeObject(o.obj);\n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n    }\n    \n    }\n}\n\n","new_contents":"\/*\n#\n# Copyright (c) 2009 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any waranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage tests\n{\nimport com.rpath.xobj.*;\n\nimport tests.models.*;\n\nimport flash.xml.XMLDocument;\n\n\npublic class TestBasics extends TestBase\n{\n    \/** testSimple \n    * test basic decoding behavior of a simple XML document\n    *\/\n    public function testSimple():void\n    {\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder();\n        var xmlInput:XMLDocument = new XMLDocument(testData.simple);\n        var o:* = typedDecoder.decodeXML(xmlInput);\n        \n        assertTrue(\"top is object\", o.top is Object);\n        assertTrue(\"attr1 value\", o.top.attr1 == \"anattr\");\n        assertTrue(\"attr2 value\", o.top.attr2 == \"another\");\n        assertTrue(\"prop value\", o.top.prop == \"something\");\n        assertTrue(\"subelement.subaattr value\", o.top.subelement.subattr == \"2\");\n        assertTrue(\"subelement is Object\", o.top.subelement is Object);\n    }\n    \n    \/** testComplex\n    * Slightly more complex test with a repeated element that results in an\n    * Array property\n    *\/\n    public function testComplex():void\n    {\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder({prop: Array});\n        var xmlInput:XMLDocument = new XMLDocument(testData.complex);\n        var o:* = typedDecoder.decodeXML(xmlInput);\n        \n        assertTrue(o.top is Object);\n        assertTrue(o.top.prop is Array);\n        \n        \/\/ check array content\n        for (var i:int=0; i<o.top.prop.length; i++)\n        {\n            assertTrue(o.top.prop[i] is XObjString);\n            assertTrue(o.top.prop[i].toString() == ['asdf', 'fdsa', 'zxcv '][i]);\n        }\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder({subprop: XObjString});\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(o.top, null, \"top\");\n\n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n    }        \n\n    \/** testNamespaces\n    * test namespaces and prefixes are correctly mapped to properties on decode\n    * and that they are correctly mapped back to prefixed tags on encode. \n    * Also check that encoding is symmetrical with decoding.\n    * This particular test case has an element tag that defines the namespace\n    * that itself is declared within - a specific edge case.\n    *\/\n    public function testNamespaces():void\n    {\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder();\n        var xmlInput:XMLDocument = new XMLDocument(testData.namespaces);\n        var o:* = typedDecoder.decodeXML(xmlInput);\n\n        assertTrue(o.top.other_tag.other_val == '1')\n        assertTrue(o.top.other2_tag.val == '2')\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder();\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(o.top, null, \"top\");\n\n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n    } \n\n    \/** testMappedNamespaces\n    * test that we can specify a local prefix other3 for a given namespace\n    * allowing us to write code that is insulated from the arbitrary prefixes\n    * a given document might choose.\n    *\/\n    public function testMappedNamespaces():void\n    {\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder(null, { other3 : 'http:\/\/other\/other2'});\n        var xmlInput:XMLDocument = new XMLDocument(testData.namespaces);\n        var o:* = typedDecoder.decodeXML(xmlInput);\n\n        assertTrue(o.top.other_tag.other_val == '1')\n        assertTrue(o.top.other3_tag.val == '2')\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder();\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(o.top, null, \"top\");\n\n        \/\/ check that we remap to original prefixes on the way back out\n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n    } \n\n    \/** testExplicitNamespace\n    * test that when a namespace is redundantly declared as both default and\n    * by prefix in the XML, that the result is strictly prefixed on output\n    * This is to ensure documents conformant to an XMLSchema that uses\n    * attributeFormDefault = qualified and elementFormDefault = qualified\n    * are encoded correctly for the schema.\n    * \n    * Note that we *always* do this, since an unqualified schema requirement\n    * will be satisified by a qualified XML document.\n    *\/\n    public function testExplicitNamespace():void\n    {\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder();\n        var xmlInput:XMLDocument = new XMLDocument(testData.explicitns);\n        var o:* = typedDecoder.decodeXML(xmlInput);\n\n        assertTrue(o.ns_top.ns_element.ns_attr == 'foo')\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder();\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(o.ns_top, null, \"ns_top\", o._xobj.elements[0].qname);\n\n        var expectedString:String = \n                '<ns:top xmlns:ns=\"http:\/\/somens.xsd\">' + \n                '<ns:element ns:attr=\"foo\"\/>' + \n                '<\/ns:top>';\n\n        \/\/ check that we remap to original prefixes on the way back out\n        assertTrue(\"encode is fully qualified\", compareXMLtoString(xmlOutput, expectedString));\n    }\n\n\n    \/** testObjectTree\n    * test that we can construct a new object graph and encode it as XML.\n    * test that we can then decode it and get back a new graph with correctly\n    * typed ActionScript objects.\n    *\/\n    public function testObjectTree():void\n    {\n        var t:Top = new Top();\n        t.prop = 'abc';\n        t.middle = new Middle();\n        t.middle.tag = 123;\n        t.bottom = null;\n        var typeMap:* = {top:Top};\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder(typeMap);\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(t);\n\n        var expectedString:String = \n                '<top>'+\n                '<bottom\/>'+\n                '<middle>'+\n                '<tag>123<\/tag>'+\n                '<\/middle>'+\n                '<prop>abc<\/prop>'+\n                '<\/top>';\n        \n        assertTrue(compareXMLtoString(xmlOutput, expectedString));\n\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder(typeMap);\n        var xmlInput:XMLDocument = xmlOutput;\n        var o:* = typedDecoder.decodeXML(xmlInput);\n\n        assertTrue(o.top is Top);\n        assertTrue(o.top.middle is Middle);\n        assertTrue(o.top.middle.tag == 123);\n        assertTrue(o.top.middle.foo() == 123);\n        assertTrue(o.top.bottom == null);\n\n        \/\/ reencode and check round-trip\n        xmlOutput = typedEncoder.encodeObject(o.top);\n\n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n\n    }\n\n    \n    \/** testObjectTreeNulls\n     * test that we can construct a new object graph and encode it as XML.\n     * test that we can then decode it and get back a new graph with correctly\n     * typed ActionScript objects.\n     *\/\n    public function testObjectTreeNulls():void\n    {\n        var t:Top = new Top();\n        t.prop = 'abc';\n        t.middle = new Middle();\n        t.middle.tag = 123;\n        t.bottom = null;\n        var typeMap:* = {top:Top};\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder(typeMap);\n        typedEncoder.encodeNullElements = false;\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(t);\n        \n        var expectedString:String = \n            '<top>'+\n            '<middle>'+\n            '<tag>123<\/tag>'+\n            '<\/middle>'+\n            '<prop>abc<\/prop>'+\n            '<\/top>';\n        \n        assertTrue(compareXMLtoString(xmlOutput, expectedString));\n        \n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder(typeMap);\n        var xmlInput:XMLDocument = xmlOutput;\n        var o:* = typedDecoder.decodeXML(xmlInput);\n        \n        assertTrue(o.top is Top);\n        assertTrue(o.top.middle is Middle);\n        assertTrue(o.top.middle.tag == 123);\n        assertTrue(o.top.middle.foo() == 123);\n        assertTrue(o.top.bottom == null);\n        \n        \/\/ reencode and check round-trip\n        xmlOutput = typedEncoder.encodeObject(o.top);\n        \n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n        \n    }\n    \n    public function testId():void\n    {\n    }\n    \n    \/** \n     * Ensure boolean data is handled properly\n     *\/\n    public function testBoolean():void\n    {\n        var obj:TestableObject = new TestableObject();\n        obj.someVal = \"someval\";\n        obj.booleanVar = true;\n        var typeMap:* = {obj: TestableObject};\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder(typeMap);\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(obj);\n\n        \/\/ neither the Transient nor the xobjTransient vars should be there\n        var expectedString:String = \n                '<obj>'+\n                '<booleanVar>true<\/booleanVar>'+\n                '<someVal>someval<\/someVal>'+\n                '<\/obj>';\n        \n        assertTrue(compareXMLtoString(xmlOutput, expectedString));\n        \n        \/\/ now decode it and validate\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder(typeMap);\n        var xmlInput:XMLDocument = xmlOutput;\n        var o:* = typedDecoder.decodeXML(xmlInput);\n        assertTrue(o.obj is TestableObject);\n        assertTrue(o.obj.someVal ==\"someval\");\n        assertTrue(o.obj.booleanVar);\n        \n        \/\/ reencode and check round-trip\n        xmlOutput = typedEncoder.encodeObject(o.obj);\n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n    }\n\n    public function testNumericStrings():void\n    {\n        var obj:TestableObject = new TestableObject();\n                \n        obj.someVal = \"1.0\";\n        \/\/ make sure someVal is a string so this is a valid test\n        assertTrue(obj.someVal is String);\n        obj.booleanVar = true;\n        var typeMap:* = {obj: TestableObject};\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder(typeMap);\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(obj);\n\n        \/\/ neither the Transient nor the xobjTransient vars should be there\n        var expectedString:String = \n                '<obj>'+\n                '<booleanVar>true<\/booleanVar>'+\n                '<someVal>1.0<\/someVal>'+\n                '<\/obj>';\n        \n        assertTrue(compareXMLtoString(xmlOutput, expectedString));\n        \n        \/\/ now decode it and validate\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder(typeMap);\n        var xmlInput:XMLDocument = xmlOutput;\n        var o:* = typedDecoder.decodeXML(xmlInput);\n        assertTrue(o.obj is TestableObject);\n        assertTrue(o.obj.someVal == \"1.0\");\n        assertTrue(o.obj.booleanVar);\n        \n        \/\/ reencode and check round-trip\n        xmlOutput = typedEncoder.encodeObject(o.obj);\n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n    }\n    \n    public function testStringNumerics():void\n    {\n        var obj:TestableNumericObject = new TestableNumericObject();\n                \n        obj.someNumber = 1.1;\n        \/\/ make sure someNumber is a Number so this is a valid test\n        assertTrue(obj.someNumber is Number);\n        obj.booleanVar = true;\n        var typeMap:* = {obj: TestableNumericObject};\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder(typeMap);\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(obj);\n\n        \/\/ neither the Transient nor the xobjTransient vars should be there\n        var expectedString:String = \n                '<obj>'+\n                '<booleanVar>true<\/booleanVar>'+\n                '<someNumber>1.1<\/someNumber>'+\n                '<\/obj>';\n        \n        assertTrue(compareXMLtoString(xmlOutput, expectedString));\n        \n        \/\/ now decode it and validate\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder(typeMap);\n        var xmlInput:XMLDocument = xmlOutput;\n        var o:* = typedDecoder.decodeXML(xmlInput);\n        assertTrue(o.obj is TestableNumericObject);\n        assertTrue(o.obj.someNumber == 1.1);\n        assertTrue(o.obj.booleanVar);\n        \n        \/\/ reencode and check round-trip\n        xmlOutput = typedEncoder.encodeObject(o.obj);\n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n    }\n\n    public function testStringNumerics2():void\n    {\n        var obj:TestableNumericObject = new TestableNumericObject();\n                \n        obj.someNumber = 0.5;\n        \/\/ make sure someNumber is a Number so this is a valid test\n        assertTrue(obj.someNumber is Number);\n        obj.booleanVar = true;\n        var typeMap:* = {obj: TestableNumericObject};\n        \n        var typedEncoder:XObjXMLEncoder = new XObjXMLEncoder(typeMap);\n        var xmlOutput:XMLDocument = typedEncoder.encodeObject(obj);\n\n        \/\/ neither the Transient nor the xobjTransient vars should be there\n        var expectedString:String = \n                '<obj>'+\n                '<booleanVar>true<\/booleanVar>'+\n                '<someNumber>0.5<\/someNumber>'+\n                '<\/obj>';\n        \n        assertTrue(compareXMLtoString(xmlOutput, expectedString));\n        \n        \/\/ now decode it and validate\n        var typedDecoder:XObjXMLDecoder = new XObjXMLDecoder(typeMap);\n        var xmlInput:XMLDocument = xmlOutput;\n        var o:* = typedDecoder.decodeXML(xmlInput);\n        assertTrue(o.obj is TestableNumericObject);\n        assertTrue(o.obj.someNumber == 0.5);\n        assertTrue(o.obj.booleanVar);\n        \n        \/\/ reencode and check round-trip\n        xmlOutput = typedEncoder.encodeObject(o.obj);\n        assertTrue(\"encode matches input\", compareXML(xmlOutput, xmlInput));\n    }\n    \n    }\n}\n\n","subject":"Fix for testComplex","message":"Fix for testComplex\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj"}
{"commit":"9b3d960762c65d70ac9a45f99957703c6334d3ab","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tuse namespace minko_math;\n\t\n\t\/**\n\t * The TransformController handles the batched update of all the local to world matrices\n\t * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n\t * automatically disable itself on other nodes.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _target\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _invalidList\t\t\t: Boolean;\n\t\t\n\t\tprivate var _nodeToId\t\t\t\t: Dictionary;\n\t\tprivate var _idToNode\t\t\t\t: Vector.<ISceneNode>\n\t\tprivate var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _localToWorldTransforms : Vector.<Matrix4x4>;\n\t\tprivate var _numChildren\t\t\t: Vector.<uint>;\n\t\tprivate var _firstChildId\t\t\t: Vector.<uint>\n\t\tprivate var _parentId\t\t\t\t: Vector.<int>\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function renderingBeginHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_invalidList)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tif (_transforms.length)\n\t\t\t{\n\t\t\t\tvar rootTransform \t: Matrix4x4\t= _transforms[0];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= rootTransform._hasChanged;\n\t\t\t\t\n\t\t\t\tif (isDirty)\n\t\t\t\t{\n\t\t\t\t\t_localToWorldTransforms[0].copyFrom(rootTransform);\n\t\t\t\t\trootTransform._hasChanged = false;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tupdateLocalToWorld();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateLocalToWorld(nodeId : uint = 0) : void\n\t\t{\n\t\t\tvar numNodes \t\t\t: uint \t\t\t= _transforms.length;\n\t\t\tvar childrenOffset\t\t: uint\t\t\t= 1;\n\t\t\tvar rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n\t\t\tvar rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n\t\t\tvar root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\n\t\t\tif (rootTransform._hasChanged)\n\t\t\t{\n\t\t\t\trootLocalToWorld.copyFrom(rootTransform);\n\t\t\t\t\n\t\t\t\tif (nodeId != 0)\n\t\t\t\t\trootLocalToWorld.append(_transforms[_parentId[nodeId]]);\n\t\t\t\t\n\t\t\t\troot.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n\t\t\t}\n\n\t\t\tfor (; nodeId < numNodes; ++nodeId)\n\t\t\t{\n\t\t\t\tvar localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n\t\t\t\tvar numChildren\t\t: uint\t\t= _numChildren[nodeId];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n\t\t\t\tvar firstChildId\t: uint\t\t= _firstChildId[nodeId];\n\t\t\t\tvar lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n\t\t\t\t\n\t\t\t\tlocalToWorld._hasChanged = false;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n\t\t\t\t\tvar childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n\t\t\t\t\tvar childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged;\n\t\t\t\t\t\n\t\t\t\t\tif (childIsDirty)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildLocalToWorld\n\t\t\t\t\t\t\t.copyFrom(childTransform)\n\t\t\t\t\t\t\t.append(localToWorld);\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildTransform._hasChanged = false;\n\n\t\t\t\t\t\tchild.localToWorldTransformChanged.execute(child, childLocalToWorld);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n\t\t{\n\t\t\tvar dirtyRoot : int = nodeId;\n\t\t\t\n\t\t\twhile (nodeId >= 0)\n\t\t\t{\n\t\t\t\tif ((_transforms[nodeId] as Matrix4x4)._hasChanged)\n\t\t\t\t\tdirtyRoot = nodeId;\n\t\t\t\t\n\t\t\t\tnodeId = _parentId[nodeId];\n\t\t\t}\n\t\t\t\n\t\t\tif (dirtyRoot >= 0)\n\t\t\t\tupdateLocalToWorld(dirtyRoot);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (_target)\n\t\t\t\tthrow new Error('The TransformController cannot have more than one target.');\n\t\t\t\n\t\t\t_target = target;\n\t\t\t_invalidList = true;\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t{\n\t\t\t\t(target as Scene).renderingBegin.add(renderingBeginHandler);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.add(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.add(descendantRemovedHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.remove(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.remove(descendantRemovedHandler);\n\t\t\t}\n\n\t\t\t_invalidList = false;\n\t\t\t_target = null;\n\t\t\t\n\t\t\t_nodeToId = null;\n\t\t\t_transforms = null;\n\t\t\t_localToWorldTransforms = null;\n\t\t\t_numChildren = null;\n\t\t\t_idToNode = null;\n\t\t\t_parentId = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t\/\/ the controller will remove itself from the node when it's not its own root anymore\n\t\t\t\/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n\t\t\t\/\/ its own root again\n\t\t\t_target.removed.add(removedHandler);\n\t\t\t_target.removeController(this);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (target.root == target)\n\t\t\t{\n\t\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\ttarget.addController(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(root\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\tdescendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(root\t\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\t  descendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function updateTransformsList() : void\n\t\t{\n\t\t\tvar root \t: ISceneNode \t\t\t= _target.root;\n\t\t\tvar nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n\t\t\tvar nodeId \t: uint \t\t\t\t\t= 0;\n\t\t\t\n\t\t\t_nodeToId = new Dictionary(true);\n\t\t\t_transforms = new <Matrix4x4>[];\n\t\t\t_localToWorldTransforms = new <Matrix4x4>[];\n\t\t\t_numChildren = new <uint>[];\n\t\t\t_firstChildId = new <uint>[];\n\t\t\t_idToNode = new <ISceneNode>[];\n\t\t\t_parentId = new <int>[-1];\n\n\t\t\twhile (nodes.length)\n\t\t\t{\n\t\t\t\tvar node \t: ISceneNode \t= nodes.shift();\n\t\t\t\tvar group \t: Group \t\t= node as Group;\n\t\t\t\t\n\t\t\t\t_nodeToId[node] = nodeId;\n\t\t\t\t_idToNode[nodeId] = node;\n\t\t\t\t_transforms[nodeId] = node.transform;\n\t\t\t\t_localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n\t\t\t\t\n\t\t\t\tif (group)\n\t\t\t\t{\n\t\t\t\t\tvar numChildren \t: uint = group.numChildren;\n\t\t\t\t\tvar firstChildId \t: uint = nodeId + nodes.length + 1;\n\t\t\t\t\t\n\t\t\t\t\t_numChildren[nodeId] = numChildren;\n\t\t\t\t\t_firstChildId[nodeId] = firstChildId;\n\t\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parentId[uint(firstChildId + childId)] = nodeId;\n\t\t\t\t\t\tnodes.push(group.getChildAt(childId));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_numChildren[nodeId] = 0;\n\t\t\t\t\t_firstChildId[nodeId] = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t++nodeId;\n\t\t\t}\n\t\t\t\n\t\t\t_invalidList = false;\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t forceUpdate \t: Boolean = false) : Matrix4x4\n\t\t{\n\t\t\tif (_invalidList || _nodeToId[node] == undefined)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tvar nodeId : uint = _nodeToId[node];\n\t\t\t\n\t\t\tif (forceUpdate)\n\t\t\t\tupdateAncestorsAndSelfLocalToWorld(nodeId);\n\t\t\t\n\t\t\treturn _localToWorldTransforms[nodeId];\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tuse namespace minko_math;\n\t\n\t\/**\n\t * The TransformController handles the batched update of all the local to world matrices\n\t * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n\t * automatically disable itself on other nodes.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _target\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _invalidList\t\t\t: Boolean;\n\t\t\n\t\tprivate var _nodeToId\t\t\t\t: Dictionary;\n\t\tprivate var _idToNode\t\t\t\t: Vector.<ISceneNode>\n\t\tprivate var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _localToWorldTransforms : Vector.<Matrix4x4>;\n\t\tprivate var _numChildren\t\t\t: Vector.<uint>;\n\t\tprivate var _firstChildId\t\t\t: Vector.<uint>\n\t\tprivate var _parentId\t\t\t\t: Vector.<int>\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function renderingBeginHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_invalidList)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tif (_transforms.length)\n\t\t\t{\n\t\t\t\tvar rootTransform \t: Matrix4x4\t= _transforms[0];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= rootTransform._hasChanged;\n\t\t\t\t\n\t\t\t\tif (isDirty)\n\t\t\t\t{\n\t\t\t\t\t_localToWorldTransforms[0].copyFrom(rootTransform);\n\t\t\t\t\trootTransform._hasChanged = false;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tupdateLocalToWorld();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateLocalToWorld(nodeId : uint = 0) : void\n\t\t{\n\t\t\tvar numNodes \t\t\t: uint \t\t\t= _transforms.length;\n\t\t\tvar childrenOffset\t\t: uint\t\t\t= 1;\n\t\t\tvar rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n\t\t\tvar rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n\t\t\tvar root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\n\t\t\tif (rootTransform._hasChanged)\n\t\t\t{\n\t\t\t\trootLocalToWorld.copyFrom(rootTransform);\n\t\t\t\t\n\t\t\t\tif (nodeId != 0)\n\t\t\t\t\trootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n\t\t\t\t\n\t\t\t\troot.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n\t\t\t}\n\n\t\t\tfor (; nodeId < numNodes; ++nodeId)\n\t\t\t{\n\t\t\t\tvar localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n\t\t\t\tvar numChildren\t\t: uint\t\t= _numChildren[nodeId];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n\t\t\t\tvar firstChildId\t: uint\t\t= _firstChildId[nodeId];\n\t\t\t\tvar lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n\t\t\t\t\n\t\t\t\tlocalToWorld._hasChanged = false;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n\t\t\t\t\tvar childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n\t\t\t\t\tvar childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged;\n\t\t\t\t\t\n\t\t\t\t\tif (childIsDirty)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildLocalToWorld\n\t\t\t\t\t\t\t.copyFrom(childTransform)\n\t\t\t\t\t\t\t.append(localToWorld);\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildTransform._hasChanged = false;\n\n\t\t\t\t\t\tchild.localToWorldTransformChanged.execute(child, childLocalToWorld);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n\t\t{\n\t\t\tvar dirtyRoot : int = nodeId;\n\t\t\t\n\t\t\twhile (nodeId >= 0)\n\t\t\t{\n\t\t\t\tif ((_transforms[nodeId] as Matrix4x4)._hasChanged)\n\t\t\t\t\tdirtyRoot = nodeId;\n\t\t\t\t\n\t\t\t\tnodeId = _parentId[nodeId];\n\t\t\t}\n\t\t\t\n\t\t\tif (dirtyRoot >= 0)\n\t\t\t\tupdateLocalToWorld(dirtyRoot);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (_target)\n\t\t\t\tthrow new Error('The TransformController cannot have more than one target.');\n\t\t\t\n\t\t\t_target = target;\n\t\t\t_invalidList = true;\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t{\n\t\t\t\t(target as Scene).renderingBegin.add(renderingBeginHandler);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.add(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.add(descendantRemovedHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.remove(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.remove(descendantRemovedHandler);\n\t\t\t}\n\n\t\t\t_invalidList = false;\n\t\t\t_target = null;\n\t\t\t\n\t\t\t_nodeToId = null;\n\t\t\t_transforms = null;\n\t\t\t_localToWorldTransforms = null;\n\t\t\t_numChildren = null;\n\t\t\t_idToNode = null;\n\t\t\t_parentId = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t\/\/ the controller will remove itself from the node when it's not its own root anymore\n\t\t\t\/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n\t\t\t\/\/ its own root again\n\t\t\t_target.removed.add(removedHandler);\n\t\t\t_target.removeController(this);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (target.root == target)\n\t\t\t{\n\t\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\ttarget.addController(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(root\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\tdescendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(root\t\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\t  descendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function updateTransformsList() : void\n\t\t{\n\t\t\tvar root \t: ISceneNode \t\t\t= _target.root;\n\t\t\tvar nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n\t\t\tvar nodeId \t: uint \t\t\t\t\t= 0;\n\t\t\t\n\t\t\t_nodeToId = new Dictionary(true);\n\t\t\t_transforms = new <Matrix4x4>[];\n\t\t\t_localToWorldTransforms = new <Matrix4x4>[];\n\t\t\t_numChildren = new <uint>[];\n\t\t\t_firstChildId = new <uint>[];\n\t\t\t_idToNode = new <ISceneNode>[];\n\t\t\t_parentId = new <int>[-1];\n\n\t\t\twhile (nodes.length)\n\t\t\t{\n\t\t\t\tvar node \t: ISceneNode \t= nodes.shift();\n\t\t\t\tvar group \t: Group \t\t= node as Group;\n\t\t\t\t\n\t\t\t\t_nodeToId[node] = nodeId;\n\t\t\t\t_idToNode[nodeId] = node;\n\t\t\t\t_transforms[nodeId] = node.transform;\n\t\t\t\t_localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n\t\t\t\t\n\t\t\t\tif (group)\n\t\t\t\t{\n\t\t\t\t\tvar numChildren \t: uint = group.numChildren;\n\t\t\t\t\tvar firstChildId \t: uint = nodeId + nodes.length + 1;\n\t\t\t\t\t\n\t\t\t\t\t_numChildren[nodeId] = numChildren;\n\t\t\t\t\t_firstChildId[nodeId] = firstChildId;\n\t\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parentId[uint(firstChildId + childId)] = nodeId;\n\t\t\t\t\t\tnodes.push(group.getChildAt(childId));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_numChildren[nodeId] = 0;\n\t\t\t\t\t_firstChildId[nodeId] = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t++nodeId;\n\t\t\t}\n\t\t\t\n\t\t\t_invalidList = false;\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t forceUpdate \t: Boolean = false) : Matrix4x4\n\t\t{\n\t\t\tif (_invalidList || _nodeToId[node] == undefined)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tvar nodeId : uint = _nodeToId[node];\n\t\t\t\n\t\t\tif (forceUpdate)\n\t\t\t\tupdateAncestorsAndSelfLocalToWorld(nodeId);\n\t\t\t\n\t\t\treturn _localToWorldTransforms[nodeId];\n\t\t}\n\t}\n}","subject":"Fix update of root localToWorldTransform.","message":"Fix update of root localToWorldTransform.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"54f3fdb3e6fc2632ba1965284378c0053902181c","old_file":"src\/as\/com\/threerings\/io\/streamers\/ArrayStreamer.as","new_file":"src\/as\/com\/threerings\/io\/streamers\/ArrayStreamer.as","old_contents":"package com.threerings.io.streamers {\n\nimport com.threerings.util.ClassUtil;\n\nimport com.threerings.io.ArrayMask;\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamer;\nimport com.threerings.io.Translations;\nimport com.threerings.io.TypedArray;\n\n\/**\n * A Streamer for Array objects.\n *\/\npublic class ArrayStreamer extends Streamer\n{\n    public function ArrayStreamer (jname :String = \"[Ljava.lang.Object;\")\n    {\n        super(TypedArray, jname);\n\n        var secondChar :String = jname.charAt(1);\n        if (secondChar === \"[\") {\n            \/\/ if we're a multi-dimensional array then we need a delegate\n            _delegate = Streamer.getStreamerByJavaName(jname.substring(1));\n            _isFinal = true; \/\/ it just is\n\n        } else if (secondChar === \"L\") {\n            \/\/ form is \"[L<class>;\"\n            var baseClass :String = jname.substring(2, jname.length - 1);\n            baseClass = Translations.getFromServer(baseClass);\n            _elementType = ClassUtil.getClassByName(baseClass);\n            _isFinal = ClassUtil.isFinal(_elementType);\n\n        } else if (secondChar === \"I\") {\n            _elementType = int;\n\n        } else if (secondChar === \"Z\") {\n            _elementType = Boolean;\n\n        } else {\n            Log.getLog(this).warning(\"Other array types are \" +\n                \"currently not handled yet [jname=\" + jname + \"].\");\n            throw new Error(\"Unimplemented bit\");\n        }\n    }\n\n    override public function isStreamerFor (obj :Object) :Boolean\n    {\n        if (obj is TypedArray) {\n            \/\/ TypedArrays need the same element type\n            return ((obj as TypedArray).getJavaType() === _jname);\n\n        } else {\n            \/\/ any other array is streamed as Object[]\n            return (obj is Array) && (_jname === \"[Ljava.lang.Object;\");\n        }\n    }\n\n    override public function isStreamerForClass (clazz :Class) :Boolean\n    {\n        if (clazz == TypedArray) {\n            return false; \/\/ TODO: we're kinda fucked for finding a streamer\n            \/\/ by class for TypedArrays here. The caller should be passing\n            \/\/ the java name.\n\n        } else {\n            return ClassUtil.isAssignableAs(Array, clazz) &&\n                (_jname === \"[Ljava.lang.Object;\");\n        }\n    }\n\n    override public function createObject (ins :ObjectInputStream) :Object\n    {\n        var ta :TypedArray = new TypedArray(_jname);\n        ta.length = ins.readInt();\n        return ta;\n    }\n\n    override public function writeObject (obj :Object, out :ObjectOutputStream)\n            :void\n    {\n        var arr :Array = (obj as Array);\n        var ii :int;\n        out.writeInt(arr.length);\n        if (_elementType == int) {\n            for (ii = 0; ii < arr.length; ii++) {\n                out.writeInt(arr[ii] as int);\n            }\n\n        } else if (_isFinal) {\n            var mask :ArrayMask = new ArrayMask(arr.length);\n            for (ii = 0; ii < arr.length; ii++) {\n                if (arr[ii] != null) {\n                    mask.setBit(ii);\n                }\n            }\n            mask.writeTo(out);\n            \/\/ now write the populated elements\n            for (ii = 0; ii < arr.length; ii++) {\n                var element :Object = arr[ii];\n                if (element != null) {\n                    out.writeBareObjectImpl(element, _delegate);\n                }\n            }\n\n        } else {\n            for (ii = 0; ii < arr.length; ii++) {\n                out.writeObject(arr[ii]);\n            }\n        }\n    }\n\n    override public function readObject (obj :Object, ins :ObjectInputStream)\n            :void\n    {\n        var arr :Array = (obj as Array);\n        var ii :int;\n        if (_elementType == int) {\n            for (ii = 0; ii < arr.length; ii++) {\n                arr[ii] = ins.readInt();\n            }\n\n        } else if (_isFinal) {\n            var mask :ArrayMask = new ArrayMask();\n            mask.readFrom(ins);\n            for (ii = 0; ii < length; ii++) {\n                if (mask.isSet(ii)) {\n                    var target :Object;\n                    if (_delegate == null) {\n                        target = new _elementType();\n                    } else {\n                        target = _delegate.createObject(ins);\n                    }\n                    ins.readBareObjectImpl(target, _delegate);\n                    this[ii] = target;\n                }\n            } \n\n        } else {\n            for (ii = 0; ii < arr.length; ii++) {\n                arr[ii] = ins.readObject();\n            } \n        }\n    }\n\n    \/** A streamer for our elements. *\/\n    protected var _delegate :Streamer;\n\n    \/** If this is the final dimension of the array, the element type. *\/\n    protected var _elementType :Class;\n\n    \/** Whether we're final or not: true if we're not the final dimension\n     * or if the element type is final. *\/\n    protected var _isFinal :Boolean;\n}\n}\n","new_contents":"package com.threerings.io.streamers {\n\nimport com.threerings.util.ClassUtil;\n\nimport com.threerings.io.ArrayMask;\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamer;\nimport com.threerings.io.Translations;\nimport com.threerings.io.TypedArray;\n\n\/**\n * A Streamer for Array objects.\n *\/\npublic class ArrayStreamer extends Streamer\n{\n    public function ArrayStreamer (jname :String = \"[Ljava.lang.Object;\")\n    {\n        super(TypedArray, jname);\n\n        var secondChar :String = jname.charAt(1);\n        if (secondChar === \"[\") {\n            \/\/ if we're a multi-dimensional array then we need a delegate\n            _delegate = Streamer.getStreamerByJavaName(jname.substring(1));\n            _isFinal = true; \/\/ it just is\n\n        } else if (secondChar === \"L\") {\n            \/\/ form is \"[L<class>;\"\n            var baseClass :String = jname.substring(2, jname.length - 1);\n            baseClass = Translations.getFromServer(baseClass);\n            _elementType = ClassUtil.getClassByName(baseClass);\n            _isFinal = ClassUtil.isFinal(_elementType);\n\n        } else if (secondChar === \"I\") {\n            _elementType = int;\n\n        } else if (secondChar === \"Z\") {\n            _elementType = Boolean;\n\n        } else {\n            Log.getLog(this).warning(\"Other array types are \" +\n                \"currently not handled yet [jname=\" + jname + \"].\");\n            throw new Error(\"Unimplemented bit\");\n        }\n    }\n\n    override public function isStreamerFor (obj :Object) :Boolean\n    {\n        if (obj is TypedArray) {\n            \/\/ TypedArrays need the same element type\n            return ((obj as TypedArray).getJavaType() === _jname);\n\n        } else {\n            \/\/ any other array is streamed as Object[]\n            return (obj is Array) && (_jname === \"[Ljava.lang.Object;\");\n        }\n    }\n\n    override public function isStreamerForClass (clazz :Class) :Boolean\n    {\n        if (clazz == TypedArray) {\n            return false; \/\/ TODO: we're kinda fucked for finding a streamer\n            \/\/ by class for TypedArrays here. The caller should be passing\n            \/\/ the java name.\n\n        } else {\n            return ClassUtil.isAssignableAs(Array, clazz) &&\n                (_jname === \"[Ljava.lang.Object;\");\n        }\n    }\n\n    override public function createObject (ins :ObjectInputStream) :Object\n    {\n        var ta :TypedArray = new TypedArray(_jname);\n        ta.length = ins.readInt();\n        return ta;\n    }\n\n    override public function writeObject (obj :Object, out :ObjectOutputStream)\n            :void\n    {\n        var arr :Array = (obj as Array);\n        var ii :int;\n        out.writeInt(arr.length);\n        if (_elementType == int) {\n            for (ii = 0; ii < arr.length; ii++) {\n                out.writeInt(arr[ii] as int);\n            }\n\n        } else if (_elementType == Boolean) {\n            for (ii = 0; ii < arr.length; ii++) {\n                out.writeBoolean(arr[ii] as Boolean);\n            }\n\n        } else if (_isFinal) {\n            var mask :ArrayMask = new ArrayMask(arr.length);\n            for (ii = 0; ii < arr.length; ii++) {\n                if (arr[ii] != null) {\n                    mask.setBit(ii);\n                }\n            }\n            mask.writeTo(out);\n            \/\/ now write the populated elements\n            for (ii = 0; ii < arr.length; ii++) {\n                var element :Object = arr[ii];\n                if (element != null) {\n                    out.writeBareObjectImpl(element, _delegate);\n                }\n            }\n\n        } else {\n            for (ii = 0; ii < arr.length; ii++) {\n                out.writeObject(arr[ii]);\n            }\n        }\n    }\n\n    override public function readObject (obj :Object, ins :ObjectInputStream)\n            :void\n    {\n        var arr :Array = (obj as Array);\n        var ii :int;\n        if (_elementType == int) {\n            for (ii = 0; ii < arr.length; ii++) {\n                arr[ii] = ins.readInt();\n            }\n\n        } else if (_elementType == Boolean) {\n            for (ii = 0; ii < arr.length; ii++) {\n                arr[ii] = ins.readBoolean();\n            }\n\n        } else if (_isFinal) {\n            var mask :ArrayMask = new ArrayMask();\n            mask.readFrom(ins);\n            for (ii = 0; ii < length; ii++) {\n                if (mask.isSet(ii)) {\n                    var target :Object;\n                    if (_delegate == null) {\n                        target = new _elementType();\n                    } else {\n                        target = _delegate.createObject(ins);\n                    }\n                    ins.readBareObjectImpl(target, _delegate);\n                    this[ii] = target;\n                }\n            } \n\n        } else {\n            for (ii = 0; ii < arr.length; ii++) {\n                arr[ii] = ins.readObject();\n            } \n        }\n    }\n\n    \/** A streamer for our elements. *\/\n    protected var _delegate :Streamer;\n\n    \/** If this is the final dimension of the array, the element type. *\/\n    protected var _elementType :Class;\n\n    \/** Whether we're final or not: true if we're not the final dimension\n     * or if the element type is final. *\/\n    protected var _isFinal :Boolean;\n}\n}\n","subject":"Implement Boolean array streaming.","message":"Implement Boolean array streaming.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4319 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"6508abbc1136d77bd46210989101f396e77c3c2d","old_file":"src\/as\/com\/threerings\/crowd\/data\/BodyObject.as","new_file":"src\/as\/com\/threerings\/crowd\/data\/BodyObject.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.crowd.data {\n\nimport com.threerings.util.Byte;\nimport com.threerings.util.Name;\n\nimport com.threerings.presents.data.ClientObject;\nimport com.threerings.presents.data.InvocationCodes;\n\nimport com.threerings.crowd.chat.data.ChatCodes;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\n\n\/**\n * The basic user object class for Crowd users. Bodies have a username, a\n * location and a status.\n *\/\npublic class BodyObject extends ClientObject\n{\n    \/\/ AUTO-GENERATED: FIELDS START\n    \/** The field name of the <code>username<\/code> field. *\/\n    public static const USERNAME :String = \"username\";\n\n    \/** The field name of the <code>location<\/code> field. *\/\n    public static const LOCATION :String = \"location\";\n\n    \/** The field name of the <code>status<\/code> field. *\/\n    public static const STATUS :String = \"status\";\n\n    \/** The field name of the <code>awayMessage<\/code> field. *\/\n    public static const AWAY_MESSAGE :String = \"awayMessage\";\n    \/\/ AUTO-GENERATED: FIELDS END\n\n    \/**\n     * The username associated with this body object. This should not be used\n     * directly; in general {@link #getVisibleName} should be used unless you\n     * specifically know that you want the username.\n     *\/\n    public var username :Name;\n\n    \/**\n     * The oid of the place currently occupied by this body or -1 if they\n     * currently occupy no place.\n     *\/\n    public var location :int = -1;\n\n    \/**\n     * The user's current status ({@link OccupantInfo#ACTIVE}, etc.).\n     *\/\n    public var status :int;\n\n    \/**\n     * If non-null, this contains a message to be auto-replied whenever\n     * another user delivers a tell message to this user.\n     *\/\n    public var awayMessage :String;\n\n    \/**\n     * Checks whether or not this user has access to the specified\n     * feature. Currently used by the chat system to regulate access to\n     * chat broadcasts but also forms the basis of an extensible\n     * fine-grained permissions system.\n     *\n     * @return null if the user has access, a fully-qualified translatable\n     * message string indicating the reason for denial of access (or just\n     * {@link InvocationCodes#ACCESS_DENIED} if you don't want to be\n     * specific).\n     *\/\n    public function checkAccess (feature :String, context :Object) :String\n    {\n        \/\/ our default access control policy; how quaint\n        if (ChatCodes.BROADCAST_ACCESS == feature) {\n            return getTokens().isAdmin() ? null : InvocationCodes.ACCESS_DENIED;\n        } else if (ChatCodes.CHAT_ACCESS == feature) {\n            return null;\n        } else {\n            return InvocationCodes.ACCESS_DENIED;\n        }\n    }\n\n    \/**\n     * Returns this user's access control tokens.\n     *\/\n    public function getTokens () :TokenRing\n    {\n        return new TokenRing();\n    }\n\n    \/**\n     * Returns the name that should be displayed to other users and used for\n     * the chat system. The default is to use {@link #username}.\n     *\/\n    public function getVisibleName () :Name\n    {\n        return username;\n    }\n\n\/\/    \/\/ AUTO-GENERATED: METHODS START\n\/\/    \/**\n\/\/     * Requests that the <code>username<\/code> field be set to the\n\/\/     * specified value. The local value will be updated immediately and an\n\/\/     * event will be propagated through the system to notify all listeners\n\/\/     * that the attribute did change. Proxied copies of this object (on\n\/\/     * clients) will apply the value change when they received the\n\/\/     * attribute changed notification.\n\/\/     *\/\n\/\/    public function setUsername (value :Name) :void\n\/\/    {\n\/\/        var ovalue :Name = this.username;\n\/\/        requestAttributeChange(\n\/\/            USERNAME, value, ovalue);\n\/\/        this.username = value;\n\/\/    }\n\/\/\n\/\/    \/**\n\/\/     * Requests that the <code>location<\/code> field be set to the\n\/\/     * specified value. The local value will be updated immediately and an\n\/\/     * event will be propagated through the system to notify all listeners\n\/\/     * that the attribute did change. Proxied copies of this object (on\n\/\/     * clients) will apply the value change when they received the\n\/\/     * attribute changed notification.\n\/\/     *\/\n\/\/    public function setLocation (value :int) :void\n\/\/    {\n\/\/        var ovalue :int = this.location;\n\/\/        requestAttributeChange(\n\/\/            LOCATION, value, ovalue);\n\/\/        this.location = value;\n\/\/    }\n\/\/\n\/\/    \/**\n\/\/     * Requests that the <code>status<\/code> field be set to the\n\/\/     * specified value. The local value will be updated immediately and an\n\/\/     * event will be propagated through the system to notify all listeners\n\/\/     * that the attribute did change. Proxied copies of this object (on\n\/\/     * clients) will apply the value change when they received the\n\/\/     * attribute changed notification.\n\/\/     *\/\n\/\/    public function setStatus (value :int) :void\n\/\/    {\n\/\/        var ovalue :int = this.status;\n\/\/        requestAttributeChange(\n\/\/            STATUS, Byte.valueOf(value), Byte.valueOf(ovalue));\n\/\/        this.status = value;\n\/\/    }\n\/\/\n\/\/    \/**\n\/\/     * Requests that the <code>awayMessage<\/code> field be set to the\n\/\/     * specified value. The local value will be updated immediately and an\n\/\/     * event will be propagated through the system to notify all listeners\n\/\/     * that the attribute did change. Proxied copies of this object (on\n\/\/     * clients) will apply the value change when they received the\n\/\/     * attribute changed notification.\n\/\/     *\/\n\/\/    public function setAwayMessage (value :String) :void\n\/\/    {\n\/\/        var ovalue :String = this.awayMessage;\n\/\/        requestAttributeChange(\n\/\/            AWAY_MESSAGE, value, ovalue);\n\/\/        this.awayMessage = value;\n\/\/    }\n\/\/    \/\/ AUTO-GENERATED: METHODS END\n\/\/\n\/\/    override public function writeObject (out :ObjectOutputStream) :void\n\/\/    {\n\/\/        super.writeObject(out);\n\/\/\n\/\/        out.writeObject(username);\n\/\/        out.writeInt(location);\n\/\/        out.writeByte(status);\n\/\/        out.writeField(awayMessage);\n\/\/    }\n\n    override public function readObject (ins :ObjectInputStream) :void\n    {\n        super.readObject(ins);\n\n        username = (ins.readObject() as Name);\n        location = ins.readInt();\n        status = ins.readByte();\n        awayMessage = (ins.readField(String) as String);\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.crowd.data {\n\nimport com.threerings.util.Byte;\nimport com.threerings.util.Name;\n\nimport com.threerings.presents.data.ClientObject;\nimport com.threerings.presents.data.InvocationCodes;\n\nimport com.threerings.crowd.chat.data.ChatCodes;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\n\n\/**\n * The basic user object class for Crowd users. Bodies have a username, a\n * location and a status.\n *\/\npublic class BodyObject extends ClientObject\n{\n    \/\/ AUTO-GENERATED: FIELDS START\n    \/** The field name of the <code>username<\/code> field. *\/\n    public static const USERNAME :String = \"username\";\n\n    \/** The field name of the <code>location<\/code> field. *\/\n    public static const LOCATION :String = \"location\";\n\n    \/** The field name of the <code>status<\/code> field. *\/\n    public static const STATUS :String = \"status\";\n\n    \/** The field name of the <code>awayMessage<\/code> field. *\/\n    public static const AWAY_MESSAGE :String = \"awayMessage\";\n    \/\/ AUTO-GENERATED: FIELDS END\n\n    \/**\n     * The username associated with this body object. This should not be used\n     * directly; in general {@link #getVisibleName} should be used unless you\n     * specifically know that you want the username.\n     *\/\n    public var username :Name;\n\n    \/**\n     * The oid of the place currently occupied by this body or -1 if they\n     * currently occupy no place.\n     *\/\n    public var location :int = -1;\n\n    \/**\n     * The user's current status ({@link OccupantInfo#ACTIVE}, etc.).\n     *\/\n    public var status :int;\n\n    \/**\n     * If non-null, this contains a message to be auto-replied whenever\n     * another user delivers a tell message to this user.\n     *\/\n    public var awayMessage :String;\n\n    \/**\n     * Checks whether or not this user has access to the specified\n     * feature. Currently used by the chat system to regulate access to\n     * chat broadcasts but also forms the basis of an extensible\n     * fine-grained permissions system.\n     *\n     * @return null if the user has access, a fully-qualified translatable\n     * message string indicating the reason for denial of access (or just\n     * {@link InvocationCodes#ACCESS_DENIED} if you don't want to be\n     * specific).\n     *\/\n    public function checkAccess (feature :String, context :Object) :String\n    {\n        \/\/ our default access control policy; how quaint\n        if (ChatCodes.BROADCAST_ACCESS == feature) {\n            return getTokens().isAdmin() ? null : InvocationCodes.ACCESS_DENIED;\n        } else if (ChatCodes.CHAT_ACCESS == feature) {\n            return null;\n        } else {\n            return InvocationCodes.ACCESS_DENIED;\n        }\n    }\n\n    \/**\n     * Returns this user's access control tokens.\n     *\/\n    public function getTokens () :TokenRing\n    {\n        return new TokenRing();\n    }\n\n    \/**\n     * Returns the name that should be displayed to other users and used for\n     * the chat system. The default is to use {@link #username}.\n     *\/\n    public function getVisibleName () :Name\n    {\n        return username;\n    }\n\n\/\/    \/\/ AUTO-GENERATED: METHODS START\n\/\/    \/**\n\/\/     * Requests that the <code>username<\/code> field be set to the\n\/\/     * specified value. The local value will be updated immediately and an\n\/\/     * event will be propagated through the system to notify all listeners\n\/\/     * that the attribute did change. Proxied copies of this object (on\n\/\/     * clients) will apply the value change when they received the\n\/\/     * attribute changed notification.\n\/\/     *\/\n\/\/    public function setUsername (value :Name) :void\n\/\/    {\n\/\/        var ovalue :Name = this.username;\n\/\/        requestAttributeChange(\n\/\/            USERNAME, value, ovalue);\n\/\/        this.username = value;\n\/\/    }\n\/\/\n\/\/    \/**\n\/\/     * Requests that the <code>location<\/code> field be set to the\n\/\/     * specified value. The local value will be updated immediately and an\n\/\/     * event will be propagated through the system to notify all listeners\n\/\/     * that the attribute did change. Proxied copies of this object (on\n\/\/     * clients) will apply the value change when they received the\n\/\/     * attribute changed notification.\n\/\/     *\/\n\/\/    public function setLocation (value :int) :void\n\/\/    {\n\/\/        var ovalue :int = this.location;\n\/\/        requestAttributeChange(\n\/\/            LOCATION, value, ovalue);\n\/\/        this.location = value;\n\/\/    }\n\/\/\n\/\/    \/**\n\/\/     * Requests that the <code>status<\/code> field be set to the\n\/\/     * specified value. The local value will be updated immediately and an\n\/\/     * event will be propagated through the system to notify all listeners\n\/\/     * that the attribute did change. Proxied copies of this object (on\n\/\/     * clients) will apply the value change when they received the\n\/\/     * attribute changed notification.\n\/\/     *\/\n\/\/    public function setStatus (value :int) :void\n\/\/    {\n\/\/        var ovalue :int = this.status;\n\/\/        requestAttributeChange(\n\/\/            STATUS, Byte.valueOf(value), Byte.valueOf(ovalue));\n\/\/        this.status = value;\n\/\/    }\n\/\/\n\/\/    \/**\n\/\/     * Requests that the <code>awayMessage<\/code> field be set to the\n\/\/     * specified value. The local value will be updated immediately and an\n\/\/     * event will be propagated through the system to notify all listeners\n\/\/     * that the attribute did change. Proxied copies of this object (on\n\/\/     * clients) will apply the value change when they received the\n\/\/     * attribute changed notification.\n\/\/     *\/\n\/\/    public function setAwayMessage (value :String) :void\n\/\/    {\n\/\/        var ovalue :String = this.awayMessage;\n\/\/        requestAttributeChange(\n\/\/            AWAY_MESSAGE, value, ovalue);\n\/\/        this.awayMessage = value;\n\/\/    }\n\/\/    \/\/ AUTO-GENERATED: METHODS END\n\/\/\n\/\/    override public function writeObject (out :ObjectOutputStream) :void\n\/\/    {\n\/\/        super.writeObject(out);\n\/\/\n\/\/        out.writeObject(username);\n\/\/        out.writeInt(location);\n\/\/        out.writeByte(status);\n\/\/        out.writeField(awayMessage);\n\/\/    }\n\n    override public function who () :String\n    {\n        var who :String = username.toString() + \" (\" + getOid();\n        if (status != OccupantInfo.ACTIVE) {\n            who += (\" \" + OccupantInfo.X_STATUS[status]);\n        }\n        who += \")\";\n        return who;\n    }\n\n    override public function readObject (ins :ObjectInputStream) :void\n    {\n        super.readObject(ins);\n\n        username = (ins.readObject() as Name);\n        location = ins.readInt();\n        status = ins.readByte();\n        awayMessage = (ins.readField(String) as String);\n    }\n}\n}\n","subject":"Implement bodyObject's proper who().","message":"Implement bodyObject's proper who().\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4627 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"26795e5f73bfc0cfdea08fb859a38b5e336348c5","old_file":"src\/aerys\/minko\/scene\/controller\/animation\/MasterAnimationController.as","new_file":"src\/aerys\/minko\/scene\/controller\/animation\/MasterAnimationController.as","old_contents":"\/**\n * Created with IntelliJ IDEA.\n * User: promethe\n * Date: 12\/04\/13\n * Time: 20:03\n * To change this template use File | Settings | File Templates.\n *\/\npackage aerys.minko.scene.controller.animation\n{\n\timport flash.utils.Dictionary;\n\t\n\timport aerys.minko.ns.minko_animation;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\t\n\tpublic class MasterAnimationController extends AbstractController implements IAnimationController, IRebindableController\n\t{\n\t\tuse namespace minko_animation;\n\t\tminko_animation var _animations : Vector.<IAnimationController>;\n\t\tprivate var _isPlaying  \t\t: Boolean;\n\t\t\n\t\tprivate var _labelNames : Vector.<String>;\n\t\tprivate var _labelTimes : Vector.<Number>;\n\t\t\n\t\tpublic function get numLabels() : uint\n\t\t{\n\t\t\treturn _labelNames.length;\n\t\t}\n\t\t\n\t\tpublic function get isPlaying() : Boolean\n\t\t{\n\t\t\treturn _isPlaying;\n\t\t}\n\t\t\n\t\tpublic function MasterAnimationController(animations : Vector.<IAnimationController>)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_animations = animations.concat();\n\t\t\t\n\t\t\t_labelNames = new <String>[];\n\t\t\t_labelTimes = new <Number>[];\n\t\t}\n\t\t\n\t\tpublic function addLabel(name : String, time : Number) : IAnimationController\n\t\t{\n\t\t\tif (_labelNames.indexOf(name) >= 0)\n\t\t\t\tthrow new Error('A label with the same name already exists.');\n\t\t\t\n\t\t\t_labelNames.push(name);\n\t\t\t_labelTimes.push(time);\n\t\t\t\n\t\t\tvar numAnimations : uint = _animations.length;\n\t\t\t\n\t\t\tfor (var animationId : uint = 0; animationId < numAnimations; ++animationId)\n\t\t\t\t_animations[animationId].addLabel(name,  time);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeLabel(name : String) : IAnimationController\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(name);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + name + '\\' does not exist.');\n\t\t\t\n\t\t\tvar numLabels : uint = _labelNames.length - 1;\n\t\t\t\n\t\t\t_labelNames[index] = _labelNames[numLabels];\n\t\t\t_labelNames.length = numLabels;\n\t\t\t\n\t\t\t_labelTimes[index] = _labelTimes[numLabels];\n\t\t\t_labelTimes.length = numLabels;\n\t\t\t\n\t\t\tvar numAnimations : uint = _animations.length;\n\t\t\t\n\t\t\tfor (var animationId : uint = 0; animationId < numAnimations; ++animationId)\n\t\t\t\t_animations[animationId].removeLabel(name);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function seek(time : Object) : IAnimationController\n\t\t{\n\t\t\tvar numAnimations : uint = _animations.length;\n\t\t\t\n\t\t\tfor (var animationId : uint = 0; animationId < numAnimations; ++animationId)\n\t\t\t\t_animations[animationId].seek(time);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function play() : IAnimationController\n\t\t{\n\t\t\tvar numAnimations : uint = _animations.length;\n\t\t\t\n\t\t\t_isPlaying = true;\n\t\t\t\n\t\t\tfor (var animationId : uint = 0; animationId < numAnimations; ++animationId)\n\t\t\t\t_animations[animationId].play();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function stop() : IAnimationController\n\t\t{\n\t\t\tvar numAnimations : uint = _animations.length;\n\t\t\t\n\t\t\t_isPlaying = false;\n\t\t\t\n\t\t\tfor (var animationId : uint = 0; animationId < numAnimations; ++animationId)\n\t\t\t\t_animations[animationId].stop();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime : Object = null, endTime : Object = null) : IAnimationController\n\t\t{\n\t\t\tvar numAnimations : uint = _animations.length;\n\t\t\t\n\t\t\tfor (var animationId : uint = 0; animationId < numAnimations; ++animationId)\n\t\t\t\t_animations[animationId].setPlaybackWindow(beginTime, endTime);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : IAnimationController\n\t\t{\n\t\t\tvar numAnimations : uint = _animations.length;\n\t\t\t\n\t\t\tfor (var animationId : uint = 0; animationId < numAnimations; ++animationId)\n\t\t\t\t_animations[animationId].resetPlaybackWindow();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getLabelName(index : uint) : String\n\t\t{\n\t\t\treturn _labelNames[index];\n\t\t}\n\t\t\n\t\tpublic function getLabelTime(index : uint) : Number\n\t\t{\n\t\t\treturn _labelTimes[index];\n\t\t}\n\t\t\n\t\tpublic function getLabelTimeByName(name : String) : Number\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(name);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + name + '\\' does not exist.');\n\t\t\t\n\t\t\treturn _labelTimes[index];\n\t\t}\n\t\t\n\t\toverride public function clone():AbstractController\n\t\t{\t\t\t\n\t\t\tvar newController : MasterAnimationController = new MasterAnimationController(_animations);\n\t\t\tnewController._labelNames = _labelNames;\n\t\t\tnewController._labelTimes = _labelTimes;\n\t\t\t\n\t\t\treturn newController;\n\t\t}\n\t\t\n\t\tpublic function rebindDependencies(nodeMap : Dictionary, controllerMap : Dictionary) : void\n\t\t{\n\t\t\tvar newAnimations : Vector.<IAnimationController> = new Vector.<IAnimationController>();\n\t\t\t\n\t\t\tfor(var i : int = 0; i < _animations.length; ++i)\n\t\t\t{\n\t\t\t\tvar newController : IAnimationController = controllerMap[_animations[i]] as IAnimationController;\n\t\t\t\tif (newController)\n\t\t\t\t\tnewAnimations.push(newController);\n\t\t\t}\n\t\t\t\n\t\t\t_animations = newAnimations;\n\t\t}\n\t\t\n\t\tpublic function changeLabel(oldName : String, newName : String) : IAnimationController\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(oldName);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + oldName + '\\' does not exist.');\n\t\t\t\n\t\t\t_labelNames[index] = newName;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setTimeForLabel(name : String, newTime : Number) : IAnimationController\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(name);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + name + '\\' does not exist.');\n\t\t\t\n\t\t\t_labelTimes[index] = newTime;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}\n","new_contents":"\/**\n * Created with IntelliJ IDEA.\n * User: promethe\n * Date: 12\/04\/13\n * Time: 20:03\n * To change this template use File | Settings | File Templates.\n *\/\npackage aerys.minko.scene.controller.animation\n{\n\timport flash.utils.Dictionary;\n\t\n\timport aerys.minko.ns.minko_animation;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\t\n\tpublic class MasterAnimationController extends AbstractController implements IAnimationController, IRebindableController\n\t{\n\t\tuse namespace minko_animation;\n\t\tminko_animation var _animations : Vector.<IAnimationController>;\n\t\tprivate var _isPlaying  \t\t: Boolean;\n\t\t\n\t\tprivate var _labelNames : Vector.<String>;\n\t\tprivate var _labelTimes : Vector.<Number>;\n\t\t\n\t\tpublic function get numLabels() : uint\n\t\t{\n\t\t\treturn _labelNames.length;\n\t\t}\n\t\t\n\t\tpublic function get isPlaying() : Boolean\n\t\t{\n\t\t\treturn _isPlaying;\n\t\t}\n\t\t\n\t\tpublic function MasterAnimationController(animations : Vector.<IAnimationController>)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_animations = animations.concat();\n\t\t\t\n\t\t\t_labelNames = new <String>[];\n\t\t\t_labelTimes = new <Number>[];\n\t\t}\n\t\t\n\t\tpublic function addLabel(name : String, time : Number) : IAnimationController\n\t\t{\n\t\t\tif (_labelNames.indexOf(name) >= 0)\n\t\t\t\tthrow new Error('A label with the same name already exists.');\n\t\t\t\n\t\t\t_labelNames.push(name);\n\t\t\t_labelTimes.push(time);\n\t\t\t\n\t\t\tvar numAnimations : uint = _animations.length;\n\t\t\t\n\t\t\tfor (var animationId : uint = 0; animationId < numAnimations; ++animationId)\n\t\t\t\t_animations[animationId].addLabel(name,  time);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeLabel(name : String) : IAnimationController\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(name);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + name + '\\' does not exist.');\n\t\t\t\n\t\t\tvar numLabels : uint = _labelNames.length - 1;\n\t\t\t\n\t\t\t_labelNames[index] = _labelNames[numLabels];\n\t\t\t_labelNames.length = numLabels;\n\t\t\t\n\t\t\t_labelTimes[index] = _labelTimes[numLabels];\n\t\t\t_labelTimes.length = numLabels;\n\t\t\t\n\t\t\tvar numAnimations : uint = _animations.length;\n\t\t\t\n\t\t\tfor (var animationId : uint = 0; animationId < numAnimations; ++animationId)\n\t\t\t\t_animations[animationId].removeLabel(name);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function seek(time : Object) : IAnimationController\n\t\t{\n\t\t\tvar numAnimations : uint = _animations.length;\n\t\t\t\n\t\t\tfor (var animationId : uint = 0; animationId < numAnimations; ++animationId)\n\t\t\t\t_animations[animationId].seek(time);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function play() : IAnimationController\n\t\t{\n\t\t\tvar numAnimations : uint = _animations.length;\n\t\t\t\n\t\t\t_isPlaying = true;\n\t\t\t\n\t\t\tfor (var animationId : uint = 0; animationId < numAnimations; ++animationId)\n\t\t\t\t_animations[animationId].play();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function stop() : IAnimationController\n\t\t{\n\t\t\tvar numAnimations : uint = _animations.length;\n\t\t\t\n\t\t\t_isPlaying = false;\n\t\t\t\n\t\t\tfor (var animationId : uint = 0; animationId < numAnimations; ++animationId)\n\t\t\t\t_animations[animationId].stop();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime : Object = null, endTime : Object = null) : IAnimationController\n\t\t{\n\t\t\tvar numAnimations : uint = _animations.length;\n\t\t\t\n\t\t\tfor (var animationId : uint = 0; animationId < numAnimations; ++animationId)\n\t\t\t\t_animations[animationId].setPlaybackWindow(beginTime, endTime);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : IAnimationController\n\t\t{\n\t\t\tvar numAnimations : uint = _animations.length;\n\t\t\t\n\t\t\tfor (var animationId : uint = 0; animationId < numAnimations; ++animationId)\n\t\t\t\t_animations[animationId].resetPlaybackWindow();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getLabelName(index : uint) : String\n\t\t{\n\t\t\treturn _labelNames[index];\n\t\t}\n\t\t\n\t\tpublic function getLabelTime(index : uint) : Number\n\t\t{\n\t\t\treturn _labelTimes[index];\n\t\t}\n\t\t\n\t\tpublic function getLabelTimeByName(name : String) : Number\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(name);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + name + '\\' does not exist.');\n\t\t\t\n\t\t\treturn _labelTimes[index];\n\t\t}\n\t\t\n\t\toverride public function clone():AbstractController\n\t\t{\t\t\t\n\t\t\tvar newController : MasterAnimationController = new MasterAnimationController(_animations);\n\t\t\tnewController._labelNames = _labelNames;\n\t\t\tnewController._labelTimes = _labelTimes;\n\t\t\t\n\t\t\treturn newController;\n\t\t}\n\t\t\n\t\tpublic function rebindDependencies(nodeMap : Dictionary, controllerMap : Dictionary) : void\n\t\t{\n\t\t\tvar newAnimations : Vector.<IAnimationController> = new Vector.<IAnimationController>();\n\t\t\t\n\t\t\tfor(var i : int = 0; i < _animations.length; ++i)\n\t\t\t{\n\t\t\t\tvar newController : IAnimationController = controllerMap[_animations[i]] as IAnimationController;\n\t\t\t\tif (newController)\n\t\t\t\t\tnewAnimations.push(newController);\n\t\t\t}\n\t\t\t\n\t\t\t_animations = newAnimations;\n\t\t}\n\t\t\n\t\tpublic function changeLabel(oldName : String, newName : String) : IAnimationController\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(oldName);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + oldName + '\\' does not exist.');\n\t\t\t\n\t\t\t_labelNames[index] = newName;\n\t\t\t\n\t\t\tvar numAnimations : uint = _animations.length;\n\t\t\t\n\t\t\tfor (var animationId : uint = 0; animationId < numAnimations; ++animationId)\n\t\t\t\t_animations[animationId].changeLabel(oldName, newName);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setTimeForLabel(name : String, newTime : Number) : IAnimationController\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(name);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + name + '\\' does not exist.');\n\t\t\t\n\t\t\t_labelTimes[index] = newTime;\n\t\t\t\n\t\t\tvar numAnimations : uint = _animations.length;\n\t\t\t\n\t\t\tfor (var animationId : uint = 0; animationId < numAnimations; ++animationId)\n\t\t\t\t_animations[animationId].setTimeForLabel(name, newTime);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}\n","subject":"Fix label modification on masterAnimationContoller","message":"Fix label modification on masterAnimationContoller\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"9bf72378569864bf84f9b6762f00412bc4ec2cf6","old_file":"src\/aerys\/minko\/scene\/node\/texture\/BitmapTexture.as","new_file":"src\/aerys\/minko\/scene\/node\/texture\/BitmapTexture.as","old_contents":"package aerys.minko.scene.node.texture\n{\n\timport aerys.minko.render.effect.basic.BasicStyle;\n\timport aerys.minko.render.ressource.TextureRessource;\n\timport aerys.minko.scene.action.texture.TextureAction;\n\timport aerys.minko.scene.node.AbstractScene;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.geom.Matrix;\n\t\n\t\/**\n\t * The BitmapTexture class enables the use of BitmapData objects as\n\t * textures.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic class BitmapTexture extends AbstractScene implements ITexture\n\t{\n\t\tprivate var _version\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _data\t\t: BitmapData\t\t= null;\n\t\tprivate var _mipmapping\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _styleProp\t: int\t\t\t\t= -1;\n\t\t\n\t\tprivate var _matrix\t\t: Matrix\t\t\t= new Matrix();\n\t\t\n\t\tprivate var _ressource\t: TextureRessource\t= new TextureRessource();\n\t\t\t\t\n\t\tpublic function get version() : uint\n\t\t{\n\t\t\treturn _version;\n\t\t}\n\t\t\n\t\tpublic function get styleProperty() : int\n\t\t{\n\t\t\treturn _styleProp;\n\t\t}\n\t\t\n\t\tpublic function set styleProperty(value : int) : void\n\t\t{\n\t\t\t_styleProp = value;\n\t\t}\n\t\t\n\t\tpublic function get ressource() : TextureRessource\n\t\t{\n\t\t\treturn _ressource;\n\t\t}\n\t\t\n\t\tprotected function get bitmapData() : BitmapData\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function updateFromBitmapData(value \t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t smooth\t: Boolean\t= true) : void\n\t\t{\n\t\t\tvar size \t: int = 1;\n\t\t\tvar w \t\t: int = value.width;\n\t\t\tvar h \t\t: int = value.height;\n\t\t\t\n\t\t\twhile (size < w || size < h)\n\t\t\t\tsize <<= 1;\n\t\t\t\n\t\t\tif (!_data || _data.width != size || _data.height != size)\n\t\t\t\t_data = new BitmapData(size, size, value.transparent, 0);\n\t\t\t\t\n\t\t\tif (size != w || size != h)\n\t\t\t{\n\t\t\t\t_matrix.identity();\n\t\t\t\t_matrix.scale(size \/ value.width, size \/ value.height);\n\t\t\t\t_data.draw(value, _matrix, null, null, null, smooth);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data.draw(value, null, null, null, null, smooth);\n\t\t\t}\n\t\t\t\n\t\t\t++_version;\n\t\t\t\n\t\t\t_ressource.setContentFromBitmapData(_data, _mipmapping);\n\t\t}\n\t\t\n\t\tpublic function BitmapTexture(bitmapData \t: BitmapData \t= null,\n\t\t\t\t\t\t\t\t\t  mipmapping\t: Boolean\t\t= true)\n\t\t{\n\t\t\t_mipmapping\t= mipmapping;\n\t\t\t\n\t\t\tif (bitmapData)\n\t\t\t\tupdateFromBitmapData(bitmapData);\n\t\t\t\n\t\t\t_styleProp = BasicStyle.DIFFUSE;\n\t\t\t\n\t\t\tactions[0] = TextureAction.textureAction;\n\t\t}\n\t\t\n\t\tpublic static function fromDisplayObject(source : DisplayObject,\n\t\t\t\t\t\t\t\t\t\t\t\t size \t: int \t\t= 0,\n\t\t\t\t\t\t\t\t\t\t\t\t smooth : Boolean \t= false) : BitmapTexture\n\t\t{\n\t\t\tvar matrix : Matrix = null;\n\t\t\tvar bmp : BitmapData = new BitmapData(size || source.width,\n\t\t\t\t\t\t\t\t\t\t\t\t  size || source.height,\n\t\t\t\t\t\t\t\t\t\t\t\t  true,\n\t\t\t\t\t\t\t\t\t\t\t\t  0);\n\t\t\t\n\t\t\tif (size)\n\t\t\t{\n\t\t\t\tmatrix = new Matrix();\n\t\t\t\tmatrix.scale(source.width \/ size, source.height \/ size);\n\t\t\t}\n\t\t\t\n\t\t\tbmp.draw(source, matrix, null, null, null, smooth);\n\t\t\t\n\t\t\treturn new BitmapTexture(bmp);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node.texture\n{\n\timport aerys.minko.render.effect.basic.BasicStyle;\n\timport aerys.minko.render.ressource.TextureRessource;\n\timport aerys.minko.scene.action.texture.TextureAction;\n\timport aerys.minko.scene.node.AbstractScene;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.geom.Matrix;\n\t\n\t\/**\n\t * The BitmapTexture class enables the use of BitmapData objects as\n\t * textures.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic class BitmapTexture extends AbstractScene implements ITexture\n\t{\n\t\tprivate var _version\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _data\t\t: BitmapData\t\t= null;\n\t\tprivate var _mipmapping\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _styleProp\t: int\t\t\t\t= -1;\n\t\t\n\t\tprivate var _matrix\t\t: Matrix\t\t\t= new Matrix();\n\t\t\n\t\tprivate var _ressource\t: TextureRessource\t= new TextureRessource();\n\t\t\t\t\n\t\tpublic function get version() : uint\n\t\t{\n\t\t\treturn _version;\n\t\t}\n\t\t\n\t\tpublic function get styleProperty() : int\n\t\t{\n\t\t\treturn _styleProp;\n\t\t}\n\t\t\n\t\tpublic function set styleProperty(value : int) : void\n\t\t{\n\t\t\t_styleProp = value;\n\t\t}\n\t\t\n\t\tpublic function get ressource() : TextureRessource\n\t\t{\n\t\t\treturn _ressource;\n\t\t}\n\t\t\n\t\tprotected function get bitmapData() : BitmapData\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function updateFromBitmapData(value \t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t smooth\t: Boolean\t= true) : void\n\t\t{\n\t\t\tvar size \t: int = 1;\n\t\t\tvar w \t\t: int = value.width;\n\t\t\tvar h \t\t: int = value.height;\n\t\t\t\n\t\t\twhile (size < w || size < h)\n\t\t\t\tsize <<= 1;\n\t\t\t\n\t\t\tif (!_data || _data.width != size || _data.height != size)\n\t\t\t\t_data = new BitmapData(size, size, value.transparent, 0);\n\t\t\t\t\n\t\t\tif (size != w || size != h)\n\t\t\t{\n\t\t\t\t_matrix.identity();\n\t\t\t\t_matrix.scale(size \/ value.width, size \/ value.height);\n\t\t\t\t_data.draw(value, _matrix, null, null, null, smooth);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data.draw(value, null, null, null, null, smooth);\n\t\t\t}\n\t\t\t\n\t\t\t++_version;\n\t\t\t\n\t\t\t_ressource.setContentFromBitmapData(_data, _mipmapping);\n\t\t}\n\t\t\n\t\tpublic function BitmapTexture(bitmapData \t: BitmapData \t= null,\n\t\t\t\t\t\t\t\t\t  mipmapping\t: Boolean\t\t= true,\n\t\t\t\t\t\t\t\t\t  styleProp\t\t: int\t\t\t= -1)\n\t\t{\n\t\t\t_mipmapping\t= mipmapping;\n\t\t\t\n\t\t\tif (bitmapData)\n\t\t\t\tupdateFromBitmapData(bitmapData);\n\t\t\t\n\t\t\t_styleProp = styleProp != -1 ? styleProp : BasicStyle.DIFFUSE;\n\t\t\t\n\t\t\tactions[0] = TextureAction.textureAction;\n\t\t}\n\t\t\n\t\tpublic static function fromDisplayObject(source : DisplayObject,\n\t\t\t\t\t\t\t\t\t\t\t\t size \t: int \t\t= 0,\n\t\t\t\t\t\t\t\t\t\t\t\t smooth : Boolean \t= false) : BitmapTexture\n\t\t{\n\t\t\tvar matrix : Matrix = null;\n\t\t\tvar bmp : BitmapData = new BitmapData(size || source.width,\n\t\t\t\t\t\t\t\t\t\t\t\t  size || source.height,\n\t\t\t\t\t\t\t\t\t\t\t\t  true,\n\t\t\t\t\t\t\t\t\t\t\t\t  0);\n\t\t\t\n\t\t\tif (size)\n\t\t\t{\n\t\t\t\tmatrix = new Matrix();\n\t\t\t\tmatrix.scale(source.width \/ size, source.height \/ size);\n\t\t\t}\n\t\t\t\n\t\t\tbmp.draw(source, matrix, null, null, null, smooth);\n\t\t\t\n\t\t\treturn new BitmapTexture(bmp);\n\t\t}\n\t}\n}","subject":"Add optional argument to BitmapTexture to set texture type","message":"Add optional argument to BitmapTexture to set texture type\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"3ca747fdfef6e24c4dd261868be9a0e3eddbc297","old_file":"src\/control\/ExportDataCommand.as","new_file":"src\/control\/ExportDataCommand.as","old_contents":"package control\n{\n\timport com.adobe.serialization.json.JSON;\n\t\n\timport dragonBones.objects.DataParser;\n\timport dragonBones.utils.ConstValues;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.MovieClip;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.geom.Matrix;\n\timport flash.net.FileReference;\n\timport flash.utils.ByteArray;\n\t\n\timport message.Message;\n\timport message.MessageDispatcher;\n\t\n\timport model.ImportDataProxy;\n\timport model.JSFLProxy;\n\timport model.XMLDataProxy;\n\t\n\timport utils.BitmapDataUtil;\n\timport utils.GlobalConstValues;\n\timport utils.PNGEncoder;\n\timport utils.xmlToObject;\n\t\n\timport zero.zip.Zip;\n\t\n\tpublic class ExportDataCommand\n\t{\n\t\tpublic static const instance:ExportDataCommand = new ExportDataCommand();\n\t\t\n\t\tprivate var _fileREF:FileReference;\n\t\tprivate var _exportType:uint;\n\t\tprivate var _isExporting:Boolean;\n\t\tprivate var _exportScale:Number;\n\t\t\n\t\tprivate var _importDataProxy:ImportDataProxy;\n\t\t\n\t\tprivate var _xmlDataProxy:XMLDataProxy;\n\t\tprivate var _bitmapData:BitmapData;\n\t\t\n\t\tpublic function ExportDataCommand()\n\t\t{\n\t\t\t_fileREF = new FileReference();\n\t\t\t\n\t\t\t_importDataProxy = ImportDataProxy.getInstance();\n\t\t}\n\t\t\n\t\tpublic function export(exportType:uint, exportScale:Number):void\n\t\t{\n\t\t\tif(_isExporting)\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t_isExporting = true;\n\t\t\t\n\t\t\t_exportType = exportType;\n\t\t\t_exportScale = exportScale;\n\t\t\t\n\t\t\tswitch(_exportType)\n\t\t\t{\n\t\t\t\tcase 0:\n\t\t\t\tcase 2:\n\t\t\t\tcase 5:\n\t\t\t\t\t_exportScale = 1;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\texportStart();\n\t\t}\n\t\t\n\t\tprivate function exportStart():void\n\t\t{\n\t\t\tvar dataBytes:ByteArray;\n\t\t\tvar zip:Zip;\n\t\t\tvar date:Date;\n\t\t\t\n\t\t\t_xmlDataProxy = _importDataProxy.xmlDataProxy;\n\t\t\t_bitmapData = _importDataProxy.textureAtlas.bitmapData;\n\t\t\t\n\t\t\tif(_exportScale != 1)\n\t\t\t{\n\t\t\t\t_xmlDataProxy = _xmlDataProxy.clone();\n\t\t\t\tvar subBitmapDataDic:Object;\n\t\t\t\tvar movieClip:MovieClip = _importDataProxy.textureAtlas.movieClip;\n\t\t\t\tif(movieClip && movieClip.totalFrames >= 3)\n\t\t\t\t{\n\t\t\t\t\tsubBitmapDataDic = {};\n\t\t\t\t\tfor each (var displayName:String in _xmlDataProxy.getSubTextureListFromDisplayList())\n\t\t\t\t\t{\n\t\t\t\t\t\tmovieClip.gotoAndStop(movieClip.totalFrames);\n\t\t\t\t\t\tmovieClip.gotoAndStop(displayName);\n\t\t\t\t\t\tsubBitmapDataDic[displayName] = movieClip.getChildAt(0);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsubBitmapDataDic = BitmapDataUtil.getSubBitmapDataDic(\n\t\t\t\t\t\t_bitmapData,\n\t\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap()\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_xmlDataProxy.scaleData(_exportScale);\n\t\t\t\t\t\n\t\t\t\t_bitmapData = BitmapDataUtil.getMergeBitmapData(\n\t\t\t\t\tsubBitmapDataDic,\n\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap(),\n\t\t\t\t\t_xmlDataProxy.textureAtlasWidth,\n\t\t\t\t\t_xmlDataProxy.textureAtlasHeight,\n\t\t\t\t\t_exportScale\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tvar isSWF:Boolean = _exportType == 0 || _exportType == 2 || _exportType == 5;\n\t\t\tvar isXML:Boolean = _exportType == 2 || _exportType == 3 || _exportType == 4;\n\t\t\t\n\t\t\tswitch(_exportType)\n\t\t\t{\n\t\t\t\tcase 0:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdataBytes = getSWFBytes();\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tDataParser.compressData(\n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\tdataBytes\n\t\t\t\t\t\t\t\t), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.SWF_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 1:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdataBytes = getPNGBytes();\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tDataParser.compressData(\n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\tdataBytes\n\t\t\t\t\t\t\t\t), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.PNG_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 2:\n\t\t\t\tcase 3:\n\t\t\t\tcase 5:\n\t\t\t\tcase 6:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tif(isSWF)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdataBytes = getSWFBytes();\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdataBytes = getPNGBytes();\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdate = new Date();\n\t\t\t\t\t\t\tzip = new Zip();\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tdataBytes, \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + (isSWF?GlobalConstValues.SWF_SUFFIX:GlobalConstValues.PNG_SUFFIX),\n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t_xmlDataProxy.setImagePath(GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.PNG_SUFFIX);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tif(isXML)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\t_xmlDataProxy.xml.toXMLString(),\n\t\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\t_xmlDataProxy.textureAtlasXML.toXMLString(),\n\t\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tzip.encode(), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.ZIP_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.clear();\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 4:\n\t\t\t\tcase 7:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdate = new Date();\n\t\t\t\t\t\tzip = new Zip();\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(_xmlDataProxy == _importDataProxy.xmlDataProxy)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_xmlDataProxy = _xmlDataProxy.clone();\n\t\t\t\t\t\t}\n\t\t\t\t\t\t_xmlDataProxy.changePath();\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tsubBitmapDataDic = BitmapDataUtil.getSubBitmapDataDic(\n\t\t\t\t\t\t\t_bitmapData, \n\t\t\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap()\n\t\t\t\t\t\t);\n\t\t\t\t\t\tfor(var subTextureName:String in subBitmapDataDic)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar subBitmapData:BitmapData = subBitmapDataDic[subTextureName];\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tPNGEncoder.encode(subBitmapData), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + \"\/\" + subTextureName + GlobalConstValues.PNG_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tsubBitmapData.dispose();\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(isXML)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t_xmlDataProxy.xml.toXMLString(), \n\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t_xmlDataProxy.textureAtlasXML.toXMLString(), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\tzip.encode(), \n\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.ZIP_SUFFIX\n\t\t\t\t\t\t);\n\t\t\t\t\t\tzip.clear();\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tdefault:\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t_isExporting = false;\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_ERROR);\n\t\t}\n\t\t\n\t\tprivate function getSWFBytes():ByteArray\n\t\t{\n\t\t\tif(_importDataProxy.textureAtlas.movieClip)\n\t\t\t{\n\t\t\t\treturn _importDataProxy.textureBytes;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function getPNGBytes():ByteArray\n\t\t{\n\t\t\tif(_importDataProxy.textureAtlas.movieClip)\n\t\t\t{\n\t\t\t\treturn PNGEncoder.encode(_bitmapData);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tif(_bitmapData && _bitmapData != _importDataProxy.textureAtlas.bitmapData)\n\t\t\t\t{\n\t\t\t\t\treturn PNGEncoder.encode(_bitmapData);\n\t\t\t\t}\n\t\t\t\treturn _importDataProxy.textureBytes;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function exportSave(fileData:ByteArray, fileName:String):void\n\t\t{\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT, fileName);\n\t\t\t_fileREF.addEventListener(Event.CANCEL, onFileSaveHandler);\n\t\t\t_fileREF.addEventListener(Event.COMPLETE, onFileSaveHandler);\n\t\t\t_fileREF.addEventListener(IOErrorEvent.IO_ERROR, onFileSaveHandler);\n\t\t\t_fileREF.save(fileData, fileName);\n\t\t}\n\t\t\n\t\tprivate function onFileSaveHandler(e:Event):void\n\t\t{\n\t\t\t_fileREF.removeEventListener(Event.CANCEL, onFileSaveHandler);\n\t\t\t_fileREF.removeEventListener(Event.COMPLETE, onFileSaveHandler);\n\t\t\t_fileREF.removeEventListener(IOErrorEvent.IO_ERROR, onFileSaveHandler);\n\t\t\t_isExporting = false;\n\t\t\tswitch(e.type)\n\t\t\t{\n\t\t\t\tcase Event.CANCEL:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_CANCEL);\n\t\t\t\t\tbreak;\n\t\t\t\tcase IOErrorEvent.IO_ERROR:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_ERROR);\n\t\t\t\t\tbreak;\n\t\t\t\tcase Event.COMPLETE:\n\t\t\t\t\tif(_bitmapData && _bitmapData != _importDataProxy.textureAtlas.bitmapData)\n\t\t\t\t\t{\n\t\t\t\t\t\t_bitmapData.dispose();\n\t\t\t\t\t\t_bitmapData = null;\n\t\t\t\t\t}\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_COMPLETE);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package control\n{\n\timport com.adobe.serialization.json.JSON;\n\t\n\timport dragonBones.objects.DataParser;\n\timport dragonBones.utils.ConstValues;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.MovieClip;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.geom.Matrix;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\timport flash.net.FileReference;\n\timport flash.utils.ByteArray;\n\t\n\timport message.Message;\n\timport message.MessageDispatcher;\n\t\n\timport model.ImportDataProxy;\n\timport model.JSFLProxy;\n\timport model.XMLDataProxy;\n\t\n\timport utils.BitmapDataUtil;\n\timport utils.GlobalConstValues;\n\timport utils.PNGEncoder;\n\timport utils.xmlToObject;\n\t\n\timport zero.zip.Zip;\n\t\n\tpublic class ExportDataCommand\n\t{\n\t\tpublic static const instance:ExportDataCommand = new ExportDataCommand();\n\t\t\n\t\tprivate var _fileREF:FileReference;\n\t\tprivate var _isExporting:Boolean;\n\t\tprivate var _scale:Number;\n\t\tprivate var _exportType:uint;\n\t\tprivate var _backgroundColor:uint;\n\t\t\n\t\tprivate var _importDataProxy:ImportDataProxy;\n\t\t\n\t\tprivate var _xmlDataProxy:XMLDataProxy;\n\t\tprivate var _bitmapData:BitmapData;\n\t\t\n\t\tpublic function ExportDataCommand()\n\t\t{\n\t\t\t_fileREF = new FileReference();\n\t\t\t\n\t\t\t_importDataProxy = ImportDataProxy.getInstance();\n\t\t}\n\t\t\n\t\tpublic function export(exportType:uint, scale:Number, backgroundColor:uint = 0):void\n\t\t{\n\t\t\tif(_isExporting)\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t_isExporting = true;\n\t\t\t\n\t\t\t_exportType = exportType;\n\t\t\t_scale = scale;\n\t\t\t\n\t\t\tswitch(_exportType)\n\t\t\t{\n\t\t\t\tcase 0:\n\t\t\t\tcase 2:\n\t\t\t\tcase 5:\n\t\t\t\t\t_scale = 1;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\t_backgroundColor = backgroundColor;\n\t\t\t\n\t\t\texportStart();\n\t\t}\n\t\t\n\t\tprivate function exportStart():void\n\t\t{\n\t\t\tvar dataBytes:ByteArray;\n\t\t\tvar zip:Zip;\n\t\t\tvar date:Date;\n\t\t\t\n\t\t\t_xmlDataProxy = _importDataProxy.xmlDataProxy;\n\t\t\t_bitmapData = _importDataProxy.textureAtlas.bitmapData;\n\t\t\t\n\t\t\tif(_scale != 1)\n\t\t\t{\n\t\t\t\t_xmlDataProxy = _xmlDataProxy.clone();\n\t\t\t\tvar subBitmapDataDic:Object;\n\t\t\t\tvar movieClip:MovieClip = _importDataProxy.textureAtlas.movieClip;\n\t\t\t\tif(movieClip && movieClip.totalFrames >= 3)\n\t\t\t\t{\n\t\t\t\t\tsubBitmapDataDic = {};\n\t\t\t\t\tfor each (var displayName:String in _xmlDataProxy.getSubTextureListFromDisplayList())\n\t\t\t\t\t{\n\t\t\t\t\t\tmovieClip.gotoAndStop(movieClip.totalFrames);\n\t\t\t\t\t\tmovieClip.gotoAndStop(displayName);\n\t\t\t\t\t\tsubBitmapDataDic[displayName] = movieClip.getChildAt(0);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsubBitmapDataDic = BitmapDataUtil.getSubBitmapDataDic(\n\t\t\t\t\t\t_bitmapData,\n\t\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap()\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_xmlDataProxy.scaleData(_scale);\n\t\t\t\t\t\n\t\t\t\t_bitmapData = BitmapDataUtil.getMergeBitmapData(\n\t\t\t\t\tsubBitmapDataDic,\n\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap(),\n\t\t\t\t\t_xmlDataProxy.textureAtlasWidth,\n\t\t\t\t\t_xmlDataProxy.textureAtlasHeight,\n\t\t\t\t\t_scale\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tvar isSWF:Boolean = _exportType == 0 || _exportType == 2 || _exportType == 5;\n\t\t\tvar isXML:Boolean = _exportType == 2 || _exportType == 3 || _exportType == 4;\n\t\t\t\n\t\t\tswitch(_exportType)\n\t\t\t{\n\t\t\t\tcase 0:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdataBytes = getSWFBytes();\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tDataParser.compressData(\n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\tdataBytes\n\t\t\t\t\t\t\t\t), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.SWF_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 1:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdataBytes = getPNGBytes(_backgroundColor);\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tDataParser.compressData(\n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\tdataBytes\n\t\t\t\t\t\t\t\t), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.PNG_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 2:\n\t\t\t\tcase 3:\n\t\t\t\tcase 5:\n\t\t\t\tcase 6:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tif(isSWF)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdataBytes = getSWFBytes();\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdataBytes = getPNGBytes(_backgroundColor);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdate = new Date();\n\t\t\t\t\t\t\tzip = new Zip();\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tdataBytes, \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + (isSWF?GlobalConstValues.SWF_SUFFIX:GlobalConstValues.PNG_SUFFIX),\n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t_xmlDataProxy.setImagePath(GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.PNG_SUFFIX);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tif(isXML)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\t_xmlDataProxy.xml.toXMLString(),\n\t\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\t_xmlDataProxy.textureAtlasXML.toXMLString(),\n\t\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tzip.encode(), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.ZIP_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.clear();\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 4:\n\t\t\t\tcase 7:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdate = new Date();\n\t\t\t\t\t\tzip = new Zip();\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(_xmlDataProxy == _importDataProxy.xmlDataProxy)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_xmlDataProxy = _xmlDataProxy.clone();\n\t\t\t\t\t\t}\n\t\t\t\t\t\t_xmlDataProxy.changePath();\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tsubBitmapDataDic = BitmapDataUtil.getSubBitmapDataDic(\n\t\t\t\t\t\t\t_bitmapData, \n\t\t\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap()\n\t\t\t\t\t\t);\n\t\t\t\t\t\tfor(var subTextureName:String in subBitmapDataDic)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar subBitmapData:BitmapData = subBitmapDataDic[subTextureName];\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tPNGEncoder.encode(subBitmapData), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + \"\/\" + subTextureName + GlobalConstValues.PNG_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tsubBitmapData.dispose();\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(isXML)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t_xmlDataProxy.xml.toXMLString(), \n\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t_xmlDataProxy.textureAtlasXML.toXMLString(), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\tzip.encode(), \n\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.ZIP_SUFFIX\n\t\t\t\t\t\t);\n\t\t\t\t\t\tzip.clear();\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tdefault:\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t_isExporting = false;\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_ERROR);\n\t\t}\n\t\t\n\t\tprivate function getSWFBytes():ByteArray\n\t\t{\n\t\t\tif(_importDataProxy.textureAtlas.movieClip)\n\t\t\t{\n\t\t\t\treturn _importDataProxy.textureBytes;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function getPNGBytes(color:uint = 0):ByteArray\n\t\t{\n\t\t\tif(color)\n\t\t\t{\n\t\t\t\tvar bitmapData:BitmapData = new BitmapData(_bitmapData.width, _bitmapData.height, true, color);\n\t\t\t\tbitmapData.draw(_bitmapData);\n\t\t\t\t\n\t\t\t\tvar byteArray:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\t\tbitmapData.dispose();\n\t\t\t\t\n\t\t\t\treturn byteArray;\n\t\t\t}\n\t\t\telse if(_importDataProxy.textureAtlas.movieClip)\n\t\t\t{\n\t\t\t\treturn PNGEncoder.encode(_bitmapData);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tif(_bitmapData && _bitmapData != _importDataProxy.textureAtlas.bitmapData)\n\t\t\t\t{\n\t\t\t\t\treturn PNGEncoder.encode(_bitmapData);\n\t\t\t\t}\n\t\t\t\treturn _importDataProxy.textureBytes;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function exportSave(fileData:ByteArray, fileName:String):void\n\t\t{\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT, fileName);\n\t\t\t_fileREF.addEventListener(Event.CANCEL, onFileSaveHandler);\n\t\t\t_fileREF.addEventListener(Event.COMPLETE, onFileSaveHandler);\n\t\t\t_fileREF.addEventListener(IOErrorEvent.IO_ERROR, onFileSaveHandler);\n\t\t\t_fileREF.save(fileData, fileName);\n\t\t}\n\t\t\n\t\tprivate function onFileSaveHandler(e:Event):void\n\t\t{\n\t\t\t_fileREF.removeEventListener(Event.CANCEL, onFileSaveHandler);\n\t\t\t_fileREF.removeEventListener(Event.COMPLETE, onFileSaveHandler);\n\t\t\t_fileREF.removeEventListener(IOErrorEvent.IO_ERROR, onFileSaveHandler);\n\t\t\t_isExporting = false;\n\t\t\tswitch(e.type)\n\t\t\t{\n\t\t\t\tcase Event.CANCEL:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_CANCEL);\n\t\t\t\t\tbreak;\n\t\t\t\tcase IOErrorEvent.IO_ERROR:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_ERROR);\n\t\t\t\t\tbreak;\n\t\t\t\tcase Event.COMPLETE:\n\t\t\t\t\tif(_bitmapData && _bitmapData != _importDataProxy.textureAtlas.bitmapData)\n\t\t\t\t\t{\n\t\t\t\t\t\t_bitmapData.dispose();\n\t\t\t\t\t\t_bitmapData = null;\n\t\t\t\t\t}\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_COMPLETE);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n}","subject":"add export background color","message":"add export background color\n","lang":"ActionScript","license":"mit","repos":"DragonBones\/DesignPanel"}
{"commit":"73b5d0a2a6c40d0377c4074b2d17c4924c90a50b","old_file":"src\/flash\/text\/TextField.as","new_file":"src\/flash\/text\/TextField.as","old_contents":"package flash.text {\nimport flash.display.DisplayObject;\nimport flash.display.InteractiveObject;\nimport flash.geom.Rectangle;\n\n[native(cls='TextFieldClass')]\npublic class TextField extends InteractiveObject {\n  public static native function isFontCompatible(fontName: String, fontStyle: String): Boolean;\n  public function TextField() {}\n  public native function get alwaysShowSelection(): Boolean;\n  public native function set alwaysShowSelection(value: Boolean): void;\n  public native function get antiAliasType(): String;\n  public native function set antiAliasType(antiAliasType: String): void;\n  public native function get autoSize(): String;\n  public native function set autoSize(value: String): void;\n  public native function get background(): Boolean;\n  public native function set background(value: Boolean): void;\n  public native function get backgroundColor(): uint;\n  public native function set backgroundColor(value: uint): void;\n  public native function get border(): Boolean;\n  public native function set border(value: Boolean): void;\n  public native function get borderColor(): uint;\n  public native function set borderColor(value: uint): void;\n  public native function get bottomScrollV(): int;\n  public native function get caretIndex(): int;\n  public native function get condenseWhite(): Boolean;\n  public native function set condenseWhite(value: Boolean): void;\n  public native function get defaultTextFormat(): TextFormat;\n  public native function set defaultTextFormat(format: TextFormat): void;\n  public native function get embedFonts(): Boolean;\n  public native function set embedFonts(value: Boolean): void;\n  public native function get gridFitType(): String;\n  public native function set gridFitType(gridFitType: String): void;\n  public native function get htmlText(): String;\n  public native function set htmlText(value: String): void;\n  public native function get length(): int;\n  public native function get textInteractionMode(): String;\n  public native function get maxChars(): int;\n  public native function set maxChars(value: int): void;\n  public native function get maxScrollH(): int;\n  public native function get maxScrollV(): int;\n  public native function get mouseWheelEnabled(): Boolean;\n  public native function set mouseWheelEnabled(value: Boolean): void;\n  public native function get multiline(): Boolean;\n  public native function set multiline(value: Boolean): void;\n  public native function get numLines(): int;\n  public native function get displayAsPassword(): Boolean;\n  public native function set displayAsPassword(value: Boolean): void;\n  public native function get restrict(): String;\n  public native function set restrict(value: String): void;\n  public native function get scrollH(): int;\n  public native function set scrollH(value: int): void;\n  public native function get scrollV(): int;\n  public native function set scrollV(value: int): void;\n  public native function get selectable(): Boolean;\n  public native function set selectable(value: Boolean): void;\n  public function get selectedText(): String {\n    return text.substring(selectionBeginIndex, selectionEndIndex);\n  }\n  public native function get selectionBeginIndex(): int;\n  public native function get selectionEndIndex(): int;\n  public native function get sharpness(): Number;\n  public native function set sharpness(value: Number): void;\n  public native function get styleSheet(): StyleSheet;\n  public native function set styleSheet(value: StyleSheet): void;\n  public native function get text(): String;\n  public native function set text(value: String): void;\n  public native function get textColor(): uint;\n  public native function set textColor(value: uint): void;\n  public native function get textHeight(): Number;\n  public native function get textWidth(): Number;\n  public native function get thickness(): Number;\n  public native function set thickness(value: Number): void;\n  public native function get type(): String;\n  public native function set type(value: String): void;\n  public native function get wordWrap(): Boolean;\n  public native function set wordWrap(value: Boolean): void;\n  public native function get useRichTextClipboard(): Boolean;\n  public native function set useRichTextClipboard(value: Boolean): void;\n  public function appendText(newText: String): void {\n    var beginIndex: uint = text.length;\n    replaceText(beginIndex, beginIndex, newText);\n  }\n  public native function getCharBoundaries(charIndex: int): Rectangle;\n  public native function getCharIndexAtPoint(x: Number, y: Number): int;\n  public native function getFirstCharInParagraph(charIndex: int): int;\n  public native function getLineIndexAtPoint(x: Number, y: Number): int;\n  public native function getLineIndexOfChar(charIndex: int): int;\n  public native function getLineLength(lineIndex: int): int;\n  public native function getLineMetrics(lineIndex: int): TextLineMetrics;\n  public native function getLineOffset(lineIndex: int): int;\n  public native function getLineText(lineIndex: int): String;\n  public native function getParagraphLength(charIndex: int): int;\n  public native function getTextFormat(beginIndex: int = -1, endIndex: int = -1): TextFormat;\n  public native function getTextRuns(beginIndex: int = 0, endIndex: int = 2147483647): Array;\n  public native function getRawText(): String;\n  public function getXMLText(beginIndex: int = 0, endIndex: int = 2147483647): String {\n    notImplemented(\"getXMLText\");\n    return \"\";\n  }\n  public function insertXMLText(beginIndex: int, endIndex: int, richText: String,\n                                pasting: Boolean = false): void\n  {\n    notImplemented(\"insertXMLText\");\n  }\n  public native function replaceSelectedText(value: String): void;\n  public native function replaceText(beginIndex: int, endIndex: int, newText: String): void;\n  public native function setSelection(beginIndex: int, endIndex: int): void;\n  public native function setTextFormat(format: TextFormat, beginIndex: int = -1,\n                                       endIndex: int = -1): void;\n  public native function getImageReference(id: String): DisplayObject;\n  internal function copyRichText(): String {\n    notImplemented(\"copyRichText\");\n    return \"\";\n  }\n  internal function pasteRichText(richText: String): Boolean {\n    notImplemented(\"pasteRichText\");\n    return false;\n  }\n}\n}\n","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.text {\nimport flash.display.DisplayObject;\nimport flash.display.InteractiveObject;\nimport flash.geom.Rectangle;\n\n[native(cls='TextFieldClass')]\npublic class TextField extends InteractiveObject {\n  public static native function isFontCompatible(fontName: String, fontStyle: String): Boolean;\n  public function TextField() {}\n  public native function get alwaysShowSelection(): Boolean;\n  public native function set alwaysShowSelection(value: Boolean): void;\n  public native function get antiAliasType(): String;\n  public native function set antiAliasType(antiAliasType: String): void;\n  public native function get autoSize(): String;\n  public native function set autoSize(value: String): void;\n  public native function get background(): Boolean;\n  public native function set background(value: Boolean): void;\n  public native function get backgroundColor(): uint;\n  public native function set backgroundColor(value: uint): void;\n  public native function get border(): Boolean;\n  public native function set border(value: Boolean): void;\n  public native function get borderColor(): uint;\n  public native function set borderColor(value: uint): void;\n  public native function get bottomScrollV(): int;\n  public native function get caretIndex(): int;\n  public native function get condenseWhite(): Boolean;\n  public native function set condenseWhite(value: Boolean): void;\n  public native function get defaultTextFormat(): TextFormat;\n  public native function set defaultTextFormat(format: TextFormat): void;\n  public native function get embedFonts(): Boolean;\n  public native function set embedFonts(value: Boolean): void;\n  public native function get gridFitType(): String;\n  public native function set gridFitType(gridFitType: String): void;\n  public native function get htmlText(): String;\n  public native function set htmlText(value: String): void;\n  public native function get length(): int;\n  public native function get textInteractionMode(): String;\n  public native function get maxChars(): int;\n  public native function set maxChars(value: int): void;\n  public native function get maxScrollH(): int;\n  public native function get maxScrollV(): int;\n  public native function get mouseWheelEnabled(): Boolean;\n  public native function set mouseWheelEnabled(value: Boolean): void;\n  public native function get multiline(): Boolean;\n  public native function set multiline(value: Boolean): void;\n  public native function get numLines(): int;\n  public native function get displayAsPassword(): Boolean;\n  public native function set displayAsPassword(value: Boolean): void;\n  public native function get restrict(): String;\n  public native function set restrict(value: String): void;\n  public native function get scrollH(): int;\n  public native function set scrollH(value: int): void;\n  public native function get scrollV(): int;\n  public native function set scrollV(value: int): void;\n  public native function get selectable(): Boolean;\n  public native function set selectable(value: Boolean): void;\n  public function get selectedText(): String {\n    return text.substring(selectionBeginIndex, selectionEndIndex);\n  }\n  public native function get selectionBeginIndex(): int;\n  public native function get selectionEndIndex(): int;\n  public native function get sharpness(): Number;\n  public native function set sharpness(value: Number): void;\n  public native function get styleSheet(): StyleSheet;\n  public native function set styleSheet(value: StyleSheet): void;\n  public native function get text(): String;\n  public native function set text(value: String): void;\n  public native function get textColor(): uint;\n  public native function set textColor(value: uint): void;\n  public native function get textHeight(): Number;\n  public native function get textWidth(): Number;\n  public native function get thickness(): Number;\n  public native function set thickness(value: Number): void;\n  public native function get type(): String;\n  public native function set type(value: String): void;\n  public native function get wordWrap(): Boolean;\n  public native function set wordWrap(value: Boolean): void;\n  public native function get useRichTextClipboard(): Boolean;\n  public native function set useRichTextClipboard(value: Boolean): void;\n  public function appendText(newText: String): void {\n    var beginIndex: uint = text.length;\n    replaceText(beginIndex, beginIndex, newText);\n  }\n  public native function getCharBoundaries(charIndex: int): Rectangle;\n  public native function getCharIndexAtPoint(x: Number, y: Number): int;\n  public native function getFirstCharInParagraph(charIndex: int): int;\n  public native function getLineIndexAtPoint(x: Number, y: Number): int;\n  public native function getLineIndexOfChar(charIndex: int): int;\n  public native function getLineLength(lineIndex: int): int;\n  public native function getLineMetrics(lineIndex: int): TextLineMetrics;\n  public native function getLineOffset(lineIndex: int): int;\n  public native function getLineText(lineIndex: int): String;\n  public native function getParagraphLength(charIndex: int): int;\n  public native function getTextFormat(beginIndex: int = -1, endIndex: int = -1): TextFormat;\n  public native function getTextRuns(beginIndex: int = 0, endIndex: int = 2147483647): Array;\n  public native function getRawText(): String;\n  public function getXMLText(beginIndex: int = 0, endIndex: int = 2147483647): String {\n    notImplemented(\"getXMLText\");\n    return \"\";\n  }\n  public function insertXMLText(beginIndex: int, endIndex: int, richText: String,\n                                pasting: Boolean = false): void\n  {\n    notImplemented(\"insertXMLText\");\n  }\n  public native function replaceSelectedText(value: String): void;\n  public native function replaceText(beginIndex: int, endIndex: int, newText: String): void;\n  public native function setSelection(beginIndex: int, endIndex: int): void;\n  public native function setTextFormat(format: TextFormat, beginIndex: int = -1,\n                                       endIndex: int = -1): void;\n  public native function getImageReference(id: String): DisplayObject;\n  internal function copyRichText(): String {\n    notImplemented(\"copyRichText\");\n    return \"\";\n  }\n  internal function pasteRichText(richText: String): Boolean {\n    notImplemented(\"pasteRichText\");\n    return false;\n  }\n}\n}\n","subject":"Add license header to flash\/text\/TextField","message":"Add license header to flash\/text\/TextField\n","lang":"ActionScript","license":"apache-2.0","repos":"mbebenita\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mozilla\/shumway"}
{"commit":"d112866720ae596ff8295f171476bc61636fe7de","old_file":"src\/flails\/resource\/Record.as","new_file":"src\/flails\/resource\/Record.as","old_contents":"\/**\n * Copyright (c) 2009 Lance Carlson\n * See LICENSE for full license information.\n *\/\n\npackage flails.resource {\n  \n  import flash.events.EventDispatcher;\n  \n  dynamic public class Record extends EventDispatcher {\n    public function Record(attributes:Object=null) {\n      trace(\"initializing Record with attributes \" + attributes)\n      \n      if (attributes != null) {\n        setAttributes(attributes);\n      }\n    }\n\n    public function setAttributes(attributes:Object):void {\n      trace(\"setting the record's attributes\");\n\n      for (var key:String in attributes) {\n        trace(\"setting \" + key + \" with \" + attributes[key]);\n        this[key] = attributes[key];\n      }\n    }\n    \n    \/*    public function resource():Resource {\n      return new Resource(type, this.constructor);\n      }\n    \n    public function save():Request {\n      return resource().update(this.id, sanitized());\n    }\n    \n    private function sanitized():Record {\n      var sanitizedRecord:Record = this;\n      delete sanitizedRecord[\"id\"];\n      deleteBelongsToAssociations(sanitizedRecord);\n      return sanitizedRecord;\n    }\n    \n    private function belongsToKeys():Array {\n      var belongsToKeys:Array = new Array;\n      for (var key:String in this) {\n        var matches:Array = key.match(\/^(.*)_id$\/);\n        if (matches != null) {\n          belongsToKeys.push(String(matches[1]));\n        }\n      }\n      return belongsToKeys;\n    }\n    \n    private function setBelongsToAssociations():void {\n      belongsToKeys().forEach(function(belongsToKey:String, index:int, array:Array):void {\n        this[belongsToKey] = function():Request {\n          return Resource.forName(belongsToKey).findByID(this[belongsToKey + \"_id\"]);\n        }\n      });\n    }\n    \n    \n    private function deleteBelongsToAssociations(record:Record):Record {\n      belongsToKeys().forEach(function(belongsToKey:String, index:int, array:Array):void {\n        delete record[belongsToKey];\n      });\n\n      return record;\n    }\n    *\/\n\n\n    \n\/*    public static function create(json:Object):Object {\n      var type:String = findType(json);\n      var record:Object = json[type];\n      \n      record = assignRequiredAttributes(record, type);\n      record = assignFunctions(record);\n      record = assignBelongsToAssociations(record);\n\n      return record;\n    }*\/\n     \n\n     \n\n\n\n\/*    private static function sanitizeObject(unsanitized:Object):Object {\n      delete unsanitized._type;\n      delete unsanitized._model;\n      delete unsanitized.save;\n      \n      unsanitized = deleteBelongsToAssociations(unsanitized);\n      \n      return unsanitized;\n    }\n    *\/\n\/*    private static function camelize(lowerCaseAndUnderscoredWord:String):String {\n      var firstLetterLowerCase:String = lowerCaseAndUnderscoredWord.charAt(0).toLowerCase() + lowerCaseAndUnderscoredWord.slice(1);\n      \n      return firstLetterLowerCase.replace(\/_(.)\/g, function():String {\n        return arguments[1].toUpperCase();\n      });\n    }*\/\n    \n\/*    public function updateAttributes(attributes:Object):Request {\n      return this[\"model\"].update(this[\"id\"], attributes);\n        return new Request(\"post\");\n    }*\/\n    \n  }\n}","new_contents":"\/**\n * Copyright (c) 2009 Lance Carlson\n * See LICENSE for full license information.\n *\/\n\npackage flails.resource {\n  \n  import flash.events.EventDispatcher;\n  \n  dynamic public class Record extends EventDispatcher {\n    public function Record(attributes:Object=null) {\n      trace(\"initializing Record with attributes \" + attributes)\n      \n      if (attributes != null) {\n        setAttributes(attributes);\n      }\n    }\n\n    public function setAttributes(attributes:Object):Record {\n      trace(\"setting the record's attributes\");\n\n      for (var key:String in attributes) {\n        trace(\"setting \" + key + \" with \" + attributes[key]);\n        this[key] = attributes[key];\n      }\n\n      return this;\n    }\n    \n    \/*    public function resource():Resource {\n      return new Resource(type, this.constructor);\n      }\n    \n    public function save():Request {\n      return resource().update(this.id, sanitized());\n    }\n    \n    private function sanitized():Record {\n      var sanitizedRecord:Record = this;\n      delete sanitizedRecord[\"id\"];\n      deleteBelongsToAssociations(sanitizedRecord);\n      return sanitizedRecord;\n    }\n    \n    private function belongsToKeys():Array {\n      var belongsToKeys:Array = new Array;\n      for (var key:String in this) {\n        var matches:Array = key.match(\/^(.*)_id$\/);\n        if (matches != null) {\n          belongsToKeys.push(String(matches[1]));\n        }\n      }\n      return belongsToKeys;\n    }\n    \n    private function setBelongsToAssociations():void {\n      belongsToKeys().forEach(function(belongsToKey:String, index:int, array:Array):void {\n        this[belongsToKey] = function():Request {\n          return Resource.forName(belongsToKey).findByID(this[belongsToKey + \"_id\"]);\n        }\n      });\n    }\n    \n    \n    private function deleteBelongsToAssociations(record:Record):Record {\n      belongsToKeys().forEach(function(belongsToKey:String, index:int, array:Array):void {\n        delete record[belongsToKey];\n      });\n\n      return record;\n    }\n    *\/\n\n\n    \n\/*    public static function create(json:Object):Object {\n      var type:String = findType(json);\n      var record:Object = json[type];\n      \n      record = assignRequiredAttributes(record, type);\n      record = assignFunctions(record);\n      record = assignBelongsToAssociations(record);\n\n      return record;\n    }*\/\n     \n\n     \n\n\n\n\/*    private static function sanitizeObject(unsanitized:Object):Object {\n      delete unsanitized._type;\n      delete unsanitized._model;\n      delete unsanitized.save;\n      \n      unsanitized = deleteBelongsToAssociations(unsanitized);\n      \n      return unsanitized;\n    }\n    *\/\n\/*    private static function camelize(lowerCaseAndUnderscoredWord:String):String {\n      var firstLetterLowerCase:String = lowerCaseAndUnderscoredWord.charAt(0).toLowerCase() + lowerCaseAndUnderscoredWord.slice(1);\n      \n      return firstLetterLowerCase.replace(\/_(.)\/g, function():String {\n        return arguments[1].toUpperCase();\n      });\n    }*\/\n    \n\/*    public function updateAttributes(attributes:Object):Request {\n      return this[\"model\"].update(this[\"id\"], attributes);\n        return new Request(\"post\");\n    }*\/\n    \n  }\n}","subject":"Return the Record upon calling setAttributes().","message":"Return the Record upon calling setAttributes().\n","lang":"ActionScript","license":"mit","repos":"lancecarlson\/flails,lancecarlson\/flails"}
{"commit":"48fbe0a66fee0291a83faf87c61755e2aba2d5b8","old_file":"test\/trace\/values.as","new_file":"test\/trace\/values.as","old_contents":"\/\/ This ActionScript file defines a list of values that are considered \n\/\/ important for checking various ActionScript operations.\n\/\/ It defines 2 variables:\n\/\/ - \"values\": The array of values to be checked\n\/\/ - \"names\": The array of corresponding string representations for values.\n\/\/            It's suggested to use these instead of using values directly to\n\/\/            avoid spurious toString and valueOf calls.\n\nprintall = new Object ();\nprintall.valueOf = function () {\n  trace (\"valueOf called\");\n  return this;\n};\nprintall.toString = function () {\n  trace (\"toString called\");\n  return this;\n};\n\nprinttostring = new Object ();\nprinttostring.toString = function () {\n  trace (\"toString called with \" + arguments);\n  return this;\n};\n\nprintvalueof = new Object ();\nprintvalueof.valueOf = function () {\n  trace (\"valueOf called with \" + arguments);\n  return this;\n};\n\nnothing = new Object ();\nnothing.__proto__ = undefined;\nvalues = [ \n  undefined, \n  null, \n  true, false, \n  0, 1, 0.5, -1, -0.5, Infinity, -Infinity, NaN,\n  \"\", \"0\", \"-0\", \"0.0\", \"1\", \"Hello World!\", \"true\", \"_level0\", \"\u00e4\u00f6\u00fc\",\n  this, new Object (), new Date (), new String (),\n  Function, printall, printtostring, printvalueof, nothing ];\n\nvar l = values.length;\nvar v = function () {\n  trace (this.nr + \": valueOf!\");\n  return this.v;\n};\nvar s = function () {\n  trace (this.nr + \": toString!\");\n  return this.v;\n};\nfor (i = 0; i < l; i++) {\n  var o = new Object ();\n  o.nr = i;\n  o.valueOf = v;\n  o.toString = s;\n  o.v = values[i];\n  values.push (o);\n};\n\n\nnames = [];\nfor (i = 0; i < values.length; i++) {\n  names[i] = \"(\" + i + \") \" + values[i] + \" (\" + typeof (values[i]) + \")\";\n};\n","new_contents":"\/\/ This ActionScript file defines a list of values that are considered \n\/\/ important for checking various ActionScript operations.\n\/\/ It defines 2 variables:\n\/\/ - \"values\": The array of values to be checked\n\/\/ - \"names\": The array of corresponding string representations for values.\n\/\/            It's suggested to use these instead of using values directly to\n\/\/            avoid spurious toString and valueOf calls.\n\nprintall = new Object ();\nprintall.valueOf = function () {\n  trace (\"valueOf called\");\n  return this;\n};\nprintall.toString = function () {\n  trace (\"toString called\");\n  return this;\n};\n\nprinttostring = new Object ();\nprinttostring.toString = function () {\n  trace (\"toString called with \" + arguments);\n  return this;\n};\n\nprintvalueof = new Object ();\nprintvalueof.valueOf = function () {\n  trace (\"valueOf called with \" + arguments);\n  return this;\n};\n\nnothing = new Object ();\nnothing.__proto__ = undefined;\nvalues = [ \n  undefined, \n  null, \n  true, false, \n  0, 1, 0.5, -1, -0.5, Infinity, -Infinity, NaN,\n  \"\", \"0\", \"-0\", \"0.0\", \"1\", \"Hello World!\", \"true\", \"_level0\", \"\u00e4\u00f6\u00fc\",\n  this, new Object (), new Date (1239752134235.94), new String (),\n  Function, printall, printtostring, printvalueof, nothing ];\n\nvar l = values.length;\nvar v = function () {\n  trace (this.nr + \": valueOf!\");\n  return this.v;\n};\nvar s = function () {\n  trace (this.nr + \": toString!\");\n  return this.v;\n};\nfor (i = 0; i < l; i++) {\n  var o = new Object ();\n  o.nr = i;\n  o.valueOf = v;\n  o.toString = s;\n  o.v = values[i];\n  values.push (o);\n};\n\n\nnames = [];\nfor (i = 0; i < values.length; i++) {\n  names[i] = \"(\" + i + \") \" + values[i] + \" (\" + typeof (values[i]) + \")\";\n};\n","subject":"Change values.as to use a specific date","message":"Change values.as to use a specific date\n","lang":"ActionScript","license":"lgpl-2.1","repos":"freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec"}
{"commit":"51cf6b65bec7c91b21172fff6224855f503e01fa","old_file":"src\/as\/com\/threerings\/flex\/FlexWrapper.as","new_file":"src\/as\/com\/threerings\/flex\/FlexWrapper.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\n\nimport mx.core.UIComponent;\n\n\/**\n * Wraps a non-Flex component for use in Flex. \n *\/\npublic class FlexWrapper extends UIComponent\n{\n    public function FlexWrapper (object :DisplayObject)\n    {\n        \/\/ don't capture mouse events in this wrapper\n        mouseEnabled = false;\n        addChild(object);\n        width = object.width;\n        height = object.height;\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\n\nimport mx.core.UIComponent;\n\n\/**\n * Wraps a non-Flex component for use in Flex. \n *\/\npublic class FlexWrapper extends UIComponent\n{\n    public function FlexWrapper (object :DisplayObject, inheritSize :Boolean = false)\n    {\n        \/\/ don't capture mouse events in this wrapper\n        mouseEnabled = false;\n        addChild(object);\n        if (inheritSize) {\n            width = object.width;\n            height = object.height;\n        }\n    }\n}\n}\n","subject":"Make this optional, and not the default. Turns out a bunch of shit makes the wrapper size a little bigger, and some things seem to freak out when the wrapper has a size, even when includeInLayout=false. Flex you very much.","message":"Make this optional, and not the default.\nTurns out a bunch of shit makes the wrapper size a little bigger,\nand some things seem to freak out when the wrapper has a size,\neven when includeInLayout=false.\nFlex you very much.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@616 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"7acdfe2922f4f7eb5cd5db6ae4e664b7f10fc48c","old_file":"src\/CameraMan.as","new_file":"src\/CameraMan.as","old_contents":"package {\n    import flash.display.Sprite;\n    import flash.display.StageScaleMode;\n    import flash.display.StageAlign;\n    import flash.geom.Point;\n\n    import flash.external.ExternalInterface;\n\n    import flash.display.Bitmap;\n    import flash.display.BitmapData;\n    import flash.media.Camera;\n    import flash.media.Video;\n    import flash.utils.ByteArray;\n    import mx.graphics.codec.JPEGEncoder;\n\n    import flash.events.Event;\n    import flash.events.HTTPStatusEvent;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.URLLoader;\n    import flash.net.URLRequest;\n\n    public class CameraMan extends Sprite {\n\n        private var videoface:Video;\n        private var cam:Camera;\n        private var photo:BitmapData;\n        private var sendto:String;\n        private var movieSize:Point;\n\n        public function CameraMan() {\n            stage.align = StageAlign.TOP_LEFT;\n\n            trace(\"START ME UP\");\n            this.loaderInfo.addEventListener(\"init\", init);\n\n            if (ExternalInterface.available) {\n                ExternalInterface.addCallback(\"takePhoto\", takePhoto);\n                ExternalInterface.addCallback(\"sendPhoto\", sendPhoto);\n            }\n        }\n\n        public function init(event:Event) : void {\n            trace(\"initizing\");\n\n            sendto = this.loaderInfo.parameters.sendto;\n            trace(\"Sending to \" + sendto);\n            movieSize = new Point(this.loaderInfo.width, this.loaderInfo.height);\n            trace(\"Movie size is \" + this.loaderInfo.width + \", \" + this.loaderInfo.height);\n\n            this.initCamera();\n        }\n\n        public function initCamera() : void {\n            videoface = new Video(movieSize.x, movieSize.y);\n            this.addChild(videoface);\n            trace(\"Video is \" + videoface.videoWidth + \", \" + videoface.videoHeight);\n            cam = Camera.getCamera();\n            cam.setMode(movieSize.x, movieSize.y, 15);\n            videoface.attachCamera(cam);\n            trace(\"Video w\/ camera is \" + videoface.videoWidth + \", \" + videoface.videoHeight);\n        }\n\n        public function takePhoto() : void {\n            \/\/ freeze image\n            try {\n                photo = new BitmapData(videoface.videoWidth, videoface.videoHeight, false);\n                photo.draw(videoface);\n\n                \/\/ Swap the video for the captured bitmap.\n                var bitty:Bitmap = new Bitmap(photo);\n                this.addChild(bitty);\n                this.removeChild(videoface);\n            } catch(err:Error) {\n                trace(err.name + \" \" + err.message);\n            }\n\n            if (ExternalInterface.available) {\n                ExternalInterface.call('cameraman._tookPhoto');\n            }\n        }\n\n        public function sendPhoto() : void {\n            try {\n                \/\/ produce image file\n                var peggy:JPEGEncoder = new JPEGEncoder(75.0);\n                var image:ByteArray = peggy.encode(photo);\n\n                \/\/ send image file to server\n                var req:URLRequest = new URLRequest();\n                req.url = this.sendto;\n                req.method = \"POST\";\n                req.contentType = peggy.contentType;\n                req.data = image;\n\n                var http:URLLoader = new URLLoader();\n                http.addEventListener(\"complete\", sentPhoto);\n                http.addEventListener(\"ioError\", sendingIOError);\n                http.addEventListener(\"securityError\", sendingSecurityError);\n                http.addEventListener(\"httpStatus\", sendingHttpStatus);\n                http.load(req);\n            } catch(err:Error) {\n                trace(err.name + \" \" + err.message);\n            }\n        }\n\n        public function sendingHttpStatus(event:HTTPStatusEvent) : void {\n            trace(\"HTTPStatus: \" + event.status + \" \" + event.target);\n        }\n\n        public function sendingIOError(event:IOErrorEvent) : void {\n            trace(\"IOError: \" + event.type + \" \" + event.text + \" \" + event.target + \" \" + event.target.bytesLoaded);\n        }\n\n        public function sendingSecurityError(event:SecurityErrorEvent) : void {\n            trace(\"SecurityError: \" + event.text + \" \" + event.target);\n        }\n\n        public function sentPhoto(event:Event) : void {\n            var url:String = event.target.data;\n            if (ExternalInterface.available)\n                ExternalInterface.call('cameraman._sentPhoto', url);\n        }\n\n    }\n}\n","new_contents":"package {\n    import flash.display.Sprite;\n    import flash.display.StageScaleMode;\n    import flash.display.StageAlign;\n    import flash.geom.Point;\n\n    import flash.external.ExternalInterface;\n\n    import flash.display.Bitmap;\n    import flash.display.BitmapData;\n    import flash.media.Camera;\n    import flash.media.Video;\n    import flash.utils.ByteArray;\n    import mx.graphics.codec.JPEGEncoder;\n\n    import flash.events.Event;\n    import flash.events.HTTPStatusEvent;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.URLLoader;\n    import flash.net.URLRequest;\n\n    public class CameraMan extends Sprite {\n\n        private var videoface:Video;\n        private var cam:Camera;\n        private var photo:BitmapData;\n        private var sendto:String;\n        private var movieSize:Point;\n\n        public function CameraMan() {\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            trace(\"START ME UP\");\n            this.loaderInfo.addEventListener(\"init\", init);\n\n            if (ExternalInterface.available) {\n                ExternalInterface.addCallback(\"takePhoto\", takePhoto);\n                ExternalInterface.addCallback(\"sendPhoto\", sendPhoto);\n            }\n        }\n\n        public function init(event:Event) : void {\n            trace(\"initizing\");\n            sendto = this.loaderInfo.parameters.sendto;\n\n            movieSize = new Point(this.loaderInfo.width, this.loaderInfo.height);\n            trace(\"Movie size is \" + this.loaderInfo.width + \", \" + this.loaderInfo.height);\n\n            cam = Camera.getCamera();\n            cam.setMode(movieSize.x, movieSize.y, 15);\n            trace(\"Camera size is \" + cam.width + \", \" + cam.height);\n\n            videoface = new Video(cam.width, cam.height);\n            videoface.attachCamera(cam);\n\n            this.addChild(videoface);\n        }\n\n        public function takePhoto() : void {\n            \/\/ freeze image\n            try {\n                photo = new BitmapData(videoface.videoWidth, videoface.videoHeight, false);\n                photo.draw(videoface);\n\n                \/\/ Swap the video for the captured bitmap.\n                var bitty:Bitmap = new Bitmap(photo);\n                this.addChild(bitty);\n                this.removeChild(videoface);\n            } catch(err:Error) {\n                trace(err.name + \" \" + err.message);\n            }\n\n            if (ExternalInterface.available) {\n                ExternalInterface.call('cameraman._tookPhoto');\n            }\n        }\n\n        public function sendPhoto() : void {\n            try {\n                \/\/ produce image file\n                var peggy:JPEGEncoder = new JPEGEncoder(75.0);\n                var image:ByteArray = peggy.encode(photo);\n\n                \/\/ send image file to server\n                var req:URLRequest = new URLRequest();\n                req.url = this.sendto;\n                req.method = \"POST\";\n                req.contentType = peggy.contentType;\n                req.data = image;\n\n                var http:URLLoader = new URLLoader();\n                http.addEventListener(\"complete\", sentPhoto);\n                http.addEventListener(\"ioError\", sendingIOError);\n                http.addEventListener(\"securityError\", sendingSecurityError);\n                http.addEventListener(\"httpStatus\", sendingHttpStatus);\n                http.load(req);\n            } catch(err:Error) {\n                trace(err.name + \" \" + err.message);\n            }\n        }\n\n        public function sendingHttpStatus(event:HTTPStatusEvent) : void {\n            trace(\"HTTPStatus: \" + event.status + \" \" + event.target);\n        }\n\n        public function sendingIOError(event:IOErrorEvent) : void {\n            trace(\"IOError: \" + event.type + \" \" + event.text + \" \" + event.target + \" \" + event.target.bytesLoaded);\n        }\n\n        public function sendingSecurityError(event:SecurityErrorEvent) : void {\n            trace(\"SecurityError: \" + event.text + \" \" + event.target);\n        }\n\n        public function sentPhoto(event:Event) : void {\n            var url:String = event.target.data;\n            if (ExternalInterface.available)\n                ExternalInterface.call('cameraman._sentPhoto', url);\n        }\n\n    }\n}\n","subject":"Adjust how the video and camera are created to reality","message":"Adjust how the video and camera are created to reality\n","lang":"ActionScript","license":"mit","repos":"markpasc\/cameraman"}
{"commit":"2d5d4ec1f006d17da2e28bf2ba12c5c9a15c8c9e","old_file":"src\/com\/google\/analytics\/core\/DocumentInfo.as","new_file":"src\/com\/google\/analytics\/core\/DocumentInfo.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Variables;\n    import com.google.analytics.v4.Configuration;\n    \n    \/**\n     * The DocumentInfo class.\n     *\/\n    public class DocumentInfo\n    {\n        private var _config:Configuration;\n        private var _info:Environment;\n        private var _adSense:AdSenseGlobals;\n        \n        private var _pageURL:String;\n        private var _utmr:String;\n        \n        \/**\n         * Creates a new DocumentInfo instance.\n         *\/\n        public function DocumentInfo( config:Configuration, info:Environment, formatedReferrer:String,\n                                      pageURL:String = null, adSense:AdSenseGlobals = null )\n        {\n            _config  = config;\n            _info    = info;\n            _utmr    = formatedReferrer;\n            _pageURL = pageURL;\n            _adSense = adSense;\n        }\n        \n        \/**\n         * Generates hit id for revenue per page tracking for AdSense. \n         * <p>This method first examines the DOM for existing hid.<\/p>  \n         * <p>If there is already a hid in DOM, then this method will return the existing hid.<\/p> \n         * <p>If there isn't any hid in DOM, then this method will generate a new hid, and both stores it in DOM, and returns it to the caller.<\/p>\n         * @return hid used by AdSense for revenue per page tracking\n         *\/\n        private function _generateHitId():Number\n        {\n            var hid:Number;\n            \n            \/\/have hid in DOM\n            if( _adSense.hid && (_adSense.hid != \"\") )\n            {\n                hid = Number( _adSense.hid );\n            }\n            \/\/doesn't have hid in DOM\n            else\n            {\n                hid = Math.round( Math.random() * 0x7fffffff );\n                _adSense.hid = String( hid );\n            }\n            \n            return hid;\n        }\n        \n        \/**\n         * This method will collect and return the page URL information based on\n         * the page URL specified by the user if present. If there is no parameter,\n         * the URL of the HTML page embedding the SWF will be sent. If \n         * ExternalInterface.avaliable=false, a default of \"\/\" will be used. \n         *\n         * @private\n         * @param {String} opt_pageURL (Optional) User-specified Page URL to assign\n         *     metrics to at the back-end.\n         *\n         * @return {String} Final page URL to assign metrics to at the back-end.\n         *\/\n        private function _renderPageURL( pageURL:String = \"\" ):String\n        {\n            var pathname:String = _info.locationPath;\n            var search:String   = _info.locationSearch;\n            \n            if( !pageURL || (pageURL == \"\") )\n            {\n                pageURL = pathname + unescape( search );\n            \tif ( pageURL == \"\" )\n            \t{\n            \t\tpageURL = \"\/\";\n            \t}\n            }\n            \n            return pageURL;\n        }\n        \n        \/**\n         * Page title, which is a URL-encoded string.\n         * <p><b>Example :<\/b><\/p>\n         * <pre class=\"prettyprint\">utmdt=analytics%20page%20test<\/pre>\n         *\/\n        public function get utmdt():String\n        {\n            return _info.documentTitle;\n        }\n        \n        \/**\n         * Hit id for revenue per page tracking for AdSense.\n         * <p><b>Example :<b><code class=\"prettyprint\">utmhid=2059107202<\/code><\/p>\n         *\/\n        public function get utmhid():String\n        {\n            return String( _generateHitId() );\n        }\n        \n        \/**\n         * Referral, complete URL.\n         * <p><b>Example :<b><code class=\"prettyprint\">utmr=http:\/\/www.example.com\/aboutUs\/index.php?var=selected<\/code><\/p>\n         *\/\n        public function get utmr():String\n        {\n            if( !_utmr )\n            {\n                return \"-\";\n            }\n            \n            return _utmr;\n        }\n        \n        \/**\n         * Page request of the current page. \n         * <p><b>Example :<b><code class=\"prettyprint\">utmp=\/testDirectory\/myPage.html<\/code><\/p>\n         *\/\n        public function get utmp():String\n        {\n            return _renderPageURL( _pageURL );\n        }\n        \n        \/**\n         * Returns a Variables object representation.\n         * @return a Variables object representation.\n         *\/        \n        public function toVariables():Variables\n        {\n            var variables:Variables = new Variables();\n                variables.URIencode = true;\n                \n                if( _config.detectTitle && ( utmdt != \"\") )\n                {\n                    variables.utmdt = utmdt;\n                }\n                \n                variables.utmhid = utmhid;\n                variables.utmr   = utmr;\n                variables.utmp   = utmp;\n            \n            return variables;\n        }\n        \n        \/**\n         * Returns the url String representation of the object.\n         * @return the url String representation of the object.\n         *\/\n        public function toURLString():String\n        {\n            var v:Variables = toVariables();\n            return v.toString();\n        }\n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Variables;\n    import com.google.analytics.v4.Configuration;\n    \n    \/**\n     * The DocumentInfo class.\n     *\/\n    public class DocumentInfo\n    {\n        private var _config:Configuration;\n        private var _info:Environment;\n        private var _adSense:AdSenseGlobals;\n        \n        private var _pageURL:String;\n        private var _utmr:String;\n        \n        \/**\n         * Creates a new DocumentInfo instance.\n         *\/\n        public function DocumentInfo( config:Configuration, info:Environment, formatedReferrer:String,\n                                      pageURL:String = null, adSense:AdSenseGlobals = null )\n        {\n            _config  = config;\n            _info    = info;\n            _utmr    = formatedReferrer;\n            _pageURL = pageURL;\n            _adSense = adSense;\n        }\n        \n        \/**\n         * Generates hit id for revenue per page tracking for AdSense. \n         * <p>This method first examines the DOM for existing hid.<\/p>  \n         * <p>If there is already a hid in DOM, then this method will return the existing hid.<\/p> \n         * <p>If there isn't any hid in DOM, then this method will generate a new hid, and both stores it in DOM, and returns it to the caller.<\/p>\n         * @return hid used by AdSense for revenue per page tracking\n         *\/\n        private function _generateHitId():Number\n        {\n            var hid:Number;\n            \n            \/\/have hid in DOM\n            if( _adSense.hid && (_adSense.hid != \"\") )\n            {\n                hid = Number( _adSense.hid );\n            }\n            \/\/doesn't have hid in DOM\n            else\n            {\n                hid = Math.round( Math.random() * 0x7fffffff );\n                _adSense.hid = String( hid );\n            }\n            \n            return hid;\n        }\n        \n        \/**\n         * This method will collect and return the page URL information based on\n         * the page URL specified by the user if present. If there is no parameter,\n         * the URL of the HTML page embedding the SWF will be sent. If \n         * ExternalInterface.avaliable=false, a default of \"\/\" will be used. \n         *\n         * @private\n         * @param {String} opt_pageURL (Optional) User-specified Page URL to assign\n         *     metrics to at the back-end.\n         *\n         * @return {String} Final page URL to assign metrics to at the back-end.\n         *\/\n        private function _renderPageURL( pageURL:String = \"\" ):String\n        {\n            var pathname:String = _info.locationPath;\n            var search:String   = _info.locationSearch;\n            \n            if( !pageURL || (pageURL == \"\") )\n            {\n                pageURL = pathname + unescape( search );\n            \tif ( pageURL == \"\" )\n            \t{\n            \t\tpageURL = \"\/\";\n            \t}\n            }\n            \n            return pageURL;\n        }\n        \n        \/**\n         * Page title, which is a URL-encoded string.\n         * <p><b>Example :<\/b><\/p>\n         * <pre class=\"prettyprint\">utmdt=analytics%20page%20test<\/pre>\n         *\/\n        public function get utmdt():String\n        {\n            return _info.documentTitle;\n        }\n        \n        \/**\n         * Hit id for revenue per page tracking for AdSense.\n         * <p><b>Example :<\/b><code class=\"prettyprint\">utmhid=2059107202<\/code><\/p>\n         *\/\n        public function get utmhid():String\n        {\n            return String( _generateHitId() );\n        }\n        \n        \/**\n         * Referral, complete URL.\n         * <p><b>Example :<\/b><code class=\"prettyprint\">utmr=http:\/\/www.example.com\/aboutUs\/index.php?var=selected<\/code><\/p>\n         *\/\n        public function get utmr():String\n        {\n            if( !_utmr )\n            {\n                return \"-\";\n            }\n            \n            return _utmr;\n        }\n        \n        \/**\n         * Page request of the current page. \n         * <p><b>Example :<\/b><code class=\"prettyprint\">utmp=\/testDirectory\/myPage.html<\/code><\/p>\n         *\/\n        public function get utmp():String\n        {\n            return _renderPageURL( _pageURL );\n        }\n        \n        \/**\n         * Returns a Variables object representation.\n         * @return a Variables object representation.\n         *\/        \n        public function toVariables():Variables\n        {\n            var variables:Variables = new Variables();\n                variables.URIencode = true;\n                \n                if( _config.detectTitle && ( utmdt != \"\") )\n                {\n                    variables.utmdt = utmdt;\n                }\n                \n                variables.utmhid = utmhid;\n                variables.utmr   = utmr;\n                variables.utmp   = utmp;\n            \n            return variables;\n        }\n        \n        \/**\n         * Returns the url String representation of the object.\n         * @return the url String representation of the object.\n         *\/\n        public function toURLString():String\n        {\n            var v:Variables = toVariables();\n            return v.toString();\n        }\n    }\n}","subject":"fix comment for asdoc","message":"fix comment for asdoc","lang":"ActionScript","license":"apache-2.0","repos":"minimedj\/gaforflash,minimedj\/gaforflash,nsdevaraj\/gaforflash,nsdevaraj\/gaforflash"}
{"commit":"2428c5fa51f469bdd7f7deb5660bad22fed5784e","old_file":"src\/com\/google\/analytics\/utils\/Environment.as","new_file":"src\/com\/google\/analytics\/utils\/Environment.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.utils\n{\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.external.HTMLDOM;\n    \n    import core.strings.userAgent;\n    import core.uri;\n    \n    import flash.system.Capabilities;\n    import flash.system.Security;\n    import flash.system.System;\n    \n    \/**\n     * Environment provides informations for the local environment.\n     *\/\n    public class Environment\n    {\n        private var _debug:DebugConfiguration;\n        private var _dom:HTMLDOM;\n        \n        private var _protocol:String;\n        private var _appName:String;\n        private var _appVersion:Version;\n        private var _userAgent:String;\n        private var _url:String;\n        \n        \/**\n         * Creates a new Environment instance.\n         * @param url The URL of the SWF.\n         * @param app The application name\n         * @param version The application version\n         * @param dom the HTMLDOM reference.\n         *\/\n        public function Environment( url:String = \"\", app:String = \"\", version:String = \"\",\n                                     debug:DebugConfiguration = null, dom:HTMLDOM = null )\n        {\n            var v:Version;\n            \n            if( app == \"\" )\n            {\n                if( isAIR() )\n                {\n                    app = \"AIR\";\n                }\n                else\n                {\n                    app = \"Flash\";\n                }\n            }\n            \n            if( version == \"\" )\n            {\n                v = flashVersion;\n            }\n            else\n            {\n                v = Version.fromString( version );\n            }\n            \n            _url        = url;\n            _appName    = app;\n            _appVersion = v;\n            \n            _debug      = debug;\n            _dom        = dom;\n        }\n        \n        \/**\n         * @private\n         *\/\n        private function _findProtocol():void\n        {\n            _protocol = \"\";\n            \n            if( _url != \"\" )\n            {\n                var url:uri = new uri( _url );\n                _protocol = url.scheme;\n            }\n        }\n\n        \/**\n         * Indicates the name of the application.\n         *\/        \n        public function get appName():String\n        {\n            return _appName;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set appName( value:String ):void\n        {\n            _appName = value;\n            _defineUserAgent();\n        }\n        \n        \/**\n         * Indicates the version of the application.\n         *\/\n        public function get appVersion():Version\n        {\n            return _appVersion;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set appVersion( value:Version ):void\n        {\n            _appVersion = value;\n            _defineUserAgent();\n            \n        }\n        \n        \/**\n         * Sets the stage reference value of the application.\n         *\/\n        ga_internal function set url( value:String ):void\n        {\n            _url = value;\n        }\n        \n        \/**\n         * Indicates the location of swf.\n         *\/\n        public function get locationSWFPath():String\n        {\n            return _url;\n        }\n        \n        \/**\n         * Indicates the referrer value.\n         *\/        \n        public function get referrer():String\n        {\n            var _referrer:String = _dom.referrer;\n            \n            if( _referrer )\n            {\n                return _referrer;\n            }\n            \n            if( protocol == \"file\" )\n            {\n                return \"localhost\";\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the title of the document.\n         *\/\n        public function get documentTitle():String\n        {\n            var _title:String = _dom.title;\n            \n            if( _title )\n            {\n                return _title;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the local domain name value.\n         *\/\n        public function get domainName():String\n        {\n            if( (protocol == \"http\") ||\n                (protocol == \"https\") )\n            {\n                var url:uri = new uri( _url.toLowerCase() );\n                return url.host;\n            }\n            \n            if( protocol == \"file\" )\n            {\n                return \"localhost\";\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates if the application is running in AIR.\n         *\/\n        public function isAIR():Boolean\n        {\n            return Security.sandboxType == \"application\";\n        }\n        \n        \/**\n         * Indicates if the SWF is embeded in an HTML page.\n         * @return <code class=\"prettyprint\">true<\/code> if the SWF is embeded in an HTML page.\n         *\/\n        public function isInHTML():Boolean\n        {\n            return Capabilities.playerType == \"PlugIn\" ;\n        }        \n        \n        \/**\n         * Indicates the locationPath value.\n         *\/        \n        public function get locationPath():String\n        {\n            var _pathname:String = _dom.pathname;\n            \n            if( _pathname )\n            {\n                return _pathname;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the locationSearch value.\n         *\/         \n        public function get locationSearch():String\n        {\n            var _search:String = _dom.search;\n            \n            if( _search )\n            {\n                return _search;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Returns the flash version object representation of the application. \n         * <p>This object contains the attributes major, minor, build and revision :<\/p>\n         * <p><b>Example :<\/b><\/p>\n         * <pre class=\"prettyprint\">\n         * import com.google.analytics.utils.Environment ;\n         * \n         * var info:Environment = new Environment( \"http:\/\/www.domain.com\" ) ;\n         * var version:Object = info.flashVersion ;\n         * \n         * trace( version.major    ) ; \/\/ 9\n         * trace( version.minor    ) ; \/\/ 0\n         * trace( version.build    ) ; \/\/ 124\n         * trace( version.revision ) ; \/\/ 0\n         * <\/pre>\n         * @return the flash version object representation of the application.\n         *\/\n        public function get flashVersion():Version\n        {\n            var v:Version = Version.fromString( Capabilities.version.split( \" \" )[1], \",\" ) ;\n            return v ;\n        }\n        \n        \/**\n         * Returns the language string as a lowercase two-letter language code from ISO 639-1.\n         * @see Capabilities.language\n         *\/\n        public function get language():String\n        {\n            var _lang:String = _dom.language;\n            var lang:String  = Capabilities.language;\n            \n            if( _lang )\n            {\n                if( (_lang.length > lang.length) &&\n                    (_lang.substr(0,lang.length) == lang) )\n                {\n                    lang = _lang;\n                }\n            }\n            \n            return lang;\n        }\n        \n        \/**\n         * Returns the internal character set used by the flash player\n         * <p>Logic : by default flash player use unicode internally so we return UTF-8.<\/p>\n         * <p>If the player use the system code page then we try to return the char set of the browser.<\/p>\n         * @return the internal character set used by the flash player\n         *\/\n        public function get languageEncoding():String\n        {\n            if( System.useCodePage )\n            {\n                var _charset:String = _dom.characterSet;\n                if( _charset )\n                {\n                    return _charset;\n                }\n                return \"-\"; \/\/not found\n            }\n            \/\/default\n            return \"UTF-8\" ;\n        }\n        \n        \/**\n         * Returns the operating system string.\n         * <p><b>Note:<\/b> The flash documentation indicate those strings<\/p>\n         * <li>\"Windows XP\"<\/li>\n         * <li>\"Windows 2000\"<\/li>\n         * <li>\"Windows NT\"<\/li>\n         * <li>\"Windows 98\/ME\"<\/li>\n         * <li>\"Windows 95\"<\/li>\n         * <li>\"Windows CE\" (available only in Flash Player SDK, not in the desktop version)<\/li>\n         * <li>\"Linux\"<\/li>\n         * <li>\"MacOS\"<\/li>\n         * <p>Other strings we can obtain ( not documented : \"Mac OS 10.5.4\" , \"Windows Vista\")<\/p>\n         * @return the operating system string.\n         * @see Capabilities.os\n         *\/        \n        public function get operatingSystem():String\n        {\n            return Capabilities.os ;\n        }\n                        \n        \/**\n         * Returns the player type.\n         * <p><b>Note :<\/b> The flash documentation indicate those strings.<\/p>\n         * <li><b>\"ActiveX\"<\/b>    : for the Flash Player ActiveX control used by Microsoft Internet Explorer.<\/li>\n         * <li><b>\"Desktop\"<\/b>    : for the Adobe AIR runtime (except for SWF content loaded by an HTML page, which has Capabilities.playerType set to \"PlugIn\").<\/li>\n         * <li><b>\"External\"<\/b>   : for the external Flash Player \"PlugIn\" for the Flash Player browser plug-in (and for SWF content loaded by an HTML page in an AIR application).<\/li>\n         * <li><b>\"StandAlone\"<\/b> : for the stand-alone Flash Player.<\/li>\n         * @return the player type.\n         * @see Capabilities.playerType\n         *\/                       \n        public function get playerType():String\n        {\n            return Capabilities.playerType;\n        }\n        \n        \/**\n         * Returns the platform, can be \"Windows\", \"Macintosh\" or \"Linux\"\n         * @see Capabilities.manufacturer\n         *\/            \n        public function get platform():String\n        {\n            var p:String = Capabilities.manufacturer;\n            return p.split( \"Adobe \" )[1];\n        }\n        \n        \/**\n         * Indicates the Protocols object of this local info.\n         *\/\n        public function get protocol():String\n        {\n            if(!_protocol)\n            {\n                _findProtocol();\n            }\n            \n            return _protocol;\n        }\n        \n        \/**\n         * Indicates the height of the screen.\n         * @see Capabilities.screenResolutionY\n         *\/        \n        public function get screenHeight():Number\n        {\n            return Capabilities.screenResolutionY;\n        }        \n        \n        \/**\n         * Indicates the width of the screen.\n         * @see Capabilities.screenResolutionX\n         *\/\n        public function get screenWidth():Number\n        {\n            return Capabilities.screenResolutionX;\n        }\n                \n        \/**\n         * In AIR we can use flash.display.Screen to directly get the colorDepth property \n         * in flash player we can only access screenColor in flash.system.Capabilities.\n         * <p>Some ref : <a href=\"http:\/\/en.wikipedia.org\/wiki\/Color_depth\">http:\/\/en.wikipedia.org\/wiki\/Color_depth<\/a><\/p>\n         * <li>\"color\" -> 16-bit or 24-bit or 32-bit<\/li>\n         * <li>\"gray\"  -> 2-bit<\/li>\n         * <li>\"bw\"    -> 1-bit<\/li>\n         *\/\n        public function get screenColorDepth():String\n        {\n            var color:String;\n            switch( Capabilities.screenColor )\n            {\n                case \"bw\":\n                {\n                    color = \"1\";\n                    break;\n                }\n                case \"gray\":\n                {\n                    color = \"2\";\n                    break;\n                }\n                \/* note:\n                   as we have no way to know if\n                   we are in 16-bit, 24-bit or 32-bit\n                   we gives 24-bit by default\n                *\/\n                case \"color\" :\n                default      :\n                {\n                    color = \"24\" ;\n                }\n            }\n            \n            var _colorDepth:String = _dom.colorDepth;\n            \n            if( _colorDepth )\n            {\n                color = _colorDepth;\n            }\n            \n            return color;\n        }\n        \n        private function _defineUserAgent():void\n        {\n            _userAgent = core.strings.userAgent( appName + \"\/\" + appVersion.toString(4) );\n        }\n        \n        \/**\n         * Defines a custom user agent.\n         * <p>For case where the user would want to define its own application name and version \n         * it is possible to change appName and appVersion which are in sync with \n         * applicationProduct and applicationVersion properties.<\/p>\n         *\/\n        public function get userAgent():String\n        {\n            if( !_userAgent )\n            {\n                 _defineUserAgent();\n            }\n            \n            return _userAgent;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set userAgent( custom:String ):void\n        {\n            _userAgent = custom;\n        }\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.utils\n{\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.external.HTMLDOM;\n    \n    import core.strings.userAgent;\n    import core.uri;\n    import core.version;\n    \n    import flash.system.Capabilities;\n    import flash.system.Security;\n    import flash.system.System;\n    \n    \/**\n     * Environment provides informations for the local environment.\n     *\/\n    public class Environment\n    {\n        private var _debug:DebugConfiguration;\n        private var _dom:HTMLDOM;\n        \n        private var _protocol:String;\n        private var _appName:String;\n        private var _appVersion:version;\n        private var _userAgent:String;\n        private var _url:String;\n        \n        \/**\n         * Creates a new Environment instance.\n         * @param url The URL of the SWF.\n         * @param app The application name\n         * @param version The application version\n         * @param dom the HTMLDOM reference.\n         *\/\n        public function Environment( url:String = \"\", app:String = \"\", version:String = \"\",\n                                     debug:DebugConfiguration = null, dom:HTMLDOM = null )\n        {\n            var v:core.version;\n            \n            if( app == \"\" )\n            {\n                if( isAIR() )\n                {\n                    app = \"AIR\";\n                }\n                else\n                {\n                    app = \"Flash\";\n                }\n            }\n            \n            if( version == \"\" )\n            {\n                v = flashVersion;\n            }\n            else\n            {\n                v = getVersionFromString( version );\n            }\n            \n            _url        = url;\n            _appName    = app;\n            _appVersion = v;\n            \n            _debug      = debug;\n            _dom        = dom;\n        }\n        \n        \/**\n         * @private\n         *\/\n        private function _findProtocol():void\n        {\n            _protocol = \"\";\n            \n            if( _url != \"\" )\n            {\n                var url:uri = new uri( _url );\n                _protocol = url.scheme;\n            }\n        }\n\n        \/**\n         * Indicates the name of the application.\n         *\/        \n        public function get appName():String\n        {\n            return _appName;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set appName( value:String ):void\n        {\n            _appName = value;\n            _defineUserAgent();\n        }\n        \n        \/**\n         * Indicates the version of the application.\n         *\/\n        public function get appVersion():version\n        {\n            return _appVersion;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set appVersion( value:version ):void\n        {\n            _appVersion = value;\n            _defineUserAgent();\n            \n        }\n        \n        \/**\n         * Sets the stage reference value of the application.\n         *\/\n        ga_internal function set url( value:String ):void\n        {\n            _url = value;\n        }\n        \n        \/**\n         * Indicates the location of swf.\n         *\/\n        public function get locationSWFPath():String\n        {\n            return _url;\n        }\n        \n        \/**\n         * Indicates the referrer value.\n         *\/        \n        public function get referrer():String\n        {\n            var _referrer:String = _dom.referrer;\n            \n            if( _referrer )\n            {\n                return _referrer;\n            }\n            \n            if( protocol == \"file\" )\n            {\n                return \"localhost\";\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the title of the document.\n         *\/\n        public function get documentTitle():String\n        {\n            var _title:String = _dom.title;\n            \n            if( _title )\n            {\n                return _title;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the local domain name value.\n         *\/\n        public function get domainName():String\n        {\n            if( (protocol == \"http\") ||\n                (protocol == \"https\") )\n            {\n                var url:uri = new uri( _url.toLowerCase() );\n                return url.host;\n            }\n            \n            if( protocol == \"file\" )\n            {\n                return \"localhost\";\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates if the application is running in AIR.\n         *\/\n        public function isAIR():Boolean\n        {\n            return Security.sandboxType == \"application\";\n        }\n        \n        \/**\n         * Indicates if the SWF is embeded in an HTML page.\n         * @return <code class=\"prettyprint\">true<\/code> if the SWF is embeded in an HTML page.\n         *\/\n        public function isInHTML():Boolean\n        {\n            return Capabilities.playerType == \"PlugIn\" ;\n        }        \n        \n        \/**\n         * Indicates the locationPath value.\n         *\/        \n        public function get locationPath():String\n        {\n            var _pathname:String = _dom.pathname;\n            \n            if( _pathname )\n            {\n                return _pathname;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the locationSearch value.\n         *\/         \n        public function get locationSearch():String\n        {\n            var _search:String = _dom.search;\n            \n            if( _search )\n            {\n                return _search;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Returns the flash version object representation of the application. \n         * <p>This object contains the attributes major, minor, build and revision :<\/p>\n         * <p><b>Example :<\/b><\/p>\n         * <pre class=\"prettyprint\">\n         * import com.google.analytics.utils.Environment ;\n         * \n         * var info:Environment = new Environment( \"http:\/\/www.domain.com\" ) ;\n         * var version:Object = info.flashVersion ;\n         * \n         * trace( version.major    ) ; \/\/ 9\n         * trace( version.minor    ) ; \/\/ 0\n         * trace( version.build    ) ; \/\/ 124\n         * trace( version.revision ) ; \/\/ 0\n         * <\/pre>\n         * @return the flash version object representation of the application.\n         *\/\n        public function get flashVersion():version\n        {\n            var v:version = getVersionFromString( Capabilities.version.split( \" \" )[1], \",\" ) ;\n            return v ;\n        }\n        \n        \/**\n         * Returns the language string as a lowercase two-letter language code from ISO 639-1.\n         * @see Capabilities.language\n         *\/\n        public function get language():String\n        {\n            var _lang:String = _dom.language;\n            var lang:String  = Capabilities.language;\n            \n            if( _lang )\n            {\n                if( (_lang.length > lang.length) &&\n                    (_lang.substr(0,lang.length) == lang) )\n                {\n                    lang = _lang;\n                }\n            }\n            \n            return lang;\n        }\n        \n        \/**\n         * Returns the internal character set used by the flash player\n         * <p>Logic : by default flash player use unicode internally so we return UTF-8.<\/p>\n         * <p>If the player use the system code page then we try to return the char set of the browser.<\/p>\n         * @return the internal character set used by the flash player\n         *\/\n        public function get languageEncoding():String\n        {\n            if( System.useCodePage )\n            {\n                var _charset:String = _dom.characterSet;\n                if( _charset )\n                {\n                    return _charset;\n                }\n                return \"-\"; \/\/not found\n            }\n            \/\/default\n            return \"UTF-8\" ;\n        }\n        \n        \/**\n         * Returns the operating system string.\n         * <p><b>Note:<\/b> The flash documentation indicate those strings<\/p>\n         * <li>\"Windows XP\"<\/li>\n         * <li>\"Windows 2000\"<\/li>\n         * <li>\"Windows NT\"<\/li>\n         * <li>\"Windows 98\/ME\"<\/li>\n         * <li>\"Windows 95\"<\/li>\n         * <li>\"Windows CE\" (available only in Flash Player SDK, not in the desktop version)<\/li>\n         * <li>\"Linux\"<\/li>\n         * <li>\"MacOS\"<\/li>\n         * <p>Other strings we can obtain ( not documented : \"Mac OS 10.5.4\" , \"Windows Vista\")<\/p>\n         * @return the operating system string.\n         * @see Capabilities.os\n         *\/        \n        public function get operatingSystem():String\n        {\n            return Capabilities.os ;\n        }\n                        \n        \/**\n         * Returns the player type.\n         * <p><b>Note :<\/b> The flash documentation indicate those strings.<\/p>\n         * <li><b>\"ActiveX\"<\/b>    : for the Flash Player ActiveX control used by Microsoft Internet Explorer.<\/li>\n         * <li><b>\"Desktop\"<\/b>    : for the Adobe AIR runtime (except for SWF content loaded by an HTML page, which has Capabilities.playerType set to \"PlugIn\").<\/li>\n         * <li><b>\"External\"<\/b>   : for the external Flash Player \"PlugIn\" for the Flash Player browser plug-in (and for SWF content loaded by an HTML page in an AIR application).<\/li>\n         * <li><b>\"StandAlone\"<\/b> : for the stand-alone Flash Player.<\/li>\n         * @return the player type.\n         * @see Capabilities.playerType\n         *\/                       \n        public function get playerType():String\n        {\n            return Capabilities.playerType;\n        }\n        \n        \/**\n         * Returns the platform, can be \"Windows\", \"Macintosh\" or \"Linux\"\n         * @see Capabilities.manufacturer\n         *\/            \n        public function get platform():String\n        {\n            var p:String = Capabilities.manufacturer;\n            return p.split( \"Adobe \" )[1];\n        }\n        \n        \/**\n         * Indicates the Protocols object of this local info.\n         *\/\n        public function get protocol():String\n        {\n            if(!_protocol)\n            {\n                _findProtocol();\n            }\n            \n            return _protocol;\n        }\n        \n        \/**\n         * Indicates the height of the screen.\n         * @see Capabilities.screenResolutionY\n         *\/        \n        public function get screenHeight():Number\n        {\n            return Capabilities.screenResolutionY;\n        }        \n        \n        \/**\n         * Indicates the width of the screen.\n         * @see Capabilities.screenResolutionX\n         *\/\n        public function get screenWidth():Number\n        {\n            return Capabilities.screenResolutionX;\n        }\n                \n        \/**\n         * In AIR we can use flash.display.Screen to directly get the colorDepth property \n         * in flash player we can only access screenColor in flash.system.Capabilities.\n         * <p>Some ref : <a href=\"http:\/\/en.wikipedia.org\/wiki\/Color_depth\">http:\/\/en.wikipedia.org\/wiki\/Color_depth<\/a><\/p>\n         * <li>\"color\" -> 16-bit or 24-bit or 32-bit<\/li>\n         * <li>\"gray\"  -> 2-bit<\/li>\n         * <li>\"bw\"    -> 1-bit<\/li>\n         *\/\n        public function get screenColorDepth():String\n        {\n            var color:String;\n            switch( Capabilities.screenColor )\n            {\n                case \"bw\":\n                {\n                    color = \"1\";\n                    break;\n                }\n                case \"gray\":\n                {\n                    color = \"2\";\n                    break;\n                }\n                \/* note:\n                   as we have no way to know if\n                   we are in 16-bit, 24-bit or 32-bit\n                   we gives 24-bit by default\n                *\/\n                case \"color\" :\n                default      :\n                {\n                    color = \"24\" ;\n                }\n            }\n            \n            var _colorDepth:String = _dom.colorDepth;\n            \n            if( _colorDepth )\n            {\n                color = _colorDepth;\n            }\n            \n            return color;\n        }\n        \n        private function _defineUserAgent():void\n        {\n            _userAgent = core.strings.userAgent( appName + \"\/\" + appVersion.toString(4) );\n        }\n        \n        \/**\n         * Defines a custom user agent.\n         * <p>For case where the user would want to define its own application name and version \n         * it is possible to change appName and appVersion which are in sync with \n         * applicationProduct and applicationVersion properties.<\/p>\n         *\/\n        public function get userAgent():String\n        {\n            if( !_userAgent )\n            {\n                 _defineUserAgent();\n            }\n            \n            return _userAgent;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set userAgent( custom:String ):void\n        {\n            _userAgent = custom;\n        }\n        \n    }\n}","subject":"replace class Version by core.version","message":"replace class Version by core.version","lang":"ActionScript","license":"apache-2.0","repos":"mrthuanvn\/gaforflash,Vigmar\/gaforflash,jeremy-wischusen\/gaforflash,Vigmar\/gaforflash,drflash\/gaforflash,drflash\/gaforflash,Miyaru\/gaforflash,DimaBaliakin\/gaforflash,jeremy-wischusen\/gaforflash,soumavachakraborty\/gaforflash,DimaBaliakin\/gaforflash,soumavachakraborty\/gaforflash,jisobkim\/gaforflash,dli-iclinic\/gaforflash,Miyaru\/gaforflash,jisobkim\/gaforflash,mrthuanvn\/gaforflash,dli-iclinic\/gaforflash"}
{"commit":"64cefe66a948045f02e48ef6a0d77097b52c3760","old_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","new_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","old_contents":"package org.mangui.chromeless {\n    import flash.net.URLStream;\n\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.*;\n    import org.mangui.hls.utils.*;\n\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n    \/\/ import com.sociodox.theminer.*;\n    public class ChromelessPlayer extends Sprite {\n        \/** reference to the framework. **\/\n        private var _hls : HLS;\n        \/** Sheet to place on top of the video. **\/\n        private var _sheet : Sprite;\n        \/** Reference to the stage video element. **\/\n        private var _stageVideo : StageVideo = null;\n        \/** Reference to the video element. **\/\n        private var _video : Video = null;\n        \/** Video size **\/\n        private var _videoWidth : int = 0;\n        private var _videoHeight : int = 0;\n        \/** current media position *\/\n        private var _media_position : Number;\n        private var _duration : Number;\n    \/** URL autoload feature *\/\n        private var _autoLoad : Boolean = false;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer() {\n            \/\/ Set stage properties\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            stage.addEventListener(Event.RESIZE, _onStageResize);\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000, 0);\n            _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK, _clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n            \/\/ Connect getters to JS.\n            ExternalInterface.addCallback(\"getLevel\", _getLevel);\n            ExternalInterface.addCallback(\"getLevels\", _getLevels);\n            ExternalInterface.addCallback(\"getAutoLevel\", _getAutoLevel);\n            ExternalInterface.addCallback(\"getMetrics\", _getMetrics);\n            ExternalInterface.addCallback(\"getDuration\", _getDuration);\n            ExternalInterface.addCallback(\"getPosition\", _getPosition);\n            ExternalInterface.addCallback(\"getPlaybackState\", _getPlaybackState);\n            ExternalInterface.addCallback(\"getSeekState\", _getSeekState);\n            ExternalInterface.addCallback(\"getType\", _getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\", _getmaxBufferLength);\n            ExternalInterface.addCallback(\"getminBufferLength\", _getminBufferLength);\n            ExternalInterface.addCallback(\"getlowBufferLength\", _getlowBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\", _getbufferLength);\n            ExternalInterface.addCallback(\"getLogDebug\", _getLogDebug);\n            ExternalInterface.addCallback(\"getLogDebug2\", _getLogDebug2);\n            ExternalInterface.addCallback(\"getCapLeveltoStage\", _getCapLeveltoStage);\n            ExternalInterface.addCallback(\"getflushLiveURLCache\", _getflushLiveURLCache);\n            ExternalInterface.addCallback(\"getstartFromLevel\", _getstartFromLevel);\n            ExternalInterface.addCallback(\"getseekFromLowestLevel\", _getseekFromLevel);\n            ExternalInterface.addCallback(\"getJSURLStream\", _getJSURLStream);\n            ExternalInterface.addCallback(\"getPlayerVersion\", _getPlayerVersion);\n            ExternalInterface.addCallback(\"getAudioTrackList\", _getAudioTrackList);\n            ExternalInterface.addCallback(\"getAudioTrackId\", _getAudioTrackId);\n            \/\/ Connect calls to JS.\n            ExternalInterface.addCallback(\"playerLoad\", _load);\n            ExternalInterface.addCallback(\"playerPlay\", _play);\n            ExternalInterface.addCallback(\"playerPause\", _pause);\n            ExternalInterface.addCallback(\"playerResume\", _resume);\n            ExternalInterface.addCallback(\"playerSeek\", _seek);\n            ExternalInterface.addCallback(\"playerStop\", _stop);\n            ExternalInterface.addCallback(\"playerVolume\", _volume);\n            ExternalInterface.addCallback(\"playerSetLevel\", _setLevel);\n            ExternalInterface.addCallback(\"playerSmoothSetLevel\", _smoothSetLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\", _setmaxBufferLength);\n            ExternalInterface.addCallback(\"playerSetminBufferLength\", _setminBufferLength);\n            ExternalInterface.addCallback(\"playerSetlowBufferLength\", _setlowBufferLength);\n            ExternalInterface.addCallback(\"playerSetflushLiveURLCache\", _setflushLiveURLCache);\n            ExternalInterface.addCallback(\"playerSetstartFromLevel\", _setstartFromLevel);\n            ExternalInterface.addCallback(\"playerSetseekFromLevel\", _setseekFromLevel);\n            ExternalInterface.addCallback(\"playerSetLogDebug\", _setLogDebug);\n            ExternalInterface.addCallback(\"playerSetLogDebug2\", _setLogDebug2);\n            ExternalInterface.addCallback(\"playerCapLeveltoStage\", _setCapLeveltoStage);\n            ExternalInterface.addCallback(\"playerSetAudioTrack\", _setAudioTrack);\n            ExternalInterface.addCallback(\"playerSetJSURLStream\", _setJSURLStream);\n\n            setTimeout(_pingJavascript, 50);\n        };\n\n        \/** Notify javascript the framework is ready. **\/\n        private function _pingJavascript() : void {\n            ExternalInterface.call(\"onHLSReady\", ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        private function _completeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n\n        private function _errorHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                var hlsError : HLSError = event.error;\n                ExternalInterface.call(\"onError\", hlsError.code, hlsError.url, hlsError.msg);\n            }\n        };\n\n        private function _fragmentHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\", event.metrics.bandwidth, event.metrics.level, stage.stageWidth);\n            }\n        };\n\n        private function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[_hls.startlevel].duration;\n\n            if (_autoLoad) {\n                _play();\n            }\n\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\", _duration);\n            }\n        };\n\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            _duration = event.mediatime.duration;\n            _media_position = event.mediatime.position;\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onPosition\", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding,event.mediatime.buffer, event.mediatime.program_date);\n            }\n\n            var videoWidth : int = _video ? _video.videoWidth : _stageVideo.videoWidth;\n            var videoHeight : int = _video ? _video.videoHeight : _stageVideo.videoHeight;\n\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    _resize();\n                    if (ExternalInterface.available) {\n                        ExternalInterface.call(\"onVideoSize\", _videoWidth, _videoHeight);\n                    }\n                }\n            }\n        };\n\n        private function _stateHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\", event.state);\n            }\n        };\n\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\", event.level);\n            }\n        };\n\n        private function _audioTracksListChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTracksListChange\", _getAudioTrackList());\n            }\n        }\n\n        private function _audioTrackChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTrackChange\", event.audioTrack);\n            }\n        }\n\n        \/** Javascript getters. **\/\n        private function _getLevel() : int {\n            return _hls.level;\n        };\n\n        private function _getLevels() : Vector.<Level> {\n            return _hls.levels;\n        };\n\n        private function _getAutoLevel() : Boolean {\n            return _hls.autolevel;\n        };\n\n        private function _getMetrics() : Object {\n            return _hls.metrics;\n        };\n\n        private function _getDuration() : Number {\n            return _duration;\n        };\n\n        private function _getPosition() : Number {\n            return _hls.position;\n        };\n\n        private function _getPlaybackState() : String {\n            return _hls.playbackState;\n        };\n\n        private function _getSeekState() : String {\n            return _hls.seekState;\n        };\n\n        private function _getType() : String {\n            return _hls.type;\n        };\n\n        private function _getbufferLength() : Number {\n            return _hls.bufferLength;\n        };\n\n        private function _getmaxBufferLength() : Number {\n            return HLSSettings.maxBufferLength;\n        };\n\n        private function _getminBufferLength() : Number {\n            return HLSSettings.minBufferLength;\n        };\n\n        private function _getlowBufferLength() : Number {\n            return HLSSettings.lowBufferLength;\n        };\n\n        private function _getflushLiveURLCache() : Boolean {\n            return HLSSettings.flushLiveURLCache;\n        };\n\n        private function _getstartFromLevel() : int {\n            return HLSSettings.startFromLevel;\n        };\n\n        private function _getseekFromLevel() : int {\n            return HLSSettings.seekFromLevel;\n        };\n\n        private function _getLogDebug() : Boolean {\n            return HLSSettings.logDebug;\n        };\n\n        private function _getLogDebug2() : Boolean {\n            return HLSSettings.logDebug2;\n        };\n\n        private function _getCapLeveltoStage() : Boolean {\n            return HLSSettings.capLevelToStage;\n        };\n\n        private function _getJSURLStream() : Boolean {\n            return (_hls.URLstream is JSURLStream);\n        };\n\n        private function _getPlayerVersion() : Number {\n            return 2;\n        };\n\n        private function _getAudioTrackList() : Array {\n            var list : Array = [];\n            var vec : Vector.<HLSAudioTrack> = _hls.audioTracks;\n            for (var i : Object in vec) {\n                list.push(vec[i]);\n            }\n            return list;\n        };\n\n        private function _getAudioTrackId() : int {\n            return _hls.audioTrack;\n        };\n\n        \/** Javascript calls. **\/\n        private function _load(url : String) : void {\n            _hls.load(url);\n        };\n\n        private function _play() : void {\n            _hls.stream.play();\n        };\n\n        private function _pause() : void {\n            _hls.stream.pause();\n        };\n\n        private function _resume() : void {\n            _hls.stream.resume();\n        };\n\n        private function _seek(position : Number) : void {\n            _hls.stream.seek(position);\n        };\n\n        private function _stop() : void {\n            _hls.stream.close();\n        };\n\n        private function _volume(percent : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(percent \/ 100);\n        };\n\n        private function _setLevel(level : int) : void {\n            _smoothSetLevel(level);\n            if (!isNaN(_media_position) && level != -1) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        private function _smoothSetLevel(level : int) : void {\n            if (level != _hls.level) {\n                _hls.level = level;\n            }\n        };\n\n        private function _setmaxBufferLength(new_len : Number) : void {\n            HLSSettings.maxBufferLength = new_len;\n        };\n\n        private function _setminBufferLength(new_len : Number) : void {\n            HLSSettings.minBufferLength = new_len;\n        };\n\n        private function _setlowBufferLength(new_len : Number) : void {\n            HLSSettings.lowBufferLength = new_len;\n        };\n\n        private function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void {\n            HLSSettings.flushLiveURLCache = flushLiveURLCache;\n        };\n\n        private function _setstartFromLevel(startFromLevel : int) : void {\n            HLSSettings.startFromLevel = startFromLevel;\n        };\n\n        private function _setseekFromLevel(seekFromLevel : int) : void {\n            HLSSettings.seekFromLevel = seekFromLevel;\n        };\n\n        private function _setLogDebug(debug : Boolean) : void {\n            HLSSettings.logDebug = debug;\n        };\n\n        private function _setLogDebug2(debug2 : Boolean) : void {\n            HLSSettings.logDebug2 = debug2;\n        };\n\n        private function _setCapLeveltoStage(value : Boolean) : void {\n            HLSSettings.capLevelToStage = value;\n        };\n\n        private function _setJSURLStream(jsURLstream : Boolean) : void {\n            if (jsURLstream) {\n                _hls.URLstream = JSURLStream as Class;\n            } else {\n                _hls.URLstream = URLStream as Class;\n            }\n        };\n\n        private function _setAudioTrack(val : int) : void {\n            if (val == _hls.audioTrack) return;\n            _hls.audioTrack = val;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        \/** Mouse click handler. **\/\n        private function _clickHandler(event : MouseEvent) : void {\n            if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n        };\n\n        \/** StageVideo detector. **\/\n        private function _onStageVideoState(event : StageVideoAvailabilityEvent) : void {\n            var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            _hls = new HLS();\n            _hls.stage = stage;\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange);\n\n            if (available && stage.stageVideos.length > 0) {\n                _stageVideo = stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n                _stageVideo.attachNetStream(_hls.stream);\n            } else {\n                _video = new Video(stage.stageWidth, stage.stageHeight);\n                addChild(_video);\n                _video.smoothing = true;\n                _video.attachNetStream(_hls.stream);\n            }\n            stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n\n            var autoLoadUrl : String = root.loaderInfo.parameters.url as String;\n            if (autoLoadUrl != null) {\n                _autoLoad = true;\n                _load(autoLoadUrl);\n            }\n        };\n\n        private function _onStageResize(event : Event) : void {\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.width = stage.stageWidth;\n            _sheet.height = stage.stageHeight;\n            _resize();\n        };\n\n        private function _resize() : void {\n            var rect : Rectangle;\n            rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight);\n            \/\/ resize video\n            if (_video) {\n                _video.width = rect.width;\n                _video.height = rect.height;\n                _video.x = rect.x;\n                _video.y = rect.y;\n            } else if (_stageVideo) {\n                _stageVideo.viewPort = rect;\n            }\n        }\n    }\n}\n","new_contents":"package org.mangui.chromeless {\n    import flash.net.URLStream;\n\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.*;\n    import org.mangui.hls.utils.*;\n\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n    \/\/ import com.sociodox.theminer.*;\n    public class ChromelessPlayer extends Sprite {\n        \/** reference to the framework. **\/\n        protected var _hls : HLS;\n        \/** Sheet to place on top of the video. **\/\n        protected var _sheet : Sprite;\n        \/** Reference to the stage video element. **\/\n        protected var _stageVideo : StageVideo = null;\n        \/** Reference to the video element. **\/\n        protected var _video : Video = null;\n        \/** Video size **\/\n        protected var _videoWidth : int = 0;\n        protected var _videoHeight : int = 0;\n        \/** current media position *\/\n        protected var _media_position : Number;\n        protected var _duration : Number;\n    \/** URL autoload feature *\/\n        protected var _autoLoad : Boolean = false;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer() {\n            \/\/ Set stage properties\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            stage.addEventListener(Event.RESIZE, _onStageResize);\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000, 0);\n            _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK, _clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n            \/\/ Connect getters to JS.\n            ExternalInterface.addCallback(\"getLevel\", _getLevel);\n            ExternalInterface.addCallback(\"getLevels\", _getLevels);\n            ExternalInterface.addCallback(\"getAutoLevel\", _getAutoLevel);\n            ExternalInterface.addCallback(\"getMetrics\", _getMetrics);\n            ExternalInterface.addCallback(\"getDuration\", _getDuration);\n            ExternalInterface.addCallback(\"getPosition\", _getPosition);\n            ExternalInterface.addCallback(\"getPlaybackState\", _getPlaybackState);\n            ExternalInterface.addCallback(\"getSeekState\", _getSeekState);\n            ExternalInterface.addCallback(\"getType\", _getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\", _getmaxBufferLength);\n            ExternalInterface.addCallback(\"getminBufferLength\", _getminBufferLength);\n            ExternalInterface.addCallback(\"getlowBufferLength\", _getlowBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\", _getbufferLength);\n            ExternalInterface.addCallback(\"getLogDebug\", _getLogDebug);\n            ExternalInterface.addCallback(\"getLogDebug2\", _getLogDebug2);\n            ExternalInterface.addCallback(\"getCapLeveltoStage\", _getCapLeveltoStage);\n            ExternalInterface.addCallback(\"getflushLiveURLCache\", _getflushLiveURLCache);\n            ExternalInterface.addCallback(\"getstartFromLevel\", _getstartFromLevel);\n            ExternalInterface.addCallback(\"getseekFromLowestLevel\", _getseekFromLevel);\n            ExternalInterface.addCallback(\"getJSURLStream\", _getJSURLStream);\n            ExternalInterface.addCallback(\"getPlayerVersion\", _getPlayerVersion);\n            ExternalInterface.addCallback(\"getAudioTrackList\", _getAudioTrackList);\n            ExternalInterface.addCallback(\"getAudioTrackId\", _getAudioTrackId);\n            \/\/ Connect calls to JS.\n            ExternalInterface.addCallback(\"playerLoad\", _load);\n            ExternalInterface.addCallback(\"playerPlay\", _play);\n            ExternalInterface.addCallback(\"playerPause\", _pause);\n            ExternalInterface.addCallback(\"playerResume\", _resume);\n            ExternalInterface.addCallback(\"playerSeek\", _seek);\n            ExternalInterface.addCallback(\"playerStop\", _stop);\n            ExternalInterface.addCallback(\"playerVolume\", _volume);\n            ExternalInterface.addCallback(\"playerSetLevel\", _setLevel);\n            ExternalInterface.addCallback(\"playerSmoothSetLevel\", _smoothSetLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\", _setmaxBufferLength);\n            ExternalInterface.addCallback(\"playerSetminBufferLength\", _setminBufferLength);\n            ExternalInterface.addCallback(\"playerSetlowBufferLength\", _setlowBufferLength);\n            ExternalInterface.addCallback(\"playerSetflushLiveURLCache\", _setflushLiveURLCache);\n            ExternalInterface.addCallback(\"playerSetstartFromLevel\", _setstartFromLevel);\n            ExternalInterface.addCallback(\"playerSetseekFromLevel\", _setseekFromLevel);\n            ExternalInterface.addCallback(\"playerSetLogDebug\", _setLogDebug);\n            ExternalInterface.addCallback(\"playerSetLogDebug2\", _setLogDebug2);\n            ExternalInterface.addCallback(\"playerCapLeveltoStage\", _setCapLeveltoStage);\n            ExternalInterface.addCallback(\"playerSetAudioTrack\", _setAudioTrack);\n            ExternalInterface.addCallback(\"playerSetJSURLStream\", _setJSURLStream);\n\n            setTimeout(_pingJavascript, 50);\n        };\n\n        \/** Notify javascript the framework is ready. **\/\n        protected function _pingJavascript() : void {\n            ExternalInterface.call(\"onHLSReady\", ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        protected function _completeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n\n        protected function _errorHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                var hlsError : HLSError = event.error;\n                ExternalInterface.call(\"onError\", hlsError.code, hlsError.url, hlsError.msg);\n            }\n        };\n\n        protected function _fragmentHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\", event.metrics.bandwidth, event.metrics.level, stage.stageWidth);\n            }\n        };\n\n        protected function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[_hls.startlevel].duration;\n\n            if (_autoLoad) {\n                _play();\n            }\n\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\", _duration);\n            }\n        };\n\n        protected function _mediaTimeHandler(event : HLSEvent) : void {\n            _duration = event.mediatime.duration;\n            _media_position = event.mediatime.position;\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onPosition\", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding,event.mediatime.buffer, event.mediatime.program_date);\n            }\n\n            var videoWidth : int = _video ? _video.videoWidth : _stageVideo.videoWidth;\n            var videoHeight : int = _video ? _video.videoHeight : _stageVideo.videoHeight;\n\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    _resize();\n                    if (ExternalInterface.available) {\n                        ExternalInterface.call(\"onVideoSize\", _videoWidth, _videoHeight);\n                    }\n                }\n            }\n        };\n\n        protected function _stateHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\", event.state);\n            }\n        };\n\n        protected function _levelSwitchHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\", event.level);\n            }\n        };\n\n        protected function _audioTracksListChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTracksListChange\", _getAudioTrackList());\n            }\n        }\n\n        protected function _audioTrackChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTrackChange\", event.audioTrack);\n            }\n        }\n\n        \/** Javascript getters. **\/\n        protected function _getLevel() : int {\n            return _hls.level;\n        };\n\n        protected function _getLevels() : Vector.<Level> {\n            return _hls.levels;\n        };\n\n        protected function _getAutoLevel() : Boolean {\n            return _hls.autolevel;\n        };\n\n        protected function _getMetrics() : Object {\n            return _hls.metrics;\n        };\n\n        protected function _getDuration() : Number {\n            return _duration;\n        };\n\n        protected function _getPosition() : Number {\n            return _hls.position;\n        };\n\n        protected function _getPlaybackState() : String {\n            return _hls.playbackState;\n        };\n\n        protected function _getSeekState() : String {\n            return _hls.seekState;\n        };\n\n        protected function _getType() : String {\n            return _hls.type;\n        };\n\n        protected function _getbufferLength() : Number {\n            return _hls.bufferLength;\n        };\n\n        protected function _getmaxBufferLength() : Number {\n            return HLSSettings.maxBufferLength;\n        };\n\n        protected function _getminBufferLength() : Number {\n            return HLSSettings.minBufferLength;\n        };\n\n        protected function _getlowBufferLength() : Number {\n            return HLSSettings.lowBufferLength;\n        };\n\n        protected function _getflushLiveURLCache() : Boolean {\n            return HLSSettings.flushLiveURLCache;\n        };\n\n        protected function _getstartFromLevel() : int {\n            return HLSSettings.startFromLevel;\n        };\n\n        protected function _getseekFromLevel() : int {\n            return HLSSettings.seekFromLevel;\n        };\n\n        protected function _getLogDebug() : Boolean {\n            return HLSSettings.logDebug;\n        };\n\n        protected function _getLogDebug2() : Boolean {\n            return HLSSettings.logDebug2;\n        };\n\n        protected function _getCapLeveltoStage() : Boolean {\n            return HLSSettings.capLevelToStage;\n        };\n\n        protected function _getJSURLStream() : Boolean {\n            return (_hls.URLstream is JSURLStream);\n        };\n\n        protected function _getPlayerVersion() : Number {\n            return 2;\n        };\n\n        protected function _getAudioTrackList() : Array {\n            var list : Array = [];\n            var vec : Vector.<HLSAudioTrack> = _hls.audioTracks;\n            for (var i : Object in vec) {\n                list.push(vec[i]);\n            }\n            return list;\n        };\n\n        protected function _getAudioTrackId() : int {\n            return _hls.audioTrack;\n        };\n\n        \/** Javascript calls. **\/\n        protected function _load(url : String) : void {\n            _hls.load(url);\n        };\n\n        protected function _play() : void {\n            _hls.stream.play();\n        };\n\n        protected function _pause() : void {\n            _hls.stream.pause();\n        };\n\n        protected function _resume() : void {\n            _hls.stream.resume();\n        };\n\n        protected function _seek(position : Number) : void {\n            _hls.stream.seek(position);\n        };\n\n        protected function _stop() : void {\n            _hls.stream.close();\n        };\n\n        protected function _volume(percent : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(percent \/ 100);\n        };\n\n        protected function _setLevel(level : int) : void {\n            _smoothSetLevel(level);\n            if (!isNaN(_media_position) && level != -1) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        protected function _smoothSetLevel(level : int) : void {\n            if (level != _hls.level) {\n                _hls.level = level;\n            }\n        };\n\n        protected function _setmaxBufferLength(new_len : Number) : void {\n            HLSSettings.maxBufferLength = new_len;\n        };\n\n        protected function _setminBufferLength(new_len : Number) : void {\n            HLSSettings.minBufferLength = new_len;\n        };\n\n        protected function _setlowBufferLength(new_len : Number) : void {\n            HLSSettings.lowBufferLength = new_len;\n        };\n\n        protected function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void {\n            HLSSettings.flushLiveURLCache = flushLiveURLCache;\n        };\n\n        protected function _setstartFromLevel(startFromLevel : int) : void {\n            HLSSettings.startFromLevel = startFromLevel;\n        };\n\n        protected function _setseekFromLevel(seekFromLevel : int) : void {\n            HLSSettings.seekFromLevel = seekFromLevel;\n        };\n\n        protected function _setLogDebug(debug : Boolean) : void {\n            HLSSettings.logDebug = debug;\n        };\n\n        protected function _setLogDebug2(debug2 : Boolean) : void {\n            HLSSettings.logDebug2 = debug2;\n        };\n\n        protected function _setCapLeveltoStage(value : Boolean) : void {\n            HLSSettings.capLevelToStage = value;\n        };\n\n        protected function _setJSURLStream(jsURLstream : Boolean) : void {\n            if (jsURLstream) {\n                _hls.URLstream = JSURLStream as Class;\n            } else {\n                _hls.URLstream = URLStream as Class;\n            }\n        };\n\n        protected function _setAudioTrack(val : int) : void {\n            if (val == _hls.audioTrack) return;\n            _hls.audioTrack = val;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        \/** Mouse click handler. **\/\n        protected function _clickHandler(event : MouseEvent) : void {\n            if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n        };\n\n        \/** StageVideo detector. **\/\n        protected function _onStageVideoState(event : StageVideoAvailabilityEvent) : void {\n            var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            _hls = new HLS();\n            _hls.stage = stage;\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange);\n\n            if (available && stage.stageVideos.length > 0) {\n                _stageVideo = stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n                _stageVideo.attachNetStream(_hls.stream);\n            } else {\n                _video = new Video(stage.stageWidth, stage.stageHeight);\n                addChild(_video);\n                _video.smoothing = true;\n                _video.attachNetStream(_hls.stream);\n            }\n            stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n\n            var autoLoadUrl : String = root.loaderInfo.parameters.url as String;\n            if (autoLoadUrl != null) {\n                _autoLoad = true;\n                _load(autoLoadUrl);\n            }\n        };\n\n        protected function _onStageResize(event : Event) : void {\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.width = stage.stageWidth;\n            _sheet.height = stage.stageHeight;\n            _resize();\n        };\n\n        protected function _resize() : void {\n            var rect : Rectangle;\n            rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight);\n            \/\/ resize video\n            if (_video) {\n                _video.width = rect.width;\n                _video.height = rect.height;\n                _video.x = rect.x;\n                _video.y = rect.y;\n            } else if (_stageVideo) {\n                _stageVideo.viewPort = rect;\n            }\n        }\n    }\n}\n","subject":"transform ChromelessPlayer functions to protected","message":"transform ChromelessPlayer functions to protected\n","lang":"ActionScript","license":"mpl-2.0","repos":"Corey600\/flashls,aevange\/flashls,stevemayhew\/flashls,codex-corp\/flashls,dighan\/flashls,aevange\/flashls,fixedmachine\/flashls,School-Improvement-Network\/flashls,hola\/flashls,ryanhefner\/flashls,aevange\/flashls,Peer5\/flashls,suuhas\/flashls,fixedmachine\/flashls,thdtjsdn\/flashls,neilrackett\/flashls,neilrackett\/flashls,loungelogic\/flashls,jlacivita\/flashls,Peer5\/flashls,suuhas\/flashls,aevange\/flashls,thdtjsdn\/flashls,tedconf\/flashls,Peer5\/flashls,vidible\/vdb-flashls,Boxie5\/flashls,vidible\/vdb-flashls,NicolasSiver\/flashls,tedconf\/flashls,mangui\/flashls,Boxie5\/flashls,viktorot\/flashls,jlacivita\/flashls,Peer5\/flashls,suuhas\/flashls,clappr\/flashls,JulianPena\/flashls,viktorot\/flashls,dighan\/flashls,loungelogic\/flashls,ryanhefner\/flashls,suuhas\/flashls,NicolasSiver\/flashls,stevemayhew\/flashls,stevemayhew\/flashls,ryanhefner\/flashls,hola\/flashls,School-Improvement-Network\/flashls,JulianPena\/flashls,mangui\/flashls,codex-corp\/flashls,clappr\/flashls,stevemayhew\/flashls,Corey600\/flashls,School-Improvement-Network\/flashls,viktorot\/flashls,ryanhefner\/flashls"}
{"commit":"ac14bd46b61f820aa31fa0157c36fec9fa6371b6","old_file":"net\/saqoosha\/pv3d\/util\/Slerper.as","new_file":"net\/saqoosha\/pv3d\/util\/Slerper.as","old_contents":"package net.saqoosha.pv3d {\n\t\n\timport org.papervision3d.core.math.Quaternion;\n\timport org.papervision3d.objects.DisplayObject3D;\n\t\n\tpublic class Slerper {\n\t\t\n\t\tprivate var _target:DisplayObject3D;\n\t\tprivate var _start:Quaternion;\n\t\tprivate var _end:Quaternion;\n\t\tprivate var _current:Quaternion;\n\t\tprivate var _alpha:Number = 0;\n\t\t\n\t\tpublic function Slerper(target:DisplayObject3D, start:Quaternion = null, end:Quaternion = null) {\n\t\t\tthis._target = target;\n\t\t\tthis._start = start;\n\t\t\tthis._end = end;\n\t\t\tthis._current = this._start ? this._start.clone() : new Quaternion();\n\t\t\tthis._alpha = 0;\n\t\t}\n\t\t\n\t\tpublic function get target():DisplayObject3D {\n\t\t\treturn this._target;\n\t\t}\n\t\t\n\t\tpublic function set target(value:DisplayObject3D):void {\n\t\t\tthis._target = value;\n\t\t}\n\t\t\n\t\tpublic function get start():Quaternion {\n\t\t\treturn this._start;\n\t\t}\n\t\t\n\t\tpublic function set start(value:Quaternion):void {\n\t\t\tthis._start = value;\n\t\t}\n\t\t\n\t\tpublic function get end():Quaternion {\n\t\t\treturn this._end;\n\t\t}\n\t\t\n\t\tpublic function set end(value:Quaternion):void {\n\t\t\tthis._end = value;\n\t\t}\n\t\t\n\t\tpublic function get alpha():Number {\n\t\t\treturn this._alpha\n\t\t}\n\t\t\n\t\tprivate static var tmp:Quaternion;\n\t\tpublic function set alpha(value:Number):void {\n\t\t\tthis._alpha = value;\n\t\t\tif (this._alpha == 0.0) {\n\t\t\t\ttmp = this._start;\n\t\t\t} else if (this._alpha == 1.0) {\n\t\t\t\ttmp = this._end;\n\t\t\t} else {\n\t\t\t\ttmp = this._current;\n\t\t\t\tslerp(this._start, this._end, this._alpha, this._current);\n\t\t\t}\n\t\t\tthis._target.transform.copy3x3(tmp.matrix);\n\t\t}\n\t\t\n\t\tprivate static var __angle:Number;\n\t\tprivate static var __scale:Number;\n\t\tprivate static var __invscale:Number;\n\t\tprivate static var __theta:Number;\n\t\tprivate static var __invsintheta:Number;\n\t\tpublic static function slerp( qa:Quaternion, qb:Quaternion, alpha:Number, out:Quaternion = null ):Quaternion\n\t\t{\n\t\t\t__angle = qa.w * qb.w + qa.x * qb.x + qa.y * qb.y + qa.z * qb.z\n\t \n\t         if (__angle < 0.0)\n\t         {\n\t                 qa.x *= -1.0;\n\t                 qa.y *= -1.0;\n\t                 qa.z *= -1.0;\n\t                 qa.w *= -1.0;\n\t                 __angle *= -1.0;\n\t         }\n\t \n\t         if ((__angle + 1.0) > Quaternion.EPSILON) \/\/ Take the shortest path\n\t         {\n\t                 if ((1.0 - __angle) >= Quaternion.EPSILON)  \/\/ spherical interpolation\n\t                 {\n\t                         __theta = Math.acos(__angle);\n\t                         __invsintheta = 1.0 \/ Math.sin(__theta);\n\t                         __scale = Math.sin(__theta * (1.0-alpha)) * __invsintheta;\n\t                         __invscale = Math.sin(__theta * alpha) * __invsintheta;\n\t                 }\n\t                 else \/\/ linear interploation\n\t                 {\n\t                         __scale = 1.0 - alpha;\n\t                         __invscale = alpha;\n\t                 }\n\t         }\n\t         else \/\/ long way to go...\n\t         {\n\t\t\t\t qb.y = -qa.y;\n\t\t\t\t qb.x = qa.x;\n\t\t\t\t qb.w = -qa.w;\n\t\t\t\t qb.z = qa.z;\n\t\n\t             __scale = Math.sin(Math.PI * (0.5 - alpha));\n\t             __invscale = Math.sin(Math.PI * alpha);\n\t         }\n\t \n\t \t\tif (out) {\n\t \t\t\tout.x = __scale * qa.x + __invscale * qb.x;\n\t\t\t\tout.y = __scale * qa.y + __invscale * qb.y;\n\t\t\t\tout.z = __scale * qa.z + __invscale * qb.z;\n\t\t\t\tout.w = __scale * qa.w + __invscale * qb.w;\n\t \t\t} else {\n\t\t\t\tout =  new Quaternion(  __scale * qa.x + __invscale * qb.x, \n\t\t\t\t\t\t\t\t\t\t__scale * qa.y + __invscale * qb.y,\n\t\t\t\t\t\t\t\t\t\t__scale * qa.z + __invscale * qb.z,\n\t\t\t\t\t\t\t\t\t\t__scale * qa.w + __invscale * qb.w );\n\t \t\t}\n\t \t\treturn out;\n\t\t}\n\t\t\t\n\t}\n\n}","new_contents":"\ufeffpackage net.saqoosha.pv3d.util {\n\t\n\timport org.papervision3d.core.math.Quaternion;\n\timport org.papervision3d.objects.DisplayObject3D;\n\t\n\tpublic class Slerper {\n\t\t\n\t\tprivate var _target:DisplayObject3D;\n\t\tprivate var _start:Quaternion;\n\t\tprivate var _end:Quaternion;\n\t\tprivate var _current:Quaternion;\n\t\tprivate var _alpha:Number = 0;\n\t\t\n\t\tpublic function Slerper(target:DisplayObject3D, start:Quaternion = null, end:Quaternion = null) {\n\t\t\tthis._target = target;\n\t\t\tthis._start = start;\n\t\t\tthis._end = end;\n\t\t\tthis._current = this._start ? this._start.clone() : new Quaternion();\n\t\t\tthis._alpha = 0;\n\t\t}\n\t\t\n\t\tpublic function get target():DisplayObject3D {\n\t\t\treturn this._target;\n\t\t}\n\t\t\n\t\tpublic function set target(value:DisplayObject3D):void {\n\t\t\tthis._target = value;\n\t\t}\n\t\t\n\t\tpublic function get start():Quaternion {\n\t\t\treturn this._start;\n\t\t}\n\t\t\n\t\tpublic function set start(value:Quaternion):void {\n\t\t\tthis._start = value;\n\t\t}\n\t\t\n\t\tpublic function get end():Quaternion {\n\t\t\treturn this._end;\n\t\t}\n\t\t\n\t\tpublic function set end(value:Quaternion):void {\n\t\t\tthis._end = value;\n\t\t}\n\t\t\n\t\tpublic function get alpha():Number {\n\t\t\treturn this._alpha\n\t\t}\n\t\t\n\t\tprivate static var tmp:Quaternion;\n\t\tpublic function set alpha(value:Number):void {\n\t\t\tthis._alpha = value;\n\t\t\tif (this._alpha == 0.0) {\n\t\t\t\ttmp = this._start;\n\t\t\t} else if (this._alpha == 1.0) {\n\t\t\t\ttmp = this._end;\n\t\t\t} else {\n\t\t\t\ttmp = this._current;\n\t\t\t\tslerp(this._start, this._end, this._alpha, this._current);\n\t\t\t}\n\t\t\tthis._target.transform.copy3x3(tmp.matrix);\n\t\t}\n\t\t\n\t\tprivate static var __angle:Number;\n\t\tprivate static var __scale:Number;\n\t\tprivate static var __invscale:Number;\n\t\tprivate static var __theta:Number;\n\t\tprivate static var __invsintheta:Number;\n\t\tpublic static function slerp( qa:Quaternion, qb:Quaternion, alpha:Number, out:Quaternion = null ):Quaternion\n\t\t{\n\t\t\t__angle = qa.w * qb.w + qa.x * qb.x + qa.y * qb.y + qa.z * qb.z\n\t \n\t         if (__angle < 0.0)\n\t         {\n\t                 qa.x *= -1.0;\n\t                 qa.y *= -1.0;\n\t                 qa.z *= -1.0;\n\t                 qa.w *= -1.0;\n\t                 __angle *= -1.0;\n\t         }\n\t \n\t         if ((__angle + 1.0) > Quaternion.EPSILON) \/\/ Take the shortest path\n\t         {\n\t                 if ((1.0 - __angle) >= Quaternion.EPSILON)  \/\/ spherical interpolation\n\t                 {\n\t                         __theta = Math.acos(__angle);\n\t                         __invsintheta = 1.0 \/ Math.sin(__theta);\n\t                         __scale = Math.sin(__theta * (1.0-alpha)) * __invsintheta;\n\t                         __invscale = Math.sin(__theta * alpha) * __invsintheta;\n\t                 }\n\t                 else \/\/ linear interploation\n\t                 {\n\t                         __scale = 1.0 - alpha;\n\t                         __invscale = alpha;\n\t                 }\n\t         }\n\t         else \/\/ long way to go...\n\t         {\n\t\t\t\t qb.y = -qa.y;\n\t\t\t\t qb.x = qa.x;\n\t\t\t\t qb.w = -qa.w;\n\t\t\t\t qb.z = qa.z;\n\t\n\t             __scale = Math.sin(Math.PI * (0.5 - alpha));\n\t             __invscale = Math.sin(Math.PI * alpha);\n\t         }\n\t \n\t \t\tif (out) {\n\t \t\t\tout.x = __scale * qa.x + __invscale * qb.x;\n\t\t\t\tout.y = __scale * qa.y + __invscale * qb.y;\n\t\t\t\tout.z = __scale * qa.z + __invscale * qb.z;\n\t\t\t\tout.w = __scale * qa.w + __invscale * qb.w;\n\t \t\t} else {\n\t\t\t\tout =  new Quaternion(  __scale * qa.x + __invscale * qb.x, \n\t\t\t\t\t\t\t\t\t\t__scale * qa.y + __invscale * qb.y,\n\t\t\t\t\t\t\t\t\t\t__scale * qa.z + __invscale * qb.z,\n\t\t\t\t\t\t\t\t\t\t__scale * qa.w + __invscale * qb.w );\n\t \t\t}\n\t \t\treturn out;\n\t\t}\n\t\t\t\n\t}\n\n}\n","subject":"fix package.","message":"fix package.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"Saqoosha\/SAQAS3"}
{"commit":"12a213e1d5c84733413941a724d9eda586fc07e8","old_file":"exporter\/src\/main\/as\/flump\/export\/Atlas.as","new_file":"exporter\/src\/main\/as\/flump\/export\/Atlas.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.Sprite;\nimport flash.filesystem.File;\n\nimport flump.SwfTexture;\n\npublic class Atlas\n{\n    \/\/ The empty border size around the right and bottom edges of each texture, to prevent bleeding\n    public static const PADDING :int = 1;\n\n    public var name :String;\n    public var targetDevice :DeviceType;\n\n    public function Atlas (name :String, targetDevice :DeviceType, w :int, h :int) {\n        this.name = name;\n        this.targetDevice = targetDevice;\n\n        _root = new Node(0, 0, w, h);\n    }\n\n    \/\/ Try to place a texture in this atlas, return true if it fit\n    public function place (texture :SwfTexture) :Boolean {\n        var node :Node = _root.search(texture.w + PADDING, texture.h + PADDING);\n        if (node == null) {\n            return false;\n        }\n\n        node.texture = texture;\n        return true;\n    }\n\n    public function get area () :int { return _root.bounds.width * _root.bounds.height; }\n\n    public function get used () :int {\n        var used :int = 0;\n        _root.forEach(function (n :Node) :void { used += n.bounds.width * n.bounds.height; });\n        return used;\n    }\n\n    public function publish (dir :File) :void {\n        var constructed :Sprite = new Sprite();\n        _root.forEach(function (node :Node) :void {\n            var tex :SwfTexture = node.texture;\n            var sprite :Sprite = new Sprite();\n            sprite.scaleX = sprite.scaleY = tex.scale;\n            constructed.addChild(tex.holder);\n            tex.holder.x = node.bounds.x;\n            tex.holder.y = node.bounds.y;\n        });\n        PngPublisher.publish(dir.resolvePath(name + targetDevice.extension + \".png\"),\n            _root.bounds.width, _root.bounds.height, constructed);\n    }\n\n    public function toJSON (_:*) :Object {\n        var json :Object = {\n            file: name + \".png\",\n            textures: []\n        };\n        _root.forEach(function (node :Node) :void {\n            var tex :SwfTexture = node.texture;\n            var textureJson :Object = {\n                name: tex.symbol,\n                offset: [ tex.offset.x, tex.offset.y ],\n                rect: [ node.bounds.x, node.bounds.y, tex.w, tex.h ]\n            };\n            if (tex.md5 != null) {\n                textureJson.md5 = tex.md5;\n            }\n            json.textures.push(textureJson);\n        });\n        return json;\n    }\n\n    public function toXML () :XML\n    {\n        var json :Object = toJSON(null);\n\n        var xml :XML = <atlas\n            file={json.file}\n        \/>;\n        for each (var tex :Object in json.textures) {\n            var textureXml :XML = <texture\n                name={tex.name}\n                offset={tex.offset}\n                rect={tex.rect}\n            \/>;\n            if (tex.md5 != null) {\n                textureXml.@md5 = tex.md5;\n            }\n            xml.appendChild(textureXml);\n        }\n        return xml;\n    }\n\n    protected var _root :Node;\n}\n}\n\nimport flash.geom.Rectangle;\n\nimport flump.SwfTexture;\n\n\/\/ A node in a k-d tree\nclass Node\n{\n    \/\/ The bounds of this node (and its children)\n    public var bounds :Rectangle;\n\n    \/\/ The texture that is placed here, if any. Implies that this is a leaf node\n    public var texture :SwfTexture;\n\n    \/\/ This node's two children, if any\n    public var left :Node;\n    public var right :Node;\n\n    public function Node (x :int, y :int, w :int, h :int)\n    {\n        bounds = new Rectangle(x, y, w, h);\n    }\n\n    \/\/ Find a free node in this tree big enough to fit an area, or null\n    public function search (w :int, h :int) :Node\n    {\n        if (texture != null) {\n            \/\/ There's already a texture here, terminate\n            return null;\n        }\n\n        if (left != null && right != null) {\n            \/\/ Try to fit it into this node's children\n            var descendent :Node = left.search(w, h);\n            if (descendent == null) {\n                descendent = right.search(w, h);\n            }\n            return descendent;\n\n        } else {\n            if (bounds.width == w && bounds.height == h) {\n                \/\/ This node is a perfect size, no need to subdivide\n                return this;\n            }\n            if (bounds.width < w || bounds.height < h) {\n                \/\/ This will never fit, terminate\n                return null;\n            }\n\n            var dw :Number = bounds.width - w;\n            var dh :Number = bounds.height - h;\n\n            if (dw > dh) {\n                left = new Node(bounds.x, bounds.y, w, bounds.height);\n                right = new Node(bounds.x + w, bounds.y, dw, bounds.height);\n\n            } else {\n                left = new Node(bounds.x, bounds.y, bounds.width, h);\n                right = new Node(bounds.x, bounds.y + h, bounds.width, dh);\n            }\n\n            return left.search(w, h);\n        }\n    }\n\n    \/\/ Iterate over all nodes with textures in this tree\n    public function forEach (fn :Function \/* Node -> void *\/) :void {\n        if (texture != null) {\n            fn(this);\n        }\n\n        if (left != null && right != null) {\n            left.forEach(fn);\n            right.forEach(fn);\n        }\n    }\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.Sprite;\nimport flash.filesystem.File;\n\nimport flump.SwfTexture;\n\npublic class Atlas\n{\n    \/\/ The empty border size around the right and bottom edges of each texture, to prevent bleeding\n    public static const PADDING :int = 1;\n\n    public var name :String;\n    public var targetDevice :DeviceType;\n\n    public function Atlas (name :String, targetDevice :DeviceType, w :int, h :int) {\n        this.name = name;\n        this.targetDevice = targetDevice;\n\n        _root = new Node(0, 0, w, h);\n    }\n\n    \/\/ Try to place a texture in this atlas, return true if it fit\n    public function place (texture :SwfTexture) :Boolean {\n        var node :Node = _root.search(texture.w + PADDING, texture.h + PADDING);\n        if (node == null) {\n            return false;\n        }\n\n        node.texture = texture;\n        return true;\n    }\n\n    public function get area () :int { return _root.bounds.width * _root.bounds.height; }\n\n    public function get used () :int {\n        var used :int = 0;\n        _root.forEach(function (n :Node) :void { used += n.bounds.width * n.bounds.height; });\n        return used;\n    }\n\n    public function publish (dir :File) :void {\n        var constructed :Sprite = new Sprite();\n        _root.forEach(function (node :Node) :void {\n            var tex :SwfTexture = node.texture;\n            var sprite :Sprite = new Sprite();\n            sprite.scaleX = sprite.scaleY = tex.scale;\n            constructed.addChild(tex.holder);\n            tex.holder.x = node.bounds.x;\n            tex.holder.y = node.bounds.y;\n        });\n        PngPublisher.publish(dir.resolvePath(name + targetDevice.extension + \".png\"),\n            _root.bounds.width, _root.bounds.height, constructed);\n    }\n\n    public function toJSON (_:*) :Object {\n        var json :Object = {\n            file: name + \".png\",\n            textures: []\n        };\n        _root.forEach(function (node :Node) :void {\n            var tex :SwfTexture = node.texture;\n            var textureJson :Object = {\n                name: tex.symbol,\n                rect: [ node.bounds.x, node.bounds.y, tex.w, tex.h ]\n            };\n            if (tex.offset.x != 0 || tex.offset.y != 0) {\n                textureJson.offset = [ tex.offset.x, tex.offset.y ];\n            }\n            if (tex.md5 != null) {\n                textureJson.md5 = tex.md5;\n            }\n            json.textures.push(textureJson);\n        });\n        return json;\n    }\n\n    public function toXML () :XML\n    {\n        var json :Object = toJSON(null);\n\n        var xml :XML = <atlas\n            file={json.file}\n        \/>;\n        for each (var tex :Object in json.textures) {\n            var textureXml :XML = <texture\n                name={tex.name}\n                rect={tex.rect}\n            \/>;\n            if (tex.offset != null) {\n                textureXml.@offset = tex.offset;\n            }\n            if (tex.md5 != null) {\n                textureXml.@md5 = tex.md5;\n            }\n            xml.appendChild(textureXml);\n        }\n        return xml;\n    }\n\n    protected var _root :Node;\n}\n}\n\nimport flash.geom.Rectangle;\n\nimport flump.SwfTexture;\n\n\/\/ A node in a k-d tree\nclass Node\n{\n    \/\/ The bounds of this node (and its children)\n    public var bounds :Rectangle;\n\n    \/\/ The texture that is placed here, if any. Implies that this is a leaf node\n    public var texture :SwfTexture;\n\n    \/\/ This node's two children, if any\n    public var left :Node;\n    public var right :Node;\n\n    public function Node (x :int, y :int, w :int, h :int)\n    {\n        bounds = new Rectangle(x, y, w, h);\n    }\n\n    \/\/ Find a free node in this tree big enough to fit an area, or null\n    public function search (w :int, h :int) :Node\n    {\n        if (texture != null) {\n            \/\/ There's already a texture here, terminate\n            return null;\n        }\n\n        if (left != null && right != null) {\n            \/\/ Try to fit it into this node's children\n            var descendent :Node = left.search(w, h);\n            if (descendent == null) {\n                descendent = right.search(w, h);\n            }\n            return descendent;\n\n        } else {\n            if (bounds.width == w && bounds.height == h) {\n                \/\/ This node is a perfect size, no need to subdivide\n                return this;\n            }\n            if (bounds.width < w || bounds.height < h) {\n                \/\/ This will never fit, terminate\n                return null;\n            }\n\n            var dw :Number = bounds.width - w;\n            var dh :Number = bounds.height - h;\n\n            if (dw > dh) {\n                left = new Node(bounds.x, bounds.y, w, bounds.height);\n                right = new Node(bounds.x + w, bounds.y, dw, bounds.height);\n\n            } else {\n                left = new Node(bounds.x, bounds.y, bounds.width, h);\n                right = new Node(bounds.x, bounds.y + h, bounds.width, dh);\n            }\n\n            return left.search(w, h);\n        }\n    }\n\n    \/\/ Iterate over all nodes with textures in this tree\n    public function forEach (fn :Function \/* Node -> void *\/) :void {\n        if (texture != null) {\n            fn(this);\n        }\n\n        if (left != null && right != null) {\n            left.forEach(fn);\n            right.forEach(fn);\n        }\n    }\n}\n","subject":"Make the texture offset optional.","message":"Make the texture offset optional.\n\n@tconkling: This will need to be accounted for in Betwixt.\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump,funkypandagame\/flump,tconkling\/flump,tconkling\/flump"}
{"commit":"2c2536aa94e353b74945c28d1bf067bafe8d4143","old_file":"as3\/com\/netease\/protobuf\/stringToByteArray.as","new_file":"as3\/com\/netease\/protobuf\/stringToByteArray.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.ByteArray\n\tpublic function stringToByteArray(s:String):ByteArray {\n\t\tconst ba:ByteArray = new ByteArray\n\t\tfor (var i:uint = 0; i < s.length; ++i) {\n\t\t\tba.writeByte(s.charCodeAt(i))\n\t\t}\n\t\treturn ba\n\t}\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.ByteArray\n\tpublic function stringToByteArray(s:String):ByteArray {\n\t\tconst ba:ByteArray = new ByteArray\n\t\tba.length = s.length\n\t\tfor (var i:uint = 0; i < s.length; ++i) {\n\t\t\tba[i] = s.charCodeAt(i)\n\t\t}\n\t\treturn ba\n\t}\n}\n","subject":"\u521d\u59cb\u5316ByteArray\u65f6position\u4e3a0","message":"\u521d\u59cb\u5316ByteArray\u65f6position\u4e3a0","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"ebd6644eac471beb608a1277da88496791129bf7","old_file":"src\/goplayer\/SkinnedPlayerView.as","new_file":"src\/goplayer\/SkinnedPlayerView.as","old_contents":"package goplayer\n{\n  public class SkinnedPlayerView extends Component\n    implements PlayerVideoUpdateListener, SkinBackend\n  {\n    private const missingSkinParts : Array = []\n\n    private var skin : Skin\n    private var video : PlayerVideo\n    private var player : Player\n\n    public function SkinnedPlayerView\n      (skin : Skin, video : PlayerVideo, player : Player)\n    {\n      this.skin = skin\n      this.video = video\n      this.player = player\n\n      skin.backend = this\n\n      addChild(video)\n      addChild(skin.frontend)\n\n      video.addUpdateListener(this)\n    }\n\n    public function handlePlayerVideoUpdated() : void\n    {\n      video.visible = !player.finished\n      skin.update()\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function handleUserPlay() : void\n    {\n      if (player.started)\n        player.paused = false\n      else\n        player.start()\n    }\n\n    public function handleUserPause() : void\n    { player.paused = true }\n\n    public function handleUserSeek(ratio : Number) : void\n    { player.playheadRatio = ratio }\n\n    public function handleUserMute() : void\n    { player.mute() }\n\n    public function handleUserUnmute() : void\n    { player.unmute() }\n\n    public function handleUserToggleFullscreen() : void\n    { video.toggleFullscreen() }\n\n    \/\/ -----------------------------------------------------\n\n    public function get skinWidth() : Number\n    { return video.dimensions.width }\n\n    public function get skinHeight() : Number\n    { return video.dimensions.height }\n\n    public function get skinScale() : Number\n    { return video.fullscreenEnabled ? 2 : 1 }\n\n    public function get streamLengthSeconds() : Number\n    { return player.streamLength.seconds }\n\n    public function get playheadRatio() : Number\n    { return player.playheadRatio }\n\n    public function get bufferRatio() : Number\n    { return player.bufferRatio }\n\n    public function get bufferFillRatio() : Number\n    { return player.bufferFillRatio }\n\n    public function get playing() : Boolean\n    { return player.playing }\n\n    public function get buffering() : Boolean\n    { return player.buffering }\n\n    public function get volume() : Number\n    { return player.volume }\n\n    \/\/ -----------------------------------------------------\n\n    public function handleSkinPartMissing(name : String) : void\n    {\n      if (missingSkinParts.indexOf(name) == -1)\n        $handleSkinPartMissing(name)\n    }\n\n    private function $handleSkinPartMissing(name : String) : void\n    {\n      debug(\"Error: Skin part missing: \" + name)\n      missingSkinParts.push(name)\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  import flash.display.Sprite\n  import flash.events.Event\n  import flash.events.MouseEvent\n  import flash.utils.getTimer\n\n  public class SkinnedPlayerView extends Component\n    implements PlayerVideoUpdateListener, SkinBackend\n  {\n    private const IDLE_TIME_MS : uint = 2000\n\n    private const missingSkinParts : Array = []\n    private const skinContainer : Sprite = new Sprite\n\n    private var skin : Skin\n    private var video : PlayerVideo\n    private var player : Player\n\n    private var lastInteractionTime : uint = 0\n\n    public function SkinnedPlayerView\n      (skin : Skin, video : PlayerVideo, player : Player)\n    {\n      this.skin = skin\n      this.video = video\n      this.player = player\n\n      skin.backend = this\n\n      addChild(video)\n      skinContainer.addChild(skin.frontend)\n      addChild(skinContainer)\n\n      video.addUpdateListener(this)\n\n      addEventListener(Event.ADDED_TO_STAGE, handleAddedToStage)\n    }\n\n    private function handleAddedToStage(event : Event) : void\n    {\n      stage.addEventListener(MouseEvent.MOUSE_MOVE, handleStageMouseMove)\n      stage.addEventListener(Event.MOUSE_LEAVE, handleStageMouseLeave)\n    }\n\n    private function handleStageMouseMove(event : MouseEvent) : void\n    { lastInteractionTime = getTimer() }\n\n    private function handleStageMouseLeave(event : Event) : void\n    { lastInteractionTime = 0 }\n\n    public function handlePlayerVideoUpdated() : void\n    {\n      video.visible = !player.finished\n      skinContainer.visible = !userIdle\n      skin.update()\n    }\n\n    private function get userIdle() : Boolean\n    { return getTimer() - lastInteractionTime > IDLE_TIME_MS }\n\n    \/\/ -----------------------------------------------------\n\n    public function handleUserPlay() : void\n    {\n      if (player.started)\n        player.paused = false\n      else\n        player.start()\n    }\n\n    public function handleUserPause() : void\n    { player.paused = true }\n\n    public function handleUserSeek(ratio : Number) : void\n    { player.playheadRatio = ratio }\n\n    public function handleUserMute() : void\n    { player.mute() }\n\n    public function handleUserUnmute() : void\n    { player.unmute() }\n\n    public function handleUserToggleFullscreen() : void\n    { video.toggleFullscreen() }\n\n    \/\/ -----------------------------------------------------\n\n    public function get skinWidth() : Number\n    { return video.dimensions.width }\n\n    public function get skinHeight() : Number\n    { return video.dimensions.height }\n\n    public function get skinScale() : Number\n    { return video.fullscreenEnabled ? 2 : 1 }\n\n    public function get streamLengthSeconds() : Number\n    { return player.streamLength.seconds }\n\n    public function get playheadRatio() : Number\n    { return player.playheadRatio }\n\n    public function get bufferRatio() : Number\n    { return player.bufferRatio }\n\n    public function get bufferFillRatio() : Number\n    { return player.bufferFillRatio }\n\n    public function get playing() : Boolean\n    { return player.playing }\n\n    public function get buffering() : Boolean\n    { return player.buffering }\n\n    public function get volume() : Number\n    { return player.volume }\n\n    \/\/ -----------------------------------------------------\n\n    public function handleSkinPartMissing(name : String) : void\n    {\n      if (missingSkinParts.indexOf(name) == -1)\n        $handleSkinPartMissing(name)\n    }\n\n    private function $handleSkinPartMissing(name : String) : void\n    {\n      debug(\"Error: Skin part missing: \" + name)\n      missingSkinParts.push(name)\n    }\n  }\n}\n","subject":"Hide skin when user is idle.","message":"Hide skin when user is idle.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"5acc2b767a6bb8afc7b4c222843153ff3c25e068","old_file":"src\/as\/com\/threerings\/util\/Integer.as","new_file":"src\/as\/com\/threerings\/util\/Integer.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\n\/**\n * Equivalent to java.lang.Integer.\n *\/\n\/\/ Unfortunately, I think this is necessary.\n\/\/ I was going to remove this class and just make the streaming stuff\n\/\/ autotranslate between int <--> java.lang.Integer and\n\/\/ Number <--> java.lang.Double. However, a Number object that refers\n\/\/ to an integer value is actually an int. Yes, it's totally fucked.\npublic class Integer\n    implements Equalable, Wrapped\n{\n    public var value :int;\n\n    public static function valueOf (val :int) :Integer\n    {\n        return new Integer(val);\n    }\n\n    public function Integer (value :int)\n    {\n        this.value = value;\n    }\n\n    \/\/ from Equalable\n    public function equals (other :Object) :Boolean\n    {\n        return (other is Integer) && (value === (other as Integer).value);\n    }\n\n    \/\/ from Wrapped\n    public function unwrap () :Object\n    {\n        return value;\n    }\n\n    \/**\n     * Compares to int values in an overflow safe manner.\n     *\/\n    public static function compare (val1 :int, val2 :int) :int\n    {\n        return (val1 > val2) ? 1 : (val1 == val2 ? 0 : -1);\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\n\/**\n * Equivalent to java.lang.Integer.\n *\/\n\/\/ Unfortunately, I think this is necessary.\n\/\/ I was going to remove this class and just make the streaming stuff\n\/\/ autotranslate between int <--> java.lang.Integer and\n\/\/ Number <--> java.lang.Double. However, a Number object that refers\n\/\/ to an integer value is actually an int. Yes, it's totally fucked.\npublic class Integer\n    implements Equalable, Wrapped\n{\n    public var value :int;\n\n    public static function valueOf (val :int) :Integer\n    {\n        return new Integer(val);\n    }\n\n    public function Integer (value :int)\n    {\n        this.value = value;\n    }\n\n    \/\/ from Equalable\n    public function equals (other :Object) :Boolean\n    {\n        return (other is Integer) && (value === (other as Integer).value);\n    }\n\n    \/\/ from Wrapped\n    public function unwrap () :Object\n    {\n        return value;\n    }\n\n    \/\/ cannot use the override keyword on toString() because actionscript is stupid\n    public function toString () :String\n    {\n        return value.toString();\n    }\n\n    \/**\n     * Compares to int values in an overflow safe manner.\n     *\/\n    public static function compare (val1 :int, val2 :int) :int\n    {\n        return (val1 > val2) ? 1 : (val1 == val2 ? 0 : -1);\n    }\n}\n}\n","subject":"implement toString","message":"implement toString\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4678 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"6893cbd358edb2c5144baeafefed1195807dbf4c","old_file":"src\/aerys\/minko\/type\/loader\/SceneLoader.as","new_file":"src\/aerys\/minko\/type\/loader\/SceneLoader.as","old_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.loader.parser.IParser;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\t\n\timport flash.events.Event;\n\timport flash.events.ProgressEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic class SceneLoader implements ILoader\n\t{\n\t\tprivate static const REGISTERED_PARSERS : Vector.<Class> = new <Class>[];\n\t\t\n\t\tprivate static const STATE_IDLE\t\t: uint = 0;\n\t\tprivate static const STATE_LOADING\t: uint = 1;\n\t\tprivate static const STATE_PARSING\t: uint = 2;\n\t\tprivate static const STATE_COMPLETE\t: uint = 3;\n\t\t\n\t\tprivate var _currentState\t\t\t: int; \n\t\t\n\t\tprivate var _progress\t\t\t\t: Signal;\n\t\tprivate var _complete\t\t\t\t: Signal;\n\t\tprivate var _error\t\t\t\t\t: Signal;\n\t\t\n\t\tprivate var _data\t\t\t\t\t: ISceneNode;\n\t\tprivate var _parser\t\t\t\t\t: IParser;\n\t\tprivate var _numDependencies\t\t: uint;\n\t\tprivate var _dependencies\t\t\t: Vector.<ILoader>;\n\t\tprivate var _parserOptions\t\t\t: ParserOptions;\n\t\t\n\t\tprivate var _currentProgress\t\t: Number;\n\t\tprivate var _currentProgressChanged : Boolean;\n\t\tprivate var _isComplete\t\t\t\t: Boolean;\n\t\t\n\t\tpublic function get error() : Signal\n\t\t{\n\t\t\treturn _error;\n\t\t}\n\t\t\n\t\tpublic function get progress() : Signal\n\t\t{\n\t\t\treturn _progress;\n\t\t}\n\t\t\n\t\tpublic function get complete() : Signal\n\t\t{\n\t\t\treturn _complete;\n\t\t}\n\t\t\n\t\tpublic function get isComplete() : Boolean\n\t\t{\n\t\t\treturn _isComplete;\n\t\t}\n\t\t\n\t\tpublic function get data() : ISceneNode\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic static function registerParser(parserClass : Class) : void\n\t\t{\n\t\t\tif (REGISTERED_PARSERS.indexOf(parserClass) != -1)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif (!(new parserClass(new ParserOptions()) is IParser))\n\t\t\t\tthrow new Error('Parsers must implement the IParser interface.');\n\t\t\t\n\t\t\tREGISTERED_PARSERS.push(parserClass);\n\t\t}\n\t\t\n\t\tpublic function SceneLoader(parserOptions : ParserOptions)\n\t\t{\n\t\t\t_currentState\t= STATE_IDLE;\n\t\t\t\n\t\t\t_progress\t\t= new Signal('SceneLoader.progress');\n\t\t\t_complete\t\t= new Signal('SceneLoader.complete');\n\t\t\t_data\t\t\t= null;\n\t\t\t_isComplete\t\t= false;\n\t\t\t\n\t\t\t_parserOptions\t= parserOptions || new ParserOptions();\n\t\t}\n\t\t\n\t\tpublic function load(urlRequest : URLRequest) : void\n\t\t{\n\t\t\tif (_currentState != STATE_IDLE)\n\t\t\t\tthrow new Error('This controller is already loading an asset.');\n\t\t\t\n\t\t\t_currentState = STATE_LOADING;\n\t\t\t\n\t\t\tvar urlLoader : URLLoader = new URLLoader();\n\t\t\turlLoader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\turlLoader.addEventListener(ProgressEvent.PROGRESS, loadProgressHandler);\n\t\t\turlLoader.addEventListener(Event.COMPLETE, loadCompleteHandler);\n\t\t\turlLoader.load(urlRequest);\n\t\t}\n\t\t\n\t\tprivate function loadProgressHandler(e : ProgressEvent) : void\n\t\t{\n\t\t\t_progress.execute(this, 0.5 * e.bytesLoaded \/ e.bytesTotal);\n\t\t}\n\t\t\n\t\tprivate function loadCompleteHandler(e : Event) : void\n\t\t{\n\t\t\t_currentState = STATE_IDLE;\n\t\t\t\n\t\t\tloadBytes(URLLoader(e.currentTarget).data);\n\t\t}\n\t\t\n\t\tpublic function loadClass(classObject : Class) : void\n\t\t{\n\t\t\tloadBytes(new classObject());\n\t\t}\n\t\t\n\t\tpublic function loadBytes(byteArray : ByteArray) : void\n\t\t{\n\t\t\tvar startPosition : uint = byteArray.position;\n\t\t\t\n\t\t\tif (_currentState != STATE_IDLE)\n\t\t\t\tthrow new Error('This controller is already loading an asset.');\n\t\t\t\n\t\t\t_currentState = STATE_PARSING;\n\t\t\t_progress.execute(this, 0.5);\n\t\t\t\n\t\t\tif (_parserOptions != null && _parserOptions.parser != null)\n\t\t\t{\n\t\t\t\t_parser = new (_parserOptions.parser)(_parserOptions);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t\/\/ search a parser by testing registered parsers.\n\t\t\t\tvar numRegisteredParser : uint = REGISTERED_PARSERS.length;\n\t\t\t\tfor (var parserId : uint = 0; parserId < numRegisteredParser; ++parserId)\n\t\t\t\t{\n\t\t\t\t\t_parser = new REGISTERED_PARSERS[parserId](_parserOptions);\n\t\t\t\t\tbyteArray.position = startPosition;\n\t\t\t\t\tif (_parser.isParsable(byteArray))\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (parserId == numRegisteredParser)\n\t\t\t\t\tthrow new Error('No parser could be found for this datatype');\n\t\t\t}\n\n\t\t\tbyteArray.position = startPosition;\n\t\t\t\n\t\t\t_dependencies\t = _parser.getDependencies(byteArray);\n\t\t\t_numDependencies = 0;\n\t\t\t\n\t\t\tif (_dependencies != null)\n\t\t\t\tfor each (var dependency : ILoader in _dependencies)\n\t\t\t\t\tif (!dependency.isComplete)\n\t\t\t\t\t{\n\t\t\t\t\t\tdependency.error.add(decrementDependencyCounter);\n\t\t\t\t\t\tdependency.complete.add(decrementDependencyCounter);\n\t\t\t\t\t\t\n\t\t\t\t\t\t_numDependencies++;\n\t\t\t\t\t}\n\t\t\t\n\t\t\tif (_numDependencies == 0)\n\t\t\t\tparse();\n\t\t}\n\t\t\n\t\tprivate function decrementDependencyCounter(...args) : void\n\t\t{\n\t\t\t--_numDependencies;\n\t\t\t\n\t\t\tif (_numDependencies == 0)\n\t\t\t\tparse();\n\t\t}\n\t\t\n\t\tprivate function parse() : void\n\t\t{\n\t\t\t_parser.error.add(onParseError);\n\t\t\t_parser.progress.add(onParseProgress);\n\t\t\t_parser.complete.add(onParseComplete);\n\t\t\t_parser.parse();\n\t\t}\n\t\t\n\t\tprivate function onParseError(parser : IParser) : void\n\t\t{\n\t\t\t_isComplete = true;\n\t\t}\n\t\t\n\t\tprivate function onParseProgress(parser : IParser, progress : Number) : void\n\t\t{\n\t\t\t_progress.execute(this, 0.5 * (1 + progress));\n\t\t}\n\t\t\n\t\tprivate function onParseComplete(parser : IParser, loadedData : ISceneNode) : void\n\t\t{\n\t\t\t_isComplete = true;\n\t\t\t_data = loadedData;\n\t\t\t_complete.execute(this, loadedData);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.loader.parser.IParser;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\t\n\timport flash.events.Event;\n\timport flash.events.ProgressEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic class SceneLoader implements ILoader\n\t{\n\t\tprivate static const REGISTERED_PARSERS : Vector.<Class> = new <Class>[];\n\t\t\n\t\tprivate static const STATE_IDLE\t\t: uint = 0;\n\t\tprivate static const STATE_LOADING\t: uint = 1;\n\t\tprivate static const STATE_PARSING\t: uint = 2;\n\t\tprivate static const STATE_COMPLETE\t: uint = 3;\n\t\t\n\t\tprivate var _currentState\t\t\t: int; \n\t\t\n\t\tprivate var _progress\t\t\t\t: Signal;\n\t\tprivate var _complete\t\t\t\t: Signal;\n\t\tprivate var _error\t\t\t\t\t: Signal;\n\t\t\n\t\tprivate var _data\t\t\t\t\t: ISceneNode;\n\t\tprivate var _parser\t\t\t\t\t: IParser;\n\t\tprivate var _numDependencies\t\t: uint;\n\t\tprivate var _dependencies\t\t\t: Vector.<ILoader>;\n\t\tprivate var _parserOptions\t\t\t: ParserOptions;\n\t\t\n\t\tprivate var _currentProgress\t\t: Number;\n\t\tprivate var _currentProgressChanged : Boolean;\n\t\tprivate var _isComplete\t\t\t\t: Boolean;\n\t\t\n\t\tpublic function get error() : Signal\n\t\t{\n\t\t\treturn _error;\n\t\t}\n\t\t\n\t\tpublic function get progress() : Signal\n\t\t{\n\t\t\treturn _progress;\n\t\t}\n\t\t\n\t\tpublic function get complete() : Signal\n\t\t{\n\t\t\treturn _complete;\n\t\t}\n\t\t\n\t\tpublic function get isComplete() : Boolean\n\t\t{\n\t\t\treturn _isComplete;\n\t\t}\n\t\t\n\t\tpublic function get data() : ISceneNode\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic static function registerParser(parserClass : Class) : void\n\t\t{\n\t\t\tif (REGISTERED_PARSERS.indexOf(parserClass) != -1)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif (!(new parserClass(new ParserOptions()) is IParser))\n\t\t\t\tthrow new Error('Parsers must implement the IParser interface.');\n\t\t\t\n\t\t\tREGISTERED_PARSERS.push(parserClass);\n\t\t}\n\t\t\n\t\tpublic function SceneLoader(parserOptions : ParserOptions)\n\t\t{\n\t\t\t_currentState\t= STATE_IDLE;\n\t\t\t\n\t\t\t_progress\t\t= new Signal('SceneLoader.progress');\n\t\t\t_complete\t\t= new Signal('SceneLoader.complete');\n\t\t\t_data\t\t\t= null;\n\t\t\t_isComplete\t\t= false;\n\t\t\t\n\t\t\t_parserOptions\t= parserOptions || new ParserOptions();\n\t\t}\n\t\t\n\t\tpublic function load(urlRequest : URLRequest) : void\n\t\t{\n\t\t\tif (_currentState != STATE_IDLE)\n\t\t\t\tthrow new Error('This controller is already loading an asset.');\n\t\t\t\n\t\t\t_currentState = STATE_LOADING;\n\t\t\t\n\t\t\tvar urlLoader : URLLoader = new URLLoader();\n\t\t\turlLoader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\turlLoader.addEventListener(ProgressEvent.PROGRESS, loadProgressHandler);\n\t\t\turlLoader.addEventListener(Event.COMPLETE, loadCompleteHandler);\n\t\t\turlLoader.load(urlRequest);\n\t\t}\n\t\t\n\t\tprivate function loadProgressHandler(e : ProgressEvent) : void\n\t\t{\n\t\t\t_progress.execute(this, 0.5 * e.bytesLoaded \/ e.bytesTotal);\n\t\t}\n\t\t\n\t\tprivate function loadCompleteHandler(e : Event) : void\n\t\t{\n\t\t\t_currentState = STATE_IDLE;\n\t\t\t\n\t\t\tloadBytes(URLLoader(e.currentTarget).data);\n\t\t}\n\t\t\n\t\tpublic function loadClass(classObject : Class) : void\n\t\t{\n\t\t\tloadBytes(new classObject());\n\t\t}\n\t\t\n\t\tpublic function loadBytes(byteArray : ByteArray) : void\n\t\t{\n\t\t\tvar startPosition : uint = byteArray.position;\n\t\t\t\n\t\t\tif (_currentState != STATE_IDLE)\n\t\t\t\tthrow new Error('This loader is already loading an asset.');\n\t\t\t\n\t\t\t_currentState = STATE_PARSING;\n\t\t\t_progress.execute(this, 0.5);\n\t\t\t\n\t\t\tif (_parserOptions != null && _parserOptions.parser != null)\n\t\t\t{\n\t\t\t\t_parser = new (_parserOptions.parser)(_parserOptions);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t\/\/ search a parser by testing registered parsers.\n\t\t\t\tvar numRegisteredParser : uint = REGISTERED_PARSERS.length;\n\t\t\t\tfor (var parserId : uint = 0; parserId < numRegisteredParser; ++parserId)\n\t\t\t\t{\n\t\t\t\t\t_parser = new REGISTERED_PARSERS[parserId](_parserOptions);\n\t\t\t\t\tbyteArray.position = startPosition;\n\t\t\t\t\tif (_parser.isParsable(byteArray))\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (parserId == numRegisteredParser)\n\t\t\t\t\tthrow new Error('No parser could be found for this datatype');\n\t\t\t}\n\n\t\t\tbyteArray.position = startPosition;\n\t\t\t\n\t\t\t_dependencies\t = _parser.getDependencies(byteArray);\n\t\t\t_numDependencies = 0;\n\t\t\t\n\t\t\tif (_dependencies != null)\n\t\t\t\tfor each (var dependency : ILoader in _dependencies)\n\t\t\t\t\tif (!dependency.isComplete)\n\t\t\t\t\t{\n\t\t\t\t\t\tdependency.error.add(decrementDependencyCounter);\n\t\t\t\t\t\tdependency.complete.add(decrementDependencyCounter);\n\t\t\t\t\t\t\n\t\t\t\t\t\t_numDependencies++;\n\t\t\t\t\t}\n\t\t\t\n\t\t\tif (_numDependencies == 0)\n\t\t\t\tparse();\n\t\t}\n\t\t\n\t\tprivate function decrementDependencyCounter(...args) : void\n\t\t{\n\t\t\t--_numDependencies;\n\t\t\t\n\t\t\tif (_numDependencies == 0)\n\t\t\t\tparse();\n\t\t}\n\t\t\n\t\tprivate function parse() : void\n\t\t{\n\t\t\t_parser.error.add(onParseError);\n\t\t\t_parser.progress.add(onParseProgress);\n\t\t\t_parser.complete.add(onParseComplete);\n\t\t\t_parser.parse();\n\t\t}\n\t\t\n\t\tprivate function onParseError(parser : IParser) : void\n\t\t{\n\t\t\t_isComplete = true;\n\t\t}\n\t\t\n\t\tprivate function onParseProgress(parser : IParser, progress : Number) : void\n\t\t{\n\t\t\t_progress.execute(this, 0.5 * (1 + progress));\n\t\t}\n\t\t\n\t\tprivate function onParseComplete(parser : IParser, loadedData : ISceneNode) : void\n\t\t{\n\t\t\t_isComplete = true;\n\t\t\t_data = loadedData;\n\t\t\t_complete.execute(this, loadedData);\n\t\t}\n\t}\n}\n","subject":"Fix error message","message":"Fix error message\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"67623cb9acd9b0bbee7469407742f1f22c8c0eb9","old_file":"skin-src\/goplayer\/StandardSkin.as","new_file":"skin-src\/goplayer\/StandardSkin.as","old_contents":"package goplayer\n{\n  import flash.display.DisplayObject\n  import flash.display.InteractiveObject\n  import flash.display.Sprite\n  import flash.text.TextField\n\n\tpublic class StandardSkin extends AbstractStandardSkin\n  {\n    private var _seekBarWidth : Number\n\n    override public function update() : void\n    {\n      super.update()\n\n      setPosition(largePlayButton, dimensions.center)\n      setPosition(bufferingIndicator, dimensions.center)\n\n      setDimensions(largePlayButton, dimensions.halved.innerSquare)\n\n      upperPanel.x = 0\n      upperPanel.y = 0\n\n      packLeft\n        (upperPanelLeft,\n         [upperPanelMiddle, setUpperPanelWidth],\n         upperPanelRight)\n\n      controlBar.x = 0\n      controlBar.y = dimensions.height\n\n      packLeft\n        (showPlayPauseButton ? playPausePart : null,\n         beforeLeftTimePart,\n         showElapsedTime ? leftTimePart : null,\n         [seekBar, setSeekBarWidth],\n         showTotalTime ? rightTimePart : null,\n         afterRightTimePart,\n         showVolumeControl ? volumePart : null,\n         showFullscreenButton ? fullscreenPart : null)\n\n      playPausePart.visible = showPlayPauseButton\n      leftTimePart.visible = showElapsedTime\n      seekBar.visible = showSeekBar\n      rightTimePart.visible = showTotalTime\n      volumePart.visible = showVolumeControl\n      fullscreenPart.visible = showFullscreenButton\n    }\n\n    private function packLeft(... items : Array) : void\n    { Packer.$packLeft(dimensions.width, items) }\n\n    private function setUpperPanelWidth(value : Number) : void\n    {\n      upperPanelMiddleBackground.width = value\n      titleField.width = value\n    }\n\n    private function setSeekBarWidth(value : Number) : void\n    { _seekBarWidth = value }\n\n    override protected function get seekBarWidth() : Number\n    { return _seekBarWidth }\n\n    override protected function get upperPanel() : Sprite\n    { return lookup(\"chrome.upperPanel\") }\n    private function get upperPanelLeft() : Sprite\n    { return lookup(\"chrome.upperPanel.left\") }\n    private function get upperPanelMiddle() : Sprite\n    { return lookup(\"chrome.upperPanel.middle\") }\n    private function get upperPanelMiddleBackground() : Sprite\n    { return lookup(\"chrome.upperPanel.middle.background\") }\n    private function get upperPanelRight() : Sprite\n    { return lookup(\"chrome.upperPanel.right\") }\n\n    override protected function get largePlayButton() : InteractiveObject\n    { return lookup(\"largePlayButton\") }\n    override protected function get bufferingIndicator() : InteractiveObject\n    { return lookup(\"bufferingIndicator\") }\n\n    override protected function get chrome() : Sprite\n    { return lookup(\"chrome\") }\n\n    override protected function get titleField() : TextField\n    { return lookup(\"chrome.upperPanel.middle.titleField\") }\n\n    override protected function get controlBar() : Sprite\n    { return lookup(\"chrome.controlBar\") }\n\n    private function get playPausePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.playPause\") }\n    override protected function get playButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.playPause.playButton\") }\n    override protected function get pauseButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.playPause.pauseButton\") }\n\n    private function get beforeLeftTimePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.beforeLeftTime\") }\n\n    private function get leftTimePart() : TextField\n    { return lookup(\"chrome.controlBar.leftTime\") }\n    override protected function get leftTimeField() : TextField\n    { return lookup(\"chrome.controlBar.leftTime.field\") }\n\n    override protected function get seekBar() : Sprite\n    { return lookup(\"chrome.controlBar.seekBar\") }\n    override protected function get seekBarBackground() : DisplayObject\n    { return lookup(\"chrome.controlBar.seekBar.background\") }\n    override protected function get seekBarBuffer() : DisplayObject\n    { return lookup(\"chrome.controlBar.seekBar.buffer\") }\n    override protected function get seekBarPlayhead() : DisplayObject\n    { return lookup(\"chrome.controlBar.seekBar.playhead\") }\n    override protected function get seekBarTooltip() : DisplayObject\n    { return lookup(\"chrome.controlBar.seekBar.tooltip\") }\n    override protected function get seekBarTooltipField() : TextField\n    { return lookup(\"chrome.controlBar.seekBar.tooltip.field\") }\n\n    private function get rightTimePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.rightTime\") }\n    override protected function get rightTimeField() : TextField\n    { return lookup(\"chrome.controlBar.rightTime.field\") }\n\n    private function get afterRightTimePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.afterRightTime\") }\n\n    private function get volumePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume\") }\n    override protected function get muteButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.muteButton\") }\n    override protected function get unmuteButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.unmuteButton\") }\n    override protected function get volumeSlider() : Sprite\n    { return lookup(\"chrome.controlBar.volume.slider\") }\n    override protected function get volumeSliderThumb() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.slider.thumb\") }\n    override protected function get volumeSliderThumbGuide() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.slider.thumbGuide\") }\n    override protected function get volumeSliderFill() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.slider.fill\") }\n\n    private function get fullscreenPart() : DisplayObject\n    { return lookup(\"chrome.controlBar.fullscreen\") }\n    override protected function get enableFullscreenButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.fullscreen.enableButton\") }\n\n    override protected function lookup(name : String) : *\n    { return super.lookup(\"skinContent.\" + name) }\n\t}\n}\n","new_contents":"package goplayer\n{\n  import flash.display.DisplayObject\n  import flash.display.InteractiveObject\n  import flash.display.Sprite\n  import flash.text.TextField\n\n\tpublic class StandardSkin extends AbstractStandardSkin\n  {\n    private var _seekBarWidth : Number\n\n    override public function update() : void\n    {\n      super.update()\n\n      setPosition(largePlayButton, dimensions.center)\n      setPosition(bufferingIndicator, dimensions.center)\n\n      setDimensions(largePlayButton, dimensions.halved.innerSquare)\n\n      upperPanel.x = 0\n      upperPanel.y = 0\n\n      packLeft\n        (upperPanelLeft,\n         [upperPanelMiddle, setUpperPanelWidth],\n         upperPanelRight)\n\n      controlBar.x = 0\n      controlBar.y = dimensions.height\n\n      packLeft\n        (showPlayPauseButton ? playPausePart : null,\n         beforeLeftTimePart,\n         showElapsedTime ? leftTimeBackgroundPart : null,\n         afterLeftTimePart,\n         [seekBar, setSeekBarWidth],\n         beforeRightTimePart,\n         showTotalTime ? rightTimeBackgroundPart : null,\n         afterRightTimePart,\n         showVolumeControl ? volumePart : null,\n         showFullscreenButton ? fullscreenPart : null)\n\n      leftTimeFieldPart.x = beforeLeftTimePart.x\n      rightTimeFieldPart.x = beforeRightTimePart.x\n\n      playPausePart.visible = showPlayPauseButton\n      leftTimeBackgroundPart.visible = showElapsedTime\n      leftTimeFieldPart.visible = showElapsedTime\n      seekBar.visible = showSeekBar\n      rightTimeBackgroundPart.visible = showTotalTime\n      rightTimeFieldPart.visible = showTotalTime\n      volumePart.visible = showVolumeControl\n      fullscreenPart.visible = showFullscreenButton\n    }\n\n    private function packLeft(... items : Array) : void\n    { Packer.$packLeft(dimensions.width, items) }\n\n    private function setUpperPanelWidth(value : Number) : void\n    {\n      upperPanelMiddleBackground.width = value\n      titleField.width = value\n    }\n\n    private function setSeekBarWidth(value : Number) : void\n    { _seekBarWidth = value }\n\n    override protected function get seekBarWidth() : Number\n    { return _seekBarWidth }\n\n    override protected function get upperPanel() : Sprite\n    { return lookup(\"chrome.upperPanel\") }\n    private function get upperPanelLeft() : Sprite\n    { return lookup(\"chrome.upperPanel.left\") }\n    private function get upperPanelMiddle() : Sprite\n    { return lookup(\"chrome.upperPanel.middle\") }\n    private function get upperPanelMiddleBackground() : Sprite\n    { return lookup(\"chrome.upperPanel.middle.background\") }\n    private function get upperPanelRight() : Sprite\n    { return lookup(\"chrome.upperPanel.right\") }\n\n    override protected function get largePlayButton() : InteractiveObject\n    { return lookup(\"largePlayButton\") }\n    override protected function get bufferingIndicator() : InteractiveObject\n    { return lookup(\"bufferingIndicator\") }\n\n    override protected function get chrome() : Sprite\n    { return lookup(\"chrome\") }\n\n    override protected function get titleField() : TextField\n    { return lookup(\"chrome.upperPanel.middle.titleField\") }\n\n    override protected function get controlBar() : Sprite\n    { return lookup(\"chrome.controlBar\") }\n\n    private function get playPausePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.playPause\") }\n    override protected function get playButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.playPause.playButton\") }\n    override protected function get pauseButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.playPause.pauseButton\") }\n\n    private function get beforeLeftTimePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.beforeLeftTime\") }\n\n    private function get leftTimeBackgroundPart() : DisplayObject\n    { return lookup(\"chrome.controlBar.leftTimeBackground\") }\n    private function get leftTimeFieldPart() : DisplayObject\n    { return lookup(\"chrome.controlBar.leftTime\") }\n    override protected function get leftTimeField() : TextField\n    { return lookup(\"chrome.controlBar.leftTime.field\") }\n\n    private function get afterLeftTimePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.afterLeftTime\") }\n\n    override protected function get seekBar() : Sprite\n    { return lookup(\"chrome.controlBar.seekBar\") }\n    override protected function get seekBarBackground() : DisplayObject\n    { return lookup(\"chrome.controlBar.seekBar.background\") }\n    override protected function get seekBarBuffer() : DisplayObject\n    { return lookup(\"chrome.controlBar.seekBar.buffer\") }\n    override protected function get seekBarPlayhead() : DisplayObject\n    { return lookup(\"chrome.controlBar.seekBar.playhead\") }\n    override protected function get seekBarTooltip() : DisplayObject\n    { return lookup(\"chrome.controlBar.seekBar.tooltip\") }\n    override protected function get seekBarTooltipField() : TextField\n    { return lookup(\"chrome.controlBar.seekBar.tooltip.field\") }\n\n    private function get beforeRightTimePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.beforeRightTime\") }\n\n    private function get rightTimeBackgroundPart() : DisplayObject\n    { return lookup(\"chrome.controlBar.rightTimeBackground\") }\n    private function get rightTimeFieldPart() : DisplayObject\n    { return lookup(\"chrome.controlBar.rightTime\") }\n    override protected function get rightTimeField() : TextField\n    { return lookup(\"chrome.controlBar.rightTime.field\") }\n\n    private function get afterRightTimePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.afterRightTime\") }\n\n    private function get volumePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume\") }\n    override protected function get muteButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.muteButton\") }\n    override protected function get unmuteButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.unmuteButton\") }\n    override protected function get volumeSlider() : Sprite\n    { return lookup(\"chrome.controlBar.volume.slider\") }\n    override protected function get volumeSliderThumb() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.slider.thumb\") }\n    override protected function get volumeSliderThumbGuide() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.slider.thumbGuide\") }\n    override protected function get volumeSliderFill() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.slider.fill\") }\n\n    private function get fullscreenPart() : DisplayObject\n    { return lookup(\"chrome.controlBar.fullscreen\") }\n    override protected function get enableFullscreenButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.fullscreen.enableButton\") }\n\n    override protected function lookup(name : String) : *\n    { return super.lookup(\"skinContent.\" + name) }\n\t}\n}\n","subject":"Split left\/right time parts into several pieces.","message":"Split left\/right time parts into several pieces.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"7bdf53f95c3134671c12cbb3d015e43240e6b74b","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/PESProcessor.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/PESProcessor.as","old_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n    import com.hurlant.util.Hex;\n\n    CONFIG::LOGGING\n    {\n        import org.osmf.logging.Logger;\n        import org.osmf.logging.Log;\n    }\n\n    \/**\n     * Process packetized elementary streams and extract NALUs and other data.\n     *\/\n    public class PESProcessor\n    {\n        CONFIG::LOGGING\n        {\n            private static const logger:Logger = Log.getLogger(\"com.kaltura.hls.m2ts.PESProcessor\");\n        }\n\n        public var types:Object = {};\n        public var streams:Object = {};\n\n        public var lastVideoNALU:NALU = null;\n\n        public var transcoder:FLVTranscoder = new FLVTranscoder();\n\n        public var headerSent:Boolean = false;\n\n        public var pmtStreamId:int = -1;\n\n        protected var pendingBuffers:Vector.<Object> = new Vector.<Object>();\n        protected var pendingLastConvertedIndex:int = 0;\n\n\n        public function logStreams():void\n        {\n            CONFIG::LOGGING\n            {\n                logger.debug(\"----- PES state -----\");\n                for(var k:* in streams)\n                {\n                    logger.debug(\"   \" + k + \" has \" + streams[k].buffer.length + \" bytes, type=\" + types[k]);\n                }                \n            }\n        }\n\n        public function clear(clearAACConfig:Boolean = true):void\n        {\n            streams = {};\n            lastVideoNALU = null;\n            transcoder.clear(clearAACConfig);\n        }\n\n        private function parseProgramAssociationTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            \/\/ Get the section length.\n            var sectionLen:uint = ((bytes[cursor+2] & 0x03) << 8) | bytes[cursor+3];\n\n            \/\/ Check the section length for a single PMT.\n            CONFIG::LOGGING\n            {\n                if (sectionLen > 13)\n                {\n                    logger.debug(\"Saw multiple PMT entries in the PAT; blindly choosing first one.\");\n                }\n            }\n\n            \/\/ Grab the PMT ID.\n            pmtStreamId = ((bytes[cursor+10] << 8) | bytes[cursor+11]) & 0x1FFF;\n\n            CONFIG::LOGGING\n            {\n                logger.debug(\"Saw PMT ID of \" + pmtStreamId);\n            }\n\n            return true;\n        }\n\n        private function parseProgramMapTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            var sectionLength:uint;\n            var sectionLimit:uint;\n            var programInfoLength:uint;\n            var type:uint;\n            var pid:uint;\n            var esInfoLength:uint;\n            var seenPIDsByClass:Array;\n            var mediaClass:int;\n\n            var hasAudio:Boolean = false, hasVideo:Boolean = false;\n\n            \/\/ Set up types.\n            types = [];\n            seenPIDsByClass = [];\n            seenPIDsByClass[MediaClass.VIDEO] = Infinity;\n            seenPIDsByClass[MediaClass.AUDIO] = Infinity;\n            \n            \/\/ Process section length and limit.\n            cursor++;\n            \n            sectionLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n\n            if(sectionLength + cursor > bytes.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Not enough data to read. 1\");                    \n                }\n                return false;\n            }\n            \n            \/\/ Skip a few things we don't care about: program number, RSV, version, CNI, section, last_section, pcr_cid\n            sectionLimit = cursor + sectionLength;          \n            cursor += 7;\n            \n            \/\/ And get the program info length.\n            programInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n            \n            \/\/ If not enough data to proceed, bail.\n            if(programInfoLength + cursor > bytes.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Not enough data to read. 2\");\n                }\n                return false;\n            }\n\n            cursor += programInfoLength;\n                        \n            const CRC_SIZE:int = 4;\n            while(cursor < sectionLimit - CRC_SIZE)\n            {\n                type = bytes[cursor++];\n                pid = ((bytes[cursor] & 0x1f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                \n                mediaClass = MediaClass.calculate(type);\n                \n                if(mediaClass == MediaClass.VIDEO)\n                    hasVideo = true\n\n                if(mediaClass == MediaClass.AUDIO)\n                    hasAudio = true\n\n                \/\/ For video & audio, select the lowest PID for each kind.\n                if(mediaClass == MediaClass.OTHER\n                 || pid < seenPIDsByClass[mediaClass]) \n                {\n                    \/\/ Clear a higher PID if present.\n                    if(mediaClass != MediaClass.OTHER\n                     && seenPIDsByClass[mediaClass] < Infinity)\n                        types[seenPIDsByClass[mediaClass]] = -1;\n                    \n                    types[pid] = type;\n                    seenPIDsByClass[mediaClass] = pid;\n                }\n                \n                \/\/ Skip the esInfo data.\n                esInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                cursor += esInfoLength;\n            }\n\n            \/\/ Cook out header to transcoder.\n            \/\/transcoder.writeHeader(hasAudio, hasVideo);\n            headerSent = true;\n            \n            return true;\n        }\n\n        public function append(packet:PESPacket):Boolean\n        {\n\/\/            logger.debug(\"saw packet of \" + packet.buffer.length);\n            var b:ByteArray = packet.buffer;\n            b.position = 0;\n\n            if(b.length < 8)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Ignoring too short PES packet, length=\" + b.length);                    \n                }\n                return true;\n            }\n\n            \/\/ Get the start code.\n            var startCode:uint = b.readUnsignedInt();\n            if((startCode & 0xFFFFFF00) != 0x00000100)\n            {\n                \/\/ It could be a program association table.\n                if((startCode & 0xFFFFFF00) == 0x0000b000)\n                {\n                    parseProgramAssociationTable(b, 1);\n                    return true;\n                }\n\n                \/\/ It could be the program map table.\n                if((startCode & 0xFFFFFC00) == 0x0002b000)\n                {\n                    parseProgramMapTable(b, 1);\n                    return true;\n                }\n\n                var tmp:ByteArray = new ByteArray();\n                tmp.writeInt(startCode);\n                CONFIG::LOGGING\n                {\n                    logger.error(\"ES prefix was wrong, expected 00:00:01:xx but got \" + Hex.fromArray(tmp, true));\n                }\n                return true;\n            }\n\n            \/\/ Get the stream ID.\n            var streamID:int = startCode & 0xFF;\n\n            \/\/ Get the length.\n            var packetLength:uint = b.readUnsignedShort();\n            if(packetLength)\n            {\n                if(b.length < packetLength )\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.warn(\"WARNING: parsePESPacket - not enough bytes, expecting \" + packetLength + \", but have \" + b.length);\n                    }\n                    return false; \/\/ not enough bytes in packet\n                }\n            }\n            \n            if(b.length < 9)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - too short to read header!\");\n                }\n                return false;\n            }\n\n            \/\/ Read the rest of the header.\n            var cursor:uint = 6;\n            var dataAlignment:Boolean = (b[cursor] & 0x04) != 0;\n            cursor++;\n            \n            var ptsDts:uint = (b[cursor] & 0xc0) >> 6;\n            cursor++;\n            \n            var pesHeaderDataLength:uint = b[cursor];\n            cursor++;\n\n            \/\/logger.debug(\" PES align=\" + dataAlignment + \" ptsDts=\" + ptsDts + \" header=\" + pesHeaderDataLength);\n\n            var pts:Number = 0, dts:Number = 0;\n            \n            if(ptsDts & 0x02)\n            {\n                \/\/ has PTS at least\n                if(cursor + 5 > b.length)\n                    return true;\n                \n                pts  = b[cursor] & 0x0e;\n                pts *= 128;\n                pts += b[cursor + 1];\n                pts *= 256;\n                pts += b[cursor + 2] & 0xfe;\n                pts *= 128;\n                pts += b[cursor + 3];\n                pts *= 256;\n                pts += b[cursor + 4] & 0xfe;\n                pts \/= 2;\n                \n                if(ptsDts & 0x01)\n                {\n                    \/\/ DTS too!\n                    if(cursor + 10 > b.length)\n                        return true;\n                    \n                    dts  = b[cursor + 5] & 0x0e;\n                    dts *= 128;\n                    dts += b[cursor + 6];\n                    dts *= 256;\n                    dts += b[cursor + 7] & 0xfe;\n                    dts *= 128;\n                    dts += b[cursor + 8];\n                    dts *= 256;\n                    dts += b[cursor + 9] & 0xfe;\n                    dts \/= 2;\n                }\n                else\n                {\n                    \/\/logger.debug(\"Filling in DTS\")\n                    dts = pts;\n                }\n            }\n\n            \/\/ Handle partially overflowed PTS\/DTS values.\n            if (pts < (1<<31) && dts > 3*(1<<31))\n                dts -= 1<<33;\n\n            if (dts < (1<<31) && pts > 3*(1<<31))\n                pts -= 1<<33;\n\n            packet.pts = pts;\n            packet.dts = dts;\n            \/\/logger.debug(\"   PTS=\" + pts\/90000 + \" DTS=\" + dts\/90000);\n\n            cursor += pesHeaderDataLength;\n            \n            if(cursor > b.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - ran out of bytes\");\n                }\n                return true;\n            }\n            \n            if(types[packet.packetID] == undefined)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - unknown type\");\n                }\n                return true;\n            }\n            \n            var pes:PESPacketStream;\n\n            if(streams[packet.packetID] == undefined)\n            {\n                if(dts < 0.0)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.warn(\"WARNING: parsePESPacket - invalid decode timestamp, skipping\");\n                    }\n                    return true;\n                }\n                \n                pes = new PESPacketStream();\n                streams[packet.packetID] = pes;\n            }\n            else\n            {\n                pes = streams[packet.packetID];\n            }\n            \n            if(headerSent == false)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"Skipping data that came before PMT\");\n                }\n                return true;\n            }\n\n            \/\/ Note the type at this moment in time.\n            packet.type = types[packet.packetID];\n            packet.headerLength = cursor;\n\n            \/\/ And process.\n            if(MediaClass.calculate(types[packet.packetID]) == MediaClass.VIDEO)\n            {\n                var start:int = NALU.scan(b, cursor, true);\n                if(start == -1 && lastVideoNALU)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Stuff entire \" + (b.length - cursor) + \" bytes into previous NALU.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, b.length - cursor);\n                    return true;\n\n                }\n                else if((start - cursor) > 0 && lastVideoNALU)\n                {\n                    \/\/ Shove into previous buffer.\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Stuffing first \" + (start - cursor) + \" bytes into previous NALU.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;\n                }\n\n                \/\/ If it's identical timestamps, accumulate it into the current unit and keep going.\n                if(lastVideoNALU && pts == lastVideoNALU.pts && dts == lastVideoNALU.dts)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Combining \" + (start-cursor) + \" bytes into previous NALU due to matching DTS\/PTS.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;                    \n                }\n                else\n                {\n                    \/\/ Submit previous data.\n                    if(lastVideoNALU)\n                    {\n                        pendingBuffers.push(lastVideoNALU.clone());\n                    }\n\n                    \/\/ Update NALU state.\n                    lastVideoNALU = new NALU();\n                    lastVideoNALU.buffer = new ByteArray();\n                    lastVideoNALU.pts = pts;\n                    lastVideoNALU.dts = dts;\n                    lastVideoNALU.type = packet.type;\n                    lastVideoNALU.buffer.writeBytes(b, cursor);\n\n                }\n            }\n            else if(types[packet.packetID] == 0x0F)\n            {\n                \/\/ It's an AAC stream.\n                pendingBuffers.push(packet.clone());\n            }\n            else if(types[packet.packetID] == 0x03 || types[packet.packetID] == 0x04)\n            {\n                \/\/ It's an MP3 stream.\n                pendingBuffers.push(packet.clone());\n            }\n            else\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"Unknown packet ID type \" + types[packet.packetID] + \", ignoring (A).\");\n                }\n            }\n\n            bufferPendingNalus();\n\n            return true;\n        }\n\n        \/**\n         * To avoid transcoding all content on flush, we buffer it into FLV\n         * tags as we go. However, they remain undelivered until we can gather\n         * final SPS\/PPS information. This method is responsible for\n         * incrementally buffering in the FLV transcoder as we go.\n         *\/\n        public function bufferPendingNalus():void\n        {\n            \/\/ Iterate and buffer new NALUs.\n            for(var i:int=pendingLastConvertedIndex; i<pendingBuffers.length; i++)\n            {\n                if(pendingBuffers[i] is NALU)\n                {\n                    transcoder.convert(pendingBuffers[i] as NALU);\n                }\n                else if(pendingBuffers[i] is PESPacket)\n                {\n                    var packet:PESPacket = pendingBuffers[i] as PESPacket;\n                    if(packet.type == 0x0F)\n                    {\n                        \/\/ It's an AAC stream.\n                        transcoder.convertAAC(packet);\n                    }\n                    else if(packet.type == 0x03 || packet.type == 0x04)\n                    {\n                        \/\/ It's an MP3 stream. Pass through directly.\n                        transcoder.convertMP3(packet);\n                    }\n                    else\n                    {\n                        CONFIG::LOGGING\n                        {\n                            logger.warn(\"Unknown packet ID type \" + packet.type + \", ignoring (B).\");                            \n                        }\n                    }\n                }\n            }\n\n            \/\/ Note the last item we converted so we can avoid duplicating work.\n            pendingLastConvertedIndex = pendingBuffers.length;\n        }\n\n        public function processAllNalus():void\n        {\n            \/\/ Consume any unposted video NALUs.\n            if(lastVideoNALU)\n            {\n                pendingBuffers.push(lastVideoNALU.clone());\n                lastVideoNALU = null;\n            }\n\n            \/\/ First walk all the video NALUs and get the correct SPS\/PPS\n            if(pendingBuffers.length == 0)\n                return;\n            \n            \/\/ Then emit SPS\/PPS\n            transcoder.emitSPSPPSUnbuffered();\n\n            \/\/ Complete buffering and emit it all.\n            bufferPendingNalus();\n            transcoder.emitBufferedTags();\n\n            \/\/ Don't forget to clear the pending list.\n            pendingBuffers.length = 0;\n            pendingLastConvertedIndex = 0;\n        }\n    }\n}\n","new_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n    import com.hurlant.util.Hex;\n\n    CONFIG::LOGGING\n    {\n        import org.osmf.logging.Logger;\n        import org.osmf.logging.Log;\n    }\n\n    \/**\n     * Process packetized elementary streams and extract NALUs and other data.\n     *\/\n    public class PESProcessor\n    {\n        CONFIG::LOGGING\n        {\n            private static const logger:Logger = Log.getLogger(\"com.kaltura.hls.m2ts.PESProcessor\");\n        }\n\n        public var types:Object = {};\n        public var streams:Object = {};\n\n        public var lastVideoNALU:NALU = null;\n\n        public var transcoder:FLVTranscoder = new FLVTranscoder();\n\n        public var headerSent:Boolean = false;\n\n        public var pmtStreamId:int = -1;\n\n        protected var pendingBuffers:Vector.<Object> = new Vector.<Object>();\n        protected var pendingLastConvertedIndex:int = 0;\n\n\n        public function logStreams():void\n        {\n            CONFIG::LOGGING\n            {\n                logger.debug(\"----- PES state -----\");\n                for(var k:* in streams)\n                {\n                    logger.debug(\"   \" + k + \" has \" + streams[k].buffer.length + \" bytes, type=\" + types[k]);\n                }                \n            }\n        }\n\n        public function clear(clearAACConfig:Boolean = true):void\n        {\n            streams = {};\n            lastVideoNALU = null;\n            transcoder.clear(clearAACConfig);\n        }\n\n        private function parseProgramAssociationTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            \/\/ Get the section length.\n            var sectionLen:uint = ((bytes[cursor+2] & 0x03) << 8) | bytes[cursor+3];\n\n            \/\/ Check the section length for a single PMT.\n            CONFIG::LOGGING\n            {\n                if (sectionLen > 13)\n                {\n                    logger.debug(\"Saw multiple PMT entries in the PAT; blindly choosing first one.\");\n                }\n            }\n\n            \/\/ Grab the PMT ID.\n            pmtStreamId = ((bytes[cursor+10] << 8) | bytes[cursor+11]) & 0x1FFF;\n\n            CONFIG::LOGGING\n            {\n                logger.debug(\"Saw PMT ID of \" + pmtStreamId);\n            }\n\n            return true;\n        }\n\n        private function parseProgramMapTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            var sectionLength:uint;\n            var sectionLimit:uint;\n            var programInfoLength:uint;\n            var type:uint;\n            var pid:uint;\n            var esInfoLength:uint;\n            var seenPIDsByClass:Array;\n            var mediaClass:int;\n\n            var hasAudio:Boolean = false, hasVideo:Boolean = false;\n\n            \/\/ Set up types.\n            types = [];\n            seenPIDsByClass = [];\n            seenPIDsByClass[MediaClass.VIDEO] = Infinity;\n            seenPIDsByClass[MediaClass.AUDIO] = Infinity;\n            \n            \/\/ Process section length and limit.\n            cursor++;\n            \n            sectionLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n\n            if(sectionLength + cursor > bytes.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Not enough data to read. 1\");                    \n                }\n                return false;\n            }\n            \n            \/\/ Skip a few things we don't care about: program number, RSV, version, CNI, section, last_section, pcr_cid\n            sectionLimit = cursor + sectionLength;          \n            cursor += 7;\n            \n            \/\/ And get the program info length.\n            programInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n            \n            \/\/ If not enough data to proceed, bail.\n            if(programInfoLength + cursor > bytes.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Not enough data to read. 2\");\n                }\n                return false;\n            }\n\n            cursor += programInfoLength;\n                        \n            const CRC_SIZE:int = 4;\n            while(cursor < sectionLimit - CRC_SIZE)\n            {\n                type = bytes[cursor++];\n                pid = ((bytes[cursor] & 0x1f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                \n                mediaClass = MediaClass.calculate(type);\n                \n                if(mediaClass == MediaClass.VIDEO)\n                    hasVideo = true\n\n                if(mediaClass == MediaClass.AUDIO)\n                    hasAudio = true\n\n                \/\/ For video & audio, select the lowest PID for each kind.\n                if(mediaClass == MediaClass.OTHER\n                 || pid < seenPIDsByClass[mediaClass]) \n                {\n                    \/\/ Clear a higher PID if present.\n                    if(mediaClass != MediaClass.OTHER\n                     && seenPIDsByClass[mediaClass] < Infinity)\n                        types[seenPIDsByClass[mediaClass]] = -1;\n                    \n                    types[pid] = type;\n                    seenPIDsByClass[mediaClass] = pid;\n                }\n                \n                \/\/ Skip the esInfo data.\n                esInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                cursor += esInfoLength;\n            }\n\n            \/\/ Cook out header to transcoder.\n            \/\/transcoder.writeHeader(hasAudio, hasVideo);\n            headerSent = true;\n            \n            return true;\n        }\n\n        public function append(packet:PESPacket):Boolean\n        {\n\/\/            logger.debug(\"saw packet of \" + packet.buffer.length);\n            var b:ByteArray = packet.buffer;\n            b.position = 0;\n\n            if(b.length < 8)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Ignoring too short PES packet, length=\" + b.length);                    \n                }\n                return true;\n            }\n\n            \/\/ Get the start code.\n            var startCode:uint = b.readUnsignedInt();\n            if((startCode & 0xFFFFFF00) != 0x00000100)\n            {\n                \/\/ It could be a program association table.\n                if((startCode & 0xFFFFFF00) == 0x0000b000)\n                {\n                    parseProgramAssociationTable(b, 1);\n                    return true;\n                }\n\n                \/\/ It could be the program map table.\n                if((startCode & 0xFFFFFC00) == 0x0002b000)\n                {\n                    parseProgramMapTable(b, 1);\n                    return true;\n                }\n\n                var tmp:ByteArray = new ByteArray();\n                tmp.writeInt(startCode);\n                CONFIG::LOGGING\n                {\n                    logger.error(\"ES prefix was wrong, expected 00:00:01:xx but got \" + Hex.fromArray(tmp, true));\n                }\n                return true;\n            }\n\n            \/\/ Get the stream ID.\n            var streamID:int = startCode & 0xFF;\n\n            \/\/ Get the length.\n            var packetLength:uint = b.readUnsignedShort();\n            if(packetLength)\n            {\n                if(b.length < packetLength )\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.warn(\"WARNING: parsePESPacket - not enough bytes, expecting \" + packetLength + \", but have \" + b.length);\n                    }\n                    return false; \/\/ not enough bytes in packet\n                }\n            }\n            \n            if(b.length < 9)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - too short to read header!\");\n                }\n                return false;\n            }\n\n            \/\/ Read the rest of the header.\n            var cursor:uint = 6;\n            var dataAlignment:Boolean = (b[cursor] & 0x04) != 0;\n            cursor++;\n            \n            var ptsDts:uint = (b[cursor] & 0xc0) >> 6;\n            cursor++;\n            \n            var pesHeaderDataLength:uint = b[cursor];\n            cursor++;\n\n            \/\/logger.debug(\" PES align=\" + dataAlignment + \" ptsDts=\" + ptsDts + \" header=\" + pesHeaderDataLength);\n\n            var pts:Number = 0, dts:Number = 0;\n            \n            if(ptsDts & 0x02)\n            {\n                \/\/ has PTS at least\n                if(cursor + 5 > b.length)\n                    return true;\n                \n                pts  = b[cursor] & 0x0e;\n                pts *= 128;\n                pts += b[cursor + 1];\n                pts *= 256;\n                pts += b[cursor + 2] & 0xfe;\n                pts *= 128;\n                pts += b[cursor + 3];\n                pts *= 256;\n                pts += b[cursor + 4] & 0xfe;\n                pts \/= 2;\n                \n                if(ptsDts & 0x01)\n                {\n                    \/\/ DTS too!\n                    if(cursor + 10 > b.length)\n                        return true;\n                    \n                    dts  = b[cursor + 5] & 0x0e;\n                    dts *= 128;\n                    dts += b[cursor + 6];\n                    dts *= 256;\n                    dts += b[cursor + 7] & 0xfe;\n                    dts *= 128;\n                    dts += b[cursor + 8];\n                    dts *= 256;\n                    dts += b[cursor + 9] & 0xfe;\n                    dts \/= 2;\n                }\n                else\n                {\n                    \/\/logger.debug(\"Filling in DTS\")\n                    dts = pts;\n                }\n            }\n\n            \/\/ Handle partially overflowed PTS\/DTS values.\n            \/\/if (pts < (1<<31) && dts > 3*(1<<31))\n            \/\/    dts -= 1<<33;\n\n            \/\/if (dts < (1<<31) && pts > 3*(1<<31))\n            \/\/    pts -= 1<<33;\n\n            packet.pts = pts;\n            packet.dts = dts;\n            \/\/logger.debug(\"   PTS=\" + pts\/90000 + \" DTS=\" + dts\/90000);\n\n            cursor += pesHeaderDataLength;\n            \n            if(cursor > b.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - ran out of bytes\");\n                }\n                return true;\n            }\n            \n            if(types[packet.packetID] == undefined)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - unknown type\");\n                }\n                return true;\n            }\n            \n            var pes:PESPacketStream;\n\n            if(streams[packet.packetID] == undefined)\n            {\n                if(dts < 0.0)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.warn(\"WARNING: parsePESPacket - invalid decode timestamp, skipping\");\n                    }\n                    return true;\n                }\n                \n                pes = new PESPacketStream();\n                streams[packet.packetID] = pes;\n            }\n            else\n            {\n                pes = streams[packet.packetID];\n            }\n            \n            if(headerSent == false)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"Skipping data that came before PMT\");\n                }\n                return true;\n            }\n\n            \/\/ Note the type at this moment in time.\n            packet.type = types[packet.packetID];\n            packet.headerLength = cursor;\n\n            \/\/ And process.\n            if(MediaClass.calculate(types[packet.packetID]) == MediaClass.VIDEO)\n            {\n                var start:int = NALU.scan(b, cursor, true);\n                if(start == -1 && lastVideoNALU)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Stuff entire \" + (b.length - cursor) + \" bytes into previous NALU.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, b.length - cursor);\n                    return true;\n\n                }\n                else if((start - cursor) > 0 && lastVideoNALU)\n                {\n                    \/\/ Shove into previous buffer.\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Stuffing first \" + (start - cursor) + \" bytes into previous NALU.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;\n                }\n\n                \/\/ If it's identical timestamps, accumulate it into the current unit and keep going.\n                if(lastVideoNALU && pts == lastVideoNALU.pts && dts == lastVideoNALU.dts)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Combining \" + (start-cursor) + \" bytes into previous NALU due to matching DTS\/PTS.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;                    \n                }\n                else\n                {\n                    \/\/ Submit previous data.\n                    if(lastVideoNALU)\n                    {\n                        pendingBuffers.push(lastVideoNALU.clone());\n                    }\n\n                    \/\/ Update NALU state.\n                    lastVideoNALU = new NALU();\n                    lastVideoNALU.buffer = new ByteArray();\n                    lastVideoNALU.pts = pts;\n                    lastVideoNALU.dts = dts;\n                    lastVideoNALU.type = packet.type;\n                    lastVideoNALU.buffer.writeBytes(b, cursor);\n\n                }\n            }\n            else if(types[packet.packetID] == 0x0F)\n            {\n                \/\/ It's an AAC stream.\n                pendingBuffers.push(packet.clone());\n            }\n            else if(types[packet.packetID] == 0x03 || types[packet.packetID] == 0x04)\n            {\n                \/\/ It's an MP3 stream.\n                pendingBuffers.push(packet.clone());\n            }\n            else\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"Unknown packet ID type \" + types[packet.packetID] + \", ignoring (A).\");\n                }\n            }\n\n            bufferPendingNalus();\n\n            return true;\n        }\n\n        \/**\n         * To avoid transcoding all content on flush, we buffer it into FLV\n         * tags as we go. However, they remain undelivered until we can gather\n         * final SPS\/PPS information. This method is responsible for\n         * incrementally buffering in the FLV transcoder as we go.\n         *\/\n        public function bufferPendingNalus():void\n        {\n            \/\/ Iterate and buffer new NALUs.\n            for(var i:int=pendingLastConvertedIndex; i<pendingBuffers.length; i++)\n            {\n                if(pendingBuffers[i] is NALU)\n                {\n                    transcoder.convert(pendingBuffers[i] as NALU);\n                }\n                else if(pendingBuffers[i] is PESPacket)\n                {\n                    var packet:PESPacket = pendingBuffers[i] as PESPacket;\n                    if(packet.type == 0x0F)\n                    {\n                        \/\/ It's an AAC stream.\n                        transcoder.convertAAC(packet);\n                    }\n                    else if(packet.type == 0x03 || packet.type == 0x04)\n                    {\n                        \/\/ It's an MP3 stream. Pass through directly.\n                        transcoder.convertMP3(packet);\n                    }\n                    else\n                    {\n                        CONFIG::LOGGING\n                        {\n                            logger.warn(\"Unknown packet ID type \" + packet.type + \", ignoring (B).\");                            \n                        }\n                    }\n                }\n            }\n\n            \/\/ Note the last item we converted so we can avoid duplicating work.\n            pendingLastConvertedIndex = pendingBuffers.length;\n        }\n\n        public function processAllNalus():void\n        {\n            \/\/ Consume any unposted video NALUs.\n            if(lastVideoNALU)\n            {\n                pendingBuffers.push(lastVideoNALU.clone());\n                lastVideoNALU = null;\n            }\n\n            \/\/ First walk all the video NALUs and get the correct SPS\/PPS\n            if(pendingBuffers.length == 0)\n                return;\n            \n            \/\/ Then emit SPS\/PPS\n            transcoder.emitSPSPPSUnbuffered();\n\n            \/\/ Complete buffering and emit it all.\n            bufferPendingNalus();\n            transcoder.emitBufferedTags();\n\n            \/\/ Don't forget to clear the pending list.\n            pendingBuffers.length = 0;\n            pendingLastConvertedIndex = 0;\n        }\n    }\n}\n","subject":"rollback for pts\/dts fix","message":"rollback for pts\/dts fix\n\nfix for live problem (fail to play several streams - QA and customer):\nhttps:\/\/kaltura.atlassian.net\/browse\/FEC-4080 - regression since\n2.35.rc4\nOriginal defect - https:\/\/kaltura.atlassian.net\/browse\/FEC-3720\nCommented code didn\u2019t fix the original defect, so right now it\ncommented.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"c8419cef81eb19934c01a95ec1a73d72679b0d6c","old_file":"build-aux\/urbi.as","new_file":"build-aux\/urbi.as","old_contents":"##                                                         -*- shell-script -*-\n## urbi.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\nm4_pattern_allow([^URBI_SERVER$])\n\nm4_divert_text([URBI-INIT],\n[\n# check_dir VARIABLE WITNESS\n# --------------------------\n# Check that VARIABLE contains a directory name that contains WITNESS.\ncheck_dir ()\n{\n  local var=$[1]\n  local witness=$[2]\n  local dir\n  eval \"dir=\\$$[1]\"\n  test x\"$dir\" != x ||\n    fatal \"undefined variable: $var\"\n  shift\n  test -e \"$dir\" ||\n    fatal \"$var does not exist: $dir\" \"(pwd = $(pwd))\"\n  test -d \"$dir\" ||\n    fatal \"$var is not a directory: $dir\" \"(pwd = $(pwd))\"\n  if test x\"$witness\" != x; then\n    test -f \"$dir\/$witness\" ||\n      fatal \"$var does not contain $witness: $dir\" \"(pwd = $(pwd))\"\n  fi\n}\n\n# check_and_abs_dir VAR WITNESS\n# -----------------------------\n# Check that $VAR\/WITNESS exists, and set VAR to $(absolute $VAR).\ncheck_and_abs_dir ()\n{\n  local var=$[1]\n  local witness=$[2]\n  check_dir \"$[@]\"\n  # Normalize the directory name, and as safety belts, run the same\n  # tests on it.  But save time if possible.  So put in \"$@\" the dirs\n  # to check, the last one being the actual result.\n  AS_IF([! is_absolute \"$val\"],\n\t[local dir\n         eval \"dir=\\$$[1]\"\n         dir=$(absolute \"$val\")\n         check_dir \"$dir\" \"$witness\"\n         eval \"$var='$dir'\"\n         ])\n}\n\n\n# find_srcdir WITNESS\n# -------------------\n# Find the location of the src directory of the tests suite.\n# Make sure the value is correct by checking for the presence of WITNESS.\nfind_srcdir ()\n{\n  # Guess srcdir if not defined.\n  if test -z \"$srcdir\"; then\n    # Try to compute it from $[0].\n    srcdir=$(dirname \"$[0]\")\n  fi\n\n  check_dir srcdir \"$[1]\"\n}\n\n\n# find_top_builddir [POSSIBILITIES]\n# ---------------------------------\n# Set\/check top_builddir.\n# - $top_builddir   if the user wants to define it,\n# - (dirname $0)\/.. since that's where we are supposed to be\n# - ..\/..           for the common case where we're in tests\/my-test.dir\n# - ..              if we're in tests\/\n# - .               if we're in top-builddir.\nfind_top_builddir ()\n{\n  if test x\"$top_builddir\" = x; then\n    if test $[#] = 0; then\n      set $(dirname \"$0\")\/.. ..\/.. .. .\n    fi\n    for d\n    do\n       if test -f \"$d\/config.status\"; then\n\t top_builddir=$d\n\t break\n       fi\n    done\n  fi\n\n  check_dir top_builddir \"config.status\"\n}\n\n\n# find_urbi_server\n# ----------------\n# Set URBI_SERVER to the location of urbi-server.\nfind_urbi_server ()\n{\n  case $URBI_SERVER in\n    ('')\n       # If URBI_SERVER is not defined, try to find one.  If we are in\n       # $top_builddir\/tests\/TEST.dir, then look in $top_builddir\/src.\n       URBI_SERVER=$(find_prog \"urbi-server\" \\\n\t\t\t       \"$top_builddir\/src${PATH_SEPARATOR}.\")\n       ;;\n\n    (*[[\\\\\/]]*) # A path, relative or absolute.  Make it absolute.\n       URBI_SERVER=$(absolute \"$URBI_SERVER\")\n       ;;\n\n    (*) # A simple name, most certainly urbi-server.\n       # Find it in the PATH.\n       local res\n       res=$(find_prog \"$URBI_SERVER\")\n       # If we can't find it, then ucore-pc was probably not installed.\n       # Skip.\n       test x\"$res\" != x ||\n         error 77 \"cannot find $URBI_SERVER in $PATH\"\n       URBI_SERVER=$res\n       ;;\n  esac\n\n  if test -z \"$URBI_SERVER\"; then\n    fatal \"cannot find urbi-server, please define URBI_SERVER\"\n  fi\n\n  if test ! -f \"$URBI_SERVER\"; then\n    fatal \"cannot find urbi-server, please check \\$URBI_SERVER: $URBI_SERVER\"\n  fi\n\n  # Check its version.\n  if ! run \"Server version\" \"$URBI_SERVER\" --version >&3; then\n    fatal \"cannot run $URBI_SERVER --version\"\n  fi\n}\n\n\n# spawn_urbi_server FLAGS\n# -----------------------\n# Spawn an $URBI_SERVER in back-ground, registering it as the child \"server\".\n# Wait until the server.port file is created.  Make it fatal if this does\n# not happen with 10s.\n#\n# Dies if the server does not create server.port for whatever reason.\nspawn_urbi_server ()\n{\n  rm -f server.port\n  local flags=\"--port 0 --port-file server.port $*\"\n  local cmd=\"$(instrument \"server.val\") $URBI_SERVER $flags\"\n  echo \"$cmd\" >server.cmd\n  $cmd <\/dev\/null >server.out 2>server.err &\n  children_register server\n\n  # Wait for the port file to be completed: it must have one full line\n  # (with \\n to be sure it is complete).\n  local t=0\n  local tmax=8\n  local dt=.5\n  # 0 if we stop, 1 to continue sleeping.\n  local cont\n  while children_alive server &&\n          { test ! -f server.port ||\n            test $(wc -l <server.port) = 0; };\n  do\n    # test\/expr don't like floating points.\n    cont=$(echo \"$t <= $tmax\" | bc)\n    case $cont in\n      (1) sleep $dt\n          t=$(echo \"$t + $dt\" | bc);;\n      (0)\n      fatal \"$URBI_SERVER did not issue port in server.port in ${tmax}s\";;\n    esac\n  done\n  test -f server.port ||\n    fatal \"$URBI_SERVER failed before creating server.por\"\n}\n])\n","new_contents":"##                                                         -*- shell-script -*-\n## urbi.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\nm4_pattern_allow([^URBI_SERVER$])\n\nm4_divert_text([URBI-INIT],\n[\n# check_dir VARIABLE WITNESS\n# --------------------------\n# Check that VARIABLE contains a directory name that contains WITNESS.\ncheck_dir ()\n{\n  local var=$[1]\n  local witness=$[2]\n  local dir\n  eval \"dir=\\$$[1]\"\n  test x\"$dir\" != x ||\n    fatal \"undefined variable: $var\"\n  shift\n  test -e \"$dir\" ||\n    fatal \"$var does not exist: $dir\" \"(pwd = $(pwd))\"\n  test -d \"$dir\" ||\n    fatal \"$var is not a directory: $dir\" \"(pwd = $(pwd))\"\n  if test x\"$witness\" != x; then\n    test -f \"$dir\/$witness\" ||\n      fatal \"$var does not contain $witness: $dir\" \"(pwd = $(pwd))\"\n  fi\n}\n\n# check_and_abs_dir VAR WITNESS\n# -----------------------------\n# Check that $VAR\/WITNESS exists, and set VAR to $(absolute $VAR).\ncheck_and_abs_dir ()\n{\n  local var=$[1]\n  local witness=$[2]\n  check_dir \"$[@]\"\n  # Normalize the directory name, and as safety belts, run the same\n  # tests on it.  But save time if possible.  So put in \"$@\" the dirs\n  # to check, the last one being the actual result.\n  AS_IF([! is_absolute \"$val\"],\n\t[local dir\n         eval \"dir=\\$$[1]\"\n         dir=$(absolute \"$val\")\n         check_dir \"$dir\" \"$witness\"\n         eval \"$var='$dir'\"\n         ])\n}\n\n\n# find_srcdir WITNESS\n# -------------------\n# Find the location of the src directory of the tests suite.\n# Make sure the value is correct by checking for the presence of WITNESS.\nfind_srcdir ()\n{\n  # Guess srcdir if not defined.\n  if test -z \"$srcdir\"; then\n    # Try to compute it from $[0].\n    srcdir=$(dirname \"$[0]\")\n  fi\n\n  check_dir srcdir \"$[1]\"\n}\n\n\n# find_top_builddir [POSSIBILITIES]\n# ---------------------------------\n# Set\/check top_builddir.\n# - $top_builddir   if the user wants to define it,\n# - (dirname $0)\/.. since that's where we are supposed to be\n# - ..\/..           for the common case where we're in tests\/my-test.dir\n# - ..              if we're in tests\/\n# - .               if we're in top-builddir.\nfind_top_builddir ()\n{\n  if test x\"$top_builddir\" = x; then\n    if test $[#] = 0; then\n      set $(dirname \"$0\")\/.. ..\/.. .. .\n    fi\n    for d\n    do\n       if test -f \"$d\/config.status\"; then\n\t top_builddir=$d\n\t break\n       fi\n    done\n  fi\n\n  check_dir top_builddir \"config.status\"\n}\n\n\n# find_urbi_server\n# ----------------\n# Set URBI_SERVER to the location of urbi-server.\nfind_urbi_server ()\n{\n  case $URBI_SERVER in\n    ('')\n       # If URBI_SERVER is not defined, try to find one.  If we are in\n       # $top_builddir\/tests\/TEST.dir, then look in $top_builddir\/src.\n       URBI_SERVER=$(find_prog \"urbi-server\" \\\n\t\t\t       \"$top_builddir\/src${PATH_SEPARATOR}.\")\n       ;;\n\n    (*[[\\\\\/]]*) # A path, relative or absolute.  Make it absolute.\n       URBI_SERVER=$(absolute \"$URBI_SERVER\")\n       ;;\n\n    (*) # A simple name, most certainly urbi-server.\n       # Find it in the PATH.\n       local res\n       res=$(find_prog \"$URBI_SERVER\")\n       # If we can't find it, then ucore-pc was probably not installed.\n       # Skip.\n       test x\"$res\" != x ||\n         error SKIP \"cannot find $URBI_SERVER in $PATH\"\n       URBI_SERVER=$res\n       ;;\n  esac\n\n  if test -z \"$URBI_SERVER\"; then\n    fatal \"cannot find urbi-server, please define URBI_SERVER\"\n  fi\n\n  if test ! -f \"$URBI_SERVER\"; then\n    fatal \"cannot find urbi-server, please check \\$URBI_SERVER: $URBI_SERVER\"\n  fi\n\n  # Check its version.\n  if ! run \"Server version\" \"$URBI_SERVER\" --version >&3; then\n    fatal \"cannot run $URBI_SERVER --version\"\n  fi\n}\n\n\n# spawn_urbi_server FLAGS\n# -----------------------\n# Spawn an $URBI_SERVER in back-ground, registering it as the child \"server\".\n# Wait until the server.port file is created.  Make it fatal if this does\n# not happen with 10s.\n#\n# Dies if the server does not create server.port for whatever reason.\nspawn_urbi_server ()\n{\n  rm -f server.port\n  local flags=\"--port 0 --port-file server.port $*\"\n  local cmd=\"$(instrument \"server.val\") $URBI_SERVER $flags\"\n  echo \"$cmd\" >server.cmd\n  $cmd <\/dev\/null >server.out 2>server.err &\n  children_register server\n\n  # Wait for the port file to be completed: it must have one full line\n  # (with \\n to be sure it is complete).\n  local t=0\n  local tmax=8\n  local dt=.5\n  # 0 if we stop, 1 to continue sleeping.\n  local cont\n  while children_alive server &&\n          { test ! -f server.port ||\n            test $(wc -l <server.port) = 0; };\n  do\n    # test\/expr don't like floating points.\n    cont=$(echo \"$t <= $tmax\" | bc)\n    case $cont in\n      (1) sleep $dt\n          t=$(echo \"$t + $dt\" | bc);;\n      (0)\n      fatal \"$URBI_SERVER did not issue port in server.port in ${tmax}s\";;\n    esac\n  done\n  test -f server.port ||\n    fatal \"$URBI_SERVER failed before creating server.por\"\n}\n])\n","subject":"Use the right exit status for SKIP.","message":"Use the right exit status for SKIP.\n\n\t* build-aux\/urbi.as (find_urbi_server): 77 is not SKIP.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport"}
{"commit":"b073ae84ae7049cdafc593d6a4c6e519046cbe34","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzHTTPLoader.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzHTTPLoader.as","old_contents":"\/**\n  * LzHTTPLoader.as\n  *\n  * @copyright Copyright 2007-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @affects lzloader\n  *\/\n\npublic class LzHTTPLoader {\n\n    #passthrough (toplevel:true) {\n        import flash.events.IEventDispatcher;\n        import flash.events.Event;\n        import flash.events.IOErrorEvent;\n        import flash.events.ProgressEvent;\n        import flash.events.SecurityErrorEvent;\n        import flash.net.URLLoader;\n        import flash.net.URLLoaderDataFormat;\n        import flash.net.URLRequest;\n        import flash.net.URLRequestHeader;\n        import flash.net.URLRequestMethod;\n    }#\n\n    static const GET_METHOD:String    = \"GET\";\n    static const POST_METHOD:String   = \"POST\";\n    static const PUT_METHOD:String    = \"PUT\";\n    static const DELETE_METHOD:String = \"DELETE\";\n\n    \/\/ holds list of outstanding data requests, to handle timeouts\n    static const activeRequests :Object = {};\n    static var loaderIDCounter :uint = 0;\n\n    const owner:*;\n    const __loaderid:uint;\n    var __abort:Boolean = false;\n    var __timeout:Boolean = false;\n    var gstart:Number;\n    var secure:Boolean;\n    var options:Object;\n    \/\/ Default infinite timeout\n    var timeout:Number = Infinity;\n    \n    var requestheaders:Object;\n    var requestmethod:String;\n    var requesturl:String;\n    \n    var responseText:String;\n    var responseXML:XML = null;\n\n    \/\/ The URLLoader object\n    var loader:URLLoader = null;\n\n    var dataRequest:LzHTTPDataRequest = null;\n    var baserequest:LzURL;\n    var secureport:uint;\n\n    public function LzHTTPLoader (owner:*, proxied:Boolean) {\n        super();\n        this.owner = owner;\n        this.options = {parsexml: true, serverproxyargs: null};\n        this.requestheaders = {};\n        this.requestmethod = LzHTTPLoader.GET_METHOD;\n        this.__loaderid = LzHTTPLoader.loaderIDCounter++;\n    }\n\n    \/\/ Default callback handlers\n    public var loadSuccess:Function = function (...data) :void { trace('loadSuccess callback not defined on', this); }\n    public var loadError:Function   = function (...data) :void { trace('loadError callback not defined on', this); };\n    public var loadTimeout:Function = function (...data) :void { trace('loadTimeout callback not defined on', this); };\n\n    \/* Returns the response as a string  *\/\n    public function getResponse () :String {\n        return this.responseText;\n    }\n\n    \/* Returns numeric status code (200, 404, 500, etc...) *\/\n    public function getResponseStatus () :int {\n        \/\/ nyi - only available in IE, see doc: flash.events.HTTPStatusEvent#status\n        return 0;\n    }\n\n    \/* Returns an array of response headers  *\/\n    public function getResponseHeaders () :Array {\n        \/\/ There seems to be no way to get response headers in the flash.net URLLoader API\n        \/\/ flash.events.HTTPStatusEvent docs say response headers are AIR-only\n        return null;\n    }\n    \n    public function getResponseHeader (key:String) :String {\n        \/\/ There seems to be no way to get response headers in the flash.net URLLoader API\n        trace('getResponseHeader not implemented in swf9');\n        return null;\n    }\n\n    \/* @param Object obj:  A hash table of headers for the HTTP request\n       @access public\n    *\/\n    public function setRequestHeaders (obj:Object) :void {\n        this.requestheaders = obj;\n    }\n\n    \/* @param String key:  HTTP request header name\n       @param String val:  header value\n       @access public\n    *\/\n    public function setRequestHeader (key:String, val:String) :void {\n        this.requestheaders[key] = val;\n    }\n\n    \/* @public *\/\n    public function setOption (key:String, val:*) :void {\n        this.options[key] = val;\n    }\n\n    \/* @public *\/\n    public function getOption (key:String) :* {\n        return this.options[key];\n    }\n\n    \/* @public *\/\n    public function setProxied (proxied:Boolean) :void {\n        this.setOption('proxied', proxied);\n    }\n\n    \/* @public *\/\n    public function setQueryParams (qparams:Object) :void {\n    }\n\n    \/* @public *\/\n    public function setQueryString (qstring:String) :void {\n    }\n\n    \/*\n      If queueRequests is true, subsequent requests will made sequentially\n      If queueRequests is false, subsequent requests will interrupt requests already in process\n    *\/\n    public function setQueueing (queuing:Boolean) :void {\n        this.setOption('queuing', queuing);\n        \/\/ [todo hqm 2006-07] NYI\n    }\n\n    public function abort () :void {\n        if (this.loader) {\n            this.__abort = true;\n            this.loader.close();\n            this.loader = null;\n            this.removeTimeout(this);\n        }\n    }\n\n    \/\/ headers can be a hashtable or null\n    public function open (method:String, url:String, username:String = null, password:String = null) :void {\n        if (this.loader) {\n            if ($debug) {\n                Debug.warn(\"pending request for id=%s\", this.__loaderid);\n            }\n            this.abort();\n        }\n    \n        this.loader = new URLLoader();\n        this.loader.dataFormat = URLLoaderDataFormat.TEXT;\n\n        this.responseText = null;\n        this.responseXML = null;\n\n        this.__abort = false;\n        this.__timeout = false;\n        this.requesturl = url;\n        this.requestmethod = method;\n    }\n    \n    public function send (content:String = null) :void {\n        this.loadXMLDoc(\/* method *\/ this.requestmethod,\n                        \/* url *\/ this.requesturl,\n                        \/* headers *\/ this.requestheaders,\n                        \/* postbody *\/ content,\n                        \/* ignorewhite *\/ true);\n    }\n\n    \/\/   @access public\n    \/\/   @param String url: url, including query args\n    \/\/   @param  String reqtype: 'POST' or 'GET'\n    \/\/   @param Object headers: hash table of HTTP request headers\n    public function makeProxiedURL( proxyurl:String,\n                                    url:String,\n                                    httpmethod:String,\n                                    lzt:String,\n                                    headers:Object,\n                                    postbody:String):String {\n        var params:Object = {\n        serverproxyargs: this.options.serverproxyargs,\n        sendheaders: this.options.sendheaders,\n        trimwhitespace: this.options.trimwhitespace,\n        nsprefix: this.options.nsprefix,\n        timeout: this.timeout,\n        cache: this.options.cacheable,\n        ccache: this.options.ccache,\n        proxyurl: proxyurl,\n        url: url,\n        secure: this.secure,\n        postbody: postbody,\n        headers: headers,\n        httpmethod: httpmethod,\n        service: lzt\n        };\n        return lz.Browser.makeProxiedURL(params);\n    }\n\n    public function setTimeout (timeout:Number) :void {\n        this.timeout = timeout;\n        \/\/ [todo hqm 2006-07] Should we have  an API method for setting LzLoader timeout?\n    }\n\n    \/\/ Set up a pending timeout for a loader.\n    public function setupTimeout (httploader:LzHTTPLoader, duration:Number) :void {\n        var endtime:Number = (new Date()).getTime() + duration;\n        var lid:uint = httploader.__loaderid;\n    \n        LzHTTPLoader.activeRequests[lid] = [httploader, endtime];\n        var callback:Function = function () :void {\n            LzHTTPLoader.__LZcheckXMLHTTPTimeouts(lid);\n        }\n        var timeoutid:uint = LzTimeKernel.setTimeout(callback, duration);\n        LzHTTPLoader.activeRequests[lid][2] = timeoutid;\n    }\n    \n    \/\/ Remove a loader from the timeouts list.\n    public function removeTimeout (httploader:LzHTTPLoader) :void {\n        var lid:uint = httploader.__loaderid;\n        \/\/Debug.write(\"remove timeout for id=%s\", lid);\n        var reqarr:Array = LzHTTPLoader.activeRequests[lid];\n        if (reqarr && reqarr[0] === httploader) {\n            LzTimeKernel.clearTimeout(reqarr[2]);\n            delete LzHTTPLoader.activeRequests[lid];\n        }\n    }\n    \n    \/\/ Check if any outstanding requests have timed out. \n    static function __LZcheckXMLHTTPTimeouts (lid:uint) :void {\n        var req:Array = LzHTTPLoader.activeRequests[lid];\n        if (req) {\n            var now:Number = (new Date()).getTime();\n            var httploader:LzHTTPLoader = req[0];\n            var dstimeout:Number = req[1];\n            \/\/Debug.write(\"diff %d\", now - dstimeout);\n            if (now >= dstimeout) {\n                \/\/Debug.write(\"timeout for %s\", lid);\n                delete LzHTTPLoader.activeRequests[lid];\n                httploader.__timeout = true;\n                httploader.abort();\n                httploader.loadTimeout(httploader, null);\n            } else {\n                \/\/ if it hasn't timed out, add it back to the list for the future\n                \/\/Debug.write(\"recheck timeout\");\n                var callback:Function = function () :void {\n                    LzHTTPLoader.__LZcheckXMLHTTPTimeouts(lid);\n                }\n                var timeoutid:uint = LzTimeKernel.setTimeout(callback, now - dstimeout);\n                req[2] = timeoutid;\n            }\n        }\n    }\n\n    public function getElapsedTime () :Number {\n        return ((new Date()).getTime() - this.gstart);\n    }\n\n    private function configureListeners(dispatcher:IEventDispatcher):void {\n        dispatcher.addEventListener(Event.COMPLETE, completeHandler);\n        dispatcher.addEventListener(Event.OPEN, openHandler);\n        dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler);\n        dispatcher.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\n        dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);\n    }\n\n    private function completeHandler(event:Event):void {\n        \/\/ trace(\"completeHandler: \" + event + \", target = \" + event.target);\n        if (event && event.target is URLLoader) {\n            \/\/trace(\"completeHandler: \" , this, loader);\n            \/\/trace(\"completeHandler: bytesLoaded\" , loader.bytesLoaded, 'bytesTotal', loader.bytesTotal);\n            \/\/trace('typeof data:', typeof(loader.data), loader.data.length, 'parsexml=', options.parsexml);\n            if (this.loader == null) {\n                \/\/ URLLoader was cleared, ignore complete event\n            } else if (this.__timeout) {\n                \/\/ request has timed out, ignore complete event\n            } else if (this.__abort) {\n                \/\/ request was cancelled, ignore complete event\n            } else {\n                removeTimeout(this);\n                \n                this.responseText = loader.data;\n                loader = null;\n                \n                if (this.options['parsexml']) {\n                    var lzxdata:LzDataElement = null;\n                \n                    \/\/ Parse data into flash native XML and then convert to LFC LzDataElement tree\n                    try {\n                        if (this.responseText != null) {\n                            \/\/ This is almost identical to LzXMLParser.parseXML()\n                            \/\/ except ignoreWhitespace comes from options\n                            XML.ignoreWhitespace = options.trimwhitespace;\n                            this.responseXML = XML(responseText);\n                            this.responseXML.normalize();\n                            lzxdata = LzXMLTranslator.copyXML(this.responseXML,\n                                                              options.trimwhitespace,\n                                                              options.nsprefix);\n                        }\n                    } catch (err:Error) {\n                        trace(\"caught error parsing xml\", err);\n                        loadError(this, null);\n                        return;\n                    }\n                    loadSuccess(this, lzxdata);\n                } else {\n                    loadSuccess(this, this.responseText);\n                }\n            }\n        }\n    }\n\n    private function openHandler(event:Event):void {\n        trace(\"openHandler: \" + event);\n    }\n\n    private function progressHandler(event:ProgressEvent):void {\n        trace(\"progressHandler loaded:\" + event.bytesLoaded + \" total: \" + event.bytesTotal);\n    }\n\n    private function securityErrorHandler(event:SecurityErrorEvent):void {\n        trace(\"securityErrorHandler: \" + event);\n        removeTimeout(this);\n        loader = null;\n        loadError(this, null);\n    }\n\n    private function ioErrorHandler(event:IOErrorEvent):void {\n        trace(\"ioErrorHandler: \" + event);\n        removeTimeout(this);\n        loader = null;\n        loadError(this, null);\n    }\n\n    \/\/ public\n    \/\/ parseXML flag : if true, translate native XML tree into LzDataNode tree,\n    \/\/                 if false, don't attempt to translate the XML (if it exists)\n    public function loadXMLDoc (method:String, url:String, headers:Object, postbody:String, ignorewhite:Boolean) :void {\n        if (this.loader == null) {\n            \/\/ TODO [hqm 2008-01] wonder if we should be throwing an\n            \/\/ exception or returning some indication that the send\n            \/\/ did not execute? XMLHttpRequest doesn't return\n            \/\/ anything, but we could... or maybe at least a debugger\n            \/\/ message?\n            if ($debug) {\n                Debug.warn(\"LzHTTPLoader.send, no request to send to, has open()  been called?\");\n            }\n            return;\n        }\n        \n        var secure:Boolean = (url.indexOf(\"https:\") == 0);\n        url = lz.Browser.toAbsoluteURL( url, secure );\n\n        configureListeners(this.loader);\n\n        var request:URLRequest = new URLRequest(url);\n        request.data = postbody;\n        request.method = (method == LzHTTPLoader.GET_METHOD) ? URLRequestMethod.GET : URLRequestMethod.POST;\n        \/\/TODO: [20080916 anba] set content-type?\n        \/\/request.contentType = \"application\/x-www-form-urlencoded\";\n\n        var hasContentType:Boolean = false;\n        for (var k:String in headers) {\n            request.requestHeaders.push(new URLRequestHeader(k, headers[k]));\n            if (k.toLowerCase() == \"content-type\") {\n                hasContentType = true;\n            }\n        }\n\n        \/\/ If no content-type for POST was explicitly specified,\n        \/\/ use \"application\/x-www-form-urlencoded\"\n        if ((method == \"POST\") && !hasContentType) {\n            request.requestHeaders.push(\n                new URLRequestHeader('Content-Type', 'application\/x-www-form-urlencoded'));\n        }\n\n        try {\n            this.gstart = (new Date()).getTime();\n            this.loader.load(request);\n            \/\/ Set up the timeout\n            if (isFinite(this.timeout)) {\n                this.setupTimeout(this, this.timeout);\n            }\n        } catch (error) {\n            \/\/ TODO [hqm 2008-01] make this send appropriate error event to listener,\n            \/\/ and abort the load. \n            trace(\"Unable to load requested document.\", error);\n        }\n    }\n}\n\n    \/*\n      Event    Summary    Defined By\n      complete\n      Dispatched after all the received data is decoded and placed in the data property of the URLLoader object.  \n\n      httpStatus\n      Dispatched if a call to URLLoader.load() attempts to access data over HTTP and the current Flash Player environment is able to detect and return the status code for the request.   URLLoader\n        \n      ioError\n      Dispatched if a call to URLLoader.load() results in a fatal error that terminates the download. URLLoader\n        \n      open\n      Dispatched when the download operation commences following a call to the URLLoader.load() method.   URLLoader\n        \n      progress\n      Dispatched when data is received as the download operation progresses.  URLLoader\n        \n      securityError\n      Dispatched if a call to URLLoader.load() attempts to load data from a server outside the security sandbox.  URLLoader\n    *\/\n","new_contents":"\/**\n  * LzHTTPLoader.as\n  *\n  * @copyright Copyright 2007-2010 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @affects lzloader\n  *\/\n\npublic class LzHTTPLoader {\n\n    #passthrough (toplevel:true) {\n        import flash.events.IEventDispatcher;\n        import flash.events.Event;\n        import flash.events.IOErrorEvent;\n        import flash.events.ProgressEvent;\n        import flash.events.SecurityErrorEvent;\n        import flash.net.URLLoader;\n        import flash.net.URLLoaderDataFormat;\n        import flash.net.URLRequest;\n        import flash.net.URLRequestHeader;\n        import flash.net.URLRequestMethod;\n    }#\n\n    static const GET_METHOD:String    = \"GET\";\n    static const POST_METHOD:String   = \"POST\";\n    static const PUT_METHOD:String    = \"PUT\";\n    static const DELETE_METHOD:String = \"DELETE\";\n\n    \/\/ holds list of outstanding data requests, to handle timeouts\n    static const activeRequests :Object = {};\n    static var loaderIDCounter :uint = 0;\n\n    const owner:*;\n    const __loaderid:uint;\n    var __abort:Boolean = false;\n    var __timeout:Boolean = false;\n    var gstart:Number;\n    var secure:Boolean;\n    var options:Object;\n    \/\/ Default infinite timeout\n    var timeout:Number = Infinity;\n    \n    var requestheaders:Object;\n    var requestmethod:String;\n    var requesturl:String;\n    \n    var responseText:String;\n    var responseXML:XML = null;\n\n    \/\/ The URLLoader object\n    var loader:URLLoader = null;\n\n    var dataRequest:LzHTTPDataRequest = null;\n    var baserequest:LzURL;\n    var secureport:uint;\n\n    public function LzHTTPLoader (owner:*, proxied:Boolean) {\n        super();\n        this.owner = owner;\n        this.options = {parsexml: true, serverproxyargs: null};\n        this.requestheaders = {};\n        this.requestmethod = LzHTTPLoader.GET_METHOD;\n        this.__loaderid = LzHTTPLoader.loaderIDCounter++;\n    }\n\n    \/\/ Default callback handlers\n    public var loadSuccess:Function = function (...data) :void { trace('loadSuccess callback not defined on', this); }\n    public var loadError:Function   = function (...data) :void { trace('loadError callback not defined on', this); };\n    public var loadTimeout:Function = function (...data) :void { trace('loadTimeout callback not defined on', this); };\n\n    \/* Returns the response as a string  *\/\n    public function getResponse () :String {\n        return this.responseText;\n    }\n\n    \/* Returns numeric status code (200, 404, 500, etc...) *\/\n    public function getResponseStatus () :int {\n        \/\/ nyi - only available in IE, see doc: flash.events.HTTPStatusEvent#status\n        return 0;\n    }\n\n    \/* Returns an array of response headers  *\/\n    public function getResponseHeaders () :Array {\n        \/\/ There seems to be no way to get response headers in the flash.net URLLoader API\n        \/\/ flash.events.HTTPStatusEvent docs say response headers are AIR-only\n        return null;\n    }\n    \n    public function getResponseHeader (key:String) :String {\n        \/\/ There seems to be no way to get response headers in the flash.net URLLoader API\n        return null;\n    }\n\n    \/* @param Object obj:  A hash table of headers for the HTTP request\n       @access public\n    *\/\n    public function setRequestHeaders (obj:Object) :void {\n        this.requestheaders = obj;\n    }\n\n    \/* @param String key:  HTTP request header name\n       @param String val:  header value\n       @access public\n    *\/\n    public function setRequestHeader (key:String, val:String) :void {\n        this.requestheaders[key] = val;\n    }\n\n    \/* @public *\/\n    public function setOption (key:String, val:*) :void {\n        this.options[key] = val;\n    }\n\n    \/* @public *\/\n    public function getOption (key:String) :* {\n        return this.options[key];\n    }\n\n    \/* @public *\/\n    public function setProxied (proxied:Boolean) :void {\n        this.setOption('proxied', proxied);\n    }\n\n    \/* @public *\/\n    public function setQueryParams (qparams:Object) :void {\n    }\n\n    \/* @public *\/\n    public function setQueryString (qstring:String) :void {\n    }\n\n    \/*\n      If queueRequests is true, subsequent requests will made sequentially\n      If queueRequests is false, subsequent requests will interrupt requests already in process\n    *\/\n    public function setQueueing (queuing:Boolean) :void {\n        this.setOption('queuing', queuing);\n        \/\/ [todo hqm 2006-07] NYI\n    }\n\n    public function abort () :void {\n        if (this.loader) {\n            this.__abort = true;\n            this.loader.close();\n            this.loader = null;\n            this.removeTimeout(this);\n        }\n    }\n\n    \/\/ headers can be a hashtable or null\n    public function open (method:String, url:String, username:String = null, password:String = null) :void {\n        if (this.loader) {\n            if ($debug) {\n                Debug.warn(\"pending request for id=%s\", this.__loaderid);\n            }\n            this.abort();\n        }\n    \n        this.loader = new URLLoader();\n        this.loader.dataFormat = URLLoaderDataFormat.TEXT;\n\n        this.responseText = null;\n        this.responseXML = null;\n\n        this.__abort = false;\n        this.__timeout = false;\n        this.requesturl = url;\n        this.requestmethod = method;\n    }\n    \n    public function send (content:String = null) :void {\n        this.loadXMLDoc(\/* method *\/ this.requestmethod,\n                        \/* url *\/ this.requesturl,\n                        \/* headers *\/ this.requestheaders,\n                        \/* postbody *\/ content,\n                        \/* ignorewhite *\/ true);\n    }\n\n    \/\/   @access public\n    \/\/   @param String url: url, including query args\n    \/\/   @param  String reqtype: 'POST' or 'GET'\n    \/\/   @param Object headers: hash table of HTTP request headers\n    public function makeProxiedURL( proxyurl:String,\n                                    url:String,\n                                    httpmethod:String,\n                                    lzt:String,\n                                    headers:Object,\n                                    postbody:String):String {\n        var params:Object = {\n        serverproxyargs: this.options.serverproxyargs,\n        sendheaders: this.options.sendheaders,\n        trimwhitespace: this.options.trimwhitespace,\n        nsprefix: this.options.nsprefix,\n        timeout: this.timeout,\n        cache: this.options.cacheable,\n        ccache: this.options.ccache,\n        proxyurl: proxyurl,\n        url: url,\n        secure: this.secure,\n        postbody: postbody,\n        headers: headers,\n        httpmethod: httpmethod,\n        service: lzt\n        };\n        return lz.Browser.makeProxiedURL(params);\n    }\n\n    public function setTimeout (timeout:Number) :void {\n        this.timeout = timeout;\n        \/\/ [todo hqm 2006-07] Should we have  an API method for setting LzLoader timeout?\n    }\n\n    \/\/ Set up a pending timeout for a loader.\n    public function setupTimeout (httploader:LzHTTPLoader, duration:Number) :void {\n        var endtime:Number = (new Date()).getTime() + duration;\n        var lid:uint = httploader.__loaderid;\n    \n        LzHTTPLoader.activeRequests[lid] = [httploader, endtime];\n        var callback:Function = function () :void {\n            LzHTTPLoader.__LZcheckXMLHTTPTimeouts(lid);\n        }\n        var timeoutid:uint = LzTimeKernel.setTimeout(callback, duration);\n        LzHTTPLoader.activeRequests[lid][2] = timeoutid;\n    }\n    \n    \/\/ Remove a loader from the timeouts list.\n    public function removeTimeout (httploader:LzHTTPLoader) :void {\n        var lid:uint = httploader.__loaderid;\n        \/\/Debug.write(\"remove timeout for id=%s\", lid);\n        var reqarr:Array = LzHTTPLoader.activeRequests[lid];\n        if (reqarr && reqarr[0] === httploader) {\n            LzTimeKernel.clearTimeout(reqarr[2]);\n            delete LzHTTPLoader.activeRequests[lid];\n        }\n    }\n    \n    \/\/ Check if any outstanding requests have timed out. \n    static function __LZcheckXMLHTTPTimeouts (lid:uint) :void {\n        var req:Array = LzHTTPLoader.activeRequests[lid];\n        if (req) {\n            var now:Number = (new Date()).getTime();\n            var httploader:LzHTTPLoader = req[0];\n            var dstimeout:Number = req[1];\n            \/\/Debug.write(\"diff %d\", now - dstimeout);\n            if (now >= dstimeout) {\n                \/\/Debug.write(\"timeout for %s\", lid);\n                delete LzHTTPLoader.activeRequests[lid];\n                httploader.__timeout = true;\n                httploader.abort();\n                httploader.loadTimeout(httploader, null);\n            } else {\n                \/\/ if it hasn't timed out, add it back to the list for the future\n                \/\/Debug.write(\"recheck timeout\");\n                var callback:Function = function () :void {\n                    LzHTTPLoader.__LZcheckXMLHTTPTimeouts(lid);\n                }\n                var timeoutid:uint = LzTimeKernel.setTimeout(callback, now - dstimeout);\n                req[2] = timeoutid;\n            }\n        }\n    }\n\n    public function getElapsedTime () :Number {\n        return ((new Date()).getTime() - this.gstart);\n    }\n\n    private function configureListeners(dispatcher:IEventDispatcher):void {\n        dispatcher.addEventListener(Event.COMPLETE, completeHandler);\n        dispatcher.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\n        dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);\n    }\n\n    private function completeHandler(event:Event):void {\n        \/\/ trace(\"completeHandler: \" + event + \", target = \" + event.target);\n        if (event && event.target is URLLoader) {\n            \/\/trace(\"completeHandler: \" , this, loader);\n            \/\/trace(\"completeHandler: bytesLoaded\" , loader.bytesLoaded, 'bytesTotal', loader.bytesTotal);\n            \/\/trace('typeof data:', typeof(loader.data), loader.data.length, 'parsexml=', options.parsexml);\n            if (this.loader == null) {\n                \/\/ URLLoader was cleared, ignore complete event\n            } else if (this.__timeout) {\n                \/\/ request has timed out, ignore complete event\n            } else if (this.__abort) {\n                \/\/ request was cancelled, ignore complete event\n            } else {\n                removeTimeout(this);\n                \n                this.responseText = loader.data;\n                loader = null;\n                \n                if (this.options['parsexml']) {\n                    var lzxdata:LzDataElement = null;\n                \n                    \/\/ Parse data into flash native XML and then convert to LFC LzDataElement tree\n                    try {\n                        if (this.responseText != null) {\n                            \/\/ This is almost identical to LzXMLParser.parseXML()\n                            \/\/ except ignoreWhitespace comes from options\n                            XML.ignoreWhitespace = options.trimwhitespace;\n                            this.responseXML = XML(responseText);\n                            this.responseXML.normalize();\n                            lzxdata = LzXMLTranslator.copyXML(this.responseXML,\n                                                              options.trimwhitespace,\n                                                              options.nsprefix);\n                        }\n                    } catch (err:Error) {\n                        loadError(this, null);\n                        return;\n                    }\n                    loadSuccess(this, lzxdata);\n                } else {\n                    loadSuccess(this, this.responseText);\n                }\n            }\n        }\n    }\n\n    private function securityErrorHandler(event:SecurityErrorEvent):void {\n        removeTimeout(this);\n        loader = null;\n        loadError(this, null);\n    }\n\n    private function ioErrorHandler(event:IOErrorEvent):void {\n        removeTimeout(this);\n        loader = null;\n        loadError(this, null);\n    }\n\n    \/\/ public\n    \/\/ parseXML flag : if true, translate native XML tree into LzDataNode tree,\n    \/\/                 if false, don't attempt to translate the XML (if it exists)\n    public function loadXMLDoc (method:String, url:String, headers:Object, postbody:String, ignorewhite:Boolean) :void {\n        if (this.loader == null) {\n            \/\/ TODO [hqm 2008-01] wonder if we should be throwing an\n            \/\/ exception or returning some indication that the send\n            \/\/ did not execute? XMLHttpRequest doesn't return\n            \/\/ anything, but we could... or maybe at least a debugger\n            \/\/ message?\n            if ($debug) {\n                Debug.warn(\"LzHTTPLoader.send, no request to send to, has open() been called?\");\n            }\n            return;\n        }\n        \n        var secure:Boolean = (url.indexOf(\"https:\") == 0);\n        url = lz.Browser.toAbsoluteURL( url, secure );\n\n        configureListeners(this.loader);\n\n        var request:URLRequest = new URLRequest(url);\n        request.data = postbody;\n        request.method = (method == LzHTTPLoader.GET_METHOD) ? URLRequestMethod.GET : URLRequestMethod.POST;\n        \/\/TODO: [20080916 anba] set content-type?\n        \/\/request.contentType = \"application\/x-www-form-urlencoded\";\n\n        var hasContentType:Boolean = false;\n        for (var k:String in headers) {\n            request.requestHeaders.push(new URLRequestHeader(k, headers[k]));\n            if (k.toLowerCase() == \"content-type\") {\n                hasContentType = true;\n            }\n        }\n\n        \/\/ If no content-type for POST was explicitly specified,\n        \/\/ use \"application\/x-www-form-urlencoded\"\n        if ((method == \"POST\") && !hasContentType) {\n            request.requestHeaders.push(\n                new URLRequestHeader('Content-Type', 'application\/x-www-form-urlencoded'));\n        }\n\n        try {\n            this.gstart = (new Date()).getTime();\n            this.loader.load(request);\n            \/\/ Set up the timeout\n            if (isFinite(this.timeout)) {\n                this.setupTimeout(this, this.timeout);\n            }\n        } catch (error:Error) {\n            this.loader = null;\n            this.loadError(this, null);\n        }\n    }\n}\n","subject":"Change 20100225-bargull-yMA by bargull@dell--p4--2-53 on 2010-02-25 00:16:01 in \/home\/Admin\/src\/svn\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20100225-bargull-yMA by bargull@dell--p4--2-53 on 2010-02-25 00:16:01\n    in \/home\/Admin\/src\/svn\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: clear URLLoader if load fails\n\nNew Features:\n\nBugs Fixed: LPP-8789 (SWF9\/10: Unhandled URLStream error)\n\nTechnical Reviewer: henry\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nOverview:\n    \n\nDetails:\nIf an error was thrown when calling URLLoader#load() in loadXMLDoc(), the \"loader\" member wasn't set to null. This led to a bug because the next time open() was called, the abort() function was invoked since there was still a \"loader\". abort() calls URLLoader#close(), but you are only allowed to call this function if there is an open stream. Setting the \"loader\" to null in the catch bug fixes this bug. I've also added a call to loadError() to inform the user about the error. \nAdditionally, I've removed the copied parts from the URLLoader docs (no longer necessary here), a few calls to trace() which were added initially to help implementing the data support for swf9.\n    \n\nTests:\nsee bugreport\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@15813 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"b470c89b6529d3acb4d8dce6a111a2b953ef91a4","old_file":"src\/aerys\/minko\/render\/geometry\/stream\/iterator\/VertexIterator.as","new_file":"src\/aerys\/minko\/render\/geometry\/stream\/iterator\/VertexIterator.as","old_contents":"package aerys.minko.render.geometry.stream.iterator\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\n\t\/**\n\t * VertexIterator allow per-vertex access on VertexStream objects.\n\t *\n\t * The class overrides the \"[]\" and \"delete\" operators and is iterable\n\t * using \"for\" and \"for each\" loops. It enable an higher level and easier\n\t * traversal and manipulation of the underlaying data stream while\n\t * minimizing the memory footprint.\n\t *\n\t * <pre>\n\t * public function printPositions(mesh : IMesh) : void\n\t * {\n\t * \tvar vertices : VertexIterator = new VertexIterator(mesh.vertexStream);\n\t *\n\t * \tfor each (var vertex : VertexReference in vertices)\n\t * \t\ttrac e(vertex.x, vertex.y, vertex.z);\n\t * }\n\t * <\/pre>\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic dynamic final class VertexIterator extends Proxy\n\t{\n\t\tuse namespace minko_stream;\n\t\t\n\t\tprivate var _index\t\t\t\t: uint;\n\t\tprivate var _offset\t\t\t\t: uint;\n\n\t\tprivate var _singleReference\t: Boolean;\n\n\t\tprivate var _vertex\t\t\t\t: VertexReference;\n\t\tprivate var _vstream\t\t\t: IVertexStream;\n\t\tprivate var _istream\t\t\t: IndexStream;\n\n\t\tprivate var _propertyToStream\t: Object;\n\n\t\tpublic function get vertexStream() : IVertexStream\n\t\t{\n\t\t\treturn _vstream;\n\t\t}\n\t\t\n\t\tpublic function get length() : int\n\t\t{\n\t\t\treturn _istream ? _istream.length : _vstream.numVertices;\n\t\t}\n\n\t\t\/**\n\t\t * Create a new VertexIterator instance.\n\t\t *\n\t\t * If the \"singleReference\" argument is true, only one VertexReference\n\t\t * will be created during a \"for each\" loop on the iterator. This\n\t\t * VertexReference will be updated at each iteration to provide\n\t\t * the data of the current vertex. Otherwise, a dedicated\n\t\t * VertexReference will be provided at each iteration. Using the\n\t\t * \"single reference\" mode is nicer on the memory footprint, but makes\n\t\t * it impossible to keep a VertexReference object and re-use it later\n\t\t * as it will be automatically updated at each iteration.\n\t\t *\n\t\t * @param vertexStream The VertexStream to use.\n\t\t *\n\t\t * @param indexStream The IndexStream to use. If none is\n\t\t * provided, the iterator will iterate on each vertex of the\n\t\t * VertexStream. Otherwise, the iterator will iterate\n\t\t * on vertices as provided by the indices in the IndexStream.\n\t\t *\n\t\t * @param shallow Whether to use the \"single reference\" mode.\n\t\t *\n\t\t * @return\n\t\t *\n\t\t *\/\n\t\tpublic function VertexIterator(vertexStream\t\t: IVertexStream,\n\t\t\t\t\t\t\t\t\t   indexStream\t\t: IndexStream \t= null,\n\t\t\t\t\t\t\t\t\t   singleReference\t: Boolean\t\t= true)\n\t\t{\n\t\t\tsuper();\n\n\t\t\t_vstream = vertexStream;\n\t\t\t_istream = indexStream;\n\t\t\t_singleReference = singleReference;\n\n\t\t\tinitialize();\n\t\t}\n\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_propertyToStream = {};\n\t\t\t\n\t\t\tvar format\t\t\t: VertexFormat\t= _vstream.format;\n\t\t\tvar numComponents\t: uint\t\t\t= format.numComponents;\n\n\t\t\tfor (var componentIndex : uint = 0; componentIndex < numComponents; ++componentIndex)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent = format.getComponent(componentIndex);\n\t\t\t\t\n\t\t\t\tvar numProperties : uint = component.numProperties;\n\t\t\t\tfor (var propertyId : uint = 0; propertyId < numProperties; ++propertyId)\n\t\t\t\t{\n\t\t\t\t\t_propertyToStream[component.getProperty(propertyId)] = _vstream.getStreamByComponent(\n\t\t\t\t\t\tcomponent\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = int(name);\n\n\t\t\tif (_istream)\n\t\t\t\tindex = _istream.get(index);\n\n\t\t\tvar vertex : VertexReference\t= _vertex;\n\n\t\t\tif (_singleReference)\n\t\t\t{\n\t\t\t\tif (!_vertex)\n\t\t\t\t{\n\t\t\t\t\t_vertex = new VertexReference(_vstream, index);\n\t\t\t\t\t_vertex._propertyToStream = _propertyToStream;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_vertex.index = index;\n\t\t\t\t}\n\n\t\t\t\tvertex = _vertex;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvertex = new VertexReference(_vstream, index);\n\t\t\t\tvertex._propertyToStream = _propertyToStream;\n\t\t\t}\n\n\t\t\treturn vertex;\n\t\t}\n\t\t\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tvar ref\t\t\t\t: VertexReference\t= flash_proxy::getProperty(int(name));\n\t\t\tvar obj \t\t\t: Object \t\t\t= Object(value);\n\t\t\tvar format\t\t\t: VertexFormat\t\t= _vstream.format;\n\t\t\tvar numComponents\t: uint\t\t\t\t= format.numComponents;\n\t\t\t\n\t\t\tfor (var componentIndex : uint = 0; componentIndex < numComponents; ++componentIndex)\n\t\t\t{\n\t\t\t\tvar component \t\t: VertexComponent \t= format.getComponent(componentIndex);\n\t\t\t\tvar numProperties \t: uint \t\t\t\t= component.numProperties;\n\t\t\t\t\n\t\t\t\tfor (var propertyId : uint = 0; propertyId < numProperties; ++propertyId)\n\t\t\t\t{\n\t\t\t\t\tvar propertyName : String = component.getProperty(propertyId);\n\t\t\t\t\t\n\t\t\t\t\tref[propertyName] = Number(obj[propertyName]);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tvar index : int = int(name);\n\n\t\t\tif (_vstream.deleteVertex(index))\n\t\t\t{\n\t\t\t\tif (index <= _index)\n\t\t\t\t\t++_offset;\n\n\t\t\t\treturn true;\n\t\t\t}\n\n\t\t\treturn false;\n\t\t}\n\n\t\toverride flash_proxy function hasProperty(name : *) : Boolean\n\t\t{\n\t\t\tvar index : int = int(name);\n\n\t\t\treturn _istream\n\t\t\t\t? index < _istream.length\n\t\t\t\t: index < _vstream.numVertices;\n\t\t}\n\n\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\tindex -= _offset;\n\t\t\t_offset = 0;\n\n\t\t\treturn _istream\n\t\t\t\t? index < _istream.length ? index + 1 : 0\n\t\t\t\t: index < _vstream.numVertices ? index + 1 : 0;\n\t\t}\n\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\t_index = index - 1;\n\t\t\tindex = _istream ? _istream.get(_index) : _index;\n\n\t\t\tif (!_singleReference || !_vertex)\n\t\t\t{\n\t\t\t\t_vertex = new VertexReference(_vstream, index);\n\t\t\t\t_vertex._propertyToStream = _propertyToStream;\n\t\t\t}\n\n\t\t\tif (_singleReference)\n\t\t\t\t_vertex.index = -_offset + index;\n\n\t\t\treturn _vertex;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.stream.iterator\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\n\t\/**\n\t * VertexIterator allow per-vertex access on VertexStream objects.\n\t *\n\t * The class overrides the \"[]\" and \"delete\" operators and is iterable\n\t * using \"for\" and \"for each\" loops. It enable an higher level and easier\n\t * traversal and manipulation of the underlaying data stream while\n\t * minimizing the memory footprint.\n\t *\n\t * <pre>\n\t * public function printPositions(mesh : IMesh) : void\n\t * {\n\t * \tvar vertices : VertexIterator = new VertexIterator(mesh.vertexStream);\n\t *\n\t * \tfor each (var vertex : VertexReference in vertices)\n\t * \t\ttrac e(vertex.x, vertex.y, vertex.z);\n\t * }\n\t * <\/pre>\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic dynamic final class VertexIterator extends Proxy\n\t{\n\t\tuse namespace minko_stream;\n\t\t\n\t\tprivate var _index\t\t\t\t: uint;\n\t\tprivate var _offset\t\t\t\t: uint;\n\n\t\tprivate var _singleReference\t: Boolean;\n\n\t\tprivate var _vertex\t\t\t\t: VertexReference;\n\t\tprivate var _vstream\t\t\t: IVertexStream;\n\t\tprivate var _istream\t\t\t: IndexStream;\n\n\t\tprivate var _propertyToStream\t: Object;\n\n\t\tpublic function get vertexStream() : IVertexStream\n\t\t{\n\t\t\treturn _vstream;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _istream ? _istream.length : _vstream.numVertices;\n\t\t}\n\n\t\t\/**\n\t\t * Create a new VertexIterator instance.\n\t\t *\n\t\t * If the \"singleReference\" argument is true, only one VertexReference\n\t\t * will be created during a \"for each\" loop on the iterator. This\n\t\t * VertexReference will be updated at each iteration to provide\n\t\t * the data of the current vertex. Otherwise, a dedicated\n\t\t * VertexReference will be provided at each iteration. Using the\n\t\t * \"single reference\" mode is nicer on the memory footprint, but makes\n\t\t * it impossible to keep a VertexReference object and re-use it later\n\t\t * as it will be automatically updated at each iteration.\n\t\t *\n\t\t * @param vertexStream The VertexStream to use.\n\t\t *\n\t\t * @param indexStream The IndexStream to use. If none is\n\t\t * provided, the iterator will iterate on each vertex of the\n\t\t * VertexStream. Otherwise, the iterator will iterate\n\t\t * on vertices as provided by the indices in the IndexStream.\n\t\t *\n\t\t * @param shallow Whether to use the \"single reference\" mode.\n\t\t *\n\t\t * @return\n\t\t *\n\t\t *\/\n\t\tpublic function VertexIterator(vertexStream\t\t: IVertexStream,\n\t\t\t\t\t\t\t\t\t   indexStream\t\t: IndexStream \t= null,\n\t\t\t\t\t\t\t\t\t   singleReference\t: Boolean\t\t= true)\n\t\t{\n\t\t\tsuper();\n\n\t\t\t_vstream = vertexStream;\n\t\t\t_istream = indexStream;\n\t\t\t_singleReference = singleReference;\n\n\t\t\tinitialize();\n\t\t}\n\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_propertyToStream = {};\n\t\t\t\n\t\t\tvar format\t\t\t: VertexFormat\t= _vstream.format;\n\t\t\tvar numComponents\t: uint\t\t\t= format.numComponents;\n\n\t\t\tfor (var componentIndex : uint = 0; componentIndex < numComponents; ++componentIndex)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent = format.getComponent(componentIndex);\n\t\t\t\t\n\t\t\t\tvar numProperties : uint = component.numProperties;\n\t\t\t\tfor (var propertyId : uint = 0; propertyId < numProperties; ++propertyId)\n\t\t\t\t{\n\t\t\t\t\t_propertyToStream[component.getProperty(propertyId)] = _vstream.getStreamByComponent(\n\t\t\t\t\t\tcomponent\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = int(name);\n\n\t\t\tif (_istream)\n\t\t\t\tindex = _istream.get(index);\n\n\t\t\tvar vertex : VertexReference\t= _vertex;\n\n\t\t\tif (_singleReference)\n\t\t\t{\n\t\t\t\tif (!_vertex)\n\t\t\t\t{\n\t\t\t\t\t_vertex = new VertexReference(_vstream, index);\n\t\t\t\t\t_vertex._propertyToStream = _propertyToStream;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_vertex.index = index;\n\t\t\t\t}\n\n\t\t\t\tvertex = _vertex;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvertex = new VertexReference(_vstream, index);\n\t\t\t\tvertex._propertyToStream = _propertyToStream;\n\t\t\t}\n\n\t\t\treturn vertex;\n\t\t}\n\t\t\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tvar ref\t\t\t\t: VertexReference\t= flash_proxy::getProperty(int(name));\n\t\t\tvar obj \t\t\t: Object \t\t\t= Object(value);\n\t\t\tvar format\t\t\t: VertexFormat\t\t= _vstream.format;\n\t\t\tvar numComponents\t: uint\t\t\t\t= format.numComponents;\n\t\t\t\n\t\t\tfor (var componentIndex : uint = 0; componentIndex < numComponents; ++componentIndex)\n\t\t\t{\n\t\t\t\tvar component \t\t: VertexComponent \t= format.getComponent(componentIndex);\n\t\t\t\tvar numProperties \t: uint \t\t\t\t= component.numProperties;\n\t\t\t\t\n\t\t\t\tfor (var propertyId : uint = 0; propertyId < numProperties; ++propertyId)\n\t\t\t\t{\n\t\t\t\t\tvar propertyName : String = component.getProperty(propertyId);\n\t\t\t\t\t\n\t\t\t\t\tref[propertyName] = Number(obj[propertyName]);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tvar index : int = int(name);\n\n\t\t\tif (_vstream.deleteVertex(index))\n\t\t\t{\n\t\t\t\tif (index <= _index)\n\t\t\t\t\t++_offset;\n\n\t\t\t\treturn true;\n\t\t\t}\n\n\t\t\treturn false;\n\t\t}\n\n\t\toverride flash_proxy function hasProperty(name : *) : Boolean\n\t\t{\n\t\t\tvar index : int = int(name);\n\n\t\t\treturn _istream\n\t\t\t\t? index < _istream.length\n\t\t\t\t: index < _vstream.numVertices;\n\t\t}\n\n\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\tindex -= _offset;\n\t\t\t_offset = 0;\n\n\t\t\treturn _istream\n\t\t\t\t? index < _istream.length ? index + 1 : 0\n\t\t\t\t: index < _vstream.numVertices ? index + 1 : 0;\n\t\t}\n\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\t_index = index - 1;\n\t\t\tindex = _istream ? _istream.get(_index) : _index;\n\n\t\t\tif (!_singleReference || !_vertex)\n\t\t\t{\n\t\t\t\t_vertex = new VertexReference(_vstream, index);\n\t\t\t\t_vertex._propertyToStream = _propertyToStream;\n\t\t\t}\n\n\t\t\tif (_singleReference)\n\t\t\t\t_vertex.index = -_offset + index;\n\n\t\t\treturn _vertex;\n\t\t}\n\t}\n}","subject":"set VertexIterator.length type to uint","message":"set VertexIterator.length type to uint\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"dcaed98f85c63f3b5646f85d1938cbc5804d801e","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/manifest\/HLSManifestEncryptionKey.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/manifest\/HLSManifestEncryptionKey.as","old_contents":"package com.kaltura.hls.manifest\n{\n\timport com.hurlant.util.Hex;\n\timport com.kaltura.hls.crypto.FastAESKey;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\n\tCONFIG::LOGGING\n\t{\n\t\timport org.osmf.logging.Logger;\n        import org.osmf.logging.Log;\n\t}\n\n\t\/**\n\t * HLSManifestEncryptionKey is used to parse AES decryption key data from a m3u8\n\t * manifest, load the specified key file into memory, and use the key data to decrypt\n\t * audio and video streams. It supports AES-128 encryption with #PKCS7 padding, and uses\n\t * explicitly passed in Initialization Vectors.\n\t *\/\n\t\n\tpublic class HLSManifestEncryptionKey extends EventDispatcher\n\t{\n        CONFIG::LOGGING\n        {\n            private static const logger:Logger = Log.getLogger(\"com.kaltura.hls.manifest.HLSManifestEncryptionKey\");\n        }\n\n\t\tprivate static const LOADER_CACHE:Dictionary = new Dictionary();\n\t\tprivate var _key:FastAESKey;\n\t\tpublic var usePadding:Boolean = false;\n\t\tpublic var iv:String = \"\";\n\t\tpublic var url:String = \"\";\n\t\tprivate var iv0 : uint;\n\t\tprivate var iv1 : uint;\n\t\tprivate var iv2 : uint;\n\t\tprivate var iv3 : uint;\n\t\t\n\t\t\/\/ Keep track of the segments this key applies to\n\t\tpublic var startSegmentId:uint = 0;\n\t\tpublic var endSegmentId:uint = uint.MAX_VALUE;\n\t\t\n\t\tprivate var _keyData:ByteArray;\n\n\t\tpublic var isLoading:Boolean = false;\n\t\t\n\t\tpublic function HLSManifestEncryptionKey()\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\tpublic function get isLoaded():Boolean { return _keyData != null; }\n\n\t\tpublic override function toString():String\n\t\t{\n\t\t\treturn \"[HLSManifestEncryptionKey start=\" + startSegmentId +\", end=\" + endSegmentId + \", iv=\" + iv + \", url=\" + url + \", loaded=\" + isLoaded + \"]\";\n\t\t}\n\t\t\n\t\tpublic static function fromParams( params:String ):HLSManifestEncryptionKey\n\t\t{\n\t\t\tvar result:HLSManifestEncryptionKey = new HLSManifestEncryptionKey();\n\t\t\t\n\t\t\tvar tokens:Array = KeyParamParser.parseParams( params );\n\t\t\tvar tokenCount:int = tokens.length;\n\t\t\t\n\t\t\tfor ( var i:int = 0; i < tokenCount; i += 2 )\n\t\t\t{\n\t\t\t\tvar name:String = tokens[ i ];\n\t\t\t\tvar value:String = tokens[ i + 1 ];\n\t\t\t\t\n\t\t\t\tswitch ( name )\n\t\t\t\t{\n\t\t\t\t\tcase \"URI\" :\n\t\t\t\t\t\tresult.url = value;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tcase \"IV\" :\n\t\t\t\t\t\tresult.iv = value;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates an initialization vector from the passed in uint ID, usually\n\t\t * a segment ID.\n\t\t *\/\n\t\tpublic static function createIVFromID( id:uint ):ByteArray\n\t\t{\n\t\t\tvar result:ByteArray = new ByteArray();\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( id );\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\tpublic static function clearLoaderCache():void\n\t\t{\n\t\t\tfor ( var key:String in LOADER_CACHE ) delete LOADER_CACHE[ key ];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Decrypts a video or audio stream using AES-128 with the provided initialization vector.\n\t\t *\/\n\t\t\n\t\tpublic function decrypt( data:ByteArray, iv:ByteArray ):ByteArray\n\t\t{\n\t\t\t\/\/logger.debug(\"got \" + data.length + \" bytes\");\n\t\t\tif(data.length == 0)\n\t\t\t\treturn data;\n\t\t\t\t\n\t\t\tvar startTime:uint = getTimer();\n\t\t\t_key = new FastAESKey(_keyData);\n\t\t\tiv.position = 0;\n\t\t\tiv0 = iv.readUnsignedInt();\n\t\t\tiv1 = iv.readUnsignedInt();\n\t\t\tiv2 = iv.readUnsignedInt();\n\t\t\tiv3 = iv.readUnsignedInt();\n\t\t\tdata.position = 0;\n\t\t\tdata = _decryptCBC(data,data.length);\n\t\t\tif ( usePadding ){\n\t\t\t\tdata = unpad( data );\n\t\t\t}\n\t\t\/\/\tlogger.debug( \"DECRYPTION OF \" + data.length + \" BYTES TOOK \" + ( getTimer() - startTime ) + \" MS\" );\n\t\t\treturn data;\n\t\t}\n\t\t\n\t\t\n\t\t\/* Cypher Block Chaining Decryption, refer to\n\t\t* http:\/\/en.wikipedia.org\/wiki\/Block_cipher_mode_of_operation#Cipher-block_chaining_\n\t\t* for algorithm description\n\t\t*\/\n\t\tprivate function _decryptCBC(crypt : ByteArray, len : uint) : ByteArray {\n\t\t\tvar src : Vector.<uint> = new Vector.<uint>(4);\n\t\t\tvar dst : Vector.<uint> = new Vector.<uint>(4);\n\t\t\tvar decrypt : ByteArray = new ByteArray();\n\t\t\tdecrypt.length = len;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < len \/ 16; i++) {\n\t\t\t\t\/\/ read src byte array\n\t\t\t\tsrc[0] = crypt.readUnsignedInt();\n\t\t\t\tsrc[1] = crypt.readUnsignedInt();\n\t\t\t\tsrc[2] = crypt.readUnsignedInt();\n\t\t\t\tsrc[3] = crypt.readUnsignedInt();\n\t\t\t\t\n\t\t\t\t\/\/ AES decrypt src vector into dst vector\n\t\t\t\t_key.decrypt128(src, dst);\n\t\t\t\t\n\t\t\t\t\/\/ CBC : write output = XOR(decrypted,IV)\n\t\t\t\tdecrypt.writeUnsignedInt(dst[0] ^ iv0);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[1] ^ iv1);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[2] ^ iv2);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[3] ^ iv3);\n\t\t\t\t\n\t\t\t\t\/\/ CBC : next IV = (input)\n\t\t\t\tiv0 = src[0];\n\t\t\t\tiv1 = src[1];\n\t\t\t\tiv2 = src[2];\n\t\t\t\tiv3 = src[3];\n\t\t\t}\n\t\t\treturn decrypt;\n\t\t}\n\t\tpublic function unpad(bytesToUnpad : ByteArray) : ByteArray {\n\t\t\tif ((bytesToUnpad.length % 16) != 0)\n\t\t\t{\n\t\t\t\tthrow new Error(\"PKCS#5::unpad: ByteArray.length isn't a multiple of the blockSize\");\n\t\t\t\treturn a;\n\t\t\t}\n\n\t\t\tconst paddingValue:int = bytesToUnpad[bytesToUnpad.length - 1];\n\n\t\t\tif (paddingValue > 15)\n\t\t\t{\n\t\t\t\t\/\/Return early, since any values bigger than 15 aren't actually padding.\n\t\t\t\treturn bytesTounpad;\n\t\t\t}\n\t\t\tvar doUnpad:Boolean = true;\n\t\t\tfor (var i:int = 0; i<paddingValue; i++) \n\t\t\t{\n\t\t\t\tvar readValue:int = bytesToUnpad[bytesToUnpad.length - (1 + i)];\n\t\t\t\tif (paddingValue != readValue) \n\t\t\t\t{\n\t\t\t\t\tdoUnpad = false;\n\t\t\t\t\t\/\/Break since we know we are not dealing with padding\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif(doUnpad)\n\t\t\t{\n\t\t\t\t\/\/subtract paddingValue to remove the padding from the block\n\t\t\t\tbytesToUnpad.length -= paddingValue;\n\t\t\t}\n\t\t\treturn bytesToUnpad;\n\t\t}\n\n\t\tpublic function retrieveStoredIV():ByteArray\n\t\t{\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.debug(\"IV of \" + iv + \" for \" + url + \", key=\" + Hex.fromArray(_keyData));\n\t\t\t}\n\t\t\treturn Hex.toArray( iv );\n\t\t}\n\t\t\n\t\tprivate static function getLoader( url:String ):URLLoader\n\t\t{\n\t\t\tif ( LOADER_CACHE[ url ] != null ) return LOADER_CACHE[ url ] as URLLoader;\n\t\t\tvar newLoader:URLLoader = new URLLoader();\n\t\t\tnewLoader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\tnewLoader.load( new URLRequest( url ) );\n\t\t\tLOADER_CACHE[ url ] = newLoader;\n\t\t\treturn newLoader;\n\t\t}\n\t\t\n\t\tpublic function load():void\n\t\t{\n\t\t\tisLoading = true;\n\n\t\t\tif ( isLoaded ) throw new Error( \"Already loaded!\" );\n\t\t\tvar loader:URLLoader = getLoader( url );\n\t\t\tif ( loader.bytesTotal > 0 && loader.bytesLoaded == loader.bytesTotal ) onLoad();\n\t\t\telse loader.addEventListener( Event.COMPLETE, onLoad );\n\t\t}\n\t\t\n\t\tprivate function onLoad( e:Event = null ):void\n\t\t{\n\t\t\tisLoading = false;\n\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.debug(\"KEY LOADED! \" + url);\n\t\t\t}\n\n\t\t\tvar loader:URLLoader = getLoader( url );\n\t\t\t_keyData = loader.data as ByteArray;\n\t\t\tloader.removeEventListener( Event.COMPLETE, onLoad );\n\t\t\tdispatchEvent( new Event( Event.COMPLETE ) );\n\t\t}\n\t}\n}\n\nclass KeyParamParser\n{\n\tprivate static const STATE_PARSE_NAME:String = \"ParseName\";\n\tprivate static const STATE_BEGIN_PARSE_VALUE:String = \"BeginParseValue\";\n\tprivate static const STATE_PARSE_VALUE:String = \"ParseValue\";\n\t\n\tpublic static function parseParams( paramString:String ):Array\n\t{\n\t\tvar result:Array = [];\n\t\tvar cursor:int = 0;\n\t\tvar state:String = STATE_PARSE_NAME;\n\t\tvar accum:String = \"\";\n\t\tvar usingQuotes:Boolean = false;\n\t\t\n\t\twhile ( cursor < paramString.length )\n\t\t{\n\t\t\tvar char:String = paramString.charAt( cursor );\n\t\t\tswitch ( state )\n\t\t\t{\n\t\t\t\tcase STATE_PARSE_NAME:\n\t\t\t\t\t\n\t\t\t\t\tif ( char == '=' )\n\t\t\t\t\t{\n\t\t\t\t\t\tresult.push( accum );\n\t\t\t\t\t\taccum = \"\";\n\t\t\t\t\t\tstate = STATE_BEGIN_PARSE_VALUE;\n\t\t\t\t\t}\n\t\t\t\t\telse accum += char;\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase STATE_BEGIN_PARSE_VALUE:\n\t\t\t\t\t\n\t\t\t\t\tif ( char == '\"' ) usingQuotes = true;\n\t\t\t\t\telse accum += char;\n\t\t\t\t\tstate = STATE_PARSE_VALUE;\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase STATE_PARSE_VALUE:\n\t\t\t\t\t\n\t\t\t\t\tif ( !usingQuotes && char == ',' )\n\t\t\t\t\t{\n\t\t\t\t\t\tresult.push( accum );\n\t\t\t\t\t\taccum = \"\";\n\t\t\t\t\t\tstate = STATE_PARSE_NAME;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif ( usingQuotes && char == '\"' )\n\t\t\t\t\t{\n\t\t\t\t\t\tusingQuotes = false;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\taccum += char;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tcursor++;\n\t\t\t\n\t\t\tif ( cursor == paramString.length ) result.push( accum );\n\t\t}\n\t\t\n\t\treturn result;\n\t}\n}\n","new_contents":"package com.kaltura.hls.manifest\n{\n\timport com.hurlant.util.Hex;\n\timport com.kaltura.hls.crypto.FastAESKey;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\n\tCONFIG::LOGGING\n\t{\n\t\timport org.osmf.logging.Logger;\n        import org.osmf.logging.Log;\n\t}\n\n\t\/**\n\t * HLSManifestEncryptionKey is used to parse AES decryption key data from a m3u8\n\t * manifest, load the specified key file into memory, and use the key data to decrypt\n\t * audio and video streams. It supports AES-128 encryption with #PKCS7 padding, and uses\n\t * explicitly passed in Initialization Vectors.\n\t *\/\n\t\n\tpublic class HLSManifestEncryptionKey extends EventDispatcher\n\t{\n        CONFIG::LOGGING\n        {\n            private static const logger:Logger = Log.getLogger(\"com.kaltura.hls.manifest.HLSManifestEncryptionKey\");\n        }\n\n\t\tprivate static const LOADER_CACHE:Dictionary = new Dictionary();\n\t\tprivate var _key:FastAESKey;\n\t\tpublic var usePadding:Boolean = false;\n\t\tpublic var iv:String = \"\";\n\t\tpublic var url:String = \"\";\n\t\tprivate var iv0 : uint;\n\t\tprivate var iv1 : uint;\n\t\tprivate var iv2 : uint;\n\t\tprivate var iv3 : uint;\n\t\t\n\t\t\/\/ Keep track of the segments this key applies to\n\t\tpublic var startSegmentId:uint = 0;\n\t\tpublic var endSegmentId:uint = uint.MAX_VALUE;\n\t\t\n\t\tprivate var _keyData:ByteArray;\n\n\t\tpublic var isLoading:Boolean = false;\n\t\t\n\t\tpublic function HLSManifestEncryptionKey()\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\tpublic function get isLoaded():Boolean { return _keyData != null; }\n\n\t\tpublic override function toString():String\n\t\t{\n\t\t\treturn \"[HLSManifestEncryptionKey start=\" + startSegmentId +\", end=\" + endSegmentId + \", iv=\" + iv + \", url=\" + url + \", loaded=\" + isLoaded + \"]\";\n\t\t}\n\t\t\n\t\tpublic static function fromParams( params:String ):HLSManifestEncryptionKey\n\t\t{\n\t\t\tvar result:HLSManifestEncryptionKey = new HLSManifestEncryptionKey();\n\t\t\t\n\t\t\tvar tokens:Array = KeyParamParser.parseParams( params );\n\t\t\tvar tokenCount:int = tokens.length;\n\t\t\t\n\t\t\tfor ( var i:int = 0; i < tokenCount; i += 2 )\n\t\t\t{\n\t\t\t\tvar name:String = tokens[ i ];\n\t\t\t\tvar value:String = tokens[ i + 1 ];\n\t\t\t\t\n\t\t\t\tswitch ( name )\n\t\t\t\t{\n\t\t\t\t\tcase \"URI\" :\n\t\t\t\t\t\tresult.url = value;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tcase \"IV\" :\n\t\t\t\t\t\tresult.iv = value;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates an initialization vector from the passed in uint ID, usually\n\t\t * a segment ID.\n\t\t *\/\n\t\tpublic static function createIVFromID( id:uint ):ByteArray\n\t\t{\n\t\t\tvar result:ByteArray = new ByteArray();\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( 0 );\n\t\t\tresult.writeUnsignedInt( id );\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\tpublic static function clearLoaderCache():void\n\t\t{\n\t\t\tfor ( var key:String in LOADER_CACHE ) delete LOADER_CACHE[ key ];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Decrypts a video or audio stream using AES-128 with the provided initialization vector.\n\t\t *\/\n\t\t\n\t\tpublic function decrypt( data:ByteArray, iv:ByteArray ):ByteArray\n\t\t{\n\t\t\t\/\/logger.debug(\"got \" + data.length + \" bytes\");\n\t\t\tif(data.length == 0)\n\t\t\t\treturn data;\n\t\t\t\t\n\t\t\tvar startTime:uint = getTimer();\n\t\t\t_key = new FastAESKey(_keyData);\n\t\t\tiv.position = 0;\n\t\t\tiv0 = iv.readUnsignedInt();\n\t\t\tiv1 = iv.readUnsignedInt();\n\t\t\tiv2 = iv.readUnsignedInt();\n\t\t\tiv3 = iv.readUnsignedInt();\n\t\t\tdata.position = 0;\n\t\t\tdata = _decryptCBC(data,data.length);\n\t\t\tif ( usePadding ){\n\t\t\t\tdata = unpad( data );\n\t\t\t}\n\t\t\/\/\tlogger.debug( \"DECRYPTION OF \" + data.length + \" BYTES TOOK \" + ( getTimer() - startTime ) + \" MS\" );\n\t\t\treturn data;\n\t\t}\n\t\t\n\t\t\n\t\t\/* Cypher Block Chaining Decryption, refer to\n\t\t* http:\/\/en.wikipedia.org\/wiki\/Block_cipher_mode_of_operation#Cipher-block_chaining_\n\t\t* for algorithm description\n\t\t*\/\n\t\tprivate function _decryptCBC(crypt : ByteArray, len : uint) : ByteArray {\n\t\t\tvar src : Vector.<uint> = new Vector.<uint>(4);\n\t\t\tvar dst : Vector.<uint> = new Vector.<uint>(4);\n\t\t\tvar decrypt : ByteArray = new ByteArray();\n\t\t\tdecrypt.length = len;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < len \/ 16; i++) {\n\t\t\t\t\/\/ read src byte array\n\t\t\t\tsrc[0] = crypt.readUnsignedInt();\n\t\t\t\tsrc[1] = crypt.readUnsignedInt();\n\t\t\t\tsrc[2] = crypt.readUnsignedInt();\n\t\t\t\tsrc[3] = crypt.readUnsignedInt();\n\t\t\t\t\n\t\t\t\t\/\/ AES decrypt src vector into dst vector\n\t\t\t\t_key.decrypt128(src, dst);\n\t\t\t\t\n\t\t\t\t\/\/ CBC : write output = XOR(decrypted,IV)\n\t\t\t\tdecrypt.writeUnsignedInt(dst[0] ^ iv0);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[1] ^ iv1);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[2] ^ iv2);\n\t\t\t\tdecrypt.writeUnsignedInt(dst[3] ^ iv3);\n\t\t\t\t\n\t\t\t\t\/\/ CBC : next IV = (input)\n\t\t\t\tiv0 = src[0];\n\t\t\t\tiv1 = src[1];\n\t\t\t\tiv2 = src[2];\n\t\t\t\tiv3 = src[3];\n\t\t\t}\n\t\t\treturn decrypt;\n\t\t}\n\t\tpublic function unpad(bytesToUnpad : ByteArray) : ByteArray {\n\t\t\tif ((bytesToUnpad.length % 16) != 0)\n\t\t\t{\n\t\t\t\tthrow new Error(\"PKCS#5::unpad: ByteArray.length isn't a multiple of the blockSize\");\n\t\t\t\treturn a;\n\t\t\t}\n\n\t\t\tconst paddingValue:int = bytesToUnpad[bytesToUnpad.length - 1];\n\n\t\t\tif (paddingValue > 15)\n\t\t\t{\n\t\t\t\t\/\/Return early, since any values bigger than 15 aren't actually padding.\n\t\t\t\treturn bytesToUnpad;\n\t\t\t}\n\t\t\tvar doUnpad:Boolean = true;\n\t\t\tfor (var i:int = 0; i<paddingValue; i++) \n\t\t\t{\n\t\t\t\tvar readValue:int = bytesToUnpad[bytesToUnpad.length - (1 + i)];\n\t\t\t\tif (paddingValue != readValue) \n\t\t\t\t{\n\t\t\t\t\tdoUnpad = false;\n\t\t\t\t\t\/\/Break since we know we are not dealing with padding\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif(doUnpad)\n\t\t\t{\n\t\t\t\t\/\/subtract paddingValue to remove the padding from the block\n\t\t\t\tbytesToUnpad.length -= paddingValue;\n\t\t\t}\n\t\t\treturn bytesToUnpad;\n\t\t}\n\n\t\tpublic function retrieveStoredIV():ByteArray\n\t\t{\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.debug(\"IV of \" + iv + \" for \" + url + \", key=\" + Hex.fromArray(_keyData));\n\t\t\t}\n\t\t\treturn Hex.toArray( iv );\n\t\t}\n\t\t\n\t\tprivate static function getLoader( url:String ):URLLoader\n\t\t{\n\t\t\tif ( LOADER_CACHE[ url ] != null ) return LOADER_CACHE[ url ] as URLLoader;\n\t\t\tvar newLoader:URLLoader = new URLLoader();\n\t\t\tnewLoader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\tnewLoader.load( new URLRequest( url ) );\n\t\t\tLOADER_CACHE[ url ] = newLoader;\n\t\t\treturn newLoader;\n\t\t}\n\t\t\n\t\tpublic function load():void\n\t\t{\n\t\t\tisLoading = true;\n\n\t\t\tif ( isLoaded ) throw new Error( \"Already loaded!\" );\n\t\t\tvar loader:URLLoader = getLoader( url );\n\t\t\tif ( loader.bytesTotal > 0 && loader.bytesLoaded == loader.bytesTotal ) onLoad();\n\t\t\telse loader.addEventListener( Event.COMPLETE, onLoad );\n\t\t}\n\t\t\n\t\tprivate function onLoad( e:Event = null ):void\n\t\t{\n\t\t\tisLoading = false;\n\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.debug(\"KEY LOADED! \" + url);\n\t\t\t}\n\n\t\t\tvar loader:URLLoader = getLoader( url );\n\t\t\t_keyData = loader.data as ByteArray;\n\t\t\tloader.removeEventListener( Event.COMPLETE, onLoad );\n\t\t\tdispatchEvent( new Event( Event.COMPLETE ) );\n\t\t}\n\t}\n}\n\nclass KeyParamParser\n{\n\tprivate static const STATE_PARSE_NAME:String = \"ParseName\";\n\tprivate static const STATE_BEGIN_PARSE_VALUE:String = \"BeginParseValue\";\n\tprivate static const STATE_PARSE_VALUE:String = \"ParseValue\";\n\t\n\tpublic static function parseParams( paramString:String ):Array\n\t{\n\t\tvar result:Array = [];\n\t\tvar cursor:int = 0;\n\t\tvar state:String = STATE_PARSE_NAME;\n\t\tvar accum:String = \"\";\n\t\tvar usingQuotes:Boolean = false;\n\t\t\n\t\twhile ( cursor < paramString.length )\n\t\t{\n\t\t\tvar char:String = paramString.charAt( cursor );\n\t\t\tswitch ( state )\n\t\t\t{\n\t\t\t\tcase STATE_PARSE_NAME:\n\t\t\t\t\t\n\t\t\t\t\tif ( char == '=' )\n\t\t\t\t\t{\n\t\t\t\t\t\tresult.push( accum );\n\t\t\t\t\t\taccum = \"\";\n\t\t\t\t\t\tstate = STATE_BEGIN_PARSE_VALUE;\n\t\t\t\t\t}\n\t\t\t\t\telse accum += char;\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase STATE_BEGIN_PARSE_VALUE:\n\t\t\t\t\t\n\t\t\t\t\tif ( char == '\"' ) usingQuotes = true;\n\t\t\t\t\telse accum += char;\n\t\t\t\t\tstate = STATE_PARSE_VALUE;\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase STATE_PARSE_VALUE:\n\t\t\t\t\t\n\t\t\t\t\tif ( !usingQuotes && char == ',' )\n\t\t\t\t\t{\n\t\t\t\t\t\tresult.push( accum );\n\t\t\t\t\t\taccum = \"\";\n\t\t\t\t\t\tstate = STATE_PARSE_NAME;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif ( usingQuotes && char == '\"' )\n\t\t\t\t\t{\n\t\t\t\t\t\tusingQuotes = false;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\taccum += char;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tcursor++;\n\t\t\t\n\t\t\tif ( cursor == paramString.length ) result.push( accum );\n\t\t}\n\t\t\n\t\treturn result;\n\t}\n}\n","subject":"Update HLSManifestEncryptionKey.as","message":"Update HLSManifestEncryptionKey.as\n\nCase correction.","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"ba642b8ed3bf62ca9d081f4459285e3be44508e8","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzMouseKernel.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzMouseKernel.as","old_contents":"\/**\n  * LzMouseKernel.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/\/ Receives mouse events from the runtime\nclass LzMouseKernel  {\n    #passthrough (toplevel:true) {  \n    import flash.display.*;\n    import flash.events.*;\n    import flash.utils.*;\n    import flash.ui.*;\n    }#\n\n\n    \/\/ sends mouse events to the callback\n    static function __sendEvent(view, eventname) {\n        if (__callback) __scope[__callback](eventname, view);\n        \/\/Debug.write('LzMouseKernel event', eventname);\n    }\n    static var __callback = null;\n    static var __scope = null;\n    static var __lastMouseDown = null;\n    static var __mouseLeft:Boolean = false;\n    static var __listeneradded:Boolean = false;\n\n    \/**\n     * Shows or hides the hand cursor for all clickable views.\n     *\/\n    static var showhandcursor:Boolean = true;\n\n    static function setCallback (scope, funcname) {\n        __scope = scope;\n        __callback = funcname;\n        if (__listeneradded == false) {\n            \/* TODO [hqm 2008-01] Do we want to do anything with other\n            * events, like click?\n            stage.addEventListener(MouseEvent.CLICK, reportClick);\n            *\/\n\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_MOVE, __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_UP,   __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_DOWN, __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_WHEEL, __mouseWheelHandler);\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, __mouseLeavesHandler);\n            __listeneradded = true;\n        }\n    }    \n\n    \/\/ Handles global mouse events\n    static function __mouseHandler(event:MouseEvent):void {\n        var eventname = 'on' + event.type.toLowerCase();\n        if (eventname == 'onmouseup' && __lastMouseDown != null) {\n            \/\/ call mouseup on the sprite that got the last mouse down  \n            __lastMouseDown.__globalmouseup(event);\n            __lastMouseDown = null;\n        } else {\n            if (__mouseLeft && event.buttonDown) {\n                __mouseLeft = false;\n                __mouseUpOutsideHandler();\n            }\n            __sendEvent(null, eventname);\n        }\n    }\n\n    \/\/ sends mouseup and calls __globalmouseup when the mouse goes up outside the app - see LPP-7724\n    static function __mouseUpOutsideHandler():void {\n        if (__lastMouseDown != null) {\n            var ev = new MouseEvent('mouseup');\n            __lastMouseDown.__globalmouseup(ev);\n            __lastMouseDown = null;\n        }\n    }\n\n    \/\/ handles MOUSE_LEAVE event\n    static function __mouseLeavesHandler(event:Event):void {\n        var eventname = 'on' + event.type.toLowerCase();\n        __mouseLeft = true;\n        __sendEvent(null, eventname);\n    }\n\n    static function __mouseWheelHandler(event:MouseEvent):void {\n        lz.Keys.__mousewheelEvent(event.delta);\n    }\n\n    \/**\n    * Shows or hides the hand cursor for all clickable views.\n    * @param Boolean show: true shows the hand cursor for buttons, false hides it\n    *\/\n    static function showHandCursor (show) {\n        showhandcursor = show;\n    }\n\n    static var __amLocked:Boolean = false;\n    static var cursorSprite:Sprite = null;\n    static var globalCursorResource:String = null;\n    static var lastCursorResource:String = null;\n\n    \/**\n    * Sets the cursor to a resource\n    * @param String what: The resource to use as the cursor. \n    *\/\n    static function setCursorGlobal ( what:String ){\n        globalCursorResource = what;\n        setCursorLocal(what);\n    }\n\n    static function setCursorLocal ( what:String ) {\n        if ( __amLocked ) { return; }\n        Mouse.hide();\n        cursorSprite.x = LFCApplication.stage.mouseX;\n        cursorSprite.y = LFCApplication.stage.mouseY;\n        LFCApplication.setChildIndex(cursorSprite, LFCApplication._sprite.numChildren-1);\n        if (lastCursorResource != what) {\n            if (cursorSprite.numChildren > 0) {\n                cursorSprite.removeChildAt(0);\n            }\n            var resourceSprite = getCursorResource(what);\n            cursorSprite.addChild( resourceSprite );\n            lastCursorResource = what;\n        }\n        \/\/ respond to mouse move events\n        cursorSprite.startDrag();\n        LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n        cursorSprite.visible = true;\n    }\n\n    static function mouseLeaveHandler(evt:Event):void {\n        cursorSprite.visible = false;\n    }\n\n\n    static function getCursorResource (resource:String):Sprite {\n          var resinfo = LzResourceLibrary[resource];\n          var assetclass;\n          var frames = resinfo.frames;\n          var asset:Sprite;\n          \/\/ single frame resources get an entry in LzResourceLibrary which has\n          \/\/ 'assetclass' pointing to the resource Class object.\n          if (resinfo.assetclass is Class) {\n              assetclass = resinfo.assetclass;\n          } else {\n              \/\/ Multiframe resources have an array of Class objects in frames[]\n              assetclass = frames[0];\n          }\n\n          if (! assetclass) return null;\n          asset = new assetclass();\n          asset.scaleX = 1.0;\n          asset.scaleY = 1.0;\n          \/\/Debug.write('cursor asset', asset);\n          return asset;\n    }\n\n    \/**\n    * This function restores the default cursor if there is no locked cursor on\n    * the screen.\n    * \n    * @access private\n    *\/\n    static function restoreCursor ( ){\n        if ( __amLocked ) { return; }\n        cursorSprite.stopDrag();\n        cursorSprite.visible = false;\n        globalCursorResource = null;\n        Mouse.show();\n    }\n\n    \/** Called by LzSprite to restore cursor to global value.\n     *\/\n    static function restoreCursorLocal ( ){\n        if ( __amLocked ) { return; }\n        if (globalCursorResource == null) {\n            \/\/ Restore to system default pointer\n            restoreCursor();\n        } else {\n            \/\/ Restore to the last value set by setCursorGlobal\n            setCursorLocal(globalCursorResource);\n        }\n    }\n\n    \/**\n    * Prevents the cursor from being changed until unlock is called.\n    * \n    *\/\n    static function lock (){\n        __amLocked = true;\n    }\n\n    \/**\n    * Restores the default cursor.\n    * \n    *\/\n    static function unlock (){\n        __amLocked = false;\n        restoreCursor(); \n    }\n\n    static function initCursor () {\n        cursorSprite = new Sprite();\n        cursorSprite.mouseChildren = false;\n        cursorSprite.mouseEnabled = false;\n        \/\/ Add the cursor DisplayObject to the root sprite\n        LFCApplication.addChild(cursorSprite);\n        cursorSprite.x = -10000;\n        cursorSprite.y = -10000;\n    }\n}\n","new_contents":"\/**\n  * LzMouseKernel.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/\/ Receives mouse events from the runtime\nclass LzMouseKernel  {\n    #passthrough (toplevel:true) {  \n    import flash.display.*;\n    import flash.events.*;\n    import flash.utils.*;\n    import flash.ui.*;\n    }#\n\n\n    \/\/ sends mouse events to the callback\n    static function __sendEvent(view, eventname) {\n        if (__callback) __scope[__callback](eventname, view);\n        \/\/Debug.write('LzMouseKernel event', eventname);\n    }\n    static var __callback = null;\n    static var __scope = null;\n    static var __lastMouseDown = null;\n    static var __mouseLeft:Boolean = false;\n    static var __listeneradded:Boolean = false;\n\n    \/**\n     * Shows or hides the hand cursor for all clickable views.\n     *\/\n    static var showhandcursor:Boolean = true;\n\n    static function setCallback (scope, funcname) {\n        __scope = scope;\n        __callback = funcname;\n        if (__listeneradded == false) {\n            \/* TODO [hqm 2008-01] Do we want to do anything with other\n            * events, like click?\n            stage.addEventListener(MouseEvent.CLICK, reportClick);\n            *\/\n\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_MOVE, __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_UP,   __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_DOWN, __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_WHEEL, __mouseWheelHandler);\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, __mouseLeaveHandler);\n            __listeneradded = true;\n        }\n    }    \n\n    \/\/ Handles global mouse events\n    static function __mouseHandler(event:MouseEvent):void {\n        var eventname = 'on' + event.type.toLowerCase();\n        if (eventname == 'onmouseup' && __lastMouseDown != null) {\n            \/\/ call mouseup on the sprite that got the last mouse down  \n            __lastMouseDown.__globalmouseup(event);\n            __lastMouseDown = null;\n        } else {\n            if (__mouseLeft) {\n                __mouseLeft = false;\n                if (event.buttonDown) __mouseUpOutsideHandler();\n            }\n            __sendEvent(null, eventname);\n        }\n    }\n\n    \/\/ sends mouseup and calls __globalmouseup when the mouse goes up outside the app - see LPP-7724\n    static function __mouseUpOutsideHandler():void {\n        if (__lastMouseDown != null) {\n            var ev = new MouseEvent('mouseup');\n            __lastMouseDown.__globalmouseup(ev);\n            __lastMouseDown = null;\n        }\n    }\n\n    \/\/ handles MOUSE_LEAVE event\n    static function __mouseLeaveHandler(event:Event = null):void {\n        __mouseLeft = true;\n        __sendEvent(null, 'onmouseleave');\n    }\n\n    static function __mouseWheelHandler(event:MouseEvent):void {\n        lz.Keys.__mousewheelEvent(event.delta);\n    }\n\n    \/**\n    * Shows or hides the hand cursor for all clickable views.\n    * @param Boolean show: true shows the hand cursor for buttons, false hides it\n    *\/\n    static function showHandCursor (show) {\n        showhandcursor = show;\n    }\n\n    static var __amLocked:Boolean = false;\n    static var cursorSprite:Sprite = null;\n    static var globalCursorResource:String = null;\n    static var lastCursorResource:String = null;\n\n    \/**\n    * Sets the cursor to a resource\n    * @param String what: The resource to use as the cursor. \n    *\/\n    static function setCursorGlobal ( what:String ){\n        globalCursorResource = what;\n        setCursorLocal(what);\n    }\n\n    static function setCursorLocal ( what:String ) {\n        if ( __amLocked ) { return; }\n        Mouse.hide();\n        cursorSprite.x = LFCApplication.stage.mouseX;\n        cursorSprite.y = LFCApplication.stage.mouseY;\n        LFCApplication.setChildIndex(cursorSprite, LFCApplication._sprite.numChildren-1);\n        if (lastCursorResource != what) {\n            if (cursorSprite.numChildren > 0) {\n                cursorSprite.removeChildAt(0);\n            }\n            var resourceSprite = getCursorResource(what);\n            cursorSprite.addChild( resourceSprite );\n            lastCursorResource = what;\n        }\n        \/\/ respond to mouse move events\n        cursorSprite.startDrag();\n        LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n        cursorSprite.visible = true;\n    }\n\n    static function mouseLeaveHandler(evt:Event):void {\n        cursorSprite.visible = false;\n    }\n\n\n    static function getCursorResource (resource:String):Sprite {\n          var resinfo = LzResourceLibrary[resource];\n          var assetclass;\n          var frames = resinfo.frames;\n          var asset:Sprite;\n          \/\/ single frame resources get an entry in LzResourceLibrary which has\n          \/\/ 'assetclass' pointing to the resource Class object.\n          if (resinfo.assetclass is Class) {\n              assetclass = resinfo.assetclass;\n          } else {\n              \/\/ Multiframe resources have an array of Class objects in frames[]\n              assetclass = frames[0];\n          }\n\n          if (! assetclass) return null;\n          asset = new assetclass();\n          asset.scaleX = 1.0;\n          asset.scaleY = 1.0;\n          \/\/Debug.write('cursor asset', asset);\n          return asset;\n    }\n\n    \/**\n    * This function restores the default cursor if there is no locked cursor on\n    * the screen.\n    * \n    * @access private\n    *\/\n    static function restoreCursor ( ){\n        if ( __amLocked ) { return; }\n        cursorSprite.stopDrag();\n        cursorSprite.visible = false;\n        globalCursorResource = null;\n        Mouse.show();\n    }\n\n    \/** Called by LzSprite to restore cursor to global value.\n     *\/\n    static function restoreCursorLocal ( ){\n        if ( __amLocked ) { return; }\n        if (globalCursorResource == null) {\n            \/\/ Restore to system default pointer\n            restoreCursor();\n        } else {\n            \/\/ Restore to the last value set by setCursorGlobal\n            setCursorLocal(globalCursorResource);\n        }\n    }\n\n    \/**\n    * Prevents the cursor from being changed until unlock is called.\n    * \n    *\/\n    static function lock (){\n        __amLocked = true;\n    }\n\n    \/**\n    * Restores the default cursor.\n    * \n    *\/\n    static function unlock (){\n        __amLocked = false;\n        restoreCursor(); \n    }\n\n    static function initCursor () {\n        cursorSprite = new Sprite();\n        cursorSprite.mouseChildren = false;\n        cursorSprite.mouseEnabled = false;\n        \/\/ Add the cursor DisplayObject to the root sprite\n        LFCApplication.addChild(cursorSprite);\n        cursorSprite.x = -10000;\n        cursorSprite.y = -10000;\n    }\n}\n","subject":"Change 20090212-maxcarlson-9 by maxcarlson@Bank.lan on 2009-02-12 23:59:18 PST in \/Users\/maxcarlson\/openlaszlo\/trunk-clean for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20090212-maxcarlson-9 by maxcarlson@Bank.lan on 2009-02-12 23:59:18 PST\n    in \/Users\/maxcarlson\/openlaszlo\/trunk-clean\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: Improve mouseupoutside behavior outside windows\n\nBugs Fixed: LPP-7724 - Mouse events behave wrong in opaque mode (FireFox)\n\nTechnical Reviewer: hminsky\nQA Reviewer: promanik\n\nDetails: Rename __mouseLeaveHandler -> __mouseLeaveHandler.  Clear __mouseLeft if set, regardless of button state.  Make argument to __mouseLeaveHandler() optional so it can be called from external JavaScript.\n    \nTests: See updated testcase at LPP-7724 - test app.lzx?lzr=swf9, em.html, emOp.html and emIf.html in firefox 3 windows and mac.\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@12851 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"3bfb9677a5c247738a7469a2f63c8560a8ce181e","old_file":"src\/aerys\/minko\/type\/stream\/VertexStream.as","new_file":"src\/aerys\/minko\/type\/stream\/VertexStream.as","old_contents":"package aerys.minko.type.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.type.IVersionable;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\timport aerys.minko.type.stream.format.VertexComponentType;\n\timport aerys.minko.type.stream.format.VertexFormat;\n\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\n\tpublic class VertexStream implements IVersionable, IVertexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tpublic static const DEFAULT_FORMAT\t: VertexFormat\t= VertexFormat.XYZ_UV;\n\n\t\tminko_stream var _data\t\t\t: Vector.<Number>\t\t\t= null;\n\n\t\tprivate var _dynamic\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _version\t\t\t: uint\t\t\t\t\t\t= 0;\n\n\t\tprivate var _format\t\t\t\t: VertexFormat\t\t\t\t= null;\n\t\tprivate var _resource\t\t\t: VertexBuffer3DResource\t= null;\n\t\tprivate var _length\t\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\tprivate var _componentToStream\t: Dictionary\t\t\t\t= new Dictionary(true);\n\n\t\tpublic function get format()\t: VertexFormat\t\t\t\t{ return _format; }\n\t\tpublic function get version()\t: uint\t\t\t\t\t\t{ return _version; }\n\t\tpublic function get isDynamic()\t: Boolean\t\t\t\t\t{ return _dynamic; }\n\t\tpublic function get resource()\t: VertexBuffer3DResource\t{ return _resource; }\n\t\tpublic function get length()\t: uint\t\t\t\t\t\t{ return _length; }\n\n\t\tprotected function get data() : Vector.<Number>\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\n\t\tprotected function set data(value : Vector.<Number>) : void\n\t\t{\n\t\t\t_data = value;\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function VertexStream(data \t\t: Vector.<Number>\t= null,\n\t\t\t\t\t\t\t\t\t format\t\t: VertexFormat \t\t= null,\n\t\t\t\t\t\t\t\t\t isDynamic\t: Boolean\t\t\t= false)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, format, isDynamic);\n\t\t}\n\n\t\tprivate function initialize(data \t: Vector.<Number>\t= null,\n\t\t\t\t\t\t\t\t\tformat\t: VertexFormat \t\t= null,\n\t\t\t\t\t\t\t\t\tisDynamic\t: Boolean\t\t\t= false) : void\n\t\t{\n\t\t\t_resource = new VertexBuffer3DResource(this);\n\t\t\t_format = format || DEFAULT_FORMAT;\n\n\t\t\tif (data && data.length && data.length % _format.dwordsPerVertex)\n\t\t\t\tthrow new Error(\"Incompatible vertex format: the data length does not match.\");\n\n\t\t\t_data = data ? data.concat() : new Vector.<Number>();\n\t\t\t_dynamic = isDynamic;\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function deleteVertexByIndex(index : uint) : Boolean\n\t\t{\n\t\t\tif (index > length)\n\t\t\t\treturn false;\n\n\t\t\t_data.splice(index, _format.dwordsPerVertex);\n\n\t\t\tinvalidate();\n\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function getSubStreamByComponent(vertexComponent : VertexComponent) : VertexStream\n\t\t{\n\t\t\treturn _format.hasComponent(vertexComponent) ? this : null;\n\t\t}\n\n\t\tpublic function get(i : int) : Number\n\t\t{\n\t\t\treturn _data[i];\n\t\t}\n\n\t\tpublic function set(i : int, value : Number) : void\n\t\t{\n\t\t\t_data[i] = value;\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function push(data : Vector.<Number>) : void\n\t\t{\n\t\t\tvar dataLength : int = data.length;\n\n\t\t\tif (dataLength % _format.dwordsPerVertex)\n\t\t\t\tthrow new Error(\"Invalid data length.\");\n\n\t\t\tfor (var i : int = 0; i < dataLength; i++)\n\t\t\t\t_data.push(data[i]);\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function disposeLocalData() : void\n\t\t{\n\t\t\tif (length != resource.numVertices)\n\t\t\t\tthrow new Error(\"Unable to dispose local data: \"\n\t\t\t\t\t\t\t\t+ \"some vertices have not been uploaded.\");\n\n\t\t\t_data = null;\n\t\t\t_dynamic = false;\n\t\t}\n\n\t\tprotected function invalidate() : void\n\t\t{\n\t\t\t_length = _data.length \/ _format.dwordsPerVertex;\n\t\t\t++_version;\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\tprotected::invalidate();\n\t\t}\n\n\t\tpublic static function fromPositionsAndUVs(positions \t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t\t\t   uvs\t\t \t: Vector.<Number> \t= null,\n\t\t\t\t\t\t\t\t\t\t\t\t   isDynamic\t\t: Boolean\t\t\t= false) : VertexStream\n\t\t{\n\t\t\tvar numVertices : int \t\t\t\t= positions.length \/ 3;\n\t\t\tvar stride \t\t: int \t\t\t\t= uvs ? 5 : 3;\n\t\t\tvar data \t\t: Vector.<Number> \t= new Vector.<Number>(numVertices * stride, true);\n\n\t\t\tfor (var i : int = 0; i < numVertices; ++i)\n\t\t\t{\n\t\t\t\tvar offset : int = i * stride;\n\n\t\t\t\tdata[offset] = positions[int(i * 3)];\n\t\t\t\tdata[int(offset + 1)] = positions[int(i * 3 + 1)];\n\t\t\t\tdata[int(offset + 2)] = positions[int(i * 3 + 2)];\n\n\t\t\t\tif (uvs)\n\t\t\t\t{\n\t\t\t\t\tdata[int(offset + 3)] = uvs[int(i * 2)];\n\t\t\t\t\tdata[int(offset + 4)] = uvs[int(i * 2 + 1)];\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn new VertexStream(data,\n\t\t\t\t\t\t\t\t\tuvs ? VertexFormat.XYZ_UV : VertexFormat.XYZ,\n\t\t\t\t\t\t\t\t\tisDynamic);\n\t\t}\n\n\t\tpublic static function extractSubStream(source\t\t\t: IVertexStream,\n\t\t\t\t\t\t\t\t\t\t \t\tvertexFormat \t: VertexFormat\t= null) : VertexStream\n\t\t{\n\t\t\tvertexFormat ||= source.format;\n\n\t\t\tvar newVertexStreamData\t\t\t: Vector.<Number>\t\t\t= new Vector.<Number>();\n\n\t\t\tvar components\t\t\t\t\t: Vector.<VertexComponent>\t= vertexFormat.components;\n\t\t\tvar numComponents\t\t\t\t: uint\t\t\t\t\t\t= components.length;\n\t\t\tvar componentOffsets\t\t\t: Vector.<uint>\t\t\t\t= new Vector.<uint>(numComponents, true);\n\t\t\tvar componentSizes\t\t\t\t: Vector.<uint>\t\t\t\t= new Vector.<uint>(numComponents, true);\n\t\t\tvar componentDwordsPerVertex\t: Vector.<uint>\t\t\t\t= new Vector.<uint>(numComponents, true);\n\t\t\tvar componentDatas\t\t\t\t: Vector.<Vector.<Number>>\t= new Vector.<Vector.<Number>>(numComponents, true);\n\n\t\t\tvar totalVertices\t\t\t\t: int\t\t\t\t\t\t= 0;\n\t\t\tvar totalIndices\t\t\t\t: int\t\t\t\t\t\t= 0;\n\n\t\t\t\/\/ cache get offsets, sizes, and buffers for each components\n\t\t\tfor (var k : int = 0; k < numComponents; ++k)\n\t\t\t{\n\t\t\t\tvar vertexComponent\t: VertexComponent\t= components[k];\n\t\t\t\tvar subVertexStream\t: VertexStream\t\t= source.getSubStreamByComponent(vertexComponent);\n\t\t\t\tvar subvertexFormat\t: VertexFormat\t\t= subVertexStream.format;\n\n\t\t\t\tcomponentOffsets[k]\t\t\t= subvertexFormat.getOffsetForComponent(vertexComponent);\n\t\t\t\tcomponentDwordsPerVertex[k]\t= subvertexFormat.dwordsPerVertex;\n\t\t\t\tcomponentSizes[k]\t\t\t= vertexComponent.dwords;\n\t\t\t\tcomponentDatas[k]\t\t\t= subVertexStream._data;\n\t\t\t}\n\n\t\t\t\/\/ push vertex data into the new buffer.\n\t\t\tvar numVertices : uint \t= source.length;\n\n\t\t\tfor (var vertexId : uint = 0; vertexId < numVertices; ++vertexId)\n\t\t\t{\n\t\t\t\tfor (var componentId : int = 0; componentId < numComponents; ++componentId)\n\t\t\t\t{\n\t\t\t\t\tvar vertexData\t\t: Vector.<Number>\t= componentDatas[componentId];\n\t\t\t\t\tvar componentSize\t: uint\t\t\t\t= componentSizes[componentId];\n\t\t\t\t\tvar componentOffset\t: uint\t\t\t\t= componentOffsets[componentId]\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  + vertexId * componentDwordsPerVertex[componentId];\n\t\t\t\t\tvar componentLimit\t: uint\t\t\t\t= componentSize + componentOffset;\n\n\t\t\t\t\tfor (var n : int = componentOffset; n < componentLimit; ++n, ++totalVertices)\n\t\t\t\t\t\tnewVertexStreamData[totalVertices] = vertexData[n];\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ avoid copying data vectors\n\t\t\tvar newVertexStream\t\t: VertexStream\t= new VertexStream(null, vertexFormat);\n\n\t\t\tnewVertexStream.data = newVertexStreamData;\n\n\t\t\treturn newVertexStream;\n\t\t}\n\n\t\tpublic static function concat(streams : Vector.<IVertexStream>) : VertexStream\n\t\t{\n\t\t\tvar format\t\t: VertexFormat\t= streams[0].format;\n\t\t\tvar numStreams \t: int\t\t\t= streams.length;\n\n\t\t\tfor (var i : int = 0; i < numStreams; ++i)\n\t\t\t\tif (!streams[i].format.equals(format))\n\t\t\t\t\tthrow new Error(\"All vertex streams must have the same format.\");\n\n\t\t\t\/\/ a bit expensive... but hey, it works :)\n\t\t\tvar stream\t: VertexStream\t= extractSubStream(streams[0], format);\n\n\t\t\tfor  (i = 1; i < numStreams; ++i)\n\t\t\t\tstream.data = stream.data.concat(extractSubStream(streams[i], format).data);\n\n\t\t\treturn stream;\n\t\t}\n\n\t\tpublic static function fromByteArray(bytes \t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t count\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\t formatIn\t: VertexFormat,\n\t\t\t\t\t\t\t\t\t\t\t formatOut\t: VertexFormat\t= null,\n\t\t\t\t\t\t\t\t\t\t\t isDynamic\t: Boolean\t\t= false,\n\t\t\t\t\t\t\t\t\t\t\t reader \t: Function \t\t= null,\n\t\t\t\t\t\t\t\t\t\t\t dwordSize\t: uint\t\t\t= 4) : VertexStream\n\t\t{\n\t\t\tformatOut ||= formatIn;\n\t\t\treader ||= bytes.readFloat;\n\n\t\t\tvar dataLength\t\t: int\t\t\t\t\t\t= 0;\n\t\t\tvar data\t\t\t: Vector.<Number>\t\t\t= null;\n\t\t\tvar stream\t\t\t: VertexStream\t\t\t\t= new VertexStream(null, formatOut, isDynamic);\n\t\t\tvar start\t\t\t: int\t\t\t\t\t\t= bytes.position;\n\t\t\tvar componentsOut\t: Vector.<VertexComponent>\t= formatOut.components;\n\t\t\tvar numComponents\t: int\t\t\t\t\t\t= componentsOut.length;\n\t\t\tvar nativeFormats\t: Vector.<int>\t\t\t\t= new Vector.<int>(numComponents, true);\n\n\t\t\tfor (var k : int = 0; k < numComponents; k++)\n\t\t\t\tnativeFormats[k] = componentsOut[k].nativeFormat;\n\n\t\t\tdata = new Vector.<Number>(formatOut.dwordsPerVertex * count, true);\n\t\t\tfor (var vertexId : int = 0; vertexId < count; ++vertexId)\n\t\t\t{\n\t\t\t\tfor (var componentId : int = 0; componentId < numComponents; ++componentId)\n\t\t\t\t{\n\t\t\t\t\tbytes.position = start + formatIn.dwordsPerVertex * vertexId * dwordSize\n\t\t\t\t\t\t\t\t\t+ formatIn.getOffsetForComponent(componentsOut[componentId]) * dwordSize;\n\n\t\t\t\t\tswitch (nativeFormats[componentId])\n\t\t\t\t\t{\n\t\t\t\t\t\tcase VertexComponentType.FLOAT_4 :\n\t\t\t\t\t\t\tdata[int(dataLength++)] = reader();\n\t\t\t\t\t\tcase VertexComponentType.FLOAT_3 :\n\t\t\t\t\t\t\tdata[int(dataLength++)] = reader();\n\t\t\t\t\t\tcase VertexComponentType.FLOAT_2 :\n\t\t\t\t\t\t\tdata[int(dataLength++)] = reader();\n\t\t\t\t\t\tcase VertexComponentType.FLOAT_1 :\n\t\t\t\t\t\t\tdata[int(dataLength++)] = reader();\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\/\/ make sure the ByteArray position is at the end of the buffer\n\t\t\tbytes.position = start + formatIn.dwordsPerVertex * count * dwordSize;\n\n\t\t\tstream.data = data;\n\n\t\t\treturn stream;\n\t\t}\n\n\t}\n}","new_contents":"package aerys.minko.type.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.type.IVersionable;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\timport aerys.minko.type.stream.format.VertexComponentType;\n\timport aerys.minko.type.stream.format.VertexFormat;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\n\tpublic class VertexStream implements IVersionable, IVertexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tpublic static const DEFAULT_FORMAT\t: VertexFormat\t= VertexFormat.XYZ_UV;\n\n\t\tminko_stream var _data\t\t\t: Vector.<Number>\t\t\t= null;\n\n\t\tprivate var _dynamic\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _version\t\t\t: uint\t\t\t\t\t\t= 0;\n\n\t\tprivate var _format\t\t\t\t: VertexFormat\t\t\t\t= null;\n\t\tprivate var _resource\t\t\t: VertexBuffer3DResource\t= null;\n\t\tprivate var _length\t\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\tprivate var _componentToStream\t: Dictionary\t\t\t\t= new Dictionary(true);\n\n\t\tpublic function get format()\t: VertexFormat\t\t\t\t{ return _format; }\n\t\tpublic function get version()\t: uint\t\t\t\t\t\t{ return _version; }\n\t\tpublic function get isDynamic()\t: Boolean\t\t\t\t\t{ return _dynamic; }\n\t\tpublic function get resource()\t: VertexBuffer3DResource\t{ return _resource; }\n\t\tpublic function get length()\t: uint\t\t\t\t\t\t{ return _length; }\n\n\t\tprotected function get data() : Vector.<Number>\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\n\t\tprotected function set data(value : Vector.<Number>) : void\n\t\t{\n\t\t\t_data = value;\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function VertexStream(data \t\t: Vector.<Number>\t= null,\n\t\t\t\t\t\t\t\t\t format\t\t: VertexFormat \t\t= null,\n\t\t\t\t\t\t\t\t\t isDynamic\t: Boolean\t\t\t= false)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, format, isDynamic);\n\t\t}\n\n\t\tprivate function initialize(data \t: Vector.<Number>\t= null,\n\t\t\t\t\t\t\t\t\tformat\t: VertexFormat \t\t= null,\n\t\t\t\t\t\t\t\t\tisDynamic\t: Boolean\t\t\t= false) : void\n\t\t{\n\t\t\t_resource = new VertexBuffer3DResource(this);\n\t\t\t_format = format || DEFAULT_FORMAT;\n\n\t\t\tif (data && data.length && data.length % _format.dwordsPerVertex)\n\t\t\t\tthrow new Error(\"Incompatible vertex format: the data length does not match.\");\n\n\t\t\t_data = data ? data.concat() : new Vector.<Number>();\n\t\t\t_dynamic = isDynamic;\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function deleteVertexByIndex(index : uint) : Boolean\n\t\t{\n\t\t\tif (index > length)\n\t\t\t\treturn false;\n\n\t\t\t_data.splice(index, _format.dwordsPerVertex);\n\n\t\t\tinvalidate();\n\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function getSubStreamByComponent(vertexComponent : VertexComponent) : VertexStream\n\t\t{\n\t\t\treturn _format.hasComponent(vertexComponent) ? this : null;\n\t\t}\n\n\t\tpublic function get(i : int) : Number\n\t\t{\n\t\t\treturn _data[i];\n\t\t}\n\n\t\tpublic function set(i : int, value : Number) : void\n\t\t{\n\t\t\t_data[i] = value;\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function push(data : Vector.<Number>) : void\n\t\t{\n\t\t\tvar dataLength : int = data.length;\n\n\t\t\tif (dataLength % _format.dwordsPerVertex)\n\t\t\t\tthrow new Error(\"Invalid data length.\");\n\n\t\t\tfor (var i : int = 0; i < dataLength; i++)\n\t\t\t\t_data.push(data[i]);\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function disposeLocalData() : void\n\t\t{\n\t\t\tif (length != resource.numVertices)\n\t\t\t\tthrow new Error(\"Unable to dispose local data: \"\n\t\t\t\t\t\t\t\t+ \"some vertices have not been uploaded.\");\n\n\t\t\t_data = null;\n\t\t\t_dynamic = false;\n\t\t}\n\n\t\tprotected function invalidate() : void\n\t\t{\n\t\t\t_length = _data.length \/ _format.dwordsPerVertex;\n\t\t\t++_version;\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\tprotected::invalidate();\n\t\t}\n\n\t\tpublic static function fromPositionsAndUVs(positions \t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t\t\t   uvs\t\t \t: Vector.<Number> \t= null,\n\t\t\t\t\t\t\t\t\t\t\t\t   isDynamic\t\t: Boolean\t\t\t= false) : VertexStream\n\t\t{\n\t\t\tvar numVertices : int \t\t\t\t= positions.length \/ 3;\n\t\t\tvar stride \t\t: int \t\t\t\t= uvs ? 5 : 3;\n\t\t\tvar data \t\t: Vector.<Number> \t= new Vector.<Number>(numVertices * stride, true);\n\n\t\t\tfor (var i : int = 0; i < numVertices; ++i)\n\t\t\t{\n\t\t\t\tvar offset : int = i * stride;\n\n\t\t\t\tdata[offset] = positions[int(i * 3)];\n\t\t\t\tdata[int(offset + 1)] = positions[int(i * 3 + 1)];\n\t\t\t\tdata[int(offset + 2)] = positions[int(i * 3 + 2)];\n\n\t\t\t\tif (uvs)\n\t\t\t\t{\n\t\t\t\t\tdata[int(offset + 3)] = uvs[int(i * 2)];\n\t\t\t\t\tdata[int(offset + 4)] = uvs[int(i * 2 + 1)];\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn new VertexStream(data,\n\t\t\t\t\t\t\t\t\tuvs ? VertexFormat.XYZ_UV : VertexFormat.XYZ,\n\t\t\t\t\t\t\t\t\tisDynamic);\n\t\t}\n\n\t\tpublic static function extractSubStream(source\t\t\t: IVertexStream,\n\t\t\t\t\t\t\t\t\t\t \t\tvertexFormat \t: VertexFormat\t= null) : VertexStream\n\t\t{\n\t\t\tvertexFormat ||= source.format;\n\n\t\t\tvar newVertexStreamData\t\t\t: Vector.<Number>\t\t\t= new Vector.<Number>();\n\n\t\t\tvar components\t\t\t\t\t: Vector.<VertexComponent>\t= vertexFormat.components;\n\t\t\tvar numComponents\t\t\t\t: uint\t\t\t\t\t\t= components.length;\n\t\t\tvar componentOffsets\t\t\t: Vector.<uint>\t\t\t\t= new Vector.<uint>(numComponents, true);\n\t\t\tvar componentSizes\t\t\t\t: Vector.<uint>\t\t\t\t= new Vector.<uint>(numComponents, true);\n\t\t\tvar componentDwordsPerVertex\t: Vector.<uint>\t\t\t\t= new Vector.<uint>(numComponents, true);\n\t\t\tvar componentDatas\t\t\t\t: Vector.<Vector.<Number>>\t= new Vector.<Vector.<Number>>(numComponents, true);\n\n\t\t\tvar totalVertices\t\t\t\t: int\t\t\t\t\t\t= 0;\n\t\t\tvar totalIndices\t\t\t\t: int\t\t\t\t\t\t= 0;\n\n\t\t\t\/\/ cache get offsets, sizes, and buffers for each components\n\t\t\tfor (var k : int = 0; k < numComponents; ++k)\n\t\t\t{\n\t\t\t\tvar vertexComponent\t: VertexComponent\t= components[k];\n\t\t\t\tvar subVertexStream\t: VertexStream\t\t= source.getSubStreamByComponent(vertexComponent);\n\t\t\t\tvar subvertexFormat\t: VertexFormat\t\t= subVertexStream.format;\n\n\t\t\t\tcomponentOffsets[k]\t\t\t= subvertexFormat.getOffsetForComponent(vertexComponent);\n\t\t\t\tcomponentDwordsPerVertex[k]\t= subvertexFormat.dwordsPerVertex;\n\t\t\t\tcomponentSizes[k]\t\t\t= vertexComponent.dwords;\n\t\t\t\tcomponentDatas[k]\t\t\t= subVertexStream._data;\n\t\t\t}\n\n\t\t\t\/\/ push vertex data into the new buffer.\n\t\t\tvar numVertices : uint \t= source.length;\n\n\t\t\tfor (var vertexId : uint = 0; vertexId < numVertices; ++vertexId)\n\t\t\t{\n\t\t\t\tfor (var componentId : int = 0; componentId < numComponents; ++componentId)\n\t\t\t\t{\n\t\t\t\t\tvar vertexData\t\t: Vector.<Number>\t= componentDatas[componentId];\n\t\t\t\t\tvar componentSize\t: uint\t\t\t\t= componentSizes[componentId];\n\t\t\t\t\tvar componentOffset\t: uint\t\t\t\t= componentOffsets[componentId]\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  + vertexId * componentDwordsPerVertex[componentId];\n\t\t\t\t\tvar componentLimit\t: uint\t\t\t\t= componentSize + componentOffset;\n\n\t\t\t\t\tfor (var n : int = componentOffset; n < componentLimit; ++n, ++totalVertices)\n\t\t\t\t\t\tnewVertexStreamData[totalVertices] = vertexData[n];\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ avoid copying data vectors\n\t\t\tvar newVertexStream\t\t: VertexStream\t= new VertexStream(null, vertexFormat);\n\n\t\t\tnewVertexStream.data = newVertexStreamData;\n\n\t\t\treturn newVertexStream;\n\t\t}\n\n\t\tpublic static function concat(streams : Vector.<IVertexStream>) : VertexStream\n\t\t{\n\t\t\tvar format\t\t: VertexFormat\t= streams[0].format;\n\t\t\tvar numStreams \t: int\t\t\t= streams.length;\n\n\t\t\tfor (var i : int = 0; i < numStreams; ++i)\n\t\t\t\tif (!streams[i].format.equals(format))\n\t\t\t\t\tthrow new Error(\"All vertex streams must have the same format.\");\n\n\t\t\t\/\/ a bit expensive... but hey, it works :)\n\t\t\tvar stream\t: VertexStream\t= extractSubStream(streams[0], format);\n\n\t\t\tfor  (i = 1; i < numStreams; ++i)\n\t\t\t\tstream.data = stream.data.concat(extractSubStream(streams[i], format).data);\n\n\t\t\treturn stream;\n\t\t}\n\n\t\tpublic static function fromByteArray(bytes \t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t count\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\t formatIn\t\t: VertexFormat,\n\t\t\t\t\t\t\t\t\t\t\t formatOut\t\t: VertexFormat\t= null,\n\t\t\t\t\t\t\t\t\t\t\t isDynamic\t\t: Boolean\t\t= false,\n\t\t\t\t\t\t\t\t\t\t\t functionReader : Dictionary\t= null,\n\t\t\t\t\t\t\t\t\t\t\t dwordSize\t\t: uint\t\t\t= 4) : VertexStream\n\t\t{\n\t\t\tformatOut ||= formatIn;\n\n\t\t\tvar dataLength\t\t: int\t\t\t\t\t\t= 0;\n\t\t\tvar data\t\t\t: Vector.<Number>\t\t\t= null;\n\t\t\tvar stream\t\t\t: VertexStream\t\t\t\t= new VertexStream(null, formatOut, isDynamic);\n\t\t\tvar start\t\t\t: int\t\t\t\t\t\t= bytes.position;\n\t\t\tvar componentsOut\t: Vector.<VertexComponent>\t= formatOut.components;\n\t\t\tvar numComponents\t: int\t\t\t\t\t\t= componentsOut.length;\n\t\t\tvar nativeFormats\t: Vector.<int>\t\t\t\t= new Vector.<int>(numComponents, true);\n\n\t\t\tfor (var k : int = 0; k < numComponents; k++)\n\t\t\t\tnativeFormats[k] = componentsOut[k].nativeFormat;\n\n\t\t\tdata = new Vector.<Number>(formatOut.dwordsPerVertex * count, true);\n\t\t\tfor (var vertexId : int = 0; vertexId < count; ++vertexId)\n\t\t\t{\n\t\t\t\tfor (var componentId : int = 0; componentId < numComponents; ++componentId)\n\t\t\t\t{\n\t\t\t\t\tbytes.position = start + formatIn.dwordsPerVertex * vertexId * dwordSize\n\t\t\t\t\t\t\t\t\t+ formatIn.getOffsetForComponent(componentsOut[componentId]) * dwordSize;\n\t\t\t\t\t\n\t\t\t\t\tvar reader : Function = null;\n\t\t\t\t\t\n\t\t\t\t\tif (functionReader[componentsOut[componentId].nativeFormatString])\n\t\t\t\t\t\treader = functionReader[componentsOut[componentId].nativeFormatString];\n\t\t\t\t\telse if (functionReader[\"defaut\"])\n\t\t\t\t\t\treader = functionReader[\"defaut\"];\n\t\t\t\t\telse\n\t\t\t\t\t\treader = bytes.readFloat;\n\t\t\t\t\t\n\t\t\t\t\tswitch (nativeFormats[componentId])\n\t\t\t\t\t{\n\t\t\t\t\t\tcase VertexComponentType.FLOAT_4 :\n\t\t\t\t\t\t\tdata[int(dataLength++)] = reader();\n\t\t\t\t\t\tcase VertexComponentType.FLOAT_3 :\n\t\t\t\t\t\t\tdata[int(dataLength++)] = reader();\n\t\t\t\t\t\tcase VertexComponentType.FLOAT_2 :\n\t\t\t\t\t\t\tdata[int(dataLength++)] = reader();\n\t\t\t\t\t\tcase VertexComponentType.FLOAT_1 :\n\t\t\t\t\t\t\tdata[int(dataLength++)] = reader();\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\/\/ make sure the ByteArray position is at the end of the buffer\n\t\t\tbytes.position = start + formatIn.dwordsPerVertex * count * dwordSize;\n\n\t\t\tstream.data = data;\n\n\t\t\treturn stream;\n\t\t}\n\n\t}\n}","subject":"Read function feature","message":"Read function feature\n\nM The reader function use to transform ByteArray into VertexStream is now a collection indexed by the components name\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"d99921abe77c24805821926d37347be6d5745349","old_file":"src\/aerys\/minko\/type\/loader\/parser\/ParserOptions.as","new_file":"src\/aerys\/minko\/type\/loader\/parser\/ParserOptions.as","old_contents":"package aerys.minko.type.loader.parser\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.animation.SkinningMethod;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.TextureLoader;\n\t\n\timport flash.net.URLRequest;\n\t\n\t\/**\n\t * ParserOptions objects provide properties and function references\n\t * to customize how a LoaderGroup object will load and interpret \n\t * content.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ParserOptions\n\t{\n\t\tprivate var _dependencyLoaderFunction\t: Function;\n        private var _loadSkin                   : Boolean;\n\t\tprivate var _skinningMethod\t\t\t\t: uint;\n\t\tprivate var _mipmapTextures\t\t\t\t: Boolean;\n\t\tprivate var _meshEffect\t\t\t\t\t: Effect;\n\t\tprivate var _material\t\t\t\t\t: Material;\n\t\tprivate var _vertexStreamUsage\t\t\t: uint;\n\t\tprivate var _indexStreamUsage\t\t\t: uint;\n\t\tprivate var _parser\t\t\t\t\t\t: Class;\n\t\t\n\t\tpublic function get skinningMethod() : uint\n\t\t{\n\t\t\treturn _skinningMethod;\n\t\t}\n\n\t\tpublic function set skinningMethod(value : uint) : void\n\t\t{\n\t\t\t_skinningMethod = value;\n\t\t}\n\t\t\n\t\tpublic function get parser() : Class\n\t\t{\n\t\t\treturn _parser;\n\t\t}\n\t\t\n\t\tpublic function set parser(value : Class) : void\n\t\t{\n\t\t\t_parser = value;\n\t\t}\n\t\t\n\t\tpublic function get indexStreamUsage() : uint\n\t\t{\n\t\t\treturn _indexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set indexStreamUsage(value : uint) : void\n\t\t{\n\t\t\t_indexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get vertexStreamUsage() : uint\n\t\t{\n\t\t\treturn _vertexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set vertexStreamUsage(value : uint) : void\n\t\t{\n\t\t\t_vertexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get material():Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\t\n\t\tpublic function set material(value:Material):void\n\t\t{\n\t\t\t_material = value;\n\t\t}\n\n\t\tpublic function get mipmapTextures() : Boolean\n\t\t{\n\t\t\treturn _mipmapTextures;\n\t\t}\n\t\t\n\t\tpublic function set mipmapTextures(value : Boolean) : void\n\t\t{\n\t\t\t_mipmapTextures = value;\n\t\t}\n\t\t\n\t\tpublic function get dependencyLoaderFunction() : Function\n\t\t{\n\t\t\treturn _dependencyLoaderFunction;\n\t\t}\n\t\t\n\t\tpublic function set dependencyLoaderFunction(value : Function) : void\n\t\t{\n\t\t\t_dependencyLoaderFunction = value;\n\t\t}\n\t\t\n        public function get loadSkin() : Boolean\n        {\n            return _loadSkin;\n        }\n\n        public function set loadSkin(value : Boolean) : void\n        {\n            _loadSkin = value;\n        }\n\n\t\tpublic function clone() : ParserOptions\n\t\t{\n\t\t\treturn new ParserOptions(\n\t\t\t\t_dependencyLoaderFunction,\n                _loadSkin,\n\t\t\t\t_skinningMethod,\n\t\t\t\t_mipmapTextures,\n\t\t\t\t_material,\n\t\t\t\t_vertexStreamUsage,\n\t\t\t\t_indexStreamUsage,\n\t\t\t\t_parser\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function ParserOptions(dependencyLoaderFunction\t: Function \t= null,\n                                      loadSkin                  : Boolean \t= true,\n\t\t\t\t\t\t\t\t\t  skinningMethod\t\t\t: uint\t\t= 2,\n\t\t\t\t\t\t\t\t\t  mipmapTextures\t\t\t: Boolean \t= true,\n\t\t\t\t\t\t\t\t\t  material\t\t\t\t\t: Material \t= null,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t  parser\t\t\t\t\t: Class \t= null)\n\t\t{\n\t\t\t_dependencyLoaderFunction\t= dependencyLoaderFunction || defaultDependencyLoaderFunction;\n            _loadSkin                   = loadSkin;\n\t\t\t_skinningMethod\t\t\t\t= skinningMethod;\n\t\t\t_mipmapTextures\t\t\t\t= mipmapTextures;\n\t\t\t_material\t\t\t\t\t= _material || new Material();\n\t\t\t_vertexStreamUsage\t\t\t= vertexStreamUsage;\n\t\t\t_indexStreamUsage\t\t\t= indexStreamUsage;\n\t\t\t_parser\t\t\t\t\t\t= parser;\n\t\t}\n\t\t\n\t\tprivate function defaultDependencyLoaderFunction(dependencyPath\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t isTexture\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t options\t\t: ParserOptions) : ILoader\n\t\t{\n\t\t\tvar loader : ILoader;\n\t\t\t\n\t\t\tif (isTexture)\n\t\t\t{\n\t\t\t\tloader = new TextureLoader(true);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tloader = new SceneLoader(options);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\n    }\n}\n","new_contents":"package aerys.minko.type.loader.parser\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.animation.SkinningMethod;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.TextureLoader;\n\t\n\timport flash.net.URLRequest;\n\t\n\t\/**\n\t * ParserOptions objects provide properties and function references\n\t * to customize how a LoaderGroup object will load and interpret \n\t * content.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ParserOptions\n\t{\n\t\tprivate var _dependencyLoaderFunction\t: Function;\n        private var _loadSkin                   : Boolean;\n\t\tprivate var _skinningMethod\t\t\t\t: uint;\n\t\tprivate var _mipmapTextures\t\t\t\t: Boolean;\n\t\tprivate var _meshEffect\t\t\t\t\t: Effect;\n\t\tprivate var _material\t\t\t\t\t: Material;\n\t\tprivate var _vertexStreamUsage\t\t\t: uint;\n\t\tprivate var _indexStreamUsage\t\t\t: uint;\n\t\tprivate var _parser\t\t\t\t\t\t: Class;\n\t\t\n\t\tpublic function get skinningMethod() : uint\n\t\t{\n\t\t\treturn _skinningMethod;\n\t\t}\n\n\t\tpublic function set skinningMethod(value : uint) : void\n\t\t{\n\t\t\t_skinningMethod = value;\n\t\t}\n\t\t\n\t\tpublic function get parser() : Class\n\t\t{\n\t\t\treturn _parser;\n\t\t}\n\t\t\n\t\tpublic function set parser(value : Class) : void\n\t\t{\n\t\t\t_parser = value;\n\t\t}\n\t\t\n\t\tpublic function get indexStreamUsage() : uint\n\t\t{\n\t\t\treturn _indexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set indexStreamUsage(value : uint) : void\n\t\t{\n\t\t\t_indexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get vertexStreamUsage() : uint\n\t\t{\n\t\t\treturn _vertexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set vertexStreamUsage(value : uint) : void\n\t\t{\n\t\t\t_vertexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get material():Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\t\n\t\tpublic function set material(value:Material):void\n\t\t{\n\t\t\t_material = value;\n\t\t}\n\n\t\tpublic function get mipmapTextures() : Boolean\n\t\t{\n\t\t\treturn _mipmapTextures;\n\t\t}\n\t\t\n\t\tpublic function set mipmapTextures(value : Boolean) : void\n\t\t{\n\t\t\t_mipmapTextures = value;\n\t\t}\n\t\t\n\t\tpublic function get dependencyLoaderFunction() : Function\n\t\t{\n\t\t\treturn _dependencyLoaderFunction;\n\t\t}\n\t\t\n\t\tpublic function set dependencyLoaderFunction(value : Function) : void\n\t\t{\n\t\t\t_dependencyLoaderFunction = value;\n\t\t}\n\t\t\n        public function get loadSkin() : Boolean\n        {\n            return _loadSkin;\n        }\n\n        public function set loadSkin(value : Boolean) : void\n        {\n            _loadSkin = value;\n        }\n\n\t\tpublic function clone() : ParserOptions\n\t\t{\n\t\t\treturn new ParserOptions(\n\t\t\t\t_dependencyLoaderFunction,\n                _loadSkin,\n\t\t\t\t_skinningMethod,\n\t\t\t\t_mipmapTextures,\n\t\t\t\t_material,\n\t\t\t\t_vertexStreamUsage,\n\t\t\t\t_indexStreamUsage,\n\t\t\t\t_parser\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function ParserOptions(dependencyLoaderFunction\t: Function \t= null,\n                                      loadSkin                  : Boolean \t= true,\n\t\t\t\t\t\t\t\t\t  skinningMethod\t\t\t: uint\t\t= 2,\n\t\t\t\t\t\t\t\t\t  mipmapTextures\t\t\t: Boolean \t= true,\n\t\t\t\t\t\t\t\t\t  material\t\t\t\t\t: Material \t= null,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t  parser\t\t\t\t\t: Class \t= null)\n\t\t{\n\t\t\t_dependencyLoaderFunction\t= dependencyLoaderFunction || defaultDependencyLoaderFunction;\n            _loadSkin                   = loadSkin;\n\t\t\t_skinningMethod\t\t\t\t= skinningMethod;\n\t\t\t_mipmapTextures\t\t\t\t= mipmapTextures;\n\t\t\t_material\t\t\t\t\t= _material || new BasicMaterial();\n\t\t\t_vertexStreamUsage\t\t\t= vertexStreamUsage;\n\t\t\t_indexStreamUsage\t\t\t= indexStreamUsage;\n\t\t\t_parser\t\t\t\t\t\t= parser;\n\t\t}\n\t\t\n\t\tprivate function defaultDependencyLoaderFunction(dependencyPath\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t isTexture\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t options\t\t: ParserOptions) : ILoader\n\t\t{\n\t\t\tvar loader : ILoader;\n\t\t\t\n\t\t\tif (isTexture)\n\t\t\t{\n\t\t\t\tloader = new TextureLoader(true);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tloader = new SceneLoader(options);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\n    }\n}\n","subject":"set default value of ParserOptions.material to be a BasicMaterial","message":"set default value of ParserOptions.material to be a BasicMaterial\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"429dccf94c8869b0fd5d6986bf94184c3859a071","old_file":"src\/skein\/core\/PropertySetter.as","new_file":"src\/skein\/core\/PropertySetter.as","old_contents":"\/**\n * Created with IntelliJ IDEA.\n * User: mobitile\n * Date: 4\/21\/13\n * Time: 1:37 PM\n * To change this template use File | Settings | File Templates.\n *\/\npackage skein.core\n{\nimport skein.binding.core.BindingContext;\nimport skein.binding.core.PropertyDestination;\nimport skein.binding.core.Source;\n\npublic class PropertySetter\n{\n    public static function set(site:Object, property:String, value:Object):void\n    {\n        if (value is Source)\n        {\n            var ctx:BindingContext = new BindingContext();\n\n            ctx.bind(Source(value), new PropertyDestination(site, property));\n        }\n        else\n        {\n            site[property] = value;\n        }\n    }\n}\n}\n","new_contents":"\/**\n * Created with IntelliJ IDEA.\n * User: mobitile\n * Date: 4\/21\/13\n * Time: 1:37 PM\n * To change this template use File | Settings | File Templates.\n *\/\npackage skein.core\n{\nimport flash.utils.getDefinitionByName;\n\npublic class PropertySetter\n{\n    public static function set(site:Object, property:String, value:Object):void\n    {\n        var SourceClass:Class = getDefinitionByName(\"skein.binding.core::Source\") as Class;\n        var BindingContextClass:Class = getDefinitionByName(\"skein.binding.core::BindingContext\") as Class;\n\n        if (SourceClass && BindingContextClass && value is SourceClass)\n        {\n            BindingContextClass[\"bindProperty\"](site, property, value);\n        }\n        else\n        {\n            site[property] = value;\n        }\n    }\n}\n}\n","subject":"Remove dependency on skein.binding","message":"[core] Remove dependency on skein.binding\n","lang":"ActionScript","license":"mit","repos":"skeinlib\/skein"}
{"commit":"7a20094687987dc80c69f7c0928376c6af8a7cb5","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/utils\/PropertyUtilTests.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/utils\/PropertyUtilTests.as","old_contents":"package dolly.utils {\nimport dolly.core.dolly_internal;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nuse namespace dolly_internal;\n\npublic class PropertyUtilTests {\n\n\tprivate var sourceObj:Object;\n\tprivate var targetObj:Object;\n\n\t[Before]\n\tpublic function before():void {\n\t\tsourceObj = {};\n\t\tsourceObj.array = [0, 1, 2, 3, 4];\n\t\tsourceObj.arrayList = new ArrayList([0, 1, 2, 3, 4]);\n\t\tsourceObj.arrayCollection = new ArrayCollection([0, 1, 2, 3, 4]);\n\n\t\ttargetObj = {};\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tsourceObj = targetObj = null;\n\t}\n}\n}\n","new_contents":"package dolly.utils {\nimport dolly.core.dolly_internal;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.flexunit.assertThat;\nimport org.flexunit.asserts.assertTrue;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class PropertyUtilTests {\n\n\tprivate var sourceObj:Object;\n\tprivate var targetObj:Object;\n\n\t[Before]\n\tpublic function before():void {\n\t\tsourceObj = {};\n\t\tsourceObj.array = [0, 1, 2, 3, 4];\n\t\tsourceObj.arrayList = new ArrayList([0, 1, 2, 3, 4]);\n\t\tsourceObj.arrayCollection = new ArrayCollection([0, 1, 2, 3, 4]);\n\n\t\ttargetObj = {};\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tsourceObj = targetObj = null;\n\t}\n\n\t[Test]\n\tpublic function copyingOfArray():void {\n\t\tPropertyUtil.copyArray(targetObj, \"array\", sourceObj.array);\n\n\t\tassertThat(targetObj.array, arrayWithSize(5));\n\t\tassertThat(targetObj.array, sourceObj.array);\n\t\tassertTrue(targetObj.array != sourceObj.array);\n\t\tassertThat(targetObj.array, everyItem(isA(Number)));\n\t\tassertThat(targetObj.array, array(equalTo(0), equalTo(1), equalTo(2), equalTo(3), equalTo(4)));\n\t}\n}\n}\n","subject":"Test for PropertyUtil.copyArray() method.","message":"Test for PropertyUtil.copyArray() method.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"da2b484928642d4eb323f911db95eb3128d83747","old_file":"src\/RTMP.as","new_file":"src\/RTMP.as","old_contents":"package {\n  import flash.display.Sprite;\n  import flash.external.ExternalInterface;\n  import flash.system.Security;\n  import flash.net.NetStream;\n  import flash.events.*;\n  import flash.utils.setTimeout;\n\n  import org.osmf.containers.MediaContainer;\n  import org.osmf.elements.VideoElement;\n  import org.osmf.net.NetStreamLoadTrait;\n\n  import org.osmf.media.DefaultMediaFactory;\n  import org.osmf.media.MediaElement;\n  import org.osmf.media.MediaPlayer;\n  import org.osmf.media.URLResource;\n\n  import org.osmf.events.TimeEvent;\n  import org.osmf.events.BufferEvent;\n  import org.osmf.events.MediaElementEvent;\n  import org.osmf.events.LoadEvent;\n\n  import org.osmf.traits.MediaTraitType;\n\n  [SWF(width=\"640\", height=\"360\")]\n  public class RTMP extends Sprite {\n    private var playbackId:String;\n    private var mediaFactory:DefaultMediaFactory;\n    private var mediaContainer:MediaContainer;\n    private var mediaPlayer:MediaPlayer;\n    private var netStream:NetStream;\n    private var mediaElement:MediaElement;\n    private var netStreamLoadTrait:NetStreamLoadTrait;\n    private var playbackState:String = \"IDLE\";\n\n    public function RTMP() {\n      Security.allowDomain('*');\n      Security.allowInsecureDomain('*');\n      playbackId = this.root.loaderInfo.parameters.playbackId;\n      mediaFactory = new DefaultMediaFactory();\n      mediaContainer = new MediaContainer();\n      setupCallbacks();\n      setupGetters();\n      ExternalInterface.call('console.log', 'clappr rtmp 0.7-alpha');\n      _triggerEvent('flashready');\n    }\n\n    private function setupCallbacks():void {\n      ExternalInterface.addCallback(\"playerPlay\", playerPlay);\n      ExternalInterface.addCallback(\"playerResume\", playerPlay);\n      ExternalInterface.addCallback(\"playerPause\", playerPause);\n      ExternalInterface.addCallback(\"playerStop\", playerStop);\n      ExternalInterface.addCallback(\"playerSeek\", playerSeek);\n      ExternalInterface.addCallback(\"playerVolume\", playerVolume);\n    }\n\n    private function setupGetters():void {\n      ExternalInterface.addCallback(\"getState\", getState);\n      ExternalInterface.addCallback(\"getPosition\", getPosition);\n      ExternalInterface.addCallback(\"getDuration\", getDuration);\n    }\n\n    private function onTraitAdd(event:MediaElementEvent):void {\n      if (mediaElement.hasTrait(MediaTraitType.LOAD)) {\n        netStreamLoadTrait = mediaElement.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait;\n        netStreamLoadTrait.addEventListener(LoadEvent.LOAD_STATE_CHANGE, onLoaded);\n      }\n    }\n\n    private function onLoaded(event:LoadEvent):void {\n      netStream = netStreamLoadTrait.netStream;\n      netStream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n      mediaPlayer.play();\n    }\n\n    private function netStatusHandler(event:NetStatusEvent):void {\n      ExternalInterface.call('console.log', '-> ' + event.info.code);\n      if (playbackState == \"ENDED\") {\n        return;\n      } else if (event.info.code == \"NetStream.Buffer.Full\") {\n        playbackState = \"PLAYING\";\n        _triggerEvent('statechanged');\n      } else if (event.info.code == \"NetStream.Buffer.Empty\" || event.info.code == \"NetStream.Seek.Notify\") {\n        playbackState = \"PLAYING_BUFFERING\";\n        _triggerEvent('statechanged');\n      }\n    }\n\n    private function playerPlay(url:String):void {\n      if (!mediaElement) {\n        ExternalInterface.call('console.log', 'player play, no mediaelement');\n        playbackState = \"PLAYING_BUFFERING\";\n        _triggerEvent('statechanged');\n        mediaElement = mediaFactory.createMediaElement(new URLResource(url));\n        mediaElement.addEventListener(MediaElementEvent.TRAIT_ADD, onTraitAdd);\n        mediaPlayer = new MediaPlayer(mediaElement);\n        mediaPlayer.autoPlay = false;\n        mediaPlayer.addEventListener(TimeEvent.CURRENT_TIME_CHANGE, onTimeUpdated);\n        mediaPlayer.addEventListener(TimeEvent.DURATION_CHANGE, onTimeUpdated);\n        mediaPlayer.addEventListener(TimeEvent.COMPLETE, onFinish);\n        mediaContainer.addMediaElement(mediaElement);\n        addChild(mediaContainer);\n      } else {\n        ExternalInterface.call('console.log', 'playing with media element');\n        mediaPlayer.play();\n      }\n    }\n\n    private function playerPause():void {\n      ExternalInterface.call('console.log', 'player pause');\n      mediaPlayer.pause();\n    }\n\n    private function playerSeek(seconds:Number):void {\n      mediaPlayer.seek(seconds);\n    }\n\n    private function playerStop():void {\n      mediaPlayer.stop();\n    }\n\n    private function playerVolume(level:Number):void {\n      mediaPlayer.volume = level\/100;\n    }\n\n   private function getState():String {\n      return playbackState;\n    }\n\n    private function getPosition():Number {\n      return mediaPlayer.currentTime;\n    }\n\n    private function getDuration():Number {\n      return mediaPlayer.duration;\n    }\n\n    private function onTimeUpdated(event:TimeEvent):void {\n      _triggerEvent('progress');\n      _triggerEvent('timeupdate');\n    }\n\n    private function onFinish(event:TimeEvent):void {\n      mediaPlayer.stop();\n      ExternalInterface.call('console.log', 'ended');\n      playbackState = 'ENDED';\n      _triggerEvent('statechanged');\n    }\n\n    private function _triggerEvent(name: String):void {\n      ExternalInterface.call('Clappr.Mediator.trigger(\"' + playbackId + ':' + name +'\")');\n    }\n  }\n}\n","new_contents":"package {\n  import flash.display.Sprite;\n  import flash.external.ExternalInterface;\n  import flash.system.Security;\n  import flash.net.NetStream;\n  import flash.events.*;\n  import flash.utils.setTimeout;\n\n  import org.osmf.containers.MediaContainer;\n  import org.osmf.elements.VideoElement;\n  import org.osmf.net.NetStreamLoadTrait;\n\n  import org.osmf.media.DefaultMediaFactory;\n  import org.osmf.media.MediaElement;\n  import org.osmf.media.MediaPlayer;\n  import org.osmf.media.URLResource;\n\n  import org.osmf.events.TimeEvent;\n  import org.osmf.events.BufferEvent;\n  import org.osmf.events.MediaElementEvent;\n  import org.osmf.events.LoadEvent;\n\n  import org.osmf.traits.MediaTraitType;\n\n  [SWF(width=\"640\", height=\"360\")]\n  public class RTMP extends Sprite {\n    private var playbackId:String;\n    private var mediaFactory:DefaultMediaFactory;\n    private var mediaContainer:MediaContainer;\n    private var mediaPlayer:MediaPlayer;\n    private var netStream:NetStream;\n    private var mediaElement:MediaElement;\n    private var netStreamLoadTrait:NetStreamLoadTrait;\n    private var playbackState:String = \"IDLE\";\n\n    public function RTMP() {\n      Security.allowDomain('*');\n      Security.allowInsecureDomain('*');\n      playbackId = this.root.loaderInfo.parameters.playbackId;\n      mediaFactory = new DefaultMediaFactory();\n      mediaContainer = new MediaContainer();\n      setupCallbacks();\n      setupGetters();\n      ExternalInterface.call('console.log', 'clappr rtmp 0.8-alpha');\n      _triggerEvent('flashready');\n    }\n\n    private function setupCallbacks():void {\n      ExternalInterface.addCallback(\"playerPlay\", playerPlay);\n      ExternalInterface.addCallback(\"playerResume\", playerPlay);\n      ExternalInterface.addCallback(\"playerPause\", playerPause);\n      ExternalInterface.addCallback(\"playerStop\", playerStop);\n      ExternalInterface.addCallback(\"playerSeek\", playerSeek);\n      ExternalInterface.addCallback(\"playerVolume\", playerVolume);\n    }\n\n    private function setupGetters():void {\n      ExternalInterface.addCallback(\"getState\", getState);\n      ExternalInterface.addCallback(\"getPosition\", getPosition);\n      ExternalInterface.addCallback(\"getDuration\", getDuration);\n    }\n\n    private function onTraitAdd(event:MediaElementEvent):void {\n      if (mediaElement.hasTrait(MediaTraitType.LOAD)) {\n        netStreamLoadTrait = mediaElement.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait;\n        netStreamLoadTrait.addEventListener(LoadEvent.LOAD_STATE_CHANGE, onLoaded);\n      }\n    }\n\n    private function onLoaded(event:LoadEvent):void {\n      netStream = netStreamLoadTrait.netStream;\n      netStream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n      mediaPlayer.play();\n    }\n\n    private function netStatusHandler(event:NetStatusEvent):void {\n      if (playbackState == \"ENDED\") {\n        return;\n      } else if (event.info.code == \"NetStream.Buffer.Full\") {\n        playbackState = \"PLAYING\";\n        _triggerEvent('statechanged');\n      } else if (event.info.code == \"NetStream.Buffer.Empty\" || event.info.code == \"NetStream.Seek.Notify\") {\n        playbackState = \"PLAYING_BUFFERING\";\n        _triggerEvent('statechanged');\n      }\n    }\n\n    private function playerPlay(url:String=null):void {\n      if (!mediaElement) {\n        playbackState = \"PLAYING_BUFFERING\";\n        _triggerEvent('statechanged');\n        mediaElement = mediaFactory.createMediaElement(new URLResource(url));\n        mediaElement.addEventListener(MediaElementEvent.TRAIT_ADD, onTraitAdd);\n        mediaPlayer = new MediaPlayer(mediaElement);\n        mediaPlayer.autoPlay = false;\n        mediaPlayer.addEventListener(TimeEvent.CURRENT_TIME_CHANGE, onTimeUpdated);\n        mediaPlayer.addEventListener(TimeEvent.DURATION_CHANGE, onTimeUpdated);\n        mediaPlayer.addEventListener(TimeEvent.COMPLETE, onFinish);\n        mediaContainer.addMediaElement(mediaElement);\n        addChild(mediaContainer);\n      } else {\n        ExternalInterface.call('console.log', 'playing with media element');\n        mediaPlayer.play();\n      }\n    }\n\n    private function playerPause():void {\n      ExternalInterface.call('console.log', 'player pause');\n      mediaPlayer.pause();\n      playbackState = \"PAUSED\";\n    }\n\n    private function playerSeek(seconds:Number):void {\n      mediaPlayer.seek(seconds);\n    }\n\n    private function playerStop():void {\n      mediaPlayer.stop();\n      playbackState = \"IDLE\";\n    }\n\n    private function playerVolume(level:Number):void {\n      mediaPlayer.volume = level\/100;\n    }\n\n   private function getState():String {\n      return playbackState;\n    }\n\n    private function getPosition():Number {\n      return mediaPlayer.currentTime;\n    }\n\n    private function getDuration():Number {\n      return mediaPlayer.duration;\n    }\n\n    private function onTimeUpdated(event:TimeEvent):void {\n      _triggerEvent('progress');\n      _triggerEvent('timeupdate');\n    }\n\n    private function onFinish(event:TimeEvent):void {\n      mediaPlayer.stop();\n      playbackState = 'ENDED';\n      _triggerEvent('statechanged');\n    }\n\n    private function _triggerEvent(name: String):void {\n      ExternalInterface.call('Clappr.Mediator.trigger(\"' + playbackId + ':' + name +'\")');\n    }\n  }\n}\n","subject":"change playbackState on pause\/stop (fix #5)","message":"RTMP.as: change playbackState on pause\/stop (fix #5)\n","lang":"ActionScript","license":"apache-2.0","repos":"hxl-dy\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,eventials\/clappr-rtmp-plugin,hxl-dy\/clappr-rtmp-plugin,eventials\/clappr-rtmp-plugin,hxl-dy\/clappr-rtmp-plugin,flavioribeiro\/clappr-rtmp-plugin,video-dev\/clappr-rtmp-plugin,eventials\/clappr-rtmp-plugin,video-dev\/clappr-rtmp-plugin,video-dev\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,flavioribeiro\/clappr-rtmp-plugin,flavioribeiro\/clappr-rtmp-plugin"}
{"commit":"8aac78eb439af1c12be4079792839e44461e65f8","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","old_contents":"package com.kaltura.kdpfl\n{\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\n\timport com.kaltura.kdpfl.controller.StartupCommand;\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\n\timport com.kaltura.kdpfl.events.DynamicEvent;\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.view.controls.KTrace;\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\n\timport com.kaltura.puremvc.as3.core.KView;\n\t\n\timport flash.display.DisplayObject;\n\t\n\timport mx.utils.ObjectProxy;\n\t\n\timport org.osmf.media.MediaPlayerState;\n\timport org.puremvc.as3.interfaces.IFacade;\n\timport org.puremvc.as3.interfaces.IMediator;\n\timport org.puremvc.as3.interfaces.IProxy;\n\timport org.puremvc.as3.patterns.facade.Facade;\n\n\tpublic class ApplicationFacade extends Facade implements IFacade\n\t{\n\t\t\/**\n\t\t * The current version of the KDP.\n\t\t *\/\t\t\n\t\tpublic var kdpVersion : String = \"v3.9.6\";\n\n\n\t\t\/**\n\t\t * save any mediator name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\t\n\t\tprivate var _mediatorNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any proxy name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _proxyNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _commandNameArray : Array = new Array();\n\t\t\n\t\t\/**\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \n\t\t *\/\t\t\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\n\t\t\/**\n\t\t * a reference to KDP3 main application\n\t\t *\/\t\t\n\t\tprivate var _app : DisplayObject;\n\t\t\n\t\t\/**\n\t\t * the url of the kdp \n\t\t *\/\n\t\tpublic var appFolder : String;\n\t\tpublic var debugMode : Boolean = false;\n\t\t\/**\n\t\t * \n\t\t * will affect the traces that will be sent. See DebugLevel enum\n\t\t *\/\t\t\n\t\tpublic var debugLevel:int;\n\t\t\n\t\t\n\t\t\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\n\t\t\t \t\n\t\t\/**\n\t\t * return the one and only instance of the ApplicationFacade, \n\t\t * if not exist it will be created.\n\t\t * @return \n\t\t * \n\t\t *\/\t\t\n\t\tpublic static function getInstance() : ApplicationFacade\n\t\t{\n\t\t\tif (instance == null) instance = new ApplicationFacade();\n\t\t\treturn instance as ApplicationFacade;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * All this simply does is fire a notification which is routed to \n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \n\t\t * @param app\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function start(app:DisplayObject):void\n\t\t{\n\t\t\tCONFIG::isSDK46 {\n\t\t\t\tkdpVersion += \".sdk46\";\n\t\t\t}\n\t\t\t\n\t\t\t_app = app;\n\t\t\tappFolder = app.root.loaderInfo.url;\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\n\n\t\t\tsendNotification(NotificationType.STARTUP, app);\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\n\t\t}\n\n\n\t\t\/**\n\t\t * Created to trace all notifications for debug\n\t\t * @param notificationName\n\t\t * @param body\n\t\t * @param type\n\t\t *\n\t\t *\/\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\n\t\t\tif (debugMode) {\n\t\t\t\tvar s:String;\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\n\t\t\t\t {\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\n\t\t\t\t\telse {\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\n\t\t\t\t\t\tif (body) {\n\t\t\t\t\t\t\tvar found:Boolean = false;\n\t\t\t\t\t\t\tfor (var o:* in body) {\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\n\t\t\t\t\t\t\t\tfound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (!found) {\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\t\tif (s && s != \"null\") {\n\t\t\t\t\tvar curTime:Number = 0;\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\n\t\t\t\t\tif (kmediaPlayerMediator && \n\t\t\t\t\t\tkmediaPlayerMediator.player && \n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\n\t\t\t\t\t{\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\n\t\t\t\t\t}\n\t\t\t\t\tvar date:Date = new Date();\n\t\t\t\t\t\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tsuper.sendNotification(notificationName, body, type);\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\n\n\t\t\t\/\/For external Javascript application listening to the KDP events\n\t\t\tif (externalInterface)\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * controls the routing of notifications to our controllers, \n\t\t * we all know them as commands\n\t\t * \n\t\t *\/\t\t\n\t\toverride protected function initializeController():void\n\t\t{\n\t\t\tsuper.initializeController();\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\n\t\t\t\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\n\t\t\t\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\n\t\t\t\/\/when one call change media we fire the load media command again\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\n\t\t\t\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\n\t\t}\n\t\t\n\t\toverride protected function initializeView():void\n\t\t{\n\t\t\tif ( view != null ) return;\n\t\t\tview = KView.getInstance();\n\t\t}\n\t\t\n\t\toverride protected function initializeFacade():void\n\t\t{\n\t\t\tinitializeView();\n\t\t\tinitializeModel();\n\t\t\tinitializeController();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Help to remove all commands, mediator, proxies from the facade\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tvar i:int =0;\n\t\t\t\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\n\t\t\t\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\n\t\t\t\t\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\n\t\t\t\t\n\t\t\t_commandNameArray = new Array();\n\t\t\t_mediatorNameArray = new Array();\n\t\t\t_proxyNameArray = new Array();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * after registartion add the notification name to a  \n\t\t * @param notificationName\n\t\t * @param commandClassRef\n\t\t * \n\t\t *\/\t\t\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\n\t\t{\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\n\n\t\t\t\/\/save the notification name so we can delete it later\n\t\t\t_commandNameArray.push( notificationName );\n\t\t}\n\t\t\n\t\toverride public function registerMediator(mediator:IMediator):void\n\t\t{\n\t\t\tsuper.registerMediator(mediator);\n\t\t\t\n\t\t\t\/\/save the mediator name so we can delete it later\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \n\t\t}\n\t\t\n\t\toverride public function registerProxy(proxy:IProxy):void\n\t\t{\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\n\t\t\t\n\t\t\tsuper.registerProxy(proxy);\n\t\t\t\n\t\t\t\/\/save the proxy name so we can delete it later\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * add notification observer for a given mediator \n\t\t * @param notification the notification to listen for\n\t\t * @param notificationHandler handler to be called\n\t\t * @param mediator\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\n\t\t}\n\t\t\n\t\tpublic function get app () : DisplayObject\n\t\t{\n\t\t\treturn _app;\n\t\t}\n\t\t\n\t\tpublic function set app (disObj : DisplayObject) : void\n\t\t{\n\t\t\t_app = disObj;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package com.kaltura.kdpfl\n{\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\n\timport com.kaltura.kdpfl.controller.StartupCommand;\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\n\timport com.kaltura.kdpfl.events.DynamicEvent;\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.view.controls.KTrace;\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\n\timport com.kaltura.puremvc.as3.core.KView;\n\t\n\timport flash.display.DisplayObject;\n\t\n\timport mx.utils.ObjectProxy;\n\t\n\timport org.osmf.media.MediaPlayerState;\n\timport org.puremvc.as3.interfaces.IFacade;\n\timport org.puremvc.as3.interfaces.IMediator;\n\timport org.puremvc.as3.interfaces.IProxy;\n\timport org.puremvc.as3.patterns.facade.Facade;\n\n\tpublic class ApplicationFacade extends Facade implements IFacade\n\t{\n\t\t\/**\n\t\t * The current version of the KDP.\n\t\t *\/\t\t\n\t\tpublic var kdpVersion : String = \"v3.9.7\";\n\n\n\t\t\/**\n\t\t * save any mediator name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\t\n\t\tprivate var _mediatorNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any proxy name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _proxyNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _commandNameArray : Array = new Array();\n\t\t\n\t\t\/**\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \n\t\t *\/\t\t\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\n\t\t\/**\n\t\t * a reference to KDP3 main application\n\t\t *\/\t\t\n\t\tprivate var _app : DisplayObject;\n\t\t\n\t\t\/**\n\t\t * the url of the kdp \n\t\t *\/\n\t\tpublic var appFolder : String;\n\t\tpublic var debugMode : Boolean = false;\n\t\t\/**\n\t\t * \n\t\t * will affect the traces that will be sent. See DebugLevel enum\n\t\t *\/\t\t\n\t\tpublic var debugLevel:int;\n\t\t\n\t\t\n\t\t\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\n\t\t\t \t\n\t\t\/**\n\t\t * return the one and only instance of the ApplicationFacade, \n\t\t * if not exist it will be created.\n\t\t * @return \n\t\t * \n\t\t *\/\t\t\n\t\tpublic static function getInstance() : ApplicationFacade\n\t\t{\n\t\t\tif (instance == null) instance = new ApplicationFacade();\n\t\t\treturn instance as ApplicationFacade;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * All this simply does is fire a notification which is routed to \n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \n\t\t * @param app\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function start(app:DisplayObject):void\n\t\t{\n\t\t\tCONFIG::isSDK46 {\n\t\t\t\tkdpVersion += \".sdk46\";\n\t\t\t}\n\t\t\t\n\t\t\t_app = app;\n\t\t\tappFolder = app.root.loaderInfo.url;\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\n\n\t\t\tsendNotification(NotificationType.STARTUP, app);\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\n\t\t}\n\n\n\t\t\/**\n\t\t * Created to trace all notifications for debug\n\t\t * @param notificationName\n\t\t * @param body\n\t\t * @param type\n\t\t *\n\t\t *\/\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\n\t\t\tif (debugMode) {\n\t\t\t\tvar s:String;\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\n\t\t\t\t {\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\n\t\t\t\t\telse {\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\n\t\t\t\t\t\tif (body) {\n\t\t\t\t\t\t\tvar found:Boolean = false;\n\t\t\t\t\t\t\tfor (var o:* in body) {\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\n\t\t\t\t\t\t\t\tfound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (!found) {\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\t\tif (s && s != \"null\") {\n\t\t\t\t\tvar curTime:Number = 0;\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\n\t\t\t\t\tif (kmediaPlayerMediator && \n\t\t\t\t\t\tkmediaPlayerMediator.player && \n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\n\t\t\t\t\t{\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\n\t\t\t\t\t}\n\t\t\t\t\tvar date:Date = new Date();\n\t\t\t\t\t\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tsuper.sendNotification(notificationName, body, type);\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\n\n\t\t\t\/\/For external Javascript application listening to the KDP events\n\t\t\tif (externalInterface)\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * controls the routing of notifications to our controllers, \n\t\t * we all know them as commands\n\t\t * \n\t\t *\/\t\t\n\t\toverride protected function initializeController():void\n\t\t{\n\t\t\tsuper.initializeController();\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\n\t\t\t\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\n\t\t\t\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\n\t\t\t\/\/when one call change media we fire the load media command again\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\n\t\t\t\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\n\t\t}\n\t\t\n\t\toverride protected function initializeView():void\n\t\t{\n\t\t\tif ( view != null ) return;\n\t\t\tview = KView.getInstance();\n\t\t}\n\t\t\n\t\toverride protected function initializeFacade():void\n\t\t{\n\t\t\tinitializeView();\n\t\t\tinitializeModel();\n\t\t\tinitializeController();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Help to remove all commands, mediator, proxies from the facade\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tvar i:int =0;\n\t\t\t\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\n\t\t\t\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\n\t\t\t\t\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\n\t\t\t\t\n\t\t\t_commandNameArray = new Array();\n\t\t\t_mediatorNameArray = new Array();\n\t\t\t_proxyNameArray = new Array();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * after registartion add the notification name to a  \n\t\t * @param notificationName\n\t\t * @param commandClassRef\n\t\t * \n\t\t *\/\t\t\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\n\t\t{\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\n\n\t\t\t\/\/save the notification name so we can delete it later\n\t\t\t_commandNameArray.push( notificationName );\n\t\t}\n\t\t\n\t\toverride public function registerMediator(mediator:IMediator):void\n\t\t{\n\t\t\tsuper.registerMediator(mediator);\n\t\t\t\n\t\t\t\/\/save the mediator name so we can delete it later\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \n\t\t}\n\t\t\n\t\toverride public function registerProxy(proxy:IProxy):void\n\t\t{\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\n\t\t\t\n\t\t\tsuper.registerProxy(proxy);\n\t\t\t\n\t\t\t\/\/save the proxy name so we can delete it later\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * add notification observer for a given mediator \n\t\t * @param notification the notification to listen for\n\t\t * @param notificationHandler handler to be called\n\t\t * @param mediator\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\n\t\t}\n\t\t\n\t\tpublic function get app () : DisplayObject\n\t\t{\n\t\t\treturn _app;\n\t\t}\n\t\t\n\t\tpublic function set app (disObj : DisplayObject) : void\n\t\t{\n\t\t\t_app = disObj;\n\t\t}\n\t\t\n\t}\n}","subject":"bump version 3.9.7","message":"bump version 3.9.7\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp"}
{"commit":"163f294d6f0f786ad49173581a5991cb4b16094d","old_file":"src\/aerys\/minko\/type\/binding\/DataBindings.as","new_file":"src\/aerys\/minko\/type\/binding\/DataBindings.as","old_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic final class DataBindings\n\t{\n\t\tprivate var _owner\t\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _providers\t\t\t\t\t: Vector.<IDataProvider>;\n\t\tprivate var _bindingNames\t\t\t\t: Vector.<String>;\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t: Object;\n\t\tprivate var _bindingNameToChangedSignal\t: Object;\n\t\t\n\t\tprivate var _bindingNameToProvider\t\t: Object;\n\t\tprivate var _providerToBindingNames\t\t: Dictionary;\n\t\t\n\t\tpublic function get owner() : ISceneNode\n\t\t{\n\t\t\treturn _owner;\n\t\t}\n\t\t\n\t\tpublic function get numProviders() : uint\n\t\t{\n\t\t\treturn _providers.length;\n\t\t}\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings(owner : ISceneNode)\n\t\t{\n\t\t\t_owner = owner;\n\t\t\t\n\t\t\t_providers = new <IDataProvider>[];\n\t\t\t_bindingNames = new <String>[];\n\t\t\t_bindingNameToValue = {};\n\t\t\t_bindingNameToChangedSignal = {};\n\t\t\t_bindingNameToProvider = {};\n\t\t\t_providerToBindingNames = new Dictionary(true);\n\t\t}\n\t\t\n\t\tpublic function contains(dataProvider : IDataProvider) : Boolean\n\t\t{\n\t\t\treturn _providers.indexOf(dataProvider) != -1;\n\t\t}\n\t\t\n\t\tpublic function addProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already bound.');\n\t\t\t\n\t\t\tvar dataDescriptor\t: Object\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.propertyChanged.add(propertyChangedHandler);\n\t\t\tif (provider is IDynamicDataProvider)\n\t\t\t{\n\t\t\t\tvar dynamicProvider : IDynamicDataProvider = provider as IDynamicDataProvider;\n\t\t\t\t\n\t\t\t\tdynamicProvider.propertyAdded.add(addBinding);\n\t\t\t\tdynamicProvider.propertyRemoved.add(removeBinding);\n\t\t\t}\n\t\t\t\t\n\t\t\t_providerToBindingNames[provider] = new <String>[];\n\t\t\t_providers.push(provider);\n\t\t\t\n\t\t\tfor (var propertyName : String in dataDescriptor)\n\t\t\t\taddBinding(\n\t\t\t\t\tprovider,\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tdataDescriptor[propertyName],\n\t\t\t\t\tprovider[propertyName]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function addBinding(provider\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\tpropertyName\t: String,\n\t\t\t\t\t\t\t\t\tbindingName\t\t: String,\n\t\t\t\t\t\t\t\t\tvalue\t\t\t: Object) : void\n\t\t{\n\t\t\tvar providerBindingNames\t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Another data provider is already declaring the \\'' + bindingName\n\t\t\t\t\t+ '\\' property.'\n\t\t\t\t);\n\t\t\t\n\t\t\t_bindingNameToProvider[bindingName] = provider;\n\t\t\t_bindingNameToValue[bindingName] = value;\n\t\t\t\n\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t_bindingNames.push(bindingName);\n\t\t\t\n\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, null, value);\t\t\t\n\t\t}\n\t\t\n\t\tpublic function removeProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar providerBindingsNames \t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (providerBindingsNames == null)\n\t\t\t\tthrow new ArgumentError('Unknown provider.');\n\t\t\t\n\t\t\tvar numProviders : uint = _providers.length - 1;\n\t\t\t\n\t\t\tprovider.propertyChanged.remove(propertyChangedHandler);\n\t\t\tif (provider is IDynamicDataProvider)\n\t\t\t{\n\t\t\t\tvar dynamicProvider : IDynamicDataProvider = provider as IDynamicDataProvider;\n\t\t\t\t\n\t\t\t\tdynamicProvider.propertyAdded.remove(addBinding);\n\t\t\t\tdynamicProvider.propertyRemoved.remove(removeBinding);\n\t\t\t}\n\t\t\t\n\t\t\t_providers[_providers.indexOf(provider)] = _providers[numProviders];\n\t\t\t_providers.length = numProviders;\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tvar dataDescriptor : Object = provider.dataDescriptor;\n\t\t\t\n\t\t\tfor (var propertyName : String in dataDescriptor)\n\t\t\t\tremoveBinding(\n\t\t\t\t\tprovider,\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tdataDescriptor[propertyName],\n\t\t\t\t\tprovider[propertyName]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function removeBinding(provider\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\t  propertyName\t: String,\n\t\t\t\t\t\t\t\t\t  bindingName\t: String,\n\t\t\t\t\t\t\t\t\t  value\t\t\t: Object) : void\n\t\t{\n\t\t\tvar numBindings \t: uint \t\t= _bindingNames.length - 1;\n\t\t\tvar changedSignal \t: Signal \t= _bindingNameToChangedSignal[bindingName] as Signal;\n\n\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\tdelete _bindingNameToProvider[bindingName];\n\t\t\t\n\t\t\t_bindingNames[_bindingNames.indexOf(bindingName)] = _bindingNames[numBindings];\n\t\t\t_bindingNames.length = numBindings;\n\t\t\t\t\n\t\t\tif (changedSignal != null)\n\t\t\t\tchangedSignal.execute(this, bindingName, value, null);\n\t\t}\n\t\t\n\t\tpublic function removeAllProviders() : void\n\t\t{\n\t\t\tvar numProviders : uint = this.numProviders;\n\t\t\t\n\t\t\tfor (var providerId : int = numProviders - 1; providerId >= 0; --providerId)\n\t\t\t\tremoveProvider(getProviderAt(providerId));\n\t\t}\n\t\t\n\t\tpublic function hasCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : Boolean\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\t\n\t\t\treturn signal != null && signal.hasCallback(callback);\n\t\t}\n\t\t\n\t\tpublic function addCallback(bindingName : String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : void\n\t\t{\n\t\t\t_bindingNameToChangedSignal[bindingName] ||= new Signal(\n\t\t\t\t'DataBindings.changed[' + bindingName + ']'\n\t\t\t);\n\t\t\t\n\t\t\tSignal(_bindingNameToChangedSignal[bindingName]).add(callback);\n\t\t}\n\t\t\n\t\tpublic function removeCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\t   callback\t\t: Function) : void\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\tif (!signal)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\tsignal.remove(callback);\n\t\t\t\n\t\t\tif (signal.numCallbacks == 0)\n\t\t\t\tdelete _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getProviderAt(index : uint) : IDataProvider\n\t\t{\n\t\t\treturn _providers[index];\n\t\t}\n\t\t\n\t\tpublic function getProviderByBindingName(bindingName : String) : IDataProvider\n\t\t{\n\t\t\tif (_bindingNameToProvider[bindingName] == null)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\treturn _bindingNameToProvider[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\tif (_bindingNames.indexOf(bindingName) < 0)\n\t\t\t\tthrow new Error('The property \\'' + bindingName + '\\' does not exist.');\n\t\t\t\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\tpublic function copySharedProvidersFrom(source : DataBindings) : void\n\t\t{\n\t\t\tvar numProviders : uint = source._providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider : IDataProvider = source._providers[providerId];\n\t\t\t\t\n\t\t\t\tif (provider.usage == DataProviderUsage.SHARED)\n\t\t\t\t\taddProvider(provider);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(source \t\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\tattributeName \t: String) : void\n\t\t{\n\t\t\tif (attributeName == null)\n\t\t\t\tthrow new Error('DataProviders must change only one property at a time.');\n\n\t\t\tvar bindingName : String\t= source.dataDescriptor[attributeName];\n\t\t\tvar oldValue\t: Object\t= _bindingNameToValue[bindingName];\n\t\t\tvar newValue\t: Object\t= source[attributeName];\n\t\t\t\n\t\t\t_bindingNameToValue[bindingName] = newValue;\n\t\t\t\n\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(\n\t\t\t\t\tthis,\n\t\t\t\t\tbindingName,\n\t\t\t\t\toldValue,\n\t\t\t\t\tnewValue\n\t\t\t\t);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic final class DataBindings\n\t{\n\t\tprivate var _owner\t\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _providers\t\t\t\t\t: Vector.<IDataProvider>;\n\t\tprivate var _bindingNames\t\t\t\t: Vector.<String>;\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t: Object;\n\t\tprivate var _bindingNameToChangedSignal\t: Object;\n\t\t\n\t\tprivate var _bindingNameToProvider\t\t: Object;\n\t\tprivate var _providerToBindingNames\t\t: Dictionary;\n\t\t\n\t\tpublic function get owner() : ISceneNode\n\t\t{\n\t\t\treturn _owner;\n\t\t}\n\t\t\n\t\tpublic function get numProviders() : uint\n\t\t{\n\t\t\treturn _providers.length;\n\t\t}\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings(owner : ISceneNode)\n\t\t{\n\t\t\t_owner = owner;\n\t\t\t\n\t\t\t_providers = new <IDataProvider>[];\n\t\t\t_bindingNames = new <String>[];\n\t\t\t_bindingNameToValue = {};\n\t\t\t_bindingNameToChangedSignal = {};\n\t\t\t_bindingNameToProvider = {};\n\t\t\t_providerToBindingNames = new Dictionary(true);\n\t\t}\n\t\t\n\t\tpublic function contains(dataProvider : IDataProvider) : Boolean\n\t\t{\n\t\t\treturn _providers.indexOf(dataProvider) != -1;\n\t\t}\n\t\t\n\t\tpublic function addProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already bound.');\n\t\t\t\n\t\t\tvar dataDescriptor\t: Object\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.propertyChanged.add(propertyChangedHandler);\n\t\t\tif (provider is IDynamicDataProvider)\n\t\t\t{\n\t\t\t\tvar dynamicProvider : IDynamicDataProvider = provider as IDynamicDataProvider;\n\t\t\t\t\n\t\t\t\tdynamicProvider.propertyAdded.add(addBinding);\n\t\t\t\tdynamicProvider.propertyRemoved.add(removeBinding);\n\t\t\t}\n\t\t\t\t\n\t\t\t_providerToBindingNames[provider] = new <String>[];\n\t\t\t_providers.push(provider);\n\t\t\t\n\t\t\tfor (var propertyName : String in dataDescriptor)\n\t\t\t\taddBinding(\n\t\t\t\t\tprovider,\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tdataDescriptor[propertyName],\n\t\t\t\t\tprovider[propertyName]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function addBinding(provider\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\tpropertyName\t: String,\n\t\t\t\t\t\t\t\t\tbindingName\t\t: String,\n\t\t\t\t\t\t\t\t\tvalue\t\t\t: Object) : void\n\t\t{\n\t\t\tvar providerBindingNames\t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Another data provider is already declaring the \\'' + bindingName\n\t\t\t\t\t+ '\\' property.'\n\t\t\t\t);\n\t\t\t\n\t\t\t_bindingNameToProvider[bindingName] = provider;\n\t\t\t_bindingNameToValue[bindingName] = value;\n\t\t\t\n\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t_bindingNames.push(bindingName);\n\t\t\t\n\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, null, value);\t\t\t\n\t\t}\n\t\t\n\t\tpublic function removeProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar providerBindingsNames \t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (providerBindingsNames == null)\n\t\t\t\tthrow new ArgumentError('Unknown provider.');\n\t\t\t\n\t\t\tvar numProviders : uint = _providers.length - 1;\n\t\t\t\n\t\t\tprovider.propertyChanged.remove(propertyChangedHandler);\n\t\t\tif (provider is IDynamicDataProvider)\n\t\t\t{\n\t\t\t\tvar dynamicProvider : IDynamicDataProvider = provider as IDynamicDataProvider;\n\t\t\t\t\n\t\t\t\tdynamicProvider.propertyAdded.remove(addBinding);\n\t\t\t\tdynamicProvider.propertyRemoved.remove(removeBinding);\n\t\t\t}\n\t\t\t\n\t\t\t_providers[_providers.indexOf(provider)] = _providers[numProviders];\n\t\t\t_providers.length = numProviders;\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tvar dataDescriptor : Object = provider.dataDescriptor;\n\t\t\t\n\t\t\tfor (var propertyName : String in dataDescriptor)\n\t\t\t\tremoveBinding(\n\t\t\t\t\tprovider,\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tdataDescriptor[propertyName],\n\t\t\t\t\tprovider[propertyName]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function removeBinding(provider\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\t  propertyName\t: String,\n\t\t\t\t\t\t\t\t\t  bindingName\t: String,\n\t\t\t\t\t\t\t\t\t  value\t\t\t: Object) : void\n\t\t{\n\t\t\tvar numBindings \t: uint \t\t= _bindingNames.length - 1;\n\t\t\tvar changedSignal \t: Signal \t= _bindingNameToChangedSignal[bindingName] as Signal;\n\n\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\tdelete _bindingNameToProvider[bindingName];\n\t\t\t\n\t\t\t_bindingNames[_bindingNames.indexOf(bindingName)] = _bindingNames[numBindings];\n\t\t\t_bindingNames.length = numBindings;\n\t\t\t\t\n\t\t\tif (changedSignal != null)\n\t\t\t\tchangedSignal.execute(this, bindingName, value, null);\n\t\t}\n\t\t\n\t\tpublic function removeAllProviders() : void\n\t\t{\n\t\t\tvar numProviders : uint = this.numProviders;\n\t\t\t\n\t\t\tfor (var providerId : int = numProviders - 1; providerId >= 0; --providerId)\n\t\t\t\tremoveProvider(getProviderAt(providerId));\n\t\t}\n\t\t\n\t\tpublic function hasCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : Boolean\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\t\n\t\t\treturn signal != null && signal.hasCallback(callback);\n\t\t}\n\t\t\n\t\tpublic function addCallback(bindingName : String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : void\n\t\t{\n\t\t\t_bindingNameToChangedSignal[bindingName] ||= new Signal(\n\t\t\t\t'DataBindings.changed[' + bindingName + ']'\n\t\t\t);\n\t\t\t\n\t\t\tSignal(_bindingNameToChangedSignal[bindingName]).add(callback);\n\t\t}\n\t\t\n\t\tpublic function removeCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\t   callback\t\t: Function) : void\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n            \n\t\t\tif (!signal)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\tsignal.remove(callback);\n\t\t\t\n\t\t\tif (signal.numCallbacks == 0)\n\t\t\t\tdelete _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getProviderAt(index : uint) : IDataProvider\n\t\t{\n\t\t\treturn _providers[index];\n\t\t}\n\t\t\n\t\tpublic function getProviderByBindingName(bindingName : String) : IDataProvider\n\t\t{\n\t\t\tif (_bindingNameToProvider[bindingName] == null)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\treturn _bindingNameToProvider[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\tif (_bindingNames.indexOf(bindingName) < 0)\n\t\t\t\tthrow new Error('The property \\'' + bindingName + '\\' does not exist.');\n\t\t\t\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\tpublic function copySharedProvidersFrom(source : DataBindings) : void\n\t\t{\n\t\t\tvar numProviders : uint = source._providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider : IDataProvider = source._providers[providerId];\n\t\t\t\t\n\t\t\t\tif (provider.usage == DataProviderUsage.SHARED)\n\t\t\t\t\taddProvider(provider);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(source \t\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\tattributeName \t: String) : void\n\t\t{\n\t\t\tif (attributeName == null)\n\t\t\t\tthrow new Error('DataProviders must change only one property at a time.');\n\n\t\t\tvar bindingName : String\t= source.dataDescriptor[attributeName];\n\t\t\tvar oldValue\t: Object\t= _bindingNameToValue[bindingName];\n\t\t\tvar newValue\t: Object\t= source[attributeName];\n\t\t\t\n\t\t\t_bindingNameToValue[bindingName] = newValue;\n\t\t\t\n\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(\n\t\t\t\t\tthis,\n\t\t\t\t\tbindingName,\n\t\t\t\t\toldValue,\n\t\t\t\t\tnewValue\n\t\t\t\t);\n\t\t}\n\t}\n}","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"d172e24ba08b02864c5e59c16a47a9cf4015ac3e","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirCapabilities\/AirCapabilities.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirCapabilities\/AirCapabilities.as","old_contents":"\/*\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage com.freshplanet.ane.AirCapabilities {\n\nimport com.freshplanet.ane.AirCapabilities.events.AirCapabilitiesLowMemoryEvent;\nimport com.freshplanet.ane.AirCapabilities.events.AirCapabilitiesOpenURLEvent;\n\timport flash.display.BitmapData;\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class AirCapabilities extends EventDispatcher {\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\t\/**\n\t\t * Is the ANE supported on the current platform\n\t\t *\/\n        static public function get isSupported():Boolean {\n            return (Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0) || Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\n\t\t\/**\n\t\t * If <code>true<\/code>, logs will be displayed at the ActionScript and native level.\n\t\t *\/\n\t\tpublic function setLogging(value:Boolean):void {\n\n\t\t\t_doLogging = value;\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"setLogging\", value);\n\t\t}\n\t\t\n\t\tpublic function get nativeLogger():ILogger {\n            return _logger;\n        }\n\n        \/**\n         * AirCapabilities instance\n         *\/\n        static public function get instance():AirCapabilities {\n\t\t\treturn _instance != null ? _instance : new AirCapabilities()\n\t\t}\n\n        \/**\n         * Is SMS available\n         * @return\n         *\/\n\t\tpublic function hasSmsEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasSMS\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Is Twitter available\n         * @return\n         *\/\n\t\tpublic function hasTwitterEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasTwitter\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Sends an SMS message\n         * @param message to send\n         * @param recipient phonenumber\n         *\/\n\t\tpublic function sendMsgWithSms(message:String, recipient:String = null):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"sendWithSms\", message, recipient);\n\t\t}\n\n        \/**\n         * Sends a Twitter message\n         * @param message\n         *\/\n\t\tpublic function sendMsgWithTwitter(message:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"sendWithTwitter\", message);\n\t\t}\n\n        \/**\n         * Redirect user to Rating page\n         * @param appId\n         * @param appName\n         *\/\n\t\tpublic function redirecToRating(appId:String, appName:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToRating\", appId, appName);\n\t\t}\n\n        \/**\n         * Model of the device\n         * @return\n         *\/\n\t\tpublic function getDeviceModel():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"getDeviceModel\") as String;\n\n            return \"\";\n\t\t}\n\n        \/**\n         * Name of the machine\n         * @return\n         *\/\n\t\tpublic function getMachineName():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"getMachineName\") as String;\n\n            return \"\";\n\t\t}\n\n        \/**\n         * Opens the referral link URL\n         * @param url\n         *\/\n\t\tpublic function processReferralLink(url:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"processReferralLink\", url);\n\t\t}\n\n        \/**\n         * Opens Facebook page\n         * @param pageId id of the facebook page\n         *\/\n\t\tpublic function redirectToPageId(pageId:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToPageId\", pageId);\n\t\t}\n\n        \/**\n         * Opens Twitter account\n         * @param twitterAccount\n         *\/\n\t\tpublic function redirectToTwitterAccount(twitterAccount:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToTwitterAccount\", twitterAccount);\n\t\t}\n\n        \/**\n         * Is posting pictures on Twitter enabled\n         * @return\n         *\/\n\t\tpublic function canPostPictureOnTwitter():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"canPostPictureOnTwitter\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Post new picture on Twitter\n         * @param message\n         * @param bitmapData\n         *\/\n\t\tpublic function postPictureOnTwitter(message:String, bitmapData:BitmapData):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"postPictureOnTwitter\", message, bitmapData);\n\t\t}\n\n        \/**\n         * Is Instagram enabled\n         * @return\n         *\/\n\t\tpublic function hasInstagramEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasInstagramEnabled\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Post new picture on Instagram\n         * @param message\n         * @param bitmapData\n         * @param x\n         * @param y\n         * @param width\n         * @param height\n         *\/\n\t\tpublic function postPictureOnInstagram(message:String, bitmapData:BitmapData,\n                                               x:int, y:int, width:int, height:int):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"postPictureOnInstagram\", message, bitmapData, x, y, width, height);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Open an application (if installed on the Device) or send the player to the appstore.  iOS Only \n\t\t * @param schemes \t\tList of schemes (String) that the application accepts.  Examples : @\"sms:\/\/\", @\"twit:\/\/\".  You can find schemes in http:\/\/handleopenurl.com\/\n\t\t * @param appStoreURL \t(optional) Link to the AppStore page for the Application for the player to download. URL can be generated via Apple's linkmaker (itunes.apple.com\/linkmaker?)\n\t\t *\/\t\t\n\t\tpublic function openExternalApplication(schemes:Array, appStoreURL:String = null):void {\n\n\t\t\tif (isSupported && Capabilities.manufacturer.indexOf(\"Android\") == -1)\n\t\t\t\t_extContext.call(\"openExternalApplication\", schemes, appStoreURL);\n\t\t}\n\n        \/**\n         * Is opening URLs available\n         * @param url\n         * @return\n         *\/\n\t\tpublic function canOpenURL(url:String):Boolean {\n\t\t\treturn isSupported ? _extContext.call(\"canOpenURL\", url) as Boolean : false;\n\t\t}\n\n        \/**\n         * Open URL\n         * @param url\n         *\/\n\t\tpublic function openURL(url:String):void {\n\n\t\t\tif (canOpenURL(url))\n\t\t\t\t_extContext.call(\"openURL\", url);\n\t\t}\n\n\t\t\/**\n\t\t * Opens modal app store. Available on iOS only\n\t\t * @param appStoreId\tid of the app to open a modal view to (do not include the \"id\" at the beginning of the number)\n\t\t *\/\n\t\tpublic function openModalAppStoreIOS(appStoreId:String):void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n\t\t\t\t_extContext.call(\"openModalAppStore\", appStoreId);\n\t\t}\n\n        \/**\n         * Version of the operating system\n         * @return\n         *\/\n        public function getOSVersion():String {\n\n            if (isSupported)\n                return _extContext.call(\"getOSVersion\") as String;\n\n            return \"\";\n        }\n\n\n        \/**\n         * @return  current amount of RAM being used in bytes\n         *\/\n        public function getCurrentMem():Number {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn -1;\n\n            var ret:Object = _extContext.call(\"getCurrentMem\");\n            if (ret is Error)\n                throw ret;\n            else\n                return ret ? ret as Number : 0;\n        }\n\n        \/**\n         * @return  amount of RAM used by the VM\n         *\/\n        public function getCurrentVirtualMem():Number {\n\n\t\t\tif(!isSupported)\n\t\t\t\treturn -1;\n\n            if (Capabilities.manufacturer.indexOf(\"iOS\") == -1)\n                return -1;\n\n            var ret:Object = _extContext.call(\"getCurrentVirtualMem\");\n            if (ret is Error)\n                throw ret;\n            else\n                return ret ? ret as Number : 0;\n        }\n\n\t\t\/**\n\t\t * @return  is requesting review available. Available on iOS only\n\t\t *\/\n\t\tpublic function canRequestReview():Boolean {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn false;\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") == -1)\n\t\t\t\treturn false;\n\n\t\t\treturn _extContext.call(\"canRequestReview\");\n\t\t}\n\n\t\t\/**\n\t\t * Request AppStore review. Available on iOS only\n\t\t *\/\n\t\tpublic function requestReview():void {\n\n\t\t\tif (!canRequestReview())\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"requestReview\");\n\t\t}\n\t\t\/**\n\t\t * Generate haptic feedback - iOS only\n\t\t *\/\n\t\tpublic function generateHapticFeedback(feedbackType:AirCapabilitiesHapticFeedbackType):void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn;\n\n\t\t\tif(!feedbackType)\n\t\t\t\treturn\n\n\t\t\t_extContext.call(\"generateHapticFeedback\", feedbackType.value);\n\t\t}\n\n\t\tpublic function getNativeScale():Number \n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn 1;\n\t\t\treturn _extContext.call(\"getNativeScale\") as Number;\n\t\t}\n\n\t\tpublic function openAdSettings():void\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"Android\") < 0)\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"openAdSettings\");\n\t\t}\n\n\t\tpublic function getTopInset():Number\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn 0;\n\t\t\treturn _extContext.call(\"getTopInset\") as Number;\n\t\t}\n\n\t\tpublic function getBottomInset():Number\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn 0;\n\t\t\treturn _extContext.call(\"getBottomInset\") as Number;\n\t\t}\n\n\t\tpublic function get iOSAppOnMac():Boolean\n\t\t{\n\t\t\tif(Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn false;\n\n\t\t\treturn _extContext.call(\"iOSAppOnMac\") as Boolean;\n\t\t}\n\n\t\tpublic function switchToLandscape():void\n\t\t{\n\t\t\tif(Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"switchToLandscape\");\n\t\t}\n\n\t\tpublic function switchToPortrait():void\n\t\t{\n\t\t\tif(Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"switchToPortrait\");\n\t\t}\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\tstatic private const EXTENSION_ID:String = \"com.freshplanet.ane.AirCapabilities\";\n\n\t\tstatic private var _instance:AirCapabilities = null;\n\n\t\tprivate var _extContext:ExtensionContext = null;\n\t\tprivate var _doLogging:Boolean = false;\n\t\tprivate var _logger:ILogger;\n\n\t\t\/**\n\t\t * \"private\" singleton constructor\n\t\t *\/\n\t\tpublic function AirCapabilities() {\n\n\t\t\tsuper();\n\n\t\t\tif (_instance)\n\t\t\t\tthrow new Error(\"singleton class, use .instance\");\n\n\t\t\t_extContext = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\t_extContext.addEventListener(StatusEvent.STATUS, _handleStatusEvent);\n\n\t\t\tif (isSupported)\n\t\t\t\t_logger = new NativeLogger(_extContext);\n\t\t\telse\n\t\t\t\t_logger = new DefaultLogger();\n\n\t\t\t_instance = this;\n\t\t}\n\n        private function _handleStatusEvent(event:StatusEvent):void {\n\n            if (event.code == \"log\")\n\t            _doLogging && trace(\"[AirCapabilities] \" + event.level);\n            else if (event.code == \"OPEN_URL\")\n                this.dispatchEvent(new AirCapabilitiesOpenURLEvent(AirCapabilitiesOpenURLEvent.OPEN_URL_SUCCESS, event.level));\n            else if (event.code == AirCapabilitiesLowMemoryEvent.LOW_MEMORY_WARNING) {\n\t            var memory:Number = Number(event.level);\n\t            this.dispatchEvent(new AirCapabilitiesLowMemoryEvent(event.code, memory));\n            }\n            else\n                this.dispatchEvent(event);\n        }\n\t}\n}\n\n\n\n\n\n","new_contents":"\/*\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage com.freshplanet.ane.AirCapabilities {\n\nimport com.freshplanet.ane.AirCapabilities.events.AirCapabilitiesLowMemoryEvent;\nimport com.freshplanet.ane.AirCapabilities.events.AirCapabilitiesOpenURLEvent;\n\timport flash.display.BitmapData;\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class AirCapabilities extends EventDispatcher {\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\t\/**\n\t\t * Is the ANE supported on the current platform\n\t\t *\/\n        static public function get isSupported():Boolean {\n            return (Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0) || Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\n\t\t\/**\n\t\t * If <code>true<\/code>, logs will be displayed at the ActionScript and native level.\n\t\t *\/\n\t\tpublic function setLogging(value:Boolean):void {\n\n\t\t\t_doLogging = value;\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"setLogging\", value);\n\t\t}\n\t\t\n\t\tpublic function get nativeLogger():ILogger {\n            return _logger;\n        }\n\n        \/**\n         * AirCapabilities instance\n         *\/\n        static public function get instance():AirCapabilities {\n\t\t\treturn _instance != null ? _instance : new AirCapabilities()\n\t\t}\n\n        \/**\n         * Is SMS available\n         * @return\n         *\/\n\t\tpublic function hasSmsEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasSMS\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Is Twitter available\n         * @return\n         *\/\n\t\tpublic function hasTwitterEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasTwitter\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Sends an SMS message\n         * @param message to send\n         * @param recipient phonenumber\n         *\/\n\t\tpublic function sendMsgWithSms(message:String, recipient:String = null):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"sendWithSms\", message, recipient);\n\t\t}\n\n        \/**\n         * Sends a Twitter message\n         * @param message\n         *\/\n\t\tpublic function sendMsgWithTwitter(message:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"sendWithTwitter\", message);\n\t\t}\n\n        \/**\n         * Redirect user to Rating page\n         * @param appId\n         * @param appName\n         *\/\n\t\tpublic function redirecToRating(appId:String, appName:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToRating\", appId, appName);\n\t\t}\n\n        \/**\n         * Model of the device\n         * @return\n         *\/\n\t\tpublic function getDeviceModel():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"getDeviceModel\") as String;\n\n            return \"\";\n\t\t}\n\n        \/**\n         * Name of the machine\n         * @return\n         *\/\n\t\tpublic function getMachineName():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"getMachineName\") as String;\n\n            return \"\";\n\t\t}\n\n        \/**\n         * Opens the referral link URL\n         * @param url\n         *\/\n\t\tpublic function processReferralLink(url:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"processReferralLink\", url);\n\t\t}\n\n        \/**\n         * Opens Facebook page\n         * @param pageId id of the facebook page\n         *\/\n\t\tpublic function redirectToPageId(pageId:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToPageId\", pageId);\n\t\t}\n\n        \/**\n         * Opens Twitter account\n         * @param twitterAccount\n         *\/\n\t\tpublic function redirectToTwitterAccount(twitterAccount:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToTwitterAccount\", twitterAccount);\n\t\t}\n\n        \/**\n         * Is posting pictures on Twitter enabled\n         * @return\n         *\/\n\t\tpublic function canPostPictureOnTwitter():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"canPostPictureOnTwitter\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Post new picture on Twitter\n         * @param message\n         * @param bitmapData\n         *\/\n\t\tpublic function postPictureOnTwitter(message:String, bitmapData:BitmapData):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"postPictureOnTwitter\", message, bitmapData);\n\t\t}\n\n        \/**\n         * Is Instagram enabled\n         * @return\n         *\/\n\t\tpublic function hasInstagramEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasInstagramEnabled\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Post new picture on Instagram\n         * @param message\n         * @param bitmapData\n         * @param x\n         * @param y\n         * @param width\n         * @param height\n         *\/\n\t\tpublic function postPictureOnInstagram(message:String, bitmapData:BitmapData,\n                                               x:int, y:int, width:int, height:int):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"postPictureOnInstagram\", message, bitmapData, x, y, width, height);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Open an application (if installed on the Device) or send the player to the appstore.  iOS Only \n\t\t * @param schemes \t\tList of schemes (String) that the application accepts.  Examples : @\"sms:\/\/\", @\"twit:\/\/\".  You can find schemes in http:\/\/handleopenurl.com\/\n\t\t * @param appStoreURL \t(optional) Link to the AppStore page for the Application for the player to download. URL can be generated via Apple's linkmaker (itunes.apple.com\/linkmaker?)\n\t\t *\/\t\t\n\t\tpublic function openExternalApplication(schemes:Array, appStoreURL:String = null):void {\n\n\t\t\tif (isSupported && Capabilities.manufacturer.indexOf(\"Android\") == -1)\n\t\t\t\t_extContext.call(\"openExternalApplication\", schemes, appStoreURL);\n\t\t}\n\n        \/**\n         * Is opening URLs available\n         * @param url\n         * @return\n         *\/\n\t\tpublic function canOpenURL(url:String):Boolean {\n\t\t\treturn isSupported ? _extContext.call(\"canOpenURL\", url) as Boolean : false;\n\t\t}\n\n        \/**\n         * Open URL\n         * @param url\n         *\/\n\t\tpublic function openURL(url:String):void {\n\n\t\t\tif (canOpenURL(url))\n\t\t\t\t_extContext.call(\"openURL\", url);\n\t\t}\n\n\t\t\/**\n\t\t * Opens modal app store. Available on iOS only\n\t\t * @param appStoreId\tid of the app to open a modal view to (do not include the \"id\" at the beginning of the number)\n\t\t *\/\n\t\tpublic function openModalAppStoreIOS(appStoreId:String):void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n\t\t\t\t_extContext.call(\"openModalAppStore\", appStoreId);\n\t\t}\n\n        \/**\n         * Version of the operating system\n         * @return\n         *\/\n        public function getOSVersion():String {\n\n            if (isSupported)\n                return _extContext.call(\"getOSVersion\") as String;\n\n            return \"\";\n        }\n\n\n        \/**\n         * @return  current amount of RAM being used in bytes\n         *\/\n        public function getCurrentMem():Number {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn -1;\n\n            var ret:Object = _extContext.call(\"getCurrentMem\");\n            if (ret is Error)\n                throw ret;\n            else\n                return ret ? ret as Number : 0;\n        }\n\n        \/**\n         * @return  amount of RAM used by the VM\n         *\/\n        public function getCurrentVirtualMem():Number {\n\n\t\t\tif(!isSupported)\n\t\t\t\treturn -1;\n\n            if (Capabilities.manufacturer.indexOf(\"iOS\") == -1)\n                return -1;\n\n            var ret:Object = _extContext.call(\"getCurrentVirtualMem\");\n            if (ret is Error)\n                throw ret;\n            else\n                return ret ? ret as Number : 0;\n        }\n\n\t\t\/**\n\t\t * @return  is requesting review available. Available on iOS only\n\t\t *\/\n\t\tpublic function canRequestReview():Boolean {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn false;\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") == -1)\n\t\t\t\treturn false;\n\n\t\t\treturn _extContext.call(\"canRequestReview\");\n\t\t}\n\n\t\t\/**\n\t\t * Request AppStore review. Available on iOS only\n\t\t *\/\n\t\tpublic function requestReview():void {\n\n\t\t\tif (!canRequestReview())\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"requestReview\");\n\t\t}\n\t\t\/**\n\t\t * Generate haptic feedback - iOS only\n\t\t *\/\n\t\tpublic function generateHapticFeedback(feedbackType:AirCapabilitiesHapticFeedbackType):void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn;\n\n\t\t\tif(!feedbackType)\n\t\t\t\treturn\n\n\t\t\t_extContext.call(\"generateHapticFeedback\", feedbackType.value);\n\t\t}\n\n\t\tpublic function getNativeScale():Number \n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn 1;\n\t\t\treturn _extContext.call(\"getNativeScale\") as Number;\n\t\t}\n\n\t\tpublic function openAdSettings():void\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"Android\") < 0)\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"openAdSettings\");\n\t\t}\n\n\t\tpublic function getTopInset():Number\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn 0;\n\t\t\treturn _extContext.call(\"getTopInset\") as Number;\n\t\t}\n\n\t\tpublic function getBottomInset():Number\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn 0;\n\t\t\treturn _extContext.call(\"getBottomInset\") as Number;\n\t\t}\n\n\t\tpublic function get iOSAppOnMac():Boolean\n\t\t{\n\t\t\tif(Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn false;\n\n\t\t\treturn _extContext.call(\"iOSAppOnMac\") as Boolean;\n\t\t}\n\n\t\tpublic function switchToLandscape():void\n\t\t{\n\t\t\tif(Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"switchToLandscape\");\n\t\t}\n\n\t\tpublic function switchToPortrait():void\n\t\t{\n\t\t\tif(Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"switchToPortrait\");\n\t\t}\n\n\t\t\/**\n\t\t * MacOS only!\n\t\t *\/\n\t\tpublic function forceFullscreen():void\n\t\t{\n\t\t\tif(Capabilities.os.indexOf(\"Mac OS\") < 0)\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"forceFullscreen\");\n\t\t}\n\n\t\t\/**\n\t\t * MacOS only!\n\t\t *\/\n\t\tpublic function exitFullscreen():void\n\t\t{\n\t\t\tif(Capabilities.os.indexOf(\"Mac OS\") < 0)\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"exitFullscreen\");\n\t\t}\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\tstatic private const EXTENSION_ID:String = \"com.freshplanet.ane.AirCapabilities\";\n\n\t\tstatic private var _instance:AirCapabilities = null;\n\n\t\tprivate var _extContext:ExtensionContext = null;\n\t\tprivate var _doLogging:Boolean = false;\n\t\tprivate var _logger:ILogger;\n\n\t\t\/**\n\t\t * \"private\" singleton constructor\n\t\t *\/\n\t\tpublic function AirCapabilities() {\n\n\t\t\tsuper();\n\n\t\t\tif (_instance)\n\t\t\t\tthrow new Error(\"singleton class, use .instance\");\n\n\t\t\t_extContext = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\t_extContext.addEventListener(StatusEvent.STATUS, _handleStatusEvent);\n\n\t\t\tif (isSupported)\n\t\t\t\t_logger = new NativeLogger(_extContext);\n\t\t\telse\n\t\t\t\t_logger = new DefaultLogger();\n\n\t\t\t_instance = this;\n\t\t}\n\n        private function _handleStatusEvent(event:StatusEvent):void {\n\n            if (event.code == \"log\")\n\t            _doLogging && trace(\"[AirCapabilities] \" + event.level);\n            else if (event.code == \"OPEN_URL\")\n                this.dispatchEvent(new AirCapabilitiesOpenURLEvent(AirCapabilitiesOpenURLEvent.OPEN_URL_SUCCESS, event.level));\n            else if (event.code == AirCapabilitiesLowMemoryEvent.LOW_MEMORY_WARNING) {\n\t            var memory:Number = Number(event.level);\n\t            this.dispatchEvent(new AirCapabilitiesLowMemoryEvent(event.code, memory));\n            }\n            else\n                this.dispatchEvent(event);\n        }\n\t}\n}\n\n\n\n\n\n","subject":"add as3 side","message":"add as3 side\n","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-AirCapabilities,freshplanet\/ANE-AirCapabilities,freshplanet\/ANE-AirCapabilities"}
{"commit":"30cf6d4849e2a608519ffc31fc31360eb0945147","old_file":"plugins\/vastPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/component\/PersistentData.as","new_file":"plugins\/vastPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/component\/PersistentData.as","old_contents":"package com.kaltura.kdpfl.plugin.component\r\n{\r\n\timport flash.net.SharedObject;\r\n\t\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\r\n\tpublic class PersistentData {\r\n\t\t\r\n\t\t\r\n\t\tprivate var _soName:String = \"kaltura\/vast_\";\r\n\t\t\r\n\t\tpublic static const millisecondsPerDay:int = 1000 * 60 * 60 * 24;\r\n\t\t\r\n\t\t\/**\r\n\t\t * the shared object used for storing data \r\n\t\t *\/\r\n\t\tprivate var _so:SharedObject;\r\n\t\t\r\n\t\tpublic function PersistentData(){}\r\n\t\t\r\n\t\t\r\n\t\tpublic function init(facade:IFacade) :void {\r\n\t\t\tvar config:Object = facade.retrieveProxy(\"configProxy\");\r\n\t\t\t_so = SharedObject.getLocal(_soName + config.vo.kuiConf.id);\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * check if persistence data is from the last 24 hours\r\n\t\t * @return true | false\r\n\t\t *\/\r\n\t\tpublic function isPersistenceValid():Boolean {\r\n\t\t\tvar result:Boolean = true;\r\n\t\t\tvar pd:Object = _so.data;\r\n\t\t\tif (pd.date == null) {\r\n\t\t\t\t\/\/ no saved data\r\n\t\t\t\tresult = false;\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\tvar date:Date = new Date();\r\n\t\t\t\tvar dif:Number = date.getTime() - pd.date.getTime();\r\n\t\t\t\tif (dif > millisecondsPerDay) {\r\n\t\t\t\t\t\/\/ more than 24 hours\r\n\t\t\t\t\tresult = false;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn result;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * resets persistent data\r\n\t\t *\/\r\n\t\tpublic function resetPersistenceData():void {\r\n\t\t\tvar pd:Object = _so.data;\r\n\t\t\tpd.date = new Date();\r\n\t\t\t\/\/ should reset to 1 and not 0 because the value would have been increased by now.\r\n\t\t\tpd.prerollEntries = 1;\r\n\t\t\tpd.prerollFirstShow = false;\r\n\t\t\tpd.postrollEntries = 1;\r\n\t\t\tpd.postrollFirstShow = false;\r\n\t\t\t_so.flush();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * match persistent data with plugin state\r\n\t\t * *\/\r\n\t\tpublic function updatePersistentData(o:Object):void {\r\n\t\t\tvar pd:Object = _so.data;\r\n\t\t\tpd.prerollFirstShow = o.prerollFirstShow;\r\n\t\t\tpd.prerollEntries = o.prerollEntries;\r\n\t\t\tpd.postrollFirstShow = o.postrollFirstShow;\r\n\t\t\tpd.postrollEntries = o.postrollEntries;\r\n\t\t\t_so.flush();\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * saved data \r\n\t\t *\/\t\t\r\n\t\tpublic function get data():Object {\r\n\t\t\treturn _so.data;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl.plugin.component\r\n{\r\n\timport flash.net.SharedObject;\r\n\t\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\r\n\tpublic class PersistentData {\r\n\t\t\r\n\t\t\r\n\t\tprivate var _soName:String = \"kaltura\/vast_\";\r\n\t\t\r\n\t\tpublic static const millisecondsPerDay:int = 1000 * 60 * 60 * 24;\r\n\t\t\r\n\t\t\/**\r\n\t\t * the shared object used for storing data \r\n\t\t *\/\r\n\t\tprivate var _so:SharedObject;\r\n\t\t\r\n\t\tprivate var _config:Object\r\n\t\t\r\n\t\tpublic function PersistentData(){}\r\n\t\t\r\n\t\t\r\n\t\tpublic function init(facade:IFacade) :void {\r\n\t\t\t_config = facade.retrieveProxy(\"configProxy\");\r\n\t\t\t_so = SharedObject.getLocal(_soName + _config.vo.kuiConf.id);\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * check if persistence data is from the last 24 hours\r\n\t\t * @return true | false\r\n\t\t *\/\r\n\t\tpublic function isPersistenceValid():Boolean {\r\n\t\t\tvar result:Boolean = true;\r\n\t\t\tvar pd:Object = _so.data;\r\n\t\t\tif (pd.date == null) {\r\n\t\t\t\t\/\/ no saved data\r\n\t\t\t\tresult = false;\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\tvar date:Date = new Date();\r\n\t\t\t\tvar dif:Number = date.getTime() - pd.date.getTime();\r\n\t\t\t\tif (dif > millisecondsPerDay) {\r\n\t\t\t\t\t\/\/ more than 24 hours\r\n\t\t\t\t\tresult = false;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn result;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * resets persistent data\r\n\t\t *\/\r\n\t\tpublic function resetPersistenceData():void {\r\n\t\t\tvar pd:Object = _so.data;\r\n\t\t\tpd.date = new Date();\r\n\t\t\t\/\/ should reset to 1 and not 0 because the value would have been increased by now.\r\n\t\t\tpd.prerollEntries = 1;\r\n\t\t\tpd.prerollFirstShow = false;\r\n\t\t\tpd.postrollEntries = 1;\r\n\t\t\tpd.postrollFirstShow = false;\r\n\t\t\tif (_config.vo.flashvars.allowCookies==\"true\")\r\n\t\t\t\t_so.flush();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * match persistent data with plugin state\r\n\t\t * *\/\r\n\t\tpublic function updatePersistentData(o:Object):void {\r\n\t\t\tvar pd:Object = _so.data;\r\n\t\t\tpd.prerollFirstShow = o.prerollFirstShow;\r\n\t\t\tpd.prerollEntries = o.prerollEntries;\r\n\t\t\tpd.postrollFirstShow = o.postrollFirstShow;\r\n\t\t\tpd.postrollEntries = o.postrollEntries;\r\n\t\t\tif (_config.vo.flashvars.allowCookies==\"true\")\r\n\t\t\t\t_so.flush();\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * saved data \r\n\t\t *\/\t\t\r\n\t\tpublic function get data():Object {\r\n\t\t\treturn _so.data;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","subject":"support in \"allowCookies\" flashvar","message":"qnd: support in \"allowCookies\" flashvar\n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@85785 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp"}
{"commit":"0fa100918a00281b871d012a61d4e1be00af613a","old_file":"flare\/src\/flare\/animate\/Scheduler.as","new_file":"flare\/src\/flare\/animate\/Scheduler.as","old_contents":"package flare.animate\r\n{\r\n\timport flash.display.Shape;\r\n\timport flash.events.Event;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.utils.Timer;\r\n\t\r\n\t\/**\r\n\t * Scheduler that oversees animation and time-based processing. Uses an\r\n\t * internal timer to regularly invoke the current set of scheduled\r\n\t * objects. Typically, interaction with the scheduler is automatically\r\n\t * handled by Transition classes. However, custom implmentations of\r\n\t * the ISchedulable interface will need to be scheduled. Use the\r\n\t * <tt>Scheduler.instance<\/tt> property, and not the constructor, to get\r\n\t * a reference to the active scheduler.\r\n\t * \r\n\t * <p>By default, the Scheduler issues updates to all scheduled items each\r\n\t * time the Flash Player advances to the next frame, as reported by the\r\n\t * <code>Event.ENTER_FRAME<\/code> event. To instead set the update interval\r\n\t * manually, see the <code>timerInterval<\/code> property.<\/p>\r\n\t *\/\r\n\tpublic class Scheduler\r\n\t{\r\n\t\tprivate static const _instance:Scheduler = new Scheduler(_Lock);\r\n\t\t\/** The default Scheduler instance. *\/\r\n\t\tpublic static function get instance():Scheduler { return _instance; }\r\n\t\t\r\n\t\tprivate var _scheduled:Array; \/\/ list of all currently scheduled items\r\n\t\tprivate var _ids:Object;      \/\/ map of all named items\r\n\t\tprivate var _timer:Timer;     \/\/ timer for interval-based scheduling\r\n\t\tprivate var _obj:Shape;       \/\/ shape for getting ENTER_FRAME events\r\n\t\t\r\n\t\t\/**\r\n\t\t * Sets the timer interval (in milliseconds) at which the scheduler\r\n\t\t * should process events. If this value is greater than zero, a\r\n\t\t * <code>Timer<\/code> instance will be used to trigger scheduler\r\n\t\t * updates at the given interval. If this value is less than or equal\r\n\t\t * to zero (the default), scheduler updates will be issued with each\r\n\t\t * time the Flash Player advances to the next frame according to the\r\n\t\t * <code>Event.ENTER_FRAME<\/code> event.\r\n\t\t *\/\r\n\t\tpublic function get timerInterval():Number { return _timer.delay; }\r\n\t\tpublic function set timerInterval(t:Number):void {\r\n\t\t\tpause(); _timer.delay = (t>0 ? t : 0); play();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Creates a new Scheduler--this constructor should be not used;\r\n\t\t * instead use the <code>instance<\/code> property.\r\n\t\t * @param lock a lock object to emulate a private constructor\r\n\t\t *\/\r\n\t\tpublic function Scheduler(lock:Class) {\r\n\t\t\tif (lock == _Lock) {\r\n\t\t\t\t_scheduled = [];\r\n\t\t\t\t_ids = {};\r\n\t\t\t\t_obj = new Shape();\r\n\t\t\t\t_timer = new Timer(0);\r\n\t\t\t\t_timer.addEventListener(TimerEvent.TIMER, tick);\r\n\t\t\t} else {\r\n\t\t\t\tthrow new Error(\"Invalid constructor. Use Scheduler.instance.\");\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Plays the scheduler, allowing it to process events.\r\n\t\t *\/\r\n\t\tprivate function play():void\r\n\t\t{\r\n\t\t\tif (timerInterval <= 0) {\r\n\t\t\t\tif (!_obj.hasEventListener(Event.ENTER_FRAME))\r\n\t\t\t\t\t_obj.addEventListener(Event.ENTER_FRAME, tick);\r\n\t\t\t} else if (!_timer.running) {\r\n\t\t\t\t_timer.start();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Pauses the scheduler, so that events are not processed.\r\n\t\t *\/\r\n\t\tprivate function pause():void\r\n\t\t{\r\n\t\t\tif (timerInterval <= 0) {\r\n\t\t\t\t_obj.removeEventListener(Event.ENTER_FRAME, tick);\r\n\t\t\t} else {\r\n\t\t\t\t_timer.stop();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Adds an object to the scheduling list.\r\n\t\t * @param item a schedulable object to add\r\n\t\t *\/\r\n\t\tpublic function add(item:ISchedulable) : void\r\n\t\t{\r\n\t\t\tif (item.id && _ids[item.id] != item) {\r\n\t\t\t\tcancel(item.id);\r\n\t\t\t\t_ids[item.id] = item;\r\n\t\t\t}\r\n\t\t\t_scheduled.push(item);\r\n\t\t\tplay();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Removes an object from the scheduling list.\r\n\t\t * @param item the object to remove\r\n\t\t * @return true if the object was found and removed, false otherwise\r\n\t\t *\/\r\n\t\tpublic function remove(item:ISchedulable) : Boolean\r\n\t\t{\r\n\t\t\tvar idx:int = _scheduled.indexOf(item);\r\n\t\t\tif (idx >= 0) {\r\n\t\t\t\t_scheduled.splice(idx,1);\r\n\t\t\t\tif (item.id && _ids[item.id] == item) {\r\n\t\t\t\t\tif (_scheduled.indexOf(item) < 0)\r\n\t\t\t\t\t\tdelete _ids[item.id];\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn (idx >= 0);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Indicates if an object with the given id is currently in the\r\n\t\t * scheduler queue. \r\n\t\t * @param id the id to check for\r\n\t\t * @return true if an object with that id is currently scheduled,\r\n\t\t *  false otherwise\r\n\t\t *\/\r\n\t\tpublic function isScheduled(id:String) : Boolean\r\n\t\t{\r\n\t\t\treturn _ids[id] != undefined;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Looks up the scheduled object indicated by the given id, if any.\r\n\t\t * @param id the id to lookup\r\n\t\t * @return the scheduled object with matching id, of null if none\r\n\t\t *\/\r\n\t\tpublic function lookup(id:String) : ISchedulable\r\n\t\t{\r\n\t\t\treturn id==null ? null : _ids[id];\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Cancels any scheduled object with a matching id. \r\n\t\t * @param id the id to cancel\r\n\t\t * @return true if an object was found and cancelled, false otherwise\r\n\t\t *\/\r\n\t\tpublic function cancel(id:String) : Boolean\r\n\t\t{\r\n\t\t\tvar s:ISchedulable = _ids[id];\r\n\t\t\tif (s != null) {\r\n\t\t\t\tremove(s);\r\n\t\t\t\ts.cancelled();\r\n\t\t\t\treturn true;\r\n\t\t\t} else {\r\n\t\t\t\treturn false;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Frame\/timer callback that invokes each scheduled object.\r\n\t\t * @param event the event that triggered the callback\r\n\t\t *\/\r\n\t\tpublic function tick(event:Event) : void\r\n        {\r\n        \t\/\/ all events will see the same timestamp\r\n        \tvar time:Number = new Date().time;\r\n        \t\r\n        \tfor each (var s:ISchedulable in _scheduled) {\r\n        \t\tif (s.evaluate(time))\r\n        \t\t\tremove(s);\r\n        \t}\r\n        \tif (_scheduled.length == 0) {\r\n        \t\tpause();\r\n        \t}\r\n        }\r\n        \r\n\t} \/\/ end of class Scheduler\r\n}\r\n\r\n\/\/ scheduler lock class to enforce singleton pattern\r\nclass _Lock { }","new_contents":"package flare.animate\r\n{\r\n\timport flash.events.TimerEvent;\r\n\timport flash.utils.Timer;\r\n\r\n\t\/**\r\n\t * Scheduler that oversees animation and time-based processing. Uses an\r\n\t * internal timer to regularly invoke the current set of scheduled\r\n\t * objects. Typically, interaction with the scheduler is automatically\r\n\t * handled by Transition classes. However, custom implmentations of\r\n\t * the ISchedulable interface will need to be scheduled. Use the\r\n\t * <tt>Scheduler.instance<\/tt> property, and not the constructor, to get\r\n\t * a reference to the active scheduler.\r\n\t *\r\n\t * <p>By default, the Scheduler issues updates to all scheduled items each\r\n\t * time the Flash Player advances to the next frame, as reported by the\r\n\t * <code>Event.ENTER_FRAME<\/code> event. To instead set the update interval\r\n\t * manually, see the <code>timerInterval<\/code> property.<\/p>\r\n\t *\/\r\n\tpublic class Scheduler\r\n\t{\r\n\t\tprivate static const _instance:Scheduler = new Scheduler(_Lock);\r\n\t\t\/** The default Scheduler instance. *\/\r\n\t\tpublic static function get instance():Scheduler { return _instance; }\r\n\r\n\t\tprivate var _scheduled:Array; \/\/ list of all currently scheduled items\r\n\t\tprivate var _ids:Object;      \/\/ map of all named items\r\n\t\tprivate var _timer:Timer;     \/\/ timer for interval-based scheduling\r\n\r\n\t\t\/**\r\n\t\t * Sets the timer interval (in milliseconds) at which the scheduler\r\n\t\t * should process events.\r\n\t\t *\/\r\n\t\tpublic function get timerInterval():Number { return _timer.delay; }\r\n\t\tpublic function set timerInterval(t:Number):void {\r\n\t\t\tpause(); _timer.delay = (t>0 ? t : 0); play();\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Creates a new Scheduler--this constructor should be not used;\r\n\t\t * instead use the <code>instance<\/code> property.\r\n\t\t * @param lock a lock object to emulate a private constructor\r\n\t\t *\/\r\n\t\tpublic function Scheduler(lock:Class) {\r\n\t\t\tif (lock == _Lock) {\r\n\t\t\t\t_scheduled = [];\r\n\t\t\t\t_ids = {};\r\n\t\t\t\t_timer = new Timer(0);\r\n\t\t\t\t_timer.addEventListener(TimerEvent.TIMER, tick, false, 0, true);\r\n\t\t\t} else {\r\n\t\t\t\tthrow new Error(\"Invalid constructor. Use Scheduler.instance.\");\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Plays the scheduler, allowing it to process events.\r\n\t\t *\/\r\n\t\tprivate function play():void\r\n\t\t{\r\n\t\t\tif (!_timer.running) {\r\n\t\t\t\t_timer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Pauses the scheduler, so that events are not processed.\r\n\t\t *\/\r\n\t\tprivate function pause():void\r\n\t\t{\r\n\t\t\t_timer.stop();\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Adds an object to the scheduling list.\r\n\t\t * @param item a schedulable object to add\r\n\t\t *\/\r\n\t\tpublic function add(item:ISchedulable) : void\r\n\t\t{\r\n\t\t\tif (item.id && _ids[item.id] != item) {\r\n\t\t\t\tcancel(item.id);\r\n\t\t\t\t_ids[item.id] = item;\r\n\t\t\t}\r\n\t\t\t_scheduled.push(item);\r\n\t\t\tplay();\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Removes an object from the scheduling list.\r\n\t\t * @param item the object to remove\r\n\t\t * @return true if the object was found and removed, false otherwise\r\n\t\t *\/\r\n\t\tpublic function remove(item:ISchedulable) : Boolean\r\n\t\t{\r\n\t\t\tvar idx:int = _scheduled.indexOf(item);\r\n\t\t\tif (idx >= 0) {\r\n\t\t\t\t_scheduled.splice(idx,1);\r\n\t\t\t\tif (item.id && _ids[item.id] == item) {\r\n\t\t\t\t\tif (_scheduled.indexOf(item) < 0)\r\n\t\t\t\t\t\tdelete _ids[item.id];\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn (idx >= 0);\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Indicates if an object with the given id is currently in the\r\n\t\t * scheduler queue.\r\n\t\t * @param id the id to check for\r\n\t\t * @return true if an object with that id is currently scheduled,\r\n\t\t *  false otherwise\r\n\t\t *\/\r\n\t\tpublic function isScheduled(id:String) : Boolean\r\n\t\t{\r\n\t\t\treturn _ids[id] != undefined;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Looks up the scheduled object indicated by the given id, if any.\r\n\t\t * @param id the id to lookup\r\n\t\t * @return the scheduled object with matching id, of null if none\r\n\t\t *\/\r\n\t\tpublic function lookup(id:String) : ISchedulable\r\n\t\t{\r\n\t\t\treturn id==null ? null : _ids[id];\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Cancels any scheduled object with a matching id.\r\n\t\t * @param id the id to cancel\r\n\t\t * @return true if an object was found and cancelled, false otherwise\r\n\t\t *\/\r\n\t\tpublic function cancel(id:String) : Boolean\r\n\t\t{\r\n\t\t\tvar s:ISchedulable = _ids[id];\r\n\t\t\tif (s != null) {\r\n\t\t\t\tremove(s);\r\n\t\t\t\ts.cancelled();\r\n\t\t\t\treturn true;\r\n\t\t\t} else {\r\n\t\t\t\treturn false;\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Frame\/timer callback that invokes each scheduled object.\r\n\t\t * @param event the event that triggered the callback\r\n\t\t *\/\r\n\t\tpublic function tick(event:TimerEvent) : void\r\n\t\t{\r\n\t\t\t\/\/ all events will see the same timestamp\r\n\t\t\tvar time:Number = new Date().time;\r\n\r\n\t\t\tfor each (var s:ISchedulable in _scheduled) {\r\n\t\t\t\tif (s.evaluate(time))\r\n\t\t\t\t\tremove(s);\r\n\t\t\t}\r\n\t\t\tif (_scheduled.length == 0) {\r\n\t\t\t\tpause();\r\n\t\t\t}\r\n\r\n\t\t\t\/\/ Defer rendering to the screen update (vertical blanking) period\r\n\t\t\tevent.updateAfterEvent();\r\n\t\t}\r\n\r\n\t} \/\/ end of class Scheduler\r\n}\r\n\r\n\/\/ scheduler lock class to enforce singleton pattern\r\nclass _Lock { }\r\n","subject":"Fix animation rendering issues by converting the Scheduler class to only use a Timer instance and deferring redraws to the screen update (vertical blanking) period.","message":"Fix animation rendering issues by converting the Scheduler class to only use a Timer instance and deferring redraws to the screen update (vertical blanking) period.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"jonbuffington\/flare_juicekit,jonbuffington\/flare_juicekit"}
{"commit":"00b97eb45fd34008f166b9456f2dbef42157139d","old_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/events\/Event.as","new_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/events\/Event.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.events\n{\n\n    COMPILE::AS3 {\n        import flash.events.Event;\n    }\n\n\tCOMPILE::JS {\n\t\timport goog.events.Event;\n\t}\n\n\t\/**\n\t * This class simply wraps flash.events.Event so that\n\t * no flash packages are needed on the JS side.\n\t * At runtime, this class is not always the event object\n\t * that is dispatched.  In most cases we are dispatching\n\t * DOMEvents instead, so as long as you don't actually\n\t * check the typeof(event) it will work\n\t *\n\t * @langversion 3.0\n\t * @playerversion Flash 10.2\n\t * @playerversion AIR 2.6\n\t * @productversion FlexJS 0.0\n\t *\/\n\tCOMPILE::AS3\n\tpublic class Event extends flash.events.Event\n\t{\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Property\n\t\t\/\/--------------------------------------\n\n\t\tstatic public const CHANGE:String = \"change\";\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Constructor\n\t\t\/\/--------------------------------------\n\n\t\t\/**\n\t\t * Constructor.\n\t\t *\n\t\t * @param type The name of the event.\n\t\t * @param bubbles Whether the event bubbles.\n\t\t * @param cancelable Whether the event can be canceled.\n\t\t *\n\t\t * @langversion 3.0\n\t\t * @playerversion Flash 10.2\n\t\t * @playerversion AIR 2.6\n\t\t * @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function Event(type:String, bubbles:Boolean = false, cancelable:Boolean = false)\n\t\t{\n\t\t\tsuper(type, bubbles, cancelable);\n\t\t}\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Property\n\t\t\/\/--------------------------------------\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Function\n\t\t\/\/--------------------------------------\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic override function clone():flash.events.Event\n\t\t{\n\t\t\treturn cloneEvent();\n\t\t}\n\n\t\t\/**\n\t\t * Create a copy\/clone of the Event object.\n\t\t *\n\t\t * @langversion 3.0\n\t\t * @playerversion Flash 10.2\n\t\t * @playerversion AIR 2.6\n\t\t * @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function cloneEvent():org.apache.flex.events.Event\n\t\t{\n\t\t\treturn new org.apache.flex.events.Event(type, bubbles, cancelable);\n\t\t}\n\t}\n\n    COMPILE::JS\n    public class Event extends goog.events.Event {\n\n\t\tpublic static const CHANGE:String = \"change\";\n\n        public function Event(type:String, target:Object = null) {\n            super(type, target);\n        }\n\n\t\tpublic function init(type:String):void {\n\t\t\tthis.type = type;\n\t\t}\n    }\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.events\n{\n    COMPILE::AS3 {\n        import flash.events.Event;\n    }\n        \n\tCOMPILE::JS {\n\t\timport goog.events.Event;\n\t}\n\n\t\/**\n\t * This class simply wraps flash.events.Event so that\n\t * no flash packages are needed on the JS side.\n\t * At runtime, this class is not always the event object\n\t * that is dispatched.  In most cases we are dispatching\n\t * DOMEvents instead, so as long as you don't actually\n\t * check the typeof(event) it will work\n\t *\n\t * @langversion 3.0\n\t * @playerversion Flash 10.2\n\t * @playerversion AIR 2.6\n\t * @productversion FlexJS 0.0\n\t *\/\n\tCOMPILE::AS3\n\tpublic class Event extends flash.events.Event\n\t{\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Property\n\t\t\/\/--------------------------------------\n\n\t\tstatic public const CHANGE:String = \"change\";\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Constructor\n\t\t\/\/--------------------------------------\n\n\t\t\/**\n\t\t * Constructor.\n\t\t *\n\t\t * @param type The name of the event.\n\t\t * @param bubbles Whether the event bubbles.\n\t\t * @param cancelable Whether the event can be canceled.\n\t\t *\n\t\t * @langversion 3.0\n\t\t * @playerversion Flash 10.2\n\t\t * @playerversion AIR 2.6\n\t\t * @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function Event(type:String, bubbles:Boolean = false, cancelable:Boolean = false)\n\t\t{\n\t\t\tsuper(type, bubbles, cancelable);\n\t\t}\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Property\n\t\t\/\/--------------------------------------\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Function\n\t\t\/\/--------------------------------------\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic override function clone():flash.events.Event\n\t\t{\n\t\t\treturn cloneEvent();\n\t\t}\n\n\t\t\/**\n\t\t * Create a copy\/clone of the Event object.\n\t\t *\n\t\t * @langversion 3.0\n\t\t * @playerversion Flash 10.2\n\t\t * @playerversion AIR 2.6\n\t\t * @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function cloneEvent():org.apache.flex.events.Event\n\t\t{\n\t\t\treturn new org.apache.flex.events.Event(type, bubbles, cancelable);\n\t\t}\n\t}\n\n    COMPILE::JS\n    public class Event extends goog.events.Event {\n\n\t\tpublic static const CHANGE:String = \"change\";\n\n        public function Event(type:String, target:Object = null) {\n            super(type, target);\n        }\n\n\t\tpublic function init(type:String):void {\n\t\t\tthis.type = type;\n\t\t}\n    }\n}\n","subject":"fix up imports per platform","message":"fix up imports per platform\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"4ec288348d06b11d96439290a1ff9597dcd6b904","old_file":"src\/org\/mangui\/hls\/model\/Level.as","new_file":"src\/org\/mangui\/hls\/model\/Level.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this\r\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\r\npackage org.mangui.hls.model {\r\n    CONFIG::LOGGING {\r\n        import org.mangui.hls.utils.Log;\r\n    }\r\n    import org.mangui.hls.utils.PTS;\r\n\r\n    \/** HLS streaming quality level. **\/\r\n    public class Level {\r\n        \/** audio only Level ? **\/\r\n        public var audio : Boolean;\r\n        \/** AAC codec signaled ? **\/\r\n        public var codec_aac : Boolean;\r\n        \/** MP3 codec signaled ? **\/\r\n        public var codec_mp3 : Boolean;\r\n        \/** H264 codec signaled ? **\/\r\n        public var codec_h264 : Boolean;\r\n        \/** Level Bitrate. **\/\r\n        public var bitrate : Number;\r\n        \/** Level Name. **\/\r\n        public var name : String;\r\n        \/** level index **\/\r\n        public var index : int = 0;\r\n        \/** video width (from playlist) **\/\r\n        public var width : int;\r\n        \/** video height (from playlist) **\/\r\n        public var height : int;\r\n        \/** URL of this bitrate level (for M3U8). **\/\r\n        public var url : String;\r\n        \/** Level fragments **\/\r\n        public var fragments : Vector.<Fragment>;\r\n        \/** min sequence number from M3U8. **\/\r\n        public var start_seqnum : int;\r\n        \/** max sequence number from M3U8. **\/\r\n        public var end_seqnum : int;\r\n        \/** target fragment duration from M3U8 **\/\r\n        public var targetduration : Number;\r\n        \/** average fragment duration **\/\r\n        public var averageduration : Number;\r\n        \/** Total duration **\/\r\n        public var duration : Number;\r\n        \/**  Audio Identifier **\/\r\n        public var audio_stream_id : String;\r\n\r\n        \/** Create the quality level. **\/\r\n        public function Level() : void {\r\n            this.fragments = new Vector.<Fragment>();\r\n        };\r\n\r\n        \/** Return the Fragment before a given time position. **\/\r\n        public function getFragmentBeforePosition(position : Number) : Fragment {\r\n            if (fragments[0].data.valid && position < fragments[0].start_time)\r\n                return fragments[0];\r\n\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                \/* check whether fragment contains current position *\/\r\n                if (fragments[i].data.valid && fragments[i].start_time <= position && fragments[i].start_time + fragments[i].duration > position) {\r\n                    return fragments[i];\r\n                }\r\n            }\r\n            return fragments[len - 1];\r\n        };\r\n\r\n        \/** Return the sequence number from a given program date **\/\r\n        public function getSeqNumFromProgramDate(program_date : Number) : int {\r\n            if (program_date < fragments[0].program_date)\r\n                return -1;\r\n\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                \/* check whether fragment contains current position *\/\r\n                if (fragments[i].data.valid && fragments[i].program_date <= program_date && fragments[i].program_date + 1000 * fragments[i].duration > program_date) {\r\n                    return (start_seqnum + i);\r\n                }\r\n            }\r\n            return -1;\r\n        };\r\n\r\n        \/** Return the sequence number nearest a PTS **\/\r\n        public function getSeqNumNearestPTS(pts : Number, continuity : int) : Number {\r\n            if (fragments.length == 0)\r\n                return -1;\r\n            var firstIndex : Number = getFirstIndexfromContinuity(continuity);\r\n            if (firstIndex == -1 || isNaN(fragments[firstIndex].data.pts_start_computed))\r\n                return -1;\r\n            var lastIndex : Number = getLastIndexfromContinuity(continuity);\r\n\r\n            for (var i : int = firstIndex; i <= lastIndex; i++) {\r\n                var frag : Fragment = fragments[i];\r\n                \/* check nearest fragment *\/\r\n                if ( frag.data.valid && (frag.duration >= 0) && (Math.abs(frag.data.pts_start_computed - pts) < Math.abs(frag.data.pts_start_computed + 1000 * frag.duration - pts))) {\r\n                    return frag.seqnum;\r\n                }\r\n            }\r\n            \/\/ requested PTS above max PTS of this level\r\n            return Number.POSITIVE_INFINITY;\r\n        };\r\n\r\n        public function getLevelstartPTS() : Number {\r\n            if (fragments.length)\r\n                return fragments[0].data.pts_start_computed;\r\n            else\r\n                return NaN;\r\n        }\r\n\r\n        \/** Return the fragment index from fragment sequence number **\/\r\n        public function getFragmentfromSeqNum(seqnum : Number) : Fragment {\r\n            var index : int = getIndexfromSeqNum(seqnum);\r\n            if (index != -1) {\r\n                return fragments[index];\r\n            } else {\r\n                return null;\r\n            }\r\n        }\r\n\r\n        \/** Return the fragment index from fragment sequence number **\/\r\n        private function getIndexfromSeqNum(seqnum : int) : int {\r\n            if (seqnum >= start_seqnum && seqnum <= end_seqnum) {\r\n                return (fragments.length - 1 - (end_seqnum - seqnum));\r\n            } else {\r\n                return -1;\r\n            }\r\n        }\r\n\r\n        \/** Return the first index matching with given continuity counter **\/\r\n        private function getFirstIndexfromContinuity(continuity : int) : int {\r\n            \/\/ look for first fragment matching with given continuity index\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                if (fragments[i].continuity == continuity)\r\n                    return i;\r\n            }\r\n            return -1;\r\n        }\r\n\r\n        \/** Return the first seqnum matching with given continuity counter **\/\r\n        public function getFirstSeqNumfromContinuity(continuity : int) : Number {\r\n            var index : int = getFirstIndexfromContinuity(continuity);\r\n            if (index == -1) {\r\n                return Number.NEGATIVE_INFINITY;\r\n            }\r\n            return fragments[index].seqnum;\r\n        }\r\n\r\n        \/** Return the last seqnum matching with given continuity counter **\/\r\n        public function getLastSeqNumfromContinuity(continuity : int) : Number {\r\n            var index : int = getLastIndexfromContinuity(continuity);\r\n            if (index == -1) {\r\n                return Number.NEGATIVE_INFINITY;\r\n            }\r\n            return fragments[index].seqnum;\r\n        }\r\n\r\n        \/** Return the last index matching with given continuity counter **\/\r\n        private function getLastIndexfromContinuity(continuity : Number) : int {\r\n            var firstIndex : int = getFirstIndexfromContinuity(continuity);\r\n            if (firstIndex == -1)\r\n                return -1;\r\n\r\n            var lastIndex : int = firstIndex;\r\n            \/\/ look for first fragment matching with given continuity index\r\n            for (var i : int = firstIndex; i < fragments.length; i++) {\r\n                if (fragments[i].continuity == continuity)\r\n                    lastIndex = i;\r\n                else\r\n                    break;\r\n            }\r\n            return lastIndex;\r\n        }\r\n\r\n        \/** set Fragments **\/\r\n        public function updateFragments(_fragments : Vector.<Fragment>) : void {\r\n            var idx_with_metrics : int = -1;\r\n            var len : int = _fragments.length;\r\n            var continuity_offset : int;\r\n            var frag : Fragment;\r\n            \/\/ update PTS from previous fragments\r\n            for (var i : int = 0; i < len; i++) {\r\n                frag = getFragmentfromSeqNum(_fragments[i].seqnum);\r\n                if (frag != null) {\r\n                    continuity_offset = frag.continuity - _fragments[i].continuity;\r\n                    _fragments[i].continuity\r\n                    if(!isNaN(frag.data.pts_start)) {\r\n                    _fragments[i].data = frag.data;\r\n                    idx_with_metrics = i;\r\n                    }\r\n                }\r\n            }\r\n            if(continuity_offset) {\r\n                CONFIG::LOGGING {\r\n                    Log.debug(\"updateFragments: discontinuity sliding from live playlist,take into account discontinuity drift:\" + continuity_offset);\r\n                }\r\n                for (i = 0; i < len; i++) {\r\n                     _fragments[i].continuity+= continuity_offset;\r\n                }\r\n            }\r\n            updateFragmentsProgramDate(_fragments);\r\n            fragments = _fragments;\r\n\r\n            if (len > 0) {\r\n                start_seqnum = _fragments[0].seqnum;\r\n                end_seqnum = _fragments[len - 1].seqnum;\r\n\r\n                if (idx_with_metrics != -1) {\r\n                    frag = fragments[idx_with_metrics];\r\n                    \/\/ if at least one fragment contains PTS info, recompute PTS information for all fragments\r\n                    CONFIG::LOGGING {\r\n                        Log.debug(\"updateFragments: found PTS info from previous playlist,seqnum\/PTS:\" + frag.seqnum + \"\/\" + frag.data.pts_start);\r\n                    }\r\n                    updateFragment(frag.seqnum, true, frag.data.pts_start, frag.data.pts_start + 1000 * frag.duration);\r\n                } else {\r\n                    CONFIG::LOGGING {\r\n                        Log.debug(\"updateFragments: unknown PTS info for this level\");\r\n                    }\r\n                    duration = _fragments[len - 1].start_time + _fragments[len - 1].duration;\r\n                }\r\n                averageduration = duration \/ len;\r\n            } else {\r\n                duration = 0;\r\n                averageduration = 0;\r\n            }\r\n        }\r\n\r\n        private function updateFragmentsProgramDate(_fragments : Vector.<Fragment>) : void {\r\n            var len : int = _fragments.length;\r\n            var continuity : int;\r\n            var program_date : Number;\r\n            var frag : Fragment;\r\n            for (var i : int = 0; i < len; i++) {\r\n                frag = _fragments[i];\r\n                if (frag.continuity != continuity) {\r\n                    continuity = frag.continuity;\r\n                    program_date = 0;\r\n                }\r\n                if (frag.program_date) {\r\n                    program_date = frag.program_date + 1000 * frag.duration;\r\n                } else if (program_date) {\r\n                    frag.program_date = program_date;\r\n                }\r\n            }\r\n        }\r\n\r\n        private function _updatePTS(from_index : int, to_index : int) : void {\r\n            \/\/ CONFIG::LOGGING {\r\n            \/\/ Log.info(\"updateFragmentPTS from\/to:\" + from_index + \"\/\" + to_index);\r\n            \/\/ }\r\n            var frag_from : Fragment = fragments[from_index];\r\n            var frag_to : Fragment = fragments[to_index];\r\n\r\n            if (frag_from.data.valid && frag_to.data.valid) {\r\n                if (!isNaN(frag_to.data.pts_start)) {\r\n                    \/\/ we know PTS[to_index]\r\n                    frag_to.data.pts_start_computed = frag_to.data.pts_start;\r\n                    \/* normalize computed PTS value based on known PTS value.\r\n                     * this is to avoid computing wrong fragment duration in case of PTS looping *\/\r\n                    var from_pts : Number = PTS.normalize(frag_to.data.pts_start, frag_from.data.pts_start_computed);\r\n                    \/* update fragment duration.\r\n                    it helps to fix drifts between playlist reported duration and fragment real duration *\/\r\n                    if (to_index > from_index) {\r\n                        frag_from.duration = (frag_to.data.pts_start - from_pts) \/ 1000;\r\n                        CONFIG::LOGGING {\r\n                            if (frag_from.duration < 0) {\r\n                                Log.error(\"negative duration computed for \" + frag_from + \", there should be some duration drift between playlist and fragment!\");\r\n                            }\r\n                        }\r\n                    } else {\r\n                        frag_to.duration = ( from_pts - frag_to.data.pts_start) \/ 1000;\r\n                        CONFIG::LOGGING {\r\n                            if (frag_to.duration < 0) {\r\n                                Log.error(\"negative duration computed for \" + frag_to + \", there should be some duration drift between playlist and fragment!\");\r\n                            }\r\n                        }\r\n                    }\r\n                } else {\r\n                    \/\/ we dont know PTS[to_index]\r\n                    if (to_index > from_index)\r\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed + 1000 * frag_from.duration;\r\n                    else\r\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed - 1000 * frag_to.duration;\r\n                }\r\n            }\r\n        }\r\n\r\n        public function updateFragment(seqnum : Number, valid : Boolean, min_pts : Number = 0, max_pts : Number = 0) : void {\r\n            \/\/ CONFIG::LOGGING {\r\n            \/\/ Log.info(\"updatePTS : seqnum\/min\/max:\" + seqnum + '\/' + min_pts + '\/' + max_pts);\r\n            \/\/ }\r\n            \/\/ get fragment from seqnum\r\n            var fragIdx : int = getIndexfromSeqNum(seqnum);\r\n            if (fragIdx != -1) {\r\n                var frag : Fragment = fragments[fragIdx];\r\n                \/\/ update fragment start PTS + duration\r\n                if (valid) {\r\n                    frag.data.pts_start = min_pts;\r\n                    frag.data.pts_start_computed = min_pts;\r\n                    frag.duration = (max_pts - min_pts) \/ 1000;\r\n                } else {\r\n                    frag.duration = 0;\r\n                }\r\n                frag.data.valid = valid;\r\n                \/\/ CONFIG::LOGGING {\r\n                \/\/ Log.info(\"SN[\"+fragments[fragIdx].seqnum+\"]:pts\/duration:\" + fragments[fragIdx].start_pts_computed + \"\/\" + fragments[fragIdx].duration);\r\n                \/\/ }\r\n\r\n                \/\/ adjust fragment PTS\/duration from seqnum-1 to frag 0\r\n                for (var i : int = fragIdx; i > 0 && fragments[i - 1].continuity == frag.continuity; i--) {\r\n                    _updatePTS(i, i - 1);\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i-1].seqnum+\"]:pts\/duration:\" + fragments[i-1].start_pts_computed + \"\/\" + fragments[i-1].duration);\r\n                    \/\/ }\r\n                }\r\n\r\n                \/\/ adjust fragment PTS\/duration from seqnum to last frag\r\n                for (i = fragIdx; i < fragments.length - 1 && fragments[i + 1].continuity == frag.continuity; i++) {\r\n                    _updatePTS(i, i + 1);\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i+1].seqnum+\"]:pts\/duration:\" + fragments[i+1].start_pts_computed + \"\/\" + fragments[i+1].duration);\r\n                    \/\/ }\r\n                }\r\n\r\n                \/\/ second, adjust fragment offset\r\n                var start_time_offset : Number = fragments[0].start_time;\r\n                var len : int = fragments.length;\r\n                for (i = 0; i < len; i++) {\r\n                    fragments[i].start_time = start_time_offset;\r\n                    start_time_offset += fragments[i].duration;\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i].seqnum+\"]:start_time\/continuity\/pts\/duration:\" + fragments[i].start_time + \"\/\" + fragments[i].continuity + \"\/\"+ fragments[i].start_pts_computed + \"\/\" + fragments[i].duration);\r\n                    \/\/ }\r\n                }\r\n                duration = start_time_offset;\r\n            } else {\r\n                CONFIG::LOGGING {\r\n                    Log.error(\"updateFragment:seqnum \" + seqnum + \" not found!\");\r\n                }\r\n            }\r\n        }\r\n    }\r\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this\r\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\r\npackage org.mangui.hls.model {\r\n    CONFIG::LOGGING {\r\n        import org.mangui.hls.utils.Log;\r\n    }\r\n    import org.mangui.hls.utils.PTS;\r\n\r\n    \/** HLS streaming quality level. **\/\r\n    public class Level {\r\n        \/** audio only Level ? **\/\r\n        public var audio : Boolean;\r\n        \/** AAC codec signaled ? **\/\r\n        public var codec_aac : Boolean;\r\n        \/** MP3 codec signaled ? **\/\r\n        public var codec_mp3 : Boolean;\r\n        \/** H264 codec signaled ? **\/\r\n        public var codec_h264 : Boolean;\r\n        \/** Level Bitrate. **\/\r\n        public var bitrate : Number;\r\n        \/** Level Name. **\/\r\n        public var name : String;\r\n        \/** level index **\/\r\n        public var index : int = 0;\r\n        \/** video width (from playlist) **\/\r\n        public var width : int;\r\n        \/** video height (from playlist) **\/\r\n        public var height : int;\r\n        \/** URL of this bitrate level (for M3U8). **\/\r\n        public var url : String;\r\n        \/** Level fragments **\/\r\n        public var fragments : Vector.<Fragment>;\r\n        \/** min sequence number from M3U8. **\/\r\n        public var start_seqnum : int;\r\n        \/** max sequence number from M3U8. **\/\r\n        public var end_seqnum : int;\r\n        \/** target fragment duration from M3U8 **\/\r\n        public var targetduration : Number;\r\n        \/** average fragment duration **\/\r\n        public var averageduration : Number;\r\n        \/** Total duration **\/\r\n        public var duration : Number;\r\n        \/**  Audio Identifier **\/\r\n        public var audio_stream_id : String;\r\n\r\n        \/** Create the quality level. **\/\r\n        public function Level() : void {\r\n            this.fragments = new Vector.<Fragment>();\r\n        };\r\n\r\n        \/** Return the Fragment before a given time position. **\/\r\n        public function getFragmentBeforePosition(position : Number) : Fragment {\r\n            if (fragments[0].data.valid && position < fragments[0].start_time)\r\n                return fragments[0];\r\n\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                \/* check whether fragment contains current position *\/\r\n                if (fragments[i].data.valid && fragments[i].start_time <= position && fragments[i].start_time + fragments[i].duration > position) {\r\n                    return fragments[i];\r\n                }\r\n            }\r\n            return fragments[len - 1];\r\n        };\r\n\r\n        \/** Return the sequence number from a given program date **\/\r\n        public function getSeqNumFromProgramDate(program_date : Number) : int {\r\n            if (program_date < fragments[0].program_date)\r\n                return -1;\r\n\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                \/* check whether fragment contains current position *\/\r\n                if (fragments[i].data.valid && fragments[i].program_date <= program_date && fragments[i].program_date + 1000 * fragments[i].duration > program_date) {\r\n                    return (start_seqnum + i);\r\n                }\r\n            }\r\n            return -1;\r\n        };\r\n\r\n        \/** Return the sequence number nearest a PTS **\/\r\n        public function getSeqNumNearestPTS(pts : Number, continuity : int) : Number {\r\n            if (fragments.length == 0)\r\n                return -1;\r\n            var firstIndex : Number = getFirstIndexfromContinuity(continuity);\r\n            if (firstIndex == -1 || isNaN(fragments[firstIndex].data.pts_start_computed))\r\n                return -1;\r\n            var lastIndex : Number = getLastIndexfromContinuity(continuity);\r\n\r\n            for (var i : int = firstIndex; i <= lastIndex; i++) {\r\n                var frag : Fragment = fragments[i];\r\n                \/* check nearest fragment *\/\r\n                if ( frag.data.valid && (frag.duration >= 0) && (Math.abs(frag.data.pts_start_computed - pts) < Math.abs(frag.data.pts_start_computed + 1000 * frag.duration - pts))) {\r\n                    return frag.seqnum;\r\n                }\r\n            }\r\n            \/\/ requested PTS above max PTS of this level\r\n            return Number.POSITIVE_INFINITY;\r\n        };\r\n\r\n        public function getLevelstartPTS() : Number {\r\n            if (fragments.length)\r\n                return fragments[0].data.pts_start_computed;\r\n            else\r\n                return NaN;\r\n        }\r\n\r\n        \/** Return the fragment index from fragment sequence number **\/\r\n        public function getFragmentfromSeqNum(seqnum : Number) : Fragment {\r\n            var index : int = getIndexfromSeqNum(seqnum);\r\n            if (index != -1) {\r\n                return fragments[index];\r\n            } else {\r\n                return null;\r\n            }\r\n        }\r\n\r\n        \/** Return the fragment index from fragment sequence number **\/\r\n        private function getIndexfromSeqNum(seqnum : int) : int {\r\n            if (seqnum >= start_seqnum && seqnum <= end_seqnum) {\r\n                return (fragments.length - 1 - (end_seqnum - seqnum));\r\n            } else {\r\n                return -1;\r\n            }\r\n        }\r\n\r\n        \/** Return the first index matching with given continuity counter **\/\r\n        private function getFirstIndexfromContinuity(continuity : int) : int {\r\n            \/\/ look for first fragment matching with given continuity index\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                if (fragments[i].continuity == continuity)\r\n                    return i;\r\n            }\r\n            return -1;\r\n        }\r\n\r\n        \/** Return the first seqnum matching with given continuity counter **\/\r\n        public function getFirstSeqNumfromContinuity(continuity : int) : Number {\r\n            var index : int = getFirstIndexfromContinuity(continuity);\r\n            if (index == -1) {\r\n                return Number.NEGATIVE_INFINITY;\r\n            }\r\n            return fragments[index].seqnum;\r\n        }\r\n\r\n        \/** Return the last seqnum matching with given continuity counter **\/\r\n        public function getLastSeqNumfromContinuity(continuity : int) : Number {\r\n            var index : int = getLastIndexfromContinuity(continuity);\r\n            if (index == -1) {\r\n                return Number.NEGATIVE_INFINITY;\r\n            }\r\n            return fragments[index].seqnum;\r\n        }\r\n\r\n        \/** Return the last index matching with given continuity counter **\/\r\n        private function getLastIndexfromContinuity(continuity : Number) : int {\r\n            var firstIndex : int = getFirstIndexfromContinuity(continuity);\r\n            if (firstIndex == -1)\r\n                return -1;\r\n\r\n            var lastIndex : int = firstIndex;\r\n            \/\/ look for first fragment matching with given continuity index\r\n            for (var i : int = firstIndex; i < fragments.length; i++) {\r\n                if (fragments[i].continuity == continuity)\r\n                    lastIndex = i;\r\n                else\r\n                    break;\r\n            }\r\n            return lastIndex;\r\n        }\r\n\r\n        \/** set Fragments **\/\r\n        public function updateFragments(_fragments : Vector.<Fragment>) : void {\r\n            var idx_with_metrics : int = -1;\r\n            var len : int = _fragments.length;\r\n            var continuity_offset : int;\r\n            var frag : Fragment;\r\n            \/\/ update PTS from previous fragments\r\n            for (var i : int = 0; i < len; i++) {\r\n                frag = getFragmentfromSeqNum(_fragments[i].seqnum);\r\n                if (frag != null) {\r\n                    continuity_offset = frag.continuity - _fragments[i].continuity;\r\n                    if(!isNaN(frag.data.pts_start)) {\r\n                    _fragments[i].data = frag.data;\r\n                    idx_with_metrics = i;\r\n                    }\r\n                }\r\n            }\r\n            if(continuity_offset) {\r\n                CONFIG::LOGGING {\r\n                    Log.debug(\"updateFragments: discontinuity sliding from live playlist,take into account discontinuity drift:\" + continuity_offset);\r\n                }\r\n                for (i = 0; i < len; i++) {\r\n                     _fragments[i].continuity+= continuity_offset;\r\n                }\r\n            }\r\n            updateFragmentsProgramDate(_fragments);\r\n            fragments = _fragments;\r\n\r\n            if (len > 0) {\r\n                start_seqnum = _fragments[0].seqnum;\r\n                end_seqnum = _fragments[len - 1].seqnum;\r\n\r\n                if (idx_with_metrics != -1) {\r\n                    frag = fragments[idx_with_metrics];\r\n                    \/\/ if at least one fragment contains PTS info, recompute PTS information for all fragments\r\n                    CONFIG::LOGGING {\r\n                        Log.debug(\"updateFragments: found PTS info from previous playlist,seqnum\/PTS:\" + frag.seqnum + \"\/\" + frag.data.pts_start);\r\n                    }\r\n                    updateFragment(frag.seqnum, true, frag.data.pts_start, frag.data.pts_start + 1000 * frag.duration);\r\n                } else {\r\n                    CONFIG::LOGGING {\r\n                        Log.debug(\"updateFragments: unknown PTS info for this level\");\r\n                    }\r\n                    duration = _fragments[len - 1].start_time + _fragments[len - 1].duration;\r\n                }\r\n                averageduration = duration \/ len;\r\n            } else {\r\n                duration = 0;\r\n                averageduration = 0;\r\n            }\r\n        }\r\n\r\n        private function updateFragmentsProgramDate(_fragments : Vector.<Fragment>) : void {\r\n            var len : int = _fragments.length;\r\n            var continuity : int;\r\n            var program_date : Number;\r\n            var frag : Fragment;\r\n            for (var i : int = 0; i < len; i++) {\r\n                frag = _fragments[i];\r\n                if (frag.continuity != continuity) {\r\n                    continuity = frag.continuity;\r\n                    program_date = 0;\r\n                }\r\n                if (frag.program_date) {\r\n                    program_date = frag.program_date + 1000 * frag.duration;\r\n                } else if (program_date) {\r\n                    frag.program_date = program_date;\r\n                }\r\n            }\r\n        }\r\n\r\n        private function _updatePTS(from_index : int, to_index : int) : void {\r\n            \/\/ CONFIG::LOGGING {\r\n            \/\/ Log.info(\"updateFragmentPTS from\/to:\" + from_index + \"\/\" + to_index);\r\n            \/\/ }\r\n            var frag_from : Fragment = fragments[from_index];\r\n            var frag_to : Fragment = fragments[to_index];\r\n\r\n            if (frag_from.data.valid && frag_to.data.valid) {\r\n                if (!isNaN(frag_to.data.pts_start)) {\r\n                    \/\/ we know PTS[to_index]\r\n                    frag_to.data.pts_start_computed = frag_to.data.pts_start;\r\n                    \/* normalize computed PTS value based on known PTS value.\r\n                     * this is to avoid computing wrong fragment duration in case of PTS looping *\/\r\n                    var from_pts : Number = PTS.normalize(frag_to.data.pts_start, frag_from.data.pts_start_computed);\r\n                    \/* update fragment duration.\r\n                    it helps to fix drifts between playlist reported duration and fragment real duration *\/\r\n                    if (to_index > from_index) {\r\n                        frag_from.duration = (frag_to.data.pts_start - from_pts) \/ 1000;\r\n                        CONFIG::LOGGING {\r\n                            if (frag_from.duration < 0) {\r\n                                Log.error(\"negative duration computed for \" + frag_from + \", there should be some duration drift between playlist and fragment!\");\r\n                            }\r\n                        }\r\n                    } else {\r\n                        frag_to.duration = ( from_pts - frag_to.data.pts_start) \/ 1000;\r\n                        CONFIG::LOGGING {\r\n                            if (frag_to.duration < 0) {\r\n                                Log.error(\"negative duration computed for \" + frag_to + \", there should be some duration drift between playlist and fragment!\");\r\n                            }\r\n                        }\r\n                    }\r\n                } else {\r\n                    \/\/ we dont know PTS[to_index]\r\n                    if (to_index > from_index)\r\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed + 1000 * frag_from.duration;\r\n                    else\r\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed - 1000 * frag_to.duration;\r\n                }\r\n            }\r\n        }\r\n\r\n        public function updateFragment(seqnum : Number, valid : Boolean, min_pts : Number = 0, max_pts : Number = 0) : void {\r\n            \/\/ CONFIG::LOGGING {\r\n            \/\/ Log.info(\"updatePTS : seqnum\/min\/max:\" + seqnum + '\/' + min_pts + '\/' + max_pts);\r\n            \/\/ }\r\n            \/\/ get fragment from seqnum\r\n            var fragIdx : int = getIndexfromSeqNum(seqnum);\r\n            if (fragIdx != -1) {\r\n                var frag : Fragment = fragments[fragIdx];\r\n                \/\/ update fragment start PTS + duration\r\n                if (valid) {\r\n                    frag.data.pts_start = min_pts;\r\n                    frag.data.pts_start_computed = min_pts;\r\n                    frag.duration = (max_pts - min_pts) \/ 1000;\r\n                } else {\r\n                    frag.duration = 0;\r\n                }\r\n                frag.data.valid = valid;\r\n                \/\/ CONFIG::LOGGING {\r\n                \/\/ Log.info(\"SN[\"+fragments[fragIdx].seqnum+\"]:pts\/duration:\" + fragments[fragIdx].start_pts_computed + \"\/\" + fragments[fragIdx].duration);\r\n                \/\/ }\r\n\r\n                \/\/ adjust fragment PTS\/duration from seqnum-1 to frag 0\r\n                for (var i : int = fragIdx; i > 0 && fragments[i - 1].continuity == frag.continuity; i--) {\r\n                    _updatePTS(i, i - 1);\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i-1].seqnum+\"]:pts\/duration:\" + fragments[i-1].start_pts_computed + \"\/\" + fragments[i-1].duration);\r\n                    \/\/ }\r\n                }\r\n\r\n                \/\/ adjust fragment PTS\/duration from seqnum to last frag\r\n                for (i = fragIdx; i < fragments.length - 1 && fragments[i + 1].continuity == frag.continuity; i++) {\r\n                    _updatePTS(i, i + 1);\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i+1].seqnum+\"]:pts\/duration:\" + fragments[i+1].start_pts_computed + \"\/\" + fragments[i+1].duration);\r\n                    \/\/ }\r\n                }\r\n\r\n                \/\/ second, adjust fragment offset\r\n                var start_time_offset : Number = fragments[0].start_time;\r\n                var len : int = fragments.length;\r\n                for (i = 0; i < len; i++) {\r\n                    fragments[i].start_time = start_time_offset;\r\n                    start_time_offset += fragments[i].duration;\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i].seqnum+\"]:start_time\/continuity\/pts\/duration:\" + fragments[i].start_time + \"\/\" + fragments[i].continuity + \"\/\"+ fragments[i].start_pts_computed + \"\/\" + fragments[i].duration);\r\n                    \/\/ }\r\n                }\r\n                duration = start_time_offset;\r\n            } else {\r\n                CONFIG::LOGGING {\r\n                    Log.error(\"updateFragment:seqnum \" + seqnum + \" not found!\");\r\n                }\r\n            }\r\n        }\r\n    }\r\n}","subject":"remove useless line","message":"remove useless line\n","lang":"ActionScript","license":"mpl-2.0","repos":"thdtjsdn\/flashls,Corey600\/flashls,clappr\/flashls,jlacivita\/flashls,vidible\/vdb-flashls,codex-corp\/flashls,neilrackett\/flashls,aevange\/flashls,suuhas\/flashls,fixedmachine\/flashls,dighan\/flashls,Peer5\/flashls,aevange\/flashls,codex-corp\/flashls,fixedmachine\/flashls,dighan\/flashls,Peer5\/flashls,thdtjsdn\/flashls,tedconf\/flashls,hola\/flashls,mangui\/flashls,suuhas\/flashls,JulianPena\/flashls,hola\/flashls,suuhas\/flashls,Peer5\/flashls,suuhas\/flashls,Corey600\/flashls,tedconf\/flashls,NicolasSiver\/flashls,loungelogic\/flashls,Boxie5\/flashls,neilrackett\/flashls,loungelogic\/flashls,aevange\/flashls,aevange\/flashls,Peer5\/flashls,Boxie5\/flashls,JulianPena\/flashls,mangui\/flashls,clappr\/flashls,jlacivita\/flashls,vidible\/vdb-flashls,NicolasSiver\/flashls"}
{"commit":"00555b01f04037bd72eabe75ffcb72c242ef3cf6","old_file":"src\/aerys\/minko\/Minko.as","new_file":"src\/aerys\/minko\/Minko.as","old_contents":"package aerys.minko\n{\n\timport aerys.minko.type.log.ILogger;\n\n\tpublic final class Minko\n\t{\n\t\tprivate static const VERSION\t: String\t= \"2.0b\";\n\t\t\n\t\tprivate static var _logger\t\t: ILogger\t= null;\n\t\tprivate static var _debugLevel\t: uint\t\t= 0; \/\/ LogLevel.DISABLED;\n\n\t\tpublic static function set logger(value : ILogger)\t: void\n\t\t{\n\t\t\t_logger = value;\n\t\t}\n\t\t\n\t\tpublic static function get debugLevel() : uint\n\t\t{\n\t\t\treturn _debugLevel;\n\t\t}\n\t\tpublic static function set debugLevel(value : uint)\t: void\n\t\t{\n\t\t\t_debugLevel = value;\n\t\t}\n\t\t\n\t\tpublic static function log(type : uint, message : Object, target : Object = null) : void\n\t\t{\n\t\t\tif (_debugLevel & type)\n\t\t\t{\n\t\t\t\tif (_logger != null)\n\t\t\t\t\t_logger.log(message);\n\t\t\t\telse\n\t\t\t\t\ttrace(message);\n\t\t\t}\n\t\t}\t\t\n\t}\n}","new_contents":"package aerys.minko\n{\n\timport aerys.minko.type.log.ILogger;\n\n\tpublic final class Minko\n\t{\n\t\tprivate static const VERSION\t: String\t= '2.0';\n\t\t\n\t\tprivate static var _logger\t\t: ILogger\t= null;\n\t\tprivate static var _debugLevel\t: uint\t\t= 0; \/\/ LogLevel.DISABLED;\n\n\t\tpublic static function set logger(value : ILogger)\t: void\n\t\t{\n\t\t\t_logger = value;\n\t\t}\n\t\t\n\t\tpublic static function get debugLevel() : uint\n\t\t{\n\t\t\treturn _debugLevel;\n\t\t}\n\t\tpublic static function set debugLevel(value : uint)\t: void\n\t\t{\n\t\t\t_debugLevel = value;\n\t\t}\n\t\t\n\t\tpublic static function log(type : uint, message : Object, target : Object = null) : void\n\t\t{\n\t\t\tif (_debugLevel & type)\n\t\t\t{\n\t\t\t\tif (_logger != null)\n\t\t\t\t\t_logger.log(message);\n\t\t\t\telse\n\t\t\t\t\ttrace(message);\n\t\t\t}\n\t\t}\t\t\n\t}\n}","subject":"set Minko.VERSION to 2.0","message":"set Minko.VERSION to 2.0\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"dfcebb60062732342856dc586e9780e1db867e4f","old_file":"src\/goplayer\/Player.as","new_file":"src\/goplayer\/Player.as","old_contents":"package goplayer\n{\n  import flash.utils.getTimer\n  \n  import streamio.Stat\n\n  public class Player\n    implements FlashNetConnectionListener, FlashNetStreamListener\n  {\n    private const DEFAULT_VOLUME : Number = .8\n\n    private const START_BUFFER : Duration = Duration.seconds(1)\n    private const SMALL_BUFFER : Duration = Duration.seconds(5)\n    private const LARGE_BUFFER : Duration = Duration.seconds(60)\n    private const SEEK_GRACE_TIME : Duration = Duration.seconds(2)\n\n    private const finishingListeners : Array = []\n\n    private var connection : FlashNetConnection\n    private var _movie : Movie\n    private var bitratePolicy : BitratePolicy\n    private var enableRTMP : Boolean\n\n    private var _started : Boolean = false\n    private var _finished : Boolean = false\n    private var triedStandardRTMP : Boolean = false\n    private var _usingRTMP : Boolean = false\n\n    private var measuredBandwidth : Bitrate = null\n    private var measuredLatency : Duration = null\n\n    private var stream : FlashNetStream = null\n    private var metadata : Object = null\n\n    private var _volume : Number = DEFAULT_VOLUME\n    private var savedVolume : Number = 0\n    private var _paused : Boolean = false\n    private var _buffering : Boolean = false\n    private var seekStopwatch : Stopwatch = new Stopwatch\n\n    public function Player\n      (connection : FlashNetConnection,\n       movie : Movie,\n       bitratePolicy : BitratePolicy,\n       enableRTMP : Boolean)\n    {\n      this.connection = connection\n      _movie = movie\n      this.bitratePolicy = bitratePolicy\n      this.enableRTMP = enableRTMP\n      \n      Stat.view(movie.id)\n\n      connection.listener = this\n    }\n\n    public function get movie() : Movie\n    { return _movie }\n\n    public function addFinishingListener\n      (value : PlayerFinishingListener) : void\n    { finishingListeners.push(value) }\n\n    public function get started() : Boolean\n    { return _started }\n\n    public function get running() : Boolean\n    { return started && !finished }\n\n    public function get finished() : Boolean\n    { return _finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function start() : void\n    {\n      _started = true\n\n      if (enableRTMP && movie.rtmpURL != null)\n        connectUsingRTMP()\n      else\n        connectUsingHTTP()\n        \n      Stat.play(movie.id)\n    }\n\n    public function handleConnectionFailed() : void\n    {\n      if (movie.rtmpURL.hasPort && !triedStandardRTMP)\n        handleCustomRTMPUnavailable()\n      else\n        handleRTMPUnavailable()\n    }\n\n    private function handleCustomRTMPUnavailable() : void\n    {\n      debug(\"Trying to connect using default RTMP ports.\")\n      connectUsingStandardRTMP()\n    }\n\n    private function handleRTMPUnavailable() : void\n    {\n      debug(\"Could not connect using RTMP; trying plain HTTP.\")\n      connectUsingHTTP()\n    }\n\n    public function get usingRTMP() : Boolean\n    { return _usingRTMP }\n\n    private function connectUsingRTMP() : void\n    { connection.connect(movie.rtmpURL) }\n\n    private function connectUsingStandardRTMP() : void\n    {\n      triedStandardRTMP = true\n      connection.connect(movie.rtmpURL.withoutPort)\n    }\n\n    private function connectUsingHTTP() : void\n    {\n      _usingRTMP = false\n      connection.dontConnect()\n      startPlaying()\n    }\n\n    public function handleConnectionClosed() : void\n    {}\n\n    \/\/ -----------------------------------------------------\n\n    public function handleConnectionEstablished() : void\n    {\n      _usingRTMP = true\n\n      if (bandwidthDeterminationNeeded)\n        connection.determineBandwidth()\n      else\n        startPlaying()\n    }\n\n    private function get bandwidthDeterminationNeeded() : Boolean\n    { return bitratePolicy == BitratePolicy.BEST }\n\n    public function handleBandwidthDetermined\n      (bandwidth : Bitrate, latency : Duration) : void\n    {\n      measuredBandwidth = bandwidth\n      measuredLatency = latency\n\n      startPlaying()\n    }\n\n    private function get bandwidthDetermined() : Boolean\n    { return measuredBandwidth != null }\n\n    private function startPlaying() : void\n    {\n      stream = connection.getNetStream()\n      stream.listener = this\n      stream.volume = volume\n\n      useStartBuffer()\n\n      if (usingRTMP)\n        playRTMPStream()\n      else\n        playHTTPStream()\n\n      if (paused)\n        stream.paused = true\n    }\n\n    private function playRTMPStream() : void\n    { stream.playRTMP(streamPicker.first, streamPicker.all) }\n\n    private function playHTTPStream() : void\n    { stream.playHTTP(movie.httpURL) }\n\n    private function get streamPicker() : RTMPStreamPicker\n    {\n      return new RTMPStreamPicker\n        (movie.rtmpStreams, bitratePolicy, measuredBandwidth)\n    }\n\n    \/\/ -----------------------------------------------------\n    \n    public function handleNetStreamMetadata(data : Object) : void\n    {\n      metadata = data\n\n      if (!usingRTMP)\n        debug(\"Video file size: \" + stream.httpFileSize)\n    }\n\n    public function handleStreamingStarted() : void\n    {\n      useStartBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    public function handleBufferFilled() : void\n    { handleBufferingFinished() }\n\n    private function handleBufferingFinished() : void\n    {\n      _buffering = false\n\n      \/\/ Give the backend a chance to resume playback before we go\n      \/\/ ahead and raise the buffer size further.\n      later($handleBufferingFinished)\n    }\n\n    private function $handleBufferingFinished() : void\n    {\n      \/\/ Make sure playback was not interrupted.\n      if (!buffering && !finished)\n        useLargeBuffer()\n    }\n\n    public function handleBufferEmptied() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n      else\n        handleBufferingStarted()\n    }\n\n    private function handleBufferingStarted() : void\n    {\n      useSmallBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    private function useStartBuffer() : void\n    { stream.bufferTime = START_BUFFER }\n\n    private function useSmallBuffer() : void\n    { stream.bufferTime = SMALL_BUFFER }\n\n    private function useLargeBuffer() : void\n    { stream.bufferTime = LARGE_BUFFER }\n\n    public function get buffering() : Boolean\n    { return _buffering }\n\n    public function get bufferingUnexpectedly() : Boolean\n    { return buffering && !justSeeked }\n\n    private function get justSeeked() : Boolean\n    { return seekStopwatch.within(SEEK_GRACE_TIME) }\n\n    public function handleStreamingStopped() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n    }\n\n    private function handleFinishedPlaying() : void\n    {\n      debug(\"Finished playing.\")\n      _finished = true\n\n      for each (var listener : PlayerFinishingListener in finishingListeners)\n        listener.handleMovieFinishedPlaying()\n    }\n\n    private function get finishedPlaying() : Boolean\n    { return timeRemaining.seconds < 1 }\n\n    private function get timeRemaining() : Duration\n    { return streamLength.minus(playheadPosition) }\n\n    \/\/ -----------------------------------------------------\n\n    public function get paused() : Boolean\n    { return _paused }\n\n    public function set paused(value : Boolean) : void\n    {\n      \/\/ Allow pausing before the stream has been created.\n      _paused = value\n\n      if (stream)\n        stream.paused = value\n    }\n\n    public function togglePaused() : void\n    {\n      \/\/ Forbid pausing before the stream has been created.\n      if (stream)\n        paused = !paused\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function get playheadPosition() : Duration\n    {\n      return stream != null && stream.playheadPosition != null\n        ? stream.playheadPosition : Duration.ZERO\n    }\n\n    public function get playheadRatio() : Number\n    { return getRatio(playheadPosition.seconds, streamLength.seconds) }\n\n    public function get bufferRatio() : Number\n    { return getRatio(bufferPosition.seconds, streamLength.seconds) }\n\n    private function getRatio\n      (numerator : Number, denominator : Number) : Number\n    { return Math.min(1, numerator \/ denominator) }\n\n    private function get bufferPosition() : Duration\n    { return playheadPosition.plus(bufferLength) }\n\n    public function set playheadPosition(value : Duration) : void\n    {\n      if (stream)\n        $playheadPosition = value\n    }\n\n    private function set $playheadPosition(value : Duration) : void\n    {\n      _finished = false\n      seekStopwatch.start()\n      useStartBuffer()\n      stream.playheadPosition = value\n    }\n\n    public function set playheadRatio(value : Number) : void\n    { playheadPosition = streamLength.scaledBy(value) }\n\n    public function seekBy(delta : Duration) : void\n    { playheadPosition = playheadPosition.plus(delta) }\n\n    public function rewind() : void\n    { playheadPosition = Duration.ZERO }\n\n    public function get playing() : Boolean\n    { return stream != null && !paused && !finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function get volume() : Number\n    { return _volume }\n\n    public function set volume(value : Number) : void\n    {\n      _volume = Math.round(clamp(value, 0, 1) * 100) \/ 100\n\n      if (stream)\n        stream.volume = value\n    }\n\n    public function changeVolumeBy(delta : Number) : void\n    { volume = volume + delta }\n\n    public function mute() : void\n    {\n      savedVolume = volume\n      volume = 0\n    }\n\n    public function unmute() : void\n    { volume = savedVolume == 0 ? DEFAULT_VOLUME : savedVolume }\n\n    public function get muted() : Boolean\n    { return volume == 0 }\n\n    \/\/ -----------------------------------------------------\n\n    public function get aspectRatio() : Number\n    { return movie.aspectRatio }\n\n    public function get bufferTime() : Duration\n    {\n      return stream != null && stream.bufferTime != null\n        ? stream.bufferTime : START_BUFFER\n    }\n\n    public function get bufferLength() : Duration\n    {\n      return stream != null && stream.bufferLength != null\n        ? stream.bufferLength : Duration.ZERO\n    }\n\n    public function get bufferFillRatio() : Number\n    { return getRatio(bufferLength.seconds, bufferTime.seconds) }\n\n    public function get streamLength() : Duration\n    {\n      return metadata != null\n        ? Duration.seconds(metadata.duration)\n        : movie.duration\n    }\n\n    public function get currentBitrate() : Bitrate\n    {\n      return stream != null && stream.bitrate != null\n        ? stream.bitrate : Bitrate.ZERO\n    }\n\n    public function get currentBandwidth() : Bitrate\n    {\n      return stream != null && stream.bandwidth != null\n        ? stream.bandwidth : Bitrate.ZERO\n    }\n\n    public function get highQualityDimensions() : Dimensions\n    {\n      var result : Dimensions = Dimensions.ZERO\n\n      for each (var stream : RTMPStream in movie.rtmpStreams)\n        if (stream.dimensions.isGreaterThan(result))\n          result = stream.dimensions\n\n      return result\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  import flash.utils.getTimer\n  \n  import streamio.Stat\n\n  public class Player\n    implements FlashNetConnectionListener, FlashNetStreamListener\n  {\n    private const DEFAULT_VOLUME : Number = .8\n\n    private const START_BUFFER : Duration = Duration.seconds(3)\n    private const SMALL_BUFFER : Duration = Duration.seconds(5)\n    private const LARGE_BUFFER : Duration = Duration.seconds(60)\n    private const SEEK_GRACE_TIME : Duration = Duration.seconds(2)\n\n    private const finishingListeners : Array = []\n\n    private var connection : FlashNetConnection\n    private var _movie : Movie\n    private var bitratePolicy : BitratePolicy\n    private var enableRTMP : Boolean\n\n    private var _started : Boolean = false\n    private var _finished : Boolean = false\n    private var triedStandardRTMP : Boolean = false\n    private var _usingRTMP : Boolean = false\n\n    private var measuredBandwidth : Bitrate = null\n    private var measuredLatency : Duration = null\n\n    private var stream : FlashNetStream = null\n    private var metadata : Object = null\n\n    private var _volume : Number = DEFAULT_VOLUME\n    private var savedVolume : Number = 0\n    private var _paused : Boolean = false\n    private var _buffering : Boolean = false\n    private var seekStopwatch : Stopwatch = new Stopwatch\n\n    public function Player\n      (connection : FlashNetConnection,\n       movie : Movie,\n       bitratePolicy : BitratePolicy,\n       enableRTMP : Boolean)\n    {\n      this.connection = connection\n      _movie = movie\n      this.bitratePolicy = bitratePolicy\n      this.enableRTMP = enableRTMP\n      \n      Stat.view(movie.id)\n\n      connection.listener = this\n    }\n\n    public function get movie() : Movie\n    { return _movie }\n\n    public function addFinishingListener\n      (value : PlayerFinishingListener) : void\n    { finishingListeners.push(value) }\n\n    public function get started() : Boolean\n    { return _started }\n\n    public function get running() : Boolean\n    { return started && !finished }\n\n    public function get finished() : Boolean\n    { return _finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function start() : void\n    {\n      _started = true\n\n      if (enableRTMP && movie.rtmpURL != null)\n        connectUsingRTMP()\n      else\n        connectUsingHTTP()\n        \n      Stat.play(movie.id)\n    }\n\n    public function handleConnectionFailed() : void\n    {\n      if (movie.rtmpURL.hasPort && !triedStandardRTMP)\n        handleCustomRTMPUnavailable()\n      else\n        handleRTMPUnavailable()\n    }\n\n    private function handleCustomRTMPUnavailable() : void\n    {\n      debug(\"Trying to connect using default RTMP ports.\")\n      connectUsingStandardRTMP()\n    }\n\n    private function handleRTMPUnavailable() : void\n    {\n      debug(\"Could not connect using RTMP; trying plain HTTP.\")\n      connectUsingHTTP()\n    }\n\n    public function get usingRTMP() : Boolean\n    { return _usingRTMP }\n\n    private function connectUsingRTMP() : void\n    { connection.connect(movie.rtmpURL) }\n\n    private function connectUsingStandardRTMP() : void\n    {\n      triedStandardRTMP = true\n      connection.connect(movie.rtmpURL.withoutPort)\n    }\n\n    private function connectUsingHTTP() : void\n    {\n      _usingRTMP = false\n      connection.dontConnect()\n      startPlaying()\n    }\n\n    public function handleConnectionClosed() : void\n    {}\n\n    \/\/ -----------------------------------------------------\n\n    public function handleConnectionEstablished() : void\n    {\n      _usingRTMP = true\n\n      if (bandwidthDeterminationNeeded)\n        connection.determineBandwidth()\n      else\n        startPlaying()\n    }\n\n    private function get bandwidthDeterminationNeeded() : Boolean\n    { return bitratePolicy == BitratePolicy.BEST }\n\n    public function handleBandwidthDetermined\n      (bandwidth : Bitrate, latency : Duration) : void\n    {\n      measuredBandwidth = bandwidth\n      measuredLatency = latency\n\n      startPlaying()\n    }\n\n    private function get bandwidthDetermined() : Boolean\n    { return measuredBandwidth != null }\n\n    private function startPlaying() : void\n    {\n      stream = connection.getNetStream()\n      stream.listener = this\n      stream.volume = volume\n\n      useStartBuffer()\n\n      if (usingRTMP)\n        playRTMPStream()\n      else\n        playHTTPStream()\n\n      if (paused)\n        stream.paused = true\n    }\n\n    private function playRTMPStream() : void\n    { stream.playRTMP(streamPicker.first, streamPicker.all) }\n\n    private function playHTTPStream() : void\n    { stream.playHTTP(movie.httpURL) }\n\n    private function get streamPicker() : RTMPStreamPicker\n    {\n      return new RTMPStreamPicker\n        (movie.rtmpStreams, bitratePolicy, measuredBandwidth)\n    }\n\n    \/\/ -----------------------------------------------------\n    \n    public function handleNetStreamMetadata(data : Object) : void\n    {\n      metadata = data\n\n      if (!usingRTMP)\n        debug(\"Video file size: \" + stream.httpFileSize)\n    }\n\n    public function handleStreamingStarted() : void\n    {\n      useStartBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    public function handleBufferFilled() : void\n    { handleBufferingFinished() }\n\n    private function handleBufferingFinished() : void\n    {\n      _buffering = false\n\n      \/\/ Give the backend a chance to resume playback before we go\n      \/\/ ahead and raise the buffer size further.\n      later($handleBufferingFinished)\n    }\n\n    private function $handleBufferingFinished() : void\n    {\n      \/\/ Make sure playback was not interrupted.\n      if (!buffering && !finished)\n        useLargeBuffer()\n    }\n\n    public function handleBufferEmptied() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n      else\n        handleBufferingStarted()\n    }\n\n    private function handleBufferingStarted() : void\n    {\n      useSmallBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    private function useStartBuffer() : void\n    { stream.bufferTime = START_BUFFER }\n\n    private function useSmallBuffer() : void\n    { stream.bufferTime = SMALL_BUFFER }\n\n    private function useLargeBuffer() : void\n    { stream.bufferTime = LARGE_BUFFER }\n\n    public function get buffering() : Boolean\n    { return _buffering }\n\n    public function get bufferingUnexpectedly() : Boolean\n    { return buffering && !justSeeked }\n\n    private function get justSeeked() : Boolean\n    { return seekStopwatch.within(SEEK_GRACE_TIME) }\n\n    public function handleStreamingStopped() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n    }\n\n    private function handleFinishedPlaying() : void\n    {\n      debug(\"Finished playing.\")\n      _finished = true\n\n      for each (var listener : PlayerFinishingListener in finishingListeners)\n        listener.handleMovieFinishedPlaying()\n    }\n\n    private function get finishedPlaying() : Boolean\n    { return timeRemaining.seconds < 1 }\n\n    private function get timeRemaining() : Duration\n    { return streamLength.minus(playheadPosition) }\n\n    \/\/ -----------------------------------------------------\n\n    public function get paused() : Boolean\n    { return _paused }\n\n    public function set paused(value : Boolean) : void\n    {\n      \/\/ Allow pausing before the stream has been created.\n      _paused = value\n\n      if (stream)\n        stream.paused = value\n    }\n\n    public function togglePaused() : void\n    {\n      \/\/ Forbid pausing before the stream has been created.\n      if (stream)\n        paused = !paused\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function get playheadPosition() : Duration\n    {\n      return stream != null && stream.playheadPosition != null\n        ? stream.playheadPosition : Duration.ZERO\n    }\n\n    public function get playheadRatio() : Number\n    { return getRatio(playheadPosition.seconds, streamLength.seconds) }\n\n    public function get bufferRatio() : Number\n    { return getRatio(bufferPosition.seconds, streamLength.seconds) }\n\n    private function getRatio\n      (numerator : Number, denominator : Number) : Number\n    { return Math.min(1, numerator \/ denominator) }\n\n    private function get bufferPosition() : Duration\n    { return playheadPosition.plus(bufferLength) }\n\n    public function set playheadPosition(value : Duration) : void\n    {\n      if (stream)\n        $playheadPosition = value\n    }\n\n    private function set $playheadPosition(value : Duration) : void\n    {\n      _finished = false\n      seekStopwatch.start()\n      useStartBuffer()\n      stream.playheadPosition = value\n    }\n\n    public function set playheadRatio(value : Number) : void\n    { playheadPosition = streamLength.scaledBy(value) }\n\n    public function seekBy(delta : Duration) : void\n    { playheadPosition = playheadPosition.plus(delta) }\n\n    public function rewind() : void\n    { playheadPosition = Duration.ZERO }\n\n    public function get playing() : Boolean\n    { return stream != null && !paused && !finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function get volume() : Number\n    { return _volume }\n\n    public function set volume(value : Number) : void\n    {\n      _volume = Math.round(clamp(value, 0, 1) * 100) \/ 100\n\n      if (stream)\n        stream.volume = value\n    }\n\n    public function changeVolumeBy(delta : Number) : void\n    { volume = volume + delta }\n\n    public function mute() : void\n    {\n      savedVolume = volume\n      volume = 0\n    }\n\n    public function unmute() : void\n    { volume = savedVolume == 0 ? DEFAULT_VOLUME : savedVolume }\n\n    public function get muted() : Boolean\n    { return volume == 0 }\n\n    \/\/ -----------------------------------------------------\n\n    public function get aspectRatio() : Number\n    { return movie.aspectRatio }\n\n    public function get bufferTime() : Duration\n    {\n      return stream != null && stream.bufferTime != null\n        ? stream.bufferTime : START_BUFFER\n    }\n\n    public function get bufferLength() : Duration\n    {\n      return stream != null && stream.bufferLength != null\n        ? stream.bufferLength : Duration.ZERO\n    }\n\n    public function get bufferFillRatio() : Number\n    { return getRatio(bufferLength.seconds, bufferTime.seconds) }\n\n    public function get streamLength() : Duration\n    {\n      return metadata != null\n        ? Duration.seconds(metadata.duration)\n        : movie.duration\n    }\n\n    public function get currentBitrate() : Bitrate\n    {\n      return stream != null && stream.bitrate != null\n        ? stream.bitrate : Bitrate.ZERO\n    }\n\n    public function get currentBandwidth() : Bitrate\n    {\n      return stream != null && stream.bandwidth != null\n        ? stream.bandwidth : Bitrate.ZERO\n    }\n\n    public function get highQualityDimensions() : Dimensions\n    {\n      var result : Dimensions = Dimensions.ZERO\n\n      for each (var stream : RTMPStream in movie.rtmpStreams)\n        if (stream.dimensions.isGreaterThan(result))\n          result = stream.dimensions\n\n      return result\n    }\n  }\n}\n","subject":"Use a start buffer of 3s instead of 1s.","message":"Use a start buffer of 3s instead of 1s.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"1f1c7276c83d1e6892de6107049bd4ac646c72ab","old_file":"src\/org\/flintparticles\/twoD\/zones\/DiscSectorZone.as","new_file":"src\/org\/flintparticles\/twoD\/zones\/DiscSectorZone.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.twoD.zones \n{\n\timport org.flintparticles.twoD.particles.Particle2D;\n\n\timport flash.geom.Point;\n\n\t\/**\n\t * The DiscSectorZone zone defines a section of a Disc zone. The disc\n\t * on which it's based have a hole in the middle, like a doughnut.\n\t *\/\n\n\tpublic class DiscSectorZone implements Zone2D \n\t{\n\t\tprivate var _center:Point;\n\t\tprivate var _innerRadius:Number;\n\t\tprivate var _outerRadius:Number;\n\t\tprivate var _innerSq:Number;\n\t\tprivate var _outerSq:Number;\n\t\tprivate var _minAngle:Number;\n\t\tprivate var _maxAngle:Number;\n\t\tprivate var _minAllowed:Number;\n\t\tprivate var _minNormal:Point;\n\t\tprivate var _maxNormal:Point;\n\t\t\n\t\tprivate static var TWOPI:Number = Math.PI * 2;\n\t\t\n\t\t\/**\n\t\t * The constructor defines a DiscSectorZone zone.\n\t\t * \n\t\t * @param center The centre of the disc.\n\t\t * @param outerRadius The radius of the outer edge of the disc.\n\t\t * @param innerRadius If set, this defines the radius of the inner\n\t\t * edge of the disc. Points closer to the center than this inner radius\n\t\t * are excluded from the zone. If this parameter is not set then all \n\t\t * points inside the outer radius are included in the zone.\n\t\t * @param minAngle The minimum angle, in radians, for points to be included in the zone.\n\t\t * An angle of zero is horizontal and to the right. Positive angles are in a clockwise \n\t\t * direction (towards the graphical y axis). Angles are converted to a value between 0 \n\t\t * and two times PI.\n\t\t * @param maxAngle The maximum angle, in radians, for points to be included in the zone.\n\t\t * An angle of zero is horizontal and to the right. Positive angles are in a clockwise \n\t\t * direction (towards the graphical y axis). Angles are converted to a value between 0 \n\t\t * and two times PI.\n\t\t *\/\n\t\tpublic function DiscSectorZone( center:Point = null, outerRadius:Number = 0, innerRadius:Number = 0, minAngle:Number = 0, maxAngle:Number = 0 )\n\t\t{\n\t\t\tif( outerRadius < innerRadius )\n\t\t\t{\n\t\t\t\tthrow new Error( \"The outerRadius (\" + outerRadius + \") can't be smaller than the innerRadius (\" + innerRadius + \") in your DiscSectorZone. N.B. the outerRadius is the second argument in the constructor and the innerRadius is the third argument.\" );\n\t\t\t}\n\t\t\t_center = center ? center.clone() : new Point( 0, 0 );\n\t\t\t_innerRadius = innerRadius;\n\t\t\t_outerRadius = outerRadius;\n\t\t\t_innerSq = _innerRadius * _innerRadius;\n\t\t\t_outerSq = _outerRadius * _outerRadius;\n\t\t\t_minAngle = minAngle;\n\t\t\t_maxAngle = maxAngle;\n\t\t\tif( ! isNaN( _maxAngle ) )\n\t\t\t{\n\t\t\t\twhile ( _maxAngle > TWOPI )\n\t\t\t\t{\n\t\t\t\t\t_maxAngle -= TWOPI;\n\t\t\t\t}\n\t\t\t\twhile ( _maxAngle < 0 )\n\t\t\t\t{\n\t\t\t\t\t_maxAngle += TWOPI;\n\t\t\t\t}\n\t\t\t\t_minAllowed = _maxAngle - TWOPI;\n\t\t\t\tif( ! isNaN( _minAngle ) )\n\t\t\t\t{\n\t\t\t\t\tif ( minAngle == maxAngle )\n\t\t\t\t\t{\n\t\t\t\t\t\t_minAngle = _maxAngle;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t_minAngle = clamp( _minAngle );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tcalculateNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function clamp( angle:Number ):Number\n\t\t{\n\t\t\tif( ! isNaN( _maxAngle ) )\n\t\t\t{\n\t\t\t\twhile ( angle > _maxAngle )\n\t\t\t\t{\n\t\t\t\t\tangle -= TWOPI;\n\t\t\t\t}\n\t\t\t\twhile ( angle < _minAllowed )\n\t\t\t\t{\n\t\t\t\t\tangle += TWOPI;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn angle;\n\t\t}\n\t\t\n\t\tprivate function calculateNormals():void\n\t\t{\n\t\t\tif( ! isNaN( _minAngle ) )\n\t\t\t{\n\t\t\t\t_minNormal = new Point( Math.sin( _minAngle ), - Math.cos( _minAngle ) );\n\t\t\t\t_minNormal.normalize( 1 );\n\t\t\t}\n\t\t\tif( ! isNaN( _maxAngle ) )\n\t\t\t{\n\t\t\t\t_maxNormal = new Point( - Math.sin( _maxAngle ), Math.cos( _maxAngle ) );\n\t\t\t\t_maxNormal.normalize( 1 );\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The centre of the disc.\n\t\t *\/\n\t\tpublic function get center() : Point\n\t\t{\n\t\t\treturn _center;\n\t\t}\n\n\t\tpublic function set center( value : Point ) : void\n\t\t{\n\t\t\t_center = value;\n\t\t}\n\n\t\t\/**\n\t\t * The x coordinate of the point that is the center of the disc.\n\t\t *\/\n\t\tpublic function get centerX() : Number\n\t\t{\n\t\t\treturn _center.x;\n\t\t}\n\n\t\tpublic function set centerX( value : Number ) : void\n\t\t{\n\t\t\t_center.x = value;\n\t\t}\n\n\t\t\/**\n\t\t * The y coordinate of the point that is the center of the disc.\n\t\t *\/\n\t\tpublic function get centerY() : Number\n\t\t{\n\t\t\treturn _center.y;\n\t\t}\n\n\t\tpublic function set centerY( value : Number ) : void\n\t\t{\n\t\t\t_center.y = value;\n\t\t}\n\n\t\t\/**\n\t\t * The radius of the inner edge of the disc.\n\t\t *\/\n\t\tpublic function get innerRadius() : Number\n\t\t{\n\t\t\treturn _innerRadius;\n\t\t}\n\n\t\tpublic function set innerRadius( value : Number ) : void\n\t\t{\n\t\t\t_innerRadius = value;\n\t\t\t_innerSq = _innerRadius * _innerRadius;\n\t\t}\n\n\t\t\/**\n\t\t * The radius of the outer edge of the disc.\n\t\t *\/\n\t\tpublic function get outerRadius() : Number\n\t\t{\n\t\t\treturn _outerRadius;\n\t\t}\n\n\t\tpublic function set outerRadius( value : Number ) : void\n\t\t{\n\t\t\t_outerRadius = value;\n\t\t\t_outerSq = _outerRadius * _outerRadius;\n\t\t}\n\n\t\t\/**\n\t\t * The minimum angle, in radians, for points to be included in the zone.\n\t\t * An angle of zero is horizontal and to the right. Positive angles are in a clockwise \n\t\t * direction (towards the graphical y axis). Angles are converted to a value between 0 \n\t\t * and two times PI.\n\t\t *\/\n\t\tpublic function get minAngle() : Number\n\t\t{\n\t\t\treturn _minAngle;\n\t\t}\n\n\t\tpublic function set minAngle( value : Number ) : void\n\t\t{\n\t\t\t_minAngle = clamp( value );\n\t\t\tcalculateNormals();\n\t\t}\n\n\t\t\/**\n\t\t * The maximum angle, in radians, for points to be included in the zone.\n\t\t * An angle of zero is horizontal and to the right. Positive angles are in a clockwise \n\t\t * direction (towards the graphical y axis). Angles are converted to a value between 0 \n\t\t * and two times PI.\n\t\t *\/\n\t\tpublic function get maxAngle() : Number\n\t\t{\n\t\t\treturn _maxAngle;\n\t\t}\n\n\t\tpublic function set maxAngle( value : Number ) : void\n\t\t{\n\t\t\t_maxAngle = value;\n\t\t\twhile ( _maxAngle > TWOPI )\n\t\t\t{\n\t\t\t\t_maxAngle -= TWOPI;\n\t\t\t}\n\t\t\twhile ( _maxAngle < 0 )\n\t\t\t{\n\t\t\t\t_maxAngle += TWOPI;\n\t\t\t}\n\t\t\t_minAllowed = _maxAngle - TWOPI;\n\t\t\t_minAngle = clamp( _minAngle );\n\t\t\tcalculateNormals();\n\t\t}\n\n\t\t\/**\n\t\t * The contains method determines whether a point is inside the zone.\n\t\t * This method is used by the initializers and actions that\n\t\t * use the zone. Usually, it need not be called directly by the user.\n\t\t * \n\t\t * @param x The x coordinate of the location to test for.\n\t\t * @param y The y coordinate of the location to test for.\n\t\t * @return true if point is inside the zone, false if it is outside.\n\t\t *\/\n\t\tpublic function contains( x:Number, y:Number ):Boolean\n\t\t{\n\t\t\tx -= _center.x;\n\t\t\ty -= _center.y;\n\t\t\tvar distSq:Number = x * x + y * y;\n\t\t\tif ( distSq > _outerSq || distSq < _innerSq )\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\tvar angle:Number = Math.atan2( y, x );\n\t\t\tangle = clamp( angle );\n\t\t\treturn angle >= _minAngle;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getLocation method returns a random point inside the zone.\n\t\t * This method is used by the initializers and actions that\n\t\t * use the zone. Usually, it need not be called directly by the user.\n\t\t * \n\t\t * @return a random point inside the zone.\n\t\t *\/\n\t\tpublic function getLocation():Point\n\t\t{\n\t\t\tvar rand:Number = Math.random();\n\t\t\tvar point:Point =  Point.polar( _innerRadius + (1 - rand * rand ) * ( _outerRadius - _innerRadius ), _minAngle + Math.random() * ( _maxAngle - _minAngle ) );\n\t\t\tpoint.x += _center.x;\n\t\t\tpoint.y += _center.y;\n\t\t\treturn point;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getArea method returns the size of the zone.\n\t\t * This method is used by the MultiZone class. Usually, \n\t\t * it need not be called directly by the user.\n\t\t * \n\t\t * @return a random point inside the zone.\n\t\t *\/\n\t\tpublic function getArea():Number\n\t\t{\n\t\t\treturn ( Math.PI * _outerSq - Math.PI * _innerSq );\n\t\t}\n\n\t\t\/**\n\t\t * Manages collisions between a particle and the zone. The particle will collide with the edges of\n\t\t * the disc sector defined for this zone, from inside or outside the disc. In the interests of speed,\n\t\t * these collisions do not take account of the collisionRadius of the particle.\n\t\t * \n\t\t * @param particle The particle to be tested for collision with the zone.\n\t\t * @param bounce The coefficient of restitution for the collision.\n\t\t * \n\t\t * @return Whether a collision occured.\n\t\t *\/\n\t\tpublic function collideParticle(particle:Particle2D, bounce:Number = 1):Boolean\n\t\t{\n\t\t\t\/\/ This is approximate, since accurate calculations would be quite complex and thus time consuming\n\t\t\t\n\t\t\tvar xNow:Number = particle.x - _center.x;\n\t\t\tvar yNow:Number = particle.y - _center.y;\n\t\t\tvar xThen:Number = particle.previousX - _center.x;\n\t\t\tvar yThen:Number = particle.previousY - _center.y;\n\t\t\tvar insideNow:Boolean = true;\n\t\t\tvar insideThen:Boolean = true;\n\t\t\t\n\t\t\tvar distThenSq:Number = xThen * xThen + yThen * yThen;\n\t\t\tvar distNowSq:Number = xNow * xNow + yNow * yNow;\n\t\t\tif ( distThenSq > _outerSq || distThenSq < _innerSq )\n\t\t\t{\n\t\t\t\tinsideThen = false;\n\t\t\t}\n\t\t\tif ( distNowSq > _outerSq || distNowSq < _innerSq )\n\t\t\t{\n\t\t\t\tinsideNow = false;\n\t\t\t}\n\t\t\tif ( (! insideNow) && (! insideThen) )\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\t\n\t\t\tvar angleThen:Number = clamp( Math.atan2( yThen, xThen ) );\n\t\t\tvar angleNow:Number = clamp( Math.atan2( yNow, xNow ) );\n\t\t\tinsideThen = insideThen && angleThen >= minAngle;\n\t\t\tinsideNow = insideNow && angleNow >= _minAngle;\n\t\t\tif ( insideNow == insideThen )\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\t\n\t\t\tvar adjustSpeed:Number;\n\t\t\tvar dotProduct:Number = particle.velX * xNow + particle.velY * yNow;\n\t\t\tvar factor:Number;\n\t\t\tvar normalSpeed:Number;\n\t\t\t\n\t\t\tif( insideNow )\n\t\t\t{\n\t\t\t\tif( distThenSq > _outerSq )\n\t\t\t\t{\n\t\t\t\t\t\/\/ bounce off outer radius\n\t\t\t\t\tadjustSpeed = ( 1 + bounce ) * dotProduct \/ distNowSq;\n\t\t\t\t\tparticle.velX -= adjustSpeed * xNow;\n\t\t\t\t\tparticle.velY -= adjustSpeed * yNow;\n\t\t\t\t}\n\t\t\t\telse if( distThenSq < _innerSq )\n\t\t\t\t{\n\t\t\t\t\t\/\/ bounce off inner radius\n\t\t\t\t\tadjustSpeed = ( 1 + bounce ) * dotProduct \/ distNowSq;\n\t\t\t\t\tparticle.velX -= adjustSpeed * xNow;\n\t\t\t\t\tparticle.velY -= adjustSpeed * yNow;\n\t\t\t\t}\n\t\t\t\tif( angleThen < _minAngle )\n\t\t\t\t{\n\t\t\t\t\tif( angleThen < ( _minAllowed + _minAngle ) \/ 2 )\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ bounce off max radius\n\t\t\t\t\t\tnormalSpeed = _maxNormal.x * particle.velX + _maxNormal.y * particle.velY;\n\t\t\t\t\t\tfactor = ( 1 + bounce ) * normalSpeed;\n\t\t\t\t\t\tparticle.velX -= factor * _maxNormal.x;\n\t\t\t\t\t\tparticle.velY -= factor * _maxNormal.y;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ bounce off min radius\n\t\t\t\t\t\tnormalSpeed = _minNormal.x * particle.velX + _minNormal.y * particle.velY;\n\t\t\t\t\t\tfactor = ( 1 + bounce ) * normalSpeed;\n\t\t\t\t\t\tparticle.velX -= factor * _minNormal.x;\n\t\t\t\t\t\tparticle.velY -= factor * _minNormal.y;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\telse \/\/ inside then\n\t\t\t{\n\t\t\t\tif( distNowSq > _outerSq )\n\t\t\t\t{\n\t\t\t\t\t\/\/ bounce off outer radius\n\t\t\t\t\tadjustSpeed = ( 1 + bounce ) * dotProduct \/ distNowSq;\n\t\t\t\t\tparticle.velX -= adjustSpeed * xNow;\n\t\t\t\t\tparticle.velY -= adjustSpeed * yNow;\n\t\t\t\t}\n\t\t\t\telse if( distNowSq < _innerSq )\n\t\t\t\t{\n\t\t\t\t\t\/\/ bounce off inner radius\n\t\t\t\t\tadjustSpeed = ( 1 + bounce ) * dotProduct \/ distNowSq;\n\t\t\t\t\tparticle.velX -= adjustSpeed * xNow;\n\t\t\t\t\tparticle.velY -= adjustSpeed * yNow;\n\t\t\t\t}\n\t\t\t\tif( angleNow < _minAngle )\n\t\t\t\t{\n\t\t\t\t\tif( angleNow < ( _minAllowed + _minAngle ) \/ 2 )\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ bounce off max radius\n\t\t\t\t\t\tnormalSpeed = _maxNormal.x * particle.velX + _maxNormal.y * particle.velY;\n\t\t\t\t\t\tfactor = ( 1 + bounce ) * normalSpeed;\n\t\t\t\t\t\tparticle.velX -= factor * _maxNormal.x;\n\t\t\t\t\t\tparticle.velY -= factor * _maxNormal.y;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ bounce off min radius\n\t\t\t\t\t\tnormalSpeed = _minNormal.x * particle.velX + _minNormal.y * particle.velY;\n\t\t\t\t\t\tfactor = ( 1 + bounce ) * normalSpeed;\n\t\t\t\t\t\tparticle.velX -= factor * _minNormal.x;\n\t\t\t\t\t\tparticle.velY -= factor * _minNormal.y;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tparticle.x = particle.previousX;\n\t\t\tparticle.y = particle.previousY;\n\n\t\t\treturn true;\n\t\t}\n\t}\n}\n","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.twoD.zones \n{\n\timport org.flintparticles.twoD.particles.Particle2D;\n\n\timport flash.geom.Point;\n\n\t\/**\n\t * The DiscSectorZone zone defines a section of a Disc zone. The disc\n\t * on which it's based have a hole in the middle, like a doughnut.\n\t *\/\n\n\tpublic class DiscSectorZone implements Zone2D \n\t{\n\t\tprivate var _center:Point;\n\t\tprivate var _innerRadius:Number;\n\t\tprivate var _outerRadius:Number;\n\t\tprivate var _innerSq:Number;\n\t\tprivate var _outerSq:Number;\n\t\tprivate var _minAngle:Number;\n\t\tprivate var _maxAngle:Number;\n\t\tprivate var _minAllowed:Number;\n\t\tprivate var _minNormal:Point;\n\t\tprivate var _maxNormal:Point;\n\t\t\n\t\tprivate static var TWOPI:Number = Math.PI * 2;\n\t\t\n\t\t\/**\n\t\t * The constructor defines a DiscSectorZone zone.\n\t\t * \n\t\t * @param center The centre of the disc.\n\t\t * @param outerRadius The radius of the outer edge of the disc.\n\t\t * @param innerRadius If set, this defines the radius of the inner\n\t\t * edge of the disc. Points closer to the center than this inner radius\n\t\t * are excluded from the zone. If this parameter is not set then all \n\t\t * points inside the outer radius are included in the zone.\n\t\t * @param minAngle The minimum angle, in radians, for points to be included in the zone.\n\t\t * An angle of zero is horizontal and to the right. Positive angles are in a clockwise \n\t\t * direction (towards the graphical y axis). Angles are converted to a value between 0 \n\t\t * and two times PI.\n\t\t * @param maxAngle The maximum angle, in radians, for points to be included in the zone.\n\t\t * An angle of zero is horizontal and to the right. Positive angles are in a clockwise \n\t\t * direction (towards the graphical y axis). Angles are converted to a value between 0 \n\t\t * and two times PI.\n\t\t *\/\n\t\tpublic function DiscSectorZone( center:Point = null, outerRadius:Number = 0, innerRadius:Number = 0, minAngle:Number = 0, maxAngle:Number = 0 )\n\t\t{\n\t\t\tif( outerRadius < innerRadius )\n\t\t\t{\n\t\t\t\tthrow new Error( \"The outerRadius (\" + outerRadius + \") can't be smaller than the innerRadius (\" + innerRadius + \") in your DiscSectorZone. N.B. the outerRadius is the second argument in the constructor and the innerRadius is the third argument.\" );\n\t\t\t}\n\t\t\t_center = center ? center.clone() : new Point( 0, 0 );\n\t\t\t_innerRadius = innerRadius;\n\t\t\t_outerRadius = outerRadius;\n\t\t\t_innerSq = _innerRadius * _innerRadius;\n\t\t\t_outerSq = _outerRadius * _outerRadius;\n\t\t\t_minAngle = minAngle;\n\t\t\t_maxAngle = maxAngle;\n\t\t\tif( ! isNaN( _maxAngle ) )\n\t\t\t{\n\t\t\t\twhile ( _maxAngle > TWOPI )\n\t\t\t\t{\n\t\t\t\t\t_maxAngle -= TWOPI;\n\t\t\t\t}\n\t\t\t\twhile ( _maxAngle < 0 )\n\t\t\t\t{\n\t\t\t\t\t_maxAngle += TWOPI;\n\t\t\t\t}\n\t\t\t\t_minAllowed = _maxAngle - TWOPI;\n\t\t\t\tif( ! isNaN( _minAngle ) )\n\t\t\t\t{\n\t\t\t\t\tif ( minAngle == maxAngle )\n\t\t\t\t\t{\n\t\t\t\t\t\t_minAngle = _maxAngle;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t_minAngle = clamp( _minAngle );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tcalculateNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function clamp( angle:Number ):Number\n\t\t{\n\t\t\tif( ! isNaN( _maxAngle ) )\n\t\t\t{\n\t\t\t\twhile ( angle > _maxAngle )\n\t\t\t\t{\n\t\t\t\t\tangle -= TWOPI;\n\t\t\t\t}\n\t\t\t\twhile ( angle < _minAllowed )\n\t\t\t\t{\n\t\t\t\t\tangle += TWOPI;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn angle;\n\t\t}\n\t\t\n\t\tprivate function calculateNormals():void\n\t\t{\n\t\t\tif( ! isNaN( _minAngle ) )\n\t\t\t{\n\t\t\t\t_minNormal = new Point( Math.sin( _minAngle ), - Math.cos( _minAngle ) );\n\t\t\t\t_minNormal.normalize( 1 );\n\t\t\t}\n\t\t\tif( ! isNaN( _maxAngle ) )\n\t\t\t{\n\t\t\t\t_maxNormal = new Point( - Math.sin( _maxAngle ), Math.cos( _maxAngle ) );\n\t\t\t\t_maxNormal.normalize( 1 );\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The centre of the disc.\n\t\t *\/\n\t\tpublic function get center() : Point\n\t\t{\n\t\t\treturn _center;\n\t\t}\n\n\t\tpublic function set center( value : Point ) : void\n\t\t{\n\t\t\t_center = value;\n\t\t}\n\n\t\t\/**\n\t\t * The x coordinate of the point that is the center of the disc.\n\t\t *\/\n\t\tpublic function get centerX() : Number\n\t\t{\n\t\t\treturn _center.x;\n\t\t}\n\n\t\tpublic function set centerX( value : Number ) : void\n\t\t{\n\t\t\t_center.x = value;\n\t\t}\n\n\t\t\/**\n\t\t * The y coordinate of the point that is the center of the disc.\n\t\t *\/\n\t\tpublic function get centerY() : Number\n\t\t{\n\t\t\treturn _center.y;\n\t\t}\n\n\t\tpublic function set centerY( value : Number ) : void\n\t\t{\n\t\t\t_center.y = value;\n\t\t}\n\n\t\t\/**\n\t\t * The radius of the inner edge of the disc.\n\t\t *\/\n\t\tpublic function get innerRadius() : Number\n\t\t{\n\t\t\treturn _innerRadius;\n\t\t}\n\n\t\tpublic function set innerRadius( value : Number ) : void\n\t\t{\n\t\t\t_innerRadius = value;\n\t\t\t_innerSq = _innerRadius * _innerRadius;\n\t\t}\n\n\t\t\/**\n\t\t * The radius of the outer edge of the disc.\n\t\t *\/\n\t\tpublic function get outerRadius() : Number\n\t\t{\n\t\t\treturn _outerRadius;\n\t\t}\n\n\t\tpublic function set outerRadius( value : Number ) : void\n\t\t{\n\t\t\t_outerRadius = value;\n\t\t\t_outerSq = _outerRadius * _outerRadius;\n\t\t}\n\n\t\t\/**\n\t\t * The minimum angle, in radians, for points to be included in the zone.\n\t\t * An angle of zero is horizontal and to the right. Positive angles are in a clockwise \n\t\t * direction (towards the graphical y axis). Angles are converted to a value between 0 \n\t\t * and two times PI.\n\t\t *\/\n\t\tpublic function get minAngle() : Number\n\t\t{\n\t\t\treturn _minAngle;\n\t\t}\n\n\t\tpublic function set minAngle( value : Number ) : void\n\t\t{\n\t\t\t_minAngle = clamp( value );\n\t\t\tcalculateNormals();\n\t\t}\n\n\t\t\/**\n\t\t * The maximum angle, in radians, for points to be included in the zone.\n\t\t * An angle of zero is horizontal and to the right. Positive angles are in a clockwise \n\t\t * direction (towards the graphical y axis). Angles are converted to a value between 0 \n\t\t * and two times PI.\n\t\t *\/\n\t\tpublic function get maxAngle() : Number\n\t\t{\n\t\t\treturn _maxAngle;\n\t\t}\n\n\t\tpublic function set maxAngle( value : Number ) : void\n\t\t{\n\t\t\t_maxAngle = value;\n\t\t\twhile ( _maxAngle > TWOPI )\n\t\t\t{\n\t\t\t\t_maxAngle -= TWOPI;\n\t\t\t}\n\t\t\twhile ( _maxAngle < 0 )\n\t\t\t{\n\t\t\t\t_maxAngle += TWOPI;\n\t\t\t}\n\t\t\t_minAllowed = _maxAngle - TWOPI;\n\t\t\t_minAngle = clamp( _minAngle );\n\t\t\tcalculateNormals();\n\t\t}\n\n\t\t\/**\n\t\t * The contains method determines whether a point is inside the zone.\n\t\t * This method is used by the initializers and actions that\n\t\t * use the zone. Usually, it need not be called directly by the user.\n\t\t * \n\t\t * @param x The x coordinate of the location to test for.\n\t\t * @param y The y coordinate of the location to test for.\n\t\t * @return true if point is inside the zone, false if it is outside.\n\t\t *\/\n\t\tpublic function contains( x:Number, y:Number ):Boolean\n\t\t{\n\t\t\tx -= _center.x;\n\t\t\ty -= _center.y;\n\t\t\tvar distSq:Number = x * x + y * y;\n\t\t\tif ( distSq > _outerSq || distSq < _innerSq )\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\tvar angle:Number = Math.atan2( y, x );\n\t\t\tangle = clamp( angle );\n\t\t\treturn angle >= _minAngle;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getLocation method returns a random point inside the zone.\n\t\t * This method is used by the initializers and actions that\n\t\t * use the zone. Usually, it need not be called directly by the user.\n\t\t * \n\t\t * @return a random point inside the zone.\n\t\t *\/\n\t\tpublic function getLocation():Point\n\t\t{\n\t\t\tvar rand:Number = Math.random();\n\t\t\tvar point:Point =  Point.polar( _innerRadius + (1 - rand * rand ) * ( _outerRadius - _innerRadius ), _minAngle + Math.random() * ( _maxAngle - _minAngle ) );\n\t\t\tpoint.x += _center.x;\n\t\t\tpoint.y += _center.y;\n\t\t\treturn point;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getArea method returns the size of the zone.\n\t\t * This method is used by the MultiZone class. Usually, \n\t\t * it need not be called directly by the user.\n\t\t * \n\t\t * @return a random point inside the zone.\n\t\t *\/\n\t\tpublic function getArea():Number\n\t\t{\n\t\t\treturn ( _outerSq - _innerSq ) * ( _maxAngle - _minAngle ) * 0.5;\n\t\t}\n\n\t\t\/**\n\t\t * Manages collisions between a particle and the zone. The particle will collide with the edges of\n\t\t * the disc sector defined for this zone, from inside or outside the disc. In the interests of speed,\n\t\t * these collisions do not take account of the collisionRadius of the particle.\n\t\t * \n\t\t * @param particle The particle to be tested for collision with the zone.\n\t\t * @param bounce The coefficient of restitution for the collision.\n\t\t * \n\t\t * @return Whether a collision occured.\n\t\t *\/\n\t\tpublic function collideParticle(particle:Particle2D, bounce:Number = 1):Boolean\n\t\t{\n\t\t\t\/\/ This is approximate, since accurate calculations would be quite complex and thus time consuming\n\t\t\t\n\t\t\tvar xNow:Number = particle.x - _center.x;\n\t\t\tvar yNow:Number = particle.y - _center.y;\n\t\t\tvar xThen:Number = particle.previousX - _center.x;\n\t\t\tvar yThen:Number = particle.previousY - _center.y;\n\t\t\tvar insideNow:Boolean = true;\n\t\t\tvar insideThen:Boolean = true;\n\t\t\t\n\t\t\tvar distThenSq:Number = xThen * xThen + yThen * yThen;\n\t\t\tvar distNowSq:Number = xNow * xNow + yNow * yNow;\n\t\t\tif ( distThenSq > _outerSq || distThenSq < _innerSq )\n\t\t\t{\n\t\t\t\tinsideThen = false;\n\t\t\t}\n\t\t\tif ( distNowSq > _outerSq || distNowSq < _innerSq )\n\t\t\t{\n\t\t\t\tinsideNow = false;\n\t\t\t}\n\t\t\tif ( (! insideNow) && (! insideThen) )\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\t\n\t\t\tvar angleThen:Number = clamp( Math.atan2( yThen, xThen ) );\n\t\t\tvar angleNow:Number = clamp( Math.atan2( yNow, xNow ) );\n\t\t\tinsideThen = insideThen && angleThen >= minAngle;\n\t\t\tinsideNow = insideNow && angleNow >= _minAngle;\n\t\t\tif ( insideNow == insideThen )\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\t\n\t\t\tvar adjustSpeed:Number;\n\t\t\tvar dotProduct:Number = particle.velX * xNow + particle.velY * yNow;\n\t\t\tvar factor:Number;\n\t\t\tvar normalSpeed:Number;\n\t\t\t\n\t\t\tif( insideNow )\n\t\t\t{\n\t\t\t\tif( distThenSq > _outerSq )\n\t\t\t\t{\n\t\t\t\t\t\/\/ bounce off outer radius\n\t\t\t\t\tadjustSpeed = ( 1 + bounce ) * dotProduct \/ distNowSq;\n\t\t\t\t\tparticle.velX -= adjustSpeed * xNow;\n\t\t\t\t\tparticle.velY -= adjustSpeed * yNow;\n\t\t\t\t}\n\t\t\t\telse if( distThenSq < _innerSq )\n\t\t\t\t{\n\t\t\t\t\t\/\/ bounce off inner radius\n\t\t\t\t\tadjustSpeed = ( 1 + bounce ) * dotProduct \/ distNowSq;\n\t\t\t\t\tparticle.velX -= adjustSpeed * xNow;\n\t\t\t\t\tparticle.velY -= adjustSpeed * yNow;\n\t\t\t\t}\n\t\t\t\tif( angleThen < _minAngle )\n\t\t\t\t{\n\t\t\t\t\tif( angleThen < ( _minAllowed + _minAngle ) \/ 2 )\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ bounce off max radius\n\t\t\t\t\t\tnormalSpeed = _maxNormal.x * particle.velX + _maxNormal.y * particle.velY;\n\t\t\t\t\t\tfactor = ( 1 + bounce ) * normalSpeed;\n\t\t\t\t\t\tparticle.velX -= factor * _maxNormal.x;\n\t\t\t\t\t\tparticle.velY -= factor * _maxNormal.y;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ bounce off min radius\n\t\t\t\t\t\tnormalSpeed = _minNormal.x * particle.velX + _minNormal.y * particle.velY;\n\t\t\t\t\t\tfactor = ( 1 + bounce ) * normalSpeed;\n\t\t\t\t\t\tparticle.velX -= factor * _minNormal.x;\n\t\t\t\t\t\tparticle.velY -= factor * _minNormal.y;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\telse \/\/ inside then\n\t\t\t{\n\t\t\t\tif( distNowSq > _outerSq )\n\t\t\t\t{\n\t\t\t\t\t\/\/ bounce off outer radius\n\t\t\t\t\tadjustSpeed = ( 1 + bounce ) * dotProduct \/ distNowSq;\n\t\t\t\t\tparticle.velX -= adjustSpeed * xNow;\n\t\t\t\t\tparticle.velY -= adjustSpeed * yNow;\n\t\t\t\t}\n\t\t\t\telse if( distNowSq < _innerSq )\n\t\t\t\t{\n\t\t\t\t\t\/\/ bounce off inner radius\n\t\t\t\t\tadjustSpeed = ( 1 + bounce ) * dotProduct \/ distNowSq;\n\t\t\t\t\tparticle.velX -= adjustSpeed * xNow;\n\t\t\t\t\tparticle.velY -= adjustSpeed * yNow;\n\t\t\t\t}\n\t\t\t\tif( angleNow < _minAngle )\n\t\t\t\t{\n\t\t\t\t\tif( angleNow < ( _minAllowed + _minAngle ) \/ 2 )\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ bounce off max radius\n\t\t\t\t\t\tnormalSpeed = _maxNormal.x * particle.velX + _maxNormal.y * particle.velY;\n\t\t\t\t\t\tfactor = ( 1 + bounce ) * normalSpeed;\n\t\t\t\t\t\tparticle.velX -= factor * _maxNormal.x;\n\t\t\t\t\t\tparticle.velY -= factor * _maxNormal.y;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ bounce off min radius\n\t\t\t\t\t\tnormalSpeed = _minNormal.x * particle.velX + _minNormal.y * particle.velY;\n\t\t\t\t\t\tfactor = ( 1 + bounce ) * normalSpeed;\n\t\t\t\t\t\tparticle.velX -= factor * _minNormal.x;\n\t\t\t\t\t\tparticle.velY -= factor * _minNormal.y;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tparticle.x = particle.previousX;\n\t\t\tparticle.y = particle.previousY;\n\n\t\t\treturn true;\n\t\t}\n\t}\n}\n","subject":"Fix error in getArea() on DiscSectorZone","message":"Fix error in getArea() on DiscSectorZone\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"f7e3294e8c6fdf2d3eb97aa69e57dbc511339458","old_file":"src\/aerys\/minko\/render\/geometry\/stream\/IndexStream.as","new_file":"src\/aerys\/minko\/render\/geometry\/stream\/IndexStream.as","old_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.ByteArray;\n\n\tpublic final class IndexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tminko_stream var _data\t: Vector.<uint>\t\t\t= null;\n\n\t\tprivate var _usage\t\t: uint\t\t\t\t\t= 0;\n\t\tprivate var _resource\t: IndexBuffer3DResource\t= null;\n\t\tprivate var _length\t\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _changed\t: Signal\t\t\t\t= new Signal('IndexStream.changed');\n\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get resource() : IndexBuffer3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _length;\n\t\t}\n\n\t\tpublic function set length(value : uint) : void\n\t\t{\n\t\t\t_data.length = value;\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\n\t\tpublic function IndexStream(usage\t: uint,\n\t\t\t\t\t\t\t\t\tdata \t: Vector.<uint> = null,\n\t\t\t\t\t\t\t\t\tlength\t: uint\t\t\t= 0)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, length, usage);\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_length = _data.length;\n\t\t\t_changed.execute(this);\n\t\t}\n\n\t\tprivate function initialize(indices : Vector.<uint>,\n\t\t\t\t\t\t\t\t\tlength \t: uint,\n\t\t\t\t\t\t\t\t\tusage\t: uint) : void\n\t\t{\n\t\t\t_usage = usage;\n\t\t\t_resource = new IndexBuffer3DResource(this);\n\n\t\t\tif (indices)\n\t\t\t{\n\t\t\t\tvar numIndices : int = indices && length == 0\n\t\t\t\t\t\t\t\t\t   ? indices.length\n\t\t\t\t\t\t\t\t\t   : Math.min(indices.length, length);\n\n\t\t\t\t_data = new Vector.<uint>(numIndices);\n\t\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\t\t_data[i] = indices[i];\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = dummyData(length);\n\t\t\t}\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\t\/*override flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn _data[int(name)];\n\t\t}\n\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tvar index : int = int(name);\n\n\t\t\t_data[index] = int(value);\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\treturn index >= _data.length ? 0 : index + 1;\n\t\t}\n\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\treturn _data[int(index - 1)];\n\t\t}\n\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\tvar index \t: int = int(name);\n\t\tvar length \t: int = length;\n\n\t\tif (index > length)\n\t\treturn false;\n\n\t\tfor (var i : int = index; i < length - 1; ++i)\n\t\t_data[i] = _data[int(i + 1)];\n\n\t\t_data.length = length - 1;\n\n\t\tinvalidate();\n\n\t\treturn true;\n\t\t}*\/\n\n\t\tpublic function get(index : int) : uint\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\treturn _data[index];\n\t\t}\n\n\t\tpublic function set(index : int, value : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data[index] = value;\n\t\t}\n\n\t\tpublic function deleteTriangleByIndex(index : int) : Vector.<uint>\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar deletedIndices : Vector.<uint> = _data.splice(index, 3);\n\n\t\t\tinvalidate();\n\n\t\t\treturn deletedIndices;\n\t\t}\n\n\t\tpublic function getIndices(indices : Vector.<uint> = null) : Vector.<uint>\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = length;\n\n\t\t\tindices ||= new Vector.<uint>();\n\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\tindices[i] = _data[i];\n\n\t\t\treturn indices;\n\t\t}\n\n\t\tpublic function setIndices(indices : Vector.<uint>) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar length : int = indices.length;\n\n\t\t\tfor (var i : int = 0; i < length; ++i)\n\t\t\t\t_data[i] = indices[i];\n\n\t\t\t_data.length = length;\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function clone() : IndexStream\n\t\t{\n\t\t\treturn new IndexStream(_usage, _data, length);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _data.toString();\n\t\t}\n\t\t\n\t\tpublic function concat(indexStream : IndexStream,\n\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t   offset\t\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckReadUsage(indexStream);\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t\n\t\t\tvar numIndices \t: int \t\t\t= _data.length;\n\t\t\tvar toConcat \t: Vector.<uint> = indexStream._data;\n\n\t\t\tcount ||= toConcat.length;\n\t\t\tfor (var i : int = 0; i < count; ++i, ++numIndices)\n\t\t\t\t_data[numIndices] = toConcat[int(firstIndex + i)] + offset;\n\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function push(indices \t: Vector.<uint>,\n\t\t\t\t\t\t\t firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t offset\t\t: uint \t= 0) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = _data.length;\n\n\t\t\tcount ||= indices.length;\n\n\t\t\tfor (var i : int = 0; i < count; ++i)\n\t\t\t\t_data[int(numIndices++)] = indices[int(firstIndex + i)] + offset;\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function disposeLocalData() : void\n\t\t{\n\t\t\tif (length != resource.numIndices)\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t\"Unable to dispose local data: \"\n\t\t\t\t\t+ \"some indices have not been uploaded.\"\n\t\t\t\t);\n\t\t\t}\n\n\t\t\t_data = null;\n\t\t\t_usage = StreamUsage.STATIC;\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_resource.dispose();\n\t\t}\n\t\t\n\t\tprivate static function checkReadUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.READ))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to read from vertex stream: stream usage '\n\t\t\t\t\t+ 'is not set to StreamUsage.READ.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate static function checkWriteUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.WRITE))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to write in vertex stream: stream usage '\n\t\t\t\t\t+ 'is not set to StreamUsage.WRITE.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function dummyData(size : uint, offset : uint = 0) : Vector.<uint>\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new Vector.<uint>(size);\n\t\t\t\n\t\t\tfor (var i : int = 0; i < size; ++i)\n\t\t\t\tindices[i] = i + offset;\n\t\t\t\n\t\t\treturn indices;\n\t\t}\n\t\t\n\t\tpublic static function fromByteArray(usage\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t data \t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t numIndices\t: int) : IndexStream\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new Vector.<uint>(numIndices, true);\n\t\t\tvar stream : IndexStream = new IndexStream(usage);\n\t\t\t\n\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\tindices[i] = data.readInt();\n\t\t\t\n\t\t\tstream._data = indices;\n\t\t\tstream.invalidate();\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.ByteArray;\n\n\tpublic final class IndexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tminko_stream var _data\t: Vector.<uint>\t\t\t= null;\n\n\t\tprivate var _usage\t\t: uint\t\t\t\t\t= 0;\n\t\tprivate var _resource\t: IndexBuffer3DResource\t= null;\n\t\tprivate var _length\t\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _changed\t: Signal\t\t\t\t= new Signal('IndexStream.changed');\n\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get resource() : IndexBuffer3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _length;\n\t\t}\n\n\t\tpublic function set length(value : uint) : void\n\t\t{\n\t\t\t_data.length = value;\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\n\t\tpublic function IndexStream(usage\t: uint,\n\t\t\t\t\t\t\t\t\tdata \t: Vector.<uint> = null,\n\t\t\t\t\t\t\t\t\tlength\t: uint\t\t\t= 0)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, length, usage);\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_length = _data.length;\n\t\t\t_changed.execute(this);\n\t\t}\n\n\t\tprivate function initialize(indices : Vector.<uint>,\n\t\t\t\t\t\t\t\t\tlength \t: uint,\n\t\t\t\t\t\t\t\t\tusage\t: uint) : void\n\t\t{\n\t\t\t_usage = usage;\n\t\t\t_resource = new IndexBuffer3DResource(this);\n\n\t\t\tif (indices)\n\t\t\t{\n\t\t\t\tvar numIndices : int = indices && length == 0\n\t\t\t\t\t? indices.length\n\t\t\t\t\t: Math.min(indices.length, length);\n\n\t\t\t\t_data = new Vector.<uint>(numIndices);\n\t\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\t\t_data[i] = indices[i];\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = dummyData(length);\n\t\t\t}\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function get(index : int) : uint\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\treturn _data[index];\n\t\t}\n\n\t\tpublic function set(index : int, value : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data[index] = value;\n\t\t}\n\n\t\tpublic function deleteTriangleByIndex(index : int) : Vector.<uint>\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar deletedIndices : Vector.<uint> = _data.splice(index, 3);\n\n\t\t\tinvalidate();\n\n\t\t\treturn deletedIndices;\n\t\t}\n\n\t\tpublic function getIndices(indices : Vector.<uint> = null) : Vector.<uint>\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = length;\n\n\t\t\tindices ||= new Vector.<uint>();\n\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\tindices[i] = _data[i];\n\n\t\t\treturn indices;\n\t\t}\n\n\t\tpublic function setIndices(indices : Vector.<uint>) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar length : int = indices.length;\n\n\t\t\tfor (var i : int = 0; i < length; ++i)\n\t\t\t\t_data[i] = indices[i];\n\n\t\t\t_data.length = length;\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function clone() : IndexStream\n\t\t{\n\t\t\treturn new IndexStream(_usage, _data, length);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _data.toString();\n\t\t}\n\t\t\n\t\tpublic function concat(indexStream : IndexStream,\n\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t   offset\t\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckReadUsage(indexStream);\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t\n\t\t\tvar numIndices \t: int \t\t\t= _data.length;\n\t\t\tvar toConcat \t: Vector.<uint> = indexStream._data;\n\n\t\t\tcount ||= toConcat.length;\n\t\t\tfor (var i : int = 0; i < count; ++i, ++numIndices)\n\t\t\t\t_data[numIndices] = toConcat[int(firstIndex + i)] + offset;\n\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function push(indices \t: Vector.<uint>,\n\t\t\t\t\t\t\t firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t offset\t\t: uint \t= 0) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = _data.length;\n\n\t\t\tcount ||= indices.length;\n\n\t\t\tfor (var i : int = 0; i < count; ++i)\n\t\t\t\t_data[int(numIndices++)] = indices[int(firstIndex + i)] + offset;\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function disposeLocalData() : void\n\t\t{\n\t\t\tif (length != resource.numIndices)\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t\"Unable to dispose local data: \"\n\t\t\t\t\t+ \"some indices have not been uploaded.\"\n\t\t\t\t);\n\t\t\t}\n\n\t\t\t_data = null;\n\t\t\t_usage = StreamUsage.STATIC;\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_resource.dispose();\n\t\t}\n\t\t\n\t\tprivate static function checkReadUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.READ))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to read from vertex stream: stream usage '\n\t\t\t\t\t+ 'is not set to StreamUsage.READ.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate static function checkWriteUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.WRITE))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to write in vertex stream: stream usage '\n\t\t\t\t\t+ 'is not set to StreamUsage.WRITE.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function dummyData(size : uint, offset : uint = 0) : Vector.<uint>\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new Vector.<uint>(size);\n\t\t\t\n\t\t\tfor (var i : int = 0; i < size; ++i)\n\t\t\t\tindices[i] = i + offset;\n\t\t\t\n\t\t\treturn indices;\n\t\t}\n\t\t\n\t\tpublic static function fromByteArray(usage\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t data \t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t numIndices\t: int) : IndexStream\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new Vector.<uint>(numIndices, true);\n\t\t\tvar stream : IndexStream = new IndexStream(usage);\n\t\t\t\n\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\tindices[i] = data.readInt();\n\t\t\t\n\t\t\tstream._data = indices;\n\t\t\tstream.invalidate();\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t}\n}","subject":"fix minor coding style issue in IndexStream.initialize()","message":"fix minor coding style issue in IndexStream.initialize()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"e74a7b2d151c424cb77a7435cef5e139548e9930","old_file":"src\/aerys\/minko\/render\/geometry\/stream\/IndexStream.as","new_file":"src\/aerys\/minko\/render\/geometry\/stream\/IndexStream.as","old_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Endian;\n\n\tpublic final class IndexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tminko_stream var _data\t\t\t: ByteArray;\n\t\tminko_stream var _localDispose\t: Boolean;\n\n\t\tprivate var _usage\t\t: uint;\n\t\tprivate var _resource\t: IndexBuffer3DResource;\n\t\tprivate var _length\t\t: uint;\n\t\t\n\t\tprivate var _locked\t\t: Boolean;\n\t\t\n\t\tprivate var _changed\t: Signal;\n\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get resource() : IndexBuffer3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _length;\n\t\t}\n\n\t\tpublic function set length(value : uint) : void\n\t\t{\n\t\t\t_data.length = value << 1;\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\n\t\tpublic function IndexStream(usage\t: uint,\n\t\t\t\t\t\t\t\t\tdata \t: ByteArray\t= null,\n\t\t\t\t\t\t\t\t\tlength\t: uint\t\t= 0)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, length, usage);\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t_length = _data.length >>> 1;\n            \n            if (_length % 3 != 0)\n                throw new Error('Invalid size');\n\t\t\t\n\t\t\tif (!_locked)\n\t\t\t\t_changed.execute(this);\n\t\t}\n\n\t\tprivate function initialize(data\t: ByteArray,\n\t\t\t\t\t\t\t\t\tlength \t: uint,\n\t\t\t\t\t\t\t\t\tusage\t: uint) : void\n\t\t{\n\t\t\t_changed = new Signal('IndexStream.changed');\n\t\t\t\n\t\t\t_usage = usage;\n\t\t\t_resource = new IndexBuffer3DResource(this);\n\n\t\t\t_data = new ByteArray();\n\t\t\t_data.endian = Endian.LITTLE_ENDIAN;\n\t\t\tif (data)\n\t\t\t{\n\t\t\t\tif (data.endian != Endian.LITTLE_ENDIAN)\n\t\t\t\t\tthrow new Error('Endianness must be Endian.LITTLE_ENDIAN.');\n\t\t\t\tif (length == 0)\n\t\t\t\t\tlength = data.bytesAvailable;\n\t\t\t\tif (length % 6 != 0)\n\t\t\t\t\tthrow new Error('Invalid size');\n\t\t\t\t\n\t\t\t\tdata.readBytes(_data, 0, length);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = dummyData(length);\n\t\t\t}\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function get(index : uint) : uint\n\t\t{\n\t\t\tvar value : uint = 0;\n\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\tvalue = _data.readUnsignedShort();\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\n\t\tpublic function set(index : uint, value : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\t_data.writeShort(value);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function deleteTriangle(triangleIndex : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t_data.writeBytes(_data, triangleIndex * 12, 12);\n\t\t\t_data.length -= 12;\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function clone(usage : uint = 0) : IndexStream\n\t\t{\n\t\t\treturn new IndexStream(usage || _usage, _data);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _data.toString();\n\t\t}\n\t\t\n\t\tpublic function concat(indexStream : IndexStream,\n\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t   indexOffset\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckReadUsage(indexStream);\n\t\t\tcheckWriteUsage(this);\n\n\t\t\tpushBytes(indexStream._data, firstIndex, count, indexOffset);\n\t\t\tindexStream._data.position = 0;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function pushBytes(bytes\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  count\t\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  indexOffset\t: uint\t= 0) : IndexStream\n\t\t{\n\t\t\tcount ||= bytes.length >>> 1;\n\t\t\t\n\t\t\t_data.position = _data.length;\n\t\t\t\n\t\t\tif (indexOffset == 0)\n\t\t\t\t_data.writeBytes(bytes, firstIndex << 1, count << 1);\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = firstIndex << 1;\n\t\t\t\tfor (var i : uint = 0; i < count; ++i)\n\t\t\t\t\t_data.writeShort(bytes.readUnsignedShort() + indexOffset);\n\t\t\t}\n\n\t\t\t_data.position = 0;\n\t\t\tbytes.position = (firstIndex + count) << 1;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushVector(indices \t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   offset\t\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = _data.length;\n\n\t\t\tcount ||= indices.length;\n\n\t\t\t_data.position = _data.length;\n\t\t\tfor (var i : int = 0; i < count; ++i)\n\t\t\t\t_data.writeShort(indices[int(firstIndex + i)] + offset);\n\t\t\t_data.position = 0;\n\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushTriangle(index1 : uint, index2 : uint, index3 : uint) : IndexStream\n\t\t{\n\t\t\treturn setTriangle(length * 3, index1, index2, index3);\n\t\t}\n\t\t\n\t\tpublic function setTriangle(triangleIndex\t: uint,\n\t\t\t\t\t\t\t\t\tindex1 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex2 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex3 \t\t\t: uint) : IndexStream\n\t\t{\n\t\t\t_data.position = triangleIndex << 1;\n\t\t\t_data.writeShort(index1);\n\t\t\t_data.writeShort(index2);\n\t\t\t_data.writeShort(index3);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function disposeLocalData(waitForUpload : Boolean = true) : void\n\t\t{\n\t\t\tif (waitForUpload && _length != resource.numIndices)\n\t\t\t\t_localDispose = true;\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = null;\n\t\t\t\t_usage = StreamUsage.STATIC;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_resource.dispose();\n\t\t}\n\t\t\n\t\tpublic function lock() : ByteArray\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t_locked = true;\n\t\t\t\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function unlock(hasChanged : Boolean = true) : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\t_locked = false;\n\t\t\t\n\t\t\tif (hasChanged)\n\t\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Clones the IndexStream by creating a new underlying ByteArray and applying an offset on the indices.\n\t\t *\n\t\t * @param indexStream The IndexStream to clone.\n\t\t * @param offset The offset to apply on the indices.\n\t\t * \n\t\t * @return The offseted new IndexStream.\n\t\t * \n\t\t *\/\n\t\tpublic static function cloneWithOffset(indexStream\t: IndexStream,\n\t\t\t\t\t\t\t\t\t\t\t   offset \t\t: uint \t\t\t= 0) : IndexStream\n\t\t{\n\t\t\tif (!(indexStream.usage & StreamUsage.READ))\n\t\t\t{\n\t\t\t\tthrow new Error('Unable to read from index stream: stream usage is not set to StreamUsage.READ.');\n\t\t\t}\n\t\t\t\n\t\t\tvar newData\t\t: ByteArray\t= new ByteArray();\n\t\t\tnewData.endian \t\t\t\t= Endian.LITTLE_ENDIAN;\n\t\t\t\n\t\t\tvar oldData\t\t: ByteArray\t= indexStream._data;\n\t\t\toldData.position = 0;\n\t\t\twhile (oldData.bytesAvailable)\n\t\t\t{\n\t\t\t\tvar index\t: uint\t\t= oldData.readUnsignedShort() + offset;\n\t\t\t\tnewData.writeShort(index);\n\t\t\t}\n\t\t\tnewData.position = 0;\n\t\t\t\n\t\t\treturn new IndexStream(indexStream.usage, newData);\n\t\t}\n\t\t\n\t\tprivate static function checkReadUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.READ))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to read from vertex stream: stream usage is not set to StreamUsage.READ.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate static function checkWriteUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.WRITE))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to write in vertex stream: stream usage is not set to StreamUsage.WRITE.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function dummyData(size \t: uint,\n\t\t\t\t\t\t\t\t\t\t offset : uint = 0) : ByteArray\n\t\t{\n\t\t\tvar indices : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tindices.endian = Endian.LITTLE_ENDIAN;\n\t\t\tfor (var i : int = 0; i < size; ++i)\n\t\t\t\tindices.writeShort(i + offset);\n\t\t\tindices.position = 0;\n\t\t\t\n\t\t\treturn indices;\n\t\t}\n\t\t\n\t\tpublic static function fromVector(usage : uint, data : Vector.<uint>) : IndexStream\n\t\t{\n\t\t\tvar stream \t\t: IndexStream \t= new IndexStream(usage);\n\t\t\tvar numIndices \t: uint \t\t\t= data.length;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numIndices; ++i)\n\t\t\t\tstream._data.writeShort(data[i]);\n\t\t\tstream._data.position = 0;\n\t\t\tstream._length = numIndices;\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Endian;\n\n\tpublic final class IndexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tminko_stream var _data\t\t\t: ByteArray;\n\t\tminko_stream var _localDispose\t: Boolean;\n\n\t\tprivate var _usage\t\t: uint;\n\t\tprivate var _resource\t: IndexBuffer3DResource;\n\t\tprivate var _length\t\t: uint;\n\t\t\n\t\tprivate var _locked\t\t: Boolean;\n\t\t\n\t\tprivate var _changed\t: Signal;\n\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get resource() : IndexBuffer3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _length;\n\t\t}\n\n\t\tpublic function set length(value : uint) : void\n\t\t{\n\t\t\t_data.length = value << 1;\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\n\t\tpublic function IndexStream(usage\t: uint,\n\t\t\t\t\t\t\t\t\tdata \t: ByteArray\t= null,\n\t\t\t\t\t\t\t\t\tlength\t: uint\t\t= 0)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, length, usage);\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t_length = _data.length >>> 1;\n            \n            if (_length % 3 != 0)\n                throw new Error('Invalid size');\n\t\t\t\n\t\t\tif (!_locked)\n\t\t\t\t_changed.execute(this);\n\t\t}\n\n\t\tprivate function initialize(data\t: ByteArray,\n\t\t\t\t\t\t\t\t\tlength \t: uint,\n\t\t\t\t\t\t\t\t\tusage\t: uint) : void\n\t\t{\n\t\t\t_changed = new Signal('IndexStream.changed');\n\t\t\t\n\t\t\t_usage = usage;\n\t\t\t_resource = new IndexBuffer3DResource(this);\n\n\t\t\t_data = new ByteArray();\n\t\t\t_data.endian = Endian.LITTLE_ENDIAN;\n\t\t\tif (data)\n\t\t\t{\n\t\t\t\tif (data.endian != Endian.LITTLE_ENDIAN)\n\t\t\t\t\tthrow new Error('Endianness must be Endian.LITTLE_ENDIAN.');\n\t\t\t\tif (length == 0)\n\t\t\t\t\tlength = data.bytesAvailable;\n\t\t\t\tif (length % 6 != 0)\n\t\t\t\t\tthrow new Error('Invalid size');\n\t\t\t\t\n\t\t\t\tdata.readBytes(_data, 0, length);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = dummyData(length);\n\t\t\t}\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function get(index : uint) : uint\n\t\t{\n\t\t\tvar value : uint = 0;\n\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\tvalue = _data.readUnsignedShort();\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\n\t\tpublic function set(index : uint, value : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\t_data.writeShort(value);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function deleteTriangle(triangleIndex : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\t\t\t\n\t\t\t_data.position = _data.length - 6;\n\t\t\tvar v0 : uint = _data.readShort();\n\t\t\tvar v1 : uint = _data.readShort();\n\t\t\tvar v2 : uint = _data.readShort();\n\t\t\t\n\t\t\t_data.position = triangleIndex * 12;\n\t\t\t_data.writeShort(v0);\n\t\t\t_data.writeShort(v1);\n\t\t\t_data.writeShort(v2);\n\t\t\t\n\/\/\t\t\t_data.writeBytes(_data, triangleIndex * 12, 12);\n\t\t\t_data.length -= 6;\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function clone(usage : uint = 0) : IndexStream\n\t\t{\n\t\t\treturn new IndexStream(usage || _usage, _data);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _data.toString();\n\t\t}\n\t\t\n\t\tpublic function concat(indexStream : IndexStream,\n\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t   indexOffset\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckReadUsage(indexStream);\n\t\t\tcheckWriteUsage(this);\n\n\t\t\tpushBytes(indexStream._data, firstIndex, count, indexOffset);\n\t\t\tindexStream._data.position = 0;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function pushBytes(bytes\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  count\t\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  indexOffset\t: uint\t= 0) : IndexStream\n\t\t{\n\t\t\tcount ||= bytes.length >>> 1;\n\t\t\t\n\t\t\t_data.position = _data.length;\n\t\t\t\n\t\t\tif (indexOffset == 0)\n\t\t\t\t_data.writeBytes(bytes, firstIndex << 1, count << 1);\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = firstIndex << 1;\n\t\t\t\tfor (var i : uint = 0; i < count; ++i)\n\t\t\t\t\t_data.writeShort(bytes.readUnsignedShort() + indexOffset);\n\t\t\t}\n\n\t\t\t_data.position = 0;\n\t\t\tbytes.position = (firstIndex + count) << 1;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushVector(indices \t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   offset\t\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = _data.length;\n\n\t\t\tcount ||= indices.length;\n\n\t\t\t_data.position = _data.length;\n\t\t\tfor (var i : int = 0; i < count; ++i)\n\t\t\t\t_data.writeShort(indices[int(firstIndex + i)] + offset);\n\t\t\t_data.position = 0;\n\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushTriangle(index1 : uint, index2 : uint, index3 : uint) : IndexStream\n\t\t{\n\t\t\treturn setTriangle(length * 3, index1, index2, index3);\n\t\t}\n\t\t\n\t\tpublic function setTriangle(triangleIndex\t: uint,\n\t\t\t\t\t\t\t\t\tindex1 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex2 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex3 \t\t\t: uint) : IndexStream\n\t\t{\n\t\t\t_data.position = triangleIndex << 1;\n\t\t\t_data.writeShort(index1);\n\t\t\t_data.writeShort(index2);\n\t\t\t_data.writeShort(index3);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function disposeLocalData(waitForUpload : Boolean = true) : void\n\t\t{\n\t\t\tif (waitForUpload && _length != resource.numIndices)\n\t\t\t\t_localDispose = true;\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = null;\n\t\t\t\t_usage = StreamUsage.STATIC;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_resource.dispose();\n\t\t}\n\t\t\n\t\tpublic function lock() : ByteArray\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t_locked = true;\n\t\t\t\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function unlock(hasChanged : Boolean = true) : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\t_locked = false;\n\t\t\t\n\t\t\tif (hasChanged)\n\t\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Clones the IndexStream by creating a new underlying ByteArray and applying an offset on the indices.\n\t\t *\n\t\t * @param indexStream The IndexStream to clone.\n\t\t * @param offset The offset to apply on the indices.\n\t\t * \n\t\t * @return The offseted new IndexStream.\n\t\t * \n\t\t *\/\n\t\tpublic static function cloneWithOffset(indexStream\t: IndexStream,\n\t\t\t\t\t\t\t\t\t\t\t   offset \t\t: uint \t\t\t= 0) : IndexStream\n\t\t{\n\t\t\tif (!(indexStream.usage & StreamUsage.READ))\n\t\t\t{\n\t\t\t\tthrow new Error('Unable to read from index stream: stream usage is not set to StreamUsage.READ.');\n\t\t\t}\n\t\t\t\n\t\t\tvar newData\t\t: ByteArray\t= new ByteArray();\n\t\t\tnewData.endian \t\t\t\t= Endian.LITTLE_ENDIAN;\n\t\t\t\n\t\t\tvar oldData\t\t: ByteArray\t= indexStream._data;\n\t\t\toldData.position = 0;\n\t\t\twhile (oldData.bytesAvailable)\n\t\t\t{\n\t\t\t\tvar index\t: uint\t\t= oldData.readUnsignedShort() + offset;\n\t\t\t\tnewData.writeShort(index);\n\t\t\t}\n\t\t\tnewData.position = 0;\n\t\t\t\n\t\t\treturn new IndexStream(indexStream.usage, newData);\n\t\t}\n\t\t\n\t\tprivate static function checkReadUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.READ))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to read from vertex stream: stream usage is not set to StreamUsage.READ.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate static function checkWriteUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.WRITE))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to write in vertex stream: stream usage is not set to StreamUsage.WRITE.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function dummyData(size \t: uint,\n\t\t\t\t\t\t\t\t\t\t offset : uint = 0) : ByteArray\n\t\t{\n\t\t\tvar indices : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tindices.endian = Endian.LITTLE_ENDIAN;\n\t\t\tfor (var i : int = 0; i < size; ++i)\n\t\t\t\tindices.writeShort(i + offset);\n\t\t\tindices.position = 0;\n\t\t\t\n\t\t\treturn indices;\n\t\t}\n\t\t\n\t\tpublic static function fromVector(usage : uint, data : Vector.<uint>) : IndexStream\n\t\t{\n\t\t\tvar stream \t\t: IndexStream \t= new IndexStream(usage);\n\t\t\tvar numIndices \t: uint \t\t\t= data.length;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numIndices; ++i)\n\t\t\t\tstream._data.writeShort(data[i]);\n\t\t\tstream._data.position = 0;\n\t\t\tstream._length = numIndices;\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t}\n}","subject":"Fix delete triangle function","message":"Fix delete triangle function\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a658c4e0c55e024b0345d7f824c366cb4f1df1e9","old_file":"src\/flash\/display\/BitmapData.as","new_file":"src\/flash\/display\/BitmapData.as","old_contents":"package flash.display {\n  import Object;\n  import flash.display.IBitmapDrawable;\n  import flash.geom.Rectangle;\n  import flash.geom.Matrix;\n  import flash.geom.Point;\n  import flash.filters.BitmapFilter;\n  import flash.utils.ByteArray;\n  import flash.geom.ColorTransform;\n  import flash.geom.Rectangle;\n  public class BitmapData implements IBitmapDrawable {\n    public function BitmapData(width:int, height:int, transparent:Boolean = true, fillColor:uint = 4294967295) {}\n    public native function clone():BitmapData;\n    public native function get width():int;\n    public native function get height():int;\n    public native function get transparent():Boolean;\n    public function get rect():Rectangle { notImplemented(\"rect\"); }\n    public native function getPixel(x:int, y:int):uint;\n    public native function getPixel32(x:int, y:int):uint;\n    public native function setPixel(x:int, y:int, color:uint):void;\n    public native function setPixel32(x:int, y:int, color:uint):void;\n    public native function applyFilter(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, filter:BitmapFilter):void;\n    public native function colorTransform(rect:Rectangle, colorTransform:ColorTransform):void;\n    public native function compare(otherBitmapData:BitmapData):Object;\n    public native function copyChannel(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, sourceChannel:uint, destChannel:uint):void;\n    public native function copyPixels(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, alphaBitmapData:BitmapData = null, alphaPoint:Point = null, mergeAlpha:Boolean = false):void;\n    public native function dispose():void;\n    public native function draw(source:IBitmapDrawable, matrix:Matrix = null, colorTransform:ColorTransform = null, blendMode:String = null, clipRect:Rectangle = null, smoothing:Boolean = false):void;\n    public native function drawWithQuality(source:IBitmapDrawable, matrix:Matrix = null, colorTransform:ColorTransform = null, blendMode:String = null, clipRect:Rectangle = null, smoothing:Boolean = false, quality:String = null):void;\n    public native function fillRect(rect:Rectangle, color:uint):void;\n    public native function floodFill(x:int, y:int, color:uint):void;\n    public native function generateFilterRect(sourceRect:Rectangle, filter:BitmapFilter):Rectangle;\n    public native function getColorBoundsRect(mask:uint, color:uint, findColor:Boolean = true):Rectangle;\n    public native function getPixels(rect:Rectangle):ByteArray;\n    public native function copyPixelsToByteArray(rect:Rectangle, data:ByteArray):void;\n    public native function getVector(rect:Rectangle):Vector;\n    public native function hitTest(firstPoint:Point, firstAlphaThreshold:uint, secondObject:Object, secondBitmapDataPoint:Point = null, secondAlphaThreshold:uint = 1):Boolean;\n    public native function merge(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, redMultiplier:uint, greenMultiplier:uint, blueMultiplier:uint, alphaMultiplier:uint):void;\n    public native function noise(randomSeed:int, low:uint = 0, high:uint = 255, channelOptions:uint = 7, grayScale:Boolean = false):void;\n    public native function paletteMap(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, redArray:Array = null, greenArray:Array = null, blueArray:Array = null, alphaArray:Array = null):void;\n    public native function perlinNoise(baseX:Number, baseY:Number, numOctaves:uint, randomSeed:int, stitch:Boolean, fractalNoise:Boolean, channelOptions:uint = 7, grayScale:Boolean = false, offsets:Array = null):void;\n    public native function pixelDissolve(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, randomSeed:int = 0, numPixels:int = 0, fillColor:uint = 0):int;\n    public native function scroll(x:int, y:int):void;\n    public native function setPixels(rect:Rectangle, inputByteArray:ByteArray):void;\n    public native function setVector(rect:Rectangle, inputVector:Vector):void;\n    public native function threshold(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, operation:String, threshold:uint, color:uint = 0, mask:uint = 4294967295, copySource:Boolean = false):uint;\n    public native function lock():void;\n    public native function unlock(changeRect:Rectangle = null):void;\n    public native function histogram(hRect:Rectangle = null):Vector;\n    public native function encode(rect:Rectangle, compressor:Object, byteArray:ByteArray = null):ByteArray;\n  }\n}\n","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *totalMemory\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.display {\n  import Object;\n  import flash.display.IBitmapDrawable;\n  import flash.geom.Rectangle;\n  import flash.geom.Matrix;\n  import flash.geom.Point;\n  import flash.filters.BitmapFilter;\n  import flash.utils.ByteArray;\n  import flash.geom.ColorTransform;\n  import flash.geom.Rectangle;\n\n  [native(cls='BitmapData')]\n  public class BitmapData implements IBitmapDrawable {\n    public function BitmapData(width:int, height:int, transparent:Boolean = true, fillColor:uint = 4294967295) {}\n    public native function clone():BitmapData;\n    public native function get width():int;\n    public native function get height():int;\n    public native function get transparent():Boolean;\n    public function get rect():Rectangle { return new Rectangle (0, 0, width(), height()); }\n    public native function getPixel(x:int, y:int):uint;\n    public native function getPixel32(x:int, y:int):uint;\n    public native function setPixel(x:int, y:int, color:uint):void;\n    public native function setPixel32(x:int, y:int, color:uint):void;\n    public native function applyFilter(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, filter:BitmapFilter):void;\n    public native function colorTransform(rect:Rectangle, colorTransform:ColorTransform):void;\n    public native function compare(otherBitmapData:BitmapData):Object;\n    public native function copyChannel(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, sourceChannel:uint, destChannel:uint):void;\n    public native function copyPixels(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, alphaBitmapData:BitmapData = null, alphaPoint:Point = null, mergeAlpha:Boolean = false):void;\n    public native function dispose():void;\n    public native function draw(source:IBitmapDrawable, matrix:Matrix = null, colorTransform:ColorTransform = null, blendMode:String = null, clipRect:Rectangle = null, smoothing:Boolean = false):void;\n    public native function drawWithQuality(source:IBitmapDrawable, matrix:Matrix = null, colorTransform:ColorTransform = null, blendMode:String = null, clipRect:Rectangle = null, smoothing:Boolean = false, quality:String = null):void;\n    public native function fillRect(rect:Rectangle, color:uint):void;\n    public native function floodFill(x:int, y:int, color:uint):void;\n    public native function generateFilterRect(sourceRect:Rectangle, filter:BitmapFilter):Rectangle;\n    public native function getColorBoundsRect(mask:uint, color:uint, findColor:Boolean = true):Rectangle;\n    public native function getPixels(rect:Rectangle):ByteArray;\n    public native function copyPixelsToByteArray(rect:Rectangle, data:ByteArray):void;\n    public native function getVector(rect:Rectangle):Vector;\n    public native function hitTest(firstPoint:Point, firstAlphaThreshold:uint, secondObject:Object, secondBitmapDataPoint:Point = null, secondAlphaThreshold:uint = 1):Boolean;\n    public native function merge(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, redMultiplier:uint, greenMultiplier:uint, blueMultiplier:uint, alphaMultiplier:uint):void;\n    public native function noise(randomSeed:int, low:uint = 0, high:uint = 255, channelOptions:uint = 7, grayScale:Boolean = false):void;\n    public native function paletteMap(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, redArray:Array = null, greenArray:Array = null, blueArray:Array = null, alphaArray:Array = null):void;\n    public native function perlinNoise(baseX:Number, baseY:Number, numOctaves:uint, randomSeed:int, stitch:Boolean, fractalNoise:Boolean, channelOptions:uint = 7, grayScale:Boolean = false, offsets:Array = null):void;\n    public native function pixelDissolve(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, randomSeed:int = 0, numPixels:int = 0, fillColor:uint = 0):int;\n    public native function scroll(x:int, y:int):void;\n    public native function setPixels(rect:Rectangle, inputByteArray:ByteArray):void;\n    public native function setVector(rect:Rectangle, inputVector:Vector):void;\n    public native function threshold(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, operation:String, threshold:uint, color:uint = 0, mask:uint = 4294967295, copySource:Boolean = false):uint;\n    public native function lock():void;\n    public native function unlock(changeRect:Rectangle = null):void;\n    public native function histogram(hRect:Rectangle = null):Vector;\n    public native function encode(rect:Rectangle, compressor:Object, byteArray:ByteArray = null):ByteArray;\n  }\n}\n","subject":"Implement BitmapData()","message":"Implement BitmapData()\n","lang":"ActionScript","license":"apache-2.0","repos":"mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway"}
{"commit":"676b003e42042ed1137442313595b6874cd8560a","old_file":"common\/actionscript\/org\/concord\/sparks\/JavaScript.as","new_file":"common\/actionscript\/org\/concord\/sparks\/JavaScript.as","old_contents":"package org.concord.sparks {\n\n    import flash.events.ErrorEvent;\n    import flash.external.ExternalInterface;\n    \n    import org.concord.sparks.Activity;\n    \n    \/\/ Interface with external JavaScript\n    public class JavaScript {\n  \n        private static var _instance:JavaScript;\n        private static var _fromWithin:Boolean = false;\n\n        private var activity:Activity;\n\n        public static function instance() {\n          if (! _instance) {\n            _fromWithin = true;\n            _instance = new JavaScript();\n            _fromWithin = false;\n          }\n          return _instance;\n        }\n\n        public function JavaScript() {\n            if (! _fromWithin) {\n              throw new Error(\"Constructor JavaScript() is not supposed to be called from outside.\");\n            }\n            this.activity = activity;\n            setupCallbacks();\n        }\n\n        public function setActivity(activity:Activity) {\n            this.activity = activity;\n        }\n        \n        public function call(func:String, ... values) {\n            var args = values;\n            args.unshift(func);\n            ExternalInterface.call.apply(null, args);\n        }\n        \n        public function sendEvent(name:String, ... values) {\n            var time = String(new Date().valueOf());\n            ExternalInterface.call('receiveEvent', name, values.join('|'), time);\n        }\n        \n        private function setupCallbacks():void {\n            ExternalInterface.addCallback(\"sendMessageToFlash\",\n                    getMessageFromJavaScript);\n        }\n        \n        private function parseParameter(parm) {\n            var tokens:Array = parm.split(':');\n            switch (tokens[1]) {\n                case \"int\":\n                    return parseInt(tokens[0]);\n                default: \/\/string\n                    return tokens[0];\n            }\n        }\n\n        private function getMessageFromJavaScript(... Arguments):String {\n            try {\n                return activity.processMessageFromJavaScript(Arguments);\n            }\n            catch (e:ErrorEvent) {\n                return 'flash_error|' + e.toString();\n            }\n            catch (e:Error) {\n                return 'flash_error|' + e.name + '\\n' + e.message + '\\n' + e.getStackTrace();\n            }\n            return 'flash_error|this point should be unreachable';\n        }\n    }\n}\n","new_contents":"package org.concord.sparks {\n\n    import flash.events.ErrorEvent;\n    import flash.external.ExternalInterface;\n    \n    import org.concord.sparks.Activity;\n    \n    \/\/ Interface with external JavaScript\n    public class JavaScript {\n  \n        private static var _instance:JavaScript;\n        private static var _fromWithin:Boolean = false;\n\n        private var activity:Activity;\n\n        public static function instance() {\n          if (! _instance) {\n            _fromWithin = true;\n            _instance = new JavaScript();\n            _fromWithin = false;\n          }\n          return _instance;\n        }\n\n        public function JavaScript() {\n            if (! _fromWithin) {\n              throw new Error(\"Constructor JavaScript() is not supposed to be called from outside.\");\n            }\n            this.activity = activity;\n            setupCallbacks();\n        }\n\n        public function setActivity(activity:Activity) {\n            this.activity = activity;\n        }\n        \n        public function call(func:String, ... values) {\n            var args = values;\n            args.unshift(func);\n            if (ExternalInterface.available) {\n                ExternalInterface.call.apply(null, args);\n            }\n            else {\n                trace('ExternalInterface unavailable: tried to call ' + func + '(' + args + ')');\n            }\n        }\n        \n        public function sendEvent(name:String, ... values) {\n            var time = String(new Date().valueOf());\n            if (ExternalInterface.available) {\n                ExternalInterface.call('receiveEvent', name, values.join('|'), time);\n            }\n            else {\n                trace('ExternalInterface unavailable: tried to call receiveEvent(' + name + ', '  + values.join('|') + ', ' + time + ')');\n            }\n        }\n        \n        private function setupCallbacks():void {\n            if (ExternalInterface.available) {\n                ExternalInterface.addCallback(\"sendMessageToFlash\",\n                    getMessageFromJavaScript);\n            }\n        }\n        \n        private function parseParameter(parm) {\n            var tokens:Array = parm.split(':');\n            switch (tokens[1]) {\n                case \"int\":\n                    return parseInt(tokens[0]);\n                default: \/\/string\n                    return tokens[0];\n            }\n        }\n\n        private function getMessageFromJavaScript(... Arguments):String {\n            try {\n                return activity.processMessageFromJavaScript(Arguments);\n            }\n            catch (e:ErrorEvent) {\n                return 'flash_error|' + e.toString();\n            }\n            catch (e:Error) {\n                return 'flash_error|' + e.name + '\\n' + e.message + '\\n' + e.getStackTrace();\n            }\n            return 'flash_error|this point should be unreachable';\n        }\n    }\n}\n","subject":"Check if ExternalInterface is available","message":"Check if ExternalInterface is available\n","lang":"ActionScript","license":"apache-2.0","repos":"concord-consortium\/sparks,concord-consortium\/sparks,concord-consortium\/sparks,concord-consortium\/sparks,concord-consortium\/sparks"}
{"commit":"7b402d32753ec8e63b2d18b52047a75bb8842cd0","old_file":"lib\/src\/com\/amanitadesign\/steam\/SteamConstants.as","new_file":"lib\/src\/com\/amanitadesign\/steam\/SteamConstants.as","old_contents":"\/*\n *  SteamConstants.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam\n{\n\tpublic class SteamConstants\n\t{\n\t\t\/* response values *\/\n\t\tpublic static const RESPONSE_OK:int = 0;\n\t\tpublic static const RESPONSE_FAILED:int = 1;\n\n\t\t\/* response types *\/\n\t\tpublic static const RESPONSE_OnUserStatsReceived:int = 0;\n\t\tpublic static const RESPONSE_OnUserStatsStored:int = 1;\n\t\tpublic static const RESPONSE_OnAchievementStored:int = 2;\n\t\tpublic static const RESPONSE_OnGameOverlayActivated:int = 3;\n\t\tpublic static const RESPONSE_OnFileShared:int = 4;\n\t\tpublic static const RESPONSE_OnUGCDownload:int = 5;\n\t\tpublic static const RESPONSE_OnPublishWorkshopFile:int = 6;\n\t\tpublic static const RESPONSE_OnDeletePublishedFile:int = 7;\n\t\tpublic static const RESPONSE_OnGetPublishedFileDetails:int = 8;\n\t\tpublic static const RESPONSE_OnEnumerateUserPublishedFiles:int = 9;\n\t\tpublic static const RESPONSE_OnEnumeratePublishedWorkshopFiles:int = 10;\n\t\tpublic static const RESPONSE_OnEnumerateUserSubscribedFiles:int = 11;\n\t\tpublic static const RESPONSE_OnEnumerateUserSharedWorkshopFiles:int = 12;\n\t\tpublic static const RESPONSE_OnEnumeratePublishedFilesByUserAction:int = 13;\n\t\tpublic static const RESPONSE_OnCommitPublishedFileUpdate:int = 14;\n\t\tpublic static const RESPONSE_OnSubscribePublishedFile:int = 15;\n\t\tpublic static const RESPONSE_OnUnsubscribePublishedFile:int = 16;\n\t\tpublic static const RESPONSE_OnGetPublishedItemVoteDetails:int = 17;\n\t\tpublic static const RESPONSE_OnUpdateUserPublishedItemVote:int = 18;\n\t\tpublic static const RESPONSE_OnSetUserPublishedFileAction:int = 19;\n\t}\n\n}\n","new_contents":"\/*\n *  SteamConstants.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam\n{\n\tpublic class SteamConstants\n\t{\n\t\t\/* response values *\/\n\t\tpublic static const RESPONSE_OK:int = 0;\n\t\tpublic static const RESPONSE_FAILED:int = 1;\n\n\t\t\/* response types *\/\n\t\tpublic static const RESPONSE_OnUserStatsReceived:int = 0;\n\t\tpublic static const RESPONSE_OnUserStatsStored:int = 1;\n\t\tpublic static const RESPONSE_OnAchievementStored:int = 2;\n\t\tpublic static const RESPONSE_OnGameOverlayActivated:int = 3;\n\t\tpublic static const RESPONSE_OnFileShared:int = 4;\n\t\tpublic static const RESPONSE_OnUGCDownload:int = 5;\n\t\tpublic static const RESPONSE_OnPublishWorkshopFile:int = 6;\n\t\tpublic static const RESPONSE_OnDeletePublishedFile:int = 7;\n\t\tpublic static const RESPONSE_OnGetPublishedFileDetails:int = 8;\n\t\tpublic static const RESPONSE_OnEnumerateUserPublishedFiles:int = 9;\n\t\tpublic static const RESPONSE_OnEnumeratePublishedWorkshopFiles:int = 10;\n\t\tpublic static const RESPONSE_OnEnumerateUserSubscribedFiles:int = 11;\n\t\tpublic static const RESPONSE_OnEnumerateUserSharedWorkshopFiles:int = 12;\n\t\tpublic static const RESPONSE_OnEnumeratePublishedFilesByUserAction:int = 13;\n\t\tpublic static const RESPONSE_OnCommitPublishedFileUpdate:int = 14;\n\t\tpublic static const RESPONSE_OnSubscribePublishedFile:int = 15;\n\t\tpublic static const RESPONSE_OnUnsubscribePublishedFile:int = 16;\n\t\tpublic static const RESPONSE_OnGetPublishedItemVoteDetails:int = 17;\n\t\tpublic static const RESPONSE_OnUpdateUserPublishedItemVote:int = 18;\n\t\tpublic static const RESPONSE_OnSetUserPublishedFileAction:int = 19;\n\t\tpublic static const RESPONSE_OnDLCInstalled:int = 20;\n\t}\n\n}\n","subject":"Add OnDLCInstalled event id to SteamConstants","message":"Add OnDLCInstalled event id to SteamConstants\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"f79d03f684f3a25ba50ced9dedd1ecc58ee98856","old_file":"src\/com\/google\/analytics\/utils\/Environment.as","new_file":"src\/com\/google\/analytics\/utils\/Environment.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.utils\n{\n    import core.strings.userAgent;\n    \n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.external.HTMLDOM;\n    \n    import flash.system.Capabilities;\n    import flash.system.Security;\n    import flash.system.System;\n    \n    \/**\n     * Environment provides informations for the local environment.\n     *\/\n    public class Environment\n    {\n        private var _debug:DebugConfiguration;\n        private var _dom:HTMLDOM;\n        \n        private var _protocol:Protocols;\n        private var _appName:String;\n        private var _appVersion:Version;\n        private var _userAgent:String;\n        private var _url:String;\n        \n        \/**\n         * Creates a new Environment instance.\n         * @param url The URL of the SWF.\n         * @param app The application name\n         * @param version The application version\n         * @param dom the HTMLDOM reference.\n         *\/\n        public function Environment( url:String = \"\", app:String = \"\", version:String = \"\",\n                                     debug:DebugConfiguration = null, dom:HTMLDOM = null )\n        {\n            var v:Version;\n            \n            if( app == \"\" )\n            {\n                if( isAIR() )\n                {\n                    app = \"AIR\";\n                }\n                else\n                {\n                    app = \"Flash\";\n                }\n            }\n            \n            if( version == \"\" )\n            {\n                v = flashVersion;\n            }\n            else\n            {\n                v = Version.fromString( version );\n            }\n            \n            _url        = url;\n            _appName    = app;\n            _appVersion = v;\n            \n            _debug      = debug;\n            _dom        = dom;\n        }\n        \n        \/**\n         * @private\n         *\/\n        private function _findProtocol():void\n        {\n            var p:Protocols = Protocols.none;\n            \n            if(_url != \"\")\n            {\n                \/\/ file:\/\/\n                \/\/ http:\/\/\n                \/\/ https:\/\/\n                var URL:String = _url.toLowerCase();\n                var test:String = URL.substr(0,5);\n                \n                switch( test )\n                {\n                    case \"file:\":\n                    {\n                        p = Protocols.file;\n                        break;\n                    }\n                    case \"http:\":\n                    {\n                        p = Protocols.HTTP;\n                        break;\n                    }\n                    case \"https\":\n                    {\n                        if(URL.charAt(5) == \":\")\n                        {\n                            p = Protocols.HTTPS;\n                        }\n                        break;\n                    } \n                    default:\n                    {\n                        _protocol = Protocols.none;\n                    }\n                }\n            }\n            \n            \/*TODO:\n              if _url is not found (if someone forgot to add the tracker to the display list)\n              we could use the alternative to get the dom.location and find the protocol from that string\n              off course only if we have access to ExternalInterface\n            *\/\n            \n            \n            var _proto:String = _dom.protocol;\n            \n            var proto:String = (p.toString()+\":\").toLowerCase();\n            \n            if( _proto && _proto != proto && _debug )\n            {\n                _debug.warning( \"Protocol mismatch: SWF=\"+proto+\", DOM=\"+_proto );\n            }\n            \n            _protocol = p;\n        }\n\n        \/**\n         * Indicates the name of the application.\n         *\/        \n        public function get appName():String\n        {\n            return _appName;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set appName( value:String ):void\n        {\n            _appName = value;\n            _defineUserAgent();\n        }\n        \n        \/**\n         * Indicates the version of the application.\n         *\/\n        public function get appVersion():Version\n        {\n            return _appVersion;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set appVersion( value:Version ):void\n        {\n            _appVersion = value;\n            _defineUserAgent();\n            \n        }\n        \n        \/**\n         * Sets the stage reference value of the application.\n         *\/\n        ga_internal function set url( value:String ):void\n        {\n            _url = value;\n        }\n        \n        \/**\n         * Indicates the location of swf.\n         *\/\n        public function get locationSWFPath():String\n        {\n            return _url;\n        }\n        \n        \/**\n         * Indicates the referrer value.\n         *\/        \n        public function get referrer():String\n        {\n            var _referrer:String = _dom.referrer;\n            \n            if( _referrer )\n            {\n                return _referrer;\n            }\n            \n            if( protocol == Protocols.file )\n            {\n                return \"localhost\";\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the title of the document.\n         *\/\n        public function get documentTitle():String\n        {\n            var _title:String = _dom.title;\n            \n            if( _title )\n            {\n                return _title;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the local domain name value.\n         *\/\n        public function get domainName():String\n        {\n            if( protocol == Protocols.HTTP ||\n                protocol == Protocols.HTTPS )\n            {\n                var URL:String = _url.toLowerCase();\n                var str:String;\n                var end:int;\n                \n                if( protocol == Protocols.HTTP )\n                {\n                    str = URL.split( \"http:\/\/\" ).join( \"\" );\n                }\n                else if( protocol == Protocols.HTTPS )\n                {\n                    str = URL.split( \"https:\/\/\" ).join( \"\" );\n                }\n                \n                end = str.indexOf( \"\/\" );\n                \n                if( end > -1 )\n                {\n                    str = str.substring(0,end);\n                }\n                \n                return str;\n            }\n        \n            if( protocol == Protocols.file )\n            {\n                return \"localhost\";\n            }\n        \n            return \"\";\n        }\n        \n        \/**\n         * Indicates if the application is running in AIR.\n         *\/\n        public function isAIR():Boolean\n        {\n            \/\/return (playerType == \"Desktop\") && (Security.sandboxType.toString() == \"application\");\n            return Security.sandboxType == \"application\";\n        }\n        \n        \/**\n         * Indicates if the SWF is embeded in an HTML page.\n         * @return <code class=\"prettyprint\">true<\/code> if the SWF is embeded in an HTML page.\n         *\/\n        public function isInHTML():Boolean\n        {\n            return Capabilities.playerType == \"PlugIn\" ;\n        }        \n        \n        \/**\n         * Indicates the locationPath value.\n         *\/        \n        public function get locationPath():String\n        {\n            var _pathname:String = _dom.pathname;\n            \n            if( _pathname )\n            {\n                return _pathname;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the locationSearch value.\n         *\/         \n        public function get locationSearch():String\n        {\n            var _search:String = _dom.search;\n            \n            if( _search )\n            {\n                return _search;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Returns the flash version object representation of the application. \n         * <p>This object contains the attributes major, minor, build and revision :<\/p>\n         * <p><b>Example :<\/b><\/b>\n         * <pre class=\"prettyprint\">\n         * import com.google.analytics.utils.Environment ;\n         * \n         * var info:Environment = new Environment( \"http:\/\/www.domain.com\" ) ;\n         * var version:Object = info.flashVersion ;\n         * \n         * trace( version.major    ) ; \/\/ 9\n         * trace( version.minor    ) ; \/\/ 0\n         * trace( version.build    ) ; \/\/ 124\n         * trace( version.revision ) ; \/\/ 0\n         * <\/pre>\n         * @return the flash version object representation of the application.\n         *\/\n        public function get flashVersion():Version\n        {\n            var v:Version = Version.fromString( Capabilities.version.split( \" \" )[1], \",\" ) ;\n            return v ;\n        }\n        \n        \/**\n         * Returns the language string as a lowercase two-letter language code from ISO 639-1.\n         * @see Capabilities.language\n         *\/\n        public function get language():String\n        {\n            var _lang:String = _dom.language;\n            var lang:String  = Capabilities.language;\n            \n            if( _lang )\n            {\n                if( (_lang.length > lang.length) &&\n                    (_lang.substr(0,lang.length) == lang) )\n                {\n                    lang = _lang;\n                }\n            }\n            \n            return lang;\n        }\n        \n        \/**\n         * Returns the internal character set used by the flash player\n         * <p>Logic : by default flash player use unicode internally so we return UTF-8.<\/p>\n         * <p>If the player use the system code page then we try to return the char set of the browser.<\/p>\n         * @return the internal character set used by the flash player\n         *\/\n        public function get languageEncoding():String\n        {\n            if( System.useCodePage )\n            {\n                var _charset:String = _dom.characterSet;\n                if( _charset )\n                {\n                    return _charset;\n                }\n                return \"-\"; \/\/not found\n            }\n            \/\/default\n            return \"UTF-8\" ;\n        }\n        \n        \/**\n         * Returns the operating system string.\n         * <p><b>Note:<\/b> The flash documentation indicate those strings<\/p>\n         * <li>\"Windows XP\"<\/li>\n         * <li>\"Windows 2000\"<\/li>\n         * <li>\"Windows NT\"<\/li>\n         * <li>\"Windows 98\/ME\"<\/li>\n         * <li>\"Windows 95\"<\/li>\n         * <li>\"Windows CE\" (available only in Flash Player SDK, not in the desktop version)<\/li>\n         * <li>\"Linux\"<\/li>\n         * <li>\"MacOS\"<\/li>\n         * <p>Other strings we can obtain ( not documented : \"Mac OS 10.5.4\" , \"Windows Vista\")<\/p>\n         * @return the operating system string.\n         * @see Capabilities.os\n         *\/        \n        public function get operatingSystem():String\n        {\n            return Capabilities.os ;\n        }\n                        \n        \/**\n         * Returns the player type.\n         * <p><b>Note :<\/b> The flash documentation indicate those strings.<\/p>\n         * <li><b>\"ActiveX\"<\/b>    : for the Flash Player ActiveX control used by Microsoft Internet Explorer.<\/li>\n         * <li><b>\"Desktop\"<\/b>    : for the Adobe AIR runtime (except for SWF content loaded by an HTML page, which has Capabilities.playerType set to \"PlugIn\").<\/li>\n         * <li><b>\"External\"<\/b>   : for the external Flash Player \"PlugIn\" for the Flash Player browser plug-in (and for SWF content loaded by an HTML page in an AIR application).<\/li>\n         * <li><b>\"StandAlone\"<\/b> : for the stand-alone Flash Player.<\/li>\n         * @return the player type.\n         * @see Capabilities.playerType\n         *\/                       \n        public function get playerType():String\n        {\n            return Capabilities.playerType;\n        }\n        \n        \/**\n         * Returns the platform, can be \"Windows\", \"Macintosh\" or \"Linux\"\n         * @see Capabilities.manufacturer\n         *\/            \n        public function get platform():String\n        {\n            var p:String = Capabilities.manufacturer;\n            return p.split( \"Adobe \" )[1];\n        }\n        \n        \/**\n         * Indicates the Protocols object of this local info.\n         *\/\n        public function get protocol():Protocols\n        {\n            if(!_protocol)\n            {\n                _findProtocol();\n            }\n            \n            return _protocol;\n        }\n        \n        \/**\n         * Indicates the height of the screen.\n         * @see Capabilities.screenResolutionY\n         *\/        \n        public function get screenHeight():Number\n        {\n            return Capabilities.screenResolutionY;\n        }        \n        \n        \/**\n         * Indicates the width of the screen.\n         * @see Capabilities.screenResolutionX\n         *\/\n        public function get screenWidth():Number\n        {\n            return Capabilities.screenResolutionX;\n        }\n                \n        \/**\n         * In AIR we can use flash.display.Screen to directly get the colorDepth property \n         * in flash player we can only access screenColor in flash.system.Capabilities.\n         * <p>Some ref : <a href=\"http:\/\/en.wikipedia.org\/wiki\/Color_depth\">http:\/\/en.wikipedia.org\/wiki\/Color_depth<\/a><\/p>\n         * <li>\"color\" -> 16-bit or 24-bit or 32-bit<\/li>\n         * <li>\"gray\"  -> 2-bit<\/li>\n         * <li>\"bw\"    -> 1-bit<\/li>\n         *\/\n        public function get screenColorDepth():String\n        {\n            var color:String;\n            switch( Capabilities.screenColor )\n            {\n                case \"bw\":\n                {\n                    color = \"1\";\n                    break;\n                }\n                case \"gray\":\n                {\n                    color = \"2\";\n                    break;\n                }\n                \/* note:\n                   as we have no way to know if\n                   we are in 16-bit, 24-bit or 32-bit\n                   we gives 24-bit by default\n                *\/\n                case \"color\" :\n                default      :\n                {\n                    color = \"24\" ;\n                }\n            }\n            \n            var _colorDepth:String = _dom.colorDepth;\n            \n            if( _colorDepth )\n            {\n                color = _colorDepth;\n            }\n            \n            return color;\n        }\n        \n        private function _defineUserAgent():void\n        {\n            _userAgent = core.strings.userAgent( appName + \"\/\" + appVersion.toString(4) );\n        }\n        \n        \/**\n         * Defines a custom user agent.\n         * <p>For case where the user would want to define its own application name and version \n         * it is possible to change appName and appVersion which are in sync with \n         * applicationProduct and applicationVersion properties.<\/p>\n         *\/\n        public function get userAgent():String\n        {\n            if( !_userAgent )\n            {\n                 _defineUserAgent();\n            }\n            \n            return _userAgent;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set userAgent( custom:String ):void\n        {\n            _userAgent = custom;\n        }\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.utils\n{\n    import core.strings.userAgent;\n    \n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.external.HTMLDOM;\n    \n    import flash.system.Capabilities;\n    import flash.system.Security;\n    import flash.system.System;\n    \n    \/**\n     * Environment provides informations for the local environment.\n     *\/\n    public class Environment\n    {\n        private var _debug:DebugConfiguration;\n        private var _dom:HTMLDOM;\n        \n        private var _protocol:Protocols;\n        private var _appName:String;\n        private var _appVersion:Version;\n        private var _userAgent:String;\n        private var _url:String;\n        \n        \/**\n         * Creates a new Environment instance.\n         * @param url The URL of the SWF.\n         * @param app The application name\n         * @param version The application version\n         * @param dom the HTMLDOM reference.\n         *\/\n        public function Environment( url:String = \"\", app:String = \"\", version:String = \"\",\n                                     debug:DebugConfiguration = null, dom:HTMLDOM = null )\n        {\n            var v:Version;\n            \n            if( app == \"\" )\n            {\n                if( isAIR() )\n                {\n                    app = \"AIR\";\n                }\n                else\n                {\n                    app = \"Flash\";\n                }\n            }\n            \n            if( version == \"\" )\n            {\n                v = flashVersion;\n            }\n            else\n            {\n                v = Version.fromString( version );\n            }\n            \n            _url        = url;\n            _appName    = app;\n            _appVersion = v;\n            \n            _debug      = debug;\n            _dom        = dom;\n        }\n        \n        \/**\n         * @private\n         *\/\n        private function _findProtocol():void\n        {\n            var p:Protocols = Protocols.none;\n            \n            if(_url != \"\")\n            {\n                \/\/ file:\/\/\n                \/\/ http:\/\/\n                \/\/ https:\/\/\n                var URL:String = _url.toLowerCase();\n                var test:String = URL.substr(0,5);\n                \n                switch( test )\n                {\n                    case \"file:\":\n                    {\n                        p = Protocols.file;\n                        break;\n                    }\n                    case \"http:\":\n                    {\n                        p = Protocols.HTTP;\n                        break;\n                    }\n                    case \"https\":\n                    {\n                        if(URL.charAt(5) == \":\")\n                        {\n                            p = Protocols.HTTPS;\n                        }\n                        break;\n                    } \n                    default:\n                    {\n                        _protocol = Protocols.none;\n                    }\n                }\n            }\n            \n            \/*TODO:\n              if _url is not found (if someone forgot to add the tracker to the display list)\n              we could use the alternative to get the dom.location and find the protocol from that string\n              off course only if we have access to ExternalInterface\n            *\/\n            \n            \n            var _proto:String = _dom.protocol;\n            \n            var proto:String = (p.toString()+\":\").toLowerCase();\n            \n            if( _proto && _proto != proto && _debug )\n            {\n                _debug.warning( \"Protocol mismatch: SWF=\"+proto+\", DOM=\"+_proto );\n            }\n            \n            _protocol = p;\n        }\n\n        \/**\n         * Indicates the name of the application.\n         *\/        \n        public function get appName():String\n        {\n            return _appName;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set appName( value:String ):void\n        {\n            _appName = value;\n            _defineUserAgent();\n        }\n        \n        \/**\n         * Indicates the version of the application.\n         *\/\n        public function get appVersion():Version\n        {\n            return _appVersion;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set appVersion( value:Version ):void\n        {\n            _appVersion = value;\n            _defineUserAgent();\n            \n        }\n        \n        \/**\n         * Sets the stage reference value of the application.\n         *\/\n        ga_internal function set url( value:String ):void\n        {\n            _url = value;\n        }\n        \n        \/**\n         * Indicates the location of swf.\n         *\/\n        public function get locationSWFPath():String\n        {\n            return _url;\n        }\n        \n        \/**\n         * Indicates the referrer value.\n         *\/        \n        public function get referrer():String\n        {\n            var _referrer:String = _dom.referrer;\n            \n            if( _referrer )\n            {\n                return _referrer;\n            }\n            \n            if( protocol == Protocols.file )\n            {\n                return \"localhost\";\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the title of the document.\n         *\/\n        public function get documentTitle():String\n        {\n            var _title:String = _dom.title;\n            \n            if( _title )\n            {\n                return _title;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the local domain name value.\n         *\/\n        public function get domainName():String\n        {\n            if( protocol == Protocols.HTTP ||\n                protocol == Protocols.HTTPS )\n            {\n                var URL:String = _url.toLowerCase();\n                var str:String;\n                var end:int;\n                \n                if( protocol == Protocols.HTTP )\n                {\n                    str = URL.split( \"http:\/\/\" ).join( \"\" );\n                }\n                else if( protocol == Protocols.HTTPS )\n                {\n                    str = URL.split( \"https:\/\/\" ).join( \"\" );\n                }\n                \n                end = str.indexOf( \"\/\" );\n                \n                if( end > -1 )\n                {\n                    str = str.substring(0,end);\n                }\n                \n                return str;\n            }\n        \n            if( protocol == Protocols.file )\n            {\n                return \"localhost\";\n            }\n        \n            return \"\";\n        }\n        \n        \/**\n         * Indicates if the application is running in AIR.\n         *\/\n        public function isAIR():Boolean\n        {\n            \/\/return (playerType == \"Desktop\") && (Security.sandboxType.toString() == \"application\");\n            return Security.sandboxType == \"application\";\n        }\n        \n        \/**\n         * Indicates if the SWF is embeded in an HTML page.\n         * @return <code class=\"prettyprint\">true<\/code> if the SWF is embeded in an HTML page.\n         *\/\n        public function isInHTML():Boolean\n        {\n            return Capabilities.playerType == \"PlugIn\" ;\n        }        \n        \n        \/**\n         * Indicates the locationPath value.\n         *\/        \n        public function get locationPath():String\n        {\n            var _pathname:String = _dom.pathname;\n            \n            if( _pathname )\n            {\n                return _pathname;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the locationSearch value.\n         *\/         \n        public function get locationSearch():String\n        {\n            var _search:String = _dom.search;\n            \n            if( _search )\n            {\n                return _search;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Returns the flash version object representation of the application. \n         * <p>This object contains the attributes major, minor, build and revision :<\/p>\n         * <p><b>Example :<\/b><\/p>\n         * <pre class=\"prettyprint\">\n         * import com.google.analytics.utils.Environment ;\n         * \n         * var info:Environment = new Environment( \"http:\/\/www.domain.com\" ) ;\n         * var version:Object = info.flashVersion ;\n         * \n         * trace( version.major    ) ; \/\/ 9\n         * trace( version.minor    ) ; \/\/ 0\n         * trace( version.build    ) ; \/\/ 124\n         * trace( version.revision ) ; \/\/ 0\n         * <\/pre>\n         * @return the flash version object representation of the application.\n         *\/\n        public function get flashVersion():Version\n        {\n            var v:Version = Version.fromString( Capabilities.version.split( \" \" )[1], \",\" ) ;\n            return v ;\n        }\n        \n        \/**\n         * Returns the language string as a lowercase two-letter language code from ISO 639-1.\n         * @see Capabilities.language\n         *\/\n        public function get language():String\n        {\n            var _lang:String = _dom.language;\n            var lang:String  = Capabilities.language;\n            \n            if( _lang )\n            {\n                if( (_lang.length > lang.length) &&\n                    (_lang.substr(0,lang.length) == lang) )\n                {\n                    lang = _lang;\n                }\n            }\n            \n            return lang;\n        }\n        \n        \/**\n         * Returns the internal character set used by the flash player\n         * <p>Logic : by default flash player use unicode internally so we return UTF-8.<\/p>\n         * <p>If the player use the system code page then we try to return the char set of the browser.<\/p>\n         * @return the internal character set used by the flash player\n         *\/\n        public function get languageEncoding():String\n        {\n            if( System.useCodePage )\n            {\n                var _charset:String = _dom.characterSet;\n                if( _charset )\n                {\n                    return _charset;\n                }\n                return \"-\"; \/\/not found\n            }\n            \/\/default\n            return \"UTF-8\" ;\n        }\n        \n        \/**\n         * Returns the operating system string.\n         * <p><b>Note:<\/b> The flash documentation indicate those strings<\/p>\n         * <li>\"Windows XP\"<\/li>\n         * <li>\"Windows 2000\"<\/li>\n         * <li>\"Windows NT\"<\/li>\n         * <li>\"Windows 98\/ME\"<\/li>\n         * <li>\"Windows 95\"<\/li>\n         * <li>\"Windows CE\" (available only in Flash Player SDK, not in the desktop version)<\/li>\n         * <li>\"Linux\"<\/li>\n         * <li>\"MacOS\"<\/li>\n         * <p>Other strings we can obtain ( not documented : \"Mac OS 10.5.4\" , \"Windows Vista\")<\/p>\n         * @return the operating system string.\n         * @see Capabilities.os\n         *\/        \n        public function get operatingSystem():String\n        {\n            return Capabilities.os ;\n        }\n                        \n        \/**\n         * Returns the player type.\n         * <p><b>Note :<\/b> The flash documentation indicate those strings.<\/p>\n         * <li><b>\"ActiveX\"<\/b>    : for the Flash Player ActiveX control used by Microsoft Internet Explorer.<\/li>\n         * <li><b>\"Desktop\"<\/b>    : for the Adobe AIR runtime (except for SWF content loaded by an HTML page, which has Capabilities.playerType set to \"PlugIn\").<\/li>\n         * <li><b>\"External\"<\/b>   : for the external Flash Player \"PlugIn\" for the Flash Player browser plug-in (and for SWF content loaded by an HTML page in an AIR application).<\/li>\n         * <li><b>\"StandAlone\"<\/b> : for the stand-alone Flash Player.<\/li>\n         * @return the player type.\n         * @see Capabilities.playerType\n         *\/                       \n        public function get playerType():String\n        {\n            return Capabilities.playerType;\n        }\n        \n        \/**\n         * Returns the platform, can be \"Windows\", \"Macintosh\" or \"Linux\"\n         * @see Capabilities.manufacturer\n         *\/            \n        public function get platform():String\n        {\n            var p:String = Capabilities.manufacturer;\n            return p.split( \"Adobe \" )[1];\n        }\n        \n        \/**\n         * Indicates the Protocols object of this local info.\n         *\/\n        public function get protocol():Protocols\n        {\n            if(!_protocol)\n            {\n                _findProtocol();\n            }\n            \n            return _protocol;\n        }\n        \n        \/**\n         * Indicates the height of the screen.\n         * @see Capabilities.screenResolutionY\n         *\/        \n        public function get screenHeight():Number\n        {\n            return Capabilities.screenResolutionY;\n        }        \n        \n        \/**\n         * Indicates the width of the screen.\n         * @see Capabilities.screenResolutionX\n         *\/\n        public function get screenWidth():Number\n        {\n            return Capabilities.screenResolutionX;\n        }\n                \n        \/**\n         * In AIR we can use flash.display.Screen to directly get the colorDepth property \n         * in flash player we can only access screenColor in flash.system.Capabilities.\n         * <p>Some ref : <a href=\"http:\/\/en.wikipedia.org\/wiki\/Color_depth\">http:\/\/en.wikipedia.org\/wiki\/Color_depth<\/a><\/p>\n         * <li>\"color\" -> 16-bit or 24-bit or 32-bit<\/li>\n         * <li>\"gray\"  -> 2-bit<\/li>\n         * <li>\"bw\"    -> 1-bit<\/li>\n         *\/\n        public function get screenColorDepth():String\n        {\n            var color:String;\n            switch( Capabilities.screenColor )\n            {\n                case \"bw\":\n                {\n                    color = \"1\";\n                    break;\n                }\n                case \"gray\":\n                {\n                    color = \"2\";\n                    break;\n                }\n                \/* note:\n                   as we have no way to know if\n                   we are in 16-bit, 24-bit or 32-bit\n                   we gives 24-bit by default\n                *\/\n                case \"color\" :\n                default      :\n                {\n                    color = \"24\" ;\n                }\n            }\n            \n            var _colorDepth:String = _dom.colorDepth;\n            \n            if( _colorDepth )\n            {\n                color = _colorDepth;\n            }\n            \n            return color;\n        }\n        \n        private function _defineUserAgent():void\n        {\n            _userAgent = core.strings.userAgent( appName + \"\/\" + appVersion.toString(4) );\n        }\n        \n        \/**\n         * Defines a custom user agent.\n         * <p>For case where the user would want to define its own application name and version \n         * it is possible to change appName and appVersion which are in sync with \n         * applicationProduct and applicationVersion properties.<\/p>\n         *\/\n        public function get userAgent():String\n        {\n            if( !_userAgent )\n            {\n                 _defineUserAgent();\n            }\n            \n            return _userAgent;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set userAgent( custom:String ):void\n        {\n            _userAgent = custom;\n        }\n        \n    }\n}","subject":"fix comment for asdoc","message":"fix comment for asdoc","lang":"ActionScript","license":"apache-2.0","repos":"minimedj\/gaforflash,nsdevaraj\/gaforflash,nsdevaraj\/gaforflash,minimedj\/gaforflash"}
{"commit":"28e6d188ff8539eca58d61110c1fa960736f949c","old_file":"src\/aerys\/minko\/scene\/controller\/ScriptController.as","new_file":"src\/aerys\/minko\/scene\/controller\/ScriptController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\t\n\timport flash.display.BitmapData;\n\n\tpublic class ScriptController extends EnterFrameController\n\t{\n\t\tprivate var _lastTime\t\t: Number;\n\t\tprivate var _deltaTime\t\t: Number;\n\t\tprivate var _currentTarget\t: ISceneNode;\n\t\tprivate var _viewport\t\t: Viewport;\n\t\tprivate var _scene\t\t\t: Scene;\n\t\t\n\t\tprotected function get deltaTime() : Number\n\t\t{\n\t\t\treturn _deltaTime;\n\t\t}\n\t\t\n\t\tprotected function get keyboard() : KeyboardManager\n\t\t{\n\t\t\treturn _viewport.keyboardManager;\n\t\t}\n\t\t\n\t\tprotected function get mouse() : MouseManager\n\t\t{\n\t\t\treturn _viewport.mouseManager;\n\t\t}\n\t\t\n\t\tprotected function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\tprotected function get scene() : Scene\n\t\t{\n\t\t\treturn _scene;\n\t\t}\n\t\t\n\t\tpublic function ScriptController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n\t\t\t\tstart(getTarget(i));\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\t_viewport = viewport;\n\t\t\t_deltaTime = _lastTime - time;\n\t\t\t_lastTime = time;\n\t\t\t_scene = scene;\n\t\t\t\n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n\t\t\t\tupdate(getTarget(i));\n\t\t}\n\t\t\n\t\toverride protected function targetRemovedFromSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  scene\t\t: Scene) : void\n\t\t{\n\t\t\tsuper.targetRemovedFromSceneHandler(target, scene);\n\t\t\t\n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n\t\t\t\tstop(getTarget(i));\n\t\t}\n\t\t\n\t\tprotected function start(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function update(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function stop(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\t\n\timport flash.display.BitmapData;\n\n\tpublic class ScriptController extends EnterFrameController\n\t{\n\t\tprivate var _lastTime\t\t: Number;\n\t\tprivate var _deltaTime\t\t: Number;\n\t\tprivate var _currentTarget\t: ISceneNode;\n\t\tprivate var _viewport\t\t: Viewport;\n\t\t\n\t\tprotected function get deltaTime() : Number\n\t\t{\n\t\t\treturn _deltaTime;\n\t\t}\n\t\t\n\t\tprotected function get keyboard() : KeyboardManager\n\t\t{\n\t\t\treturn _viewport.keyboardManager;\n\t\t}\n\t\t\n\t\tprotected function get mouse() : MouseManager\n\t\t{\n\t\t\treturn _viewport.mouseManager;\n\t\t}\n\t\t\n\t\tprotected function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\tpublic function ScriptController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n\t\t\t\n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n\t\t\t\tinitialize(getTarget(i));\n\t\t}\n        \n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\t_viewport = viewport;\n\t\t\t_deltaTime = _lastTime - time;\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n            {\n                var target : ISceneNode = getTarget(i);\n                \n                if (target.scene)\n    \t\t\t\tupdate(target);\n            }\n\t\t}\n        \n        override protected function targetAddedToSceneHandler(target    : ISceneNode,\n                                                              scene     : Scene) : void\n        {\n            super.targetAddedToSceneHandler(target, scene);\n            \n            var numTargets : uint = this.numTargets;\n            \n            for (var i : uint = 0; i < numTargets; ++i)\n                start(getTarget(i));\n        }\n\t\t\n\t\toverride protected function targetRemovedFromSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  scene\t\t: Scene) : void\n\t\t{\n\t\t\tsuper.targetRemovedFromSceneHandler(target, scene);\n\t\t\t\n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n\t\t\t\tstop(getTarget(i));\n\t\t}\n\t\t\n        protected function initialize(target : ISceneNode) : void\n        {\n            \/\/ nothing\n        }\n        \n\t\tprotected function start(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function update(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function stop(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t}\n}","subject":"add ScriptController.initialize() fix ScriptController.start() that was never actually called","message":"add ScriptController.initialize()\nfix ScriptController.start() that was never actually called\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f11f8663e161cae63fcf4dce8404a73367f994af","old_file":"src\/as\/com\/threerings\/ezgame\/client\/GameContainer.as","new_file":"src\/as\/com\/threerings\/ezgame\/client\/GameContainer.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.ezgame.client {\n\nimport flash.display.DisplayObject;\n\nimport flash.geom.Rectangle;\n\nimport mx.core.mx_internal;\nimport mx.core.IFlexDisplayObject;\nimport mx.core.IInvalidating;\n\nimport mx.containers.VBox;\n\nimport mx.managers.IFocusManagerComponent;\n\nimport mx.skins.ProgrammaticSkin;\n\nimport com.threerings.flash.MediaContainer;\n\n\/\/ TODO: there are focus issues in here that need dealing with.\n\/\/\n\/\/ 1) The focus rectangle is drawn at the wrong size in scrolling games\n\/\/ 2) We can get focus without having the pink focus rectangle...\n\/\/ 3) When the mouse leaves the flash player and returns, this\n\/\/    damn thing doesn't seem to grip onto the focus.\n\/\/ \npublic class GameContainer extends VBox\n    implements IFocusManagerComponent\n{\n    public function GameContainer (url :String)\n    {\n        rawChildren.addChild(_game = new MediaContainer(url));\n\n        tabEnabled = true; \/\/ turned off by Container\n\/\/        focusRect = true; \/\/ we need the focus rect\n    }\n\n    public function getMediaContainer () :MediaContainer\n    {\n        return _game;\n    }\n\n\/\/    override public function setFocus () :void\n\/\/    {\n\/\/        if (stage) {\n\/\/            try {\n\/\/                stage.focus = this;\n\/\/            } catch (e :Error) {\n\/\/                trace(\"Apparently, this might happen: \" + e)\n\/\/            }\n\/\/        }\n\/\/    }\n\n    override protected function adjustFocusRect (obj :DisplayObject = null) :void\n    {\n        super.adjustFocusRect(obj);\n\n        \/\/ TODO: this is probably all wrong\n        var focusObj :IFlexDisplayObject =\n            IFlexDisplayObject(mx_internal::getFocusObject());\n        if (focusObj) {\n            var r :Rectangle = transform.pixelBounds;\n            focusObj.setActualSize(r.width - 2, r.height - 2);\n            focusObj.move(0, 0);\n\n            if (focusObj is IInvalidating) {\n                IInvalidating(focusObj).validateNow();\n\n            } else if (focusObj is ProgrammaticSkin) {\n                ProgrammaticSkin(focusObj).validateNow();\n            }\n        }\n    }\n\n    protected var _game :MediaContainer;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.ezgame.client {\n\nimport flash.display.DisplayObject;\n\nimport flash.geom.Rectangle;\n\nimport flash.text.TextField;\n\nimport mx.core.mx_internal;\nimport mx.core.IFlexDisplayObject;\nimport mx.core.IInvalidating;\n\nimport mx.containers.VBox;\n\nimport com.threerings.flash.MediaContainer;\n\n\/\/ TODO: there are focus issues in here that need dealing with.\n\/\/\n\/\/ 1) The focus rectangle is drawn at the wrong size in scrolling games\n\/\/ 2) We can get focus without having the pink focus rectangle...\n\/\/ 3) When the mouse leaves the flash player and returns, this\n\/\/    damn thing doesn't seem to grip onto the focus.\n\/\/ \npublic class GameContainer extends VBox\n{\n    public function GameContainer (url :String)\n    {\n        rawChildren.addChild(_keyGrabber = new TextField());\n        _keyGrabber.selectable = false;\n        rawChildren.addChild(_game = new MediaContainer(url));\n\n        tabEnabled = true; \/\/ turned off by Container\n\/\/        focusRect = true; \/\/ we need the focus rect\n    }\n\n    public function getMediaContainer () :MediaContainer\n    {\n        return _game;\n    }\n\n    override public function setActualSize (w :Number, h :Number) :void\n    {\n        super.setActualSize(w, h);\n        _keyGrabber.width = w;\n        _keyGrabber.height = h;\n    }\n\n\/\/    override public function setFocus () :void\n\/\/    {\n\/\/        if (stage) {\n\/\/            try {\n\/\/                stage.focus = this;\n\/\/            } catch (e :Error) {\n\/\/                trace(\"Apparently, this might happen: \" + e)\n\/\/            }\n\/\/        }\n\/\/    }\n\n\/\/    override protected function adjustFocusRect (obj :DisplayObject = null) :void\n\/\/    {\n\/\/        super.adjustFocusRect(obj);\n\/\/\n\/\/        \/\/ TODO: this is probably all wrong\n\/\/        var focusObj :IFlexDisplayObject =\n\/\/            IFlexDisplayObject(mx_internal::getFocusObject());\n\/\/        if (focusObj) {\n\/\/            var r :Rectangle = transform.pixelBounds;\n\/\/            focusObj.setActualSize(r.width - 2, r.height - 2);\n\/\/            focusObj.move(0, 0);\n\/\/\n\/\/            if (focusObj is IInvalidating) {\n\/\/                IInvalidating(focusObj).validateNow();\n\/\/\n\/\/            } else if (focusObj is ProgrammaticSkin) {\n\/\/                ProgrammaticSkin(focusObj).validateNow();\n\/\/            }\n\/\/        }\n\/\/    }\n\n    protected var _game :MediaContainer;\n\n    protected var _keyGrabber :TextField;\n}\n}\n","subject":"Use the TextField hack ourselves. - Flash seems to sketch out when key events go elsewhere - Whirled now does the handy thing of re-routing 'word' keypresses to the ChatControl, unless a TextField has focus. We want to automatically let games get any and all keypresses... - The damn focus stuff is broken anyway","message":"Use the TextField hack ourselves.\n- Flash seems to sketch out when key events go elsewhere\n- Whirled now does the handy thing of re-routing 'word' keypresses\n  to the ChatControl, unless a TextField has focus. We want to automatically\n  let games get any and all keypresses...\n- The damn focus stuff is broken anyway\n\nUntested, Nathan will test.\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@231 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"dfe12a263ecd832db6fdf6dfd0df315e98fff89f","old_file":"krew-framework\/krewfw\/utils\/as3\/KrewSoundPlayer.as","new_file":"krew-framework\/krewfw\/utils\/as3\/KrewSoundPlayer.as","old_contents":"\ufeffpackage krewfw.utils.as3 {\n\n    import flash.events.Event;\n    import flash.media.Sound;\n    import flash.media.SoundChannel;\n    import flash.media.SoundMixer;\n    import flash.media.SoundTransform;\n    import flash.utils.getDefinitionByName;\n\n    import krewfw.KrewConfig;\n    import krewfw.utils.krew;\n\n    public class KrewSoundPlayer {\n\n        private var _bgmChannel:SoundChannel;\n        private var _seChannel :SoundChannel;\n\n        private var _soundTransform:SoundTransform;\n        private var _bgmVolume:Number = 1.0;  \/\/ master volume for BGM\n        private var _seVolume:Number  = 1.0;  \/\/ master volume for SE\n\n        private var _currentBgmId:String;\n        private var _currentBgm:Sound;\n        private var _pausePosition:int = 0;\n\n\n        \/**\n         * BGM \u3068 SE \u306e\u518d\u751f\u30e6\u30fc\u30c6\u30a3\u30ea\u30c6\u30a3\u30fc\u3002\n         * ToDo: \u73fe\u72b6\u306f\u975e\u5e38\u306b\u30b7\u30f3\u30d7\u30eb\u306a\u3082\u306e\u3002BGM \u306f\u5168\u3066\u30eb\u30fc\u30d7\u518d\u751f\n         * ToDO: \u540c\u3058 SE \u9cf4\u3089\u3057\u904e\u304e\u3061\u3083\u308f\u306a\u3044\u5bfe\u5fdc\n         *\/\n        \/\/------------------------------------------------------------\n        public function KrewSoundPlayer() {\n            _soundTransform = new SoundTransform();\n\n            _followDeviceMuteButton();\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ accessors\n        \/\/------------------------------------------------------------\n\n        public function get bgmVolume():Number { return _bgmVolume; }\n\n        public function set bgmVolume(vol:Number):void {\n            _bgmVolume = vol;\n            _bgmVolume = krew.within(_bgmVolume, 0, 1);\n        }\n\n        public function get seVolume():Number { return _seVolume; }\n\n        public function set seVolume(vol:Number):void {\n            _seVolume = vol;\n            _seVolume = krew.within(_seVolume, 0, 1);\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ interfaces for BGM\n        \/\/------------------------------------------------------------\n\n        \/**\n         * \u6e21\u3057\u305f Sound \u3092 BGM \u3068\u3057\u3066\u518d\u751f\u3002\n         * \u524d\u56de\u6e21\u3057\u305f bgmId \u3068\u540c\u3058\u3082\u306e\u3092\u3059\u3067\u306b\u518d\u751f\u4e2d\u306e\u5834\u5408\u306f\u3001\u518d\u751f\u3057\u76f4\u3057\u3092\u884c\u308f\u306a\u3044\u3002\n         * bgmId \u306b null \u3092\u6e21\u3057\u305f\u5834\u5408\u306f\u5e38\u306b\u518d\u751f\u3057\u76f4\u3059\n         *\/\n        public function playBgm(sound:Sound, bgmId:String=null, vol:Number=NaN, startTime:Number=0):void\n        {\n            if (_bgmChannel) {\n                if (bgmId != null  &&  bgmId == _currentBgmId) { return; }\n                _bgmChannel.stop();\n            }\n            _currentBgmId = bgmId;\n\n            _soundTransform.volume = (!isNaN(vol)) ? vol : _bgmVolume;\n            var loops:int = 1;\n            _bgmChannel = sound.play(startTime, loops, _soundTransform);\n            _currentBgm = sound;\n\n            _bgmChannel.addEventListener(Event.SOUND_COMPLETE, _onBgmComplete);\n        }\n\n        public function replayBgm(vol:Number=NaN, startTime:Number=0):void {\n            if (!_currentBgm) { return; }\n\n            playBgm(_currentBgm, _currentBgmId, vol, startTime);\n        }\n\n        public function pauseBgm():void {\n            if (!_bgmChannel) { return; }\n\n            _pausePosition = _bgmChannel.position;\n            _bgmChannel.stop();\n        }\n\n        public function resumeBgm():void {\n            if (!_bgmChannel) { return; }\n\n            playBgm(_currentBgm, _currentBgmId, NaN, _pausePosition);\n        }\n\n        public function stopBgm():void {\n            if (_bgmChannel) {\n                _bgmChannel.stop();\n                _bgmChannel = null;\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ interfaces for SE\n        \/\/------------------------------------------------------------\n\n        public function playSe(sound:Sound, pan:Number=0, loops:int=0,\n                               vol:Number=NaN, startTime:Number=0):void\n        {\n            _soundTransform.pan    = pan;\n            _soundTransform.volume = (!isNaN(vol)) ? vol : _seVolume;\n            _seChannel = sound.play(startTime, loops, _soundTransform);\n        }\n\n        public function stopSe():void {\n            if (_seChannel) {\n                _seChannel.stop();\n                _seChannel = null;\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ interfaces for Entire Sound\n        \/\/------------------------------------------------------------\n\n        public function stopAll():void {\n            stopBgm();\n            stopSe();\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n\n        \/**\n         * \u7aef\u672b\u306e\u30df\u30e5\u30fc\u30c8\u30dc\u30bf\u30f3\u306b\u5f93\u3046\u3002IS_AIR \u304c true \u306b\u30bb\u30c3\u30c8\u3055\u308c\u3066\u3044\u306a\u3051\u308c\u3070\u4f55\u3082\u3057\u306a\u3044\u3002\n         * \u30af\u30e9\u30b9\u3092\u52d5\u7684\u306b\u53d6\u5f97\u3057\u3066\u3044\u308b\u306e\u306f Flash \u306b\u3053\u306e\u30af\u30e9\u30b9\u304c\u7121\u3044\u305f\u3081\n         *\/\n        private function _followDeviceMuteButton():void {\n            if (!KrewConfig.IS_AIR) { return; }\n\n            var AudioPlaybackMode:Class  = getDefinitionByName(\"flash.media.AudioPlaybackMode\") as Class;\n            SoundMixer.audioPlaybackMode = AudioPlaybackMode.AMBIENT;\n        }\n\n        \/**\n         * pause & resume \u3057\u3066\u3057\u307e\u3046\u3068\u3001Sound.play() \u306e loops \u306b 2 \u4ee5\u4e0a\u306e\u5024\u3092\u5165\u308c\u3066\n         * \u30eb\u30fc\u30d7\u3055\u305b\u305f\u5834\u5408\u306b\u3001resume \u3057\u305f\u4f4d\u7f6e\u304b\u3089\u518d\u751f\u304c\u518d\u958b\u3055\u308c\u3066\u3057\u307e\u3046\u3088\u3046\u3060\u3002\n         * \u3072\u3068\u307e\u305a\u518d\u751f\u7d42\u4e86\u306e\u30b3\u30fc\u30eb\u30d0\u30c3\u30af\u3067 0 \u4f4d\u7f6e\u304b\u3089\u518d\u751f\u3057\u76f4\u3059\u3053\u3068\u3067\u30eb\u30fc\u30d7\u518d\u751f\u3059\u308b\n         *\/\n        private function _onBgmComplete(event:Event):void {\n            replayBgm();\n        }\n\n    }\n}\n","new_contents":"\ufeffpackage krewfw.utils.as3 {\n\n    import flash.events.Event;\n    import flash.media.Sound;\n    import flash.media.SoundChannel;\n    import flash.media.SoundMixer;\n    import flash.media.SoundTransform;\n    import flash.utils.getDefinitionByName;\n\n    import krewfw.KrewConfig;\n    import krewfw.utils.krew;\n\n    public class KrewSoundPlayer {\n\n        private var _bgmChannel:SoundChannel;\n        private var _seChannel :SoundChannel;\n\n        private var _soundTransform:SoundTransform;\n        private var _bgmVolume:Number = 1.0;  \/\/ master volume for BGM\n        private var _seVolume:Number  = 1.0;  \/\/ master volume for SE\n\n        private var _currentBgmId:String;\n        private var _currentBgm:Sound;\n        private var _pausePosition:int = 0;\n\n\n        \/**\n         * BGM \u3068 SE \u306e\u518d\u751f\u30e6\u30fc\u30c6\u30a3\u30ea\u30c6\u30a3\u30fc\u3002\n         * ToDo: \u73fe\u72b6\u306f\u975e\u5e38\u306b\u30b7\u30f3\u30d7\u30eb\u306a\u3082\u306e\u3002BGM \u306f\u5168\u3066\u30eb\u30fc\u30d7\u518d\u751f\n         * ToDO: \u540c\u3058 SE \u9cf4\u3089\u3057\u904e\u304e\u3061\u3083\u308f\u306a\u3044\u5bfe\u5fdc\n         *\/\n        \/\/------------------------------------------------------------\n        public function KrewSoundPlayer() {\n            _soundTransform = new SoundTransform();\n\n            _followDeviceMuteButton();\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ accessors\n        \/\/------------------------------------------------------------\n\n        public function get bgmVolume():Number { return _bgmVolume; }\n\n        public function set bgmVolume(vol:Number):void {\n            _bgmVolume = vol;\n            _bgmVolume = krew.within(_bgmVolume, 0, 1);\n        }\n\n        public function get seVolume():Number { return _seVolume; }\n\n        public function set seVolume(vol:Number):void {\n            _seVolume = vol;\n            _seVolume = krew.within(_seVolume, 0, 1);\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ interfaces for BGM\n        \/\/------------------------------------------------------------\n\n        \/**\n         * \u6e21\u3057\u305f Sound \u3092 BGM \u3068\u3057\u3066\u518d\u751f\u3002\n         * \u524d\u56de\u6e21\u3057\u305f bgmId \u3068\u540c\u3058\u3082\u306e\u3092\u3059\u3067\u306b\u518d\u751f\u4e2d\u306e\u5834\u5408\u306f\u3001\u518d\u751f\u3057\u76f4\u3057\u3092\u884c\u308f\u306a\u3044\u3002\n         * bgmId \u306b null \u3092\u6e21\u3057\u305f\u5834\u5408\u306f\u5e38\u306b\u518d\u751f\u3057\u76f4\u3059\n         *\/\n        public function playBgm(sound:Sound, bgmId:String=null, vol:Number=NaN, startTime:Number=0):void\n        {\n            if (_bgmChannel) {\n                if (bgmId != null  &&  bgmId == _currentBgmId) { return; }\n                _bgmChannel.stop();\n            }\n            _currentBgmId = bgmId;\n\n            _soundTransform.volume = (!isNaN(vol)) ? vol : _bgmVolume;\n            var loops:int = 1;\n            _bgmChannel = sound.play(startTime, loops, _soundTransform);\n            _currentBgm = sound;\n\n            _bgmChannel.addEventListener(Event.SOUND_COMPLETE, _onBgmComplete);\n        }\n\n        public function replayBgm(vol:Number=NaN, startTime:Number=0):void {\n            if (!_currentBgm) { return; }\n\n            playBgm(_currentBgm, _currentBgmId, vol, startTime);\n        }\n\n        public function pauseBgm():void {\n            if (!_bgmChannel) { return; }\n\n            _pausePosition = _bgmChannel.position;\n            _bgmChannel.stop();\n        }\n\n        public function resumeBgm():void {\n            if (!_bgmChannel) { return; }\n\n            stopBgm();\n            playBgm(_currentBgm, _currentBgmId, NaN, _pausePosition);\n        }\n\n        public function stopBgm():void {\n            if (_bgmChannel) {\n                _bgmChannel.stop();\n                _bgmChannel = null;\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ interfaces for SE\n        \/\/------------------------------------------------------------\n\n        public function playSe(sound:Sound, pan:Number=0, loops:int=0,\n                               vol:Number=NaN, startTime:Number=0):void\n        {\n            _soundTransform.pan    = pan;\n            _soundTransform.volume = (!isNaN(vol)) ? vol : _seVolume;\n            _seChannel = sound.play(startTime, loops, _soundTransform);\n        }\n\n        public function stopSe():void {\n            if (_seChannel) {\n                _seChannel.stop();\n                _seChannel = null;\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ interfaces for Entire Sound\n        \/\/------------------------------------------------------------\n\n        public function stopAll():void {\n            stopBgm();\n            stopSe();\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n\n        \/**\n         * \u7aef\u672b\u306e\u30df\u30e5\u30fc\u30c8\u30dc\u30bf\u30f3\u306b\u5f93\u3046\u3002IS_AIR \u304c true \u306b\u30bb\u30c3\u30c8\u3055\u308c\u3066\u3044\u306a\u3051\u308c\u3070\u4f55\u3082\u3057\u306a\u3044\u3002\n         * \u30af\u30e9\u30b9\u3092\u52d5\u7684\u306b\u53d6\u5f97\u3057\u3066\u3044\u308b\u306e\u306f Flash \u306b\u3053\u306e\u30af\u30e9\u30b9\u304c\u7121\u3044\u305f\u3081\n         *\/\n        private function _followDeviceMuteButton():void {\n            if (!KrewConfig.IS_AIR) { return; }\n\n            var AudioPlaybackMode:Class  = getDefinitionByName(\"flash.media.AudioPlaybackMode\") as Class;\n            SoundMixer.audioPlaybackMode = AudioPlaybackMode.AMBIENT;\n        }\n\n        \/**\n         * pause & resume \u3057\u3066\u3057\u307e\u3046\u3068\u3001Sound.play() \u306e loops \u306b 2 \u4ee5\u4e0a\u306e\u5024\u3092\u5165\u308c\u3066\n         * \u30eb\u30fc\u30d7\u3055\u305b\u305f\u5834\u5408\u306b\u3001resume \u3057\u305f\u4f4d\u7f6e\u304b\u3089\u518d\u751f\u304c\u518d\u958b\u3055\u308c\u3066\u3057\u307e\u3046\u3088\u3046\u3060\u3002\n         * \u3072\u3068\u307e\u305a\u518d\u751f\u7d42\u4e86\u306e\u30b3\u30fc\u30eb\u30d0\u30c3\u30af\u3067 0 \u4f4d\u7f6e\u304b\u3089\u518d\u751f\u3057\u76f4\u3059\u3053\u3068\u3067\u30eb\u30fc\u30d7\u518d\u751f\u3059\u308b\n         *\/\n        private function _onBgmComplete(event:Event):void {\n            replayBgm();\n        }\n\n    }\n}\n","subject":"Modify bug of sound player","message":"Modify bug of sound player\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"a44134c04cf09b37e6c4654a5a3512a48ef0426b","old_file":"com\/segonquart\/menuColourIdiomes.as","new_file":"com\/segonquart\/menuColourIdiomes.as","old_contents":"\t\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\nclass menuColouridiomes extends MoviieClip\n\t\t\n\t{\n\t\tpublic var cat, es, en ,fr:MovieClip;\n\t\tpublic var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\n\t\t\n\t\t\t\n\t\tfunction menuColourIdiomes ():Void\n\t\t\n\t\t{\n\t\t\t\n\t\tthis.onRollOver = this.mOver;\n\t\tthis.onRollOut = this.mOut;\n\t\tthis.onRelease =this.mOver;\n\t\t\t\n\t\t}\n\n\t\tprivate function mOver():Void\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#95C60D\", 0.3, \"easeOutCirc\");\n\t\t\t\n\t\t}\n\n\t\tprivate function mOut():Void\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#010101\", 0.3, \"easeInCirc\");\n\t\t\t\n\t\t}\n\t\t\n\t}\n","new_contents":"\t\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\nclass com.segonquart.menuColouridiomes extends MoviieClip\n\t\t\n\t{\n\t\tpublic var cat, es, en ,fr:MovieClip;\n\t\tpublic var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\n\t\t\n\t\t\t\n\t\tfunction menuColourIdiomes ():Void\n\t\t\n\t\t{\n\t\t\t\n\t\tthis.onRollOver = this.mOver;\n\t\tthis.onRollOut = this.mOut;\n\t\tthis.onRelease =this.mOver;\n\t\t\t\n\t\t}\n\n\t\tprivate function mOver():Void\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#95C60D\", 0.3, \"easeOutCirc\");\n\t\t\t\n\t\t}\n\n\t\tprivate function mOut():Void\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#010101\", 0.3, \"easeInCirc\");\n\t\t\t\n\t\t}\n\t\t\n\t}\n","subject":"Update menuColourIdiomes.as","message":"Update menuColourIdiomes.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"4b10a54213119a7166ce417af89338281602aff9","old_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","new_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.animations.Animation;\n\timport com.merlinds.miracle.display.MiracleDisplayObject;\n\timport com.merlinds.miracle.display.MiracleImage;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\t\tprivate var _name:String;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose mesh\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getAnimations(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width;\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [];\n\t\t\tvar reader:MafReader = new MafReader();\n\t\t\treader.execute(bytes);\n\t\t\tvar animations:Vector.<Animation> = reader.animations;\n\t\t\tfor each(var animation:Animation in animations){\n\t\t\t\tresult.push(animation.name);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t_name = asset.name;\n\t\t\t}\n\t\t\t_assets.push(asset);\n\/\/\t\t\tvar name:String = asset.name;\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets, 1);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tvar animation:String = list.selectedItem.toString();\n\t\t\tlog(this, \"selectAnimationHandler\", animation);\n\t\t\tMiracle.currentScene.createAnimation(_name, animation)\n\t\t\t\t\t.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\tvar target:MiracleDisplayObject = event.target as MiracleDisplayObject;\n\t\t\ttarget.moveTO(\n\t\t\t\t\tthis.stage.stageWidth - target.width >> 1,\n\t\t\t\t\tthis.stage.stageHeight - target.height >> 1\n\t\t\t);\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","new_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.animations.AnimationHelper;\n\timport com.merlinds.miracle.display.MiracleDisplayObject;\n\timport com.merlinds.miracle.display.MiracleImage;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\t\tprivate var _name:String;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose mesh\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getAnimations(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width;\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [];\n\t\t\tvar reader:MafReader = new MafReader();\n\t\t\treader.execute(bytes);\n\t\t\tvar animations:Vector.<AnimationHelper> = reader.animations;\n\t\t\tfor each(var animation:AnimationHelper in animations){\n\t\t\t\tresult.push(animation.name);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t_name = asset.name;\n\t\t\t}\n\t\t\t_assets.push(asset);\n\/\/\t\t\tvar name:String = asset.name;\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets, 1);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tvar animation:String = list.selectedItem.toString();\n\t\t\tlog(this, \"selectAnimationHandler\", animation);\n\t\t\tMiracle.currentScene.createAnimation(_name, animation)\n\t\t\t\t\t.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\tvar target:MiracleDisplayObject = event.target as MiracleDisplayObject;\n\t\t\ttarget.moveTO(\n\t\t\t\t\tthis.stage.stageWidth - target.width >> 1,\n\t\t\t\t\tthis.stage.stageHeight - target.height >> 1\n\t\t\t);\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","subject":"Add animations to scene","message":"Add animations to scene\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"977e6f75231a0051bbd9564e9fb0a41b6364032c","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/view\/controls\/BufferAnimationMediator.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/view\/controls\/BufferAnimationMediator.as","old_contents":"package com.kaltura.kdpfl.view.controls\r\n{\r\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\t\r\n\timport flash.events.TimerEvent;\r\n\timport flash.geom.ColorTransform;\r\n\timport flash.geom.Point;\r\n\timport flash.utils.Timer;\r\n\timport flash.utils.getQualifiedClassName;\r\n\t\r\n\timport org.osmf.media.MediaPlayerState;\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\r\n\t\/**\r\n\t * Mediator for the buffer indicator animation. Controls the appearance and removal of the animation from the display list. \r\n\t * @author Hila\r\n\t * \r\n\t *\/\r\n\tpublic class BufferAnimationMediator extends Mediator\r\n\t{\r\n\t\tpublic static const NAME:String = \"spinnerMediator\";\r\n\t\tpublic static const SPINNER_CLASS : String = \"kspin\";\r\n\t\tpublic var applicationLoadStyleName:String = '';\r\n\t\tpublic var bufferingStyleName:String = '';\r\n\t\tprivate var zeroPoint : Point = new Point( 0 , 0);\r\n\t\t\r\n\t\t\/**\r\n\t\t * flag indicating whether the active media has reached its end.\r\n\t\t *\/\t\t\r\n\t\tprivate var _reachedEnd:Boolean=false;\r\n\t\tprivate var _currConfig : ConfigProxy;\r\n\t\tprivate var _notBuffering : Boolean = true;\r\n\t\tprivate var _prevStatePaused:Boolean = true;\r\n\t\tprivate var _lastPlayheadPos:Number;\r\n\t\t\r\n\t\t\/**\r\n\t\t * indicate if \"bufferChange\" event was sent, we started buffering \r\n\t\t *\/\t\t\r\n\t\tprivate var _bufferChangeStart:Boolean = false;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Constructor. \r\n\t\t * @param viewComponent - the component controlled by the mediator.\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function BufferAnimationMediator(viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(NAME, viewComponent);\r\n\t\t\t_currConfig = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t}\r\n\t\t\r\n\t\tprivate var d:Date;\r\n\t\t\r\n\t\toverride public function handleNotification(note:INotification):void\r\n\t\t{\r\n\t\t\tvar flashvars : Object = _currConfig.vo.flashvars;\r\n\t\t\tvar noteName : String = note.getName();\r\n\t\t\tswitch(noteName)\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.SKIN_LOADED:\r\n\t\t\t\t\t\/\/\t\t\t\t\tspinner.swapLoadingWithAnimation( applicationLoadStyleName == '' ? SPINNER_CLASS : applicationLoadStyleName );\t\r\n\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.LAYOUT_READY:\r\n\t\t\t\t\tif (flashvars.usePreloaderBufferAnimation && flashvars.usePreloaderBufferAnimation=='true' && flashvars.preloader)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(getQualifiedClassName(flashvars.preloader));\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(applicationLoadStyleName == '' ? SPINNER_CLASS : applicationLoadStyleName );\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.KDP_READY:\r\n\t\t\t\tcase NotificationType.READY_TO_PLAY:\r\n\t\t\t\t\tvar spinnerColor:Number = -1;\r\n\t\t\t\t\tif(flashvars.spinnerColorAttribute && flashvars[flashvars.spinnerColorAttribute] )\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinnerColor = flashvars[flashvars.spinnerColorAttribute]\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(flashvars.spinnerColor)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinnerColor = flashvars.spinnerColor;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tif(spinnerColor> -1 )\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar color_transform:ColorTransform= new ColorTransform;\r\n\t\t\t\t\t\tcolor_transform.color= spinnerColor ;\r\n\t\t\t\t\t\tspinner.transform.colorTransform=color_transform;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(flashvars.spinnerFadeTime)\r\n\t\t\t\t\t\t_animationTime = Number(flashvars.spinnerFadeTime) * 1000;\r\n\t\t\t\t\t\r\n\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\t_reachedEnd = false;\r\n\t\t\t\t\tif (flashvars.usePreloaderBufferAnimation && flashvars.usePreloaderBufferAnimation=='true' && flashvars.preloader)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(getQualifiedClassName(flashvars.preloader));\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(applicationLoadStyleName == '' ? SPINNER_CLASS : applicationLoadStyleName );\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_STATE_CHANGE:\r\n\t\t\t\t\tif( note.getBody() == MediaPlayerState.BUFFERING)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_notBuffering = false;\r\n\t\t\t\t\t\tif(_reachedEnd)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tfadeOutSpinner();\t\t\t\t\t\t\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse if (!_prevStatePaused)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\/\/fix OSMF bug: sometimes \"buffering\" was sent after player paused, the spinner shouldn't be visible in this case\r\n\t\t\t\t\t\t\tfadeInSpinner();\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/only relevant if not rtmp\r\n\t\t\t\t\t\t\/* if( note.getBody() == MediaPlayerState.READY ){\r\n\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif(_flashvars.streamerType != StreamerType.RTMP){\r\n\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t\t} *\/\r\n\t\t\t\t\t\t_notBuffering = true;\r\n\t\t\t\t\t\tif( note.getBody() == MediaPlayerState.PLAYING)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_reachedEnd = false;\r\n\t\t\t\t\t\t\t_prevStatePaused = false;\r\n\t\t\t\t\t\t\/\/\tspinner.visible = false;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif(note.getBody() == MediaPlayerState.PAUSED)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\t\t\t_prevStatePaused = true;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif( note.getBody() == MediaPlayerState.READY)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\t\/**\r\n\t\t\t\t * Until OSMF for seeking in rtmp is fixed (buffering-wise) \r\n\t\t\t\t * add a new case for update playhead notification\r\n\t\t\t\t * *\/\r\n\t\t\t\tcase NotificationType.PLAYER_UPDATE_PLAYHEAD:\r\n\t\t\t\t\t\/\/if _bufferChangeStart the next bufferChange event will make the spinner invisible\r\n\t\t\t\t\tif(_notBuffering && !_bufferChangeStart)\r\n\t\t\t\t\t{\t\r\n\t\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\/\/fix another OSMF bug: we are buffering even though movie plays\r\n\t\t\t\t\telse if (spinner.visible)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar updateIntervalInSeconds:Number = (facade.retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator).player.currentTimeUpdateInterval \/ 1000;\r\n\t\t\t\t\t\tvar curPos:Number = parseFloat(Number(note.getBody()).toFixed(2));\r\n\t\t\t\t\t\tif ((curPos - _lastPlayheadPos)<=updateIntervalInSeconds)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t_lastPlayheadPos = curPos;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.BUFFER_CHANGE:\r\n\t\t\t\t\t_bufferChangeStart = note.getBody();\r\n\t\t\t\t\tif(_bufferChangeStart)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tfadeInSpinner()\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(!_bufferChangeStart)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_PLAY_END:\r\n\t\t\t\t\t_reachedEnd=true;\r\n\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.KDP_EMPTY:\r\n\t\t\t\tcase NotificationType.READY_TO_LOAD:\r\n\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\t_reachedEnd=false;\r\n\t\t\t\t\tif (flashvars.usePreloaderBufferAnimation && flashvars.usePreloaderBufferAnimation=='true' && flashvars.preloader)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(getQualifiedClassName(flashvars.preloader));\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(applicationLoadStyleName == '' ? SPINNER_CLASS : applicationLoadStyleName );\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.CHANGE_MEDIA:\r\n\t\t\t\t\t\/\/spinner.visible = true;\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\t\/\/in case we are trying to connect to a live stream but it is not on air yet\r\n\t\t\t\tcase NotificationType.LIVE_ENTRY:\r\n\t\t\t\t\tif (flashvars.hideSpinnerOnOffline==\"true\")\r\n\t\t\t\t\t{\t\t\t\t\t\t\r\n\t\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tfadeInSpinner();\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\t\/\/in case the live stream we are trying to connect to was found to be on air\r\n\t\t\t\tcase LiveStreamCommand.LIVE_STREAM_READY:\r\n\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.PRELOADER_LOADED:\r\n\t\t\t\t\tvar preObj:Object = note.getBody().preloader;\r\n\t\t\t\t\tif (flashvars.usePreloaderBufferAnimation && flashvars.usePreloaderBufferAnimation=='true' && preObj)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/save to flashvars, we might need it in the future\r\n\t\t\t\t\t\t_currConfig.vo.flashvars[\"preloader\"] = preObj;\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(getQualifiedClassName(preObj));\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\tprivate var _fadeInTimer:Timer;\r\n\t\tprivate var _fadeOutTimer:Timer;\r\n\t\tprivate var _animationTime:Number = 0;\t\r\n\t\t\r\n\t\tprivate function fadeOutSpinner():void\r\n\t\t{\r\n\t\t\t_bufferChangeStart = true;\r\n\t\t\t\r\n\t\t\tif (!spinner.visible)\r\n\t\t\t\treturn;\r\n\t\t\t\r\n\t\t\tif(_animationTime == 0)\r\n\t\t\t{\r\n\t\t\t\tspinner.visible = false;\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\/\/trace(\"^^^^^^^^^   fadeOutSpinner start >>>>>>>>>>\");\r\n\t\t\tspinner.visible = true;\r\n\t\t\tspinner.alpha = 1;\r\n\t\t\t_fadeOutTimer = new Timer(_animationTime\/10,10);\r\n\t\t\t_fadeOutTimer.addEventListener(TimerEvent.TIMER , onFadeOutTimer);\r\n\t\t\t_fadeOutTimer.addEventListener(TimerEvent.TIMER_COMPLETE , onFadeOutComplete);\r\n\t\t\t_fadeOutTimer.start();\r\n\t\t}\r\n\t\tprivate function onFadeOutTimer(event:TimerEvent):void\r\n\t\t{\r\n\t\t\tspinner.alpha -=0.1;\r\n\t\t}\r\n\t\tprivate function onFadeOutComplete(event:TimerEvent):void\r\n\t\t{\r\n\t\t\t\/\/trace(\"^^^^^^^^^   fadeOutSpinner END >>>>>>>>>>\");\r\n\t\t\t_fadeOutTimer.removeEventListener(TimerEvent.TIMER , onFadeOutTimer);\r\n\t\t\t_fadeOutTimer.removeEventListener(TimerEvent.TIMER_COMPLETE , onFadeOutComplete);\r\n\t\t\tspinner.visible = false;\r\n\t\t}\r\n\t\tprivate function fadeInSpinner():void\r\n\t\t{\r\n\t\t\tif (spinner.visible)\r\n\t\t\t\treturn;\r\n\t\t\t\r\n\t\t\tif(_animationTime == 0)\r\n\t\t\t{\r\n\t\t\t\tspinner.visible = true;\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\tspinner.alpha = 0;\r\n\t\t\tspinner.visible = true;\r\n\t\t\t_fadeInTimer = new Timer(_animationTime\/10,10);\r\n\t\t\t_fadeInTimer.addEventListener(TimerEvent.TIMER , onFadeInTimer);\r\n\t\t\t_fadeInTimer.addEventListener(TimerEvent.TIMER_COMPLETE , onFadeInComplete);\r\n\t\t\t_fadeInTimer.start();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onFadeInTimer(event:TimerEvent):void\r\n\t\t{\r\n\t\t\tspinner.alpha +=0.1;\r\n\t\t}\r\n\t\tprivate function onFadeInComplete(event:TimerEvent):void\r\n\t\t{\r\n\t\t\t_fadeInTimer.removeEventListener(TimerEvent.TIMER , onFadeInTimer);\r\n\t\t\t_fadeInTimer.removeEventListener(TimerEvent.TIMER_COMPLETE , onFadeInComplete);\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\treturn [\r\n\t\t\t\tNotificationType.SKIN_LOADED,\r\n\t\t\t\tNotificationType.PLAYER_STATE_CHANGE,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.PLAYER_UPDATE_PLAYHEAD, \/\/TODO: REMOVE THIS WHEN I FIND A BETTER WORK AROUND TO THE BUG\r\n\t\t\t\tNotificationType.ENTRY_FAILED,\r\n\t\t\t\tNotificationType.CHANGE_MEDIA,\r\n\t\t\t\tNotificationType.PLAYER_PLAY_END,\r\n\t\t\t\tNotificationType.KDP_EMPTY,\r\n\t\t\t\tNotificationType.KDP_READY,\r\n\t\t\t\tNotificationType.LAYOUT_READY,\r\n\t\t\t\tNotificationType.LIVE_ENTRY,\r\n\t\t\t\tLiveStreamCommand.LIVE_STREAM_READY,\r\n\t\t\t\tNotificationType.READY_TO_PLAY,\r\n\t\t\t\tNotificationType.READY_TO_LOAD,\r\n\t\t\t\tNotificationType.ROOT_RESIZE,\r\n\t\t\t\tNotificationType.BUFFER_CHANGE,\r\n\t\t\t\tNotificationType.PRELOADER_LOADED\r\n\t\t\t];\r\n\t\t}\r\n\t\t\/**\r\n\t\t * the buffer indicator animation controlled by the mediator. \r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function get spinner():BufferAnimation\r\n\t\t{\r\n\t\t\treturn viewComponent as BufferAnimation;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl.view.controls\r\n{\r\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\t\r\n\timport flash.events.TimerEvent;\r\n\timport flash.geom.ColorTransform;\r\n\timport flash.geom.Point;\r\n\timport flash.utils.Timer;\r\n\timport flash.utils.getQualifiedClassName;\r\n\t\r\n\timport org.osmf.media.MediaPlayerState;\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\r\n\t\/**\r\n\t * Mediator for the buffer indicator animation. Controls the appearance and removal of the animation from the display list. \r\n\t * @author Hila\r\n\t * \r\n\t *\/\r\n\tpublic class BufferAnimationMediator extends Mediator\r\n\t{\r\n\t\tpublic static const NAME:String = \"spinnerMediator\";\r\n\t\tpublic static const SPINNER_CLASS : String = \"kspin\";\r\n\t\tpublic var applicationLoadStyleName:String = '';\r\n\t\tpublic var bufferingStyleName:String = '';\r\n\t\tprivate var zeroPoint : Point = new Point( 0 , 0);\r\n\t\t\r\n\t\t\/**\r\n\t\t * flag indicating whether the active media has reached its end.\r\n\t\t *\/\t\t\r\n\t\tprivate var _reachedEnd:Boolean=false;\r\n\t\tprivate var _currConfig : ConfigProxy;\r\n\t\tprivate var _notBuffering : Boolean = true;\r\n\t\tprivate var _prevStatePaused:Boolean = true;\r\n\t\tprivate var _lastPlayheadPos:Number;\r\n\t\t\r\n\t\t\/**\r\n\t\t * indicate if \"bufferChange\" event was sent, we started buffering \r\n\t\t *\/\t\t\r\n\t\tprivate var _bufferChangeStart:Boolean = false;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Constructor. \r\n\t\t * @param viewComponent - the component controlled by the mediator.\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function BufferAnimationMediator(viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(NAME, viewComponent);\r\n\t\t\t_currConfig = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t}\r\n\t\t\r\n\t\tprivate var d:Date;\r\n\t\t\r\n\t\toverride public function handleNotification(note:INotification):void\r\n\t\t{\r\n\t\t\tvar flashvars : Object = _currConfig.vo.flashvars;\r\n\t\t\tvar noteName : String = note.getName();\r\n\t\t\tswitch(noteName)\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.SKIN_LOADED:\r\n\t\t\t\t\t\/\/\t\t\t\t\tspinner.swapLoadingWithAnimation( applicationLoadStyleName == '' ? SPINNER_CLASS : applicationLoadStyleName );\t\r\n\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.LAYOUT_READY:\r\n\t\t\t\t\tif (flashvars.usePreloaderBufferAnimation && flashvars.usePreloaderBufferAnimation=='true' && flashvars.preloader)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(getQualifiedClassName(flashvars.preloader));\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(applicationLoadStyleName == '' ? SPINNER_CLASS : applicationLoadStyleName );\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.KDP_READY:\r\n\t\t\t\tcase NotificationType.READY_TO_PLAY:\r\n\t\t\t\t\tvar spinnerColor:Number = -1;\r\n\t\t\t\t\tif(flashvars.spinnerColorAttribute && flashvars[flashvars.spinnerColorAttribute] )\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinnerColor = flashvars[flashvars.spinnerColorAttribute]\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(flashvars.spinnerColor)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinnerColor = flashvars.spinnerColor;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tif(spinnerColor> -1 )\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar color_transform:ColorTransform= new ColorTransform;\r\n\t\t\t\t\t\tcolor_transform.color= spinnerColor ;\r\n\t\t\t\t\t\tspinner.transform.colorTransform=color_transform;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(flashvars.spinnerFadeTime)\r\n\t\t\t\t\t\t_animationTime = Number(flashvars.spinnerFadeTime) * 1000;\r\n\t\t\t\t\t\r\n\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\t_reachedEnd = false;\r\n\t\t\t\t\tif (flashvars.usePreloaderBufferAnimation && flashvars.usePreloaderBufferAnimation=='true' && flashvars.preloader)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(getQualifiedClassName(flashvars.preloader));\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(applicationLoadStyleName == '' ? SPINNER_CLASS : applicationLoadStyleName );\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_STATE_CHANGE:\r\n\t\t\t\t\tif( note.getBody() == MediaPlayerState.BUFFERING)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_notBuffering = false;\r\n\t\t\t\t\t\tif(_reachedEnd)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tfadeOutSpinner();\t\t\t\t\t\t\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse if (!_prevStatePaused)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\/\/fix OSMF bug: sometimes \"buffering\" was sent after player paused, the spinner shouldn't be visible in this case\r\n\t\t\t\t\t\t\tfadeInSpinner();\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/only relevant if not rtmp\r\n\t\t\t\t\t\t\/* if( note.getBody() == MediaPlayerState.READY ){\r\n\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif(_flashvars.streamerType != StreamerType.RTMP){\r\n\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t\t} *\/\r\n\t\t\t\t\t\t_notBuffering = true;\r\n\t\t\t\t\t\tif( note.getBody() == MediaPlayerState.PLAYING)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_reachedEnd = false;\r\n\t\t\t\t\t\t\t_prevStatePaused = false;\r\n\t\t\t\t\t\t\/\/\tspinner.visible = false;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif(note.getBody() == MediaPlayerState.PAUSED)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\t\t\t_prevStatePaused = true;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif( note.getBody() == MediaPlayerState.READY)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\t\/**\r\n\t\t\t\t * Until OSMF for seeking in rtmp is fixed (buffering-wise) \r\n\t\t\t\t * add a new case for update playhead notification\r\n\t\t\t\t * *\/\r\n\t\t\t\tcase NotificationType.PLAYER_UPDATE_PLAYHEAD:\r\n\t\t\t\t\t\/\/if _bufferChangeStart the next bufferChange event will make the spinner invisible\r\n\t\t\t\t\tif(_notBuffering && !_bufferChangeStart)\r\n\t\t\t\t\t{\t\r\n\t\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\/\/fix another OSMF bug: we are buffering even though movie plays\r\n\t\t\t\t\telse if (spinner.visible)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar updateIntervalInSeconds:Number = (facade.retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator).player.currentTimeUpdateInterval \/ 1000;\r\n\t\t\t\t\t\tvar curPos:Number = parseFloat(Number(note.getBody()).toFixed(2));\r\n\t\t\t\t\t\tif ((curPos - _lastPlayheadPos)<=updateIntervalInSeconds)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t_lastPlayheadPos = curPos;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.BUFFER_CHANGE:\r\n\t\t\t\t\t_bufferChangeStart = note.getBody();\r\n\t\t\t\t\tif(_bufferChangeStart)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tfadeInSpinner()\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(!_bufferChangeStart)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_PLAY_END:\r\n\t\t\t\t\t_reachedEnd=true;\r\n\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.KDP_EMPTY:\r\n\t\t\t\tcase NotificationType.READY_TO_LOAD:\r\n\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\t_reachedEnd=false;\r\n\t\t\t\t\tif (flashvars.usePreloaderBufferAnimation && flashvars.usePreloaderBufferAnimation=='true' && flashvars.preloader)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(getQualifiedClassName(flashvars.preloader));\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(applicationLoadStyleName == '' ? SPINNER_CLASS : applicationLoadStyleName );\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.CHANGE_MEDIA:\r\n\t\t\t\t\t\/\/spinner.visible = true;\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\t\/\/in case we are trying to connect to a live stream but it is not on air yet\r\n\t\t\t\tcase NotificationType.LIVE_ENTRY:\r\n\t\t\t\t\tif (flashvars.hideSpinnerOnOffline==\"true\")\r\n\t\t\t\t\t{\t\t\t\t\t\t\r\n\t\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tfadeInSpinner();\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\t\/\/in case the live stream we are trying to connect to was found to be on air\r\n\t\t\t\tcase LiveStreamCommand.LIVE_STREAM_READY:\r\n\t\t\t\t\tfadeOutSpinner();\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.PRELOADER_LOADED:\r\n\t\t\t\t\tvar preObj:Object = note.getBody().preloader;\r\n\t\t\t\t\tif (flashvars.usePreloaderBufferAnimation && flashvars.usePreloaderBufferAnimation=='true' && preObj)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/save to flashvars, we might need it in the future\r\n\t\t\t\t\t\t_currConfig.vo.flashvars[\"preloader\"] = preObj;\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(getQualifiedClassName(preObj));\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\tprivate var _fadeInTimer:Timer;\r\n\t\tprivate var _fadeOutTimer:Timer;\r\n\t\tprivate var _animationTime:Number = 0;\t\r\n\t\t\r\n\t\tprivate function fadeOutSpinner():void\r\n\t\t{\r\n\t\t\tif (!spinner.visible)\r\n\t\t\t\treturn;\r\n\t\t\t\r\n\t\t\tif(_animationTime == 0)\r\n\t\t\t{\r\n\t\t\t\tspinner.visible = false;\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\/\/trace(\"^^^^^^^^^   fadeOutSpinner start >>>>>>>>>>\");\r\n\t\t\tspinner.visible = true;\r\n\t\t\tspinner.alpha = 1;\r\n\t\t\t_fadeOutTimer = new Timer(_animationTime\/10,10);\r\n\t\t\t_fadeOutTimer.addEventListener(TimerEvent.TIMER , onFadeOutTimer);\r\n\t\t\t_fadeOutTimer.addEventListener(TimerEvent.TIMER_COMPLETE , onFadeOutComplete);\r\n\t\t\t_fadeOutTimer.start();\r\n\t\t}\r\n\t\tprivate function onFadeOutTimer(event:TimerEvent):void\r\n\t\t{\r\n\t\t\tspinner.alpha -=0.1;\r\n\t\t}\r\n\t\tprivate function onFadeOutComplete(event:TimerEvent):void\r\n\t\t{\r\n\t\t\t\/\/trace(\"^^^^^^^^^   fadeOutSpinner END >>>>>>>>>>\");\r\n\t\t\t_fadeOutTimer.removeEventListener(TimerEvent.TIMER , onFadeOutTimer);\r\n\t\t\t_fadeOutTimer.removeEventListener(TimerEvent.TIMER_COMPLETE , onFadeOutComplete);\r\n\t\t\tspinner.visible = false;\r\n\t\t}\r\n\t\tprivate function fadeInSpinner():void\r\n\t\t{\r\n\t\t\tif (spinner.visible)\r\n\t\t\t\treturn;\r\n\t\t\t\r\n\t\t\tif(_animationTime == 0)\r\n\t\t\t{\r\n\t\t\t\tspinner.visible = true;\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\tspinner.alpha = 0;\r\n\t\t\tspinner.visible = true;\r\n\t\t\t_fadeInTimer = new Timer(_animationTime\/10,10);\r\n\t\t\t_fadeInTimer.addEventListener(TimerEvent.TIMER , onFadeInTimer);\r\n\t\t\t_fadeInTimer.addEventListener(TimerEvent.TIMER_COMPLETE , onFadeInComplete);\r\n\t\t\t_fadeInTimer.start();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onFadeInTimer(event:TimerEvent):void\r\n\t\t{\r\n\t\t\tspinner.alpha +=0.1;\r\n\t\t}\r\n\t\tprivate function onFadeInComplete(event:TimerEvent):void\r\n\t\t{\r\n\t\t\t_fadeInTimer.removeEventListener(TimerEvent.TIMER , onFadeInTimer);\r\n\t\t\t_fadeInTimer.removeEventListener(TimerEvent.TIMER_COMPLETE , onFadeInComplete);\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\treturn [\r\n\t\t\t\tNotificationType.SKIN_LOADED,\r\n\t\t\t\tNotificationType.PLAYER_STATE_CHANGE,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.PLAYER_UPDATE_PLAYHEAD, \/\/TODO: REMOVE THIS WHEN I FIND A BETTER WORK AROUND TO THE BUG\r\n\t\t\t\tNotificationType.ENTRY_FAILED,\r\n\t\t\t\tNotificationType.CHANGE_MEDIA,\r\n\t\t\t\tNotificationType.PLAYER_PLAY_END,\r\n\t\t\t\tNotificationType.KDP_EMPTY,\r\n\t\t\t\tNotificationType.KDP_READY,\r\n\t\t\t\tNotificationType.LAYOUT_READY,\r\n\t\t\t\tNotificationType.LIVE_ENTRY,\r\n\t\t\t\tLiveStreamCommand.LIVE_STREAM_READY,\r\n\t\t\t\tNotificationType.READY_TO_PLAY,\r\n\t\t\t\tNotificationType.READY_TO_LOAD,\r\n\t\t\t\tNotificationType.ROOT_RESIZE,\r\n\t\t\t\tNotificationType.BUFFER_CHANGE,\r\n\t\t\t\tNotificationType.PRELOADER_LOADED\r\n\t\t\t];\r\n\t\t}\r\n\t\t\/**\r\n\t\t * the buffer indicator animation controlled by the mediator. \r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function get spinner():BufferAnimation\r\n\t\t{\r\n\t\t\treturn viewComponent as BufferAnimation;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","subject":"fix buffer animtation","message":"fix buffer animtation","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp"}
{"commit":"4efdd81d979cf5ac8206bd4302f2c0a2eb47e203","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/layouts\/NonVirtualVerticalScrollingLayout.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/layouts\/NonVirtualVerticalScrollingLayout.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport flash.display.DisplayObject;\n\timport flash.geom.Rectangle;\n\t\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IBorderModel;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IScrollBarModel;\n\timport org.apache.flex.core.IScrollingLayoutParent;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.html.supportClasses.Border;\n\timport org.apache.flex.html.supportClasses.ScrollBar;\n\n    \/**\n     *  The NonVirtualVerticalScrollingLayout class is a layout\n     *  bead that displays a set of children vertically in one row, \n     *  separating them according to CSS layout rules for margin and \n     *  vertical-align styles and lays out a vertical ScrollBar\n     *  to the right of the children.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class NonVirtualVerticalScrollingLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function NonVirtualVerticalScrollingLayout()\n\t\t{\n\t\t}\n        \n        private var vScrollBar:ScrollBar;\t\n\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t\n\t\t\tIEventDispatcher(value).addEventListener(\"heightChanged\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"widthChanged\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"itemsCreated\", changeHandler);\n\t\t}\n\t\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{            \n            var layoutParent:IScrollingLayoutParent = \n                _strand.getBeadByType(IScrollingLayoutParent) as IScrollingLayoutParent;\n            var contentView:IParentIUIBase = layoutParent.contentView as IParentIUIBase;\n\t\t\tvar border:Border = layoutParent.border;\n\t\t\tvar borderModel:IBorderModel = border.model as IBorderModel;\n\t\t\t\n            var ww:Number = layoutParent.resizableView.width;\n            var hh:Number = layoutParent.resizableView.height;\n            border.width = ww;\n            border.height = hh;\n           \n\t\t\tcontentView.width = ww - borderModel.offsets.left - borderModel.offsets.right;\n\t\t\tcontentView.height = hh - borderModel.offsets.top - borderModel.offsets.bottom;\n\t\t\tcontentView.x = borderModel.offsets.left;\n\t\t\tcontentView.y = borderModel.offsets.top;\n\t\t\t\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar yy:Number = 0;\n\t\t\t\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar ir:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tir.y = yy;\n\t\t\t\tir.width = contentView.width;\n\t\t\t\tyy += ir.height;\t\t\t\n\t\t\t}\n\t\t\tif (yy > contentView.height)\n\t\t\t{\n\t\t\t\tvScrollBar = layoutParent.vScrollBar;\n\t\t\t\tcontentView.width -= vScrollBar.width;\n\t\t\t\tIScrollBarModel(vScrollBar.model).maximum = yy;\n\t\t\t\tIScrollBarModel(vScrollBar.model).pageSize = contentView.height;\n\t\t\t\tIScrollBarModel(vScrollBar.model).pageStepSize = contentView.height;\n\t\t\t\tvScrollBar.visible = true;\n\t\t\t\tvScrollBar.height = contentView.height;\n\t\t\t\tvScrollBar.y = contentView.y;\n\t\t\t\tvScrollBar.x = contentView.width;\n                var vpos:Number = IScrollBarModel(vScrollBar.model).value;\n                DisplayObject(contentView).scrollRect = new Rectangle(0, vpos, contentView.width, vpos + contentView.height);\n                vScrollBar.addEventListener(\"scroll\", scrollHandler);\n\t\t\t}\n\t\t\telse if (vScrollBar)\n\t\t\t{\n                DisplayObject(contentView).scrollRect = null;\n\t\t\t\tvScrollBar.visible = false;\n\t\t\t}\n\t\t\t\n\t\t\tIEventDispatcher(_strand).dispatchEvent(new Event(\"layoutComplete\"));\n\t\t}\n\n        private function scrollHandler(event:Event):void\n        {\n\t\t\tvar layoutParent:ILayoutParent = _strand.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParentIUIBase = layoutParent.contentView;\n\t\t\t\n            var vpos:Number = IScrollBarModel(vScrollBar.model).value;\n\t\t\tDisplayObject(contentView).scrollRect = new Rectangle(0, vpos, contentView.width, vpos + contentView.height);\n        }\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport flash.display.DisplayObject;\n\timport flash.geom.Rectangle;\n\t\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IBorderModel;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IScrollBarModel;\n\timport org.apache.flex.core.IScrollingLayoutParent;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.html.supportClasses.Border;\n\timport org.apache.flex.html.supportClasses.ScrollBar;\n\n    \/**\n     *  The NonVirtualVerticalScrollingLayout class is a layout\n     *  bead that displays a set of children vertically in one row, \n     *  separating them according to CSS layout rules for margin and \n     *  vertical-align styles and lays out a vertical ScrollBar\n     *  to the right of the children.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class NonVirtualVerticalScrollingLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function NonVirtualVerticalScrollingLayout()\n\t\t{\n\t\t}\n        \n        private var vScrollBar:ScrollBar;\t\n\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t\n\t\t\tIEventDispatcher(value).addEventListener(\"heightChanged\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"widthChanged\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"itemsCreated\", changeHandler);\n\t\t}\n\t\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{            \n            var layoutParent:IScrollingLayoutParent = \n                _strand.getBeadByType(IScrollingLayoutParent) as IScrollingLayoutParent;\n            var contentView:IParentIUIBase = layoutParent.contentView as IParentIUIBase;\n\t\t\tvar border:Border = layoutParent.border;\n   \t\t\tvar borderModel:IBorderModel;\n            if (border)\n                borderModel = border.model as IBorderModel;\n            var ww:Number = layoutParent.resizableView.width;\n            var hh:Number = layoutParent.resizableView.height;\n            if (border)\n            {\n                border.width = ww;\n                border.height = hh;\n            }\n            \n\t\t\tcontentView.width = ww - ((border) ? borderModel.offsets.left + borderModel.offsets.right : 0);\n\t\t\tcontentView.height = hh - ((border) ? borderModel.offsets.top - borderModel.offsets.bottom : 0);\n\t\t\tcontentView.x = (border) ? borderModel.offsets.left : 0;\n\t\t\tcontentView.y = (border) ? borderModel.offsets.top : 0;\n\t\t\t\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar yy:Number = 0;\n\t\t\t\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar ir:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tir.y = yy;\n\t\t\t\tir.width = contentView.width;\n\t\t\t\tyy += ir.height;\t\t\t\n\t\t\t}\n\t\t\tif (yy > contentView.height)\n\t\t\t{\n\t\t\t\tvScrollBar = layoutParent.vScrollBar;\n\t\t\t\tcontentView.width -= vScrollBar.width;\n\t\t\t\tIScrollBarModel(vScrollBar.model).maximum = yy;\n\t\t\t\tIScrollBarModel(vScrollBar.model).pageSize = contentView.height;\n\t\t\t\tIScrollBarModel(vScrollBar.model).pageStepSize = contentView.height;\n\t\t\t\tvScrollBar.visible = true;\n\t\t\t\tvScrollBar.height = contentView.height;\n\t\t\t\tvScrollBar.y = contentView.y;\n\t\t\t\tvScrollBar.x = contentView.width;\n                var vpos:Number = IScrollBarModel(vScrollBar.model).value;\n                DisplayObject(contentView).scrollRect = new Rectangle(0, vpos, contentView.width, vpos + contentView.height);\n                vScrollBar.addEventListener(\"scroll\", scrollHandler);\n\t\t\t}\n\t\t\telse if (vScrollBar)\n\t\t\t{\n                DisplayObject(contentView).scrollRect = null;\n\t\t\t\tvScrollBar.visible = false;\n\t\t\t}\n\t\t\t\n\t\t\tIEventDispatcher(_strand).dispatchEvent(new Event(\"layoutComplete\"));\n\t\t}\n\n        private function scrollHandler(event:Event):void\n        {\n\t\t\tvar layoutParent:ILayoutParent = _strand.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParentIUIBase = layoutParent.contentView;\n\t\t\t\n            var vpos:Number = IScrollBarModel(vScrollBar.model).value;\n\t\t\tDisplayObject(contentView).scrollRect = new Rectangle(0, vpos, contentView.width, vpos + contentView.height);\n        }\n\t}\n}\n","subject":"handle no border","message":"handle no border\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"9a2cdb37a5bdbdad2a28d4d93a20769078ceeec7","old_file":"src\/stdio\/BufferedStream.as","new_file":"src\/stdio\/BufferedStream.as","old_contents":"package stdio {\n  internal class BufferedStream implements InputStream, OutputStream {\n    public var buffer: String = \"\"\n    public var closed: Boolean = false\n\n    public function get ready(): Boolean {\n      return ready_for({ gets: false })\n    }\n\n    public function read(callback: Function): void {\n      push({ callback: callback, gets: false })\n    }\n\n    public function gets(callback: Function): void {\n      push({ callback: callback, gets: true })\n    }\n\n    public function puts(value: *): void {\n      write(value + \"\\n\")\n    }\n\n    public function write(value: *): void {\n      buffer += value; feed()\n    }\n\n    public function close(): void {\n      closed = true; feed()\n    }\n\n    \/\/----------------------------------------------------------------\n\n    private const requests: Array = []\n\n    private function push(request: Object): void {\n      requests.push(request); feed()\n    }\n\n    private function feed(): void {\n      while (requests.length > 0 && ready_for(requests[0])) {\n        satisfy(requests.shift())\n      }\n    }\n\n    private function ready_for(request: Object): Boolean {\n      return closed || (\n        request.gets ? buffer.indexOf(\"\\n\") !== -1 : buffer !== \"\"\n      )\n    }\n\n    private function satisfy(request: Object): void {\n      if (closed && buffer.length === 0) {\n        (request.callback)(null)\n      } else if (request.gets) {\n        satisfy_gets(request.callback)\n      } else {\n        satisfy_read(request.callback)\n      }\n    }\n\n    private function satisfy_gets(callback: Function): void {\n      const next: int = buffer.indexOf(\"\\n\") === -1\n        ? buffer.length : buffer.indexOf(\"\\n\") + 1\n      const line: String = buffer.slice(0, next)\n\n      buffer = buffer.slice(next)\n\n      callback(line.replace(\/\\n$\/, \"\"))\n    }\n\n    private function satisfy_read(callback: Function): void {\n      const result: String = buffer\n\n      buffer = \"\"\n\n      callback(result)\n    }\n  }\n}\n","new_contents":"package stdio {\n  public class BufferedStream implements InputStream, OutputStream {\n    public var buffer: String = \"\"\n    public var closed: Boolean = false\n\n    public function get ready(): Boolean {\n      return ready_for({ gets: false })\n    }\n\n    public function read(callback: Function): void {\n      push({ callback: callback, gets: false })\n    }\n\n    public function gets(callback: Function): void {\n      push({ callback: callback, gets: true })\n    }\n\n    public function puts(value: *): void {\n      write(value + \"\\n\")\n    }\n\n    public function write(value: *): void {\n      buffer += value; feed()\n    }\n\n    public function close(): void {\n      closed = true; feed()\n    }\n\n    \/\/----------------------------------------------------------------\n\n    private const requests: Array = []\n\n    private function push(request: Object): void {\n      requests.push(request); feed()\n    }\n\n    private function feed(): void {\n      while (requests.length > 0 && ready_for(requests[0])) {\n        satisfy(requests.shift())\n      }\n    }\n\n    private function ready_for(request: Object): Boolean {\n      return closed || (\n        request.gets ? buffer.indexOf(\"\\n\") !== -1 : buffer !== \"\"\n      )\n    }\n\n    private function satisfy(request: Object): void {\n      if (closed && buffer.length === 0) {\n        (request.callback)(null)\n      } else if (request.gets) {\n        satisfy_gets(request.callback)\n      } else {\n        satisfy_read(request.callback)\n      }\n    }\n\n    private function satisfy_gets(callback: Function): void {\n      const next: int = buffer.indexOf(\"\\n\") === -1\n        ? buffer.length : buffer.indexOf(\"\\n\") + 1\n      const line: String = buffer.slice(0, next)\n\n      buffer = buffer.slice(next)\n\n      callback(line.replace(\/\\n$\/, \"\"))\n    }\n\n    private function satisfy_read(callback: Function): void {\n      const result: String = buffer\n\n      buffer = \"\"\n\n      callback(result)\n    }\n  }\n}\n","subject":"Make BufferedStream public.","message":"Make BufferedStream public.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/stdio.as,dbrock\/stdio.as,dbrock\/stdio.as"}
{"commit":"14af0ae876362592e681410398e32f3e37b902ce","old_file":"doc\/tutorials\/examples\/actionscript\/socket\/flex\/src\/org\/pyamf\/examples\/socket\/PythonSocket.as","new_file":"doc\/tutorials\/examples\/actionscript\/socket\/flex\/src\/org\/pyamf\/examples\/socket\/PythonSocket.as","old_contents":"package org.pyamf.examples.socket\n{\n\t\/**\n\t * Copyright (c) 2007-2009 The PyAMF Project.\n\t * See LICENSE.txt for details.\n\t *\/\n\t \n\timport flash.errors.IOError;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.net.ObjectEncoding;\n\timport flash.net.Socket;\n\timport flash.system.Capabilities;\n\t\n\t[Event(name=\"connected\", type=\"flash.events.Event\")]\n\t[Event(name=\"disconnected\", type=\"flash.events.Event\")]\n\t[Event(name=\"logUpdate\", type=\"flash.events.Event\")]\n\t\/**\n\t * Socket connection to read and write raw binary data.\n\t * \n\t * @see http:\/\/livedocs.adobe.com\/flex\/3\/langref\/flash\/net\/Socket.html\n\t * @since 0.1.0\n\t *\/\t\n\tpublic class PythonSocket extends Socket\n\t{\n\t\tprivate var _response\t\t\t: String;\n\t\tprivate var _log\t\t\t\t: String;\n\t\tprivate var _host\t\t\t\t: String;\n\t\tprivate var _port\t\t\t\t: int;\n\t\t\n\t\tpublic static const CONNECTED\t: String = \"connected\";\n\t\tpublic static const DISCONNECTED: String = \"disconnected\";\n\t\tpublic static const LOG_UPDATE\t: String = \"logUpdate\";\n\t\t\n\t\tpublic function PythonSocket(host:String='localhost', port:int=8000)\n\t\t{\n\t\t\tsuper(host, port);\n\t\t\t\n\t\t\t_host = host;\n\t\t\t_port = port;\n\t\t\t_log = \"Using Flash Player \" + Capabilities.version + \"\\n\";\n\t\t\t\n\t\t\tobjectEncoding = ObjectEncoding.AMF0;\n\t\t\tconfigureListeners();\n\t\t\t\n\t\t\tlogger(\"Connecting to socket server on \" + _host + \":\" + _port);\n\t\t}\n\t\t\n\t\tpublic function get log():String\n\t\t{\n\t\t\treturn _log;\n\t\t}\n\t\t\n\t\tpublic function set log(val:String):void\n\t\t{\n\t\t\t_log = val;\n\t\t}\n\t\t\n\t\tprivate function configureListeners():void \n\t\t{\n\t        addEventListener(Event.CLOSE, closeHandler);\n\t        addEventListener(Event.CONNECT, connectHandler);\n\t        addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);\n\t        addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\n\t        addEventListener(ProgressEvent.SOCKET_DATA, readResponse);\n\t    }\n\t\n\t\tpublic function write(msg:String): void\n\t\t{\n\t\t\tsendRequest(msg);\n\t\t}\n\t\t\n\t    private function writeln(str:String):void \n\t    {\n\t        str += \"\\n\";\n\t        \n\t        try {\n\t            writeUTFBytes(str);\n\t        }\n\t        catch(e:IOError) {\n\t        \tswitch (e.errorID) {\n\t        \t\tcase 2002:\n\t        \t\t\t\/\/ reconnect when connection timed out\n\t        \t\t\tif (!connected) {\n\t        \t\t\t\tlogger(\"Reconnecting...\");\n\t        \t\t\t\tconnect( _host, _port );\n\t        \t\t\t}\n\t        \t\t\tbreak;\n\t        \t\t\t\n\t        \t\tdefault:\n\t        \t\t\tlogger(e.toString());\n\t        \t\t\tbreak;\n\t        \t}\n\t        }\n\t    }\n\t\n\t    private function sendRequest(str:String):void \n\t    {\n\t        logger(\"sendRequest: \" + str);\n\t        _response = \"\";\n\t        writeln(str);\n\t        flush();\n\t    }\n\t\n\t    private function readResponse(event:ProgressEvent):void \n\t    {\n\t\t\tvar result:Object = this.readObject();\n\n\t        _response += result;\n\t        logger(result.toString());\n\t    }\n\t\t\n\t    private function logger(msg:String):void\n\t\t{\n\t\t\tvar newMsg:String = msg + \"\\n\";\n\t\t\t_log += newMsg;\n\t\t\t\n\t\t\tdispatchEvent(new Event(LOG_UPDATE));\n\t\t}\n\t\t\n\t    private function connectHandler(event:Event):void \n\t    {\n\t        logger(\"Connected to server.\\n\");\n\t        \n\t        dispatchEvent(new Event(CONNECTED));\n\t    }\n\t    \n\t    private function closeHandler(event:Event):void \n\t    {\n\t        logger(\"Connection closed.\");\n\t        \n\t        dispatchEvent(new Event(DISCONNECTED));\n\t    }\n\t\n\t    private function ioErrorHandler(event:IOErrorEvent):void \n\t    {\n\t        logger(\"ioErrorHandler: \" + event.text);\n\t    }\n\t\n\t    private function securityErrorHandler(event:SecurityErrorEvent):void \n\t    {\n\t        logger(\"securityErrorHandler: \" + event.text);\n\t    }\n\t\t\t\n\t}\n}","new_contents":"package org.pyamf.examples.socket\n{\n\t\/**\n\t * Copyright (c) 2007-2009 The PyAMF Project.\n\t * See LICENSE.txt for details.\n\t *\/\n\t \n\timport flash.errors.IOError;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.net.Socket;\n\timport flash.system.Capabilities;\n\t\n\t[Event(name=\"connected\", type=\"flash.events.Event\")]\n\t[Event(name=\"disconnected\", type=\"flash.events.Event\")]\n\t[Event(name=\"logUpdate\", type=\"flash.events.Event\")]\n\t\/**\n\t * Socket connection to read and write raw binary data.\n\t * \n\t * @see http:\/\/livedocs.adobe.com\/flex\/3\/langref\/flash\/net\/Socket.html\n\t * @since 0.1.0\n\t *\/\t\n\tpublic class PythonSocket extends Socket\n\t{\n\t\tprivate var _response\t\t\t: String;\n\t\tprivate var _log\t\t\t\t: String;\n\t\tprivate var _host\t\t\t\t: String;\n\t\tprivate var _port\t\t\t\t: int;\n\t\t\n\t\tpublic static const CONNECTED\t: String = \"connected\";\n\t\tpublic static const DISCONNECTED: String = \"disconnected\";\n\t\tpublic static const LOG_UPDATE\t: String = \"logUpdate\";\n\t\t\n\t\tpublic function PythonSocket(host:String='localhost', port:int=8000)\n\t\t{\n\t\t\tsuper(host, port);\n\t\t\t\n\t\t\t_host = host;\n\t\t\t_port = port;\n\t\t\t_log = \"Using Flash Player \" + Capabilities.version + \"\\n\";\n\t\t\t\n\t\t\tconfigureListeners();\n\t\t\t\n\t\t\tlogger(\"Connecting to socket server on \" + _host + \":\" + _port);\n\t\t}\n\t\t\n\t\tpublic function get log():String\n\t\t{\n\t\t\treturn _log;\n\t\t}\n\t\t\n\t\tpublic function set log(val:String):void\n\t\t{\n\t\t\t_log = val;\n\t\t}\n\t\t\n\t\tprivate function configureListeners():void \n\t\t{\n\t        addEventListener(Event.CLOSE, closeHandler);\n\t        addEventListener(Event.CONNECT, connectHandler);\n\t        addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);\n\t        addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\n\t        addEventListener(ProgressEvent.SOCKET_DATA, readResponse);\n\t    }\n\t\n\t\tpublic function write(msg:String): void\n\t\t{\n\t\t\tsendRequest(msg);\n\t\t}\n\t\t\n\t    private function writeln(str:String):void \n\t    {\n\t        str += \"\\n\";\n\t        \n\t        try {\n\t            writeUTFBytes(str);\n\t        }\n\t        catch(e:IOError) {\n\t        \tswitch (e.errorID) {\n\t        \t\tcase 2002:\n\t        \t\t\t\/\/ reconnect when connection timed out\n\t        \t\t\tif (!connected) {\n\t        \t\t\t\tlogger(\"Reconnecting...\");\n\t        \t\t\t\tconnect( _host, _port );\n\t        \t\t\t}\n\t        \t\t\tbreak;\n\t        \t\t\t\n\t        \t\tdefault:\n\t        \t\t\tlogger(e.toString());\n\t        \t\t\tbreak;\n\t        \t}\n\t        }\n\t    }\n\t\n\t    private function sendRequest(str:String):void \n\t    {\n\t        logger(\"sendRequest: \" + str);\n\t        _response = \"\";\n\t        writeln(str);\n\t        flush();\n\t    }\n\t\n\t    private function readResponse(event:ProgressEvent):void \n\t    {\n\t\t\tvar result:Object = this.readObject();\n\n\t        _response += result;\n\t        logger(result.toString());\n\t    }\n\t\t\n\t    private function logger(msg:String):void\n\t\t{\n\t\t\tvar newMsg:String = msg + \"\\n\";\n\t\t\t_log += newMsg;\n\t\t\t\n\t\t\tdispatchEvent(new Event(LOG_UPDATE));\n\t\t}\n\t\t\n\t    private function connectHandler(event:Event):void \n\t    {\n\t        logger(\"Connected to server.\\n\");\n\t        \n\t        dispatchEvent(new Event(CONNECTED));\n\t    }\n\t    \n\t    private function closeHandler(event:Event):void \n\t    {\n\t        logger(\"Connection closed.\");\n\t        \n\t        dispatchEvent(new Event(DISCONNECTED));\n\t    }\n\t\n\t    private function ioErrorHandler(event:IOErrorEvent):void \n\t    {\n\t        logger(\"ioErrorHandler: \" + event.text);\n\t    }\n\t\n\t    private function securityErrorHandler(event:SecurityErrorEvent):void \n\t    {\n\t        logger(\"securityErrorHandler: \" + event.text);\n\t    }\n\t\t\t\n\t}\n}\n","subject":"fix the flex example to use AMF3 by default","message":"fix the flex example to use AMF3 by default\n","lang":"ActionScript","license":"mit","repos":"thijstriemstra\/pyamf,thijstriemstra\/pyamf,njoyce\/pyamf,hydralabs\/pyamf,hydralabs\/pyamf,njoyce\/pyamf"}
{"commit":"7bc9172221fa76a02003ad7f8e4921b9b84d9a12","old_file":"exporter\/src\/main\/as\/flump\/export\/ExporterController.as","new_file":"exporter\/src\/main\/as\/flump\/export\/ExporterController.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeMenu;\nimport flash.display.NativeMenuItem;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.InvokeEvent;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.FileFilter;\nimport flash.utils.IDataOutput;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport mx.events.PropertyChangeEvent;\n\nimport spark.components.DataGrid;\nimport spark.events.GridSelectionEvent;\n\nimport starling.display.Sprite;\n\npublic class ExporterController\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function ExporterController (win :ExporterWindow, configFile :File = null) {\n        Log.setLevel(\"\", Log.INFO);\n        _win = win;\n        _errorsGrid = _win.errors;\n        _flashDocsGrid = _win.libraries;\n\n        _confFile = configFile;\n        if (_confFile != null) {\n            openConf();\n        }\n\n        var curSelection :DocStatus = null;\n        _flashDocsGrid.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _flashDocsGrid.selectedIndices);\n            updatePreviewAndExport();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            var newSelection :DocStatus = _flashDocsGrid.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            curSelection = newSelection;\n        });\n        _win.reload.addEventListener(MouseEvent.CLICK, F.callback(reloadNow));\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _flashDocsGrid.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_flashDocsGrid.selectedItem.lib);\n        });\n        _importChooser = new DirChooser(null, _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImportDirectory);\n        _exportChooser = new DirChooser(null, _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(reloadNow);\n\n        _importChooser.changed.add(F.callback(updateWindowTitle, true));\n        _exportChooser.changed.add(F.callback(updateWindowTitle, true));\n\n        var editFormatsController :EditFormatsController = null;\n        _win.editFormats.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (editFormatsController == null || editFormatsController.closed) {\n                editFormatsController = new EditFormatsController(_conf);\n                editFormatsController.formatsChanged.add(updateUiFromConf);\n            } else {\n                editFormatsController.show();\n            }\n        });\n\n        updateUiFromConf();\n        updateWindowTitle(false);\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n    }\n\n    protected function setupMenus () :void {\n\n        var fileMenuItem :NativeMenuItem;\n        if (NativeApplication.supportsMenu) {\n            \/\/ Grab the existing menu on macs. Use an index to get it as it's not going to be\n            \/\/ 'File' in all languages\n            fileMenuItem = NA.menu.getItemAt(1);\n            \/\/ Add a separator before the existing close command\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 0);\n        } else {\n            _win.nativeWindow.menu = new NativeMenu();\n            fileMenuItem = _win.nativeWindow.menu.addSubmenu(new NativeMenu(), \"File\");\n        }\n\n        \/\/ Add save and save as by index to work with the existing items on Mac\n        \/\/ Mac menus have an existing \"Close\" item, so everything we add should go ahead of that\n        var newMenuItem :NativeMenuItem = fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"New Project\"), 0);\n        newMenuItem.keyEquivalent = \"n\";\n        newMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            _confFile = null;\n            _conf = new FlumpConf();\n            setImportDirectory(null);\n            updateUiFromConf();\n        });\n\n        var openMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Open Project...\"), 1);\n        openMenuItem.keyEquivalent = \"o\";\n        openMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                open(file);\n            });\n            file.browseForOpen(\"Open Flump Project\", [\n                new FileFilter(\"Flump project (*.flump)\", \"*.flump\") ]);\n        });\n        fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 2);\n\n        NA.addEventListener(InvokeEvent.INVOKE, function (event :InvokeEvent) :void {\n            if (event.arguments.length > 0) {\n                open(new File(event.arguments[0]));\n            }\n        });\n\n        const saveMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save Project\"), 3);\n        saveMenuItem.keyEquivalent = \"s\";\n        function saveConf () :void {\n            Files.write(_confFile, function (out :IDataOutput) :void {\n                \/\/ Set directories relative to where this file is being saved. Fall back to absolute\n                \/\/ paths if relative paths aren't possible.\n                if (_importChooser.dir != null) {\n                    _conf.importDir = _confFile.parent.getRelativePath(_importChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.importDir == null) _conf.importDir = _importChooser.dir.nativePath;\n                }\n\n                if (_exportChooser.dir != null) {\n                    _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.exportDir == null) _conf.exportDir = _exportChooser.dir.nativePath;\n                }\n\n                out.writeUTFBytes(JSON.stringify(_conf, null, \/*space=*\/2));\n                updateWindowTitle(false);\n            });\n        };\n        function saveAs (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                \/\/ Ensure the filename ends with .flump\n                if (!StringUtil.endsWith(file.name.toLowerCase(), \".flump\")) {\n                    file = file.parent.resolvePath(file.name + \".flump\");\n                }\n\n                _confFile = file;\n                saveConfFilePath();\n                saveConf();\n            });\n            file.browseForSave(\"Save Flump Configuration\");\n        };\n        saveMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            if (_confFile == null) saveAs();\n            else saveConf();\n        });\n\n        const saveAsMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save Project As...\"), 4);\n        saveAsMenuItem.keyEquivalent = \"S\";\n        saveAsMenuItem.addEventListener(Event.SELECT, saveAs);\n    }\n\n    protected function updateWindowTitle (modified :Boolean) :void {\n        var name :String = (_confFile != null) ? _confFile.name.replace(\/\\.flump$\/i, \"\") : \"Untitled Project\";\n        if (modified) name += \"*\";\n        _win.title = name;\n    }\n\n    protected function openConf () :void {\n        try {\n            _conf = FlumpConf.fromJSON(JSONFormat.readJSON(_confFile));\n            var dir :String = _confFile.parent.resolvePath(_conf.importDir).nativePath;\n            setImportDirectory(new File(dir));\n        } catch (e :Error) {\n            log.warning(\"Unable to parse conf\", e);\n            _errorsGrid.dataProvider.addItem(new ParseError(_confFile.nativePath,\n                ParseError.CRIT, \"Unable to read configuration\"));\n            _confFile = null;\n        }\n    }\n\n    protected function open (file :File) :void {\n        _confFile = file;\n        saveConfFilePath();\n        openConf();\n        updateUiFromConf();\n        updateWindowTitle(false);\n    }\n\n    protected function reloadNow () :void {\n        setImportDirectory(_importChooser.dir);\n        updatePreviewAndExport();\n    }\n\n    protected function updateUiFromConf (..._) :void {\n        if (_confFile != null) {\n            _importChooser.dir = (_conf.importDir != null) ? _confFile.parent.resolvePath(_conf.importDir) : null;\n            _exportChooser.dir = (_conf.exportDir != null) ? _confFile.parent.resolvePath(_conf.exportDir) : null;\n        } else {\n            _importChooser.dir = null;\n            _exportChooser.dir = null;\n        }\n\n        var formatNames :Array = [];\n        for each (var export :ExportConf in _conf.exports) formatNames.push(export.description);\n        _win.formatOverview.text = formatNames.join(\", \");\n\n        updateWindowTitle(true);\n    }\n\n    protected function updatePreviewAndExport (..._) :void {\n        _win.export.enabled = _exportChooser.dir != null && _flashDocsGrid.selectionLength > 0 &&\n            _flashDocsGrid.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                return status.isValid;\n            });\n\n        var status :DocStatus = _flashDocsGrid.selectedItem as DocStatus;\n        _win.preview.enabled = status != null && status.isValid;\n\n        if (_exportChooser.dir == null) return;\n        _conf.exportDir = _confFile == null ? _exportChooser.dir.nativePath : _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n    }\n\n    protected function createPublisher () :Publisher {\n        if (_exportChooser.dir == null || _conf.exports.length == 0) return null;\n        return new Publisher(_exportChooser.dir, _conf);\n    }\n\n    protected function saveConfFilePath () :void {\n        trace(\"Conf file is now \" + _confFile.nativePath);\n        FlumpSettings.configFilePath = _confFile.nativePath;\n    }\n\n    protected function setImportDirectory (dir :File) :void {\n        _importDirectory = dir;\n        _flashDocsGrid.dataProvider.removeAll();\n        _errorsGrid.dataProvider.removeAll();\n        if (dir == null) {\n            return;\n\n        }\n        if (_docFinder != null) {\n            _docFinder.shutdownNow();\n        }\n        _docFinder = new Executor();\n        findFlashDocuments(dir, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewWindow,\n                    _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n\n        _previewWindow.orderToFront();\n        _previewControls.orderToFront();\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected function findFlashDocuments (base :File, exec :Executor, ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errorsGrid.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else addFlashDocument(file);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    continue; \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        createPublisher().publish(status.lib);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        var importPathLen :int = _importDirectory.nativePath.length + 1;\n        var name :String = file.nativePath.substring(importPathLen).replace(\n            new RegExp(\"\\\\\" + File.separator, \"g\"), \"\/\");\n\n        var load :Future;\n        switch (Files.getExtension(file)) {\n        case \"xfl\":\n            name = name.substr(0, name.lastIndexOf(\"\/\"));\n            load = new XflLoader().load(name, file.parent);\n            break;\n        case \"fla\":\n            name = name.substr(0, name.lastIndexOf(\".\"));\n            load = new FlaLoader().load(name, file);\n            break;\n        default:\n            \/\/ Unsupported file type, ignore\n            return;\n        }\n\n        const status :DocStatus = new DocStatus(name, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _flashDocsGrid.dataProvider.addItem(status);\n\n        load.succeeded.add(function (lib :XflLibrary) :void {\n            var pub :Publisher = createPublisher();\n            status.lib = lib;\n            status.updateModified(Ternary.of(pub == null || pub.modified(lib)));\n            for each (var err :ParseError in lib.getErrors()) _errorsGrid.dataProvider.addItem(err);\n            status.updateValid(Ternary.of(lib.valid));\n        });\n        load.failed.add(function (error :Error) :void {\n            trace(\"Failed to load \" + file.nativePath + \": \" + error);\n            status.updateValid(Ternary.FALSE);\n            throw error;\n        });\n    }\n\n    protected var _importDirectory :File;\n\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _flashDocsGrid :DataGrid;\n    protected var _errorsGrid :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _conf :FlumpConf = new FlumpConf();\n    protected var _confFile :File;\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    private static const log :Log = Log.getLog(ExporterController);\n}\n}\n\nimport flash.events.EventDispatcher;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = PENDING;\n    public var lib :XflLibrary;\n\n    public function DocStatus (path :String, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.lib = lib;\n        this.path = path;\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = YES;\n            else if (newValid == Ternary.FALSE) valid = ERROR;\n            else valid = PENDING;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == YES; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = YES;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = PENDING;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const PENDING :String = \"...\";\n    protected static const ERROR :String = \"ERROR\";\n    protected static const YES :String = \"Yes\";\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeMenu;\nimport flash.display.NativeMenuItem;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.InvokeEvent;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.FileFilter;\nimport flash.utils.IDataOutput;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport mx.events.PropertyChangeEvent;\n\nimport spark.components.DataGrid;\nimport spark.events.GridSelectionEvent;\n\nimport starling.display.Sprite;\n\npublic class ExporterController\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function ExporterController (win :ExporterWindow, configFile :File = null) {\n        Log.setLevel(\"\", Log.INFO);\n        _win = win;\n        _errorsGrid = _win.errors;\n        _flashDocsGrid = _win.libraries;\n\n        _confFile = configFile;\n        if (_confFile != null) {\n            openConf();\n        }\n\n        var curSelection :DocStatus = null;\n        _flashDocsGrid.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _flashDocsGrid.selectedIndices);\n            updatePreviewAndExport();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            var newSelection :DocStatus = _flashDocsGrid.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            curSelection = newSelection;\n        });\n        _win.reload.addEventListener(MouseEvent.CLICK, F.callback(reloadNow));\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _flashDocsGrid.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_flashDocsGrid.selectedItem.lib);\n        });\n        _importChooser = new DirChooser(null, _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImportDirectory);\n        _exportChooser = new DirChooser(null, _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(reloadNow);\n\n        _importChooser.changed.add(F.callback(updateWindowTitle, true));\n        _exportChooser.changed.add(F.callback(updateWindowTitle, true));\n\n        var editFormatsController :EditFormatsController = null;\n        _win.editFormats.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (editFormatsController == null || editFormatsController.closed) {\n                editFormatsController = new EditFormatsController(_conf);\n                editFormatsController.formatsChanged.add(updateUiFromConf);\n            } else {\n                editFormatsController.show();\n            }\n        });\n\n        updateUiFromConf();\n        updateWindowTitle(false);\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n    }\n\n    protected function setupMenus () :void {\n        var fileMenuItem :NativeMenuItem;\n        if (NativeApplication.supportsMenu) {\n            \/\/ Grab the existing menu on macs. Use an index to get it as it's not going to be\n            \/\/ 'File' in all languages\n            fileMenuItem = NA.menu.getItemAt(1);\n            \/\/ Add a separator before the existing close command\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 0);\n        } else {\n            _win.nativeWindow.menu = new NativeMenu();\n            fileMenuItem = _win.nativeWindow.menu.addSubmenu(new NativeMenu(), \"File\");\n        }\n\n        \/\/ Add save and save as by index to work with the existing items on Mac\n        \/\/ Mac menus have an existing \"Close\" item, so everything we add should go ahead of that\n        var newMenuItem :NativeMenuItem = fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"New Project\"), 0);\n        newMenuItem.keyEquivalent = \"n\";\n        newMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            _confFile = null;\n            _conf = new FlumpConf();\n            setImportDirectory(null);\n            updateUiFromConf();\n        });\n\n        var openMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Open Project...\"), 1);\n        openMenuItem.keyEquivalent = \"o\";\n        openMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                open(file);\n            });\n            file.browseForOpen(\"Open Flump Project\", [\n                new FileFilter(\"Flump project (*.flump)\", \"*.flump\") ]);\n        });\n        fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 2);\n\n        NA.addEventListener(InvokeEvent.INVOKE, function (event :InvokeEvent) :void {\n            if (event.arguments.length > 0) {\n                open(new File(event.arguments[0]));\n            }\n        });\n\n        const saveMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save Project\"), 3);\n        saveMenuItem.keyEquivalent = \"s\";\n        saveMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            if (_confFile == null) saveConfAs();\n            else saveConf();\n        });\n\n        const saveAsMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save Project As...\"), 4);\n        saveAsMenuItem.keyEquivalent = \"S\";\n        saveAsMenuItem.addEventListener(Event.SELECT, saveConfAs);\n    }\n\n    protected function updateWindowTitle (modified :Boolean) :void {\n        var name :String = (_confFile != null) ? _confFile.name.replace(\/\\.flump$\/i, \"\") : \"Untitled Project\";\n        if (modified) name += \"*\";\n        _win.title = name;\n    }\n\n    protected function openConf () :void {\n        try {\n            _conf = FlumpConf.fromJSON(JSONFormat.readJSON(_confFile));\n            var dir :String = _confFile.parent.resolvePath(_conf.importDir).nativePath;\n            setImportDirectory(new File(dir));\n        } catch (e :Error) {\n            log.warning(\"Unable to parse conf\", e);\n            _errorsGrid.dataProvider.addItem(new ParseError(_confFile.nativePath,\n                ParseError.CRIT, \"Unable to read configuration\"));\n            _confFile = null;\n        }\n    }\n\n    protected function saveConf () :void {\n        Files.write(_confFile, function (out :IDataOutput) :void {\n            \/\/ Set directories relative to where this file is being saved. Fall back to absolute\n            \/\/ paths if relative paths aren't possible.\n            if (_importChooser.dir != null) {\n                _conf.importDir = _confFile.parent.getRelativePath(_importChooser.dir, \/*useDotDot=*\/true);\n                if (_conf.importDir == null) _conf.importDir = _importChooser.dir.nativePath;\n            }\n\n            if (_exportChooser.dir != null) {\n                _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n                if (_conf.exportDir == null) _conf.exportDir = _exportChooser.dir.nativePath;\n            }\n\n            out.writeUTFBytes(JSON.stringify(_conf, null, \/*space=*\/2));\n            updateWindowTitle(false);\n        });\n    }\n\n    protected function saveConfAs (..._) :void {\n        var file :File = new File();\n        file.addEventListener(Event.SELECT, function (..._) :void {\n            \/\/ Ensure the filename ends with .flump\n            if (!StringUtil.endsWith(file.name.toLowerCase(), \".flump\")) {\n                file = file.parent.resolvePath(file.name + \".flump\");\n            }\n\n            _confFile = file;\n            saveConfFilePath();\n            saveConf();\n        });\n        file.browseForSave(\"Save Flump Configuration\");\n    };\n\n    protected function open (file :File) :void {\n        _confFile = file;\n        saveConfFilePath();\n        openConf();\n        updateUiFromConf();\n        updateWindowTitle(false);\n    }\n\n    protected function reloadNow () :void {\n        setImportDirectory(_importChooser.dir);\n        updatePreviewAndExport();\n    }\n\n    protected function updateUiFromConf (..._) :void {\n        if (_confFile != null) {\n            _importChooser.dir = (_conf.importDir != null) ? _confFile.parent.resolvePath(_conf.importDir) : null;\n            _exportChooser.dir = (_conf.exportDir != null) ? _confFile.parent.resolvePath(_conf.exportDir) : null;\n        } else {\n            _importChooser.dir = null;\n            _exportChooser.dir = null;\n        }\n\n        var formatNames :Array = [];\n        for each (var export :ExportConf in _conf.exports) formatNames.push(export.description);\n        _win.formatOverview.text = formatNames.join(\", \");\n\n        updateWindowTitle(true);\n    }\n\n    protected function updatePreviewAndExport (..._) :void {\n        _win.export.enabled = _exportChooser.dir != null && _flashDocsGrid.selectionLength > 0 &&\n            _flashDocsGrid.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                return status.isValid;\n            });\n\n        var status :DocStatus = _flashDocsGrid.selectedItem as DocStatus;\n        _win.preview.enabled = status != null && status.isValid;\n\n        if (_exportChooser.dir == null) return;\n        _conf.exportDir = _confFile == null ? _exportChooser.dir.nativePath : _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n    }\n\n    protected function createPublisher () :Publisher {\n        if (_exportChooser.dir == null || _conf.exports.length == 0) return null;\n        return new Publisher(_exportChooser.dir, _conf);\n    }\n\n    protected function saveConfFilePath () :void {\n        trace(\"Conf file is now \" + _confFile.nativePath);\n        FlumpSettings.configFilePath = _confFile.nativePath;\n    }\n\n    protected function setImportDirectory (dir :File) :void {\n        _importDirectory = dir;\n        _flashDocsGrid.dataProvider.removeAll();\n        _errorsGrid.dataProvider.removeAll();\n        if (dir == null) {\n            return;\n\n        }\n        if (_docFinder != null) {\n            _docFinder.shutdownNow();\n        }\n        _docFinder = new Executor();\n        findFlashDocuments(dir, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewWindow,\n                    _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n\n        _previewWindow.orderToFront();\n        _previewControls.orderToFront();\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected function findFlashDocuments (base :File, exec :Executor, ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errorsGrid.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else addFlashDocument(file);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    continue; \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        createPublisher().publish(status.lib);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        var importPathLen :int = _importDirectory.nativePath.length + 1;\n        var name :String = file.nativePath.substring(importPathLen).replace(\n            new RegExp(\"\\\\\" + File.separator, \"g\"), \"\/\");\n\n        var load :Future;\n        switch (Files.getExtension(file)) {\n        case \"xfl\":\n            name = name.substr(0, name.lastIndexOf(\"\/\"));\n            load = new XflLoader().load(name, file.parent);\n            break;\n        case \"fla\":\n            name = name.substr(0, name.lastIndexOf(\".\"));\n            load = new FlaLoader().load(name, file);\n            break;\n        default:\n            \/\/ Unsupported file type, ignore\n            return;\n        }\n\n        const status :DocStatus = new DocStatus(name, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _flashDocsGrid.dataProvider.addItem(status);\n\n        load.succeeded.add(function (lib :XflLibrary) :void {\n            var pub :Publisher = createPublisher();\n            status.lib = lib;\n            status.updateModified(Ternary.of(pub == null || pub.modified(lib)));\n            for each (var err :ParseError in lib.getErrors()) _errorsGrid.dataProvider.addItem(err);\n            status.updateValid(Ternary.of(lib.valid));\n        });\n        load.failed.add(function (error :Error) :void {\n            trace(\"Failed to load \" + file.nativePath + \": \" + error);\n            status.updateValid(Ternary.FALSE);\n            throw error;\n        });\n    }\n\n    protected var _importDirectory :File;\n\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _flashDocsGrid :DataGrid;\n    protected var _errorsGrid :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _conf :FlumpConf = new FlumpConf();\n    protected var _confFile :File;\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    private static const log :Log = Log.getLog(ExporterController);\n}\n}\n\nimport flash.events.EventDispatcher;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = PENDING;\n    public var lib :XflLibrary;\n\n    public function DocStatus (path :String, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.lib = lib;\n        this.path = path;\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = YES;\n            else if (newValid == Ternary.FALSE) valid = ERROR;\n            else valid = PENDING;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == YES; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = YES;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = PENDING;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const PENDING :String = \"...\";\n    protected static const ERROR :String = \"ERROR\";\n    protected static const YES :String = \"Yes\";\n}\n","subject":"Move save()\/saveAs() into the class body","message":"Move save()\/saveAs() into the class body","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,funkypandagame\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump"}
{"commit":"2b178fcd993ee505c471dbd0c1c21449d4c68199","old_file":"src\/goplayer\/ConfigurationParser.as","new_file":"src\/goplayer\/ConfigurationParser.as","old_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    public static const DEFAULT_API_URL : String\n      = \"http:\/\/staging.streamio.se\/api\"\n    public static const DEFAULT_SKIN_URL : String = \"goplayer-skin.swf\"\n    public static const DEFAULT_TRACKER_ID : String = \"global\"\n\n    public static const VALID_PARAMETERS : Array = [\n      \"api\", \"tracker\", \"skin\", \"video\", \"bitrate\",\n      \"enablertmp\", \"autoplay\", \"loop\",\n      \"enablechrome\", \"enabletitle\" ]\n\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n    private var originalParameterNames : Object\n\n    public function ConfigurationParser\n      (parameters : Object, originalParameterNames : Object)\n    {\n      this.parameters = parameters\n      this.originalParameterNames = originalParameterNames\n    }\n\n    public function execute() : void\n    {\n      result.apiURL = getString(\"api\", DEFAULT_API_URL)\n      result.trackerID = getString(\"tracker\", DEFAULT_TRACKER_ID)\n      result.skinURL = getString(\"skin\", DEFAULT_SKIN_URL)\n      result.movieID = getString(\"video\", null)\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enablertmp\", true)\n      result.enableAutoplay = getBoolean(\"autoplay\", false)\n      result.enableLooping = getBoolean(\"loop\", false)\n      result.enableChrome = getBoolean(\"enablechrome\", true)\n      result.enableTitle = getBoolean(\"enabletitle\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const normalizedParameters : Object = {}\n      const originalParameterNames : Object = {}\n\n      for (var name : String in parameters)\n        if (VALID_PARAMETERS.indexOf(normalize(name)) == -1)\n          reportUnknownParameter(name)\n        else\n          normalizedParameters[normalize(name)] = parameters[name],\n            originalParameterNames[normalize(name)] = name\n\n      const parser : ConfigurationParser = new ConfigurationParser\n        (normalizedParameters, originalParameterNames)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    private static function normalize(name : String) : String\n    { return name.toLowerCase().replace(\/[^a-z]\/g, \"\") }\n\n    private static function reportUnknownParameter(name : String) : void\n    { debug(\"Error: Unknown parameter: \" + name) }\n\n    \/\/ -----------------------------------------------------\n\n    private function getString(name : String, fallback : String) : String\n    { return name in parameters ? parameters[name] : fallback }\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \" +\n            \"\u201c\" + originalParameterNames[name] + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    public static const DEFAULT_API_URL : String\n      = \"http:\/\/staging.streamio.se\/api\"\n    public static const DEFAULT_SKIN_URL : String = \"goplayer-skin.swf\"\n    public static const DEFAULT_TRACKER_ID : String = \"global\"\n\n    public static const VALID_PARAMETERS : Array = [\n      \"api\", \"tracker\", \"skin\", \"video\", \"bitrate\",\n      \"enablertmp\", \"autoplay\", \"loop\",\n      \"skin:showchrome\", \"skin:showtitle\" ]\n\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n    private var originalParameterNames : Object\n\n    public function ConfigurationParser\n      (parameters : Object, originalParameterNames : Object)\n    {\n      this.parameters = parameters\n      this.originalParameterNames = originalParameterNames\n    }\n\n    public function execute() : void\n    {\n      result.apiURL = getString(\"api\", DEFAULT_API_URL)\n      result.trackerID = getString(\"tracker\", DEFAULT_TRACKER_ID)\n      result.skinURL = getString(\"skin\", DEFAULT_SKIN_URL)\n      result.movieID = getString(\"video\", null)\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enablertmp\", true)\n      result.enableAutoplay = getBoolean(\"autoplay\", false)\n      result.enableLooping = getBoolean(\"loop\", false)\n      result.enableChrome = getBoolean(\"skin:showchrome\", true)\n      result.enableTitle = getBoolean(\"skin:showtitle\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const normalizedParameters : Object = {}\n      const originalParameterNames : Object = {}\n\n      for (var name : String in parameters)\n        if (VALID_PARAMETERS.indexOf(normalize(name)) == -1)\n          reportUnknownParameter(name)\n        else\n          normalizedParameters[normalize(name)] = parameters[name],\n            originalParameterNames[normalize(name)] = name\n\n      const parser : ConfigurationParser = new ConfigurationParser\n        (normalizedParameters, originalParameterNames)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    private static function normalize(name : String) : String\n    { return name.toLowerCase().replace(\/[^a-z:]\/g, \"\") }\n\n    private static function reportUnknownParameter(name : String) : void\n    { debug(\"Error: Unknown parameter: \" + name) }\n\n    \/\/ -----------------------------------------------------\n\n    private function getString(name : String, fallback : String) : String\n    { return name in parameters ? parameters[name] : fallback }\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \" +\n            \"\u201c\" + originalParameterNames[name] + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","subject":"Rename `enable-chrome' => `skin:show-chrome' and `enable-title' => `skin:show-title'.","message":"Rename `enable-chrome' => `skin:show-chrome' and `enable-title' => `skin:show-title'.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"bb72ea7efd64ca6deaecf639959e1e6691a4e9bc","old_file":"lib\/src\/com\/amanitadesign\/steam\/WorkshopConstants.as","new_file":"lib\/src\/com\/amanitadesign\/steam\/WorkshopConstants.as","old_contents":"\/*\n *  WorkshopConstants.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero> on 2013-04-24\n *  Copyright (c) 2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam\n{\n\tpublic class WorkshopConstants\n\t{\n\t\tpublic static const FILETYPE_Community:int = 0;\n\t\tpublic static const FILETYPE_Microtransaction:int = 1;\n\t\tpublic static const FILETYPE_Collection:int = 2;\n\t\tpublic static const FILETYPE_Art:int = 3;\n\t\tpublic static const FILETYPE_Video:int = 4;\n\t\tpublic static const FILETYPE_Screenshot:int = 5;\n\t\tpublic static const FILETYPE_Game:int = 6;\n\t\tpublic static const FILETYPE_Software:int = 7;\n\t\tpublic static const FILETYPE_Concept:int = 8;\n\t\tpublic static const FILETYPE_WebGuide:int = 9;\n\t\tpublic static const FILETYPE_IntegratedGuide:int = 10;\n\n\t\tpublic static const ENUMTYPE_RankedByVote:int = 0;\n\t\tpublic static const ENUMTYPE_Recent:int = 1;\n\t\tpublic static const ENUMTYPE_Trending:int = 2;\n\t\tpublic static const ENUMTYPE_FavoritesOfFriends:int = 3;\n\t\tpublic static const ENUMTYPE_VotedByFriends:int = 4;\n\t\tpublic static const ENUMTYPE_ContentByFriends:int = 5;\n\t\tpublic static const ENUMTYPE_RecentFromFollowedUsers:int = 6;\n\n\t\tpublic static const FILEACTION_Played:int = 0;\n\t\tpublic static const FILEACTION_Completed:int = 1;\n\n\t\tpublic static const VISIBILITY_Public:int = 0;\n\t\tpublic static const VISIBILITY_FriendsOnly:int = 1;\n\t\tpublic static const VISIBILITY_Private:int = 2;\n\n\t\tpublic static const FILEUPDATEHANDLE_Invalid:String = \"18446744073709551615\"; \/\/ 0xffffffffffffffffull\n\t\tpublic static const UGCHANDLE_Invalid:String = \"18446744073709551615\"; \/\/ 0xffffffffffffffffull\n\t}\n}\n","new_contents":"\/*\n *  WorkshopConstants.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero> on 2013-04-24\n *  Copyright (c) 2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam\n{\n\tpublic class WorkshopConstants\n\t{\n\t\tpublic static const FILETYPE_Community:int = 0;\n\t\tpublic static const FILETYPE_Microtransaction:int = 1;\n\t\tpublic static const FILETYPE_Collection:int = 2;\n\t\tpublic static const FILETYPE_Art:int = 3;\n\t\tpublic static const FILETYPE_Video:int = 4;\n\t\tpublic static const FILETYPE_Screenshot:int = 5;\n\t\tpublic static const FILETYPE_Game:int = 6;\n\t\tpublic static const FILETYPE_Software:int = 7;\n\t\tpublic static const FILETYPE_Concept:int = 8;\n\t\tpublic static const FILETYPE_WebGuide:int = 9;\n\t\tpublic static const FILETYPE_IntegratedGuide:int = 10;\n\n\t\tpublic static const ENUMTYPE_RankedByVote:int = 0;\n\t\tpublic static const ENUMTYPE_Recent:int = 1;\n\t\tpublic static const ENUMTYPE_Trending:int = 2;\n\t\tpublic static const ENUMTYPE_FavoritesOfFriends:int = 3;\n\t\tpublic static const ENUMTYPE_VotedByFriends:int = 4;\n\t\tpublic static const ENUMTYPE_ContentByFriends:int = 5;\n\t\tpublic static const ENUMTYPE_RecentFromFollowedUsers:int = 6;\n\n\t\tpublic static const FILEACTION_Played:int = 0;\n\t\tpublic static const FILEACTION_Completed:int = 1;\n\n\t\tpublic static const VISIBILITY_Public:int = 0;\n\t\tpublic static const VISIBILITY_FriendsOnly:int = 1;\n\t\tpublic static const VISIBILITY_Private:int = 2;\n\n\t\tpublic static const OVERLAYSTOREFLAG_None:int = 0;\n\t\tpublic static const OVERLAYSTOREFLAG_AddToCart:int = 1;\n\t\tpublic static const OVERLAYSTOREFLAG_AddToCartAndShow:int = 2;\n\n\t\tpublic static const FILEUPDATEHANDLE_Invalid:String = \"18446744073709551615\"; \/\/ 0xffffffffffffffffull\n\t\tpublic static const UGCHANDLE_Invalid:String = \"18446744073709551615\"; \/\/ 0xffffffffffffffffull\n\t}\n}\n","subject":"Add EOverlayToStoreFlags","message":"Add EOverlayToStoreFlags\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"85702bb6de0af42a70cd4dccda70c5f4d6cd33fc","old_file":"vivified\/core\/vivi_initialize.as","new_file":"vivified\/core\/vivi_initialize.as","old_contents":"\/* Vivified\n * Copyright (C) 2007 Benjamin Otte <otte@gnome.org>\n *\n * This library is free software; you can redistribute it and\/or\n * modify it under the terms of the GNU Lesser General Public\n * License as published by the Free Software Foundation; either\n * version 2.1 of the License, or (at your option) any later version.\n * \n * This library is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n * Lesser General Public License for more details.\n * \n * You should have received a copy of the GNU Lesser General Public\n * License along with this library; if not, write to the Free Software\n * Foundation, Inc., 51 Franklin Street, Fifth Floor, \n * Boston, MA  02110-1301  USA\n *\/\n\n\/*** general objects ***\/\n\nWrap = function () {};\nWrap.prototype = {};\nWrap.prototype.toString = Native.wrap_toString;\n\nFrame = function () extends Wrap {};\nFrame.prototype = new Wrap ();\nFrame.prototype.addProperty (\"code\", Native.frame_code_get, null);\nFrame.prototype.addProperty (\"name\", Native.frame_name_get, null);\nFrame.prototype.addProperty (\"next\", Native.frame_next_get, null);\n\n\/*** breakpoints ***\/\n\nBreakpoint = function () extends Native.Breakpoint {\n  super ();\n  Breakpoint.list.push (this);\n};\nBreakpoint.list = new Array ();\nBreakpoint.prototype.addProperty (\"active\", Native.breakpoint_active_get, Native.breakpoint_active_set);\n\n\/*** information about the player ***\/\n\nPlayer = {};\nPlayer.addProperty (\"filename\", Native.player_filename_get, Native.player_filename_set);\nPlayer.addProperty (\"frame\", Native.player_frame_get, null);\nPlayer.addProperty (\"global\", Native.player_global_get, null);\nPlayer.addProperty (\"variables\", Native.player_variables_get, Native.player_variables_set);\n\n\/*** commands available for debugging ***\/\n\nCommands = new Object ();\nCommands.print = Native.print;\nCommands.error = Native.error;\nCommands.r = Native.run;\nCommands.run = Native.run;\nCommands.halt = Native.stop;\nCommands.stop = Native.stop;\nCommands.s = Native.step;\nCommands.step = Native.step;\nCommands.reset = Native.reset;\nCommands.restart = function () {\n  Commands.reset ();\n  Commands.run ();\n};\nCommands.quit = Native.quit;\n\/* can't use \"break\" as a function name, it's a keyword in JS *\/\nCommands.add = function (name) {\n  if (name == undefined) {\n    Commands.error (\"add command requires a function name\");\n    return undefined;\n  }\n  var ret = new Breakpoint ();\n  ret.onStartFrame = function (frame) {\n    if (frame.name != name)\n      return false;\n\n    Commands.print (\"Breakpoint: function \" + name + \" called\");\n    Commands.print (\"  \" + frame);\n    return true;\n  };\n  ret.toString = function () {\n    return \"function call \" + name;\n  };\n  return ret;\n};\nCommands.list = function () {\n  var a = Breakpoint.list;\n  var i;\n  for (i = 0; i < a.length; i++) {\n    Commands.print (i + \": \" + a[i]);\n  }\n};\nCommands.del = function (id) {\n  var a = Breakpoint.list;\n  if (id == undefined) {\n    while (a[0])\n      Commands.del (0);\n  }\n  var b = a[id];\n  a.splice (id, 1);\n  b.active = false;\n};\nCommands.delete = Commands.del;\nCommands.where = function () {\n  var frame = Player.frame;\n  if (frame == undefined) {\n    Commands.print (\"---\");\n    return;\n  }\n  var i = 0;\n  while (frame) {\n    Commands.print (i++ + \": \" + frame);\n    frame = frame.next;\n  }\n};\nCommands.backtrace = Commands.where;\nCommands.bt = Commands.where;\n","new_contents":"\/* Vivified\n * Copyright (C) 2007 Benjamin Otte <otte@gnome.org>\n *\n * This library is free software; you can redistribute it and\/or\n * modify it under the terms of the GNU Lesser General Public\n * License as published by the Free Software Foundation; either\n * version 2.1 of the License, or (at your option) any later version.\n * \n * This library is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n * Lesser General Public License for more details.\n * \n * You should have received a copy of the GNU Lesser General Public\n * License along with this library; if not, write to the Free Software\n * Foundation, Inc., 51 Franklin Street, Fifth Floor, \n * Boston, MA  02110-1301  USA\n *\/\n\n\/*** general objects ***\/\n\nWrap = function () {};\nWrap.prototype = {};\nWrap.prototype.toString = Native.wrap_toString;\n\nFrame = function () extends Wrap {};\nFrame.prototype = new Wrap ();\nFrame.prototype.addProperty (\"code\", Native.frame_code_get, null);\nFrame.prototype.addProperty (\"name\", Native.frame_name_get, null);\nFrame.prototype.addProperty (\"next\", Native.frame_next_get, null);\n\n\/*** breakpoints ***\/\n\nBreakpoint = function () extends Native.Breakpoint {\n  super ();\n  Breakpoint.list.push (this);\n};\nBreakpoint.list = new Array ();\nBreakpoint.prototype.addProperty (\"active\", Native.breakpoint_active_get, Native.breakpoint_active_set);\n\n\/*** information about the player ***\/\n\nPlayer = {};\nPlayer.addProperty (\"filename\", Native.player_filename_get, Native.player_filename_set);\nPlayer.addProperty (\"frame\", Native.player_frame_get, null);\nPlayer.addProperty (\"global\", Native.player_global_get, null);\nPlayer.addProperty (\"variables\", Native.player_variables_get, Native.player_variables_set);\n\n\/*** commands available for debugging ***\/\n\nCommands = new Object ();\nCommands.print = Native.print;\nCommands.error = Native.error;\nCommands.r = Native.run;\nCommands.run = Native.run;\nCommands.halt = Native.stop;\nCommands.stop = Native.stop;\nCommands.s = Native.step;\nCommands.step = Native.step;\nCommands.reset = Native.reset;\nCommands.restart = function () {\n  Commands.reset ();\n  Commands.run ();\n};\nCommands.quit = Native.quit;\n\/* can't use \"break\" as a function name, it's a keyword in JS *\/\nCommands.add = function (name) {\n  if (name == undefined) {\n    Commands.error (\"add command requires a function name\");\n    return undefined;\n  }\n  var ret = new Breakpoint ();\n  ret.onStartFrame = function (frame) {\n    if (frame.name != name)\n      return false;\n\n    Commands.print (\"Breakpoint: function \" + name + \" called\");\n    Commands.print (\"  \" + frame);\n    return true;\n  };\n  ret.toString = function () {\n    return \"function call \" + name;\n  };\n  return ret;\n};\nCommands.list = function () {\n  var a = Breakpoint.list;\n  var i;\n  for (i = 0; i < a.length; i++) {\n    Commands.print (i + \": \" + a[i]);\n  }\n};\nCommands.del = function (id) {\n  var a = Breakpoint.list;\n  if (id == undefined) {\n    while (a[0])\n      Commands.del (0);\n  }\n  var b = a[id];\n  a.splice (id, 1);\n  b.active = false;\n};\nCommands.delete = Commands.del;\nCommands.where = function () {\n  var frame = Player.frame;\n  if (frame == undefined) {\n    Commands.print (\"---\");\n    return;\n  }\n  var i = 0;\n  while (frame) {\n    Commands.print (i++ + \": \" + frame);\n    frame = frame.next;\n  }\n};\nCommands.backtrace = Commands.where;\nCommands.bt = Commands.where;\nCommands.watch = function () {\n  var object;\n  var name;\n  if (arguments.length == 1) {\n    name = arguments[0];\n  } else if (arguments.length == 2) {\n    object = arguments[0];\n    name = arguments[1];\n  } else {\n    Commands.error (\"usage: watch [object] name\");\n    return;\n  }\n  var ret = new Breakpoint ();\n  ret.onSetVariable = function (o, variable, value) {\n    if (object && o != object)\n      return false;\n    if (variable != name)\n      return;\n\n    if (object) {\n      Commands.print (\"Breakpoint: variable \" + name + \" on \" + object);\n    } else {\n      Commands.print (\"Breakpoint: variable \" + name);\n    }\n    Commands.print (\"  \" + Player.frame);\n    return true;\n  };\n  ret.toString = function () {\n    var s = \"watch \" + name;\n    if (object)\n      s += \" on \" + object;\n    return s;\n  };\n  return ret;\n};\n","subject":"implement watch command","message":"implement watch command\n","lang":"ActionScript","license":"lgpl-2.1","repos":"freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,mltframework\/swfdec"}
{"commit":"a5f4d6f3e8698c39f0a16c7ca48e2b52cb31d9d3","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCloneableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\t\tcompositeCloneableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCloneableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCloneableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArray():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tassertNotNull(clone.array);\n\t\tassertThat(clone.array, arrayWithSize(5));\n\t\tassertThat(clone.array, compositeCloneableClass.array);\n\t\tassertFalse(clone.array == compositeCloneableClass.array);\n\t\tassertThat(clone.array, everyItem(isA(Number)));\n\t\tassertThat(clone.array, array(equalTo(1), equalTo(2), equalTo(3), equalTo(4), equalTo(5)));\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayList():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayList:ArrayList = clone.arrayList;\n\n\t\tassertNotNull(arrayList);\n\t\tassertFalse(clone.arrayList == compositeCloneableClass.arrayList);\n\t\tassertEquals(arrayList.length, 5);\n\t\tassertEquals(arrayList.getItemAt(0), 1);\n\t\tassertEquals(arrayList.getItemAt(1), 2);\n\t\tassertEquals(arrayList.getItemAt(2), 3);\n\t\tassertEquals(arrayList.getItemAt(3), 4);\n\t\tassertEquals(arrayList.getItemAt(4), 5);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayCollection():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst targetArrayCollection:ArrayCollection = clone.arrayCollection;\n\n\t\tassertNotNull(targetArrayCollection);\n\t\tassertFalse(clone.arrayCollection == compositeCloneableClass.arrayCollection);\n\t\tassertEquals(targetArrayCollection.length, 5);\n\t\tassertEquals(targetArrayCollection.getItemAt(0), 1);\n\t\tassertEquals(targetArrayCollection.getItemAt(1), 2);\n\t\tassertEquals(targetArrayCollection.getItemAt(2), 3);\n\t\tassertEquals(targetArrayCollection.getItemAt(3), 4);\n\t\tassertEquals(targetArrayCollection.getItemAt(4), 5);\n\t}\n}\n}\n","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCloneableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\t\tcompositeCloneableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCloneableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCloneableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArray():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tassertNotNull(clone.array);\n\t\tassertThat(clone.array, arrayWithSize(5));\n\t\tassertThat(clone.array, compositeCloneableClass.array);\n\t\tassertFalse(clone.array == compositeCloneableClass.array);\n\t\tassertThat(clone.array, everyItem(isA(Number)));\n\t\tassertThat(clone.array, array(equalTo(1), equalTo(2), equalTo(3), equalTo(4), equalTo(5)));\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayList():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayList:ArrayList = clone.arrayList;\n\n\t\tassertNotNull(arrayList);\n\t\tassertFalse(clone.arrayList == compositeCloneableClass.arrayList);\n\t\tassertEquals(arrayList.length, 5);\n\t\tassertEquals(arrayList.getItemAt(0), 1);\n\t\tassertEquals(arrayList.getItemAt(1), 2);\n\t\tassertEquals(arrayList.getItemAt(2), 3);\n\t\tassertEquals(arrayList.getItemAt(3), 4);\n\t\tassertEquals(arrayList.getItemAt(4), 5);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayCollection():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayCollection:ArrayCollection = clone.arrayCollection;\n\n\t\tassertNotNull(arrayCollection);\n\t\tassertFalse(clone.arrayCollection == compositeCloneableClass.arrayCollection);\n\t\tassertEquals(arrayCollection.length, 5);\n\t\tassertEquals(arrayCollection.getItemAt(0), 1);\n\t\tassertEquals(arrayCollection.getItemAt(1), 2);\n\t\tassertEquals(arrayCollection.getItemAt(2), 3);\n\t\tassertEquals(arrayCollection.getItemAt(3), 4);\n\t\tassertEquals(arrayCollection.getItemAt(4), 5);\n\t}\n}\n}\n","subject":"Rename local method variable.","message":"Rename local method variable.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"77762460949c20047525c644c1f2069bd249ff32","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/view\/controls\/BufferAnimationMediator.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/view\/controls\/BufferAnimationMediator.as","old_contents":"package com.kaltura.kdpfl.view.controls\r\n{\r\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\t\r\n\timport flash.geom.Point;\r\n\timport flash.utils.getQualifiedClassName;\r\n\t\r\n\timport org.osmf.media.MediaPlayerState;\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\r\n\t\/**\r\n\t * Mediator for the buffer indicator animation. Controls the appearance and removal of the animation from the display list. \r\n\t * @author Hila\r\n\t * \r\n\t *\/\r\n\tpublic class BufferAnimationMediator extends Mediator\r\n\t{\r\n\t\tpublic static const NAME:String = \"spinnerMediator\";\r\n\t\tpublic static const SPINNER_CLASS : String = \"kspin\";\r\n\t\tpublic var applicationLoadStyleName:String = '';\r\n\t\tpublic var bufferingStyleName:String = '';\r\n\t\tprivate var zeroPoint : Point = new Point( 0 , 0);\r\n\t\t\r\n\t\t\/**\r\n\t\t * flag indicating whether the active media has reached its end.\r\n\t\t *\/\t\t\r\n\t\tprivate var _reachedEnd:Boolean=false;\r\n\t\tprivate var _currConfig : ConfigProxy;\r\n\t\tprivate var _notBuffering : Boolean = true;\r\n\t\tprivate var _prevStatePaused:Boolean = true;\r\n\t\tprivate var _lastPlayheadPos:Number;\r\n\t\t\r\n\t\t\/**\r\n\t\t * indicate if \"bufferChange\" event was sent, we started buffering \r\n\t\t *\/\t\t\r\n\t\tprivate var _bufferChangeStart:Boolean = false;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Constructor. \r\n\t\t * @param viewComponent - the component controlled by the mediator.\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function BufferAnimationMediator(viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(NAME, viewComponent);\r\n\t\t\t_currConfig = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function handleNotification(note:INotification):void\r\n\t\t{\r\n\t\t\tvar flashvars : Object = _currConfig.vo.flashvars;\r\n\t\t\tvar noteName : String = note.getName();\r\n\t\t\tswitch(noteName)\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.SKIN_LOADED:\r\n\t\t\t\t\t\/\/\t\t\t\t\tspinner.swapLoadingWithAnimation( applicationLoadStyleName == '' ? SPINNER_CLASS : applicationLoadStyleName );\r\n\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.LAYOUT_READY:\r\n\t\t\t\t\tif (flashvars.usePreloaderBufferAnimation && flashvars.usePreloaderBufferAnimation=='true' && flashvars.preloader)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(getQualifiedClassName(flashvars.preloader));\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(applicationLoadStyleName == '' ? SPINNER_CLASS : applicationLoadStyleName );\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.KDP_READY:\r\n\t\t\t\tcase NotificationType.READY_TO_PLAY:\r\n\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t_reachedEnd = false;\r\n\t\t\t\t\tif (flashvars.usePreloaderBufferAnimation && flashvars.usePreloaderBufferAnimation=='true' && flashvars.preloader)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(getQualifiedClassName(flashvars.preloader));\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(applicationLoadStyleName == '' ? SPINNER_CLASS : applicationLoadStyleName );\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_STATE_CHANGE:\r\n\t\t\t\t\tif( note.getBody() == MediaPlayerState.BUFFERING)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_notBuffering = false;\r\n\t\t\t\t\t\tif(_reachedEnd)\r\n\t\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t\t\t\/\/fix OSMF bug: sometimes \"buffering\" was sent after player paused, the spinner shouldn't be visible in this case\r\n\t\t\t\t\t\telse if (!_prevStatePaused)\r\n\t\t\t\t\t\t\tspinner.visible = true;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/only relevant if not rtmp\r\n\t\t\t\t\t\t\/* if( note.getBody() == MediaPlayerState.READY ){\r\n\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif(_flashvars.streamerType != StreamerType.RTMP){\r\n\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t\t} *\/\r\n\t\t\t\t\t\t_notBuffering = true;\r\n\t\t\t\t\t\tif( note.getBody() == MediaPlayerState.PLAYING)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_reachedEnd = false;\r\n\t\t\t\t\t\t\t_prevStatePaused = false;\r\n\t\t\t\t\t\t\/\/\tspinner.visible = false;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif(note.getBody() == MediaPlayerState.PAUSED)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t\t\t_prevStatePaused = true;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif( note.getBody() == MediaPlayerState.READY)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\t\/**\r\n\t\t\t\t * Until OSMF for seeking in rtmp is fixed (buffering-wise) \r\n\t\t\t\t * add a new case for update playhead notification\r\n\t\t\t\t * *\/\r\n\t\t\t\tcase NotificationType.PLAYER_UPDATE_PLAYHEAD:\r\n\t\t\t\t\t\/\/if _bufferChangeStart the next bufferChange event will make the spinner invisible\r\n\t\t\t\t\tif(_notBuffering && !_bufferChangeStart)\r\n\t\t\t\t\t{\t\t\t\t\t\t\r\n\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\/\/fix another OSMF bug: we are buffering even though movie plays\r\n\t\t\t\t\telse if (spinner.visible)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar updateIntervalInSeconds:Number = (facade.retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator).player.currentTimeUpdateInterval \/ 1000;\r\n\t\t\t\t\t\tvar curPos:Number = parseFloat(Number(note.getBody()).toFixed(2));\r\n\t\t\t\t\t\tif ((curPos - _lastPlayheadPos)<=updateIntervalInSeconds)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t_lastPlayheadPos = curPos;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.BUFFER_CHANGE:\r\n\t\t\t\t\t_bufferChangeStart = note.getBody();\r\n\t\t\t\t\tspinner.visible = _bufferChangeStart;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_PLAY_END:\r\n\t\t\t\t\t_reachedEnd=true;\r\n\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.KDP_EMPTY:\r\n\t\t\t\tcase NotificationType.READY_TO_LOAD:\r\n\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t_reachedEnd=false;\r\n\t\t\t\t\tif (flashvars.usePreloaderBufferAnimation && flashvars.usePreloaderBufferAnimation=='true' && flashvars.preloader)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(getQualifiedClassName(flashvars.preloader));\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(applicationLoadStyleName == '' ? SPINNER_CLASS : applicationLoadStyleName );\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.CHANGE_MEDIA:\r\n\t\t\t\t\t\/\/spinner.visible = true;\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\t\/\/in case we are trying to connect to a live stream but it is not on air yet\r\n\t\t\t\tcase NotificationType.LIVE_ENTRY:\r\n\t\t\t\t\tif (flashvars.hideSpinnerOnOffline==\"true\")\r\n\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\telse\r\n\t\t\t\t\t\tspinner.visible = true;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\t\/\/in case the live stream we are trying to connect to was found to be on air\r\n\t\t\t\tcase LiveStreamCommand.LIVE_STREAM_READY:\r\n\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.PRELOADER_LOADED:\r\n\t\t\t\t\tvar preObj:Object = note.getBody().preloader;\r\n\t\t\t\t\tif (flashvars.usePreloaderBufferAnimation && flashvars.usePreloaderBufferAnimation=='true' && preObj)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/save to flashvars, we might need it in the future\r\n\t\t\t\t\t\t_currConfig.vo.flashvars[\"preloader\"] = preObj;\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(getQualifiedClassName(preObj));\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\treturn [\r\n\t\t\t\tNotificationType.SKIN_LOADED,\r\n\t\t\t\tNotificationType.PLAYER_STATE_CHANGE,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.PLAYER_UPDATE_PLAYHEAD, \/\/TODO: REMOVE THIS WHEN I FIND A BETTER WORK AROUND TO THE BUG\r\n\t\t\t\tNotificationType.ENTRY_FAILED,\r\n\t\t\t\tNotificationType.CHANGE_MEDIA,\r\n\t\t\t\tNotificationType.PLAYER_PLAY_END,\r\n\t\t\t\tNotificationType.KDP_EMPTY,\r\n\t\t\t\tNotificationType.KDP_READY,\r\n\t\t\t\tNotificationType.LAYOUT_READY,\r\n\t\t\t\tNotificationType.LIVE_ENTRY,\r\n\t\t\t\tLiveStreamCommand.LIVE_STREAM_READY,\r\n\t\t\t\tNotificationType.READY_TO_PLAY,\r\n\t\t\t\tNotificationType.READY_TO_LOAD,\r\n\t\t\t\tNotificationType.ROOT_RESIZE,\r\n\t\t\t\tNotificationType.BUFFER_CHANGE,\r\n\t\t\t\tNotificationType.PRELOADER_LOADED\r\n\t\t\t];\r\n\t\t}\r\n\t\t\/**\r\n\t\t * the buffer indicator animation controlled by the mediator. \r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function get spinner():BufferAnimation\r\n\t\t{\r\n\t\t\treturn viewComponent as BufferAnimation;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl.view.controls\r\n{\r\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\t\r\n\timport flash.geom.Point;\r\n\timport flash.utils.getQualifiedClassName;\r\n\t\r\n\timport org.osmf.media.MediaPlayerState;\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\r\n\t\/**\r\n\t * Mediator for the buffer indicator animation. Controls the appearance and removal of the animation from the display list. \r\n\t * @author Hila\r\n\t * \r\n\t *\/\r\n\tpublic class BufferAnimationMediator extends Mediator\r\n\t{\r\n\t\tpublic static const NAME:String = \"spinnerMediator\";\r\n\t\tpublic static const SPINNER_CLASS : String = \"kspin\";\r\n\t\tpublic var applicationLoadStyleName:String = '';\r\n\t\tpublic var bufferingStyleName:String = '';\r\n\t\tprivate var zeroPoint : Point = new Point( 0 , 0);\r\n\t\t\r\n\t\t\/**\r\n\t\t * flag indicating whether the active media has reached its end.\r\n\t\t *\/\t\t\r\n\t\tprivate var _reachedEnd:Boolean=false;\r\n\t\tprivate var _currConfig : ConfigProxy;\r\n\t\tprivate var _notBuffering : Boolean = true;\r\n\t\tprivate var _prevStatePaused:Boolean = true;\r\n\t\tprivate var _lastPlayheadPos:Number;\r\n\t\t\r\n\t\t\/**\r\n\t\t * indicate if \"bufferChange\" event was sent, we started buffering \r\n\t\t *\/\t\t\r\n\t\tprivate var _bufferChangeStart:Boolean = false;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Constructor. \r\n\t\t * @param viewComponent - the component controlled by the mediator.\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function BufferAnimationMediator(viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(NAME, viewComponent);\r\n\t\t\t_currConfig = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function handleNotification(note:INotification):void\r\n\t\t{\r\n\t\t\tvar flashvars : Object = _currConfig.vo.flashvars;\r\n\t\t\tvar noteName : String = note.getName();\r\n\t\t\tswitch(noteName)\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.SKIN_LOADED:\r\n\t\t\t\t\t\/\/\t\t\t\t\tspinner.swapLoadingWithAnimation( applicationLoadStyleName == '' ? SPINNER_CLASS : applicationLoadStyleName );\r\n\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.LAYOUT_READY:\r\n\t\t\t\t\tif (flashvars.usePreloaderBufferAnimation && flashvars.usePreloaderBufferAnimation=='true' && flashvars.preloader)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(getQualifiedClassName(flashvars.preloader));\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(applicationLoadStyleName == '' ? SPINNER_CLASS : applicationLoadStyleName );\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.KDP_READY:\r\n\t\t\t\tcase NotificationType.READY_TO_PLAY:\r\n\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t_reachedEnd = false;\r\n\t\t\t\t\tif (flashvars.usePreloaderBufferAnimation && flashvars.usePreloaderBufferAnimation=='true' && flashvars.preloader)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(getQualifiedClassName(flashvars.preloader));\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(applicationLoadStyleName == '' ? SPINNER_CLASS : applicationLoadStyleName );\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_STATE_CHANGE:\r\n\t\t\t\t\tif( note.getBody() == MediaPlayerState.BUFFERING)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_notBuffering = false;\r\n\t\t\t\t\t\tif(_reachedEnd)\r\n\t\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t\t\t\/\/fix OSMF bug: sometimes \"buffering\" was sent after player paused, the spinner shouldn't be visible in this case\r\n\t\t\t\t\t\telse if (!_prevStatePaused)\r\n\t\t\t\t\t\t\tspinner.visible = true;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/only relevant if not rtmp\r\n\t\t\t\t\t\t\/* if( note.getBody() == MediaPlayerState.READY ){\r\n\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif(_flashvars.streamerType != StreamerType.RTMP){\r\n\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t\t} *\/\r\n\t\t\t\t\t\t_notBuffering = true;\r\n\t\t\t\t\t\tif( note.getBody() == MediaPlayerState.PLAYING)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_reachedEnd = false;\r\n\t\t\t\t\t\t\t_prevStatePaused = false;\r\n\t\t\t\t\t\t\/\/\tspinner.visible = false;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif(note.getBody() == MediaPlayerState.PAUSED)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t\t\t_prevStatePaused = true;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif( note.getBody() == MediaPlayerState.READY)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\t\/**\r\n\t\t\t\t * Until OSMF for seeking in rtmp is fixed (buffering-wise) \r\n\t\t\t\t * add a new case for update playhead notification\r\n\t\t\t\t * *\/\r\n\t\t\t\tcase NotificationType.PLAYER_UPDATE_PLAYHEAD:\r\n\t\t\t\t\t\/\/if _bufferChangeStart the next bufferChange event will make the spinner invisible\r\n\t\t\t\t\tif(_notBuffering && !_bufferChangeStart)\r\n\t\t\t\t\t{\t\t\t\t\t\t\r\n\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\/\/fix another OSMF bug: we are buffering even though movie plays\r\n\t\t\t\t\telse if (spinner.visible)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar updateIntervalInSeconds:Number = (facade.retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator).player.currentTimeUpdateInterval \/ 1000;\r\n\t\t\t\t\t\tvar curPos:Number = parseFloat(Number(note.getBody()).toFixed(2));\r\n\t\t\t\t\t\tif ((curPos - _lastPlayheadPos)<=updateIntervalInSeconds)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t_lastPlayheadPos = curPos;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.BUFFER_CHANGE:\r\n\t\t\t\t\t_bufferChangeStart = note.getBody();\r\n\t\t\t\t\t\/\/fix osmf bug: sometimes bufferChange was sent after playback complete\r\n\t\t\t\t\tspinner.visible = _bufferChangeStart && !_reachedEnd;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_PLAY_END:\r\n\t\t\t\t\t_reachedEnd=true;\r\n\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.KDP_EMPTY:\r\n\t\t\t\tcase NotificationType.READY_TO_LOAD:\r\n\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\t_reachedEnd=false;\r\n\t\t\t\t\tif (flashvars.usePreloaderBufferAnimation && flashvars.usePreloaderBufferAnimation=='true' && flashvars.preloader)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(getQualifiedClassName(flashvars.preloader));\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(applicationLoadStyleName == '' ? SPINNER_CLASS : applicationLoadStyleName );\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.CHANGE_MEDIA:\r\n\t\t\t\t\t\/\/spinner.visible = true;\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\t\/\/in case we are trying to connect to a live stream but it is not on air yet\r\n\t\t\t\tcase NotificationType.LIVE_ENTRY:\r\n\t\t\t\t\tif (flashvars.hideSpinnerOnOffline==\"true\")\r\n\t\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\telse\r\n\t\t\t\t\t\tspinner.visible = true;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\t\/\/in case the live stream we are trying to connect to was found to be on air\r\n\t\t\t\tcase LiveStreamCommand.LIVE_STREAM_READY:\r\n\t\t\t\t\tspinner.visible = false;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.PRELOADER_LOADED:\r\n\t\t\t\t\tvar preObj:Object = note.getBody().preloader;\r\n\t\t\t\t\tif (flashvars.usePreloaderBufferAnimation && flashvars.usePreloaderBufferAnimation=='true' && preObj)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/save to flashvars, we might need it in the future\r\n\t\t\t\t\t\t_currConfig.vo.flashvars[\"preloader\"] = preObj;\r\n\t\t\t\t\t\tspinner.setBufferingAnimation(getQualifiedClassName(preObj));\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\treturn [\r\n\t\t\t\tNotificationType.SKIN_LOADED,\r\n\t\t\t\tNotificationType.PLAYER_STATE_CHANGE,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.PLAYER_UPDATE_PLAYHEAD, \/\/TODO: REMOVE THIS WHEN I FIND A BETTER WORK AROUND TO THE BUG\r\n\t\t\t\tNotificationType.ENTRY_FAILED,\r\n\t\t\t\tNotificationType.CHANGE_MEDIA,\r\n\t\t\t\tNotificationType.PLAYER_PLAY_END,\r\n\t\t\t\tNotificationType.KDP_EMPTY,\r\n\t\t\t\tNotificationType.KDP_READY,\r\n\t\t\t\tNotificationType.LAYOUT_READY,\r\n\t\t\t\tNotificationType.LIVE_ENTRY,\r\n\t\t\t\tLiveStreamCommand.LIVE_STREAM_READY,\r\n\t\t\t\tNotificationType.READY_TO_PLAY,\r\n\t\t\t\tNotificationType.READY_TO_LOAD,\r\n\t\t\t\tNotificationType.ROOT_RESIZE,\r\n\t\t\t\tNotificationType.BUFFER_CHANGE,\r\n\t\t\t\tNotificationType.PRELOADER_LOADED\r\n\t\t\t];\r\n\t\t}\r\n\t\t\/**\r\n\t\t * the buffer indicator animation controlled by the mediator. \r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function get spinner():BufferAnimation\r\n\t\t{\r\n\t\t\treturn viewComponent as BufferAnimation;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","subject":"Fix OSMF bug: sometimes bufferChange events was sent after playback has finished.","message":"qnd: Fix OSMF bug: sometimes bufferChange events was sent after playback\nhas finished.","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp"}
{"commit":"60ec297e24004ef5f50d8dae05c3313e99d3263a","old_file":"src\/stdio\/Sprite.as","new_file":"src\/stdio\/Sprite.as","old_contents":"package stdio {\n  import flash.display.*\n  import flash.utils.getQualifiedClassName\n  import flash.utils.setTimeout\n\n  public class Sprite extends flash.display.Sprite {\n    public function Sprite() {\n      stage.scaleMode = StageScaleMode.NO_SCALE\n      stage.align = StageAlign.TOP_LEFT\n\n      \/\/ Let the subclass constructor run first.\n      setTimeout(initialize, 0)\n    }\n\n    private function initialize(): void {\n      setup(loaderInfo, this, start)\n    }\n\n    private function start(): void {\n      if (\"main\" in this && this[\"main\"].length === 0) {\n        this[\"main\"]()\n      } else {\n        warn(\"Please write your main method like this:\")\n        warn(\"public function main(): void {}\")\n        process.exit(1)\n      }\n    }\n\n    private function warn(message: String): void {\n      process.warn(getQualifiedClassName(this) + \": \" + message)\n    }\n  }\n}\n","new_contents":"package stdio {\n  import flash.display.*\n  import flash.utils.getQualifiedClassName\n  import flash.utils.setTimeout\n\n  public class Sprite extends flash.display.Sprite {\n    public function Sprite() {\n      if (stage) {\n        stage.scaleMode = StageScaleMode.NO_SCALE\n        stage.align = StageAlign.TOP_LEFT\n      }\n\n      \/\/ Let the subclass constructor run first.\n      setTimeout(initialize, 0)\n    }\n\n    private function initialize(): void {\n      setup(loaderInfo, this, start)\n    }\n\n    private function start(): void {\n      if (\"main\" in this && this[\"main\"].length === 0) {\n        this[\"main\"]()\n      } else {\n        warn(\"Please write your main method like this:\")\n        warn(\"public function main(): void {}\")\n        process.exit(1)\n      }\n    }\n\n    private function warn(message: String): void {\n      process.warn(getQualifiedClassName(this) + \": \" + message)\n    }\n  }\n}\n","subject":"Fix bug preventing running processes recursively.","message":"Fix bug preventing running processes recursively.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/stdio.as,dbrock\/stdio.as,dbrock\/stdio.as"}
{"commit":"a4205c30be2a021dbe43a28e40ba82a132fe6f22","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/VisibilityController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/VisibilityController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.MeshVisibilityDataProvider;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class VisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t: Mesh;\n\t\tprivate var _state\t\t\t: uint;\n\t\tprivate var _lastTest\t\t: int;\n\t\tprivate var _boundingBox\t: BoundingBox;\n\t\tprivate var _boundingSphere\t: BoundingSphere;\n\t\t\n\t\tprivate var _visibilityData\t: MeshVisibilityDataProvider;\n\t\t\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibilityData.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibilityData.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibilityData.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibilityData.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _visibilityData.inFrustum;\n\t\t}\n\t\t\n\t\tpublic function VisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n\t\t\t_visibilityData = new MeshVisibilityDataProvider();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: VisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.addedToScene.add(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.add(meshRemovedFromSceneHandler);\n\t\t\ttarget.bindings.addProvider(_visibilityData);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshAddedToSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: VisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.addedToScene.remove(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.remove(meshRemovedFromSceneHandler);\n\t\t\ttarget.bindings.removeProvider(_visibilityData);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshRemovedFromSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function meshAddedToSceneHandler(mesh\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToViewChangedHandler);\n\t\t\tmesh.localToWorld.changed.add(meshLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function meshRemovedFromSceneHandler(mesh\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToViewChangedHandler);\n\t\t\tmesh.localToWorld.changed.remove(meshLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function worldToViewChangedHandler(bindings\t\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t   propertyName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t   oldValue\t\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t   newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _visibilityData.frustumCulling;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(\n\t\t\t\t\tgeom.boundingBox._vertices,\n\t\t\t\t\t_boundingBox._vertices\n\t\t\t\t);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 = transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 = transform.deltaTransformVector(Vector4.ONE, TMP_VECTOR4);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(\n\t\t\t\t\tcenter,\n\t\t\t\t\tgeom.boundingSphere.radius * Math.max(scale.x, scale.y, scale.z)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _visibilityData.frustumCulling;\n\t\t\t\n\t\t\tif (culling != FrustumCulling.DISABLED && _mesh.geometry.boundingBox)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.cameraData.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_visibilityData.inFrustum = true;\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_visibilityData.inFrustum = false;\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\tvar clone : VisibilityController = new VisibilityController();\n\t\t\t\n\t\t\tclone._visibilityData = _visibilityData.clone() as MeshVisibilityDataProvider;\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.MeshVisibilityDataProvider;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class VisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t: Mesh;\n\t\tprivate var _state\t\t\t: uint;\n\t\tprivate var _lastTest\t\t: int;\n\t\tprivate var _boundingBox\t: BoundingBox;\n\t\tprivate var _boundingSphere\t: BoundingSphere;\n\t\t\n\t\tprivate var _visibilityData\t: MeshVisibilityDataProvider;\n\t\t\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibilityData.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibilityData.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibilityData.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibilityData.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _visibilityData.inFrustum;\n\t\t}\n\t\t\n\t\tpublic function VisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n\t\t\t_visibilityData = new MeshVisibilityDataProvider();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: VisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.addedToScene.add(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.add(meshRemovedFromSceneHandler);\n\t\t\ttarget.bindings.addProvider(_visibilityData);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshAddedToSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: VisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.addedToScene.remove(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.remove(meshRemovedFromSceneHandler);\n\t\t\ttarget.bindings.removeProvider(_visibilityData);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshRemovedFromSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function meshAddedToSceneHandler(mesh\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToViewChangedHandler);\n\t\t\tmesh.localToWorld.changed.add(meshLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function meshRemovedFromSceneHandler(mesh\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToViewChangedHandler);\n\t\t\tmesh.localToWorld.changed.remove(meshLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function worldToViewChangedHandler(bindings\t\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t   propertyName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t   oldValue\t\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t   newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _visibilityData.frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(\n\t\t\t\t\tgeom.boundingBox._vertices,\n\t\t\t\t\t_boundingBox._vertices\n\t\t\t\t);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 = transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 = transform.deltaTransformVector(Vector4.ONE, TMP_VECTOR4);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(\n\t\t\t\t\tcenter,\n\t\t\t\t\tgeom.boundingSphere.radius * Math.max(scale.x, scale.y, scale.z)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _visibilityData.frustumCulling;\n\t\t\t\n\t\t\tif (culling != FrustumCulling.DISABLED && _mesh.geometry.boundingBox)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.cameraData.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_visibilityData.inFrustum = true;\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_visibilityData.inFrustum = false;\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\tvar clone : VisibilityController = new VisibilityController();\n\t\t\t\n\t\t\tclone._visibilityData = _visibilityData.clone() as MeshVisibilityDataProvider;\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","subject":"fix VisibilityController null pointer exception when Geometry.boundingSphere or Geometry.boundingBox is null","message":"fix VisibilityController null pointer exception when Geometry.boundingSphere or Geometry.boundingBox is null\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"3b4e2466cfdda4f02be34a2cf62e4ce1ca30ac48","old_file":"src\/aerys\/minko\/render\/material\/environment\/EnvironmentMappingProperties.as","new_file":"src\/aerys\/minko\/render\/material\/environment\/EnvironmentMappingProperties.as","old_contents":"package aerys.minko.render.material.environment\n{\n\tpublic final class EnvironmentMappingProperties\n\t{\n\t\tpublic static const ENVIRONMENT_MAP\t\t\t\t: String\t= 'environmentMappingEnvironmentMap';\n        public static const ENVIRONMENT_MAP_FILTERING\t: String\t= 'environmentMappingEnvironmentMapFiltering';\n        public static const ENVIRONMENT_MAP_MIPMAPPING\t: String\t= 'environmentMappingEnvironmentMapMipMapping';\n        public static const ENVIRONMENT_MAP_WRAPPING\t: String\t= 'environmentMappingEnvironmentMapWrapping';\n        public static const ENVIRONMENT_MAP_FORMAT\t\t: String\t= 'environmentMappingEnvironmentMapFormat';\n        \n\t\tpublic static const ENVIRONMENT_BLENDING\t\t: String \t= 'environmentMappingBlending';\n\t\tpublic static const ENVIRONMENT_MAPPING_TYPE\t: String\t= 'environmentMappingType';\n        \n\t\tpublic static const REFLECTIVITY\t\t\t\t: String\t= 'environmentMappingReflectivity';\n\t}\n}","new_contents":"package aerys.minko.render.material.environment\n{\n\tpublic final class EnvironmentMappingProperties\n\t{\n\t\tpublic static const ENVIRONMENT_MAP\t\t\t\t: String\t= 'environmentMap';\n        public static const ENVIRONMENT_MAP_FILTERING\t: String\t= 'environmentMapFiltering';\n        public static const ENVIRONMENT_MAP_MIPMAPPING\t: String\t= 'environmentMapMipMapping';\n        public static const ENVIRONMENT_MAP_WRAPPING\t: String\t= 'environmentMapWrapping';\n        public static const ENVIRONMENT_MAP_FORMAT\t\t: String\t= 'environmentMapFormat';\n        \n\t\tpublic static const ENVIRONMENT_BLENDING\t\t: String \t= 'environmentMappingBlending';\n\t\tpublic static const ENVIRONMENT_MAPPING_TYPE\t: String\t= 'environmentMappingType';\n        \n\t\tpublic static const REFLECTIVITY\t\t\t\t: String\t= 'environmentMappingReflectivity';\n\t}\n}","subject":"rename EnvironmentMappingProperties.environmentMappingEnvironmentMap to EnvironmentMappingProperties.environmentMap for consistency (and because it was really long to type...)","message":"rename EnvironmentMappingProperties.environmentMappingEnvironmentMap to EnvironmentMappingProperties.environmentMap for consistency (and because it was really long to type...)\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"d921b210f558f7258b5e659c219650111ca50925","old_file":"src\/stdio\/StandardProcess.as","new_file":"src\/stdio\/StandardProcess.as","old_contents":"package stdio {\n  import flash.display.*\n  import flash.events.*\n  import flash.utils.*\n  import flash.net.*\n\n  public class StandardProcess implements Process {\n    private const buffered_stdin: BufferedStream = new BufferedStream\n    private const stdin_socket: SocketStream = new SocketStream\n    private const readline_socket: SocketStream = new SocketStream\n\n    private const stdout_socket: SocketStream = new SocketStream\n    private const stderr_socket: SocketStream = new SocketStream\n\n    private var _env: Object\n    private var _prompt: String = \"> \"\n\n    public function StandardProcess(env: Object) {\n      _env = env\n    }\n\n    public function initialize(callback: Function): void {\n      if (available) {\n        connect(callback)\n      } else {\n        callback()\n      }\n    }\n\n    public function get available(): Boolean {\n      return env[\"stdio.enabled\"]\n    }\n\n    private function get http_url(): String {\n      return env[\"stdio.http\"]\n    }\n\n    private function get interactive(): Boolean {\n      return env[\"stdio.interactive\"] === \"true\"\n    }\n\n    private function connect(callback: Function): void {\n      stdin_socket.onopen = onopen\n      readline_socket.onopen = onopen\n      stdout_socket.onopen = onopen\n      stderr_socket.onopen = onopen\n\n      var n: int = 0\n\n      function onopen(): void {\n        if (++n === 3) {\n          callback()\n        }\n      }\n\n      stdin_socket.ondata = buffered_stdin.write\n      stdin_socket.onclose = buffered_stdin.close\n      readline_socket.ondata = buffered_stdin.write\n      readline_socket.onclose = buffered_stdin.close\n\n      const stdin_port: int = get_int(\"stdio.in\")\n      const readline_port: int = get_int(\"stdio.readline\")\n\n      if (interactive) {\n        readline_socket.connect(\"localhost\", readline_port)\n      } else {\n        stdin_socket.connect(\"localhost\", stdin_port)\n      }\n\n      const stdout_port: int = get_int(\"stdio.out\")\n      const stderr_port: int = get_int(\"stdio.err\")\n\n      stdout_socket.connect(\"localhost\", stdout_port)\n      stderr_socket.connect(\"localhost\", stderr_port)\n\n      function get_int(name: String): int {\n        return parseInt(env[name])\n      }\n    }\n\n    \/\/----------------------------------------------------------------\n\n    public function get env(): * {\n      return _env\n    }\n\n    public function get argv(): Array {\n      return env[\"stdio.argv\"].split(\" \").map(\n        function (argument: String, ...rest: Array): String {\n          return decodeURIComponent(argument)\n        }\n      )\n    }\n\n    public function puts(value: *): void {\n      if (available) {\n        if (interactive) {\n          readline_socket.puts(\"!\" + value)\n        } else {\n          stdout.puts(value)\n        }\n      } else {\n        debug.show(\"puts: \" + value)\n      }\n    }\n\n    public function warn(value: *): void {\n      if (available) {\n        stderr.puts(value)\n      } else {\n        debug.show(\"warn: \" + value)\n      }\n    }\n\n    public function die(value: *): void {\n      if (available) {\n        warn(value); exit(-1)\n      } else {\n        throw new Error(\"fatal error: \" + String(value))\n      }\n    }\n\n    public function style(styles: String, string: String): String {\n      const codes: Object = {\n        none: 0, bold: 1, italic: 3, underline: 4, inverse: 7,\n        black: 30, red: 31, green: 32, yellow: 33, blue: 34,\n        magenta: 35, cyan: 36, white: 37, gray: 90, grey: 90\n      }\n\n      if (styles === \"\") {\n        return string\n      } else {\n        return styles.split(\/\\s+\/).map(\n          function (style: String, ...rest: Array): String {\n            if (style in codes) {\n              return escape_sequence(codes[style])\n            } else {\n              throw new Error(\"style not supported: \" + style)\n            }\n          }\n        ).join(\"\") + string + escape_sequence(0)\n      }\n\n      function escape_sequence(code: int): String {\n        return \"\\x1b[\" + code + \"m\"\n      }\n    }\n\n    public function gets(callback: Function): void {\n      if (available) {\n        if (interactive) {\n          readline_socket.puts(\"?\" + _prompt)\n        }\n\n        stdin.gets(callback)\n      } else {\n        callback(null)\n      }\n    }\n\n    public function set prompt(value: String): void {\n      _prompt = value\n    }\n\n    public function get stdin(): InputStream {\n      return buffered_stdin\n    }\n\n    public function get stdout(): OutputStream {\n      return stdout_socket\n    }\n\n    public function get stderr(): OutputStream {\n      return stderr_socket\n    }\n\n    public function handle(error: *): void {\n      if (error is UncaughtErrorEvent) {\n        UncaughtErrorEvent(error).preventDefault()\n        handle(UncaughtErrorEvent(error).error)\n        die(\"run-swf: uncaught error\")\n      } else if (error is Error) {\n        \/\/ Important: Avoid the `Error(x)` casting syntax.\n        http_post(\"\/error\", (error as Error).getStackTrace())\n      } else if (error is ErrorEvent) {\n        http_post(\"\/error\", (error as ErrorEvent).text)\n      } else {\n        http_post(\"\/error\", String(error))\n      }\n    }\n\n    private function shell_quote(word: String): String {\n      if (\/^[-=.,\\w]+$\/.test(word)) {\n        return word\n      } else {\n        return \"'\" + word.replace(\/'\/g, \"'\\\\''\") + \"'\"\n      }\n    }\n\n    public function shell(\n      command: *,\n      callback: Function,\n      errback: Function = null\n    ): void {\n      if (available) {\n        if (command is Array) {\n          command = command.map(\n            function (word: String, ...rest: Array): String {\n              return shell_quote(word)\n            }\n          ).join(\" \")\n        }\n\n        http_post(\"\/shell\", command, function (data: String): void {\n          const result: XML = new XML(data)\n          const status: int = result.@status\n          const stdout: String = result.stdout.text()\n          const stderr: String = result.stderr.text()\n\n          if (status === 0) {\n            if (callback.length === 1) {\n              callback(stdout)\n            } else {\n              callback(stdout, stderr)\n            }\n          } else if (errback === null) {\n            warn(stderr)\n          } else if (errback.length === 1) {\n            errback(status)\n          } else if (errback.length === 2) {\n            errback(status, stderr)\n          } else {\n            errback(status, stderr, stdout)\n          }\n        })\n      } else {\n        throw new Error(\"cannot execute command: process not available\")\n      }\n    }\n\n    public function exit(status: int = 0): void {\n      if (available) {\n        when_ready(function (): void {\n          http_post(\"\/exit\", String(status))\n        })\n      } else {\n        throw new Error(\"cannot exit: process not available\")\n      }\n    }\n\n    \/\/----------------------------------------------------------------\n\n    private var n_pending_requests: int = 0\n    private var ready_callbacks: Array = []\n\n    private function when_ready(callback: Function): void {\n      if (n_pending_requests === 0) {\n        callback()\n      } else {\n        ready_callbacks.push(callback)\n      }\n    }\n\n    private function handle_ready(): void {\n      for each (var callback: Function in ready_callbacks) {\n        callback()\n      }\n\n      ready_callbacks = []\n    }\n\n    private function http_post(\n      path: String, content: String, callback: Function = null\n    ): void {\n      const request: URLRequest = new URLRequest(http_url + path)\n\n      request.method = \"POST\"\n      request.data = content\n\n      const loader: URLLoader = new URLLoader\n\n      ++n_pending_requests\n\n      loader.addEventListener(\n        Event.COMPLETE,\n        function (event: Event): void {\n          if (callback !== null) {\n            callback(loader.data)\n          }\n\n          if (--n_pending_requests === 0) {\n            handle_ready()\n          }\n        }\n      )\n\n      loader.load(request)\n    }\n  }\n}\n","new_contents":"package stdio {\n  import flash.display.*\n  import flash.events.*\n  import flash.utils.*\n  import flash.net.*\n\n  public class StandardProcess implements Process {\n    private const buffered_stdin: BufferedStream = new BufferedStream\n    private const stdin_socket: SocketStream = new SocketStream\n    private const readline_socket: SocketStream = new SocketStream\n\n    private const stdout_socket: SocketStream = new SocketStream\n    private const stderr_socket: SocketStream = new SocketStream\n\n    private var _env: Object\n    private var _prompt: String = \"> \"\n\n    public function StandardProcess(env: Object) {\n      _env = env\n    }\n\n    public function initialize(callback: Function): void {\n      if (available) {\n        connect(callback)\n      } else {\n        callback()\n      }\n    }\n\n    public function get available(): Boolean {\n      return env[\"stdio.enabled\"]\n    }\n\n    private function get http_url(): String {\n      return env[\"stdio.http\"]\n    }\n\n    private function get interactive(): Boolean {\n      return env[\"stdio.interactive\"] === \"true\"\n    }\n\n    private function connect(callback: Function): void {\n      stdin_socket.onopen = onopen\n      readline_socket.onopen = onopen\n      stdout_socket.onopen = onopen\n      stderr_socket.onopen = onopen\n\n      var n: int = 0\n\n      function onopen(): void {\n        if (++n === 3) {\n          callback()\n        }\n      }\n\n      stdin_socket.ondata = buffered_stdin.write\n      stdin_socket.onclose = buffered_stdin.close\n      readline_socket.ondata = buffered_stdin.write\n      readline_socket.onclose = buffered_stdin.close\n\n      const stdin_port: int = get_int(\"stdio.in\")\n      const readline_port: int = get_int(\"stdio.readline\")\n\n      if (interactive) {\n        readline_socket.connect(\"localhost\", readline_port)\n      } else {\n        stdin_socket.connect(\"localhost\", stdin_port)\n      }\n\n      const stdout_port: int = get_int(\"stdio.out\")\n      const stderr_port: int = get_int(\"stdio.err\")\n\n      stdout_socket.connect(\"localhost\", stdout_port)\n      stderr_socket.connect(\"localhost\", stderr_port)\n\n      function get_int(name: String): int {\n        return parseInt(env[name])\n      }\n    }\n\n    \/\/----------------------------------------------------------------\n\n    public function get env(): * {\n      return _env\n    }\n\n    public function get argv(): Array {\n      if (env[\"stdio.argv\"] === \"\") {\n        return []\n      } else {\n        return env[\"stdio.argv\"].split(\" \").map(\n          function (argument: String, ...rest: Array): String {\n            return decodeURIComponent(argument)\n          }\n        )\n      }\n    }\n\n    public function puts(value: *): void {\n      if (available) {\n        if (interactive) {\n          readline_socket.puts(\"!\" + value)\n        } else {\n          stdout.puts(value)\n        }\n      } else {\n        debug.show(\"puts: \" + value)\n      }\n    }\n\n    public function warn(value: *): void {\n      if (available) {\n        stderr.puts(value)\n      } else {\n        debug.show(\"warn: \" + value)\n      }\n    }\n\n    public function die(value: *): void {\n      if (available) {\n        warn(value); exit(-1)\n      } else {\n        throw new Error(\"fatal error: \" + String(value))\n      }\n    }\n\n    public function style(styles: String, string: String): String {\n      const codes: Object = {\n        none: 0, bold: 1, italic: 3, underline: 4, inverse: 7,\n        black: 30, red: 31, green: 32, yellow: 33, blue: 34,\n        magenta: 35, cyan: 36, white: 37, gray: 90, grey: 90\n      }\n\n      if (styles === \"\") {\n        return string\n      } else {\n        return styles.split(\/\\s+\/).map(\n          function (style: String, ...rest: Array): String {\n            if (style in codes) {\n              return escape_sequence(codes[style])\n            } else {\n              throw new Error(\"style not supported: \" + style)\n            }\n          }\n        ).join(\"\") + string + escape_sequence(0)\n      }\n\n      function escape_sequence(code: int): String {\n        return \"\\x1b[\" + code + \"m\"\n      }\n    }\n\n    public function gets(callback: Function): void {\n      if (available) {\n        if (interactive) {\n          readline_socket.puts(\"?\" + _prompt)\n        }\n\n        stdin.gets(callback)\n      } else {\n        callback(null)\n      }\n    }\n\n    public function set prompt(value: String): void {\n      _prompt = value\n    }\n\n    public function get stdin(): InputStream {\n      return buffered_stdin\n    }\n\n    public function get stdout(): OutputStream {\n      return stdout_socket\n    }\n\n    public function get stderr(): OutputStream {\n      return stderr_socket\n    }\n\n    public function handle(error: *): void {\n      if (error is UncaughtErrorEvent) {\n        UncaughtErrorEvent(error).preventDefault()\n        handle(UncaughtErrorEvent(error).error)\n        die(\"run-swf: uncaught error\")\n      } else if (error is Error) {\n        \/\/ Important: Avoid the `Error(x)` casting syntax.\n        http_post(\"\/error\", (error as Error).getStackTrace())\n      } else if (error is ErrorEvent) {\n        http_post(\"\/error\", (error as ErrorEvent).text)\n      } else {\n        http_post(\"\/error\", String(error))\n      }\n    }\n\n    private function shell_quote(word: String): String {\n      if (\/^[-=.,\\w]+$\/.test(word)) {\n        return word\n      } else {\n        return \"'\" + word.replace(\/'\/g, \"'\\\\''\") + \"'\"\n      }\n    }\n\n    public function shell(\n      command: *,\n      callback: Function,\n      errback: Function = null\n    ): void {\n      if (available) {\n        if (command is Array) {\n          command = command.map(\n            function (word: String, ...rest: Array): String {\n              return shell_quote(word)\n            }\n          ).join(\" \")\n        }\n\n        http_post(\"\/shell\", command, function (data: String): void {\n          const result: XML = new XML(data)\n          const status: int = result.@status\n          const stdout: String = result.stdout.text()\n          const stderr: String = result.stderr.text()\n\n          if (status === 0) {\n            if (callback.length === 1) {\n              callback(stdout)\n            } else {\n              callback(stdout, stderr)\n            }\n          } else if (errback === null) {\n            warn(stderr)\n          } else if (errback.length === 1) {\n            errback(status)\n          } else if (errback.length === 2) {\n            errback(status, stderr)\n          } else {\n            errback(status, stderr, stdout)\n          }\n        })\n      } else {\n        throw new Error(\"cannot execute command: process not available\")\n      }\n    }\n\n    public function exit(status: int = 0): void {\n      if (available) {\n        when_ready(function (): void {\n          http_post(\"\/exit\", String(status))\n        })\n      } else {\n        throw new Error(\"cannot exit: process not available\")\n      }\n    }\n\n    \/\/----------------------------------------------------------------\n\n    private var n_pending_requests: int = 0\n    private var ready_callbacks: Array = []\n\n    private function when_ready(callback: Function): void {\n      if (n_pending_requests === 0) {\n        callback()\n      } else {\n        ready_callbacks.push(callback)\n      }\n    }\n\n    private function handle_ready(): void {\n      for each (var callback: Function in ready_callbacks) {\n        callback()\n      }\n\n      ready_callbacks = []\n    }\n\n    private function http_post(\n      path: String, content: String, callback: Function = null\n    ): void {\n      const request: URLRequest = new URLRequest(http_url + path)\n\n      request.method = \"POST\"\n      request.data = content\n\n      const loader: URLLoader = new URLLoader\n\n      ++n_pending_requests\n\n      loader.addEventListener(\n        Event.COMPLETE,\n        function (event: Event): void {\n          if (callback !== null) {\n            callback(loader.data)\n          }\n\n          if (--n_pending_requests === 0) {\n            handle_ready()\n          }\n        }\n      )\n\n      loader.load(request)\n    }\n  }\n}\n","subject":"Make `process.argv` be [] when no arguments are given.","message":"Make `process.argv` be [] when no arguments are given.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/stdio.as,dbrock\/stdio.as,dbrock\/stdio.as"}
{"commit":"4c4ceb025238c142fa3377b618eb12314e75d739","old_file":"src\/aerys\/minko\/scene\/node\/camera\/Camera.as","new_file":"src\/aerys\/minko\/scene\/node\/camera\/Camera.as","old_contents":"package aerys.minko.scene.node.camera\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.geom.Point;\n\t\n\tuse namespace minko_scene;\n\n\tpublic class Camera extends AbstractCamera\n\t{\n\t\tpublic static const DEFAULT_FOV\t\t: Number\t= Math.PI * .25;\n        \n        private static const TMP_VECTOR4    : Vector4   = new Vector4();\n\t\t\n\t\tpublic function get fieldOfView() : Number\n\t\t{\n\t\t\treturn _cameraData.fieldOfView;\n\t\t}\n\t\tpublic function set fieldOfView(value : Number) : void\n\t\t{\n\t\t\t_cameraData.fieldOfView = value;\n\t\t}\n\t\t\n\t\tpublic function Camera(fieldOfView\t: Number = DEFAULT_FOV,\n\t\t\t\t\t\t\t   zNear\t\t: Number = AbstractCamera.DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t   zFar\t\t\t: Number = AbstractCamera.DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper(zNear, zFar);\n\t\t\t\n\t\t\t_cameraData.fieldOfView = fieldOfView;\t\t\t\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Camera = new Camera(fieldOfView, zNear, zFar);\n\t\t\t\n\t\t\tclone.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn clone as AbstractSceneNode;\n\t\t}\n\t\t\n\t\toverride public function unproject(x : Number, y : Number, out : Ray = null) : Ray\n\t\t{\n\t\t\tif (!(root is Scene))\n\t\t\t\tthrow new Error('Camera must be in the scene to unproject vectors.');\n\t\t\t\n\t\t\tout ||= new Ray();\n\t\t\t\n\t\t\tvar sceneBindings\t: DataBindings\t= (root as Scene).bindings;\n\t\t\tvar zNear\t\t\t: Number\t\t= _cameraData.zNear;\n\t\t\tvar zFar\t\t\t: Number\t\t= _cameraData.zFar;\n\t\t\tvar fovDiv2\t\t\t: Number\t\t= _cameraData.fieldOfView * 0.5;\n\t\t\tvar width\t\t\t: Number\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\tvar height\t\t\t: Number\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\tvar xPercent\t\t: Number\t\t= 2.0 * (x \/ width - 0.5);\n\t\t\tvar yPercent \t\t: Number\t\t= 2.0 * (y \/ height - 0.5);\n\t\t\tvar dx\t\t\t\t: Number \t\t= Math.tan(fovDiv2) * xPercent * (width \/ height);\n\t\t\tvar dy\t\t\t\t: Number \t\t= -Math.tan(fovDiv2) * yPercent;\n\t\t\t\n\t\t\tout.origin.set(dx * zNear, dy * zNear, zNear);\n\t\t\tout.direction.set(dx * zNear, dy * zNear, zNear).normalize();\n\t\t\t\n\t\t\tlocalToWorld(out.origin, out.origin);\n\t\t\tlocalToWorld(out.direction, out.direction, true);\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\toverride public function project(localToWorld : Matrix4x4, output : Point = null) : Point\n\t\t{\n\t\t\toutput ||= new Point();\n\t\t\t\n\t\t\tvar sceneBindings\t: DataBindings\t= (root as Scene).bindings;\n\t\t\tvar width\t\t\t: Number\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\tvar height\t\t\t: Number\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\tvar translation\t\t: Vector4\t\t= localToWorld.getTranslation();\n\t\t\tvar screenPosition\t: Vector4\t\t= _cameraData.worldToScreen.projectVector(\n                translation, TMP_VECTOR4\n            );\n            \n\t\t\toutput.x = width * ((screenPosition.x + 1.0) * .5);\n\t\t\toutput.y = height * ((1.0 - ((screenPosition.y + 1.0) * .5)));\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node.camera\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.geom.Point;\n\t\n\tuse namespace minko_scene;\n\n\tpublic class Camera extends AbstractCamera\n\t{\n\t\tpublic static const DEFAULT_FOV\t\t: Number\t= Math.PI * .25;\n        \n        private static const TMP_VECTOR4    : Vector4   = new Vector4();\n\t\t\n\t\tpublic function get fieldOfView() : Number\n\t\t{\n\t\t\treturn _cameraData.fieldOfView;\n\t\t}\n\t\tpublic function set fieldOfView(value : Number) : void\n\t\t{\n\t\t\t_cameraData.fieldOfView = value;\n\t\t}\n\t\t\n\t\tpublic function Camera(fieldOfView\t: Number = DEFAULT_FOV,\n\t\t\t\t\t\t\t   zNear\t\t: Number = AbstractCamera.DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t   zFar\t\t\t: Number = AbstractCamera.DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper(zNear, zFar);\n\t\t\t\n\t\t\t_cameraData.fieldOfView = fieldOfView;\t\t\t\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Camera = new Camera(fieldOfView, zNear, zFar);\n\t\t\t\n\t\t\tclone.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn clone as AbstractSceneNode;\n\t\t}\n\t\t\n\t\toverride public function unproject(x : Number, y : Number, out : Ray = null) : Ray\n\t\t{\n\t\t\tif (!(root is Scene))\n\t\t\t\tthrow new Error('Camera must be in the scene to unproject vectors.');\n\t\t\t\n\t\t\tout ||= new Ray();\n\t\t\t\n\t\t\tvar sceneBindings\t: DataBindings\t= (root as Scene).bindings;\n\t\t\tvar zNear\t\t\t: Number\t\t= _cameraData.zNear;\n\t\t\tvar zFar\t\t\t: Number\t\t= _cameraData.zFar;\n\t\t\tvar fovDiv2\t\t\t: Number\t\t= _cameraData.fieldOfView * 0.5;\n\t\t\tvar width\t\t\t: Number\t\t= sceneBindings.propertyExists('viewportWidth')\n                ? sceneBindings.getProperty('viewportWidth')\n                : 0.;\n\t\t\tvar height\t\t\t: Number\t\t= sceneBindings.propertyExists('viewportHeight')\n                ? sceneBindings.getProperty('viewportHeight')\n                : 0.;\n\t\t\tvar xPercent\t\t: Number\t\t= 2.0 * (x \/ width - 0.5);\n\t\t\tvar yPercent \t\t: Number\t\t= 2.0 * (y \/ height - 0.5);\n\t\t\tvar dx\t\t\t\t: Number \t\t= Math.tan(fovDiv2) * xPercent * (width \/ height);\n\t\t\tvar dy\t\t\t\t: Number \t\t= -Math.tan(fovDiv2) * yPercent;\n\t\t\t\n\t\t\tout.origin.set(dx * zNear, dy * zNear, zNear);\n\t\t\tout.direction.set(dx * zNear, dy * zNear, zNear).normalize();\n\t\t\t\n\t\t\tlocalToWorld(out.origin, out.origin);\n\t\t\tlocalToWorld(out.direction, out.direction, true);\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\toverride public function project(localToWorld : Matrix4x4, output : Point = null) : Point\n\t\t{\n\t\t\toutput ||= new Point();\n\t\t\t\n\t\t\tvar sceneBindings\t: DataBindings\t= (root as Scene).bindings;\n\t\t\tvar width\t\t\t: Number\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\tvar height\t\t\t: Number\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\tvar translation\t\t: Vector4\t\t= localToWorld.getTranslation();\n\t\t\tvar screenPosition\t: Vector4\t\t= _cameraData.worldToScreen.projectVector(\n                translation, TMP_VECTOR4\n            );\n            \n\t\t\toutput.x = width * ((screenPosition.x + 1.0) * .5);\n\t\t\toutput.y = height * ((1.0 - ((screenPosition.y + 1.0) * .5)));\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t}\n}","subject":"use 0 as default value when viewportWidth\/viewportHeight is not defined in the scene bindings","message":"use 0 as default value when viewportWidth\/viewportHeight is not defined in the scene bindings\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"72188f8f12cafad938e45089e51d7b8ecf72d45c","old_file":"src\/aerys\/minko\/render\/shader\/Shader.as","new_file":"src\/aerys\/minko\/render\/shader\/Shader.as","old_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.ns.minko_shader;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.shader.compiler.graph.ShaderGraph;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.part.ShaderPart;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.getQualifiedClassName;\n\timport aerys.minko.type.binding.Signature;\n\timport aerys.minko.type.binding.ShaderDataBindingsProxy;\n\t\n\tuse namespace minko_shader;\n\t\n\t\/**\n\t * The base class to extend in order to create ActionScript shaders\n\t * and program the GPU using AS3.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * @author Romain Gilliotte\n\t * \n\t * @see aerys.minko.render.shader.ShaderPart\n\t * @see aerys.minko.render.shader.ShaderInstance\n\t * @see aerys.minko.render.shader.ShaderSignature\n\t * @see aerys.minko.render.shader.ShaderDataBindings\n\t *\/\n\tpublic class Shader extends ShaderPart\n\t{\n\t\tuse namespace minko_shader;\n\t\tuse namespace minko_render;\n\t\t\n\t\tminko_shader var _meshBindings\t\t: ShaderDataBindingsProxy\t\t= null;\n\t\tminko_shader var _sceneBindings\t\t: ShaderDataBindingsProxy\t\t= null;\n\t\tminko_shader var _kills\t\t\t\t: Vector.<AbstractNode>\t\t\t= new <AbstractNode>[];\n\t\t\n\t\tprivate var _name\t\t\t\t\t: String\t\t\t\t\t\t= null;\n\t\tprivate var _enabled\t\t\t\t: Boolean\t\t\t\t\t\t= true;\n\t\tprivate var _defaultSettings\t\t: ShaderSettings\t\t\t\t= new ShaderSettings(null);\n\t\t\n\t\tprivate var _instances\t\t\t\t: Vector.<ShaderInstance>\t\t= new <ShaderInstance>[];\n\t\tprivate var _numActiveInstances\t\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numRenderedInstances\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _settings\t\t\t\t: Vector.<ShaderSettings>\t\t= new <ShaderSettings>[];\n\t\tprivate var _programs\t\t\t\t: Vector.<Program3DResource>\t= new <Program3DResource>[];\n\t\t\n\t\tprivate var _begin\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.begin');\n\t\tprivate var _end\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.end');\n\t\t\n\t\t\/**\n\t\t * The name of the shader. Default value is the qualified name of the\n\t\t * ActionScript shader class (example: \"aerys.minko.render.effect.basic::BasicShader\"). \n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very first time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get begin() : Signal\n\t\t{\n\t\t\treturn _begin;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very last time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get end() : Signal\n\t\t{\n\t\t\treturn _end;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the shader (and all its forks) are enabled for rendering\n\t\t * or not.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  \n\t\t * @param priority Default value is 0.\n\t\t * @param renderTarget Default value is null.\n\t\t * \n\t\t *\/\n\t\tpublic function Shader(renderTarget\t: RenderTarget\t= null,\n\t\t\t\t\t\t\t   priority\t\t: Number\t\t= 0.0)\n\t\t{\n\t\t\tsuper(this);\n\t\t\t\n\t\t\t_defaultSettings.renderTarget = renderTarget;\n\t\t\t_defaultSettings.priority = priority;\n\t\t\t\n\t\t\t_name = getQualifiedClassName(this);\n\t\t}\n\t\t\n\t\tpublic function fork(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t meshBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar pass : ShaderInstance = findPass(sceneBindings, meshBindings);\n\t\t\t\n\t\t\tif (pass == null)\n\t\t\t{\n\t\t\t\tvar signature\t: Signature\t\t\t= new Signature();\n\t\t\t\tvar config\t\t: ShaderSettings\t= findOrCreateSettings(sceneBindings, meshBindings);\n\n\t\t\t\tsignature.mergeWith(config.signature);\n\t\t\t\t\n\t\t\t\tvar program\t\t: Program3DResource\t= null;\n\t\t\t\t\n\t\t\t\tif (config.enabled)\n\t\t\t\t{\n\t\t\t\t\tprogram = findOrCreateProgram(sceneBindings, meshBindings);\n\t\t\t\t\tsignature.mergeWith(program.signature);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tpass = new ShaderInstance(this, config, program, signature);\n\t\t\t\tpass.retained.add(shaderInstanceRetainedHandler);\n\t\t\t\tpass.released.add(shaderInstanceReleasedHandler);\n\t\t\t\t\n\t\t\t\t_instances.push(pass);\n\t\t\t}\n\t\t\t\n\t\t\treturn pass;\n\t\t}\n\t\t\n\t\tpublic function disposeUnusedResources() : void\n\t\t{\n\t\t\tvar numInstances\t: uint = _instances.length;\n\t\t\tvar currentId\t\t: uint = 0;\n\t\t\t\n\t\t\tfor (var instanceId : uint = 0; instanceId < numInstances; ++instanceId)\n\t\t\t{\n\t\t\t\tvar passInstance : ShaderInstance = _instances[instanceId];\n\t\t\t\t\n\t\t\t\tif (!passInstance.isDisposable)\n\t\t\t\t\t_instances[currentId++] = passInstance;\n\t\t\t}\n\t\t\t\n\t\t\t_instances.length = currentId;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Override this method to initialize the settings\n\t\t * - such as the blending operands or the triangle culling - of the shader.\n\t\t * This values can be read from both the mesh and the scene bindings.\n\t\t *  \n\t\t * @param settings\n\t\t * \n\t\t * @see aerys.minko.render.shader.ShaderSettings\n\t\t * \n\t\t *\/\n\t\tprotected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getVertexPosition() method is called to evaluate the vertex shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The position of the vertex in clip space (normalized screen space).\n\t\t * \n\t\t *\/\n\t\tprotected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getVertexPosition' must be implemented.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getPixelColor() method is called to evaluate the fragment shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The color of the pixel on the screen.\n\t\t * \n\t\t *\/\n\t\tprotected function getPixelColor() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getPixelColor' must be implemented.\");\n\t\t}\n\t\t\n\t\t\n\t\tprivate function findPass(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar numPasses : int = _instances.length;\n\t\t\t\n\t\t\tfor (var passId : uint = 0; passId < numPasses; ++passId)\n\t\t\t\tif (_instances[passId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _instances[passId];\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateProgram(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t meshBindings\t: DataBindings) : Program3DResource\n\t\t{\n\t\t\tvar numPrograms\t: int = _programs.length;\n\t\t\tvar program \t: Program3DResource;\n\t\t\t\n\t\t\tfor (var programId : uint = 0; programId < numPrograms; ++programId)\n\t\t\t\tif (_programs[programId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _programs[programId];\n\t\t\t\n\t\t\tvar signature\t\t: Signature\t\t= new Signature();\n\t\t\t\n\t\t\t_meshBindings\t= new ShaderDataBindingsProxy(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindingsProxy(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tvar vertexPosition\t: AbstractNode\t= getVertexPosition()._node;\n\t\t\tvar pixelColor\t\t: AbstractNode\t= getPixelColor()._node;\n\t\t\tvar shaderGraph\t\t: ShaderGraph\t= new ShaderGraph(vertexPosition, pixelColor, _kills);\n\t\t\t\n\t\t\tprogram\t\t\t= shaderGraph.generateProgram(_name, signature);\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t_kills.length\t= 0;\n\t\t\t\n\t\t\t_programs.push(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateSettings(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t  meshBindings \t: DataBindings) : ShaderSettings\n\t\t{\n\t\t\tvar numConfigs\t: int \t\t\t\t= _settings.length;\n\t\t\tvar config\t\t: ShaderSettings\t= null;\n\t\t\t\n\t\t\tfor (var configId : int = 0; configId < numConfigs; ++configId)\n\t\t\t\tif (_settings[configId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _settings[configId];\n\t\t\t\n\t\t\tvar signature : Signature = new Signature();\n\t\t\t\n\t\t\tconfig\t\t\t= _defaultSettings.clone(signature);\n\t\t\t_meshBindings\t= new ShaderDataBindingsProxy(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindingsProxy(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tinitializeSettings(config);\n\t\t\t\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t\n\t\t\t_settings.push(config);\n\t\t\t\n\t\t\treturn config;\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceRetainedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 1)\n\t\t\t{\n\t\t\t\t++_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.add(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.add(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceReleasedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 0)\n\t\t\t{\n\t\t\t\t--_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.remove(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.remove(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceBeginHandler(instance \t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\tcontext\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t\tbackBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\tif (_numRenderedInstances == 0)\n\t\t\t\t_begin.execute(this, context, backBuffer);\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceEndHandler(instance\t\t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t  context\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t  backBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\t_numRenderedInstances++;\n\t\t\t\n\t\t\tif (_numRenderedInstances == _numActiveInstances)\n\t\t\t{\n\t\t\t\t_numRenderedInstances = 0;\n\t\t\t\t_end.execute(this, context, backBuffer);\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.ns.minko_shader;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.shader.compiler.graph.ShaderGraph;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.part.ShaderPart;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.getQualifiedClassName;\n\timport aerys.minko.type.binding.Signature;\n\timport aerys.minko.type.binding.ShaderDataBindingsProxy;\n\t\n\tuse namespace minko_shader;\n\t\n\t\/**\n\t * The base class to extend in order to create ActionScript shaders\n\t * and program the GPU using AS3.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * @author Romain Gilliotte\n\t * \n\t * @see aerys.minko.render.shader.ShaderPart\n\t * @see aerys.minko.render.shader.ShaderInstance\n\t * @see aerys.minko.render.shader.ShaderSignature\n\t * @see aerys.minko.render.shader.ShaderDataBindings\n\t *\/\n\tpublic class Shader extends ShaderPart\n\t{\n\t\tuse namespace minko_shader;\n\t\tuse namespace minko_render;\n\t\t\n\t\tminko_shader var _meshBindings\t\t: ShaderDataBindingsProxy\t\t= null;\n\t\tminko_shader var _sceneBindings\t\t: ShaderDataBindingsProxy\t\t= null;\n\t\tminko_shader var _kills\t\t\t\t: Vector.<AbstractNode>\t\t\t= new <AbstractNode>[];\n\t\t\n\t\tprivate var _name\t\t\t\t\t: String\t\t\t\t\t\t= null;\n\t\tprivate var _enabled\t\t\t\t: Boolean\t\t\t\t\t\t= true;\n\t\tprivate var _defaultSettings\t\t: ShaderSettings\t\t\t\t= new ShaderSettings(null);\n\t\t\n\t\tprivate var _instances\t\t\t\t: Vector.<ShaderInstance>\t\t= new <ShaderInstance>[];\n\t\tprivate var _numActiveInstances\t\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numRenderedInstances\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _settings\t\t\t\t: Vector.<ShaderSettings>\t\t= new <ShaderSettings>[];\n\t\tprivate var _programs\t\t\t\t: Vector.<Program3DResource>\t= new <Program3DResource>[];\n\t\t\n\t\tprivate var _begin\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.begin');\n\t\tprivate var _end\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.end');\n\t\t\n\t\t\/**\n\t\t * The name of the shader. Default value is the qualified name of the\n\t\t * ActionScript shader class (example: \"aerys.minko.render.effect.basic::BasicShader\"). \n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very first time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get begin() : Signal\n\t\t{\n\t\t\treturn _begin;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very last time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get end() : Signal\n\t\t{\n\t\t\treturn _end;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the shader (and all its forks) are enabled for rendering\n\t\t * or not.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  \n\t\t * @param priority Default value is 0.\n\t\t * @param renderTarget Default value is null.\n\t\t * \n\t\t *\/\n\t\tpublic function Shader(renderTarget\t: RenderTarget\t= null,\n\t\t\t\t\t\t\t   priority\t\t: Number\t\t= 0.0)\n\t\t{\n\t\t\tsuper(this);\n\t\t\t\n\t\t\t_defaultSettings.renderTarget = renderTarget;\n\t\t\t_defaultSettings.priority = priority;\n\t\t\t\n\t\t\t_name = getQualifiedClassName(this);\n\t\t}\n\t\t\n\t\tpublic function fork(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t meshBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar pass : ShaderInstance = findPass(sceneBindings, meshBindings);\n\t\t\t\n\t\t\tif (!pass)\n\t\t\t{\n\t\t\t\tvar signature\t: Signature\t\t\t= new Signature();\n\t\t\t\tvar config\t\t: ShaderSettings\t= findOrCreateSettings(\n\t\t\t\t\tsceneBindings, meshBindings\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tsignature.mergeWith(config.signature);\n\t\t\t\t\n\t\t\t\tvar program\t\t: Program3DResource\t= null;\n\t\t\t\t\n\t\t\t\tif (config.enabled)\n\t\t\t\t{\n\t\t\t\t\tprogram = findOrCreateProgram(sceneBindings, meshBindings);\n\t\t\t\t\tsignature.mergeWith(program.signature);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tpass = new ShaderInstance(this, config, program, signature);\n\t\t\t\tpass.retained.add(shaderInstanceRetainedHandler);\n\t\t\t\tpass.released.add(shaderInstanceReleasedHandler);\n\t\t\t\t\n\t\t\t\t_instances.push(pass);\n\t\t\t}\n\t\t\t\n\t\t\treturn pass;\n\t\t}\n\t\t\n\t\tpublic function disposeUnusedResources() : void\n\t\t{\n\t\t\tvar numInstances\t: uint = _instances.length;\n\t\t\tvar currentId\t\t: uint = 0;\n\t\t\t\n\t\t\tfor (var instanceId : uint = 0; instanceId < numInstances; ++instanceId)\n\t\t\t{\n\t\t\t\tvar passInstance : ShaderInstance = _instances[instanceId];\n\t\t\t\t\n\t\t\t\tif (!passInstance.isDisposable)\n\t\t\t\t\t_instances[currentId++] = passInstance;\n\t\t\t}\n\t\t\t\n\t\t\t_instances.length = currentId;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Override this method to initialize the settings\n\t\t * - such as the blending operands or the triangle culling - of the shader.\n\t\t * This values can be read from both the mesh and the scene bindings.\n\t\t *  \n\t\t * @param settings\n\t\t * \n\t\t * @see aerys.minko.render.shader.ShaderSettings\n\t\t * \n\t\t *\/\n\t\tprotected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getVertexPosition() method is called to evaluate the vertex shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The position of the vertex in clip space (normalized screen space).\n\t\t * \n\t\t *\/\n\t\tprotected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getVertexPosition' must be implemented.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getPixelColor() method is called to evaluate the fragment shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The color of the pixel on the screen.\n\t\t * \n\t\t *\/\n\t\tprotected function getPixelColor() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getPixelColor' must be implemented.\");\n\t\t}\n\t\t\n\t\t\n\t\tprivate function findPass(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar numPasses : int = _instances.length;\n\t\t\t\n\t\t\tfor (var passId : uint = 0; passId < numPasses; ++passId)\n\t\t\t\tif (_instances[passId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _instances[passId];\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateProgram(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t meshBindings\t: DataBindings) : Program3DResource\n\t\t{\n\t\t\tvar numPrograms\t: int = _programs.length;\n\t\t\tvar program \t: Program3DResource;\n\t\t\t\n\t\t\tfor (var programId : uint = 0; programId < numPrograms; ++programId)\n\t\t\t\tif (_programs[programId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _programs[programId];\n\t\t\t\n\t\t\tvar signature\t\t: Signature\t\t= new Signature();\n\t\t\t\n\t\t\t_meshBindings\t= new ShaderDataBindingsProxy(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindingsProxy(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tvar vertexPosition\t: AbstractNode\t= getVertexPosition()._node;\n\t\t\tvar pixelColor\t\t: AbstractNode\t= getPixelColor()._node;\n\t\t\tvar shaderGraph\t\t: ShaderGraph\t= new ShaderGraph(vertexPosition, pixelColor, _kills);\n\t\t\t\n\t\t\tprogram\t\t\t= shaderGraph.generateProgram(_name, signature);\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t_kills.length\t= 0;\n\t\t\t\n\t\t\t_programs.push(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateSettings(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t  meshBindings \t: DataBindings) : ShaderSettings\n\t\t{\n\t\t\tvar numConfigs\t: int \t\t\t\t= _settings.length;\n\t\t\tvar config\t\t: ShaderSettings\t= null;\n\t\t\t\n\t\t\tfor (var configId : int = 0; configId < numConfigs; ++configId)\n\t\t\t\tif (_settings[configId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _settings[configId];\n\t\t\t\n\t\t\tvar signature : Signature = new Signature();\n\t\t\t\n\t\t\tconfig\t\t\t= _defaultSettings.clone(signature);\n\t\t\t_meshBindings\t= new ShaderDataBindingsProxy(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindingsProxy(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tinitializeSettings(config);\n\t\t\t\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t\n\t\t\t_settings.push(config);\n\t\t\t\n\t\t\treturn config;\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceRetainedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 1)\n\t\t\t{\n\t\t\t\t++_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.add(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.add(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceReleasedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 0)\n\t\t\t{\n\t\t\t\t--_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.remove(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.remove(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceBeginHandler(instance \t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\tcontext\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t\tbackBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\tif (_numRenderedInstances == 0)\n\t\t\t\t_begin.execute(this, context, backBuffer);\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceEndHandler(instance\t\t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t  context\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t  backBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\t_numRenderedInstances++;\n\t\t\t\n\t\t\tif (_numRenderedInstances == _numActiveInstances)\n\t\t\t{\n\t\t\t\t_numRenderedInstances = 0;\n\t\t\t\t_end.execute(this, context, backBuffer);\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f135e411298bd1f83d71fef80cdfc0c7877e06a3","old_file":"microphone\/src\/test\/flex\/TestApp.as","new_file":"microphone\/src\/test\/flex\/TestApp.as","old_contents":"package {\n\nimport com.marstonstudio.crossusermedia.encoder.Encoder;\n\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.utils.ByteArray;\n\nimport mx.core.ByteArrayAsset;\nimport mx.core.UIComponent;\n\nimport org.flexunit.asserts.assertNotNull;\n\nimport org.flexunit.asserts.assertTrue;\nimport org.flexunit.async.Async;\nimport org.fluint.uiImpersonation.UIImpersonator;\n\npublic class TestApp {\n\n        public function TestApp() {}\n\n        [Embed(source=\"..\/resources\/audio.pcm\",mimeType=\"application\/octet-stream\")]\n        public var AudioPcm:Class;\n    \n        public var container:DisplayObjectContainer;\n\n        [Before(async,ui)]\n        public function initialize():void {\n            trace(\"+++++++++++++++++++++++++++++++++++++++++++++++++++++++\");\n            trace(\"test::start \" + new Date().toLocaleString());\n            trace(\"\");\n            container = new UIComponent();\n            Async.proceedOnEvent(this, container, Event.ADDED_TO_STAGE, 100);\n            UIImpersonator.addChild(container);\n        }\n        \n        [Test(description=\"Load audio asset\")]\n        public function testAudioLoad():void {\n            \n\n            var audioPcmAsset:ByteArrayAsset = new AudioPcm();\n            assertTrue(\"embedded bytesAvailable\", audioPcmAsset.bytesAvailable > 0);\n\n            assertNotNull(container.stage);\n\n            const sampleRate:int = 16000;\n            const format:String = 'f32be';\n            const bitRate:int = 32000;\n            \n            var encoder:Encoder = new Encoder(container);\n            encoder.init(format, sampleRate, format, sampleRate, bitRate);\n            encoder.load(audioPcmAsset);\n            var output:ByteArray = encoder.flush();\n            \n            assertTrue(\"outputSampleRate set to \" + sampleRate, encoder.getOutputSampleRate() == sampleRate);\n            assertTrue(\"outputFormat set to \" + format, encoder.getOutputFormat() == format);\n            assertTrue(\"outputLength = audioPcmAsset.length = \" + audioPcmAsset.length, encoder.getOutputLength() == audioPcmAsset.length);\n            assertTrue(\"output.length = audioPcmAsset.length = \" + audioPcmAsset.length, output.length == audioPcmAsset.length);\n            \n            encoder.dispose(0);\n        }\n    \n        [After]\n        public function finalize():void {\n            UIImpersonator.removeAllChildren();\n            container = null;\n\n            trace(\"\");\n            trace(\"test::complete \" + new Date().toLocaleString());\n            trace(\"=======================================================\");\n        }\n\n    }\n}\n","new_contents":"package {\n\nimport com.marstonstudio.crossusermedia.encoder.Encoder;\n\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.utils.ByteArray;\nimport flash.utils.getTimer;\n\nimport mx.core.ByteArrayAsset;\nimport mx.core.UIComponent;\n\nimport org.flexunit.asserts.assertNotNull;\n\nimport org.flexunit.asserts.assertTrue;\nimport org.flexunit.async.Async;\nimport org.fluint.uiImpersonation.UIImpersonator;\n\npublic class TestApp {\n\n        public function TestApp() {}\n\n        [Embed(source=\"..\/resources\/audio.pcm\",mimeType=\"application\/octet-stream\")]\n        public var AudioPcm:Class;\n    \n        public var container:DisplayObjectContainer;\n\n        [Before(async,ui)]\n        public function initialize():void {\n            trace(\"+++++++++++++++++++++++++++++++++++++++++++++++++++++++\");\n            trace(\"test::start \" + new Date().toLocaleString());\n            trace(\"\");\n            container = new UIComponent();\n            Async.proceedOnEvent(this, container, Event.ADDED_TO_STAGE, 100);\n            UIImpersonator.addChild(container);\n        }\n        \n        [Test(description=\"Load audio asset\")]\n        public function testAudioLoad():void {\n            \n            var audioPcmAsset:ByteArrayAsset = new AudioPcm();\n            assertTrue(\"embedded bytesAvailable\", audioPcmAsset.bytesAvailable > 0);\n\n            assertNotNull(container.stage);\n\n            const sampleRate:int = 16000;\n            const format:String = 'f32be';\n            const bitRate:int = 32000;\n            \n            var encoder:Encoder = new Encoder(container);\n            encoder.init(format, sampleRate, format, sampleRate, bitRate);\n            encoder.load(audioPcmAsset);\n            var output:ByteArray = encoder.flush();\n            \n            assertTrue(\"outputSampleRate set to \" + sampleRate, encoder.getOutputSampleRate() == sampleRate);\n            assertTrue(\"outputFormat set to \" + format, encoder.getOutputFormat() == format);\n            assertTrue(\"outputLength = audioPcmAsset.length = \" + audioPcmAsset.length, encoder.getOutputLength() == audioPcmAsset.length);\n            assertTrue(\"output.length = audioPcmAsset.length = \" + audioPcmAsset.length, output.length == audioPcmAsset.length);\n\n            \/\/give stdout buffer a chance to catch up before terminating\n            sleep(1000);\n\n            encoder.dispose(0);\n        }\n    \n        [After]\n        public function finalize():void {\n            UIImpersonator.removeAllChildren();\n            container = null;\n\n            trace(\"\");\n            trace(\"test::complete \" + new Date().toLocaleString());\n            trace(\"=======================================================\");\n        }\n\n        private function sleep(ms:int):void {\n            var init:int = getTimer();\n            while(true) {\n                if(getTimer() - init >= ms) {\n                    break;\n                }\n            }\n        }\n\n    }\n}\n","subject":"add sleep to test for console output","message":"add sleep to test for console output\n","lang":"ActionScript","license":"mit","repos":"marstonstudio\/crossUserMedia,marstonstudio\/crossUserMedia,marstonstudio\/crossUserMedia,marstonstudio\/crossUserMedia,marstonstudio\/crossUserMedia"}
{"commit":"a5fa3cbf800b5e133dd4582a31437b7a1d56816a","old_file":"src\/com\/esri\/builder\/controllers\/PortalController.as","new_file":"src\/com\/esri\/builder\/controllers\/PortalController.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.components.supportClasses.Credential;\nimport com.esri.ags.events.IdentityManagerEvent;\nimport com.esri.ags.events.PortalEvent;\nimport com.esri.ags.portal.Portal;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.supportClasses.URLUtil;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.rpc.Fault;\nimport mx.rpc.events.FaultEvent;\n\npublic class PortalController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(PortalController);\n\n    private var lastUsedCultureCode:String;\n\n    private var portal:Portal = PortalModel.getInstance().portal;\n\n    public function PortalController()\n    {\n        AppEvent.addListener(AppEvent.SETTINGS_SAVED, settingsChangeHandler);\n    }\n\n    private function settingsChangeHandler(event:AppEvent):void\n    {\n        \/\/optimization: AGO uses OAuth, so we register the OAuth info upfront\n        var portalModel:PortalModel = PortalModel.getInstance();\n        var portalURL:String = portalModel.portalURL;\n        if (portalModel.isAGO(portalURL))\n        {\n            portalModel.registerOAuthPortal(portalURL, Model.instance.cultureCode);\n        }\n\n        loadPortal(portalURL, Model.instance.cultureCode);\n    }\n\n    private function loadPortal(url:String, cultureCode:String):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Loading Portal\");\n        }\n\n        if (url)\n        {\n            var hasPortalURLChanged:Boolean = (portal.url != url);\n            var hasCultureCodeChanged:Boolean = (lastUsedCultureCode != cultureCode);\n            if (hasPortalURLChanged || hasCultureCodeChanged)\n            {\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Reloading Portal - URL: {0}, culture code: {1}\", url, cultureCode);\n                }\n\n                if (hasPortalURLChanged)\n                {\n                    portal.unload();\n                }\n\n                lastUsedCultureCode = cultureCode;\n                portal.culture = cultureCode;\n                portal.url = URLUtil.removeToken(url);\n\n                IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n                portal.addEventListener(PortalEvent.LOAD, portal_loadHandler);\n                portal.addEventListener(FaultEvent.FAULT, portal_faultHandler);\n                portal.load();\n            }\n        }\n        else\n        {\n            unloadPortal();\n            dispatchPortalStatusUpdate();\n        }\n    }\n\n    private function identityManager_signInHandler(event:IdentityManagerEvent):void\n    {\n        if (PortalModel.getInstance().hasSameOrigin(event.credential.server)\n            && !PortalModel.getInstance().portal.signedIn)\n        {\n            signIntoPortalInternally();\n        }\n    }\n\n    private function signIntoPortalInternally():void\n    {\n        AppEvent.removeListener(AppEvent.PORTAL_SIGN_IN, portalSignInHandler);\n        IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n        portal.addEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.addEventListener(FaultEvent.FAULT, portal_faultHandler);\n        portal.signIn();\n    }\n\n    private function portal_loadHandler(event:PortalEvent):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Portal load success\");\n        }\n\n        \/\/do nothing, load successful\n        portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        dispatchPortalStatusUpdate();\n    }\n\n    private function portal_faultHandler(event:FaultEvent):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Portal load fault\");\n        }\n\n        portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        var fault:Fault = event.fault;\n        if (fault.faultCode == \"403\" && fault.faultString == \"User not part of this account\")\n        {\n            var credential:Credential = IdentityManager.instance.findCredential(portal.url);\n            if (credential)\n            {\n                credential.destroy();\n            }\n\n            AppEvent.dispatch(\n                AppEvent.SHOW_ERROR,\n                ResourceManager.getInstance().getString(\"BuilderStrings\", \"notOrgMember\"));\n        }\n        else\n        {\n            dispatchPortalStatusUpdate();\n        }\n    }\n\n    private function unloadPortal():void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Unloading Portal\");\n        }\n\n        portal.url = null;\n        portal.unload();\n    }\n\n    private function dispatchPortalStatusUpdate():void\n    {\n        updatePortalHandlersBasedOnStatus();\n        AppEvent.dispatch(AppEvent.PORTAL_STATUS_UPDATED);\n    }\n\n    private function updatePortalHandlersBasedOnStatus():void\n    {\n        if (portal.signedIn)\n        {\n            AppEvent.addListener(AppEvent.PORTAL_SIGN_OUT, portalSignOutHandler);\n            AppEvent.removeListener(AppEvent.PORTAL_SIGN_IN, portalSignInHandler);\n            IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n        }\n        else\n        {\n            AppEvent.addListener(AppEvent.PORTAL_SIGN_IN, portalSignInHandler);\n            IdentityManager.instance.addEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n            AppEvent.removeListener(AppEvent.PORTAL_SIGN_OUT, portalSignOutHandler);\n        }\n    }\n\n    private function portalSignOutHandler(event:AppEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Portal sign out requested\");\n        }\n\n        AppEvent.removeListener(AppEvent.PORTAL_SIGN_OUT, portalSignOutHandler);\n        IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n        portal.addEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.addEventListener(FaultEvent.FAULT, portal_faultHandler);\n        portal.signOut();\n    }\n\n    private function portalSignInHandler(event:AppEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Portal sign in requested\");\n        }\n\n        signIntoPortalInternally();\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.components.supportClasses.Credential;\nimport com.esri.ags.events.IdentityManagerEvent;\nimport com.esri.ags.events.PortalEvent;\nimport com.esri.ags.portal.Portal;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.supportClasses.URLUtil;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.rpc.Fault;\nimport mx.rpc.events.FaultEvent;\n\npublic class PortalController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(PortalController);\n\n    private var lastUsedCultureCode:String;\n\n    private var portal:Portal = PortalModel.getInstance().portal;\n\n    public function PortalController()\n    {\n        AppEvent.addListener(AppEvent.SETTINGS_SAVED, settingsChangeHandler);\n    }\n\n    private function settingsChangeHandler(event:AppEvent):void\n    {\n        \/\/optimization: AGO uses OAuth, so we register the OAuth info upfront\n        var portalModel:PortalModel = PortalModel.getInstance();\n        var portalURL:String = portalModel.portalURL;\n        var cultureCode:String = Model.instance.cultureCode;\n        if (portalModel.isAGO(portalURL))\n        {\n            portalModel.registerOAuthPortal(portalURL, cultureCode);\n        }\n\n        loadPortal(portalURL, cultureCode);\n    }\n\n    private function loadPortal(url:String, cultureCode:String):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Loading Portal\");\n        }\n\n        if (url)\n        {\n            var hasPortalURLChanged:Boolean = (portal.url != url);\n            var hasCultureCodeChanged:Boolean = (lastUsedCultureCode != cultureCode);\n            if (hasPortalURLChanged || hasCultureCodeChanged)\n            {\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Reloading Portal - URL: {0}, culture code: {1}\", url, cultureCode);\n                }\n\n                if (hasPortalURLChanged)\n                {\n                    portal.unload();\n                }\n\n                lastUsedCultureCode = cultureCode;\n                portal.culture = cultureCode;\n                portal.url = URLUtil.removeToken(url);\n\n                IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n                portal.addEventListener(PortalEvent.LOAD, portal_loadHandler);\n                portal.addEventListener(FaultEvent.FAULT, portal_faultHandler);\n                portal.load();\n            }\n        }\n        else\n        {\n            unloadPortal();\n            dispatchPortalStatusUpdate();\n        }\n    }\n\n    private function identityManager_signInHandler(event:IdentityManagerEvent):void\n    {\n        if (PortalModel.getInstance().hasSameOrigin(event.credential.server)\n            && !PortalModel.getInstance().portal.signedIn)\n        {\n            signIntoPortalInternally();\n        }\n    }\n\n    private function signIntoPortalInternally():void\n    {\n        AppEvent.removeListener(AppEvent.PORTAL_SIGN_IN, portalSignInHandler);\n        IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n        portal.addEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.addEventListener(FaultEvent.FAULT, portal_faultHandler);\n        portal.signIn();\n    }\n\n    private function portal_loadHandler(event:PortalEvent):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Portal load success\");\n        }\n\n        \/\/do nothing, load successful\n        portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        dispatchPortalStatusUpdate();\n    }\n\n    private function portal_faultHandler(event:FaultEvent):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Portal load fault\");\n        }\n\n        portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        var fault:Fault = event.fault;\n        if (fault.faultCode == \"403\" && fault.faultString == \"User not part of this account\")\n        {\n            var credential:Credential = IdentityManager.instance.findCredential(portal.url);\n            if (credential)\n            {\n                credential.destroy();\n            }\n\n            AppEvent.dispatch(\n                AppEvent.SHOW_ERROR,\n                ResourceManager.getInstance().getString(\"BuilderStrings\", \"notOrgMember\"));\n        }\n        else\n        {\n            dispatchPortalStatusUpdate();\n        }\n    }\n\n    private function unloadPortal():void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Unloading Portal\");\n        }\n\n        portal.url = null;\n        portal.unload();\n    }\n\n    private function dispatchPortalStatusUpdate():void\n    {\n        updatePortalHandlersBasedOnStatus();\n        AppEvent.dispatch(AppEvent.PORTAL_STATUS_UPDATED);\n    }\n\n    private function updatePortalHandlersBasedOnStatus():void\n    {\n        if (portal.signedIn)\n        {\n            AppEvent.addListener(AppEvent.PORTAL_SIGN_OUT, portalSignOutHandler);\n            AppEvent.removeListener(AppEvent.PORTAL_SIGN_IN, portalSignInHandler);\n            IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n        }\n        else\n        {\n            AppEvent.addListener(AppEvent.PORTAL_SIGN_IN, portalSignInHandler);\n            IdentityManager.instance.addEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n            AppEvent.removeListener(AppEvent.PORTAL_SIGN_OUT, portalSignOutHandler);\n        }\n    }\n\n    private function portalSignOutHandler(event:AppEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Portal sign out requested\");\n        }\n\n        AppEvent.removeListener(AppEvent.PORTAL_SIGN_OUT, portalSignOutHandler);\n        IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n        portal.addEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.addEventListener(FaultEvent.FAULT, portal_faultHandler);\n        portal.signOut();\n    }\n\n    private function portalSignInHandler(event:AppEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Portal sign in requested\");\n        }\n\n        signIntoPortalInternally();\n    }\n}\n}\n","subject":"Clean up.","message":"Clean up.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"c4d3c65d748ec3d4c1e461e8e2a8ea0bc672d588","old_file":"src\/org\/mangui\/hls\/HLSJS.as","new_file":"src\/org\/mangui\/hls\/HLSJS.as","old_contents":"package org.mangui.hls\n{\n    import flash.external.ExternalInterface;\n    import org.hola.ZExternalInterface;\n    import org.hola.JSAPI;\n    import org.hola.HSettings;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.model.Fragment;\n    import flash.utils.setTimeout;\n    import flash.net.NetStreamAppendBytesAction;\n\n    public class HLSJS\n    {\n        private static var _inited: Boolean = false;\n        private static var _duration: Number;\n        private static var _bandwidth: Number = -1;\n        private static var _url: String;\n        private static var _currentFrag: String;\n        private static var _state: String;\n        private static var _hls: HLS;\n        private static var _silence: Boolean = false;\n\n        public static function init():void{\n            if (_inited || !ZExternalInterface.avail())\n                return;\n            _inited = true;\n            JSAPI.init();\n            ExternalInterface.addCallback(\"hola_version\", hola_version);\n            ExternalInterface.addCallback(\"hola_hls_version\", hola_version);\n            ExternalInterface.addCallback(\"hola_hls_get_video_url\",\n                hola_hls_get_video_url);\n            ExternalInterface.addCallback(\"hola_hls_get_position\",\n                hola_hls_get_position);\n            ExternalInterface.addCallback(\"hola_hls_get_duration\",\n                hola_hls_get_duration);\n            ExternalInterface.addCallback(\"hola_hls_get_buffer_sec\",\n                hola_hls_get_buffer_sec);\n            ExternalInterface.addCallback(\"hola_hls_get_state\",\n                hola_hls_get_state);\n            ExternalInterface.addCallback(\"hola_hls_get_current_fragment\",\n                hola_hls_get_current_fragment);\n            ExternalInterface.addCallback(\"hola_hls_get_levels\",\n                hola_hls_get_levels);\n            ExternalInterface.addCallback(\"hola_hls_get_levels_async\",\n                hola_hls_get_levels_async);\n            ExternalInterface.addCallback(\"hola_hls_get_segment_info\",\n                hola_hls_get_segment_info);\n            ExternalInterface.addCallback(\"hola_hls_get_level\",\n                hola_hls_get_level);\n            ExternalInterface.addCallback(\"hola_hls_get_bitrate\",\n                hola_hls_get_bitrate);\n            ExternalInterface.addCallback(\"hola_hls_get_decoded_frames\",\n                hola_hls_get_decoded_frames);\n            ExternalInterface.addCallback(\"hola_setBandwidth\",\n                hola_setBandwidth);\n            ExternalInterface.addCallback(\"hola_hls_setBandwidth\",\n                hola_setBandwidth);\n            ExternalInterface.addCallback(\"hola_hls_get_type\",\n                hola_hls_get_type);\n            ExternalInterface.addCallback(\"hola_hls_load_fragment\", hola_hls_load_fragment);\n            ExternalInterface.addCallback(\"hola_hls_abort_fragment\", hola_hls_abort_fragment);\n            ExternalInterface.addCallback(\"hola_hls_load_level\", hola_hls_load_level);\n            ExternalInterface.addCallback('hola_hls_flush_stream', hola_hls_flush_stream);\n        }\n\n        public static function HLSnew(hls:HLS):void{\n            _hls = hls;\n            _state = HLSPlayStates.IDLE;\n            \/\/ track duration events\n            hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED,\n                on_playlist_duration_updated);\n            \/\/ track playlist-url\/state\n            hls.addEventListener(HLSEvent.PLAYBACK_STATE, on_playback_state);\n            hls.addEventListener(HLSEvent.SEEK_STATE, on_seek_state);\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_manifest_loaded);\n            hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_manifest_loading);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADING, on_fragment_loading);\n            \/\/ notify js events\n            hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_event);\n            hls.addEventListener(HLSEvent.MANIFEST_PARSED, on_event);\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADING, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADING_ABORTED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADED, on_level_loaded);\n            hls.addEventListener(HLSEvent.LEVEL_SWITCH, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_ENDLIST, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADING, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADED, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOAD_EMERGENCY_ABORTED,\n                on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_PLAYING, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_SKIPPED, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_TRACK_SWITCH, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADING, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADED, on_event);\n            hls.addEventListener(HLSEvent.TAGS_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, on_event);\n            hls.addEventListener(HLSEvent.WARNING, on_event);\n            hls.addEventListener(HLSEvent.ERROR, on_event);\n            hls.addEventListener(HLSEvent.MEDIA_TIME, on_event);\n            hls.addEventListener(HLSEvent.PLAYBACK_STATE, on_event);\n            hls.addEventListener(HLSEvent.STREAM_TYPE_DID_CHANGE, on_event);\n            hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, on_event);\n            hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED,\n                on_event);\n            hls.addEventListener(HLSEvent.ID3_UPDATED, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP_LEVEL_CAPPING, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP_SMOOTH_LEVEL_SWITCH,\n                on_event);\n            hls.addEventListener(HLSEvent.LIVE_LOADING_STALLED, on_event);\n            JSAPI.postMessage('flashls.hlsNew');\n        }\n\n        public static function HLSdispose(hls:HLS):void{\n            JSAPI.postMessage('flashls.hlsDispose');\n            _duration = 0;\n            _bandwidth = -1;\n            _url = null;\n            _state = HLSPlayStates.IDLE;\n            _hls = null;\n        }\n\n        public static function get bandwidth():Number{\n            return HSettings.gets('mode')=='adaptive' ? _bandwidth : -1;\n        }\n\n        private static function on_manifest_loaded(e:HLSEvent):void{\n            _duration = e.levels[_hls.startLevel].duration;\n        }\n\n        private static function on_playlist_duration_updated(e:HLSEvent):void{\n            _duration = e.duration;\n        }\n\n        private static function on_fragment_loading(e: HLSEvent): void\n        {\n            _currentFrag = e.url;\n        }\n\n        private static function on_manifest_loading(e:HLSEvent):void{\n            _url = e.url;\n            _state = \"LOADING\";\n            on_event(new HLSEvent(HLSEvent.PLAYBACK_STATE, _state));\n        }\n\n        private static function on_playback_state(e:HLSEvent):void{\n            _state = e.state;\n        }\n\n        private static function on_level_loaded(e: HLSEvent): void\n        {\n            JSAPI.postMessage('flashls.'+e.type, {level: level_to_object(_hls.levels[e.loadMetrics.level])});\n        }\n\n        private static function on_seek_state(e: HLSEvent): void\n        {\n            JSAPI.postMessage('flashls.'+e.type, {state: e.state, seek_pos: _hls.position, buffer: _hls.stream.bufferLength});\n        }\n\n        private static function on_event(e: HLSEvent): void\n        {\n            if (_silence)\n                return;\n            JSAPI.postMessage('flashls.'+e.type, {url: e.url, level: e.level,\n                duration: e.duration, levels: e.levels, error: e.error,\n                loadMetrics: e.loadMetrics, playMetrics: e.playMetrics,\n                mediatime: e.mediatime, state: e.state,\n                audioTrack: e.audioTrack, streamType: e.streamType});\n        }\n\n        private static function hola_version(): Object\n        {\n            return {\n                flashls_version: '0.4.4.20',\n                patch_version: '2.0.14'\n            };\n        }\n\n        private static function hola_hls_get_video_url(): String\n        {\n            return _url;\n        }\n\n        private static function hola_hls_get_position(): Number\n        {\n            return _hls.position;\n        }\n\n        private static function hola_hls_get_duration(): Number\n        {\n            return _duration;\n        }\n\n        private static function hola_hls_get_decoded_frames(): Number\n        {\n            return _hls.stream.decodedFrames;\n        }\n\n        private static function hola_hls_get_buffer_sec(): Number\n        {\n            return _hls.stream.bufferLength;\n        }\n\n        private static function hola_hls_get_state(): String\n        {\n            return _state;\n        }\n\n        private static function hola_hls_get_type(): String\n        {\n            return _hls.type;\n        }\n\n        private static function hola_hls_load_fragment(level: Number, frag: Number, url: String): Object\n        {\n            if (HSettings.gets('mode')!='hola_adaptive')\n                return 0;\n            return _hls.loadFragment(level, frag, url);\n        }\n\n        private static function hola_hls_flush_stream(): void\n        {\n            if (_hls.stream.decodedFrames === 0)\n                return;\n            _silence = true;\n            _hls.stream.close();\n            _hls.stream.play();\n            _hls.stream.pause();\n            _silence = false;\n        }\n\n        private static function hola_hls_abort_fragment(ldr_id: String): void\n        {\n            if (HSettings.gets('mode')!='hola_adaptive')\n                return;\n            _hls.abortFragment(ldr_id);\n        }\n\n        private static function hola_hls_load_level(level: Number): void\n        {\n            if (HSettings.gets('mode')!='hola_adaptive')\n                return;\n            if (!_hls.isStartLevelSet())\n                _hls.startLevel = level;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_SWITCH, level));\n        }\n\n        private static function level_to_object(l: Level): Object\n        {\n            var fragments: Array = [];\n            for (var i: int = 0; i<l.fragments.length; i++)\n            {\n                var fragment: Fragment = l.fragments[i];\n                fragments.push({url: fragment.url,\n                    duration: fragment.duration, seqnum: fragment.seqnum});\n            }\n            return {url: l.url, bitrate: l.bitrate, fragments: fragments,\n                index: l.index, width: l.width, height: l.height, audio: l.audio};\n        }\n\n        private static function hola_hls_get_levels(): Object\n        {\n            var levels: Vector.<Object> = new Vector.<Object>(_hls.levels.length);\n            for (var i: int = 0; i<_hls.levels.length; i++)\n            {\n                var l: Level = _hls.levels[i];\n                \/\/ no fragments returned, use get_segment_info for fragm.info\n                levels[i] = Object({url: l.url, bitrate: l.bitrate,\n                    index: l.index, fragments: []});\n            }\n            return levels;\n        }\n\n        private static function hola_hls_get_current_fragment(): String\n        {\n            return _currentFrag;\n        }\n\n        private static function hola_hls_get_levels_async(): void\n        {\n            setTimeout(function(): void\n            {\n                var levels: Array = [];\n                for (var i: int = 0; i<_hls.levels.length; i++)\n                    levels.push(level_to_object(_hls.levels[i]));\n                JSAPI.postMessage('flashls.hlsAsyncMessage', {type: 'get_levels', msg: levels});\n            }, 0);\n        }\n\n        private static function hola_hls_get_segment_info(url: String): Object\n        {\n            for (var i: int = 0; i<_hls.levels.length; i++)\n            {\n                var l: Level = _hls.levels[i];\n                for (var j:int = 0; j<l.fragments.length; j++)\n                {\n                    if (url==l.fragments[j].url)\n                    {\n                        return Object({fragment: l.fragments[j],\n                            level: Object({url: l.url, bitrate: l.bitrate,\n                            index: l.index})});\n                    }\n                }\n            }\n            return undefined;\n        }\n\n        private static function hola_hls_get_bitrate(): Number\n        {\n            return _hls.loadLevel<_hls.levels.length ? _hls.levels[_hls.loadLevel].bitrate : 0;\n        }\n\n        private static function hola_hls_get_level(): String\n        {\n            return _hls.loadLevel<_hls.levels.length ? _hls.levels[_hls.loadLevel].url : undefined;\n        }\n\n        private static function hola_setBandwidth(bandwidth: Number): void\n        {\n            _bandwidth = bandwidth;\n        }\n    }\n}\n","new_contents":"package org.mangui.hls\n{\n    import flash.external.ExternalInterface;\n    import org.hola.ZExternalInterface;\n    import org.hola.JSAPI;\n    import org.hola.HSettings;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.model.Fragment;\n    import flash.utils.setTimeout;\n    import flash.net.NetStreamAppendBytesAction;\n\n    public class HLSJS\n    {\n        private static var _inited: Boolean = false;\n        private static var _duration: Number;\n        private static var _bandwidth: Number = -1;\n        private static var _url: String;\n        private static var _currentFrag: String;\n        private static var _state: String;\n        private static var _hls: HLS;\n        private static var _silence: Boolean = false;\n\n        public static function init():void{\n            if (_inited || !ZExternalInterface.avail())\n                return;\n            _inited = true;\n            JSAPI.init();\n            ExternalInterface.addCallback(\"hola_version\", hola_version);\n            ExternalInterface.addCallback(\"hola_hls_version\", hola_version);\n            ExternalInterface.addCallback(\"hola_hls_get_video_url\",\n                hola_hls_get_video_url);\n            ExternalInterface.addCallback(\"hola_hls_get_position\",\n                hola_hls_get_position);\n            ExternalInterface.addCallback(\"hola_hls_get_duration\",\n                hola_hls_get_duration);\n            ExternalInterface.addCallback(\"hola_hls_get_buffer_sec\",\n                hola_hls_get_buffer_sec);\n            ExternalInterface.addCallback(\"hola_hls_get_state\",\n                hola_hls_get_state);\n            ExternalInterface.addCallback(\"hola_hls_get_current_fragment\",\n                hola_hls_get_current_fragment);\n            ExternalInterface.addCallback(\"hola_hls_get_levels\",\n                hola_hls_get_levels);\n            ExternalInterface.addCallback(\"hola_hls_get_levels_async\",\n                hola_hls_get_levels_async);\n            ExternalInterface.addCallback(\"hola_hls_get_segment_info\",\n                hola_hls_get_segment_info);\n            ExternalInterface.addCallback(\"hola_hls_get_level\",\n                hola_hls_get_level);\n            ExternalInterface.addCallback(\"hola_hls_get_bitrate\",\n                hola_hls_get_bitrate);\n            ExternalInterface.addCallback(\"hola_hls_get_decoded_frames\",\n                hola_hls_get_decoded_frames);\n            ExternalInterface.addCallback(\"hola_setBandwidth\",\n                hola_setBandwidth);\n            ExternalInterface.addCallback(\"hola_hls_setBandwidth\",\n                hola_setBandwidth);\n            ExternalInterface.addCallback(\"hola_hls_get_type\",\n                hola_hls_get_type);\n            ExternalInterface.addCallback(\"hola_hls_load_fragment\", hola_hls_load_fragment);\n            ExternalInterface.addCallback(\"hola_hls_abort_fragment\", hola_hls_abort_fragment);\n            ExternalInterface.addCallback(\"hola_hls_load_level\", hola_hls_load_level);\n            ExternalInterface.addCallback('hola_hls_flush_stream', hola_hls_flush_stream);\n        }\n\n        public static function HLSnew(hls:HLS):void{\n            _hls = hls;\n            _state = HLSPlayStates.IDLE;\n            \/\/ track duration events\n            hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED,\n                on_playlist_duration_updated);\n            \/\/ track playlist-url\/state\n            hls.addEventListener(HLSEvent.PLAYBACK_STATE, on_playback_state);\n            hls.addEventListener(HLSEvent.SEEK_STATE, on_seek_state);\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_manifest_loaded);\n            hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_manifest_loading);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADING, on_fragment_loading);\n            \/\/ notify js events\n            hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_event);\n            hls.addEventListener(HLSEvent.MANIFEST_PARSED, on_event);\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADING, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADING_ABORTED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADED, on_level_loaded);\n            hls.addEventListener(HLSEvent.LEVEL_SWITCH, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_ENDLIST, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADING, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADED, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOAD_EMERGENCY_ABORTED,\n                on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_PLAYING, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_SKIPPED, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_TRACK_SWITCH, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADING, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADED, on_event);\n            hls.addEventListener(HLSEvent.TAGS_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, on_event);\n            hls.addEventListener(HLSEvent.WARNING, on_event);\n            hls.addEventListener(HLSEvent.ERROR, on_event);\n            hls.addEventListener(HLSEvent.MEDIA_TIME, on_event);\n            hls.addEventListener(HLSEvent.PLAYBACK_STATE, on_event);\n            hls.addEventListener(HLSEvent.STREAM_TYPE_DID_CHANGE, on_event);\n            hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, on_event);\n            hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED,\n                on_event);\n            hls.addEventListener(HLSEvent.ID3_UPDATED, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP_LEVEL_CAPPING, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP_SMOOTH_LEVEL_SWITCH,\n                on_event);\n            hls.addEventListener(HLSEvent.LIVE_LOADING_STALLED, on_event);\n            JSAPI.postMessage('flashls.hlsNew');\n        }\n\n        public static function HLSdispose(hls:HLS):void{\n            JSAPI.postMessage('flashls.hlsDispose');\n            _duration = 0;\n            _bandwidth = -1;\n            _url = null;\n            _state = HLSPlayStates.IDLE;\n            _hls = null;\n        }\n\n        public static function get bandwidth():Number{\n            return HSettings.gets('mode')=='adaptive' ? _bandwidth : -1;\n        }\n\n        private static function on_manifest_loaded(e:HLSEvent):void{\n            _duration = e.levels[_hls.startLevel].duration;\n        }\n\n        private static function on_playlist_duration_updated(e:HLSEvent):void{\n            _duration = e.duration;\n        }\n\n        private static function on_fragment_loading(e: HLSEvent): void\n        {\n            _currentFrag = e.url;\n        }\n\n        private static function on_manifest_loading(e:HLSEvent):void{\n            _url = e.url;\n            _state = \"LOADING\";\n            on_event(new HLSEvent(HLSEvent.PLAYBACK_STATE, _state));\n        }\n\n        private static function on_playback_state(e:HLSEvent):void{\n            _state = e.state;\n        }\n\n        private static function on_level_loaded(e: HLSEvent): void\n        {\n            JSAPI.postMessage('flashls.'+e.type, {level: level_to_object(_hls.levels[e.loadMetrics.level])});\n        }\n\n        private static function on_seek_state(e: HLSEvent): void\n        {\n            JSAPI.postMessage('flashls.'+e.type, {state: e.state, seek_pos: _hls.position, buffer: _hls.stream.bufferLength});\n        }\n\n        private static function on_event(e: HLSEvent): void\n        {\n            if (_silence)\n                return;\n            JSAPI.postMessage('flashls.'+e.type, {url: e.url, level: e.level,\n                duration: e.duration, levels: e.levels, error: e.error,\n                loadMetrics: e.loadMetrics, playMetrics: e.playMetrics,\n                mediatime: e.mediatime, state: e.state,\n                audioTrack: e.audioTrack, streamType: e.streamType});\n        }\n\n        private static function hola_version(): Object\n        {\n            return {\n                flashls_version: '0.4.4.20',\n                patch_version: '2.0.14'\n            };\n        }\n\n        private static function hola_hls_get_video_url(): String\n        {\n            return _url;\n        }\n\n        private static function hola_hls_get_position(): Number\n        {\n            return _hls.position;\n        }\n\n        private static function hola_hls_get_duration(): Number\n        {\n            return _duration;\n        }\n\n        private static function hola_hls_get_decoded_frames(): Number\n        {\n            return _hls.stream.decodedFrames;\n        }\n\n        private static function hola_hls_get_buffer_sec(): Number\n        {\n            return _hls.stream.bufferLength;\n        }\n\n        private static function hola_hls_get_state(): String\n        {\n            return _state;\n        }\n\n        private static function hola_hls_get_type(): String\n        {\n            return _hls.type;\n        }\n\n        private static function hola_hls_load_fragment(level: Number, frag: Number, url: String): Object\n        {\n            if (HSettings.gets('mode')!='hola_adaptive')\n                return 0;\n            return _hls.loadFragment(level, frag, url);\n        }\n\n        private static function hola_hls_flush_stream(): void\n        {\n            if (_hls.stream.decodedFrames === 0)\n                return;\n            _silence = true;\n            _hls.stream.close();\n            _hls.stream.play();\n            _hls.stream.pause();\n            _silence = false;\n        }\n\n        private static function hola_hls_abort_fragment(ldr_id: String): void\n        {\n            if (HSettings.gets('mode')!='hola_adaptive')\n                return;\n            _hls.abortFragment(ldr_id);\n        }\n\n        private static function hola_hls_load_level(level: Number): void\n        {\n            if (HSettings.gets('mode')!='hola_adaptive')\n                return;\n            if (!_hls.isStartLevelSet())\n                _hls.startLevel = level;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_SWITCH, level));\n        }\n\n        private static function level_to_object(l: Level): Object\n        {\n            var fragments: Array = [];\n            for (var i: int = 0; i<l.fragments.length; i++)\n            {\n                var fragment: Fragment = l.fragments[i];\n                fragments.push({url: fragment.url,\n                    duration: fragment.duration, seqnum: fragment.seqnum});\n            }\n            return {url: l.url, bitrate: l.bitrate, fragments: fragments,\n                index: l.index, width: l.width, height: l.height, audio: l.audio};\n        }\n\n        private static function hola_hls_get_levels(): Object\n        {\n            var levels: Vector.<Object> = new Vector.<Object>(_hls.levels.length);\n            for (var i: int = 0; i<_hls.levels.length; i++)\n            {\n                var l: Level = _hls.levels[i];\n                \/\/ no fragments returned, use get_segment_info for fragm.info\n                levels[i] = Object({url: l.url, bitrate: l.bitrate,\n                    index: l.index, fragments: [], width: l.width,\n                    height: l.height});\n            }\n            return levels;\n        }\n\n        private static function hola_hls_get_current_fragment(): String\n        {\n            return _currentFrag;\n        }\n\n        private static function hola_hls_get_levels_async(): void\n        {\n            setTimeout(function(): void\n            {\n                var levels: Array = [];\n                for (var i: int = 0; i<_hls.levels.length; i++)\n                    levels.push(level_to_object(_hls.levels[i]));\n                JSAPI.postMessage('flashls.hlsAsyncMessage', {type: 'get_levels', msg: levels});\n            }, 0);\n        }\n\n        private static function hola_hls_get_segment_info(url: String): Object\n        {\n            for (var i: int = 0; i<_hls.levels.length; i++)\n            {\n                var l: Level = _hls.levels[i];\n                for (var j:int = 0; j<l.fragments.length; j++)\n                {\n                    if (url==l.fragments[j].url)\n                    {\n                        return Object({fragment: l.fragments[j],\n                            level: Object({url: l.url, bitrate: l.bitrate,\n                            index: l.index})});\n                    }\n                }\n            }\n            return undefined;\n        }\n\n        private static function hola_hls_get_bitrate(): Number\n        {\n            return _hls.loadLevel<_hls.levels.length ? _hls.levels[_hls.loadLevel].bitrate : 0;\n        }\n\n        private static function hola_hls_get_level(): String\n        {\n            return _hls.loadLevel<_hls.levels.length ? _hls.levels[_hls.loadLevel].url : undefined;\n        }\n\n        private static function hola_setBandwidth(bandwidth: Number): void\n        {\n            _bandwidth = bandwidth;\n        }\n    }\n}\n","subject":"add width and height to level object","message":"add width and height to level object\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,hola\/flashls"}
{"commit":"0eb21c9c5d821d3579f821e4533deb385729ad22","old_file":"bin\/Data\/Scripts\/Spawn.as","new_file":"bin\/Data\/Scripts\/Spawn.as","old_contents":"class Spawn: ScriptObject\n{\n\tString SpawnItem;\n\tString SpawnName;\n\n\tSpawn()\n\t{\n\t\tSpawnItem = \"\";\n\t\tSpawnName = \"\";\n\t}\n\n\tvoid DelayedStart()\n\t{\n\t\tlog.Debug(node.name + \" spawning...\");\n\t\tNode@ parent = node.parent;\n\n\t\tif (SpawnItem != \"\")\n\t\t{\n\t\t\tNode@ newNode = parent.CreateChild(SpawnName);\n\t\t\tlog.Debug(\"Create new node\");\n\t\t\tnewNode.position = node.position;\n\t\t\tnewNode.scale = node.scale;\n\t\t\tnewNode.rotation = node.rotation;\n\t\t\tlog.Debug(\"loc=\" + newNode.position.ToString() + \", rot=\" + newNode.rotation.ToString() + \", scale=\" + newNode.scale.ToString());\n\t\t\tlog.Debug(\"loc=\" + node.position.ToString() + \", rot=\" + node.rotation.ToString() + \", scale=\" + node.scale.ToString());\n\t\t\tXMLFile@ xmlFile = cache.GetResource(\"XMLFile\", SpawnItem);\n\t\t\tnewNode.LoadXML(xmlFile.root);\n\n\t\t\tnode.Remove();\n\t\t\tlog.Debug(\"Remove self\");\n\t\t}\n\t}\n\n\tvoid Save(Serializer& serializer)\n\t{\n\t\tserializer.WriteString(SpawnItem);\n\t\tserializer.WriteString(SpawnName);\n\t}\n\n\tvoid Load(Deserializer& deserializer)\n\t{\n\t\tlog.Debug(\"Deserializing\");\n\t\tSpawnItem = deserializer.ReadString();\n\t\tlog.Debug(\"SpawnItem: \" + SpawnItem);\n\t\tSpawnName = deserializer.ReadString();\n\t\tlog.Debug(\"SpawnName: \" + SpawnName);\n\t}\n\n\tvoid Stop()\n\t{\n\t}\n}\n","new_contents":"class Spawn: ScriptObject\n{\n\tString SpawnItem;\n\tString SpawnName;\n\n\tSpawn()\n\t{\n\t\tSpawnItem = \"\";\n\t\tSpawnName = \"\";\n\t}\n\n\tvoid DelayedStart()\n\t{\n\t\tlog.Debug(node.name + \" spawning...\");\n\t\tNode@ parent = node.parent;\n\n\t\tif (SpawnItem != \"\")\n\t\t{\n\t\t\tNode@ newNode = parent.CreateChild(SpawnName);\n\t\t\tlog.Debug(\"Create new node\");\n\t\t\tXMLFile@ xmlFile = cache.GetResource(\"XMLFile\", SpawnItem);\n\t\t\tnewNode.LoadXML(xmlFile.root);\n\t\t\t\n\t\t\tnewNode.position = node.position;\n\t\t\tnewNode.scale = node.scale;\n\t\t\tnewNode.rotation = node.rotation;\n\t\t\tlog.Debug(\"loc=\" + newNode.position.ToString() + \", rot=\" + newNode.rotation.ToString() + \", scale=\" + newNode.scale.ToString());\n\t\t\tlog.Debug(\"loc=\" + node.position.ToString() + \", rot=\" + node.rotation.ToString() + \", scale=\" + node.scale.ToString());\n\n\t\t\tnode.Remove();\n\t\t\tlog.Debug(\"Remove self\");\n\t\t}\n\t}\n\n\tvoid Save(Serializer& serializer)\n\t{\n\t\tserializer.WriteString(SpawnItem);\n\t\tserializer.WriteString(SpawnName);\n\t}\n\n\tvoid Load(Deserializer& deserializer)\n\t{\n\t\tlog.Debug(\"Deserializing\");\n\t\tSpawnItem = deserializer.ReadString();\n\t\tlog.Debug(\"SpawnItem: \" + SpawnItem);\n\t\tSpawnName = deserializer.ReadString();\n\t\tlog.Debug(\"SpawnName: \" + SpawnName);\n\t}\n\n\tvoid Stop()\n\t{\n\t}\n}\n","subject":"Correct minor bug with spawning system","message":"Correct minor bug with spawning system\n","lang":"ActionScript","license":"mit","repos":"leyarotheconquerer\/on-off"}
{"commit":"6b2b9ecbbb74ebdabe7e12d8a54370568aace811","old_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGameConfigurator.as","new_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGameConfigurator.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.ezgame.client {\n\nimport mx.core.UIComponent;\nimport mx.controls.CheckBox;\nimport mx.controls.ComboBox;\nimport mx.controls.HSlider;\nimport mx.controls.Label;\n\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.flex.LabeledSlider;\n\nimport com.threerings.parlor.game.client.FlexGameConfigurator;\n\nimport com.threerings.ezgame.data.EZGameConfig;\n\n\/**\n * Adds custom configuration of options specified in XML.\n *\/\npublic class EZGameConfigurator extends FlexGameConfigurator\n{\n    \/**\n     * Set a String of configData, which is hopefully XML formatted with\n     * some game configuration options.\n     *\/\n    public function setXMLConfig (config :XML) :void\n    {\n        var log :Log = Log.getLog(this);\n\n        for each (var param :XML in config..params.children()) {\n            if (StringUtil.isBlank(param.@ident)) {\n                log.warning(\"Bad configuration option: no 'ident' in \" +\n                    param + \", ignoring.\");\n                continue;\n            }\n            switch (param.localName().toLowerCase()) {\n            case \"range\":\n                addRangeOption(param, log);\n                break;\n\n            case \"choice\":\n                addChoiceOption(param, log);\n                break;\n\n            case \"toggle\":\n                addToggleOption(param, log);\n                break;\n\n            default:\n                log.warning(\"Unknown XML configuration option: \" + param +\n                    \", ignoring.\");\n                break;\n            }\n        }\n    }\n\n    \/**\n     * Add a control that came from parsing our custom option XML.\n     *\/\n    protected function addXMLControl (spec :XML, control :UIComponent) :void\n    {\n        var ident :String = String(spec.@ident);\n        var name :String = String(spec.@name);\n        var tip :String = String(spec.@tip);\n        if (StringUtil.isBlank(name)) {\n            name = ident;\n        }\n\n        var lbl :Label = new Label();\n        lbl.text = name + \":\";\n        lbl.toolTip = tip;\n        control.toolTip = tip;\n\n        addControl(lbl, control);\n        _customConfigs.push(ident, control);\n    }\n\n    \/**\n     * Adds a 'range' option specified in XML\n     *\/\n    protected function addRangeOption (spec :XML, log :Log) :void\n    {\n        var min :Number = Number(spec.@minimum);\n        var max :Number = Number(spec.@maximum);\n        var start :Number = Number(spec.@start);\n        if (isNaN(min) || isNaN(max) || isNaN(start)) {\n            log.warning(\"Unable to parse range specification. \" +\n                \"Required numeric values: minimum, maximum, start \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var slider :HSlider = new HSlider();\n        slider.minimum = min;\n        slider.maximum = max;\n        slider.value = start;\n        slider.liveDragging = true;\n        slider.snapInterval = 1;\n\n        addXMLControl(spec, new LabeledSlider(slider));\n    }\n\n    \/**\n     * Adds a 'choice' option specified in XML\n     *\/\n    protected function addChoiceOption (spec :XML, log :Log) :void\n    {\n        if (spec.@choices.length == 0 || spec.@start.length == 0) {\n            log.warning(\"Unable to parse choice specification. \" +\n                \"Required 'choices' or 'start' is missing. \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var choiceString :String = String(spec.@choices);\n        var start :String = String(spec.@start);\n\n        var choices :Array = choiceString.split(\",\");\n        var startDex :int = choices.indexOf(start);\n        if (startDex == -1) {\n            log.warning(\"Choice start value does not appear in list of choices \"+\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var box :ComboBox = new ComboBox();\n        box.dataProvider = choices;\n        box.selectedIndex = startDex;\n\n        addXMLControl(spec, box);\n    }\n\n    \/**\n     * Adds a 'toggle' option specified in XML\n     *\/\n    protected function addToggleOption (spec :XML, log :Log) :void\n    {\n        if (spec.@start.length == 0) {\n            log.warning(\"Unable to parse toggle specification. \" +\n                \"Required 'start' is missing. \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var startStr :String = String(spec.@start).toLowerCase();\n\n        var box :CheckBox = new CheckBox();\n        box.selected = (\"true\" == startStr);\n\n        addXMLControl(spec, box);\n    }\n\n    override protected function flushGameConfig () :void\n    {\n        super.flushGameConfig();\n        \n        \/\/ if there were any custom XML configs, flush those as well.\n        if (_customConfigs.length > 0) {\n            var options :Object = {};\n\n            for (var ii :int = 0; ii < _customConfigs.length; ii += 2) {\n                var ident :String = String(_customConfigs[ii]);\n                var control :UIComponent = (_customConfigs[ii + 1] as UIComponent);\n                if (control is LabeledSlider) {\n                    options[ident] = (control as LabeledSlider).slider.value;\n\n                } else if (control is CheckBox) {\n                    options[ident] = (control as CheckBox).selected;\n\n                } else if (control is ComboBox) {\n                    options[ident] = (control as ComboBox).value;\n\n                } else {\n                    Log.getLog(this).warning(\"Unknow custom config type \" + control);\n                }\n            }\n\n            (_config as EZGameConfig).customConfig = options;\n        }\n    }\n\n    \/** Contains pairs of identString, control, identString, control.. *\/\n    protected var _customConfigs :Array = [];\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.ezgame.client {\n\nimport mx.core.UIComponent;\nimport mx.controls.CheckBox;\nimport mx.controls.ComboBox;\nimport mx.controls.HSlider;\nimport mx.controls.Label;\n\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.flex.LabeledSlider;\n\nimport com.threerings.parlor.game.client.FlexGameConfigurator;\n\nimport com.threerings.ezgame.data.EZGameConfig;\n\n\/**\n * Adds custom configuration of options specified in XML.\n *\/\npublic class EZGameConfigurator extends FlexGameConfigurator\n{\n    \/**\n     * Set XML game configuration options.\n     *\/\n    public function setXMLConfig (config :XML) :void\n    {\n        var log :Log = Log.getLog(this);\n\n        for each (var param :XML in config..params.children()) {\n            if (StringUtil.isBlank(param.@ident)) {\n                log.warning(\"Bad configuration option: no 'ident' in \" +\n                    param + \", ignoring.\");\n                continue;\n            }\n            switch (param.localName().toLowerCase()) {\n            case \"range\":\n                addRangeOption(param, log);\n                break;\n\n            case \"choice\":\n                addChoiceOption(param, log);\n                break;\n\n            case \"toggle\":\n                addToggleOption(param, log);\n                break;\n\n            default:\n                log.warning(\"Unknown XML configuration option: \" + param +\n                    \", ignoring.\");\n                break;\n            }\n        }\n    }\n\n    \/**\n     * Add a control that came from parsing our custom option XML.\n     *\/\n    protected function addXMLControl (spec :XML, control :UIComponent) :void\n    {\n        var ident :String = String(spec.@ident);\n        var name :String = String(spec.@name);\n        var tip :String = String(spec.@tip);\n        if (StringUtil.isBlank(name)) {\n            name = ident;\n        }\n\n        var lbl :Label = new Label();\n        lbl.text = name + \":\";\n        lbl.toolTip = tip;\n        control.toolTip = tip;\n\n        addControl(lbl, control);\n        _customConfigs.push(ident, control);\n    }\n\n    \/**\n     * Adds a 'range' option specified in XML\n     *\/\n    protected function addRangeOption (spec :XML, log :Log) :void\n    {\n        var min :Number = Number(spec.@minimum);\n        var max :Number = Number(spec.@maximum);\n        var start :Number = Number(spec.@start);\n        if (isNaN(min) || isNaN(max) || isNaN(start)) {\n            log.warning(\"Unable to parse range specification. \" +\n                \"Required numeric values: minimum, maximum, start \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var slider :HSlider = new HSlider();\n        slider.minimum = min;\n        slider.maximum = max;\n        slider.value = start;\n        slider.liveDragging = true;\n        slider.snapInterval = 1;\n\n        addXMLControl(spec, new LabeledSlider(slider));\n    }\n\n    \/**\n     * Adds a 'choice' option specified in XML\n     *\/\n    protected function addChoiceOption (spec :XML, log :Log) :void\n    {\n        if (spec.@choices.length == 0 || spec.@start.length == 0) {\n            log.warning(\"Unable to parse choice specification. \" +\n                \"Required 'choices' or 'start' is missing. \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var choiceString :String = String(spec.@choices);\n        var start :String = String(spec.@start);\n\n        var choices :Array = choiceString.split(\",\");\n        var startDex :int = choices.indexOf(start);\n        if (startDex == -1) {\n            log.warning(\"Choice start value does not appear in list of choices \"+\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var box :ComboBox = new ComboBox();\n        box.dataProvider = choices;\n        box.selectedIndex = startDex;\n\n        addXMLControl(spec, box);\n    }\n\n    \/**\n     * Adds a 'toggle' option specified in XML\n     *\/\n    protected function addToggleOption (spec :XML, log :Log) :void\n    {\n        if (spec.@start.length == 0) {\n            log.warning(\"Unable to parse toggle specification. \" +\n                \"Required 'start' is missing. \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var startStr :String = String(spec.@start).toLowerCase();\n\n        var box :CheckBox = new CheckBox();\n        box.selected = (\"true\" == startStr);\n\n        addXMLControl(spec, box);\n    }\n\n    override protected function flushGameConfig () :void\n    {\n        super.flushGameConfig();\n        \n        \/\/ if there were any custom XML configs, flush those as well.\n        if (_customConfigs.length > 0) {\n            var options :Object = {};\n\n            for (var ii :int = 0; ii < _customConfigs.length; ii += 2) {\n                var ident :String = String(_customConfigs[ii]);\n                var control :UIComponent = (_customConfigs[ii + 1] as UIComponent);\n                if (control is LabeledSlider) {\n                    options[ident] = (control as LabeledSlider).slider.value;\n\n                } else if (control is CheckBox) {\n                    options[ident] = (control as CheckBox).selected;\n\n                } else if (control is ComboBox) {\n                    options[ident] = (control as ComboBox).value;\n\n                } else {\n                    Log.getLog(this).warning(\"Unknow custom config type \" + control);\n                }\n            }\n\n            (_config as EZGameConfig).customConfig = options;\n        }\n    }\n\n    \/** Contains pairs of identString, control, identString, control.. *\/\n    protected var _customConfigs :Array = [];\n}\n}\n","subject":"update comment","message":"update comment\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@250 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"9064db50a55e9e8a397aa11a4aefe01501b1dbca","old_file":"Makefile.as","new_file":"Makefile.as","old_contents":"# Makefile to rebuild SM64 split image\n\n################ Target Executable and Sources ###############\n\n# TARGET is used to specify prefix in all build artifacts including\n# output ROM is $(TARGET).z64\nTARGET = sm64\n\n# BUILD_DIR is location where all build artifacts are placed\nBUILD_DIR = build\n\n##################### Compiler Options #######################\nCROSS = mips64-elf-\nAS = $(CROSS)as\nLD = $(CROSS)ld\nOBJDUMP = $(CROSS)objdump\nOBJCOPY = $(CROSS)objcopy\n\nASFLAGS = -mtune=vr4300 -march=vr4300\nLDFLAGS = -T $(LD_SCRIPT) -Map $(BUILD_DIR)\/sm64.map\n\n####################### Other Tools #########################\n\n# N64 tools\nTOOLS_DIR = .\nMIO0TOOL = $(TOOLS_DIR)\/mio0\nN64CKSUM = $(TOOLS_DIR)\/n64cksum\nN64GRAPHICS = $(TOOLS_DIR)\/n64graphics\nEMULATOR = mupen64plus\nEMU_FLAGS = --noosd\nLOADER = loader64\nLOADER_FLAGS = -vwf\n\n######################## Targets #############################\n\ndefault: all\n\n# file dependencies generated by splitter\nMAKEFILE_GEN = gen\/Makefile.gen\ninclude $(MAKEFILE_GEN)\n\nall: $(TARGET).gen.z64\n\nclean:\n\trm -f $(BUILD_DIR)\/$(TARGET).elf $(BUILD_DIR)\/$(TARGET).o $(BUILD_DIR)\/$(TARGET).bin $(TARGET).v64\n\n$(MIO0_DIR)\/%.mio0: $(MIO0_DIR)\/%.bin\n\t$(MIO0TOOL) $< $@\n\n$(BUILD_DIR):\n\tmkdir -p $(BUILD_DIR)\n\n$(BUILD_DIR)\/$(TARGET).o: gen\/$(TARGET).s Makefile.as $(MAKEFILE_GEN) $(MIO0_FILES) $(LEVEL_FILES) | $(BUILD_DIR)\n\t$(AS) $(ASFLAGS) -o $@ $<\n\n$(BUILD_DIR)\/$(TARGET).elf: $(BUILD_DIR)\/$(TARGET).o $(LD_SCRIPT)\n\t$(LD) $(LDFLAGS) -o $@ $< $(LIBS)\n\n$(BUILD_DIR)\/$(TARGET).bin: $(BUILD_DIR)\/$(TARGET).elf\n\t$(OBJCOPY) $< $@ -O binary\n\n# final z64 updates checksum\n$(TARGET).gen.z64: $(BUILD_DIR)\/$(TARGET).bin\n\t$(N64CKSUM) $< $@\n\n$(BUILD_DIR)\/$(TARGET).gen.hex: $(TARGET).gen.z64\n\txxd $< > $@\n\n$(BUILD_DIR)\/$(TARGET).objdump: $(BUILD_DIR)\/$(TARGET).elf\n\t$(OBJDUMP) -D $< > $@\n\ndiff: $(BUILD_DIR)\/$(TARGET).gen.hex\n\tdiff sm64.hex $< | wc -l\n\ntest: $(TARGET).gen.z64\n\t$(EMULATOR) $(EMU_FLAGS) $<\n\nload: $(TARGET).gen.z64\n\t$(LOADER) $(LOADER_FLAGS) $<\n\n.PHONY: all clean default diff test\n","new_contents":"# Makefile to rebuild SM64 split image\n\n################ Target Executable and Sources ###############\n\n# TARGET is used to specify prefix in all build artifacts including\n# output ROM is $(TARGET).z64\nTARGET = sm64\n\n# BUILD_DIR is location where all build artifacts are placed\nBUILD_DIR = build\n\n##################### Compiler Options #######################\nCROSS = mips64-elf-\nAS = $(CROSS)as\nCC = $(CROSS)gcc\nLD = $(CROSS)ld\nOBJDUMP = $(CROSS)objdump\nOBJCOPY = $(CROSS)objcopy\n\nASFLAGS = -mtune=vr4300 -march=vr4300\nCFLAGS  = -Wall -O2 -mtune=vr4300 -march=vr4300 -G 0 -c\nLDFLAGS = -T $(LD_SCRIPT) -Map $(BUILD_DIR)\/sm64.map\n\n####################### Other Tools #########################\n\n# N64 tools\nTOOLS_DIR = .\nMIO0TOOL = $(TOOLS_DIR)\/mio0\nN64CKSUM = $(TOOLS_DIR)\/n64cksum\nN64GRAPHICS = $(TOOLS_DIR)\/n64graphics\nEMULATOR = mupen64plus\nEMU_FLAGS = --noosd\nLOADER = loader64\nLOADER_FLAGS = -vwf\n\n######################## Targets #############################\n\ndefault: all\n\n# file dependencies generated by splitter\nMAKEFILE_GEN = gen\/Makefile.gen\ninclude $(MAKEFILE_GEN)\n\nall: $(TARGET).gen.z64\n\nclean:\n\trm -f $(BUILD_DIR)\/$(TARGET).elf $(BUILD_DIR)\/$(TARGET).o $(BUILD_DIR)\/$(TARGET).bin $(TARGET).v64\n\n$(MIO0_DIR)\/%.mio0: $(MIO0_DIR)\/%.bin\n\t$(MIO0TOOL) $< $@\n\n$(BUILD_DIR):\n\tmkdir -p $(BUILD_DIR)\n\n$(BUILD_DIR)\/$(TARGET).o: gen\/$(TARGET).s Makefile.as $(MAKEFILE_GEN) $(MIO0_FILES) $(LEVEL_FILES) | $(BUILD_DIR)\n\t$(AS) $(ASFLAGS) -o $@ $<\n\n$(BUILD_DIR)\/%.o: gen\/%.c Makefile.as | $(BUILD_DIR)\n\t$(CC) $(CFLAGS) -o $@ $<\n\n$(BUILD_DIR)\/$(TARGET).elf: $(BUILD_DIR)\/$(TARGET).o $(LD_SCRIPT)\n\t$(LD) $(LDFLAGS) -o $@ $< $(LIBS)\n\n$(BUILD_DIR)\/$(TARGET).bin: $(BUILD_DIR)\/$(TARGET).elf\n\t$(OBJCOPY) $< $@ -O binary\n\n# final z64 updates checksum\n$(TARGET).gen.z64: $(BUILD_DIR)\/$(TARGET).bin\n\t$(N64CKSUM) $< $@\n\n$(BUILD_DIR)\/$(TARGET).gen.hex: $(TARGET).gen.z64\n\txxd $< > $@\n\n$(BUILD_DIR)\/$(TARGET).objdump: $(BUILD_DIR)\/$(TARGET).elf\n\t$(OBJDUMP) -D $< > $@\n\ndiff: $(BUILD_DIR)\/$(TARGET).gen.hex\n\tdiff sm64.hex $< | wc -l\n\ntest: $(TARGET).gen.z64\n\t$(EMULATOR) $(EMU_FLAGS) $<\n\nload: $(TARGET).gen.z64\n\t$(LOADER) $(LOADER_FLAGS) $<\n\n.PHONY: all clean default diff test\n","subject":"Add MIPS C compiler flags and target to Makefile","message":"Add MIPS C compiler flags and target to Makefile\n","lang":"ActionScript","license":"mit","repos":"queueRAM\/sm64tools,queueRAM\/sm64tools"}
{"commit":"b23a0063d24910f462e016b35c5a0d9f280d5248","old_file":"examples\/ChartExample\/src\/products\/Product.as","new_file":"examples\/ChartExample\/src\/products\/Product.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage products\n{\n\tpublic class Product\n\t{\n\t\tpublic function Product(id:String,title:String,detail:Number,sales2013:Number, sales2014 ,image:String)\n\t\t{\n\t\t\tthis.id = id;\n\t\t\tthis.title = title;\n\t\t\tthis.detail = detail;\n\t\t\tthis.sales2013 = sales2013;\n\t\t\tthis.sales2014 = sales2014;\n\t\t\tthis.image = image;\n\t\t}\n\t\t\n\t\tpublic var id:String;\n\t\tpublic var title:String;\n\t\tpublic var detail:Number;\n\t\tpublic var image:String;\n\t\tpublic var sales2013:Number;\n\t\tpublic var sales2014:Number;\n\t\t\n\t\tpublic function toString():String\n\t\t{\n\t\t\treturn title;\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage products\n{\n\tpublic class Product\n\t{\n\t\tpublic function Product(id:String, title:String, detail:Number,sales2013:Number, sales2014:Number ,image:String)\n\t\t{\n\t\t\tthis.id = id;\n\t\t\tthis.title = title;\n\t\t\tthis.detail = detail;\n\t\t\tthis.sales2013 = sales2013;\n\t\t\tthis.sales2014 = sales2014;\n\t\t\tthis.image = image;\n\t\t}\n\t\t\n\t\tpublic var id:String;\n\t\tpublic var title:String;\n\t\tpublic var detail:Number;\n\t\tpublic var image:String;\n\t\tpublic var sales2013:Number;\n\t\tpublic var sales2014:Number;\n\t\t\n\t\tpublic function toString():String\n\t\t{\n\t\t\treturn title;\n\t\t}\n\t}\n}","subject":"Add missing type in Product.as","message":"Add missing type in Product.as","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"71c9c38b6865d532294e093dcba693e43ed55c7d","old_file":"src\/aerys\/minko\/render\/shader\/part\/DiffuseShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/DiffuseShaderPart.as","old_contents":"package aerys.minko.render.shader.part\n{\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\t\n\tpublic class DiffuseShaderPart extends ShaderPart\n\t{\n\t\t\/**\n\t\t * The shader part to use a diffuse map or fallback and use a solid color.\n\t\t *  \n\t\t * @param main\n\t\t * \n\t\t *\/\n\t\tpublic function DiffuseShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getDiffuse() : SFloat\n\t\t{\n\t\t\tvar diffuseColor : SFloat\t= null;\n\t\t\t\n\t\t\tif (meshBindings.propertyExists('diffuseMap'))\n\t\t\t{\n\t\t\t\tvar diffuseMap\t: SFloat\t= meshBindings.getTextureParameter(\n\t\t\t\t\t'diffuseMap',\n\t\t\t\t\tmeshBindings.getConstant('diffuseFiltering', SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant('diffuseMipMapping', SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant('diffuseWrapping', SamplerWrapping.REPEAT)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tdiffuseColor = sampleTexture(diffuseMap,interpolate(vertexUV.xy));\n\t\t\t}\n\t\t\telse if (meshBindings.propertyExists('diffuseColor'))\n\t\t\t{\n\t\t\t\tdiffuseColor = meshBindings.getParameter('diffuseColor', 4);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdiffuseColor = float4(0., 0., 0., 1.);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Apply HLSA modifiers\n\t\t\tif (meshBindings.propertyExists('diffuseColorMatrix'))\n\t\t\t{\n\t\t\t\tdiffuseColor = multiply4x4(\n\t\t\t\t\tdiffuseColor,\n\t\t\t\t\tmeshBindings.getParameter('diffuseColorMatrix', 16)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn diffuseColor;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader.part\n{\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class DiffuseShaderPart extends ShaderPart\n\t{\n\t\t\/**\n\t\t * The shader part to use a diffuse map or fallback and use a solid color.\n\t\t *  \n\t\t * @param main\n\t\t * \n\t\t *\/\n\t\tpublic function DiffuseShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getDiffuse() : SFloat\n\t\t{\n\t\t\tvar diffuseColor : SFloat\t= null;\n\t\t\t\n\t\t\tif (meshBindings.propertyExists('diffuseMap'))\n\t\t\t{\n\t\t\t\tvar uv\t\t\t: SFloat\t= vertexUV.xy;\n\t\t\t\tvar diffuseMap\t: SFloat\t= meshBindings.getTextureParameter(\n\t\t\t\t\t'diffuseMap',\n\t\t\t\t\tmeshBindings.getConstant('diffuseFiltering', SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant('diffuseMipMapping', SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant('diffuseWrapping', SamplerWrapping.REPEAT)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists('diffuseUVScale'))\n\t\t\t\t\tuv.scaleBy(meshBindings.getParameter('diffuseUVScale', 2));\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists('diffuseUVOffset'))\n\t\t\t\t\tuv.incrementBy(meshBindings.getParameter('diffuseUVOffset', 2));\n\t\t\t\t\n\t\t\t\tdiffuseColor = sampleTexture(diffuseMap,interpolate(uv));\n\t\t\t}\n\t\t\telse if (meshBindings.propertyExists('diffuseColor'))\n\t\t\t{\n\t\t\t\tdiffuseColor = meshBindings.getParameter('diffuseColor', 4);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdiffuseColor = float4(0., 0., 0., 1.);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Apply HLSA modifiers\n\t\t\tif (meshBindings.propertyExists('diffuseColorMatrix'))\n\t\t\t{\n\t\t\t\tdiffuseColor = multiply4x4(\n\t\t\t\t\tdiffuseColor,\n\t\t\t\t\tmeshBindings.getParameter('diffuseColorMatrix', 16)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn diffuseColor;\n\t\t}\n\t}\n}","subject":"Add support for properties 'diffuseUVOffset' and 'diffuseUVScale'.","message":"Add support for properties 'diffuseUVOffset' and 'diffuseUVScale'.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"53c40a2fd4e759a71893b474368ff474fd832813","old_file":"test\/src\/FRESteamWorksTest.as","new_file":"test\/src\/FRESteamWorksTest.as","old_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\t\t\taddButton(\"List subscribed files\", enumerateSubscribedFiles);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tSteamworks.addOverlayWorkaround(stage, true);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp());\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount());\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt'));\n\t\t\t\tlog(\"getDLCCount() == \" + Steamworks.getDLCCount());\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t}\n\n\t\tprivate function enumerateSubscribedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"enumerateUserSubscribedFiles(0) == \" + Steamworks.enumerateUserSubscribedFiles(0));\n\t\t}\n\n\t\tprivate var id:String;\n\t\tprivate var handle:String;\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tvar apiCall:Boolean;\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnPublishWorkshopFile:\n\t\t\t\t\tlog(\"RESPONSE_OnPublishWorkshopFile: \" + e.response);\n\t\t\t\t\tvar file:String = Steamworks.publishWorkshopFileResult();\n\t\t\t\t\tlog(\"File published as \" + file);\n\t\t\t\t\tlog(\"subscribePublishedFile(...) == \" + Steamworks.subscribePublishedFile(file));\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSubscribedFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSubscribedFiles: \" + e.response);\n\t\t\t\t\tvar result:SubscribedFilesResult = Steamworks.enumerateUserSubscribedFilesResult();\n\t\t\t\t\tlog(\"User subscribed files: \" + result.resultsReturned + \"\/\" + result.totalResults);\n\t\t\t\t\tfor(var i:int = 0; i < result.resultsReturned; i++) {\n\t\t\t\t\t\tid = result.publishedFileId[i];\n\t\t\t\t\t\tapiCall = Steamworks.getPublishedFileDetails(result.publishedFileId[i]);\n\t\t\t\t\t\tlog(i + \": \" + result.publishedFileId[i] + \" (\" + result.timeSubscribed[i] + \") - \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnGetPublishedFileDetails:\n\t\t\t\t\tlog(\"RESPONSE_OnGetPublishedFileDetails: \" + e.response);\n\t\t\t\t\tvar res:FileDetailsResult = Steamworks.getPublishedFileDetailsResult(id);\n\t\t\t\t\tlog(\"Result for \" + id + \": \" + res);\n\t\t\t\t\tif(res) {\n\t\t\t\t\t\tlog(\"File: \" + res.fileName + \", handle: \" + res.fileHandle);\n\t\t\t\t\t\thandle = res.fileHandle;\n\t\t\t\t\t\tapiCall = Steamworks.UGCDownload(res.fileHandle, 0);\n\t\t\t\t\t\tlog(\"UGCDownload(...) == \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUGCDownload:\n\t\t\t\t\tlog(\"RESPONSE_OnUGCDownload: \" + e.response);\n\t\t\t\t\tvar ugcResult:DownloadUGCResult = Steamworks.getUGCDownloadResult(handle);\n\t\t\t\t\tlog(\"Result for \" + handle + \": \" + ugcResult);\n\t\t\t\t\tif(ugcResult) {\n\t\t\t\t\t\tlog(\"File: \" + ugcResult.fileName + \", handle: \" + ugcResult.fileHandle + \", size: \" + ugcResult.size);\n\t\t\t\t\t\tvar ba:ByteArray = new ByteArray();\n\t\t\t\t\t\tba.length = ugcResult.size;\n\t\t\t\t\t\tapiCall = Steamworks.UGCRead(ugcResult.fileHandle, ugcResult.size, 0, ba);\n\t\t\t\t\t\tlog(\"UGCRead(...) == \" + apiCall);\n\t\t\t\t\t\tif(apiCall) {\n\t\t\t\t\t\t\tlog(\"Result length: \" + ba.position + \"\/\/\" + ba.length);\n\t\t\t\t\t\t\tlog(\"Result: \" + ba.readUTFBytes(ugcResult.size));\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OVER, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xccccccc);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OUT, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\t\t\taddButton(\"List subscribed files\", enumerateSubscribedFiles);\n\t\t\taddButton(\"List shared files\", enumerateSharedFiles);\n\t\t\taddButton(\"List workshop files\", enumerateWorkshopFiles);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tSteamworks.addOverlayWorkaround(stage, true);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp());\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount());\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt'));\n\t\t\t\tlog(\"getDLCCount() == \" + Steamworks.getDLCCount());\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t}\n\n\t\tprivate function enumerateSubscribedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"enumerateUserSubscribedFiles(0) == \" + Steamworks.enumerateUserSubscribedFiles(0));\n\t\t}\n\n\t\tprivate function enumerateSharedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar userID:String = Steamworks.getUserID();\n\t\t\tvar res:Boolean = Steamworks.enumerateUserSharedWorkshopFiles(userID, 0, [], []);\n\t\t\tlog(\"enumerateSharedFiles(\" + userID + \", 0, [], []) == \" + res);\n\t\t}\n\n\t\tprivate function enumerateWorkshopFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.enumeratePublishedWorkshopFiles(\n\t\t\t\tWorkshopConstants.ENUMTYPE_RankedByVote, 0, 10, 0, [], []);\n\t\t\tlog(\"enumerateSharedFiles(...) == \" + res);\n\t\t}\n\n\t\tprivate var id:String;\n\t\tprivate var handle:String;\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tvar apiCall:Boolean;\n\t\t\tvar i:int;\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnPublishWorkshopFile:\n\t\t\t\t\tlog(\"RESPONSE_OnPublishWorkshopFile: \" + e.response);\n\t\t\t\t\tvar file:String = Steamworks.publishWorkshopFileResult();\n\t\t\t\t\tlog(\"File published as \" + file);\n\t\t\t\t\tlog(\"subscribePublishedFile(...) == \" + Steamworks.subscribePublishedFile(file));\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSubscribedFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSubscribedFiles: \" + e.response);\n\t\t\t\t\tvar subRes:SubscribedFilesResult = Steamworks.enumerateUserSubscribedFilesResult();\n\t\t\t\t\tlog(\"User subscribed files: \" + subRes.resultsReturned + \"\/\" + subRes.totalResults);\n\t\t\t\t\tfor(i = 0; i < subRes.resultsReturned; i++) {\n\t\t\t\t\t\tid = subRes.publishedFileId[i];\n\t\t\t\t\t\tapiCall = Steamworks.getPublishedFileDetails(subRes.publishedFileId[i]);\n\t\t\t\t\t\tlog(i + \": \" + subRes.publishedFileId[i] + \" (\" + subRes.timeSubscribed[i] + \") - \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSharedWorkshopFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSharedWorkshopFiles: \" + e.response);\n\t\t\t\t\tvar userRes:UserFilesResult = Steamworks.enumerateUserSharedWorkshopFilesResult();\n\t\t\t\t\tlog(\"User shared files: \" + userRes.resultsReturned + \"\/\" + userRes.totalResults);\n\t\t\t\t\tfor(i = 0; i < userRes.resultsReturned; i++) {\n\t\t\t\t\t\tlog(i + \": \" + userRes.publishedFileId[i]);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumeratePublishedWorkshopFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumeratePublishedWorkshopFiles: \" + e.response);\n\t\t\t\t\tvar fileRes:WorkshopFilesResult = Steamworks.enumeratePublishedWorkshopFilesResult();\n\t\t\t\t\tlog(\"Workshop files: \" + fileRes.resultsReturned + \"\/\" + fileRes.totalResults);\n\t\t\t\t\tfor(i = 0; i < fileRes.resultsReturned; i++) {\n\t\t\t\t\t\tlog(i + \": \" + fileRes.publishedFileId[i] + \" - \" + fileRes.score[i]);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnGetPublishedFileDetails:\n\t\t\t\t\tlog(\"RESPONSE_OnGetPublishedFileDetails: \" + e.response);\n\t\t\t\t\tvar res:FileDetailsResult = Steamworks.getPublishedFileDetailsResult(id);\n\t\t\t\t\tlog(\"Result for \" + id + \": \" + res);\n\t\t\t\t\tif(res) {\n\t\t\t\t\t\tlog(\"File: \" + res.fileName + \", handle: \" + res.fileHandle);\n\t\t\t\t\t\thandle = res.fileHandle;\n\t\t\t\t\t\tapiCall = Steamworks.UGCDownload(res.fileHandle, 0);\n\t\t\t\t\t\tlog(\"UGCDownload(...) == \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUGCDownload:\n\t\t\t\t\tlog(\"RESPONSE_OnUGCDownload: \" + e.response);\n\t\t\t\t\tvar ugcResult:DownloadUGCResult = Steamworks.getUGCDownloadResult(handle);\n\t\t\t\t\tlog(\"Result for \" + handle + \": \" + ugcResult);\n\t\t\t\t\tif(ugcResult) {\n\t\t\t\t\t\tlog(\"File: \" + ugcResult.fileName + \", handle: \" + ugcResult.fileHandle + \", size: \" + ugcResult.size);\n\t\t\t\t\t\tvar ba:ByteArray = new ByteArray();\n\t\t\t\t\t\tba.length = ugcResult.size;\n\t\t\t\t\t\tapiCall = Steamworks.UGCRead(ugcResult.fileHandle, ugcResult.size, 0, ba);\n\t\t\t\t\t\tlog(\"UGCRead(...) == \" + apiCall);\n\t\t\t\t\t\tif(apiCall) {\n\t\t\t\t\t\t\tlog(\"Result length: \" + ba.position + \"\/\/\" + ba.length);\n\t\t\t\t\t\t\tlog(\"Result: \" + ba.readUTFBytes(ugcResult.size));\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OVER, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xccccccc);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OUT, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","subject":"Add tests for Enumerate{UserShared,Workshop}Files","message":"Add tests for Enumerate{UserShared,Workshop}Files\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"4a760182ae1e768be771a70bc85f36af9d70cb2d","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/core\/SimpleCSSStyles.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/core\/SimpleCSSStyles.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.EventDispatcher;\n\n    \/**\n     *  The SimpleCSSStyles class contains CSS style\n     *  properties supported by SimpleCSSValuesImpl.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleCSSStyles \n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleCSSStyles()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\t\n\t\tprivate var _object:IStyleableObject;\n                \n        \/**\n         *  The object to which these styles apply.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get object():IStyleableObject\n\t\t{\n\t\t\treturn _object;\n\t\t}\n        \n        \/**\n         *  @private\n         *\/\n\t\tpublic function set object(value:IStyleableObject):void\n\t\t{\n\t\t\tif (_object != value)\n\t\t\t{\n                _object = value;\n\t\t\t}\n\t\t}\n\t\t\n        public var top:*;\n        public var bottom:*;\n        public var left:*;\n        public var right:*;\n        public var padding:*;\n\t\tpublic var paddingLeft:*;\n        public var paddingRight:*;\n        public var paddingTop:*;\n        public var paddingBottom:*;\n        public var horizontalCenter:*;\n        public var verticalCenter:*;\n        public var horizontalAlign:*;\n        public var verticalAlign:*;\n        public var fontFamily:*;\n        public var fontSize:*;\n        public var color:*;\n        public var fontWeight:*;\n        public var fontStyle:*;\n        public var backgroundAlpha:*;\n        public var backgroundColor:*;\n        public var backgroundImage:*;\n        public var borderColor:*;\n        public var borderStyle:*;\n        public var borderRadius:*;\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.EventDispatcher;\n\n    \/**\n     *  The SimpleCSSStyles class contains CSS style\n     *  properties supported by SimpleCSSValuesImpl.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleCSSStyles \n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleCSSStyles()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\t\n\t\tprivate var _object:IStyleableObject;\n                \n        \/**\n         *  The object to which these styles apply.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get object():IStyleableObject\n\t\t{\n\t\t\treturn _object;\n\t\t}\n        \n        \/**\n         *  @private\n         *\/\n\t\tpublic function set object(value:IStyleableObject):void\n\t\t{\n\t\t\tif (_object != value)\n\t\t\t{\n                _object = value;\n\t\t\t}\n\t\t}\n\t\t\n        public var top:*;\n        public var bottom:*;\n        public var left:*;\n        public var right:*;\n        public var padding:*;\n\t\tpublic var paddingLeft:*;\n        public var paddingRight:*;\n        public var paddingTop:*;\n        public var paddingBottom:*;\n        public var margin:*;\n        public var marginLeft:*;\n        public var marginRight:*;\n        public var marginTop:*;\n        public var marginBottom:*;\n        public var horizontalCenter:*;\n        public var verticalCenter:*;\n        public var horizontalAlign:*;\n        public var verticalAlign:*;\n        public var fontFamily:*;\n        public var fontSize:*;\n        public var color:*;\n        public var fontWeight:*;\n        public var fontStyle:*;\n        public var backgroundAlpha:*;\n        public var backgroundColor:*;\n        public var backgroundImage:*;\n        public var borderColor:*;\n        public var borderStyle:*;\n        public var borderRadius:*;\n\t}\n}","subject":"add margin styles","message":"add margin styles\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"08f6fd45fcb3247ff96077e4011fa64b66aab20b","old_file":"as3\/com\/netease\/protobuf\/SimpleWebRPC.as","new_file":"as3\/com\/netease\/protobuf\/SimpleWebRPC.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.net.*;\n\timport flash.utils.*;\n\timport flash.events.*;\n\tpublic final class SimpleWebRPC {\n\t\tprivate var urlPrefix:String\n\t\tpublic function SimpleWebRPC(urlPrefix:String) {\n\t\t\tthis.urlPrefix = urlPrefix;\n\t\t}\n\t\tprivate static const REF:Dictionary = new Dictionary();\n\t\tpublic function send(qualifiedMethodName:String,\n\t\t\t\t\t\t\t input:IExternalizable,\n\t\t\t\t\t\t\t rpcResult:Function,\n\t\t\t\t\t\t\t outputType:Class):void {\n\n\t\t\tconst loader:URLLoader = new URLLoader\n\t\t\tREF[loader] = true;\n\t\t\tloader.dataFormat = URLLoaderDataFormat.BINARY\n\t\t\tloader.addEventListener(Event.COMPLETE, function(event:Event):void {\n\t\t\t\tdelete REF[loader]\n\t\t\t\tconst output:IExternalizable = new outputType\n\t\t\t\toutput.readExternal(loader.data)\n\t\t\t\trpcResult(output)\n\t\t\t})\n\t\t\tfunction errorEventHandler(event:Event):void {\n\t\t\t\tdelete REF[loader]\n\t\t\t\trpcResult(event)\n\t\t\t}\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, errorEventHandler)\n\t\t\tloader.addEventListener(\n\t\t\t\t\tSecurityErrorEvent.SECURITY_ERROR, errorEventHandler)\n\t\t\tconst request:URLRequest = new URLRequest(\n\t\t\t\turlPrefix + qualifiedMethodName.replace(\/\\.\/, \"\/\"))\n\t\t\trequest.method = URLRequestMethod.POST\n\t\t\tconst requestContent:ByteArray = new ByteArray\n\t\t\tinput.writeExternal(requestContent)\n\t\t\trequest.data = requestContent\n\t\t\trequest.contentType = \"application\/x-protobuf\"\n\t\t\tloader.load(request)\n\t\t}\n\t}\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.net.*;\n\timport flash.utils.*;\n\timport flash.events.*;\n\tpublic final class SimpleWebRPC {\n\t\tprivate var urlPrefix:String\n\t\tpublic function SimpleWebRPC(urlPrefix:String) {\n\t\t\tthis.urlPrefix = urlPrefix;\n\t\t}\n\t\tprivate static const REF:Dictionary = new Dictionary();\n\t\tpublic function send(qualifiedMethodName:String,\n\t\t\t\t\t\t\t input:IExternalizable,\n\t\t\t\t\t\t\t rpcResult:Function,\n\t\t\t\t\t\t\t outputType:Class):void {\n\n\t\t\tconst loader:URLLoader = new URLLoader\n\t\t\tREF[loader] = true;\n\t\t\tloader.dataFormat = URLLoaderDataFormat.BINARY\n\t\t\tloader.addEventListener(Event.COMPLETE, function(event:Event):void {\n\t\t\t\tdelete REF[loader]\n\t\t\t\tconst output:IExternalizable = new outputType\n\t\t\t\toutput.readExternal(loader.data)\n\t\t\t\trpcResult(output)\n\t\t\t})\n\t\t\tfunction errorEventHandler(event:Event):void {\n\t\t\t\tdelete REF[loader]\n\t\t\t\trpcResult(event)\n\t\t\t}\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, errorEventHandler)\n\t\t\tloader.addEventListener(\n\t\t\t\t\tSecurityErrorEvent.SECURITY_ERROR, errorEventHandler)\n\t\t\tconst request:URLRequest = new URLRequest(\n\t\t\t\turlPrefix + qualifiedMethodName.replace(\/\\.\/g, \"\/\"))\n\t\t\trequest.method = URLRequestMethod.POST\n\t\t\tconst requestContent:ByteArray = new ByteArray\n\t\t\tinput.writeExternal(requestContent)\n\t\t\trequest.data = requestContent\n\t\t\trequest.contentType = \"application\/x-protobuf\"\n\t\t\tloader.load(request)\n\t\t}\n\t}\n}\n","subject":"\u66ff\u6362\u6389\u6240\u6709\u7684 \\.","message":"\u66ff\u6362\u6389\u6240\u6709\u7684 \\.","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"869d1ca794884f80642cc32ef2c451cff1f32f24","old_file":"src\/aerys\/minko\/type\/math\/Vector4.as","new_file":"src\/aerys\/minko\/type\/math\/Vector4.as","old_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.IWatchable;\n\t\n\timport flash.geom.Vector3D;\n\n\tpublic class Vector4 implements IWatchable\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tpublic static const X_AXIS\t\t\t\t: Vector4\t= new Vector4(1., 0., 0.);\n\t\tpublic static const Y_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 1., 0.);\n\t\tpublic static const Z_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 0., 1.);\n\t\tpublic static const ZERO\t\t\t\t: Vector4\t= new Vector4(0., 0., 0., 0.);\n\t\tpublic static const ONE\t\t\t\t\t: Vector4\t= new Vector4(1., 1., 1., 1.);\n\t\tpublic static const FORWARD\t\t\t\t: Vector4\t= Z_AXIS;\n\t\tpublic static const BACKWARD\t\t\t: Vector4\t= new Vector4(0., 0., -1.);\n\t\tpublic static const LEFT\t\t\t\t: Vector4\t= new Vector4(-1, 0., 0.);\n\t\tpublic static const RIGHT\t\t\t\t: Vector4\t= new Vector4(1, 0., 0.);\n\t\tpublic static const UP\t\t\t\t\t: Vector4\t= Y_AXIS;\n\t\tpublic static const DOWN\t\t\t\t: Vector4\t= new Vector4(0, -1., 0.);\n\n\t\tprivate static const FACTORY\t\t\t: Factory\t= Factory.getFactory(Vector4);\n\n\t\tprivate static const UPDATE_NONE\t\t: uint\t\t= 0;\n\t\tprivate static const UPDATE_LENGTH\t\t: uint\t\t= 1;\n\t\tprivate static const UPDATE_LENGTH_SQ\t: uint\t\t= 2;\n\t\tprivate static const UPDATE_ALL\t\t\t: uint\t\t= 3; \/\/ UPDATE_LENGTH | UPDATE_LENGTH_SQ;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t'x'\t: 'x',\n\t\t\t'y'\t: 'y',\n\t\t\t'z'\t: 'z',\n\t\t\t'w'\t: 'w'\n\t\t};\n\n\t\tminko_math var _vector\t: Vector3D\t= new Vector3D();\n\n\t\tprivate var _update\t\t: uint\t\t= 0;\n\n\t\tprivate var _length\t\t: Number\t= 0.;\n\t\tprivate var _lengthSq\t: Number\t= 0.;\n\t\t\n\t\tprivate var _locked\t\t: Boolean\t= false;\n\t\tprivate var _changed\t: Signal\t= new Signal('Vector4.changed');\n\t\t\n\t\tpublic function get x()\t: Number\n\t\t{\n\t\t\treturn _vector.x;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.x)\n\t\t\t{\n\t\t\t\t_vector.x = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get y()\t: Number\n\t\t{\n\t\t\treturn _vector.y;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.y)\n\t\t\t{\n\t\t\t\t_vector.y = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _vector.z;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.z)\n\t\t\t{\n\t\t\t\t_vector.z = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get w()\t: Number\n\t\t{\n\t\t\treturn _vector.w;\n\t\t}\n\t\tpublic function set w(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.w = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\n\t\tpublic function get lengthSquared()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH_SQ)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH_SQ;\n\t\t\t\t_lengthSq = _vector.x * _vector.x + _vector.y * _vector.y\n\t\t\t\t\t\t\t+ _vector.z * _vector.z;\n\t\t\t}\n\n\t\t\treturn _lengthSq;\n\t\t}\n\n\t\tpublic function get length() : Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH;\n\t\t\t\t_length = Math.sqrt(lengthSquared);\n\t\t\t}\n\n\t\t\treturn _length;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function Vector4(x \t: Number\t= 0.,\n\t\t\t\t\t\t\t\ty\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tz\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tw \t: Number\t= 1.)\n\t\t{\n\t\t\t_vector.x = x;\n\t\t\t_vector.y = y;\n\t\t\t_vector.z = z;\n\t\t\t_vector.w = w;\n\t\t\t\n\t\t\t_update = UPDATE_ALL;\n\t\t}\n\n\t\tpublic static function add(u \t: Vector4,\n\t\t\t\t\t\t\t\t   v \t: Vector4,\n\t\t\t\t\t\t\t\t   out\t: Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= new Vector4();\n\t\t\tout.copyFrom(u);\n\n\t\t\treturn out.incrementBy(v);\n\t\t}\n\n\t\tpublic static function subtract(u \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tv \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tout : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= new Vector4();\n\t\t\tout.copyFrom(u);\n\t\t\t\n\t\t\treturn out.decrementBy(v);\n\t\t}\n\n\t\tpublic static function dotProduct(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn u._vector.dotProduct(v._vector);\n\t\t}\n\n\t\tpublic static function crossProduct(u : Vector4, v : Vector4, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\n\t\t\tout.set(\n\t\t\t\tu._vector.y * v._vector.z - v._vector.y * u._vector.z,\n\t\t\t\tu._vector.z * v._vector.x - v._vector.z * u._vector.x,\n\t\t\t\tu._vector.x * v._vector.y - v._vector.x * u._vector.y\n\t\t\t);\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function compareTo(v : Vector4, allFour : Boolean = false) : Boolean\n\t\t{\n\t\t\treturn _vector.x == v._vector.x\n\t\t\t\t   && _vector.y == v._vector.y\n\t\t\t\t   && _vector.z == v._vector.z\n\t\t\t\t   && (!allFour || (_vector.w == v._vector.w));\n\t\t}\n\n\t\tpublic static function distance(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn Vector3D.distance(u._vector, v._vector);\n\t\t}\n\n\t\tpublic function copyFrom(source : Vector4) : Vector4\n\t\t{\n\t\t\treturn set(source.x, source.y, source.z, source.w);\n\t\t}\n\n\t\tpublic function incrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.incrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function decrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.decrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(scale : Number) : Vector4\n\t\t{\n\t\t\t_vector.scaleBy(scale);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function lerp(target : Vector4, ratio : Number) : Vector4\n\t\t{\n\t\t\tif (ratio == 1.)\n\t\t\t\treturn copyFrom(target);\n\t\t\t\n\t\t\tif (ratio != 0.)\n\t\t\t{\n\t\t\t\tvar x : Number = _vector.x;\n\t\t\t\tvar y : Number = _vector.y;\n\t\t\t\tvar z : Number = _vector.z;\n\t\t\t\tvar w : Number = _vector.w;\n\t\t\t\t\n\t\t\t\tset(\n\t\t\t\t\tx + (target._vector.x - x) * ratio,\n\t\t\t\t\ty + (target._vector.y - y) * ratio,\n\t\t\t\t\tz + (target._vector.z - z) * ratio,\n\t\t\t\t\tw + (target._vector.w - w) * ratio\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function equals(v : Vector4, allFour : Boolean = false, tolerance : Number = 0.) : Boolean\n\t\t{\n\t\t\treturn tolerance\n\t\t\t\t? _vector.nearEquals(v._vector, tolerance, allFour)\n\t\t\t\t: _vector.equals(v._vector, allFour);\n\t\t}\n\n\t\tpublic function project() : Vector4\n\t\t{\n\t\t\t_vector.x \/= _vector.w;\n\t\t\t_vector.y \/= _vector.w;\n\t\t\t_vector.z \/= _vector.w;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Vector4\n\t\t{\n\t\t\tvar l : Number = length;\n\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_vector.x \/= l;\n\t\t\t\t_vector.y \/= l;\n\t\t\t\t_vector.z \/= l;\n\n\t\t\t\t_length = 1.;\n\t\t\t\t_lengthSq = 1.;\n\n\t\t\t\t_update = UPDATE_NONE;\n\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function crossProduct(vector : Vector4) : Vector4\n\t\t{\n\t\t\tvar x : Number = _vector.x;\n\t\t\tvar y : Number = _vector.y;\n\t\t\tvar z : Number = _vector.z;\n\n\t\t\t_vector.x = y * vector._vector.z - vector._vector.y * z;\n\t\t\t_vector.y = z * vector._vector.x - vector._vector.z * x;\n\t\t\t_vector.z = x * vector._vector.y - vector._vector.x * y;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function getVector3D() : Vector3D\n\t\t{\n\t\t\treturn _vector.clone();\n\t\t}\n\n\t\tpublic function set(x : Number,\n\t\t\t\t\t\t\ty : Number,\n\t\t\t\t\t\t\tz : Number,\n\t\t\t\t\t\t\tw : Number = 1.) : Vector4\n\t\t{\n\t\t\tif (x != _vector.x || y != _vector.y || z != _vector.z || w != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.setTo(x, y, z);\n\t\t\t\t_vector.w = w;\n\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '(' + _vector.x + ', ' + _vector.y + ', ' + _vector.z + ', ' + _vector.w + ')';\n\t\t}\n\n\t\tpublic static function scale(v : Vector4, s : Number, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\tout.set(v._vector.x * s, v._vector.y * s, v._vector.z * s, v._vector.w * s);\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function toVector3D(out : Vector3D = null) : Vector3D\n\t\t{\n\t\t\tif (!out)\n\t\t\t\treturn _vector.clone();\n\n\t\t\tout.x = _vector.x;\n\t\t\tout.y = _vector.y;\n\t\t\tout.z = _vector.z;\n\t\t\tout.w = _vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\t_locked = false;\n\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tpublic function clone() : Vector4\n\t\t{\n\t\t\treturn new Vector4(_vector.x, _vector.y, _vector.z, _vector.w);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.IWatchable;\n\t\n\timport flash.geom.Vector3D;\n\n\tpublic class Vector4 implements IWatchable\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tpublic static const X_AXIS\t\t\t\t: Vector4\t= new Vector4(1., 0., 0.);\n\t\tpublic static const Y_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 1., 0.);\n\t\tpublic static const Z_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 0., 1.);\n\t\tpublic static const ZERO\t\t\t\t: Vector4\t= new Vector4(0., 0., 0., 0.);\n\t\tpublic static const ONE\t\t\t\t\t: Vector4\t= new Vector4(1., 1., 1., 1.);\n\t\tpublic static const FORWARD\t\t\t\t: Vector4\t= Z_AXIS;\n\t\tpublic static const BACKWARD\t\t\t: Vector4\t= new Vector4(0., 0., -1.);\n\t\tpublic static const LEFT\t\t\t\t: Vector4\t= new Vector4(-1, 0., 0.);\n\t\tpublic static const RIGHT\t\t\t\t: Vector4\t= new Vector4(1, 0., 0.);\n\t\tpublic static const UP\t\t\t\t\t: Vector4\t= Y_AXIS;\n\t\tpublic static const DOWN\t\t\t\t: Vector4\t= new Vector4(0, -1., 0.);\n\n\t\tprivate static const FACTORY\t\t\t: Factory\t= Factory.getFactory(Vector4);\n\n\t\tprivate static const UPDATE_NONE\t\t: uint\t\t= 0;\n\t\tprivate static const UPDATE_LENGTH\t\t: uint\t\t= 1;\n\t\tprivate static const UPDATE_LENGTH_SQ\t: uint\t\t= 2;\n\t\tprivate static const UPDATE_ALL\t\t\t: uint\t\t= 3; \/\/ UPDATE_LENGTH | UPDATE_LENGTH_SQ;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t'x'\t: 'x',\n\t\t\t'y'\t: 'y',\n\t\t\t'z'\t: 'z',\n\t\t\t'w'\t: 'w'\n\t\t};\n\n\t\tminko_math var _vector\t: Vector3D\t= new Vector3D();\n\n\t\tprivate var _update\t\t: uint\t\t= 0;\n\n\t\tprivate var _length\t\t: Number\t= 0.;\n\t\tprivate var _lengthSq\t: Number\t= 0.;\n\t\t\n\t\tprivate var _locked\t\t: Boolean\t= false;\n\t\tprivate var _changed\t: Signal\t= new Signal('Vector4.changed');\n\t\t\n\t\tpublic function get x()\t: Number\n\t\t{\n\t\t\treturn _vector.x;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.x)\n\t\t\t{\n\t\t\t\t_vector.x = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get y()\t: Number\n\t\t{\n\t\t\treturn _vector.y;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.y)\n\t\t\t{\n\t\t\t\t_vector.y = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _vector.z;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.z)\n\t\t\t{\n\t\t\t\t_vector.z = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get w()\t: Number\n\t\t{\n\t\t\treturn _vector.w;\n\t\t}\n\t\tpublic function set w(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.w = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\n\t\tpublic function get lengthSquared()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH_SQ)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH_SQ;\n\t\t\t\t_lengthSq = _vector.x * _vector.x + _vector.y * _vector.y\n\t\t\t\t\t\t\t+ _vector.z * _vector.z;\n\t\t\t}\n\n\t\t\treturn _lengthSq;\n\t\t}\n\n\t\tpublic function get length() : Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH;\n\t\t\t\t_length = Math.sqrt(lengthSquared);\n\t\t\t}\n\n\t\t\treturn _length;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function Vector4(x \t: Number\t= 0.,\n\t\t\t\t\t\t\t\ty\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tz\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tw \t: Number\t= 1.)\n\t\t{\n\t\t\t_vector.x = x;\n\t\t\t_vector.y = y;\n\t\t\t_vector.z = z;\n\t\t\t_vector.w = w;\n\t\t\t\n\t\t\t_update = UPDATE_ALL;\n\t\t}\n\n\t\tpublic static function add(u \t: Vector4,\n\t\t\t\t\t\t\t\t   v \t: Vector4,\n\t\t\t\t\t\t\t\t   out\t: Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= new Vector4();\n\t\t\tout.copyFrom(u);\n\n\t\t\treturn out.incrementBy(v);\n\t\t}\n\n\t\tpublic static function subtract(u \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tv \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tout : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= new Vector4();\n\t\t\tout.copyFrom(u);\n\t\t\t\n\t\t\treturn out.decrementBy(v);\n\t\t}\n\n\t\tpublic static function dotProduct(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn u._vector.dotProduct(v._vector);\n\t\t}\n\n\t\tpublic static function crossProduct(u : Vector4, v : Vector4, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\n\t\t\tout.set(\n\t\t\t\tu._vector.y * v._vector.z - v._vector.y * u._vector.z,\n\t\t\t\tu._vector.z * v._vector.x - v._vector.z * u._vector.x,\n\t\t\t\tu._vector.x * v._vector.y - v._vector.x * u._vector.y\n\t\t\t);\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function distance(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn Vector3D.distance(u._vector, v._vector);\n\t\t}\n\n\t\tpublic function copyFrom(source : Vector4) : Vector4\n\t\t{\n\t\t\treturn set(source.x, source.y, source.z, source.w);\n\t\t}\n\n\t\tpublic function incrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.incrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function decrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.decrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(scale : Number) : Vector4\n\t\t{\n\t\t\t_vector.scaleBy(scale);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function lerp(target : Vector4, ratio : Number) : Vector4\n\t\t{\n\t\t\tif (ratio == 1.)\n\t\t\t\treturn copyFrom(target);\n\t\t\t\n\t\t\tif (ratio != 0.)\n\t\t\t{\n\t\t\t\tvar x : Number = _vector.x;\n\t\t\t\tvar y : Number = _vector.y;\n\t\t\t\tvar z : Number = _vector.z;\n\t\t\t\tvar w : Number = _vector.w;\n\t\t\t\t\n\t\t\t\tset(\n\t\t\t\t\tx + (target._vector.x - x) * ratio,\n\t\t\t\t\ty + (target._vector.y - y) * ratio,\n\t\t\t\t\tz + (target._vector.z - z) * ratio,\n\t\t\t\t\tw + (target._vector.w - w) * ratio\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function equals(v : Vector4, allFour : Boolean = false, tolerance : Number = 0.) : Boolean\n\t\t{\n\t\t\treturn tolerance\n\t\t\t\t? _vector.nearEquals(v._vector, tolerance, allFour)\n\t\t\t\t: _vector.equals(v._vector, allFour);\n\t\t}\n\n\t\tpublic function project() : Vector4\n\t\t{\n\t\t\t_vector.x \/= _vector.w;\n\t\t\t_vector.y \/= _vector.w;\n\t\t\t_vector.z \/= _vector.w;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Vector4\n\t\t{\n\t\t\tvar l : Number = length;\n\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_vector.x \/= l;\n\t\t\t\t_vector.y \/= l;\n\t\t\t\t_vector.z \/= l;\n\n\t\t\t\t_length = 1.;\n\t\t\t\t_lengthSq = 1.;\n\n\t\t\t\t_update = UPDATE_NONE;\n\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function crossProduct(vector : Vector4) : Vector4\n\t\t{\n\t\t\tvar x : Number = _vector.x;\n\t\t\tvar y : Number = _vector.y;\n\t\t\tvar z : Number = _vector.z;\n\n\t\t\t_vector.x = y * vector._vector.z - vector._vector.y * z;\n\t\t\t_vector.y = z * vector._vector.x - vector._vector.z * x;\n\t\t\t_vector.z = x * vector._vector.y - vector._vector.x * y;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function getVector3D() : Vector3D\n\t\t{\n\t\t\treturn _vector.clone();\n\t\t}\n\n\t\tpublic function set(x : Number,\n\t\t\t\t\t\t\ty : Number,\n\t\t\t\t\t\t\tz : Number,\n\t\t\t\t\t\t\tw : Number = 1.) : Vector4\n\t\t{\n\t\t\tif (x != _vector.x || y != _vector.y || z != _vector.z || w != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.setTo(x, y, z);\n\t\t\t\t_vector.w = w;\n\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '(' + _vector.x + ', ' + _vector.y + ', ' + _vector.z + ', ' + _vector.w + ')';\n\t\t}\n\n\t\tpublic static function scale(v : Vector4, s : Number, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\tout.set(v._vector.x * s, v._vector.y * s, v._vector.z * s, v._vector.w * s);\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function toVector3D(out : Vector3D = null) : Vector3D\n\t\t{\n\t\t\tif (!out)\n\t\t\t\treturn _vector.clone();\n\n\t\t\tout.x = _vector.x;\n\t\t\tout.y = _vector.y;\n\t\t\tout.z = _vector.z;\n\t\t\tout.w = _vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\t_locked = false;\n\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tpublic function clone() : Vector4\n\t\t{\n\t\t\treturn new Vector4(_vector.x, _vector.y, _vector.z, _vector.w);\n\t\t}\n\t}\n}","subject":"remove duplicate Vector4.compareTo() method, use Vector4.equals() instead","message":"remove duplicate Vector4.compareTo() method, use Vector4.equals() instead\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"ad09bec805a67d98e57e79deaee6cc98dd59d14b","old_file":"src\/as\/com\/threerings\/util\/Config.as","new_file":"src\/as\/com\/threerings\/util\/Config.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.events.NetStatusEvent;\nimport flash.events.EventDispatcher;\n\nimport flash.net.SharedObject;\nimport flash.net.SharedObjectFlushStatus;\n\n\/**\n * Dispatched when this Config object has a value set on it.\n *\n * @eventType com.threerings.util.ConfigValueSetEvent.CONFIG_VALUE_SET\n *\/\n[Event(name=\"ConfigValSet\", type=\"com.threerings.util.ConfigValueSetEvent\")]\n\npublic class Config extends EventDispatcher\n{\n    \/**\n     * Constructs a new config object which will obtain configuration\n     * information from the specified path.\n     *\/\n    public function Config (path :String)\n    {\n        setPath(path);\n    }\n\n    public function setPath (path :String) :void\n    {\n        _so = (path == null) ? null : SharedObject.getLocal(\"config_\" + path, \"\/\");\n        _data = (_so == null) ? {} : _so.data;\n\n        \/\/ dispatch events for all settings\n        for (var n :String in _data) {\n            dispatchEvent(new ConfigValueSetEvent(n, _data[n]));\n        }\n    }\n\n    \/**\n     * Fetches and returns the value for the specified configuration property.\n     *\/\n    public function getValue (name :String, defValue :Object) :Object\n    {\n        var val :* = _data[name];\n        return (val === undefined) ? defValue : val;\n    }\n\n    \/**\n     * Returns the value specified.\n     *\/\n    public function setValue (name :String, value :Object) :void\n    {\n        _data[name] = value;\n        if (_so != null) {\n            _so.flush(); \/\/ flushing is not strictly necessary\n        }\n\n        \/\/ dispatch an event corresponding\n        dispatchEvent(new ConfigValueSetEvent(name, value));\n    }\n\n    \/**\n     * Remove any set value for the specified preference.\n     * This does not dispatch an event because this would only be done to remove an\n     * obsolete preference.\n     *\/\n    public function remove (name :String) :void\n    {\n        delete _data[name];\n        if (_so != null) {\n            _so.flush(); \/\/ flushing is not strictly necessary\n        }\n    }\n\n    \/**\n     * Ensure that we can store preferences up to the specified size.\n     * Note that calling this method may pop up a dialog to the user, asking\n     * them if it's ok to increase the capacity. The result listener may\n     * never be called if the user doesn't answer the pop-up.\n     *\n     * @param rl an optional listener that will be informed as to whether\n     * the request succeeded.\n     *\/\n    public function ensureCapacity (kilobytes :int, rl :ResultListener) :void\n    {\n        if (_so == null) {\n            if (rl != null) {\n                rl.requestCompleted(this);\n            }\n            return;\n        }\n\n        \/\/ flush with the size, see if we're cool\n        var result :String = _so.flush(1024 * kilobytes);\n        if (rl == null) {\n            return;\n        }\n\n        \/\/ success\n        if (result == SharedObjectFlushStatus.FLUSHED) {\n            rl.requestCompleted(this);\n            return;\n        }\n\n        \/\/ otherwise we'll hear back in a sec\n        var thisConfig :Config = this;\n        var listener :Function = function (evt :NetStatusEvent) :void {\n                \/\/ TODO: There is a bug where the status is always\n                \/\/ \"SharedObject.Flush.Failed\", even on success, if the request\n                \/\/ was for a large enough storage that the player calls it\n                \/\/ \"unlimited\".\n                trace(\"================[\" + evt.info.code + \"]\");\n                if (\"SharedObject.Flush.Success\" == evt.info.code) {\n                    rl.requestCompleted(thisConfig);\n                } else {\n                    rl.requestFailed(new Error(String(evt.info.code)));\n                }\n                _so.removeEventListener(NetStatusEvent.NET_STATUS, listener);\n            };\n\n        _so.addEventListener(NetStatusEvent.NET_STATUS, listener);\n    }\n\n    \/** The shared object that contains our preferences. *\/\n    protected var _so :SharedObject;\n\n    \/** The object in which we store things, usually _so.data. *\/\n    protected var _data :Object;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.events.NetStatusEvent;\nimport flash.events.EventDispatcher;\n\nimport flash.net.SharedObject;\nimport flash.net.SharedObjectFlushStatus;\n\n\/**\n * Dispatched when this Config object has a value set on it.\n *\n * @eventType com.threerings.util.ConfigValueSetEvent.CONFIG_VALUE_SET\n *\/\n[Event(name=\"ConfigValSet\", type=\"com.threerings.util.ConfigValueSetEvent\")]\n\npublic class Config extends EventDispatcher\n{\n    \/**\n     * Constructs a new config object which will obtain configuration\n     * information from the specified path.\n     *\/\n    public function Config (path :String)\n    {\n        setPath(path);\n    }\n\n    \/**\n     * Set the path, if null then we aren't persisting settings.\n     *\/\n    public function setPath (path :String) :void\n    {\n        _so = (path == null) ? null : SharedObject.getLocal(\"config_\" + path, \"\/\");\n        _data = (_so == null) ? {} : _so.data;\n\n        \/\/ dispatch events for all settings\n        for (var n :String in _data) {\n            dispatchEvent(new ConfigValueSetEvent(n, _data[n]));\n        }\n    }\n\n    \/**\n     * Are we persisting settings?\n     *\/\n    public function isPersisting () :Boolean\n    {\n        return (_so != null);\n    }\n\n    \/**\n     * Fetches and returns the value for the specified configuration property.\n     *\/\n    public function getValue (name :String, defValue :Object) :Object\n    {\n        var val :* = _data[name];\n        return (val === undefined) ? defValue : val;\n    }\n\n    \/**\n     * Returns the value specified.\n     *\/\n    public function setValue (name :String, value :Object) :void\n    {\n        _data[name] = value;\n        if (_so != null) {\n            _so.flush(); \/\/ flushing is not strictly necessary\n        }\n\n        \/\/ dispatch an event corresponding\n        dispatchEvent(new ConfigValueSetEvent(name, value));\n    }\n\n    \/**\n     * Remove any set value for the specified preference.\n     * This does not dispatch an event because this would only be done to remove an\n     * obsolete preference.\n     *\/\n    public function remove (name :String) :void\n    {\n        delete _data[name];\n        if (_so != null) {\n            _so.flush(); \/\/ flushing is not strictly necessary\n        }\n    }\n\n    \/**\n     * Ensure that we can store preferences up to the specified size.\n     * Note that calling this method may pop up a dialog to the user, asking\n     * them if it's ok to increase the capacity. The result listener may\n     * never be called if the user doesn't answer the pop-up.\n     *\n     * @param rl an optional listener that will be informed as to whether\n     * the request succeeded.\n     *\/\n    public function ensureCapacity (kilobytes :int, rl :ResultListener) :void\n    {\n        if (_so == null) {\n            if (rl != null) {\n                rl.requestCompleted(this);\n            }\n            return;\n        }\n\n        \/\/ flush with the size, see if we're cool\n        var result :String = _so.flush(1024 * kilobytes);\n        if (rl == null) {\n            return;\n        }\n\n        \/\/ success\n        if (result == SharedObjectFlushStatus.FLUSHED) {\n            rl.requestCompleted(this);\n            return;\n        }\n\n        \/\/ otherwise we'll hear back in a sec\n        var thisConfig :Config = this;\n        var listener :Function = function (evt :NetStatusEvent) :void {\n                \/\/ TODO: There is a bug where the status is always\n                \/\/ \"SharedObject.Flush.Failed\", even on success, if the request\n                \/\/ was for a large enough storage that the player calls it\n                \/\/ \"unlimited\".\n                trace(\"================[\" + evt.info.code + \"]\");\n                if (\"SharedObject.Flush.Success\" == evt.info.code) {\n                    rl.requestCompleted(thisConfig);\n                } else {\n                    rl.requestFailed(new Error(String(evt.info.code)));\n                }\n                _so.removeEventListener(NetStatusEvent.NET_STATUS, listener);\n            };\n\n        _so.addEventListener(NetStatusEvent.NET_STATUS, listener);\n    }\n\n    \/** The shared object that contains our preferences. *\/\n    protected var _so :SharedObject;\n\n    \/** The object in which we store things, usually _so.data. *\/\n    protected var _data :Object;\n}\n}\n","subject":"Allow whether we're persisting to be queried.","message":"Allow whether we're persisting to be queried.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5672 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"3c22779cd847c2f0a6d671e30d17dcb96d7111ab","old_file":"src\/aerys\/minko\/type\/math\/Vector4.as","new_file":"src\/aerys\/minko\/type\/math\/Vector4.as","old_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.IWatchable;\n\t\n\timport flash.geom.Vector3D;\n\n\tpublic class Vector4 implements IWatchable\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tpublic static const X_AXIS\t\t\t\t: Vector4\t= new Vector4(1., 0., 0.);\n\t\tpublic static const Y_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 1., 0.);\n\t\tpublic static const Z_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 0., 1.);\n\t\tpublic static const ZERO\t\t\t\t: Vector4\t= new Vector4(0., 0., 0., 0.);\n\t\tpublic static const ONE\t\t\t\t\t: Vector4\t= new Vector4(1., 1., 1., 1.);\n\t\tpublic static const FORWARD\t\t\t\t: Vector4\t= Z_AXIS;\n\t\tpublic static const BACKWARD\t\t\t: Vector4\t= new Vector4(0., 0., -1.);\n\t\tpublic static const LEFT\t\t\t\t: Vector4\t= new Vector4(-1, 0., 0.);\n\t\tpublic static const RIGHT\t\t\t\t: Vector4\t= new Vector4(1, 0., 0.);\n\t\tpublic static const UP\t\t\t\t\t: Vector4\t= Y_AXIS;\n\t\tpublic static const DOWN\t\t\t\t: Vector4\t= new Vector4(0, -1., 0.);\n\n\t\tprivate static const FACTORY\t\t\t: Factory\t= Factory.getFactory(Vector4);\n\n\t\tprivate static const UPDATE_NONE\t\t: uint\t\t= 0;\n\t\tprivate static const UPDATE_LENGTH\t\t: uint\t\t= 1;\n\t\tprivate static const UPDATE_LENGTH_SQ\t: uint\t\t= 2;\n\t\tprivate static const UPDATE_ALL\t\t\t: uint\t\t= 3; \/\/ UPDATE_LENGTH | UPDATE_LENGTH_SQ;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t'x'\t: 'x',\n\t\t\t'y'\t: 'y',\n\t\t\t'z'\t: 'z',\n\t\t\t'w'\t: 'w'\n\t\t}\n\n\t\tminko_math var _vector\t: Vector3D\t= new Vector3D();\n\n\t\tprivate var _update\t\t: uint\t\t= 0;\n\n\t\tprivate var _length\t\t: Number\t= 0.;\n\t\tprivate var _lengthSq\t: Number\t= 0.;\n\t\t\n\t\tprivate var _locked\t\t: Boolean\t= false;\n\t\tprivate var _changed\t: Signal\t= new Signal('Vector4.changed');\n\t\t\n\t\tpublic function get x()\t: Number\n\t\t{\n\t\t\treturn _vector.x;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.x)\n\t\t\t{\n\t\t\t\t_vector.x = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get y()\t: Number\n\t\t{\n\t\t\treturn _vector.y;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.y)\n\t\t\t{\n\t\t\t\t_vector.y = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _vector.z;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.z)\n\t\t\t{\n\t\t\t\t_vector.z = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get w()\t: Number\n\t\t{\n\t\t\treturn _vector.w;\n\t\t}\n\t\tpublic function set w(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.w = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\n\t\tpublic function get lengthSquared()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH_SQ)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH_SQ;\n\t\t\t\t_lengthSq = _vector.x * _vector.x + _vector.y * _vector.y\n\t\t\t\t\t\t\t+ _vector.z * _vector.z;\n\t\t\t}\n\n\t\t\treturn _lengthSq;\n\t\t}\n\n\t\tpublic function get length() : Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH;\n\t\t\t\t_length = Math.sqrt(lengthSquared);\n\t\t\t}\n\n\t\t\treturn _length;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function Vector4(x \t: Number\t= 0.,\n\t\t\t\t\t\t\t\ty\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tz\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tw \t: Number\t= 1.)\n\t\t{\n\t\t\t_vector.x = x;\n\t\t\t_vector.y = y;\n\t\t\t_vector.z = z;\n\t\t\t_vector.w = w;\n\t\t\t\n\t\t\t_update = UPDATE_ALL;\n\t\t}\n\n\t\tpublic static function add(u \t: Vector4,\n\t\t\t\t\t\t\t\t   v \t: Vector4,\n\t\t\t\t\t\t\t\t   out\t: Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\n\t\t\treturn out.incrementBy(v);\n\t\t}\n\n\t\tpublic static function subtract(u \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tv \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tout : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\t\t\t\n\t\t\treturn out.decrementBy(v);\n\t\t}\n\n\t\tpublic static function dotProduct(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn u._vector.dotProduct(v._vector);\n\t\t}\n\n\t\tpublic static function crossProduct(u : Vector4, v : Vector4) : Vector4\n\t\t{\n\t\t\treturn new Vector4(\n\t\t\t\tu._vector.y * v._vector.z - v._vector.y * u._vector.z,\n\t\t\t\tu._vector.z * v._vector.x - v._vector.z * u._vector.x,\n\t\t\t\tu._vector.x * v._vector.y - v._vector.x * u._vector.y\n\t\t\t);\n\t\t}\n\n\t\tpublic function compareTo(v : Vector4, allFour : Boolean = false) : Boolean\n\t\t{\n\t\t\treturn _vector.x == v._vector.x\n\t\t\t\t   && _vector.y == v._vector.y\n\t\t\t\t   && _vector.z == v._vector.z\n\t\t\t\t   && (!allFour || (_vector.w == v._vector.w));\n\t\t}\n\n\t\tpublic static function distance(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn Vector3D.distance(u._vector, v._vector);\n\t\t}\n\n\t\tpublic static function copy(source : Vector4, target : Vector4 = null) : Vector4\n\t\t{\n\t\t\ttarget ||= FACTORY.create() as Vector4;\n\t\t\ttarget.set(source.x, source.y, source.z, source.w);\n\n\t\t\treturn target;\n\t\t}\n\n\t\tpublic function incrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.incrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function decrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.decrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(scale : Number) : Vector4\n\t\t{\n\t\t\t_vector.scaleBy(scale);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function project() : Vector4\n\t\t{\n\t\t\t_vector.x \/= _vector.w;\n\t\t\t_vector.y \/= _vector.w;\n\t\t\t_vector.z \/= _vector.w;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Vector4\n\t\t{\n\t\t\tvar l : Number = length;\n\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_vector.x \/= l;\n\t\t\t\t_vector.y \/= l;\n\t\t\t\t_vector.z \/= l;\n\n\t\t\t\t_length = 1.;\n\t\t\t\t_lengthSq = 1.;\n\n\t\t\t\t_update = UPDATE_NONE;\n\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function crossProduct(vector : Vector4) : Vector4\n\t\t{\n\t\t\tvar x : Number = _vector.x;\n\t\t\tvar y : Number = _vector.y;\n\t\t\tvar z : Number = _vector.z;\n\n\t\t\t_vector.x = y * vector._vector.z - vector._vector.y * z;\n\t\t\t_vector.y = z * vector._vector.x - vector._vector.z * x;\n\t\t\t_vector.z = x * vector._vector.y - vector._vector.x * y;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function getVector3D() : Vector3D\n\t\t{\n\t\t\treturn _vector.clone();\n\t\t}\n\n\t\tpublic function set(x : Number,\n\t\t\t\t\t\t\ty : Number,\n\t\t\t\t\t\t\tz : Number,\n\t\t\t\t\t\t\tw : Number = 1.) : Vector4\n\t\t{\n\t\t\tif (x != _vector.x || y != _vector.y || z != _vector.z || w != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.x = x;\n\t\t\t\t_vector.y = y;\n\t\t\t\t_vector.z = z;\n\t\t\t\t_vector.w = w;\n\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn \"(\" + _vector.x + \", \" + _vector.y + \", \" + _vector.z + \", \"\n\t\t\t\t   + _vector.w + \")\";\n\t\t}\n\n\t\tpublic static function scale(v : Vector4, s : Number, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\tout._vector.x = v._vector.x;\n\t\t\tout._vector.y = v._vector.y;\n\t\t\tout._vector.z = v._vector.z;\n\t\t\tout._vector.w = v._vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function toVector3D(out : Vector3D = null) : Vector3D\n\t\t{\n\t\t\tif (!out)\n\t\t\t\treturn _vector.clone();\n\n\t\t\tout.x = _vector.x;\n\t\t\tout.y = _vector.y;\n\t\t\tout.z = _vector.z;\n\t\t\tout.w = _vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function normalize(v : Vector4, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(v, out);\n\t\t\t\n\t\t\treturn out.normalize();\n\t\t}\n\t\t\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\t_locked = false;\n\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tpublic function clone() : Vector4\n\t\t{\n\t\t\treturn new Vector4(_vector.x, _vector.y, _vector.z, _vector.w);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.IWatchable;\n\t\n\timport flash.geom.Vector3D;\n\n\tpublic class Vector4 implements IWatchable\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tpublic static const X_AXIS\t\t\t\t: Vector4\t= new Vector4(1., 0., 0.);\n\t\tpublic static const Y_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 1., 0.);\n\t\tpublic static const Z_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 0., 1.);\n\t\tpublic static const ZERO\t\t\t\t: Vector4\t= new Vector4(0., 0., 0., 0.);\n\t\tpublic static const ONE\t\t\t\t\t: Vector4\t= new Vector4(1., 1., 1., 1.);\n\t\tpublic static const FORWARD\t\t\t\t: Vector4\t= Z_AXIS;\n\t\tpublic static const BACKWARD\t\t\t: Vector4\t= new Vector4(0., 0., -1.);\n\t\tpublic static const LEFT\t\t\t\t: Vector4\t= new Vector4(-1, 0., 0.);\n\t\tpublic static const RIGHT\t\t\t\t: Vector4\t= new Vector4(1, 0., 0.);\n\t\tpublic static const UP\t\t\t\t\t: Vector4\t= Y_AXIS;\n\t\tpublic static const DOWN\t\t\t\t: Vector4\t= new Vector4(0, -1., 0.);\n\n\t\tprivate static const FACTORY\t\t\t: Factory\t= Factory.getFactory(Vector4);\n\n\t\tprivate static const UPDATE_NONE\t\t: uint\t\t= 0;\n\t\tprivate static const UPDATE_LENGTH\t\t: uint\t\t= 1;\n\t\tprivate static const UPDATE_LENGTH_SQ\t: uint\t\t= 2;\n\t\tprivate static const UPDATE_ALL\t\t\t: uint\t\t= 3; \/\/ UPDATE_LENGTH | UPDATE_LENGTH_SQ;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t'x'\t: 'x',\n\t\t\t'y'\t: 'y',\n\t\t\t'z'\t: 'z',\n\t\t\t'w'\t: 'w'\n\t\t}\n\n\t\tminko_math var _vector\t: Vector3D\t= new Vector3D();\n\n\t\tprivate var _update\t\t: uint\t\t= 0;\n\n\t\tprivate var _length\t\t: Number\t= 0.;\n\t\tprivate var _lengthSq\t: Number\t= 0.;\n\t\t\n\t\tprivate var _locked\t\t: Boolean\t= false;\n\t\tprivate var _changed\t: Signal\t= new Signal('Vector4.changed');\n\t\t\n\t\tpublic function get x()\t: Number\n\t\t{\n\t\t\treturn _vector.x;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.x)\n\t\t\t{\n\t\t\t\t_vector.x = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get y()\t: Number\n\t\t{\n\t\t\treturn _vector.y;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.y)\n\t\t\t{\n\t\t\t\t_vector.y = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _vector.z;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.z)\n\t\t\t{\n\t\t\t\t_vector.z = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get w()\t: Number\n\t\t{\n\t\t\treturn _vector.w;\n\t\t}\n\t\tpublic function set w(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.w = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\n\t\tpublic function get lengthSquared()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH_SQ)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH_SQ;\n\t\t\t\t_lengthSq = _vector.x * _vector.x + _vector.y * _vector.y\n\t\t\t\t\t\t\t+ _vector.z * _vector.z;\n\t\t\t}\n\n\t\t\treturn _lengthSq;\n\t\t}\n\n\t\tpublic function get length() : Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH;\n\t\t\t\t_length = Math.sqrt(lengthSquared);\n\t\t\t}\n\n\t\t\treturn _length;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function Vector4(x \t: Number\t= 0.,\n\t\t\t\t\t\t\t\ty\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tz\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tw \t: Number\t= 1.)\n\t\t{\n\t\t\t_vector.x = x;\n\t\t\t_vector.y = y;\n\t\t\t_vector.z = z;\n\t\t\t_vector.w = w;\n\t\t\t\n\t\t\t_update = UPDATE_ALL;\n\t\t}\n\n\t\tpublic static function add(u \t: Vector4,\n\t\t\t\t\t\t\t\t   v \t: Vector4,\n\t\t\t\t\t\t\t\t   out\t: Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\n\t\t\treturn out.incrementBy(v);\n\t\t}\n\n\t\tpublic static function subtract(u \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tv \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tout : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\t\t\t\n\t\t\treturn out.decrementBy(v);\n\t\t}\n\n\t\tpublic static function dotProduct(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn u._vector.dotProduct(v._vector);\n\t\t}\n\n\t\tpublic static function crossProduct(u : Vector4, v : Vector4) : Vector4\n\t\t{\n\t\t\treturn new Vector4(\n\t\t\t\tu._vector.y * v._vector.z - v._vector.y * u._vector.z,\n\t\t\t\tu._vector.z * v._vector.x - v._vector.z * u._vector.x,\n\t\t\t\tu._vector.x * v._vector.y - v._vector.x * u._vector.y\n\t\t\t);\n\t\t}\n\n\t\tpublic function compareTo(v : Vector4, allFour : Boolean = false) : Boolean\n\t\t{\n\t\t\treturn _vector.x == v._vector.x\n\t\t\t\t   && _vector.y == v._vector.y\n\t\t\t\t   && _vector.z == v._vector.z\n\t\t\t\t   && (!allFour || (_vector.w == v._vector.w));\n\t\t}\n\n\t\tpublic static function distance(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn Vector3D.distance(u._vector, v._vector);\n\t\t}\n\n\t\tpublic static function copy(source : Vector4, target : Vector4 = null) : Vector4\n\t\t{\n\t\t\ttarget ||= FACTORY.create() as Vector4;\n\t\t\ttarget.set(source.x, source.y, source.z, source.w);\n\n\t\t\treturn target;\n\t\t}\n\n\t\tpublic function incrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.incrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function decrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.decrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(scale : Number) : Vector4\n\t\t{\n\t\t\t_vector.scaleBy(scale);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function project() : Vector4\n\t\t{\n\t\t\t_vector.x \/= _vector.w;\n\t\t\t_vector.y \/= _vector.w;\n\t\t\t_vector.z \/= _vector.w;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Vector4\n\t\t{\n\t\t\tvar l : Number = length;\n\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_vector.x \/= l;\n\t\t\t\t_vector.y \/= l;\n\t\t\t\t_vector.z \/= l;\n\n\t\t\t\t_length = 1.;\n\t\t\t\t_lengthSq = 1.;\n\n\t\t\t\t_update = UPDATE_NONE;\n\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function crossProduct(vector : Vector4) : Vector4\n\t\t{\n\t\t\tvar x : Number = _vector.x;\n\t\t\tvar y : Number = _vector.y;\n\t\t\tvar z : Number = _vector.z;\n\n\t\t\t_vector.x = y * vector._vector.z - vector._vector.y * z;\n\t\t\t_vector.y = z * vector._vector.x - vector._vector.z * x;\n\t\t\t_vector.z = x * vector._vector.y - vector._vector.x * y;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function getVector3D() : Vector3D\n\t\t{\n\t\t\treturn _vector.clone();\n\t\t}\n\n\t\tpublic function set(x : Number,\n\t\t\t\t\t\t\ty : Number,\n\t\t\t\t\t\t\tz : Number,\n\t\t\t\t\t\t\tw : Number = 1.) : Vector4\n\t\t{\n\t\t\tif (x != _vector.x || y != _vector.y || z != _vector.z || w != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.x = x;\n\t\t\t\t_vector.y = y;\n\t\t\t\t_vector.z = z;\n\t\t\t\t_vector.w = w;\n\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn \"(\" + _vector.x + \", \" + _vector.y + \", \" + _vector.z + \", \"\n\t\t\t\t   + _vector.w + \")\";\n\t\t}\n\n\t\tpublic static function scale(v : Vector4, s : Number, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\tout.set(v._vector.x * s, v._vector.y * s, v._vector.z * s, v._vector.w * s);\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function toVector3D(out : Vector3D = null) : Vector3D\n\t\t{\n\t\t\tif (!out)\n\t\t\t\treturn _vector.clone();\n\n\t\t\tout.x = _vector.x;\n\t\t\tout.y = _vector.y;\n\t\t\tout.z = _vector.z;\n\t\t\tout.w = _vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function normalize(v : Vector4, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(v, out);\n\t\t\t\n\t\t\treturn out.normalize();\n\t\t}\n\t\t\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\t_locked = false;\n\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tpublic function clone() : Vector4\n\t\t{\n\t\t\treturn new Vector4(_vector.x, _vector.y, _vector.z, _vector.w);\n\t\t}\n\t}\n}","subject":"fix Vector4::scale()","message":"fix Vector4::scale()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a19e94e9a22efec0c077e02ccb839d1e89f3b1f8","old_file":"mustella\/tests\/basicTests\/shim\/VBox.as","new_file":"mustella\/tests\/basicTests\/shim\/VBox.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage shim\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\t\n\timport org.apache.flex.html.Container;\n\t\n\t[DefaultProperty(\"mxmlContent\")]\n    \n    \/**\n     *  A VBox approximation.\n     *\/    \n\tpublic class VBox extends Container\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function VBox()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage shim\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\t\n\timport org.apache.flex.html.Container;\n\timport org.apache.flex.html.beads.layouts.NonVirtualVerticalLayout;\n\t\n\t[DefaultProperty(\"mxmlContent\")]\n    \n    \/**\n     *  A VBox approximation.\n     *\/    \n\tpublic class VBox extends Container\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function VBox()\n\t\t{\n\t\t\tsuper();\n\t\t\taddBead(new NonVirtualVerticalLayout());\n\t\t}\n\t\t\n\t}\n}\n","subject":"put the v in the vbox","message":"put the v in the vbox\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"9928c8e48b32c144e119776420a45abf59234bbb","old_file":"src\/aerys\/minko\/render\/shader\/part\/environment\/EnvironmentMappingShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/environment\/EnvironmentMappingShaderPart.as","old_contents":"package aerys.minko.render.shader.part.environment\n{\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.BlendingShaderPart;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.render.shader.part.projection.BlinnNewellProjectionShaderPart;\n\timport aerys.minko.render.shader.part.projection.ProbeProjectionShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.EnvironmentMappingType;\n\timport aerys.minko.type.enum.SamplerDimension;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerFormat;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\timport flash.geom.Rectangle;\n\t\n\tpublic class EnvironmentMappingShaderPart extends LightAwareShaderPart\n\t{\n\t\tprivate var _blinnNewellProjectionPart\t: BlinnNewellProjectionShaderPart;\n\t\tprivate var _probeProjectionPart\t\t: ProbeProjectionShaderPart;\n\t\tprivate var _blending\t\t\t\t\t: BlendingShaderPart;\n\t\t\n\t\tpublic function EnvironmentMappingShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t\t\n\t\t\t_blinnNewellProjectionPart\t= new BlinnNewellProjectionShaderPart(main);\n\t\t\t_probeProjectionPart\t\t= new ProbeProjectionShaderPart(main);\n\t\t\t_blending\t\t\t\t\t= new BlendingShaderPart(main);\n\t\t}\n\t\t\n\t\tpublic function getEnvironmentColor() : SFloat\n\t\t{\n            if (!meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE)\n                || !meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAP))\n                return float4(0, 0, 0, 0);\n            \n\t\t\t\/\/ compute reflected vector\n\t\t\tvar cWorldCameraPosition\t: SFloat = this.cameraPosition;\n\t\t\tvar vsWorldVertexToCamera\t: SFloat = normalize(subtract(cWorldCameraPosition, vsWorldPosition));\n\t\t\tvar reflected\t\t\t\t: SFloat = normalize(interpolate(reflect(vsWorldNormal.xyzz, vsWorldVertexToCamera.xyzz)));\n\t\t\tvar reflectionType \t\t\t: int\t = meshBindings.getProperty(\n\t\t\t\tEnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE\n\t\t\t);\n            var reflectionMap           : SFloat    = getEnvironmentMap(reflectionType);\n\t\t\t\n\t\t\t\/\/ retrieve reflection color from reflection map\n\t\t\tvar reflectionMapUV\t\t\t: SFloat;\n\t\t\tvar reflectionColor\t\t\t: SFloat;\n\t\t\t\n\t\t\tswitch (reflectionType)\n\t\t\t{\n\t\t\t\tcase EnvironmentMappingType.NONE:\n\t\t\t\t\treflectionColor = float4(0, 0, 0, 0);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.PROBE:\n\t\t\t\t\treflectionMapUV = _probeProjectionPart.projectVector(reflected, new Rectangle(0, 0, 1, 1));\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflectionMapUV);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.BLINN_NEWELL:\n\t\t\t\t\treflectionMapUV = _blinnNewellProjectionPart.projectVector(reflected, new Rectangle(0, 0, 1, 1));\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflectionMapUV);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.CUBE:\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflected);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unsupported reflection type');\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ modifify alpha color\n\t\t\tif (meshBindings.propertyExists(EnvironmentMappingProperties.REFLECTIVITY))\n\t\t\t{\n\t\t\t\tvar reflectivity : SFloat = meshBindings.getParameter(\n\t\t\t\t\tEnvironmentMappingProperties.REFLECTIVITY, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\treflectionColor = float4(reflectionColor.xyz, multiply(reflectionColor.w, reflectivity));\n\t\t\t}\n\t\t\t\n\t\t\treturn reflectionColor;\n\t\t}\n        \n        public function getEnvironmentMap(environmentMappingType : uint = 0) : SFloat\n        {\n            if (!environmentMappingType)\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE);\n            \n            return meshBindings.getTextureParameter(\n                EnvironmentMappingProperties.ENVIRONMENT_MAP,\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, SamplerFiltering.NEAREST),\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, SamplerMipMapping.DISABLE),\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, SamplerWrapping.CLAMP),\n                environmentMappingType == EnvironmentMappingType.CUBE ? SamplerDimension.CUBE : SamplerDimension.FLAT,\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, SamplerFormat.RGBA)\n            );\n        }\n\t\t\n\t\tpublic function applyEnvironmentMapping(diffuse : SFloat) : SFloat\n\t\t{\n\t\t\tif (!meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE))\n\t\t\t\treturn diffuse;\n\t\t\t\n\t\t\treturn _blending.blend(\n\t\t\t\tgetEnvironmentColor(),\n\t\t\t\tdiffuse,\n\t\t\t\tmeshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, Blending.ALPHA)\n\t\t\t);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.part.environment\n{\n\timport flash.geom.Rectangle;\n\t\n\timport mx.messaging.SubscriptionInfo;\n\t\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.BlendingShaderPart;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.render.shader.part.projection.BlinnNewellProjectionShaderPart;\n\timport aerys.minko.render.shader.part.projection.ProbeProjectionShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.EnvironmentMappingType;\n\timport aerys.minko.type.enum.SamplerDimension;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerFormat;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class EnvironmentMappingShaderPart extends LightAwareShaderPart\n\t{\n\t\tprivate var _blinnNewellProjectionPart\t: BlinnNewellProjectionShaderPart;\n\t\tprivate var _probeProjectionPart\t\t: ProbeProjectionShaderPart;\n\t\tprivate var _blending\t\t\t\t\t: BlendingShaderPart;\n\t\t\n\t\tpublic function EnvironmentMappingShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t\t\n\t\t\t_blinnNewellProjectionPart\t= new BlinnNewellProjectionShaderPart(main);\n\t\t\t_probeProjectionPart\t\t= new ProbeProjectionShaderPart(main);\n\t\t\t_blending\t\t\t\t\t= new BlendingShaderPart(main);\n\t\t}\n\t\t\n\t\tpublic function getEnvironmentColor() : SFloat\n\t\t{\n            if (!meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE)\n                || !meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAP))\n                return float4(0, 0, 0, 0);\n            \n\t\t\t\/\/ compute reflected vector\n\t\t\tvar cWorldCameraPosition\t: SFloat = this.cameraPosition;\n\t\t\tvar vsWorldVertexToCamera\t: SFloat = normalize(subtract(vsWorldPosition, cWorldCameraPosition));\n\t\t\tvar reflected\t\t\t\t: SFloat = normalize(interpolate(reflect(vsWorldVertexToCamera.xyzz, vsWorldNormal.xyzz)));\n\t\t\tvar reflectionType \t\t\t: int\t = meshBindings.getProperty(\n\t\t\t\tEnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE\n\t\t\t);\n            var reflectionMap           : SFloat    = getEnvironmentMap(reflectionType);\n\t\t\t\n\t\t\t\/\/ retrieve reflection color from reflection map\n\t\t\tvar reflectionMapUV\t\t\t: SFloat;\n\t\t\tvar reflectionColor\t\t\t: SFloat;\n\t\t\t\n\t\t\tswitch (reflectionType)\n\t\t\t{\n\t\t\t\tcase EnvironmentMappingType.NONE:\n\t\t\t\t\treflectionColor = float4(0, 0, 0, 0);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.PROBE:\n\t\t\t\t\treflectionMapUV = _probeProjectionPart.projectVector(reflected, new Rectangle(0, 0, 1, 1));\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflectionMapUV);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.BLINN_NEWELL:\n\t\t\t\t\treflectionMapUV = _blinnNewellProjectionPart.projectVector(reflected, new Rectangle(0, 0, 1, 1));\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflectionMapUV);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.CUBE:\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflected);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unsupported reflection type');\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ modifify alpha color\n\t\t\tif (meshBindings.propertyExists(EnvironmentMappingProperties.REFLECTIVITY))\n\t\t\t{\n\t\t\t\tvar reflectivity : SFloat = meshBindings.getParameter(\n\t\t\t\t\tEnvironmentMappingProperties.REFLECTIVITY, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\treflectionColor = float4(reflectionColor.xyz, multiply(reflectionColor.w, reflectivity));\n\t\t\t}\n\t\t\t\n\t\t\treturn reflectionColor;\n\t\t}\n        \n        public function getEnvironmentMap(environmentMappingType : uint = 0) : SFloat\n        {\n            if (!environmentMappingType)\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE);\n            \n            return meshBindings.getTextureParameter(\n                EnvironmentMappingProperties.ENVIRONMENT_MAP,\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, SamplerFiltering.NEAREST),\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, SamplerMipMapping.DISABLE),\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, SamplerWrapping.CLAMP),\n                environmentMappingType == EnvironmentMappingType.CUBE ? SamplerDimension.CUBE : SamplerDimension.FLAT,\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, SamplerFormat.RGBA)\n            );\n        }\n\t\t\n\t\tpublic function applyEnvironmentMapping(diffuse : SFloat) : SFloat\n\t\t{\n\t\t\tif (!meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE))\n\t\t\t\treturn diffuse;\n\t\t\t\n\t\t\treturn _blending.blend(\n\t\t\t\tgetEnvironmentColor(),\n\t\t\t\tdiffuse,\n\t\t\t\tmeshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, Blending.ALPHA)\n\t\t\t);\n\t\t}\n\t}\n}\n","subject":"Fix env map computation","message":"Fix env map computation\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"00efbc5fe5c574641a74f6d246712b81c1f29055","old_file":"src\/aerys\/minko\/type\/math\/Quaternion.as","new_file":"src\/aerys\/minko\/type\/math\/Quaternion.as","old_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.type.Factory;\n\n\tpublic final class Quaternion\n\t{\n\t\tprivate static const FACTORY\t\t\t\t: Factory\t\t\t= Factory.getFactory(Quaternion);\n\t\tprivate static const EPSILON\t\t\t\t: Number\t\t\t= 1e-6;\n\t\tprivate static const TMP_QUATERNION\t\t\t: Quaternion\t\t= new Quaternion();\n\n\t\tprivate var _r\t\t: Number\t= 1.;\n\t\tprivate var _i\t\t: Number\t= 0.;\n\t\tprivate var _j\t\t: Number\t= 0.;\n\t\tprivate var _k\t\t: Number\t= 0.;\n\t\t\n\t\tfinal public function get r() : Number\n\t\t{\n\t\t\treturn _r;\n\t\t}\n\t\t\n\t\tfinal public function get i() : Number\n\t\t{\n\t\t\treturn _i;\n\t\t}\n\t\t\n\t\tfinal public function get j() : Number\n\t\t{\n\t\t\treturn _j;\n\t\t}\n\t\t\n\t\tfinal public function get k() : Number\n\t\t{\n\t\t\treturn _k;\n\t\t}\n\n\t\tpublic function get length() : Number\n\t\t{\n\t\t\treturn Math.sqrt(_r * _r + _i * _i + _j * _j + _k * _k);\n\t\t}\n\n\t\tpublic function get norm() : Number\n\t\t{\n\t\t\treturn length;\n\t\t}\n\t\t\n\t\tpublic static function add(q1 : Quaternion, q2 : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= FACTORY.create() as Quaternion;\n\t\t\tout.copyFrom(q1)\n\t\t\treturn out.incrementBy(q2);\n\t\t}\n\n\t\tpublic static function subtract(q1 : Quaternion, q2 : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= FACTORY.create() as Quaternion;\n\t\t\tout.copyFrom(q1)\n\t\t\treturn out.decrementBy(q2);\n\t\t}\n\n\t\tpublic static function scale(q : Quaternion, f : Number, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= FACTORY.create() as Quaternion;\n\t\t\tout.copyFrom(q)\n\t\t\treturn out.scaleBy(f);\n\t\t}\n\t\t\n\t\tpublic static function multiply(q1 : Quaternion, q2 : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= FACTORY.create() as Quaternion;\n\t\t\tout.copyFrom(q1);\n\t\t\treturn out.multiplyBy(q2);\n\t\t}\n\n\t\tpublic static function divide(q1 : Quaternion, q2 : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tQuaternion.invert(q2, TMP_QUATERNION);\n\t\t\tQuaternion.multiply(q1, TMP_QUATERNION, out);\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function negate(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= FACTORY.create() as Quaternion;\n\t\t\tout.copyFrom(q);\n\t\t\treturn out.negate();\n\t\t}\n\n\t\tpublic static function conjugate(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= FACTORY.create() as Quaternion;\n\t\t\tout.copyFrom(q);\n\t\t\treturn out.conjugate();\n\t\t}\n\n\t\tpublic static function square(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= FACTORY.create() as Quaternion;\n\t\t\tout.copyFrom(q);\n\t\t\treturn out.square();\n\t\t}\n\n\t\tpublic static function invert(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= FACTORY.create() as Quaternion;\n\t\t\tout.copyFrom(q);\n\t\t\treturn out.invert();\n\t\t}\n\n\n\t\tpublic function Quaternion(r : Number = 0,\n\t\t\t\t\t\t\t\t   i : Number = 0,\n\t\t\t\t\t\t\t\t   j : Number = 0,\n\t\t\t\t\t\t\t\t   k : Number = 0)\n\t\t{\n\t\t\t_r = r;\n\t\t\t_i = i;\n\t\t\t_j = j;\n\t\t\t_k = k;\n\t\t}\n\t\t\n\t\tpublic function set(r : Number,\n\t\t\t\t\t\t\ti : Number,\n\t\t\t\t\t\t\tj : Number,\n\t\t\t\t\t\t\tk : Number) : Quaternion\n\t\t{\n\t\t\t_r = r;\n\t\t\t_i = i;\n\t\t\t_j = j;\n\t\t\t_k = k;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function copyFrom(q : Quaternion) : Quaternion\n\t\t{\n\t\t\treturn set(q._r, q._i, q._j, q._k);\n\t\t}\n\t\t\n\t\tpublic function decrementBy(q : Quaternion) : Quaternion\n\t\t{\n\t\t\t_r += q._r;\n\t\t\t_i += q._i;\n\t\t\t_j += q._j;\n\t\t\t_k += q._k;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function incrementBy(q : Quaternion) : Quaternion\n\t\t{\n\t\t\t_r += q._r;\n\t\t\t_i += q._i;\n\t\t\t_j += q._j;\n\t\t\t_k += q._k;\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(f : Number) : Quaternion\n\t\t{\n\t\t\t_r *= f;\n\t\t\t_i *= f;\n\t\t\t_j *= f;\n\t\t\t_k *= f;\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function multiplyBy(q : Quaternion) : Quaternion\n\t\t{\n\t\t\tvar t0 : Number = (_k - _j) * (q._j - q._k);\n\t\t\tvar t1 : Number = (_r + _i) * (q._r + q._i);\n\t\t\tvar t2 : Number = (_r - _i) * (q._j + q._k);\n\t\t\tvar t3 : Number = (_k + _j) * (q._r - q._i);\n\t\t\tvar t4 : Number = (_k - _i) * (q._i - q._j);\n\t\t\tvar t5 : Number = (_k + _i) * (q._i + q._j);\n\t\t\tvar t6 : Number = (_r + _j) * (q._r - q._k);\n\t\t\tvar t7 : Number = (_r - _j) * (q._r + q._k);\n\t\t\tvar t8 : Number = t5 + t6 + t7;\n\t\t\tvar t9 : Number = (t4 + t8) \/ 2;\n\t\t\t\n\t\t\t_r = t0 + t9 - t5;\n\t\t\t_i = t1 + t9 - t8;\n\t\t\t_j = t2 + t9 - t7;\n\t\t\t_k = t3 + t9 - t6;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize(q : Quaternion) : Quaternion\n\t\t{\n\t\t\tvar l\t: Number\t= length;\n\t\t\t\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_r *= l;\n\t\t\t\t_i *= l;\n\t\t\t\t_j *= l;\n\t\t\t\t_k *= l;\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function divide(q : Quaternion) : Quaternion\n\t\t{\n\t\t\treturn Quaternion.divide(this, q, this);\n\t\t}\n\n\t\tpublic function negate() : Quaternion\n\t\t{\n\t\t\treturn scaleBy(-1);\n\t\t}\n\n\t\tpublic function conjugate() : Quaternion\n\t\t{\n\t\t\t_i = -_i;\n\t\t\t_j = -_j;\n\t\t\t_k = -_k;\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function square() : Quaternion\n\t\t{\n\t\t\tvar tmp : Number = 2 * _r;\n\t\t\t\n\t\t\t_r = _r * _r - (_i * _i + _j * _j + _k * _k);\n\t\t\t_i = tmp * _i;\n\t\t\t_j = tmp * _j;\n\t\t\t_k = tmp * _k;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function invert() : Quaternion\n\t\t{\n\t\t\tvar l : Number = length;\n\t\t\t\n\t\t\t_r \/= l;\n\t\t\t_i \/= -l;\n\t\t\t_j \/= -l;\n\t\t\t_k \/= -l;\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function equals(q : Quaternion) : Boolean\n\t\t{\n\t\t\treturn _r == q._r && _i == q._i && _j == q._j && _k == q._k;\n\t\t}\n\t\t\n\t\tpublic function clone() : Quaternion\n\t\t{\n\t\t\treturn Quaternion(FACTORY.create()).set(_r, _i, _j, _k);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '[Quaternion r=\"' + _r + '\" i=\"' + _i + '\" j=\"' + _j + '\" k=\"' + _k + '\"]';\n\t\t}\n\n\t\tpublic static function fromRotationBetweenVectors(u : Vector4, v : Vector4) : Quaternion\n\t\t{\n\t\t\tu.normalize();\n\t\t\tv.normalize();\n\t\t\t\n\t\t\tvar kCosTheta\t\t: Number\t= Vector4.dotProduct(u, v)\n\t\t\tvar k\t\t\t\t: Number\t= Math.sqrt(u.lengthSquared * v.lengthSquared);\n\t\t\t\n\t\t\tif (Math.abs(kCosTheta \/ k + 1) < EPSILON)\n\t\t\t{\n\t\t\t\t\/\/ 180 degree rotation around any orthogonal vector\n\t\t\t\tvar other\t\t: Vector4\t= (Math.abs(Vector4.dotProduct(u, Vector4.X_AXIS)) < 1.0) ? Vector4.X_AXIS : Vector4.Y_AXIS;\n\t\t\t\tvar axis\t\t: Vector4\t= Vector4.crossProduct(u, other).normalize();\n\t\t\t\t\n\t\t\t\treturn fromRotationOnAxis(axis, Math.PI);\n\t\t\t}\n\t\t\t\n\t\t\tvar c\t: Vector4\t\t= Vector4.crossProduct(u, v);\n\t\t\tvar d\t: Number\t\t= Vector4.dotProduct(u, v);\n\t\t\tvar q\t: Quaternion\t= Quaternion(FACTORY.create()).set(d + k, c.x, c.y, c.z);\n\t\t\t\n\t\t\treturn q.scaleBy(1. \/ q.norm);\n\t\t}\n\t\t\n\t\tprivate static function fromRotationOnAxis(axis : Vector4, theta : Number) : Quaternion\n\t\t{\n\t\t\ttheta *= .5;\n\t\t\taxis.normalize();\n\t\t\t\n\t\t\tvar sine    : Number\t\t= Math.sin(theta);\n\t\t\t\n\t\t\tvar out\t\t: Quaternion\t= Quaternion(FACTORY.create()).set(\n\t\t\t\tMath.cos(theta),\n\t\t\t\taxis.x * sine,\n\t\t\t\taxis.y * sine,\n\t\t\t\taxis.z * sine\n\t\t\t);\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.type.Factory;\n\n\tpublic final class Quaternion\n\t{\n\t\tprivate static const FACTORY\t\t\t\t: Factory\t\t\t= Factory.getFactory(Quaternion);\n\t\tprivate static const EPSILON\t\t\t\t: Number\t\t\t= 1e-6;\n\t\tprivate static const TMP_QUATERNION\t\t\t: Quaternion\t\t= new Quaternion();\n\n\t\tprivate var _r\t\t: Number\t= 1.;\n\t\tprivate var _i\t\t: Number\t= 0.;\n\t\tprivate var _j\t\t: Number\t= 0.;\n\t\tprivate var _k\t\t: Number\t= 0.;\n\t\t\n\t\tfinal public function get r() : Number\n\t\t{\n\t\t\treturn _r;\n\t\t}\n\t\t\n\t\tfinal public function get i() : Number\n\t\t{\n\t\t\treturn _i;\n\t\t}\n\t\t\n\t\tfinal public function get j() : Number\n\t\t{\n\t\t\treturn _j;\n\t\t}\n\t\t\n\t\tfinal public function get k() : Number\n\t\t{\n\t\t\treturn _k;\n\t\t}\n\n\t\tpublic function get length() : Number\n\t\t{\n\t\t\treturn Math.sqrt(_r * _r + _i * _i + _j * _j + _k * _k);\n\t\t}\n\n\t\tpublic function get norm() : Number\n\t\t{\n\t\t\treturn length;\n\t\t}\n\t\t\n\t\tpublic static function add(q1 : Quaternion, q2 : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= FACTORY.create() as Quaternion;\n\t\t\tout.copyFrom(q1)\n\t\t\treturn out.incrementBy(q2);\n\t\t}\n\n\t\tpublic static function subtract(q1 : Quaternion, q2 : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= FACTORY.create() as Quaternion;\n\t\t\tout.copyFrom(q1)\n\t\t\treturn out.decrementBy(q2);\n\t\t}\n\n\t\tpublic static function scale(q : Quaternion, f : Number, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= FACTORY.create() as Quaternion;\n\t\t\tout.copyFrom(q)\n\t\t\treturn out.scaleBy(f);\n\t\t}\n\t\t\n\t\tpublic static function multiply(q1 : Quaternion, q2 : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= FACTORY.create() as Quaternion;\n\t\t\tout.copyFrom(q1);\n\t\t\treturn out.multiplyBy(q2);\n\t\t}\n\n\t\tpublic static function divide(q1 : Quaternion, q2 : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tQuaternion.invert(q2, TMP_QUATERNION);\n\t\t\tQuaternion.multiply(q1, TMP_QUATERNION, out);\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function negate(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= FACTORY.create() as Quaternion;\n\t\t\tout.copyFrom(q);\n\t\t\treturn out.negate();\n\t\t}\n\n\t\tpublic static function conjugate(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= FACTORY.create() as Quaternion;\n\t\t\tout.copyFrom(q);\n\t\t\treturn out.conjugate();\n\t\t}\n\n\t\tpublic static function square(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= FACTORY.create() as Quaternion;\n\t\t\tout.copyFrom(q);\n\t\t\treturn out.square();\n\t\t}\n\n\t\tpublic static function invert(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= FACTORY.create() as Quaternion;\n\t\t\tout.copyFrom(q);\n\t\t\treturn out.invert();\n\t\t}\n\n\n\t\tpublic function Quaternion(r : Number = 0,\n\t\t\t\t\t\t\t\t   i : Number = 0,\n\t\t\t\t\t\t\t\t   j : Number = 0,\n\t\t\t\t\t\t\t\t   k : Number = 0)\n\t\t{\n\t\t\t_r = r;\n\t\t\t_i = i;\n\t\t\t_j = j;\n\t\t\t_k = k;\n\t\t}\n\t\t\n\t\tpublic function set(r : Number,\n\t\t\t\t\t\t\ti : Number,\n\t\t\t\t\t\t\tj : Number,\n\t\t\t\t\t\t\tk : Number) : Quaternion\n\t\t{\n\t\t\t_r = r;\n\t\t\t_i = i;\n\t\t\t_j = j;\n\t\t\t_k = k;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function copyFrom(q : Quaternion) : Quaternion\n\t\t{\n\t\t\treturn set(q._r, q._i, q._j, q._k);\n\t\t}\n\t\t\n\t\tpublic function decrementBy(q : Quaternion) : Quaternion\n\t\t{\n\t\t\t_r += q._r;\n\t\t\t_i += q._i;\n\t\t\t_j += q._j;\n\t\t\t_k += q._k;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function incrementBy(q : Quaternion) : Quaternion\n\t\t{\n\t\t\t_r += q._r;\n\t\t\t_i += q._i;\n\t\t\t_j += q._j;\n\t\t\t_k += q._k;\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(f : Number) : Quaternion\n\t\t{\n\t\t\t_r *= f;\n\t\t\t_i *= f;\n\t\t\t_j *= f;\n\t\t\t_k *= f;\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function multiplyBy(q : Quaternion) : Quaternion\n\t\t{\n\t\t\tvar t0 : Number = (_k - _j) * (q._j - q._k);\n\t\t\tvar t1 : Number = (_r + _i) * (q._r + q._i);\n\t\t\tvar t2 : Number = (_r - _i) * (q._j + q._k);\n\t\t\tvar t3 : Number = (_k + _j) * (q._r - q._i);\n\t\t\tvar t4 : Number = (_k - _i) * (q._i - q._j);\n\t\t\tvar t5 : Number = (_k + _i) * (q._i + q._j);\n\t\t\tvar t6 : Number = (_r + _j) * (q._r - q._k);\n\t\t\tvar t7 : Number = (_r - _j) * (q._r + q._k);\n\t\t\tvar t8 : Number = t5 + t6 + t7;\n\t\t\tvar t9 : Number = (t4 + t8) \/ 2;\n\t\t\t\n\t\t\t_r = t0 + t9 - t5;\n\t\t\t_i = t1 + t9 - t8;\n\t\t\t_j = t2 + t9 - t7;\n\t\t\t_k = t3 + t9 - t6;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Quaternion\n\t\t{\n\t\t\tvar l\t: Number\t= length;\n\t\t\t\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_r *= l;\n\t\t\t\t_i *= l;\n\t\t\t\t_j *= l;\n\t\t\t\t_k *= l;\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function divide(q : Quaternion) : Quaternion\n\t\t{\n\t\t\treturn Quaternion.divide(this, q, this);\n\t\t}\n\n\t\tpublic function negate() : Quaternion\n\t\t{\n\t\t\treturn scaleBy(-1);\n\t\t}\n\n\t\tpublic function conjugate() : Quaternion\n\t\t{\n\t\t\t_i = -_i;\n\t\t\t_j = -_j;\n\t\t\t_k = -_k;\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function square() : Quaternion\n\t\t{\n\t\t\tvar tmp : Number = 2 * _r;\n\t\t\t\n\t\t\t_r = _r * _r - (_i * _i + _j * _j + _k * _k);\n\t\t\t_i = tmp * _i;\n\t\t\t_j = tmp * _j;\n\t\t\t_k = tmp * _k;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function invert() : Quaternion\n\t\t{\n\t\t\tvar l : Number = length;\n\t\t\t\n\t\t\t_r \/= l;\n\t\t\t_i \/= -l;\n\t\t\t_j \/= -l;\n\t\t\t_k \/= -l;\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function equals(q : Quaternion) : Boolean\n\t\t{\n\t\t\treturn _r == q._r && _i == q._i && _j == q._j && _k == q._k;\n\t\t}\n\t\t\n\t\tpublic function clone() : Quaternion\n\t\t{\n\t\t\treturn Quaternion(FACTORY.create()).set(_r, _i, _j, _k);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '[Quaternion r=\"' + _r + '\" i=\"' + _i + '\" j=\"' + _j + '\" k=\"' + _k + '\"]';\n\t\t}\n\n\t\tpublic static function fromRotationBetweenVectors(u : Vector4, v : Vector4) : Quaternion\n\t\t{\n\t\t\tu.normalize();\n\t\t\tv.normalize();\n\t\t\t\n\t\t\tvar kCosTheta\t\t: Number\t= Vector4.dotProduct(u, v)\n\t\t\tvar k\t\t\t\t: Number\t= Math.sqrt(u.lengthSquared * v.lengthSquared);\n\t\t\t\n\t\t\tif (Math.abs(kCosTheta \/ k + 1) < EPSILON)\n\t\t\t{\n\t\t\t\t\/\/ 180 degree rotation around any orthogonal vector\n\t\t\t\tvar other\t\t: Vector4\t= (Math.abs(Vector4.dotProduct(u, Vector4.X_AXIS)) < 1.0) ? Vector4.X_AXIS : Vector4.Y_AXIS;\n\t\t\t\tvar axis\t\t: Vector4\t= Vector4.crossProduct(u, other).normalize();\n\t\t\t\t\n\t\t\t\treturn fromRotationOnAxis(axis, Math.PI);\n\t\t\t}\n\t\t\t\n\t\t\tvar c\t: Vector4\t\t= Vector4.crossProduct(u, v);\n\t\t\tvar d\t: Number\t\t= Vector4.dotProduct(u, v);\n\t\t\tvar q\t: Quaternion\t= Quaternion(FACTORY.create()).set(d + k, c.x, c.y, c.z);\n\t\t\t\n\t\t\treturn q.scaleBy(1. \/ q.norm);\n\t\t}\n\t\t\n\t\tprivate static function fromRotationOnAxis(axis : Vector4, theta : Number) : Quaternion\n\t\t{\n\t\t\ttheta *= .5;\n\t\t\taxis.normalize();\n\t\t\t\n\t\t\tvar sine    : Number\t\t= Math.sin(theta);\n\t\t\t\n\t\t\tvar out\t\t: Quaternion\t= Quaternion(FACTORY.create()).set(\n\t\t\t\tMath.cos(theta),\n\t\t\t\taxis.x * sine,\n\t\t\t\taxis.y * sine,\n\t\t\t\taxis.z * sine\n\t\t\t);\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\t}\n}","subject":"Remove unused argument to Quaternion.normalize().","message":"Remove unused argument to Quaternion.normalize().\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"94e2d3d67643f9960d18ac90c6405afa80b06e8c","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CloneableClass;\nimport dolly.data.CompositeCloneableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertTrue;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.core.not;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\n\t\tconst nestedCloneable:CloneableClass = new CloneableClass();\n\t\tnestedCloneable.property1 = \"property1 value\";\n\t\tnestedCloneable.writableField1 = \"writableField1 value\";\n\n\t\tconst nestedCompositeCloneable:CompositeCloneableClass = new CompositeCloneableClass();\n\t\tnestedCompositeCloneable.compositeCloneable = compositeCloneableClass;\n\t\tnestedCompositeCloneable.array = [1, 2, 3];\n\t\tnestedCompositeCloneable.arrayList = new ArrayList([1, 2, 3]);\n\t\tnestedCompositeCloneable.arrayCollection = new ArrayCollection([1, 2, 3]);\n\n\t\tcompositeCloneableClass.cloneable = nestedCloneable;\n\t\tcompositeCloneableClass.compositeCloneable = nestedCompositeCloneable;\n\t\tcompositeCloneableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCloneableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCloneableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass.compositeCloneable =\n\t\t\t\tcompositeCloneableClass.compositeCloneable.compositeCloneable = null;\n\t\tcompositeCloneableClass.cloneable = null;\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(5, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArray():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tassertNotNull(clone.array);\n\t\tassertThat(clone.array, arrayWithSize(5));\n\t\tassertThat(clone.array, compositeCloneableClass.array);\n\t\tassertFalse(clone.array == compositeCloneableClass.array);\n\t\tassertThat(clone.array, everyItem(isA(Number)));\n\t\tassertThat(clone.array, array(equalTo(1), equalTo(2), equalTo(3), equalTo(4), equalTo(5)));\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayList():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayList:ArrayList = clone.arrayList;\n\n\t\tassertNotNull(arrayList);\n\t\tassertFalse(clone.arrayList == compositeCloneableClass.arrayList);\n\t\tassertEquals(arrayList.length, 5);\n\t\tassertEquals(arrayList.getItemAt(0), 1);\n\t\tassertEquals(arrayList.getItemAt(1), 2);\n\t\tassertEquals(arrayList.getItemAt(2), 3);\n\t\tassertEquals(arrayList.getItemAt(3), 4);\n\t\tassertEquals(arrayList.getItemAt(4), 5);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayCollection():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayCollection:ArrayCollection = clone.arrayCollection;\n\n\t\tassertNotNull(arrayCollection);\n\t\tassertFalse(clone.arrayCollection == compositeCloneableClass.arrayCollection);\n\t\tassertEquals(arrayCollection.length, 5);\n\t\tassertEquals(arrayCollection.getItemAt(0), 1);\n\t\tassertEquals(arrayCollection.getItemAt(1), 2);\n\t\tassertEquals(arrayCollection.getItemAt(2), 3);\n\t\tassertEquals(arrayCollection.getItemAt(3), 4);\n\t\tassertEquals(arrayCollection.getItemAt(4), 5);\n\t}\n\n\t[Test]\n\tpublic function cloningOfCloneableProperty():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst cloneable:CloneableClass = clone.cloneable;\n\n\t\tassertNotNull(cloneable);\n\t\tassertThat(cloneable, isA(CloneableClass));\n\t\tassertEquals(cloneable.property1, \"property1 value\");\n\t\tassertEquals(cloneable.writableField1, \"writableField1 value\");\n\t\tassertThat(cloneable, not(compositeCloneableClass.cloneable));\n\t}\n\n\t[Test]\n\tpublic function cloningOfCompositeCloneableClass():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst compositeCloneable:CompositeCloneableClass = clone.compositeCloneable;\n\n\t\tassertNotNull(compositeCloneable);\n\t\tassertThat(compositeCloneable, isA(CompositeCloneableClass));\n\n\t\tassertNotNull(compositeCloneable.array);\n\t\tassertThat(compositeCloneable.array, arrayWithSize(3));\n\t\tassertThat(compositeCloneable.array, everyItem(isA(Number)));\n\t\tassertThat(compositeCloneable.array, array(equalTo(1), equalTo(2), equalTo(3)));\n\n\t\tassertNotNull(compositeCloneable.arrayList);\n\t\tassertThat(compositeCloneable.arrayList, isA(ArrayList));\n\t\tassertEquals(compositeCloneable.arrayList.length, 3);\n\t\tassertEquals(compositeCloneable.arrayList.getItemAt(0), 1);\n\t\tassertEquals(compositeCloneable.arrayList.getItemAt(1), 2);\n\t\tassertEquals(compositeCloneable.arrayList.getItemAt(2), 3);\n\n\t\tassertNotNull(compositeCloneable.arrayCollection);\n\t\tassertThat(compositeCloneable.arrayCollection, isA(ArrayCollection));\n\t\tassertEquals(compositeCloneable.arrayCollection.length, 3);\n\t\tassertEquals(compositeCloneable.arrayCollection.getItemAt(0), 1);\n\t\tassertEquals(compositeCloneable.arrayCollection.getItemAt(1), 2);\n\t\tassertEquals(compositeCloneable.arrayCollection.getItemAt(2), 3);\n\n\t\tassertNotNull(compositeCloneable.compositeCloneable);\n\t\tassertThat(compositeCloneable.compositeCloneable, isA(CompositeCloneableClass));\n\t\tassertEquals(clone, compositeCloneable.compositeCloneable);\n\t\tassertEquals(clone.array, compositeCloneable.compositeCloneable.array);\n\t\tassertEquals(clone.arrayList, compositeCloneable.compositeCloneable.arrayList);\n\t\tassertEquals(clone.arrayCollection, compositeCloneable.compositeCloneable.arrayCollection);\n\t\tassertEquals(clone.cloneable, compositeCloneable.compositeCloneable.cloneable);\n\t}\n}\n}\n","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CloneableClass;\nimport dolly.data.CompositeCloneableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.core.not;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\n\t\tconst nestedCloneable:CloneableClass = new CloneableClass();\n\t\tnestedCloneable.property1 = \"property1 value\";\n\t\tnestedCloneable.writableField1 = \"writableField1 value\";\n\n\t\tconst nestedCompositeCloneable:CompositeCloneableClass = new CompositeCloneableClass();\n\t\tnestedCompositeCloneable.compositeCloneable = compositeCloneableClass;\n\t\tnestedCompositeCloneable.array = [1, 2, 3];\n\t\tnestedCompositeCloneable.arrayList = new ArrayList([1, 2, 3]);\n\t\tnestedCompositeCloneable.arrayCollection = new ArrayCollection([1, 2, 3]);\n\n\t\tcompositeCloneableClass.cloneable = nestedCloneable;\n\t\tcompositeCloneableClass.compositeCloneable = nestedCompositeCloneable;\n\t\tcompositeCloneableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCloneableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCloneableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass.compositeCloneable =\n\t\t\t\tcompositeCloneableClass.compositeCloneable.compositeCloneable = null;\n\t\tcompositeCloneableClass.cloneable = null;\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(5, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArray():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tassertNotNull(clone.array);\n\t\tassertThat(clone.array, arrayWithSize(5));\n\t\tassertThat(clone.array, compositeCloneableClass.array);\n\t\tassertFalse(clone.array == compositeCloneableClass.array);\n\t\tassertThat(clone.array, everyItem(isA(Number)));\n\t\tassertThat(clone.array, array(equalTo(1), equalTo(2), equalTo(3), equalTo(4), equalTo(5)));\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayList():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayList:ArrayList = clone.arrayList;\n\n\t\tassertNotNull(arrayList);\n\t\tassertFalse(clone.arrayList == compositeCloneableClass.arrayList);\n\t\tassertEquals(arrayList.length, 5);\n\t\tassertEquals(arrayList.getItemAt(0), 1);\n\t\tassertEquals(arrayList.getItemAt(1), 2);\n\t\tassertEquals(arrayList.getItemAt(2), 3);\n\t\tassertEquals(arrayList.getItemAt(3), 4);\n\t\tassertEquals(arrayList.getItemAt(4), 5);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayCollection():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayCollection:ArrayCollection = clone.arrayCollection;\n\n\t\tassertNotNull(arrayCollection);\n\t\tassertFalse(clone.arrayCollection == compositeCloneableClass.arrayCollection);\n\t\tassertEquals(arrayCollection.length, 5);\n\t\tassertEquals(arrayCollection.getItemAt(0), 1);\n\t\tassertEquals(arrayCollection.getItemAt(1), 2);\n\t\tassertEquals(arrayCollection.getItemAt(2), 3);\n\t\tassertEquals(arrayCollection.getItemAt(3), 4);\n\t\tassertEquals(arrayCollection.getItemAt(4), 5);\n\t}\n\n\t[Test]\n\tpublic function cloningOfCloneableProperty():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst cloneable:CloneableClass = clone.cloneable;\n\n\t\tassertNotNull(cloneable);\n\t\tassertThat(cloneable, isA(CloneableClass));\n\t\tassertEquals(cloneable.property1, \"property1 value\");\n\t\tassertEquals(cloneable.writableField1, \"writableField1 value\");\n\t\tassertThat(cloneable, not(compositeCloneableClass.cloneable));\n\t}\n\n\t[Test]\n\tpublic function cloningOfCompositeCloneableClass():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst compositeCloneable:CompositeCloneableClass = clone.compositeCloneable;\n\n\t\tassertNotNull(compositeCloneable);\n\t\tassertThat(compositeCloneable, isA(CompositeCloneableClass));\n\n\t\tassertNotNull(compositeCloneable.array);\n\t\tassertThat(compositeCloneable.array, arrayWithSize(3));\n\t\tassertThat(compositeCloneable.array, everyItem(isA(Number)));\n\t\tassertThat(compositeCloneable.array, array(equalTo(1), equalTo(2), equalTo(3)));\n\n\t\tassertNotNull(compositeCloneable.arrayList);\n\t\tassertThat(compositeCloneable.arrayList, isA(ArrayList));\n\t\tassertEquals(compositeCloneable.arrayList.length, 3);\n\t\tassertEquals(compositeCloneable.arrayList.getItemAt(0), 1);\n\t\tassertEquals(compositeCloneable.arrayList.getItemAt(1), 2);\n\t\tassertEquals(compositeCloneable.arrayList.getItemAt(2), 3);\n\n\t\tassertNotNull(compositeCloneable.arrayCollection);\n\t\tassertThat(compositeCloneable.arrayCollection, isA(ArrayCollection));\n\t\tassertEquals(compositeCloneable.arrayCollection.length, 3);\n\t\tassertEquals(compositeCloneable.arrayCollection.getItemAt(0), 1);\n\t\tassertEquals(compositeCloneable.arrayCollection.getItemAt(1), 2);\n\t\tassertEquals(compositeCloneable.arrayCollection.getItemAt(2), 3);\n\n\t\tassertNotNull(compositeCloneable.compositeCloneable);\n\t\tassertThat(compositeCloneable.compositeCloneable, isA(CompositeCloneableClass));\n\t\tassertEquals(clone, compositeCloneable.compositeCloneable);\n\t\tassertEquals(clone.array, compositeCloneable.compositeCloneable.array);\n\t\tassertEquals(clone.arrayList, compositeCloneable.compositeCloneable.arrayList);\n\t\tassertEquals(clone.arrayCollection, compositeCloneable.compositeCloneable.arrayCollection);\n\t\tassertEquals(clone.cloneable, compositeCloneable.compositeCloneable.cloneable);\n\t}\n}\n}\n","subject":"Optimize imports.","message":"Optimize imports.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"d11d7b408bf5f5fbde6859ad93d74c908ed192ba","old_file":"testSrc\/com\/kemsky\/support\/TestSupport.as","new_file":"testSrc\/com\/kemsky\/support\/TestSupport.as","old_contents":"package com.kemsky.support\n{\n    import avmplus.getQualifiedClassName;\n\n    import com.kemsky.Stream;\n\n    import org.flexunit.asserts.assertEquals;\n    import org.flexunit.asserts.assertFalse;\n    import org.flexunit.asserts.assertTrue;\n\n    public class TestSupport\n    {\n        public function TestSupport()\n        {\n        }\n\n\n        [Test]\n        public function testTypeCache():void\n        {\n            var n:Number = 1.3;\n            var s:String = \"test\";\n            var a:Array = [1, 2, 3];\n            var b:Boolean = true;\n            var cls:Class = Item;\n            var d:Date = new Date(2000);\n            var x:XML = <t>test<\/t>;\n            var xl:XMLList = <t href=\"5\">test<\/t>.@href;\n            var item:Item = new Item();\n\n            assertEquals(TypeCache.getQualifiedClassName(n), TypeCache.NUMBER);\n            assertEquals(TypeCache.getQualifiedClassName(s), TypeCache.STRING);\n            assertEquals(TypeCache.getQualifiedClassName(a), TypeCache.ARRAY);\n            assertEquals(TypeCache.getQualifiedClassName(b), TypeCache.BOOLEAN);\n            assertEquals(TypeCache.getQualifiedClassName(cls), \"Item\");\n            assertEquals(TypeCache.getQualifiedClassName(Class), \"Class\");\n            assertEquals(TypeCache.getQualifiedClassName(d), TypeCache.DATE);\n            assertEquals(TypeCache.getQualifiedClassName(x), TypeCache.XML_TYPE);\n            assertEquals(TypeCache.getQualifiedClassName(xl), TypeCache.XML_LIST);\n            assertEquals(TypeCache.getQualifiedClassName(undefined), TypeCache.UNDEFINED);\n            assertEquals(TypeCache.getQualifiedClassName(item), \"Item\");\n\n            assertEquals(TypeCache.getQualifiedClassName(n), getQualifiedClassName(n));\n            assertEquals(TypeCache.getQualifiedClassName(s), getQualifiedClassName(s));\n            assertEquals(TypeCache.getQualifiedClassName(a), getQualifiedClassName(a));\n            assertEquals(TypeCache.getQualifiedClassName(b), getQualifiedClassName(b));\n            assertEquals(TypeCache.getQualifiedClassName(cls), getQualifiedClassName(cls));\n            assertEquals(TypeCache.getQualifiedClassName(Class), getQualifiedClassName(Class));\n            assertEquals(TypeCache.getQualifiedClassName(d), getQualifiedClassName(d));\n            assertEquals(TypeCache.getQualifiedClassName(x), getQualifiedClassName(x));\n            assertEquals(TypeCache.getQualifiedClassName(xl), getQualifiedClassName(xl));\n            assertEquals(TypeCache.getQualifiedClassName(item), getQualifiedClassName(item));\n            assertEquals(TypeCache.getQualifiedClassName(undefined), getQualifiedClassName(undefined));\n        }\n\n        [Test]\n        public function testToValue():void\n        {\n            var date:Date = new Date(2000);\n\n            assertEquals(toValue(undefined, 1), 1);\n            assertEquals(toValue(undefined, \"test\"), \"test\");\n            assertEquals(toValue(undefined, date), date);\n            assertEquals(toValue(undefined, null), null);\n            assertTrue(toValue(undefined, undefined) === undefined);\n\n\n            assertTrue(toValue(1, undefined) === undefined);\n            assertTrue(toValue(\"test\", undefined) === undefined);\n            assertTrue(toValue(date, undefined) === undefined);\n            assertTrue(toValue(null, undefined) === undefined);\n\n            var f:Function = function(value:*):*\n            {\n                return value;\n            };\n\n            assertEquals(toValue(1, f), 1);\n            assertEquals(toValue(\"test\", f), \"test\");\n            assertEquals(toValue(date, f), date);\n            assertTrue(toValue(undefined, f) === undefined);\n            assertEquals(toValue(null, f), null);\n        }\n\n        [Test]\n        public function testCompare():void\n        {\n            var date:Date = new Date(2000);\n\n            assertEquals(Compare.compare(null, null), 0);\n            assertEquals(Compare.compare(null, 1), -1);\n            assertEquals(Compare.compare(null, 1, Stream.DESCENDING), 1);\n            assertEquals(Compare.compare(1, null), 1);\n            assertEquals(Compare.compare(1, 1, Stream.NUMERIC), 0);\n            assertEquals(Compare.compare(1, \"1\"), -1);\n\n            assertEquals(Compare.compare(new Date(), date), 1);\n            assertEquals(Compare.compare(date, date), 0);\n            assertEquals(Compare.compare(date, new Date()), -1);\n\n\n            assertEquals(Compare.compare(NaN, 1), -1);\n            assertEquals(Compare.compare(NaN, NaN), 0);\n            assertEquals(Compare.compare(1, NaN), 1);\n\n            assertEquals(Compare.compare(\"abc\", \"def\"), -1);\n            assertEquals(Compare.compare(\"t\", \"t\"), 0);\n            assertEquals(Compare.compare(\"def\", \"abc\"), 1);\n\n\n            var xs1:XML = <a>123<\/a>;\n            var xs2:XML = <a>1<\/a>;\n            assertEquals(Compare.compare(xs1, xs2), 1);\n            assertEquals(Compare.compare(xs2, xs2), 0);\n            assertEquals(Compare.compare(xs2, xs1), -1);\n\n            assertEquals(Compare.compare(xs1, xs2, Stream.NUMERIC), 1);\n            assertEquals(Compare.compare(xs2, xs2, Stream.NUMERIC), 0);\n            assertEquals(Compare.compare(xs2, xs1, Stream.NUMERIC), -1);\n\n            try\n            {\n                Compare.compare(new Item(), new Item());\n                assertFalse(true);\n            }\n            catch (e:Error)\n            {\n            }\n        }\n\n    }\n}\n","new_contents":"package com.kemsky.support\n{\n    import avmplus.getQualifiedClassName;\n\n    import com.kemsky.Stream;\n    import com.kemsky.combine;\n    import com.kemsky.filters._;\n\n    import org.flexunit.asserts.assertEquals;\n    import org.flexunit.asserts.assertFalse;\n    import org.flexunit.asserts.assertTrue;\n\n    public class TestSupport\n    {\n        public function TestSupport()\n        {\n        }\n\n\n        [Test]\n        public function testCombine():void\n        {\n            var lower:Function = function(value:String):String\n            {\n                return value.toLowerCase();\n            };\n            var first:Function = function(value:String):String\n            {\n                return value.charAt(0);\n            };\n\n            assertEquals(combine()(1), 1);\n            assertEquals(combine(_)(1), 1);\n\n            var c:Function = combine(first, lower);\n            assertEquals(c(\"ALEX\"), \"a\");\n        }\n\n        [Test]\n        public function testTypeCache():void\n        {\n            var n:Number = 1.3;\n            var s:String = \"test\";\n            var a:Array = [1, 2, 3];\n            var b:Boolean = true;\n            var cls:Class = Item;\n            var d:Date = new Date(2000);\n            var x:XML = <t>test<\/t>;\n            var xl:XMLList = <t href=\"5\">test<\/t>.@href;\n            var item:Item = new Item();\n\n            assertEquals(TypeCache.getQualifiedClassName(n), TypeCache.NUMBER);\n            assertEquals(TypeCache.getQualifiedClassName(s), TypeCache.STRING);\n            assertEquals(TypeCache.getQualifiedClassName(a), TypeCache.ARRAY);\n            assertEquals(TypeCache.getQualifiedClassName(b), TypeCache.BOOLEAN);\n            assertEquals(TypeCache.getQualifiedClassName(cls), \"Item\");\n            assertEquals(TypeCache.getQualifiedClassName(Class), \"Class\");\n            assertEquals(TypeCache.getQualifiedClassName(d), TypeCache.DATE);\n            assertEquals(TypeCache.getQualifiedClassName(x), TypeCache.XML_TYPE);\n            assertEquals(TypeCache.getQualifiedClassName(xl), TypeCache.XML_LIST);\n            assertEquals(TypeCache.getQualifiedClassName(undefined), TypeCache.UNDEFINED);\n            assertEquals(TypeCache.getQualifiedClassName(item), \"Item\");\n\n            assertEquals(TypeCache.getQualifiedClassName(n), getQualifiedClassName(n));\n            assertEquals(TypeCache.getQualifiedClassName(s), getQualifiedClassName(s));\n            assertEquals(TypeCache.getQualifiedClassName(a), getQualifiedClassName(a));\n            assertEquals(TypeCache.getQualifiedClassName(b), getQualifiedClassName(b));\n            assertEquals(TypeCache.getQualifiedClassName(cls), getQualifiedClassName(cls));\n            assertEquals(TypeCache.getQualifiedClassName(Class), getQualifiedClassName(Class));\n            assertEquals(TypeCache.getQualifiedClassName(d), getQualifiedClassName(d));\n            assertEquals(TypeCache.getQualifiedClassName(x), getQualifiedClassName(x));\n            assertEquals(TypeCache.getQualifiedClassName(xl), getQualifiedClassName(xl));\n            assertEquals(TypeCache.getQualifiedClassName(item), getQualifiedClassName(item));\n            assertEquals(TypeCache.getQualifiedClassName(undefined), getQualifiedClassName(undefined));\n        }\n\n        [Test]\n        public function testToValue():void\n        {\n            var date:Date = new Date(2000);\n\n            assertEquals(toValue(undefined, 1), 1);\n            assertEquals(toValue(undefined, \"test\"), \"test\");\n            assertEquals(toValue(undefined, date), date);\n            assertEquals(toValue(undefined, null), null);\n            assertTrue(toValue(undefined, undefined) === undefined);\n\n\n            assertTrue(toValue(1, undefined) === undefined);\n            assertTrue(toValue(\"test\", undefined) === undefined);\n            assertTrue(toValue(date, undefined) === undefined);\n            assertTrue(toValue(null, undefined) === undefined);\n\n            var f:Function = function(value:*):*\n            {\n                return value;\n            };\n\n            assertEquals(toValue(1, f), 1);\n            assertEquals(toValue(\"test\", f), \"test\");\n            assertEquals(toValue(date, f), date);\n            assertTrue(toValue(undefined, f) === undefined);\n            assertEquals(toValue(null, f), null);\n        }\n\n        [Test]\n        public function testCompare():void\n        {\n            var date:Date = new Date(2000);\n\n            assertEquals(Compare.compare(null, null), 0);\n            assertEquals(Compare.compare(null, 1), -1);\n            assertEquals(Compare.compare(null, 1, Stream.DESCENDING), 1);\n            assertEquals(Compare.compare(1, null), 1);\n            assertEquals(Compare.compare(1, 1, Stream.NUMERIC), 0);\n            assertEquals(Compare.compare(1, \"1\"), -1);\n\n            assertEquals(Compare.compare(new Date(), date), 1);\n            assertEquals(Compare.compare(date, date), 0);\n            assertEquals(Compare.compare(date, new Date()), -1);\n\n\n            assertEquals(Compare.compare(NaN, 1), -1);\n            assertEquals(Compare.compare(NaN, NaN), 0);\n            assertEquals(Compare.compare(1, NaN), 1);\n\n            assertEquals(Compare.compare(\"abc\", \"def\"), -1);\n            assertEquals(Compare.compare(\"t\", \"t\"), 0);\n            assertEquals(Compare.compare(\"def\", \"abc\"), 1);\n\n\n            var xs1:XML = <a>123<\/a>;\n            var xs2:XML = <a>1<\/a>;\n            assertEquals(Compare.compare(xs1, xs2), 1);\n            assertEquals(Compare.compare(xs2, xs2), 0);\n            assertEquals(Compare.compare(xs2, xs1), -1);\n\n            assertEquals(Compare.compare(xs1, xs2, Stream.NUMERIC), 1);\n            assertEquals(Compare.compare(xs2, xs2, Stream.NUMERIC), 0);\n            assertEquals(Compare.compare(xs2, xs1, Stream.NUMERIC), -1);\n\n            try\n            {\n                Compare.compare(new Item(), new Item());\n                assertFalse(true);\n            }\n            catch (e:Error)\n            {\n            }\n        }\n\n    }\n}\n","subject":"test combine","message":"test combine\n","lang":"ActionScript","license":"mit","repos":"kemsky\/stream"}
{"commit":"d3bade48c317ffd4ad79b886d17b729678053187","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n\t\tprivate var _data\t\t\t\t: DataProvider;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_frustumCulling = value;\n\t\t\tif (_mesh && _mesh.root is Scene)\n            \ttestCulling();\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _data.computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new DataProvider();\n\t\t\t_data.setProperty('computedVisibility', false);\n\t\t\t\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t\t\n\t\t\tif (_frustumCulling)\n\t\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n            \n            meshLocalToWorldChangedHandler(mesh, mesh.getLocalToWorldTransform());\n\t\t\tmesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n            mesh.computedVisibilityChanged.add(computedVisiblityChangedHandler);\n            mesh.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n            mesh.computedVisibilityChanged.remove(computedVisiblityChangedHandler);\n            mesh.bindings.removeProvider(_data);\n\t\t}\n\t\t\n        private function computedVisiblityChangedHandler(node               : ISceneNode,\n                                                         computedVisibility : Boolean) : void\n        {\n            _data.computedVisibility = computedVisibility;\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n                                                     propertyName\t: String,\n                                                     oldValue\t\t: Matrix4x4,\n                                                     newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (culling != FrustumCulling.DISABLED)\n\t\t\t{\n\t\t\t\t_data.computedVisibility = true;\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif (_mesh && _mesh.geometry.boundingBox && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _data.computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _data.computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n\t\tprivate var _data\t\t\t\t: DataProvider;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_frustumCulling = value;\n\t\t\tif (_mesh && _mesh.root is Scene)\n            \ttestCulling();\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _data.computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new DataProvider(\n\t\t\t\t{ computedVisibility : false },\n\t\t\t\t'MeshVisibilityDataProvider',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t\t\n\t\t\tif (_frustumCulling)\n\t\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n            \n            meshLocalToWorldChangedHandler(mesh, mesh.getLocalToWorldTransform());\n\t\t\tmesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n            mesh.computedVisibilityChanged.add(computedVisiblityChangedHandler);\n            mesh.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n            mesh.computedVisibilityChanged.remove(computedVisiblityChangedHandler);\n            mesh.bindings.removeProvider(_data);\n\t\t}\n\t\t\n        private function computedVisiblityChangedHandler(node               : ISceneNode,\n                                                         computedVisibility : Boolean) : void\n        {\n            _data.computedVisibility = computedVisibility;\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n                                                     propertyName\t: String,\n                                                     oldValue\t\t: Matrix4x4,\n                                                     newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (culling != FrustumCulling.DISABLED)\n\t\t\t{\n\t\t\t\t_data.computedVisibility = true;\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif (_mesh && _mesh.geometry.boundingBox && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _data.computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _data.computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();\n\t\t}\n\t}\n}\n","subject":"fix MeshVisibilityController to set its data provider usage to DataProviderUsage.EXCLUSIVE in order to make sure cloning the mesh nodes won't cause duplicate binding properties errors","message":"fix MeshVisibilityController to set its data provider usage to DataProviderUsage.EXCLUSIVE in order to make sure cloning the mesh nodes won't cause duplicate binding properties errors\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"91e8dc958bab70fc4fa99f9fc422421e0b6c9e70","old_file":"src\/as\/com\/threerings\/media\/Ticker.as","new_file":"src\/as\/com\/threerings\/media\/Ticker.as","old_contents":"\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.media {\n\nimport flash.events.TimerEvent;\nimport flash.utils.Timer;\n\n\/**\n * Registers objects that wish to be sent a tick() call once per frame.\n *\/\npublic class Ticker\n{\n    public function start () :void\n    {\n        _t.addEventListener(TimerEvent.TIMER, handleTimer);\n        _start = new Date().time;\n        _t.start();\n    }\n\n    public function stop () :void\n    {\n        _t.removeEventListener(TimerEvent.TIMER, handleTimer);\n        _t.stop();\n\n    }\n\n    public function handleTimer (event :TimerEvent) :void\n    {\n        tick(int(new Date().time - _start));\n    }\n\n    protected function tick (tickStamp :int) :void\n    {\n        for each (var tickable :Tickable in _tickables) {\n            tickable.tick(tickStamp);\n        }\n    }\n\n    public function registerTickable (tickable :Tickable) :void\n    {\n        _tickables.push(tickable);\n    }\n\n    public function removeTickable (tickable :Tickable) :void\n    {\n        _tickables.remove(tickable);\n    }\n\n    \/** Everyone who wants to hear about our ticks. *\/\n    protected var _tickables :Array = [];\n\n    \/** A timer that will fire every \"frame\". *\/\n    protected var _t :Timer = new Timer(1);\n\n    \/** What time our ticker started running - tickStamps will be relative to this time. *\/\n    protected var _start :Number;\n}\n}","new_contents":"\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.media {\n\nimport flash.events.TimerEvent;\nimport flash.utils.Timer;\n\nimport com.threerings.util.ArrayUtil;\n\n\/**\n * Registers objects that wish to be sent a tick() call once per frame.\n *\/\npublic class Ticker\n{\n    public function start () :void\n    {\n        _t.addEventListener(TimerEvent.TIMER, handleTimer);\n        _start = new Date().time;\n        _t.start();\n    }\n\n    public function stop () :void\n    {\n        _t.removeEventListener(TimerEvent.TIMER, handleTimer);\n        _t.stop();\n\n    }\n\n    public function handleTimer (event :TimerEvent) :void\n    {\n        tick(int(new Date().time - _start));\n    }\n\n    protected function tick (tickStamp :int) :void\n    {\n        for each (var tickable :Tickable in _tickables) {\n            tickable.tick(tickStamp);\n        }\n    }\n\n    public function registerTickable (tickable :Tickable) :void\n    {\n        _tickables.push(tickable);\n    }\n\n    public function removeTickable (tickable :Tickable) :void\n    {\n        ArrayUtil.removeFirst(_tickables, tickable);\n    }\n\n    \/** Everyone who wants to hear about our ticks. *\/\n    protected var _tickables :Array = [];\n\n    \/** A timer that will fire every \"frame\". *\/\n    protected var _t :Timer = new Timer(1);\n\n    \/** What time our ticker started running - tickStamps will be relative to this time. *\/\n    protected var _start :Number;\n}\n}","subject":"Make the proper call here - there's no remove() on arrays...","message":"Make the proper call here - there's no remove() on arrays...\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@1002 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"d067f5b0f494c45fd91fe3e5055a529cba584b24","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n\n        private var output_text:TextField;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n            var tor_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n\n        private var output_text:TextField;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n            var fac_addr:Object;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main(fac_addr);\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main(fac_addr:Object):void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","subject":"Make fac_addr a local variable.","message":"Make fac_addr a local variable.\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy"}
{"commit":"abffa4f45b2c132cc2607fc275aa47d2c0853b14","old_file":"test\/trace\/trace_properties.as","new_file":"test\/trace\/trace_properties.as","old_contents":"#if __SWF_VERSION__ == 5\n\/\/ create a _global object, since it doesn't have one, these are ver 6 values\n_global = new_empty_object ();\n_global.ASSetNative = ASSetNative;\n_global.ASSetNativeAccessor = ASSetNativeAccessor;\n_global.ASSetPropFlags = ASSetPropFlags;\n_global.ASconstructor = ASconstructor;\n_global.ASnative = ASnative;\n_global.Accessibility = Accessibility;\n_global.Array = Array;\n_global.AsBroadcaster = AsBroadcaster;\n_global.AsSetupError = AsSetupError;\n_global.Boolean = Boolean;\n_global.Button = Button;\n_global.Camera = Camera;\n_global.Color = Color;\n_global.ContextMenu = ContextMenu;\n_global.ContextMenuItem = ContextMenuItem;\n_global.Date = Date;\n_global.Error = Error;\n_global.Function = Function;\n_global.Infinity = Infinity;\n_global.Key = Key;\n_global.LoadVars = LoadVars;\n_global.LocalConnection = LocalConnection;\n_global.Math = Math;\n_global.Microphone = Microphone;\n_global.Mouse = Mouse;\n_global.MovieClip = MovieClip;\n_global.MovieClipLoader = MovieClipLoader;\n_global.NaN = NaN;\n_global.NetConnection = NetConnection;\n_global.NetStream = NetStream;\n_global.Number = Number;\n_global.Object = Object;\n_global.PrintJob = PrintJob;\n_global.RemoteLSOUsage = RemoteLSOUsage;\n_global.Selection = Selection;\n_global.SharedObject = SharedObject;\n_global.Sound = Sound;\n_global.Stage = Stage;\n_global.String = String;\n_global.System = System;\n_global.TextField = TextField;\n_global.TextFormat = TextFormat;\n_global.TextSnapshot = TextSnapshot;\n_global.Video = Video;\n_global.XML = XML;\n_global.XMLNode = XMLNode;\n_global.XMLSocket = XMLSocket;\n_global.clearInterval = clearInterval;\n_global.clearTimeout = clearTimeout;\n_global.enableDebugConsole = enableDebugConsole;\n_global.escape = escape;\n_global.flash = flash;\n_global.isFinite = isFinite;\n_global.isNaN = isNaN;\n_global.o = o;\n_global.parseFloat = parseFloat;\n_global.parseInt = parseInt;\n_global.setInterval = setInterval;\n_global.setTimeout = setTimeout;\n_global.showRedrawRegions = showRedrawRegions;\n_global.textRenderer = textRenderer;\n_global.trace = trace;\n_global.unescape = unescape;\n_global.updateAfterEvent = updateAfterEvent;\n#endif\n\nfunction new_empty_object () {\n  var hash = new Object ();\n  ASSetPropFlags (hash, null, 0, 7);\n  for (var prop in hash) {\n    hash[prop] = \"to-be-deleted\";\n    delete hash[prop];\n  }\n  return hash;\n}\n\nfunction hasOwnProperty (o, prop)\n{\n  if (o.hasOwnProperty != undefined)\n    return o.hasOwnProperty (prop);\n\n  o.hasOwnProperty = ASnative (101, 5);\n  var result = o.hasOwnProperty (prop);\n  delete o.hasOwnProperty;\n  return result;\n}\n\nfunction new_info () {\n  return new_empty_object ();\n}\n\nfunction set_info (info, prop, id, value) {\n  info[prop + \"_-_\" + id] = value;\n}\n\nfunction get_info (info, prop, id) {\n  return info[prop + \"_-_\" + id];\n}\n\nfunction is_blaclisted (o, prop)\n{\n  if (prop == \"mySecretId\" || prop == \"globalSecretId\")\n    return true;\n\n  if (o == _global.Camera && prop == \"names\")\n    return true;\n\n  if (o == _global.Microphone && prop == \"names\")\n    return true;\n\n#if __SWF_VERSION__ < 6\n  if (prop == \"__proto__\" && o[prop] == undefined)\n    return true;\n#endif\n\n  return false;\n}\n\nfunction trace_properties_recurse (o, prefix, identifier, level)\n{\n  \/\/ to collect info about different properties\n  var info = new_info ();\n\n  \/\/ calculate indentation\n  var indentation = \"\";\n  for (var j = 0; j < level; j++) {\n    indentation = indentation + \"  \";\n  }\n\n  \/\/ mark the ones that are not hidden\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true)\n\tset_info (info, prop, \"hidden\", false);\n    }\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  var hidden = new Array ();\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n\tif (get_info (info, prop, \"hidden\") != false) {\n\t  set_info (info, prop, \"hidden\", true);\n\t  hidden.push (prop);\n\t}\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, hidden, 1, 0);\n\n  if (all.length == 0) {\n    trace (indentation + \"no children\");\n    return nextSecretId;\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    var old = o[prop];\n    var val = \"hello \" + o[prop];\n    o[prop] = val;\n    if (o[prop] != val)\n    {\n      set_info (info, prop, \"constant\", true);\n\n      \/\/ try changing value after removing constant propflag\n      ASSetPropFlags (o, prop, 0, 4);\n      o[prop] = val;\n      if (o[prop] != val) {\n\tset_info (info, prop, \"superconstant\", true);\n      } else {\n\tset_info (info, prop, \"superconstant\", false);\n\to[prop] = old;\n      }\n      ASSetPropFlags (o, prop, 4);\n    }\n    else\n    {\n      set_info (info, prop, \"constant\", false);\n      set_info (info, prop, \"superconstant\", false);\n      o[prop] = old;\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ remove constant flag\n    ASSetPropFlags (o, prop, 0, 4);\n\n    \/\/ try deleting\n    var old = o[prop];\n    delete o[prop];\n    if (hasOwnProperty (o, prop))\n    {\n      set_info (info, prop, \"permanent\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"permanent\", false);\n      o[prop] = old;\n    }\n\n    \/\/ put constant flag back, if it was set\n    if (get_info (info, prop, \"constant\") == true)\n      ASSetPropFlags (o, prop, 4);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    \/\/ format propflags\n    var flags = \"\";\n    if (get_info (info, prop, \"hidden\") == true) {\n      flags += \"h\";\n    }\n    if (get_info (info, prop, \"superpermanent\") == true) {\n      flags += \"P\";\n    } else if (get_info (info, prop, \"permanent\") == true) {\n      flags += \"p\";\n    }\n    if (get_info (info, prop, \"superconstant\") == true) {\n      flags += \"C\";\n    } else if (get_info (info, prop, \"constant\") == true) {\n      flags += \"c\";\n    }\n    if (flags != \"\")\n      flags = \" (\" + flags + \")\";\n\n    var value = \"\";\n    \/\/ add value depending on the type\n    if (typeof (o[prop]) == \"number\" || typeof (o[prop]) == \"boolean\") {\n      value += \" : \" + o[prop];\n    } else if (typeof (o[prop]) == \"string\") {\n      value += \" : \\\"\" + o[prop] + \"\\\"\";\n    }\n\n    \/\/ recurse if it's object or function and this is the place it has been\n    \/\/ named after\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n    {\n      if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \".\" + prop ==\n\t  o[prop][\"mySecretId\"])\n      {\n\ttrace (indentation + prop + flags + \" = \" + typeof (o[prop]));\n\ttrace_properties_recurse (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop, level + 1);\n      }\n      else\n      {\n\ttrace (indentation + prop + flags + \" = \" + o[prop][\"mySecretId\"]);\n      }\n    }\n    else\n    {\n      trace (indentation + prop + flags + \" = \" + typeof (o[prop]) + value);\n    }\n  }\n}\n\nfunction generate_names (o, prefix, identifier)\n{\n  \/\/ mark the ones that are not hidden\n  var nothidden = new Array ();\n  for (var prop in o) {\n    nothidden.push (prop);\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  for (var prop in o)\n  {\n    if (is_blaclisted (o, prop) == false) {\n      \/\/ only get the ones that are not only in the __proto__\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, null, 1, 0);\n  ASSetPropFlags (o, nothidden, 0, 1);\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\") {\n      if (hasOwnProperty (o[prop], \"mySecretId\")) {\n\tall[i] = null; \/\/ don't recurse to it again\n      } else {\n\to[prop][\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") +\n\t  identifier + \".\" + prop;\n      }\n    }\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (prop != null) {\n      if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n\tgenerate_names (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop);\n    }\n  }\n}\n\nfunction trace_properties (o, prefix, identifier)\n{\n  _global[\"mySecretId\"] = \"_global\";\n  _global.Object[\"mySecretId\"] = \"_global.Object\";\n  _global.XMLNode[\"mySecretId\"] = \"_global.XMLNode\";\n  generate_names (_global.Object, \"_global\", \"Object\");\n  generate_names (_global.XMLNode, \"_global\", \"XMLNode\");\n  generate_names (_global, \"\", \"_global\");\n\n  if (typeof (o) == \"object\" || typeof (o) == \"function\")\n  {\n    if (!o.hasOwnProperty (\"mySecretId\")) {\n      o[\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") + identifier;\n      generate_names (o, prefix, identifier);\n    }\n\n    if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier == o[\"mySecretId\"])\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  typeof (o));\n    }\n    else\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  o[\"mySecretId\"]);\n    }\n    trace_properties_recurse (o, prefix, identifier, 1);\n  }\n  else\n  {\n    var value = \"\";\n    if (typeof (o) == \"number\" || typeof (o) == \"boolean\") {\n      value += \" : \" + o;\n    } else if (typeof (o) == \"string\") {\n      value += \" : \\\"\" + o + \"\\\"\";\n    }\n    trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\ttypeof (o) + value);\n  }\n}\n","new_contents":"#if __SWF_VERSION__ == 5\n\/\/ create a _global object, since it doesn't have one, these are ver 6 values\n_global = new_empty_object ();\n_global.ASSetNative = ASSetNative;\n_global.ASSetNativeAccessor = ASSetNativeAccessor;\n_global.ASSetPropFlags = ASSetPropFlags;\n_global.ASconstructor = ASconstructor;\n_global.ASnative = ASnative;\n_global.Accessibility = Accessibility;\n_global.Array = Array;\n_global.AsBroadcaster = AsBroadcaster;\n_global.AsSetupError = AsSetupError;\n_global.Boolean = Boolean;\n_global.Button = Button;\n_global.Camera = Camera;\n_global.Color = Color;\n_global.ContextMenu = ContextMenu;\n_global.ContextMenuItem = ContextMenuItem;\n_global.Date = Date;\n_global.Error = Error;\n_global.Function = Function;\n_global.Infinity = Infinity;\n_global.Key = Key;\n_global.LoadVars = LoadVars;\n_global.LocalConnection = LocalConnection;\n_global.Math = Math;\n_global.Microphone = Microphone;\n_global.Mouse = Mouse;\n_global.MovieClip = MovieClip;\n_global.MovieClipLoader = MovieClipLoader;\n_global.NaN = NaN;\n_global.NetConnection = NetConnection;\n_global.NetStream = NetStream;\n_global.Number = Number;\n_global.Object = Object;\n_global.PrintJob = PrintJob;\n_global.RemoteLSOUsage = RemoteLSOUsage;\n_global.Selection = Selection;\n_global.SharedObject = SharedObject;\n_global.Sound = Sound;\n_global.Stage = Stage;\n_global.String = String;\n_global.System = System;\n_global.TextField = TextField;\n_global.TextFormat = TextFormat;\n_global.TextSnapshot = TextSnapshot;\n_global.Video = Video;\n_global.XML = XML;\n_global.XMLNode = XMLNode;\n_global.XMLSocket = XMLSocket;\n_global.clearInterval = clearInterval;\n_global.clearTimeout = clearTimeout;\n_global.enableDebugConsole = enableDebugConsole;\n_global.escape = escape;\n_global.flash = flash;\n_global.isFinite = isFinite;\n_global.isNaN = isNaN;\n_global.o = o;\n_global.parseFloat = parseFloat;\n_global.parseInt = parseInt;\n_global.setInterval = setInterval;\n_global.setTimeout = setTimeout;\n_global.showRedrawRegions = showRedrawRegions;\n_global.textRenderer = textRenderer;\n_global.trace = trace;\n_global.unescape = unescape;\n_global.updateAfterEvent = updateAfterEvent;\n#endif\n\nfunction new_empty_object () {\n  var hash = new Object ();\n  ASSetPropFlags (hash, null, 0, 7);\n  for (var prop in hash) {\n    hash[prop] = \"to-be-deleted\";\n    delete hash[prop];\n  }\n  return hash;\n}\n\nfunction hasOwnProperty_inner (o, prop)\n{\n  if (o.hasOwnProperty != undefined)\n    return o.hasOwnProperty (prop);\n\n  o.hasOwnProperty = ASnative (101, 5);\n  var result = o.hasOwnProperty (prop);\n  delete o.hasOwnProperty;\n  return result;\n}\n\nfunction hasOwnProperty (o, prop)\n{\n  var result = hasOwnProperty_inner (o, prop);\n#if __SWF_VERSION__ != 6\n  if (result == false) {\n    ASSetPropFlags (o, prop, 0, 256);\n    result = hasOwnProperty_inner (o, prop);\n    if (result)\n      ASSetPropFlags (o, prop, 256);\n  }\n#endif\n  return result;\n}\n\nfunction new_info () {\n  return new_empty_object ();\n}\n\nfunction set_info (info, prop, id, value) {\n  info[prop + \"_-_\" + id] = value;\n}\n\nfunction get_info (info, prop, id) {\n  return info[prop + \"_-_\" + id];\n}\n\nfunction is_blaclisted (o, prop)\n{\n  if (prop == \"mySecretId\" || prop == \"globalSecretId\")\n    return true;\n\n  if (o == _global.Camera && prop == \"names\")\n    return true;\n\n  if (o == _global.Microphone && prop == \"names\")\n    return true;\n\n#if __SWF_VERSION__ < 6\n  if (prop == \"__proto__\" && o[prop] == undefined)\n    return true;\n#endif\n\n  return false;\n}\n\nfunction trace_properties_recurse (o, prefix, identifier, level)\n{\n  \/\/ to collect info about different properties\n  var info = new_info ();\n\n  \/\/ calculate indentation\n  var indentation = \"\";\n  for (var j = 0; j < level; j++) {\n    indentation = indentation + \"  \";\n  }\n\n  \/\/ mark the ones that are not hidden\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true)\n\tset_info (info, prop, \"hidden\", false);\n    }\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  var hidden = new Array ();\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n\tif (get_info (info, prop, \"hidden\") != false) {\n\t  set_info (info, prop, \"hidden\", true);\n\t  hidden.push (prop);\n\t}\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, hidden, 1, 0);\n\n  if (all.length == 0) {\n    trace (indentation + \"no children\");\n    return nextSecretId;\n  }\n\n#if __SWF_VERSION__ != 6\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    if (!hasOwnProperty_inner(o, prop) && hasOwnProperty(o, prop))\n    {\n      set_info (info, prop, \"not6\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"not6\", false);\n    }\n  }\n#endif\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    var old = o[prop];\n    var val = \"hello \" + o[prop];\n    o[prop] = val;\n    if (o[prop] != val)\n    {\n      set_info (info, prop, \"constant\", true);\n\n      \/\/ try changing value after removing constant propflag\n      ASSetPropFlags (o, prop, 0, 4);\n      o[prop] = val;\n      if (o[prop] != val) {\n\tset_info (info, prop, \"superconstant\", true);\n      } else {\n\tset_info (info, prop, \"superconstant\", false);\n\to[prop] = old;\n      }\n      ASSetPropFlags (o, prop, 4);\n    }\n    else\n    {\n      set_info (info, prop, \"constant\", false);\n      set_info (info, prop, \"superconstant\", false);\n      o[prop] = old;\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ remove constant flag\n    ASSetPropFlags (o, prop, 0, 4);\n\n    \/\/ try deleting\n    var old = o[prop];\n    delete o[prop];\n    if (hasOwnProperty (o, prop))\n    {\n      set_info (info, prop, \"permanent\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"permanent\", false);\n      o[prop] = old;\n    }\n\n    \/\/ put constant flag back, if it was set\n    if (get_info (info, prop, \"constant\") == true)\n      ASSetPropFlags (o, prop, 4);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    \/\/ format propflags\n    var flags = \"\";\n    if (get_info (info, prop, \"hidden\") == true) {\n      flags += \"h\";\n    }\n    if (get_info (info, prop, \"superpermanent\") == true) {\n      flags += \"P\";\n    } else if (get_info (info, prop, \"permanent\") == true) {\n      flags += \"p\";\n    }\n    if (get_info (info, prop, \"superconstant\") == true) {\n      flags += \"C\";\n    } else if (get_info (info, prop, \"constant\") == true) {\n      flags += \"c\";\n    }\n    if (get_info (info, prop, \"not6\") == true) {\n      flags += \"6\";\n    }\n    if (flags != \"\")\n      flags = \" (\" + flags + \")\";\n\n    var value = \"\";\n    \/\/ add value depending on the type\n    if (typeof (o[prop]) == \"number\" || typeof (o[prop]) == \"boolean\") {\n      value += \" : \" + o[prop];\n    } else if (typeof (o[prop]) == \"string\") {\n      value += \" : \\\"\" + o[prop] + \"\\\"\";\n    }\n\n    \/\/ recurse if it's object or function and this is the place it has been\n    \/\/ named after\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n    {\n      if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \".\" + prop ==\n\t  o[prop][\"mySecretId\"])\n      {\n\ttrace (indentation + prop + flags + \" = \" + typeof (o[prop]));\n\ttrace_properties_recurse (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop, level + 1);\n      }\n      else\n      {\n\ttrace (indentation + prop + flags + \" = \" + o[prop][\"mySecretId\"]);\n      }\n    }\n    else\n    {\n      trace (indentation + prop + flags + \" = \" + typeof (o[prop]) + value);\n    }\n  }\n}\n\nfunction generate_names (o, prefix, identifier)\n{\n  \/\/ mark the ones that are not hidden\n  var nothidden = new Array ();\n  for (var prop in o) {\n    nothidden.push (prop);\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  for (var prop in o)\n  {\n    if (is_blaclisted (o, prop) == false) {\n      \/\/ only get the ones that are not only in the __proto__\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, null, 1, 0);\n  ASSetPropFlags (o, nothidden, 0, 1);\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\") {\n      if (hasOwnProperty (o[prop], \"mySecretId\")) {\n\tall[i] = null; \/\/ don't recurse to it again\n      } else {\n\to[prop][\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") +\n\t  identifier + \".\" + prop;\n      }\n    }\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (prop != null) {\n      if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n\tgenerate_names (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop);\n    }\n  }\n}\n\nfunction trace_properties (o, prefix, identifier)\n{\n  _global[\"mySecretId\"] = \"_global\";\n  _global.Object[\"mySecretId\"] = \"_global.Object\";\n  _global.XMLNode[\"mySecretId\"] = \"_global.XMLNode\";\n  generate_names (_global.Object, \"_global\", \"Object\");\n  generate_names (_global.XMLNode, \"_global\", \"XMLNode\");\n  generate_names (_global, \"\", \"_global\");\n\n  if (typeof (o) == \"object\" || typeof (o) == \"function\")\n  {\n    if (!o.hasOwnProperty (\"mySecretId\")) {\n      o[\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") + identifier;\n      generate_names (o, prefix, identifier);\n    }\n\n    if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier == o[\"mySecretId\"])\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  typeof (o));\n    }\n    else\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  o[\"mySecretId\"]);\n    }\n    trace_properties_recurse (o, prefix, identifier, 1);\n  }\n  else\n  {\n    var value = \"\";\n    if (typeof (o) == \"number\" || typeof (o) == \"boolean\") {\n      value += \" : \" + o;\n    } else if (typeof (o) == \"string\") {\n      value += \" : \\\"\" + o + \"\\\"\";\n    }\n    trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\ttypeof (o) + value);\n  }\n}\n","subject":"Make trace_properties.as detect properties with \"not 6\" flag and mark it","message":"Make trace_properties.as detect properties with \"not 6\" flag and mark it\n\nThis only works on versions other than 6\n","lang":"ActionScript","license":"lgpl-2.1","repos":"freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec"}
{"commit":"ea484fadee74d0bda68cd9f0bdbf38fad1fa54a7","old_file":"as3\/com\/netease\/protobuf\/VarintWriter.as","new_file":"as3\/com\/netease\/protobuf\/VarintWriter.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , \u6768\u535a (Yang Bo) All rights reserved.\n\/\/\n\/\/         pop.atry@gmail.com\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.*\n\tpublic final class VarintWriter extends ByteArray {\n\t\tprivate var bitsLeft:uint = 0\n\t\tpublic function end():void {\n\t\t\tif (length == 1) {\n\t\t\t\tthis[0] &= 0x7F\n\t\t\t} else {\n\t\t\t\tfor (var i:uint = length; i > 0; i--) {\n\t\t\t\t\tconst byte:uint = this[i - 1]\n\t\t\t\t\tif (byte != 0x80) {\n\t\t\t\t\t\tthis[i - 1] = 0x7F & byte\n\t\t\t\t\t\tlength = i\n\t\t\t\t\t\treturn\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tpublic function write(number:uint, bits:uint):void {\n\t\t\tif (bits <= bitsLeft) {\n\t\t\t\tthis[length - 1] |= number << (7 - bitsLeft)\n\t\t\t\tbitsLeft -= bits\n\t\t\t} else {\n\t\t\t\tif (bitsLeft != 0) {\n\t\t\t\t\tthis[length - 1] |= number << (7 - bitsLeft)\n\t\t\t\t\tbits -= bitsLeft\n\t\t\t\t\tnumber >>>= bitsLeft\n\t\t\t\t}\n\t\t\t\twhile (bits >= 7) {\n\t\t\t\t\twriteByte(0x80 | number)\n\t\t\t\t\tnumber >>>= 7\n\t\t\t\t\tbits -= 7\n\t\t\t\t}\n\t\t\t\twriteByte(0x80 | number)\n\t\t\t\tbitsLeft = 7 - bits\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , \u6768\u535a (Yang Bo) All rights reserved.\n\/\/\n\/\/         pop.atry@gmail.com\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.*;\n\tpublic final class VarintWriter extends ByteArray {\n\t\tprivate var bitsLeft:uint = 0\n\t\tpublic function end():void {\n\t\t\tif (length == 1) {\n\t\t\t\tthis[0] &= 0x7F\n\t\t\t} else {\n\t\t\t\tfor (var i:uint = length; i > 0;) {\n\t\t\t\t\tconst l:uint = i - 1\n\t\t\t\t\tconst byte:uint = this[l]\n\t\t\t\t\tif (byte != 0x80) {\n\t\t\t\t\t\tthis[l] = byte & 0x7F\n\t\t\t\t\t\tlength = i\n\t\t\t\t\t\treturn\n\t\t\t\t\t}\n\t\t\t\t\ti = l\n\t\t\t\t}\n\t\t\t\tthis[0] = 0\n\t\t\t\tlength = 1\n\t\t\t}\n\t\t}\n\t\tpublic function write(number:uint, bits:uint):void {\n\t\t\tif (bits <= bitsLeft) {\n\t\t\t\tthis[length - 1] |= number << (7 - bitsLeft)\n\t\t\t\tbitsLeft -= bits\n\t\t\t} else {\n\t\t\t\tif (bitsLeft != 0) {\n\t\t\t\t\tthis[length - 1] |= number << (7 - bitsLeft)\n\t\t\t\t\tbits -= bitsLeft\n\t\t\t\t\tnumber >>>= bitsLeft\n\t\t\t\t}\n\t\t\t\twhile (bits >= 7) {\n\t\t\t\t\twriteByte(0x80 | number)\n\t\t\t\t\tnumber >>>= 7\n\t\t\t\t\tbits -= 7\n\t\t\t\t}\n\t\t\t\twriteByte(0x80 | number)\n\t\t\t\tbitsLeft = 7 - bits\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"\u4fee\u590d Varint \u5927\u4e8e 127 \u65f6\u7ec4\u5305\u9519\u8bef\u7684\u95ee\u9898","message":"\u4fee\u590d Varint \u5927\u4e8e 127 \u65f6\u7ec4\u5305\u9519\u8bef\u7684\u95ee\u9898","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"89e7d8c395cba68490c1af404d7039f9cf8aba9b","old_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/ios7\/ButtonSkin.as","new_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/ios7\/ButtonSkin.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.ios7\n{\n\nimport flash.display.DisplayObject;\n\nimport mx.core.DPIClassification;\nimport mx.core.mx_internal;\nimport mx.events.FlexEvent;\n\nimport spark.components.supportClasses.StyleableTextField;\nimport spark.skins.ios7.assets.Button_up;\nimport spark.skins.mobile.supportClasses.ButtonSkinBase;\n\n\nuse namespace mx_internal;\n\n\/**\n *  ActionScript-based skin for Button controls in mobile applications. The skin supports \n *  iconClass and labelPlacement. It uses FXG classes to \n *  implement the vector drawing.  \n * \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5 \n *  @productversion Flex 4.5\n *\/\npublic class ButtonSkin extends ButtonSkinBase\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     * An array of color distribution ratios.\n     * This is used in the chrome color fill.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    mx_internal static const CHROME_COLOR_RATIOS:Array = [0, 127.5];\n    \n    \/**\n     * An array of alpha values for the corresponding colors in the colors array. \n     * This is used in the chrome color fill.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    mx_internal static const CHROME_COLOR_ALPHAS:Array = [1, 1];\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  Constructor.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    public function ButtonSkin()\n    {\n        super();\n\t\t\/\/In iOS7, buttons look like simple links, without any shape containing the text\n\t\t\/\/We still need to assign an asset to determine the size of the button\n\t\t\/\/Button_up is a simple transparent graphic object\n\t\tupBorderSkin = spark.skins.ios7.assets.Button_up;\n\t\tdownBorderSkin = spark.skins.ios7.assets.Button_up;\n\t\tlayoutCornerEllipseSize = 0;\n        \n        switch (applicationDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t{\n\t\t\t\t\n\t\t\t\tlayoutGap = 20;\n\t\t\t\tlayoutPaddingLeft = 40;\n\t\t\t\tlayoutPaddingRight = 40;\n\t\t\t\tlayoutPaddingTop = 40;\n\t\t\t\tlayoutPaddingBottom = 40;\n\t\t\t\tlayoutBorderSize = 2;\n\t\t\t\tmeasuredDefaultWidth = 128;\n\t\t\t\tmeasuredDefaultHeight = 172;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t{\n\t\t\t\t\n\t\t\t\tlayoutGap = 14;\n\t\t\t\tlayoutPaddingLeft = 30;\n\t\t\t\tlayoutPaddingRight = 30;\n\t\t\t\tlayoutPaddingTop = 30;\n\t\t\t\tlayoutPaddingBottom = 30;\n\t\t\t\tlayoutBorderSize = 2;\n\t\t\t\tmeasuredDefaultWidth = 96;\n\t\t\t\tmeasuredDefaultHeight = 130;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            case DPIClassification.DPI_320:\n            {\n                \n                layoutGap = 10;\n                layoutPaddingLeft = 20;\n                layoutPaddingRight = 20;\n                layoutPaddingTop = 20;\n                layoutPaddingBottom = 20;\n                layoutBorderSize = 2;\n                measuredDefaultWidth = 64;\n                measuredDefaultHeight = 86;\n                \n                break;\n            }\n\t\t\tcase DPIClassification.DPI_240:\n\t\t\t{\n\t\t\t\t\n\t\t\t\tlayoutGap = 7;\n\t\t\t\tlayoutPaddingLeft = 15;\n\t\t\t\tlayoutPaddingRight = 15;\n\t\t\t\tlayoutPaddingTop = 15;\n\t\t\t\tlayoutPaddingBottom = 15;\n\t\t\t\tlayoutBorderSize = 1;\n\t\t\t\tmeasuredDefaultWidth = 48;\n\t\t\t\tmeasuredDefaultHeight = 65;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_120:\n\t\t\t{\n\t\t\t\t\n\t\t\t\tlayoutGap = 4;\n\t\t\t\tlayoutPaddingLeft = 8;\n\t\t\t\tlayoutPaddingRight = 8;\n\t\t\t\tlayoutPaddingTop = 8;\n\t\t\t\tlayoutPaddingBottom = 8;\n\t\t\t\tlayoutBorderSize = 1;\n\t\t\t\tmeasuredDefaultWidth = 24;\n\t\t\t\tmeasuredDefaultHeight = 33;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            default:\n            {\n                \n                layoutGap = 5;\n                layoutPaddingLeft = 10;\n                layoutPaddingRight = 10;\n                layoutPaddingTop = 10;\n                layoutPaddingBottom = 10;\n                layoutBorderSize = 1;\n                measuredDefaultWidth = 32;\n                measuredDefaultHeight = 43;\n                \n                break;\n            }\n        }\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Layout variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  Defines the corner radius.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/  \n    protected var layoutCornerEllipseSize:uint;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    private var _border:DisplayObject;\n    \n    private var changeFXGSkin:Boolean = false;\n    \n    private var borderClass:Class;\n    \n    mx_internal var fillColorStyleName:String = \"chromeColor\";\n    \n    \/**\n     *  Defines the shadow for the Button control's label.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/  \n    public var labelDisplayShadow:StyleableTextField;\n    \n    \/**\n     *  Read-only button border graphic. Use getBorderClassForCurrentState()\n     *  to specify a graphic per-state.\n     * \n     *  @see #getBorderClassForCurrentState()\n     *\/\n    protected function get border():DisplayObject\n    {\n        return _border;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  Class to use for the border in the up state.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     * \n     *  @default Button_up\n     *\/  \n    protected var upBorderSkin:Class;\n    \n    \/**\n     *  Class to use for the border in the down state.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *       \n     *  @default Button_down\n     *\/ \n    protected var downBorderSkin:Class;\n    \n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private\n     *\/\n    override protected function createChildren():void\n    {\n        super.createChildren();\n        \n        if (!labelDisplayShadow && labelDisplay)\n        {\n            labelDisplayShadow = StyleableTextField(createInFontContext(StyleableTextField));\n            labelDisplayShadow.styleName = this;\n            labelDisplayShadow.colorName = \"textShadowColor\";\n            labelDisplayShadow.useTightTextBounds = false;\n            \n            \/\/ add shadow before display\n            addChildAt(labelDisplayShadow, getChildIndex(labelDisplay));\n        }\n        \n        setStyle(\"textAlign\", \"center\");\n    }\n    \n    \/**\n     *  @private \n     *\/\n    override protected function commitCurrentState():void\n    {   \n        super.commitCurrentState();\n        \n        borderClass = getBorderClassForCurrentState();\n        \n        if (!(_border is borderClass))\n            changeFXGSkin = true;\n        \n        \/\/ update borderClass and background\n        invalidateDisplayList();\n    }\n    \n    \/**\n     *  @private\n     *\/\n    override protected function layoutContents(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        super.layoutContents(unscaledWidth, unscaledHeight);\n        \n        \/\/ size the FXG background\n        if (changeFXGSkin)\n        {\n            changeFXGSkin = false;\n            \n            if (_border)\n            {\n                removeChild(_border);\n                _border = null;\n            }\n            \n            if (borderClass)\n            {\n                _border = new borderClass();\n                addChildAt(_border, 0);\n            }\n        }\n        \n        layoutBorder(unscaledWidth, unscaledHeight);\n        \n        \/\/ update label shadow\n        labelDisplayShadow.alpha = getStyle(\"textShadowAlpha\");\n        labelDisplayShadow.commitStyles();\n        \n        \/\/ don't use tightText positioning on shadow\n        setElementPosition(labelDisplayShadow, labelDisplay.x, labelDisplay.y + 1);\n        setElementSize(labelDisplayShadow, labelDisplay.width, labelDisplay.height);\n        \n        \/\/ if labelDisplay is truncated, then push it down here as well.\n        \/\/ otherwise, it would have gotten pushed in the labelDisplay_valueCommitHandler()\n        if (labelDisplay.isTruncated)\n            labelDisplayShadow.text = labelDisplay.text;\n    }\n    \n    \/**\n     *  Position the background of the skin. Override this function to re-position the background. \n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/ \n    mx_internal function layoutBorder(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        setElementSize(border, unscaledWidth, unscaledHeight);\n        setElementPosition(border, 0, 0);\n    }\n    \n    \/**\n     *  Returns the borderClass to use based on the currentState.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/\n    protected function getBorderClassForCurrentState():Class\n    {\n        if (currentState == \"down\") \n            return downBorderSkin;\n        else\n            return upBorderSkin;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handlers\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private \n     *\/\n    override protected function labelDisplay_valueCommitHandler(event:FlexEvent):void \n    {\n        super.labelDisplay_valueCommitHandler(event);\n        labelDisplayShadow.text = labelDisplay.text;\n    }\n    \n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.ios7\n{\n\nimport flash.display.DisplayObject;\n\nimport mx.core.DPIClassification;\nimport mx.core.mx_internal;\nimport mx.events.FlexEvent;\n\nimport spark.components.supportClasses.StyleableTextField;\nimport spark.skins.ios7.assets.Button_up;\nimport spark.skins.mobile.supportClasses.ButtonSkinBase;\n\n\nuse namespace mx_internal;\n\n\/**\n *  ActionScript-based skin for Button controls in mobile applications. The skin supports \n *  iconClass and labelPlacement. It uses FXG classes to \n *  implement the vector drawing.  \n * \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5 \n *  @productversion Flex 4.5\n *\/\npublic class ButtonSkin extends ButtonSkinBase\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     * An array of color distribution ratios.\n     * This is used in the chrome color fill.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    mx_internal static const CHROME_COLOR_RATIOS:Array = [0, 127.5];\n    \n    \/**\n     * An array of alpha values for the corresponding colors in the colors array. \n     * This is used in the chrome color fill.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    mx_internal static const CHROME_COLOR_ALPHAS:Array = [1, 1];\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  Constructor.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    public function ButtonSkin()\n    {\n        super();\n\t\t\/\/In iOS7, buttons look like simple links, without any shape containing the text\n\t\t\/\/We still need to assign an asset to determine the size of the button\n\t\t\/\/Button_up is a simple transparent graphic object\n\t\tupBorderSkin = spark.skins.ios7.assets.Button_up;\n\t\tdownBorderSkin = spark.skins.ios7.assets.Button_up;\n\t\tlayoutCornerEllipseSize = 0;\n        \n        switch (applicationDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t{\n\t\t\t\t\n\t\t\t\tlayoutGap = 20;\n\t\t\t\tlayoutPaddingLeft = 40;\n\t\t\t\tlayoutPaddingRight = 40;\n\t\t\t\tlayoutPaddingTop = 40;\n\t\t\t\tlayoutPaddingBottom = 40;\n\t\t\t\tlayoutBorderSize = 2;\n\t\t\t\tmeasuredDefaultWidth = 128;\n\t\t\t\tmeasuredDefaultHeight = 172;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t{\n\t\t\t\t\n\t\t\t\tlayoutGap = 14;\n\t\t\t\tlayoutPaddingLeft = 30;\n\t\t\t\tlayoutPaddingRight = 30;\n\t\t\t\tlayoutPaddingTop = 30;\n\t\t\t\tlayoutPaddingBottom = 30;\n\t\t\t\tlayoutBorderSize = 2;\n\t\t\t\tmeasuredDefaultWidth = 96;\n\t\t\t\tmeasuredDefaultHeight = 130;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            case DPIClassification.DPI_320:\n            {\n                \n                layoutGap = 10;\n                layoutPaddingLeft = 20;\n                layoutPaddingRight = 20;\n                layoutPaddingTop = 20;\n                layoutPaddingBottom = 20;\n                layoutBorderSize = 2;\n                measuredDefaultWidth = 64;\n                measuredDefaultHeight = 86;\n                \n                break;\n            }\n\t\t\tcase DPIClassification.DPI_240:\n\t\t\t{\n\t\t\t\t\n\t\t\t\tlayoutGap = 7;\n\t\t\t\tlayoutPaddingLeft = 15;\n\t\t\t\tlayoutPaddingRight = 15;\n\t\t\t\tlayoutPaddingTop = 15;\n\t\t\t\tlayoutPaddingBottom = 15;\n\t\t\t\tlayoutBorderSize = 1;\n\t\t\t\tmeasuredDefaultWidth = 48;\n\t\t\t\tmeasuredDefaultHeight = 65;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_120:\n\t\t\t{\n\t\t\t\t\n\t\t\t\tlayoutGap = 4;\n\t\t\t\tlayoutPaddingLeft = 8;\n\t\t\t\tlayoutPaddingRight = 8;\n\t\t\t\tlayoutPaddingTop = 8;\n\t\t\t\tlayoutPaddingBottom = 8;\n\t\t\t\tlayoutBorderSize = 1;\n\t\t\t\tmeasuredDefaultWidth = 24;\n\t\t\t\tmeasuredDefaultHeight = 33;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            default:\n            {\n                \n                layoutGap = 5;\n                layoutPaddingLeft = 10;\n                layoutPaddingRight = 10;\n                layoutPaddingTop = 10;\n                layoutPaddingBottom = 10;\n                layoutBorderSize = 1;\n                measuredDefaultWidth = 32;\n                measuredDefaultHeight = 43;\n                \n                break;\n            }\n        }\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Layout variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  Defines the corner radius.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/  \n    protected var layoutCornerEllipseSize:uint;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    private var _border:DisplayObject;\n    \n    private var changeFXGSkin:Boolean = false;\n    \n    private var borderClass:Class;\n    \n    mx_internal var fillColorStyleName:String = \"chromeColor\";\n    \n    \/**\n     *  Defines the shadow for the Button control's label.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/  \n    public var labelDisplayShadow:StyleableTextField;\n    \n    \/**\n     *  Read-only button border graphic. Use getBorderClassForCurrentState()\n     *  to specify a graphic per-state.\n     * \n     *  @see #getBorderClassForCurrentState()\n     *\/\n    protected function get border():DisplayObject\n    {\n        return _border;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  Class to use for the border in the up state.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     * \n     *  @default Button_up\n     *\/  \n    protected var upBorderSkin:Class;\n    \n    \/**\n     *  Class to use for the border in the down state.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *       \n     *  @default Button_down\n     *\/ \n    protected var downBorderSkin:Class;\n    \n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private\n     *\/\n    override protected function createChildren():void\n    {\n        super.createChildren();\n        setStyle(\"textAlign\", \"center\");\n    }\n    \n    \/**\n     *  @private \n     *\/\n    override protected function commitCurrentState():void\n    {   \n        super.commitCurrentState();\n        \n        borderClass = getBorderClassForCurrentState();\n        \n        if (!(_border is borderClass))\n            changeFXGSkin = true;\n        \n        \/\/ update borderClass and background\n        invalidateDisplayList();\n    }\n    \n    \/**\n     *  @private\n     *\/\n    override protected function layoutContents(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        super.layoutContents(unscaledWidth, unscaledHeight);\n        \n        \/\/ size the FXG background\n        if (changeFXGSkin)\n        {\n            changeFXGSkin = false;\n            \n            if (_border)\n            {\n                removeChild(_border);\n                _border = null;\n            }\n            \n            if (borderClass)\n            {\n                _border = new borderClass();\n                addChildAt(_border, 0);\n            }\n        }\n        \n        layoutBorder(unscaledWidth, unscaledHeight);\n        \n    }\n    \n    \/**\n     *  Position the background of the skin. Override this function to re-position the background. \n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/ \n    mx_internal function layoutBorder(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        setElementSize(border, unscaledWidth, unscaledHeight);\n        setElementPosition(border, 0, 0);\n    }\n    \n    \/**\n     *  Returns the borderClass to use based on the currentState.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/\n    protected function getBorderClassForCurrentState():Class\n    {\n        if (currentState == \"down\") \n            return downBorderSkin;\n        else\n            return upBorderSkin;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handlers\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private \n     *\/\n    override protected function labelDisplay_valueCommitHandler(event:FlexEvent):void \n    {\n        super.labelDisplay_valueCommitHandler(event);\n    }\n    \n}\n}","subject":"Remove labeldisplayshadow since it is not required","message":"Remove labeldisplayshadow since it is not required\n","lang":"ActionScript","license":"apache-2.0","repos":"shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk"}
{"commit":"a644190f6c8f02fedf079be37a53ee17c2c6d4ce","old_file":"WeaveJS\/src\/weavejs\/util\/DateUtils.as","new_file":"WeaveJS\/src\/weavejs\/util\/DateUtils.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\r\n\r\npackage weavejs.util\r\n{\r\n\tpublic class DateUtils\r\n\t{\r\n\t\t\/**\r\n\t\t * This must be set externally.\r\n\t\t *\/\r\n\t\tpublic static var moment:Object;\r\n\t\t\r\n\t\tpublic static function parse(date:Object, moment_fmt:String, force_utc:Boolean = false, force_local:Boolean = false):Date\r\n\t\t{\r\n\t\t\tif (moment_fmt)\r\n\t\t\t\treturn moment(date, moment_fmt, true).toDate();\r\n\t\t\treturn moment(date).toDate();\r\n\t\t}\r\n\t\tpublic static function format(date:Object, moment_fmt:String):String\r\n\t\t{\r\n\t\t\treturn moment(date).format(moment_fmt);\r\n\t\t}\r\n\t\tpublic static function formatDuration(date:Object):String\r\n\t\t{\r\n\t\t\treturn moment.duration(date).humanize();\r\n\t\t}\r\n\t\tpublic static function detectFormats(dates:Array\/*\/<string>\/*\/, moment_formats:Array\/*\/<string>\/*\/):Array\/*\/<string>\/*\/\r\n\t\t{\r\n\t\t\tvar validFormatsSparse:Array = [].concat(moment_formats);\r\n\t\t\tvar fmt:String;\r\n\r\n\t\t\tfor each (var date:String in dates)\r\n\t\t\t{\r\n\t\t\t\tfor (var fmtIdx:String in validFormatsSparse)\r\n\t\t\t\t{\r\n\t\t\t\t\tfmt = validFormatsSparse[fmtIdx];\r\n\t\t\t\t\tif (!fmt)\r\n\t\t\t\t\t\tcontinue;\t\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar m:Object = new moment(date, fmt, true);\r\n\t\t\t\t\tif (!m.isValid())\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvalidFormatsSparse[fmtIdx] = null;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\tvar validFormats:Array = [];\r\n\t\t\tfor each (fmt in validFormatsSparse)\r\n\t\t\t{\r\n\t\t\t\tif (fmt !== null)\r\n\t\t\t\t{\r\n\t\t\t\t\tvalidFormats.push(fmt);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\treturn validFormats;\r\n\t\t}\r\n\t}\r\n}\r\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\r\n\r\npackage weavejs.util\r\n{\r\n\tpublic class DateUtils\r\n\t{\r\n\t\t\/**\r\n\t\t * This must be set externally.\r\n\t\t *\/\r\n\t\tpublic static var moment:Object;\r\n\t\t\r\n\t\tpublic static function parse(date:Object, moment_fmt:String, force_utc:Boolean = false, force_local:Boolean = false):Date\r\n\t\t{\r\n\t\t\tif (moment_fmt)\r\n\t\t\t\treturn moment(date, moment_fmt, true).toDate();\r\n\t\t\treturn moment(date).toDate();\r\n\t\t}\r\n\t\tpublic static function format(date:Object, moment_fmt:String):String\r\n\t\t{\r\n\t\t\treturn moment(date).format(moment_fmt);\r\n\t\t}\r\n\t\tpublic static function formatDuration(date:Object):String\r\n\t\t{\r\n\t\t\treturn !isNaN(date as Number) ? moment.duration(date).humanize() : \"\";\r\n\t\t}\r\n\t\tpublic static function detectFormats(dates:Array\/*\/<string>\/*\/, moment_formats:Array\/*\/<string>\/*\/):Array\/*\/<string>\/*\/\r\n\t\t{\r\n\t\t\tvar validFormatsSparse:Array = [].concat(moment_formats);\r\n\t\t\tvar fmt:String;\r\n\r\n\t\t\tfor each (var date:String in dates)\r\n\t\t\t{\r\n\t\t\t\tfor (var fmtIdx:String in validFormatsSparse)\r\n\t\t\t\t{\r\n\t\t\t\t\tfmt = validFormatsSparse[fmtIdx];\r\n\t\t\t\t\tif (!fmt)\r\n\t\t\t\t\t\tcontinue;\t\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar m:Object = new moment(date, fmt, true);\r\n\t\t\t\t\tif (!m.isValid())\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvalidFormatsSparse[fmtIdx] = null;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\tvar validFormats:Array = [];\r\n\t\t\tfor each (fmt in validFormatsSparse)\r\n\t\t\t{\r\n\t\t\t\tif (fmt !== null)\r\n\t\t\t\t{\r\n\t\t\t\t\tvalidFormats.push(fmt);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\treturn validFormats;\r\n\t\t}\r\n\t}\r\n}\r\n","subject":"Add check for NaN in formatDuration. #WEAVE-616 Fixed Spent time 1h","message":"Add check for NaN in formatDuration. #WEAVE-616 Fixed Spent time 1h\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"f25d002733718f152777521908fd210afa9df8c0","old_file":"com\/segonquart\/menuIdiomes.as","new_file":"com\/segonquart\/menuIdiomes.as","old_contents":"\ufeffimport mx.transitions.easing.*;\rimport com.mosesSupposes.fuse.*;\r\r\tclass com.menuIdiomes extends MovieClip\r\t\r\t{\r\t\tpublic var fr:MovieClip;\r\t\t\r\t\tpublic function menuIdiomes ()\r\t\t{\r\t\t\tthis.onRollOver = this.over;\r\t\t\tthis.onRollOut = this.out;\r\t\t\tthis.onRelease =this.over;\r\t\t}\r\t\t\r\t\tprivate function over ()\r\t\t{\r\t\t\tfr.colorTo (\"#95C60D\", 0.3, \"easeOutCirc\");\r\t\t}\r\t\t\r\t\tprivate function out ()\r\t\t{\r\t\t\tfr.colorTo (\"#010101\", 0.3, \"easeInCirc\");\r\t\t}\r\t\t\r\r\t}\r","new_contents":"\ufeffimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\n\tclass menuIdiomes extends MovieClip\n\t\n\t{\n\t\tpublic var fr:MovieClip;\n\t\t\n\t\tpublic function menuIdiomes ()\n\t\t{\n\t\t\tthis.onRollOver = this.over;\n\t\t\tthis.onRollOut = this.out;\n\t\t\tthis.onRelease =this.over;\n\t\t}\n\t\t\n\t\tprivate function over ()\n\t\t{\n\t\t\tfr.colorTo (\"#95C60D\", 0.3, \"easeOutCirc\");\n\t\t}\n\t\t\n\t\tprivate function out ()\n\t\t{\n\t\t\tfr.colorTo (\"#010101\", 0.3, \"easeInCirc\");\n\t\t}\n\t\t\n\n\t}\n","subject":"Update menuIdiomes.as","message":"Update menuIdiomes.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"0e385a0e1aefd63c3cb300347e896355c01fce26","old_file":"src\/aerys\/minko\/render\/shader\/Shader.as","new_file":"src\/aerys\/minko\/render\/shader\/Shader.as","old_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.render.renderer.state.RendererState;\n\timport aerys.minko.render.resource.ShaderResource;\n\timport aerys.minko.render.resource.TextureResource;\n\timport aerys.minko.render.shader.compiler.Compiler;\n\timport aerys.minko.render.shader.compiler.allocator.ParameterAllocation;\n\timport aerys.minko.render.shader.compiler.register.RegisterLimit;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.render.shader.node.leaf.AbstractParameter;\n\timport aerys.minko.render.shader.node.leaf.StyleParameter;\n\timport aerys.minko.render.shader.node.leaf.TransformParameter;\n\timport aerys.minko.render.shader.node.leaf.WorldParameter;\n\timport aerys.minko.scene.data.LocalData;\n\timport aerys.minko.scene.data.StyleStack;\n\timport aerys.minko.scene.data.ViewportData;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\t\n\tpublic class Shader\n\t{\n\t\tuse namespace minko;\n\t\t\n\t\tprotected var _resource\t\t\t\t\t: ShaderResource;\n\t\t\n\t\tprotected var _lastFrameId\t\t\t\t: uint;\n\t\tprotected var _lastStyleStackVersion\t: uint;\n\t\tprotected var _lastTransformVersion\t\t: uint;\n\t\t\n\t\tprotected var _vsConstData\t\t\t\t: Vector.<Number>;\n\t\tprotected var _fsConstData\t\t\t\t: Vector.<Number>;\n\t\tprotected var _vsParams\t\t\t\t\t: Vector.<ParameterAllocation>;\n\t\tprotected var _fsParams\t\t\t\t\t: Vector.<ParameterAllocation>;\n\t\tprotected var _samplers\t\t\t\t\t: Vector.<int>;\n\t\t\n\t\tpublic function get resource() : ShaderResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic static function create(outputPosition\t: INode,\n\t\t\t\t\t\t\t\t\t  outputColor\t\t: INode) : Shader\n\t\t{\n\t\t\tvar compiler : Compiler = new Compiler();\n\t\t\t\n\t\t\tcompiler.load(outputPosition, outputColor);\n\t\t\t\n\t\t\treturn compiler.compileShader();\n\t\t}\n\t\n\t\tpublic function Shader(vertexShader\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t   fragmentShader\t\t\t: ByteArray,\n\t\t\t\t\t\t\t   vertexInputComponents\t: Vector.<VertexComponent>,\n\t\t\t\t\t\t\t   vertexInputIndices\t\t: Vector.<uint>,\n\t\t\t\t\t\t\t   samplers\t\t\t\t\t: Vector.<int>,\n\t\t\t\t\t\t\t   vertexConstantData\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t   fragmentConstantData\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t   vertexParameters\t\t\t: Vector.<ParameterAllocation>,\n\t\t\t\t\t\t\t   fragmentParameters\t\t: Vector.<ParameterAllocation>)\n\t\t{\n\t\t\t_lastStyleStackVersion\t= uint.MAX_VALUE;\n\t\t\t_lastTransformVersion\t= uint.MAX_VALUE;\n\t\t\t\n\t\t\t_vsConstData\t= vertexConstantData;\n\t\t\t_fsConstData\t= fragmentConstantData;\n\t\t\t_vsParams\t\t= vertexParameters;\n\t\t\t_fsParams\t\t= fragmentParameters;\n\t\t\t_samplers\t\t= samplers;\n\t\t\t\n\t\t\t_resource \t\t= new ShaderResource(vertexShader, fragmentShader, vertexInputComponents, vertexInputIndices);\n\t\t}\n\t\t\n\t\tpublic function fillRenderState(state\t\t: RendererState, \n\t\t\t\t\t\t\t\t\t\tstyleStack\t: StyleStack, \n\t\t\t\t\t\t\t\t\t\tlocal\t\t: LocalData, \n\t\t\t\t\t\t\t\t\t\tworld\t\t: Dictionary) : Boolean\n\t\t{\n\t\t\tif (_lastFrameId != world[ViewportData].frameId)\n\t\t\t{\n\t\t\t\t_lastFrameId\t\t\t= world[ViewportData].frameId;\n\t\t\t\t_lastStyleStackVersion\t= uint.MAX_VALUE;\n\t\t\t\t_lastTransformVersion\t= uint.MAX_VALUE;\n\t\t\t}\n\t\t\t\n\t\t\tsetTextures(state, styleStack, local, world);\n\t\t\tsetConstants(state, styleStack, local, world);\n\t\t\t\n\t\t\tstate.shader = _resource;\n\t\t\t\n\t\t\t_lastStyleStackVersion\t= styleStack.version;\n\t\t\t_lastTransformVersion\t= styleStack.version;\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tprotected function setTextures(state\t\t: RendererState,\n\t\t\t\t\t\t\t\t\t   styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t   \t   localData\t: LocalData,\n\t\t\t\t\t\t\t\t\t   worldData\t: Object) : void\n\t\t{\n\t\t\tvar texture \t\t: TextureResource\t= null;\n\t\t\tvar samplerStyleId \t: int\t\t\t\t= 0;\n\t\t\tvar samplerCount \t: uint \t\t\t\t= _samplers.length;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < samplerCount; ++i)\n\t\t\t{\n\t\t\t\tsamplerStyleId\t= _samplers[i];\n\t\t\t\ttexture\t\t\t= styleStack.get(samplerStyleId) as TextureResource;\n\t\t\t\t\n\t\t\t\tstate.setTextureAt(i, texture);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function setConstants(state\t\t: RendererState,\n\t\t\t\t\t\t\t\t\t    styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\tlocal\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\tworld\t\t: Dictionary) : void\n\t\t{\n\t\t\tupdateConstData(_vsConstData, _vsParams, styleStack, local, world);\n\t\t\tupdateConstData(_fsConstData, _fsParams, styleStack, local, world);\n\t\t\t\n\t\t\tstate.setVertexConstants(_vsConstData);\n\t\t\tstate.setFragmentConstants(_fsConstData);\n\t\t}\n\t\t\n\t\tprotected function updateConstData(constData\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t   paramsAllocs\t: Vector.<ParameterAllocation>, \n\t\t\t\t\t\t\t\t\t\t   styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t   local\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\t   world\t\t: Dictionary) : void\n\t\t{\n\t\t\tvar paramLength\t: int = paramsAllocs.length;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < paramLength; ++i)\n\t\t\t{\n\t\t\t\tvar paramAlloc\t: ParameterAllocation\t= paramsAllocs[i];\n\t\t\t\tvar param\t\t: AbstractParameter\t\t= paramAlloc._parameter;\n\t\t\t\t\n\t\t\t\tif ((param is StyleParameter && styleStack.version == _lastStyleStackVersion) ||\n\t\t\t\t\t(param is TransformParameter && local.version == _lastTransformVersion))\n\t\t\t\t\tcontinue;\n\t\t\t\t\n\t\t\t\tvar data : Object = getParameterData(param, styleStack, local, world);\n\t\t\t\t\n\t\t\t\tloadParameterData(paramAlloc, constData, data);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getParameterData(param\t\t\t: AbstractParameter,\n\t\t\t\t\t\t\t\t\t\t  styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t  local\t\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\t  world\t\t\t: Dictionary) : Object\n\t\t{\n\t\t\tif (param is StyleParameter)\n\t\t\t{\n\t\t\t\tif (param._index != -1)\n\t\t\t\t\treturn styleStack.get(param._key as int).getItem(param._index)[param._field];\n\t\t\t\telse if (param._field != null)\n\t\t\t\t\treturn styleStack.get(param._key as int)[param._field];\n\t\t\t\telse\n\t\t\t\t\treturn styleStack.get(param._key as int, null);\n\t\t\t}\n\t\t\telse if (param is WorldParameter)\n\t\t\t{\n\t\t\t\tvar paramClass : Class = WorldParameter(param)._class;\n\t\t\t\t\n\t\t\t\tif (param._index != -1)\n\t\t\t\t\treturn world[paramClass].getItem(param._index)[param._field];\n\t\t\t\telse if (param._field != null)\n\t\t\t\t\treturn world[paramClass][param._field];\n\t\t\t\telse\n\t\t\t\t\treturn world[paramClass];\n\t\t\t}\n\t\t\telse if (param is TransformParameter)\n\t\t\t{\n\t\t\t\treturn local[param._key];\n\t\t\t}\n\t\t\telse \n\t\t\t\tthrow new Error('Unknown parameter type');\n\t\t}\n\t\t\n\t\tprivate function loadParameterData(paramAlloc\t: ParameterAllocation,\n\t\t\t\t\t\t\t\t\t\t   constData\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t   data\t\t\t: Object) : void\n\t\t{\n\t\t\tvar offset\t: uint\t= paramAlloc._offset;\n\t\t\tvar size\t: uint\t= paramAlloc._parameter._size;\n\t\t\t\n\t\t\tif (data is int)\n\t\t\t{\n\t\t\t\tvar intData : int = data as int;\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = intData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\tconstData[int(offset + 2)] = (intData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((intData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = (intData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset] = ((intData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((intData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = ((intData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 3)] = ((intData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is uint)\n\t\t\t{\n\t\t\t\tvar uintData : uint = data as uint;\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = uintData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\tconstData[int(offset + 2)] = (uintData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((uintData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = (uintData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((uintData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = ((uintData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 3)] = ((uintData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Number)\n\t\t\t{\n\t\t\t\tif (size != 1)\n\t\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t\t'defined as size=' + size + ' but only a Number was found');\n\t\t\t\t\n\t\t\t\tconstData[offset] = data as Number;\n\t\t\t}\n\t\t\telse if (data is Vector4)\n\t\t\t{\n\t\t\t\tvar vectorData : Vector4 = data as Vector4;\n\t\t\t\t\n\t\t\t\tconstData[offset] = vectorData.x;\n\t\t\t\tsize >= 2 && (constData[int(offset + 1)] = vectorData.y);\n\t\t\t\tsize >= 3 && (constData[int(offset + 2)] = vectorData.z);\n\t\t\t\tsize >= 4 && (constData[int(offset + 3)] = vectorData.w);\n\t\t\t}\n\t\t\telse if (data is Matrix4x4)\n\t\t\t{\n\t\t\t\t(data as Matrix4x4).getRawData(constData, offset, true);\n\t\t\t}\n\t\t\telse if (data is Vector.<Vector4>)\n\t\t\t{\n\t\t\t\tvar vectorVectorData\t\t: Vector.<Vector4>\t= data as Vector.<Vector4>;\n\t\t\t\tvar vectorVectorDataLength\t: uint\t\t\t\t= vectorVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < vectorVectorDataLength; ++j)\n\t\t\t\t{\n\t\t\t\t\tvectorData = vectorVectorData[j];\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset + 4 * j] = vectorData.x;\n\t\t\t\t\tconstData[int(offset + 4 * j + 1)] = vectorData.y;\n\t\t\t\t\tconstData[int(offset + 4 * j + 2)] = vectorData.z;\n\t\t\t\t\tconstData[int(offset + 4 * j + 3)] = vectorData.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Vector.<Matrix4x4>)\n\t\t\t{\n\t\t\t\tvar matrixVectorData\t\t: Vector.<Matrix4x4>\t= data as Vector.<Matrix4x4>; \n\t\t\t\tvar matrixVectorDataLength\t: uint\t\t\t\t\t= matrixVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < matrixVectorDataLength; ++i)\n\t\t\t\t{\n\t\t\t\t\tmatrixVectorData[i].getRawData(constData, offset + i * 16, true);\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data == null)\n\t\t\t{\n\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t'null and required by automatic shader');\t\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t'neither a int, a Number, a Vector4 or a Matrix4x4. Unable to ' +\n\t\t\t\t\t'map it to a shader constant.');\t\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.render.renderer.state.RendererState;\n\timport aerys.minko.render.resource.ShaderResource;\n\timport aerys.minko.render.resource.TextureResource;\n\timport aerys.minko.render.shader.compiler.Compiler;\n\timport aerys.minko.render.shader.compiler.allocator.ParameterAllocation;\n\timport aerys.minko.render.shader.compiler.register.RegisterLimit;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.render.shader.node.leaf.AbstractParameter;\n\timport aerys.minko.render.shader.node.leaf.StyleParameter;\n\timport aerys.minko.render.shader.node.leaf.TransformParameter;\n\timport aerys.minko.render.shader.node.leaf.WorldParameter;\n\timport aerys.minko.scene.data.LocalData;\n\timport aerys.minko.scene.data.StyleStack;\n\timport aerys.minko.scene.data.ViewportData;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\t\n\tpublic class Shader\n\t{\n\t\tuse namespace minko;\n\t\t\n\t\tprotected var _resource\t\t\t\t\t: ShaderResource;\n\t\t\n\t\tprotected var _lastFrameId\t\t\t\t: uint;\n\t\tprotected var _lastStyleStackVersion\t: uint;\n\t\tprotected var _lastTransformVersion\t\t: uint;\n\t\t\n\t\tprotected var _vsConstData\t\t\t\t: Vector.<Number>;\n\t\tprotected var _fsConstData\t\t\t\t: Vector.<Number>;\n\t\tprotected var _vsParams\t\t\t\t\t: Vector.<ParameterAllocation>;\n\t\tprotected var _fsParams\t\t\t\t\t: Vector.<ParameterAllocation>;\n\t\tprotected var _samplers\t\t\t\t\t: Vector.<int>;\n\t\t\n\t\tpublic function get resource() : ShaderResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic static function create(outputPosition\t: INode,\n\t\t\t\t\t\t\t\t\t  outputColor\t\t: INode) : Shader\n\t\t{\n\t\t\tvar compiler : Compiler = new Compiler();\n\t\t\t\n\t\t\tcompiler.load(outputPosition, outputColor);\n\t\t\t\n\t\t\treturn compiler.compileShader();\n\t\t}\n\t\n\t\tpublic function Shader(vertexShader\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t   fragmentShader\t\t\t: ByteArray,\n\t\t\t\t\t\t\t   vertexInputComponents\t: Vector.<VertexComponent>,\n\t\t\t\t\t\t\t   vertexInputIndices\t\t: Vector.<uint>,\n\t\t\t\t\t\t\t   samplers\t\t\t\t\t: Vector.<int>,\n\t\t\t\t\t\t\t   vertexConstantData\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t   fragmentConstantData\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t   vertexParameters\t\t\t: Vector.<ParameterAllocation>,\n\t\t\t\t\t\t\t   fragmentParameters\t\t: Vector.<ParameterAllocation>)\n\t\t{\n\t\t\t_lastFrameId\t\t\t= uint.MAX_VALUE;\n\t\t\t_lastStyleStackVersion\t= uint.MAX_VALUE;\n\t\t\t_lastTransformVersion\t= uint.MAX_VALUE;\n\t\t\t\n\t\t\t_vsConstData\t= vertexConstantData;\n\t\t\t_fsConstData\t= fragmentConstantData;\n\t\t\t_vsParams\t\t= vertexParameters;\n\t\t\t_fsParams\t\t= fragmentParameters;\n\t\t\t_samplers\t\t= samplers;\n\t\t\t\n\t\t\t_resource \t\t= new ShaderResource(vertexShader, fragmentShader, vertexInputComponents, vertexInputIndices);\n\t\t}\n\t\t\n\t\tpublic function fillRenderState(state\t\t: RendererState, \n\t\t\t\t\t\t\t\t\t\tstyleStack\t: StyleStack, \n\t\t\t\t\t\t\t\t\t\tlocal\t\t: LocalData, \n\t\t\t\t\t\t\t\t\t\tworld\t\t: Dictionary) : Boolean\n\t\t{\n\t\t\tif (_lastFrameId != world[ViewportData].frameId)\n\t\t\t{\n\t\t\t\t_lastFrameId\t\t\t= world[ViewportData].frameId;\n\t\t\t\t_lastStyleStackVersion\t= uint.MAX_VALUE;\n\t\t\t\t_lastTransformVersion\t= uint.MAX_VALUE;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\tsetTextures(state, styleStack, local, world);\n\t\t\tsetConstants(state, styleStack, local, world);\n\t\t\t\n\t\t\tstate.shader = _resource;\n\t\t\t_lastStyleStackVersion\t= styleStack.version;\n\t\t\t_lastTransformVersion\t= local.version;\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tprotected function setTextures(state\t\t: RendererState,\n\t\t\t\t\t\t\t\t\t   styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t   \t   localData\t: LocalData,\n\t\t\t\t\t\t\t\t\t   worldData\t: Object) : void\n\t\t{\n\t\t\tvar texture \t\t: TextureResource\t= null;\n\t\t\tvar samplerStyleId \t: int\t\t\t\t= 0;\n\t\t\tvar samplerCount \t: uint \t\t\t\t= _samplers.length;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < samplerCount; ++i)\n\t\t\t{\n\t\t\t\tsamplerStyleId\t= _samplers[i];\n\t\t\t\ttexture\t\t\t= styleStack.get(samplerStyleId) as TextureResource;\n\t\t\t\t\n\t\t\t\tstate.setTextureAt(i, texture);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function setConstants(state\t\t: RendererState,\n\t\t\t\t\t\t\t\t\t    styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\tlocal\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\tworld\t\t: Dictionary) : void\n\t\t{\n\t\t\tupdateConstData(_vsConstData, _vsParams, styleStack, local, world);\n\t\t\tupdateConstData(_fsConstData, _fsParams, styleStack, local, world);\n\t\t\t\n\t\t\tstate.setVertexConstants(_vsConstData);\n\t\t\tstate.setFragmentConstants(_fsConstData);\n\t\t}\n\t\t\n\t\tprotected function updateConstData(constData\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t   paramsAllocs\t: Vector.<ParameterAllocation>, \n\t\t\t\t\t\t\t\t\t\t   styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t   local\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\t   world\t\t: Dictionary) : void\n\t\t{\n\t\t\tvar paramLength\t: int = paramsAllocs.length;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < paramLength; ++i)\n\t\t\t{\n\t\t\t\tvar paramAlloc\t: ParameterAllocation\t= paramsAllocs[i];\n\t\t\t\tvar param\t\t: AbstractParameter\t\t= paramAlloc._parameter;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tif ((param is StyleParameter && styleStack.version == _lastStyleStackVersion) ||\n\t\t\t\t\t(param is TransformParameter && local.version == _lastTransformVersion))\n\t\t\t\t\tcontinue;\n\t\t\t\t\n\t\t\t\tvar data : Object = getParameterData(param, styleStack, local, world);\n\t\t\t\tloadParameterData(paramAlloc, constData, data);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getParameterData(param\t\t\t: AbstractParameter,\n\t\t\t\t\t\t\t\t\t\t  styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t  local\t\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\t  world\t\t\t: Dictionary) : Object\n\t\t{\n\t\t\tif (param is StyleParameter)\n\t\t\t{\n\t\t\t\tif (param._index != -1)\n\t\t\t\t\treturn styleStack.get(param._key as int).getItem(param._index)[param._field];\n\t\t\t\telse if (param._field != null)\n\t\t\t\t\treturn styleStack.get(param._key as int)[param._field];\n\t\t\t\telse\n\t\t\t\t\treturn styleStack.get(param._key as int, null);\n\t\t\t}\n\t\t\telse if (param is WorldParameter)\n\t\t\t{\n\t\t\t\tvar paramClass : Class = WorldParameter(param)._class;\n\t\t\t\t\n\t\t\t\tif (param._index != -1)\n\t\t\t\t\treturn world[paramClass].getItem(param._index)[param._field];\n\t\t\t\telse if (param._field != null)\n\t\t\t\t\treturn world[paramClass][param._field];\n\t\t\t\telse\n\t\t\t\t\treturn world[paramClass];\n\t\t\t}\n\t\t\telse if (param is TransformParameter)\n\t\t\t{\n\t\t\t\treturn local[param._key];\n\t\t\t}\n\t\t\telse \n\t\t\t\tthrow new Error('Unknown parameter type');\n\t\t}\n\t\t\n\t\tprivate function loadParameterData(paramAlloc\t: ParameterAllocation,\n\t\t\t\t\t\t\t\t\t\t   constData\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t   data\t\t\t: Object) : void\n\t\t{\n\t\t\tvar offset\t: uint\t= paramAlloc._offset;\n\t\t\tvar size\t: uint\t= paramAlloc._parameter._size;\n\t\t\t\n\t\t\tif (data is int)\n\t\t\t{\n\t\t\t\tvar intData : int = data as int;\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = intData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\tconstData[int(offset + 2)] = (intData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((intData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = (intData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset] = ((intData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((intData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = ((intData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 3)] = ((intData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is uint)\n\t\t\t{\n\t\t\t\tvar uintData : uint = data as uint;\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = uintData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\tconstData[int(offset + 2)] = (uintData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((uintData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = (uintData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((uintData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = ((uintData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 3)] = ((uintData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Number)\n\t\t\t{\n\t\t\t\tif (size != 1)\n\t\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t\t'defined as size=' + size + ' but only a Number was found');\n\t\t\t\t\n\t\t\t\tconstData[offset] = data as Number;\n\t\t\t}\n\t\t\telse if (data is Vector4)\n\t\t\t{\n\t\t\t\tvar vectorData : Vector4 = data as Vector4;\n\t\t\t\t\n\t\t\t\tconstData[offset] = vectorData.x;\n\t\t\t\tsize >= 2 && (constData[int(offset + 1)] = vectorData.y);\n\t\t\t\tsize >= 3 && (constData[int(offset + 2)] = vectorData.z);\n\t\t\t\tsize >= 4 && (constData[int(offset + 3)] = vectorData.w);\n\t\t\t}\n\t\t\telse if (data is Matrix4x4)\n\t\t\t{\n\t\t\t\t(data as Matrix4x4).getRawData(constData, offset, true);\n\t\t\t}\n\t\t\telse if (data is Vector.<Vector4>)\n\t\t\t{\n\t\t\t\tvar vectorVectorData\t\t: Vector.<Vector4>\t= data as Vector.<Vector4>;\n\t\t\t\tvar vectorVectorDataLength\t: uint\t\t\t\t= vectorVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < vectorVectorDataLength; ++j)\n\t\t\t\t{\n\t\t\t\t\tvectorData = vectorVectorData[j];\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset + 4 * j] = vectorData.x;\n\t\t\t\t\tconstData[int(offset + 4 * j + 1)] = vectorData.y;\n\t\t\t\t\tconstData[int(offset + 4 * j + 2)] = vectorData.z;\n\t\t\t\t\tconstData[int(offset + 4 * j + 3)] = vectorData.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Vector.<Matrix4x4>)\n\t\t\t{\n\t\t\t\tvar matrixVectorData\t\t: Vector.<Matrix4x4>\t= data as Vector.<Matrix4x4>; \n\t\t\t\tvar matrixVectorDataLength\t: uint\t\t\t\t\t= matrixVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < matrixVectorDataLength; ++i)\n\t\t\t\t{\n\t\t\t\t\tmatrixVectorData[i].getRawData(constData, offset + i * 16, true);\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data == null)\n\t\t\t{\n\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t'null and required by automatic shader');\t\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t'neither a int, a Number, a Vector4 or a Matrix4x4. Unable to ' +\n\t\t\t\t\t'map it to a shader constant.');\t\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Fix minor bug in Shader","message":"Fix minor bug in Shader\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"812c315b7f7fb707852c9c620d38159331371db1","old_file":"src\/com\/google\/analytics\/GATracker.as","new_file":"src\/com\/google\/analytics\/GATracker.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.Ecommerce;\n    import com.google.analytics.core.EventTracker;\n    import com.google.analytics.core.GIFRequest;\n    import com.google.analytics.core.IdleTimer;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.core.TrackerCache;\n    import com.google.analytics.core.TrackerMode;\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.Layout;\n    import com.google.analytics.events.AnalyticsEvent;\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.external.HTMLDOM;\n    import com.google.analytics.external.JavascriptProxy;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.v4.Bridge;\n    import com.google.analytics.v4.Configuration;\n    import com.google.analytics.v4.GoogleAnalyticsAPI;\n    import com.google.analytics.v4.Tracker;\n    \n    import core.version;\n    \n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    \n    EventTracker;\n    ServerOperationMode;\n    \n    \/**\n     * Dispatched after the factory has built the tracker object.\n     * @eventType com.google.analytics.events.AnalyticsEvent.READY\n     *\/\n    [Event(name=\"ready\", type=\"com.google.analytics.events.AnalyticsEvent\")]\n    \n    \/**\n     * Google Analytic Tracker Code (GATC)'s code-only component.\n     *\/\n    public class GATracker implements AnalyticsTracker\n    {\n        private var _ready:Boolean = false;\n        \n        private var _display:DisplayObject;\n        private var _eventDispatcher:EventDispatcher;\n        private var _tracker:GoogleAnalyticsAPI;\n        \n        \/\/factory\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _env:Environment;\n        private var _buffer:Buffer;\n        private var _gifRequest:GIFRequest;\n        private var _jsproxy:JavascriptProxy;\n        private var _dom:HTMLDOM;\n        private var _adSense:AdSenseGlobals;\n        private var _idleTimer:IdleTimer;\n        private var _ecom:Ecommerce;\n        \n        \/\/object properties\n        private var _account:String;\n        private var _mode:String;\n        private var _visualDebug:Boolean;\n\n        \/**\n         * Indicates if the tracker is automatically build.\n         *\/\n        public static var autobuild:Boolean = true;\n        \n        \/**\n         * The version of the tracker.\n         *\/\n        public static var version:core.version = API.version;\n        \n        \/**\n         * Creates a new GATracker instance.\n         * <p><b>Note:<\/b> the GATracker need to be instancied and added to the Stage or at least\n         * being placed in a display list.<\/p>\n         *\/\n        public function GATracker( display:DisplayObject, account:String,\n                                   mode:String = \"AS3\", visualDebug:Boolean = false,\n                                   config:Configuration = null, debug:DebugConfiguration = null )\n        {\n            _display = display;\n            _eventDispatcher = new EventDispatcher( this ) ;\n            _tracker = new TrackerCache();\n            \n            this.account     = account;\n            this.mode        = mode;\n            this.visualDebug = visualDebug;\n            \n            if( !debug )\n            {\n                this.debug = new DebugConfiguration();\n            }\n            \n            if( !config )\n            {\n                this.config = new Configuration( debug );\n            }\n            else\n            {\n            \tthis.config = config;\n            }\n            \n            if( autobuild )\n            {\n                _factory();\n            }\n        }\n        \n        \/**\n         * @private\n         * Factory to build the different trackers\n         *\/\n        private function _factory():void\n        {\n            _jsproxy = new JavascriptProxy( debug );\n            \n            if( visualDebug )\n            {\n                debug.layout = new Layout( debug, _display );\n                debug.active = visualDebug;\n            }\n            \n            var activeTracker:GoogleAnalyticsAPI;\n            var cache:TrackerCache = _tracker as TrackerCache;\n            \n            switch( mode )\n            {\n                case TrackerMode.BRIDGE :\n                {\n                    activeTracker = _bridgeFactory();\n                    break;\n                }\n                \n                case TrackerMode.AS3 :\n                default:\n                {\n                    activeTracker = _trackerFactory();\n                }\n            }\n            \n            if( !cache.isEmpty() )\n            {\n                cache.tracker = activeTracker;\n                cache.flush();\n            }\n            \n            _tracker = activeTracker;\n            \n            _ready = true;\n            dispatchEvent( new AnalyticsEvent( AnalyticsEvent.READY, this ) );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Tracker object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _trackerFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (AS3) v\" + version +\"\\naccount: \" + account );\n            \n            \/* note:\n               for unit testing and to avoid 2 different branches AIR\/Flash\n               here we will detect if we are in the Flash Player or AIR\n               and pass the infos to the LocalInfo\n               \n               By default we will define \"Flash\" for our local tests\n            *\/\n            \n            \n            _adSense    = new AdSenseGlobals( debug );\n            \n            _dom        = new HTMLDOM( debug );\n            _dom.cacheProperties();\n            \n            _env        = new Environment( \"\", \"\", \"\", debug, _dom );\n            \n            _buffer     = new Buffer( config, debug, false );\n            _gifRequest = new GIFRequest( config, debug, _buffer, _env );\n            _idleTimer  = new IdleTimer( config, debug, _display, _buffer );\n            _ecom       = new Ecommerce ( _debug );\n                        \n            \/* note:\n               To be able to obtain the URL of the main SWF containing the GA API\n               we need to be able to access the stage property of a DisplayObject,\n               here we open the internal namespace to be able to set that reference\n               at instanciation-time.\n               \n               We keep the implementation internal to be able to change it if required later.\n            *\/\n            use namespace ga_internal;\n            _env.url = _display.stage.loaderInfo.url;\n            \n            return new Tracker( account, config, debug, _env, _buffer, _gifRequest, _adSense, _ecom );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Bridge object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _bridgeFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (Bridge) v\" + version +\"\\naccount: \" + account );\n            return new Bridge( account, _debug, _jsproxy );\n        }\n        \n        \n        \/**\n         * Indicates the account value of the tracking.\n         *\/\n        public function get account():String\n        {\n            return _account;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set account( value:String ):void\n        {\n            _account = value;\n        }\n        \n        \/**\n         * Determinates the Configuration object of the tracker.\n         *\/        \n        public function get config():Configuration\n        {\n            return _config;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set config( value:Configuration ):void\n        {\n            _config = value;\n        }\n\n        \/**\n         * Determinates the DebugConfiguration of the tracker. \n         *\/        \n        public function get debug():DebugConfiguration\n        {\n            return _debug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set debug( value:DebugConfiguration ):void\n        {\n            _debug = value;\n        }        \n\n        \/**\n         * Indicates if the tracker is ready to use.\n         *\/\n        public function isReady():Boolean\n        {\n            return _ready;\n        }\n        \n        \/**\n         * Indicates the mode of the tracking \"AS3\" or \"Bridge\".\n         *\/        \n        public function get mode():String\n        {\n            return _mode;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set mode( value:String ):void\n        {\n            _mode = value ;\n        }\n        \n        \/**\n         * Indicates if the tracker use a visual debug.\n         *\/        \n        public function get visualDebug():Boolean\n        {\n            return _visualDebug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set visualDebug( value:Boolean ):void\n        {\n            _visualDebug = value;\n        }\n        \n\n        \/**\n         * Builds the tracker.\n         *\/\n        public function build():void\n        {\n            if( !isReady() )\n            {\n                _factory();\n            }\n        }\n        \n        \/\/ IEventDispatcher implementation\n        \n        \/**\n         * Allows the registration of event listeners on the event target.\n         * @param type A string representing the event type to listen for. If eventName value is \"ALL\" addEventListener use addGlobalListener\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         * @param priority Determines the priority level of the event listener.\n         * @param useWeakReference Indicates if the listener is a weak reference.\n         *\/        \n        public function addEventListener( type:String, listener:Function, useCapture:Boolean = false, priority:int = 0,\n                                          useWeakReference:Boolean = false):void\n        {\n            _eventDispatcher.addEventListener( type, listener, useCapture, priority, useWeakReference );\n        } \n        \n        \/**\n         * Dispatches an event into the event flow.\n         * @param event The Event object that is dispatched into the event flow.\n         * @return <code class=\"prettyprint\">true<\/code> if the Event is dispatched.\n         *\/        \n        public function dispatchEvent( event:Event ):Boolean\n        {\n            return _eventDispatcher.dispatchEvent( event );\n        }\n        \n        \/**\n         * Checks whether the EventDispatcher object has any listeners registered for a specific type of event.\n         * This allows you to determine where altered handling of an event type has been introduced in the event flow heirarchy by an EventDispatcher object.\n         *\/         \n        public function hasEventListener( type:String ):Boolean\n        {\n            return _eventDispatcher.hasEventListener( type );\n        }\n        \n        \/** \n         * Removes a listener from the EventDispatcher object.\n         * If there is no matching listener registered with the <code class=\"prettyprint\">EventDispatcher<\/code> object, then calling this method has no effect.\n         * @param type Specifies the type of event.\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         *\/        \n        public function removeEventListener( type:String, listener:Function, useCapture:Boolean = false ):void\n        {\n            _eventDispatcher.removeEventListener( type, listener, useCapture );\n        }\n        \n        \/**\n         * Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.\n         * This method returns <code class=\"prettyprint\">true<\/code> if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.\n         * @return A value of <code class=\"prettyprint\">true<\/code> if a listener of the specified type will be triggered; <code class=\"prettyprint\">false<\/code> otherwise.\n         *\/        \n        public function willTrigger( type:String ):Boolean\n        {\n            return _eventDispatcher.willTrigger( type );\n        }        \n        \n        include \"common.txt\"\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.Ecommerce;\n    import com.google.analytics.core.EventTracker;\n    import com.google.analytics.core.GIFRequest;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.core.TrackerCache;\n    import com.google.analytics.core.TrackerMode;\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.Layout;\n    import com.google.analytics.events.AnalyticsEvent;\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.external.HTMLDOM;\n    import com.google.analytics.external.JavascriptProxy;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.v4.Bridge;\n    import com.google.analytics.v4.Configuration;\n    import com.google.analytics.v4.GoogleAnalyticsAPI;\n    import com.google.analytics.v4.Tracker;\n    \n    import core.version;\n    \n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    \n    EventTracker;\n    ServerOperationMode;\n    \n    \/**\n     * Dispatched after the factory has built the tracker object.\n     * @eventType com.google.analytics.events.AnalyticsEvent.READY\n     *\/\n    [Event(name=\"ready\", type=\"com.google.analytics.events.AnalyticsEvent\")]\n    \n    \/**\n     * Google Analytic Tracker Code (GATC)'s code-only component.\n     *\/\n    public class GATracker implements AnalyticsTracker\n    {\n        private var _ready:Boolean = false;\n        \n        private var _display:DisplayObject;\n        private var _eventDispatcher:EventDispatcher;\n        private var _tracker:GoogleAnalyticsAPI;\n        \n        \/\/factory\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _env:Environment;\n        private var _buffer:Buffer;\n        private var _gifRequest:GIFRequest;\n        private var _jsproxy:JavascriptProxy;\n        private var _dom:HTMLDOM;\n        private var _adSense:AdSenseGlobals;\n        private var _ecom:Ecommerce;\n        \n        \/\/object properties\n        private var _account:String;\n        private var _mode:String;\n        private var _visualDebug:Boolean;\n\n        \/**\n         * Indicates if the tracker is automatically build.\n         *\/\n        public static var autobuild:Boolean = true;\n        \n        \/**\n         * The version of the tracker.\n         *\/\n        public static var version:core.version = API.version;\n        \n        \/**\n         * Creates a new GATracker instance.\n         * <p><b>Note:<\/b> the GATracker need to be instancied and added to the Stage or at least\n         * being placed in a display list.<\/p>\n         *\/\n        public function GATracker( display:DisplayObject, account:String,\n                                   mode:String = \"AS3\", visualDebug:Boolean = false,\n                                   config:Configuration = null, debug:DebugConfiguration = null )\n        {\n            _display = display;\n            _eventDispatcher = new EventDispatcher( this ) ;\n            _tracker = new TrackerCache();\n            \n            this.account     = account;\n            this.mode        = mode;\n            this.visualDebug = visualDebug;\n            \n            if( !debug )\n            {\n                this.debug = new DebugConfiguration();\n            }\n            \n            if( !config )\n            {\n                this.config = new Configuration( debug );\n            }\n            else\n            {\n            \tthis.config = config;\n            }\n            \n            if( autobuild )\n            {\n                _factory();\n            }\n        }\n        \n        \/**\n         * @private\n         * Factory to build the different trackers\n         *\/\n        private function _factory():void\n        {\n            _jsproxy = new JavascriptProxy( debug );\n            \n            if( visualDebug )\n            {\n                debug.layout = new Layout( debug, _display );\n                debug.active = visualDebug;\n            }\n            \n            var activeTracker:GoogleAnalyticsAPI;\n            var cache:TrackerCache = _tracker as TrackerCache;\n            \n            switch( mode )\n            {\n                case TrackerMode.BRIDGE :\n                {\n                    activeTracker = _bridgeFactory();\n                    break;\n                }\n                \n                case TrackerMode.AS3 :\n                default:\n                {\n                    activeTracker = _trackerFactory();\n                }\n            }\n            \n            if( !cache.isEmpty() )\n            {\n                cache.tracker = activeTracker;\n                cache.flush();\n            }\n            \n            _tracker = activeTracker;\n            \n            _ready = true;\n            dispatchEvent( new AnalyticsEvent( AnalyticsEvent.READY, this ) );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Tracker object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _trackerFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (AS3) v\" + version +\"\\naccount: \" + account );\n            \n            \/* note:\n               for unit testing and to avoid 2 different branches AIR\/Flash\n               here we will detect if we are in the Flash Player or AIR\n               and pass the infos to the LocalInfo\n               \n               By default we will define \"Flash\" for our local tests\n            *\/\n            \n            \n            _adSense    = new AdSenseGlobals( debug );\n            \n            _dom        = new HTMLDOM( debug );\n            _dom.cacheProperties();\n            \n            _env        = new Environment( \"\", \"\", \"\", debug, _dom );\n            \n            _buffer     = new Buffer( config, debug, false );\n            _gifRequest = new GIFRequest( config, debug, _buffer, _env );\n            _ecom       = new Ecommerce ( _debug );\n                        \n            \/* note:\n               To be able to obtain the URL of the main SWF containing the GA API\n               we need to be able to access the stage property of a DisplayObject,\n               here we open the internal namespace to be able to set that reference\n               at instanciation-time.\n               \n               We keep the implementation internal to be able to change it if required later.\n            *\/\n            use namespace ga_internal;\n            _env.url = _display.stage.loaderInfo.url;\n            \n            return new Tracker( account, config, debug, _env, _buffer, _gifRequest, _adSense, _ecom );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Bridge object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _bridgeFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (Bridge) v\" + version +\"\\naccount: \" + account );\n            return new Bridge( account, _debug, _jsproxy );\n        }\n        \n        \n        \/**\n         * Indicates the account value of the tracking.\n         *\/\n        public function get account():String\n        {\n            return _account;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set account( value:String ):void\n        {\n            _account = value;\n        }\n        \n        \/**\n         * Determinates the Configuration object of the tracker.\n         *\/        \n        public function get config():Configuration\n        {\n            return _config;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set config( value:Configuration ):void\n        {\n            _config = value;\n        }\n\n        \/**\n         * Determinates the DebugConfiguration of the tracker. \n         *\/        \n        public function get debug():DebugConfiguration\n        {\n            return _debug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set debug( value:DebugConfiguration ):void\n        {\n            _debug = value;\n        }        \n\n        \/**\n         * Indicates if the tracker is ready to use.\n         *\/\n        public function isReady():Boolean\n        {\n            return _ready;\n        }\n        \n        \/**\n         * Indicates the mode of the tracking \"AS3\" or \"Bridge\".\n         *\/        \n        public function get mode():String\n        {\n            return _mode;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set mode( value:String ):void\n        {\n            _mode = value ;\n        }\n        \n        \/**\n         * Indicates if the tracker use a visual debug.\n         *\/        \n        public function get visualDebug():Boolean\n        {\n            return _visualDebug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set visualDebug( value:Boolean ):void\n        {\n            _visualDebug = value;\n        }\n        \n\n        \/**\n         * Builds the tracker.\n         *\/\n        public function build():void\n        {\n            if( !isReady() )\n            {\n                _factory();\n            }\n        }\n        \n        \/\/ IEventDispatcher implementation\n        \n        \/**\n         * Allows the registration of event listeners on the event target.\n         * @param type A string representing the event type to listen for. If eventName value is \"ALL\" addEventListener use addGlobalListener\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         * @param priority Determines the priority level of the event listener.\n         * @param useWeakReference Indicates if the listener is a weak reference.\n         *\/        \n        public function addEventListener( type:String, listener:Function, useCapture:Boolean = false, priority:int = 0,\n                                          useWeakReference:Boolean = false):void\n        {\n            _eventDispatcher.addEventListener( type, listener, useCapture, priority, useWeakReference );\n        } \n        \n        \/**\n         * Dispatches an event into the event flow.\n         * @param event The Event object that is dispatched into the event flow.\n         * @return <code class=\"prettyprint\">true<\/code> if the Event is dispatched.\n         *\/        \n        public function dispatchEvent( event:Event ):Boolean\n        {\n            return _eventDispatcher.dispatchEvent( event );\n        }\n        \n        \/**\n         * Checks whether the EventDispatcher object has any listeners registered for a specific type of event.\n         * This allows you to determine where altered handling of an event type has been introduced in the event flow heirarchy by an EventDispatcher object.\n         *\/         \n        public function hasEventListener( type:String ):Boolean\n        {\n            return _eventDispatcher.hasEventListener( type );\n        }\n        \n        \/** \n         * Removes a listener from the EventDispatcher object.\n         * If there is no matching listener registered with the <code class=\"prettyprint\">EventDispatcher<\/code> object, then calling this method has no effect.\n         * @param type Specifies the type of event.\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         *\/        \n        public function removeEventListener( type:String, listener:Function, useCapture:Boolean = false ):void\n        {\n            _eventDispatcher.removeEventListener( type, listener, useCapture );\n        }\n        \n        \/**\n         * Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.\n         * This method returns <code class=\"prettyprint\">true<\/code> if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.\n         * @return A value of <code class=\"prettyprint\">true<\/code> if a listener of the specified type will be triggered; <code class=\"prettyprint\">false<\/code> otherwise.\n         *\/        \n        public function willTrigger( type:String ):Boolean\n        {\n            return _eventDispatcher.willTrigger( type );\n        }        \n        \n        include \"common.txt\"\n        \n    }\n}","subject":"remove idle timer instanciation","message":"remove idle timer instanciation","lang":"ActionScript","license":"apache-2.0","repos":"nsdevaraj\/gaforflash,minimedj\/gaforflash,minimedj\/gaforflash,nsdevaraj\/gaforflash"}
{"commit":"1c3736590651b4fa6fdf586cb3aedee6846edff0","old_file":"src\/aerys\/minko\/type\/binding\/DataProvider.as","new_file":"src\/aerys\/minko\/type\/binding\/DataProvider.as","old_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\t\n\tpublic dynamic class DataProvider extends Proxy implements IDynamicDataProvider\n\t{\t\n\t\tprivate var _usage\t\t\t\t: uint;\n\t\tprivate var _name\t\t\t\t: String;\n\t\tprivate var _descriptor\t\t\t: Object;\n\t\t\n\t\tprivate var _propertyChanged\t: Signal;\n\t\tprivate var _propertyAdded\t\t: Signal;\n\t\tprivate var _propertyRemoved\t: Signal;\n\t\t\t\n\t\tprivate var _nameToProperty\t\t: Object;\n\t\tprivate var _propertyToNames\t: Dictionary;\n\t\t\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get dataDescriptor() : Object\n\t\t{\n\t\t\treturn _descriptor;\n\t\t}\n\t\t\n\t\tpublic function get propertyChanged() : Signal\n\t\t{\n\t\t\treturn _propertyChanged;\n\t\t}\n\t\t\n\t\tpublic function get propertyAdded() : Signal\n\t\t{\n\t\t\treturn _propertyAdded;\n\t\t}\n\t\t\n\t\tpublic function get propertyRemoved() : Signal\n\t\t{\n\t\t\treturn _propertyRemoved;\n\t\t}\n\t\t\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\t\n\t\tpublic function set name(v : String) : void\n\t\t{\n\t\t\t_name = v;\n\t\t}\n\t\t\n\t\tpublic function DataProvider(properties\t: Object\t= null, \n\t\t\t\t\t\t\t\t\t name\t\t: String\t= null,\n\t\t\t\t\t\t\t\t\t usage\t\t: uint\t\t= 1)\n\t\t{\n\t\t\t_name\t= name;\n\t\t\t_usage\t= usage;\n\t\t\t\n\t\t\tinitialize(properties);\n\t\t}\n\t\t\n\t\tprivate function initialize(properties : Object) : void\n\t\t{\n\t\t\t_descriptor = {};\n\t\t\t_propertyChanged = new Signal('DataProvider.changed');\n\t\t\t_propertyAdded = new Signal('DataProvider.propertyAdded');\n\t\t\t_propertyRemoved = new Signal('DataProvider.propertyRemoved');\n\t\t\t_nameToProperty = {};\n\t\t\t_propertyToNames = new Dictionary();\n\t\t\t\n\t\t\tvar propertyName : String = null;\n\t\t\t\n\t\t\tif (properties is DataProvider)\n\t\t\t{\n\t\t\t\tvar provider : DataProvider = properties as DataProvider;\n\t\t\t\t\n\t\t\t\tfor each (propertyName in provider.dataDescriptor)\n\t\t\t\t\tsetProperty(propertyName, provider[propertyName]);\n\t\t\t}\n\t\t\telse if (properties is Object)\n\t\t\t{\n\t\t\t\tfor (propertyName in properties)\n\t\t\t\t\tsetProperty(propertyName, properties[propertyName]);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn getProperty(String(name));\n\t\t}\n\t\t\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tsetProperty(String(name), value);\n\t\t}\n\t\t\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tremoveProperty(String(name));\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tpublic function getProperty(name : String) : *\n\t\t{\n\t\t\treturn _nameToProperty[name];\n\t\t}\n\t\t\n\t\tpublic function setProperty(name : String, newValue : Object) : DataProvider\n\t\t{\n\t\t\tvar oldValue \t\t\t: Object\t\t\t= _nameToProperty[name];\n\t\t\tvar oldMonitoredValue\t: IWatchable\t\t= oldValue as IWatchable;\n\t\t\tvar newMonitoredValue\t: IWatchable\t\t= newValue as IWatchable;\n\t\t\tvar oldPropertyNames\t: Vector.<String>\t= _propertyToNames[oldMonitoredValue];\n\t\t\tvar newPropertyNames\t: Vector.<String>\t= _propertyToNames[newMonitoredValue];\n\t\t\t\n\t\t\tif (oldMonitoredValue != null)\n\t\t\t{\n\t\t\t\tif (oldPropertyNames.length == 1)\n\t\t\t\t{\n\t\t\t\t\toldMonitoredValue.changed.remove(propertyChangedHandler);\n\t\t\t\t\tdelete _propertyToNames[oldMonitoredValue];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\toldPropertyNames.splice(oldPropertyNames.indexOf(name), 1);\n\t\t\t}\n\t\t\t\n\t\t\tif (newMonitoredValue != null)\n\t\t\t\twatchProperty(name, newMonitoredValue);\n\t\t\t\n\t\t\tvar propertyAdded : Boolean = !_descriptor.hasOwnProperty(name);\n\t\t\t\n\t\t\t_descriptor[name]\t\t= name;\n\t\t\t_nameToProperty[name]\t= newValue;\n\t\t\t\n\t\t\tif (propertyAdded)\n\t\t\t\t_propertyAdded.execute(this, name, name, newValue);\n\t\t\telse\n\t\t\t\t_propertyChanged.execute(this, name);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProperties(properties : Object) : DataProvider\n\t\t{\n\t\t\tfor (var propertyName : String in properties)\n\t\t\t\tsetProperty(propertyName, properties[propertyName]);\n\t\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprotected function watchProperty(name : String, property : IWatchable) : void\n\t\t{\n\t\t\tif (property != null)\n\t\t\t{\n\t\t\t\tvar newPropertyNames : Vector.<String> = _propertyToNames[property] as Vector.<String>;\n\t\t\t\t\n\t\t\t\tif (newPropertyNames == null)\n\t\t\t\t{\n\t\t\t\t\t_propertyToNames[property] = newPropertyNames = new <String>[name];\n\t\t\t\t\tproperty.changed.add(propertyChangedHandler);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tnewPropertyNames.push(name);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeProperty(name : String) : DataProvider\n\t\t{\n\t\t\tif (_descriptor.hasOwnProperty(name))\n\t\t\t{\n\t\t\t\tvar oldMonitoredValue\t: IWatchable\t\t= _nameToProperty[name] as IWatchable;\n\t\t\t\tvar oldPropertyNames\t: Vector.<String>\t= _propertyToNames[oldMonitoredValue];\n\t\t\t\tvar bindingName\t\t\t: String\t\t\t= _descriptor[name];\n\t\t\t\t\n\t\t\t\tdelete _descriptor[name];\n\t\t\t\tdelete _nameToProperty[name];\n\t\t\t\t\n\t\t\t\tif (oldMonitoredValue != null)\n\t\t\t\t{\n\t\t\t\t\tif (oldPropertyNames.length == 1)\n\t\t\t\t\t{\n\t\t\t\t\t\toldMonitoredValue.changed.remove(propertyChangedHandler);\n\t\t\t\t\t\tdelete _propertyToNames[oldMonitoredValue];\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\toldPropertyNames.splice(oldPropertyNames.indexOf(name), 1);\n\t\t\t\t}\n\t\t\t\t\n\t\/\/\t\t\t_changed.execute(this, 'dataDescriptor');\n\t\t\t\t_propertyRemoved.execute(this, name, bindingName, oldMonitoredValue);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllProperties() : DataProvider\n\t\t{\n\t\t\tfor (var propertyName : String in _nameToProperty)\n\t\t\t\tremoveProperty(propertyName);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function propertyExists(name : String) : Boolean\n\t\t{\n\t\t\treturn _descriptor.hasOwnProperty(name);\n\t\t}\n\t\t\n\t\tpublic function invalidate() : DataProvider\n\t\t{\n\t\t\t_propertyChanged.execute(this, null);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function clone() : IDataProvider\n\t\t{\n\t\t\tswitch (_usage)\n\t\t\t{\n\t\t\t\tcase DataProviderUsage.EXCLUSIVE:\n\t\t\t\t\treturn new DataProvider(_nameToProperty, _name + '_cloned', _usage);\n\t\t\t\tcase DataProviderUsage.SHARED:\n\t\t\t\t\treturn this;\n\t\t\t\tcase DataProviderUsage.MANAGED:\n\t\t\t\t\tthrow new Error('This dataprovider is managed, and must not be cloned');\n\t\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unkown usage value');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(source : IWatchable) : void\n\t\t{\n\t\t\tvar names\t\t: Vector.<String>\t= _propertyToNames[source];\n\t\t\tvar numNames\t: uint\t\t\t\t= names.length;\n\t\t\t\n\t\t\tfor (var nameId : uint = 0; nameId < numNames; ++nameId)\n\t\t\t\t_propertyChanged.execute(this, names[nameId]);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\t\n\tpublic dynamic class DataProvider extends Proxy implements IDynamicDataProvider\n\t{\t\n\t\tprivate var _usage\t\t\t\t: uint;\n\t\tprivate var _name\t\t\t\t: String;\n\t\tprivate var _descriptor\t\t\t: Object;\n\t\t\n\t\tprivate var _propertyChanged\t: Signal;\n\t\tprivate var _propertyAdded\t\t: Signal;\n\t\tprivate var _propertyRemoved\t: Signal;\n\t\t\t\n\t\tprivate var _nameToProperty\t\t: Object;\n\t\tprivate var _propertyToNames\t: Dictionary;\n\t\t\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get dataDescriptor() : Object\n\t\t{\n\t\t\treturn _descriptor;\n\t\t}\n\t\t\n\t\tpublic function get propertyChanged() : Signal\n\t\t{\n\t\t\treturn _propertyChanged;\n\t\t}\n\t\t\n\t\tpublic function get propertyAdded() : Signal\n\t\t{\n\t\t\treturn _propertyAdded;\n\t\t}\n\t\t\n\t\tpublic function get propertyRemoved() : Signal\n\t\t{\n\t\t\treturn _propertyRemoved;\n\t\t}\n\t\t\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\t\n\t\tpublic function set name(v : String) : void\n\t\t{\n\t\t\t_name = v;\n\t\t}\n\t\t\n\t\tpublic function DataProvider(properties\t: Object\t= null, \n\t\t\t\t\t\t\t\t\t name\t\t: String\t= null,\n\t\t\t\t\t\t\t\t\t usage\t\t: uint\t\t= 1)\n\t\t{\n\t\t\t_name\t= name;\n\t\t\t_usage\t= usage;\n\t\t\t\n\t\t\tinitialize(properties);\n\t\t}\n\t\t\n\t\tprivate function initialize(properties : Object) : void\n\t\t{\n\t\t\t_descriptor = {};\n\t\t\t_propertyChanged = new Signal('DataProvider.changed');\n\t\t\t_propertyAdded = new Signal('DataProvider.propertyAdded');\n\t\t\t_propertyRemoved = new Signal('DataProvider.propertyRemoved');\n\t\t\t_nameToProperty = {};\n\t\t\t_propertyToNames = new Dictionary();\n\t\t\t\n\t\t\tvar propertyName : String = null;\n\t\t\t\n\t\t\tif (properties is DataProvider)\n\t\t\t{\n\t\t\t\tvar provider : DataProvider = properties as DataProvider;\n\t\t\t\t\n\t\t\t\tfor each (propertyName in provider.dataDescriptor)\n\t\t\t\t\tsetProperty(propertyName, provider[propertyName]);\n\t\t\t}\n\t\t\telse if (properties is Object)\n\t\t\t{\n\t\t\t\tfor (propertyName in properties)\n\t\t\t\t\tsetProperty(propertyName, properties[propertyName]);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn getProperty(String(name));\n\t\t}\n\t\t\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tsetProperty(String(name), value);\n\t\t}\n\t\t\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tremoveProperty(String(name));\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tpublic function getProperty(name : String) : *\n\t\t{\n\t\t\treturn _nameToProperty[name];\n\t\t}\n\t\t\n\t\tpublic function setProperty(name : String, newValue : Object) : DataProvider\n\t\t{\n\t\t\tvar oldValue \t\t\t: Object\t\t\t= _nameToProperty[name];\n\t\t\tvar oldWatchedValue\t    : IWatchable\t\t= oldValue as IWatchable;\n\t\t\tvar newWatchedValue\t    : IWatchable\t\t= newValue as IWatchable;\n\t\t\tvar oldPropertyNames\t: Vector.<String>\t= _propertyToNames[oldWatchedValue];\n\t\t\tvar newPropertyNames\t: Vector.<String>\t= _propertyToNames[newWatchedValue];\n\t\t\t\n            if (newWatchedValue != oldWatchedValue)\n            {\n    \t\t\tif (oldWatchedValue != null)\n    \t\t\t    unwatchProperty(name, oldWatchedValue);\n    \t\t\t\n    \t\t\tif (newWatchedValue != null)\n    \t\t\t\twatchProperty(name, newWatchedValue);\n            }\n\t\t\t\n\t\t\tvar propertyAdded : Boolean = !_descriptor.hasOwnProperty(name);\n\t\t\t\n\t\t\t_descriptor[name]\t\t= name;\n\t\t\t_nameToProperty[name]\t= newValue;\n\t\t\t\n\t\t\tif (propertyAdded)\n\t\t\t\t_propertyAdded.execute(this, name, name, newValue);\n\t\t\telse\n\t\t\t\t_propertyChanged.execute(this, name);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProperties(properties : Object) : DataProvider\n\t\t{\n\t\t\tfor (var propertyName : String in properties)\n\t\t\t\tsetProperty(propertyName, properties[propertyName]);\n\t\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprotected function watchProperty(name : String, property : IWatchable) : void\n\t\t{\n\t\t\tif (property != null)\n\t\t\t{\n\t\t\t\tvar newPropertyNames : Vector.<String> = _propertyToNames[property] as Vector.<String>;\n\t\t\t\t\n\t\t\t\tif (newPropertyNames == null)\n\t\t\t\t{\n\t\t\t\t\t_propertyToNames[property] = newPropertyNames = new <String>[name];\n\t\t\t\t\tproperty.changed.add(propertyChangedHandler);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tnewPropertyNames.push(name);\n\t\t\t}\n\t\t}\n        \n        protected function unwatchProperty(name : String, property : IWatchable) : void\n        {\n            var oldPropertyNames\t: Vector.<String>\t= _propertyToNames[property];\n            \n            if (oldPropertyNames.length == 1)\n            {\n                property.changed.remove(propertyChangedHandler);\n                delete _propertyToNames[property];\n            }\n            else\n            {\n                var numPropertyNames : uint = oldPropertyNames.length - 1;\n                \n                oldPropertyNames[oldPropertyNames.indexOf(name)] = oldPropertyNames[numPropertyNames];\n                oldPropertyNames.length = numPropertyNames;\n            }\n        }\n\t\t\n\t\tpublic function removeProperty(name : String) : DataProvider\n\t\t{\n\t\t\tif (_descriptor.hasOwnProperty(name))\n\t\t\t{\n\t\t\t\tvar oldMonitoredValue\t: IWatchable\t\t= _nameToProperty[name] as IWatchable;\n\t\t\t\tvar oldPropertyNames\t: Vector.<String>\t= _propertyToNames[oldMonitoredValue];\n\t\t\t\tvar bindingName\t\t\t: String\t\t\t= _descriptor[name];\n\t\t\t\t\n\t\t\t\tdelete _descriptor[name];\n\t\t\t\tdelete _nameToProperty[name];\n\t\t\t\t\n\t\t\t\tif (oldMonitoredValue != null)\n\t\t\t\t\tunwatchProperty(name, oldMonitoredValue);\n\t\t\t\t\n\t\/\/\t\t\t_changed.execute(this, 'dataDescriptor');\n\t\t\t\t_propertyRemoved.execute(this, name, bindingName, oldMonitoredValue);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllProperties() : DataProvider\n\t\t{\n\t\t\tfor (var propertyName : String in _nameToProperty)\n\t\t\t\tremoveProperty(propertyName);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function propertyExists(name : String) : Boolean\n\t\t{\n\t\t\treturn _descriptor.hasOwnProperty(name);\n\t\t}\n\t\t\n\t\tpublic function invalidate() : DataProvider\n\t\t{\n\t\t\t_propertyChanged.execute(this, null);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function clone() : IDataProvider\n\t\t{\n\t\t\tswitch (_usage)\n\t\t\t{\n\t\t\t\tcase DataProviderUsage.EXCLUSIVE:\n\t\t\t\t\treturn new DataProvider(_nameToProperty, _name + '_cloned', _usage);\n\t\t\t\tcase DataProviderUsage.SHARED:\n\t\t\t\t\treturn this;\n\t\t\t\tcase DataProviderUsage.MANAGED:\n\t\t\t\t\tthrow new Error('This dataprovider is managed, and must not be cloned');\n\t\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unkown usage value');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(source : IWatchable) : void\n\t\t{\n\t\t\tvar names\t\t: Vector.<String>\t= _propertyToNames[source];\n\t\t\tvar numNames\t: uint\t\t\t\t= names.length;\n\t\t\t\n\t\t\tfor (var nameId : uint = 0; nameId < numNames; ++nameId)\n\t\t\t\t_propertyChanged.execute(this, names[nameId]);\n\t\t}\n\t}\n}\n","subject":"add DataProvider.unwatchProperty() protected method to unwatch a property and refactor other methods to use it","message":"add DataProvider.unwatchProperty() protected method to unwatch a property and refactor other methods to use it\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"03be372ed926b1b41f0b392c4441468bd80f98d5","old_file":"src\/org\/mangui\/jwplayer\/media\/HLSProvider.as","new_file":"src\/org\/mangui\/jwplayer\/media\/HLSProvider.as","old_contents":"package org.mangui.jwplayer.media {\n    import org.mangui.HLS.parsing.Level;\n    import org.mangui.HLS.*;\n    import org.mangui.HLS.utils.Log;\n    import org.mangui.HLS.utils.ScaleVideo;\n\n    import com.longtailvideo.jwplayer.events.MediaEvent;\n    import com.longtailvideo.jwplayer.model.PlayerConfig;\n    import com.longtailvideo.jwplayer.model.PlaylistItem;\n    import com.longtailvideo.jwplayer.media.*;\n    import com.longtailvideo.jwplayer.player.PlayerState;\n    import com.longtailvideo.jwplayer.utils.RootReference;\n\n    import flash.display.DisplayObject;\n    import flash.geom.Rectangle;\n    import flash.media.SoundTransform;\n    import flash.media.Video;\n    import flash.media.StageVideo;\n    import flash.system.Capabilities;\n    import flash.events.Event;\n\n    \/** JW Player provider for hls streaming. **\/\n    public class HLSProvider extends MediaProvider {\n        \/** Reference to the framework. **\/\n        protected var _hls : HLS;\n        \/** Current quality level. **\/\n        protected var _level : Number;\n        \/** Reference to the quality levels. **\/\n        protected var _levels : Vector.<Level>;\n        \/** Reference to the video object. **\/\n        private var _video : Video;\n        \/** Reference to the stage video element. **\/\n        private var _stageVideo : StageVideo;\n        \/** Whether or not StageVideo is enabled (not working with JW5) **\/\n        protected var _stageEnabled : Boolean = false;\n        \/** current position **\/\n        protected var _media_position : Number;\n        \/** Video Original size **\/\n        private var _videoWidth : Number = 0;\n        private var _videoHeight : Number = 0;\n        private var _seekInLiveDurationThreshold : Number = 60;\n\n        public function HLSProvider() {\n            super('hls');\n        };\n\n        \/** Forward completes from the framework. **\/\n        private function _completeHandler(event : HLSEvent) : void {\n            complete();\n        };\n\n        \/** Forward playback errors from the framework. **\/\n        private function _errorHandler(event : HLSEvent) : void {\n            super.error(event.error.msg);\n        };\n\n        \/** Forward QOS metrics on fragment load. **\/\n        protected function _fragmentHandler(event : HLSEvent) : void {\n            _level = event.metrics.level;\n            sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_META, {metadata:{bandwidth:Math.round(event.metrics.bandwidth \/ 1024), droppedFrames:_hls.stream.info.droppedFrames, currentLevel:(_level + 1) + ' of ' + _levels.length + ' (' + Math.round(_levels[_level].bitrate \/ 1024) + 'kbps, ' + _levels[_level].width + 'px)', width:_videoWidth}});\n        };\n\n        \/** Update video A\/R on manifest load. **\/\n        private function _manifestHandler(event : HLSEvent) : void {\n            _levels = event.levels;\n            \/\/ only report position\/duration\/buffer for VOD playlist and live playlist with duration > _seekInLiveDurationThreshold\n            if (_hls.type == HLSTypes.VOD || _levels[0].duration > _seekInLiveDurationThreshold) {\n                item.duration = _levels[0].duration;\n            } else {\n                item.duration = -1;\n            }\n            sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_TIME, {position:0, duration:item.duration});\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            \/* start playback on manifest load *\/\n            if (item.start != 0) {\n                _hls.stream.seek(item.start);\n            } else {\n                _hls.stream.play();\n            }\n        };\n\n        \/** Update playback position. **\/\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            \/\/ only report position\/duration\/buffer for VOD playlist and live playlist with duration > _seekInLiveDurationThreshold\n            if (_hls.type == HLSTypes.VOD || event.mediatime.duration > _seekInLiveDurationThreshold) {\n                item.duration = event.mediatime.duration;\n                _media_position = Math.max(0, event.mediatime.position);\n                var _bufferPercent : Number = 100 * (_media_position + event.mediatime.buffer) \/ event.mediatime.duration;\n                sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_TIME, {bufferPercent:_bufferPercent, offset:0, position:_media_position, duration:event.mediatime.duration});\n            }\n            var videoWidth : Number;\n            var videoHeight : Number;\n            if (_stageVideo) {\n                videoWidth = _stageVideo.videoWidth;\n                videoHeight = _stageVideo.videoHeight;\n            } else {\n                videoWidth = _video.videoWidth;\n                videoHeight = _video.videoHeight;\n            }\n\n            if (videoWidth && videoHeight) {\n                if (_videoWidth != videoWidth || _videoHeight != videoHeight) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    Log.info(\"video size changed to \" + _videoWidth + \"\/\" + _videoHeight);\n                    \/\/ force resize to adjust video A\/R\n                    resize(videoWidth, _videoHeight);\n                }\n            }\n        };\n\n        \/** Forward state changes from the framework. **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            switch(event.state) {\n                case HLSPlayStates.IDLE:\n                    setState(PlayerState.IDLE);\n                    break;\n                case HLSPlayStates.PLAYING_BUFFERING:\n                case HLSPlayStates.PAUSED_BUFFERING:\n                    setState(PlayerState.BUFFERING);\n                    break;\n                case HLSPlayStates.PLAYING:\n                    _video.visible = true;\n                    setState(PlayerState.PLAYING);\n                    break;\n                case HLSPlayStates.PAUSED:\n                    setState(PlayerState.PAUSED);\n                    break;\n            }\n        };\n\n        private function _audioHandler(e : Event) : void {\n            media = null;\n            \/\/ sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_LOADED);\n            \/\/ dispatchEvent(new MediaEvent(MediaEvent.JWPLAYER_MEDIA_LOADED));\n        }\n\n        \/** Set the volume on init. **\/\n        override public function initializeMediaProvider(cfg : PlayerConfig) : void {\n            super.initializeMediaProvider(cfg);\n            _hls = new HLS();\n            _hls.stage = RootReference.stage;\n            _hls.stream.soundTransform = new SoundTransform(cfg.volume \/ 100);\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_ONLY, _audioHandler);\n\n            \/\/ Allow stagevideo to be disabled by user config\n            if (cfg.hasOwnProperty('stagevideo') && cfg['stagevideo'].toString() == \"false\") {\n                _stageEnabled = false;\n            }\n            _video = new Video(320, 240);\n            _video.smoothing = true;\n            \/\/ Use stageVideo when available\n            if (_stageEnabled && RootReference.stage.stageVideos.length > 0) {\n                _stageVideo = RootReference.stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, 320, 240);\n                _stageVideo.attachNetStream(_hls.stream);\n                Log.info(\"stage video enabled\");\n            } else {\n                _video.attachNetStream(_hls.stream);\n            }\n\n            _level = 0;\n            var value : Object;\n\n            \/\/ parse configuration parameters\n            value = cfg.hls_debug;\n            if (value != null) {\n                Log.info(\"hls_debug:\" + value);\n                Log.LOG_DEBUG_ENABLED = value as Boolean;\n            }\n\n            value = cfg.hls_debug2;\n            if (value != null) {\n                Log.info(\"hls_debug2:\" + value);\n                Log.LOG_DEBUG2_ENABLED = value as Boolean;\n            }\n\n            value = cfg.hls_minbufferlength;\n            if (value != null) {\n                Log.info(\"hls_minbufferlength:\" + value);\n                _hls.minBufferLength = value as Number;\n            }\n\n            value = cfg.hls_maxbufferlength;\n            if (value != null) {\n                Log.info(\"hls_maxbufferlength:\" + value);\n                _hls.maxBufferLength = value as Number;\n            }\n\n            value = cfg.hls_lowbufferlength;\n            if (value != null) {\n                Log.info(\"hls_lowbufferlength:\" + value);\n                _hls.lowBufferLength = value as Number;\n            }\n\n            value = cfg.hls_startfromlowestlevel;\n            if (value != null) {\n                Log.info(\"hls_startfromlowestlevel:\" + value);\n                _hls.startFromLowestLevel = value as Boolean;\n            }\n\n            value = cfg.hls_seekfromlowestlevel;\n            if (value != null) {\n                Log.info(\"hls_seekfromlowestlevel:\" + value);\n                _hls.seekFromLowestLevel = value as Boolean;\n            }\n\n            value = cfg.hls_live_flushurlcache;\n            if (value != null) {\n                Log.info(\"hls_live_flushurlcache:\" + value);\n                _hls.flushLiveURLCache = value as Boolean;\n            }\n\n            value = cfg.hls_live_seekdurationthreshold;\n            if (value != null) {\n                Log.info(\"hls_live_seekdurationthreshold:\" + value);\n                _seekInLiveDurationThreshold = value as Number;\n            }\n\n            value = cfg.hls_seekmode;\n            if (value != null) {\n                Log.info(\"hls_seekmode:\" + value);\n                _hls.seekMode = value as String;\n            }\n            value = cfg.hls_fragmentloadmaxretry;\n            if (value != null) {\n                Log.info(\"hls_fragmentloadmaxretry:\" + value);\n                _hls.fragmentLoadMaxRetry = value as Number;\n            }\n\n            value = cfg.hls_manifestloadmaxretry;\n            if (value != null) {\n                Log.info(\"hls_manifestloadmaxretry:\" + value);\n                _hls.manifestLoadMaxRetry = value as Number;\n            }\n\n            value = cfg.hls_capleveltostage;\n            if (value != null) {\n                Log.info(\"hls_capleveltostage:\" + value);\n                if (value as Boolean == true) {\n                    _hls.capLeveltoStage = true;\n                }\n            }\n            mute(cfg.mute);\n        };\n\n        \/** Check that Flash Player version is sufficient (10.1 or above) **\/\n        private function _checkVersion() : Number {\n            var versionStr : String = Capabilities.version;\n            var verArray : Array = versionStr.split(\/\\s|,\/);\n            var versionNum : Number = Number(String(verArray[1] + \".\" + verArray[2]));\n            return versionNum;\n        }\n\n        \/** Load a new playlist item **\/\n        override public function load(itm : PlaylistItem) : void {\n            \/\/ Check flash player version\n            var ver : Number = _checkVersion();\n            var minVersion : Number = 10.1;\n            if ( ver < minVersion ) {\n                sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_ERROR, {message:\"HLS streaming requires Flash Player 10.1 at mimimum\"});\n            } else {\n                super.load(itm);\n                play();\n            }\n        };\n\n        \/** Get the video object. **\/\n        override public function get display() : DisplayObject {\n            return _video;\n        };\n\n        \/** Resume playback of a paused item. **\/\n        override public function play() : void {\n            if (state == PlayerState.PAUSED) {\n                _hls.stream.resume();\n            } else {\n                setState(PlayerState.BUFFERING);\n                _hls.load(item.file);\n            }\n        };\n\n        \/** Pause a playing item. **\/\n        override public function pause() : void {\n            _hls.stream.pause();\n        };\n\n        \/** Do a resize on the video. **\/\n        override public function resize(width : Number, height : Number) : void {\n            Log.info(\"resize video from [\" + _videoWidth + \",\" + _videoHeight + \"]\" + \"to [\" + width + \",\" + height + \"]\");\n            _width = width;\n            _height = height;\n            if (_videoWidth && _videoHeight) {\n                var rect : Rectangle = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, width, height);\n                if (_stageVideo) {\n                    _stageVideo.viewPort = rect;\n                } else {\n                    _video.x = rect.x;\n                    _video.y = rect.y;\n                    _video.width = rect.width;\n                    _video.height = rect.height;\n                }\n            }\n        };\n\n        \/** Seek to a certain position in the item. **\/\n        override public function seek(pos : Number) : void {\n            _hls.stream.seek(pos);\n        };\n\n        \/** Change the playback volume of the item. **\/\n        override public function setVolume(vol : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(vol \/ 100);\n            super.setVolume(vol);\n        };\n\n        \/** Stop playback. **\/\n        override public function stop() : void {\n            _hls.stream.close();\n            super.stop();\n            _hls.removeEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _level = 0;\n        };\n    }\n}","new_contents":"package org.mangui.jwplayer.media {\n    import org.mangui.HLS.parsing.Level;\n    import org.mangui.HLS.*;\n    import org.mangui.HLS.utils.Log;\n    import org.mangui.HLS.utils.ScaleVideo;\n\n    import com.longtailvideo.jwplayer.events.MediaEvent;\n    import com.longtailvideo.jwplayer.model.PlayerConfig;\n    import com.longtailvideo.jwplayer.model.PlaylistItem;\n    import com.longtailvideo.jwplayer.media.*;\n    import com.longtailvideo.jwplayer.player.PlayerState;\n    import com.longtailvideo.jwplayer.utils.RootReference;\n\n    import flash.display.DisplayObject;\n    import flash.geom.Rectangle;\n    import flash.media.SoundTransform;\n    import flash.media.Video;\n    import flash.media.StageVideo;\n    import flash.system.Capabilities;\n    import flash.events.Event;\n\n    \/** JW Player provider for hls streaming. **\/\n    public class HLSProvider extends MediaProvider {\n        \/** Reference to the framework. **\/\n        protected var _hls : HLS;\n        \/** Current quality level. **\/\n        protected var _level : Number;\n        \/** Reference to the quality levels. **\/\n        protected var _levels : Vector.<Level>;\n        \/** Reference to the video object. **\/\n        private var _video : Video;\n        \/** Reference to the stage video element. **\/\n        private var _stageVideo : StageVideo;\n        \/** Whether or not StageVideo is enabled (not working with JW5) **\/\n        protected var _stageEnabled : Boolean = false;\n        \/** current position **\/\n        protected var _media_position : Number;\n        \/** Video Original size **\/\n        private var _videoWidth : Number = 0;\n        private var _videoHeight : Number = 0;\n        private var _seekInLiveDurationThreshold : Number = 60;\n\n        public function HLSProvider() {\n            super('hls');\n        };\n\n        \/** Forward completes from the framework. **\/\n        private function _completeHandler(event : HLSEvent) : void {\n            complete();\n        };\n\n        \/** Forward playback errors from the framework. **\/\n        private function _errorHandler(event : HLSEvent) : void {\n            super.error(event.error.msg);\n        };\n\n        \/** Forward QOS metrics on fragment load. **\/\n        protected function _fragmentHandler(event : HLSEvent) : void {\n            _level = event.metrics.level;\n            sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_META, {metadata:{bandwidth:Math.round(event.metrics.bandwidth \/ 1024), droppedFrames:_hls.stream.info.droppedFrames, currentLevel:(_level + 1) + ' of ' + _levels.length + ' (' + Math.round(_levels[_level].bitrate \/ 1024) + 'kbps, ' + _levels[_level].width + 'px)', width:_videoWidth}});\n        };\n\n        \/** Update video A\/R on manifest load. **\/\n        private function _manifestHandler(event : HLSEvent) : void {\n            _levels = event.levels;\n            \/\/ only report position\/duration\/buffer for VOD playlist and live playlist with duration > _seekInLiveDurationThreshold\n            if (_hls.type == HLSTypes.VOD || _levels[0].duration > _seekInLiveDurationThreshold) {\n                item.duration = _levels[0].duration;\n            } else {\n                item.duration = -1;\n            }\n            sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_TIME, {position:0, duration:item.duration});\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            \/* start playback on manifest load *\/\n            if (item.start != 0) {\n                _hls.stream.seek(item.start);\n            } else {\n                _hls.stream.play();\n            }\n        };\n\n        \/** Update playback position. **\/\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            \/\/ only report position\/duration\/buffer for VOD playlist and live playlist with duration > _seekInLiveDurationThreshold\n            if (_hls.type == HLSTypes.VOD || event.mediatime.duration > _seekInLiveDurationThreshold) {\n                item.duration = event.mediatime.duration;\n                _media_position = Math.max(0, event.mediatime.position);\n                var _bufferPercent : Number = 100 * (_media_position + event.mediatime.buffer) \/ event.mediatime.duration;\n                sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_TIME, {bufferPercent:_bufferPercent, offset:0, position:_media_position, duration:event.mediatime.duration});\n            }\n            var videoWidth : Number;\n            var videoHeight : Number;\n            if (_stageVideo) {\n                videoWidth = _stageVideo.videoWidth;\n                videoHeight = _stageVideo.videoHeight;\n            } else {\n                videoWidth = _video.videoWidth;\n                videoHeight = _video.videoHeight;\n            }\n\n            if (videoWidth && videoHeight) {\n                if (_videoWidth != videoWidth || _videoHeight != videoHeight) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    Log.info(\"video size changed to \" + _videoWidth + \"\/\" + _videoHeight);\n                    \/\/ force resize to adjust video A\/R\n                    resize(videoWidth, _videoHeight);\n                }\n            }\n        };\n\n        \/** Forward state changes from the framework. **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            switch(event.state) {\n                case HLSPlayStates.IDLE:\n                    setState(PlayerState.IDLE);\n                    break;\n                case HLSPlayStates.PLAYING_BUFFERING:\n                case HLSPlayStates.PAUSED_BUFFERING:\n                    setState(PlayerState.BUFFERING);\n                    break;\n                case HLSPlayStates.PLAYING:\n                    _video.visible = true;\n                    setState(PlayerState.PLAYING);\n                    break;\n                case HLSPlayStates.PAUSED:\n                    setState(PlayerState.PAUSED);\n                    break;\n            }\n        };\n\n        private function _audioHandler(e : Event) : void {\n            media = null;\n            \/\/ sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_LOADED);\n            \/\/ dispatchEvent(new MediaEvent(MediaEvent.JWPLAYER_MEDIA_LOADED));\n        }\n\n        \/** Set the volume on init. **\/\n        override public function initializeMediaProvider(cfg : PlayerConfig) : void {\n            super.initializeMediaProvider(cfg);\n            _hls = new HLS();\n            _hls.stage = RootReference.stage;\n            _hls.stream.soundTransform = new SoundTransform(cfg.volume \/ 100);\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_ONLY, _audioHandler);\n\n            \/\/ Allow stagevideo to be disabled by user config\n            if (cfg.hasOwnProperty('stagevideo') && cfg['stagevideo'].toString() == \"false\") {\n                _stageEnabled = false;\n            }\n            _video = new Video(320, 240);\n            _video.smoothing = true;\n            \/\/ Use stageVideo when available\n            if (_stageEnabled && RootReference.stage.stageVideos.length > 0) {\n                _stageVideo = RootReference.stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, 320, 240);\n                _stageVideo.attachNetStream(_hls.stream);\n                Log.info(\"stage video enabled\");\n            } else {\n                _video.attachNetStream(_hls.stream);\n            }\n\n            _level = 0;\n            var value : Object;\n\n            \/\/ parse configuration parameters\n            value = cfg.hls_debug;\n            if (value != null) {\n                Log.info(\"hls_debug:\" + value);\n                Log.LOG_DEBUG_ENABLED = value as Boolean;\n            }\n\n            value = cfg.hls_debug2;\n            if (value != null) {\n                Log.info(\"hls_debug2:\" + value);\n                Log.LOG_DEBUG2_ENABLED = value as Boolean;\n            }\n\n            value = cfg.hls_minbufferlength;\n            if (value != null) {\n                Log.info(\"hls_minbufferlength:\" + value);\n                _hls.minBufferLength = value as Number;\n            }\n\n            value = cfg.hls_maxbufferlength;\n            if (value != null) {\n                Log.info(\"hls_maxbufferlength:\" + value);\n                _hls.maxBufferLength = value as Number;\n            }\n\n            value = cfg.hls_lowbufferlength;\n            if (value != null) {\n                Log.info(\"hls_lowbufferlength:\" + value);\n                _hls.lowBufferLength = value as Number;\n            }\n\n            value = cfg.hls_startfromlowestlevel;\n            if (value != null) {\n                Log.info(\"hls_startfromlowestlevel:\" + value);\n                _hls.startFromLowestLevel = value as Boolean;\n            }\n\n            value = cfg.hls_seekfromlowestlevel;\n            if (value != null) {\n                Log.info(\"hls_seekfromlowestlevel:\" + value);\n                _hls.seekFromLowestLevel = value as Boolean;\n            }\n\n            value = cfg.hls_live_flushurlcache;\n            if (value != null) {\n                Log.info(\"hls_live_flushurlcache:\" + value);\n                _hls.flushLiveURLCache = value as Boolean;\n            }\n\n            value = cfg.hls_live_seekdurationthreshold;\n            if (value != null) {\n                Log.info(\"hls_live_seekdurationthreshold:\" + value);\n                _seekInLiveDurationThreshold = value as Number;\n            }\n\n            value = cfg.hls_seekmode;\n            if (value != null) {\n                Log.info(\"hls_seekmode:\" + value);\n                _hls.seekMode = value as String;\n            }\n            value = cfg.hls_fragmentloadmaxretry;\n            if (value != null) {\n                Log.info(\"hls_fragmentloadmaxretry:\" + value);\n                _hls.fragmentLoadMaxRetry = value as Number;\n            }\n\n            value = cfg.hls_manifestloadmaxretry;\n            if (value != null) {\n                Log.info(\"hls_manifestloadmaxretry:\" + value);\n                _hls.manifestLoadMaxRetry = value as Number;\n            }\n\n            value = cfg.hls_capleveltostage;\n            if (value != null) {\n                Log.info(\"hls_capleveltostage:\" + value);\n                if (value as Boolean == true) {\n                    _hls.capLeveltoStage = true;\n                }\n            }\n            mute(cfg.mute);\n        };\n\n        \/** Check that Flash Player version is sufficient (10.1 or above) **\/\n        private function _checkVersion() : Number {\n            var versionStr : String = Capabilities.version;\n            var verArray : Array = versionStr.split(\/\\s|,\/);\n            var versionNum : Number = Number(String(verArray[1] + \".\" + verArray[2]));\n            return versionNum;\n        }\n\n        \/** Load a new playlist item **\/\n        override public function load(itm : PlaylistItem) : void {\n            \/\/ Check flash player version\n            var ver : Number = _checkVersion();\n            var minVersion : Number = 11.6;\n            if ( ver < minVersion ) {\n                sendMediaEvent(MediaEvent.JWPLAYER_MEDIA_ERROR, {message:\"This application requires Flash Player 11.6 at mimimum\"});\n            } else {\n                super.load(itm);\n                play();\n            }\n        };\n\n        \/** Get the video object. **\/\n        override public function get display() : DisplayObject {\n            return _video;\n        };\n\n\t\tpublic override function getRawMedia():DisplayObject\n\t\t{\n\t\t\treturn display;\t\n\t\t\t\n\t\t}\n\n        \/** Resume playback of a paused item. **\/\n        override public function play() : void {\n            if (state == PlayerState.PAUSED) {\n                _hls.stream.resume();\n            } else {\n                setState(PlayerState.BUFFERING);\n                _hls.load(item.file);\n            }\n        };\n\n        \/** Pause a playing item. **\/\n        override public function pause() : void {\n            _hls.stream.pause();\n        };\n\n        \/** Do a resize on the video. **\/\n        override public function resize(width : Number, height : Number) : void {\n            Log.info(\"resize video from [\" + _videoWidth + \",\" + _videoHeight + \"]\" + \"to [\" + width + \",\" + height + \"]\");\n            _width = width;\n            _height = height;\n            if (_videoWidth && _videoHeight) {\n                var rect : Rectangle = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, width, height);\n                if (_stageVideo) {\n                    _stageVideo.viewPort = rect;\n                } else {\n                    _video.x = rect.x;\n                    _video.y = rect.y;\n                    _video.width = rect.width;\n                    _video.height = rect.height;\n                }\n            }\n        };\n\n        \/** Seek to a certain position in the item. **\/\n        override public function seek(pos : Number) : void {\n            _hls.stream.seek(pos);\n        };\n\n        \/** Change the playback volume of the item. **\/\n        override public function setVolume(vol : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(vol \/ 100);\n            super.setVolume(vol);\n        };\n\n        \/** Stop playback. **\/\n        override public function stop() : void {\n            _hls.stream.close();\n            super.stop();\n            _hls.removeEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _level = 0;\n        };\n    }\n}","subject":"Add missing getRawMedia overriding super method.","message":"Add missing getRawMedia overriding super method.\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"4a2249943284de2723c18d29d540e4790fd78fdd","old_file":"src\/aerys\/minko\/render\/DrawCall.as","new_file":"src\/aerys\/minko\/render\/DrawCall.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n\t\tprivate var _bindingsConsumer\t: DrawCallBindingsConsumer;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t\tif (_bindingsConsumer)\n\t\t\t\t_bindingsConsumer.enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tmeshBindings.removeConsumer(_bindingsConsumer);\n\t\t\tsceneBindings.removeConsumer(_bindingsConsumer);\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\t_bindingsConsumer\t= new DrawCallBindingsConsumer(\n\t\t\t\t_bindings,\n\t\t\t\t_cpuConstants,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_fsTextures\n\t\t\t);\n\t\t\t_bindingsConsumer.enabled = _enabled;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace();\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n                && !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tif (!_vsInputComponents)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tmeshBindings.addConsumer(_bindingsConsumer);\n\t\t\tsceneBindings.addConsumer(_bindingsConsumer);\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\t_bindingsConsumer.setProperty(name, value);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n\t\tprivate var _bindingsConsumer\t: DrawCallBindingsConsumer;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t\tif (_bindingsConsumer)\n\t\t\t\t_bindingsConsumer.enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tif (_bindingsConsumer != null)\n\t\t\t{\n\t\t\t\tmeshBindings.removeConsumer(_bindingsConsumer);\n\t\t\t\tsceneBindings.removeConsumer(_bindingsConsumer);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\t_bindingsConsumer\t= new DrawCallBindingsConsumer(\n\t\t\t\t_bindings,\n\t\t\t\t_cpuConstants,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_fsTextures\n\t\t\t);\n\t\t\t_bindingsConsumer.enabled = _enabled;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace();\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n                && !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tif (!_vsInputComponents)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tmeshBindings.addConsumer(_bindingsConsumer);\n\t\t\tsceneBindings.addConsumer(_bindingsConsumer);\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\t_bindingsConsumer.setProperty(name, value);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","subject":"Fix for Bug #1232 bug in DrawCall.unsetBindings if _bindingsConsumer==null, the program is not created if enabled == false which is the expected behavior.","message":"Fix for Bug #1232 bug in DrawCall.unsetBindings if _bindingsConsumer==null, the program is not created if enabled == false which is the expected behavior.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"bb4dab88212a5b732856daef7b9bf43bdd1b9fbc","old_file":"plugins\/vastPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/component\/VastMediator.as","new_file":"plugins\/vastPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/component\/VastMediator.as","old_contents":"package com.kaltura.kdpfl.plugin.component\r\n{\r\n\timport com.kaltura.kdpfl.ApplicationFacade;\r\n\timport com.kaltura.kdpfl.model.SequenceProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.model.type.SequenceContextType;\r\n\timport com.kaltura.kdpfl.view.controls.KTrace;\r\n\timport com.kaltura.puremvc.as3.patterns.mediator.SequenceMultiMediator;\r\n\timport com.kaltura.types.KalturaAdProtocolType;\r\n\timport com.kaltura.types.KalturaAdType;\r\n\timport com.kaltura.vo.KalturaAdCuePoint;\r\n\t\r\n\timport flash.events.TimerEvent;\r\n\timport flash.utils.Timer;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\r\n\tpublic class VastMediator extends SequenceMultiMediator\r\n\t{\r\n\t\tpublic static const NAME : String = \"vastMediator\";\r\n\t\t\r\n\t\tpublic static const VAST_AD_PROVIDER : String = \"vast\"; \r\n\t\t\r\n\t\tpublic var sequenceProxy : SequenceProxy;\r\n\t\t\r\n\t\tprivate var _shouldPlayPreroll : Boolean = false;\r\n\t\tprivate var _shouldPlayPostroll : Boolean = false;\r\n\t\t\r\n\t\tprivate var _reached25:Boolean = false;\r\n\t\tprivate var _reached50:Boolean = false;\r\n\t\tprivate var _reached75:Boolean = false;\r\n\t\tprivate var _loadedFirstOverlayVAST : Boolean = false;\r\n\t\tprivate var _playedFirstMidroll : Boolean = false;\r\n\t\tprivate var _pluginCode : vastPluginCode;\r\n\t\tprivate var _adStarted:Boolean = false;\r\n\t\t\r\n\t\/\/\tprivate var _vastMidrollTimer : Timer;\r\n\t\t\r\n\t\t\/**\r\n\t\t * @copy adContext\r\n\t\t * *\/\r\n\t\tprivate var _adContext:String;\r\n\t\t\r\n\t\t\/**\r\n\t\t * @copy #isListening  \r\n\t\t *\/\r\n\t\tprivate var _isListening : Boolean = false;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Constructor. \r\n\t\t * @param pluginCode\r\n\t\t * @param viewComponent\r\n\t\t *\/\t\t\r\n\t\tpublic function VastMediator(pluginCode : vastPluginCode, viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(viewComponent);\r\n\t\t\t_pluginCode = pluginCode;\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\tvar interests : Array = [\r\n\t\t\t\t\t\t\t\t\tNotificationType.PLAYER_UPDATE_PLAYHEAD, \r\n\t\t\t\t\t\t\t\t\tNotificationType.SEQUENCE_ITEM_PLAY_END,\r\n\t\t\t\t\t\t\t\t\tNotificationType.HAS_OPENED_FULL_SCREEN,\r\n\t\t\t\t\t\t\t\t\tNotificationType.HAS_CLOSED_FULL_SCREEN,\r\n\t\t\t\t\t\t\t\t\tNotificationType.ENTRY_READY,\r\n\t\t\t\t\t\t\t\t\t\"vastStartedPlaying\",\r\n\t\t\t\t\t\t\t\t\tNotificationType.PLAYER_PAUSED,\r\n\t\t\t\t\t\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\t\t\t\t\t\tNotificationType.AD_OPPORTUNITY,\r\n\t\t\t\t\t\t\t\t\tNotificationType.CHANGE_MEDIA_PROCESS_STARTED,\r\n\t\t\t\t\t\t\t\t\tNotificationType.ROOT_RESIZE,\r\n\t\t\t\t\t\t\t\t\tNotificationType.SEQUENCE_SKIP_NEXT\r\n\t\t\t\t\t\t\t\t\t];\r\n\t\t\t\r\n\t\t\treturn interests;\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * only use notification for stats, where the actual timing doesn't matter.<br\/>\r\n\t\t * <code>adStart<\/code> and <code>adClick<\/code> are sent from <code>VastLinearAdProxy<\/code>.\r\n\t\t * @param notification\r\n\t\t *\/\t\t\r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\tif (!sequenceProxy)\r\n\t\t\t\tsequenceProxy = facade.retrieveProxy(SequenceProxy.NAME) as SequenceProxy;\r\n\t\t\t\r\n\t\t\tswitch (notification.getName()) {\r\n\r\n\t\t\t\tcase NotificationType.PLAYER_UPDATE_PLAYHEAD:\r\n\t\t\t\t\tif (_isListening) {\r\n\t\t\t\t\t\t\/\/ only listen to notification while active.\r\n\t\t\t\t\t\thandlePlayhead(notification.getBody());\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (!_loadedFirstOverlayVAST && _pluginCode.overlayStartAt >= Number(notification.getBody()))\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_loadedFirstOverlayVAST = true;\r\n\t\t\t\t\t\t\t_pluginCode.loadNonLinearAd();\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tif (_pluginCode.overlayInterval)\r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\tvar overlayDisplayDuration : Number = _pluginCode[\"overlayDisplayDuration\"] ? _pluginCode[\"overlayDisplayDuration\"] : 5;\r\n\t\t\t\t\t\t\t\tvar overlayTimer : Timer = new Timer((_pluginCode[\"overlayInterval\"] + overlayDisplayDuration)*1000 ,1);\r\n\t\t\t\t\t\t\t\toverlayTimer.addEventListener(TimerEvent.TIMER_COMPLETE, loadOverlay );\r\n\t\t\t\t\t\t\t\toverlayTimer.start();\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ( !_playedFirstMidroll && _pluginCode.showFirstMidrollAt && _pluginCode.showFirstMidrollAt <= Number(notification.getBody()) )\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_playedFirstMidroll = true;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t_pluginCode.midrollUrlArr.push( _pluginCode.midrollUrl );\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\/*\tif ( _pluginCode.midrollInterval )\r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\t_vastMidrollTimer = new Timer (_pluginCode.midrollInterval);\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t_vastMidrollTimer.start()\r\n\t\t\t\t\t\t\t}*\/\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tstartVASTMidroll();\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t\/\/\tif (_playedFirstMidroll && _vastMidrollTimer)\r\n\t\t\t\t\/\/\t\t_vastMidrollTimer.start();\r\n\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_PAUSED:\r\n\t\t\t\t\/\/\tif (_playedFirstMidroll && _vastMidrollTimer)\r\n\t\t\t\t\/\/\t\t_vastMidrollTimer.stop();\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase \"vastStartedPlaying\":\r\n\t\t\t\t\tisListening = true;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.SEQUENCE_ITEM_PLAY_END:\r\n\t\t\t\t\tif (isListening ) {\r\n\t\t\t\t\t\tsendNotification(\"adEnd\", {timeSlot:getTimeSlot()});\r\n\t\t\t\t\t\t_pluginCode[\"playedPrerollsSingleEntry\"] = 0;\r\n\t\t\t\t\t\t_pluginCode[\"playedPostrollsSingleEntry\"] = 0;\r\n\t\t\t\t\t\t_pluginCode.finishLinearAd();\r\n\t\t\t\t\t\tenableGUI(true)\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\/\/ stop listening to notifications\r\n\t\t\t\t\tisListening = false;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.HAS_OPENED_FULL_SCREEN:\r\n\t\t\t\t\tif (_isListening)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_pluginCode.sendLinearTrackEvent(\"trkFullScreenEvent\");\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.HAS_CLOSED_FULL_SCREEN:\r\n\t\t\t\t\tif (_isListening)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_pluginCode.sendLinearTrackEvent(\"trkExitFullScreenEvent\");\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.ENTRY_READY :\r\n\t\t\r\n\t\t\t\t\tif (!sequenceProxy.vo.isInSequence)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_loadedFirstOverlayVAST = false;\r\n\t\t\t\t\t\t_playedFirstMidroll = false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.AD_OPPORTUNITY:\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (_pluginCode.trackCuePoints == \"true\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar adContext : String = notification.getBody().context;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tvar cuePoint : KalturaAdCuePoint = notification.getBody().cuePoint as KalturaAdCuePoint;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ( cuePoint.protocolType == KalturaAdProtocolType.VAST || cuePoint.protocolType == KalturaAdProtocolType.VAST_2_0)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tswitch ( adContext )\r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\tcase SequenceContextType.PRE:\r\n\t\t\t\t\t\t\t\t\tif (cuePoint.adType == KalturaAdType.VIDEO)\r\n\t\t\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\t\t\t\t_pluginCode.prerollUrlArr.push( cuePoint.sourceUrl );\r\n\t\t\t\t\t\t\t\t\t\t\tsequenceProxy.vo.preSequenceArr.push(_pluginCode);\r\n\t\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\tcase SequenceContextType.POST:\r\n\t\t\t\t\t\t\t\t\tif (cuePoint.adType == KalturaAdType.VIDEO)\r\n\t\t\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\t\t\t_pluginCode.postrollUrlArr.push( cuePoint.sourceURL );\r\n\t\t\t\t\t\t\t\t\t\tsequenceProxy.vo.postSequenceArr.push(_pluginCode);\r\n\t\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\tcase SequenceContextType.MID:\r\n\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t\tresolveMidrollAd( cuePoint , sequenceProxy);\r\n\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t\tbreak;                                                                                                                                                                             \r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\tcase NotificationType.CHANGE_MEDIA_PROCESS_STARTED:\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t\/\/ Restore previous situation (if existed at all)\r\n\t\t\t\t\t\tif (_pluginCode.prerollUrl )\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_pluginCode.prerollUrlArr = new Array( _pluginCode.prerollUrl );\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif (_pluginCode.postrollUrl)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_pluginCode.postrollUrlArr = new Array(_pluginCode.postrollUrl);\t\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\t\r\n\t\t\t\t\tcase NotificationType.SEQUENCE_SKIP_NEXT:\r\n\t\t\t\t\t\t\/\/if at least one vast ad played, most likely skip was for vast ad\r\n\t\t\t\t\t\tif (_adStarted)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_pluginCode.sendLinearTrackEvent(\"trkSkipEvent\");\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\t\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\tprivate function startVASTMidroll (e : TimerEvent = null) : void\r\n\t\t{\r\n\t\t\tsequenceProxy.vo.midCurrentIndex = 0;\r\n\t\t\t\r\n\t\t\tsendNotification( NotificationType.DO_PAUSE );\r\n\t\t\t\r\n\t\t\tsequenceProxy.playNextInSequence();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function resolveMidrollAd( midrollObject : KalturaAdCuePoint , sequenceProxy: SequenceProxy) : void\r\n\t\t{\r\n\t\t\tif ( midrollObject.adType == KalturaAdType.VIDEO )\r\n\t\t\t{\r\n\t\t\t\tsendNotification( NotificationType.DO_PAUSE );\r\n\t\t\t\t\r\n\t\t\t\t_pluginCode.midrollUrlArr.push( midrollObject.sourceUrl );\r\n\t\t\t\t\r\n\t\t\t\tsequenceProxy.vo.midrollArr.push(_pluginCode);\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tsendNotification (\"changeOverlayDisplayDuration\" , {newDuration : ((midrollObject.endTime - midrollObject.startTime) \/ 1000)})\r\n\t\t\t\t_pluginCode.loadNonLinearAd( midrollObject.sourceUrl );\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function loadOverlay ( e: TimerEvent) : void\r\n\t\t{\r\n\t\t\t_pluginCode.loadNonLinearAd();\r\n\t\t\t(e.target as Timer).start();\r\n\t\t}\r\n\t\t\/**\r\n\t\t * @return\tstatistics string for current ad context \r\n\t\t *\/\t\t\r\n\t\tprivate function getTimeSlot():String {\r\n\t\t\tvar res:String;\r\n\t\t\tswitch (adContext) {\r\n\t\t\t\tcase \"pre\":\r\n\t\t\t\t\tres = \"preroll\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase \"mid\":\r\n\t\t\t\t\tres = \"midroll\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase \"post\":\r\n\t\t\t\t\tres = \"postroll\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\treturn res;\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * dispatch progress event if needed. \r\n\t\t * @param o progress notification body\r\n\t\t *\/\t\t\r\n\t\tprivate function handlePlayhead(o:Object):void {\r\n\t\t\tvar duration:Number = (facade.retrieveMediator(\"kMediaPlayerMediator\"))[\"player\"][\"duration\"];\r\n\t\t\tvar fraction:Number = (o as Number) \/ duration;\r\n\t\t\tif (!_reached25 && fraction > 0.25) {\r\n\t\t\t\tsendNotification(\"firstQuartileOfAd\", {timeSlot:getTimeSlot()});\r\n\t\t\t\t_reached25 = true;\r\n\t\t\t}\r\n\t\t\telse if (!_reached50 && fraction > 0.5){\r\n\t\t\t\tsendNotification(\"midOfAd\", {timeSlot:getTimeSlot()});\r\n\t\t\t\t_reached50 = true;\r\n\t\t\t}\r\n\t\t\telse if (!_reached75 && fraction > 0.75){\r\n\t\t\t\tsendNotification(\"ThirdQueartileOfAd\", {timeSlot:getTimeSlot()});\r\n\t\t\t\t_reached75 = true;\t\r\n\t\t\t}\r\n\t\t\t_pluginCode.checkLinearProgress(o as Number);\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * resets the \"reached\" variables. \r\n\t\t * used when we have more than 1 ad.\r\n\t\t *\/\t\t\r\n\t\tpublic function reset():void {\r\n\t\t\t_reached25 = false;\r\n\t\t\t_reached50 = false;\r\n\t\t\t_reached75 = false;\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\tpublic function get shouldPlayPreroll () : Boolean\r\n\t\t{\r\n\t\t\treturn _shouldPlayPreroll;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get shouldPlayPostroll () : Boolean\r\n\t\t{\r\n\t\t\treturn _shouldPlayPreroll;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function enableGUI (enabled : Boolean) : void\r\n\t\t{\r\n\t\t\tsendNotification(\"enableGui\", {guiEnabled : enabled, enableType : \"full\"});\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * indicates the mediator is listening to notifications. \r\n\t\t *\/\r\n\t\tpublic function get isListening():Boolean {\r\n\t\t\treturn _isListening;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set isListening(value:Boolean):void {\r\n\t\t\tif (_isListening != value) {\r\n\t\t\t\t_isListening = value;\r\n\t\t\t\tif (value) {\r\n\t\t\t\t\treset();\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * current ad context. <br\/>\r\n\t\t * possible values enumerated in <code>SequenceContextType<\/code> \r\n\t\t *\/\t\t\r\n\t\tpublic function get adContext():String\r\n\t\t{\r\n\t\t\treturn _adContext;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * @private \r\n\t\t *\/\t\t\r\n\t\tpublic function set adContext(value:String):void\r\n\t\t{\r\n\t\t\t_adContext = value;\r\n\t\t}\r\n\t\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl.plugin.component\r\n{\r\n\timport com.kaltura.kdpfl.ApplicationFacade;\r\n\timport com.kaltura.kdpfl.model.SequenceProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.model.type.SequenceContextType;\r\n\timport com.kaltura.kdpfl.view.controls.KTrace;\r\n\timport com.kaltura.puremvc.as3.patterns.mediator.SequenceMultiMediator;\r\n\timport com.kaltura.types.KalturaAdProtocolType;\r\n\timport com.kaltura.types.KalturaAdType;\r\n\timport com.kaltura.vo.KalturaAdCuePoint;\r\n\t\r\n\timport flash.events.TimerEvent;\r\n\timport flash.utils.Timer;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\r\n\tpublic class VastMediator extends SequenceMultiMediator\r\n\t{\r\n\t\tpublic static const NAME : String = \"vastMediator\";\r\n\t\t\r\n\t\tpublic static const VAST_AD_PROVIDER : String = \"vast\"; \r\n\t\t\r\n\t\tpublic var sequenceProxy : SequenceProxy;\r\n\t\t\r\n\t\tprivate var _shouldPlayPreroll : Boolean = false;\r\n\t\tprivate var _shouldPlayPostroll : Boolean = false;\r\n\t\t\r\n\t\tprivate var _reached25:Boolean = false;\r\n\t\tprivate var _reached50:Boolean = false;\r\n\t\tprivate var _reached75:Boolean = false;\r\n\t\tprivate var _loadedFirstOverlayVAST : Boolean = false;\r\n\t\tprivate var _playedFirstMidroll : Boolean = false;\r\n\t\tprivate var _pluginCode : vastPluginCode;\r\n\t\tprivate var _adStarted:Boolean = false;\r\n\t\t\r\n\t\/\/\tprivate var _vastMidrollTimer : Timer;\r\n\t\t\r\n\t\t\/**\r\n\t\t * @copy adContext\r\n\t\t * *\/\r\n\t\tprivate var _adContext:String;\r\n\t\t\r\n\t\t\/**\r\n\t\t * @copy #isListening  \r\n\t\t *\/\r\n\t\tprivate var _isListening : Boolean = false;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Constructor. \r\n\t\t * @param pluginCode\r\n\t\t * @param viewComponent\r\n\t\t *\/\t\t\r\n\t\tpublic function VastMediator(pluginCode : vastPluginCode, viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(viewComponent);\r\n\t\t\t_pluginCode = pluginCode;\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\tvar interests : Array = [\r\n\t\t\t\t\t\t\t\t\tNotificationType.PLAYER_UPDATE_PLAYHEAD, \r\n\t\t\t\t\t\t\t\t\tNotificationType.SEQUENCE_ITEM_PLAY_END,\r\n\t\t\t\t\t\t\t\t\tNotificationType.HAS_OPENED_FULL_SCREEN,\r\n\t\t\t\t\t\t\t\t\tNotificationType.HAS_CLOSED_FULL_SCREEN,\r\n\t\t\t\t\t\t\t\t\tNotificationType.ENTRY_READY,\r\n\t\t\t\t\t\t\t\t\t\"vastStartedPlaying\",\r\n\t\t\t\t\t\t\t\t\tNotificationType.PLAYER_PAUSED,\r\n\t\t\t\t\t\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\t\t\t\t\t\tNotificationType.AD_OPPORTUNITY,\r\n\t\t\t\t\t\t\t\t\tNotificationType.CHANGE_MEDIA_PROCESS_STARTED,\r\n\t\t\t\t\t\t\t\t\tNotificationType.ROOT_RESIZE,\r\n\t\t\t\t\t\t\t\t\tNotificationType.SEQUENCE_SKIP_NEXT\r\n\t\t\t\t\t\t\t\t\t];\r\n\t\t\t\r\n\t\t\treturn interests;\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * only use notification for stats, where the actual timing doesn't matter.<br\/>\r\n\t\t * <code>adStart<\/code> and <code>adClick<\/code> are sent from <code>VastLinearAdProxy<\/code>.\r\n\t\t * @param notification\r\n\t\t *\/\t\t\r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\tif (!sequenceProxy)\r\n\t\t\t\tsequenceProxy = facade.retrieveProxy(SequenceProxy.NAME) as SequenceProxy;\r\n\t\t\t\r\n\t\t\tswitch (notification.getName()) {\r\n\r\n\t\t\t\tcase NotificationType.PLAYER_UPDATE_PLAYHEAD:\r\n\t\t\t\t\tif (_isListening) {\r\n\t\t\t\t\t\t\/\/ only listen to notification while active.\r\n\t\t\t\t\t\thandlePlayhead(notification.getBody());\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (!_loadedFirstOverlayVAST && _pluginCode.overlayStartAt >= Number(notification.getBody()))\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_loadedFirstOverlayVAST = true;\r\n\t\t\t\t\t\t\t_pluginCode.loadNonLinearAd();\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tif (_pluginCode.overlayInterval)\r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\tvar overlayDisplayDuration : Number = _pluginCode[\"overlayDisplayDuration\"] ? _pluginCode[\"overlayDisplayDuration\"] : 5;\r\n\t\t\t\t\t\t\t\tvar overlayTimer : Timer = new Timer((_pluginCode[\"overlayInterval\"] + overlayDisplayDuration)*1000 ,1);\r\n\t\t\t\t\t\t\t\toverlayTimer.addEventListener(TimerEvent.TIMER_COMPLETE, loadOverlay );\r\n\t\t\t\t\t\t\t\toverlayTimer.start();\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ( !_playedFirstMidroll && _pluginCode.showFirstMidrollAt && _pluginCode.showFirstMidrollAt <= Number(notification.getBody()) )\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_playedFirstMidroll = true;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t_pluginCode.midrollUrlArr.push( _pluginCode.midrollUrl );\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\/*\tif ( _pluginCode.midrollInterval )\r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\t_vastMidrollTimer = new Timer (_pluginCode.midrollInterval);\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t_vastMidrollTimer.start()\r\n\t\t\t\t\t\t\t}*\/\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tstartVASTMidroll();\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t\/\/\tif (_playedFirstMidroll && _vastMidrollTimer)\r\n\t\t\t\t\/\/\t\t_vastMidrollTimer.start();\r\n\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_PAUSED:\r\n\t\t\t\t\/\/\tif (_playedFirstMidroll && _vastMidrollTimer)\r\n\t\t\t\t\/\/\t\t_vastMidrollTimer.stop();\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase \"vastStartedPlaying\":\r\n\t\t\t\t\tisListening = true;\r\n\t\t\t\t\t_adStarted = true;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.SEQUENCE_ITEM_PLAY_END:\r\n\t\t\t\t\tif (isListening ) {\r\n\t\t\t\t\t\tsendNotification(\"adEnd\", {timeSlot:getTimeSlot()});\r\n\t\t\t\t\t\t_pluginCode[\"playedPrerollsSingleEntry\"] = 0;\r\n\t\t\t\t\t\t_pluginCode[\"playedPostrollsSingleEntry\"] = 0;\r\n\t\t\t\t\t\t_pluginCode.finishLinearAd();\r\n\t\t\t\t\t\tenableGUI(true)\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\/\/ stop listening to notifications\r\n\t\t\t\t\tisListening = false;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.HAS_OPENED_FULL_SCREEN:\r\n\t\t\t\t\tif (_isListening)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_pluginCode.sendLinearTrackEvent(\"trkFullScreenEvent\");\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.HAS_CLOSED_FULL_SCREEN:\r\n\t\t\t\t\tif (_isListening)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_pluginCode.sendLinearTrackEvent(\"trkExitFullScreenEvent\");\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.ENTRY_READY :\r\n\t\t\r\n\t\t\t\t\tif (!sequenceProxy.vo.isInSequence)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_loadedFirstOverlayVAST = false;\r\n\t\t\t\t\t\t_playedFirstMidroll = false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.AD_OPPORTUNITY:\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (_pluginCode.trackCuePoints == \"true\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar adContext : String = notification.getBody().context;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tvar cuePoint : KalturaAdCuePoint = notification.getBody().cuePoint as KalturaAdCuePoint;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif ( cuePoint.protocolType == KalturaAdProtocolType.VAST || cuePoint.protocolType == KalturaAdProtocolType.VAST_2_0)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tswitch ( adContext )\r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\tcase SequenceContextType.PRE:\r\n\t\t\t\t\t\t\t\t\tif (cuePoint.adType == KalturaAdType.VIDEO)\r\n\t\t\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\t\t\t\t_pluginCode.prerollUrlArr.push( cuePoint.sourceUrl );\r\n\t\t\t\t\t\t\t\t\t\t\tsequenceProxy.vo.preSequenceArr.push(_pluginCode);\r\n\t\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\tcase SequenceContextType.POST:\r\n\t\t\t\t\t\t\t\t\tif (cuePoint.adType == KalturaAdType.VIDEO)\r\n\t\t\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\t\t\t_pluginCode.postrollUrlArr.push( cuePoint.sourceURL );\r\n\t\t\t\t\t\t\t\t\t\tsequenceProxy.vo.postSequenceArr.push(_pluginCode);\r\n\t\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\tcase SequenceContextType.MID:\r\n\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t\tresolveMidrollAd( cuePoint , sequenceProxy);\r\n\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t\tbreak;                                                                                                                                                                             \r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\tcase NotificationType.CHANGE_MEDIA_PROCESS_STARTED:\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t\/\/ Restore previous situation (if existed at all)\r\n\t\t\t\t\t\tif (_pluginCode.prerollUrl )\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_pluginCode.prerollUrlArr = new Array( _pluginCode.prerollUrl );\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif (_pluginCode.postrollUrl)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_pluginCode.postrollUrlArr = new Array(_pluginCode.postrollUrl);\t\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\t\r\n\t\t\t\t\tcase NotificationType.SEQUENCE_SKIP_NEXT:\r\n\t\t\t\t\t\t\/\/if at least one vast ad played, most likely skip was for vast ad\r\n\t\t\t\t\t\tif (_adStarted)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t_pluginCode.sendLinearTrackEvent(\"trkSkipEvent\");\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\t\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\tprivate function startVASTMidroll (e : TimerEvent = null) : void\r\n\t\t{\r\n\t\t\tsequenceProxy.vo.midCurrentIndex = 0;\r\n\t\t\t\r\n\t\t\tsendNotification( NotificationType.DO_PAUSE );\r\n\t\t\t\r\n\t\t\tsequenceProxy.playNextInSequence();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function resolveMidrollAd( midrollObject : KalturaAdCuePoint , sequenceProxy: SequenceProxy) : void\r\n\t\t{\r\n\t\t\tif ( midrollObject.adType == KalturaAdType.VIDEO )\r\n\t\t\t{\r\n\t\t\t\tsendNotification( NotificationType.DO_PAUSE );\r\n\t\t\t\t\r\n\t\t\t\t_pluginCode.midrollUrlArr.push( midrollObject.sourceUrl );\r\n\t\t\t\t\r\n\t\t\t\tsequenceProxy.vo.midrollArr.push(_pluginCode);\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tsendNotification (\"changeOverlayDisplayDuration\" , {newDuration : ((midrollObject.endTime - midrollObject.startTime) \/ 1000)})\r\n\t\t\t\t_pluginCode.loadNonLinearAd( midrollObject.sourceUrl );\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function loadOverlay ( e: TimerEvent) : void\r\n\t\t{\r\n\t\t\t_pluginCode.loadNonLinearAd();\r\n\t\t\t(e.target as Timer).start();\r\n\t\t}\r\n\t\t\/**\r\n\t\t * @return\tstatistics string for current ad context \r\n\t\t *\/\t\t\r\n\t\tprivate function getTimeSlot():String {\r\n\t\t\tvar res:String;\r\n\t\t\tswitch (adContext) {\r\n\t\t\t\tcase \"pre\":\r\n\t\t\t\t\tres = \"preroll\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase \"mid\":\r\n\t\t\t\t\tres = \"midroll\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase \"post\":\r\n\t\t\t\t\tres = \"postroll\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\treturn res;\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * dispatch progress event if needed. \r\n\t\t * @param o progress notification body\r\n\t\t *\/\t\t\r\n\t\tprivate function handlePlayhead(o:Object):void {\r\n\t\t\tvar duration:Number = (facade.retrieveMediator(\"kMediaPlayerMediator\"))[\"player\"][\"duration\"];\r\n\t\t\tvar fraction:Number = (o as Number) \/ duration;\r\n\t\t\tif (!_reached25 && fraction > 0.25) {\r\n\t\t\t\tsendNotification(\"firstQuartileOfAd\", {timeSlot:getTimeSlot()});\r\n\t\t\t\t_reached25 = true;\r\n\t\t\t}\r\n\t\t\telse if (!_reached50 && fraction > 0.5){\r\n\t\t\t\tsendNotification(\"midOfAd\", {timeSlot:getTimeSlot()});\r\n\t\t\t\t_reached50 = true;\r\n\t\t\t}\r\n\t\t\telse if (!_reached75 && fraction > 0.75){\r\n\t\t\t\tsendNotification(\"ThirdQueartileOfAd\", {timeSlot:getTimeSlot()});\r\n\t\t\t\t_reached75 = true;\t\r\n\t\t\t}\r\n\t\t\t_pluginCode.checkLinearProgress(o as Number);\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * resets the \"reached\" variables. \r\n\t\t * used when we have more than 1 ad.\r\n\t\t *\/\t\t\r\n\t\tpublic function reset():void {\r\n\t\t\t_reached25 = false;\r\n\t\t\t_reached50 = false;\r\n\t\t\t_reached75 = false;\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\tpublic function get shouldPlayPreroll () : Boolean\r\n\t\t{\r\n\t\t\treturn _shouldPlayPreroll;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get shouldPlayPostroll () : Boolean\r\n\t\t{\r\n\t\t\treturn _shouldPlayPreroll;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function enableGUI (enabled : Boolean) : void\r\n\t\t{\r\n\t\t\tsendNotification(\"enableGui\", {guiEnabled : enabled, enableType : \"full\"});\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * indicates the mediator is listening to notifications. \r\n\t\t *\/\r\n\t\tpublic function get isListening():Boolean {\r\n\t\t\treturn _isListening;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\r\n\t\tpublic function set isListening(value:Boolean):void {\r\n\t\t\tif (_isListening != value) {\r\n\t\t\t\t_isListening = value;\r\n\t\t\t\tif (value) {\r\n\t\t\t\t\treset();\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * current ad context. <br\/>\r\n\t\t * possible values enumerated in <code>SequenceContextType<\/code> \r\n\t\t *\/\t\t\r\n\t\tpublic function get adContext():String\r\n\t\t{\r\n\t\t\treturn _adContext;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * @private \r\n\t\t *\/\t\t\r\n\t\tpublic function set adContext(value:String):void\r\n\t\t{\r\n\t\t\t_adContext = value;\r\n\t\t}\r\n\t\r\n\t}\r\n}","subject":"fix skip statistics","message":"vast: fix skip statistics","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp"}
{"commit":"2bf44cfc0c78e7eea0f54fdb78abd71b174e22c5","old_file":"com\/segonquart\/Configuration.as","new_file":"com\/segonquart\/Configuration.as","old_contents":"\ufeffimport mx.events.EventDispatcher;\r\nimport mx.utils.Delegate;\r\nclass com.segonquart.Configuration extends MovieClip\r\n{\r\n\tpublic var addListener:Function;\r\n\tpublic var addEventListener:Function;\r\n\tpublic var removeEventListener:Function;\r\n\tstatic var URLAPP:String = \"http:\/\/www.talking-wear.com\";\r\n\tstatic var POLICY:String = \"http:\/\/segonquart.net\/crossdomain.xml\";\r\n\tpublic function Configuration ()\r\n\t{\r\n\t\tStage.addListener (this);\r\n\t\tmx.events.EventDispatcher.initialize (this);\r\n\t}\r\n\tpublic function init (m:MovieClip)\r\n\t{\r\n\t\tthis.m = m;\r\n\t\tm.config ();\r\n\t}\r\n\tstatic function config ():Void\r\n\t{\r\n\t\tSystem.security.allowDomain (URLAPP);\r\n\t\tSystem.security.loadPolicyFile (POLICY);\r\n\t\tStage.showMenu = false;\r\n\t\tStage.scaleMode = \"noScale\";\r\n\t\t_global.showRedrawRegions (false);\r\n\t}\r\n}\r\n","new_contents":"import mx.events.EventDispatcher;\r\nimport mx.utils.Delegate;\r\n\r\nclass com.segonquart.Configuration extends MovieClip\r\n{\r\n\tpublic var addListener:Function;\r\n\tpublic var addEventListener:Function;\r\n\tpublic var removeEventListener:Function;\r\n\tstatic var URLAPP:String = \"http:\/\/www.talking-wear.com\";\r\n\tstatic var POLICY:String = \"http:\/\/segonquart.net\/crossdomain.xml\";\r\n\tpublic function Configuration ()\r\n\t{\r\n\t\tStage.addListener (this);\r\n\t\tmx.events.EventDispatcher.initialize (this);\r\n\t}\r\n\tpublic function init (m:MovieClip)\r\n\t{\r\n\t\tthis.m = m;\r\n\t\tm.config ();\r\n\t}\r\n\tstatic function config ()\r\n\t{\r\n\t\tSystem.security.allowDomain (URLAPP);\r\n\t\tSystem.security.loadPolicyFile (POLICY);\r\n\t\tStage.showMenu = false;\r\n\t\tStage.scaleMode = \"noScale\";\r\n\t\t_global.showRedrawRegions (false);\r\n\t}\r\n}\r\n","subject":"Update Configuration.as","message":"Update Configuration.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"14e29c99fbaba25aace6714949c3cca398c89643","old_file":"bin\/Data\/Scripts\/Main.as","new_file":"bin\/Data\/Scripts\/Main.as","old_contents":"Scene@ newScene_;\nScene@ scene_;\nCamera@ camera_;\n\nvoid Start()\n{\n\tStartScene(\"Scenes\/Level1.xml\");\n\tSubscribeToEvent(\"LevelComplete\", \"HandleLevelComplete\");\n}\n\nvoid Stop()\n{\n}\n\nvoid HandleLevelComplete(StringHash type, VariantMap& data)\n{\n\tlog.Debug(\"Level Complete. I should be loading \"+data[\"NextLevel\"].GetString());\n\tStartScene(data[\"NextLevel\"].GetString());\n}\n\nvoid StartScene(String scene)\n{\n\tnewScene_ = Scene();\n\tnewScene_.LoadAsyncXML(cache.GetFile(scene));\n\n\tSubscribeToEvent(\"AsyncLoadFinished\", \"HandleAsyncLoadFinished\");\n}\n\nvoid HandleAsyncLoadFinished(StringHash type, VariantMap& data)\n{\n\tUnsubscribeFromEvent(\"AsyncLoadFinished\");\n\n\tnewScene_ = data[\"Scene\"].GetPtr();\n\n\tSubscribeToEvent(\"Update\", \"HandleDelayedStart\");\n}\n\nvoid HandleDelayedStart(StringHash type, VariantMap& data)\n{\n\tUnsubscribeFromEvent(\"Update\");\n\n\tNode@ cameraNode = newScene_.GetChild(\"Camera\", true);\n\tCamera@ newCamera = cameraNode.CreateComponent(\"Camera\");\n\n\tViewport@ viewport = Viewport(newScene_, cameraNode.GetComponent(\"Camera\"));\n\trenderer.viewports[0] = viewport;\n\n\tscene_ = newScene_;\n\tcamera_ = newCamera;\n\tnewScene_ = null;\n}\n","new_contents":"Scene@ newScene_;\nScene@ scene_;\nCamera@ camera_;\nTimer timer_;\n\nvoid Start()\n{\n\tStartScene(\"Scenes\/Level1.xml\");\n\tSubscribeToEvent(\"LevelComplete\", \"HandleLevelComplete\");\n}\n\nvoid Stop()\n{\n}\n\nvoid HandleLevelComplete(StringHash type, VariantMap& data)\n{\n\tlog.Debug(\"Level Complete. I should be loading \"+data[\"NextLevel\"].GetString());\n\tfloat timeTaken = timer_.GetMSec(false);\n\tlog.Debug(\"You took \" + timeTaken \/ 1000.f + \" seconds to solve the level\");\n\n\tStartScene(data[\"NextLevel\"].GetString());\n}\n\nvoid StartScene(String scene)\n{\n\tnewScene_ = Scene();\n\tnewScene_.LoadAsyncXML(cache.GetFile(scene));\n\n\tSubscribeToEvent(\"AsyncLoadFinished\", \"HandleAsyncLoadFinished\");\n}\n\nvoid HandleAsyncLoadFinished(StringHash type, VariantMap& data)\n{\n\tUnsubscribeFromEvent(\"AsyncLoadFinished\");\n\n\tnewScene_ = data[\"Scene\"].GetPtr();\n\n\tSubscribeToEvent(\"Update\", \"HandleDelayedStart\");\n}\n\nvoid HandleDelayedStart(StringHash type, VariantMap& data)\n{\n\tUnsubscribeFromEvent(\"Update\");\n\n\tNode@ cameraNode = newScene_.GetChild(\"Camera\", true);\n\tCamera@ newCamera = cameraNode.CreateComponent(\"Camera\");\n\n\tViewport@ viewport = Viewport(newScene_, cameraNode.GetComponent(\"Camera\"));\n\trenderer.viewports[0] = viewport;\n\n\tscene_ = newScene_;\n\tcamera_ = newCamera;\n\tnewScene_ = null;\n\n\ttimer_.Reset();\n}\n","subject":"Add a level timer to the main procedure","message":"Add a level timer to the main procedure\n","lang":"ActionScript","license":"mit","repos":"leyarotheconquerer\/on-off"}
{"commit":"5743bf1dba2e8f0e3b48752becab0153390475c0","old_file":"shell\/Domain.as","new_file":"shell\/Domain.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2004-2006\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\n\npackage avmplus {\n\nimport flash.utils.ByteArray\n\n[native(cls=\"DomainClass\", instance=\"DomainObject\", methods=\"auto\")]\npublic class Domain\n{\n\tprivate native function init(base:Domain):void;\n\n\tpublic function Domain(base:Domain)\n\t{\n\t\tinit(base);\n\t}\n\t\n\tpublic native function loadBytes(byteArray:ByteArray);\n\tpublic native function getClass(className:String):Class;\n\tpublic native static function get currentDomain():Domain;\n\n\tpublic function load(filename:String)\n\t{\n\t\treturn loadBytes(ByteArray.readFile(filename))\n\t}\n\/\/#ifdef AVMPLUS_MOPS\n\t\/**\n\t * Gets the minimum length of a ByteArray required to be used as\n\t * ApplicationDomain.globalMemory\n\t *\n     * @tiptext \n     * @playerversion Flash 10\n     * @langversion 3.0\n\t *\/\t \n\tpublic native static function get MIN_DOMAIN_MEMORY_LENGTH():uint;\n\t\n\t\/**\n\t * Gets and sets the ByteArray object on which global memory operations\n\t * will operate within this ApplicationDomain\n\t *\n     * @tiptext \n     * @playerversion Flash 10\n     * @langversion 3.0\n\t *\/\t \n\tpublic native function get domainMemory():ByteArray;\n\tpublic native function set domainMemory(mem:ByteArray);\n\/\/#endif AVMPLUS_MOPS\n}\n \n}\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2004-2006\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\n\npackage avmplus {\n\nimport flash.utils.ByteArray\n\n[native(cls=\"DomainClass\", instance=\"DomainObject\", methods=\"auto\")]\npublic class Domain\n{\n\tprivate native function init(base:Domain):void;\n\n\tpublic function Domain(base:Domain)\n\t{\n\t\tinit(base);\n\t}\n\t\n\tpublic native function loadBytes(byteArray:ByteArray);\n\tpublic native function getClass(className:String):Class;\n\tpublic native static function get currentDomain():Domain;\n\n\tpublic function load(filename:String)\n\t{\n\t\treturn loadBytes(ByteArray.readFile(filename))\n\t}\n\n\t\/**\n\t * Gets the minimum length of a ByteArray required to be used as\n\t * ApplicationDomain.globalMemory\n\t *\n     * @tiptext \n     * @playerversion Flash 10\n     * @langversion 3.0\n\t *\/\t \n\tpublic native static function get MIN_DOMAIN_MEMORY_LENGTH():uint;\n\t\n\t\/**\n\t * Gets and sets the ByteArray object on which global memory operations\n\t * will operate within this ApplicationDomain\n\t *\n     * @tiptext \n     * @playerversion Flash 10\n     * @langversion 3.0\n\t *\/\t \n\tpublic native function get domainMemory():ByteArray;\n\tpublic native function set domainMemory(mem:ByteArray);\n}\n \n}\n","subject":"remove one more commented out reference to AVMPLUS_MOPS (r=me)","message":"remove one more commented out reference to AVMPLUS_MOPS (r=me)\n","lang":"ActionScript","license":"mpl-2.0","repos":"pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux"}
{"commit":"e061cd8cef2affbdf7d2ed78e6907fe2a0320b43","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzLibrary.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzLibrary.as","old_contents":"\/**\n  * LzLibrary.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic LZX\n  * @subtopic Syntax\n  *\/\n\n\/**\n  * @lzxname import\n  * @initarg stage\n  *\/\nclass LzLibrary extends LzNode {\n\n    #passthrough (toplevel:true) {  \n  import flash.display.*;\n  import flash.events.*;\n  import flash.text.*;\n  import flash.ui.*;\n  import flash.geom.*;\n  import flash.utils.*;\n  import mx.controls.Button;\n  import flash.net.*;\n  import flash.utils.*;\n  import flash.system.*;\n\n\n    }#\n\n\/** @access private\n  * @modifiers override \n  *\/\nstatic var tagname = 'import';\n\/** @access private *\/\nstatic var attributes = new LzInheritedHash(LzNode.attributes);\n\n\/** @access private *\/\nvar loaded = false;\n\/** @access private *\/\nvar loading = false;\n\/** @access private *\/\nvar sprite = null;\n\n\/**\n * A reference to a target file whose content is treated as a \n * loadable module.\n * \n * @keywords final\n * @type string\n * @access public \n *\/\nvar href;\n\n\/** \n * When set to 'defer', the library will not be loaded until its \n * load-method has been called. Otherwise, the library loads \n * automatically. \n * \n * @keywords final\n * @type string \n * @lzxdefault \"late\"\n * @access public \n *\/\nvar stage = \"late\";\/\/\"late|defer\"\n\n\/**\n  * @access private\n  *\/\nfunction $lzc$set_stage(val) {\n    this.stage = val;\n}\n\n\n\n\/**\n * Sent when this library has finished loading. \n * \n * @lzxtype event\n * @access public\n *\/\nvar onload = LzDeclaredEvent;\n\n\/** @access private\n * @modifiers override \n *\/\nfunction LzLibrary ( parent:LzNode? = null , attrs:Object? = null , children:Array? = null, instcall:Boolean  = false) {\n    super(parent,attrs,children,instcall);\n}\n\n\/**\n  * @access private\n  *\/\nfunction $lzc$set_href(val) {\n    this.href = val;\n}\n\n\/**\n  * @access private\n  *\/\noverride function construct (parent, args) {\n    this.stage = args.stage;\n    super.construct.apply(this, arguments);\n    LzLibrary.libraries[args.name] = this;\n}\n\n\/**\n  * @access private\n  *\/\noverride function init( ) {\n    super.init.apply(this, arguments);\n    if (this.stage == \"late\") {\n        this.load();\n    }\n}\n\n\/**\n  * @access private\n  *\/\noverride function destroy () {\n    if (this.sprite) {\n        this.sprite.destroy();\n        this.sprite = null;\n    }\n    super.destroy();\n}\n\n\/** @access private *\/\nstatic var libraries = {};\n\n\/**\n  * @access private\n  *\/\nstatic function findLibrary (libname){\n    return LzLibrary.libraries[libname];\n}\n\n\/**\n  * @access private\n  *\/\noverride function toString (){\n    return \"Library \" + this.href + \" named \" + this.name;\n}\n\npublic var loader:Loader = null;\n\n\/**\n  * Loads this library dynamically at runtime. Must only be called \n  * when stage was set to 'defer'.\n  * \n  * @access public\n  *\/\nfunction load () {\n    if (this.loading || this.loaded) {\n        return;\n    }\n    this.loading = true;\n    var request:URLRequest = new URLRequest(this.href);\n    request.method = URLRequestMethod.GET;\n    this.loader = new Loader();\n    var info:LoaderInfo = loader.contentLoaderInfo;\n    info.addEventListener(Event.COMPLETE, handleLoadComplete);\n    trace('loader.load ', this.href);\n    this.loader.load(request);\n}\n\npublic function handleLoadComplete(event:Event):void {\n    var library:Object = event.target.content;\n    library.exportClassDefs(null);\n    this.libapp = library;\n}\n\nvar libapp;\n\n\/** \n * Called by LzLibraryCleanup when this library has finished loading.\n * \n * @access private \n *\/\nfunction loadfinished (){\n  this.loading = false;\n  if (this.onload.ready) this.onload.sendEvent(true);\n}\n\n\/** @access private\n *\/\nstatic function stripQueryString(str:String):String {\n    if (str.indexOf('?') > 0) {\n        str = str.substring(0,str.indexOf('?'));\n    }\n    return str;\n}\n\n\/**\n  * Callback for runtime loaded libraries\n  * @access private\n  *\/\nstatic function __LZsnippetLoaded (url){\n    \/\/ find the lib with this url\n    \/\/ Strip out query string\n    url = LzLibrary.stripQueryString(url);\n    var lib = null;\n    var libs = LzLibrary.libraries;\n    for (var l in libs ) {\n        var libhref = LzLibrary.stripQueryString(libs[l].href);\n        if (libhref == url) {\n            lib = libs[l];\n            break;\n        }\n    }\n    \n    if (lib == null) {\n        Debug.error(\"could not find library with href\", url);\n    } else {\n        lib.loaded = true;\n        canvas.initiatorAddNode({attrs: {libname: lib.name}, \"class\": LzLibraryCleanup}, 1);\n        \/\/ Run the queue to instantiate all pending LzInstantiateView calls.\n        canvas.initDone();\n    }\n}\n\n}; \/\/ End of LzLibrary\nlz[LzLibrary.tagname] = LzLibrary;  \/\/publish\n","new_contents":"\/**\n  * LzLibrary.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic LZX\n  * @subtopic Syntax\n  *\/\n\n\/**\n  * @lzxname import\n  * @initarg stage\n  *\/\nclass LzLibrary extends LzNode {\n\n    #passthrough (toplevel:true) {  \n  import flash.display.*;\n  import flash.events.*;\n  import flash.text.*;\n  import flash.ui.*;\n  import flash.geom.*;\n  import flash.utils.*;\n  import mx.controls.Button;\n  import flash.net.*;\n  import flash.utils.*;\n  import flash.system.*;\n\n\n    }#\n\n\/** @access private\n  * @modifiers override \n  *\/\nstatic var tagname = 'import';\n\/** @access private *\/\nstatic var attributes = new LzInheritedHash(LzNode.attributes);\n\n\/** @access private *\/\nvar loaded = false;\n\/** @access private *\/\nvar loading = false;\n\/** @access private *\/\nvar sprite = null;\n\n\/**\n * A reference to a target file whose content is treated as a \n * loadable module.\n * \n * @keywords final\n * @type string\n * @access public \n *\/\nvar href;\n\n\/** \n * When set to 'defer', the library will not be loaded until its \n * load-method has been called. Otherwise, the library loads \n * automatically. \n * \n * @keywords final\n * @type string \n * @lzxdefault \"late\"\n * @access public \n *\/\nvar stage = \"late\";\/\/\"late|defer\"\n\n\/**\n  * @access private\n  *\/\nfunction $lzc$set_stage(val) {\n    this.stage = val;\n}\n\n\n\n\/**\n * Sent when this library has finished loading. \n * \n * @lzxtype event\n * @access public\n *\/\nvar onload = LzDeclaredEvent;\n\n\/** @access private\n * @modifiers override \n *\/\nfunction LzLibrary ( parent:LzNode? = null , attrs:Object? = null , children:Array? = null, instcall:Boolean  = false) {\n    super(parent,attrs,children,instcall);\n}\n\n\/**\n  * @access private\n  *\/\nfunction $lzc$set_href(val) {\n    this.href = val;\n}\n\n\/**\n  * @access private\n  *\/\noverride function construct (parent, args) {\n    this.stage = args.stage;\n    super.construct.apply(this, arguments);\n    LzLibrary.libraries[args.name] = this;\n}\n\n\/**\n  * @access private\n  *\/\noverride function init( ) {\n    super.init.apply(this, arguments);\n    if (this.stage == \"late\") {\n        this.load();\n    }\n}\n\n\/**\n  * @access private\n  *\/\noverride function destroy () {\n    if (this.sprite) {\n        this.sprite.destroy();\n        this.sprite = null;\n    }\n    super.destroy();\n}\n\n\/** @access private *\/\nstatic var libraries = {};\n\n\/**\n  * @access private\n  *\/\nstatic function findLibrary (libname){\n    return LzLibrary.libraries[libname];\n}\n\n\/**\n  * @access private\n  *\/\noverride function toString (){\n    return \"Library \" + this.href + \" named \" + this.name;\n}\n\npublic var loader:Loader = null;\n\n\/**\n  * Loads this library dynamically at runtime. Must only be called \n  * when stage was set to 'defer'.\n  * \n  * @access public\n  *\/\nfunction load () {\n    if (this.loading || this.loaded) {\n        return;\n    }\n    this.loading = true;\n    var loadurl:LzURL = lz.Browser.getBaseURL();\n    loadurl.file = this.href;\n    var request:URLRequest = new URLRequest(loadurl.toString());\n    request.method = URLRequestMethod.GET;\n    this.loader = new Loader();\n    var info:LoaderInfo = loader.contentLoaderInfo;\n    info.addEventListener(Event.COMPLETE, handleLoadComplete);\n    this.loader.load(request);\n}\n\npublic function handleLoadComplete(event:Event):void {\n    var library:Object = event.target.content;\n    library.exportClassDefs(null);\n    this.libapp = library;\n}\n\nvar libapp;\n\n\/** \n * Called by LzLibraryCleanup when this library has finished loading.\n * \n * @access private \n *\/\nfunction loadfinished (){\n  this.loading = false;\n  if (this.onload.ready) this.onload.sendEvent(true);\n}\n\n\/** @access private\n *\/\nstatic function stripQueryString(str:String):String {\n    if (str.indexOf('?') > 0) {\n        str = str.substring(0,str.indexOf('?'));\n    }\n    return str;\n}\n\n\/**\n  * Callback for runtime loaded libraries\n  * @access private\n  *\/\nstatic function __LZsnippetLoaded (url){\n    \/\/ find the lib with this url\n    \/\/ Strip out query string\n    url = LzLibrary.stripQueryString(url);\n    var lib = null;\n    var libs = LzLibrary.libraries;\n    for (var l in libs ) {\n        var libhref = LzLibrary.stripQueryString(libs[l].href);\n        if (libhref == url) {\n            lib = libs[l];\n            break;\n        }\n    }\n    \n    if (lib == null) {\n        Debug.error(\"could not find library with href\", url);\n    } else {\n        lib.loaded = true;\n        canvas.initiatorAddNode({attrs: {libname: lib.name}, \"class\": LzLibraryCleanup}, 1);\n        \/\/ Run the queue to instantiate all pending LzInstantiateView calls.\n        canvas.initDone();\n    }\n}\n\n}; \/\/ End of LzLibrary\nlz[LzLibrary.tagname] = LzLibrary;  \/\/publish\n","subject":"Change 20090112-hqm-j by hqm@badtzmaru.home on 2009-01-12 13:25:36 EST in \/Users\/hqm\/openlaszlo\/trunk5 for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20090112-hqm-j by hqm@badtzmaru.home on 2009-01-12 13:25:36 EST\n    in \/Users\/hqm\/openlaszlo\/trunk5\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: Allow snippets to load into app, when wrapper html file comes from different URL\n\nNew Features:\n\nBugs Fixed: LPP-7615\n\nTechnical Reviewer: ptw\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\n\n+ When a snippet is compiled, the URL to load it from at runtime is\nbaked in as a relative path, like \"build\/myapp\/mylib.lzx.swf\".\n\nThe SWF9 library loader was creating a new URLRequest using that\nrelative URL, and when loaded, it would load relative to the current\nHTML wrapper's URL, which could be in some place random.\n\nThe fix is to construct the library load URL by grabbing\nlz.Browser.getBaseURL(), which, in swf9 anyway, seems URL that the app\nswf code loaded from rather than the location of the HTML wrapper\npage.\n\nThis change constructs the the snippet's load URL by appending\nlz.Browser.getBaseURL() to the snippet's baked-in relative path.\n\n+ The test case from the bug report may not work in SWF8 and DHTML\neither, I haven't tested those runtimes yet. This is just a fix for\nswf9.\n\n\nTests:\n\n+ test case from bug report\n+ regular tests in test\/snippets in swf9\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@12429 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"ca122661ebe79f3bce974ab8e618bc05df4166eb","old_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","new_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.display.MiracleImage;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TEXTURE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose mesh\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getTexture(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width >> 1;\n\t\t\t\t\t_window.y = this.stage.stageHeight - _window.height >> 1;\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\n\t\t}\n\n\t\tprivate function getTexture(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [1, 2, 3];\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [1, 2, 3];\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\t_assets.push(new Asset(_model.viewerInput.name, byteArray));\n\/\/\t\t\tvar name:String = asset.name;\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets, 1);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\tlist.removeEventListener(event.type, this.selectAnimationHandler);\n\t\t\tlog(this, \"selectAnimationHandler\", list.selectedItem);\n\t\t\tthis.removeChild(_window);\n\t\t\t_window = null;\n\t\t\t\/\/add animation to miracle\n\t\t\tvar name:String = list.selectedItem.toString();\n\t\t\tMiracle.currentScene.createImage(name)\n\t\t\t .addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\tvar target:MiracleImage = event.target as MiracleImage;\n\t\t\ttarget.moveTO(\n\t\t\t\t\tthis.stage.stageWidth - target.width >> 1,\n\t\t\t\t\tthis.stage.stageHeight - target.height >> 1\n\t\t\t);\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","new_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.display.MiracleImage;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MtfReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\t\tprivate var _name:String;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose mesh\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getAnimations(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width;\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [];\n\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t_name = asset.name;\n\t\t\t}\n\t\t\t_assets.push(asset);\n\/\/\t\t\tvar name:String = asset.name;\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets, 1);\n\t\t\t\tMiracle.currentScene.createImage(_name)\n\t\t\t\t\t\t.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\tlog(this, \"selectAnimationHandler\", list.selectedItem);\n\t\t\t\/\/add animation to miracle\n\t\t\tvar name:String = list.selectedItem.toString();\n\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\tvar target:MiracleImage = event.target as MiracleImage;\n\t\t\ttarget.moveTO(\n\t\t\t\t\tthis.stage.stageWidth - target.width >> 1,\n\t\t\t\t\tthis.stage.stageHeight - target.height >> 1\n\t\t\t);\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","subject":"change viewer","message":"change viewer\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"2d42cf7f8590cee1c7521e62b1002f55b307f4c5","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfCompositeCopyableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfCompositeCopyableClassTest.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCopyableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CopyingOfCompositeCopyableClassTest {\n\n\tprivate var compositeCopyableClass:CompositeCopyableClass;\n\tprivate var compositeCopyableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCopyableClass = new CompositeCopyableClass();\n\t\tcompositeCopyableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCopyableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCopyableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCopyableClassType = Type.forInstance(compositeCopyableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCopyableClass = null;\n\t\tcompositeCopyableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Copier.findCopyableFieldsForType(compositeCopyableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function copyingOfArray():void {\n\t\tconst copy:CompositeCopyableClass = Copier.copy(compositeCopyableClass);\n\n\t\tassertNotNull(copy.array);\n\t\tassertThat(copy.array, arrayWithSize(5));\n\t\tassertThat(copy.array, compositeCopyableClass.array);\n\t\tassertFalse(copy.array == compositeCopyableClass.array);\n\t\tassertThat(copy.array, everyItem(isA(Number)));\n\t\tassertThat(copy.array, array(equalTo(1), equalTo(2), equalTo(3), equalTo(4), equalTo(5)));\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCopyableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CopyingOfCompositeCopyableClassTest {\n\n\tprivate var compositeCopyableClass:CompositeCopyableClass;\n\tprivate var compositeCopyableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCopyableClass = new CompositeCopyableClass();\n\t\tcompositeCopyableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCopyableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCopyableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCopyableClassType = Type.forInstance(compositeCopyableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCopyableClass = null;\n\t\tcompositeCopyableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Copier.findCopyableFieldsForType(compositeCopyableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function copyingOfArray():void {\n\t\tconst copy:CompositeCopyableClass = Copier.copy(compositeCopyableClass);\n\n\t\tassertNotNull(copy.array);\n\t\tassertThat(copy.array, arrayWithSize(5));\n\t\tassertThat(copy.array, compositeCopyableClass.array);\n\t\tassertFalse(copy.array == compositeCopyableClass.array);\n\t\tassertThat(copy.array, everyItem(isA(Number)));\n\t\tassertThat(copy.array, array(equalTo(1), equalTo(2), equalTo(3), equalTo(4), equalTo(5)));\n\t}\n\n\t[Test]\n\tpublic function copyingOfArrayList():void {\n\t\tconst copy:CompositeCopyableClass = Copier.copy(compositeCopyableClass);\n\n\t\tconst arrayList:ArrayList = copy.arrayList;\n\n\t\tassertNotNull(arrayList);\n\t\tassertFalse(copy.arrayList == compositeCopyableClass.arrayList);\n\t\tassertEquals(arrayList.length, 5);\n\t\tassertEquals(arrayList.getItemAt(0), 1);\n\t\tassertEquals(arrayList.getItemAt(1), 2);\n\t\tassertEquals(arrayList.getItemAt(2), 3);\n\t\tassertEquals(arrayList.getItemAt(3), 4);\n\t\tassertEquals(arrayList.getItemAt(4), 5);\n\t}\n}\n}\n","subject":"Test for copying of ArrayList in CompositeCloneableClass.","message":"Test for copying of ArrayList in CompositeCloneableClass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"054e441316ab831684cb23b64fd9866e4ae43dbd","old_file":"src\/model\/AnimationDataProxy.as","new_file":"src\/model\/AnimationDataProxy.as","old_contents":"\ufeffpackage model\n{\n\timport dragonBones.objects.AnimationData;\n\timport dragonBones.objects.ArmatureData;\n\timport dragonBones.objects.MovementBoneData;\n\timport dragonBones.objects.MovementData;\n\timport dragonBones.objects.XMLDataParser;\n\timport dragonBones.utils.ConstValues;\n\timport dragonBones.utils.dragonBones_internal;\n\t\n\timport flash.events.Event;\n\t\n\timport message.MessageDispatcher;\n\t\n\timport mx.collections.XMLListCollection;\n\t\n\tuse namespace dragonBones_internal;\n\t\n\t\/**\n\t * Manage selected animation data\n\t *\/\n\tpublic class AnimationDataProxy\n\t{\n\t\tpublic var movementsMC:XMLListCollection;\n\t\t\n\t\tprivate var _xml:XML;\n\t\tprivate var _movementsXMLList:XMLList;\n\t\t\n\t\tprivate var _movementXML:XML;\n\t\tprivate var _movementBonesXMLList:XMLList;\n\t\t\n\t\tprivate var _movementBoneXML:XML;\n\t\t\n\t\tpublic function get animationName():String\n\t\t{\n\t\t\treturn _xml?_xml.attribute(ConstValues.A_NAME):\"\";\n\t\t}\n\t\t\n\t\tpublic function get movementName():String\n\t\t{\n\t\t\treturn _movementXML?_movementXML.attribute(ConstValues.A_NAME):\"\";\n\t\t}\n\t\t\n\t\tpublic function get boneName():String\n\t\t{\n\t\t\treturn _movementBoneXML?_movementBoneXML.attribute(ConstValues.A_NAME):\"\";\n\t\t}\n\t\t\n\t\tpublic function get durationTo():Number\n\t\t{\n\t\t\tif(!_movementXML)\n\t\t\t{\n\t\t\t\treturn -1;\n\t\t\t}\n\t\t\treturn int(_movementXML.attribute(ConstValues.A_DURATION_TO)) \/ ImportDataProxy.getInstance().frameRate;\n\t\t}\n\t\tpublic function set durationTo(value:Number):void\n\t\t{\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\t_movementXML.@[ConstValues.A_DURATION_TO] = Math.round(value * ImportDataProxy.getInstance().frameRate);\n\t\t\t\tupdateMovement();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get durationTween():Number\n\t\t{\n\t\t\tif(_movementXML?int(_movementXML.attribute(ConstValues.A_DURATION)) == 1:true)\n\t\t\t{\n\t\t\t\treturn -1;\n\t\t\t}\n\t\t\treturn int(_movementXML.attribute(ConstValues.A_DURATION_TWEEN)) \/ ImportDataProxy.getInstance().frameRate;\n\t\t}\n\t\tpublic function set durationTween(value:Number):void\n\t\t{\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\t_movementXML.@[ConstValues.A_DURATION_TWEEN] = Math.round(value * ImportDataProxy.getInstance().frameRate);\n\t\t\t\tupdateMovement();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get loop():Boolean\n\t\t{\n\t\t\treturn _movementXML?Boolean(int(_movementXML.attribute(ConstValues.A_LOOP)) == 1):false;\n\t\t}\n\t\tpublic function set loop(value:Boolean):void\n\t\t{\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\t_movementXML.@[ConstValues.A_LOOP] = value?1:0;\n\t\t\t\tupdateMovement();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get tweenEasing():Number\n\t\t{\n\t\t\treturn _movementXML?Number(_movementXML.attribute(ConstValues.A_TWEEN_EASING)):-1.1;\n\t\t}\n\t\tpublic function set tweenEasing(value:Number):void\n\t\t{\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\tif(value<-1)\n\t\t\t\t{\n\t\t\t\t\t_movementXML.@[ConstValues.A_TWEEN_EASING] = NaN;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_movementXML.@[ConstValues.A_TWEEN_EASING] = value;\n\t\t\t\t}\n\t\t\t\tupdateMovement();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get boneScale():Number\n\t\t{\n\t\t\tif(!_movementBoneXML || int(_movementXML.attribute(ConstValues.A_DURATION)) < 2)\n\t\t\t{\n\t\t\t\treturn NaN;\n\t\t\t}\n\t\t\treturn Number(_movementBoneXML.attribute(ConstValues.A_MOVEMENT_SCALE)) * 100;\n\t\t}\n\t\tpublic function set boneScale(value:Number):void\n\t\t{\n\t\t\tif(_movementBoneXML)\n\t\t\t{\n\t\t\t\t_movementBoneXML.@[ConstValues.A_MOVEMENT_SCALE] = value * 0.01;\n\t\t\t\tupdateMovementBone();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get boneDelay():Number\n\t\t{\n\t\t\tif(!_movementBoneXML || int(_movementXML.attribute(ConstValues.A_DURATION)) < 2)\n\t\t\t{\n\t\t\t\treturn NaN;\n\t\t\t}\n\t\t\treturn Number(_movementBoneXML.attribute(ConstValues.A_MOVEMENT_DELAY))* 100;\n\t\t}\n\t\tpublic function set boneDelay(value:Number):void\n\t\t{\n\t\t\tif(_movementBoneXML)\n\t\t\t{\n\t\t\t\t_movementBoneXML.@[ConstValues.A_MOVEMENT_DELAY] = value * 0.01;\n\t\t\t\tupdateMovementBone();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function AnimationDataProxy()\n\t\t{\n\t\t\tmovementsMC = new XMLListCollection();\n\t\t}\n\t\t\n\t\tinternal function setData(xml:XML):void\n\t\t{\n\t\t\t_xml = xml;\n\t\t\tif(_xml)\n\t\t\t{\n\t\t\t\t_movementsXMLList = _xml.elements(ConstValues.MOVEMENT);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_movementsXMLList = null;\n\t\t\t}\n\t\t\t\n\t\t\tmovementsMC.source = _movementsXMLList;\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.CHANGE_ANIMATION_DATA, animationName);\n\t\t\t\n\t\t\tchangeMovement();\n\t\t}\n\t\t\n\t\tpublic function changeMovement(movementName:String = null, isChangedByArmature:Boolean = false):void\n\t\t{\n\t\t\t_movementXML = ImportDataProxy.getElementByName(_movementsXMLList, movementName, true);\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\t_movementBonesXMLList = _movementXML.elements(ConstValues.BONE);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_movementBonesXMLList = null;\n\t\t\t}\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.CHANGE_MOVEMENT_DATA, this.movementName, isChangedByArmature);\n\t\t\t\n\t\t\tchangeMovementBone(ImportDataProxy.getInstance().armatureDataProxy.boneName);\n\t\t}\n\t\t\n\t\tpublic function changeMovementBone(boneName:String = null):void\n\t\t{\n\t\t\tvar movementBoneXML:XML = ImportDataProxy.getElementByName(_movementBonesXMLList, boneName, true);\n\t\t\tif(movementBoneXML == _movementBoneXML)\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t_movementBoneXML = movementBoneXML;\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.CHANGE_MOVEMENT_BONE_DATA , this.boneName);\n\t\t}\n\t\t\n\t\tinternal function updateBoneParent(boneName:String):void\n\t\t{\n\t\t\tvar animationData:AnimationData = ImportDataProxy.getInstance().skeletonData.getAnimationData(animationName);\n\t\t\tvar armatureData:ArmatureData = ImportDataProxy.getInstance().skeletonData.getArmatureData(animationName);\n\t\t\tXMLDataParser.parseAnimationData(_xml, animationData, armatureData);\n\t\t}\n\t\t\n\t\tprivate function updateMovement():void\n\t\t{\n\t\t\tvar animationData:AnimationData = ImportDataProxy.getInstance().skeletonData.getAnimationData(animationName);\n\t\t\tvar movementData:MovementData = animationData.getMovementData(movementName);\n\t\t\t\n\t\t\tmovementData.durationTo = durationTo;\n\t\t\tmovementData.durationTween = durationTween;\n\t\t\tmovementData.loop = loop;\n\t\t\tmovementData.tweenEasing = tweenEasing;\n\t\t\t\n\t\t\tif(!ImportDataProxy.getInstance().isExportedSource)\n\t\t\t{\n\t\t\t\tJSFLProxy.getInstance().changeMovement(animationName, movementName, _movementXML);\n\t\t\t}\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.UPDATE_MOVEMENT_DATA, movementName);\n\t\t}\n\t\t\n\t\tprivate function updateMovementBone():void\n\t\t{\n\t\t\tvar animationData:AnimationData = ImportDataProxy.getInstance().skeletonData.getAnimationData(animationName);\n\t\t\tvar movementData:MovementData = animationData.getMovementData(movementName);\n\t\t\tvar movementBoneData:MovementBoneData = movementData.getMovementBoneData(boneName);\n\t\t\t\n\t\t\tmovementBoneData.scale = boneScale * 0.01;\n\t\t\tmovementBoneData.delay = boneDelay * 0.01;\n\t\t\tif(movementBoneData.delay > 0)\n\t\t\t{\n\t\t\t\tmovementBoneData.delay -= 1;\n\t\t\t}\n\t\t\t\n\t\t\tif(!ImportDataProxy.getInstance().isExportedSource)\n\t\t\t{\n\t\t\t\tvar movementXMLCopy:XML = _movementXML.copy();\n\t\t\t\tdelete movementXMLCopy.elements(ConstValues.BONE).*;\n\t\t\t\tdelete movementXMLCopy[ConstValues.FRAME];\n\t\t\t\tJSFLProxy.getInstance().changeMovement(animationName, movementName, movementXMLCopy);\n\t\t\t}\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.UPDATE_MOVEMENT_BONE_DATA, movementName);\n\t\t}\n\t}\n}","new_contents":"\ufeffpackage model\n{\n\timport dragonBones.objects.AnimationData;\n\timport dragonBones.objects.ArmatureData;\n\timport dragonBones.objects.MovementBoneData;\n\timport dragonBones.objects.MovementData;\n\timport dragonBones.objects.XMLDataParser;\n\timport dragonBones.utils.ConstValues;\n\timport dragonBones.utils.dragonBones_internal;\n\t\n\timport flash.events.Event;\n\t\n\timport message.MessageDispatcher;\n\t\n\timport mx.collections.XMLListCollection;\n\t\n\tuse namespace dragonBones_internal;\n\t\n\t\/**\n\t * Manage selected animation data\n\t *\/\n\tpublic class AnimationDataProxy\n\t{\n\t\tpublic var movementsMC:XMLListCollection;\n\t\t\n\t\tprivate var _xml:XML;\n\t\tprivate var _movementsXMLList:XMLList;\n\t\t\n\t\tprivate var _movementXML:XML;\n\t\tprivate var _movementBonesXMLList:XMLList;\n\t\t\n\t\tprivate var _movementBoneXML:XML;\n\t\t\n\t\tpublic function get animationName():String\n\t\t{\n\t\t\treturn _xml?_xml.attribute(ConstValues.A_NAME):\"\";\n\t\t}\n\t\t\n\t\tpublic function get movementName():String\n\t\t{\n\t\t\treturn _movementXML?_movementXML.attribute(ConstValues.A_NAME):\"\";\n\t\t}\n\t\t\n\t\tpublic function get boneName():String\n\t\t{\n\t\t\treturn _movementBoneXML?_movementBoneXML.attribute(ConstValues.A_NAME):\"\";\n\t\t}\n\t\t\n\t\tpublic function get durationTo():Number\n\t\t{\n\t\t\tif(!_movementXML)\n\t\t\t{\n\t\t\t\treturn -1;\n\t\t\t}\n\t\t\treturn int(_movementXML.attribute(ConstValues.A_DURATION_TO)) \/ ImportDataProxy.getInstance().frameRate;\n\t\t}\n\t\tpublic function set durationTo(value:Number):void\n\t\t{\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\t_movementXML.@[ConstValues.A_DURATION_TO] = Math.round(value * ImportDataProxy.getInstance().frameRate);\n\t\t\t\tupdateMovement();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get durationTween():Number\n\t\t{\n\t\t\tif(_movementXML?int(_movementXML.attribute(ConstValues.A_DURATION)) == 1:true)\n\t\t\t{\n\t\t\t\treturn -1;\n\t\t\t}\n\t\t\treturn int(_movementXML.attribute(ConstValues.A_DURATION_TWEEN)) \/ ImportDataProxy.getInstance().frameRate;\n\t\t}\n\t\tpublic function set durationTween(value:Number):void\n\t\t{\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\t_movementXML.@[ConstValues.A_DURATION_TWEEN] = Math.round(value * ImportDataProxy.getInstance().frameRate);\n\t\t\t\tupdateMovement();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get loop():Boolean\n\t\t{\n\t\t\treturn _movementXML?Boolean(int(_movementXML.attribute(ConstValues.A_LOOP)) == 1):false;\n\t\t}\n\t\tpublic function set loop(value:Boolean):void\n\t\t{\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\t_movementXML.@[ConstValues.A_LOOP] = value?1:0;\n\t\t\t\tupdateMovement();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get tweenEasing():Number\n\t\t{\n\t\t\treturn _movementXML?Number(_movementXML.attribute(ConstValues.A_TWEEN_EASING)):-1.1;\n\t\t}\n\t\tpublic function set tweenEasing(value:Number):void\n\t\t{\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\tif(value<-1)\n\t\t\t\t{\n\t\t\t\t\t_movementXML.@[ConstValues.A_TWEEN_EASING] = NaN;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_movementXML.@[ConstValues.A_TWEEN_EASING] = value;\n\t\t\t\t}\n\t\t\t\tupdateMovement();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get boneScale():Number\n\t\t{\n\t\t\tif(!_movementBoneXML || int(_movementXML.attribute(ConstValues.A_DURATION)) < 2)\n\t\t\t{\n\t\t\t\treturn NaN;\n\t\t\t}\n\t\t\treturn Number(_movementBoneXML.attribute(ConstValues.A_MOVEMENT_SCALE)) * 100;\n\t\t}\n\t\tpublic function set boneScale(value:Number):void\n\t\t{\n\t\t\tif(_movementBoneXML)\n\t\t\t{\n\t\t\t\t_movementBoneXML.@[ConstValues.A_MOVEMENT_SCALE] = value * 0.01;\n\t\t\t\tupdateMovementBone();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get boneDelay():Number\n\t\t{\n\t\t\tif(!_movementBoneXML || int(_movementXML.attribute(ConstValues.A_DURATION)) < 2)\n\t\t\t{\n\t\t\t\treturn NaN;\n\t\t\t}\n\t\t\treturn Number(_movementBoneXML.attribute(ConstValues.A_MOVEMENT_DELAY))* 100;\n\t\t}\n\t\tpublic function set boneDelay(value:Number):void\n\t\t{\n\t\t\tif(_movementBoneXML)\n\t\t\t{\n\t\t\t\t_movementBoneXML.@[ConstValues.A_MOVEMENT_DELAY] = value * 0.01;\n\t\t\t\tupdateMovementBone();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function AnimationDataProxy()\n\t\t{\n\t\t\tmovementsMC = new XMLListCollection();\n\t\t}\n\t\t\n\t\tinternal function setData(xml:XML):void\n\t\t{\n\t\t\t_xml = xml;\n\t\t\tif(_xml)\n\t\t\t{\n\t\t\t\t_movementsXMLList = _xml.elements(ConstValues.MOVEMENT);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_movementsXMLList = null;\n\t\t\t}\n\t\t\t\n\t\t\tmovementsMC.source = _movementsXMLList;\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.CHANGE_ANIMATION_DATA, animationName);\n\t\t\t\n\t\t\tchangeMovement();\n\t\t}\n\t\t\n\t\tpublic function changeMovement(movementName:String = null, isChangedByArmature:Boolean = false):void\n\t\t{\n\t\t\t_movementXML = ImportDataProxy.getElementByName(_movementsXMLList, movementName, true);\n\t\t\tif(_movementXML)\n\t\t\t{\n\t\t\t\t_movementBonesXMLList = _movementXML.elements(ConstValues.BONE);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_movementBonesXMLList = null;\n\t\t\t}\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.CHANGE_MOVEMENT_DATA, this.movementName, isChangedByArmature);\n\t\t\t\n\t\t\tchangeMovementBone(ImportDataProxy.getInstance().armatureDataProxy.boneName);\n\t\t}\n\t\t\n\t\tpublic function changeMovementBone(boneName:String = null):void\n\t\t{\n\t\t\tvar movementBoneXML:XML = ImportDataProxy.getElementByName(_movementBonesXMLList, boneName, true);\n\t\t\tif(movementBoneXML == _movementBoneXML)\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t_movementBoneXML = movementBoneXML;\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.CHANGE_MOVEMENT_BONE_DATA , this.boneName);\n\t\t}\n\t\t\n\t\tinternal function updateBoneParent(boneName:String):void\n\t\t{\n\t\t\tif(_xml)\n\t\t\t{\n\t\t\t\tvar animationData:AnimationData = ImportDataProxy.getInstance().skeletonData.getAnimationData(animationName);\n\t\t\t\tvar armatureData:ArmatureData = ImportDataProxy.getInstance().skeletonData.getArmatureData(animationName);\n\t\t\t\tXMLDataParser.parseAnimationData(_xml, animationData, armatureData);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateMovement():void\n\t\t{\n\t\t\tvar animationData:AnimationData = ImportDataProxy.getInstance().skeletonData.getAnimationData(animationName);\n\t\t\tvar movementData:MovementData = animationData.getMovementData(movementName);\n\t\t\t\n\t\t\tmovementData.durationTo = durationTo;\n\t\t\tmovementData.durationTween = durationTween;\n\t\t\tmovementData.loop = loop;\n\t\t\tmovementData.tweenEasing = tweenEasing;\n\t\t\t\n\t\t\tif(!ImportDataProxy.getInstance().isExportedSource)\n\t\t\t{\n\t\t\t\tJSFLProxy.getInstance().changeMovement(animationName, movementName, _movementXML);\n\t\t\t}\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.UPDATE_MOVEMENT_DATA, movementName);\n\t\t}\n\t\t\n\t\tprivate function updateMovementBone():void\n\t\t{\n\t\t\tvar animationData:AnimationData = ImportDataProxy.getInstance().skeletonData.getAnimationData(animationName);\n\t\t\tvar movementData:MovementData = animationData.getMovementData(movementName);\n\t\t\tvar movementBoneData:MovementBoneData = movementData.getMovementBoneData(boneName);\n\t\t\t\n\t\t\tmovementBoneData.scale = boneScale * 0.01;\n\t\t\tmovementBoneData.delay = boneDelay * 0.01;\n\t\t\tif(movementBoneData.delay > 0)\n\t\t\t{\n\t\t\t\tmovementBoneData.delay -= 1;\n\t\t\t}\n\t\t\t\n\t\t\tif(!ImportDataProxy.getInstance().isExportedSource)\n\t\t\t{\n\t\t\t\tvar movementXMLCopy:XML = _movementXML.copy();\n\t\t\t\tdelete movementXMLCopy.elements(ConstValues.BONE).*;\n\t\t\t\tdelete movementXMLCopy[ConstValues.FRAME];\n\t\t\t\tJSFLProxy.getInstance().changeMovement(animationName, movementName, movementXMLCopy);\n\t\t\t}\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.UPDATE_MOVEMENT_BONE_DATA, movementName);\n\t\t}\n\t}\n}","subject":"fix bone parent change bug","message":"fix bone parent change bug\n","lang":"ActionScript","license":"mit","repos":"DragonBones\/DesignPanel"}
{"commit":"c81aa637f8fd1fc716894d409997fdc15164ebcf","old_file":"collect-client\/src\/main\/flex\/org\/openforis\/collect\/presenter\/CSVDataImportPresenter.as","new_file":"collect-client\/src\/main\/flex\/org\/openforis\/collect\/presenter\/CSVDataImportPresenter.as","old_contents":"package org.openforis.collect.presenter\n{\n\timport flash.events.Event;\n\timport flash.net.FileFilter;\n\t\n\timport mx.collections.ArrayCollection;\n\timport mx.collections.IList;\n\timport mx.collections.ListCollectionView;\n\timport mx.controls.Tree;\n\timport mx.events.ListEvent;\n\timport mx.rpc.AsyncResponder;\n\timport mx.rpc.events.ResultEvent;\n\t\n\timport org.openforis.collect.Application;\n\timport org.openforis.collect.client.CSVDataImportClient;\n\timport org.openforis.collect.client.ClientFactory;\n\timport org.openforis.collect.event.UIEvent;\n\timport org.openforis.collect.i18n.Message;\n\timport org.openforis.collect.metamodel.proxy.AttributeDefinitionProxy;\n\timport org.openforis.collect.metamodel.proxy.EntityDefinitionProxy;\n\timport org.openforis.collect.metamodel.proxy.ModelVersionProxy;\n\timport org.openforis.collect.metamodel.proxy.NodeDefinitionProxy;\n\timport org.openforis.collect.model.CollectRecord$Step;\n\timport org.openforis.collect.model.NodeItem;\n\timport org.openforis.collect.ui.view.CSVDataImportView;\n\timport org.openforis.collect.util.AlertUtil;\n\timport org.openforis.collect.util.ArrayUtil;\n\timport org.openforis.collect.util.CollectionUtil;\n\timport org.openforis.collect.util.StringUtil;\n\t\n\timport spark.components.DropDownList;\n\t\n\t\/**\n\t * \n\t * @author Ricci, Stefano\n\t * \n\t * *\/\n\tpublic class CSVDataImportPresenter extends AbstractReferenceDataImportPresenter {\n\t\t\n\t\tprivate static const ALL_STEPS_ITEM:Object = {label: Message.get('global.allItemsLabel')};\n\t\tprivate static const ALLOWED_MULTIPLE_FILES_IMPORT_FILE_EXTENSIONS:Array = [\".zip\"];\n\t\t\n\t\tprivate var _importClient:CSVDataImportClient;\n\t\t\n\t\tpublic function CSVDataImportPresenter(view:CSVDataImportView) {\n\t\t\tsuper(view, new MessageKeys());\n\t\t\t_importClient = ClientFactory.csvDataImportClient;\n\t\t}\n\t\t\n\t\toverride public function init():void {\n\t\t\tsuper.init();\n\t\t\tupdateImportFileFormatInfoMessage();\n\t\t}\n\t\t\n\t\toverride protected function initEventListeners():void {\n\t\t\tsuper.initEventListeners();\n\t\t\tview.entitySelectionTree.addEventListener(ListEvent.ITEM_CLICK, entityTreeItemSelectHandler);\n\t\t\tview.importType.addEventListener(Event.CHANGE, importTypeChangeHandler);\n\t\t}\n\t\t\n\t\toverride protected function createFileFilter():FileFilter {\n\t\t\tswitch(view.importType.selectedValue) {\n\t\t\tcase CSVDataImportView.INSERT_NEW_RECORDS_TYPE:\n\t\t\tcase CSVDataImportView.UPDATE_EXISTING_RECORDS_TYPE:\n\t\t\t\treturn new FileFilter(\"Excel documents\", AbstractReferenceDataImportPresenter.ALLOWED_IMPORT_FILE_EXTENSIONS.join(\"; \"));\n\t\t\tcase CSVDataImportView.IMPORT_MULTIPLE_FILES_TYPE:\n\t\t\t\treturn new FileFilter(\"Collect data export ZIP file\", ALLOWED_MULTIPLE_FILES_IMPORT_FILE_EXTENSIONS.join(\"; \"));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function importTypeChangeHandler(event:Event):void {\n\t\t\tbackToDefaultView();\n\t\t\tview.stepDropDownList.selectedItem = CollectRecord$Step.ENTRY;\n\t\t}\n\t\t\n\t\tprotected function entityTreeItemSelectHandler(event:ListEvent):void {\r\n\t\t\tupdateImportFileFormatInfoMessage();\r\n\t\t}\n\t\t\n\t\tprotected function updateImportFileFormatInfoMessage():void {\r\n\t\t\tvar messageArgs:Array = [];\n\t\t\tvar tree:Tree = view.entitySelectionTree;\n\t\t\tvar selectedTreeItem:NodeItem = tree.selectedItem as NodeItem;\n\t\t\tif ( selectedTreeItem == null ) {\n\t\t\t\tview.importFileFormatInfo = Message.get(\"csvDataImport.alert.selectEntity\");\n\t\t\t} else {\n\t\t\t\tvar selectedNodeDefn:EntityDefinitionProxy = selectedTreeItem.nodeDefinition as EntityDefinitionProxy;\n\t\t\t\tmessageArgs[0] = StringUtil.concat(\", \", getRecordKeyColumnNames(selectedNodeDefn));\n\t\t\t\tmessageArgs[1] = StringUtil.concat(\", \", getAncestorKeyColumnNames(selectedNodeDefn));\n\t\t\t\tmessageArgs[2] = StringUtil.concat(\", \", getExampleAttributeColumnNames(selectedNodeDefn));\n\t\t\t\tview.importFileFormatInfo = Message.get(messageKeys.IMPORT_FILE_FORMAT_INFO, messageArgs);\n\t\t\t}\r\n\t\t}\n\t\t\n\t\tprivate function getExampleAttributeColumnNames(selectedNodeDefn:EntityDefinitionProxy):Array {\r\n\t\t\tvar result:Array = new Array();\n\t\t\tvar children:ListCollectionView = selectedNodeDefn.childDefinitions;\n\t\t\tfor ( var i:int = 0; i < children.length && result.length <= 3; i++) {\n\t\t\t\tvar child:NodeDefinitionProxy = children.getItemAt(i) as NodeDefinitionProxy;\n\t\t\t\tif ( child is AttributeDefinitionProxy && \n\t\t\t\t\t\t! CollectionUtil.contains(selectedNodeDefn.keyAttributeDefinitions, child, \"id\") ) {\n\t\t\t\t\tresult.push(child.name);\n\t\t\t\t}\n\t\t\t}\r\n\t\t\treturn result;\r\n\t\t}\n\t\t\n\t\tprotected function getRecordKeyColumnNames(nodeDefn:EntityDefinitionProxy):Array {\n\t\t\tvar result:Array = new Array();\n\t\t\tvar rootEntityDefn:EntityDefinitionProxy = nodeDefn.rootEntity;\n\t\t\tvar keyDefns:IList = rootEntityDefn.keyAttributeDefinitions;\n\t\t\tfor each (var keyDefn:AttributeDefinitionProxy in keyDefns) {\r\n\t\t\t\tresult.push(rootEntityDefn.name + \"_\" + keyDefn.name);\r\n\t\t\t}\n\t\t\treturn result;\r\n\t\t}\n\t\t\n\t\tprotected function getAncestorKeyColumnNames(nodeDefn:EntityDefinitionProxy):Array {\n\t\t\tvar result:ArrayCollection = new ArrayCollection();\n\t\t\tvar currentParent:EntityDefinitionProxy = nodeDefn;\n\t\t\twhile ( currentParent != null && currentParent != nodeDefn.rootEntity ) {\n\t\t\t\tvar keyDefns:IList = currentParent.keyAttributeDefinitions;\n\t\t\t\tif ( CollectionUtil.isEmpty(keyDefns) ) {\n\t\t\t\t\tif ( currentParent.multiple ) {\n\t\t\t\t\t\tresult.addItemAt(\"_\" + currentParent.name + \"_position\", 0);\n\t\t\t\t\t} else {\n\t\t\t\t\t\t\/\/TODO consider it for naming following key definitions\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tvar colNames:Array = new Array();\n\t\t\t\t\tfor each (var keyDefn:AttributeDefinitionProxy in keyDefns) {\n\t\t\t\t\t\tvar colName:String = \"\";\n\t\t\t\t\t\tif ( currentParent != nodeDefn ) {\n\t\t\t\t\t\t\tcolName += currentParent.name + \"_\";\n\t\t\t\t\t\t}\n\t\t\t\t\t\tcolName += keyDefn.name;\n\t\t\t\t\t\tcolNames.push(colName);\n\t\t\t\t\t}\n\t\t\t\t\tresult.addAllAt(new ArrayCollection(colNames), 0);\n\t\t\t\t}\n\t\t\t\tcurrentParent = currentParent.parent;\n\t\t\t}\n\t\t\treturn result.toArray();\n\t\t}\n\t\t\n\t\tpublic function getRequiredColumnNamesForSelectedEntity():Array {\n\t\t\tvar result:Array = new Array();\n\t\t\tvar selectedEntity:EntityDefinitionProxy = view.entitySelectionTree.selectedItem as EntityDefinitionProxy;\n\t\t\tif ( selectedEntity != null ) {\n\t\t\t\tArrayUtil.addAll(result, getRecordKeyColumnNames(selectedEntity));\n\t\t\t\tArrayUtil.addAll(result, getAncestorKeyColumnNames(selectedEntity));\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\tprivate function get view():CSVDataImportView {\n\t\t\treturn CSVDataImportView(_view);\n\t\t}\n\t\t\n\t\tprivate function get messageKeys():MessageKeys {\n\t\t\treturn MessageKeys(_messageKeys);\n\t\t}\n\n\t\toverride protected function fileReferenceSelectHandler(event:Event):void {\n\t\t\tswitch(view.importType.selectedValue) {\n\t\t\tcase CSVDataImportView.UPDATE_EXISTING_RECORDS_TYPE:\n\t\t\tcase CSVDataImportView.IMPORT_MULTIPLE_FILES_TYPE:\n\t\t\t\tconfirmUploadStart(messageKeys.CONFIRM_IMPORT);\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\t\/\/when inserting new records, do not ask for confirmation\n\t\t\t\tstartUpload();\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride protected function checkCanImport():Boolean {\n\t\t\t\/\/validate form\n\t\t\tvar importType:String = view.importType.selectedValue as String;\n\t\t\tif ( importType == CSVDataImportView.UPDATE_EXISTING_RECORDS_TYPE ) {\n\t\t\t\tif ( view.entitySelectionTree.selectedItem == null ) {\n\t\t\t\t\tAlertUtil.showError(\"csvDataImport.alert.selectEntity\");\n\t\t\t\t\treturn false;\n\t\t\t\t} else if ( ! NodeItem(view.entitySelectionTree.selectedItem).nodeDefinition.multiple ) {\n\t\t\t\t\tAlertUtil.showError(\"csvDataImport.alert.selectMultipleEntity\");\n\t\t\t\t\treturn false;\n\t\t\t\t} else {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t} else if ( view.formVersionDropDownList.selectedItem == null && CollectionUtil.isNotEmpty(view.formVersionDropDownList.dataProvider) ) { \n\t\t\t\tAlertUtil.showError(\"csvDataImport.alert.selectModelVersion\");\n\t\t\t\treturn false;\n\t\t\t} else {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\n\t\toverride protected function performProcessStart():void {\n\t\t\tvar responder:AsyncResponder = new AsyncResponder(startResultHandler, faultHandler);\n\t\t\tvar transactional:Boolean = view.transactionalCheckBox.selected;\n\t\t\tvar validateRecords:Boolean = view.validateRecordsCheckBox.selected;\n\t\t\tvar deleteExistingEntities:Boolean = view.deleteExistingEntitiesCheckBox.selected;\n\t\t\t\n\t\t\tvar entityId:int;\n\t\t\tvar selectedStep:CollectRecord$Step = null;\n\t\t\tvar insertNewRecords:Boolean;\n\t\t\tvar newRecordModelVersion:String = null;\n\t\t\t\n\t\t\tswitch(view.importType.selectedValue) {\n\t\t\tcase CSVDataImportView.INSERT_NEW_RECORDS_TYPE:\n\t\t\t\t\/\/insert new records\n\t\t\t\tinsertNewRecords = true;\n\t\t\t\tentityId = Application.activeRootEntity.id;\n\t\t\t\tvar version:ModelVersionProxy = view.formVersionDropDownList.selectedItem;\n\t\t\t\tnewRecordModelVersion = version == null ? null: version.name;\n\t\t\t\tbreak;\n\t\t\tcase CSVDataImportView.IMPORT_MULTIPLE_FILES_TYPE:\n\t\t\t\tinsertNewRecords = true;\n\t\t\t\tvar version:ModelVersionProxy = view.formVersionDropDownList.selectedItem;\n\t\t\t\tnewRecordModelVersion = version == null ? null: version.name;\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\t\/\/update existing records\n\t\t\t\tinsertNewRecords = false;\n\t\t\t\tentityId = NodeItem(view.entitySelectionTree.selectedItem).id;\n\t\t\t\tvar selectedStepItem:* = view.stepDropDownList.selectedItem;\n\t\t\t\tselectedStep = selectedStepItem == ALL_STEPS_ITEM ? null: selectedStepItem as CollectRecord$Step;\n\t\t\t}\n\t\t\t_importClient.start(responder, _uploadedTempFileName, entityId, selectedStep, transactional, validateRecords, insertNewRecords, newRecordModelVersion, deleteExistingEntities);\n\t\t}\n\t\t\n\t\toverride protected function performImportCancel():void {\n\t\t\tvar responder:AsyncResponder = new AsyncResponder(cancelResultHandler, faultHandler);\n\t\t\t_importClient.cancel(responder);\n\t\t}\n\t\t\n\t\toverride protected function performCancelThenClose():void {\n\t\t\tvar responder:AsyncResponder = new AsyncResponder(cancelResultHandler, faultHandler);\n\t\t\t_importClient.cancel(responder);\n\t\t\t\n\t\t\tfunction cancelResultHandler(event:ResultEvent, token:Object = null):void {\n\t\t\t\tclosePopUp();\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride protected function updateStatus():void {\n\t\t\t_importClient.getStatus(_getStatusResponder);\n\t\t}\n\t\t\n\t\toverride protected function updateViewProcessComplete():void {\n\t\t\tsuper.updateViewProcessComplete();\n\t\t\t\/\/reload record summaries\n\t\t\tvar uiEvent:UIEvent = new UIEvent(UIEvent.RELOAD_RECORD_SUMMARIES);\n\t\t\teventDispatcher.dispatchEvent(uiEvent);\n\t\t}\n\t\t\n\t\toverride protected function loadInitialData():void {\n\t\t\tinitView();\n\t\t\tupdateStatus();\n\t\t}\n\t\t\n\t\toverride protected function loadSummaries():void {\n\t\t\t\/\/do nothing\n\t\t}\n\t\t\n\t\tprotected function initView():void {\n\t\t\tinitEntitiesTree();\n\t\t\tinitFormVersionsDropDown();\n\t\t\tinitStepsDropDown();\n\t\t\tview.importType.selectedValue = CSVDataImportView.UPDATE_EXISTING_RECORDS_TYPE;\n\t\t\tview.transactionalCheckBox.selected = true;\n\t\t\tview.validateRecordsCheckBox.selected = true;\n\t\t}\n\t\t\n\t\tprotected function initEntitiesTree():void {\n\t\t\tvar rootEntity:EntityDefinitionProxy = Application.activeRootEntity;\n\t\t\tvar rootNodeItem:NodeItem = NodeItem.fromNodeDef(rootEntity, true, false, false);\n\t\t\tvar tree:Tree = view.entitySelectionTree;\n\t\t\ttree.dataProvider = new ArrayCollection([rootNodeItem]);\n\t\t\ttree.callLater(function():void {\n\t\t\t\ttree.expandItem(rootNodeItem, true);\n\t\t\t});\n\t\t}\n\t\t\n\t\tprotected function initFormVersionsDropDown():void {\n\t\t\tApplication.activeSurvey.versions;\n\t\t\tvar items:IList = new ArrayCollection(Application.activeSurvey.versions.toArray());\n\t\t\tvar dropDownList:DropDownList = view.formVersionDropDownList;\n\t\t\tdropDownList.dataProvider = items;\n\t\t\t\n\t\t\t\/\/if only one model version is defined, select it\n\t\t\tif ( items.length == 1 ) {\n\t\t\t\tdropDownList.selectedIndex = 0;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function initStepsDropDown():void {\n\t\t\tvar steps:IList = new ArrayCollection(CollectRecord$Step.constants);\n\t\t\tsteps.addItemAt(ALL_STEPS_ITEM, 0);\n\t\t\tvar stepDropDownList:DropDownList = view.stepDropDownList;\n\t\t\tstepDropDownList.dataProvider = steps;\n\t\t\tstepDropDownList.callLater(function():void {\n\t\t\t\tstepDropDownList.selectedIndex = 0;\n\t\t\t});\n\t\t}\n\n\t\toverride protected function backToDefaultView():void {\n\t\t\tswitch(view.importType.selectedValue) {\n\t\t\tcase CSVDataImportView.UPDATE_EXISTING_RECORDS_TYPE:\n\t\t\t\tview.currentState = CSVDataImportView.STATE_UPDATE_EXISTING_RECORDS;\n\t\t\t\tbreak;\n\t\t\tcase CSVDataImportView.INSERT_NEW_RECORDS_TYPE:\n\t\t\t\tview.currentState = CSVDataImportView.STATE_INSERT_NEW_RECORDS;\n\t\t\t\tbreak;\n\t\t\tcase CSVDataImportView.IMPORT_MULTIPLE_FILES_TYPE:\n\t\t\t\tview.currentState = CSVDataImportView.STATE_IMPORT_MULTIPLE_FILES;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\t\n\t}\n}\nimport org.openforis.collect.presenter.ReferenceDataImportMessageKeys;\n\nclass MessageKeys extends ReferenceDataImportMessageKeys {\n\t\/*\n\toverride public function get CONFIRM_CLOSE_TITLE():String {\n\t\treturn \"csvDataImport.confirmClose.title\";\n\t}\n\t*\/\n\t\n\tpublic function get IMPORT_FILE_FORMAT_INFO():String {\n\t\treturn \"csvDataImport.importFileFormatInfo\";\n\t}\n\t\n\toverride public function get CONFIRM_IMPORT():String {\n\t\treturn \"csvDataImport.confirmImport.message\";\n\t}\n\n}\n","new_contents":"package org.openforis.collect.presenter\n{\n\timport flash.events.Event;\n\timport flash.net.FileFilter;\n\t\n\timport mx.collections.ArrayCollection;\n\timport mx.collections.IList;\n\timport mx.collections.ListCollectionView;\n\timport mx.controls.Tree;\n\timport mx.events.ListEvent;\n\timport mx.rpc.AsyncResponder;\n\timport mx.rpc.events.ResultEvent;\n\t\n\timport org.openforis.collect.Application;\n\timport org.openforis.collect.client.CSVDataImportClient;\n\timport org.openforis.collect.client.ClientFactory;\n\timport org.openforis.collect.event.UIEvent;\n\timport org.openforis.collect.i18n.Message;\n\timport org.openforis.collect.metamodel.proxy.AttributeDefinitionProxy;\n\timport org.openforis.collect.metamodel.proxy.EntityDefinitionProxy;\n\timport org.openforis.collect.metamodel.proxy.ModelVersionProxy;\n\timport org.openforis.collect.metamodel.proxy.NodeDefinitionProxy;\n\timport org.openforis.collect.model.CollectRecord$Step;\n\timport org.openforis.collect.model.NodeItem;\n\timport org.openforis.collect.ui.view.CSVDataImportView;\n\timport org.openforis.collect.util.AlertUtil;\n\timport org.openforis.collect.util.ArrayUtil;\n\timport org.openforis.collect.util.CollectionUtil;\n\timport org.openforis.collect.util.StringUtil;\n\t\n\timport spark.components.DropDownList;\n\t\n\t\/**\n\t * \n\t * @author Ricci, Stefano\n\t * \n\t * *\/\n\tpublic class CSVDataImportPresenter extends AbstractReferenceDataImportPresenter {\n\t\t\n\t\tprivate static const ALL_STEPS_ITEM:Object = {label: Message.get('global.allItemsLabel')};\n\t\tprivate static const ALLOWED_MULTIPLE_FILES_IMPORT_FILE_EXTENSIONS:Array = [\".zip\"];\n\t\t\n\t\tprivate var _importClient:CSVDataImportClient;\n\t\t\n\t\tpublic function CSVDataImportPresenter(view:CSVDataImportView) {\n\t\t\tsuper(view, new MessageKeys());\n\t\t\t_importClient = ClientFactory.csvDataImportClient;\n\t\t}\n\t\t\n\t\toverride public function init():void {\n\t\t\tsuper.init();\n\t\t\tupdateImportFileFormatInfoMessage();\n\t\t}\n\t\t\n\t\toverride protected function initEventListeners():void {\n\t\t\tsuper.initEventListeners();\n\t\t\tview.entitySelectionTree.addEventListener(ListEvent.ITEM_CLICK, entityTreeItemSelectHandler);\n\t\t\tview.importType.addEventListener(Event.CHANGE, importTypeChangeHandler);\n\t\t}\n\t\t\n\t\toverride protected function createFileFilter():FileFilter {\n\t\t\tswitch(view.importType.selectedValue) {\n\t\t\tcase CSVDataImportView.IMPORT_MULTIPLE_FILES_TYPE:\n\t\t\t\treturn new FileFilter(\"Collect data export ZIP file\", ALLOWED_MULTIPLE_FILES_IMPORT_FILE_EXTENSIONS.join(\"; \"));\n\t\t\tdefault:\n\t\t\t\treturn new FileFilter(\"Excel documents\", AbstractReferenceDataImportPresenter.ALLOWED_IMPORT_FILE_EXTENSIONS.join(\"; \"));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function importTypeChangeHandler(event:Event):void {\n\t\t\tbackToDefaultView();\n\t\t\tview.stepDropDownList.selectedItem = CollectRecord$Step.ENTRY;\n\t\t}\n\t\t\n\t\tprotected function entityTreeItemSelectHandler(event:ListEvent):void {\r\n\t\t\tupdateImportFileFormatInfoMessage();\r\n\t\t}\n\t\t\n\t\tprotected function updateImportFileFormatInfoMessage():void {\r\n\t\t\tvar messageArgs:Array = [];\n\t\t\tvar tree:Tree = view.entitySelectionTree;\n\t\t\tvar selectedTreeItem:NodeItem = tree.selectedItem as NodeItem;\n\t\t\tif ( selectedTreeItem == null ) {\n\t\t\t\tview.importFileFormatInfo = Message.get(\"csvDataImport.alert.selectEntity\");\n\t\t\t} else {\n\t\t\t\tvar selectedNodeDefn:EntityDefinitionProxy = selectedTreeItem.nodeDefinition as EntityDefinitionProxy;\n\t\t\t\tmessageArgs[0] = StringUtil.concat(\", \", getRecordKeyColumnNames(selectedNodeDefn));\n\t\t\t\tmessageArgs[1] = StringUtil.concat(\", \", getAncestorKeyColumnNames(selectedNodeDefn));\n\t\t\t\tmessageArgs[2] = StringUtil.concat(\", \", getExampleAttributeColumnNames(selectedNodeDefn));\n\t\t\t\tview.importFileFormatInfo = Message.get(messageKeys.IMPORT_FILE_FORMAT_INFO, messageArgs);\n\t\t\t}\r\n\t\t}\n\t\t\n\t\tprivate function getExampleAttributeColumnNames(selectedNodeDefn:EntityDefinitionProxy):Array {\r\n\t\t\tvar result:Array = new Array();\n\t\t\tvar children:ListCollectionView = selectedNodeDefn.childDefinitions;\n\t\t\tfor ( var i:int = 0; i < children.length && result.length <= 3; i++) {\n\t\t\t\tvar child:NodeDefinitionProxy = children.getItemAt(i) as NodeDefinitionProxy;\n\t\t\t\tif ( child is AttributeDefinitionProxy && \n\t\t\t\t\t\t! CollectionUtil.contains(selectedNodeDefn.keyAttributeDefinitions, child, \"id\") ) {\n\t\t\t\t\tresult.push(child.name);\n\t\t\t\t}\n\t\t\t}\r\n\t\t\treturn result;\r\n\t\t}\n\t\t\n\t\tprotected function getRecordKeyColumnNames(nodeDefn:EntityDefinitionProxy):Array {\n\t\t\tvar result:Array = new Array();\n\t\t\tvar rootEntityDefn:EntityDefinitionProxy = nodeDefn.rootEntity;\n\t\t\tvar keyDefns:IList = rootEntityDefn.keyAttributeDefinitions;\n\t\t\tfor each (var keyDefn:AttributeDefinitionProxy in keyDefns) {\r\n\t\t\t\tresult.push(rootEntityDefn.name + \"_\" + keyDefn.name);\r\n\t\t\t}\n\t\t\treturn result;\r\n\t\t}\n\t\t\n\t\tprotected function getAncestorKeyColumnNames(nodeDefn:EntityDefinitionProxy):Array {\n\t\t\tvar result:ArrayCollection = new ArrayCollection();\n\t\t\tvar currentParent:EntityDefinitionProxy = nodeDefn;\n\t\t\twhile ( currentParent != null && currentParent != nodeDefn.rootEntity ) {\n\t\t\t\tvar keyDefns:IList = currentParent.keyAttributeDefinitions;\n\t\t\t\tif ( CollectionUtil.isEmpty(keyDefns) ) {\n\t\t\t\t\tif ( currentParent.multiple ) {\n\t\t\t\t\t\tresult.addItemAt(\"_\" + currentParent.name + \"_position\", 0);\n\t\t\t\t\t} else {\n\t\t\t\t\t\t\/\/TODO consider it for naming following key definitions\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tvar colNames:Array = new Array();\n\t\t\t\t\tfor each (var keyDefn:AttributeDefinitionProxy in keyDefns) {\n\t\t\t\t\t\tvar colName:String = \"\";\n\t\t\t\t\t\tif ( currentParent != nodeDefn ) {\n\t\t\t\t\t\t\tcolName += currentParent.name + \"_\";\n\t\t\t\t\t\t}\n\t\t\t\t\t\tcolName += keyDefn.name;\n\t\t\t\t\t\tcolNames.push(colName);\n\t\t\t\t\t}\n\t\t\t\t\tresult.addAllAt(new ArrayCollection(colNames), 0);\n\t\t\t\t}\n\t\t\t\tcurrentParent = currentParent.parent;\n\t\t\t}\n\t\t\treturn result.toArray();\n\t\t}\n\t\t\n\t\tpublic function getRequiredColumnNamesForSelectedEntity():Array {\n\t\t\tvar result:Array = new Array();\n\t\t\tvar selectedEntity:EntityDefinitionProxy = view.entitySelectionTree.selectedItem as EntityDefinitionProxy;\n\t\t\tif ( selectedEntity != null ) {\n\t\t\t\tArrayUtil.addAll(result, getRecordKeyColumnNames(selectedEntity));\n\t\t\t\tArrayUtil.addAll(result, getAncestorKeyColumnNames(selectedEntity));\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\tprivate function get view():CSVDataImportView {\n\t\t\treturn CSVDataImportView(_view);\n\t\t}\n\t\t\n\t\tprivate function get messageKeys():MessageKeys {\n\t\t\treturn MessageKeys(_messageKeys);\n\t\t}\n\n\t\toverride protected function fileReferenceSelectHandler(event:Event):void {\n\t\t\tswitch(view.importType.selectedValue) {\n\t\t\tcase CSVDataImportView.UPDATE_EXISTING_RECORDS_TYPE:\n\t\t\tcase CSVDataImportView.IMPORT_MULTIPLE_FILES_TYPE:\n\t\t\t\tconfirmUploadStart(messageKeys.CONFIRM_IMPORT);\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\t\/\/when inserting new records, do not ask for confirmation\n\t\t\t\tstartUpload();\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride protected function checkCanImport():Boolean {\n\t\t\t\/\/validate form\n\t\t\tvar importType:String = view.importType.selectedValue as String;\n\t\t\tif ( importType == CSVDataImportView.UPDATE_EXISTING_RECORDS_TYPE ) {\n\t\t\t\tif ( view.entitySelectionTree.selectedItem == null ) {\n\t\t\t\t\tAlertUtil.showError(\"csvDataImport.alert.selectEntity\");\n\t\t\t\t\treturn false;\n\t\t\t\t} else if ( ! NodeItem(view.entitySelectionTree.selectedItem).nodeDefinition.multiple ) {\n\t\t\t\t\tAlertUtil.showError(\"csvDataImport.alert.selectMultipleEntity\");\n\t\t\t\t\treturn false;\n\t\t\t\t} else {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t} else if ( view.formVersionDropDownList.selectedItem == null && CollectionUtil.isNotEmpty(view.formVersionDropDownList.dataProvider) ) { \n\t\t\t\tAlertUtil.showError(\"csvDataImport.alert.selectModelVersion\");\n\t\t\t\treturn false;\n\t\t\t} else {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\n\t\toverride protected function performProcessStart():void {\n\t\t\tvar responder:AsyncResponder = new AsyncResponder(startResultHandler, faultHandler);\n\t\t\tvar transactional:Boolean = view.transactionalCheckBox.selected;\n\t\t\tvar validateRecords:Boolean = view.validateRecordsCheckBox.selected;\n\t\t\tvar deleteExistingEntities:Boolean = view.deleteExistingEntitiesCheckBox.selected;\n\t\t\t\n\t\t\tvar entityId:int;\n\t\t\tvar selectedStep:CollectRecord$Step = null;\n\t\t\tvar insertNewRecords:Boolean;\n\t\t\tvar newRecordModelVersion:String = null;\n\t\t\t\n\t\t\tswitch(view.importType.selectedValue) {\n\t\t\tcase CSVDataImportView.INSERT_NEW_RECORDS_TYPE:\n\t\t\t\t\/\/insert new records\n\t\t\t\tinsertNewRecords = true;\n\t\t\t\tentityId = Application.activeRootEntity.id;\n\t\t\t\tvar version:ModelVersionProxy = view.formVersionDropDownList.selectedItem;\n\t\t\t\tnewRecordModelVersion = version == null ? null: version.name;\n\t\t\t\tbreak;\n\t\t\tcase CSVDataImportView.IMPORT_MULTIPLE_FILES_TYPE:\n\t\t\t\tinsertNewRecords = true;\n\t\t\t\tvar version:ModelVersionProxy = view.formVersionDropDownList.selectedItem;\n\t\t\t\tnewRecordModelVersion = version == null ? null: version.name;\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\t\/\/update existing records\n\t\t\t\tinsertNewRecords = false;\n\t\t\t\tentityId = NodeItem(view.entitySelectionTree.selectedItem).id;\n\t\t\t\tvar selectedStepItem:* = view.stepDropDownList.selectedItem;\n\t\t\t\tselectedStep = selectedStepItem == ALL_STEPS_ITEM ? null: selectedStepItem as CollectRecord$Step;\n\t\t\t}\n\t\t\t_importClient.start(responder, _uploadedTempFileName, entityId, selectedStep, transactional, validateRecords, insertNewRecords, newRecordModelVersion, deleteExistingEntities);\n\t\t}\n\t\t\n\t\toverride protected function performImportCancel():void {\n\t\t\tvar responder:AsyncResponder = new AsyncResponder(cancelResultHandler, faultHandler);\n\t\t\t_importClient.cancel(responder);\n\t\t}\n\t\t\n\t\toverride protected function performCancelThenClose():void {\n\t\t\tvar responder:AsyncResponder = new AsyncResponder(cancelResultHandler, faultHandler);\n\t\t\t_importClient.cancel(responder);\n\t\t\t\n\t\t\tfunction cancelResultHandler(event:ResultEvent, token:Object = null):void {\n\t\t\t\tclosePopUp();\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride protected function updateStatus():void {\n\t\t\t_importClient.getStatus(_getStatusResponder);\n\t\t}\n\t\t\n\t\toverride protected function updateViewProcessComplete():void {\n\t\t\tsuper.updateViewProcessComplete();\n\t\t\t\/\/reload record summaries\n\t\t\tvar uiEvent:UIEvent = new UIEvent(UIEvent.RELOAD_RECORD_SUMMARIES);\n\t\t\teventDispatcher.dispatchEvent(uiEvent);\n\t\t}\n\t\t\n\t\toverride protected function loadInitialData():void {\n\t\t\tinitView();\n\t\t\tupdateStatus();\n\t\t}\n\t\t\n\t\toverride protected function loadSummaries():void {\n\t\t\t\/\/do nothing\n\t\t}\n\t\t\n\t\tprotected function initView():void {\n\t\t\tinitEntitiesTree();\n\t\t\tinitFormVersionsDropDown();\n\t\t\tinitStepsDropDown();\n\t\t\tview.importType.selectedValue = CSVDataImportView.UPDATE_EXISTING_RECORDS_TYPE;\n\t\t\tview.transactionalCheckBox.selected = true;\n\t\t\tview.validateRecordsCheckBox.selected = true;\n\t\t}\n\t\t\n\t\tprotected function initEntitiesTree():void {\n\t\t\tvar rootEntity:EntityDefinitionProxy = Application.activeRootEntity;\n\t\t\tvar rootNodeItem:NodeItem = NodeItem.fromNodeDef(rootEntity, true, false, false);\n\t\t\tvar tree:Tree = view.entitySelectionTree;\n\t\t\ttree.dataProvider = new ArrayCollection([rootNodeItem]);\n\t\t\ttree.callLater(function():void {\n\t\t\t\ttree.expandItem(rootNodeItem, true);\n\t\t\t});\n\t\t}\n\t\t\n\t\tprotected function initFormVersionsDropDown():void {\n\t\t\tApplication.activeSurvey.versions;\n\t\t\tvar items:IList = new ArrayCollection(Application.activeSurvey.versions.toArray());\n\t\t\tvar dropDownList:DropDownList = view.formVersionDropDownList;\n\t\t\tdropDownList.dataProvider = items;\n\t\t\t\n\t\t\t\/\/if only one model version is defined, select it\n\t\t\tif ( items.length == 1 ) {\n\t\t\t\tdropDownList.selectedIndex = 0;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function initStepsDropDown():void {\n\t\t\tvar steps:IList = new ArrayCollection(CollectRecord$Step.constants);\n\t\t\tsteps.addItemAt(ALL_STEPS_ITEM, 0);\n\t\t\tvar stepDropDownList:DropDownList = view.stepDropDownList;\n\t\t\tstepDropDownList.dataProvider = steps;\n\t\t\tstepDropDownList.callLater(function():void {\n\t\t\t\tstepDropDownList.selectedIndex = 0;\n\t\t\t});\n\t\t}\n\n\t\toverride protected function backToDefaultView():void {\n\t\t\tswitch(view.importType.selectedValue) {\n\t\t\tcase CSVDataImportView.UPDATE_EXISTING_RECORDS_TYPE:\n\t\t\t\tview.currentState = CSVDataImportView.STATE_UPDATE_EXISTING_RECORDS;\n\t\t\t\tbreak;\n\t\t\tcase CSVDataImportView.INSERT_NEW_RECORDS_TYPE:\n\t\t\t\tview.currentState = CSVDataImportView.STATE_INSERT_NEW_RECORDS;\n\t\t\t\tbreak;\n\t\t\tcase CSVDataImportView.IMPORT_MULTIPLE_FILES_TYPE:\n\t\t\t\tview.currentState = CSVDataImportView.STATE_IMPORT_MULTIPLE_FILES;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\t\n\t}\n}\nimport org.openforis.collect.presenter.ReferenceDataImportMessageKeys;\n\nclass MessageKeys extends ReferenceDataImportMessageKeys {\n\t\/*\n\toverride public function get CONFIRM_CLOSE_TITLE():String {\n\t\treturn \"csvDataImport.confirmClose.title\";\n\t}\n\t*\/\n\t\n\tpublic function get IMPORT_FILE_FORMAT_INFO():String {\n\t\treturn \"csvDataImport.importFileFormatInfo\";\n\t}\n\t\n\toverride public function get CONFIRM_IMPORT():String {\n\t\treturn \"csvDataImport.confirmImport.message\";\n\t}\n\n}\n","subject":"Solve compilation problem","message":"Solve compilation problem\n","lang":"ActionScript","license":"mit","repos":"openforis\/collect,openforis\/collect,openforis\/collect,openforis\/collect"}
{"commit":"afd4b0c9fed667da1b6153ec88bdf503fbef4f4b","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/ScrollingContainerView.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/ScrollingContainerView.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\t\n\timport org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IScrollingLayoutParent;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IParentIUIBase;\n    import org.apache.flex.core.IParent;\n    import org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.html.Container;\n\timport org.apache.flex.html.supportClasses.Border;\n\timport org.apache.flex.html.supportClasses.ContainerContentArea;\n\timport org.apache.flex.html.supportClasses.ScrollBar;\n    import org.apache.flex.html.beads.models.ScrollBarModel;\n\t\n    \/**\n     *  The ContainerView class is the default view for\n     *  the org.apache.flex.html.Container class.\n     *  It lets you use some CSS styles to manage the border, background\n     *  and padding around the content area.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ScrollingContainerView extends BeadViewBase implements IBeadView, IScrollingLayoutParent\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ScrollingContainerView()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The actual parent that parents the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/        \n\t\tprotected var actualParent:UIBase;\n\t\t\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t\n\t\t\tvar padding:Object = determinePadding();\n\t\t\t\n\t\t\tif (contentAreaNeeded())\n\t\t\t{\n\t\t\t\tactualParent = new ContainerContentArea();\n\t\t\t\tIParent(value).addElement(actualParent);\n\t\t\t\tContainer(value).setActualParent(actualParent);\n\t\t\t\tactualParent.x = padding.paddingLeft;\n\t\t\t\tactualParent.y = padding.paddingTop;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tactualParent = value as UIBase;\n\t\t\t}\n\t\t\t\n\t\t\tvar backgroundColor:Object = ValuesManager.valuesImpl.getValue(value, \"background-color\");\n\t\t\tvar backgroundImage:Object = ValuesManager.valuesImpl.getValue(value, \"background-image\");\n\t\t\tif (backgroundColor != null || backgroundImage != null)\n\t\t\t{\n\t\t\t\tif (value.getBeadByType(IBackgroundBead) == null)\n\t\t\t\t\tvalue.addBead(new (ValuesManager.valuesImpl.getValue(value, \"iBackgroundBead\")) as IBead);\t\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tvar borderStyle:String;\n\t\t\tvar borderStyles:Object = ValuesManager.valuesImpl.getValue(value, \"border\");\n\t\t\tif (borderStyles is Array)\n\t\t\t{\n\t\t\t\tborderStyle = borderStyles[1];\n\t\t\t}\n\t\t\tif (borderStyle == null)\n\t\t\t{\n\t\t\t\tborderStyle = ValuesManager.valuesImpl.getValue(value, \"border-style\") as String;\n\t\t\t}\n\t\t\tif (borderStyle != null && borderStyle != \"none\")\n\t\t\t{\n\t\t\t\tif (value.getBeadByType(IBorderBead) == null)\n\t\t\t\t\tvalue.addBead(new (ValuesManager.valuesImpl.getValue(value, \"iBorderBead\")) as IBead);\t\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Determines the top and left padding values, if any, as set by\n\t\t *  padding style values. This includes \"padding\" for all padding values\n\t\t *  as well as \"padding-left\" and \"padding-top\".\n\t\t * \n\t\t *  Returns an object with paddingLeft and paddingTop properties.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tprotected function determinePadding():Object\n\t\t{\n\t\t\tvar paddingLeft:Object;\n\t\t\tvar paddingTop:Object;\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\");\n\t\t\tif (padding is Array)\n\t\t\t{\n\t\t\t\tif (padding.length == 1)\n\t\t\t\t\tpaddingLeft = paddingTop = padding[0];\n\t\t\t\telse if (padding.length <= 3)\n\t\t\t\t{\n\t\t\t\t\tpaddingLeft = padding[1];\n\t\t\t\t\tpaddingTop = padding[0];\n\t\t\t\t}\n\t\t\t\telse if (padding.length == 4)\n\t\t\t\t{\n\t\t\t\t\tpaddingLeft = padding[3];\n\t\t\t\t\tpaddingTop = padding[0];\t\t\t\t\t\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (padding == null)\n\t\t\t{\n\t\t\t\tpaddingLeft = ValuesManager.valuesImpl.getValue(_strand, \"padding-left\");\n\t\t\t\tpaddingTop = ValuesManager.valuesImpl.getValue(_strand, \"padding-top\");\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tpaddingLeft = paddingTop = padding;\n\t\t\t}\n\t\t\tvar pl:Number = Number(paddingLeft);\n\t\t\tvar pt:Number = Number(paddingTop);\n\t\t\t\n\t\t\treturn {paddingLeft:pl, paddingTop:pt};\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Returns true if container to create a separate ContainerContentArea.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tprotected function contentAreaNeeded():Boolean\n\t\t{\n\t\t\tvar padding:Object = determinePadding();\n\t\t\t\n\t\t\treturn (!isNaN(padding.paddingLeft) && padding.paddingLeft > 0 ||\n\t\t\t\t    !isNaN(padding.paddingTop) && padding.paddingTop > 0);\n\t\t}\n\t\t\n        \/**\n         *  The parent of the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get contentView():IParentIUIBase\n\t\t{\n\t\t\treturn actualParent;\n\t\t}\n\t\t\n        \/**\n         *  The border.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get border():Border\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n        \/**\n         *  The host component, which can resize to different slots.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get resizableView():IUIBase\n\t\t{\n\t\t\treturn _strand as IUIBase;\n\t\t}\n\t\t\n        private var _vScrollBar:ScrollBar;\n        \n        \/**\n         *  The vertical ScrollBar, if it exists.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get vScrollBar():ScrollBar\n\t\t{\n            if (!_vScrollBar)\n                _vScrollBar = createScrollBar();\n            return _vScrollBar;\n\t\t}\n\t\t\n        \/**\n         *  The horizontal ScrollBar, if it exists.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get hScrollBar():ScrollBar\n\t\t{\n\t\t\treturn null;\n\t\t}\n\n        \/**\n         * @private\n         *\/\n        private function createScrollBar():ScrollBar\n        {\n            var vsb:ScrollBar;\n            vsb = new ScrollBar();\n            var vsbm:ScrollBarModel = new ScrollBarModel();\n            vsbm.maximum = 100;\n            vsbm.minimum = 0;\n            vsbm.pageSize = 10;\n            vsbm.pageStepSize = 10;\n            vsbm.snapInterval = 1;\n            vsbm.stepSize = 1;\n            vsbm.value = 0;\n            vsb.model = vsbm;\n            vsb.width = 16;\n            IParent(_strand).addElement(vsb);\n            return vsb;\n        }\n\n        \/**\n         *  The position of the vertical scrollbar\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get verticalScrollPosition():Number\n        {\n            return ScrollBarModel(vScrollBar.model).value;\n        }\n        \n        \/**\n         *  @private\n         *\/\n        public function set verticalScrollPosition(value:Number):void\n        {\n            ScrollBarModel(vScrollBar.model).value = value;\n        }\n\n        \/**\n         *  The maximum position of the vertical scrollbar\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get maxVerticalScrollPosition():Number\n        {\n            return ScrollBarModel(vScrollBar.model).maximum - \n                ScrollBarModel(vScrollBar.model).pageSize;\n        }\n        \n    \n    }\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\t\n\timport org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IScrollingLayoutParent;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n    import org.apache.flex.events.Event;\n\timport org.apache.flex.html.Container;\n\timport org.apache.flex.html.beads.models.ScrollBarModel;\n\timport org.apache.flex.html.supportClasses.Border;\n\timport org.apache.flex.html.supportClasses.ContainerContentArea;\n\timport org.apache.flex.html.supportClasses.ScrollBar;\n\t\n    \/**\n     *  The ContainerView class is the default view for\n     *  the org.apache.flex.html.Container class.\n     *  It lets you use some CSS styles to manage the border, background\n     *  and padding around the content area.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ScrollingContainerView extends BeadViewBase implements IBeadView, IScrollingLayoutParent\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ScrollingContainerView()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The actual parent that parents the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/        \n\t\tprotected var actualParent:UIBase;\n\t\t\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n            var host:UIBase = value as UIBase;\n            if (host.numChildren > 0)\n                childHandler(null);  \n            else\n                host.addEventListener(\"childrenAdded\", childHandler);\n        }\n        \n        private function childHandler(event:Event):void\n        {\n            var host:UIBase = _strand as UIBase;\n            if (host.numChildren > 0)\n            {\n                actualParent = host.getChildAt(0) as UIBase;   \n            }\n        \n\t\t\tvar backgroundColor:Object = ValuesManager.valuesImpl.getValue(host, \"background-color\");\n\t\t\tvar backgroundImage:Object = ValuesManager.valuesImpl.getValue(host, \"background-image\");\n\t\t\tif (backgroundColor != null || backgroundImage != null)\n\t\t\t{\n\t\t\t\tif (host.getBeadByType(IBackgroundBead) == null)\n                    host.addBead(new (ValuesManager.valuesImpl.getValue(host, \"iBackgroundBead\")) as IBead);\t\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tvar borderStyle:String;\n\t\t\tvar borderStyles:Object = ValuesManager.valuesImpl.getValue(host, \"border\");\n\t\t\tif (borderStyles is Array)\n\t\t\t{\n\t\t\t\tborderStyle = borderStyles[1];\n\t\t\t}\n\t\t\tif (borderStyle == null)\n\t\t\t{\n\t\t\t\tborderStyle = ValuesManager.valuesImpl.getValue(host, \"border-style\") as String;\n\t\t\t}\n\t\t\tif (borderStyle != null && borderStyle != \"none\")\n\t\t\t{\n\t\t\t\tif (host.getBeadByType(IBorderBead) == null)\n                    host.addBead(new (ValuesManager.valuesImpl.getValue(host, \"iBorderBead\")) as IBead);\t\n\t\t\t}\n\t\t}\n\t\t\n        \/**\n         *  The parent of the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get contentView():IParentIUIBase\n\t\t{\n\t\t\treturn actualParent;\n\t\t}\n\t\t\n        \/**\n         *  The border.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get border():Border\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n        \/**\n         *  The host component, which can resize to different slots.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get resizableView():IUIBase\n\t\t{\n\t\t\treturn _strand as IUIBase;\n\t\t}\n\t\t\n        private var _vScrollBar:ScrollBar;\n        \n        \/**\n         *  The vertical ScrollBar, if it exists.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get vScrollBar():ScrollBar\n\t\t{\n            if (!_vScrollBar)\n                _vScrollBar = createScrollBar();\n            return _vScrollBar;\n\t\t}\n\t\t\n        \/**\n         *  The horizontal ScrollBar, if it exists.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get hScrollBar():ScrollBar\n\t\t{\n\t\t\treturn null;\n\t\t}\n\n        \/**\n         * @private\n         *\/\n        private function createScrollBar():ScrollBar\n        {\n            var vsb:ScrollBar;\n            vsb = new ScrollBar();\n            var vsbm:ScrollBarModel = new ScrollBarModel();\n            vsbm.maximum = 100;\n            vsbm.minimum = 0;\n            vsbm.pageSize = 10;\n            vsbm.pageStepSize = 10;\n            vsbm.snapInterval = 1;\n            vsbm.stepSize = 1;\n            vsbm.value = 0;\n            vsb.model = vsbm;\n            vsb.width = 16;\n            IParent(_strand).addElement(vsb);\n            return vsb;\n        }\n\n        \/**\n         *  The position of the vertical scrollbar\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get verticalScrollPosition():Number\n        {\n            return ScrollBarModel(vScrollBar.model).value;\n        }\n        \n        \/**\n         *  @private\n         *\/\n        public function set verticalScrollPosition(value:Number):void\n        {\n            ScrollBarModel(vScrollBar.model).value = value;\n        }\n\n        \/**\n         *  The maximum position of the vertical scrollbar\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get maxVerticalScrollPosition():Number\n        {\n            return ScrollBarModel(vScrollBar.model).maximum - \n                ScrollBarModel(vScrollBar.model).pageSize;\n        }\n        \n    \n    }\n}\n","subject":"rewrite to assume a single child as the content area","message":"rewrite to assume a single child as the content area\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"719b3f9d5ad0ad777fbde9c3459b442db62b04c7","old_file":"src\/aerys\/minko\/render\/shader\/SFloat.as","new_file":"src\/aerys\/minko\/render\/shader\/SFloat.as","old_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko_shader;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Constant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Extract;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Instruction;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Overwriter;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\n\t\/**\n\t * SFloat (Shader Float) objects are GPU-side computed value proxies\n\t * declared, defined and used in ActionScript shaders.\n\t *\n\t * <p>\n\t * ActionScript shaders define what operations will be\n\t * performed on the GPU. Those operations take arguments and return\n\t * values that will be computed and accessible on the graphics hardware\n\t * only. Those values are represented by SFloat objects.\n\t * <\/p>\n\t *\n\t * <p>\n\t * Because SFloat objects are just hardware memory proxies, it is not\n\t * possible (and does not make sense to try) to read their actual value\n\t * using CPU-side code. For the very same reason, most of the errors will\n\t * be detected at runtime only. The only available property is the size\n\t * (number of components) of the corresponding value (ie. 3D vector\n\t * operations will return SFloat objects of size 3, dot-product will\n\t * return a scalar SFloat object of size 1, ...).\n\t * <\/p>\n\t *\n\t * <p>\n\t * SFloat objects also provide OOP shader programming by encapsulating\n\t * common operations (add, multiply, ...). They also allow the use of\n\t * dynamic properties in order to read or write sub-components of\n\t * non-scalar values. Example:\n\t * <\/p>\n\t *\n\t * <pre>\n\t * public function getOutputColor() : void\n\t * {\n\t * \tvar diffuse : SFloat = sampleTexture(BasicStyle.DIFFUSE_MAP);\n\t *\n\t * \t\/\/ use the RGB components of the diffuse map but use a\n\t * \t\/\/ fixed alpha = 0.5\n\t *  return combine(diffuse.rgb, 0.5);\n\t * }\n\t * <\/pre>\n\t *\n\t * <p>\n\t * Each SFloat object wraps a shader graph node that will be evaluated\n\t * by the compiler in order to create the corresponding AGAL bytecode.\n\t * <\/p>\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic dynamic final class SFloat extends Proxy\n\t{\n\t\tuse namespace minko_shader;\n\t\t\n\t\tminko_shader var _node\t: AbstractNode\t= null;\n\t\t\n\t\tpublic final function get size() : uint\n\t\t{\n\t\t\treturn _node.size;\n\t\t}\n\t\t\n\t\tpublic function SFloat(value : Object)\n\t\t{\n\t\t\t_node = getNode(value);\n\t\t}\n\n\t\tpublic final function scaleBy(arg : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.MUL, _node, getNode(arg));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function incrementBy(value : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.ADD, _node, getNode(value));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function decrementBy(value : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.SUB, _node, getNode(value));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function normalize() : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.NRM, _node);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function negate() : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.NEG, _node);\n\n\t\t\treturn this;\n\t\t}\n\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn new SFloat(new Extract(_node, Components.stringToComponent(name)));\n\t\t}\n\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tvar propertyName\t\t: String\t\t= String(name);\n\t\t\tvar propertyComponent\t: uint\t\t\t= getPropertyWriteComponentMask(propertyName);\n\t\t\tvar propertyNode\t\t: AbstractNode\t= getNode(value);\n\t\t\tvar nodeComponent\t\t: uint \t\t\t= Components.createContinuous(0, 0, _node.size, _node.size);\n\t\t\t\n\t\t\tpropertyNode = new Overwriter(\n\t\t\t\tnew <AbstractNode>[propertyNode],\n\t\t\t\tnew <uint>[Components.createContinuous(0, 0, 4, propertyNode.size)]\n\t\t\t);\n\t\t\t\n\t\t\t_node = new Overwriter(\n\t\t\t\tnew <AbstractNode>[_node, propertyNode],\n\t\t\t\tnew <uint>[nodeComponent, propertyComponent]\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function getPropertyWriteComponentMask(string : String) : uint\n\t\t{\n\t\t\tvar result : uint = 0x04040404;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < 4; ++i)\n\t\t\t\tif (i < string.length)\n\t\t\t\t\tswitch (string.charAt(i))\n\t\t\t\t\t{\n\t\t\t\t\t\tcase 'x': case 'X': case 'r': case 'R':\n\t\t\t\t\t\t\tresult = (0xffffff00 & result) | i;\n\t\t\t\t\t\t\tresult |= i << (8 * 0);\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcase 'y': case 'Y': case 'g': case 'G':\n\t\t\t\t\t\t\tresult = (0xffff00ff & result) | i << 8;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcase 'z': case 'Z': case 'b': case 'B':\n\t\t\t\t\t\t\tresult = (0xff00ffff & result) | i << 16;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcase 'w': case 'W': case 'a': case 'A':\n\t\t\t\t\t\t\tresult = (0x00ffffff & result) | i << 24;\t\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\tthrow new Error('Invalid string.');\n\t\t\t\t\t}\n\t\t\t\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function getNode(value : Object) : AbstractNode\n\t\t{\n\t\t\tif (value is AbstractNode)\n\t\t\t\treturn value as AbstractNode;\n\n\t\t\tif (value is SFloat)\n\t\t\t\treturn (value as SFloat)._node;\n\t\t\t\n\t\t\tif (value is uint || value is int || value is Number)\n\t\t\t\treturn new Constant(new <Number>[Number(value)]);\n\t\t\t\n\t\t\tif (value is Matrix4x4)\n\t\t\t\treturn new Constant(Matrix4x4(value).getRawData(null, 0, false));\n\t\t\t\n\t\t\tthrow new Error('This type cannot be casted to a shader value.');\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko_shader;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Constant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Extract;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Instruction;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Overwriter;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\n\t\/**\n\t * SFloat (Shader Float) objects are GPU-side computed value proxies\n\t * declared, defined and used in ActionScript shaders.\n\t *\n\t * <p>\n\t * ActionScript shaders define what operations will be\n\t * performed on the GPU. Those operations take arguments and return\n\t * values that will be computed and accessible on the graphics hardware\n\t * only. Those values are represented by SFloat objects.\n\t * <\/p>\n\t *\n\t * <p>\n\t * Because SFloat objects are just hardware memory proxies, it is not\n\t * possible (and does not make sense to try) to read their actual value\n\t * using CPU-side code. For the very same reason, most of the errors will\n\t * be detected at runtime only. The only available property is the size\n\t * (number of components) of the corresponding value (ie. 3D vector\n\t * operations will return SFloat objects of size 3, dot-product will\n\t * return a scalar SFloat object of size 1, ...).\n\t * <\/p>\n\t *\n\t * <p>\n\t * SFloat objects also provide OOP shader programming by encapsulating\n\t * common operations (add, multiply, ...). They also allow the use of\n\t * dynamic properties in order to read or write sub-components of\n\t * non-scalar values. Example:\n\t * <\/p>\n\t *\n\t * <pre>\n\t * public function getOutputColor() : void\n\t * {\n\t * \tvar diffuse : SFloat = sampleTexture(BasicStyle.DIFFUSE_MAP);\n\t *\n\t * \t\/\/ use the RGB components of the diffuse map but use a\n\t * \t\/\/ fixed alpha = 0.5\n\t *  return combine(diffuse.rgb, 0.5);\n\t * }\n\t * <\/pre>\n\t *\n\t * <p>\n\t * Each SFloat object wraps a shader graph node that will be evaluated\n\t * by the compiler in order to create the corresponding AGAL bytecode.\n\t * <\/p>\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic dynamic final class SFloat extends Proxy\n\t{\n\t\tuse namespace minko_shader;\n\t\t\n\t\tminko_shader var _node\t: AbstractNode\t= null;\n\t\t\n\t\tpublic final function get size() : uint\n\t\t{\n\t\t\treturn _node.size;\n\t\t}\n\t\t\n\t\tpublic function SFloat(value : Object)\n\t\t{\n\t\t\t_node = getNode(value);\n\t\t}\n\n\t\tpublic final function scaleBy(arg : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.MUL, _node, getNode(arg));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function incrementBy(value : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.ADD, _node, getNode(value));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function decrementBy(value : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.SUB, _node, getNode(value));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function normalize() : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.NRM, _node);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function negate() : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.NEG, _node);\n\n\t\t\treturn this;\n\t\t}\n\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn new SFloat(new Extract(_node, Components.stringToComponent(name)));\n\t\t}\n\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tvar propertyName\t\t: String\t\t= String(name);\n\t\t\tvar propertyComponent\t: uint\t\t\t= getPropertyWriteComponentMask(propertyName);\n\t\t\tvar propertyNode\t\t: AbstractNode\t= getNode(value);\n\t\t\tvar nodeComponent\t\t: uint \t\t\t= Components.createContinuous(0, 0, _node.size, _node.size);\n\t\t\t\n\t\t\tpropertyNode = new Overwriter(\n\t\t\t\tnew <AbstractNode>[propertyNode],\n\t\t\t\tnew <uint>[Components.createContinuous(0, 0, 4, propertyNode.size)]\n\t\t\t);\n\t\t\t\n\t\t\t_node = new Overwriter(\n\t\t\t\tnew <AbstractNode>[_node, propertyNode],\n\t\t\t\tnew <uint>[nodeComponent, propertyComponent]\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function getPropertyWriteComponentMask(string : String) : uint\n\t\t{\n\t\t\tvar result : uint = 0x04040404;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < 4; ++i)\n\t\t\t\tif (i < string.length)\n\t\t\t\t\tswitch (string.charAt(i))\n\t\t\t\t\t{\n\t\t\t\t\t\tcase 'x': case 'X': case 'r': case 'R':\n\t\t\t\t\t\t\tresult = (0xffffff00 & result) | i;\n\t\t\t\t\t\t\tresult |= i << (8 * 0);\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcase 'y': case 'Y': case 'g': case 'G':\n\t\t\t\t\t\t\tresult = (0xffff00ff & result) | i << 8;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcase 'z': case 'Z': case 'b': case 'B':\n\t\t\t\t\t\t\tresult = (0xff00ffff & result) | i << 16;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcase 'w': case 'W': case 'a': case 'A':\n\t\t\t\t\t\t\tresult = (0x00ffffff & result) | i << 24;\t\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\tthrow new Error('Invalid string.');\n\t\t\t\t\t}\n\t\t\t\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function getNode(value : Object) : AbstractNode\n\t\t{\n\t\t\tif (value is AbstractNode)\n\t\t\t\treturn value as AbstractNode;\n\n\t\t\tif (value is SFloat)\n\t\t\t\treturn (value as SFloat)._node;\n\t\t\t\n\t\t\tif (value is uint || value is int || value is Number)\n\t\t\t\treturn new Constant(new <Number>[Number(value)]);\n\t\t\t\n\t\t\tif (value is Matrix4x4)\n\t\t\t\treturn new Constant(Matrix4x4(value).getRawData(null, 0, false));\n\t\t\t\n\t\t\tthrow new Error('This type cannot be casted to a shader value.');\n\t\t}\n\t}\n}\n","subject":"set SFloat.getPropertyWriteComponentMask() to be private","message":"set SFloat.getPropertyWriteComponentMask() to be private\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f30345e7109aa52f9d97eae757ce0ff298fddf03","old_file":"src\/aerys\/minko\/type\/animation\/Animation.as","new_file":"src\/aerys\/minko\/type\/animation\/Animation.as","old_contents":"package aerys.minko.type.animation\n{\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.scene.node.ITransformable;\n\timport aerys.minko.scene.node.group.Group;\n\timport aerys.minko.type.animation.timeline.ITimeline;\n\t\n\timport flash.utils.getTimer;\n\t\n\tpublic class Animation\n\t{\n\t\tprivate var _id\t\t\t\t: String;\n\t\t\n\t\tprivate var _beginTime\t\t: uint;\n\t\tprivate var _lastTime\t\t: uint;\n\t\t\n\t\tprivate var _playingOn\t\t: IScene;\n\t\tprivate var _timelines\t\t: Vector.<ITimeline>;\n\t\tprivate var _duration\t\t: uint;\n\t\t\n\t\tpublic function get id() : String { return _id; }\n\t\t\n\t\tpublic function Animation(id\t\t: String,\n\t\t\t\t\t\t\t\t  timelines : Vector.<ITimeline>)\n\t\t{\n\t\t\t_id\t\t\t= id;\n\t\t\t_timelines\t= timelines;\n\t\t\t_lastTime\t= 0;\n\t\t\t\n\t\t\t_duration\t= 0;\n\t\t\tfor each (var timeline : ITimeline in timelines)\n\t\t\t\tif (_duration < timeline.duration)\n\t\t\t\t\t_duration = timeline.duration;\n\t\t}\n\t\t\n\t\tpublic function tick() : void\n\t\t{\n\t\t\tvar time : uint = (getTimer() - _beginTime) % _duration;\n\t\t\ttransformNodes(time);\n\t\t}\n\t\t\n\t\tpublic function step(deltaTime : uint = 80) : void\n\t\t{\n\t\t\tvar time : uint = (_lastTime + deltaTime) % _duration;\n\t\t\ttransformNodes(time);\n\t\t}\n\t\t\n\t\tpublic function stepReverse(deltaTime : uint = 80) : void\n\t\t{\n\t\t\tvar time : int = (_lastTime - deltaTime) % _duration;\n\t\t\tif (time < 0)\n\t\t\t\ttime = time + _duration;\n\t\t\t\n\t\t\ttransformNodes(time);\n\t\t}\n\t\t\n\t\tprivate function transformNodes(time : uint) : void\n\t\t{\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\tvar timelinesCount : uint = _timelines.length;\n\t\t\tfor (var i : uint = 0; i < timelinesCount; ++i)\n\t\t\t{\n\t\t\t\tvar timeline\t\t: ITimeline\t= _timelines[i];\n\t\t\t\tvar timelineTarget\t: String\t= timeline.target;\n\t\t\t\t\n\t\t\t\tvar target\t\t\t: ITransformable; \n\t\t\t\tif (_playingOn.name == timelineTarget)\n\t\t\t\t\ttarget = ITransformable(_playingOn);\n\t\t\t\telse if (_playingOn is Group)\n\t\t\t\t\ttarget = ITransformable(Group(_playingOn).getDescendantByName(timelineTarget));\n\t\t\t\t\n\t\t\t\tif (!target)\n\t\t\t\t\tcontinue;\n\t\t\t\t\n\t\t\t\ttimeline.updateAt(time, target);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function playOn(node : IScene) : void\n\t\t{\n\t\t\t_beginTime\t= getTimer();\n\t\t\t_playingOn\t= node;\n\t\t\t_lastTime\t= 0;\n\t\t}\n\t\t\n\t\tpublic function stop() : void\n\t\t{\n\t\t\t_playingOn = null;\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"package aerys.minko.type.animation\n{\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.scene.node.ITransformable;\n\timport aerys.minko.scene.node.group.Group;\n\timport aerys.minko.type.animation.timeline.ITimeline;\n\t\n\timport flash.utils.getTimer;\n\t\n\tpublic class Animation\n\t{\n\t\tprivate var _id\t\t\t\t: String;\n\t\t\n\t\tprivate var _beginTime\t\t: uint;\n\t\tprivate var _lastTime\t\t: uint;\n\t\t\n\t\tprivate var _playingOn\t\t: IScene;\n\t\tprivate var _timelines\t\t: Vector.<ITimeline>;\n\t\tprivate var _duration\t\t: uint;\n\t\t\n\t\tpublic function get id() : String { return _id; }\n\t\t\n\t\tpublic function Animation(id\t\t: String,\n\t\t\t\t\t\t\t\t  timelines : Vector.<ITimeline>)\n\t\t{\n\t\t\t_id\t\t\t= id;\n\t\t\t_timelines\t= timelines;\n\t\t\t_lastTime\t= 0;\n\t\t\t\n\t\t\t_duration\t= 0;\n\t\t\tfor each (var timeline : ITimeline in timelines)\n\t\t\t\tif (_duration < timeline.duration)\n\t\t\t\t\t_duration = timeline.duration;\n\t\t}\n\t\t\n\t\tpublic function tick() : void\n\t\t{\n\t\t\tvar time : uint = (getTimer() - _beginTime) % _duration;\n\t\t\ttransformNodes(time);\n\t\t}\n\t\t\n\t\tpublic function step(deltaTime : int = 80) : void\n\t\t{\n\t\t\tvar time : int;\n\t\t\t\n\t\t\tif (deltaTime > 0)\n\t\t\t{\n\t\t\t\ttime = (_lastTime + deltaTime) % _duration;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\ttime = (_lastTime + deltaTime) % _duration;\n\t\t\t\tif (time < 0)\n\t\t\t\t\ttime = time + _duration;\n\t\t\t}\n\t\t\t\n\t\t\ttransformNodes(time);\n\t\t}\n\t\t\n\t\tprivate function transformNodes(time : uint) : void\n\t\t{\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\tvar timelinesCount : uint = _timelines.length;\n\t\t\tfor (var i : uint = 0; i < timelinesCount; ++i)\n\t\t\t{\n\t\t\t\tvar timeline\t\t: ITimeline\t= _timelines[i];\n\t\t\t\tvar timelineTarget\t: String\t= timeline.target;\n\t\t\t\t\n\t\t\t\tvar target\t\t\t: ITransformable; \n\t\t\t\tif (_playingOn.name == timelineTarget)\n\t\t\t\t\ttarget = ITransformable(_playingOn);\n\t\t\t\telse if (_playingOn is Group)\n\t\t\t\t\ttarget = ITransformable(Group(_playingOn).getDescendantByName(timelineTarget));\n\t\t\t\t\n\t\t\t\tif (!target)\n\t\t\t\t\tcontinue;\n\t\t\t\t\n\t\t\t\ttimeline.updateAt(time, target);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function playOn(node : IScene) : void\n\t\t{\n\t\t\t_beginTime\t= getTimer();\n\t\t\t_playingOn\t= node;\n\t\t\t_lastTime\t= 0;\n\t\t}\n\t\t\n\t\tpublic function stop() : void\n\t\t{\n\t\t\t_playingOn = null;\n\t\t}\n\t}\n}\n","subject":"Delete Animation::stepReverse method","message":"Delete Animation::stepReverse method\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"664b458430810ff0942b7c59d5aa25b4d3360b20","old_file":"src\/aerys\/minko\/scene\/SceneIterator.as","new_file":"src\/aerys\/minko\/scene\/SceneIterator.as","old_contents":"package aerys.minko.scene\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.describeType;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic dynamic class SceneIterator extends Proxy\n\t{\n\t\tprivate static const TYPE_CACHE\t: Dictionary\t\t= new Dictionary(true);\n\t\tprivate static const OPERATORS\t: Vector.<String>\t= new <String>[\n\t\t\t'\/\/', '\/', '[', ']', '..', '.', '~=', '?=', '=', '@', '*', '(', ')',\n\t\t\t'>=', '>', '<=', '<', '==', '='\n\t\t];\n\t\tprivate static const REGEX_TRIM\t: RegExp\t\t\t= \/^\\s+|\\s+$\/;\n\n\t\tprivate var _path\t\t: String\t\t\t\t= null;\n\t\tprivate var _selection\t: Vector.<ISceneNode>\t= null;\n\t\tprivate var _modifier\t: String\t\t\t\t= null;\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _selection.length;\n\t\t}\n\t\t\n\t\tpublic function SceneIterator(path \t\t: String,\n\t\t\t\t\t\t\t\t\t  selection : Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t  modifier\t: String\t= \"\")\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_modifier = modifier;\n\t\t\t\n\t\t\tinitialize(path, selection);\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _selection.toString();\n\t\t}\n\t\t\n\/\/\t\toverride flash_proxy function setProperty(name : *, value : *):void\n\/\/\t\t{\n\/\/\t\t\tvar propertyName : String = name;\n\/\/\t\t\t\n\/\/\t\t\tfor each (var node : ISceneNode in _selection)\n\/\/\t\t\t\tgetValueObject(node, _modifier)[propertyName] = value;\n\/\/\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\tif (index == name)\n\t\t\t\treturn index < _selection.length ? _selection[index] : null;\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to get a property on a set of objects. '\n\t\t\t\t\t+ 'You must use the [] operator to fetch one of the objects.'\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\treturn index < _selection.length ? index + 1 : 0;\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\treturn _selection[int(index - 1)];\n\t\t}\n\t\t\n\/\/\t\toverride flash_proxy function callProperty(name:*, ...parameters):*\n\/\/\t\t{\n\/\/\t\t\tvar methodName : String = name;\n\/\/\t\t\t\n\/\/\t\t\tfor each (var node : ISceneNode in _selection)\n\/\/\t\t\t{\n\/\/\t\t\t\tvar method : Function = getValueObject(node, _modifier)[methodName];\n\/\/\t\t\t\t\n\/\/\t\t\t\tmethod.apply(null, parameters);\n\/\/\t\t\t}\n\/\/\t\t\t\n\/\/\t\t\treturn this;\n\/\/\t\t}\n\t\t\n\t\tprivate function initialize(path : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\t_path = path;\n\t\t\t\n\t\t\t\/\/ update root\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\t_selection = selection.slice();\n\t\t\tif (token == \"\/\")\n\t\t\t{\n\t\t\t\tselectRoots();\n\t\t\t\tnextToken(token);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ parse\n\t\t\twhile ((token = getToken()) != null)\n\t\t\t{\n\t\t\t\tswitch (token)\n\t\t\t\t{\n\t\t\t\t\tcase '\/\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectDescendants();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tcase '\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectChildren();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tdefault :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tparseNodeType(token);\n\t\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getToken(doNext : Boolean = false) : String\n\t\t{\n\t\t\tvar token\t: String\t= null;\n\t\t\t\n\t\t\tif (!_path)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tvar nextOpIndex : int = int.MAX_VALUE;\n\t\t\t\n\t\t\tfor each (var op : String in OPERATORS)\n\t\t\t{\n\t\t\t\tvar opIndex : int = _path.indexOf(op);\n\t\t\t\t\n\t\t\t\tif (opIndex > 0 && opIndex < nextOpIndex)\n\t\t\t\t\tnextOpIndex = opIndex;\n\t\t\t\t\n\t\t\t\tif (opIndex == 0)\n\t\t\t\t{\n\t\t\t\t\ttoken = op;\n\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (!token)\n\t\t\t\ttoken = _path.substring(0, nextOpIndex);\n\t\t\t\n\t\t\tif (doNext)\n\t\t\t\tnextToken(token);\n\t\t\t\n\t\t\treturn token;\n\t\t}\n\t\t\n\t\tprivate function getValueToken() : Object\n\t\t{\n\t\t\tvar value : Object\t= null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tif (_path.charAt(0) == \"'\")\n\t\t\t{\n\t\t\t\tvar endOfStringIndex : int = _path.indexOf(\"'\", 1);\n\t\t\t\t\n\t\t\t\tif (endOfStringIndex < 0)\n\t\t\t\t\tthrow new Error(\"Unterminated string expression.\");\n\t\t\t\t\n\t\t\t\tvar stringValue\t: String\t=  _path.substring(1, endOfStringIndex);\n\t\t\t\t\n\t\t\t\t_path = _path.substring(endOfStringIndex + 1);\n\t\t\t\t\n\t\t\t\tvalue = stringValue;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar token : String\t= getToken(true);\n\t\t\t\t\n\t\t\t\tif (token == 'true')\n\t\t\t\t\tvalue = true;\n\t\t\t\telse if (token == 'false')\n\t\t\t\t\tvalue = false;\n\t\t\t\telse if (token.indexOf('0x') == 0)\n\t\t\t\t\tvalue = parseInt(token, 16);\n\t\t\t}\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tprivate function nextToken(token : String) : void\n\t\t{\n\t\t\t_path = _path.substring(_path.indexOf(token) + token.length);\n\t\t}\n\t\t\n\t\tprivate function selectChildren(typeName : String = null) : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\tif (typeName != null)\n\t\t\t\ttypeName = typeName.toLowerCase();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node is Group)\n\t\t\t\t{\n\t\t\t\t\tvar group \t\t: Group = node as Group;\n\t\t\t\t\tvar numChildren : uint \t= group.numChildren;\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child \t\t: ISceneNode \t= group.getChildAt(i);\n\t\t\t\t\t\tvar className\t: String\t\t= getQualifiedClassName(child)\n\t\t\t\t\t\tvar childType \t: String \t\t= className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (typeName == null || childType.toLowerCase() == typeName)\n\t\t\t\t\t\t\t_selection.push(child);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectRoots() : void\n\t\t{\n\t\t\tvar selection\t: Vector.<ISceneNode>\t= _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t\tif (_selection.indexOf(node.root) < 0)\n\t\t\t\t\t_selection.push(node);\n\t\t}\n\t\t\n\t\tprivate function selectDescendants() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\t_selection.push(node);\n\t\t\t\tif (node is Group)\n\t\t\t\t\t(node as Group).getDescendantsByType(ISceneNode, _selection);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectParents() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node.parent)\n\t\t\t\t\t_selection.push(node.parent);\n\t\t\t\telse\n\t\t\t\t\t_selection.push(node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parseNodeType(nodeType : String) : void\n\t\t{\n\t\t\tif (nodeType == '.')\n\t\t\t{\n\t\t\t\t\/\/ nothing\n\t\t\t}\n\t\t\tif (nodeType == '..')\n\t\t\t\tselectParents();\n\t\t\telse if (nodeType == '*')\n\t\t\t\tselectChildren();\n\t\t\telse\n\t\t\t\tselectChildren(nodeType);\n\t\t\t\n\t\t\t\/\/ apply predicates\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\twhile (token == '[')\n\t\t\t{\n\t\t\t\tnextToken(token);\n\t\t\t\tparsePredicate();\n\t\t\t\t\n\t\t\t\ttoken = getToken();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parsePredicate() : void\n\t\t{\n\t\t\tvar propertyName\t: String\t= getToken(true);\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\t\n\t\t\tif (isBinding)\n\t\t\t\tpropertyName = getToken(true);\n\t\t\t\n\t\t\tvar index\t: int\t= parseInt(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'hasController')\n\t\t\t\tfilterOnController();\n\t\t\telse if (propertyName == 'hasProperty')\n\t\t\t\tfilterOnProperty();\n\t\t\telse if (propertyName == 'position')\n\t\t\t\tfilterOnPosition();\n\t\t\telse if (propertyName == 'last')\n\t\t\t\tfilterLast();\n\t\t\telse if (propertyName == 'first')\n\t\t\t\tfilterFirst();\n\t\t\telse if (index.toString() == propertyName)\n\t\t\t{\n\t\t\t\tif (index < _selection.length)\n\t\t\t\t{\n\t\t\t\t\t_selection[0] = _selection[index];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\t_selection.length = 0;\n\t\t\t}\n\t\t\telse\n\t\t\t\tfilterOnValue(propertyName, isBinding);\n\t\t\t\n\t\t\tcheckNextToken(']');\n\t\t}\n\t\t\n\t\tprivate function filterLast() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\t_selection[0] = _selection[uint(_selection.length - 1)];\n\t\t\t_selection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterFirst() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\t_selection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterOnValue(propertyName : String, isBinding : Boolean = false) : void\n\t\t{\n\t\t\tvar operator\t: String\t= getToken(true);\n\t\t\tvar chunks\t\t: Array\t\t= [propertyName];\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(getToken(true));\n\t\t\t\toperator = getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tvar value\t\t: Object\t= getValueToken();\n\t\t\tvar numNodes\t: uint\t\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar nodeValue \t: Object \t\t= null;\n\t\t\t\t\n\t\t\t\tif (isBinding && (node['bindings'] is DataBindings))\n\t\t\t\t\tnodeValue = (node['bindings'] as DataBindings).getProperty(propertyName);\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tnodeValue = getValueObject(node, chunks);\n\t\t\t\t\t\tif (!compare(operator, nodeValue, value))\n\t\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (e : Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function compare(operator : String, a : Object, b : Object) : Boolean\n\t\t{\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>' :\n\t\t\t\t\treturn a > b;\n\t\t\t\tcase '>=' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<=' :\n\t\t\t\t\treturn a <= b;\n\t\t\t\tcase '=' :\n\t\t\t\tcase '==' :\n\t\t\t\t\treturn a == b;\n\t\t\t\tcase '~=' :\n\t\t\t\t\tvar matches\t: Array\t= String(a).match(b);\n\t\t\t\t\t\n\t\t\t\t\treturn matches && matches.length != 0;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnController() : Object\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tvar controllerName : String = getToken(true);\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tvar numNodes\t: uint\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar numControllers\t: uint\t\t\t= node.numControllers;\n\t\t\t\tvar keepSceneNode\t: Boolean\t\t= false;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controllerType : String = getQualifiedClassName(node.getController(controllerId));\n\t\t\t\t\tcontrollerType = controllerType.substr(controllerType.lastIndexOf(':') + 1);\n\t\t\t\t\t\n\t\t\t\t\tif (controllerType == controllerName)\n\t\t\t\t\t{\n\t\t\t\t\t\tkeepSceneNode = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!keepSceneNode)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function filterOnPosition() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tvar operator \t: String \t= getToken(true);\n\t\t\tvar value \t\t: uint \t\t= uint(parseInt(getToken(true)));\n\t\t\t\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>':\n\t\t\t\t\t++value;\n\t\t\t\tcase '>=':\n\t\t\t\t\t_selection = _selection.slice(value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '<':\n\t\t\t\t\t--value;\n\t\t\t\tcase '<=':\n\t\t\t\t\t_selection = _selection.slice(0, value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '=':\n\t\t\t\tcase '==':\n\t\t\t\t\t_selection[0] = _selection[value];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnProperty() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\t\n\t\t\tvar chunks\t\t: Array \t= [getToken(true)];\n\t\t\tvar operator\t: String \t= getToken(true);\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(operator);\n\t\t\t\toperator = getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tif (operator != ')')\n\t\t\t\tthrowParseError(')', operator);\n\t\t\t\n\t\t\tvar numNodes : uint\t= _selection.length;\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tgetValueObject(_selection[i], chunks);\n\t\t\t\t}\n\t\t\t\tcatch (e : Error)\n\t\t\t\t{\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getValueObject(source : Object, chunks : Array) : Object\n\t\t{\n\t\t\tif (chunks)\n\t\t\t\tfor each (var chunk : String in chunks)\n\t\t\t\t\tsource = source[chunk];\n\t\t\t\n\t\t\treturn source;\n\t\t}\n\t\t\n\t\tprivate function removeFromSelection(index : uint) : void\n\t\t{\n\t\t\tvar numNodes : uint = _selection.length - 1;\n\t\t\t\n\t\t\t_selection[index] = _selection[numNodes];\n\t\t\t_selection.length = numNodes;\n\t\t}\n\t\t\n\t\tprivate function checkNextToken(expected : String) : void\n\t\t{\n\t\t\tvar token : String = getToken(true);\n\t\t\t\n\t\t\tif (token != expected)\n\t\t\t\tthrowParseError(expected, token);\n\t\t}\n\t\t\n\t\tprivate function throwParseError(expected\t: String,\n\t\t\t\t\t\t\t\t\t\t got\t\t: String) : void\n\t\t{\n\t\t\tthrow new Error(\n\t\t\t\t'Parse error: expected \\'' + expected + '\\', got \\'' + got + '\\'.'\n\t\t\t);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.describeType;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic dynamic class SceneIterator extends Proxy\n\t{\n\t\tprivate static const TYPE_CACHE\t: Dictionary\t\t= new Dictionary(true);\n\t\tprivate static const OPERATORS\t: Vector.<String>\t= new <String>[\n\t\t\t'\/\/', '\/', '[', ']', '..', '.', '~=', '?=', '=', '@', '*', '(', ')',\n\t\t\t'>=', '>', '<=', '<', '==', '='\n\t\t];\n\t\tprivate static const REGEX_TRIM\t: RegExp\t\t\t= \/^\\s+|\\s+$\/;\n\n\t\tprivate var _path\t\t: String\t\t\t\t= null;\n\t\tprivate var _selection\t: Vector.<ISceneNode>\t= null;\n\t\tprivate var _modifier\t: String\t\t\t\t= null;\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _selection.length;\n\t\t}\n\t\t\n\t\tpublic function SceneIterator(path \t\t: String,\n\t\t\t\t\t\t\t\t\t  selection : Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t  modifier\t: String\t= \"\")\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_modifier = modifier;\n\t\t\t\n\t\t\tinitialize(path, selection);\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _selection.toString();\n\t\t}\n\t\t\n\/\/\t\toverride flash_proxy function setProperty(name : *, value : *):void\n\/\/\t\t{\n\/\/\t\t\tvar propertyName : String = name;\n\/\/\t\t\t\n\/\/\t\t\tfor each (var node : ISceneNode in _selection)\n\/\/\t\t\t\tgetValueObject(node, _modifier)[propertyName] = value;\n\/\/\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\tif (index == name)\n\t\t\t\treturn index < _selection.length ? _selection[index] : null;\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to get a property on a set of objects. '\n\t\t\t\t\t+ 'You must use the [] operator to fetch one of the objects.'\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\treturn index < _selection.length ? index + 1 : 0;\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\treturn _selection[int(index - 1)];\n\t\t}\n\t\t\n\/\/\t\toverride flash_proxy function callProperty(name:*, ...parameters):*\n\/\/\t\t{\n\/\/\t\t\tvar methodName : String = name;\n\/\/\t\t\t\n\/\/\t\t\tfor each (var node : ISceneNode in _selection)\n\/\/\t\t\t{\n\/\/\t\t\t\tvar method : Function = getValueObject(node, _modifier)[methodName];\n\/\/\t\t\t\t\n\/\/\t\t\t\tmethod.apply(null, parameters);\n\/\/\t\t\t}\n\/\/\t\t\t\n\/\/\t\t\treturn this;\n\/\/\t\t}\n\t\t\n\t\tprivate function initialize(path : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\t_path = path;\n\t\t\t\n\t\t\t\/\/ update root\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\t_selection = selection.slice();\n\t\t\tif (token == \"\/\")\n\t\t\t{\n\t\t\t\tselectRoots();\n\t\t\t\tnextToken(token);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ parse\n\t\t\twhile ((token = getToken()) != null)\n\t\t\t{\n\t\t\t\tswitch (token)\n\t\t\t\t{\n\t\t\t\t\tcase '\/\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectDescendants();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tcase '\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectChildren();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tdefault :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tparseNodeType(token);\n\t\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getToken(doNext : Boolean = false) : String\n\t\t{\n\t\t\tvar token\t: String\t= null;\n\t\t\t\n\t\t\tif (!_path)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tvar nextOpIndex : int = int.MAX_VALUE;\n\t\t\t\n\t\t\tfor each (var op : String in OPERATORS)\n\t\t\t{\n\t\t\t\tvar opIndex : int = _path.indexOf(op);\n\t\t\t\t\n\t\t\t\tif (opIndex > 0 && opIndex < nextOpIndex)\n\t\t\t\t\tnextOpIndex = opIndex;\n\t\t\t\t\n\t\t\t\tif (opIndex == 0)\n\t\t\t\t{\n\t\t\t\t\ttoken = op;\n\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (!token)\n\t\t\t\ttoken = _path.substring(0, nextOpIndex);\n\t\t\t\n\t\t\tif (doNext)\n\t\t\t\tnextToken(token);\n\t\t\t\n\t\t\treturn token;\n\t\t}\n\t\t\n\t\tprivate function getValueToken() : Object\n\t\t{\n\t\t\tvar value : Object\t= null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tif (_path.charAt(0) == \"'\")\n\t\t\t{\n\t\t\t\tvar endOfStringIndex : int = _path.indexOf(\"'\", 1);\n\t\t\t\t\n\t\t\t\tif (endOfStringIndex < 0)\n\t\t\t\t\tthrow new Error(\"Unterminated string expression.\");\n\t\t\t\t\n\t\t\t\tvar stringValue\t: String\t=  _path.substring(1, endOfStringIndex);\n\t\t\t\t\n\t\t\t\t_path = _path.substring(endOfStringIndex + 1);\n\t\t\t\t\n\t\t\t\tvalue = stringValue;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar token : String\t= getToken(true);\n\t\t\t\t\n\t\t\t\tif (token == 'true')\n\t\t\t\t\tvalue = true;\n\t\t\t\telse if (token == 'false')\n\t\t\t\t\tvalue = false;\n\t\t\t\telse if (token.indexOf('0x') == 0)\n\t\t\t\t\tvalue = parseInt(token, 16);\n\t\t\t}\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tprivate function nextToken(token : String) : void\n\t\t{\n\t\t\t_path = _path.substring(_path.indexOf(token) + token.length);\n\t\t}\n\t\t\n\t\tprivate function selectChildren(typeName : String = null) : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\tif (typeName != null)\n\t\t\t\ttypeName = typeName.toLowerCase();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node is Group)\n\t\t\t\t{\n\t\t\t\t\tvar group \t\t: Group = node as Group;\n\t\t\t\t\tvar numChildren : uint \t= group.numChildren;\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child \t\t: ISceneNode \t= group.getChildAt(i);\n\t\t\t\t\t\tvar className\t: String\t\t= getQualifiedClassName(child)\n\t\t\t\t\t\tvar childType \t: String \t\t= className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (typeName == null || childType.toLowerCase() == typeName)\n\t\t\t\t\t\t\t_selection.push(child);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectRoots() : void\n\t\t{\n\t\t\tvar selection\t: Vector.<ISceneNode>\t= _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t\tif (_selection.indexOf(node.root) < 0)\n\t\t\t\t\t_selection.push(node);\n\t\t}\n\t\t\n\t\tprivate function selectDescendants() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\t_selection.push(node);\n\t\t\t\tif (node is Group)\n\t\t\t\t\t(node as Group).getDescendantsByType(ISceneNode, _selection);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectParents() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node.parent)\n\t\t\t\t\t_selection.push(node.parent);\n\t\t\t\telse\n\t\t\t\t\t_selection.push(node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parseNodeType(nodeType : String) : void\n\t\t{\n\t\t\tif (nodeType == '.')\n\t\t\t{\n\t\t\t\t\/\/ nothing\n\t\t\t}\n\t\t\tif (nodeType == '..')\n\t\t\t\tselectParents();\n\t\t\telse if (nodeType == '*')\n\t\t\t\tselectChildren();\n\t\t\telse\n\t\t\t\tselectChildren(nodeType);\n\t\t\t\n\t\t\t\/\/ apply predicates\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\twhile (token == '[')\n\t\t\t{\n\t\t\t\tnextToken(token);\n\t\t\t\tparsePredicate();\n\t\t\t\t\n\t\t\t\ttoken = getToken();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parsePredicate() : void\n\t\t{\n\t\t\tvar propertyName\t: String\t= getToken(true);\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\t\n\t\t\tif (isBinding)\n\t\t\t\tpropertyName = getToken(true);\n\t\t\t\n\t\t\tvar index\t: int\t= parseInt(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'hasController')\n\t\t\t\tfilterOnController();\n\t\t\telse if (propertyName == 'hasProperty')\n\t\t\t\tfilterOnProperty();\n\t\t\telse if (propertyName == 'position')\n\t\t\t\tfilterOnPosition();\n\t\t\telse if (propertyName == 'last')\n\t\t\t\tfilterLast();\n\t\t\telse if (propertyName == 'first')\n\t\t\t\tfilterFirst();\n\t\t\telse if (index.toString() == propertyName)\n\t\t\t{\n\t\t\t\tif (index < _selection.length)\n\t\t\t\t{\n\t\t\t\t\t_selection[0] = _selection[index];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\t_selection.length = 0;\n\t\t\t}\n\t\t\telse\n\t\t\t\tfilterOnValue(propertyName, isBinding);\n\t\t\t\n\t\t\tcheckNextToken(']');\n\t\t}\n\t\t\n\t\tprivate function filterLast() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tif (_selection.length)\n\t\t\t{\n\t\t\t\t_selection[0] = _selection[uint(_selection.length - 1)];\n\t\t\t\t_selection.length = 1;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterFirst() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\t_selection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterOnValue(propertyName : String, isBinding : Boolean = false) : void\n\t\t{\n\t\t\tvar operator\t: String\t= getToken(true);\n\t\t\tvar chunks\t\t: Array\t\t= [propertyName];\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(getToken(true));\n\t\t\t\toperator = getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tvar value\t\t: Object\t= getValueToken();\n\t\t\tvar numNodes\t: uint\t\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar nodeValue \t: Object \t\t= null;\n\t\t\t\t\n\t\t\t\tif (isBinding && (node['bindings'] is DataBindings))\n\t\t\t\t\tnodeValue = (node['bindings'] as DataBindings).getProperty(propertyName);\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tnodeValue = getValueObject(node, chunks);\n\t\t\t\t\t\tif (!compare(operator, nodeValue, value))\n\t\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (e : Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function compare(operator : String, a : Object, b : Object) : Boolean\n\t\t{\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>' :\n\t\t\t\t\treturn a > b;\n\t\t\t\tcase '>=' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<=' :\n\t\t\t\t\treturn a <= b;\n\t\t\t\tcase '=' :\n\t\t\t\tcase '==' :\n\t\t\t\t\treturn a == b;\n\t\t\t\tcase '~=' :\n\t\t\t\t\tvar matches\t: Array\t= String(a).match(b);\n\t\t\t\t\t\n\t\t\t\t\treturn matches && matches.length != 0;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnController() : Object\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tvar controllerName : String = getToken(true);\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tvar numNodes\t: uint\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar numControllers\t: uint\t\t\t= node.numControllers;\n\t\t\t\tvar keepSceneNode\t: Boolean\t\t= false;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controllerType : String = getQualifiedClassName(node.getController(controllerId));\n\t\t\t\t\tcontrollerType = controllerType.substr(controllerType.lastIndexOf(':') + 1);\n\t\t\t\t\t\n\t\t\t\t\tif (controllerType == controllerName)\n\t\t\t\t\t{\n\t\t\t\t\t\tkeepSceneNode = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!keepSceneNode)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function filterOnPosition() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tvar operator \t: String \t= getToken(true);\n\t\t\tvar value \t\t: uint \t\t= uint(parseInt(getToken(true)));\n\t\t\t\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>':\n\t\t\t\t\t++value;\n\t\t\t\tcase '>=':\n\t\t\t\t\t_selection = _selection.slice(value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '<':\n\t\t\t\t\t--value;\n\t\t\t\tcase '<=':\n\t\t\t\t\t_selection = _selection.slice(0, value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '=':\n\t\t\t\tcase '==':\n\t\t\t\t\t_selection[0] = _selection[value];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnProperty() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\t\n\t\t\tvar chunks\t\t: Array \t= [getToken(true)];\n\t\t\tvar operator\t: String \t= getToken(true);\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(operator);\n\t\t\t\toperator = getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tif (operator != ')')\n\t\t\t\tthrowParseError(')', operator);\n\t\t\t\n\t\t\tvar numNodes : uint\t= _selection.length;\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tgetValueObject(_selection[i], chunks);\n\t\t\t\t}\n\t\t\t\tcatch (e : Error)\n\t\t\t\t{\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getValueObject(source : Object, chunks : Array) : Object\n\t\t{\n\t\t\tif (chunks)\n\t\t\t\tfor each (var chunk : String in chunks)\n\t\t\t\t\tsource = source[chunk];\n\t\t\t\n\t\t\treturn source;\n\t\t}\n\t\t\n\t\tprivate function removeFromSelection(index : uint) : void\n\t\t{\n\t\t\tvar numNodes : uint = _selection.length - 1;\n\t\t\t\n\t\t\t_selection[index] = _selection[numNodes];\n\t\t\t_selection.length = numNodes;\n\t\t}\n\t\t\n\t\tprivate function checkNextToken(expected : String) : void\n\t\t{\n\t\t\tvar token : String = getToken(true);\n\t\t\t\n\t\t\tif (token != expected)\n\t\t\t\tthrowParseError(expected, token);\n\t\t}\n\t\t\n\t\tprivate function throwParseError(expected\t: String,\n\t\t\t\t\t\t\t\t\t\t got\t\t: String) : void\n\t\t{\n\t\t\tthrow new Error(\n\t\t\t\t'Parse error: expected \\'' + expected + '\\', got \\'' + got + '\\'.'\n\t\t\t);\n\t\t}\n\t}\n}","subject":"fix 'last()' xpath special function 'out of bounds' exception when the selection set is empty","message":"fix 'last()' xpath special function 'out of bounds' exception when the selection set is empty\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"bb6bef718eb7bb9dbb2daa471fc860067bdf0bfc","old_file":"src\/org\/mangui\/hls\/demux\/Nalu.as","new_file":"src\/org\/mangui\/hls\/demux\/Nalu.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n\n    import flash.utils.ByteArray;\n    CONFIG::LOGGING {\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class Nalu {\n        \/** H264 NAL unit names. **\/\n        private static const NAMES : Array = ['Unspecified',                  \/\/ 0\n        'NDR',                          \/\/ 1\n        'Partition A',                  \/\/ 2\n        'Partition B',                  \/\/ 3\n        'Partition C',                  \/\/ 4\n        'IDR',                          \/\/ 5\n        'SEI',                          \/\/ 6\n        'SPS',                          \/\/ 7\n        'PPS',                          \/\/ 8\n        'AUD',                          \/\/ 9\n        'End of Sequence',              \/\/ 10\n        'End of Stream',                \/\/ 11\n        'Filler Data'\/\/ 12\n        ];\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu : ByteArray, position : uint) : Vector.<VideoFrame> {\n            var units : Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            var unit_start : int;\n            var unit_type : int;\n            var unit_header : int;\n            \/\/ Loop through data to find NAL startcodes.\n            var window : uint = 0;\n            nalu.position = position;\n            while (nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if ((window & 0xFFFFFFFF) == 0x01) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if (unit_type == 1 || unit_type == 5) {\n                        break;\n                    }\n                    \/\/ Match three-byte startcodes\n                } else if ((window & 0xFFFFFF00) == 0x100) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if (unit_type == 1 || unit_type == 5) {\n                        break;\n                    }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if (unit_start) {\n                units.push(new VideoFrame(unit_header, nalu.length - unit_start, unit_start, unit_type));\n            }\n            \/\/ Reset position and return results.\n            CONFIG::LOGGING {\n            if (HLSSettings.logDebug2) {\n                if (units.length) {\n                    var txt : String = \"AVC: \";\n                    for (var i : int = 0; i < units.length; i++) {\n                        txt += NAMES[units[i].type] + \", \";\n                    }\n                    Log.debug2(txt.substr(0, txt.length - 2) + \" slices\");\n                } else {\n                    Log.debug2('AVC: no NALU slices found');\n                }\n            }\n            }\n            nalu.position = position;\n            return units;\n        };\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n\n    import flash.utils.ByteArray;\n    CONFIG::LOGGING {\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class Nalu {\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu : ByteArray, position : uint) : Vector.<VideoFrame> {\n            var units : Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            var unit_start : int;\n            var unit_type : int;\n            var unit_header : int;\n            \/\/ Loop through data to find NAL startcodes.\n            var window : uint = 0;\n            nalu.position = position;\n            while (nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if ((window & 0xFFFFFFFF) == 0x01) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if (unit_type == 1 || unit_type == 5) {\n                        break;\n                    }\n                    \/\/ Match three-byte startcodes\n                } else if ((window & 0xFFFFFF00) == 0x100) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if (unit_type == 1 || unit_type == 5) {\n                        break;\n                    }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if (unit_start) {\n                units.push(new VideoFrame(unit_header, nalu.length - unit_start, unit_start, unit_type));\n            }\n            \/\/ Reset position and return results.\n            CONFIG::LOGGING {\n            if (HLSSettings.logDebug2) {\n                \/** H264 NAL unit names. **\/\n                const NAMES : Array = ['Unspecified',\/\/ 0\n                'NDR',                          \/\/ 1\n                'Partition A',                  \/\/ 2\n                'Partition B',                  \/\/ 3\n                'Partition C',                  \/\/ 4\n                'IDR',                          \/\/ 5\n                'SEI',                          \/\/ 6\n                'SPS',                          \/\/ 7\n                'PPS',                          \/\/ 8\n                'AUD',                          \/\/ 9\n                'End of Sequence',              \/\/ 10\n                'End of Stream',                \/\/ 11\n                'Filler Data'\/\/ 12\n                ];\n                if (units.length) {\n                    var txt : String = \"AVC: \";\n                    for (var i : int = 0; i < units.length; i++) {\n                        txt += NAMES[units[i].type] + \", \";\n                    }\n                    Log.debug2(txt.substr(0, txt.length - 2) + \" slices\");\n                } else {\n                    Log.debug2('AVC: no NALU slices found');\n                }\n            }\n            }\n            nalu.position = position;\n            return units;\n        };\n    }\n}\n","subject":"reduce release swf size","message":"reduce release swf size\n","lang":"ActionScript","license":"mpl-2.0","repos":"JulianPena\/flashls,mangui\/flashls,vidible\/vdb-flashls,Boxie5\/flashls,Corey600\/flashls,loungelogic\/flashls,tedconf\/flashls,JulianPena\/flashls,dighan\/flashls,NicolasSiver\/flashls,loungelogic\/flashls,hola\/flashls,codex-corp\/flashls,tedconf\/flashls,NicolasSiver\/flashls,fixedmachine\/flashls,clappr\/flashls,fixedmachine\/flashls,mangui\/flashls,Corey600\/flashls,neilrackett\/flashls,jlacivita\/flashls,jlacivita\/flashls,codex-corp\/flashls,dighan\/flashls,thdtjsdn\/flashls,thdtjsdn\/flashls,vidible\/vdb-flashls,hola\/flashls,neilrackett\/flashls,clappr\/flashls,Boxie5\/flashls"}
{"commit":"047d9f1e6b6bb2f547753a11a462faf1391c7956","old_file":"src\/org\/mangui\/osmf\/plugins\/HLSNetLoader.as","new_file":"src\/org\/mangui\/osmf\/plugins\/HLSNetLoader.as","old_contents":"package org.mangui.osmf.plugins\n{\n  import flash.net.NetStream;\n  import flash.net.NetConnection;\n  import org.osmf.net.NetLoader;\n  import org.osmf.media.URLResource;\n  \n  import org.mangui.HLS.HLS;\n\n\t\n\tpublic class HLSNetLoader extends NetLoader\n\t{\n\t  private var _hls:HLS;\n\t\tpublic function HLSNetLoader(hls:HLS)\n\t\t{\n\t\t\t_hls = hls;\n\t\t\tsuper();\n\t\t}\n\n\t\toverride protected function createNetStream(connection:NetConnection, resource:URLResource):NetStream\n\t\t{\n\t\t\treturn _hls.stream;\n\t\t}\n  }\n}","new_contents":"package org.mangui.osmf.plugins\n{\n  import flash.net.NetStream;\n  import flash.net.NetConnection;\n  import org.osmf.net.NetLoader;\n  import org.osmf.media.URLResource;\n  \n  import org.mangui.HLS.HLS;\n\n\t\n\tpublic class HLSNetLoader extends NetLoader\n\t{\n\t  private var _hls:HLS;\n    private var _connection:NetConnection;\n    private var _resource:URLResource;\n\t\tpublic function HLSNetLoader(hls:HLS)\n\t\t{\n\t\t\t_hls = hls;\n\t\t\tsuper();\n\t\t}\n\n\t\toverride protected function createNetStream(connection:NetConnection, resource:URLResource):NetStream\n\t\t{\n      _connection = connection;\n      _resource = resource;\n\t\t\treturn _hls.stream;\n\t\t}\n  }\n}","subject":"remove warnings","message":"remove warnings\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"61191face972cd9876a78209b2b865afd95304ef","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/SolidBackgroundBead.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/SolidBackgroundBead.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.Graphics;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The SolidBackgroundBead class draws a solid filled background.\n     *  The color and opacity can be specified in CSS.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SolidBackgroundBead implements IBead, IBackgroundBead, IGraphicsDrawing\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SolidBackgroundBead()\n\t\t{\n\t\t}\n\t\t\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            IEventDispatcher(value).addEventListener(\"heightChanged\", changeHandler);\n            IEventDispatcher(value).addEventListener(\"widthChanged\", changeHandler);\n\t\t\t\n\t\t\tvar bgColor:Object = ValuesManager.valuesImpl.getValue(value, \"background-color\");\n\t\t\tif( bgColor != null ) {\n\t\t\t\tbackgroundColor = uint(bgColor);\n\t\t\t}\n\t\t\t\n\t\t\tvar bgAlpha:Object = ValuesManager.valuesImpl.getValue(value, \"opacity\");\n\t\t\tif( bgAlpha != null ) {\n\t\t\t\topacity = Number(bgAlpha);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate var _backgroundColor:uint;\n\t\t\n        \/**\n         *  The background color\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get backgroundColor():uint\n\t\t{\n\t\t\treturn _backgroundColor;\n\t\t}\n        \n        \/**\n         *  @private\n         *\/\n\t\tpublic function set backgroundColor(value:uint):void\n\t\t{\n\t\t\t_backgroundColor = value;\n\t\t\tif (_strand)\n\t\t\t\tchangeHandler(null);\n\t\t}\n\t\t\n\t\tprivate var _opacity:Number = 1.0;\n\t\t\n        \/**\n         *  The opacity (alpha).\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get opacity():Number\n\t\t{\n\t\t\treturn _opacity;\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set opacity(value:Number):void\n\t\t{\n\t\t\t_opacity = value;\n\t\t\tif( _strand )\n\t\t\t\tchangeHandler(null);\n\t\t}\n\t\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n            var host:UIBase = UIBase(_strand);\n            var g:Graphics = host.graphics;\n            var w:Number = host.width;\n            var h:Number = host.height;\n\t\t\t\n\t\t\tvar gd:IGraphicsDrawing = _strand.getBeadByType(IGraphicsDrawing) as IGraphicsDrawing;\n\t\t\tif( this == gd ) g.clear();\n\n            g.beginFill(backgroundColor,opacity);\n            g.drawRect(0, 0, w, h);\n            g.endFill();\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n    import flash.display.Sprite;\n\timport flash.display.Graphics;\n\t\n\timport org.apache.flex.core.IBead;\n    import org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The SolidBackgroundBead class draws a solid filled background.\n     *  The color and opacity can be specified in CSS.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SolidBackgroundBead implements IBead, IBackgroundBead, IGraphicsDrawing\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SolidBackgroundBead()\n\t\t{\n\t\t}\n\t\t\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n        private var host:IUIBase;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            if (value is IUIBase)\n                host = IUIBase(value);\n            else if (value is IBeadView)\n                host = IUIBase(IBeadView(value).host);\n            \n            IEventDispatcher(host).addEventListener(\"heightChanged\", changeHandler);\n            IEventDispatcher(host).addEventListener(\"widthChanged\", changeHandler);\n\t\t\t\n\t\t\tvar bgColor:Object = ValuesManager.valuesImpl.getValue(host, \"background-color\");\n\t\t\tif( bgColor != null ) {\n\t\t\t\tbackgroundColor = ValuesManager.valuesImpl.convertColor(bgColor);\n\t\t\t}\n\t\t\t\n\t\t\tvar bgAlpha:Object = ValuesManager.valuesImpl.getValue(host, \"opacity\");\n\t\t\tif( bgAlpha != null ) {\n\t\t\t\topacity = Number(bgAlpha);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate var _backgroundColor:uint;\n\t\t\n        \/**\n         *  The background color\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get backgroundColor():uint\n\t\t{\n\t\t\treturn _backgroundColor;\n\t\t}\n        \n        \/**\n         *  @private\n         *\/\n\t\tpublic function set backgroundColor(value:uint):void\n\t\t{\n\t\t\t_backgroundColor = value;\n\t\t\tif (_strand)\n\t\t\t\tchangeHandler(null);\n\t\t}\n\t\t\n\t\tprivate var _opacity:Number = 1.0;\n\t\t\n        \/**\n         *  The opacity (alpha).\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get opacity():Number\n\t\t{\n\t\t\treturn _opacity;\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set opacity(value:Number):void\n\t\t{\n\t\t\t_opacity = value;\n\t\t\tif( _strand )\n\t\t\t\tchangeHandler(null);\n\t\t}\n\t\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n            var g:Graphics = Sprite(host).graphics;\n            var w:Number = host.width;\n            var h:Number = host.height;\n\t\t\t\n\t\t\tvar gd:IGraphicsDrawing = _strand.getBeadByType(IGraphicsDrawing) as IGraphicsDrawing;\n\t\t\tif( this == gd ) g.clear();\n\n            g.beginFill(backgroundColor,opacity);\n            g.drawRect(0, 0, w, h);\n            g.endFill();\n\t\t}\n\t}\n}\n","subject":"allow as bead of view as well as component","message":"allow as bead of view as well as component\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"4174e313f11f43e2cfc746d6408a57c43212afcf","old_file":"src\/aerys\/minko\/render\/Viewport.as","new_file":"src\/aerys\/minko\/render\/Viewport.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.render.effect.IEffect;\n\timport aerys.minko.render.effect.basic.BasicEffect;\n\timport aerys.minko.render.renderer.DefaultRenderer;\n\timport aerys.minko.render.renderer.IRenderer;\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.scene.visitor.ISceneVisitor;\n\timport aerys.minko.scene.visitor.data.CameraData;\n\timport aerys.minko.scene.visitor.data.LocalData;\n\timport aerys.minko.scene.visitor.data.RenderingData;\n\timport aerys.minko.scene.visitor.data.ViewportData;\n\timport aerys.minko.scene.visitor.rendering.RenderingVisitor;\n\timport aerys.minko.scene.visitor.rendering.WorldDataVisitor;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.IVersionnable;\n\t\n\timport flash.display.Sprite;\n\timport flash.display.Stage;\n\timport flash.display.Stage3D;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.display3D.Context3DRenderMode;\n\timport flash.events.Event;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\timport flash.system.Capabilities;\n\timport flash.system.System;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\t\n\t\/**\n\t * The viewport is the the display area used to render a 3D scene.\n\t * It can be used to render any IScene3D object.\n\t * \n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic class Viewport extends Sprite implements IVersionnable\n\t{\n\t\tuse namespace minko;\n\t\t\n\t\tprivate static const ZERO2\t\t: Point\t\t\t\t\t\t= new Point();\n\t\t\n\t\tprivate var _version\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _width\t\t\t\t: Number\t\t\t\t\t= 0.;\n\t\tprivate var _height\t\t\t\t: Number\t\t\t\t\t= 0.;\n\t\tprivate var _autoResize\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _antiAliasing\t\t: int\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _visitors\t\t\t: Vector.<ISceneVisitor>\t= null;\n\t\t\n\t\tprivate var _time\t\t\t\t: int\t\t\t\t\t\t= 0;\n\t\tprivate var _sceneSize\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\tprivate var _drawTime\t\t\t: int\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _stage3d\t\t\t: Stage3D\t\t\t\t\t= null;\n\t\tprivate var _rendererClass\t\t: Class\t\t\t\t\t\t= null;\n\t\tprivate var _renderer\t\t\t: IRenderer\t\t\t\t\t= null;\n\t\tprivate var _defaultEffect\t\t: IEffect\t\t\t\t\t= new BasicEffect();\n\t\tprivate var _backgroundColor\t: int\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _viewportData\t\t: ViewportData\t\t\t\t= null;\n\t\t\n\t\tpublic function get version() : uint\n\t\t{\n\t\t\treturn _version;\n\t\t}\n\t\t\n\t\toverride public function set x(value : Number) : void\n\t\t{\n\t\t\tsuper.x = value;\n\t\t\tupdateRectangle();\n\t\t}\n\t\t\n\t\toverride public function set y(value : Number) : void\n\t\t{\n\t\t\tsuper.y = value;\n\t\t\tupdateRectangle();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Indicates the width of the viewport.\n\t\t * @return The width of the viewport.\n\t\t *\n\t\t *\/\n\t\toverride public function get width()\t: Number\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\t\t\n\t\toverride public function set width(value : Number) : void\n\t\t{\n\t\t\tif (value != _width)\n\t\t\t{\n\t\t\t\t_width = value;\n\t\t\t\t++_version;\n\t\t\t\t\n\t\t\t\tresetStage3D();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get sceneSize() : uint\n\t\t{\n\t\t\treturn _sceneSize;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Indicates the height of the viewport.\n\t\t * @return The height of the viewport.\n\t\t *\n\t\t *\/\n\t\toverride public function get height() : Number\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\toverride public function set height(value : Number) : void\n\t\t{\n\t\t\tif (value != _height)\n\t\t\t{\n\t\t\t\t_height = value;\n\t\t\t\t++_version;\n\t\t\t\t\n\t\t\t\tresetStage3D();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The anti-aliasing value used to render the scene.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get antiAliasing() : int\n\t\t{\n\t\t\treturn _antiAliasing;\n\t\t}\n\t\t\n\t\tpublic function set antiAliasing(value : int) : void\n\t\t{\n\t\t\tif (value != _antiAliasing)\n\t\t\t{\n\t\t\t\t_antiAliasing = value;\n\t\t\t\t++_version;\n\t\t\t\t\n\t\t\t\tresetStage3D();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get defaultEffect() : IEffect\n\t\t{\n\t\t\treturn _defaultEffect;\n\t\t}\n\t\t\n\t\tpublic function set defaultEffect(value : IEffect) : void\n\t\t{\n\t\t\t_defaultEffect = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The amount of triangle rendered durung the last call to the\n\t\t * \"render\" method. Sometimes, the number of triangles is higher\n\t\t * than the total amount of triangles in the scene because some\n\t\t * triangles are renderer multiple times (multipass).\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _renderer ? _renderer.numTriangles : 0;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The time spent during the last call to the \"render\" method.\n\t\t * \n\t\t * This time includes:\n\t\t * <ul>\n\t\t * <li>updating the scene graph<\/li>\n\t\t * <li>rendering the scene graph<\/li>\n\t\t * <li>performing draw calls to the internal 3D APIs<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get renderingTime() : uint\n\t\t{\n\t\t\treturn _time;\n\t\t}\n\t\t\n\t\tpublic function get drawingTime() : int\n\t\t{\n\t\t\treturn _drawTime;\n\t\t}\n\t\t\n\t\tpublic function get renderMode() : String\n\t\t{\n\t\t\treturn _stage3d && _stage3d.context3D ? _stage3d.context3D.driverInfo : null;\n\t\t}\n\n\t\tpublic function get backgroundColor() : int\n\t\t{\n\t\t\treturn _backgroundColor;\n\t\t}\n\t\t\n\t\tpublic function set backgroundColor(value : int) : void\n\t\t{\n\t\t\t_backgroundColor = value;\n\t\t}\n\t\t\n\t\tpublic function get visitors() : Vector.<ISceneVisitor>\n\t\t{\n\t\t\treturn _visitors;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a new Viewport object.\n\t\t *\n\t\t * @param width The width of the viewport.\n\t\t * @param height The height of the viewport.\n\t\t *\/\n\t\tpublic function Viewport(width\t\t\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t height\t\t\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t antiAliasing\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t rendererType\t: Class \t= null)\n\t\t{\n\t\t\tthis.width = width;\n\t\t\tthis.height = height;\n\t\t\t\n\t\t\t_autoResize\t\t= _width == 0 || _height == 0;\n\t\t\t_antiAliasing\t= antiAliasing;\n\t\t\t_rendererClass\t= rendererType || DefaultRenderer;\n\t\t\t_viewportData\t= new ViewportData(this);\n\t\t\t\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t\taddEventListener(Event.REMOVED_FROM_STAGE, removedFromStage);\n\t\t\taddEventListener(Event.ADDED, addedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedToStageHandler(event : Event) : void\n\t\t{\n\t\t\tvar stageId\t: int \t\t= 0;\n\t\t\t\n\t\t\t_stage3d = stage.stage3Ds[stageId];\n\t\t\t\n\t\t\twhile (_stage3d.willTrigger(Event.CONTEXT3D_CREATE))\n\t\t\t\t_stage3d = stage.stage3Ds[int(++stageId)];\n\t\t\t\n\t\t\t_stage3d.addEventListener(Event.CONTEXT3D_CREATE, resetStage3D);\n\t\t\t_stage3d.requestContext3D(Context3DRenderMode.AUTO);\n\t\t\t\n\t\t\tif (_autoResize)\n\t\t\t{\n\t\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\t\tstage.addEventListener(Event.RESIZE, stageResizeHandler);\n\t\t\t\t\n\t\t\t\twidth = stage.stageWidth;\n\t\t\t\theight = stage.stageHeight;\n\t\t\t}\n\t\t\t\n\t\t\tshowLogo();\n\t\t}\n\t\t\n\t\tprivate function removedFromStage(event : Event) : void\n\t\t{\n\t\t\t_stage3d.removeEventListener(Event.CONTEXT3D_CREATE, resetStage3D);\n\t\t\t_stage3d.context3D.dispose();\n\t\t\t_stage3d = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(event : Event) : void\n\t\t{\n\t\t\tupdateRectangle();\n\t\t}\n\t\t\n\t\tprivate function stageResizeHandler(event : Event) : void\n\t\t{\n\t\t\tvar stage : Stage = event.target as Stage;\n\t\t\t\n\t\t\tif (stage.stageWidth)\n\t\t\t\twidth = stage.stageWidth;\n\t\t\tif (stage.stageHeight)\n\t\t\t\theight = stage.stageHeight;\n\t\t\t\n\t\t\tresetStage3D();\n\t\t\tshowLogo();\n\t\t}\n\t\t\n\t\tprivate function resetStage3D(event : Event = null) : void\n\t\t{\n\t\t\tif (_stage3d && _stage3d.context3D)\n\t\t\t{\n\t\t\t\tupdateRectangle();\n\t\t\t\t\n\t\t\t\t_stage3d.context3D.configureBackBuffer(\n\t\t\t\t\tMath.min(2048, _width),\n\t\t\t\t\tMath.min(2048, _height),\n\t\t\t\t\t_antiAliasing, \n\t\t\t\t\ttrue\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_renderer = new _rendererClass(this, _stage3d.context3D);\n\t\t\t\t\n\t\t\t\t_visitors = Vector.<ISceneVisitor>([\n\t\t\t\t\tnew WorldDataVisitor(),\n\t\t\t\t\tnew RenderingVisitor()\n\t\t\t\t]);\n\t\t\t\t\n\t\t\t\tdispatchEvent(new Event(Event.INIT));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateRectangle() : void\n\t\t{\n\t\t\tif (_stage3d)\n\t\t\t{\n\t\t\t\tvar origin : Point = localToGlobal(ZERO2);\n\t\t\t\t\n\t\t\t\t_stage3d.viewPort = new Rectangle(origin.x, origin.y, _width, _height);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Render the specified scene.\n\t\t * @param scene\n\t\t *\/\n\t\tpublic function render(scene : IScene) : void\n\t\t{\n\t\t\tif (_visitors && _visitors.length != 0)\n\t\t\t{\n\t\t\t\tvar time : Number = getTimer();\n\t\t\n\t\t\t\t\/\/ create the data sources the visitors are going to write and read from during render.\n\t\t\t\tvar localData\t\t: LocalData\t\t= new LocalData();\n\t\t\t\tvar worldData\t\t: Dictionary\t= new Dictionary();\n\t\t\t\tvar renderingData\t: RenderingData\t= new RenderingData();\n\t\t\t\t\n\t\t\t\t\/\/ push viewport related data into the data sources\n\t\t\t\tworldData[ViewportData] = _viewportData;\n\t\t\t\trenderingData.effect = defaultEffect;\n\t\t\t\t\n\t\t\t\t\/\/ execute all visitors\n\t\t\t\tfor each (var visitor : ISceneVisitor in _visitors)\n\t\t\t\t\tvisitor.processSceneGraph(scene, localData, worldData, renderingData, _renderer);\n\t\t\t\t\n\t\t\t\t_sceneSize\t= visitors[0].numNodes;\n\t\t\t\t_time\t\t= getTimer() - time;\n\t\t\t\t_drawTime\t= _renderer.drawingTime;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_time = 0;\n\t\t\t\t_drawTime = 0;\n\t\t\t}\n\t\t\t\n\t\t\tFactory.sweep();\n\t\t\tshowLogo();\n\t\t}\n\t\t\n\t\tpublic function showLogo() : void\n\t\t{\n\t\t\tvar logo : Sprite = Minko.logo;\n\t\t\t\n\t\t\taddChild(logo);\n\t\t\t\n\t\t\tlogo.x = 5;\n\t\t\tlogo.y = _height - logo.height - 5;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.render.effect.IEffect;\n\timport aerys.minko.render.effect.basic.BasicEffect;\n\timport aerys.minko.render.renderer.DefaultRenderer;\n\timport aerys.minko.render.renderer.IRenderer;\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.scene.visitor.ISceneVisitor;\n\timport aerys.minko.scene.visitor.data.CameraData;\n\timport aerys.minko.scene.visitor.data.LocalData;\n\timport aerys.minko.scene.visitor.data.RenderingData;\n\timport aerys.minko.scene.visitor.data.ViewportData;\n\timport aerys.minko.scene.visitor.rendering.RenderingVisitor;\n\timport aerys.minko.scene.visitor.rendering.WorldDataVisitor;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.IVersionnable;\n\t\n\timport flash.display.Sprite;\n\timport flash.display.Stage;\n\timport flash.display.Stage3D;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.display3D.Context3DRenderMode;\n\timport flash.events.Event;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\timport flash.system.Capabilities;\n\timport flash.system.System;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\t\n\t\/**\n\t * The viewport is the the display area used to render a 3D scene.\n\t * It can be used to render any IScene3D object.\n\t * \n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic class Viewport extends Sprite implements IVersionnable\n\t{\n\t\tuse namespace minko;\n\t\t\n\t\tprivate static const ZERO2\t\t: Point\t\t\t\t\t\t= new Point();\n\t\t\n\t\tprivate var _version\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _width\t\t\t\t: Number\t\t\t\t\t= 0.;\n\t\tprivate var _height\t\t\t\t: Number\t\t\t\t\t= 0.;\n\t\tprivate var _autoResize\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _antiAliasing\t\t: int\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _visitors\t\t\t: Vector.<ISceneVisitor>\t= null;\n\t\t\n\t\tprivate var _time\t\t\t\t: int\t\t\t\t\t\t= 0;\n\t\tprivate var _sceneSize\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\tprivate var _drawTime\t\t\t: int\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _stage3d\t\t\t: Stage3D\t\t\t\t\t= null;\n\t\tprivate var _rendererClass\t\t: Class\t\t\t\t\t\t= null;\n\t\tprivate var _renderer\t\t\t: IRenderer\t\t\t\t\t= null;\n\t\tprivate var _defaultEffect\t\t: IEffect\t\t\t\t\t= new BasicEffect();\n\t\tprivate var _backgroundColor\t: int\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _viewportData\t\t: ViewportData\t\t\t\t= null;\n\t\t\n\t\tpublic function get version() : uint\n\t\t{\n\t\t\treturn _version;\n\t\t}\n\t\t\n\t\toverride public function set x(value : Number) : void\n\t\t{\n\t\t\tsuper.x = value;\n\t\t\tupdateRectangle();\n\t\t}\n\t\t\n\t\toverride public function set y(value : Number) : void\n\t\t{\n\t\t\tsuper.y = value;\n\t\t\tupdateRectangle();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Indicates the width of the viewport.\n\t\t * @return The width of the viewport.\n\t\t *\n\t\t *\/\n\t\toverride public function get width()\t: Number\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\t\t\n\t\toverride public function set width(value : Number) : void\n\t\t{\n\t\t\tif (value != _width)\n\t\t\t{\n\t\t\t\t_width = value;\n\t\t\t\t++_version;\n\t\t\t\t\n\t\t\t\tresetStage3D();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get sceneSize() : uint\n\t\t{\n\t\t\treturn _sceneSize;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Indicates the height of the viewport.\n\t\t * @return The height of the viewport.\n\t\t *\n\t\t *\/\n\t\toverride public function get height() : Number\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\toverride public function set height(value : Number) : void\n\t\t{\n\t\t\tif (value != _height)\n\t\t\t{\n\t\t\t\t_height = value;\n\t\t\t\t++_version;\n\t\t\t\t\n\t\t\t\tresetStage3D();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The anti-aliasing value used to render the scene.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get antiAliasing() : int\n\t\t{\n\t\t\treturn _antiAliasing;\n\t\t}\n\t\t\n\t\tpublic function set antiAliasing(value : int) : void\n\t\t{\n\t\t\tif (value != _antiAliasing)\n\t\t\t{\n\t\t\t\t_antiAliasing = value;\n\t\t\t\t++_version;\n\t\t\t\t\n\t\t\t\tresetStage3D();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get defaultEffect() : IEffect\n\t\t{\n\t\t\treturn _defaultEffect;\n\t\t}\n\t\t\n\t\tpublic function set defaultEffect(value : IEffect) : void\n\t\t{\n\t\t\t_defaultEffect = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The amount of triangle rendered durung the last call to the\n\t\t * \"render\" method. Sometimes, the number of triangles is higher\n\t\t * than the total amount of triangles in the scene because some\n\t\t * triangles are renderer multiple times (multipass).\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _renderer ? _renderer.numTriangles : 0;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The time spent during the last call to the \"render\" method.\n\t\t * \n\t\t * This time includes:\n\t\t * <ul>\n\t\t * <li>updating the scene graph<\/li>\n\t\t * <li>rendering the scene graph<\/li>\n\t\t * <li>performing draw calls to the internal 3D APIs<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get renderingTime() : uint\n\t\t{\n\t\t\treturn _time;\n\t\t}\n\t\t\n\t\tpublic function get drawingTime() : int\n\t\t{\n\t\t\treturn _drawTime;\n\t\t}\n\t\t\n\t\tpublic function get renderMode() : String\n\t\t{\n\t\t\treturn _stage3d && _stage3d.context3D ? _stage3d.context3D.driverInfo : null;\n\t\t}\n\n\t\tpublic function get backgroundColor() : int\n\t\t{\n\t\t\treturn _backgroundColor;\n\t\t}\n\t\t\n\t\tpublic function set backgroundColor(value : int) : void\n\t\t{\n\t\t\t_backgroundColor = value;\n\t\t}\n\t\t\n\t\tpublic function get visitors() : Vector.<ISceneVisitor>\n\t\t{\n\t\t\treturn _visitors;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a new Viewport object.\n\t\t *\n\t\t * @param width The width of the viewport.\n\t\t * @param height The height of the viewport.\n\t\t *\/\n\t\tpublic function Viewport(width\t\t\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t height\t\t\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t antiAliasing\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t rendererType\t: Class \t= null)\n\t\t{\n\t\t\tthis.width = width;\n\t\t\tthis.height = height;\n\t\t\t\n\t\t\t_autoResize\t\t= _width == 0 || _height == 0;\n\t\t\t_antiAliasing\t= antiAliasing;\n\t\t\t_rendererClass\t= rendererType || DefaultRenderer;\n\t\t\t_viewportData\t= new ViewportData(this);\n\t\t\t\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t\taddEventListener(Event.REMOVED_FROM_STAGE, removedFromStage);\n\t\t\taddEventListener(Event.ADDED, addedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedToStageHandler(event : Event) : void\n\t\t{\n\t\t\tvar stageId\t: int \t\t= 0;\n\t\t\t\n\t\t\t_stage3d = stage.stage3Ds[stageId];\n\t\t\t\n\t\t\twhile (_stage3d.willTrigger(Event.CONTEXT3D_CREATE))\n\t\t\t\t_stage3d = stage.stage3Ds[int(++stageId)];\n\t\t\t\n\t\t\t_stage3d.addEventListener(Event.CONTEXT3D_CREATE, resetStage3D);\n\t\t\t_stage3d.requestContext3D(Context3DRenderMode.AUTO);\n\t\t\t\n\t\t\tif (_autoResize)\n\t\t\t{\n\t\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\t\tstage.addEventListener(Event.RESIZE, stageResizeHandler);\n\t\t\t\t\n\t\t\t\twidth = stage.stageWidth;\n\t\t\t\theight = stage.stageHeight;\n\t\t\t}\n\t\t\t\n\t\t\tshowLogo();\n\t\t}\n\t\t\n\t\tprivate function removedFromStage(event : Event) : void\n\t\t{\n\t\t\t_stage3d.removeEventListener(Event.CONTEXT3D_CREATE, resetStage3D);\n\t\t\t_stage3d.context3D.dispose();\n\t\t\t_stage3d = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(event : Event) : void\n\t\t{\n\t\t\tupdateRectangle();\n\t\t}\n\t\t\n\t\tprivate function stageResizeHandler(event : Event) : void\n\t\t{\n\t\t\tvar stage : Stage = event.target as Stage;\n\t\t\t\n\t\t\tif (stage.stageWidth)\n\t\t\t\twidth = stage.stageWidth;\n\t\t\tif (stage.stageHeight)\n\t\t\t\theight = stage.stageHeight;\n\t\t\t\n\t\t\tresetStage3D();\n\t\t\tshowLogo();\n\t\t}\n\t\t\n\t\tprivate function resetStage3D(event : Event = null) : void\n\t\t{\n\t\t\tif (_stage3d && _stage3d.context3D)\n\t\t\t{\n\t\t\t\tupdateRectangle();\n\t\t\t\t\n\t\t\t\t_stage3d.context3D.configureBackBuffer(\n\t\t\t\t\tMath.min(2048, _width),\n\t\t\t\t\tMath.min(2048, _height),\n\t\t\t\t\t_antiAliasing, \n\t\t\t\t\ttrue\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_renderer = new _rendererClass(this, _stage3d.context3D);\n\t\t\t\t\n\t\t\t\t_visitors = Vector.<ISceneVisitor>([\n\t\t\t\t\tnew WorldDataVisitor(),\n\t\t\t\t\tnew RenderingVisitor()\n\t\t\t\t]);\n\t\t\t\t\n\t\t\t\tdispatchEvent(new Event(Event.INIT));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateRectangle() : void\n\t\t{\n\t\t\tif (_stage3d)\n\t\t\t{\n\t\t\t\tvar origin : Point = localToGlobal(ZERO2);\n\t\t\t\t\n\t\t\t\t_stage3d.viewPort = new Rectangle(origin.x, origin.y, _width, _height);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Render the specified scene.\n\t\t * @param scene\n\t\t *\/\n\t\tpublic function render(scene : IScene) : void\n\t\t{\n\t\t\tshowLogo();\n\t\t\t\n\t\t\tif (_visitors && _visitors.length != 0)\n\t\t\t{\n\t\t\t\tvar time : Number = getTimer();\n\t\t\n\t\t\t\t\/\/ create the data sources the visitors are going to write and read from during render.\n\t\t\t\tvar localData\t\t: LocalData\t\t= new LocalData();\n\t\t\t\tvar worldData\t\t: Dictionary\t= new Dictionary();\n\t\t\t\tvar renderingData\t: RenderingData\t= new RenderingData();\n\t\t\t\t\n\t\t\t\t\/\/ push viewport related data into the data sources\n\t\t\t\tworldData[ViewportData] = _viewportData;\n\t\t\t\trenderingData.effect = defaultEffect;\n\t\t\t\t\n\t\t\t\t\/\/ execute all visitors\n\t\t\t\tfor each (var visitor : ISceneVisitor in _visitors)\n\t\t\t\t\tvisitor.processSceneGraph(scene, localData, worldData, renderingData, _renderer);\n\t\t\t\t\n\t\t\t\t_sceneSize\t= visitors[0].numNodes;\n\t\t\t\t_time\t\t= getTimer() - time;\n\t\t\t\t_drawTime\t= _renderer.drawingTime;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_time = 0;\n\t\t\t\t_drawTime = 0;\n\t\t\t}\n\t\t\t\n\t\t\tFactory.sweep();\n\t\t}\n\t\t\n\t\tpublic function showLogo() : void\n\t\t{\n\t\t\tvar logo : Sprite = Minko.logo;\n\t\t\t\n\t\t\taddChild(logo);\n\t\t\t\n\t\t\tlogo.x = 5;\n\t\t\tlogo.y = _height - logo.height - 5;\n\t\t}\n\t}\n}","subject":"call showLogo() at the very begining of Viewport.render","message":"call showLogo() at the very begining of Viewport.render\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7332ce81d2e17f64efe700e3db088bbb86ac1223","old_file":"src\/com\/esri\/viewer\/utils\/SymbolParser.as","new_file":"src\/com\/esri\/viewer\/utils\/SymbolParser.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.viewer.utils\n{\n\nimport com.esri.ags.symbols.PictureMarkerSymbol;\nimport com.esri.ags.symbols.SimpleFillSymbol;\nimport com.esri.ags.symbols.SimpleLineSymbol;\nimport com.esri.ags.symbols.SimpleMarkerSymbol;\nimport com.esri.ags.symbols.Symbol;\n\npublic class SymbolParser\n{\n    public function parseSymbol(symbolXML:XML):Symbol\n    {\n        var symbol:Symbol;\n\n        if (symbolXML)\n        {\n            if (symbolXML.simplemarkersymbol[0])\n            {\n                symbol = parseSimpleMarkerSymbol(symbolXML.simplemarkersymbol[0]);\n            }\n            else if (symbolXML.picturemarkersymbol[0])\n            {\n                symbol = parsePictureMarkerSymbol(symbolXML.picturemarkersymbol[0]);\n            }\n            else if (symbolXML.simplelinesymbol[0])\n            {\n                symbol = parseSimpleLineSymbol(symbolXML.simplelinesymbol[0]);\n            }\n            else if (symbolXML.simplefillsymbol[0])\n            {\n                symbol = parseSimpleFillSymbol(symbolXML.simplefillsymbol[0]);\n            }\n        }\n\n        return symbol;\n    }\n\n    public function parseSimpleMarkerSymbol(smsXML:XML):SimpleMarkerSymbol\n    {\n        const simpleMarkerSymbol:SimpleMarkerSymbol = createDefaultPointSymbol();\n\n        const parsedColor:Number = parseInt(smsXML.@color[0]);\n        const parsedAlpha:Number = parseFloat(smsXML.@alpha[0]);\n        const parsedSize:Number = parseFloat(smsXML.@size[0]);\n\n        if (smsXML.@style[0])\n        {\n            simpleMarkerSymbol.style = smsXML.@style;\n        }\n        if (!isNaN(parsedAlpha))\n        {\n            simpleMarkerSymbol.alpha = parsedAlpha;\n        }\n        if (!isNaN(parsedColor))\n        {\n            simpleMarkerSymbol.color = parsedColor;\n        }\n        if (!isNaN(parsedSize))\n        {\n            simpleMarkerSymbol.size = parsedSize;\n        }\n\n        if (!simpleMarkerSymbol.outline)\n        {\n            simpleMarkerSymbol.outline = createDefaultOutlineSymbol();\n        }\n\n        const outlineSymbol:SimpleLineSymbol = simpleMarkerSymbol.outline;\n\n        const parsedOutlineColor:uint = parseInt(smsXML.outline.@color[0]);\n        const parsedOutlineWidth:Number = parseFloat(smsXML.outline.@width[0]);\n\n        if (smsXML.outline.@style[0])\n        {\n            outlineSymbol.style = smsXML.outline.@style\n        }\n        if (!isNaN(parsedOutlineColor))\n        {\n            outlineSymbol.color = parsedOutlineColor;\n        }\n        if (!isNaN(parsedOutlineWidth))\n        {\n            outlineSymbol.width = parsedOutlineWidth;\n        }\n\n        return simpleMarkerSymbol;\n    }\n\n    private var _defaultPointSymbol:SimpleMarkerSymbol;\n\n    public function get defaultPointSymbol():SimpleMarkerSymbol\n    {\n        return _defaultPointSymbol ||= new SimpleMarkerSymbol();\n    }\n\n    public function set defaultPointSymbol(value:SimpleMarkerSymbol):void\n    {\n        _defaultPointSymbol = value;\n    }\n\n    protected function createDefaultPointSymbol():SimpleMarkerSymbol\n    {\n        return defaultPointSymbol.clone() as SimpleMarkerSymbol;\n    }\n\n    private var _defaultOutlineSymbol:SimpleLineSymbol;\n\n    public function get defaultOutlineSymbol():SimpleLineSymbol\n    {\n        return _defaultOutlineSymbol ||= new SimpleLineSymbol();\n    }\n\n    public function set defaultOutlineSymbol(value:SimpleLineSymbol):void\n    {\n        _defaultOutlineSymbol = value;\n    }\n\n    protected function createDefaultOutlineSymbol():SimpleLineSymbol\n    {\n        return defaultOutlineSymbol.clone() as SimpleLineSymbol;\n    }\n\n    public function parsePictureMarkerSymbol(pmsXML:XML):PictureMarkerSymbol\n    {\n        const url:String = pmsXML.@url;\n\n        const parsedHeight:Number = parseFloat(pmsXML.@height[0]);\n        const parsedWidth:Number = parseFloat(pmsXML.@width[0]);\n        const parsedXOffset:Number = parseFloat(pmsXML.@xoffset[0]);\n        const parsedYOffset:Number = parseFloat(pmsXML.@yoffset[0]);\n        const parsedAngle:Number = parseFloat(pmsXML.@angle[0]);\n\n        const height:Number = !isNaN(parsedHeight) ? parsedHeight : 0;\n        const width:Number = !isNaN(parsedWidth) ? parsedWidth : 0;\n        const xOffset:Number = !isNaN(parsedXOffset) ? parsedXOffset : 0;\n        const yOffset:Number = !isNaN(parsedYOffset) ? parsedYOffset : 0;\n        const angle:Number = !isNaN(parsedAngle) ? parsedAngle : 0;\n\n        return new PictureMarkerSymbol(url, width, height, xOffset, yOffset, angle);\n    }\n\n    public function parseSimpleLineSymbol(slsXML:XML):SimpleLineSymbol\n    {\n        const simpleLineSymbol:SimpleLineSymbol = createDefaultPolylineSymbol();\n\n        const parsedAlpha:Number = parseFloat(slsXML.@alpha[0]);\n        const parsedOutlineColor:uint = parseInt(slsXML.@color[0]);\n        const parsedOutlineWidth:Number = parseFloat(slsXML.@width[0]);\n\n        if (slsXML.@style[0])\n        {\n            simpleLineSymbol.style = slsXML.@style;\n        }\n        if (!isNaN(parsedAlpha))\n        {\n            simpleLineSymbol.alpha = parsedAlpha;\n        }\n        if (!isNaN(parsedOutlineColor))\n        {\n            simpleLineSymbol.color = parsedOutlineColor;\n        }\n        if (!isNaN(parsedOutlineWidth))\n        {\n            simpleLineSymbol.width = parsedOutlineWidth;\n        }\n\n        return simpleLineSymbol;\n    }\n\n    private var _defaultPolylineSymbol:SimpleLineSymbol;\n\n    public function get defaultPolylineSymbol():SimpleLineSymbol\n    {\n        return _defaultPolylineSymbol ||= new SimpleLineSymbol();\n    }\n\n    public function set defaultPolylineSymbol(value:SimpleLineSymbol):void\n    {\n        _defaultPolylineSymbol = value;\n    }\n\n    protected function createDefaultPolylineSymbol():SimpleLineSymbol\n    {\n        return defaultPolylineSymbol.clone() as SimpleLineSymbol;\n    }\n\n    public function parseSimpleFillSymbol(sfsXML:XML):SimpleFillSymbol\n    {\n        const simpleFillSymbol:SimpleFillSymbol = createDefaultPolygonSymbol();\n\n        const parsedColor:Number = parseInt(sfsXML.@color[0]);\n        const parsedAlpha:Number = parseFloat(sfsXML.@alpha[0]);\n\n        if (sfsXML.@style[0])\n        {\n            simpleFillSymbol.style = sfsXML.@style;\n        }\n        if (!isNaN(parsedAlpha))\n        {\n            simpleFillSymbol.alpha = parsedAlpha;\n        }\n        if (!isNaN(parsedColor))\n        {\n            simpleFillSymbol.color = parsedColor;\n        }\n\n        if (!simpleFillSymbol.outline)\n        {\n            simpleFillSymbol.outline = createDefaultOutlineSymbol();\n        }\n\n        const outlineSymbol:SimpleLineSymbol = simpleFillSymbol.outline;\n\n        const parsedOutlineColor:uint = parseInt(sfsXML.outline.@color[0]);\n        const parsedOutlineWidth:Number = parseFloat(sfsXML.outline.@width[0]);\n\n        if (sfsXML.outline.@style[0])\n        {\n            outlineSymbol.style = sfsXML.outline.@style;\n        }\n        if (!isNaN(parsedOutlineColor))\n        {\n            outlineSymbol.color = parsedOutlineColor;\n        }\n        if (!isNaN(parsedOutlineWidth))\n        {\n            outlineSymbol.width = parsedOutlineWidth;\n        }\n\n        return simpleFillSymbol;\n    }\n\n    private var _defaultPolygonSymbol:SimpleFillSymbol;\n\n    public function get defaultPolygonSymbol():SimpleFillSymbol\n    {\n        return _defaultPolygonSymbol ||= new SimpleFillSymbol();\n    }\n\n    public function set defaultPolygonSymbol(value:SimpleFillSymbol):void\n    {\n        _defaultPolygonSymbol = value;\n    }\n\n    protected function createDefaultPolygonSymbol():SimpleFillSymbol\n    {\n        return defaultPolygonSymbol.clone() as SimpleFillSymbol;\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.viewer.utils\n{\n\nimport com.esri.ags.symbols.PictureMarkerSymbol;\nimport com.esri.ags.symbols.SimpleFillSymbol;\nimport com.esri.ags.symbols.SimpleLineSymbol;\nimport com.esri.ags.symbols.SimpleMarkerSymbol;\nimport com.esri.ags.symbols.Symbol;\n\nimport flash.utils.ByteArray;\n\nimport mx.utils.Base64Decoder;\n\npublic class SymbolParser\n{\n    public function parseSymbol(symbolXML:XML):Symbol\n    {\n        var symbol:Symbol;\n\n        if (symbolXML)\n        {\n            if (symbolXML.simplemarkersymbol[0])\n            {\n                symbol = parseSimpleMarkerSymbol(symbolXML.simplemarkersymbol[0]);\n            }\n            else if (symbolXML.picturemarkersymbol[0])\n            {\n                symbol = parsePictureMarkerSymbol(symbolXML.picturemarkersymbol[0]);\n            }\n            else if (symbolXML.simplelinesymbol[0])\n            {\n                symbol = parseSimpleLineSymbol(symbolXML.simplelinesymbol[0]);\n            }\n            else if (symbolXML.simplefillsymbol[0])\n            {\n                symbol = parseSimpleFillSymbol(symbolXML.simplefillsymbol[0]);\n            }\n        }\n\n        return symbol;\n    }\n\n    public function parseSimpleMarkerSymbol(smsXML:XML):SimpleMarkerSymbol\n    {\n        const simpleMarkerSymbol:SimpleMarkerSymbol = createDefaultPointSymbol();\n\n        const parsedColor:Number = parseInt(smsXML.@color[0]);\n        const parsedAlpha:Number = parseFloat(smsXML.@alpha[0]);\n        const parsedSize:Number = parseFloat(smsXML.@size[0]);\n\n        if (smsXML.@style[0])\n        {\n            simpleMarkerSymbol.style = smsXML.@style;\n        }\n        if (!isNaN(parsedAlpha))\n        {\n            simpleMarkerSymbol.alpha = parsedAlpha;\n        }\n        if (!isNaN(parsedColor))\n        {\n            simpleMarkerSymbol.color = parsedColor;\n        }\n        if (!isNaN(parsedSize))\n        {\n            simpleMarkerSymbol.size = parsedSize;\n        }\n\n        if (!simpleMarkerSymbol.outline)\n        {\n            simpleMarkerSymbol.outline = createDefaultOutlineSymbol();\n        }\n\n        const outlineSymbol:SimpleLineSymbol = simpleMarkerSymbol.outline;\n\n        const parsedOutlineColor:uint = parseInt(smsXML.outline.@color[0]);\n        const parsedOutlineWidth:Number = parseFloat(smsXML.outline.@width[0]);\n\n        if (smsXML.outline.@style[0])\n        {\n            outlineSymbol.style = smsXML.outline.@style\n        }\n        if (!isNaN(parsedOutlineColor))\n        {\n            outlineSymbol.color = parsedOutlineColor;\n        }\n        if (!isNaN(parsedOutlineWidth))\n        {\n            outlineSymbol.width = parsedOutlineWidth;\n        }\n\n        return simpleMarkerSymbol;\n    }\n\n    private var _defaultPointSymbol:SimpleMarkerSymbol;\n\n    public function get defaultPointSymbol():SimpleMarkerSymbol\n    {\n        return _defaultPointSymbol ||= new SimpleMarkerSymbol();\n    }\n\n    public function set defaultPointSymbol(value:SimpleMarkerSymbol):void\n    {\n        _defaultPointSymbol = value;\n    }\n\n    protected function createDefaultPointSymbol():SimpleMarkerSymbol\n    {\n        return defaultPointSymbol.clone() as SimpleMarkerSymbol;\n    }\n\n    private var _defaultOutlineSymbol:SimpleLineSymbol;\n\n    public function get defaultOutlineSymbol():SimpleLineSymbol\n    {\n        return _defaultOutlineSymbol ||= new SimpleLineSymbol();\n    }\n\n    public function set defaultOutlineSymbol(value:SimpleLineSymbol):void\n    {\n        _defaultOutlineSymbol = value;\n    }\n\n    protected function createDefaultOutlineSymbol():SimpleLineSymbol\n    {\n        return defaultOutlineSymbol.clone() as SimpleLineSymbol;\n    }\n\n    public function parsePictureMarkerSymbol(pmsXML:XML):PictureMarkerSymbol\n    {\n        const url:String = pmsXML.@url[0];\n        const source:String = pmsXML.@source[0];\n\n        var sourceData:ByteArray;\n        if (source)\n        {\n            var decoder:Base64Decoder = new Base64Decoder();\n            decoder.decode(source);\n            sourceData = decoder.toByteArray();\n        }\n\n        const pictureSource:Object = sourceData ? sourceData : url;\n\n        const parsedHeight:Number = parseFloat(pmsXML.@height[0]);\n        const parsedWidth:Number = parseFloat(pmsXML.@width[0]);\n        const parsedXOffset:Number = parseFloat(pmsXML.@xoffset[0]);\n        const parsedYOffset:Number = parseFloat(pmsXML.@yoffset[0]);\n        const parsedAngle:Number = parseFloat(pmsXML.@angle[0]);\n\n        const height:Number = !isNaN(parsedHeight) ? parsedHeight : 0;\n        const width:Number = !isNaN(parsedWidth) ? parsedWidth : 0;\n        const xOffset:Number = !isNaN(parsedXOffset) ? parsedXOffset : 0;\n        const yOffset:Number = !isNaN(parsedYOffset) ? parsedYOffset : 0;\n        const angle:Number = !isNaN(parsedAngle) ? parsedAngle : 0;\n\n        return new PictureMarkerSymbol(pictureSource, width, height, xOffset, yOffset, angle);\n    }\n\n    public function parseSimpleLineSymbol(slsXML:XML):SimpleLineSymbol\n    {\n        const simpleLineSymbol:SimpleLineSymbol = createDefaultPolylineSymbol();\n\n        const parsedAlpha:Number = parseFloat(slsXML.@alpha[0]);\n        const parsedOutlineColor:uint = parseInt(slsXML.@color[0]);\n        const parsedOutlineWidth:Number = parseFloat(slsXML.@width[0]);\n\n        if (slsXML.@style[0])\n        {\n            simpleLineSymbol.style = slsXML.@style;\n        }\n        if (!isNaN(parsedAlpha))\n        {\n            simpleLineSymbol.alpha = parsedAlpha;\n        }\n        if (!isNaN(parsedOutlineColor))\n        {\n            simpleLineSymbol.color = parsedOutlineColor;\n        }\n        if (!isNaN(parsedOutlineWidth))\n        {\n            simpleLineSymbol.width = parsedOutlineWidth;\n        }\n\n        return simpleLineSymbol;\n    }\n\n    private var _defaultPolylineSymbol:SimpleLineSymbol;\n\n    public function get defaultPolylineSymbol():SimpleLineSymbol\n    {\n        return _defaultPolylineSymbol ||= new SimpleLineSymbol();\n    }\n\n    public function set defaultPolylineSymbol(value:SimpleLineSymbol):void\n    {\n        _defaultPolylineSymbol = value;\n    }\n\n    protected function createDefaultPolylineSymbol():SimpleLineSymbol\n    {\n        return defaultPolylineSymbol.clone() as SimpleLineSymbol;\n    }\n\n    public function parseSimpleFillSymbol(sfsXML:XML):SimpleFillSymbol\n    {\n        const simpleFillSymbol:SimpleFillSymbol = createDefaultPolygonSymbol();\n\n        const parsedColor:Number = parseInt(sfsXML.@color[0]);\n        const parsedAlpha:Number = parseFloat(sfsXML.@alpha[0]);\n\n        if (sfsXML.@style[0])\n        {\n            simpleFillSymbol.style = sfsXML.@style;\n        }\n        if (!isNaN(parsedAlpha))\n        {\n            simpleFillSymbol.alpha = parsedAlpha;\n        }\n        if (!isNaN(parsedColor))\n        {\n            simpleFillSymbol.color = parsedColor;\n        }\n\n        if (!simpleFillSymbol.outline)\n        {\n            simpleFillSymbol.outline = createDefaultOutlineSymbol();\n        }\n\n        const outlineSymbol:SimpleLineSymbol = simpleFillSymbol.outline;\n\n        const parsedOutlineColor:uint = parseInt(sfsXML.outline.@color[0]);\n        const parsedOutlineWidth:Number = parseFloat(sfsXML.outline.@width[0]);\n\n        if (sfsXML.outline.@style[0])\n        {\n            outlineSymbol.style = sfsXML.outline.@style;\n        }\n        if (!isNaN(parsedOutlineColor))\n        {\n            outlineSymbol.color = parsedOutlineColor;\n        }\n        if (!isNaN(parsedOutlineWidth))\n        {\n            outlineSymbol.width = parsedOutlineWidth;\n        }\n\n        return simpleFillSymbol;\n    }\n\n    private var _defaultPolygonSymbol:SimpleFillSymbol;\n\n    public function get defaultPolygonSymbol():SimpleFillSymbol\n    {\n        return _defaultPolygonSymbol ||= new SimpleFillSymbol();\n    }\n\n    public function set defaultPolygonSymbol(value:SimpleFillSymbol):void\n    {\n        _defaultPolygonSymbol = value;\n    }\n\n    protected function createDefaultPolygonSymbol():SimpleFillSymbol\n    {\n        return defaultPolygonSymbol.clone() as SimpleFillSymbol;\n    }\n}\n}\n","subject":"Add Base64 source property to <picturemarkersymbol\/>.","message":"Add Base64 source property to <picturemarkersymbol\/>.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex"}
{"commit":"557362b0fae5e42403e4c34ceef272c1763886c9","old_file":"src\/PlayState.as","new_file":"src\/PlayState.as","old_contents":"package\n{\n  import flash.display.BlendMode;\n  \n  import org.flixel.*;\n  import org.flixel.FlxPoint;\n  \n  public class PlayState extends FlxState\n  {\n    \/\/ Tileset that works with AUTO mode (best for thin walls)\n    [Embed(source = 'auto_tiles.png')]private static var auto_tiles:Class;\n    \/\/ Tileset that works with ALT mode (best for thicker walls)\n    [Embed(source = 'alt_tiles.png')]private static var alt_tiles:Class;\n    \/\/ Tileset that works with OFF mode (do what you want mode)\n    [Embed(source = 'empty_tiles.png')]private static var empty_tiles:Class;\n    \n    [Embed(source=\"player.png\")] private static var ImgPlayer:Class;\n    \n    [Embed(source=\"background.jpg\")] private static var ImgBg:Class;\n    \n    \/\/ Some static constants for the size of the tilemap tiles\n    private const TILE_WIDTH:uint = 24;\n    private const TILE_HEIGHT:uint = 24;\n    private const PLAYER_WIDTH:uint = 72;\n    private const PLAYER_HEIGHT:uint = 72;\n    \n    \/\/ The dynamically generated FlxTilemap we're using.\n    private var collisionMap:FlxTilemap;\n    \/\/ Ledge controls, in tiles.\n    private var minLedgeSize:uint = 3;\n    private var maxLedgeSize:uint = 6;\n    private var minLedgeSpacing:FlxPoint = new FlxPoint(4, 2);\n    private var maxLedgeSpacing:FlxPoint = new FlxPoint(8, 4);\n    \n    \/\/ Instance of custom player class.\n    private var player:Player;\n    private var fallChecking:Boolean;\n    \n    private var bg:FlxSprite;\n    \n    \/\/ Flixel Methods\n    \/\/ --------------\n    override public function create():void\n    {\n      \/\/ Globals.\n      FlxG.framerate = 50;\n      FlxG.flashFramerate = 50;\n      fallChecking = true;\n      \n      \/\/ Start our setup chain.\n      setupPlatform();\n      \n      \/\/ For now, we add things in order to get correct layering.\n      \/\/ TODO - offload to draw method?\n      add(bg);\n      add(collisionMap);\n      add(player);      \n    }\n    override public function update():void\n    {\n      \/\/ Start our update chain.\n      updatePlatform();\n      \n      super.update();\n    }\n    override public function draw():void\n    {\n      super.draw();\n    }\n    \n    \/\/ Setup Routines\n    \/\/ --------------\n    \/\/ Since the observer pattern is too slow, we'll just name our functions to be like hooks.\n    \/\/ The platform is the first thing that gets set up.\n    private function setupPlatform():void\n    {\n      \/\/ Load our scenery.\n      bg = new FlxSprite(0, 0);\n      bg.loadGraphic(ImgBg);\n      \n      \/\/ Generate our map string.\n      var mapData:String = '';\n      var rows:int = Math.round(Math.round(bg.height \/ TILE_HEIGHT)) ;\n      var cols:int = Math.round(Math.round(bg.width \/ TILE_WIDTH));\n      \/\/ Smarts of our algo.\n      var cStart:uint, cEnd:uint, facing:uint, rSize:int, rSpacing:int, sizeRange:uint, spacingRange:uint; \n      \/\/ Grunts of our algo.\n      var r:int, c:int, col:Array;\n      sizeRange = (maxLedgeSize - minLedgeSize);\n      spacingRange = (maxLedgeSpacing.y - minLedgeSpacing.y);\n      facing = FlxObject.RIGHT;\n      for (r = 0; r < rows; r++) {\n        col = [];\n        if (r >= rows - minLedgeSpacing.y) {\n          cStart = 0;\n          cEnd = 0;\n        }\n        if (r == rows-1) {\n          cStart = 0;\n          cEnd = cols;\n          rSpacing = 0;\n        } else {\n          if (rSpacing == 0) {\n            rSpacing = minLedgeSpacing.y + int(Math.random() * spacingRange);\n            rSize = minLedgeSize + uint(Math.random() * sizeRange);\n            if (facing == FlxObject.LEFT) {\n              cStart = 0; \n              cEnd = rSize;\n              facing = FlxObject.RIGHT;\n            } else if (facing == FlxObject.RIGHT) {\n              cStart = cols - rSize;\n              cEnd = cols;\n              facing = FlxObject.LEFT;\n            }\n          } else {\n            rSpacing--;\n          }\n        }\n        for (c = 0; c < cStart; c++) {\n          col.push('0');\n        }\n        for (c = cStart; c < cEnd; c++) {\n          col.push((rSpacing == 0) ? '1' : '0');\n        }\n        for (c = cEnd; c < cols; c++) {\n          col.push('0');\n        }\n        mapData += col.join(',')+\"\\n\";\n      }\n      \n      \/\/ Creates a new tilemap with no arguments.\n      collisionMap = new FlxTilemap();\n      \/\/ Initializes the map using the generated string, the tile images, and the tile size.\n      collisionMap.loadMap(mapData, auto_tiles, TILE_WIDTH, TILE_HEIGHT, FlxTilemap.AUTO);\n      \n      setupPlatformAfter();\n    }\n    \/\/ Hooks.\n    private function setupPlatformAfter():void\n    {\n      \/\/ Draw player at the bottom.\n      var start:FlxPoint = new FlxPoint();\n      var floorHeight:Number = PLAYER_HEIGHT;\n      start.x = (FlxG.width - PLAYER_HEIGHT) \/ 2;\n      start.y = collisionMap.height - (PLAYER_HEIGHT + floorHeight);\n      setupPlayer(start);\n      \n      \/\/ Move until we don't overlap.\n      while (collisionMap.overlaps(player)) {\n        if (player.x <= 0) {\n          player.x = FlxG.width;\n        }\n        player.x -= TILE_WIDTH;\n      }\n      \n      setupPlatformAndPlayerAfter();\n    }\n    private function setupPlatformAndPlayerAfter():void \n    {\n      setupCamera();\n    }\n    \/\/ Hooked routines.\n    private function setupPlayer(start:FlxPoint):void\n    {\n      \/\/ Find start position for player.\n      \n      player = new Player(start.x, start.y);\n      player.loadGraphic(ImgPlayer, true, true, 72);\n      \n      \/\/ Bounding box tweaks.\n      player.height = 36;\n      player.offset.y = 36;\n      \n      \/\/ Basic player physics.\n      player.drag.x = 900; \/\/ anti-friction\n      player.acceleration.y = 500; \/\/ gravity\n      player.maxVelocity.x = 300;\n      player.maxVelocity.y = 700;\n      \n      \/\/ Player jump physics.\n      player.jumpVelocity.y = -420;\n      \n      \/\/ Animations.\n      player.addAnimation('idle', [7]);\n      player.addAnimation('run', [0,1,2,3,4,5,6,7,8,9,10,11], 12);\n      player.addAnimation('jump', [3]);\n    }\n    private function setupCamera():void\n    {\n      FlxG.camera.follow(player);\n      collisionMap.follow();\n    }\n    \n    \/\/ Update Routines\n    \/\/ ---------------\n    private function updatePlatform():void\n    {\n      updatePlatformAfter();\n    }\n    \/\/ Hooks.\n    private function updatePlatformAfter():void\n    {\n      \/\/ Tilemaps can be collided just like any other FlxObject, and flixel\n      \/\/ automatically collides each individual tile with the object.\n      FlxG.collide(player, collisionMap);\n      \n      wrapToStage(player);\n      updatePlayer();\n      \n      updatePlatformAndPlayerAfter();\n    }\n    private function updatePlatformAndPlayerAfter():void\n    {\n      updateCamera(player.justFell());\n    }\n    \/\/ Hooked routines.\n    private function updatePlayer():void\n    {\n      player.moveWithInput();\n      \n      if (player.velocity.y != 0)\n      {\n        player.play('jump');\n      }\n      else if (player.velocity.x == 0)\n      {\n        player.play('idle');\n      }\n      else\n      {\n        player.play('run');\n      }\n    }\n    private function updateCamera(playerJustFell:Boolean):void\n    {\n      if (fallChecking && playerJustFell) {\n        FlxG.camera.shake(\n          0.01,\n          0.1, null, true, \n          FlxCamera.SHAKE_VERTICAL_ONLY\n        );\n      }\n    }\n    \n    \/\/ Helpers\n    \/\/ -------\n    private function wrapToStage(obj:FlxObject):void\n    {\n      obj.x = Math.min(Math.max(obj.x, 0), (collisionMap.width - obj.width));\n    }\n  }\n}\n","new_contents":"package\n{\n  import flash.display.BlendMode;\n  \n  import org.flixel.*;\n  import org.flixel.FlxPoint;\n  \n  public class PlayState extends FlxState\n  {\n    \/\/ Tileset that works with AUTO mode (best for thin walls)\n    [Embed(source = 'auto_tiles.png')]private static var auto_tiles:Class;\n    \/\/ Tileset that works with ALT mode (best for thicker walls)\n    [Embed(source = 'alt_tiles.png')]private static var alt_tiles:Class;\n    \/\/ Tileset that works with OFF mode (do what you want mode)\n    [Embed(source = 'empty_tiles.png')]private static var empty_tiles:Class;\n    \n    [Embed(source=\"player.png\")] private static var ImgPlayer:Class;\n    \n    [Embed(source=\"background.jpg\")] private static var ImgBg:Class;\n    \n    \/\/ Some static constants for the size of the tilemap tiles\n    private const TILE_WIDTH:uint = 24;\n    private const TILE_HEIGHT:uint = 24;\n    private const PLAYER_WIDTH:uint = 72;\n    private const PLAYER_HEIGHT:uint = 72;\n    \n    \/\/ The dynamically generated FlxTilemap we're using.\n    private var collisionMap:FlxTilemap;\n    \/\/ Ledge controls, in tiles.\n    private var minLedgeSize:uint = 3;\n    private var maxLedgeSize:uint = 6;\n    private var minLedgeSpacing:FlxPoint = new FlxPoint(4, 2);\n    private var maxLedgeSpacing:FlxPoint = new FlxPoint(8, 4);\n    \n    \/\/ Instance of custom player class.\n    private var player:Player;\n    private var fallChecking:Boolean;\n    \n    private var bg:FlxSprite;\n    \n    \/\/ Flixel Methods\n    \/\/ --------------\n    override public function create():void\n    {\n      \/\/ Globals.\n      FlxG.framerate = 50;\n      FlxG.flashFramerate = 50;\n      fallChecking = true;\n      \n      \/\/ Start our setup chain.\n      setupPlatform();\n      \n      \/\/ For now, we add things in order to get correct layering.\n      \/\/ TODO - offload to draw method?\n      add(bg);\n      add(collisionMap);\n      add(player);      \n    }\n    override public function update():void\n    {\n      \/\/ Start our update chain.\n      updatePlatform();\n      \n      super.update();\n    }\n    override public function draw():void\n    {\n      super.draw();\n    }\n    \n    \/\/ Setup Routines\n    \/\/ --------------\n    \/\/ Since the observer pattern is too slow, we'll just name our functions to be like hooks.\n    \/\/ The platform is the first thing that gets set up.\n    private function setupPlatform():void\n    {\n      \/\/ Load our scenery.\n      bg = new FlxSprite(0, 0);\n      bg.loadGraphic(ImgBg);\n      \n      \/\/ Generate our map string.\n      var mapData:String = '';\n      var rows:int = Math.round(Math.round(bg.height \/ TILE_HEIGHT)) ;\n      var cols:int = Math.round(Math.round(bg.width \/ TILE_WIDTH));\n      \/\/ Smarts of our algo.\n      var cStart:uint, cEnd:uint, facing:uint, rSize:int, rSpacing:int, sizeRange:uint, spacingRange:uint; \n      \/\/ Grunts of our algo.\n      var r:int, c:int, col:Array;\n      sizeRange = (maxLedgeSize - minLedgeSize);\n      spacingRange = (maxLedgeSpacing.y - minLedgeSpacing.y);\n      facing = FlxObject.RIGHT;\n      for (r = 0; r < rows; r++) {\n        col = [];\n        if (r >= rows - minLedgeSpacing.y) {\n          cStart = 0;\n          cEnd = 0;\n        }\n        if (r == rows-1) {\n          cStart = 0;\n          cEnd = cols;\n          rSpacing = 0;\n        } else {\n          if (rSpacing == 0) {\n            rSpacing = minLedgeSpacing.y + int(Math.random() * spacingRange);\n            rSize = minLedgeSize + uint(Math.random() * sizeRange);\n            if (facing == FlxObject.LEFT) {\n              cStart = 0; \n              cEnd = rSize;\n              facing = FlxObject.RIGHT;\n            } else if (facing == FlxObject.RIGHT) {\n              cStart = cols - rSize;\n              cEnd = cols;\n              facing = FlxObject.LEFT;\n            }\n          } else {\n            rSpacing--;\n          }\n        }\n        for (c = 0; c < cStart; c++) {\n          col.push('0');\n        }\n        for (c = cStart; c < cEnd; c++) {\n          col.push((rSpacing == 0) ? '1' : '0');\n        }\n        for (c = cEnd; c < cols; c++) {\n          col.push('0');\n        }\n        mapData += col.join(',')+\"\\n\";\n      }\n      \n      \/\/ Creates a new tilemap with no arguments.\n      collisionMap = new FlxTilemap();\n      \/\/ Initializes the map using the generated string, the tile images, and the tile size.\n      collisionMap.loadMap(mapData, auto_tiles, TILE_WIDTH, TILE_HEIGHT, FlxTilemap.AUTO);\n      \n      setupPlatformAfter();\n    }\n    \/\/ Hooks.\n    private function setupPlatformAfter():void\n    {\n      \/\/ Draw player at the bottom.\n      var start:FlxPoint = new FlxPoint();\n      var floorHeight:Number = PLAYER_HEIGHT;\n      start.x = (FlxG.width - PLAYER_HEIGHT) \/ 2;\n      start.y = collisionMap.height - (PLAYER_HEIGHT + floorHeight);\n      setupPlayer(start);\n      \n      \/\/ Move until we don't overlap.\n      while (collisionMap.overlaps(player)) {\n        if (player.x <= 0) {\n          player.x = FlxG.width;\n        }\n        player.x -= TILE_WIDTH;\n      }\n      \n      setupPlatformAndPlayerAfter();\n    }\n    private function setupPlatformAndPlayerAfter():void \n    {\n      setupCamera();\n    }\n    \/\/ Hooked routines.\n    private function setupPlayer(start:FlxPoint):void\n    {\n      \/\/ Find start position for player.\n      \n      player = new Player(start.x, start.y);\n      player.loadGraphic(ImgPlayer, true, true, 72);\n      \n      \/\/ Bounding box tweaks.\n      player.height = 36;\n      player.offset.y = 36;\n      \n      \/\/ Basic player physics.\n      player.drag.x = 900; \/\/ anti-friction\n      player.acceleration.y = 500; \/\/ gravity\n      player.maxVelocity.x = 300;\n      player.maxVelocity.y = 700;\n      \n      \/\/ Player jump physics.\n      player.jumpVelocity.y = -420;\n      \n      \/\/ Animations.\n      player.addAnimation('idle', [12,13,14], 12);\n      player.addAnimation('run', [0,1,2,3,4,5,6,7,8,9,10,11], 12);\n      player.addAnimation('jump', [3]);\n    }\n    private function setupCamera():void\n    {\n      FlxG.camera.follow(player);\n      collisionMap.follow();\n    }\n    \n    \/\/ Update Routines\n    \/\/ ---------------\n    private function updatePlatform():void\n    {\n      updatePlatformAfter();\n    }\n    \/\/ Hooks.\n    private function updatePlatformAfter():void\n    {\n      \/\/ Tilemaps can be collided just like any other FlxObject, and flixel\n      \/\/ automatically collides each individual tile with the object.\n      FlxG.collide(player, collisionMap);\n      \n      wrapToStage(player);\n      updatePlayer();\n      \n      updatePlatformAndPlayerAfter();\n    }\n    private function updatePlatformAndPlayerAfter():void\n    {\n      updateCamera(player.justFell());\n    }\n    \/\/ Hooked routines.\n    private function updatePlayer():void\n    {\n      player.moveWithInput();\n      \n      if (player.velocity.y != 0)\n      {\n        player.play('jump');\n      }\n      else if (player.velocity.x == 0)\n      {\n        player.play('idle');\n      }\n      else\n      {\n        player.play('run');\n      }\n    }\n    private function updateCamera(playerJustFell:Boolean):void\n    {\n      if (fallChecking && playerJustFell) {\n        FlxG.camera.shake(\n          0.01,\n          0.1, null, true, \n          FlxCamera.SHAKE_VERTICAL_ONLY\n        );\n      }\n    }\n    \n    \/\/ Helpers\n    \/\/ -------\n    private function wrapToStage(obj:FlxObject):void\n    {\n      obj.x = Math.min(Math.max(obj.x, 0), (collisionMap.width - obj.width));\n    }\n  }\n}\n","subject":"Add basic idle animation.","message":"Add basic idle animation.","lang":"ActionScript","license":"artistic-2.0","repos":"hlfcoding\/morning-stroll"}
{"commit":"14e2977f5bd8e35a7e9018ae162459777403ffc1","old_file":"www\/demos\/template.as","new_file":"www\/demos\/template.as","old_contents":";===============================================================================\n;\n;       Empty template for new programs (replace with Title)\n;\n;       Year Author <Email>\n;       Year Author <Email>\n;\n;       Description\n;\n;============== Constants ======================================================\n\n; Interrupt table (fe00h - feffh)\n; Ends at feffh, but there are no devices connected to interrupts above fe0fh.\nINT0_BTN        EQU     fe00h\nINT1_BTN        EQU     fe01h\nINT2_BTN        EQU     fe02h\n; ...\nINT14_BTN       EQU     fe02h\nINT15_TIMER     EQU     fe0fh\n\n; I\/O addresses (ff00h - ffffh)\n; Starts at ff00h, but there are no devices connected below fff0h.\nDISP7SEG_0      EQU     fff0h   ; write\nDISP7SEG_1      EQU     fff1h   ; write\nDISP7SEG_2      EQU     fff2h   ; write\nDISP7SEG_3      EQU     fff3h   ; write\nLCD_CONTROL     EQU     fff4h   ; write\nLCD_WRITE       EQU     fff5h   ; write\nTIMER_VALUE     EQU     fff6h   ; read\/write\nTIMER_CONTROL   EQU     fff7h   ; read\/write\nLEDS            EQU     fff8h   ; write\nSWITCHES        EQU     fff9h   ; read\nINT_MASK        EQU     fffah   ; read\/write\nTERM_CURSOR     EQU     fffch   ; write\nTERM_STATE      EQU     fffdh   ; read\nTERM_WRITE      EQU     fffeh   ; write\nTERM_READ       EQU     ffffh   ; read\n\n; Default values\nSTR_END         EQU     0000h   ; string terminator\nSP_ADDRESS      EQU     fdffh   ; starts at the last available address (fdffh)\nINT_MASK_VALUE  EQU     ffffh   ; ffffh = enable all\n\n;============== Data Region (starting at address 8000h) =======================\n\n                ORIG    8000h\n\nA_VARIABLE      WORD    1010011010b\nA_STRING        STR     'A String', ' more words', '!', STR_END\nA_BUFFER        TAB     1337\n\n;============== Code Region (starting at address 0000h) ========================\n\n                ORIG    0000h\n                JMP     Main                    ; jump to main\n\n;-------------- Routines -------------------------------------------------------\n\n                ; a routine routine for INT0_BTN\n\nInt0Routine:    NOP\n                RTI\n\n                ; a routine routine for INT1_BTN\n\nInt1Routine:    NOP\n                RTI\n\n                ; a routine routine for INT2_BTN\n\nInt2Routine:    NOP\n                RTI\n\n                ; a routine that does nothing\n\nARoutine:       NOP\n                RET\n\n                ; another routine that does nothing\n\nAnotherRoutine: NOP\n                RET\n\n;-------------- Main Program ---------------------------------------------------\n\nMain:           MOV     R1, SP_ADDRESS\n                MOV     SP, R1                  ; set stack pointer\n\n                MOV     R1, Int0Routine         ; set routine for INT0\n                MOV     M[INT0_BTN], R1\n                MOV     R1, Int1Routine         ; set routine for INT1\n                MOV     M[INT1_BTN], R1\n                MOV     R1, Int2Routine         ; set routine for INT2\n                MOV     M[INT2_BTN], R1\n\n                MOV     R1, ffffh\n                MOV     M[INT_MASK], R1         ; set interrupt mask\n                ENI                             ; enable interrupts\n\n                CALL    ARoutine\n                CALL    AnotherRoutine\n                NOP\n                NOP\n                NOP\n\nTheEnd:         BR      TheEnd\n\n;===============================================================================\n","new_contents":";===============================================================================\n;\n;       Empty template for new programs (replace with Title)\n;\n;       Year Author <Email>\n;       Year Author <Email>\n;\n;       Description\n;\n;===============================================================================\n\n; Interrupt Vector Table addresses (fe00h to feffh)\nINT0_BTN        EQU     fe00h\nINT1_BTN        EQU     fe01h\nINT2_BTN        EQU     fe02h\n; ...\nINT14_BTN       EQU     fe0eh\nINT15_TIMER     EQU     fe0fh\n\n; I\/O addresses (ff00h to ffffh)\nDISP7SEG_0      EQU     fff0h\nDISP7SEG_1      EQU     fff1h\nDISP7SEG_2      EQU     fff2h\nDISP7SEG_3      EQU     fff3h\nLCD_CONTROL     EQU     fff4h\nLCD_WRITE       EQU     fff5h\nTIMER_VALUE     EQU     fff6h\nTIMER_CONTROL   EQU     fff7h\nLEDS            EQU     fff8h\nSWITCHES        EQU     fff9h\nINT_MASK        EQU     fffah\nTERM_CURSOR     EQU     fffch\nTERM_STATE      EQU     fffdh\nTERM_WRITE      EQU     fffeh\nTERM_READ       EQU     ffffh\n\n; Other constants\nSTR_END         EQU     0000h\nSP_ADDRESS      EQU     fdffh\nINT_MASK_VALUE  EQU     ffffh\n\n;============== Data Region (starting at address 8000h) ========================\n\n                ORIG    8000h\n\n                ; allocate variables and data here (WORD, STR and TAB)\n\nA_VARIABLE      WORD    1010011010b\nA_STRING        STR     'A String', ' more words', '!', STR_END\nA_BUFFER        TAB     1337\n\n;============== Code Region (starting at address 0000h) ========================\n\n                ORIG    0000h\n                JMP     Main                    ; jump to main\n\n;-------------- Routines -------------------------------------------------------\n\n                ; put routines here\n\nInt0Routine:    NOP     ; a routine routine for INT0\n                INC     M[A_VARIABLE]\n                RTI\n\nARoutine:       NOP     ; a routine that does nothing\n                MOV     R2, M[A_VARIABLE]\n                RET\n\n;-------------- Main Program ---------------------------------------------------\n\nMain:           MOV     R1, SP_ADDRESS\n                MOV     SP, R1                  ; set stack pointer\n\n                MOV     R1, Int0Routine\n                MOV     M[INT0_BTN], R1         ; set routine for INT0\n\n                MOV     R1, INT_MASK_VALUE\n                MOV     M[INT_MASK], R1         ; set interrupt mask\n                ENI                             ; enable interrupts\n\n                ; start code here\n\n                CALL    ARoutine\n\nTheEnd:         BR      TheEnd\n\n;===============================================================================\n","subject":"Clean 'template.as' demo","message":"Clean 'template.as' demo\n","lang":"ActionScript","license":"mit","repos":"goncalomb\/p3js,goncalomb\/p3js"}
{"commit":"93418afa4d9fe0346b4efa6181b95be53fe59a38","old_file":"src\/as\/client\/ClientApp.as","new_file":"src\/as\/client\/ClientApp.as","old_contents":"\/\/\n\/\/ $Id$\n\npackage {\n\nimport flash.display.Sprite;\n\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.KeyboardEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\n\nimport flash.geom.Rectangle;\n\nimport flash.net.Socket;\n\nimport flash.text.TextField;\nimport flash.text.TextFieldAutoSize;\nimport flash.text.TextFormat;\n\nimport flash.ui.Keyboard;\n\n[SWF(frameRate=\"60\", width=800, height=600, backgroundColor=\"#000000\")]\npublic class ClientApp extends Sprite {\n\n    \/**\n     * Creates a new client app.\n     *\/\n    public function ClientApp ()\n    {\n        \/\/ initialize when we've got our dimensions\n        loaderInfo.addEventListener(Event.INIT, init);\n    }\n\n    \/**\n     * Initializes the app.\n     *\/\n    protected function init (event :Event) :void\n    {\n        \/\/ create and add the text field display\n        _field = new TextField();\n        addChild(_field);\n        _field.autoSize = TextFieldAutoSize.CENTER;\n        _field.textColor = 0x00FF00;\n        _field.text = \" \";\n        _field.selectable = false;\n        _field.multiline = true;\n        var format :TextFormat = new TextFormat();\n        format.font = \"_typewriter\";\n        _field.setTextFormat(format);\n\n        \/\/ get the size of a character and use it to determine the char width\/height\n        var bounds :Rectangle = _field.getCharBoundaries(0);\n        _width = loaderInfo.width \/ bounds.width;\n        _height = loaderInfo.height \/ bounds.height;\n        var line :String = \"\", text :String = \"\";\n        for (var ii :int = 0; ii < _width; ii++) {\n            line += \" \";\n        }\n        line += '\\n';\n        for (var jj :int = 0; jj < _height; jj++) {\n            text += line;\n        }\n        _field.text = text;\n        _field.setTextFormat(format);\n        _field.x = (loaderInfo.width - _field.width) \/ 2;\n        _field.y = (loaderInfo.height - _field.height) \/ 2;\n\n        \/\/ listen for key events\n        addEventListener(KeyboardEvent.KEY_DOWN, sendKeyMessage);\n        addEventListener(KeyboardEvent.KEY_UP, sendKeyMessage);\n\n        \/\/ create the socket\n        _socket = new Socket();\n        _socket.addEventListener(Event.CONNECT, function (event :Event) :void {\n            \/\/ write the magic number, version, screen dimensions\n            _socket.writeUnsignedInt(0x57544750);\n            _socket.writeUnsignedInt(0x00000001);\n            _socket.writeShort(_width);\n            _socket.writeShort(_height);\n        });\n        _socket.addEventListener(IOErrorEvent.IO_ERROR, function (event :IOErrorEvent) :void {\n            \/\/ TODO: display error\n\n            var str :String = \"Connect error\";\n            drawString(str, (_width - str.length) \/ 2, _height\/2);\n        });\n        _socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR,\n                function (event :SecurityErrorEvent) :void {\n            \/\/ we get this when we can't connect; ignore it\n        });\n        _socket.addEventListener(ProgressEvent.SOCKET_DATA, readMessages);\n\n        \/\/ attempt to connect to the server\n        var params :Object = loaderInfo.parameters;\n        _socket.connect(String(params[\"server_host\"]), int(params[\"server_port\"]));\n    }\n\n    \/**\n     * Handles key events.\n     *\/\n    protected function sendKeyMessage (event :KeyboardEvent) :void\n    {\n        if (!_socket.connected) {\n            return;\n        }\n        _socket.writeShort(6);\n        _socket.writeShort(event.type == KeyboardEvent.KEY_DOWN ? 0 : 1);\n        _socket.writeUnsignedInt(getQtKeyCode(event));\n    }\n\n    \/**\n     * Handles incoming socket data.\n     *\/\n    protected function readMessages (event :ProgressEvent) :void\n    {\n    }\n\n    \/**\n     * Draws a string at the specified x and y positions.\n     *\/\n    protected function drawString (str :String, x :int, y :int) :void\n    {\n        var begin :int = y*(_width + 1) + x;\n        _field.replaceText(begin, begin + str.length, str);\n    }\n\n    \/**\n     * Converts an ActionScript key code to a Qt one.\n     *\/\n    protected function getQtKeyCode (event :KeyboardEvent) :uint\n    {\n        switch (event.keyCode) {\n            case Keyboard.ESCAPE: return 0x01000000;\n            case Keyboard.F1: return 0x01000030;\n            case Keyboard.F2: return 0x01000031;\n            case Keyboard.F3: return 0x01000032;\n            case Keyboard.F4: return 0x01000033;\n            case Keyboard.F5: return 0x01000034;\n            case Keyboard.F6: return 0x01000035;\n            case Keyboard.F7: return 0x01000036;\n            case Keyboard.F8: return 0x01000037;\n            case Keyboard.F9: return 0x01000038;\n            case Keyboard.F10: return 0x01000039;\n            case Keyboard.F11: return 0x0100003a;\n            case Keyboard.F12: return 0x0100003b;\n            case Keyboard.F13: return 0x0100003c;\n            case Keyboard.F14: return 0x0100003d;\n            case Keyboard.F15: return 0x0100003e;\n            case Keyboard.PAUSE: return 0x01000008;\n\n            case Keyboard.BACKQUOTE: return 0x60;\n            case Keyboard.NUMBER_0: return 0x30;\n            case Keyboard.NUMBER_1: return 0x31;\n            case Keyboard.NUMBER_2: return 0x32;\n            case Keyboard.NUMBER_3: return 0x33;\n            case Keyboard.NUMBER_4: return 0x34;\n            case Keyboard.NUMBER_5: return 0x35;\n            case Keyboard.NUMBER_6: return 0x36;\n            case Keyboard.NUMBER_7: return 0x37;\n            case Keyboard.NUMBER_8: return 0x38;\n            case Keyboard.NUMBER_9: return 0x39;\n            case Keyboard.MINUS: return 0x2d;\n            case Keyboard.EQUAL: return 0x3d;\n            case Keyboard.BACKSPACE: return 0x01000003;\n            case Keyboard.INSERT: return 0x01000006;\n            case Keyboard.HOME: return 0x01000010;\n            case Keyboard.PAGE_UP: return 0x01000016;\n            case Keyboard.NUMPAD_DIVIDE: return 0x2f;\n            case Keyboard.NUMPAD_MULTIPLY: return 0x2a;\n            case Keyboard.NUMPAD_SUBTRACT: return 0x2d;\n\n            case Keyboard.TAB: return 0x01000001;\n            case Keyboard.Q: return 0x51;\n            case Keyboard.W: return 0x57;\n            case Keyboard.E: return 0x45;\n            case Keyboard.R: return 0x52;\n            case Keyboard.T: return 0x54;\n            case Keyboard.Y: return 0x59;\n            case Keyboard.U: return 0x55;\n            case Keyboard.I: return 0x49;\n            case Keyboard.O: return 0x4f;\n            case Keyboard.P: return 0x50;\n            case Keyboard.LEFTBRACKET: return 0x5b;\n            case Keyboard.RIGHTBRACKET: return 0x5d;\n            case Keyboard.BACKSLASH: return 0x5c;\n            case Keyboard.DELETE: return 0x01000007;\n            case Keyboard.END: return 0x01000011;\n            case Keyboard.PAGE_DOWN: return 0x01000017;\n            case Keyboard.NUMPAD_7: return 0x37;\n            case Keyboard.NUMPAD_8: return 0x38;\n            case Keyboard.NUMPAD_9: return 0x39;\n            case Keyboard.NUMPAD_ADD: return 0x2b;\n\n            case Keyboard.CAPS_LOCK: return 0x01000024;\n            case Keyboard.A: return 0x41;\n            case Keyboard.S: return 0x53;\n            case Keyboard.D: return 0x44;\n            case Keyboard.F: return 0x46;\n            case Keyboard.G: return 0x47;\n            case Keyboard.H: return 0x48;\n            case Keyboard.J: return 0x4a;\n            case Keyboard.K: return 0x4b;\n            case Keyboard.L: return 0x4c;\n            case Keyboard.SEMICOLON: return 0x3b;\n            case Keyboard.QUOTE: return 0x27;\n            case Keyboard.ENTER: return 0x01000004;\n            case Keyboard.NUMPAD_4: return 0x34;\n            case Keyboard.NUMPAD_5: return 0x35;\n            case Keyboard.NUMPAD_6: return 0x36;\n\n            case Keyboard.SHIFT: return 0x01000020;\n            case Keyboard.Z: return 0x5a;\n            case Keyboard.X: return 0x58;\n            case Keyboard.C: return 0x43;\n            case Keyboard.V: return 0x56;\n            case Keyboard.B: return 0x42;\n            case Keyboard.N: return 0x4e;\n            case Keyboard.M: return 0x4d;\n            case Keyboard.COMMA: return 0x2c;\n            case Keyboard.PERIOD: return 0x2e;\n            case Keyboard.SLASH: return 0x2f;\n            case Keyboard.UP: return 0x01000013;\n            case Keyboard.NUMPAD_1: return 0x31;\n            case Keyboard.NUMPAD_2: return 0x32;\n            case Keyboard.NUMPAD_3: return 0x33;\n            case Keyboard.NUMPAD_ENTER: return 0x01000005;\n\n            case Keyboard.CONTROL: return 0x01000021;\n            case Keyboard.COMMAND: return 0x01000021;\n            case Keyboard.ALTERNATE: return 0x01000023;\n            case Keyboard.SPACE: return 0x20;\n            case Keyboard.MENU: return 0x01000055;\n            case Keyboard.LEFT: return 0x01000012;\n            case Keyboard.DOWN: return 0x01000015;\n            case Keyboard.RIGHT: return 0x01000014;\n\n            case Keyboard.HELP: return 0x01000058;\n\n            default: return 0x01ffffff; \/\/ Key_unknown\n        }\n    }\n\n    \/** Our gigantic text field. *\/\n    protected var _field :TextField;\n\n    \/** The width and height of the display in characters. *\/\n    protected var _width :int, _height :int;\n\n    \/** The socket via which we communicate with the server. *\/\n    protected var _socket :Socket;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\npackage {\n\nimport flash.display.Sprite;\n\nimport flash.events.ContextMenuEvent;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.KeyboardEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\n\nimport flash.geom.Rectangle;\n\nimport flash.net.SharedObject;\nimport flash.net.Socket;\n\nimport flash.text.TextField;\nimport flash.text.TextFieldAutoSize;\nimport flash.text.TextFormat;\n\nimport flash.ui.ContextMenu;\nimport flash.ui.ContextMenuItem;\nimport flash.ui.Keyboard;\n\n\/**\n * The Witgap client application.\n *\/\n[SWF(frameRate=\"60\", width=800, height=600, backgroundColor=\"#000000\")]\npublic class ClientApp extends Sprite {\n\n    \/**\n     * Creates a new client app.\n     *\/\n    public function ClientApp ()\n    {\n        \/\/ initialize when we've got our dimensions\n        loaderInfo.addEventListener(Event.INIT, init);\n    }\n\n    \/**\n     * Initializes the app.\n     *\/\n    protected function init (event :Event) :void\n    {\n        \/\/ create and add the text field display\n        _field = new TextField();\n        addChild(_field);\n        _field.autoSize = TextFieldAutoSize.CENTER;\n        _field.textColor = 0x00FF00;\n        _field.text = \" \";\n        _field.selectable = false;\n        _field.multiline = true;\n        var format :TextFormat = new TextFormat();\n        format.font = \"_typewriter\";\n        _field.setTextFormat(format);\n\n        \/\/ get the size of a character and use it to determine the char width\/height\n        var bounds :Rectangle = _field.getCharBoundaries(0);\n        _width = loaderInfo.width \/ bounds.width;\n        _height = loaderInfo.height \/ bounds.height;\n        var line :String = \"\", text :String = \"\";\n        for (var ii :int = 0; ii < _width; ii++) {\n            line += \" \";\n        }\n        line += '\\n';\n        for (var jj :int = 0; jj < _height; jj++) {\n            text += line;\n        }\n        _field.text = text;\n        _field.setTextFormat(format);\n        _field.x = (loaderInfo.width - _field.width) \/ 2;\n        _field.y = (loaderInfo.height - _field.height) \/ 2;\n\n        \/\/ get the preferences\n        _prefs = SharedObject.getLocal(\"prefs\");\n\n        \/\/ add the context menu to change colors\n        contextMenu = new ContextMenu();\n        contextMenu.hideBuiltInItems();\n        contextMenu.customItems = [ ];\n        var captions :Array = [ \"White\", \"Green\", \"Amber\" ];\n        var colors :Array = [ 0xFFFFFF, 0x00FF00, 0xFFFF00 ];\n        var setColor :Function = function (caption :String) :void {\n            _prefs.setProperty(\"color\", caption);\n            for (var kk :int = 0; kk < captions.length; kk++) {\n                if (captions[kk] == caption) {\n                    _field.textColor = colors[kk];\n                    contextMenu.customItems[kk].enabled = false;\n                } else {\n                    contextMenu.customItems[kk].enabled = true;\n                }\n            }\n        };\n        var updateColor :Function = function (event :ContextMenuEvent) :void {\n            setColor(ContextMenuItem(event.target).caption);\n        };\n        for (var kk :int = 0; kk < captions.length; kk++) {\n            var item :ContextMenuItem = new ContextMenuItem(captions[kk]);\n            contextMenu.customItems.push(item);\n            item.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, updateColor);\n        }\n        setColor(_prefs.data[\"color\"] == undefined ? \"Green\" : _prefs.data[\"color\"]);\n\n        \/\/ listen for key events\n        addEventListener(KeyboardEvent.KEY_DOWN, sendKeyMessage);\n        addEventListener(KeyboardEvent.KEY_UP, sendKeyMessage);\n\n        \/\/ create the socket\n        _socket = new Socket();\n        _socket.addEventListener(Event.CONNECT, function (event :Event) :void {\n            \/\/ write the magic number, version, screen dimensions\n            _socket.writeUnsignedInt(0x57544750);\n            _socket.writeUnsignedInt(0x00000001);\n            _socket.writeShort(_width);\n            _socket.writeShort(_height);\n        });\n        _socket.addEventListener(IOErrorEvent.IO_ERROR, function (event :IOErrorEvent) :void {\n            \/\/ TODO: display error\n\n            var str :String = \"Connect error\";\n            drawString(str, (_width - str.length) \/ 2, _height\/2);\n        });\n        _socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR,\n                function (event :SecurityErrorEvent) :void {\n            \/\/ we get this when we can't connect; ignore it\n        });\n        _socket.addEventListener(ProgressEvent.SOCKET_DATA, readMessages);\n\n        \/\/ attempt to connect to the server\n        var params :Object = loaderInfo.parameters;\n        _socket.connect(String(params[\"server_host\"]), int(params[\"server_port\"]));\n    }\n\n    \/**\n     * Handles key events.\n     *\/\n    protected function sendKeyMessage (event :KeyboardEvent) :void\n    {\n        if (!_socket.connected) {\n            return;\n        }\n        _socket.writeShort(6);\n        _socket.writeShort(event.type == KeyboardEvent.KEY_DOWN ? 0 : 1);\n        _socket.writeUnsignedInt(getQtKeyCode(event));\n    }\n\n    \/**\n     * Handles incoming socket data.\n     *\/\n    protected function readMessages (event :ProgressEvent) :void\n    {\n    }\n\n    \/**\n     * Draws a string at the specified x and y positions.\n     *\/\n    protected function drawString (str :String, x :int, y :int) :void\n    {\n        var begin :int = y*(_width + 1) + x;\n        _field.replaceText(begin, begin + str.length, str);\n    }\n\n    \/**\n     * Converts an ActionScript key code to a Qt one.\n     *\/\n    protected function getQtKeyCode (event :KeyboardEvent) :uint\n    {\n        switch (event.keyCode) {\n            case Keyboard.ESCAPE: return 0x01000000;\n            case Keyboard.F1: return 0x01000030;\n            case Keyboard.F2: return 0x01000031;\n            case Keyboard.F3: return 0x01000032;\n            case Keyboard.F4: return 0x01000033;\n            case Keyboard.F5: return 0x01000034;\n            case Keyboard.F6: return 0x01000035;\n            case Keyboard.F7: return 0x01000036;\n            case Keyboard.F8: return 0x01000037;\n            case Keyboard.F9: return 0x01000038;\n            case Keyboard.F10: return 0x01000039;\n            case Keyboard.F11: return 0x0100003a;\n            case Keyboard.F12: return 0x0100003b;\n            case Keyboard.F13: return 0x0100003c;\n            case Keyboard.F14: return 0x0100003d;\n            case Keyboard.F15: return 0x0100003e;\n            case Keyboard.PAUSE: return 0x01000008;\n\n            case Keyboard.BACKQUOTE: return 0x60;\n            case Keyboard.NUMBER_0: return 0x30;\n            case Keyboard.NUMBER_1: return 0x31;\n            case Keyboard.NUMBER_2: return 0x32;\n            case Keyboard.NUMBER_3: return 0x33;\n            case Keyboard.NUMBER_4: return 0x34;\n            case Keyboard.NUMBER_5: return 0x35;\n            case Keyboard.NUMBER_6: return 0x36;\n            case Keyboard.NUMBER_7: return 0x37;\n            case Keyboard.NUMBER_8: return 0x38;\n            case Keyboard.NUMBER_9: return 0x39;\n            case Keyboard.MINUS: return 0x2d;\n            case Keyboard.EQUAL: return 0x3d;\n            case Keyboard.BACKSPACE: return 0x01000003;\n            case Keyboard.INSERT: return 0x01000006;\n            case Keyboard.HOME: return 0x01000010;\n            case Keyboard.PAGE_UP: return 0x01000016;\n            case Keyboard.NUMPAD_DIVIDE: return 0x2f;\n            case Keyboard.NUMPAD_MULTIPLY: return 0x2a;\n            case Keyboard.NUMPAD_SUBTRACT: return 0x2d;\n\n            case Keyboard.TAB: return 0x01000001;\n            case Keyboard.Q: return 0x51;\n            case Keyboard.W: return 0x57;\n            case Keyboard.E: return 0x45;\n            case Keyboard.R: return 0x52;\n            case Keyboard.T: return 0x54;\n            case Keyboard.Y: return 0x59;\n            case Keyboard.U: return 0x55;\n            case Keyboard.I: return 0x49;\n            case Keyboard.O: return 0x4f;\n            case Keyboard.P: return 0x50;\n            case Keyboard.LEFTBRACKET: return 0x5b;\n            case Keyboard.RIGHTBRACKET: return 0x5d;\n            case Keyboard.BACKSLASH: return 0x5c;\n            case Keyboard.DELETE: return 0x01000007;\n            case Keyboard.END: return 0x01000011;\n            case Keyboard.PAGE_DOWN: return 0x01000017;\n            case Keyboard.NUMPAD_7: return 0x37;\n            case Keyboard.NUMPAD_8: return 0x38;\n            case Keyboard.NUMPAD_9: return 0x39;\n            case Keyboard.NUMPAD_ADD: return 0x2b;\n\n            case Keyboard.CAPS_LOCK: return 0x01000024;\n            case Keyboard.A: return 0x41;\n            case Keyboard.S: return 0x53;\n            case Keyboard.D: return 0x44;\n            case Keyboard.F: return 0x46;\n            case Keyboard.G: return 0x47;\n            case Keyboard.H: return 0x48;\n            case Keyboard.J: return 0x4a;\n            case Keyboard.K: return 0x4b;\n            case Keyboard.L: return 0x4c;\n            case Keyboard.SEMICOLON: return 0x3b;\n            case Keyboard.QUOTE: return 0x27;\n            case Keyboard.ENTER: return 0x01000004;\n            case Keyboard.NUMPAD_4: return 0x34;\n            case Keyboard.NUMPAD_5: return 0x35;\n            case Keyboard.NUMPAD_6: return 0x36;\n\n            case Keyboard.SHIFT: return 0x01000020;\n            case Keyboard.Z: return 0x5a;\n            case Keyboard.X: return 0x58;\n            case Keyboard.C: return 0x43;\n            case Keyboard.V: return 0x56;\n            case Keyboard.B: return 0x42;\n            case Keyboard.N: return 0x4e;\n            case Keyboard.M: return 0x4d;\n            case Keyboard.COMMA: return 0x2c;\n            case Keyboard.PERIOD: return 0x2e;\n            case Keyboard.SLASH: return 0x2f;\n            case Keyboard.UP: return 0x01000013;\n            case Keyboard.NUMPAD_1: return 0x31;\n            case Keyboard.NUMPAD_2: return 0x32;\n            case Keyboard.NUMPAD_3: return 0x33;\n            case Keyboard.NUMPAD_ENTER: return 0x01000005;\n\n            case Keyboard.CONTROL: return 0x01000021;\n            case Keyboard.COMMAND: return 0x01000021;\n            case Keyboard.ALTERNATE: return 0x01000023;\n            case Keyboard.SPACE: return 0x20;\n            case Keyboard.MENU: return 0x01000055;\n            case Keyboard.LEFT: return 0x01000012;\n            case Keyboard.DOWN: return 0x01000015;\n            case Keyboard.RIGHT: return 0x01000014;\n\n            case Keyboard.HELP: return 0x01000058;\n\n            default: return 0x01ffffff; \/\/ Key_unknown\n        }\n    }\n\n    \/** Persistent preferences. *\/\n    protected var _prefs :SharedObject;\n\n    \/** Our gigantic text field. *\/\n    protected var _field :TextField;\n\n    \/** The width and height of the display in characters. *\/\n    protected var _width :int, _height :int;\n\n    \/** The socket via which we communicate with the server. *\/\n    protected var _socket :Socket;\n}\n}\n","subject":"Allow customizing the text color, persist to preferences.","message":"Allow customizing the text color, persist to preferences.\n\n\ngit-svn-id: 41360ad359616a519dfba9f2f48af1afe653c9f7@10 be230a1c-449f-4488-b524-6273046f66f0\n","lang":"ActionScript","license":"bsd-2-clause","repos":"ey6es\/witgap,ey6es\/witgap,ey6es\/witgap,ey6es\/witgap"}
{"commit":"72f052749e74a3ae461bb20d0996df6896d368cd","old_file":"src\/org\/hola\/Base64.as","new_file":"src\/org\/hola\/Base64.as","old_contents":"package org.hola\n{\n   import flash.utils.ByteArray;\n   \n   public class Base64 extends Object\n   {\n      \n      private static const _decodeChars:Vector.<int> = InitDecodeChar();\n      \n      public function Base64()\n      {\n         super();\n      }\n      \n      public static function decode(param1:String) : ByteArray\n      {\n         var _loc2_:* = 0;\n         var _loc3_:* = 0;\n         var _loc4_:* = 0;\n         var _loc5_:* = 0;\n         var _loc6_:* = 0;\n         var _loc7_:int = param1.length;\n         var _loc8_:ByteArray = new ByteArray();\n         _loc8_.writeUTFBytes(param1);\n         var _loc9_:* = 0;\n         while(_loc6_ < _loc7_)\n         {\n            _loc2_ = _decodeChars[int(_loc8_[_loc6_++])];\n            if(_loc2_ == -1)\n            {\n               break;\n            }\n            _loc3_ = _decodeChars[int(_loc8_[_loc6_++])];\n            if(_loc3_ == -1)\n            {\n               break;\n            }\n            _loc8_[int(_loc9_++)] = _loc2_ << 2 | (_loc3_ & 48) >> 4;\n            _loc4_ = _loc8_[int(_loc6_++)];\n            if(_loc4_ == 61)\n            {\n               _loc8_.length = _loc9_;\n               return _loc8_;\n            }\n            _loc4_ = _decodeChars[int(_loc4_)];\n            if(_loc4_ == -1)\n            {\n               break;\n            }\n            _loc8_[int(_loc9_++)] = (_loc3_ & 15) << 4 | (_loc4_ & 60) >> 2;\n            _loc5_ = _loc8_[int(_loc6_++)];\n            if(_loc5_ == 61)\n            {\n               _loc8_.length = _loc9_;\n               return _loc8_;\n            }\n            _loc5_ = _decodeChars[int(_loc5_)];\n            if(_loc5_ == -1)\n            {\n               break;\n            }\n            _loc8_[int(_loc9_++)] = (_loc4_ & 3) << 6 | _loc5_;\n         }\n         _loc8_.length = _loc9_;\n         return _loc8_;\n      }\n      \n      public static function InitDecodeChar() : Vector.<int>\n      {\n         var _loc1_:Vector.<int> = new <int>[-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,62,-1,-1,-1,63,52,53,54,55,56,57,58,59,60,61,-1,-1,-1,-1,-1,-1,-1,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,-1,-1,-1,-1,-1,-1,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1];\n         return _loc1_;\n      }\n   }\n}\n","new_contents":"package org.hola\n{\n    import flash.utils.ByteArray;\n\n    public class Base64 extends Object\n    {\n        private static const _decodeChars:Vector.<int> = InitDecodeChar();\n\n        public static function decode(str : String) : ByteArray {\n            var c1 : int;\n            var c2 : int;\n            var c3 : int;\n            var c4 : int;\n            var i : int = 0;\n            var len : int = str.length;\n            var arr : ByteArray = new ByteArray();\n            arr.length = len\/4*3;\n            var pos : int = 0;\n            while (i<len)\n            {\n                c1 = _decodeChars[int(str.charCodeAt(i++))];\n                if (c1 == -1)\n                    break;\n                c2 = _decodeChars[int(str.charCodeAt(i++))];\n                if (c2 == -1)\n                    break;\n                arr[int(pos++)] = (c1 << 2) | ((c2 & 0x30) >> 4);\n                c3 = int(str.charCodeAt(i++));\n                if (c3 == 61)\n                    break;\n                c3 = _decodeChars[int(c3)];\n                if (c3 == -1)\n                    break;\n                arr[int(pos++)] = ((c2 & 0x0f) << 4) | ((c3 & 0x3c) >> 2);\n                c4 = int(str.charCodeAt(i++));\n                if (c4 == 61)\n                    break;\n                c4 = _decodeChars[int(c4)];\n                if (c4 == -1)\n                    break;\n                arr[int(pos++)] = ((c3 & 0x03) << 6) | c4;\n            }\n            arr.length = pos;\n            return arr;\n        }\n\n        public static function InitDecodeChar() : Vector.<int>\n        {\n            var decodeChars : Vector.<int> = new <int>[\n                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,\n                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,\n                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 62, -1, -1, -1, 63,\n                52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, -1, -1, -1,\n                -1,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14,\n                15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, -1,\n                -1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,\n                41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, -1, -1, -1, -1, -1,\n                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,\n                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,\n                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,\n                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,\n                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,\n                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,\n                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,\n                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n            return decodeChars;\n        }\n    }\n}\n","subject":"improve performance and readability of Base64.as","message":"improve performance and readability of Base64.as\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,hola\/flashls"}
{"commit":"e504f787edd833959a60209641b5690625d46e7f","old_file":"src\/org\/jivesoftware\/xiff\/core\/AbstractJID.as","new_file":"src\/org\/jivesoftware\/xiff\/core\/AbstractJID.as","old_contents":"package org.jivesoftware.xiff.core\r\n{\r\n\tpublic class AbstractJID\r\n\t{\r\n\t\t\/\/TODO: this doesn't actually validate properly in some cases; need separate nodePrep, etc...\r\n\t\tprotected static var jidNodeValidator:RegExp = \/^([\\x29\\x23-\\x25\\x28-\\x2E\\x30-\\x39\\x3B\\x3D\\x3F\\x41-\\x7E\\xA0 \\u1680\\u202F\\u205F\\u3000\\u2000-\\u2009\\u200A-\\u200B\\u06DD \\u070F\\u180E\\u200C-\\u200D\\u2028-\\u2029\\u0080-\\u009F \\u2060-\\u2063\\u206A-\\u206F\\uFFF9-\\uFFFC\\uE000-\\uF8FF\\uFDD0-\\uFDEF \\uFFFE-\\uFFFF\\uD800-\\uDFFF\\uFFF9-\\uFFFD\\u2FF0-\\u2FFB]{1,1023})\/;\r\n\t\tprotected var _node:String = \"\";\r\n\t\tprotected var _domain:String = \"\";\r\n\t\tprotected var _resource:String = \"\";\r\n\t\t\r\n\t\tpublic function AbstractJID(inJID:String, validate:Boolean=false):void {\r\n\t\t\tif(validate)\r\n\t\t\t{\r\n    \t\t\tif(!jidNodeValidator.test(inJID) || inJID.indexOf(\" \") > -1) \r\n    \t\t\t{\r\n        \t\t\ttrace(\"Invalid JID: %s\", inJID);\r\n        \t\t\tthrow \"Invalid JID\";\r\n    \t\t\t}\r\n   \t\t\t}\r\n   \t\t\tvar separatorIndex:int = inJID.lastIndexOf(\"@\");\r\n   \t\t\tvar slashIndex:int = inJID.lastIndexOf(\"\/\");\r\n   \t\t\tif(slashIndex >= 0) \r\n   \t\t\t\t_resource = inJID.substring(slashIndex + 1);\r\n   \t\t\tif(separatorIndex >= 0)\r\n   \t\t\t\t_domain = inJID.substring(separatorIndex + 1, slashIndex >= 0 ? slashIndex : inJID.length);\r\n   \t\t\tif(separatorIndex >= 1)\r\n   \t\t\t\t_node = inJID.substring(0, separatorIndex);\r\n\t\t}\r\n\t\t\r\n\t\t\/\/if we use the literal regexp notation, flex gets confused and thinks the quote starts a string\r\n\t\tprivate static var quoteregex:RegExp = new RegExp('\"', \"g\");\r\n\t\tprivate static var quoteregex2:RegExp = new RegExp(\"'\", \"g\");\r\n\t\t\r\n\t\tprotected function get escapedNode():String\r\n\t\t{\r\n\t\t\tvar n:String = node;\r\n\t\t\tn = n.replace(\/\\\\\/g, \"\\\\5c\");\r\n\t\t\tn = n.replace(\/@\/g, \"\\\\40\");\r\n    \t\tn = n.replace(\/ \/g, \"\\\\20\");\r\n    \t\tn = n.replace(\/&\/g, \"\\\\26\");\r\n     \t\tn = n.replace(\/>\/g, \"\\\\3e\");\r\n     \t\tn = n.replace(\/<\/g, \"\\\\3c\");\r\n     \t\tn = n.replace(\/:\/g, \"\\\\3a\");\r\n     \t\tn = n.replace(\/\\\/\/g, \"\\\\2f\");\r\n   \t\t\tn = n.replace(quoteregex, \"\\\\22\");\r\n   \t\t\tn = n.replace(quoteregex2, \"\\\\27\");\r\n   \t\t\ttrace(n);\r\n   \t\t\treturn n;\r\n\t\t}\r\n\t\t\r\n\t\tprotected function get unescapedNode():String\r\n\t\t{\r\n\t\t\tvar n:String = node;\r\n\t\t\tn = n.replace(\/\\40\/g, \"@\");\r\n    \t\tn = n.replace(\/\\20\/g, \" \");\r\n    \t\tn = n.replace(\/\\26\/g, \"&\");\r\n     \t\tn = n.replace(\/\\3e\/g, \">\");\r\n     \t\tn = n.replace(\/\\3c\/g, \"<\");\r\n     \t\tn = n.replace(\/\\3a\/g, \":\");\r\n     \t\tn = n.replace(\/\\2f\/g, \"\/\");\r\n   \t\t\tn = n.replace(quoteregex, '\"');\r\n   \t\t\tn = n.replace(quoteregex2, \"'\");\r\n   \t\t\tn = n.replace(\/\\5c\/g, \"\\\\\");\r\n   \t\t\treturn n;\r\n\t\t}\r\n\t\t\r\n    \tpublic function toString():String \r\n    \t{\r\n    \t\tvar j:String = \"\";\r\n    \t\tif(node)\r\n    \t\t\tj += node + \"@\";\r\n    \t\tj += domain;\r\n    \t\tif(resource)\r\n    \t\t\tj += \"\/\" + resource;\r\n    \t\t\r\n\t\t\treturn j;\r\n    \t}\r\n    \t\r\n    \tpublic function get bareJID():String \r\n    \t{\r\n    \t\tvar str:String = toString();\r\n    \t\tvar slashIndex:int = str.lastIndexOf(\"\/\");\r\n    \t\tif(slashIndex > 0)\r\n    \t\t\tstr = str.substring(0, slashIndex);\r\n        \treturn str;\r\n    \t}\r\n    \t\r\n    \tpublic function get resource():String \r\n    \t{\r\n        \tif(_resource.length > 0)\r\n        \t\treturn _resource;\r\n        \treturn null;\r\n    \t}\r\n    \t\r\n    \tpublic function get node():String \r\n    \t{\r\n        \tif(_node.length > 0)\r\n        \t\treturn _node;\r\n            return null;\r\n    \t}\r\n    \t\r\n    \tpublic function get domain():String \r\n    \t{\r\n        \treturn _domain;\r\n    \t}\r\n\t}\r\n}","new_contents":"package org.jivesoftware.xiff.core\r\n{\r\n\tpublic class AbstractJID\r\n\t{\r\n\t\t\/\/TODO: this doesn't actually validate properly in some cases; need separate nodePrep, etc...\r\n\t\tprotected static var jidNodeValidator:RegExp = \/^([\\x29\\x23-\\x25\\x28-\\x2E\\x30-\\x39\\x3B\\x3D\\x3F\\x41-\\x7E\\xA0 \\u1680\\u202F\\u205F\\u3000\\u2000-\\u2009\\u200A-\\u200B\\u06DD \\u070F\\u180E\\u200C-\\u200D\\u2028-\\u2029\\u0080-\\u009F \\u2060-\\u2063\\u206A-\\u206F\\uFFF9-\\uFFFC\\uE000-\\uF8FF\\uFDD0-\\uFDEF \\uFFFE-\\uFFFF\\uD800-\\uDFFF\\uFFF9-\\uFFFD\\u2FF0-\\u2FFB]{1,1023})\/;\r\n\t\tprotected var _node:String = \"\";\r\n\t\tprotected var _domain:String = \"\";\r\n\t\tprotected var _resource:String = \"\";\r\n\t\t\r\n\t\tpublic function AbstractJID(inJID:String, validate:Boolean=false):void {\r\n\t\t\tif(validate)\r\n\t\t\t{\r\n    \t\t\tif(!jidNodeValidator.test(inJID) || inJID.indexOf(\" \") > -1) \r\n    \t\t\t{\r\n        \t\t\ttrace(\"Invalid JID: %s\", inJID);\r\n        \t\t\tthrow \"Invalid JID\";\r\n    \t\t\t}\r\n   \t\t\t}\r\n   \t\t\tvar separatorIndex:int = inJID.lastIndexOf(\"@\");\r\n   \t\t\tvar slashIndex:int = inJID.lastIndexOf(\"\/\");\r\n   \t\t\tif(slashIndex >= 0) \r\n   \t\t\t\t_resource = inJID.substring(slashIndex + 1);\r\n   \t\t\t_domain = inJID.substring(separatorIndex + 1, slashIndex >= 0 ? slashIndex : inJID.length);\r\n   \t\t\tif(separatorIndex >= 1)\r\n   \t\t\t\t_node = inJID.substring(0, separatorIndex);\r\n\t\t}\r\n\t\t\r\n\t\t\/\/if we use the literal regexp notation, flex gets confused and thinks the quote starts a string\r\n\t\tprivate static var quoteregex:RegExp = new RegExp('\"', \"g\");\r\n\t\tprivate static var quoteregex2:RegExp = new RegExp(\"'\", \"g\");\r\n\t\t\r\n\t\tprotected function get escapedNode():String\r\n\t\t{\r\n\t\t\tvar n:String = node;\r\n\t\t\tn = n.replace(\/\\\\\/g, \"\\\\5c\");\r\n\t\t\tn = n.replace(\/@\/g, \"\\\\40\");\r\n    \t\tn = n.replace(\/ \/g, \"\\\\20\");\r\n    \t\tn = n.replace(\/&\/g, \"\\\\26\");\r\n     \t\tn = n.replace(\/>\/g, \"\\\\3e\");\r\n     \t\tn = n.replace(\/<\/g, \"\\\\3c\");\r\n     \t\tn = n.replace(\/:\/g, \"\\\\3a\");\r\n     \t\tn = n.replace(\/\\\/\/g, \"\\\\2f\");\r\n   \t\t\tn = n.replace(quoteregex, \"\\\\22\");\r\n   \t\t\tn = n.replace(quoteregex2, \"\\\\27\");\r\n   \t\t\ttrace(n);\r\n   \t\t\treturn n;\r\n\t\t}\r\n\t\t\r\n\t\tprotected function get unescapedNode():String\r\n\t\t{\r\n\t\t\tvar n:String = node;\r\n\t\t\tn = n.replace(\/\\40\/g, \"@\");\r\n    \t\tn = n.replace(\/\\20\/g, \" \");\r\n    \t\tn = n.replace(\/\\26\/g, \"&\");\r\n     \t\tn = n.replace(\/\\3e\/g, \">\");\r\n     \t\tn = n.replace(\/\\3c\/g, \"<\");\r\n     \t\tn = n.replace(\/\\3a\/g, \":\");\r\n     \t\tn = n.replace(\/\\2f\/g, \"\/\");\r\n   \t\t\tn = n.replace(quoteregex, '\"');\r\n   \t\t\tn = n.replace(quoteregex2, \"'\");\r\n   \t\t\tn = n.replace(\/\\5c\/g, \"\\\\\");\r\n   \t\t\treturn n;\r\n\t\t}\r\n\t\t\r\n    \tpublic function toString():String \r\n    \t{\r\n    \t\tvar j:String = \"\";\r\n    \t\tif(node)\r\n    \t\t\tj += node + \"@\";\r\n    \t\tj += domain;\r\n    \t\tif(resource)\r\n    \t\t\tj += \"\/\" + resource;\r\n    \t\t\r\n\t\t\treturn j;\r\n    \t}\r\n    \t\r\n    \tpublic function get bareJID():String \r\n    \t{\r\n    \t\tvar str:String = toString();\r\n    \t\tvar slashIndex:int = str.lastIndexOf(\"\/\");\r\n    \t\tif(slashIndex > 0)\r\n    \t\t\tstr = str.substring(0, slashIndex);\r\n        \treturn str;\r\n    \t}\r\n    \t\r\n    \tpublic function get resource():String \r\n    \t{\r\n        \tif(_resource.length > 0)\r\n        \t\treturn _resource;\r\n        \treturn null;\r\n    \t}\r\n    \t\r\n    \tpublic function get node():String \r\n    \t{\r\n        \tif(_node.length > 0)\r\n        \t\treturn _node;\r\n            return null;\r\n    \t}\r\n    \t\r\n    \tpublic function get domain():String \r\n    \t{\r\n        \treturn _domain;\r\n    \t}\r\n\t}\r\n}","subject":"Fix another NPE. r=Armando","message":"Fix another NPE. r=Armando\n","lang":"ActionScript","license":"apache-2.0","repos":"igniterealtime\/XIFF"}
{"commit":"af202267f81b1ddde055ab4a8450e37ad946c799","old_file":"com\/segonquart\/menuColourIdiomes.as","new_file":"com\/segonquart\/menuColourIdiomes.as","old_contents":"\t\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\nclass com segonquart menuColouridiomes extends MoviieClip\n\t\t\n\t{\n\t\tpublic var cat, es, en ,fr:MovieClip;\n\t\tpublic var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\n\t\t\n\t\t\t\n\t\tfunction menuColourIdiomes ():Void\n\t\t\n\t\t{\n\t\t\t\n\t\tthis.onRollOver = this.mOver;\n\t\tthis.onRollOut = this.mOut;\n\t\tthis.onRelease =this.mOver;\n\t\t\t\n\t\t}\n\n\t\tprivate function mOver():Void\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#95C60D\", 0.3, \"easeOutCirc\");\n\t\t\t\n\t\t}\n\n\t\tprivate function mOut():Void\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#010101\", 0.3, \"easeInCirc\");\n\t\t\t\n\t\t}\n\t\t\n\t}","new_contents":"\t\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\nclass menuColouridiomes extends MoviieClip\n\t\t\n\t{\n\t\tpublic var cat, es, en ,fr:MovieClip;\n\t\tpublic var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\n\t\t\n\t\t\t\n\t\tfunction menuColourIdiomes ():Void\n\t\t\n\t\t{\n\t\t\t\n\t\tthis.onRollOver = this.mOver;\n\t\tthis.onRollOut = this.mOut;\n\t\tthis.onRelease =this.mOver;\n\t\t\t\n\t\t}\n\n\t\tprivate function mOver():Void\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#95C60D\", 0.3, \"easeOutCirc\");\n\t\t\t\n\t\t}\n\n\t\tprivate function mOut():Void\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#010101\", 0.3, \"easeInCirc\");\n\t\t\t\n\t\t}\n\t\t\n\t}\n","subject":"Update menuColourIdiomes.as","message":"Update menuColourIdiomes.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"f6060d95af24a17cc36d7ae9c150e8a11e76fd37","old_file":"src\/as\/com\/threerings\/flash\/FilterUtil.as","new_file":"src\/as\/com\/threerings\/flash\/FilterUtil.as","old_contents":"package com.threerings.flash {\n\nimport flash.display.DisplayObject;\n\nimport flash.filters.BevelFilter;\nimport flash.filters.BitmapFilter;\nimport flash.filters.BlurFilter;\nimport flash.filters.ColorMatrixFilter;\nimport flash.filters.ConvolutionFilter;\nimport flash.filters.DisplacementMapFilter;\nimport flash.filters.DropShadowFilter;\nimport flash.filters.GlowFilter;\nimport flash.filters.GradientBevelFilter;\nimport flash.filters.GradientGlowFilter;\n\nimport com.threerings.util.ArrayUtil;\nimport com.threerings.util.ClassUtil;\n\n\/**\n * Useful utility methods that wouldn't be needed if the flash API were not so retarded.\n *\/\npublic class FilterUtil\n{\n    \/**\n     * Add the specified filter to the DisplayObject.\n     *\/\n    public static function addFilter (disp :DisplayObject, filter :BitmapFilter) :void\n    {\n        checkArgs(disp, filter);\n        var filts :Array = disp.filters;\n        if (filts == null) {\n            filts = [];\n        }\n        filts.push(filter);\n        disp.filters = filts;\n    }\n\n    \/**\n     * Remove the specified filter from the DisplayObject.\n     * Note that the filter set in the DisplayObject is a clone, so the values\n     * of the specified filter are used to find a match.\n     *\/\n    public static function removeFilter (disp :DisplayObject, filter :BitmapFilter) :void\n    {\n        checkArgs(disp, filter);\n        var filts :Array = disp.filters;\n        if (filts != null) {\n            for (var ii :int = filts.length - 1; ii >= 0; ii--) {\n                var oldFilter :BitmapFilter = (filts[ii] as BitmapFilter);\n                if (equals(oldFilter, filter)) {\n                    filts.splice(ii, 1);\n                    if (filts.length == 0) {\n                        filts = null;\n                    }\n                    disp.filters = filts;\n                    return; \/\/ SUCCESS\n                }\n            }\n        }\n    }\n\n    \/**\n     * Are the two filters equals?\n     *\/\n    public static function equals (f1 :BitmapFilter, f2 :BitmapFilter) :Boolean\n    {\n        if (f1 === f2) { \/\/ catch same instance, or both null\n            return true;\n\n        } else if (f1 == null || f2 == null) { \/\/ otherwise nulls are no good\n            return false;\n        }\n\n        var c1 :Class = ClassUtil.getClass(f1);\n        if (c1 !== ClassUtil.getClass(f2)) {\n            return false;\n        }\n\n        \/\/ when we have two filters of the same class, figure it out by hand...\n        switch (c1) {\n        case BevelFilter:\n            var bf1 :BevelFilter = (f1 as BevelFilter);\n            var bf2 :BevelFilter = (f2 as BevelFilter);\n            return (bf1.angle == bf2.angle) && (bf1.blurX == bf2.blurX) &&\n                (bf1.blurY == bf2.blurY) && (bf1.distance == bf2.distance) &&\n                (bf1.highlightAlpha == bf2.highlightAlpha) &&\n                (bf1.highlightColor == bf2.highlightColor) && (bf1.knockout == bf2.knockout) &&\n                (bf1.quality == bf2.quality) && (bf1.shadowAlpha == bf2.shadowAlpha) &&\n                (bf1.shadowColor == bf2.shadowColor) && (bf1.strength == bf2.strength) &&\n                (bf1.type == bf2.type);\n\n        case BlurFilter:\n            var blur1 :BlurFilter = (f1 as BlurFilter);\n            var blur2 :BlurFilter = (f2 as BlurFilter);\n            return (blur1.blurX == blur2.blurX) && (blur1.blurY == blur2.blurY) &&\n                (blur1.quality == blur2.quality);\n\n        case ColorMatrixFilter:\n            var cmf1 :ColorMatrixFilter = (f1 as ColorMatrixFilter);\n            var cmf2 :ColorMatrixFilter = (f2 as ColorMatrixFilter);\n            return ArrayUtil.equals(cmf1.matrix, cmf2.matrix);\n\n        case ConvolutionFilter:\n            var cf1 :ConvolutionFilter = (f1 as ConvolutionFilter);\n            var cf2 :ConvolutionFilter = (f2 as ConvolutionFilter);\n            return (cf1.alpha == cf2.alpha) && (cf1.bias == cf2.bias) && (cf1.clamp == cf2.clamp) &&\n                (cf1.color == cf2.color) && (cf1.divisor == cf2.divisor) &&\n                ArrayUtil.equals(cf1.matrix, cf2.matrix) && (cf1.matrixX == cf2.matrixX) &&\n                (cf1.matrixY == cf2.matrixY) && (cf1.preserveAlpha == cf2.preserveAlpha);\n\n        case DisplacementMapFilter:\n            var dmf1 :DisplacementMapFilter = (f1 as DisplacementMapFilter);\n            var dmf2 :DisplacementMapFilter = (f2 as DisplacementMapFilter);\n            return (dmf1.alpha == dmf2.alpha) && (dmf1.color == dmf2.color) &&\n                (dmf1.componentX == dmf2.componentX) && (dmf1.componentY == dmf2.componentY) &&\n                (dmf1.mapBitmap == dmf2.mapBitmap) && dmf1.mapPoint.equals(dmf2.mapPoint) &&\n                (dmf1.mode == dmf2.mode) && (dmf1.scaleX == dmf2.scaleX) &&\n                (dmf1.scaleY == dmf2.scaleY);\n\n        case DropShadowFilter:\n            var dsf1 :DropShadowFilter = (f1 as DropShadowFilter);\n            var dsf2 :DropShadowFilter = (f2 as DropShadowFilter);\n            return (dsf1.alpha == dsf2.alpha) && (dsf1.angle = dsf2.angle) &&\n                (dsf1.blurX = dsf2.blurX) && (dsf1.blurY = dsf2.blurY) &&\n                (dsf1.color = dsf2.color) && (dsf1.distance = dsf2.distance) &&\n                (dsf1.hideObject = dsf2.hideObject) && (dsf1.inner = dsf2.inner) &&\n                (dsf1.knockout = dsf2.knockout) && (dsf1.quality = dsf2.quality) &&\n                (dsf1.strength = dsf2.strength);\n\n        case GlowFilter:\n            var gf1 :GlowFilter = (f1 as GlowFilter);\n            var gf2 :GlowFilter = (f2 as GlowFilter);\n            return (gf1.alpha == gf2.alpha) && (gf1.blurX == gf2.blurX) &&\n                (gf1.blurY == gf2.blurY) && (gf1.color == gf2.color) && (gf1.inner == gf2.inner) &&\n                (gf1.knockout == gf2.knockout) && (gf1.quality == gf2.quality) &&\n                (gf1.strength == gf2.strength);\n\n        case GradientBevelFilter:\n            var gbf1 :GradientBevelFilter = (f1 as GradientBevelFilter);\n            var gbf2 :GradientBevelFilter = (f2 as GradientBevelFilter);\n            return ArrayUtil.equals(gbf1.alphas, gbf2.alphas) && (gbf1.angle == gbf2.angle) &&\n                (gbf1.blurX == gbf2.blurX) && (gbf1.blurY == gbf2.blurY) &&\n                ArrayUtil.equals(gbf1.colors, gbf2.colors) && (gbf1.distance == gbf2.distance) &&\n                (gbf1.knockout == gbf2.knockout) && (gbf1.quality == gbf2.quality) &&\n                ArrayUtil.equals(gbf1.ratios, gbf2.ratios) && (gbf1.strength == gbf2.strength) &&\n                (gbf1.type == gbf2.type);\n\n        case GradientGlowFilter:\n            var ggf1 :GradientGlowFilter = (f1 as GradientGlowFilter);\n            var ggf2 :GradientGlowFilter = (f2 as GradientGlowFilter);\n            return ArrayUtil.equals(ggf1.alphas, ggf2.alphas) && (ggf1.angle == ggf2.angle) &&\n                (ggf1.blurX == ggf2.blurX) && (ggf1.blurY == ggf2.blurY) &&\n                ArrayUtil.equals(ggf1.colors, ggf2.colors) && (ggf1.distance == ggf2.distance) &&\n                (ggf1.knockout == ggf2.knockout) && (ggf1.quality == ggf2.quality) &&\n                ArrayUtil.equals(ggf1.ratios, ggf2.ratios) && (ggf1.strength == ggf2.strength) &&\n                (ggf1.type == ggf2.type);\n\n        default:\n            throw new ArgumentError(\"OMG! Unknown filter type: \" + c1);\n        }\n    }\n\n    protected static function checkArgs (disp :DisplayObject, filter :BitmapFilter) :void\n    {\n        if (disp == null || filter == null) {\n            throw new ArgumentError(\"args may not be null\");\n        }\n    }\n}\n}\n","new_contents":"package com.threerings.flash {\n\nimport flash.display.DisplayObject;\n\nimport flash.filters.BevelFilter;\nimport flash.filters.BitmapFilter;\nimport flash.filters.BlurFilter;\nimport flash.filters.ColorMatrixFilter;\nimport flash.filters.ConvolutionFilter;\nimport flash.filters.DisplacementMapFilter;\nimport flash.filters.DropShadowFilter;\nimport flash.filters.GlowFilter;\nimport flash.filters.GradientBevelFilter;\nimport flash.filters.GradientGlowFilter;\n\nimport com.threerings.util.ArrayUtil;\nimport com.threerings.util.ClassUtil;\n\n\/**\n * Useful utility methods that wouldn't be needed if the flash API were not so retarded.\n *\/\npublic class FilterUtil\n{\n    \/**\n     * Add the specified filter to the DisplayObject.\n     *\/\n    public static function addFilter (disp :DisplayObject, filter :BitmapFilter) :void\n    {\n        checkArgs(disp, filter);\n        var filts :Array = disp.filters;\n        if (filts == null) {\n            filts = [];\n        }\n        filts.push(filter);\n        disp.filters = filts;\n    }\n\n    \/**\n     * Remove the specified filter from the DisplayObject.\n     * Note that the filter set in the DisplayObject is a clone, so the values\n     * of the specified filter are used to find a match.\n     *\/\n    public static function removeFilter (disp :DisplayObject, filter :BitmapFilter) :void\n    {\n        checkArgs(disp, filter);\n        var filts :Array = disp.filters;\n        if (filts != null) {\n            for (var ii :int = filts.length - 1; ii >= 0; ii--) {\n                var oldFilter :BitmapFilter = (filts[ii] as BitmapFilter);\n                if (equals(oldFilter, filter)) {\n                    filts.splice(ii, 1);\n                    if (filts.length == 0) {\n                        filts = null;\n                    }\n                    disp.filters = filts;\n                    return; \/\/ SUCCESS\n                }\n            }\n        }\n    }\n\n    \/**\n     * Are the two filters equals?\n     *\/\n    public static function equals (f1 :BitmapFilter, f2 :BitmapFilter) :Boolean\n    {\n        if (f1 === f2) { \/\/ catch same instance, or both null\n            return true;\n\n        } else if (f1 == null || f2 == null) { \/\/ otherwise nulls are no good\n            return false;\n        }\n\n        var c1 :Class = ClassUtil.getClass(f1);\n        if (c1 !== ClassUtil.getClass(f2)) {\n            return false;\n        }\n\n        \/\/ when we have two filters of the same class, figure it out by hand...\n        switch (c1) {\n        case BevelFilter:\n            var bf1 :BevelFilter = (f1 as BevelFilter);\n            var bf2 :BevelFilter = (f2 as BevelFilter);\n            return (bf1.angle == bf2.angle) && (bf1.blurX == bf2.blurX) &&\n                (bf1.blurY == bf2.blurY) && (bf1.distance == bf2.distance) &&\n                (bf1.highlightAlpha == bf2.highlightAlpha) &&\n                (bf1.highlightColor == bf2.highlightColor) && (bf1.knockout == bf2.knockout) &&\n                (bf1.quality == bf2.quality) && (bf1.shadowAlpha == bf2.shadowAlpha) &&\n                (bf1.shadowColor == bf2.shadowColor) && (bf1.strength == bf2.strength) &&\n                (bf1.type == bf2.type);\n\n        case BlurFilter:\n            var blur1 :BlurFilter = (f1 as BlurFilter);\n            var blur2 :BlurFilter = (f2 as BlurFilter);\n            return (blur1.blurX == blur2.blurX) && (blur1.blurY == blur2.blurY) &&\n                (blur1.quality == blur2.quality);\n\n        case ColorMatrixFilter:\n            var cmf1 :ColorMatrixFilter = (f1 as ColorMatrixFilter);\n            var cmf2 :ColorMatrixFilter = (f2 as ColorMatrixFilter);\n            return ArrayUtil.equals(cmf1.matrix, cmf2.matrix);\n\n        case ConvolutionFilter:\n            var cf1 :ConvolutionFilter = (f1 as ConvolutionFilter);\n            var cf2 :ConvolutionFilter = (f2 as ConvolutionFilter);\n            return (cf1.alpha == cf2.alpha) && (cf1.bias == cf2.bias) && (cf1.clamp == cf2.clamp) &&\n                (cf1.color == cf2.color) && (cf1.divisor == cf2.divisor) &&\n                ArrayUtil.equals(cf1.matrix, cf2.matrix) && (cf1.matrixX == cf2.matrixX) &&\n                (cf1.matrixY == cf2.matrixY) && (cf1.preserveAlpha == cf2.preserveAlpha);\n\n        case DisplacementMapFilter:\n            var dmf1 :DisplacementMapFilter = (f1 as DisplacementMapFilter);\n            var dmf2 :DisplacementMapFilter = (f2 as DisplacementMapFilter);\n            return (dmf1.alpha == dmf2.alpha) && (dmf1.color == dmf2.color) &&\n                (dmf1.componentX == dmf2.componentX) && (dmf1.componentY == dmf2.componentY) &&\n                (dmf1.mapBitmap == dmf2.mapBitmap) && dmf1.mapPoint.equals(dmf2.mapPoint) &&\n                (dmf1.mode == dmf2.mode) && (dmf1.scaleX == dmf2.scaleX) &&\n                (dmf1.scaleY == dmf2.scaleY);\n\n        case DropShadowFilter:\n            var dsf1 :DropShadowFilter = (f1 as DropShadowFilter);\n            var dsf2 :DropShadowFilter = (f2 as DropShadowFilter);\n            return (dsf1.alpha == dsf2.alpha) && (dsf1.angle = dsf2.angle) &&\n                (dsf1.blurX = dsf2.blurX) && (dsf1.blurY = dsf2.blurY) &&\n                (dsf1.color = dsf2.color) && (dsf1.distance = dsf2.distance) &&\n                (dsf1.hideObject = dsf2.hideObject) && (dsf1.inner = dsf2.inner) &&\n                (dsf1.knockout = dsf2.knockout) && (dsf1.quality = dsf2.quality) &&\n                (dsf1.strength = dsf2.strength);\n\n        case GlowFilter:\n            var gf1 :GlowFilter = (f1 as GlowFilter);\n            var gf2 :GlowFilter = (f2 as GlowFilter);\n            return (gf1.alpha == gf2.alpha) && (gf1.blurX == gf2.blurX) &&\n                (gf1.blurY == gf2.blurY) && (gf1.color == gf2.color) && (gf1.inner == gf2.inner) &&\n                (gf1.knockout == gf2.knockout) && (gf1.quality == gf2.quality) &&\n                (gf1.strength == gf2.strength);\n\n        case GradientBevelFilter:\n            var gbf1 :GradientBevelFilter = (f1 as GradientBevelFilter);\n            var gbf2 :GradientBevelFilter = (f2 as GradientBevelFilter);\n            return ArrayUtil.equals(gbf1.alphas, gbf2.alphas) && (gbf1.angle == gbf2.angle) &&\n                (gbf1.blurX == gbf2.blurX) && (gbf1.blurY == gbf2.blurY) &&\n                ArrayUtil.equals(gbf1.colors, gbf2.colors) && (gbf1.distance == gbf2.distance) &&\n                (gbf1.knockout == gbf2.knockout) && (gbf1.quality == gbf2.quality) &&\n                ArrayUtil.equals(gbf1.ratios, gbf2.ratios) && (gbf1.strength == gbf2.strength) &&\n                (gbf1.type == gbf2.type);\n\n        case GradientGlowFilter:\n            var ggf1 :GradientGlowFilter = (f1 as GradientGlowFilter);\n            var ggf2 :GradientGlowFilter = (f2 as GradientGlowFilter);\n            return ArrayUtil.equals(ggf1.alphas, ggf2.alphas) && (ggf1.angle == ggf2.angle) &&\n                (ggf1.blurX == ggf2.blurX) && (ggf1.blurY == ggf2.blurY) &&\n                ArrayUtil.equals(ggf1.colors, ggf2.colors) && (ggf1.distance == ggf2.distance) &&\n                (ggf1.knockout == ggf2.knockout) && (ggf1.quality == ggf2.quality) &&\n                ArrayUtil.equals(ggf1.ratios, ggf2.ratios) && (ggf1.strength == ggf2.strength) &&\n                (ggf1.type == ggf2.type);\n\n        default:\n            throw new ArgumentError(\"OMG! Unknown filter type: \" + c1);\n        }\n    }\n\n    \/**\n    * Shift the color matrix filter by the given amount.  This is adapted from the code found at\n    * http:\/\/www.kirupa.com\/forum\/showthread.php?t=230706\n    *\/\n    public static function shiftHueBy (original :ColorMatrixFilter, \n        hueShift :int) :ColorMatrixFilter\n    {\n        var M1 :Array = [ 0.213, 0.715, 0.072,\n                          0.213, 0.715, 0.072,\n                          0.213, 0.715, 0.072 ];\n        var M2 :Array = [ 0.787, -0.715, -0.072,\n                         -0.212, 0.285, -0.072,\n                         -0.213, -0.715, 0.928 ];\n        var M3 :Array = [-0.213, -0.715, 0.928,\n                          0.143, 0.140, -0.283,\n                         -0.787, 0.715, 0.072 ];\n        var M4 :Array = add(M1, add(multiply(Math.cos(hueShift * Math.PI \/ 180), M2), \n            multiply(Math.sin(hueShift * Math.PI \/ 180), M3)));\n\n        var originalMatrix :Array = original.matrix;\n        if (originalMatrix == null) {\n            originalMatrix = original.matrix;\n        }\n\n        return new ColorMatrixFilter(concat(originalMatrix, [ M4[0], M4[1], M4[2], 0, 0,\n                                                              M4[3], M4[4], M4[5], 0, 0,\n                                                              M4[6], M4[7], M4[8], 0, 0,\n                                                                  0,     0,     0, 1, 0 ]));\n    }\n\n    protected static function checkArgs (disp :DisplayObject, filter :BitmapFilter) :void\n    {\n        if (disp == null || filter == null) {\n            throw new ArgumentError(\"args may not be null\");\n        }\n    }\n\n    protected static function identity () :Array\n    {\n        return [ 1, 0, 0, 0, 0,\n                 0, 1, 0, 0, 0,\n                 0, 0, 1, 0, 0,\n                 0, 0, 0, 1, 0 ];\n    }\n\n    protected static function add (A :Array, B :Array) :Array\n    {\n        var C :Array = [];\n        for(var ii :int = 0; ii < A.length; ii++)\n        {\n            C.push( A[ii] + B[ii] );\n        }\n        return C;\n    }\n    \n    protected static function multiply(x :Number, B :Array) :Array\n    {\n        var A :Array = [];\n        for each (var n :Number in B)\n        {\n            A.push(x * n);\n        }\n        return A;\n    }\n    \n    protected static function concat(A :Array, B :Array) :Array\n    {\n        var nM :Array = [];\n        \n        nM[0] = (A[0] * B[0]) + (A[1] * B[5]) + (A[2] * B[10]) + (A[3] * B[15]);\n        nM[1] = (A[0] * B[1]) + (A[1] * B[6]) + (A[2] * B[11]) + (A[3] * B[16]);\n        nM[2] = (A[0] * B[2]) + (A[1] * B[7]) + (A[2] * B[12]) + (A[3] * B[17]);\n        nM[3] = (A[0] * B[3]) + (A[1] * B[8]) + (A[2] * B[13]) + (A[3] * B[18]);\n        nM[4] = (A[0] * B[4]) + (A[1] * B[9]) + (A[2] * B[14]) + (A[3] * B[19]) + A[4];\n        \n        nM[5] = (A[5] * B[0]) + (A[6] * B[5]) + (A[7] * B[10]) + (A[8] * B[15]);\n        nM[6] = (A[5] * B[1]) + (A[6] * B[6]) + (A[7] * B[11]) + (A[8] * B[16]);\n        nM[7] = (A[5] * B[2]) + (A[6] * B[7]) + (A[7] * B[12]) + (A[8] * B[17]);\n        nM[8] = (A[5] * B[3]) + (A[6] * B[8]) + (A[7] * B[13]) + (A[8] * B[18]);\n        nM[9] = (A[5] * B[4]) + (A[6] * B[9]) + (A[7] * B[14]) + (A[8] * B[19]) + A[9];\n        \n        nM[10] = (A[10] * B[0]) + (A[11] * B[5]) + (A[12] * B[10]) + (A[13] * B[15]);\n        nM[11] = (A[10] * B[1]) + (A[11] * B[6]) + (A[12] * B[11]) + (A[13] * B[16]);\n        nM[12] = (A[10] * B[2]) + (A[11] * B[7]) + (A[12] * B[12]) + (A[13] * B[17]);\n        nM[13] = (A[10] * B[3]) + (A[11] * B[8]) + (A[12] * B[13]) + (A[13] * B[18]);\n        nM[14] = (A[10] * B[4]) + (A[11] * B[9]) + (A[12] * B[14]) + (A[13] * B[19]) + A[14];\n        \n        nM[15] = (A[15] * B[0]) + (A[16] * B[5]) + (A[17] * B[10]) + (A[18] * B[15]);\n        nM[16] = (A[15] * B[1]) + (A[16] * B[6]) + (A[17] * B[11]) + (A[18] * B[16]);\n        nM[17] = (A[15] * B[2]) + (A[16] * B[7]) + (A[17] * B[12]) + (A[18] * B[17]);\n        nM[18] = (A[15] * B[3]) + (A[16] * B[8]) + (A[17] * B[13]) + (A[18] * B[18]);\n        nM[19] = (A[15] * B[4]) + (A[16] * B[9]) + (A[17] * B[14]) + (A[18] * B[19]) + A[19];\n\n        return nM;\n    }\n}\n}\n","subject":"bring the functionality from UD's HueFilter into FilterUtil. I need to test this with UD to make sure it works, and then these matrix functions should probably be put into a separate lib class (perhaps a new narya com.threerings.util.Matrix?)","message":"bring the functionality from UD's HueFilter into FilterUtil.  I need to test this with UD to make \nsure it works, and then these matrix functions should probably be put into a separate lib class \n(perhaps a new narya com.threerings.util.Matrix?)\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@203 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"2a5d2c8cf2c382424f85e921a416ee471bef42df","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzHTTPLoader.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzHTTPLoader.as","old_contents":"\/**\n  * LzHTTPLoader.as\n  *\n  * @copyright Copyright 2007, 2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @affects lzloader\n  *\/\n\npublic class LzHTTPLoader {\n\n    #passthrough (toplevel:true) {  \n        import flash.events.*;\n        import flash.net.*;\n        import flash.utils.*;\n        import flash.xml.*;  \n    }#\n\n    \/\/ holds list of outstanding data requests, to handle timeouts\n    static const activeRequests :Object = {};\n    static var loaderIDCounter :uint = 0;\n\n    const owner:*;\n    const __loaderid:uint;\n    var __abort:Boolean = false;\n    var __timeout:Boolean = false;\n    var gstart:Number;\n    var secure:Boolean;\n    var options:Object;\n    \/\/ Default infinite timeout\n    var timeout:Number = Infinity;\n    \n    var requestheaders:Object;\n    var requestmethod:String;\n    var requesturl:String;\n    \n    var responseText:String;\n    var responseXML:XML = null;\n\n    \/\/ The URLLoader object\n    var loader:URLLoader = null;\n\n    var dataRequest:LzDataRequest = null;\n\n    static const GET_METHOD:String    = \"GET\";\n    static const POST_METHOD:String   = \"POST\";\n    static const PUT_METHOD:String    = \"PUT\";\n    static const DELETE_METHOD:String = \"DELETE\";\n\n    public function LzHTTPLoader (owner:*, proxied:Boolean) {\n        this.owner = owner;\n        this.options = {parsexml: true};\n        this.requestheaders = {};\n        this.requestmethod = LzHTTPLoader.GET_METHOD;\n        this.__loaderid = LzHTTPLoader.loaderIDCounter++;\n    }\n\n    \/\/ Default callback handlers\n    public var loadSuccess:Function = function (...data) { trace('loadSuccess callback not defined on', this); }\n    public var loadError:Function   = function (...data) { trace('loadError callback not defined on', this); };\n    public var loadTimeout:Function = function (...data) { trace('loadTimeout callback not defined on', this); };\n\n    \/* Returns the response as a string  *\/\n    public function getResponse () :String {\n        return this.responseText;\n    }\n\n    \/* Returns numeric status code (200, 404, 500, etc...) *\/\n    public function getResponseStatus () :int {\n        \/\/ nyi - only available in IE, see doc: flash.events.HTTPStatusEvent#status\n        return 0;\n    }\n\n    \/* Returns an array of response headers  *\/\n    public function getResponseHeaders () :Array {\n        \/\/ There seems to be no way to get response headers in the flash.net URLLoader API\n        \/\/ flash.events.HTTPStatusEvent docs say response headers are AIR-only\n        return null;\n    }\n\n\n    \/* @param Object obj:  A hash table of headers for the HTTP request\n       @access public\n    *\/\n    public function setRequestHeaders (obj:Object) :void {\n        this.requestheaders = obj;\n    }\n\n    \/* @param String key:  HTTP request header name\n       @param String val:  header value\n       @access public\n    *\/\n    public function setRequestHeader (key:String, val:String) :void {\n        this.requestheaders[key] = val;\n    }\n\n    public function abort () :void {\n        if (this.loader) {\n            this.__abort = true;\n            this.loader.close();\n            this.loader = null;\n            this.removeTimeout(this);\n        }\n    }\n\n    \/* @public *\/\n    public function setOption (key:String, val:*) :void {\n        this.options[key] = val;\n    }\n\n\n    \/* @public *\/\n    public function setProxied (proxied:Boolean) :void {\n        this.setOption('proxied', proxied);\n    }\n\n    \/* @public\n     *\/\n    public function setQueryParams (qparams) :void {\n    }\n\n    \/* @public\n     *\/\n    public function setQueryString (qstring) :void {\n    }\n\n    \/*\n      If queueRequests is true, subsequent requests will made sequentially\n      If queueRequests is false, subsequent requests will interrupt requests already in process\n    *\/\n\n    public function setQueueing (queuing:Boolean) :void {\n        this.setOption('queuing', queuing);\n        \/\/ [todo hqm 2006-07] NYI\n    }\n\n    public function getResponseHeader (key:String) :String {\n        \/\/ There seems to be no way to get response headers in the flash.net URLLoader API\n        trace('getResponseHeader not implemented in swf9');\n        return null;\n    }\n\n\n    \/\/ headers can be a hashtable or null\n    public function open (method:String, url:String, username:String = null, password:String = null) :void {\n        if (this.loader) {\n            Debug.warn(\"pending request for id=%s\", this.__loaderid);\n        }\n    \n        loader = new URLLoader();\n        loader.dataFormat = URLLoaderDataFormat.TEXT;\n\n        this.__abort = false;\n        this.__timeout = false;\n        this.requesturl = url;\n        this.requestmethod = method;\n\n    }\n\n    \/\/   @access public\n    \/\/   @param String url: url, including query args\n    \/\/   @param  String reqtype: 'POST' or 'GET'\n    \/\/   @param Object headers: hash table of HTTP request headers\n    public function makeProxiedURL( proxyurl:String,\n                                    url:String,\n                                    httpmethod:String,\n                                    lzt:String,\n                                    headers:Object,\n                                    postbody:String):String {\n        var params:Object = {\n        sendheaders: this.options.sendheaders,\n        trimwhitespace: this.options.trimwhitespace,\n        nsprefix: this.options.nsprefix,\n        timeout: this.timeout,\n        cache: this.options.cacheable,\n        ccache: this.options.ccache,\n        proxyurl: proxyurl,\n        url: url,\n        secure: this.secure,\n        postbody: postbody,\n        headers: headers,\n        httpmethod: httpmethod,\n        service: lzt\n        };\n        return lz.Browser.makeProxiedURL(params);\n    }\n\n\n    public function setTimeout (timeout:Number) :void {\n        this.timeout = timeout;\n        \/\/ [todo hqm 2006-07] Should we have  an API method for setting LzLoader timeout?\n    }\n\n    \/\/ Set up a pending timeout for a loader.\n    \/*\n      LzHTTPLoader.prototype.setupTimeout = function (obj, duration) {\n      var endtime = (new Date()).getTime() + duration;\n      LzHTTPLoader.activeRequests.push(obj, endtime);\n      setTimeout(\"LzHTTPLoader.__LZcheckXMLHTTPTimeouts()\", duration);\n      }\n    *\/\n    public function setupTimeout (obj:LzHTTPLoader, duration:Number) :void {\n        var endtime:Number = (new Date()).getTime() + duration;\n        \/\/obj.__loaderid = LzHTTPLoader.loaderIDCounter++;\/\/uncomment to give LzHTTPLoader-instance a new loader-id\n        var lid:uint = obj.__loaderid;\n    \n        LzHTTPLoader.activeRequests[lid] = [obj, endtime];\n        var callback:Function = function () {\n            LzHTTPLoader.__LZcheckXMLHTTPTimeouts(lid);\n        }\n        var timeoutid:uint = flash.utils.setTimeout(callback, duration);\n        LzHTTPLoader.activeRequests[lid][2] = timeoutid;\n    }\n    \n    \/\/ Remove a loader from the timeouts list.\n    public function removeTimeout (target:LzHTTPLoader) :void {\n        var lid:uint = target.__loaderid;\n        \/\/Debug.write(\"remove timeout for id=%s\", lid);\n        var reqarr:Array = LzHTTPLoader.activeRequests[lid];\n        if (reqarr && reqarr[0] === target) {\n            clearTimeout(reqarr[2]);\n            delete LzHTTPLoader.activeRequests[lid];\n        }\n    }\n    \n    \/\/ Check if any outstanding requests have timed out. \n    static function __LZcheckXMLHTTPTimeouts (lid) :void {\n        var req:Array = LzHTTPLoader.activeRequests[lid];\n        if (req) {\n            var now:Number = (new Date()).getTime();\n            var httploader:LzHTTPLoader = req[0];\n            var dstimeout:Number = req[1];\n            \/\/Debug.write(\"diff %d\", now - dstimeout);\n            if (now >= dstimeout) {\n                \/\/Debug.write(\"timeout for %s\", lid);\n                delete LzHTTPLoader.activeRequests[lid];\n                httploader.__timeout = true;\n                httploader.abort();\n                httploader.loadTimeout(httploader, null);\n            } else {\n                \/\/ if it hasn't timed out, add it back to the list for the future\n                \/\/Debug.write(\"recheck timeout\");\n                var callback:Function = function () {\n                    LzHTTPLoader.__LZcheckXMLHTTPTimeouts(lid);\n                }\n                var timeoutid:uint = flash.utils.setTimeout(callback, now - dstimeout);\n                req[2] = timeoutid;\n            }\n        }\n    }\n\n    public function getElapsedTime () :Number {\n        return  ((new Date()).getTime() - this.gstart);\n    }\n\n    public function send (content:String = null) :void {\n        this.loadXMLDoc(\/* method *\/ this.requestmethod,\n                        \/* url *\/ this.requesturl,\n                        \/* headers *\/ this.requestheaders,\n                        \/* postbody *\/ content,\n                        \/* ignorewhite *\/ true);\n    }\n\n    private function configureListeners(dispatcher:IEventDispatcher):void {\n        dispatcher.addEventListener(Event.COMPLETE, completeHandler);\n        dispatcher.addEventListener(Event.OPEN, openHandler);\n        dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler);\n        dispatcher.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\n        dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler);\n        dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);\n    }\n\n    private function completeHandler(event:Event):void {\n        \/\/ trace(\"completeHandler: \" + event + \", target = \" + event.target);\n        if (event.target is URLLoader) {\n            \/\/            trace(\"completeHandler: \" , this, loader);\n            \/\/trace(\"completeHandler: bytesLoaded\" , loader.bytesLoaded, 'bytesTotal', loader.bytesTotal);\n            \/\/trace('typeof data:', typeof(loader.data), loader.data.length, 'parsexml=', options.parsexml);\n            responseText = loader.data;\n\n            var lzxdata:LzDataElementMixin = null;\n            removeTimeout(this);\n\n            \/\/ Parse data into flash native XML and then convert to LFC LzDataElement tree\n            try {\n                if (responseText != null && options.parsexml) {\n                    \/\/ This is almost identical to LzXMLParser.parseXML()\n                    \/\/ except ignoreWhitespace comes from options\n                    XML.ignoreWhitespace = options.trimwhitespace;\n                    this.responseXML = XML(responseText);\n                    this.responseXML.normalize();\n                    lzxdata = LzXMLTranslator.copyXML(this.responseXML,\n                                                      options.trimwhitespace,\n                                                      options.nsprefix);\n                }\n            } catch (err) {\n                trace(\"caught error parsing xml\", err);\n                loader = null;\n                loadError(this, null);\n                return;\n            }\n\n            loader = null;\n            loadSuccess(this, lzxdata);\n        }\n    }\n\n    private function openHandler(event:Event):void {\n        trace(\"openHandler: \" + event);\n    }\n\n    private function progressHandler(event:ProgressEvent):void {\n        trace(\"progressHandler loaded:\" + event.bytesLoaded + \" total: \" + event.bytesTotal);\n    }\n\n    private function securityErrorHandler(event:SecurityErrorEvent):void {\n        trace(\"securityErrorHandler: \" + event);\n        removeTimeout(this);\n        loader = null;\n        loadError(this, null);\n    }\n\n    private function httpStatusHandler(event:HTTPStatusEvent):void {\n        trace(\"httpStatusHandler: \" + event);\n    }\n\n    private function ioErrorHandler(event:IOErrorEvent):void {\n        trace(\"ioErrorHandler: \" + event);\n        removeTimeout(this);\n        loader = null;\n        loadError(this, null);\n    }\n\n\n    \/\/ public\n    \/\/ parseXML flag : if true, translate native XML tree into LzDataNode tree,\n    \/\/                 if false, don't attempt to translate the XML (if it exists)\n    public function loadXMLDoc (method:String, url:String, headers:Object, postbody:String, ignorewhite:Boolean) :void {\n        if (this.loader == null) {\n            \/\/ TODO [hqm 2008-01] wonder if we should be throwing an\n            \/\/ exception or returning some indication that the send\n            \/\/ did not execute? XMLHttpRequest doesn't return\n            \/\/ anything, but we could... or maybe at least a debugger\n            \/\/ message?\n            if ($debug) {\n                Debug.write(\"LzHTTPLoader.send, no request to send to, has open()  been called?\");\n            }\n            return;\n        }\n\n        configureListeners(this.loader);\n\n        var request:URLRequest = new URLRequest(url);\n        request.data = postbody;\n        request.method = (method == LzHTTPLoader.GET_METHOD) ? URLRequestMethod.GET : URLRequestMethod.POST;\n\n        var contentType:Boolean = false;\n\n        var rhArray:Array = new Array();\n        for (var k:String in headers) {\n            request.requestHeaders.push(new URLRequestHeader(k, headers[k]));\n            if (k.toLowerCase() == \"content-type\") {\n                contentType = true;\n            }\n\n        }\n\n        \/\/ If no content-type for POST was explicitly specified,\n        \/\/ use \"application\/x-www-form-urlencoded\"\n        if ((method == \"POST\") && !contentType) {\n            request.requestHeaders.push(\n                new URLRequestHeader('Content-Type', 'application\/x-www-form-urlencoded'));\n        }\n\n        try {\n            loader.load(request);\n            \/\/ Set up the timeout\n            if (isFinite(this.timeout)) {\n                this.setupTimeout(this, this.timeout);\n            }\n        } catch (error) {\n            \/\/ TODO [hqm 2008-01] make this send appropriate error event to listener,\n            \/\/ and abort the load. \n            trace(\"Unable to load requested document.\", error);\n        }\n    }\n}\n\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n    \/\/ swf-specific stuff\n\n\n    \/*\n      Event    Summary    Defined By\n      complete\n      Dispatched after all the received data is decoded and placed in the data property of the URLLoader object.  \n\n      httpStatus\n      Dispatched if a call to URLLoader.load() attempts to access data over HTTP and the current Flash Player environment is able to detect and return the status code for the request.   URLLoader\n        \n      ioError\n      Dispatched if a call to URLLoader.load() results in a fatal error that terminates the download. URLLoader\n        \n      open\n      Dispatched when the download operation commences following a call to the URLLoader.load() method.   URLLoader\n        \n      progress\n      Dispatched when data is received as the download operation progresses.  URLLoader\n        \n      securityError\n      Dispatched if a call to URLLoader.load() attempts to load data from a server outside the security sandbox.  URLLoader\n    *\/\n\n    \/*\n      URLLoaderDataFormat.TEXT\n\n\n\n\n    *\/\n\n\n","new_contents":"\/**\n  * LzHTTPLoader.as\n  *\n  * @copyright Copyright 2007, 2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @affects lzloader\n  *\/\n\npublic class LzHTTPLoader {\n\n    #passthrough (toplevel:true) {  \n        import flash.events.*;\n        import flash.net.*;\n        import flash.utils.*;\n        import flash.xml.*;  \n    }#\n\n    \/\/ holds list of outstanding data requests, to handle timeouts\n    static const activeRequests :Object = {};\n    static var loaderIDCounter :uint = 0;\n\n    const owner:*;\n    const __loaderid:uint;\n    var __abort:Boolean = false;\n    var __timeout:Boolean = false;\n    var gstart:Number;\n    var secure:Boolean;\n    var options:Object;\n    \/\/ Default infinite timeout\n    var timeout:Number = Infinity;\n    \n    var requestheaders:Object;\n    var requestmethod:String;\n    var requesturl:String;\n    \n    var responseText:String;\n    var responseXML:XML = null;\n\n    \/\/ The URLLoader object\n    var loader:URLLoader = null;\n\n    var dataRequest:LzDataRequest = null;\n\n    static const GET_METHOD:String    = \"GET\";\n    static const POST_METHOD:String   = \"POST\";\n    static const PUT_METHOD:String    = \"PUT\";\n    static const DELETE_METHOD:String = \"DELETE\";\n\n    public function LzHTTPLoader (owner:*, proxied:Boolean) {\n        this.owner = owner;\n        this.options = {parsexml: true};\n        this.requestheaders = {};\n        this.requestmethod = LzHTTPLoader.GET_METHOD;\n        this.__loaderid = LzHTTPLoader.loaderIDCounter++;\n    }\n\n    \/\/ Default callback handlers\n    public var loadSuccess:Function = function (...data) { trace('loadSuccess callback not defined on', this); }\n    public var loadError:Function   = function (...data) { trace('loadError callback not defined on', this); };\n    public var loadTimeout:Function = function (...data) { trace('loadTimeout callback not defined on', this); };\n\n    \/* Returns the response as a string  *\/\n    public function getResponse () :String {\n        return this.responseText;\n    }\n\n    \/* Returns numeric status code (200, 404, 500, etc...) *\/\n    public function getResponseStatus () :int {\n        \/\/ nyi - only available in IE, see doc: flash.events.HTTPStatusEvent#status\n        return 0;\n    }\n\n    \/* Returns an array of response headers  *\/\n    public function getResponseHeaders () :Array {\n        \/\/ There seems to be no way to get response headers in the flash.net URLLoader API\n        \/\/ flash.events.HTTPStatusEvent docs say response headers are AIR-only\n        return null;\n    }\n\n\n    \/* @param Object obj:  A hash table of headers for the HTTP request\n       @access public\n    *\/\n    public function setRequestHeaders (obj:Object) :void {\n        this.requestheaders = obj;\n    }\n\n    \/* @param String key:  HTTP request header name\n       @param String val:  header value\n       @access public\n    *\/\n    public function setRequestHeader (key:String, val:String) :void {\n        this.requestheaders[key] = val;\n    }\n\n    public function abort () :void {\n        if (this.loader) {\n            this.__abort = true;\n            this.loader.close();\n            this.loader = null;\n            this.removeTimeout(this);\n        }\n    }\n\n    \/* @public *\/\n    public function setOption (key:String, val:*) :void {\n        this.options[key] = val;\n    }\n\n\n    \/* @public *\/\n    public function setProxied (proxied:Boolean) :void {\n        this.setOption('proxied', proxied);\n    }\n\n    \/* @public\n     *\/\n    public function setQueryParams (qparams) :void {\n    }\n\n    \/* @public\n     *\/\n    public function setQueryString (qstring) :void {\n    }\n\n    \/*\n      If queueRequests is true, subsequent requests will made sequentially\n      If queueRequests is false, subsequent requests will interrupt requests already in process\n    *\/\n\n    public function setQueueing (queuing:Boolean) :void {\n        this.setOption('queuing', queuing);\n        \/\/ [todo hqm 2006-07] NYI\n    }\n\n    public function getResponseHeader (key:String) :String {\n        \/\/ There seems to be no way to get response headers in the flash.net URLLoader API\n        trace('getResponseHeader not implemented in swf9');\n        return null;\n    }\n\n\n    \/\/ headers can be a hashtable or null\n    public function open (method:String, url:String, username:String = null, password:String = null) :void {\n        if (this.loader) {\n            Debug.warn(\"pending request for id=%s\", this.__loaderid);\n        }\n    \n        loader = new URLLoader();\n        loader.dataFormat = URLLoaderDataFormat.TEXT;\n\n        this.__abort = false;\n        this.__timeout = false;\n        this.requesturl = url;\n        this.requestmethod = method;\n\n    }\n\n    \/\/   @access public\n    \/\/   @param String url: url, including query args\n    \/\/   @param  String reqtype: 'POST' or 'GET'\n    \/\/   @param Object headers: hash table of HTTP request headers\n    public function makeProxiedURL( proxyurl:String,\n                                    url:String,\n                                    httpmethod:String,\n                                    lzt:String,\n                                    headers:Object,\n                                    postbody:String):String {\n        var params:Object = {\n        sendheaders: this.options.sendheaders,\n        trimwhitespace: this.options.trimwhitespace,\n        nsprefix: this.options.nsprefix,\n        timeout: this.timeout,\n        cache: this.options.cacheable,\n        ccache: this.options.ccache,\n        proxyurl: proxyurl,\n        url: url,\n        secure: this.secure,\n        postbody: postbody,\n        headers: headers,\n        httpmethod: httpmethod,\n        service: lzt\n        };\n        return lz.Browser.makeProxiedURL(params);\n    }\n\n\n    public function setTimeout (timeout:Number) :void {\n        this.timeout = timeout;\n        \/\/ [todo hqm 2006-07] Should we have  an API method for setting LzLoader timeout?\n    }\n\n    \/\/ Set up a pending timeout for a loader.\n    \/*\n      LzHTTPLoader.prototype.setupTimeout = function (obj, duration) {\n      var endtime = (new Date()).getTime() + duration;\n      LzHTTPLoader.activeRequests.push(obj, endtime);\n      setTimeout(\"LzHTTPLoader.__LZcheckXMLHTTPTimeouts()\", duration);\n      }\n    *\/\n    public function setupTimeout (obj:LzHTTPLoader, duration:Number) :void {\n        var endtime:Number = (new Date()).getTime() + duration;\n        \/\/obj.__loaderid = LzHTTPLoader.loaderIDCounter++;\/\/uncomment to give LzHTTPLoader-instance a new loader-id\n        var lid:uint = obj.__loaderid;\n    \n        LzHTTPLoader.activeRequests[lid] = [obj, endtime];\n        var callback:Function = function () {\n            LzHTTPLoader.__LZcheckXMLHTTPTimeouts(lid);\n        }\n        var timeoutid:uint = flash.utils.setTimeout(callback, duration);\n        LzHTTPLoader.activeRequests[lid][2] = timeoutid;\n    }\n    \n    \/\/ Remove a loader from the timeouts list.\n    public function removeTimeout (target:LzHTTPLoader) :void {\n        var lid:uint = target.__loaderid;\n        \/\/Debug.write(\"remove timeout for id=%s\", lid);\n        var reqarr:Array = LzHTTPLoader.activeRequests[lid];\n        if (reqarr && reqarr[0] === target) {\n            clearTimeout(reqarr[2]);\n            delete LzHTTPLoader.activeRequests[lid];\n        }\n    }\n    \n    \/\/ Check if any outstanding requests have timed out. \n    static function __LZcheckXMLHTTPTimeouts (lid) :void {\n        var req:Array = LzHTTPLoader.activeRequests[lid];\n        if (req) {\n            var now:Number = (new Date()).getTime();\n            var httploader:LzHTTPLoader = req[0];\n            var dstimeout:Number = req[1];\n            \/\/Debug.write(\"diff %d\", now - dstimeout);\n            if (now >= dstimeout) {\n                \/\/Debug.write(\"timeout for %s\", lid);\n                delete LzHTTPLoader.activeRequests[lid];\n                httploader.__timeout = true;\n                httploader.abort();\n                httploader.loadTimeout(httploader, null);\n            } else {\n                \/\/ if it hasn't timed out, add it back to the list for the future\n                \/\/Debug.write(\"recheck timeout\");\n                var callback:Function = function () {\n                    LzHTTPLoader.__LZcheckXMLHTTPTimeouts(lid);\n                }\n                var timeoutid:uint = flash.utils.setTimeout(callback, now - dstimeout);\n                req[2] = timeoutid;\n            }\n        }\n    }\n\n    public function getElapsedTime () :Number {\n        return  ((new Date()).getTime() - this.gstart);\n    }\n\n    public function send (content:String = null) :void {\n        this.loadXMLDoc(\/* method *\/ this.requestmethod,\n                        \/* url *\/ this.requesturl,\n                        \/* headers *\/ this.requestheaders,\n                        \/* postbody *\/ content,\n                        \/* ignorewhite *\/ true);\n    }\n\n    private function configureListeners(dispatcher:IEventDispatcher):void {\n        dispatcher.addEventListener(Event.COMPLETE, completeHandler);\n        dispatcher.addEventListener(Event.OPEN, openHandler);\n        dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler);\n        dispatcher.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\n        dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler);\n        dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);\n    }\n\n    private function completeHandler(event:Event):void {\n        \/\/ trace(\"completeHandler: \" + event + \", target = \" + event.target);\n        if (event.target is URLLoader) {\n            \/\/            trace(\"completeHandler: \" , this, loader);\n            \/\/trace(\"completeHandler: bytesLoaded\" , loader.bytesLoaded, 'bytesTotal', loader.bytesTotal);\n            \/\/trace('typeof data:', typeof(loader.data), loader.data.length, 'parsexml=', options.parsexml);\n            responseText = loader.data;\n\n            var lzxdata:LzDataElementMixin = null;\n            removeTimeout(this);\n\n            \/\/ Parse data into flash native XML and then convert to LFC LzDataElement tree\n            try {\n                if (responseText != null && options.parsexml) {\n                    \/\/ This is almost identical to LzXMLParser.parseXML()\n                    \/\/ except ignoreWhitespace comes from options\n                    XML.ignoreWhitespace = options.trimwhitespace;\n                    this.responseXML = XML(responseText);\n                    this.responseXML.normalize();\n                    lzxdata = LzXMLTranslator.copyXML(this.responseXML,\n                                                      options.trimwhitespace,\n                                                      options.nsprefix);\n                }\n            } catch (err) {\n                trace(\"caught error parsing xml\", err);\n                loader = null;\n                loadError(this, null);\n                return;\n            }\n\n            loader = null;\n            loadSuccess(this, lzxdata);\n        }\n    }\n\n    private function openHandler(event:Event):void {\n        trace(\"openHandler: \" + event);\n    }\n\n    private function progressHandler(event:ProgressEvent):void {\n        trace(\"progressHandler loaded:\" + event.bytesLoaded + \" total: \" + event.bytesTotal);\n    }\n\n    private function securityErrorHandler(event:SecurityErrorEvent):void {\n        trace(\"securityErrorHandler: \" + event);\n        removeTimeout(this);\n        loader = null;\n        loadError(this, null);\n    }\n\n    private function httpStatusHandler(event:HTTPStatusEvent):void {\n        trace(\"httpStatusHandler: \" + event);\n    }\n\n    private function ioErrorHandler(event:IOErrorEvent):void {\n        trace(\"ioErrorHandler: \" + event);\n        removeTimeout(this);\n        loader = null;\n        loadError(this, null);\n    }\n\n\n    \/\/ public\n    \/\/ parseXML flag : if true, translate native XML tree into LzDataNode tree,\n    \/\/                 if false, don't attempt to translate the XML (if it exists)\n    public function loadXMLDoc (method:String, url:String, headers:Object, postbody:String, ignorewhite:Boolean) :void {\n\n        var secure:Boolean = (url.indexOf(\"https:\") == 0);\n        url = lz.Browser.toAbsoluteURL( url, secure );\n\n        if (this.loader == null) {\n            \/\/ TODO [hqm 2008-01] wonder if we should be throwing an\n            \/\/ exception or returning some indication that the send\n            \/\/ did not execute? XMLHttpRequest doesn't return\n            \/\/ anything, but we could... or maybe at least a debugger\n            \/\/ message?\n            if ($debug) {\n                Debug.write(\"LzHTTPLoader.send, no request to send to, has open()  been called?\");\n            }\n            return;\n        }\n\n        configureListeners(this.loader);\n\n        var request:URLRequest = new URLRequest(url);\n        request.data = postbody;\n        request.method = (method == LzHTTPLoader.GET_METHOD) ? URLRequestMethod.GET : URLRequestMethod.POST;\n\n        var contentType:Boolean = false;\n\n        var rhArray:Array = new Array();\n        for (var k:String in headers) {\n            request.requestHeaders.push(new URLRequestHeader(k, headers[k]));\n            if (k.toLowerCase() == \"content-type\") {\n                contentType = true;\n            }\n\n        }\n\n        \/\/ If no content-type for POST was explicitly specified,\n        \/\/ use \"application\/x-www-form-urlencoded\"\n        if ((method == \"POST\") && !contentType) {\n            request.requestHeaders.push(\n                new URLRequestHeader('Content-Type', 'application\/x-www-form-urlencoded'));\n        }\n\n        try {\n            loader.load(request);\n            \/\/ Set up the timeout\n            if (isFinite(this.timeout)) {\n                this.setupTimeout(this, this.timeout);\n            }\n        } catch (error) {\n            \/\/ TODO [hqm 2008-01] make this send appropriate error event to listener,\n            \/\/ and abort the load. \n            trace(\"Unable to load requested document.\", error);\n        }\n    }\n}\n\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n    \/\/ swf-specific stuff\n\n\n    \/*\n      Event    Summary    Defined By\n      complete\n      Dispatched after all the received data is decoded and placed in the data property of the URLLoader object.  \n\n      httpStatus\n      Dispatched if a call to URLLoader.load() attempts to access data over HTTP and the current Flash Player environment is able to detect and return the status code for the request.   URLLoader\n        \n      ioError\n      Dispatched if a call to URLLoader.load() results in a fatal error that terminates the download. URLLoader\n        \n      open\n      Dispatched when the download operation commences following a call to the URLLoader.load() method.   URLLoader\n        \n      progress\n      Dispatched when data is received as the download operation progresses.  URLLoader\n        \n      securityError\n      Dispatched if a call to URLLoader.load() attempts to load data from a server outside the security sandbox.  URLLoader\n    *\/\n\n    \/*\n      URLLoaderDataFormat.TEXT\n\n\n\n\n    *\/\n\n\n","subject":"Change 20080714-hqm-V by hqm@badtzmaru.home on 2008-07-14 21:40:34 EDT in \/Users\/hqm\/openlaszlo\/trunk4 for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20080714-hqm-V by hqm@badtzmaru.home on 2008-07-14 21:40:34 EDT\n    in \/Users\/hqm\/openlaszlo\/trunk4\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: ensure SOLO data loads are done with absolute URLs\n\nNew Features:\n\nBugs Fixed:\n\nTechnical Reviewer: pbr\nQA Reviewer: max\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\n\n+ when loading a data URL, use an absolute URL, as relative URLs will\nconfuse the Flash security rules\n\nTests:\n\ntest\/lfc\/data\/alldata.lzx (fails in other way, but no longer reports\nsecurity errors in loading http)\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@10364 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"8745a94d0d6885db01aad1eb31df73b262612cf1","old_file":"examples\/LanguageTests\/src\/LanguageTests.as","new_file":"examples\/LanguageTests\/src\/LanguageTests.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\nimport flash.display.Sprite;\n\nimport classes.B;\n\nimport interfaces.IA;\nimport interfaces.IB;\nimport interfaces.IC;\nimport interfaces.ID;\nimport interfaces.IE;\nimport interfaces.IF;\n\npublic class LanguageTests extends Sprite implements IA, IE\n{\n\tpublic function LanguageTests()\n\t{\n\t\tvar testResult:Boolean;\n\t\tvar testObject:Object;\n\t\t\n\t\tvar b:B = new B();\n\t\t\n\t\ttestResult = this instanceof Sprite;\n\t\ttrace('this instanceof Sprite - true: ' + testResult.toString());\n\t\ttestResult = this instanceof B;\n\t\ttrace('this instanceof classes.B - false: ' + testResult.toString());\n\t\ttestResult = b instanceof classes.B;\n\t\ttrace('b instanceof classes.B - true: ' + testResult.toString());\n\t\ttestResult = b instanceof classes.C;\n\t\ttrace('b instanceof classes.C - true: ' + testResult.toString());\n\t\ttestResult = b instanceof interfaces.IC;\n\t\ttrace('b instanceof interfaces.IC - false: ' + testResult.toString());\n\t\ttestResult = b instanceof interfaces.IF;\n\t\ttrace('b instanceof interfaces.IF - false: ' + testResult.toString());\n\t\ttestResult = this instanceof IA;\n\t\ttrace('this instanceof interfaces.IA - false: ' + testResult.toString());\n\t\ttestResult = this instanceof IB;\n\t\ttrace('this instanceof interfaces.IB - false: ' + testResult.toString());\n\t\ttestResult = this instanceof IC;\n\t\ttrace('this instanceof interfaces.IC - false: ' + testResult.toString());\n\t\ttestResult = this instanceof ID;\n\t\ttrace('this instanceof interfaces.ID - false: ' + testResult.toString());\n\t\ttestResult = this instanceof IE;\n\t\ttrace('this instanceof interfaces.IE - false: ' + testResult.toString());\n\t\ttrace();\n\t\ttestResult = this is Sprite;\n\t\ttrace('this is Sprite - true: ' + testResult.toString());\n\t\ttestResult = this is B;\n\t\ttrace('this is classes.B - false: ' + testResult.toString());\n\t\ttestResult = b is classes.B;\n\t\ttrace('b is classes.B - true: ' + testResult.toString());\n\t\ttestResult = b is classes.C;\n\t\ttrace('b is classes.C - true: ' + testResult.toString());\n\t\ttestResult = b is interfaces.IC;\n\t\ttrace('b is interfaces.IC - false: ' + testResult.toString());\n\t\ttestResult = b is interfaces.IF;\n\t\ttrace('b is interfaces.IF - true: ' + testResult.toString());\n\t\ttestResult = this is IA;\n\t\ttrace('this is interfaces.IA - true: ' + testResult.toString());\n\t\ttestResult = this is IB;\n\t\ttrace('this is interfaces.IB - false: ' + testResult.toString());\n\t\ttestResult = this is IC;\n\t\ttrace('this is interfaces.IC - true: ' + testResult.toString());\n\t\ttestResult = this is ID;\n\t\ttrace('this is interfaces.ID - true: ' + testResult.toString());\n\t\ttestResult = this is IE;\n\t\ttrace('this is interfaces.IE - true: ' + testResult.toString());\n\t\ttrace();\n\t\ttestObject = (this as Sprite) ? this as Sprite : 'null';\n\t\ttrace('this as Sprite - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as B) ? this as B : 'null';\n\t\ttrace('this as classes.B - null: ' + testObject.toString());\n\t\ttestObject = (b as classes.B) ? b as classes.B : 'null';\n\t\ttrace('b as classes.B - [object ...]: ' + testObject.toString());\n\t\ttestObject = (b as classes.C) ? b as classes.C : 'null';\n\t\ttrace('b as classes.C - [object ...]: ' + testObject.toString());\n\t\ttestObject = (b as interfaces.IC) ? b as interfaces.IC : 'null';\n\t\ttrace('b as interfaces.IC - null: ' + testObject.toString());\n\t\ttestObject = (b as interfaces.IF) ? b as interfaces.IF : 'null';\n\t\ttrace('b as interfaces.IF - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as IA) ? this as IA : 'null';\n\t\ttrace('this as interfaces.IA - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as IB) ? this as IB : 'null';\n\t\ttrace('this as interfaces.IB - null: ' + testObject.toString());\n\t\ttestObject = (this as IC) ? this as IC : 'null';\n\t\ttrace('this as interfaces.IC - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as ID) ? this as ID : 'null';\n\t\ttrace('this as interfaces.ID - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as IE) ? this as IE : 'null';\n\t\ttrace('this as interfaces.IE - [object ...]: ' + testObject.toString());\n\t\ttrace();\n\t\ttry {\n\t\t\ttestObject = Sprite(this);\n\t\t\ttrace('Sprite(this) - [object ...]: ' + testObject.toString());\n\t\t} catch (e:Error) \n\t\t{\n\t\t\ttrace(\"This shouldn't show!\");\n\t\t}\n\t\ttry {\n\t\t\ttestObject = B(this);\n\t\t\ttrace(\"This shouldn't show!\");\n\t\t} catch (e:Error) \n\t\t{\n\t\t\ttrace('B(this) - exception expected: ' + e.message);\n\t\t}\n\t\ttry {\n\t\t\ttestObject = interfaces.IC(b);\n\t\t\ttrace(\"This shouldn't show!\");\n\t\t} catch (e:Error) \n\t\t{\n\t\t\ttrace('IC(b) - exception expected: ' + e.message);\n\t\t}\n\t\ttry {\n\t\t\ttestObject = interfaces.IF(b);\n\t\t\ttrace('IF(b) - [object ...]: ' + testObject.toString());\n\t\t} catch (e:Error) \n\t\t{\n\t\t\ttrace(\"This shouldn't show!\");\n\t\t}\n\t}\n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\nimport flash.display.Sprite;\n\nimport classes.B;\n\nimport interfaces.IA;\nimport interfaces.IB;\nimport interfaces.IC;\nimport interfaces.ID;\nimport interfaces.IE;\nimport interfaces.IF;\n\npublic class LanguageTests extends Sprite implements IA, IE\n{\n\tpublic function LanguageTests()\n\t{\n\t\tvar testResult:Boolean;\n\t\tvar testObject:Object;\n\t\t\n\t\tvar b:B = new B();\n\t\t\n\t\ttestResult = this is Sprite;\n\t\ttrace('this is Sprite - true: ' + testResult.toString());\n\t\ttestResult = this is B;\n\t\ttrace('this is classes.B - false: ' + testResult.toString());\n\t\ttestResult = b is classes.B;\n\t\ttrace('b is classes.B - true: ' + testResult.toString());\n\t\ttestResult = b is classes.C;\n\t\ttrace('b is classes.C - true: ' + testResult.toString());\n\t\ttestResult = b is interfaces.IC;\n\t\ttrace('b is interfaces.IC - false: ' + testResult.toString());\n\t\ttestResult = b is interfaces.IF;\n\t\ttrace('b is interfaces.IF - false: ' + testResult.toString());\n\t\ttestResult = this is IA;\n\t\ttrace('this is interfaces.IA - false: ' + testResult.toString());\n\t\ttestResult = this is IB;\n\t\ttrace('this is interfaces.IB - false: ' + testResult.toString());\n\t\ttestResult = this is IC;\n\t\ttrace('this is interfaces.IC - false: ' + testResult.toString());\n\t\ttestResult = this is ID;\n\t\ttrace('this is interfaces.ID - false: ' + testResult.toString());\n\t\ttestResult = this is IE;\n\t\ttrace('this is interfaces.IE - false: ' + testResult.toString());\n\t\ttrace();\n\t\ttestResult = this is Sprite;\n\t\ttrace('this is Sprite - true: ' + testResult.toString());\n\t\ttestResult = this is B;\n\t\ttrace('this is classes.B - false: ' + testResult.toString());\n\t\ttestResult = b is classes.B;\n\t\ttrace('b is classes.B - true: ' + testResult.toString());\n\t\ttestResult = b is classes.C;\n\t\ttrace('b is classes.C - true: ' + testResult.toString());\n\t\ttestResult = b is interfaces.IC;\n\t\ttrace('b is interfaces.IC - false: ' + testResult.toString());\n\t\ttestResult = b is interfaces.IF;\n\t\ttrace('b is interfaces.IF - true: ' + testResult.toString());\n\t\ttestResult = this is IA;\n\t\ttrace('this is interfaces.IA - true: ' + testResult.toString());\n\t\ttestResult = this is IB;\n\t\ttrace('this is interfaces.IB - false: ' + testResult.toString());\n\t\ttestResult = this is IC;\n\t\ttrace('this is interfaces.IC - true: ' + testResult.toString());\n\t\ttestResult = this is ID;\n\t\ttrace('this is interfaces.ID - true: ' + testResult.toString());\n\t\ttestResult = this is IE;\n\t\ttrace('this is interfaces.IE - true: ' + testResult.toString());\n\t\ttrace();\n\t\ttestObject = (this as Sprite) ? this as Sprite : 'null';\n\t\ttrace('this as Sprite - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as B) ? this as B : 'null';\n\t\ttrace('this as classes.B - null: ' + testObject.toString());\n\t\ttestObject = (b as classes.B) ? b as classes.B : 'null';\n\t\ttrace('b as classes.B - [object ...]: ' + testObject.toString());\n\t\ttestObject = (b as classes.C) ? b as classes.C : 'null';\n\t\ttrace('b as classes.C - [object ...]: ' + testObject.toString());\n\t\ttestObject = (b as interfaces.IC) ? b as interfaces.IC : 'null';\n\t\ttrace('b as interfaces.IC - null: ' + testObject.toString());\n\t\ttestObject = (b as interfaces.IF) ? b as interfaces.IF : 'null';\n\t\ttrace('b as interfaces.IF - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as IA) ? this as IA : 'null';\n\t\ttrace('this as interfaces.IA - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as IB) ? this as IB : 'null';\n\t\ttrace('this as interfaces.IB - null: ' + testObject.toString());\n\t\ttestObject = (this as IC) ? this as IC : 'null';\n\t\ttrace('this as interfaces.IC - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as ID) ? this as ID : 'null';\n\t\ttrace('this as interfaces.ID - [object ...]: ' + testObject.toString());\n\t\ttestObject = (this as IE) ? this as IE : 'null';\n\t\ttrace('this as interfaces.IE - [object ...]: ' + testObject.toString());\n\t\ttrace();\n\t\ttry {\n\t\t\ttestObject = Sprite(this);\n\t\t\ttrace('Sprite(this) - [object ...]: ' + testObject.toString());\n\t\t} catch (e:Error) \n\t\t{\n\t\t\ttrace(\"This shouldn't show!\");\n\t\t}\n\t\ttry {\n\t\t\ttestObject = B(this);\n\t\t\ttrace(\"This shouldn't show!\");\n\t\t} catch (e:Error) \n\t\t{\n\t\t\ttrace('B(this) - exception expected: ' + e.message);\n\t\t}\n\t\ttry {\n\t\t\ttestObject = interfaces.IC(b);\n\t\t\ttrace(\"This shouldn't show!\");\n\t\t} catch (e:Error) \n\t\t{\n\t\t\ttrace('IC(b) - exception expected: ' + e.message);\n\t\t}\n\t\ttry {\n\t\t\ttestObject = interfaces.IF(b);\n\t\t\ttrace('IF(b) - [object ...]: ' + testObject.toString());\n\t\t} catch (e:Error) \n\t\t{\n\t\t\ttrace(\"This shouldn't show!\");\n\t\t}\n\t}\n}\n}","subject":"fix warnings in LanguageTest, changing 'insteadof' for 'is'","message":"fix warnings in LanguageTest, changing 'insteadof' for 'is'\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"150865c3ee5ebcb158ceb7099972a18161c69148","old_file":"bin\/Data\/Scripts\/Editor\/EditorViewDebugIcons.as","new_file":"bin\/Data\/Scripts\/Editor\/EditorViewDebugIcons.as","old_contents":"\/\/ Editor debug icons\n\/\/ to add new std debug icons just add IconType, IconsTypesMaterials and ComponentTypes items\n\nenum IconsTypes \n{\n    ICON_POINT_LIGHT = 0,\n    ICON_SPOT_LIGHT,\n    ICON_DIRECTIONAL_LIGHT,\n    ICON_CAMERA,\n    ICON_SOUND_SOURCE,\n    ICON_SOUND_SOURCE_3D,\n    ICON_SOUND_LISTENERS,\n    ICON_ZONE,\n    ICON_SPLINE_PATH,\n    ICON_TRIGGER,\n    ICON_CUSTOM_GEOMETRY,\n    ICON_PARTICLE_EMITTER,\n    ICON_COUNT\n}\n\nenum IconsColorType \n{\n    ICON_COLOR_DEFAULT = 0,\n    ICON_COLOR_SPLINE_PATH_BEGIN,\n    ICON_COLOR_SPLINE_PATH_END\n}\n\nArray<Color> debugIconsColors = { Color(1,1,1) , Color(1,1,0), Color(0,1,0) };\n\nArray<String> IconsTypesMaterials = {\"DebugIconPointLight.xml\", \n                                     \"DebugIconSpotLight.xml\",\n                                     \"DebugIconLight.xml\",\n                                     \"DebugIconCamera.xml\",\n                                     \"DebugIconSoundSource.xml\",\n                                     \"DebugIconSoundSource.xml\",\n                                     \"DebugIconSoundListener.xml\",\n                                     \"DebugIconZone.xml\",\n                                     \"DebugIconSplinePathPoint.xml\",\n                                     \"DebugIconCollisionTrigger.xml\",\n                                     \"DebugIconCustomGeometry.xml\",\n                                     \"DebugIconParticleEmitter.xml\"};\n\nArray<String> ComponentTypes = {\"Light\",\n                                \"Light\",\n                                \"Light\",\n                                \"Camera\",\n                                \"SoundSource\",\n                                \"SoundSource3D\",\n                                \"SoundListener\",\n                                \"Zone\",\n                                \"SplinePath\",\n                                \"RigidBody\",\n                                \"CustomGeometry\",\n                                \"ParticleEmitter\"};\n\nArray<BillboardSet@> debugIconsSet(ICON_COUNT);\nNode@ debugIconsNode = null;\nint stepDebugIconsUpdate = 100; \/\/ms\nint timeToNextDebugIconsUpdate = 0;\nint stepDebugIconsUpdateSplinePath = 1000; \/\/ms\nint timeToNextDebugIconsUpdateSplinePath = 0;\nconst int splinePathResolution = 16;\nconst float splineStep = 1.0f \/ splinePathResolution;\nbool debugIconsShow = true;\nVector2 debugIconsSize = Vector2(0.025, 0.025);\nVector2 debugIconsSizeSmall = debugIconsSize \/ 1.5;\nVector2 debugIconsSizeBig = debugIconsSize * 1.5;\nVector2 debugIconsMaxSize = debugIconsSize * 50;\nVariantMap debugIconsPlacement;\nconst int debugIconsPlacementIndent = 1.0;\nconst float debugIconsOrthoDistance = 15.0f;   \n\nVector2 Max(Vector2 a, Vector2 b) \n{\n    return (a.length > b.length ? a : b); \n}\n\nVector2 Clamp(Vector2 a, Vector2 b) \n{\n    return Vector2((a.x > b.x ? b.x : a.x),(a.y > b.y ? b.y : a.y));\n}\n\nVector2 ClampToIconMaxSize(Vector2 a) \n{\n    return Clamp(a, debugIconsMaxSize);\n}\n\nvoid CreateDebugIcons(Node@ tempNode) \n{\n    if (editorScene is null) return;\n    debugIconsSet.Resize(ICON_COUNT);\n    for (int i = 0; i < ICON_COUNT; i++)\n    {\n        debugIconsSet[i] = tempNode.CreateComponent(\"BillboardSet\");\n        debugIconsSet[i].material = cache.GetResource(\"Material\", \"Materials\/Editor\/\" + IconsTypesMaterials[i]);\n        debugIconsSet[i].sorted = true;\n        debugIconsSet[i].temporary = true;\n        debugIconsSet[i].viewMask = 0x80000000;\n    }\n}\n\nvoid UpdateViewDebugIcons() \n{    \n    if (editorScene is null || timeToNextDebugIconsUpdate > time.systemTime) return;\n    \n    debugIconsNode = editorScene.GetChild(\"DebugIconsContainer\", true);\n    \n    if (debugIconsNode is null) \n    {\n        debugIconsNode = editorScene.CreateChild(\"DebugIconsContainer\", LOCAL);\n        debugIconsNode.temporary = true;\n    }\n    \/\/ Checkout if debugIconsNode do not have any BBS component, add all at once\n    BillboardSet@ isBSExist = debugIconsNode.GetComponent(\"BillboardSet\");\n    if (isBSExist is null) CreateDebugIcons(debugIconsNode);\n\n    if (debugIconsSet[ICON_POINT_LIGHT] !is null)\n    {\n        for(int i=0; i < ICON_COUNT; i++)\n            debugIconsSet[i].enabled = debugIconsShow;\n    }\n\n    if (debugIconsShow == false) return;\n\n    Vector3 camPos = activeViewport.cameraNode.worldPosition;\n    bool isOrthographic = activeViewport.camera.orthographic;\n    debugIconsPlacement.Clear();\n\n    for(int iconType=0; iconType<ICON_COUNT; iconType++)\n    {\n        if(debugIconsSet[iconType] !is null)\n        {\n            \/\/ SplinePath update resolution\n            if(iconType == ICON_SPLINE_PATH && timeToNextDebugIconsUpdateSplinePath > time.systemTime) continue;\n\n            Array<Node@> nodes = editorScene.GetChildrenWithComponent(ComponentTypes[iconType], true);\n            \n            \/\/ Clear old data\n            if(iconType == ICON_SPLINE_PATH)\n                ClearCommit(ICON_SPLINE_PATH, ICON_SPLINE_PATH+1, nodes.length * splinePathResolution);\n            else if(iconType==ICON_POINT_LIGHT || iconType==ICON_SPOT_LIGHT || iconType==ICON_DIRECTIONAL_LIGHT)\n                ClearCommit(ICON_POINT_LIGHT, ICON_DIRECTIONAL_LIGHT+1, nodes.length);\n            else if(iconType==ICON_SOUND_SOURCE || iconType==ICON_SOUND_SOURCE_3D)\n                ClearCommit(ICON_SOUND_SOURCE, ICON_SOUND_SOURCE_3D+1, nodes.length);\n            else\n                ClearCommit(iconType, iconType+1, nodes.length);\n            \n            if(nodes.length > 0)\n            {\n\n                \/\/ Fill with new data\n                for(int i=0;i<nodes.length; i++)\n                {\n                    Component@ component = nodes[i].GetComponent(ComponentTypes[iconType]);\n                    if (component is null) continue;\n\n                    Billboard@ bb = null;\n                    Color finalIconColor = debugIconsColors[ICON_COLOR_DEFAULT];\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    if (isOrthographic) distance = debugIconsOrthoDistance;\n                    int iconsOffset = debugIconsPlacement[StringHash(nodes[i].id)].GetInt();\n                    float iconsYPos = 0;\n\n                    if(iconType==ICON_SPLINE_PATH)\n                    {\n                        SplinePath@ sp = cast<SplinePath>(component);\n                        if(sp !is null)\n                            if(sp.length > 0.01f)\n                            {\n                                for(int step=0; step < splinePathResolution; step++)\n                                {\n                                    int index = (i * splinePathResolution) + step;\n                                    Vector3 splinePoint = sp.GetPoint(splineStep * step);\n                                    Billboard@ bb = debugIconsSet[ICON_SPLINE_PATH].billboards[index];\n                                    float stepDistance = (camPos - splinePoint).length;\n                                    if (isOrthographic) stepDistance = debugIconsOrthoDistance;\n\n                                    if(step == 0) \/\/ SplinePath start\n                                    {\n                                        bb.color = debugIconsColors[ICON_COLOR_SPLINE_PATH_BEGIN];\n                                        bb.size = ClampToIconMaxSize(Max(debugIconsSize * stepDistance, debugIconsSize));\n                                        bb.position = splinePoint;\n                                    }\n                                    else if((step+1) >= (splinePathResolution - splineStep)) \/\/ SplinePath end\n                                    {\n                                        bb.color = debugIconsColors[ICON_COLOR_SPLINE_PATH_END];\n                                        bb.size = ClampToIconMaxSize(Max(debugIconsSize * stepDistance, debugIconsSize));\n                                        bb.position = splinePoint;\n                                    }\n                                    else \/\/ SplinePath middle points\n                                    {\n                                        bb.color = finalIconColor;\n                                        bb.size = ClampToIconMaxSize(Max(debugIconsSizeSmall * stepDistance, debugIconsSizeSmall));\n                                        bb.position = splinePoint;\n                                    }\n                                    bb.enabled = sp.enabled;\n                                    \/\/ Blend Icon relatively by distance to it\n                                    bb.color = Color(bb.color.r, bb.color.g, bb.color.b, 1.2f - 1.0f \/ (debugIconsMaxSize.x \/ bb.size.x));\n                                    if (bb.color.a < 0.25f) bb.enabled = false;\n                                }\n                            }\n                    }\n                    else\n                    {\n                        bb = debugIconsSet[iconType].billboards[i];\n                        bb.size = ClampToIconMaxSize(Max(debugIconsSize * distance, debugIconsSize));\n\n                        if(iconType==ICON_PARTICLE_EMITTER)\n                        {\n                            bb.size = ClampToIconMaxSize(Max(debugIconsSizeBig * distance, debugIconsSizeBig));\n                        }\n                        else if (iconType==ICON_TRIGGER)\n                        {\n                            RigidBody@ rigidbody = cast<RigidBody>(component);\n                            if (rigidbody !is null)\n                            {\n                                if (rigidbody.trigger == false) continue;\n                            }\n                        }\n                        else if (iconType==ICON_POINT_LIGHT || iconType==ICON_SPOT_LIGHT || iconType==ICON_DIRECTIONAL_LIGHT)\n                        {\n                            Light@ light = cast<Light>(component);\n                            if(light !is null)\n                            {\n                                if(light.lightType == LIGHT_POINT)\n                                    bb = debugIconsSet[ICON_POINT_LIGHT].billboards[i];\n                                else if(light.lightType == LIGHT_DIRECTIONAL)\n                                    bb = debugIconsSet[ICON_DIRECTIONAL_LIGHT].billboards[i];\n                                else if(light.lightType == LIGHT_SPOT)\n                                    bb = debugIconsSet[ICON_SPOT_LIGHT].billboards[i];\n\n                                bb.size = ClampToIconMaxSize(Max(debugIconsSize * distance, debugIconsSize));\n                                finalIconColor = light.effectiveColor;\n                            }\n                        }\n\n                        bb.position = nodes[i].worldPosition;\n                        \/\/ Blend Icon relatively by distance to it\n                        bb.color = Color(finalIconColor.r, finalIconColor.g, finalIconColor.b, 1.2f - 1.0f \/ (debugIconsMaxSize.x \/ bb.size.x));\n                        bb.enabled = component.enabled;\n                        \/\/ Discard billboard if it almost transparent\n                        if (bb.color.a < 0.25f) bb.enabled = false;\n                        IncrementIconPlacement(bb.enabled, nodes[i], 1 );\n                    }\n                }\n                Commit(iconType, iconType+1);\n                \/\/ SplinePath update resolution\n                if(iconType == ICON_SPLINE_PATH) timeToNextDebugIconsUpdateSplinePath = time.systemTime + stepDebugIconsUpdateSplinePath;\n            }\n        }\n    }\n    timeToNextDebugIconsUpdate = time.systemTime + stepDebugIconsUpdate;\n}\n\nvoid ClearCommit(int begin, int end, int newlength)\n{\n    for(int i=begin;i<end;i++)\n    {\n        debugIconsSet[i].numBillboards = 0;\n        debugIconsSet[i].Commit();\n        debugIconsSet[i].numBillboards = newlength;\n    }\n}\n\nvoid Commit(int begin, int end)\n{\n    for(int i=begin;i<end;i++)\n    {\n        debugIconsSet[i].Commit();\n    }\n}\n\nvoid IncrementIconPlacement(bool componentEnabled, Node@ node, int offset)\n{\n    if(componentEnabled == true)\n    {\n        int oldPlacement = debugIconsPlacement[StringHash(node.id)].GetInt();\n        debugIconsPlacement[StringHash(node.id)] = Variant(oldPlacement + offset);\n    }\n}","new_contents":"\/\/ Editor debug icons\n\/\/ to add new std debug icons just add IconType, IconsTypesMaterials and ComponentTypes items\n\nenum IconsTypes \n{\n    ICON_POINT_LIGHT = 0,\n    ICON_SPOT_LIGHT,\n    ICON_DIRECTIONAL_LIGHT,\n    ICON_CAMERA,\n    ICON_SOUND_SOURCE,\n    ICON_SOUND_SOURCE_3D,\n    ICON_SOUND_LISTENERS,\n    ICON_ZONE,\n    ICON_SPLINE_PATH,\n    ICON_TRIGGER,\n    ICON_CUSTOM_GEOMETRY,\n    ICON_PARTICLE_EMITTER,\n    ICON_COUNT\n}\n\nenum IconsColorType \n{\n    ICON_COLOR_DEFAULT = 0,\n    ICON_COLOR_SPLINE_PATH_BEGIN,\n    ICON_COLOR_SPLINE_PATH_END\n}\n\nArray<Color> debugIconsColors = { Color(1,1,1) , Color(1,1,0), Color(0,1,0) };\n\nArray<String> IconsTypesMaterials = {\"DebugIconPointLight.xml\", \n                                     \"DebugIconSpotLight.xml\",\n                                     \"DebugIconLight.xml\",\n                                     \"DebugIconCamera.xml\",\n                                     \"DebugIconSoundSource.xml\",\n                                     \"DebugIconSoundSource.xml\",\n                                     \"DebugIconSoundListener.xml\",\n                                     \"DebugIconZone.xml\",\n                                     \"DebugIconSplinePathPoint.xml\",\n                                     \"DebugIconCollisionTrigger.xml\",\n                                     \"DebugIconCustomGeometry.xml\",\n                                     \"DebugIconParticleEmitter.xml\"};\n\nArray<String> ComponentTypes = {\"Light\",\n                                \"Light\",\n                                \"Light\",\n                                \"Camera\",\n                                \"SoundSource\",\n                                \"SoundSource3D\",\n                                \"SoundListener\",\n                                \"Zone\",\n                                \"SplinePath\",\n                                \"RigidBody\",\n                                \"CustomGeometry\",\n                                \"ParticleEmitter\"};\n\nArray<BillboardSet@> debugIconsSet(ICON_COUNT);\nNode@ debugIconsNode = null;\nint stepDebugIconsUpdate = 100; \/\/ms\nint timeToNextDebugIconsUpdate = 0;\nint stepDebugIconsUpdateSplinePath = 1000; \/\/ms\nint timeToNextDebugIconsUpdateSplinePath = 0;\nconst int splinePathResolution = 16;\nconst float splineStep = 1.0f \/ splinePathResolution;\nbool debugIconsShow = true;\nVector2 debugIconsSize = Vector2(0.015, 0.015);\nVector2 debugIconsSizeSmall = debugIconsSize \/ 1.5;\nVector2 debugIconsSizeBig = debugIconsSize * 1.5;\nVector2 debugIconsMaxSize = debugIconsSize * 50;\nVariantMap debugIconsPlacement;\nconst int debugIconsPlacementIndent = 1.0;\nconst float debugIconsOrthoDistance = 15.0f;   \n\nVector2 Max(Vector2 a, Vector2 b) \n{\n    return (a.length > b.length ? a : b); \n}\n\nVector2 Clamp(Vector2 a, Vector2 b) \n{\n    return Vector2((a.x > b.x ? b.x : a.x),(a.y > b.y ? b.y : a.y));\n}\n\nVector2 ClampToIconMaxSize(Vector2 a) \n{\n    return Clamp(a, debugIconsMaxSize);\n}\n\nvoid CreateDebugIcons(Node@ tempNode) \n{\n    if (editorScene is null) return;\n    debugIconsSet.Resize(ICON_COUNT);\n    for (int i = 0; i < ICON_COUNT; i++)\n    {\n        debugIconsSet[i] = tempNode.CreateComponent(\"BillboardSet\");\n        debugIconsSet[i].material = cache.GetResource(\"Material\", \"Materials\/Editor\/\" + IconsTypesMaterials[i]);\n        debugIconsSet[i].sorted = true;\n        debugIconsSet[i].temporary = true;\n        debugIconsSet[i].viewMask = 0x80000000;\n    }\n}\n\nvoid UpdateViewDebugIcons() \n{    \n    if (editorScene is null || timeToNextDebugIconsUpdate > time.systemTime) return;\n    \n    debugIconsNode = editorScene.GetChild(\"DebugIconsContainer\", true);\n    \n    if (debugIconsNode is null) \n    {\n        debugIconsNode = editorScene.CreateChild(\"DebugIconsContainer\", LOCAL);\n        debugIconsNode.temporary = true;\n    }\n    \/\/ Checkout if debugIconsNode do not have any BBS component, add all at once\n    BillboardSet@ isBSExist = debugIconsNode.GetComponent(\"BillboardSet\");\n    if (isBSExist is null) CreateDebugIcons(debugIconsNode);\n\n    if (debugIconsSet[ICON_POINT_LIGHT] !is null)\n    {\n        for(int i=0; i < ICON_COUNT; i++)\n            debugIconsSet[i].enabled = debugIconsShow;\n    }\n\n    if (debugIconsShow == false) return;\n\n    Vector3 camPos = activeViewport.cameraNode.worldPosition;\n    bool isOrthographic = activeViewport.camera.orthographic;\n    debugIconsPlacement.Clear();\n\n    for(int iconType=0; iconType<ICON_COUNT; iconType++)\n    {\n        if(debugIconsSet[iconType] !is null)\n        {\n            \/\/ SplinePath update resolution\n            if(iconType == ICON_SPLINE_PATH && timeToNextDebugIconsUpdateSplinePath > time.systemTime) continue;\n\n            Array<Node@> nodes = editorScene.GetChildrenWithComponent(ComponentTypes[iconType], true);\n            \n            \/\/ Clear old data\n            if(iconType == ICON_SPLINE_PATH)\n                ClearCommit(ICON_SPLINE_PATH, ICON_SPLINE_PATH+1, nodes.length * splinePathResolution);\n            else if(iconType==ICON_POINT_LIGHT || iconType==ICON_SPOT_LIGHT || iconType==ICON_DIRECTIONAL_LIGHT)\n                ClearCommit(ICON_POINT_LIGHT, ICON_DIRECTIONAL_LIGHT+1, nodes.length);\n            else if(iconType==ICON_SOUND_SOURCE || iconType==ICON_SOUND_SOURCE_3D)\n                ClearCommit(ICON_SOUND_SOURCE, ICON_SOUND_SOURCE_3D+1, nodes.length);\n            else\n                ClearCommit(iconType, iconType+1, nodes.length);\n            \n            if(nodes.length > 0)\n            {\n\n                \/\/ Fill with new data\n                for(int i=0;i<nodes.length; i++)\n                {\n                    Component@ component = nodes[i].GetComponent(ComponentTypes[iconType]);\n                    if (component is null) continue;\n\n                    Billboard@ bb = null;\n                    Color finalIconColor = debugIconsColors[ICON_COLOR_DEFAULT];\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    if (isOrthographic) distance = debugIconsOrthoDistance;\n                    int iconsOffset = debugIconsPlacement[StringHash(nodes[i].id)].GetInt();\n                    float iconsYPos = 0;\n\n                    if(iconType==ICON_SPLINE_PATH)\n                    {\n                        SplinePath@ sp = cast<SplinePath>(component);\n                        if(sp !is null)\n                            if(sp.length > 0.01f)\n                            {\n                                for(int step=0; step < splinePathResolution; step++)\n                                {\n                                    int index = (i * splinePathResolution) + step;\n                                    Vector3 splinePoint = sp.GetPoint(splineStep * step);\n                                    Billboard@ bb = debugIconsSet[ICON_SPLINE_PATH].billboards[index];\n                                    float stepDistance = (camPos - splinePoint).length;\n                                    if (isOrthographic) stepDistance = debugIconsOrthoDistance;\n\n                                    if(step == 0) \/\/ SplinePath start\n                                    {\n                                        bb.color = debugIconsColors[ICON_COLOR_SPLINE_PATH_BEGIN];\n                                        bb.size = ClampToIconMaxSize(Max(debugIconsSize * stepDistance, debugIconsSize));\n                                        bb.position = splinePoint;\n                                    }\n                                    else if((step+1) >= (splinePathResolution - splineStep)) \/\/ SplinePath end\n                                    {\n                                        bb.color = debugIconsColors[ICON_COLOR_SPLINE_PATH_END];\n                                        bb.size = ClampToIconMaxSize(Max(debugIconsSize * stepDistance, debugIconsSize));\n                                        bb.position = splinePoint;\n                                    }\n                                    else \/\/ SplinePath middle points\n                                    {\n                                        bb.color = finalIconColor;\n                                        bb.size = ClampToIconMaxSize(Max(debugIconsSizeSmall * stepDistance, debugIconsSizeSmall));\n                                        bb.position = splinePoint;\n                                    }\n                                    bb.enabled = sp.enabled;\n                                    \/\/ Blend Icon relatively by distance to it\n                                    bb.color = Color(bb.color.r, bb.color.g, bb.color.b, 1.2f - 1.0f \/ (debugIconsMaxSize.x \/ bb.size.x));\n                                    if (bb.color.a < 0.25f) bb.enabled = false;\n                                }\n                            }\n                    }\n                    else\n                    {\n                        bb = debugIconsSet[iconType].billboards[i];\n                        bb.size = ClampToIconMaxSize(Max(debugIconsSize * distance, debugIconsSize));\n\n                        if(iconType==ICON_PARTICLE_EMITTER)\n                        {\n                            bb.size = ClampToIconMaxSize(Max(debugIconsSize * distance, debugIconsSize));\n                        }\n                        else if (iconType==ICON_TRIGGER)\n                        {\n                            RigidBody@ rigidbody = cast<RigidBody>(component);\n                            if (rigidbody !is null)\n                            {\n                                if (rigidbody.trigger == false) continue;\n                            }\n                        }\n                        else if (iconType==ICON_POINT_LIGHT || iconType==ICON_SPOT_LIGHT || iconType==ICON_DIRECTIONAL_LIGHT)\n                        {\n                            Light@ light = cast<Light>(component);\n                            if(light !is null)\n                            {\n                                if(light.lightType == LIGHT_POINT)\n                                    bb = debugIconsSet[ICON_POINT_LIGHT].billboards[i];\n                                else if(light.lightType == LIGHT_DIRECTIONAL)\n                                    bb = debugIconsSet[ICON_DIRECTIONAL_LIGHT].billboards[i];\n                                else if(light.lightType == LIGHT_SPOT)\n                                    bb = debugIconsSet[ICON_SPOT_LIGHT].billboards[i];\n\n                                bb.size = ClampToIconMaxSize(Max(debugIconsSize * distance, debugIconsSize));\n                                finalIconColor = light.effectiveColor;\n                            }\n                        }\n\n                        bb.position = nodes[i].worldPosition;\n                        \/\/ Blend Icon relatively by distance to it\n                        bb.color = Color(finalIconColor.r, finalIconColor.g, finalIconColor.b, 1.2f - 1.0f \/ (debugIconsMaxSize.x \/ bb.size.x));\n                        bb.enabled = component.enabled;\n                        \/\/ Discard billboard if it almost transparent\n                        if (bb.color.a < 0.25f) bb.enabled = false;\n                        IncrementIconPlacement(bb.enabled, nodes[i], 1 );\n                    }\n                }\n                Commit(iconType, iconType+1);\n                \/\/ SplinePath update resolution\n                if(iconType == ICON_SPLINE_PATH) timeToNextDebugIconsUpdateSplinePath = time.systemTime + stepDebugIconsUpdateSplinePath;\n            }\n        }\n    }\n    timeToNextDebugIconsUpdate = time.systemTime + stepDebugIconsUpdate;\n}\n\nvoid ClearCommit(int begin, int end, int newlength)\n{\n    for(int i=begin;i<end;i++)\n    {\n        debugIconsSet[i].numBillboards = 0;\n        debugIconsSet[i].Commit();\n        debugIconsSet[i].numBillboards = newlength;\n    }\n}\n\nvoid Commit(int begin, int end)\n{\n    for(int i=begin;i<end;i++)\n    {\n        debugIconsSet[i].Commit();\n    }\n}\n\nvoid IncrementIconPlacement(bool componentEnabled, Node@ node, int offset)\n{\n    if(componentEnabled == true)\n    {\n        int oldPlacement = debugIconsPlacement[StringHash(node.id)].GetInt();\n        debugIconsPlacement[StringHash(node.id)] = Variant(oldPlacement + offset);\n    }\n}","subject":"change icons default size","message":"change icons default size\n","lang":"ActionScript","license":"mit","repos":"fire\/Urho3D-1,PredatorMF\/Urho3D,carnalis\/Urho3D,codedash64\/Urho3D,victorholt\/Urho3D,MeshGeometry\/Urho3D,c4augustus\/Urho3D,c4augustus\/Urho3D,kostik1337\/Urho3D,victorholt\/Urho3D,henu\/Urho3D,tommy3\/Urho3D,codemon66\/Urho3D,rokups\/Urho3D,abdllhbyrktr\/Urho3D,SirNate0\/Urho3D,urho3d\/Urho3D,iainmerrick\/Urho3D,bacsmar\/Urho3D,SuperWangKai\/Urho3D,MonkeyFirst\/Urho3D,iainmerrick\/Urho3D,299299\/Urho3D,rokups\/Urho3D,helingping\/Urho3D,iainmerrick\/Urho3D,SuperWangKai\/Urho3D,rokups\/Urho3D,helingping\/Urho3D,cosmy1\/Urho3D,abdllhbyrktr\/Urho3D,codemon66\/Urho3D,cosmy1\/Urho3D,carnalis\/Urho3D,orefkov\/Urho3D,PredatorMF\/Urho3D,victorholt\/Urho3D,kostik1337\/Urho3D,codedash64\/Urho3D,iainmerrick\/Urho3D,luveti\/Urho3D,fire\/Urho3D-1,helingping\/Urho3D,c4augustus\/Urho3D,SirNate0\/Urho3D,luveti\/Urho3D,carnalis\/Urho3D,carnalis\/Urho3D,orefkov\/Urho3D,xiliu98\/Urho3D,MeshGeometry\/Urho3D,bacsmar\/Urho3D,kostik1337\/Urho3D,MeshGeometry\/Urho3D,PredatorMF\/Urho3D,abdllhbyrktr\/Urho3D,cosmy1\/Urho3D,urho3d\/Urho3D,helingping\/Urho3D,codedash64\/Urho3D,MonkeyFirst\/Urho3D,luveti\/Urho3D,iainmerrick\/Urho3D,MonkeyFirst\/Urho3D,henu\/Urho3D,weitjong\/Urho3D,urho3d\/Urho3D,codemon66\/Urho3D,urho3d\/Urho3D,codemon66\/Urho3D,SirNate0\/Urho3D,299299\/Urho3D,cosmy1\/Urho3D,codedash64\/Urho3D,codemon66\/Urho3D,rokups\/Urho3D,tommy3\/Urho3D,weitjong\/Urho3D,weitjong\/Urho3D,SuperWangKai\/Urho3D,abdllhbyrktr\/Urho3D,tommy3\/Urho3D,rokups\/Urho3D,henu\/Urho3D,helingping\/Urho3D,abdllhbyrktr\/Urho3D,299299\/Urho3D,kostik1337\/Urho3D,xiliu98\/Urho3D,cosmy1\/Urho3D,fire\/Urho3D-1,tommy3\/Urho3D,xiliu98\/Urho3D,299299\/Urho3D,victorholt\/Urho3D,eugeneko\/Urho3D,victorholt\/Urho3D,c4augustus\/Urho3D,luveti\/Urho3D,tommy3\/Urho3D,bacsmar\/Urho3D,299299\/Urho3D,xiliu98\/Urho3D,luveti\/Urho3D,SuperWangKai\/Urho3D,xiliu98\/Urho3D,SirNate0\/Urho3D,eugeneko\/Urho3D,MonkeyFirst\/Urho3D,MeshGeometry\/Urho3D,weitjong\/Urho3D,c4augustus\/Urho3D,PredatorMF\/Urho3D,fire\/Urho3D-1,MeshGeometry\/Urho3D,kostik1337\/Urho3D,299299\/Urho3D,eugeneko\/Urho3D,weitjong\/Urho3D,orefkov\/Urho3D,eugeneko\/Urho3D,henu\/Urho3D,fire\/Urho3D-1,bacsmar\/Urho3D,carnalis\/Urho3D,MonkeyFirst\/Urho3D,orefkov\/Urho3D,SuperWangKai\/Urho3D,rokups\/Urho3D,codedash64\/Urho3D,henu\/Urho3D,SirNate0\/Urho3D"}
{"commit":"d3808c690f4215adb737c6ae622ef32b2f1141d6","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirDatePicker\/AirDatePicker.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirDatePicker\/AirDatePicker.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirDatePicker\n{\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.geom.Rectangle;\n\timport flash.system.Capabilities;\n\t\n\tpublic class AirDatePicker extends EventDispatcher\n\t{\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\n\t\tpublic static const EVENT_CHANGE:String = \"CHANGE\";\n\t\tpublic static const EVENT_UPDATE:String = \"UPDATE\";\n\t\t\n\t\t\/** AirDatePicker is supported on iOS and Android devices. *\/\n\t\tpublic static function get isSupported() : Boolean\n\t\t{\n\t\t\treturn Capabilities.manufacturer.indexOf(\"iOS\") != -1 || Capabilities.manufacturer.indexOf(\"Android\") != -1;\n\t\t}\n\t\t\n\t\tpublic function AirDatePicker()\n\t\t{\n\t\t\tif (!_instance)\n\t\t\t{\n\t\t\t\t_context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\t\tif (!_context)\n\t\t\t\t{\n\t\t\t\t\tthrow Error(\"ERROR - Extension context is null. Please check if extension.xml is setup correctly.\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\t_context.addEventListener(StatusEvent.STATUS, onStatus);\n\t\t\t\t\n\t\t\t\t_instance = this;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getInstance() : AirDatePicker\n\t\t{\n\t\t\treturn _instance ? _instance : new AirDatePicker();\n\t\t}\n\t\t\n\n\t\t\/**\n\t\t* Display a Date (month, day, year) picker, using a Native implementation.<br><br>\n\t\t*\n\t\t* For Apple devices we rely on the iOS SDK's UIDatePicker.  For Android, we rely on a DialogFragment\n\t\t* containing a custom DatePickerDialog.<br><br> \n\t\t*\n\t\t* Android devices should define the DatePickerActivity's theme as @android:style\/Theme.Holo.Dialog to \n\t\t* present the Activity as a true Dialog. <br><br>\n\t\t*\n\t\t* @param date An AS3 Date object used to show a certain date by default in the picker.\n\t\t* @param callback A callback function of the folllowing form:\n\t\t* <code>function myCallback( selectedDate : String ): void<\/code>.  The <code>selectedDate<\/code> parameter\n\t\t* will contain the selected date in the following format:  <code>yyyy-mm-dd<\/code>\n\t\t* @param anchor (optional) On the iPad, the UIDatePicker is displayed in a popover that \n\t\t* doesn't cover the whole screen. This parameter is the anchor from which the\n\t\t* popover will be presented. For example, it could be the bounds of the button\n\t\t* on which the user clicked to display the image picker. Note that you should\n\t\t* use absolute stage coordinates. Example: <code>var anchor:Rectangle = \n\t\t* myButton.getBounds(stage);<\/code>\n\t\t*\n\t\t* @see http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/Date.html\n\t\t* @see http:\/\/developer.apple.com\/library\/ios\/#documentation\/uikit\/reference\/UIDatePicker_Class\/Reference\/UIDatePicker.html\n\t\t* @see http:\/\/developer.apple.com\/library\/ios\/#documentation\/uikit\/reference\/UIPopoverController_class\/Reference\/Reference.html\n\t\t* @see http:\/\/developer.android.com\/reference\/android\/app\/DatePickerDialog.html\n\t\t* @see http:\/\/developer.android.com\/guide\/topics\/ui\/controls\/pickers.html\n\t\t* @see http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/Date.html\n\t\t*\n\t\t**\/\n\t\tpublic function displayDatePicker( date : Date, callback : Function, anchor : Rectangle = null ) : void\n\t\t{\n\t\t\tif (!isSupported) return;\n\t\t\t\n\t\t\t_callback = callback;\n\t\t\t\n\t\t\tvar month : Number = date.month + 1; \/\/ as3 date: january[0], ..., december[11] \n\n\t\t\tif (anchor != null)\n\t\t\t{\n\t\t\t\t_context.call(\"AirDatePickerDisplayDatePicker\", date.fullYear.toString(), month.toString(), date.date.toString(), anchor);\t\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_context.call(\"AirDatePickerDisplayDatePicker\", date.fullYear.toString(), month.toString(), date.date.toString());\t\t\n\t\t\t}\t\n\t\t}\n\n\t\t\/** Dismisses the DatePicker from the screen. *\/\n\t\tpublic function removeDatePicker( ) : void\n\t\t{\n\t\t\tif (!isSupported) return;\n\t\t\t\n\t\t\t_context.call(\"AirDatePickerRemoveDatePicker\");\n\t\t}\n\t\t\n\t\t\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\n\t\tprivate static const EXTENSION_ID : String = \"com.freshplanet.AirDatePicker\";\n\t\t\n\t\tprivate static var _instance : AirDatePicker;\n\t\t\n\t\tprivate var _context : ExtensionContext;\n\t\t\n\t\tprivate var _callback : Function = null;\n\t\t\n\t\t\n\t\tprivate function onStatus( event : StatusEvent ) : void\n\t\t{\n\t\t\tif (event.code == EVENT_CHANGE)\n\t\t\t{\n\t\t\t\tif (_callback !== null)\n\t\t\t\t{\n\t\t\t\t\tvar newDate : String = event.level as String;\n\t\t\t\t\ttrace(\"[AirDatePicker] new date from Native Extension : \",newDate);\t\n\t\t\t\t\t_callback(newDate);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttrace(\"Error: There is no callback, cannot return the picked date\");\n\t\t\t\t}\n\t\t\t}\n\t\t\tif(this.hasEventListener(StatusEvent.STATUS)) \n\t\t\t{\n\t\t\t\tthis.dispatchEvent(event);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirDatePicker\n{\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.geom.Rectangle;\n\timport flash.system.Capabilities;\n\t\n\tpublic class AirDatePicker extends EventDispatcher\n\t{\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\n\t\tpublic static const EVENT_CHANGE:String = \"CHANGE\";\n\t\tpublic static const EVENT_UPDATE:String = \"UPDATE\";\n\t\t\n\t\tprivate var _minimumDate:Date;\n\t\tprivate var _maximumDate:Date;\n\t\t\n\t\t\/** AirDatePicker is supported on iOS and Android devices. *\/\n\t\tpublic static function get isSupported() : Boolean\n\t\t{\n\t\t\treturn Capabilities.manufacturer.indexOf(\"iOS\") != -1 || Capabilities.manufacturer.indexOf(\"Android\") != -1;\n\t\t}\n\t\t\n\t\tpublic function AirDatePicker()\n\t\t{\n\t\t\tif (!_instance)\n\t\t\t{\n\t\t\t\t_context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\t\tif (!_context)\n\t\t\t\t{\n\t\t\t\t\tthrow Error(\"ERROR - Extension context is null. Please check if extension.xml is setup correctly.\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\t_context.addEventListener(StatusEvent.STATUS, onStatus);\n\t\t\t\t\n\t\t\t\t_instance = this;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getInstance() : AirDatePicker\n\t\t{\n\t\t\treturn _instance ? _instance : new AirDatePicker();\n\t\t}\n\t\t\n\n\t\t\/**\n\t\t* Display a Date (month, day, year) picker, using a Native implementation.<br><br>\n\t\t*\n\t\t* For Apple devices we rely on the iOS SDK's UIDatePicker.  For Android, we rely on a DialogFragment\n\t\t* containing a custom DatePickerDialog.<br><br> \n\t\t*\n\t\t* Android devices should define the DatePickerActivity's theme as @android:style\/Theme.Holo.Dialog to \n\t\t* present the Activity as a true Dialog. <br><br>\n\t\t*\n\t\t* @param date An AS3 Date object used to show a certain date by default in the picker.\n\t\t* @param callback A callback function of the folllowing form:\n\t\t* <code>function myCallback( selectedDate : String ): void<\/code>.  The <code>selectedDate<\/code> parameter\n\t\t* will contain the selected date in the following format:  <code>yyyy-mm-dd<\/code>\n\t\t* @param anchor (optional) On the iPad, the UIDatePicker is displayed in a popover that \n\t\t* doesn't cover the whole screen. This parameter is the anchor from which the\n\t\t* popover will be presented. For example, it could be the bounds of the button\n\t\t* on which the user clicked to display the image picker. Note that you should\n\t\t* use absolute stage coordinates. Example: <code>var anchor:Rectangle = \n\t\t* myButton.getBounds(stage);<\/code>\n\t\t*\n\t\t* @see http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/Date.html\n\t\t* @see http:\/\/developer.apple.com\/library\/ios\/#documentation\/uikit\/reference\/UIDatePicker_Class\/Reference\/UIDatePicker.html\n\t\t* @see http:\/\/developer.apple.com\/library\/ios\/#documentation\/uikit\/reference\/UIPopoverController_class\/Reference\/Reference.html\n\t\t* @see http:\/\/developer.android.com\/reference\/android\/app\/DatePickerDialog.html\n\t\t* @see http:\/\/developer.android.com\/guide\/topics\/ui\/controls\/pickers.html\n\t\t* @see http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/Date.html\n\t\t*\n\t\t**\/\n\t\tpublic function displayDatePicker( date : Date, callback : Function, anchor : Rectangle = null ) : void\n\t\t{\n\t\t\tif (!isSupported) return;\n\t\t\t\n\t\t\t_callback = callback;\n\t\t\t\n\t\t\tvar month : Number = date.month + 1; \/\/ as3 date: january[0], ..., december[11] \n\n\t\t\tif (anchor != null)\n\t\t\t{\n\t\t\t\t_context.call(\"AirDatePickerDisplayDatePicker\", date.fullYear.toString(), month.toString(), date.date.toString(), anchor);\t\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_context.call(\"AirDatePickerDisplayDatePicker\", date.fullYear.toString(), month.toString(), date.date.toString());\t\t\n\t\t\t}\t\n\t\t}\n\t\t\n\t\tpublic function setMinimumDate( date:Date ) : void \n\t\t{\n\t\t\t_context.call(\"setMinimumDate\", date);\n\t\t}\n\t\t\n\t\tpublic function setMaximumDate( date:Date ) : void \n\t\t{\n\t\t\t_context.call(\"setMaximumDate\", date);\n\t\t}\n\n\t\t\/** Dismisses the DatePicker from the screen. *\/\n\t\tpublic function removeDatePicker( ) : void\n\t\t{\n\t\t\tif (!isSupported) return;\n\t\t\t\n\t\t\t_context.call(\"AirDatePickerRemoveDatePicker\");\n\t\t}\n\t\t\n\t\t\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\n\t\tprivate static const EXTENSION_ID : String = \"com.freshplanet.AirDatePicker\";\n\t\t\n\t\tprivate static var _instance : AirDatePicker;\n\t\t\n\t\tprivate var _context : ExtensionContext;\n\t\t\n\t\tprivate var _callback : Function = null;\n\t\t\n\t\t\n\t\tprivate function onStatus( event : StatusEvent ) : void\n\t\t{\n\t\t\tif (event.code == EVENT_CHANGE)\n\t\t\t{\n\t\t\t\tif (_callback !== null)\n\t\t\t\t{\n\t\t\t\t\tvar newDate : String = event.level as String;\n\t\t\t\t\ttrace(\"[AirDatePicker] new date from Native Extension : \",newDate);\t\n\t\t\t\t\t_callback(newDate);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttrace(\"Error: There is no callback, cannot return the picked date\");\n\t\t\t\t}\n\t\t\t}\n\t\t\tif(this.hasEventListener(StatusEvent.STATUS)) \n\t\t\t{\n\t\t\t\tthis.dispatchEvent(event);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"add functions to as","message":"add functions to as\n","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-DatePicker,freshplanet\/ANE-DatePicker,IngweLand\/ANE-DatePicker,IngweLand\/ANE-DatePicker"}
{"commit":"40515e3dfea91f745305c65b5d9f44a2731bde4c","old_file":"src\/swf2png.as","new_file":"src\/swf2png.as","old_contents":"package\n{\n\timport com.adobe.images.PNGEncoder;\n\t\n\timport flash.desktop.NativeApplication;\n\timport flash.display.BitmapData;\n\timport flash.display.Loader;\n\timport flash.display.MovieClip;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.InvokeEvent;\n\timport flash.events.TimerEvent;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileStream;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\n\tpublic class swf2png extends Sprite\n\t{\n\t\tpublic var outputWidth:int;\n\t\tpublic var outputHeight:int;\n\t\tpublic var loadedSwf:MovieClip;\n\t\tpublic var loader:Loader;\n\t\tprivate var counter:int = 0;\n\t\tprivate var timer:Timer;\n\t\tprivate var totalFrames:int;\n\t\tprivate var inputFileName:String;\n\t\tprivate var inputFilePath:String;\n\t\tprivate var prefix:String;\n\t\tprivate var outfield:TextField;\n\t\tprivate var outputDirPath:String;\n\n\n\t\tpublic function swf2png() {\n\t\t\tNativeApplication.nativeApplication.addEventListener(InvokeEvent.INVOKE, onInvoke);\n\t\t\toutfield = new TextField();\n\t\t\toutfield.autoSize = TextFieldAutoSize.LEFT;\n\t\t\tstage.addChild(outfield);\n\t\t\tstage.frameRate = 12;\n\t\t}\n\n\t\t\/\/Loads in file\n\t\tprivate function loadSwf():void {\n\n\t\t\tloader = new Loader();\n\t\t\toutfield.appendText(\"\\nLoading \" + inputFilePath);\n\t\t\tloader.load(new URLRequest(\"file:\/\/\" + inputFilePath));\n\t\t\tloader.contentLoaderInfo.addEventListener(Event.INIT, startLoop);\n\n\t\t}\n\n\t\t\/\/Event handler called when the swf is loaded. Sets it up and starts the export loop\n\t\tprivate function startLoop(ev:Event):void {\n\t\t\tloadedSwf = MovieClip(ev.target.content);\n\t\t\toutputWidth = Math.ceil(ev.target.width);\n\t\t\toutputHeight = Math.ceil(ev.target.height);\n\t\t\toutfield.appendText(\"\\nLoaded!\");\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\t\t\ttotalFrames = loadedSwf.totalFrames;\n\t\t\ttimer = new Timer(1);\n\n\t\t\ttimer.addEventListener(TimerEvent.TIMER, step);\n\t\t\ttimer.start();\n\n\t\t}\n\n\t\t\/\/Called for every frame\n\t\tprivate function step(ev:TimerEvent):void {\n\t\t\tgoToFrame(loadedSwf, counter);\n\t\t\tsaveFrame();\n\t\t\tcounter++;\n\t\t\tif(counter > totalFrames) {\n\t\t\t\ttimer.stop();\n\t\t\t\texit(0);\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\n\t\t\/\/Saves the current frame of the loader object to a png\n\t\tprivate function saveFrame():void {\n\t\t\tvar bitmapData:BitmapData = new BitmapData(outputWidth, outputHeight, true, 0x0);\n\t\t\tbitmapData.draw(loader);\n\t\t\tvar bytearr:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\tvar outfileName:String = outputDirPath + File.separator + prefix + counter + \".png\"\n\t\t\tvar file:File = new File(outfileName);\n\t\t\toutfield.appendText(\"\\nPrefix: \" + prefix);\n\t\t\toutfield.appendText(\"\\nWriting: \" + outfileName);\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(file, \"write\");\n\t\t\tstream.writeBytes(bytearr);\n\t\t\tstream.close();\n\t\t}\n\n\t\t\/\/Stops the movie clip and all its subclips.\n\t\tprivate function stopClip(inMc:MovieClip):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.stop();\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tstopClip(mc);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.stop();\n\t\t}\n\n\t\t\/\/Traverses the movie clip and sets the current frame for all subclips too, looping them where needed.\t\t\n\t\tprivate function goToFrame(inMc:MovieClip, frameNo:int):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tgoToFrame(mc, frameNo);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t}\n\n\t\t\/\/Finds and checks for existance of input file\n\t\tprivate function getInputFile(ev:InvokeEvent):String {\n\t\t\tif(ev.arguments && ev.arguments.length) {\n\t\t\t\tinputFileName = ev.arguments[0];\n\t\t\t\tvar matches:Array = inputFileName.match(\/([a-zA-Z0-9_\\-\\+\\.]*?)\\.swf$\/);\n\t\t\t\tif(!matches) {\n\t\t\t\t\t\/\/ File inputFileName not valid\n\t\t\t\t\texit(2);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\tprefix = matches[1];\n\t\t\t\tvar f:File = new File(ev.currentDirectory.nativePath);\n\t\t\t\tf = f.resolvePath(inputFileName);\n\t\t\t\tif(!f.exists) {\n\t\t\t\t\toutfield.appendText(\"\\nInput file not found!\");\n\t\t\t\t\t\/\/Input file not found\n\t\t\t\t\texit(3);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\treturn f.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\t\/\/App opened without input data\n\t\t\t\texit(1);\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\t\/\/Finds and checks for existance of output directory\n\t\tprivate function getOutputDir(ev:InvokeEvent):String {\n\t\t\tvar d:File;\n\t\t\tif(ev.arguments.length > 1) {\n\t\t\t\toutputDirPath = ev.arguments[1];\n\t\t\t\td = new File(ev.currentDirectory.nativePath);\n\t\t\t\td = d.resolvePath(outputDirPath);\n\t\t\t\tif(!d.isDirectory) {\n\t\t\t\t\t\/\/outdir not a directory\n\t\t\t\t\texit(4);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\toutfield.appendText(\"\\ninpt: \" + d.nativePath);\n\t\t\t\treturn d.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif(ev.currentDirectory.nativePath === '\/') {\n\t\t\t\t\tif(ev.arguments.length) {\n\t\t\t\t\t\td = new File(ev.arguments[0]);\n\t\t\t\t\t\td = d.resolvePath('..');\n\t\t\t\t\t\treturn d.nativePath;\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\treturn File.desktopDirectory.nativePath;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\toutfield.appendText(\"\\ncwd: \" + ev.currentDirectory.nativePath);\n\t\t\t\t\treturn ev.currentDirectory.nativePath;\n\t\t\t\t}\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\t\t\/\/Invoke handler called when started\n\t\tprivate function onInvoke(ev:InvokeEvent):void {\n\n\t\t\tinputFilePath = getInputFile(ev);\n\t\t\toutputDirPath = getOutputDir(ev);\n\n\t\t\toutfield.appendText(\"\\nInput file: \" + inputFilePath);\n\t\t\toutfield.appendText(\"\\nOutput directory: \" + outputDirPath);\n\t\t\tloadSwf();\n\t\t}\n\n\t\tprivate function exit(code:int=0):void {\n\t\t\tNativeApplication.nativeApplication.exit(code);\n\t\t}\n\t}\n}","new_contents":"package\n{\n\timport com.adobe.images.PNGEncoder;\n\t\n\timport flash.desktop.NativeApplication;\n\timport flash.display.BitmapData;\n\timport flash.display.Loader;\n\timport flash.display.MovieClip;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.InvokeEvent;\n\timport flash.events.TimerEvent;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileStream;\n\timport flash.geom.Rectangle;\n\timport flash.geom.Matrix;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\n\tpublic class swf2png extends Sprite\n\t{\n\t\tpublic var outputWidth:int;\n\t\tpublic var outputHeight:int;\n\t\tpublic var loadedSwf:MovieClip;\n\t\tpublic var loader:Loader;\n\t\tprivate var counter:int = 0;\n\t\tprivate var timer:Timer;\n\t\tprivate var totalFrames:int;\n\t\tprivate var inputFileName:String;\n\t\tprivate var inputFilePath:String;\n\t\tprivate var prefix:String;\n\t\tprivate var outfield:TextField;\n\t\tprivate var outputDirPath:String;\n\t\tprivate var offsetMatrix:Matrix;\n\t\tprivate var bBox:Rectangle;\n\n\n\n\t\tpublic function swf2png() {\n\t\t\tNativeApplication.nativeApplication.addEventListener(InvokeEvent.INVOKE, onInvoke);\n\t\t\toutfield = new TextField();\n\t\t\toutfield.autoSize = TextFieldAutoSize.LEFT;\n\t\t\tstage.addChild(outfield);\n\t\t\tstage.frameRate = 12;\n\t\t}\n\n\t\t\/\/Loads in file\n\t\tprivate function loadSwf():void {\n\n\t\t\tloader = new Loader();\n\t\t\toutfield.appendText(\"\\nLoading \" + inputFilePath);\n\t\t\tloader.load(new URLRequest(\"file:\/\/\" + inputFilePath));\n\t\t\tloader.contentLoaderInfo.addEventListener(Event.INIT, startLoop);\n\n\t\t}\n\n\t\t\/\/Event handler called when the swf is loaded. Sets it up and starts the export loop\n\t\tprivate function startLoop(ev:Event):void {\n\t\t\tloadedSwf = MovieClip(ev.target.content);\n\t\t\toutputWidth = Math.ceil(ev.target.width);\n\t\t\toutputHeight = Math.ceil(ev.target.height);\n\t\t\toutfield.appendText(\"\\nLoaded!\");\n\t\t\ttotalFrames = loadedSwf.totalFrames;\n\n\t\t\tcalculateBBox();\n\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\t\t\ttimer = new Timer(1);\n\n\t\t\ttimer.addEventListener(TimerEvent.TIMER, step);\n\t\t\ttimer.start();\n\n\t\t}\n\n\t\tprivate function calculateBBox():void {\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\n\t\t\tvar boundsArray:Object = {\n\t\t\t\t\"x\" : new Array(),\n\t\t\t\t\"y\" : new Array(),\n\t\t\t\t\"w\" : new Array(),\n\t\t\t\t\"h\" : new Array()\n\t\t\t}\n\t\t\tvar r:Rectangle;\n\t\t\tfor(var currentFrame:int = 0; currentFrame < totalFrames; currentFrame++) {\n\t\t\t\tgoToFrame(loadedSwf, currentFrame);\n\t\t\t\tr = loader.content.getRect(stage);\n\t\t\t\tboundsArray.x.push(r.x);\n\t\t\t\tboundsArray.y.push(r.y);\n\t\t\t\tboundsArray.w.push(r.width);\n\t\t\t\tboundsArray.h.push(r.height);\n\t\t\t}\n\n\t\t\tboundsArray.x.sort(Array.NUMERIC);\n\t\t\tboundsArray.y.sort(Array.NUMERIC);\n\t\t\tboundsArray.w.sort(Array.NUMERIC | Array.DESCENDING);\n\t\t\tboundsArray.h.sort(Array.NUMERIC | Array.DESCENDING);\n\n\t\t\tbBox = new Rectangle(\n\t\t\t\tMath.floor(boundsArray.x[0]),\n\t\t\t\tMath.floor(boundsArray.y[0]),\n\t\t\t\tMath.ceil(boundsArray.w[0]),\n\t\t\t\tMath.ceil(boundsArray.h[0])\n\t\t\t);\n\n\t\t\toutfield.appendText(\"\\nBounding box: \" + bBox)\n\n\t\t\toutputWidth = bBox.width;\n\t\t\toutputHeight = bBox.height;\n\t\t\toffsetMatrix = new Matrix();\n\t\t\toffsetMatrix.translate(bBox.x * -1, bBox.y * -1);\n\n\t\t\treturn;\n\t\t}\n\n\t\t\/\/Called for every frame\n\t\tprivate function step(ev:TimerEvent):void {\n\t\t\tgoToFrame(loadedSwf, counter);\n\t\t\tsaveFrame();\n\t\t\tcounter++;\n\t\t\tif(counter > totalFrames) {\n\t\t\t\ttimer.stop();\n\t\t\t\texit(0);\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\n\t\t\/\/Saves the current frame of the loader object to a png\n\t\tprivate function saveFrame():void {\n\t\t\tvar bitmapData:BitmapData = new BitmapData(outputWidth, outputHeight, true, 0x0);\n\t\t\tbitmapData.draw(loader.content, offsetMatrix);\n\t\t\tvar bytearr:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\tvar outfileName:String = outputDirPath + File.separator + prefix + counter + \".png\"\n\t\t\tvar file:File = new File(outfileName);\n\t\t\toutfield.appendText(\"\\nPrefix: \" + prefix);\n\t\t\toutfield.appendText(\"\\nWriting: \" + outfileName);\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(file, \"write\");\n\t\t\tstream.writeBytes(bytearr);\n\t\t\tstream.close();\n\t\t}\n\n\t\t\/\/Stops the movie clip and all its subclips.\n\t\tprivate function stopClip(inMc:MovieClip):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.stop();\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tstopClip(mc);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.stop();\n\t\t}\n\n\t\t\/\/Traverses the movie clip and sets the current frame for all subclips too, looping them where needed.\t\t\n\t\tprivate function goToFrame(inMc:MovieClip, frameNo:int):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tgoToFrame(mc, frameNo);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t}\n\n\t\t\/\/Finds and checks for existance of input file\n\t\tprivate function getInputFile(ev:InvokeEvent):String {\n\t\t\tif(ev.arguments && ev.arguments.length) {\n\t\t\t\tinputFileName = ev.arguments[0];\n\t\t\t\tvar matches:Array = inputFileName.match(\/([a-zA-Z0-9_\\-\\+\\.]*?)\\.swf$\/);\n\t\t\t\tif(!matches) {\n\t\t\t\t\t\/\/ File inputFileName not valid\n\t\t\t\t\texit(2);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\tprefix = matches[1];\n\t\t\t\tvar f:File = new File(ev.currentDirectory.nativePath);\n\t\t\t\tf = f.resolvePath(inputFileName);\n\t\t\t\tif(!f.exists) {\n\t\t\t\t\toutfield.appendText(\"\\nInput file not found!\");\n\t\t\t\t\t\/\/Input file not found\n\t\t\t\t\texit(3);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\treturn f.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\t\/\/App opened without input data\n\t\t\t\texit(1);\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\t\/\/Finds and checks for existance of output directory\n\t\tprivate function getOutputDir(ev:InvokeEvent):String {\n\t\t\tvar d:File;\n\t\t\tif(ev.arguments.length > 1) {\n\t\t\t\toutputDirPath = ev.arguments[1];\n\t\t\t\td = new File(ev.currentDirectory.nativePath);\n\t\t\t\td = d.resolvePath(outputDirPath);\n\t\t\t\tif(!d.isDirectory) {\n\t\t\t\t\t\/\/outdir not a directory\n\t\t\t\t\texit(4);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\toutfield.appendText(\"\\ninpt: \" + d.nativePath);\n\t\t\t\treturn d.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif(ev.currentDirectory.nativePath === '\/') {\n\t\t\t\t\tif(ev.arguments.length) {\n\t\t\t\t\t\td = new File(ev.arguments[0]);\n\t\t\t\t\t\td = d.resolvePath('..');\n\t\t\t\t\t\treturn d.nativePath;\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\treturn File.desktopDirectory.nativePath;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\toutfield.appendText(\"\\ncwd: \" + ev.currentDirectory.nativePath);\n\t\t\t\t\treturn ev.currentDirectory.nativePath;\n\t\t\t\t}\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\t\t\/\/Invoke handler called when started\n\t\tprivate function onInvoke(ev:InvokeEvent):void {\n\n\t\t\tinputFilePath = getInputFile(ev);\n\t\t\toutputDirPath = getOutputDir(ev);\n\n\t\t\toutfield.appendText(\"\\nInput file: \" + inputFilePath);\n\t\t\toutfield.appendText(\"\\nOutput directory: \" + outputDirPath);\n\t\t\tloadSwf();\n\t\t}\n\n\t\tprivate function exit(code:int=0):void {\n\t\t\tNativeApplication.nativeApplication.exit(code);\n\t\t}\n\t}\n}","subject":"Adjust output size and positioning after content.","message":"Adjust output size and positioning after content.\n\nThe output size is now adjusted after the content size, which stops content from being incorrectly cropped.\n","lang":"ActionScript","license":"mit","repos":"mdahlstrand\/swf2png"}
{"commit":"75f47c24089895b93c31e38169c7db550b9e9f3e","old_file":"plugins\/wvPlugin\/src\/com\/widevine\/WvNetConnection.as","new_file":"plugins\/wvPlugin\/src\/com\/widevine\/WvNetConnection.as","old_contents":"\ufeff\/**\r WvNetConnection\r version 1.1\r 03\/08\/2010\r Widevine extension to the NetConnection class.  Required to stream encrypted content.\r**\/\r\rpackage com.widevine\r{\r\timport flash.events.*;\r\timport flash.external.ExternalInterface;\r\timport flash.net.NetConnection;\r\timport flash.net.Responder;\r\t\r\tpublic class WvNetConnection extends NetConnection \r\t{\r\t\t\/\/ URL passed in by swf\r\t\tprivate var myOrigURL:String;\r\t\t\/\/ URL used during connect() call.\r\t\tprivate var myNewURL:String;\r\t\tprivate var myMovie:String;\r\t\tprivate var myErrorText:String;\r\t\tprivate var myIsConnected:Boolean;\r\t\tprivate var myMediaTime:Number;\r\t\tprivate var myPlayScale:Number;\r\t\t\/\/ bypass Widevine client\r\t\tprivate var myIsBypassMode:Boolean;\r\t\t\/\/ progressive download\r\t\tprivate var myIsPdl:Boolean;\r\t\t\r\t\t\r\t\tpublic static const DO_CONNECT_FAILED:String = \"doConnectFailed\";\r\t\t\r\t\tpublic function WvNetConnection():void\r\t\t{\r\t\t\tthis.objectEncoding = flash.net.ObjectEncoding.AMF0;\r\t\t\tmyIsConnected \t= false;\r\t\t\tmyIsBypassMode \t= false;\r\t\t\tmyIsPdl\t   \t\t= true;\r\t\t\tmyMediaTime \t= 0;\r\t\t\tmyPlayScale \t= 1;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic override function connect(command:String, ... arguments):void\r\t\t{\r\t\t\t\/\/ handle RTMP streaming, not supported in Widevine yet\r\t\t\tif (command.substr(0, 4) == \"rtmp\") {\r\t\t\t\tmyIsPdl = false;\r\t\t\t}\r\r\t\t\tif (IsBypassMode()) {\r\t\t\t\ttry {\r\t\t\t\t\tif (IsPdl()) {\r\t\t\t\t\t\t\/\/trace(\"(bypass) Handling HTTP stream:\" + command);\r\t\t\t\t\t\tsuper.connect(null);\r\t\t\t\t\t\tmyNewURL = command;\r\t\t\t\t\t}\r\t\t\t\t\telse {\r\t\t\t\t\t\t\/\/ RTMP streaming\r\t\t\t\t\t\t\/\/trace(\"(bypass) Handling RTMP stream:\" + command);\r\t\t\t\t\t\tmyNewURL = command.substring(0, command.lastIndexOf(\"\/\")+1);\r\t\t\t\t\t\tsuper.connect(myNewURL);\r\t\t\t\t\t}\r\t\t\t\t}\r\t\t\t\tcatch (e:Error) {\r\t\t\t\t\t\/\/dispatchEvent(new NetStatusEvent(\"onNetStatus\", obj));\r\t\t\t\t\t\/\/trace(\"WvNetStream.connect() error:\" + e.message);\r\t\t\t\t\tthrow new Error(\"connect() failed\");\t\r\t\t\t\t}\r\t\t\t\treturn;\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ Widevine encrypted stream only \r\t\t\tif (IsPdl()) {\r\t\t\t\t\/\/trace(\"(Handling Wv HTTP stream:\" + command);\r\t\t\t}\r\t\t\telse {\r\t\t\t\tcommand = command.substring(0, command.lastIndexOf(\"\/\")+1);\r\t\t\t\t\/\/trace(\"(Handling Wv RTMP stream:\" + command);\r\t\t\t}\r\t\t\tif (doConnect(command) != 0) {\r\t\t\t\t\/\/dispatchEvent(new NetStatusEvent(\"netStatus\", obj));\r\t\t\t\t\/\/throw new Error(\"doConnect() failed\");\r\t\t\t\tdispatchEvent(new Event(DO_CONNECT_FAILED));\r\t\t\t}\r\t\t}\t\t\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tprivate function doConnect(theURL:String):Number\r\t\t{\r\t\t\tmyOrigURL = theURL;\r\t\t\tif (myOrigURL == null) {\r\t\t\t\tmyErrorText = \"url passed in connect() is null\";\r\t\t\t\treturn 1;\r\t\t\t}\r\t\t\t\r\t\t\ttry {\r\t\t\t\tmyMovie = theURL.substr(myOrigURL.lastIndexOf(\"\/\")+1);\r\t\t\t\tmyNewURL = String(ExternalInterface.call(\"WVGetURL\", myOrigURL));\r\t\r\t\t\t\tif (myNewURL.toLowerCase().indexOf(\"error:\") != -1) {\r\t\t\t\t\tmyErrorText = myNewURL;\r\t\t\t\t\treturn 2;\r\t\t\t\t}\r\t\t\t}\r\t\t\tcatch (errObject:Error) {\r\t\t\t\tmyErrorText = \"WVGetURL() failed. \" + errObject.message;\r\t\t\t}\r\t\t\ttry {\r\t\t\t\t\/\/trace(\"Calling super.connect()\");\r\t\t\t\tsuper.connect(myNewURL);\r\t\t\t}\r\t\t\tcatch (errObject:Error) {\r\t\t\t\tmyErrorText = \"super.connect() failed. \" + errObject.message;\r\t\t\t}\r\t\t\tmyIsConnected = true;\r\t\t\treturn 0;\r\t\t}\t\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic override function close():void\r\t\t{\r\t\t\ttrace(\"WvNetConnection.close()\");\r\t\t\tmyIsConnected = false;\r\t\t\tsuper.close();\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function getErrorText():String\r\t\t{\r\t\t\treturn myErrorText;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function getNewURL():String\r\t\t{\r\t\t\treturn myNewURL;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function isConnected():Boolean\r\t\t{\r\t\t\treturn myIsConnected;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function setBypassMode(flag:Boolean):void\r\t\t{\r\t\t\tmyIsBypassMode = flag;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function IsBypassMode():Boolean\r\t\t{\r\t\t\treturn myIsBypassMode;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function IsPdl():Boolean\r\t\t{\r\t\t\treturn myIsPdl;\r\t\t}\r\t}  \/\/ class\r}  \/\/ package\r","new_contents":"\ufeff\/**\r WvNetConnection\r version 1.1\r 03\/08\/2010\r Widevine extension to the NetConnection class.  Required to stream encrypted content.\r**\/\r\rpackage com.widevine\r{\r\timport flash.events.*;\r\timport flash.external.ExternalInterface;\r\timport flash.net.NetConnection;\r\timport flash.net.Responder;\r\timport flash.utils.setTimeout;\r\n\t\r\tpublic class WvNetConnection extends NetConnection \r\t{\r\t\t\/\/ URL passed in by swf\r\t\tprivate var myOrigURL:String;\r\t\t\/\/ URL used during connect() call.\r\t\tprivate var myNewURL:String;\r\t\tprivate var myMovie:String;\r\t\tprivate var myErrorText:String;\r\t\tprivate var myIsConnected:Boolean;\r\t\tprivate var myMediaTime:Number;\r\t\tprivate var myPlayScale:Number;\r\t\t\/\/ bypass Widevine client\r\t\tprivate var myIsBypassMode:Boolean;\r\t\t\/\/ progressive download\r\t\tprivate var myIsPdl:Boolean;\r\t\t\r\t\t\r\t\tpublic static const DO_CONNECT_FAILED:String = \"doConnectFailed\";\r\t\t\r\t\tpublic function WvNetConnection():void\r\t\t{\r\t\t\tthis.objectEncoding = flash.net.ObjectEncoding.AMF0;\r\t\t\tmyIsConnected \t= false;\r\t\t\tmyIsBypassMode \t= false;\r\t\t\tmyIsPdl\t   \t\t= true;\r\t\t\tmyMediaTime \t= 0;\r\t\t\tmyPlayScale \t= 1;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic override function connect(command:String, ... arguments):void\r\t\t{\r\t\t\t\/\/ handle RTMP streaming, not supported in Widevine yet\r\t\t\tif (command.substr(0, 4) == \"rtmp\") {\r\t\t\t\tmyIsPdl = false;\r\t\t\t}\r\r\t\t\tif (IsBypassMode()) {\r\t\t\t\ttry {\r\t\t\t\t\tif (IsPdl()) {\r\t\t\t\t\t\t\/\/trace(\"(bypass) Handling HTTP stream:\" + command);\r\t\t\t\t\t\tsuper.connect(null);\r\t\t\t\t\t\tmyNewURL = command;\r\t\t\t\t\t}\r\t\t\t\t\telse {\r\t\t\t\t\t\t\/\/ RTMP streaming\r\t\t\t\t\t\t\/\/trace(\"(bypass) Handling RTMP stream:\" + command);\r\t\t\t\t\t\tmyNewURL = command.substring(0, command.lastIndexOf(\"\/\")+1);\r\t\t\t\t\t\tsuper.connect(myNewURL);\r\t\t\t\t\t}\r\t\t\t\t}\r\t\t\t\tcatch (e:Error) {\r\t\t\t\t\t\/\/dispatchEvent(new NetStatusEvent(\"onNetStatus\", obj));\r\t\t\t\t\t\/\/trace(\"WvNetStream.connect() error:\" + e.message);\r\t\t\t\t\tthrow new Error(\"connect() failed\");\t\r\t\t\t\t}\r\t\t\t\treturn;\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ Widevine encrypted stream only \r\t\t\tif (IsPdl()) {\r\t\t\t\t\/\/trace(\"(Handling Wv HTTP stream:\" + command);\r\t\t\t}\r\t\t\telse {\r\t\t\t\tcommand = command.substring(0, command.lastIndexOf(\"\/\")+1);\r\t\t\t\t\/\/trace(\"(Handling Wv RTMP stream:\" + command);\r\t\t\t}\r\t\t\tif (doConnect(command) != 0) {\r\t\t\t\tsetTimeout(function():void{ \r\t\t\t\t\tif (doConnect(command) != 0) {\r\t\t\t\t\t\t\/\/dispatchEvent(new NetStatusEvent(\"netStatus\", obj));\r\t\t\t\t\t\t\/\/throw new Error(\"doConnect() failed\");\r\t\t\t\t\t\tdispatchEvent(new Event(DO_CONNECT_FAILED));\r\t\t\t\t\t}\r\t\t\t\t},1500);\r\t\t\t}\r\t\t}\t\t\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tprivate function doConnect(theURL:String):Number\r\t\t{\r\t\t\tmyOrigURL = theURL;\r\t\t\tif (myOrigURL == null) {\r\t\t\t\tmyErrorText = \"url passed in connect() is null\";\r\t\t\t\treturn 1;\r\t\t\t}\r\t\t\t\r\t\t\ttry {\r\t\t\t\tmyMovie = theURL.substr(myOrigURL.lastIndexOf(\"\/\")+1);\r\t\t\t\tmyNewURL = String(ExternalInterface.call(\"WVGetURL\", myOrigURL));\r\t\r\t\t\t\tif (myNewURL.toLowerCase().indexOf(\"error:\") != -1) {\r\t\t\t\t\tmyErrorText = myNewURL;\r\t\t\t\t\treturn 2;\r\t\t\t\t}\r\t\t\t}\r\t\t\tcatch (errObject:Error) {\r\t\t\t\tmyErrorText = \"WVGetURL() failed. \" + errObject.message;\r\t\t\t}\r\t\t\ttry {\r\t\t\t\t\/\/trace(\"Calling super.connect()\");\r\t\t\t\tsuper.connect(myNewURL);\r\t\t\t}\r\t\t\tcatch (errObject:Error) {\r\t\t\t\tmyErrorText = \"super.connect() failed. \" + errObject.message;\r\t\t\t}\r\t\t\tmyIsConnected = true;\r\t\t\treturn 0;\r\t\t}\t\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic override function close():void\r\t\t{\r\t\t\ttrace(\"WvNetConnection.close()\");\r\t\t\tmyIsConnected = false;\r\t\t\tsuper.close();\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function getErrorText():String\r\t\t{\r\t\t\treturn myErrorText;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function getNewURL():String\r\t\t{\r\t\t\treturn myNewURL;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function isConnected():Boolean\r\t\t{\r\t\t\treturn myIsConnected;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function setBypassMode(flag:Boolean):void\r\t\t{\r\t\t\tmyIsBypassMode = flag;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function IsBypassMode():Boolean\r\t\t{\r\t\t\treturn myIsBypassMode;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function IsPdl():Boolean\r\t\t{\r\t\t\treturn myIsPdl;\r\t\t}\r\t}  \/\/ class\r}  \/\/ package\r","subject":"fix widevine issue on MAC","message":"fix widevine issue on MAC","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp"}
{"commit":"0adc9abba02a497d4d345653508e6c44b1a50b17","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","old_contents":"package dolly {\npublic class Cloner {\n\tpublic function Cloner() {\n\t}\n}\n}\n","new_contents":"package dolly {\npublic class Cloner {\n\tpublic static function clone(source:*):* {\n\t\treturn null;\n\t}\n}\n}","subject":"Add empty \"clone\" method to Cloner class.","message":"Add empty \"clone\" method to Cloner class.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"7dc50f23d6bd0ae9ae2565184ce5cf96e96d0a42","old_file":"src\/main\/as\/com\/threerings\/io\/Streamer.as","new_file":"src\/main\/as\/com\/threerings\/io\/Streamer.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/code.google.com\/p\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.io {\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport com.threerings.util.ByteEnum;\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Enum;\n\nimport com.threerings.io.streamers.ArrayStreamer;\nimport com.threerings.io.streamers.ByteArrayStreamer;\nimport com.threerings.io.streamers.ByteEnumStreamer;\nimport com.threerings.io.streamers.EnumStreamer;\nimport com.threerings.io.streamers.MapStreamer;\nimport com.threerings.io.streamers.NumberStreamer;\nimport com.threerings.io.streamers.SetStreamer;\nimport com.threerings.io.streamers.StringStreamer;\n\npublic class Streamer\n{\n    public static function getStreamer (obj :Object) :Streamer\n    {\n        var jname :String;\n        if (obj is TypedArray) {\n            jname = TypedArray(obj).getJavaType();\n        } else {\n            jname = Translations.getToServer(ClassUtil.getClassName(obj));\n        }\n        return getStreamerByJavaName(jname);\n    }\n\n    public static function getStreamerByJavaName (jname :String) :Streamer\n    {\n        initStreamers();\n\n        \/\/ see if we have a streamer for it\n        var streamer :Streamer = _byJName[jname] as Streamer;\n        if (streamer != null) {\n            return streamer;\n        }\n\n        \/\/ see if it's an array that we unstream using an ArrayStreamer\n        if (jname.charAt(0) === \"[\") {\n            streamer = new ArrayStreamer(jname);\n\n        } else {\n            \/\/ otherwise see if it represents a Streamable\n            \/\/ usually this is called from ObjectInputStream, but when it's called from\n            \/\/ ObjectOutputStream it's a bit annoying, because we started with a class\/object.\n            \/\/ But: the code is smaller, so that wins\n            var clazz :Class = ClassUtil.getClassByName(Translations.getFromServer(jname));\n\n            if (ClassUtil.isAssignableAs(Enum, clazz)) {\n                streamer = ClassUtil.isAssignableAs(ByteEnum, clazz) ?\n                    new ByteEnumStreamer(clazz, jname) : new EnumStreamer(clazz, jname);\n\n            } else if (ClassUtil.isAssignableAs(Streamable, clazz)) {\n                streamer = new Streamer(clazz, jname);\n\n            } else {\n                return null;\n            }\n        }\n\n        \/\/ add the good new streamer\n        registerStreamer(streamer);\n        return streamer;\n    }\n\n    \/** This should be a protected constructor. *\/\n    public function Streamer (targ :Class, jname :String = null)\n        \/\/throws IOError\n    {\n        _target = targ;\n        _jname = (jname != null) ? jname : Translations.getToServer(ClassUtil.getClassName(targ));\n    }\n\n    \/**\n     * Return the String to use to identify the class that we're streaming.\n     *\/\n    public function getJavaClassName () :String\n    {\n        return _jname;\n    }\n\n    public function writeObject (obj :Object, out :ObjectOutputStream) :void\n        \/\/throws IOError\n    {\n        (obj as Streamable).writeObject(out);\n    }\n\n    public function createObject (ins :ObjectInputStream) :Object\n        \/\/throws IOError\n    {\n        \/\/ actionscript is so fucked up\n        return new _target();\n    }\n\n    public function readObject (obj :Object, ins :ObjectInputStream) :void\n        \/\/throws IOError\n    {\n        (obj as Streamable).readObject(ins);\n    }\n\n    public function toString () :String\n    {\n        return \"[Streamer(\" + _jname + \")]\";\n    }\n\n    protected static function registerStreamer (st :Streamer, ... extraJavaNames) :void\n    {\n        _byJName[st.getJavaClassName()] = st;\n        for each (var name :String in extraJavaNames) {\n            _byJName[name] = st;\n        }\n    }\n\n    \/**\n     * Initialize our streamers. This cannot simply be done statically\n     * because we cannot instantiate a subclass when this class is still\n     * being created. Fucking actionscript.\n     *\/\n    private static function initStreamers () :void\n    {\n        if (_byJName != null) {\n            return;\n        }\n        _byJName = new Dictionary();\n        for each (var c :Class in [ StringStreamer, NumberStreamer, ByteArrayStreamer ]) {\n            registerStreamer(Streamer(new c()));\n        }\n        registerStreamer(ArrayStreamer.INSTANCE,\n            \"java.util.List\", \"java.util.ArrayList\", \"java.util.Collection\");\n        registerStreamer(SetStreamer.INSTANCE, \"java.util.Set\");\n        registerStreamer(MapStreamer.INSTANCE, \"java.util.Map\");\n    }\n\n    protected var _target :Class;\n\n    protected var _jname :String;\n\n    protected static var _byJName :Dictionary;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/code.google.com\/p\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.io {\n\nimport com.threerings.io.streamers.ArrayStreamer;\nimport com.threerings.io.streamers.ByteArrayStreamer;\nimport com.threerings.io.streamers.ByteEnumStreamer;\nimport com.threerings.io.streamers.EnumStreamer;\nimport com.threerings.io.streamers.MapStreamer;\nimport com.threerings.io.streamers.NumberStreamer;\nimport com.threerings.io.streamers.SetStreamer;\nimport com.threerings.io.streamers.StringStreamer;\nimport com.threerings.util.ByteEnum;\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Enum;\nimport com.threerings.util.Log;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\npublic class Streamer\n{\n    public static function registerStreamer (st :Streamer, ... extraJavaNames) :void\n    {\n        initStreamers();\n\n        extraJavaNames.unshift(st.getJavaClassName());\n        for each (var name :String in extraJavaNames) {\n            if (name in _byJName) {\n                log.warning(\"Existing Streamer replaced\", \"name\", name,\n                    \"cur\", _byJName[name], \"replacement\", st);\n            }\n            _byJName[name] = st;\n        }\n    }\n\n    public static function getStreamer (obj :Object) :Streamer\n    {\n        var jname :String;\n        if (obj is TypedArray) {\n            jname = TypedArray(obj).getJavaType();\n        } else {\n            jname = Translations.getToServer(ClassUtil.getClassName(obj));\n        }\n        return getStreamerByJavaName(jname);\n    }\n\n    public static function getStreamerByJavaName (jname :String) :Streamer\n    {\n        initStreamers();\n\n        \/\/ see if we have a streamer for it\n        var streamer :Streamer = _byJName[jname] as Streamer;\n        if (streamer != null) {\n            return streamer;\n        }\n\n        \/\/ see if it's an array that we unstream using an ArrayStreamer\n        if (jname.charAt(0) === \"[\") {\n            streamer = new ArrayStreamer(jname);\n\n        } else {\n            \/\/ otherwise see if it represents a Streamable\n            \/\/ usually this is called from ObjectInputStream, but when it's called from\n            \/\/ ObjectOutputStream it's a bit annoying, because we started with a class\/object.\n            \/\/ But: the code is smaller, so that wins\n            var clazz :Class = ClassUtil.getClassByName(Translations.getFromServer(jname));\n\n            if (ClassUtil.isAssignableAs(Enum, clazz)) {\n                streamer = ClassUtil.isAssignableAs(ByteEnum, clazz) ?\n                    new ByteEnumStreamer(clazz, jname) : new EnumStreamer(clazz, jname);\n\n            } else if (ClassUtil.isAssignableAs(Streamable, clazz)) {\n                streamer = new Streamer(clazz, jname);\n\n            } else {\n                return null;\n            }\n        }\n\n        \/\/ add the good new streamer\n        registerStreamer(streamer);\n        return streamer;\n    }\n\n    \/** This should be a protected constructor. *\/\n    public function Streamer (targ :Class, jname :String = null)\n        \/\/throws IOError\n    {\n        _target = targ;\n        _jname = (jname != null) ? jname : Translations.getToServer(ClassUtil.getClassName(targ));\n    }\n\n    \/**\n     * Return the String to use to identify the class that we're streaming.\n     *\/\n    public function getJavaClassName () :String\n    {\n        return _jname;\n    }\n\n    public function writeObject (obj :Object, out :ObjectOutputStream) :void\n        \/\/throws IOError\n    {\n        (obj as Streamable).writeObject(out);\n    }\n\n    public function createObject (ins :ObjectInputStream) :Object\n        \/\/throws IOError\n    {\n        \/\/ actionscript is so fucked up\n        return new _target();\n    }\n\n    public function readObject (obj :Object, ins :ObjectInputStream) :void\n        \/\/throws IOError\n    {\n        (obj as Streamable).readObject(ins);\n    }\n\n    public function toString () :String\n    {\n        return \"[Streamer(\" + _jname + \")]\";\n    }\n\n    \/**\n     * Initialize our streamers. This cannot simply be done statically\n     * because we cannot instantiate a subclass when this class is still\n     * being created. Fucking actionscript.\n     *\/\n    private static function initStreamers () :void\n    {\n        if (_byJName != null) {\n            return;\n        }\n        _byJName = new Dictionary();\n\n        for each (var c :Class in [ StringStreamer, NumberStreamer, ByteArrayStreamer ]) {\n            registerStreamer(Streamer(new c()));\n        }\n        registerStreamer(ArrayStreamer.INSTANCE,\n            \"java.util.List\", \"java.util.ArrayList\", \"java.util.Collection\");\n        registerStreamer(SetStreamer.INSTANCE, \"java.util.Set\");\n        registerStreamer(MapStreamer.INSTANCE, \"java.util.Map\");\n    }\n\n    protected var _target :Class;\n\n    protected var _jname :String;\n\n    protected static var _byJName :Dictionary;\n\n    protected static const log :Log = Log.getLog(Streamer);\n}\n}\n","subject":"Make Streamer.registerStreamer public, and add a warning if an existing Streamer is replaced.","message":"Make Streamer.registerStreamer public, and add a warning if an existing Streamer is replaced.\n\n(In Who, we need to stream com.threerings.geom.Vector2, so we need a custom Streamer for it)\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@6487 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"f0381024f8a3f740b8b442149bae2946e7869ccb","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/M2TSFileHandler.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/M2TSFileHandler.as","old_contents":"package com.kaltura.hls.m2ts\n{\n\timport com.kaltura.hls.HLSStreamingResource;\n\timport com.kaltura.hls.SubtitleTrait;\n\timport com.kaltura.hls.manifest.HLSManifestEncryptionKey;\n\timport com.kaltura.hls.muxing.AACParser;\n\timport com.kaltura.hls.subtitles.SubTitleParser;\n\timport com.kaltura.hls.subtitles.TextTrackCue;\n\timport com.kaltura.hls.HLSIndexHandler;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.getTimer;\n\t\n\timport org.osmf.events.HTTPStreamingEvent;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFileHandlerBase;\n\timport org.osmf.net.httpstreaming.flv.FLVTagAudio;\n\n\t\/**\n\t * Process M2TS data into FLV data and return it for rendering via OSMF video system.\n\t *\/\n\tpublic class M2TSFileHandler extends HTTPStreamingFileHandlerBase\n\t{\n\t\tpublic var subtitleTrait:SubtitleTrait;\n\t\tpublic var key:HLSManifestEncryptionKey;\n\t\tpublic var segmentId:uint = 0;\n\t\tpublic var resource:HLSStreamingResource;\n\t\tpublic var segmentUri:String;\n\t\tpublic var isBestEffort:Boolean = false;\n\t\t\n\t\tprivate var _parser:TSPacketParser;\n\t\tprivate var _curTimeOffset:uint;\n\t\tprivate var _buffer:ByteArray;\n\t\tprivate var _fragReadBuffer:ByteArray;\n\t\tprivate var _encryptedDataBuffer:ByteArray;\n\t\tprivate var _timeOrigin:uint;\n\t\tprivate var _timeOriginNeeded:Boolean;\n\t\tprivate var _segmentBeginSeconds:Number;\n\t\tprivate var _segmentLastSeconds:Number;\n\t\tprivate var _firstSeekTime:Number;\n\t\tprivate var _lastContinuityToken:String;\n\t\tprivate var _extendedIndexHandler:IExtraIndexHandlerState;\n\t\tprivate var _lastFLVMessageTime:Number;\n\t\tprivate var _injectingSubtitles:Boolean = false;\n\t\tprivate var _lastInjectedSubtitleTime:Number = 0;\n\t\t\n\t\tprivate var _decryptionIV:ByteArray;\n\t\t\n\t\tpublic function M2TSFileHandler()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_encryptedDataBuffer = new ByteArray();\n\n\t\t\t_parser = new TSPacketParser();\n\t\t\t_parser.callback = handleFLVMessage;\n\t\t\t\n\t\t\t_timeOrigin = 0;\n\t\t\t_timeOriginNeeded = true;\n\t\t\t\n\t\t\t_segmentBeginSeconds = -1;\n\t\t\t_segmentLastSeconds = -1;\n\t\t\t\n\t\t\t_firstSeekTime = 0;\n\t\t\t\n\t\t\t_extendedIndexHandler = null;\n\t\t\t\n\t\t\t_lastContinuityToken = null;\n\t\t}\n\n\t\tpublic function get duration():Number\n\t\t{\n\t\t\tif(_segmentLastSeconds > _segmentBeginSeconds)\n\t\t\t\treturn _segmentLastSeconds - _segmentBeginSeconds;\n\t\t\treturn -1;\n\t\t}\n\n\t\tpublic function set extendedIndexHandler(handler:IExtraIndexHandlerState):void\n\t\t{\n\t\t\t_extendedIndexHandler = handler;\n\t\t}\n\t\t\n\t\tpublic function get extendedIndexHandler():IExtraIndexHandlerState\n\t\t{\n\t\t\treturn _extendedIndexHandler;\n\t\t}\n\t\t\n\t\tpublic override function beginProcessFile(seek:Boolean, seekTime:Number):void\n\t\t{\n\t\t\t\/\/ Decryption reset\n\t\t\tif ( key )\n\t\t\t{\n\t\t\t\tif ( key.iv ) _decryptionIV = key.retrieveStoredIV();\n\t\t\t\telse _decryptionIV = HLSManifestEncryptionKey.createIVFromID( segmentId );\n\t\t\t}\n\t\t\t\n\t\t\tvar discontinuity:Boolean = false;\n\t\t\t\n\t\t\tif(_extendedIndexHandler)\n\t\t\t{\n\t\t\t\tvar currentContinuityToken:String = _extendedIndexHandler.getCurrentContinuityToken();\n\t\t\t\t\n\t\t\t\tif(_lastContinuityToken != currentContinuityToken)\n\t\t\t\t\tdiscontinuity = true;\n\t\t\t\t_lastContinuityToken = currentContinuityToken;\n\t\t\t}\n\t\t\t\n\t\t\tif(seek)\n\t\t\t{\n\t\t\t\t_parser.clear();\n\t\t\t\t\n\t\t\t\t_timeOriginNeeded = true;\n\t\t\t\t\n\t\t\t\tif(_extendedIndexHandler)\n\t\t\t\t\t_firstSeekTime = _extendedIndexHandler.calculateFileOffsetForTime(seekTime) * 1000.0;\n\t\t\t}\n\t\t\telse if(discontinuity)\n\t\t\t{\n\t\t\t\t\/\/ Kick the converter state, but try to avoid upsetting the audio stream.\n\t\t\t\t_parser.clear(false);\n\t\t\t\t\n\t\t\t\tif(_segmentLastSeconds >= 0.0)\n\t\t\t\t{\n\t\t\t\t\t_timeOriginNeeded = true;\n\t\t\t\t\tif(_extendedIndexHandler)\n\t\t\t\t\t\t_firstSeekTime = _extendedIndexHandler.getCurrentSegmentOffset() * 1000.0;\n\t\t\t\t\telse\n\t\t\t\t\t\t_firstSeekTime = _segmentLastSeconds * 1000.0 + 30;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if(_extendedIndexHandler && _segmentLastSeconds >= 0.0)\n\t\t\t{\n\t\t\t\tvar currentFileOffset:Number = _extendedIndexHandler.getCurrentSegmentOffset();\n\t\t\t\tvar delta:Number = currentFileOffset - _segmentLastSeconds;\n\n\t\t\t\t\/\/ If it's a big jump, handle it.\n\t\t\t\tif(delta > 5.0)\n\t\t\t\t{\n\t\t\t\t\t_timeOriginNeeded = true;\n\t\t\t\t\t_firstSeekTime = currentFileOffset * 1000.0;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_segmentBeginSeconds = -1;\n\t\t\t_segmentLastSeconds = -1;\n\t\t\t_lastInjectedSubtitleTime = -1;\n\t\t}\n\t\t\n\t\tpublic override function get inputBytesNeeded():Number\n\t\t{\n\t\t\t\/\/ We can always survive no bytes.\n\t\t\treturn 0;\n\t\t}\n\n\t\tpublic static var tmpBuffer:ByteArray = new ByteArray();\n\n\t\tprivate function basicProcessFileSegment(input:IDataInput, flush:Boolean):ByteArray\n\t\t{\n\t\t\tif ( key && !key.isLoaded )\n\t\t\t{\n\t\t\t\tinput.readBytes( _encryptedDataBuffer, _encryptedDataBuffer.length );\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\t\n\t\t\ttmpBuffer.position = 0;\n\t\t\ttmpBuffer.length = 0;\n\t\t\t\n\t\t\tif ( _encryptedDataBuffer.length > 0 )\n\t\t\t{\n\t\t\t\t_encryptedDataBuffer.position = 0;\n\t\t\t\t_encryptedDataBuffer.readBytes( tmpBuffer );\n\t\t\t\t_encryptedDataBuffer.clear();\n\t\t\t}\n\t\t\t\n\t\t\tinput.readBytes( tmpBuffer, tmpBuffer.length );\n\t\t\t\n\t\t\tif ( key )\n\t\t\t{\n\t\t\t\tvar bytesToRead:uint = tmpBuffer.length;\n\t\t\t\tvar leftoverBytes:uint = bytesToRead % 16;\n\t\t\t\tbytesToRead -= leftoverBytes;\n\t\t\t\t\n\t\t\t\tkey.usePadding = false;\n\t\t\t\t\n\t\t\t\tif ( leftoverBytes > 0 )\n\t\t\t\t{\n\t\t\t\t\t\/\/ Place any bytes left over (not divisible by 16) into our encrypted buffer\n\t\t\t\t\t\/\/ to decrypt later, when we have more bytes\n\t\t\t\t\ttmpBuffer.position = bytesToRead;\n\t\t\t\t\ttmpBuffer.readBytes( _encryptedDataBuffer );\n\t\t\t\t\ttmpBuffer.length = bytesToRead;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/ Attempt to unpad if our buffer is equally divisible by 16.\n\t\t\t\t\t\/\/ It could mean that we've reached the end of the file segment.\n\t\t\t\t\t key.usePadding = true;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ Store our current IV so we can use it do decrypt\n\t\t\t\tvar currentIV:ByteArray = _decryptionIV;\n\t\t\t\t\n\t\t\t\t\/\/ Set up the IV for our next set of bytes\n\t\t\t\t_decryptionIV = new ByteArray();\n\t\t\t\ttmpBuffer.position = bytesToRead - 16;\n\t\t\t\ttmpBuffer.readBytes( _decryptionIV );\n\t\t\t\t\n\t\t\t\t\/\/ Aaaaand...decrypt!\n\t\t\t\tkey.decrypt( tmpBuffer, currentIV );\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ If it's AAC, process it.\n\t\t\tif(AACParser.probe(tmpBuffer))\n\t\t\t{\n\t\t\t\t\/\/trace(\"GOT AAC \" + tmpBuffer.bytesAvailable);\n\t\t\t\tvar aac:AACParser = new AACParser();\n\t\t\t\taac.parse(tmpBuffer, _fragReadHandler);\n\t\t\t\t\/\/trace(\"    - returned \" + _fragReadBuffer.length + \" bytes!\");\n\t\t\t\t_fragReadBuffer.position = 0;\n\n\t\t\t\tif(isBestEffort && _fragReadBuffer.length > 0)\n\t\t\t\t{\n\t\t\t\t\ttrace(\"Discarding AAC data from best effort.\");\n\t\t\t\t\t_fragReadBuffer.length = 0;\n\t\t\t\t}\n\n\t\t\t\treturn _fragReadBuffer;\n\t\t\t}\n\t\t\t\n\t\t\tvar buffer:ByteArray = new ByteArray();\n\t\t\t_buffer = buffer;\n\t\t\t_parser.appendBytes(tmpBuffer);\n\t\t\tif ( flush ) _parser.flush();\n\t\t\t_buffer = null;\n\t\t\tbuffer.position = 0;\n\t\t\t\n\t\t\tif(isBestEffort && buffer.length > 0)\n\t\t\t{\n\t\t\t\ttrace(\"Discarding normal data from best effort.\");\n\t\t\t\tbuffer.length = 0;\n\t\t\t}\n\n\t\t\treturn buffer;\n\t\t}\n\t\t\n\t\tprivate function _fragReadHandler(audioTags:Vector.<FLVTagAudio>, adif:ByteArray):void \n\t\t{\n\t\t\t_fragReadBuffer = new ByteArray();\n\t\t\tvar audioTag:FLVTagAudio = new FLVTagAudio();\n\t\t\taudioTag.soundFormat = FLVTagAudio.SOUND_FORMAT_AAC;\n\t\t\taudioTag.data = adif;\n\t\t\taudioTag.isAACSequenceHeader = true;\n\t\t\taudioTag.write(_fragReadBuffer);\n\t\t\t\n\t\t\tfor(var i:int=0; i<audioTags.length; i++)\n\t\t\t\taudioTags[i].write(_fragReadBuffer);\n\t\t}\n\n\t\tpublic override function processFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\treturn basicProcessFileSegment(input, false);\n\t\t}\n\t\t\n\t\tpublic override function endProcessFile(input:IDataInput):ByteArray\n\t\t{\n\t\t\tif ( key ) key.usePadding = true;\n\t\t\t\n\t\t\tvar rv:ByteArray = basicProcessFileSegment(input, false);\n\t\t\t\n\t\t\tvar elapsed:Number = _segmentLastSeconds - _segmentBeginSeconds;\n\t\t\t\n\t\t\tif(elapsed <= 0.0 && _extendedIndexHandler)\n\t\t\t{\n\t\t\t\telapsed = _extendedIndexHandler.getTargetSegmentDuration(); \/\/ XXX fudge hack!\n\t\t\t}\n\n\t\t\tdispatchEvent(new HTTPStreamingEvent(HTTPStreamingEvent.FRAGMENT_DURATION, false, false, elapsed));\n\t\t\t\n\t\t\treturn rv;\n\t\t}\n\t\t\n\t\tpublic override function flushFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\treturn basicProcessFileSegment(input || new ByteArray(), true);\n\t\t}\n\t\t\t\t\n\t\tprivate function handleFLVMessage(timestamp:uint, message:ByteArray):void\n\t\t{\n\t\t\tvar timestampSeconds:Number = timestamp \/ 1000.0;\n\n\t\t\tif(_segmentBeginSeconds < 0)\n\t\t\t{\n\t\t\t\t_segmentBeginSeconds = timestampSeconds;\n\t\t\t\ttrace(\"Noting segment start time for \" + segmentUri + \" of \" + timestampSeconds);\n\t\t\t\tHLSIndexHandler.startTimeWitnesses[segmentUri] = timestampSeconds;\n\t\t\t}\n\n\t\t\tif(timestampSeconds > _segmentLastSeconds)\n\t\t\t\t_segmentLastSeconds = timestampSeconds;\n\n\t\t\tif(isBestEffort)\n\t\t\t\treturn;\n\n\t\t\t\/\/trace(\"Got \" + message.length + \" bytes at \" + timestampSeconds + \" seconds\");\n\n\t\t\tif(_timeOriginNeeded)\n\t\t\t{\n\t\t\t\t_timeOrigin = timestamp;\n\t\t\t\t_timeOriginNeeded = false;\n\t\t\t}\n\t\t\t\n\t\t\tif(timestamp < _timeOrigin)\n\t\t\t\t_timeOrigin = timestamp;\n\t\t\t\n\t\t\t\/\/ Encode the timestamp.\n\t\t\tmessage[6] = (timestamp      ) & 0xff;\n\t\t\tmessage[5] = (timestamp >>  8) & 0xff;\n\t\t\tmessage[4] = (timestamp >> 16) & 0xff;\n\t\t\tmessage[7] = (timestamp >> 24) & 0xff;\n\n\t\t\tvar lastMsgTime:Number = _lastFLVMessageTime;\n\t\t\t_lastFLVMessageTime = timestampSeconds;\n\t\t\t\n\t\t\t\/\/ If timer was reset due to seek, reset last subtitle time\n\t\t\tif(timestampSeconds < _lastInjectedSubtitleTime)\n\t\t\t{\n\t\t\t\ttrace(\"Bumping back on subtitle threshold.\")\n\t\t\t\t_lastInjectedSubtitleTime = timestampSeconds;\n\t\t\t} \n\t\t\t\n\t\t\t\/\/ Inject any subtitle tags between messages\n\t\t\tinjectSubtitles( _lastInjectedSubtitleTime + 0.001, timestampSeconds );\n\t\t\t\n\t\t\t\/\/trace( \"MESSAGE RECEIVED \" + timestampSeconds );\n\t\t\t\n\t\t\t_buffer.writeBytes(message);\n\t\t}\n\n\t\tprotected var _lastCue:TextTrackCue = null;\n\t\t\n\t\tprivate function injectSubtitles( startTime:Number, endTime:Number ):void\n\t\t{\n\t\t\t\/\/if(startTime > endTime) trace(\"***** BAD BEHAVIOR \" + startTime + \" \" + endTime);\n\n\t\t\t\/\/trace(\"Inject subtitles \" + startTime + \" \" + endTime);\n\n\t\t\t\/\/ Early out if no subtitles, no time has elapsed or we are already injecting subtitles\n\t\t\tif ( !subtitleTrait || endTime - startTime <= 0 || _injectingSubtitles ) return;\n\t\t\t\n\t\t\tvar subtitles:Vector.<SubTitleParser> = subtitleTrait.activeSubtitles;\n\t\t\tif ( !subtitles ) return;\n\t\t\t\n\t\t\t_injectingSubtitles = true;\n\t\t\t\n\t\t\tvar subtitleCount:int = subtitles.length;\n\t\t\tfor ( var i:int = 0; i < subtitleCount; i++ )\n\t\t\t{\n\t\t\t\tvar subtitle:SubTitleParser = subtitles[ i ];\n\t\t\t\tif ( subtitle.startTime > endTime ) break;\n\t\t\t\tvar cues:Vector.<TextTrackCue> = subtitle.textTrackCues;\n\t\t\t\tvar cueCount:int = cues.length;\n\t\t\t\t\n\t\t\t\tvar potentials:Vector.<TextTrackCue> = new Vector.<TextTrackCue>();\n\n\t\t\t\tfor ( var j:int = 0; j < cueCount; j++ )\n\t\t\t\t{\n\t\t\t\t\tvar cue:TextTrackCue = cues[ j ];\n\t\t\t\t\tif ( cue.startTime > endTime ) break;\n\t\t\t\t\telse if ( cue.startTime >= startTime )\n\t\t\t\t\t{\n\t\t\t\t\t\tpotentials.push(cue);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif(potentials.length > 0)\n\t\t\t\t{\n\t\t\t\t\t\/\/ TODO: Add support for trackid\n\t\t\t\t\tcue = potentials[potentials.length - 1];\n\t\t\t\t\tif(cue != _lastCue)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parser.createAndSendCaptionMessage( cue.startTime, cue.buffer, subtitleTrait.language );\n\t\t\t\t\t\t_lastInjectedSubtitleTime = cue.startTime;\n\t\t\t\t\t\t_lastCue = cue;\t\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_injectingSubtitles = false;\n\t\t}\n\t}\n}","new_contents":"package com.kaltura.hls.m2ts\n{\n\timport com.kaltura.hls.HLSStreamingResource;\n\timport com.kaltura.hls.SubtitleTrait;\n\timport com.kaltura.hls.manifest.HLSManifestEncryptionKey;\n\timport com.kaltura.hls.muxing.AACParser;\n\timport com.kaltura.hls.subtitles.SubTitleParser;\n\timport com.kaltura.hls.subtitles.TextTrackCue;\n\timport com.kaltura.hls.HLSIndexHandler;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.getTimer;\n\t\n\timport org.osmf.events.HTTPStreamingEvent;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFileHandlerBase;\n\timport org.osmf.net.httpstreaming.flv.FLVTagAudio;\n\n\t\/**\n\t * Process M2TS data into FLV data and return it for rendering via OSMF video system.\n\t *\/\n\tpublic class M2TSFileHandler extends HTTPStreamingFileHandlerBase\n\t{\n\t\tpublic var subtitleTrait:SubtitleTrait;\n\t\tpublic var key:HLSManifestEncryptionKey;\n\t\tpublic var segmentId:uint = 0;\n\t\tpublic var resource:HLSStreamingResource;\n\t\tpublic var segmentUri:String;\n\t\tpublic var isBestEffort:Boolean = false;\n\t\t\n\t\tprivate var _parser:TSPacketParser;\n\t\tprivate var _curTimeOffset:uint;\n\t\tprivate var _buffer:ByteArray;\n\t\tprivate var _fragReadBuffer:ByteArray;\n\t\tprivate var _encryptedDataBuffer:ByteArray;\n\t\tprivate var _timeOrigin:uint;\n\t\tprivate var _timeOriginNeeded:Boolean;\n\t\tprivate var _segmentBeginSeconds:Number;\n\t\tprivate var _segmentLastSeconds:Number;\n\t\tprivate var _firstSeekTime:Number;\n\t\tprivate var _lastContinuityToken:String;\n\t\tprivate var _extendedIndexHandler:IExtraIndexHandlerState;\n\t\tprivate var _lastFLVMessageTime:Number;\n\t\tprivate var _injectingSubtitles:Boolean = false;\n\t\tprivate var _lastInjectedSubtitleTime:Number = 0;\n\t\t\n\t\tprivate var _decryptionIV:ByteArray;\n\t\t\n\t\tpublic function M2TSFileHandler()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_encryptedDataBuffer = new ByteArray();\n\n\t\t\t_parser = new TSPacketParser();\n\t\t\t_parser.callback = handleFLVMessage;\n\t\t\t\n\t\t\t_timeOrigin = 0;\n\t\t\t_timeOriginNeeded = true;\n\t\t\t\n\t\t\t_segmentBeginSeconds = -1;\n\t\t\t_segmentLastSeconds = -1;\n\t\t\t\n\t\t\t_firstSeekTime = 0;\n\t\t\t\n\t\t\t_extendedIndexHandler = null;\n\t\t\t\n\t\t\t_lastContinuityToken = null;\n\t\t}\n\n\t\tpublic function get duration():Number\n\t\t{\n\t\t\tif(_segmentLastSeconds > _segmentBeginSeconds)\n\t\t\t\treturn _segmentLastSeconds - _segmentBeginSeconds;\n\t\t\treturn -1;\n\t\t}\n\n\t\tpublic function set extendedIndexHandler(handler:IExtraIndexHandlerState):void\n\t\t{\n\t\t\t_extendedIndexHandler = handler;\n\t\t}\n\t\t\n\t\tpublic function get extendedIndexHandler():IExtraIndexHandlerState\n\t\t{\n\t\t\treturn _extendedIndexHandler;\n\t\t}\n\t\t\n\t\tpublic override function beginProcessFile(seek:Boolean, seekTime:Number):void\n\t\t{\n\t\t\tif(isBestEffort)\n\t\t\t{\n\t\t\t\ttrace(\"Doing extra flush for best effort file handler\");\n\t\t\t\t_parser.flush();\n\t\t\t\t_parser.clear();\n\t\t\t}\n\n\t\t\t\/\/ Decryption reset\n\t\t\tif ( key )\n\t\t\t{\n\t\t\t\tif ( key.iv ) _decryptionIV = key.retrieveStoredIV();\n\t\t\t\telse _decryptionIV = HLSManifestEncryptionKey.createIVFromID( segmentId );\n\t\t\t}\n\t\t\t\n\t\t\tvar discontinuity:Boolean = false;\n\t\t\t\n\t\t\tif(_extendedIndexHandler)\n\t\t\t{\n\t\t\t\tvar currentContinuityToken:String = _extendedIndexHandler.getCurrentContinuityToken();\n\t\t\t\t\n\t\t\t\tif(_lastContinuityToken != currentContinuityToken)\n\t\t\t\t\tdiscontinuity = true;\n\t\t\t\t_lastContinuityToken = currentContinuityToken;\n\t\t\t}\n\t\t\t\n\t\t\tif(seek)\n\t\t\t{\n\t\t\t\t_parser.clear();\n\t\t\t\t\n\t\t\t\t_timeOriginNeeded = true;\n\t\t\t\t\n\t\t\t\tif(_extendedIndexHandler)\n\t\t\t\t\t_firstSeekTime = _extendedIndexHandler.calculateFileOffsetForTime(seekTime) * 1000.0;\n\t\t\t}\n\t\t\telse if(discontinuity)\n\t\t\t{\n\t\t\t\t\/\/ Kick the converter state, but try to avoid upsetting the audio stream.\n\t\t\t\t_parser.clear(false);\n\t\t\t\t\n\t\t\t\tif(_segmentLastSeconds >= 0.0)\n\t\t\t\t{\n\t\t\t\t\t_timeOriginNeeded = true;\n\t\t\t\t\tif(_extendedIndexHandler)\n\t\t\t\t\t\t_firstSeekTime = _extendedIndexHandler.getCurrentSegmentOffset() * 1000.0;\n\t\t\t\t\telse\n\t\t\t\t\t\t_firstSeekTime = _segmentLastSeconds * 1000.0 + 30;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if(_extendedIndexHandler && _segmentLastSeconds >= 0.0)\n\t\t\t{\n\t\t\t\tvar currentFileOffset:Number = _extendedIndexHandler.getCurrentSegmentOffset();\n\t\t\t\tvar delta:Number = currentFileOffset - _segmentLastSeconds;\n\n\t\t\t\t\/\/ If it's a big jump, handle it.\n\t\t\t\tif(delta > 5.0)\n\t\t\t\t{\n\t\t\t\t\t_timeOriginNeeded = true;\n\t\t\t\t\t_firstSeekTime = currentFileOffset * 1000.0;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_segmentBeginSeconds = -1;\n\t\t\t_segmentLastSeconds = -1;\n\t\t\t_lastInjectedSubtitleTime = -1;\n\t\t}\n\t\t\n\t\tpublic override function get inputBytesNeeded():Number\n\t\t{\n\t\t\t\/\/ We can always survive no bytes.\n\t\t\treturn 0;\n\t\t}\n\n\t\tpublic static var tmpBuffer:ByteArray = new ByteArray();\n\n\t\tprivate function basicProcessFileSegment(input:IDataInput, flush:Boolean):ByteArray\n\t\t{\n\t\t\tif ( key && !key.isLoaded )\n\t\t\t{\n\t\t\t\tinput.readBytes( _encryptedDataBuffer, _encryptedDataBuffer.length );\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\t\n\t\t\ttmpBuffer.position = 0;\n\t\t\ttmpBuffer.length = 0;\n\t\t\t\n\t\t\tif ( _encryptedDataBuffer.length > 0 )\n\t\t\t{\n\t\t\t\t_encryptedDataBuffer.position = 0;\n\t\t\t\t_encryptedDataBuffer.readBytes( tmpBuffer );\n\t\t\t\t_encryptedDataBuffer.clear();\n\t\t\t}\n\t\t\t\n\t\t\tinput.readBytes( tmpBuffer, tmpBuffer.length );\n\t\t\t\n\t\t\tif ( key )\n\t\t\t{\n\t\t\t\tvar bytesToRead:uint = tmpBuffer.length;\n\t\t\t\tvar leftoverBytes:uint = bytesToRead % 16;\n\t\t\t\tbytesToRead -= leftoverBytes;\n\t\t\t\t\n\t\t\t\tkey.usePadding = false;\n\t\t\t\t\n\t\t\t\tif ( leftoverBytes > 0 )\n\t\t\t\t{\n\t\t\t\t\t\/\/ Place any bytes left over (not divisible by 16) into our encrypted buffer\n\t\t\t\t\t\/\/ to decrypt later, when we have more bytes\n\t\t\t\t\ttmpBuffer.position = bytesToRead;\n\t\t\t\t\ttmpBuffer.readBytes( _encryptedDataBuffer );\n\t\t\t\t\ttmpBuffer.length = bytesToRead;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/ Attempt to unpad if our buffer is equally divisible by 16.\n\t\t\t\t\t\/\/ It could mean that we've reached the end of the file segment.\n\t\t\t\t\t key.usePadding = true;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ Store our current IV so we can use it do decrypt\n\t\t\t\tvar currentIV:ByteArray = _decryptionIV;\n\t\t\t\t\n\t\t\t\t\/\/ Set up the IV for our next set of bytes\n\t\t\t\t_decryptionIV = new ByteArray();\n\t\t\t\ttmpBuffer.position = bytesToRead - 16;\n\t\t\t\ttmpBuffer.readBytes( _decryptionIV );\n\t\t\t\t\n\t\t\t\t\/\/ Aaaaand...decrypt!\n\t\t\t\tkey.decrypt( tmpBuffer, currentIV );\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ If it's AAC, process it.\n\t\t\tif(AACParser.probe(tmpBuffer))\n\t\t\t{\n\t\t\t\t\/\/trace(\"GOT AAC \" + tmpBuffer.bytesAvailable);\n\t\t\t\tvar aac:AACParser = new AACParser();\n\t\t\t\taac.parse(tmpBuffer, _fragReadHandler);\n\t\t\t\t\/\/trace(\"    - returned \" + _fragReadBuffer.length + \" bytes!\");\n\t\t\t\t_fragReadBuffer.position = 0;\n\n\t\t\t\tif(isBestEffort && _fragReadBuffer.length > 0)\n\t\t\t\t{\n\t\t\t\t\ttrace(\"Discarding AAC data from best effort.\");\n\t\t\t\t\t_fragReadBuffer.length = 0;\n\t\t\t\t}\n\n\t\t\t\treturn _fragReadBuffer;\n\t\t\t}\n\t\t\t\n\t\t\tvar buffer:ByteArray = new ByteArray();\n\t\t\t_buffer = buffer;\n\t\t\t_parser.appendBytes(tmpBuffer);\n\t\t\tif ( flush ) _parser.flush();\n\t\t\t_buffer = null;\n\t\t\tbuffer.position = 0;\n\t\t\t\n\t\t\tif(isBestEffort && buffer.length > 0)\n\t\t\t{\n\t\t\t\ttrace(\"Discarding normal data from best effort.\");\n\t\t\t\tbuffer.length = 0;\n\t\t\t}\n\n\t\t\treturn buffer;\n\t\t}\n\t\t\n\t\tprivate function _fragReadHandler(audioTags:Vector.<FLVTagAudio>, adif:ByteArray):void \n\t\t{\n\t\t\t_fragReadBuffer = new ByteArray();\n\t\t\tvar audioTag:FLVTagAudio = new FLVTagAudio();\n\t\t\taudioTag.soundFormat = FLVTagAudio.SOUND_FORMAT_AAC;\n\t\t\taudioTag.data = adif;\n\t\t\taudioTag.isAACSequenceHeader = true;\n\t\t\taudioTag.write(_fragReadBuffer);\n\t\t\t\n\t\t\tfor(var i:int=0; i<audioTags.length; i++)\n\t\t\t\taudioTags[i].write(_fragReadBuffer);\n\t\t}\n\n\t\tpublic override function processFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\treturn basicProcessFileSegment(input, false);\n\t\t}\n\t\t\n\t\tpublic override function endProcessFile(input:IDataInput):ByteArray\n\t\t{\n\t\t\tif ( key ) key.usePadding = true;\n\t\t\t\n\t\t\tvar rv:ByteArray = basicProcessFileSegment(input, false);\n\t\t\t\n\t\t\tvar elapsed:Number = _segmentLastSeconds - _segmentBeginSeconds;\n\t\t\t\n\t\t\tif(elapsed <= 0.0 && _extendedIndexHandler)\n\t\t\t{\n\t\t\t\telapsed = _extendedIndexHandler.getTargetSegmentDuration(); \/\/ XXX fudge hack!\n\t\t\t}\n\n\t\t\tdispatchEvent(new HTTPStreamingEvent(HTTPStreamingEvent.FRAGMENT_DURATION, false, false, elapsed));\n\t\t\t\n\t\t\treturn rv;\n\t\t}\n\t\t\n\t\tpublic override function flushFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\treturn basicProcessFileSegment(input || new ByteArray(), true);\n\t\t}\n\t\t\t\t\n\t\tprivate function handleFLVMessage(timestamp:uint, message:ByteArray):void\n\t\t{\n\t\t\tvar timestampSeconds:Number = timestamp \/ 1000.0;\n\n\t\t\tif(_segmentBeginSeconds < 0)\n\t\t\t{\n\t\t\t\t_segmentBeginSeconds = timestampSeconds;\n\t\t\t\ttrace(\"Noting segment start time for \" + segmentUri + \" of \" + timestampSeconds);\n\t\t\t\tHLSIndexHandler.startTimeWitnesses[segmentUri] = timestampSeconds;\n\t\t\t}\n\n\t\t\tif(timestampSeconds > _segmentLastSeconds)\n\t\t\t\t_segmentLastSeconds = timestampSeconds;\n\n\t\t\tif(isBestEffort)\n\t\t\t\treturn;\n\n\t\t\t\/\/trace(\"Got \" + message.length + \" bytes at \" + timestampSeconds + \" seconds\");\n\n\t\t\tif(_timeOriginNeeded)\n\t\t\t{\n\t\t\t\t_timeOrigin = timestamp;\n\t\t\t\t_timeOriginNeeded = false;\n\t\t\t}\n\t\t\t\n\t\t\tif(timestamp < _timeOrigin)\n\t\t\t\t_timeOrigin = timestamp;\n\t\t\t\n\t\t\t\/\/ Encode the timestamp.\n\t\t\tmessage[6] = (timestamp      ) & 0xff;\n\t\t\tmessage[5] = (timestamp >>  8) & 0xff;\n\t\t\tmessage[4] = (timestamp >> 16) & 0xff;\n\t\t\tmessage[7] = (timestamp >> 24) & 0xff;\n\n\t\t\tvar lastMsgTime:Number = _lastFLVMessageTime;\n\t\t\t_lastFLVMessageTime = timestampSeconds;\n\t\t\t\n\t\t\t\/\/ If timer was reset due to seek, reset last subtitle time\n\t\t\tif(timestampSeconds < _lastInjectedSubtitleTime)\n\t\t\t{\n\t\t\t\ttrace(\"Bumping back on subtitle threshold.\")\n\t\t\t\t_lastInjectedSubtitleTime = timestampSeconds;\n\t\t\t} \n\t\t\t\n\t\t\t\/\/ Inject any subtitle tags between messages\n\t\t\tinjectSubtitles( _lastInjectedSubtitleTime + 0.001, timestampSeconds );\n\t\t\t\n\t\t\t\/\/trace( \"MESSAGE RECEIVED \" + timestampSeconds );\n\t\t\t\n\t\t\t_buffer.writeBytes(message);\n\t\t}\n\n\t\tprotected var _lastCue:TextTrackCue = null;\n\t\t\n\t\tprivate function injectSubtitles( startTime:Number, endTime:Number ):void\n\t\t{\n\t\t\t\/\/if(startTime > endTime) trace(\"***** BAD BEHAVIOR \" + startTime + \" \" + endTime);\n\n\t\t\t\/\/trace(\"Inject subtitles \" + startTime + \" \" + endTime);\n\n\t\t\t\/\/ Early out if no subtitles, no time has elapsed or we are already injecting subtitles\n\t\t\tif ( !subtitleTrait || endTime - startTime <= 0 || _injectingSubtitles ) return;\n\t\t\t\n\t\t\tvar subtitles:Vector.<SubTitleParser> = subtitleTrait.activeSubtitles;\n\t\t\tif ( !subtitles ) return;\n\t\t\t\n\t\t\t_injectingSubtitles = true;\n\t\t\t\n\t\t\tvar subtitleCount:int = subtitles.length;\n\t\t\tfor ( var i:int = 0; i < subtitleCount; i++ )\n\t\t\t{\n\t\t\t\tvar subtitle:SubTitleParser = subtitles[ i ];\n\t\t\t\tif ( subtitle.startTime > endTime ) break;\n\t\t\t\tvar cues:Vector.<TextTrackCue> = subtitle.textTrackCues;\n\t\t\t\tvar cueCount:int = cues.length;\n\t\t\t\t\n\t\t\t\tvar potentials:Vector.<TextTrackCue> = new Vector.<TextTrackCue>();\n\n\t\t\t\tfor ( var j:int = 0; j < cueCount; j++ )\n\t\t\t\t{\n\t\t\t\t\tvar cue:TextTrackCue = cues[ j ];\n\t\t\t\t\tif ( cue.startTime > endTime ) break;\n\t\t\t\t\telse if ( cue.startTime >= startTime )\n\t\t\t\t\t{\n\t\t\t\t\t\tpotentials.push(cue);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif(potentials.length > 0)\n\t\t\t\t{\n\t\t\t\t\t\/\/ TODO: Add support for trackid\n\t\t\t\t\tcue = potentials[potentials.length - 1];\n\t\t\t\t\tif(cue != _lastCue)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parser.createAndSendCaptionMessage( cue.startTime, cue.buffer, subtitleTrait.language );\n\t\t\t\t\t\t_lastInjectedSubtitleTime = cue.startTime;\n\t\t\t\t\t\t_lastCue = cue;\t\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_injectingSubtitles = false;\n\t\t}\n\t}\n}","subject":"Address issue where failing to flush could result in inaccurate best effort results.","message":"Address issue where failing to flush could result in inaccurate best effort results.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"d0c32da40dc2f494618f6d7e98e3b0aecd998c7f","old_file":"Arguments\/src\/Controller\/TextController.as","new_file":"Arguments\/src\/Controller\/TextController.as","old_contents":"package Controller\n{\n\timport components.DynamicTextArea;\n\n\tpublic class TextController\n\t{\n\t\t\n\t\tprivate static var instance:TextController;\n\t\t\n\t\tpublic function TextController(singletonEnforcer:SingletonEnforcer)\n\t\t{\n\t\t\t\/\/Event Listeners\n\t\t}\n\t\t\n\t\tpublic static function getInstance() :TextController{\n\t\t\tif(instance == null){\n\t\t\t\tinstance = new TextController(new SingletonEnforcer);\n\t\t\t}\n\t\t\treturn instance;\n\t\t}\n\t\t\t\n\t\t\/\/---------------- Text Changed ------------------\/\/\n\t\tpublic function updateModelText(dta:DynamicTextArea):void{\n\t\t\tdta.model.text = dta.text;\n\t\t}\n\t}\n}\n\nclass SingletonEnforcer{}","new_contents":"package Controller\n{\n\timport components.DynamicTextArea;\n\n\tpublic class TextController\n\t{\n\t\t\n\t\tprivate static var instance:TextController;\n\t\t\n\t\tpublic function TextController(singletonEnforcer:SingletonEnforcer)\n\t\t{\n\t\t\t\/\/Event Listeners\n\t\t}\n\t\t\n\t\tpublic static function getInstance() :TextController{\n\t\t\tif(instance == null){\n\t\t\t\tinstance = new TextController(new SingletonEnforcer);\n\t\t\t}\n\t\t\treturn instance;\n\t\t}\n\t\t\t\n\t\t\/\/---------------- Text Changed ------------------\/\/\n\t\tpublic function updateModelText(dta:DynamicTextArea):void{\n\t\t\tdta.model.text = dta.text;\n\t\t}\n\t\tpublic function escapeText(s:String):String{\n\t\t\ts.replace(\/&\/g, \"&amp\");\n\t\t\ts.replace(\/\\\"\/g, \"&quot\");\n\t\t\t\/\/s.replace(\/'\/g, \"&apos;\"); \/\/This does not appear to be necessary\n\t\t\ts.replace(\/<\/g, \"&lt;\");\n\t\t\ts.replace(\/>\/g, \"&gt;\");\n\t\t\ts.replace(\/&\/, \"%26\");\n\t\t\treturn s;\n\t\t}\n\t}\n}\n\nclass SingletonEnforcer{}","subject":"Add escapeText to TextController. This should handle client-side text escaping.","message":"Add escapeText to TextController. This should handle client-side text escaping.\n","lang":"ActionScript","license":"agpl-3.0","repos":"mbjornas3\/AGORA,MichaelHoffmann\/AGORA,mbjornas3\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA"}
{"commit":"9cccceda7beccbae14957d1ffc4f702ce3f80136","old_file":"src\/aerys\/minko\/render\/shader\/DynamicShader.as","new_file":"src\/aerys\/minko\/render\/shader\/DynamicShader.as","old_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.render.ressource.TextureRessource;\n\timport aerys.minko.render.shader.compiler.DebugCompiler;\n\timport aerys.minko.render.shader.compiler.allocator.ParameterAllocation;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.render.shader.node.leaf.AbstractParameter;\n\timport aerys.minko.render.shader.node.leaf.StyleParameter;\n\timport aerys.minko.render.shader.node.leaf.TransformParameter;\n\timport aerys.minko.render.shader.node.leaf.WorldParameter;\n\timport aerys.minko.render.renderer.state.RenderState;\n\timport aerys.minko.scene.visitor.data.LocalData;\n\timport aerys.minko.scene.visitor.data.StyleStack;\n\timport aerys.minko.scene.visitor.data.LocalData;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\timport aerys.minko.type.vertex.format.VertexComponent;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\t\n\tpublic class DynamicShader extends Shader\n\t{\n\t\tuse namespace minko;\n\t\t\n\t\tprotected var _vsConstData\t: Vector.<Number>;\n\t\tprotected var _fsConstData\t: Vector.<Number>;\n\t\tprotected var _vsParams\t\t: Vector.<ParameterAllocation>;\n\t\tprotected var _fsParams\t\t: Vector.<ParameterAllocation>;\n\t\tprotected var _samplers\t\t: Vector.<String>;\n\t\t\n\t\tpublic static function create(clipspacePosition\t: INode,\n\t\t\t\t\t\t\t\t\t  color\t\t\t\t: INode) : DynamicShader\n\t\t{\n\t\t\tvar compiler : DebugCompiler = new DebugCompiler();\n\t\t\t\n\t\t\tcompiler.load(clipspacePosition, color);\n\t\t\t\n\t\t\treturn compiler.compileShader();\n\t\t}\n\t\t\n\t\tpublic function DynamicShader(vertexShader\t\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t  fragmentShader\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t  vertexInput\t\t\t\t\t: Vector.<VertexComponent>,\n\t\t\t\t\t\t\t\t\t  vertexShaderConstantData\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t  fragmentShaderConstantData\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t  vertexShaderParameters\t\t: Vector.<ParameterAllocation>,\n\t\t\t\t\t\t\t\t\t  fragmentShaderParameters\t\t: Vector.<ParameterAllocation>,\n\t\t\t\t\t\t\t\t\t  samplers\t\t\t\t\t\t: Vector.<String>)\n\t\t{\n\t\t\t_vsConstData\t= vertexShaderConstantData;\n\t\t\t_fsConstData\t= fragmentShaderConstantData;\n\t\t\t_vsParams\t\t= vertexShaderParameters;\n\t\t\t_fsParams\t\t= fragmentShaderParameters;\n\t\t\t_samplers\t\t= samplers;\n\t\t\t\n\t\t\tsuper(vertexShader, fragmentShader, vertexInput);\n\t\t}\n\t\t\n\t\tpublic function fillRenderState(state\t: RenderState, \n\t\t\t\t\t\t\t\t\t\tstyle\t: StyleStack, \n\t\t\t\t\t\t\t\t\t\tlocal\t: LocalData, \n\t\t\t\t\t\t\t\t\t\tworld\t: Dictionary) : Boolean\n\t\t{\n\t\t\tsetTextures(state, style, local, world);\n\t\t\tsetConstants(state, style, local, world);\n\t\t\t\n\t\t\tstate.shader = this;\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tprotected function setTextures(state\t\t: RenderState,\n\t\t\t\t\t\t\t\t\t   styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t   \t   localData\t: LocalData,\n\t\t\t\t\t\t\t\t\t   worldData\t: Object) : void\n\t\t{\n\t\t\tvar texture \t\t\t: TextureRessource\t= null;\n\t\t\tvar samplerStyleName \t: String\t\t\t= null;\n\t\t\tvar samplerCount \t\t: uint \t\t\t\t= _samplers.length;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < samplerCount; ++i)\n\t\t\t{\n\t\t\t\tsamplerStyleName = _samplers[i];\n\t\t\t\ttexture = styleStack.get(samplerStyleName) as TextureRessource;\n\t\t\t\tstate.setTextureAt(i, texture);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function setConstants(state\t\t: RenderState,\n\t\t\t\t\t\t\t\t\t    styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\tlocal\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\tworld\t\t: Dictionary) : void\n\t\t{\n\t\t\tupdateConstData(_vsConstData, _vsParams, styleStack, local, world);\n\t\t\tupdateConstData(_fsConstData, _fsParams, styleStack, local, world);\n\t\t\t\n\t\t\tstate.setVertexConstants(0, _vsConstData);\n\t\t\tstate.setFragmentConstants(0, _fsConstData);\n\t\t}\n\t\t\n\t\tprotected function updateConstData(constData\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t   paramsAllocs\t: Vector.<ParameterAllocation>, \n\t\t\t\t\t\t\t\t\t\t   styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t   local\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\t   world\t\t: Dictionary) : void\n\t\t{\n\t\t\tvar paramLength\t: int = paramsAllocs.length;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < paramLength; ++i)\n\t\t\t{\n\t\t\t\tvar paramAlloc\t: ParameterAllocation\t= paramsAllocs[i];\n\t\t\t\tvar param\t\t: AbstractParameter\t\t= paramAlloc._parameter;\n\t\t\t\t\n\t\t\t\tvar data : Object = getParameterData(param, styleStack, local, world);\n\t\t\t\t\n\t\t\t\tloadParameterData(paramAlloc, constData, data);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getParameterData(param\t\t\t: AbstractParameter,\n\t\t\t\t\t\t\t\t\t\t  styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t  local\t\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\t  world\t\t\t: Dictionary) : Object\n\t\t{\n\t\t\tif (param is StyleParameter)\n\t\t\t{\n\t\t\t\tif (param._index != -1)\n\t\t\t\t{\n\t\t\t\t\treturn styleStack.get(param._key).getItem(param._index)[param._field];\n\t\t\t\t}\n\t\t\t\telse if (param._field != null)\n\t\t\t\t{\n\t\t\t\t\treturn styleStack.get(param._key)[param._field];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\treturn styleStack.get(param._key, null);\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (param is WorldParameter)\n\t\t\t{\n\t\t\t\tvar paramClass : Class = WorldParameter(param)._class;\n\t\t\t\t\n\t\t\t\tif (param._index != -1)\n\t\t\t\t{\n\t\t\t\t\treturn world[paramClass].getItem(param._index)[param._field];\n\t\t\t\t}\n\t\t\t\telse if (param._field != null)\n\t\t\t\t{\n\t\t\t\t\treturn world[paramClass][param._field];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\treturn world[paramClass];\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (param is TransformParameter)\n\t\t\t{\n\t\t\t\treturn local[param._key];\n\t\t\t}\n\t\t\telse \n\t\t\t\tthrow new Error('Unknown parameter type');\n\t\t}\n\t\t\n\t\tprivate function loadParameterData(paramAlloc\t: ParameterAllocation,\n\t\t\t\t\t\t\t\t\t\t   constData\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t   data\t\t\t: Object) : void\n\t\t{\n\t\t\tvar offset\t: uint\t= paramAlloc._offset;\n\t\t\tvar size\t: uint\t= paramAlloc._parameter._size;\n\t\t\t\n\t\t\tif (data is int || data is uint)\n\t\t\t{\n\t\t\t\tvar intData : int = data as int;\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = intData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\tconstData[int(offset + 2)] = (intData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((intData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = (intData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((intData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = ((intData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 3)] = ((intData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Number)\n\t\t\t{\n\t\t\t\tif (size != 1)\n\t\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t\t'defined as size=' + size + ' but only a Number was found');\n\t\t\t\t\n\t\t\t\tconstData[offset] = data as Number;\n\t\t\t}\n\t\t\telse if (data is Vector4)\n\t\t\t{\n\t\t\t\tvar vectorData : Vector4;\n\t\t\t\tvectorData = data as Vector4;\n\t\t\t\t\n\t\t\t\tconstData[offset] = vectorData.x;\n\t\t\t\tsize >= 2 && (constData[int(offset + 1)] = vectorData.y);\n\t\t\t\tsize >= 3 && (constData[int(offset + 2)] = vectorData.z);\n\t\t\t\tsize >= 4 && (constData[int(offset + 3)] = vectorData.w);\n\t\t\t}\n\t\t\telse if (data is Matrix4x4)\n\t\t\t{\n\t\t\t\t(data as Matrix4x4).getRawData(constData, offset, true);\n\t\t\t}\n\t\t\telse if (data == null)\n\t\t\t{\n\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t'null and required by automatic shader');\t\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t'neither a int, a Number, a Vector4 or a Matrix4x4. Unable to ' +\n\t\t\t\t\t'map it to a shader constant.');\t\n\t\t\t}\n\t\t}\n\t\t\n\t}\n}","new_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.render.renderer.state.RenderState;\n\timport aerys.minko.render.ressource.TextureRessource;\n\timport aerys.minko.render.shader.compiler.DebugCompiler;\n\timport aerys.minko.render.shader.compiler.allocator.ParameterAllocation;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.render.shader.node.leaf.AbstractParameter;\n\timport aerys.minko.render.shader.node.leaf.StyleParameter;\n\timport aerys.minko.render.shader.node.leaf.TransformParameter;\n\timport aerys.minko.render.shader.node.leaf.WorldParameter;\n\timport aerys.minko.scene.visitor.data.LocalData;\n\timport aerys.minko.scene.visitor.data.StyleStack;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\timport aerys.minko.type.vertex.format.VertexComponent;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\t\n\tpublic class DynamicShader extends Shader\n\t{\n\t\tuse namespace minko;\n\t\t\n\t\tprotected var _vsConstData\t: Vector.<Number>;\n\t\tprotected var _fsConstData\t: Vector.<Number>;\n\t\tprotected var _vsParams\t\t: Vector.<ParameterAllocation>;\n\t\tprotected var _fsParams\t\t: Vector.<ParameterAllocation>;\n\t\tprotected var _samplers\t\t: Vector.<String>;\n\t\t\n\t\tpublic static function create(clipspacePosition\t: INode,\n\t\t\t\t\t\t\t\t\t  color\t\t\t\t: INode) : DynamicShader\n\t\t{\n\t\t\tvar compiler : DebugCompiler = new DebugCompiler();\n\t\t\t\n\t\t\tcompiler.load(clipspacePosition, color);\n\t\t\t\n\t\t\treturn compiler.compileShader();\n\t\t}\n\t\t\n\t\tpublic function DynamicShader(vertexShader\t\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t  fragmentShader\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t  vertexInput\t\t\t\t\t: Vector.<VertexComponent>,\n\t\t\t\t\t\t\t\t\t  vertexShaderConstantData\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t  fragmentShaderConstantData\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t  vertexShaderParameters\t\t: Vector.<ParameterAllocation>,\n\t\t\t\t\t\t\t\t\t  fragmentShaderParameters\t\t: Vector.<ParameterAllocation>,\n\t\t\t\t\t\t\t\t\t  samplers\t\t\t\t\t\t: Vector.<String>)\n\t\t{\n\t\t\t_vsConstData\t= vertexShaderConstantData;\n\t\t\t_fsConstData\t= fragmentShaderConstantData;\n\t\t\t_vsParams\t\t= vertexShaderParameters;\n\t\t\t_fsParams\t\t= fragmentShaderParameters;\n\t\t\t_samplers\t\t= samplers;\n\t\t\t\n\t\t\tsuper(vertexShader, fragmentShader, vertexInput);\n\t\t}\n\t\t\n\t\tpublic function fillRenderState(state\t: RenderState, \n\t\t\t\t\t\t\t\t\t\tstyle\t: StyleStack, \n\t\t\t\t\t\t\t\t\t\tlocal\t: LocalData, \n\t\t\t\t\t\t\t\t\t\tworld\t: Dictionary) : Boolean\n\t\t{\n\t\t\tsetTextures(state, style, local, world);\n\t\t\tsetConstants(state, style, local, world);\n\t\t\t\n\t\t\tstate.shader = this;\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tprotected function setTextures(state\t\t: RenderState,\n\t\t\t\t\t\t\t\t\t   styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t   \t   localData\t: LocalData,\n\t\t\t\t\t\t\t\t\t   worldData\t: Object) : void\n\t\t{\n\t\t\tvar texture \t\t\t: TextureRessource\t= null;\n\t\t\tvar samplerStyleName \t: String\t\t\t= null;\n\t\t\tvar samplerCount \t\t: uint \t\t\t\t= _samplers.length;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < samplerCount; ++i)\n\t\t\t{\n\t\t\t\tsamplerStyleName = _samplers[i];\n\t\t\t\ttexture = styleStack.get(samplerStyleName) as TextureRessource;\n\t\t\t\tstate.setTextureAt(i, texture);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function setConstants(state\t\t: RenderState,\n\t\t\t\t\t\t\t\t\t    styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\tlocal\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\tworld\t\t: Dictionary) : void\n\t\t{\n\t\t\tupdateConstData(_vsConstData, _vsParams, styleStack, local, world);\n\t\t\tupdateConstData(_fsConstData, _fsParams, styleStack, local, world);\n\t\t\t\n\t\t\tstate.setVertexConstants(0, _vsConstData);\n\t\t\tstate.setFragmentConstants(0, _fsConstData);\n\t\t}\n\t\t\n\t\tprotected function updateConstData(constData\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t   paramsAllocs\t: Vector.<ParameterAllocation>, \n\t\t\t\t\t\t\t\t\t\t   styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t   local\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\t   world\t\t: Dictionary) : void\n\t\t{\n\t\t\tvar paramLength\t: int = paramsAllocs.length;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < paramLength; ++i)\n\t\t\t{\n\t\t\t\tvar paramAlloc\t: ParameterAllocation\t= paramsAllocs[i];\n\t\t\t\tvar param\t\t: AbstractParameter\t\t= paramAlloc._parameter;\n\t\t\t\t\n\t\t\t\tvar data : Object = getParameterData(param, styleStack, local, world);\n\t\t\t\t\n\t\t\t\tloadParameterData(paramAlloc, constData, data);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getParameterData(param\t\t\t: AbstractParameter,\n\t\t\t\t\t\t\t\t\t\t  styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t  local\t\t\t: LocalData,\n\t\t\t\t\t\t\t\t\t\t  world\t\t\t: Dictionary) : Object\n\t\t{\n\t\t\tif (param is StyleParameter)\n\t\t\t{\n\t\t\t\tif (param._index != -1)\n\t\t\t\t{\n\t\t\t\t\treturn styleStack.get(param._key).getItem(param._index)[param._field];\n\t\t\t\t}\n\t\t\t\telse if (param._field != null)\n\t\t\t\t{\n\t\t\t\t\treturn styleStack.get(param._key)[param._field];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\treturn styleStack.get(param._key, null);\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (param is WorldParameter)\n\t\t\t{\n\t\t\t\tvar paramClass : Class = WorldParameter(param)._class;\n\t\t\t\t\n\t\t\t\tif (param._index != -1)\n\t\t\t\t{\n\t\t\t\t\treturn world[paramClass].getItem(param._index)[param._field];\n\t\t\t\t}\n\t\t\t\telse if (param._field != null)\n\t\t\t\t{\n\t\t\t\t\treturn world[paramClass][param._field];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\treturn world[paramClass];\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (param is TransformParameter)\n\t\t\t{\n\t\t\t\treturn local[param._key];\n\t\t\t}\n\t\t\telse \n\t\t\t\tthrow new Error('Unknown parameter type');\n\t\t}\n\t\t\n\t\tprivate function loadParameterData(paramAlloc\t: ParameterAllocation,\n\t\t\t\t\t\t\t\t\t\t   constData\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t   data\t\t\t: Object) : void\n\t\t{\n\t\t\tvar offset\t: uint\t= paramAlloc._offset;\n\t\t\tvar size\t: uint\t= paramAlloc._parameter._size;\n\t\t\t\n\t\t\tif (data is int)\n\t\t\t{\n\t\t\t\tvar intData : int = data as int;\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = intData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\tconstData[int(offset + 2)] = (intData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((intData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = (intData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset] = ((intData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((intData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = ((intData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 3)] = ((intData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is uint)\n\t\t\t{\n\t\t\t\tvar uintData : uint = data as uint;\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = uintData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\tconstData[int(offset + 2)] = (uintData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((uintData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = (uintData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((uintData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = ((uintData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 3)] = ((uintData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Number)\n\t\t\t{\n\t\t\t\tif (size != 1)\n\t\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t\t'defined as size=' + size + ' but only a Number was found');\n\t\t\t\t\n\t\t\t\tconstData[offset] = data as Number;\n\t\t\t}\n\t\t\telse if (data is Vector4)\n\t\t\t{\n\t\t\t\tvar vectorData : Vector4;\n\t\t\t\tvectorData = data as Vector4;\n\t\t\t\t\n\t\t\t\tconstData[offset] = vectorData.x;\n\t\t\t\tsize >= 2 && (constData[int(offset + 1)] = vectorData.y);\n\t\t\t\tsize >= 3 && (constData[int(offset + 2)] = vectorData.z);\n\t\t\t\tsize >= 4 && (constData[int(offset + 3)] = vectorData.w);\n\t\t\t}\n\t\t\telse if (data is Matrix4x4)\n\t\t\t{\n\t\t\t\t(data as Matrix4x4).getRawData(constData, offset, true);\n\t\t\t}\n\t\t\telse if (data == null)\n\t\t\t{\n\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t'null and required by automatic shader');\t\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t'neither a int, a Number, a Vector4 or a Matrix4x4. Unable to ' +\n\t\t\t\t\t'map it to a shader constant.');\t\n\t\t\t}\n\t\t}\n\t\t\n\t}\n}","subject":"Fix bug when using uints in style to represent RGBA color","message":"Fix bug when using uints in style to represent RGBA color\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"9cef26ef6bd916d02c57b35859f08d585bce2716","old_file":"src\/aerys\/minko\/scene\/node\/mesh\/SkinnedMesh.as","new_file":"src\/aerys\/minko\/scene\/node\/mesh\/SkinnedMesh.as","old_contents":"package aerys.minko.scene.node.mesh\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.scene.action.mesh.MeshAction;\n\timport aerys.minko.scene.action.mesh.PopMeshSkinAction;\n\timport aerys.minko.scene.action.mesh.PushMeshSkinAction;\n\timport aerys.minko.scene.node.AbstractScene;\n\timport aerys.minko.scene.node.group.IGroup;\n\timport aerys.minko.type.math.Matrix3D;\n\timport aerys.minko.type.stream.IVertexStream;\n\timport aerys.minko.type.stream.IndexStream;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\timport aerys.minko.type.stream.format.VertexFormat;\n\t\n\tuse namespace minko_stream;\n\t\n\tpublic class SkinnedMesh extends AbstractScene implements IMesh\n\t{\n\t\tprivate var _name\t\t\t\t\t: String;\n\t\t\n\t\tprivate var _mesh\t\t\t\t\t: IMesh;\n\t\tprivate var _skeletonRootName\t\t: String;\n\t\tprivate var _skeletonReference\t\t: IGroup;\n\t\tprivate var _bindShapeMatrix\t\t: Matrix3D;\n\t\tprivate var _jointNames\t\t\t\t: Vector.<String>;\n\t\tprivate var _inverseBindMatrices\t: Vector.<Matrix3D>;\n\t\tprivate var _maxInfluences\t\t\t: uint;\n\t\t\n\t\tpublic function set skeletonReference(v : IGroup) : void { _skeletonReference = v; }\n\t\t\n\t\t\/**\n\t\t * IMesh implementation\n\t\t *\/\n\t\tpublic function get version()\t\t\t\t: uint\t\t\t\t\t{ return _mesh.version; }\n\t\tpublic function get vertexStream()\t\t\t: IVertexStream\t\t\t{ return _mesh.vertexStream; }\n\t\tpublic function get indexStream()\t\t\t: IndexStream\t\t\t{ return _mesh.indexStream; }\n\t\t\n\t\tpublic function get maxInfluences()\t\t\t: uint\t\t\t\t\t{ return _maxInfluences; }\n\t\tpublic function get mesh()\t\t\t\t\t: IMesh\t\t\t\t\t{ return _mesh; }\n\t\tpublic function get skeletonRootName()\t\t: String\t\t\t\t{ return _skeletonRootName; }\n\t\tpublic function get skeletonReference()\t\t: IGroup\t\t\t\t{ return _skeletonReference; }\n\t\tpublic function get bindShapeMatrix()\t\t: Matrix3D\t\t\t\t{ return _bindShapeMatrix; }\n\n\t\tpublic function get jointNames()\t\t\t: Vector.<String>\t\t{ return _jointNames; }\n\t\tpublic function get inverseBindMatrices()\t: Vector.<Matrix3D>\t{ return _inverseBindMatrices; }\n\t\t\n\t\tpublic function SkinnedMesh(mesh\t\t\t\t: Mesh,\n\t\t\t\t\t\t\t\t\tskeletonReference\t: IGroup,\n\t\t\t\t\t\t\t\t\tskeletonRootName\t: String,\n\t\t\t\t\t\t\t\t\tbindShapeMatrix\t\t: Matrix3D,\n\t\t\t\t\t\t\t\t\tjointNames\t\t\t: Vector.<String>,\n\t\t\t\t\t\t\t\t\tinverseBindMatrices\t: Vector.<Matrix3D>)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_name\t\t\t\t\t= 'SkinnedMesh';\n\t\t\t\n\t\t\t_skeletonReference\t\t= skeletonReference;\n\t\t\t_skeletonRootName\t\t= skeletonRootName;\n\t\t\t_mesh\t\t\t\t\t= mesh;\n\t\t\t_bindShapeMatrix\t\t= bindShapeMatrix;\n\t\t\t_jointNames\t\t\t\t= jointNames;\n\t\t\t_inverseBindMatrices\t= inverseBindMatrices;\n\t\t\t\n\t\t\t_maxInfluences\t\t\t= getMaxInfluencesFromVertexFormat(_mesh.vertexStream.format);\n\t\t\t\n\t\t\tactions.push(PushMeshSkinAction.pushMeshSkinAction,\n\t\t\t\t\t\t MeshAction.meshAction,\n\t\t\t\t\t\t PopMeshSkinAction.popMeshSkinAction);\n\t\t}\n\t\t\n\t\tprivate function getMaxInfluencesFromVertexFormat(vertexFormat : VertexFormat) : uint\n\t\t{\n\t\t\tvar maxInfluences\t: uint = VertexComponent.BONES.length;\n\t\t\tfor (var i : uint = 0; i < maxInfluences; ++i)\n\t\t\t\tif (!vertexFormat.hasComponent(VertexComponent.BONES[i]))\n\t\t\t\t\tbreak;\n\t\t\treturn i;\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"package aerys.minko.scene.node.mesh\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.scene.action.mesh.MeshAction;\n\timport aerys.minko.scene.action.mesh.PopMeshSkinAction;\n\timport aerys.minko.scene.action.mesh.PushMeshSkinAction;\n\timport aerys.minko.scene.node.AbstractScene;\n\timport aerys.minko.scene.node.group.IGroup;\n\timport aerys.minko.type.math.Matrix3D;\n\timport aerys.minko.type.stream.IVertexStream;\n\timport aerys.minko.type.stream.IndexStream;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\timport aerys.minko.type.stream.format.VertexFormat;\n\t\n\tuse namespace minko_stream;\n\t\n\tpublic class SkinnedMesh extends AbstractScene implements IMesh\n\t{\n\t\tprivate var _name\t\t\t\t\t: String;\n\t\t\n\t\tprivate var _mesh\t\t\t\t\t: IMesh;\n\t\tprivate var _skeletonRootName\t\t: String;\n\t\tprivate var _skeletonReference\t\t: IGroup;\n\t\tprivate var _bindShapeMatrix\t\t: Matrix3D;\n\t\tprivate var _jointNames\t\t\t\t: Vector.<String>;\n\t\tprivate var _inverseBindMatrices\t: Vector.<Matrix3D>;\n\t\tprivate var _maxInfluences\t\t\t: uint;\n\t\t\n\t\tpublic function set skeletonReference(v : IGroup) : void { _skeletonReference = v; }\n\t\t\n\t\t\/**\n\t\t * IMesh implementation\n\t\t *\/\n\t\tpublic function get version()\t\t\t\t: uint\t\t\t\t\t{ return _mesh.version; }\n\t\tpublic function get vertexStream()\t\t\t: IVertexStream\t\t\t{ return _mesh.vertexStream; }\n\t\tpublic function get indexStream()\t\t\t: IndexStream\t\t\t{ return _mesh.indexStream; }\n\t\t\n\t\tpublic function get maxInfluences()\t\t\t: uint\t\t\t\t\t{ return _maxInfluences; }\n\t\tpublic function get mesh()\t\t\t\t\t: IMesh\t\t\t\t\t{ return _mesh; }\n\t\tpublic function get skeletonRootName()\t\t: String\t\t\t\t{ return _skeletonRootName; }\n\t\tpublic function get skeletonReference()\t\t: IGroup\t\t\t\t{ return _skeletonReference; }\n\t\tpublic function get bindShapeMatrix()\t\t: Matrix3D\t\t\t\t{ return _bindShapeMatrix; }\n\n\t\tpublic function get jointNames()\t\t\t: Vector.<String>\t\t{ return _jointNames; }\n\t\tpublic function get inverseBindMatrices()\t: Vector.<Matrix3D>\t{ return _inverseBindMatrices; }\n\t\t\n\t\tpublic function SkinnedMesh(mesh\t\t\t\t: IMesh,\n\t\t\t\t\t\t\t\t\tskeletonReference\t: IGroup,\n\t\t\t\t\t\t\t\t\tskeletonRootName\t: String,\n\t\t\t\t\t\t\t\t\tbindShapeMatrix\t\t: Matrix3D,\n\t\t\t\t\t\t\t\t\tjointNames\t\t\t: Vector.<String>,\n\t\t\t\t\t\t\t\t\tinverseBindMatrices\t: Vector.<Matrix3D>)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_name\t\t\t\t\t= 'SkinnedMesh';\n\t\t\t\n\t\t\t_skeletonReference\t\t= skeletonReference;\n\t\t\t_skeletonRootName\t\t= skeletonRootName;\n\t\t\t_mesh\t\t\t\t\t= mesh;\n\t\t\t_bindShapeMatrix\t\t= bindShapeMatrix;\n\t\t\t_jointNames\t\t\t\t= jointNames;\n\t\t\t_inverseBindMatrices\t= inverseBindMatrices;\n\t\t\t\n\t\t\t_maxInfluences\t\t\t= getMaxInfluencesFromVertexFormat(_mesh.vertexStream.format);\n\t\t\t\n\t\t\tactions.push(PushMeshSkinAction.pushMeshSkinAction,\n\t\t\t\t\t\t MeshAction.meshAction,\n\t\t\t\t\t\t PopMeshSkinAction.popMeshSkinAction);\n\t\t}\n\t\t\n\t\tprivate function getMaxInfluencesFromVertexFormat(vertexFormat : VertexFormat) : uint\n\t\t{\n\t\t\tvar maxInfluences\t: uint = VertexComponent.BONES.length;\n\t\t\tfor (var i : uint = 0; i < maxInfluences; ++i)\n\t\t\t\tif (!vertexFormat.hasComponent(VertexComponent.BONES[i]))\n\t\t\t\t\tbreak;\n\t\t\treturn i;\n\t\t}\n\t\t\n\t}\n}\n","subject":"Change constructor of SkinnedMesh to allow skinning keyframedmesh","message":"Change constructor of SkinnedMesh to allow skinning keyframedmesh\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"3a4a4f19ea351a078d8469ff2630ee47038fa7e6","old_file":"src\/org\/flintparticles\/threeD\/particles\/Particle3D.as","new_file":"src\/org\/flintparticles\/threeD\/particles\/Particle3D.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.threeD.particles\n{\n\timport org.flintparticles.common.particles.Particle;\n\timport org.flintparticles.common.particles.ParticleFactory;\n\timport org.flintparticles.threeD.geom.Quaternion;\n\timport org.flintparticles.threeD.geom.Vector3DUtils;\n\n\timport flash.geom.Vector3D;\n\n\t\/**\n\t * The Particle3D class extends the Particle class to include state properties \n\t * that are relevant to particles in 3D space.\n\t *\/\n\tpublic class Particle3D extends Particle\n\t{\n\t\t\/**\n\t\t * The position of the particle (in the renderer's units).\n\t\t *\/\n\t\tpublic var position:Vector3D;\n\t\t\/**\n\t\t * The velocity of the particle (in the renderer's units per second).\n\t\t *\/\n\t\tpublic var velocity:Vector3D;\n\t\t\n\t\t\/**\n\t\t * The rotation of the particle, represented as a unit quaternion.\n\t\t *\/\n\t\tpublic var rotation:Quaternion;\n\t\t\n\t\t\/**\n\t\t * The rate of rotation of the particle, represented as a vector in the direction of \n\t\t * the axis of rotation and whose magnitude indicates the number of rotations per second.\n\t\t *\/\n\t\tpublic var angVelocity:Vector3D;\n\t\t\n\t\t\/**\n\t\t * The axis in the particle's own coordinate space that\n\t\t * indicates the direction that the particle is facing.\n\t\t *\/\n\t\tpublic var faceAxis:Vector3D;\n\n\t\tprivate var _previousMass:Number;\n\t\tprivate var _previousRadius:Number;\n\t\tprivate var _inertia:Number;\n\t\t\n\t\t\/**\n\t\t * The moment of inertia of the particle about its center point\n\t\t *\/\n\t\tpublic function get inertia():Number\n\t\t{\n\t\t\tif( mass != _previousMass || collisionRadius != _previousRadius )\n\t\t\t{\n\t\t\t\t_inertia = mass * collisionRadius * collisionRadius * 0.4;\n\t\t\t\t_previousMass = mass;\n\t\t\t\t_previousRadius = collisionRadius;\n\t\t\t}\n\t\t\treturn _inertia;\n\t\t}\n\n\t\t\/**\n\t\t * The position of the particle in the emitter's x-axis spacial sorted array\n\t\t *\/\n\t\tpublic var sortID:int = -1;\n\t\t\n\t\t\/**\n\t\t * Position vector projected into screen space. Used by renderers.\n\t\t *\/\n\t\tpublic var projectedPosition:Vector3D;\n\t\t\n\t\t\/**\n\t\t * z depth of particle in renderer's camera space\n\t\t *\/\n\t\tpublic var zDepth:Number = 0;\n\t\t\n\t\t\/**\n\t\t * Creates a Particle3D. Alternatively particles can be reused by using an\n\t\t * instance of the Particle3DCreator class to create them. Usually the \n\t\t * emitter will create the particles and the user doesn't need to create \n\t\t * them.\n\t\t *\/\n\t\tpublic function Particle3D()\n\t\t{\n\t\t\tsuper();\n\t\t\tposition = Vector3DUtils.getPoint( 0, 0, 0 );\n\t\t\tprojectedPosition = Vector3DUtils.getPoint( 0, 0, 0 );\n\t\t\tfaceAxis = Vector3DUtils.getVector( 1, 0, 0 );\n\t\t\tvelocity = Vector3DUtils.getVector( 0, 0, 0 );\n\t\t\trotation = new Quaternion( 1, 0, 0, 0 );\n\t\t\tangVelocity = Vector3DUtils.getVector( 0, 0, 0 );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sets the particles properties to their default values.\n\t\t *\/\n\t\toverride public function initialize():void\n\t\t{\n\t\t\tsuper.initialize();\n\t\t\tVector3DUtils.resetPoint( position, 0, 0, 0 );\n\t\t\tVector3DUtils.resetPoint( projectedPosition, 0, 0, 0 );\n\t\t\tVector3DUtils.resetVector( faceAxis, 1, 0, 0 );\n\t\t\tVector3DUtils.resetVector( velocity, 0, 0, 0 );\n\t\t\trotation.reset( 1, 0, 0, 0 );\n\t\t\tVector3DUtils.resetVector( angVelocity, 0, 0, 0 );\n\t\t\tsortID = -1;\n\t\t\tzDepth = 0;\n\t\t}\n\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function clone( factory:ParticleFactory = null ):Particle\n\t\t{\n\t\t\tvar p:Particle3D;\n\t\t\tif( factory )\n\t\t\t{\n\t\t\t\tp = factory.createParticle() as Particle3D;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tp = new Particle3D();\n\t\t\t}\n\t\t\tcloneInto( p );\n\t\t\tp.position = position.clone();\n\t\t\tp.projectedPosition = projectedPosition.clone();\n\t\t\tp.faceAxis = faceAxis.clone();\n\t\t\tp.velocity = velocity.clone();\n\t\t\tp.rotation = rotation.clone();\n\t\t\tp.angVelocity = angVelocity.clone();\n\t\t\tp.zDepth = zDepth;\n\t\t\treturn p;\n\t\t}\n\t}\n}\n","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.threeD.particles\n{\n\timport org.flintparticles.common.particles.Particle;\n\timport org.flintparticles.common.particles.ParticleFactory;\n\timport org.flintparticles.threeD.geom.Quaternion;\n\n\timport flash.geom.Vector3D;\n\n\t\/**\n\t * The Particle3D class extends the Particle class to include state properties \n\t * that are relevant to particles in 3D space.\n\t *\/\n\tpublic class Particle3D extends Particle\n\t{\n\t\t\/**\n\t\t * The position of the particle (in the renderer's units).\n\t\t *\/\n\t\tpublic var position:Vector3D;\n\t\t\/**\n\t\t * The velocity of the particle (in the renderer's units per second).\n\t\t *\/\n\t\tpublic var velocity:Vector3D;\n\t\t\n\t\t\/**\n\t\t * The rotation of the particle, represented as a unit quaternion.\n\t\t *\/\n\t\tpublic var rotation:Quaternion;\n\t\t\n\t\t\/**\n\t\t * The rate of rotation of the particle, represented as a vector in the direction of \n\t\t * the axis of rotation and whose magnitude indicates the number of rotations per second.\n\t\t *\/\n\t\tpublic var angVelocity:Vector3D;\n\t\t\n\t\t\/**\n\t\t * The axis in the particle's own coordinate space that\n\t\t * indicates the direction that the particle is facing.\n\t\t *\/\n\t\tpublic var faceAxis:Vector3D;\n\n\t\tprivate var _previousMass:Number;\n\t\tprivate var _previousRadius:Number;\n\t\tprivate var _inertia:Number;\n\t\t\n\t\t\/**\n\t\t * The moment of inertia of the particle about its center point\n\t\t *\/\n\t\tpublic function get inertia():Number\n\t\t{\n\t\t\tif( mass != _previousMass || collisionRadius != _previousRadius )\n\t\t\t{\n\t\t\t\t_inertia = mass * collisionRadius * collisionRadius * 0.4;\n\t\t\t\t_previousMass = mass;\n\t\t\t\t_previousRadius = collisionRadius;\n\t\t\t}\n\t\t\treturn _inertia;\n\t\t}\n\n\t\t\/**\n\t\t * The position of the particle in the emitter's x-axis spacial sorted array\n\t\t *\/\n\t\tpublic var sortID:int = -1;\n\t\t\n\t\t\/**\n\t\t * Position vector projected into screen space. Used by renderers.\n\t\t *\/\n\t\tpublic var projectedPosition:Vector3D;\n\t\t\n\t\t\/**\n\t\t * z depth of particle in renderer's camera space\n\t\t *\/\n\t\tpublic var zDepth:Number = 0;\n\t\t\n\t\t\/**\n\t\t * Creates a Particle3D. Alternatively particles can be reused by using an\n\t\t * instance of the Particle3DCreator class to create them. Usually the \n\t\t * emitter will create the particles and the user doesn't need to create \n\t\t * them.\n\t\t *\/\n\t\tpublic function Particle3D()\n\t\t{\n\t\t\tsuper();\n\t\t\tposition = new Vector3D( 0, 0, 0, 1 );\n\t\t\tprojectedPosition = new Vector3D( 0, 0, 0, 1 );\n\t\t\tfaceAxis = new Vector3D( 1, 0, 0, 0 );\n\t\t\tvelocity = new Vector3D( 0, 0, 0, 0 );\n\t\t\trotation = new Quaternion( 1, 0, 0, 0 );\n\t\t\tangVelocity = new Vector3D( 0, 0, 0, 0 );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sets the particles properties to their default values.\n\t\t *\/\n\t\toverride public function initialize():void\n\t\t{\n\t\t\tsuper.initialize();\n\t\t\t\n\t\t\tposition.x = 0;\n\t\t\tposition.y = 0;\n\t\t\tposition.z = 0;\n\t\t\t\n\t\t\tprojectedPosition.x = 0;\n\t\t\tprojectedPosition.y = 0;\n\t\t\tprojectedPosition.z = 0;\n\t\t\t\n\t\t\tfaceAxis.x = 1;\n\t\t\tfaceAxis.y = 0;\n\t\t\tfaceAxis.z = 0;\n\t\t\t\n\t\t\tvelocity.x = 0;\n\t\t\tvelocity.y = 0;\n\t\t\tvelocity.z = 0;\n\n\t\t\trotation.w = 1;\n\t\t\trotation.x = 0;\n\t\t\trotation.y = 0;\n\t\t\trotation.z = 0;\n\n\t\t\tangVelocity.x = 0;\n\t\t\tangVelocity.y = 0;\n\t\t\tangVelocity.z = 0;\n\t\t\t\n\t\t\tsortID = -1;\n\t\t\tzDepth = 0;\n\t\t}\n\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function clone( factory:ParticleFactory = null ):Particle\n\t\t{\n\t\t\tvar p:Particle3D;\n\t\t\tif( factory )\n\t\t\t{\n\t\t\t\tp = factory.createParticle() as Particle3D;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tp = new Particle3D();\n\t\t\t}\n\t\t\tcloneInto( p );\n\t\t\tp.position = position.clone();\n\t\t\tp.projectedPosition = projectedPosition.clone();\n\t\t\tp.faceAxis = faceAxis.clone();\n\t\t\tp.velocity = velocity.clone();\n\t\t\tp.rotation = rotation.clone();\n\t\t\tp.angVelocity = angVelocity.clone();\n\t\t\tp.zDepth = zDepth;\n\t\t\treturn p;\n\t\t}\n\t}\n}\n","subject":"Optimise the initialise method of the particle class","message":"Optimise the initialise method of the particle class\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"87e9247128065ceca41bd61812af5d288cf0730e","old_file":"asx\/src\/asx\/string\/camelize.as","new_file":"asx\/src\/asx\/string\/camelize.as","old_contents":"package asx.string\n{\n\timport asx.array.map;\n\t\n\timport flash.display.JointStyle;\n\n\t\/**\n\t * Converts a String with a word or phrase to a CamelCaseString.\n\t * \n\t * Words can be separated by spaces, underscores and hyphens.\n\t * \n\t * @param value String to camelize.\n\t * @param lowerCaseFirstWord Indicates if the first word should be lowercase or camel cased. \n\t * \n\t * @example\n\t * <listing version=\"3.0\">\n\t *\ttrace(camelize(\"I can has camel-cases\"));\n\t *\t\/\/ ICanHasCamelCases\n\t * \n\t *\ttrace(camelize(\"all your camel cases\", true));\t\n\t *\t\/\/ allYourCamelCases\n\t * \n\t *\ttrace(camelize(\"all_the_hyphens_are_goners\"));\n\t *\t\/\/ allTheHyphensAreGoners\n\t * <\/listing>\n\t * \n\t * @author drewbourne\n\t *\/\n\tpublic function camelize(value:String, lowerCaseFirstWord:Boolean=false):String\n\t{\n\t\tconst underscoresHyphensAndWhitespace:RegExp = \/[_-\\s]+\/g;\n\t\t\n\t\tvar camelized:String = map(\n\t\t\tvalue.split(underscoresHyphensAndWhitespace),\n\t\t\tcapitalize)\n\t\t\t.join(\"\");\n\t\t\t\n\t\treturn lowerCaseFirstWord \n\t\t\t? camelized.slice(0, 1).toLowerCase() + camelized.slice(1) \n\t\t\t: camelized;\n\t}\n}\n","new_contents":"package asx.string\n{\n\timport asx.array.map;\n\n\t\/**\n\t * Converts a String with a word or phrase to a CamelCaseString.\n\t * \n\t * Words can be separated by spaces, underscores and hyphens.\n\t * \n\t * @param value String to camelize.\n\t * @param lowerCaseFirstWord Indicates if the first word should be lowercase or camel cased. \n\t * \n\t * @example\n\t * <listing version=\"3.0\">\n\t *\ttrace(camelize(\"I can has camel-cases\"));\n\t *\t\/\/ ICanHasCamelCases\n\t * \n\t *\ttrace(camelize(\"all your camel cases\", true));\t\n\t *\t\/\/ allYourCamelCases\n\t * \n\t *\ttrace(camelize(\"all_the_hyphens_are_goners\"));\n\t *\t\/\/ allTheHyphensAreGoners\n\t * <\/listing>\n\t * \n\t * @author drewbourne\n\t *\/\n\tpublic function camelize(value:String, lowerCaseFirstWord:Boolean=false):String\n\t{\n\t\tconst underscoresHyphensAndWhitespace:RegExp = \/[_-\\s]+\/g;\n\t\t\n\t\tvar camelized:String = map(\n\t\t\tvalue.split(underscoresHyphensAndWhitespace),\n\t\t\tcapitalize)\n\t\t\t.join(\"\");\n\t\t\t\n\t\treturn lowerCaseFirstWord \n\t\t\t? camelized.slice(0, 1).toLowerCase() + camelized.slice(1) \n\t\t\t: camelized;\n\t}\n}\n","subject":"remove unused import","message":"remove unused import\n","lang":"ActionScript","license":"mit","repos":"drewbourne\/asx,drewbourne\/asx"}
{"commit":"5570e265c210b44c539707aae7398f75630d5388","old_file":"com\/rtmfpcat\/rtmfpcat.as","new_file":"com\/rtmfpcat\/rtmfpcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.IOErrorEvent;\n    import flash.events.NetStatusEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n    \n    import rtmfp.RTMFPSocket;\n    import rtmfp.events.RTMFPSocketEvent;\n    import Utils;\n    \n    public class rtmfpcat extends Sprite {\n      \n      \/* Nate's facilitator -- also serving a crossdomain policy *\/\n      private const DEFAULT_FAC_ADDR:Object = {\n        host: \"128.12.179.80\",\n        port: 9002\n      };\n      \n      private const DEFAULT_TOR_CLIENT_ADDR:Object = {\n        host: \"127.0.0.1\",\n        port: 3333\n      };\n      \n      \/* David's bridge (nickname eRYaZuvY02FpExln) that also serves a\n         crossdomain policy. *\/\n      private const DEFAULT_TOR_PROXY_ADDR:Object = {\n        host: \"69.164.193.231\",\n        port: 9001\n      };\n      \n      \/\/ Milliseconds.\n      private const FACILITATOR_POLL_INTERVAL:int = 10000;\n      \n      private var output_text:TextField;\n      \n      private var s_f:Socket;\n      private var s_r:RTMFPSocket;\n      private var s_t:Socket;\n      \n      private var fac_addr:Object;\n      private var tor_addr:Object;\n      \n      private var proxy_mode:Boolean;\n      \n      public function rtmfpcat()\n      {\n        output_text = new TextField();\n        output_text.width = 400;\n        output_text.height = 300;\n        output_text.background = true;\n        output_text.backgroundColor = 0x001f0f;\n        output_text.textColor = 0x44CC44;\n        addChild(output_text);\n\n        puts(\"Starting.\");\n        \n        this.loaderInfo.addEventListener(Event.COMPLETE, onLoaderInfoComplete);\n      }\n      \n      private function puts(s:String):void\n      {\n          output_text.appendText(s + \"\\n\");\n          output_text.scrollV = output_text.maxScrollV;\n      }\n      \n      private function onLoaderInfoComplete(e:Event):void\n      {\n        var fac_spec:String;\n        var tor_spec:String;\n\n        puts(\"Parameters loaded.\");\n        \n        proxy_mode = (this.loaderInfo.parameters[\"proxy\"] != null);\n        \n        fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n        if (!fac_spec) {\n          puts(\"No \\\"facilitator\\\" specification provided...using default.\");\n          fac_addr = DEFAULT_FAC_ADDR;\n        } else {\n          puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n          fac_addr = Utils.parseAddrSpec(fac_spec);\n        }\n        \n        if (!fac_addr) {\n            puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n            return;\n        }\n        \n        tor_spec = this.loaderInfo.parameters[\"tor\"];\n        if (!tor_spec) {\n          puts(\"No Tor specification provided...using default.\");\n          if (proxy_mode) tor_addr = DEFAULT_TOR_PROXY_ADDR;\n          else tor_addr = DEFAULT_TOR_CLIENT_ADDR;\n        } else {\n          puts(\"Tor spec: \\\"\" + tor_spec + \"\\\"\")\n          tor_addr = Utils.parseAddrSpec(tor_spec);\n        }\n\n        if (!tor_addr) {\n          puts(\"Error: Tor spec must be in the form \\\"host:port\\\".\");\n          return;\n        }\n\n        establishRTMFPConnection();\n      }\n      \n      private function establishRTMFPConnection():void\n      {\n        s_r = new RTMFPSocket();\n        s_r.addEventListener(RTMFPSocketEvent.CONNECT_SUCCESS, function (e:Event):void {\n          puts(\"Cirrus: connected with id \" + s_r.id + \".\");\n          establishFacilitatorConnection();\n        });\n        s_r.addEventListener(RTMFPSocketEvent.CONNECT_FAIL, function (e:Event):void {\n          puts(\"Error: failed to connect to Cirrus.\");\n        });\n        s_r.addEventListener(RTMFPSocketEvent.PUBLISH_START, function(e:RTMFPSocketEvent):void {\n          puts(\"Publishing started.\");\n        });\n        s_r.addEventListener(RTMFPSocketEvent.PEER_CONNECTED, function(e:RTMFPSocketEvent):void {\n          puts(\"Peer connected.\");\n        });\n        s_r.addEventListener(RTMFPSocketEvent.PEER_DISCONNECTED, function(e:RTMFPSocketEvent):void {\n          puts(\"Peer disconnected.\");\n        });\n        s_r.addEventListener(RTMFPSocketEvent.PEERING_SUCCESS, function(e:RTMFPSocketEvent):void {\n          puts(\"Peering success.\");\n          establishTorConnection();\n        });\n        s_r.addEventListener(RTMFPSocketEvent.PEERING_FAIL, function(e:RTMFPSocketEvent):void {\n          puts(\"Peering fail.\");\n        });\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n          var bytes:ByteArray = new ByteArray();\n          s_r.readBytes(bytes);\n          puts(\"RTMFP: read \" + bytes.length + \" bytes.\");\n          s_t.writeBytes(bytes);\n        });\n        \n        s_r.connect();\n      }\n      \n      private function establishTorConnection():void\n      {\n        s_t = new Socket();\n        s_t.addEventListener(Event.CONNECT, function (e:Event):void {\n          puts(\"Tor: connected to \" + tor_addr.host + \":\" + tor_addr.port + \".\");\n        });\n        s_t.addEventListener(Event.CLOSE, function (e:Event):void {\n          puts(\"Tor: closed connection.\");\n        });\n        s_t.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n          puts(\"Tor: I\/O error: \" + e.text + \".\");\n        });\n        s_t.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n          var bytes:ByteArray = new ByteArray();\n          s_t.readBytes(bytes, 0, e.bytesLoaded);\n          puts(\"Tor: read \" + bytes.length + \" bytes.\");\n          s_r.writeBytes(bytes);\n        });\n        s_t.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n          puts(\"Tor: security error: \" + e.text + \".\");\n        });\n\n        s_t.connect(tor_addr.host, tor_addr.port);\n      }\n      \n      private function establishFacilitatorConnection():void\n      {\n        s_f = new Socket();\n        s_f.addEventListener(Event.CONNECT, function (e:Event):void {\n          puts(\"Facilitator: connected to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n          if (proxy_mode) s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n          else s_f.writeUTFBytes(\"POST \/ HTTP\/1.0\\r\\n\\r\\nclient=\" + s_r.id + \"\\r\\n\");\n        });\n        s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n          puts(\"Facilitator: connection closed.\");\n          if (proxy_mode) {\n            setTimeout(establishFacilitatorConnection, FACILITATOR_POLL_INTERVAL);\n          }\n        });\n        s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n          puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n        });\n        s_f.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n          var clientID:String = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n          puts(\"Facilitator: got \\\"\" + clientID + \"\\\"\");\n          if (clientID != \"Registration list empty\") {\n            puts(\"Connecting to \" + clientID + \".\");\n            s_r.peer = clientID;\n          }\n        });\n        s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n          puts(\"Facilitator: security error: \" + e.text + \".\");\n        });\n\n        s_f.connect(fac_addr.host, fac_addr.port);\n      }\n  }\n}","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.IOErrorEvent;\n    import flash.events.NetStatusEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n    \n    import rtmfp.RTMFPSocket;\n    import rtmfp.events.RTMFPSocketEvent;\n    import Utils;\n    \n    public class rtmfpcat extends Sprite {\n      \n      \/* Nate's facilitator -- also serving a crossdomain policy *\/\n      private const DEFAULT_FAC_ADDR:Object = {\n        host: \"128.12.179.80\",\n        port: 9002\n      };\n      \n      private const DEFAULT_TOR_CLIENT_ADDR:Object = {\n        host: \"127.0.0.1\",\n        port: 3333\n      };\n      \n      \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n         crossdomain policy. *\/\n      private const DEFAULT_TOR_PROXY_ADDR:Object = {\n        host: \"173.255.221.44\",\n        port: 9001\n      };\n      \n      \/\/ Milliseconds.\n      private const FACILITATOR_POLL_INTERVAL:int = 10000;\n      \n      private var output_text:TextField;\n      \n      private var s_f:Socket;\n      private var s_r:RTMFPSocket;\n      private var s_t:Socket;\n      \n      private var fac_addr:Object;\n      private var tor_addr:Object;\n      \n      private var proxy_mode:Boolean;\n      \n      public function rtmfpcat()\n      {\n        output_text = new TextField();\n        output_text.width = 400;\n        output_text.height = 300;\n        output_text.background = true;\n        output_text.backgroundColor = 0x001f0f;\n        output_text.textColor = 0x44CC44;\n        addChild(output_text);\n\n        puts(\"Starting.\");\n        \n        this.loaderInfo.addEventListener(Event.COMPLETE, onLoaderInfoComplete);\n      }\n      \n      private function puts(s:String):void\n      {\n          output_text.appendText(s + \"\\n\");\n          output_text.scrollV = output_text.maxScrollV;\n      }\n      \n      private function onLoaderInfoComplete(e:Event):void\n      {\n        var fac_spec:String;\n        var tor_spec:String;\n\n        puts(\"Parameters loaded.\");\n        \n        proxy_mode = (this.loaderInfo.parameters[\"proxy\"] != null);\n        \n        fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n        if (!fac_spec) {\n          puts(\"No \\\"facilitator\\\" specification provided...using default.\");\n          fac_addr = DEFAULT_FAC_ADDR;\n        } else {\n          puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n          fac_addr = Utils.parseAddrSpec(fac_spec);\n        }\n        \n        if (!fac_addr) {\n            puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n            return;\n        }\n        \n        tor_spec = this.loaderInfo.parameters[\"tor\"];\n        if (!tor_spec) {\n          puts(\"No Tor specification provided...using default.\");\n          if (proxy_mode) tor_addr = DEFAULT_TOR_PROXY_ADDR;\n          else tor_addr = DEFAULT_TOR_CLIENT_ADDR;\n        } else {\n          puts(\"Tor spec: \\\"\" + tor_spec + \"\\\"\")\n          tor_addr = Utils.parseAddrSpec(tor_spec);\n        }\n\n        if (!tor_addr) {\n          puts(\"Error: Tor spec must be in the form \\\"host:port\\\".\");\n          return;\n        }\n\n        establishRTMFPConnection();\n      }\n      \n      private function establishRTMFPConnection():void\n      {\n        s_r = new RTMFPSocket();\n        s_r.addEventListener(RTMFPSocketEvent.CONNECT_SUCCESS, function (e:Event):void {\n          puts(\"Cirrus: connected with id \" + s_r.id + \".\");\n          establishFacilitatorConnection();\n        });\n        s_r.addEventListener(RTMFPSocketEvent.CONNECT_FAIL, function (e:Event):void {\n          puts(\"Error: failed to connect to Cirrus.\");\n        });\n        s_r.addEventListener(RTMFPSocketEvent.PUBLISH_START, function(e:RTMFPSocketEvent):void {\n          puts(\"Publishing started.\");\n        });\n        s_r.addEventListener(RTMFPSocketEvent.PEER_CONNECTED, function(e:RTMFPSocketEvent):void {\n          puts(\"Peer connected.\");\n        });\n        s_r.addEventListener(RTMFPSocketEvent.PEER_DISCONNECTED, function(e:RTMFPSocketEvent):void {\n          puts(\"Peer disconnected.\");\n        });\n        s_r.addEventListener(RTMFPSocketEvent.PEERING_SUCCESS, function(e:RTMFPSocketEvent):void {\n          puts(\"Peering success.\");\n          establishTorConnection();\n        });\n        s_r.addEventListener(RTMFPSocketEvent.PEERING_FAIL, function(e:RTMFPSocketEvent):void {\n          puts(\"Peering fail.\");\n        });\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n          var bytes:ByteArray = new ByteArray();\n          s_r.readBytes(bytes);\n          puts(\"RTMFP: read \" + bytes.length + \" bytes.\");\n          s_t.writeBytes(bytes);\n        });\n        \n        s_r.connect();\n      }\n      \n      private function establishTorConnection():void\n      {\n        s_t = new Socket();\n        s_t.addEventListener(Event.CONNECT, function (e:Event):void {\n          puts(\"Tor: connected to \" + tor_addr.host + \":\" + tor_addr.port + \".\");\n        });\n        s_t.addEventListener(Event.CLOSE, function (e:Event):void {\n          puts(\"Tor: closed connection.\");\n        });\n        s_t.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n          puts(\"Tor: I\/O error: \" + e.text + \".\");\n        });\n        s_t.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n          var bytes:ByteArray = new ByteArray();\n          s_t.readBytes(bytes, 0, e.bytesLoaded);\n          puts(\"Tor: read \" + bytes.length + \" bytes.\");\n          s_r.writeBytes(bytes);\n        });\n        s_t.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n          puts(\"Tor: security error: \" + e.text + \".\");\n        });\n\n        s_t.connect(tor_addr.host, tor_addr.port);\n      }\n      \n      private function establishFacilitatorConnection():void\n      {\n        s_f = new Socket();\n        s_f.addEventListener(Event.CONNECT, function (e:Event):void {\n          puts(\"Facilitator: connected to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n          if (proxy_mode) s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n          else s_f.writeUTFBytes(\"POST \/ HTTP\/1.0\\r\\n\\r\\nclient=\" + s_r.id + \"\\r\\n\");\n        });\n        s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n          puts(\"Facilitator: connection closed.\");\n          if (proxy_mode) {\n            setTimeout(establishFacilitatorConnection, FACILITATOR_POLL_INTERVAL);\n          }\n        });\n        s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n          puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n        });\n        s_f.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n          var clientID:String = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n          puts(\"Facilitator: got \\\"\" + clientID + \"\\\"\");\n          if (clientID != \"Registration list empty\") {\n            puts(\"Connecting to \" + clientID + \".\");\n            s_r.peer = clientID;\n          }\n        });\n        s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n          puts(\"Facilitator: security error: \" + e.text + \".\");\n        });\n\n        s_f.connect(fac_addr.host, fac_addr.port);\n      }\n  }\n}","subject":"Switch back to the public relay.","message":"Switch back to the public relay.\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy"}
{"commit":"87ce3ca95632a9107ff9a0ad25ae18bb4f4b9e12","old_file":"src\/org\/mangui\/hls\/HLS.as","new_file":"src\/org\/mangui\/hls\/HLS.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n\n    import flash.display.Stage;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.net.URLLoader;\n    import flash.net.URLStream;\n    import org.mangui.hls.controller.AudioTrackController;\n    import org.mangui.hls.controller.LevelController;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.handler.StatsHandler;\n    import org.mangui.hls.loader.AltAudioLevelLoader;\n    import org.mangui.hls.loader.LevelLoader;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.model.Stats;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.stream.HLSNetStream;\n    import org.mangui.hls.stream.StreamBuffer;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages the streaming process. **\/\n    public class HLS extends EventDispatcher {\n        private var _levelLoader : LevelLoader;\n        private var _altAudioLevelLoader : AltAudioLevelLoader;\n        private var _audioTrackController : AudioTrackController;\n        private var _levelController : LevelController;\n        private var _streamBuffer : StreamBuffer;\n        private var _statsHandler : StatsHandler;\n        \/** HLS NetStream **\/\n        private var _hlsNetStream : HLSNetStream;\n        \/** HLS URLStream\/URLLoader **\/\n        private var _hlsURLStream : Class;\n        private var _hlsURLLoader : Class;\n        private var _client : Object = {};\n        private var _stage : Stage;\n        \/* level handling *\/\n        private var _level : int;\n        \/* overrided quality_manual_level level *\/\n        private var _manual_level : int = -1;\n\n        \/** Create and connect all components. **\/\n        public function HLS() {\n            _levelLoader = new LevelLoader(this);\n            _altAudioLevelLoader = new AltAudioLevelLoader(this);\n            _audioTrackController = new AudioTrackController(this);\n            _levelController = new LevelController(this);\n            _statsHandler = new StatsHandler(this);\n            _streamBuffer = new StreamBuffer(this, _audioTrackController, _levelController);\n            _hlsURLStream = URLStream as Class;\n            _hlsURLLoader = URLLoader as Class;\n            \/\/ default loader\n            var connection : NetConnection = new NetConnection();\n            connection.connect(null);\n            _hlsNetStream = new HLSNetStream(connection, this, _streamBuffer);\n            this.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        };\n\n        \/** Forward internal errors. **\/\n        override public function dispatchEvent(event : Event) : Boolean {\n            if (event.type == HLSEvent.ERROR) {\n                CONFIG::LOGGING {\n                    Log.error((event as HLSEvent).error);\n                }\n                _hlsNetStream.close();\n            }\n            return super.dispatchEvent(event);\n        };\n\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            _level = event.level;\n        };\n\n        public function dispose() : void {\n            this.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levelLoader.dispose();\n            _altAudioLevelLoader.dispose();\n            _audioTrackController.dispose();\n            _levelController.dispose();\n            _hlsNetStream.dispose_();\n            _statsHandler.dispose();\n            _streamBuffer.dispose();\n            _levelLoader = null;\n            _altAudioLevelLoader = null;\n            _audioTrackController = null;\n            _levelController = null;\n            _hlsNetStream = null;\n            _client = null;\n            _stage = null;\n            _hlsNetStream = null;\n        }\n\n        \/** Return index of first quality level referenced in Manifest  **\/\n        public function get firstLevel() : int {\n            return _levelController.firstLevel;\n        };\n\n        \/** Return the quality level used when starting a fresh playback **\/\n        public function get startLevel() : int {\n            return _levelController.startLevel;\n        };\n\n        \/*  set the quality level used when starting a fresh playback *\/\n        public function set startLevel(level : int) : void {\n            _levelController.startLevel = level;\n        };\n\n        \/** Return the quality level used after a seek operation **\/\n        public function get seekLevel() : int {\n            return _levelController.seekLevel;\n        };\n\n        \/** Return the quality level of the currently played fragment **\/\n        public function get currentLevel() : int {\n            return _hlsNetStream.currentLevel;\n        };\n\n        \/** Return the quality level of the next played fragment **\/\n        public function get nextLevel() : int {\n            return _streamBuffer.nextLevel;\n        };\n\n        \/** Return the quality level of last loaded fragment **\/\n        public function get loadLevel() : int {\n            return _level;\n        };\n\n        \/*  instant quality level switch (-1 for automatic level selection) *\/\n        public function set currentLevel(level : int) : void {\n            _manual_level = level;\n            _streamBuffer.flushBuffer();\n            _hlsNetStream.seek(position);\n        };\n\n        \/*  set quality level for next loaded fragment (-1 for automatic level selection) *\/\n        public function set nextLevel(level : int) : void {\n            _manual_level = level;\n            _streamBuffer.nextLevel = level;\n        };\n\n        \/*  set quality level for last loaded fragment (-1 for automatic level selection) *\/\n        public function set loadLevel(level : int) : void {\n            _manual_level = level;\n        };\n\n        \/* check if we are in automatic level selection mode *\/\n        public function get autoLevel() : Boolean {\n            return (_manual_level == -1);\n        };\n\n        \/* return manual level *\/\n        public function get manualLevel() : int {\n            return _manual_level;\n        };\n\n        \/** Return the capping\/max level value that could be used by automatic level selection algorithm **\/\n        public function get autoLevelCapping() : int {\n            return _levelController.autoLevelCapping;\n        }\n\n        \/** set the capping\/max level value that could be used by automatic level selection algorithm **\/\n        public function set autoLevelCapping(newLevel : int) : void {\n            _levelController.autoLevelCapping = newLevel;\n        }\n\n        \/** Return a Vector of quality level **\/\n        public function get levels() : Vector.<Level> {\n            return _levelLoader.levels;\n        };\n\n        \/** Return the current playback position. **\/\n        public function get position() : Number {\n            return _streamBuffer.position;\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _hlsNetStream.playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _hlsNetStream.seekState;\n        };\n\n        \/** Return the type of stream (VOD\/LIVE). **\/\n        public function get type() : String {\n            return _levelLoader.type;\n        };\n\n        \/** Load and parse a new HLS URL **\/\n        public function load(url : String) : void {\n            _level = 0;\n            _hlsNetStream.close();\n            _levelLoader.load(url);\n        };\n\n        \/** return HLS NetStream **\/\n        public function get stream() : NetStream {\n            return _hlsNetStream;\n        }\n\n        public function get client() : Object {\n            return _client;\n        }\n\n        public function set client(value : Object) : void {\n            _client = value;\n        }\n\n        \/** get audio tracks list**\/\n        public function get audioTracks() : Vector.<AudioTrack> {\n            return _audioTrackController.audioTracks;\n        };\n\n        \/** get alternate audio tracks list from playlist **\/\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _levelLoader.altAudioTracks;\n        };\n\n        \/** get index of the selected audio track (index in audio track lists) **\/\n        public function get audioTrack() : int {\n            return _audioTrackController.audioTrack;\n        };\n\n        \/** select an audio track, based on its index in audio track lists**\/\n        public function set audioTrack(val : int) : void {\n            _audioTrackController.audioTrack = val;\n        }\n\n        \/* set stage *\/\n        public function set stage(stage : Stage) : void {\n            _stage = stage;\n            this.dispatchEvent(new HLSEvent(HLSEvent.STAGE_SET));\n        }\n\n        \/* get stage *\/\n        public function get stage() : Stage {\n            return _stage;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLstream(urlstream : Class) : void {\n            _hlsURLStream = urlstream;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLstream() : Class {\n            return _hlsURLStream;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLloader(urlloader : Class) : void {\n            _hlsURLLoader = urlloader;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLloader() : Class {\n            return _hlsURLLoader;\n        }\n        \/* retrieve playback session stats *\/\n        public function get stats() : Stats {\n            return _statsHandler.stats;\n        }\n\n        \/* start\/restart playlist\/fragment loading.\n           this is only effective if MANIFEST_PARSED event has been triggered already *\/\n        public function startLoad() : void {\n            if(levels && levels.length) {\n                this.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_SWITCH, startLevel));\n            }\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n\n    import flash.display.Stage;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.net.URLLoader;\n    import flash.net.URLStream;\n    import org.mangui.hls.constant.HLSSeekStates;\n    import org.mangui.hls.controller.AudioTrackController;\n    import org.mangui.hls.controller.LevelController;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.handler.StatsHandler;\n    import org.mangui.hls.loader.AltAudioLevelLoader;\n    import org.mangui.hls.loader.LevelLoader;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.model.Stats;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.stream.HLSNetStream;\n    import org.mangui.hls.stream.StreamBuffer;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages the streaming process. **\/\n    public class HLS extends EventDispatcher {\n        private var _levelLoader : LevelLoader;\n        private var _altAudioLevelLoader : AltAudioLevelLoader;\n        private var _audioTrackController : AudioTrackController;\n        private var _levelController : LevelController;\n        private var _streamBuffer : StreamBuffer;\n        private var _statsHandler : StatsHandler;\n        \/** HLS NetStream **\/\n        private var _hlsNetStream : HLSNetStream;\n        \/** HLS URLStream\/URLLoader **\/\n        private var _hlsURLStream : Class;\n        private var _hlsURLLoader : Class;\n        private var _client : Object = {};\n        private var _stage : Stage;\n        \/* level handling *\/\n        private var _level : int;\n        \/* overrided quality_manual_level level *\/\n        private var _manual_level : int = -1;\n\n        \/** Create and connect all components. **\/\n        public function HLS() {\n            _levelLoader = new LevelLoader(this);\n            _altAudioLevelLoader = new AltAudioLevelLoader(this);\n            _audioTrackController = new AudioTrackController(this);\n            _levelController = new LevelController(this);\n            _statsHandler = new StatsHandler(this);\n            _streamBuffer = new StreamBuffer(this, _audioTrackController, _levelController);\n            _hlsURLStream = URLStream as Class;\n            _hlsURLLoader = URLLoader as Class;\n            \/\/ default loader\n            var connection : NetConnection = new NetConnection();\n            connection.connect(null);\n            _hlsNetStream = new HLSNetStream(connection, this, _streamBuffer);\n            this.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        };\n\n        \/** Forward internal errors. **\/\n        override public function dispatchEvent(event : Event) : Boolean {\n            if (event.type == HLSEvent.ERROR) {\n                CONFIG::LOGGING {\n                    Log.error((event as HLSEvent).error);\n                }\n                _hlsNetStream.close();\n            }\n            return super.dispatchEvent(event);\n        };\n\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            _level = event.level;\n        };\n\n        public function dispose() : void {\n            this.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levelLoader.dispose();\n            _altAudioLevelLoader.dispose();\n            _audioTrackController.dispose();\n            _levelController.dispose();\n            _hlsNetStream.dispose_();\n            _statsHandler.dispose();\n            _streamBuffer.dispose();\n            _levelLoader = null;\n            _altAudioLevelLoader = null;\n            _audioTrackController = null;\n            _levelController = null;\n            _hlsNetStream = null;\n            _client = null;\n            _stage = null;\n            _hlsNetStream = null;\n        }\n\n        \/** Return index of first quality level referenced in Manifest  **\/\n        public function get firstLevel() : int {\n            return _levelController.firstLevel;\n        };\n\n        \/** Return the quality level used when starting a fresh playback **\/\n        public function get startLevel() : int {\n            return _levelController.startLevel;\n        };\n\n        \/*  set the quality level used when starting a fresh playback *\/\n        public function set startLevel(level : int) : void {\n            _levelController.startLevel = level;\n        };\n\n        \/** Return the quality level used after a seek operation **\/\n        public function get seekLevel() : int {\n            return _levelController.seekLevel;\n        };\n\n        \/** Return the quality level of the currently played fragment **\/\n        public function get currentLevel() : int {\n            return _hlsNetStream.currentLevel;\n        };\n\n        \/** Return the quality level of the next played fragment **\/\n        public function get nextLevel() : int {\n            return _streamBuffer.nextLevel;\n        };\n\n        \/** Return the quality level of last loaded fragment **\/\n        public function get loadLevel() : int {\n            return _level;\n        };\n\n        \/*  instant quality level switch (-1 for automatic level selection) *\/\n        public function set currentLevel(level : int) : void {\n            _manual_level = level;\n            \/\/ don't flush and seek if never seeked or if end of stream\n            if(seekState != HLSSeekStates.IDLE) {\n                _streamBuffer.flushBuffer();\n                _hlsNetStream.seek(position);\n            }\n        };\n\n        \/*  set quality level for next loaded fragment (-1 for automatic level selection) *\/\n        public function set nextLevel(level : int) : void {\n            _manual_level = level;\n            _streamBuffer.nextLevel = level;\n        };\n\n        \/*  set quality level for last loaded fragment (-1 for automatic level selection) *\/\n        public function set loadLevel(level : int) : void {\n            _manual_level = level;\n        };\n\n        \/* check if we are in automatic level selection mode *\/\n        public function get autoLevel() : Boolean {\n            return (_manual_level == -1);\n        };\n\n        \/* return manual level *\/\n        public function get manualLevel() : int {\n            return _manual_level;\n        };\n\n        \/** Return the capping\/max level value that could be used by automatic level selection algorithm **\/\n        public function get autoLevelCapping() : int {\n            return _levelController.autoLevelCapping;\n        }\n\n        \/** set the capping\/max level value that could be used by automatic level selection algorithm **\/\n        public function set autoLevelCapping(newLevel : int) : void {\n            _levelController.autoLevelCapping = newLevel;\n        }\n\n        \/** Return a Vector of quality level **\/\n        public function get levels() : Vector.<Level> {\n            return _levelLoader.levels;\n        };\n\n        \/** Return the current playback position. **\/\n        public function get position() : Number {\n            return _streamBuffer.position;\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _hlsNetStream.playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _hlsNetStream.seekState;\n        };\n\n        \/** Return the type of stream (VOD\/LIVE). **\/\n        public function get type() : String {\n            return _levelLoader.type;\n        };\n\n        \/** Load and parse a new HLS URL **\/\n        public function load(url : String) : void {\n            _level = 0;\n            _hlsNetStream.close();\n            _levelLoader.load(url);\n        };\n\n        \/** return HLS NetStream **\/\n        public function get stream() : NetStream {\n            return _hlsNetStream;\n        }\n\n        public function get client() : Object {\n            return _client;\n        }\n\n        public function set client(value : Object) : void {\n            _client = value;\n        }\n\n        \/** get audio tracks list**\/\n        public function get audioTracks() : Vector.<AudioTrack> {\n            return _audioTrackController.audioTracks;\n        };\n\n        \/** get alternate audio tracks list from playlist **\/\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _levelLoader.altAudioTracks;\n        };\n\n        \/** get index of the selected audio track (index in audio track lists) **\/\n        public function get audioTrack() : int {\n            return _audioTrackController.audioTrack;\n        };\n\n        \/** select an audio track, based on its index in audio track lists**\/\n        public function set audioTrack(val : int) : void {\n            _audioTrackController.audioTrack = val;\n        }\n\n        \/* set stage *\/\n        public function set stage(stage : Stage) : void {\n            _stage = stage;\n            this.dispatchEvent(new HLSEvent(HLSEvent.STAGE_SET));\n        }\n\n        \/* get stage *\/\n        public function get stage() : Stage {\n            return _stage;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLstream(urlstream : Class) : void {\n            _hlsURLStream = urlstream;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLstream() : Class {\n            return _hlsURLStream;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLloader(urlloader : Class) : void {\n            _hlsURLLoader = urlloader;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLloader() : Class {\n            return _hlsURLLoader;\n        }\n        \/* retrieve playback session stats *\/\n        public function get stats() : Stats {\n            return _statsHandler.stats;\n        }\n\n        \/* start\/restart playlist\/fragment loading.\n           this is only effective if MANIFEST_PARSED event has been triggered already *\/\n        public function startLoad() : void {\n            if(levels && levels.length) {\n                this.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_SWITCH, startLevel));\n            }\n        }\n    }\n}\n","subject":"set currentLevel : don't flush and seek if seeking state is IDLE","message":"set currentLevel : don't flush and seek if seeking state is IDLE\n","lang":"ActionScript","license":"mpl-2.0","repos":"vidible\/vdb-flashls,tedconf\/flashls,hola\/flashls,codex-corp\/flashls,neilrackett\/flashls,neilrackett\/flashls,clappr\/flashls,codex-corp\/flashls,thdtjsdn\/flashls,hola\/flashls,jlacivita\/flashls,NicolasSiver\/flashls,vidible\/vdb-flashls,jlacivita\/flashls,mangui\/flashls,loungelogic\/flashls,thdtjsdn\/flashls,Corey600\/flashls,tedconf\/flashls,loungelogic\/flashls,mangui\/flashls,clappr\/flashls,NicolasSiver\/flashls,fixedmachine\/flashls,Corey600\/flashls,fixedmachine\/flashls"}
{"commit":"71eb5a0dd2242952c65a76ac64364249a835b05e","old_file":"src\/com\/axis\/rtspclient\/RTSPClient.as","new_file":"src\/com\/axis\/rtspclient\/RTSPClient.as","old_contents":"package com.axis.rtspclient {\n\n  import flash.events.EventDispatcher;\n  import flash.events.Event;\n  import flash.utils.ByteArray;\n  import flash.net.Socket;\n  import flash.net.NetConnection;\n  import flash.net.NetStream;\n  import flash.media.Video;\n  import mx.utils.StringUtil;\n\n  import com.axis.rtspclient.FLVMux;\n  import com.axis.rtspclient.RTP;\n  import com.axis.rtspclient.SDP;\n  import com.axis.http.url;\n  import com.axis.http.request;\n  import com.axis.http.auth;\n  import com.axis.IClient;\n  import com.axis.ClientEvent;\n\n  public class RTSPClient extends EventDispatcher implements IClient {\n    [Embed(source = \"..\/..\/..\/..\/VERSION\", mimeType = \"application\/octet-stream\")] private var Version:Class;\n    private var userAgent:String;\n\n    private static var STATE_INITIAL:uint  = 1 << 0;\n    private static var STATE_OPTIONS:uint  = 1 << 1;\n    private static var STATE_DESCRIBE:uint = 1 << 2;\n    private static var STATE_SETUP:uint    = 1 << 3;\n    private static var STATE_PLAY:uint     = 1 << 4;\n    private static var STATE_PLAYING:uint  = 1 << 5;\n    private static var STATE_PAUSE:uint    = 1 << 6;\n    private static var STATE_PAUSED:uint   = 1 << 7;\n    private static var STATE_TEARDOWN:uint = 1 << 8;\n\n    private var state:int = STATE_INITIAL;\n    private var handle:IRTSPHandle;\n    private var ns:NetStream;\n    private var video:Video;\n\n    private var sdp:SDP = new SDP();\n    private var flvmux:FLVMux;\n\n    private var urlParsed:Object;\n    private var cSeq:uint = 1;\n    private var session:String;\n    private var contentBase:String;\n    private var interleaveChannelIndex:uint = 0;\n\n    private var methods:Array = [];\n    private var data:ByteArray = new ByteArray();\n    private var rtpLength:int = -1;\n    private var rtpChannel:int = -1;\n    private var tracks:Array;\n\n    private var authState:String = \"none\";\n    private var authOpts:Object = {};\n    private var digestNC:uint = 1;\n\n    public function RTSPClient(video:Video, urlParsed:Object, handle:IRTSPHandle) {\n      this.userAgent = \"Slush \" + StringUtil.trim(new Version().toString());\n      this.state = STATE_INITIAL;\n      this.handle = handle;\n      this.video = video;\n      this.urlParsed = urlParsed;\n\n      handle.addEventListener('data', this.onData);\n    }\n\n    public function start():Boolean {\n      var self:RTSPClient = this;\n      handle.addEventListener('connected', function():void {\n        if (state !== STATE_INITIAL) {\n          trace('Cannot start unless in initial state.');\n          return;\n        }\n\n        \/* If the handle closes, take care of it *\/\n        handle.addEventListener('closed', self.onClose);\n\n        if (0 === self.methods.length) {\n          \/* We don't know the options yet. Start with that. *\/\n          sendOptionsReq();\n        } else {\n          \/* Already queried the options (and perhaps got unauthorized on describe) *\/\n          sendDescribeReq();\n        }\n      });\n\n      var nc:NetConnection = new NetConnection();\n      nc.connect(null);\n      this.ns = new NetStream(nc);\n      dispatchEvent(new ClientEvent(ClientEvent.NETSTREAM_CREATED, { ns : this.ns }));\n      video.attachNetStream(this.ns);\n\n      handle.connect();\n      return true;\n    }\n\n    public function pause():Boolean\n    {\n      if (state !== STATE_PLAYING) {\n        trace('Unable to pause a stream if not playing.');\n        return false;\n      }\n\n      try {\n        sendPauseReq();\n      } catch (err:Error) {\n        trace(\"Unable to pause: \" + err.message);\n        return false;\n      }\n\n      return true;\n    }\n\n    public function resume():Boolean\n    {\n      if (state !== STATE_PAUSED) {\n        trace('Unable to resume a stream if not paused.');\n        return false;\n      }\n\n      sendPlayReq();\n      return true;\n    }\n\n    public function stop():Boolean\n    {\n      if (state < STATE_PLAY) {\n        trace('Unable to stop if we never reached play.');\n        return false;\n      }\n      sendTeardownReq();\n      return true;\n    }\n\n    private function onClose(event:Event):void\n    {\n      if (state === STATE_TEARDOWN) {\n        this.ns.dispose();\n        dispatchEvent(new ClientEvent(ClientEvent.STOPPED));\n      } else {\n        trace('RTSPClient: Handle unexpectedly closed.');\n      }\n    }\n\n    private function onData(event:Event):void\n    {\n      if (0 < data.bytesAvailable) {\n        \/* Determining byte have already been read. This is a continuation *\/\n      } else {\n        \/* Read the determining byte *\/\n        handle.readBytes(data, 0, 1);\n      }\n\n      switch(data[0]) {\n        case 0x52:\n          \/* ascii 'R', start of RTSP *\/\n          onRTSPCommand();\n          break;\n\n        case 0x24:\n          \/* ascii '$', start of interleaved packet *\/\n          onInterleavedData();\n          break;\n\n        default:\n          trace('Unknown determining byte:', '0x' + data[0].toString(16), '. Stopping stream.');\n          stop();\n          break;\n      }\n    }\n\n    private function requestReset():void\n    {\n      var copy:ByteArray = new ByteArray();\n      data.readBytes(copy);\n      data.clear();\n      copy.readBytes(data);\n\n      rtpLength  = -1;\n      rtpChannel = -1;\n    }\n\n    private function readRequest(oBody:ByteArray):*\n    {\n      var parsed:* = request.readHeaders(handle, data);\n      if (false === parsed) {\n        return false;\n      }\n\n      if (401 === parsed.code) {\n        \/* Unauthorized, change authState and (possibly) try again *\/\n        authOpts = parsed.headers['www-authenticate'];\n        var newAuthState:String = auth.nextMethod(authState, authOpts);\n        if (authState === newAuthState) {\n          trace('GET: Exhausted all authentication methods.');\n          trace('GET: Unable to authorize to ' + urlParsed.host);\n          return false;\n        }\n\n        trace('RTSPClient: switching http-authorization from ' + authState + ' to ' + newAuthState);\n        authState = newAuthState;\n        state = STATE_INITIAL;\n        data = new ByteArray();\n        handle.reconnect();\n        return false;\n      }\n\n      if (data.bytesAvailable < parsed.headers['content-length']) {\n        return false;\n      }\n\n      \/* RTSP commands contain no heavy body, so it's safe to read everything *\/\n      data.readBytes(oBody, 0, parsed.headers['content-length']);\n      requestReset();\n      return parsed;\n    }\n\n    private function onRTSPCommand():void {\n      var parsed:*, body:ByteArray = new ByteArray();\n      if (false === (parsed = readRequest(body))) {\n        return;\n      }\n\n      if (200 !== parsed.code) {\n        trace('RTSPClient: Invalid RTSP response - ', parsed.code, parsed.message);\n        return;\n      }\n\n      switch (state) {\n      case STATE_INITIAL:\n        trace(\"RTSPClient: STATE_INITIAL\");\n\n      case STATE_OPTIONS:\n        trace(\"RTSPClient: STATE_OPTIONS\");\n        this.methods = parsed.headers.public.split(\/[ ]*,[ ]*\/);\n        sendDescribeReq();\n\n        break;\n      case STATE_DESCRIBE:\n        trace(\"RTSPClient: STATE_DESCRIBE\");\n\n        if (!sdp.parse(body)) {\n          trace(\"RTSPClient:Failed to parse SDP file\");\n          return;\n        }\n\n        if (!parsed.headers['content-base']) {\n          trace('RTSPClient: no content-base in describe reply');\n          return;\n        }\n\n        contentBase = parsed.headers['content-base'];\n        tracks = sdp.getMediaBlockList();\n        trace('SDP contained ' + tracks.length + ' track(s). Calling SETUP for each.');\n\n        if (0 === tracks.length) {\n          trace('No tracks in SDP file.');\n          return;\n        }\n\n        \/* Fall through, it's time for setup *\/\n      case STATE_SETUP:\n        trace(\"RTSPClient: STATE_SETUP\");\n\n        if (parsed.headers['session']) {\n          session = parsed.headers['session'];\n        }\n\n        if (0 !== tracks.length) {\n          \/* More tracks we must setup before playing *\/\n          var block:Object = tracks.shift();\n          sendSetupReq(block);\n          return;\n        }\n\n        \/* All tracks setup and ready to go! *\/\n        sendPlayReq();\n        break;\n\n      case STATE_PLAY:\n        trace(\"RTSPClient: STATE_PLAY\");\n        state = STATE_PLAYING;\n\n        if (this.flvmux) {\n          \/* If the flvmux have been initialized don't do it again.\n             this is probably a resume after pause *\/\n          break;\n        }\n\n        this.flvmux = new FLVMux(this.ns, this.sdp);\n        var analu:ANALU = new ANALU();\n        var aaac:AAAC = new AAAC(sdp);\n\n        this.addEventListener(\"VIDEO_PACKET\", analu.onRTPPacket);\n        this.addEventListener(\"AUDIO_PACKET\", aaac.onRTPPacket);\n        analu.addEventListener(NALU.NEW_NALU, flvmux.onNALU);\n        aaac.addEventListener(AACFrame.NEW_FRAME, flvmux.onAACFrame);\n        break;\n\n      case STATE_PLAYING:\n        trace(\"RTSPClient: STATE_PLAYING\");\n        break;\n\n      case STATE_PAUSE:\n        trace(\"RTSPClient: STATE_PAUSE\");\n        state = STATE_PAUSED;\n        break;\n\n      case STATE_TEARDOWN:\n        trace('RTSPClient: STATE_TEARDOWN');\n        this.handle.disconnect();\n        break;\n      }\n\n      if (0 < data.bytesAvailable) {\n        onData(null);\n      }\n    }\n\n    private function onInterleavedData():void\n    {\n      handle.readBytes(data, data.length);\n\n      if (-1 == rtpLength && 0x24 === data[0]) {\n        \/* This is the beginning of a new RTP package *\/\n        data.readByte();\n        rtpChannel = data.readByte();\n        rtpLength = data.readShort();\n      }\n\n      if (data.bytesAvailable < rtpLength) {\n        \/* The complete RTP package is not here yet, wait for more data *\/\n        return;\n      }\n\n      var pkgData:ByteArray = new ByteArray();\n\n      data.readBytes(pkgData, 0, rtpLength);\n\n      if (rtpChannel === 0 || rtpChannel === 2) {\n        \/* We're discarding the RTCP counter parts for now *\/\n        var rtppkt:RTP = new RTP(pkgData, sdp);\n        dispatchEvent(rtppkt);\n      }\n\n      requestReset();\n\n      if (0 < data.bytesAvailable) {\n        onData(null);\n      }\n    }\n\n    private function supportCommand(command:String):Boolean\n    {\n      return (-1 !== this.methods.indexOf(command));\n    }\n\n    private function sendOptionsReq():void {\n      state = STATE_OPTIONS;\n      var req:String =\n        \"OPTIONS * RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendDescribeReq():void {\n      state = STATE_DESCRIBE;\n      var u:String = 'rtsp:\/\/' + urlParsed.host + \":\" + urlParsed.port + urlParsed.urlpath;\n      var req:String =\n        \"DESCRIBE \" + u + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"Accept: application\/sdp\\r\\n\" +\n        auth.authorizationHeader(\"DESCRIBE\", authState, authOpts, urlParsed, digestNC++) +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendSetupReq(block:Object):void {\n      state = STATE_SETUP;\n      var interleavedChannels:String = interleaveChannelIndex++ + \"-\" + interleaveChannelIndex++;\n      var p:String = url.isAbsolute(block.control) ? block.control : contentBase + block.control;\n\n      trace('Setting up track: ' + p);\n      var req:String =\n        \"SETUP \" + p + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        (session ? (\"Session: \" + session + \"\\r\\n\") : \"\") +\n        \"Transport: RTP\/AVP\/TCP;unicast;interleaved=\" + interleavedChannels + \"\\r\\n\" +\n        auth.authorizationHeader(\"SETUP\", authState, authOpts, urlParsed, digestNC++) +\n        \"Date: \" + new Date().toUTCString() + \"\\r\\n\" +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendPlayReq():void {\n      \/* Put the NetStream in 'Data Generation Mode'. Data is generated by FLVMux *\/\n      this.ns.play(null);\n\n      state = STATE_PLAY;\n\n      var req:String =\n        \"PLAY \" + contentBase + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"Session: \" + session + \"\\r\\n\" +\n        auth.authorizationHeader(\"PLAY\", authState, authOpts, urlParsed, digestNC++) +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendPauseReq():void {\n      if (-1 === this.supportCommand(\"PAUSE\")) {\n        throw new Error('Pause is not supported by server.');\n      }\n\n      state = STATE_PAUSE;\n\n      \/* NetStream must be closed here, otherwise it will think of this rtsp pause\n         as a very bad connection and buffer a lot before playing again. Not\n         excellent for live data. *\/\n      this.ns.close();\n\n      var req:String =\n        \"PAUSE \" + contentBase + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"Session: \" + session + \"\\r\\n\" +\n        auth.authorizationHeader(\"PAUSE\", authState, authOpts, urlParsed, digestNC++) +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendTeardownReq():void {\n      state = STATE_TEARDOWN;\n      var req:String =\n        \"TEARDOWN \" + contentBase + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"Session: \" + session + \"\\r\\n\" +\n        auth.authorizationHeader(\"TEARDOWN\", authState, authOpts, urlParsed, digestNC++) +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n  }\n}\n","new_contents":"package com.axis.rtspclient {\n\n  import flash.events.EventDispatcher;\n  import flash.events.Event;\n  import flash.utils.ByteArray;\n  import flash.net.Socket;\n  import flash.net.NetConnection;\n  import flash.net.NetStream;\n  import flash.media.Video;\n  import mx.utils.StringUtil;\n\n  import com.axis.rtspclient.FLVMux;\n  import com.axis.rtspclient.RTP;\n  import com.axis.rtspclient.SDP;\n  import com.axis.http.url;\n  import com.axis.http.request;\n  import com.axis.http.auth;\n  import com.axis.IClient;\n  import com.axis.ClientEvent;\n\n  public class RTSPClient extends EventDispatcher implements IClient {\n    [Embed(source = \"..\/..\/..\/..\/VERSION\", mimeType = \"application\/octet-stream\")] private var Version:Class;\n    private var userAgent:String;\n\n    private static const STATE_INITIAL:uint  = 1 << 0;\n    private static const STATE_OPTIONS:uint  = 1 << 1;\n    private static const STATE_DESCRIBE:uint = 1 << 2;\n    private static const STATE_SETUP:uint    = 1 << 3;\n    private static const STATE_PLAY:uint     = 1 << 4;\n    private static const STATE_PLAYING:uint  = 1 << 5;\n    private static const STATE_PAUSE:uint    = 1 << 6;\n    private static const STATE_PAUSED:uint   = 1 << 7;\n    private static const STATE_TEARDOWN:uint = 1 << 8;\n\n    private var state:int = STATE_INITIAL;\n    private var handle:IRTSPHandle;\n    private var ns:NetStream;\n    private var video:Video;\n\n    private var sdp:SDP = new SDP();\n    private var flvmux:FLVMux;\n\n    private var urlParsed:Object;\n    private var cSeq:uint = 1;\n    private var session:String;\n    private var contentBase:String;\n    private var interleaveChannelIndex:uint = 0;\n\n    private var methods:Array = [];\n    private var data:ByteArray = new ByteArray();\n    private var rtpLength:int = -1;\n    private var rtpChannel:int = -1;\n    private var tracks:Array;\n\n    private var authState:String = \"none\";\n    private var authOpts:Object = {};\n    private var digestNC:uint = 1;\n\n    public function RTSPClient(video:Video, urlParsed:Object, handle:IRTSPHandle) {\n      this.userAgent = \"Slush \" + StringUtil.trim(new Version().toString());\n      this.state = STATE_INITIAL;\n      this.handle = handle;\n      this.video = video;\n      this.urlParsed = urlParsed;\n\n      handle.addEventListener('data', this.onData);\n    }\n\n    public function start():Boolean {\n      var self:RTSPClient = this;\n      handle.addEventListener('connected', function():void {\n        if (state !== STATE_INITIAL) {\n          trace('Cannot start unless in initial state.');\n          return;\n        }\n\n        \/* If the handle closes, take care of it *\/\n        handle.addEventListener('closed', self.onClose);\n\n        if (0 === self.methods.length) {\n          \/* We don't know the options yet. Start with that. *\/\n          sendOptionsReq();\n        } else {\n          \/* Already queried the options (and perhaps got unauthorized on describe) *\/\n          sendDescribeReq();\n        }\n      });\n\n      var nc:NetConnection = new NetConnection();\n      nc.connect(null);\n      this.ns = new NetStream(nc);\n      dispatchEvent(new ClientEvent(ClientEvent.NETSTREAM_CREATED, { ns : this.ns }));\n      video.attachNetStream(this.ns);\n\n      handle.connect();\n      return true;\n    }\n\n    public function pause():Boolean\n    {\n      if (state !== STATE_PLAYING) {\n        trace('Unable to pause a stream if not playing.');\n        return false;\n      }\n\n      try {\n        sendPauseReq();\n      } catch (err:Error) {\n        trace(\"Unable to pause: \" + err.message);\n        return false;\n      }\n\n      return true;\n    }\n\n    public function resume():Boolean\n    {\n      if (state !== STATE_PAUSED) {\n        trace('Unable to resume a stream if not paused.');\n        return false;\n      }\n\n      sendPlayReq();\n      return true;\n    }\n\n    public function stop():Boolean\n    {\n      if (state < STATE_PLAY) {\n        trace('Unable to stop if we never reached play.');\n        return false;\n      }\n      sendTeardownReq();\n      return true;\n    }\n\n    private function onClose(event:Event):void\n    {\n      if (state === STATE_TEARDOWN) {\n        this.ns.dispose();\n        dispatchEvent(new ClientEvent(ClientEvent.STOPPED));\n      } else {\n        trace('RTSPClient: Handle unexpectedly closed.');\n      }\n    }\n\n    private function onData(event:Event):void\n    {\n      if (0 < data.bytesAvailable) {\n        \/* Determining byte have already been read. This is a continuation *\/\n      } else {\n        \/* Read the determining byte *\/\n        handle.readBytes(data, 0, 1);\n      }\n\n      switch(data[0]) {\n        case 0x52:\n          \/* ascii 'R', start of RTSP *\/\n          onRTSPCommand();\n          break;\n\n        case 0x24:\n          \/* ascii '$', start of interleaved packet *\/\n          onInterleavedData();\n          break;\n\n        default:\n          trace('Unknown determining byte:', '0x' + data[0].toString(16), '. Stopping stream.');\n          stop();\n          break;\n      }\n    }\n\n    private function requestReset():void\n    {\n      var copy:ByteArray = new ByteArray();\n      data.readBytes(copy);\n      data.clear();\n      copy.readBytes(data);\n\n      rtpLength  = -1;\n      rtpChannel = -1;\n    }\n\n    private function readRequest(oBody:ByteArray):*\n    {\n      var parsed:* = request.readHeaders(handle, data);\n      if (false === parsed) {\n        return false;\n      }\n\n      if (401 === parsed.code) {\n        \/* Unauthorized, change authState and (possibly) try again *\/\n        authOpts = parsed.headers['www-authenticate'];\n        var newAuthState:String = auth.nextMethod(authState, authOpts);\n        if (authState === newAuthState) {\n          trace('GET: Exhausted all authentication methods.');\n          trace('GET: Unable to authorize to ' + urlParsed.host);\n          return false;\n        }\n\n        trace('RTSPClient: switching http-authorization from ' + authState + ' to ' + newAuthState);\n        authState = newAuthState;\n        state = STATE_INITIAL;\n        data = new ByteArray();\n        handle.reconnect();\n        return false;\n      }\n\n      if (data.bytesAvailable < parsed.headers['content-length']) {\n        return false;\n      }\n\n      \/* RTSP commands contain no heavy body, so it's safe to read everything *\/\n      data.readBytes(oBody, 0, parsed.headers['content-length']);\n      requestReset();\n      return parsed;\n    }\n\n    private function onRTSPCommand():void {\n      var parsed:*, body:ByteArray = new ByteArray();\n      if (false === (parsed = readRequest(body))) {\n        return;\n      }\n\n      if (200 !== parsed.code) {\n        trace('RTSPClient: Invalid RTSP response - ', parsed.code, parsed.message);\n        return;\n      }\n\n      switch (state) {\n      case STATE_INITIAL:\n        trace(\"RTSPClient: STATE_INITIAL\");\n\n      case STATE_OPTIONS:\n        trace(\"RTSPClient: STATE_OPTIONS\");\n        this.methods = parsed.headers.public.split(\/[ ]*,[ ]*\/);\n        sendDescribeReq();\n\n        break;\n      case STATE_DESCRIBE:\n        trace(\"RTSPClient: STATE_DESCRIBE\");\n\n        if (!sdp.parse(body)) {\n          trace(\"RTSPClient:Failed to parse SDP file\");\n          return;\n        }\n\n        if (!parsed.headers['content-base']) {\n          trace('RTSPClient: no content-base in describe reply');\n          return;\n        }\n\n        contentBase = parsed.headers['content-base'];\n        tracks = sdp.getMediaBlockList();\n        trace('SDP contained ' + tracks.length + ' track(s). Calling SETUP for each.');\n\n        if (0 === tracks.length) {\n          trace('No tracks in SDP file.');\n          return;\n        }\n\n        \/* Fall through, it's time for setup *\/\n      case STATE_SETUP:\n        trace(\"RTSPClient: STATE_SETUP\");\n\n        if (parsed.headers['session']) {\n          session = parsed.headers['session'];\n        }\n\n        if (0 !== tracks.length) {\n          \/* More tracks we must setup before playing *\/\n          var block:Object = tracks.shift();\n          sendSetupReq(block);\n          return;\n        }\n\n        \/* All tracks setup and ready to go! *\/\n        sendPlayReq();\n        break;\n\n      case STATE_PLAY:\n        trace(\"RTSPClient: STATE_PLAY\");\n        state = STATE_PLAYING;\n\n        if (this.flvmux) {\n          \/* If the flvmux have been initialized don't do it again.\n             this is probably a resume after pause *\/\n          break;\n        }\n\n        this.flvmux = new FLVMux(this.ns, this.sdp);\n        var analu:ANALU = new ANALU();\n        var aaac:AAAC = new AAAC(sdp);\n\n        this.addEventListener(\"VIDEO_PACKET\", analu.onRTPPacket);\n        this.addEventListener(\"AUDIO_PACKET\", aaac.onRTPPacket);\n        analu.addEventListener(NALU.NEW_NALU, flvmux.onNALU);\n        aaac.addEventListener(AACFrame.NEW_FRAME, flvmux.onAACFrame);\n        break;\n\n      case STATE_PLAYING:\n        trace(\"RTSPClient: STATE_PLAYING\");\n        break;\n\n      case STATE_PAUSE:\n        trace(\"RTSPClient: STATE_PAUSE\");\n        state = STATE_PAUSED;\n        break;\n\n      case STATE_TEARDOWN:\n        trace('RTSPClient: STATE_TEARDOWN');\n        this.handle.disconnect();\n        break;\n      }\n\n      if (0 < data.bytesAvailable) {\n        onData(null);\n      }\n    }\n\n    private function onInterleavedData():void\n    {\n      handle.readBytes(data, data.length);\n\n      if (-1 == rtpLength && 0x24 === data[0]) {\n        \/* This is the beginning of a new RTP package *\/\n        data.readByte();\n        rtpChannel = data.readByte();\n        rtpLength = data.readShort();\n      }\n\n      if (data.bytesAvailable < rtpLength) {\n        \/* The complete RTP package is not here yet, wait for more data *\/\n        return;\n      }\n\n      var pkgData:ByteArray = new ByteArray();\n\n      data.readBytes(pkgData, 0, rtpLength);\n\n      if (rtpChannel === 0 || rtpChannel === 2) {\n        \/* We're discarding the RTCP counter parts for now *\/\n        var rtppkt:RTP = new RTP(pkgData, sdp);\n        dispatchEvent(rtppkt);\n      }\n\n      requestReset();\n\n      if (0 < data.bytesAvailable) {\n        onData(null);\n      }\n    }\n\n    private function supportCommand(command:String):Boolean\n    {\n      return (-1 !== this.methods.indexOf(command));\n    }\n\n    private function sendOptionsReq():void {\n      state = STATE_OPTIONS;\n      var req:String =\n        \"OPTIONS * RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendDescribeReq():void {\n      state = STATE_DESCRIBE;\n      var u:String = 'rtsp:\/\/' + urlParsed.host + \":\" + urlParsed.port + urlParsed.urlpath;\n      var req:String =\n        \"DESCRIBE \" + u + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"Accept: application\/sdp\\r\\n\" +\n        auth.authorizationHeader(\"DESCRIBE\", authState, authOpts, urlParsed, digestNC++) +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendSetupReq(block:Object):void {\n      state = STATE_SETUP;\n      var interleavedChannels:String = interleaveChannelIndex++ + \"-\" + interleaveChannelIndex++;\n      var p:String = url.isAbsolute(block.control) ? block.control : contentBase + block.control;\n\n      trace('Setting up track: ' + p);\n      var req:String =\n        \"SETUP \" + p + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        (session ? (\"Session: \" + session + \"\\r\\n\") : \"\") +\n        \"Transport: RTP\/AVP\/TCP;unicast;interleaved=\" + interleavedChannels + \"\\r\\n\" +\n        auth.authorizationHeader(\"SETUP\", authState, authOpts, urlParsed, digestNC++) +\n        \"Date: \" + new Date().toUTCString() + \"\\r\\n\" +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendPlayReq():void {\n      \/* Put the NetStream in 'Data Generation Mode'. Data is generated by FLVMux *\/\n      this.ns.play(null);\n\n      state = STATE_PLAY;\n\n      var req:String =\n        \"PLAY \" + contentBase + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"Session: \" + session + \"\\r\\n\" +\n        auth.authorizationHeader(\"PLAY\", authState, authOpts, urlParsed, digestNC++) +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendPauseReq():void {\n      if (-1 === this.supportCommand(\"PAUSE\")) {\n        throw new Error('Pause is not supported by server.');\n      }\n\n      state = STATE_PAUSE;\n\n      \/* NetStream must be closed here, otherwise it will think of this rtsp pause\n         as a very bad connection and buffer a lot before playing again. Not\n         excellent for live data. *\/\n      this.ns.close();\n\n      var req:String =\n        \"PAUSE \" + contentBase + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"Session: \" + session + \"\\r\\n\" +\n        auth.authorizationHeader(\"PAUSE\", authState, authOpts, urlParsed, digestNC++) +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendTeardownReq():void {\n      state = STATE_TEARDOWN;\n      var req:String =\n        \"TEARDOWN \" + contentBase + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"Session: \" + session + \"\\r\\n\" +\n        auth.authorizationHeader(\"TEARDOWN\", authState, authOpts, urlParsed, digestNC++) +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n  }\n}\n","subject":"Set state vars as const","message":"RTSPClient: Set state vars as const\n","lang":"ActionScript","license":"bsd-3-clause","repos":"AxisCommunications\/locomote-video-player,gaetancollaud\/locomote-video-player"}
{"commit":"b78667d37a4a55c9812ad8b461ed69c0f64354fb","old_file":"src\/control\/ExportDataCommand.as","new_file":"src\/control\/ExportDataCommand.as","old_contents":"package control\n{\n\timport com.adobe.serialization.json.JSON;\n\t\n\timport dragonBones.objects.DataParser;\n\timport dragonBones.utils.ConstValues;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.MovieClip;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.geom.Matrix;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\timport flash.net.FileReference;\n\timport flash.utils.ByteArray;\n\t\n\timport message.Message;\n\timport message.MessageDispatcher;\n\t\n\timport model.ImportDataProxy;\n\timport model.JSFLProxy;\n\timport model.XMLDataProxy;\n\t\n\timport utils.BitmapDataUtil;\n\timport utils.GlobalConstValues;\n\timport utils.PNGEncoder;\n\timport utils.xmlToObject;\n\t\n\timport zero.zip.Zip;\n\t\n\tpublic class ExportDataCommand\n\t{\n\t\tpublic static const instance:ExportDataCommand = new ExportDataCommand();\n\t\t\n\t\tprivate var _fileREF:FileReference;\n\t\tprivate var _isExporting:Boolean;\n\t\tprivate var _scale:Number;\n\t\tprivate var _exportType:uint;\n\t\tprivate var _backgroundColor:uint;\n\t\t\n\t\tprivate var _importDataProxy:ImportDataProxy;\n\t\t\n\t\tprivate var _xmlDataProxy:XMLDataProxy;\n\t\tprivate var _bitmapData:BitmapData;\n\t\t\n\t\tpublic function ExportDataCommand()\n\t\t{\n\t\t\t_fileREF = new FileReference();\n\t\t\t\n\t\t\t_importDataProxy = ImportDataProxy.getInstance();\n\t\t}\n\t\t\n\t\tpublic function export(exportType:uint, scale:Number, backgroundColor:uint = 0):void\n\t\t{\n\t\t\tif(_isExporting)\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t_isExporting = true;\n\t\t\t\n\t\t\t_exportType = exportType;\n\t\t\t_scale = scale;\n\t\t\t\n\t\t\tswitch(_exportType)\n\t\t\t{\n\t\t\t\tcase 0:\n\t\t\t\tcase 2:\n\t\t\t\tcase 5:\n\t\t\t\t\t_scale = 1;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\t_backgroundColor = backgroundColor;\n\t\t\t\n\t\t\texportStart();\n\t\t}\n\t\t\n\t\tprivate function exportStart():void\n\t\t{\n\t\t\tvar dataBytes:ByteArray;\n\t\t\tvar zip:Zip;\n\t\t\tvar date:Date;\n\t\t\t\n\t\t\t_xmlDataProxy = _importDataProxy.xmlDataProxy;\n\t\t\t_bitmapData = _importDataProxy.textureAtlas.bitmapData;\n\t\t\t\n\t\t\tif(_scale != 1)\n\t\t\t{\n\t\t\t\t_xmlDataProxy = _xmlDataProxy.clone();\n\t\t\t\tvar subBitmapDataDic:Object;\n\t\t\t\tvar movieClip:MovieClip = _importDataProxy.textureAtlas.movieClip;\n\t\t\t\tif(movieClip && movieClip.totalFrames >= 3)\n\t\t\t\t{\n\t\t\t\t\tsubBitmapDataDic = {};\n\t\t\t\t\tfor each (var displayName:String in _xmlDataProxy.getSubTextureListFromDisplayList())\n\t\t\t\t\t{\n\t\t\t\t\t\tmovieClip.gotoAndStop(movieClip.totalFrames);\n\t\t\t\t\t\tmovieClip.gotoAndStop(displayName);\n\t\t\t\t\t\tsubBitmapDataDic[displayName] = movieClip.getChildAt(0);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsubBitmapDataDic = BitmapDataUtil.getSubBitmapDataDic(\n\t\t\t\t\t\t_bitmapData,\n\t\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap()\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_xmlDataProxy.scaleData(_scale);\n\t\t\t\t\t\n\t\t\t\t_bitmapData = BitmapDataUtil.getMergeBitmapData(\n\t\t\t\t\tsubBitmapDataDic,\n\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap(),\n\t\t\t\t\t_xmlDataProxy.textureAtlasWidth,\n\t\t\t\t\t_xmlDataProxy.textureAtlasHeight,\n\t\t\t\t\t_scale\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tvar isSWF:Boolean = _exportType == 0 || _exportType == 2 || _exportType == 5;\n\t\t\tvar isXML:Boolean = _exportType == 2 || _exportType == 3 || _exportType == 4;\n\t\t\t\n\t\t\tswitch(_exportType)\n\t\t\t{\n\t\t\t\tcase 0:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdataBytes = getSWFBytes();\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tDataParser.compressData(\n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\tdataBytes\n\t\t\t\t\t\t\t\t), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.SWF_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 1:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdataBytes = getPNGBytes(_backgroundColor);\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tDataParser.compressData(\n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\tdataBytes\n\t\t\t\t\t\t\t\t), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.PNG_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 2:\n\t\t\t\tcase 3:\n\t\t\t\tcase 5:\n\t\t\t\tcase 6:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tif(isSWF)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdataBytes = getSWFBytes();\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdataBytes = getPNGBytes(_backgroundColor);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdate = new Date();\n\t\t\t\t\t\t\tzip = new Zip();\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tdataBytes, \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + (isSWF?GlobalConstValues.SWF_SUFFIX:GlobalConstValues.PNG_SUFFIX),\n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t_xmlDataProxy.setImagePath(GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.PNG_SUFFIX);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tif(isXML)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\t_xmlDataProxy.xml.toXMLString(),\n\t\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\t_xmlDataProxy.textureAtlasXML.toXMLString(),\n\t\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tzip.encode(), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.ZIP_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.clear();\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 4:\n\t\t\t\tcase 7:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdate = new Date();\n\t\t\t\t\t\tzip = new Zip();\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(_xmlDataProxy == _importDataProxy.xmlDataProxy)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_xmlDataProxy = _xmlDataProxy.clone();\n\t\t\t\t\t\t}\n\t\t\t\t\t\t_xmlDataProxy.changePath();\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tsubBitmapDataDic = BitmapDataUtil.getSubBitmapDataDic(\n\t\t\t\t\t\t\t_bitmapData, \n\t\t\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap()\n\t\t\t\t\t\t);\n\t\t\t\t\t\tfor(var subTextureName:String in subBitmapDataDic)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar subBitmapData:BitmapData = subBitmapDataDic[subTextureName];\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tPNGEncoder.encode(subBitmapData), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + \"\/\" + subTextureName + GlobalConstValues.PNG_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tsubBitmapData.dispose();\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(isXML)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t_xmlDataProxy.xml.toXMLString(), \n\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t_xmlDataProxy.textureAtlasXML.toXMLString(), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\tzip.encode(), \n\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.ZIP_SUFFIX\n\t\t\t\t\t\t);\n\t\t\t\t\t\tzip.clear();\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tdefault:\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t_isExporting = false;\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_ERROR);\n\t\t}\n\t\t\n\t\tprivate function getSWFBytes():ByteArray\n\t\t{\n\t\t\tif(_importDataProxy.textureAtlas.movieClip)\n\t\t\t{\n\t\t\t\treturn _importDataProxy.textureBytes;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function getPNGBytes(color:uint = 0):ByteArray\n\t\t{\n\t\t\tif(color)\n\t\t\t{\n\t\t\t\tvar bitmapData:BitmapData = new BitmapData(_bitmapData.width, _bitmapData.height, true, color);\n\t\t\t\tbitmapData.draw(_bitmapData);\n\t\t\t\t\n\t\t\t\tvar byteArray:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\t\tbitmapData.dispose();\n\t\t\t\t\n\t\t\t\treturn byteArray;\n\t\t\t}\n\t\t\telse if(_importDataProxy.textureAtlas.movieClip)\n\t\t\t{\n\t\t\t\treturn PNGEncoder.encode(_bitmapData);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tif(_bitmapData && _bitmapData != _importDataProxy.textureAtlas.bitmapData)\n\t\t\t\t{\n\t\t\t\t\treturn PNGEncoder.encode(_bitmapData);\n\t\t\t\t}\n\t\t\t\treturn _importDataProxy.textureBytes;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function exportSave(fileData:ByteArray, fileName:String):void\n\t\t{\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT, fileName);\n\t\t\t_fileREF.addEventListener(Event.CANCEL, onFileSaveHandler);\n\t\t\t_fileREF.addEventListener(Event.COMPLETE, onFileSaveHandler);\n\t\t\t_fileREF.addEventListener(IOErrorEvent.IO_ERROR, onFileSaveHandler);\n\t\t\t_fileREF.save(fileData, fileName);\n\t\t}\n\t\t\n\t\tprivate function onFileSaveHandler(e:Event):void\n\t\t{\n\t\t\t_fileREF.removeEventListener(Event.CANCEL, onFileSaveHandler);\n\t\t\t_fileREF.removeEventListener(Event.COMPLETE, onFileSaveHandler);\n\t\t\t_fileREF.removeEventListener(IOErrorEvent.IO_ERROR, onFileSaveHandler);\n\t\t\t_isExporting = false;\n\t\t\tswitch(e.type)\n\t\t\t{\n\t\t\t\tcase Event.CANCEL:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_CANCEL);\n\t\t\t\t\tbreak;\n\t\t\t\tcase IOErrorEvent.IO_ERROR:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_ERROR);\n\t\t\t\t\tbreak;\n\t\t\t\tcase Event.COMPLETE:\n\t\t\t\t\tif(_bitmapData && _bitmapData != _importDataProxy.textureAtlas.bitmapData)\n\t\t\t\t\t{\n\t\t\t\t\t\t_bitmapData.dispose();\n\t\t\t\t\t\t_bitmapData = null;\n\t\t\t\t\t}\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_COMPLETE);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package control\n{\n\timport com.adobe.serialization.json.JSON;\n\t\n\timport dragonBones.objects.DataParser;\n\timport dragonBones.utils.ConstValues;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.MovieClip;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.geom.Matrix;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\timport flash.net.FileReference;\n\timport flash.utils.ByteArray;\n\t\n\timport message.Message;\n\timport message.MessageDispatcher;\n\t\n\timport model.ImportDataProxy;\n\timport model.JSFLProxy;\n\timport model.XMLDataProxy;\n\t\n\timport utils.BitmapDataUtil;\n\timport utils.GlobalConstValues;\n\timport utils.PNGEncoder;\n\timport utils.xmlToObject;\n\t\n\timport zero.zip.Zip;\n\t\n\tpublic class ExportDataCommand\n\t{\n\t\tpublic static const instance:ExportDataCommand = new ExportDataCommand();\n\t\t\n\t\tprivate var _fileREF:FileReference;\n\t\tprivate var _isExporting:Boolean;\n\t\tprivate var _scale:Number;\n\t\tprivate var _exportType:uint;\n\t\tprivate var _backgroundColor:uint;\n\t\t\n\t\tprivate var _importDataProxy:ImportDataProxy;\n\t\t\n\t\tprivate var _xmlDataProxy:XMLDataProxy;\n\t\tprivate var _bitmapData:BitmapData;\n\t\t\n\t\tpublic function ExportDataCommand()\n\t\t{\n\t\t\t_fileREF = new FileReference();\n\t\t\t\n\t\t\t_importDataProxy = ImportDataProxy.getInstance();\n\t\t}\n\t\t\n\t\tpublic function export(exportType:uint, scale:Number, backgroundColor:uint = 0):void\n\t\t{\n\t\t\tif(_isExporting)\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t_isExporting = true;\n\t\t\t\n\t\t\t_exportType = exportType;\n\t\t\t_scale = scale;\n\t\t\t\n\t\t\tswitch(_exportType)\n\t\t\t{\n\t\t\t\tcase 0:\n\t\t\t\tcase 2:\n\t\t\t\tcase 5:\n\t\t\t\t\t_scale = 1;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\t_backgroundColor = backgroundColor;\n\t\t\t\n\t\t\texportStart();\n\t\t}\n\t\t\n\t\tprivate function exportStart():void\n\t\t{\n\t\t\tvar dataBytes:ByteArray;\n\t\t\tvar zip:Zip;\n\t\t\tvar date:Date;\n\t\t\t\n\t\t\t_xmlDataProxy = _importDataProxy.xmlDataProxy;\n\t\t\t_bitmapData = _importDataProxy.textureAtlas.bitmapData;\n\t\t\t\n\t\t\tif(_scale != 1)\n\t\t\t{\n\t\t\t\t_xmlDataProxy = _xmlDataProxy.clone();\n\t\t\t\tvar subBitmapDataDic:Object;\n\t\t\t\tvar movieClip:MovieClip = _importDataProxy.textureAtlas.movieClip;\n\t\t\t\tif(movieClip && movieClip.totalFrames >= 3)\n\t\t\t\t{\n\t\t\t\t\tsubBitmapDataDic = {};\n\t\t\t\t\tfor each (var displayName:String in _xmlDataProxy.getSubTextureListFromDisplayList())\n\t\t\t\t\t{\n\t\t\t\t\t\tmovieClip.gotoAndStop(movieClip.totalFrames);\n\t\t\t\t\t\tmovieClip.gotoAndStop(displayName);\n\t\t\t\t\t\tsubBitmapDataDic[displayName] = movieClip.getChildAt(0);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsubBitmapDataDic = BitmapDataUtil.getSubBitmapDataDic(\n\t\t\t\t\t\t_bitmapData,\n\t\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap()\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_xmlDataProxy.scaleData(_scale);\n\t\t\t\t\t\n\t\t\t\t_bitmapData = BitmapDataUtil.getMergeBitmapData(\n\t\t\t\t\tsubBitmapDataDic,\n\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap(),\n\t\t\t\t\t_xmlDataProxy.textureAtlasWidth,\n\t\t\t\t\t_xmlDataProxy.textureAtlasHeight,\n\t\t\t\t\t_scale\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tvar isSWF:Boolean = _exportType == 0 || _exportType == 2 || _exportType == 5;\n\t\t\tvar isXML:Boolean = _exportType == 2 || _exportType == 3 || _exportType == 4;\n\t\t\t\n\t\t\tswitch(_exportType)\n\t\t\t{\n\t\t\t\tcase 0:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdataBytes = getSWFBytes();\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tDataParser.compressData(\n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\tdataBytes\n\t\t\t\t\t\t\t\t), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.SWF_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 1:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdataBytes = getPNGBytes(_backgroundColor);\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tDataParser.compressData(\n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\tdataBytes\n\t\t\t\t\t\t\t\t), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.PNG_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 2:\n\t\t\t\tcase 3:\n\t\t\t\tcase 5:\n\t\t\t\tcase 6:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tif(isSWF)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdataBytes = getSWFBytes();\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdataBytes = getPNGBytes(_backgroundColor);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdate = new Date();\n\t\t\t\t\t\t\tzip = new Zip();\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tdataBytes, \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + (isSWF?GlobalConstValues.SWF_SUFFIX:GlobalConstValues.PNG_SUFFIX),\n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t_xmlDataProxy.setImagePath(GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.PNG_SUFFIX);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tif(isXML)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\t_xmlDataProxy.xml.toXMLString(),\n\t\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\t_xmlDataProxy.textureAtlasXML.toXMLString(),\n\t\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tzip.encode(), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.ZIP_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.clear();\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 4:\n\t\t\t\tcase 7:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdate = new Date();\n\t\t\t\t\t\tzip = new Zip();\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(_xmlDataProxy == _importDataProxy.xmlDataProxy)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_xmlDataProxy = _xmlDataProxy.clone();\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\t\/\/do not need to change changePath for TexturePacker\n\t\t\t\t\t\t\/\/_xmlDataProxy.changePath();\n\t\t\t\t\t\t\n\t\t\t\t\t\tsubBitmapDataDic = BitmapDataUtil.getSubBitmapDataDic(\n\t\t\t\t\t\t\t_bitmapData, \n\t\t\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap()\n\t\t\t\t\t\t);\n\t\t\t\t\t\tfor(var subTextureName:String in subBitmapDataDic)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar subBitmapData:BitmapData = subBitmapDataDic[subTextureName];\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tPNGEncoder.encode(subBitmapData), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + \"\/\" + subTextureName + GlobalConstValues.PNG_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tsubBitmapData.dispose();\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(isXML)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t_xmlDataProxy.xml.toXMLString(), \n\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t_xmlDataProxy.textureAtlasXML.toXMLString(), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\tzip.encode(), \n\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.ZIP_SUFFIX\n\t\t\t\t\t\t);\n\t\t\t\t\t\tzip.clear();\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tdefault:\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t_isExporting = false;\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_ERROR);\n\t\t}\n\t\t\n\t\tprivate function getSWFBytes():ByteArray\n\t\t{\n\t\t\tif(_importDataProxy.textureAtlas.movieClip)\n\t\t\t{\n\t\t\t\treturn _importDataProxy.textureBytes;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function getPNGBytes(color:uint = 0):ByteArray\n\t\t{\n\t\t\tif(color)\n\t\t\t{\n\t\t\t\tvar bitmapData:BitmapData = new BitmapData(_bitmapData.width, _bitmapData.height, true, color);\n\t\t\t\tbitmapData.draw(_bitmapData);\n\t\t\t\t\n\t\t\t\tvar byteArray:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\t\tbitmapData.dispose();\n\t\t\t\t\n\t\t\t\treturn byteArray;\n\t\t\t}\n\t\t\telse if(_importDataProxy.textureAtlas.movieClip)\n\t\t\t{\n\t\t\t\treturn PNGEncoder.encode(_bitmapData);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tif(_bitmapData && _bitmapData != _importDataProxy.textureAtlas.bitmapData)\n\t\t\t\t{\n\t\t\t\t\treturn PNGEncoder.encode(_bitmapData);\n\t\t\t\t}\n\t\t\t\treturn _importDataProxy.textureBytes;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function exportSave(fileData:ByteArray, fileName:String):void\n\t\t{\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT, fileName);\n\t\t\t_fileREF.addEventListener(Event.CANCEL, onFileSaveHandler);\n\t\t\t_fileREF.addEventListener(Event.COMPLETE, onFileSaveHandler);\n\t\t\t_fileREF.addEventListener(IOErrorEvent.IO_ERROR, onFileSaveHandler);\n\t\t\t_fileREF.save(fileData, fileName);\n\t\t}\n\t\t\n\t\tprivate function onFileSaveHandler(e:Event):void\n\t\t{\n\t\t\t_fileREF.removeEventListener(Event.CANCEL, onFileSaveHandler);\n\t\t\t_fileREF.removeEventListener(Event.COMPLETE, onFileSaveHandler);\n\t\t\t_fileREF.removeEventListener(IOErrorEvent.IO_ERROR, onFileSaveHandler);\n\t\t\t_isExporting = false;\n\t\t\tswitch(e.type)\n\t\t\t{\n\t\t\t\tcase Event.CANCEL:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_CANCEL);\n\t\t\t\t\tbreak;\n\t\t\t\tcase IOErrorEvent.IO_ERROR:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_ERROR);\n\t\t\t\t\tbreak;\n\t\t\t\tcase Event.COMPLETE:\n\t\t\t\t\tif(_bitmapData && _bitmapData != _importDataProxy.textureAtlas.bitmapData)\n\t\t\t\t\t{\n\t\t\t\t\t\t_bitmapData.dispose();\n\t\t\t\t\t\t_bitmapData = null;\n\t\t\t\t\t}\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_COMPLETE);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n}","subject":"remove _xmlDataProxy.changePath","message":"remove _xmlDataProxy.changePath\n","lang":"ActionScript","license":"mit","repos":"DragonBones\/DesignPanel"}
{"commit":"daaf88d330b574a906968f0d79e3b75837b95484","old_file":"exporter\/src\/main\/as\/flump\/export\/Atlas.as","new_file":"exporter\/src\/main\/as\/flump\/export\/Atlas.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.Sprite;\nimport flash.filesystem.File;\nimport flash.geom.Rectangle;\n\nimport flump.SwfTexture;\n\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\n\npublic class Atlas\n{\n    public var name :String;\n    public var w :int, h :int, id :int;\n    public var bins :Vector.<Rectangle> = new Vector.<Rectangle>();\n    public const textures :Vector.<SwfTexture> = new Vector.<SwfTexture>();\n\n    public function Atlas(name :String, w :int, h :int) {\n        this.name = name;\n        this.w = w;\n        this.h = h;\n        bins.push(new Rectangle(0, 0, w, h));\n    }\n\n    public function place (tex :SwfTexture, target :Rectangle, rotated :Boolean) :void {\n        _locs.put(tex, {x: target.x, y: target.y, rotated: rotated});\n        textures.push(tex);\n        trace(\"Packer \" + tex);\n        var used :Rectangle =\n            new Rectangle(target.x, target.y, rotated ? tex.h : tex.w, rotated ? tex.w : tex.h);\n        const newBins :Vector.<Rectangle> = new Vector.<Rectangle>();\n        for each (var bin :Rectangle in bins) {\n            for each (var newBin :Rectangle in subtract(bin, used)) {\n                newBins.push(newBin);\n            }\n        }\n        bins = newBins;\n    }\n\n    public function subtract (space :Rectangle, area :Rectangle) :Vector.<Rectangle> {\n        const left :Vector.<Rectangle> = new Vector.<Rectangle>();\n        if (space.x < area.x) {\n            left.push(new Rectangle(space.x, space.y, area.left - space.x, space.height));\n        }\n        if (space.right > area.right) {\n            left.push(new Rectangle(area.right, space.y, space.right - area.right, space.height));\n        }\n        if (space.y < area.y) {\n            left.push(new Rectangle(space.x, space.y, space.width, area.top - space.y));\n        }\n        if (space.bottom > area.bottom) {\n            left.push(new Rectangle(space.x, area.bottom, space.width, space.bottom - area.bottom));\n        }\n        return left;\n    }\n\n    public function publish (dir :File) :void {\n        var constructed :Sprite = new Sprite();\n        for each (var tex :SwfTexture in textures) {\n            constructed.addChild(tex.holder);\n            var loc :Object = _locs.get(tex);\n            tex.holder.x = loc.x;\n            tex.holder.y = loc.y;\n        }\n        PngPublisher.publish(dir.resolvePath(name + \".png\"), w, h, constructed);\n    }\n\n    public function toXml () :String {\n        var xml :String = \"<atlas name='\" + name + \"' filename='\" + name + \".png'>\\n\";\n        for each (var tex :SwfTexture in textures) {\n            var loc :Object = _locs.get(tex);\n            xml += \"  <texture name='\" + tex.name + \"' xOffset='\" + tex.offset.x +\n                \"' yOffset='\" + tex.offset.y + \"' md5='\" + tex.md5 +\n                \"' xAtlas='\" + loc.x + \"' yAtlas='\" + loc.y +\n                \"' wAtlas='\" + tex.w + \"' hAtlas='\" + tex.h + \"'\/>\\n\";\n        }\n        return xml + \"<\/atlas>\\n\";\n    }\n\n    protected const _locs :Map = Maps.newMapOf(SwfTexture);\/\/{x :int, y :int, rotated :Boolean}\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.Sprite;\nimport flash.filesystem.File;\nimport flash.geom.Rectangle;\n\nimport flump.SwfTexture;\n\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\n\npublic class Atlas\n{\n    public var name :String;\n    public var w :int, h :int, id :int;\n    public var bins :Vector.<Rectangle> = new Vector.<Rectangle>();\n    public const textures :Vector.<SwfTexture> = new Vector.<SwfTexture>();\n\n    public function Atlas(name :String, w :int, h :int) {\n        this.name = name;\n        this.w = w;\n        this.h = h;\n        bins.push(new Rectangle(0, 0, w, h));\n    }\n\n    public function place (tex :SwfTexture, target :Rectangle, rotated :Boolean) :void {\n        _locs.put(tex, {x: target.x, y: target.y, rotated: rotated});\n        textures.push(tex);\n        trace(\"Packer \" + tex);\n        var used :Rectangle =\n            new Rectangle(target.x, target.y, rotated ? tex.h : tex.w, rotated ? tex.w : tex.h);\n        const newBins :Vector.<Rectangle> = new Vector.<Rectangle>();\n        for each (var bin :Rectangle in bins) {\n            for each (var newBin :Rectangle in subtract(bin, used)) {\n                newBins.push(newBin);\n            }\n        }\n        bins = newBins;\n    }\n\n    public function subtract (space :Rectangle, area :Rectangle) :Vector.<Rectangle> {\n        const left :Vector.<Rectangle> = new Vector.<Rectangle>();\n        if (space.x < area.x) {\n            left.push(new Rectangle(space.x, space.y, area.left - space.x, space.height));\n        }\n        if (space.right > area.right) {\n            left.push(new Rectangle(area.right, space.y, space.right - area.right, space.height));\n        }\n        if (space.y < area.y) {\n            left.push(new Rectangle(space.x, space.y, space.width, area.top - space.y));\n        }\n        if (space.bottom > area.bottom) {\n            left.push(new Rectangle(space.x, area.bottom, space.width, space.bottom - area.bottom));\n        }\n        return left;\n    }\n\n    public function publish (dir :File) :void {\n        var constructed :Sprite = new Sprite();\n        for each (var tex :SwfTexture in textures) {\n            constructed.addChild(tex.holder);\n            var loc :Object = _locs.get(tex);\n            tex.holder.x = loc.x;\n            tex.holder.y = loc.y;\n        }\n        PngPublisher.publish(dir.resolvePath(name + \".png\"), w, h, constructed);\n    }\n\n    public function toXml () :String {\n        var xml :String = '<atlas name=\"' + name + '\" filename=\"' + name + '.png\">\\n';\n        for each (var tex :SwfTexture in textures) {\n            var loc :Object = _locs.get(tex);\n            xml += '  <texture name=\"' + tex.name + '\" xOffset=\"' + tex.offset.x +\n                '\" yOffset=\"' + tex.offset.y + '\" md5=\"' + tex.md5 +\n                '\" xAtlas=\"' + loc.x + '\" yAtlas=\"' + loc.y +\n                '\" wAtlas=\"' + tex.w + '\" hAtlas=\"' + tex.h + '\"\/>\\n';\n        }\n        return xml + '<\/atlas>\\n';\n    }\n\n    protected const _locs :Map = Maps.newMapOf(SwfTexture);\/\/{x :int, y :int, rotated :Boolean}\n}\n}\n","subject":"Use double quotes around XML attributes for consistency.","message":"Use double quotes around XML attributes for consistency.\n","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump,mathieuanthoine\/flump"}
{"commit":"4c9a6087d17cce108e379e354ce715a2adca124b","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirBackgroundFetch\/AirBackgroundFetch.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirBackgroundFetch\/AirBackgroundFetch.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirBackgroundFetch\n{\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class AirBackgroundFetch extends EventDispatcher\n\t{\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\n\t\t\/** AirBackgroundFetch is supported on iOS and Android devices. *\/\n\t\tpublic static function get isSupported() : Boolean\n\t\t{\n\t\t\tvar isIOS:Boolean = (Capabilities.manufacturer.indexOf(\"iOS\") != -1);\n\t\t\tvar isAndroid:Boolean = (Capabilities.manufacturer.indexOf(\"Android\") != -1)\n\t\t\treturn isIOS || isAndroid;\n\t\t}\n\t\t\n\t\tpublic function AirBackgroundFetch()\n\t\t{\n\t\t\tif (!_instance)\n\t\t\t{\n\t\t\t\t_context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\t\tif (!_context)\n\t\t\t\t{\n\t\t\t\t\tlog(\"ERROR - Extension context is null. Please check if extension.xml is setup correctly.\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\t_context.addEventListener(StatusEvent.STATUS, onStatus);\n\t\t\t\t\n\t\t\t\t_instance = this;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getInstance() : AirBackgroundFetch\n\t\t{\n\t\t\treturn _instance ? _instance : new AirBackgroundFetch();\n\t\t}\n\t\t\n\t\tpublic var logEnabled : Boolean = true;\n\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tFUNCTIONS\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\n\t\t\/**\n        * Load a music stream url\n        * @param url:String\n        *\/\n        public function loadUrl(url:String, data:String):void\n        {\n            _context.call(\"loadUrl\", url, data);\n        }\n\n\t\t\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\n\t\tprivate static const EXTENSION_ID : String = \"com.freshplanet.AirBackgroundFetch\";\n\t\t\n\t\tprivate static var _instance : AirBackgroundFetch;\n\t\t\n\t\tprivate var _context : ExtensionContext;\n\t\t\n\t\tprivate function onStatus( event : StatusEvent ) : void\n\t\t{\n\t\t\tif (event.code == \"LOGGING\") \/\/ Simple log message\n\t\t\t{\n\t\t\t\tlog(event.level);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function log( message : String ) : void\n\t\t{\n\t\t\tif (logEnabled) trace(\"[AirBackgroundFetch] \" + message);\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirBackgroundFetch\n{\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class AirBackgroundFetch extends EventDispatcher\n\t{\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\n\t\t\/** AirBackgroundFetch is supported on iOS and Android devices. *\/\n\t\tpublic static function get isSupported() : Boolean\n\t\t{\n\t\t\tvar isIOS:Boolean = (Capabilities.manufacturer.indexOf(\"iOS\") != -1);\n\t\t\tvar isAndroid:Boolean = (Capabilities.manufacturer.indexOf(\"Android\") != -1)\n\t\t\treturn isIOS || isAndroid;\n\t\t}\n\t\t\n\t\tpublic function AirBackgroundFetch()\n\t\t{\n\t\t\tif (!_instance)\n\t\t\t{\n\t\t\t\t_context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\t\tif (!_context)\n\t\t\t\t{\n\t\t\t\t\tlog(\"ERROR - Extension context is null. Please check if extension.xml is setup correctly.\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\t_context.addEventListener(StatusEvent.STATUS, onStatus);\n\t\t\t\t\n\t\t\t\t_instance = this;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getInstance() : AirBackgroundFetch\n\t\t{\n\t\t\treturn _instance ? _instance : new AirBackgroundFetch();\n\t\t}\n\t\t\n\t\tpublic var logEnabled : Boolean = true;\n\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tFUNCTIONS\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\n\t\t\/**\n        * Load get-create-mega url\/data\n        * @param url:String\n        * @param data:jsonString\n        *\/\n        public function loadUrl(url:String, data:String):void\n        {\n            _context.call(\"loadUrl\", url, data);\n        }\n\n        \/**\n        * Load a music stream url\n        *\/\n        public function getUserData():String\n        {\n            return _context.call(\"getUserData\") as String;\n        }\n\n        \/**\n        * Load a music stream url\n        *\/\n        public function flushUserData():void\n        {\n            _context.call(\"flushUserData\");\n        }\n\n\t\t\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\n\t\tprivate static const EXTENSION_ID : String = \"com.freshplanet.AirBackgroundFetch\";\n\t\t\n\t\tprivate static var _instance : AirBackgroundFetch;\n\t\t\n\t\tprivate var _context : ExtensionContext;\n\t\t\n\t\tprivate function onStatus( event : StatusEvent ) : void\n\t\t{\n\t\t\tif (event.code == \"LOGGING\") \/\/ Simple log message\n\t\t\t{\n\t\t\t\tlog(event.level);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function log( message : String ) : void\n\t\t{\n\t\t\tif (logEnabled) trace(\"[AirBackgroundFetch] \" + message);\n\t\t}\n\t}\n}","subject":"Add flush user data","message":"Add flush user data","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-BackgroundFetch,freshplanet\/ANE-BackgroundFetch"}
{"commit":"12ebf4673fb4af2447265b7939161d1a0b8b594e","old_file":"activities\/module-2\/series-measuring\/Probe.as","new_file":"activities\/module-2\/series-measuring\/Probe.as","old_contents":"package {\r    \/\/test change\/\/\n    \r    import flash.display.MovieClip;\r    import flash.events.MouseEvent;\r    import flash.geom.Point;\r    \r    import org.concord.sparks.JavaScript;\r    import org.concord.sparks.util.Display;\r\r    public class Probe extends MovieClip {\r\r        private var circuit:Circuit;\r        private var connection:Object = null;\r        private var id:String;\r\r        private var _dragging:Boolean = false;\r        private var _down:Boolean = false;\r    \r        public function Probe() {\r            \/\/trace('ENTER Probe#Probe');\r            super();\r            id = this.name;\r            trace('Probe id=' + id);\r            \r            this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);\r            this.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);\r            this.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);\r\t\t\tstage.addEventListener(MouseEvent.MOUSE_OUT, onMouseUp);\r        }\r        \r        public function getId() {\r            return id;\r        }\r        \r        public function getConnection():Object {\r            return connection;\r        }\r        \r        public function setConnection(connection:Object):void {\r            this.connection = connection;\r        }\r\r        public function setCircuit(circuit:Circuit) {\r            \/\/trace('ENTER Probe#setCircuit');\r            this.circuit = circuit;\r        }\r\r        public function getTipPos():Point {\r            return Display.localToStage(this.parent, new Point(this.x, this.y));\r        }\r        \r        public function onMouseDown(event:MouseEvent):void {\r            _down = true;\r\t\t\tcircuit.putProbeOnTop(this);\r        }\r        \r        public function onMouseUp(event:MouseEvent):void {\r            trace('ENTER Probe#onMouseUp');\r            this.stopDrag();\r            _down = false;\r            if (_dragging) {\r                _dragging = false;\r                circuit.updateProbeConnection(this);\r            }\r        }\r\t\t\r        public function onMouseMove(event:MouseEvent):void {\r            \/\/trace('ENTER Probe#onMouseMove');\r            if (! _down) {\r                return;\r            }\r            if (_dragging) {\r                circuit.updateResistorEndColors(this);\r            }\r            else {\r                _dragging = true;\r                this.startDrag();\r                if (connection) {\r                    disConnect();\r                }\r            }\r        }\r        \r        private function disConnect():void {\r            JavaScript.instance().sendEvent('disconnect', 'probe', getId(), connection.getId());\r            connection = null;\r        }\r    }\r}\r","new_contents":"package {\r    \r    import flash.display.MovieClip;\r    import flash.events.MouseEvent;\r    import flash.geom.Point;\r    \r    import org.concord.sparks.JavaScript;\r    import org.concord.sparks.util.Display;\r\r    public class Probe extends MovieClip {\r\r        private var circuit:Circuit;\r        private var connection:Object = null;\r        private var id:String;\r\r        private var _dragging:Boolean = false;\r        private var _down:Boolean = false;\r    \r        public function Probe() {\r            \/\/trace('ENTER Probe#Probe');\r            super();\r            id = this.name;\r            trace('Probe id=' + id);\r            \r            this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);\r            this.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);\r            this.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);\r\t\t\tstage.addEventListener(MouseEvent.MOUSE_OUT, onMouseUp);\r        }\r        \r        public function getId() {\r            return id;\r        }\r        \r        public function getConnection():Object {\r            return connection;\r        }\r        \r        public function setConnection(connection:Object):void {\r            this.connection = connection;\r        }\r\r        public function setCircuit(circuit:Circuit) {\r            \/\/trace('ENTER Probe#setCircuit');\r            this.circuit = circuit;\r        }\r\r        public function getTipPos():Point {\r            return Display.localToStage(this.parent, new Point(this.x, this.y));\r        }\r        \r        public function onMouseDown(event:MouseEvent):void {\r            _down = true;\r\t\t\tcircuit.putProbeOnTop(this);\r        }\r        \r        public function onMouseUp(event:MouseEvent):void {\r            trace('ENTER Probe#onMouseUp');\r            this.stopDrag();\r            _down = false;\r            if (_dragging) {\r                _dragging = false;\r                circuit.updateProbeConnection(this);\r            }\r        }\r\t\t\r        public function onMouseMove(event:MouseEvent):void {\r            \/\/trace('ENTER Probe#onMouseMove');\r            if (! _down) {\r                return;\r            }\r            if (_dragging) {\r                circuit.updateResistorEndColors(this);\r            }\r            else {\r                _dragging = true;\r                this.startDrag();\r                if (connection) {\r                    disConnect();\r                }\r            }\r        }\r        \r        private function disConnect():void {\r            JavaScript.instance().sendEvent('disconnect', 'probe', getId(), connection.getId());\r            connection = null;\r        }\r    }\r}\r","subject":"test change 2","message":"test change 2","lang":"ActionScript","license":"apache-2.0","repos":"concord-consortium\/sparks,concord-consortium\/sparks,concord-consortium\/sparks,concord-consortium\/sparks,concord-consortium\/sparks"}
{"commit":"9fbd02591142f5457ccaf260715ee7acc495c503","old_file":"src\/org\/mangui\/hls\/demux\/Nalu.as","new_file":"src\/org\/mangui\/hls\/demux\/Nalu.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n\n    import flash.utils.ByteArray;\n    CONFIG::LOGGING {\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class Nalu {\n\n        private static var _audNalu : ByteArray;\n        \/\/ static initializer\n        {\n            _audNalu = new ByteArray();\n            _audNalu.length = 2;\n            _audNalu.writeByte(0x09);\n            _audNalu.writeByte(0xF0);\n        };\n\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu : ByteArray, position : uint) : Vector.<VideoFrame> {\n            var units : Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            var unit_start : int;\n            var unit_type : int;\n            var unit_header : int;\n            var aud_found : Boolean = false;\n            \/\/ Loop through data to find NAL startcodes.\n            var window : uint = 0;\n            nalu.position = position;\n            while (nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if ((window & 0xFFFFFFFF) == 0x01) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    if(unit_type ==9) {\n                        aud_found = true;\n                    }\n                    \/* if AUD already found and newly found unit is NDR or IDR,\n                        stop parsing here and consider that this IDR\/NDR is the last NAL unit\n                        breaking the loop here is done for optimization purpose, as NAL parsing is time consuming ...\n                     *\/\n                    if (aud_found && (unit_type == 1 || unit_type == 5)) {\n                        break;\n                    }\n                    \/\/ Match three-byte startcodes\n                } else if ((window & 0xFFFFFF00) == 0x100) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    if(unit_type ==9) {\n                        aud_found = true;\n                    }\n                    \/* if AUD already found and newly found unit is NDR or IDR,\n                        stop parsing here and consider that this IDR\/NDR is the last NAL unit\n                        breaking the loop here is done for optimization purpose, as NAL parsing is time consuming ...\n                     *\/\n                    if (aud_found && (unit_type == 1 || unit_type == 5)) {\n                        break;\n                    }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if (unit_start) {\n                units.push(new VideoFrame(unit_header, nalu.length - unit_start, unit_start, unit_type));\n            }\n            \/\/ Reset position and return results.\n            CONFIG::LOGGING {\n                if (HLSSettings.logDebug2) {\n                    \/** H264 NAL unit names. **\/\n                    const NAMES : Array = ['Unspecified',\/\/ 0\n                    'NDR',                          \/\/ 1\n                    'Partition A',                  \/\/ 2\n                    'Partition B',                  \/\/ 3\n                    'Partition C',                  \/\/ 4\n                    'IDR',                          \/\/ 5\n                    'SEI',                          \/\/ 6\n                    'SPS',                          \/\/ 7\n                    'PPS',                          \/\/ 8\n                    'AUD',                          \/\/ 9\n                    'End of Sequence',              \/\/ 10\n                    'End of Stream',                \/\/ 11\n                    'Filler Data'\/\/ 12\n                    ];\n                    if (units.length) {\n                        var txt : String = \"AVC: \";\n                        for (var i : int = 0; i < units.length; i++) {\n                            txt += NAMES[units[i].type] + \",\"; \/\/+ \":\" + units[i].length\n                        }\n                        Log.debug2(txt.substr(0,txt.length-1) + \" slices\");\n                    } else {\n                        Log.debug2('AVC: no NALU slices found');\n                    }\n                }\n            }\n            nalu.position = position;\n            return units;\n        };\n\n        public static function get AUD():ByteArray {\n            return _audNalu;\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n\n    import flash.utils.ByteArray;\n    CONFIG::LOGGING {\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class Nalu {\n\n        private static var _audNalu : ByteArray;\n        \/\/ static initializer\n        {\n            _audNalu = new ByteArray();\n            _audNalu.length = 2;\n            _audNalu.writeByte(0x09);\n            _audNalu.writeByte(0xF0);\n        };\n\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu : ByteArray, position : uint) : Vector.<VideoFrame> {\n            var len : uint = nalu.length,i : uint = position;\n            var unitHeader : int,lastUnitHeader : int = 0;\n            var unitStart : int,lastUnitStart : int = 0;\n            var unitType : int,lastUnitType : int = 0;\n            var audFound : Boolean = false;\n            var value : uint,state : uint = 0;\n            var units : Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            \/\/ Loop through data to find NAL startcodes.\n            while (i < len) {\n                \/\/ finding 3 or 4-byte start codes (00 00 01 OR 00 00 00 01)\n                value = nalu[i++];\n                switch(state)\n                {\n                    case 0:\n                        if(!value) {\n                            state = 1;\n                            \/\/ unitHeader is NAL header offset\n                            unitHeader=i-1;\n                        }\n                        break;\n                    case 1:\n                        if(value) {\n                            state = 0;\n                        } else {\n                            state = 2;\n                        }\n                        break;\n                    case 2:\n                    case 3:\n                        if(value) {\n                            if(value === 1) {\n                                unitType = nalu[i] & 0x1f;\n                                if(unitType == 9) {\n                                    audFound = true;\n                                }\n                                if(lastUnitStart) {\n                                    \/\/ use Math.min(4,...) as max header size is 4.\n                                    \/\/ in case there are any leading zeros\n                                    \/\/ such as 00 00 00 00 00 00 01\n                                    \/\/                  ^^\n                                    \/\/ we need to ignore them as they are part of previous NAL unit\n                                    units.push(new VideoFrame(Math.min(4,lastUnitStart-lastUnitHeader), i-state-1-lastUnitStart, lastUnitStart, lastUnitType));\n                                }\n                                lastUnitStart = i;\n                                lastUnitType = unitType;\n                                lastUnitHeader = unitHeader;\n                                if(audFound == true && (unitType === 1 || unitType === 5)) {\n                                  \/\/ OPTI !!! if AUD unit already parsed and if IDR\/NDR unit, consider it is last NALu\n                                  i = len;\n                                }\n                            }\n                            state = 0;\n                        } else {\n                            state = 3;\n                        }\n                        break;\n                    default:\n                        break;\n                }\n            }\n            \/\/push last unit\n            if(lastUnitStart) {\n                units.push(new VideoFrame(Math.min(4,lastUnitStart-lastUnitHeader), len-lastUnitStart, lastUnitStart, lastUnitType));\n            }\n            \/\/ Reset position and return results.\n            CONFIG::LOGGING {\n                if (HLSSettings.logDebug2) {\n                    \/** H264 NAL unit names. **\/\n                    const NAMES : Array = ['Unspecified',\/\/ 0\n                    'NDR',                          \/\/ 1\n                    'Partition A',                  \/\/ 2\n                    'Partition B',                  \/\/ 3\n                    'Partition C',                  \/\/ 4\n                    'IDR',                          \/\/ 5\n                    'SEI',                          \/\/ 6\n                    'SPS',                          \/\/ 7\n                    'PPS',                          \/\/ 8\n                    'AUD',                          \/\/ 9\n                    'End of Sequence',              \/\/ 10\n                    'End of Stream',                \/\/ 11\n                    'Filler Data'\/\/ 12\n                    ];\n                    if (units.length) {\n                        var txt : String = \"AVC: \";\n                        for (i = 0; i < units.length; i++) {\n                            txt += NAMES[units[i].type] + \",\"; \/\/+ \":\" + units[i].length\n                        }\n                        Log.debug2(txt.substr(0,txt.length-1) + \" slices\");\n                    } else {\n                        Log.debug2('AVC: no NALU slices found');\n                    }\n                }\n            }\n            nalu.position = position;\n            return units;\n        };\n\n        public static function get AUD():ByteArray {\n            return _audNalu;\n        }\n    }\n}\n","subject":"optimize NAL unit parsing use a state machine and byte read instead of word read and jump backwards in the array in case start code not found related to #162","message":"optimize NAL unit parsing\nuse a state machine and byte read instead of word read and jump backwards in the array in case start code not found\nrelated to #162\n","lang":"ActionScript","license":"mpl-2.0","repos":"Corey600\/flashls,JulianPena\/flashls,mangui\/flashls,dighan\/flashls,neilrackett\/flashls,codex-corp\/flashls,thdtjsdn\/flashls,jlacivita\/flashls,Boxie5\/flashls,jlacivita\/flashls,tedconf\/flashls,fixedmachine\/flashls,clappr\/flashls,hola\/flashls,thdtjsdn\/flashls,NicolasSiver\/flashls,loungelogic\/flashls,codex-corp\/flashls,clappr\/flashls,Boxie5\/flashls,NicolasSiver\/flashls,JulianPena\/flashls,Corey600\/flashls,hola\/flashls,loungelogic\/flashls,vidible\/vdb-flashls,neilrackett\/flashls,fixedmachine\/flashls,mangui\/flashls,vidible\/vdb-flashls,dighan\/flashls,tedconf\/flashls"}
{"commit":"c0483e8259485e379e8250b6325a8b2163336943","old_file":"test\/acceptance\/e4x\/Types\/e9_2_1_2.as","new_file":"test\/acceptance\/e4x\/Types\/e9_2_1_2.as","old_contents":"\/* -*- Mode: java; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-\n *\n * ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is Rhino code, released\n * May 6, 1999.\n *\n * The Initial Developer of the Original Code is\n * Netscape Communications Corporation.\n * Portions created by the Initial Developer are Copyright (C) 1997-2000\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Igor Bukanov\n *   Ethan Hugg\n *   Milen Nankov\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\nSTART(\"9.2.1.2 - XMLList [[Put]]\");\n\n\n\/\/ element\n\nvar x1 = new XMLList(\"<alpha>one<\/alpha><bravo>two<\/bravo>\");\n\nTEST(1, \"<alpha>one<\/alpha>\" + NL() + \"<bravo>two<\/bravo>\", \n  x1.toXMLString());\n\nx1[0] = <charlie>three<\/charlie>;\nTEST(2, \"<charlie>three<\/charlie>\" + NL() + \"<bravo>two<\/bravo>\",\n  x1.toXMLString());\n\nx1[0] = <delta>four<\/delta> + <echo>five<\/echo>;\nTEST(3, \"<delta>four<\/delta>\" + NL() + \"<echo>five<\/echo>\" + NL() + \"<bravo>two<\/bravo>\", \n  x1.toXMLString());\n  \nvar y1 = new XMLList(\"<alpha>one<\/alpha><bravo>two<\/bravo>\");\ny1[0] = \"five\";\n\nTEST(4, \"<alpha>five<\/alpha>\" + NL() + \"<bravo>two<\/bravo>\", \n  y1.toXMLString());\n  \n\n\n\/\/ attribute\n\nvar x1 = new XMLList(\"<alpha attr=\\\"50\\\">one<\/alpha><bravo>two<\/bravo>\");\nx1[0].@attr = \"fifty\";\nTEST(5, \"<alpha attr=\\\"fifty\\\">one<\/alpha>\" + NL() + \"<bravo>two<\/bravo>\", x1.toXMLString());\n\nvar x1 = new XMLList(\"<alpha attr=\\\"50\\\">one<\/alpha><bravo>two<\/bravo>\");\nx1[0].@attr = new XMLList(\"<att>sixty<\/att>\");\nTEST(6, \"<alpha attr=\\\"sixty\\\">one<\/alpha>\" + NL() + \"<bravo>two<\/bravo>\", x1.toXMLString());\n\nvar x1 = new XMLList(\"<alpha attr=\\\"50\\\">one<\/alpha><bravo>two<\/bravo>\");\nx1[0].@attr = \"<att>sixty<\/att>\";\nTEST(7, \"<alpha attr=\\\"&lt;att>sixty&lt;\/att>\\\">one<\/alpha>\" + NL() + \"<bravo>two<\/bravo>\", x1.toXMLString());\n\n\n\/\/ text node\n\nvar x1 = new XMLList(\"alpha<bravo>two<\/bravo>\");\nx1[0] = \"beta\";\nTEST(8, \"<alpha>beta<\/alpha>\" + NL() + \"<bravo>two<\/bravo>\", x1.toXMLString());\n\nvar x1 = new XMLList(\"<alpha>one<\/alpha><bravo>two<\/bravo>\");\nx1[0] = new XML(\"beta\");\nTEST(9, \"<alpha>beta<\/alpha>\" + NL() + \"<bravo>two<\/bravo>\", x1.toXMLString());\n\nvar x1 = new XMLList(\"<alpha>one<\/alpha><bravo>two<\/bravo>\");\nx1[0] = new XMLList(\"beta\");\nTEST(10, \"<alpha>beta<\/alpha>\" + NL() + \"<bravo>two<\/bravo>\", x1.toXMLString());\n\nvar x1 = new XMLList(\"alpha<bravo>two<\/bravo>\");\nx1[0] = new XML(\"<two>beta<\/two>\");\nTEST(11, \"<two>beta<\/two>\" + NL() + \"<bravo>two<\/bravo>\", x1.toXMLString());\n\n\n\/\/ comment\n\nvar x1 = new XMLList(\"<alpha><beta><!-- hello, comment --><\/beta><\/alpha>\");\nx1.beta = new XMLList(\"<comment>hello<\/comment>\");\nTEST(12, new XMLList(\"<alpha><comment>hello<\/comment><\/alpha>\"), x1);\n\nvar x1 = new XMLList(\"<alpha><beta><!-- hello, comment --><\/beta><\/alpha>\");\nx1.beta = new XML(\"<comment>hello<\/comment>\");\nTEST(13, new XMLList(\"<alpha><comment>hello<\/comment><\/alpha>\"), x1);\n\nvar x1 = new XMLList(\"<alpha><beta><!-- hello, comment --><\/beta><\/alpha>\");\nx1.beta = \"hello\";\nTEST(14, new XMLList(\"<alpha><beta>hello<\/beta><\/alpha>\"), x1);\n\nvar x1 = new XMLList(\"<alpha><beta><!-- hello, comment --><\/beta><\/alpha>\");\nx1.beta = new XML(\"hello\");\nTEST(15, new XMLList(\"<alpha><beta>hello<\/beta><\/alpha>\"), x1);\n\n\n\/\/ PI\n\nXML.ignoreProcessingInstructions = false;\nvar x1 = new XML(\"<alpha><beta><?xm-xsl-param name=\\\"sponsor\\\" value=\\\"dw\\\"?><\/beta><\/alpha>\");\nx1.beta = new XML(\"<pi element=\\\"yes\\\">instructions<\/pi>\");\nTEST(16, new XMLList(\"<alpha><pi element=\\\"yes\\\">instructions<\/pi><\/alpha>\"), x1);\n\nXML.ignoreProcessingInstructions = false;\nvar x1 = new XML(\"<alpha><beta><?xm-xsl-param name=\\\"sponsor\\\" value=\\\"dw\\\"?><\/beta><\/alpha>\");\nx1.beta = new XMLList(\"<pi element=\\\"yes\\\">instructions<\/pi>\");\nTEST(17, new XMLList(\"<alpha><pi element=\\\"yes\\\">instructions<\/pi><\/alpha>\"), x1);\n\nvar x1 = new XML(\"<alpha><beta><?xm-xsl-param name=\\\"sponsor\\\" value=\\\"dw\\\"?><\/beta><\/alpha>\");\nx1.beta = \"processing instructions\";\nTEST(18, new XMLList(\"<alpha><beta>processing instructions<\/beta><\/alpha>\"), x1);\n\nEND();\n","new_contents":"\/* -*- Mode: java; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-\n *\n * ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is Rhino code, released\n * May 6, 1999.\n *\n * The Initial Developer of the Original Code is\n * Netscape Communications Corporation.\n * Portions created by the Initial Developer are Copyright (C) 1997-2000\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Igor Bukanov\n *   Ethan Hugg\n *   Milen Nankov\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\nSTART(\"9.2.1.2 - XMLList [[Put]]\");\n\n\n\/\/ element\n\nvar x1 = new XMLList(\"<alpha>one<\/alpha><bravo>two<\/bravo>\");\n\nTEST(1, \"<alpha>one<\/alpha>\" + NL() + \"<bravo>two<\/bravo>\", \n  x1.toXMLString());\n\nx1[0] = <charlie>three<\/charlie>;\nTEST(2, \"<charlie>three<\/charlie>\" + NL() + \"<bravo>two<\/bravo>\",\n  x1.toXMLString());\n\nx1[0] = <delta>four<\/delta> + <echo>five<\/echo>;\nTEST(3, \"<delta>four<\/delta>\" + NL() + \"<echo>five<\/echo>\" + NL() + \"<bravo>two<\/bravo>\", \n  x1.toXMLString());\n  \nvar y1 = new XMLList(\"<alpha>one<\/alpha><bravo>two<\/bravo>\");\ny1[0] = \"five\";\n\nTEST(4, \"<alpha>five<\/alpha>\" + NL() + \"<bravo>two<\/bravo>\", \n  y1.toXMLString());\n  \n\n\n\/\/ attribute\n\nvar x1 = new XMLList(\"<alpha attr=\\\"50\\\">one<\/alpha><bravo>two<\/bravo>\");\nx1[0].@attr = \"fifty\";\nTEST(5, \"<alpha attr=\\\"fifty\\\">one<\/alpha>\" + NL() + \"<bravo>two<\/bravo>\", x1.toXMLString());\n\nvar x1 = new XMLList(\"<alpha attr=\\\"50\\\">one<\/alpha><bravo>two<\/bravo>\");\nx1[0].@attr = new XMLList(\"<att>sixty<\/att>\");\nTEST(6, \"<alpha attr=\\\"sixty\\\">one<\/alpha>\" + NL() + \"<bravo>two<\/bravo>\", x1.toXMLString());\n\nvar x1 = new XMLList(\"<alpha attr=\\\"50\\\">one<\/alpha><bravo>two<\/bravo>\");\nx1[0].@attr = \"<att>sixty<\/att>\";\nTEST(7, \"<alpha attr=\\\"&lt;att>sixty&lt;\/att>\\\">one<\/alpha>\" + NL() + \"<bravo>two<\/bravo>\", x1.toXMLString());\n\n\n\/\/ text node\n\nvar x1 = new XMLList(\"alpha<bravo>two<\/bravo>\");\nx1[0] = \"beta\";\nTEST(8, \"beta\" + NL() + \"<bravo>two<\/bravo>\", x1.toXMLString());\n\nvar x1 = new XMLList(\"<alpha>one<\/alpha><bravo>two<\/bravo>\");\nx1[0] = new XML(\"beta\");\nTEST(9, \"<alpha>beta<\/alpha>\" + NL() + \"<bravo>two<\/bravo>\", x1.toXMLString());\n\nvar x1 = new XMLList(\"<alpha>one<\/alpha><bravo>two<\/bravo>\");\nx1[0] = new XMLList(\"beta\");\nTEST(10, \"<alpha>beta<\/alpha>\" + NL() + \"<bravo>two<\/bravo>\", x1.toXMLString());\n\nvar x1 = new XMLList(\"alpha<bravo>two<\/bravo>\");\nx1[0] = new XML(\"<two>beta<\/two>\");\nTEST(11, \"<two>beta<\/two>\" + NL() + \"<bravo>two<\/bravo>\", x1.toXMLString());\n\n\n\/\/ comment\n\nvar x1 = new XMLList(\"<alpha><beta><!-- hello, comment --><\/beta><\/alpha>\");\nx1.beta = new XMLList(\"<comment>hello<\/comment>\");\nTEST(12, new XMLList(\"<alpha><comment>hello<\/comment><\/alpha>\"), x1);\n\nvar x1 = new XMLList(\"<alpha><beta><!-- hello, comment --><\/beta><\/alpha>\");\nx1.beta = new XML(\"<comment>hello<\/comment>\");\nTEST(13, new XMLList(\"<alpha><comment>hello<\/comment><\/alpha>\"), x1);\n\nvar x1 = new XMLList(\"<alpha><beta><!-- hello, comment --><\/beta><\/alpha>\");\nx1.beta = \"hello\";\nTEST(14, new XMLList(\"<alpha><beta>hello<\/beta><\/alpha>\"), x1);\n\nvar x1 = new XMLList(\"<alpha><beta><!-- hello, comment --><\/beta><\/alpha>\");\nx1.beta = new XML(\"hello\");\nTEST(15, new XMLList(\"<alpha><beta>hello<\/beta><\/alpha>\"), x1);\n\n\n\/\/ PI\n\nXML.ignoreProcessingInstructions = false;\nvar x1 = new XML(\"<alpha><beta><?xm-xsl-param name=\\\"sponsor\\\" value=\\\"dw\\\"?><\/beta><\/alpha>\");\nx1.beta = new XML(\"<pi element=\\\"yes\\\">instructions<\/pi>\");\nTEST(16, new XMLList(\"<alpha><pi element=\\\"yes\\\">instructions<\/pi><\/alpha>\"), x1);\n\nXML.ignoreProcessingInstructions = false;\nvar x1 = new XML(\"<alpha><beta><?xm-xsl-param name=\\\"sponsor\\\" value=\\\"dw\\\"?><\/beta><\/alpha>\");\nx1.beta = new XMLList(\"<pi element=\\\"yes\\\">instructions<\/pi>\");\nTEST(17, new XMLList(\"<alpha><pi element=\\\"yes\\\">instructions<\/pi><\/alpha>\"), x1);\n\nvar x1 = new XML(\"<alpha><beta><?xm-xsl-param name=\\\"sponsor\\\" value=\\\"dw\\\"?><\/beta><\/alpha>\");\nx1.beta = \"processing instructions\";\nTEST(18, new XMLList(\"<alpha><beta>processing instructions<\/beta><\/alpha>\"), x1);\n\nEND();\n","subject":"revert e4x change that was not implemented","message":"revert e4x change that was not implemented\n","lang":"ActionScript","license":"mpl-2.0","repos":"pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux"}
{"commit":"a855fa8340becde00d4c48224b59df85cd5e58b7","old_file":"src\/as\/com\/threerings\/flash\/MediaContainer.as","new_file":"src\/as\/com\/threerings\/flash\/MediaContainer.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flash {\n\n\/\/import flash.display.Bitmap;\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.display.Loader;\nimport flash.display.LoaderInfo;\nimport flash.display.Shape;\nimport flash.display.Sprite;\n\nimport flash.errors.IOError;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IEventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.MouseEvent;\nimport flash.events.NetStatusEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.events.StatusEvent;\nimport flash.events.TextEvent;\n\nimport flash.geom.Point;\n\nimport flash.text.TextField;\nimport flash.text.TextFieldAutoSize;\n\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\nimport flash.system.SecurityDomain;\n\nimport flash.net.URLRequest;\n\nimport com.threerings.util.StringUtil;\nimport com.threerings.util.ValueEvent;\nimport com.threerings.util.Util;\n\n\n\/**\n * Dispatched when the size of the media being loaded is known.\n *\n * @eventType com.threerings.flash.MediaContainer.SIZE_KNOWN\n *\/\n[Event(name=\"mediaSizeKnown\", type=\"com.threerings.util.ValueEvent\")]\n\n\/**\n * A wrapper class for all media that will be placed on the screen.\n * Subject to change.\n *\/\npublic class MediaContainer extends Sprite\n{\n    \/** A ValueEvent we dispatch when our size is known.\n     * Value: [ width, height ].\n     *\n     * @eventType mediaSizeKnown\n     *\/\n    public static const SIZE_KNOWN :String = \"mediaSizeKnown\";\n\n    \/** A log instance that can be shared by sprites. *\/\n    protected static const log :Log = Log.getLog(MediaContainer);\n\n    \/**\n     * Constructor.\n     *\/\n    public function MediaContainer (url :String = null)\n    {\n        if (url != null) {\n            setMedia(url);\n        }\n\n        mouseEnabled = false;\n        mouseChildren = true;\n    }\n\n    \/**\n     * Return true if the content has been initialized.\n     * For most content, this is true if the media is non-null, but\n     * for anything loaded with a Loader, it is only true after the INIT event is dispatched.\n     *\/\n    public function isContentInitialized () :Boolean\n    {\n        return (_media != null) && (_initialized || !(_media is Loader));\n    }\n\n    \/**\n     * Get the media. If the media was loaded using a URL, this will\n     * likely be the Loader object holding the real media.\n     *\/\n    public function getMedia () :DisplayObject\n    {\n        return _media;\n    }\n\n    \/**\n     * Configure the media to display.\n     *\/\n    public function setMedia (url :String) :void\n    {\n        if (Util.equals(_url, url)) {\n            return; \/\/ no change\n        }\n        _url = url;\n\n        \/\/ shutdown any previous media\n        if (_media != null) {\n            shutdown(false);\n        }\n\n        \/\/ set up the new media\n        willShowNewMedia();\n        if (StringUtil.endsWith(url.toLowerCase(), \".flv\")) {\n            setupVideo(url);\n\n        } else {\n            setupSwfOrImage(url);\n        }\n    }\n\n    \/**\n     * Configure our media as an instance of the specified class.\n     *\/\n    public function setMediaClass (clazz :Class) :void\n    {\n        setMediaObject(new clazz() as DisplayObject);\n    }\n\n    \/**\n     * Configure an already-instantiated DisplayObject as our media.\n     *\/\n    public function setMediaObject (disp :DisplayObject) :void\n    {\n        _url = null;\n        if (_media != null) {\n            shutdown(false);\n        }\n\n        willShowNewMedia();\n        addChild(disp);\n        _media = disp;\n        updateContentDimensions(disp.width, disp.height);\n    }\n\n    \/**\n     * A place where subclasses can initialize things prior to showing\n     * new media.\n     *\/\n    protected function willShowNewMedia () :void\n    {\n        _initialized = false;\n    }\n\n    \/**\n     * Configure this sprite to show a video.\n     *\/\n    protected function setupVideo (url :String) :void\n    {\n        var vid :VideoDisplayer = new VideoDisplayer();\n        vid.addEventListener(VideoDisplayer.SIZE_KNOWN, handleVideoSizeKnown);\n        vid.addEventListener(VideoDisplayer.VIDEO_ERROR, handleVideoError);\n        _media = vid;\n        addChild(vid);\n        vid.setup(url);\n    }\n\n    \/**\n     * Configure this sprite to show an image or flash movie.\n     *\/\n    protected function setupSwfOrImage (url :String) :void\n    {\n        startedLoading();\n\n        \/\/ create our loader and set up some event listeners\n        var loader :Loader = new Loader();\n        _media = loader;\n        var info :LoaderInfo = loader.contentLoaderInfo;\n        info.addEventListener(Event.COMPLETE, loadingComplete);\n        info.addEventListener(Event.INIT, handleInit);\n        info.addEventListener(IOErrorEvent.IO_ERROR, loadError);\n        info.addEventListener(ProgressEvent.PROGRESS, loadProgress);\n\n        \/\/ create a mask to prevent the media from drawing out of bounds\n        if (getMaxContentWidth() < int.MAX_VALUE &&\n                getMaxContentHeight() < int.MAX_VALUE) {\n            configureMask(getMaxContentWidth(), getMaxContentHeight());\n        }\n\n        \/\/ start it loading, add it as a child\n        loader.load(new URLRequest(url), getContext(url));\n        addChild(loader);\n\n        try {\n            updateContentDimensions(info.width, info.height);\n        } catch (err :Error) {\n            \/\/ an error is thrown trying to access these props before they're\n            \/\/ ready\n        }\n    }\n\n    \/**\n     * Display a 'broken image' to indicate there were troubles with\n     * loading the media.\n     *\/\n    protected function setupBrokenImage (w :int = -1, h :int = -1) :void\n    {\n        if (w == -1) {\n            w = 100;\n        }\n        if (h == -1) {\n            h = 100;\n        }\n        setMediaObject(ImageUtil.createErrorImage(w, h));\n    }\n\n    \/**\n     * Get the application domain being used by this media, or null if\n     * none or not applicable.\n     *\/\n    public function getApplicationDomain () :ApplicationDomain\n    {\n        return (_media is Loader)\n            ? (_media as Loader).contentLoaderInfo.applicationDomain\n            : null;\n    }\n\n    \/**\n     * Unload the media we're displaying, clean up any resources.\n     *\n     * @param completely if true, we're going away and should stop\n     * everything. Otherwise, we're just loading up new media.\n     *\/\n    public function shutdown (completely :Boolean = true) :void\n    {\n        try {\n            \/\/ remove the mask (but only if we added it)\n            if (_media != null && _media.mask != null) {\n                try {\n                    removeChild(_media.mask);\n                    _media.mask = null;\n\n                } catch (argErr :ArgumentError) {\n                    \/\/ If we catch this error, it was thrown in removeChild\n                    \/\/ and means that we did not add the media's mask,\n                    \/\/ and so shouldn't remove it either. The action we\n                    \/\/ take here is NOT setting _media.mask = null.\n                    \/\/ Then, we continue happily...\n                }\n            }\n\n            if (_media is Loader) {\n                var loader :Loader = (_media as Loader);\n                var url :String = loader.contentLoaderInfo.url;\n\n                \/\/ remove any listeners\n                removeListeners(loader.contentLoaderInfo);\n\n                \/\/ dispose of media\n                try {\n                    loader.close();\n                } catch (ioe :IOError) {\n                    \/\/ ignore\n                }\n                loader.unload();\n\n                removeChild(loader);\n                log.info(\"Unloaded media [url=\" + url + \"].\");\n\n            } else if (_media is VideoDisplayer) {\n                var vid :VideoDisplayer = (_media as VideoDisplayer);\n                vid.removeEventListener(VideoDisplayer.SIZE_KNOWN, handleVideoSizeKnown);\n                vid.removeEventListener(VideoDisplayer.VIDEO_ERROR, handleVideoError);\n                vid.shutdown();\n                removeChild(vid);\n\n            } else if (_media != null) {\n                removeChild(_media);\n            }\n        } catch (ioe :IOError) {\n            log.warning(\"Error shutting down media: \" + ioe);\n            log.logStackTrace(ioe);\n        }\n\n        \/\/ clean everything up\n        _w = 0;\n        _h = 0;\n        _media = null;\n    }\n\n    \/**\n     * Get the width of the content, bounded by the maximum.\n     *\/\n    public function getContentWidth () :int\n    {\n        return Math.min(Math.abs(_w * getMediaScaleX()), getMaxContentWidth());\n    }\n\n    \/**\n     * Get the height of the content, bounded by the maximum.\n     *\/\n    public function getContentHeight () :int\n    {\n        return Math.min(Math.abs(_h * getMediaScaleY()), getMaxContentHeight());\n    }\n\n    \/**\n     * Get the maximum allowable width for our content.\n     *\/\n    public function getMaxContentWidth () :int\n    {\n        return int.MAX_VALUE;\n    }\n\n    \/**\n     * Get the maximum allowable height for our content.\n     *\/\n    public function getMaxContentHeight () :int\n    {\n        return int.MAX_VALUE;\n    }\n\n    \/**\n     * Get the X scaling factor to use on the actual media.\n     *\/\n    public function getMediaScaleX () :Number\n    {\n        return 1;\n    }\n\n    \/**\n     * Get the Y scaling factor to use on the actual media.\n     *\/\n    public function getMediaScaleY () :Number\n    {\n        return 1;\n    }\n\n    \/**\n     * Called by MediaWrapper as notification that its size has changed.\n     *\/\n    public function containerDimensionsUpdated (newWidth :Number, newHeight :Number) :void\n    {\n        \/\/ do nothing in base MediaContainer \n    }\n\n    override public function toString () :String\n    {\n        return \"MediaContainer[url=\" + _url + \"]\";\n    }\n\n    \/**\n     * Return the LoaderContext that should be used to load the media\n     * at the specified url.\n     *\/\n    protected function getContext (url :String) :LoaderContext\n    {\n        if (isImage(url)) {\n            \/\/ load images into our domain so that we can view their pixels\n            return new LoaderContext(true, \n                new ApplicationDomain(ApplicationDomain.currentDomain),\n                SecurityDomain.currentDomain);\n\n        } else {\n            \/\/ share nothing, trust nothing\n            return new LoaderContext(false, new ApplicationDomain(null), null);\n        }\n    }\n\n    \/**\n     * Does the specified url represent an image?\n     *\/\n    protected function isImage (url :String) :Boolean\n    {\n        \/\/ look at the last 4 characters in the lowercased url\n        switch (url.toLowerCase().slice(-4)) {\n        case \".png\":\n        case \".jpg\":\n        case \".gif\":\n            return true;\n\n        default:\n            return false;\n        }\n    }\n\n    \/**\n     * Remove our listeners from the LoaderInfo object.\n     *\/\n    protected function removeListeners (info :LoaderInfo) :void\n    {\n        info.removeEventListener(Event.COMPLETE, loadingComplete);\n        info.removeEventListener(Event.INIT, handleInit);\n        info.removeEventListener(IOErrorEvent.IO_ERROR, loadError);\n        info.removeEventListener(ProgressEvent.PROGRESS, loadProgress);\n    }\n\n    \/**\n     * A callback to receive IO_ERROR events.\n     *\/\n    protected function loadError (event :IOErrorEvent) :void\n    {\n        stoppedLoading();\n        setupBrokenImage(-1, -1);\n    }\n\n    \/**\n     * A callback to receive PROGRESS events.\n     *\/\n    protected function loadProgress (event :ProgressEvent) :void\n    {\n        updateLoadingProgress(event.bytesLoaded, event.bytesTotal);\n        var info :LoaderInfo = (event.target as LoaderInfo);\n        try {\n            updateContentDimensions(info.width, info.height);\n        } catch (err :Error) {\n            \/\/ an error is thrown trying to access these props before they're\n            \/\/ ready\n        }\n    }\n\n    \/**\n     * Handles video size known.\n     *\/\n    protected function handleVideoSizeKnown (event :ValueEvent) :void\n    {\n        var args :Array = (event.value as Array);\n        updateContentDimensions(int(args[0]), int(args[1]));\n    }\n\n    \/**\n     * Handles an error loading a video.\n     *\/\n    protected function handleVideoError (event :ValueEvent) :void\n    {\n        log.warning(\"Error loading video [cause=\" + event.value + \"].\");\n        stoppedLoading();\n        setupBrokenImage(-1, -1);\n    }\n\n    \/**\n     * Handles the INIT event for content loaded with a Loader.\n     *\/\n    protected function handleInit (event :Event) :void\n    {\n        _initialized = true;\n    }\n\n    \/**\n     * Callback function to receive COMPLETE events for swfs or images.\n     *\/\n    protected function loadingComplete (event :Event) :void\n    {\n        var info :LoaderInfo = (event.target as LoaderInfo);\n        removeListeners(info);\n\n\/\/        trace(\"Loading complete: \" + info.url +\n\/\/            \", childAllowsParent=\" + info.childAllowsParent +\n\/\/            \", parentAllowsChild=\" + info.parentAllowsChild +\n\/\/            \", sameDomain=\" + info.sameDomain);\n\n        updateContentDimensions(info.width, info.height);\n        updateLoadingProgress(1, 1);\n        stoppedLoading();\n    }\n\n    \/**\n     * Configure the mask for this object.\n     *\/\n    protected function configureMask (ww :int, hh :int) :void\n    {\n        var mask :Shape;\n        if (_media.mask != null) {\n            \/\/ see if the mask was added by us\n            try {\n                getChildIndex(_media.mask);\n\n            } catch (argErr :ArgumentError) {\n                \/\/ oy! We are not the controllers of this mask, it must\n                \/\/ have been added by someone else. This probably means\n                \/\/ that the _media is not a Loader, and so we should just\n                \/\/ leave it alone with its custom mask.\n                return;\n            }\n\n            \/\/ otherwise, it's a mask we previously configured\n            mask = (_media.mask as Shape);\n\n        } else {\n            mask = new Shape();\n            \/\/ the mask must be added to the display list (which is wacky)\n            addChild(mask);\n            _media.mask = mask;\n        }\n\n        mask.graphics.clear();\n        mask.graphics.beginFill(0xFFFFFF);\n        mask.graphics.drawRect(0, 0, ww, hh);\n        mask.graphics.endFill();\n    }\n\n    \/**\n     * Called during loading as we figure out how big the content we're\n     * loading is.\n     *\/\n    protected function updateContentDimensions (ww :int, hh :int) :void\n    {\n        \/\/ update our saved size, and possibly notify our container\n        if (_w != ww || _h != hh) {\n            _w = ww;\n            _h = hh;\n            contentDimensionsUpdated();\n            \/\/ dispatch an event to any listeners\n            dispatchEvent(new ValueEvent(SIZE_KNOWN, [ ww, hh ]));\n        }\n    }\n\n    \/**\n     * Called when we know the true size of the content.\n     *\/\n    protected function contentDimensionsUpdated () :void\n    {\n        \/\/ nada, by default\n    }\n\n    \/**\n     * Update the graphics to indicate how much is loaded.\n     *\/\n    protected function updateLoadingProgress (\n            soFar :Number, total :Number) :void\n    {\n        \/\/ nada, by default\n    }\n\n    \/**\n     * Called when we've started loading new media. Will not be called\n     * for new media that does not require loading.\n     *\/\n    protected function startedLoading () :void\n    {\n        \/\/ nada\n    }\n\n    \/**\n     * Called when we've stopped loading, which may be as a result of\n     * completion, an error while loading, or early termination.\n     *\/\n    protected function stoppedLoading () :void\n    {\n        \/\/ nada\n    }\n\n    \/** The unaltered URL of the content we're displaying. *\/\n    protected var _url :String;\n\n    \/** The unscaled width of our content. *\/\n    protected var _w :int;\n\n    \/** The unscaled height of our content. *\/\n    protected var _h :int;\n\n    \/** Either a Loader or a VideoDisplay. *\/\n    protected var _media :DisplayObject;\n\n    \/** If we're using a Loader, true once the INIT property has been dispatched. *\/\n    protected var _initialized :Boolean;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flash {\n\n\/\/import flash.display.Bitmap;\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.display.Loader;\nimport flash.display.LoaderInfo;\nimport flash.display.Shape;\nimport flash.display.Sprite;\n\nimport flash.errors.IOError;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IEventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.MouseEvent;\nimport flash.events.NetStatusEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.events.StatusEvent;\nimport flash.events.TextEvent;\n\nimport flash.geom.Point;\n\nimport flash.text.TextField;\nimport flash.text.TextFieldAutoSize;\n\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\nimport flash.system.SecurityDomain;\n\nimport flash.net.URLRequest;\n\nimport com.threerings.util.StringUtil;\nimport com.threerings.util.ValueEvent;\nimport com.threerings.util.Util;\n\n\n\/**\n * Dispatched when the size of the media being loaded is known.\n *\n * @eventType com.threerings.flash.MediaContainer.SIZE_KNOWN\n *\/\n[Event(name=\"mediaSizeKnown\", type=\"com.threerings.util.ValueEvent\")]\n\n\/**\n * A wrapper class for all media that will be placed on the screen.\n * Subject to change.\n *\/\npublic class MediaContainer extends Sprite\n{\n    \/** A ValueEvent we dispatch when our size is known.\n     * Value: [ width, height ].\n     *\n     * @eventType mediaSizeKnown\n     *\/\n    public static const SIZE_KNOWN :String = \"mediaSizeKnown\";\n\n    \/** A log instance that can be shared by sprites. *\/\n    protected static const log :Log = Log.getLog(MediaContainer);\n\n    \/**\n     * Constructor.\n     *\/\n    public function MediaContainer (url :String = null)\n    {\n        if (url != null) {\n            setMedia(url);\n        }\n\n        mouseEnabled = false;\n        mouseChildren = true;\n    }\n\n    \/**\n     * Return true if the content has been initialized.\n     * For most content, this is true if the media is non-null, but\n     * for anything loaded with a Loader, it is only true after the INIT event is dispatched.\n     *\/\n    public function isContentInitialized () :Boolean\n    {\n        return (_media != null) && (_initialized || !(_media is Loader));\n    }\n\n    \/**\n     * Get the media. If the media was loaded using a URL, this will\n     * likely be the Loader object holding the real media.\n     *\/\n    public function getMedia () :DisplayObject\n    {\n        return _media;\n    }\n\n    \/**\n     * Configure the media to display.\n     *\/\n    public function setMedia (url :String) :void\n    {\n        if (Util.equals(_url, url)) {\n            return; \/\/ no change\n        }\n        _url = url;\n\n        \/\/ shutdown any previous media\n        if (_media != null) {\n            shutdown(false);\n        }\n\n        \/\/ set up the new media\n        willShowNewMedia();\n        if (StringUtil.endsWith(url.toLowerCase(), \".flv\")) {\n            setupVideo(url);\n\n        } else {\n            setupSwfOrImage(url);\n        }\n    }\n\n    \/**\n     * Configure our media as an instance of the specified class.\n     *\/\n    public function setMediaClass (clazz :Class) :void\n    {\n        setMediaObject(new clazz() as DisplayObject);\n    }\n\n    \/**\n     * Configure an already-instantiated DisplayObject as our media.\n     *\/\n    public function setMediaObject (disp :DisplayObject) :void\n    {\n        _url = null;\n        if (_media != null) {\n            shutdown(false);\n        }\n\n        willShowNewMedia();\n        addChild(disp);\n        _media = disp;\n        updateContentDimensions(disp.width, disp.height);\n    }\n\n    \/**\n     * A place where subclasses can initialize things prior to showing\n     * new media.\n     *\/\n    protected function willShowNewMedia () :void\n    {\n        _initialized = false;\n    }\n\n    \/**\n     * Configure this sprite to show a video.\n     *\/\n    protected function setupVideo (url :String) :void\n    {\n        var vid :VideoDisplayer = new VideoDisplayer();\n        vid.addEventListener(VideoDisplayer.SIZE_KNOWN, handleVideoSizeKnown);\n        vid.addEventListener(VideoDisplayer.VIDEO_ERROR, handleVideoError);\n        _media = vid;\n        addChild(vid);\n        vid.setup(url);\n    }\n\n    \/**\n     * Configure this sprite to show an image or flash movie.\n     *\/\n    protected function setupSwfOrImage (url :String) :void\n    {\n        startedLoading();\n\n        \/\/ create our loader and set up some event listeners\n        var loader :Loader = new Loader();\n        _media = loader;\n        var info :LoaderInfo = loader.contentLoaderInfo;\n        info.addEventListener(Event.COMPLETE, loadingComplete);\n        info.addEventListener(Event.INIT, handleInit);\n        info.addEventListener(IOErrorEvent.IO_ERROR, loadError);\n        info.addEventListener(ProgressEvent.PROGRESS, loadProgress);\n\n        \/\/ create a mask to prevent the media from drawing out of bounds\n        if (getMaxContentWidth() < int.MAX_VALUE &&\n                getMaxContentHeight() < int.MAX_VALUE) {\n            configureMask(getMaxContentWidth(), getMaxContentHeight());\n        }\n\n        \/\/ start it loading, add it as a child\n        loader.load(new URLRequest(url), getContext(url));\n        addChild(loader);\n\n        try {\n            updateContentDimensions(info.width, info.height);\n        } catch (err :Error) {\n            \/\/ an error is thrown trying to access these props before they're\n            \/\/ ready\n        }\n    }\n\n    \/**\n     * Display a 'broken image' to indicate there were troubles with\n     * loading the media.\n     *\/\n    protected function setupBrokenImage (w :int = -1, h :int = -1) :void\n    {\n        if (w == -1) {\n            w = 100;\n        }\n        if (h == -1) {\n            h = 100;\n        }\n        setMediaObject(ImageUtil.createErrorImage(w, h));\n    }\n\n    \/**\n     * Get the application domain being used by this media, or null if\n     * none or not applicable.\n     *\/\n    public function getApplicationDomain () :ApplicationDomain\n    {\n        return (_media is Loader)\n            ? (_media as Loader).contentLoaderInfo.applicationDomain\n            : null;\n    }\n\n    \/**\n     * Unload the media we're displaying, clean up any resources.\n     *\n     * @param completely if true, we're going away and should stop\n     * everything. Otherwise, we're just loading up new media.\n     *\/\n    public function shutdown (completely :Boolean = true) :void\n    {\n        try {\n            \/\/ remove the mask (but only if we added it)\n            if (_media != null && _media.mask != null) {\n                try {\n                    removeChild(_media.mask);\n                    _media.mask = null;\n\n                } catch (argErr :ArgumentError) {\n                    \/\/ If we catch this error, it was thrown in removeChild\n                    \/\/ and means that we did not add the media's mask,\n                    \/\/ and so shouldn't remove it either. The action we\n                    \/\/ take here is NOT setting _media.mask = null.\n                    \/\/ Then, we continue happily...\n                }\n            }\n\n            if (_media is Loader) {\n                var loader :Loader = (_media as Loader);\n                var url :String = loader.contentLoaderInfo.url;\n\n                \/\/ remove any listeners\n                removeListeners(loader.contentLoaderInfo);\n\n                \/\/ dispose of media\n                try {\n                    loader.close();\n                } catch (ioe :IOError) {\n                    \/\/ ignore\n                }\n                loader.unload();\n\n                removeChild(loader);\n                log.info(\"Unloaded media [url=\" + url + \"].\");\n\n            } else if (_media is VideoDisplayer) {\n                var vid :VideoDisplayer = (_media as VideoDisplayer);\n                vid.removeEventListener(VideoDisplayer.SIZE_KNOWN, handleVideoSizeKnown);\n                vid.removeEventListener(VideoDisplayer.VIDEO_ERROR, handleVideoError);\n                vid.shutdown();\n                removeChild(vid);\n\n            } else if (_media != null) {\n                removeChild(_media);\n            }\n        } catch (ioe :IOError) {\n            log.warning(\"Error shutting down media: \" + ioe);\n            log.logStackTrace(ioe);\n        }\n\n        \/\/ clean everything up\n        _w = 0;\n        _h = 0;\n        _media = null;\n    }\n\n    \/**\n     * Get the width of the content, bounded by the maximum.\n     *\/\n    public function getContentWidth () :int\n    {\n        return Math.min(Math.abs(_w * getMediaScaleX()), getMaxContentWidth());\n    }\n\n    \/**\n     * Get the height of the content, bounded by the maximum.\n     *\/\n    public function getContentHeight () :int\n    {\n        return Math.min(Math.abs(_h * getMediaScaleY()), getMaxContentHeight());\n    }\n\n    \/**\n     * Get the maximum allowable width for our content.\n     *\/\n    public function getMaxContentWidth () :int\n    {\n        return int.MAX_VALUE;\n    }\n\n    \/**\n     * Get the maximum allowable height for our content.\n     *\/\n    public function getMaxContentHeight () :int\n    {\n        return int.MAX_VALUE;\n    }\n\n    \/**\n     * Get the X scaling factor to use on the actual media.\n     *\/\n    public function getMediaScaleX () :Number\n    {\n        return 1;\n    }\n\n    \/**\n     * Get the Y scaling factor to use on the actual media.\n     *\/\n    public function getMediaScaleY () :Number\n    {\n        return 1;\n    }\n\n    \/**\n     * Called by MediaWrapper as notification that its size has changed.\n     *\/\n    public function containerDimensionsUpdated (newWidth :Number, newHeight :Number) :void\n    {\n        \/\/ do nothing in base MediaContainer \n    }\n\n    override public function toString () :String\n    {\n        return \"MediaContainer[url=\" + _url + \"]\";\n    }\n\n    \/**\n     * Return the LoaderContext that should be used to load the media\n     * at the specified url.\n     *\/\n    protected function getContext (url :String) :LoaderContext\n    {\n        if (isImage(url)) {\n            \/\/ load images into our domain so that we can view their pixels\n            return new LoaderContext(true, \n                new ApplicationDomain(ApplicationDomain.currentDomain),\n                SecurityDomain.currentDomain);\n\n        } else {\n            \/\/ share nothing, trust nothing\n            return new LoaderContext(false, new ApplicationDomain(null), null);\n        }\n    }\n\n    \/**\n     * Does the specified url represent an image?\n     *\/\n    protected function isImage (url :String) :Boolean\n    {\n        \/\/ look at the last 4 characters in the lowercased url\n        switch (url.toLowerCase().slice(-4)) {\n        case \".png\":\n        case \".jpg\":\n        case \".gif\":\n            return true;\n\n        default:\n            return false;\n        }\n    }\n\n    \/**\n     * Remove our listeners from the LoaderInfo object.\n     *\/\n    protected function removeListeners (info :LoaderInfo) :void\n    {\n        info.removeEventListener(Event.COMPLETE, loadingComplete);\n        info.removeEventListener(Event.INIT, handleInit);\n        info.removeEventListener(IOErrorEvent.IO_ERROR, loadError);\n        info.removeEventListener(ProgressEvent.PROGRESS, loadProgress);\n    }\n\n    \/**\n     * A callback to receive IO_ERROR events.\n     *\/\n    protected function loadError (event :IOErrorEvent) :void\n    {\n        stoppedLoading();\n        setupBrokenImage(-1, -1);\n    }\n\n    \/**\n     * A callback to receive PROGRESS events.\n     *\/\n    protected function loadProgress (event :ProgressEvent) :void\n    {\n        updateLoadingProgress(event.bytesLoaded, event.bytesTotal);\n        var info :LoaderInfo = (event.target as LoaderInfo);\n        try {\n            updateContentDimensions(info.width, info.height);\n        } catch (err :Error) {\n            \/\/ an error is thrown trying to access these props before they're\n            \/\/ ready\n        }\n    }\n\n    \/**\n     * Handles video size known.\n     *\/\n    protected function handleVideoSizeKnown (event :ValueEvent) :void\n    {\n        var args :Array = (event.value as Array);\n        updateContentDimensions(int(args[0]), int(args[1]));\n    }\n\n    \/**\n     * Handles an error loading a video.\n     *\/\n    protected function handleVideoError (event :ValueEvent) :void\n    {\n        log.warning(\"Error loading video [cause=\" + event.value + \"].\");\n        stoppedLoading();\n        setupBrokenImage(-1, -1);\n    }\n\n    \/**\n     * Handles the INIT event for content loaded with a Loader.\n     *\/\n    protected function handleInit (event :Event) :void\n    {\n        _initialized = true;\n    }\n\n    \/**\n     * Callback function to receive COMPLETE events for swfs or images.\n     *\/\n    protected function loadingComplete (event :Event) :void\n    {\n        var info :LoaderInfo = (event.target as LoaderInfo);\n        removeListeners(info);\n\n\/\/        trace(\"Loading complete: \" + info.url +\n\/\/            \", childAllowsParent=\" + info.childAllowsParent +\n\/\/            \", parentAllowsChild=\" + info.parentAllowsChild +\n\/\/            \", sameDomain=\" + info.sameDomain);\n\n        updateContentDimensions(info.width, info.height);\n        updateLoadingProgress(1, 1);\n        stoppedLoading();\n    }\n\n    \/**\n     * Configure the mask for this object.\n     *\/\n    protected function configureMask (ww :int, hh :int) :void\n    {\n        var mask :Shape;\n        if (_media.mask != null) {\n            \/\/ see if the mask was added by us\n            try {\n                getChildIndex(_media.mask);\n\n            } catch (argErr :ArgumentError) {\n                \/\/ oy! We are not the controllers of this mask, it must\n                \/\/ have been added by someone else. This probably means\n                \/\/ that the _media is not a Loader, and so we should just\n                \/\/ leave it alone with its custom mask.\n                return;\n            }\n\n            \/\/ otherwise, it's a mask we previously configured\n            mask = (_media.mask as Shape);\n\n        } else {\n            mask = new Shape();\n            \/\/ the mask must be added to the display list (which is wacky)\n            addChild(mask);\n            _media.mask = mask;\n        }\n\n        mask.graphics.clear();\n        mask.graphics.beginFill(0xFFFFFF);\n        mask.graphics.drawRect(0, 0, ww, hh);\n        mask.graphics.endFill();\n    }\n\n    \/**\n     * Called during loading as we figure out how big the content we're\n     * loading is.\n     *\/\n    protected function updateContentDimensions (ww :int, hh :int) :void\n    {\n        \/\/ update our saved size, and possibly notify our container\n        if (_w != ww || _h != hh) {\n            _w = ww;\n            _h = hh;\n            contentDimensionsUpdated();\n            \/\/ dispatch an event to any listeners\n            dispatchEvent(new ValueEvent(SIZE_KNOWN, [ ww, hh ]));\n        }\n    }\n\n    \/**\n     * Called when we know the true size of the content.\n     *\/\n    protected function contentDimensionsUpdated () :void\n    {\n        \/\/ nada, by default\n    }\n\n    \/**\n     * Update the graphics to indicate how much is loaded.\n     *\/\n    protected function updateLoadingProgress (\n            soFar :Number, total :Number) :void\n    {\n        \/\/ nada, by default\n    }\n\n    \/**\n     * Called when we've started loading new media. Will not be called\n     * for new media that does not require loading.\n     *\/\n    protected function startedLoading () :void\n    {\n        \/\/ nada\n    }\n\n    \/**\n     * Called when we've stopped loading, which may be as a result of\n     * completion, an error while loading, or early termination.\n     *\/\n    protected function stoppedLoading () :void\n    {\n        \/\/ nada\n    }\n\n    \/** The unaltered URL of the content we're displaying. *\/\n    protected var _url :String;\n\n    \/** The unscaled width of our content. *\/\n    protected var _w :int;\n\n    \/** The unscaled height of our content. *\/\n    protected var _h :int;\n\n    \/** Either a Loader or a VideoDisplay. *\/\n    protected var _media :DisplayObject;\n\n    \/** If we're using a Loader, true once the INIT event has been dispatched. *\/\n    protected var _initialized :Boolean;\n}\n}\n","subject":"Comment fixup.","message":"Comment fixup.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@220 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"31b23137d829ac47a6a72783045164107116a621","old_file":"src\/justpinegames\/Logi\/Console.as","new_file":"src\/justpinegames\/Logi\/Console.as","old_contents":"package justpinegames.Logi\n{\n\timport com.gskinner.motion.GTweener;\n\timport flash.events.Event;\n\timport flash.desktop.Clipboard;\n\timport flash.desktop.ClipboardFormats;\n\timport flash.utils.getQualifiedClassName;\n\timport feathers.display.Sprite;\n\timport feathers.controls.Button;\n\timport feathers.controls.List;\nimport feathers.controls.Scroller;\nimport feathers.controls.renderers.IListItemRenderer;\n\timport feathers.controls.ScrollContainer;\n    import feathers.controls.text.BitmapFontTextRenderer;\n    import feathers.core.FeathersControl;\n\timport feathers.data.ListCollection;\n\timport feathers.layout.VerticalLayout;\n\timport feathers.text.BitmapFontTextFormat;\n\timport starling.core.Starling;\n\timport starling.display.Quad;\n\timport starling.events.Event;\n\timport starling.text.BitmapFont;\n\timport starling.textures.TextureSmoothing;\n\n\t\/**\n\t * Main class, used to display console and handle its events.\n\t *\/\n\tpublic class Console extends Sprite\n\t{\n\t\tprivate static var _console:Console;\n\t\tprivate static var _archiveOfUndisplayedLogs:Array = [];\n\t\t\n\t\tprivate var _consoleSettings:ConsoleSettings;\n\t\tprivate var _defaultFont:BitmapFont;\n\t\tprivate var _format:BitmapFontTextFormat;\n\t\tprivate var _formatBackground:BitmapFontTextFormat;\n\t\tprivate var _consoleContainer:Sprite;\n\t\tprivate var _hudContainer:ScrollContainer;\n\t\tprivate var _consoleHeight:Number;\n\t\tprivate var _isShown:Boolean;\n\t\tprivate var _copyButton:Button;\n\t\tprivate var _data:Array;\n\t\tprivate var _quad:Quad;\n\t\tprivate var _list:List;\n\t\t\n\t\tprivate const VERTICAL_PADDING: Number = 5;\n\t\tprivate const HORIZONTAL_PADDING: Number = 5;\n\t\t\n\t\t\/**\n\t\t * You need to create the instance of this class and add it to the stage in order to use this library.\n\t\t * \n\t\t * @param\tconsoleSettings   Optional parameter which can specify the look and behaviour of the console.\n\t\t *\/\n\t\tpublic function Console(consoleSettings:ConsoleSettings = null) \n\t\t{\n\t\t\t_consoleSettings = consoleSettings ? consoleSettings : new ConsoleSettings();\n\t\t\t\n\t\t\t_console = _console ? _console : this;\n\t\t\t\n\t\t\t_data = [];\n\t\t\t\n\t\t\t_defaultFont = new BitmapFont();\n\t\t\t_format = new BitmapFontTextFormat(_defaultFont, 16, _consoleSettings.textColor);\n\t\t\t_format.letterSpacing = 2;\n\t\t\t_formatBackground = new BitmapFontTextFormat(_defaultFont, 16, _consoleSettings.textBackgroundColor);\n\t\t\t_formatBackground.letterSpacing = 2;\n\t\t\t\n\t\t\tthis.addEventListener(starling.events.Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t}\n\t\t\n\t\tpublic function get isShown():Boolean \n\t\t{\n\t\t\treturn _isShown;\n\t\t}\n\t\t\n\t\tpublic function set isShown(value:Boolean):void \n\t\t{\n\t\t\tif (_isShown == value) \n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\t_isShown = value;\n\t\t\t\n\t\t\tif (_isShown) \n\t\t\t{\n\t\t\t\tshow();\n\t\t\t}\n\t\t\telse \n\t\t\t{\n\t\t\t\thide();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function addedToStageHandler(e:starling.events.Event):void\n\t\t{\n\t\t\t_consoleHeight = this.stage.stageHeight * _consoleSettings.consoleSize;\n\t\t\t\n\t\t\t_isShown = false;\n\t\t\t\n\t\t\t_consoleContainer = new FeathersControl();\n\t\t\t_consoleContainer.alpha = 0;\n\t\t\t_consoleContainer.y = -_consoleHeight;\n\t\t\tthis.addChild(_consoleContainer);\n\t\t\t\n\t\t\t_quad = new Quad(this.stage.stageWidth, _consoleHeight, _consoleSettings.consoleBackground);\n\t\t\t_quad.alpha = _consoleSettings.consoleTransparency;\n\t\t\t_consoleContainer.addChild(_quad);\n\t\t\t\n\t\t\t\/\/ TODO Make the list selection work correctly.\n\t\t\t_list = new List();\n\t\t\t_list.x = HORIZONTAL_PADDING;\n\t\t\t_list.y = VERTICAL_PADDING;\n\t\t\t_list.dataProvider = new ListCollection(_data);\n\t\t\t_list.itemRendererFactory = function():IListItemRenderer \n\t\t\t{\n\t\t\t\tvar consoleItemRenderer:ConsoleItemRenderer = new ConsoleItemRenderer(_consoleSettings.textColor, _consoleSettings.highlightColor);\n\t\t\t\tconsoleItemRenderer.width = _list.width;\n\t\t\t\tconsoleItemRenderer.height = 20;\n\t\t\t\treturn consoleItemRenderer; \n\t\t\t};\n\t\t\t_list.onChange.add(copyLine);\n\t\t\t_consoleContainer.addChild(_list);\n\t\t\t\n\t\t\t_copyButton = new Button();\n\n\t\t\t_copyButton.label = \"Copy All\";\n\t\t\t_copyButton.addEventListener(starling.events.Event.ADDED, function(e:starling.events.Event):void\n\t\t\t{\n                _copyButton.defaultLabelProperties.smoothing = TextureSmoothing.NONE;\n                _copyButton.downLabelProperties.smoothing = TextureSmoothing.NONE;\n\n\t\t\t\t_copyButton.defaultLabelProperties.textFormat = new BitmapFontTextFormat(_defaultFont, 16, _consoleSettings.textColor);\n\t\t\t\t_copyButton.downLabelProperties.textFormat = new BitmapFontTextFormat(_defaultFont, 16, _consoleSettings.highlightColor);\n\n                _copyButton.stateToSkinFunction = function(target:Object, state:Object, oldValue:Object = null):Object\n                {\n                    return null;\n                };\n\n\t\t\t\t_copyButton.width = 150;\n\t\t\t\t_copyButton.height = 40;\n\t\t\t});\n\t\t\t_copyButton.onPress.add(copy);\n\t\t\t_consoleContainer.addChild(_copyButton);\n\t\t\t\n\t\t\t_hudContainer = new ScrollContainer();\n\t\t\t\/\/ TODO This should be changed to prevent the hud from even creating, not just making it invisible.\n\t\t\tif (!_consoleSettings.hudEnabled) \n\t\t\t{\n\t\t\t\t_hudContainer.visible = false;\n\t\t\t}\n\t\t\t_hudContainer.x = HORIZONTAL_PADDING;\n\t\t\t_hudContainer.y = VERTICAL_PADDING;\n\t\t\t_hudContainer.touchable = false;\n\t\t\t_hudContainer.layout = new VerticalLayout();\n\t\t\t_hudContainer.scrollerProperties.verticalScrollPolicy = Scroller.SCROLL_POLICY_OFF;\n\t\t\tthis.addChild(_hudContainer);\n\t\t\t\n\t\t\tthis.setScreenSize(Starling.current.nativeStage.stageWidth, Starling.current.nativeStage.stageHeight);\n\t\t\t\n\t\t\tfor each (var undisplayedMessage:* in _archiveOfUndisplayedLogs) \n\t\t\t{\n\t\t\t\tthis.logMessage(undisplayedMessage);\n\t\t\t}\n\t\t\t\n\t\t\t_archiveOfUndisplayedLogs = [];\n\t\t\t\n\t\t\tStarling.current.nativeStage.addEventListener(flash.events.Event.RESIZE, function(e:flash.events.Event):void \n\t\t\t{\n\t\t\t\tsetScreenSize(Starling.current.nativeStage.stageWidth, Starling.current.nativeStage.stageHeight);\n\t\t\t});\n\t\t}\n\t\t\n\t\tprivate function setScreenSize(width:Number, height:Number):void \n\t\t{\n\t\t\t_consoleContainer.width = width;\n\t\t\t_consoleContainer.height = height;\n\t\t\t\n\t\t\t_consoleHeight = height * _consoleSettings.consoleSize;\n\t\t\t\n\t\t\t_quad.width = width;\n\t\t\t_quad.height = _consoleHeight;\n\t\t\t\n\t\t\t_copyButton.x = width - 110 - HORIZONTAL_PADDING;\n\t\t\t_copyButton.y = _consoleHeight - 33 - VERTICAL_PADDING;\n\t\t\t\n\t\t\t_list.width = this.stage.stageWidth - HORIZONTAL_PADDING * 2;\n\t\t\t_list.height = _consoleHeight - VERTICAL_PADDING * 2;\n\t\t\t\n\t\t\tif (!_isShown) \n\t\t\t{\n\t\t\t\t_consoleContainer.y = -_consoleHeight;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function show():void \n\t\t{\n\t\t\t_consoleContainer.visible = true;\n\t\t\t\n\t\t\tGTweener.to(_consoleContainer, _consoleSettings.animationTime, { y: 0, alpha: 1 } );\n\t\t\tGTweener.to(_hudContainer, _consoleSettings.animationTime, { alpha: 0 } );\n\t\t\t\n\t\t\t_isShown = true;\n\t\t}\n\t\t\n\t\tprivate function hide():void \n\t\t{\n\t\t\tGTweener.to(_consoleContainer, _consoleSettings.animationTime, { y: -_consoleHeight, alpha: 0 }).onComplete = function():void \n\t\t\t{\n\t\t\t\t_consoleContainer.visible = false;\t\n\t\t\t};\n\t\t\t\n\t\t\tGTweener.to(_hudContainer, _consoleSettings.animationTime, { alpha: 1 } );\n\t\t\t\n\t\t\t_isShown = false;\n\t\t}\n\t\t\n\t\tprivate function copyLine(list:List):void\n\t\t{\n\t\t\t\/\/log(list.selectedItem.data);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * You can use this data to save a log to the file.\n\t\t * \n\t\t * @return  Log messages joined into a String with new lines.\n\t\t *\/\n\t\tpublic function getLogData():String \n\t\t{\n\t\t\tvar text:String = \"\";\n\t\t\t\n\t\t\tfor each (var object:Object in _data) \n\t\t\t{\n\t\t\t\ttext += object.data + \"\\n\";\n\t\t\t}\n\t\t\t\n\t\t\treturn text;\n\t\t}\n\t\t\n\t\tprivate function copy(button:Button):void\n\t\t{\n\t\t\tvar text:String = this.getLogData();\n\t\t\tClipboard.generalClipboard.setData(ClipboardFormats.TEXT_FORMAT, text);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Displays the message string in the console, or on the HUD if the console is hidden.\n\t\t * \n\t\t * @param\tmessage   String to display\n\t\t *\/\n\t\tpublic function logMessage(message:String):void \n\t\t{\n\t\t\tif (_consoleSettings.traceEnabled)\n\t\t\t{\n\t\t\t\ttrace(message);\n\t\t\t}\n\t\t\t\n\t\t\tvar labelDisplay: String = (new Date()).toLocaleTimeString() + \": \" + message;\n\t\t\t\n\t\t\t_list.dataProvider.push({label: labelDisplay, data: message});\n\t\t\t\n\t\t\tvar createLabel:Function = function(text:String, format:BitmapFontTextFormat):BitmapFontTextRenderer\n\t\t\t{\n\t\t\t\tvar label:BitmapFontTextRenderer = new BitmapFontTextRenderer();\n\t\t\t\tlabel.addEventListener(starling.events.Event.ADDED, function(e:starling.events.Event):void\n\t\t\t\t{\n\t\t\t\t\tlabel.textFormat = format;\n\t\t\t\t});\n\t\t\t\tlabel.smoothing = TextureSmoothing.NONE;\n\t\t\t\tlabel.text = text;\n\t\t\t\tlabel.validate();\n\t\t\t\treturn label;\n\t\t\t};\n\t\t\t\n\t\t\tvar hudLabelContainer:FeathersControl = new FeathersControl();\n\t\t\thudLabelContainer.width = 640;\n\t\t\thudLabelContainer.height = 20;\n\t\t\t\n\t\t\tvar addBackground:Function = function(offsetX:int, offsetY: int):void \n\t\t\t{\n\t\t\t\tvar hudLabelBackground:BitmapFontTextRenderer = createLabel(message, _formatBackground);\n\t\t\t\thudLabelBackground.x = offsetX;\n\t\t\t\thudLabelBackground.y = offsetY;\n\t\t\t\thudLabelContainer.addChild(hudLabelBackground);\n\t\t\t};\n\t\t\t\n\t\t\taddBackground(0, 0);\n\t\t\taddBackground(2, 0);\n\t\t\taddBackground(0, 2);\n\t\t\taddBackground(2, 2);\n\t\t\t\n\t\t\tvar hudLabel:BitmapFontTextRenderer = createLabel(message, _format);\n\t\t\thudLabel.x += 1;\n\t\t\thudLabel.y += 1;\n\t\t\thudLabelContainer.addChild(hudLabel);\n\t\t\t\n\t\t\t_hudContainer.addChildAt(hudLabelContainer, 0);\n\t\t\t\n\t\t\tGTweener.to(hudLabelContainer, _consoleSettings.hudMessageFadeOutTime, { alpha: 0 }, { delay: _consoleSettings.hudMessageDisplayTime } ).onComplete = function():void\n\t\t\t{\n\t\t\t\t_hudContainer.removeChild(hudLabelContainer);\n\t\t\t};\n\t\t\t\t\n\t\t\t\/\/ TODO use the correct API, currently there is a problem with List max vertical position. A bug in foxhole?\n\t\t\t_list.verticalScrollPosition = Math.max(_list.dataProvider.length * 20 - _list.height, 0);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns the fist created Console instance.\n\t\t * \n\t\t * @return Console instance\n\t\t *\/\n\t\tpublic static function getMainConsoleInstance():Console \n\t\t{\n\t\t\treturn _console;\n\t\t}\n\t\t\n\t\t\/**\n\t\t* Main log function. Usage is the same as for the trace statement.\n\t\t* \n\t\t* For data sent to the log function to be displayed, you need to first create a LogConsole instance, and add it to the Starling stage.\n\t\t* \n\t\t* @param\t... arguments   Variable number of arguments, which will be displayed in the log\n\t\t*\/\n\t\tpublic static function staticLogMessage(... arguments):void \n\t\t{\n\t\t\tvar message:String = \"\";\n\t\t\tvar firstTime:Boolean = true;\n\t\t\t\n\t\t\tfor each (var argument:* in arguments)\n\t\t\t{\n\t\t\t\tvar description:String;\n\t\t\t\t\n\t\t\t\tif (argument == null)\n\t\t\t\t{\n\t\t\t\t\tdescription = \"[null]\"\n\t\t\t\t}\n\t\t\t\telse if (!(\"toString\" in argument)) \n\t\t\t\t{\n\t\t\t\t\tdescription = \"[object \" + getQualifiedClassName(argument) + \"]\";\n\t\t\t\t}\n\t\t\t\telse \n\t\t\t\t{\n\t\t\t\t\tdescription = argument;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (firstTime)\n\t\t\t\t{\n\t\t\t\t\tmessage = description;\n\t\t\t\t\tfirstTime = false;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmessage += \", \" + description;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (Console.getMainConsoleInstance() == null) \n\t\t\t{\n\t\t\t\t_archiveOfUndisplayedLogs.push(message);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tConsole.getMainConsoleInstance().logMessage(message);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package justpinegames.Logi\n{\n\timport flash.events.Event;\n\timport flash.desktop.Clipboard;\n\timport flash.desktop.ClipboardFormats;\n\timport flash.utils.getQualifiedClassName;\n\timport feathers.display.Sprite;\n\timport feathers.controls.Button;\n\timport feathers.controls.List;\n\timport feathers.controls.Scroller;\n\timport feathers.controls.renderers.IListItemRenderer;\n\timport feathers.controls.ScrollContainer;\n    import feathers.controls.text.BitmapFontTextRenderer;\n    import feathers.core.FeathersControl;\n\timport feathers.data.ListCollection;\n\timport feathers.layout.VerticalLayout;\n\timport feathers.text.BitmapFontTextFormat;\n\timport starling.animation.Tween;\n\timport starling.core.Starling;\n\timport starling.display.Quad;\n\timport starling.events.Event;\n\timport starling.text.BitmapFont;\n\timport starling.textures.TextureSmoothing;\n\n\t\/**\n\t * Main class, used to display console and handle its events.\n\t *\/\n\tpublic class Console extends Sprite\n\t{\n\t\tprivate static var _console:Console;\n\t\tprivate static var _archiveOfUndisplayedLogs:Array = [];\n\t\t\n\t\tprivate var _consoleSettings:ConsoleSettings;\n\t\tprivate var _defaultFont:BitmapFont;\n\t\tprivate var _format:BitmapFontTextFormat;\n\t\tprivate var _formatBackground:BitmapFontTextFormat;\n\t\tprivate var _consoleContainer:Sprite;\n\t\tprivate var _hudContainer:ScrollContainer;\n\t\tprivate var _consoleHeight:Number;\n\t\tprivate var _isShown:Boolean;\n\t\tprivate var _copyButton:Button;\n\t\tprivate var _data:Array;\n\t\tprivate var _quad:Quad;\n\t\tprivate var _list:List;\n\t\t\n\t\tprivate const VERTICAL_PADDING: Number = 5;\n\t\tprivate const HORIZONTAL_PADDING: Number = 5;\n\t\t\n\t\t\/**\n\t\t * You need to create the instance of this class and add it to the stage in order to use this library.\n\t\t * \n\t\t * @param\tconsoleSettings   Optional parameter which can specify the look and behaviour of the console.\n\t\t *\/\n\t\tpublic function Console(consoleSettings:ConsoleSettings = null) \n\t\t{\n\t\t\t_consoleSettings = consoleSettings ? consoleSettings : new ConsoleSettings();\n\t\t\t\n\t\t\t_console = _console ? _console : this;\n\t\t\t\n\t\t\t_data = [];\n\t\t\t\n\t\t\t_defaultFont = new BitmapFont();\n\t\t\t_format = new BitmapFontTextFormat(_defaultFont, 16, _consoleSettings.textColor);\n\t\t\t_format.letterSpacing = 2;\n\t\t\t_formatBackground = new BitmapFontTextFormat(_defaultFont, 16, _consoleSettings.textBackgroundColor);\n\t\t\t_formatBackground.letterSpacing = 2;\n\t\t\t\n\t\t\tthis.addEventListener(starling.events.Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t}\n\t\t\n\t\tpublic function get isShown():Boolean \n\t\t{\n\t\t\treturn _isShown;\n\t\t}\n\t\t\n\t\tpublic function set isShown(value:Boolean):void \n\t\t{\n\t\t\tif (_isShown == value) \n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\t_isShown = value;\n\t\t\t\n\t\t\tif (_isShown) \n\t\t\t{\n\t\t\t\tshow();\n\t\t\t}\n\t\t\telse \n\t\t\t{\n\t\t\t\thide();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function addedToStageHandler(e:starling.events.Event):void\n\t\t{\n\t\t\t_consoleHeight = this.stage.stageHeight * _consoleSettings.consoleSize;\n\t\t\t\n\t\t\t_isShown = false;\n\t\t\t\n\t\t\t_consoleContainer = new FeathersControl();\n\t\t\t_consoleContainer.alpha = 0;\n\t\t\t_consoleContainer.y = -_consoleHeight;\n\t\t\tthis.addChild(_consoleContainer);\n\t\t\t\n\t\t\t_quad = new Quad(this.stage.stageWidth, _consoleHeight, _consoleSettings.consoleBackground);\n\t\t\t_quad.alpha = _consoleSettings.consoleTransparency;\n\t\t\t_consoleContainer.addChild(_quad);\n\t\t\t\n\t\t\t\/\/ TODO Make the list selection work correctly.\n\t\t\t_list = new List();\n\t\t\t_list.x = HORIZONTAL_PADDING;\n\t\t\t_list.y = VERTICAL_PADDING;\n\t\t\t_list.dataProvider = new ListCollection(_data);\n\t\t\t_list.itemRendererFactory = function():IListItemRenderer \n\t\t\t{\n\t\t\t\tvar consoleItemRenderer:ConsoleItemRenderer = new ConsoleItemRenderer(_consoleSettings.textColor, _consoleSettings.highlightColor);\n\t\t\t\tconsoleItemRenderer.width = _list.width;\n\t\t\t\tconsoleItemRenderer.height = 20;\n\t\t\t\treturn consoleItemRenderer; \n\t\t\t};\n\t\t\t_list.addEventListener(starling.events.Event.CHANGE, copyLine);\n\t\t\t_consoleContainer.addChild(_list);\n\t\t\t\n\t\t\t_copyButton = new Button();\n\n\t\t\t_copyButton.label = \"Copy All\";\n\t\t\t_copyButton.addEventListener(starling.events.Event.ADDED, function(e:starling.events.Event):void\n\t\t\t{\n                _copyButton.defaultLabelProperties.smoothing = TextureSmoothing.NONE;\n                _copyButton.downLabelProperties.smoothing = TextureSmoothing.NONE;\n\n\t\t\t\t_copyButton.defaultLabelProperties.textFormat = new BitmapFontTextFormat(_defaultFont, 16, _consoleSettings.textColor);\n\t\t\t\t_copyButton.downLabelProperties.textFormat = new BitmapFontTextFormat(_defaultFont, 16, _consoleSettings.highlightColor);\n\n                _copyButton.stateToSkinFunction = function(target:Object, state:Object, oldValue:Object = null):Object\n                {\n                    return null;\n                };\n\n\t\t\t\t_copyButton.width = 150;\n\t\t\t\t_copyButton.height = 40;\n\t\t\t});\n\t\t\t_copyButton.addEventListener(starling.events.Event.SELECT, copy);\n\t\t\t_consoleContainer.addChild(_copyButton);\n\t\t\t\n\t\t\t_hudContainer = new ScrollContainer();\n\t\t\t\/\/ TODO This should be changed to prevent the hud from even creating, not just making it invisible.\n\t\t\tif (!_consoleSettings.hudEnabled) \n\t\t\t{\n\t\t\t\t_hudContainer.visible = false;\n\t\t\t}\n\t\t\t_hudContainer.x = HORIZONTAL_PADDING;\n\t\t\t_hudContainer.y = VERTICAL_PADDING;\n\t\t\t_hudContainer.touchable = false;\n\t\t\t_hudContainer.layout = new VerticalLayout();\n\t\t\t_hudContainer.scrollerProperties.verticalScrollPolicy = Scroller.SCROLL_POLICY_OFF;\n\t\t\tthis.addChild(_hudContainer);\n\t\t\t\n\t\t\tthis.setScreenSize(Starling.current.nativeStage.stageWidth, Starling.current.nativeStage.stageHeight);\n\t\t\t\n\t\t\tfor each (var undisplayedMessage:* in _archiveOfUndisplayedLogs) \n\t\t\t{\n\t\t\t\tthis.logMessage(undisplayedMessage);\n\t\t\t}\n\t\t\t\n\t\t\t_archiveOfUndisplayedLogs = [];\n\t\t\t\n\t\t\tStarling.current.nativeStage.addEventListener(flash.events.Event.RESIZE, function(e:flash.events.Event):void \n\t\t\t{\n\t\t\t\tsetScreenSize(Starling.current.nativeStage.stageWidth, Starling.current.nativeStage.stageHeight);\n\t\t\t});\n\t\t}\n\t\t\n\t\tprivate function setScreenSize(width:Number, height:Number):void \n\t\t{\n\t\t\t_consoleContainer.width = width;\n\t\t\t_consoleContainer.height = height;\n\t\t\t\n\t\t\t_consoleHeight = height * _consoleSettings.consoleSize;\n\t\t\t\n\t\t\t_quad.width = width;\n\t\t\t_quad.height = _consoleHeight;\n\t\t\t\n\t\t\t_copyButton.x = width - 110 - HORIZONTAL_PADDING;\n\t\t\t_copyButton.y = _consoleHeight - 33 - VERTICAL_PADDING;\n\t\t\t\n\t\t\t_list.width = this.stage.stageWidth - HORIZONTAL_PADDING * 2;\n\t\t\t_list.height = _consoleHeight - VERTICAL_PADDING * 2;\n\t\t\t\n\t\t\tif (!_isShown) \n\t\t\t{\n\t\t\t\t_consoleContainer.y = -_consoleHeight;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function show():void \n\t\t{\n\t\t\t_consoleContainer.visible = true;\n\t\t\t\n\t\t\tvar __tween1:Tween = new Tween(_consoleContainer, _consoleSettings.animationTime);\n\t\t\t__tween1.animate(\"y\", 0);\n\t\t\t__tween1.fadeTo(1);\n\t\t\tStarling.juggler.add(__tween1);\n\t\t\t\n\t\t\tvar __tween2:Tween = new Tween(_hudContainer, _consoleSettings.animationTime);\n\t\t\t__tween2.fadeTo(0);\n\t\t\tStarling.juggler.add(__tween2);\n\t\t\t\n\t\t\t_isShown = true;\n\t\t}\n\t\t\n\t\tprivate function hide():void \n\t\t{\n\t\t\tvar __tween1:Tween = new Tween(_consoleContainer, _consoleSettings.animationTime);\n\t\t\t__tween1.animate(\"y\",  -_consoleHeight);\n\t\t\t__tween1.fadeTo(0);\n\t\t\t__tween1.onComplete = function():void \n\t\t\t{\n\t\t\t\t_consoleContainer.visible = false;\t\n\t\t\t};\n\t\t\tStarling.juggler.add(__tween1);\n\t\t\t\n\t\t\tvar __tween2:Tween = new Tween(_hudContainer, _consoleSettings.animationTime);\n\t\t\t__tween2.fadeTo(1);\n\t\t\tStarling.juggler.add(__tween2);\n\t\t\t\n\t\t\t_isShown = false;\n\t\t}\n\t\t\n\t\tprivate function copyLine(list:List):void\n\t\t{\n\t\t\t\/\/log(list.selectedItem.data);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * You can use this data to save a log to the file.\n\t\t * \n\t\t * @return  Log messages joined into a String with new lines.\n\t\t *\/\n\t\tpublic function getLogData():String \n\t\t{\n\t\t\tvar text:String = \"\";\n\t\t\t\n\t\t\tfor each (var object:Object in _data) \n\t\t\t{\n\t\t\t\ttext += object.data + \"\\n\";\n\t\t\t}\n\t\t\t\n\t\t\treturn text;\n\t\t}\n\t\t\n\t\tprivate function copy(button:Button):void\n\t\t{\n\t\t\tvar text:String = this.getLogData();\n\t\t\tClipboard.generalClipboard.setData(ClipboardFormats.TEXT_FORMAT, text);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Displays the message string in the console, or on the HUD if the console is hidden.\n\t\t * \n\t\t * @param\tmessage   String to display\n\t\t *\/\n\t\tpublic function logMessage(message:String):void \n\t\t{\n\t\t\tif (_consoleSettings.traceEnabled)\n\t\t\t{\n\t\t\t\ttrace(message);\n\t\t\t}\n\t\t\t\n\t\t\tvar labelDisplay: String = (new Date()).toLocaleTimeString() + \": \" + message;\n\t\t\t\n\t\t\t_list.dataProvider.push({label: labelDisplay, data: message});\n\t\t\t\n\t\t\tvar createLabel:Function = function(text:String, format:BitmapFontTextFormat):BitmapFontTextRenderer\n\t\t\t{\n\t\t\t\tvar label:BitmapFontTextRenderer = new BitmapFontTextRenderer();\n\t\t\t\tlabel.addEventListener(starling.events.Event.ADDED, function(e:starling.events.Event):void\n\t\t\t\t{\n\t\t\t\t\tlabel.textFormat = format;\n\t\t\t\t});\n\t\t\t\tlabel.smoothing = TextureSmoothing.NONE;\n\t\t\t\tlabel.text = text;\n\t\t\t\tlabel.validate();\n\t\t\t\treturn label;\n\t\t\t};\n\t\t\t\n\t\t\tvar hudLabelContainer:FeathersControl = new FeathersControl();\n\t\t\thudLabelContainer.width = 640;\n\t\t\thudLabelContainer.height = 20;\n\t\t\t\n\t\t\tvar addBackground:Function = function(offsetX:int, offsetY: int):void \n\t\t\t{\n\t\t\t\tvar hudLabelBackground:BitmapFontTextRenderer = createLabel(message, _formatBackground);\n\t\t\t\thudLabelBackground.x = offsetX;\n\t\t\t\thudLabelBackground.y = offsetY;\n\t\t\t\thudLabelContainer.addChild(hudLabelBackground);\n\t\t\t};\n\t\t\t\n\t\t\taddBackground(0, 0);\n\t\t\taddBackground(2, 0);\n\t\t\taddBackground(0, 2);\n\t\t\taddBackground(2, 2);\n\t\t\t\n\t\t\tvar hudLabel:BitmapFontTextRenderer = createLabel(message, _format);\n\t\t\thudLabel.x += 1;\n\t\t\thudLabel.y += 1;\n\t\t\thudLabelContainer.addChild(hudLabel);\n\t\t\t\n\t\t\t_hudContainer.addChildAt(hudLabelContainer, 0);\n\t\t\t\n\t\t\tvar __tween1:Tween = new Tween(hudLabelContainer, _consoleSettings.hudMessageFadeOutTime);\n\t\t\t__tween1.delay = _consoleSettings.hudMessageDisplayTime\n\t\t\t__tween1.fadeTo(0);\n\t\t\t__tween1.onComplete = function():void\n\t\t\t{\n\t\t\t\t_hudContainer.removeChild(hudLabelContainer);\n\t\t\t};\n\t\t\tStarling.juggler.add(__tween1);\n\t\t\t\n\t\t\t\/\/ TODO use the correct API, currently there is a problem with List max vertical position. A bug in foxhole?\n\t\t\t_list.verticalScrollPosition = Math.max(_list.dataProvider.length * 20 - _list.height, 0);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns the fist created Console instance.\n\t\t * \n\t\t * @return Console instance\n\t\t *\/\n\t\tpublic static function getMainConsoleInstance():Console \n\t\t{\n\t\t\treturn _console;\n\t\t}\n\t\t\n\t\t\/**\n\t\t* Main log function. Usage is the same as for the trace statement.\n\t\t* \n\t\t* For data sent to the log function to be displayed, you need to first create a LogConsole instance, and add it to the Starling stage.\n\t\t* \n\t\t* @param\t... arguments   Variable number of arguments, which will be displayed in the log\n\t\t*\/\n\t\tpublic static function staticLogMessage(... arguments):void \n\t\t{\n\t\t\tvar message:String = \"\";\n\t\t\tvar firstTime:Boolean = true;\n\t\t\t\n\t\t\tfor each (var argument:* in arguments)\n\t\t\t{\n\t\t\t\tvar description:String;\n\t\t\t\t\n\t\t\t\tif (argument == null)\n\t\t\t\t{\n\t\t\t\t\tdescription = \"[null]\"\n\t\t\t\t}\n\t\t\t\telse if (!(\"toString\" in argument)) \n\t\t\t\t{\n\t\t\t\t\tdescription = \"[object \" + getQualifiedClassName(argument) + \"]\";\n\t\t\t\t}\n\t\t\t\telse \n\t\t\t\t{\n\t\t\t\t\tdescription = argument;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (firstTime)\n\t\t\t\t{\n\t\t\t\t\tmessage = description;\n\t\t\t\t\tfirstTime = false;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmessage += \", \" + description;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (Console.getMainConsoleInstance() == null) \n\t\t\t{\n\t\t\t\t_archiveOfUndisplayedLogs.push(message);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tConsole.getMainConsoleInstance().logMessage(message);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Update src\/justpinegames\/Logi\/Console.as","message":"Update src\/justpinegames\/Logi\/Console.as\n\nRemoved GTween dependency bringing this library in line with Feathers","lang":"ActionScript","license":"mit","repos":"justpinegames\/Logi,justpinegames\/Logi"}
{"commit":"d4df4dbe6c9499a826846d275d6fa05902b0ffd6","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","old_contents":"package com.kaltura.kdpfl\r\n{\r\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\r\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\r\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\r\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\r\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\r\n\timport com.kaltura.kdpfl.controller.StartupCommand;\r\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\r\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\r\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\r\n\timport com.kaltura.kdpfl.events.DynamicEvent;\r\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\r\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.controls.KTrace;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\timport com.kaltura.puremvc.as3.core.KView;\r\n\t\r\n\timport flash.display.DisplayObject;\r\n\t\r\n\timport mx.utils.ObjectProxy;\r\n\t\r\n\timport org.osmf.media.MediaPlayerState;\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\timport org.puremvc.as3.interfaces.IMediator;\r\n\timport org.puremvc.as3.interfaces.IProxy;\r\n\timport org.puremvc.as3.patterns.facade.Facade;\r\n\r\n\tpublic class ApplicationFacade extends Facade implements IFacade\r\n\t{\r\n\t\t\/**\r\n\t\t * The current version of the KDP.\r\n\t\t *\/\t\t\r\n\t\tpublic var kdpVersion : String = \"v3.6.18_osmf2.0\";\r\n\r\n\t\t\/**\r\n\t\t * save any mediator name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\t\r\n\t\tprivate var _mediatorNameArray : Array = new Array();\r\n\t\t\/**\r\n\t\t * save any proxy name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\r\n\t\tprivate var _proxyNameArray : Array = new Array();\r\n\t\t\/**\r\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\r\n\t\tprivate var _commandNameArray : Array = new Array();\r\n\t\t\r\n\t\t\/**\r\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \r\n\t\t *\/\t\t\r\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\r\n\t\t\/**\r\n\t\t * a reference to KDP3 main application\r\n\t\t *\/\t\t\r\n\t\tprivate var _app : DisplayObject;\r\n\t\t\r\n\t\t\/**\r\n\t\t * the url of the kdp \r\n\t\t *\/\r\n\t\tpublic var appFolder : String;\r\n\t\tpublic var debugMode : Boolean = false;\r\n\t\t\/**\r\n\t\t * \r\n\t\t * will affect the traces that will be sent. See DebugLevel enum\r\n\t\t *\/\t\t\r\n\t\tpublic var debugLevel:int;\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\r\n\t\t\t \t\r\n\t\t\/**\r\n\t\t * return the one and only instance of the ApplicationFacade, \r\n\t\t * if not exist it will be created.\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic static function getInstance() : ApplicationFacade\r\n\t\t{\r\n\t\t\tif (instance == null) instance = new ApplicationFacade();\r\n\t\t\treturn instance as ApplicationFacade;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * All this simply does is fire a notification which is routed to \r\n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \r\n\t\t * @param app\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function start(app:DisplayObject):void\r\n\t\t{\r\n\t\t\tCONFIG::isSDK46 {\r\n\t\t\t\tkdpVersion += \".sdk46\";\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t_app = app;\r\n\t\t\tappFolder = app.root.loaderInfo.url;\r\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\r\n\r\n\t\t\tsendNotification(NotificationType.STARTUP, app);\r\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * Created to trace all notifications for debug\r\n\t\t * @param notificationName\r\n\t\t * @param body\r\n\t\t * @param type\r\n\t\t *\r\n\t\t *\/\r\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\r\n\t\t\tif (debugMode) {\r\n\t\t\t\tvar s:String;\r\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\r\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\r\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\r\n\t\t\t\t {\r\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\r\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\r\n\t\t\t\t\telse {\r\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\r\n\t\t\t\t\t\tif (body) {\r\n\t\t\t\t\t\t\tvar found:Boolean = false;\r\n\t\t\t\t\t\t\tfor (var o:* in body) {\r\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\r\n\t\t\t\t\t\t\t\tfound = true;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tif (!found) {\r\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\r\n\t\t\t\tif (s && s != \"null\") {\r\n\t\t\t\t\tvar curTime:Number = 0;\r\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\r\n\t\t\t\t\tif (kmediaPlayerMediator && \r\n\t\t\t\t\t\tkmediaPlayerMediator.player && \r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\r\n\t\t\t\t\t}\r\n\t\t\t\t\tvar date:Date = new Date();\r\n\t\t\t\t\t\r\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\r\n\t\t\t\t}\r\n\r\n\t\t\t}\r\n\r\n\t\t\tsuper.sendNotification(notificationName, body, type);\r\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\r\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\r\n\r\n\t\t\t\/\/For external Javascript application listening to the KDP events\r\n\t\t\tif (externalInterface)\r\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\r\n\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * controls the routing of notifications to our controllers, \r\n\t\t * we all know them as commands\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\toverride protected function initializeController():void\r\n\t\t{\r\n\t\t\tsuper.initializeController();\r\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\r\n\t\t\t\r\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \r\n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\r\n\t\t\t\r\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\r\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\r\n\t\t\t\/\/when one call change media we fire the load media command again\r\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function initializeView():void\r\n\t\t{\r\n\t\t\tif ( view != null ) return;\r\n\t\t\tview = KView.getInstance();\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function initializeFacade():void\r\n\t\t{\r\n\t\t\tinitializeView();\r\n\t\t\tinitializeModel();\r\n\t\t\tinitializeController();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Help to remove all commands, mediator, proxies from the facade\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function dispose() : void\r\n\t\t{\r\n\t\t\tvar i:int =0;\r\n\t\t\t\r\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\r\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\r\n\t\t\t\r\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\r\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\r\n\t\t\t\t\r\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\r\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\r\n\t\t\t\t\r\n\t\t\t_commandNameArray = new Array();\r\n\t\t\t_mediatorNameArray = new Array();\r\n\t\t\t_proxyNameArray = new Array();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * after registartion add the notification name to a  \r\n\t\t * @param notificationName\r\n\t\t * @param commandClassRef\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\r\n\t\t{\r\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\r\n\r\n\t\t\t\/\/save the notification name so we can delete it later\r\n\t\t\t_commandNameArray.push( notificationName );\r\n\t\t}\r\n\t\t\r\n\t\toverride public function registerMediator(mediator:IMediator):void\r\n\t\t{\r\n\t\t\tsuper.registerMediator(mediator);\r\n\t\t\t\r\n\t\t\t\/\/save the mediator name so we can delete it later\r\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \r\n\t\t}\r\n\t\t\r\n\t\toverride public function registerProxy(proxy:IProxy):void\r\n\t\t{\r\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\r\n\t\t\t\r\n\t\t\tsuper.registerProxy(proxy);\r\n\t\t\t\r\n\t\t\t\/\/save the proxy name so we can delete it later\r\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * add notification observer for a given mediator \r\n\t\t * @param notification the notification to listen for\r\n\t\t * @param notificationHandler handler to be called\r\n\t\t * @param mediator\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\r\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get app () : DisplayObject\r\n\t\t{\r\n\t\t\treturn _app;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set app (disObj : DisplayObject) : void\r\n\t\t{\r\n\t\t\t_app = disObj;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl\r\n{\r\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\r\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\r\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\r\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\r\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\r\n\timport com.kaltura.kdpfl.controller.StartupCommand;\r\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\r\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\r\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\r\n\timport com.kaltura.kdpfl.events.DynamicEvent;\r\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\r\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.controls.KTrace;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\timport com.kaltura.puremvc.as3.core.KView;\r\n\t\r\n\timport flash.display.DisplayObject;\r\n\t\r\n\timport mx.utils.ObjectProxy;\r\n\t\r\n\timport org.osmf.media.MediaPlayerState;\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\timport org.puremvc.as3.interfaces.IMediator;\r\n\timport org.puremvc.as3.interfaces.IProxy;\r\n\timport org.puremvc.as3.patterns.facade.Facade;\r\n\r\n\tpublic class ApplicationFacade extends Facade implements IFacade\r\n\t{\r\n\t\t\/**\r\n\t\t * The current version of the KDP.\r\n\t\t *\/\t\t\r\n\t\tpublic var kdpVersion : String = \"v3.7\";\r\n\r\n\t\t\/**\r\n\t\t * save any mediator name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\t\r\n\t\tprivate var _mediatorNameArray : Array = new Array();\r\n\t\t\/**\r\n\t\t * save any proxy name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\r\n\t\tprivate var _proxyNameArray : Array = new Array();\r\n\t\t\/**\r\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\r\n\t\tprivate var _commandNameArray : Array = new Array();\r\n\t\t\r\n\t\t\/**\r\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \r\n\t\t *\/\t\t\r\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\r\n\t\t\/**\r\n\t\t * a reference to KDP3 main application\r\n\t\t *\/\t\t\r\n\t\tprivate var _app : DisplayObject;\r\n\t\t\r\n\t\t\/**\r\n\t\t * the url of the kdp \r\n\t\t *\/\r\n\t\tpublic var appFolder : String;\r\n\t\tpublic var debugMode : Boolean = false;\r\n\t\t\/**\r\n\t\t * \r\n\t\t * will affect the traces that will be sent. See DebugLevel enum\r\n\t\t *\/\t\t\r\n\t\tpublic var debugLevel:int;\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\r\n\t\t\t \t\r\n\t\t\/**\r\n\t\t * return the one and only instance of the ApplicationFacade, \r\n\t\t * if not exist it will be created.\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic static function getInstance() : ApplicationFacade\r\n\t\t{\r\n\t\t\tif (instance == null) instance = new ApplicationFacade();\r\n\t\t\treturn instance as ApplicationFacade;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * All this simply does is fire a notification which is routed to \r\n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \r\n\t\t * @param app\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function start(app:DisplayObject):void\r\n\t\t{\r\n\t\t\tCONFIG::isSDK46 {\r\n\t\t\t\tkdpVersion += \".sdk46\";\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t_app = app;\r\n\t\t\tappFolder = app.root.loaderInfo.url;\r\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\r\n\r\n\t\t\tsendNotification(NotificationType.STARTUP, app);\r\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * Created to trace all notifications for debug\r\n\t\t * @param notificationName\r\n\t\t * @param body\r\n\t\t * @param type\r\n\t\t *\r\n\t\t *\/\r\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\r\n\t\t\tif (debugMode) {\r\n\t\t\t\tvar s:String;\r\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\r\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\r\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\r\n\t\t\t\t {\r\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\r\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\r\n\t\t\t\t\telse {\r\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\r\n\t\t\t\t\t\tif (body) {\r\n\t\t\t\t\t\t\tvar found:Boolean = false;\r\n\t\t\t\t\t\t\tfor (var o:* in body) {\r\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\r\n\t\t\t\t\t\t\t\tfound = true;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tif (!found) {\r\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\r\n\t\t\t\tif (s && s != \"null\") {\r\n\t\t\t\t\tvar curTime:Number = 0;\r\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\r\n\t\t\t\t\tif (kmediaPlayerMediator && \r\n\t\t\t\t\t\tkmediaPlayerMediator.player && \r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\r\n\t\t\t\t\t}\r\n\t\t\t\t\tvar date:Date = new Date();\r\n\t\t\t\t\t\r\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\r\n\t\t\t\t}\r\n\r\n\t\t\t}\r\n\r\n\t\t\tsuper.sendNotification(notificationName, body, type);\r\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\r\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\r\n\r\n\t\t\t\/\/For external Javascript application listening to the KDP events\r\n\t\t\tif (externalInterface)\r\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\r\n\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * controls the routing of notifications to our controllers, \r\n\t\t * we all know them as commands\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\toverride protected function initializeController():void\r\n\t\t{\r\n\t\t\tsuper.initializeController();\r\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\r\n\t\t\t\r\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \r\n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\r\n\t\t\t\r\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\r\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\r\n\t\t\t\/\/when one call change media we fire the load media command again\r\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function initializeView():void\r\n\t\t{\r\n\t\t\tif ( view != null ) return;\r\n\t\t\tview = KView.getInstance();\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function initializeFacade():void\r\n\t\t{\r\n\t\t\tinitializeView();\r\n\t\t\tinitializeModel();\r\n\t\t\tinitializeController();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Help to remove all commands, mediator, proxies from the facade\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function dispose() : void\r\n\t\t{\r\n\t\t\tvar i:int =0;\r\n\t\t\t\r\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\r\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\r\n\t\t\t\r\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\r\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\r\n\t\t\t\t\r\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\r\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\r\n\t\t\t\t\r\n\t\t\t_commandNameArray = new Array();\r\n\t\t\t_mediatorNameArray = new Array();\r\n\t\t\t_proxyNameArray = new Array();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * after registartion add the notification name to a  \r\n\t\t * @param notificationName\r\n\t\t * @param commandClassRef\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\r\n\t\t{\r\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\r\n\r\n\t\t\t\/\/save the notification name so we can delete it later\r\n\t\t\t_commandNameArray.push( notificationName );\r\n\t\t}\r\n\t\t\r\n\t\toverride public function registerMediator(mediator:IMediator):void\r\n\t\t{\r\n\t\t\tsuper.registerMediator(mediator);\r\n\t\t\t\r\n\t\t\t\/\/save the mediator name so we can delete it later\r\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \r\n\t\t}\r\n\t\t\r\n\t\toverride public function registerProxy(proxy:IProxy):void\r\n\t\t{\r\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\r\n\t\t\t\r\n\t\t\tsuper.registerProxy(proxy);\r\n\t\t\t\r\n\t\t\t\/\/save the proxy name so we can delete it later\r\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * add notification observer for a given mediator \r\n\t\t * @param notification the notification to listen for\r\n\t\t * @param notificationHandler handler to be called\r\n\t\t * @param mediator\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\r\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get app () : DisplayObject\r\n\t\t{\r\n\t\t\treturn _app;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set app (disObj : DisplayObject) : void\r\n\t\t{\r\n\t\t\t_app = disObj;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","subject":"update version to v3.7","message":"update version to v3.7","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp"}
{"commit":"3ebd32c3450efe0724456b2950441e865a66fa25","old_file":"src\/com\/google\/analytics\/core\/Organic.as","new_file":"src\/com\/google\/analytics\/core\/Organic.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    import com.google.analytics.utils.Variables;    \n\n    \/**\n     * The Organic class.\n     *\/\n    public class Organic\n    {\n        public static var throwErrors:Boolean = false;\n        \n        \/* note:\n           about the different objects cache\n           it's a little crude but it allow us\n           to search engines\/referrals\/keywords\n           in O(1) instead of O(n)\n        *\/\n        \n        private var _sources:Array;\n        private var _sourcesCache:Array;\n        private var _sourcesEngine:Array;\n        \n        private var _ignoredReferrals:Array;\n        private var _ignoredReferralsCache:Object;\n        \n        private var _ignoredKeywords:Array;\n        private var _ignoredKeywordsCache:Object;\n        \n        \/**\n         * Creates a new Organic instance.\n         *\/\n        public function Organic()\n        {\n            _sources               = [];\n            _sourcesCache          = [];\n            _sourcesEngine         = [];\n            _ignoredReferrals      = [];\n            _ignoredReferralsCache = {};\n            _ignoredKeywords       = [];\n            _ignoredKeywordsCache  = {};\n        }\n        \n        \/**\n         * Indicates the count value. \n         *\/\n        public function get count():int\n        {\n            return _sources.length;\n        }\n        \n        \/**\n         * Indicates the Array collection of all sources.\n         *\/\n        public function get sources():Array\n        {\n            return _sources;\n        }\n        \n        public function get ignoredReferralsCount():int\n        {\n            return _ignoredReferrals.length;\n        }\n        \n        public function get ignoredKeywordsCount():int\n        {\n            return _ignoredKeywords.length;\n        }\n        \n        \/**\n         * Adds a source in the organic.\n         *\/\n        public function addSource( engine:String, keyword:String ):void\n        {\n            var orgref:OrganicReferrer = new OrganicReferrer(engine, keyword);\n            \n            if( _sourcesCache[ orgref.toString() ] == undefined )\n            {\n                _sources.push( orgref );\n                _sourcesCache[ orgref.toString() ] = _sources.length-1;\n                if( _sourcesEngine[ orgref.engine ] == undefined )\n                {\n                    _sourcesEngine[ orgref.engine ] = [ _sources.length-1 ];\n                }\n                else\n                {\n                    _sourcesEngine[ orgref.engine ].push( _sources.length-1 );\n                }\n            }\n            else if( throwErrors )\n            {\n                throw new Error( orgref.toString() + \" already exists, we don't add it.\" );\n            }\n        }\n        \n        public function addIgnoredReferral( referrer:String ):void\n        {\n            if( _ignoredReferralsCache[ referrer ] == undefined )\n            {\n                _ignoredReferrals.push( referrer );\n                _ignoredReferralsCache[ referrer ] = _ignoredReferrals.length-1;\n            }\n            else if( throwErrors )\n            {\n                throw new Error( \"\\\"\" + referrer + \"\\\" already exists, we don't add it.\" );\n            }\n        }\n        \n        public function addIgnoredKeyword( keyword:String ):void\n        {\n            if( _ignoredKeywordsCache[ keyword ] == undefined )\n            {\n                _ignoredKeywords.push( keyword );\n                _ignoredKeywordsCache[ keyword ] = _ignoredKeywords.length-1;\n            }\n            else if( throwErrors )\n            {\n                throw new Error( \"\\\"\" + keyword + \"\\\" already exists, we don't add it.\" );\n            }\n        }\n        \n        \/**\n         * Clear all the engines \/ ignored referrals \/ ignored keywords.\n         *\/\n        public function clear():void\n        {\n            clearEngines();\n            clearIgnoredReferrals();\n            clearIgnoredKeywords();\n        }\n        \n        \/**\n        * Clear the orgnaic engines.\n        *\/\n        public function clearEngines():void\n        {\n            _sources       = [];\n            _sourcesCache  = [];\n            _sourcesEngine = [];\n        }\n        \n        \/**\n        * Clear the ignored referrals.\n        *\/\n        public function clearIgnoredReferrals():void\n        {\n            _ignoredReferrals = [];\n            _ignoredReferralsCache = {};\n        }\n        \n        \/**\n        * Clear the ignored keywords.\n        *\/\n        public function clearIgnoredKeywords():void\n        {\n            _ignoredKeywords = [];\n            _ignoredKeywordsCache = {};\n        }\n        \n        \/**\n         * Returns the keyword value of the organic referrer.\n         * @return the keyword value of the organic referrer.\n         *\/\n        public function getKeywordValue( or:OrganicReferrer, path:String ):String\n        {\n            var keyword:String = or.keyword;\n            return getKeywordValueFromPath( keyword, path );\n        }\n        \n        \/**\n         * Returns a keyword value from the specified path.\n         * @return  a keyword value from the specified path.\n         *\/\n        public static function getKeywordValueFromPath( keyword:String, path:String ):String\n        {\n            var value:String;\n            \n            if( path.indexOf( keyword+\"=\" ) > -1 )\n            {\n                if( path.charAt(0) == \"?\" )\n                {\n                    path = path.substr(1);\n                }\n                \n                path = path.split( \"+\" ).join( \"%20\" );\n                \n                var vars:Variables = new Variables( path );\n                value = vars[keyword];\n            }\n            \n            return value;\n        }\n        \n        \/**\n         * Returns the OrganicReferrer by name.\n         * @return the OrganicReferrer by name.\n         *\/\n        public function getReferrerByName( name:String ):OrganicReferrer\n        {\n            if( match( name ) )\n            {\n                \/\/by default return the first referrer found\n                var index:int = _sourcesEngine[ name ][0];\n                return _sources[ index ];\n            }\n            \n            return null;\n        }\n        \n        \/**\n        * Indicates if the passed referrer is in the list\n        * of ignored referrals.\n        *\/\n        public function isIgnoredReferral( referrer:String ):Boolean\n        {\n            if( _ignoredReferralsCache.hasOwnProperty( referrer ) )\n            {\n                return true;\n            }\n            \n            return false;\n        }\n        \n        \/**\n        * Indicates if the passed keyword is in the list\n        * of ignored keywords.\n        *\/\n        public function isIgnoredKeyword( keyword:String ):Boolean\n        {\n            if( _ignoredKeywordsCache.hasOwnProperty( keyword ) )\n            {\n                return true;\n            }\n            \n            return false;\n        }\n        \n        \n        \/**\n         * Match the specified value.\n         *\/\n        public function match( name:String ):Boolean\n        {\n            if( name == \"\" )\n            {\n                return false;\n            }\n            \n            name = name.toLowerCase();\n            \n            if( _sourcesEngine[ name ] != undefined )\n            {\n                return true;\n            }\n            \n            return false;\n        }\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    import com.google.analytics.utils.Variables;    \n\n    \/**\n     * The Organic class.\n     *\/\n    public class Organic\n    {\n        public static var throwErrors:Boolean = false;\n        \n        \/* note:\n           about the different objects cache\n           it's a little crude but it allow us\n           to search engines\/referrals\/keywords\n           in O(1) instead of O(n)\n        *\/\n        \n        private var _sources:Array;\n        private var _sourcesCache:Array;\n        private var _sourcesEngine:Array;\n        \n        private var _ignoredReferrals:Array;\n        private var _ignoredReferralsCache:Object;\n        \n        private var _ignoredKeywords:Array;\n        private var _ignoredKeywordsCache:Object;\n        \n        \/**\n         * Creates a new Organic instance.\n         *\/\n        public function Organic()\n        {\n            _sources               = [];\n            _sourcesCache          = [];\n            _sourcesEngine         = [];\n            _ignoredReferrals      = [];\n            _ignoredReferralsCache = {};\n            _ignoredKeywords       = [];\n            _ignoredKeywordsCache  = {};\n        }\n        \n        \/**\n         * Indicates the count value. \n         *\/\n        public function get count():int\n        {\n            return _sources.length;\n        }\n        \n        \/**\n         * Indicates the Array collection of all sources.\n         *\/\n        public function get sources():Array\n        {\n            return _sources;\n        }\n        \n        public function get ignoredReferralsCount():int\n        {\n            return _ignoredReferrals.length;\n        }\n        \n        public function get ignoredKeywordsCount():int\n        {\n            return _ignoredKeywords.length;\n        }\n        \n        \/**\n         * Adds a source in the organic.\n         *\/\n        public function addSource( engine:String, keyword:String ):void\n        {\n            var orgref:OrganicReferrer = new OrganicReferrer(engine, keyword);\n            \n            if( _sourcesCache[ orgref.toString() ] == undefined )\n            {\n                _sources.push( orgref );\n                _sourcesCache[ orgref.toString() ] = _sources.length-1;\n                if( _sourcesEngine[ orgref.engine ] == undefined )\n                {\n                    _sourcesEngine[ orgref.engine ] = [ _sources.length-1 ];\n                }\n                else\n                {\n                    _sourcesEngine[ orgref.engine ].push( _sources.length-1 );\n                }\n            }\n            else if( throwErrors )\n            {\n                throw new Error( orgref.toString() + \" already exists, we don't add it.\" );\n            }\n        }\n        \n        public function addIgnoredReferral( referrer:String ):void\n        {\n            if( _ignoredReferralsCache[ referrer ] == undefined )\n            {\n                _ignoredReferrals.push( referrer );\n                _ignoredReferralsCache[ referrer ] = _ignoredReferrals.length-1;\n            }\n            else if( throwErrors )\n            {\n                throw new Error( \"\\\"\" + referrer + \"\\\" already exists, we don't add it.\" );\n            }\n        }\n        \n        public function addIgnoredKeyword( keyword:String ):void\n        {\n            if( _ignoredKeywordsCache[ keyword ] == undefined )\n            {\n                _ignoredKeywords.push( keyword );\n                _ignoredKeywordsCache[ keyword ] = _ignoredKeywords.length-1;\n            }\n            else if( throwErrors )\n            {\n                throw new Error( \"\\\"\" + keyword + \"\\\" already exists, we don't add it.\" );\n            }\n        }\n        \n        \/**\n         * Clear all the engines \/ ignored referrals \/ ignored keywords.\n         *\/\n        public function clear():void\n        {\n            clearEngines();\n            clearIgnoredReferrals();\n            clearIgnoredKeywords();\n        }\n        \n        \/**\n        * Clear the orgnaic engines.\n        *\/\n        public function clearEngines():void\n        {\n            _sources       = [];\n            _sourcesCache  = [];\n            _sourcesEngine = [];\n        }\n        \n        \/**\n        * Clear the ignored referrals.\n        *\/\n        public function clearIgnoredReferrals():void\n        {\n            _ignoredReferrals = [];\n            _ignoredReferralsCache = {};\n        }\n        \n        \/**\n        * Clear the ignored keywords.\n        *\/\n        public function clearIgnoredKeywords():void\n        {\n            _ignoredKeywords = [];\n            _ignoredKeywordsCache = {};\n        }\n        \n        \/**\n         * Returns the keyword value of the organic referrer.\n         * @return the keyword value of the organic referrer.\n         *\/\n        public function getKeywordValue( or:OrganicReferrer, path:String ):String\n        {\n            var keyword:String = or.keyword;\n            return getKeywordValueFromPath( keyword, path );\n        }\n        \n        \/**\n         * Returns a keyword value from the specified path.\n         * @return  a keyword value from the specified path.\n         *\/\n        public static function getKeywordValueFromPath( keyword:String, path:String ):String\n        {\n            var value:String;\n            \n            if( path.indexOf( keyword+\"=\" ) > -1 )\n            {\n                if( path.charAt(0) == \"?\" )\n                {\n                    path = path.substr(1);\n                }\n                \n                path = path.split( \"+\" ).join( \"%20\" );\n                \n                var vars:Variables = new Variables( path );\n                value = vars[keyword];\n            }\n            \n            return value;\n        }\n        \n        \/**\n         * Returns the OrganicReferrer by name.\n         * @return the OrganicReferrer by name.\n         *\/\n        public function getReferrerByName( name:String ):OrganicReferrer\n        {\n            if( match( name ) )\n            {\n                \/\/by default return the first referrer found\n                var index:int = _sourcesEngine[ name ][0];\n                return _sources[ index ];\n            }\n            \n            return null;\n        }\n        \n        \/**\n        * Indicates if the passed referrer is in the list\n        * of ignored referrals.\n        *\/\n        public function isIgnoredReferral( referrer:String ):Boolean\n        {\n            if( _ignoredReferralsCache.hasOwnProperty( referrer ) )\n            {\n                return true;\n            }\n            \n            return false;\n        }\n        \n        \/**\n        * Indicates if the passed keyword is in the list\n        * of ignored keywords.\n        *\/\n        public function isIgnoredKeyword( keyword:String ):Boolean\n        {\n            if( _ignoredKeywordsCache.hasOwnProperty( keyword ) )\n            {\n                return true;\n            }\n            \n            return false;\n        }\n        \n        \n        \/**\n         * Match the specified value.\n         *\/\n        public function match( name:String ):Boolean\n        {\n            if( !name )\n            {\n                return false;\n            }\n            \n            name = name.toLowerCase();\n            \n            if( _sourcesEngine[ name ] != undefined )\n            {\n                return true;\n            }\n            \n            return false;\n        }\n        \n    }\n}","subject":"fix https:\/\/code.google.com\/p\/gaforflash\/issues\/detail?id=104","message":"fix https:\/\/code.google.com\/p\/gaforflash\/issues\/detail?id=104\n","lang":"ActionScript","license":"apache-2.0","repos":"diver-in-sky\/gaforflash"}
{"commit":"2817021c560a131631cf4409e1627e2372d26906","old_file":"src\/as\/com\/threerings\/flex\/CommandComboBox.as","new_file":"src\/as\/com\/threerings\/flex\/CommandComboBox.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.events.Event;\n\nimport mx.controls.ComboBox;\nimport mx.events.ListEvent;\n\nimport com.threerings.util.CommandEvent;\nimport com.threerings.util.Util;\n\n\/**\n * A combo box that dispatches a command (or calls a function) when it is toggled. NOTE: Unlike the\n * other Command* controls, CommandComboBox does not guarantee that the CommandEvent is dispatched\n * after notifying all other listeners.\n *\/\npublic class CommandComboBox extends ComboBox\n{\n    \/**\n     * The field of the selectedItem object used as the argument to the\n     * command or function. If null, the entire selectedItem is passed as the argument.\n     *\/\n    public var dataField :String = \"data\";\n\n    \/**\n     * Create a command combobox.\n     *\n     * @param cmdOrFn either a String, which will be the CommandEvent command to dispatch,\n     *        or a function, which will be called when changed.\n     *\/\n    public function CommandComboBox (cmdOrFn :* = null)\n    {\n        CommandButton.validateCmd(cmdOrFn);\n        _cmdOrFn = cmdOrFn;\n\n        addEventListener(ListEvent.CHANGE, handleChange, false, int.MIN_VALUE);\n    }\n\n    \/**\n     * Set the command and argument to be issued when this button is pressed.\n     *\/\n    public function setCommand (cmd :String) :void\n    {\n        _cmdOrFn = cmd;\n    }\n\n    \/**\n     * Set a callback function to call when the button is pressed.\n     *\/\n    public function setCallback (fn :Function) :void\n    {\n        _cmdOrFn = fn;\n    }\n\n    \/**\n     * Set the selectedItem based on the data field.\n     *\/\n    public function set selectedData (data :Object) :void\n    {\n        for (var ii :int = 0; ii < dataProvider.length; ++ii) {\n            if (Util.equals(data, itemToData(dataProvider[ii]))) {\n                this.selectedIndex = ii;\n                return;\n            }\n        }\n\n        \/\/ not found, clear the selection\n        this.selectedIndex = -1;\n    }\n\n    \/**\n     * The value that will be passed to the command or function based on dataField and the\n     * current selected item.\n     *\/\n    public function get selectedData () :Object\n    {\n        return itemToData(this.selectedItem);\n    }\n\n    \/**\n     * Extract the data from the specified item. This can be expanded in the future\n     * if we provide a 'dataFunction'.\n     *\/\n    protected function itemToData (item :Object) :Object\n    {\n        return (dataField == null) ? item : ((item == null) ? null : item[dataField]);\n    }\n\n    protected function handleChange (event :ListEvent) :void\n    {\n        if (this.selectedIndex != -1) {\n            CommandEvent.dispatch(this, _cmdOrFn, selectedData);\n        }\n    }\n\n    \/** The command (String) to submit, or the function (Function) to call\n     * when changed,  *\/\n    protected var _cmdOrFn :Object;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.events.Event;\n\nimport mx.controls.ComboBox;\nimport mx.events.ListEvent;\n\nimport com.threerings.util.CommandEvent;\nimport com.threerings.util.Util;\n\n\/**\n * A combo box that dispatches a command (or calls a callback) when an item is selected.\n * The argument will be the 'data' value of the selected item.\n * NOTE: Unlike the other Command* controls, CommandComboBox allows a null cmd\/callback\n * to be specified.\n *\/\npublic class CommandComboBox extends ComboBox\n{\n    \/** The field of the selectedItem object used as the 'data'. If this property is null,\n     * then the item is the data. *\/\n    public var dataField :String = \"data\";\n\n    \/**\n     * Create a command combobox.\n     *\n     * @param cmdOrFn either a String, which will be the CommandEvent command to dispatch,\n     *        or a function, which will be called when changed.\n     *\/\n    public function CommandComboBox (cmdOrFn :* = null)\n    {\n        CommandButton.validateCmd(cmdOrFn);\n        _cmdOrFn = cmdOrFn;\n\n        addEventListener(ListEvent.CHANGE, handleChange, false, int.MIN_VALUE);\n    }\n\n    \/**\n     * Set the command and argument to be issued when this button is pressed.\n     *\/\n    public function setCommand (cmd :String) :void\n    {\n        _cmdOrFn = cmd;\n    }\n\n    \/**\n     * Set a callback function to call when the button is pressed.\n     *\/\n    public function setCallback (fn :Function) :void\n    {\n        _cmdOrFn = fn;\n    }\n\n    \/**\n     * Set the selectedItem based on the data field.\n     *\/\n    public function set selectedData (data :Object) :void\n    {\n        for (var ii :int = 0; ii < dataProvider.length; ++ii) {\n            if (Util.equals(data, itemToData(dataProvider[ii]))) {\n                this.selectedIndex = ii;\n                return;\n            }\n        }\n\n        \/\/ not found, clear the selection\n        this.selectedIndex = -1;\n    }\n\n    \/**\n     * The value that will be passed to the command or function based on dataField and the\n     * current selected item.\n     *\/\n    public function get selectedData () :Object\n    {\n        return itemToData(this.selectedItem);\n    }\n\n    \/**\n     * Extract the data from the specified item. This can be expanded in the future\n     * if we provide a 'dataFunction'.\n     *\/\n    protected function itemToData (item :Object) :Object\n    {\n        return (item == null || dataField == null) ? item : item[dataField];\n    }\n\n    protected function handleChange (event :ListEvent) :void\n    {\n        if (_cmdOrFn != null && this.selectedIndex != -1) {\n            CommandEvent.dispatch(this, _cmdOrFn, selectedData);\n        }\n    }\n\n    \/** The command (String) to submit, or the function (Function) to call\n     * when changed,  *\/\n    protected var _cmdOrFn :Object;\n}\n}\n","subject":"Allow to be used without a command. Alternatively, I could create a DataComboBox that just does the cool 'data' stuff, and have CommandComboBox extend that. Comment cleanups.","message":"Allow to be used without a command.\nAlternatively, I could create a DataComboBox that just does the cool\n'data' stuff, and have CommandComboBox extend that.\nComment cleanups.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@746 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"09190478063ccef00e6cf398e29e0ae13cb00db0","old_file":"src\/battlecode\/client\/viewer\/render\/DrawHUD.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawHUD.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n\r\n    import battlecode.client.viewer.MatchController;\r\n    import battlecode.common.RobotType;\r\n    import battlecode.common.Team;\r\n    import battlecode.events.MatchEvent;\r\n    import battlecode.serial.Match;\r\n\r\n    import flash.filters.DropShadowFilter;\r\n\r\n    import mx.containers.Canvas;\r\n    import mx.containers.VBox;\r\n    import mx.controls.Label;\r\n    import mx.events.ResizeEvent;\r\n\r\n    public class DrawHUD extends VBox {\r\n        private var controller:MatchController;\r\n        private var team:String;\r\n\r\n        private var pointLabel:Label;\r\n        private var hqBox:DrawHUDHQ;\r\n        private var researchBoxes:Array;\r\n        private var unitBoxes:Array;\r\n        private var winMarkerCanvas:Canvas;\r\n\r\n        private var lastRound:uint = 0;\r\n\r\n        public function DrawHUD(controller:MatchController, team:String) {\r\n            this.controller = controller;\r\n            this.team = team;\r\n\r\n            controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange);\r\n            controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange);\r\n            addEventListener(ResizeEvent.RESIZE, onResize);\r\n\r\n            width = 180;\r\n            percentHeight = 100;\r\n            autoLayout = false;\r\n\r\n            pointLabel = new Label();\r\n            pointLabel.width = width;\r\n            pointLabel.height = 30;\r\n            pointLabel.x = 0;\r\n            pointLabel.y = 10;\r\n            pointLabel.filters = [ new DropShadowFilter(3, 45, 0x333333, 1, 2, 2) ];\r\n            pointLabel.setStyle(\"color\", team == Team.A ? 0xFF6666 : 0x9999FF);\r\n            pointLabel.setStyle(\"fontSize\", 24);\r\n            pointLabel.setStyle(\"fontWeight\", \"bold\");\r\n            pointLabel.setStyle(\"textAlign\", \"center\");\r\n            pointLabel.setStyle(\"fontFamily\", \"Courier New\");\r\n\r\n            winMarkerCanvas = new Canvas();\r\n            winMarkerCanvas.width = width;\r\n            winMarkerCanvas.height = 40;\r\n\r\n            addChild(pointLabel);\r\n\r\n            hqBox = new DrawHUDHQ();\r\n            addChild(hqBox);\r\n\r\n            unitBoxes = new Array();\r\n            for each (var unit:String in RobotType.ground()) {\r\n                var unitBox:DrawHUDUnit = new DrawHUDUnit(unit, team);\r\n                unitBoxes.push(unitBox);\r\n                addChild(unitBox);\r\n            }\r\n\r\n            addChild(winMarkerCanvas);\r\n\r\n            repositionWinMarkers();\r\n            resizeHQBox();\r\n            drawResearchBoxes();\r\n            drawUnitCounts();\r\n        }\r\n\r\n        private function onRoundChange(e:MatchEvent):void {\r\n            pointLabel.text = String(controller.currentState.getPoints(team));\r\n\r\n            if (e.currentRound <= lastRound) {\r\n                hqBox.removeRobot();\r\n                drawWinMarkers();\r\n            }\r\n            lastRound = e.currentRound;\r\n\r\n            var hq:DrawRobot = controller.currentState.getHQ(team);\r\n            if (hq && hq.isAlive()) {\r\n                hqBox.setRobot(hq);\r\n                hq.draw();\r\n            }\r\n\r\n            for each (var unitBox:DrawHUDUnit in unitBoxes) {\r\n                unitBox.setCount(controller.currentState.getUnitCount(unitBox.getType(), team));\r\n            }\r\n            drawUnitCounts();\r\n\r\n            if (controller.currentRound == controller.match.getRounds()) {\r\n                drawWinMarkers();\r\n            }\r\n        }\r\n\r\n        private function onMatchChange(e:MatchEvent):void {\r\n            pointLabel.text = \"0\";\r\n            hqBox.removeRobot();\r\n            drawWinMarkers();\r\n            drawResearchBoxes();\r\n        }\r\n\r\n        private function resizeHQBox():void {\r\n            var boxSize:Number = Math.min(100, (height - 70 - pointLabel.height - winMarkerCanvas.height) - 20);\r\n            hqBox.resize(boxSize);\r\n            hqBox.x = (180 - boxSize) \/ 2;\r\n            hqBox.y = 50;\r\n        }\r\n\r\n        private function drawResearchBoxes():void {\r\n            var i:uint = 0;\r\n            var bottomUnitBox:DrawHUDUnit = unitBoxes[unitBoxes.length - 1];\r\n            var top:Number = bottomUnitBox.y + bottomUnitBox.height + 10;\r\n        }\r\n\r\n        private function drawUnitCounts():void {\r\n            var top:Number = hqBox.height + hqBox.y + 10;\r\n            var i:uint = 0;\r\n            for each (var unitBox:DrawHUDUnit in unitBoxes) {\r\n                unitBox.x = (180 - unitBox.width * 3) \/ 2 + (i % 3) * unitBox.width;\r\n                unitBox.y = ((unitBox.height + 10) * Math.floor(i \/ 3)) + top;\r\n                i++;\r\n            }\r\n        }\r\n\r\n        private function drawWinMarkers():void {\r\n            var matches:Vector.<Match> = controller.getMatches();\r\n            winMarkerCanvas.graphics.clear();\r\n            var i:uint, wins:uint = 0;\r\n            var numMatches:int =\r\n                    (controller.currentRound == controller.match.getRounds()) ?\r\n                            controller.currentMatch :\r\n                            controller.currentMatch - 1;\r\n            for (i = 0; i <= numMatches; i++) {\r\n                if (matches[i].getWinner() == team) {\r\n                    var x:Number = (winMarkerCanvas.height - 5) \/ 2 + wins * winMarkerCanvas.height + 30;\r\n                    var y:Number = (winMarkerCanvas.height - 5) \/ 2;\r\n                    var r:Number = (winMarkerCanvas.height - 5) \/ 2;\r\n                    winMarkerCanvas.graphics.lineStyle(2, 0x000000);\r\n                    winMarkerCanvas.graphics.beginFill((team == Team.A) ? 0xFF6666 : 0x9999FF);\r\n                    winMarkerCanvas.graphics.drawCircle(x, y, r);\r\n                    winMarkerCanvas.graphics.endFill();\r\n                    wins++;\r\n                }\r\n            }\r\n        }\r\n\r\n        private function repositionWinMarkers():void {\r\n            winMarkerCanvas.y = height - winMarkerCanvas.height - 20;\r\n        }\r\n\r\n        private function onResize(e:ResizeEvent):void {\r\n            repositionWinMarkers();\r\n            resizeHQBox();\r\n            drawResearchBoxes();\r\n            drawUnitCounts();\r\n        }\r\n\r\n    }\r\n\r\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n\r\n    import battlecode.client.viewer.MatchController;\r\n    import battlecode.common.RobotType;\r\n    import battlecode.common.Team;\r\n    import battlecode.events.MatchEvent;\r\n    import battlecode.serial.Match;\r\n\r\n    import flash.filters.DropShadowFilter;\r\n\r\n    import mx.containers.Canvas;\r\n    import mx.containers.VBox;\r\n    import mx.controls.Label;\r\n    import mx.events.ResizeEvent;\r\n    import mx.formatters.NumberFormatter;\r\n\r\n    public class DrawHUD extends VBox {\r\n        private var controller:MatchController;\r\n        private var team:String;\r\n\r\n        private var pointLabel:Label;\r\n        private var hqBox:DrawHUDHQ;\r\n        private var researchBoxes:Array;\r\n        private var unitBoxes:Array;\r\n        private var winMarkerCanvas:Canvas;\r\n\r\n        private var lastRound:uint = 0;\r\n\r\n        private var formatter:NumberFormatter;\r\n\r\n        public function DrawHUD(controller:MatchController, team:String) {\r\n            this.controller = controller;\r\n            this.team = team;\r\n\r\n            controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange);\r\n            controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange);\r\n            addEventListener(ResizeEvent.RESIZE, onResize);\r\n\r\n            width = 180;\r\n            percentHeight = 100;\r\n            autoLayout = false;\r\n\r\n            pointLabel = new Label();\r\n            pointLabel.width = width;\r\n            pointLabel.height = 30;\r\n            pointLabel.x = 0;\r\n            pointLabel.y = 10;\r\n            pointLabel.filters = [ new DropShadowFilter(3, 45, 0x333333, 1, 2, 2) ];\r\n            pointLabel.setStyle(\"color\", team == Team.A ? 0xFF6666 : 0x9999FF);\r\n            pointLabel.setStyle(\"fontSize\", 24);\r\n            pointLabel.setStyle(\"fontWeight\", \"bold\");\r\n            pointLabel.setStyle(\"textAlign\", \"center\");\r\n            pointLabel.setStyle(\"fontFamily\", \"Courier New\");\r\n\r\n            winMarkerCanvas = new Canvas();\r\n            winMarkerCanvas.width = width;\r\n            winMarkerCanvas.height = 40;\r\n\r\n            addChild(pointLabel);\r\n\r\n            hqBox = new DrawHUDHQ();\r\n            addChild(hqBox);\r\n\r\n            unitBoxes = new Array();\r\n            for each (var unit:String in RobotType.ground()) {\r\n                var unitBox:DrawHUDUnit = new DrawHUDUnit(unit, team);\r\n                unitBoxes.push(unitBox);\r\n                addChild(unitBox);\r\n            }\r\n\r\n            formatter = new NumberFormatter();\r\n            formatter.rounding = \"down\";\r\n            formatter.precision = 2;\r\n\r\n            addChild(winMarkerCanvas);\r\n\r\n            repositionWinMarkers();\r\n            resizeHQBox();\r\n            drawUnitCounts();\r\n        }\r\n\r\n        private function onRoundChange(e:MatchEvent):void {\r\n            var points:Number = controller.currentState.getPoints(team);\r\n            pointLabel.text = formatter.format(points \/ 1000000) + \"GG\";\r\n\r\n            if (e.currentRound <= lastRound) {\r\n                hqBox.removeRobot();\r\n                drawWinMarkers();\r\n            }\r\n            lastRound = e.currentRound;\r\n\r\n            var hq:DrawRobot = controller.currentState.getHQ(team);\r\n            if (hq && hq.isAlive()) {\r\n                hqBox.setRobot(hq);\r\n                hq.draw();\r\n            }\r\n\r\n            for each (var unitBox:DrawHUDUnit in unitBoxes) {\r\n                unitBox.setCount(controller.currentState.getUnitCount(unitBox.getType(), team));\r\n            }\r\n            drawUnitCounts();\r\n\r\n            if (controller.currentRound == controller.match.getRounds()) {\r\n                drawWinMarkers();\r\n            }\r\n        }\r\n\r\n        private function onMatchChange(e:MatchEvent):void {\r\n            pointLabel.text = \"0GG\";\r\n            hqBox.removeRobot();\r\n            drawWinMarkers();\r\n        }\r\n\r\n        private function resizeHQBox():void {\r\n            var boxSize:Number = Math.min(100, (height - 70 - pointLabel.height - winMarkerCanvas.height) - 20);\r\n            hqBox.resize(boxSize);\r\n            hqBox.x = (180 - boxSize) \/ 2;\r\n            hqBox.y = 50;\r\n        }\r\n\r\n        private function drawUnitCounts():void {\r\n            var top:Number = hqBox.height + hqBox.y + 10;\r\n            var i:uint = 0;\r\n            for each (var unitBox:DrawHUDUnit in unitBoxes) {\r\n                unitBox.x = (180 - unitBox.width * 3) \/ 2 + (i % 3) * unitBox.width;\r\n                unitBox.y = ((unitBox.height + 10) * Math.floor(i \/ 3)) + top;\r\n                i++;\r\n            }\r\n        }\r\n\r\n        private function drawWinMarkers():void {\r\n            var matches:Vector.<Match> = controller.getMatches();\r\n            winMarkerCanvas.graphics.clear();\r\n            var i:uint, wins:uint = 0;\r\n            var numMatches:int =\r\n                    (controller.currentRound == controller.match.getRounds()) ?\r\n                            controller.currentMatch :\r\n                            controller.currentMatch - 1;\r\n            for (i = 0; i <= numMatches; i++) {\r\n                if (matches[i].getWinner() == team) {\r\n                    var x:Number = (winMarkerCanvas.height - 5) \/ 2 + wins * winMarkerCanvas.height + 30;\r\n                    var y:Number = (winMarkerCanvas.height - 5) \/ 2;\r\n                    var r:Number = (winMarkerCanvas.height - 5) \/ 2;\r\n                    winMarkerCanvas.graphics.lineStyle(2, 0x000000);\r\n                    winMarkerCanvas.graphics.beginFill((team == Team.A) ? 0xFF6666 : 0x9999FF);\r\n                    winMarkerCanvas.graphics.drawCircle(x, y, r);\r\n                    winMarkerCanvas.graphics.endFill();\r\n                    wins++;\r\n                }\r\n            }\r\n        }\r\n\r\n        private function repositionWinMarkers():void {\r\n            winMarkerCanvas.y = height - winMarkerCanvas.height - 20;\r\n        }\r\n\r\n        private function onResize(e:ResizeEvent):void {\r\n            repositionWinMarkers();\r\n            resizeHQBox();\r\n            drawUnitCounts();\r\n        }\r\n\r\n    }\r\n\r\n}","subject":"format points as \"GG\"","message":"format points as \"GG\"\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"f7a828e0c4e6bc603c012e34bd880c3089eaadf1","old_file":"src\/as\/com\/threerings\/presents\/data\/ClientObject.as","new_file":"src\/as\/com\/threerings\/presents\/data\/ClientObject.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.data {\n\nimport com.threerings.util.Name;\n\nimport com.threerings.presents.dobj.DObject;\nimport com.threerings.presents.dobj.DSet;\nimport com.threerings.presents.dobj.DSet_Entry;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\n\n\/**\n * Every client in the system has an associated client object to which\n * only they subscribe. The client object can be used to deliver messages\n * solely to a particular client as well as to publish client-specific\n * data.\n *\/\npublic class ClientObject extends DObject\n{\n    \/\/ AUTO-GENERATED: FIELDS START\n    \/** The field name of the <code>receivers<\/code> field. *\/\n    public static const RECEIVERS :String = \"receivers\";\n    \/\/ AUTO-GENERATED: FIELDS END\n\n    \/** The name of a message event delivered to the client when they\n     * switch usernames (and therefore user objects). *\/\n    public static const CLOBJ_CHANGED :String = \"!clobj_changed!\";\n\n    \/** The authenticated user name of this client. *\/\n    public var username :Name;\n\n    \/** Used to publish all invocation service receivers registered on\n     * this client. *\/\n    public var receivers :DSet;\n\n    \/**\n     * Returns a short string identifying this client.\n     *\/\n    public function who () :String\n    {\n        return \"(\" + username + \":\" + getOid() + \")\";\n    }\n\n    \/**\n     * Checks whether or not this client has the specified permission.\n     *\n     * @return null if the user has access, a fully-qualified translatable message string\n     * indicating the reason for denial of access.\n     *\n     * @see PermissionPolicy\n     *\/\n    public function checkAccess (perm :Permission, context :Object = null) :String\n    {\n        return _permPolicy.checkAccess(this, perm, context);\n    }\n\n    \/\/ AUTO-GENERATED: METHODS START\n    public function addToReceivers (elem :DSet_Entry) :void\n    {\n        requestEntryAdd(RECEIVERS, elem);\n    }\n\n    public function removeFromReceivers (key :Object) :void\n    {\n        requestEntryRemove(RECEIVERS, key);\n    }\n\n    public function updateReceivers (elem :DSet_Entry) :void\n    {\n        requestEntryUpdate(RECEIVERS, elem);\n    }\n\n    public function setReceivers (value :DSet) :void\n    {\n        requestAttributeChange(RECEIVERS, value, this.receivers);\n        this.receivers = (value == null) ? null\n                                         : (value.clone() as DSet);\n    }\n    \/\/ AUTO-GENERATED: METHODS END\n\n\/\/    override public function writeObject (out :ObjectOutputStream) :void\n\/\/    {\n\/\/        super.writeObject(out);\n\/\/        out.writeObject(receivers);\n\/\/    }\n                            \n    override public function readObject (ins :ObjectInputStream) :void\n    {\n        super.readObject(ins);\n        username = Name(ins.readObject());\n        receivers = DSet(ins.readObject());\n        _permPolicy = PermissionPolicy(ins.readObject());\n    }\n\n    protected var _permPolicy :PermissionPolicy;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.data {\n\nimport com.threerings.util.Name;\n\nimport com.threerings.presents.dobj.DObject;\nimport com.threerings.presents.dobj.DSet;\nimport com.threerings.presents.dobj.DSet_Entry;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\n\n\/**\n * Every client in the system has an associated client object to which\n * only they subscribe. The client object can be used to deliver messages\n * solely to a particular client as well as to publish client-specific\n * data.\n *\/\npublic class ClientObject extends DObject\n{\n    \/\/ AUTO-GENERATED: FIELDS START\n    \/** The field name of the <code>receivers<\/code> field. *\/\n    public static const RECEIVERS :String = \"receivers\";\n    \/\/ AUTO-GENERATED: FIELDS END\n\n    \/** The name of a message event delivered to the client when they\n     * switch usernames (and therefore user objects). *\/\n    public static const CLOBJ_CHANGED :String = \"!clobj_changed!\";\n\n    \/** The authenticated user name of this client. *\/\n    public var username :Name;\n\n    \/** Used to publish all invocation service receivers registered on\n     * this client. *\/\n    public var receivers :DSet;\n\n    \/**\n     * Returns a short string identifying this client.\n     *\/\n    public function who () :String\n    {\n        return \"(\" + username + \":\" + getOid() + \")\";\n    }\n\n    \/**\n     * Convenience wrapper around {@link #checkAccess(Permission)} that simply returns a boolean\n     * indicating whether or not this client has the permission rather than an explanation.\n     *\/\n    public function hasAccess (perm :Permission) :Boolean\n    {\n        return checkAccess(perm) == null;\n    }\n\n    \/**\n     * Checks whether or not this client has the specified permission.\n     *\n     * @return null if the user has access, a fully-qualified translatable message string\n     * indicating the reason for denial of access.\n     *\n     * @see PermissionPolicy\n     *\/\n    public function checkAccess (perm :Permission, context :Object = null) :String\n    {\n        return _permPolicy.checkAccess(this, perm, context);\n    }\n\n    \/\/ AUTO-GENERATED: METHODS START\n    public function addToReceivers (elem :DSet_Entry) :void\n    {\n        requestEntryAdd(RECEIVERS, elem);\n    }\n\n    public function removeFromReceivers (key :Object) :void\n    {\n        requestEntryRemove(RECEIVERS, key);\n    }\n\n    public function updateReceivers (elem :DSet_Entry) :void\n    {\n        requestEntryUpdate(RECEIVERS, elem);\n    }\n\n    public function setReceivers (value :DSet) :void\n    {\n        requestAttributeChange(RECEIVERS, value, this.receivers);\n        this.receivers = (value == null) ? null\n                                         : (value.clone() as DSet);\n    }\n    \/\/ AUTO-GENERATED: METHODS END\n\n\/\/    override public function writeObject (out :ObjectOutputStream) :void\n\/\/    {\n\/\/        super.writeObject(out);\n\/\/        out.writeObject(receivers);\n\/\/    }\n                            \n    override public function readObject (ins :ObjectInputStream) :void\n    {\n        super.readObject(ins);\n        username = Name(ins.readObject());\n        receivers = DSet(ins.readObject());\n        _permPolicy = PermissionPolicy(ins.readObject());\n    }\n\n    protected var _permPolicy :PermissionPolicy;\n}\n}\n","subject":"Move this convenience method up here to the ClientObject because it's... well... convenient.","message":"Move this convenience method up here to the ClientObject because it's... well... convenient.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@6068 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"eab36f4f890b68cb195c299f354f07e9b7f2c80d","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf\/LzInputTextSprite.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf\/LzInputTextSprite.as","old_contents":"\/**\n  * LzInputTextSprite.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * @shortdesc Used for input text.\n  * \n  *\/\nvar LzInputTextSprite = function(newowner, args) {\n    this.__LZdepth = newowner.immediateparent.sprite.__LZsvdepth++;\n    this.__LZsvdepth = 0;\n\n    this.owner = newowner;\n    this._accProps = {};\n\n    \/\/ Copied (eep!) from LzTextSprite\n\n    \/\/inherited attributes, documented in view\n    this.fontname = args.font;\n    this.fontsize = args.fontsize;\n    this.fontstyle = args.fontstyle;\n    this.sizeToHeight = false;\n\n    this.yscroll = 0;\n    this.xscroll = 0;\n\n    \/\/@field Boolean resize:  text width automatically resizes when text is set.\n    \/\/ default: false\n    \/\/ \n    this.resize = (args.resize == true);\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    this.masked = true;\n    this.makeContainerResource();\n    var mc = this.__LZmovieClipRef;\n\n    \/\/ create the textfield on container movieclip - give it a unique name\n    var txtname = '$LzText';\n    mc.createTextField( txtname, 1, 0, 0, 100, 12 );\n    var textclip = mc[txtname];\n\n    \/\/Debug.write('created', textclip, 'in', mc, txtname);\n\n    this.__LZtextclip = textclip;\n    this.__LZtextclip._accProps = this._accProps;\n    \/\/ set a pointer back to this view from the TextField object\n    textclip.__owner = this;\n    textclip.__lzview = this.owner;\n    textclip._visible = true;\n    \n    this.password = args.password  ? true : false;\n    textclip.password = this.password;\n}\n\n\nLzInputTextSprite.prototype = new LzTextSprite(null);\n\n\n\/**\n  * @access private\n  *\/\nLzInputTextSprite.prototype.construct = function ( parent , args ){\n}\n\nLzInputTextSprite.prototype.focusable = true;\n\nLzInputTextSprite.prototype.__initTextProperties = function (args) {\n    var textclip = this.__LZtextclip;\n\n    \/\/ conditionalize this; set to false for inputtext for back compatibility with lps 2.1\n    textclip.html = true;\n\n    textclip.selectable = args.selectable;\n    textclip.autoSize = false;\n\n    this.setMultiline( args.multiline );\n\n    \/\/inherited attributes, documented in view\n    this.fontname = args.font;\n    this.fontsize = args.fontsize;\n    this.fontstyle = args.fontstyle;\n    this.__setFormat();\n\n    this.text = ((args['text'] != null) ? String(args.text) : '');\n\n    textclip.htmlText = this.text;\n    textclip.background = false;\n\n    \/\/ To compute our width:\n    \/\/ + if text is multiline:\n    \/\/    if no width is supplied, use parent width\n    \/\/ + if text is single line:\n    \/\/    if no width was supplied and there's no constraint, measure the text width:\n    \/\/        if empty text content was supplied, use DEFAULT_WIDTH\n\n\n    \/\/ (! this.owner.hassetwidth)\n\n\n    \/\/ To compute our height:\n    \/\/ + If height is supplied, use it.\n    \/\/ + if no height supplied:\n    \/\/    if  single line, use font line height\n    \/\/    else get height from flash textobject.textHeight \n    \/\/ \n    \/\/ FIXME [2008-11-24 ptw] (LPP-7391) kernel sprites should not be\n    \/\/ using LzNode args directly\n    if (! this.owner.hassetheight) {\n        this.sizeToHeight = true;\n        \/\/ set autoSize to get text measured\n        textclip.autoSize = true;\n        textclip.htmlText = \"__ypgSAMPLE__\";\n\n        this.height = textclip._height;\n\n        textclip.htmlText = this.text;\n        if (!this.multiline) {\n            \/\/ But turn off autosizing for single line text, now that\n            \/\/ we got a correct line height from flash.\n            textclip.autoSize = false;\n        }\n    } else if (args['height'] != null) {\n        textclip._height = args.height;\n        \/\/this.setHeight(args.height);\n    }\n    \/\/ Default the scrollheight to the visible height.\n    this.scrollheight = this.height;\n\n    \/\/@field Number maxlength:  maximum number of characters allowed in this field\n    \/\/ default: null\n    \/\/ \n    if (args.maxlength != null) {\n        this.setMaxLength(args.maxlength);\n    }\n\n    \/\/@field String pattern:  regexp describing set of characters allowed in this field\n    \/\/ Restrict the characters that can be entered to a pattern\n    \/\/ specified by a regular expression.\n    \/\/\n    \/\/ Currently only the expression [ ]* enclosing a set of\n    \/\/ characters or character ranges, preceded by an optional \"^\", is\n    \/\/ supported.\n    \/\/\n    \/\/ examples: [0-9]*  ,  [a-zA-Z0-9]*,  [^0-9]*\n    \/\/ default: null\n    \/\/ \n    if (args.pattern != null) {\n        this.setPattern(args.pattern);\n    }\n\n\n    \/\/ We do not support html in input fields. \n    if ('enabled' in this && this.enabled) {\n        textclip.type = 'input';\n    } else {\n        textclip.type = 'dynamic';\n    }\n\n    this.__LZtextclip.__cacheSelection = TextField.prototype.__cacheSelection;\n    textclip.onSetFocus = TextField.prototype.__gotFocus;\n    textclip.onKillFocus = TextField.prototype.__lostFocus;\n    textclip.onChanged = TextField.prototype.__onChanged;\n\n    this.hasFocus = false;\n    textclip.onScroller = this.__updatefieldsize;\n}\n\n\/**\n  * Called from LzInputText#_gotFocusEvent() after focus was set by lz.Focus\n  * @access private\n  *\/\nLzInputTextSprite.prototype.gotFocus = function () {\n    if ( this.hasFocus ) { return; }\n    this.select();\n    this.hasFocus = true;\n}\n\n\/**\n  * Called from LzInputText#_gotBlurEvent() after focus was cleared by lz.Focus\n  * @access private\n  *\/\nLzInputTextSprite.prototype.gotBlur = function () {\n    this.hasFocus = false;\n    this.deselect();\n}\n\nLzInputTextSprite.prototype.select = function () {\n    var sf = targetPath(this.__LZtextclip);\n\n    \/\/ calling setFocus() bashes the scroll and hscroll values, so save them\n    var myscroll = this.__LZtextclip.scroll;\n    var myhscroll = this.__LZtextclip.hscroll;\n    if( Selection.getFocus() != sf ) {\n        Selection.setFocus( sf );\n    }\n    \/\/ restore the scroll and hscroll values\n    this.__LZtextclip.scroll = myscroll;\n    this.__LZtextclip.hscroll = myhscroll;\n    this.__LZtextclip.background = false;\n}\n\nLzInputTextSprite.prototype.deselect = function () {\n    var sf = targetPath(this.__LZtextclip);\n    if( Selection.getFocus() == sf ) {\n        Selection.setFocus( null );\n    }\n}\n\n\/**\n  * Register for update on every frame when the text field gets the focus.\n  * Set the behavior of the enter key depending on whether the field is\n  * multiline or not.\n  * \n  * @access private\n  *\/\nTextField.prototype.__gotFocus = function (oldfocus) {\n    \/\/ scroll text fields horizontally back to start\n    if (this.__lzview) this.__lzview.inputtextevent('onfocus');\n}\n\n\/**\n  * @access private\n  *\/\nTextField.prototype.__lostFocus = function () {\n    if (this['__handlelostFocusdel'] == null) this.__handlelostFocusdel = new LzDelegate(this, \"__handlelostFocus\");\n    lz.Idle.callOnIdle(this.__handlelostFocusdel);\n}\n\n\/**\n  * must be called after an idle event to prevent the selection from being \n  * cleared prematurely, e.g. before a button click.  If the selection is \n  * cleared, the button doesn't send mouse events.\n  * @access private\n  *\/\nTextField.prototype.__handlelostFocus = function (ignore) {\n    if (this.__lzview) this.__lzview.inputtextevent('onblur');\n}\n\n\/**\n  * Register to be called when the text field is modified. Convert this\n  * into a LFC ontext event. \n  * @access private\n  *\/\nTextField.prototype.__onChanged = function () {\n    if (this.__lzview) {\n        this.__owner.text = this.__owner.getText();\n        this.__lzview.inputtextevent('onchange', this.__owner.text);\n    }\n}\n\n\/**\n  * Sets whether user can modify input text field\n  * @param Boolean enabled: true if the text field can be edited\n  *\/\nLzInputTextSprite.prototype.setEnabled = function (enabled){\n    var mc = this.__LZtextclip;\n    this.enabled = enabled;\n    if (enabled) {\n        mc.type = 'input';\n    } else {\n        mc.type = 'dynamic';\n    }\n}\n\n\/**\n  * Set the html flag on this text view\n  *\/\nLzInputTextSprite.prototype.setHTML = function (htmlp) {\n    this.__LZtextclip.html = htmlp;\n}\n\n\/\/ This is the text without any formatting\nLzInputTextSprite.prototype.getText = function ( ){\n  \/\/ We normalize swf's \\r to \\n\n  return this.__LZtextclip.text.split('\\r').join('\\n');\n}\n\n\/**\n * If a mouse event occurs in an input text field, find the focused view\n *\/\nLzInputTextSprite.findSelection = function ( ){\n    var ss = Selection.getFocus();\n    if ( ss != null ){\n        var focusview = eval(ss + '.__lzview');\n        \/\/Debug.warn(\"Selection.getFocus: %w, %w, %w\", focusview, ss);\n        if ( focusview != undefined ) return focusview;\n    }\n}\n","new_contents":"\/**\n  * LzInputTextSprite.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * @shortdesc Used for input text.\n  * \n  *\/\nvar LzInputTextSprite = function(newowner, args) {\n    this.__LZdepth = newowner.immediateparent.sprite.__LZsvdepth++;\n    this.__LZsvdepth = 0;\n\n    this.owner = newowner;\n    this._accProps = {};\n\n    \/\/ Copied (eep!) from LzTextSprite\n\n    \/\/inherited attributes, documented in view\n    this.fontname = args.font;\n    this.fontsize = args.fontsize;\n    this.fontstyle = args.fontstyle;\n    this.sizeToHeight = false;\n\n    this.yscroll = 0;\n    this.xscroll = 0;\n\n    \/\/@field Boolean resize:  text width automatically resizes when text is set.\n    \/\/ default: false\n    \/\/ \n    this.resize = (args.resize == true);\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    this.masked = true;\n    this.makeContainerResource();\n    var mc = this.__LZmovieClipRef;\n\n    \/\/ create the textfield on container movieclip - give it a unique name\n    var txtname = '$LzText';\n    mc.createTextField( txtname, 1, 0, 0, 100, 12 );\n    var textclip = mc[txtname];\n\n    \/\/Debug.write('created', textclip, 'in', mc, txtname);\n\n    this.__LZtextclip = textclip;\n    this.__LZtextclip._accProps = this._accProps;\n    \/\/ set a pointer back to this view from the TextField object\n    textclip.__owner = this;\n    textclip.__lzview = this.owner;\n    textclip._visible = true;\n    \n    this.password = args.password  ? true : false;\n    textclip.password = this.password;\n}\n\n\nLzInputTextSprite.prototype = new LzTextSprite(null);\n\n\n\/**\n  * @access private\n  *\/\nLzInputTextSprite.prototype.construct = function ( parent , args ){\n}\n\nLzInputTextSprite.prototype.focusable = true;\n\nLzInputTextSprite.prototype.__initTextProperties = function (args) {\n    var textclip = this.__LZtextclip;\n\n    \/\/ NOTE [2009-03-05 ptw] Input text is NOT html by default.  We\n    \/\/ used to set this to true to fudge in the font styles as markup,\n    \/\/ but now we use the clip textFormat to do that directly.  Note\n    \/\/ that by setting this to false, the uses of htmlText below are\n    \/\/ equivalent to using text; whereas if you enable html with\n    \/\/ setHTML, then this should all magically work. :)\n    textclip.html = false;\n\n    textclip.selectable = args.selectable;\n    textclip.autoSize = false;\n\n    this.setMultiline( args.multiline );\n\n    \/\/inherited attributes, documented in view\n    this.fontname = args.font;\n    this.fontsize = args.fontsize;\n    this.fontstyle = args.fontstyle;\n    this.__setFormat();\n\n    this.text = ((args['text'] != null) ? String(args.text) : '');\n\n    textclip.htmlText = this.text;\n    textclip.background = false;\n\n    \/\/ To compute our width:\n    \/\/ + if text is multiline:\n    \/\/    if no width is supplied, use parent width\n    \/\/ + if text is single line:\n    \/\/    if no width was supplied and there's no constraint, measure the text width:\n    \/\/        if empty text content was supplied, use DEFAULT_WIDTH\n\n\n    \/\/ (! this.owner.hassetwidth)\n\n\n    \/\/ To compute our height:\n    \/\/ + If height is supplied, use it.\n    \/\/ + if no height supplied:\n    \/\/    if  single line, use font line height\n    \/\/    else get height from flash textobject.textHeight \n    \/\/ \n    \/\/ FIXME [2008-11-24 ptw] (LPP-7391) kernel sprites should not be\n    \/\/ using LzNode args directly\n    if (! this.owner.hassetheight) {\n        this.sizeToHeight = true;\n        \/\/ set autoSize to get text measured\n        textclip.autoSize = true;\n        textclip.htmlText = \"__ypgSAMPLE__\";\n\n        this.height = textclip._height;\n\n        textclip.htmlText = this.text;\n        if (!this.multiline) {\n            \/\/ But turn off autosizing for single line text, now that\n            \/\/ we got a correct line height from flash.\n            textclip.autoSize = false;\n        }\n    } else if (args['height'] != null) {\n        textclip._height = args.height;\n        \/\/this.setHeight(args.height);\n    }\n    \/\/ Default the scrollheight to the visible height.\n    this.scrollheight = this.height;\n\n    \/\/@field Number maxlength:  maximum number of characters allowed in this field\n    \/\/ default: null\n    \/\/ \n    if (args.maxlength != null) {\n        this.setMaxLength(args.maxlength);\n    }\n\n    \/\/@field String pattern:  regexp describing set of characters allowed in this field\n    \/\/ Restrict the characters that can be entered to a pattern\n    \/\/ specified by a regular expression.\n    \/\/\n    \/\/ Currently only the expression [ ]* enclosing a set of\n    \/\/ characters or character ranges, preceded by an optional \"^\", is\n    \/\/ supported.\n    \/\/\n    \/\/ examples: [0-9]*  ,  [a-zA-Z0-9]*,  [^0-9]*\n    \/\/ default: null\n    \/\/ \n    if (args.pattern != null) {\n        this.setPattern(args.pattern);\n    }\n\n\n    \/\/ We do not support html in input fields. \n    if ('enabled' in this && this.enabled) {\n        textclip.type = 'input';\n    } else {\n        textclip.type = 'dynamic';\n    }\n\n    this.__LZtextclip.__cacheSelection = TextField.prototype.__cacheSelection;\n    textclip.onSetFocus = TextField.prototype.__gotFocus;\n    textclip.onKillFocus = TextField.prototype.__lostFocus;\n    textclip.onChanged = TextField.prototype.__onChanged;\n\n    this.hasFocus = false;\n    textclip.onScroller = this.__updatefieldsize;\n}\n\n\/**\n  * Called from LzInputText#_gotFocusEvent() after focus was set by lz.Focus\n  * @access private\n  *\/\nLzInputTextSprite.prototype.gotFocus = function () {\n    if ( this.hasFocus ) { return; }\n    this.select();\n    this.hasFocus = true;\n}\n\n\/**\n  * Called from LzInputText#_gotBlurEvent() after focus was cleared by lz.Focus\n  * @access private\n  *\/\nLzInputTextSprite.prototype.gotBlur = function () {\n    this.hasFocus = false;\n    this.deselect();\n}\n\nLzInputTextSprite.prototype.select = function () {\n    var sf = targetPath(this.__LZtextclip);\n\n    \/\/ calling setFocus() bashes the scroll and hscroll values, so save them\n    var myscroll = this.__LZtextclip.scroll;\n    var myhscroll = this.__LZtextclip.hscroll;\n    if( Selection.getFocus() != sf ) {\n        Selection.setFocus( sf );\n    }\n    \/\/ restore the scroll and hscroll values\n    this.__LZtextclip.scroll = myscroll;\n    this.__LZtextclip.hscroll = myhscroll;\n    this.__LZtextclip.background = false;\n}\n\nLzInputTextSprite.prototype.deselect = function () {\n    var sf = targetPath(this.__LZtextclip);\n    if( Selection.getFocus() == sf ) {\n        Selection.setFocus( null );\n    }\n}\n\n\/**\n  * Register for update on every frame when the text field gets the focus.\n  * Set the behavior of the enter key depending on whether the field is\n  * multiline or not.\n  * \n  * @access private\n  *\/\nTextField.prototype.__gotFocus = function (oldfocus) {\n    \/\/ scroll text fields horizontally back to start\n    if (this.__lzview) this.__lzview.inputtextevent('onfocus');\n}\n\n\/**\n  * @access private\n  *\/\nTextField.prototype.__lostFocus = function () {\n    if (this['__handlelostFocusdel'] == null) this.__handlelostFocusdel = new LzDelegate(this, \"__handlelostFocus\");\n    lz.Idle.callOnIdle(this.__handlelostFocusdel);\n}\n\n\/**\n  * must be called after an idle event to prevent the selection from being \n  * cleared prematurely, e.g. before a button click.  If the selection is \n  * cleared, the button doesn't send mouse events.\n  * @access private\n  *\/\nTextField.prototype.__handlelostFocus = function (ignore) {\n    if (this.__lzview) this.__lzview.inputtextevent('onblur');\n}\n\n\/**\n  * Register to be called when the text field is modified. Convert this\n  * into a LFC ontext event. \n  * @access private\n  *\/\nTextField.prototype.__onChanged = function () {\n    if (this.__lzview) {\n        this.__owner.text = this.__owner.getText();\n        this.__lzview.inputtextevent('onchange', this.__owner.text);\n    }\n}\n\n\/**\n  * Sets whether user can modify input text field\n  * @param Boolean enabled: true if the text field can be edited\n  *\/\nLzInputTextSprite.prototype.setEnabled = function (enabled){\n    var mc = this.__LZtextclip;\n    this.enabled = enabled;\n    if (enabled) {\n        mc.type = 'input';\n    } else {\n        mc.type = 'dynamic';\n    }\n}\n\n\/**\n  * Set the html flag on this text view\n  *\/\nLzInputTextSprite.prototype.setHTML = function (htmlp) {\n    this.__LZtextclip.html = htmlp;\n}\n\n\/\/ This is the text without any formatting\n\/\/ NOTE [2009-03-05 ptw] Which is presumably what you want.  If you\n\/\/ enable html with setHTML, you still will get the text without\n\/\/ formatting.  But, how would you enter formatting in an input field\n\/\/ anyways?  This is not a rich-edit-text doo-dad.\nLzInputTextSprite.prototype.getText = function ( ){\n  \/\/ We normalize swf's \\r to \\n\n  return this.__LZtextclip.text.split('\\r').join('\\n');\n}\n\n\/**\n * If a mouse event occurs in an input text field, find the focused view\n *\/\nLzInputTextSprite.findSelection = function ( ){\n    var ss = Selection.getFocus();\n    if ( ss != null ){\n        var focusview = eval(ss + '.__lzview');\n        \/\/Debug.warn(\"Selection.getFocus: %w, %w, %w\", focusview, ss);\n        if ( focusview != undefined ) return focusview;\n    }\n}\n","subject":"Change 20090305-ptw-u by ptw@dueling-banjos.home on 2009-03-05 17:21:04 EST in \/Users\/ptw\/OpenLaszlo\/trunk-3 for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20090305-ptw-u by ptw@dueling-banjos.home on 2009-03-05 17:21:04 EST\n    in \/Users\/ptw\/OpenLaszlo\/trunk-3\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: Fix regression in input text:  should not interpret HTML markup\n\nBugs Fixed: LPP-7857  html tags not showing in inputtext\n\nTechnical Reviewer: hminsky, a.bargull@intensis.de (Message-ID: <8c61fad60903051513h3dfcd220hb00c0010ce76fee@mail.gmail.com>, pending)\nQA Reviewer: aalappat (pending)\n\nDetails:\n    html should be off by default in input text\n\nTests:\n    Text case from bug\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@13195 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"ec2f68e15a55b57f8a7c8f04dc703c63eaca21dd","old_file":"src\/aerys\/minko\/render\/material\/phong\/PhongShader.as","new_file":"src\/aerys\/minko\/render\/material\/phong\/PhongShader.as","old_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.material.basic.BasicShader;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.part.phong.LightAwareDiffuseShaderPart;\n\timport aerys.minko.render.shader.part.phong.PhongShaderPart;\n\t\n\tpublic class PhongShader extends BasicShader\n\t{\n\t\tprivate var _diffuse\t: LightAwareDiffuseShaderPart;\n\t\tprivate var _phong\t\t: PhongShaderPart;\n\n\t\tpublic function PhongShader(renderTarget\t: RenderTarget\t\t= null,\n\t\t\t\t\t\t\t\t\tpriority\t\t: Number\t\t\t= 0.)\n\t\t{\n\t\t\tsuper(renderTarget, priority);\n\t\t\t\n\t\t\t\/\/ init shader parts\n\t\t\t_diffuse\t= new LightAwareDiffuseShaderPart(this);\n\t\t\t_phong\t\t= new PhongShaderPart(this);\n\t\t}\n\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\tvar color\t : SFloat = _diffuse.getDiffuseColor();\n\t\t\tvar lighting : SFloat = _phong.getLightingColor();\n\t\t\t\n\t\t\tcolor = float4(multiply(lighting, color.rgb), color.a);\n\t\t\t\n\t\t\treturn color;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.material.basic.BasicShader;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.part.phong.LightAwareDiffuseShaderPart;\n\timport aerys.minko.render.shader.part.phong.PhongShaderPart;\n\t\n\tpublic class PhongShader extends BasicShader\n\t{\n\t\tprivate var _diffuse\t: LightAwareDiffuseShaderPart;\n\t\tprivate var _phong\t\t: PhongShaderPart;\n\n\t\tpublic function PhongShader(renderTarget\t: RenderTarget\t\t= null,\n\t\t\t\t\t\t\t\t\tpriority\t\t: Number\t\t\t= 0.)\n\t\t{\n\t\t\tsuper(renderTarget, priority);\n\t\t\t\n\t\t\t\/\/ init shader parts\n\t\t\t_diffuse\t= new LightAwareDiffuseShaderPart(this);\n\t\t\t_phong\t\t= new PhongShaderPart(this);\n\t\t}\n\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\tvar color\t : SFloat = _diffuse.getDiffuseColor();\n\t\t\tvar lighting : SFloat = _phong.getLightingColor();\n\t\t\t\n\t\t\tcolor = float4(multiply(lighting, color.rgb), color.a);\n\t\t\t\n\t\t\treturn color;\n\t\t}\n\t}\n}\n","subject":"remove useless imports","message":"remove useless imports\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"ce3d3474f920b77550ecba6cd8e68243f7866f7f","old_file":"src\/as\/com\/threerings\/util\/Name.as","new_file":"src\/as\/com\/threerings\/util\/Name.as","old_contents":"package com.threerings.util {\n\nimport com.threerings.util.Equalable;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\npublic class Name extends Object\n    implements Hashable, Streamable\n{\n    public function Name (name :String = \"\")\n    {\n        _name = name;\n    }\n\n    public function getNormal () :String\n    {\n        if (_normal == null) {\n            _normal = normalize(_name);\n        }\n        return _normal;\n    }\n\n    public function isValid () :Boolean\n    {\n        return !isBlank();\n    }\n\n    public function isBlank () :Boolean\n    {\n        return Name.isBlank(this);\n    }\n\n    public function toString () :String\n    {\n        return _name;\n    }\n\n    \/\/ documentation inherited from interface Hashable\n    public function equals (other :Object) :Boolean\n    {\n        return (other is Name) &&\n            (getNormal() === (other as Name).getNormal());\n    }\n\n    \/\/ documentation inherited from interface Hashable\n    public function hashCode () :int\n    {\n        var norm :String = getNormal();\n        var hash :int = 0;\n        for (var ii :int = 0; ii < norm.length; ii++) {\n            hash = (hash << 1) ^ int(norm.charCodeAt(ii));\n        }\n        return hash;\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function writeObject (out :ObjectOutputStream) :void\n        \/\/throws IOError\n    {\n        out.writeField(_name);\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n        \/\/throws IOError\n    {\n        _name = (ins.readField(String) as String);\n    }\n\n    protected function normalize (txt :String) :String\n    {\n        return txt.toLowerCase();\n    }\n\n    public static function isBlank (name :Name) :Boolean\n    {\n        return (name == null || \"\" === name.toString());\n    }\n\n    \/** The raw name text. *\/\n    protected var _name :String;\n\n    \/** The normalized name text. *\/\n    protected var _normal :String;\n}\n}\n","new_contents":"package com.threerings.util {\n\nimport com.threerings.util.Equalable;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\npublic class Name extends Object\n    implements Comparable, Hashable, Streamable\n{\n    public function Name (name :String = \"\")\n    {\n        _name = name;\n    }\n\n    public function getNormal () :String\n    {\n        if (_normal == null) {\n            _normal = normalize(_name);\n        }\n        return _normal;\n    }\n\n    public function isValid () :Boolean\n    {\n        return !isBlank();\n    }\n\n    public function isBlank () :Boolean\n    {\n        return Name.isBlank(this);\n    }\n\n    public function toString () :String\n    {\n        return _name;\n    }\n\n    \/\/ from interface Hashable\n    public function equals (other :Object) :Boolean\n    {\n        return (other is Name) &&\n            (getNormal() === (other as Name).getNormal());\n    }\n\n    \/\/ from interface Hashable\n    public function hashCode () :int\n    {\n        var norm :String = getNormal();\n        var hash :int = 0;\n        for (var ii :int = 0; ii < norm.length; ii++) {\n            hash = (hash << 1) ^ int(norm.charCodeAt(ii));\n        }\n        return hash;\n    }\n\n    \/\/ from interface Comparable\n    public function compareTo (other :Object) :int\n    {\n        var thisNormal :String = getNormal();\n        var thatNormal :String = (other as Name).getNormal();\n        if (thisNormal == thatNormal) {\n            return 0;\n\n        } if (thisNormal < thatNormal) {\n            return -1;\n\n        }  else {\n            return 1;\n        }\n    }\n\n    \/\/ from interface Streamable\n    public function writeObject (out :ObjectOutputStream) :void\n        \/\/throws IOError\n    {\n        out.writeField(_name);\n    }\n\n    \/\/ from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n        \/\/throws IOError\n    {\n        _name = (ins.readField(String) as String);\n    }\n\n    protected function normalize (txt :String) :String\n    {\n        return txt.toLowerCase();\n    }\n\n    public static function isBlank (name :Name) :Boolean\n    {\n        return (name == null || \"\" === name.toString());\n    }\n\n    \/** The raw name text. *\/\n    protected var _name :String;\n\n    \/** The normalized name text. *\/\n    protected var _normal :String;\n}\n}\n","subject":"implement Comparable.","message":"implement Comparable.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4270 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"3eeb88abba05290e74085ddec5d0d98af13b10f8","old_file":"src\/org\/mangui\/hls\/constant\/HLSLoaderTypes.as","new_file":"src\/org\/mangui\/hls\/constant\/HLSLoaderTypes.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.constant {\n    \/** Identifiers for the different stream types. **\/\n    public class HLSLoaderTypes {\n    \t\/\/ playlist \/ level loader\n        public static const LEVEL_MAIN : int = 0;\n    \t\/\/ playlist \/ level loader\n        public static const LEVEL_ALTAUDIO : int = 1;\n        \/\/ main fragment loader\n        public static const FRAGMENT_MAIN : int = 2;\n        \/\/ alt audio fragment loader\n        public static const FRAGMENT_ALTAUDIO : int = 3;\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.constant {\n    \/** Identifiers for the different stream types. **\/\n    public class HLSLoaderTypes {\n        \/\/ manifest loader\n        public static const MANIFEST : int = 0;\n    \t\/\/ playlist \/ level loader\n        public static const LEVEL_MAIN : int = 1;\n    \t\/\/ playlist \/ level loader\n        public static const LEVEL_ALTAUDIO : int = 2;\n        \/\/ main fragment loader\n        public static const FRAGMENT_MAIN : int = 3;\n        \/\/ alt audio fragment loader\n        public static const FRAGMENT_ALTAUDIO : int = 4;\n    }\n}","subject":"introduce MANIFEST loader type","message":"introduce MANIFEST loader type\n","lang":"ActionScript","license":"mpl-2.0","repos":"suuhas\/flashls,mangui\/flashls,aevange\/flashls,Peer5\/flashls,Corey600\/flashls,Corey600\/flashls,neilrackett\/flashls,Peer5\/flashls,fixedmachine\/flashls,clappr\/flashls,suuhas\/flashls,aevange\/flashls,vidible\/vdb-flashls,JulianPena\/flashls,mangui\/flashls,jlacivita\/flashls,tedconf\/flashls,dighan\/flashls,thdtjsdn\/flashls,NicolasSiver\/flashls,suuhas\/flashls,tedconf\/flashls,Peer5\/flashls,suuhas\/flashls,fixedmachine\/flashls,codex-corp\/flashls,NicolasSiver\/flashls,hola\/flashls,neilrackett\/flashls,thdtjsdn\/flashls,aevange\/flashls,loungelogic\/flashls,JulianPena\/flashls,Boxie5\/flashls,Boxie5\/flashls,hola\/flashls,loungelogic\/flashls,Peer5\/flashls,jlacivita\/flashls,dighan\/flashls,aevange\/flashls,codex-corp\/flashls,clappr\/flashls,vidible\/vdb-flashls"}
{"commit":"e09093e3f7c752c5b511907ba6a97fc71be38751","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/utils\/CopyUtil.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/utils\/CopyUtil.as","old_contents":"package dolly.utils {\n\nimport mx.collections.ArrayCollection;\n\npublic class CopyUtil {\n\n\tprivate static function copyArray(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\ttargetObj[propertyName] = (sourceProperty as Array).slice();\n\t}\n\n\tprivate static function copyArrayCollection(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\tconst arrayCollection:ArrayCollection = (sourceProperty as ArrayCollection);\n\t\ttargetObj[propertyName] = arrayCollection.source ?\n\t\t\t\tnew ArrayCollection(arrayCollection.source.slice()) :\n\t\t\t\tnew ArrayCollection();\n\t}\n\n\tprivate static function copyObject(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\ttargetObj[propertyName] = sourceProperty;\n\t}\n\n\tpublic static function copyProperty(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst sourceProperty:* = sourceObj[propertyName];\n\n\t\tif (sourceProperty is Array) {\n\t\t\tcopyArray(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayCollection) {\n\t\t\tcopyArrayCollection(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tcopyObject(targetObj, propertyName, sourceProperty);\n\t}\n\n\tpublic static function cloneProperty(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst sourceProperty:* = sourceObj[propertyName];\n\n\t\tif (sourceProperty is Array) {\n\t\t\tcopyArray(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayCollection) {\n\t\t\tcopyArrayCollection(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tcopyObject(targetObj, propertyName, sourceProperty);\n\t}\n}\n}\n","new_contents":"package dolly.utils {\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\npublic class CopyUtil {\n\n\tprivate static function copyArray(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\ttargetObj[propertyName] = (sourceProperty as Array).slice();\n\t}\n\n\tprivate static function copyArrayList(targetObj:*, propertyName:String, arrayList:ArrayList):void {\n\t\ttargetObj[propertyName] = arrayList.source ? new ArrayList(arrayList.source) : new ArrayList();\n\t}\n\n\tprivate static function copyArrayCollection(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\tconst arrayCollection:ArrayCollection = (sourceProperty as ArrayCollection);\n\t\ttargetObj[propertyName] = arrayCollection.source ?\n\t\t\t\tnew ArrayCollection(arrayCollection.source.slice()) :\n\t\t\t\tnew ArrayCollection();\n\t}\n\n\tprivate static function copyObject(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\ttargetObj[propertyName] = sourceProperty;\n\t}\n\n\tpublic static function copyProperty(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst sourceProperty:* = sourceObj[propertyName];\n\n\t\tif (sourceProperty is Array) {\n\t\t\tcopyArray(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayList) {\n\t\t\tcopyArrayList(targetObj, propertyName, sourceObj);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayCollection) {\n\t\t\tcopyArrayCollection(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tcopyObject(targetObj, propertyName, sourceProperty);\n\t}\n\n\tpublic static function cloneProperty(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst sourceProperty:* = sourceObj[propertyName];\n\n\t\tif (sourceProperty is Array) {\n\t\t\tcopyArray(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayList) {\n\t\t\tcopyArrayList(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayCollection) {\n\t\t\tcopyArrayCollection(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tcopyObject(targetObj, propertyName, sourceProperty);\n\t}\n}\n}\n","subject":"Add support for ArrayList type in CopyUtil.","message":"Add support for ArrayList type in CopyUtil.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"0b6d1c7cd5e702c97e7a54669389e659a174a7df","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/view\/controls\/ToolTipManager.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/view\/controls\/ToolTipManager.as","old_contents":"package com.kaltura.kdpfl.view.controls\r\n{\r\n\timport com.hybrid.ui.ToolTip;\r\n\timport com.kaltura.kdpfl.style.TextFormatManager;\r\n\r\n\timport flash.display.DisplayObject;\r\n\timport flash.display.DisplayObjectContainer;\r\n\timport flash.display.Sprite;\r\n\timport flash.geom.Point;\r\n\timport flash.text.TextField;\r\n\timport flash.utils.Timer;\r\n\r\n\tpublic class ToolTipManager extends Sprite\r\n\t{\r\n\t\tprivate static var _instance:ToolTipManager;\r\n\t\tprivate var _labelText:TextField;\r\n\t\tprivate var _foregroundLayer:DisplayObjectContainer;\r\n\t\tprivate var _timerLapse:int=1000\r\n\t\tprivate var _timer:Timer=new Timer(_timerLapse,1)\r\n\t\tprivate var _dataTip:ToolTip;\r\n\t\tprivate var _zeroPoint : Point = new Point(0,0);\r\n\t\tprivate var _edgeTolerance:Number\t= .1;\r\n\t\tprivate var _showHook:Boolean\t\t= false;\r\n\t\tprivate var _hookSize:Number\t\t= 5;\r\n\t\tprivate var _autoSize:Boolean\t\t= true;\r\n\t\tprivate var _cornerRadius:Number\t= 0;\r\n\t\tprivate var _hookAlignment:String;\r\n\t\tprivate var _textBuffer:Number\t\t= 10;\r\n\t\tprivate var _follow:Boolean\t\t\t= false;\r\n\t\tprotected var _offsetX : Number = 0;\r\n\t\tprotected var _offsetY : Number = 30;\r\n\t\tprotected var _tooltipWidth : Number = 100;\r\n\t\tprotected var _tooltipHeight : Number;\r\n\t\t\/\/Tooltip delay in milliseconds\r\n\t\tprotected var _delay : Number;\r\n\t\tprotected var _paddingX : Number = 0;\r\n\r\n\r\n\t\tpublic function ToolTipManager(enforcer:Enforcer){}\r\n\r\n\t\tpublic static function getInstance():ToolTipManager\r\n\t\t{\r\n\t\t\tif(_instance == null)\r\n\t\t\t\t_instance = new ToolTipManager(new Enforcer());\r\n\r\n\t\t\treturn _instance;\r\n\t\t}\r\n\r\n\t\tpublic function set foregroundLayer(value:DisplayObjectContainer):void\r\n\t\t{\r\n\t\t\t_foregroundLayer = value;\r\n\t\t}\r\n\r\n\t\tpublic function showToolTip(message:String,target:DisplayObject):void\r\n\t\t{\r\n\t\t\t\/\/Set tooltip parameters\r\n\t\t\t_dataTip= new ToolTip();\r\n\t\t\t_dataTip.autoSize\t\t= _autoSize;\r\n\t\t\t_dataTip.follow\t\t\t= false;\r\n\t\t\t_dataTip.hook\t\t\t= _showHook;\r\n\t\t\t_dataTip.cornerRadius\t= _cornerRadius;\r\n\t\t\t_dataTip.hookSize\t\t= _hookSize;\r\n\t\t\t_dataTip.follow\t\t\t= _follow;\r\n\t\t\tif (_tooltipHeight)\r\n\t\t\t\t_dataTip.tipHeight = _tooltipHeight;\r\n\t\t\tif (_delay)\r\n\t\t\t\t_dataTip.delay = _delay;\r\n\r\n\t\t\t_dataTip.buffer = \t\t_textBuffer;\r\n\r\n\r\n\t\t\t\/\/getting the possition of the stage\r\n\t\t\tvar positionX : int = target.stage.mouseX;\r\n\t\t\tvar targetPoint:Point=new Point(target.x,target.y);\r\n\r\n\t\t\tvar rightLimitX : Number = target.root.parent.localToGlobal(new Point(target.root.parent.x, target.root.parent.y) ).x + target.root.parent.width;\r\n\r\n\t\t\tvar leftLimitX : Number = target.root.parent.x;\r\n\r\n\r\n\t\t\t\/\/find left rail\r\n\t\t\tvar totalTolerancePixels:Number\t= target.stage.width * _edgeTolerance;\r\n\t\t\tif(positionX < totalTolerancePixels)\r\n\t\t\t\t_dataTip.align\t\t\t= \"right\";\r\n\t\t\telse if(positionX > (target.stage.width - totalTolerancePixels))\r\n\t\t\t\t_dataTip.align\t\t\t= \"left\";\r\n\t\t\telse\r\n\t\t\t\t_dataTip.align\t\t\t= \"center\";\r\n\r\n\t\t\t\/\/override all settings it set\r\n\t\t\tif(!_hookAlignment)\r\n\t\t\t\t_dataTip.align\t\t\t= _hookAlignment;\r\n\r\n\r\n\t\t\tif (target.parent.localToGlobal(targetPoint).x + _tooltipWidth + offsetX  > rightLimitX)\r\n\t\t\t{\r\n\t\t\t\tpositionX = rightLimitX - tooltipWidth + offsetX + paddingX;\r\n\t\t\t}\r\n\t\t\telse if (target.parent.localToGlobal(targetPoint).x + offsetX  < leftLimitX)\r\n\t\t\t{\r\n\t\t\t\t\/\/In case of negative offsetX\r\n\t\t\t\tpositionX = - target.parent.localToGlobal(targetPoint).x - offsetX + paddingX;\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tpositionX = target.parent.localToGlobal(targetPoint).x + offsetX + paddingX;\r\n\t\t\t}\r\n\t\t\tvar positionY : int = target.stage.mouseY\r\n\r\n\t\t\tif(target.localToGlobal(targetPoint).y - _offsetY >0)\r\n\t\t\t{\r\n\t\t\t\tpositionY=(target.localToGlobal(targetPoint).y-_offsetY);\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tpositionY=(target.localToGlobal(targetPoint).y+_offsetY);\r\n\t\t\t}\r\n\r\n\r\n\r\n\t\t\t_dataTip.titleFormat = TextFormatManager.getInstance().getTextFormat( \"toolTip_label\" );\r\n\t\t\t\/\/usage of new tooltip class\r\n\t\t\t\/\/http:\/\/blog.hy-brid.com\/flash\/25\/simple-as3-tooltip\/\r\n\t\t\tif(message!=\"\"){\r\n\t\t\t\t\/\/_dataTip.show(_foregroundLayer,message,positionX,positionY,target.stage.width,target.stage.height,null)\r\n\t\t\t\t_dataTip.show(_foregroundLayer,message,null, positionX, positionY);\r\n\t\t\t}\r\n\r\n\t\t}\r\n\r\n\t\tpublic function updateTitle(value:String):void{\r\n\t\t\tif(_dataTip)\r\n\t\t\t\t_dataTip.updateTitle(value);\r\n\t\t}\r\n\r\n\t\t\/\/tooltips that fall within this percentile to side edges will receive a different hook point.\r\n\t\t\/\/hook values \"left, right, center\". value in decimals\r\n\t\tpublic function set edgeTolerance(value : Number):void{\r\n\t\t\t_edgeTolerance\t = value;\r\n\t\t}\r\n\r\n\t\tpublic function get edgeTolerance():Number{\r\n\t\t\treturn _edgeTolerance;\r\n\t\t}\r\n\r\n\t\tpublic function set textBuffer(value : Number):void{\r\n\t\t\t_textBuffer\t = value;\r\n\t\t}\r\n\r\n\t\tpublic function get textBuffer():Number{\r\n\t\t\treturn _textBuffer;\r\n\t\t}\r\n\r\n\r\n\t\t\/\/left, right, center.\r\n\t\tpublic function set hookAlignment(value : String):void{\r\n\t\t\t_hookAlignment\t = value;\r\n\t\t}\r\n\r\n\t\tpublic function get hookAlignment():String{\r\n\t\t\treturn _hookAlignment;\r\n\t\t}\r\n\r\n\t\tpublic function set hookSize(value : Number):void{\r\n\t\t\t_hookSize\t = value;\r\n\t\t}\r\n\r\n\t\tpublic function get hookSize():Number{\r\n\t\t\treturn _hookSize;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set showHook(value:Boolean):void{\r\n\t\t\t_showHook \t\t= value;\r\n\t\t}\r\n\r\n\t\tpublic function get showHook():Boolean{\r\n\t\t\treturn _showHook;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set cornerRadius(value:Number):void{\r\n\t\t\t_cornerRadius \t\t= value;\r\n\t\t}\r\n\r\n\t\tpublic function get cornerRadius():Number{\r\n\t\t\treturn _cornerRadius;\r\n\t\t}\r\n\r\n\t\tpublic function set autoSize(value:Boolean):void{\r\n\t\t\t_autoSize \t\t= value;\r\n\t\t}\r\n\r\n\t\tpublic function get autoSize():Boolean{\r\n\t\t\treturn _autoSize;\r\n\t\t}\r\n\r\n\t\tpublic function destroyToolTip():void\r\n\t\t{\r\n\t\t\tif (_dataTip)\r\n\t\t\t\t_dataTip.hide()\r\n\t\t}\r\n\r\n\t\tpublic function get offsetX():Number\r\n\t\t{\r\n\t\t\treturn _offsetX;\r\n\t\t}\r\n\r\n\t\tpublic function set offsetX(value:Number):void\r\n\t\t{\r\n\t\t\t_offsetX = value;\r\n\t\t}\r\n\r\n\t\tpublic function get follow():Boolean\r\n\t\t{\r\n\t\t\treturn _follow;\r\n\t\t}\r\n\r\n\t\tpublic function set follow(value:Boolean):void\r\n\t\t{\r\n\t\t\t_follow = value;\r\n\t\t}\r\n\r\n\t\tpublic function get offsetY():Number\r\n\t\t{\r\n\t\t\treturn _offsetY;\r\n\t\t}\r\n\r\n\t\tpublic function set offsetY(value:Number):void\r\n\t\t{\r\n\t\t\t_offsetY = value;\r\n\t\t}\r\n\r\n\t\tpublic function get tooltipWidth():Number\r\n\t\t{\r\n\t\t\treturn _tooltipWidth;\r\n\t\t}\r\n\r\n\t\tpublic function set tooltipWidth(value:Number):void\r\n\t\t{\r\n\t\t\t_tooltipWidth = value;\r\n\t\t}\r\n\r\n\t\tpublic function get tooltipHeight():Number\r\n\t\t{\r\n\t\t\treturn _tooltipHeight;\r\n\t\t}\r\n\r\n\t\tpublic function set tooltipHeight(value:Number):void\r\n\t\t{\r\n\t\t\t_tooltipHeight = value;\r\n\t\t}\r\n\r\n\t\tpublic function get delay():Number\r\n\t\t{\r\n\t\t\treturn _delay;\r\n\t\t}\r\n\r\n\t\tpublic function set delay(value:Number):void\r\n\t\t{\r\n\t\t\t_delay = value;\r\n\t\t}\r\n\r\n\t\tpublic function get paddingX():Number\r\n\t\t{\r\n\t\t\treturn _paddingX;\r\n\t\t}\r\n\r\n\t\tpublic function set paddingX(value:Number):void\r\n\t\t{\r\n\t\t\t_paddingX = value;\r\n\t\t}\r\n\r\n\r\n\t}\r\n}\r\n\r\nclass Enforcer{}\r\n","new_contents":"package com.kaltura.kdpfl.view.controls\r\n{\r\n\timport com.hybrid.ui.ToolTip;\r\n\timport com.kaltura.kdpfl.style.TextFormatManager;\r\n\r\n\timport flash.display.DisplayObject;\r\n\timport flash.display.DisplayObjectContainer;\r\n\timport flash.display.Sprite;\r\n\timport flash.geom.Point;\r\n\timport flash.text.TextField;\r\n\timport flash.utils.Timer;\r\n\r\n\tpublic class ToolTipManager extends Sprite\r\n\t{\r\n\t\tprivate static var _instance:ToolTipManager;\r\n\t\tprivate var _labelText:TextField;\r\n\t\tprivate var _foregroundLayer:DisplayObjectContainer;\r\n\t\tprivate var _timerLapse:int=1000\r\n\t\tprivate var _timer:Timer=new Timer(_timerLapse,1)\r\n\t\tprivate var _dataTip:ToolTip;\r\n\t\tprivate var _zeroPoint : Point = new Point(0,0);\r\n\t\tprivate var _edgeTolerance:Number\t= .1;\r\n\t\tprivate var _showHook:Boolean\t\t= false;\r\n\t\tprivate var _hookSize:Number\t\t= 5;\r\n\t\tprivate var _autoSize:Boolean\t\t= true;\r\n\t\tprivate var _cornerRadius:Number\t= 0;\r\n\t\tprivate var _hookAlignment:String;\r\n\t\tprivate var _textBuffer:Number\t\t= 10;\r\n\t\tprivate var _follow:Boolean\t\t\t= false;\r\n\t\tprotected var _offsetX : Number = 0;\r\n\t\tprotected var _offsetY : Number = 30;\r\n\t\tprotected var _tooltipWidth : Number = 100;\r\n\t\tprotected var _tooltipHeight : Number;\r\n\t\t\/\/Tooltip delay in milliseconds\r\n\t\tprotected var _delay : Number;\r\n\t\tprotected var _paddingX : Number = 0;\r\n\r\n\r\n\t\tpublic function ToolTipManager(enforcer:Enforcer){}\r\n\r\n\t\tpublic static function getInstance():ToolTipManager\r\n\t\t{\r\n\t\t\tif(_instance == null)\r\n\t\t\t\t_instance = new ToolTipManager(new Enforcer());\r\n\r\n\t\t\treturn _instance;\r\n\t\t}\r\n\r\n\t\tpublic function set foregroundLayer(value:DisplayObjectContainer):void\r\n\t\t{\r\n\t\t\t_foregroundLayer = value;\r\n\t\t}\r\n\r\n\t\tpublic function showToolTip(message:String,target:DisplayObject):void\r\n\t\t{\r\n\t\t\t\/\/Set tooltip parameters\r\n\t\t\t_dataTip= new ToolTip();\r\n\t\t\t_dataTip.autoSize\t\t= _autoSize;\r\n\t\t\t_dataTip.follow\t\t\t= false;\r\n\t\t\t_dataTip.hook\t\t\t= _showHook;\r\n\t\t\t_dataTip.cornerRadius\t= _cornerRadius;\r\n\t\t\t_dataTip.hookSize\t\t= _hookSize;\r\n\t\t\t_dataTip.follow\t\t\t= _follow;\r\n\t\t\tif (_tooltipHeight)\r\n\t\t\t\t_dataTip.tipHeight = _tooltipHeight;\r\n\t\t\tif (_delay)\r\n\t\t\t\t_dataTip.delay = _delay;\r\n\r\n\t\t\t_dataTip.buffer = \t\t_textBuffer;\r\n\r\n\r\n\t\t\t\/\/getting the possition of the stage\r\n\t\t\tvar positionX : int = target.stage.mouseX;\r\n\t\t\tvar targetPoint:Point=new Point(target.x,target.y);\r\n\r\n\t\t\tvar rightLimitX : Number = target.root.parent.localToGlobal(new Point(target.root.parent.x, target.root.parent.y) ).x + target.root.parent.width;\r\n\r\n\t\t\tvar leftLimitX : Number = target.root.parent.x;\r\n\r\n\r\n\t\t\t\/\/find left rail\r\n\t\t\tvar totalTolerancePixels:Number\t= target.stage.width * _edgeTolerance;\r\n\t\t\tif(positionX < totalTolerancePixels)\r\n\t\t\t\t_dataTip.align\t\t\t= \"right\";\r\n\t\t\telse if(positionX > (target.stage.width - totalTolerancePixels))\r\n\t\t\t\t_dataTip.align\t\t\t= \"left\";\r\n\t\t\telse\r\n\t\t\t\t_dataTip.align\t\t\t= \"center\";\r\n\r\n\t\t\t\/\/override all settings it set\r\n\t\t\tif(_hookAlignment)\r\n\t\t\t\t_dataTip.align\t\t\t= _hookAlignment;\r\n\r\n\r\n\t\t\tif (target.parent.localToGlobal(targetPoint).x + _tooltipWidth + offsetX  > rightLimitX)\r\n\t\t\t{\r\n\t\t\t\tpositionX = rightLimitX - tooltipWidth + offsetX + paddingX;\r\n\t\t\t}\r\n\t\t\telse if (target.parent.localToGlobal(targetPoint).x + offsetX  < leftLimitX)\r\n\t\t\t{\r\n\t\t\t\t\/\/In case of negative offsetX\r\n\t\t\t\tpositionX = - target.parent.localToGlobal(targetPoint).x - offsetX + paddingX;\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tpositionX = target.parent.localToGlobal(targetPoint).x + offsetX + paddingX;\r\n\t\t\t}\r\n\t\t\tvar positionY : int = target.stage.mouseY\r\n\r\n\t\t\tif(target.localToGlobal(targetPoint).y - _offsetY >0)\r\n\t\t\t{\r\n\t\t\t\tpositionY=(target.localToGlobal(targetPoint).y-_offsetY);\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tpositionY=(target.localToGlobal(targetPoint).y+_offsetY);\r\n\t\t\t}\r\n\r\n\r\n\r\n\t\t\t_dataTip.titleFormat = TextFormatManager.getInstance().getTextFormat( \"toolTip_label\" );\r\n\t\t\t\/\/usage of new tooltip class\r\n\t\t\t\/\/http:\/\/blog.hy-brid.com\/flash\/25\/simple-as3-tooltip\/\r\n\t\t\tif(message!=\"\"){\r\n\t\t\t\t\/\/_dataTip.show(_foregroundLayer,message,positionX,positionY,target.stage.width,target.stage.height,null)\r\n\t\t\t\t_dataTip.show(_foregroundLayer,message,null, positionX, positionY);\r\n\t\t\t}\r\n\r\n\t\t}\r\n\r\n\t\tpublic function updateTitle(value:String):void{\r\n\t\t\tif(_dataTip)\r\n\t\t\t\t_dataTip.updateTitle(value);\r\n\t\t}\r\n\r\n\t\t\/\/tooltips that fall within this percentile to side edges will receive a different hook point.\r\n\t\t\/\/hook values \"left, right, center\". value in decimals\r\n\t\tpublic function set edgeTolerance(value : Number):void{\r\n\t\t\t_edgeTolerance\t = value;\r\n\t\t}\r\n\r\n\t\tpublic function get edgeTolerance():Number{\r\n\t\t\treturn _edgeTolerance;\r\n\t\t}\r\n\r\n\t\tpublic function set textBuffer(value : Number):void{\r\n\t\t\t_textBuffer\t = value;\r\n\t\t}\r\n\r\n\t\tpublic function get textBuffer():Number{\r\n\t\t\treturn _textBuffer;\r\n\t\t}\r\n\r\n\r\n\t\t\/\/left, right, center.\r\n\t\tpublic function set hookAlignment(value : String):void{\r\n\t\t\t_hookAlignment\t = value;\r\n\t\t}\r\n\r\n\t\tpublic function get hookAlignment():String{\r\n\t\t\treturn _hookAlignment;\r\n\t\t}\r\n\r\n\t\tpublic function set hookSize(value : Number):void{\r\n\t\t\t_hookSize\t = value;\r\n\t\t}\r\n\r\n\t\tpublic function get hookSize():Number{\r\n\t\t\treturn _hookSize;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set showHook(value:Boolean):void{\r\n\t\t\t_showHook \t\t= value;\r\n\t\t}\r\n\r\n\t\tpublic function get showHook():Boolean{\r\n\t\t\treturn _showHook;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set cornerRadius(value:Number):void{\r\n\t\t\t_cornerRadius \t\t= value;\r\n\t\t}\r\n\r\n\t\tpublic function get cornerRadius():Number{\r\n\t\t\treturn _cornerRadius;\r\n\t\t}\r\n\r\n\t\tpublic function set autoSize(value:Boolean):void{\r\n\t\t\t_autoSize \t\t= value;\r\n\t\t}\r\n\r\n\t\tpublic function get autoSize():Boolean{\r\n\t\t\treturn _autoSize;\r\n\t\t}\r\n\r\n\t\tpublic function destroyToolTip():void\r\n\t\t{\r\n\t\t\tif (_dataTip)\r\n\t\t\t\t_dataTip.hide()\r\n\t\t}\r\n\r\n\t\tpublic function get offsetX():Number\r\n\t\t{\r\n\t\t\treturn _offsetX;\r\n\t\t}\r\n\r\n\t\tpublic function set offsetX(value:Number):void\r\n\t\t{\r\n\t\t\t_offsetX = value;\r\n\t\t}\r\n\r\n\t\tpublic function get follow():Boolean\r\n\t\t{\r\n\t\t\treturn _follow;\r\n\t\t}\r\n\r\n\t\tpublic function set follow(value:Boolean):void\r\n\t\t{\r\n\t\t\t_follow = value;\r\n\t\t}\r\n\r\n\t\tpublic function get offsetY():Number\r\n\t\t{\r\n\t\t\treturn _offsetY;\r\n\t\t}\r\n\r\n\t\tpublic function set offsetY(value:Number):void\r\n\t\t{\r\n\t\t\t_offsetY = value;\r\n\t\t}\r\n\r\n\t\tpublic function get tooltipWidth():Number\r\n\t\t{\r\n\t\t\treturn _tooltipWidth;\r\n\t\t}\r\n\r\n\t\tpublic function set tooltipWidth(value:Number):void\r\n\t\t{\r\n\t\t\t_tooltipWidth = value;\r\n\t\t}\r\n\r\n\t\tpublic function get tooltipHeight():Number\r\n\t\t{\r\n\t\t\treturn _tooltipHeight;\r\n\t\t}\r\n\r\n\t\tpublic function set tooltipHeight(value:Number):void\r\n\t\t{\r\n\t\t\t_tooltipHeight = value;\r\n\t\t}\r\n\r\n\t\tpublic function get delay():Number\r\n\t\t{\r\n\t\t\treturn _delay;\r\n\t\t}\r\n\r\n\t\tpublic function set delay(value:Number):void\r\n\t\t{\r\n\t\t\t_delay = value;\r\n\t\t}\r\n\r\n\t\tpublic function get paddingX():Number\r\n\t\t{\r\n\t\t\treturn _paddingX;\r\n\t\t}\r\n\r\n\t\tpublic function set paddingX(value:Number):void\r\n\t\t{\r\n\t\t\t_paddingX = value;\r\n\t\t}\r\n\r\n\r\n\t}\r\n}\r\n\r\nclass Enforcer{}\r\n","subject":"Update kdp3Lib\/src\/com\/kaltura\/kdpfl\/view\/controls\/ToolTipManager.as","message":"Update kdp3Lib\/src\/com\/kaltura\/kdpfl\/view\/controls\/ToolTipManager.as\n\nFixed wrong logic when checking if there is a\u00a0_hookAlignment","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp"}
{"commit":"ced4dda2484d4d8dda95342385f7fec6b3d467b4","old_file":"src\/org\/mangui\/hls\/stream\/TagBuffer.as","new_file":"src\/org\/mangui\/hls\/stream\/TagBuffer.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.stream {\n    import flash.events.TimerEvent;\n    import flash.events.Event;\n    import flash.utils.Timer;\n    import flash.utils.Dictionary;\n\n    import org.mangui.hls.event.HLSMediatime;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSSeekStates;\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.utils.Log;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n\n    \/*\n     * intermediate FLV Tag Buffer\n     *  input : FLV tags retrieved from different fragment loaders (video\/alt-audio...)\n     *  output : provide muxed FLV tags to HLSNetStream\n     *\/\n    public class TagBuffer {\n        private var _hls : HLS;\n        \/** Timer used to process FLV tags. **\/\n        private var _timer : Timer;\n        private var _audioTags : Vector.<FLVData>;\n        private var _videoTags : Vector.<FLVData>;\n        private var _metaTags : Vector.<FLVData>;\n        \/** playlist duration **\/\n        private var _playlist_duration : Number = 0;\n        \/** requested start position **\/\n        private var _seek_position_requested : Number;\n        \/** real start position , retrieved from first fragment **\/\n        private var _seek_position_real : Number;\n        \/** start position of first injected tag **\/\n        private var _first_start_position : Number;\n        private var _seek_pos_reached : Boolean;\n        \/** playlist sliding (non null for live playlist) **\/\n        private var _playlist_sliding_duration : Number;\n        \/** buffer PTS (indexed by continuity counter)  *\/\n        private var _buffer_pts : Dictionary;\n\n        public function TagBuffer(hls : HLS) {\n            _hls = hls;\n            flushAll();\n            _timer = new Timer(100, 0);\n            _timer.addEventListener(TimerEvent.TIMER, _checkBuffer);\n            _hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED, _playlistDurationUpdated);\n        }\n\n        public function dispose() : void {\n            flushAll();\n            _hls.removeEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED, _playlistDurationUpdated);\n            _timer.stop();\n            _hls = null;\n            _timer = null;\n        }\n\n        public function stop() : void {\n            flushAll();\n        }\n\n        public function seek(position : Number) : void {\n            _seek_position_requested = position;\n            flushAll();\n            _timer.start();\n        }\n\n        public function flushAll() : void {\n            _audioTags = new Vector.<FLVData>();\n            _videoTags = new Vector.<FLVData>();\n            _metaTags = new Vector.<FLVData>();\n            _buffer_pts = new Dictionary();\n            _seek_pos_reached = false;\n            _playlist_sliding_duration = 0;\n            _first_start_position = -1;\n        }\n\n        public function flushAudio() : void {\n            _audioTags = new Vector.<FLVData>();\n        }\n\n        public function appendTags(tags : Vector.<FLVTag>, min_pts : Number, max_pts : Number, continuity : int, start_position : Number) : void {\n            for each (var tag : FLVTag in tags) {\n                var position : Number = start_position + (tag.pts - min_pts) \/ 1000;\n                var tagData : FLVData = new FLVData(tag, position, continuity);\n                switch(tag.type) {\n                    case FLVTag.AAC_HEADER:\n                    case FLVTag.AAC_RAW:\n                    case FLVTag.MP3_RAW:\n                        _audioTags.push(tagData);\n                        break;\n                    case FLVTag.AVC_HEADER:\n                    case FLVTag.AVC_NALU:\n                        _videoTags.push(tagData);\n                        break;\n                    case FLVTag.DISCONTINUITY:\n                    case FLVTag.METADATA:\n                        _metaTags.push(tagData);\n                        break;\n                    default:\n                }\n            }\n            \/* check live playlist sliding here :\n            _seek_position_real + getTotalBufferedDuration()  should be the start_position\n             * \/of the new fragment if the playlist was not sliding\n            => live playlist sliding is the difference between the new start position  and this previous value *\/\n            if (_hls.seekState == HLSSeekStates.SEEKED) {\n                \/\/ Log.info(\"seek pos\/getTotalBufferedDuration\/start pos:\" + _seek_position_requested + \"\/\" + getTotalBufferedDuration() + \"\/\" + start_position);\n                _playlist_sliding_duration = (_first_start_position + getTotalBufferedDuration()) - start_position;\n            } else {\n                if (_first_start_position == -1) {\n                    \/\/ remember position of first tag injected after seek. it will be used for playlist sliding computation\n                    _first_start_position = start_position;\n                }\n            }\n            \/\/ update buffer min\/max table indexed with continuity counter\n            if (_buffer_pts[continuity] == undefined) {\n                _buffer_pts[continuity] = new BufferPTS(min_pts, max_pts);\n            } else {\n                (_buffer_pts[continuity] as BufferPTS).max = max_pts;\n            }\n            _timer.start();\n        }\n\n        \/** Return current media position **\/\n        public function get position() : Number {\n            switch(_hls.seekState) {\n                case HLSSeekStates.SEEKING:\n                    return  _seek_position_requested;\n                case HLSSeekStates.SEEKED:\n                    \/** Relative playback position = (Absolute Position(seek position + play time) - playlist sliding, non null for Live Playlist) **\/\n                    return _seek_position_real + _hls.stream.time - _playlist_sliding_duration;\n                case HLSSeekStates.IDLE:\n                default:\n                    return 0;\n            }\n        };\n\n        public function get audioBufferLength() : Number {\n            return getbuflen(_audioTags);\n        }\n\n        public function get videoBufferLength() : Number {\n            return getbuflen(_videoTags);\n        }\n\n        public function get bufferLength() : Number {\n            return Math.max(audioBufferLength, videoBufferLength);\n        }\n\n        \/**  Timer **\/\n        private function _checkBuffer(e : Event) : void {\n            \/\/ dispatch media time event\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.MEDIA_TIME, new HLSMediatime(position, _playlist_duration, _hls.stream.bufferLength, _playlist_sliding_duration)));\n\n            \/* only append tags if seek position has been reached, otherwise wait for more tags to come\n             * this is to ensure that accurate seeking will work appropriately\n             *\/\n            if (_seek_pos_reached || max_pos >= _seek_position_requested) {\n                var flvdata : FLVData;\n                var data : Vector.<FLVData> = new Vector.<FLVData>();\n                while ((flvdata = shift()) != null) {\n                    data.push(flvdata);\n                }\n                if (!_seek_pos_reached) {\n                    data = seekFilterTags(data);\n                    _seek_pos_reached = true;\n                }\n\n                var tags : Vector.<FLVTag> = new Vector.<FLVTag>();\n                for each (flvdata in data) {\n                    tags.push(flvdata.tag);\n                }\n                if (tags.length) {\n                    (_hls.stream as HLSNetStream).appendTags(tags);\n                    Log.debug(\"appending \" + tags.length + \" tags\");\n                }\n            }\n        }\n\n        \/* filter\/tweak tags to seek accurately into the stream *\/\n        private function seekFilterTags(tags : Vector.<FLVData>) : Vector.<FLVData> {\n            var filteredTags : Vector.<FLVData>=  new Vector.<FLVData>();\n            \/* PTS of first tag that will be pushed into FLV tag buffer *\/\n            var first_pts : Number;\n            \/* PTS of last video keyframe before requested seek position *\/\n            var keyframe_pts : Number;\n            \/* *\/\n            var min_offset : Number = tags[0].position;\n            var min_pts : Number = tags[0].tag.pts;\n            \/* \n             * \n             *    real seek       requested seek                 Frag \n             *     position           position                    End\n             *        *------------------*-------------------------\n             *        <------------------>\n             *             seek_offset\n             *\n             * real seek position is the start offset of the first received fragment after seek command. (= fragment start offset).\n             * seek offset is the diff between the requested seek position and the real seek position\n             *\/\n\n            \/* if requested seek position is out of this segment bounds\n             * all the segments will be pushed, first pts should be thus be min_pts\n             *\/\n            if (_seek_position_requested < min_offset) {\n                _seek_position_real = min_offset;\n                first_pts = min_pts;\n            } else {\n                \/* if requested position is within segment bounds, determine real seek position depending on seek mode setting *\/\n                if (HLSSettings.seekMode == HLSSeekMode.SEGMENT_SEEK) {\n                    _seek_position_real = min_offset;\n                    first_pts = min_pts;\n                } else {\n                    \/* accurate or keyframe seeking *\/\n                    \/* seek_pts is the requested PTS seek position *\/\n                    var seek_pts : Number = min_pts + 1000 * (_seek_position_requested - min_offset);\n                    \/* analyze fragment tags and look for PTS of last keyframe before seek position.*\/\n                    keyframe_pts = min_pts;\n                    for each (var flvData : FLVData in tags) {\n                        var tag : FLVTag = flvData.tag;\n                        \/\/ look for last keyframe with pts <= seek_pts\n                        if (tag.keyframe == true && tag.pts <= seek_pts && (tag.type == FLVTag.AVC_HEADER || tag.type == FLVTag.AVC_NALU)) {\n                            keyframe_pts = tag.pts;\n                        }\n                    }\n                    if (HLSSettings.seekMode == HLSSeekMode.KEYFRAME_SEEK) {\n                        _seek_position_real = min_offset + (keyframe_pts - min_pts) \/ 1000;\n                        first_pts = keyframe_pts;\n                    } else {\n                        \/\/ accurate seek, to exact requested position\n                        _seek_position_real = _seek_position_requested;\n                        first_pts = seek_pts;\n                    }\n                }\n            }\n            \/* if in segment seeking mode : push all FLV tags *\/\n            if (HLSSettings.seekMode == HLSSeekMode.SEGMENT_SEEK) {\n                filteredTags = tags;\n            } else {\n                \/* keyframe \/ accurate seeking, we need to filter out some FLV tags *\/\n                for each (flvData in tags) {\n                    tag = flvData.tag;\n                    if (tag.pts >= first_pts) {\n                        filteredTags.push(flvData);\n                    } else {\n                        switch(tag.type) {\n                            case FLVTag.AAC_HEADER:\n                            case FLVTag.AVC_HEADER:\n                            case FLVTag.METADATA:\n                            case FLVTag.DISCONTINUITY:\n                                tag.pts = tag.dts = first_pts;\n                                filteredTags.push(flvData);\n                                break;\n                            case FLVTag.AVC_NALU:\n                                \/* only append video tags starting from last keyframe before seek position to avoid playback artifacts\n                                 *  rationale of this is that there can be multiple keyframes per segment. if we append all keyframes\n                                 *  in NetStream, all of them will be displayed in a row and this will introduce some playback artifacts\n                                 *  *\/\n                                if (tag.pts >= keyframe_pts) {\n                                    tag.pts = tag.dts = first_pts;\n                                    filteredTags.push(flvData);\n                                }\n                                break;\n                            default:\n                                break;\n                        }\n                    }\n                }\n            }\n            return filteredTags;\n        }\n\n        private function _playlistDurationUpdated(event : HLSEvent) : void {\n            _playlist_duration = event.duration;\n        }\n\n        private function getbuflen(tags : Vector.<FLVData>) : Number {\n            var min_pts : Number = 0;\n            var max_pts : Number = 0;\n            var continuity : int = -1;\n            var len : Number = 0;\n\n            for each (var data : FLVData in tags) {\n                if (data.continuity != continuity) {\n                    len += (max_pts - min_pts);\n                    min_pts = data.tag.pts;\n                    continuity = data.continuity;\n                } else {\n                    max_pts = data.tag.pts;\n                }\n            }\n            len += (max_pts - min_pts);\n            return len \/ 1000;\n        }\n\n        \/** return total buffered duration since seek() call, needed to compute live playlist sliding  *\/\n        private function getTotalBufferedDuration() : Number {\n            var len : Number = 0;\n            for each (var entry : BufferPTS in _buffer_pts) {\n                len += (entry.max - entry.min);\n            }\n            return len \/ 1000;\n        }\n\n        \/*\n         * \n         * return next tag from queue, using the following priority :\n         * smallest continuity\n         * then smallest pts\n         * then metadata then video then audio tags\n         *\/\n        private function shift() : FLVData {\n            if (_videoTags.length == 0 && _audioTags.length == 0 && _metaTags.length == 0)\n                return null;\n\n            var continuity : int = int.MAX_VALUE;\n            \/\/ find smallest continuity counter\n            if (_metaTags.length) continuity = Math.min(continuity, _metaTags[0].continuity);\n            if (_videoTags.length) continuity = Math.min(continuity, _videoTags[0].continuity);\n            if (_audioTags.length) continuity = Math.min(continuity, _audioTags[0].continuity);\n\n            var pts : Number = Number.MAX_VALUE;\n            \/\/ for this continuity counter, find smallest PTS\n            if (_metaTags.length && _metaTags[0].continuity == continuity) pts = Math.min(pts, _metaTags[0].tag.pts);\n            if (_videoTags.length && _videoTags[0].continuity == continuity) pts = Math.min(pts, _videoTags[0].tag.pts);\n            if (_audioTags.length && _audioTags[0].continuity == continuity) pts = Math.min(pts, _audioTags[0].tag.pts);\n\n            \/\/ for this continuity counter, this PTS, prioritize tags with the following order : metadata\/video\/audio\n            if (_metaTags.length && _metaTags[0].continuity == continuity && _metaTags[0].tag.pts == pts) return _metaTags.shift();\n            if (_videoTags.length && _videoTags[0].continuity == continuity && _videoTags[0].tag.pts == pts) return _videoTags.shift();\n            else return _audioTags.shift();\n        }\n\n        \/*\n        private function get min_pos() : Number {\n        var min_pos_ : Number = Number.POSITIVE_INFINITY;\n        if (_metaTags.length) min_pos_ = Math.min(min_pos_, _metaTags[0].position);\n        if (_videoTags.length) min_pos_ = Math.min(min_pos_, _videoTags[0].position);\n        if (_audioTags.length) min_pos_ = Math.min(min_pos_, _audioTags[0].position);\n        return min_pos_;\n        }\n         *\/\n        private function get max_pos() : Number {\n            var max_pos_ : Number = Number.NEGATIVE_INFINITY;\n            if (_metaTags.length) max_pos_ = Math.max(max_pos_, _metaTags[_metaTags.length - 1].position);\n            if (_videoTags.length) max_pos_ = Math.max(max_pos_, _videoTags[_videoTags.length - 1].position);\n            if (_audioTags.length) max_pos_ = Math.max(max_pos_, _audioTags[_audioTags.length - 1].position);\n            return max_pos_;\n        }\n    }\n}\n\nimport org.mangui.hls.flv.FLVTag;\n\n\nclass FLVData {\n    public var tag : FLVTag;\n    public var position : Number;\n    public var continuity : int;\n\n    public function FLVData(tag : FLVTag, position : Number, continuity : int) {\n        this.tag = tag;\n        this.position = position;\n        this.continuity = continuity;\n    }\n}\n\nclass BufferPTS {\n    public var min : Number;\n    public var max : Number;\n\n    public function BufferPTS(min : Number, max : Number) {\n        this.min = min;\n        this.max = max;\n    }\n}\n\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.stream {\n    import flash.events.TimerEvent;\n    import flash.events.Event;\n    import flash.utils.Timer;\n    import flash.utils.Dictionary;\n\n    import org.mangui.hls.event.HLSMediatime;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSSeekStates;\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/*\n     * intermediate FLV Tag Buffer\n     *  input : FLV tags retrieved from different fragment loaders (video\/alt-audio...)\n     *  output : provide muxed FLV tags to HLSNetStream\n     *\/\n    public class TagBuffer {\n        private var _hls : HLS;\n        \/** Timer used to process FLV tags. **\/\n        private var _timer : Timer;\n        private var _audioTags : Vector.<FLVData>;\n        private var _videoTags : Vector.<FLVData>;\n        private var _metaTags : Vector.<FLVData>;\n        \/** playlist duration **\/\n        private var _playlist_duration : Number = 0;\n        \/** requested start position **\/\n        private var _seek_position_requested : Number;\n        \/** real start position , retrieved from first fragment **\/\n        private var _seek_position_real : Number;\n        \/** start position of first injected tag **\/\n        private var _first_start_position : Number;\n        private var _seek_pos_reached : Boolean;\n        \/** playlist sliding (non null for live playlist) **\/\n        private var _playlist_sliding_duration : Number;\n        \/** buffer PTS (indexed by continuity counter)  *\/\n        private var _buffer_pts : Dictionary;\n\n        public function TagBuffer(hls : HLS) {\n            _hls = hls;\n            flushAll();\n            _timer = new Timer(100, 0);\n            _timer.addEventListener(TimerEvent.TIMER, _checkBuffer);\n            _hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED, _playlistDurationUpdated);\n        }\n\n        public function dispose() : void {\n            flushAll();\n            _hls.removeEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED, _playlistDurationUpdated);\n            _timer.stop();\n            _hls = null;\n            _timer = null;\n        }\n\n        public function stop() : void {\n            flushAll();\n        }\n\n        public function seek(position : Number) : void {\n            _seek_position_requested = position;\n            flushAll();\n            _timer.start();\n        }\n\n        public function flushAll() : void {\n            _audioTags = new Vector.<FLVData>();\n            _videoTags = new Vector.<FLVData>();\n            _metaTags = new Vector.<FLVData>();\n            _buffer_pts = new Dictionary();\n            _seek_pos_reached = false;\n            _playlist_sliding_duration = 0;\n            _first_start_position = -1;\n        }\n\n        public function flushAudio() : void {\n            _audioTags = new Vector.<FLVData>();\n        }\n\n        public function appendTags(tags : Vector.<FLVTag>, min_pts : Number, max_pts : Number, continuity : int, start_position : Number) : void {\n            for each (var tag : FLVTag in tags) {\n                var position : Number = start_position + (tag.pts - min_pts) \/ 1000;\n                var tagData : FLVData = new FLVData(tag, position, continuity);\n                switch(tag.type) {\n                    case FLVTag.AAC_HEADER:\n                    case FLVTag.AAC_RAW:\n                    case FLVTag.MP3_RAW:\n                        _audioTags.push(tagData);\n                        break;\n                    case FLVTag.AVC_HEADER:\n                    case FLVTag.AVC_NALU:\n                        _videoTags.push(tagData);\n                        break;\n                    case FLVTag.DISCONTINUITY:\n                    case FLVTag.METADATA:\n                        _metaTags.push(tagData);\n                        break;\n                    default:\n                }\n            }\n            \/* check live playlist sliding here :\n            _seek_position_real + getTotalBufferedDuration()  should be the start_position\n             * \/of the new fragment if the playlist was not sliding\n            => live playlist sliding is the difference between the new start position  and this previous value *\/\n            if (_hls.seekState == HLSSeekStates.SEEKED) {\n                \/\/ Log.info(\"seek pos\/getTotalBufferedDuration\/start pos:\" + _seek_position_requested + \"\/\" + getTotalBufferedDuration() + \"\/\" + start_position);\n                _playlist_sliding_duration = (_first_start_position + getTotalBufferedDuration()) - start_position;\n            } else {\n                if (_first_start_position == -1) {\n                    \/\/ remember position of first tag injected after seek. it will be used for playlist sliding computation\n                    _first_start_position = start_position;\n                }\n            }\n            \/\/ update buffer min\/max table indexed with continuity counter\n            if (_buffer_pts[continuity] == undefined) {\n                _buffer_pts[continuity] = new BufferPTS(min_pts, max_pts);\n            } else {\n                (_buffer_pts[continuity] as BufferPTS).max = max_pts;\n            }\n            _timer.start();\n        }\n\n        \/** Return current media position **\/\n        public function get position() : Number {\n            switch(_hls.seekState) {\n                case HLSSeekStates.SEEKING:\n                    return  _seek_position_requested;\n                case HLSSeekStates.SEEKED:\n                    \/** Relative playback position = (Absolute Position(seek position + play time) - playlist sliding, non null for Live Playlist) **\/\n                    return _seek_position_real + _hls.stream.time - _playlist_sliding_duration;\n                case HLSSeekStates.IDLE:\n                default:\n                    return 0;\n            }\n        };\n\n        public function get audioBufferLength() : Number {\n            return getbuflen(_audioTags);\n        }\n\n        public function get videoBufferLength() : Number {\n            return getbuflen(_videoTags);\n        }\n\n        public function get bufferLength() : Number {\n            return Math.max(audioBufferLength, videoBufferLength);\n        }\n\n        \/**  Timer **\/\n        private function _checkBuffer(e : Event) : void {\n            \/\/ dispatch media time event\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.MEDIA_TIME, new HLSMediatime(position, _playlist_duration, _hls.stream.bufferLength, _playlist_sliding_duration)));\n\n            \/* only append tags if seek position has been reached, otherwise wait for more tags to come\n             * this is to ensure that accurate seeking will work appropriately\n             *\/\n            if (_seek_pos_reached || max_pos >= _seek_position_requested) {\n                var flvdata : FLVData;\n                var data : Vector.<FLVData> = new Vector.<FLVData>();\n                while ((flvdata = shift()) != null) {\n                    data.push(flvdata);\n                }\n                if (!_seek_pos_reached) {\n                    data = seekFilterTags(data);\n                    _seek_pos_reached = true;\n                }\n\n                var tags : Vector.<FLVTag> = new Vector.<FLVTag>();\n                for each (flvdata in data) {\n                    tags.push(flvdata.tag);\n                }\n                if (tags.length) {\n                    (_hls.stream as HLSNetStream).appendTags(tags);\n                    CONFIG::LOGGING {\n                        Log.debug2(\"appending \" + tags.length + \" tags\");\n                    }\n                }\n            }\n        }\n\n        \/* filter\/tweak tags to seek accurately into the stream *\/\n        private function seekFilterTags(tags : Vector.<FLVData>) : Vector.<FLVData> {\n            var filteredTags : Vector.<FLVData>=  new Vector.<FLVData>();\n            \/* PTS of first tag that will be pushed into FLV tag buffer *\/\n            var first_pts : Number;\n            \/* PTS of last video keyframe before requested seek position *\/\n            var keyframe_pts : Number;\n            \/* *\/\n            var min_offset : Number = tags[0].position;\n            var min_pts : Number = tags[0].tag.pts;\n            \/* \n             * \n             *    real seek       requested seek                 Frag \n             *     position           position                    End\n             *        *------------------*-------------------------\n             *        <------------------>\n             *             seek_offset\n             *\n             * real seek position is the start offset of the first received fragment after seek command. (= fragment start offset).\n             * seek offset is the diff between the requested seek position and the real seek position\n             *\/\n\n            \/* if requested seek position is out of this segment bounds\n             * all the segments will be pushed, first pts should be thus be min_pts\n             *\/\n            if (_seek_position_requested < min_offset) {\n                _seek_position_real = min_offset;\n                first_pts = min_pts;\n            } else {\n                \/* if requested position is within segment bounds, determine real seek position depending on seek mode setting *\/\n                if (HLSSettings.seekMode == HLSSeekMode.SEGMENT_SEEK) {\n                    _seek_position_real = min_offset;\n                    first_pts = min_pts;\n                } else {\n                    \/* accurate or keyframe seeking *\/\n                    \/* seek_pts is the requested PTS seek position *\/\n                    var seek_pts : Number = min_pts + 1000 * (_seek_position_requested - min_offset);\n                    \/* analyze fragment tags and look for PTS of last keyframe before seek position.*\/\n                    keyframe_pts = min_pts;\n                    for each (var flvData : FLVData in tags) {\n                        var tag : FLVTag = flvData.tag;\n                        \/\/ look for last keyframe with pts <= seek_pts\n                        if (tag.keyframe == true && tag.pts <= seek_pts && (tag.type == FLVTag.AVC_HEADER || tag.type == FLVTag.AVC_NALU)) {\n                            keyframe_pts = tag.pts;\n                        }\n                    }\n                    if (HLSSettings.seekMode == HLSSeekMode.KEYFRAME_SEEK) {\n                        _seek_position_real = min_offset + (keyframe_pts - min_pts) \/ 1000;\n                        first_pts = keyframe_pts;\n                    } else {\n                        \/\/ accurate seek, to exact requested position\n                        _seek_position_real = _seek_position_requested;\n                        first_pts = seek_pts;\n                    }\n                }\n            }\n            \/* if in segment seeking mode : push all FLV tags *\/\n            if (HLSSettings.seekMode == HLSSeekMode.SEGMENT_SEEK) {\n                filteredTags = tags;\n            } else {\n                \/* keyframe \/ accurate seeking, we need to filter out some FLV tags *\/\n                for each (flvData in tags) {\n                    tag = flvData.tag;\n                    if (tag.pts >= first_pts) {\n                        filteredTags.push(flvData);\n                    } else {\n                        switch(tag.type) {\n                            case FLVTag.AAC_HEADER:\n                            case FLVTag.AVC_HEADER:\n                            case FLVTag.METADATA:\n                            case FLVTag.DISCONTINUITY:\n                                tag.pts = tag.dts = first_pts;\n                                filteredTags.push(flvData);\n                                break;\n                            case FLVTag.AVC_NALU:\n                                \/* only append video tags starting from last keyframe before seek position to avoid playback artifacts\n                                 *  rationale of this is that there can be multiple keyframes per segment. if we append all keyframes\n                                 *  in NetStream, all of them will be displayed in a row and this will introduce some playback artifacts\n                                 *  *\/\n                                if (tag.pts >= keyframe_pts) {\n                                    tag.pts = tag.dts = first_pts;\n                                    filteredTags.push(flvData);\n                                }\n                                break;\n                            default:\n                                break;\n                        }\n                    }\n                }\n            }\n            return filteredTags;\n        }\n\n        private function _playlistDurationUpdated(event : HLSEvent) : void {\n            _playlist_duration = event.duration;\n        }\n\n        private function getbuflen(tags : Vector.<FLVData>) : Number {\n            var min_pts : Number = 0;\n            var max_pts : Number = 0;\n            var continuity : int = -1;\n            var len : Number = 0;\n\n            for each (var data : FLVData in tags) {\n                if (data.continuity != continuity) {\n                    len += (max_pts - min_pts);\n                    min_pts = data.tag.pts;\n                    continuity = data.continuity;\n                } else {\n                    max_pts = data.tag.pts;\n                }\n            }\n            len += (max_pts - min_pts);\n            return len \/ 1000;\n        }\n\n        \/** return total buffered duration since seek() call, needed to compute live playlist sliding  *\/\n        private function getTotalBufferedDuration() : Number {\n            var len : Number = 0;\n            for each (var entry : BufferPTS in _buffer_pts) {\n                len += (entry.max - entry.min);\n            }\n            return len \/ 1000;\n        }\n\n        \/*\n         * \n         * return next tag from queue, using the following priority :\n         * smallest continuity\n         * then smallest pts\n         * then metadata then video then audio tags\n         *\/\n        private function shift() : FLVData {\n            if (_videoTags.length == 0 && _audioTags.length == 0 && _metaTags.length == 0)\n                return null;\n\n            var continuity : int = int.MAX_VALUE;\n            \/\/ find smallest continuity counter\n            if (_metaTags.length) continuity = Math.min(continuity, _metaTags[0].continuity);\n            if (_videoTags.length) continuity = Math.min(continuity, _videoTags[0].continuity);\n            if (_audioTags.length) continuity = Math.min(continuity, _audioTags[0].continuity);\n\n            var pts : Number = Number.MAX_VALUE;\n            \/\/ for this continuity counter, find smallest PTS\n            if (_metaTags.length && _metaTags[0].continuity == continuity) pts = Math.min(pts, _metaTags[0].tag.pts);\n            if (_videoTags.length && _videoTags[0].continuity == continuity) pts = Math.min(pts, _videoTags[0].tag.pts);\n            if (_audioTags.length && _audioTags[0].continuity == continuity) pts = Math.min(pts, _audioTags[0].tag.pts);\n\n            \/\/ for this continuity counter, this PTS, prioritize tags with the following order : metadata\/video\/audio\n            if (_metaTags.length && _metaTags[0].continuity == continuity && _metaTags[0].tag.pts == pts) return _metaTags.shift();\n            if (_videoTags.length && _videoTags[0].continuity == continuity && _videoTags[0].tag.pts == pts) return _videoTags.shift();\n            else return _audioTags.shift();\n        }\n\n        \/*\n        private function get min_pos() : Number {\n        var min_pos_ : Number = Number.POSITIVE_INFINITY;\n        if (_metaTags.length) min_pos_ = Math.min(min_pos_, _metaTags[0].position);\n        if (_videoTags.length) min_pos_ = Math.min(min_pos_, _videoTags[0].position);\n        if (_audioTags.length) min_pos_ = Math.min(min_pos_, _audioTags[0].position);\n        return min_pos_;\n        }\n         *\/\n        private function get max_pos() : Number {\n            var max_pos_ : Number = Number.NEGATIVE_INFINITY;\n            if (_metaTags.length) max_pos_ = Math.max(max_pos_, _metaTags[_metaTags.length - 1].position);\n            if (_videoTags.length) max_pos_ = Math.max(max_pos_, _videoTags[_videoTags.length - 1].position);\n            if (_audioTags.length) max_pos_ = Math.max(max_pos_, _audioTags[_audioTags.length - 1].position);\n            return max_pos_;\n        }\n    }\n}\n\nimport org.mangui.hls.flv.FLVTag;\n\n\nclass FLVData {\n    public var tag : FLVTag;\n    public var position : Number;\n    public var continuity : int;\n\n    public function FLVData(tag : FLVTag, position : Number, continuity : int) {\n        this.tag = tag;\n        this.position = position;\n        this.continuity = continuity;\n    }\n}\n\nclass BufferPTS {\n    public var min : Number;\n    public var max : Number;\n\n    public function BufferPTS(min : Number, max : Number) {\n        this.min = min;\n        this.max = max;\n    }\n}\n\n","subject":"reduce log verbosity","message":"reduce log verbosity\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,aevange\/flashls,suuhas\/flashls,Corey600\/flashls,fixedmachine\/flashls,fixedmachine\/flashls,jlacivita\/flashls,vidible\/vdb-flashls,Boxie5\/flashls,Peer5\/flashls,hola\/flashls,aevange\/flashls,dighan\/flashls,aevange\/flashls,neilrackett\/flashls,vidible\/vdb-flashls,Peer5\/flashls,dighan\/flashls,codex-corp\/flashls,School-Improvement-Network\/flashls,codex-corp\/flashls,Peer5\/flashls,viktorot\/flashls,suuhas\/flashls,thdtjsdn\/flashls,tedconf\/flashls,clappr\/flashls,Boxie5\/flashls,School-Improvement-Network\/flashls,School-Improvement-Network\/flashls,viktorot\/flashls,jlacivita\/flashls,Corey600\/flashls,neilrackett\/flashls,Peer5\/flashls,viktorot\/flashls,thdtjsdn\/flashls,NicolasSiver\/flashls,tedconf\/flashls,suuhas\/flashls,clappr\/flashls,mangui\/flashls,suuhas\/flashls,NicolasSiver\/flashls,JulianPena\/flashls,loungelogic\/flashls,aevange\/flashls,loungelogic\/flashls,mangui\/flashls,JulianPena\/flashls"}
{"commit":"0deb74d201a5169aff6df3b8f4ba29070660bed9","old_file":"Bin\/Data\/Scripts\/Editor\/EditorSettings.as","new_file":"Bin\/Data\/Scripts\/Editor\/EditorSettings.as","old_contents":"\/\/ Urho3D editor settings dialog\r\n\r\nbool subscribedToEditorSettings = false;\r\nWindow@ settingsDialog;\r\n\r\nvoid CreateEditorSettingsDialog()\r\n{\r\n    if (settingsDialog !is null)\r\n        return;\r\n    \r\n    settingsDialog = ui.LoadLayout(cache.GetResource(\"XMLFile\", \"UI\/EditorSettingsDialog.xml\"));\r\n    ui.root.AddChild(settingsDialog);\r\n    settingsDialog.opacity = uiMaxOpacity;\r\n    settingsDialog.height = 440;\r\n    CenterDialog(settingsDialog);\r\n    UpdateEditorSettingsDialog();\r\n    HideEditorSettingsDialog();\r\n}\r\n\r\nvoid UpdateEditorSettingsDialog()\r\n{\r\n    if (settingsDialog is null)\r\n        return;\r\n\r\n    LineEdit@ nearClipEdit = settingsDialog.GetChild(\"NearClipEdit\", true);\r\n    nearClipEdit.text = String(viewNearClip);\r\n\r\n    LineEdit@ farClipEdit = settingsDialog.GetChild(\"FarClipEdit\", true);\r\n    farClipEdit.text = String(viewFarClip);\r\n\r\n    LineEdit@ fovEdit = settingsDialog.GetChild(\"FOVEdit\", true);\r\n    fovEdit.text = String(viewFov);\r\n\r\n    LineEdit@ speedEdit = settingsDialog.GetChild(\"SpeedEdit\", true);\r\n    speedEdit.text = String(cameraBaseSpeed);\r\n\r\n    CheckBox@ limitRotationToggle = settingsDialog.GetChild(\"LimitRotationToggle\", true);\r\n    limitRotationToggle.checked = limitRotation;\r\n\r\n    CheckBox@ mouseWheelCameraPositionToggle = settingsDialog.GetChild(\"MouseWheelCameraPositionToggle\", true);\r\n    mouseWheelCameraPositionToggle.checked = mouseWheelCameraPosition;\r\n\r\n    DropDownList@ MouseOrbitEdit = settingsDialog.GetChild(\"MouseOrbitEdit\", true);\r\n    MouseOrbitEdit.selection = mouseOrbitMode;\r\n\r\n    LineEdit@ distanceEdit = settingsDialog.GetChild(\"DistanceEdit\", true);\r\n    distanceEdit.text = String(newNodeDistance);\r\n\r\n    LineEdit@ moveStepEdit = settingsDialog.GetChild(\"MoveStepEdit\", true);\r\n    moveStepEdit.text = String(moveStep);\r\n    CheckBox@ moveSnapToggle = settingsDialog.GetChild(\"MoveSnapToggle\", true);\r\n    moveSnapToggle.checked = moveSnap;\r\n\r\n    LineEdit@ rotateStepEdit = settingsDialog.GetChild(\"RotateStepEdit\", true);\r\n    rotateStepEdit.text = String(rotateStep);\r\n    CheckBox@ rotateSnapToggle = settingsDialog.GetChild(\"RotateSnapToggle\", true);\r\n    rotateSnapToggle.checked = rotateSnap;\r\n\r\n    LineEdit@ scaleStepEdit = settingsDialog.GetChild(\"ScaleStepEdit\", true);\r\n    scaleStepEdit.text = String(scaleStep);\r\n    CheckBox@ scaleSnapToggle = settingsDialog.GetChild(\"ScaleSnapToggle\", true);\r\n    scaleSnapToggle.checked = scaleSnap;\r\n\r\n    CheckBox@ applyMaterialListToggle = settingsDialog.GetChild(\"ApplyMaterialListToggle\", true);\r\n    applyMaterialListToggle.checked = applyMaterialList;\r\n\r\n    CheckBox@ rememberResourcePathToggle = settingsDialog.GetChild(\"RememberResourcePathToggle\", true);\r\n    rememberResourcePathToggle.checked = rememberResourcePath;\r\n\r\n    LineEdit@ importOptionsEdit = settingsDialog.GetChild(\"ImportOptionsEdit\", true);\r\n    importOptionsEdit.text = importOptions;\r\n\r\n    DropDownList@ pickModeEdit = settingsDialog.GetChild(\"PickModeEdit\", true);\r\n    pickModeEdit.selection = pickMode;\r\n\r\n    DropDownList@ textureQualityEdit = settingsDialog.GetChild(\"TextureQualityEdit\", true);\r\n    textureQualityEdit.selection = renderer.textureQuality;\r\n\r\n    DropDownList@ materialQualityEdit = settingsDialog.GetChild(\"MaterialQualityEdit\", true);\r\n    materialQualityEdit.selection = renderer.materialQuality;\r\n\r\n    DropDownList@ shadowResolutionEdit = settingsDialog.GetChild(\"ShadowResolutionEdit\", true);\r\n    shadowResolutionEdit.selection = GetShadowResolution();\r\n\r\n    DropDownList@ shadowQualityEdit = settingsDialog.GetChild(\"ShadowQualityEdit\", true);\r\n    shadowQualityEdit.selection = renderer.shadowQuality;\r\n\r\n    LineEdit@ maxOccluderTrianglesEdit = settingsDialog.GetChild(\"MaxOccluderTrianglesEdit\", true);\r\n    maxOccluderTrianglesEdit.text = String(renderer.maxOccluderTriangles);\r\n\r\n    CheckBox@ specularLightingToggle = settingsDialog.GetChild(\"SpecularLightingToggle\", true);\r\n    specularLightingToggle.checked = renderer.specularLighting;\r\n\r\n    CheckBox@ dynamicInstancingToggle = settingsDialog.GetChild(\"DynamicInstancingToggle\", true);\r\n    dynamicInstancingToggle.checked = renderer.dynamicInstancing;\r\n\r\n    CheckBox@ frameLimiterToggle = settingsDialog.GetChild(\"FrameLimiterToggle\", true);\r\n    frameLimiterToggle.checked = engine.maxFps > 0;\r\n\r\n    if (!subscribedToEditorSettings)\r\n    {\r\n        SubscribeToEvent(nearClipEdit, \"TextChanged\", \"EditCameraNearClip\");\r\n        SubscribeToEvent(nearClipEdit, \"TextFinished\", \"EditCameraNearClip\");\r\n        SubscribeToEvent(farClipEdit, \"TextChanged\", \"EditCameraFarClip\");\r\n        SubscribeToEvent(farClipEdit, \"TextFinished\", \"EditCameraFarClip\");\r\n        SubscribeToEvent(fovEdit, \"TextChanged\", \"EditCameraFOV\");\r\n        SubscribeToEvent(fovEdit, \"TextFinished\", \"EditCameraFOV\");\r\n        SubscribeToEvent(speedEdit, \"TextChanged\", \"EditCameraSpeed\");\r\n        SubscribeToEvent(speedEdit, \"TextFinished\", \"EditCameraSpeed\");\r\n        SubscribeToEvent(limitRotationToggle, \"Toggled\", \"EditLimitRotation\");\r\n        SubscribeToEvent(mouseWheelCameraPositionToggle, \"Toggled\", \"EditMouseWheelCameraPosition\");\r\n        SubscribeToEvent(MouseOrbitEdit, \"ItemSelected\", \"EditMouseOrbitMode\");\r\n        SubscribeToEvent(distanceEdit, \"TextChanged\", \"EditNewNodeDistance\");\r\n        SubscribeToEvent(distanceEdit, \"TextFinished\", \"EditNewNodeDistance\");\r\n        SubscribeToEvent(moveStepEdit, \"TextChanged\", \"EditMoveStep\");\r\n        SubscribeToEvent(moveStepEdit, \"TextFinished\", \"EditMoveStep\");\r\n        SubscribeToEvent(rotateStepEdit, \"TextChanged\", \"EditRotateStep\");\r\n        SubscribeToEvent(rotateStepEdit, \"TextFinished\", \"EditRotateStep\");\r\n        SubscribeToEvent(scaleStepEdit, \"TextChanged\", \"EditScaleStep\");\r\n        SubscribeToEvent(scaleStepEdit, \"TextFinished\", \"EditScaleStep\");\r\n        SubscribeToEvent(moveSnapToggle, \"Toggled\", \"EditMoveSnap\");\r\n        SubscribeToEvent(rotateSnapToggle, \"Toggled\", \"EditRotateSnap\");\r\n        SubscribeToEvent(scaleSnapToggle, \"Toggled\", \"EditScaleSnap\");\r\n        SubscribeToEvent(rememberResourcePathToggle, \"Toggled\", \"EditRememberResourcePath\");\r\n        SubscribeToEvent(applyMaterialListToggle, \"Toggled\", \"EditApplyMaterialList\");\r\n        SubscribeToEvent(importOptionsEdit, \"TextChanged\", \"EditImportOptions\");\r\n        SubscribeToEvent(importOptionsEdit, \"TextFinished\", \"EditImportOptions\");\r\n        SubscribeToEvent(pickModeEdit, \"ItemSelected\", \"EditPickMode\");\r\n        SubscribeToEvent(textureQualityEdit, \"ItemSelected\", \"EditTextureQuality\");\r\n        SubscribeToEvent(materialQualityEdit, \"ItemSelected\", \"EditMaterialQuality\");\r\n        SubscribeToEvent(shadowResolutionEdit, \"ItemSelected\", \"EditShadowResolution\");\r\n        SubscribeToEvent(shadowQualityEdit, \"ItemSelected\", \"EditShadowQuality\");\r\n        SubscribeToEvent(maxOccluderTrianglesEdit, \"TextChanged\", \"EditMaxOccluderTriangles\");\r\n        SubscribeToEvent(maxOccluderTrianglesEdit, \"TextFinished\", \"EditMaxOccluderTriangles\");\r\n        SubscribeToEvent(specularLightingToggle, \"Toggled\", \"EditSpecularLighting\");\r\n        SubscribeToEvent(dynamicInstancingToggle, \"Toggled\", \"EditDynamicInstancing\");\r\n        SubscribeToEvent(frameLimiterToggle, \"Toggled\", \"EditFrameLimiter\");\r\n        SubscribeToEvent(settingsDialog.GetChild(\"CloseButton\", true), \"Released\", \"HideEditorSettingsDialog\");\r\n        subscribedToEditorSettings = true;\r\n    }\r\n}\r\n\r\nbool ShowEditorSettingsDialog()\r\n{\r\n    UpdateEditorSettingsDialog();\r\n    settingsDialog.visible = true;\r\n    settingsDialog.BringToFront();\r\n    return true;\r\n}\r\n\r\nvoid HideEditorSettingsDialog()\r\n{\r\n    settingsDialog.visible = false;\r\n}\r\n\r\nvoid EditCameraNearClip(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    viewNearClip = edit.text.ToFloat();\r\n    UpdateViewParameters();\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(camera.nearClip);\r\n}\r\n\r\nvoid EditCameraFarClip(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    viewFarClip = edit.text.ToFloat();\r\n    UpdateViewParameters();\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(camera.farClip);\r\n}\r\n\r\nvoid EditCameraFOV(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    viewFov = edit.text.ToFloat();\r\n    UpdateViewParameters();\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(camera.fov);\r\n}\r\n\r\nvoid EditCameraSpeed(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    cameraBaseSpeed = Max(edit.text.ToFloat(), 1.0);\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(cameraBaseSpeed);\r\n}\r\n\r\nvoid EditLimitRotation(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    limitRotation = edit.checked;\r\n}\r\n\r\nvoid EditMouseWheelCameraPosition(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    mouseWheelCameraPosition = edit.checked;\r\n}\r\n\r\nvoid EditMouseOrbitMode(StringHash eventType, VariantMap& eventData)\r\n{\r\n    DropDownList@ edit = eventData[\"Element\"].GetPtr();\r\n    mouseOrbitMode = edit.selection;\r\n}\r\n\r\nvoid EditNewNodeDistance(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    newNodeDistance = Max(edit.text.ToFloat(), 0.0);\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(newNodeDistance);\r\n}\r\n\r\nvoid EditMoveStep(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    moveStep = Max(edit.text.ToFloat(), 0.0);\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(moveStep);\r\n}\r\n\r\nvoid EditRotateStep(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    rotateStep = Max(edit.text.ToFloat(), 0.0);\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(rotateStep);\r\n}\r\n\r\nvoid EditScaleStep(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    scaleStep = Max(edit.text.ToFloat(), 0.0);\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(scaleStep);\r\n}\r\n\r\nvoid EditMoveSnap(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    moveSnap = edit.checked;\r\n    toolBarDirty = true;\r\n}\r\n\r\nvoid EditRotateSnap(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    rotateSnap = edit.checked;\r\n    toolBarDirty = true;\r\n}\r\n\r\nvoid EditScaleSnap(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    scaleSnap = edit.checked;\r\n    toolBarDirty = true;\r\n}\r\n\r\nvoid EditRememberResourcePath(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    rememberResourcePath = edit.checked;\r\n}\r\n\r\nvoid EditApplyMaterialList(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    applyMaterialList = edit.checked;\r\n}\r\n\r\nvoid EditImportOptions(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    importOptions = edit.text.Trimmed();\r\n}\r\n\r\nvoid EditPickMode(StringHash eventType, VariantMap& eventData)\r\n{\r\n    DropDownList@ edit = eventData[\"Element\"].GetPtr();\r\n    pickMode = edit.selection;\r\n}\r\n\r\nvoid EditTextureQuality(StringHash eventType, VariantMap& eventData)\r\n{\r\n    DropDownList@ edit = eventData[\"Element\"].GetPtr();\r\n    renderer.textureQuality = edit.selection;\r\n}\r\n\r\nvoid EditMaterialQuality(StringHash eventType, VariantMap& eventData)\r\n{\r\n    DropDownList@ edit = eventData[\"Element\"].GetPtr();\r\n    renderer.materialQuality = edit.selection;\r\n}\r\n\r\nvoid EditShadowResolution(StringHash eventType, VariantMap& eventData)\r\n{\r\n    DropDownList@ edit = eventData[\"Element\"].GetPtr();\r\n    SetShadowResolution(edit.selection);\r\n}\r\n\r\nvoid EditShadowQuality(StringHash eventType, VariantMap& eventData)\r\n{\r\n    DropDownList@ edit = eventData[\"Element\"].GetPtr();\r\n    renderer.shadowQuality = edit.selection;\r\n}\r\n\r\nvoid EditMaxOccluderTriangles(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    renderer.maxOccluderTriangles = edit.text.ToInt();\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(renderer.maxOccluderTriangles);\r\n}\r\n\r\nvoid EditSpecularLighting(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    renderer.specularLighting = edit.checked;\r\n}\r\n\r\nvoid EditDynamicInstancing(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    renderer.dynamicInstancing = edit.checked;\r\n}\r\n\r\nvoid EditFrameLimiter(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    engine.maxFps = edit.checked ? 200 : 0;\r\n}\r\n","new_contents":"\/\/ Urho3D editor settings dialog\r\n\r\nbool subscribedToEditorSettings = false;\r\nWindow@ settingsDialog;\r\n\r\nvoid CreateEditorSettingsDialog()\r\n{\r\n    if (settingsDialog !is null)\r\n        return;\r\n    \r\n    settingsDialog = ui.LoadLayout(cache.GetResource(\"XMLFile\", \"UI\/EditorSettingsDialog.xml\"));\r\n    ui.root.AddChild(settingsDialog);\r\n    settingsDialog.opacity = uiMaxOpacity;\r\n    settingsDialog.height = 440;\r\n    CenterDialog(settingsDialog);\r\n    UpdateEditorSettingsDialog();\r\n    HideEditorSettingsDialog();\r\n}\r\n\r\nvoid UpdateEditorSettingsDialog()\r\n{\r\n    if (settingsDialog is null)\r\n        return;\r\n\r\n    LineEdit@ nearClipEdit = settingsDialog.GetChild(\"NearClipEdit\", true);\r\n    nearClipEdit.text = String(viewNearClip);\r\n\r\n    LineEdit@ farClipEdit = settingsDialog.GetChild(\"FarClipEdit\", true);\r\n    farClipEdit.text = String(viewFarClip);\r\n\r\n    LineEdit@ fovEdit = settingsDialog.GetChild(\"FOVEdit\", true);\r\n    fovEdit.text = String(viewFov);\r\n\r\n    LineEdit@ speedEdit = settingsDialog.GetChild(\"SpeedEdit\", true);\r\n    speedEdit.text = String(cameraBaseSpeed);\r\n\r\n    CheckBox@ limitRotationToggle = settingsDialog.GetChild(\"LimitRotationToggle\", true);\r\n    limitRotationToggle.checked = limitRotation;\r\n\r\n    CheckBox@ mouseWheelCameraPositionToggle = settingsDialog.GetChild(\"MouseWheelCameraPositionToggle\", true);\r\n    mouseWheelCameraPositionToggle.checked = mouseWheelCameraPosition;\r\n\r\n    DropDownList@ mouseOrbitEdit = settingsDialog.GetChild(\"MouseOrbitEdit\", true);\r\n    mouseOrbitEdit.selection = mouseOrbitMode;\r\n\r\n    LineEdit@ distanceEdit = settingsDialog.GetChild(\"DistanceEdit\", true);\r\n    distanceEdit.text = String(newNodeDistance);\r\n\r\n    LineEdit@ moveStepEdit = settingsDialog.GetChild(\"MoveStepEdit\", true);\r\n    moveStepEdit.text = String(moveStep);\r\n    CheckBox@ moveSnapToggle = settingsDialog.GetChild(\"MoveSnapToggle\", true);\r\n    moveSnapToggle.checked = moveSnap;\r\n\r\n    LineEdit@ rotateStepEdit = settingsDialog.GetChild(\"RotateStepEdit\", true);\r\n    rotateStepEdit.text = String(rotateStep);\r\n    CheckBox@ rotateSnapToggle = settingsDialog.GetChild(\"RotateSnapToggle\", true);\r\n    rotateSnapToggle.checked = rotateSnap;\r\n\r\n    LineEdit@ scaleStepEdit = settingsDialog.GetChild(\"ScaleStepEdit\", true);\r\n    scaleStepEdit.text = String(scaleStep);\r\n    CheckBox@ scaleSnapToggle = settingsDialog.GetChild(\"ScaleSnapToggle\", true);\r\n    scaleSnapToggle.checked = scaleSnap;\r\n\r\n    CheckBox@ applyMaterialListToggle = settingsDialog.GetChild(\"ApplyMaterialListToggle\", true);\r\n    applyMaterialListToggle.checked = applyMaterialList;\r\n\r\n    CheckBox@ rememberResourcePathToggle = settingsDialog.GetChild(\"RememberResourcePathToggle\", true);\r\n    rememberResourcePathToggle.checked = rememberResourcePath;\r\n\r\n    LineEdit@ importOptionsEdit = settingsDialog.GetChild(\"ImportOptionsEdit\", true);\r\n    importOptionsEdit.text = importOptions;\r\n\r\n    DropDownList@ pickModeEdit = settingsDialog.GetChild(\"PickModeEdit\", true);\r\n    pickModeEdit.selection = pickMode;\r\n\r\n    DropDownList@ textureQualityEdit = settingsDialog.GetChild(\"TextureQualityEdit\", true);\r\n    textureQualityEdit.selection = renderer.textureQuality;\r\n\r\n    DropDownList@ materialQualityEdit = settingsDialog.GetChild(\"MaterialQualityEdit\", true);\r\n    materialQualityEdit.selection = renderer.materialQuality;\r\n\r\n    DropDownList@ shadowResolutionEdit = settingsDialog.GetChild(\"ShadowResolutionEdit\", true);\r\n    shadowResolutionEdit.selection = GetShadowResolution();\r\n\r\n    DropDownList@ shadowQualityEdit = settingsDialog.GetChild(\"ShadowQualityEdit\", true);\r\n    shadowQualityEdit.selection = renderer.shadowQuality;\r\n\r\n    LineEdit@ maxOccluderTrianglesEdit = settingsDialog.GetChild(\"MaxOccluderTrianglesEdit\", true);\r\n    maxOccluderTrianglesEdit.text = String(renderer.maxOccluderTriangles);\r\n\r\n    CheckBox@ specularLightingToggle = settingsDialog.GetChild(\"SpecularLightingToggle\", true);\r\n    specularLightingToggle.checked = renderer.specularLighting;\r\n\r\n    CheckBox@ dynamicInstancingToggle = settingsDialog.GetChild(\"DynamicInstancingToggle\", true);\r\n    dynamicInstancingToggle.checked = renderer.dynamicInstancing;\r\n\r\n    CheckBox@ frameLimiterToggle = settingsDialog.GetChild(\"FrameLimiterToggle\", true);\r\n    frameLimiterToggle.checked = engine.maxFps > 0;\r\n\r\n    if (!subscribedToEditorSettings)\r\n    {\r\n        SubscribeToEvent(nearClipEdit, \"TextChanged\", \"EditCameraNearClip\");\r\n        SubscribeToEvent(nearClipEdit, \"TextFinished\", \"EditCameraNearClip\");\r\n        SubscribeToEvent(farClipEdit, \"TextChanged\", \"EditCameraFarClip\");\r\n        SubscribeToEvent(farClipEdit, \"TextFinished\", \"EditCameraFarClip\");\r\n        SubscribeToEvent(fovEdit, \"TextChanged\", \"EditCameraFOV\");\r\n        SubscribeToEvent(fovEdit, \"TextFinished\", \"EditCameraFOV\");\r\n        SubscribeToEvent(speedEdit, \"TextChanged\", \"EditCameraSpeed\");\r\n        SubscribeToEvent(speedEdit, \"TextFinished\", \"EditCameraSpeed\");\r\n        SubscribeToEvent(limitRotationToggle, \"Toggled\", \"EditLimitRotation\");\r\n        SubscribeToEvent(mouseWheelCameraPositionToggle, \"Toggled\", \"EditMouseWheelCameraPosition\");\r\n        SubscribeToEvent(mouseOrbitEdit, \"ItemSelected\", \"EditMouseOrbitMode\");\r\n        SubscribeToEvent(distanceEdit, \"TextChanged\", \"EditNewNodeDistance\");\r\n        SubscribeToEvent(distanceEdit, \"TextFinished\", \"EditNewNodeDistance\");\r\n        SubscribeToEvent(moveStepEdit, \"TextChanged\", \"EditMoveStep\");\r\n        SubscribeToEvent(moveStepEdit, \"TextFinished\", \"EditMoveStep\");\r\n        SubscribeToEvent(rotateStepEdit, \"TextChanged\", \"EditRotateStep\");\r\n        SubscribeToEvent(rotateStepEdit, \"TextFinished\", \"EditRotateStep\");\r\n        SubscribeToEvent(scaleStepEdit, \"TextChanged\", \"EditScaleStep\");\r\n        SubscribeToEvent(scaleStepEdit, \"TextFinished\", \"EditScaleStep\");\r\n        SubscribeToEvent(moveSnapToggle, \"Toggled\", \"EditMoveSnap\");\r\n        SubscribeToEvent(rotateSnapToggle, \"Toggled\", \"EditRotateSnap\");\r\n        SubscribeToEvent(scaleSnapToggle, \"Toggled\", \"EditScaleSnap\");\r\n        SubscribeToEvent(rememberResourcePathToggle, \"Toggled\", \"EditRememberResourcePath\");\r\n        SubscribeToEvent(applyMaterialListToggle, \"Toggled\", \"EditApplyMaterialList\");\r\n        SubscribeToEvent(importOptionsEdit, \"TextChanged\", \"EditImportOptions\");\r\n        SubscribeToEvent(importOptionsEdit, \"TextFinished\", \"EditImportOptions\");\r\n        SubscribeToEvent(pickModeEdit, \"ItemSelected\", \"EditPickMode\");\r\n        SubscribeToEvent(textureQualityEdit, \"ItemSelected\", \"EditTextureQuality\");\r\n        SubscribeToEvent(materialQualityEdit, \"ItemSelected\", \"EditMaterialQuality\");\r\n        SubscribeToEvent(shadowResolutionEdit, \"ItemSelected\", \"EditShadowResolution\");\r\n        SubscribeToEvent(shadowQualityEdit, \"ItemSelected\", \"EditShadowQuality\");\r\n        SubscribeToEvent(maxOccluderTrianglesEdit, \"TextChanged\", \"EditMaxOccluderTriangles\");\r\n        SubscribeToEvent(maxOccluderTrianglesEdit, \"TextFinished\", \"EditMaxOccluderTriangles\");\r\n        SubscribeToEvent(specularLightingToggle, \"Toggled\", \"EditSpecularLighting\");\r\n        SubscribeToEvent(dynamicInstancingToggle, \"Toggled\", \"EditDynamicInstancing\");\r\n        SubscribeToEvent(frameLimiterToggle, \"Toggled\", \"EditFrameLimiter\");\r\n        SubscribeToEvent(settingsDialog.GetChild(\"CloseButton\", true), \"Released\", \"HideEditorSettingsDialog\");\r\n        subscribedToEditorSettings = true;\r\n    }\r\n}\r\n\r\nbool ShowEditorSettingsDialog()\r\n{\r\n    UpdateEditorSettingsDialog();\r\n    settingsDialog.visible = true;\r\n    settingsDialog.BringToFront();\r\n    return true;\r\n}\r\n\r\nvoid HideEditorSettingsDialog()\r\n{\r\n    settingsDialog.visible = false;\r\n}\r\n\r\nvoid EditCameraNearClip(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    viewNearClip = edit.text.ToFloat();\r\n    UpdateViewParameters();\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(camera.nearClip);\r\n}\r\n\r\nvoid EditCameraFarClip(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    viewFarClip = edit.text.ToFloat();\r\n    UpdateViewParameters();\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(camera.farClip);\r\n}\r\n\r\nvoid EditCameraFOV(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    viewFov = edit.text.ToFloat();\r\n    UpdateViewParameters();\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(camera.fov);\r\n}\r\n\r\nvoid EditCameraSpeed(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    cameraBaseSpeed = Max(edit.text.ToFloat(), 1.0);\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(cameraBaseSpeed);\r\n}\r\n\r\nvoid EditLimitRotation(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    limitRotation = edit.checked;\r\n}\r\n\r\nvoid EditMouseWheelCameraPosition(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    mouseWheelCameraPosition = edit.checked;\r\n}\r\n\r\nvoid EditMouseOrbitMode(StringHash eventType, VariantMap& eventData)\r\n{\r\n    DropDownList@ edit = eventData[\"Element\"].GetPtr();\r\n    mouseOrbitMode = edit.selection;\r\n}\r\n\r\nvoid EditNewNodeDistance(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    newNodeDistance = Max(edit.text.ToFloat(), 0.0);\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(newNodeDistance);\r\n}\r\n\r\nvoid EditMoveStep(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    moveStep = Max(edit.text.ToFloat(), 0.0);\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(moveStep);\r\n}\r\n\r\nvoid EditRotateStep(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    rotateStep = Max(edit.text.ToFloat(), 0.0);\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(rotateStep);\r\n}\r\n\r\nvoid EditScaleStep(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    scaleStep = Max(edit.text.ToFloat(), 0.0);\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(scaleStep);\r\n}\r\n\r\nvoid EditMoveSnap(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    moveSnap = edit.checked;\r\n    toolBarDirty = true;\r\n}\r\n\r\nvoid EditRotateSnap(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    rotateSnap = edit.checked;\r\n    toolBarDirty = true;\r\n}\r\n\r\nvoid EditScaleSnap(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    scaleSnap = edit.checked;\r\n    toolBarDirty = true;\r\n}\r\n\r\nvoid EditRememberResourcePath(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    rememberResourcePath = edit.checked;\r\n}\r\n\r\nvoid EditApplyMaterialList(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    applyMaterialList = edit.checked;\r\n}\r\n\r\nvoid EditImportOptions(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    importOptions = edit.text.Trimmed();\r\n}\r\n\r\nvoid EditPickMode(StringHash eventType, VariantMap& eventData)\r\n{\r\n    DropDownList@ edit = eventData[\"Element\"].GetPtr();\r\n    pickMode = edit.selection;\r\n}\r\n\r\nvoid EditTextureQuality(StringHash eventType, VariantMap& eventData)\r\n{\r\n    DropDownList@ edit = eventData[\"Element\"].GetPtr();\r\n    renderer.textureQuality = edit.selection;\r\n}\r\n\r\nvoid EditMaterialQuality(StringHash eventType, VariantMap& eventData)\r\n{\r\n    DropDownList@ edit = eventData[\"Element\"].GetPtr();\r\n    renderer.materialQuality = edit.selection;\r\n}\r\n\r\nvoid EditShadowResolution(StringHash eventType, VariantMap& eventData)\r\n{\r\n    DropDownList@ edit = eventData[\"Element\"].GetPtr();\r\n    SetShadowResolution(edit.selection);\r\n}\r\n\r\nvoid EditShadowQuality(StringHash eventType, VariantMap& eventData)\r\n{\r\n    DropDownList@ edit = eventData[\"Element\"].GetPtr();\r\n    renderer.shadowQuality = edit.selection;\r\n}\r\n\r\nvoid EditMaxOccluderTriangles(StringHash eventType, VariantMap& eventData)\r\n{\r\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\r\n    renderer.maxOccluderTriangles = edit.text.ToInt();\r\n    if (eventType == StringHash(\"TextFinished\"))\r\n        edit.text = String(renderer.maxOccluderTriangles);\r\n}\r\n\r\nvoid EditSpecularLighting(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    renderer.specularLighting = edit.checked;\r\n}\r\n\r\nvoid EditDynamicInstancing(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    renderer.dynamicInstancing = edit.checked;\r\n}\r\n\r\nvoid EditFrameLimiter(StringHash eventType, VariantMap& eventData)\r\n{\r\n    CheckBox@ edit = eventData[\"Element\"].GetPtr();\r\n    engine.maxFps = edit.checked ? 200 : 0;\r\n}\r\n","subject":"Change variable name to start with lowercase.","message":"Change variable name to start with lowercase.\n","lang":"ActionScript","license":"mit","repos":"tommy3\/Urho3D,urho3d\/Urho3D,MonkeyFirst\/Urho3D,codedash64\/Urho3D,codedash64\/Urho3D,MonkeyFirst\/Urho3D,MeshGeometry\/Urho3D,xiliu98\/Urho3D,helingping\/Urho3D,weitjong\/Urho3D,henu\/Urho3D,tommy3\/Urho3D,xiliu98\/Urho3D,carnalis\/Urho3D,bacsmar\/Urho3D,abdllhbyrktr\/Urho3D,fire\/Urho3D-1,MeshGeometry\/Urho3D,c4augustus\/Urho3D,tommy3\/Urho3D,iainmerrick\/Urho3D,PredatorMF\/Urho3D,fire\/Urho3D-1,299299\/Urho3D,bacsmar\/Urho3D,helingping\/Urho3D,helingping\/Urho3D,kostik1337\/Urho3D,rokups\/Urho3D,urho3d\/Urho3D,weitjong\/Urho3D,orefkov\/Urho3D,kostik1337\/Urho3D,cosmy1\/Urho3D,codemon66\/Urho3D,helingping\/Urho3D,luveti\/Urho3D,eugeneko\/Urho3D,codemon66\/Urho3D,henu\/Urho3D,bacsmar\/Urho3D,PredatorMF\/Urho3D,victorholt\/Urho3D,codemon66\/Urho3D,eugeneko\/Urho3D,299299\/Urho3D,henu\/Urho3D,luveti\/Urho3D,abdllhbyrktr\/Urho3D,codemon66\/Urho3D,MonkeyFirst\/Urho3D,luveti\/Urho3D,cosmy1\/Urho3D,PredatorMF\/Urho3D,rokups\/Urho3D,cosmy1\/Urho3D,victorholt\/Urho3D,SirNate0\/Urho3D,cosmy1\/Urho3D,iainmerrick\/Urho3D,MonkeyFirst\/Urho3D,carnalis\/Urho3D,fire\/Urho3D-1,eugeneko\/Urho3D,299299\/Urho3D,bacsmar\/Urho3D,codedash64\/Urho3D,fire\/Urho3D-1,kostik1337\/Urho3D,299299\/Urho3D,xiliu98\/Urho3D,c4augustus\/Urho3D,rokups\/Urho3D,abdllhbyrktr\/Urho3D,rokups\/Urho3D,299299\/Urho3D,MeshGeometry\/Urho3D,kostik1337\/Urho3D,weitjong\/Urho3D,rokups\/Urho3D,SuperWangKai\/Urho3D,iainmerrick\/Urho3D,SirNate0\/Urho3D,weitjong\/Urho3D,abdllhbyrktr\/Urho3D,codedash64\/Urho3D,c4augustus\/Urho3D,SirNate0\/Urho3D,SuperWangKai\/Urho3D,henu\/Urho3D,helingping\/Urho3D,victorholt\/Urho3D,codedash64\/Urho3D,PredatorMF\/Urho3D,kostik1337\/Urho3D,henu\/Urho3D,MeshGeometry\/Urho3D,carnalis\/Urho3D,urho3d\/Urho3D,299299\/Urho3D,carnalis\/Urho3D,tommy3\/Urho3D,orefkov\/Urho3D,SuperWangKai\/Urho3D,fire\/Urho3D-1,weitjong\/Urho3D,orefkov\/Urho3D,abdllhbyrktr\/Urho3D,cosmy1\/Urho3D,xiliu98\/Urho3D,c4augustus\/Urho3D,SuperWangKai\/Urho3D,iainmerrick\/Urho3D,c4augustus\/Urho3D,luveti\/Urho3D,rokups\/Urho3D,luveti\/Urho3D,eugeneko\/Urho3D,carnalis\/Urho3D,SirNate0\/Urho3D,MeshGeometry\/Urho3D,MonkeyFirst\/Urho3D,tommy3\/Urho3D,SirNate0\/Urho3D,victorholt\/Urho3D,orefkov\/Urho3D,iainmerrick\/Urho3D,SuperWangKai\/Urho3D,victorholt\/Urho3D,codemon66\/Urho3D,xiliu98\/Urho3D,urho3d\/Urho3D"}
{"commit":"bb65af3083b876480802dfac3d35c26fb59de232","old_file":"frameworks\/projects\/framework\/src\/mx\/core\/RuntimeDPIProvider.as","new_file":"frameworks\/projects\/framework\/src\/mx\/core\/RuntimeDPIProvider.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.core\n{\nimport flash.system.Capabilities;\n\nimport mx.core.mx_internal;\n\nuse namespace mx_internal;\n\n\/**\n *  The RuntimeDPIProvider class provides the default mapping of\n *  similar device DPI values into predefined DPI classes.\n *  An Application may have its runtimeDPIProvider property set to a\n *  subclass of RuntimeDPIProvider to override Flex's default mappings.\n *  Overriding Flex's default mappings will cause changes in the Application's\n *  automatic scaling behavior.\n * \n *  <p>Overriding Flex's default mappings is usually only necessary for devices\n *  that incorrectly report their screenDPI and for devices that may scale better\n *  in a different DPI class.<\/p>\n * \n *  <p>Flex's default mappings are:\n *     <table class=\"innertable\">\n *        <tr><td>160 DPI<\/td><td>&lt;140 DPI<\/td><\/tr>\n *        <tr><td>160 DPI<\/td><td>&gt;=140 DPI and &lt;=200 DPI<\/td><\/tr>\n *        <tr><td>240 DPI<\/td><td>&gt;=200 DPI and &lt;=280 DPI<\/td><\/tr>\n *        <tr><td>320 DPI<\/td><td>&gt;=280 DPI and &lt;=400 DPI<\/td><\/tr>\n *        <tr><td>480 DPI<\/td><td>&gt;=400 DPI and &lt;=560 DPI<\/td><\/tr>\n *        <tr><td>640 DPI<\/td><td>&gt;=640 DPI<\/td><\/tr>\n *     <\/table>\n *  <\/p>\n * \n *  <p>Subclasses of RuntimeDPIProvider should only depend on runtime APIs\n *  and should not depend on any classes specific to the Flex framework except\n *  <code>mx.core.DPIClassification<\/code>.<\/p>\n *  \n *  @includeExample examples\/RuntimeDPIProviderApp.mxml -noswf\n *  @includeExample examples\/RuntimeDPIProviderExample.as -noswf\n *  @includeExample examples\/views\/RuntimeDPIProviderAppView.mxml -noswf\n *  \n *  @see mx.core.DPIClassification\n *  @see spark.components.Application#applicationDPI\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5\n *  @productversion Flex 4.5\n *\/\npublic class RuntimeDPIProvider\n{\n    \/**\n     *  Constructor.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    public function RuntimeDPIProvider()\n    {\n    }\n    \n    \/**\n     *  Returns the runtime DPI of the current device by mapping its\n     *  <code>flash.system.Capabilities.screenDPI<\/code> to one of several DPI\n     *  values in <code>mx.core.DPIClassification<\/code>.\n     * \n     *  A number of devices can have slightly different DPI values and Flex maps these\n     *  into the several DPI classes.\n     * \n     *  Flex uses this method to calculate the current DPI value when an Application\n     *  authored for a specific DPI is adapted to the current one through scaling.\n     * \n     *  @param dpi The DPI value.\n     *  @return The corresponding <code>DPIClassification<\/code> value.\n     *  \n     *  @see flash.system.Capabilities\n     *  @see mx.core.DPIClassification\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    public function get runtimeDPI():Number\n    {\n        return classifyDPI(Capabilities.screenDPI);\n    }\n    \n    \/**\n     *  @private\n     *  Matches the specified DPI to a <code>DPIClassification<\/code> value.\n     *  A number of devices can have slightly different DPI values and classifyDPI\n     *  maps these into the several DPI classes.\n     * \n     *  This method is specifically kept for Design View. Flex uses RuntimeDPIProvider\n     *  to calculate DPI classes.\n     *  \n     *  @param dpi The DPI value.  \n     *  @return The corresponding <code>DPIClassification<\/code> value.\n     *\/\n    mx_internal static function classifyDPI(dpi:Number):Number\n    {\n\t\tif (dpi <= 140)\n\t\t\treturn DPIClassification.DPI_120;\n\t\t\n        if (dpi <= 200)\n            return DPIClassification.DPI_160;\n        \n        if (dpi <= 280)\n            return DPIClassification.DPI_240;\n\t\t\n\t\tif (dpi <= 400)\n\t\t\treturn DPIClassification.DPI_320;\n\t\t\n\t\tif (dpi <= 560)\n\t\t\treturn DPIClassification.DPI_480;\n        \n        return DPIClassification.DPI_640;\n    }\n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.core\n{\nimport flash.display.DisplayObject;\nimport flash.display.Stage;\nimport flash.system.Capabilities;\n\nimport mx.core.mx_internal;\nimport mx.managers.SystemManager;\n\nuse namespace mx_internal;\n\n\/**\n *  The RuntimeDPIProvider class provides the default mapping of\n *  similar device DPI values into predefined DPI classes.\n *  An Application may have its runtimeDPIProvider property set to a\n *  subclass of RuntimeDPIProvider to override Flex's default mappings.\n *  Overriding Flex's default mappings will cause changes in the Application's\n *  automatic scaling behavior.\n * \n *  <p>Overriding Flex's default mappings is usually only necessary for devices\n *  that incorrectly report their screenDPI and for devices that may scale better\n *  in a different DPI class.<\/p>\n * \n *  <p>Flex's default mappings are:\n *     <table class=\"innertable\">\n *        <tr><td>160 DPI<\/td><td>&lt;140 DPI<\/td><\/tr>\n *        <tr><td>160 DPI<\/td><td>&gt;=140 DPI and &lt;=200 DPI<\/td><\/tr>\n *        <tr><td>240 DPI<\/td><td>&gt;=200 DPI and &lt;=280 DPI<\/td><\/tr>\n *        <tr><td>320 DPI<\/td><td>&gt;=280 DPI and &lt;=400 DPI<\/td><\/tr>\n *        <tr><td>480 DPI<\/td><td>&gt;=400 DPI and &lt;=560 DPI<\/td><\/tr>\n *        <tr><td>640 DPI<\/td><td>&gt;=640 DPI<\/td><\/tr>\n *     <\/table>\n *  <\/p>\n *\n *\n * \n *  <p>Subclasses of RuntimeDPIProvider should only depend on runtime APIs\n *  and should not depend on any classes specific to the Flex framework except\n *  <code>mx.core.DPIClassification<\/code>.<\/p>\n *  \n *  @includeExample examples\/RuntimeDPIProviderApp.mxml -noswf\n *  @includeExample examples\/RuntimeDPIProviderExample.as -noswf\n *  @includeExample examples\/views\/RuntimeDPIProviderAppView.mxml -noswf\n *  \n *  @see mx.core.DPIClassification\n *  @see spark.components.Application#applicationDPI\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5\n *  @productversion Flex 4.5\n *\/\npublic class RuntimeDPIProvider\n{\n    \/**\n     *  Constructor.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    public function RuntimeDPIProvider()\n    {\n    }\n\n    \/**\n     *  Returns the runtime DPI of the current device by mapping its\n     *  <code>flash.system.Capabilities.screenDPI<\/code> to one of several DPI\n     *  values in <code>mx.core.DPIClassification<\/code>.\n     *\n     *  A number of devices can have slightly different DPI values and Flex maps these\n     *  into the several DPI classes.\n     *\n     *  Flex uses this method to calculate the current DPI value when an Application\n     *  authored for a specific DPI is adapted to the current one through scaling.\n     *\n     *  <p> Exceptions: <\/p>\n     *  <ul>\n     *      <li>All non-retina iPads  receive 160 DPI <\/li>\n     *      <li>All retina iPads  receive 320 DPI <\/li>\n     *   <\/ul>\n     *\n     *  @param dpi The DPI value.\n     *  @return The corresponding <code>DPIClassification<\/code> value.\n     *                                                                               isI\n     *  @see flash.system.Capabilities\n     *  @see mx.core.DPIClassification\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n\n    public function get runtimeDPI():Number\n    {\n\n        var isIOS:Boolean = Capabilities.version.indexOf(\"IOS\") == 0;\n        var screenDPI : Number= Capabilities.screenDPI;\n\n        if (isIOS) {\n\n            var root:DisplayObject = SystemManager.getSWFRoot(this);\n            if (root != null )  {\n                var stage:Stage = root.stage;\n                if (stage != null){\n                    var scX:Number = stage.fullScreenWidth;\n                    var scY:Number = stage.fullScreenHeight;\n                    \/*  as of Dec 2013,  iPad (resp. iPad retina)   are the only iOS devices to have 1024 (resp. 2048) screen width or height\n                     cf http:\/\/en.wikipedia.org\/wiki\/List_of_displays_by_pixel_density#Apple\n                     * *\/\n                    if ((scX == 2048 || scY == 2048))\n                        return DPIClassification.DPI_320;\n                    else if (scX == 1024 || scY == 1024)\n                        return DPIClassification.DPI_160;\n                }\n            }\n        }\n        return classifyDPI(screenDPI);\n\n    }\n    \n    \/**\n     *  @private\n     *  Matches the specified DPI to a <code>DPIClassification<\/code> value.\n     *  A number of devices can have slightly different DPI values and classifyDPI\n     *  maps these into the several DPI classes.\n     * \n     *  This method is specifically kept for Design View. Flex uses RuntimeDPIProvider\n     *  to calculate DPI classes.\n     *  \n     *  @param dpi The DPI value.  \n     *  @return The corresponding <code>DPIClassification<\/code> value.\n     *\/\n    mx_internal static function classifyDPI(dpi:Number):Number\n    {\n\t\tif (dpi <= 140)\n\t\t\treturn DPIClassification.DPI_120;\n\t\t\n        if (dpi <= 200)\n            return DPIClassification.DPI_160;\n        \n        if (dpi <= 280)\n            return DPIClassification.DPI_240;\n\t\t\n\t\tif (dpi <= 400)\n\t\t\treturn DPIClassification.DPI_320;\n\t\t\n\t\tif (dpi <= 560)\n\t\t\treturn DPIClassification.DPI_480;\n        \n        return DPIClassification.DPI_640;\n    }\n}\n}","subject":"FIX FLEX-33861 Flex Incorrectly Scaling Down Application mutella test pass: tests\/mobile\/*","message":"FIX FLEX-33861 Flex Incorrectly Scaling Down Application\nmutella test pass:\ntests\/mobile\/*\n","lang":"ActionScript","license":"apache-2.0","repos":"shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk"}
{"commit":"9f6272f818c78d31f628709f9b769fe00f2c03e9","old_file":"src\/Player.as","new_file":"src\/Player.as","old_contents":"package {\n\n  import flash.display.Sprite;\n  import flash.display.Stage;\n  import flash.display.StageAlign;\n  import flash.display.StageScaleMode;\n  import flash.display.StageDisplayState;\n  import flash.events.Event;\n  import flash.events.ErrorEvent;\n  import flash.events.NetStatusEvent;\n  import flash.events.ActivityEvent;\n  import flash.events.ProgressEvent;\n  import flash.events.StatusEvent;\n  import flash.events.SampleDataEvent;\n  import flash.events.MouseEvent;\n  import flash.external.ExternalInterface;\n  import flash.media.Video;\n  import flash.net.NetStream;\n  import flash.net.NetConnection;\n  import flash.net.Socket;\n  import flash.system.Security;\n  import flash.utils.getTimer;\n\n  import com.axis.rtspclient.*;\n  import com.axis.audioclient.AxisTransmit;\n  import com.axis.http.url;\n\n  [SWF(frameRate=\"60\")]\n  [SWF(backgroundColor=\"#efefef\")]\n\n  public class Player extends Sprite {\n    private var vid:Video;\n    private var audioTransmit:AxisTransmit = new AxisTransmit();\n    private var meta:Object = {};\n    private var client:RTSPClient;\n    private static var ns:NetStream;\n\n    public function Player() {\n\n      Security.allowDomain(\"*\");\n      Security.allowInsecureDomain(\"*\");\n\n      ExternalInterface.marshallExceptions = true;\n\n      \/* Media player API *\/\n      ExternalInterface.addCallback(\"play\", play);\n      ExternalInterface.addCallback(\"pause\", pause);\n      ExternalInterface.addCallback(\"resume\", resume);\n      ExternalInterface.addCallback(\"stop\", stop);\n\n      \/* Audio Transmission API *\/\n      ExternalInterface.addCallback(\"startAudioTransmit\", audioTransmitStartInterface);\n      ExternalInterface.addCallback(\"stopAudioTransmit\", audioTransmitStopInterface);\n\n      this.stage.align = StageAlign.TOP_LEFT;\n      this.stage.scaleMode = StageScaleMode.NO_SCALE;\n      addEventListener(Event.ADDED_TO_STAGE, onStageAdded);\n\n      var nc:NetConnection = new NetConnection();\n      nc.connect(null);\n\n      vid = new Video(stage.stageWidth, stage.stageHeight);\n\n      ns = new NetStream(nc);\n      ns.bufferTime = 1;\n      ns.client = new Object();\n      var self:Player = this;\n      ns.client.onMetaData = function(item:Object):void {\n        self.meta = item;\n        videoResize();\n      };\n\n      this.stage.doubleClickEnabled = true;\n      this.stage.addEventListener(MouseEvent.DOUBLE_CLICK, fullscreen);\n      this.stage.addEventListener(Event.FULLSCREEN, function(event:Event):void {\n        videoResize();\n      });\n\n      ns.play(null);\n      vid.attachNetStream(ns);\n      addChild(vid);\n    }\n\n    public function fullscreen(event:MouseEvent):void\n    {\n      this.stage.displayState = (StageDisplayState.NORMAL === stage.displayState) ?\n        StageDisplayState.FULL_SCREEN : StageDisplayState.NORMAL;\n    }\n\n    public function videoResize():void\n    {\n      var stagewidth:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageWidth : stage.fullScreenWidth;\n      var stageheight:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageHeight : stage.fullScreenHeight;\n\n      vid.width  = Math.min(meta.width,  stagewidth);\n      vid.height = Math.min(meta.height, stageheight);\n\n      vid.x = 0;\n      vid.y = 0;\n      if (meta.width < stagewidth || meta.height < stageheight) {\n        vid.x = (stagewidth - meta.width) \/ 2;\n        vid.y = (stageheight - meta.height) \/ 2;\n      }\n    }\n\n    public function play(iurl:String = null):void\n    {\n      var urlParsed:Object = url.parse(iurl);\n\n      var rtspHandle:IRTSPHandle = null;\n      switch (urlParsed.protocol) {\n      case 'rtsph':\n        \/* RTSP over HTTP *\/\n        rtspHandle = new RTSPoverHTTPHandle(urlParsed);\n        break;\n\n      case 'rtsp':\n        \/* RTSP over TCP *\/\n        rtspHandle = new RTSPoverTCPHandle(urlParsed);\n      }\n\n      client = new RTSPClient(rtspHandle, urlParsed);\n      rtspHandle.addEventListener('connected', function():void {\n        client.start();\n      });\n\n      rtspHandle.connect();\n    }\n\n    public function pause():void\n    {\n      client.pause();\n    }\n\n    public function resume():void\n    {\n      client.resume();\n    }\n\n    public function stop():void\n    {\n      client.stop();\n    }\n\n    public function audioTransmitStopInterface():void {\n      audioTransmit.stop();\n    }\n\n    public function audioTransmitStartInterface(url:String = null):void {\n      audioTransmit.start(url);\n    }\n\n    private function onStageAdded(e:Event):void {\n      trace('stage added');\n    }\n\n    public static function getNetStream():NetStream\n    {\n      return ns;\n    }\n  }\n}\n","new_contents":"package {\n\n  import flash.display.Sprite;\n  import flash.display.Stage;\n  import flash.display.StageAlign;\n  import flash.display.StageScaleMode;\n  import flash.display.StageDisplayState;\n  import flash.events.Event;\n  import flash.events.ErrorEvent;\n  import flash.events.NetStatusEvent;\n  import flash.events.ActivityEvent;\n  import flash.events.ProgressEvent;\n  import flash.events.StatusEvent;\n  import flash.events.SampleDataEvent;\n  import flash.events.MouseEvent;\n  import flash.external.ExternalInterface;\n  import flash.media.Video;\n  import flash.net.NetStream;\n  import flash.net.NetConnection;\n  import flash.net.Socket;\n  import flash.system.Security;\n  import flash.utils.getTimer;\n\n  import com.axis.rtspclient.*;\n  import com.axis.audioclient.AxisTransmit;\n  import com.axis.http.url;\n\n  [SWF(frameRate=\"60\")]\n  [SWF(backgroundColor=\"#efefef\")]\n\n  public class Player extends Sprite {\n    private var config:Object = {\n      'scaleUp' : false\n    };\n    private var vid:Video;\n    private var audioTransmit:AxisTransmit = new AxisTransmit();\n    private var meta:Object = {};\n    private var client:RTSPClient;\n    private static var ns:NetStream;\n\n    public function Player() {\n\n      Security.allowDomain(\"*\");\n      Security.allowInsecureDomain(\"*\");\n\n      ExternalInterface.marshallExceptions = true;\n\n      \/* Media player API *\/\n      ExternalInterface.addCallback(\"play\", play);\n      ExternalInterface.addCallback(\"pause\", pause);\n      ExternalInterface.addCallback(\"resume\", resume);\n      ExternalInterface.addCallback(\"stop\", stop);\n\n      \/* Audio Transmission API *\/\n      ExternalInterface.addCallback(\"startAudioTransmit\", audioTransmitStartInterface);\n      ExternalInterface.addCallback(\"stopAudioTransmit\", audioTransmitStopInterface);\n\n      this.stage.align = StageAlign.TOP_LEFT;\n      this.stage.scaleMode = StageScaleMode.NO_SCALE;\n      addEventListener(Event.ADDED_TO_STAGE, onStageAdded);\n\n      var nc:NetConnection = new NetConnection();\n      nc.connect(null);\n\n      vid = new Video(stage.stageWidth, stage.stageHeight);\n\n      ns = new NetStream(nc);\n      ns.bufferTime = 1;\n      ns.client = new Object();\n      var self:Player = this;\n      ns.client.onMetaData = function(item:Object):void {\n        self.meta = item;\n        videoResize();\n      };\n\n      this.stage.doubleClickEnabled = true;\n      this.stage.addEventListener(MouseEvent.DOUBLE_CLICK, fullscreen);\n      this.stage.addEventListener(Event.FULLSCREEN, function(event:Event):void {\n        videoResize();\n      });\n\n      ns.play(null);\n      vid.attachNetStream(ns);\n      addChild(vid);\n    }\n\n    public function fullscreen(event:MouseEvent):void\n    {\n      this.stage.displayState = (StageDisplayState.NORMAL === stage.displayState) ?\n        StageDisplayState.FULL_SCREEN : StageDisplayState.NORMAL;\n    }\n\n    public function videoResize():void\n    {\n      var stagewidth:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageWidth : stage.fullScreenWidth;\n      var stageheight:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageHeight : stage.fullScreenHeight;\n\n      var scale:Number = ((stagewidth \/ meta.width) > (stageheight \/ meta.height)) ?\n        (stageheight \/ meta.height) : (stagewidth \/ meta.width);\n\n      vid.width = meta.width;\n      vid.height = meta.height;\n      if ((scale < 1.0) || (scale > 1.0 && true === config.scaleUp)) {\n        trace('scaling video, scale:', scale.toFixed(2), ' (aspect ratio: ' +  (vid.width \/ vid.height).toFixed(2) + ')');\n        vid.width = meta.width * scale;\n        vid.height = meta.height * scale;\n      }\n\n      vid.x = (stagewidth - vid.width) \/ 2;\n      vid.y = (stageheight - vid.height) \/ 2;\n    }\n\n    public function play(iurl:String = null):void\n    {\n      var urlParsed:Object = url.parse(iurl);\n\n      var rtspHandle:IRTSPHandle = null;\n      switch (urlParsed.protocol) {\n      case 'rtsph':\n        \/* RTSP over HTTP *\/\n        rtspHandle = new RTSPoverHTTPHandle(urlParsed);\n        break;\n\n      case 'rtsp':\n        \/* RTSP over TCP *\/\n        rtspHandle = new RTSPoverTCPHandle(urlParsed);\n      }\n\n      client = new RTSPClient(rtspHandle, urlParsed);\n      rtspHandle.addEventListener('connected', function():void {\n        client.start();\n      });\n\n      rtspHandle.connect();\n    }\n\n    public function pause():void\n    {\n      client.pause();\n    }\n\n    public function resume():void\n    {\n      client.resume();\n    }\n\n    public function stop():void\n    {\n      client.stop();\n    }\n\n    public function audioTransmitStopInterface():void {\n      audioTransmit.stop();\n    }\n\n    public function audioTransmitStartInterface(url:String = null):void {\n      audioTransmit.start(url);\n    }\n\n    private function onStageAdded(e:Event):void {\n      trace('stage added');\n    }\n\n    public static function getNetStream():NetStream\n    {\n      return ns;\n    }\n  }\n}\n","subject":"scale sensibly","message":"Player: scale sensibly\n\nIf the stage is smaller than the video, scale down the video.\nIf the stage is large, let a config decide if upscale should occur.\nIf the stage fits the video precisly do no scaling.\nAfterwards, center the movie on the stage.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"AxisCommunications\/locomote-video-player,gaetancollaud\/locomote-video-player"}
{"commit":"546c44c600a0974eb427276f0ea280db1ed3734e","old_file":"src\/as\/com\/threerings\/presents\/client\/Communicator.as","new_file":"src\/as\/com\/threerings\/presents\/client\/Communicator.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.client {\n\nimport flash.errors.IOError;\n\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\n\nimport flash.net.Socket;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Endian;\n\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.io.FrameAvailableEvent;\nimport com.threerings.io.FrameReader;\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Translations;\n\nimport com.threerings.presents.data.AuthCodes;\nimport com.threerings.presents.net.AuthRequest;\nimport com.threerings.presents.net.AuthResponse;\nimport com.threerings.presents.net.AuthResponseData;\nimport com.threerings.presents.net.DownstreamMessage;\nimport com.threerings.presents.net.LogoffRequest;\nimport com.threerings.presents.net.UpstreamMessage;\n\npublic class Communicator\n{\n    public function Communicator (client :Client)\n    {\n        _client = client;\n    }\n\n    public function logon () :void\n    {\n        \/\/ create our input\/output business\n        _outBuffer = new ByteArray();\n        _outBuffer.endian = Endian.BIG_ENDIAN;\n        _outStream = new ObjectOutputStream(_outBuffer);\n\n        _inStream = new ObjectInputStream();\n\n        _portIdx = 0;\n        logonToPort();\n    }\n\n    \/**\n     * This method is strangely named, and it does two things which is\n     * bad style. Either log on to the next port, or save that the port\n     * we just logged on to was a good one.\n     *\/\n    protected function logonToPort (logonWasSuccessful :Boolean = false) :Boolean\n    {\n        var ports :Array = _client.getPorts();\n\n        if (!logonWasSuccessful) {\n            if (_portIdx >= ports.length) {\n                return false;\n            }\n            if (_portIdx != 0) {\n                _client.reportLogonTribulations(\n                    new LogonError(AuthCodes.TRYING_NEXT_PORT, true));\n\n                removeListeners();\n            }\n\n            \/\/ create the socket and set up listeners\n            _socket = new Socket();\n            _socket.endian = Endian.BIG_ENDIAN;\n            _socket.addEventListener(Event.CONNECT, socketOpened);\n            _socket.addEventListener(IOErrorEvent.IO_ERROR, socketError);\n            _socket.addEventListener(Event.CLOSE, socketClosed);\n\n            _frameReader = new FrameReader(_socket);\n            _frameReader.addEventListener(FrameAvailableEvent.FRAME_AVAILABLE,\n                inputFrameReceived);\n        }\n\n        var host :String = _client.getHostname();\n        var pportKey :String = host + \".preferred_port\";\n        var pport :int =\n            (PresentsPrefs.config.getValue(pportKey, ports[0]) as int);\n        var ppidx :int = Math.max(0, ports.indexOf(pport));\n        var port :int = (ports[(_portIdx + ppidx) % ports.length] as int);\n\n        if (logonWasSuccessful) {\n            _portIdx = -1; \/\/ indicate that we're no longer trying new ports\n            PresentsPrefs.config.setValue(pportKey, port);\n\n        } else {\n            Log.getLog(this).info(\n                \"Connecting [host=\" + host + \", port=\" + port + \"].\");\n            _socket.connect(host, port);\n        }\n\n        return true;\n    }\n\n    protected function removeListeners () :void\n    {\n        _socket.removeEventListener(Event.CONNECT, socketOpened);\n        _socket.removeEventListener(IOErrorEvent.IO_ERROR, socketError);\n        _socket.removeEventListener(Event.CLOSE, socketClosed);\n\n        _frameReader.removeEventListener(FrameAvailableEvent.FRAME_AVAILABLE,\n            inputFrameReceived);\n    }\n\n    public function logoff () :void\n    {\n        if (_socket == null) {\n            return;\n        }\n\n        sendMessage(new LogoffRequest());\n\n        shutdown(null);\n    }\n\n    public function postMessage (msg :UpstreamMessage) :void\n    {\n        sendMessage(msg); \/\/ send it now: we have no out queue\n    }\n\n    protected function shutdown (logonError :Error) :void\n    {\n        _client.notifyObservers(ClientEvent.CLIENT_DID_LOGOFF, null);\n\n        if (_socket != null)  {\n            try {\n                _socket.close();\n            } catch (err :Error) {\n                Log.getLog(this).warning(\n                    \"Error closing failed socket [error=\" + err + \"].\");\n            }\n            removeListeners();\n            _socket = null;\n            _outStream = null;\n            _inStream = null;\n            _frameReader = null;\n            _outBuffer = null;\n        }\n\n        _client.cleanup(logonError);\n    }\n\n    protected function sendMessage (msg :UpstreamMessage) :void\n    {\n        if (_outStream == null) {\n            Log.getLog(this).warning(\n                \"No socket, dropping msg [msg=\" + msg + \"].\");\n            return;\n        }\n\n        \/\/ write the message (ends up in _outBuffer)\n        _outStream.writeObject(msg);\n\n\/\/        Log.debug(\"outBuffer: \" + StringUtil.unhexlate(_outBuffer));\n\n        \/\/ Frame it by writing the length, then the bytes.\n        \/\/ We add 4 to the length, because the length is of the entire frame\n        \/\/ including the 4 bytes used to encode the length!\n        _socket.writeInt(_outBuffer.length + 4);\n        _socket.writeBytes(_outBuffer);\n        _socket.flush();\n\n        \/\/ clean up the output buffer\n        _outBuffer.length = 0;\n        _outBuffer.position = 0;\n\n        \/\/ make a note of our most recent write time\n        updateWriteStamp();\n    }\n\n    \/**\n     * Returns the time at which we last sent a packet to the server.\n     *\/\n    internal function getLastWrite () :uint\n    {\n        return _lastWrite;\n    }\n\n    \/**\n     * Makes a note of the time at which we last communicated with the server.\n     *\/\n    internal function updateWriteStamp () :void\n    {\n        _lastWrite = flash.utils.getTimer();\n    }\n\n    \/**\n     * Called when a frame of data from the server is ready to be\n     * decoded into a DownstreamMessage.\n     *\/\n    protected function inputFrameReceived (event :FrameAvailableEvent) :void\n    {\n        \/\/ convert the frame data into a message from the server\n        var frameData :ByteArray = event.getFrameData();\n        \/\/Log.debug(\"length of in frame: \" + frameData.length);\n        \/\/Log.debug(\"inBuffer: \" + StringUtil.unhexlate(frameData));\n        _inStream.setSource(frameData);\n        var msg :DownstreamMessage;\n        try {\n            msg = (_inStream.readObject() as DownstreamMessage);\n        } catch (e :Error) {\n            var log :Log = Log.getLog(this);\n            log.warning(\"Error processing downstream message: \" + e);\n            log.logStackTrace(e);\n            return;\n        }\n\n        if (frameData.bytesAvailable > 0) {\n            Log.getLog(this).warning(\n                \"Beans! We didn't fully read a frame, surely there's \" +\n                \"a bug in some streaming code. \" +\n                \"[bytesLeftOver=\" + frameData.bytesAvailable + \"].\");\n        }\n\n        if (_omgr != null) {\n            \/\/ if we're logged on, then just do the normal thing\n            _omgr.processMessage(msg);\n            return;\n        }\n\n        \/\/ Otherwise, this would be the AuthResponse to our logon attempt.\n        var rsp :AuthResponse = (msg as AuthResponse);\n        var data :AuthResponseData = rsp.getData();\n        if (data.code !== AuthResponseData.SUCCESS) {\n            shutdown(new Error(data.code));\n            return;\n        }\n\n        \/\/ logon success\n        _omgr = new ClientDObjectMgr(this, _client);\n        _client.setAuthResponseData(data);\n    }\n\n    \/**\n     * Called when the connection to the server was successfully opened.\n     *\/\n    protected function socketOpened (event :Event) :void\n    {\n        logonToPort(true);\n        \/\/ well that's great! let's logon\n        var req :AuthRequest = new AuthRequest(\n            _client.getCredentials(), _client.getVersion(), _client.getBootGroups());\n        sendMessage(req);\n    }\n\n    \/**\n     * Called when there is an io error with the socket.\n     *\/\n    protected function socketError (event :IOErrorEvent) :void\n    {\n        \/\/ if we're trying ports, try the next one.\n        if (_portIdx != -1) {\n            _portIdx++;\n            if (logonToPort()) {\n                return;\n            }\n        }\n\n        \/\/ total failure\n        Log.getLog(this).warning(\"socket error: \" + event);\n        Log.dumpStack();\n        if (_socket.connected) {\n            Log.getLog(this).info(\"Things seem ok. Ignoring.\");\n\n        } else {\n            shutdown(new Error(\"socket closed unexpectedly.\"));\n        }\n    }\n\n    \/**\n     * Called when the connection to the server was closed.\n     *\/\n    protected function socketClosed (event :Event) :void\n    {\n        Log.getLog(this).warning(\"socket was closed: \" + event);\n        _client.notifyObservers(ClientEvent.CLIENT_CONNECTION_FAILED);\n        logoff();\n    }\n\n    protected var _client :Client;\n    protected var _omgr :ClientDObjectMgr;\n\n    protected var _outBuffer :ByteArray;\n    protected var _outStream :ObjectOutputStream;\n\n    protected var _inStream :ObjectInputStream;\n    protected var _frameReader :FrameReader;\n\n    protected var _socket :Socket;\n\n    protected var _lastWrite :uint;\n\n    \/** The current port we'll try to connect to. *\/\n    protected var _portIdx :int = -1;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.client {\n\nimport flash.errors.IOError;\n\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\n\nimport flash.net.Socket;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Endian;\n\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.io.FrameAvailableEvent;\nimport com.threerings.io.FrameReader;\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Translations;\n\nimport com.threerings.presents.data.AuthCodes;\nimport com.threerings.presents.net.AuthRequest;\nimport com.threerings.presents.net.AuthResponse;\nimport com.threerings.presents.net.AuthResponseData;\nimport com.threerings.presents.net.DownstreamMessage;\nimport com.threerings.presents.net.LogoffRequest;\nimport com.threerings.presents.net.UpstreamMessage;\n\npublic class Communicator\n{\n    public function Communicator (client :Client)\n    {\n        _client = client;\n    }\n\n    public function logon () :void\n    {\n        \/\/ create our input\/output business\n        _outBuffer = new ByteArray();\n        _outBuffer.endian = Endian.BIG_ENDIAN;\n        _outStream = new ObjectOutputStream(_outBuffer);\n\n        _inStream = new ObjectInputStream();\n\n        _portIdx = 0;\n        logonToPort();\n    }\n\n    \/**\n     * This method is strangely named, and it does two things which is\n     * bad style. Either log on to the next port, or save that the port\n     * we just logged on to was a good one.\n     *\/\n    protected function logonToPort (logonWasSuccessful :Boolean = false) :Boolean\n    {\n        var ports :Array = _client.getPorts();\n\n        if (!logonWasSuccessful) {\n            if (_portIdx >= ports.length) {\n                return false;\n            }\n            if (_portIdx != 0) {\n                _client.reportLogonTribulations(\n                    new LogonError(AuthCodes.TRYING_NEXT_PORT, true));\n\n                removeListeners();\n            }\n\n            \/\/ create the socket and set up listeners\n            _socket = new Socket();\n            _socket.endian = Endian.BIG_ENDIAN;\n            _socket.addEventListener(Event.CONNECT, socketOpened);\n            _socket.addEventListener(IOErrorEvent.IO_ERROR, socketError);\n            _socket.addEventListener(Event.CLOSE, socketClosed);\n\n            _frameReader = new FrameReader(_socket);\n            _frameReader.addEventListener(FrameAvailableEvent.FRAME_AVAILABLE,\n                inputFrameReceived);\n        }\n\n        var host :String = _client.getHostname();\n        var pportKey :String = host + \".preferred_port\";\n        var pport :int =\n            (PresentsPrefs.config.getValue(pportKey, ports[0]) as int);\n        var ppidx :int = Math.max(0, ports.indexOf(pport));\n        var port :int = (ports[(_portIdx + ppidx) % ports.length] as int);\n\n        if (logonWasSuccessful) {\n            _portIdx = -1; \/\/ indicate that we're no longer trying new ports\n            PresentsPrefs.config.setValue(pportKey, port);\n\n        } else {\n            Log.getLog(this).info(\n                \"Connecting [host=\" + host + \", port=\" + port + \"].\");\n            _socket.connect(host, port);\n        }\n\n        return true;\n    }\n\n    protected function removeListeners () :void\n    {\n        _socket.removeEventListener(Event.CONNECT, socketOpened);\n        _socket.removeEventListener(IOErrorEvent.IO_ERROR, socketError);\n        _socket.removeEventListener(Event.CLOSE, socketClosed);\n\n        _frameReader.removeEventListener(FrameAvailableEvent.FRAME_AVAILABLE,\n            inputFrameReceived);\n    }\n\n    public function logoff () :void\n    {\n        if (_socket == null) {\n            return;\n        }\n\n        sendMessage(new LogoffRequest());\n\n        shutdown(null);\n    }\n\n    public function postMessage (msg :UpstreamMessage) :void\n    {\n        sendMessage(msg); \/\/ send it now: we have no out queue\n    }\n\n    protected function shutdown (logonError :Error) :void\n    {\n        _client.notifyObservers(ClientEvent.CLIENT_DID_LOGOFF, null);\n\n        if (_socket != null)  {\n            try {\n                _socket.close();\n            } catch (err :Error) {\n                Log.getLog(this).warning(\n                    \"Error closing failed socket [error=\" + err + \"].\");\n            }\n            removeListeners();\n            _socket = null;\n            _outStream = null;\n            _inStream = null;\n            _frameReader = null;\n            _outBuffer = null;\n        }\n\n        _client.cleanup(logonError);\n    }\n\n    protected function sendMessage (msg :UpstreamMessage) :void\n    {\n        if (_outStream == null) {\n            Log.getLog(this).warning(\n                \"No socket, dropping msg [msg=\" + msg + \"].\");\n            return;\n        }\n\n        \/\/ write the message (ends up in _outBuffer)\n        _outStream.writeObject(msg);\n\n\/\/        Log.debug(\"outBuffer: \" + StringUtil.unhexlate(_outBuffer));\n\n        \/\/ Frame it by writing the length, then the bytes.\n        \/\/ We add 4 to the length, because the length is of the entire frame\n        \/\/ including the 4 bytes used to encode the length!\n        _socket.writeInt(_outBuffer.length + 4);\n        _socket.writeBytes(_outBuffer);\n        _socket.flush();\n\n        \/\/ clean up the output buffer\n        _outBuffer.length = 0;\n        _outBuffer.position = 0;\n\n        \/\/ make a note of our most recent write time\n        updateWriteStamp();\n    }\n\n    \/**\n     * Returns the time at which we last sent a packet to the server.\n     *\/\n    internal function getLastWrite () :uint\n    {\n        return _lastWrite;\n    }\n\n    \/**\n     * Makes a note of the time at which we last communicated with the server.\n     *\/\n    internal function updateWriteStamp () :void\n    {\n        _lastWrite = flash.utils.getTimer();\n    }\n\n    \/**\n     * Called when a frame of data from the server is ready to be\n     * decoded into a DownstreamMessage.\n     *\/\n    protected function inputFrameReceived (event :FrameAvailableEvent) :void\n    {\n        \/\/ convert the frame data into a message from the server\n        var frameData :ByteArray = event.getFrameData();\n        \/\/Log.debug(\"length of in frame: \" + frameData.length);\n        \/\/Log.debug(\"inBuffer: \" + StringUtil.unhexlate(frameData));\n        _inStream.setSource(frameData);\n        var msg :DownstreamMessage;\n        try {\n            msg = (_inStream.readObject() as DownstreamMessage);\n        } catch (e :Error) {\n            var log :Log = Log.getLog(this);\n            log.warning(\"Error processing downstream message: \" + e);\n            log.logStackTrace(e);\n            return;\n        }\n\n        if (frameData.bytesAvailable > 0) {\n            Log.getLog(this).warning(\n                \"Beans! We didn't fully read a frame, surely there's \" +\n                \"a bug in some streaming code. \" +\n                \"[bytesLeftOver=\" + frameData.bytesAvailable + \"].\");\n        }\n\n        if (_omgr != null) {\n            \/\/ if we're logged on, then just do the normal thing\n            _omgr.processMessage(msg);\n            return;\n        }\n\n        \/\/ Otherwise, this would be the AuthResponse to our logon attempt.\n        var rsp :AuthResponse = (msg as AuthResponse);\n        var data :AuthResponseData = rsp.getData();\n        if (data.code !== AuthResponseData.SUCCESS) {\n            shutdown(new Error(data.code));\n            return;\n        }\n\n        \/\/ logon success\n        _omgr = new ClientDObjectMgr(this, _client);\n        _client.setAuthResponseData(data);\n    }\n\n    \/**\n     * Called when the connection to the server was successfully opened.\n     *\/\n    protected function socketOpened (event :Event) :void\n    {\n        logonToPort(true);\n        \/\/ well that's great! let's logon\n        var req :AuthRequest = new AuthRequest(\n            _client.getCredentials(), _client.getVersion(), _client.getBootGroups());\n        sendMessage(req);\n    }\n\n    \/**\n     * Called when there is an io error with the socket.\n     *\/\n    protected function socketError (event :IOErrorEvent) :void\n    {\n        \/\/ if we're trying ports, try the next one.\n        if (_portIdx != -1) {\n            _portIdx++;\n            if (logonToPort()) {\n                return;\n            }\n        }\n\n        \/\/ total failure\n        Log.getLog(this).warning(\"socket error: \" + event + \", target=\" + event.target);\n        Log.dumpStack();\n        shutdown(new Error(\"socket closed unexpectedly.\"));\n    }\n\n    \/**\n     * Called when the connection to the server was closed.\n     *\/\n    protected function socketClosed (event :Event) :void\n    {\n        Log.getLog(this).warning(\"socket was closed: \" + event);\n        _client.notifyObservers(ClientEvent.CLIENT_CONNECTION_FAILED);\n        logoff();\n    }\n\n    protected var _client :Client;\n    protected var _omgr :ClientDObjectMgr;\n\n    protected var _outBuffer :ByteArray;\n    protected var _outStream :ObjectOutputStream;\n\n    protected var _inStream :ObjectInputStream;\n    protected var _frameReader :FrameReader;\n\n    protected var _socket :Socket;\n\n    protected var _lastWrite :uint;\n\n    \/** The current port we'll try to connect to. *\/\n    protected var _portIdx :int = -1;\n}\n}\n","subject":"Stop trying to recover from this error (it doesn't work), but try logging the event target.","message":"Stop trying to recover from this error (it doesn't work), but try logging\nthe event target.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4644 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"c32de2476fa33d6e59a98d9b770c0f08cf941f13","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/FlexJSUIClasses.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/FlexJSUIClasses.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into rpc.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *\/\ninternal class FlexJSUIClasses\n{\t\n\timport org.apache.cordova.camera.Camera; Camera;\n\timport org.apache.cordova.Application; Application;\n\timport org.apache.cordova.Weinre; Weinre;\n\t\n\timport org.apache.flex.charts.core.CartesianChart; CartesianChart;\n\timport org.apache.flex.charts.core.ChartBase; ChartBase;\n\timport org.apache.flex.charts.core.IChart; IChart;\n\timport org.apache.flex.charts.core.ICartesianChartLayout; ICartesianChartLayout;\n\timport org.apache.flex.charts.core.IChartSeries; IChartSeries;\n\timport org.apache.flex.charts.core.IHorizontalAxisBead; IHorizontalAxisBead;\n\timport org.apache.flex.charts.core.IVerticalAxisBead; IVerticalAxisBead;\n\timport org.apache.flex.charts.core.IChartItemRenderer; IChartItemRenderer;\n\timport org.apache.flex.charts.core.IConnectedItemRenderer; IConnectedItemRenderer;\n\timport org.apache.flex.charts.core.PolarChart; PolarChart;\n\timport org.apache.flex.charts.ChartDataGroup; ChartDataGroup;\n\timport org.apache.flex.charts.supportClasses.BoxItemRenderer; BoxItemRenderer;\n\timport org.apache.flex.charts.supportClasses.LineSegmentItemRenderer; LineSegmentItemRenderer;\n\timport org.apache.flex.charts.supportClasses.WedgeItemRenderer; WedgeItemRenderer;\n\timport org.apache.flex.maps.google.Map; Map;\n\t\n\timport org.apache.flex.html.accessories.NumericOnlyTextInputBead; NumericOnlyTextInputBead;\n\timport org.apache.flex.html.accessories.PasswordInputBead; PasswordInputBead;\n\timport org.apache.flex.html.accessories.TextPromptBead; TextPromptBead;\n    import org.apache.flex.html.beads.AlertView; AlertView;\n\timport org.apache.flex.html.beads.ButtonBarView; ButtonBarView;\n\timport org.apache.flex.html.beads.CheckBoxView; CheckBoxView;\n    import org.apache.flex.html.beads.ComboBoxView; ComboBoxView;\n    import org.apache.flex.html.beads.ContainerView; ContainerView;\n    import org.apache.flex.html.beads.ControlBarMeasurementBead; ControlBarMeasurementBead;\n    import org.apache.flex.html.beads.CSSButtonView; CSSButtonView;\n\timport org.apache.flex.html.beads.CSSTextButtonView; CSSTextButtonView;\n\timport org.apache.flex.html.beads.DropDownListView; DropDownListView;\n\timport org.apache.flex.html.beads.ImageButtonView; ImageButtonView;\n\timport org.apache.flex.html.beads.ImageView; ImageView;\n    import org.apache.flex.html.beads.ListView; ListView;\n    import org.apache.flex.html.beads.NumericStepperView; NumericStepperView;\n    import org.apache.flex.html.beads.PanelView; PanelView;\n\timport org.apache.flex.html.beads.RadioButtonView; RadioButtonView;\n    import org.apache.flex.html.beads.ScrollBarView; ScrollBarView;\n\timport org.apache.flex.html.beads.SimpleAlertView; SimpleAlertView;\n    import org.apache.flex.html.beads.SingleLineBorderBead; SingleLineBorderBead;\n\timport org.apache.flex.html.beads.SliderView; SliderView;\n\timport org.apache.flex.html.beads.SliderThumbView; SliderThumbView;\n\timport org.apache.flex.html.beads.SliderTrackView; SliderTrackView;\n\timport org.apache.flex.html.beads.SolidBackgroundBead; SolidBackgroundBead;\n    import org.apache.flex.html.beads.SpinnerView; SpinnerView;\n    import org.apache.flex.html.beads.TextButtonMeasurementBead; TextButtonMeasurementBead;\n\timport org.apache.flex.html.beads.TextFieldLabelMeasurementBead; TextFieldLabelMeasurementBead;\n    import org.apache.flex.html.beads.TextAreaView; TextAreaView;\n    import org.apache.flex.html.beads.TextButtonView; TextButtonView;\n    import org.apache.flex.html.beads.TextFieldView; TextFieldView;\n    import org.apache.flex.html.beads.TextInputView; TextInputView;\n    import org.apache.flex.html.beads.TextInputWithBorderView; TextInputWithBorderView;\n    import org.apache.flex.html.beads.TitleBarMeasurementBead; TitleBarMeasurementBead;\n\timport org.apache.flex.html.beads.TitleBarView; TitleBarView;\n    import org.apache.flex.html.beads.models.AlertModel; AlertModel;\n    import org.apache.flex.html.beads.models.ArraySelectionModel; ArraySelectionModel;\n    import org.apache.flex.html.beads.models.ComboBoxModel; ComboBoxModel;\n\timport org.apache.flex.html.beads.models.ImageModel; ImageModel;\n\timport org.apache.flex.html.beads.models.PanelModel; PanelModel;\n    import org.apache.flex.html.beads.models.SingleLineBorderModel; SingleLineBorderModel;\n\timport org.apache.flex.html.beads.models.TextModel; TextModel;\n    import org.apache.flex.html.beads.models.TitleBarModel; TitleBarModel;\n\timport org.apache.flex.html.beads.models.ToggleButtonModel; ToggleButtonModel;\n\timport org.apache.flex.html.beads.models.ValueToggleButtonModel; ValueToggleButtonModel;\n    import org.apache.flex.html.beads.controllers.AlertController; AlertController;\n\timport org.apache.flex.html.beads.controllers.ComboBoxController; ComboBoxController;\n    import org.apache.flex.html.beads.controllers.DropDownListController; DropDownListController;\n\timport org.apache.flex.html.beads.controllers.EditableTextKeyboardController; EditableTextKeyboardController;\n    import org.apache.flex.html.beads.controllers.ItemRendererMouseController; ItemRendererMouseController;\n    import org.apache.flex.html.beads.controllers.ListSingleSelectionMouseController; ListSingleSelectionMouseController;\n\timport org.apache.flex.html.beads.controllers.SliderMouseController; SliderMouseController;\n\timport org.apache.flex.html.beads.controllers.SpinnerMouseController; SpinnerMouseController;\n    import org.apache.flex.html.beads.controllers.VScrollBarMouseController; VScrollBarMouseController;\n\timport org.apache.flex.html.beads.layouts.ButtonBarLayout; ButtonBarLayout;\n    import org.apache.flex.html.beads.layouts.NonVirtualVerticalScrollingLayout; NonVirtualVerticalScrollingLayout;  \n\timport org.apache.flex.html.beads.layouts.NonVirtualHorizontalScrollingLayout; NonVirtualHorizontalScrollingLayout;\n    import org.apache.flex.html.beads.layouts.VScrollBarLayout; VScrollBarLayout;\n\timport org.apache.flex.html.beads.layouts.TileLayout; TileLayout;\n    import org.apache.flex.html.beads.TextItemRendererFactoryForArrayData; TextItemRendererFactoryForArrayData;\n\timport org.apache.flex.html.beads.DataItemRendererFactoryForArrayData; DataItemRendererFactoryForArrayData;\n\timport org.apache.flex.html.supportClasses.NonVirtualDataGroup; NonVirtualDataGroup;\n    import org.apache.flex.core.ItemRendererClassFactory; ItemRendererClassFactory;  \n\timport org.apache.flex.core.FilledRectangle; FilledRectangle;\n\timport org.apache.flex.core.FormatBase; FormatBase;\n\timport org.apache.flex.events.CustomEvent; CustomEvent;\n\timport org.apache.flex.events.Event; Event;\n\timport org.apache.flex.events.ValueEvent; ValueEvent;\n\timport org.apache.flex.utils.EffectTimer; EffectTimer;\n\timport org.apache.flex.utils.Timer; Timer;\n\timport org.apache.flex.utils.UIUtils; UIUtils;\n    import org.apache.flex.core.SimpleStatesImpl; SimpleStatesImpl;\n\timport org.apache.flex.core.graphics.GraphicShape; GraphicShape;\n\timport org.apache.flex.core.graphics.Rect; Rect;\n\timport org.apache.flex.core.graphics.SolidColor; SolidColor;\n\timport org.apache.flex.core.graphics.SolidColorStroke; SolidColorStroke;\n    \n\timport mx.core.ClassFactory; ClassFactory;\n    import mx.states.AddItems; AddItems;\n    import mx.states.SetProperty; SetProperty;\n    import mx.states.State; State;\n}\n\n}\n\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into rpc.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *\/\ninternal class FlexJSUIClasses\n{\t\n\timport org.apache.cordova.camera.Camera; Camera;\n\timport org.apache.cordova.Application; Application;\n\timport org.apache.cordova.Weinre; Weinre;\n\t\n\timport org.apache.flex.charts.core.CartesianChart; CartesianChart;\n\timport org.apache.flex.charts.core.ChartBase; ChartBase;\n\timport org.apache.flex.charts.core.IChart; IChart;\n\timport org.apache.flex.charts.core.ICartesianChartLayout; ICartesianChartLayout;\n\timport org.apache.flex.charts.core.IChartSeries; IChartSeries;\n\timport org.apache.flex.charts.core.IHorizontalAxisBead; IHorizontalAxisBead;\n\timport org.apache.flex.charts.core.IVerticalAxisBead; IVerticalAxisBead;\n\timport org.apache.flex.charts.core.IChartItemRenderer; IChartItemRenderer;\n\timport org.apache.flex.charts.core.IConnectedItemRenderer; IConnectedItemRenderer;\n\timport org.apache.flex.charts.core.PolarChart; PolarChart;\n\timport org.apache.flex.charts.ChartDataGroup; ChartDataGroup;\n\timport org.apache.flex.charts.supportClasses.BoxItemRenderer; BoxItemRenderer;\n\timport org.apache.flex.charts.supportClasses.LineSegmentItemRenderer; LineSegmentItemRenderer;\n\timport org.apache.flex.charts.supportClasses.WedgeItemRenderer; WedgeItemRenderer;\n\timport org.apache.flex.maps.google.Map; Map;\n\t\n\timport org.apache.flex.html.accessories.NumericOnlyTextInputBead; NumericOnlyTextInputBead;\n\timport org.apache.flex.html.accessories.PasswordInputBead; PasswordInputBead;\n\timport org.apache.flex.html.accessories.TextPromptBead; TextPromptBead;\n    import org.apache.flex.html.beads.AlertView; AlertView;\n\timport org.apache.flex.html.beads.ButtonBarView; ButtonBarView;\n\timport org.apache.flex.html.beads.CheckBoxView; CheckBoxView;\n    import org.apache.flex.html.beads.ComboBoxView; ComboBoxView;\n    import org.apache.flex.html.beads.ContainerView; ContainerView;\n    import org.apache.flex.html.beads.ControlBarMeasurementBead; ControlBarMeasurementBead;\n    import org.apache.flex.html.beads.CSSButtonView; CSSButtonView;\n\timport org.apache.flex.html.beads.CSSTextButtonView; CSSTextButtonView;\n\timport org.apache.flex.html.beads.DropDownListView; DropDownListView;\n\timport org.apache.flex.html.beads.ImageButtonView; ImageButtonView;\n\timport org.apache.flex.html.beads.ImageView; ImageView;\n    import org.apache.flex.html.beads.ListView; ListView;\n    import org.apache.flex.html.beads.NumericStepperView; NumericStepperView;\n    import org.apache.flex.html.beads.PanelView; PanelView;\n\timport org.apache.flex.html.beads.RadioButtonView; RadioButtonView;\n    import org.apache.flex.html.beads.ScrollBarView; ScrollBarView;\n\timport org.apache.flex.html.beads.SimpleAlertView; SimpleAlertView;\n    import org.apache.flex.html.beads.SingleLineBorderBead; SingleLineBorderBead;\n\timport org.apache.flex.html.beads.SliderView; SliderView;\n\timport org.apache.flex.html.beads.SliderThumbView; SliderThumbView;\n\timport org.apache.flex.html.beads.SliderTrackView; SliderTrackView;\n\timport org.apache.flex.html.beads.SolidBackgroundBead; SolidBackgroundBead;\n    import org.apache.flex.html.beads.SpinnerView; SpinnerView;\n    import org.apache.flex.html.beads.TextButtonMeasurementBead; TextButtonMeasurementBead;\n\timport org.apache.flex.html.beads.TextFieldLabelMeasurementBead; TextFieldLabelMeasurementBead;\n    import org.apache.flex.html.beads.TextAreaView; TextAreaView;\n    import org.apache.flex.html.beads.TextButtonView; TextButtonView;\n    import org.apache.flex.html.beads.TextFieldView; TextFieldView;\n    import org.apache.flex.html.beads.TextInputView; TextInputView;\n    import org.apache.flex.html.beads.TextInputWithBorderView; TextInputWithBorderView;\n    import org.apache.flex.html.beads.TitleBarMeasurementBead; TitleBarMeasurementBead;\n\timport org.apache.flex.html.beads.TitleBarView; TitleBarView;\n    import org.apache.flex.html.beads.models.AlertModel; AlertModel;\n    import org.apache.flex.html.beads.models.ArraySelectionModel; ArraySelectionModel;\n    import org.apache.flex.html.beads.models.ComboBoxModel; ComboBoxModel;\n\timport org.apache.flex.html.beads.models.ImageModel; ImageModel;\n\timport org.apache.flex.html.beads.models.PanelModel; PanelModel;\n    import org.apache.flex.html.beads.models.SingleLineBorderModel; SingleLineBorderModel;\n\timport org.apache.flex.html.beads.models.TextModel; TextModel;\n    import org.apache.flex.html.beads.models.TitleBarModel; TitleBarModel;\n\timport org.apache.flex.html.beads.models.ToggleButtonModel; ToggleButtonModel;\n\timport org.apache.flex.html.beads.models.ValueToggleButtonModel; ValueToggleButtonModel;\n    import org.apache.flex.html.beads.controllers.AlertController; AlertController;\n\timport org.apache.flex.html.beads.controllers.ComboBoxController; ComboBoxController;\n    import org.apache.flex.html.beads.controllers.DropDownListController; DropDownListController;\n\timport org.apache.flex.html.beads.controllers.EditableTextKeyboardController; EditableTextKeyboardController;\n    import org.apache.flex.html.beads.controllers.ItemRendererMouseController; ItemRendererMouseController;\n    import org.apache.flex.html.beads.controllers.ListSingleSelectionMouseController; ListSingleSelectionMouseController;\n\timport org.apache.flex.html.beads.controllers.SliderMouseController; SliderMouseController;\n\timport org.apache.flex.html.beads.controllers.SpinnerMouseController; SpinnerMouseController;\n    import org.apache.flex.html.beads.controllers.VScrollBarMouseController; VScrollBarMouseController;\n\timport org.apache.flex.html.beads.layouts.ButtonBarLayout; ButtonBarLayout;\n    import org.apache.flex.html.beads.layouts.NonVirtualVerticalScrollingLayout; NonVirtualVerticalScrollingLayout;  \n\timport org.apache.flex.html.beads.layouts.NonVirtualHorizontalScrollingLayout; NonVirtualHorizontalScrollingLayout;\n    import org.apache.flex.html.beads.layouts.VScrollBarLayout; VScrollBarLayout;\n\timport org.apache.flex.html.beads.layouts.TileLayout; TileLayout;\n    import org.apache.flex.html.beads.TextItemRendererFactoryForArrayData; TextItemRendererFactoryForArrayData;\n\timport org.apache.flex.html.beads.DataItemRendererFactoryForArrayData; DataItemRendererFactoryForArrayData;\n\timport org.apache.flex.html.supportClasses.NonVirtualDataGroup; NonVirtualDataGroup;\n    import org.apache.flex.core.ItemRendererClassFactory; ItemRendererClassFactory;  \n\timport org.apache.flex.core.FilledRectangle; FilledRectangle;\n\timport org.apache.flex.core.FormatBase; FormatBase;\n\timport org.apache.flex.events.CustomEvent; CustomEvent;\n\timport org.apache.flex.events.Event; Event;\n\timport org.apache.flex.events.ValueEvent; ValueEvent;\n\timport org.apache.flex.utils.EffectTimer; EffectTimer;\n\timport org.apache.flex.utils.Timer; Timer;\n\timport org.apache.flex.utils.UIUtils; UIUtils;\n    import org.apache.flex.core.SimpleStatesImpl; SimpleStatesImpl;\n\timport org.apache.flex.core.graphics.GraphicShape; GraphicShape;\n\timport org.apache.flex.core.graphics.Rect; Rect;\n\timport org.apache.flex.core.graphics.Ellipse; Ellipse;\n\timport org.apache.flex.core.graphics.SolidColor; SolidColor;\n\timport org.apache.flex.core.graphics.SolidColorStroke; SolidColorStroke;\n    \n\timport mx.core.ClassFactory; ClassFactory;\n    import mx.states.AddItems; AddItems;\n    import mx.states.SetProperty; SetProperty;\n    import mx.states.State; State;\n}\n\n}\n\n","subject":"Include Ellipse in FlexJSUIClasses.as","message":"Include Ellipse in FlexJSUIClasses.as\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"b7594a11356db83a60bd5e04545cfa4b2c6f8d79","old_file":"src\/main\/actionscript\/com\/castlabs\/dash\/DashNetStream.as","new_file":"src\/main\/actionscript\/com\/castlabs\/dash\/DashNetStream.as","old_contents":"\/*\n * Copyright (c) 2014 castLabs GmbH\n *\n * This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\n *\/\n\npackage com.castlabs.dash {\nimport com.castlabs.dash.events.FragmentEvent;\nimport com.castlabs.dash.events.ManifestEvent;\nimport com.castlabs.dash.events.SegmentEvent;\nimport com.castlabs.dash.events.StreamEvent;\nimport com.castlabs.dash.handlers.ManifestHandler;\nimport com.castlabs.dash.loaders.FragmentLoader;\nimport com.castlabs.dash.loaders.ManifestLoader;\n\nimport flash.events.NetStatusEvent;\nimport flash.events.TimerEvent;\nimport flash.net.NetConnection;\nimport flash.net.NetStream;\nimport flash.net.NetStreamAppendBytesAction;\nimport flash.utils.ByteArray;\nimport flash.utils.Timer;\n\nimport com.castlabs.dash.utils.NetStreamCodes;\n\npublic class DashNetStream extends NetStream {\n    private const MIN_BUFFER_TIME:Number = 5;\n    private const MAX_BUFFER_TIME:Number = 30;\n\n    \/\/ actions\n    private const PLAY:uint = 1;\n    private const PAUSE:uint = 2;\n    private const RESUME:uint = 3;\n    private const STOP:uint = 4;\n    private const SEEK:uint = 5;\n    private const BUFFER:uint = 6;\n\n    \/\/ states\n    private const INITIALIZING:uint = 0;\n    private const PLAYING:uint = 1;\n    private const BUFFERING:uint = 2;\n    private const SEEKING:uint = 3;\n    private const PAUSED:uint = 4;\n    private const STOPPED:uint = 5;\n\n    protected var _context:DashContext;\n\n    private var _state:uint = INITIALIZING;\n\n    private var _loader:FragmentLoader;\n\n    private var _loaded:Boolean = false;\n\n    private var _offset:Number = 0;\n    private var _loadedTimestamp:Number = 0;\n    private var _duration:Number = 0;\n    private var _live:Boolean;\n\n    private var _bufferTimer:Timer;\n    private var _fragmentTimer:Timer;\n\n    public function DashNetStream(context:DashContext, connection:NetConnection) {\n        super(connection);\n\n        _context = context;\n\n        addEventListener(NetStatusEvent.NET_STATUS, onNetStatus);\n\n        _bufferTimer = new Timer(250); \/\/ 250 ms\n        _bufferTimer.addEventListener(TimerEvent.TIMER, onBufferTimer);\n\n        _fragmentTimer = new Timer(250); \/\/ 250 ms\n        _fragmentTimer.addEventListener(TimerEvent.TIMER, onFragmentTimer);\n\n        inBufferSeek = false;\n        bufferTime = 0;\n        bufferTimeMax = 0;\n        maxPauseBufferTime = 0;\n        useHardwareDecoder = true;\n    }\n\n    override public function play(...rest):void {\n\t\tif (typeof(rest[0]) == 'string' && rest[0] != '')\n\t\t{\n\t\t\tloadManifest(rest[0]);\n\t\t\tupdateState(PLAY);\n\t\t\treturn;\n\t\t}\n\t\t\n        super.play(null);\n\n        appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n        appendFileHeader();\n\n        notifyPlayStart();\n\n        _bufferTimer.start();\n\n        jump();\n\n        updateState(PLAY);\n    }\n\n    private function onBufferTimer(timerEvent:TimerEvent):void {\n        var bufferTime:Number = _loadedTimestamp - time;\n\n        switch(_state) {\n            case PLAYING:\n                if (!_loaded && bufferTime < MIN_BUFFER_TIME) {\n                    pause();\n                    notifyBufferEmpty();\n                    updateState(BUFFER);\n                    return;\n                }\n                break;\n            case BUFFERING:\n                if (bufferTime > MIN_BUFFER_TIME) {\n                    resume();\n                    notifyBufferFull();\n                    return;\n                }\n                break;\n        }\n    }\n\n    override public function pause():void {\n        super.pause();\n        updateState(PAUSE);\n    }\n\n    override public function resume():void {\n        switch (_state) {\n            case PAUSED:\n            case BUFFERING:\n                super.resume();\n                break;\n            case STOPPED:\n                play();\n                break;\n            case SEEKING:\n                jump();\n                break;\n        }\n\n        updateState(RESUME);\n    }\n\n    override public function seek(offset:Number):void {\n        switch (_state) {\n            case PAUSED:\n            case SEEKING:\n            case STOPPED:\n                _fragmentTimer.stop();\n                _loader.close();\n                _offset = offset;\n                super.seek(_offset);\n                break;\n            case PLAYING:\n            case BUFFERING:\n                _fragmentTimer.stop();\n                _loader.close();\n                _offset = offset;\n                super.seek(_offset);\n                jump();\n                break;\n        }\n\n        updateState(SEEK);\n    }\n\n    override public function get time():Number {\n        return super.time + _offset;\n    }\n\n    override public function close():void {\n        super.close();\n\n        appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n        appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n\n        _bufferTimer.stop();\n\n        notifyPlayStop();\n\n        reset();\n\n        updateState(STOP);\n    }\n\n    override public function get bytesLoaded():uint {\n        if (_live) {\n            return 1;\n        } else {\n            if (_loadedTimestamp == 0) {\n\n                \/\/WORKAROUND ScrubBar:531 ignores zero value\n                return 1;\n            }\n\n            \/\/ seconds\n            return _loadedTimestamp;\n        }\n    }\n\n    override public function get bytesTotal():uint {\n        if (_live) {\n            return 1;\n        } else {\n            if (_loadedTimestamp == 0) {\n\n                \/\/WORKAROUND ScrubBar:531 ignore zero value; generate smallest possible fraction\n                return uint.MAX_VALUE;\n            }\n\n            \/\/ seconds\n            return _duration;\n        }\n    }\n\t\n\tpublic function loadManifest(url:String):void\n\t{\n\t\tvar thisStream:DashNetStream = this;\n        var loader:ManifestLoader = _context.buildManifestLoader(url);\n\n        loader.addEventListener(ManifestEvent.LOADED, onLoad);\n        loader.addEventListener(ManifestEvent.ERROR, onError);\n\n        function onLoad(event:ManifestEvent):void {\n            _context.console.info(\"Creating manifest...\");\n\n            var manifest:ManifestHandler = _context.createManifestHandler(event.url, event.xml);\n            _context.console.info(\"Created manifest, \" + manifest.toString());\n\n            thisStream.init();\n        }\n\n        function onError(event:ManifestEvent):void {\n            \/*loadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false,\n                    new MediaError(MediaErrorCodes.MEDIA_LOAD_FAILED)));*\/\n        }\n\n        loader.load();\n    }\n\n    public function init():void {\n        _live = _context.manifestHandler.live;\n        _duration = _context.manifestHandler.duration;\n\n\t\tif (client && client.hasOwnProperty('onMetaData'))\n\t\t{\n\t\t\tclient.onMetaData({\n\t\t\t\tcanSeekToEnd : !_live,\n\t\t\t\tvideocodecid : 0,\n\t\t\t\tframerate : 24,\n\t\t\t\tvideodatarate : 0,\n\t\t\t\theight : 0,\n\t\t\t\twidth : 0,\n\t\t\t\tduration : _duration,\n\t\t\t\tdash: true\n\t\t\t});\n\t\t}\n\n        _loader = _context.fragmentLoader;\n        _loader.addEventListener(StreamEvent.READY, onReady);\n        _loader.addEventListener(FragmentEvent.LOADED, onLoaded);\n        _loader.addEventListener(StreamEvent.END, onEnd);\n        _loader.addEventListener(SegmentEvent.ERROR, onError);\n        _loader.init();\n    }\n\n    protected function appendFileHeader():void {\n        var output:ByteArray = new ByteArray();\n        output.writeByte(0x46);\t\/\/ 'F'\n        output.writeByte(0x4c); \/\/ 'L'\n        output.writeByte(0x56); \/\/ 'V'\n        output.writeByte(0x01); \/\/ version 0x01\n\n        var flags:uint = 0;\n\n        flags |= 0x01;\n\n        output.writeByte(flags);\n\n        var offsetToWrite:uint = 9; \/\/ minimum file header byte count\n\n        output.writeUnsignedInt(offsetToWrite);\n\n        var previousTagSize0:uint = 0;\n\n        output.writeUnsignedInt(previousTagSize0);\n\n        appendBytes(output);\n    }\n\n    private function updateState(action:Number):void {\n        switch (action) {\n            case PLAY:\n                _context.console.debug(\"Received PLAY action and changed to PLAYING state\");\n                _state = PLAYING;\n                break;\n            case PAUSE:\n                _context.console.debug(\"Received PAUSE action and changed to PAUSED state\");\n                _state = PAUSED;\n                break;\n            case RESUME:\n                _context.console.debug(\"Received RESUME action and changed to PLAYING state\");\n                _state = PLAYING;\n                break;\n            case STOP:\n                _context.console.debug(\"Received STOP action and changed to STOPPED state\");\n                _state = STOPPED;\n                break;\n            case SEEK:\n                switch (_state) {\n                    case PAUSED:\n                        _context.console.debug(\"Received SEEK action and changed to SEEKING state\");\n                        _state = SEEKING;\n                        break;\n                    case PLAYING:\n                    case BUFFERING:\n                        _context.console.debug(\"Received SEEK action and changed to PLAYING state\");\n                        _state = PLAYING;\n                        break;\n                }\n                break;\n            case BUFFER:\n                _context.console.debug(\"Received BUFFER action and changed to BUFFERING state\");\n                _state = BUFFERING;\n                break;\n        }\n    }\n\n    private function jump():void {\n        _offset = _loader.seek(_offset);\n        _loadedTimestamp = 0;\n\n        super.seek(_offset);\n\n        appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n\n        _loader.loadFirstFragment();\n    }\n\n    private function notifyPlayStart():void {\n        dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false,\n                { code: NetStreamCodes.NETSTREAM_PLAY_START, level: \"status\" }));\n    }\n\n    private function notifyPlayStop():void {\n        dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false,\n                { code: NetStreamCodes.NETSTREAM_PLAY_STOP, level: \"status\" }));\n    }\n\n    private function notifyPlayUnpublish():void {\n        dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false,\n                { code: NetStreamCodes.NETSTREAM_PLAY_UNPUBLISH_NOTIFY, level: \"status\" }));\n    }\n\n    private function notifyBufferFull():void {\n        dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false,\n                { code: NetStreamCodes.NETSTREAM_BUFFER_FULL, level: \"status\" }));\n    }\n\n    private function notifyBufferEmpty():void {\n        dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false,\n                { code: NetStreamCodes.NETSTREAM_BUFFER_EMPTY, level: \"status\" }));\n    }\n\n    private function reset():void {\n        _offset = 0;\n        _loadedTimestamp = 0;\n        _loaded = false;\n    }\n\n    private function onReady(event:StreamEvent):void {\n\t\tif (_state == PLAYING)\n\t\t{\n\t\t\tplay();\n\t\t} else\n\t\t{\n\t\t\t_state = STOPPED;\n\t\t}\n\t\t\n\t\tdispatchEvent(event);\n    }\n\n    private function onLoaded(event:FragmentEvent):void {\n        _loadedTimestamp = event.endTimestamp;\n        appendBytes(event.bytes);\n        onFragmentTimer();\n    }\n\n    private function onError(event:SegmentEvent):void {\n        if (_state == INITIALIZING) {\n            dispatchEvent(_context.buildStreamEvent(StreamEvent.ERROR));\n        } else {\n            dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false,\n                    { code: NetStreamCodes.NETSTREAM_FAILED, level: \"status\" }));\n        }\n    }\n\n    private function onFragmentTimer(timerEvent:TimerEvent = null):void {\n        _fragmentTimer.stop();\n\n        if ((_loadedTimestamp - time) < MAX_BUFFER_TIME) {\n            _loader.loadNextFragment();\n        } else {\n            _fragmentTimer.start();\n        }\n    }\n\n    private function onNetStatus(event:NetStatusEvent):void {\n        switch(event.info.code) {\n            case NetStreamCodes.NETSTREAM_BUFFER_EMPTY:\n                if  (_loaded) {\n                    close();\n                    notifyPlayUnpublish();\n                }\n                break;\n            case NetStreamCodes.NETSTREAM_PLAY_STREAMNOTFOUND:\n                close();\n                break;\n        }\n    }\n\n    private function onEnd(event:StreamEvent):void {\n        _loaded = true;\n        _loadedTimestamp = _duration;\n    }\n}\n}\n","new_contents":"\/*\n * Copyright (c) 2014 castLabs GmbH\n *\n * This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\n *\/\n\npackage com.castlabs.dash {\nimport com.castlabs.dash.events.FragmentEvent;\nimport com.castlabs.dash.events.ManifestEvent;\nimport com.castlabs.dash.events.SegmentEvent;\nimport com.castlabs.dash.events.StreamEvent;\nimport com.castlabs.dash.handlers.ManifestHandler;\nimport com.castlabs.dash.loaders.FragmentLoader;\nimport com.castlabs.dash.loaders.ManifestLoader;\n\nimport flash.events.NetStatusEvent;\nimport flash.events.TimerEvent;\nimport flash.net.NetConnection;\nimport flash.net.NetStream;\nimport flash.net.NetStreamAppendBytesAction;\nimport flash.utils.ByteArray;\nimport flash.utils.Timer;\n\nimport com.castlabs.dash.utils.NetStreamCodes;\n\npublic class DashNetStream extends NetStream {\n    private const MIN_BUFFER_TIME:Number = 5;\n    private const MAX_BUFFER_TIME:Number = 30;\n\n    \/\/ actions\n    private const PLAY:uint = 1;\n    private const PAUSE:uint = 2;\n    private const RESUME:uint = 3;\n    private const STOP:uint = 4;\n    private const SEEK:uint = 5;\n    private const BUFFER:uint = 6;\n\n    \/\/ states\n    private const INITIALIZING:uint = 0;\n    private const PLAYING:uint = 1;\n    private const BUFFERING:uint = 2;\n    private const SEEKING:uint = 3;\n    private const PAUSED:uint = 4;\n    private const STOPPED:uint = 5;\n\n    protected var _context:DashContext;\n\n    private var _state:uint = INITIALIZING;\n\n    private var _loader:FragmentLoader;\n\n    private var _loaded:Boolean = false;\n\n    private var _offset:Number = 0;\n    private var _loadedTimestamp:Number = 0;\n    private var _duration:Number = 0;\n    private var _live:Boolean;\n\n    private var _bufferTimer:Timer;\n    private var _fragmentTimer:Timer;\n\n    public function DashNetStream(context:DashContext, connection:NetConnection) {\n        super(connection);\n\n        _context = context;\n\n        addEventListener(NetStatusEvent.NET_STATUS, onNetStatus);\n\n        _bufferTimer = new Timer(250); \/\/ 250 ms\n        _bufferTimer.addEventListener(TimerEvent.TIMER, onBufferTimer);\n\n        _fragmentTimer = new Timer(250); \/\/ 250 ms\n        _fragmentTimer.addEventListener(TimerEvent.TIMER, onFragmentTimer);\n\n        inBufferSeek = false;\n        bufferTime = 0;\n        bufferTimeMax = 0;\n        maxPauseBufferTime = 0;\n        useHardwareDecoder = true;\n    }\n\n    override public function play(...rest):void {\n\t\tif (typeof(rest[0]) == 'string' && rest[0] != '')\n\t\t{\n\t\t\tloadManifest(rest[0]);\n\t\t\tupdateState(PLAY);\n\t\t\treturn;\n\t\t}\n\t\t\n        super.play(null);\n\n        appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n        appendFileHeader();\n\n        notifyPlayStart();\n\n        _bufferTimer.start();\n\n        jump();\n\n        updateState(PLAY);\n    }\n\n    private function onBufferTimer(timerEvent:TimerEvent):void {\n        var bufferTime:Number = _loadedTimestamp - time;\n\n        switch(_state) {\n            case PLAYING:\n                if (!_loaded && bufferTime < MIN_BUFFER_TIME) {\n                    pause();\n                    notifyBufferEmpty();\n                    updateState(BUFFER);\n                    return;\n                }\n                break;\n            case BUFFERING:\n                if (bufferTime > MIN_BUFFER_TIME) {\n                    resume();\n                    notifyBufferFull();\n                    return;\n                }\n                break;\n        }\n    }\n\t\n\toverride public function togglePause(): void {\n\t\tif (time >= _duration)\n\t\t\treturn;\n\n\t\tif (_state == PLAYING)\n\t\t\tpause();\n\t\telse\n\t\t\tresume();\n\t}\n\n    override public function pause():void {\n        super.pause();\n        updateState(PAUSE);\n    }\n\n    override public function resume():void {\n        switch (_state) {\n            case PAUSED:\n            case BUFFERING:\n                super.resume();\n                break;\n            case STOPPED:\n                play();\n                break;\n            case SEEKING:\n                jump();\n                break;\n        }\n\n        updateState(RESUME);\n    }\n\n    override public function seek(offset:Number):void {\n\t\tif (offset >= MIN_BUFFER_TIME)\n\t\t\toffset = offset - MIN_BUFFER_TIME - 1;\n\n        switch (_state) {\n            case PAUSED:\n            case SEEKING:\n            case STOPPED:\n                _fragmentTimer.stop();\n                _loader.close();\n                _offset = offset;\n                super.seek(_offset);\n                break;\n            case PLAYING:\n            case BUFFERING:\n                _fragmentTimer.stop();\n                _loader.close();\n                _offset = offset;\n                super.seek(_offset);\n                jump();\n                break;\n        }\n\n        updateState(SEEK);\n    }\n\n    override public function get time():Number {\n        return super.time + _offset;\n    }\n\n    override public function close():void {\n        super.close();\n\n        appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n        appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n\n        _bufferTimer.stop();\n\n        notifyPlayStop();\n\n        reset();\n\n        updateState(STOP);\n    }\n\n    override public function get bytesLoaded():uint {\n        if (_live) {\n            return 1;\n        } else {\n            if (_loadedTimestamp == 0) {\n\n                \/\/WORKAROUND ScrubBar:531 ignores zero value\n                return 1;\n            }\n\n            \/\/ seconds\n            return _loadedTimestamp;\n        }\n    }\n\n    override public function get bytesTotal():uint {\n        if (_live) {\n            return 1;\n        } else {\n            if (_loadedTimestamp == 0) {\n\n                \/\/WORKAROUND ScrubBar:531 ignore zero value; generate smallest possible fraction\n                return uint.MAX_VALUE;\n            }\n\n            \/\/ seconds\n            return _duration;\n        }\n    }\n\t\n\tpublic function loadManifest(url:String):void\n\t{\n\t\tvar thisStream:DashNetStream = this;\n        var loader:ManifestLoader = _context.buildManifestLoader(url);\n\n        loader.addEventListener(ManifestEvent.LOADED, onLoad);\n        loader.addEventListener(ManifestEvent.ERROR, onError);\n\n        function onLoad(event:ManifestEvent):void {\n            _context.console.info(\"Creating manifest...\");\n\n            var manifest:ManifestHandler = _context.createManifestHandler(event.url, event.xml);\n            _context.console.info(\"Created manifest, \" + manifest.toString());\n\n            thisStream.init();\n        }\n\n        function onError(event:ManifestEvent):void {\n            \/*loadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false,\n                    new MediaError(MediaErrorCodes.MEDIA_LOAD_FAILED)));*\/\n        }\n\n        loader.load();\n    }\n\n    public function init():void {\n        _live = _context.manifestHandler.live;\n        _duration = _context.manifestHandler.duration;\n\n\t\tif (client && client.hasOwnProperty('onMetaData'))\n\t\t{\n\t\t\tclient.onMetaData({\n\t\t\t\tcanSeekToEnd : !_live,\n\t\t\t\tvideocodecid : 0,\n\t\t\t\tframerate : 24,\n\t\t\t\tvideodatarate : 0,\n\t\t\t\theight : 0,\n\t\t\t\twidth : 0,\n\t\t\t\tduration : _duration,\n\t\t\t\tdash: true\n\t\t\t});\n\t\t}\n\n        _loader = _context.fragmentLoader;\n        _loader.addEventListener(StreamEvent.READY, onReady);\n        _loader.addEventListener(FragmentEvent.LOADED, onLoaded);\n        _loader.addEventListener(StreamEvent.END, onEnd);\n        _loader.addEventListener(SegmentEvent.ERROR, onError);\n        _loader.init();\n    }\n\n    protected function appendFileHeader():void {\n        var output:ByteArray = new ByteArray();\n        output.writeByte(0x46);\t\/\/ 'F'\n        output.writeByte(0x4c); \/\/ 'L'\n        output.writeByte(0x56); \/\/ 'V'\n        output.writeByte(0x01); \/\/ version 0x01\n\n        var flags:uint = 0;\n\n        flags |= 0x01;\n\n        output.writeByte(flags);\n\n        var offsetToWrite:uint = 9; \/\/ minimum file header byte count\n\n        output.writeUnsignedInt(offsetToWrite);\n\n        var previousTagSize0:uint = 0;\n\n        output.writeUnsignedInt(previousTagSize0);\n\n        appendBytes(output);\n    }\n\n    private function updateState(action:Number):void {\n        switch (action) {\n            case PLAY:\n                _context.console.debug(\"Received PLAY action and changed to PLAYING state\");\n                _state = PLAYING;\n                break;\n            case PAUSE:\n                _context.console.debug(\"Received PAUSE action and changed to PAUSED state\");\n                _state = PAUSED;\n                break;\n            case RESUME:\n                _context.console.debug(\"Received RESUME action and changed to PLAYING state\");\n                _state = PLAYING;\n                break;\n            case STOP:\n                _context.console.debug(\"Received STOP action and changed to STOPPED state\");\n                _state = STOPPED;\n                break;\n            case SEEK:\n                switch (_state) {\n                    case PAUSED:\n                        _context.console.debug(\"Received SEEK action and changed to SEEKING state\");\n                        _state = SEEKING;\n                        break;\n                    case PLAYING:\n                    case BUFFERING:\n                        _context.console.debug(\"Received SEEK action and changed to PLAYING state\");\n                        _state = PLAYING;\n                        break;\n                }\n                break;\n            case BUFFER:\n                _context.console.debug(\"Received BUFFER action and changed to BUFFERING state\");\n                _state = BUFFERING;\n                break;\n        }\n    }\n\n    private function jump():void {\n        _offset = _loader.seek(_offset);\n        _loadedTimestamp = 0;\n\n        super.seek(_offset);\n\n        appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n\n        _loader.loadFirstFragment();\n    }\n\n    private function notifyPlayStart():void {\n        dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false,\n                { code: NetStreamCodes.NETSTREAM_PLAY_START, level: \"status\" }));\n    }\n\n    private function notifyPlayStop():void {\n        dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false,\n                { code: NetStreamCodes.NETSTREAM_PLAY_STOP, level: \"status\" }));\n    }\n\n    private function notifyPlayUnpublish():void {\n        dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false,\n                { code: NetStreamCodes.NETSTREAM_PLAY_UNPUBLISH_NOTIFY, level: \"status\" }));\n    }\n\n    private function notifyBufferFull():void {\n        dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false,\n                { code: NetStreamCodes.NETSTREAM_BUFFER_FULL, level: \"status\" }));\n    }\n\n    private function notifyBufferEmpty():void {\n        dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false,\n                { code: NetStreamCodes.NETSTREAM_BUFFER_EMPTY, level: \"status\" }));\n    }\n\n    private function reset():void {\n        _offset = 0;\n        _loadedTimestamp = 0;\n        _loaded = false;\n    }\n\n    private function onReady(event:StreamEvent):void {\n\t\tif (_state == PLAYING)\n\t\t{\n\t\t\tplay();\n\t\t} else\n\t\t{\n\t\t\t_state = STOPPED;\n\t\t}\n\t\t\n\t\tdispatchEvent(event);\n    }\n\n    private function onLoaded(event:FragmentEvent):void {\n        _loadedTimestamp = event.endTimestamp;\n        appendBytes(event.bytes);\n        onFragmentTimer();\n    }\n\n    private function onError(event:SegmentEvent):void {\n        if (_state == INITIALIZING) {\n            dispatchEvent(_context.buildStreamEvent(StreamEvent.ERROR));\n        } else {\n            dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false,\n                    { code: NetStreamCodes.NETSTREAM_FAILED, level: \"status\" }));\n        }\n    }\n\n    private function onFragmentTimer(timerEvent:TimerEvent = null):void {\n        _fragmentTimer.stop();\n\n        if ((_loadedTimestamp - time) < MAX_BUFFER_TIME) {\n            _loader.loadNextFragment();\n        } else {\n            _fragmentTimer.start();\n        }\n    }\n\n    private function onNetStatus(event:NetStatusEvent):void {\n        switch(event.info.code) {\n            case NetStreamCodes.NETSTREAM_BUFFER_EMPTY:\n                if  (_loaded) {\n                    close();\n                    notifyPlayUnpublish();\n                }\n                break;\n            case NetStreamCodes.NETSTREAM_PLAY_STREAMNOTFOUND:\n                close();\n                break;\n        }\n    }\n\n    private function onEnd(event:StreamEvent):void {\n        _loaded = true;\n        _loadedTimestamp = _duration;\n    }\n}\n}\n","subject":"Add togglePause function and temporary fix function seek on end range","message":"Add togglePause function and temporary fix function seek on end range\n","lang":"ActionScript","license":"mpl-2.0","repos":"XamanSoft\/dashas,XamanSoft\/dashas,XamanSoft\/dashas"}
{"commit":"66d16e892691ebb10395dcd233a96f1bf348898d","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/ContainerView.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/ContainerView.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n    import org.apache.flex.core.BeadViewBase;\n    import org.apache.flex.core.ContainerBase;\n    import org.apache.flex.core.IBead;\n    import org.apache.flex.core.IBeadLayout;\n    import org.apache.flex.core.IBeadView;\n    import org.apache.flex.core.ILayoutParent;\n    import org.apache.flex.core.IParentIUIBase;\n    import org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IUIBase;\n    import org.apache.flex.core.UIBase;\n    import org.apache.flex.core.ValuesManager;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.html.supportClasses.Border;\n    import org.apache.flex.html.supportClasses.ContainerContentArea;\n    import org.apache.flex.html.supportClasses.ScrollBar;\n\t\n    \/**\n     *  The ContainerView class is the default view for\n     *  the org.apache.flex.core.ContainerBase classes.\n     *  It lets you use some CSS styles to manage the border, background\n     *  and padding around the content area.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ContainerView extends BeadViewBase implements IBeadView, ILayoutParent\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ContainerView()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The actual parent that parents the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/        \n\t\tprotected var actualParent:UIBase;\n\t\t\t\t\n        \/**\n         *  The layout.  The layout may actually layout\n         *  the children of the internal content area\n         *  and not the pieces of the \"chrome\" like titlebars\n         *  and borders.  The ContainerView or its subclass will have some\n         *  baked-in logic for handling the chrome.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/        \n        protected var layout:IBeadLayout;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n            \n            var host:UIBase = value as UIBase;\n            \n            if (host.isWidthSizedToContent() && host.isHeightSizedToContent())\n            {\n                \/\/ if both dimensions are sized to content, then only draw the\n                \/\/ borders, etc, after a child is added.  The children in an MXML\n                \/\/ document don't send this event until the last child is added.\n                host.addEventListener(\"childrenAdded\", changeHandler);\n                host.addEventListener(\"layoutNeeded\", changeHandler);\n                \/\/ listen for width and height changes as well in case the app\n                \/\/ switches away from content sizing via binding or other code\n                host.addEventListener(\"widthChanged\", changeHandler);\n                host.addEventListener(\"heightChanged\", changeHandler);\n            }\n            else\n            {\n                \/\/ otherwise, listen for size changes before drawing\n                \/\/ borders and laying out children.\n                host.addEventListener(\"widthChanged\", changeHandler);\n                host.addEventListener(\"heightChanged\", changeHandler);\n                host.addEventListener(\"sizeChanged\", sizeChangeHandler);\n                \/\/ if we have fixed size in both dimensions, wait for children\n                \/\/ to be added then run a layout pass right then as the\n                \/\/ parent won't kick off any other event in the child\n                if (!isNaN(host.explicitWidth) && !isNaN(host.explicitHeight))\n                    host.addEventListener(\"childrenAdded\", changeHandler);\n            }            \n            checkActualParent();\n        }\n        \n        private function checkActualParent():Boolean\n        {\n            var host:UIBase = UIBase(_strand);\n            if (contentAreaNeeded())\n            {\n                if (actualParent == null || actualParent == host)\n                {\n                    actualParent = new ContainerContentArea();\n\t\t\t\t\tactualParent.className = \"ActualParent\";\n                    host.addElement(actualParent, false);\n                    ContainerBase(host).setActualParent(actualParent);\n                }\n                return true;\n            }\n            else\n            {\n                actualParent = host;\n            }\n            return false;\n        }\n        \n        private function sizeChangeHandler(event:Event):void\n        {\n            var host:UIBase = UIBase(_strand);\n            host.addEventListener(\"childrenAdded\", changeHandler);\n            host.addEventListener(\"layoutNeeded\", changeHandler);\n            host.addEventListener(\"itemsCreated\", changeHandler);\n            changeHandler(event);\n        }\n        \n        private var inChangeHandler:Boolean;\n        \n        \/**\n         *  React if the size changed or content changed \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected function changeHandler(event:Event):void\n        {\n            if (inChangeHandler) return;\n            \n            inChangeHandler = true;\n            \n            var host:UIBase = UIBase(_strand);\n\n            if (layout == null)\n            {\n                layout = _strand.getBeadByType(IBeadLayout) as IBeadLayout;\n                if (layout == null)\n                {\n                    var c:Class = ValuesManager.valuesImpl.getValue(host, \"iBeadLayout\");\n                    if (c)\n                    {\n                        layout = new c() as IBeadLayout;\n                        _strand.addBead(layout);\n                    }\n                }\n            }\n            \n\t\t\tvar padding:Object = determinePadding();\n\t\t\t\n\t\t\tif (checkActualParent())\n\t\t\t{\n\t\t\t\tactualParent.x = padding.paddingLeft;\n\t\t\t\tactualParent.y = padding.paddingTop;\n            }\n            var pb:Number = padding.paddingBottom;\n            if (isNaN(pb))\n                pb = 0;\n            var pr:Number = padding.paddingRight;\n            if (isNaN(pr))\n                pr = 0;\n            \/\/ if the width is dictated by the parent\n            if (!host.isWidthSizedToContent())\n            {\n                if (actualParent != host)\n                {\n                    \/\/ force the width of the internal content area as desired.\n                    actualParent.setWidth(host.width - padding.paddingLeft - pr);\n                }\n                \/\/ run the layout\n                layout.layout();\n            }\n            else \n            {\n                \/\/ if the height is dictated by the parent\n                if (!host.isHeightSizedToContent())\n                {\n                    if (actualParent != host)\n                    {\n                        \/\/ force the height\n                        actualParent.setHeight(host.height - padding.paddingTop - pb);\n                    }\n                }\n                layout.layout();\n                if (actualParent != host)\n                {\n                    \/\/ actualParent.width should be the new width after layout.\n                    \/\/ set the host's width.  This should send a widthChanged event and\n                    \/\/ have it blocked at the beginning of this method\n                    host.setWidth(padding.paddingLeft + pr + actualParent.width);\n                }\n            }\n            \/\/ and if the height is sized to content, set the height now as well.\n            if (host != actualParent)\n            {\n                if (host.isHeightSizedToContent())\n                    host.setHeight(padding.paddingTop + pb + actualParent.height);\n                else\n                    actualParent.setHeight(host.height - padding.paddingTop - pb);\n            }\n\t\t\t\n\t\t\tvar backgroundColor:Object = ValuesManager.valuesImpl.getValue(host, \"background-color\");\n\t\t\tvar backgroundImage:Object = ValuesManager.valuesImpl.getValue(host, \"background-image\");\n\t\t\tif (backgroundColor != null || backgroundImage != null)\n\t\t\t{\n\t\t\t\tif (host.getBeadByType(IBackgroundBead) == null)\n                    host.addBead(new (ValuesManager.valuesImpl.getValue(host, \"iBackgroundBead\")) as IBead);\t\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tvar borderStyle:String;\n\t\t\tvar borderStyles:Object = ValuesManager.valuesImpl.getValue(host, \"border\");\n\t\t\tif (borderStyles is Array)\n\t\t\t{\n\t\t\t\tborderStyle = borderStyles[1];\n\t\t\t}\n\t\t\tif (borderStyle == null)\n\t\t\t{\n\t\t\t\tborderStyle = ValuesManager.valuesImpl.getValue(host, \"border-style\") as String;\n\t\t\t}\n\t\t\tif (borderStyle != null && borderStyle != \"none\")\n\t\t\t{\n\t\t\t\tif (host.getBeadByType(IBorderBead) == null)\n                    host.addBead(new (ValuesManager.valuesImpl.getValue(host, \"iBorderBead\")) as IBead);\t\n\t\t\t}\n            \n            inChangeHandler = false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Determines the top and left padding values, if any, as set by\n\t\t *  padding style values. This includes \"padding\" for all padding values\n\t\t *  as well as \"padding-left\" and \"padding-top\".\n\t\t * \n\t\t *  Returns an object with paddingLeft and paddingTop properties.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tprotected function determinePadding():Object\n\t\t{\n\t\t\tvar paddingLeft:Object;\n\t\t\tvar paddingTop:Object;\n\t\t\tvar paddingRight:Object;\n\t\t\tvar paddingBottom:Object;\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\");\n\t\t\tif (padding is Array)\n\t\t\t{\n\t\t\t\tif (padding.length == 1)\n\t\t\t\t\tpaddingLeft = paddingTop = padding[0];\n\t\t\t\telse if (padding.length <= 3)\n\t\t\t\t{\n\t\t\t\t\tpaddingLeft = padding[1];\n\t\t\t\t\tpaddingTop = padding[0];\n\t\t\t\t}\n\t\t\t\telse if (padding.length == 4)\n\t\t\t\t{\n\t\t\t\t\tpaddingLeft = padding[3];\n\t\t\t\t\tpaddingTop = padding[0];\t\t\t\t\t\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (padding == null)\n\t\t\t{\n\t\t\t\tpaddingLeft = ValuesManager.valuesImpl.getValue(_strand, \"padding-left\");\n\t\t\t\tpaddingTop = ValuesManager.valuesImpl.getValue(_strand, \"padding-top\");\n\t\t\t\tpaddingRight = ValuesManager.valuesImpl.getValue(_strand, \"padding-right\");\n\t\t\t\tpaddingBottom = ValuesManager.valuesImpl.getValue(_strand, \"padding-bottom\");\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tpaddingLeft = paddingTop = padding;\n\t\t\t\tpaddingRight = paddingBottom = padding;\n\t\t\t}\n\t\t\tvar pl:Number = Number(paddingLeft);\n\t\t\tvar pt:Number = Number(paddingTop);\n\t\t\tvar pr:Number = Number(paddingRight);\n\t\t\tvar pb:Number = Number(paddingBottom);\n\t\t\t\n\t\t\treturn {paddingLeft:pl, paddingTop:pt, paddingRight:pr, paddingBottom:pb};\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Returns true if container to create a separate ContainerContentArea.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tprotected function contentAreaNeeded():Boolean\n\t\t{\n\t\t\tvar padding:Object = determinePadding();\n\t\t\t\n\t\t\treturn (!isNaN(padding.paddingLeft) && padding.paddingLeft > 0 ||\n\t\t\t\t    !isNaN(padding.paddingTop) && padding.paddingTop > 0);\n\t\t}\n\t\t\n        \/**\n         *  The parent of the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get contentView():IParentIUIBase\n\t\t{\n\t\t\treturn actualParent;\n\t\t}\n\t\t\n        \/**\n         *  The host component, which can resize to different slots.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get resizableView():IUIBase\n\t\t{\n\t\t\treturn _strand as IUIBase;\n\t\t}\n\t\t\n        private var inGetViewHeight:Boolean;\n        \n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBeadView#viewHeight\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function get viewHeight():Number\n\t\t{\n            if (inGetViewHeight)\n            {\n                trace(\"ContainerView: no height set for \" + host);\n                return host[\"$height\"];\n            }\n            inGetViewHeight = true;\n\t\t\tvar vh:Number = contentView.height;\n            inGetViewHeight = false;\n            return vh;\n\t\t}\n\t\t\n        private var inGetViewWidth:Boolean;\n        \n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBeadView#viewWidth\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function get viewWidth():Number\n\t\t{\n            if (inGetViewWidth)\n            {\n                trace(\"ContainerView: no width set for \" + host);\n                return host[\"$width\"];\n            }\n            inGetViewWidth = true;\n\t\t\tvar vw:Number = contentView.width;\n            inGetViewWidth = false;\n\t\t\treturn vw;\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n    import org.apache.flex.core.BeadViewBase;\n    import org.apache.flex.core.ContainerBase;\n    import org.apache.flex.core.IBead;\n    import org.apache.flex.core.IBeadLayout;\n    import org.apache.flex.core.IBeadView;\n    import org.apache.flex.core.ILayoutParent;\n    import org.apache.flex.core.IParentIUIBase;\n    import org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IUIBase;\n    import org.apache.flex.core.UIBase;\n    import org.apache.flex.core.ValuesManager;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.html.supportClasses.Border;\n    import org.apache.flex.html.supportClasses.ContainerContentArea;\n    import org.apache.flex.html.supportClasses.ScrollBar;\n\t\n    \/**\n     *  The ContainerView class is the default view for\n     *  the org.apache.flex.core.ContainerBase classes.\n     *  It lets you use some CSS styles to manage the border, background\n     *  and padding around the content area.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ContainerView extends BeadViewBase implements IBeadView, ILayoutParent\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ContainerView()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The actual parent that parents the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/        \n\t\tprotected var actualParent:UIBase;\n\t\t\t\t\n        \/**\n         *  The layout.  The layout may actually layout\n         *  the children of the internal content area\n         *  and not the pieces of the \"chrome\" like titlebars\n         *  and borders.  The ContainerView or its subclass will have some\n         *  baked-in logic for handling the chrome.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/        \n        protected var layout:IBeadLayout;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n            \n            var host:UIBase = value as UIBase;\n            \n            if (host.isWidthSizedToContent() && host.isHeightSizedToContent())\n            {\n                \/\/ if both dimensions are sized to content, then only draw the\n                \/\/ borders, etc, after a child is added.  The children in an MXML\n                \/\/ document don't send this event until the last child is added.\n                host.addEventListener(\"childrenAdded\", changeHandler);\n                host.addEventListener(\"layoutNeeded\", changeHandler);\n                \/\/ listen for width and height changes as well in case the app\n                \/\/ switches away from content sizing via binding or other code\n                host.addEventListener(\"widthChanged\", changeHandler);\n                host.addEventListener(\"heightChanged\", changeHandler);\n            }\n            else\n            {\n                \/\/ otherwise, listen for size changes before drawing\n                \/\/ borders and laying out children.\n                host.addEventListener(\"widthChanged\", changeHandler);\n                host.addEventListener(\"heightChanged\", changeHandler);\n                host.addEventListener(\"sizeChanged\", sizeChangeHandler);\n                \/\/ if we have fixed size in both dimensions, wait for children\n                \/\/ to be added then run a layout pass right then as the\n                \/\/ parent won't kick off any other event in the child\n                if (!isNaN(host.explicitWidth) && !isNaN(host.explicitHeight))\n                    host.addEventListener(\"childrenAdded\", changeHandler);\n            }            \n            checkActualParent();\n        }\n        \n        private function checkActualParent():Boolean\n        {\n            var host:UIBase = UIBase(_strand);\n            if (contentAreaNeeded())\n            {\n                if (actualParent == null || actualParent == host)\n                {\n                    actualParent = new ContainerContentArea();\n\t\t\t\t\tactualParent.className = \"ActualParent\";\n                    host.addElement(actualParent, false);\n                    ContainerBase(host).setActualParent(actualParent);\n                }\n                return true;\n            }\n            else\n            {\n                actualParent = host;\n            }\n            return false;\n        }\n        \n        private function sizeChangeHandler(event:Event):void\n        {\n            var host:UIBase = UIBase(_strand);\n            host.addEventListener(\"childrenAdded\", changeHandler);\n            host.addEventListener(\"layoutNeeded\", changeHandler);\n            host.addEventListener(\"itemsCreated\", changeHandler);\n            changeHandler(event);\n        }\n        \n        private var inChangeHandler:Boolean;\n        \n        \/**\n         *  React if the size changed or content changed \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected function changeHandler(event:Event):void\n        {\n            if (inChangeHandler) return;\n            \n            inChangeHandler = true;\n            \n            var host:UIBase = UIBase(_strand);\n\n            if (layout == null)\n            {\n                layout = _strand.getBeadByType(IBeadLayout) as IBeadLayout;\n                if (layout == null)\n                {\n                    var c:Class = ValuesManager.valuesImpl.getValue(host, \"iBeadLayout\");\n                    if (c)\n                    {\n                        layout = new c() as IBeadLayout;\n                        _strand.addBead(layout);\n                    }\n                }\n            }\n            \n\t\t\tvar padding:Object = determinePadding();\n\t\t\t\n\t\t\tif (checkActualParent())\n\t\t\t{\n\t\t\t\tactualParent.x = padding.paddingLeft;\n\t\t\t\tactualParent.y = padding.paddingTop;\n            }\n            var pb:Number = padding.paddingBottom;\n            if (isNaN(pb))\n                pb = 0;\n            var pr:Number = padding.paddingRight;\n            if (isNaN(pr))\n                pr = 0;\n            \/\/ if the width is dictated by the parent\n            if (!host.isWidthSizedToContent())\n            {\n                if (actualParent != host)\n                {\n                    \/\/ force the width of the internal content area as desired.\n                    actualParent.setWidth(host.width - padding.paddingLeft - pr);\n                }\n                \/\/ run the layout\n                layout.layout();\n            }\n            else \n            {\n                \/\/ if the height is dictated by the parent\n                if (!host.isHeightSizedToContent())\n                {\n                    if (actualParent != host)\n                    {\n                        \/\/ force the height\n                        actualParent.setHeight(host.height - padding.paddingTop - pb);\n                    }\n                }\n                layout.layout();\n                if (actualParent != host)\n                {\n                    \/\/ actualParent.width should be the new width after layout.\n                    \/\/ set the host's width.  This should send a widthChanged event and\n                    \/\/ have it blocked at the beginning of this method\n                    host.setWidth(padding.paddingLeft + pr + actualParent.width);\n                }\n            }\n            \/\/ and if the height is sized to content, set the height now as well.\n            if (host != actualParent)\n            {\n                if (host.isHeightSizedToContent())\n                    host.setHeight(padding.paddingTop + pb + actualParent.height);\n                else\n                    actualParent.setHeight(host.height - padding.paddingTop - pb);\n            }\n\t\t\t\n\t\t\tvar backgroundColor:Object = ValuesManager.valuesImpl.getValue(host, \"background-color\");\n\t\t\tvar backgroundImage:Object = ValuesManager.valuesImpl.getValue(host, \"background-image\");\n\t\t\tif (backgroundColor != null || backgroundImage != null)\n\t\t\t{\n\t\t\t\tif (host.getBeadByType(IBackgroundBead) == null)\n                    host.addBead(new (ValuesManager.valuesImpl.getValue(host, \"iBackgroundBead\")) as IBead);\t\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tvar borderStyle:String;\n\t\t\tvar borderStyles:Object = ValuesManager.valuesImpl.getValue(host, \"border\");\n\t\t\tif (borderStyles is Array)\n\t\t\t{\n\t\t\t\tborderStyle = borderStyles[1];\n\t\t\t}\n\t\t\tif (borderStyle == null)\n\t\t\t{\n\t\t\t\tborderStyle = ValuesManager.valuesImpl.getValue(host, \"border-style\") as String;\n\t\t\t}\n\t\t\tif (borderStyle != null && borderStyle != \"none\")\n\t\t\t{\n\t\t\t\tif (host.getBeadByType(IBorderBead) == null)\n                    host.addBead(new (ValuesManager.valuesImpl.getValue(host, \"iBorderBead\")) as IBead);\t\n\t\t\t}\n            \n            inChangeHandler = false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Determines the top and left padding values, if any, as set by\n\t\t *  padding style values. This includes \"padding\" for all padding values\n\t\t *  as well as \"padding-left\" and \"padding-top\".\n\t\t * \n\t\t *  Returns an object with paddingLeft and paddingTop properties.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tprotected function determinePadding():Object\n\t\t{\n\t\t\tvar paddingLeft:Object;\n\t\t\tvar paddingTop:Object;\n\t\t\tvar paddingRight:Object;\n\t\t\tvar paddingBottom:Object;\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\");\n\t\t\tif (padding is Array)\n\t\t\t{\n\t\t\t\tif (padding.length == 1)\n\t\t\t\t\tpaddingLeft = paddingTop = padding[0];\n\t\t\t\telse if (padding.length <= 3)\n\t\t\t\t{\n\t\t\t\t\tpaddingLeft = padding[1];\n\t\t\t\t\tpaddingTop = padding[0];\n\t\t\t\t}\n\t\t\t\telse if (padding.length == 4)\n\t\t\t\t{\n\t\t\t\t\tpaddingLeft = padding[3];\n\t\t\t\t\tpaddingTop = padding[0];\t\t\t\t\t\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (padding == null)\n\t\t\t{\n\t\t\t\tpaddingLeft = ValuesManager.valuesImpl.getValue(_strand, \"padding-left\");\n\t\t\t\tpaddingTop = ValuesManager.valuesImpl.getValue(_strand, \"padding-top\");\n\t\t\t\tpaddingRight = ValuesManager.valuesImpl.getValue(_strand, \"padding-right\");\n\t\t\t\tpaddingBottom = ValuesManager.valuesImpl.getValue(_strand, \"padding-bottom\");\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tpaddingLeft = paddingTop = padding;\n\t\t\t\tpaddingRight = paddingBottom = padding;\n\t\t\t}\n\t\t\tvar pl:Number = Number(paddingLeft);\n\t\t\tvar pt:Number = Number(paddingTop);\n\t\t\tvar pr:Number = Number(paddingRight);\n\t\t\tvar pb:Number = Number(paddingBottom);\n\t\t\t\n\t\t\treturn {paddingLeft:pl, paddingTop:pt, paddingRight:pr, paddingBottom:pb};\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Returns true if container to create a separate ContainerContentArea.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tprotected function contentAreaNeeded():Boolean\n\t\t{\n\t\t\tvar padding:Object = determinePadding();\n\t\t\t\n\t\t\treturn (!isNaN(padding.paddingLeft) && padding.paddingLeft > 0 ||\n\t\t\t\t    !isNaN(padding.paddingTop) && padding.paddingTop > 0);\n\t\t}\n\t\t\n        \/**\n         *  The parent of the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get contentView():IParentIUIBase\n\t\t{\n\t\t\treturn actualParent;\n\t\t}\n\t\t\n        \/**\n         *  The host component, which can resize to different slots.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get resizableView():IUIBase\n\t\t{\n\t\t\treturn _strand as IUIBase;\n\t\t}\n\t\t\n        private var inGetViewHeight:Boolean;\n        \n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBeadView#viewHeight\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function get viewHeight():Number\n\t\t{\n            if (inGetViewHeight)\n            {\n                \/\/trace(\"ContainerView: no height set for \" + host);\n                return host[\"$height\"];\n            }\n            inGetViewHeight = true;\n\t\t\tvar vh:Number = contentView.height;\n            inGetViewHeight = false;\n            return vh;\n\t\t}\n\t\t\n        private var inGetViewWidth:Boolean;\n        \n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBeadView#viewWidth\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function get viewWidth():Number\n\t\t{\n            if (inGetViewWidth)\n            {\n                \/\/trace(\"ContainerView: no width set for \" + host);\n                return host[\"$width\"];\n            }\n            inGetViewWidth = true;\n\t\t\tvar vw:Number = contentView.width;\n            inGetViewWidth = false;\n\t\t\treturn vw;\n\t\t}\n\t\t\n\t}\n}\n","subject":"remove trace","message":"remove trace\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"24faad97c80881965c913ca50c65d82e783be9c5","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/effects\/Wipe.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/effects\/Wipe.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage org.apache.flex.effects\n{\n\nimport flash.geom.Rectangle;\n\nimport org.apache.flex.core.IDocument;\nimport org.apache.flex.core.IUIBase;\n\n\/**\n *  The Fade effect animates a UI component's alpha or opacity.\n * \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\npublic class Wipe extends Tween implements IDocument\n{\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Constructor.\n     *\n     *  @param target Object ID or reference to an object that will\n\t *  have its x and\/or y property animated.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function Wipe(target:IUIBase = null)\n    {\n        super();\n\n\t\tthis.actualTarget = target;\n        \n\t\tlistener = this;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n\t\/**\n\t *  @private\n\t *  The document.\n\t *\/\n\tprivate var document:Object;\n\n\t\/**\n\t *  @private\n\t *  The target.\n\t *\/\n\tprivate var actualTarget:IUIBase;\n    \n    \/**\n     *  The target as the String id \n     *  of a widget in an MXML Document.\n     *\/\n    public var target:String;\n    \n\t\/**\n\t *  The direction of the Wipe.  \"up\" means the top will be the last\n     *  part to disappear. \"down\" will reveal from the top down.\n     *\/\n    public var direction:String;\n    \t\n    private var wiper:PlatformWiper;\t\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n\tpublic function setDocument(document:Object, id:String = null):void\n\t{\n\t\tthis.document = document;\t\n\t}\n\t\n\t\/**\n\t *  @private\n\t *\/\n\toverride public function play():void\n\t{\n        if (target != null)\n            actualTarget = document[target];\n        \n\t\t\n        wiper.target = actualTarget;\n        if (direction == \"up\")\n        {\n            startValue = actualTarget.height;\n            endValue = 0;\n        }\n        else\n        {\n            startValue = 0;\n            endValue = actualTarget.height;\n            wiper.visibleRect = new Rectangle(0, 0, actualTarget.width, 0);\n        }\n        \n\t\tsuper.play();\n\t}\n\n\tpublic function onTweenUpdate(value:Number):void\n\t{\n\t\twiper.visibleRect = new Rectangle(0, 0, actualTarget.width, value);\n\t}\n\t\n\tpublic function onTweenEnd(value:Number):void\n\t{\n        wiper.target = null;\n\t}\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage org.apache.flex.effects\n{\n\nimport flash.geom.Rectangle;\n\nimport org.apache.flex.core.IDocument;\nimport org.apache.flex.core.IUIBase;\n\n\/**\n *  The Fade effect animates a UI component's alpha or opacity.\n * \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\npublic class Wipe extends Tween implements IDocument\n{\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Constructor.\n     *\n     *  @param target Object ID or reference to an object that will\n\t *  have its x and\/or y property animated.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function Wipe(target:IUIBase = null)\n    {\n        super();\n\n\t\tthis.actualTarget = target;\n        \n\t\tlistener = this;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n\t\/**\n\t *  @private\n\t *  The document.\n\t *\/\n\tprivate var document:Object;\n\n\t\/**\n\t *  @private\n\t *  The target.\n\t *\/\n\tprivate var actualTarget:IUIBase;\n    \n    \/**\n     *  The target as the String id \n     *  of a widget in an MXML Document.\n     *\/\n    public var target:String;\n    \n\t\/**\n\t *  The direction of the Wipe.  \"up\" means the top will be the last\n     *  part to disappear. \"down\" will reveal from the top down.\n     *\/\n    public var direction:String;\n    \t\n    private var wiper:PlatformWiper = new PlatformWiper();\t\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n\tpublic function setDocument(document:Object, id:String = null):void\n\t{\n\t\tthis.document = document;\t\n\t}\n\t\n\t\/**\n\t *  @private\n\t *\/\n\toverride public function play():void\n\t{\n        if (target != null)\n            actualTarget = document[target];\n        \n\t\t\n        wiper.target = actualTarget;\n        if (direction == \"up\")\n        {\n            startValue = actualTarget.height;\n            endValue = 0;\n        }\n        else\n        {\n            startValue = 0;\n            endValue = actualTarget.height;\n            \/\/ WipeDown makes something appear\n            actualTarget.visible = true;\n            wiper.visibleRect = new Rectangle(0, 0, actualTarget.width, 0);\n        }\n        \n\t\tsuper.play();\n\t}\n\n\tpublic function onTweenUpdate(value:Number):void\n\t{\n        trace(actualTarget, value);\n\t\twiper.visibleRect = new Rectangle(0, 0, actualTarget.width, value);\n\t}\n\t\n\tpublic function onTweenEnd(value:Number):void\n\t{\n        \/\/ WipeUp makes something disappear\n        if (direction == \"up\")\n            actualTarget.visible = false;\n        wiper.target = null;\n\t}\n}\n\n}\n","subject":"fix wipe effect","message":"fix wipe effect\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"d7aa53de193c30b4478fc8dfb963d0b9df062429","old_file":"src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as","new_file":"src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.shader.part.phong.attenuation.MatrixShadowMapAttenuationShaderPart;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.clone.CloneOptions;\n\timport aerys.minko.type.clone.ControllerCloneAction;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * The base class to extend in order to create new scene node types.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractSceneNode implements ISceneNode\n\t{\n\t\tprivate static var _id\t    \t    \t: uint;\n        \n\t\tprivate var _name\t    \t    \t\t: String;\n\t\tprivate var _root\t        \t\t\t: ISceneNode;\n\t\tprivate var _parent\t        \t\t\t: Group;\n        \n        private var _visible                    : Boolean;\n        private var _computedVisibility         : Boolean;\n\t\t\n\t\tprivate var _transform\t\t\t        : Matrix4x4;\n\t\t\n\t\tprivate var _controllers\t\t        : Vector.<AbstractController>;\n\t\t\n\t\tprivate var _added\t\t\t\t        : Signal;\n\t\tprivate var _removed\t\t\t        : Signal;\n\t\tprivate var _addedToScene\t\t        : Signal;\n\t\tprivate var _removedFromScene\t        : Signal;\n\t\tprivate var _controllerAdded\t        : Signal;\n\t\tprivate var _controllerRemoved\t        : Signal;\n        private var _visibilityChanged          : Signal;\n        private var _computedVisibilityChanged  : Signal;\n\t\tprivate var _localToWorldChanged\t\t: Signal;\n\n        final public function get x() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set x(value : Number) : void\n\t\t{\n\t\t\t_transform.translationX = value;\n\t\t}\n\t\t\n        final public function get y() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set y(value : Number) : void\n\t\t{\n\t\t\t_transform.translationY = value;\n\t\t}\n\t\t\n        final public function get z() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set z(value : Number) : void\n\t\t{\n\t\t\t_transform.translationZ = value;\n\t\t}\n\t\t\n        final public function get rotationX() : Number\n\t\t{\n\t\t\treturn _transform.rotationX;\n\t\t}\n        final public function set rotationX(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationX = value;\n\t\t}\n\t\t\n        final public function get rotationY() : Number\n\t\t{\n\t\t\treturn _transform.rotationY;\n\t\t}\n        final public function set rotationY(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationY = value;\n\t\t}\n\t\t\n        final public function get rotationZ() : Number\n\t\t{\n\t\t\treturn _transform.rotationZ;\n\t\t}\n        final public function set rotationZ(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationZ = value;\n\t\t}\n\t\t\n        final public function get scaleX() : Number\n\t\t{\n\t\t\treturn _transform.scaleX;\n\t\t}\n        final public function set scaleX(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleX = value;\n\t\t}\n\t\t\n        final public function get scaleY() : Number\n\t\t{\n\t\t\treturn _transform.scaleY;\n\t\t}\n        final public function set scaleY(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleY = value;\n\t\t}\n\t\t\n        final public function get scaleZ() : Number\n\t\t{\n\t\t\treturn _transform.scaleZ;\n\t\t}\n        final public function set scaleZ(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleZ = value;\n\t\t}\n\t\t\n        public function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n        public function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n        final public function get parent() : Group\n\t\t{\n\t\t\treturn _parent;\n\t\t}\n        final public function set parent(value : Group) : void\n\t\t{\n\t\t\tif (value == _parent)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t\/\/ remove child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tvar oldParent : Group = _parent;\n\t\t\t\t\n\t\t\t\toldParent._children.splice(oldParent.getChildIndex(this), 1);\n\t\t\t\t\n\t\t\t\tparent._numChildren--;\n\t\t\t\t_parent = null;\n\t\t\t\t_removed.execute(this, oldParent);\n\t\t\t\toldParent.descendantRemoved.execute(oldParent, this);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ set parent\n\t\t\t_parent = value;\n\t\t\t\n\t\t\t\/\/ add child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\t_parent._children[_parent.numChildren] = this;\n\t\t\t\t_parent._numChildren++;\n\t\t\t\t_added.execute(this, _parent);\n\t\t\t\t_parent.descendantAdded.execute(_parent, this);\n\t\t\t}\n\t\t}\n\t\t\n        final public function get scene() : Scene\n        {\n            return _root as Scene;\n        }\n        \n        final public function get root() : ISceneNode\n\t\t{\n\t\t\treturn _root;\n\t\t}\n        \n        final public function get transform() : Matrix4x4\n\t\t{\n\t\t\treturn _transform;\n\t\t}\n\t\t\n        final public function get added() : Signal\n\t\t{\n\t\t\treturn _added;\n\t\t}\n\t\t\n        final public function get removed() : Signal\n\t\t{\n\t\t\treturn _removed;\n\t\t}\n\n        final public function get addedToScene() : Signal\n\t\t{\n\t\t\treturn _addedToScene;\n\t\t}\n\t\t\n        final public function get removedFromScene() : Signal\n\t\t{\n\t\t\treturn _removedFromScene;\n\t\t}\n\t\t\n\t\tpublic function get numControllers() : uint\n\t\t{\n\t\t\treturn _controllers.length;\n\t\t}\n\t\t\n\t\tpublic function get controllerAdded() : Signal\n\t\t{\n\t\t\treturn _controllerAdded;\n\t\t}\n\t\t\n\t\tpublic function get controllerRemoved() : Signal\n\t\t{\n\t\t\treturn _controllerRemoved;\n\t\t}\n\t\t\n\t\tpublic function get localToWorldTransformChanged() : Signal\n\t\t{\n\t\t\treturn _localToWorldChanged;\n\t\t}\n        \n\t\tpublic function AbstractSceneNode()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_name = getDefaultSceneName(this);\n\t\t\t\n            _visible = true;\n            _computedVisibility = true;\n            \n\t\t\t_transform = new Matrix4x4();\n\t\t\t\n\t\t\t_controllers = new <AbstractController>[];\n\t\t\t\n\t\t\t_added = new Signal('AbstractSceneNode.added');\n\t\t\t_removed = new Signal('AbstractSceneNode.removed');\n\t\t\t_addedToScene = new Signal('AbstractSceneNode.addedToScene');\n\t\t\t_removedFromScene = new Signal('AbstractSceneNode.removedFromScene');\n\t\t\t_controllerAdded = new Signal('AbstractSceneNode.controllerAdded');\n\t\t\t_controllerRemoved = new Signal('AbstractSceneNode.controllerRemoved');\n            _visibilityChanged = new Signal('AbstractSceneNode.visibilityChanged');\n            _computedVisibilityChanged = new Signal('AbstractSceneNode.computedVisibilityChanged');\n\t\t\t_localToWorldChanged = new Signal('AbstractSceneNode.localToWorldChanged');\n\t\t\t\n\t\t\tupdateRoot();\n            \n\t\t\t_added.add(addedHandler);\n\t\t\t_removed.add(removedHandler);\n\t\t\t_addedToScene.add(addedToSceneHandler);\n\t\t\t_removedFromScene.add(removedFromSceneHandler);\n\t\t\t\n\t\t\taddController(new TransformController());\n\t\t}\n\t\t\n\t\tprotected function addedHandler(child : ISceneNode, ancestor : Group) : void\n\t\t{\n            updateRoot();\n\t\t}\n        \n\t\tprotected function removedHandler(child : ISceneNode, ancestor : Group) : void\n\t\t{\n            updateRoot();\n\t\t}\n        \n        private function updateRoot() : void\n        {\n            var newRoot : ISceneNode    = _parent ? _parent.root : this;\n            var oldRoot : ISceneNode    = _root;\n            \n            if (newRoot != oldRoot)\n            {\n                _root = newRoot;\n                if (oldRoot is Scene)\n                    _removedFromScene.execute(this, oldRoot);\n                if (newRoot is Scene)\n                    _addedToScene.execute(this, newRoot);\n            }\n        }\n        \n\t\tprotected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n\t\tpublic function addController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\t_controllers.push(controller);\n\t\t\t\n\t\t\tcontroller.addTarget(this);\n\t\t\t_controllerAdded.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\tvar numControllers\t: uint  = _controllers.length - 1;\n            var controllerId    : int   = _controllers.indexOf(controller);\n            \n            if (controllerId < 0)\n                throw new Error('The controller is not on the node.');\n\t\t\t\n\t\t\t_controllers[controllerId] = _controllers[numControllers];\n\t\t\t_controllers.length = numControllers;\n\t\t\t\n\t\t\tcontroller.removeTarget(this);\n\t\t\t_controllerRemoved.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getController(index : uint) : AbstractController\n\t\t{\n\t\t\treturn _controllers[index];\n\t\t}\n\t\t\n\t\tpublic function getControllersByType(type\t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t controllers\t: Vector.<AbstractController> = null) : Vector.<AbstractController>\n\t\t{\n\t\t\tcontrollers ||= new Vector.<AbstractController>();\n\t\t\t\n\t\t\tvar nbControllers : uint = numControllers;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < nbControllers; ++i)\n\t\t\t{\n\t\t\t\tvar ctrl \t: AbstractController\t= getController(i);\n\t\t\t\t\n\t\t\t\tif (ctrl is type)\n\t\t\t\t\tcontrollers.push(ctrl);\n\t\t\t}\n\t\t\t\n\t\t\treturn controllers;\n\t\t}\n\t\t\n\t\tpublic static function getDefaultSceneName(scene : ISceneNode) : String\n\t\t{\n\t\t\tvar className : String = getQualifiedClassName(scene);\n\n\t\t\treturn className.substr(className.lastIndexOf(':') + 1)\n\t\t\t\t   + '_' + (++_id);\n\t\t}\n\t\t\n\t\tminko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\tpublic final function clone(cloneOptions : CloneOptions = null) : ISceneNode\n\t\t{\n\t\t\tcloneOptions ||= CloneOptions.defaultOptions;\n\t\t\t\n\t\t\t\/\/ fill up 2 dics with all nodes and controllers\n\t\t\tvar nodeMap\t\t\t: Dictionary = new Dictionary();\n\t\t\tvar controllerMap\t: Dictionary = new Dictionary();\n\t\t\tlistItems(cloneNode(), nodeMap, controllerMap);\n\t\t\t\n\t\t\t\/\/ clone controllers with respect with instructions\n\t\t\tcloneControllers(controllerMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ rebind all controller dependencies.\n\t\t\trebindControllerDependencies(controllerMap, nodeMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ add cloned\/rebinded\/original controllers to clones\n\t\t\tfor (var objNode : Object in nodeMap)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: AbstractSceneNode = AbstractSceneNode(objNode);\n\t\t\t\tvar numControllers\t: uint = node.numControllers;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controller : AbstractController = controllerMap[node.getController(controllerId)];\n\t\t\t\t\tif (controller != null)\n\t\t\t\t\t\tnodeMap[node].addController(controller);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn nodeMap[this];\n\t\t}\n\t\t\n\t\tminko_scene function getLocalToWorldTransformUnsafe() : Matrix4x4\n\t\t{\n\t\t\tvar transformController : TransformController = root.getControllersByType(\n\t\t\t\tTransformController\n\t\t\t)[0] as TransformController;\n\t\t\t\n\t\t\treturn transformController.getLocalToWorldTransform(this);\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(output : Matrix4x4 = null) : Matrix4x4\n\t\t{\n\t\t\toutput ||= new Matrix4x4();\n\t\t\toutput.copyFrom(getLocalToWorldTransformUnsafe());\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tpublic function getWorldToLocalTransform(output : Matrix4x4 = null) : Matrix4x4\n\t\t{\n\t\t\treturn getLocalToWorldTransform(output).invert();\n\t\t}\n\t\t\n\t\tpublic function localToWorld(vector : Vector4, output : Vector4 = null) : Vector4\n\t\t{\n\t\t\tvar localToWorld : Matrix4x4 = getLocalToWorldTransformUnsafe();\n\t\t\t\n\t\t\treturn localToWorld.transformVector(vector, output);\n\t\t}\n\t\t\n\t\tpublic function deltaLocalToWorld(vector : Vector4, output : Vector4 = null) : Vector4\n\t\t{\n\t\t\tvar localToWorld : Matrix4x4 = getLocalToWorldTransformUnsafe();\n\t\t\t\n\t\t\treturn localToWorld.deltaTransformVector(vector, output);\n\t\t}\n\t\t\n\t\tprivate function listItems(clonedRoot\t: ISceneNode,\n\t\t\t\t\t\t\t\t   nodes\t\t: Dictionary,\n\t\t\t\t\t\t\t\t   controllers\t: Dictionary) : void\n\t\t{\n\t\t\tvar numControllers : uint = this.numControllers;\n\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\tcontrollers[getController(controllerId)] = true;\n\t\t\t\n\t\t\tnodes[this] = clonedRoot;\n\t\t\t\n\t\t\tif (this is Group)\n\t\t\t{\n\t\t\t\tvar group\t\t: Group = Group(this);\n\t\t\t\tvar clonedGroup\t: Group = Group(clonedRoot);\n\t\t\t\tvar numChildren\t: uint\t= group.numChildren;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(group.getChildAt(childId));\n\t\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(clonedGroup.getChildAt(childId));\n\t\t\t\t\t\n\t\t\t\t\tchild.listItems(clonedChild, nodes, controllers);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cloneControllers(controllerMap : Dictionary, cloneOptions : CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController = AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t = cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (action == ControllerCloneAction.CLONE)\n\t\t\t\t\tcontrollerMap[controller] = controller.clone();\n\t\t\t\telse if (action == ControllerCloneAction.REASSIGN)\n\t\t\t\t\tcontrollerMap[controller] = controller;\n\t\t\t\telse if (action == ControllerCloneAction.IGNORE)\n\t\t\t\t\tcontrollerMap[controller] = null;\n\t\t\t\telse\n\t\t\t\t\tthrow new Error();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function rebindControllerDependencies(controllerMap\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  nodeMap\t\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  cloneOptions\t: CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController\t= AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t\t= cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (controller is IRebindableController && action == ControllerCloneAction.CLONE)\n\t\t\t\t\tIRebindableController(controllerMap[controller]).rebindDependencies(nodeMap, controllerMap);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.shader.part.phong.attenuation.MatrixShadowMapAttenuationShaderPart;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.clone.CloneOptions;\n\timport aerys.minko.type.clone.ControllerCloneAction;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.getQualifiedClassName;\n\timport flash.utils.setTimeout;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * The base class to extend in order to create new scene node types.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractSceneNode implements ISceneNode\n\t{\n\t\tprivate static var _id\t    \t    \t: uint;\n        \n\t\tprivate var _name\t    \t    \t\t: String;\n\t\tprivate var _root\t        \t\t\t: ISceneNode;\n\t\tprivate var _parent\t        \t\t\t: Group;\n        \n        private var _visible                    : Boolean;\n        private var _computedVisibility         : Boolean;\n\t\t\n\t\tprivate var _transform\t\t\t        : Matrix4x4;\n\t\t\n\t\tprivate var _controllers\t\t        : Vector.<AbstractController>;\n\t\t\n\t\tprivate var _added\t\t\t\t        : Signal;\n\t\tprivate var _removed\t\t\t        : Signal;\n\t\tprivate var _addedToScene\t\t        : Signal;\n\t\tprivate var _removedFromScene\t        : Signal;\n\t\tprivate var _controllerAdded\t        : Signal;\n\t\tprivate var _controllerRemoved\t        : Signal;\n        private var _visibilityChanged          : Signal;\n        private var _computedVisibilityChanged  : Signal;\n\t\tprivate var _localToWorldChanged\t\t: Signal;\n\n        final public function get x() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set x(value : Number) : void\n\t\t{\n\t\t\t_transform.translationX = value;\n\t\t}\n\t\t\n        final public function get y() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set y(value : Number) : void\n\t\t{\n\t\t\t_transform.translationY = value;\n\t\t}\n\t\t\n        final public function get z() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set z(value : Number) : void\n\t\t{\n\t\t\t_transform.translationZ = value;\n\t\t}\n\t\t\n        final public function get rotationX() : Number\n\t\t{\n\t\t\treturn _transform.rotationX;\n\t\t}\n        final public function set rotationX(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationX = value;\n\t\t}\n\t\t\n        final public function get rotationY() : Number\n\t\t{\n\t\t\treturn _transform.rotationY;\n\t\t}\n        final public function set rotationY(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationY = value;\n\t\t}\n\t\t\n        final public function get rotationZ() : Number\n\t\t{\n\t\t\treturn _transform.rotationZ;\n\t\t}\n        final public function set rotationZ(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationZ = value;\n\t\t}\n\t\t\n        final public function get scaleX() : Number\n\t\t{\n\t\t\treturn _transform.scaleX;\n\t\t}\n        final public function set scaleX(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleX = value;\n\t\t}\n\t\t\n        final public function get scaleY() : Number\n\t\t{\n\t\t\treturn _transform.scaleY;\n\t\t}\n        final public function set scaleY(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleY = value;\n\t\t}\n\t\t\n        final public function get scaleZ() : Number\n\t\t{\n\t\t\treturn _transform.scaleZ;\n\t\t}\n        final public function set scaleZ(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleZ = value;\n\t\t}\n\t\t\n        public function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n        public function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n        final public function get parent() : Group\n\t\t{\n\t\t\treturn _parent;\n\t\t}\n        final public function set parent(value : Group) : void\n\t\t{\n\t\t\tif (value == _parent)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t\/\/ remove child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tvar oldParent : Group = _parent;\n\t\t\t\t\n\t\t\t\toldParent._children.splice(oldParent.getChildIndex(this), 1);\n\t\t\t\t\n\t\t\t\tparent._numChildren--;\n\t\t\t\t_parent = null;\n\t\t\t\t_removed.execute(this, oldParent);\n\t\t\t\toldParent.descendantRemoved.execute(oldParent, this);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ set parent\n\t\t\t_parent = value;\n\t\t\t\n\t\t\t\/\/ add child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\t_parent._children[_parent.numChildren] = this;\n\t\t\t\t_parent._numChildren++;\n\t\t\t\t_added.execute(this, _parent);\n\t\t\t\t_parent.descendantAdded.execute(_parent, this);\n\t\t\t}\n\t\t}\n\t\t\n        final public function get scene() : Scene\n        {\n            return _root as Scene;\n        }\n        \n        final public function get root() : ISceneNode\n\t\t{\n\t\t\treturn _root;\n\t\t}\n        \n        final public function get transform() : Matrix4x4\n\t\t{\n\t\t\treturn _transform;\n\t\t}\n\t\t\n        final public function get added() : Signal\n\t\t{\n\t\t\treturn _added;\n\t\t}\n\t\t\n        final public function get removed() : Signal\n\t\t{\n\t\t\treturn _removed;\n\t\t}\n\n        final public function get addedToScene() : Signal\n\t\t{\n\t\t\treturn _addedToScene;\n\t\t}\n\t\t\n        final public function get removedFromScene() : Signal\n\t\t{\n\t\t\treturn _removedFromScene;\n\t\t}\n\t\t\n\t\tpublic function get numControllers() : uint\n\t\t{\n\t\t\treturn _controllers.length;\n\t\t}\n\t\t\n\t\tpublic function get controllerAdded() : Signal\n\t\t{\n\t\t\treturn _controllerAdded;\n\t\t}\n\t\t\n\t\tpublic function get controllerRemoved() : Signal\n\t\t{\n\t\t\treturn _controllerRemoved;\n\t\t}\n\t\t\n\t\tpublic function get localToWorldTransformChanged() : Signal\n\t\t{\n\t\t\treturn _localToWorldChanged;\n\t\t}\n        \n\t\tpublic function AbstractSceneNode()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_name = getDefaultSceneName(this);\n\t\t\t\n            _visible = true;\n            _computedVisibility = true;\n            \n\t\t\t_transform = new Matrix4x4();\n\t\t\t\n\t\t\t_controllers = new <AbstractController>[];\n\t\t\t\n\t\t\t_added = new Signal('AbstractSceneNode.added');\n\t\t\t_removed = new Signal('AbstractSceneNode.removed');\n\t\t\t_addedToScene = new Signal('AbstractSceneNode.addedToScene');\n\t\t\t_removedFromScene = new Signal('AbstractSceneNode.removedFromScene');\n\t\t\t_controllerAdded = new Signal('AbstractSceneNode.controllerAdded');\n\t\t\t_controllerRemoved = new Signal('AbstractSceneNode.controllerRemoved');\n            _visibilityChanged = new Signal('AbstractSceneNode.visibilityChanged');\n            _computedVisibilityChanged = new Signal('AbstractSceneNode.computedVisibilityChanged');\n\t\t\t_localToWorldChanged = new Signal('AbstractSceneNode.localToWorldChanged');\n\t\t\t\n\t\t\tupdateRoot();\n            \n\t\t\t_added.add(addedHandler);\n\t\t\t_removed.add(removedHandler);\n\t\t\t_addedToScene.add(addedToSceneHandler);\n\t\t\t_removedFromScene.add(removedFromSceneHandler);\n\t\t\t\n\t\t\taddController(new TransformController());\n\t\t}\n\t\t\n\t\tprotected function addedHandler(child : ISceneNode, ancestor : Group) : void\n\t\t{\n            setTimeout(updateRoot, 0);\n\t\t}\n        \n\t\tprotected function removedHandler(child : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tsetTimeout(updateRoot, 0);\n\t\t}\n        \n        private function updateRoot() : void\n        {\n            var newRoot : ISceneNode    = _parent ? _parent.root : this;\n            var oldRoot : ISceneNode    = _root;\n            \n            if (newRoot != oldRoot)\n            {\n                _root = newRoot;\n                if (oldRoot is Scene)\n                    _removedFromScene.execute(this, oldRoot);\n                if (newRoot is Scene)\n                    _addedToScene.execute(this, newRoot);\n            }\n        }\n        \n\t\tprotected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n\t\tpublic function addController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\t_controllers.push(controller);\n\t\t\t\n\t\t\tcontroller.addTarget(this);\n\t\t\t_controllerAdded.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\tvar numControllers\t: uint  = _controllers.length - 1;\n            var controllerId    : int   = _controllers.indexOf(controller);\n            \n            if (controllerId < 0)\n                throw new Error('The controller is not on the node.');\n\t\t\t\n\t\t\t_controllers[controllerId] = _controllers[numControllers];\n\t\t\t_controllers.length = numControllers;\n\t\t\t\n\t\t\tcontroller.removeTarget(this);\n\t\t\t_controllerRemoved.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getController(index : uint) : AbstractController\n\t\t{\n\t\t\treturn _controllers[index];\n\t\t}\n\t\t\n\t\tpublic function getControllersByType(type\t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t controllers\t: Vector.<AbstractController> = null) : Vector.<AbstractController>\n\t\t{\n\t\t\tcontrollers ||= new Vector.<AbstractController>();\n\t\t\t\n\t\t\tvar nbControllers : uint = numControllers;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < nbControllers; ++i)\n\t\t\t{\n\t\t\t\tvar ctrl \t: AbstractController\t= getController(i);\n\t\t\t\t\n\t\t\t\tif (ctrl is type)\n\t\t\t\t\tcontrollers.push(ctrl);\n\t\t\t}\n\t\t\t\n\t\t\treturn controllers;\n\t\t}\n\t\t\n\t\tpublic static function getDefaultSceneName(scene : ISceneNode) : String\n\t\t{\n\t\t\tvar className : String = getQualifiedClassName(scene);\n\n\t\t\treturn className.substr(className.lastIndexOf(':') + 1)\n\t\t\t\t   + '_' + (++_id);\n\t\t}\n\t\t\n\t\tminko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\tpublic final function clone(cloneOptions : CloneOptions = null) : ISceneNode\n\t\t{\n\t\t\tcloneOptions ||= CloneOptions.defaultOptions;\n\t\t\t\n\t\t\t\/\/ fill up 2 dics with all nodes and controllers\n\t\t\tvar nodeMap\t\t\t: Dictionary = new Dictionary();\n\t\t\tvar controllerMap\t: Dictionary = new Dictionary();\n\t\t\tlistItems(cloneNode(), nodeMap, controllerMap);\n\t\t\t\n\t\t\t\/\/ clone controllers with respect with instructions\n\t\t\tcloneControllers(controllerMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ rebind all controller dependencies.\n\t\t\trebindControllerDependencies(controllerMap, nodeMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ add cloned\/rebinded\/original controllers to clones\n\t\t\tfor (var objNode : Object in nodeMap)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: AbstractSceneNode = AbstractSceneNode(objNode);\n\t\t\t\tvar numControllers\t: uint = node.numControllers;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controller : AbstractController = controllerMap[node.getController(controllerId)];\n\t\t\t\t\tif (controller != null)\n\t\t\t\t\t\tnodeMap[node].addController(controller);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn nodeMap[this];\n\t\t}\n\t\t\n\t\tminko_scene function getLocalToWorldTransformUnsafe() : Matrix4x4\n\t\t{\n\t\t\tvar transformController : TransformController = root.getControllersByType(\n\t\t\t\tTransformController\n\t\t\t)[0] as TransformController;\n\t\t\t\n\t\t\treturn transformController.getLocalToWorldTransform(this);\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(output : Matrix4x4 = null) : Matrix4x4\n\t\t{\n\t\t\toutput ||= new Matrix4x4();\n\t\t\toutput.copyFrom(getLocalToWorldTransformUnsafe());\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tpublic function getWorldToLocalTransform(output : Matrix4x4 = null) : Matrix4x4\n\t\t{\n\t\t\treturn getLocalToWorldTransform(output).invert();\n\t\t}\n\t\t\n\t\tpublic function localToWorld(vector : Vector4, output : Vector4 = null) : Vector4\n\t\t{\n\t\t\tvar localToWorld : Matrix4x4 = getLocalToWorldTransformUnsafe();\n\t\t\t\n\t\t\treturn localToWorld.transformVector(vector, output);\n\t\t}\n\t\t\n\t\tpublic function deltaLocalToWorld(vector : Vector4, output : Vector4 = null) : Vector4\n\t\t{\n\t\t\tvar localToWorld : Matrix4x4 = getLocalToWorldTransformUnsafe();\n\t\t\t\n\t\t\treturn localToWorld.deltaTransformVector(vector, output);\n\t\t}\n\t\t\n\t\tprivate function listItems(clonedRoot\t: ISceneNode,\n\t\t\t\t\t\t\t\t   nodes\t\t: Dictionary,\n\t\t\t\t\t\t\t\t   controllers\t: Dictionary) : void\n\t\t{\n\t\t\tvar numControllers : uint = this.numControllers;\n\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\tcontrollers[getController(controllerId)] = true;\n\t\t\t\n\t\t\tnodes[this] = clonedRoot;\n\t\t\t\n\t\t\tif (this is Group)\n\t\t\t{\n\t\t\t\tvar group\t\t: Group = Group(this);\n\t\t\t\tvar clonedGroup\t: Group = Group(clonedRoot);\n\t\t\t\tvar numChildren\t: uint\t= group.numChildren;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(group.getChildAt(childId));\n\t\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(clonedGroup.getChildAt(childId));\n\t\t\t\t\t\n\t\t\t\t\tchild.listItems(clonedChild, nodes, controllers);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cloneControllers(controllerMap : Dictionary, cloneOptions : CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController = AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t = cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (action == ControllerCloneAction.CLONE)\n\t\t\t\t\tcontrollerMap[controller] = controller.clone();\n\t\t\t\telse if (action == ControllerCloneAction.REASSIGN)\n\t\t\t\t\tcontrollerMap[controller] = controller;\n\t\t\t\telse if (action == ControllerCloneAction.IGNORE)\n\t\t\t\t\tcontrollerMap[controller] = null;\n\t\t\t\telse\n\t\t\t\t\tthrow new Error();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function rebindControllerDependencies(controllerMap\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  nodeMap\t\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  cloneOptions\t: CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController\t= AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t\t= cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (controller is IRebindableController && action == ControllerCloneAction.CLONE)\n\t\t\t\t\tIRebindableController(controllerMap[controller]).rebindDependencies(nodeMap, controllerMap);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"fix AbstractSceneNode.updateRoot() to be called \"after\" using setTimeout in order to make sure the addedToScene\/removedFromScene signals are not called inside the added\/removed signals","message":"fix AbstractSceneNode.updateRoot() to be called \"after\" using setTimeout in order to make sure the addedToScene\/removedFromScene signals are not called inside the added\/removed signals\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"0a545ce12abc40f565311643dcef955ef88200d5","old_file":"src\/battlecode\/common\/RobotType.as","new_file":"src\/battlecode\/common\/RobotType.as","old_contents":"\ufeffpackage battlecode.common {\r\n\r\n    public class RobotType {\r\n        public static const HQ:String = \"HQ\";\r\n        public static const TOWER:String = \"TOWER\";\r\n\r\n        public static const SUPPLYDEPOT:String = \"SUPPLYDEPOT\";\r\n        public static const TECHNOLOGYINSTITUTE:String = \"TECHNOLOGYINSTITUTE\";\r\n        public static const BARRACKS:String = \"BARRACKS\";\r\n        public static const HELIPAD:String = \"HELIPAD\";\r\n        public static const TRAININGFIELD:String = \"TRAININGFIELD\";\r\n        public static const TANKFACTORY:String = \"TANKFACTORY\";\r\n        public static const HANDWASHSTATION:String = \"HANDWASHSTATION\";\r\n        public static const AEROSPACELAB:String = \"AEROSPACELAB\";\r\n\r\n        public static const BEAVER:String = \"BEAVER\";\r\n        public static const COMPUTER:String = \"COMPUTER\";\r\n        public static const SOLDIER:String = \"SOLDIER\";\r\n        public static const BASHER:String = \"BASHER\";\r\n        public static const MINER:String = \"MINER\";\r\n        public static const DRONE:String = \"DRONE\";\r\n        public static const TANK:String = \"TANK\";\r\n        public static const COMMANDER:String = \"COMMANDER\";\r\n        public static const LAUNCHER:String = \"LAUNCHER\";\r\n        public static const MISSLE:String = \"MISSLE\";\r\n\r\n        public function RobotType() {\r\n        }\r\n\r\n        public static function values():Array {\r\n            return [\r\n                HQ,\r\n                TOWER,\r\n                SUPPLYDEPOT,\r\n                TECHNOLOGYINSTITUTE,\r\n                BARRACKS,\r\n                HELIPAD,\r\n                TRAININGFIELD,\r\n                TANKFACTORY,\r\n                HANDWASHSTATION,\r\n                AEROSPACELAB,\r\n                BEAVER,\r\n                COMPUTER,\r\n                SOLDIER,\r\n                BASHER,\r\n                MINER,\r\n                DRONE,\r\n                TANK,\r\n                COMMANDER,\r\n                LAUNCHER,\r\n                MISSLE\r\n            ];\r\n        }\r\n\r\n        public static function buildings():Array {\r\n            return [\r\n                HQ,\r\n                TOWER,\r\n                SUPPLYDEPOT,\r\n                TECHNOLOGYINSTITUTE,\r\n                BARRACKS,\r\n                HELIPAD,\r\n                TRAININGFIELD,\r\n                TANKFACTORY,\r\n                HANDWASHSTATION,\r\n                AEROSPACELAB\r\n            ];\r\n        }\r\n\r\n        public static function ground():Array {\r\n            return [\r\n                BEAVER,\r\n                COMPUTER,\r\n                SOLDIER,\r\n                BASHER,\r\n                MINER,\r\n                TANK,\r\n                COMMANDER,\r\n                LAUNCHER,\r\n                MISSLE\r\n            ];\r\n        }\r\n\r\n        public static function air():Array {\r\n            return []; \/\/ TODO air types\r\n        }\r\n\r\n        \/\/ TODO fix values\r\n        public static function maxEnergon(type:String):Number {\r\n            switch (type) {\r\n                case HQ:\r\n                    return int.MAX_VALUE;\r\n                case SOLDIER:\r\n                    return 100.0;\r\n            }\r\n            throw new ArgumentError(\"Unknown type: \" + type);\r\n        }\r\n\r\n        public static function movementDelay(type:String):uint {\r\n            return 1;\r\n        }\r\n\r\n        public static function movementDelayDiagonal(type:String):uint {\r\n            return 1;\r\n        }\r\n\r\n        public static function attackDelay(type:String):uint {\r\n            return 0;\r\n        }\r\n    }\r\n}","new_contents":"\ufeffpackage battlecode.common {\r\n\r\n    public class RobotType {\r\n        public static const HQ:String = \"HQ\";\r\n        public static const TOWER:String = \"TOWER\";\r\n\r\n        public static const SUPPLYDEPOT:String = \"SUPPLYDEPOT\";\r\n        public static const TECHNOLOGYINSTITUTE:String = \"TECHNOLOGYINSTITUTE\";\r\n        public static const BARRACKS:String = \"BARRACKS\";\r\n        public static const HELIPAD:String = \"HELIPAD\";\r\n        public static const TRAININGFIELD:String = \"TRAININGFIELD\";\r\n        public static const TANKFACTORY:String = \"TANKFACTORY\";\r\n        public static const HANDWASHSTATION:String = \"HANDWASHSTATION\";\r\n        public static const AEROSPACELAB:String = \"AEROSPACELAB\";\r\n\r\n        public static const BEAVER:String = \"BEAVER\";\r\n        public static const COMPUTER:String = \"COMPUTER\";\r\n        public static const SOLDIER:String = \"SOLDIER\";\r\n        public static const BASHER:String = \"BASHER\";\r\n        public static const MINER:String = \"MINER\";\r\n        public static const DRONE:String = \"DRONE\";\r\n        public static const TANK:String = \"TANK\";\r\n        public static const COMMANDER:String = \"COMMANDER\";\r\n        public static const LAUNCHER:String = \"LAUNCHER\";\r\n        public static const MISSILE:String = \"MISSILE\";\r\n\r\n        public function RobotType() {\r\n        }\r\n\r\n        public static function values():Array {\r\n            return [\r\n                HQ,\r\n                TOWER,\r\n                SUPPLYDEPOT,\r\n                TECHNOLOGYINSTITUTE,\r\n                BARRACKS,\r\n                HELIPAD,\r\n                TRAININGFIELD,\r\n                TANKFACTORY,\r\n                HANDWASHSTATION,\r\n                AEROSPACELAB,\r\n                BEAVER,\r\n                COMPUTER,\r\n                SOLDIER,\r\n                BASHER,\r\n                MINER,\r\n                DRONE,\r\n                TANK,\r\n                COMMANDER,\r\n                LAUNCHER,\r\n                MISSILE\r\n            ];\r\n        }\r\n\r\n        public static function buildings():Array {\r\n            return [\r\n                HQ,\r\n                TOWER,\r\n                SUPPLYDEPOT,\r\n                TECHNOLOGYINSTITUTE,\r\n                BARRACKS,\r\n                HELIPAD,\r\n                TRAININGFIELD,\r\n                TANKFACTORY,\r\n                HANDWASHSTATION,\r\n                AEROSPACELAB\r\n            ];\r\n        }\r\n\r\n        public static function ground():Array {\r\n            return [\r\n                BEAVER,\r\n                COMPUTER,\r\n                SOLDIER,\r\n                BASHER,\r\n                MINER,\r\n                TANK,\r\n                COMMANDER,\r\n                LAUNCHER,\r\n                MISSILE\r\n            ];\r\n        }\r\n\r\n        public static function air():Array {\r\n            return []; \/\/ TODO air types\r\n        }\r\n\r\n        \/\/ TODO fix values\r\n        public static function maxEnergon(type:String):Number {\r\n            switch (type) {\r\n                case HQ:\r\n                    return 2000;\r\n                case TOWER:\r\n                    return 1000;\r\n                case SUPPLYDEPOT:\r\n                case TECHNOLOGYINSTITUTE:\r\n                case BARRACKS:\r\n                case HELIPAD:\r\n                case TRAININGFIELD:\r\n                case TANKFACTORY:\r\n                case HANDWASHSTATION:\r\n                case AEROSPACELAB:\r\n                    return 100;\r\n                case BEAVER:\r\n                    return 30;\r\n                case MINER:\r\n                    return 50;\r\n                case COMPUTER:\r\n                    return 1;\r\n                case SOLDIER:\r\n                    return 40;\r\n                case BASHER:\r\n                    return 50;\r\n                case DRONE:\r\n                    return 70;\r\n                case TANK:\r\n                    return 160;\r\n                case COMMANDER:\r\n                    return 120;\r\n                case LAUNCHER:\r\n                    return 400;\r\n                case MISSILE:\r\n                    return 3;\r\n            }\r\n            throw new ArgumentError(\"Unknown type: \" + type);\r\n        }\r\n\r\n        public static function movementDelay(type:String):uint {\r\n            return 1;\r\n        }\r\n\r\n        public static function movementDelayDiagonal(type:String):uint {\r\n            return 1;\r\n        }\r\n\r\n        public static function attackDelay(type:String):uint {\r\n            return 0;\r\n        }\r\n    }\r\n}","subject":"add HP for robot types","message":"add HP for robot types\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"19831db930af438f28bcf190fdeb6f69a85ad998","old_file":"src\/as\/com\/threerings\/presents\/client\/ClientDObjectMgr.as","new_file":"src\/as\/com\/threerings\/presents\/client\/ClientDObjectMgr.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.client {\n\nimport flash.events.Event;\nimport flash.events.TimerEvent;\nimport flash.utils.Timer;\nimport flash.utils.getTimer; \/\/ function import\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.HashMap;\nimport com.threerings.util.Log;\n\nimport com.threerings.presents.dobj.CompoundEvent;\nimport com.threerings.presents.dobj.DEvent;\nimport com.threerings.presents.dobj.DObject;\nimport com.threerings.presents.dobj.DObjectManager;\nimport com.threerings.presents.dobj.ObjectAccessError;\nimport com.threerings.presents.dobj.ObjectDestroyedEvent;\nimport com.threerings.presents.dobj.Subscriber;\n\nimport com.threerings.presents.net.BootstrapNotification;\nimport com.threerings.presents.net.EventNotification;\nimport com.threerings.presents.net.DownstreamMessage;\nimport com.threerings.presents.net.FailureResponse;\nimport com.threerings.presents.net.ForwardEventRequest;\nimport com.threerings.presents.net.ObjectResponse;\nimport com.threerings.presents.net.PongResponse;\nimport com.threerings.presents.net.SubscribeRequest;\nimport com.threerings.presents.net.UnsubscribeRequest;\nimport com.threerings.presents.net.UnsubscribeResponse;\n\n\/**\n * The client distributed object manager manages a set of proxy objects\n * which mirror the distributed objects maintained on the server.\n * Requests for modifications, etc. are forwarded to the server and events\n * are dispatched from the server to this client for objects to which this\n * client is subscribed.\n *\/\npublic class ClientDObjectMgr\n    implements DObjectManager\n{\n    private static const log :Log = Log.getLog(ClientDObjectMgr);\n\n    \/**\n     * Constructs a client distributed object manager.\n     *\n     * @param comm a communicator instance by which it can communicate\n     * with the server.\n     * @param client a reference to the client that is managing this whole\n     * communications and event dispatch business.\n     *\/\n    public function ClientDObjectMgr (comm :Communicator, client :Client)\n    {\n        _comm = comm;\n        _client = client;\n\n        \/\/ register a flush interval\n        _flushInterval = new Timer(FLUSH_INTERVAL);\n        _flushInterval.addEventListener(TimerEvent.TIMER, flushObjects);\n        _flushInterval.start();\n\n        client.getStage().addEventListener(\n            Event.ENTER_FRAME, processNextAction);\n    }\n\n    \/\/ documentation inherited from interface DObjectManager\n    public function isManager (object :DObject) :Boolean\n    {\n        \/\/ we are never authoritative in the present implementation\n        return false;\n    }\n\n    \/\/ inherit documentation from the interface DObjectManager\n    public function subscribeToObject (oid :int, target :Subscriber) :void\n    {\n        if (oid <= 0) {\n            target.requestFailed(oid, new ObjectAccessError(\"Invalid oid \" + oid + \".\"));\n        } else {\n            queueAction(oid, target, true);\n        }\n    }\n\n    \/\/ inherit documentation from the interface DObjectManager\n    public function unsubscribeFromObject (oid :int, target :Subscriber) :void\n    {\n        queueAction(oid, target, false);\n    }\n\n    protected function queueAction (\n            oid :int, target :Subscriber, subscribe :Boolean) :void\n    {\n        \/\/ queue up an action\n        _actions.push(new ObjectAction(oid, target, subscribe));\n    }\n\n    \/\/ inherit documentation from the interface\n    public function postEvent (event :DEvent) :void\n    {\n        \/\/ send a forward event request to the server\n        _comm.postMessage(new ForwardEventRequest(event));\n    }\n\n    \/\/ inherit documentation from the interface\n    public function removedLastSubscriber (\n            obj :DObject, deathWish :Boolean) :void\n    {\n        \/\/ if this object has a registered flush delay, don't can it just\n        \/\/ yet, just slip it onto the flush queue\n        for each (var dclass :Class in _delays.keys()) {\n            if (obj is dclass) {\n                var expire :Number = getTimer() + Number(_delays.get(dclass));\n                _flushes.put(obj.getOid(), new FlushRecord(obj, expire));\n\/\/                 log.info(\"Flushing \" + obj.getOid() + \" at \" +\n\/\/                          new java.util.Date(expire));\n                return;\n            }\n        }\n\n        \/\/ if we didn't find a delay registration, flush immediately\n        flushObject(obj);\n    }\n\n    \/**\n     * Registers an object flush delay.\n     *\n     * @see Client#registerFlushDelay\n     *\/\n    public function registerFlushDelay (objclass :Class, delay :Number) :void\n    {\n        _delays.put(objclass, delay);\n    }\n\n    \/**\n     * Called by the communicator when a downstream message arrives from\n     * the network layer. We queue it up for processing and request some\n     * processing time on the main thread.\n     *\/\n    public function processMessage (msg :DownstreamMessage) :void\n    {\n        \/\/ append it to our queue\n        _actions.push(msg);\n    }\n\n    \/**\n     * Invoked on the main client thread to process any newly arrived\n     * messages that we have waiting in our queue.\n     *\/\n    public function processNextAction (event :Event) :void\n    {\n        while (_actions.length > 0) {\n            doNextAction();\n        }\n    }\n\n    protected function doNextAction () :void\n    {\n        \/\/ process the next event on our queue\n        if (_actions.length == 0) {\n            return;\n        }\n\n        var obj :Object = _actions.shift();\n        \/\/ do the proper thing depending on the object\n        if (obj is EventNotification) {\n            var evt :DEvent = (obj as EventNotification).getEvent();\n\/\/             log.info(\"Dispatch event: \" + evt);\n            dispatchEvent(evt);\n\n        } else if (obj is BootstrapNotification) {\n            _client.gotBootstrap((obj as BootstrapNotification).getData(), this);\n\n        } else if (obj is ObjectResponse) {\n            registerObjectAndNotify((obj as ObjectResponse).getObject());\n\n        } else if (obj is UnsubscribeResponse) {\n            var oid :int = (obj as UnsubscribeResponse).getOid();\n            if (_dead.remove(oid) == null) {\n                log.warning(\"Received unsub ACK from unknown object [oid=\" + oid + \"].\");\n            }\n\n        } else if (obj is FailureResponse) {\n            notifyFailure((obj as FailureResponse).getOid(), (obj as FailureResponse).getMessage());\n\n        } else if (obj is PongResponse) {\n            _client.gotPong(obj as PongResponse);\n\n        } else if (obj is ObjectAction) {\n            var act :ObjectAction = (obj as ObjectAction);\n            if (act.subscribe) {\n                doSubscribe(act.oid, act.target);\n            } else {\n                doUnsubscribe(act.oid, act.target);\n            }\n        }\n    }\n\n    \/**\n     * Called when a new event arrives from the server that should be\n     * dispatched to subscribers here on the client.\n     *\/\n    protected function dispatchEvent (event :DEvent) :void\n    {\n        \/\/ if this is a compound event, we need to process its contained\n        \/\/ events in order\n        if (event is CompoundEvent) {\n            var events :Array = (event as CompoundEvent).getEvents();\n            var ecount :int = events.length;\n            for (var ii :int = 0; ii < ecount; ii++) {\n                dispatchEvent(events[ii] as DEvent);\n            }\n            return;\n        }\n\n        \/\/ look up the object on which we're dispatching this event\n        var toid :int = event.getTargetOid();\n        var target :DObject = (_ocache.get(toid) as DObject);\n        if (target == null) {\n            if (_dead.get(toid) == null) {\n                log.warning(\"Unable to dispatch event on non-proxied \" +\n                    \"object [event=\" + event + \"].\");\n            }\n            return;\n        }\n\n        try {\n            \/\/ apply the event to the object\n            var notify :Boolean = event.applyToObject(target);\n\n            \/\/ if this is an object destroyed event, we need to remove the\n            \/\/ object from our object table\n            if (event is ObjectDestroyedEvent) {\n\/\/                 log.info(\"Pitching destroyed object \" +\n\/\/                          \"[oid=\" + toid + \", class=\" +\n\/\/                          StringUtil.shortClassName(target) + \"].\");\n                _ocache.remove(toid);\n            }\n\n            \/\/ have the object pass this event on to its listeners\n            if (notify) {\n                target.notifyListeners(event);\n            }\n\n        } catch (e :Error) {\n            log.warning(\"Failure processing event [event=\" + event +\n                \", target=\" + target + \"].\");\n            log.logStackTrace(e);\n        }\n    }\n\n    \/**\n     * Registers this object in our proxy cache and notifies the\n     * subscribers that were waiting for subscription to this object.\n     *\/\n    protected function registerObjectAndNotify (obj :DObject) :void\n    {\n        \/\/ let the object know that we'll be managing it\n        obj.setManager(this);\n\n        var oid :int = obj.getOid();\n        \/\/ stick the object into the proxy object table\n        _ocache.put(oid, obj);\n\n        \/\/ let the penders know that the object is available\n        var req :PendingRequest = (_penders.remove(oid) as PendingRequest);\n        if (req == null) {\n            log.warning(\"Got object, but no one cares?! \" +\n                \"[oid=\" + oid + \", obj=\" + obj + \"].\");\n            return;\n        }\n        \/\/ log.debug(\"Got object: pendReq=\" + req);\n\n        for (var ii :int = 0; ii < req.targets.length; ii++) {\n            var target :Subscriber = (req.targets[ii] as Subscriber);\n            \/\/ log.debug(\"Notifying subscriber: \" + target);\n            \/\/ add them as a subscriber\n            obj.addSubscriber(target);\n            \/\/ and let them know that the object is in\n            target.objectAvailable(obj);\n        }\n    }\n\n    \/**\n     * Notifies the subscribers that had requested this object (for subscription) that it is not\n     * available.\n     *\/\n    protected function notifyFailure (oid :int, message :String) :void\n    {\n        \/\/ let the penders know that the object is not available\n        var req :PendingRequest = (_penders.remove(oid) as PendingRequest);\n        if (req == null) {\n            log.warning(\"Failed to get object, but no one cares?! [oid=\" + oid + \"].\");\n            return;\n        }\n\n        for (var ii :int = 0; ii < req.targets.length; ii++) {\n            var target :Subscriber = req.targets[ii];\n            \/\/ and let them know that the object is in\n            target.requestFailed(oid, new ObjectAccessError(message));\n        }\n    }\n\n    \/**\n     * This is guaranteed to be invoked via the invoker and can safely do\n     * main thread type things like call back to the subscriber.\n     *\/\n    protected function doSubscribe (oid :int, target :Subscriber) :void\n    {\n        \/\/ log.info(\"doSubscribe: \" + oid + \": \" + target);\n\n        \/\/ first see if we've already got the object in our table\n        var obj :DObject = (_ocache.get(oid) as DObject);\n        if (obj != null) {\n            \/\/ clear the object out of the flush table if it's in there\n            _flushes.remove(oid);\n            \/\/ add the subscriber and call them back straight away\n            obj.addSubscriber(target);\n            target.objectAvailable(obj);\n            return;\n        }\n\n        \/\/ see if we've already got an outstanding request for this object\n        var req :PendingRequest = (_penders.get(oid) as PendingRequest);\n        if (req != null) {\n            \/\/ add this subscriber to the list of subscribers to be\n            \/\/ notified when the request is satisfied\n            req.addTarget(target);\n            return;\n        }\n\n        \/\/ otherwise we need to create a new request\n        req = new PendingRequest(oid);\n        req.addTarget(target);\n        _penders.put(oid, req);\n        \/\/ log.info(\"Registering pending request [oid=\" + oid + \"].\");\n\n        \/\/ and issue a request to get things rolling\n        _comm.postMessage(new SubscribeRequest(oid));\n    }\n\n    \/**\n     * This is guaranteed to be invoked via the invoker and can safely do\n     * main thread type things like call back to the subscriber.\n     *\/\n    protected function doUnsubscribe (oid :int, target :Subscriber) :void\n    {\n        var dobj :DObject = (_ocache.get(oid) as DObject);\n        if (dobj != null) {\n            dobj.removeSubscriber(target);\n\n        } else {\n            log.info(\"Requested to remove subscriber from \" +\n                     \"non-proxied object [oid=\" + oid +\n                     \", sub=\" + target + \"].\");\n        }\n    }\n\n    \/**\n     * Flushes a distributed object subscription, issuing an unsubscribe\n     * request to the server.\n     *\/\n    protected function flushObject (obj :DObject) :void\n    {\n        \/\/ move this object into the dead pool so that we don't claim to\n        \/\/ have it around anymore; once our unsubscribe message is\n        \/\/ processed, it'll be 86ed\n        var ooid :int = obj.getOid();\n        _ocache.remove(ooid);\n        _dead.put(ooid, obj);\n\n        \/\/ ship off an unsubscribe message to the server; we'll remove the\n        \/\/ object from our table when we get the unsub ack\n        _comm.postMessage(new UnsubscribeRequest(ooid));\n    }\n\n    \/**\n     * Called periodically to flush any objects that have been lingering\n     * due to a previously enacted flush delay.\n     *\/\n    protected function flushObjects (event :TimerEvent) :void\n    {\n        var now :Number = getTimer();\n        for each (var oid :int in _flushes.keys()) {\n            var rec :FlushRecord = (_flushes.get(oid) as FlushRecord);\n            if (rec.expire <= now) {\n                _flushes.remove(oid);\n                flushObject(rec.obj);\n            }\n        }\n    }\n\n    \/** A reference to the communicator that sends and receives messages\n     * for this client. *\/\n    protected var _comm :Communicator;\n\n    \/** A reference to our client instance. *\/\n    protected var _client :Client;\n\n    \/** Our primary dispatch queue. *\/\n    protected var _actions :Array = new Array();\n\n    \/** All of the distributed objects that are active on this client. *\/\n    protected var _ocache :HashMap = new HashMap();\n\n    \/** Objects that have been marked for death. *\/\n    protected var _dead :HashMap = new HashMap();\n\n    \/** Pending object subscriptions. *\/\n    protected var _penders :HashMap = new HashMap();\n\n    \/** A mapping from distributed object class to flush delay. *\/\n    protected var _delays :HashMap = new HashMap();\n\n    \/** A set of objects waiting to be flushed. *\/\n    protected var _flushes :HashMap = new HashMap();\n\n    \/** Flushes objects every now and again. *\/\n    protected var _flushInterval :Timer;\n\n    \/** Flush expired objects every 30 seconds. *\/\n    protected static const FLUSH_INTERVAL :Number = 30 * 1000;\n}\n}\n\nimport com.threerings.presents.dobj.DObject;\nimport com.threerings.presents.dobj.Subscriber;\n\n\/**\n * The object action is used to queue up a subscribe or unsubscribe\n * request.\n *\/\nclass ObjectAction\n{\n    public var oid :int;\n    public var target :Subscriber;\n    public var subscribe :Boolean;\n\n    public function ObjectAction (\n            oid :int, target :Subscriber, subscribe :Boolean)\n    {\n        this.oid = oid;\n        this.target = target;\n        this.subscribe = subscribe;\n    }\n\n    public function toString () :String\n    {\n        return \"oid=\" + oid + \", target=\" + target + \", subscribe=\" + subscribe;\n    }\n}\n\nclass PendingRequest\n{\n    public var oid :int;\n    public var targets :Array = new Array();\n\n    public function PendingRequest (oid :int)\n    {\n        this.oid = oid;\n    }\n\n    public function addTarget (target :Subscriber) :void\n    {\n        targets.push(target);\n    }\n}\n\n\/** Used to manage pending object flushes. *\/\nclass FlushRecord\n{\n    \/** The object to be flushed. *\/\n    public var obj :DObject;\n\n    \/** The time at which we flush it. *\/\n    public var expire :Number;\n\n    public function FlushRecord (obj :DObject, expire :Number)\n    {\n        this.obj = obj;\n        this.expire = expire;\n    }\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.client {\n\nimport flash.events.Event;\nimport flash.events.TimerEvent;\nimport flash.utils.Timer;\nimport flash.utils.getTimer; \/\/ function import\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.HashMap;\nimport com.threerings.util.Log;\n\nimport com.threerings.presents.dobj.CompoundEvent;\nimport com.threerings.presents.dobj.DEvent;\nimport com.threerings.presents.dobj.DObject;\nimport com.threerings.presents.dobj.DObjectManager;\nimport com.threerings.presents.dobj.ObjectAccessError;\nimport com.threerings.presents.dobj.ObjectDestroyedEvent;\nimport com.threerings.presents.dobj.Subscriber;\n\nimport com.threerings.presents.net.BootstrapNotification;\nimport com.threerings.presents.net.EventNotification;\nimport com.threerings.presents.net.DownstreamMessage;\nimport com.threerings.presents.net.FailureResponse;\nimport com.threerings.presents.net.ForwardEventRequest;\nimport com.threerings.presents.net.ObjectResponse;\nimport com.threerings.presents.net.PongResponse;\nimport com.threerings.presents.net.SubscribeRequest;\nimport com.threerings.presents.net.UnsubscribeRequest;\nimport com.threerings.presents.net.UnsubscribeResponse;\n\n\/**\n * The client distributed object manager manages a set of proxy objects\n * which mirror the distributed objects maintained on the server.\n * Requests for modifications, etc. are forwarded to the server and events\n * are dispatched from the server to this client for objects to which this\n * client is subscribed.\n *\/\npublic class ClientDObjectMgr\n    implements DObjectManager\n{\n    private static const log :Log = Log.getLog(ClientDObjectMgr);\n\n    \/**\n     * Constructs a client distributed object manager.\n     *\n     * @param comm a communicator instance by which it can communicate\n     * with the server.\n     * @param client a reference to the client that is managing this whole\n     * communications and event dispatch business.\n     *\/\n    public function ClientDObjectMgr (comm :Communicator, client :Client)\n    {\n        _comm = comm;\n        _client = client;\n\n        \/\/ register a flush interval\n        _flushInterval = new Timer(FLUSH_INTERVAL);\n        _flushInterval.addEventListener(TimerEvent.TIMER, flushObjects);\n        _flushInterval.start();\n    }\n\n    \/\/ documentation inherited from interface DObjectManager\n    public function isManager (object :DObject) :Boolean\n    {\n        \/\/ we are never authoritative in the present implementation\n        return false;\n    }\n\n    \/\/ inherit documentation from the interface DObjectManager\n    public function subscribeToObject (oid :int, target :Subscriber) :void\n    {\n        if (oid <= 0) {\n            target.requestFailed(oid, new ObjectAccessError(\"Invalid oid \" + oid + \".\"));\n        } else {\n            doSubscribe(oid, target);\n        }\n    }\n\n    \/\/ inherit documentation from the interface DObjectManager\n    public function unsubscribeFromObject (oid :int, target :Subscriber) :void\n    {\n        doUnsubscribe(oid, target);\n    }\n\n    \/\/ inherit documentation from the interface\n    public function postEvent (event :DEvent) :void\n    {\n        \/\/ send a forward event request to the server\n        _comm.postMessage(new ForwardEventRequest(event));\n    }\n\n    \/\/ inherit documentation from the interface\n    public function removedLastSubscriber (\n            obj :DObject, deathWish :Boolean) :void\n    {\n        \/\/ if this object has a registered flush delay, don't can it just\n        \/\/ yet, just slip it onto the flush queue\n        for each (var dclass :Class in _delays.keys()) {\n            if (obj is dclass) {\n                var expire :Number = getTimer() + Number(_delays.get(dclass));\n                _flushes.put(obj.getOid(), new FlushRecord(obj, expire));\n\/\/                 log.info(\"Flushing \" + obj.getOid() + \" at \" +\n\/\/                          new java.util.Date(expire));\n                return;\n            }\n        }\n\n        \/\/ if we didn't find a delay registration, flush immediately\n        flushObject(obj);\n    }\n\n    \/**\n     * Registers an object flush delay.\n     *\n     * @see Client#registerFlushDelay\n     *\/\n    public function registerFlushDelay (objclass :Class, delay :Number) :void\n    {\n        _delays.put(objclass, delay);\n    }\n\n    \/**\n     * Called by the communicator when a downstream message arrives from\n     * the network layer. We queue it up for processing and request some\n     * processing time on the main thread.\n     *\/\n    public function processMessage (msg :DownstreamMessage) :void\n    {\n        \/\/ do the proper thing depending on the object\n        if (msg is EventNotification) {\n            var evt :DEvent = (msg as EventNotification).getEvent();\n\/\/             log.info(\"Dispatch event: \" + evt);\n            dispatchEvent(evt);\n\n        } else if (msg is BootstrapNotification) {\n            _client.gotBootstrap((msg as BootstrapNotification).getData(), this);\n\n        } else if (msg is ObjectResponse) {\n            registerObjectAndNotify((msg as ObjectResponse).getObject());\n\n        } else if (msg is UnsubscribeResponse) {\n            var oid :int = (msg as UnsubscribeResponse).getOid();\n            if (_dead.remove(oid) == null) {\n                log.warning(\"Received unsub ACK from unknown object [oid=\" + oid + \"].\");\n            }\n\n        } else if (msg is FailureResponse) {\n            notifyFailure((msg as FailureResponse).getOid(), (msg as FailureResponse).getMessage());\n\n        } else if (msg is PongResponse) {\n            _client.gotPong(msg as PongResponse);\n        }\n    }\n\n    \/**\n     * Called when a new event arrives from the server that should be\n     * dispatched to subscribers here on the client.\n     *\/\n    protected function dispatchEvent (event :DEvent) :void\n    {\n        \/\/ if this is a compound event, we need to process its contained\n        \/\/ events in order\n        if (event is CompoundEvent) {\n            var events :Array = (event as CompoundEvent).getEvents();\n            var ecount :int = events.length;\n            for (var ii :int = 0; ii < ecount; ii++) {\n                dispatchEvent(events[ii] as DEvent);\n            }\n            return;\n        }\n\n        \/\/ look up the object on which we're dispatching this event\n        var toid :int = event.getTargetOid();\n        var target :DObject = (_ocache.get(toid) as DObject);\n        if (target == null) {\n            if (_dead.get(toid) == null) {\n                log.warning(\"Unable to dispatch event on non-proxied \" +\n                    \"object [event=\" + event + \"].\");\n            }\n            return;\n        }\n\n        try {\n            \/\/ apply the event to the object\n            var notify :Boolean = event.applyToObject(target);\n\n            \/\/ if this is an object destroyed event, we need to remove the\n            \/\/ object from our object table\n            if (event is ObjectDestroyedEvent) {\n\/\/                 log.info(\"Pitching destroyed object \" +\n\/\/                          \"[oid=\" + toid + \", class=\" +\n\/\/                          StringUtil.shortClassName(target) + \"].\");\n                _ocache.remove(toid);\n            }\n\n            \/\/ have the object pass this event on to its listeners\n            if (notify) {\n                target.notifyListeners(event);\n            }\n\n        } catch (e :Error) {\n            log.warning(\"Failure processing event [event=\" + event +\n                \", target=\" + target + \"].\");\n            log.logStackTrace(e);\n        }\n    }\n\n    \/**\n     * Registers this object in our proxy cache and notifies the\n     * subscribers that were waiting for subscription to this object.\n     *\/\n    protected function registerObjectAndNotify (obj :DObject) :void\n    {\n        \/\/ let the object know that we'll be managing it\n        obj.setManager(this);\n\n        var oid :int = obj.getOid();\n        \/\/ stick the object into the proxy object table\n        _ocache.put(oid, obj);\n\n        \/\/ let the penders know that the object is available\n        var req :PendingRequest = (_penders.remove(oid) as PendingRequest);\n        if (req == null) {\n            log.warning(\"Got object, but no one cares?! \" +\n                \"[oid=\" + oid + \", obj=\" + obj + \"].\");\n            return;\n        }\n        \/\/ log.debug(\"Got object: pendReq=\" + req);\n\n        for (var ii :int = 0; ii < req.targets.length; ii++) {\n            var target :Subscriber = (req.targets[ii] as Subscriber);\n            \/\/ log.debug(\"Notifying subscriber: \" + target);\n            \/\/ add them as a subscriber\n            obj.addSubscriber(target);\n            \/\/ and let them know that the object is in\n            target.objectAvailable(obj);\n        }\n    }\n\n    \/**\n     * Notifies the subscribers that had requested this object (for subscription) that it is not\n     * available.\n     *\/\n    protected function notifyFailure (oid :int, message :String) :void\n    {\n        \/\/ let the penders know that the object is not available\n        var req :PendingRequest = (_penders.remove(oid) as PendingRequest);\n        if (req == null) {\n            log.warning(\"Failed to get object, but no one cares?! [oid=\" + oid + \"].\");\n            return;\n        }\n\n        for (var ii :int = 0; ii < req.targets.length; ii++) {\n            var target :Subscriber = req.targets[ii];\n            \/\/ and let them know that the object is in\n            target.requestFailed(oid, new ObjectAccessError(message));\n        }\n    }\n\n    \/**\n     * This is guaranteed to be invoked via the invoker and can safely do\n     * main thread type things like call back to the subscriber.\n     *\/\n    protected function doSubscribe (oid :int, target :Subscriber) :void\n    {\n        \/\/ log.info(\"doSubscribe: \" + oid + \": \" + target);\n\n        \/\/ first see if we've already got the object in our table\n        var obj :DObject = (_ocache.get(oid) as DObject);\n        if (obj != null) {\n            \/\/ clear the object out of the flush table if it's in there\n            _flushes.remove(oid);\n            \/\/ add the subscriber and call them back straight away\n            obj.addSubscriber(target);\n            target.objectAvailable(obj);\n            return;\n        }\n\n        \/\/ see if we've already got an outstanding request for this object\n        var req :PendingRequest = (_penders.get(oid) as PendingRequest);\n        if (req != null) {\n            \/\/ add this subscriber to the list of subscribers to be\n            \/\/ notified when the request is satisfied\n            req.addTarget(target);\n            return;\n        }\n\n        \/\/ otherwise we need to create a new request\n        req = new PendingRequest(oid);\n        req.addTarget(target);\n        _penders.put(oid, req);\n        \/\/ log.info(\"Registering pending request [oid=\" + oid + \"].\");\n\n        \/\/ and issue a request to get things rolling\n        _comm.postMessage(new SubscribeRequest(oid));\n    }\n\n    \/**\n     * This is guaranteed to be invoked via the invoker and can safely do\n     * main thread type things like call back to the subscriber.\n     *\/\n    protected function doUnsubscribe (oid :int, target :Subscriber) :void\n    {\n        var dobj :DObject = (_ocache.get(oid) as DObject);\n        if (dobj != null) {\n            dobj.removeSubscriber(target);\n\n        } else {\n            log.info(\"Requested to remove subscriber from \" +\n                     \"non-proxied object [oid=\" + oid +\n                     \", sub=\" + target + \"].\");\n        }\n    }\n\n    \/**\n     * Flushes a distributed object subscription, issuing an unsubscribe\n     * request to the server.\n     *\/\n    protected function flushObject (obj :DObject) :void\n    {\n        \/\/ move this object into the dead pool so that we don't claim to\n        \/\/ have it around anymore; once our unsubscribe message is\n        \/\/ processed, it'll be 86ed\n        var ooid :int = obj.getOid();\n        _ocache.remove(ooid);\n        _dead.put(ooid, obj);\n\n        \/\/ ship off an unsubscribe message to the server; we'll remove the\n        \/\/ object from our table when we get the unsub ack\n        _comm.postMessage(new UnsubscribeRequest(ooid));\n    }\n\n    \/**\n     * Called periodically to flush any objects that have been lingering\n     * due to a previously enacted flush delay.\n     *\/\n    protected function flushObjects (event :TimerEvent) :void\n    {\n        var now :Number = getTimer();\n        for each (var oid :int in _flushes.keys()) {\n            var rec :FlushRecord = (_flushes.get(oid) as FlushRecord);\n            if (rec.expire <= now) {\n                _flushes.remove(oid);\n                flushObject(rec.obj);\n            }\n        }\n    }\n\n    \/** A reference to the communicator that sends and receives messages\n     * for this client. *\/\n    protected var _comm :Communicator;\n\n    \/** A reference to our client instance. *\/\n    protected var _client :Client;\n\n    \/** Our primary dispatch queue. *\/\n    protected var _actions :Array = new Array();\n\n    \/** All of the distributed objects that are active on this client. *\/\n    protected var _ocache :HashMap = new HashMap();\n\n    \/** Objects that have been marked for death. *\/\n    protected var _dead :HashMap = new HashMap();\n\n    \/** Pending object subscriptions. *\/\n    protected var _penders :HashMap = new HashMap();\n\n    \/** A mapping from distributed object class to flush delay. *\/\n    protected var _delays :HashMap = new HashMap();\n\n    \/** A set of objects waiting to be flushed. *\/\n    protected var _flushes :HashMap = new HashMap();\n\n    \/** Flushes objects every now and again. *\/\n    protected var _flushInterval :Timer;\n\n    \/** Flush expired objects every 30 seconds. *\/\n    protected static const FLUSH_INTERVAL :Number = 30 * 1000;\n}\n}\n\nimport com.threerings.presents.dobj.DObject;\nimport com.threerings.presents.dobj.Subscriber;\n\nclass PendingRequest\n{\n    public var oid :int;\n    public var targets :Array = new Array();\n\n    public function PendingRequest (oid :int)\n    {\n        this.oid = oid;\n    }\n\n    public function addTarget (target :Subscriber) :void\n    {\n        targets.push(target);\n    }\n}\n\n\/** Used to manage pending object flushes. *\/\nclass FlushRecord\n{\n    \/** The object to be flushed. *\/\n    public var obj :DObject;\n\n    \/** The time at which we flush it. *\/\n    public var expire :Number;\n\n    public function FlushRecord (obj :DObject, expire :Number)\n    {\n        this.obj = obj;\n        this.expire = expire;\n    }\n}\n","subject":"Stop waiting for ENTER_FRAME to process incoming messages. This was residual from the initial conversion from Java, but I don't think it's very necessary on the flash side, and Zell is working to decouple the presents layer from flash-player specific classes and events like ENTER_FRAME. So now we just process everything immediately. I did some tests, it seems that the flash player dispatches ENTER_FRAME, then it dispatches any network events, then the frame is rendered. So our old way of doing things was pointlessly","message":"Stop waiting for ENTER_FRAME to process incoming messages.\nThis was residual from the initial conversion from Java, but I don't think\nit's very necessary on the flash side, and Zell is working to decouple\nthe presents layer from flash-player specific classes and events like\nENTER_FRAME.\nSo now we just process everything immediately.\nI did some tests, it seems that the flash player dispatches ENTER_FRAME,\nthen it dispatches any network events, then the frame is rendered.\nSo our old way of doing things was pointlessly \n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5015 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"6b3aba02250223bde8b07375cfa024e1bda21dde","old_file":"src\/as\/com\/threerings\/presents\/dobj\/ObjectRemovedEvent.as","new_file":"src\/as\/com\/threerings\/presents\/dobj\/ObjectRemovedEvent.as","old_contents":"\/\/\n\/\/ $Id: ObjectRemovedEvent.java 3099 2004-08-27 02:21:06Z mdb $\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.dobj {\n\nimport com.threerings.util.StringBuilder;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\n\n\n\/**\n * An object removed event is dispatched when an object is removed from an\n * <code>OidList<\/code> attribute of a distributed object. It can also be\n * constructed to request the removal of an oid from an\n * <code>OidList<\/code> attribute of an object and posted to the dobjmgr.\n *\n * @see DObjectManager#postEvent\n *\/\npublic class ObjectRemovedEvent extends NamedEvent\n{\n    \/**\n     * Constructs a new object removed event on the specified target\n     * object with the supplied oid list attribute name and object id to\n     * remove.\n     *\n     * @param targetOid the object id of the object from whose oid list we\n     * will remove an oid.\n     * @param name the name of the attribute (data member) from which to\n     * remove the specified oid.\n     * @param oid the oid to remove from the oid list attribute.\n     *\/\n    public function ObjectRemovedEvent (targetOid :int, name :String, oid :int)\n    {\n        super(targetOid, name);\n        _oid = oid;\n    }\n\n    \/**\n     * Returns the oid that has been removed.\n     *\/\n    public function getOid () :int\n    {\n        return _oid;\n    }\n\n    \/**\n     * Applies this event to the object.\n     *\/\n    public override function applyToObject (target :DObject) :Boolean\n        \/\/throws ObjectAccessException\n    {\n        var list :OidList = (target[_name] as OidList);\n        list.remove(_oid);\n        return true;\n    }\n\n    \/\/ documentation inherited\n    protected override function notifyListener (listener :Object) :void\n    {\n        if (listener is OidListListener) {\n            listener.objectRemoved(this);\n        }\n    }\n\n    public override function writeObject (out :ObjectOutputStream) :void\n    {\n        super.writeObject(out);\n        out.writeInt(_oid);\n    }\n\n    public override function readObject (ins :ObjectInputStream) :void\n    {\n        super.readObject(ins);\n        _oid = ins.readInt();\n    }\n\n    \/\/ documentation inherited\n    protected override function toStringBuf (buf :StringBuilder) :void\n    {\n        buf.append(\"OBJREM:\");\n        super.toStringBuf(buf);\n        buf.append(\", oid=\", _oid);\n    }\n\n    protected var _oid :int;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id: ObjectRemovedEvent.java 3099 2004-08-27 02:21:06Z mdb $\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.dobj {\n\nimport com.threerings.util.StringBuilder;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\n\n\n\/**\n * An object removed event is dispatched when an object is removed from an\n * <code>OidList<\/code> attribute of a distributed object. It can also be\n * constructed to request the removal of an oid from an\n * <code>OidList<\/code> attribute of an object and posted to the dobjmgr.\n *\n * @see DObjectManager#postEvent\n *\/\npublic class ObjectRemovedEvent extends NamedEvent\n{\n    \/**\n     * Constructs a new object removed event on the specified target\n     * object with the supplied oid list attribute name and object id to\n     * remove.\n     *\n     * @param targetOid the object id of the object from whose oid list we\n     * will remove an oid.\n     * @param name the name of the attribute (data member) from which to\n     * remove the specified oid.\n     * @param oid the oid to remove from the oid list attribute.\n     *\/\n    public function ObjectRemovedEvent (\n            targetOid :int = 0, name :String = null, oid :int = 0)\n    {\n        super(targetOid, name);\n        _oid = oid;\n    }\n\n    \/**\n     * Returns the oid that has been removed.\n     *\/\n    public function getOid () :int\n    {\n        return _oid;\n    }\n\n    \/**\n     * Applies this event to the object.\n     *\/\n    public override function applyToObject (target :DObject) :Boolean\n        \/\/throws ObjectAccessException\n    {\n        var list :OidList = (target[_name] as OidList);\n        list.remove(_oid);\n        return true;\n    }\n\n    \/\/ documentation inherited\n    protected override function notifyListener (listener :Object) :void\n    {\n        if (listener is OidListListener) {\n            listener.objectRemoved(this);\n        }\n    }\n\n    public override function writeObject (out :ObjectOutputStream) :void\n    {\n        super.writeObject(out);\n        out.writeInt(_oid);\n    }\n\n    public override function readObject (ins :ObjectInputStream) :void\n    {\n        super.readObject(ins);\n        _oid = ins.readInt();\n    }\n\n    \/\/ documentation inherited\n    protected override function toStringBuf (buf :StringBuilder) :void\n    {\n        buf.append(\"OBJREM:\");\n        super.toStringBuf(buf);\n        buf.append(\", oid=\", _oid);\n    }\n\n    protected var _oid :int;\n}\n}\n","subject":"Allow zero-arg construction (for unserialization).","message":"Allow zero-arg construction (for unserialization).\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4154 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"1148dce19bb04407aac8dc1dcf6e97af4e64811a","old_file":"actionscript-cafe\/src\/main\/flex\/org\/servebox\/cafe\/core\/util\/DateUtils.as","new_file":"actionscript-cafe\/src\/main\/flex\/org\/servebox\/cafe\/core\/util\/DateUtils.as","old_contents":"\/*\n* actionscript-cafe ClassUtils 18 avr. 2011 adesmarais\n* \n* Created by Servebox \n* Copyright 2010 Servebox (c) All rights reserved. You may not use, distribute\n* or modify this code under its source or binary form\n* without the express authorization of ServeBox. Contact : info@servebox.com\n*\/\npackage org.servebox.cafe.core.util\n{\n\t\/**\n\t * DateUtils is a helper class with a lot of static methods to handle dates.\n\t *\/\n\tpublic class DateUtils\n\t{\n\t\t\/**\n\t\t * Returns the last day for a given month and year.\n\t\t * @param fullYear The year.\n\t\t * @param month The month. (0-11)\n\t\t * @return The last day in month.\n\t\t *\/\n\t\tpublic static function getLastDayInMonth( fullYear : int , month : int) : int\n\t\t{\n\t\t\tvar date : Date = new Date( fullYear , month , 28 );\n\t\t\tvar toReturn : int;\n\t\t\tdo\n\t\t\t{\n\t\t\t\ttoReturn = date.getDate();\n\t\t\t\tdate.setDate( date.getDate() + 1 );\n\t\t\t}while( date.getMonth() == month );\n\t\t\treturn toReturn;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Adds given values to a date, using a mask. The mask parameter can take the following values :<br>\n\t\t * - d : Days.<br>\n\t\t * - m : Months.<br>\n\t\t * - y : Years.<br>\n\t\t * @param date The date to add value to.\n\t\t * @param mask The mask to apply on addition.\n\t\t * @param addValue The value to add. Can be negative.\n\t\t * @return The new date.\n\t\t *\/\n\t\tpublic static function dateAdd( date : Date , mask : String , addValue : int ) : Date\n\t\t{\n\t\t\tvar newDate : Date = dateCopy( date );\n\t\t\tswitch( mask )\n\t\t\t{\n\t\t\t\tcase \"d\" : newDate.setDate( newDate.getDate() + addValue );\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"m\" : newDate.setMonth( newDate.getMonth() + addValue );\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"y\" : newDate.setFullYear( newDate.getFullYear() + addValue );\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\treturn newDate;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a fresh new clone of the passed date.\n\t\t * @return A new Date, clone of an existing one.\n\t\t * @param date The date to copy.\n\t\t *\/\n\t\tpublic static function dateCopy( date : Date ) : Date\n\t\t{\n\t\t\tvar newDate : Date = new Date( date.getFullYear() , date.getMonth() , date.getDate() , date.getHours() , date.getMinutes() , date.getSeconds() , date.getMilliseconds() );\n\t\t\treturn newDate;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Checks if a date is an open date (excluding saturday\/sunday).\n\t\t * @param date The date to check.\n\t\t * @return A boolean indicating if the given date is an open one.\n\t\t *\/\n\t\tpublic static function isOpenDate( date : Date ) : Boolean\n\t\t{\n\t\t\tif( date.getDay() == 0 || date.getDay() == 6 ) return false;\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Adds days to a given date, including only open dates.\n\t\t * @param date The date.\n\t\t * @param daysToAdd The number of days to add. Can be negative.\n\t\t * @return The new date.\n\t\t *\/\n\t\tpublic static function dateAddOpenDatesOnly( date : Date , daysToAdd : int ) : Date\n\t\t{\n\t\t\tvar newDate : Date = dateCopy( date );\n\t\t\tvar direction : int = ( daysToAdd < 0 ? - 1 : 1 );\n\t\t\twhile( daysToAdd != 0 )\n\t\t\t{\n\t\t\t\tnewDate = dateAdd( newDate , \"d\" , direction );\n\t\t\t\tif( isOpenDate( newDate ) )\n\t\t\t\t{\n\t\t\t\t\tdaysToAdd -= direction;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn newDate;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns the current date, with hh:mm:ss-ms set to 00:00:00-000.\n\t\t * @return The current date.\n\t\t *\/\n\t\tpublic static function getCurrentDate() : Date\n\t\t{\n\t\t\treturn getMidnightDateCopy( new Date() );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns the copy of a date, with the time set to 00:00:00-000.\n\t\t * @param date The date to copy.\n\t\t * @return The new date.\n\t\t *\/\n\t\tpublic static function getMidnightDateCopy( date : Date ) : Date\n\t\t{\n\t\t\treturn new Date( date.getFullYear() , date.getMonth() , date.getDate() , 0 , 0 , 0 , 0 );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns the difference between to dates, with the parameter mask as the unit. The mask parameter can take the following values :<br>\n\t\t * - d : Days.<br>\n\t\t * - m : Months.<br>\n\t\t * - y : Years.<br>\n\t\t * <b>The method do not consider hours, minutes, seconds and milliseconds.<\/b>\n\t\t * @return The difference ( date1 - date2).\n\t\t * @param date1 The first operand.\n\t\t * @param date2 The second operand.\n\t\t * @param mask The unit to use.\n\t\t *\/\n\t\tpublic static function dateDiff( date1 : Date , date2 : Date , mask : String ) : Number\n\t\t{\n\t\t\tvar first : Date = getMidnightDateCopy( date1 );\n\t\t\tvar second : Date = getMidnightDateCopy( date2 );\n\t\t\t\/\/ difference expressed in ms\n\t\t\tvar diffMs : Number = first.getTime() - second.getTime();\n\t\t\tvar conversionRate : int;\n\t\t\tswitch( mask )\n\t\t\t{\n\t\t\t\tcase \"d\" : conversionRate = 86400000 ;\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"m\" : conversionRate = 86400000 * 30 ;\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"y\" : conversionRate = 86400000 * 365 ;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\treturn  Math.floor( diffMs \/ conversionRate );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Dates comparator function.\n\t\t * @return a negative value if obj1 &lt; obj2,  zero is obj1 == obj2, a positive value is obj1 &gt; obj2.\n\t\t *\/\n\t\tpublic static function dateComparator( obj1 : Date , obj2 : Date ) : Number\n\t\t{\n\t\t\tif ( obj1 == null )\n\t\t\t{\n\t\t\t\tif ( obj2 == null ) return 0;\n\t\t\t\telse return - 1;\n\t\t\t}else\n\t\t\t{\n\t\t\t\tif ( obj2 == null ) return 1;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar date1InMs : Number = obj1.getTime();\n\t\t\t\t\tvar date2InMs : Number = obj2.getTime();\n\t\t\t\t\tif ( date1InMs > date2InMs ) return 1;\n\t\t\t\t\telse if ( date1InMs < date2InMs ) return - 1;\n\t\t\t\t\telse return 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Used to return a date typed in without any separators\n\t\t *\/\n\t\tpublic static function getSeparatorsOff ( value : String ) : String \n\t\t{\n\t\t\tvalue = StringUtils.stripChar( value, \" \");\n\t\t\tvalue = StringUtils.stripChar( value, \"\/\");\n\t\t\tvalue = StringUtils.stripChar( value, \"\\\"\");\n\t\t\tvalue = StringUtils.stripChar( value, \"-\");\n\t\t\tvalue = StringUtils.stripChar( value, \".\");\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Use this fucntion to validate a property using two dates\n\t\t *\/\n\t\t\n\t\tpublic static function validateInterval( beginDate : Date, endDate : Date ) : Boolean\n\t\t{\n\t\t\tif ( beginDate == null || endDate == null)\n\t\t\t\treturn false;\n\t\t\telse if( DateUtils.dateComparator(endDate, beginDate) >= 0 )\n\t\t\t\treturn true\n\t\t\telse return false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * This function is used to validate an interval in a specified date range\n\t\t *\/\n\t\t\n\t\tpublic static function validateIntervalInRange ( beginDate : Date, endDate : Date, range : Array ) : Boolean\n\t\t{\n\t\t\tif ( beginDate == null || endDate == null || range == null)\n\t\t\t\treturn false;\n\t\t\telse if( validateInterval(beginDate, endDate) == true && DateUtils.dateComparator(range[0], beginDate) <=0 && DateUtils.dateComparator(range[1], endDate) >= 0)\n\t\t\t\treturn true\n\t\t\telse return false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sets the selectable date range for a date component\n\t\t *\/\n\t\tpublic static function setRange ( beginDate : Date, endDate : Date ) : Object\n\t\t{\n\t\t\tvar range : Object = new Object();\n\t\t\trange.rangeStart = beginDate;\n\t\t\trange.rangeEnd = endDate;\n\t\t\treturn range;\n\t\t}\n\t\t\n\t}\n}","new_contents":"\/*\n* actionscript-cafe ClassUtils 18 avr. 2011 adesmarais\n* \n* Created by Servebox \n* Copyright 2010 Servebox (c) All rights reserved. You may not use, distribute\n* or modify this code under its source or binary form\n* without the express authorization of ServeBox. Contact : info@servebox.com\n*\/\npackage org.servebox.cafe.core.util\n{\n\t\/**\n\t * DateUtils is a helper class with a lot of static methods to handle dates.\n\t *\/\n\tpublic class DateUtils\n\t{\n\t\t\/**\n\t\t * Returns the last day for a given month and year.\n\t\t * @param fullYear The year.\n\t\t * @param month The month. (0-11)\n\t\t * @return The last day in month.\n\t\t *\/\n\t\tpublic static function getLastDayInMonth( fullYear : int , month : int) : int\n\t\t{\n\t\t\tvar date : Date = new Date( fullYear , month , 28 );\n\t\t\tvar toReturn : int;\n\t\t\tdo\n\t\t\t{\n\t\t\t\ttoReturn = date.getDate();\n\t\t\t\tdate.setDate( date.getDate() + 1 );\n\t\t\t}while( date.getMonth() == month );\n\t\t\treturn toReturn;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Adds given values to a date, using a mask. The mask parameter can take the following values :<br>\n\t\t * - d : Days.<br>\n\t\t * - m : Months.<br>\n\t\t * - y : Years.<br>\n\t\t * @param date The date to add value to.\n\t\t * @param mask The mask to apply on addition.\n\t\t * @param addValue The value to add. Can be negative.\n\t\t * @return The new date.\n\t\t *\/\n\t\tpublic static function dateAdd( date : Date , mask : String , addValue : int ) : Date\n\t\t{\n\t\t\tvar newDate : Date = dateCopy( date );\n\t\t\tswitch( mask )\n\t\t\t{\n\t\t\t\tcase \"d\" : newDate.setDate( newDate.getDate() + addValue );\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"m\" : newDate.setMonth( newDate.getMonth() + addValue );\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"y\" : newDate.setFullYear( newDate.getFullYear() + addValue );\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\treturn newDate;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a fresh new clone of the passed date.\n\t\t * @return A new Date, clone of an existing one.\n\t\t * @param date The date to copy.\n\t\t *\/\n\t\tpublic static function dateCopy( date : Date ) : Date\n\t\t{\n\t\t\tvar newDate : Date = new Date( date.getFullYear() , date.getMonth() , date.getDate() , date.getHours() , date.getMinutes() , date.getSeconds() , date.getMilliseconds() );\n\t\t\treturn newDate;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Checks if a date is an open date (excluding saturday\/sunday).\n\t\t * @param date The date to check.\n\t\t * @return A boolean indicating if the given date is an open one.\n\t\t *\/\n\t\tpublic static function isOpenDate( date : Date ) : Boolean\n\t\t{\n\t\t\tif( date.getDay() == 0 || date.getDay() == 6 ) return false;\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Adds days to a given date, including only open dates.\n\t\t * @param date The date.\n\t\t * @param daysToAdd The number of days to add. Can be negative.\n\t\t * @return The new date.\n\t\t *\/\n\t\tpublic static function dateAddOpenDatesOnly( date : Date , daysToAdd : int ) : Date\n\t\t{\n\t\t\tvar newDate : Date = dateCopy( date );\n\t\t\tvar direction : int = ( daysToAdd < 0 ? - 1 : 1 );\n\t\t\twhile( daysToAdd != 0 )\n\t\t\t{\n\t\t\t\tnewDate = dateAdd( newDate , \"d\" , direction );\n\t\t\t\tif( isOpenDate( newDate ) )\n\t\t\t\t{\n\t\t\t\t\tdaysToAdd -= direction;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn newDate;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns the current date, with hh:mm:ss-ms set to 00:00:00-000.\n\t\t * @return The current date.\n\t\t *\/\n\t\tpublic static function getCurrentDate() : Date\n\t\t{\n\t\t\treturn getMidnightDateCopy( new Date() );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns the copy of a date, with the time set to 00:00:00-000.\n\t\t * @param date The date to copy.\n\t\t * @return The new date.\n\t\t *\/\n\t\tpublic static function getMidnightDateCopy( date : Date ) : Date\n\t\t{\n\t\t\treturn new Date( date.getFullYear() , date.getMonth() , date.getDate() , 0 , 0 , 0 , 0 );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns the difference between to dates, with the parameter mask as the unit. The mask parameter can take the following values :<br>\n\t\t * - d : Days.<br>\n\t\t * - m : Months.<br>\n\t\t * - y : Years.<br>\n\t\t * <b>The method do not consider hours, minutes, seconds and milliseconds.<\/b>\n\t\t * @return The difference ( date1 - date2).\n\t\t * @param date1 The first operand.\n\t\t * @param date2 The second operand.\n\t\t * @param mask The unit to use.\n\t\t *\/\n\t\tpublic static function dateDiff( date1 : Date , date2 : Date , mask : String ) : Number\n\t\t{\n\t\t\tvar first : Date = getMidnightDateCopy( date1 );\n\t\t\tvar second : Date = getMidnightDateCopy( date2 );\n\t\t\t\/\/ difference expressed in ms\n\t\t\tvar diffMs : Number = first.getTime() - second.getTime();\n\t\t\tvar conversionRate : int;\n\t\t\tswitch( mask )\n\t\t\t{\n\t\t\t\tcase \"d\" : conversionRate = 86400000 ;\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"m\" : conversionRate = 86400000 * 30 ;\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"y\" : conversionRate = 86400000 * 365 ;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\treturn  Math.floor( diffMs \/ conversionRate );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Dates comparator function.\n\t\t * @return a negative value if obj1 &lt; obj2,  zero is obj1 == obj2, a positive value is obj1 &gt; obj2.\n\t\t *\/\n\t\tpublic static function dateComparator( obj1 : Date , obj2 : Date ) : Number\n\t\t{\n\t\t\tif ( obj1 == null )\n\t\t\t{\n\t\t\t\tif ( obj2 == null ) return 0;\n\t\t\t\telse return - 1;\n\t\t\t}else\n\t\t\t{\n\t\t\t\tif ( obj2 == null ) return 1;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar date1InMs : Number = obj1.getTime();\n\t\t\t\t\tvar date2InMs : Number = obj2.getTime();\n\t\t\t\t\tif ( date1InMs > date2InMs ) return 1;\n\t\t\t\t\telse if ( date1InMs < date2InMs ) return - 1;\n\t\t\t\t\telse return 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Used to return a date typed in without any separators\n\t\t *\/\n\t\tpublic static function getSeparatorsOff ( value : String ) : String \n\t\t{\n\t\t\tvalue = StringUtils.stripChar( value, \" \");\n\t\t\tvalue = StringUtils.stripChar( value, \"\/\");\n\t\t\tvalue = StringUtils.stripChar( value, \"\\\"\");\n\t\t\tvalue = StringUtils.stripChar( value, \"-\");\n\t\t\tvalue = StringUtils.stripChar( value, \".\");\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Use this fucntion to validate a property using two dates\n\t\t *\/\n\t\t\n\t\tpublic static function validateInterval( beginDate : Date, endDate : Date ) : Boolean\n\t\t{\n\t\t\tif ( beginDate == null || endDate == null)\n\t\t\t\treturn false;\n\t\t\telse if( DateUtils.dateComparator(endDate, beginDate) >= 0 )\n\t\t\t\treturn true\n\t\t\telse return false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * This function is used to validate an interval in a specified date range\n\t\t *\/\n\t\t\n\t\tpublic static function validateIntervalInRange ( beginDate : Date, endDate : Date, range : Array ) : Boolean\n\t\t{\n\t\t\tif ( beginDate == null || endDate == null || range == null)\n\t\t\t\treturn false;\n\t\t\telse if( validateInterval(beginDate, endDate) == true && DateUtils.dateComparator(range[0], beginDate) <=0 && DateUtils.dateComparator(range[1], endDate) >= 0)\n\t\t\t\treturn true\n\t\t\telse return false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sets the selectable date range for a date component\n\t\t *\/\n\t\tpublic static function setRange ( beginDate : Date, endDate : Date ) : Object\n\t\t{\n\t\t\tvar range : Object = new Object();\n\t\t\trange.rangeStart = beginDate;\n\t\t\trange.rangeEnd = endDate;\n\t\t\treturn range;\n\t\t}\n\t\t\n\t\tpublic static function getDayNumber( date : Date ) : int\n\t\t{\n\t\t\tif ( date.day == 0 )\n\t\t\t{\n\t\t\t\treturn 7;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\treturn date.day;\n\t\t\t}\n\t\t}\n\t\t\n\t}\n}","subject":"Add method in date utils.","message":"Add method in date utils.","lang":"ActionScript","license":"mit","repos":"servebox\/as-cafe"}
{"commit":"fb6af8672a49f4404a422b10a632a33a91a228d5","old_file":"krew-framework\/krewfw\/builtin_actor\/world\/KrewWorldLayer.as","new_file":"krew-framework\/krewfw\/builtin_actor\/world\/KrewWorldLayer.as","old_contents":"package krewfw.builtin_actor.world {\n\n    import flash.geom.Rectangle;\n\n    import starling.display.DisplayObject;\n    import starling.display.Image;\n    import starling.display.Sprite;\n\n    import krewfw.core.KrewActor;\n\n    \/\/------------------------------------------------------------\n    public class KrewWorldLayer extends KrewActor {\n\n        private var _halfScreenWidth:Number;\n        private var _halfScreenHeight:Number;\n        private var _screenOriginX:Number;\n        private var _screenOriginY:Number;\n        private var _label:String;\n\n        private var _tree:QuadTreeSprite;\n\n        private var _focusX:Number = 0;\n        private var _focusY:Number = 0;\n        private var _baseZoomScale:Number = 1.0;\n        private var _zoomScale:Number     = 1.0;\n        private var _viewport:Rectangle;\n\n        \/\/----- debug stat\n        public var debug_numObjectByDepth:Array;\n        public var debug_countDrawActor:int;\n        public var debug_countDrawActorPrev:int;\n        public var debug_countDrawDObj:int;\n        public var debug_countDrawDObjPrev:int;\n        public var debug_countVisiblePrev:int;\n        public var debug_countVisible:int;\n\n        \/\/------------------------------------------------------------\n        public function KrewWorldLayer(worldWidth:Number, worldHeight:Number,\n                                       screenWidth:Number, screenHeight:Number,\n                                       baseZoomScale:Number=1.0,\n                                       maxQuadTreeDepth:int=6, subNodeMargin:Number=0.2,\n                                       screenOriginX:Number=0, screenOriginY:Number=0,\n                                       label:String=\"\")\n        {\n            _halfScreenWidth  = screenWidth  \/ 2;\n            _halfScreenHeight = screenHeight \/ 2;\n            _screenOriginX    = screenOriginX;\n            _screenOriginY    = screenOriginY;\n            _baseZoomScale    = baseZoomScale;\n            _label = label;\n\n            _tree = new QuadTreeSprite(\n                worldWidth, worldHeight, 0, 0, 0,\n                maxQuadTreeDepth, subNodeMargin, label\n            );\n            super.addChild(_tree);\n\n            _viewport = new Rectangle();\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Actor's event handlers\n        \/\/------------------------------------------------------------\n\n        public override function init():void {\n            listen(QuadTreeSprite.DEBUG_EVENT_ADD, _debug_onObjAdd);\n            listen(QuadTreeSprite.DEBUG_EVENT_DRAW_ACTOR, _debug_onActorDraw);\n            listen(QuadTreeSprite.DEBUG_EVENT_DRAW_DOBJ, _debug_onDObjDraw);\n            listen(QuadTreeSprite.DEBUG_EVENT_ENABLE_NODE, _debug_onNodeEnabled);\n        }\n\n        protected override function onDispose():void {\n            _tree.dispose();\n            _tree     = null;\n            _viewport = null;\n        }\n\n        public function updateWorld(passedTime:Number):void {\n            _tree.updateActors(passedTime);\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ accessors\n        \/\/------------------------------------------------------------\n\n        public function get treeRoot():QuadTreeSprite { return _tree; }\n        public function get viewport():Rectangle { return _viewport; }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        \/** width \u3068 height \u306f\u30a2\u30f3\u30ab\u30fc\u304c\u4e2d\u5fc3\u306b\u3042\u308b\u3053\u3068\u3092\u60f3\u5b9a *\/\n        public function putActor(actor:KrewActor, width:Number=NaN, height:Number=NaN):void {\n            _tree.addActor(actor, width, height);\n\n            if (!actor.hasInitialized) {\n                actor.setUp(sharedObj, applyForNewActor, layer, layerName);\n            }\n        }\n\n        \/** width \u3068 height \u306f\u30a2\u30f3\u30ab\u30fc\u304c\u4e2d\u5fc3\u306b\u3042\u308b\u3053\u3068\u3092\u60f3\u5b9a *\/\n        public function putDisplayObj(child:DisplayObject, width:Number=NaN, height:Number=NaN,\n                                      anchorX:Number=0.5, anchorY:Number=0.5):void\n        {\n            if (child is Image) {\n                var image:Image = child as Image;\n                image.pivotX = image.texture.width  * anchorX;\n                image.pivotY = image.texture.height * anchorY;\n            }\n\n            _tree.addDisplayObj(child, width, height);\n        }\n\n        public function setFocusPos(x:Number, y:Number):void {\n            _focusX = x;\n            _focusY = y;\n        }\n\n        public function setZoomScale(scale:Number):void {\n            _zoomScale = scale;\n            if (_zoomScale <= 0) { _zoomScale = 0.001; }\n        }\n\n        public function updateViewport():void {\n            var zoomScale:Number = _zoomScale * _baseZoomScale;\n            x = -(_focusX * zoomScale) + _screenOriginX + _halfScreenWidth;\n            y = -(_focusY * zoomScale) + _screenOriginY + _halfScreenHeight;\n\n            scaleX = zoomScale;\n            scaleY = zoomScale;\n\n            _viewport.setTo(\n                _focusX - (_halfScreenWidth  \/ zoomScale),\n                _focusY - (_halfScreenHeight \/ zoomScale),\n                _halfScreenWidth  * 2 \/ zoomScale,\n                _halfScreenHeight * 2 \/ zoomScale\n            );\n\n            _tree.updateVisibility(_viewport);\n        }\n\n        public function updateScreenSize(screenWidth:Number, screenHeight:Number,\n                                         screenOriginX:Number=0, screenOriginY:Number=0):void\n        {\n            _halfScreenWidth  = screenWidth  \/ 2;\n            _halfScreenHeight = screenHeight \/ 2;\n            _screenOriginX    = screenOriginX;\n            _screenOriginY    = screenOriginY;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ debug\n        \/\/------------------------------------------------------------\n\n        public function startRecDebugStat():void {\n            debug_countDrawActorPrev = debug_countDrawActor;\n            debug_countDrawDObjPrev  = debug_countDrawDObj;\n            debug_countVisiblePrev   = debug_countVisible;\n            debug_countDrawActor = 0;\n            debug_countDrawDObj  = 0;\n            debug_countVisible   = 0;\n        }\n\n        private function _debug_onObjAdd(args:Object):void {\n            if (args.label != _label) { return; }\n\n            if (!debug_numObjectByDepth) {\n                debug_numObjectByDepth = [];\n                for (var i:int = 0;  i <= _tree.maxDepth;  ++i) {\n                    debug_numObjectByDepth[i] = 0;\n                }\n            }\n\n            debug_numObjectByDepth[args.depth] += 1;\n        }\n\n        private function _debug_onActorDraw(args:Object):void {\n            if (args.label != _label) { return; }\n            debug_countDrawActor += args.num;\n        }\n\n        private function _debug_onDObjDraw(args:Object):void {\n            if (args.label != _label) { return; }\n            debug_countDrawDObj += args.num;\n        }\n\n        private function _debug_onNodeEnabled(args:Object):void {\n            if (args.label != _label) { return; }\n            debug_countVisible += 1;\n        }\n\n    }\n}\n","new_contents":"package krewfw.builtin_actor.world {\n\n    import flash.geom.Rectangle;\n\n    import starling.display.DisplayObject;\n    import starling.display.Image;\n    import starling.display.Sprite;\n\n    import krewfw.core.KrewActor;\n\n    \/\/------------------------------------------------------------\n    public class KrewWorldLayer extends KrewActor {\n\n        private var _halfScreenWidth:Number;\n        private var _halfScreenHeight:Number;\n        private var _screenOriginX:Number;\n        private var _screenOriginY:Number;\n        private var _label:String;\n\n        private var _tree:QuadTreeSprite;\n\n        private var _focusX:Number = 0;\n        private var _focusY:Number = 0;\n        private var _baseZoomScale:Number = 1.0;\n        private var _zoomScale:Number     = 1.0;\n        private var _viewport:Rectangle;\n\n        \/\/----- debug stat\n        public var debug_numObjectByDepth:Array;\n        public var debug_countDrawActor:int;\n        public var debug_countDrawActorPrev:int;\n        public var debug_countDrawDObj:int;\n        public var debug_countDrawDObjPrev:int;\n        public var debug_countVisiblePrev:int;\n        public var debug_countVisible:int;\n\n        \/\/------------------------------------------------------------\n        public function KrewWorldLayer(worldWidth:Number, worldHeight:Number,\n                                       screenWidth:Number, screenHeight:Number,\n                                       baseZoomScale:Number=1.0,\n                                       maxQuadTreeDepth:int=6, subNodeMargin:Number=0.2,\n                                       screenOriginX:Number=0, screenOriginY:Number=0,\n                                       label:String=\"\")\n        {\n            _halfScreenWidth  = screenWidth  \/ 2;\n            _halfScreenHeight = screenHeight \/ 2;\n            _screenOriginX    = screenOriginX;\n            _screenOriginY    = screenOriginY;\n            _baseZoomScale    = baseZoomScale;\n            _label = label;\n\n            _tree = new QuadTreeSprite(\n                worldWidth, worldHeight, 0, 0, 0,\n                maxQuadTreeDepth, subNodeMargin, label\n            );\n            super.addChild(_tree);\n\n            _viewport = new Rectangle();\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Actor's event handlers\n        \/\/------------------------------------------------------------\n\n        public override function init():void {\n            listen(QuadTreeSprite.DEBUG_EVENT_ADD, _debug_onObjAdd);\n            listen(QuadTreeSprite.DEBUG_EVENT_DRAW_ACTOR, _debug_onActorDraw);\n            listen(QuadTreeSprite.DEBUG_EVENT_DRAW_DOBJ, _debug_onDObjDraw);\n            listen(QuadTreeSprite.DEBUG_EVENT_ENABLE_NODE, _debug_onNodeEnabled);\n        }\n\n        protected override function onDispose():void {\n            _tree.dispose();\n            _tree     = null;\n            _viewport = null;\n        }\n\n        public function updateWorld(passedTime:Number):void {\n            _tree.updateActors(passedTime);\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ accessors\n        \/\/------------------------------------------------------------\n\n        public function get treeRoot():QuadTreeSprite { return _tree; }\n        public function get viewport():Rectangle { return _viewport; }\n\n        public function get baseZoomScale():Number { return _baseZoomScale; }\n        public function set baseZoomScale(scale:Number):void { _baseZoomScale = scale; }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        \/** width \u3068 height \u306f\u30a2\u30f3\u30ab\u30fc\u304c\u4e2d\u5fc3\u306b\u3042\u308b\u3053\u3068\u3092\u60f3\u5b9a *\/\n        public function putActor(actor:KrewActor, width:Number=NaN, height:Number=NaN):void {\n            _tree.addActor(actor, width, height);\n\n            if (!actor.hasInitialized) {\n                actor.setUp(sharedObj, applyForNewActor, layer, layerName);\n            }\n        }\n\n        \/** width \u3068 height \u306f\u30a2\u30f3\u30ab\u30fc\u304c\u4e2d\u5fc3\u306b\u3042\u308b\u3053\u3068\u3092\u60f3\u5b9a *\/\n        public function putDisplayObj(child:DisplayObject, width:Number=NaN, height:Number=NaN,\n                                      anchorX:Number=0.5, anchorY:Number=0.5):void\n        {\n            if (child is Image) {\n                var image:Image = child as Image;\n                image.pivotX = image.texture.width  * anchorX;\n                image.pivotY = image.texture.height * anchorY;\n            }\n\n            _tree.addDisplayObj(child, width, height);\n        }\n\n        public function setFocusPos(x:Number, y:Number):void {\n            _focusX = x;\n            _focusY = y;\n        }\n\n        public function setZoomScale(scale:Number):void {\n            _zoomScale = scale;\n            if (_zoomScale <= 0) { _zoomScale = 0.001; }\n        }\n\n        public function updateViewport():void {\n            var zoomScale:Number = _zoomScale * _baseZoomScale;\n            x = -(_focusX * zoomScale) + _screenOriginX + _halfScreenWidth;\n            y = -(_focusY * zoomScale) + _screenOriginY + _halfScreenHeight;\n\n            scaleX = zoomScale;\n            scaleY = zoomScale;\n\n            _viewport.setTo(\n                _focusX - (_halfScreenWidth  \/ zoomScale),\n                _focusY - (_halfScreenHeight \/ zoomScale),\n                _halfScreenWidth  * 2 \/ zoomScale,\n                _halfScreenHeight * 2 \/ zoomScale\n            );\n\n            _tree.updateVisibility(_viewport);\n        }\n\n        public function updateScreenSize(screenWidth:Number, screenHeight:Number,\n                                         screenOriginX:Number=0, screenOriginY:Number=0):void\n        {\n            _halfScreenWidth  = screenWidth  \/ 2;\n            _halfScreenHeight = screenHeight \/ 2;\n            _screenOriginX    = screenOriginX;\n            _screenOriginY    = screenOriginY;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ debug\n        \/\/------------------------------------------------------------\n\n        public function startRecDebugStat():void {\n            debug_countDrawActorPrev = debug_countDrawActor;\n            debug_countDrawDObjPrev  = debug_countDrawDObj;\n            debug_countVisiblePrev   = debug_countVisible;\n            debug_countDrawActor = 0;\n            debug_countDrawDObj  = 0;\n            debug_countVisible   = 0;\n        }\n\n        private function _debug_onObjAdd(args:Object):void {\n            if (args.label != _label) { return; }\n\n            if (!debug_numObjectByDepth) {\n                debug_numObjectByDepth = [];\n                for (var i:int = 0;  i <= _tree.maxDepth;  ++i) {\n                    debug_numObjectByDepth[i] = 0;\n                }\n            }\n\n            debug_numObjectByDepth[args.depth] += 1;\n        }\n\n        private function _debug_onActorDraw(args:Object):void {\n            if (args.label != _label) { return; }\n            debug_countDrawActor += args.num;\n        }\n\n        private function _debug_onDObjDraw(args:Object):void {\n            if (args.label != _label) { return; }\n            debug_countDrawDObj += args.num;\n        }\n\n        private function _debug_onNodeEnabled(args:Object):void {\n            if (args.label != _label) { return; }\n            debug_countVisible += 1;\n        }\n\n    }\n}\n","subject":"Add baseZoomeScale accessor to KrewWorldLayer","message":"Add baseZoomeScale accessor to KrewWorldLayer\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"9ebd17829bbad41d84deb6b57be66d6e14e04674","old_file":"src\/goplayer\/Player.as","new_file":"src\/goplayer\/Player.as","old_contents":"package goplayer\n{\n  public class Player\n    implements FlashNetConnectionListener, FlashNetStreamListener\n  {\n    private const DEFAULT_VOLUME : Number = .8\n    private const DETERMINE_BANDWIDTH : Boolean = true\n\n    private const START_BUFFER : Duration = Duration.seconds(.1)\n    private const SMALL_BUFFER : Duration = Duration.seconds(10)\n    private const LARGE_BUFFER : Duration = Duration.seconds(60)\n\n    private const finishingListeners : Array = []\n\n    private var _movie : Movie\n    private var connection : FlashNetConnection\n\n    private var _started : Boolean = false\n    private var _finished : Boolean = false\n    private var triedStandardRTMP : Boolean = false\n    private var rtmpAvailable : Boolean = false\n\n    private var measuredBandwidth : Bitrate = null\n    private var measuredLatency : Duration = null\n\n    private var stream : FlashNetStream = null\n    private var metadata : Object = null\n\n    private var _volume : Number = DEFAULT_VOLUME\n    private var savedVolume : Number = 0\n    private var _paused : Boolean = false\n    private var _buffering : Boolean = false\n\n    public function Player\n      (movie : Movie, connection : FlashNetConnection)\n    {\n      _movie = movie, this.connection = connection\n\n      connection.listener = this\n    }\n\n    public function get movie() : Movie\n    { return _movie }\n\n    public function addFinishingListener\n      (value : PlayerFinishingListener) : void\n    { finishingListeners.push(value) }\n\n    public function get finished() : Boolean\n    { return _finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function get started() : Boolean\n    { return _started }\n\n    public function start() : void\n    {\n      _started = true\n\n      if (movie.rtmpURL)\n        connectUsingRTMP()\n      else\n        connectUsingHTTP()\n    }\n\n    public function handleConnectionFailed() : void\n    {\n      if (movie.rtmpURL.hasPort && !triedStandardRTMP)\n        handleCustomRTMPUnavailable()\n      else\n        handleRTMPUnavailable()\n    }\n\n    private function handleCustomRTMPUnavailable() : void\n    {\n      debug(\"Trying to connect using default RTMP ports.\")\n      connectUsingStandardRTMP()\n    }\n\n    private function handleRTMPUnavailable() : void\n    {\n      debug(\"Could not connect using RTMP; trying plain HTTP.\")\n      connectUsingHTTP()\n    }\n\n    private function connectUsingRTMP() : void\n    { connection.connect(movie.rtmpURL) }\n\n    private function connectUsingStandardRTMP() : void\n    {\n      triedStandardRTMP = true\n      connection.connect(movie.rtmpURL.withoutPort)\n    }\n\n    private function connectUsingHTTP() : void\n    {\n      rtmpAvailable = false\n      connection.dontConnect()\n      startPlaying()\n    }\n\n    public function handleConnectionClosed() : void\n    {}\n\n    \/\/ -----------------------------------------------------\n\n    public function handleConnectionEstablished() : void\n    {\n      rtmpAvailable = true\n\n      if (DETERMINE_BANDWIDTH)\n        connection.determineBandwidth()\n      else\n        startPlaying()\n    }\n\n    public function handleBandwidthDetermined\n      (bandwidth : Bitrate, latency : Duration) : void\n    {\n      measuredBandwidth = bandwidth\n      measuredLatency = latency\n\n      startPlaying()\n    }\n\n    private function get bandwidthDetermined() : Boolean\n    { return measuredBandwidth != null }\n\n    private function startPlaying() : void\n    {\n      stream = connection.getNetStream()\n      stream.listener = this\n      stream.volume = volume\n\n      useStartBuffer()\n\n      if (rtmpAvailable)\n        playRTMPStream()\n      else\n        playHTTPStream()\n\n      if (paused)\n        stream.paused = true\n    }\n\n    private function playRTMPStream() : void\n    { stream.playRTMP(bestStream, streams) }\n\n    private function playHTTPStream() : void\n    { stream.playHTTP(movie.httpURL) }\n\n    private function get bestStream() : RTMPStream\n    { return new RTMPStreamPicker(streams, maxBitrate).bestStream }\n\n    private function get streams() : Array\n    { return movie.rtmpStreams }\n\n    private function get maxBitrate() : Bitrate\n    { return bandwidthDetermined ? measuredBandwidth.scaledBy(.8) : null }\n\n    \/\/ -----------------------------------------------------\n    \n    public function handleNetStreamMetadata(data : Object) : void\n    { metadata = data }\n\n    public function handleStreamingStarted() : void\n    {\n      useStartBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    public function handleBufferFilled() : void\n    { handleBufferingFinished() }\n\n    private function handleBufferingFinished() : void\n    {\n      _buffering = false\n\n      \/\/ Give the backend a chance to resume playback before we go\n      \/\/ ahead and raise the buffer size further.\n      later($handleBufferingFinished)\n    }\n\n    private function $handleBufferingFinished() : void\n    {\n      \/\/ Make sure playback was not interrupted.\n      if (!buffering && !finished)\n        useLargeBuffer()\n    }\n\n    public function handleBufferEmptied() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n      else\n        handleBufferingStarted()\n    }\n\n    private function handleBufferingStarted() : void\n    {\n      useSmallBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    private function useStartBuffer() : void\n    { stream.bufferTime = START_BUFFER }\n\n    private function useSmallBuffer() : void\n    { stream.bufferTime = SMALL_BUFFER }\n\n    private function useLargeBuffer() : void\n    { stream.bufferTime = LARGE_BUFFER }\n\n    public function get buffering() : Boolean\n    { return _buffering }\n\n    public function handleStreamingStopped() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n    }\n\n    private function handleFinishedPlaying() : void\n    {\n      debug(\"Finished playing.\")\n      _finished = true\n\n      for each (var listener : PlayerFinishingListener in finishingListeners)\n        listener.handleMovieFinishedPlaying()\n    }\n\n    private function get finishedPlaying() : Boolean\n    { return timeRemaining.seconds < 1 }\n\n    private function get timeRemaining() : Duration\n    { return streamLength.minus(playheadPosition) }\n\n    \/\/ -----------------------------------------------------\n\n    public function get paused() : Boolean\n    { return _paused }\n\n    public function set paused(value : Boolean) : void\n    {\n      \/\/ Allow pausing before the stream has been created.\n      _paused = value\n\n      if (stream)\n        stream.paused = value\n    }\n\n    public function togglePaused() : void\n    {\n      \/\/ Forbid pausing before the stream has been created.\n      if (stream)\n        paused = !paused\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function get playheadPosition() : Duration\n    {\n      return stream != null && stream.playheadPosition != null\n        ? stream.playheadPosition : Duration.ZERO\n    }\n\n    public function get playheadRatio() : Number\n    { return getRatio(playheadPosition.seconds, streamLength.seconds) }\n\n    public function get bufferRatio() : Number\n    { return getRatio(bufferPosition.seconds, streamLength.seconds) }\n\n    private function getRatio\n      (numerator : Number, denominator : Number) : Number\n    { return Math.min(1, numerator \/ denominator) }\n\n    private function get bufferPosition() : Duration\n    { return playheadPosition.plus(bufferLength) }\n\n    public function set playheadPosition(value : Duration) : void\n    {\n      if (!stream) return\n      useStartBuffer()\n      _finished = false\n      stream.playheadPosition = value\n    }\n\n    public function set playheadRatio(value : Number) : void\n    { playheadPosition = streamLength.scaledBy(value) }\n\n    public function seekBy(delta : Duration) : void\n    { playheadPosition = playheadPosition.plus(delta) }\n\n    public function rewind() : void\n    { playheadPosition = Duration.ZERO }\n\n    public function get playing() : Boolean\n    { return started && !paused && !finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function get volume() : Number\n    { return _volume }\n\n    public function set volume(value : Number) : void\n    {\n      _volume = value\n\n      if (stream)\n        stream.volume = value\n    }\n\n    public function changeVolumeBy(delta : Number) : void\n    { volume = volume + delta }\n\n    public function mute() : void\n    {\n      savedVolume = volume\n      volume = 0\n    }\n\n    public function unmute() : void\n    { volume = savedVolume == 0 ? DEFAULT_VOLUME : savedVolume }\n\n    public function get muted() : Boolean\n    { return volume == 0 }\n\n    \/\/ -----------------------------------------------------\n\n    public function get aspectRatio() : Number\n    { return movie.aspectRatio }\n\n    public function get bufferTime() : Duration\n    {\n      return stream != null && stream.bufferTime != null\n        ? stream.bufferTime : START_BUFFER\n    }\n\n    public function get bufferLength() : Duration\n    {\n      return stream != null && stream.bufferLength != null\n        ? stream.bufferLength : Duration.ZERO\n    }\n\n    public function get bufferFillRatio() : Number\n    { return getRatio(bufferLength.seconds, bufferTime.seconds) }\n\n    public function get streamLength() : Duration\n    {\n      return metadata != null\n        ? Duration.seconds(metadata.duration)\n        : movie.duration\n    }\n\n    public function get currentBitrate() : Bitrate\n    {\n      return stream != null && stream.bitrate != null\n        ? stream.bitrate : Bitrate.ZERO\n    }\n\n    public function get currentBandwidth() : Bitrate\n    {\n      return stream != null && stream.bandwidth != null\n        ? stream.bandwidth : Bitrate.ZERO\n    }\n\n    public function get highQualityDimensions() : Dimensions\n    {\n      var result : Dimensions = Dimensions.ZERO\n\n      for each (var stream : RTMPStream in movie.rtmpStreams)\n        if (stream.dimensions.isGreaterThan(result))\n          result = stream.dimensions\n\n      return result\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  public class Player\n    implements FlashNetConnectionListener, FlashNetStreamListener\n  {\n    private const DEFAULT_VOLUME : Number = .8\n    private const DETERMINE_BANDWIDTH : Boolean = true\n\n    private const START_BUFFER : Duration = Duration.seconds(1)\n    private const SMALL_BUFFER : Duration = Duration.seconds(5)\n    private const LARGE_BUFFER : Duration = Duration.seconds(60)\n\n    private const finishingListeners : Array = []\n\n    private var _movie : Movie\n    private var connection : FlashNetConnection\n\n    private var _started : Boolean = false\n    private var _finished : Boolean = false\n    private var triedStandardRTMP : Boolean = false\n    private var rtmpAvailable : Boolean = false\n\n    private var measuredBandwidth : Bitrate = null\n    private var measuredLatency : Duration = null\n\n    private var stream : FlashNetStream = null\n    private var metadata : Object = null\n\n    private var _volume : Number = DEFAULT_VOLUME\n    private var savedVolume : Number = 0\n    private var _paused : Boolean = false\n    private var _buffering : Boolean = false\n\n    public function Player\n      (movie : Movie, connection : FlashNetConnection)\n    {\n      _movie = movie, this.connection = connection\n\n      connection.listener = this\n    }\n\n    public function get movie() : Movie\n    { return _movie }\n\n    public function addFinishingListener\n      (value : PlayerFinishingListener) : void\n    { finishingListeners.push(value) }\n\n    public function get finished() : Boolean\n    { return _finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function get started() : Boolean\n    { return _started }\n\n    public function start() : void\n    {\n      _started = true\n\n      if (movie.rtmpURL)\n        connectUsingRTMP()\n      else\n        connectUsingHTTP()\n    }\n\n    public function handleConnectionFailed() : void\n    {\n      if (movie.rtmpURL.hasPort && !triedStandardRTMP)\n        handleCustomRTMPUnavailable()\n      else\n        handleRTMPUnavailable()\n    }\n\n    private function handleCustomRTMPUnavailable() : void\n    {\n      debug(\"Trying to connect using default RTMP ports.\")\n      connectUsingStandardRTMP()\n    }\n\n    private function handleRTMPUnavailable() : void\n    {\n      debug(\"Could not connect using RTMP; trying plain HTTP.\")\n      connectUsingHTTP()\n    }\n\n    private function connectUsingRTMP() : void\n    { connection.connect(movie.rtmpURL) }\n\n    private function connectUsingStandardRTMP() : void\n    {\n      triedStandardRTMP = true\n      connection.connect(movie.rtmpURL.withoutPort)\n    }\n\n    private function connectUsingHTTP() : void\n    {\n      rtmpAvailable = false\n      connection.dontConnect()\n      startPlaying()\n    }\n\n    public function handleConnectionClosed() : void\n    {}\n\n    \/\/ -----------------------------------------------------\n\n    public function handleConnectionEstablished() : void\n    {\n      rtmpAvailable = true\n\n      if (DETERMINE_BANDWIDTH)\n        connection.determineBandwidth()\n      else\n        startPlaying()\n    }\n\n    public function handleBandwidthDetermined\n      (bandwidth : Bitrate, latency : Duration) : void\n    {\n      measuredBandwidth = bandwidth\n      measuredLatency = latency\n\n      startPlaying()\n    }\n\n    private function get bandwidthDetermined() : Boolean\n    { return measuredBandwidth != null }\n\n    private function startPlaying() : void\n    {\n      stream = connection.getNetStream()\n      stream.listener = this\n      stream.volume = volume\n\n      useStartBuffer()\n\n      if (rtmpAvailable)\n        playRTMPStream()\n      else\n        playHTTPStream()\n\n      if (paused)\n        stream.paused = true\n    }\n\n    private function playRTMPStream() : void\n    { stream.playRTMP(bestStream, streams) }\n\n    private function playHTTPStream() : void\n    { stream.playHTTP(movie.httpURL) }\n\n    private function get bestStream() : RTMPStream\n    { return new RTMPStreamPicker(streams, maxBitrate).bestStream }\n\n    private function get streams() : Array\n    { return movie.rtmpStreams }\n\n    private function get maxBitrate() : Bitrate\n    { return bandwidthDetermined ? measuredBandwidth.scaledBy(.8) : null }\n\n    \/\/ -----------------------------------------------------\n    \n    public function handleNetStreamMetadata(data : Object) : void\n    { metadata = data }\n\n    public function handleStreamingStarted() : void\n    {\n      useStartBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    public function handleBufferFilled() : void\n    { handleBufferingFinished() }\n\n    private function handleBufferingFinished() : void\n    {\n      _buffering = false\n\n      \/\/ Give the backend a chance to resume playback before we go\n      \/\/ ahead and raise the buffer size further.\n      later($handleBufferingFinished)\n    }\n\n    private function $handleBufferingFinished() : void\n    {\n      \/\/ Make sure playback was not interrupted.\n      if (!buffering && !finished)\n        useLargeBuffer()\n    }\n\n    public function handleBufferEmptied() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n      else\n        handleBufferingStarted()\n    }\n\n    private function handleBufferingStarted() : void\n    {\n      useSmallBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    private function useStartBuffer() : void\n    { stream.bufferTime = START_BUFFER }\n\n    private function useSmallBuffer() : void\n    { stream.bufferTime = SMALL_BUFFER }\n\n    private function useLargeBuffer() : void\n    { stream.bufferTime = LARGE_BUFFER }\n\n    public function get buffering() : Boolean\n    { return _buffering }\n\n    public function handleStreamingStopped() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n    }\n\n    private function handleFinishedPlaying() : void\n    {\n      debug(\"Finished playing.\")\n      _finished = true\n\n      for each (var listener : PlayerFinishingListener in finishingListeners)\n        listener.handleMovieFinishedPlaying()\n    }\n\n    private function get finishedPlaying() : Boolean\n    { return timeRemaining.seconds < 1 }\n\n    private function get timeRemaining() : Duration\n    { return streamLength.minus(playheadPosition) }\n\n    \/\/ -----------------------------------------------------\n\n    public function get paused() : Boolean\n    { return _paused }\n\n    public function set paused(value : Boolean) : void\n    {\n      \/\/ Allow pausing before the stream has been created.\n      _paused = value\n\n      if (stream)\n        stream.paused = value\n    }\n\n    public function togglePaused() : void\n    {\n      \/\/ Forbid pausing before the stream has been created.\n      if (stream)\n        paused = !paused\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function get playheadPosition() : Duration\n    {\n      return stream != null && stream.playheadPosition != null\n        ? stream.playheadPosition : Duration.ZERO\n    }\n\n    public function get playheadRatio() : Number\n    { return getRatio(playheadPosition.seconds, streamLength.seconds) }\n\n    public function get bufferRatio() : Number\n    { return getRatio(bufferPosition.seconds, streamLength.seconds) }\n\n    private function getRatio\n      (numerator : Number, denominator : Number) : Number\n    { return Math.min(1, numerator \/ denominator) }\n\n    private function get bufferPosition() : Duration\n    { return playheadPosition.plus(bufferLength) }\n\n    public function set playheadPosition(value : Duration) : void\n    {\n      if (!stream) return\n      useStartBuffer()\n      _finished = false\n      stream.playheadPosition = value\n    }\n\n    public function set playheadRatio(value : Number) : void\n    { playheadPosition = streamLength.scaledBy(value) }\n\n    public function seekBy(delta : Duration) : void\n    { playheadPosition = playheadPosition.plus(delta) }\n\n    public function rewind() : void\n    { playheadPosition = Duration.ZERO }\n\n    public function get playing() : Boolean\n    { return started && !paused && !finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function get volume() : Number\n    { return _volume }\n\n    public function set volume(value : Number) : void\n    {\n      _volume = value\n\n      if (stream)\n        stream.volume = value\n    }\n\n    public function changeVolumeBy(delta : Number) : void\n    { volume = volume + delta }\n\n    public function mute() : void\n    {\n      savedVolume = volume\n      volume = 0\n    }\n\n    public function unmute() : void\n    { volume = savedVolume == 0 ? DEFAULT_VOLUME : savedVolume }\n\n    public function get muted() : Boolean\n    { return volume == 0 }\n\n    \/\/ -----------------------------------------------------\n\n    public function get aspectRatio() : Number\n    { return movie.aspectRatio }\n\n    public function get bufferTime() : Duration\n    {\n      return stream != null && stream.bufferTime != null\n        ? stream.bufferTime : START_BUFFER\n    }\n\n    public function get bufferLength() : Duration\n    {\n      return stream != null && stream.bufferLength != null\n        ? stream.bufferLength : Duration.ZERO\n    }\n\n    public function get bufferFillRatio() : Number\n    { return getRatio(bufferLength.seconds, bufferTime.seconds) }\n\n    public function get streamLength() : Duration\n    {\n      return metadata != null\n        ? Duration.seconds(metadata.duration)\n        : movie.duration\n    }\n\n    public function get currentBitrate() : Bitrate\n    {\n      return stream != null && stream.bitrate != null\n        ? stream.bitrate : Bitrate.ZERO\n    }\n\n    public function get currentBandwidth() : Bitrate\n    {\n      return stream != null && stream.bandwidth != null\n        ? stream.bandwidth : Bitrate.ZERO\n    }\n\n    public function get highQualityDimensions() : Dimensions\n    {\n      var result : Dimensions = Dimensions.ZERO\n\n      for each (var stream : RTMPStream in movie.rtmpStreams)\n        if (stream.dimensions.isGreaterThan(result))\n          result = stream.dimensions\n\n      return result\n    }\n  }\n}\n","subject":"Change buffer sizes from .1\/10\/60 to 1\/5\/60.","message":"Change buffer sizes from .1\/10\/60 to 1\/5\/60.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"2a9d4e6b39c8f8d551215cab049d0fa373cf5dd6","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/ShaderGraph.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/ShaderGraph.as","old_contents":"package aerys.minko.render.shader.compiler.graph\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.Signature;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Extract;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Instruction;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Interpolate;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Overwriter;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.VariadicExtract;\n\timport aerys.minko.render.shader.compiler.graph.visitors.*;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\timport aerys.minko.render.shader.compiler.sequence.AgalInstruction;\n\timport aerys.minko.type.log.DebugLevel;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.Endian;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic class ShaderGraph\n\t{\n\t\tprivate static const SPLITTER\t\t\t\t: SplitterVisitor\t\t\t\t\t\t= new SplitterVisitor();\n\t\tprivate static const REMOVE_EXTRACT\t\t\t: RemoveExtractsVisitor\t\t\t\t\t= new RemoveExtractsVisitor();\n\t\tprivate static const MERGER\t\t\t\t\t: MergeVisitor\t\t\t\t\t\t\t= new MergeVisitor();\n\t\tprivate static const OVERWRITER_CLEANER\t\t: OverwriterCleanerVisitor\t\t\t\t= new OverwriterCleanerVisitor();\n\t\tprivate static const RESOLVE_CONSTANT\t\t: ResolveConstantComputationVisitor\t\t= new ResolveConstantComputationVisitor();\n\t\tprivate static const CONSTANT_PACKER\t\t: ConstantPackerVisitor\t\t\t\t\t= new ConstantPackerVisitor();\n\t\tprivate static const CONSTANT_GROUPER\t\t: ConstantGrouperVisitor\t\t\t\t= new ConstantGrouperVisitor();\n\t\tprivate static const RESOLVE_PARAMETRIZED\t: ResolveParametrizedComputationVisitor\t= new ResolveParametrizedComputationVisitor();\n\t\tprivate static const REMOVE_USELESS\t\t\t: RemoveUselessComputation\t\t\t\t= new RemoveUselessComputation();\n\t\tprivate static const COPY_INSERTER\t\t\t: CopyInserterVisitor\t\t\t\t\t= new CopyInserterVisitor();\n\t\tprivate static const ALLOCATOR\t\t\t\t: AllocationVisitor\t\t\t\t\t\t= new AllocationVisitor();\n\t\tprivate static const INTERPOLATE_FINDER\t\t: InterpolateFinder\t\t\t\t\t\t= new InterpolateFinder();\n\t\tprivate static const WRITE_DOT\t\t\t\t: WriteDot\t\t\t\t\t\t\t\t= new WriteDot();\n\t\tprivate static const MATRIX_TRANSFORMATION\t: MatrixTransformationGrouper\t\t\t= new MatrixTransformationGrouper();\n\t\t\n\t\tprivate var _position\t\t\t\t: AbstractNode;\n\t\tprivate var _positionComponents\t\t: uint;\n\t\tprivate var _interpolates\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _color\t\t\t\t\t: AbstractNode;\n\t\tprivate var _colorComponents\t\t: uint;\n\t\tprivate var _kills\t\t\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _killComponents\t\t\t: Vector.<uint>;\n\t\tprivate var _computableConstants\t: Object;\n\t\t\n\t\tprivate var _isCompiled\t\t\t\t: Boolean;\n\t\t\n\t\tprivate var _vertexSequence\t\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _fragmentSequence\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _bindings\t\t\t\t: Object;\n\t\t\n\t\tprivate var _vertexComponents\t\t: Vector.<VertexComponent>;\n\t\tprivate var _vertexIndices\t\t\t: Vector.<uint>;\n\t\tprivate var _vsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _fsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _textures\t\t\t\t: Vector.<ITextureResource>;\n\t\t\n\t\tpublic function get position() : AbstractNode\n\t\t{\n\t\t\treturn _position;\n\t\t}\n\t\tpublic function set position(v : AbstractNode)\t: void\n\t\t{\n\t\t\t_position = v;\n\t\t}\n\t\t\n\t\tpublic function get interpolates() : Vector.<AbstractNode>\n\t\t{\n\t\t\treturn _interpolates;\n\t\t}\n\t\t\n\t\tpublic function get color() : AbstractNode\n\t\t{\n\t\t\treturn _color;\n\t\t}\n\t\tpublic function set color(v : AbstractNode)\t: void\n\t\t{\n\t\t\t_color = v;\n\t\t}\n\t\t\n\t\tpublic function get kills() : Vector.<AbstractNode>\n\t\t{\n\t\t\treturn _kills;\n\t\t}\n\t\t\n\t\tpublic function get positionComponents() : uint\n\t\t{\n\t\t\treturn _positionComponents;\n\t\t}\n\t\tpublic function set positionComponents(v : uint) : void\n\t\t{\n\t\t\t_positionComponents = v;\n\t\t}\n\t\t\n\t\tpublic function get colorComponents() : uint\n\t\t{\n\t\t\treturn _colorComponents;\n\t\t}\n\t\tpublic function set colorComponents(v : uint) : void\n\t\t{\n\t\t\t_colorComponents = v;\n\t\t}\n\t\t\n\t\tpublic function get killComponents() : Vector.<uint>\n\t\t{\n\t\t\treturn _killComponents;\n\t\t}\n\t\t\n\t\tpublic function get computableConstants() : Object\n\t\t{\n\t\t\treturn _computableConstants;\n\t\t}\n\t\t\n\t\tpublic function ShaderGraph(position\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tcolor\t\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tkills\t\t: Vector.<AbstractNode>)\n\t\t{\n\t\t\t_isCompiled\t\t\t\t= false;\n\t\t\t\n\t\t\t_position\t\t\t\t= position;\n\t\t\t_positionComponents\t\t= Components.createContinuous(0, 0, 4, position.size);\n\t\t\t_interpolates\t\t\t= new Vector.<AbstractNode>();\n\t\t\t_color\t\t\t\t\t= color;\n\t\t\t_colorComponents\t\t= Components.createContinuous(0, 0, 4, color.size);\n\t\t\t_kills\t\t\t\t\t= kills;\n\t\t\t_killComponents\t\t\t= new Vector.<uint>();\n\t\t\t_computableConstants\t= new Object();\n\t\t\t\n\t\t\tvar numKills : uint = kills.length;\n\t\t\tfor (var killId : uint = 0; killId < numKills; ++killId)\n\t\t\t\t_killComponents[killId] = Components.createContinuous(0, 0, 1, 1);\n\t\t}\n\t\t\n\t\tpublic function generateProgram(name : String, signature : Signature) : Program3DResource\n\t\t{\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_AGAL)\n\t\t\t\tMinko.log(DebugLevel.SHADER_AGAL, generateAGAL(name));\n\t\t\t\n\t\t\tvar vsProgram\t: ByteArray = computeBinaryProgram(_vertexSequence, true);\n\t\t\tvar fsProgram\t: ByteArray = computeBinaryProgram(_fragmentSequence, false);\n\t\t\t\n\t\t\tvar program : Program3DResource = new Program3DResource(\n\t\t\t\tname,\n\t\t\t\tsignature,\n\t\t\t\tvsProgram,\n\t\t\t\tfsProgram,\n\t\t\t\t_vertexComponents,\n\t\t\t\t_vertexIndices,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_textures,\n\t\t\t\t_bindings\n\t\t\t);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tpublic function generateAGAL(name : String) : String\n\t\t{\n\t\t\tvar instruction\t: AgalInstruction;\n\t\t\tvar shader\t\t: String = name + \"\\n\";\n\t\t\t\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tshader += \"- vertex shader\\n\";\n\t\t\tfor each (instruction in _vertexSequence)\n\t\t\t\tshader += instruction.getAgal(true);\n\t\t\t\n\t\t\tshader += \"- fragment shader\\n\";\n\t\t\tfor each (instruction in _fragmentSequence)\n\t\t\t\tshader += instruction.getAgal(false);\n\t\t\t\n\t\t\treturn shader;\n\t\t}\n\t\t\n\t\tprivate function compile() : void\n\t\t{\n\t\t\t\/\/ execute consecutive visitors to optimize the shader graph.\n\t\t\t\/\/ Warning: the order matters, do not swap lines.\n\t\t\tMERGER\t\t\t\t\t.process(this);\t\/\/ merge duplicate nodes\n\t\t\tREMOVE_EXTRACT\t\t\t.process(this);\t\/\/ remove all extract nodes\n\t\t\tOVERWRITER_CLEANER\t\t.process(this);\t\/\/ remove nested overwriters\n\t\t\tRESOLVE_CONSTANT\t\t.process(this);\t\/\/ resolve constant computation\n\t\t\tCONSTANT_PACKER\t\t\t.process(this);\t\/\/ pack constants [0,0,0,1] => [0,1].xxxy\n\t\t\tREMOVE_USELESS\t\t\t.process(this);\t\/\/ remove some useless operations (add 0, mul 0, mul 1...)\n\t\t\tRESOLVE_PARAMETRIZED\t.process(this);\t\/\/ replace computations that depend on parameters by evalexp parameters\n\/\/\t\t\tMATRIX_TRANSFORMATION\t.process(this);\t\/\/ replace ((vector * matrix1) * matrix2) by vector * (matrix1 * matrix2) to save registers on GPU\n\t\t\tCOPY_INSERTER\t\t\t.process(this);\t\/\/ ensure there are no operations between constants\n\t\t\tSPLITTER\t\t\t\t.process(this);\t\/\/ clone nodes that are shared between vertex and fragment shader\n\t\t\tCONSTANT_GROUPER\t\t.process(this);\t\/\/ group constants [0,1] & [0,2] => [0, 1, 2]\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_DOTTY)\n\t\t\t{\n\t\t\t\tWRITE_DOT.process(this);\n\t\t\t\tMinko.log(DebugLevel.SHADER_DOTTY, WRITE_DOT.result);\n\t\t\t\tWRITE_DOT.clear();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ generate final program\n\t\t\tINTERPOLATE_FINDER\t\t.process(this);\t\/\/ find interpolate nodes. We may skip that in the future.\n\t\t\tALLOCATOR\t\t\t\t.process(this);\t\/\/ allocate memory and generate final code.\n\t\t\t\n\t\t\t\/\/ retrieve program\n\t\t\t_vertexSequence\t\t= ALLOCATOR.vertexSequence;\n\t\t\t_fragmentSequence\t= ALLOCATOR.fragmentSequence;\n\t\t\t_bindings\t\t\t= ALLOCATOR.parameterBindings;\n\t\t\t_vertexComponents\t= ALLOCATOR.vertexComponents;\n\t\t\t_vertexIndices\t\t= ALLOCATOR.vertexIndices;\n\t\t\t_vsConstants\t\t= ALLOCATOR.vertexConstants;\n\t\t\t_fsConstants\t\t= ALLOCATOR.fragmentConstants;\n\t\t\t_textures\t\t\t= ALLOCATOR.textures;\n\t\t\t\n\t\t\tALLOCATOR.clear();\n\t\t\t\n\t\t\t_isCompiled = true;\n\t\t}\n\t\t\n\t\tprivate function computeBinaryProgram(sequence\t\t\t: Vector.<AgalInstruction>,\n\t\t\t\t\t\t\t\t\t\t\t  isVertexShader\t: Boolean) : ByteArray\n\t\t{\n\t\t\tvar program : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tprogram.endian = Endian.LITTLE_ENDIAN;\n\t\t\tprogram.writeByte(0xa0);\t\t\t\t\t\/\/ tag version\n\t\t\tprogram.writeUnsignedInt(1);\t\t\t\t\/\/ AGAL version, big endian, bit pattern will be 0x01000000\n\t\t\tprogram.writeByte(0xa1);\t\t\t\t\t\/\/ tag program id\n\t\t\tprogram.writeByte(isVertexShader ? 0 : 1);\t\/\/ vertex or fragment\t\t\t\n\t\t\t\n\t\t\tfor each (var instruction : AgalInstruction in sequence)\n\t\t\t\tinstruction.getBytecode(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.compiler.graph\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.Signature;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Extract;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Instruction;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Interpolate;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Overwriter;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.VariadicExtract;\n\timport aerys.minko.render.shader.compiler.graph.visitors.*;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\timport aerys.minko.render.shader.compiler.sequence.AgalInstruction;\n\timport aerys.minko.type.log.DebugLevel;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.Endian;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic class ShaderGraph\n\t{\n\t\tprivate static const SPLITTER\t\t\t\t: SplitterVisitor\t\t\t\t\t\t= new SplitterVisitor();\n\t\tprivate static const REMOVE_EXTRACT\t\t\t: RemoveExtractsVisitor\t\t\t\t\t= new RemoveExtractsVisitor();\n\t\tprivate static const MERGER\t\t\t\t\t: MergeVisitor\t\t\t\t\t\t\t= new MergeVisitor();\n\t\tprivate static const OVERWRITER_CLEANER\t\t: OverwriterCleanerVisitor\t\t\t\t= new OverwriterCleanerVisitor();\n\t\tprivate static const RESOLVE_CONSTANT\t\t: ResolveConstantComputationVisitor\t\t= new ResolveConstantComputationVisitor();\n\t\tprivate static const CONSTANT_PACKER\t\t: ConstantPackerVisitor\t\t\t\t\t= new ConstantPackerVisitor();\n\t\tprivate static const CONSTANT_GROUPER\t\t: ConstantGrouperVisitor\t\t\t\t= new ConstantGrouperVisitor();\n\t\tprivate static const RESOLVE_PARAMETRIZED\t: ResolveParametrizedComputationVisitor\t= new ResolveParametrizedComputationVisitor();\n\t\tprivate static const REMOVE_USELESS\t\t\t: RemoveUselessComputation\t\t\t\t= new RemoveUselessComputation();\n\t\tprivate static const COPY_INSERTER\t\t\t: CopyInserterVisitor\t\t\t\t\t= new CopyInserterVisitor();\n\t\tprivate static const ALLOCATOR\t\t\t\t: AllocationVisitor\t\t\t\t\t\t= new AllocationVisitor();\n\t\tprivate static const INTERPOLATE_FINDER\t\t: InterpolateFinder\t\t\t\t\t\t= new InterpolateFinder();\n\t\tprivate static const WRITE_DOT\t\t\t\t: WriteDot\t\t\t\t\t\t\t\t= new WriteDot();\n\t\tprivate static const MATRIX_TRANSFORMATION\t: MatrixTransformationGrouper\t\t\t= new MatrixTransformationGrouper();\n\t\t\n\t\tprivate var _position\t\t\t\t: AbstractNode;\n\t\tprivate var _positionComponents\t\t: uint;\n\t\tprivate var _interpolates\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _color\t\t\t\t\t: AbstractNode;\n\t\tprivate var _colorComponents\t\t: uint;\n\t\tprivate var _kills\t\t\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _killComponents\t\t\t: Vector.<uint>;\n\t\tprivate var _computableConstants\t: Object;\n\t\t\n\t\tprivate var _isCompiled\t\t\t\t: Boolean;\n\t\t\n\t\tprivate var _vertexSequence\t\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _fragmentSequence\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _bindings\t\t\t\t: Object;\n\t\t\n\t\tprivate var _vertexComponents\t\t: Vector.<VertexComponent>;\n\t\tprivate var _vertexIndices\t\t\t: Vector.<uint>;\n\t\tprivate var _vsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _fsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _textures\t\t\t\t: Vector.<ITextureResource>;\n\t\t\n\t\tpublic function get position() : AbstractNode\n\t\t{\n\t\t\treturn _position;\n\t\t}\n\t\tpublic function set position(v : AbstractNode)\t: void\n\t\t{\n\t\t\t_position = v;\n\t\t}\n\t\t\n\t\tpublic function get interpolates() : Vector.<AbstractNode>\n\t\t{\n\t\t\treturn _interpolates;\n\t\t}\n\t\t\n\t\tpublic function get color() : AbstractNode\n\t\t{\n\t\t\treturn _color;\n\t\t}\n\t\tpublic function set color(v : AbstractNode)\t: void\n\t\t{\n\t\t\t_color = v;\n\t\t}\n\t\t\n\t\tpublic function get kills() : Vector.<AbstractNode>\n\t\t{\n\t\t\treturn _kills;\n\t\t}\n\t\t\n\t\tpublic function get positionComponents() : uint\n\t\t{\n\t\t\treturn _positionComponents;\n\t\t}\n\t\tpublic function set positionComponents(v : uint) : void\n\t\t{\n\t\t\t_positionComponents = v;\n\t\t}\n\t\t\n\t\tpublic function get colorComponents() : uint\n\t\t{\n\t\t\treturn _colorComponents;\n\t\t}\n\t\tpublic function set colorComponents(v : uint) : void\n\t\t{\n\t\t\t_colorComponents = v;\n\t\t}\n\t\t\n\t\tpublic function get killComponents() : Vector.<uint>\n\t\t{\n\t\t\treturn _killComponents;\n\t\t}\n\t\t\n\t\tpublic function get computableConstants() : Object\n\t\t{\n\t\t\treturn _computableConstants;\n\t\t}\n\t\t\n\t\tpublic function ShaderGraph(position\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tcolor\t\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tkills\t\t: Vector.<AbstractNode>)\n\t\t{\n\t\t\t_isCompiled\t\t\t\t= false;\n\t\t\t\n\t\t\t_position\t\t\t\t= position;\n\t\t\t_positionComponents\t\t= Components.createContinuous(0, 0, 4, position.size);\n\t\t\t_interpolates\t\t\t= new Vector.<AbstractNode>();\n\t\t\t_color\t\t\t\t\t= color;\n\t\t\t_colorComponents\t\t= Components.createContinuous(0, 0, 4, color.size);\n\t\t\t_kills\t\t\t\t\t= kills;\n\t\t\t_killComponents\t\t\t= new Vector.<uint>();\n\t\t\t_computableConstants\t= new Object();\n\t\t\t\n\t\t\tvar numKills : uint = kills.length;\n\t\t\tfor (var killId : uint = 0; killId < numKills; ++killId)\n\t\t\t\t_killComponents[killId] = Components.createContinuous(0, 0, 1, 1);\n\t\t}\n\t\t\n\t\tpublic function generateProgram(name : String, signature : Signature) : Program3DResource\n\t\t{\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_AGAL)\n\t\t\t\tMinko.log(DebugLevel.SHADER_AGAL, generateAGAL(name));\n\t\t\t\n\t\t\tvar vsProgram\t: ByteArray = computeBinaryProgram(_vertexSequence, true);\n\t\t\tvar fsProgram\t: ByteArray = computeBinaryProgram(_fragmentSequence, false);\n\t\t\t\n\t\t\tvar program : Program3DResource = new Program3DResource(\n\t\t\t\tname,\n\t\t\t\tsignature,\n\t\t\t\tvsProgram,\n\t\t\t\tfsProgram,\n\t\t\t\t_vertexComponents,\n\t\t\t\t_vertexIndices,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_textures,\n\t\t\t\t_bindings\n\t\t\t);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tpublic function generateAGAL(name : String) : String\n\t\t{\n\t\t\tvar instruction\t: AgalInstruction;\n\t\t\tvar shader\t\t: String = name + \"\\n\";\n\t\t\t\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tshader += \"- vertex shader\\n\";\n\t\t\tfor each (instruction in _vertexSequence)\n\t\t\t\tshader += instruction.getAgal(true);\n\t\t\t\n\t\t\tshader += \"- fragment shader\\n\";\n\t\t\tfor each (instruction in _fragmentSequence)\n\t\t\t\tshader += instruction.getAgal(false);\n\t\t\t\n\t\t\treturn shader;\n\t\t}\n\t\t\n\t\tprivate function compile() : void\n\t\t{\n\t\t\t\/\/ execute consecutive visitors to optimize the shader graph.\n\t\t\t\/\/ Warning: the order matters, do not swap lines.\n\t\t\tMERGER\t\t\t\t\t.process(this);\t\/\/ merge duplicate nodes\n\t\t\tREMOVE_EXTRACT\t\t\t.process(this);\t\/\/ remove all extract nodes\n\t\t\tOVERWRITER_CLEANER\t\t.process(this);\t\/\/ remove nested overwriters\n\t\t\tRESOLVE_CONSTANT\t\t.process(this);\t\/\/ resolve constant computation\n\t\t\tCONSTANT_PACKER\t\t\t.process(this);\t\/\/ pack constants [0,0,0,1] => [0,1].xxxy\n\/\/\t\t\tREMOVE_USELESS\t\t\t.process(this);\t\/\/ remove some useless operations (add 0, mul 0, mul 1...)\n\t\t\tRESOLVE_PARAMETRIZED\t.process(this);\t\/\/ replace computations that depend on parameters by evalexp parameters\n\/\/\t\t\tMATRIX_TRANSFORMATION\t.process(this);\t\/\/ replace ((vector * matrix1) * matrix2) by vector * (matrix1 * matrix2) to save registers on GPU\n\t\t\tCOPY_INSERTER\t\t\t.process(this);\t\/\/ ensure there are no operations between constants\n\t\t\tSPLITTER\t\t\t\t.process(this);\t\/\/ clone nodes that are shared between vertex and fragment shader\n\t\t\tCONSTANT_GROUPER\t\t.process(this);\t\/\/ group constants [0,1] & [0,2] => [0, 1, 2]\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_DOTTY)\n\t\t\t{\n\t\t\t\tWRITE_DOT.process(this);\n\t\t\t\tMinko.log(DebugLevel.SHADER_DOTTY, WRITE_DOT.result);\n\t\t\t\tWRITE_DOT.clear();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ generate final program\n\t\t\tINTERPOLATE_FINDER\t\t.process(this);\t\/\/ find interpolate nodes. We may skip that in the future.\n\t\t\tALLOCATOR\t\t\t\t.process(this);\t\/\/ allocate memory and generate final code.\n\t\t\t\n\t\t\t\/\/ retrieve program\n\t\t\t_vertexSequence\t\t= ALLOCATOR.vertexSequence;\n\t\t\t_fragmentSequence\t= ALLOCATOR.fragmentSequence;\n\t\t\t_bindings\t\t\t= ALLOCATOR.parameterBindings;\n\t\t\t_vertexComponents\t= ALLOCATOR.vertexComponents;\n\t\t\t_vertexIndices\t\t= ALLOCATOR.vertexIndices;\n\t\t\t_vsConstants\t\t= ALLOCATOR.vertexConstants;\n\t\t\t_fsConstants\t\t= ALLOCATOR.fragmentConstants;\n\t\t\t_textures\t\t\t= ALLOCATOR.textures;\n\t\t\t\n\t\t\tALLOCATOR.clear();\n\t\t\t\n\t\t\t_isCompiled = true;\n\t\t}\n\t\t\n\t\tprivate function computeBinaryProgram(sequence\t\t\t: Vector.<AgalInstruction>,\n\t\t\t\t\t\t\t\t\t\t\t  isVertexShader\t: Boolean) : ByteArray\n\t\t{\n\t\t\tvar program : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tprogram.endian = Endian.LITTLE_ENDIAN;\n\t\t\tprogram.writeByte(0xa0);\t\t\t\t\t\/\/ tag version\n\t\t\tprogram.writeUnsignedInt(1);\t\t\t\t\/\/ AGAL version, big endian, bit pattern will be 0x01000000\n\t\t\tprogram.writeByte(0xa1);\t\t\t\t\t\/\/ tag program id\n\t\t\tprogram.writeByte(isVertexShader ? 0 : 1);\t\/\/ vertex or fragment\t\t\t\n\t\t\t\n\t\t\tfor each (var instruction : AgalInstruction in sequence)\n\t\t\t\tinstruction.getBytecode(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t}\n}\n","subject":"Comment shadergraph visitor","message":"Comment shadergraph visitor\n\nM Remove_useless visitor creates errors inside the shader graph\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"775908759ff9547892980080b2f126652452c573","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/ContainerView.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/ContainerView.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n    import org.apache.flex.core.BeadViewBase;\n    import org.apache.flex.core.ContainerBase;\n    import org.apache.flex.core.IBead;\n    import org.apache.flex.core.IBeadLayout;\n    import org.apache.flex.core.IBeadView;\n    import org.apache.flex.core.ILayoutParent;\n    import org.apache.flex.core.IParentIUIBase;\n    import org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IUIBase;\n    import org.apache.flex.core.UIBase;\n    import org.apache.flex.core.ValuesManager;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.html.supportClasses.Border;\n    import org.apache.flex.html.supportClasses.ContainerContentArea;\n    import org.apache.flex.html.supportClasses.ScrollBar;\n\t\n    \/**\n     *  The ContainerView class is the default view for\n     *  the org.apache.flex.core.ContainerBase classes.\n     *  It lets you use some CSS styles to manage the border, background\n     *  and padding around the content area.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ContainerView extends BeadViewBase implements IBeadView, ILayoutParent\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ContainerView()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The actual parent that parents the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/        \n\t\tprotected var actualParent:UIBase;\n\t\t\t\t\n        \/**\n         *  The layout.  The layout may actually layout\n         *  the children of the internal content area\n         *  and not the pieces of the \"chrome\" like titlebars\n         *  and borders.  The ContainerView or its subclass will have some\n         *  baked-in logic for handling the chrome.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/        \n        protected var layout:IBeadLayout;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n            \n            var host:UIBase = value as UIBase;\n            \n            if (host.isWidthSizedToContent() || host.isHeightSizedToContent())\n            {\n                \/\/ if both dimensions are sized to content, then only draw the\n                \/\/ borders, etc, after a child is added.  The children in an MXML\n                \/\/ document don't send this event until the last child is added.\n                host.addEventListener(\"childrenAdded\", changeHandler);\n                host.addEventListener(\"layoutNeeded\", changeHandler);\n                \/\/ listen for width and height changes as well in case the app\n                \/\/ switches away from content sizing via binding or other code\n                host.addEventListener(\"widthChanged\", changeHandler);\n                host.addEventListener(\"heightChanged\", changeHandler);\n            }\n            else\n            {\n                \/\/ otherwise, listen for size changes before drawing\n                \/\/ borders and laying out children.\n                host.addEventListener(\"widthChanged\", changeHandler);\n                host.addEventListener(\"heightChanged\", changeHandler);\n                host.addEventListener(\"sizeChanged\", sizeChangeHandler);\n                \/\/ if we have fixed size in both dimensions, listen for children\n\t\t\t\t\/\/ being added, but also force an initial display to get the\n\t\t\t\t\/\/ background, border, etc.\n                if (!isNaN(host.explicitWidth) && !isNaN(host.explicitHeight)) {\n                    host.addEventListener(\"childrenAdded\", changeHandler);\n\t\t\t\t\tdisplayBackgroundAndBorder(host);\n\t\t\t\t}\n            }            \n            checkActualParent();\n        }\n        \n        private function checkActualParent():Boolean\n        {\n            var host:UIBase = UIBase(_strand);\n            if (contentAreaNeeded())\n            {\n                if (actualParent == null || actualParent == host)\n                {\n                    actualParent = new ContainerContentArea();\n\t\t\t\t\tactualParent.className = \"ActualParent\";\n                    host.addElement(actualParent, false);\n                    ContainerBase(host).setActualParent(actualParent);\n                }\n                return true;\n            }\n            else\n            {\n                actualParent = host;\n            }\n            return false;\n        }\n        \n        private function sizeChangeHandler(event:Event):void\n        {\n            var host:UIBase = UIBase(_strand);\n            host.addEventListener(\"childrenAdded\", changeHandler);\n            host.addEventListener(\"layoutNeeded\", changeHandler);\n            host.addEventListener(\"itemsCreated\", changeHandler);\n            changeHandler(event);\n        }\n        \n        private var inChangeHandler:Boolean;\n        \n        \/**\n         *  React if the size changed or content changed \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected function changeHandler(event:Event):void\n        {\n            if (inChangeHandler) return;\n            \n            inChangeHandler = true;\n            \n            var host:UIBase = UIBase(_strand);\n\t\t\tvar originalHostWidth:Number = host.width;\n\t\t\tvar originalHostHeight:Number = host.height;\n\n            if (layout == null)\n            {\n                layout = _strand.getBeadByType(IBeadLayout) as IBeadLayout;\n                if (layout == null)\n                {\n                    var c:Class = ValuesManager.valuesImpl.getValue(host, \"iBeadLayout\");\n                    if (c)\n                    {\n                        layout = new c() as IBeadLayout;\n                        _strand.addBead(layout);\n                    }\n                }\n            }\n            \n\t\t\tvar padding:Object = determinePadding();\n\t\t\t\n\t\t\tif (checkActualParent())\n\t\t\t{\n\t\t\t\tactualParent.x = padding.paddingLeft;\n\t\t\t\tactualParent.y = padding.paddingTop;\n            }\n            var pb:Number = padding.paddingBottom;\n            if (isNaN(pb))\n                pb = 0;\n            var pr:Number = padding.paddingRight;\n            if (isNaN(pr))\n                pr = 0;\n\t\t\t\n\t\t\tvar sizeChangedByLayout:Boolean;\n\t\t\t\n            \/\/ if the width is dictated by the parent\n            if (!host.isWidthSizedToContent())\n            {\n                if (actualParent != host)\n                {\n                    \/\/ force the width of the internal content area as desired.\n                    actualParent.setWidth(host.width - padding.paddingLeft - pr);\n                }\n                \/\/ run the layout\n                sizeChangedByLayout = layout.layout();\n            }\n            else \n            {\n                \/\/ if the height is dictated by the parent\n                if (!host.isHeightSizedToContent())\n                {\n                    if (actualParent != host)\n                    {\n                        \/\/ force the height\n                        actualParent.setHeight(host.height - padding.paddingTop - pb);\n                    }\n                }\n                sizeChangedByLayout = layout.layout();\n                if (actualParent != host)\n                {\n                    \/\/ actualParent.width should be the new width after layout.\n                    \/\/ set the host's width.  This should send a widthChanged event and\n                    \/\/ have it blocked at the beginning of this method\n                    host.setWidth(padding.paddingLeft + pr + actualParent.width);\n                }\n            }\n            \/\/ and if the height is sized to content, set the height now as well.\n            if (host != actualParent)\n\t        {\n                if (host.isHeightSizedToContent()) {\n                    host.setHeight(padding.paddingTop + pb + actualParent.height);\n\t\t\t\t}\n                else\n                    actualParent.setHeight(host.height - padding.paddingTop - pb);\n\t\t    }\n\t\t\t\/\/ if host and actualParent are the same, determine if the layout changed\n\t\t\t\/\/ the size and if, dispatch events based on what changed\n\t\t\telse if (sizeChangedByLayout) \n\t\t\t{\n\t\t\t\tif (originalHostWidth != host.width) \n\t\t\t\t\thost.dispatchEvent(new Event(\"widthChanged\"));\n\t\t\t\tif (originalHostHeight != host.height)\n\t\t\t\t\thost.dispatchEvent(new Event(\"heightChanged\"));\n\t\t\t}\n\t\t\t\n\t\t\tdisplayBackgroundAndBorder(host);\n\t\t\t            \n            inChangeHandler = false;\n\t\t}\n\t\t\n\t\tprotected function displayBackgroundAndBorder(host:UIBase) : void\n\t\t{\n\t\t\tvar backgroundColor:Object = ValuesManager.valuesImpl.getValue(host, \"background-color\");\n\t\t\tvar backgroundImage:Object = ValuesManager.valuesImpl.getValue(host, \"background-image\");\n\t\t\tif (backgroundColor != null || backgroundImage != null)\n\t\t\t{\n\t\t\t\tif (host.getBeadByType(IBackgroundBead) == null)\n\t\t\t\t\thost.addBead(new (ValuesManager.valuesImpl.getValue(host, \"iBackgroundBead\")) as IBead);\t\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tvar borderStyle:String;\n\t\t\tvar borderStyles:Object = ValuesManager.valuesImpl.getValue(host, \"border\");\n\t\t\tif (borderStyles is Array)\n\t\t\t{\n\t\t\t\tborderStyle = borderStyles[1];\n\t\t\t}\n\t\t\tif (borderStyle == null)\n\t\t\t{\n\t\t\t\tborderStyle = ValuesManager.valuesImpl.getValue(host, \"border-style\") as String;\n\t\t\t}\n\t\t\tif (borderStyle != null && borderStyle != \"none\")\n\t\t\t{\n\t\t\t\tif (host.getBeadByType(IBorderBead) == null)\n\t\t\t\t\thost.addBead(new (ValuesManager.valuesImpl.getValue(host, \"iBorderBead\")) as IBead);\t\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Determines the top and left padding values, if any, as set by\n\t\t *  padding style values. This includes \"padding\" for all padding values\n\t\t *  as well as \"padding-left\" and \"padding-top\".\n\t\t * \n\t\t *  Returns an object with paddingLeft and paddingTop properties.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tprotected function determinePadding():Object\n\t\t{\n\t\t\tvar paddingLeft:Object;\n\t\t\tvar paddingTop:Object;\n\t\t\tvar paddingRight:Object;\n\t\t\tvar paddingBottom:Object;\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\");\n\t\t\tif (padding is Array)\n\t\t\t{\n\t\t\t\tif (padding.length == 1)\n\t\t\t\t\tpaddingLeft = paddingTop = padding[0];\n\t\t\t\telse if (padding.length <= 3)\n\t\t\t\t{\n\t\t\t\t\tpaddingLeft = padding[1];\n\t\t\t\t\tpaddingTop = padding[0];\n\t\t\t\t}\n\t\t\t\telse if (padding.length == 4)\n\t\t\t\t{\n\t\t\t\t\tpaddingLeft = padding[3];\n\t\t\t\t\tpaddingTop = padding[0];\t\t\t\t\t\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (padding == null)\n\t\t\t{\n\t\t\t\tpaddingLeft = ValuesManager.valuesImpl.getValue(_strand, \"padding-left\");\n\t\t\t\tpaddingTop = ValuesManager.valuesImpl.getValue(_strand, \"padding-top\");\n\t\t\t\tpaddingRight = ValuesManager.valuesImpl.getValue(_strand, \"padding-right\");\n\t\t\t\tpaddingBottom = ValuesManager.valuesImpl.getValue(_strand, \"padding-bottom\");\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tpaddingLeft = paddingTop = padding;\n\t\t\t\tpaddingRight = paddingBottom = padding;\n\t\t\t}\n\t\t\tvar pl:Number = Number(paddingLeft);\n\t\t\tvar pt:Number = Number(paddingTop);\n\t\t\tvar pr:Number = Number(paddingRight);\n\t\t\tvar pb:Number = Number(paddingBottom);\n\t\t\t\n\t\t\treturn {paddingLeft:pl, paddingTop:pt, paddingRight:pr, paddingBottom:pb};\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Returns true if container to create a separate ContainerContentArea.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tprotected function contentAreaNeeded():Boolean\n\t\t{\n\t\t\tvar padding:Object = determinePadding();\n\t\t\t\n\t\t\treturn (!isNaN(padding.paddingLeft) && padding.paddingLeft > 0 ||\n\t\t\t\t    !isNaN(padding.paddingTop) && padding.paddingTop > 0);\n\t\t}\n\t\t\n        \/**\n         *  The parent of the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get contentView():IParentIUIBase\n\t\t{\n\t\t\treturn actualParent;\n\t\t}\n\t\t\n        \/**\n         *  The host component, which can resize to different slots.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get resizableView():IUIBase\n\t\t{\n\t\t\treturn _strand as IUIBase;\n\t\t}\n\t\t\n        private var inGetViewHeight:Boolean;\n        \n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBeadView#viewHeight\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function get viewHeight():Number\n\t\t{\n            if (inGetViewHeight)\n            {\n                \/\/trace(\"ContainerView: no height set for \" + host);\n                return host[\"$height\"];\n            }\n            inGetViewHeight = true;\n\t\t\tvar vh:Number = contentView.height;\n            inGetViewHeight = false;\n            return vh;\n\t\t}\n\t\t\n        private var inGetViewWidth:Boolean;\n        \n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBeadView#viewWidth\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function get viewWidth():Number\n\t\t{\n            if (inGetViewWidth)\n            {\n                \/\/trace(\"ContainerView: no width set for \" + host);\n                return host[\"$width\"];\n            }\n            inGetViewWidth = true;\n\t\t\tvar vw:Number = contentView.width;\n            inGetViewWidth = false;\n\t\t\treturn vw;\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n    import org.apache.flex.core.BeadViewBase;\n    import org.apache.flex.core.ContainerBase;\n    import org.apache.flex.core.IBead;\n    import org.apache.flex.core.IBeadLayout;\n    import org.apache.flex.core.IBeadView;\n    import org.apache.flex.core.ILayoutParent;\n    import org.apache.flex.core.IParentIUIBase;\n    import org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IUIBase;\n    import org.apache.flex.core.UIBase;\n    import org.apache.flex.core.ValuesManager;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.html.supportClasses.Border;\n    import org.apache.flex.html.supportClasses.ContainerContentArea;\n    import org.apache.flex.html.supportClasses.ScrollBar;\n\t\n    \/**\n     *  The ContainerView class is the default view for\n     *  the org.apache.flex.core.ContainerBase classes.\n     *  It lets you use some CSS styles to manage the border, background\n     *  and padding around the content area.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ContainerView extends BeadViewBase implements IBeadView, ILayoutParent\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ContainerView()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The actual parent that parents the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/        \n\t\tprotected var actualParent:UIBase;\n\t\t\t\t\n        \/**\n         *  The layout.  The layout may actually layout\n         *  the children of the internal content area\n         *  and not the pieces of the \"chrome\" like titlebars\n         *  and borders.  The ContainerView or its subclass will have some\n         *  baked-in logic for handling the chrome.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/        \n        protected var layout:IBeadLayout;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n            \n            var host:UIBase = value as UIBase;\n            \n            if (host.isWidthSizedToContent() && host.isHeightSizedToContent())\n            {\n                \/\/ if both dimensions are sized to content, then only draw the\n                \/\/ borders, etc, after a child is added.  The children in an MXML\n                \/\/ document don't send this event until the last child is added.\n                host.addEventListener(\"childrenAdded\", changeHandler);\n                host.addEventListener(\"layoutNeeded\", changeHandler);\n                \/\/ listen for width and height changes as well in case the app\n                \/\/ switches away from content sizing via binding or other code\n                host.addEventListener(\"widthChanged\", changeHandler);\n                host.addEventListener(\"heightChanged\", changeHandler);\n            }\n            else\n            {\n                \/\/ otherwise, listen for size changes before drawing\n                \/\/ borders and laying out children.\n                host.addEventListener(\"widthChanged\", changeHandler);\n                host.addEventListener(\"heightChanged\", changeHandler);\n                host.addEventListener(\"sizeChanged\", sizeChangeHandler);\n                \/\/ if we have fixed size in both dimensions, listen for children\n\t\t\t\t\/\/ being added, but also force an initial display to get the\n\t\t\t\t\/\/ background, border, etc.\n                if (!isNaN(host.explicitWidth) && !isNaN(host.explicitHeight)) {\n                    host.addEventListener(\"childrenAdded\", changeHandler);\n\t\t\t\t\tdisplayBackgroundAndBorder(host);\n\t\t\t\t}\n            }            \n            checkActualParent();\n        }\n        \n        private function checkActualParent():Boolean\n        {\n            var host:UIBase = UIBase(_strand);\n            if (contentAreaNeeded())\n            {\n                if (actualParent == null || actualParent == host)\n                {\n                    actualParent = new ContainerContentArea();\n\t\t\t\t\tactualParent.className = \"ActualParent\";\n                    host.addElement(actualParent, false);\n                    ContainerBase(host).setActualParent(actualParent);\n                }\n                return true;\n            }\n            else\n            {\n                actualParent = host;\n            }\n            return false;\n        }\n        \n        private function sizeChangeHandler(event:Event):void\n        {\n            var host:UIBase = UIBase(_strand);\n            host.addEventListener(\"childrenAdded\", changeHandler);\n            host.addEventListener(\"layoutNeeded\", changeHandler);\n            host.addEventListener(\"itemsCreated\", changeHandler);\n            changeHandler(event);\n        }\n        \n        private var inChangeHandler:Boolean;\n        \n        \/**\n         *  React if the size changed or content changed \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected function changeHandler(event:Event):void\n        {\n            if (inChangeHandler) return;\n            \n            inChangeHandler = true;\n            \n            var host:UIBase = UIBase(_strand);\n\t\t\tvar originalHostWidth:Number = host.width;\n\t\t\tvar originalHostHeight:Number = host.height;\n\n            if (layout == null)\n            {\n                layout = _strand.getBeadByType(IBeadLayout) as IBeadLayout;\n                if (layout == null)\n                {\n                    var c:Class = ValuesManager.valuesImpl.getValue(host, \"iBeadLayout\");\n                    if (c)\n                    {\n                        layout = new c() as IBeadLayout;\n                        _strand.addBead(layout);\n                    }\n                }\n            }\n            \n\t\t\tvar padding:Object = determinePadding();\n\t\t\t\n\t\t\tif (checkActualParent())\n\t\t\t{\n\t\t\t\tactualParent.x = padding.paddingLeft;\n\t\t\t\tactualParent.y = padding.paddingTop;\n            }\n            var pb:Number = padding.paddingBottom;\n            if (isNaN(pb))\n                pb = 0;\n            var pr:Number = padding.paddingRight;\n            if (isNaN(pr))\n                pr = 0;\n\t\t\t\n\t\t\tvar sizeChangedByLayout:Boolean;\n\t\t\t\n            \/\/ if the width is dictated by the parent\n            if (!host.isWidthSizedToContent())\n            {\n                if (actualParent != host)\n                {\n                    \/\/ force the width of the internal content area as desired.\n                    actualParent.setWidth(host.width - padding.paddingLeft - pr);\n                }\n                \/\/ run the layout\n                sizeChangedByLayout = layout.layout();\n            }\n            else \n            {\n                \/\/ if the height is dictated by the parent\n                if (!host.isHeightSizedToContent())\n                {\n                    if (actualParent != host)\n                    {\n                        \/\/ force the height\n                        actualParent.setHeight(host.height - padding.paddingTop - pb);\n                    }\n                }\n                sizeChangedByLayout = layout.layout();\n                if (actualParent != host)\n                {\n                    \/\/ actualParent.width should be the new width after layout.\n                    \/\/ set the host's width.  This should send a widthChanged event and\n                    \/\/ have it blocked at the beginning of this method\n                    host.setWidth(padding.paddingLeft + pr + actualParent.width);\n                }\n            }\n            \/\/ and if the height is sized to content, set the height now as well.\n            if (host != actualParent)\n\t        {\n                if (host.isHeightSizedToContent()) {\n                    host.setHeight(padding.paddingTop + pb + actualParent.height);\n\t\t\t\t}\n                else\n                    actualParent.setHeight(host.height - padding.paddingTop - pb);\n\t\t    }\n\t\t\t\/\/ if host and actualParent are the same, determine if the layout changed\n\t\t\t\/\/ the size and if, dispatch events based on what changed\n\t\t\telse if (sizeChangedByLayout) \n\t\t\t{\n\t\t\t\tif (originalHostWidth != host.width) \n\t\t\t\t\thost.dispatchEvent(new Event(\"widthChanged\"));\n\t\t\t\tif (originalHostHeight != host.height)\n\t\t\t\t\thost.dispatchEvent(new Event(\"heightChanged\"));\n\t\t\t}\n\t\t\t\n\t\t\tdisplayBackgroundAndBorder(host);\n\t\t\t            \n            inChangeHandler = false;\n\t\t}\n\t\t\n\t\tprotected function displayBackgroundAndBorder(host:UIBase) : void\n\t\t{\n\t\t\tvar backgroundColor:Object = ValuesManager.valuesImpl.getValue(host, \"background-color\");\n\t\t\tvar backgroundImage:Object = ValuesManager.valuesImpl.getValue(host, \"background-image\");\n\t\t\tif (backgroundColor != null || backgroundImage != null)\n\t\t\t{\n\t\t\t\tif (host.getBeadByType(IBackgroundBead) == null)\n\t\t\t\t\thost.addBead(new (ValuesManager.valuesImpl.getValue(host, \"iBackgroundBead\")) as IBead);\t\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tvar borderStyle:String;\n\t\t\tvar borderStyles:Object = ValuesManager.valuesImpl.getValue(host, \"border\");\n\t\t\tif (borderStyles is Array)\n\t\t\t{\n\t\t\t\tborderStyle = borderStyles[1];\n\t\t\t}\n\t\t\tif (borderStyle == null)\n\t\t\t{\n\t\t\t\tborderStyle = ValuesManager.valuesImpl.getValue(host, \"border-style\") as String;\n\t\t\t}\n\t\t\tif (borderStyle != null && borderStyle != \"none\")\n\t\t\t{\n\t\t\t\tif (host.getBeadByType(IBorderBead) == null)\n\t\t\t\t\thost.addBead(new (ValuesManager.valuesImpl.getValue(host, \"iBorderBead\")) as IBead);\t\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Determines the top and left padding values, if any, as set by\n\t\t *  padding style values. This includes \"padding\" for all padding values\n\t\t *  as well as \"padding-left\" and \"padding-top\".\n\t\t * \n\t\t *  Returns an object with paddingLeft and paddingTop properties.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tprotected function determinePadding():Object\n\t\t{\n\t\t\tvar paddingLeft:Object;\n\t\t\tvar paddingTop:Object;\n\t\t\tvar paddingRight:Object;\n\t\t\tvar paddingBottom:Object;\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\");\n\t\t\tif (padding is Array)\n\t\t\t{\n\t\t\t\tif (padding.length == 1)\n\t\t\t\t\tpaddingLeft = paddingTop = padding[0];\n\t\t\t\telse if (padding.length <= 3)\n\t\t\t\t{\n\t\t\t\t\tpaddingLeft = padding[1];\n\t\t\t\t\tpaddingTop = padding[0];\n\t\t\t\t}\n\t\t\t\telse if (padding.length == 4)\n\t\t\t\t{\n\t\t\t\t\tpaddingLeft = padding[3];\n\t\t\t\t\tpaddingTop = padding[0];\t\t\t\t\t\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (padding == null)\n\t\t\t{\n\t\t\t\tpaddingLeft = ValuesManager.valuesImpl.getValue(_strand, \"padding-left\");\n\t\t\t\tpaddingTop = ValuesManager.valuesImpl.getValue(_strand, \"padding-top\");\n\t\t\t\tpaddingRight = ValuesManager.valuesImpl.getValue(_strand, \"padding-right\");\n\t\t\t\tpaddingBottom = ValuesManager.valuesImpl.getValue(_strand, \"padding-bottom\");\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tpaddingLeft = paddingTop = padding;\n\t\t\t\tpaddingRight = paddingBottom = padding;\n\t\t\t}\n\t\t\tvar pl:Number = Number(paddingLeft);\n\t\t\tvar pt:Number = Number(paddingTop);\n\t\t\tvar pr:Number = Number(paddingRight);\n\t\t\tvar pb:Number = Number(paddingBottom);\n\t\t\t\n\t\t\treturn {paddingLeft:pl, paddingTop:pt, paddingRight:pr, paddingBottom:pb};\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Returns true if container to create a separate ContainerContentArea.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tprotected function contentAreaNeeded():Boolean\n\t\t{\n\t\t\tvar padding:Object = determinePadding();\n\t\t\t\n\t\t\treturn (!isNaN(padding.paddingLeft) && padding.paddingLeft > 0 ||\n\t\t\t\t    !isNaN(padding.paddingTop) && padding.paddingTop > 0);\n\t\t}\n\t\t\n        \/**\n         *  The parent of the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get contentView():IParentIUIBase\n\t\t{\n\t\t\treturn actualParent;\n\t\t}\n\t\t\n        \/**\n         *  The host component, which can resize to different slots.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get resizableView():IUIBase\n\t\t{\n\t\t\treturn _strand as IUIBase;\n\t\t}\n\t\t\n        private var inGetViewHeight:Boolean;\n        \n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBeadView#viewHeight\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function get viewHeight():Number\n\t\t{\n            if (inGetViewHeight)\n            {\n                \/\/trace(\"ContainerView: no height set for \" + host);\n                return host[\"$height\"];\n            }\n            inGetViewHeight = true;\n\t\t\tvar vh:Number = contentView.height;\n            inGetViewHeight = false;\n            return vh;\n\t\t}\n\t\t\n        private var inGetViewWidth:Boolean;\n        \n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBeadView#viewWidth\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function get viewWidth():Number\n\t\t{\n            if (inGetViewWidth)\n            {\n                \/\/trace(\"ContainerView: no width set for \" + host);\n                return host[\"$width\"];\n            }\n            inGetViewWidth = true;\n\t\t\tvar vw:Number = contentView.width;\n            inGetViewWidth = false;\n\t\t\treturn vw;\n\t\t}\n\t\t\n\t}\n}\n","subject":"switch this back to && so we only go down this path when sized to content","message":"switch this back to && so we only go down this path when sized to content\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"05844f5519db9bb49f1e7284d1a0134b678d0261","old_file":"src\/stdio\/Process.as","new_file":"src\/stdio\/Process.as","old_contents":"package stdio {\n  import flash.display.Sprite\n  import flash.events.*\n  import flash.net.*\n\n  public class Process extends Sprite {\n    public static var instance: Process = null\n\n    private const stdin_buffer: StreamBuffer = new StreamBuffer\n    private const stdin_socket: SocketStream = new SocketStream\n    private const stdout_socket: SocketStream = new SocketStream\n    private const stderr_socket: SocketStream = new SocketStream\n\n    public function Process() {\n      instance = this\n      connect(function (): void {\n        listen_for_uncaught_errors()\n        main()\n      })\n    }\n\n    public function main(): void {\n      warn(\"override public function main(): void {}\")\n    }\n\n    public function exit(status: int = 0): void {\n      post(\"exit\", status.toString())\n    }\n\n    private function get base_url(): String {\n      \/\/ XXX: Not very robust.\n      return loaderInfo.loaderURL.replace(\/\\?.*\/, \"\") + \"\/\"\n    }\n\n    private function post(\n      path: String,\n      content: String,\n      callback: Function = null\n    ): void {\n      const request: URLRequest = new URLRequest(base_url + path)\n\n      request.method = \"POST\"\n      request.data = content\n\n      const loader: URLLoader = new URLLoader\n\n      if (callback !== null) {\n        loader.addEventListener(\n          Event.COMPLETE,\n          function (event: Event): void {\n            callback(loader.data)\n          }\n        )\n      }\n\n      loader.load(request)\n    }\n\n    public function get argv(): Array {\n      return get_parameter(\"argv\").split(\" \").map(\n        function (argument: String, ...rest: Array): String {\n          return decodeURIComponent(argument)\n        }\n      )\n    }\n\n    private function get_parameter(name: String): String {\n      return loaderInfo.parameters[name]\n    }\n\n    private function get_int_parameter(name: String): int {\n      return parseInt(get_parameter(name))\n    }\n\n    public function gets(callback: Function): void {\n      stdin.read_line(callback)\n    }\n\n    public function puts(value: Object): void {\n      stdout.write_line(value)\n    }\n\n    public function warn(value: Object): void {\n      stderr.write_line(value)\n    }\n\n    public function get stdin(): InputStream { return stdin_buffer }\n    public function get stdout(): OutputStream { return stdout_socket }\n    public function get stderr(): OutputStream { return stderr_socket }\n\n    private function listen_for_uncaught_errors(): void {\n      loaderInfo.uncaughtErrorEvents.addEventListener(\n        UncaughtErrorEvent.UNCAUGHT_ERROR,\n        handle_uncaught_error_event\n      )\n    }\n\n    protected function handle_uncaught_error_event(\n      event: UncaughtErrorEvent\n    ): void {\n      event.preventDefault()\n\n      post(\n        \"error\", \n        event.error is Error\n          ? (event.error as Error).getStackTrace()\n          : event.error,\n        function (response: String): void {\n          exit(1)\n        }\n      )\n    }\n\n    private function connect(callback: Function): void {\n      stdin_socket.onopen = onopen\n      stdout_socket.onopen = onopen\n      stderr_socket.onopen = onopen\n\n      stdin_socket.ondata = stdin_buffer.write\n      stdin_socket.onclose = stdin_buffer.close\n\n      stdin_socket.connect(\"localhost\", get_int_parameter(\"stdin\"))\n      stdout_socket.connect(\"localhost\", get_int_parameter(\"stdout\"))\n      stderr_socket.connect(\"localhost\", get_int_parameter(\"stderr\"))\n\n      var n: int = 0\n\n      function onopen(): void {\n        if (++n === 3) {\n          callback()\n        }\n      }\n    }\n  }\n}\n","new_contents":"package stdio {\n  import flash.display.Sprite\n  import flash.events.*\n  import flash.net.*\n\n  public class Process extends Sprite {\n    public static var instance: Process = null\n\n    private const stdin_buffer: StreamBuffer = new StreamBuffer\n    private const stdin_socket: SocketStream = new SocketStream\n    private const stdout_socket: SocketStream = new SocketStream\n    private const stderr_socket: SocketStream = new SocketStream\n\n    public function Process() {\n      instance = this\n\n      if (get_parameter(\"stdin\")) {\n        connect(function (): void {\n          listen_for_uncaught_errors()\n          main()\n        })\n      } else {\n        main()\n      }\n    }\n\n    public function main(): void {\n      warn(\"override public function main(): void {}\")\n    }\n\n    public function exit(status: int = 0): void {\n      post(\"exit\", status.toString())\n    }\n\n    private function get base_url(): String {\n      \/\/ XXX: Not very robust.\n      return loaderInfo.loaderURL.replace(\/\\?.*\/, \"\") + \"\/\"\n    }\n\n    private function post(\n      path: String,\n      content: String,\n      callback: Function = null\n    ): void {\n      const request: URLRequest = new URLRequest(base_url + path)\n\n      request.method = \"POST\"\n      request.data = content\n\n      const loader: URLLoader = new URLLoader\n\n      if (callback !== null) {\n        loader.addEventListener(\n          Event.COMPLETE,\n          function (event: Event): void {\n            callback(loader.data)\n          }\n        )\n      }\n\n      loader.load(request)\n    }\n\n    public function get argv(): Array {\n      return get_parameter(\"argv\").split(\" \").map(\n        function (argument: String, ...rest: Array): String {\n          return decodeURIComponent(argument)\n        }\n      )\n    }\n\n    private function get_parameter(name: String): String {\n      return loaderInfo.parameters[name]\n    }\n\n    private function get_int_parameter(name: String): int {\n      return parseInt(get_parameter(name))\n    }\n\n    public function gets(callback: Function): void {\n      stdin.read_line(callback)\n    }\n\n    public function puts(value: Object): void {\n      stdout.write_line(value)\n    }\n\n    public function warn(value: Object): void {\n      stderr.write_line(value)\n    }\n\n    public function get stdin(): InputStream { return stdin_buffer }\n    public function get stdout(): OutputStream { return stdout_socket }\n    public function get stderr(): OutputStream { return stderr_socket }\n\n    private function listen_for_uncaught_errors(): void {\n      loaderInfo.uncaughtErrorEvents.addEventListener(\n        UncaughtErrorEvent.UNCAUGHT_ERROR,\n        handle_uncaught_error_event\n      )\n    }\n\n    protected function handle_uncaught_error_event(\n      event: UncaughtErrorEvent\n    ): void {\n      event.preventDefault()\n\n      post(\n        \"error\", \n        event.error is Error\n          ? (event.error as Error).getStackTrace()\n          : event.error,\n        function (response: String): void {\n          exit(1)\n        }\n      )\n    }\n\n    private function connect(callback: Function): void {\n      stdin_socket.onopen = onopen\n      stdout_socket.onopen = onopen\n      stderr_socket.onopen = onopen\n\n      stdin_socket.ondata = stdin_buffer.write\n      stdin_socket.onclose = stdin_buffer.close\n\n      stdin_socket.connect(\"localhost\", get_int_parameter(\"stdin\"))\n      stdout_socket.connect(\"localhost\", get_int_parameter(\"stdout\"))\n      stderr_socket.connect(\"localhost\", get_int_parameter(\"stderr\"))\n\n      var n: int = 0\n\n      function onopen(): void {\n        if (++n === 3) {\n          callback()\n        }\n      }\n    }\n  }\n}\n","subject":"Enable processes to run outside flashplayer-stdio envionment.","message":"Enable processes to run outside flashplayer-stdio envionment.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/stdio.as,dbrock\/stdio.as,dbrock\/stdio.as"}
{"commit":"322214f6386ff07a97a3f1eba65fa47d887984d1","old_file":"DragonBonesDesignPanelLib\/src\/core\/utils\/OptimizeDataUtils.as","new_file":"DragonBonesDesignPanelLib\/src\/core\/utils\/OptimizeDataUtils.as","old_contents":"package core.utils\n{\n\timport dragonBones.utils.ConstValues;\n\n\tpublic class OptimizeDataUtils\n\t{\n\t\tprivate static var animationPropertyArray:Array = [ConstValues.A_FADE_IN_TIME, ConstValues.A_SCALE, ConstValues.A_LOOP];\n\t\tprivate static var animationValueArray:Array = [0,1,1];\n\t\t\n\t\tprivate static var timelinePropertyArray:Array = [ConstValues.A_SCALE, ConstValues.A_OFFSET, ConstValues.A_PIVOT_X, ConstValues.A_PIVOT_Y];\n\t\tprivate static var timelineValueArray:Array = [1,0,0,0];\n\t\t\n\t\tprivate static var framePropertyArray:Array = [ConstValues.A_TWEEN_SCALE, ConstValues.A_TWEEN_ROTATE, ConstValues.A_HIDE, ConstValues.A_DISPLAY_INDEX, ConstValues.A_SCALE_X_OFFSET, ConstValues.A_SCALE_Y_OFFSET];\n\t\tprivate static var frameValueArray:Array = [1,0,0,0,0,0];\n\t\t\n\t\tprivate static var transformPropertyArray:Array = [ConstValues.A_X, ConstValues.A_Y, ConstValues.A_SKEW_X, ConstValues.A_SKEW_Y, ConstValues.A_SCALE_X, ConstValues.A_SCALE_Y, ConstValues.A_PIVOT_X, ConstValues.A_PIVOT_Y];\n\t\tprivate static var transformValueArray:Array = [0,0,0,0,1,1,0,0];\n\t\t\n\t\tprivate static var colorTransformPropertyArray:Array = [ConstValues.A_ALPHA_OFFSET, ConstValues.A_RED_OFFSET, ConstValues.A_GREEN_OFFSET, ConstValues.A_BLUE_OFFSET, ConstValues.A_ALPHA_MULTIPLIER,  ConstValues.A_RED_MULTIPLIER,  ConstValues.A_GREEN_MULTIPLIER,  ConstValues.A_BLUE_MULTIPLIER];\n\t\tprivate static var colorTransformValueArray:Array = [0,0,0,0,1,1,1,1];\n\t\t\n\t\tpublic static function optimizeData(dragonBonesData:Object):void\n\t\t{\n\t\t\tfor each(var armatureData:Object in dragonBonesData.armature)\n\t\t\t{\n\t\t\t\tvar boneDataList:Array = armatureData.bone;\n\t\t\t\t\n\t\t\t\tfor each(var boneData:Object in boneDataList)\n\t\t\t\t{\n\t\t\t\t\toptimizeTransform(boneData.transform);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar skinList:Array = armatureData.skin;\n\t\t\t\tvar slotList:Array;\n\t\t\t\tvar displayList:Array;\n\t\t\t\tfor each(var skinData:Object in skinList)\n\t\t\t\t{\n\t\t\t\t\tslotList = skinData.slot;\n\t\t\t\t\tfor each(var slotData:Object in slotList)\n\t\t\t\t\t{\n\t\t\t\t\t\tdisplayList = slotData.display;\n\t\t\t\t\t\tfor each(var displayData:Object in displayList)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\toptimizeTransform(displayData.transform);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar animationList:Array = armatureData.animation;\n\t\t\t\tvar timelineList:Array;\n\t\t\t\tvar frameList:Array;\n\t\t\t\tfor each(var animationData:Object in animationList)\n\t\t\t\t{\n\t\t\t\t\toptimizeAnimation(animationData);\n\t\t\t\t\t\n\t\t\t\t\ttimelineList = animationData.timeline;\n\t\t\t\t\tfor each(var timelineData:Object in timelineList)\n\t\t\t\t\t{\n\t\t\t\t\t\toptimizeTimeline(timelineData);\n\t\t\t\t\t\t\n\t\t\t\t\t\tframeList = timelineData.frame;\n\t\t\t\t\t\tfor each(var frameData:Object in frameList)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\toptimizeFrame(frameData);\n\t\t\t\t\t\t\toptimizeTransform(frameData.transform);\n\t\t\t\t\t\t\toptimizeColorTransform(frameData.colorTransform);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate static function optimizeAnimation(animationData:Object):void\n\t\t{\n\t\t\toptimizeItem(animationData, animationPropertyArray, animationValueArray, 4);\n\t\t}\n\t\t\n\t\tprivate static function optimizeTimeline(timelineData:Object):void\n\t\t{\n\t\t\toptimizeItem(timelineData, timelinePropertyArray, timelineValueArray, 4);\n\t\t}\n\t\t\n\t\tprivate static function optimizeFrame(frameData:Object):void\n\t\t{\n\t\t\toptimizeItem(frameData, framePropertyArray, frameValueArray, 4);\n\t\t}\n\t\t\n\t\tprivate static function optimizeTransform(transform:Object):void\n\t\t{\n\t\t\toptimizeItem(transform, transformPropertyArray, transformValueArray, 4);\n\t\t}\n\t\t\n\t\tprivate static function optimizeColorTransform(colorTransform:Object):void\n\t\t{\n\t\t\toptimizeItem(colorTransform, transformPropertyArray, transformValueArray, 4);\n\t\t}\n\t\t\n\t\tprivate static function optimizeItem(item:Object, propertyArray:Array, valueArray:Array, prec:uint = 4):void\n\t\t{\n\t\t\tif(!item)\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tvar i:int = propertyArray.length;\n\t\t\tvar property:String;\n\t\t\tvar value:Number;\n\t\t\twhile(i--)\n\t\t\t{\n\t\t\t\tproperty = propertyArray[i];\n\t\t\t\tvalue = valueArray[i];\n\t\t\t\tif(!item.hasOwnProperty(property))\n\t\t\t\t{\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\tif(compareWith(item[property], value, prec))\n\t\t\t\t{\n\t\t\t\t\tdelete item[property];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\titem[property] = Number(Number(item[property]).toFixed(prec));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate static function compareWith(source:Number, target:Number, prec:uint):Boolean\n\t\t{\n\t\t\tvar delta:Number = 1 \/ Math.pow(10, prec);\n\t\t\tif(source >= target - delta && source <= target + delta)\n\t\t\t{\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\t}\n}","new_contents":"package core.utils\n{\n\timport dragonBones.utils.ConstValues;\n\n\tpublic class OptimizeDataUtils\n\t{\n\t\tprivate static var animationPropertyArray:Array = [ConstValues.A_FADE_IN_TIME, ConstValues.A_SCALE, ConstValues.A_LOOP];\n\t\tprivate static var animationValueArray:Array = [0,1,1];\n\t\t\n\t\tprivate static var timelinePropertyArray:Array = [ConstValues.A_SCALE, ConstValues.A_OFFSET, ConstValues.A_PIVOT_X, ConstValues.A_PIVOT_Y];\n\t\tprivate static var timelineValueArray:Array = [1,0,0,0];\n\t\t\n\t\tprivate static var framePropertyArray:Array = [ConstValues.A_TWEEN_SCALE, ConstValues.A_TWEEN_ROTATE, ConstValues.A_HIDE, ConstValues.A_DISPLAY_INDEX, ConstValues.A_SCALE_X_OFFSET, ConstValues.A_SCALE_Y_OFFSET];\n\t\tprivate static var frameValueArray:Array = [1,0,0,0,0,0];\n\t\t\n\t\tprivate static var transformPropertyArray:Array = [ConstValues.A_X, ConstValues.A_Y, ConstValues.A_SKEW_X, ConstValues.A_SKEW_Y, ConstValues.A_SCALE_X, ConstValues.A_SCALE_Y, ConstValues.A_PIVOT_X, ConstValues.A_PIVOT_Y];\n\t\tprivate static var transformValueArray:Array = [0,0,0,0,1,1,0,0];\n\t\t\n\t\tprivate static var colorTransformPropertyArray:Array = [ConstValues.A_ALPHA_OFFSET, ConstValues.A_RED_OFFSET, ConstValues.A_GREEN_OFFSET, ConstValues.A_BLUE_OFFSET, ConstValues.A_ALPHA_MULTIPLIER,  ConstValues.A_RED_MULTIPLIER,  ConstValues.A_GREEN_MULTIPLIER,  ConstValues.A_BLUE_MULTIPLIER];\n\t\tprivate static var colorTransformValueArray:Array = [0,0,0,0,100,100,100,100];\n\t\t\n\t\tpublic static function optimizeData(dragonBonesData:Object):void\n\t\t{\n\t\t\tfor each(var armatureData:Object in dragonBonesData.armature)\n\t\t\t{\n\t\t\t\tvar boneDataList:Array = armatureData.bone;\n\t\t\t\t\n\t\t\t\tfor each(var boneData:Object in boneDataList)\n\t\t\t\t{\n\t\t\t\t\toptimizeTransform(boneData.transform);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar skinList:Array = armatureData.skin;\n\t\t\t\tvar slotList:Array;\n\t\t\t\tvar displayList:Array;\n\t\t\t\tfor each(var skinData:Object in skinList)\n\t\t\t\t{\n\t\t\t\t\tslotList = skinData.slot;\n\t\t\t\t\tfor each(var slotData:Object in slotList)\n\t\t\t\t\t{\n\t\t\t\t\t\tdisplayList = slotData.display;\n\t\t\t\t\t\tfor each(var displayData:Object in displayList)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\toptimizeTransform(displayData.transform);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar animationList:Array = armatureData.animation;\n\t\t\t\tvar timelineList:Array;\n\t\t\t\tvar frameList:Array;\n\t\t\t\tfor each(var animationData:Object in animationList)\n\t\t\t\t{\n\t\t\t\t\toptimizeAnimation(animationData);\n\t\t\t\t\t\n\t\t\t\t\ttimelineList = animationData.timeline;\n\t\t\t\t\tfor each(var timelineData:Object in timelineList)\n\t\t\t\t\t{\n\t\t\t\t\t\toptimizeTimeline(timelineData);\n\t\t\t\t\t\t\n\t\t\t\t\t\tframeList = timelineData.frame;\n\t\t\t\t\t\tfor each(var frameData:Object in frameList)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\toptimizeFrame(frameData);\n\t\t\t\t\t\t\toptimizeTransform(frameData.transform);\n\t\t\t\t\t\t\toptimizeColorTransform(frameData.colorTransform);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate static function optimizeAnimation(animationData:Object):void\n\t\t{\n\t\t\toptimizeItem(animationData, animationPropertyArray, animationValueArray, 4);\n\t\t}\n\t\t\n\t\tprivate static function optimizeTimeline(timelineData:Object):void\n\t\t{\n\t\t\toptimizeItem(timelineData, timelinePropertyArray, timelineValueArray, 4);\n\t\t}\n\t\t\n\t\tprivate static function optimizeFrame(frameData:Object):void\n\t\t{\n\t\t\toptimizeItem(frameData, framePropertyArray, frameValueArray, 4);\n\t\t}\n\t\t\n\t\tprivate static function optimizeTransform(transform:Object):void\n\t\t{\n\t\t\toptimizeItem(transform, transformPropertyArray, transformValueArray, 4);\n\t\t}\n\t\t\n\t\tprivate static function optimizeColorTransform(colorTransform:Object):void\n\t\t{\n\t\t\toptimizeItem(colorTransform, transformPropertyArray, transformValueArray, 4);\n\t\t}\n\t\t\n\t\tprivate static function optimizeItem(item:Object, propertyArray:Array, valueArray:Array, prec:uint = 4):void\n\t\t{\n\t\t\tif(!item)\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tvar i:int = propertyArray.length;\n\t\t\tvar property:String;\n\t\t\tvar value:Number;\n\t\t\twhile(i--)\n\t\t\t{\n\t\t\t\tproperty = propertyArray[i];\n\t\t\t\tvalue = valueArray[i];\n\t\t\t\tif(!item.hasOwnProperty(property))\n\t\t\t\t{\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\tif(compareWith(item[property], value, prec))\n\t\t\t\t{\n\t\t\t\t\tdelete item[property];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\titem[property] = Number(Number(item[property]).toFixed(prec));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate static function compareWith(source:Number, target:Number, prec:uint):Boolean\n\t\t{\n\t\t\tvar delta:Number = 1 \/ Math.pow(10, prec);\n\t\t\tif(source >= target - delta && source <= target + delta)\n\t\t\t{\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\t}\n}","subject":"fix a DesignPanel colorTransform default value bug","message":"fix a DesignPanel colorTransform default value bug\n","lang":"ActionScript","license":"mit","repos":"DragonBones\/DesignPanel"}
{"commit":"30ace2a68be726795d58bd727eb0ead42a0c3fdb","old_file":"src\/aerys\/minko\/type\/loader\/parser\/ParserOptions.as","new_file":"src\/aerys\/minko\/type\/loader\/parser\/ParserOptions.as","old_contents":"package aerys.minko.type.loader.parser\n{\n\timport aerys.minko.render.effect.Effect;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.TextureLoader;\n\t\n\timport flash.net.URLRequest;\n\t\n\t\/**\n\t * ParserOptions objects provide properties and function references\n\t * to customize how a LoaderGroup object will load and interpret \n\t * content.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ParserOptions\n\t{\n\t\tprivate var _loadDependencies\t\t\t: Boolean\t= false;\n\t\tprivate var _dependencyLoaderClosure\t: Function\t= defaultDependencyLoaderClosure;\n\t\tprivate var _mipmapTextures\t\t\t\t: Boolean\t= true;\n\t\tprivate var _meshEffect\t\t\t\t\t: Effect\t= null;\n\t\tprivate var _vertexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _indexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _parser\t\t\t\t\t\t: Class\t\t= null;\n\t\t\n\t\tpublic function get parser():Class\n\t\t{\n\t\t\treturn _parser;\n\t\t}\n\t\t\n\t\tpublic function set parser(value:Class):void\n\t\t{\n\t\t\t_parser = value;\n\t\t}\n\t\t\n\t\tpublic function get indexStreamUsage():uint\n\t\t{\n\t\t\treturn _indexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set indexStreamUsage(value:uint):void\n\t\t{\n\t\t\t_indexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get vertexStreamUsage():uint\n\t\t{\n\t\t\treturn _vertexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set vertexStreamUsage(value:uint):void\n\t\t{\n\t\t\t_vertexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get effect():Effect\n\t\t{\n\t\t\treturn _meshEffect;\n\t\t}\n\t\t\n\t\tpublic function set effect(value:Effect):void\n\t\t{\n\t\t\t_meshEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get mipmapTextures():Boolean\n\t\t{\n\t\t\treturn _mipmapTextures;\n\t\t}\n\t\t\n\t\tpublic function set mipmapTextures(value:Boolean):void\n\t\t{\n\t\t\t_mipmapTextures = value;\n\t\t}\n\t\t\n\t\tpublic function get dependencyLoaderClosure():Function\n\t\t{\n\t\t\treturn _dependencyLoaderClosure;\n\t\t}\n\t\t\n\t\tpublic function set dependencyLoaderClosure(value:Function):void\n\t\t{\n\t\t\t_dependencyLoaderClosure = value;\n\t\t}\n\t\t\n\t\tpublic function get loadDependencies():Boolean\n\t\t{\n\t\t\treturn _loadDependencies;\n\t\t}\n\t\t\n\t\tpublic function set loadDependencies(value:Boolean):void\n\t\t{\n\t\t\t_loadDependencies = value;\n\t\t}\n\n\t\tpublic function clone(): ParserOptions\n\t\t{\n\t\t\treturn new ParserOptions(\n\t\t\t\t_loadDependencies,\n\t\t\t\t_dependencyLoaderClosure,\n\t\t\t\t_mipmapTextures,\n\t\t\t\t_meshEffect,\n\t\t\t\t_vertexStreamUsage,\n\t\t\t\t_indexStreamUsage,\n\t\t\t\t_parser\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function ParserOptions(loadDependencies\t\t\t: Boolean = false,\n\t\t\t\t\t\t\t\t\t  dependencyLoaderClosure\t: Function = null,\n\t\t\t\t\t\t\t\t\t  mipmapTextures\t\t\t: Boolean = true,\n\t\t\t\t\t\t\t\t\t  meshEffect\t\t\t\t: Effect = null,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t\t: uint = 0,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t\t: uint = 0,\n\t\t\t\t\t\t\t\t\t  parser\t\t\t\t\t: Class = null)\n\t\t{\n\t\t\t_loadDependencies\t\t\t= loadDependencies;\n\t\t\t_dependencyLoaderClosure\t= dependencyLoaderClosure || _dependencyLoaderClosure;\n\t\t\t_mipmapTextures\t\t\t\t= mipmapTextures;\n\t\t\t_meshEffect\t\t\t\t\t= meshEffect;\n\t\t\t_vertexStreamUsage\t\t\t= vertexStreamUsage;\n\t\t\t_indexStreamUsage\t\t\t= indexStreamUsage;\n\t\t\t_parser\t\t\t\t\t\t= parser;\n\t\t}\n\t\t\n\t\tprivate function defaultDependencyLoaderClosure(dependencyPath\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tisTexture\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\toptions\t\t\t: ParserOptions) : ILoader\n\t\t{\n\t\t\tvar loader : ILoader;\n\t\t\t\n\t\t\tif (isTexture)\n\t\t\t{\n\t\t\t\tloader = new TextureLoader(true);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tloader = new SceneLoader(options);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.type.loader.parser\n{\n\timport aerys.minko.render.effect.Effect;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.TextureLoader;\n\t\n\timport flash.net.URLRequest;\n\t\n\t\/**\n\t * ParserOptions objects provide properties and function references\n\t * to customize how a LoaderGroup object will load and interpret \n\t * content.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ParserOptions\n\t{\n\t\tprivate var _loadDependencies\t\t\t: Boolean\t= false;\n        private var _loadSkin                   : Boolean   = false;\n\t\tprivate var _dependencyLoaderClosure\t: Function\t= defaultDependencyLoaderClosure;\n\t\tprivate var _mipmapTextures\t\t\t\t: Boolean\t= true;\n\t\tprivate var _meshEffect\t\t\t\t\t: Effect\t= null;\n\t\tprivate var _vertexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _indexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _parser\t\t\t\t\t\t: Class\t\t= null;\n\t\t\n\t\tpublic function get parser():Class\n\t\t{\n\t\t\treturn _parser;\n\t\t}\n\t\t\n\t\tpublic function set parser(value:Class):void\n\t\t{\n\t\t\t_parser = value;\n\t\t}\n\t\t\n\t\tpublic function get indexStreamUsage():uint\n\t\t{\n\t\t\treturn _indexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set indexStreamUsage(value:uint):void\n\t\t{\n\t\t\t_indexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get vertexStreamUsage():uint\n\t\t{\n\t\t\treturn _vertexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set vertexStreamUsage(value:uint):void\n\t\t{\n\t\t\t_vertexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get effect():Effect\n\t\t{\n\t\t\treturn _meshEffect;\n\t\t}\n\t\t\n\t\tpublic function set effect(value:Effect):void\n\t\t{\n\t\t\t_meshEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get mipmapTextures():Boolean\n\t\t{\n\t\t\treturn _mipmapTextures;\n\t\t}\n\t\t\n\t\tpublic function set mipmapTextures(value:Boolean):void\n\t\t{\n\t\t\t_mipmapTextures = value;\n\t\t}\n\t\t\n\t\tpublic function get dependencyLoaderClosure():Function\n\t\t{\n\t\t\treturn _dependencyLoaderClosure;\n\t\t}\n\t\t\n\t\tpublic function set dependencyLoaderClosure(value:Function):void\n\t\t{\n\t\t\t_dependencyLoaderClosure = value;\n\t\t}\n\t\t\n\t\tpublic function get loadDependencies():Boolean\n\t\t{\n\t\t\treturn _loadDependencies;\n\t\t}\n\t\t\n\t\tpublic function set loadDependencies(value:Boolean):void\n\t\t{\n\t\t\t_loadDependencies = value;\n\t\t}\n\n        public function get loadSkin():Boolean\n        {\n            return _loadSkin;\n        }\n\n        public function set loadSkin(value:Boolean):void\n        {\n            _loadSkin = value;\n        }\n\n\t\tpublic function clone(): ParserOptions\n\t\t{\n\t\t\tvar parserOptions : ParserOptions = new ParserOptions(\n\t\t\t\t_loadDependencies,\n\t\t\t\t_dependencyLoaderClosure,\n\t\t\t\t_mipmapTextures,\n\t\t\t\t_meshEffect,\n\t\t\t\t_vertexStreamUsage,\n\t\t\t\t_indexStreamUsage,\n\t\t\t\t_parser\n\t\t\t);\n            parserOptions.loadSkin = _loadSkin;\n            return parserOptions;\n\t\t}\n\t\t\n\t\tpublic function ParserOptions(loadDependencies\t\t\t: Boolean = false,\n\t\t\t\t\t\t\t\t\t  dependencyLoaderClosure\t: Function = null,\n\t\t\t\t\t\t\t\t\t  mipmapTextures\t\t\t: Boolean = true,\n\t\t\t\t\t\t\t\t\t  meshEffect\t\t\t\t: Effect = null,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t\t: uint = 0,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t\t: uint = 0,\n\t\t\t\t\t\t\t\t\t  parser\t\t\t\t\t: Class = null)\n\t\t{\n\t\t\t_loadDependencies\t\t\t= loadDependencies;\n\t\t\t_dependencyLoaderClosure\t= dependencyLoaderClosure || _dependencyLoaderClosure;\n\t\t\t_mipmapTextures\t\t\t\t= mipmapTextures;\n\t\t\t_meshEffect\t\t\t\t\t= meshEffect;\n\t\t\t_vertexStreamUsage\t\t\t= vertexStreamUsage;\n\t\t\t_indexStreamUsage\t\t\t= indexStreamUsage;\n\t\t\t_parser\t\t\t\t\t\t= parser;\n\t\t}\n\t\t\n\t\tprivate function defaultDependencyLoaderClosure(dependencyPath\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tisTexture\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\toptions\t\t\t: ParserOptions) : ILoader\n\t\t{\n\t\t\tvar loader : ILoader;\n\t\t\t\n\t\t\tif (isTexture)\n\t\t\t{\n\t\t\t\tloader = new TextureLoader(true);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tloader = new SceneLoader(options);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\n    }\n}\n","subject":"Add loadSkin option in ParserOptions","message":"Add loadSkin option in ParserOptions\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7cd7cc48cb2838ec1ce838b8ffc098706af2165a","old_file":"src\/as\/com\/threerings\/util\/MultiLoader.as","new_file":"src\/as\/com\/threerings\/util\/MultiLoader.as","old_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.util {\n\nimport flash.display.Loader;\nimport flash.display.LoaderInfo;\n\nimport flash.events.AsyncErrorEvent;\nimport flash.events.ErrorEvent;\nimport flash.events.Event;\nimport flash.events.IEventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.SecurityErrorEvent;\n\nimport flash.net.URLRequest;\n\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\n\/**\n * Easy loader for many things, including managing multiple downloads.\n * More documentation coming.\n *\/\npublic class MultiLoader\n{\n    \/**\n     * Load one or more sources and return DisplayObjects.\n     *\n     * @param sources an Array, Dictionary, or Object containing sources as values, or a single\n     * source value. The sources may be Strings (representing urls), URLRequests, ByteArrays,\n     * or a Class that can be instantiated to become a URLRequest or ByteArray. Note that\n     * the format of your sources Object dictates the format of the return Object.\n     * @param completeCallback the function to call when complete. The signature should be:\n     * <code>function (value :Object) :void<\/code>. Note that the structure of the return Object\n     * is dictated by the sources parameter. If you pass in an Array, you get your results\n     * in an Array. If you use a Dictionary or Object, the results will be returned as the same,\n     * with the same keys used in sources now pointing to the results. If your sources parameter\n     * was just a single source (like a String) then the result will just be a single result,\n     * like a DisplayObject. Each result will be a DisplayObject or an Error\n     * describing the problem.\n     * @param forEach if true, each value or error will be returned as soon as possible. The values\n     * or errors will be returned directly to the completeCallback. Any keys are lost, so you\n     * probably only want to use this with an Array sources.\n     * @param appDom the ApplicationDomain in which to load the contents, or null to specify\n     * that it should load in a child of the current ApplicationDomain.\n     * \n     * @example Load one embed, add it as a child.\n     * <listing version=\"3.0\">\n     * MultiLoader.getContents(EMBED_CONSTANT, addChild);\n     * <\/listing>\n     *\n     * @example Load 3 embeds, add them as children.\n     * <listing version=\"3.0\">\n     * MultiLoader.getContents([EMBED1, EMBED2, EMBED3], addChild, true);\n     * <\/listing>\n     *\n     * @example Load multiple URLs, have the contents returned to the result function one at\n     * a time.\n     * <listing version=\"3.0\">\n     * function handleComplete (result :Object) :void {\n     *    \/\/ process a result here. Result may be a DisplayObject or an Error.\n     * };\n     * \n     * var obj :Object = {\n     *     key1: \"http:\/\/somehost.com\/someImage.gif\",\n     *     key2: \"http:\/\/somehost.com\/someOtherImage.gif\"\n     * };\n     * \n     * MultiLoader.getContents(obj, handleComplete, true);\n     * <\/listing>\n     * \n     * @example Load 3 embeds, wait to handle them until they're all loaded.\n     * <listing version=\"3.0\">\n     * function handleComplete (results :Array) :void {\n     *     \/\/ process results here\n     * };\n     *\n     * MultiLoader.getContents([EMBED1, EMBED2, EMBED3], handleComplete);\n     * <\/listing>\n     *\/\n    public static function getContents (\n        sources :Object, completeCallback :Function, forEach :Boolean = false,\n        appDom :ApplicationDomain = null) :void\n    {\n        var complete :Function = function (retval :Object) :void {\n            completeCallback(processProperty(retval, Loader, \"content\"));\n        };\n        getLoaders(sources, complete, forEach, appDom);\n    }\n\n    \/**\n     * Exactly like getContents() only it returns the Loader objects rather than their contents.\n     *\n     * @example Advanced usage: Loading classes.\n     * <listing version=\"3.0\">\n     * \/\/ A holder for new classes, created as a child of the system domain.\n     * var appDom :ApplicationDomain = new ApplicationDomain(null);\n     * <br\/>\n     * function handleComplete (results :Object) :void {\n     *     \/\/ now we can retrieve classes\n     *     var clazz :Class = appDom.getDefinition(\"com.package.SomeClass\") as Class;\n     * }\n     * <br\/>\n     * \/\/ load all the classes contained in the specified sources\n     * MultiLoader.getLoaders([EMBED, \"http:\/\/site.com\/pack.swf\"], handleComplete, false, appDom);\n     * <br\/>\n     * [Embed(source=\"resource.swf\", mimeType=\"application\/octet-stream\")]\n     * private static const EMBED :Class;\n     * <\/listing>\n     *\n     * @see getContents()\n     *\/\n    public static function getLoaders (\n        sources :Object, completeCallback :Function, forEach :Boolean = false,\n        appDom :ApplicationDomain = null) :void\n    {\n        var generator :Function = function (source :*) :Object {\n            \/\/ first transform common sources to their more useful nature\n            if (source is String) {\n                source = new URLRequest(String(source));\n            } else if (source is Class) {\n                \/\/ it's probably a ByteArray from an Embed, but don't cast it\n                source = new (source as Class)();\n            }\n            var l :Loader = new Loader();\n            var lc :LoaderContext = new LoaderContext(false, appDom);\n            \/\/ now we only need handle the two cases\n            if (source is URLRequest) {\n                l.load(URLRequest(source), lc);\n            } else if (source is ByteArray) {\n                l.loadBytes(ByteArray(source), lc);\n            } else {\n                return new Error(\"Unknown source: \" + source);\n            }\n            return l.contentLoaderInfo;\n        };\n\n        var complete :Function = function (retval :Object) :void {\n            completeCallback(processProperty(retval, LoaderInfo, \"loader\"));\n        };\n\n        new MultiLoader(sources, generator, complete, forEach);\n    }\n\n    \/**\n     * Coordinate loading some asynchronous objects.\n     *\n     * @param sources An Array, Dictionary, or Object of sources, or just a single source.\n     * @param generatorFunciton a function to call to generate the loaders.\n     * @param completeCallack the function to call when complete.\n     * @param forEach whether to call the completeCallback for each source, or all-at-once at\n     * the end. If forEach is used, keys will never be returned.\n     * @param isCompleteCheckFn a function to attempt to call on the dispatcher to see if\n     * it's already complete after generation.\n     * @param errorTypes an Array of event types that will be dispatched by the loader.\n     * If unspecifed, all the normal error event types are used.\n     * @param completeType, the event complete type. If unspecifed @default Event.COMPLETE.\n     *\/\n    public function MultiLoader (\n        sources :Object, generatorFn :Function, completeCallback :Function,\n        forEach :Boolean = false, isCompleteCheckFn :String = null,\n        errorTypes :Array = null, completeType :String = null)\n    {\n        if (errorTypes == null) {\n            errorTypes = [ ErrorEvent.ERROR, AsyncErrorEvent.ASYNC_ERROR,\n                IOErrorEvent.IO_ERROR, SecurityErrorEvent.SECURITY_ERROR ];\n        }\n        if (completeType == null) {\n            completeType = Event.COMPLETE;\n        }\n\n        _complete = completeCallback;\n        _forEach = forEach;\n\n        var endCheckKey :* = null;\n        if (sources is Array) {\n            _result = new Array();\n\n        } else if (sources is Dictionary) {\n            _result = new Dictionary();\n\n        } else {\n            _result = new Object();\n            if (!Util.isPlainObject(sources)) {\n                \/\/ stash the singleton source\n                sources = { singleton_key: sources };\n                endCheckKey = \"singleton_key\";\n            }\n        }\n\n        for (var key :* in sources) {\n            var sourceVal :Object = sources[key];\n            var val :Object;\n            try {\n                val = (sourceVal is Array) ? generatorFn.apply(null, sourceVal as Array)\n                                           : generatorFn(sourceVal);\n            } catch (err :Error) {\n                val = err;\n            }\n            _result[key] = val;\n            if ((val is IEventDispatcher) &&\n                    (isCompleteCheckFn == null || !val[isCompleteCheckFn]())) {\n                var ed :IEventDispatcher = IEventDispatcher(val);\n                _remaining++;\n                _targetsToKeys[ed] = key;\n                ed.addEventListener(completeType, handleComplete);\n                for each (var type :String in errorTypes) {\n                    ed.addEventListener(type, handleError);\n                }\n            } else if (_forEach) {\n                checkReport(key);\n            }\n        }\n\n        if (!_forEach) {\n            checkReport(endCheckKey);\n        }\n\n        \/\/ if we're not done at this point, keep a reference to this loader\n        if (_remaining > 0) {\n            _activeMultiLoaders[this] = true;\n        }\n    }\n\n    protected function handleError (event :ErrorEvent) :void\n    {\n        _result[_targetsToKeys[event.target]] = new Error(event.text) \/\/ , event.errorID); ???\n        handleComplete(event); \/\/ the rest is the same as complete\n    }\n\n    protected function handleComplete (event :Event) :void\n    {\n        _remaining--;\n        checkReport(_targetsToKeys[event.target]);\n    }\n\n    protected function checkReport (key :*) :void\n    {\n        if (!_forEach && _remaining > 0) {\n            return;\n        }\n\n        var thisResult :Object = (_forEach || (key === \"singleton_key\")) ? _result[key] : _result;\n        try {\n            _complete(thisResult);\n        } catch (err :Error) {\n            trace(\"MultiLoader: Error calling completeCallback [result=\" + thisResult + \"].\");\n            trace(\"Cause: \" + err.getStackTrace());\n        }\n\n        if (_forEach) {\n            delete _result[key]; \/\/ free the loaded object to assist gc\n        }\n\n        \/\/ If we're all done, remove the static reference to this loader.\n        \/\/ Note that this could be called in for-each mode if we haven't yet started to load\n        \/\/ something asynchronously but have come across an Error or an already-completed load.\n        \/\/ That's ok, as this will just end up deleting a reference that doesn't exist, and if\n        \/\/ necessary the reference will still be added at the end of the constructor.\n        if (_remaining == 0) {\n            delete _activeMultiLoaders[this];\n        }\n    }\n\n    \/**\n     * Utility method used in this class.\n     *\/\n    protected static function processProperty (\n        retval :Object, testClass :Class, prop :String) :Object\n    {\n        if (retval is testClass) {\n            retval = retval[prop];\n        } else {\n            for (var key :* in retval) {\n                var o :Object = retval[key];\n                if (o is testClass) {\n                    retval[key] = o[prop];\n                } \/\/ else keep it the same\n            }\n        }\n        return retval;\n    }\n\n    protected var _complete :Function;\n\n    protected var _result :Object;\n\n    protected var _targetsToKeys :Dictionary = new Dictionary(true);\n\n    protected var _forEach :Boolean;\n\n    protected var _remaining :int = 0;\n\n    protected static const _activeMultiLoaders :Dictionary = new Dictionary();\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.util {\n\nimport flash.display.Loader;\nimport flash.display.LoaderInfo;\n\nimport flash.events.AsyncErrorEvent;\nimport flash.events.ErrorEvent;\nimport flash.events.Event;\nimport flash.events.IEventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.SecurityErrorEvent;\n\nimport flash.net.URLRequest;\n\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\n\/**\n * Easy loader for many things, including managing multiple downloads.\n * More documentation coming.\n *\/\npublic class MultiLoader\n{\n    \/**\n     * Load one or more sources and return DisplayObjects.\n     *\n     * @param sources an Array, Dictionary, or Object containing sources as values, or a single\n     * source value. The sources may be Strings (representing urls), URLRequests, ByteArrays,\n     * or a Class that can be instantiated to become a URLRequest or ByteArray. Note that\n     * the format of your sources Object dictates the format of the return Object.\n     * @param completeCallback the function to call when complete. The signature should be:\n     * <code>function (value :Object) :void<\/code>. Note that the structure of the return Object\n     * is dictated by the sources parameter. If you pass in an Array, you get your results\n     * in an Array. If you use a Dictionary or Object, the results will be returned as the same,\n     * with the same keys used in sources now pointing to the results. If your sources parameter\n     * was just a single source (like a String) then the result will just be a single result,\n     * like a DisplayObject. Each result will be a DisplayObject or an Error\n     * describing the problem.\n     * @param forEach if true, each value or error will be returned as soon as possible. The values\n     * or errors will be returned directly to the completeCallback. Any keys are lost, so you\n     * probably only want to use this with an Array sources.\n     * @param appDom the ApplicationDomain in which to load the contents, or null to specify\n     * that it should load in a child of the current ApplicationDomain.\n     * \n     * @example Load one embed, add it as a child.\n     * <listing version=\"3.0\">\n     * MultiLoader.getContents(EMBED_CONSTANT, addChild);\n     * <\/listing>\n     *\n     * @example Load 3 embeds, add them as children.\n     * <listing version=\"3.0\">\n     * MultiLoader.getContents([EMBED1, EMBED2, EMBED3], addChild, true);\n     * <\/listing>\n     *\n     * @example Load multiple URLs, have the contents returned to the result function one at\n     * a time.\n     * <listing version=\"3.0\">\n     * function handleComplete (result :Object) :void {\n     *    \/\/ process a result here. Result may be a DisplayObject or an Error.\n     * };\n     * \n     * var obj :Object = {\n     *     key1: \"http:\/\/somehost.com\/someImage.gif\",\n     *     key2: \"http:\/\/somehost.com\/someOtherImage.gif\"\n     * };\n     * \n     * MultiLoader.getContents(obj, handleComplete, true);\n     * <\/listing>\n     * \n     * @example Load 3 embeds, wait to handle them until they're all loaded.\n     * <listing version=\"3.0\">\n     * function handleComplete (results :Array) :void {\n     *     \/\/ process results here\n     * };\n     *\n     * MultiLoader.getContents([EMBED1, EMBED2, EMBED3], handleComplete);\n     * <\/listing>\n     *\/\n    public static function getContents (\n        sources :Object, completeCallback :Function, forEach :Boolean = false,\n        appDom :ApplicationDomain = null) :void\n    {\n        var complete :Function = function (retval :Object) :void {\n            completeCallback(processProperty(retval, Loader, \"content\"));\n        };\n        getLoaders(sources, complete, forEach, appDom);\n    }\n\n    \/**\n     * Exactly like getContents() only it returns the Loader objects rather than their contents.\n     *\n     * @example Advanced usage: Loading classes.\n     * <listing version=\"3.0\">\n     * \/\/ A holder for new classes, created as a child of the system domain.\n     * var appDom :ApplicationDomain = new ApplicationDomain(null);\n     * <br\/>\n     * function handleComplete (results :Object) :void {\n     *     \/\/ now we can retrieve classes\n     *     var clazz :Class = appDom.getDefinition(\"com.package.SomeClass\") as Class;\n     * }\n     * <br\/>\n     * \/\/ load all the classes contained in the specified sources\n     * MultiLoader.getLoaders([EMBED, \"http:\/\/site.com\/pack.swf\"], handleComplete, false, appDom);\n     * <br\/>\n     * [Embed(source=\"resource.swf\", mimeType=\"application\/octet-stream\")]\n     * private static const EMBED :Class;\n     * <\/listing>\n     *\n     * @see getContents()\n     *\/\n    public static function getLoaders (\n        sources :Object, completeCallback :Function, forEach :Boolean = false,\n        appDom :ApplicationDomain = null) :void\n    {\n        var generator :Function = function (source :*) :Object {\n            \/\/ first transform common sources to their more useful nature\n            if (source is String) {\n                source = new URLRequest(String(source));\n            } else if (source is Class) {\n                \/\/ it's probably a ByteArray from an Embed, but don't cast it\n                source = new (source as Class)();\n            }\n            var l :Loader = new Loader();\n            var lc :LoaderContext = new LoaderContext(false, appDom);\n            \/\/ now we only need handle the two cases\n            if (source is URLRequest) {\n                l.load(URLRequest(source), lc);\n            } else if (source is ByteArray) {\n                l.loadBytes(ByteArray(source), lc);\n            } else {\n                return new Error(\"Unknown source: \" + source);\n            }\n            return l.contentLoaderInfo;\n        };\n\n        var complete :Function = function (retval :Object) :void {\n            completeCallback(processProperty(retval, LoaderInfo, \"loader\"));\n        };\n\n        new MultiLoader(sources, complete, generator, forEach);\n    }\n\n    \/**\n     * Coordinate loading some asynchronous objects.\n     *\n     * @param sources An Array, Dictionary, or Object of sources, or just a single source.\n     * @param completeCallack the function to call when complete.\n     * @param generatorFunciton a function to call to generate the IEventDispatchers, or\n     * null if the source values are already ready to go.\n     * @param forEach whether to call the completeCallback for each source, or all-at-once at\n     * the end. If forEach is used, keys will never be returned.\n     * @param isCompleteCheckFn a function to attempt to call on the dispatcher to see if\n     * it's already complete after generation.\n     * @param errorTypes an Array of event types that will be dispatched by the loader.\n     * If unspecifed, all the normal error event types are used.\n     * @param completeType, the event complete type. If unspecifed @default Event.COMPLETE.\n     *\/\n    public function MultiLoader (\n        sources :Object, completeCallback :Function, generatorFn :Function = null,\n        forEach :Boolean = false, isCompleteCheckFn :String = null,\n        errorTypes :Array = null, completeType :String = null)\n    {\n        if (errorTypes == null) {\n            errorTypes = [ ErrorEvent.ERROR, AsyncErrorEvent.ASYNC_ERROR,\n                IOErrorEvent.IO_ERROR, SecurityErrorEvent.SECURITY_ERROR ];\n        }\n        if (completeType == null) {\n            completeType = Event.COMPLETE;\n        }\n\n        _complete = completeCallback;\n        _forEach = forEach;\n\n        var endCheckKey :* = null;\n        if (sources is Array) {\n            _result = new Array();\n\n        } else if (sources is Dictionary) {\n            _result = new Dictionary();\n\n        } else {\n            _result = new Object();\n            if (!Util.isPlainObject(sources)) {\n                \/\/ stash the singleton source\n                sources = { singleton_key: sources };\n                endCheckKey = \"singleton_key\";\n            }\n        }\n\n        for (var key :* in sources) {\n            var val :Object = sources[key];\n            if (generatorFn != null) {\n                try {\n                    val = (val is Array) ? generatorFn.apply(null, val as Array)\n                                         : generatorFn(val);\n                } catch (err :Error) {\n                    val = err;\n                }\n            }\n            _result[key] = val;\n            if ((val is IEventDispatcher) &&\n                    (isCompleteCheckFn == null || !val[isCompleteCheckFn]())) {\n                var ed :IEventDispatcher = IEventDispatcher(val);\n                _remaining++;\n                _targetsToKeys[ed] = key;\n                ed.addEventListener(completeType, handleComplete);\n                for each (var type :String in errorTypes) {\n                    ed.addEventListener(type, handleError);\n                }\n            } else if (_forEach) {\n                checkReport(key);\n            }\n        }\n\n        if (!_forEach) {\n            checkReport(endCheckKey);\n        }\n\n        \/\/ if we're not done at this point, keep a reference to this loader\n        if (_remaining > 0) {\n            _activeMultiLoaders[this] = true;\n        }\n    }\n\n    protected function handleError (event :ErrorEvent) :void\n    {\n        _result[_targetsToKeys[event.target]] = new Error(event.text) \/\/ , event.errorID); ???\n        handleComplete(event); \/\/ the rest is the same as complete\n    }\n\n    protected function handleComplete (event :Event) :void\n    {\n        _remaining--;\n        checkReport(_targetsToKeys[event.target]);\n    }\n\n    protected function checkReport (key :*) :void\n    {\n        if (!_forEach && _remaining > 0) {\n            return;\n        }\n\n        var thisResult :Object = (_forEach || (key === \"singleton_key\")) ? _result[key] : _result;\n        try {\n            _complete(thisResult);\n        } catch (err :Error) {\n            trace(\"MultiLoader: Error calling completeCallback [result=\" + thisResult + \"].\");\n            trace(\"Cause: \" + err.getStackTrace());\n        }\n\n        if (_forEach) {\n            delete _result[key]; \/\/ free the loaded object to assist gc\n        }\n\n        \/\/ If we're all done, remove the static reference to this loader.\n        \/\/ Note that this could be called in for-each mode if we haven't yet started to load\n        \/\/ something asynchronously but have come across an Error or an already-completed load.\n        \/\/ That's ok, as this will just end up deleting a reference that doesn't exist, and if\n        \/\/ necessary the reference will still be added at the end of the constructor.\n        if (_remaining == 0) {\n            delete _activeMultiLoaders[this];\n        }\n    }\n\n    \/**\n     * Utility method used in this class.\n     *\/\n    protected static function processProperty (\n        retval :Object, testClass :Class, prop :String) :Object\n    {\n        if (retval is testClass) {\n            retval = retval[prop];\n        } else {\n            for (var key :* in retval) {\n                var o :Object = retval[key];\n                if (o is testClass) {\n                    retval[key] = o[prop];\n                } \/\/ else keep it the same\n            }\n        }\n        return retval;\n    }\n\n    protected var _complete :Function;\n\n    protected var _result :Object;\n\n    protected var _targetsToKeys :Dictionary = new Dictionary(true);\n\n    protected var _forEach :Boolean;\n\n    protected var _remaining :int = 0;\n\n    protected static const _activeMultiLoaders :Dictionary = new Dictionary();\n}\n}\n","subject":"Swap the order of the generatorFn and callbackFn args. Made the generatorFn optional, in case the source values are already ready-to-go, although 99% of the time it's going to be better to use the generator function to get things ready to go because MultiLoader will take care of figuring out the sources structure.","message":"Swap the order of the generatorFn and callbackFn args.\nMade the generatorFn optional, in case the source values are already ready-to-go,\nalthough 99% of the time it's going to be better to use the generator function\nto get things ready to go because MultiLoader will take care of figuring out\nthe sources structure.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5022 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"f6b84b3e4fae4e8816b145e138f1556ae7e14dca","old_file":"src\/aerys\/minko\/scene\/node\/Scene.as","new_file":"src\/aerys\/minko\/scene\/node\/Scene.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.scene.RenderingController;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * Scene objects are the root of any 3D scene.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class Scene extends Group\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tminko_scene var _camera\t\t: AbstractCamera;\n\t\t\n\t\tprivate var _renderingCtrl\t: RenderingController;\n\t\t\n\t\tprivate var _properties\t\t: DataProvider;\n\t\tprivate var _bindings\t\t: DataBindings;\n\t\t\n\t\tprivate var _enterFrame\t\t: Signal;\n\t\tprivate var _exitFrame\t\t: Signal;\n\n\t\tpublic function get activeCamera() : AbstractCamera\n\t\t{\n\t\t\treturn _camera;\n\t\t}\n\t\t\n\t\tpublic function get numPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numPasses;\n\t\t}\n\t\t\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numTriangles;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingEffect() : Effect\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingEffect;\n\t\t}\n\t\tpublic function set postProcessingEffect(value : Effect) : void\n\t\t{\n\t\t\t_renderingCtrl.postProcessingEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingProperties() : DataProvider\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingProperties;\n\t\t}\n\t\t\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is about to start rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who starts rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enterFrame() : Signal\n\t\t{\n\t\t\treturn _enterFrame;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is done rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who just finished rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get exitFrame() : Signal\n\t\t{\n\t\t\treturn _exitFrame;\n\t\t}\n\t\t\n\t\tpublic function Scene(...children)\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_enterFrame = new Signal('Scene.enterFrame');\n\t\t\t_exitFrame = new Signal('Scene.exitFrame');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tadded.add(addedHandler);\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\tsuper.initializeContollers();\n\t\t\t\n\t\t\t_renderingCtrl = new RenderingController();\n\t\t\taddController(_renderingCtrl);\n\t\t}\n\t\t\n\t\tpublic function render(viewport : Viewport, destination : BitmapData = null) : void\n\t\t{\n\t\t\t_enterFrame.execute(this, viewport, destination, getTimer());\n\t\t\t_exitFrame.execute(this, viewport, destination, getTimer());\n\t\t}\n\t\t\n\t\tprivate function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.scene.RenderingController;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * Scene objects are the root of any 3D scene.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class Scene extends Group\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tminko_scene var _camera\t\t: AbstractCamera;\n\t\t\n\t\tprivate var _renderingCtrl\t: RenderingController;\n\t\t\n\t\tprivate var _properties\t\t: DataProvider;\n\t\tprivate var _bindings\t\t: DataBindings;\n\t\t\n\t\tprivate var _enterFrame\t\t: Signal;\n\t\tprivate var _exitFrame\t\t: Signal;\n\n\t\tpublic function get activeCamera() : AbstractCamera\n\t\t{\n\t\t\treturn _camera;\n\t\t}\n\t\t\n\t\tpublic function get numPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numPasses;\n\t\t}\n\t\t\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numTriangles;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingEffect() : Effect\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingEffect;\n\t\t}\n\t\tpublic function set postProcessingEffect(value : Effect) : void\n\t\t{\n\t\t\t_renderingCtrl.postProcessingEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingProperties() : DataProvider\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingProperties;\n\t\t}\n\t\t\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is about to start rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who starts rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enterFrame() : Signal\n\t\t{\n\t\t\treturn _enterFrame;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is done rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who just finished rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get exitFrame() : Signal\n\t\t{\n\t\t\treturn _exitFrame;\n\t\t}\n\t\t\n\t\tpublic function Scene(...children)\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_enterFrame = new Signal('Scene.enterFrame');\n\t\t\t_exitFrame = new Signal('Scene.exitFrame');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\tsuper.initializeContollers();\n\t\t\t\n\t\t\t_renderingCtrl = new RenderingController();\n\t\t\taddController(_renderingCtrl);\n\t\t}\n\t\t\n\t\tpublic function render(viewport : Viewport, destination : BitmapData = null) : void\n\t\t{\n\t\t\t_enterFrame.execute(this, viewport, destination, getTimer());\n\t\t\t_exitFrame.execute(this, viewport, destination, getTimer());\n\t\t}\n\t\t\n\t\tprivate function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t}\n}","subject":"fix missing call to super.initializeSignalHandlers()","message":"fix missing call to super.initializeSignalHandlers()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"1fe7d00e4a737c12b1a7f2f80118a92d7708c2f6","old_file":"src\/aerys\/minko\/type\/loader\/SceneLoader.as","new_file":"src\/aerys\/minko\/type\/loader\/SceneLoader.as","old_contents":"package aerys.minko.type.loader\n{\n\timport flash.events.Event;\n\timport flash.events.ProgressEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.setTimeout;\n\t\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.loader.parser.IParser;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\t\n\tpublic class SceneLoader implements ILoader\n\t{\n\t\tprivate static const REGISTERED_PARSERS : Vector.<Class> = new <Class>[];\n\t\t\n\t\tprivate static const STATE_IDLE\t\t: uint = 0;\n\t\tprivate static const STATE_LOADING\t: uint = 1;\n\t\tprivate static const STATE_PARSING\t: uint = 2;\n\t\tprivate static const STATE_COMPLETE\t: uint = 3;\n\t\t\n\t\tprivate var _currentState\t\t\t: int; \n\t\t\n\t\tprivate var _progress\t\t\t\t: Signal;\n\t\tprivate var _complete\t\t\t\t: Signal;\n\t\tprivate var _error\t\t\t\t\t: Signal;\n\t\t\n\t\tprivate var _data\t\t\t\t\t: ISceneNode;\n\t\tprivate var _parser\t\t\t\t\t: IParser;\n\t\tprivate var _numDependencies\t\t: uint;\n\t\tprivate var _dependencies\t\t\t: Vector.<ILoader>;\n\t\tprivate var _parserOptions\t\t\t: ParserOptions;\n\t\t\n\t\tprivate var _currentProgress\t\t: Number;\n\t\tprivate var _currentProgressChanged : Boolean;\n\t\tprivate var _isComplete\t\t\t\t: Boolean;\n\t\t\n\t\tpublic function get error() : Signal\n\t\t{\n\t\t\treturn _error;\n\t\t}\n\t\t\n\t\tpublic function get progress() : Signal\n\t\t{\n\t\t\treturn _progress;\n\t\t}\n\t\t\n\t\tpublic function get complete() : Signal\n\t\t{\n\t\t\treturn _complete;\n\t\t}\n\t\t\n\t\tpublic function get isComplete() : Boolean\n\t\t{\n\t\t\treturn _isComplete;\n\t\t}\n\t\t\n\t\tpublic function get data() : ISceneNode\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic static function registerParser(parserClass : Class) : void\n\t\t{\n\t\t\tif (REGISTERED_PARSERS.indexOf(parserClass) != -1)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif (!(new parserClass(new ParserOptions()) is IParser))\n\t\t\t\tthrow new Error('Parsers must implement the IParser interface.');\n\t\t\t\n\t\t\tREGISTERED_PARSERS.push(parserClass);\n\t\t}\n\t\t\n\t\tpublic function SceneLoader(parserOptions : ParserOptions = null)\n\t\t{\n\t\t\t_currentState\t= STATE_IDLE;\n\t\t\t\n\t\t\t_error\t\t\t= new Signal('SceneLoader.error');\n\t\t\t_progress\t\t= new Signal('SceneLoader.progress');\n\t\t\t_complete\t\t= new Signal('SceneLoader.complete');\n\t\t\t_data\t\t\t= null;\n\t\t\t_isComplete\t\t= false;\n\t\t\t\n\t\t\t_parserOptions\t= parserOptions || new ParserOptions();\n\t\t}\n\t\t\n\t\tpublic function load(urlRequest : URLRequest) : void\n\t\t{\n\t\t\tif (_currentState != STATE_IDLE)\n\t\t\t\tthrow new Error('This controller is already loading an asset.');\n\t\t\t\n\t\t\t_currentState = STATE_LOADING;\n\t\t\t\n\t\t\tvar urlLoader : URLLoader = new URLLoader();\n\t\t\turlLoader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\turlLoader.addEventListener(ProgressEvent.PROGRESS, loadProgressHandler);\n\t\t\turlLoader.addEventListener(Event.COMPLETE, loadCompleteHandler);\n\t\t\turlLoader.load(urlRequest);\n\t\t}\n\t\t\n\t\tprivate function loadProgressHandler(e : ProgressEvent) : void\n\t\t{\n\t\t\t_progress.execute(this, 0.5 * e.bytesLoaded \/ e.bytesTotal);\n\t\t}\n\t\t\n\t\tprivate function loadCompleteHandler(e : Event) : void\n\t\t{\n\t\t\t_currentState = STATE_IDLE;\n\t\t\t\n\t\t\tloadBytes(URLLoader(e.currentTarget).data);\n\t\t}\n\t\t\n\t\tpublic function loadClass(classObject : Class) : void\n\t\t{\n\t\t\tloadBytes(new classObject());\n\t\t}\n\t\t\n\t\tpublic function loadBytes(byteArray : ByteArray) : void\n\t\t{\n\t\t\tvar startPosition : uint = byteArray.position;\n\t\t\t\n\t\t\tif (_currentState != STATE_IDLE)\n\t\t\t\tthrow new Error('This loader is already loading an asset.');\n\t\t\t\n\t\t\t_currentState = STATE_PARSING;\n\t\t\t_progress.execute(this, 0.5);\n\t\t\t\n\t\t\tif (_parserOptions != null && _parserOptions.parser != null)\n\t\t\t{\n\t\t\t\t_parser = new (_parserOptions.parser)(_parserOptions);\n\t\t\t\t\n\t\t\t\tif (!_parser.isParsable(byteArray))\n\t\t\t\t\tthrow new Error('Invalid datatype for this parser.');\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t\/\/ search a parser by testing registered parsers.\n\t\t\t\tvar numRegisteredParser : uint = REGISTERED_PARSERS.length;\n\t\t\t\tfor (var parserId : uint = 0; parserId < numRegisteredParser; ++parserId)\n\t\t\t\t{\n\t\t\t\t\t_parser = new REGISTERED_PARSERS[parserId](_parserOptions);\n\t\t\t\t\tbyteArray.position = startPosition;\n\t\t\t\t\tif (_parser.isParsable(byteArray))\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (parserId == numRegisteredParser)\n\t\t\t\t\tthrow new Error('No parser could be found for this datatype.');\n\t\t\t}\n\n\t\t\tbyteArray.position = startPosition;\n\t\t\t\n\t\t\t_dependencies\t = _parser.getDependencies(byteArray);\n\t\t\t_numDependencies = 0;\n\t\t\t\n\t\t\tif (_dependencies != null)\n\t\t\t\tfor each (var dependency : ILoader in _dependencies)\n\t\t\t\t\tif (!dependency.isComplete)\n\t\t\t\t\t{\n\t\t\t\t\t\tdependency.error.add(decrementDependencyCounter);\n\t\t\t\t\t\tdependency.complete.add(decrementDependencyCounter);\n\t\t\t\t\t\t\n\t\t\t\t\t\t_numDependencies++;\n\t\t\t\t\t}\n\t\t\t\n\t\t\tif (_numDependencies == 0)\n\t\t\t\tparse();\n\t\t}\n\t\t\n\t\tprivate function decrementDependencyCounter(...args) : void\n\t\t{\n\t\t\t--_numDependencies;\n\t\t\t\n\t\t\tif (_numDependencies == 0)\n\t\t\t\tparse();\n\t\t}\n\t\t\n\t\tprivate function parse() : void\n\t\t{\n\t\t\t_parser.error.add(parseErrorHandler);\n\t\t\t_parser.progress.add(parseProgressHandler);\n\t\t\t_parser.complete.add(parseCompleteHandler);\n\t\t\t_parser.parse();\n\t\t}\n\t\t\n\t\tprivate function parseErrorHandler(parser : IParser) : void\n\t\t{\n\t\t\t_isComplete = true;\n\t\t}\n\t\t\n\t\tprivate function parseProgressHandler(parser : IParser, progress : Number) : void\n\t\t{\n\t\t\t_progress.execute(this, 0.5 * (1 + progress));\n\t\t}\n\t\t\n\t\tprivate function parseCompleteHandler(parser : IParser, loadedData : ISceneNode) : void\n\t\t{\n\t\t\t_isComplete = true;\n\t\t\t_data = loadedData;\n\t\t\t\n\t\t\t\/\/ call later to make sure the loading is always seen as asynchronous\n\t\t\tsetTimeout(callLaterComplete, 0, loadedData);\n\t\t}\n\t\t\n\t\tprivate function callLaterComplete(loadedData : ISceneNode) : void\n\t\t{\n\t\t\t_complete.execute(this, loadedData);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.type.loader\n{\n\timport flash.events.Event;\n\timport flash.events.ProgressEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.setTimeout;\n\t\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.loader.parser.IParser;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\t\n\tpublic class SceneLoader implements ILoader\n\t{\n\t\tprivate static const REGISTERED_PARSERS : Vector.<Class> = new <Class>[];\n\t\t\n\t\tprivate static const STATE_IDLE\t\t: uint = 0;\n\t\tprivate static const STATE_LOADING\t: uint = 1;\n\t\tprivate static const STATE_PARSING\t: uint = 2;\n\t\tprivate static const STATE_COMPLETE\t: uint = 3;\n\t\t\n\t\tprivate var _currentState\t\t\t: int; \n\t\t\n\t\tprivate var _progress\t\t\t\t: Signal;\n\t\tprivate var _complete\t\t\t\t: Signal;\n\t\tprivate var _error\t\t\t\t\t: Signal;\n\t\t\n\t\tprivate var _data\t\t\t\t\t: ISceneNode;\n\t\tprivate var _parser\t\t\t\t\t: IParser;\n\t\tprivate var _numDependencies\t\t: uint;\n\t\tprivate var _dependencies\t\t\t: Vector.<ILoader>;\n\t\tprivate var _parserOptions\t\t\t: ParserOptions;\n\t\t\n\t\tprivate var _currentProgress\t\t: Number;\n\t\tprivate var _currentProgressChanged : Boolean;\n\t\tprivate var _isComplete\t\t\t\t: Boolean;\n\t\t\n\t\tpublic function get error() : Signal\n\t\t{\n\t\t\treturn _error;\n\t\t}\n\t\t\n\t\tpublic function get progress() : Signal\n\t\t{\n\t\t\treturn _progress;\n\t\t}\n\t\t\n\t\tpublic function get complete() : Signal\n\t\t{\n\t\t\treturn _complete;\n\t\t}\n\t\t\n\t\tpublic function get isComplete() : Boolean\n\t\t{\n\t\t\treturn _isComplete;\n\t\t}\n\t\t\n\t\tpublic function get data() : ISceneNode\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic static function registerParser(parserClass : Class) : void\n\t\t{\n\t\t\tif (REGISTERED_PARSERS.indexOf(parserClass) != -1)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif (!(new parserClass(new ParserOptions()) is IParser))\n\t\t\t\tthrow new Error('Parsers must implement the IParser interface.');\n\t\t\t\n\t\t\tREGISTERED_PARSERS.push(parserClass);\n\t\t}\n\t\t\n\t\tpublic function SceneLoader(parserOptions : ParserOptions = null)\n\t\t{\n\t\t\t_currentState\t= STATE_IDLE;\n\t\t\t\n\t\t\t_error\t\t\t= new Signal('SceneLoader.error');\n\t\t\t_progress\t\t= new Signal('SceneLoader.progress');\n\t\t\t_complete\t\t= new Signal('SceneLoader.complete');\n\t\t\t_data\t\t\t= null;\n\t\t\t_isComplete\t\t= false;\n\t\t\t\n\t\t\t_parserOptions\t= parserOptions || new ParserOptions();\n\t\t}\n\t\t\n\t\tpublic function load(urlRequest : URLRequest) : void\n\t\t{\n\t\t\tif (_currentState != STATE_IDLE)\n\t\t\t\tthrow new Error('This controller is already loading an asset.');\n\t\t\t\n\t\t\t_currentState = STATE_LOADING;\n\t\t\t\n\t\t\tvar urlLoader : URLLoader = new URLLoader();\n\t\t\turlLoader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\turlLoader.addEventListener(ProgressEvent.PROGRESS, loadProgressHandler);\n\t\t\turlLoader.addEventListener(Event.COMPLETE, loadCompleteHandler);\n\t\t\turlLoader.load(urlRequest);\n\t\t}\n\t\t\n\t\tprivate function loadProgressHandler(e : ProgressEvent) : void\n\t\t{\n\t\t\t_progress.execute(this, 0.5 * e.bytesLoaded \/ e.bytesTotal);\n\t\t}\n\t\t\n\t\tprivate function loadCompleteHandler(e : Event) : void\n\t\t{\n\t\t\t_currentState = STATE_IDLE;\n\t\t\t\n\t\t\tloadBytes(URLLoader(e.currentTarget).data);\n\t\t}\n\t\t\n\t\tpublic function loadClass(classObject : Class) : void\n\t\t{\n\t\t\tloadBytes(new classObject());\n\t\t}\n\t\t\n\t\tpublic function loadBytes(byteArray : ByteArray) : void\n\t\t{\n\t\t\tvar startPosition : uint = byteArray.position;\n\t\t\t\n\t\t\tif (_currentState != STATE_IDLE)\n\t\t\t\tthrow new Error('This loader is already loading an asset.');\n\t\t\t\n\t\t\t_currentState = STATE_PARSING;\n\t\t\t_progress.execute(this, 0.5);\n\t\t\t\n\t\t\tif (_parserOptions != null && _parserOptions.parser != null)\n\t\t\t{\n\t\t\t\t_parser = new (_parserOptions.parser)(_parserOptions);\n\t\t\t\t\n\t\t\t\tif (!_parser.isParsable(byteArray))\n\t\t\t\t\tthrow new Error('Invalid datatype for this parser.');\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t\/\/ search a parser by testing registered parsers.\n\t\t\t\tvar numRegisteredParser : uint = REGISTERED_PARSERS.length;\n\t\t\t\tfor (var parserId : uint = 0; parserId < numRegisteredParser; ++parserId)\n\t\t\t\t{\n\t\t\t\t\t_parser = new REGISTERED_PARSERS[parserId](_parserOptions);\n\t\t\t\t\tbyteArray.position = startPosition;\n\t\t\t\t\tif (_parser.isParsable(byteArray))\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (parserId == numRegisteredParser)\n\t\t\t\t\tthrow new Error('No parser could be found for this datatype.');\n\t\t\t}\n\n\t\t\tbyteArray.position = startPosition;\n\t\t\t\n\t\t\t_dependencies\t = _parser.getDependencies(byteArray);\n\t\t\t_numDependencies = 0;\n\t\t\t\n\t\t\tif (_dependencies != null)\n\t\t\t\tfor each (var dependency : ILoader in _dependencies)\n\t\t\t\t\tif (!dependency.isComplete)\n\t\t\t\t\t{\n\t\t\t\t\t\tdependency.error.add(decrementDependencyCounter);\n\t\t\t\t\t\tdependency.complete.add(decrementDependencyCounter);\n\t\t\t\t\t\t\n\t\t\t\t\t\t_numDependencies++;\n\t\t\t\t\t}\n\t\t\t\n\t\t\tif (_numDependencies == 0)\n\t\t\t\tparse();\n\t\t}\n\t\t\n\t\tprivate function decrementDependencyCounter(...args) : void\n\t\t{\n\t\t\t--_numDependencies;\n\t\t\t\n\t\t\tif (_numDependencies == 0)\n\t\t\t\tparse();\n\t\t}\n\t\t\n\t\tprivate function parse() : void\n\t\t{\n\t\t\t_parser.error.add(parseErrorHandler);\n\t\t\t_parser.progress.add(parseProgressHandler);\n\t\t\t_parser.complete.add(parseCompleteHandler);\n\t\t\t_parser.parse();\n\t\t}\n\t\t\n\t\tprivate function parseErrorHandler(parser : IParser) : void\n\t\t{\n\t\t\t_isComplete = true;\n            \n            _parser = null;\n\t\t}\n\t\t\n\t\tprivate function parseProgressHandler(parser : IParser, progress : Number) : void\n\t\t{\n\t\t\t_progress.execute(this, 0.5 * (1 + progress));\n\t\t}\n\t\t\n\t\tprivate function parseCompleteHandler(parser : IParser, loadedData : ISceneNode) : void\n\t\t{\n\t\t\t_isComplete = true;\n\t\t\t_data = loadedData;\n            \n            _parser = null;\n\t\t\t\n\t\t\t\/\/ call later to make sure the loading is always seen as asynchronous\n\t\t\tsetTimeout(callLaterComplete, 0, loadedData);\n\t\t}\n\t\t\n\t\tprivate function callLaterComplete(loadedData : ISceneNode) : void\n\t\t{\n\t\t\t_complete.execute(this, loadedData);\n\t\t}\n\t}\n}\n","subject":"set SceneLoader._parser = null when loading fails\/completes","message":"set SceneLoader._parser = null when loading fails\/completes\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"09936a9764430c02f0fc8438f8c957b81b37c8e9","old_file":"exporter\/src\/main\/as\/flump\/export\/DisplayCreator.as","new_file":"exporter\/src\/main\/as\/flump\/export\/DisplayCreator.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.BitmapData;\nimport flash.utils.Dictionary;\n\nimport flump.SwfTexture;\nimport flump.display.Movie;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\nimport flump.mold.MovieMold;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflTexture;\n\nimport starling.display.DisplayObject;\nimport starling.display.Image;\nimport starling.display.Sprite;\nimport starling.textures.Texture;\n\npublic class DisplayCreator\n{\n    public function DisplayCreator (lib :XflLibrary) {\n        _lib = lib;\n    }\n\n    public function loadMovie (name :String) :Movie {\n        return new Movie(_lib.getLibrary(name, MovieMold), _lib.frameRate, loadId);\n    }\n\n    public function getMemoryUsage (name :String, subtex :Dictionary = null) :int {\n        if (name == null) return 0;\n        if (FLIPBOOK_TEXTURE.exec(name) != null || _lib.getLibrary(name) is XflTexture) {\n            const tex :Texture = getStarlingTexture(name);\n            const usage :int = 4 * tex.width * tex.height;\n            if (subtex != null && !subtex.hasOwnProperty(name)) {\n                subtex[name] = usage;\n            }\n            return usage;\n        }\n        const xflMovie :MovieMold = _lib.getLibrary(name, MovieMold);\n        if (subtex == null) subtex = new Dictionary();\n        for each (var layer :LayerMold in xflMovie.layers) {\n            for each (var kf :KeyframeMold in layer.keyframes) {\n                getMemoryUsage(kf.id, subtex);\n            }\n        }\n        var subtexUsage :int = 0;\n        for (var texName :String in subtex) subtexUsage += subtex[texName];\n        return subtexUsage;\n    }\n\n    \/** Gets the maximum number of pixels drawn in a single frame by the given id. If it's\n     * a texture, that's just the number of pixels in the texture. For a movie, it's the frame with\n     * the largest set of textures present in its keyframe. For movies inside movies, the frame\n     * drawn usage is the maximum that movie can draw. We're trying to get the worst case here.\n     *\/\n    public function getMaxDrawn (name :String) :int {\n        if (name == null) return 0;\n        if (FLIPBOOK_TEXTURE.exec(name) != null || _lib.getLibrary(name) is XflTexture) {\n            const tex :Texture = getStarlingTexture(name);\n            return tex.width * tex.height;\n        }\n        const xflMovie :MovieMold = _lib.getLibrary(name, MovieMold);\n        var maxDrawn :int = 0;\n        for (var ii :int = 0; ii < xflMovie.frames; ii++) {\n            var drawn :int = 0;\n            for each (var layer :LayerMold in xflMovie.layers) {\n                var kf :KeyframeMold = layer.keyframeForFrame(ii);\n                if (kf.visible) drawn += getMaxDrawn(kf.id);\n            }\n            maxDrawn = Math.max(maxDrawn, drawn);\n        }\n        return maxDrawn;\n    }\n\n    private function getStarlingTexture (name :String) :Texture {\n        if (!_textures.hasOwnProperty(name)) {\n            const match :Object = FLIPBOOK_TEXTURE.exec(name);\n            var packed :SwfTexture;\n            if (match == null)  {\n                packed = SwfTexture.fromTexture(_lib.swf, _lib.getLibrary(name, XflTexture));\n            } else {\n                const movieName :String = match[1];\n                const frame :int = int(match[2]);\n                const movie :MovieMold = _lib.getLibrary(movieName, MovieMold);\n                if (!movie.flipbook) {\n                    throw new Error(\"Got non-flipbook movie for flipbook texture '\" + name + \"'\");\n                }\n                packed = SwfTexture.fromFlipbook(_lib.swf, movie, frame);\n            }\n            _textures[name] = Texture.fromBitmapData(packed.toBitmapData());\n            _textureOffsets[name] = packed.offset;\n        }\n        return _textures[name];\n    }\n\n    public function loadTexture (name :String) :DisplayObject {\n        const image :Image = new Image(getStarlingTexture(name));\n        image.x = _textureOffsets[name].x;\n        image.y = _textureOffsets[name].y;\n        const holder :Sprite = new Sprite();\n        holder.addChild(image);\n        return holder;\n    }\n\n    public function loadId (id :String) :DisplayObject {\n        const match :Object = FLIPBOOK_TEXTURE.exec(id);\n        if (match != null) return loadTexture(id);\n        const libraryItem :* = _lib.getLibrary(id);\n        if (libraryItem is XflTexture) return loadTexture(XflTexture(libraryItem).libraryItem);\n        else return loadMovie(MovieMold(libraryItem).libraryItem);\n    }\n\n    protected const _textures :Dictionary = new Dictionary();\/\/ library name to Texture\n    protected const _textureOffsets :Dictionary = new Dictionary();\/\/ library name to Point\n    protected var _lib :XflLibrary;\n\n    protected static const FLIPBOOK_TEXTURE :RegExp = \/^(.*)_flipbook_(\\d+)$\/;\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.utils.Dictionary;\n\nimport flump.SwfTexture;\nimport flump.display.Movie;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\nimport flump.mold.MovieMold;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflTexture;\n\nimport starling.display.DisplayObject;\nimport starling.display.Image;\nimport starling.display.Sprite;\nimport starling.textures.Texture;\n\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\n\npublic class DisplayCreator\n{\n    public function DisplayCreator (lib :XflLibrary) {\n        _lib = lib;\n    }\n\n    public function loadMovie (name :String) :Movie {\n        return new Movie(_lib.getLibrary(name, MovieMold), _lib.frameRate, loadId);\n    }\n\n    public function getMemoryUsage (name :String, subtex :Dictionary = null) :int {\n        if (name == null) return 0;\n        if (FLIPBOOK_TEXTURE.exec(name) != null || _lib.getLibrary(name) is XflTexture) {\n            const tex :Texture = getStarlingTexture(name);\n            const usage :int = 4 * tex.width * tex.height;\n            if (subtex != null && !subtex.hasOwnProperty(name)) {\n                subtex[name] = usage;\n            }\n            return usage;\n        }\n        const xflMovie :MovieMold = _lib.getLibrary(name, MovieMold);\n        if (subtex == null) subtex = new Dictionary();\n        for each (var layer :LayerMold in xflMovie.layers) {\n            for each (var kf :KeyframeMold in layer.keyframes) {\n                getMemoryUsage(kf.id, subtex);\n            }\n        }\n        var subtexUsage :int = 0;\n        for (var texName :String in subtex) subtexUsage += subtex[texName];\n        return subtexUsage;\n    }\n\n    \/** Gets the maximum number of pixels drawn in a single frame by the given id. If it's\n     * a texture, that's just the number of pixels in the texture. For a movie, it's the frame with\n     * the largest set of textures present in its keyframe. For movies inside movies, the frame\n     * drawn usage is the maximum that movie can draw. We're trying to get the worst case here.\n     *\/\n    public function getMaxDrawn (name :String) :int {\n        if (name == null) return 0;\n        if (FLIPBOOK_TEXTURE.exec(name) != null || _lib.getLibrary(name) is XflTexture) {\n            const tex :Texture = getStarlingTexture(name);\n            return tex.width * tex.height;\n        }\n        const xflMovie :MovieMold = _lib.getLibrary(name, MovieMold);\n        var maxDrawn :int = 0;\n        var calculatedKeyframes :Map = Maps.newMapOf(KeyframeMold);\n        for (var ii :int = 0; ii < xflMovie.frames; ii++) {\n            var drawn :int = 0;\n            for each (var layer :LayerMold in xflMovie.layers) {\n                var kf :KeyframeMold = layer.keyframeForFrame(ii);\n                if (kf.visible) {\n                    if (!calculatedKeyframes.containsKey(kf)) {\n                        calculatedKeyframes.put(kf, getMaxDrawn(kf.id));\n                    }\n                    drawn += calculatedKeyframes.get(kf);\n                }\n            }\n            maxDrawn = Math.max(maxDrawn, drawn);\n        }\n        return maxDrawn;\n    }\n\n    private function getStarlingTexture (name :String) :Texture {\n        if (!_textures.hasOwnProperty(name)) {\n            const match :Object = FLIPBOOK_TEXTURE.exec(name);\n            var packed :SwfTexture;\n            if (match == null)  {\n                packed = SwfTexture.fromTexture(_lib.swf, _lib.getLibrary(name, XflTexture));\n            } else {\n                const movieName :String = match[1];\n                const frame :int = int(match[2]);\n                const movie :MovieMold = _lib.getLibrary(movieName, MovieMold);\n                if (!movie.flipbook) {\n                    throw new Error(\"Got non-flipbook movie for flipbook texture '\" + name + \"'\");\n                }\n                packed = SwfTexture.fromFlipbook(_lib.swf, movie, frame);\n            }\n            _textures[name] = Texture.fromBitmapData(packed.toBitmapData());\n            _textureOffsets[name] = packed.offset;\n        }\n        return _textures[name];\n    }\n\n    public function loadTexture (name :String) :DisplayObject {\n        const image :Image = new Image(getStarlingTexture(name));\n        image.x = _textureOffsets[name].x;\n        image.y = _textureOffsets[name].y;\n        const holder :Sprite = new Sprite();\n        holder.addChild(image);\n        return holder;\n    }\n\n    public function loadId (id :String) :DisplayObject {\n        const match :Object = FLIPBOOK_TEXTURE.exec(id);\n        if (match != null) return loadTexture(id);\n        const libraryItem :* = _lib.getLibrary(id);\n        if (libraryItem is XflTexture) return loadTexture(XflTexture(libraryItem).libraryItem);\n        else return loadMovie(MovieMold(libraryItem).libraryItem);\n    }\n\n    protected const _textures :Dictionary = new Dictionary();\/\/ library name to Texture\n    protected const _textureOffsets :Dictionary = new Dictionary();\/\/ library name to Point\n    protected var _lib :XflLibrary;\n\n    protected static const FLIPBOOK_TEXTURE :RegExp = \/^(.*)_flipbook_(\\d+)$\/;\n}\n}\n","subject":"Speed up getMaxDrawn by caching keyframe computations","message":"Speed up getMaxDrawn by caching keyframe computations\n\nA deeply nested movie in one of Jon's flas\nwas causing a single keyframe calculation to run\nliterally millions of times, which made Flash just hang\nforever.","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump"}
{"commit":"2eb10b30c86cb24d9b26f30f7a5570f9c7dd71d7","old_file":"examples\/FlexJSStore\/src\/ProductJSONItemConverter.as","new_file":"examples\/FlexJSStore\/src\/ProductJSONItemConverter.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n    import org.apache.flex.net.JSONItemConverter;\n    \n    import samples.flexstore.Product;\n    \n    public class ProductJSONItemConverter extends JSONItemConverter\n    {\n        public function ProductJSONItemConverter()\n        {\n            super();\n        }\n        \n        override public function convertItem(data:String):Object\n        {\n            var obj:Object = super.convertItem(data);\n            var product:Product = new Product();\n            for (var p:String in obj)\n                product[p] = obj[p];\n\t\t\treturn product;\n        }\n    }\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n    import org.apache.flex.net.JSONItemConverter;\n    \n    import samples.flexstore.Product;\n    \n    public class ProductJSONItemConverter extends JSONItemConverter\n    {\n        public function ProductJSONItemConverter()\n        {\n            super();\n        }\n        \n        override public function convertItem(data:String):Object\n        {\n            var obj:Object = super.convertItem(data);\n            var product:Product = new Product();\n            for (var p:String in obj)\n                setProperty(product, p, obj[p]);\n\t\t\treturn product;\n        }\n    }\n}","subject":"use setProperty (for now at least)","message":"use setProperty (for now at least)\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"f031924f4df4caa8eaade76ef3a9693821f399dd","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Copier.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Copier.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Copier {\n\n\tprivate static function isVariableCopyable(variable:Variable, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !variable.isStatic && (skipMetadataChecking || variable.hasMetadata(MetadataName.COPYABLE));\n\t}\n\n\tprivate static function isAccessorCopyable(accessor:Accessor, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !accessor.isStatic && accessor.isReadable() && accessor.isWriteable() &&\n\t\t\t\t(skipMetadataChecking || accessor.hasMetadata(MetadataName.COPYABLE));\n\t}\n\n\tdolly_internal static function findCopyableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isClassCloneable:Boolean = type.hasMetadata(MetadataName.COPYABLE);\n\t\tif (isClassCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (isVariableCopyable(variable)) {\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (isAccessorCopyable(accessor)) {\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.COPYABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (isVariableCopyable(variable, false)) {\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (isAccessorCopyable(accessor, false)) {\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function copy(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\t\tconst copy:* = new (type.clazz)();\n\n\t\tconst fieldsToCopy:Vector.<Field> = findCopyableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToCopy) {\n\t\t\tname = field.name;\n\t\t\tcopy[name] = source[name];\n\t\t}\n\n\t\treturn copy;\n\t}\n}\n}\n","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Copier {\n\n\tprivate static function isVariableCopyable(variable:Variable, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !variable.isStatic && (skipMetadataChecking || variable.hasMetadata(MetadataName.COPYABLE));\n\t}\n\n\tprivate static function isAccessorCopyable(accessor:Accessor, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !accessor.isStatic && accessor.isReadable() && accessor.isWriteable() &&\n\t\t\t\t(skipMetadataChecking || accessor.hasMetadata(MetadataName.COPYABLE));\n\t}\n\n\tdolly_internal static function findCopyableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isTypeCloneable:Boolean = type.hasMetadata(MetadataName.COPYABLE);\n\t\tif (isTypeCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (isVariableCopyable(variable)) {\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (isAccessorCopyable(accessor)) {\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.COPYABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (isVariableCopyable(variable, false)) {\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (isAccessorCopyable(accessor, false)) {\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function copy(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\t\tconst copy:* = new (type.clazz)();\n\n\t\tconst fieldsToCopy:Vector.<Field> = findCopyableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToCopy) {\n\t\t\tname = field.name;\n\t\t\tcopy[name] = source[name];\n\t\t}\n\n\t\treturn copy;\n\t}\n}\n}\n","subject":"Rename local variable in method Copier.copy: isClassCloneable -> isTypeCloneable","message":"Rename local variable in method Copier.copy:\nisClassCloneable -> isTypeCloneable\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"499abfcadef5ecb390811e4f475bbec7e96763d7","old_file":"src\/com\/google\/analytics\/campaign\/CampaignTracker.as","new_file":"src\/com\/google\/analytics\/campaign\/CampaignTracker.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.campaign\n{\n    import com.google.analytics.utils.Variables;\n    \n    \/**\n     * Campaign tracker object.\n     * Contains all the data associated with a campaign.\n     * \n     * AdWords:\n     * The following variables\n     * name, source, medium, term, content\n     * are automatically generated for AdWords hits when autotagging\n     * is turned on through the AdWords interface.\n     * \n     * \n     * note:\n     * we can not use a CampaignInfo because here the serialization\n     * to URL have to be injected into __utmz and is then a special case.\n     * \n     * links:\n     * \n     * Understanding campaign variables: The five dimensions of campaign tracking\n     * http:\/\/www.google.com\/support\/googleanalytics\/bin\/answer.py?answer=55579&hl=en\n     * \n     * How does campaign tracking work? \n     * http:\/\/www.google.com\/support\/googleanalytics\/bin\/answer.py?hl=en&answer=55540\n     * \n     * What is A\/B Testing and how can it help me?\n     * http:\/\/www.google.com\/support\/googleanalytics\/bin\/answer.py?answer=55589\n     * \n     * What information do the filter fields represent?\n     * http:\/\/www.google.com\/support\/googleanalytics\/bin\/answer.py?hl=en&answer=55588\n     *\/\n    public class CampaignTracker\n    {\n        \n        \/**\n         * @private\n         *\/ \n        private function _addIfNotEmpty( arr:Array, field:String, value:String ):void\n        {\n            if( value != \"\" )\n            {\n                value = value.split( \"+\" ).join( \"%20\" );\n                value = value.split( \" \" ).join( \"%20\" );\n                arr.push( field + value );\n            }\n        }\n        \n        \/**\n         * The campaign code or id can be used to refer to a campaign lookup table,\n         * or chart of referring codes used to define variables in place of multiple request query tags.\n         * variable: utmcid\n         *\/\n        public var id:String;\n        \n        \/**\n         * The resource that provided the click.\n         * Every referral to a web site has an origin, or source.\n         * Examples of sources are the Google search engine,\n         * the AOL search engine, the name of a newsletter,\n         * or the name of a referring web site.\n         * Other example: \"AdWords\".\n         * \n         * variable: utmcsr\n         *\/\n        public var source:String; \/\/required\n        \n        \/**\n        * google ad click id\n        * \n        * variable: utmgclid\n        *\/\n        public var clickId:String;\n        \n        \/**\n        * Usually refers to name given to the marketing campaign or is used to differentiate campaign source.\n        * The campaign name differentiates product promotions such as \"Spring Ski Sale\"\n        * or slogan campaigns such as \"Get Fit For Summer\".\n        * \n        * alternative:\n        * Used for keyword analysis to identify a specific product promotion or strategic campaign.\n        * \n        * variable: utmccn\n        *\/\n        public var name:String; \/\/required\n        \n        \/**\n        * Method of Delivery.\n        * The medium helps to qualify the source;\n        * together, the source and medium provide specific information\n        * about the origin of a referral.\n        * For example, in the case of a Google search engine source,\n        * the medium might be \"cost-per-click\", indicating a sponsored link for which the advertiser paid,\n        * or \"organic\", indicating a link in the unpaid search engine results.\n        * In the case of a newsletter source, examples of medium include \"email\" and \"print\".\n        * Other examples: \"Organic\", \"CPC\", or \"PPC\".\n        * \n        * variable: utmcmd\n        *\/\n        public var medium:String; \/\/required\n        \n        \/**\n         * The term or keyword is the word or phrase that a user types into a search engine.\n         * Used for paid search.\n         * variable: utmctr\n         *\/\n        public var term:String;\n        \n        \/**\n         * The content dimension describes the version of an advertisement on which a visitor clicked.\n         * <p>It is used in content-targeted advertising and Content (A\/B) Testing to determine which version of an advertisement is most effective at attracting profitable leads.<\/p>\n         * <p>Alternative: Used for A\/B testing and content-targeted ads to differentiate ads or links that point to the same URL.<\/p>\n         * <p>variable: utmcct<\/p>\n         *\/\n        public var content:String;\n        \n        \/**\n         * Creates a new CampaingTracker instance.\n         *\/\n        public function CampaignTracker( id:String = \"\", source:String = \"\", clickId:String = \"\",\n                                         name:String = \"\", medium:String = \"\", term:String = \"\", content:String = \"\" )\n        {\n            this.id      = id;\n            this.source  = source;\n            this.clickId = clickId;\n            this.name    = name;\n            this.medium  = medium;\n            this.term    = term;\n            this.content = content;\n        }\n        \n        \/**\n         * Returns a flag indicating whether this tracker object is valid.\n         * A tracker object is considered to be valid if and only if one of id, source or clickId is present.\n         *\/\n        public function isValid():Boolean\n        {\n            if( (id != \"\") ||\n                (source != \"\") ||\n                (clickId != \"\") )\n                {\n                    return true;\n                }\n            \n            return false;\n        }\n        \n        \/**\n         * Builds the tracker object from a tracker string.\n         *\n         * @private\n         * @param {String} trackerString Tracker string to parse tracker object from.\n         *\/\n        public function fromTrackerString( tracker:String ):void\n        {\n            \/* note:\n               we are basically deserializing the utmz.campaignTracking property\n            *\/\n            var data:String = tracker.split( CampaignManager.trackingDelimiter ).join( \"&\" );\n            var vars:Variables = new Variables( data );\n            \n            if( vars.hasOwnProperty( \"utmcid\" ) )\n            {\n                this.id = vars[\"utmcid\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmcsr\" ) )\n            {\n                this.source = vars[\"utmcsr\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmccn\" ) )\n            {\n                this.name = vars[\"utmccn\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmcmd\" ) )\n            {\n                this.medium = vars[\"utmcmd\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmctr\" ) )\n            {\n                this.term = vars[\"utmctr\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmcct\" ) )\n            {\n                this.content = vars[\"utmcct\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmgclid\" ) )\n            {\n                this.clickId = vars[\"utmgclid\"];\n            }\n            \n        }\n        \n        \/**\n         * Format for tracker have the following fields (seperated by \"|\"):\n         *         <table>\n         *           <tr><td>utmcid - lookup table id<\/td><\/tr>\n         * \t\t\t <tr><td>utmcsr - campaign source<\/td><\/tr>\n         * \t\t\t <tr><td>utmgclid - google ad click id<\/td><\/tr>\n         *           <tr><td>utmccn - campaign name<\/td><\/tr>\n         *           <tr><td>utmcmd - campaign medium<\/td><\/tr>\n         *           <tr><td>utmctr - keywords<\/td><\/tr>\n         *           <tr><td>utmcct - ad content description<\/td><\/tr>\n         *           \n         *           \n         *         <\/table>\n         * should be in this order : utmcid=one|utmcsr=two|utmgclid=three|utmccn=four|utmcmd=five|utmctr=six|utmcct=seven\n         * \n         *\/\n        public function toTrackerString():String\n        {\n            var data:Array = [];\n                \n                \/* for each value, append key=value if and only if\n                   the value is not empty.\n                *\/\n                _addIfNotEmpty( data, \"utmcid=\",   id );                \n                _addIfNotEmpty( data, \"utmcsr=\",   source );\n                _addIfNotEmpty( data, \"utmgclid=\", clickId );\n                _addIfNotEmpty( data, \"utmccn=\",   name );\n                _addIfNotEmpty( data, \"utmcmd=\",   medium );\n                _addIfNotEmpty( data, \"utmctr=\",   term );\n                _addIfNotEmpty( data, \"utmcct=\",   content );\n                \n            return data.join( CampaignManager.trackingDelimiter );\n        }\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.campaign\n{\n    import com.google.analytics.utils.Variables;\n    \n    \/* Campaign tracker object.\n       Contains all the data associated with a campaign.\n       \n       AdWords:\n       The following variables\n       name, source, medium, term, content\n       are automatically generated for AdWords hits when autotagging\n       is turned on through the AdWords interface.\n       \n       \n       note:\n       we can not use a CampaignInfo because here the serialization\n       to URL have to be injected into __utmz and is then a special case.\n       \n       links:\n       \n       Understanding campaign variables: The five dimensions of campaign tracking\n       http:\/\/www.google.com\/support\/googleanalytics\/bin\/answer.py?answer=55579&hl=en\n       \n       How does campaign tracking work? \n       http:\/\/www.google.com\/support\/googleanalytics\/bin\/answer.py?hl=en&answer=55540\n       \n       What is A\/B Testing and how can it help me?\n       http:\/\/www.google.com\/support\/googleanalytics\/bin\/answer.py?answer=55589\n       \n       What information do the filter fields represent?\n       http:\/\/www.google.com\/support\/googleanalytics\/bin\/answer.py?hl=en&answer=55588\n     *\/\n    public class CampaignTracker\n    {\n        \n        \/**\n         * @private\n         *\/ \n        private function _addIfNotEmpty( arr:Array, field:String, value:String ):void\n        {\n            if( value != \"\" )\n            {\n                value = value.split( \"+\" ).join( \"%20\" );\n                value = value.split( \" \" ).join( \"%20\" );\n                arr.push( field + value );\n            }\n        }\n        \n        \/**\n         * The campaign code or id can be used to refer to a campaign lookup table,\n         * or chart of referring codes used to define variables in place of multiple request query tags.\n         * variable: utmcid\n         *\/\n        public var id:String;\n        \n        \/**\n         * The resource that provided the click.\n         * Every referral to a web site has an origin, or source.\n         * Examples of sources are the Google search engine,\n         * the AOL search engine, the name of a newsletter,\n         * or the name of a referring web site.\n         * Other example: \"AdWords\".\n         * \n         * variable: utmcsr\n         *\/\n        public var source:String; \/\/required\n        \n        \/**\n        * google ad click id\n        * \n        * variable: utmgclid\n        *\/\n        public var clickId:String;\n        \n        \/**\n        * Usually refers to name given to the marketing campaign or is used to differentiate campaign source.\n        * The campaign name differentiates product promotions such as \"Spring Ski Sale\"\n        * or slogan campaigns such as \"Get Fit For Summer\".\n        * \n        * alternative:\n        * Used for keyword analysis to identify a specific product promotion or strategic campaign.\n        * \n        * variable: utmccn\n        *\/\n        public var name:String; \/\/required\n        \n        \/**\n        * Method of Delivery.\n        * The medium helps to qualify the source;\n        * together, the source and medium provide specific information\n        * about the origin of a referral.\n        * For example, in the case of a Google search engine source,\n        * the medium might be \"cost-per-click\", indicating a sponsored link for which the advertiser paid,\n        * or \"organic\", indicating a link in the unpaid search engine results.\n        * In the case of a newsletter source, examples of medium include \"email\" and \"print\".\n        * Other examples: \"Organic\", \"CPC\", or \"PPC\".\n        * \n        * variable: utmcmd\n        *\/\n        public var medium:String; \/\/required\n        \n        \/**\n         * The term or keyword is the word or phrase that a user types into a search engine.\n         * Used for paid search.\n         * variable: utmctr\n         *\/\n        public var term:String;\n        \n        \/**\n         * The content dimension describes the version of an advertisement on which a visitor clicked.\n         * <p>It is used in content-targeted advertising and Content (A\/B) Testing to determine which version of an advertisement is most effective at attracting profitable leads.<\/p>\n         * <p>Alternative: Used for A\/B testing and content-targeted ads to differentiate ads or links that point to the same URL.<\/p>\n         * <p>variable: utmcct<\/p>\n         *\/\n        public var content:String;\n        \n        \/**\n         * Creates a new CampaingTracker instance.\n         *\/\n        public function CampaignTracker( id:String = \"\", source:String = \"\", clickId:String = \"\",\n                                         name:String = \"\", medium:String = \"\", term:String = \"\", content:String = \"\" )\n        {\n            this.id      = id;\n            this.source  = source;\n            this.clickId = clickId;\n            this.name    = name;\n            this.medium  = medium;\n            this.term    = term;\n            this.content = content;\n        }\n        \n        \/**\n         * Returns a flag indicating whether this tracker object is valid.\n         * A tracker object is considered to be valid if and only if one of id, source or clickId is present.\n         *\/\n        public function isValid():Boolean\n        {\n            if( (id != \"\") ||\n                (source != \"\") ||\n                (clickId != \"\") )\n                {\n                    return true;\n                }\n            \n            return false;\n        }\n        \n        \/**\n         * Builds the tracker object from a tracker string.\n         *\n         * @private\n         * @param {String} trackerString Tracker string to parse tracker object from.\n         *\/\n        public function fromTrackerString( tracker:String ):void\n        {\n            \/* note:\n               we are basically deserializing the utmz.campaignTracking property\n            *\/\n            var data:String = tracker.split( CampaignManager.trackingDelimiter ).join( \"&\" );\n            var vars:Variables = new Variables( data );\n            \n            if( vars.hasOwnProperty( \"utmcid\" ) )\n            {\n                this.id = vars[\"utmcid\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmcsr\" ) )\n            {\n                this.source = vars[\"utmcsr\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmccn\" ) )\n            {\n                this.name = vars[\"utmccn\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmcmd\" ) )\n            {\n                this.medium = vars[\"utmcmd\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmctr\" ) )\n            {\n                this.term = vars[\"utmctr\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmcct\" ) )\n            {\n                this.content = vars[\"utmcct\"];\n            }\n            \n            if( vars.hasOwnProperty( \"utmgclid\" ) )\n            {\n                this.clickId = vars[\"utmgclid\"];\n            }\n            \n        }\n        \n        \/**\n         * Format for tracker have the following fields (seperated by \"|\"):\n         *         <table>\n         *           <tr><td>utmcid - lookup table id<\/td><\/tr>\n         * \t\t\t <tr><td>utmcsr - campaign source<\/td><\/tr>\n         * \t\t\t <tr><td>utmgclid - google ad click id<\/td><\/tr>\n         *           <tr><td>utmccn - campaign name<\/td><\/tr>\n         *           <tr><td>utmcmd - campaign medium<\/td><\/tr>\n         *           <tr><td>utmctr - keywords<\/td><\/tr>\n         *           <tr><td>utmcct - ad content description<\/td><\/tr>\n         *           \n         *           \n         *         <\/table>\n         * should be in this order : utmcid=one|utmcsr=two|utmgclid=three|utmccn=four|utmcmd=five|utmctr=six|utmcct=seven\n         * \n         *\/\n        public function toTrackerString():String\n        {\n            var data:Array = [];\n                \n                \/* for each value, append key=value if and only if\n                   the value is not empty.\n                *\/\n                _addIfNotEmpty( data, \"utmcid=\",   id );                \n                _addIfNotEmpty( data, \"utmcsr=\",   source );\n                _addIfNotEmpty( data, \"utmgclid=\", clickId );\n                _addIfNotEmpty( data, \"utmccn=\",   name );\n                _addIfNotEmpty( data, \"utmcmd=\",   medium );\n                _addIfNotEmpty( data, \"utmctr=\",   term );\n                _addIfNotEmpty( data, \"utmcct=\",   content );\n                \n            return data.join( CampaignManager.trackingDelimiter );\n        }\n        \n    }\n}","subject":"update comment for asdoc","message":"update comment for asdoc","lang":"ActionScript","license":"apache-2.0","repos":"mrthuanvn\/gaforflash,dli-iclinic\/gaforflash,Vigmar\/gaforflash,soumavachakraborty\/gaforflash,drflash\/gaforflash,jisobkim\/gaforflash,Vigmar\/gaforflash,Miyaru\/gaforflash,jeremy-wischusen\/gaforflash,Miyaru\/gaforflash,jeremy-wischusen\/gaforflash,drflash\/gaforflash,mrthuanvn\/gaforflash,dli-iclinic\/gaforflash,DimaBaliakin\/gaforflash,DimaBaliakin\/gaforflash,soumavachakraborty\/gaforflash,jisobkim\/gaforflash"}
{"commit":"a030a137ba3e7fea31750924d737b4f208f1f482","old_file":"src\/com\/merlinds\/miracle_tool\/models\/ProjectModel.as","new_file":"src\/com\/merlinds\/miracle_tool\/models\/ProjectModel.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 13.07.2014\n * Time: 1:51\n *\/\npackage com.merlinds.miracle_tool.models {\n\timport com.merlinds.miracle_tool.events.EditorEvent;\n\timport com.merlinds.miracle_tool.models.vo.AnimationVO;\n\timport com.merlinds.miracle_tool.models.vo.ElementVO;\n\timport com.merlinds.miracle_tool.models.vo.SourceVO;\n\timport com.merlinds.unitls.Resolutions;\n\n\timport flash.filesystem.File;\n\timport flash.geom.Point;\n\n\timport org.robotlegs.mvcs.Actor;\n\n\tpublic class ProjectModel extends Actor {\n\n\t\tprivate var _name:String;\n\t\t\/**\n\t\t * TODO: MF-29 Make normal comment for referenceSize\n\t\t * This size will be used for scaling of output texture.\n\t\t * It based of target screen resolution and resource screen resolution.\n\t\t * For example: IF reference size (width of screen of the fla. resource ) equals 2048\n\t\t * and will be needed to publish project for 1024 screen width, than scale will be 0.5;\n\t\t **\/\n\t\tprivate var _referenceResolution:int;\n\t\t\/**\n\t\t * Width of the target screen resolution\n\t\t *\/\n\t\tprivate var _targetResolution:int;\n\t\t\/\/TODO MF-28 Bound calculation for every polygon in texture\n\t\tprivate var _boundsOffset:int;\n\n\t\tprivate var _sources:Vector.<SourceVO>;\n\t\tprivate var _inProgress:int;\n\n\t\tprivate var _outputSize:int;\n\t\tprivate var _zoom:Number = 1;\n\t\tprivate var _sheetSize:Point;\n\n\t\tprivate var _saved:Boolean;\n\n\t\t\/\/quick hack for animation saving\n\t\tpublic var tempFile:File;\n\t\t\/\/storage for handling previous resolution sources\n\t\tprivate var _memorize:Object;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function ProjectModel(name:String, referenceResolution:int) {\n\t\t\t_name = name;\n\t\t\t_memorize = {};\n\t\t\t_referenceResolution = referenceResolution;\n\t\t\t_targetResolution = referenceResolution;\n\t\t\t_sources = new <SourceVO>[];\n\t\t\t_boundsOffset = 0;\n\t\t\t_sheetSize = new Point();\n\t\t\tsuper();\n\t\t}\n\n\t\tpublic function addSource(file:File):SourceVO {\n\t\t\t\/\/revert to default sources and delete old backups\n\t\t\tthis.revertBackupTo(_referenceResolution);\n\t\t\t_memorize = {};\n\t\t\t\/\/add new source\n\t\t\tvar source:SourceVO;\n\t\t\tvar n:int = _sources.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\t source = _sources[i];\n\t\t\t\tif(source.file.nativePath == file.nativePath)break;\n\t\t\t}\n\t\t\tif(i >= n){\n\t\t\t\tsource = new SourceVO(file);\n\t\t\t\t_sources.push(source);\n\t\t\t}else\n\t\t\t{\n\t\t\t\t\/\/TODO MF-30 Update swf source if it already added\n\t\t\t}\n\t\t\t_inProgress = i;\n\t\t\treturn source;\n\t\t}\n\n\t\tpublic function deleteAnimation(name:String):void {\n\t\t\tvar source:SourceVO = this.selected;\n\t\t\tvar animation:AnimationVO;\n\t\t\tvar n:int = source.animations.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tanimation = source.animations[i];\n\t\t\t\tif(animation.name == name){\n\t\t\t\t\t\/\/delete founded animation\n\t\t\t\t\tsource.animations.splice(i, 1);\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tanimation = null;\n\t\t\t}\n\t\t\t\/\/nulled object and add it back for future\n\t\t\tif(animation != null){\n\t\t\t\tanimation.added = false;\n\t\t\t\tsource.animations.push(animation);\n\t\t\t}\n\t\t}\n\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\t\/**\n\t\t * Backup sources for current resolution\n\t\t *\/\n\t\tprivate function prepareBackup():void {\n\t\t\tif(!_memorize.hasOwnProperty(_targetResolution.toString())){\n\t\t\t\t_memorize[_targetResolution] = _sources.concat();\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * get sources for resolution\n\t\t * @param resolution\n\t\t * @return True if backup was reverted. In other case returns false\n\t\t *\/\n\t\tprivate function revertBackupTo(resolution:int):Boolean {\n\t\t\tvar result:Boolean = _memorize.hasOwnProperty(resolution.toString());\n\t\t\tif(result){\n\t\t\t\t_sources = _memorize[resolution];\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\t\/**\n\t\t * Scale sources for resolution\n\t\t *\/\n\t\tprivate function scaleSources():void {\n\t\t\t\/\/calculate scale\n\t\t\tvar scale:Number = Resolutions.width(_targetResolution) \/ Resolutions.width(_referenceResolution);\n\t\t\t\/\/clone default sources, that was first for the project and scale elements in it\n\t\t\tvar defaultSources:Vector.<SourceVO> = _memorize[_referenceResolution.toString()];\n\t\t\tvar sources:Vector.<SourceVO> = new <SourceVO>[];\n\t\t\tvar n:int = sources.length = defaultSources.length;\n\t\t\tsources.fixed = true;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\t\/\/cloning\n\t\t\t\t\/\/TODO do cloning of animation to publish command\n\t\t\t\tsources[i] = defaultSources[i].clone(scale);\n\t\t\t}\n\t\t\t\/\/end\n\t\t\tsources.fixed = false;\n\t\t\t_sources = sources;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\tpublic function get name():String {\n\t\t\treturn _name;\n\t\t}\n\n\t\tpublic function get sources():Vector.<SourceVO> {\n\t\t\treturn _sources;\n\t\t}\n\n\t\tpublic function get sheetSize():Point {\n\t\t\treturn _sheetSize;\n\t\t}\n\n\t\tpublic function get saved():Boolean {\n\t\t\treturn _saved;\n\t\t}\n\n\t\tpublic function set saved(value:Boolean):void {\n\t\t\t_saved = value;\n\t\t}\n\n\t\tpublic function get selected():SourceVO {\n\t\t\tvar source:SourceVO;\n\t\t\tvar n:int = _sources.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tsource = _sources[i];\n\t\t\t\tif(source.selected)break;\n\t\t\t\tsource = null;\n\t\t\t}\n\t\t\treturn source;\n\t\t}\n\n\t\tpublic function get inProgress():SourceVO{\n\t\t\treturn _inProgress < 0 ? null : _sources[ _inProgress ];\n\t\t}\n\n\t\tpublic function get boundsOffset():int {\n\t\t\treturn _boundsOffset;\n\t\t}\n\n\t\tpublic function set boundsOffset(value:int):void {\n\t\t\tif(value != _boundsOffset){\n\t\t\t\t_boundsOffset = value;\n\t\t\t\tif(_sources.length > 0){\n\t\t\t\t\tthis.dispatch(new EditorEvent(EditorEvent.UPDATE_PROJECT));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tpublic function get outputSize():int {\n\t\t\treturn _outputSize;\n\t\t}\n\n\t\tpublic function set outputSize(value:int):void {\n\t\t\t_outputSize = value;\n\t\t\t_sheetSize.x = value;\n\t\t\t_sheetSize.y = value;\n\t\t}\n\n\t\tpublic function get zoom():Number {\n\t\t\treturn _zoom;\n\t\t}\n\n\t\tpublic function set zoom(value:Number):void {\n\t\t\t_zoom = value;\n\t\t}\n\t\t\/\/TODO MF-29 Make normal comment for referenceSize\n\t\tpublic function get referenceResolution():int {\n\t\t\treturn _referenceResolution;\n\t\t}\n\n\t\tpublic function get targetResolution():int {\n\t\t\treturn _targetResolution;\n\t\t}\n\n\t\tpublic function set targetResolution(value:int):void {\n\t\t\tif(value != _targetResolution){\n\t\t\t\tthis.prepareBackup();\n\t\t\t\t_targetResolution = value;\n\t\t\t\tif(_sources.length > 0){\n\t\t\t\t\tvar reverted:Boolean = this.revertBackupTo(_targetResolution);\n\t\t\t\t\tif( !reverted ){\n\t\t\t\t\t\t_outputSize = 1;\n\t\t\t\t\t\tthis.scaleSources();\n\t\t\t\t\t}\n\t\t\t\t\tthis.dispatch(new EditorEvent(EditorEvent.UPDATE_PROJECT));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","new_contents":"\/**\n * User: MerlinDS\n * Date: 13.07.2014\n * Time: 1:51\n *\/\npackage com.merlinds.miracle_tool.models {\n\timport com.merlinds.miracle_tool.events.EditorEvent;\n\timport com.merlinds.miracle_tool.models.vo.AnimationVO;\n\timport com.merlinds.miracle_tool.models.vo.ElementVO;\n\timport com.merlinds.miracle_tool.models.vo.SourceVO;\n\timport com.merlinds.unitls.Resolutions;\n\n\timport flash.filesystem.File;\n\timport flash.geom.Point;\n\n\timport org.robotlegs.mvcs.Actor;\n\n\tpublic class ProjectModel extends Actor {\n\n\t\tprivate var _name:String;\n\t\t\/**\n\t\t * TODO: MF-29 Make normal comment for referenceSize\n\t\t * This size will be used for scaling of output texture.\n\t\t * It based of target screen resolution and resource screen resolution.\n\t\t * For example: IF reference size (width of screen of the fla. resource ) equals 2048\n\t\t * and will be needed to publish project for 1024 screen width, than scale will be 0.5;\n\t\t **\/\n\t\tprivate var _referenceResolution:int;\n\t\t\/**\n\t\t * Width of the target screen resolution\n\t\t *\/\n\t\tprivate var _targetResolution:int;\n\t\t\/\/TODO MF-28 Bound calculation for every polygon in texture\n\t\tprivate var _boundsOffset:int;\n\n\t\tprivate var _sources:Vector.<SourceVO>;\n\t\tprivate var _inProgress:int;\n\n\t\tprivate var _outputSize:int;\n\t\tprivate var _zoom:Number = 1;\n\t\tprivate var _sheetSize:Point;\n\n\t\tprivate var _saved:Boolean;\n\n\t\t\/\/quick hack for animation saving\n\t\tpublic var tempFile:File;\n\t\t\/\/storage for handling previous resolution sources\n\t\tprivate var _memorize:Object;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function ProjectModel(name:String, referenceResolution:int) {\n\t\t\t_name = name;\n\t\t\t_memorize = {};\n\t\t\t_referenceResolution = referenceResolution;\n\t\t\t_targetResolution = referenceResolution;\n\t\t\t_sources = new <SourceVO>[];\n\t\t\t_boundsOffset = 0;\n\t\t\t_sheetSize = new Point();\n\t\t\tsuper();\n\t\t}\n\n\t\tpublic function addSource(file:File):SourceVO {\n\t\t\t\/\/revert to default sources and delete old backups\n\t\t\tthis.revertBackupTo(_referenceResolution);\n\t\t\t_memorize = {};\n\t\t\t\/\/add new source\n\t\t\tvar source:SourceVO;\n\t\t\tvar n:int = _sources.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\t source = _sources[i];\n\t\t\t\tif(source.file.nativePath == file.nativePath)break;\n\t\t\t}\n\t\t\tif(i >= n){\n\t\t\t\tsource = new SourceVO(file);\n\t\t\t\t_sources.push(source);\n\t\t\t}else\n\t\t\t{\n\t\t\t\t\/\/TODO MF-30 Update swf source if it already added\n\t\t\t}\n\t\t\t_inProgress = i;\n\t\t\treturn source;\n\t\t}\n\n\t\tpublic function deleteAnimation(name:String):void {\n\t\t\tvar source:SourceVO = this.selected;\n\t\t\tvar animation:AnimationVO;\n\t\t\tvar n:int = source.animations.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tanimation = source.animations[i];\n\t\t\t\tif(animation.name == name){\n\t\t\t\t\t\/\/delete founded animation\n\t\t\t\t\tsource.animations.splice(i, 1);\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tanimation = null;\n\t\t\t}\n\t\t\t\/\/nulled object and add it back for future\n\t\t\tif(animation != null){\n\t\t\t\tanimation.added = false;\n\t\t\t\tsource.animations.push(animation);\n\t\t\t}\n\t\t}\n\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\t\/**\n\t\t * Backup sources for current resolution\n\t\t *\/\n\t\tprivate function prepareBackup():void {\n\t\t\tif(!_memorize.hasOwnProperty(_targetResolution.toString())){\n\t\t\t\t_memorize[_targetResolution] = _sources.concat();\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * get sources for resolution\n\t\t * @param resolution\n\t\t * @return True if backup was reverted. In other case returns false\n\t\t *\/\n\t\tprivate function revertBackupTo(resolution:int):Boolean {\n\t\t\tvar result:Boolean = _memorize.hasOwnProperty(resolution.toString());\n\t\t\tif(result){\n\t\t\t\t_sources = _memorize[resolution];\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\t\/**\n\t\t * Scale sources for resolution\n\t\t *\/\n\t\tprivate function scaleSources():void {\n\t\t\t\/\/calculate scale\n\t\t\tvar scale:Number = Resolutions.width(_targetResolution) \/ Resolutions.width(_referenceResolution);\n\t\t\t\/\/clone default sources, that was first for the project and scale elements in it\n\t\t\tvar defaultSources:Vector.<SourceVO> = _memorize[_referenceResolution.toString()];\n\t\t\tvar sources:Vector.<SourceVO> = new <SourceVO>[];\n\t\t\tvar n:int = sources.length = defaultSources.length;\n\t\t\tsources.fixed = true;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\t\/\/cloning\n\t\t\t\tsources[i] = defaultSources[i].clone(scale);\n\t\t\t}\n\t\t\t\/\/end\n\t\t\tsources.fixed = false;\n\t\t\t_sources = sources;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\tpublic function get name():String {\n\t\t\treturn _name;\n\t\t}\n\n\t\tpublic function get sources():Vector.<SourceVO> {\n\t\t\treturn _sources;\n\t\t}\n\n\t\tpublic function get sheetSize():Point {\n\t\t\treturn _sheetSize;\n\t\t}\n\n\t\tpublic function get saved():Boolean {\n\t\t\treturn _saved;\n\t\t}\n\n\t\tpublic function set saved(value:Boolean):void {\n\t\t\t_saved = value;\n\t\t}\n\n\t\tpublic function get selected():SourceVO {\n\t\t\tvar source:SourceVO;\n\t\t\tvar n:int = _sources.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tsource = _sources[i];\n\t\t\t\tif(source.selected)break;\n\t\t\t\tsource = null;\n\t\t\t}\n\t\t\treturn source;\n\t\t}\n\n\t\tpublic function get inProgress():SourceVO{\n\t\t\treturn _inProgress < 0 ? null : _sources[ _inProgress ];\n\t\t}\n\n\t\tpublic function get boundsOffset():int {\n\t\t\treturn _boundsOffset;\n\t\t}\n\n\t\tpublic function set boundsOffset(value:int):void {\n\t\t\tif(value != _boundsOffset){\n\t\t\t\t_boundsOffset = value;\n\t\t\t\tif(_sources.length > 0){\n\t\t\t\t\tthis.dispatch(new EditorEvent(EditorEvent.UPDATE_PROJECT));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tpublic function get outputSize():int {\n\t\t\treturn _outputSize;\n\t\t}\n\n\t\tpublic function set outputSize(value:int):void {\n\t\t\t_outputSize = value;\n\t\t\t_sheetSize.x = value;\n\t\t\t_sheetSize.y = value;\n\t\t}\n\n\t\tpublic function get zoom():Number {\n\t\t\treturn _zoom;\n\t\t}\n\n\t\tpublic function set zoom(value:Number):void {\n\t\t\t_zoom = value;\n\t\t}\n\t\t\/\/TODO MF-29 Make normal comment for referenceSize\n\t\tpublic function get referenceResolution():int {\n\t\t\treturn _referenceResolution;\n\t\t}\n\n\t\tpublic function get targetResolution():int {\n\t\t\treturn _targetResolution;\n\t\t}\n\n\t\tpublic function set targetResolution(value:int):void {\n\t\t\tif(value != _targetResolution){\n\t\t\t\tthis.prepareBackup();\n\t\t\t\t_targetResolution = value;\n\t\t\t\tif(_sources.length > 0){\n\t\t\t\t\tvar reverted:Boolean = this.revertBackupTo(_targetResolution);\n\t\t\t\t\tif( !reverted ){\n\t\t\t\t\t\t_outputSize = 1;\n\t\t\t\t\t\tthis.scaleSources();\n\t\t\t\t\t}\n\t\t\t\t\tthis.dispatch(new EditorEvent(EditorEvent.UPDATE_PROJECT));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","subject":"Remove fixed TODO","message":"Remove fixed TODO\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"aef7ea826a607c2d5ec3875cf54a0ee63888bbfa","old_file":"src\/com\/esri\/builder\/controllers\/LocaleController.as","new_file":"src\/com\/esri\/builder\/controllers\/LocaleController.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.LocaleModel;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport mx.core.FlexGlobals;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.styles.CSSStyleDeclaration;\nimport mx.styles.IStyleManager2;\nimport mx.styles.StyleManager;\n\npublic class LocaleController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(LocaleController);\n\n    public function LocaleController()\n    {\n        AppEvent.addListener(AppEvent.SETTINGS_SAVED, settingsChangeHandler, false, 500); \/\/high priority to prevent app using outdated locale settings\n    }\n\n    private function settingsChangeHandler(event:AppEvent):void\n    {\n        updateApplicationLocale();\n    }\n\n    private function updateApplicationLocale():void\n    {\n        var selectedLocale:String = Model.instance.locale;\n        var localeChain:Array = ResourceManager.getInstance().localeChain;\n\n        var selectedLocaleIndex:int = localeChain.indexOf(selectedLocale);\n        localeChain.splice(selectedLocaleIndex, 1);\n        localeChain.unshift(selectedLocale);\n\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Updating application locale: {0}\", selectedLocale);\n        }\n\n        ResourceManager.getInstance().update();\n        applyLocaleLayoutDirection(selectedLocale);\n        setPreferredLocaleFonts(selectedLocale);\n        setLocaleSpecificStyles(selectedLocale);\n    }\n\n    private function applyLocaleLayoutDirection(selectedLocale:String):void\n    {\n        var currentLayoutDirection:String = FlexGlobals.topLevelApplication.getStyle('layoutDirection');\n        var localeLayoutDirection:String = LocaleModel.getInstance().getLocaleLayoutDirection(selectedLocale);\n        if (localeLayoutDirection != currentLayoutDirection)\n        {\n            FlexGlobals.topLevelApplication.setStyle('direction', localeLayoutDirection);\n            FlexGlobals.topLevelApplication.setStyle('layoutDirection', localeLayoutDirection);\n        }\n\n        var currentLocale:String = FlexGlobals.topLevelApplication.getStyle('locale');\n        if (selectedLocale != currentLocale)\n        {\n            FlexGlobals.topLevelApplication.setStyle('locale', selectedLocale);\n            WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.sort();\n        }\n    }\n\n    private function setPreferredLocaleFonts(selectedLocale:String):void\n    {\n        if (selectedLocale == 'ar')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', toFontFamily(LocaleModel.PREFERRED_ARABIC_FONTS));\n        }\n        else if (selectedLocale == 'ja_JP')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', toFontFamily(LocaleModel.PREFERRED_JAPANESE_FONTS));\n        }\n        else if (selectedLocale == 'ko_KR')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', toFontFamily(LocaleModel.PREFERRED_KOREAN_FONTS));\n        }\n        else if (selectedLocale == 'zh_CN')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', toFontFamily(LocaleModel.PREFERRED_CHINESE_FONTS));\n        }\n        else\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', undefined);\n        }\n    }\n\n    private function toFontFamily(fontNames:Array):String\n    {\n        return fontNames ? fontNames.join(',') : \"\";\n    }\n\n    private function setLocaleSpecificStyles(locale:String):void\n    {\n        var topLevelStyleManager:IStyleManager2 = StyleManager.getStyleManager(null);\n\n        var isItalicInappropriateLocale:Boolean =\n            locale == 'ja_JP' || locale == 'ko_KR' || locale == 'zh_CN'\n            || locale == 'ar' || locale == 'he_IL';\n\n        var emphasisStyle:CSSStyleDeclaration = topLevelStyleManager.getStyleDeclaration(\".emphasisText\");\n        var emphasisFontStyle:String = isItalicInappropriateLocale ? \"normal\" : \"italic\";\n        emphasisStyle.setStyle(\"fontStyle\", emphasisFontStyle);\n\n        var isBoldInappropriateLocale:Boolean =\n            locale == 'ja_JP' || locale == 'ko_KR' || locale == 'zh_CN';\n\n        var boldStyle:CSSStyleDeclaration = topLevelStyleManager.getStyleDeclaration(\".boldText\");\n        var emphasisFontWeight:String = isBoldInappropriateLocale ? \"normal\" : \"bold\";\n        boldStyle.setStyle(\"fontWeight\", emphasisFontWeight);\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.LocaleModel;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport mx.core.FlexGlobals;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.styles.CSSStyleDeclaration;\nimport mx.styles.IStyleManager2;\nimport mx.styles.StyleManager;\n\npublic class LocaleController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(LocaleController);\n\n    public function LocaleController()\n    {\n        AppEvent.addListener(AppEvent.SETTINGS_SAVED, settingsChangeHandler, false, 500); \/\/high priority to prevent app using outdated locale settings\n    }\n\n    private function settingsChangeHandler(event:AppEvent):void\n    {\n        updateApplicationLocale();\n    }\n\n    private function updateApplicationLocale():void\n    {\n        var selectedLocale:String = Model.instance.locale;\n        var localeChain:Array = ResourceManager.getInstance().localeChain;\n\n        var selectedLocaleIndex:int = localeChain.indexOf(selectedLocale);\n        localeChain.splice(selectedLocaleIndex, 1);\n        localeChain.unshift(selectedLocale);\n\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Updating application locale: {0}\", selectedLocale);\n        }\n\n        ResourceManager.getInstance().update();\n        applyLocaleLayoutDirection(selectedLocale);\n        setPreferredLocaleFonts(selectedLocale);\n        setLocaleSpecificStyles(selectedLocale);\n    }\n\n    private function applyLocaleLayoutDirection(selectedLocale:String):void\n    {\n        var currentLayoutDirection:String = FlexGlobals.topLevelApplication.getStyle('layoutDirection');\n        var localeLayoutDirection:String = LocaleModel.getInstance().getLocaleLayoutDirection(selectedLocale);\n        if (localeLayoutDirection != currentLayoutDirection)\n        {\n            FlexGlobals.topLevelApplication.setStyle('direction', localeLayoutDirection);\n            FlexGlobals.topLevelApplication.setStyle('layoutDirection', localeLayoutDirection);\n        }\n\n        var currentLocale:String = FlexGlobals.topLevelApplication.getStyle('locale');\n        if (selectedLocale != currentLocale)\n        {\n            FlexGlobals.topLevelApplication.setStyle('locale', selectedLocale);\n            WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.sort();\n        }\n    }\n\n    private function setPreferredLocaleFonts(selectedLocale:String):void\n    {\n        if (selectedLocale == 'ar')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', toFontFamily(LocaleModel.PREFERRED_ARABIC_FONTS));\n        }\n        else if (selectedLocale == 'ja_JP')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', toFontFamily(LocaleModel.PREFERRED_JAPANESE_FONTS));\n        }\n        else if (selectedLocale == 'ko_KR')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', toFontFamily(LocaleModel.PREFERRED_KOREAN_FONTS));\n        }\n        else if (selectedLocale == 'zh_CN')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', toFontFamily(LocaleModel.PREFERRED_CHINESE_FONTS));\n        }\n        else\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', undefined);\n        }\n    }\n\n    private function toFontFamily(fontNames:Array):String\n    {\n        if (!fontNames)\n        {\n            return \"\";\n        }\n\n        var fallbackFontName:String = \"_sans\";\n        fontNames.push(fallbackFontName);\n\n        return fontNames.join(',');\n    }\n\n    private function setLocaleSpecificStyles(locale:String):void\n    {\n        var topLevelStyleManager:IStyleManager2 = StyleManager.getStyleManager(null);\n\n        var isItalicInappropriateLocale:Boolean =\n            locale == 'ja_JP' || locale == 'ko_KR' || locale == 'zh_CN'\n            || locale == 'ar' || locale == 'he_IL';\n\n        var emphasisStyle:CSSStyleDeclaration = topLevelStyleManager.getStyleDeclaration(\".emphasisText\");\n        var emphasisFontStyle:String = isItalicInappropriateLocale ? \"normal\" : \"italic\";\n        emphasisStyle.setStyle(\"fontStyle\", emphasisFontStyle);\n\n        var isBoldInappropriateLocale:Boolean =\n            locale == 'ja_JP' || locale == 'ko_KR' || locale == 'zh_CN';\n\n        var boldStyle:CSSStyleDeclaration = topLevelStyleManager.getStyleDeclaration(\".boldText\");\n        var emphasisFontWeight:String = isBoldInappropriateLocale ? \"normal\" : \"bold\";\n        boldStyle.setStyle(\"fontWeight\", emphasisFontWeight);\n    }\n}\n}\n","subject":"Add fallback font name for locale-specific font families.","message":"Add fallback font name for locale-specific font families.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"9536687276ccbb6037d6fdbf756aa0853493cecd","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classMarkedAsCloneable:ClassLevelCloneable;\n\tprivate var classWithSomeCloneableFields:PropertyLevelCloneable;\n\tprivate var classMarkedAsCloneableType:Type;\n\tprivate var classWithSomeCloneableFieldsType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassMarkedAsCloneable = new ClassLevelCloneable();\n\t\tclassMarkedAsCloneable.property1 = \"value 1\";\n\t\tclassMarkedAsCloneable.property2 = \"value 2\";\n\t\tclassMarkedAsCloneable.property3 = \"value 3\";\n\t\tclassMarkedAsCloneable.writableField = \"value 4\";\n\n\t\tclassWithSomeCloneableFields = new PropertyLevelCloneable();\n\t\tclassWithSomeCloneableFields.property1 = \"value 1\";\n\t\tclassWithSomeCloneableFields.property2 = \"value 2\";\n\t\tclassWithSomeCloneableFields.property3 = \"value 3\";\n\t\tclassWithSomeCloneableFields.writableField = \"value 4\";\n\n\t\tclassMarkedAsCloneableType = Type.forInstance(classMarkedAsCloneable);\n\t\tclassWithSomeCloneableFieldsType = Type.forInstance(classWithSomeCloneableFields);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassMarkedAsCloneable = null;\n\t\tclassWithSomeCloneableFields = null;\n\t\tclassMarkedAsCloneableType = null;\n\t\tclassWithSomeCloneableFieldsType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForType():void {\n\t\tvar cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classMarkedAsCloneableType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(classWithSomeCloneableFieldsType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithClassLevelMetadata():void {\n\t\tconst clone1:ClassLevelCloneable = Cloner.clone(classMarkedAsCloneable) as ClassLevelCloneable;\n\n\t\tassertNotNull(clone1);\n\t\tassertNotNull(clone1.property1);\n\t\tassertEquals(clone1.property1, classMarkedAsCloneable.property1);\n\t\tassertNotNull(clone1.property2);\n\t\tassertEquals(clone1.property2, classMarkedAsCloneable.property2);\n\t\tassertNotNull(clone1.property3);\n\t\tassertEquals(clone1.property3, classMarkedAsCloneable.property3);\n\t\tassertNotNull(clone1.writableField);\n\t\tassertEquals(clone1.writableField, classMarkedAsCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithPropertyLevelMetadata():void {\n\t\tconst clone2:PropertyLevelCloneable = Cloner.clone(\n\t\t\t\tclassWithSomeCloneableFields\n\t\t) as PropertyLevelCloneable;\n\n\t\tassertNotNull(clone2);\n\t\tassertNull(clone2.property1);\n\t\tassertNotNull(clone2.property2);\n\t\tassertEquals(clone2.property2, classWithSomeCloneableFields.property2);\n\t\tassertNotNull(clone2.property3);\n\t\tassertEquals(clone2.property3, classWithSomeCloneableFields.property3);\n\t\tassertNotNull(clone2.writableField);\n\t\tassertEquals(clone2.writableField, classWithSomeCloneableFields.writableField);\n\t}\n}\n}","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classMarkedAsCloneable:ClassLevelCloneable;\n\tprivate var classWithSomeCloneableFields:PropertyLevelCloneable;\n\tprivate var classMarkedAsCloneableType:Type;\n\tprivate var classWithSomeCloneableFieldsType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassMarkedAsCloneable = new ClassLevelCloneable();\n\t\tclassMarkedAsCloneable.property1 = \"value 1\";\n\t\tclassMarkedAsCloneable.property2 = \"value 2\";\n\t\tclassMarkedAsCloneable.property3 = \"value 3\";\n\t\tclassMarkedAsCloneable.writableField = \"value 4\";\n\n\t\tclassWithSomeCloneableFields = new PropertyLevelCloneable();\n\t\tclassWithSomeCloneableFields.property1 = \"value 1\";\n\t\tclassWithSomeCloneableFields.property2 = \"value 2\";\n\t\tclassWithSomeCloneableFields.property3 = \"value 3\";\n\t\tclassWithSomeCloneableFields.writableField = \"value 4\";\n\n\t\tclassMarkedAsCloneableType = Type.forInstance(classMarkedAsCloneable);\n\t\tclassWithSomeCloneableFieldsType = Type.forInstance(classWithSomeCloneableFields);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassMarkedAsCloneable = null;\n\t\tclassWithSomeCloneableFields = null;\n\t\tclassMarkedAsCloneableType = null;\n\t\tclassWithSomeCloneableFieldsType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForType():void {\n\t\tvar cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classMarkedAsCloneableType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(classWithSomeCloneableFieldsType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithClassLevelMetadata():void {\n\t\tconst clone:ClassLevelCloneable = Cloner.clone(classMarkedAsCloneable) as ClassLevelCloneable;\n\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, classMarkedAsCloneable.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, classMarkedAsCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, classMarkedAsCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, classMarkedAsCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithPropertyLevelMetadata():void {\n\t\tconst clone:PropertyLevelCloneable = Cloner.clone(\n\t\t\t\tclassWithSomeCloneableFields\n\t\t) as PropertyLevelCloneable;\n\n\t\tassertNotNull(clone);\n\t\tassertNull(clone.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, classWithSomeCloneableFields.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, classWithSomeCloneableFields.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, classWithSomeCloneableFields.writableField);\n\t}\n}\n}","subject":"Rename local variables.","message":"Rename local variables.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"dee36289d2c6e3b114a56c43c7969e898ed6d5e6","old_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","new_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractVisibleSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController;\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\tprivate var _materialChanged\t: Signal;\n\t\tprivate var _frameChanged\t\t: Signal;\n\t\tprivate var _geometryChanged\t: Signal;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\tvar oldMaterial : Material = _material;\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t\t\n\t\t\t\t_materialChanged.execute(this, oldMaterial, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\tif (oldGeometry)\n\t\t\t\t\toldGeometry.changed.remove(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_geometry.changed.add(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n        \/**\n         * Whether the mesh in inside the camera frustum or not. \n         * @return \n         * \n         *\/\n        public function get insideFrustum() : Boolean\n        {\n            return _visibility.insideFrustum;\n        }\n        \n        override public function get computedVisibility() : Boolean\n        {\n            return scene\n\t\t\t\t? super.computedVisibility && _visibility.computedVisibility\n\t\t\t\t: super.computedVisibility;\n        }\n        \n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitializeMesh(geometry, material, name);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(\n\t\t\t\tproperties,\n\t\t\t\t'meshProperties',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals():void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.cloned');\n\t\t\t_materialChanged = new Signal('Mesh.materialChanged');\n\t\t\t_frameChanged = new Signal('Mesh.frameChanged');\n\t\t\t_geometryChanged = new Signal('Mesh.geometryChanged');\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers():void\n\t\t{\n\t\t\tsuper.initializeContollers();\n\t\t\t\n\t\t\taddController(new MeshController());\n\t\t\t\n\t\t\t_visibility = new MeshVisibilityController();\n\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tprotected function initializeMesh(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\t\t  material\t: Material,\n\t\t\t\t\t\t\t\t\t\t  name\t\t: String) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\tthis.geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tgetWorldToLocalTransform(),\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n        \n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\tprivate function geometryChangedHandler(geometry : Geometry) : void\n\t\t{\n\t\t\t_geometryChanged.execute(this, _geometry, _geometry);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractVisibleSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController;\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\tprivate var _materialChanged\t: Signal;\n\t\tprivate var _frameChanged\t\t: Signal;\n\t\tprivate var _geometryChanged\t: Signal;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\tvar oldMaterial : Material = _material;\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t\t\n\t\t\t\t_materialChanged.execute(this, oldMaterial, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\tif (oldGeometry)\n\t\t\t\t\toldGeometry.changed.remove(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_geometry.changed.add(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n        \/**\n         * Whether the mesh in inside the camera frustum or not. \n         * @return \n         * \n         *\/\n        public function get insideFrustum() : Boolean\n        {\n            return _visibility.insideFrustum;\n        }\n        \n        override public function get computedVisibility() : Boolean\n        {\n\t\t\tvar visibility : Boolean = super.computedVisibility && _material && _material.effect;\n\t\t\t\n            return scene ? visibility && _visibility.computedVisibility : visibility;\n        }\n        \n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitializeMesh(geometry, material, name);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(\n\t\t\t\tproperties,\n\t\t\t\t'meshProperties',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals():void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.cloned');\n\t\t\t_materialChanged = new Signal('Mesh.materialChanged');\n\t\t\t_frameChanged = new Signal('Mesh.frameChanged');\n\t\t\t_geometryChanged = new Signal('Mesh.geometryChanged');\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers():void\n\t\t{\n\t\t\tsuper.initializeContollers();\n\t\t\t\n\t\t\taddController(new MeshController());\n\t\t\t\n\t\t\t_visibility = new MeshVisibilityController();\n\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tprotected function initializeMesh(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\t\t  material\t: Material,\n\t\t\t\t\t\t\t\t\t\t  name\t\t: String) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\tthis.geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tgetWorldToLocalTransform(),\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n        \n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\tprivate function geometryChangedHandler(geometry : Geometry) : void\n\t\t{\n\t\t\t_geometryChanged.execute(this, _geometry, _geometry);\n\t\t}\n\t}\n}\n","subject":"fix Mesh.computedVisibility to take material and material.effect availability into account: mesh without material\/effect are now considered as hidden","message":"fix Mesh.computedVisibility to take material and material.effect availability into account: mesh without material\/effect are now considered as hidden\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"d7b6ce6ced88163578a5fa0661bc7769fcedf396","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/utils\/PropertyUtilTests.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/utils\/PropertyUtilTests.as","old_contents":"package dolly.utils {\nimport dolly.core.dolly_internal;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.flexunit.assertThat;\nimport org.flexunit.asserts.assertTrue;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class PropertyUtilTests {\n\n\tprivate var sourceObj:Object;\n\tprivate var targetObj:Object;\n\n\t[Before]\n\tpublic function before():void {\n\t\tsourceObj = {};\n\t\tsourceObj.array = [0, 1, 2, 3, 4];\n\t\tsourceObj.arrayList = new ArrayList([0, 1, 2, 3, 4]);\n\t\tsourceObj.arrayCollection = new ArrayCollection([0, 1, 2, 3, 4]);\n\n\t\ttargetObj = {};\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tsourceObj = targetObj = null;\n\t}\n\n\t[Test]\n\tpublic function copyingOfArray():void {\n\t\tPropertyUtil.copyArray(sourceObj, targetObj, \"array\");\n\n\t\tassertThat(targetObj.array, arrayWithSize(5));\n\t\tassertThat(targetObj.array, sourceObj.array);\n\t\tassertTrue(targetObj.array != sourceObj.array);\n\t\tassertThat(targetObj.array, everyItem(isA(Number)));\n\t\tassertThat(targetObj.array, array(equalTo(0), equalTo(1), equalTo(2), equalTo(3), equalTo(4)));\n\t}\n}\n}\n","new_contents":"package dolly.utils {\nimport dolly.core.dolly_internal;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.flexunit.assertThat;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertTrue;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class PropertyUtilTests {\n\n\tprivate var sourceObj:Object;\n\tprivate var targetObj:Object;\n\n\t[Before]\n\tpublic function before():void {\n\t\tsourceObj = {};\n\t\tsourceObj.array = [0, 1, 2, 3, 4];\n\t\tsourceObj.arrayList = new ArrayList([0, 1, 2, 3, 4]);\n\t\tsourceObj.arrayCollection = new ArrayCollection([0, 1, 2, 3, 4]);\n\n\t\ttargetObj = {};\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tsourceObj = targetObj = null;\n\t}\n\n\t[Test]\n\tpublic function copyingOfArray():void {\n\t\tPropertyUtil.copyArray(sourceObj, targetObj, \"array\");\n\n\t\tassertThat(targetObj.array, arrayWithSize(5));\n\t\tassertThat(targetObj.array, sourceObj.array);\n\t\tassertTrue(targetObj.array != sourceObj.array);\n\t\tassertThat(targetObj.array, everyItem(isA(Number)));\n\t\tassertThat(targetObj.array, array(equalTo(0), equalTo(1), equalTo(2), equalTo(3), equalTo(4)));\n\t}\n\n\t[Test]\n\tpublic function copyingOfArrayList():void {\n\t\tPropertyUtil.copyArrayList(sourceObj, targetObj, \"arrayList\");\n\n\t\tconst targetArrayList:ArrayList = targetObj.arrayList;\n\n\t\tassertNotNull(targetArrayList);\n\t\tassertFalse(targetObj.arrayList == sourceObj.arrayList);\n\t\tassertEquals(targetArrayList.length, 5);\n\t\tassertEquals(targetArrayList.getItemAt(0), 0);\n\t\tassertEquals(targetArrayList.getItemAt(1), 1);\n\t\tassertEquals(targetArrayList.getItemAt(2), 2);\n\t\tassertEquals(targetArrayList.getItemAt(3), 3);\n\t\tassertEquals(targetArrayList.getItemAt(4), 4);\n\t}\n}\n}\n","subject":"Test for PropertyUtil.copyArrayList() method.","message":"Test for PropertyUtil.copyArrayList() method.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"32551f3abbf2e78bece6c3d08c63e81b6f21f2c4","old_file":"src\/org\/hola\/FlashFetchBin.as","new_file":"src\/org\/hola\/FlashFetchBin.as","old_contents":"package org.hola {\n    import flash.events.*;\n    import flash.net.URLStream;\n    import flash.net.URLRequest;\n    import flash.utils.setTimeout;\n    import flash.utils.clearTimeout;\n    import flash.external.ExternalInterface;\n    import org.hola.ZExternalInterface;\n\n    public class FlashFetchBin {\n        public static var inited:Boolean = false;\n        public static var free_id:Number = 0;\n        public static var req_list:Object = {};\n        public static function init():Boolean{\n            if (inited)\n                return inited;\n            if (!ZExternalInterface.avail())\n                return false;\n            ExternalInterface.addCallback('hola_fetchBin', hola_fetchBin);\n            ExternalInterface.addCallback('hola_fetchBinRemove',\n                hola_fetchBinRemove);\n            ExternalInterface.addCallback('hola_fetchBinAbort',\n                hola_fetchBinAbort);\n            inited = true;\n            return inited;\n        }\n        public static function hola_fetchBin(o:Object):Object{\n            var id:String = 'fetch_bin_'+free_id;\n            free_id++;\n            var url:String = o.url;\n            var req:URLRequest = new URLRequest(url);\n            var stream:URLStream = new URLStream();\n            stream.load(req);\n            req_list[id] = {id: id, stream: stream,\n                jsurlstream_req_id: o.jsurlstream_req_id};\n            stream.addEventListener(Event.OPEN, streamOpen);\n            stream.addEventListener(ProgressEvent.PROGRESS, streamProgress);\n            stream.addEventListener(HTTPStatusEvent.HTTP_STATUS,\n                streamHttpStatus);\n            stream.addEventListener(Event.COMPLETE, streamComplete);\n            stream.addEventListener(IOErrorEvent.IO_ERROR, streamError);\n            stream.addEventListener(SecurityErrorEvent.SECURITY_ERROR,\n                streamError);\n            return {id: id, url: url};\n        }\n        public static function hola_fetchBinRemove(id:String):void{\n            var req:Object = req_list[id];\n            if (!req)\n                return;\n            if (req.stream.connected)\n                req.stream.close();\n            if (req.timer)\n                clearTimeout(req.timer);\n            delete req_list[id];\n        }\n        public static function hola_fetchBinAbort(id:String):void{\n            var req:Object = req_list[id];\n            if (!req)\n                return;\n            if (req.stream.connected)\n                req.stream.close();\n        }\n        public static function getReqFromStream(stream:Object):Object{\n            \/\/ XXX arik\/bahaa: implement without loop\n            for (var n:String in req_list)\n            {\n                if (req_list[n].stream===stream)\n                    return req_list[n];\n            }\n            return null;\n        }\n        \/\/ XXX arik\/bahaa: mv to org.hola.util\n        public static function jsPostMessage(id:String, data:Object):void{\n            if (!ZExternalInterface.avail())\n                return;\n            ExternalInterface.call('window.postMessage',\n                {id: id, ts: new Date().getTime(), data: data}, '*');\n        }\n        public static function streamOpen(e:Event):void{\n            var req:Object = getReqFromStream(e.target);\n            if (!req)\n                return ZErr.log('req not found streamOpen');\n            jsPostMessage('holaflash.streamOpen', {id: req.id});\n        }\n        public static function streamProgress(e:ProgressEvent):void{\n            var req:Object = getReqFromStream(e.target);\n            if (!req)\n                return ZErr.log('req not found streamProgress');\n            req.bytesTotal = e.bytesTotal;\n            req.bytesLoaded = e.bytesLoaded;\n            if (!req.prevJSProgress || req.bytesLoaded==req.bytesTotal ||\n                req.bytesLoaded-req.prevJSProgress > (req.bytesTotal\/5))\n            {\n                req.prevJSProgress = req.bytesLoaded;\n                jsPostMessage('holaflash.streamProgress', {id: req.id,\n                    bytesLoaded: e.bytesLoaded, bytesTotal: e.bytesTotal});\n            }\n        }\n        public static function streamHttpStatus(e:HTTPStatusEvent):void{\n            var req:Object = getReqFromStream(e.target);\n            if (!req)\n                return ZErr.log('req not found streamHttpStatus');\n            jsPostMessage('holaflash.streamHttpStatus', {id: req.id,\n                status: e.status});\n        }\n        public static function streamComplete(e:Event):void{\n            var req:Object = getReqFromStream(e.target);\n            if (!req)\n                return ZErr.log('req not found streamComplete');\n            jsPostMessage('holaflash.streamComplete', {id: req.id,\n                bytesTotal: req.bytesTotal});\n        }\n        public static function streamError(e:ErrorEvent):void{\n            var req:Object = getReqFromStream(e.target);\n            if (!req)\n                return ZErr.log('req not found streamError');\n            jsPostMessage('holaflash.streamError', {id: req.id});\n            hola_fetchBinRemove(req.id);\n        }\n        public static function consumeDataTimeout(id:String,\n            cb:Function, ms:Number, ctx:Object):void{\n            var req:Object = req_list[id];\n            if (!req)\n                throw new Error('consumeDataTimeout failed find req '+id);\n            if (req.timer)\n                clearTimeout(req.timer);\n            req.timer = setTimeout(cb, ms, ctx);\n        }\n    }\n}\n","new_contents":"package org.hola {\n    import flash.events.*;\n    import flash.net.URLStream;\n    import flash.net.URLRequest;\n    import flash.utils.setTimeout;\n    import flash.utils.clearTimeout;\n    import flash.external.ExternalInterface;\n    import org.hola.ZExternalInterface;\n\n    public class FlashFetchBin {\n        private static var inited:Boolean = false;\n        private static var free_id:Number = 0;\n        public static var req_list:Object = {};\n        public static function init():Boolean{\n            if (inited)\n                return inited;\n            if (!ZExternalInterface.avail())\n                return false;\n            ExternalInterface.addCallback('hola_fetchBin', hola_fetchBin);\n            ExternalInterface.addCallback('hola_fetchBinRemove',\n                hola_fetchBinRemove);\n            ExternalInterface.addCallback('hola_fetchBinAbort',\n                hola_fetchBinAbort);\n            inited = true;\n            return inited;\n        }\n        private static function hola_fetchBin(o:Object):Object{\n            var id:String = 'fetch_bin_'+free_id;\n            free_id++;\n            var url:String = o.url;\n            var req:URLRequest = new URLRequest(url);\n            var stream:URLStream = new URLStream();\n            stream.load(req);\n            req_list[id] = {id: id, stream: stream,\n                jsurlstream_req_id: o.jsurlstream_req_id};\n            stream.addEventListener(Event.OPEN, streamOpen);\n            stream.addEventListener(ProgressEvent.PROGRESS, streamProgress);\n            stream.addEventListener(HTTPStatusEvent.HTTP_STATUS,\n                streamHttpStatus);\n            stream.addEventListener(Event.COMPLETE, streamComplete);\n            stream.addEventListener(IOErrorEvent.IO_ERROR, streamError);\n            stream.addEventListener(SecurityErrorEvent.SECURITY_ERROR,\n                streamError);\n            return {id: id, url: url};\n        }\n        public static function hola_fetchBinRemove(id:String):void{\n            var req:Object = req_list[id];\n            if (!req)\n                return;\n            if (req.stream.connected)\n                req.stream.close();\n            if (req.timer)\n                clearTimeout(req.timer);\n            delete req_list[id];\n        }\n        private static function hola_fetchBinAbort(id:String):void{\n            var req:Object = req_list[id];\n            if (!req)\n                return;\n            if (req.stream.connected)\n                req.stream.close();\n        }\n        private static function getReqFromStream(stream:Object):Object{\n            \/\/ XXX arik\/bahaa: implement without loop\n            for (var n:String in req_list)\n            {\n                if (req_list[n].stream===stream)\n                    return req_list[n];\n            }\n            return null;\n        }\n        \/\/ XXX arik\/bahaa: mv to org.hola.util\n        private static function jsPostMessage(id:String, data:Object):void{\n            if (!ZExternalInterface.avail())\n                return;\n            ExternalInterface.call('window.postMessage',\n                {id: id, ts: new Date().getTime(), data: data}, '*');\n        }\n        private static function streamOpen(e:Event):void{\n            var req:Object = getReqFromStream(e.target);\n            if (!req)\n                return ZErr.log('req not found streamOpen');\n            jsPostMessage('holaflash.streamOpen', {id: req.id});\n        }\n        private static function streamProgress(e:ProgressEvent):void{\n            var req:Object = getReqFromStream(e.target);\n            if (!req)\n                return ZErr.log('req not found streamProgress');\n            req.bytesTotal = e.bytesTotal;\n            req.bytesLoaded = e.bytesLoaded;\n            if (!req.prevJSProgress || req.bytesLoaded==req.bytesTotal ||\n                req.bytesLoaded-req.prevJSProgress > (req.bytesTotal\/5))\n            {\n                req.prevJSProgress = req.bytesLoaded;\n                jsPostMessage('holaflash.streamProgress', {id: req.id,\n                    bytesLoaded: e.bytesLoaded, bytesTotal: e.bytesTotal});\n            }\n        }\n        private static function streamHttpStatus(e:HTTPStatusEvent):void{\n            var req:Object = getReqFromStream(e.target);\n            if (!req)\n                return ZErr.log('req not found streamHttpStatus');\n            jsPostMessage('holaflash.streamHttpStatus', {id: req.id,\n                status: e.status});\n        }\n        private static function streamComplete(e:Event):void{\n            var req:Object = getReqFromStream(e.target);\n            if (!req)\n                return ZErr.log('req not found streamComplete');\n            jsPostMessage('holaflash.streamComplete', {id: req.id,\n                bytesTotal: req.bytesTotal});\n        }\n        private static function streamError(e:ErrorEvent):void{\n            var req:Object = getReqFromStream(e.target);\n            if (!req)\n                return ZErr.log('req not found streamError');\n            jsPostMessage('holaflash.streamError', {id: req.id});\n            hola_fetchBinRemove(req.id);\n        }\n        public static function consumeDataTimeout(id:String,\n            cb:Function, ms:Number, ctx:Object):void{\n            var req:Object = req_list[id];\n            if (!req)\n                throw new Error('consumeDataTimeout failed find req '+id);\n            if (req.timer)\n                clearTimeout(req.timer);\n            req.timer = setTimeout(cb, ms, ctx);\n        }\n    }\n}\n","subject":"make private members private","message":"make private members private\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,hola\/flashls"}
{"commit":"7c6597e0d73ca2df643787003fc7fc4d5820b3c3","old_file":"VectorCommon\/src\/org\/jbei\/components\/sequenceClasses\/FeatureRenderer.as","new_file":"VectorCommon\/src\/org\/jbei\/components\/sequenceClasses\/FeatureRenderer.as","old_contents":"package org.jbei.components.sequenceClasses\n{\n\timport flash.display.Graphics;\n\timport flash.geom.Rectangle;\n\t\n\timport org.jbei.bio.sequence.common.StrandType;\n\timport org.jbei.bio.sequence.dna.Feature;\n\timport org.jbei.components.common.AnnotationRenderer;\n\timport org.jbei.components.common.IContentHolder;\n\n    \/**\n     * @author Zinovii Dmytriv\n     *\/\n\tpublic class FeatureRenderer extends AnnotationRenderer\n\t{\n\t\tpublic static const DEFAULT_FEATURE_HEIGHT:int = 6;\n\t\tpublic static const DEFAULT_FEATURES_SEQUENCE_GAP:int = 3;\n\t\tpublic static const DEFAULT_FEATURES_GAP:int = 2;\n\t\t\n\t\tprivate var sequenceContentHolder:ContentHolder;\n\t\t\n\t\t\/\/ Contructor\n\t\tpublic function FeatureRenderer(contentHolder:IContentHolder, feature:Feature)\n\t\t{\n\t\t\tsuper(contentHolder, feature);\n\t\t\t\n\t\t\tsequenceContentHolder = contentHolder as ContentHolder;\n\t\t}\n\t\t\n\t\t\/\/ Properties\n\t\tpublic function get feature():Feature\n\t\t{\n\t\t\treturn annotation as Feature;\n\t\t}\n\t\t\n\t\t\/\/ Public Methods\n\t\tpublic function update():void\n\t\t{\n\t\t\tneedsMeasurement = true;\n\t\t\tinvalidateDisplayList();\n\t\t}\n\t\t\n\t\t\/\/ Protected Methods\n\t\tprotected override function render():void\n\t\t{\n\t\t\tsuper.render();\n\t\t\t\n\t\t\tvar g:Graphics = graphics;\n\t\t\tg.clear();\n\t\t\t\n\t\t\tvar featureRows:Array = sequenceContentHolder.rowMapper.featureToRowMap[feature];\n\t\t\t\n\t\t\tif(! featureRows) { return; }\n\t\t\t\n\t\t\tfor(var i:int = 0; i < featureRows.length; i++) {\n\t\t\t\tvar row:Row = sequenceContentHolder.rowMapper.rows[featureRows[i]] as Row;\n\t\t\t\t\n\t\t\t\t\/\/ find feature row index\n\t\t\t\tvar alignmentRowIndex:int = -1;\n\t\t\t\t\n\t\t\t\tfor(var r:int = 0; r < row.rowData.featuresAlignment.length; r++) {\n\t\t\t\t\tvar rowFeatures:Array = row.rowData.featuresAlignment[r] as Array;\n\t\t\t\t\t\n\t\t\t\t\tfor(var c:int = 0; c < rowFeatures.length; c++) {\n\t\t\t\t\t\tif((rowFeatures[c] as Feature) == feature) {\n\t\t\t\t\t\t\talignmentRowIndex = r;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif(alignmentRowIndex != -1) { break; }\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tg.lineStyle(1, 0x606060);\n\t\t\t\tg.beginFill(colorByType(feature.type.toLowerCase()));\n\t\t\t\t\n\t\t\t\tvar startBP:int;\n\t\t\t\tvar endBP:int;\n\t\t\t\t\n\t\t\t\tif(feature.start > feature.end) { \/\/ circular case\n\t\t\t\t\t\/* |--------------------------------------------------------------------------------------|\n\t\t\t\t\t*  FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF|                                             *\/\n\t\t\t\t\tif(feature.end >= row.rowData.start && feature.end <= row.rowData.end) {\n\t\t\t\t\t\tendBP = feature.end - 1;\n\t\t\t\t\t}\n\t\t\t\t\t\t\/* |--------------------------------------------------------------------------------------|\n\t\t\t\t\t\t*  FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF  *\/\n\t\t\t\t\telse if(row.rowData.end >= contentHolder.sequenceProvider.sequence.length) {\n\t\t\t\t\t\tendBP = contentHolder.sequenceProvider.sequence.length - 1;\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\tendBP = row.rowData.end;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/* |--------------------------------------------------------------------------------------|\n\t\t\t\t\t*                                    |FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF  *\/\n\t\t\t\t\tif(feature.start >= row.rowData.start && feature.start <= row.rowData.end) {\n\t\t\t\t\t\tstartBP = feature.start;\n\t\t\t\t\t}\n\t\t\t\t\t\t\/* |--------------------------------------------------------------------------------------|\n\t\t\t\t\t\t*   FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF  *\/\n\t\t\t\t\telse {\n\t\t\t\t\t\tstartBP = row.rowData.start;\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tstartBP = (feature.start < row.rowData.start) ? row.rowData.start : feature.start;\n\t\t\t\t\tendBP = (feature.end - 1 < row.rowData.end) ? feature.end - 1 : row.rowData.end;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/* Case when start and end are in the same row\n\t\t\t\t* |--------------------------------------------------------------------------------------|\n\t\t\t\t*  FFFFFFFFFFFFFFFFFFFFFFFFFFF|                     |FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF  *\/\n\t\t\t\tif(startBP > endBP) {\n\t\t\t\t\tvar bpStartMetrics1:Rectangle = sequenceContentHolder.bpMetricsByIndex(row.rowData.start);\n\t\t\t\t\tvar bpEndMetrics1:Rectangle = sequenceContentHolder.bpMetricsByIndex(Math.min(endBP, contentHolder.sequenceProvider.sequence.length - 1));\n\t\t\t\t\t\n\t\t\t\t\tvar bpStartMetrics2:Rectangle = sequenceContentHolder.bpMetricsByIndex(startBP);\n\t\t\t\t\tvar bpEndMetrics2:Rectangle = sequenceContentHolder.bpMetricsByIndex(Math.min(row.rowData.end, contentHolder.sequenceProvider.sequence.length - 1));\n\t\t\t\t\t\n\t\t\t\t\tvar featureX1:Number = bpStartMetrics1.x + 2; \/\/ +2 to look pretty\n\t\t\t\t\tvar featureX2:Number = bpStartMetrics2.x + 2; \/\/ +2 to look pretty\n\t\t\t\t\tvar featureYCommon:Number = bpStartMetrics1.y + row.sequenceMetrics.height + alignmentRowIndex * (DEFAULT_FEATURE_HEIGHT + DEFAULT_FEATURES_GAP) + DEFAULT_FEATURES_SEQUENCE_GAP;\n\t\t\t\t\t\n\t\t\t\t\tif(sequenceContentHolder.showAminoAcids1RevCom) {\n\t\t\t\t\t\tfeatureYCommon += 3 * sequenceContentHolder.aminoAcidsTextRenderer.textHeight;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar featureRowWidth1:Number = bpEndMetrics1.x - bpStartMetrics1.x + sequenceContentHolder.sequenceSymbolRenderer.textWidth;\n\t\t\t\t\tvar featureRowWidth2:Number = bpEndMetrics2.x - bpStartMetrics2.x + sequenceContentHolder.sequenceSymbolRenderer.textWidth;\n\t\t\t\t\t\n\t\t\t\t\tvar featureRowHeightCommon:Number = DEFAULT_FEATURE_HEIGHT;\n\t\t\t\t\t\n\t\t\t\t\tif(feature.strand == StrandType.UNKNOWN) {\n\t\t\t\t\t\tdrawFeatureRect(g, featureX1, featureYCommon, featureRowWidth1, featureRowHeightCommon);\n\t\t\t\t\t\tdrawFeatureRect(g, featureX2, featureYCommon, featureRowWidth2, featureRowHeightCommon);\n\t\t\t\t\t} else if(feature.strand == StrandType.FORWARD) {\n\t\t\t\t\t\tdrawFeatureForwardArrow(g, featureX1, featureYCommon, featureRowWidth1, featureRowHeightCommon);\n\t\t\t\t\t\tdrawFeatureForwardRect(g, featureX2, featureYCommon, featureRowWidth2, featureRowHeightCommon);\n\t\t\t\t\t} else if(feature.strand == StrandType.BACKWARD) {\n\t\t\t\t\t\tdrawFeatureBackwardRect(g, featureX1, featureYCommon, featureRowWidth1, featureRowHeightCommon);\n\t\t\t\t\t\tdrawFeatureBackwardArrow(g, featureX2, featureYCommon, featureRowWidth2, featureRowHeightCommon);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tvar bpStartMetrics:Rectangle = sequenceContentHolder.bpMetricsByIndex(startBP);\n\t\t\t\t\tvar bpEndMetrics:Rectangle = sequenceContentHolder.bpMetricsByIndex(Math.min(endBP, contentHolder.sequenceProvider.sequence.length - 1));\n\t\t\t\t\t\n\t\t\t\t\tvar featureX:Number = bpStartMetrics.x + 2; \/\/ +2 to look pretty\n\t\t\t\t\tvar featureY:Number = bpStartMetrics.y + row.sequenceMetrics.height + alignmentRowIndex * (DEFAULT_FEATURE_HEIGHT + DEFAULT_FEATURES_GAP) + DEFAULT_FEATURES_SEQUENCE_GAP;\n\t\t\t\t\t\n\t\t\t\t\tif(sequenceContentHolder.showAminoAcids1RevCom) {\n\t\t\t\t\t\tfeatureY += 3 * sequenceContentHolder.aminoAcidsTextRenderer.textHeight;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar featureRowWidth:Number = bpEndMetrics.x - bpStartMetrics.x + sequenceContentHolder.sequenceSymbolRenderer.textWidth;\n\t\t\t\t\tvar featureRowHeight:Number = DEFAULT_FEATURE_HEIGHT;\n\t\t\t\t\t\n\t\t\t\t\tif(feature.strand == StrandType.UNKNOWN) {\n\t\t\t\t\t\tdrawFeatureRect(g, featureX, featureY, featureRowWidth, featureRowHeight);\n\t\t\t\t\t} else if(feature.strand == StrandType.FORWARD) {\n\t\t\t\t\t\tif(feature.end >= row.rowData.start && feature.end <= row.rowData.end) {\n\t\t\t\t\t\t\tdrawFeatureForwardArrow(g, featureX, featureY, featureRowWidth, featureRowHeight);\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tdrawFeatureForwardRect(g, featureX, featureY, featureRowWidth, featureRowHeight);\n\t\t\t\t\t\t}\n\t\t\t\t\t} else if(feature.strand == StrandType.BACKWARD) {\n\t\t\t\t\t\tif(feature.start >= row.rowData.start && feature.start <= row.rowData.end) {\n\t\t\t\t\t\t\tdrawFeatureBackwardArrow(g, featureX, featureY, featureRowWidth, featureRowHeight);\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tdrawFeatureBackwardRect(g, featureX, featureY, featureRowWidth, featureRowHeight);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tg.endFill();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected override function createToolTipLabel():void\n\t\t{\n\t\t\ttooltipLabel = feature.type + (feature.name == \"\" ? \"\" : (\" - \" + feature.name)) + \": \" + (feature.start + 1) + \"..\" + (feature.end);\n\t\t}\n\t\t\n\t\t\/\/ Private Methods\n\t\tprivate function colorByType(featureType:String):int\n\t\t{\n\t\t\tvar color:int = 0xCCCCCC;\n\t\t\t\n\t\t\tif(featureType == \"promoter\") {\n\t\t\t\tcolor = 0x31B440;\n\t\t\t} else if(featureType == \"terminator\"){\n\t\t\t\tcolor = 0xF51600;\n\t\t\t} else if(featureType == \"cds\"){\n\t\t\t\tcolor = 0xEF6500;\n\t\t\t} else if(featureType == \"m_rna\"){\n\t\t\t\tcolor = 0xFFFF00;\n\t\t\t} else if(featureType == \"misc_binding\"){\n\t\t\t\tcolor = 0x006FEF;\n\t\t\t} else if(featureType == \"misc_feature\"){\n\t\t\t\tcolor = 0x006FEF;\n\t\t\t} else if(featureType == \"misc_marker\"){\n\t\t\t\tcolor = 0x8DCEB1;\n\t\t\t} else if(featureType == \"rep_origin\"){\n\t\t\t\tcolor = 0x878787;\n\t\t\t}\n\t\t\t\n\t\t\treturn color;\n\t\t}\n\t\t\n\t\tprivate function drawFeatureRect(g:Graphics, x:Number, y:Number, width:Number, height:Number):void\n\t\t{\n\t\t\tg.drawRect(x, y, width, height);\n\t\t}\n\t\t\n\t\tprivate function drawFeatureForwardRect(g:Graphics, x:Number, y:Number, width:Number, height:Number):void\n\t\t{\n\t\t\tg.moveTo(x, y);\n\t\t\tg.curveTo(x + 3, y + height \/ 2, x, y + height);\n\t\t\tg.lineTo(x + width, y + height);\n\t\t\tg.lineTo(x + width, y);\n\t\t\tg.lineTo(x, y);\n\t\t}\n\t\t\n\t\tprivate function drawFeatureBackwardRect(g:Graphics, x:Number, y:Number, width:Number, height:Number):void\n\t\t{\n\t\t\tg.moveTo(x, y);\n\t\t\tg.lineTo(x, y + height);\n\t\t\tg.lineTo(x + width, y + height);\n\t\t\tg.curveTo(x + width - 3, y + height \/ 2, x + width, y);\n\t\t\tg.lineTo(x, y);\n\t\t}\n\t\t\n\t\tprivate function drawFeatureForwardArrow(g:Graphics, x:Number, y:Number, width:Number, height:Number):void\n\t\t{\n\t\t\tif(width > sequenceContentHolder.sequenceSymbolRenderer.width) {\n\t\t\t\tg.moveTo(x, y);\n\t\t\t\tg.lineTo(x + width - 8, y);\n\t\t\t\tg.lineTo(x + width, y + height \/ 2);\n\t\t\t\tg.lineTo(x + width - 8, y + height);\n\t\t\t\tg.lineTo(x, y + height);\n\t\t\t\tg.curveTo(x + 3, y + height \/ 2, x, y);\n\t\t\t} else {\n\t\t\t\tg.moveTo(x, y);\n\t\t\t\tg.lineTo(x + width, y + height \/ 2);\n\t\t\t\tg.lineTo(x, y + height);\n\t\t\t\tg.lineTo(x, y);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function drawFeatureBackwardArrow(g:Graphics, x:Number, y:Number, width:Number, height:Number):void\n\t\t{\n\t\t\tif(width > sequenceContentHolder.sequenceSymbolRenderer.width) {\n\t\t\t\tg.moveTo(x + 8, y);\n\t\t\t\tg.lineTo(x + width, y);\n\t\t\t\tg.curveTo(x + width - 3, y + height \/ 2, x + width, y + height);\n\t\t\t\tg.lineTo(x + 8, y + height);\n\t\t\t\tg.lineTo(x, y + height \/ 2);\n\t\t\t\tg.lineTo(x + 8, y);\n\t\t\t} else {\n\t\t\t\tg.moveTo(x, y + height \/ 2);\n\t\t\t\tg.lineTo(x + width, y);\n\t\t\t\tg.lineTo(x + width, y + height);\n\t\t\t\tg.lineTo(x, y + height \/ 2);\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package org.jbei.components.sequenceClasses\n{\n\timport flash.display.Graphics;\n\timport flash.geom.Rectangle;\n\t\n\timport org.jbei.bio.sequence.common.StrandType;\n\timport org.jbei.bio.sequence.dna.Feature;\n\timport org.jbei.components.common.AnnotationRenderer;\n\timport org.jbei.components.common.IContentHolder;\n\n    \/**\n     * @author Zinovii Dmytriv\n     *\/\n\tpublic class FeatureRenderer extends AnnotationRenderer\n\t{\n\t\tpublic static const DEFAULT_FEATURE_HEIGHT:int = 6;\n\t\tpublic static const DEFAULT_FEATURES_SEQUENCE_GAP:int = 3;\n\t\tpublic static const DEFAULT_FEATURES_GAP:int = 2;\n\t\t\n\t\tprivate var sequenceContentHolder:ContentHolder;\n\t\t\n\t\t\/\/ Contructor\n\t\tpublic function FeatureRenderer(contentHolder:IContentHolder, feature:Feature)\n\t\t{\n\t\t\tsuper(contentHolder, feature);\n\t\t\t\n\t\t\tsequenceContentHolder = contentHolder as ContentHolder;\n\t\t}\n\t\t\n\t\t\/\/ Properties\n\t\tpublic function get feature():Feature\n\t\t{\n\t\t\treturn annotation as Feature;\n\t\t}\n\t\t\n\t\t\/\/ Public Methods\n\t\tpublic function update():void\n\t\t{\n\t\t\tneedsMeasurement = true;\n\t\t\tinvalidateDisplayList();\n\t\t}\n\t\t\n\t\t\/\/ Protected Methods\n\t\tprotected override function render():void\n\t\t{\n\t\t\tsuper.render();\n\t\t\t\n\t\t\tvar g:Graphics = graphics;\n\t\t\tg.clear();\n\t\t\t\n\t\t\tvar featureRows:Array = sequenceContentHolder.rowMapper.featureToRowMap[feature];\n\t\t\t\n\t\t\tif(! featureRows) { return; }\n\t\t\t\n\t\t\tfor(var i:int = 0; i < featureRows.length; i++) {\n\t\t\t\tvar row:Row = sequenceContentHolder.rowMapper.rows[featureRows[i]] as Row;\n\t\t\t\t\n\t\t\t\t\/\/ find feature row index\n\t\t\t\tvar alignmentRowIndex:int = -1;\n\t\t\t\t\n\t\t\t\tfor(var r:int = 0; r < row.rowData.featuresAlignment.length; r++) {\n\t\t\t\t\tvar rowFeatures:Array = row.rowData.featuresAlignment[r] as Array;\n\t\t\t\t\t\n\t\t\t\t\tfor(var c:int = 0; c < rowFeatures.length; c++) {\n\t\t\t\t\t\tif((rowFeatures[c] as Feature) == feature) {\n\t\t\t\t\t\t\talignmentRowIndex = r;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif(alignmentRowIndex != -1) { break; }\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tg.lineStyle(1, 0x606060);\n\t\t\t\tg.beginFill(colorByType(feature.type.toLowerCase()));\n\t\t\t\t\n\t\t\t\tvar startBP:int;\n\t\t\t\tvar endBP:int;\n\t\t\t\t\n\t\t\t\tif(feature.start > feature.end) { \/\/ circular case\n\t\t\t\t\t\/* |--------------------------------------------------------------------------------------|\n\t\t\t\t\t*  FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF|                                             *\/\n\t\t\t\t\tif(feature.end >= row.rowData.start && feature.end <= row.rowData.end) {\n\t\t\t\t\t\tendBP = feature.end - 1;\n\t\t\t\t\t}\n\t\t\t\t\t\t\/* |--------------------------------------------------------------------------------------|\n\t\t\t\t\t\t*  FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF  *\/\n\t\t\t\t\telse if(row.rowData.end >= contentHolder.sequenceProvider.sequence.length) {\n\t\t\t\t\t\tendBP = contentHolder.sequenceProvider.sequence.length - 1;\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\tendBP = row.rowData.end;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/* |--------------------------------------------------------------------------------------|\n\t\t\t\t\t*                                    |FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF  *\/\n\t\t\t\t\tif(feature.start >= row.rowData.start && feature.start <= row.rowData.end) {\n\t\t\t\t\t\tstartBP = feature.start;\n\t\t\t\t\t}\n\t\t\t\t\t\t\/* |--------------------------------------------------------------------------------------|\n\t\t\t\t\t\t*   FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF  *\/\n\t\t\t\t\telse {\n\t\t\t\t\t\tstartBP = row.rowData.start;\n\t\t\t\t\t}\n\t\t\t\t} else {\n                    if (feature.start < row.rowData.start && feature.end <= row.rowData.start) {\n                        continue; \/\/ the feature is outside of the current row\n                    } else {\n    \t\t\t\t\tstartBP = (feature.start < row.rowData.start) ? row.rowData.start : feature.start;\n    \t\t\t\t\tendBP = (feature.end - 1 < row.rowData.end) ? feature.end - 1 : row.rowData.end;\n                    }\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/* Case when start and end are in the same row\n\t\t\t\t* |--------------------------------------------------------------------------------------|\n\t\t\t\t*  FFFFFFFFFFFFFFFFFFFFFFFFFFF|                     |FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF  *\/\n\t\t\t\tif(startBP > endBP) {\n\t\t\t\t\tvar bpStartMetrics1:Rectangle = sequenceContentHolder.bpMetricsByIndex(row.rowData.start);\n\t\t\t\t\tvar bpEndMetrics1:Rectangle = sequenceContentHolder.bpMetricsByIndex(Math.min(endBP, contentHolder.sequenceProvider.sequence.length - 1));\n\t\t\t\t\t\n\t\t\t\t\tvar bpStartMetrics2:Rectangle = sequenceContentHolder.bpMetricsByIndex(startBP);\n\t\t\t\t\tvar bpEndMetrics2:Rectangle = sequenceContentHolder.bpMetricsByIndex(Math.min(row.rowData.end, contentHolder.sequenceProvider.sequence.length - 1));\n\t\t\t\t\t\n\t\t\t\t\tvar featureX1:Number = bpStartMetrics1.x + 2; \/\/ +2 to look pretty\n\t\t\t\t\tvar featureX2:Number = bpStartMetrics2.x + 2; \/\/ +2 to look pretty\n\t\t\t\t\tvar featureYCommon:Number = bpStartMetrics1.y + row.sequenceMetrics.height + alignmentRowIndex * (DEFAULT_FEATURE_HEIGHT + DEFAULT_FEATURES_GAP) + DEFAULT_FEATURES_SEQUENCE_GAP;\n\t\t\t\t\t\n\t\t\t\t\tif(sequenceContentHolder.showAminoAcids1RevCom) {\n\t\t\t\t\t\tfeatureYCommon += 3 * sequenceContentHolder.aminoAcidsTextRenderer.textHeight;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar featureRowWidth1:Number = bpEndMetrics1.x - bpStartMetrics1.x + sequenceContentHolder.sequenceSymbolRenderer.textWidth;\n\t\t\t\t\tvar featureRowWidth2:Number = bpEndMetrics2.x - bpStartMetrics2.x + sequenceContentHolder.sequenceSymbolRenderer.textWidth;\n\t\t\t\t\t\n\t\t\t\t\tvar featureRowHeightCommon:Number = DEFAULT_FEATURE_HEIGHT;\n\t\t\t\t\t\n\t\t\t\t\tif(feature.strand == StrandType.UNKNOWN) {\n\t\t\t\t\t\tdrawFeatureRect(g, featureX1, featureYCommon, featureRowWidth1, featureRowHeightCommon);\n\t\t\t\t\t\tdrawFeatureRect(g, featureX2, featureYCommon, featureRowWidth2, featureRowHeightCommon);\n\t\t\t\t\t} else if(feature.strand == StrandType.FORWARD) {\n\t\t\t\t\t\tdrawFeatureForwardArrow(g, featureX1, featureYCommon, featureRowWidth1, featureRowHeightCommon);\n\t\t\t\t\t\tdrawFeatureForwardRect(g, featureX2, featureYCommon, featureRowWidth2, featureRowHeightCommon);\n\t\t\t\t\t} else if(feature.strand == StrandType.BACKWARD) {\n\t\t\t\t\t\tdrawFeatureBackwardRect(g, featureX1, featureYCommon, featureRowWidth1, featureRowHeightCommon);\n\t\t\t\t\t\tdrawFeatureBackwardArrow(g, featureX2, featureYCommon, featureRowWidth2, featureRowHeightCommon);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tvar bpStartMetrics:Rectangle = sequenceContentHolder.bpMetricsByIndex(startBP);\n\t\t\t\t\tvar bpEndMetrics:Rectangle = sequenceContentHolder.bpMetricsByIndex(Math.min(endBP, contentHolder.sequenceProvider.sequence.length - 1));\n\t\t\t\t\t\n\t\t\t\t\tvar featureX:Number = bpStartMetrics.x + 2; \/\/ +2 to look pretty\n\t\t\t\t\tvar featureY:Number = bpStartMetrics.y + row.sequenceMetrics.height + alignmentRowIndex * (DEFAULT_FEATURE_HEIGHT + DEFAULT_FEATURES_GAP) + DEFAULT_FEATURES_SEQUENCE_GAP;\n\t\t\t\t\t\n\t\t\t\t\tif(sequenceContentHolder.showAminoAcids1RevCom) {\n\t\t\t\t\t\tfeatureY += 3 * sequenceContentHolder.aminoAcidsTextRenderer.textHeight;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar featureRowWidth:Number = bpEndMetrics.x - bpStartMetrics.x + sequenceContentHolder.sequenceSymbolRenderer.textWidth;\n\t\t\t\t\tvar featureRowHeight:Number = DEFAULT_FEATURE_HEIGHT;\n\t\t\t\t\t\n\t\t\t\t\tif(feature.strand == StrandType.UNKNOWN) {\n\t\t\t\t\t\tdrawFeatureRect(g, featureX, featureY, featureRowWidth, featureRowHeight);\n\t\t\t\t\t} else if(feature.strand == StrandType.FORWARD) {\n\t\t\t\t\t\tif(feature.end >= row.rowData.start && feature.end <= row.rowData.end + 1) {\n\t\t\t\t\t\t\tdrawFeatureForwardArrow(g, featureX, featureY, featureRowWidth, featureRowHeight);\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tdrawFeatureForwardRect(g, featureX, featureY, featureRowWidth, featureRowHeight);\n\t\t\t\t\t\t}\n\t\t\t\t\t} else if(feature.strand == StrandType.BACKWARD) {\n\t\t\t\t\t\tif(feature.start >= row.rowData.start && feature.start <= row.rowData.end) {\n\t\t\t\t\t\t\tdrawFeatureBackwardArrow(g, featureX, featureY, featureRowWidth, featureRowHeight);\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tdrawFeatureBackwardRect(g, featureX, featureY, featureRowWidth, featureRowHeight);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tg.endFill();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected override function createToolTipLabel():void\n\t\t{\n\t\t\ttooltipLabel = feature.type + (feature.name == \"\" ? \"\" : (\" - \" + feature.name)) + \": \" + (feature.start + 1) + \"..\" + (feature.end);\n\t\t}\n\t\t\n\t\t\/\/ Private Methods\n\t\tprivate function colorByType(featureType:String):int\n\t\t{\n\t\t\tvar color:int = 0xCCCCCC;\n\t\t\t\n\t\t\tif(featureType == \"promoter\") {\n\t\t\t\tcolor = 0x31B440;\n\t\t\t} else if(featureType == \"terminator\"){\n\t\t\t\tcolor = 0xF51600;\n\t\t\t} else if(featureType == \"cds\"){\n\t\t\t\tcolor = 0xEF6500;\n\t\t\t} else if(featureType == \"m_rna\"){\n\t\t\t\tcolor = 0xFFFF00;\n\t\t\t} else if(featureType == \"misc_binding\"){\n\t\t\t\tcolor = 0x006FEF;\n\t\t\t} else if(featureType == \"misc_feature\"){\n\t\t\t\tcolor = 0x006FEF;\n\t\t\t} else if(featureType == \"misc_marker\"){\n\t\t\t\tcolor = 0x8DCEB1;\n\t\t\t} else if(featureType == \"rep_origin\"){\n\t\t\t\tcolor = 0x878787;\n\t\t\t}\n\t\t\t\n\t\t\treturn color;\n\t\t}\n\t\t\n\t\tprivate function drawFeatureRect(g:Graphics, x:Number, y:Number, width:Number, height:Number):void\n\t\t{\n\t\t\tg.drawRect(x, y, width, height);\n\t\t}\n\t\t\n\t\tprivate function drawFeatureForwardRect(g:Graphics, x:Number, y:Number, width:Number, height:Number):void\n\t\t{\n\t\t\tg.moveTo(x, y);\n\t\t\tg.curveTo(x + 3, y + height \/ 2, x, y + height);\n\t\t\tg.lineTo(x + width, y + height);\n\t\t\tg.lineTo(x + width, y);\n\t\t\tg.lineTo(x, y);\n\t\t}\n\t\t\n\t\tprivate function drawFeatureBackwardRect(g:Graphics, x:Number, y:Number, width:Number, height:Number):void\n\t\t{\n\t\t\tg.moveTo(x, y);\n\t\t\tg.lineTo(x, y + height);\n\t\t\tg.lineTo(x + width, y + height);\n\t\t\tg.curveTo(x + width - 3, y + height \/ 2, x + width, y);\n\t\t\tg.lineTo(x, y);\n\t\t}\n\t\t\n\t\tprivate function drawFeatureForwardArrow(g:Graphics, x:Number, y:Number, width:Number, height:Number):void\n\t\t{\n\t\t\tif(width > sequenceContentHolder.sequenceSymbolRenderer.width) {\n\t\t\t\tg.moveTo(x, y);\n\t\t\t\tg.lineTo(x + width - 8, y);\n\t\t\t\tg.lineTo(x + width, y + height \/ 2);\n\t\t\t\tg.lineTo(x + width - 8, y + height);\n\t\t\t\tg.lineTo(x, y + height);\n\t\t\t\tg.curveTo(x + 3, y + height \/ 2, x, y);\n\t\t\t} else {\n\t\t\t\tg.moveTo(x, y);\n\t\t\t\tg.lineTo(x + width, y + height \/ 2);\n\t\t\t\tg.lineTo(x, y + height);\n\t\t\t\tg.lineTo(x, y);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function drawFeatureBackwardArrow(g:Graphics, x:Number, y:Number, width:Number, height:Number):void\n\t\t{\n\t\t\tif(width > sequenceContentHolder.sequenceSymbolRenderer.width) {\n\t\t\t\tg.moveTo(x + 8, y);\n\t\t\t\tg.lineTo(x + width, y);\n\t\t\t\tg.curveTo(x + width - 3, y + height \/ 2, x + width, y + height);\n\t\t\t\tg.lineTo(x + 8, y + height);\n\t\t\t\tg.lineTo(x, y + height \/ 2);\n\t\t\t\tg.lineTo(x + 8, y);\n\t\t\t} else {\n\t\t\t\tg.moveTo(x, y + height \/ 2);\n\t\t\t\tg.lineTo(x + width, y);\n\t\t\t\tg.lineTo(x + width, y + height);\n\t\t\t\tg.lineTo(x, y + height \/ 2);\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"fix feature rendering bug","message":"[VectorCommon] fix feature rendering bug\n\ngit-svn-id: adbdea8fc1759bd16b0eaf24a244a7e5f870a654@280 fe3f0490-d73e-11de-a956-c71e7d3a9d2f\n","lang":"ActionScript","license":"bsd-3-clause","repos":"CIDARLAB\/mage-editor,CIDARLAB\/mage-editor,CIDARLAB\/mage-editor"}
{"commit":"00eddfe78da3d7e08d17598bea58e6515d053060","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/SimpleCSSStyles.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/SimpleCSSStyles.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.EventDispatcher;\n\n    \/**\n     *  The SimpleCSSStyles class contains CSS style\n     *  properties supported by SimpleCSSValuesImpl.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleCSSStyles \n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleCSSStyles()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\t\n\t\tprivate var _object:IStyleableObject;\n                \n        \/**\n         *  The object to which these styles apply.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get object():IStyleableObject\n\t\t{\n\t\t\treturn _object;\n\t\t}\n        \n        \/**\n         *  @private\n         *\/\n\t\tpublic function set object(value:IStyleableObject):void\n\t\t{\n\t\t\tif (_object != value)\n\t\t\t{\n                _object = value;\n\t\t\t}\n\t\t}\n\t\t\n        public var top:*;\n        public var bottom:*;\n        public var left:*;\n        public var right:*;\n        public var padding:*;\n\t\tpublic var paddingLeft:*;\n        public var paddingRight:*;\n        public var paddingTop:*;\n        public var paddingBottom:*;\n        public var horizontalCenter:*;\n        public var verticalCenter:*;\n        public var horizontalAlign:*;\n        public var verticalAlign:*;\n        public var fontFamily:*;\n        public var fontSize:*;\n        public var color:*;\n        public var backgroundAlpha:*;\n        public var backgroundColor:*;\n        public var backgroundImage:*;\n        public var borderColor:*;\n        public var borderStyle:*;\n        public var borderRadius:*;\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.EventDispatcher;\n\n    \/**\n     *  The SimpleCSSStyles class contains CSS style\n     *  properties supported by SimpleCSSValuesImpl.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleCSSStyles \n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleCSSStyles()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\t\n\t\tprivate var _object:IStyleableObject;\n                \n        \/**\n         *  The object to which these styles apply.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get object():IStyleableObject\n\t\t{\n\t\t\treturn _object;\n\t\t}\n        \n        \/**\n         *  @private\n         *\/\n\t\tpublic function set object(value:IStyleableObject):void\n\t\t{\n\t\t\tif (_object != value)\n\t\t\t{\n                _object = value;\n\t\t\t}\n\t\t}\n\t\t\n        public var top:*;\n        public var bottom:*;\n        public var left:*;\n        public var right:*;\n        public var padding:*;\n\t\tpublic var paddingLeft:*;\n        public var paddingRight:*;\n        public var paddingTop:*;\n        public var paddingBottom:*;\n        public var horizontalCenter:*;\n        public var verticalCenter:*;\n        public var horizontalAlign:*;\n        public var verticalAlign:*;\n        public var fontFamily:*;\n        public var fontSize:*;\n        public var color:*;\n        public var fontWeight:*;\n        public var fontStyle:*;\n        public var backgroundAlpha:*;\n        public var backgroundColor:*;\n        public var backgroundImage:*;\n        public var borderColor:*;\n        public var borderStyle:*;\n        public var borderRadius:*;\n\t}\n}","subject":"add a few more styles","message":"add a few more styles\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"33da92c794779c3a707c106a66313e34e8a14578","old_file":"test\/org\/igniterealtime\/xiff\/util\/DateTimeParserTest.as","new_file":"test\/org\/igniterealtime\/xiff\/util\/DateTimeParserTest.as","old_contents":"\/*\n* Copyright (C) 2003-2011 Igniterealtime Community Contributors\n*   \n*     Daniel Henninger\n*     Derrick Grigg <dgrigg@rogers.com>\n*     Juga Paazmaya <olavic@gmail.com>\n*     Nick Velloff <nick.velloff@gmail.com>\n*     Sean Treadway <seant@oncotype.dk>\n*     Sean Voisen <sean@voisen.org>\n*     Mark Walters <mark@yourpalmark.com>\n*     Michael McCarthy <mikeycmccarthy@gmail.com>\n* \n* \n* Licensed under the Apache License, Version 2.0 (the \"License\");\n* you may not use this file except in compliance with the License.\n* You may obtain a copy of the License at\n* \n*     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n* \n* Unless required by applicable law or agreed to in writing, software\n* distributed under the License is distributed on an \"AS IS\" BASIS,\n* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the License for the specific language governing permissions and\n* limitations under the License.\n*\/\npackage org.igniterealtime.xiff.util\n{\n\timport org.flexunit.asserts.assertEquals;\n\t\n\tpublic class DateTimeParserTest\n\t{\n\t\t[Test]\n\t\tpublic function testDate2String():void\n\t\t{\n\t\t\tvar date:Date = new Date( 2000, 10, 30, 0, 0 );\n\t\t\tvar dateAsString:String = DateTimeParser.date2string( date );\n\t\t\tassertEquals( \"2000-12-30\", dateAsString );\n\t\t}\n\t}\n}","new_contents":"\/*\n* Copyright (C) 2003-2011 Igniterealtime Community Contributors\n*   \n*     Daniel Henninger\n*     Derrick Grigg <dgrigg@rogers.com>\n*     Juga Paazmaya <olavic@gmail.com>\n*     Nick Velloff <nick.velloff@gmail.com>\n*     Sean Treadway <seant@oncotype.dk>\n*     Sean Voisen <sean@voisen.org>\n*     Mark Walters <mark@yourpalmark.com>\n*     Michael McCarthy <mikeycmccarthy@gmail.com>\n* \n* \n* Licensed under the Apache License, Version 2.0 (the \"License\");\n* you may not use this file except in compliance with the License.\n* You may obtain a copy of the License at\n* \n*     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n* \n* Unless required by applicable law or agreed to in writing, software\n* distributed under the License is distributed on an \"AS IS\" BASIS,\n* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the License for the specific language governing permissions and\n* limitations under the License.\n*\/\npackage org.igniterealtime.xiff.util\n{\n\timport org.flexunit.asserts.assertEquals;\n\t\n\tpublic class DateTimeParserTest\n\t{\n\t\t[Test]\n\t\tpublic function testDate2String():void\n\t\t{\n\t\t\tvar date:Date = new Date( 2000, 10, 30, 0, 0 );\n\t\t\tvar dateAsString:String = DateTimeParser.date2string( date );\n\t\t\tassertEquals( \"2000-11-30\", dateAsString );\n\t\t}\n\t}\n}","subject":"Revert of commit test.","message":"Revert of commit test.\n\ngit-svn-id: c197267f952b24206666de142881703007ca05d5@12597 b35dd754-fafc-0310-a699-88a17e54d16e\n","lang":"ActionScript","license":"apache-2.0","repos":"nazoking\/xiff"}
{"commit":"bf9871bb05464e06971798717a2434984b651487","old_file":"src\/aerys\/minko\/scene\/node\/mesh\/Mesh.as","new_file":"src\/aerys\/minko\/scene\/node\/mesh\/Mesh.as","old_contents":"package aerys.minko.scene.node.mesh\n{\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.scene.action.mesh.MeshAction;\n\timport aerys.minko.scene.node.AbstractScene;\n\timport aerys.minko.type.stream.IVertexStream;\n\timport aerys.minko.type.stream.IndexStream;\n\timport aerys.minko.type.stream.VertexStream;\n\timport aerys.minko.type.stream.VertexStreamList;\n\timport aerys.minko.type.vertex.format.VertexComponent;\n\timport aerys.minko.type.vertex.format.VertexFormat;\n\t\n\tpublic class Mesh extends AbstractScene implements IMesh\n\t{\n\t\tuse namespace minko;\n\t\tuse namespace minko_stream;\n\t\t\n\t\tprivate static var _id : uint = 0;\n\t\t\n\t\tprotected var _vertexStream\t: IVertexStream\t= null;\n\t\tprotected var _indexStream\t: IndexStream\t= null;\n\t\t\n\t\tpublic function get version() : uint\n\t\t{\n\t\t\treturn _vertexStream.version + _indexStream.version;\n\t\t}\n\t\t\n\t\tpublic function get vertexStream() : IVertexStream\n\t\t{\n\t\t\treturn _vertexStream;\n\t\t}\n\t\t\n\t\tpublic function set vertexStream(value : IVertexStream) : void\n\t\t{\n\t\t\t_vertexStream = value;\n\t\t}\n\n\t\tpublic function get indexStream() : IndexStream\n\t\t{\n\t\t\treturn _indexStream;\n\t\t}\n\t\t\n\t\tpublic function set indexStream(value : IndexStream) : void\n\t\t{\n\t\t\t_indexStream = value;\n\t\t}\n\n\t\tpublic function Mesh(vertexStream\t: IVertexStream\t= null,\n\t\t\t\t\t\t\t indexStream\t: IndexStream \t= null)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_vertexStream = vertexStream;\n\t\t\t_indexStream = indexStream;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\tif (!_indexStream && _vertexStream)\n\t\t\t\t_indexStream = new IndexStream(null, vertexStream.length, vertexStream.dynamic);\n\t\t\t\n\t\t\tactions[0] = MeshAction.meshAction;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Create a new copy of the Mesh object with the specified VertexFormat.\n\t\t * \n\t\t * <p>\n\t\t * If no VertexFormat is specified, the original VertexFormat of the Mesh\n\t\t * will be used. Calling the \"clone\" method and specifying a VertexFormat\n\t\t * is a good way to create a lighter Mesh by copying only the required\n\t\t * vertex components data.\n\t\t * <\/p>\n\t\t *  \n\t\t * @param vertexFormat\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function clone(vertexFormat : VertexFormat = null) : IMesh\n\t\t{\n\t\t\tvertexFormat ||= _vertexStream.format.clone();\n\t\t\t\n\t\t\tvar meshes\t\t\t\t: Vector.<IMesh>\t\t\t= Vector.<IMesh>([this])\n\t\t\tvar vertexComponents\t: Vector.<VertexComponent>\t= vertexFormat.componentList;\n\t\t\tvar mergedMesh\t\t\t: IMesh\t\t\t\t\t\t= createMesh(meshes, vertexComponents, vertexFormat);\n\t\t\t\n\t\t\treturn mergedMesh;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The \"mergeMeshes\" method will takes multiple Mesh objects and will\n\t\t * merge all their data to create a single and only Mesh out of it.\n\t\t * \n\t\t * <p>\n\t\t * Because all the Mesh objects can have multiple VertexFormat, the\n\t\t * result Mesh VertexFormat will be the biggest common set of\n\t\t * VertexComponent of all the merged meshes.\n\t\t * <\/p>\n\t\t * \n\t\t * @param meshes\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic static function mergeMeshes(meshes : Vector.<IMesh>) : IMesh\n\t\t{\n\t\t\tvar vertexFormat\t\t: VertexFormat\t\t\t\t= computeVertexFormat(meshes);\n\t\t\tvar vertexComponents\t: Vector.<VertexComponent>\t= vertexFormat.componentList;\n\t\t\tvar mergedMesh\t\t\t: IMesh\t\t\t\t\t\t= createMesh(meshes, vertexComponents, vertexFormat);\n\t\t\t\n\t\t\treturn mergedMesh;\n\t\t}\n\t\t\n\t\tprivate static function computeVertexFormat(meshes : Vector.<IMesh>) : VertexFormat\n\t\t{\n\t\t\tvar newVertexFormat : VertexFormat = meshes[0].vertexStream.format.clone();\n\t\t\t\n\t\t\tfor each (var mesh : IMesh in meshes)\n\t\t\t\tnewVertexFormat.intersectWith(mesh.vertexStream.format);\n\t\t\t\n\t\t\treturn newVertexFormat;\t\n\t\t}\n\t\t\n\t\tprivate static function createMesh(meshes\t\t\t: Vector.<IMesh>,\n\t\t\t\t\t\t\t\t\t\t   vertexComponents\t: Vector.<VertexComponent>,\n\t\t\t\t\t\t\t\t\t\t   vertexFormat\t\t: VertexFormat) : IMesh\n\t\t{\n\t\t\tvar newIndexStreamData \t\t\t\t: Vector.<uint>\t\t\t\t= new Vector.<uint>();\n\t\t\tvar newVertexStreamData\t\t\t\t: Vector.<Number>\t\t\t= new Vector.<Number>();\n\t\t\t\n\t\t\tvar componentCount\t\t\t\t\t: uint\t\t\t\t\t\t= vertexComponents.length;\n\t\t\tvar vertexComponentOffsets\t\t\t: Vector.<uint>\t\t\t\t= new Vector.<uint>(componentCount, true);\n\t\t\tvar vertexComponentSizes\t\t\t: Vector.<uint>\t\t\t\t= new Vector.<uint>(componentCount, true);\n\t\t\tvar vertexComponentDwordsPerVertex\t: Vector.<uint>\t\t\t\t= new Vector.<uint>(componentCount, true);\n\t\t\tvar vertexComponentDatas\t\t\t: Vector.<Vector.<Number>>\t= new Vector.<Vector.<Number>>(componentCount, true);\n\t\t\t\n\t\t\tvar meshCount : uint = meshes.length;\n\t\t\tfor (var i : uint = 0; i < meshCount; ++i)\n\t\t\t{\n\t\t\t\tvar mesh\t\t: IMesh\t\t\t\t= meshes[i];\n\t\t\t\t\n\t\t\t\t\/\/ append index data\n\t\t\t\tvar indexData\t: Vector.<uint>\t\t= mesh.indexStream.getIndices();\n\t\t\t\tvar indexCount\t: uint\t\t\t\t= indexData.length;\n\t\t\t\tvar indexOffset\t: uint\t\t\t\t= newVertexStreamData.length \/ vertexFormat.dwordsPerVertex;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < indexCount; ++j)\n\t\t\t\t\tnewIndexStreamData.push(indexData[j] + indexOffset);\n\t\t\t\t\n\t\t\t\t\/\/ get offsets, sizes, and buffers for components in the current mesh.\n\t\t\t\tfor (var k : uint = 0; k < componentCount; ++k)\n\t\t\t\t{\n\t\t\t\t\tvar vertexComponent\t: VertexComponent\t= vertexComponents[k];\n\t\t\t\t\tvar vertexStream\t: VertexStream\t\t= mesh.vertexStream.getSubStreamByComponent(vertexComponent);\n\t\t\t\t\t\n\t\t\t\t\tvertexComponentOffsets[k]\t\t\t\t= vertexStream.format.getOffsetForComponent(vertexComponent);\n\t\t\t\t\tvertexComponentDwordsPerVertex[k]\t\t= vertexStream.format.dwordsPerVertex;\n\t\t\t\t\tvertexComponentSizes[k]\t\t\t\t\t= vertexComponent.dwords;\n\t\t\t\t\tvertexComponentDatas[k]\t\t\t\t\t= vertexStream._data;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ push vertex data into the new buffer.\n\t\t\t\tvar vertexCount : uint = mesh.vertexStream.length;\n\t\t\t\tfor (var vertexId : uint = 0; vertexId < vertexCount; ++vertexId)\n\t\t\t\t\tfor (var componentId : uint = 0; componentId < componentCount; ++componentId)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar vertexData\t\t: Vector.<Number>\t= vertexComponentDatas[componentId];\n\t\t\t\t\t\tvar componentSize\t: uint\t\t\t\t= vertexComponentSizes[componentId];\n\t\t\t\t\t\tvar componentOffset\t: uint\t\t\t\t= vertexComponentOffsets[componentId] + vertexId * vertexComponentDwordsPerVertex[componentId];\n\t\t\t\t\t\tvar componentLimit\t: uint\t\t\t\t= componentSize + componentOffset;\n\t\t\t\t\t\t\n\t\t\t\t\t\tfor (var n : uint = componentOffset; n < componentLimit; ++n)\n\t\t\t\t\t\t\tnewVertexStreamData.push(vertexData[n]);\n\t\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar newIndexStream\t\t: IndexStream\t\t= new IndexStream(newIndexStreamData);\n\t\t\tvar newVertexStream\t\t: VertexStream\t\t= new VertexStream(newVertexStreamData, vertexFormat);\n\t\t\tvar newVertexStreamList : VertexStreamList\t= new VertexStreamList(newVertexStream);\n\t\t\t\n\t\t\treturn new Mesh(newVertexStreamList, newIndexStream);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node.mesh\n{\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.scene.action.mesh.MeshAction;\n\timport aerys.minko.scene.node.AbstractScene;\n\timport aerys.minko.type.stream.IVertexStream;\n\timport aerys.minko.type.stream.IndexStream;\n\timport aerys.minko.type.stream.VertexStream;\n\timport aerys.minko.type.stream.VertexStreamList;\n\timport aerys.minko.type.vertex.format.VertexComponent;\n\timport aerys.minko.type.vertex.format.VertexFormat;\n\t\n\tpublic class Mesh extends AbstractScene implements IMesh\n\t{\n\t\tuse namespace minko;\n\t\tuse namespace minko_stream;\n\t\t\n\t\tprivate static var _id : uint = 0;\n\t\t\n\t\tprotected var _vertexStream\t: IVertexStream\t= null;\n\t\tprotected var _indexStream\t: IndexStream\t= null;\n\t\t\n\t\tpublic function get version() : uint\n\t\t{\n\t\t\treturn _vertexStream.version + _indexStream.version;\n\t\t}\n\t\t\n\t\tpublic function get vertexStream() : IVertexStream\n\t\t{\n\t\t\treturn _vertexStream;\n\t\t}\n\t\t\n\t\tpublic function set vertexStream(value : IVertexStream) : void\n\t\t{\n\t\t\t_vertexStream = value;\n\t\t}\n\n\t\tpublic function get indexStream() : IndexStream\n\t\t{\n\t\t\treturn _indexStream;\n\t\t}\n\t\t\n\t\tpublic function set indexStream(value : IndexStream) : void\n\t\t{\n\t\t\t_indexStream = value;\n\t\t}\n\n\t\tpublic function Mesh(vertexStream\t: IVertexStream\t= null,\n\t\t\t\t\t\t\t indexStream\t: IndexStream \t= null)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_vertexStream = vertexStream;\n\t\t\t_indexStream = indexStream;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\tif (!_indexStream && _vertexStream)\n\t\t\t\t_indexStream = new IndexStream(null, vertexStream.length, vertexStream.dynamic);\n\t\t\t\n\t\t\tactions[0] = MeshAction.meshAction;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Create a new copy of the Mesh object with the specified VertexFormat.\n\t\t * \n\t\t * <p>\n\t\t * If no VertexFormat is specified, the original VertexFormat of the Mesh\n\t\t * will be used. Calling the \"clone\" method and specifying a VertexFormat\n\t\t * is a good way to create a lighter Mesh by copying only the required\n\t\t * vertex components data.\n\t\t * <\/p>\n\t\t *  \n\t\t * @param vertexFormat\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function clone(vertexFormat : VertexFormat = null) : IMesh\n\t\t{\n\t\t\tvertexFormat ||= _vertexStream.format.clone();\n\t\t\t\n\t\t\tvar meshes\t\t\t\t: Vector.<IMesh>\t\t\t= Vector.<IMesh>([this])\n\t\t\tvar mergedMesh\t\t\t: IMesh\t\t\t\t\t\t= createMesh(meshes, vertexFormat);\n\t\t\treturn mergedMesh;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The \"mergeMeshes\" method will takes multiple Mesh objects and will\n\t\t * merge all their data to create a single and only Mesh out of it.\n\t\t * \n\t\t * <p>\n\t\t * Because all the Mesh objects can have multiple VertexFormat, the\n\t\t * result Mesh VertexFormat will be the biggest common set of\n\t\t * VertexComponent of all the merged meshes.\n\t\t * <\/p>\n\t\t * \n\t\t * @param meshes\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic static function mergeMeshes(meshes : Vector.<IMesh>) : IMesh\n\t\t{\n\t\t\t\/\/ insersect all meshes vertexformats\n\t\t\tvar numMeshes\t\t: uint\t\t\t= meshes.length;\n\t\t\tvar vertexFormat\t: VertexFormat\t= meshes[0].vertexStream.format.clone();\n\t\t\t\n\t\t\tfor (var meshId : uint = 1; meshId < numMeshes; ++meshId)\n\t\t\t{\n\t\t\t\tvar mesh : IMesh = meshes[meshId];\n\t\t\t\tvertexFormat.intersectWith(mesh.vertexStream.format);\n\t\t\t}\n\t\t\t\n\t\t\tvar vertexComponents\t: Vector.<VertexComponent>\t= vertexFormat.componentList;\n\t\t\tvar mergedMesh\t\t\t: IMesh\t\t\t\t\t\t= createMesh(meshes, vertexFormat);\n\t\t\t\n\t\t\treturn mergedMesh;\n\t\t}\n\t\t\n\t\tprivate static function createMesh(meshes\t\t: Vector.<IMesh>,\n\t\t\t\t\t\t\t\t\t\t   vertexFormat\t: VertexFormat) : IMesh\n\t\t{\n\t\t\t\n\t\t\tvar newIndexStreamData \t\t\t: Vector.<uint>\t\t\t\t= new Vector.<uint>();\n\t\t\tvar newVertexStreamData\t\t\t: Vector.<Number>\t\t\t= new Vector.<Number>();\n\t\t\t\n\t\t\tvar components\t\t\t\t\t: Vector.<VertexComponent>\t= vertexFormat.componentList;\n\t\t\tvar componentCount\t\t\t\t: uint\t\t\t\t\t\t= components.length;\n\t\t\tvar componentOffsets\t\t\t: Vector.<uint>\t\t\t\t= new Vector.<uint>(componentCount, true);\n\t\t\tvar componentSizes\t\t\t\t: Vector.<uint>\t\t\t\t= new Vector.<uint>(componentCount, true);\n\t\t\tvar componentDwordsPerVertex\t: Vector.<uint>\t\t\t\t= new Vector.<uint>(componentCount, true);\n\t\t\tvar componentDatas\t\t\t\t: Vector.<Vector.<Number>>\t= new Vector.<Vector.<Number>>(componentCount, true);\n\t\t\t\n\t\t\tvar meshCount : uint = meshes.length;\n\t\t\tfor (var i : uint = 0; i < meshCount; ++i)\n\t\t\t{\n\t\t\t\tvar mesh\t\t\t: IMesh\t\t\t= meshes[i];\n\t\t\t\tvar vertexStream\t: IVertexStream\t= mesh.vertexStream;\n\t\t\t\t\n\t\t\t\t\/\/ append index data\n\t\t\t\tvar indexData\t: Vector.<uint>\t\t= mesh.indexStream.getIndices();\n\t\t\t\tvar indexCount\t: uint\t\t\t\t= indexData.length;\n\t\t\t\tvar indexOffset\t: uint\t\t\t\t= newVertexStreamData.length \/ vertexFormat.dwordsPerVertex;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < indexCount; ++j)\n\t\t\t\t\tnewIndexStreamData.push(indexData[j] + indexOffset);\n\t\t\t\t\n\t\t\t\t\/\/ get offsets, sizes, and buffers for components in the current mesh.\n\t\t\t\tfor (var k : uint = 0; k < componentCount; ++k)\n\t\t\t\t{\n\t\t\t\t\tvar vertexComponent\t: VertexComponent\t= components[k];\n\t\t\t\t\tvar subVertexStream\t: VertexStream\t\t= vertexStream.getSubStreamByComponent(vertexComponent);\n\t\t\t\t\tvar subvertexFormat\t: VertexFormat\t\t= subVertexStream.format;\n\t\t\t\t\t\n\t\t\t\t\tcomponentOffsets[k]\t\t\t= subvertexFormat.getOffsetForComponent(vertexComponent);\n\t\t\t\t\tcomponentDwordsPerVertex[k]\t= subvertexFormat.dwordsPerVertex;\n\t\t\t\t\tcomponentSizes[k]\t\t\t= vertexComponent.dwords;\n\t\t\t\t\tcomponentDatas[k]\t\t\t= subVertexStream._data;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ push vertex data into the new buffer.\n\t\t\t\tvar vertexCount : uint = mesh.vertexStream.length;\n\t\t\t\tfor (var vertexId : uint = 0; vertexId < vertexCount; ++vertexId)\n\t\t\t\t\tfor (var componentId : uint = 0; componentId < componentCount; ++componentId)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar vertexData\t\t: Vector.<Number>\t= componentDatas[componentId];\n\t\t\t\t\t\tvar componentSize\t: uint\t\t\t\t= componentSizes[componentId];\n\t\t\t\t\t\tvar componentOffset\t: uint\t\t\t\t= componentOffsets[componentId] + vertexId * componentDwordsPerVertex[componentId];\n\t\t\t\t\t\tvar componentLimit\t: uint\t\t\t\t= componentSize + componentOffset;\n\t\t\t\t\t\t\n\t\t\t\t\t\tfor (var n : uint = componentOffset; n < componentLimit; ++n)\n\t\t\t\t\t\t\tnewVertexStreamData.push(vertexData[n]);\n\t\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar newIndexStream\t\t: IndexStream\t\t= new IndexStream(newIndexStreamData);\n\t\t\tvar newVertexStream\t\t: VertexStream\t\t= new VertexStream(newVertexStreamData, vertexFormat);\n\t\t\tvar newVertexStreamList : VertexStreamList\t= new VertexStreamList(newVertexStream);\n\t\t\t\n\t\t\treturn new Mesh(newVertexStreamList, newIndexStream);\n\t\t}\n\t}\n}","subject":"Optimize mesh cloning and merging.","message":"Optimize mesh cloning and merging.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"b8f7e15d0444058acbc7e4df065653c4314f71e1","old_file":"src\/Player.as","new_file":"src\/Player.as","old_contents":"package {\n  import com.axis.audioclient.AxisTransmit;\n  import com.axis.ClientEvent;\n  import com.axis.ErrorManager;\n  import com.axis.http.url;\n  import com.axis.httpclient.HTTPClient;\n  import com.axis.IClient;\n  import com.axis.Logger;\n  import com.axis.mjpegclient.MJPEGClient;\n  import com.axis.rtmpclient.RTMPClient;\n  import com.axis.rtspclient.IRTSPHandle;\n  import com.axis.rtspclient.RTSPClient;\n  import com.axis.rtspclient.RTSPoverHTTPHandle;\n  import com.axis.rtspclient.RTSPoverTCPHandle;\n\n  import flash.display.LoaderInfo;\n  import flash.display.Sprite;\n  import flash.display.Stage;\n  import flash.display.StageAlign;\n  import flash.display.StageDisplayState;\n  import flash.display.StageScaleMode;\n  import flash.display.DisplayObject;\n  import flash.display.InteractiveObject;\n  import flash.events.Event;\n  import flash.events.MouseEvent;\n  import flash.external.ExternalInterface;\n  import flash.media.Microphone;\n  import flash.media.SoundMixer;\n  import flash.media.SoundTransform;\n  import flash.media.Video;\n  import flash.net.NetStream;\n  import flash.system.Security;\n  import mx.utils.StringUtil;\n\n  [SWF(frameRate=\"60\")]\n  [SWF(backgroundColor=\"#efefef\")]\n\n  public class Player extends Sprite {\n    [Embed(source = \"..\/VERSION\", mimeType = \"application\/octet-stream\")] private var Version:Class;\n\n    public static var locomoteID:String = null;\n\/\/    public static var debugLogger:Boolean = false; \/\/not used\n\n    private static const EVENT_STREAM_STARTED:String  = \"streamStarted\";\n    private static const EVENT_STREAM_PAUSED:String  = \"streamPaused\";\n    private static const EVENT_STREAM_STOPPED:String  = \"streamStopped\";\n    private static const EVENT_STREAM_ENDED:String  = \"streamEnded\";\n    private static const EVENT_FULLSCREEN_ENTERED:String  = \"fullscreenEntered\";\n    private static const EVENT_FULLSCREEN_EXITED:String  = \"fullscreenExited\";\n\n    public static var config:Object = {\n      'buffer': 3,\n      'connectionTimeout': 10,\n      'scaleUp': false,\n      'allowFullscreen': true,\n      'debugLogger': false\n    };\n    private var audioTransmit:AxisTransmit = new AxisTransmit();\n    private var meta:Object = {};\n    private var client:IClient;\n    private var urlParsed:Object;\n    private var savedSpeakerVolume:Number;\n    private var fullscreenAllowed:Boolean = true;\n    private var currentState:String = \"stopped\";\n    private var streamHasAudio:Boolean = false;\n    private var streamHasVideo:Boolean = false;\n    private var newPlaylistItem:Boolean = false;\n\n    public function Player() {\n      var self:Player = this;\n\n      Security.allowDomain(\"*\");\n      Security.allowInsecureDomain(\"*\");\n\n      trace('Loaded Locomote, version ' + StringUtil.trim(new Version().toString()));\n\n      if (ExternalInterface.available) {\n          setupAPICallbacks();\n      } else {\n        trace(\"External interface is not available for this container.\");\n      }\n\n      \/* Set default speaker volume *\/\n      this.speakerVolume(50);\n\n      \/* Stage setup *\/\n      this.stage.align = StageAlign.TOP_LEFT;\n      this.stage.scaleMode = StageScaleMode.NO_SCALE;\n      addEventListener(Event.ADDED_TO_STAGE, onStageAdded);\n\n      \/* Fullscreen support setup *\/\n      this.stage.doubleClickEnabled = true;\n      this.stage.addEventListener(MouseEvent.DOUBLE_CLICK, fullscreen);\n      this.stage.addEventListener(Event.FULLSCREEN, function(event:Event):void {\n        (StageDisplayState.NORMAL === stage.displayState) ? callAPI(EVENT_FULLSCREEN_EXITED) : callAPI(EVENT_FULLSCREEN_ENTERED);\n      });\n      this.stage.addEventListener(Event.RESIZE, function(event:Event):void {\n        videoResize();\n      });\n\n      this.setConfig(Player.config);\n    }\n\n    \/**\n     * Registers the appropriate API functions with the container, so that\n     * they can be called, and triggers the apiReady event\n     * which tells the container that the Player is ready to receive API calls.\n     *\/\n    public function setupAPICallbacks():void {\n      ExternalInterface.marshallExceptions = true;\n\n      \/* Media player API *\/\n      ExternalInterface.addCallback(\"play\", play);\n      ExternalInterface.addCallback(\"pause\", pause);\n      ExternalInterface.addCallback(\"resume\", resume);\n      ExternalInterface.addCallback(\"stop\", stop);\n      ExternalInterface.addCallback(\"seek\", seek);\n      ExternalInterface.addCallback(\"streamStatus\", streamStatus);\n      ExternalInterface.addCallback(\"playerStatus\", playerStatus);\n      ExternalInterface.addCallback(\"speakerVolume\", speakerVolume);\n      ExternalInterface.addCallback(\"muteSpeaker\", muteSpeaker);\n      ExternalInterface.addCallback(\"unmuteSpeaker\", unmuteSpeaker);\n      ExternalInterface.addCallback(\"microphoneVolume\", microphoneVolume);\n      ExternalInterface.addCallback(\"muteMicrophone\", muteMicrophone);\n      ExternalInterface.addCallback(\"unmuteMicrophone\", unmuteMicrophone);\n      ExternalInterface.addCallback(\"setConfig\", setConfig);\n\n      \/* Audio Transmission API *\/\n      ExternalInterface.addCallback(\"startAudioTransmit\", startAudioTransmit);\n      ExternalInterface.addCallback(\"stopAudioTransmit\", stopAudioTransmit);\n    }\n\n    public function fullscreen(event:MouseEvent):void {\n      if (config.allowFullscreen) {\n        this.stage.displayState = (StageDisplayState.NORMAL === stage.displayState) ?\n          StageDisplayState.FULL_SCREEN : StageDisplayState.NORMAL;\n      }\n    }\n\n    public function videoResize():void {\n      var stagewidth:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageWidth : stage.fullScreenWidth;\n      var stageheight:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageHeight : stage.fullScreenHeight;\n\n      var video:DisplayObject = this.client.getDisplayObject();\n\n      var scale:Number = ((stagewidth \/ meta.width) > (stageheight \/ meta.height)) ?\n        (stageheight \/ meta.height) : (stagewidth \/ meta.width);\n\n      video.width = meta.width;\n      video.height = meta.height;\n      if ((scale < 1.0) || (scale > 1.0 && true === config.scaleUp)) {\n        Logger.log('scaling video, scale:' + scale.toFixed(2) + ' (aspect ratio: ' +  (video.width \/ video.height).toFixed(2) + ')');\n        video.width = meta.width * scale;\n        video.height = meta.height * scale;\n      }\n\n      video.x = (stagewidth - video.width) \/ 2;\n      video.y = (stageheight - video.height) \/ 2;\n    }\n\n    public function setConfig(iconfig:Object):void {\n      if (iconfig.buffer !== undefined) {\n        if (this.client) {\n          if (false === this.client.setBuffer(config.buffer)) {\n            ErrorManager.dispatchError(830);\n          } else {\n            config.buffer = iconfig.buffer;\n          }\n        }\n      }\n\n      if (iconfig.scaleUp !== undefined) {\n        var scaleUpChanged:Boolean = (config.scaleUp !== iconfig.scaleUp);\n        config.scaleUp = iconfig.scaleUp;\n        if (scaleUpChanged && this.client)\n          this.videoResize();\n      }\n\n      if (iconfig.allowFullscreen !== undefined) {\n        config.allowFullscreen = iconfig.allowFullscreen;\n\n        if (!config.allowFullscreen)\n          this.stage.displayState = StageDisplayState.NORMAL;\n      }\n\n      if (iconfig.debugLogger !== undefined) {\n        config.debugLogger = iconfig.debugLogger;\n      }\n\n      if (iconfig.connectionTimeout !== undefined) {\n        config.connectionTimeout = iconfig.connectionTimeout;\n      }\n    }\n\n    public function play(param:* = null):void {\n      this.streamHasAudio = false;\n      this.streamHasVideo = false;\n\n      if (param is String) {\n        urlParsed = url.parse(String(param));\n      } else {\n        urlParsed = url.parse(param.url);\n        urlParsed.connect = param.url;\n        urlParsed.streamName = param.streamName;\n      }\n\n      this.newPlaylistItem = true;\n\n      if (client) {\n        \/* Stop the client, and 'onStopped' will start the new stream. *\/\n        client.stop();\n        return;\n      }\n\n      start();\n    }\n\n    private function start():void {\n      switch (urlParsed.protocol) {\n      case 'rtsph':\n        \/* RTSP over HTTP *\/\n        client = new RTSPClient(urlParsed, new RTSPoverHTTPHandle(urlParsed));\n        break;\n\n      case 'rtsp':\n        \/* RTSP over TCP *\/\n        client = new RTSPClient(urlParsed, new RTSPoverTCPHandle(urlParsed));\n        break;\n\n      case 'http':\n      case 'https':\n        \/* Progressive download over HTTP *\/\n        client = new HTTPClient(urlParsed);\n        break;\n\n      case 'httpm':\n        \/* Progressive mjpg download over HTTP (x-mixed-replace) *\/\n        client = new MJPEGClient(urlParsed);\n        break;\n\n      case 'rtmp':\n      case 'rtmps':\n      case 'rtmpt':\n        \/* RTMP *\/\n        client = new RTMPClient(urlParsed);\n        break;\n\n      default:\n        ErrorManager.dispatchError(811, [urlParsed.protocol])\n        return;\n      }\n\n      addChild(this.client.getDisplayObject());\n\n      client.addEventListener(ClientEvent.STOPPED, onStopped);\n      client.addEventListener(ClientEvent.START_PLAY, onStartPlay);\n      client.addEventListener(ClientEvent.PAUSED, onPaused);\n      client.addEventListener(ClientEvent.META, onMeta);\n      client.start();\n      this.newPlaylistItem = false;\n    }\n\n    public function seek(position:String):void{\n      if (!client ||\u00a0!client.seek(Number(position))) {\n        ErrorManager.dispatchError(828);\n      }\n    }\n\n    public function pause():void {\n      try {\n        client.pause()\n      } catch (err:Error) {\n        ErrorManager.dispatchError(808);\n      }\n    }\n\n    public function resume():void {\n      if (!client ||\u00a0!client.resume()) {\n        ErrorManager.dispatchError(809);\n      }\n    }\n\n    public function stop():void {\n      if (!client || !client.stop()) {\n        ErrorManager.dispatchError(810);\n        return;\n      }\n\n      this.currentState = \"stopped\";\n      this.streamHasAudio = false;\n      this.streamHasVideo = false;\n    }\n\n    public function onMeta(event:ClientEvent):void {\n      this.meta = event.data;\n      this.videoResize();\n    }\n\n    public function streamStatus():Object {\n      if (this.currentState === 'playing') {\n        this.streamHasAudio = (this.streamHasAudio || this.client.hasAudio());\n        this.streamHasVideo = (this.streamHasVideo || this.client.hasVideo());\n      }\n      var status:Object = {\n        'fps': (this.client) ? this.client.currentFPS() : null,\n        'resolution': (this.client) ? { width: meta.width, height: meta.height } : null,\n        'playbackSpeed': (this.client) ? 1.0 : null,\n        'protocol': (this.urlParsed) ? this.urlParsed.protocol : null,\n        'audio': (this.client) ? this.streamHasAudio : null,\n        'video': (this.client) ? this.streamHasVideo : null,\n        'state': this.currentState,\n        'streamURL': (this.urlParsed) ? this.urlParsed.full : null,\n        'duration': meta.duration ? meta.duration : null\n      };\n\n      return status;\n    }\n\n    public function playerStatus():Object {\n      var mic:Microphone = Microphone.getMicrophone();\n\n      var status:Object = {\n        'version': StringUtil.trim(new Version().toString()),\n        'microphoneVolume': audioTransmit.microphoneVolume,\n        'speakerVolume': this.savedSpeakerVolume,\n        'microphoneMuted': (mic.gain === 0),\n        'speakerMuted': (flash.media.SoundMixer.soundTransform.volume === 0),\n        'fullscreen': (StageDisplayState.FULL_SCREEN === stage.displayState),\n        'buffer': (client === null) ? 0 : Player.config.buffer\n      };\n\n      return status;\n    }\n\n    public function speakerVolume(volume:Number):void {\n      this.savedSpeakerVolume = volume;\n      var transform:SoundTransform = new SoundTransform(volume \/ 100.0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function muteSpeaker():void {\n      var transform:SoundTransform = new SoundTransform(0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function unmuteSpeaker():void {\n      if (flash.media.SoundMixer.soundTransform.volume !== 0)\n        return;\n\n      var transform:SoundTransform = new SoundTransform(this.savedSpeakerVolume \/ 100.0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function microphoneVolume(volume:Number):void {\n      audioTransmit.microphoneVolume = volume;\n    }\n\n    public function muteMicrophone():void {\n      audioTransmit.muteMicrophone();\n    }\n\n    public function unmuteMicrophone():void {\n      audioTransmit.unmuteMicrophone();\n    }\n\n    public function startAudioTransmit(url:String = null, type:String = 'axis'):void {\n      if (type === 'axis') {\n        audioTransmit.start(url);\n      } else {\n        ErrorManager.dispatchError(812);\n      }\n    }\n\n    public function stopAudioTransmit():void {\n      audioTransmit.stop();\n    }\n\n    public function allowFullscreen(state:Boolean):void {\n      this.fullscreenAllowed = state;\n\n      if (!state)\n        this.stage.displayState = StageDisplayState.NORMAL;\n    }\n\n    private function onStageAdded(e:Event):void {\n      Player.locomoteID = LoaderInfo(this.root.loaderInfo).parameters.locomoteID.toString();\n      ExternalInterface.call(\"LocomoteMap['\" + Player.locomoteID + \"'].__swfReady\");\n    }\n\n    private function onStartPlay(event:ClientEvent):void {\n      this.currentState = \"playing\";\n      this.callAPI(EVENT_STREAM_STARTED);\n    }\n\n    private function onPaused(event:ClientEvent):void {\n      this.currentState = \"paused\";\n      this.callAPI(EVENT_STREAM_PAUSED, event.data);\n    }\n\n    private function onStopped(event:ClientEvent):void {\n      this.removeChild(this.client.getDisplayObject());\n      this.client = null;\n      this.callAPI(EVENT_STREAM_STOPPED);\n\n      \/* If a new `play` has been queued, fire it *\/\n      if (this.newPlaylistItem) {\n        start();\n      }\n    }\n\n    private function callAPI(eventName:String, data:Object = null):void {\n      var functionName:String = \"LocomoteMap['\" + Player.locomoteID + \"'].__playerEvent\";\n      if (data) {\n        ExternalInterface.call(functionName, eventName, data);\n      } else {\n        ExternalInterface.call(functionName, eventName);\n      }\n    }\n  }\n}\n","new_contents":"package {\n  import com.axis.audioclient.AxisTransmit;\n  import com.axis.ClientEvent;\n  import com.axis.ErrorManager;\n  import com.axis.http.url;\n  import com.axis.httpclient.HTTPClient;\n  import com.axis.IClient;\n  import com.axis.Logger;\n  import com.axis.mjpegclient.MJPEGClient;\n  import com.axis.rtmpclient.RTMPClient;\n  import com.axis.rtspclient.IRTSPHandle;\n  import com.axis.rtspclient.RTSPClient;\n  import com.axis.rtspclient.RTSPoverHTTPHandle;\n  import com.axis.rtspclient.RTSPoverTCPHandle;\n\n  import flash.display.LoaderInfo;\n  import flash.display.Sprite;\n  import flash.display.Stage;\n  import flash.display.StageAlign;\n  import flash.display.StageDisplayState;\n  import flash.display.StageScaleMode;\n  import flash.display.DisplayObject;\n  import flash.display.InteractiveObject;\n  import flash.events.Event;\n  import flash.events.MouseEvent;\n  import flash.external.ExternalInterface;\n  import flash.media.Microphone;\n  import flash.media.SoundMixer;\n  import flash.media.SoundTransform;\n  import flash.media.Video;\n  import flash.net.NetStream;\n  import flash.system.Security;\n  import mx.utils.StringUtil;\n\n  [SWF(frameRate=\"60\")]\n  [SWF(backgroundColor=\"#efefef\")]\n\n  public class Player extends Sprite {\n    [Embed(source = \"..\/VERSION\", mimeType = \"application\/octet-stream\")] private var Version:Class;\n\n    public static var locomoteID:String = null;\n\n    private static const EVENT_STREAM_STARTED:String  = \"streamStarted\";\n    private static const EVENT_STREAM_PAUSED:String  = \"streamPaused\";\n    private static const EVENT_STREAM_STOPPED:String  = \"streamStopped\";\n    private static const EVENT_STREAM_ENDED:String  = \"streamEnded\";\n    private static const EVENT_FULLSCREEN_ENTERED:String  = \"fullscreenEntered\";\n    private static const EVENT_FULLSCREEN_EXITED:String  = \"fullscreenExited\";\n\n    public static var config:Object = {\n      'buffer': 3,\n      'connectionTimeout': 10,\n      'scaleUp': false,\n      'allowFullscreen': true,\n      'debugLogger': false\n    };\n    private var audioTransmit:AxisTransmit = new AxisTransmit();\n    private var meta:Object = {};\n    private var client:IClient;\n    private var urlParsed:Object;\n    private var savedSpeakerVolume:Number;\n    private var fullscreenAllowed:Boolean = true;\n    private var currentState:String = \"stopped\";\n    private var streamHasAudio:Boolean = false;\n    private var streamHasVideo:Boolean = false;\n    private var newPlaylistItem:Boolean = false;\n\n    public function Player() {\n      var self:Player = this;\n\n      Security.allowDomain(\"*\");\n      Security.allowInsecureDomain(\"*\");\n\n      trace('Loaded Locomote, version ' + StringUtil.trim(new Version().toString()));\n\n      if (ExternalInterface.available) {\n          setupAPICallbacks();\n      } else {\n        trace(\"External interface is not available for this container.\");\n      }\n\n      \/* Set default speaker volume *\/\n      this.speakerVolume(50);\n\n      \/* Stage setup *\/\n      this.stage.align = StageAlign.TOP_LEFT;\n      this.stage.scaleMode = StageScaleMode.NO_SCALE;\n      addEventListener(Event.ADDED_TO_STAGE, onStageAdded);\n\n      \/* Fullscreen support setup *\/\n      this.stage.doubleClickEnabled = true;\n      this.stage.addEventListener(MouseEvent.DOUBLE_CLICK, fullscreen);\n      this.stage.addEventListener(Event.FULLSCREEN, function(event:Event):void {\n        (StageDisplayState.NORMAL === stage.displayState) ? callAPI(EVENT_FULLSCREEN_EXITED) : callAPI(EVENT_FULLSCREEN_ENTERED);\n      });\n      this.stage.addEventListener(Event.RESIZE, function(event:Event):void {\n        videoResize();\n      });\n\n      this.setConfig(Player.config);\n    }\n\n    \/**\n     * Registers the appropriate API functions with the container, so that\n     * they can be called, and triggers the apiReady event\n     * which tells the container that the Player is ready to receive API calls.\n     *\/\n    public function setupAPICallbacks():void {\n      ExternalInterface.marshallExceptions = true;\n\n      \/* Media player API *\/\n      ExternalInterface.addCallback(\"play\", play);\n      ExternalInterface.addCallback(\"pause\", pause);\n      ExternalInterface.addCallback(\"resume\", resume);\n      ExternalInterface.addCallback(\"stop\", stop);\n      ExternalInterface.addCallback(\"seek\", seek);\n      ExternalInterface.addCallback(\"streamStatus\", streamStatus);\n      ExternalInterface.addCallback(\"playerStatus\", playerStatus);\n      ExternalInterface.addCallback(\"speakerVolume\", speakerVolume);\n      ExternalInterface.addCallback(\"muteSpeaker\", muteSpeaker);\n      ExternalInterface.addCallback(\"unmuteSpeaker\", unmuteSpeaker);\n      ExternalInterface.addCallback(\"microphoneVolume\", microphoneVolume);\n      ExternalInterface.addCallback(\"muteMicrophone\", muteMicrophone);\n      ExternalInterface.addCallback(\"unmuteMicrophone\", unmuteMicrophone);\n      ExternalInterface.addCallback(\"setConfig\", setConfig);\n\n      \/* Audio Transmission API *\/\n      ExternalInterface.addCallback(\"startAudioTransmit\", startAudioTransmit);\n      ExternalInterface.addCallback(\"stopAudioTransmit\", stopAudioTransmit);\n    }\n\n    public function fullscreen(event:MouseEvent):void {\n      if (config.allowFullscreen) {\n        this.stage.displayState = (StageDisplayState.NORMAL === stage.displayState) ?\n          StageDisplayState.FULL_SCREEN : StageDisplayState.NORMAL;\n      }\n    }\n\n    public function videoResize():void {\n      var stagewidth:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageWidth : stage.fullScreenWidth;\n      var stageheight:uint = (StageDisplayState.NORMAL === stage.displayState) ?\n        stage.stageHeight : stage.fullScreenHeight;\n\n      var video:DisplayObject = this.client.getDisplayObject();\n\n      var scale:Number = ((stagewidth \/ meta.width) > (stageheight \/ meta.height)) ?\n        (stageheight \/ meta.height) : (stagewidth \/ meta.width);\n\n      video.width = meta.width;\n      video.height = meta.height;\n      if ((scale < 1.0) || (scale > 1.0 && true === config.scaleUp)) {\n        Logger.log('scaling video, scale:' + scale.toFixed(2) + ' (aspect ratio: ' +  (video.width \/ video.height).toFixed(2) + ')');\n        video.width = meta.width * scale;\n        video.height = meta.height * scale;\n      }\n\n      video.x = (stagewidth - video.width) \/ 2;\n      video.y = (stageheight - video.height) \/ 2;\n    }\n\n    public function setConfig(iconfig:Object):void {\n      if (iconfig.buffer !== undefined) {\n        if (this.client) {\n          if (false === this.client.setBuffer(config.buffer)) {\n            ErrorManager.dispatchError(830);\n          } else {\n            config.buffer = iconfig.buffer;\n          }\n        }\n      }\n\n      if (iconfig.scaleUp !== undefined) {\n        var scaleUpChanged:Boolean = (config.scaleUp !== iconfig.scaleUp);\n        config.scaleUp = iconfig.scaleUp;\n        if (scaleUpChanged && this.client)\n          this.videoResize();\n      }\n\n      if (iconfig.allowFullscreen !== undefined) {\n        config.allowFullscreen = iconfig.allowFullscreen;\n\n        if (!config.allowFullscreen)\n          this.stage.displayState = StageDisplayState.NORMAL;\n      }\n\n      if (iconfig.debugLogger !== undefined) {\n        config.debugLogger = iconfig.debugLogger;\n      }\n\n      if (iconfig.connectionTimeout !== undefined) {\n        config.connectionTimeout = iconfig.connectionTimeout;\n      }\n    }\n\n    public function play(param:* = null):void {\n      this.streamHasAudio = false;\n      this.streamHasVideo = false;\n\n      if (param is String) {\n        urlParsed = url.parse(String(param));\n      } else {\n        urlParsed = url.parse(param.url);\n        urlParsed.connect = param.url;\n        urlParsed.streamName = param.streamName;\n      }\n\n      this.newPlaylistItem = true;\n\n      if (client) {\n        \/* Stop the client, and 'onStopped' will start the new stream. *\/\n        client.stop();\n        return;\n      }\n\n      start();\n    }\n\n    private function start():void {\n      switch (urlParsed.protocol) {\n      case 'rtsph':\n        \/* RTSP over HTTP *\/\n        client = new RTSPClient(urlParsed, new RTSPoverHTTPHandle(urlParsed));\n        break;\n\n      case 'rtsp':\n        \/* RTSP over TCP *\/\n        client = new RTSPClient(urlParsed, new RTSPoverTCPHandle(urlParsed));\n        break;\n\n      case 'http':\n      case 'https':\n        \/* Progressive download over HTTP *\/\n        client = new HTTPClient(urlParsed);\n        break;\n\n      case 'httpm':\n        \/* Progressive mjpg download over HTTP (x-mixed-replace) *\/\n        client = new MJPEGClient(urlParsed);\n        break;\n\n      case 'rtmp':\n      case 'rtmps':\n      case 'rtmpt':\n        \/* RTMP *\/\n        client = new RTMPClient(urlParsed);\n        break;\n\n      default:\n        ErrorManager.dispatchError(811, [urlParsed.protocol])\n        return;\n      }\n\n      addChild(this.client.getDisplayObject());\n\n      client.addEventListener(ClientEvent.STOPPED, onStopped);\n      client.addEventListener(ClientEvent.START_PLAY, onStartPlay);\n      client.addEventListener(ClientEvent.PAUSED, onPaused);\n      client.addEventListener(ClientEvent.META, onMeta);\n      client.start();\n      this.newPlaylistItem = false;\n    }\n\n    public function seek(position:String):void{\n      if (!client ||\u00a0!client.seek(Number(position))) {\n        ErrorManager.dispatchError(828);\n      }\n    }\n\n    public function pause():void {\n      try {\n        client.pause()\n      } catch (err:Error) {\n        ErrorManager.dispatchError(808);\n      }\n    }\n\n    public function resume():void {\n      if (!client ||\u00a0!client.resume()) {\n        ErrorManager.dispatchError(809);\n      }\n    }\n\n    public function stop():void {\n      if (!client || !client.stop()) {\n        ErrorManager.dispatchError(810);\n        return;\n      }\n\n      this.currentState = \"stopped\";\n      this.streamHasAudio = false;\n      this.streamHasVideo = false;\n    }\n\n    public function onMeta(event:ClientEvent):void {\n      this.meta = event.data;\n      this.videoResize();\n    }\n\n    public function streamStatus():Object {\n      if (this.currentState === 'playing') {\n        this.streamHasAudio = (this.streamHasAudio || this.client.hasAudio());\n        this.streamHasVideo = (this.streamHasVideo || this.client.hasVideo());\n      }\n      var status:Object = {\n        'fps': (this.client) ? this.client.currentFPS() : null,\n        'resolution': (this.client) ? { width: meta.width, height: meta.height } : null,\n        'playbackSpeed': (this.client) ? 1.0 : null,\n        'protocol': (this.urlParsed) ? this.urlParsed.protocol : null,\n        'audio': (this.client) ? this.streamHasAudio : null,\n        'video': (this.client) ? this.streamHasVideo : null,\n        'state': this.currentState,\n        'streamURL': (this.urlParsed) ? this.urlParsed.full : null,\n        'duration': meta.duration ? meta.duration : null\n      };\n\n      return status;\n    }\n\n    public function playerStatus():Object {\n      var mic:Microphone = Microphone.getMicrophone();\n\n      var status:Object = {\n        'version': StringUtil.trim(new Version().toString()),\n        'microphoneVolume': audioTransmit.microphoneVolume,\n        'speakerVolume': this.savedSpeakerVolume,\n        'microphoneMuted': (mic.gain === 0),\n        'speakerMuted': (flash.media.SoundMixer.soundTransform.volume === 0),\n        'fullscreen': (StageDisplayState.FULL_SCREEN === stage.displayState),\n        'buffer': (client === null) ? 0 : Player.config.buffer\n      };\n\n      return status;\n    }\n\n    public function speakerVolume(volume:Number):void {\n      this.savedSpeakerVolume = volume;\n      var transform:SoundTransform = new SoundTransform(volume \/ 100.0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function muteSpeaker():void {\n      var transform:SoundTransform = new SoundTransform(0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function unmuteSpeaker():void {\n      if (flash.media.SoundMixer.soundTransform.volume !== 0)\n        return;\n\n      var transform:SoundTransform = new SoundTransform(this.savedSpeakerVolume \/ 100.0);\n      flash.media.SoundMixer.soundTransform = transform;\n    }\n\n    public function microphoneVolume(volume:Number):void {\n      audioTransmit.microphoneVolume = volume;\n    }\n\n    public function muteMicrophone():void {\n      audioTransmit.muteMicrophone();\n    }\n\n    public function unmuteMicrophone():void {\n      audioTransmit.unmuteMicrophone();\n    }\n\n    public function startAudioTransmit(url:String = null, type:String = 'axis'):void {\n      if (type === 'axis') {\n        audioTransmit.start(url);\n      } else {\n        ErrorManager.dispatchError(812);\n      }\n    }\n\n    public function stopAudioTransmit():void {\n      audioTransmit.stop();\n    }\n\n    public function allowFullscreen(state:Boolean):void {\n      this.fullscreenAllowed = state;\n\n      if (!state)\n        this.stage.displayState = StageDisplayState.NORMAL;\n    }\n\n    private function onStageAdded(e:Event):void {\n      Player.locomoteID = LoaderInfo(this.root.loaderInfo).parameters.locomoteID.toString();\n      ExternalInterface.call(\"LocomoteMap['\" + Player.locomoteID + \"'].__swfReady\");\n    }\n\n    private function onStartPlay(event:ClientEvent):void {\n      this.currentState = \"playing\";\n      this.callAPI(EVENT_STREAM_STARTED);\n    }\n\n    private function onPaused(event:ClientEvent):void {\n      this.currentState = \"paused\";\n      this.callAPI(EVENT_STREAM_PAUSED, event.data);\n    }\n\n    private function onStopped(event:ClientEvent):void {\n      this.removeChild(this.client.getDisplayObject());\n      this.client = null;\n      this.callAPI(EVENT_STREAM_STOPPED);\n\n      \/* If a new `play` has been queued, fire it *\/\n      if (this.newPlaylistItem) {\n        start();\n      }\n    }\n\n    private function callAPI(eventName:String, data:Object = null):void {\n      var functionName:String = \"LocomoteMap['\" + Player.locomoteID + \"'].__playerEvent\";\n      if (data) {\n        ExternalInterface.call(functionName, eventName, data);\n      } else {\n        ExternalInterface.call(functionName, eventName);\n      }\n    }\n  }\n}\n","subject":"remove unused commented out variable Player::debugLogger","message":"remove unused commented out variable Player::debugLogger","lang":"ActionScript","license":"bsd-3-clause","repos":"AxisCommunications\/locomote-video-player,gaetancollaud\/locomote-video-player"}
{"commit":"56d67ccf3e4436437875cf3562ce508142804e36","old_file":"frameworks\/projects\/framework\/src\/mx\/binding\/Binding.as","new_file":"frameworks\/projects\/framework\/src\/mx\/binding\/Binding.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.binding\n{\n\nimport mx.collections.errors.ItemPendingError;\nimport mx.core.mx_internal;\nimport flash.utils.Dictionary;\n\nuse namespace mx_internal;\n\n[ExcludeClass]\n\n\/**\n *  @private\n *\/\npublic class Binding\n{\n    include \"..\/core\/Version.as\";\n\n    \/\/ Certain errors are normal during binding execution, so we swallow them.\n    \/\/ 1507 - invalid null argument \n    \/\/ 2005 - argument error (null gets converted to 0) \n    mx_internal static var allowedErrors:Object = generateAllowedErrors();\n    mx_internal static function generateAllowedErrors():Object\n    {\n        var o:Object = {};\n        o[1507] = 1;\n        o[2005] = 1;\n        return o;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Constructor\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Create a Binding object\n\t *\n     *  @param document The document that is the target of all of this work.\n\t *\n     *  @param srcFunc The function that returns us the value\n\t *  to use in this Binding.\n\t *\n     *  @param destFunc The function that will take a value\n\t *  and assign it to the destination.\n\t *\n     *  @param destString The destination represented as a String.\n\t *  We can then tell the ValidationManager to validate this field.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function Binding(document:Object, srcFunc:Function,\n\t\t\t\t\t\t    destFunc:Function, destString:String,\n\t\t\t\t\t\t\tsrcString:String = null)\n    {\n\t\tsuper();\n\n        this.document = document;\n        this.srcFunc = srcFunc;\n        this.destFunc = destFunc;\n        this.destString = destString;\n        this.srcString = srcString;\n        this.destFuncFailed = false;\n\n        if (this.srcFunc == null)\n        {\n            this.srcFunc = defaultSrcFunc;\n        }\n\n        if (this.destFunc == null)\n        {\n            this.destFunc = defaultDestFunc;\n        }\n\n        _isEnabled = true;\n        isExecuting = false;\n        isHandlingEvent = false;\n        hasHadValue = false;\n        uiComponentWatcher = -1;\n\n        BindingManager.addBinding(document, destString, this);\n    }\n\n \t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Variables\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private\n     *  Internal storage for isEnabled property.\n     *\/\n    mx_internal var _isEnabled:Boolean;\n\n    \/**\n     *  @private\n     *  Indicates that a Binding is enabled.\n     *  Used to disable bindings.\n     *\/\n    mx_internal function get isEnabled():Boolean\n    {\n        return _isEnabled;\n    }\n\n    \/**\n     *  @private\n     *\/\n    mx_internal function set isEnabled(value:Boolean):void\n    {\n        _isEnabled = value;\n        \n        if (value)\n        {\n            processDisabledRequests();\n        }\n    }\n    \n\t\/**\n \t *  @private\n     *  Indicates that a Binding is executing.\n\t *  Used to prevent circular bindings from causing infinite loops.\n     *\/\n    mx_internal var isExecuting:Boolean;\n\n\t\/**\n \t *  @private\n     *  Indicates that the binding is currently handling an event.\n     *  Used to prevent us from infinitely causing an event\n\t *  that re-executes the the binding.\n     *\/\n    mx_internal var isHandlingEvent:Boolean;\n    \n    \/**\n     *  @private\n     *  Queue of watchers that fired while we were disabled.\n     *  We will resynch with our binding if isEnabled is set to true\n     *  and one or more of our watchers fired while we were disabled.\n     *\/\n    mx_internal var disabledRequests:Dictionary;\n\n\t\/**\n \t *  @private\n     *  True as soon as a non-null or non-empty-string value has been used.\n     *  We don't auto-validate until this is true\n     *\/\n    private var hasHadValue:Boolean;\n\n\t\/**\n \t *  @private\n     *  This is no longer used in Flex 3.0, but it is required to load\n     *  Flex 2.0.0 and Flex 2.0.1 modules.\n     *\/\n    public var uiComponentWatcher:int;\n\n\t\/**\n \t *  @private\n     *  It's possible that there is a two-way binding set up, in which case\n     *  we'll do a rudimentary optimization by not executing ourselves\n     *  if our counterpart is already executing.\n     *\/\n    public var twoWayCounterpart:Binding;\n\n    \/**\n     *  @private\n     *  If there is a twoWayCounterpart, hasHadValue is false, and\n     *  isTwoWayPrimary is true, then the twoWayCounterpart will be\n     *  executed first.\n     *\/\n    public var isTwoWayPrimary:Boolean;\n\n    \/**\n     *  @private \n     *  True if a wrapped function call does not throw an error.  This is used by\n     *  innerExecute() to tell if the srcFunc completed successfully.\n     *\/\n    private var wrappedFunctionSuccessful:Boolean;\n\n \t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Properties\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n    \/**\n     *  All Bindings hang off of a document for now,\n\t *  but really it's just the root of where these functions live.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    mx_internal var document:Object;\n\n\t\/**\n     *  The function that will return us the value.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    mx_internal var srcFunc:Function;\n\n\t\/**\n     *  The function that takes the value and assigns it.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    mx_internal var destFunc:Function;\n    \n    \/**\n     * @private \n     *\/\n    mx_internal var destFuncFailed:Boolean;\n\n\t\/**\n     *  The destination represented as a String.\n\t *  This will be used so we can signal validation on a field.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    mx_internal var destString:String;\n\n\t\/**\n     *  The source represented as a String.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 4\n     *\/\n    mx_internal var srcString:String;\n\n\t\/**\n\t * \t@private\n\t *  Used to suppress calls to destFunc when incoming value is either\n\t *\ta) an XML node identical to the previously assigned XML node, or\n\t *  b) an XMLList containing the identical node sequence as the previously assigned XMLList\n\t *\/\n\tprivate var lastValue:Object;\n\n\n \t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Methods\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n    private function defaultDestFunc(value:Object):void\n    {\n        var chain:Array = destString.split(\".\");\n        var element:Object = document;\n        var i:uint = 0;\n\n        if (chain[0] == \"this\")\n        {\n            i++;\n        }\n\n        while (i < (chain.length - 1))\n        {\n            element = element[chain[i++]];\n            \/\/if the element does not exist : avoid exception as it's heavy on memory allocations\n            if(element == null || element == undefined) {\n                destFuncFailed = true;\n                if (BindingManager.debugDestinationStrings[destString])\n                {\n                    trace(\"Binding: destString = \" + destString + \", error = 1009\");\n                }\n                return;\n            }\n        }\n\n        element[chain[i]] = value;\n    }\n\n    private function defaultSrcFunc():Object\n    {\n        return document[srcString];\n    }\n\n    \/**\n     *  Execute the binding.\n\t *  Call the source function and get the value we'll use.\n\t *  Then call the destination function passing the value as an argument.\n\t *  Finally try to validate the destination.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function execute(o:Object = null):void\n    {\n        if (!isEnabled)\n        {\n            if (o != null)\n            {\n                registerDisabledExecute(o);\n            }\n            return;\n        }\n\n        if (twoWayCounterpart && !twoWayCounterpart.hasHadValue && twoWayCounterpart.isTwoWayPrimary)\n        {\n            twoWayCounterpart.execute();\n            hasHadValue = true;\n            return;\n        }\n\n        if (isExecuting || (twoWayCounterpart && twoWayCounterpart.isExecuting))\n        {\n            \/\/ If there is a twoWayCounterpart already executing, that means that it is\n            \/\/ assigning something of value so even though we won't execute we should be\n            \/\/ sure to mark ourselves as having had a value so that future executions will\n            \/\/ be correct.  If isExecuting is true but we re-entered, that means we\n            \/\/ clearly had a value so setting hasHadValue is safe.\n            hasHadValue = true;\n            return;\n        }\n\n        try\n        {\n            isExecuting = true;\n            wrapFunctionCall(this, innerExecute, o);\n        }\n        catch(error:Error)\n        {\n            if (allowedErrors[error.errorID] == null)\n                throw error;\n        }\n        finally\n        {\n            isExecuting = false;\n        }\n    }\n\n    \/**\n     * @private \n     * Take note of any execute request that occur when we are disabled. \n     *\/\n    private function registerDisabledExecute(o:Object):void\n    {\n        if (o != null)\n        {\n            disabledRequests = (disabledRequests != null) ? disabledRequests : \n                new Dictionary(true);\n            \n            disabledRequests[o] = true;\n        }\n    }  \n    \n    \/**\n     * @private \n     * Resynch with any watchers that may have updated while we were disabled.\n     *\/\n    private function processDisabledRequests():void\n    {\n        if (disabledRequests != null)\n        {\n            for (var key:Object in disabledRequests) \n            {\n                execute(key);\n            }\n\n            disabledRequests = null;\n        }\n    }  \n    \n    \n    \/**\n\t *  @private\n\t *  Note: use of this wrapper needs to be reexamined. Currently there's at least one situation where a\n\t *\twrapped function invokes another wrapped function, which is unnecessary (i.e., only the inner function\n\t *  will throw), and also risks future errors due to the 'wrappedFunctionSuccessful' member variable\n\t *  being stepped on. Leaving alone for now to minimize pre-GMC volatility, but should be revisited for\n\t *  an early dot release.\n\t *  Also note that the set of suppressed error codes below is repeated verbatim in Watcher.wrapUpdate.\n\t *  These need to be consolidated and the motivations for each need to be documented.\n     *\/\n    protected function wrapFunctionCall(thisArg:Object, wrappedFunction:Function, object:Object = null, ...args):Object\n    {\n        wrappedFunctionSuccessful = false;\n\n        try\n        {\n            var result:Object = wrappedFunction.apply(thisArg, args);\n            if(destFuncFailed == true) {\n                destFuncFailed = false;\n                return null;\n            }\n            wrappedFunctionSuccessful = true;\n            return result;\n        }\n        catch(itemPendingError:ItemPendingError)\n        {\n            itemPendingError.addResponder(new EvalBindingResponder(this, object));\n            if (BindingManager.debugDestinationStrings[destString])\n            {\n                trace(\"Binding: destString = \" + destString + \", error = \" + itemPendingError);\n            }\n        }\n        catch(rangeError:RangeError)\n        {\n            if (BindingManager.debugDestinationStrings[destString])\n            {\n                trace(\"Binding: destString = \" + destString + \", error = \" + rangeError);\n            }\n        }\n        catch(error:Error)\n        {\n            \/\/ Certain errors are normal when executing a srcFunc or destFunc,\n            \/\/ so we swallow them:\n            \/\/   Error #1006: Call attempted on an object that is not a function.\n            \/\/   Error #1009: null has no properties.\n            \/\/   Error #1010: undefined has no properties.\n            \/\/   Error #1055: - has no properties.\n            \/\/   Error #1069: Property - not found on - and there is no default value\n            \/\/ We allow any other errors to be thrown.\n            if ((error.errorID != 1006) &&\n                (error.errorID != 1009) &&\n                (error.errorID != 1010) &&\n                (error.errorID != 1055) &&\n                (error.errorID != 1069))\n            {\n                throw error;\n            }\n            else\n            {\n                if (BindingManager.debugDestinationStrings[destString])\n                {\n                    trace(\"Binding: destString = \" + destString + \", error = \" + error);\n                }\n            }\n        }\n\n        return null;\n    }\n\n\t\/**\n\t *\t@private\n\t *  true iff XMLLists x and y contain the same node sequence.\n\t *\/\n\tprivate function nodeSeqEqual(x:XMLList, y:XMLList):Boolean\n\t{\n\t\tvar n:uint = x.length();\n\t\tif (n == y.length())\n\t\t{\n\t\t\tfor (var i:uint = 0; i < n && x[i] === y[i]; i++)\n\t\t\t{\n\t\t\t}\n\t\t\treturn i == n;\n\t\t}\n\t\telse\n\t\t{\n\t\t\treturn false;\n\t\t}\n\t}\n\n    \/**\n\t *  @private\n     *\/\n    private function innerExecute():void\n    {\n        destFuncFailed = false;\n        var value:Object = wrapFunctionCall(document, srcFunc);\n\n        if (BindingManager.debugDestinationStrings[destString])\n        {\n            trace(\"Binding: destString = \" + destString + \", srcFunc result = \" + value);\n        }\n\n        if (hasHadValue || wrappedFunctionSuccessful)\n        {\n        \t\/\/\tSuppress binding assignments on non-simple XML: identical single nodes, or\n        \t\/\/\tlists over identical node sequences.\n\t\t\t\/\/\tNote: outer tests are inline for efficiency\n        \tif (!(lastValue is XML && lastValue.hasComplexContent() && lastValue === value) &&\n        \t\t!(lastValue is XMLList && lastValue.hasComplexContent() && value is XMLList &&\n        \t\t\tnodeSeqEqual(lastValue as XMLList, value as XMLList)))\n        \t{\n\t            destFunc.call(document, value);\n\n                if(destFuncFailed == false) {\n                    \/\/\tNote: state is not updated if destFunc throws\n                    lastValue = value;\n                    hasHadValue = true;\n\t            }\n\t        }\n        }\n    }\n\n    \/**\n\t *  This function is called when one of this binding's watchers\n\t *  detects a property change.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n    public function watcherFired(commitEvent:Boolean, cloneIndex:int):void\n    {\n        if (isHandlingEvent)\n            return;\n\n        try\n        {\n\t        isHandlingEvent = true;\n\t\t\texecute(cloneIndex);\n\t\t}\n\t\tfinally\n\t\t{\n        \tisHandlingEvent = false;\n        }\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.binding\n{\n\nimport mx.collections.errors.ItemPendingError;\nimport mx.core.mx_internal;\nimport flash.utils.Dictionary;\n\nuse namespace mx_internal;\n\n[ExcludeClass]\n\n\/**\n *  @private\n *\/\npublic class Binding\n{\n    include \"..\/core\/Version.as\";\n\n    \/\/ Certain errors are normal during binding execution, so we swallow them.\n    \/\/ 1507 - invalid null argument \n    \/\/ 2005 - argument error (null gets converted to 0) \n    mx_internal static var allowedErrors:Object = generateAllowedErrors();\n    mx_internal static function generateAllowedErrors():Object\n    {\n        var o:Object = {};\n        o[1507] = 1;\n        o[2005] = 1;\n        return o;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Constructor\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Create a Binding object\n\t *\n     *  @param document The document that is the target of all of this work.\n\t *\n     *  @param srcFunc The function that returns us the value\n\t *  to use in this Binding.\n\t *\n     *  @param destFunc The function that will take a value\n\t *  and assign it to the destination.\n\t *\n     *  @param destString The destination represented as a String.\n\t *  We can then tell the ValidationManager to validate this field.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function Binding(document:Object, srcFunc:Function,\n\t\t\t\t\t\t    destFunc:Function, destString:String,\n\t\t\t\t\t\t\tsrcString:String = null)\n    {\n\t\tsuper();\n\n        this.document = document;\n        this.srcFunc = srcFunc;\n        this.destFunc = destFunc;\n        this.destString = destString;\n        this.srcString = srcString;\n        this.destFuncFailed = false;\n\n        if (this.srcFunc == null)\n        {\n            this.srcFunc = defaultSrcFunc;\n        }\n\n        if (this.destFunc == null)\n        {\n            this.destFunc = defaultDestFunc;\n        }\n\n        _isEnabled = true;\n        isExecuting = false;\n        isHandlingEvent = false;\n        hasHadValue = false;\n        uiComponentWatcher = -1;\n\n        BindingManager.addBinding(document, destString, this);\n    }\n\n \t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Variables\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private\n     *  Internal storage for isEnabled property.\n     *\/\n    mx_internal var _isEnabled:Boolean;\n\n    \/**\n     *  @private\n     *  Indicates that a Binding is enabled.\n     *  Used to disable bindings.\n     *\/\n    mx_internal function get isEnabled():Boolean\n    {\n        return _isEnabled;\n    }\n\n    \/**\n     *  @private\n     *\/\n    mx_internal function set isEnabled(value:Boolean):void\n    {\n        _isEnabled = value;\n        \n        if (value)\n        {\n            processDisabledRequests();\n        }\n    }\n    \n\t\/**\n \t *  @private\n     *  Indicates that a Binding is executing.\n\t *  Used to prevent circular bindings from causing infinite loops.\n     *\/\n    mx_internal var isExecuting:Boolean;\n\n\t\/**\n \t *  @private\n     *  Indicates that the binding is currently handling an event.\n     *  Used to prevent us from infinitely causing an event\n\t *  that re-executes the the binding.\n     *\/\n    mx_internal var isHandlingEvent:Boolean;\n    \n    \/**\n     *  @private\n     *  Queue of watchers that fired while we were disabled.\n     *  We will resynch with our binding if isEnabled is set to true\n     *  and one or more of our watchers fired while we were disabled.\n     *\/\n    mx_internal var disabledRequests:Dictionary;\n\n\t\/**\n \t *  @private\n     *  True as soon as a non-null or non-empty-string value has been used.\n     *  We don't auto-validate until this is true\n     *\/\n    private var hasHadValue:Boolean;\n\n\t\/**\n \t *  @private\n     *  This is no longer used in Flex 3.0, but it is required to load\n     *  Flex 2.0.0 and Flex 2.0.1 modules.\n     *\/\n    public var uiComponentWatcher:int;\n\n\t\/**\n \t *  @private\n     *  It's possible that there is a two-way binding set up, in which case\n     *  we'll do a rudimentary optimization by not executing ourselves\n     *  if our counterpart is already executing.\n     *\/\n    public var twoWayCounterpart:Binding;\n\n    \/**\n     *  @private\n     *  If there is a twoWayCounterpart, hasHadValue is false, and\n     *  isTwoWayPrimary is true, then the twoWayCounterpart will be\n     *  executed first.\n     *\/\n    public var isTwoWayPrimary:Boolean;\n\n    \/**\n     *  @private \n     *  True if a wrapped function call does not throw an error.  This is used by\n     *  innerExecute() to tell if the srcFunc completed successfully.\n     *\/\n    private var wrappedFunctionSuccessful:Boolean;\n\n \t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Properties\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n    \/**\n     *  All Bindings hang off of a document for now,\n\t *  but really it's just the root of where these functions live.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    mx_internal var document:Object;\n\n\t\/**\n     *  The function that will return us the value.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    mx_internal var srcFunc:Function;\n\n\t\/**\n     *  The function that takes the value and assigns it.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    mx_internal var destFunc:Function;\n    \n    \/**\n     * @private \n     *\/\n    mx_internal var destFuncFailed:Boolean;\n\n\t\/**\n     *  The destination represented as a String.\n\t *  This will be used so we can signal validation on a field.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    mx_internal var destString:String;\n\n\t\/**\n     *  The source represented as a String.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 4\n     *\/\n    mx_internal var srcString:String;\n\n\t\/**\n\t * \t@private\n\t *  Used to suppress calls to destFunc when incoming value is either\n\t *\ta) an XML node identical to the previously assigned XML node, or\n\t *  b) an XMLList containing the identical node sequence as the previously assigned XMLList\n\t *\/\n\tprivate var lastValue:Object;\n\n\n \t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Methods\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n    private function defaultDestFunc(value:Object):void\n    {\n        var chain:Array = destString.split(\".\");\n        var element:Object = document;\n        var i:uint = 0;\n\n        if (chain[0] == \"this\")\n        {\n            i++;\n        }\n\n        while (i < (chain.length - 1))\n        {\n            element = element[chain[i++]];\n            \/\/if the element does not exist : avoid exception as it's heavy on memory allocations\n            if (element == null) {\n                destFuncFailed = true;\n                if (BindingManager.debugDestinationStrings[destString])\n                {\n                    trace(\"Binding: destString = \" + destString + \", error = 1009\");\n                }\n                return;\n            }\n        }\n\n        element[chain[i]] = value;\n    }\n\n    private function defaultSrcFunc():Object\n    {\n        return document[srcString];\n    }\n\n    \/**\n     *  Execute the binding.\n\t *  Call the source function and get the value we'll use.\n\t *  Then call the destination function passing the value as an argument.\n\t *  Finally try to validate the destination.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function execute(o:Object = null):void\n    {\n        if (!isEnabled)\n        {\n            if (o != null)\n            {\n                registerDisabledExecute(o);\n            }\n            return;\n        }\n\n        if (twoWayCounterpart && !twoWayCounterpart.hasHadValue && twoWayCounterpart.isTwoWayPrimary)\n        {\n            twoWayCounterpart.execute();\n            hasHadValue = true;\n            return;\n        }\n\n        if (isExecuting || (twoWayCounterpart && twoWayCounterpart.isExecuting))\n        {\n            \/\/ If there is a twoWayCounterpart already executing, that means that it is\n            \/\/ assigning something of value so even though we won't execute we should be\n            \/\/ sure to mark ourselves as having had a value so that future executions will\n            \/\/ be correct.  If isExecuting is true but we re-entered, that means we\n            \/\/ clearly had a value so setting hasHadValue is safe.\n            hasHadValue = true;\n            return;\n        }\n\n        try\n        {\n            isExecuting = true;\n            wrapFunctionCall(this, innerExecute, o);\n        }\n        catch(error:Error)\n        {\n            if (allowedErrors[error.errorID] == null)\n                throw error;\n        }\n        finally\n        {\n            isExecuting = false;\n        }\n    }\n\n    \/**\n     * @private \n     * Take note of any execute request that occur when we are disabled. \n     *\/\n    private function registerDisabledExecute(o:Object):void\n    {\n        if (o != null)\n        {\n            disabledRequests = (disabledRequests != null) ? disabledRequests : \n                new Dictionary(true);\n            \n            disabledRequests[o] = true;\n        }\n    }  \n    \n    \/**\n     * @private \n     * Resynch with any watchers that may have updated while we were disabled.\n     *\/\n    private function processDisabledRequests():void\n    {\n        if (disabledRequests != null)\n        {\n            for (var key:Object in disabledRequests) \n            {\n                execute(key);\n            }\n\n            disabledRequests = null;\n        }\n    }  \n    \n    \n    \/**\n\t *  @private\n\t *  Note: use of this wrapper needs to be reexamined. Currently there's at least one situation where a\n\t *\twrapped function invokes another wrapped function, which is unnecessary (i.e., only the inner function\n\t *  will throw), and also risks future errors due to the 'wrappedFunctionSuccessful' member variable\n\t *  being stepped on. Leaving alone for now to minimize pre-GMC volatility, but should be revisited for\n\t *  an early dot release.\n\t *  Also note that the set of suppressed error codes below is repeated verbatim in Watcher.wrapUpdate.\n\t *  These need to be consolidated and the motivations for each need to be documented.\n     *\/\n    protected function wrapFunctionCall(thisArg:Object, wrappedFunction:Function, object:Object = null, ...args):Object\n    {\n        wrappedFunctionSuccessful = false;\n\n        try\n        {\n            var result:Object = wrappedFunction.apply(thisArg, args);\n            if(destFuncFailed == true) {\n                destFuncFailed = false;\n                return null;\n            }\n            wrappedFunctionSuccessful = true;\n            return result;\n        }\n        catch(itemPendingError:ItemPendingError)\n        {\n            itemPendingError.addResponder(new EvalBindingResponder(this, object));\n            if (BindingManager.debugDestinationStrings[destString])\n            {\n                trace(\"Binding: destString = \" + destString + \", error = \" + itemPendingError);\n            }\n        }\n        catch(rangeError:RangeError)\n        {\n            if (BindingManager.debugDestinationStrings[destString])\n            {\n                trace(\"Binding: destString = \" + destString + \", error = \" + rangeError);\n            }\n        }\n        catch(error:Error)\n        {\n            \/\/ Certain errors are normal when executing a srcFunc or destFunc,\n            \/\/ so we swallow them:\n            \/\/   Error #1006: Call attempted on an object that is not a function.\n            \/\/   Error #1009: null has no properties.\n            \/\/   Error #1010: undefined has no properties.\n            \/\/   Error #1055: - has no properties.\n            \/\/   Error #1069: Property - not found on - and there is no default value\n            \/\/ We allow any other errors to be thrown.\n            if ((error.errorID != 1006) &&\n                (error.errorID != 1009) &&\n                (error.errorID != 1010) &&\n                (error.errorID != 1055) &&\n                (error.errorID != 1069))\n            {\n                throw error;\n            }\n            else\n            {\n                if (BindingManager.debugDestinationStrings[destString])\n                {\n                    trace(\"Binding: destString = \" + destString + \", error = \" + error);\n                }\n            }\n        }\n\n        return null;\n    }\n\n\t\/**\n\t *\t@private\n\t *  true iff XMLLists x and y contain the same node sequence.\n\t *\/\n\tprivate function nodeSeqEqual(x:XMLList, y:XMLList):Boolean\n\t{\n\t\tvar n:uint = x.length();\n\t\tif (n == y.length())\n\t\t{\n\t\t\tfor (var i:uint = 0; i < n && x[i] === y[i]; i++)\n\t\t\t{\n\t\t\t}\n\t\t\treturn i == n;\n\t\t}\n\t\telse\n\t\t{\n\t\t\treturn false;\n\t\t}\n\t}\n\n    \/**\n\t *  @private\n     *\/\n    private function innerExecute():void\n    {\n        destFuncFailed = false;\n        var value:Object = wrapFunctionCall(document, srcFunc);\n\n        if (BindingManager.debugDestinationStrings[destString])\n        {\n            trace(\"Binding: destString = \" + destString + \", srcFunc result = \" + value);\n        }\n\n        if (hasHadValue || wrappedFunctionSuccessful)\n        {\n        \t\/\/\tSuppress binding assignments on non-simple XML: identical single nodes, or\n        \t\/\/\tlists over identical node sequences.\n\t\t\t\/\/\tNote: outer tests are inline for efficiency\n        \tif (!(lastValue is XML && lastValue.hasComplexContent() && lastValue === value) &&\n        \t\t!(lastValue is XMLList && lastValue.hasComplexContent() && value is XMLList &&\n        \t\t\tnodeSeqEqual(lastValue as XMLList, value as XMLList)))\n        \t{\n\t            destFunc.call(document, value);\n\n                if(destFuncFailed == false) {\n                    \/\/\tNote: state is not updated if destFunc throws\n                    lastValue = value;\n                    hasHadValue = true;\n\t            }\n\t        }\n        }\n    }\n\n    \/**\n\t *  This function is called when one of this binding's watchers\n\t *  detects a property change.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n    public function watcherFired(commitEvent:Boolean, cloneIndex:int):void\n    {\n        if (isHandlingEvent)\n            return;\n\n        try\n        {\n\t        isHandlingEvent = true;\n\t\t\texecute(cloneIndex);\n\t\t}\n\t\tfinally\n\t\t{\n        \tisHandlingEvent = false;\n        }\n    }\n}\n\n}\n","subject":"Remove compiler warning","message":"Remove compiler warning\n","lang":"ActionScript","license":"apache-2.0","repos":"shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk"}
{"commit":"b2851541f9286a485576237f0377983854ff2aa9","old_file":"src\/aerys\/minko\/type\/interpolation\/BezierCubicSegment.as","new_file":"src\/aerys\/minko\/type\/interpolation\/BezierCubicSegment.as","old_contents":"package aerys.minko.type.interpolation\n{\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport mx.validators.ValidationResult;\n\t\n\tpublic class BezierCubicSegment extends AbstractBezierSegment\n\t{\n\t\tprotected var _control1\t: Vector4;\n\t\tprotected var _control2\t: Vector4;\n\t\t\n\t\tprivate var _diff10 : Vector4 = null;\n\t\tprivate var _diff21 : Vector4 = null;\n\t\tprivate var _diff30 : Vector4 = null;\n\t\t\n\t\t\n\t\toverride public function get firstControl() : Vector4\n\t\t{\n\t\t\treturn _control1;\n\t\t}\n\t\t\n\t\toverride public function get lastControl() : Vector4\n\t\t{\n\t\t\treturn _control2;\n\t\t}\n\t\t\n\t\toverride public function set start(value : Vector4) : void\n\t\t{\n\t\t\tsuper._start\t= value;\n\t\t\t_length\t\t\t= NaN;\n\t\t\t_dirty\t\t\t= true;\n\t\t}\n\t\t\n\t\toverride public function set end(value : Vector4) : void\n\t\t{\n\t\t\tsuper._end\t= value;\n\t\t\t_length\t\t= NaN;\n\t\t\t_dirty\t\t= true;\n\t\t}\n\t\t\n\t\tpublic function set control1(value : Vector4) : void\n\t\t{\n\t\t\t_control1\t= value;\n\t\t\t_length\t\t= NaN;\n\t\t\t_dirty\t\t= true;\n\t\t}\n\t\t\n\t\tpublic function set control2(value : Vector4) : void\n\t\t{\n\t\t\t_control2\t= value;\n\t\t\t_length\t\t= NaN;\n\t\t\t_dirty\t\t= true;\n\t\t}\n\t\t\n\t\tpublic function BezierCubicSegment(start\t: Vector4, \n\t\t\t\t\t\t\t\t\t\t   control1\t: Vector4,\n\t\t\t\t\t\t\t\t\t\t   control2\t: Vector4, \n\t\t\t\t\t\t\t\t\t\t   end\t\t: Vector4,\n\t\t\t\t\t\t\t\t\t\t   at\t\t: Vector4 = null, \n\t\t\t\t\t\t\t\t\t\t   up\t\t: Vector4 = null)\n\t\t{\n\t\t\tsuper(start, end, at, up);\n\t\t\t\n\t\t\t_control1 = control1;\n\t\t\t_control2 = control2;\n\t\t\t\n\t\t\t_diff10 = new Vector4();\n\t\t\t_diff21 = new Vector4();\n\t\t\t_diff30 = new Vector4();\n\t\t\t\n\t\t\t_dirty = true;\n\t\t}\n\t\t\n\t\toverride public function clone() : IInterpolation\n\t\t{\n\t\t\treturn new BezierCubicSegment(\n\t\t\t\t_start.clone(), \n\t\t\t\t_control1.clone(), \n\t\t\t\t_control2.clone(), \n\t\t\t\t_end.clone(), \n\t\t\t\t_at.clone(), \n\t\t\t\t_up.clone()\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride protected function updatePrecomputedTerms() : void\n\t\t{\n\t\t\tVector4.subtract(_control1,\t_start,\t\t_diff10);\n\t\t\tVector4.subtract(_control2,\t_control1,\t_diff21);\n\t\t\tVector4.subtract(_end,\t\t_start,\t\t_diff30);\n\t\t\t\n\t\t\t_dirty = false;\n\t\t\t_tmpPosT\t\t= -1;\n\t\t\t_tmpPointAtT\t= -1;\n\t\t\t_tmpTangentT\t= -1;\n\t\t\t_length\t\t\t= NaN;\n\t\t}\n\t\t\t\n\t\toverride protected function updatePosition(t : Number) : void\n\t\t{\n\t\t\tif (_dirty)\n\t\t\t\tupdatePrecomputedTerms();\n\t\t\t\n\t\t\tif (Math.abs(t - _tmpPosT) < 1e-6)\n\t\t\t\treturn;\n\t\t\t\n\t\t\t_tmpPos.set(\n\t\t\t\t_start.x + t * ( 3 * _diff10.x + t * ( 3 * (_diff21.x - _diff10.x) + t * ( _diff30.x - 3 * _diff21.x ) ) ),\n\t\t\t\t_start.y + t * ( 3 * _diff10.y + t * ( 3 * (_diff21.y - _diff10.y) + t * ( _diff30.y - 3 * _diff21.y ) ) ),\n\t\t\t\t_start.z + t * ( 3 * _diff10.z + t * ( 3 * (_diff21.z - _diff10.z) + t * ( _diff30.z - 3 * _diff21.z ) ) ),\n\t\t\t\t_start.w + t * ( 3 * _diff10.w + t * ( 3 * (_diff21.w - _diff10.w) + t * ( _diff30.w - 3 * _diff21.w ) ) )\n\t\t\t);\n\t\t\t\n\t\t\t\/*\n\t\t\tvar term1\t: Number = (1 - t) * (1 - t) * (1 - t);\n\t\t\tvar term2\t: Number = 3 * t * (1 - t) * (1 - t);\n\t\t\tvar term3\t: Number = 3 * t * t * (1 - t);\n\t\t\tvar term4\t: Number = t * t * t * t;\n\t\t\t\n\t\t\t_tmpPos.set(\n\t\t\t\tterm1 * _start.x + term2 * _control1.x + term3 * _control2.x + term4 * _end.x,\n\t\t\t\tterm1 * _start.y + term2 * _control1.y + term3 * _control2.y + term4 * _end.y,\n\t\t\t\tterm1 * _start.z + term2 * _control1.z + term3 * _control2.z + term4 * _end.z,\n\t\t\t\tterm1 * _start.w + term2 * _control1.w + term3 * _control2.w + term4 * _end.w\n\t\t\t);\n\t\t\t*\/\n\t\t\t\n\t\t\t_tmpPosT = t;\n\t\t}\n\t\t\n\t\toverride protected function updateTangent(t : Number) : void\n\t\t{\n\t\t\tif (_dirty)\n\t\t\t\tupdatePrecomputedTerms();\n\t\t\t\n\t\t\tif (Math.abs(t - _tmpTangentT) < 1e-6)\n\t\t\t\treturn;\n\t\t\t\n\t\t\t_tmpTangent.set(\n\t\t\t\t3 * ( _diff10.x + t * ( 2 * (_diff21.x - _diff10.x) + t * (_diff30.x - 3 * _diff21.x) ) ),\n\t\t\t\t3 * ( _diff10.y + t * ( 2 * (_diff21.y - _diff10.y) + t * (_diff30.y - 3 * _diff21.y) ) ),\n\t\t\t\t3 * ( _diff10.z + t * ( 2 * (_diff21.z - _diff10.z) + t * (_diff30.z - 3 * _diff21.z) ) ),\n\t\t\t\t3 * ( _diff10.w + t * ( 2 * (_diff21.w - _diff10.w) + t * (_diff30.w - 3 * _diff21.w) ) )\n\t\t\t).normalize();\n\t\t\t\n\t\t\t\/*\n\t\t\tvar dTerm1_dT : Number = - 3 * (1 - t) * (1 - t);\n\t\t\tvar dTerm2_dT : Number = 6 * (1 - t);\n\t\t\tvar dTerm3_dT : Number = 3 * t * (2 - 3 * t * t);\n\t\t\tvar dTerm4_dT : Number = 3 * t * t;\n\t\t\t\n\t\t\t_tmpTangent.set(\n\t\t\t\tdTerm1_dT * _start.x + dTerm2_dT * _control1.x + dTerm3_dT * _control2.x + dTerm4_dT * _end.x,\n\t\t\t\tdTerm1_dT * _start.y + dTerm2_dT * _control1.y + dTerm3_dT * _control2.y + dTerm4_dT * _end.y,\n\t\t\t\tdTerm1_dT * _start.z + dTerm2_dT * _control1.z + dTerm3_dT * _control2.z + dTerm4_dT * _end.z,\n\t\t\t\tdTerm1_dT * _start.w + dTerm2_dT * _control1.w + dTerm3_dT * _control2.w + dTerm4_dT * _end.w\n\t\t\t).normalize();\n\t\t\t*\/\n\t\t\t\n\t\t\t_tmpTangentT = t;\n\t\t}\n\t\t\n\t\toverride protected function updatePointAt(t : Number) : void\n\t\t{\n\t\t\tif (_dirty)\n\t\t\t\tupdatePrecomputedTerms();\n\t\t\t\n\t\t\tsuper.updatePointAt(t);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.interpolation\n{\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class BezierCubicSegment extends AbstractBezierSegment\n\t{\n\t\tprotected var _control1\t: Vector4;\n\t\tprotected var _control2\t: Vector4;\n\t\t\n\t\tprivate var _diff10 : Vector4 = null;\n\t\tprivate var _diff21 : Vector4 = null;\n\t\tprivate var _diff30 : Vector4 = null;\n\t\t\n\t\t\n\t\toverride public function get firstControl() : Vector4\n\t\t{\n\t\t\treturn _control1;\n\t\t}\n\t\t\n\t\toverride public function get lastControl() : Vector4\n\t\t{\n\t\t\treturn _control2;\n\t\t}\n\t\t\n\t\toverride public function set start(value : Vector4) : void\n\t\t{\n\t\t\tsuper._start\t= value;\n\t\t\t_length\t\t\t= NaN;\n\t\t\t_dirty\t\t\t= true;\n\t\t}\n\t\t\n\t\toverride public function set end(value : Vector4) : void\n\t\t{\n\t\t\tsuper._end\t= value;\n\t\t\t_length\t\t= NaN;\n\t\t\t_dirty\t\t= true;\n\t\t}\n\t\t\n\t\tpublic function set control1(value : Vector4) : void\n\t\t{\n\t\t\t_control1\t= value;\n\t\t\t_length\t\t= NaN;\n\t\t\t_dirty\t\t= true;\n\t\t}\n\t\t\n\t\tpublic function set control2(value : Vector4) : void\n\t\t{\n\t\t\t_control2\t= value;\n\t\t\t_length\t\t= NaN;\n\t\t\t_dirty\t\t= true;\n\t\t}\n\t\t\n\t\tpublic function BezierCubicSegment(start\t: Vector4, \n\t\t\t\t\t\t\t\t\t\t   control1\t: Vector4,\n\t\t\t\t\t\t\t\t\t\t   control2\t: Vector4, \n\t\t\t\t\t\t\t\t\t\t   end\t\t: Vector4,\n\t\t\t\t\t\t\t\t\t\t   at\t\t: Vector4 = null, \n\t\t\t\t\t\t\t\t\t\t   up\t\t: Vector4 = null)\n\t\t{\n\t\t\tsuper(start, end, at, up);\n\t\t\t\n\t\t\t_control1 = control1;\n\t\t\t_control2 = control2;\n\t\t\t\n\t\t\t_diff10 = new Vector4();\n\t\t\t_diff21 = new Vector4();\n\t\t\t_diff30 = new Vector4();\n\t\t\t\n\t\t\t_dirty = true;\n\t\t}\n\t\t\n\t\toverride public function clone() : IInterpolation\n\t\t{\n\t\t\treturn new BezierCubicSegment(\n\t\t\t\t_start.clone(), \n\t\t\t\t_control1.clone(), \n\t\t\t\t_control2.clone(), \n\t\t\t\t_end.clone(), \n\t\t\t\t_at.clone(), \n\t\t\t\t_up.clone()\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride protected function updatePrecomputedTerms() : void\n\t\t{\n\t\t\tVector4.subtract(_control1,\t_start,\t\t_diff10);\n\t\t\tVector4.subtract(_control2,\t_control1,\t_diff21);\n\t\t\tVector4.subtract(_end,\t\t_start,\t\t_diff30);\n\t\t\t\n\t\t\t_dirty = false;\n\t\t\t_tmpPosT\t\t= -1;\n\t\t\t_tmpPointAtT\t= -1;\n\t\t\t_tmpTangentT\t= -1;\n\t\t\t_length\t\t\t= NaN;\n\t\t}\n\t\t\t\n\t\toverride protected function updatePosition(t : Number) : void\n\t\t{\n\t\t\tif (_dirty)\n\t\t\t\tupdatePrecomputedTerms();\n\t\t\t\n\t\t\tif (Math.abs(t - _tmpPosT) < 1e-6)\n\t\t\t\treturn;\n\t\t\t\n\t\t\t_tmpPos.set(\n\t\t\t\t_start.x + t * ( 3 * _diff10.x + t * ( 3 * (_diff21.x - _diff10.x) + t * ( _diff30.x - 3 * _diff21.x ) ) ),\n\t\t\t\t_start.y + t * ( 3 * _diff10.y + t * ( 3 * (_diff21.y - _diff10.y) + t * ( _diff30.y - 3 * _diff21.y ) ) ),\n\t\t\t\t_start.z + t * ( 3 * _diff10.z + t * ( 3 * (_diff21.z - _diff10.z) + t * ( _diff30.z - 3 * _diff21.z ) ) ),\n\t\t\t\t_start.w + t * ( 3 * _diff10.w + t * ( 3 * (_diff21.w - _diff10.w) + t * ( _diff30.w - 3 * _diff21.w ) ) )\n\t\t\t);\n\t\t\t\n\t\t\t\/*\n\t\t\tvar term1\t: Number = (1 - t) * (1 - t) * (1 - t);\n\t\t\tvar term2\t: Number = 3 * t * (1 - t) * (1 - t);\n\t\t\tvar term3\t: Number = 3 * t * t * (1 - t);\n\t\t\tvar term4\t: Number = t * t * t * t;\n\t\t\t\n\t\t\t_tmpPos.set(\n\t\t\t\tterm1 * _start.x + term2 * _control1.x + term3 * _control2.x + term4 * _end.x,\n\t\t\t\tterm1 * _start.y + term2 * _control1.y + term3 * _control2.y + term4 * _end.y,\n\t\t\t\tterm1 * _start.z + term2 * _control1.z + term3 * _control2.z + term4 * _end.z,\n\t\t\t\tterm1 * _start.w + term2 * _control1.w + term3 * _control2.w + term4 * _end.w\n\t\t\t);\n\t\t\t*\/\n\t\t\t\n\t\t\t_tmpPosT = t;\n\t\t}\n\t\t\n\t\toverride protected function updateTangent(t : Number) : void\n\t\t{\n\t\t\tif (_dirty)\n\t\t\t\tupdatePrecomputedTerms();\n\t\t\t\n\t\t\tif (Math.abs(t - _tmpTangentT) < 1e-6)\n\t\t\t\treturn;\n\t\t\t\n\t\t\t_tmpTangent.set(\n\t\t\t\t3 * ( _diff10.x + t * ( 2 * (_diff21.x - _diff10.x) + t * (_diff30.x - 3 * _diff21.x) ) ),\n\t\t\t\t3 * ( _diff10.y + t * ( 2 * (_diff21.y - _diff10.y) + t * (_diff30.y - 3 * _diff21.y) ) ),\n\t\t\t\t3 * ( _diff10.z + t * ( 2 * (_diff21.z - _diff10.z) + t * (_diff30.z - 3 * _diff21.z) ) ),\n\t\t\t\t3 * ( _diff10.w + t * ( 2 * (_diff21.w - _diff10.w) + t * (_diff30.w - 3 * _diff21.w) ) )\n\t\t\t).normalize();\n\t\t\t\n\t\t\t\/*\n\t\t\tvar dTerm1_dT : Number = - 3 * (1 - t) * (1 - t);\n\t\t\tvar dTerm2_dT : Number = 6 * (1 - t);\n\t\t\tvar dTerm3_dT : Number = 3 * t * (2 - 3 * t * t);\n\t\t\tvar dTerm4_dT : Number = 3 * t * t;\n\t\t\t\n\t\t\t_tmpTangent.set(\n\t\t\t\tdTerm1_dT * _start.x + dTerm2_dT * _control1.x + dTerm3_dT * _control2.x + dTerm4_dT * _end.x,\n\t\t\t\tdTerm1_dT * _start.y + dTerm2_dT * _control1.y + dTerm3_dT * _control2.y + dTerm4_dT * _end.y,\n\t\t\t\tdTerm1_dT * _start.z + dTerm2_dT * _control1.z + dTerm3_dT * _control2.z + dTerm4_dT * _end.z,\n\t\t\t\tdTerm1_dT * _start.w + dTerm2_dT * _control1.w + dTerm3_dT * _control2.w + dTerm4_dT * _end.w\n\t\t\t).normalize();\n\t\t\t*\/\n\t\t\t\n\t\t\t_tmpTangentT = t;\n\t\t}\n\t\t\n\t\toverride protected function updatePointAt(t : Number) : void\n\t\t{\n\t\t\tif (_dirty)\n\t\t\t\tupdatePrecomputedTerms();\n\t\t\t\n\t\t\tsuper.updatePointAt(t);\n\t\t}\n\t}\n}","subject":"Remove invalid import.","message":"Remove invalid import.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"e1e69eb65c145d6dc14e43d98da5d73ec0585206","old_file":"WeaveASJS\/src\/weavejs\/data\/source\/WebSocketDataSource.as","new_file":"WeaveASJS\/src\/weavejs\/data\/source\/WebSocketDataSource.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n *\n * This file is part of Weave.\n *\n * The Initial Developer of Weave is the Institute for Visualization\n * and Perception Research at the University of Massachusetts Lowell.\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\n * the Initial Developer. All Rights Reserved.\n *\n * This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\n * \n * ***** END LICENSE BLOCK ***** *\/\n\npackage weavejs.data.source\n{\n\timport weavejs.WeaveAPI;\n\timport weavejs.api.core.ILinkableHashMap;\n\timport weavejs.api.core.ILinkableVariable;\n\timport weavejs.api.data.IKeySet;\n\timport weavejs.api.data.Aggregation;\n\timport weavejs.api.data.ColumnMetadata;\n\timport weavejs.api.data.DataType;\n\timport weavejs.api.data.IAttributeColumn;\n\timport weavejs.api.data.IDataSource;\n\timport weavejs.api.data.IQualifiedKey;\n\timport weavejs.api.data.ISelectableAttributes;\n\timport weavejs.api.data.IWeaveTreeNode;\n\timport weavejs.core.LinkableHashMap;\n\timport weavejs.core.LinkableString;\n\timport weavejs.core.LinkableVariable;\n\timport weavejs.core.LinkableBoolean;\n\timport weavejs.core.LinkableNumber;\n\timport weavejs.data.column.DynamicColumn;\n\timport weavejs.data.column.ProxyColumn;\n\timport weavejs.data.column.StringColumn;\n\timport weavejs.data.hierarchy.ColumnTreeNode;\n\timport weavejs.data.ColumnUtils;\n\timport weavejs.data.DataSourceUtils;\n\timport weavejs.data.key.DynamicKeyFilter;\n\timport weavejs.util.JS;\n\timport weavejs.util.StandardLib;\n\n\tpublic class WebSocketDataSource extends AbstractDataSource\n\t{\n\t\tWeaveAPI.ClassRegistry.registerImplementation(IDataSource, WebSocketDataSource, \"WebSocket Data Source\");\n\n\t\tpublic static const DATA_COLUMNNAME_META:String = \"__WebSocketJsonPropertyName__\";\n\n\n\t\tpublic function WebSocketDataSource()\n\t\t{\n\t\t\tthis.selectionFilter.targetPath = [\"defaultSelectionKeySet\"];\n\t\t}\n\n\t\tpublic const keyType:LinkableString = Weave.linkableChild(this, LinkableString);\n\t\tpublic const keyProperty:LinkableString = Weave.linkableChild(this, LinkableString);\n\t\tpublic const keepLast:LinkableNumber = Weave.linkableChild(this, LinkableNumber, onKeepLastChange);\n\t\tpublic const selectionFilter:DynamicKeyFilter = Weave.linkableChild(this, DynamicKeyFilter, onSelectionFilterChange);\n\t\t\/\/public const selectionFeedback:LinkableBoolean = Weave.linkableChild(this, LinkableBoolean);\n\t\tpublic const url:LinkableString = Weave.linkableChild(this, LinkableString, onUrlChange);\n\n\n\t\tprivate function onSelectionFilterChange():void\n\t\t{\n\t\t\tif (_socket && _socket.readyState == 1)\n\t\t\t{\n\t\t\t\tvar ks:IKeySet = selectionFilter.getInternalKeyFilter() as IKeySet;\n\t\t\t\t_socket.send(JSON.stringify(ks.keys.map(function (key:IQualifiedKey, idx:int, a:Array):String {\n\t\t\t\t\treturn key.localName;\n\t\t\t\t})));\n\t\t\t}\n\t\t}\n\n\t\tprivate var _socket:Object = null;\n\t\tprivate function onUrlChange():void\n\t\t{\n\t\t\treconnect();\n\n\t\t\trecords = [];\n\t\t\tpropertyNames.clear();\n\t\t}\n\n\t\tpublic function reconnect():void \/* To be called from UI reconnect button. *\/\n\t\t{\n\t\t\tif (_socket && _socket.readyState < 2)\n\t\t\t{\n\t\t\t\t_socket.close(1000, \"No longer needed.\");\n\t\t\t\t_socket = null;\n\t\t\t}\n\n\t\t\t_socket = new JS.global.WebSocket(url.value);\n\n\t\t\t_socket.onmessage = onMessage;\n\t\t\t_socket.onclose = onClose;\n\t\t\t_socket.onerror = onError;\n\t\t}\n\n\t\tprivate function onClose(event:Object):void\n\t\t{\n\t\t\t_socket = null;\n\t\t}\n\n\t\tprivate function onError(event:Object):void\n\t\t{\n\t\t\tJS.error(event);\n\t\t\t\/* Should we automatically retry here? *\/\n\t\t\t_socket = null;\n\t\t}\n\n\t\tprivate function onMessage(event:\/*\/MessageEvent\/*\/Object):void\n\t\t{\n\t\t\tvar str:String = event.data;\n\t\t\tvar record:Object = JSON.parse(str);\n\n\t\t\tif ((records.length == keepLast.value) && (keepLast.value > 0))\n\t\t\t{\n\t\t\t\trecords.shift();\n\t\t\t}\n\n\t\t\trecords.push(record);\n\n\t\t\t\/* Update set of property names *\/\n\t\t\tfor each (var key:String in JS.objectKeys(record))\n\t\t\t{\n\t\t\t\tpropertyNames.add(key);\n\t\t\t}\n\n\t\t\trefreshAllProxyColumns();\n\t\t}\n\n\t\tpublic function getPropertyNames():Array\/*\/<string>\/*\/\n\t\t{\n\t\t\treturn JS.mapKeys(propertyNames)\n\t\t}\n\n\t\tprivate function onKeepLastChange():void\n\t\t{\n\t\t\tvar diff:int = records.length - keepLast.value;\n\t\t\tif (diff > 0)\n\t\t\t{\n\t\t\t\trecords = records.slice(diff);\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * The session state maps a column name in dataColumns hash map to a value for its \"aggregation\" metadata.\n\t\t *\/\n\t\tpublic const aggregationModes:ILinkableVariable = Weave.linkableChild(this, new LinkableVariable(null, typeofIsObject));\n\t\tprivate function typeofIsObject(value:Object):Boolean\n\t\t{\n\t\t\treturn typeof value == 'object';\n\t\t}\n\n\t\tprivate var records:Array = [];\n\t\tprivate var propertyNames:Object = new JS.global.Set();\n\t\t\n\t\toverride public function getHierarchyRoot():IWeaveTreeNode\n\t\t{\n\t\t\tif (!_rootNode)\n\t\t\t\t_rootNode = new ColumnTreeNode({\n\t\t\t\t\tcacheSettings: {\"label\": false},\n\t\t\t\t\tdataSource: this,\n\t\t\t\t\tdependency: this,\n\t\t\t\t\tdata: this,\n\t\t\t\t\t\"label\": getLabel,\n\t\t\t\t\thasChildBranches: false,\n\t\t\t\t\tchildren: function():Array {\n\t\t\t\t\t\treturn JS.mapValues(propertyNames).map(\n\t\t\t\t\t\t\tfunction (columnName:String, ..._):* {\n\t\t\t\t\t\t\t\tvar meta:Object = {};\n\t\t\t\t\t\t\t\tmeta[DATA_COLUMNNAME_META] = columnName;\n\t\t\t\t\t\t\t\treturn generateHierarchyNode(meta);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\treturn _rootNode;\n\t\t}\n\n\t\toverride protected function generateHierarchyNode(metadata:Object):IWeaveTreeNode\n\t\t{\n\t\t\tif (!metadata)\n\t\t\t\treturn null;\n\n\t\t\tmetadata = getColumnMetadata(metadata[DATA_COLUMNNAME_META]);\n\n\t\t\tif (!metadata)\n\t\t\t\treturn null;\n\n\t\t\treturn new ColumnTreeNode({\n\t\t\t\tdataSource: this,\n\t\t\t\tidFields: [DATA_COLUMNNAME_META],\n\t\t\t\tdata: metadata\n\t\t\t});\n\t\t}\n\t\t\n\t\tprivate function getColumnMetadata(dataColumnName:String):Object\n\t\t{\n\t\t\tvar metadata:Object = {};\n\t\t\tmetadata[ColumnMetadata.KEY_TYPE] = keyType.value || DataType.STRING;\n\t\t\tmetadata[DATA_COLUMNNAME_META] = dataColumnName;\n\t\t\tmetadata[ColumnMetadata.TITLE] = dataColumnName;\n\t\t\t\n\t\t\tvar aggState:Object = aggregationModes.getSessionState();\n\t\t\tvar aggregation:String = aggState ? aggState[dataColumnName] : null;\n\t\t\taggregation = aggregation || Aggregation.LAST; \/* Keep the last value by default, this makes more sense in streaming applications. *\/\n\t\t\tmetadata[ColumnMetadata.AGGREGATION] = aggregation;\n\t\t\t\n\t\t\tif (aggregation != Aggregation.SAME)\n\t\t\t\tmetadata[ColumnMetadata.TITLE] = Weave.lang(\"{0} ({1})\", metadata[ColumnMetadata.TITLE], aggregation);\n\n\t\t\treturn metadata;\n\t\t}\n\t\t\n\t\toverride protected function requestColumnFromSource(proxyColumn:ProxyColumn):void\n\t\t{\n\t\t\tvar columnName:String = proxyColumn.getMetadata(DATA_COLUMNNAME_META);\n\n\t\t\tvar keys:Array;\n\t\t\tvar data:Array = StandardLib.lodash.map(records, columnName);\/*.map(\n\t\t\t\tfunction (d:*,i:int,a:Array):*\n\t\t\t\t{\n\t\t\t\t\treturn d !== undefined ? d : null;\n\t\t\t\t}\n\t\t\t);*\/\n\n\t\t\tif (keyProperty.value)\n\t\t\t{\n\t\t\t\tkeys = StandardLib.lodash.map(records, keyProperty.value);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tkeys = StandardLib.lodash.range(data.length);\n\t\t\t}\n\n\t\t\tvar metadata:Object = getColumnMetadata(columnName);\n\n\t\t\tvar dataType:String = DataSourceUtils.guessDataType(data);\n\t\t\tmetadata[ColumnMetadata.DATA_TYPE] = dataType;\n\t\t\tproxyColumn.setMetadata(metadata);\n\n\t\t\tDataSourceUtils.initColumn(proxyColumn, keys, data);\n\t\t}\t\t\n\t}\n}\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n *\n * This file is part of Weave.\n *\n * The Initial Developer of Weave is the Institute for Visualization\n * and Perception Research at the University of Massachusetts Lowell.\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\n * the Initial Developer. All Rights Reserved.\n *\n * This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\n * \n * ***** END LICENSE BLOCK ***** *\/\n\npackage weavejs.data.source\n{\n\timport weavejs.WeaveAPI;\n\timport weavejs.api.core.ILinkableHashMap;\n\timport weavejs.api.core.ILinkableVariable;\n\timport weavejs.api.data.IKeySet;\n\timport weavejs.api.data.Aggregation;\n\timport weavejs.api.data.ColumnMetadata;\n\timport weavejs.api.data.DataType;\n\timport weavejs.api.data.IAttributeColumn;\n\timport weavejs.api.data.IDataSource;\n\timport weavejs.api.data.IQualifiedKey;\n\timport weavejs.api.data.ISelectableAttributes;\n\timport weavejs.api.data.IWeaveTreeNode;\n\timport weavejs.core.LinkableHashMap;\n\timport weavejs.core.LinkableString;\n\timport weavejs.core.LinkableVariable;\n\timport weavejs.core.LinkableBoolean;\n\timport weavejs.core.LinkableNumber;\n\timport weavejs.data.column.DynamicColumn;\n\timport weavejs.data.column.ProxyColumn;\n\timport weavejs.data.column.StringColumn;\n\timport weavejs.data.hierarchy.ColumnTreeNode;\n\timport weavejs.data.ColumnUtils;\n\timport weavejs.data.DataSourceUtils;\n\timport weavejs.data.key.DynamicKeyFilter;\n\timport weavejs.util.JS;\n\timport weavejs.util.StandardLib;\n\n\tpublic class WebSocketDataSource extends AbstractDataSource\n\t{\n\t\tWeaveAPI.ClassRegistry.registerImplementation(IDataSource, WebSocketDataSource, \"WebSocket Data Source\");\n\n\t\tpublic static const DATA_COLUMNNAME_META:String = \"__WebSocketJsonPropertyName__\";\n\n\n\t\tpublic function WebSocketDataSource()\n\t\t{\n\t\t\tthis.selectionFilter.targetPath = [\"defaultSelectionKeySet\"];\n\t\t}\n\n\t\tpublic const keyType:LinkableString = Weave.linkableChild(this, LinkableString);\n\t\tpublic const keyProperty:LinkableString = Weave.linkableChild(this, LinkableString);\n\t\tpublic const keepLast:LinkableNumber = Weave.linkableChild(this, LinkableNumber, onKeepLastChange);\n\t\tpublic const selectionFilter:DynamicKeyFilter = Weave.linkableChild(this, DynamicKeyFilter, onSelectionFilterChange);\n\t\t\/\/public const selectionFeedback:LinkableBoolean = Weave.linkableChild(this, LinkableBoolean);\n\t\tpublic const url:LinkableString = Weave.linkableChild(this, LinkableString, onUrlChange);\n\n\n\t\tprivate function onSelectionFilterChange():void\n\t\t{\n\t\t\tif (_socket && _socket.readyState == 1)\n\t\t\t{\n\t\t\t\tvar ks:IKeySet = selectionFilter.getInternalKeyFilter() as IKeySet;\n\t\t\t\t_socket.send(JSON.stringify(ks.keys.map(function (key:IQualifiedKey, idx:int, a:Array):String {\n\t\t\t\t\treturn key.localName;\n\t\t\t\t})));\n\t\t\t}\n\t\t}\n\n\t\tprivate var _socket:Object = null;\n\t\tprivate function onUrlChange():void\n\t\t{\n\t\t\treconnect();\n\n\t\t\trecords = [];\n\t\t\tpropertyNames.clear();\n\t\t}\n\n\t\tpublic function reconnect():void \/* To be called from UI reconnect button. *\/\n\t\t{\n\t\t\tJS.global.clearTimeout(timeoutId);\n\t\t\tif (_socket && _socket.readyState < 2)\n\t\t\t{\n\t\t\t\t_socket.close(1000, \"No longer needed.\");\n\t\t\t\t_socket = null;\n\t\t\t}\n\n\t\t\t_socket = new JS.global.WebSocket(url.value);\n\n\t\t\t_socket.onmessage = onMessage;\n\t\t\t_socket.onclose = onClose;\n\t\t\t_socket.onerror = onError;\n\t\t}\n\n\t\tprivate var timeoutId:int = 0;\n\t\tprivate function onClose(event:Object):void\n\t\t{\n\t\t\t_socket = null;\n\t\t\tif (url.value && event.code == 1006 \/* CLOSE_ABNORMAL *\/) \n\t\t\t{\n\t\t\t\ttimeoutId = JS.global.setTimeout(reconnect, 1500)\n\t\t\t}\n\t\t}\n\n\t\tprivate function onError(event:Object):void\n\t\t{\n\t\t\tJS.error(event);\n\t\t\t\/* Should we automatically retry here? *\/\n\t\t\t_socket = null;\n\t\t}\n\n\t\tprivate function onMessage(event:\/*\/MessageEvent\/*\/Object):void\n\t\t{\n\t\t\tvar str:String = event.data;\n\t\t\tvar record:Object = JSON.parse(str);\n\n\t\t\tif ((records.length == keepLast.value) && (keepLast.value > 0))\n\t\t\t{\n\t\t\t\trecords.shift();\n\t\t\t}\n\n\t\t\trecords.push(record);\n\n\t\t\t\/* Update set of property names *\/\n\t\t\tfor each (var key:String in JS.objectKeys(record))\n\t\t\t{\n\t\t\t\tpropertyNames.add(key);\n\t\t\t}\n\n\t\t\trefreshAllProxyColumns();\n\t\t}\n\n\t\tpublic function getPropertyNames():Array\/*\/<string>\/*\/\n\t\t{\n\t\t\treturn JS.mapKeys(propertyNames)\n\t\t}\n\n\t\tprivate function onKeepLastChange():void\n\t\t{\n\t\t\tvar diff:int = records.length - keepLast.value;\n\t\t\tif (diff > 0)\n\t\t\t{\n\t\t\t\trecords = records.slice(diff);\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * The session state maps a column name in dataColumns hash map to a value for its \"aggregation\" metadata.\n\t\t *\/\n\t\tpublic const aggregationModes:ILinkableVariable = Weave.linkableChild(this, new LinkableVariable(null, typeofIsObject));\n\t\tprivate function typeofIsObject(value:Object):Boolean\n\t\t{\n\t\t\treturn typeof value == 'object';\n\t\t}\n\n\t\tprivate var records:Array = [];\n\t\tprivate var propertyNames:Object = new JS.global.Set();\n\t\t\n\t\toverride public function getHierarchyRoot():IWeaveTreeNode\n\t\t{\n\t\t\tif (!_rootNode)\n\t\t\t\t_rootNode = new ColumnTreeNode({\n\t\t\t\t\tcacheSettings: {\"label\": false},\n\t\t\t\t\tdataSource: this,\n\t\t\t\t\tdependency: this,\n\t\t\t\t\tdata: this,\n\t\t\t\t\t\"label\": getLabel,\n\t\t\t\t\thasChildBranches: false,\n\t\t\t\t\tchildren: function():Array {\n\t\t\t\t\t\treturn JS.mapValues(propertyNames).map(\n\t\t\t\t\t\t\tfunction (columnName:String, ..._):* {\n\t\t\t\t\t\t\t\tvar meta:Object = {};\n\t\t\t\t\t\t\t\tmeta[DATA_COLUMNNAME_META] = columnName;\n\t\t\t\t\t\t\t\treturn generateHierarchyNode(meta);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\treturn _rootNode;\n\t\t}\n\n\t\toverride protected function generateHierarchyNode(metadata:Object):IWeaveTreeNode\n\t\t{\n\t\t\tif (!metadata)\n\t\t\t\treturn null;\n\n\t\t\tmetadata = getColumnMetadata(metadata[DATA_COLUMNNAME_META]);\n\n\t\t\tif (!metadata)\n\t\t\t\treturn null;\n\n\t\t\treturn new ColumnTreeNode({\n\t\t\t\tdataSource: this,\n\t\t\t\tidFields: [DATA_COLUMNNAME_META],\n\t\t\t\tdata: metadata\n\t\t\t});\n\t\t}\n\t\t\n\t\tprivate function getColumnMetadata(dataColumnName:String):Object\n\t\t{\n\t\t\tvar metadata:Object = {};\n\t\t\tmetadata[ColumnMetadata.KEY_TYPE] = keyType.value || DataType.STRING;\n\t\t\tmetadata[DATA_COLUMNNAME_META] = dataColumnName;\n\t\t\tmetadata[ColumnMetadata.TITLE] = dataColumnName;\n\t\t\t\n\t\t\tvar aggState:Object = aggregationModes.getSessionState();\n\t\t\tvar aggregation:String = aggState ? aggState[dataColumnName] : null;\n\t\t\taggregation = aggregation || Aggregation.LAST; \/* Keep the last value by default, this makes more sense in streaming applications. *\/\n\t\t\tmetadata[ColumnMetadata.AGGREGATION] = aggregation;\n\t\t\t\n\t\t\tif (aggregation != Aggregation.SAME)\n\t\t\t\tmetadata[ColumnMetadata.TITLE] = Weave.lang(\"{0} ({1})\", metadata[ColumnMetadata.TITLE], aggregation);\n\n\t\t\treturn metadata;\n\t\t}\n\t\t\n\t\toverride protected function requestColumnFromSource(proxyColumn:ProxyColumn):void\n\t\t{\n\t\t\tvar columnName:String = proxyColumn.getMetadata(DATA_COLUMNNAME_META);\n\n\t\t\tvar keys:Array;\n\t\t\tvar data:Array = StandardLib.lodash.map(records, columnName);\/*.map(\n\t\t\t\tfunction (d:*,i:int,a:Array):*\n\t\t\t\t{\n\t\t\t\t\treturn d !== undefined ? d : null;\n\t\t\t\t}\n\t\t\t);*\/\n\n\t\t\tif (keyProperty.value)\n\t\t\t{\n\t\t\t\tkeys = StandardLib.lodash.map(records, keyProperty.value);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tkeys = StandardLib.lodash.range(data.length);\n\t\t\t}\n\n\t\t\tvar metadata:Object = getColumnMetadata(columnName);\n\n\t\t\tvar dataType:String = DataSourceUtils.guessDataType(data);\n\t\t\tmetadata[ColumnMetadata.DATA_TYPE] = dataType;\n\t\t\tproxyColumn.setMetadata(metadata);\n\n\t\t\tDataSourceUtils.initColumn(proxyColumn, keys, data);\n\t\t}\t\t\n\t}\n}\n","subject":"Reconnect on abnormal connection abort.","message":"WebSocketDataSource: Reconnect on abnormal connection abort.\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"3739fe7c795f0a8ebaa4118ac10f5ab655513cfe","old_file":"exporter\/src\/main\/as\/flump\/export\/Atlas.as","new_file":"exporter\/src\/main\/as\/flump\/export\/Atlas.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.Sprite;\nimport flash.filesystem.File;\nimport flash.geom.Rectangle;\n\nimport flump.SwfTexture;\n\npublic class Atlas\n{\n    public var name :String;\n    public var w :int, h :int, id :int;\n\n    public function Atlas(name :String, w :int, h :int) {\n        this.name = name;\n        this.w = w;\n        this.h = h;\n\n        _root = new Node();\n        _root.bounds = new Rectangle(0, 0, w, h);\n    }\n\n    \/\/ Try to place a texture in this atlas, return true if it fit\n    public function place (texture :SwfTexture) :Boolean {\n        var node :Node = _root.search(new Rectangle(0, 0, texture.w, texture.h));\n        if (node == null) {\n            return false;\n        }\n\n        node.texture = texture;\n        return true;\n    }\n\n    public function publish (dir :File) :void {\n        var constructed :Sprite = new Sprite();\n        _root.forEach(function (node :Node) :void {\n            var tex :SwfTexture = node.texture;\n            constructed.addChild(tex.holder);\n            tex.holder.x = node.bounds.x;\n            tex.holder.y = node.bounds.y;\n        });\n        PngPublisher.publish(dir.resolvePath(name + \".png\"), w, h, constructed);\n    }\n\n    public function toXml () :String {\n        var xml :String = '<atlas name=\"' + name + '\" filename=\"' + name + '.png\">\\n';\n        _root.forEach(function (node :Node) :void {\n            var tex :SwfTexture = node.texture;\n            xml += '  <texture name=\"' + tex.libraryItem + '\" xOffset=\"' + tex.offset.x +\n                '\" yOffset=\"' + tex.offset.y + '\" md5=\"' + tex.md5 +\n                '\" xAtlas=\"' + node.bounds.x + '\" yAtlas=\"' + node.bounds.y +\n                '\" wAtlas=\"' + tex.w + '\" hAtlas=\"' + tex.h + '\"\/>\\n';\n        });\n        return xml + '<\/atlas>\\n';\n    }\n\n    public function toJSON (_:*) :Object {\n        var json :Object = {\n            file: name + \".png\",\n            textures: []\n        };\n        _root.forEach(function (node :Node) :void {\n            var tex :SwfTexture = node.texture;\n            json.textures.push({\n                name: tex.symbol,\n                offset: [ tex.offset.x, tex.offset.y ],\n                rect: [ node.bounds.x, node.bounds.y, tex.w, tex.h ]\n            });\n        });\n        return json;\n    }\n\n    protected var _root :Node;\n}\n}\n\nimport flash.geom.Rectangle;\n\nimport flump.SwfTexture;\n\n\/\/ A node in a k-d tree\nclass Node\n{\n    \/\/ The bounds of this node (and its children)\n    public var bounds :Rectangle;\n\n    \/\/ The texture that is placed here, if any\n    public var texture :SwfTexture;\n\n    \/\/ This node's two children\n    public var left :Node;\n    public var right :Node;\n\n    \/\/ Find for free node in this tree big enough to fit a rect, or null\n    public function search (rect :Rectangle) :Node\n    {\n        \/\/ There's already a texture here, terminate\n        if (texture != null) {\n            return null;\n        }\n\n        if (left != null && right != null) {\n            \/\/ Try to fit it into this node's children\n            var descendent :Node = left.search(rect);\n            if (descendent == null) {\n                descendent = right.search(rect);\n            }\n            return descendent;\n\n        } else {\n            if (bounds.width == rect.width && bounds.height == rect.height) {\n                return this;\n            }\n            if (bounds.width < rect.width || bounds.height < rect.height) {\n                return null;\n            }\n\n            left = new Node();\n            right = new Node();\n\n            var dw :Number = bounds.width - rect.width;\n            var dh :Number = bounds.height - rect.height;\n\n            if (dw > dh) {\n                left.bounds = new Rectangle(\n                    bounds.x,\n                    bounds.y,\n                    rect.width,\n                    bounds.height);\n\n                right.bounds = new Rectangle(\n                    bounds.x + rect.width,\n                    bounds.y,\n                    bounds.width - rect.width,\n                    bounds.height);\n\n            } else {\n                left.bounds = new Rectangle(\n                    bounds.x,\n                    bounds.y,\n                    bounds.width,\n                    rect.height);\n\n                right.bounds = new Rectangle(\n                    bounds.x,\n                    bounds.y + rect.height,\n                    bounds.width,\n                    bounds.height - rect.height);\n            }\n\n            return left.search(rect);\n        }\n    }\n\n    \/\/ Iterate over all nodes with textures in this tree\n    public function forEach (fn :Function \/* Node -> void *\/) :void {\n        if (texture != null) {\n            fn(this);\n        }\n\n        if (left != null && right != null) {\n            left.forEach(fn);\n            right.forEach(fn);\n        }\n    }\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.Sprite;\nimport flash.filesystem.File;\nimport flash.geom.Rectangle;\n\nimport flump.SwfTexture;\n\npublic class Atlas\n{\n    public var name :String;\n    public var w :int, h :int, id :int;\n\n    public function Atlas(name :String, w :int, h :int) {\n        this.name = name;\n        this.w = w;\n        this.h = h;\n\n        _root = new Node();\n        _root.bounds = new Rectangle(0, 0, w, h);\n    }\n\n    \/\/ Try to place a texture in this atlas, return true if it fit\n    public function place (texture :SwfTexture) :Boolean {\n        var node :Node = _root.search(\n            new Rectangle(0, 0, texture.w + 2*PADDING, texture.h + 2*PADDING));\n        if (node == null) {\n            return false;\n        }\n\n        node.texture = texture;\n        return true;\n    }\n\n    public function publish (dir :File) :void {\n        var constructed :Sprite = new Sprite();\n        _root.forEach(function (node :Node) :void {\n            var tex :SwfTexture = node.texture;\n            constructed.addChild(tex.holder);\n            tex.holder.x = node.bounds.x;\n            tex.holder.y = node.bounds.y;\n        });\n        PngPublisher.publish(dir.resolvePath(name + \".png\"), w, h, constructed);\n    }\n\n    public function toXml () :String {\n        var xml :String = '<atlas name=\"' + name + '\" filename=\"' + name + '.png\">\\n';\n        _root.forEach(function (node :Node) :void {\n            var tex :SwfTexture = node.texture;\n            xml += '  <texture name=\"' + tex.libraryItem +\n                '\" xOffset=\"' + tex.offset.x +\n                '\" yOffset=\"' + tex.offset.y +\n                '\" md5=\"' + tex.md5 +\n                '\" xAtlas=\"' + (node.bounds.x + PADDING)\n                '\" yAtlas=\"' + (node.bounds.y + PADDING)\n                '\" wAtlas=\"' + tex.w + '\" hAtlas=\"' + tex.h + '\"\/>\\n';\n        });\n        return xml + '<\/atlas>\\n';\n    }\n\n    public function toJSON (_:*) :Object {\n        var json :Object = {\n            file: name + \".png\",\n            textures: []\n        };\n        _root.forEach(function (node :Node) :void {\n            var tex :SwfTexture = node.texture;\n            json.textures.push({\n                name: tex.symbol,\n                offset: [ tex.offset.x, tex.offset.y ],\n                rect: [ node.bounds.x + PADDING, node.bounds.y + PADDING, tex.w, tex.h ]\n            });\n        });\n        return json;\n    }\n\n    \/\/ Empty pixels to border around each texture to prevent bleeding\n    protected static const PADDING :int = 1;\n\n    protected var _root :Node;\n}\n}\n\nimport flash.geom.Rectangle;\n\nimport flump.SwfTexture;\n\n\/\/ A node in a k-d tree\nclass Node\n{\n    \/\/ The bounds of this node (and its children)\n    public var bounds :Rectangle;\n\n    \/\/ The texture that is placed here, if any\n    public var texture :SwfTexture;\n\n    \/\/ This node's two children\n    public var left :Node;\n    public var right :Node;\n\n    \/\/ Find for free node in this tree big enough to fit a rect, or null\n    public function search (rect :Rectangle) :Node\n    {\n        \/\/ There's already a texture here, terminate\n        if (texture != null) {\n            return null;\n        }\n\n        if (left != null && right != null) {\n            \/\/ Try to fit it into this node's children\n            var descendent :Node = left.search(rect);\n            if (descendent == null) {\n                descendent = right.search(rect);\n            }\n            return descendent;\n\n        } else {\n            if (bounds.width == rect.width && bounds.height == rect.height) {\n                return this;\n            }\n            if (bounds.width < rect.width || bounds.height < rect.height) {\n                return null;\n            }\n\n            left = new Node();\n            right = new Node();\n\n            var dw :Number = bounds.width - rect.width;\n            var dh :Number = bounds.height - rect.height;\n\n            if (dw > dh) {\n                left.bounds = new Rectangle(\n                    bounds.x,\n                    bounds.y,\n                    rect.width,\n                    bounds.height);\n\n                right.bounds = new Rectangle(\n                    bounds.x + rect.width,\n                    bounds.y,\n                    bounds.width - rect.width,\n                    bounds.height);\n\n            } else {\n                left.bounds = new Rectangle(\n                    bounds.x,\n                    bounds.y,\n                    bounds.width,\n                    rect.height);\n\n                right.bounds = new Rectangle(\n                    bounds.x,\n                    bounds.y + rect.height,\n                    bounds.width,\n                    bounds.height - rect.height);\n            }\n\n            return left.search(rect);\n        }\n    }\n\n    \/\/ Iterate over all nodes with textures in this tree\n    public function forEach (fn :Function \/* Node -> void *\/) :void {\n        if (texture != null) {\n            fn(this);\n        }\n\n        if (left != null && right != null) {\n            left.forEach(fn);\n            right.forEach(fn);\n        }\n    }\n}\n","subject":"Put tiny gaps around textures to prevent atlas artifacts.","message":"Put tiny gaps around textures to prevent atlas artifacts.\n","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,funkypandagame\/flump"}
{"commit":"f98330d7e21d652fea9e28971622f3ec766df953","old_file":"as3porject\/src\/Main.as","new_file":"as3porject\/src\/Main.as","old_contents":"package\n{\n\timport org.flixel.*;\n\t[SWF(width=\"320\", height=\"240\", backgroundColor=\"#000000\")]\n\t[Frame(factoryClass=\"Preloader\")]\n\n\tpublic class Main extends FlxGame\n\t{\n\t\tpublic function Main()\n\t\t{\n\t\t\tsuper(320, 240, PlayState, 1, 20, 20);\n\t\t}\n\t}\n}\n","new_contents":"package\n{\n\timport org.flixel.*;\n\t[SWF(width=\"320\", height=\"240\", backgroundColor=\"#000000\")]\n\t[Frame(factoryClass=\"Preloader\")]\n\n\tpublic class Main extends FlxGame\n\t{\n\t\tpublic function Main()\n\t\t{\n\t\t\t\/\/test\n\t\t\tsuper(320, 240, PlayState, 1, 20, 20);\n\t\t}\n\t}\n}\n","subject":"test office commit","message":"test office commit\n","lang":"ActionScript","license":"mit","repos":"kaleidosgu\/letter-fighter"}
{"commit":"e18d1eb84a3095a066e428cbef4d0ee9518603f6","old_file":"src\/aerys\/minko\/scene\/visitor\/data\/CameraData.as","new_file":"src\/aerys\/minko\/scene\/visitor\/data\/CameraData.as","old_contents":"package aerys.minko.scene.visitor.data\n{\n\timport aerys.minko.type.math.Frustum;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.geom.Matrix;\n\t\n\tpublic class CameraData implements IWorldData\n\t{\n\t\tpublic static const POSITION\t\t: String = 'position';\n\t\tpublic static const LOOK_AT\t\t\t: String = 'lookAt';\n\t\tpublic static const UP\t\t\t\t: String = 'up';\n\n\t\tpublic static const RATIO\t\t\t: String = 'ratio';\n\t\tpublic static const FOV\t\t\t\t: String = 'fov';\n\t\tpublic static const Z_NEAR\t\t\t: String = 'zNear';\n\t\t\n\t\tpublic static const Z_FAR\t\t\t: String = 'zFar';\n\t\tpublic static const Z_FAR_PARTS\t\t: String = 'zFarParts';\n\t\t\n\t\t\n\t\tpublic static const VIEW\t\t\t: String = 'view';\n\t\tpublic static const PROJECTION\t\t: String = 'projection';\n\t\tpublic static const LOCAL_POSITION\t: String = 'localPosition';\n\t\tpublic static const LOCAL_LOOK_AT\t: String = 'localLookAt';\n\t\t\n\t\tpublic static const DIRECTION\t\t: String = 'direction';\n\t\tpublic static const LOCAL_DIRECTION\t: String = 'localDirection';\n\t\t\n\t\tpublic static const FRUSTUM\t\t\t: String = 'frustum';\n\t\t\n\t\t\/\/ local data provider\n\t\tprotected var _styleStack\t: StyleStack;\n\t\tprotected var _localData\t: LocalData;\n\t\t\n\t\t\/\/ data available on initialisation\n\t\tprotected var _position\t: Vector4;\n\t\tprotected var _lookAt\t: Vector4;\n\t\tprotected var _up\t\t: Vector4;\n\t\t\n\t\tprotected var _ratio\t: Number;\n\t\tprotected var _fov\t\t: Number;\n\t\tprotected var _zNear\t: Number;\n\t\tprotected var _zFar\t\t: Number;\n\t\t\n\t\t\/\/ computed data\n\t\tprotected var _zFarParts\t\t\t\t\t\t: Vector4;\n\t\tprotected var _zFarParts_invalidated\t\t\t: Boolean;\n\t\t\n\t\tprotected var _view\t\t\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _view_positionVersion\t\t\t\t: uint;\n\t\tprotected var _view_lookAtVersion\t\t\t\t: uint;\n\t\tprotected var _view_upVersion\t\t\t\t\t: uint;\n\t\t\n\t\tprotected var _projection\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _projection_invalidated\t\t\t: Boolean;\n\t\t\n\t\tprotected var _localPosition\t\t\t\t\t: Vector4;\n\t\tprotected var _localPosition_positionVersion\t: uint;\n\t\t\n\t\tprotected var _localLookAt\t\t\t\t\t\t: Vector4;\n\t\tprotected var _localLookAt_lookAtVersion\t\t: uint;\n\t\t\n\t\tprotected var _frustum\t\t\t\t\t\t\t: Frustum;\n\t\tprotected var _frustum_projectionVersion\t\t: uint;\n\t\t\n\t\tpublic function get position() : Vector4\n\t\t{\n\t\t\treturn _position;\n\t\t}\n\t\t\n\t\tpublic function get lookAt() : Vector4\n\t\t{\n\t\t\treturn _lookAt;\n\t\t}\n\t\t\n\t\tpublic function get up() : Vector4\n\t\t{\n\t\t\treturn _up;\n\t\t}\n\t\t\n\t\tpublic function get fieldOfView() : Number\n\t\t{\n\t\t\treturn _fov;\n\t\t}\n\t\t\n\t\tpublic function get zNear() : Number\n\t\t{\n\t\t\treturn _zNear;\n\t\t}\n\t\t\n\t\tpublic function get zFar() : Number\n\t\t{\n\t\t\treturn _zFar;\n\t\t}\n\t\t\n\t\tpublic function get zFarParts() : Vector4\n\t\t{\n\t\t\tif (_zFarParts_invalidated)\n\t\t\t{\n\t\t\t\t_zFarParts = new Vector4(0, 0.25 * _zFar, 0.5 * _zFar, 0.75 * _zFar);\n\t\t\t\t_zFarParts_invalidated = false;\n\t\t\t}\n\t\t\treturn _zFarParts;\n\t\t}\n\t\t\n\t\tpublic function get view() : Matrix4x4\n\t\t{\n\t\t\tif (_view_positionVersion != _position.version ||\n\t\t\t\t_view_lookAtVersion != _lookAt.version ||\n\t\t\t\t_view_upVersion != _up.version)\n\t\t\t{\n\t\t\t\t_view = Matrix4x4.lookAtLH(_position, _lookAt, _up, _view);\n\t\t\t\t\n\t\t\t\t_view_positionVersion\t= _position.version;\n\t\t\t\t_view_lookAtVersion\t\t= _lookAt.version;\n\t\t\t\t_view_upVersion\t\t\t= _lookAt.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _view;\n\t\t}\n\t\t\n\t\tpublic function get projection() : Matrix4x4\n\t\t{\n\t\t\tif (_projection_invalidated)\n\t\t\t{\n\t\t\t\t_projection = Matrix4x4.perspectiveFoVLH(_fov, _ratio, _zNear, _zFar, _projection);\n\t\t\t\t_projection_invalidated = false;\n\t\t\t}\n\t\t\t\n\t\t\treturn _projection;\n\t\t}\n\t\t\n\t\tpublic function get frustrum() : Frustum\n\t\t{\n\t\t\tvar projectionMatrix : Matrix4x4 = projection;\n\t\t\t\n\t\t\tif (_frustum_projectionVersion != projectionMatrix.version)\n\t\t\t{\n\t\t\t\tif (_frustum == null)\n\t\t\t\t\t_frustum = new Frustum();\n\t\t\t\t_frustum.update(projectionMatrix);\n\t\t\t\t_frustum_projectionVersion = projectionMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _frustum;\n\t\t}\n\t\t\n\t\tpublic function get localPosition() : Vector4\n\t\t{\n\t\t\tif (_localPosition_positionVersion != _position.version)\n\t\t\t{\n\t\t\t\t_localPosition = _localData.world.multiplyVector(_position, _localPosition);\n\t\t\t\t_localPosition_positionVersion = _position.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localPosition;\n\t\t}\n\t\t\n\t\tpublic function get localLookAt() : Vector4\n\t\t{\n\t\t\tif (_localLookAt_lookAtVersion != _lookAt.version)\n\t\t\t{\n\t\t\t\t_localLookAt = _localData.world.deltaMultiplyVector(_lookAt, _localLookAt);\n\t\t\t\t_localLookAt_lookAtVersion = _lookAt.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localLookAt;\n\t\t}\n\t\t\n\t\tpublic function get localDirection() : Vector4\n\t\t{\n\t\t\t\/\/ FIXME: handle cache\n\t\t\treturn Vector4.subtract(localPosition, localLookAt).normalize();\n\t\t}\n\t\t\n\t\tpublic function get direction() : Vector4\n\t\t{\n\t\t\t\/\/ FIXME: handle cache\n\t\t\treturn Vector4.subtract(position, lookAt).normalize();\n\t\t}\n\t\t\n\t\tpublic function set ratio(v : Number) : void\n\t\t{\n\t\t\t_ratio = v;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t\t\n\t\tpublic function set position(v : Vector4) : void\n\t\t{\n\t\t\t_position = v;\n\t\t}\n\t\t\n\t\tpublic function set lookAt(v : Vector4) : void\n\t\t{\n\t\t\t_lookAt = v;\n\t\t}\n\t\t\n\t\tpublic function set up(v : Vector4) : void\n\t\t{\n\t\t\t_up = v;\n\t\t}\n\t\t\n\t\tpublic function set fov(v : Number) : void\n\t\t{\n\t\t\t_fov = v;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t\t\n\t\tpublic function set zNear(v : Number) : void\n\t\t{\n\t\t\t_zNear = v;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t\t\n\t\tpublic function set zFar(v : Number) : void\n\t\t{\n\t\t\t_zFar = v;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t\t\n\t\tpublic function CameraData()\n\t\t{\n\t\t\treset()\n\t\t}\n\t\t\n\t\tpublic function setLocalDataProvider(styleStack\t: StyleStack, \n\t\t\t\t\t\t\t\t\t\t\t localData\t: LocalData) : void\n\t\t{\n\t\t\t_styleStack\t= styleStack;\n\t\t\t_localData\t= localData;\n\t\t}\n\t\t\n\t\tpublic function invalidate() : void\n\t\t{\n\t\t\t\/\/ do nothing\n\t\t}\n\t\t\n\t\tpublic function reset() : void \n\t\t{\n\t\t\t_position\t= null;\n\t\t\t_lookAt\t\t= null;\n\t\t\t_up\t\t\t= null;\n\t\t\t\n\t\t\t_ratio\t= -1;\n\t\t\t_fov\t= -1;\n\t\t\t_zNear\t= -1;\n\t\t\t_zFar\t= -1;\n\t\t\t\n\t\t\t_view_positionVersion\t\t\t= uint.MAX_VALUE;\n\t\t\t_view_lookAtVersion\t\t\t\t= uint.MAX_VALUE;\n\t\t\t_view_upVersion\t\t\t\t\t= uint.MAX_VALUE;\n\t\t\t_localPosition_positionVersion\t= uint.MAX_VALUE;\n\t\t\t_localLookAt_lookAtVersion\t\t= uint.MAX_VALUE;\n\t\t\t_frustum_projectionVersion\t\t= uint.MAX_VALUE;\n\t\t\t\n\t\t\t_zFarParts_invalidated\t= true;\n\t\t\t_projection_invalidated = true;\n\t\t\t\n\t\t\t_localData && _localData.reset();\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.visitor.data\n{\n\timport aerys.minko.type.math.Frustum;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class CameraData implements IWorldData\n\t{\n\t\tpublic static const POSITION\t\t: String = 'position';\n\t\tpublic static const LOOK_AT\t\t\t: String = 'lookAt';\n\t\tpublic static const UP\t\t\t\t: String = 'up';\n\n\t\tpublic static const RATIO\t\t\t: String = 'ratio';\n\t\tpublic static const FOV\t\t\t\t: String = 'fov';\n\t\tpublic static const Z_NEAR\t\t\t: String = 'zNear';\n\t\t\n\t\tpublic static const Z_FAR\t\t\t: String = 'zFar';\n\t\tpublic static const Z_FAR_PARTS\t\t: String = 'zFarParts';\n\t\t\n\t\t\n\t\tpublic static const VIEW\t\t\t: String = 'view';\n\t\tpublic static const PROJECTION\t\t: String = 'projection';\n\t\tpublic static const LOCAL_POSITION\t: String = 'localPosition';\n\t\tpublic static const LOCAL_LOOK_AT\t: String = 'localLookAt';\n\t\t\n\t\tpublic static const DIRECTION\t\t: String = 'direction';\n\t\tpublic static const LOCAL_DIRECTION\t: String = 'localDirection';\n\t\t\n\t\tpublic static const FRUSTUM\t\t\t: String = 'frustum';\n\t\t\n\t\t\/\/ local data provider\n\t\tprotected var _styleStack\t: StyleStack;\n\t\tprotected var _localData\t: LocalData;\n\t\t\n\t\t\/\/ data available on initialisation\n\t\tprotected var _position\t: Vector4;\n\t\tprotected var _lookAt\t: Vector4;\n\t\tprotected var _up\t\t: Vector4;\n\t\t\n\t\tprotected var _ratio\t: Number;\n\t\tprotected var _fov\t\t: Number;\n\t\tprotected var _zNear\t: Number;\n\t\tprotected var _zFar\t\t: Number;\n\t\t\n\t\t\/\/ computed data\n\t\tprotected var _zFarParts\t\t\t\t\t\t: Vector4;\n\t\tprotected var _zFarParts_invalidated\t\t\t: Boolean;\n\t\t\n\t\tprotected var _view\t\t\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _view_positionVersion\t\t\t\t: uint;\n\t\tprotected var _view_lookAtVersion\t\t\t\t: uint;\n\t\tprotected var _view_upVersion\t\t\t\t\t: uint;\n\t\t\n\t\tprotected var _projection\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _projection_invalidated\t\t\t: Boolean;\n\t\t\n\t\tprotected var _localPosition\t\t\t\t\t: Vector4;\n\t\tprotected var _localPosition_positionVersion\t: uint;\n\t\t\n\t\tprotected var _localLookAt\t\t\t\t\t\t: Vector4;\n\t\tprotected var _localLookAt_lookAtVersion\t\t: uint;\n\t\t\n\t\tprotected var _frustum\t\t\t\t\t\t\t: Frustum;\n\t\tprotected var _frustum_projectionVersion\t\t: uint;\n\t\t\n\t\tpublic function get position() : Vector4\n\t\t{\n\t\t\treturn _position;\n\t\t}\n\t\t\n\t\tpublic function get lookAt() : Vector4\n\t\t{\n\t\t\treturn _lookAt;\n\t\t}\n\t\t\n\t\tpublic function get up() : Vector4\n\t\t{\n\t\t\treturn _up;\n\t\t}\n\t\t\n\t\tpublic function get fieldOfView() : Number\n\t\t{\n\t\t\treturn _fov;\n\t\t}\n\t\t\n\t\tpublic function get zNear() : Number\n\t\t{\n\t\t\treturn _zNear;\n\t\t}\n\t\t\n\t\tpublic function get zFar() : Number\n\t\t{\n\t\t\treturn _zFar;\n\t\t}\n\t\t\n\t\tpublic function get zFarParts() : Vector4\n\t\t{\n\t\t\tif (_zFarParts_invalidated)\n\t\t\t{\n\t\t\t\t_zFarParts = new Vector4(0, 0.25 * _zFar, 0.5 * _zFar, 0.75 * _zFar);\n\t\t\t\t_zFarParts_invalidated = false;\n\t\t\t}\n\t\t\treturn _zFarParts;\n\t\t}\n\t\t\n\t\tpublic function get view() : Matrix4x4\n\t\t{\n\t\t\tif (_view_positionVersion != _position.version ||\n\t\t\t\t_view_lookAtVersion != _lookAt.version ||\n\t\t\t\t_view_upVersion != _up.version)\n\t\t\t{\n\t\t\t\t_view = Matrix4x4.lookAtLH(_position, _lookAt, _up, _view);\n\t\t\t\t\n\t\t\t\t_view_positionVersion\t= _position.version;\n\t\t\t\t_view_lookAtVersion\t\t= _lookAt.version;\n\t\t\t\t_view_upVersion\t\t\t= _lookAt.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _view;\n\t\t}\n\t\t\n\t\tpublic function get projection() : Matrix4x4\n\t\t{\n\t\t\tif (_projection_invalidated)\n\t\t\t{\n\t\t\t\t_projection = Matrix4x4.perspectiveFoVLH(_fov, _ratio, _zNear, _zFar, _projection);\n\t\t\t\t_projection_invalidated = false;\n\t\t\t}\n\t\t\t\n\t\t\treturn _projection;\n\t\t}\n\t\t\n\t\tpublic function get frustrum() : Frustum\n\t\t{\n\t\t\tvar projectionMatrix : Matrix4x4 = projection;\n\t\t\t\n\t\t\tif (_frustum_projectionVersion != projectionMatrix.version)\n\t\t\t{\n\t\t\t\tif (_frustum == null)\n\t\t\t\t\t_frustum = new Frustum();\n\t\t\t\t_frustum.update(projectionMatrix);\n\t\t\t\t_frustum_projectionVersion = projectionMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _frustum;\n\t\t}\n\t\t\n\t\tpublic function get localPosition() : Vector4\n\t\t{\n\t\t\tif (_localPosition_positionVersion != _position.version)\n\t\t\t{\n\t\t\t\t_localPosition = _localData.world.multiplyVector(_position, _localPosition);\n\t\t\t\t_localPosition_positionVersion = _position.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localPosition;\n\t\t}\n\t\t\n\t\tpublic function get localLookAt() : Vector4\n\t\t{\n\t\t\tif (_localLookAt_lookAtVersion != _lookAt.version)\n\t\t\t{\n\t\t\t\t_localLookAt = _localData.world.deltaMultiplyVector(_lookAt, _localLookAt);\n\t\t\t\t_localLookAt_lookAtVersion = _lookAt.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localLookAt;\n\t\t}\n\t\t\n\t\tpublic function get localDirection() : Vector4\n\t\t{\n\t\t\t\/\/ FIXME: handle cache\n\t\t\treturn Vector4.subtract(localPosition, localLookAt).normalize();\n\t\t}\n\t\t\n\t\tpublic function get direction() : Vector4\n\t\t{\n\t\t\t\/\/ FIXME: handle cache\n\t\t\treturn Vector4.subtract(position, lookAt).normalize();\n\t\t}\n\t\t\n\t\tpublic function set ratio(v : Number) : void\n\t\t{\n\t\t\t_ratio = v;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t\t\n\t\tpublic function set position(v : Vector4) : void\n\t\t{\n\t\t\t_position = v;\n\t\t}\n\t\t\n\t\tpublic function set lookAt(v : Vector4) : void\n\t\t{\n\t\t\t_lookAt = v;\n\t\t}\n\t\t\n\t\tpublic function set up(v : Vector4) : void\n\t\t{\n\t\t\t_up = v;\n\t\t}\n\t\t\n\t\tpublic function set fov(v : Number) : void\n\t\t{\n\t\t\t_fov = v;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t\t\n\t\tpublic function set zNear(v : Number) : void\n\t\t{\n\t\t\t_zNear = v;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t\t\n\t\tpublic function set zFar(v : Number) : void\n\t\t{\n\t\t\t_zFar = v;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t\t\n\t\tpublic function CameraData()\n\t\t{\n\t\t\treset()\n\t\t}\n\t\t\n\t\tpublic function setLocalDataProvider(styleStack\t: StyleStack, \n\t\t\t\t\t\t\t\t\t\t\t localData\t: LocalData) : void\n\t\t{\n\t\t\t_styleStack\t= styleStack;\n\t\t\t_localData\t= localData;\n\t\t}\n\t\t\n\t\tpublic function invalidate() : void\n\t\t{\n\t\t\t\/\/ do nothing\n\t\t}\n\t\t\n\t\tpublic function reset() : void \n\t\t{\n\t\t\t_position\t= null;\n\t\t\t_lookAt\t\t= null;\n\t\t\t_up\t\t\t= null;\n\t\t\t\n\t\t\t_ratio\t= -1;\n\t\t\t_fov\t= -1;\n\t\t\t_zNear\t= -1;\n\t\t\t_zFar\t= -1;\n\t\t\t\n\t\t\t_view_positionVersion\t\t\t= uint.MAX_VALUE;\n\t\t\t_view_lookAtVersion\t\t\t\t= uint.MAX_VALUE;\n\t\t\t_view_upVersion\t\t\t\t\t= uint.MAX_VALUE;\n\t\t\t_localPosition_positionVersion\t= uint.MAX_VALUE;\n\t\t\t_localLookAt_lookAtVersion\t\t= uint.MAX_VALUE;\n\t\t\t_frustum_projectionVersion\t\t= uint.MAX_VALUE;\n\t\t\t\n\t\t\t_zFarParts_invalidated\t= true;\n\t\t\t_projection_invalidated = true;\n\t\t}\n\t}\n}","subject":"Fix minor bug in CameraData (reset method is not called on the reference to localData anymore)","message":"Fix minor bug in CameraData (reset method is not called on the reference to localData anymore)\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"886668ab13f4cfd2e956b18d96323efad1878764","old_file":"bin\/Data\/Scripts\/Editor\/EditorViewDebugIcons.as","new_file":"bin\/Data\/Scripts\/Editor\/EditorViewDebugIcons.as","old_contents":"\/\/ Editor debug icons\n\nBillboardSet@ debugIconsSetDirectionalLights;\nBillboardSet@ debugIconsSetSpotLights;\nBillboardSet@ debugIconsSetPointLights;\nBillboardSet@ debugIconsSetCameras;\nBillboardSet@ debugIconsSetSoundSources;\nBillboardSet@ debugIconsSetSoundSources3D;\nBillboardSet@ debugIconsSetSoundListeners;\nBillboardSet@ debugIconsSetZones;\n\n\nint stepDebugIconsUpdate = 30; \/\/ms\nint timeToNextDebugIconsUpdate = 0;\nbool debugIconsShow = true;\nVector2 debugIconsSize = Vector2(0.025, 0.025);\n\nvoid CreateDebugIcons() \n{\n    if (editorScene is null) return;\n     \n    debugIconsSetDirectionalLights = editorScene.CreateComponent(\"BillboardSet\");\n    debugIconsSetDirectionalLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconLight.xml\");\n    debugIconsSetDirectionalLights.material.renderOrder = 255;\n    debugIconsSetDirectionalLights.sorted = true;\n    debugIconsSetDirectionalLights.temporary = true;\n    debugIconsSetDirectionalLights.viewMask = 0x80000000;\n\n    debugIconsSetSpotLights = editorScene.CreateComponent(\"BillboardSet\");\n    debugIconsSetSpotLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSpotLight.xml\");\n    debugIconsSetSpotLights.material.renderOrder = 255;\n    debugIconsSetSpotLights.sorted = true;\n    debugIconsSetSpotLights.temporary = true;\n    debugIconsSetSpotLights.viewMask = 0x80000000;\n    \n    debugIconsSetPointLights = editorScene.CreateComponent(\"BillboardSet\");\n    debugIconsSetPointLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconPointLight.xml\");\n    debugIconsSetPointLights.material.renderOrder = 255;\n    debugIconsSetPointLights.sorted = true;\n    debugIconsSetPointLights.temporary = true;\n    debugIconsSetPointLights.viewMask = 0x80000000;\n        \n    debugIconsSetCameras = editorScene.CreateComponent(\"BillboardSet\");\n    debugIconsSetCameras.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconCamera.xml\");\n    debugIconsSetCameras.material.renderOrder = 255;\n    debugIconsSetCameras.sorted = true;\n    debugIconsSetCameras.temporary = true;\n    debugIconsSetCameras.viewMask = 0x80000000;\n    \n    debugIconsSetSoundSources = editorScene.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundSources.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundSource.xml\");\n    debugIconsSetSoundSources.material.renderOrder = 255;\n    debugIconsSetSoundSources.sorted = true;\n    debugIconsSetSoundSources.temporary = true;\n    debugIconsSetSoundSources.viewMask = 0x80000000;\n\n    debugIconsSetSoundSources3D = editorScene.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundSources3D.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundSource.xml\");\n    debugIconsSetSoundSources3D.material.renderOrder = 255;\n    debugIconsSetSoundSources3D.sorted = true;\n    debugIconsSetSoundSources3D.temporary = true;\n    debugIconsSetSoundSources3D.viewMask = 0x80000000;\n    \n    debugIconsSetSoundListeners = editorScene.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundListeners.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundListener.xml\");\n    debugIconsSetSoundListeners.material.renderOrder = 255;\n    debugIconsSetSoundListeners.sorted = true;\n    debugIconsSetSoundListeners.temporary = true;\n    debugIconsSetSoundListeners.viewMask = 0x80000000;\n    \n    debugIconsSetZones = editorScene.CreateComponent(\"BillboardSet\");\n    debugIconsSetZones.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconZone.xml\");\n    debugIconsSetZones.material.renderOrder = 255;\n    debugIconsSetZones.sorted = true;\n    debugIconsSetZones.temporary = true;\n    debugIconsSetZones.viewMask = 0x80000000;\n    \n}\n\nvoid UpdateViewDebugIcons() \n{\n    if (timeToNextDebugIconsUpdate > time.systemTime) return; \n    \n    if (editorScene is null) return;\n    \/\/ Checkout if scene do not have BBS component, add it once\n    BillboardSet@ bbs = editorScene.GetComponent(\"BillboardSet\");\n    if (bbs is null) \n    {\n        CreateDebugIcons();\n    }\n    \n    Vector3 camPos = cameraNode.worldPosition;\n        \n    if (debugIconsSetPointLights !is null) \n    {\n        debugIconsSetDirectionalLights.enabled = debugIconsShow;\n        debugIconsSetSpotLights.enabled = debugIconsShow;\n        debugIconsSetPointLights.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Light\", true);\n        \n        if (nodes.length > 0) \n        {\n            debugIconsSetDirectionalLights.numBillboards = 0;\n            debugIconsSetSpotLights.numBillboards = 0;\n            debugIconsSetPointLights.numBillboards = 0;\n            \n            debugIconsSetPointLights.Commit();\n            debugIconsSetSpotLights.Commit();\n            debugIconsSetDirectionalLights.Commit();\n            \n            \n            debugIconsSetDirectionalLights.numBillboards = nodes.length;\n            debugIconsSetSpotLights.numBillboards = nodes.length;\n            debugIconsSetPointLights.numBillboards = nodes.length;\n            \n            for (int i=0;i<nodes.length; i++) \n            {\n                Light@ light = nodes[i].GetComponent(\"Light\");\n                \n                if (light.lightType == LIGHT_POINT) \n                {\n                    Billboard@ bb = debugIconsSetPointLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n                else if (light.lightType == LIGHT_DIRECTIONAL) \n                {\n                    Billboard@ bb = debugIconsSetDirectionalLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n                else if (light.lightType == LIGHT_SPOT) \n                {\n                    Billboard@ bb = debugIconsSetSpotLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n            }\n            \n            debugIconsSetPointLights.Commit();\n            debugIconsSetSpotLights.Commit();\n            debugIconsSetDirectionalLights.Commit();\n            \n        }\n    }\n    \n    \n    if (debugIconsSetCameras !is null) \n    {\n        debugIconsSetCameras.enabled = debugIconsShow;\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Camera\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetCameras.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Camera@ camera = nodes[i].GetComponent(\"Camera\");\n                Billboard@ bb = debugIconsSetCameras.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                \n                \/\/ if mainCamera enough closer to selected camera then make bb size relative to distance\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                \n                bb.enabled = true;\n            }\n            \n            debugIconsSetCameras.Commit();\n        }\n    }\n    \n    if (debugIconsSetSoundSources !is null) \n    {\n        debugIconsSetSoundSources.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundSource\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundSources.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundSource\");\n                Billboard@ bb = debugIconsSetSoundSources.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundSources.Commit();\n        }        \n    }\n    \n    if (debugIconsSetSoundSources3D !is null) \n    {\n        debugIconsSetSoundSources3D.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundSource3D\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundSources3D.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundSource3D\");\n                Billboard@ bb = debugIconsSetSoundSources3D.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundSources3D.Commit();\n        }        \n    }\n    \n    if (debugIconsSetSoundListeners !is null) \n    {\n        debugIconsSetSoundListeners.enabled = debugIconsShow;\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundListener\" , true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundListeners.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundListener\");\n                Billboard@ bb = debugIconsSetSoundListeners.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundListeners.Commit();\n        }        \n    }\n    \n    if (debugIconsSetZones !is null) \n    {\n        debugIconsSetZones.enabled = debugIconsShow;\n\n        \/\/ Collect all scene's Zones and add it\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Zone\", true);\n        \n        Zone@ zone = editorScene.GetComponent(\"Zone\");\n        if (zone !is null) \n        {\n            debugIconsSetZones.numBillboards = 1;\n            Billboard@ bb = debugIconsSetZones.billboards[0];\n            bb.position = Vector3(0,0,0);\n            float distance = (camPos - bb.position).length;\n            bb.size = debugIconsSize * distance;\n            \/\/bb.color = zone.ambientColor;\n            bb.enabled = zone.enabled; \n        }\n        \n        if (nodes.length > 0) \n        {\n            debugIconsSetZones.numBillboards = 1 + nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Zone@ zone = nodes[i].GetComponent(\"Zone\");\n                Billboard@ bb = debugIconsSetZones.billboards[i+1];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                \/\/bb.color = zone.ambientColor;\n                bb.enabled = zone.enabled;\n            }\n            \n            debugIconsSetZones.Commit();\n        }\n    }\n      \n    timeToNextDebugIconsUpdate = time.systemTime + stepDebugIconsUpdate;\n}","new_contents":"\/\/ Editor debug icons\n\nBillboardSet@ debugIconsSetDirectionalLights;\nBillboardSet@ debugIconsSetSpotLights;\nBillboardSet@ debugIconsSetPointLights;\nBillboardSet@ debugIconsSetCameras;\nBillboardSet@ debugIconsSetSoundSources;\nBillboardSet@ debugIconsSetSoundSources3D;\nBillboardSet@ debugIconsSetSoundListeners;\nBillboardSet@ debugIconsSetZones;\n\nNode@ debugIconsNode = null;\n\nint stepDebugIconsUpdate = 30; \/\/ms\nint timeToNextDebugIconsUpdate = 0;\nbool debugIconsShow = true;\nVector2 debugIconsSize = Vector2(0.025, 0.025);\n\nvoid CreateDebugIcons() \n{\n    if (editorScene is null) return;\n    \n    debugIconsSetDirectionalLights = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetDirectionalLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconLight.xml\");\n    debugIconsSetDirectionalLights.material.renderOrder = 255;\n    debugIconsSetDirectionalLights.sorted = true;\n    debugIconsSetDirectionalLights.temporary = true;\n    debugIconsSetDirectionalLights.viewMask = 0x80000000;\n    \n    debugIconsSetSpotLights = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSpotLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSpotLight.xml\");\n    debugIconsSetSpotLights.material.renderOrder = 255;\n    debugIconsSetSpotLights.sorted = true;\n    debugIconsSetSpotLights.temporary = true;\n    debugIconsSetSpotLights.viewMask = 0x80000000;\n    \n    debugIconsSetPointLights = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetPointLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconPointLight.xml\");\n    debugIconsSetPointLights.material.renderOrder = 255;\n    debugIconsSetPointLights.sorted = true;\n    debugIconsSetPointLights.temporary = true;\n    debugIconsSetPointLights.viewMask = 0x80000000;\n        \n    debugIconsSetCameras = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetCameras.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconCamera.xml\");\n    debugIconsSetCameras.material.renderOrder = 255;\n    debugIconsSetCameras.sorted = true;\n    debugIconsSetCameras.temporary = true;\n    debugIconsSetCameras.viewMask = 0x80000000;\n    \n    debugIconsSetSoundSources = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundSources.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundSource.xml\");\n    debugIconsSetSoundSources.material.renderOrder = 255;\n    debugIconsSetSoundSources.sorted = true;\n    debugIconsSetSoundSources.temporary = true;\n    debugIconsSetSoundSources.viewMask = 0x80000000;\n\n    debugIconsSetSoundSources3D = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundSources3D.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundSource.xml\");\n    debugIconsSetSoundSources3D.material.renderOrder = 255;\n    debugIconsSetSoundSources3D.sorted = true;\n    debugIconsSetSoundSources3D.temporary = true;\n    debugIconsSetSoundSources3D.viewMask = 0x80000000;\n    \n    debugIconsSetSoundListeners = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundListeners.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundListener.xml\");\n    debugIconsSetSoundListeners.material.renderOrder = 255;\n    debugIconsSetSoundListeners.sorted = true;\n    debugIconsSetSoundListeners.temporary = true;\n    debugIconsSetSoundListeners.viewMask = 0x80000000;\n    \n    debugIconsSetZones = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetZones.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconZone.xml\");\n    debugIconsSetZones.material.renderOrder = 255;\n    debugIconsSetZones.sorted = true;\n    debugIconsSetZones.temporary = true;\n    debugIconsSetZones.viewMask = 0x80000000;\n}\n\nvoid UpdateViewDebugIcons() \n{\n    if (timeToNextDebugIconsUpdate > time.systemTime) return; \n    \n    if (editorScene is null) return;\n    \n    debugIconsNode = editorScene.GetChild(\"DebugIconsContainer\", true);\n    \n    if (debugIconsNode is null) \n    {\n        debugIconsNode = editorScene.CreateChild(\"DebugIconsContainer\", LOCAL);\n        debugIconsNode.temporary = true;\n    } \n    \n    \/\/ Checkout if debugIconsNode do not have any BBS component, add they at once\n    BillboardSet@ bbs = debugIconsNode.GetComponent(\"BillboardSet\");\n    \n    if (bbs is null) \n    {\n        CreateDebugIcons();\n    }\n    \n    Vector3 camPos = cameraNode.worldPosition;\n        \n    if (debugIconsSetPointLights !is null) \n    {\n        debugIconsSetDirectionalLights.enabled = debugIconsShow;\n        debugIconsSetSpotLights.enabled = debugIconsShow;\n        debugIconsSetPointLights.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Light\", true);\n        \n        if (nodes.length > 0) \n        {\n            debugIconsSetDirectionalLights.numBillboards = 0;\n            debugIconsSetSpotLights.numBillboards = 0;\n            debugIconsSetPointLights.numBillboards = 0;\n            \n            debugIconsSetPointLights.Commit();\n            debugIconsSetSpotLights.Commit();\n            debugIconsSetDirectionalLights.Commit();\n            \n            \n            debugIconsSetDirectionalLights.numBillboards = nodes.length;\n            debugIconsSetSpotLights.numBillboards = nodes.length;\n            debugIconsSetPointLights.numBillboards = nodes.length;\n            \n            for (int i=0;i<nodes.length; i++) \n            {\n                Light@ light = nodes[i].GetComponent(\"Light\");\n                \n                if (light.lightType == LIGHT_POINT) \n                {\n                    Billboard@ bb = debugIconsSetPointLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n                else if (light.lightType == LIGHT_DIRECTIONAL) \n                {\n                    Billboard@ bb = debugIconsSetDirectionalLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n                else if (light.lightType == LIGHT_SPOT) \n                {\n                    Billboard@ bb = debugIconsSetSpotLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n            }\n            \n            debugIconsSetPointLights.Commit();\n            debugIconsSetSpotLights.Commit();\n            debugIconsSetDirectionalLights.Commit();\n            \n        }\n    }\n    \n    \n    if (debugIconsSetCameras !is null) \n    {\n        debugIconsSetCameras.enabled = debugIconsShow;\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Camera\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetCameras.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Camera@ camera = nodes[i].GetComponent(\"Camera\");\n                Billboard@ bb = debugIconsSetCameras.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                \n                \/\/ if mainCamera enough closer to selected camera then make bb size relative to distance\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                \n                bb.enabled = true;\n            }\n            \n            debugIconsSetCameras.Commit();\n        }\n    }\n    \n    if (debugIconsSetSoundSources !is null) \n    {\n        debugIconsSetSoundSources.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundSource\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundSources.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundSource\");\n                Billboard@ bb = debugIconsSetSoundSources.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundSources.Commit();\n        }        \n    }\n    \n    if (debugIconsSetSoundSources3D !is null) \n    {\n        debugIconsSetSoundSources3D.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundSource3D\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundSources3D.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundSource3D\");\n                Billboard@ bb = debugIconsSetSoundSources3D.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundSources3D.Commit();\n        }        \n    }\n    \n    if (debugIconsSetSoundListeners !is null) \n    {\n        debugIconsSetSoundListeners.enabled = debugIconsShow;\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundListener\" , true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundListeners.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundListener\");\n                Billboard@ bb = debugIconsSetSoundListeners.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundListeners.Commit();\n        }        \n    }\n    \n    if (debugIconsSetZones !is null) \n    {\n        debugIconsSetZones.enabled = debugIconsShow;\n\n        \/\/ Collect all scene's Zones and add it\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Zone\", true);\n        \n        Zone@ zone = editorScene.GetComponent(\"Zone\");\n        if (zone !is null) \n        {\n            debugIconsSetZones.numBillboards = 1;\n            Billboard@ bb = debugIconsSetZones.billboards[0];\n            bb.position = Vector3(0,0,0);\n            float distance = (camPos - bb.position).length;\n            bb.size = debugIconsSize * distance;\n            \/\/bb.color = zone.ambientColor;\n            bb.enabled = zone.enabled; \n        }\n        \n        if (nodes.length > 0) \n        {\n            debugIconsSetZones.numBillboards = 1 + nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Zone@ zone = nodes[i].GetComponent(\"Zone\");\n                Billboard@ bb = debugIconsSetZones.billboards[i+1];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                \/\/bb.color = zone.ambientColor;\n                bb.enabled = zone.enabled;\n            }\n            \n            debugIconsSetZones.Commit();\n        }\n    }\n      \n    timeToNextDebugIconsUpdate = time.systemTime + stepDebugIconsUpdate;\n}","subject":"add debug temp container(node) and clear scene's scope","message":"add debug temp container(node) and clear scene's scope\n","lang":"ActionScript","license":"mit","repos":"bacsmar\/Urho3D,luveti\/Urho3D,SirNate0\/Urho3D,cosmy1\/Urho3D,carnalis\/Urho3D,luveti\/Urho3D,299299\/Urho3D,codedash64\/Urho3D,eugeneko\/Urho3D,299299\/Urho3D,bacsmar\/Urho3D,helingping\/Urho3D,SuperWangKai\/Urho3D,codedash64\/Urho3D,c4augustus\/Urho3D,orefkov\/Urho3D,codemon66\/Urho3D,xiliu98\/Urho3D,urho3d\/Urho3D,kostik1337\/Urho3D,xiliu98\/Urho3D,rokups\/Urho3D,xiliu98\/Urho3D,iainmerrick\/Urho3D,tommy3\/Urho3D,codemon66\/Urho3D,iainmerrick\/Urho3D,SirNate0\/Urho3D,luveti\/Urho3D,299299\/Urho3D,299299\/Urho3D,carnalis\/Urho3D,helingping\/Urho3D,MonkeyFirst\/Urho3D,tommy3\/Urho3D,SuperWangKai\/Urho3D,codemon66\/Urho3D,tommy3\/Urho3D,SuperWangKai\/Urho3D,299299\/Urho3D,codemon66\/Urho3D,kostik1337\/Urho3D,fire\/Urho3D-1,weitjong\/Urho3D,fire\/Urho3D-1,PredatorMF\/Urho3D,MonkeyFirst\/Urho3D,orefkov\/Urho3D,abdllhbyrktr\/Urho3D,victorholt\/Urho3D,c4augustus\/Urho3D,kostik1337\/Urho3D,abdllhbyrktr\/Urho3D,PredatorMF\/Urho3D,helingping\/Urho3D,rokups\/Urho3D,MeshGeometry\/Urho3D,MonkeyFirst\/Urho3D,henu\/Urho3D,eugeneko\/Urho3D,PredatorMF\/Urho3D,iainmerrick\/Urho3D,codedash64\/Urho3D,victorholt\/Urho3D,urho3d\/Urho3D,tommy3\/Urho3D,MonkeyFirst\/Urho3D,SirNate0\/Urho3D,orefkov\/Urho3D,rokups\/Urho3D,urho3d\/Urho3D,carnalis\/Urho3D,fire\/Urho3D-1,victorholt\/Urho3D,weitjong\/Urho3D,tommy3\/Urho3D,PredatorMF\/Urho3D,cosmy1\/Urho3D,rokups\/Urho3D,henu\/Urho3D,bacsmar\/Urho3D,abdllhbyrktr\/Urho3D,MeshGeometry\/Urho3D,iainmerrick\/Urho3D,carnalis\/Urho3D,SirNate0\/Urho3D,SuperWangKai\/Urho3D,urho3d\/Urho3D,kostik1337\/Urho3D,abdllhbyrktr\/Urho3D,cosmy1\/Urho3D,xiliu98\/Urho3D,MeshGeometry\/Urho3D,luveti\/Urho3D,SuperWangKai\/Urho3D,MeshGeometry\/Urho3D,kostik1337\/Urho3D,MonkeyFirst\/Urho3D,c4augustus\/Urho3D,abdllhbyrktr\/Urho3D,helingping\/Urho3D,fire\/Urho3D-1,eugeneko\/Urho3D,c4augustus\/Urho3D,MeshGeometry\/Urho3D,henu\/Urho3D,henu\/Urho3D,carnalis\/Urho3D,iainmerrick\/Urho3D,weitjong\/Urho3D,299299\/Urho3D,helingping\/Urho3D,fire\/Urho3D-1,c4augustus\/Urho3D,luveti\/Urho3D,cosmy1\/Urho3D,weitjong\/Urho3D,cosmy1\/Urho3D,xiliu98\/Urho3D,victorholt\/Urho3D,eugeneko\/Urho3D,henu\/Urho3D,orefkov\/Urho3D,codedash64\/Urho3D,codemon66\/Urho3D,victorholt\/Urho3D,rokups\/Urho3D,SirNate0\/Urho3D,weitjong\/Urho3D,codedash64\/Urho3D,bacsmar\/Urho3D,rokups\/Urho3D"}
{"commit":"db799c930ede0248b2c65eb2588166ac92434dc1","old_file":"flex_src\/src\/com\/nathancolgate\/S3Signature.as","new_file":"flex_src\/src\/com\/nathancolgate\/S3Signature.as","old_contents":"package com.nathancolgate {\n\timport com.elctech.S3UploadOptions;\n\timport com.adobe.net.MimeTypeMap;\n\n\timport flash.events.EventDispatcher;\n\timport flash.events.ProgressEvent;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.events.HTTPStatusEvent;\n\timport flash.events.DataEvent;\n\timport flash.external.ExternalInterface;\n\n\timport flash.net.FileReference;\n\timport flash.net.URLVariables;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\timport flash.net.URLRequestHeader;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\n\tpublic class S3Signature extends EventDispatcher \n\t{\n\t\t[Event(name=\"complete\", type=\"flash.event.COMPLETE\")]\n\n\t\tpublic var upload_options:S3UploadOptions;\n\n\t\tprivate var signatureLoader:URLLoader;\n\t\tprivate var request:URLRequest;\n\n\t\tpublic function S3Signature(file:FileReference, signature:String, option_params:Object, file_params:Object)\n\t\t{\n\t\t\tupload_options\t\t\t\t\t= new S3UploadOptions;\n\t\t\tupload_options.FileSize         = file.size.toString();\n\t\t\tupload_options.FileName         = getFileName(file);\n\t\t\tupload_options.ContentType      = getContentType(upload_options.FileName);\n\t\t\tupload_options.key              = upload_options.FileName;\n\n\t\t\tvar variables:URLVariables\t\t\t= new URLVariables();\n\t\t\tvariables.key\t\t\t\t\t\t= upload_options.key;\n\t\t\tvariables.content_type\t\t\t\t= upload_options.ContentType;\n\n\t\t\tvar key:String;\n\t\t\tfor(key in option_params)\n\t\t\t{\n\t\t\t\tif(option_params[key] is String)\n\t\t\t\t\tvariables[key] = option_params[key];\n\t\t\t}\n\t\t\tfor(key in file_params)\n\t\t\t{\n\t\t\t\tif(file_params[key] is String)\n\t\t\t\t\tvariables[key] = file_params[key];\n\t\t\t}\n\n\t\t\trequest\t\t\t= new URLRequest(signature);\n\t\t\trequest.method\t= URLRequestMethod.GET;\n\t\t\trequest.data\t= variables;\n\n\t\t\tsignatureLoader\t= new URLLoader();\n\t\t\tsignatureLoader.dataFormat = URLLoaderDataFormat.TEXT;\n\t\t\tsignatureLoader.addEventListener(Event.COMPLETE, onComplete);\n\t\t}\n\t\t\n\t\tpublic function load():void\n\t\t{\n\t\t\tsignatureLoader.load(request);\n\t\t}\n\n\t\tprivate function onComplete(event:Event):void\n\t\t{\n\t\t\tvar loader:URLLoader = URLLoader(event.target);\n\t\t\tvar xml:XML  = new XML(loader.data);\n\n\t\t\tupload_options.policy\t\t\t\t= xml.policy;\n\t\t\tupload_options.signature\t\t\t= xml.signature;\n\t\t\tupload_options.bucket\t\t\t\t= xml.bucket;\n\t\t\tupload_options.AWSAccessKeyId\t\t= xml.accesskeyid;\n\t\t\tupload_options.acl\t\t\t\t\t= xml.acl;\n\t\t\tupload_options.Expires\t\t\t\t= xml.expirationdate;\n\t\t\tupload_options.Secure\t\t\t\t= xml.https;\n\t\t\tupload_options.key\t\t\t\t\t= xml.key;\n\t\t\tupload_options.ContentDisposition\t= xml.contentdisposition;\n\n\t\t\tdispatchEvent(event);\n\t\t}\n\n\t\tprivate function getContentType(fileName:String):String \n\t\t{\n\t\t\tvar fileNameArray:Array\t\t= fileName.split(\/\\.\/);\n\t\t\tvar fileExtension:String\t= fileNameArray[fileNameArray.length - 1];\n\t\t\tvar mimeMap:MimeTypeMap\t\t= new MimeTypeMap;\n\t\t\tvar contentType:String\t\t= mimeMap.getMimeType(fileExtension);\n\t\t\treturn contentType;\n\t\t}\n\n\t\tprivate function getFileName(file:FileReference):String \n\t\t{\n\t\t\tvar fileName:String = file.name.replace(\/^.*(\\\\|\\\/)\/gi, '').replace(\/[^A-Za-z0-9\\.\\-]\/gi, '_');\n\t\t\treturn fileName;\n\t\t}\n\t}\n}\n","new_contents":"package com.nathancolgate {\n\timport com.elctech.S3UploadOptions;\n\timport com.adobe.net.MimeTypeMap;\n\n\timport flash.events.EventDispatcher;\n\timport flash.events.ProgressEvent;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.events.HTTPStatusEvent;\n\timport flash.events.DataEvent;\n\timport flash.external.ExternalInterface;\n\n\timport flash.net.FileReference;\n\timport flash.net.URLVariables;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\timport flash.net.URLRequestHeader;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\n\tpublic class S3Signature extends EventDispatcher \n\t{\n\t\t[Event(name=\"complete\", type=\"flash.event.COMPLETE\")]\n\n\t\tpublic var upload_options:S3UploadOptions;\n\n\t\tprivate var signatureLoader:URLLoader;\n\t\tprivate var request:URLRequest;\n\n\t\tpublic function S3Signature(file:FileReference, signature:String, option_params:Object, file_params:Object)\n\t\t{\n\t\t\tupload_options\t\t\t\t\t= new S3UploadOptions;\n\t\t\tupload_options.FileSize         = file.size.toString();\n\t\t\tupload_options.FileName         = getFileName(file);\n\t\t\tupload_options.ContentType      = getContentType(upload_options.FileName);\n\t\t\tupload_options.key              = upload_options.FileName;\n\n\t\t\tvar variables:URLVariables\t\t\t= new URLVariables();\n\t\t\tvariables.key\t\t\t\t\t\t= upload_options.key;\n\t\t\tvariables.content_type\t\t\t\t= upload_options.ContentType;\n\n\t\t\tvar key:String;\n\t\t\tfor(key in option_params)\n\t\t\t{\n\t\t\t\tif(option_params[key] is String)\n\t\t\t\t\tvariables[key] = option_params[key];\n\t\t\t}\n\t\t\tfor(key in file_params)\n\t\t\t{\n\t\t\t\tif(file_params[key] is String)\n\t\t\t\t\tvariables[key] = file_params[key];\n\t\t\t}\n\n\t\t\trequest\t= new URLRequest(signature);\n\t\t\trequest.method = URLRequestMethod.POST;\n\t\t\trequest.data = variables;\n\t\t\trequest.contentType = 'application\/x-www-form-urlencoded';\n\n\t\t\tsignatureLoader\t= new URLLoader();\n\t\t\tsignatureLoader.dataFormat = URLLoaderDataFormat.TEXT;\n\t\t\tsignatureLoader.addEventListener(Event.COMPLETE, onComplete);\n\t\t}\n\t\t\n\t\tpublic function load():void\n\t\t{\n\t\t\tsignatureLoader.load(request);\n\t\t}\n\n\t\tprivate function onComplete(event:Event):void\n\t\t{\n\t\t\tvar loader:URLLoader = URLLoader(event.target);\n\t\t\tvar xml:XML  = new XML(loader.data);\n\n\t\t\tupload_options.policy\t\t\t\t= xml.policy;\n\t\t\tupload_options.signature\t\t\t= xml.signature;\n\t\t\tupload_options.bucket\t\t\t\t= xml.bucket;\n\t\t\tupload_options.AWSAccessKeyId\t\t= xml.accesskeyid;\n\t\t\tupload_options.acl\t\t\t\t\t= xml.acl;\n\t\t\tupload_options.Expires\t\t\t\t= xml.expirationdate;\n\t\t\tupload_options.Secure\t\t\t\t= xml.https;\n\t\t\tupload_options.key\t\t\t\t\t= xml.key;\n\t\t\tupload_options.ContentDisposition\t= xml.contentdisposition;\n\n\t\t\tdispatchEvent(event);\n\t\t}\n\n\t\tprivate function getContentType(fileName:String):String \n\t\t{\n\t\t\tvar fileNameArray:Array\t\t= fileName.split(\/\\.\/);\n\t\t\tvar fileExtension:String\t= fileNameArray[fileNameArray.length - 1];\n\t\t\tvar mimeMap:MimeTypeMap\t\t= new MimeTypeMap;\n\t\t\tvar contentType:String\t\t= mimeMap.getMimeType(fileExtension);\n\t\t\treturn contentType;\n\t\t}\n\n\t\tprivate function getFileName(file:FileReference):String \n\t\t{\n\t\t\tvar fileName:String = file.name.replace(\/^.*(\\\\|\\\/)\/gi, '').replace(\/[^A-Za-z0-9\\.\\-]\/gi, '_');\n\t\t\treturn fileName;\n\t\t}\n\t}\n}\n","subject":"use POST when interactive with signature endpoint","message":"use POST when interactive with signature endpoint\n","lang":"ActionScript","license":"mit","repos":"icebreaker\/s3-swf-upload-plugin,icebreaker\/s3-swf-upload-plugin"}
{"commit":"53529bf88f62f5a734ca5d89027601fb820f37dc","old_file":"src\/main\/actionscript\/com\/castlabs\/dash\/utils\/SmoothMonitor.as","new_file":"src\/main\/actionscript\/com\/castlabs\/dash\/utils\/SmoothMonitor.as","old_contents":"\/*\n * Copyright (c) 2014 castLabs GmbH\n *\n * This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\n *\/\n\npackage com.castlabs.dash.utils {\nimport com.castlabs.dash.DashContext;\n\nimport flash.events.EventDispatcher;\nimport flash.events.NetStatusEvent;\n\nimport org.osmf.net.NetStreamCodes;\n\npublic class SmoothMonitor {\n    private static const ACCEPTED_BUFFERING_COUNT:uint = 1;\n\n    private var _context:DashContext;\n\n    private var _bufferingCount:Number = 0;\n\n    public function SmoothMonitor(context:DashContext) {\n        _context = context;\n    }\n\n    public function appendListeners(netStream:EventDispatcher):void {\n        netStream.addEventListener(NetStatusEvent.NET_STATUS, onNetStatus);\n    }\n\n    private function onNetStatus(event:NetStatusEvent):void {\n        if (event.info.code == NetStreamCodes.NETSTREAM_BUFFER_EMPTY) {\n            _bufferingCount++;\n            _context.console.warn(\"Registered buffering incident, bufferingCount='\" + _bufferingCount + \"'\");\n        }\n\n        if (event.info.code == NetStreamCodes.NETSTREAM_SEEK_NOTIFY) {\n            _bufferingCount = 0;\n            _context.console.info(\"Reset buffering incidents counter\");\n        }\n    }\n\n    public function get fix():Number {\n        var fix:Number = _bufferingCount - ACCEPTED_BUFFERING_COUNT;\n        return fix > 0 ? fix : 0;\n    }\n}\n}\n","new_contents":"\/*\n * Copyright (c) 2014 castLabs GmbH\n *\n * This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\n *\/\n\npackage com.castlabs.dash.utils {\nimport com.castlabs.dash.DashContext;\n\nimport flash.events.EventDispatcher;\nimport flash.events.NetStatusEvent;\n\nimport com.castlabs.dash.utils.NetStreamCodes;\n\npublic class SmoothMonitor {\n    private static const ACCEPTED_BUFFERING_COUNT:uint = 1;\n\n    private var _context:DashContext;\n\n    private var _bufferingCount:Number = 0;\n\n    public function SmoothMonitor(context:DashContext) {\n        _context = context;\n    }\n\n    public function appendListeners(netStream:EventDispatcher):void {\n        netStream.addEventListener(NetStatusEvent.NET_STATUS, onNetStatus);\n    }\n\n    private function onNetStatus(event:NetStatusEvent):void {\n        if (event.info.code == NetStreamCodes.NETSTREAM_BUFFER_EMPTY) {\n            _bufferingCount++;\n            _context.console.warn(\"Registered buffering incident, bufferingCount='\" + _bufferingCount + \"'\");\n        }\n\n        if (event.info.code == NetStreamCodes.NETSTREAM_SEEK_NOTIFY) {\n            _bufferingCount = 0;\n            _context.console.info(\"Reset buffering incidents counter\");\n        }\n    }\n\n    public function get fix():Number {\n        var fix:Number = _bufferingCount - ACCEPTED_BUFFERING_COUNT;\n        return fix > 0 ? fix : 0;\n    }\n}\n}\n","subject":"Change OSMF NetStreamCodes to utils package","message":"Change OSMF NetStreamCodes to utils package\n","lang":"ActionScript","license":"mpl-2.0","repos":"XamanSoft\/dashas,XamanSoft\/dashas,XamanSoft\/dashas"}
{"commit":"072ea8e5dc3716f678e3a20276ddaf40272523ee","old_file":"src\/aerys\/minko\/render\/shader\/SFloat.as","new_file":"src\/aerys\/minko\/render\/shader\/SFloat.as","old_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko_shader;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Constant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Extract;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Instruction;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Overwriter;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\n\t\/**\n\t * SFloat (Shader Float) objects are GPU-side computed value proxies\n\t * declared, defined and used in ActionScript shaders.\n\t *\n\t * <p>\n\t * ActionScript shaders define what operations will be\n\t * performed on the GPU. Those operations take arguments and return\n\t * values that will be computed and accessible on the graphics hardware\n\t * only. Those values are represented by SFloat objects.\n\t * <\/p>\n\t *\n\t * <p>\n\t * Because SFloat objects are just hardware memory proxies, it is not\n\t * possible (and does not make sense to try) to read their actual value\n\t * using CPU-side code. For the very same reason, most of the errors will\n\t * be detected at runtime only. The only available property is the size\n\t * (number of components) of the corresponding value (ie. 3D vector\n\t * operations will return SFloat objects of size 3, dot-product will\n\t * return a scalar SFloat object of size 1, ...).\n\t * <\/p>\n\t *\n\t * <p>\n\t * SFloat objects also provide OOP shader programming by encapsulating\n\t * common operations (add, multiply, ...). They also allow the use of\n\t * dynamic properties in order to read or write sub-components of\n\t * non-scalar values. Example:\n\t * <\/p>\n\t *\n\t * <pre>\n\t * public function getOutputColor() : void\n\t * {\n\t * \tvar diffuse : SFloat = sampleTexture(BasicStyle.DIFFUSE_MAP);\n\t *\n\t * \t\/\/ use the RGB components of the diffuse map but use a\n\t * \t\/\/ fixed alpha = 0.5\n\t *  return combine(diffuse.rgb, 0.5);\n\t * }\n\t * <\/pre>\n\t *\n\t * <p>\n\t * Each SFloat object wraps a shader graph node that will be evaluated\n\t * by the compiler in order to create the corresponding AGAL bytecode.\n\t * <\/p>\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic dynamic final class SFloat extends Proxy\n\t{\n\t\tuse namespace minko_shader;\n\t\t\n\t\tminko_shader var _node\t: AbstractNode\t= null;\n\t\t\n\t\tpublic final function get size() : uint\n\t\t{\n\t\t\treturn _node.size;\n\t\t}\n\t\t\n\t\tpublic function SFloat(value : Object)\n\t\t{\n\t\t\t_node = getNode(value);\n\t\t}\n\n\t\tpublic final function scaleBy(arg : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.MUL, _node, getNode(arg));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function incrementBy(value : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.ADD, _node, getNode(value));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function decrementBy(value : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.SUB, _node, getNode(value));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function normalize() : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.NRM, _node);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function negate() : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.NEG, _node);\n\n\t\t\treturn this;\n\t\t}\n\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn new SFloat(new Extract(_node, Components.stringToComponent(name)));\n\t\t}\n\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tvar nodeComponent\t\t: uint \t\t\t= Components.createContinuous(0, 0, _node.size, _node.size);\n\t\t\tvar propertyComponent\t: uint\t\t\t= Components.stringToComponent(name);\n\t\t\tvar propertyNode\t\t: AbstractNode\t= getNode(value);\n\t\t\t\n\t\t\t_node = new Overwriter(\n\t\t\t\tnew <AbstractNode>[_node, propertyNode], \n\t\t\t\tnew <uint>[nodeComponent, propertyComponent]\n\t\t\t);\n\t\t}\n\n\t\tprivate function getNode(value : Object) : AbstractNode\n\t\t{\n\t\t\tif (value is AbstractNode)\n\t\t\t\treturn value as AbstractNode;\n\n\t\t\tif (value is SFloat)\n\t\t\t\treturn (value as SFloat)._node;\n\t\t\t\n\t\t\tif (value is uint || value is int || value is Number)\n\t\t\t\treturn new Constant(new <Number>[Number(value)]);\n\t\t\t\n\t\t\tif (value is Matrix4x4)\n\t\t\t\treturn new Constant(Matrix4x4(value).getRawData(null, 0, false));\n\t\t\t\n\t\t\tthrow new Error('This type cannot be casted to a shader value.');\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko_shader;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Constant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Extract;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Instruction;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Overwriter;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\n\t\/**\n\t * SFloat (Shader Float) objects are GPU-side computed value proxies\n\t * declared, defined and used in ActionScript shaders.\n\t *\n\t * <p>\n\t * ActionScript shaders define what operations will be\n\t * performed on the GPU. Those operations take arguments and return\n\t * values that will be computed and accessible on the graphics hardware\n\t * only. Those values are represented by SFloat objects.\n\t * <\/p>\n\t *\n\t * <p>\n\t * Because SFloat objects are just hardware memory proxies, it is not\n\t * possible (and does not make sense to try) to read their actual value\n\t * using CPU-side code. For the very same reason, most of the errors will\n\t * be detected at runtime only. The only available property is the size\n\t * (number of components) of the corresponding value (ie. 3D vector\n\t * operations will return SFloat objects of size 3, dot-product will\n\t * return a scalar SFloat object of size 1, ...).\n\t * <\/p>\n\t *\n\t * <p>\n\t * SFloat objects also provide OOP shader programming by encapsulating\n\t * common operations (add, multiply, ...). They also allow the use of\n\t * dynamic properties in order to read or write sub-components of\n\t * non-scalar values. Example:\n\t * <\/p>\n\t *\n\t * <pre>\n\t * public function getOutputColor() : void\n\t * {\n\t * \tvar diffuse : SFloat = sampleTexture(BasicStyle.DIFFUSE_MAP);\n\t *\n\t * \t\/\/ use the RGB components of the diffuse map but use a\n\t * \t\/\/ fixed alpha = 0.5\n\t *  return combine(diffuse.rgb, 0.5);\n\t * }\n\t * <\/pre>\n\t *\n\t * <p>\n\t * Each SFloat object wraps a shader graph node that will be evaluated\n\t * by the compiler in order to create the corresponding AGAL bytecode.\n\t * <\/p>\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic dynamic final class SFloat extends Proxy\n\t{\n\t\tuse namespace minko_shader;\n\t\t\n\t\tminko_shader var _node\t: AbstractNode\t= null;\n\t\t\n\t\tpublic final function get size() : uint\n\t\t{\n\t\t\treturn _node.size;\n\t\t}\n\t\t\n\t\tpublic function SFloat(value : Object)\n\t\t{\n\t\t\t_node = getNode(value);\n\t\t}\n\n\t\tpublic final function scaleBy(arg : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.MUL, _node, getNode(arg));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function incrementBy(value : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.ADD, _node, getNode(value));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function decrementBy(value : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.SUB, _node, getNode(value));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function normalize() : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.NRM, _node);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function negate() : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.NEG, _node);\n\n\t\t\treturn this;\n\t\t}\n\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn new SFloat(new Extract(_node, Components.stringToComponent(name)));\n\t\t}\n\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tvar propertyName\t\t: String\t\t= String(name);\n\t\t\tvar propertyComponent\t: uint\t\t\t= getPropertyWriteComponentMask(propertyName);\n\t\t\tvar propertyNode\t\t: AbstractNode\t= getNode(value);\n\t\t\tvar nodeComponent\t\t: uint \t\t\t= Components.createContinuous(0, 0, _node.size, _node.size);\n\t\t\t\n\t\t\tpropertyNode = new Overwriter(\n\t\t\t\tnew <AbstractNode>[propertyNode],\n\t\t\t\tnew <uint>[Components.createContinuous(0, 0, 4, propertyNode.size)]\n\t\t\t);\n\t\t\t\n\t\t\t_node = new Overwriter(\n\t\t\t\tnew <AbstractNode>[_node, propertyNode],\n\t\t\t\tnew <uint>[nodeComponent, propertyComponent]\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function getPropertyWriteComponentMask(string : String) : uint\n\t\t{\n\t\t\tvar result : uint = 0x04040404;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < 4; ++i)\n\t\t\t\tif (i < string.length)\n\t\t\t\t\tswitch (string.charAt(i))\n\t\t\t\t\t{\n\t\t\t\t\t\tcase 'x': case 'X': case 'r': case 'R':\n\t\t\t\t\t\t\tresult = (0xffffff00 & result) | i;\n\t\t\t\t\t\t\tresult |= i << (8 * 0);\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcase 'y': case 'Y': case 'g': case 'G':\n\t\t\t\t\t\t\tresult = (0xffff00ff & result) | i << 8;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcase 'z': case 'Z': case 'b': case 'B':\n\t\t\t\t\t\t\tresult = (0xff00ffff & result) | i << 16;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcase 'w': case 'W': case 'a': case 'A':\n\t\t\t\t\t\t\tresult = (0x00ffffff & result) | i << 24;\t\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\tthrow new Error('Invalid string.');\n\t\t\t\t\t}\n\t\t\t\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function getNode(value : Object) : AbstractNode\n\t\t{\n\t\t\tif (value is AbstractNode)\n\t\t\t\treturn value as AbstractNode;\n\n\t\t\tif (value is SFloat)\n\t\t\t\treturn (value as SFloat)._node;\n\t\t\t\n\t\t\tif (value is uint || value is int || value is Number)\n\t\t\t\treturn new Constant(new <Number>[Number(value)]);\n\t\t\t\n\t\t\tif (value is Matrix4x4)\n\t\t\t\treturn new Constant(Matrix4x4(value).getRawData(null, 0, false));\n\t\t\t\n\t\t\tthrow new Error('This type cannot be casted to a shader value.');\n\t\t}\n\t}\n}\n","subject":"fix SFloat.setProperty()","message":"fix SFloat.setProperty()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"35dd9e9635e4cf51e9650c3899baf4c2b7b01bca","old_file":"test\/src\/FRESteamWorksTest.as","new_file":"test\/src\/FRESteamWorksTest.as","old_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\t\t\taddButton(\"List subscribed files\", enumerateSubscribedFiles);\n\t\t\taddButton(\"List shared files\", enumerateSharedFiles);\n\t\t\taddButton(\"List workshop files\", enumerateWorkshopFiles);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tSteamworks.addOverlayWorkaround(stage, true);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp());\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount());\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt'));\n\t\t\t\tlog(\"getDLCCount() == \" + Steamworks.getDLCCount());\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t}\n\n\t\tprivate function enumerateSubscribedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"enumerateUserSubscribedFiles(0) == \" + Steamworks.enumerateUserSubscribedFiles(0));\n\t\t}\n\n\t\tprivate function enumerateSharedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar userID:String = Steamworks.getUserID();\n\t\t\tvar res:Boolean = Steamworks.enumerateUserSharedWorkshopFiles(userID, 0, [], []);\n\t\t\tlog(\"enumerateSharedFiles(\" + userID + \", 0, [], []) == \" + res);\n\t\t}\n\n\t\tprivate function enumerateWorkshopFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.enumeratePublishedWorkshopFiles(\n\t\t\t\tWorkshopConstants.ENUMTYPE_RankedByVote, 0, 10, 0, [], []);\n\t\t\tlog(\"enumerateSharedFiles(...) == \" + res);\n\t\t}\n\n\t\tprivate var id:String;\n\t\tprivate var handle:String;\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tvar apiCall:Boolean;\n\t\t\tvar i:int;\n\t\t\tvar file:String;\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnPublishWorkshopFile:\n\t\t\t\t\tlog(\"RESPONSE_OnPublishWorkshopFile: \" + e.response);\n\t\t\t\t\tfile = Steamworks.publishWorkshopFileResult();\n\t\t\t\t\tlog(\"File published as \" + file);\n\t\t\t\t\tlog(\"subscribePublishedFile(...) == \" + Steamworks.subscribePublishedFile(file));\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSubscribedFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSubscribedFiles: \" + e.response);\n\t\t\t\t\tvar subRes:SubscribedFilesResult = Steamworks.enumerateUserSubscribedFilesResult();\n\t\t\t\t\tlog(\"User subscribed files: \" + subRes.resultsReturned + \"\/\" + subRes.totalResults);\n\t\t\t\t\tfor(i = 0; i < subRes.resultsReturned; i++) {\n\t\t\t\t\t\tid = subRes.publishedFileId[i];\n\t\t\t\t\t\tapiCall = Steamworks.getPublishedFileDetails(subRes.publishedFileId[i]);\n\t\t\t\t\t\tlog(i + \": \" + subRes.publishedFileId[i] + \" (\" + subRes.timeSubscribed[i] + \") - \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSharedWorkshopFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSharedWorkshopFiles: \" + e.response);\n\t\t\t\t\tvar userRes:UserFilesResult = Steamworks.enumerateUserSharedWorkshopFilesResult();\n\t\t\t\t\tlog(\"User shared files: \" + userRes.resultsReturned + \"\/\" + userRes.totalResults);\n\t\t\t\t\tfor(i = 0; i < userRes.resultsReturned; i++) {\n\t\t\t\t\t\tlog(i + \": \" + userRes.publishedFileId[i]);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumeratePublishedWorkshopFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumeratePublishedWorkshopFiles: \" + e.response);\n\t\t\t\t\tvar fileRes:WorkshopFilesResult = Steamworks.enumeratePublishedWorkshopFilesResult();\n\t\t\t\t\tlog(\"Workshop files: \" + fileRes.resultsReturned + \"\/\" + fileRes.totalResults);\n\t\t\t\t\tfor(i = 0; i < fileRes.resultsReturned; i++) {\n\t\t\t\t\t\tlog(i + \": \" + fileRes.publishedFileId[i] + \" - \" + fileRes.score[i]);\n\t\t\t\t\t}\n\t\t\t\t\tif(fileRes.resultsReturned > 0) {\n\t\t\t\t\t\tfile = fileRes.publishedFileId[0];\n\t\t\t\t\t\tlog(\"updateUserPublishedItemVote(\" + file + \", true)\");\n\t\t\t\t\t\tapiCall = Steamworks.updateUserPublishedItemVote(file, true);\n\t\t\t\t\t\tlog(\"updateUserPublishedItemVote(\" + file + \", true) == \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnGetPublishedFileDetails:\n\t\t\t\t\tlog(\"RESPONSE_OnGetPublishedFileDetails: \" + e.response);\n\t\t\t\t\tvar res:FileDetailsResult = Steamworks.getPublishedFileDetailsResult(id);\n\t\t\t\t\tlog(\"Result for \" + id + \": \" + res);\n\t\t\t\t\tif(res) {\n\t\t\t\t\t\tlog(\"File: \" + res.fileName + \", handle: \" + res.fileHandle);\n\t\t\t\t\t\thandle = res.fileHandle;\n\t\t\t\t\t\tapiCall = Steamworks.UGCDownload(res.fileHandle, 0);\n\t\t\t\t\t\tlog(\"UGCDownload(...) == \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUGCDownload:\n\t\t\t\t\tlog(\"RESPONSE_OnUGCDownload: \" + e.response);\n\t\t\t\t\tvar ugcResult:DownloadUGCResult = Steamworks.getUGCDownloadResult(handle);\n\t\t\t\t\tlog(\"Result for \" + handle + \": \" + ugcResult);\n\t\t\t\t\tif(ugcResult) {\n\t\t\t\t\t\tlog(\"File: \" + ugcResult.fileName + \", handle: \" + ugcResult.fileHandle + \", size: \" + ugcResult.size);\n\t\t\t\t\t\tvar ba:ByteArray = new ByteArray();\n\t\t\t\t\t\tba.length = ugcResult.size;\n\t\t\t\t\t\tapiCall = Steamworks.UGCRead(ugcResult.fileHandle, ugcResult.size, 0, ba);\n\t\t\t\t\t\tlog(\"UGCRead(...) == \" + apiCall);\n\t\t\t\t\t\tif(apiCall) {\n\t\t\t\t\t\t\tlog(\"Result length: \" + ba.position + \"\/\/\" + ba.length);\n\t\t\t\t\t\t\tlog(\"Result: \" + ba.readUTFBytes(ugcResult.size));\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OVER, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xccccccc);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OUT, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\t\t\taddButton(\"List subscribed files\", enumerateSubscribedFiles);\n\t\t\taddButton(\"List shared files\", enumerateSharedFiles);\n\t\t\taddButton(\"List workshop files\", enumerateWorkshopFiles);\n\t\t\taddButton(\"Change file description\", updateFile);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tSteamworks.addOverlayWorkaround(stage, true);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp());\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount());\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt'));\n\t\t\t\tlog(\"getDLCCount() == \" + Steamworks.getDLCCount());\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t}\n\n\t\tprivate function enumerateSubscribedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"enumerateUserSubscribedFiles(0) == \" + Steamworks.enumerateUserSubscribedFiles(0));\n\t\t}\n\n\t\tprivate function enumerateSharedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar userID:String = Steamworks.getUserID();\n\t\t\tvar res:Boolean = Steamworks.enumerateUserSharedWorkshopFiles(userID, 0, [], []);\n\t\t\tlog(\"enumerateSharedFiles(\" + userID + \", 0, [], []) == \" + res);\n\t\t}\n\n\t\tprivate function enumerateWorkshopFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.enumeratePublishedWorkshopFiles(\n\t\t\t\tWorkshopConstants.ENUMTYPE_RankedByVote, 0, 10, 0, [], []);\n\t\t\tlog(\"enumerateSharedFiles(...) == \" + res);\n\t\t}\n\n\t\tprivate function updateFile(e:Event = null):void {\n\t\t\tif(!file) {\n\t\t\t\tlog(\"No file handle set, publish or enumerate first\");\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tvar handle:String = Steamworks.createPublishedFileUpdateRequest(file);\n\t\t\tvar res:Boolean = Steamworks.updatePublishedFileDescription(handle,\n\t\t\t\t\"Test updated description\");\n\t\t\tlog(\"updatePublishedFileDescription(\" + handle + \", ...) == \" + res);\n\t\t\tif(!res) return;\n\n\t\t\tres = Steamworks.commitPublishedFileUpdate(handle);\n\t\t\tlog(\"commitPublishedFileUpdate(...) == \" + res);\n\t\t}\n\n\t\tprivate var id:String;\n\t\tprivate var handle:String;\n\t\tprivate var file:String;\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tvar apiCall:Boolean;\n\t\t\tvar i:int;\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnPublishWorkshopFile:\n\t\t\t\t\tlog(\"RESPONSE_OnPublishWorkshopFile: \" + e.response);\n\t\t\t\t\tfile = Steamworks.publishWorkshopFileResult();\n\t\t\t\t\tlog(\"File published as \" + file);\n\t\t\t\t\tlog(\"subscribePublishedFile(...) == \" + Steamworks.subscribePublishedFile(file));\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSubscribedFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSubscribedFiles: \" + e.response);\n\t\t\t\t\tvar subRes:SubscribedFilesResult = Steamworks.enumerateUserSubscribedFilesResult();\n\t\t\t\t\tlog(\"User subscribed files: \" + subRes.resultsReturned + \"\/\" + subRes.totalResults);\n\t\t\t\t\tfor(i = 0; i < subRes.resultsReturned; i++) {\n\t\t\t\t\t\tid = subRes.publishedFileId[i];\n\t\t\t\t\t\tapiCall = Steamworks.getPublishedFileDetails(subRes.publishedFileId[i]);\n\t\t\t\t\t\tlog(i + \": \" + subRes.publishedFileId[i] + \" (\" + subRes.timeSubscribed[i] + \") - \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSharedWorkshopFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSharedWorkshopFiles: \" + e.response);\n\t\t\t\t\tvar userRes:UserFilesResult = Steamworks.enumerateUserSharedWorkshopFilesResult();\n\t\t\t\t\tlog(\"User shared files: \" + userRes.resultsReturned + \"\/\" + userRes.totalResults);\n\t\t\t\t\tfor(i = 0; i < userRes.resultsReturned; i++) {\n\t\t\t\t\t\tlog(i + \": \" + userRes.publishedFileId[i]);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumeratePublishedWorkshopFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumeratePublishedWorkshopFiles: \" + e.response);\n\t\t\t\t\tvar fileRes:WorkshopFilesResult = Steamworks.enumeratePublishedWorkshopFilesResult();\n\t\t\t\t\tlog(\"Workshop files: \" + fileRes.resultsReturned + \"\/\" + fileRes.totalResults);\n\t\t\t\t\tfor(i = 0; i < fileRes.resultsReturned; i++) {\n\t\t\t\t\t\tlog(i + \": \" + fileRes.publishedFileId[i] + \" - \" + fileRes.score[i]);\n\t\t\t\t\t}\n\t\t\t\t\tif(fileRes.resultsReturned > 0) {\n\t\t\t\t\t\tfile = fileRes.publishedFileId[0];\n\t\t\t\t\t\tlog(\"updateUserPublishedItemVote(\" + file + \", true)\");\n\t\t\t\t\t\tapiCall = Steamworks.updateUserPublishedItemVote(file, true);\n\t\t\t\t\t\tlog(\"updateUserPublishedItemVote(\" + file + \", true) == \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnGetPublishedFileDetails:\n\t\t\t\t\tlog(\"RESPONSE_OnGetPublishedFileDetails: \" + e.response);\n\t\t\t\t\tvar res:FileDetailsResult = Steamworks.getPublishedFileDetailsResult(id);\n\t\t\t\t\tlog(\"Result for \" + id + \": \" + res);\n\t\t\t\t\tif(res) {\n\t\t\t\t\t\tlog(\"File: \" + res.fileName + \", handle: \" + res.fileHandle);\n\t\t\t\t\t\thandle = res.fileHandle;\n\t\t\t\t\t\tapiCall = Steamworks.UGCDownload(res.fileHandle, 0);\n\t\t\t\t\t\tlog(\"UGCDownload(...) == \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUGCDownload:\n\t\t\t\t\tlog(\"RESPONSE_OnUGCDownload: \" + e.response);\n\t\t\t\t\tvar ugcResult:DownloadUGCResult = Steamworks.getUGCDownloadResult(handle);\n\t\t\t\t\tlog(\"Result for \" + handle + \": \" + ugcResult);\n\t\t\t\t\tif(ugcResult) {\n\t\t\t\t\t\tlog(\"File: \" + ugcResult.fileName + \", handle: \" + ugcResult.fileHandle + \", size: \" + ugcResult.size);\n\t\t\t\t\t\tvar ba:ByteArray = new ByteArray();\n\t\t\t\t\t\tba.length = ugcResult.size;\n\t\t\t\t\t\tapiCall = Steamworks.UGCRead(ugcResult.fileHandle, ugcResult.size, 0, ba);\n\t\t\t\t\t\tlog(\"UGCRead(...) == \" + apiCall);\n\t\t\t\t\t\tif(apiCall) {\n\t\t\t\t\t\t\tlog(\"Result length: \" + ba.position + \"\/\/\" + ba.length);\n\t\t\t\t\t\t\tlog(\"Result: \" + ba.readUTFBytes(ugcResult.size));\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 25, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OVER, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xccccccc);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 25, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OUT, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 25, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","subject":"Add test for FileUpdate stuff (only description so far)","message":"Add test for FileUpdate stuff (only description so far)\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"5cfe8db99d68d80ccef7d193c8e3c0f26c192ae6","old_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/utils\/Language.as","new_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/utils\/Language.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\n\n\t[ExcludeClass]\n\tCOMPILE::AS3\n\tpublic class Language {}\n\n\tCOMPILE::JS\n\tpublic class Language\n\t{\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Property\n\t\t\/\/--------------------------------------\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Function\n\t\t\/\/--------------------------------------\n\n\t\t\/**\n\t\t * _as()\n\t\t *\n\t\t * @export\n\t\t * @param {?} leftOperand The lefthand operand of the\n\t\t * binary as operator in AS3.\n\t\t * @param {?} rightOperand The righthand operand of the\n\t\t * binary operator in AS3.\n\t\t * @param {?=} coercion The cast is a coercion,\n\t\t * throw expception if it fails.\n\t\t * @return {?} Returns the lefthand operand if it is of the\n\t\t * type of the righthand operand, otherwise null.\n\t\t *\/\n\t\tstatic public function _as(leftOperand:Object, rightOperand:Object, coercion:* = null):Object\n\t\t{\n\t\t\tvar error:Error, itIs:Boolean, message:String;\n\n\t\t\tcoercion = (coercion !== undefined) ? coercion : false;\n\n\t\t\titIs = _is(leftOperand, rightOperand);\n\n\t\t\tif (!itIs && coercion)\n\t\t\t{\n\t\t\t\tmessage = 'Type Coercion failed';\n\n\t\t\t\tif (TypeError)\n\t\t\t\t{\n\t\t\t\t\terror = new TypeError(message);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\terror = new Error(message);\n\t\t\t\t}\n\t\t\t\tthrow error;\n\t\t\t}\n\n\t\t\treturn (itIs) ? leftOperand : null;\n\t\t}\n\n\n\t\t\/**\n\t\t * int()\n\t\t *\n\t\t * @export\n\t\t * @param {?} value The value to be cast.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function _int(value:Number):int\n\t\t{\n\t\t\treturn value >> 0;\n\t\t}\n\n\t\t\/**\n\t\t * _is()\n\t\t *\n\t\t * @export\n\t\t * @param {?} leftOperand The lefthand operand of the\n\t\t * binary as operator in AS3.\n\t\t * @param {?} rightOperand The righthand operand of the\n\t\t * binary operator in AS3.\n\t\t * @return {boolean}\n\t\t *\/\n\t\tstatic public function _is(leftOperand:Object, rightOperand:Object):Boolean\n\t\t{\n\t\t\tvar checkInterfaces:Function, superClass:Object;\n\n\t\t\tif (!leftOperand)\n\t\t\t\treturn false;\n\n\t\t\tif (leftOperand && !rightOperand)\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\tcheckInterfaces = function(left:Object):Boolean {\n\t\t\t\tvar i:uint, interfaces:Array;\n\n\t\t\t\tinterfaces = left.FLEXJS_CLASS_INFO.interfaces;\n\t\t\t\tfor (i = interfaces.length - 1; i > -1; i--) {\n\t\t\t\t\tif (interfaces[i] === rightOperand) {\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\n\t\t\t\t\tif (interfaces[i].prototype.FLEXJS_CLASS_INFO.interfaces) {\n\t\t\t\t\t\tvar isit:Boolean = checkInterfaces(new interfaces[i]());\n\t\t\t\t\t\tif (isit) return true;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\treturn false;\n\t\t\t};\n\n\t\t\tif ((rightOperand === String && typeof leftOperand === 'string') ||\n\t\t\t\t(leftOperand instanceof \/** @type {Object} *\/(rightOperand)))\n\t\t\t{\n\t\t\t\treturn true;\n\t\t\t}\n\n\t\t\tif (typeof leftOperand === 'string')\n\t\t\t\treturn false; \/\/ right was not String otherwise exit above\n\n\t\t\tif (typeof leftOperand === 'number')\n\t\t\t\treturn rightOperand === Number;\n\n\t\t\tif (rightOperand === Array && Array.isArray(leftOperand))\n\t\t\t\treturn true;\n\n\t\t\tif (leftOperand.FLEXJS_CLASS_INFO === undefined)\n\t\t\t\treturn false; \/\/ could be a function but not an instance\n\n\t\t\tif (leftOperand.FLEXJS_CLASS_INFO.interfaces)\n\t\t\t{\n\t\t\t\tif (checkInterfaces(leftOperand))\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tsuperClass = leftOperand.constructor.superClass_;\n\n\t\t\tif (superClass)\n\t\t\t{\n\t\t\t\twhile (superClass && superClass.FLEXJS_CLASS_INFO)\n\t\t\t\t{\n\t\t\t\t\tif (superClass.FLEXJS_CLASS_INFO.interfaces)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (checkInterfaces(superClass))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\treturn true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tsuperClass = superClass.constructor.superClass_;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false;\n\t\t}\n\n\t\t\/**\n\t\t * postdecrement handles foo++\n\t\t *\n\t\t * @export\n\t\t * @param {Object} obj The object with the getter\/setter.\n\t\t * @param {string} prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function postdecrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop];\n\t\t\tobj[prop] = value - 1;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * postincrement handles foo++\n\t\t *\n\t\t * @export\n\t\t * @param {Object} obj The object with the getter\/setter.\n\t\t * @param {string} prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function postincrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop];\n\t\t\tobj[prop] = value + 1;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * predecrement handles ++foo\n\t\t *\n\t\t * @export\n\t\t * @param {Object} obj The object with the getter\/setter.\n\t\t * @param {string} prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function predecrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop] - 1;\n\t\t\tobj[prop] = value;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * preincrement handles --foo\n\t\t *\n\t\t * @export\n\t\t * @param {Object} obj The object with the getter\/setter.\n\t\t * @param {string} prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function preincrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop] + 1;\n\t\t\tobj[prop] = value;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * superGetter calls the getter on the given class' superclass.\n\t\t *\n\t\t * @export\n\t\t * @param {Object} clazz The class.\n\t\t * @param {Object} pthis The this pointer.\n\t\t * @param {string} prop The name of the getter.\n\t\t * @return {Object}\n\t\t *\/\n\t\tstatic public function superGetter(clazz:Object, pthis:Object, prop:String):Object\n\t\t{\n\t\t\tvar superClass:Object = clazz.superClass_;\n\t\t\tvar superdesc:Object = Object.getOwnPropertyDescriptor(superClass, prop);\n\n\t\t\twhile (superdesc == null)\n\t\t\t{\n\t\t\t\tsuperClass = superClass.constructor.superClass_;\n\t\t\t\tsuperdesc = Object.getOwnPropertyDescriptor(superClass, prop);\n\t\t\t}\n\t\t\treturn superdesc.get.call(pthis);\n\t\t}\n\n\t\t\/**\n\t\t * superSetter calls the setter on the given class' superclass.\n\t\t *\n\t\t * @export\n\t\t * @param {Object} clazz The class.\n\t\t * @param {Object} pthis The this pointer.\n\t\t * @param {string} prop The name of the getter.\n\t\t * @param {Object} value The value.\n\t\t *\/\n\t\tstatic public function superSetter(clazz:Object, pthis:Object, prop:String, value:Object):void\n\t\t{\n\t\t\tvar superClass:Object = clazz.superClass_;\n\t\t\tvar superdesc:Object = Object.getOwnPropertyDescriptor(superClass, prop);\n\n\t\t\twhile (superdesc == null)\n\t\t\t{\n\t\t\t\tsuperClass = superClass.constructor.superClass_;\n\t\t\t\tsuperdesc = Object.getOwnPropertyDescriptor(superClass, prop);\n\t\t\t}\n\t\t\tsuperdesc.set.apply(pthis, [value]);\n\t\t}\n\n\t\tstatic public function trace(...rest):void\n\t\t{\n\t\t\tvar theConsole:*;\n\n\t\t\tvar msg:String = '';\n\n\t\t\tfor (var i:uint = 0; i < rest.length; i++)\n\t\t\t{\n\t\t\t\tif (i > 0)\n\t\t\t\t\tmsg += ' ';\n\t\t\t\tmsg += rest[i];\n\t\t\t}\n\n\t\t\ttheConsole = [\"goog\"][\"global\"][\"console\"];\n\n\t\t\tif (theConsole === undefined && window.console !== undefined)\n\t\t\t\ttheConsole = window.console;\n\n\t\t\ttry\n\t\t\t{\n\t\t\t\tif (theConsole && theConsole.log)\n\t\t\t\t{\n\t\t\t\t\ttheConsole.log(msg);\n\t\t\t\t}\n\t\t\t}\n\t\t\tcatch (e:Error)\n\t\t\t{\n\t\t\t\t\/\/ ignore; at least we tried ;-)\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * uint()\n\t\t *\n\t\t * @export\n\t\t * @param {?} value The value to be cast.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function uint(value:Number):uint\n\t\t{\n\t\t\treturn value >>> 0;\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\n\n\t[ExcludeClass]\n\tCOMPILE::AS3\n\tpublic class Language {}\n\n\tCOMPILE::JS\n\tpublic class Language\n\t{\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Property\n\t\t\/\/--------------------------------------\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Function\n\t\t\/\/--------------------------------------\n\n\t\t\/**\n\t\t * _as()\n\t\t *\n\t\t * @export\n\t\t * @param {?} leftOperand The lefthand operand of the\n\t\t * binary as operator in AS3.\n\t\t * @param {?} rightOperand The righthand operand of the\n\t\t * binary operator in AS3.\n\t\t * @param {?=} coercion The cast is a coercion,\n\t\t * throw expception if it fails.\n\t\t * @return {?} Returns the lefthand operand if it is of the\n\t\t * type of the righthand operand, otherwise null.\n\t\t *\/\n\t\tstatic public function _as(leftOperand:Object, rightOperand:Object, coercion:* = null):Object\n\t\t{\n\t\t\tvar error:Error, itIs:Boolean, message:String;\n\n\t\t\tcoercion = (coercion !== undefined) ? coercion : false;\n\n\t\t\titIs = _is(leftOperand, rightOperand);\n\n\t\t\tif (!itIs && coercion)\n\t\t\t{\n\t\t\t\tmessage = 'Type Coercion failed';\n\n\t\t\t\tif (TypeError)\n\t\t\t\t{\n\t\t\t\t\terror = new TypeError(message);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\terror = new Error(message);\n\t\t\t\t}\n\t\t\t\tthrow error;\n\t\t\t}\n\n\t\t\treturn (itIs) ? leftOperand : null;\n\t\t}\n\n\n\t\t\/**\n\t\t * int()\n\t\t *\n\t\t * @export\n\t\t * @param {?} value The value to be cast.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function _int(value:Number):Number\n\t\t{\n\t\t\treturn value >> 0;\n\t\t}\n\n\t\t\/**\n\t\t * _is()\n\t\t *\n\t\t * @export\n\t\t * @param {?} leftOperand The lefthand operand of the\n\t\t * binary as operator in AS3.\n\t\t * @param {?} rightOperand The righthand operand of the\n\t\t * binary operator in AS3.\n\t\t * @return {boolean}\n\t\t *\/\n\t\tstatic public function _is(leftOperand:Object, rightOperand:Object):Boolean\n\t\t{\n\t\t\tvar checkInterfaces:Function, superClass:Object;\n\n\t\t\tif (!leftOperand)\n\t\t\t\treturn false;\n\n\t\t\tif (leftOperand && !rightOperand)\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\tcheckInterfaces = function(left:Object):Boolean {\n\t\t\t\tvar i:uint, interfaces:Array;\n\n\t\t\t\tinterfaces = left.FLEXJS_CLASS_INFO.interfaces;\n\t\t\t\tfor (i = interfaces.length - 1; i > -1; i--) {\n\t\t\t\t\tif (interfaces[i] === rightOperand) {\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\n\t\t\t\t\tif (interfaces[i].prototype.FLEXJS_CLASS_INFO.interfaces) {\n\t\t\t\t\t\tvar isit:Boolean = checkInterfaces(new interfaces[i]());\n\t\t\t\t\t\tif (isit) return true;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\treturn false;\n\t\t\t};\n\n\t\t\tif ((rightOperand === String && typeof leftOperand === 'string') ||\n\t\t\t\t(leftOperand instanceof \/** @type {Object} *\/(rightOperand)))\n\t\t\t{\n\t\t\t\treturn true;\n\t\t\t}\n\n\t\t\tif (typeof leftOperand === 'string')\n\t\t\t\treturn false; \/\/ right was not String otherwise exit above\n\n\t\t\tif (typeof leftOperand === 'number')\n\t\t\t\treturn rightOperand === Number;\n\n\t\t\tif (rightOperand === Array && Array.isArray(leftOperand))\n\t\t\t\treturn true;\n\n\t\t\tif (leftOperand.FLEXJS_CLASS_INFO === undefined)\n\t\t\t\treturn false; \/\/ could be a function but not an instance\n\n\t\t\tif (leftOperand.FLEXJS_CLASS_INFO.interfaces)\n\t\t\t{\n\t\t\t\tif (checkInterfaces(leftOperand))\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tsuperClass = leftOperand.constructor.superClass_;\n\n\t\t\tif (superClass)\n\t\t\t{\n\t\t\t\twhile (superClass && superClass.FLEXJS_CLASS_INFO)\n\t\t\t\t{\n\t\t\t\t\tif (superClass.FLEXJS_CLASS_INFO.interfaces)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (checkInterfaces(superClass))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\treturn true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tsuperClass = superClass.constructor.superClass_;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false;\n\t\t}\n\n\t\t\/**\n\t\t * postdecrement handles foo++\n\t\t *\n\t\t * @export\n\t\t * @param {Object} obj The object with the getter\/setter.\n\t\t * @param {string} prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function postdecrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop];\n\t\t\tobj[prop] = value - 1;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * postincrement handles foo++\n\t\t *\n\t\t * @export\n\t\t * @param {Object} obj The object with the getter\/setter.\n\t\t * @param {string} prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function postincrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop];\n\t\t\tobj[prop] = value + 1;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * predecrement handles ++foo\n\t\t *\n\t\t * @export\n\t\t * @param {Object} obj The object with the getter\/setter.\n\t\t * @param {string} prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function predecrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop] - 1;\n\t\t\tobj[prop] = value;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * preincrement handles --foo\n\t\t *\n\t\t * @export\n\t\t * @param {Object} obj The object with the getter\/setter.\n\t\t * @param {string} prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function preincrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop] + 1;\n\t\t\tobj[prop] = value;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * superGetter calls the getter on the given class' superclass.\n\t\t *\n\t\t * @export\n\t\t * @param {Object} clazz The class.\n\t\t * @param {Object} pthis The this pointer.\n\t\t * @param {string} prop The name of the getter.\n\t\t * @return {Object}\n\t\t *\/\n\t\tstatic public function superGetter(clazz:Object, pthis:Object, prop:String):Object\n\t\t{\n\t\t\tvar superClass:Object = clazz.superClass_;\n\t\t\tvar superdesc:Object = Object.getOwnPropertyDescriptor(superClass, prop);\n\n\t\t\twhile (superdesc == null)\n\t\t\t{\n\t\t\t\tsuperClass = superClass.constructor.superClass_;\n\t\t\t\tsuperdesc = Object.getOwnPropertyDescriptor(superClass, prop);\n\t\t\t}\n\t\t\treturn superdesc.get.call(pthis);\n\t\t}\n\n\t\t\/**\n\t\t * superSetter calls the setter on the given class' superclass.\n\t\t *\n\t\t * @export\n\t\t * @param {Object} clazz The class.\n\t\t * @param {Object} pthis The this pointer.\n\t\t * @param {string} prop The name of the getter.\n\t\t * @param {Object} value The value.\n\t\t *\/\n\t\tstatic public function superSetter(clazz:Object, pthis:Object, prop:String, value:Object):void\n\t\t{\n\t\t\tvar superClass:Object = clazz.superClass_;\n\t\t\tvar superdesc:Object = Object.getOwnPropertyDescriptor(superClass, prop);\n\n\t\t\twhile (superdesc == null)\n\t\t\t{\n\t\t\t\tsuperClass = superClass.constructor.superClass_;\n\t\t\t\tsuperdesc = Object.getOwnPropertyDescriptor(superClass, prop);\n\t\t\t}\n\t\t\tsuperdesc.set.apply(pthis, [value]);\n\t\t}\n\n\t\tstatic public function trace(...rest):void\n\t\t{\n\t\t\tvar theConsole:*;\n\n\t\t\tvar msg:String = '';\n\n\t\t\tfor (var i:uint = 0; i < rest.length; i++)\n\t\t\t{\n\t\t\t\tif (i > 0)\n\t\t\t\t\tmsg += ' ';\n\t\t\t\tmsg += rest[i];\n\t\t\t}\n\n\t\t\ttheConsole = [\"goog\"][\"global\"][\"console\"];\n\n\t\t\tif (theConsole === undefined && window.console !== undefined)\n\t\t\t\ttheConsole = window.console;\n\n\t\t\ttry\n\t\t\t{\n\t\t\t\tif (theConsole && theConsole.log)\n\t\t\t\t{\n\t\t\t\t\ttheConsole.log(msg);\n\t\t\t\t}\n\t\t\t}\n\t\t\tcatch (e:Error)\n\t\t\t{\n\t\t\t\t\/\/ ignore; at least we tried ;-)\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * uint()\n\t\t *\n\t\t * @export\n\t\t * @param {?} value The value to be cast.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function uint(value:Number):Number\n\t\t{\n\t\t\treturn value >>> 0;\n\t\t}\n\t}\n}\n","subject":"fix return type","message":"fix return type\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"14b518dbe75992abb9cc1f8172e8510a0fa20cde","old_file":"WEB-INF\/lps\/lfc\/lzpreloader.as","new_file":"WEB-INF\/lps\/lfc\/lzpreloader.as","old_contents":"\/**\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @affects lzpreloader\n  * @access private\n  * @topic LZX\n  * @subtopic Services\n  *\/\n\n\/\/\n\/\/ Code for lzpreloader frame 0 when there's a <splash> tag\n\/\/ This is compiled into lzpreloader.lzx which is attached to the lzpreloader\n\/\/ movieclip in SWFFile.java addPreloaderFrame()\n\/\/\n\n\/\/ Debugging tips :\n\/\/ I put in a little debug code that will enables putting simple debug calls\n\/\/ in the code.  To see the output when the debugger is up, type:\n\/\/          lzpreloader.trace()\n\/\/ It would be nice, for it to automatically output this info to the debugger\n\/\/ when it starts up, but I think this file isn't compiled the same way as the\n\/\/ LFC, since the $debug didn't seem to work.  For now, you can just uncomment\n\/\/ the debug code below. [Sarah Allen 04-28-05]\n\/\/ Added text field where debug info is shown so it can be seen with debug=true\n\/\/ [sallen 06-06-2005]\n\n\/\/ necessary for consistent behavior - in netscape browsers HTML is ignored\nStage.align = ('canvassalign' in global && global.canvassalign != null) ? global.canvassalign : \"LT\";\nStage.scaleMode = ('canvasscale' in global && global.canvasscale != null) ? global.canvasscale : \"noScale\";\n\n\/*\n\/\/ SWF-specific\n_root.createTextField(\"tfNewfield\",1,100,10,150,700);\n_root.tfNewfield.text = \"Splash Debugger\";\n_root.tfNewfield.autoSize = true;\n\n   mydebugger = [];\n   function mydebug(s) {\n        this.mydebugger.push(s);\n        _root.tfNewfield.text = _root.tfNewfield.text + '\\n' + s;\n   }\n   function trace() {\n        for (var i=0; i< this.mydebugger.length; i++) {\n            _root.Debug.write(this.mydebugger[i]);\n        }\n   }\n*\/  \n  \nthis.protoviews = [];\nthis.synctoloads = [];\nthis._x = 0;\nthis._y = 0;\nthis._lastwidth = Stage.width;\nthis._lastheight = Stage.height;\n\n\/\/ called by compiler (first thing) like:\n\/\/ lzpreloader.create({attrs: {}, name: \"splash\", children:\n\/\/   [{attrs: {x: 100, name: \"logo\", synctoload: true, resourcename:\n\/\/   logo, src: \"logo.swf\", y: 100}, name: \"preloadresource\"}]});\nfunction create (iobj) {\n  this.iobj = iobj\n}\n\n\/\/ Called by heartbeat to actually build the splash once the Stage has\n\/\/ non-zero size (to work around ActiveX control bug that initializes\n\/\/ the Stage to 0x0).\nfunction init () {\n  if (Stage.width <= 100 || Stage.height <= 100) {\n    \/\/ sometimes Safari still has heihgt\/width 100.  Be sure to hide the splash if this is the case.\n    this.hideafterinit = true;\n    return;\n  }\n  var iobj = this.iobj;\n  delete this.iobj;\n  this.name = iobj.name;\n  this.hideafterinit = iobj.attrs.hideafterinit;\n  var viewprops = {x: true, y: true, width: true, height: true};\n  var sr = _root.createEmptyMovieClip(\"spriteroot\", 1000);\n  var root = sr.createEmptyMovieClip(this.name, 0);\n  this.splashroot = root;\n  \/\/this.mydebug('new root' + this.splashroot);\n  for (var i = 0; i < iobj.children.length; i++) {\n    var c = iobj.children[i].attrs;\n    var n = (c.name == null) ? (\"child\" + i) : c.name;\n    root.attachMovie(n, n, i + 1);\n    var mc = root[n];\n    mc.name = n;\n    this.protoviews.push(mc);\n\n\/\/    this.debug(\" synctoload\" + c.synctoload);\n    if (c.synctoload) {\n      if (c.lastframe == null) {\n        mc.lastframe = mc._totalframes;\n      } else {\n        \/\/this.mydebug('c.usepercent='+c.usepercent);\n        mc.lastframe = c.lastframe * mc._totalframes;\n        \/\/this.mydebug('c.lastframe='+c.lastframe+\n        \/\/    'mc.lastframe='+mc.lastframe );\n      }\n\/\/      this.debug(\" synctoload\" + this.synctoloads);\n      this.synctoloads.push(mc);\n    }\n    for (var p in viewprops) {\n      if (c[p] != null) {\n        mc[\"_\" + p] = c[p];\n      }\n    }\n\n    \/\/this.debug(mc._target + \" center=\" + c.center);\n    if (c.center != null) {\n      mc._x = Stage.width \/ 2 - (mc._width \/ 2);\n      mc._y = Stage.height \/ 2 - (mc._height \/ 2);\n      \/\/this.debug(\" Stage.width=\" + Stage.width);\n      \/\/this.debug(\" mc._width=\" + mc._width);\n      \/\/this.debug(\" mc._x=\" + mc._x);\n    }\n  }\n}\n\nthis.createEmptyMovieClip(\"_heartbeat\", 1000);\nthis._heartbeat.onEnterFrame = function() {\n    this._parent.heartbeat();\n}\n\n\/\/ called by enterframe of the splash clip\nfunction heartbeat (p) {\n  \/\/this.mydebug('stage size ' + Stage.width + 'x' + Stage.height );\n  if (this.iobj && (Stage.width > 100 && Stage.height > 100) &&\n        (Stage.width == this._lastwidth && Stage.height == this._lastheight)) {\n        \/\/ some browsers will pass 100% as 100 (or whatever %) for first\n        \/\/ couple of heartbeats, ideally we would pass % from compiler\n        \/\/ so we could ignore fewer cases and allow splash in small canvas\n        \/\/ [sallen\/max 6-05]\n    this.init();\n    mc.gotoAndStop(0);\n  } else {\n    \/\/ SWF-specific\n    var percload = _root.getBytesLoaded() \/ _root.getBytesTotal();\n    var id = _root.id;\n    if (id) {\n        var js = 'if (window.lz && lz.embed && lz.embed.applications && lz.embed.applications.' + id + ') lz.embed.applications.' + id + '._sendPercLoad(' + Math.floor(percload * 100) + ')';\n        _root.getURL('javascript:' + js + ';void(0);');\n    }\n\n    for (var i = 0; i < this.synctoloads.length; i++) {\n        var mc = this.synctoloads[i];\n        var p = Math.floor(mc.lastframe * percload);\n        mc.gotoAndStop(p);\n    } \n    \/\/this.mydebug('percent done='+p);\n  }\n  this._lastwidth = Stage.width;\n  this._lastheight = Stage.height;\n}\n\n\/\/ called by the compiler (as the last instruction in the executable),\n\/\/ this causes the transition from loading animation to construction\n\/\/ animation.\nfunction done() {\n  \/\/this.mydebug('done');\n  lzpreloader._heartbeat.removeMovieClip();\n  delete this.heartbeat;\n\n  if (this.iobj) this.init();\n  for (var i = 0; i < this.synctoloads.length; i++) {\n    var mc = this.synctoloads[i];\n    mc.gotoAndStop(mc.lastframe);\n    \/\/this.mydebug('lastframe='+mc.lastframe);\n  }\n  var vis = (this.hideafterinit != true) ? true : false;\n\n  var svd = canvas.sprite.__LZsvdepth;\n  canvas.sprite.__LZsvdepth = 0;\n  var v = new LzView(canvas, {name:this.name, visible:vis,\n                              options: {ignorelayout:true}});\n  v.sprite.setMovieClip(this.splashroot);\n  canvas.sprite.__LZsvdepth = svd;\n  \/\/this.mydebug('splashmc='+v);\n\n  for (var i = 0; i < this.protoviews.length; i++) {\n    var mc = this.protoviews[i];\n    var ratio = mc.lastframe \/ mc._totalframes;\n    var nv = new LzView(v, {name: mc.name, x: mc._x, y: mc._y,\n                                  width: mc._width, height: mc._height,\n                                  totalframes: mc._totalframes, ratio: ratio,\n                                  options: {ignorelayout: true}});\n    \/\/this.mydebug('new view='+nv);\n    \/\/ If ratio is less than one, animate the remaining way using percentcreated\n    if (ratio < 1) {\n      nv.noteCreated = function (p) {\n        this.stop(Math.floor(this.totalframes * (this.ratio + (1-this.ratio)*p)));\n      };\n      var del = new _root.LzDelegate(nv, 'noteCreated', _root.canvas, 'onpercentcreated');\n    }\n    nv.sprite.setMovieClip(mc);\n    mc._visible = true;\n  }\n\n}\n\n","new_contents":"\/**\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @affects lzpreloader\n  * @access private\n  * @topic LZX\n  * @subtopic Services\n  *\/\n\n\/\/\n\/\/ Code for lzpreloader frame 0 when there's a <splash> tag\n\/\/ This is compiled into lzpreloader.lzx which is attached to the lzpreloader\n\/\/ movieclip in SWFFile.java addPreloaderFrame()\n\/\/\n\n\/\/ Debugging tips :\n\/\/ I put in a little debug code that will enables putting simple debug calls\n\/\/ in the code.  To see the output when the debugger is up, type:\n\/\/          lzpreloader.trace()\n\/\/ It would be nice, for it to automatically output this info to the debugger\n\/\/ when it starts up, but I think this file isn't compiled the same way as the\n\/\/ LFC, since the $debug didn't seem to work.  For now, you can just uncomment\n\/\/ the debug code below. [Sarah Allen 04-28-05]\n\/\/ Added text field where debug info is shown so it can be seen with debug=true\n\/\/ [sallen 06-06-2005]\n\n\/\/ necessary for consistent behavior - in netscape browsers HTML is ignored\nStage.align = ('canvassalign' in global && global.canvassalign != null) ? global.canvassalign : \"LT\";\nStage.scaleMode = ('canvasscale' in global && global.canvasscale != null) ? global.canvasscale : \"noScale\";\n\n\/*\n\/\/ SWF-specific\n_root.createTextField(\"tfNewfield\",1,100,10,150,700);\n_root.tfNewfield.text = \"Splash Debugger\";\n_root.tfNewfield.autoSize = true;\n\n   mydebugger = [];\n   function mydebug(s) {\n        this.mydebugger.push(s);\n        _root.tfNewfield.text = _root.tfNewfield.text + '\\n' + s;\n   }\n   function trace() {\n        for (var i=0; i< this.mydebugger.length; i++) {\n            _root.Debug.write(this.mydebugger[i]);\n        }\n   }\n*\/  \n  \nthis.protoviews = [];\nthis.synctoloads = [];\nthis._x = 0;\nthis._y = 0;\nthis._lastwidth = Stage.width;\nthis._lastheight = Stage.height;\n\n\/\/ called by compiler (first thing) like:\n\/\/ lzpreloader.create({attrs: {}, name: \"splash\", children:\n\/\/   [{attrs: {x: 100, name: \"logo\", synctoload: true, resourcename:\n\/\/   logo, src: \"logo.swf\", y: 100}, name: \"preloadresource\"}]});\nfunction create (iobj) {\n  this.iobj = iobj\n}\n\n\/\/ Called by heartbeat to actually build the splash once the Stage has\n\/\/ non-zero size (to work around ActiveX control bug that initializes\n\/\/ the Stage to 0x0).\nfunction init () {\n  if (Stage.width <= 100 || Stage.height <= 100) {\n    \/\/ sometimes Safari still has heihgt\/width 100.  Be sure to hide the splash if this is the case.\n    this.hideafterinit = true;\n    return;\n  }\n  var iobj = this.iobj;\n  delete this.iobj;\n  this.name = iobj.name;\n  this.hideafterinit = iobj.attrs.hideafterinit;\n  var viewprops = {x: true, y: true, width: true, height: true};\n  var sr = _root.createEmptyMovieClip(\"spriteroot\", 1000);\n  var root = sr.createEmptyMovieClip(this.name, 0);\n  this.splashroot = root;\n  \/\/this.mydebug('new root' + this.splashroot);\n  for (var i = 0; i < iobj.children.length; i++) {\n    var c = iobj.children[i].attrs;\n    var n = (c.name == null) ? (\"child\" + i) : c.name;\n    root.attachMovie(n, n, i + 1);\n    var mc = root[n];\n    mc.name = n;\n    this.protoviews.push(mc);\n\n\/\/    this.debug(\" synctoload\" + c.synctoload);\n    if (c.synctoload) {\n      if (c.lastframe == null) {\n        mc.lastframe = mc._totalframes;\n      } else {\n        \/\/this.mydebug('c.usepercent='+c.usepercent);\n        mc.lastframe = c.lastframe * mc._totalframes;\n        \/\/this.mydebug('c.lastframe='+c.lastframe+\n        \/\/    'mc.lastframe='+mc.lastframe );\n      }\n\/\/      this.debug(\" synctoload\" + this.synctoloads);\n      this.synctoloads.push(mc);\n    }\n    for (var p in viewprops) {\n      if (c[p] != null) {\n        mc[\"_\" + p] = c[p];\n      }\n    }\n\n    \/\/this.debug(mc._target + \" center=\" + c.center);\n    if (c.center != null) {\n      mc._x = Stage.width \/ 2 - (mc._width \/ 2);\n      mc._y = Stage.height \/ 2 - (mc._height \/ 2);\n      \/\/this.debug(\" Stage.width=\" + Stage.width);\n      \/\/this.debug(\" mc._width=\" + mc._width);\n      \/\/this.debug(\" mc._x=\" + mc._x);\n    }\n  }\n}\n\nthis.createEmptyMovieClip(\"_heartbeat\", 1000);\nthis._heartbeat.onEnterFrame = function() {\n    this._parent.heartbeat();\n}\n\n\/\/ called by enterframe of the splash clip\nfunction heartbeat (p) {\n  \/\/this.mydebug('stage size ' + Stage.width + 'x' + Stage.height );\n  if (this.iobj && (Stage.width > 100 && Stage.height > 100) &&\n        (Stage.width == this._lastwidth && Stage.height == this._lastheight)) {\n        \/\/ some browsers will pass 100% as 100 (or whatever %) for first\n        \/\/ couple of heartbeats, ideally we would pass % from compiler\n        \/\/ so we could ignore fewer cases and allow splash in small canvas\n        \/\/ [sallen\/max 6-05]\n    this.init();\n    mc.gotoAndStop(0);\n  } else {\n    \/\/ SWF-specific\n    var percload = _root.getBytesLoaded() \/ _root.getBytesTotal();\n    var id = _root.id;\n    if (id) {\n        var js = 'if (window.lz && lz.embed && lz.embed.applications && lz.embed.applications.' + id + ') lz.embed.applications.' + id + '._sendPercLoad(' + Math.floor(percload * 100) + ')';\n        _root.getURL('javascript:' + js + ';void(0);');\n    }\n\n    for (var i = 0; i < this.synctoloads.length; i++) {\n        var mc = this.synctoloads[i];\n        var p = Math.floor(mc.lastframe * percload);\n        mc.gotoAndStop(p);\n    } \n    \/\/this.mydebug('percent done='+p);\n  }\n  this._lastwidth = Stage.width;\n  this._lastheight = Stage.height;\n}\n\n\/\/ called by the compiler (as the last instruction in the executable),\n\/\/ this causes the transition from loading animation to construction\n\/\/ animation.\nfunction done() {\n  \/\/this.mydebug('done');\n  lzpreloader._heartbeat.removeMovieClip();\n  delete this.heartbeat;\n\n  if (this.iobj) this.init();\n  for (var i = 0; i < this.synctoloads.length; i++) {\n    var mc = this.synctoloads[i];\n    mc.gotoAndStop(mc.lastframe);\n    \/\/this.mydebug('lastframe='+mc.lastframe);\n  }\n  var vis = (this.hideafterinit != true) ? true : false;\n\n  var svd = canvas.sprite.__LZsvdepth;\n  canvas.sprite.__LZsvdepth = 0;\n  var v = new LzView(canvas, {name:this.name || null, visible:vis,\n                              options: {ignorelayout:true}});\n  v.sprite.setMovieClip(this.splashroot);\n  canvas.sprite.__LZsvdepth = svd;\n  \/\/this.mydebug('splashmc='+v);\n\n  for (var i = 0; i < this.protoviews.length; i++) {\n    var mc = this.protoviews[i];\n    var ratio = mc.lastframe \/ mc._totalframes;\n    var nv = new LzView(v, {name: mc.name || null, x: mc._x, y: mc._y,\n                                  width: mc._width, height: mc._height,\n                                  totalframes: mc._totalframes, ratio: ratio,\n                                  options: {ignorelayout: true}});\n    \/\/this.mydebug('new view='+nv);\n    \/\/ If ratio is less than one, animate the remaining way using percentcreated\n    if (ratio < 1) {\n      nv.noteCreated = function (p) {\n        this.stop(Math.floor(this.totalframes * (this.ratio + (1-this.ratio)*p)));\n      };\n      var del = new _root.LzDelegate(nv, 'noteCreated', _root.canvas, 'onpercentcreated');\n    }\n    nv.sprite.setMovieClip(mc);\n    mc._visible = true;\n  }\n\n}\n\n","subject":"Change 20081212-maxcarlson-l by maxcarlson@Bank.lan on 2008-12-12 22:46:35 PST in \/Users\/maxcarlson\/openlaszlo\/trunk-clean for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20081212-maxcarlson-l by maxcarlson@Bank.lan on 2008-12-12 22:46:35 PST\n    in \/Users\/maxcarlson\/openlaszlo\/trunk-clean\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: Prevent warnings for splash in swf8\n\nBugs Fixed: LPP-7458 - runtime errors when spash view included in nightly build 12036 swf8\n\nTechnical Reviewer: bargull@openlaszlo.org\nQA Reviewer: promanik\n\nDetails: Per Andre's comment, make sure name is null instead of undefined when undeclared.\n\nTests: Both my-apps\/copy-of-hello.lzx?lzr=swf8&debug=true and\n<canvas> \n    <splash\/>\n<\/canvas>\n\nno longer give warnings.\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@12096 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"0c3c0107c991b1e0b90bb30825e50bb19ea3b991","old_file":"src\/org\/mangui\/hls\/demux\/AACDemuxer.as","new_file":"src\/org\/mangui\/hls\/demux\/AACDemuxer.as","old_contents":"package org.mangui.hls.demux {\n    import org.mangui.hls.HLSAudioTrack;\n\timport org.mangui.hls.flv.FLVTag;\n\n    import flash.utils.ByteArray;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Constants and utilities for the AAC audio format. **\/\n    public class AACDemuxer implements Demuxer {\n        \/** ADTS Syncword (111111111111), ID (MPEG4), layer (00) and protection_absent (1).**\/\n        private static const SYNCWORD : uint = 0xFFF1;\n        \/** ADTS Syncword with MPEG2 stream ID (used by e.g. Squeeze 7). **\/\n        private static const SYNCWORD_2 : uint = 0xFFF9;\n        \/** ADTS Syncword with MPEG2 stream ID (used by e.g. Envivio 4Caster). **\/\n        private static const SYNCWORD_3 : uint = 0xFFF8;\n        \/** ADTS\/ADIF sample rates index. **\/\n        private static const RATES : Array = [96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 7350];\n        \/** ADIF profile index (ADTS doesn't have Null). **\/\n        private static const PROFILES : Array = ['Null', 'Main', 'LC', 'SSR', 'LTP', 'SBR'];\n        \/** Byte data to be read **\/\n        private var _data : ByteArray;\n        \/* callback functions for audio selection, and parsing progress\/complete *\/\n        private var _callback_audioselect : Function;\n        private var _callback_progress : Function;\n        private var _callback_complete : Function;\n\n        \/** append new data *\/\n        public function append(data : ByteArray) : void {\n            _data.writeBytes(data);\n        }\n\n        \/** cancel demux operation *\/\n        public function cancel() : void {\n            _data = null;\n        }\n\n        public function notifycomplete() : void {\n            CONFIG::LOGGING {\n            Log.debug(\"AAC: extracting AAC tags\");\n            }\n            var audioTags : Vector.<FLVTag> = new Vector.<FLVTag>();\n            \/* parse AAC, convert Elementary Streams to TAG *\/\n            _data.position = 0;\n            var id3 : ID3 = new ID3(_data);\n            \/\/ AAC should contain ID3 tag filled with a timestamp\n            var frames : Vector.<AudioFrame> = AACDemuxer.getFrames(_data, _data.position);\n            var adif : ByteArray = getADIF(_data, 0);\n            var adifTag : FLVTag = new FLVTag(FLVTag.AAC_HEADER, id3.timestamp, id3.timestamp, true);\n            adifTag.push(adif, 0, adif.length);\n            audioTags.push(adifTag);\n\n            var audioTag : FLVTag;\n            var stamp : uint;\n            var i : int = 0;\n\n            while (i < frames.length) {\n                stamp = Math.round(id3.timestamp + i * 1024 * 1000 \/ frames[i].rate);\n                audioTag = new FLVTag(FLVTag.AAC_RAW, stamp, stamp, false);\n                if (i != frames.length - 1) {\n                    audioTag.push(_data, frames[i].start, frames[i].length);\n                } else {\n                    audioTag.push(_data, frames[i].start, _data.length - frames[i].start);\n                }\n                audioTags.push(audioTag);\n                i++;\n            }\n            var audiotracks : Vector.<HLSAudioTrack> = new Vector.<HLSAudioTrack>();\n            audiotracks.push(new HLSAudioTrack('AAC ES', HLSAudioTrack.FROM_DEMUX, 0, true));\n            \/\/ report unique audio track. dont check return value as obviously the track will be selected\n            _callback_audioselect(audiotracks);\n            CONFIG::LOGGING {\n            Log.debug(\"AAC: all tags extracted, callback demux\");\n            }\n            _callback_progress(audioTags);\n            _callback_complete();\n        }\n\n        public function AACDemuxer(callback_audioselect : Function, callback_progress : Function, callback_complete : Function) : void {\n            _callback_audioselect = callback_audioselect;\n            _callback_progress = callback_progress;\n            _callback_complete = callback_complete;\n            _data = new ByteArray();\n        };\n\n        public static function probe(data : ByteArray) : Boolean {\n            var pos : uint = data.position;\n            var id3 : ID3 = new ID3(data);\n            \/\/ AAC should contain ID3 tag filled with a timestamp\n            if (id3.hasTimestamp) {\n                while (data.bytesAvailable > 1) {\n                    \/\/ Check for ADTS header\n                    var short : uint = data.readUnsignedShort();\n                    if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                        \/\/ rewind to sync word\n                        data.position -= 2;\n                        return true;\n                    } else {\n                        data.position--;\n                    }\n                }\n                data.position = pos;\n            }\n            return false;\n        }\n\n        \/** Get ADIF header from ADTS stream. **\/\n        public static function getADIF(adts : ByteArray, position : uint) : ByteArray {\n            adts.position = position;\n            var short : uint;\n            \/\/ we need at least 6 bytes, 2 for sync word, 4 for frame length\n            while ((adts.bytesAvailable > 5) && (short != SYNCWORD) && (short != SYNCWORD_2) && (short != SYNCWORD_3)) {\n                short = adts.readUnsignedShort();\n            }\n\n            if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                var profile : uint = (adts.readByte() & 0xF0) >> 6;\n                \/\/ Correcting zero-index of ADIF and Flash playing only LC\/HE.\n                if (profile > 3) {\n                    profile = 5;\n                } else {\n                    profile = 2;\n                }\n                adts.position--;\n                var srate : uint = (adts.readByte() & 0x3C) >> 2;\n                adts.position--;\n                var channels : uint = (adts.readShort() & 0x01C0) >> 6;\n            } else {\n                throw new Error(\"Stream did not start with ADTS header.\");\n            }\n            \/\/ 5 bits profile + 4 bits samplerate + 4 bits channels.\n            var adif : ByteArray = new ByteArray();\n            adif.writeByte((profile << 3) + (srate >> 1));\n            adif.writeByte((srate << 7) + (channels << 3));\n            CONFIG::LOGGING {\n            Log.debug('AAC: ' + PROFILES[profile] + ', ' + RATES[srate] + ' Hz ' + channels + ' channel(s)');\n            }\n            \/\/ Reset position and return adif.\n            adts.position -= 4;\n            adif.position = 0;\n            return adif;\n        };\n\n        \/** Get a list with AAC frames from ADTS stream. **\/\n        public static function getFrames(adts : ByteArray, position : uint) : Vector.<AudioFrame> {\n            var frames : Vector.<AudioFrame> = new Vector.<AudioFrame>();\n            var frame_start : uint;\n            var frame_length : uint;\n            var id3 : ID3 = new ID3(adts);\n            position += id3.len;\n            \/\/ Get raw AAC frames from audio stream.\n            adts.position = position;\n            var samplerate : uint;\n            \/\/ we need at least 6 bytes, 2 for sync word, 4 for frame length\n            while (adts.bytesAvailable > 5) {\n                \/\/ Check for ADTS header\n                var short : uint = adts.readUnsignedShort();\n                if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                    \/\/ Store samplerate for offsetting timestamps.\n                    if (!samplerate) {\n                        samplerate = RATES[(adts.readByte() & 0x3C) >> 2];\n                        adts.position--;\n                    }\n                    \/\/ Store raw AAC preceding this header.\n                    if (frame_start) {\n                        frames.push(new AudioFrame(frame_start, frame_length, frame_length, samplerate));\n                    }\n                    if (short == SYNCWORD_3) {\n                        \/\/ ADTS header is 9 bytes.\n                        frame_length = ((adts.readUnsignedInt() & 0x0003FFE0) >> 5) - 9;\n                        frame_start = adts.position + 3;\n                        adts.position += frame_length + 3;\n                    } else {\n                        \/\/ ADTS header is 7 bytes.\n                        frame_length = ((adts.readUnsignedInt() & 0x0003FFE0) >> 5) - 7;\n                        frame_start = adts.position + 1;\n                        adts.position += frame_length + 1;\n                    }\n                } else {\n                    CONFIG::LOGGING {\n                    Log.debug(\"no ADTS header found, probing...\");\n                    }\n                    adts.position--;\n                }\n            }\n            if (frame_start) {\n                \/\/ check if we have a complete frame available at the end, i.e. last found frame is fitting in this PES packet\n                var overflow : int = frame_start + frame_length - adts.length;\n                if (overflow <= 0 ) {\n                    \/\/ no overflow, Write raw AAC after last header.\n                    frames.push(new AudioFrame(frame_start, frame_length, frame_length, samplerate));\n                } else {\n                    CONFIG::LOGGING {\n                    Log.debug2(\"ADTS overflow at the end of PES packet, missing \" + overflow + \" bytes to complete the ADTS frame\");\n                    }\n                }\n            } \n            else if (frames.length == 0) {\n                null;\n                CONFIG::LOGGING {\n                Log.warn(\"No ADTS headers found in this stream.\");  \n                }\n            }\n            adts.position = position;\n            return frames;\n        };\n    }\n}","new_contents":"package org.mangui.hls.demux {\n    import org.mangui.hls.HLSAudioTrack;\n\timport org.mangui.hls.flv.FLVTag;\n\n    import flash.utils.ByteArray;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Constants and utilities for the AAC audio format. **\/\n    public class AACDemuxer implements Demuxer {\n        \/** ADTS Syncword (111111111111), ID (MPEG4), layer (00) and protection_absent (1).**\/\n        private static const SYNCWORD : uint = 0xFFF1;\n        \/** ADTS Syncword with MPEG2 stream ID (used by e.g. Squeeze 7). **\/\n        private static const SYNCWORD_2 : uint = 0xFFF9;\n        \/** ADTS Syncword with MPEG2 stream ID (used by e.g. Envivio 4Caster). **\/\n        private static const SYNCWORD_3 : uint = 0xFFF8;\n        \/** ADTS\/ADIF sample rates index. **\/\n        private static const RATES : Array = [96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 7350];\n        \/** ADIF profile index (ADTS doesn't have Null). **\/\n        private static const PROFILES : Array = ['Null', 'Main', 'LC', 'SSR', 'LTP', 'SBR'];\n        \/** Byte data to be read **\/\n        private var _data : ByteArray;\n        \/* callback functions for audio selection, and parsing progress\/complete *\/\n        private var _callback_audioselect : Function;\n        private var _callback_progress : Function;\n        private var _callback_complete : Function;\n\n        \/** append new data *\/\n        public function append(data : ByteArray) : void {\n            _data.writeBytes(data);\n        }\n\n        \/** cancel demux operation *\/\n        public function cancel() : void {\n            _data = null;\n        }\n\n        public function notifycomplete() : void {\n            CONFIG::LOGGING {\n            Log.debug(\"AAC: extracting AAC tags\");\n            }\n            var audioTags : Vector.<FLVTag> = new Vector.<FLVTag>();\n            \/* parse AAC, convert Elementary Streams to TAG *\/\n            _data.position = 0;\n            var id3 : ID3 = new ID3(_data);\n            \/\/ AAC should contain ID3 tag filled with a timestamp\n            var frames : Vector.<AudioFrame> = AACDemuxer.getFrames(_data, _data.position);\n            var adif : ByteArray = getADIF(_data, id3.len);\n            var adifTag : FLVTag = new FLVTag(FLVTag.AAC_HEADER, id3.timestamp, id3.timestamp, true);\n            adifTag.push(adif, 0, adif.length);\n            audioTags.push(adifTag);\n\n            var audioTag : FLVTag;\n            var stamp : uint;\n            var i : int = 0;\n\n            while (i < frames.length) {\n                stamp = Math.round(id3.timestamp + i * 1024 * 1000 \/ frames[i].rate);\n                audioTag = new FLVTag(FLVTag.AAC_RAW, stamp, stamp, false);\n                if (i != frames.length - 1) {\n                    audioTag.push(_data, frames[i].start, frames[i].length);\n                } else {\n                    audioTag.push(_data, frames[i].start, _data.length - frames[i].start);\n                }\n                audioTags.push(audioTag);\n                i++;\n            }\n            var audiotracks : Vector.<HLSAudioTrack> = new Vector.<HLSAudioTrack>();\n            audiotracks.push(new HLSAudioTrack('AAC ES', HLSAudioTrack.FROM_DEMUX, 0, true));\n            \/\/ report unique audio track. dont check return value as obviously the track will be selected\n            _callback_audioselect(audiotracks);\n            CONFIG::LOGGING {\n            Log.debug(\"AAC: all tags extracted, callback demux\");\n            }\n            _callback_progress(audioTags);\n            _callback_complete();\n        }\n\n        public function AACDemuxer(callback_audioselect : Function, callback_progress : Function, callback_complete : Function) : void {\n            _callback_audioselect = callback_audioselect;\n            _callback_progress = callback_progress;\n            _callback_complete = callback_complete;\n            _data = new ByteArray();\n        };\n\n        public static function probe(data : ByteArray) : Boolean {\n            var pos : uint = data.position;\n            var id3 : ID3 = new ID3(data);\n            \/\/ AAC should contain ID3 tag filled with a timestamp\n            if (id3.hasTimestamp) {\n                while (data.bytesAvailable > 1) {\n                    \/\/ Check for ADTS header\n                    var short : uint = data.readUnsignedShort();\n                    if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                        \/\/ rewind to sync word\n                        data.position -= 2;\n                        return true;\n                    } else {\n                        data.position--;\n                    }\n                }\n                data.position = pos;\n            }\n            return false;\n        }\n\n        \/** Get ADIF header from ADTS stream. **\/\n        public static function getADIF(adts : ByteArray, position : uint) : ByteArray {\n            adts.position = position;\n            var short : uint;\n            \/\/ we need at least 6 bytes, 2 for sync word, 4 for frame length\n            while ((adts.bytesAvailable > 5) && (short != SYNCWORD) && (short != SYNCWORD_2) && (short != SYNCWORD_3)) {\n                short = adts.readUnsignedShort();\n            }\n\n            if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                var profile : uint = (adts.readByte() & 0xF0) >> 6;\n                \/\/ Correcting zero-index of ADIF and Flash playing only LC\/HE.\n                if (profile > 3) {\n                    profile = 5;\n                } else {\n                    profile = 2;\n                }\n                adts.position--;\n                var srate : uint = (adts.readByte() & 0x3C) >> 2;\n                adts.position--;\n                var channels : uint = (adts.readShort() & 0x01C0) >> 6;\n            } else {\n                throw new Error(\"Stream did not start with ADTS header.\");\n            }\n            \/\/ 5 bits profile + 4 bits samplerate + 4 bits channels.\n            var adif : ByteArray = new ByteArray();\n            adif.writeByte((profile << 3) + (srate >> 1));\n            adif.writeByte((srate << 7) + (channels << 3));\n            CONFIG::LOGGING {\n            Log.debug('AAC: ' + PROFILES[profile] + ', ' + RATES[srate] + ' Hz ' + channels + ' channel(s)');\n            }\n            \/\/ Reset position and return adif.\n            adts.position -= 4;\n            adif.position = 0;\n            return adif;\n        };\n\n        \/** Get a list with AAC frames from ADTS stream. **\/\n        public static function getFrames(adts : ByteArray, position : uint) : Vector.<AudioFrame> {\n            var frames : Vector.<AudioFrame> = new Vector.<AudioFrame>();\n            var frame_start : uint;\n            var frame_length : uint;\n            var id3 : ID3 = new ID3(adts);\n            position += id3.len;\n            \/\/ Get raw AAC frames from audio stream.\n            adts.position = position;\n            var samplerate : uint;\n            \/\/ we need at least 6 bytes, 2 for sync word, 4 for frame length\n            while (adts.bytesAvailable > 5) {\n                \/\/ Check for ADTS header\n                var short : uint = adts.readUnsignedShort();\n                if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                    \/\/ Store samplerate for offsetting timestamps.\n                    if (!samplerate) {\n                        samplerate = RATES[(adts.readByte() & 0x3C) >> 2];\n                        adts.position--;\n                    }\n                    \/\/ Store raw AAC preceding this header.\n                    if (frame_start) {\n                        frames.push(new AudioFrame(frame_start, frame_length, frame_length, samplerate));\n                    }\n                    if (short == SYNCWORD_3) {\n                        \/\/ ADTS header is 9 bytes.\n                        frame_length = ((adts.readUnsignedInt() & 0x0003FFE0) >> 5) - 9;\n                        frame_start = adts.position + 3;\n                        adts.position += frame_length + 3;\n                    } else {\n                        \/\/ ADTS header is 7 bytes.\n                        frame_length = ((adts.readUnsignedInt() & 0x0003FFE0) >> 5) - 7;\n                        frame_start = adts.position + 1;\n                        adts.position += frame_length + 1;\n                    }\n                } else {\n                    CONFIG::LOGGING {\n                    Log.debug(\"no ADTS header found, probing...\");\n                    }\n                    adts.position--;\n                }\n            }\n            if (frame_start) {\n                \/\/ check if we have a complete frame available at the end, i.e. last found frame is fitting in this PES packet\n                var overflow : int = frame_start + frame_length - adts.length;\n                if (overflow <= 0 ) {\n                    \/\/ no overflow, Write raw AAC after last header.\n                    frames.push(new AudioFrame(frame_start, frame_length, frame_length, samplerate));\n                } else {\n                    CONFIG::LOGGING {\n                    Log.debug2(\"ADTS overflow at the end of PES packet, missing \" + overflow + \" bytes to complete the ADTS frame\");\n                    }\n                }\n            } \n            else if (frames.length == 0) {\n                null;\n                CONFIG::LOGGING {\n                Log.warn(\"No ADTS headers found in this stream.\");  \n                }\n            }\n            adts.position = position;\n            return frames;\n        };\n    }\n}","subject":"Fix for adif being found randomly in the stream","message":"Fix for adif being found randomly in the stream\n\nWhen searching from position=0 and reading 2 bytes at the time, FFF1 is\nnot found directly after the id3 when the id3 has an odd number of\nbytes. Search should starry after id3 tag in order to be aligned\ncorrectly.\n","lang":"ActionScript","license":"mpl-2.0","repos":"dighan\/flashls,fixedmachine\/flashls,aevange\/flashls,stevemayhew\/flashls,Boxie5\/flashls,NicolasSiver\/flashls,jlacivita\/flashls,thdtjsdn\/flashls,jlacivita\/flashls,stevemayhew\/flashls,School-Improvement-Network\/flashls,suuhas\/flashls,loungelogic\/flashls,Boxie5\/flashls,vidible\/vdb-flashls,viktorot\/flashls,ryanhefner\/flashls,viktorot\/flashls,hola\/flashls,tedconf\/flashls,codex-corp\/flashls,dighan\/flashls,Corey600\/flashls,fixedmachine\/flashls,JulianPena\/flashls,JulianPena\/flashls,thdtjsdn\/flashls,ryanhefner\/flashls,School-Improvement-Network\/flashls,hola\/flashls,stevemayhew\/flashls,ryanhefner\/flashls,Peer5\/flashls,clappr\/flashls,NicolasSiver\/flashls,suuhas\/flashls,viktorot\/flashls,neilrackett\/flashls,mangui\/flashls,tedconf\/flashls,Peer5\/flashls,aevange\/flashls,neilrackett\/flashls,loungelogic\/flashls,School-Improvement-Network\/flashls,codex-corp\/flashls,ryanhefner\/flashls,suuhas\/flashls,Corey600\/flashls,clappr\/flashls,suuhas\/flashls,Peer5\/flashls,stevemayhew\/flashls,mangui\/flashls,Peer5\/flashls,aevange\/flashls,aevange\/flashls,vidible\/vdb-flashls"}
{"commit":"0bdaf12a8f9a38696d7d9147b7c86e20946fd4ec","old_file":"src\/com\/esri\/builder\/supportClasses\/FileUtil.as","new_file":"src\/com\/esri\/builder\/supportClasses\/FileUtil.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.supportClasses\n{\n\nimport flash.filesystem.File;\n\npublic class FileUtil\n{\n    public static function generateUniqueRelativePath(baseDirectory:File, relativeFilePath:String, relativePathBlackList:Array = null):String\n    {\n        var extensionIndex:int = relativeFilePath.lastIndexOf(\".\");\n        var extension:String = \"\";\n        if (extensionIndex > -1)\n        {\n            extension = relativeFilePath.substr(extensionIndex);\n            relativeFilePath = relativeFilePath.substr(0, extensionIndex);\n        }\n        var filenameTemplate:String = relativeFilePath + \"_{0}\" + extension;\n\n        var uniqueWidgetConfigPath:String =\n            LabelUtil.generateUniqueLabel(filenameTemplate,\n                                          relativePathBlackList,\n                                          function isNonExistentFile(uniqueFilePath:String, availableNames:Array):Boolean\n                                          {\n                                              if (availableNames\n                                                  && availableNames.indexOf(uniqueFilePath) > -1)\n                                              {\n                                                  return false;\n                                              }\n\n                                              return !baseDirectory.resolvePath(uniqueFilePath).exists;\n                                          });\n        return uniqueWidgetConfigPath;\n    }\n\n    public static function getFileName(file:File):String\n    {\n        return file.name.replace(\".\" + file.extension, \"\");\n    }\n\n    public static function findMatchingFiles(directory:File, pattern:RegExp):Array\n    {\n        var moduleFiles:Array = [];\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            for each (var file:File in files)\n            {\n                if (file.isDirectory)\n                {\n                    moduleFiles = moduleFiles.concat(findMatchingFiles(file, pattern));\n                }\n                else if (pattern.test(file.name))\n                {\n                    moduleFiles.push(file);\n                }\n            }\n        }\n\n        return moduleFiles;\n    }\n\n    public static function findMatchingFile(directory:File, pattern:RegExp):File\n    {\n        var matchingFile:File;\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            \/\/sort files first to reduce unnecessary directory listing calls.\n            files.sortOn(\"isDirectory\");\n\n            for each (var file:File in files)\n            {\n                if (file.isDirectory)\n                {\n                    matchingFile = findMatchingFile(file, pattern);\n                }\n                else if (pattern.test(file.name))\n                {\n                    matchingFile = file;\n                }\n\n                if (matchingFile)\n                {\n                    break;\n                }\n            }\n        }\n\n        return matchingFile;\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.supportClasses\n{\n\nimport flash.filesystem.File;\n\npublic class FileUtil\n{\n    public static function generateUniqueRelativePath(baseDirectory:File, relativeFilePath:String, relativePathBlackList:Array = null):String\n    {\n        var extensionIndex:int = relativeFilePath.lastIndexOf(\".\");\n        var extension:String = \"\";\n        if (extensionIndex > -1)\n        {\n            extension = relativeFilePath.substr(extensionIndex);\n            relativeFilePath = relativeFilePath.substr(0, extensionIndex);\n        }\n        var filenameTemplate:String = relativeFilePath + \"_{0}\" + extension;\n\n        var uniqueWidgetConfigPath:String =\n            LabelUtil.generateUniqueLabel(filenameTemplate,\n                                          relativePathBlackList,\n                                          function isNonExistentFile(uniqueFilePath:String, availableNames:Array):Boolean\n                                          {\n                                              if (availableNames\n                                                  && availableNames.indexOf(uniqueFilePath) > -1)\n                                              {\n                                                  return false;\n                                              }\n\n                                              return !baseDirectory.resolvePath(uniqueFilePath).exists;\n                                          });\n        return uniqueWidgetConfigPath;\n    }\n\n    public static function getFileName(file:File):String\n    {\n        return file.name.replace(\".\" + file.extension, \"\");\n    }\n\n    public static function findMatchingFiles(directory:File, pattern:RegExp):Array\n    {\n        var moduleFiles:Array = [];\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            for each (var file:File in files)\n            {\n                if (file.isDirectory)\n                {\n                    moduleFiles = moduleFiles.concat(findMatchingFiles(file, pattern));\n                }\n                else if (pattern.test(file.name))\n                {\n                    moduleFiles.push(file);\n                }\n            }\n        }\n\n        return moduleFiles;\n    }\n\n    public static function findMatchingFile(directory:File, pattern:RegExp):File\n    {\n        var matchingFile:File;\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            \/\/sort files first to reduce unnecessary directory listing calls.\n            files.sortOn(\"isDirectory\");\n\n            for each (var file:File in files)\n            {\n                if (file.isDirectory)\n                {\n                    matchingFile = findMatchingFile(file, pattern);\n                }\n                else if (pattern.test(file.name))\n                {\n                    matchingFile = file;\n                }\n\n                if (matchingFile)\n                {\n                    break;\n                }\n            }\n        }\n\n        return matchingFile;\n    }\n\n    public static function ensureOSLineEndings(text:String):String\n    {\n        return text ? text.replace(\/\\n\/g, File.lineEnding) : \"\";\n    }\n}\n}\n","subject":"Add utility method to ensure OS line endings.","message":"Add utility method to ensure OS line endings.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"eedf82cea0012c7566d1887bb7dd82560a5e32e9","old_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","new_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","old_contents":"package org.mangui.chromeless {\n    import flash.net.URLStream;\n\n    import org.mangui.HLS.parsing.Level;\n    import org.mangui.HLS.*;\n    import org.mangui.HLS.utils.*;\n\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n    public class ChromelessPlayer extends Sprite {\n        \/** reference to the framework. **\/\n        private var _hls : HLS;\n        \/** Sheet to place on top of the video. **\/\n        private var _sheet : Sprite;\n        \/** Reference to the stage video element. **\/\n        private var _stageVideo : StageVideo = null;\n        \/** Reference to the video element. **\/\n        private var _video : Video = null;\n        \/** Video size **\/\n        private var _videoWidth : Number = 0;\n        private var _videoHeight : Number = 0;\n        \/** current media position *\/\n        private var _media_position : Number;\n        private var _duration : Number;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer() : void {\n            \/\/ Set stage properties\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            stage.addEventListener(Event.RESIZE, _onStageResize);\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000, 0);\n            _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK, _clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n            \/\/ Connect getters to JS.\n            ExternalInterface.addCallback(\"getLevel\", _getLevel);\n            ExternalInterface.addCallback(\"getLevels\", _getLevels);\n            ExternalInterface.addCallback(\"getMetrics\", _getMetrics);\n            ExternalInterface.addCallback(\"getDuration\", _getDuration);\n            ExternalInterface.addCallback(\"getPosition\", _getPosition);\n            ExternalInterface.addCallback(\"getState\", _getState);\n            ExternalInterface.addCallback(\"getType\", _getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\", _getmaxBufferLength);\n            ExternalInterface.addCallback(\"getminBufferLength\", _getminBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\", _getbufferLength);\n            ExternalInterface.addCallback(\"getLogDebug\", _getLogDebug);\n            ExternalInterface.addCallback(\"getLogDebug2\", _getLogDebug2);\n            ExternalInterface.addCallback(\"getflushLiveURLCache\", _getflushLiveURLCache);\n            ExternalInterface.addCallback(\"getstartFromLowestLevel\", _getstartFromLowestLevel);\n            ExternalInterface.addCallback(\"getseekFromLowestLevel\", _getseekFromLowestLevel);\n            ExternalInterface.addCallback(\"getJSURLStream\", _getJSURLStream);\n            ExternalInterface.addCallback(\"getPlayerVersion\", _getPlayerVersion);\n            ExternalInterface.addCallback(\"getAudioTrackList\", _getAudioTrackList);\n            ExternalInterface.addCallback(\"getAudioTrackId\", _getAudioTrackId);\n            \/\/ Connect calls to JS.\n            ExternalInterface.addCallback(\"playerLoad\", _load);\n            ExternalInterface.addCallback(\"playerPlay\", _play);\n            ExternalInterface.addCallback(\"playerPause\", _pause);\n            ExternalInterface.addCallback(\"playerResume\", _resume);\n            ExternalInterface.addCallback(\"playerSeek\", _seek);\n            ExternalInterface.addCallback(\"playerStop\", _stop);\n            ExternalInterface.addCallback(\"playerVolume\", _volume);\n            ExternalInterface.addCallback(\"playerSetLevel\", _setLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\", _setmaxBufferLength);\n            ExternalInterface.addCallback(\"playerSetminBufferLength\", _setminBufferLength);\n            ExternalInterface.addCallback(\"playerSetflushLiveURLCache\", _setflushLiveURLCache);\n            ExternalInterface.addCallback(\"playerSetstartFromLowestLevel\", _setstartFromLowestLevel);\n            ExternalInterface.addCallback(\"playerSetseekFromLowestLevel\", _setseekFromLowestLevel);\n            ExternalInterface.addCallback(\"playerSetLogDebug\", _setLogDebug);\n            ExternalInterface.addCallback(\"playerSetLogDebug2\", _setLogDebug2);\n            ExternalInterface.addCallback(\"playerSetAudioTrack\", _setAudioTrack);\n            ExternalInterface.addCallback(\"playerSetJSURLStream\", _setJSURLStream);\n\n            setTimeout(_pingJavascript, 50);\n        };\n\n        \/** Notify javascript the framework is ready. **\/\n        private function _pingJavascript() : void {\n            ExternalInterface.call(\"onHLSReady\", ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        private function _completeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n\n        private function _errorHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onError\", event.message);\n            }\n        };\n\n        private function _fragmentHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\", event.metrics.bandwidth, event.metrics.level, stage.stageWidth);\n            }\n        };\n\n        private function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[0].duration;\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\", event.levels[0].duration);\n            }\n        };\n\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            _duration = event.mediatime.duration;\n            _media_position = event.mediatime.position;\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onPosition\", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding);\n            }\n\n            var videoWidth : Number = _video ? _video.videoWidth : _stageVideo.videoWidth;\n            var videoHeight : Number = _video ? _video.videoHeight : _stageVideo.videoHeight;\n\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    _resize();\n                    if (ExternalInterface.available) {\n                        ExternalInterface.call(\"onVideoSize\", _videoWidth, _videoHeight);\n                    }\n                }\n            }\n        };\n\n        private function _stateHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\", event.state);\n            }\n        };\n\n        private function _switchHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\", event.level);\n            }\n        };\n\n        private function _audioTracksListChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTracksListChange\", _getAudioTrackList());\n            }\n        }\n\n        private function _audioTrackChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTrackChange\", event.audioTrack);\n            }\n        }\n\n        \/** Javascript getters. **\/\n        private function _getLevel() : Number {\n            return _hls.level;\n        };\n\n        private function _getLevels() : Vector.<Level> {\n            return _hls.levels;\n        };\n\n        private function _getMetrics() : Object {\n            return _hls.metrics;\n        };\n\n        private function _getDuration() : Number {\n            return _duration;\n        };\n\n        private function _getPosition() : Number {\n            return _hls.position;\n        };\n\n        private function _getState() : String {\n            return _hls.state;\n        };\n\n        private function _getType() : String {\n            return _hls.type;\n        };\n\n        private function _getbufferLength() : Number {\n            return _hls.bufferLength;\n        };\n\n        private function _getmaxBufferLength() : Number {\n            return _hls.maxBufferLength;\n        };\n\n        private function _getminBufferLength() : Number {\n            return _hls.minBufferLength;\n        };\n\n        private function _getflushLiveURLCache() : Boolean {\n            return _hls.flushLiveURLCache;\n        };\n\n        private function _getstartFromLowestLevel() : Boolean {\n            return _hls.startFromLowestLevel;\n        };\n\n        private function _getseekFromLowestLevel() : Boolean {\n            return _hls.seekFromLowestLevel;\n        };\n\n        private function _getLogDebug() : Boolean {\n            return Log.LOG_DEBUG_ENABLED;\n        };\n\n        private function _getLogDebug2() : Boolean {\n            return Log.LOG_DEBUG2_ENABLED;\n        };\n\n        private function _getJSURLStream() : Boolean {\n            return (_hls.URLstream is JSURLStream);\n        };\n\n        private function _getPlayerVersion() : Number {\n            return 2;\n        };\n\n        private function _getAudioTrackList() : Array {\n            var list : Array = [];\n            var vec : Vector.<HLSAudioTrack> = _hls.audioTracks;\n            for (var i : Object in vec) {\n                list.push(vec[i]);\n            }\n            return list;\n        };\n\n        private function _getAudioTrackId() : Number {\n            return _hls.audioTrack;\n        };\n\n        \/** Javascript calls. **\/\n        private function _load(url : String) : void {\n            _hls.load(url);\n        };\n\n        private function _play() : void {\n            _hls.stream.play();\n        };\n\n        private function _pause() : void {\n            _hls.stream.pause();\n        };\n\n        private function _resume() : void {\n            _hls.stream.resume();\n        };\n\n        private function _seek(position : Number) : void {\n            _hls.stream.seek(position);\n        };\n\n        private function _stop() : void {\n            _hls.stream.close();\n        };\n\n        private function _volume(percent : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(percent \/ 100);\n        };\n\n        private function _setLevel(level : Number) : void {\n            if (level != _hls.level) {\n                _hls.level = level;\n                if (!isNaN(_media_position) && level != -1) {\n                    _hls.stream.seek(_media_position);\n                }\n            }\n        };\n\n        private function _setmaxBufferLength(new_len : Number) : void {\n            _hls.maxBufferLength = new_len;\n        };\n\n        private function _setminBufferLength(new_len : Number) : void {\n            _hls.minBufferLength = new_len;\n        };\n\n        private function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void {\n            _hls.flushLiveURLCache = flushLiveURLCache;\n        };\n\n        private function _setstartFromLowestLevel(startFromLowestLevel : Boolean) : void {\n            _hls.startFromLowestLevel = startFromLowestLevel;\n        };\n\n        private function _setseekFromLowestLevel(seekFromLowestLevel : Boolean) : void {\n            _hls.seekFromLowestLevel = seekFromLowestLevel;\n        };\n\n        private function _setLogDebug(debug : Boolean) : void {\n            Log.LOG_DEBUG_ENABLED = debug;\n        };\n\n        private function _setLogDebug2(debug2 : Boolean) : void {\n            Log.LOG_DEBUG2_ENABLED = debug2;\n        };\n\n        private function _setJSURLStream(jsURLstream : Boolean) : void {\n            if (jsURLstream) {\n                _hls.URLstream = JSURLStream as Class;\n            } else {\n                _hls.URLstream = URLStream as Class;\n            }\n        };\n\n        private function _setAudioTrack(val : Number) : void {\n            if (val == _hls.audioTrack) return;\n            _hls.audioTrack = val;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        \/** Mouse click handler. **\/\n        private function _clickHandler(event : MouseEvent) : void {\n            if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n        };\n\n        \/** StageVideo detector. **\/\n        private function _onStageVideoState(event : StageVideoAvailabilityEvent) : void {\n            var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            _hls = new HLS();\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.QUALITY_SWITCH, _switchHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange);\n\n            if (available && stage.stageVideos.length > 0) {\n                _stageVideo = stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n                _stageVideo.attachNetStream(_hls.stream);\n            } else {\n                _video = new Video(stage.stageWidth, stage.stageHeight);\n                addChild(_video);\n                _video.smoothing = true;\n                _video.attachNetStream(_hls.stream);\n            }\n            stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n        };\n\n        private function _onStageResize(event : Event) : void {\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.width = stage.stageWidth;\n            _sheet.height = stage.stageHeight;\n            _resize();\n        };\n\n        private function _resize() : void {\n            var rect : Rectangle;\n            rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight);\n            \/\/ resize video\n            if (_video) {\n                _video.width = rect.width;\n                _video.height = rect.height;\n                _video.x = rect.x;\n                _video.y = rect.y;\n            } else if (_stageVideo) {\n                _stageVideo.viewPort = rect;\n            }\n        }\n    }\n}\n","new_contents":"package org.mangui.chromeless {\n    import flash.net.URLStream;\n\n    import org.mangui.HLS.parsing.Level;\n    import org.mangui.HLS.*;\n    import org.mangui.HLS.utils.*;\n\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n    public class ChromelessPlayer extends Sprite {\n        \/** reference to the framework. **\/\n        private var _hls : HLS;\n        \/** Sheet to place on top of the video. **\/\n        private var _sheet : Sprite;\n        \/** Reference to the stage video element. **\/\n        private var _stageVideo : StageVideo = null;\n        \/** Reference to the video element. **\/\n        private var _video : Video = null;\n        \/** Video size **\/\n        private var _videoWidth : Number = 0;\n        private var _videoHeight : Number = 0;\n        \/** current media position *\/\n        private var _media_position : Number;\n        private var _duration : Number;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer() : void {\n            \/\/ Set stage properties\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            stage.addEventListener(Event.RESIZE, _onStageResize);\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000, 0);\n            _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK, _clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n            \/\/ Connect getters to JS.\n            ExternalInterface.addCallback(\"getLevel\", _getLevel);\n            ExternalInterface.addCallback(\"getLevels\", _getLevels);\n            ExternalInterface.addCallback(\"getMetrics\", _getMetrics);\n            ExternalInterface.addCallback(\"getDuration\", _getDuration);\n            ExternalInterface.addCallback(\"getPosition\", _getPosition);\n            ExternalInterface.addCallback(\"getState\", _getState);\n            ExternalInterface.addCallback(\"getType\", _getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\", _getmaxBufferLength);\n            ExternalInterface.addCallback(\"getminBufferLength\", _getminBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\", _getbufferLength);\n            ExternalInterface.addCallback(\"getLogDebug\", _getLogDebug);\n            ExternalInterface.addCallback(\"getLogDebug2\", _getLogDebug2);\n            ExternalInterface.addCallback(\"getflushLiveURLCache\", _getflushLiveURLCache);\n            ExternalInterface.addCallback(\"getstartFromLowestLevel\", _getstartFromLowestLevel);\n            ExternalInterface.addCallback(\"getseekFromLowestLevel\", _getseekFromLowestLevel);\n            ExternalInterface.addCallback(\"getJSURLStream\", _getJSURLStream);\n            ExternalInterface.addCallback(\"getPlayerVersion\", _getPlayerVersion);\n            ExternalInterface.addCallback(\"getAudioTrackList\", _getAudioTrackList);\n            ExternalInterface.addCallback(\"getAudioTrackId\", _getAudioTrackId);\n            \/\/ Connect calls to JS.\n            ExternalInterface.addCallback(\"playerLoad\", _load);\n            ExternalInterface.addCallback(\"playerPlay\", _play);\n            ExternalInterface.addCallback(\"playerPause\", _pause);\n            ExternalInterface.addCallback(\"playerResume\", _resume);\n            ExternalInterface.addCallback(\"playerSeek\", _seek);\n            ExternalInterface.addCallback(\"playerStop\", _stop);\n            ExternalInterface.addCallback(\"playerVolume\", _volume);\n            ExternalInterface.addCallback(\"playerSetLevel\", _setLevel);\n            ExternalInterface.addCallback(\"playerSmoothSetLevel\", _smoothSetLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\", _setmaxBufferLength);\n            ExternalInterface.addCallback(\"playerSetminBufferLength\", _setminBufferLength);\n            ExternalInterface.addCallback(\"playerSetflushLiveURLCache\", _setflushLiveURLCache);\n            ExternalInterface.addCallback(\"playerSetstartFromLowestLevel\", _setstartFromLowestLevel);\n            ExternalInterface.addCallback(\"playerSetseekFromLowestLevel\", _setseekFromLowestLevel);\n            ExternalInterface.addCallback(\"playerSetLogDebug\", _setLogDebug);\n            ExternalInterface.addCallback(\"playerSetLogDebug2\", _setLogDebug2);\n            ExternalInterface.addCallback(\"playerSetAudioTrack\", _setAudioTrack);\n            ExternalInterface.addCallback(\"playerSetJSURLStream\", _setJSURLStream);\n\n            setTimeout(_pingJavascript, 50);\n        };\n\n        \/** Notify javascript the framework is ready. **\/\n        private function _pingJavascript() : void {\n            ExternalInterface.call(\"onHLSReady\", ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        private function _completeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n\n        private function _errorHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onError\", event.message);\n            }\n        };\n\n        private function _fragmentHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\", event.metrics.bandwidth, event.metrics.level, stage.stageWidth);\n            }\n        };\n\n        private function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[0].duration;\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\", event.levels[0].duration);\n            }\n        };\n\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            _duration = event.mediatime.duration;\n            _media_position = event.mediatime.position;\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onPosition\", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding);\n            }\n\n            var videoWidth : Number = _video ? _video.videoWidth : _stageVideo.videoWidth;\n            var videoHeight : Number = _video ? _video.videoHeight : _stageVideo.videoHeight;\n\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    _resize();\n                    if (ExternalInterface.available) {\n                        ExternalInterface.call(\"onVideoSize\", _videoWidth, _videoHeight);\n                    }\n                }\n            }\n        };\n\n        private function _stateHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\", event.state);\n            }\n        };\n\n        private function _switchHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\", event.level);\n            }\n        };\n\n        private function _audioTracksListChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTracksListChange\", _getAudioTrackList());\n            }\n        }\n\n        private function _audioTrackChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTrackChange\", event.audioTrack);\n            }\n        }\n\n        \/** Javascript getters. **\/\n        private function _getLevel() : Number {\n            return _hls.level;\n        };\n\n        private function _getLevels() : Vector.<Level> {\n            return _hls.levels;\n        };\n\n        private function _getMetrics() : Object {\n            return _hls.metrics;\n        };\n\n        private function _getDuration() : Number {\n            return _duration;\n        };\n\n        private function _getPosition() : Number {\n            return _hls.position;\n        };\n\n        private function _getState() : String {\n            return _hls.state;\n        };\n\n        private function _getType() : String {\n            return _hls.type;\n        };\n\n        private function _getbufferLength() : Number {\n            return _hls.bufferLength;\n        };\n\n        private function _getmaxBufferLength() : Number {\n            return _hls.maxBufferLength;\n        };\n\n        private function _getminBufferLength() : Number {\n            return _hls.minBufferLength;\n        };\n\n        private function _getflushLiveURLCache() : Boolean {\n            return _hls.flushLiveURLCache;\n        };\n\n        private function _getstartFromLowestLevel() : Boolean {\n            return _hls.startFromLowestLevel;\n        };\n\n        private function _getseekFromLowestLevel() : Boolean {\n            return _hls.seekFromLowestLevel;\n        };\n\n        private function _getLogDebug() : Boolean {\n            return Log.LOG_DEBUG_ENABLED;\n        };\n\n        private function _getLogDebug2() : Boolean {\n            return Log.LOG_DEBUG2_ENABLED;\n        };\n\n        private function _getJSURLStream() : Boolean {\n            return (_hls.URLstream is JSURLStream);\n        };\n\n        private function _getPlayerVersion() : Number {\n            return 2;\n        };\n\n        private function _getAudioTrackList() : Array {\n            var list : Array = [];\n            var vec : Vector.<HLSAudioTrack> = _hls.audioTracks;\n            for (var i : Object in vec) {\n                list.push(vec[i]);\n            }\n            return list;\n        };\n\n        private function _getAudioTrackId() : Number {\n            return _hls.audioTrack;\n        };\n\n        \/** Javascript calls. **\/\n        private function _load(url : String) : void {\n            _hls.load(url);\n        };\n\n        private function _play() : void {\n            _hls.stream.play();\n        };\n\n        private function _pause() : void {\n            _hls.stream.pause();\n        };\n\n        private function _resume() : void {\n            _hls.stream.resume();\n        };\n\n        private function _seek(position : Number) : void {\n            _hls.stream.seek(position);\n        };\n\n        private function _stop() : void {\n            _hls.stream.close();\n        };\n\n        private function _volume(percent : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(percent \/ 100);\n        };\n\n        private function _setLevel(level : Number) : void {\n            _smoothSetLevel(level);\n            if (!isNaN(_media_position) && level != -1) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        private function _smoothSetLevel(level: Number) : void {\n            if (level != _hls.level) {\n              _hls.level = level;\n            }\n        };\n\n        private function _setmaxBufferLength(new_len : Number) : void {\n            _hls.maxBufferLength = new_len;\n        };\n\n        private function _setminBufferLength(new_len : Number) : void {\n            _hls.minBufferLength = new_len;\n        };\n\n        private function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void {\n            _hls.flushLiveURLCache = flushLiveURLCache;\n        };\n\n        private function _setstartFromLowestLevel(startFromLowestLevel : Boolean) : void {\n            _hls.startFromLowestLevel = startFromLowestLevel;\n        };\n\n        private function _setseekFromLowestLevel(seekFromLowestLevel : Boolean) : void {\n            _hls.seekFromLowestLevel = seekFromLowestLevel;\n        };\n\n        private function _setLogDebug(debug : Boolean) : void {\n            Log.LOG_DEBUG_ENABLED = debug;\n        };\n\n        private function _setLogDebug2(debug2 : Boolean) : void {\n            Log.LOG_DEBUG2_ENABLED = debug2;\n        };\n\n        private function _setJSURLStream(jsURLstream : Boolean) : void {\n            if (jsURLstream) {\n                _hls.URLstream = JSURLStream as Class;\n            } else {\n                _hls.URLstream = URLStream as Class;\n            }\n        };\n\n        private function _setAudioTrack(val : Number) : void {\n            if (val == _hls.audioTrack) return;\n            _hls.audioTrack = val;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        \/** Mouse click handler. **\/\n        private function _clickHandler(event : MouseEvent) : void {\n            if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n        };\n\n        \/** StageVideo detector. **\/\n        private function _onStageVideoState(event : StageVideoAvailabilityEvent) : void {\n            var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            _hls = new HLS();\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.QUALITY_SWITCH, _switchHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange);\n\n            if (available && stage.stageVideos.length > 0) {\n                _stageVideo = stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n                _stageVideo.attachNetStream(_hls.stream);\n            } else {\n                _video = new Video(stage.stageWidth, stage.stageHeight);\n                addChild(_video);\n                _video.smoothing = true;\n                _video.attachNetStream(_hls.stream);\n            }\n            stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n        };\n\n        private function _onStageResize(event : Event) : void {\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.width = stage.stageWidth;\n            _sheet.height = stage.stageHeight;\n            _resize();\n        };\n\n        private function _resize() : void {\n            var rect : Rectangle;\n            rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight);\n            \/\/ resize video\n            if (_video) {\n                _video.width = rect.width;\n                _video.height = rect.height;\n                _video.x = rect.x;\n                _video.y = rect.y;\n            } else if (_stageVideo) {\n                _stageVideo.viewPort = rect;\n            }\n        }\n    }\n}\n","subject":"create playerSmoothSetLevel on ChromelessPlayer to change level without seeking","message":"create playerSmoothSetLevel on ChromelessPlayer to change level without seeking\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"113f40d08604eb206e2e87e0cd6771072acae228","old_file":"src\/aerys\/minko\/render\/material\/realistic\/RealisticMaterial.as","new_file":"src\/aerys\/minko\/render\/material\/realistic\/RealisticMaterial.as","old_contents":"package aerys.minko.render.material.realistic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.material.phong.PhongEffect;\n\timport aerys.minko.render.material.phong.PhongMaterial;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.IDataProvider;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic class RealisticMaterial extends PhongMaterial\n\t{\n\t\tprivate static const DEFAULT_NAME\t\t: String\t\t= 'RealisticMaterial';\n\t\tprivate static const SCENE_TO_EFFECT\t: Dictionary\t= new Dictionary(true);\n\t\t\n\t\tpublic function get environmentMap() : ITextureResource\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP) as ITextureResource;\n\t\t}\n\t\tpublic function set environmentMap(value : ITextureResource) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP, value);\n\t\t}\n        \n        public function get environmentMapFiltering() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING);\n        }\n        public function set environmentMapFiltering(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, value);\n        }\n        \n        public function get environmentMapMipMapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING);\n        }\n        public function set environmentMapMipMapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, value);\n        }\n        \n        public function get environmentMapWrapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING);\n        }\n        public function set environmentMapWrapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, value);\n        }\n        \n        public function get environmentMapFormat() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT);\n        }\n        public function set environmentMapFormat(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, value);\n        }\n\t\t\n\t\tpublic function get reflectivity() : Number\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.REFLECTIVITY) as Number;\n\t\t}\n\t\tpublic function set reflectivity(value : Number) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.REFLECTIVITY, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentMappingType() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE) as uint;\n\t\t}\n\t\tpublic function set environmentMappingType(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentBlending() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING) as uint;\n\t\t}\n\t\tpublic function set environmentBlending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function RealisticMaterial(properties\t: Object\t= null,\n\t\t\t\t\t\t\t\t\t\t  effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t\t\t\t  name\t\t\t: String\t= DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(properties, effect || new PhongEffect(new RealisticShader()), name);\n\t\t}\n        \n        override public function clone() : IDataProvider\n        {\n            return new RealisticMaterial(this, effect, name);\n        }\n\t}\n}","new_contents":"package aerys.minko.render.material.realistic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.material.phong.PhongEffect;\n\timport aerys.minko.render.material.phong.PhongMaterial;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.IDataProvider;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic class RealisticMaterial extends PhongMaterial\n\t{\n\t\tprivate static const DEFAULT_NAME\t\t: String\t\t= 'RealisticMaterial';\n        private static const DEFAULT_EFFECT     : Effect        = new PhongEffect(\n            new RealisticShader()\n        );\n\t\t\n\t\tpublic function get environmentMap() : ITextureResource\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP) as ITextureResource;\n\t\t}\n\t\tpublic function set environmentMap(value : ITextureResource) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP, value);\n\t\t}\n        \n        public function get environmentMapFiltering() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING);\n        }\n        public function set environmentMapFiltering(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, value);\n        }\n        \n        public function get environmentMapMipMapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING);\n        }\n        public function set environmentMapMipMapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, value);\n        }\n        \n        public function get environmentMapWrapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING);\n        }\n        public function set environmentMapWrapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, value);\n        }\n        \n        public function get environmentMapFormat() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT);\n        }\n        public function set environmentMapFormat(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, value);\n        }\n\t\t\n\t\tpublic function get reflectivity() : Number\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.REFLECTIVITY) as Number;\n\t\t}\n\t\tpublic function set reflectivity(value : Number) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.REFLECTIVITY, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentMappingType() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE) as uint;\n\t\t}\n\t\tpublic function set environmentMappingType(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentBlending() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING) as uint;\n\t\t}\n\t\tpublic function set environmentBlending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function RealisticMaterial(properties\t: Object\t= null,\n\t\t\t\t\t\t\t\t\t\t  effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t\t\t\t  name\t\t\t: String\t= DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(properties, effect || DEFAULT_EFFECT, name);\n\t\t}\n        \n        override public function clone() : IDataProvider\n        {\n            return new RealisticMaterial(this, effect, name);\n        }\n\t}\n}","subject":"define a static const default effect for the RealisticMaterial and use it properly in the constructor","message":"define a static const default effect for the RealisticMaterial and use it properly in the constructor\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a8f2b8e1467fe52d9afffa176a66a0106adbb895","old_file":"runtime\/src\/main\/as\/flump\/display\/Layer.as","new_file":"runtime\/src\/main\/as\/flump\/display\/Layer.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.display {\n\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\n\nimport starling.animation.IAnimatable;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\n\n\/**\n * A logical wrapper around the DisplayObject(s) residing on the timeline of a single layer of a\n * Movie. Responsible for efficiently managing the creation and display of the DisplayObjects for\n * this layer on each frame.\n *\/\ninternal class Layer\n    implements IAnimatable\n{\n    public function Layer (movie :Movie, src :LayerMold, library :Library, flipbook :Boolean) {\n        _keyframes = src.keyframes;\n        _movie = movie;\n        _name = src.name;\n\n        const lastKf :KeyframeMold = _keyframes[_keyframes.length - 1];\n        _numFrames = lastKf.index + lastKf.duration;\n\n        var lastItem :String;\n        for (var ii :int = 0; ii < _keyframes.length && lastItem == null; ii++) {\n            lastItem = _keyframes[ii].ref;\n        }\n        if (!flipbook && lastItem == null) {\n            \/\/ The layer is empty.\n            _currentDisplay = new Sprite();\n            _movie.addChild(_currentDisplay);\n        } else {\n            \/\/ Create the display objects for each keyframe.\n            \/\/ If multiple consecutive keyframes refer to the same library item,\n            \/\/ we reuse that item across those frames.\n            _displays = new Vector.<DisplayObject>(_keyframes.length, true);\n            for (ii = 0; ii < _keyframes.length; ++ii) {\n                var kf :KeyframeMold = _keyframes[ii];\n                var display :DisplayObject = null;\n                if (ii > 0 && _keyframes[ii - 1].ref == kf.ref) {\n                    display = _displays[ii - 1];\n                } else if (kf.ref == null) {\n                    display = new Sprite();\n                } else {\n                    display = library.createDisplayObject(kf.ref);\n                }\n                _displays[ii] = display;\n                display.visible = false;\n                _movie.addChild(display);\n            }\n            _currentDisplay = _displays[0];\n            _currentDisplay.visible = true;\n\n            _frameOvershootDisplay = new Sprite();\n            _frameOvershootDisplay.visible = false;\n            _movie.addChild(_frameOvershootDisplay);\n        }\n\n        _currentDisplay.name = _name;\n    }\n\n    \/** Called by Movie when we loop. *\/\n    public function movieLooped () :void {\n        _needsKeyframeUpdate = true;\n        _keyframeIdx = 0;\n    }\n\n    \/** Advances the playhead by the give number of seconds. From IAnimatable. *\/\n    public function advanceTime (dt :Number) :void {\n        if (_currentDisplay is IAnimatable) {\n            IAnimatable(_currentDisplay).advanceTime(dt);\n        }\n    }\n\n    public function drawFrame (frame :int) :void {\n        if (_displays == null) {\n            \/\/ We have nothing to display.\n            return;\n\n        } else if (frame >= _numFrames) {\n            \/\/ We've overshot our final frame. Show an empty sprite.\n            if (_currentDisplay != _frameOvershootDisplay) {\n                _currentDisplay.name = null;\n                _currentDisplay.visible = false;\n                _currentDisplay = _frameOvershootDisplay;\n                _currentDisplay.name = _name;\n            }\n            \/\/ keep our keyframeIdx updated\n            _keyframeIdx = _keyframes.length - 1;\n            _needsKeyframeUpdate = true;\n            return;\n        }\n\n        while (_keyframeIdx < _keyframes.length - 1 && _keyframes[_keyframeIdx + 1].index <= frame) {\n            _keyframeIdx++;\n            _needsKeyframeUpdate = true;\n        }\n\n        if (_needsKeyframeUpdate) {\n            \/\/ Swap in the proper DisplayObject for this keyframe.\n            const disp :DisplayObject = _displays[_keyframeIdx];\n            if (_currentDisplay != disp) {\n                _currentDisplay.name = null;\n                _currentDisplay.visible = false;\n                \/\/ If we're swapping in a Movie, reset its timeline.\n                if (disp is Movie) {\n                    Movie(disp).addedToLayer();\n                }\n                _currentDisplay = disp;\n                _currentDisplay.name = _name;\n            }\n        }\n        _needsKeyframeUpdate = false;\n\n        const kf :KeyframeMold = _keyframes[_keyframeIdx];\n        const layer :DisplayObject = _currentDisplay;\n        if (_keyframeIdx == _keyframes.length - 1 || kf.index == frame || !kf.tweened) {\n            layer.x = kf.x;\n            layer.y = kf.y;\n            layer.scaleX = kf.scaleX;\n            layer.scaleY = kf.scaleY;\n            layer.skewX = kf.skewX;\n            layer.skewY = kf.skewY;\n            layer.alpha = kf.alpha;\n        } else {\n            var interped :Number = (frame - kf.index) \/ kf.duration;\n            var ease :Number = kf.ease;\n            if (ease != 0) {\n                var t :Number;\n                if (ease < 0) {\n                    \/\/ Ease in\n                    var inv :Number = 1 - interped;\n                    t = 1 - inv * inv;\n                    ease = -ease;\n                } else {\n                    \/\/ Ease out\n                    t = interped * interped;\n                }\n                interped = ease * t + (1 - ease) * interped;\n            }\n            const nextKf :KeyframeMold = _keyframes[_keyframeIdx + 1];\n            layer.x = kf.x + (nextKf.x - kf.x) * interped;\n            layer.y = kf.y + (nextKf.y - kf.y) * interped;\n            layer.scaleX = kf.scaleX + (nextKf.scaleX - kf.scaleX) * interped;\n            layer.scaleY = kf.scaleY + (nextKf.scaleY - kf.scaleY) * interped;\n            layer.skewX = kf.skewX + (nextKf.skewX - kf.skewX) * interped;\n            layer.skewY = kf.skewY + (nextKf.skewY - kf.skewY) * interped;\n            layer.alpha = kf.alpha + (nextKf.alpha - kf.alpha) * interped;\n        }\n        layer.pivotX = kf.pivotX;\n        layer.pivotY = kf.pivotY;\n        layer.visible = kf.visible;\n    }\n\n    protected var _keyframes :Vector.<KeyframeMold>;\n    protected var _numFrames :int;\n    \/\/ Stores this layer's DisplayObjects indexed by keyframe.\n    protected var _displays :Vector.<DisplayObject>;\n    \/\/ Created if the layer has fewer frames than its parent movie. If the layer is told to\n    \/\/ draw a frame past its last frame, it will display this empty sprite.\n    protected var _frameOvershootDisplay :Sprite;\n    \/\/ The current DisplayObject being rendered for this layer\n    protected var _currentDisplay :DisplayObject;\n    protected var _movie :Movie; \/\/ The movie this layer belongs to\n    \/\/ The index of the last keyframe drawn in drawFrame. Updated in drawFrame. When the parent\n    \/\/ movie loops, it resets all of its layers' keyframeIdx's to 0.\n    protected var _keyframeIdx :int;\n    \/\/ true if the keyframe has changed since the last drawFrame\n    protected var _needsKeyframeUpdate :Boolean;\n    \/\/ name of the layer\n    protected var _name :String;\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.display {\n\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\n\nimport starling.animation.IAnimatable;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\n\n\/**\n * A logical wrapper around the DisplayObject(s) residing on the timeline of a single layer of a\n * Movie. Responsible for efficiently managing the creation and display of the DisplayObjects for\n * this layer on each frame.\n *\/\ninternal class Layer\n    implements IAnimatable\n{\n    public function Layer (movie :Movie, src :LayerMold, library :Library, flipbook :Boolean) {\n        _keyframes = src.keyframes;\n        _movie = movie;\n        _name = src.name;\n\n        const lastKf :KeyframeMold = _keyframes[_keyframes.length - 1];\n        _numFrames = lastKf.index + lastKf.duration;\n\n        var lastItem :String;\n        for (var ii :int = 0; ii < _keyframes.length && lastItem == null; ii++) {\n            lastItem = _keyframes[ii].ref;\n        }\n        if (!flipbook && lastItem == null) {\n            \/\/ The layer is empty.\n            _currentDisplay = new Sprite();\n            _movie.addChild(_currentDisplay);\n        } else {\n            \/\/ Create the display objects for each keyframe.\n            \/\/ If multiple consecutive keyframes refer to the same library item,\n            \/\/ we reuse that item across those frames.\n            _displays = new Vector.<DisplayObject>(_keyframes.length, true);\n            for (ii = 0; ii < _keyframes.length; ++ii) {\n                var kf :KeyframeMold = _keyframes[ii];\n                var display :DisplayObject = null;\n                if (ii > 0 && _keyframes[ii - 1].ref == kf.ref) {\n                    display = _displays[ii - 1];\n                } else if (kf.ref == null) {\n                    display = new Sprite();\n                } else {\n                    display = library.createDisplayObject(kf.ref);\n                }\n                _displays[ii] = display;\n                display.visible = false;\n                _movie.addChild(display);\n            }\n            _currentDisplay = _displays[0];\n            _currentDisplay.visible = true;\n        }\n\n        _currentDisplay.name = _name;\n    }\n\n    \/** Called by Movie when we loop. *\/\n    public function movieLooped () :void {\n        _needsKeyframeUpdate = true;\n        _keyframeIdx = 0;\n    }\n\n    \/** Advances the playhead by the give number of seconds. From IAnimatable. *\/\n    public function advanceTime (dt :Number) :void {\n        if (_currentDisplay is IAnimatable) {\n            IAnimatable(_currentDisplay).advanceTime(dt);\n        }\n    }\n\n    public function drawFrame (frame :int) :void {\n        if (_displays == null) {\n            \/\/ We have nothing to display.\n            return;\n\n        } else if (frame >= _numFrames) {\n            \/\/ We've overshot our final frame. Hide the display\n            _currentDisplay.visible = false;\n            \/\/ keep our keyframeIdx updated\n            _keyframeIdx = _keyframes.length - 1;\n            _needsKeyframeUpdate = true;\n            return;\n        }\n\n        while (_keyframeIdx < _keyframes.length - 1 && _keyframes[_keyframeIdx + 1].index <= frame) {\n            _keyframeIdx++;\n            _needsKeyframeUpdate = true;\n        }\n\n        if (_needsKeyframeUpdate) {\n            \/\/ Swap in the proper DisplayObject for this keyframe.\n            const disp :DisplayObject = _displays[_keyframeIdx];\n            if (_currentDisplay != disp) {\n                _currentDisplay.name = null;\n                _currentDisplay.visible = false;\n                \/\/ If we're swapping in a Movie, reset its timeline.\n                if (disp is Movie) {\n                    Movie(disp).addedToLayer();\n                }\n                _currentDisplay = disp;\n                _currentDisplay.name = _name;\n            }\n        }\n        _needsKeyframeUpdate = false;\n\n        const kf :KeyframeMold = _keyframes[_keyframeIdx];\n        const layer :DisplayObject = _currentDisplay;\n        if (_keyframeIdx == _keyframes.length - 1 || kf.index == frame || !kf.tweened) {\n            layer.x = kf.x;\n            layer.y = kf.y;\n            layer.scaleX = kf.scaleX;\n            layer.scaleY = kf.scaleY;\n            layer.skewX = kf.skewX;\n            layer.skewY = kf.skewY;\n            layer.alpha = kf.alpha;\n        } else {\n            var interped :Number = (frame - kf.index) \/ kf.duration;\n            var ease :Number = kf.ease;\n            if (ease != 0) {\n                var t :Number;\n                if (ease < 0) {\n                    \/\/ Ease in\n                    var inv :Number = 1 - interped;\n                    t = 1 - inv * inv;\n                    ease = -ease;\n                } else {\n                    \/\/ Ease out\n                    t = interped * interped;\n                }\n                interped = ease * t + (1 - ease) * interped;\n            }\n            const nextKf :KeyframeMold = _keyframes[_keyframeIdx + 1];\n            layer.x = kf.x + (nextKf.x - kf.x) * interped;\n            layer.y = kf.y + (nextKf.y - kf.y) * interped;\n            layer.scaleX = kf.scaleX + (nextKf.scaleX - kf.scaleX) * interped;\n            layer.scaleY = kf.scaleY + (nextKf.scaleY - kf.scaleY) * interped;\n            layer.skewX = kf.skewX + (nextKf.skewX - kf.skewX) * interped;\n            layer.skewY = kf.skewY + (nextKf.skewY - kf.skewY) * interped;\n            layer.alpha = kf.alpha + (nextKf.alpha - kf.alpha) * interped;\n        }\n        layer.pivotX = kf.pivotX;\n        layer.pivotY = kf.pivotY;\n        layer.visible = kf.visible;\n    }\n\n    protected var _keyframes :Vector.<KeyframeMold>;\n    protected var _numFrames :int;\n    \/\/ Stores this layer's DisplayObjects indexed by keyframe.\n    protected var _displays :Vector.<DisplayObject>;\n    \/\/ The current DisplayObject being rendered for this layer\n    protected var _currentDisplay :DisplayObject;\n    protected var _movie :Movie; \/\/ The movie this layer belongs to\n    \/\/ The index of the last keyframe drawn in drawFrame. Updated in drawFrame. When the parent\n    \/\/ movie loops, it resets all of its layers' keyframeIdx's to 0.\n    protected var _keyframeIdx :int;\n    \/\/ true if the keyframe has changed since the last drawFrame\n    protected var _needsKeyframeUpdate :Boolean;\n    \/\/ name of the layer\n    protected var _name :String;\n}\n}\n","subject":"remove frameOverShootDisplay sprite","message":"remove frameOverShootDisplay sprite\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump"}
{"commit":"59c6998c30630453371516f40bfa19f6fd24cf36","old_file":"src\/as\/com\/threerings\/flash\/FrameSprite.as","new_file":"src\/as\/com\/threerings\/flash\/FrameSprite.as","old_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flash {\n\nimport flash.display.Sprite;\n\nimport flash.events.Event;\n\n\/**\n * Convenience superclass to use for sprites that need to update every frame.\n * (One must be very careful to remove all ENTER_FRAME listeners when not needed, as they\n * will prevent an object from being garbage collected!)\n *\/\npublic class FrameSprite extends Sprite\n{\n    public function FrameSprite ()\n    {\n        addEventListener(Event.ADDED_TO_STAGE, handleAdded);\n        addEventListener(Event.REMOVED_FROM_STAGE, handleRemoved);\n    }\n\n    \/**\n     * Called when we're added to the stage.\n     *\/\n    protected function handleAdded (... ignored) :void\n    {\n        addEventListener(Event.ENTER_FRAME, handleFrame);\n        handleFrame(); \/\/ update immediately\n    }\n\n    \/**\n     * Called when we're added to the stage.\n     *\/\n    protected function handleRemoved (... ignored) :void\n    {\n        removeEventListener(Event.ENTER_FRAME, handleFrame);\n    }\n\n    \/**\n     * Called to update our visual appearance prior to each frame.\n     *\/\n    protected function handleFrame (... ignored) :void\n    {\n        \/\/ nothing here. Override in yor subclass.\n    }\n}\n\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flash {\n\nimport flash.display.Sprite;\n\nimport flash.events.Event;\n\n\/**\n * Convenience superclass to use for sprites that need to update every frame.\n * (One must be very careful to remove all ENTER_FRAME listeners when not needed, as they\n * will prevent an object from being garbage collected!)\n *\/\npublic class FrameSprite extends Sprite\n{\n    \/**\n     * @param renderFrameUponAdding if true, the handleFrame() method\n     *        is called whenever an ADDED_TO_STAGE event is received.\n     *\/\n    public function FrameSprite (renderFrameUponAdding :Boolean = true)\n    {\n        _renderOnAdd = renderFrameUponAdding;\n\n        addEventListener(Event.ADDED_TO_STAGE, handleAdded);\n        addEventListener(Event.REMOVED_FROM_STAGE, handleRemoved);\n    }\n\n    \/**\n     * Called when we're added to the stage.\n     *\/\n    protected function handleAdded (... ignored) :void\n    {\n        addEventListener(Event.ENTER_FRAME, handleFrame);\n        if (_renderOnAdd) {\n            handleFrame(); \/\/ update immediately\n        }\n    }\n\n    \/**\n     * Called when we're added to the stage.\n     *\/\n    protected function handleRemoved (... ignored) :void\n    {\n        removeEventListener(Event.ENTER_FRAME, handleFrame);\n    }\n\n    \/**\n     * Called to update our visual appearance prior to each frame.\n     *\/\n    protected function handleFrame (... ignored) :void\n    {\n        \/\/ nothing here. Override in yor subclass.\n    }\n\n    \/** Should we call handleFrame() when we get ADDED_TO_STAGE? *\/\n    protected var _renderOnAdd :Boolean;\n}\n\n}\n","subject":"Allow subclasses to choose not to call handleFrame() when ADDED_TO_STAGE is received.","message":"Allow subclasses to choose not to call handleFrame() when\nADDED_TO_STAGE is received.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@253 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"417d3cc657d1c2febdfba4420339a96ad9b1566d","old_file":"skin-src\/goplayer\/StandardSkin.as","new_file":"skin-src\/goplayer\/StandardSkin.as","old_contents":"package goplayer\n{\n  import flash.display.DisplayObject\n  import flash.display.InteractiveObject\n  import flash.display.Sprite\n  import flash.text.TextField\n\n\tpublic class StandardSkin extends AbstractStandardSkin\n  {\n    private var _seekBarWidth : Number\n\n    override public function update() : void\n    {\n      super.update()\n\n      setPosition(largePlayButton, dimensions.center)\n      setPosition(bufferingIndicator, dimensions.center)\n\n      setDimensions(largePlayButton, dimensions.halved.innerSquare)\n\n      upperPanel.x = 0\n      upperPanel.y = 0\n\n      packLeft\n        (upperPanelLeft,\n         [upperPanelMiddle, setUpperPanelWidth],\n         upperPanelRight)\n\n      controlBar.x = 0\n      controlBar.y = dimensions.height\n\n      packLeft\n        (showPlayPauseButton ? playPausePart : null,\n         beforeLeftTimePart,\n         showElapsedTime ? leftTimeBackgroundPart : null,\n         afterLeftTimePart,\n         [seekBar, setSeekBarWidth],\n         beforeRightTimePart,\n         showTotalTime ? rightTimeBackgroundPart : null,\n         afterRightTimePart,\n         showVolumeControl ? volumePart : null,\n         showFullscreenButton ? fullscreenPart : null)\n\n      leftTimeFieldPart.x = beforeLeftTimePart.x\n      rightTimeFieldPart.x = beforeRightTimePart.x\n\n      playPausePart.visible = showPlayPauseButton\n      leftTimeBackgroundPart.visible = showElapsedTime\n      leftTimeFieldPart.visible = showElapsedTime\n\n      seekBarBuffer.visible = showSeekBar\n      seekBarPlayhead.visible = showSeekBar\n      seekBarTooltip.visible = showSeekBar\n      seekBarTooltipField.visible = showSeekBar\n\n      rightTimeBackgroundPart.visible = showTotalTime\n      rightTimeFieldPart.visible = showTotalTime\n      volumePart.visible = showVolumeControl\n      fullscreenPart.visible = showFullscreenButton\n    }\n\n    private function packLeft(... items : Array) : void\n    { Packer.$packLeft(dimensions.width, items) }\n\n    private function setUpperPanelWidth(value : Number) : void\n    {\n      upperPanelMiddleBackground.width = value\n      titleField.width = value\n    }\n\n    private function setSeekBarWidth(value : Number) : void\n    { _seekBarWidth = value }\n\n    override protected function get seekBarWidth() : Number\n    { return _seekBarWidth }\n\n    override protected function get upperPanel() : Sprite\n    { return lookup(\"chrome.upperPanel\") }\n    private function get upperPanelLeft() : Sprite\n    { return lookup(\"chrome.upperPanel.left\") }\n    private function get upperPanelMiddle() : Sprite\n    { return lookup(\"chrome.upperPanel.middle\") }\n    private function get upperPanelMiddleBackground() : Sprite\n    { return lookup(\"chrome.upperPanel.middle.background\") }\n    private function get upperPanelRight() : Sprite\n    { return lookup(\"chrome.upperPanel.right\") }\n\n    override protected function get largePlayButton() : InteractiveObject\n    { return lookup(\"largePlayButton\") }\n    override protected function get bufferingIndicator() : InteractiveObject\n    { return lookup(\"bufferingIndicator\") }\n\n    override protected function get chrome() : Sprite\n    { return lookup(\"chrome\") }\n\n    override protected function get titleField() : TextField\n    { return lookup(\"chrome.upperPanel.middle.titleField\") }\n\n    override protected function get controlBar() : Sprite\n    { return lookup(\"chrome.controlBar\") }\n\n    private function get playPausePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.playPause\") }\n    override protected function get playButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.playPause.playButton\") }\n    override protected function get pauseButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.playPause.pauseButton\") }\n\n    private function get beforeLeftTimePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.beforeLeftTime\") }\n\n    private function get leftTimeBackgroundPart() : DisplayObject\n    { return lookup(\"chrome.controlBar.leftTimeBackground\") }\n    private function get leftTimeFieldPart() : DisplayObject\n    { return lookup(\"chrome.controlBar.leftTime\") }\n    override protected function get leftTimeField() : TextField\n    { return lookup(\"chrome.controlBar.leftTime.field\") }\n\n    private function get afterLeftTimePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.afterLeftTime\") }\n\n    override protected function get seekBar() : Sprite\n    { return lookup(\"chrome.controlBar.seekBar\") }\n    override protected function get seekBarBackground() : DisplayObject\n    { return lookup(\"chrome.controlBar.seekBar.background\") }\n    override protected function get seekBarBuffer() : DisplayObject\n    { return lookup(\"chrome.controlBar.seekBar.buffer\") }\n    override protected function get seekBarPlayhead() : DisplayObject\n    { return lookup(\"chrome.controlBar.seekBar.playhead\") }\n    override protected function get seekBarTooltip() : DisplayObject\n    { return lookup(\"chrome.controlBar.seekBar.tooltip\") }\n    override protected function get seekBarTooltipField() : TextField\n    { return lookup(\"chrome.controlBar.seekBar.tooltip.field\") }\n\n    private function get beforeRightTimePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.beforeRightTime\") }\n\n    private function get rightTimeBackgroundPart() : DisplayObject\n    { return lookup(\"chrome.controlBar.rightTimeBackground\") }\n    private function get rightTimeFieldPart() : DisplayObject\n    { return lookup(\"chrome.controlBar.rightTime\") }\n    override protected function get rightTimeField() : TextField\n    { return lookup(\"chrome.controlBar.rightTime.field\") }\n\n    private function get afterRightTimePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.afterRightTime\") }\n\n    private function get volumePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume\") }\n    override protected function get muteButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.muteButton\") }\n    override protected function get unmuteButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.unmuteButton\") }\n    override protected function get volumeSlider() : Sprite\n    { return lookup(\"chrome.controlBar.volume.slider\") }\n    override protected function get volumeSliderThumb() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.slider.thumb\") }\n    override protected function get volumeSliderThumbGuide() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.slider.thumbGuide\") }\n    override protected function get volumeSliderFill() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.slider.fill\") }\n\n    private function get fullscreenPart() : DisplayObject\n    { return lookup(\"chrome.controlBar.fullscreen\") }\n    override protected function get enableFullscreenButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.fullscreen.enableButton\") }\n\n    override protected function lookup(name : String) : *\n    { return super.lookup(\"skinContent.\" + name) }\n\t}\n}\n","new_contents":"package goplayer\n{\n  import flash.display.DisplayObject\n  import flash.display.InteractiveObject\n  import flash.display.Sprite\n  import flash.text.TextField\n\n\tpublic class StandardSkin extends AbstractStandardSkin\n  {\n    private var _seekBarWidth : Number\n\n    override public function update() : void\n    {\n      super.update()\n\n      setPosition(largePlayButton, dimensions.center)\n      setPosition(bufferingIndicator, dimensions.center)\n\n      setDimensions(largePlayButton, dimensions.halved.innerSquare)\n\n      upperPanel.x = 0\n      upperPanel.y = 0\n\n      packLeft\n        (upperPanelLeft,\n         [upperPanelMiddle, setUpperPanelWidth],\n         upperPanelRight)\n\n      controlBar.x = 0\n      controlBar.y = dimensions.height\n\n      packLeft\n        (showPlayPauseButton ? playPausePart : null,\n         beforeLeftTimePart,\n         showElapsedTime ? leftTimeBackgroundPart : null,\n         afterLeftTimePart,\n         [seekBar, setSeekBarWidth],\n         beforeRightTimePart,\n         showTotalTime ? rightTimeBackgroundPart : null,\n         afterRightTimePart,\n         showVolumeControl ? volumePart : null,\n         showFullscreenButton ? fullscreenPart : null)\n\n      leftTimeFieldPart.x = beforeLeftTimePart.x\n      rightTimeFieldPart.x = beforeRightTimePart.x\n\n      playPausePart.visible = showPlayPauseButton\n      leftTimeBackgroundPart.visible = showElapsedTime\n      leftTimeFieldPart.visible = showElapsedTime\n      seekBar.visible = showSeekBar\n      rightTimeBackgroundPart.visible = showTotalTime\n      rightTimeFieldPart.visible = showTotalTime\n      volumePart.visible = showVolumeControl\n      fullscreenPart.visible = showFullscreenButton\n    }\n\n    private function packLeft(... items : Array) : void\n    { Packer.$packLeft(dimensions.width, items) }\n\n    private function setUpperPanelWidth(value : Number) : void\n    {\n      upperPanelMiddleBackground.width = value\n      titleField.width = value\n    }\n\n    private function setSeekBarWidth(value : Number) : void\n    { _seekBarWidth = value }\n\n    override protected function get seekBarWidth() : Number\n    { return _seekBarWidth }\n\n    override protected function get upperPanel() : Sprite\n    { return lookup(\"chrome.upperPanel\") }\n    private function get upperPanelLeft() : Sprite\n    { return lookup(\"chrome.upperPanel.left\") }\n    private function get upperPanelMiddle() : Sprite\n    { return lookup(\"chrome.upperPanel.middle\") }\n    private function get upperPanelMiddleBackground() : Sprite\n    { return lookup(\"chrome.upperPanel.middle.background\") }\n    private function get upperPanelRight() : Sprite\n    { return lookup(\"chrome.upperPanel.right\") }\n\n    override protected function get largePlayButton() : InteractiveObject\n    { return lookup(\"largePlayButton\") }\n    override protected function get bufferingIndicator() : InteractiveObject\n    { return lookup(\"bufferingIndicator\") }\n\n    override protected function get chrome() : Sprite\n    { return lookup(\"chrome\") }\n\n    override protected function get titleField() : TextField\n    { return lookup(\"chrome.upperPanel.middle.titleField\") }\n\n    override protected function get controlBar() : Sprite\n    { return lookup(\"chrome.controlBar\") }\n\n    private function get playPausePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.playPause\") }\n    override protected function get playButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.playPause.playButton\") }\n    override protected function get pauseButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.playPause.pauseButton\") }\n\n    private function get beforeLeftTimePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.beforeLeftTime\") }\n\n    private function get leftTimeBackgroundPart() : DisplayObject\n    { return lookup(\"chrome.controlBar.leftTimeBackground\") }\n    private function get leftTimeFieldPart() : DisplayObject\n    { return lookup(\"chrome.controlBar.leftTime\") }\n    override protected function get leftTimeField() : TextField\n    { return lookup(\"chrome.controlBar.leftTime.field\") }\n\n    private function get afterLeftTimePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.afterLeftTime\") }\n\n    override protected function get seekBar() : Sprite\n    { return lookup(\"chrome.controlBar.seekBar\") }\n    override protected function get seekBarBackground() : DisplayObject\n    { return lookup(\"chrome.controlBar.seekBar.background\") }\n    override protected function get seekBarBuffer() : DisplayObject\n    { return lookup(\"chrome.controlBar.seekBar.buffer\") }\n    override protected function get seekBarPlayhead() : DisplayObject\n    { return lookup(\"chrome.controlBar.seekBar.playhead\") }\n    override protected function get seekBarTooltip() : DisplayObject\n    { return lookup(\"chrome.controlBar.seekBar.tooltip\") }\n    override protected function get seekBarTooltipField() : TextField\n    { return lookup(\"chrome.controlBar.seekBar.tooltip.field\") }\n\n    private function get beforeRightTimePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.beforeRightTime\") }\n\n    private function get rightTimeBackgroundPart() : DisplayObject\n    { return lookup(\"chrome.controlBar.rightTimeBackground\") }\n    private function get rightTimeFieldPart() : DisplayObject\n    { return lookup(\"chrome.controlBar.rightTime\") }\n    override protected function get rightTimeField() : TextField\n    { return lookup(\"chrome.controlBar.rightTime.field\") }\n\n    private function get afterRightTimePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.afterRightTime\") }\n\n    private function get volumePart() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume\") }\n    override protected function get muteButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.muteButton\") }\n    override protected function get unmuteButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.unmuteButton\") }\n    override protected function get volumeSlider() : Sprite\n    { return lookup(\"chrome.controlBar.volume.slider\") }\n    override protected function get volumeSliderThumb() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.slider.thumb\") }\n    override protected function get volumeSliderThumbGuide() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.slider.thumbGuide\") }\n    override protected function get volumeSliderFill() : DisplayObject\n    { return lookup(\"chrome.controlBar.volume.slider.fill\") }\n\n    private function get fullscreenPart() : DisplayObject\n    { return lookup(\"chrome.controlBar.fullscreen\") }\n    override protected function get enableFullscreenButton() : DisplayObject\n    { return lookup(\"chrome.controlBar.fullscreen.enableButton\") }\n\n    override protected function lookup(name : String) : *\n    { return super.lookup(\"skinContent.\" + name) }\n\t}\n}\n","subject":"Fix bug: Seek bar tooltip visibility was being reverted all the time.","message":"Fix bug: Seek bar tooltip visibility was being reverted all the time.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"074ee8976d0c8c96773a51f3a81f0bede4f50177","old_file":"src\/main\/flex\/org\/servebox\/cafe\/core\/application\/Application.as","new_file":"src\/main\/flex\/org\/servebox\/cafe\/core\/application\/Application.as","old_contents":"package org.servebox.cafe.core.application\n{\n\timport org.servebox.cafe.core.spring.ApplicationContext;\n\t\n\timport spark.components.Application;\n\t\n\tpublic class Application extends spark.components.Application implements CafeApplication\n\t{\n\t\tprivate var _context : ApplicationContext;\n\t\t\n\t\tpublic function Application()\n\t\t{\n\t\t\tsuper();\n\t\t\tApplicationInitializer.prepare( this );\n\t\t\t_context = ApplicationInitializer.getDefaultContext();\t\t\t\n\t\t}\n\t\t\n\t\tpublic function getContext():ApplicationContext\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t}\n}","new_contents":"package org.servebox.cafe.core.application\n{\n\timport org.servebox.cafe.core.spring.ApplicationContext;\n\t\n\timport spark.components.Application;\n\t\n\tpublic class Application extends spark.components.Application implements CafeApplication\n\t{\n\t\tprivate var _context : ApplicationContext;\n\t\t\n\t\tpublic function Application()\n\t\t{\n\t\t\tsuper();\n\t\t\tApplicationInitializer.prepare( this );\n\t\t\t_context = ApplicationInitializer.getDefaultContext();\t\t\t\n\t\t}\n\t\t\n\t\tpublic function getContext():ApplicationContext\n\t\t{\n\t\t\treturn _context;\n\t\t}\n\t}\n}","subject":"Fix bug on getContext() null","message":"Fix bug on getContext() null\n","lang":"ActionScript","license":"mit","repos":"servebox\/as-cafe"}
{"commit":"2ab945f9e067b208b47533debf801ee75fa666d5","old_file":"sdk-remote\/src\/tests\/bin\/liburbi-check.as","new_file":"sdk-remote\/src\/tests\/bin\/liburbi-check.as","old_contents":"m4_pattern_allow([^URBI_(PATH|SERVER)$])         -*- shell-script -*-\nURBI_INIT\n\n# Avoid zombies and preserve debugging information.\ncleanup ()\n{\n  exit_status=$?\n\n  # We can be killed even before children are spawned.\n  test -n \"$children\" ||\n    exit $exit_status\n\n  # In case we were caught by set -e, kill the children.\n  children_kill\n  children_harvest\n  children_report\n\n  children_sta=$(children_status remote)\n  # Don't clean before calling children_status...\n  test x$VERBOSE != x || children_clean\n\n  case $exit_status:$children_sta in\n    (0:0) ;;\n    (0:*) # Maybe a children exited for SKIP etc.\n\t exit $children_sta;;\n    (*:*) # If liburbi-check failed, there is a big problem.\n\t error SOFTWARE \"liburbi-check itself failed with $exit_status\";;\n  esac\n  # rst_expect sets exit=false if it saw a failure.\n  $exit\n}\nfor signal in 1 2 13 15; do\n  trap 'error $((128 + $signal)) \\\n\t      \"received signal $signal ($(kill -l $signal))\"' $signal\ndone\ntrap cleanup 0\n\n\n# Overriden to include the test name.\nstderr ()\n{\n  echo >&2 \"$(basename $0): $me: $@\"\n  echo >&2\n}\n\n\n# Sleep some time, but taking into account the fact that\n# instrumentation slows down a lot.\nmy_sleep ()\n{\n  if $INSTRUMENT; then\n    sleep $(($1 * 5))\n  else\n    sleep $1\n  fi\n}\n\n## -------------- ##\n## Main program.  ##\n## -------------- ##\n\nexec 3>&2\n\ncheck_dir abs_builddir liburbi-check\ncheck_dir abs_top_builddir config.status\ncheck_dir abs_top_srcdir configure.ac\n\n# Make it absolute.\nchk=$(absolute \"$1\")\nif test ! -f \"$chk.cc\"; then\n  fatal \"no such file: $chk.cc\"\nfi\n\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\nmedir=$(basename $(dirname \"$chk\"))\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\/andexp-pipeexp\nme=$medir\/$(basename \"$chk\" \".cc\")\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> andexp-pipeexp\nmeraw=$(basename $me)    # MERAW!\n\nsrcdir=$(absolute $srcdir)\nexport srcdir\n# Move to a private dir.\nrm -rf $me.dir\nmkdir -p $me.dir\ncd $me.dir\n\n# Help debugging\nset | rst_pre \"$me variables\"\n\n# $URBI_SERVER.\n#\n# If this SDK-Remote is part of the Kernel package, then we should not\n# use an installed urbi-console, but rather the one which is part of\n# this package.\nif test -d $abs_top_srcdir\/..\/..\/src\/kernel; then\n  stderr \"This SDK-Remote is part of a kernel package\" \\\n         \"  ($abs_top_srcdir\/..\/..\/src\/kernel exists).\"\n  export PATH=$abs_top_builddir\/..\/tests\/bin:$PATH\nelse\n  stderr \"This SDK-Remote is standalone.\"\nfi\n# Leaves trailing files, so run it in subdir.\nfind_urbi_server\n\n# Compute expected output.\nsed -n -e 's,\/\/= ,,p' $chk.cc >output.exp\ntouch error.exp\necho 0 >status.exp\n\n# Start it.\nspawn_urbi_server\n\n# Start the test.\nvalgrind=$(instrument \"remote.val\")\ncmd=\"$valgrind ..\/..\/tests --port-file server.port $meraw\"\necho \"$cmd\" >remote.cmd\n$cmd >remote.out.raw 2>remote.err &\nchildren_register remote\n\n# Let some time to run the tests.\nchildren_wait 10\n\n# Ignore the \"client errors\".\nsed -e '\/^E client error\/d' remote.out.raw >remote.out.eff\n# Compare expected output with actual output.\nrst_expect output remote.out\nrst_pre \"Error output\" remote.err\n\n# Display Valgrind report.\nrst_pre \"Valgrind\" remote.val\n\n# Exit with success: liburbi-check made its job.  But now clean (on\n# trap 0) will check $exit to see if there is a failure in the tests\n# and adjust the exit status accordingly.\nexit 0\n","new_contents":"m4_pattern_allow([^URBI_(PATH|SERVER)$])         -*- shell-script -*-\nURBI_INIT\n\n# Avoid zombies and preserve debugging information.\ncleanup ()\n{\n  exit_status=$?\n\n  # We can be killed even before children are spawned.\n  test -n \"$children\" ||\n    exit $exit_status\n\n  # In case we were caught by set -e, kill the children.\n  children_kill\n  children_harvest\n  children_report\n\n  children_sta=$(children_status remote)\n  # Don't clean before calling children_status...\n  test x$VERBOSE != x || children_clean\n\n  case $exit_status:$children_sta in\n    (0:0) ;;\n    (0:*) # Maybe a children exited for SKIP etc.\n\t exit $children_sta;;\n    (*:*) # If liburbi-check failed, there is a big problem.\n\t error SOFTWARE \"liburbi-check itself failed with $exit_status\";;\n  esac\n  # rst_expect sets exit=false if it saw a failure.\n  $exit\n}\nfor signal in 1 2 13 15; do\n  trap 'error $((128 + $signal)) \\\n\t      \"received signal $signal ($(kill -l $signal))\"' $signal\ndone\ntrap cleanup 0\n\n\n# Overriden to include the test name.\nstderr ()\n{\n  echo >&2 \"$(basename $0): $me: $@\"\n  echo >&2\n}\n\n\n# Sleep some time, but taking into account the fact that\n# instrumentation slows down a lot.\nmy_sleep ()\n{\n  if $INSTRUMENT; then\n    sleep $(($1 * 5))\n  else\n    sleep $1\n  fi\n}\n\n## -------------- ##\n## Main program.  ##\n## -------------- ##\n\nexec 3>&2\n\ncheck_dir abs_builddir bin\/liburbi-check\ncheck_dir abs_top_builddir config.status\ncheck_dir abs_top_srcdir configure.ac\n\n# Make it absolute.\nchk=$(absolute \"$1\")\nif test ! -f \"$chk.cc\"; then\n  fatal \"no such file: $chk.cc\"\nfi\n\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\nmedir=$(basename $(dirname \"$chk\"))\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\/andexp-pipeexp\nme=$medir\/$(basename \"$chk\" \".cc\")\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> andexp-pipeexp\nmeraw=$(basename $me)    # MERAW!\n\nsrcdir=$(absolute $srcdir)\nexport srcdir\n# Move to a private dir.\nrm -rf $me.dir\nmkdir -p $me.dir\ncd $me.dir\n\n# Help debugging\nset | rst_pre \"$me variables\"\n\n# $URBI_SERVER.\n#\n# If this SDK-Remote is part of the Kernel package, then we should not\n# use an installed urbi-console, but rather the one which is part of\n# this package.\nif test -d $abs_top_srcdir\/..\/..\/src\/kernel; then\n  stderr \"This SDK-Remote is part of a kernel package\" \\\n         \"  ($abs_top_srcdir\/..\/..\/src\/kernel exists).\"\n  export PATH=$abs_top_builddir\/..\/tests\/bin:$PATH\nelse\n  stderr \"This SDK-Remote is standalone.\"\nfi\n# Leaves trailing files, so run it in subdir.\nfind_urbi_server\n\n# Compute expected output.\nsed -n -e 's,\/\/= ,,p' $chk.cc >output.exp\ntouch error.exp\necho 0 >status.exp\n\n# Start it.\nspawn_urbi_server\n\n# Start the test.\nvalgrind=$(instrument \"remote.val\")\ncmd=\"$valgrind ..\/..\/tests --port-file server.port $meraw\"\necho \"$cmd\" >remote.cmd\n$cmd >remote.out.raw 2>remote.err &\nchildren_register remote\n\n# Let some time to run the tests.\nchildren_wait 10\n\n# Ignore the \"client errors\".\nsed -e '\/^E client error\/d' remote.out.raw >remote.out.eff\n# Compare expected output with actual output.\nrst_expect output remote.out\nrst_pre \"Error output\" remote.err\n\n# Display Valgrind report.\nrst_pre \"Valgrind\" remote.val\n\n# Exit with success: liburbi-check made its job.  But now clean (on\n# trap 0) will check $exit to see if there is a failure in the tests\n# and adjust the exit status accordingly.\nexit 0\n","subject":"Update a dir witness.","message":"Update a dir witness.\n\n\t* src\/tests\/bin\/liburbi-check.as: liburbi-check is now in bin\/.\n\tThis remained unnoticed because the previous liburbi-check was\n\tstill there.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,urbiforge\/urbi"}
{"commit":"caf8a75b765ef008abe1b3d849264cc5da7828e7","old_file":"krew-framework\/krewfw\/core\/KrewActorDelegate.as","new_file":"krew-framework\/krewfw\/core\/KrewActorDelegate.as","old_contents":"package krewfw.core {\n\n    import flash.media.Sound;\n\n    import starling.display.Image;\n    import starling.display.Sprite;\n    import starling.textures.Texture;\n\n    \/**\n     * Scene \u4e0a\u306b\u306e\u3063\u3066\u3044\u306a\u3044 Actor \u304c Actor \u3081\u3044\u305f\u4ed5\u4e8b\u3092\u3057\u305f\u3044\u3068\u304d\u306e\u59d4\u8b72\u5148\u3002\n     * \u30d0\u30c3\u30af\u30a8\u30f3\u30c9\u306b\u5b58\u5728\u3059\u308b\u5404 Scene \u306e\u30b7\u30b9\u30c6\u30e0 Actor \u306b\u51e6\u7406\u3092\u4ee3\u884c\u3057\u3066\u3082\u3089\u3046\u3002\n     * \u4ee5\u4e0b\u306e\u3088\u3046\u306b\u4f7f\u3046\u3002\n     *\n     * <pre>\n     *     import krewfw.utils.krew;\n     *     krew.delegate.sendMessage(...);\n     * <\/pre>\n     *\n     * krewFramework \u306f Actor \u306e\u96c6\u307e\u308a\u3067\u69cb\u6210\u3059\u308b\u3068\u3044\u3046\u8a2d\u8a08\u601d\u60f3\u3092\u6301\u3064\u304c\u3001\n     * static \u306a Model \u30af\u30e9\u30b9\u306a\u3069\u304c\u30ea\u30bd\u30fc\u30b9\u3078\u306e\u30a2\u30af\u30bb\u30b9\u3084\u30e1\u30c3\u30bb\u30fc\u30b8\u30f3\u30b0\u306a\u3069\u3092\n     * \u884c\u3044\u305f\u304f\u306a\u3063\u305f\u6642\u3001\u307e\u305f\u306f Actor \u3092\u5897\u3084\u3057\u305f\u6642\u306e\u30aa\u30fc\u30d0\u30d8\u30c3\u30c9\u3092\u6e1b\u3089\u3057\u305f\u3044\u5834\u5408\u306a\u3069\u306b\u5229\u7528\u3059\u308b\u3002\n     *\n     * \u305f\u3060\u3057\u30d5\u30ec\u30fc\u30e0\u30ef\u30fc\u30af\u306e\u30dd\u30ea\u30b7\u30fc\u4e0a\u3001Actor \u306b\u30bf\u30b9\u30af\u3092\u767b\u9332\u3059\u308b\u7cfb\u7d71\u306e\u3082\u306e\u306f\u4ee3\u884c\u3067\u304d\u306a\u3044\u3002\n     * \u305d\u3046\u3044\u3046\u3053\u3068\u3092\u3057\u305f\u304f\u306a\u3063\u305f\u30af\u30e9\u30b9\u306f Actor \u3068\u3057\u3066 Scene \u4e0a\u306b\u751f\u304d\u306a\u3051\u308c\u3070\u306a\u3089\u306a\u3044\u3002\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewActorDelegate {\n\n        \/** system actor on current scene *\/\n        private static var _actor:KrewActor = null;\n\n        \/\/------------------------------------------------------------\n        \/\/ Called by framework\n        \/\/------------------------------------------------------------\n\n        public static function setSystemActor(actor:KrewActor):void {\n            _actor = actor;\n        }\n\n        public static function clearSystemActor():void {\n            _actor = null;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Singleton interface\n        \/\/------------------------------------------------------------\n\n        private static var _instance:KrewActorDelegate;\n\n        public function KrewActorDelegate() {\n            if (_instance) {\n                throw new Error(\"[KrewActorDelegate] Cannot instantiate singleton.\");\n            }\n        }\n\n        public static function get instance():KrewActorDelegate {\n            if (_actor == null) {\n                throw new Error(\"[KrewActorDelegate] System actor is not ready.\");\n            }\n\n            if (!_instance) {\n                _instance = new KrewActorDelegate();\n            }\n            return _instance;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Delegate methods\n        \/\/------------------------------------------------------------\n\n        public function getTexture(fileName:String):Texture { return _actor.getTexture(fileName); }\n        public function getImage  (fileName:String):Image   { return _actor.getImage  (fileName); }\n        public function getSound  (fileName:String):Sound   { return _actor.getSound  (fileName); }\n        public function getXml    (fileName:String):XML     { return _actor.getXml    (fileName); }\n        public function getObject (fileName:String):Object  { return _actor.getObject (fileName); }\n\n        public function loadResources(fileNameList:Array, onLoadProgress:Function,\n                                      onLoadComplete:Function):void\n        {\n            _actor.loadResources(fileNameList, onLoadProgress, onLoadComplete);\n        }\n\n        public function sendMessage(eventType:String, eventArgs:Object=null):void {\n            _actor.sendMessage(eventType, eventArgs);\n        }\n\n        public function createActor(newActor:KrewActor, layerName:String):void {\n            _actor.createActor(newActor, layerName);\n        }\n\n    }\n}\n","new_contents":"package krewfw.core {\n\n    import flash.media.Sound;\n\n    import starling.display.Image;\n    import starling.display.Sprite;\n    import starling.textures.Texture;\n\n    import krewfw.core_internal.KrewSharedObjects;\n\n    \/**\n     * Scene \u4e0a\u306b\u306e\u3063\u3066\u3044\u306a\u3044 Actor \u304c Actor \u3081\u3044\u305f\u4ed5\u4e8b\u3092\u3057\u305f\u3044\u3068\u304d\u306e\u59d4\u8b72\u5148\u3002\n     * \u30d0\u30c3\u30af\u30a8\u30f3\u30c9\u306b\u5b58\u5728\u3059\u308b\u5404 Scene \u306e\u30b7\u30b9\u30c6\u30e0 Actor \u306b\u51e6\u7406\u3092\u4ee3\u884c\u3057\u3066\u3082\u3089\u3046\u3002\n     * \u4ee5\u4e0b\u306e\u3088\u3046\u306b\u4f7f\u3046\u3002\n     *\n     * <pre>\n     *     import krewfw.utils.krew;\n     *     krew.delegate.sendMessage(...);\n     * <\/pre>\n     *\n     * krewFramework \u306f Actor \u306e\u96c6\u307e\u308a\u3067\u69cb\u6210\u3059\u308b\u3068\u3044\u3046\u8a2d\u8a08\u601d\u60f3\u3092\u6301\u3064\u304c\u3001\n     * static \u306a Model \u30af\u30e9\u30b9\u306a\u3069\u304c\u30ea\u30bd\u30fc\u30b9\u3078\u306e\u30a2\u30af\u30bb\u30b9\u3084\u30e1\u30c3\u30bb\u30fc\u30b8\u30f3\u30b0\u306a\u3069\u3092\n     * \u884c\u3044\u305f\u304f\u306a\u3063\u305f\u6642\u3001\u307e\u305f\u306f Actor \u3092\u5897\u3084\u3057\u305f\u6642\u306e\u30aa\u30fc\u30d0\u30d8\u30c3\u30c9\u3092\u6e1b\u3089\u3057\u305f\u3044\u5834\u5408\u306a\u3069\u306b\u5229\u7528\u3059\u308b\u3002\n     *\n     * \u305f\u3060\u3057\u30d5\u30ec\u30fc\u30e0\u30ef\u30fc\u30af\u306e\u30dd\u30ea\u30b7\u30fc\u4e0a\u3001Actor \u306b\u30bf\u30b9\u30af\u3092\u767b\u9332\u3059\u308b\u7cfb\u7d71\u306e\u3082\u306e\u306f\u4ee3\u884c\u3067\u304d\u306a\u3044\u3002\n     * \u305d\u3046\u3044\u3046\u3053\u3068\u3092\u3057\u305f\u304f\u306a\u3063\u305f\u30af\u30e9\u30b9\u306f Actor \u3068\u3057\u3066 Scene \u4e0a\u306b\u751f\u304d\u306a\u3051\u308c\u3070\u306a\u3089\u306a\u3044\u3002\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewActorDelegate {\n\n        \/** system actor on current scene *\/\n        private static var _actor:KrewActor = null;\n\n        \/\/------------------------------------------------------------\n        \/\/ Called by framework\n        \/\/------------------------------------------------------------\n\n        public static function setSystemActor(actor:KrewActor):void {\n            _actor = actor;\n        }\n\n        public static function clearSystemActor():void {\n            _actor = null;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Singleton interface\n        \/\/------------------------------------------------------------\n\n        private static var _instance:KrewActorDelegate;\n\n        public function KrewActorDelegate() {\n            if (_instance) {\n                throw new Error(\"[KrewActorDelegate] Cannot instantiate singleton.\");\n            }\n        }\n\n        public static function get instance():KrewActorDelegate {\n            if (_actor == null) {\n                throw new Error(\"[KrewActorDelegate] System actor is not ready.\");\n            }\n\n            if (!_instance) {\n                _instance = new KrewActorDelegate();\n            }\n            return _instance;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Delegate methods\n        \/\/------------------------------------------------------------\n\n        public function get sharedObj():KrewSharedObjects { return _actor.sharedObj; }\n\n        public function getTexture(fileName:String):Texture { return _actor.getTexture(fileName); }\n        public function getImage  (fileName:String):Image   { return _actor.getImage  (fileName); }\n        public function getSound  (fileName:String):Sound   { return _actor.getSound  (fileName); }\n        public function getXml    (fileName:String):XML     { return _actor.getXml    (fileName); }\n        public function getObject (fileName:String):Object  { return _actor.getObject (fileName); }\n\n        public function loadResources(fileNameList:Array, onLoadProgress:Function,\n                                      onLoadComplete:Function):void\n        {\n            _actor.loadResources(fileNameList, onLoadProgress, onLoadComplete);\n        }\n\n        public function sendMessage(eventType:String, eventArgs:Object=null):void {\n            _actor.sendMessage(eventType, eventArgs);\n        }\n\n        public function createActor(newActor:KrewActor, layerName:String):void {\n            _actor.createActor(newActor, layerName);\n        }\n\n    }\n}\n","subject":"Modify krewActorDelegate","message":"Modify krewActorDelegate\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"3d9a9bcd3f9ade3dfa719310ce2661066293ceab","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","old_contents":"package com.kaltura.kdpfl\n{\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\n\timport com.kaltura.kdpfl.controller.StartupCommand;\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\n\timport com.kaltura.kdpfl.events.DynamicEvent;\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.view.controls.KTrace;\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\n\timport com.kaltura.puremvc.as3.core.KView;\n\t\n\timport flash.display.DisplayObject;\n\t\n\timport mx.utils.ObjectProxy;\n\t\n\timport org.osmf.media.MediaPlayerState;\n\timport org.puremvc.as3.interfaces.IFacade;\n\timport org.puremvc.as3.interfaces.IMediator;\n\timport org.puremvc.as3.interfaces.IProxy;\n\timport org.puremvc.as3.patterns.facade.Facade;\n\n\tpublic class ApplicationFacade extends Facade implements IFacade\n\t{\n\t\t\/**\n\t\t * The current version of the KDP.\n\t\t *\/\t\t\n\t\tpublic var kdpVersion : String = \"v3.9.5\";\n\n\n\t\t\/**\n\t\t * save any mediator name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\t\n\t\tprivate var _mediatorNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any proxy name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _proxyNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _commandNameArray : Array = new Array();\n\t\t\n\t\t\/**\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \n\t\t *\/\t\t\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\n\t\t\/**\n\t\t * a reference to KDP3 main application\n\t\t *\/\t\t\n\t\tprivate var _app : DisplayObject;\n\t\t\n\t\t\/**\n\t\t * the url of the kdp \n\t\t *\/\n\t\tpublic var appFolder : String;\n\t\tpublic var debugMode : Boolean = false;\n\t\t\/**\n\t\t * \n\t\t * will affect the traces that will be sent. See DebugLevel enum\n\t\t *\/\t\t\n\t\tpublic var debugLevel:int;\n\t\t\n\t\t\n\t\t\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\n\t\t\t \t\n\t\t\/**\n\t\t * return the one and only instance of the ApplicationFacade, \n\t\t * if not exist it will be created.\n\t\t * @return \n\t\t * \n\t\t *\/\t\t\n\t\tpublic static function getInstance() : ApplicationFacade\n\t\t{\n\t\t\tif (instance == null) instance = new ApplicationFacade();\n\t\t\treturn instance as ApplicationFacade;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * All this simply does is fire a notification which is routed to \n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \n\t\t * @param app\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function start(app:DisplayObject):void\n\t\t{\n\t\t\tCONFIG::isSDK46 {\n\t\t\t\tkdpVersion += \".sdk46\";\n\t\t\t}\n\t\t\t\n\t\t\t_app = app;\n\t\t\tappFolder = app.root.loaderInfo.url;\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\n\n\t\t\tsendNotification(NotificationType.STARTUP, app);\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\n\t\t}\n\n\n\t\t\/**\n\t\t * Created to trace all notifications for debug\n\t\t * @param notificationName\n\t\t * @param body\n\t\t * @param type\n\t\t *\n\t\t *\/\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\n\t\t\tif (debugMode) {\n\t\t\t\tvar s:String;\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\n\t\t\t\t {\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\n\t\t\t\t\telse {\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\n\t\t\t\t\t\tif (body) {\n\t\t\t\t\t\t\tvar found:Boolean = false;\n\t\t\t\t\t\t\tfor (var o:* in body) {\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\n\t\t\t\t\t\t\t\tfound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (!found) {\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\t\tif (s && s != \"null\") {\n\t\t\t\t\tvar curTime:Number = 0;\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\n\t\t\t\t\tif (kmediaPlayerMediator && \n\t\t\t\t\t\tkmediaPlayerMediator.player && \n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\n\t\t\t\t\t{\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\n\t\t\t\t\t}\n\t\t\t\t\tvar date:Date = new Date();\n\t\t\t\t\t\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tsuper.sendNotification(notificationName, body, type);\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\n\n\t\t\t\/\/For external Javascript application listening to the KDP events\n\t\t\tif (externalInterface)\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * controls the routing of notifications to our controllers, \n\t\t * we all know them as commands\n\t\t * \n\t\t *\/\t\t\n\t\toverride protected function initializeController():void\n\t\t{\n\t\t\tsuper.initializeController();\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\n\t\t\t\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\n\t\t\t\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\n\t\t\t\/\/when one call change media we fire the load media command again\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\n\t\t\t\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\n\t\t}\n\t\t\n\t\toverride protected function initializeView():void\n\t\t{\n\t\t\tif ( view != null ) return;\n\t\t\tview = KView.getInstance();\n\t\t}\n\t\t\n\t\toverride protected function initializeFacade():void\n\t\t{\n\t\t\tinitializeView();\n\t\t\tinitializeModel();\n\t\t\tinitializeController();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Help to remove all commands, mediator, proxies from the facade\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tvar i:int =0;\n\t\t\t\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\n\t\t\t\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\n\t\t\t\t\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\n\t\t\t\t\n\t\t\t_commandNameArray = new Array();\n\t\t\t_mediatorNameArray = new Array();\n\t\t\t_proxyNameArray = new Array();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * after registartion add the notification name to a  \n\t\t * @param notificationName\n\t\t * @param commandClassRef\n\t\t * \n\t\t *\/\t\t\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\n\t\t{\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\n\n\t\t\t\/\/save the notification name so we can delete it later\n\t\t\t_commandNameArray.push( notificationName );\n\t\t}\n\t\t\n\t\toverride public function registerMediator(mediator:IMediator):void\n\t\t{\n\t\t\tsuper.registerMediator(mediator);\n\t\t\t\n\t\t\t\/\/save the mediator name so we can delete it later\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \n\t\t}\n\t\t\n\t\toverride public function registerProxy(proxy:IProxy):void\n\t\t{\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\n\t\t\t\n\t\t\tsuper.registerProxy(proxy);\n\t\t\t\n\t\t\t\/\/save the proxy name so we can delete it later\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * add notification observer for a given mediator \n\t\t * @param notification the notification to listen for\n\t\t * @param notificationHandler handler to be called\n\t\t * @param mediator\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\n\t\t}\n\t\t\n\t\tpublic function get app () : DisplayObject\n\t\t{\n\t\t\treturn _app;\n\t\t}\n\t\t\n\t\tpublic function set app (disObj : DisplayObject) : void\n\t\t{\n\t\t\t_app = disObj;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package com.kaltura.kdpfl\n{\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\n\timport com.kaltura.kdpfl.controller.StartupCommand;\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\n\timport com.kaltura.kdpfl.events.DynamicEvent;\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.view.controls.KTrace;\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\n\timport com.kaltura.puremvc.as3.core.KView;\n\t\n\timport flash.display.DisplayObject;\n\t\n\timport mx.utils.ObjectProxy;\n\t\n\timport org.osmf.media.MediaPlayerState;\n\timport org.puremvc.as3.interfaces.IFacade;\n\timport org.puremvc.as3.interfaces.IMediator;\n\timport org.puremvc.as3.interfaces.IProxy;\n\timport org.puremvc.as3.patterns.facade.Facade;\n\n\tpublic class ApplicationFacade extends Facade implements IFacade\n\t{\n\t\t\/**\n\t\t * The current version of the KDP.\n\t\t *\/\t\t\n\t\tpublic var kdpVersion : String = \"v3.9.6\";\n\n\n\t\t\/**\n\t\t * save any mediator name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\t\n\t\tprivate var _mediatorNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any proxy name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _proxyNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _commandNameArray : Array = new Array();\n\t\t\n\t\t\/**\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \n\t\t *\/\t\t\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\n\t\t\/**\n\t\t * a reference to KDP3 main application\n\t\t *\/\t\t\n\t\tprivate var _app : DisplayObject;\n\t\t\n\t\t\/**\n\t\t * the url of the kdp \n\t\t *\/\n\t\tpublic var appFolder : String;\n\t\tpublic var debugMode : Boolean = false;\n\t\t\/**\n\t\t * \n\t\t * will affect the traces that will be sent. See DebugLevel enum\n\t\t *\/\t\t\n\t\tpublic var debugLevel:int;\n\t\t\n\t\t\n\t\t\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\n\t\t\t \t\n\t\t\/**\n\t\t * return the one and only instance of the ApplicationFacade, \n\t\t * if not exist it will be created.\n\t\t * @return \n\t\t * \n\t\t *\/\t\t\n\t\tpublic static function getInstance() : ApplicationFacade\n\t\t{\n\t\t\tif (instance == null) instance = new ApplicationFacade();\n\t\t\treturn instance as ApplicationFacade;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * All this simply does is fire a notification which is routed to \n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \n\t\t * @param app\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function start(app:DisplayObject):void\n\t\t{\n\t\t\tCONFIG::isSDK46 {\n\t\t\t\tkdpVersion += \".sdk46\";\n\t\t\t}\n\t\t\t\n\t\t\t_app = app;\n\t\t\tappFolder = app.root.loaderInfo.url;\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\n\n\t\t\tsendNotification(NotificationType.STARTUP, app);\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\n\t\t}\n\n\n\t\t\/**\n\t\t * Created to trace all notifications for debug\n\t\t * @param notificationName\n\t\t * @param body\n\t\t * @param type\n\t\t *\n\t\t *\/\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\n\t\t\tif (debugMode) {\n\t\t\t\tvar s:String;\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\n\t\t\t\t {\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\n\t\t\t\t\telse {\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\n\t\t\t\t\t\tif (body) {\n\t\t\t\t\t\t\tvar found:Boolean = false;\n\t\t\t\t\t\t\tfor (var o:* in body) {\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\n\t\t\t\t\t\t\t\tfound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (!found) {\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\t\tif (s && s != \"null\") {\n\t\t\t\t\tvar curTime:Number = 0;\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\n\t\t\t\t\tif (kmediaPlayerMediator && \n\t\t\t\t\t\tkmediaPlayerMediator.player && \n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\n\t\t\t\t\t{\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\n\t\t\t\t\t}\n\t\t\t\t\tvar date:Date = new Date();\n\t\t\t\t\t\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tsuper.sendNotification(notificationName, body, type);\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\n\n\t\t\t\/\/For external Javascript application listening to the KDP events\n\t\t\tif (externalInterface)\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * controls the routing of notifications to our controllers, \n\t\t * we all know them as commands\n\t\t * \n\t\t *\/\t\t\n\t\toverride protected function initializeController():void\n\t\t{\n\t\t\tsuper.initializeController();\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\n\t\t\t\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\n\t\t\t\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\n\t\t\t\/\/when one call change media we fire the load media command again\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\n\t\t\t\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\n\t\t}\n\t\t\n\t\toverride protected function initializeView():void\n\t\t{\n\t\t\tif ( view != null ) return;\n\t\t\tview = KView.getInstance();\n\t\t}\n\t\t\n\t\toverride protected function initializeFacade():void\n\t\t{\n\t\t\tinitializeView();\n\t\t\tinitializeModel();\n\t\t\tinitializeController();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Help to remove all commands, mediator, proxies from the facade\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tvar i:int =0;\n\t\t\t\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\n\t\t\t\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\n\t\t\t\t\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\n\t\t\t\t\n\t\t\t_commandNameArray = new Array();\n\t\t\t_mediatorNameArray = new Array();\n\t\t\t_proxyNameArray = new Array();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * after registartion add the notification name to a  \n\t\t * @param notificationName\n\t\t * @param commandClassRef\n\t\t * \n\t\t *\/\t\t\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\n\t\t{\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\n\n\t\t\t\/\/save the notification name so we can delete it later\n\t\t\t_commandNameArray.push( notificationName );\n\t\t}\n\t\t\n\t\toverride public function registerMediator(mediator:IMediator):void\n\t\t{\n\t\t\tsuper.registerMediator(mediator);\n\t\t\t\n\t\t\t\/\/save the mediator name so we can delete it later\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \n\t\t}\n\t\t\n\t\toverride public function registerProxy(proxy:IProxy):void\n\t\t{\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\n\t\t\t\n\t\t\tsuper.registerProxy(proxy);\n\t\t\t\n\t\t\t\/\/save the proxy name so we can delete it later\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * add notification observer for a given mediator \n\t\t * @param notification the notification to listen for\n\t\t * @param notificationHandler handler to be called\n\t\t * @param mediator\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\n\t\t}\n\t\t\n\t\tpublic function get app () : DisplayObject\n\t\t{\n\t\t\treturn _app;\n\t\t}\n\t\t\n\t\tpublic function set app (disObj : DisplayObject) : void\n\t\t{\n\t\t\t_app = disObj;\n\t\t}\n\t\t\n\t}\n}","subject":"bump version to 3.9.6","message":"bump version to 3.9.6\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp"}
{"commit":"69b7d70515d02ed4848a5aeff33ee786c9ed3e39","old_file":"Game\/Resources\/elevatorScene\/Scripts\/LightsOutScript.as","new_file":"Game\/Resources\/elevatorScene\/Scripts\/LightsOutScript.as","old_contents":"class LightsOutScript {\n    Hub @hub;\n    Entity @self;\n\n    LightsOutScript(Entity @entity){\n        @hub = Managers();\n        @self = @entity;\n    }\n\n\t\/\/ Index goes first row 0 -> 4, second row 5 -> 9 etc.\n\tvoid ButtonPress(int index) {\n\t\t\/\/ Check if button is not pressed, in which case we invert its neighbors (check for out of bounds)\n\t\tprint(\"Pressed button nr `\" + index + \"`\\n\");\n\t}\n\n\tvoid b_0_0() {\n\t\tButtonPress(0);\n\t}\n\n\tvoid b_0_1() {\n\t\tButtonPress(1);\n\t}\n\n\tvoid b_0_2() {\n\t\tButtonPress(2);\n\t}\n\n\tvoid b_0_3() {\n\t\tButtonPress(3);\n\t}\n\n\tvoid b_0_4() {\n\t\tButtonPress(4);\n\t}\n\n\tvoid b_1_0() {\n\t\tButtonPress(5);\n\t}\n\n\tvoid b_1_1() {\n\t\tButtonPress(6);\n\t}\n\n\tvoid b_1_2() {\n\t\tButtonPress(7);\n\t}\n\n\tvoid b_1_3() {\n\t\tButtonPress(8);\n\t}\n\n\tvoid b_1_4() {\n\t\tButtonPress(9);\n\t}\n\n\tvoid b_2_0() {\n\t\tButtonPress(10);\n\t}\n\n\tvoid b_2_1() {\n\t\tButtonPress(11);\n\t}\n\n\tvoid b_2_2() {\n\t\tButtonPress(12);\n\t}\n\n\tvoid b_2_3() {\n\t\tButtonPress(13);\n\t}\n\n\tvoid b_2_4() {\n\t\tButtonPress(14);\n\t}\n\n\tvoid b_3_0() {\n\t\tButtonPress(15);\n\t}\n\n\tvoid b_3_1() {\n\t\tButtonPress(16);\n\t}\n\n\tvoid b_3_2() {\n\t\tButtonPress(17);\n\t}\n\n\tvoid b_3_3() {\n\t\tButtonPress(18);\n\t}\n\n\tvoid b_3_4() {\n\t\tButtonPress(19);\n\t}\n\n\tvoid b_4_0() {\n\t\tButtonPress(20);\n\t}\n\n\tvoid b_4_1() {\n\t\tButtonPress(21);\n\t}\n\n\tvoid b_4_2() {\n\t\tButtonPress(22);\n\t}\n\n\tvoid b_4_3() {\n\t\tButtonPress(23);\n\t}\n\n\tvoid b_4_4() {\n\t\tButtonPress(24);\n\t}\n}\n","new_contents":"class LightsOutScript {\n    Hub @hub;\n    Entity @self;\n\n    LightsOutScript(Entity @entity){\n        @hub = Managers();\n        @self = @entity;\n    }\n\n    \/\/ Index goes first row 0 -> 4, second row 5 -> 9 etc.\n    void ButtonPress(int index) {\n        \/\/ Check if button is not pressed, in which case we invert its neighbors (check for out of bounds)\n        print(\"Pressed button nr `\" + index + \"`\\n\");\n    }\n\n    void b_0_0() {\n        ButtonPress(0);\n    }\n\n    void b_0_1() {\n        ButtonPress(1);\n    }\n\n    void b_0_2() {\n        ButtonPress(2);\n    }\n\n    void b_0_3() {\n        ButtonPress(3);\n    }\n\n    void b_0_4() {\n        ButtonPress(4);\n    }\n\n    void b_1_0() {\n        ButtonPress(5);\n    }\n\n    void b_1_1() {\n        ButtonPress(6);\n    }\n\n    void b_1_2() {\n        ButtonPress(7);\n    }\n\n    void b_1_3() {\n        ButtonPress(8);\n    }\n\n    void b_1_4() {\n        ButtonPress(9);\n    }\n\n    void b_2_0() {\n        ButtonPress(10);\n    }\n\n    void b_2_1() {\n        ButtonPress(11);\n    }\n\n    void b_2_2() {\n        ButtonPress(12);\n    }\n\n    void b_2_3() {\n        ButtonPress(13);\n    }\n\n    void b_2_4() {\n        ButtonPress(14);\n    }\n\n    void b_3_0() {\n        ButtonPress(15);\n    }\n\n    void b_3_1() {\n        ButtonPress(16);\n    }\n\n    void b_3_2() {\n        ButtonPress(17);\n    }\n\n    void b_3_3() {\n        ButtonPress(18);\n    }\n\n    void b_3_4() {\n        ButtonPress(19);\n    }\n\n    void b_4_0() {\n        ButtonPress(20);\n    }\n\n    void b_4_1() {\n        ButtonPress(21);\n    }\n\n    void b_4_2() {\n        ButtonPress(22);\n    }\n\n    void b_4_3() {\n        ButtonPress(23);\n    }\n\n    void b_4_4() {\n        ButtonPress(24);\n    }\n}\n","subject":"Change tabs to spaces in script.","message":"Change tabs to spaces in script.\n","lang":"ActionScript","license":"mit","repos":"Chainsawkitten\/LargeGameProjectEngine,Chainsawkitten\/LargeGameProjectEngine"}
{"commit":"ed7737b113d66237200ad7d82affd9be1e917a69","old_file":"src\/aerys\/minko\/scene\/node\/camera\/AbstractCamera.as","new_file":"src\/aerys\/minko\/scene\/node\/camera\/AbstractCamera.as","old_contents":"package aerys.minko.scene.node.camera\n{\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Frustum;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\t\n\tpublic class AbstractCamera extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_ZNEAR\t: Number\t= .1;\n\t\tpublic static const DEFAULT_ZFAR\t: Number\t= 500.;\n\t\t\n\t\tprotected var _cameraCtrl\t: CameraController;\n\t\tprotected var _cameraData\t: CameraDataProvider;\n\t\t\n\t\tprotected var _enabled\t\t: Boolean;\n\t\t\n\t\tprotected var _activated\t: Signal;\n\t\tprotected var _deactivated\t: Signal;\n\t\t\n\t\tpublic function get zNear() : Number\n\t\t{\n\t\t\treturn _cameraData.zNear;\n\t\t}\n\t\tpublic function set zNear(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zNear = value;\n\t\t}\n\t\t\n\t\tpublic function get zFar() : Number\n\t\t{\n\t\t\treturn _cameraData.zFar;\n\t\t}\n\t\tpublic function set zFar(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zFar = value;\n\t\t}\n\t\t\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enabled)\n\t\t\t{\n\t\t\t\t_enabled = value;\n\t\t\t\t\n\t\t\t\tif (_enabled)\n\t\t\t\t\t_activated.execute(this);\n\t\t\t\telse\n\t\t\t\t\t_deactivated.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get activated() : Signal\n\t\t{\n\t\t\treturn _activated;\n\t\t}\n\t\tpublic function get deactivated() : Signal\n\t\t{\n\t\t\treturn _deactivated;\n\t\t}\n\t\t\n\t\tpublic function get frustum() : Frustum\n\t\t{\n\t\t\treturn _cameraData.frustum;\n\t\t}\n\t\t\n\t\tprotected function get cameraController() : CameraController\n\t\t{\n\t\t\treturn _cameraCtrl;\n\t\t}\n\t\t\n\t\tprotected function get cameraData() : CameraDataProvider\n\t\t{\n\t\t\treturn _cameraData;\n\t\t}\n\t\t\n\t\tpublic function AbstractCamera(zNear\t: Number = DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t\t\t   zFar\t\t: Number = DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tinitializeCameraData(zNear, zFar);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_enabled = true;\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\n\t\toverride protected function initializeSignals():void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_activated = new Signal('Camera.activated');\n\t\t\t_deactivated = new Signal('Camera.deactivated');\t\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers():void\n\t\t{\n\t\t\tsuper.initializeContollers();\n\t\t\t\n\t\t\t_cameraCtrl = new CameraController();\n\t\t\taddController(_cameraCtrl);\n\t\t}\n\t\t\n\t\toverride protected function initializeDataProviders():void\n\t\t{\n\t\t\tsuper.initializeDataProviders();\n\t\t\t\n\t\t\t_cameraData = _cameraCtrl.cameraData;\n\t\t}\n\t\t\n\t\tprotected function initializeCameraData(zNear : Number, zFar : Number) : void\n\t\t{\n\t\t\t_cameraData.zNear = zNear;\n\t\t\t_cameraData.zFar = zFar;\n\t\t}\n\t\t\n\t\tpublic function unproject(x : Number, y : Number, out : Ray = null) : Ray\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return a copy of the world to view matrix. This method is an alias on the\n\t\t * getWorldToLocalTransform() method.\n\t\t *  \n\t\t * @param output\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getWorldToViewTransform(forceUpdate\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\toutput \t\t: Matrix4x4 = null) : Matrix4x4\n\t\t{\n\t\t\treturn getWorldToLocalTransform(forceUpdate, output);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return a copy of the view to world matrix. This method is an alias on the\n\t\t * getLocalToWorldTransform() method.\n\t\t *  \n\t\t * @param output\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getViewToWorldTransform(forceUpdate : Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\toutput \t\t: Matrix4x4 = null) : Matrix4x4\n\t\t{\n\t\t\treturn getLocalToWorldTransform(forceUpdate, output);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return a copy of the projection matrix.\n\t\t *  \n\t\t * @param output\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getProjection(output : Matrix4x4) : Matrix4x4\n\t\t{\n\t\t\toutput ||= new Matrix4x4();\n\t\t\t\n\t\t\treturn output.copyFrom(_cameraData.projection);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node.camera\n{\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Frustum;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\t\n\tpublic class AbstractCamera extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_ZNEAR\t: Number\t= .1;\n\t\tpublic static const DEFAULT_ZFAR\t: Number\t= 500.;\n\t\t\n\t\tprotected var _cameraCtrl\t: CameraController;\n\t\tprotected var _cameraData\t: CameraDataProvider;\n\t\t\n\t\tprotected var _enabled\t\t: Boolean;\n\t\t\n\t\tprotected var _activated\t: Signal;\n\t\tprotected var _deactivated\t: Signal;\n\t\t\n\t\tpublic function get zNear() : Number\n\t\t{\n\t\t\treturn _cameraData.zNear;\n\t\t}\n\t\tpublic function set zNear(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zNear = value;\n\t\t}\n\t\t\n\t\tpublic function get zFar() : Number\n\t\t{\n\t\t\treturn _cameraData.zFar;\n\t\t}\n\t\tpublic function set zFar(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zFar = value;\n\t\t}\n\t\t\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enabled)\n\t\t\t{\n\t\t\t\t_enabled = value;\n\t\t\t\t\n\t\t\t\tif (_enabled)\n\t\t\t\t\t_activated.execute(this);\n\t\t\t\telse\n\t\t\t\t\t_deactivated.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get activated() : Signal\n\t\t{\n\t\t\treturn _activated;\n\t\t}\n\t\tpublic function get deactivated() : Signal\n\t\t{\n\t\t\treturn _deactivated;\n\t\t}\n\t\t\n\t\tpublic function get frustum() : Frustum\n\t\t{\n\t\t\treturn _cameraData.frustum;\n\t\t}\n\t\t\n\t\tprotected function get cameraController() : CameraController\n\t\t{\n\t\t\treturn _cameraCtrl;\n\t\t}\n\t\t\n\t\tprotected function get cameraData() : CameraDataProvider\n\t\t{\n\t\t\treturn _cameraData;\n\t\t}\n\t\t\n\t\tpublic function AbstractCamera(zNear\t: Number = DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t\t\t   zFar\t\t: Number = DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tinitializeCameraData(zNear, zFar);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_enabled = true;\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\n\t\toverride protected function initializeSignals():void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_activated = new Signal('Camera.activated');\n\t\t\t_deactivated = new Signal('Camera.deactivated');\t\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers():void\n\t\t{\n\t\t\tsuper.initializeContollers();\n\t\t\t\n\t\t\t_cameraCtrl = new CameraController();\n\t\t\taddController(_cameraCtrl);\n\t\t}\n\t\t\n\t\toverride protected function initializeDataProviders():void\n\t\t{\n\t\t\tsuper.initializeDataProviders();\n\t\t\t\n\t\t\t_cameraData = _cameraCtrl.cameraData;\n\t\t}\n\t\t\n\t\tprotected function initializeCameraData(zNear : Number, zFar : Number) : void\n\t\t{\n\t\t\t_cameraData.zNear = zNear;\n\t\t\t_cameraData.zFar = zFar;\n\t\t}\n\t\t\n\t\tpublic function unproject(x : Number, y : Number, out : Ray = null) : Ray\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return a copy of the world to view matrix. This method is an alias on the\n\t\t * getWorldToLocalTransform() method.\n\t\t *  \n\t\t * @param output\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getWorldToViewTransform(forceUpdate\t: Boolean\t= false,\n\t\t\t\t\t\t\t\t\t\t\t\toutput \t\t: Matrix4x4 = null) : Matrix4x4\n\t\t{\n\t\t\treturn getWorldToLocalTransform(forceUpdate, output);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return a copy of the view to world matrix. This method is an alias on the\n\t\t * getLocalToWorldTransform() method.\n\t\t *  \n\t\t * @param output\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getViewToWorldTransform(forceUpdate : Boolean\t= false,\n\t\t\t\t\t\t\t\t\t\t\t\toutput \t\t: Matrix4x4 = null) : Matrix4x4\n\t\t{\n\t\t\treturn getLocalToWorldTransform(forceUpdate, output);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return a copy of the projection matrix.\n\t\t *  \n\t\t * @param output\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getProjection(output : Matrix4x4) : Matrix4x4\n\t\t{\n\t\t\toutput ||= new Matrix4x4();\n\t\t\t\n\t\t\treturn output.copyFrom(_cameraData.projection);\n\t\t}\n\t}\n}","subject":"set AbtractCamera.getWorldToViewTransform() and AbstractCamera.getViewToWorldTransform() forceUpdate argument to be false by default","message":"set AbtractCamera.getWorldToViewTransform() and AbstractCamera.getViewToWorldTransform() forceUpdate argument to be false by default\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"4baafbb15250b9284055575dc4e4e423becae221","old_file":"src\/aerys\/minko\/type\/loader\/parser\/ParserOptions.as","new_file":"src\/aerys\/minko\/type\/loader\/parser\/ParserOptions.as","old_contents":"package aerys.minko.type.loader.parser\n{\n\timport aerys.minko.render.effect.Effect;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.TextureLoader;\n\t\n\timport flash.net.URLRequest;\n\t\n\timport spark.layouts.BasicLayout;\n\n\t\/**\n\t * ParserOptions objects provide properties and function references\n\t * to customize how a LoaderGroup object will load and interpret \n\t * content.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ParserOptions\n\t{\n\t\tprivate var _loadDependencies\t\t\t: Boolean\t= false;\n\t\tprivate var _dependencyLoaderClosure\t: Function\t= defaultDependencyLoaderClosure;\n\t\tprivate var _mipmapTextures\t\t\t\t: Boolean\t= true;\n\t\tprivate var _meshEffect\t\t\t\t\t: Effect\t= null;\n\t\tprivate var _vertexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _indexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _parser\t\t\t\t\t\t: Class\t\t= null;\n\t\t\n\t\tpublic function get parser():Class\n\t\t{\n\t\t\treturn _parser;\n\t\t}\n\t\t\n\t\tpublic function set parser(value:Class):void\n\t\t{\n\t\t\t_parser = value;\n\t\t}\n\t\t\n\t\tpublic function get indexStreamUsage():uint\n\t\t{\n\t\t\treturn _indexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set indexStreamUsage(value:uint):void\n\t\t{\n\t\t\t_indexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get vertexStreamUsage():uint\n\t\t{\n\t\t\treturn _vertexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set vertexStreamUsage(value:uint):void\n\t\t{\n\t\t\t_vertexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get effect():Effect\n\t\t{\n\t\t\treturn _meshEffect;\n\t\t}\n\t\t\n\t\tpublic function set effect(value:Effect):void\n\t\t{\n\t\t\t_meshEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get mipmapTextures():Boolean\n\t\t{\n\t\t\treturn _mipmapTextures;\n\t\t}\n\t\t\n\t\tpublic function set mipmapTextures(value:Boolean):void\n\t\t{\n\t\t\t_mipmapTextures = value;\n\t\t}\n\t\t\n\t\tpublic function get dependencyLoaderClosure():Function\n\t\t{\n\t\t\treturn _dependencyLoaderClosure;\n\t\t}\n\t\t\n\t\tpublic function set dependencyLoaderClosure(value:Function):void\n\t\t{\n\t\t\t_dependencyLoaderClosure = value;\n\t\t}\n\t\t\n\t\tpublic function get loadDependencies():Boolean\n\t\t{\n\t\t\treturn _loadDependencies;\n\t\t}\n\t\t\n\t\tpublic function set loadDependencies(value:Boolean):void\n\t\t{\n\t\t\t_loadDependencies = value;\n\t\t}\n\n\t\t\n\t\tpublic function ParserOptions(loadDependencies\t\t\t: Boolean = false,\n\t\t\t\t\t\t\t\t\t  dependencyLoaderClosure\t: Function = null,\n\t\t\t\t\t\t\t\t\t  mipmapTextures\t\t\t: Boolean = true,\n\t\t\t\t\t\t\t\t\t  meshEffect\t\t\t\t: Effect = null,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t\t: uint = 0,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t\t: uint = 0,\n\t\t\t\t\t\t\t\t\t  parser\t\t\t\t\t: Class = null)\n\t\t{\n\t\t\t_loadDependencies\t\t\t= loadDependencies;\n\t\t\t_dependencyLoaderClosure\t= _dependencyLoaderClosure || _dependencyLoaderClosure;\n\t\t\t_mipmapTextures\t\t\t\t= mipmapTextures;\n\t\t\t_meshEffect\t\t\t\t\t= meshEffect;\n\t\t\t_vertexStreamUsage\t\t\t= vertexStreamUsage;\n\t\t\t_indexStreamUsage\t\t\t= indexStreamUsage;\n\t\t\t_parser\t\t\t\t\t\t= parser;\n\t\t}\n\t\t\n\t\tprivate function defaultDependencyLoaderClosure(dependencyPath\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tisTexture\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\toptions\t\t\t: ParserOptions) : ILoader\n\t\t{\n\t\t\tvar loader : ILoader;\n\t\t\t\n\t\t\tif (isTexture)\n\t\t\t{\n\t\t\t\tloader = new TextureLoader(true);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tloader = new SceneLoader(options);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.loader.parser\n{\n\timport aerys.minko.render.effect.Effect;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.TextureLoader;\n\t\n\timport flash.net.URLRequest;\n\t\n\t\/**\n\t * ParserOptions objects provide properties and function references\n\t * to customize how a LoaderGroup object will load and interpret \n\t * content.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ParserOptions\n\t{\n\t\tprivate var _loadDependencies\t\t\t: Boolean\t= false;\n\t\tprivate var _dependencyLoaderClosure\t: Function\t= defaultDependencyLoaderClosure;\n\t\tprivate var _mipmapTextures\t\t\t\t: Boolean\t= true;\n\t\tprivate var _meshEffect\t\t\t\t\t: Effect\t= null;\n\t\tprivate var _vertexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _indexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _parser\t\t\t\t\t\t: Class\t\t= null;\n\t\t\n\t\tpublic function get parser():Class\n\t\t{\n\t\t\treturn _parser;\n\t\t}\n\t\t\n\t\tpublic function set parser(value:Class):void\n\t\t{\n\t\t\t_parser = value;\n\t\t}\n\t\t\n\t\tpublic function get indexStreamUsage():uint\n\t\t{\n\t\t\treturn _indexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set indexStreamUsage(value:uint):void\n\t\t{\n\t\t\t_indexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get vertexStreamUsage():uint\n\t\t{\n\t\t\treturn _vertexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set vertexStreamUsage(value:uint):void\n\t\t{\n\t\t\t_vertexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get effect():Effect\n\t\t{\n\t\t\treturn _meshEffect;\n\t\t}\n\t\t\n\t\tpublic function set effect(value:Effect):void\n\t\t{\n\t\t\t_meshEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get mipmapTextures():Boolean\n\t\t{\n\t\t\treturn _mipmapTextures;\n\t\t}\n\t\t\n\t\tpublic function set mipmapTextures(value:Boolean):void\n\t\t{\n\t\t\t_mipmapTextures = value;\n\t\t}\n\t\t\n\t\tpublic function get dependencyLoaderClosure():Function\n\t\t{\n\t\t\treturn _dependencyLoaderClosure;\n\t\t}\n\t\t\n\t\tpublic function set dependencyLoaderClosure(value:Function):void\n\t\t{\n\t\t\t_dependencyLoaderClosure = value;\n\t\t}\n\t\t\n\t\tpublic function get loadDependencies():Boolean\n\t\t{\n\t\t\treturn _loadDependencies;\n\t\t}\n\t\t\n\t\tpublic function set loadDependencies(value:Boolean):void\n\t\t{\n\t\t\t_loadDependencies = value;\n\t\t}\n\n\t\t\n\t\tpublic function ParserOptions(loadDependencies\t\t\t: Boolean = false,\n\t\t\t\t\t\t\t\t\t  dependencyLoaderClosure\t: Function = null,\n\t\t\t\t\t\t\t\t\t  mipmapTextures\t\t\t: Boolean = true,\n\t\t\t\t\t\t\t\t\t  meshEffect\t\t\t\t: Effect = null,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t\t: uint = 0,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t\t: uint = 0,\n\t\t\t\t\t\t\t\t\t  parser\t\t\t\t\t: Class = null)\n\t\t{\n\t\t\t_loadDependencies\t\t\t= loadDependencies;\n\t\t\t_dependencyLoaderClosure\t= _dependencyLoaderClosure || _dependencyLoaderClosure;\n\t\t\t_mipmapTextures\t\t\t\t= mipmapTextures;\n\t\t\t_meshEffect\t\t\t\t\t= meshEffect;\n\t\t\t_vertexStreamUsage\t\t\t= vertexStreamUsage;\n\t\t\t_indexStreamUsage\t\t\t= indexStreamUsage;\n\t\t\t_parser\t\t\t\t\t\t= parser;\n\t\t}\n\t\t\n\t\tprivate function defaultDependencyLoaderClosure(dependencyPath\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tisTexture\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\toptions\t\t\t: ParserOptions) : ILoader\n\t\t{\n\t\t\tvar loader : ILoader;\n\t\t\t\n\t\t\tif (isTexture)\n\t\t\t{\n\t\t\t\tloader = new TextureLoader(true);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tloader = new SceneLoader(options);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t}\n}","subject":"remove never use import","message":"remove never use import\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"4a0658830bd5713332adfd3f8987edf6381327ca","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzInputTextSprite.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzInputTextSprite.as","old_contents":"\/**\n  * LzInputTextSprite.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * @shortdesc Used for input text.\n  * \n  *\/\nclass LzInputTextSprite extends LzTextSprite {\n\n    #passthrough (toplevel:true) {  \n        import flash.display.*;\n        import flash.events.*;\n        import flash.text.*;\n    }#\n\n    #passthrough  {\n\n\n    function LzInputTextSprite (newowner = null, args = null) {\n        super(newowner);\n    }\n\n\n    var __handlelostFocusdel;\n    var enabled = true;\n    var focusable = true;\n    var hasFocus = false;\n    var scroll = 0;\n\n\n    override public function __initTextProperties (args:Object) {\n        super.__initTextProperties(args);\n        \/\/ We do not support html in input fields. \n        if (this.enabled) {\n            textfield.type = TextFieldType.INPUT;\n        } else {\n            textfield.type = TextFieldType.DYNAMIC;\n        }\n        textfield.mouseEnabled = false;\n\n        \/*\n          TODO [hqm 2008-01]\n          these handlers need to be implemented via Flash native event listenters:\n          \n          focusIn , focusOut\n\n          change -- dispatched after text input is modified\n\n          textInput  -- dispatched before the content is modified\n                        Do we need to use this for intercepting when we have\n                        a pattern restriction on input?\n\n        *\/\n \n        textfield.addEventListener(Event.CHANGE        , __onChanged);\n        \/\/textfield.addEventListener(TextEvent.TEXT_INPUT, __onTextInput);\n        textfield.addEventListener(FocusEvent.FOCUS_IN , __gotFocus);\n        textfield.addEventListener(FocusEvent.FOCUS_OUT, __lostFocus);\n\n        this.hasFocus = false;\n\n    }\n\n    \/**\n     * @access private\n     *\/\n    public function gotFocus ( ){\n        \/\/Debug.write('LzInputTextSprite.__handleOnFocus');\n        if ( this.hasFocus ) { return; }\n        this.select();\n        this.hasFocus = true;\n    }\n\n    function select (  ){\n        textfield.setSelection(0, textfield.text.length);\n\n    }\n\n    \/\/ XXXX selectionBeginIndex    property\n    \n    function deselect (  ){\n        textfield.setSelection(0,0);\n    }\n\n    \/**\n     * @access private\n     *\/\n    function gotBlur (  ){\n        \/\/Debug.write('LzInputTextSprite.__handleOnBlur');\n        this.hasFocus = false;\n        this.deselect();\n    }\n\n    \/**\n     * TODO [hqm 2008-01] I have no idea whether this comment\n     * still applies:\n     * Register for update on every frame when the text field gets the focus.\n     * Set the behavior of the enter key depending on whether the field is\n     * multiline or not.\n     * \n     * @access private\n     *\/\n    function __gotFocus ( event:Event ){\n        \/\/ scroll text fields horizontally back to start\n        if (owner) owner.inputtextevent('onfocus');\n    }\n\n\n\n    \/**\n     * Register to be called when the text field is modified. Convert this\n     * into a LFC ontext event. \n     * @access private\n     *\/\n    function __onChanged (event:Event ){\n        if (owner) owner.inputtextevent('onchange', this.text);\n    }\n\n    \/**\n     * @access private\n     * TODO [hqm 2008-01] Does we still need this workaround???\n     *\/\n    function __lostFocus (event:Event){\n        __handlelostFocus(event);\n        \/\/trace('lost focus', event.target);\n        \/\/if (this['__handlelostFocusdel'] == null) this.__handlelostFocusdel = new LzDelegate(this, \"__handlelostFocus\");\n        \/\/lz.Idle.callOnIdle(this.__handlelostFocusdel);\n    }\n\n    \/**\n     * TODO [hqm 2008-01] Does this comment still apply? Do we still need this workaround???\n     *\n     * must be called after an idle event to prevent the selection from being \n     * cleared prematurely, e.g. before a button click.  If the selection is \n     * cleared, the button doesn't send mouse events.\n     * @access private\n     *\/\n    function __handlelostFocus (evt ){\n        if (owner == lz.Focus.getFocus()) {\n            lz.Focus.clearFocus();\n            if (owner) owner.inputtextevent('onblur');\n        }    \n    }\n    \n    \/**\n     * Get the current text for this inputtext-sprite.\n     * @protected\n     *\/\n    override public function getText():String {\n            return textfield.text;\n    }\n\n    \/**\n     * Retrieves the contents of the text field for use by a datapath. See\n     * <code>LzDatapath.updateData<\/code> for more on this.\n     * @access protected\n     *\/\n    function updateData (){\n        return textfield.text;\n    }\n\n\n    \/**\n     * Sets whether user can modify input text field\n     * @param Boolean enabled: true if the text field can be edited\n     *\/\n    function setEnabled (enabled){\n        this.enabled = enabled;\n        if (enabled) {\n            textfield.type = 'input';\n        } else {\n            textfield.type = 'dynamic';\n        }\n    }\n\n    \/**\n     * Set the html flag on this text view\n     *\/\n    function setHTML (htmlp) {\n        \/\/ TODO [hqm 2008-10] what do we do here?\n    }\n\n\n    override public function getTextfieldHeight ( ){\n        return this.textfield.height;\n    }\n\n    \/**\n     * If a mouse event occurs in an input text field, find the focused view\n     *\/\n    static function findSelection() :LzInputText {\n        var f:InteractiveObject = LFCApplication.stage.focus;\n        if (f is TextField && f.parent is LzInputTextSprite) {\n            return (f.parent as LzInputTextSprite).owner;\n        }\n        return null;\n    }\n\n    }#  \/\/ #passthrough\n\n} \/\/ End of LzInputTextSprite\n","new_contents":"\/**\n  * LzInputTextSprite.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * @shortdesc Used for input text.\n  * \n  *\/\nclass LzInputTextSprite extends LzTextSprite {\n\n    #passthrough (toplevel:true) {  \n        import flash.display.*;\n        import flash.events.*;\n        import flash.text.*;\n    }#\n\n    #passthrough  {\n\n\n    function LzInputTextSprite (newowner = null, args = null) {\n        super(newowner);\n    }\n\n\n    var __handlelostFocusdel;\n    var enabled = true;\n    var focusable = true;\n    var hasFocus = false;\n    var scroll = 0;\n\n\n    override public function __initTextProperties (args:Object) {\n        super.__initTextProperties(args);\n        \/\/ We do not support html in input fields. \n        if (this.enabled) {\n            textfield.type = TextFieldType.INPUT;\n        } else {\n            textfield.type = TextFieldType.DYNAMIC;\n        }\n        textfield.mouseEnabled = false;\n\n        \/*\n          TODO [hqm 2008-01]\n          these handlers need to be implemented via Flash native event listenters:\n          \n          focusIn , focusOut\n\n          change -- dispatched after text input is modified\n\n          textInput  -- dispatched before the content is modified\n                        Do we need to use this for intercepting when we have\n                        a pattern restriction on input?\n\n        *\/\n \n        textfield.addEventListener(Event.CHANGE        , __onChanged);\n        \/\/textfield.addEventListener(TextEvent.TEXT_INPUT, __onTextInput);\n        textfield.addEventListener(FocusEvent.FOCUS_IN , __gotFocus);\n        textfield.addEventListener(FocusEvent.FOCUS_OUT, __lostFocus);\n\n        this.hasFocus = false;\n\n    }\n\n    \/**\n     * @access private\n     *\/\n    public function gotFocus ( ){\n        \/\/Debug.write('LzInputTextSprite.__handleOnFocus');\n        if ( this.hasFocus ) { return; }\n        this.select();\n        this.hasFocus = true;\n    }\n\n    function select (  ){\n        textfield.setSelection(0, textfield.text.length);\n\n    }\n\n    \/\/ XXXX selectionBeginIndex    property\n    \n    function deselect (  ){\n        textfield.setSelection(0,0);\n    }\n\n    \/**\n     * @access private\n     *\/\n    function gotBlur (  ){\n        \/\/Debug.write('LzInputTextSprite.__handleOnBlur');\n        this.hasFocus = false;\n        this.deselect();\n    }\n\n    \/**\n     * TODO [hqm 2008-01] I have no idea whether this comment\n     * still applies:\n     * Register for update on every frame when the text field gets the focus.\n     * Set the behavior of the enter key depending on whether the field is\n     * multiline or not.\n     * \n     * @access private\n     *\/\n    function __gotFocus ( event:Event ){\n        \/\/ scroll text fields horizontally back to start\n        if (owner) owner.inputtextevent('onfocus');\n    }\n\n\n\n    \/**\n     * Register to be called when the text field is modified. Convert this\n     * into a LFC ontext event. \n     * @access private\n     *\/\n    function __onChanged (event:Event ){\n        if (owner) owner.inputtextevent('onchange', this.text);\n    }\n\n    \/**\n     * @access private\n     * TODO [hqm 2008-01] Does we still need this workaround???\n     *\/\n    function __lostFocus (event:Event){\n        __handlelostFocus(event);\n        \/\/trace('lost focus', event.target);\n        \/\/if (this['__handlelostFocusdel'] == null) this.__handlelostFocusdel = new LzDelegate(this, \"__handlelostFocus\");\n        \/\/lz.Idle.callOnIdle(this.__handlelostFocusdel);\n    }\n\n    \/**\n     * TODO [hqm 2008-01] Does this comment still apply? Do we still need this workaround???\n     *\n     * must be called after an idle event to prevent the selection from being \n     * cleared prematurely, e.g. before a button click.  If the selection is \n     * cleared, the button doesn't send mouse events.\n     * @access private\n     *\/\n    function __handlelostFocus (evt ){\n        if (owner == lz.Focus.getFocus()) {\n            lz.Focus.clearFocus();\n            if (owner) owner.inputtextevent('onblur');\n        }    \n    }\n    \n    \/**\n     * Get the current text for this inputtext-sprite.\n     * @protected\n     *\/\n    override public function getText():String {\n        \/\/ We normalize swf's \\r to \\n\n        return this.textfield.text.split('\\r').join('\\n');\n    }\n\n    \/**\n     * Retrieves the contents of the text field for use by a datapath. See\n     * <code>LzDatapath.updateData<\/code> for more on this.\n     * @access protected\n     *\/\n    function updateData (){\n        return textfield.text;\n    }\n\n\n    \/**\n     * Sets whether user can modify input text field\n     * @param Boolean enabled: true if the text field can be edited\n     *\/\n    function setEnabled (enabled){\n        this.enabled = enabled;\n        if (enabled) {\n            textfield.type = 'input';\n        } else {\n            textfield.type = 'dynamic';\n        }\n    }\n\n    \/**\n     * Set the html flag on this text view\n     *\/\n    function setHTML (htmlp) {\n        \/\/ TODO [hqm 2008-10] what do we do here?\n    }\n\n\n    override public function getTextfieldHeight ( ){\n        return this.textfield.height;\n    }\n\n    \/**\n     * If a mouse event occurs in an input text field, find the focused view\n     *\/\n    static function findSelection() :LzInputText {\n        var f:InteractiveObject = LFCApplication.stage.focus;\n        if (f is TextField && f.parent is LzInputTextSprite) {\n            return (f.parent as LzInputTextSprite).owner;\n        }\n        return null;\n    }\n\n    }#  \/\/ #passthrough\n\n} \/\/ End of LzInputTextSprite\n","subject":"Change 20081025-hqm-q by hqm@badtzmaru.home on 2008-10-25 23:48:41 EDT in \/Users\/hqm\/openlaszlo\/trunk4\/WEB-INF\/lps\/lfc for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc","message":"Change 20081025-hqm-q by hqm@badtzmaru.home on 2008-10-25 23:48:41 EDT\n    in \/Users\/hqm\/openlaszlo\/trunk4\/WEB-INF\/lps\/lfc\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc\n\nSummary: make swf9 treatment of newlines in inputtext match swf8\n\nNew Features:\n\nBugs Fixed: LPP-7221, LPP-5331 \n\nTechnical Reviewer: hqm\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\n    \n\nTests:\nsee test case in bug report\n\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@11581 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"3209bd1c2e20e5c538b7e431ced30238343a9deb","old_file":"src\/flash\/htmlelements\/VideoElement.as","new_file":"src\/flash\/htmlelements\/VideoElement.as","old_contents":"\ufeffpackage htmlelements\r{\r\timport flash.display.Sprite;\r\timport flash.events.*;\r\timport flash.net.NetConnection;\r\timport flash.net.NetStream;\r\timport flash.media.Video;\r\timport flash.media.SoundTransform;\r\timport flash.utils.Timer;\r\r\timport FlashMediaElement;\r\timport HtmlMediaEvent;\r\r\tpublic class VideoElement extends Sprite implements IMediaElement \r\t{\r\t\tprivate var _currentUrl:String = \"\";\r\t\tprivate var _autoplay:Boolean = true;\r\t\tprivate var _preload:String = \"\";\r\t\tprivate var _isPreloading:Boolean = false;\r\r\t\tprivate var _connection:NetConnection;\r\t\tprivate var _stream:NetStream;\r\t\tprivate var _video:Video;\r\t\tprivate var _element:FlashMediaElement;\r\t\tprivate var _soundTransform;\r\t\tprivate var _oldVolume:Number = 1;\r\r\t\t\/\/ event values\r\t\tprivate var _duration:Number = 0;\r\t\tprivate var _framerate:Number;\r\t\tprivate var _isPaused:Boolean = true;\r\t\tprivate var _isEnded:Boolean = false;\r\t\tprivate var _volume:Number = 1;\r\t\tprivate var _isMuted:Boolean = false;\r\r\t\tprivate var _bytesLoaded:Number = 0;\r\t\tprivate var _bytesTotal:Number = 0;\r\t\tprivate var _bufferedTime:Number = 0;\r\t\tprivate var _bufferEmpty:Boolean = false;\r\r\t\tprivate var _videoWidth:Number = -1;\r\t\tprivate var _videoHeight:Number = -1;\r\r\t\tprivate var _timer:Timer;\r\r\t\tprivate var _isRTMP:Boolean = false;\r\t\tprivate var _isConnected:Boolean = false;\r\t\tprivate var _playWhenConnected:Boolean = false;\r\t\tprivate var _hasStartedPlaying:Boolean = false;\r\r\t\tprivate var _parentReference:Object;\r\r\t\tpublic function setReference(arg:Object):void {\r\t\t\t_parentReference = arg;\r\t\t}\r\r\t\tpublic function setSize(width:Number, height:Number):void {\r\t\t\t_video.width = width;\r\t\t\t_video.height = height;\r\t\t}\r\r\t\tpublic function get video():Video {\r\t\t\treturn _video;\r\t\t}\r\r\t\tpublic function get videoHeight():Number {\r\t\t\treturn _videoHeight;\r\t\t}\r\r\t\tpublic function get videoWidth():Number {\r\t\t\treturn _videoWidth;\r\t\t}\r\r\r\t\tpublic function duration():Number {\r\t\t\treturn _duration;\r\t\t}\r\t\t\r\t\tpublic function currentProgress():Number {\r\t\t\tif(_stream != null) {\r\t\t\t\treturn Math.round(_stream.bytesLoaded\/_stream.bytesTotal*100);\r\t\t\t} else {\r\t\t\t\treturn 0;\r\t\t\t}\r\t\t}\r\r\t\tpublic function currentTime():Number {\r\t\t\tif (_stream != null) {\r\t\t\t\treturn _stream.time;\r\t\t\t} else {\r\t\t\t\treturn 0;\r\t\t\t}\r\t\t}\r\r\r\t\t\/\/ (1) load()\r\t\t\/\/ calls _connection.connect(); \r\t\t\/\/ waits for NetConnection.Connect.Success\r\t\t\/\/ _stream gets created\r\r\r\t\tpublic function VideoElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \r\t\t{\r\t\t\t_element = element;\r\t\t\t_autoplay = autoplay;\r\t\t\t_volume = startVolume;\r\t\t\t_preload = preload;\r\r\t\t\t_video = new Video();\r\t\t\taddChild(_video);\r\r\t\t\t_connection = new NetConnection();\r\t\t\t_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\r\t\t\t_connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\r\t\t\t\/\/_connection.connect(null);\r\r\t\t\t_timer = new Timer(timerRate);\r\t\t\t_timer.addEventListener(\"timer\", timerHandler);\r\r\t\t}\r\r\t\tprivate function timerHandler(e:TimerEvent) {\r\r\t\t\t_bytesLoaded = _stream.bytesLoaded;\r\t\t\t_bytesTotal = _stream.bytesTotal;\r\r\t\t\tif (!_isPaused)\r\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\r\t\t\t\/\/trace(\"bytes\", _bytesLoaded, _bytesTotal);\r\r\t\t\tif (_bytesLoaded < _bytesTotal)\r\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t}\r\r\t\t\/\/ internal events\r\t\tprivate function netStatusHandler(event:NetStatusEvent):void {\r\t\t\ttrace(\"netStatus\", event.info.code);\r\r\t\t\tswitch (event.info.code) {\r\r\t\t\t\tcase \"NetStream.Buffer.Empty\":\r\t\t\t\t\t_bufferEmpty = true;\r\t\t\t\t\t_isEnded ? sendEvent(HtmlMediaEvent.ENDED) : null;\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Buffer.Full\":\r\t\t\t\t\t_bytesLoaded = _stream.bytesLoaded;\r\t\t\t\t\t_bytesTotal = _stream.bytesTotal;\r\t\t\t\t\t_bufferEmpty = false;\r\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetConnection.Connect.Success\":\r\t\t\t\t\tconnectStream();\r\t\t\t\t\tbreak;\r\t\t\t\tcase \"NetStream.Play.StreamNotFound\":\r\t\t\t\t\ttrace(\"Unable to locate video\");\r\t\t\t\t\tbreak;\r\r\t\t\t\t\/\/ STREAM\r\t\t\t\tcase \"NetStream.Play.Start\":\r\t\t\t\t\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.LOADEDDATA);\r\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\r\t\t\t\t\t\r\t\t\t\t\tif (!_isPreloading) {\r\t\t\t\t\t\r\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\r\t\t\t\t\t}\r\t\t\t\t\t\r\t\t\t\t\t_timer.start();\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Seek.Notify\":\r\t\t\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Pause.Notify\":\r\t\t\t\t\t_isPaused = true;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Play.Stop\":\r\t\t\t\t\t_isEnded = true;\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\t_timer.stop();\r\t\t\t\t\t_bufferEmpty ? sendEvent(HtmlMediaEvent.ENDED) : null;\r\t\t\t\t\tbreak;\r\r\t\t\t}\r\t\t}\r\r\r\t\tprivate function securityErrorHandler(event:SecurityErrorEvent):void {\r\t\t\ttrace(\"securityErrorHandler: \" + event);\r\t\t}\r\r\t\tprivate function asyncErrorHandler(event:AsyncErrorEvent):void {\r\t\t\t\/\/ ignore AsyncErrorEvent events.\r\t\t}\r\r\r\t\tprivate function onMetaDataHandler(info:Object):void {\r\t\t\t_duration = info.duration;\r\t\t\t_framerate = info.framerate;\r\t\t\t_videoWidth = info.width;\r\t\t\t_videoHeight = info.height;\r\r\t\t\t\/\/ set size?\r\r\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\r\t\t\t\r\t\t\t\r\t\t\t\r\t\t\tif (_isPreloading) {\r\t\t\t\t\r\t\t\t\t_stream.pause();\r\t\t\t\t_isPaused = true;\r\t\t\t\t_isPreloading = false;\r\t\t\t\t\r\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\t\t\t\r\t\t\t}\t\t\t\r\t\t}\r\r\r\r\r\t\t\/\/ interface members\r\t\tpublic function setSrc(url:String):void {\r\t\t\tif (_isConnected && _stream) {\r\t\t\t\t\/\/ stop and restart\r\t\t\t\t_stream.pause();\t\t\t\t\r\t\t\t}\r\r\t\t\t_currentUrl = url;\r\t\t\t_isRTMP = !!_currentUrl.match(\/^rtmp(s|t|e|te)?\\:\\\/\\\/\/);\r\t\t\t_isConnected = false;\r\t\t\t_hasStartedPlaying = false;\t\t\r\t\t}\r\r\t\tpublic function load():void {\r\t\t\t\/\/ disconnect existing stream and connection\r\t\t\tif (_isConnected && _stream) {\r\t\t\t\t_stream.pause();\r\t\t\t\t_stream.close();\r\t\t\t\t_connection.close();\r\t\t\t}\r\t\t\t_isConnected = false;\r\t\t\t_isPreloading = false;\r\t\t\t\r\t\t\t\r\t\t\t_isEnded = false;\r\t\t\t_bufferEmpty = false;\r\r\t\t\t\/\/ start new connection\r\t\t\tif (_isRTMP) {\r\t\t\t\t_connection.connect(_currentUrl.replace(\/\\\/[^\\\/]+$\/,\"\/\"));\r\t\t\t} else {\r\t\t\t\t_connection.connect(null);\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ in a few moments the \"NetConnection.Connect.Success\" event will fire\r\t\t\t\/\/ and call createConnection which finishes the \"load\" sequence\r\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\r\t\t}\r\t\t\r\r\t\tprivate function connectStream():void {\r\t\t\ttrace(\"connectStream\");\r\t\t\t_stream = new NetStream(_connection);\r\t\t\t\t\t\r\t\t\t\/\/ explicitly set the sound since it could have come before the connection was made\r\t\t\t_soundTransform = new SoundTransform(_volume);\r\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\t\t\r\t\t\t\r\t\t\t_stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); \/\/ same event as connection\r\t\t\t_stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\r\r\t\t\tvar customClient:Object = new Object();\r\t\t\tcustomClient.onMetaData = onMetaDataHandler;\r\t\t\t_stream.client = customClient;\r\r\t\t\t_video.attachNetStream(_stream);\r\t\t\t\r\t\t\t\/\/ start downloading without playing )based on preload and play() hasn't been called)\r\t\t\t\/\/ I wish flash had a load() command to make this less awkward\r\t\t\tif (_preload != \"none\" && !_playWhenConnected) {\r\t\t\t\t_isPaused = true;\r\t\t\t\t\/\/stream.bufferTime = 20;\r\t\t\t\t_stream.play(_currentUrl, 0, 0);\r\t\t\t\t_stream.pause();\r\t\t\t\t\r\t\t\t\t_isPreloading = true;\r\t\t\t\t\r\t\t\t\t\/\/_stream.pause();\r\t\t\t\t\/\/\r\t\t\t\t\/\/sendEvent(HtmlMediaEvent.PAUSE); \/\/ have to send this because the \"playing\" event gets sent via event handlers\r\t\t\t}\t\t\t\r\r\t\t\t_isConnected = true;\r\r\t\t\tif (_playWhenConnected && !_hasStartedPlaying) {\r\t\t\t\tplay();\r\t\t\t\t_playWhenConnected = false;\r\t\t\t}\r\r\t\t}\t\t\r\r\t\tpublic function play():void {\r\r\t\t\tif (!_hasStartedPlaying && !_isConnected) {\r\t\t\t\t_playWhenConnected = true;\r\t\t\t\tload();\r\t\t\t\treturn;\r\t\t\t}\r\r\t\t\tif (_hasStartedPlaying) {\r\t\t\t\tif (_isPaused) {\r\t\t\t\t\t_stream.resume();\r\t\t\t\t\t_timer.start();\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\t\t\t\t}\r\t\t\t} else {\r\r\t\t\t\tif (_isRTMP) {\r\t\t\t\t\t_stream.play(_currentUrl.split(\"\/\").pop());\r\t\t\t\t} else {\r\t\t\t\t\t_stream.play(_currentUrl);\r\t\t\t\t}\r\t\t\t\t_timer.start();\r\t\t\t\t_isPaused = false;\r\t\t\t\t_hasStartedPlaying = true;\r\t\t\t\t\r\t\t\t\t\/\/ don't toss play\/playing events here, because we haven't sent a \r\t\t\t\t\/\/ canplay \/ loadeddata event yet. that'll be handled in the net\r\t\t\t\t\/\/ event listener\r\t\t\t}\r\r\t\t}\r\r\t\tpublic function pause():void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\r\t\t\t_stream.pause();\r\t\t\t_isPaused = true;\r\t\t\t\r\t\t\tif (_bytesLoaded == _bytesTotal) {\r\t\t\t\t_timer.stop();\r\t\t\t}\r\r\t\t\t_isPaused = true;\r\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t}\r\r\t\tpublic function stop():void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\r\t\t\t_stream.close();\r\t\t\t_isPaused = false;\r\t\t\t_timer.stop();\r\t\t\tsendEvent(HtmlMediaEvent.STOP);\r\t\t}\r\r\t\tpublic function setCurrentTime(pos:Number):void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\t\t\t\r\t\t\tsendEvent(HtmlMediaEvent.SEEKING);\r\t\t\t_stream.seek(pos);\r\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\t\t}\r\r\t\tpublic function setVolume(volume:Number):void {\r\t\t\tif (_stream != null) {\r\t\t\t\t_soundTransform = new SoundTransform(volume);\r\t\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\r\t\t\t}\r\t\t\t\r\t\t\t_volume = volume;\r\r\t\t\t_isMuted = (_volume == 0);\r\r\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\r\t\t}\r\r\t\tpublic function getVolume():Number {\r\t\t\tif(_isMuted) {\r\t\t\t\treturn 0;\r\t\t\t} else {\r\t\t\t\treturn _volume;\r\t\t\t}\r\t\t}\r\r\t\tpublic function setMuted(muted:Boolean):void {\r\r\t\t\tif (_isMuted == muted)\r\t\t\t\treturn;\r\r\t\t\tif (muted) {\r\t\t\t\t_oldVolume = (_stream == null) ? _oldVolume : _stream.soundTransform.volume;\r\t\t\t\tsetVolume(0);\r\t\t\t} else {\r\t\t\t\tsetVolume(_oldVolume);\r\t\t\t}\r\r\t\t\t_isMuted = muted;\r\t\t}\r\r\r\t\tprivate function sendEvent(eventName:String) {\r\r\t\t\t\/\/ calculate this to mimic HTML5\r\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\r\r\t\t\t\/\/ build JSON\r\t\t\tvar values:String = \r\t\t\t\t\t\t\t\"duration:\" + _duration + \r\t\t\t\t\t\t\t\",framerate:\" + _framerate + \r\t\t\t\t\t\t\t\",currentTime:\" + (_stream != null ? _stream.time : 0) + \r\t\t\t\t\t\t\t\",muted:\" + _isMuted + \r\t\t\t\t\t\t\t\",paused:\" + _isPaused + \r\t\t\t\t\t\t\t\",ended:\" + _isEnded + \r\t\t\t\t\t\t\t\",volume:\" + _volume +\r\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\r\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\r\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\r\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\r\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\r\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\r\t\t\t\t\t\t\t\"\";\r\r\t\t\t_element.sendEvent(eventName, values);\r\t\t}\r\t}\r}","new_contents":"\ufeffpackage htmlelements\n{\n\timport flash.display.Sprite;\n\timport flash.events.*;\n\timport flash.net.NetConnection;\n\timport flash.net.NetStream;\n\timport flash.media.Video;\n\timport flash.media.SoundTransform;\n\timport flash.utils.Timer;\n\n\timport FlashMediaElement;\n\timport HtmlMediaEvent;\n\n\tpublic class VideoElement extends Sprite implements IMediaElement \n\t{\n\t\tprivate var _currentUrl:String = \"\";\n\t\tprivate var _autoplay:Boolean = true;\n\t\tprivate var _preload:String = \"\";\n\t\tprivate var _isPreloading:Boolean = false;\n\n\t\tprivate var _connection:NetConnection;\n\t\tprivate var _stream:NetStream;\n\t\tprivate var _video:Video;\n\t\tprivate var _element:FlashMediaElement;\n\t\tprivate var _soundTransform;\n\t\tprivate var _oldVolume:Number = 1;\n\n\t\t\/\/ event values\n\t\tprivate var _duration:Number = 0;\n\t\tprivate var _framerate:Number;\n\t\tprivate var _isPaused:Boolean = true;\n\t\tprivate var _isEnded:Boolean = false;\n\t\tprivate var _volume:Number = 1;\n\t\tprivate var _isMuted:Boolean = false;\n\n\t\tprivate var _bytesLoaded:Number = 0;\n\t\tprivate var _bytesTotal:Number = 0;\n\t\tprivate var _bufferedTime:Number = 0;\n\t\tprivate var _bufferEmpty:Boolean = false;\n\n\t\tprivate var _videoWidth:Number = -1;\n\t\tprivate var _videoHeight:Number = -1;\n\n\t\tprivate var _timer:Timer;\n\n\t\tprivate var _isRTMP:Boolean = false;\n\t\tprivate var _isConnected:Boolean = false;\n\t\tprivate var _playWhenConnected:Boolean = false;\n\t\tprivate var _hasStartedPlaying:Boolean = false;\n\n\t\tprivate var _parentReference:Object;\n\n\t\tpublic function setReference(arg:Object):void {\n\t\t\t_parentReference = arg;\n\t\t}\n\n\t\tpublic function setSize(width:Number, height:Number):void {\n\t\t\t_video.width = width;\n\t\t\t_video.height = height;\n\t\t}\n\n\t\tpublic function get video():Video {\n\t\t\treturn _video;\n\t\t}\n\n\t\tpublic function get videoHeight():Number {\n\t\t\treturn _videoHeight;\n\t\t}\n\n\t\tpublic function get videoWidth():Number {\n\t\t\treturn _videoWidth;\n\t\t}\n\n\n\t\tpublic function duration():Number {\n\t\t\treturn _duration;\n\t\t}\n\t\t\n\t\tpublic function currentProgress():Number {\n\t\t\tif(_stream != null) {\n\t\t\t\treturn Math.round(_stream.bytesLoaded\/_stream.bytesTotal*100);\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\n\t\tpublic function currentTime():Number {\n\t\t\tif (_stream != null) {\n\t\t\t\treturn _stream.time;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\n\n\t\t\/\/ (1) load()\n\t\t\/\/ calls _connection.connect(); \n\t\t\/\/ waits for NetConnection.Connect.Success\n\t\t\/\/ _stream gets created\n\n\n\t\tpublic function VideoElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \n\t\t{\n\t\t\t_element = element;\n\t\t\t_autoplay = autoplay;\n\t\t\t_volume = startVolume;\n\t\t\t_preload = preload;\n\n\t\t\t_video = new Video();\n\t\t\taddChild(_video);\n\n\t\t\t_connection = new NetConnection();\n\t\t\t_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n\t\t\t_connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\n\t\t\t\/\/_connection.connect(null);\n\n\t\t\t_timer = new Timer(timerRate);\n\t\t\t_timer.addEventListener(\"timer\", timerHandler);\n\n\t\t}\n\n\t\tprivate function timerHandler(e:TimerEvent) {\n\n\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t_bytesTotal = _stream.bytesTotal;\n\n\t\t\tif (!_isPaused)\n\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\n\t\t\t\/\/trace(\"bytes\", _bytesLoaded, _bytesTotal);\n\n\t\t\tif (_bytesLoaded < _bytesTotal)\n\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t}\n\n\t\t\/\/ internal events\n\t\tprivate function netStatusHandler(event:NetStatusEvent):void {\n\t\t\ttrace(\"netStatus\", event.info.code);\n\n\t\t\tswitch (event.info.code) {\n\n\t\t\t\tcase \"NetStream.Buffer.Empty\":\n\t\t\t\t\t_bufferEmpty = true;\n\t\t\t\t\t_isEnded ? sendEvent(HtmlMediaEvent.ENDED) : null;\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Buffer.Full\":\n\t\t\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t\t\t_bytesTotal = _stream.bytesTotal;\n\t\t\t\t\t_bufferEmpty = false;\n\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetConnection.Connect.Success\":\n\t\t\t\t\tconnectStream();\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"NetStream.Play.StreamNotFound\":\n\t\t\t\t\ttrace(\"Unable to locate video\");\n\t\t\t\t\tbreak;\n\n\t\t\t\t\/\/ STREAM\n\t\t\t\tcase \"NetStream.Play.Start\":\n\t\t\t\t\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.LOADEDDATA);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\n\t\t\t\t\t\n\t\t\t\t\tif (!_isPreloading) {\n\t\t\t\t\t\n\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_timer.start();\n\t\t\t\t\t\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Seek.Notify\":\n\t\t\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Pause.Notify\":\n\t\t\t\t\t_isPaused = true;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Play.Stop\":\n\t\t\t\t\t_isEnded = true;\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\t_timer.stop();\n\t\t\t\t\t_bufferEmpty ? sendEvent(HtmlMediaEvent.ENDED) : null;\n\t\t\t\t\tbreak;\n\n\t\t\t}\n\t\t}\n\n\n\t\tprivate function securityErrorHandler(event:SecurityErrorEvent):void {\n\t\t\ttrace(\"securityErrorHandler: \" + event);\n\t\t}\n\n\t\tprivate function asyncErrorHandler(event:AsyncErrorEvent):void {\n\t\t\t\/\/ ignore AsyncErrorEvent events.\n\t\t}\n\n\n\t\tprivate function onMetaDataHandler(info:Object):void {\n\t\t\t_duration = info.duration;\n\t\t\t_framerate = info.framerate;\n\t\t\t_videoWidth = info.width;\n\t\t\t_videoHeight = info.height;\n\n\t\t\t\/\/ set size?\n\n\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tif (_isPreloading) {\n\t\t\t\t\n\t\t\t\t_stream.pause();\n\t\t\t\t_isPaused = true;\n\t\t\t\t_isPreloading = false;\n\t\t\t\t\n\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\t\t\t\n\t\t\t}\t\t\t\n\t\t}\n\n\n\n\n\t\t\/\/ interface members\n\t\tpublic function setSrc(url:String):void {\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t\/\/ stop and restart\n\t\t\t\t_stream.pause();\t\t\t\t\n\t\t\t}\n\n\t\t\t_currentUrl = url;\n\t\t\t_isRTMP = !!_currentUrl.match(\/^rtmp(s|t|e|te)?\\:\\\/\\\/\/);\n\t\t\t_isConnected = false;\n\t\t\t_hasStartedPlaying = false;\t\t\n\t\t}\n\n\t\tpublic function load():void {\n\t\t\t\/\/ disconnect existing stream and connection\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t_stream.pause();\n\t\t\t\t_stream.close();\n\t\t\t\t_connection.close();\n\t\t\t}\n\t\t\t_isConnected = false;\n\t\t\t_isPreloading = false;\n\t\t\t\n\t\t\t\n\t\t\t_isEnded = false;\n\t\t\t_bufferEmpty = false;\n\n\t\t\t\/\/ start new connection\n\t\t\tif (_isRTMP) {\n\t\t\t\t_connection.connect(_currentUrl.replace(\/\\\/[^\\\/]+$\/,\"\/\"));\n\t\t\t} else {\n\t\t\t\t_connection.connect(null);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ in a few moments the \"NetConnection.Connect.Success\" event will fire\n\t\t\t\/\/ and call createConnection which finishes the \"load\" sequence\n\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\n\t\t}\n\t\t\n\n\t\tprivate function connectStream():void {\n\t\t\ttrace(\"connectStream\");\n\t\t\t_stream = new NetStream(_connection);\n\t\t\t\t\t\n\t\t\t\/\/ explicitly set the sound since it could have come before the connection was made\n\t\t\t_soundTransform = new SoundTransform(_volume);\n\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\t\t\n\t\t\t\n\t\t\t_stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); \/\/ same event as connection\n\t\t\t_stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\n\n\t\t\tvar customClient:Object = new Object();\n\t\t\tcustomClient.onMetaData = onMetaDataHandler;\n\t\t\t_stream.client = customClient;\n\n\t\t\t_video.attachNetStream(_stream);\n\t\t\t\n\t\t\t\/\/ start downloading without playing )based on preload and play() hasn't been called)\n\t\t\t\/\/ I wish flash had a load() command to make this less awkward\n\t\t\tif (_preload != \"none\" && !_playWhenConnected) {\n\t\t\t\t_isPaused = true;\n\t\t\t\t\/\/stream.bufferTime = 20;\n\t\t\t\t_stream.play(_currentUrl, 0, 0);\n\t\t\t\t_stream.pause();\n\t\t\t\t\n\t\t\t\t_isPreloading = true;\n\t\t\t\t\n\t\t\t\t\/\/_stream.pause();\n\t\t\t\t\/\/\n\t\t\t\t\/\/sendEvent(HtmlMediaEvent.PAUSE); \/\/ have to send this because the \"playing\" event gets sent via event handlers\n\t\t\t}\t\t\t\n\n\t\t\t_isConnected = true;\n\n\t\t\tif (_playWhenConnected && !_hasStartedPlaying) {\n\t\t\t\tplay();\n\t\t\t\t_playWhenConnected = false;\n\t\t\t}\n\n\t\t}\t\t\n\n\t\tpublic function play():void {\n\n\t\t\tif (!_hasStartedPlaying && !_isConnected) {\n\t\t\t\t_playWhenConnected = true;\n\t\t\t\tload();\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (_hasStartedPlaying) {\n\t\t\t\tif (_isPaused) {\n\t\t\t\t\t_stream.resume();\n\t\t\t\t\t_timer.start();\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t}\n\t\t\t} else {\n\n\t\t\t\tif (_isRTMP) {\n\t\t\t\t\t_stream.play(_currentUrl.split(\"\/\").pop());\n\t\t\t\t} else {\n\t\t\t\t\t_stream.play(_currentUrl);\n\t\t\t\t}\n\t\t\t\t_timer.start();\n\t\t\t\t_isPaused = false;\n\t\t\t\t_hasStartedPlaying = true;\n\t\t\t\t\n\t\t\t\t\/\/ don't toss play\/playing events here, because we haven't sent a \n\t\t\t\t\/\/ canplay \/ loadeddata event yet. that'll be handled in the net\n\t\t\t\t\/\/ event listener\n\t\t\t}\n\n\t\t}\n\n\t\tpublic function pause():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.pause();\n\t\t\t_isPaused = true;\n\t\t\t\n\t\t\tif (_bytesLoaded == _bytesTotal) {\n\t\t\t\t_timer.stop();\n\t\t\t}\n\n\t\t\t_isPaused = true;\n\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t}\n\n\t\tpublic function stop():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.close();\n\t\t\t_isPaused = false;\n\t\t\t_timer.stop();\n\t\t\tsendEvent(HtmlMediaEvent.STOP);\n\t\t}\n\n\t\tpublic function setCurrentTime(pos:Number):void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tsendEvent(HtmlMediaEvent.SEEKING);\n\t\t\t_stream.seek(pos);\n\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\t\t}\n\n\t\tpublic function setVolume(volume:Number):void {\n\t\t\tif (_stream != null) {\n\t\t\t\t_soundTransform = new SoundTransform(volume);\n\t\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\t_volume = volume;\n\n\t\t\t_isMuted = (_volume == 0);\n\n\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\n\t\t}\n\n\t\tpublic function getVolume():Number {\n\t\t\tif(_isMuted) {\n\t\t\t\treturn 0;\n\t\t\t} else {\n\t\t\t\treturn _volume;\n\t\t\t}\n\t\t}\n\n\t\tpublic function setMuted(muted:Boolean):void {\n\n\t\t\tif (_isMuted == muted)\n\t\t\t\treturn;\n\n\t\t\tif (muted) {\n\t\t\t\t_oldVolume = (_stream == null) ? _oldVolume : _stream.soundTransform.volume;\n\t\t\t\tsetVolume(0);\n\t\t\t} else {\n\t\t\t\tsetVolume(_oldVolume);\n\t\t\t}\n\n\t\t\t_isMuted = muted;\n\t\t}\n\n\n\t\tprivate function sendEvent(eventName:String) {\n\n\t\t\t\/\/ calculate this to mimic HTML5\n\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\n\n\t\t\t\/\/ build JSON\n\t\t\tvar values:String = \n\t\t\t\t\t\t\t\"duration:\" + _duration + \n\t\t\t\t\t\t\t\",framerate:\" + _framerate + \n\t\t\t\t\t\t\t\",currentTime:\" + (_stream != null ? _stream.time : 0) + \n\t\t\t\t\t\t\t\",muted:\" + _isMuted + \n\t\t\t\t\t\t\t\",paused:\" + _isPaused + \n\t\t\t\t\t\t\t\",ended:\" + _isEnded + \n\t\t\t\t\t\t\t\",volume:\" + _volume +\n\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\n\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\n\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\n\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\n\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\n\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\n\t\t\t\t\t\t\t\"\";\n\n\t\t\t_element.sendEvent(eventName, values);\n\t\t}\n\t}\n}","subject":"Normalize line endings","message":"Normalize line endings\n","lang":"ActionScript","license":"agpl-3.0","repos":"libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo"}
{"commit":"a4d0d351fa1a4b3d4850bffb69737bd1ceedf2c3","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf\/LzInputTextSprite.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf\/LzInputTextSprite.as","old_contents":"\/**\n  * LzInputTextSprite.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * @shortdesc Used for input text.\n  * \n  *\/\nvar LzInputTextSprite = function(newowner, args) {\n    this.__LZdepth = newowner.immediateparent.sprite.__LZsvdepth++;\n    this.__LZsvdepth = 0;\n\n    this.owner = newowner;\n\n    \/\/ Copied (eep!) from LzTextSprite\n\n    \/\/inherited attributes, documented in view\n    this.fontname = args.font;\n    this.fontsize = args.fontsize;\n    this.fontstyle = args.fontstyle;\n    this.sizeToHeight = false;\n\n    this.yscroll = 0;\n    this.xscroll = 0;\n\n    this.resize = false;\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    this.masked = true;\n    var mc = this.makeContainerResource();\n    \/\/ create the textfield on container movieclip - give it a unique name\n    var txtname = '$LzText';\n    mc.createTextField( txtname, 1, 0, 0, 100, 12 );\n    var textclip = mc[txtname];\n\n    \/\/Debug.write('created', textclip, 'in', mc, txtname);\n\n    this.__LZtextclip = textclip;\n    \/\/ set a pointer back to this view from the TextField object\n    textclip.__lzview = this.owner;\n    textclip._visible = true;\n    \n    this.password = args.password  ? true : false;\n    textclip.password = this.password;\n\n}\n\n\n\n\nLzInputTextSprite.prototype = new LzTextSprite(null);\n\n\n\/**\n  * @access private\n  *\/\nLzInputTextSprite.prototype.construct = function ( parent , args ){\n}\n\nLzInputTextSprite.prototype.focusable = true;\n\nLzInputTextSprite.prototype.__initTextProperties = function (args) {\n    var textclip = this.__LZtextclip;\n\n    \/\/ conditionalize this; set to false for inputtext for back compatibility with lps 2.1\n    textclip.html = true;\n\n    textclip.selectable = args.selectable;\n    textclip.autoSize = false;\n\n    this.setMultiline( args.multiline );\n\n    \/\/inherited attributes, documented in view\n    this.fontname = args.font;\n    this.fontsize = args.fontsize;\n    this.fontstyle = args.fontstyle;\n    this.__setFormat();\n\n    this.text = args.text;\n\n    textclip.htmlText = this.format + this.text + this.closeformat;\n    textclip.background = false;\n\n    \/\/ To compute our width:\n    \/\/ + if text is multiline:\n    \/\/    if no width is supplied, use parent width\n    \/\/ + if text is single line:\n    \/\/    if no width was supplied and there's no constraint, measure the text width:\n    \/\/        if empty text content was supplied, use DEFAULT_WIDTH\n\n\n    \/\/(args.width == null || args.width instanceof LzInitExpr)\n    \/\/ NOTE: [2008-02-13 ptw] No one will fess up to understanding why\n    \/\/ we treat the presence of a constraint on width differently than\n    \/\/ height.\n    if (args.width == null) {\n        \/\/ if there's text content, measure it's width\n        if (this.text != null && this.text.length > 0) {\n            args.width = this.getTextWidth();\n        } else {\n            \/\/ Empty string would result in a zero width view, which confuses\n            \/\/ developers, so use something reasonable instead.\n            args.width = this.DEFAULT_WIDTH;\n        }\n    }\n    \/\/ To compute our height:\n    \/\/ + If height is supplied, use it.\n    \/\/ + if no height supplied:\n    \/\/    if  single line, use font line height\n    \/\/    else get height from flash textobject.textHeight \n    \/\/ \n    if (args.height == null || args.height instanceof LzInitExpr) {\n        this.sizeToHeight = true;\n        \/\/ set autoSize to get text measured\n        textclip.autoSize = true;\n        textclip.htmlText = this.format + \"__ypgSAMPLE__\" + this.closeformat;\n\n        this.height = textclip._height;\n\n        textclip.htmlText = this.format + this.text + this.closeformat;\n        if (!this.multiline) {\n            \/\/ But turn off autosizing for single line text, now that\n            \/\/ we got a correct line height from flash.\n            textclip.autoSize = false;\n        }\n    }  else {\n        textclip._height = args.height;\n        \/\/this.setHeight(args.height);\n    }\n    \/\/ Default the scrollheight to the visible height.\n    this.scrollheight = this.height;\n\n    \/\/@field Number maxlength:  maximum number of characters allowed in this field\n    \/\/ default: null\n    \/\/ \n    if (args.maxlength != null) {\n        this.setMaxLength(args.maxlength);\n    }\n\n    \/\/@field String pattern:  regexp describing set of characters allowed in this field\n    \/\/ Restrict the characters that can be entered to a pattern\n    \/\/ specified by a regular expression.\n    \/\/\n    \/\/ Currently only the expression [ ]* enclosing a set of\n    \/\/ characters or character ranges, preceded by an optional \"^\", is\n    \/\/ supported.\n    \/\/\n    \/\/ examples: [0-9]*  ,  [a-zA-Z0-9]*,  [^0-9]*\n    \/\/ default: null\n    \/\/ \n    if (args.pattern != null) {\n        this.setPattern(args.pattern);\n    }\n\n\n    \/\/ We do not support html in input fields. \n    if ('enabled' in this && this.enabled) {\n        textclip.type = 'input';\n    } else {\n        textclip.type = 'dynamic';\n    }\n\n    this.__LZtextclip.__cacheSelection = TextField.prototype.__cacheSelection;\n    textclip.onSetFocus = TextField.prototype.__gotFocus;\n    textclip.onKillFocus = TextField.prototype.__lostFocus;\n    textclip.onChanged = TextField.prototype.__onChanged;\n\n    this.hasFocus = false;\n    textclip.onScroller = this.__updatefieldsize;\n}\n\n\/**\n  * @access private\n  *\/\nLzInputTextSprite.prototype.gotFocus = function (  ){\n    \/\/Debug.write('LzInputTextSprite.__handleOnFocus');\n    if ( this.hasFocus ) { return; }\n    this.select();\n    this.hasFocus = true;\n}\n\nLzInputTextSprite.prototype.select = function (  ){\n    var sf = targetPath(this.__LZtextclip);\n\n    \/\/ calling setFocus() seems to bash the scroll value, so save it\n    var myscroll = this.__LZtextclip.scroll;\n    if( Selection.getFocus() != sf ) {\n        Selection.setFocus( sf );\n    }\n    this.__LZtextclip.hscroll = 0;\n    \/\/ restore the scroll value\n    this.__LZtextclip.scroll = myscroll;\n    this.__LZtextclip.background = false;\n}\n\n\nLzInputTextSprite.prototype.deselect = function (  ){\n    var sf =  targetPath(this.__LZtextclip);\n    if( Selection.getFocus() == sf ) {\n        Selection.setFocus( null );\n    }\n}\n\n\/**\n  * @access private\n  *\/\nLzInputTextSprite.prototype.gotBlur = function (  ){\n    \/\/Debug.write('LzInputTextSprite.__handleOnBlur');\n    this.hasFocus = false;\n    this.deselect();\n}\n\n\/**\n  * Register for update on every frame when the text field gets the focus.\n  * Set the behavior of the enter key depending on whether the field is\n  * multiline or not.\n  * \n  * @access private\n  *\/\nTextField.prototype.__gotFocus = function ( oldfocus ){\n    \/\/ scroll text fields horizontally back to start\n    if (this.__lzview) this.__lzview.inputtextevent('onfocus');\n}\n\n\n\n\/**\n  * Register to be called when the text field is modified. Convert this\n  * into a LFC ontext event. \n  * @access private\n  *\/\nTextField.prototype.__onChanged = function ( ){\n    if (this.__lzview) this.__lzview.inputtextevent('onchange', this.text);\n}\n\n\/**\n  * @access private\n  *\/\nTextField.prototype.__lostFocus = function ( ){\n    if (this['__handlelostFocusdel'] == null) this.__handlelostFocusdel = new LzDelegate(this, \"__handlelostFocus\");\n    LzIdle.callOnIdle(this.__handlelostFocusdel);\n}\n\n\/**\n  * must be called after an idle event to prevent the selection from being \n  * cleared prematurely, e.g. before a button click.  If the selection is \n  * cleared, the button doesn't send mouse events.\n  * @access private\n  *\/\nTextField.prototype.__handlelostFocus = function ( ){\n    \/\/Debug.write('lostfocus', this.__lzview.hasFocus, LzFocus.lastfocus, this, LzFocus.getFocus(), this.__lzview, this.__lzview.inputtextevent);\n    if (this.__lzview == LzFocus.getFocus()) {\n        LzFocus.clearFocus();\n        if (this.__lzview) this.__lzview.inputtextevent('onblur');\n    }    \n}\n\n\/**\n  * Retrieves the contents of the text field for use by a datapath. See\n  * <code>LzDatapath.updateData<\/code> for more on this.\n  * @access protected\n  *\/\nLzInputTextSprite.prototype.updateData = function (){\n    return this.__LZtextclip.text;\n}\n\n\n\/**\n  * Sets whether user can modify input text field\n  * @param Boolean enabled: true if the text field can be edited\n  *\/\nLzInputTextSprite.prototype.setEnabled = function (enabled){\n    var mc = this.__LZtextclip;\n    this.enabled = enabled;\n    if (enabled) {\n        mc.type = 'input';\n    } else {\n        mc.type = 'dynamic';\n    }\n}\n\n\/**\n  * Set the html flag on this text view\n  *\/\nLzInputTextSprite.prototype.setHTML = function (htmlp) {\n    this.__LZtextclip.html = htmlp;\n}\n\n\/**\n  * setText sets the text of the field to display\n  * @param String t: the string to which to set the text\n  *\/\nLzInputTextSprite.prototype.setText = function ( t ){\n    \/\/ Keep in sync with LzTextSprite.setText()\n    \/\/Debug.write('LzInputTextSprite.setText', this, t);\n    if (typeof(t) == 'undefined' || t == null) {\n        t = \"\";\n    } else if (typeof(t) != \"string\") {\n        t = t.toString();\n    }\n\n    this.text =  t;\/\/ this.format + t if proper measurement were working\n    var mc = this.__LZtextclip;\n\n    \/\/ these must be done in this order, to get Flash to take the HTML styling\n    \/\/ but not to ignore CR linebreak chars that might be in the string.\n    if (mc.html) {\n        mc.htmlText = this.format;\n    }\n    mc.text = t;\n        \n    \/*\n    if (this.resize && (this.multiline == false)) {\n        \/\/ single line resizable fields adjust their width to match the text\n        this.setWidth(this.getTextWidth());\n    }*\/\n\n    \/\/multiline resizable fields adjust their height\n    if (this.multiline && this.sizeToHeight) {\n        this.setHeight(mc._height);\n    }\n\n    if (this.multiline && this.scroll == 0 ) {\n        var scrolldel = new LzDelegate(this, \"__LZforceScrollAttrs\");\n        LzIdle.callOnIdle(scrolldel);\n    }\n\n    \/\/ Fix for lpp-5449\n    var l = t.length;\n    if (this._selectionstart > l || this._selectionend > l) {\n        this.setSelection(l);\n    }\n\n    \/\/@event ontext: Sent whenever the text in the field changes.\n    \/\/this.owner.ontext.sendEvent(t);\n}\nLzInputTextSprite.prototype.getTextfieldHeight = function ( ){\n    return this.__LZtextclip._height\n}\n\nLzTextSprite.prototype.getText = function ( ){\n    return this.__LZtextclip.text;\n}\n","new_contents":"\/**\n  * LzInputTextSprite.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * @shortdesc Used for input text.\n  * \n  *\/\nvar LzInputTextSprite = function(newowner, args) {\n    this.__LZdepth = newowner.immediateparent.sprite.__LZsvdepth++;\n    this.__LZsvdepth = 0;\n\n    this.owner = newowner;\n\n    \/\/ Copied (eep!) from LzTextSprite\n\n    \/\/inherited attributes, documented in view\n    this.fontname = args.font;\n    this.fontsize = args.fontsize;\n    this.fontstyle = args.fontstyle;\n    this.sizeToHeight = false;\n\n    this.yscroll = 0;\n    this.xscroll = 0;\n\n    this.resize = false;\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    this.masked = true;\n    var mc = this.makeContainerResource();\n    \/\/ create the textfield on container movieclip - give it a unique name\n    var txtname = '$LzText';\n    mc.createTextField( txtname, 1, 0, 0, 100, 12 );\n    var textclip = mc[txtname];\n\n    \/\/Debug.write('created', textclip, 'in', mc, txtname);\n\n    this.__LZtextclip = textclip;\n    \/\/ set a pointer back to this view from the TextField object\n    textclip.__lzview = this.owner;\n    textclip._visible = true;\n    \n    this.password = args.password  ? true : false;\n    textclip.password = this.password;\n\n}\n\n\n\n\nLzInputTextSprite.prototype = new LzTextSprite(null);\n\n\n\/**\n  * @access private\n  *\/\nLzInputTextSprite.prototype.construct = function ( parent , args ){\n}\n\nLzInputTextSprite.prototype.focusable = true;\n\nLzInputTextSprite.prototype.__initTextProperties = function (args) {\n    var textclip = this.__LZtextclip;\n\n    \/\/ conditionalize this; set to false for inputtext for back compatibility with lps 2.1\n    textclip.html = true;\n\n    textclip.selectable = args.selectable;\n    textclip.autoSize = false;\n\n    this.setMultiline( args.multiline );\n\n    \/\/inherited attributes, documented in view\n    this.fontname = args.font;\n    this.fontsize = args.fontsize;\n    this.fontstyle = args.fontstyle;\n    this.__setFormat();\n\n    this.text = args.text;\n\n    textclip.htmlText = this.format + this.text + this.closeformat;\n    textclip.background = false;\n\n    \/\/ To compute our width:\n    \/\/ + if text is multiline:\n    \/\/    if no width is supplied, use parent width\n    \/\/ + if text is single line:\n    \/\/    if no width was supplied and there's no constraint, measure the text width:\n    \/\/        if empty text content was supplied, use DEFAULT_WIDTH\n\n\n    \/\/(args.width == null || args.width instanceof LzInitExpr)\n    \/\/ NOTE: [2008-02-13 ptw] No one will fess up to understanding why\n    \/\/ we treat the presence of a constraint on width differently than\n    \/\/ height.\n    if (args.width == null) {\n        \/\/ if there's text content, measure it's width\n        if (this.text != null && this.text.length > 0) {\n            args.width = this.getTextWidth();\n        } else {\n            \/\/ Empty string would result in a zero width view, which confuses\n            \/\/ developers, so use something reasonable instead.\n            args.width = this.DEFAULT_WIDTH;\n        }\n    }\n    \/\/ To compute our height:\n    \/\/ + If height is supplied, use it.\n    \/\/ + if no height supplied:\n    \/\/    if  single line, use font line height\n    \/\/    else get height from flash textobject.textHeight \n    \/\/ \n    if (args.height == null || args.height instanceof LzInitExpr) {\n        this.sizeToHeight = true;\n        \/\/ set autoSize to get text measured\n        textclip.autoSize = true;\n        textclip.htmlText = this.format + \"__ypgSAMPLE__\" + this.closeformat;\n\n        this.height = textclip._height;\n\n        textclip.htmlText = this.format + this.text + this.closeformat;\n        if (!this.multiline) {\n            \/\/ But turn off autosizing for single line text, now that\n            \/\/ we got a correct line height from flash.\n            textclip.autoSize = false;\n        }\n    }  else {\n        textclip._height = args.height;\n        \/\/this.setHeight(args.height);\n    }\n    \/\/ Default the scrollheight to the visible height.\n    this.scrollheight = this.height;\n\n    \/\/@field Number maxlength:  maximum number of characters allowed in this field\n    \/\/ default: null\n    \/\/ \n    if (args.maxlength != null) {\n        this.setMaxLength(args.maxlength);\n    }\n\n    \/\/@field String pattern:  regexp describing set of characters allowed in this field\n    \/\/ Restrict the characters that can be entered to a pattern\n    \/\/ specified by a regular expression.\n    \/\/\n    \/\/ Currently only the expression [ ]* enclosing a set of\n    \/\/ characters or character ranges, preceded by an optional \"^\", is\n    \/\/ supported.\n    \/\/\n    \/\/ examples: [0-9]*  ,  [a-zA-Z0-9]*,  [^0-9]*\n    \/\/ default: null\n    \/\/ \n    if (args.pattern != null) {\n        this.setPattern(args.pattern);\n    }\n\n\n    \/\/ We do not support html in input fields. \n    if ('enabled' in this && this.enabled) {\n        textclip.type = 'input';\n    } else {\n        textclip.type = 'dynamic';\n    }\n\n    this.__LZtextclip.__cacheSelection = TextField.prototype.__cacheSelection;\n    textclip.onSetFocus = TextField.prototype.__gotFocus;\n    textclip.onKillFocus = TextField.prototype.__lostFocus;\n    textclip.onChanged = TextField.prototype.__onChanged;\n\n    this.hasFocus = false;\n    textclip.onScroller = this.__updatefieldsize;\n}\n\n\/**\n  * @access private\n  *\/\nLzInputTextSprite.prototype.gotFocus = function (  ){\n    \/\/Debug.write('LzInputTextSprite.__handleOnFocus');\n    if ( this.hasFocus ) { return; }\n    this.select();\n    this.hasFocus = true;\n}\n\nLzInputTextSprite.prototype.select = function (  ){\n    var sf = targetPath(this.__LZtextclip);\n\n    \/\/ calling setFocus() bashes the scroll and hscroll values, so save them\n    var myscroll = this.__LZtextclip.scroll;\n    var myhscroll = this.__LZtextclip.hscroll;\n    if( Selection.getFocus() != sf ) {\n        Selection.setFocus( sf );\n    }\n    \/\/ restore the scroll and hscroll values\n    this.__LZtextclip.scroll = myscroll;\n    this.__LZtextclip.hscroll = myhscroll;\n    this.__LZtextclip.background = false;\n}\n\n\nLzInputTextSprite.prototype.deselect = function (  ){\n    var sf =  targetPath(this.__LZtextclip);\n    if( Selection.getFocus() == sf ) {\n        Selection.setFocus( null );\n    }\n}\n\n\/**\n  * @access private\n  *\/\nLzInputTextSprite.prototype.gotBlur = function (  ){\n    \/\/Debug.write('LzInputTextSprite.__handleOnBlur');\n    this.hasFocus = false;\n    this.deselect();\n}\n\n\/**\n  * Register for update on every frame when the text field gets the focus.\n  * Set the behavior of the enter key depending on whether the field is\n  * multiline or not.\n  * \n  * @access private\n  *\/\nTextField.prototype.__gotFocus = function ( oldfocus ){\n    \/\/ scroll text fields horizontally back to start\n    if (this.__lzview) this.__lzview.inputtextevent('onfocus');\n}\n\n\n\n\/**\n  * Register to be called when the text field is modified. Convert this\n  * into a LFC ontext event. \n  * @access private\n  *\/\nTextField.prototype.__onChanged = function ( ){\n    if (this.__lzview) this.__lzview.inputtextevent('onchange', this.text);\n}\n\n\/**\n  * @access private\n  *\/\nTextField.prototype.__lostFocus = function ( ){\n    if (this['__handlelostFocusdel'] == null) this.__handlelostFocusdel = new LzDelegate(this, \"__handlelostFocus\");\n    LzIdle.callOnIdle(this.__handlelostFocusdel);\n}\n\n\/**\n  * must be called after an idle event to prevent the selection from being \n  * cleared prematurely, e.g. before a button click.  If the selection is \n  * cleared, the button doesn't send mouse events.\n  * @access private\n  *\/\nTextField.prototype.__handlelostFocus = function ( ){\n    \/\/Debug.write('lostfocus', this.__lzview.hasFocus, LzFocus.lastfocus, this, LzFocus.getFocus(), this.__lzview, this.__lzview.inputtextevent);\n    if (this.__lzview == LzFocus.getFocus()) {\n        LzFocus.clearFocus();\n        if (this.__lzview) this.__lzview.inputtextevent('onblur');\n    }    \n}\n\n\/**\n  * Retrieves the contents of the text field for use by a datapath. See\n  * <code>LzDatapath.updateData<\/code> for more on this.\n  * @access protected\n  *\/\nLzInputTextSprite.prototype.updateData = function (){\n    return this.__LZtextclip.text;\n}\n\n\n\/**\n  * Sets whether user can modify input text field\n  * @param Boolean enabled: true if the text field can be edited\n  *\/\nLzInputTextSprite.prototype.setEnabled = function (enabled){\n    var mc = this.__LZtextclip;\n    this.enabled = enabled;\n    if (enabled) {\n        mc.type = 'input';\n    } else {\n        mc.type = 'dynamic';\n    }\n}\n\n\/**\n  * Set the html flag on this text view\n  *\/\nLzInputTextSprite.prototype.setHTML = function (htmlp) {\n    this.__LZtextclip.html = htmlp;\n}\n\n\/**\n  * setText sets the text of the field to display\n  * @param String t: the string to which to set the text\n  *\/\nLzInputTextSprite.prototype.setText = function ( t ){\n    \/\/ Keep in sync with LzTextSprite.setText()\n    \/\/Debug.write('LzInputTextSprite.setText', this, t);\n    if (typeof(t) == 'undefined' || t == null) {\n        t = \"\";\n    } else if (typeof(t) != \"string\") {\n        t = t.toString();\n    }\n\n    this.text =  t;\/\/ this.format + t if proper measurement were working\n    var mc = this.__LZtextclip;\n\n    \/\/ these must be done in this order, to get Flash to take the HTML styling\n    \/\/ but not to ignore CR linebreak chars that might be in the string.\n    if (mc.html) {\n        mc.htmlText = this.format;\n    }\n    mc.text = t;\n        \n    \/*\n    if (this.resize && (this.multiline == false)) {\n        \/\/ single line resizable fields adjust their width to match the text\n        this.setWidth(this.getTextWidth());\n    }*\/\n\n    \/\/multiline resizable fields adjust their height\n    if (this.multiline && this.sizeToHeight) {\n        this.setHeight(mc._height);\n    }\n\n    if (this.multiline && this.scroll == 0 ) {\n        var scrolldel = new LzDelegate(this, \"__LZforceScrollAttrs\");\n        LzIdle.callOnIdle(scrolldel);\n    }\n\n    \/\/ Fix for lpp-5449\n    var l = t.length;\n    if (this._selectionstart > l || this._selectionend > l) {\n        this.setSelection(l);\n    }\n\n    \/\/@event ontext: Sent whenever the text in the field changes.\n    \/\/this.owner.ontext.sendEvent(t);\n}\nLzInputTextSprite.prototype.getTextfieldHeight = function ( ){\n    return this.__LZtextclip._height\n}\n\nLzTextSprite.prototype.getText = function ( ){\n    return this.__LZtextclip.text;\n}\n","subject":"Change 20080314-maxcarlson-L by maxcarlson@Roboto on 2008-03-14 12:54:25 PDT in \/Users\/maxcarlson\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20080314-maxcarlson-L by maxcarlson@Roboto on 2008-03-14 12:54:25 PDT\n    in \/Users\/maxcarlson\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: Reset both horizontal and vertical scrolling after setFocus()\n\nNew Features:\n\nBugs Fixed: LPP-5450 - Cursor position moves when clicking on inputtext containing text longer than its width\n\nTechnical Reviewer: promanik\nQA Reviewer: pkang@laszlosystems.com\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails: Reset scrolling after setFocus()\n    \n\nTests: See LPP-5450.\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@8297 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"ff951383c36afc519c33a7c61de1f345c33a1ddc","old_file":"src\/as\/com\/threerings\/util\/MediaContainer.as","new_file":"src\/as\/com\/threerings\/util\/MediaContainer.as","old_contents":"package com.threerings.util {\n\n\/\/import flash.display.Bitmap;\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.display.Loader;\nimport flash.display.LoaderInfo;\nimport flash.display.Shape;\n\nimport flash.errors.IOError;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IEventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.MouseEvent;\nimport flash.events.NetStatusEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.events.StatusEvent;\nimport flash.events.TextEvent;\n\nimport flash.geom.Point;\n\nimport flash.media.Video;\n\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\nimport flash.system.SecurityDomain;\n\nimport flash.net.URLRequest;\n\nimport mx.core.ScrollPolicy;\nimport mx.core.UIComponent;\n\nimport mx.containers.Box;\nimport mx.controls.VideoDisplay;\n\nimport mx.events.VideoEvent;\n\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.media.image.ImageUtil;\n\n\/**\n * A wrapper class for all media that will be placed on the screen.\n * Subject to change.\n *\/\npublic class MediaContainer extends Box\n{\n    \/** A log instance that can be shared by sprites. *\/\n    protected static const log :Log = Log.getLog(MediaContainer);\n\n    \/**\n     * Constructor.\n     *\/\n    public function MediaContainer (url :String = null)\n    {\n        if (url != null) {\n            setMedia(url);\n        }\n\n        mouseEnabled = false;\n        mouseChildren = true;\n        verticalScrollPolicy = ScrollPolicy.OFF;\n        horizontalScrollPolicy = ScrollPolicy.OFF;\n    }\n\n    \/**\n     * Get the media. If the media was loaded using a URL, this will\n     * likely be the Loader object holding the real media.\n     *\/\n    public function getMedia () :DisplayObject\n    {\n        return _media;\n    }\n\n    \/**\n     * Configure the media to display.\n     *\/\n    public function setMedia (url :String) :void\n    {\n        \/\/ shutdown any previous media\n        if (_media != null) {\n            shutdown(false);\n        }\n\n        \/\/ set up the new media\n        if (StringUtil.endsWith(url.toLowerCase(), \".flv\")) {\n            setupVideo(url);\n\n        } else {\n            setupSwfOrImage(url);\n        }\n    }\n\n    \/**\n     * Configure our media as an instance of the specified class.\n     *\/\n    public function setMediaClass (clazz :Class) :void\n    {\n        setMediaObject(new clazz() as DisplayObject);\n    }\n\n    \/**\n     * Configure an already-instantiated DisplayObject as our media.\n     *\/\n    public function setMediaObject (disp :DisplayObject) :void\n    {\n        if (_media != null) {\n            shutdown(false);\n        }\n\n        if (disp is UIComponent) {\n            addChild(disp);\n        } else {\n            rawChildren.addChild(disp);\n        }\n        _media = disp;\n        updateContentDimensions(disp.width, disp.height);\n    }\n\n    \/**\n     * Configure this sprite to show a video.\n     *\/\n    protected function setupVideo (url :String) :void\n    {\n        var vid :VideoDisplay = new VideoDisplay();\n        vid.autoPlay = false;\n        _media = vid;\n        addChild(vid);\n        vid.addEventListener(ProgressEvent.PROGRESS, loadVideoProgress);\n        vid.addEventListener(VideoEvent.READY, loadVideoReady);\n        vid.addEventListener(VideoEvent.REWIND, videoDidRewind);\n\n        \/\/ start it loading\n        vid.source = url;\n        vid.load();\n    }\n\n    \/**\n     * Configure this sprite to show an image or flash movie.\n     *\/\n    protected function setupSwfOrImage (url :String) :void\n    {\n        \/\/ create our loader and set up some event listeners\n        var loader :Loader = new Loader();\n        _media = loader;\n        var info :LoaderInfo = loader.contentLoaderInfo;\n        info.addEventListener(Event.COMPLETE, loadingComplete);\n        info.addEventListener(IOErrorEvent.IO_ERROR, loadError);\n        info.addEventListener(ProgressEvent.PROGRESS, loadProgress);\n\n        \/\/ create a mask to prevent the media from drawing out of bounds\n        if (getMaxContentWidth() < int.MAX_VALUE &&\n                getMaxContentHeight() < int.MAX_VALUE) {\n            configureMask(getMaxContentWidth(), getMaxContentHeight());\n        }\n\n        \/\/ start it loading, add it as a child\n        loader.load(new URLRequest(url), getContext(url));\n        rawChildren.addChild(loader);\n\n        try {\n            updateContentDimensions(info.width, info.height);\n        } catch (err :Error) {\n            \/\/ an error is thrown trying to access these props before they're\n            \/\/ ready\n        }\n    }\n\n    \/**\n     * Display a 'broken image' to indicate there were troubles with\n     * loading the media.\n     *\/\n    protected function setupBrokenImage (w :int = -1, h :int = -1) :void\n    {\n        if (w == -1) {\n            w = 100;\n        }\n        if (h == -1) {\n            h = 100;\n        }\n        setMediaObject(ImageUtil.createErrorImage(w, h));\n    }\n\n    \/**\n     * Get the application domain being used by this media, or null if\n     * none or not applicable.\n     *\/\n    public function getApplicationDomain () :ApplicationDomain\n    {\n        return (_media is Loader)\n            ? (_media as Loader).contentLoaderInfo.applicationDomain\n            : null;\n    }\n\n    \/**\n     * Unload the media we're displaying, clean up any resources.\n     *\n     * @param completely if true, we're going away and should stop\n     * everything. Otherwise, we're just loading up new media.\n     *\/\n    public function shutdown (completely :Boolean = true) :void\n    {\n        try {\n            \/\/ remove the mask\n            if (_media != null && _media.mask != null) {\n                rawChildren.removeChild(_media.mask);\n                _media.mask = null;\n            }\n\n            if (_media is Loader) {\n                var loader :Loader = (_media as Loader);\n                \/\/ remove any listeners\n                removeListeners(loader.contentLoaderInfo);\n\n                \/\/ dispose of media\n                try {\n                    loader.close();\n                } catch (ioe :IOError) {\n                    \/\/ ignore\n                }\n                loader.unload();\n\n                rawChildren.removeChild(loader);\n\n            } else if (_media is VideoDisplay) {\n                var vid :VideoDisplay = (_media as VideoDisplay);\n                \/\/ remove any listeners\n                vid.removeEventListener(ProgressEvent.PROGRESS,\n                    loadVideoProgress);\n                vid.removeEventListener(VideoEvent.READY, loadVideoReady);\n                vid.removeEventListener(VideoEvent.REWIND, videoDidRewind);\n\n                \/\/ dispose of media\n                vid.pause();\n                try {\n                    vid.close();\n                } catch (ioe :IOError) {\n                    \/\/ ignore\n                }\n                vid.stop();\n\n                \/\/ remove from hierarchy\n                removeChild(vid);\n\n            } else if (_media != null) {\n                if (_media is UIComponent) {\n                    removeChild(_media);\n                } else {\n                    rawChildren.removeChild(_media);\n                }\n            }\n        } catch (ioe :IOError) {\n            log.warning(\"Error shutting down media: \" + ioe);\n            log.logStackTrace(ioe);\n        }\n\n        \/\/ clean everything up\n        _w = 0;\n        _h = 0;\n        _media = null;\n    }\n\n    \/**\n     * Get the width of the content, bounded by the maximum.\n     *\/\n    public function getContentWidth () :int\n    {\n        return Math.min(Math.abs(_w * getMediaScaleX()), getMaxContentWidth());\n    }\n\n    \/**\n     * Get the height of the content, bounded by the maximum.\n     *\/\n    public function getContentHeight () :int\n    {\n        return Math.min(Math.abs(_h * getMediaScaleY()), getMaxContentHeight());\n    }\n\n    \/**\n     * Get the maximum allowable width for our content.\n     *\/\n    public function getMaxContentWidth () :int\n    {\n        return int.MAX_VALUE;\n    }\n\n    \/**\n     * Get the maximum allowable height for our content.\n     *\/\n    public function getMaxContentHeight () :int\n    {\n        return int.MAX_VALUE;\n    }\n\n    \/**\n     * Get the X scaling factor to use on the actual media.\n     *\/\n    public function getMediaScaleX () :Number\n    {\n        return 1;\n    }\n\n    \/**\n     * Get the Y scaling factor to use on the actual media.\n     *\/\n    public function getMediaScaleY () :Number\n    {\n        return 1;\n    }\n\n    \/**\n     * Return the LoaderContext that should be used to load the media\n     * at the specified url.\n     *\/\n    protected function getContext (url :String) :LoaderContext\n    {\n\/\/        \/\/ We allow content to share but not overwrite our classes\n\/\/        return new LoaderContext(true, \n\/\/            new ApplicationDomain(ApplicationDomain.currentDomain),\n\/\/            SecurityDomain.currentDomain);\n\n        \/\/ share nothing, trust nothing\n        return new LoaderContext(false, null, null);\n    }\n\n    \/**\n     * Remove our listeners from the LoaderInfo object.\n     *\/\n    protected function removeListeners (info :LoaderInfo) :void\n    {\n        info.removeEventListener(Event.COMPLETE, loadingComplete);\n        info.removeEventListener(IOErrorEvent.IO_ERROR, loadError);\n        info.removeEventListener(ProgressEvent.PROGRESS, loadProgress);\n    }\n\n    \/**\n     * A callback to receive IO_ERROR events.\n     *\/\n    protected function loadError (event :IOErrorEvent) :void\n    {\n        setupBrokenImage(-1, -1);\n    }\n\n    \/**\n     * A callback to receive PROGRESS events.\n     *\/\n    protected function loadProgress (event :ProgressEvent) :void\n    {\n        updateLoadingProgress(event.bytesLoaded, event.bytesTotal);\n        var info :LoaderInfo = (event.target as LoaderInfo);\n        try {\n            updateContentDimensions(info.width, info.height);\n        } catch (err :Error) {\n            \/\/ an error is thrown trying to access these props before they're\n            \/\/ ready\n        }\n    }\n\n    \/**\n     * A callback to receive PROGRESS events on the video.\n     *\/\n    protected function loadVideoProgress (event :ProgressEvent) :void\n    {\n        var vid :VideoDisplay = (event.currentTarget as VideoDisplay);\n        updateContentDimensions(vid.videoWidth, vid.videoHeight);\n\n        updateLoadingProgress(vid.bytesLoaded, vid.bytesTotal);\n    }\n\n    \/**\n     * A callback to receive READY events for video.\n     *\/\n    protected function loadVideoReady (event :VideoEvent) :void\n    {\n        var vid :VideoDisplay = (event.currentTarget as VideoDisplay);\n        updateContentDimensions(vid.videoWidth, vid.videoHeight);\n        updateLoadingProgress(1, 1);\n\n        vid.play();\n\n        \/\/ remove the two listeners\n        vid.removeEventListener(ProgressEvent.PROGRESS, loadVideoProgress);\n        vid.removeEventListener(VideoEvent.READY, loadVideoReady);\n    }\n\n    \/**\n     * Callback function to receive COMPLETE events for swfs or images.\n     *\/\n    protected function loadingComplete (event :Event) :void\n    {\n        var info :LoaderInfo = (event.target as LoaderInfo);\n        removeListeners(info);\n\n\/\/        trace(\"Loading complete: \" + info.url +\n\/\/            \", childAllowsParent=\" + info.childAllowsParent +\n\/\/            \", parentAllowsChild=\" + info.parentAllowsChild +\n\/\/            \", sameDomain=\" + info.sameDomain);\n\n        updateContentDimensions(info.width, info.height);\n        updateLoadingProgress(1, 1);\n\n\/\/        \/\/ Bitmap smoothing\n\/\/        if (_media is Loader) {\n\/\/            var l :Loader = Loader(_media);\n\/\/            try {\n\/\/                if (l.content is Bitmap) {\n\/\/                    Bitmap(l.content).smoothing = true;\n\/\/                    trace(\"--- made bitmap smooth\");\n\/\/                }\n\/\/            } catch (er :Error) {\n\/\/                trace(\"--- error bitmap smooth\");\n\/\/            }\n\/\/        }\n    }\n\n    \/**\n     * Called when the video auto-rewinds.\n     *\/\n    protected function videoDidRewind (event :VideoEvent) :void\n    {\n        (_media as VideoDisplay).play();\n    }\n\n    \/**\n     * Configure the mask for this object.\n     *\/\n    protected function configureMask (ww :int, hh :int) :void\n    {\n        var mask :Shape;\n        if (_media.mask != null) {\n            mask = (_media.mask as Shape);\n\n        } else {\n            mask = new Shape();\n            \/\/ the mask must be added to the display list (which is wacky)\n            rawChildren.addChild(mask);\n            _media.mask = mask;\n        }\n\n        mask.graphics.clear();\n        mask.graphics.beginFill(0xFFFFFF);\n        mask.graphics.drawRect(0, 0, ww, hh);\n        mask.graphics.endFill();\n    }\n\n    \/**\n     * Called during loading as we figure out how big the content we're\n     * loading is.\n     *\/\n    protected function updateContentDimensions (ww :int, hh :int) :void\n    {\n        \/\/ update our saved size, and possibly notify our container\n        if (_w != ww || _h != hh) {\n            _w = ww;\n            _h = hh;\n            contentDimensionsUpdated();\n        }\n    }\n\n    \/**\n     * Called when we know the true size of the content.\n     *\/\n    protected function contentDimensionsUpdated () :void\n    {\n        \/\/ nada, by default\n    }\n\n    \/**\n     * Update the graphics to indicate how much is loaded.\n     *\/\n    protected function updateLoadingProgress (\n            soFar :Number, total :Number) :void\n    {\n        \/\/ nada, by default\n    }\n\n    \/** The unscaled width of our content. *\/\n    protected var _w :int;\n\n    \/** The unscaled height of our content. *\/\n    protected var _h :int;\n\n    \/** Either a Loader or a VideoDisplay. *\/\n    protected var _media :DisplayObject;\n}\n}\n","new_contents":"package com.threerings.util {\n\n\/\/import flash.display.Bitmap;\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.display.Loader;\nimport flash.display.LoaderInfo;\nimport flash.display.Shape;\n\nimport flash.errors.IOError;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IEventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.MouseEvent;\nimport flash.events.NetStatusEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.events.StatusEvent;\nimport flash.events.TextEvent;\n\nimport flash.geom.Point;\n\nimport flash.media.Video;\n\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\nimport flash.system.SecurityDomain;\n\nimport flash.net.URLRequest;\n\nimport mx.core.ScrollPolicy;\nimport mx.core.UIComponent;\n\nimport mx.containers.Box;\nimport mx.controls.VideoDisplay;\n\nimport mx.events.VideoEvent;\n\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.media.image.ImageUtil;\n\n\/**\n * A wrapper class for all media that will be placed on the screen.\n * Subject to change.\n *\/\npublic class MediaContainer extends Box\n{\n    \/** A log instance that can be shared by sprites. *\/\n    protected static const log :Log = Log.getLog(MediaContainer);\n\n    \/**\n     * Constructor.\n     *\/\n    public function MediaContainer (url :String = null)\n    {\n        if (url != null) {\n            setMedia(url);\n        }\n\n        mouseEnabled = false;\n        mouseChildren = true;\n        verticalScrollPolicy = ScrollPolicy.OFF;\n        horizontalScrollPolicy = ScrollPolicy.OFF;\n    }\n\n    \/**\n     * Get the media. If the media was loaded using a URL, this will\n     * likely be the Loader object holding the real media.\n     *\/\n    public function getMedia () :DisplayObject\n    {\n        return _media;\n    }\n\n    \/**\n     * Configure the media to display.\n     *\/\n    public function setMedia (url :String) :void\n    {\n        \/\/ shutdown any previous media\n        if (_media != null) {\n            shutdown(false);\n        }\n\n        \/\/ set up the new media\n        if (StringUtil.endsWith(url.toLowerCase(), \".flv\")) {\n            setupVideo(url);\n\n        } else {\n            setupSwfOrImage(url);\n        }\n    }\n\n    \/**\n     * Configure our media as an instance of the specified class.\n     *\/\n    public function setMediaClass (clazz :Class) :void\n    {\n        setMediaObject(new clazz() as DisplayObject);\n    }\n\n    \/**\n     * Configure an already-instantiated DisplayObject as our media.\n     *\/\n    public function setMediaObject (disp :DisplayObject) :void\n    {\n        if (_media != null) {\n            shutdown(false);\n        }\n\n        if (disp is UIComponent) {\n            addChild(disp);\n        } else {\n            rawChildren.addChild(disp);\n        }\n        _media = disp;\n        updateContentDimensions(disp.width, disp.height);\n    }\n\n    \/**\n     * Configure this sprite to show a video.\n     *\/\n    protected function setupVideo (url :String) :void\n    {\n        var vid :VideoDisplay = new VideoDisplay();\n        vid.autoPlay = false;\n        _media = vid;\n        addChild(vid);\n        vid.addEventListener(ProgressEvent.PROGRESS, loadVideoProgress);\n        vid.addEventListener(VideoEvent.READY, loadVideoReady);\n        vid.addEventListener(VideoEvent.REWIND, videoDidRewind);\n\n        \/\/ start it loading\n        vid.source = url;\n        vid.load();\n    }\n\n    \/**\n     * Configure this sprite to show an image or flash movie.\n     *\/\n    protected function setupSwfOrImage (url :String) :void\n    {\n        \/\/ create our loader and set up some event listeners\n        var loader :Loader = new Loader();\n        _media = loader;\n        var info :LoaderInfo = loader.contentLoaderInfo;\n        info.addEventListener(Event.COMPLETE, loadingComplete);\n        info.addEventListener(IOErrorEvent.IO_ERROR, loadError);\n        info.addEventListener(ProgressEvent.PROGRESS, loadProgress);\n\n        \/\/ create a mask to prevent the media from drawing out of bounds\n        if (getMaxContentWidth() < int.MAX_VALUE &&\n                getMaxContentHeight() < int.MAX_VALUE) {\n            configureMask(getMaxContentWidth(), getMaxContentHeight());\n        }\n\n        \/\/ start it loading, add it as a child\n        loader.load(new URLRequest(url), getContext(url));\n        rawChildren.addChild(loader);\n\n        try {\n            updateContentDimensions(info.width, info.height);\n        } catch (err :Error) {\n            \/\/ an error is thrown trying to access these props before they're\n            \/\/ ready\n        }\n    }\n\n    \/**\n     * Display a 'broken image' to indicate there were troubles with\n     * loading the media.\n     *\/\n    protected function setupBrokenImage (w :int = -1, h :int = -1) :void\n    {\n        if (w == -1) {\n            w = 100;\n        }\n        if (h == -1) {\n            h = 100;\n        }\n        setMediaObject(ImageUtil.createErrorImage(w, h));\n    }\n\n    \/**\n     * Get the application domain being used by this media, or null if\n     * none or not applicable.\n     *\/\n    public function getApplicationDomain () :ApplicationDomain\n    {\n        return (_media is Loader)\n            ? (_media as Loader).contentLoaderInfo.applicationDomain\n            : null;\n    }\n\n    \/**\n     * Unload the media we're displaying, clean up any resources.\n     *\n     * @param completely if true, we're going away and should stop\n     * everything. Otherwise, we're just loading up new media.\n     *\/\n    public function shutdown (completely :Boolean = true) :void\n    {\n        try {\n            \/\/ remove the mask\n            if (_media != null && _media.mask != null) {\n                rawChildren.removeChild(_media.mask);\n                _media.mask = null;\n            }\n\n            if (_media is Loader) {\n                var loader :Loader = (_media as Loader);\n                \/\/ remove any listeners\n                removeListeners(loader.contentLoaderInfo);\n\n                \/\/ dispose of media\n                try {\n                    loader.close();\n                } catch (ioe :IOError) {\n                    \/\/ ignore\n                }\n                loader.unload();\n\n                rawChildren.removeChild(loader);\n\n            } else if (_media is VideoDisplay) {\n                var vid :VideoDisplay = (_media as VideoDisplay);\n                \/\/ remove any listeners\n                vid.removeEventListener(ProgressEvent.PROGRESS,\n                    loadVideoProgress);\n                vid.removeEventListener(VideoEvent.READY, loadVideoReady);\n                vid.removeEventListener(VideoEvent.REWIND, videoDidRewind);\n\n                \/\/ dispose of media\n                vid.pause();\n                try {\n                    vid.close();\n                } catch (ioe :IOError) {\n                    \/\/ ignore\n                }\n                vid.stop();\n\n                \/\/ remove from hierarchy\n                removeChild(vid);\n\n            } else if (_media != null) {\n                if (_media is UIComponent) {\n                    removeChild(_media);\n                } else {\n                    rawChildren.removeChild(_media);\n                }\n            }\n        } catch (ioe :IOError) {\n            log.warning(\"Error shutting down media: \" + ioe);\n            log.logStackTrace(ioe);\n        }\n\n        \/\/ clean everything up\n        _w = 0;\n        _h = 0;\n        _media = null;\n    }\n\n    \/**\n     * Get the width of the content, bounded by the maximum.\n     *\/\n    public function getContentWidth () :int\n    {\n        return Math.min(Math.abs(_w * getMediaScaleX()), getMaxContentWidth());\n    }\n\n    \/**\n     * Get the height of the content, bounded by the maximum.\n     *\/\n    public function getContentHeight () :int\n    {\n        return Math.min(Math.abs(_h * getMediaScaleY()), getMaxContentHeight());\n    }\n\n    \/**\n     * Get the maximum allowable width for our content.\n     *\/\n    public function getMaxContentWidth () :int\n    {\n        return int.MAX_VALUE;\n    }\n\n    \/**\n     * Get the maximum allowable height for our content.\n     *\/\n    public function getMaxContentHeight () :int\n    {\n        return int.MAX_VALUE;\n    }\n\n    \/**\n     * Get the X scaling factor to use on the actual media.\n     *\/\n    public function getMediaScaleX () :Number\n    {\n        return 1;\n    }\n\n    \/**\n     * Get the Y scaling factor to use on the actual media.\n     *\/\n    public function getMediaScaleY () :Number\n    {\n        return 1;\n    }\n\n    \/**\n     * Return the LoaderContext that should be used to load the media\n     * at the specified url.\n     *\/\n    protected function getContext (url :String) :LoaderContext\n    {\n        if (isImage(url)) {\n            \/\/ load images into our domain so that we can view their pixels\n            return new LoaderContext(true, \n                new ApplicationDomain(ApplicationDomain.currentDomain),\n                SecurityDomain.currentDomain);\n\n        } else {\n            \/\/ share nothing, trust nothing\n            return new LoaderContext(false, null, null);\n        }\n    }\n\n    \/**\n     * Does the specified url represent an image?\n     *\/\n    protected function isImage (url :String) :Boolean\n    {\n        \/\/ look at the last 4 characters in the lowercased url\n        switch (url.toLowerCase().slice(-4)) {\n        case \".png\":\n        case \".jpg\":\n        case \".gif\":\n            return true;\n\n        default:\n            return false;\n        }\n    }\n\n    \/**\n     * Remove our listeners from the LoaderInfo object.\n     *\/\n    protected function removeListeners (info :LoaderInfo) :void\n    {\n        info.removeEventListener(Event.COMPLETE, loadingComplete);\n        info.removeEventListener(IOErrorEvent.IO_ERROR, loadError);\n        info.removeEventListener(ProgressEvent.PROGRESS, loadProgress);\n    }\n\n    \/**\n     * A callback to receive IO_ERROR events.\n     *\/\n    protected function loadError (event :IOErrorEvent) :void\n    {\n        setupBrokenImage(-1, -1);\n    }\n\n    \/**\n     * A callback to receive PROGRESS events.\n     *\/\n    protected function loadProgress (event :ProgressEvent) :void\n    {\n        updateLoadingProgress(event.bytesLoaded, event.bytesTotal);\n        var info :LoaderInfo = (event.target as LoaderInfo);\n        try {\n            updateContentDimensions(info.width, info.height);\n        } catch (err :Error) {\n            \/\/ an error is thrown trying to access these props before they're\n            \/\/ ready\n        }\n    }\n\n    \/**\n     * A callback to receive PROGRESS events on the video.\n     *\/\n    protected function loadVideoProgress (event :ProgressEvent) :void\n    {\n        var vid :VideoDisplay = (event.currentTarget as VideoDisplay);\n        updateContentDimensions(vid.videoWidth, vid.videoHeight);\n\n        updateLoadingProgress(vid.bytesLoaded, vid.bytesTotal);\n    }\n\n    \/**\n     * A callback to receive READY events for video.\n     *\/\n    protected function loadVideoReady (event :VideoEvent) :void\n    {\n        var vid :VideoDisplay = (event.currentTarget as VideoDisplay);\n        updateContentDimensions(vid.videoWidth, vid.videoHeight);\n        updateLoadingProgress(1, 1);\n\n        vid.play();\n\n        \/\/ remove the two listeners\n        vid.removeEventListener(ProgressEvent.PROGRESS, loadVideoProgress);\n        vid.removeEventListener(VideoEvent.READY, loadVideoReady);\n    }\n\n    \/**\n     * Callback function to receive COMPLETE events for swfs or images.\n     *\/\n    protected function loadingComplete (event :Event) :void\n    {\n        var info :LoaderInfo = (event.target as LoaderInfo);\n        removeListeners(info);\n\n\/\/        trace(\"Loading complete: \" + info.url +\n\/\/            \", childAllowsParent=\" + info.childAllowsParent +\n\/\/            \", parentAllowsChild=\" + info.parentAllowsChild +\n\/\/            \", sameDomain=\" + info.sameDomain);\n\n        updateContentDimensions(info.width, info.height);\n        updateLoadingProgress(1, 1);\n\n\/\/        \/\/ Bitmap smoothing\n\/\/        if (_media is Loader) {\n\/\/            var l :Loader = Loader(_media);\n\/\/            try {\n\/\/                if (l.content is Bitmap) {\n\/\/                    Bitmap(l.content).smoothing = true;\n\/\/                    trace(\"--- made bitmap smooth\");\n\/\/                }\n\/\/            } catch (er :Error) {\n\/\/                trace(\"--- error bitmap smooth\");\n\/\/            }\n\/\/        }\n    }\n\n    \/**\n     * Called when the video auto-rewinds.\n     *\/\n    protected function videoDidRewind (event :VideoEvent) :void\n    {\n        (_media as VideoDisplay).play();\n    }\n\n    \/**\n     * Configure the mask for this object.\n     *\/\n    protected function configureMask (ww :int, hh :int) :void\n    {\n        var mask :Shape;\n        if (_media.mask != null) {\n            mask = (_media.mask as Shape);\n\n        } else {\n            mask = new Shape();\n            \/\/ the mask must be added to the display list (which is wacky)\n            rawChildren.addChild(mask);\n            _media.mask = mask;\n        }\n\n        mask.graphics.clear();\n        mask.graphics.beginFill(0xFFFFFF);\n        mask.graphics.drawRect(0, 0, ww, hh);\n        mask.graphics.endFill();\n    }\n\n    \/**\n     * Called during loading as we figure out how big the content we're\n     * loading is.\n     *\/\n    protected function updateContentDimensions (ww :int, hh :int) :void\n    {\n        \/\/ update our saved size, and possibly notify our container\n        if (_w != ww || _h != hh) {\n            _w = ww;\n            _h = hh;\n            contentDimensionsUpdated();\n        }\n    }\n\n    \/**\n     * Called when we know the true size of the content.\n     *\/\n    protected function contentDimensionsUpdated () :void\n    {\n        \/\/ nada, by default\n    }\n\n    \/**\n     * Update the graphics to indicate how much is loaded.\n     *\/\n    protected function updateLoadingProgress (\n            soFar :Number, total :Number) :void\n    {\n        \/\/ nada, by default\n    }\n\n    \/** The unscaled width of our content. *\/\n    protected var _w :int;\n\n    \/** The unscaled height of our content. *\/\n    protected var _h :int;\n\n    \/** Either a Loader or a VideoDisplay. *\/\n    protected var _media :DisplayObject;\n}\n}\n","subject":"Load images into our own security domain so that we can examine their pixels.","message":"Load images into our own security domain so that we can examine their\npixels.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4449 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"77a0dba7e5a05733c393b5241df77770ccc83886","old_file":"src\/com\/esri\/builder\/eventbus\/EventBus.as","new_file":"src\/com\/esri\/builder\/eventbus\/EventBus.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.eventbus\n{\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\n\n\/**\n * The EventBus allows centralized application communication.\n * It uses the singleton design pattern to make sure one event bus\n * is available globally.\n *\/\npublic class EventBus extends EventDispatcher\n{\n    \/** Application event bus instance *\/\n    public static const instance:EventBus = new EventBus();\n\n    \/**\n     * Normally the EventBus is not instantiated via the <b>new<\/b> method directly.\n     * The constructor helps enforce only one EventBus available for the application\n     * (singleton) so that it assures the communication only via a single event bus.\n     *\/\n    public function EventBus()\n    {\n    }\n\n    \/**\n     * The factory method is used to create a instance of the EventBus. It returns\n     * the only instance of EventBus and makes sure no another instance is created.\n     *\/\n    [Deprecated(replacement=\"instance\")]\n    public static function getInstance():EventBus\n    {\n        return instance;\n    }\n\n    \/**\n     * Basic dispatch function, dispatches simple named events.\n     *\/\n    [Deprecated(replacement=\"AppEvent.dispatch\")]\n    public function dispatch(type:String):Boolean\n    {\n        return dispatchEvent(new Event(type));\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.eventbus\n{\n\nimport flash.events.EventDispatcher;\n\n\/**\n * The EventBus allows centralized application communication.\n * It uses the singleton design pattern to make sure one event bus\n * is available globally.\n *\/\npublic class EventBus extends EventDispatcher\n{\n    \/** Application event bus instance *\/\n    public static const instance:EventBus = new EventBus();\n\n    \/**\n     * Normally the EventBus is not instantiated via the <b>new<\/b> method directly.\n     * The constructor helps enforce only one EventBus available for the application\n     * (singleton) so that it assures the communication only via a single event bus.\n     *\/\n    public function EventBus()\n    {\n    }\n}\n}\n","subject":"Remove deprecated EventBus functions.","message":"Remove deprecated EventBus functions.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"decb56970cb561180fb221bdd1188f4f8c96e09b","old_file":"src\/as\/com\/threerings\/util\/StreamableHashMap.as","new_file":"src\/as\/com\/threerings\/util\/StreamableHashMap.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\nimport com.threerings.util.Maps;\nimport com.threerings.util.maps.ForwardingMap;\nimport com.threerings.util.maps.HashMap;\nimport com.threerings.util.maps.ImmutableMap;\n\n\/**\n * A Map that can be sent over the wire, bearing in mind that all keys and values must\n * be primitives or implement Streamable.\n *\n * @see com.threerings.util.Map\n * @see com.threerings.io.Streamable\n *\/\npublic class StreamableHashMap extends ForwardingMap\n    implements Streamable\n{\n    \/**\n     * Creates a new StreamableHashMap.\n     *\n     * @param keyClazz The class to use as the map key. May be null, but this functionality is\n     * provided only for deserialization. A StreamableHashMap that has not been initialized\n     * properly by either a non-null keyClazz or via readObject will throw errors on write and\n     * always return null on read.\n     *\/\n    public function StreamableHashMap (keyClazz :Class = null)\n    {\n        super(keyClazz == null ? DEFAULT_MAP : Maps.newMapOf(keyClazz));\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function writeObject (out :ObjectOutputStream) :void\n    {\n        out.writeInt(size());\n        forEach(function (key :Object, value :Object) :void {\n            out.writeObject(key);\n            out.writeObject(value);\n        });\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n    {\n        var ecount :int = ins.readInt();\n        if (ecount > 0) {\n            \/\/ guess the type of map based on the first key\n            var key :Object = ins.readObject();\n            _source = Maps.newMapOf(ClassUtil.getClass(key));\n            put(key, ins.readObject());\n            \/\/ now read the rest\n            for (var ii :int = 1; ii < ecount; ii++) {\n                put(ins.readObject(), ins.readObject());\n            }\n\n        } else {\n            _source = Maps.newMapOf(String); \/\/ hope for the best\n        }\n    }\n\n    protected static const DEFAULT_MAP :Map = new ImmutableMap(new HashMap());\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\nimport com.threerings.util.Maps;\nimport com.threerings.util.maps.ForwardingMap;\n\n\/**\n * A Map that can be sent over the wire, bearing in mind that all keys and values must\n * be primitives or implement Streamable.\n *\n * @see com.threerings.util.Map\n * @see com.threerings.io.Streamable\n *\/\npublic class StreamableHashMap extends ForwardingMap\n    implements Streamable\n{\n    \/**\n     * Creates a new StreamableHashMap.\n     *\n     * @param keyClazz The class to use as the map key. May be null, but this functionality is\n     * provided only for deserialization. A StreamableHashMap that has not been initialized\n     * properly by either a non-null keyClazz or via readObject will throw errors on write and\n     * always return null on read.\n     *\/\n    public function StreamableHashMap (keyClazz :Class = null)\n    {\n        super(keyClazz == null ? DEFAULT_MAP : Maps.newMapOf(keyClazz));\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function writeObject (out :ObjectOutputStream) :void\n    {\n        out.writeInt(size());\n        forEach(function (key :Object, value :Object) :void {\n            out.writeObject(key);\n            out.writeObject(value);\n        });\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n    {\n        var ecount :int = ins.readInt();\n        if (ecount > 0) {\n            \/\/ guess the type of map based on the first key\n            var key :Object = ins.readObject();\n            _source = Maps.newMapOf(ClassUtil.getClass(key));\n            put(key, ins.readObject());\n            \/\/ now read the rest\n            for (var ii :int = 1; ii < ecount; ii++) {\n                put(ins.readObject(), ins.readObject());\n            }\n\n        } else {\n            _source = DEFAULT_MAP;\n        }\n    }\n\n    \/** Used when we don't know the key class. Typically if a map is unstreamed it is\n     * read-only anyway, so this will work for empty maps that are unstreamed. *\/\n    protected static const DEFAULT_MAP :Map = Maps.newBuilder(Object).makeImmutable().build();\n}\n}\n","subject":"Use the Maps builder method. Assign the DEFAULT_MAP if we unstream an empty map, too. Comment DEFAULT_MAP.","message":"Use the Maps builder method.\nAssign the DEFAULT_MAP if we unstream an empty map, too.\nComment DEFAULT_MAP.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@6107 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"271d7008989a5e80cd81b03bb40a6585be0d5ee1","old_file":"tests\/GAv4\/com\/google\/analytics\/utils\/FakeEnvironment.as","new_file":"tests\/GAv4\/com\/google\/analytics\/utils\/FakeEnvironment.as","old_contents":"\ufeff\npackage com.google.analytics.utils\n{\n    \n    public class FakeEnvironment extends Environment\n    {\n        private var _appName:String;\n        private var _appVersion:Version;\n        private var _url:String;\n        private var _referrer:String;\n        private var _documentTitle:String;\n        private var _domainName:String;\n        private var _locationPath:String;\n        private var _locationSearch:String;\n        private var _flashVersion:Version;\n        private var _language:String;\n        private var _languageEncoding:String;\n        private var _operatingSystem:String;\n        private var _playerType:String;\n        private var _platform:String;\n        private var _protocol:String;\n        private var _screenWidth:Number;\n        private var _screenHeight:Number;\n        private var _screenColorDepth:String;\n        private var _userAgent:String;\n        private var _isInHTML:Boolean;\n        private var _isAIR:Boolean;\n        \n        public function FakeEnvironment( appName:String = \"\", appVersion:Version = null,\n                                       url:String = \"\", referrer:String = \"\",\n                                       documentTitle:String = \"\", domainName:String = \"\",\n                                       locationPath:String = \"\", locationSearch:String = \"\",\n                                       flashVersion:Version = null, language:String = \"\",\n                                       languageEncoding:String = \"\", operatingSystem:String = \"\",\n                                       playerType:String = \"\", platform:String = \"\",\n                                       protocol:String = null, screenWidth:Number = NaN,\n                                       screenHeight:Number = NaN, screenColorDepth:String = \"\",\n                                       userAgent:String = null,\n                                       isInHTML:Boolean = false,\n                                       isAIR:Boolean = false )\n        {\n            super(\"\", \"\", \"\", null);\n            \n            _appName = appName;\n            _appVersion = appVersion;\n            _url = url;\n            _referrer = referrer;\n            _documentTitle = documentTitle;\n            _domainName = domainName;\n            _locationPath = locationPath;\n            _locationSearch = locationSearch;\n            _flashVersion = flashVersion;\n            _language = language;\n            _languageEncoding = languageEncoding;\n            _operatingSystem = operatingSystem;\n            _playerType = playerType;\n            _platform = platform;\n            _protocol = protocol;\n            _screenWidth = screenWidth;\n            _screenHeight = screenHeight;\n            _screenColorDepth = screenColorDepth;\n            _userAgent = userAgent;\n            _isInHTML = isInHTML;\n            _isAIR = isAIR;\n        }\n        \n        public override function get appName():String\n        {\n            return _appName;\n        }\n        \n        public override function set appName( value:String ):void\n        {\n            _appName = value;\n        }\n        \n        public override function get appVersion():Version\n        {\n            return _appVersion;\n        }\n        \n        public override function set appVersion( value:Version ):void\n        {\n            _appVersion = value;\n        }\n        \n\/\/        ga_internal override function set url( value:String ):void\n\/\/        {\n\/\/            _url = value;\n\/\/        }\n        \n        public override function get locationSWFPath():String\n        {\n            return _url;\n        }\n        \n        public override function get referrer():String\n        {\n            return _referrer;\n        }\n        \n        public override function get documentTitle():String\n        {\n            return _documentTitle;\n        }\n        \n        public override function get domainName():String\n        {\n            return _domainName;\n        }\n        \n        public override function get locationPath():String\n        {\n            return _locationPath;\n        }\n        \n        public override function get locationSearch():String\n        {\n            return _locationSearch;\n        }\n        \n        public override function get flashVersion():Version\n        {\n            return _flashVersion;\n        }\n        \n        public override function get language():String\n        {\n            return _language;\n        }\n        \n        public override function get languageEncoding():String\n        {\n            return _languageEncoding;\n        }\n        \n        public override function get operatingSystem():String\n        {\n            return _operatingSystem;\n        }\n        \n        public override function get playerType():String\n        {\n            return _playerType;\n        }\n        \n        public override function get platform():String\n        {\n            return _platform;\n        }\n        \n        public override function get protocol():String\n        {\n            return _protocol;\n        }\n        \n        public override function get screenWidth():Number\n        {\n            return _screenWidth;\n        }\n        \n        public override function get screenHeight():Number\n        {\n            return _screenHeight;\n        }\n        \n        public override function get screenColorDepth():String\n        {\n            return _screenColorDepth;\n        }\n        \n        public override function get userAgent():String\n        {\n            return _userAgent;\n        }\n        \n        public override function set userAgent( custom:String ):void\n        {\n            _userAgent = custom;\n        }\n        \n        public override function isInHTML():Boolean\n        {\n            return _isInHTML;\n        }\n        \n        public override function isAIR():Boolean\n        {\n            return _isAIR;\n        }\n    }\n}","new_contents":"\ufeff\npackage com.google.analytics.utils\n{\n    import core.version;\n    \n    public class FakeEnvironment extends Environment\n    {\n        private var _appName:String;\n        private var _appVersion:version;\n        private var _url:String;\n        private var _referrer:String;\n        private var _documentTitle:String;\n        private var _domainName:String;\n        private var _locationPath:String;\n        private var _locationSearch:String;\n        private var _flashVersion:version;\n        private var _language:String;\n        private var _languageEncoding:String;\n        private var _operatingSystem:String;\n        private var _playerType:String;\n        private var _platform:String;\n        private var _protocol:String;\n        private var _screenWidth:Number;\n        private var _screenHeight:Number;\n        private var _screenColorDepth:String;\n        private var _userAgent:String;\n        private var _isInHTML:Boolean;\n        private var _isAIR:Boolean;\n        \n        public function FakeEnvironment( appName:String = \"\", appVersion:version = null,\n                                       url:String = \"\", referrer:String = \"\",\n                                       documentTitle:String = \"\", domainName:String = \"\",\n                                       locationPath:String = \"\", locationSearch:String = \"\",\n                                       flashVersion:version = null, language:String = \"\",\n                                       languageEncoding:String = \"\", operatingSystem:String = \"\",\n                                       playerType:String = \"\", platform:String = \"\",\n                                       protocol:String = null, screenWidth:Number = NaN,\n                                       screenHeight:Number = NaN, screenColorDepth:String = \"\",\n                                       userAgent:String = null,\n                                       isInHTML:Boolean = false,\n                                       isAIR:Boolean = false )\n        {\n            super(\"\", \"\", \"\", null);\n            \n            _appName = appName;\n            _appVersion = appVersion;\n            _url = url;\n            _referrer = referrer;\n            _documentTitle = documentTitle;\n            _domainName = domainName;\n            _locationPath = locationPath;\n            _locationSearch = locationSearch;\n            _flashVersion = flashVersion;\n            _language = language;\n            _languageEncoding = languageEncoding;\n            _operatingSystem = operatingSystem;\n            _playerType = playerType;\n            _platform = platform;\n            _protocol = protocol;\n            _screenWidth = screenWidth;\n            _screenHeight = screenHeight;\n            _screenColorDepth = screenColorDepth;\n            _userAgent = userAgent;\n            _isInHTML = isInHTML;\n            _isAIR = isAIR;\n        }\n        \n        public override function get appName():String\n        {\n            return _appName;\n        }\n        \n        public override function set appName( value:String ):void\n        {\n            _appName = value;\n        }\n        \n        public override function get appVersion():version\n        {\n            return _appVersion;\n        }\n        \n        public override function set appVersion( value:version ):void\n        {\n            _appVersion = value;\n        }\n        \n\/\/        ga_internal override function set url( value:String ):void\n\/\/        {\n\/\/            _url = value;\n\/\/        }\n        \n        public override function get locationSWFPath():String\n        {\n            return _url;\n        }\n        \n        public override function get referrer():String\n        {\n            return _referrer;\n        }\n        \n        public override function get documentTitle():String\n        {\n            return _documentTitle;\n        }\n        \n        public override function get domainName():String\n        {\n            return _domainName;\n        }\n        \n        public override function get locationPath():String\n        {\n            return _locationPath;\n        }\n        \n        public override function get locationSearch():String\n        {\n            return _locationSearch;\n        }\n        \n        public override function get flashVersion():version\n        {\n            return _flashVersion;\n        }\n        \n        public override function get language():String\n        {\n            return _language;\n        }\n        \n        public override function get languageEncoding():String\n        {\n            return _languageEncoding;\n        }\n        \n        public override function get operatingSystem():String\n        {\n            return _operatingSystem;\n        }\n        \n        public override function get playerType():String\n        {\n            return _playerType;\n        }\n        \n        public override function get platform():String\n        {\n            return _platform;\n        }\n        \n        public override function get protocol():String\n        {\n            return _protocol;\n        }\n        \n        public override function get screenWidth():Number\n        {\n            return _screenWidth;\n        }\n        \n        public override function get screenHeight():Number\n        {\n            return _screenHeight;\n        }\n        \n        public override function get screenColorDepth():String\n        {\n            return _screenColorDepth;\n        }\n        \n        public override function get userAgent():String\n        {\n            return _userAgent;\n        }\n        \n        public override function set userAgent( custom:String ):void\n        {\n            _userAgent = custom;\n        }\n        \n        public override function isInHTML():Boolean\n        {\n            return _isInHTML;\n        }\n        \n        public override function isAIR():Boolean\n        {\n            return _isAIR;\n        }\n    }\n}","subject":"replace class Version by core.version","message":"replace class Version by core.version","lang":"ActionScript","license":"apache-2.0","repos":"Vigmar\/gaforflash,soumavachakraborty\/gaforflash,DimaBaliakin\/gaforflash,mrthuanvn\/gaforflash,Miyaru\/gaforflash,drflash\/gaforflash,DimaBaliakin\/gaforflash,soumavachakraborty\/gaforflash,jisobkim\/gaforflash,dli-iclinic\/gaforflash,Vigmar\/gaforflash,jisobkim\/gaforflash,dli-iclinic\/gaforflash,drflash\/gaforflash,jeremy-wischusen\/gaforflash,Miyaru\/gaforflash,jeremy-wischusen\/gaforflash,mrthuanvn\/gaforflash"}
{"commit":"738eef3de92307d85b4a9e21c8850eca7d70cbad","old_file":"Bin\/Data\/Scripts\/Editor\/EditorNodeWindow.as","new_file":"Bin\/Data\/Scripts\/Editor\/EditorNodeWindow.as","old_contents":"\/\/ Urho3D editor attribute inspector window handling\r\n#include \"Scripts\/Editor\/AttributeEditor.as\"\r\n\r\nWindow@ attributeInspectorWindow;\r\nUIElement@ parentContainer;\r\nUIElement@ nodeContainer;\r\nXMLFile@ nodeXMLResource;\r\nXMLFile@ componentXMLResource;\r\n\r\nbool applyMaterialList = true;\r\nbool attributesDirty = false;\r\n\r\nconst String STRIKED_OUT = \"\u2014\u2014\";   \/\/ Two unicode EM DASH (U+2014)\r\nconst ShortStringHash NODE_IDS_VAR(\"NodeIDs\");\r\nconst ShortStringHash COMPONENT_IDS_VAR(\"ComponentIDs\");\r\n\r\nuint componentContainerStartIndex = 0;\r\n\r\nvoid AddNodeContainer()\r\n{\r\n    if (nodeContainer !is null)\r\n        return;\r\n\r\n    uint index = parentContainer.numChildren;\r\n    parentContainer.LoadXML(nodeXMLResource, uiStyle);\r\n    nodeContainer = GetContainer(index);\r\n    SubscribeToEvent(nodeContainer.GetChild(\"NewVarDropDown\", true), \"ItemSelected\", \"CreateNewVariable\");\r\n    SubscribeToEvent(nodeContainer.GetChild(\"DeleteVarButton\", true), \"Released\", \"DeleteVariable\");\r\n    ++componentContainerStartIndex;\r\n}\r\n\r\nvoid AddComponentContainer()\r\n{\r\n    parentContainer.LoadXML(componentXMLResource, uiStyle);\r\n}\r\n\r\nvoid DeleteAllContainers()\r\n{\r\n    parentContainer.RemoveAllChildren();\r\n    nodeContainer = null;\r\n    componentContainerStartIndex = 0;\r\n}\r\n\r\nUIElement@ GetContainer(uint index)\r\n{\r\n    return parentContainer.children[index];\r\n}\r\n\r\nUIElement@ GetComponentContainer(uint index)\r\n{\r\n    return parentContainer.children[componentContainerStartIndex + index];\r\n}\r\n\r\nvoid CreateAttributeInspectorWindow()\r\n{\r\n    if (attributeInspectorWindow !is null)\r\n        return;\r\n\r\n    InitResourcePicker();\r\n    InitVectorStructs();\r\n\r\n    attributeInspectorWindow = ui.LoadLayout(cache.GetResource(\"XMLFile\", \"UI\/EditorNodeWindow.xml\"));\r\n    nodeXMLResource = cache.GetResource(\"XMLFile\", \"UI\/EditorNode.xml\");\r\n    componentXMLResource = cache.GetResource(\"XMLFile\", \"UI\/EditorComponent.xml\");\r\n    parentContainer = attributeInspectorWindow.GetChild(\"ParentContainer\");\r\n    ui.root.AddChild(attributeInspectorWindow);\r\n    int height = Min(ui.root.height - 60, 500);\r\n    attributeInspectorWindow.SetSize(300, height);\r\n    attributeInspectorWindow.SetPosition(ui.root.width - 20 - attributeInspectorWindow.width, 40);\r\n    attributeInspectorWindow.opacity = uiMaxOpacity;\r\n    attributeInspectorWindow.BringToFront();\r\n\r\n    SubscribeToEvent(attributeInspectorWindow.GetChild(\"CloseButton\", true), \"Released\", \"HideAttributeInspectorWindow\");\r\n    SubscribeToEvent(attributeInspectorWindow, \"LayoutUpdated\", \"HandleWindowLayoutUpdated\");\r\n}\r\n\r\nvoid HideAttributeInspectorWindow()\r\n{\r\n    attributeInspectorWindow.visible = false;\r\n}\r\n\r\nbool ShowAttributeInspectorWindow()\r\n{\r\n    attributeInspectorWindow.visible = true;\r\n    attributeInspectorWindow.BringToFront();\r\n    return true;\r\n}\r\n\r\nvoid HandleWindowLayoutUpdated()\r\n{\r\n    for (uint i = 0; i < parentContainer.numChildren; ++i)\r\n    {\r\n        ListView@ list = GetContainer(i).GetChild(\"AttributeList\");\r\n\r\n        \/\/ At the moment, only 'Is Enabled' container (place-holder + check box) is being created as child of the list view instead of as list item\r\n        \/\/ When window resize and so the list's width is changed, adjust the 'Is enabled' container width so that check box stays at the right most position\r\n        int width = list.width;\r\n        for (uint i = 0; i < list.numChildren; ++i)\r\n        {\r\n            UIElement@ element = list.children[i];\r\n            if (!element.internal)\r\n                element.SetFixedWidth(width);\r\n        }\r\n    }\r\n}\r\n\r\nArray<Serializable@> ToSerializableArray(Array<Node@> nodes)\r\n{\r\n    Array<Serializable@> serializables;\r\n    for (uint i = 0; i < nodes.length; ++i)\r\n        serializables.Push(nodes[i]);\r\n    return serializables;\r\n}\r\n\r\nvoid UpdateAttributeInspector(bool fullUpdate = true)\r\n{\r\n    attributesDirty = false;\r\n\r\n    \/\/ If full update delete all containers and added them back as necessary\r\n    if (fullUpdate)\r\n        DeleteAllContainers();\r\n\r\n    Text@ nodeTitle = nodeContainer.GetChild(\"TitleText\");\r\n    String nodeType;\r\n    if (editNodes.length == 0)\r\n        nodeTitle.text = \"No node\";\r\n    else if (editNode !is null)\r\n    {\r\n        String idStr;\r\n        if (editNode.id >= FIRST_LOCAL_ID)\r\n            idStr = \" Local ID \" + String(editNode.id - FIRST_LOCAL_ID);\r\n        else\r\n            idStr = \" ID \" + String(editNode.id);\r\n        nodeType = editNode.typeName;\r\n        nodeTitle.text = nodeType + idStr;\r\n    }\r\n    else\r\n    {\r\n        nodeType = editNodes[0].typeName;\r\n        nodeTitle.text = nodeType + \" ID \" + STRIKED_OUT + \" (\" + editNodes.length + \"x)\";\r\n    }\r\n    IconizeUIElement(nodeTitle, nodeType);\r\n\r\n    ListView@ list = nodeContainer.GetChild(\"AttributeList\");\r\n    UpdateAttributes(ToSerializableArray(editNodes), list, fullUpdate);\r\n\r\n    if (fullUpdate)\r\n    {\r\n        \/\/\\TODO Avoid hardcoding\r\n        \/\/ Resize the node editor according to the number of variables, up to a certain maximum\r\n        uint maxAttrs = Clamp(list.contentElement.numChildren, MIN_NODE_ATTRIBUTES, MAX_NODE_ATTRIBUTES);\r\n        list.SetFixedHeight(maxAttrs * ATTR_HEIGHT + 2);\r\n        nodeContainer.SetFixedHeight(maxAttrs * ATTR_HEIGHT + 60);\r\n    }\r\n\r\n    if (editComponents.empty)\r\n    {\r\n        Text@ componentTitle = GetComponentContainer(0).GetChild(\"TitleText\");\r\n        if (selectedComponents.length <= 1)\r\n            componentTitle.text = \"No component\";\r\n        else\r\n            componentTitle.text = selectedComponents.length + \" components\";\r\n\r\n        \/\/ Ensure there is no icon\r\n        IconizeUIElement(componentTitle, \"\");\r\n    }\r\n    else\r\n    {\r\n        uint numEditableComponents = editComponents.length \/ numEditableComponentsPerNode;\r\n        String multiplierText;\r\n        if (numEditableComponents > 1)\r\n            multiplierText = \" (\" + numEditableComponents + \"x)\";\r\n\r\n        for (uint j = 0; j < numEditableComponentsPerNode; ++j)\r\n        {\r\n            if (j >= parentContainer.numChildren - componentContainerStartIndex)\r\n                AddComponentContainer();\r\n\r\n            Text@ componentTitle = GetComponentContainer(j).GetChild(\"TitleText\");\r\n            componentTitle.text = GetComponentTitle(editComponents[j * numEditableComponents]) + multiplierText;\r\n            IconizeUIElement(componentTitle, editComponents[j * numEditableComponents].typeName);\r\n            SetIconEnabledColor(componentTitle, editComponents[j * numEditableComponents].enabledEffective);\r\n\r\n            Array<Serializable@> components;\r\n            for (uint i = 0; i < numEditableComponents; ++i)\r\n                components.Push(editComponents[j * numEditableComponents + i]);\r\n\r\n            UpdateAttributes(components, GetComponentContainer(j).GetChild(\"AttributeList\"), fullUpdate);\r\n        }\r\n    }\r\n\r\n    UpdateAttributeInspectorIcons();\r\n}\r\n\r\nvoid UpdateNodeAttributes()\r\n{\r\n    UpdateAttributes(ToSerializableArray(editNodes), nodeContainer.GetChild(\"AttributeList\"), false);\r\n}\r\n\r\nvoid UpdateAttributeInspectorIcons()\r\n{\r\n    Text@ nodeTitle = nodeContainer.GetChild(\"TitleText\");\r\n    if (editNode !is null)\r\n        SetIconEnabledColor(nodeTitle, editNode.enabled);\r\n    else if (editNodes.length > 0)\r\n    {\r\n        bool hasSameEnabledState = true;\r\n\r\n        for (uint i = 1; i < editNodes.length; ++i)\r\n        {\r\n            if (editNodes[i].enabled != editNodes[0].enabled)\r\n            {\r\n                hasSameEnabledState = false;\r\n                break;\r\n            }\r\n        }\r\n\r\n        SetIconEnabledColor(nodeTitle, editNodes[0].enabled, !hasSameEnabledState);\r\n    }\r\n\r\n    if (!editComponents.empty)\r\n    {\r\n        uint numEditableComponents = editComponents.length \/ numEditableComponentsPerNode;\r\n\r\n        for (uint j = 0; j < numEditableComponentsPerNode; ++j)\r\n        {\r\n            Text@ componentTitle = GetComponentContainer(j).GetChild(\"TitleText\");\r\n\r\n            bool enabledEffective = editComponents[j * numEditableComponents].enabledEffective;\r\n            bool hasSameEnabledState = true;\r\n            for (uint i = 1; i < numEditableComponents; ++i)\r\n            {\r\n                if (editComponents[j * numEditableComponents + i].enabledEffective != enabledEffective)\r\n                {\r\n                    hasSameEnabledState = false;\r\n                    break;\r\n                }\r\n            }\r\n\r\n            SetIconEnabledColor(componentTitle, enabledEffective, !hasSameEnabledState);\r\n        }\r\n    }\r\n}\r\n\r\nvoid PostEditAttribute(Array<Serializable@>@ serializables, uint index)\r\n{\r\n    \/\/ If a StaticModel\/AnimatedModel\/Skybox model was changed, apply a possibly different material list\r\n    if (applyMaterialList && serializables[0].attributeInfos[index].name == \"Model\")\r\n    {\r\n        for (uint i = 0; i < serializables.length; ++i)\r\n        {\r\n            StaticModel@ staticModel = cast<StaticModel>(serializables[i]);\r\n            if (staticModel !is null)\r\n                ApplyMaterialList(staticModel);\r\n        }\r\n    }\r\n    \r\n    SetSceneModified();\r\n}\r\n\r\nvoid SetAttributeEditorID(UIElement@ attrEdit, Array<Serializable@>@ serializables)\r\n{\r\n    \/\/ All target serializables must be either nodes or components, so can check the first for the type\r\n    Node@ node = cast<Node>(serializables[0]);\r\n    Array<Variant> ids;\r\n    if (node !is null)\r\n    {\r\n        for (uint i = 0; i < serializables.length; ++i)\r\n            ids.Push(Variant(cast<Node>(serializables[i]).id));\r\n        attrEdit.vars[NODE_IDS_VAR] = ids;\r\n    }\r\n    else\r\n    {\r\n        for (uint i = 0; i < serializables.length; ++i)\r\n            ids.Push(Variant(cast<Component>(serializables[i]).id));\r\n        attrEdit.vars[COMPONENT_IDS_VAR] = ids;\r\n    }\r\n}\r\n\r\nArray<Serializable@>@ GetAttributeEditorTargets(UIElement@ attrEdit)\r\n{\r\n    Array<Serializable@> ret;\r\n    Variant variant = attrEdit.GetVar(NODE_IDS_VAR);\r\n    if (!variant.empty)\r\n    {\r\n        Array<Variant>@ ids = variant.GetVariantVector();\r\n        for (uint i = 0; i < ids.length; ++i)\r\n        {\r\n            Node@ node = editorScene.GetNode(ids[i].GetUInt());\r\n            if (node !is null)\r\n                ret.Push(node);\r\n        }\r\n    }\r\n    else\r\n    {\r\n        variant = attrEdit.GetVar(COMPONENT_IDS_VAR);\r\n        if (!variant.empty)\r\n        {\r\n            Array<Variant>@ ids = variant.GetVariantVector();\r\n            for (uint i = 0; i < ids.length; ++i)\r\n            {\r\n                Component@ component = editorScene.GetComponent(ids[i].GetUInt());\r\n                if (component !is null)\r\n                    ret.Push(component);\r\n            }\r\n        }\r\n    }\r\n\r\n    return ret;\r\n}\r\n\r\nvoid CreateNewVariable(StringHash eventType, VariantMap& eventData)\r\n{\r\n    if (editNodes.length == 0)\r\n        return;\r\n\r\n    DropDownList@ dropDown = eventData[\"Element\"].GetUIElement();\r\n    LineEdit@ nameEdit = attributeInspectorWindow.GetChild(\"VarNameEdit\", true);\r\n    String sanitatedVarName = nameEdit.text.Trimmed().Replaced(\";\", \"\");\r\n    if (sanitatedVarName.empty)\r\n        return;\r\n\r\n    editorScene.RegisterVar(sanitatedVarName);\r\n\r\n    Variant newValue;\r\n    switch (dropDown.selection)\r\n    {\r\n    case 0:\r\n        newValue = int(0);\r\n        break;\r\n    case 1:\r\n        newValue = false;\r\n        break;\r\n    case 2:\r\n        newValue = float(0.0);\r\n        break;\r\n    case 3:\r\n        newValue = String();\r\n        break;\r\n    case 4:\r\n        newValue = Vector3();\r\n        break;\r\n    case 5:\r\n        newValue = Color();\r\n        break;\r\n    }\r\n\r\n    \/\/ If we overwrite an existing variable, must recreate the attribute-editor(s) for the correct type\r\n    bool overwrite = false;\r\n    for (uint i = 0; i < editNodes.length; ++i)\r\n    {\r\n        overwrite = overwrite || editNodes[i].vars.Contains(sanitatedVarName);\r\n        editNodes[i].vars[sanitatedVarName] = newValue;\r\n    }\r\n    UpdateAttributeInspector(overwrite);\r\n}\r\n\r\nvoid DeleteVariable(StringHash eventType, VariantMap& eventData)\r\n{\r\n    if (editNodes.length == 0)\r\n        return;\r\n\r\n    LineEdit@ nameEdit = attributeInspectorWindow.GetChild(\"VarNameEdit\", true);\r\n    String sanitatedVarName = nameEdit.text.Trimmed().Replaced(\";\", \"\");\r\n    if (sanitatedVarName.empty)\r\n        return;\r\n\r\n    bool erased = false;\r\n    for (uint i = 0; i < editNodes.length; ++i)\r\n    {\r\n        \/\/ \\todo Should first check whether var in question is editable\r\n        erased = editNodes[i].vars.Erase(sanitatedVarName) || erased;\r\n    }\r\n    if (erased)\r\n        UpdateAttributeInspector(false);\r\n}\r\n","new_contents":"\/\/ Urho3D editor attribute inspector window handling\r\n#include \"Scripts\/Editor\/AttributeEditor.as\"\r\n\r\nWindow@ attributeInspectorWindow;\r\nUIElement@ parentContainer;\r\nUIElement@ nodeContainer;\r\nXMLFile@ nodeXMLResource;\r\nXMLFile@ componentXMLResource;\r\n\r\nbool applyMaterialList = true;\r\nbool attributesDirty = false;\r\n\r\nconst String STRIKED_OUT = \"\u2014\u2014\";   \/\/ Two unicode EM DASH (U+2014)\r\nconst ShortStringHash NODE_IDS_VAR(\"NodeIDs\");\r\nconst ShortStringHash COMPONENT_IDS_VAR(\"ComponentIDs\");\r\n\r\nuint componentContainerStartIndex = 0;\r\n\r\nvoid AddNodeContainer()\r\n{\r\n    if (nodeContainer !is null)\r\n        return;\r\n\r\n    uint index = parentContainer.numChildren;\r\n    parentContainer.LoadXML(nodeXMLResource, uiStyle);\r\n    nodeContainer = GetContainer(index);\r\n    SubscribeToEvent(nodeContainer.GetChild(\"NewVarDropDown\", true), \"ItemSelected\", \"CreateNewVariable\");\r\n    SubscribeToEvent(nodeContainer.GetChild(\"DeleteVarButton\", true), \"Released\", \"DeleteVariable\");\r\n    ++componentContainerStartIndex;\r\n}\r\n\r\nvoid AddComponentContainer()\r\n{\r\n    parentContainer.LoadXML(componentXMLResource, uiStyle);\r\n}\r\n\r\nvoid DeleteAllContainers()\r\n{\r\n    parentContainer.RemoveAllChildren();\r\n    nodeContainer = null;\r\n    componentContainerStartIndex = 0;\r\n}\r\n\r\nUIElement@ GetContainer(uint index)\r\n{\r\n    return parentContainer.children[index];\r\n}\r\n\r\nUIElement@ GetComponentContainer(uint index)\r\n{\r\n    return parentContainer.children[componentContainerStartIndex + index];\r\n}\r\n\r\nvoid CreateAttributeInspectorWindow()\r\n{\r\n    if (attributeInspectorWindow !is null)\r\n        return;\r\n\r\n    InitResourcePicker();\r\n    InitVectorStructs();\r\n\r\n    attributeInspectorWindow = ui.LoadLayout(cache.GetResource(\"XMLFile\", \"UI\/EditorNodeWindow.xml\"));\r\n    nodeXMLResource = cache.GetResource(\"XMLFile\", \"UI\/EditorNode.xml\");\r\n    componentXMLResource = cache.GetResource(\"XMLFile\", \"UI\/EditorComponent.xml\");\r\n    parentContainer = attributeInspectorWindow.GetChild(\"ParentContainer\");\r\n    ui.root.AddChild(attributeInspectorWindow);\r\n    int height = Min(ui.root.height - 60, 500);\r\n    attributeInspectorWindow.SetSize(300, height);\r\n    attributeInspectorWindow.SetPosition(ui.root.width - 20 - attributeInspectorWindow.width, 40);\r\n    attributeInspectorWindow.opacity = uiMaxOpacity;\r\n    attributeInspectorWindow.BringToFront();\r\n\r\n    SubscribeToEvent(attributeInspectorWindow.GetChild(\"CloseButton\", true), \"Released\", \"HideAttributeInspectorWindow\");\r\n    SubscribeToEvent(attributeInspectorWindow, \"LayoutUpdated\", \"HandleWindowLayoutUpdated\");\r\n}\r\n\r\nvoid HideAttributeInspectorWindow()\r\n{\r\n    attributeInspectorWindow.visible = false;\r\n}\r\n\r\nbool ShowAttributeInspectorWindow()\r\n{\r\n    attributeInspectorWindow.visible = true;\r\n    attributeInspectorWindow.BringToFront();\r\n    return true;\r\n}\r\n\r\nvoid HandleWindowLayoutUpdated()\r\n{\r\n    for (uint i = 0; i < parentContainer.numChildren; ++i)\r\n    {\r\n        ListView@ list = GetContainer(i).GetChild(\"AttributeList\");\r\n\r\n        \/\/ At the moment, only 'Is Enabled' container (place-holder + check box) is being created as child of the list view instead of as list item\r\n        \/\/ When window resize and so the list's width is changed, adjust the 'Is enabled' container width so that check box stays at the right most position\r\n        int width = list.width;\r\n        for (uint i = 0; i < list.numChildren; ++i)\r\n        {\r\n            UIElement@ element = list.children[i];\r\n            if (!element.internal)\r\n                element.SetFixedWidth(width);\r\n        }\r\n    }\r\n}\r\n\r\nArray<Serializable@> ToSerializableArray(Array<Node@> nodes)\r\n{\r\n    Array<Serializable@> serializables;\r\n    for (uint i = 0; i < nodes.length; ++i)\r\n        serializables.Push(nodes[i]);\r\n    return serializables;\r\n}\r\n\r\nvoid UpdateAttributeInspector(bool fullUpdate = true)\r\n{\r\n    attributesDirty = false;\r\n\r\n    \/\/ If full update delete all containers and added them back as necessary\r\n    if (fullUpdate)\r\n    {\r\n        DeleteAllContainers();\r\n        AddNodeContainer();\r\n        AddComponentContainer();\r\n    }\r\n\r\n    Text@ nodeTitle = nodeContainer.GetChild(\"TitleText\");\r\n    String nodeType;\r\n    if (editNodes.length == 0)\r\n        nodeTitle.text = \"No node\";\r\n    else if (editNode !is null)\r\n    {\r\n        String idStr;\r\n        if (editNode.id >= FIRST_LOCAL_ID)\r\n            idStr = \" Local ID \" + String(editNode.id - FIRST_LOCAL_ID);\r\n        else\r\n            idStr = \" ID \" + String(editNode.id);\r\n        nodeType = editNode.typeName;\r\n        nodeTitle.text = nodeType + idStr;\r\n    }\r\n    else\r\n    {\r\n        nodeType = editNodes[0].typeName;\r\n        nodeTitle.text = nodeType + \" ID \" + STRIKED_OUT + \" (\" + editNodes.length + \"x)\";\r\n    }\r\n    IconizeUIElement(nodeTitle, nodeType);\r\n\r\n    ListView@ list = nodeContainer.GetChild(\"AttributeList\");\r\n    UpdateAttributes(ToSerializableArray(editNodes), list, fullUpdate);\r\n\r\n    if (fullUpdate)\r\n    {\r\n        \/\/\\TODO Avoid hardcoding\r\n        \/\/ Resize the node editor according to the number of variables, up to a certain maximum\r\n        uint maxAttrs = Clamp(list.contentElement.numChildren, MIN_NODE_ATTRIBUTES, MAX_NODE_ATTRIBUTES);\r\n        list.SetFixedHeight(maxAttrs * ATTR_HEIGHT + 2);\r\n        nodeContainer.SetFixedHeight(maxAttrs * ATTR_HEIGHT + 60);\r\n    }\r\n\r\n    if (editComponents.empty)\r\n    {\r\n        Text@ componentTitle = GetComponentContainer(0).GetChild(\"TitleText\");\r\n        if (selectedComponents.length <= 1)\r\n            componentTitle.text = \"No component\";\r\n        else\r\n            componentTitle.text = selectedComponents.length + \" components\";\r\n\r\n        \/\/ Ensure there is no icon\r\n        IconizeUIElement(componentTitle, \"\");\r\n    }\r\n    else\r\n    {\r\n        uint numEditableComponents = editComponents.length \/ numEditableComponentsPerNode;\r\n        String multiplierText;\r\n        if (numEditableComponents > 1)\r\n            multiplierText = \" (\" + numEditableComponents + \"x)\";\r\n\r\n        for (uint j = 0; j < numEditableComponentsPerNode; ++j)\r\n        {\r\n            if (j >= parentContainer.numChildren - componentContainerStartIndex)\r\n                AddComponentContainer();\r\n\r\n            Text@ componentTitle = GetComponentContainer(j).GetChild(\"TitleText\");\r\n            componentTitle.text = GetComponentTitle(editComponents[j * numEditableComponents]) + multiplierText;\r\n            IconizeUIElement(componentTitle, editComponents[j * numEditableComponents].typeName);\r\n            SetIconEnabledColor(componentTitle, editComponents[j * numEditableComponents].enabledEffective);\r\n\r\n            Array<Serializable@> components;\r\n            for (uint i = 0; i < numEditableComponents; ++i)\r\n                components.Push(editComponents[j * numEditableComponents + i]);\r\n\r\n            UpdateAttributes(components, GetComponentContainer(j).GetChild(\"AttributeList\"), fullUpdate);\r\n        }\r\n    }\r\n\r\n    UpdateAttributeInspectorIcons();\r\n}\r\n\r\nvoid UpdateNodeAttributes()\r\n{\r\n    UpdateAttributes(ToSerializableArray(editNodes), nodeContainer.GetChild(\"AttributeList\"), false);\r\n}\r\n\r\nvoid UpdateAttributeInspectorIcons()\r\n{\r\n    Text@ nodeTitle = nodeContainer.GetChild(\"TitleText\");\r\n    if (editNode !is null)\r\n        SetIconEnabledColor(nodeTitle, editNode.enabled);\r\n    else if (editNodes.length > 0)\r\n    {\r\n        bool hasSameEnabledState = true;\r\n\r\n        for (uint i = 1; i < editNodes.length; ++i)\r\n        {\r\n            if (editNodes[i].enabled != editNodes[0].enabled)\r\n            {\r\n                hasSameEnabledState = false;\r\n                break;\r\n            }\r\n        }\r\n\r\n        SetIconEnabledColor(nodeTitle, editNodes[0].enabled, !hasSameEnabledState);\r\n    }\r\n\r\n    if (!editComponents.empty)\r\n    {\r\n        uint numEditableComponents = editComponents.length \/ numEditableComponentsPerNode;\r\n\r\n        for (uint j = 0; j < numEditableComponentsPerNode; ++j)\r\n        {\r\n            Text@ componentTitle = GetComponentContainer(j).GetChild(\"TitleText\");\r\n\r\n            bool enabledEffective = editComponents[j * numEditableComponents].enabledEffective;\r\n            bool hasSameEnabledState = true;\r\n            for (uint i = 1; i < numEditableComponents; ++i)\r\n            {\r\n                if (editComponents[j * numEditableComponents + i].enabledEffective != enabledEffective)\r\n                {\r\n                    hasSameEnabledState = false;\r\n                    break;\r\n                }\r\n            }\r\n\r\n            SetIconEnabledColor(componentTitle, enabledEffective, !hasSameEnabledState);\r\n        }\r\n    }\r\n}\r\n\r\nvoid PostEditAttribute(Array<Serializable@>@ serializables, uint index)\r\n{\r\n    \/\/ If a StaticModel\/AnimatedModel\/Skybox model was changed, apply a possibly different material list\r\n    if (applyMaterialList && serializables[0].attributeInfos[index].name == \"Model\")\r\n    {\r\n        for (uint i = 0; i < serializables.length; ++i)\r\n        {\r\n            StaticModel@ staticModel = cast<StaticModel>(serializables[i]);\r\n            if (staticModel !is null)\r\n                ApplyMaterialList(staticModel);\r\n        }\r\n    }\r\n    \r\n    SetSceneModified();\r\n}\r\n\r\nvoid SetAttributeEditorID(UIElement@ attrEdit, Array<Serializable@>@ serializables)\r\n{\r\n    \/\/ All target serializables must be either nodes or components, so can check the first for the type\r\n    Node@ node = cast<Node>(serializables[0]);\r\n    Array<Variant> ids;\r\n    if (node !is null)\r\n    {\r\n        for (uint i = 0; i < serializables.length; ++i)\r\n            ids.Push(Variant(cast<Node>(serializables[i]).id));\r\n        attrEdit.vars[NODE_IDS_VAR] = ids;\r\n    }\r\n    else\r\n    {\r\n        for (uint i = 0; i < serializables.length; ++i)\r\n            ids.Push(Variant(cast<Component>(serializables[i]).id));\r\n        attrEdit.vars[COMPONENT_IDS_VAR] = ids;\r\n    }\r\n}\r\n\r\nArray<Serializable@>@ GetAttributeEditorTargets(UIElement@ attrEdit)\r\n{\r\n    Array<Serializable@> ret;\r\n    Variant variant = attrEdit.GetVar(NODE_IDS_VAR);\r\n    if (!variant.empty)\r\n    {\r\n        Array<Variant>@ ids = variant.GetVariantVector();\r\n        for (uint i = 0; i < ids.length; ++i)\r\n        {\r\n            Node@ node = editorScene.GetNode(ids[i].GetUInt());\r\n            if (node !is null)\r\n                ret.Push(node);\r\n        }\r\n    }\r\n    else\r\n    {\r\n        variant = attrEdit.GetVar(COMPONENT_IDS_VAR);\r\n        if (!variant.empty)\r\n        {\r\n            Array<Variant>@ ids = variant.GetVariantVector();\r\n            for (uint i = 0; i < ids.length; ++i)\r\n            {\r\n                Component@ component = editorScene.GetComponent(ids[i].GetUInt());\r\n                if (component !is null)\r\n                    ret.Push(component);\r\n            }\r\n        }\r\n    }\r\n\r\n    return ret;\r\n}\r\n\r\nvoid CreateNewVariable(StringHash eventType, VariantMap& eventData)\r\n{\r\n    if (editNodes.length == 0)\r\n        return;\r\n\r\n    DropDownList@ dropDown = eventData[\"Element\"].GetUIElement();\r\n    LineEdit@ nameEdit = attributeInspectorWindow.GetChild(\"VarNameEdit\", true);\r\n    String sanitatedVarName = nameEdit.text.Trimmed().Replaced(\";\", \"\");\r\n    if (sanitatedVarName.empty)\r\n        return;\r\n\r\n    editorScene.RegisterVar(sanitatedVarName);\r\n\r\n    Variant newValue;\r\n    switch (dropDown.selection)\r\n    {\r\n    case 0:\r\n        newValue = int(0);\r\n        break;\r\n    case 1:\r\n        newValue = false;\r\n        break;\r\n    case 2:\r\n        newValue = float(0.0);\r\n        break;\r\n    case 3:\r\n        newValue = String();\r\n        break;\r\n    case 4:\r\n        newValue = Vector3();\r\n        break;\r\n    case 5:\r\n        newValue = Color();\r\n        break;\r\n    }\r\n\r\n    \/\/ If we overwrite an existing variable, must recreate the attribute-editor(s) for the correct type\r\n    bool overwrite = false;\r\n    for (uint i = 0; i < editNodes.length; ++i)\r\n    {\r\n        overwrite = overwrite || editNodes[i].vars.Contains(sanitatedVarName);\r\n        editNodes[i].vars[sanitatedVarName] = newValue;\r\n    }\r\n    UpdateAttributeInspector(overwrite);\r\n}\r\n\r\nvoid DeleteVariable(StringHash eventType, VariantMap& eventData)\r\n{\r\n    if (editNodes.length == 0)\r\n        return;\r\n\r\n    LineEdit@ nameEdit = attributeInspectorWindow.GetChild(\"VarNameEdit\", true);\r\n    String sanitatedVarName = nameEdit.text.Trimmed().Replaced(\";\", \"\");\r\n    if (sanitatedVarName.empty)\r\n        return;\r\n\r\n    bool erased = false;\r\n    for (uint i = 0; i < editNodes.length; ++i)\r\n    {\r\n        \/\/ \\todo Should first check whether var in question is editable\r\n        erased = editNodes[i].vars.Erase(sanitatedVarName) || erased;\r\n    }\r\n    if (erased)\r\n        UpdateAttributeInspector(false);\r\n}\r\n","subject":"Revert back partial changes in the Editor.","message":"Revert back partial changes in the Editor.\n","lang":"ActionScript","license":"mit","repos":"luveti\/Urho3D,henu\/Urho3D,henu\/Urho3D,henu\/Urho3D,bacsmar\/Urho3D,MeshGeometry\/Urho3D,helingping\/Urho3D,MeshGeometry\/Urho3D,orefkov\/Urho3D,cosmy1\/Urho3D,codedash64\/Urho3D,fire\/Urho3D-1,xiliu98\/Urho3D,rokups\/Urho3D,urho3d\/Urho3D,SirNate0\/Urho3D,xiliu98\/Urho3D,codemon66\/Urho3D,rokups\/Urho3D,luveti\/Urho3D,SuperWangKai\/Urho3D,urho3d\/Urho3D,helingping\/Urho3D,carnalis\/Urho3D,codedash64\/Urho3D,rokups\/Urho3D,orefkov\/Urho3D,abdllhbyrktr\/Urho3D,xiliu98\/Urho3D,bacsmar\/Urho3D,SuperWangKai\/Urho3D,orefkov\/Urho3D,PredatorMF\/Urho3D,urho3d\/Urho3D,MonkeyFirst\/Urho3D,299299\/Urho3D,SirNate0\/Urho3D,MonkeyFirst\/Urho3D,codemon66\/Urho3D,weitjong\/Urho3D,cosmy1\/Urho3D,luveti\/Urho3D,eugeneko\/Urho3D,iainmerrick\/Urho3D,cosmy1\/Urho3D,SirNate0\/Urho3D,codedash64\/Urho3D,kostik1337\/Urho3D,xiliu98\/Urho3D,codedash64\/Urho3D,kostik1337\/Urho3D,rokups\/Urho3D,MeshGeometry\/Urho3D,codedash64\/Urho3D,helingping\/Urho3D,abdllhbyrktr\/Urho3D,carnalis\/Urho3D,c4augustus\/Urho3D,c4augustus\/Urho3D,bacsmar\/Urho3D,tommy3\/Urho3D,tommy3\/Urho3D,fire\/Urho3D-1,SuperWangKai\/Urho3D,PredatorMF\/Urho3D,MeshGeometry\/Urho3D,tommy3\/Urho3D,weitjong\/Urho3D,299299\/Urho3D,PredatorMF\/Urho3D,tommy3\/Urho3D,helingping\/Urho3D,henu\/Urho3D,rokups\/Urho3D,SuperWangKai\/Urho3D,victorholt\/Urho3D,iainmerrick\/Urho3D,victorholt\/Urho3D,abdllhbyrktr\/Urho3D,299299\/Urho3D,luveti\/Urho3D,victorholt\/Urho3D,carnalis\/Urho3D,codemon66\/Urho3D,cosmy1\/Urho3D,299299\/Urho3D,tommy3\/Urho3D,iainmerrick\/Urho3D,MonkeyFirst\/Urho3D,weitjong\/Urho3D,MeshGeometry\/Urho3D,rokups\/Urho3D,fire\/Urho3D-1,PredatorMF\/Urho3D,victorholt\/Urho3D,xiliu98\/Urho3D,MonkeyFirst\/Urho3D,helingping\/Urho3D,victorholt\/Urho3D,eugeneko\/Urho3D,urho3d\/Urho3D,c4augustus\/Urho3D,MonkeyFirst\/Urho3D,SuperWangKai\/Urho3D,kostik1337\/Urho3D,299299\/Urho3D,carnalis\/Urho3D,kostik1337\/Urho3D,codemon66\/Urho3D,c4augustus\/Urho3D,bacsmar\/Urho3D,codemon66\/Urho3D,abdllhbyrktr\/Urho3D,iainmerrick\/Urho3D,cosmy1\/Urho3D,SirNate0\/Urho3D,kostik1337\/Urho3D,eugeneko\/Urho3D,SirNate0\/Urho3D,c4augustus\/Urho3D,fire\/Urho3D-1,orefkov\/Urho3D,luveti\/Urho3D,iainmerrick\/Urho3D,eugeneko\/Urho3D,weitjong\/Urho3D,carnalis\/Urho3D,299299\/Urho3D,abdllhbyrktr\/Urho3D,henu\/Urho3D,fire\/Urho3D-1,weitjong\/Urho3D"}
{"commit":"0895bd5b14505a6934377c8155e87a6152ca1d7f","old_file":"WEB-INF\/lps\/lfc\/debugger\/platform\/swf9\/LzDebug.as","new_file":"WEB-INF\/lps\/lfc\/debugger\/platform\/swf9\/LzDebug.as","old_contents":"\/* -*- mode: JavaScript; c-basic-offset: 2; -*- *\/\n\n\/*\n * Platform-specific DebugService\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n\n *\/\n\nclass LzAS3DebugService extends LzDebugService {\n    #passthrough (toplevel:true) {\n    import flash.utils.describeType;\n    import flash.utils.Dictionary;\n    import flash.utils.getDefinitionByName\n    import flash.utils.getQualifiedClassName\n    }#\n\n  \/**\n   * @access private\n   *\/\n  function LzAS3DebugService (base:LzBootstrapDebugService) {\n    super(base);\n  }\n\n  \/**\n   ** Platform-specific implementation of debug I\/O\n   **\/\n\n  \/**\n   * Instantiates an instance of the user Debugger window\n   * Called last thing by the compiler when the app is completely loaded.\n   * @access private\n   *\/\n  function makeDebugWindow () {\n    \/\/ Make the real console.  This is only called if the user code\n    \/\/ did not actually instantiate a <debug \/> tag\n    var params:Object = LFCApplication.stage.loaderInfo.parameters;\n    var remote =( params[ \"lzconsoledebug\" ] ); \n    if (remote == 'true') {\n      \/\/ Open the remote debugger socket\n      this.attachDebugConsole(new LzFlashRemoteDebugConsole());\n    } else {\n      \/\/ This will attach itself, once it is fully initialized.\n      new lz.LzDebugWindow();\n    }\n  }\n\n  \/\/ Map of object=>id\n  var swf9_object_table:Dictionary = new Dictionary();\n  \/\/ Map of id=>object\n  var swf9_id_table:Array = [];\n\n  override function IDForObject (obj:*, force:Boolean=false):* {\n    var id:Number;\n    \/\/ in swf9 we can use the flash.utils.Dictionary object to do hash table\n    \/\/ lookups using === object equality, so we don't need to iterate over the\n    \/\/ id_to_object_table to see if an object has been interned.\n    var ot = this.swf9_object_table;\n    if (ot[obj] != null) {\n      return ot[obj];\n    }\n    if (!force) {\n      \/\/ ID anything that has identity\n      if (! this.isObjectLike(obj)) {\n        return null;\n      }\n    }\n    id = this.objseq++;\n    this.swf9_object_table[obj] = id;\n    this.swf9_id_table[id] = obj;\n    return id;\n  };\n\n  override function ObjectForID (id) {\n    return this.swf9_id_table[id];\n  };\n\n  \/**\n   * Predicate for deciding if an object is 'Object-like' (has\n   * interesting properties)\n   *\n   * @access private\n   *\/\n  override function isObjectLike (obj:*):Boolean {\n    \/\/ NOTE [2008-09-16 ptw] In JS2 all primitives (boolean, number,\n    \/\/ string) are auto-wrapped, so you can't ask `obj is Object` to\n    \/\/ distinguish primitives from objects\n    return !!obj && (typeof(obj) == 'object');\n  };\n\n  \/**\n   * Predicate for deciding if an object is 'Array-like' (has a\n   * non-negative integer length property)\n   *\n   * @access private\n   *\/\n  #passthrough {\n  public override function isArrayLike (obj:*):Boolean {\n    \/\/ Efficiency\n    if (! obj) { return false; }\n    if (obj is Array) { return true; }\n    if (obj is String) { return true; }\n    if (! (typeof obj == 'object')) { return false; }\n    \/\/ NOTE [2008-09-20 ptw] In JS2 you can't ask obj['length'] if the\n    \/\/ object's class doesn't have such a property, or is not dynamic\n    var description:XML = describeType(obj);\n    if ((description.@isDynamic == 'true') ||\n        (description.variable.(@name == 'length').length() != 0)) {\n      return super.isArrayLike(obj);\n    }\n    return false;\n  };\n  }#\n\n  \/**\n   * Adds handling of swf9 Class\n   *\n   * @access private\n   *\/\n  override function __StringDescription (thing:*, escape:Boolean, limit:Number, readable:Boolean, depth:Number):Object {\n    if (thing is Class) {\n      var s = this.functionName(thing);\n      if (s) {\n        return {readable: false, description: s}\n      }\n    }\n    return super.__StringDescription(thing, escape, limit, readable, depth);\n  }\n\n  \/** \n   * @access private\n   * @devnote This is carefully constructed so that if there is a\n   * preferred name but mustBeUnique cannot be satisfied, we return\n   * null (because the debugger may re-call us without the unique\n   * requirement, to get the preferred name).\n   *\n   * @devnote TODO: [2008-09-23 ptw] (LPP-7034) Remove public\n   * declaration after 7034 is resolved\n   *\/\n#passthrough{\n  \/\/ all methods are coerced to public when compiling for debug\n  public override function functionName (fn, mustBeUnique:Boolean=false) {\n    if (fn is Class) {\n      \/\/ JS2 constructors are Class\n      if (fn['tagname']) {\n        \/\/ Handle tag classes\n        if ((! mustBeUnique) || (fn === lz[fn.tagname])) {\n          return '<' + fn.tagname + '>';\n        } else {\n          return null;\n        }\n      }\n      \/\/ Display name takes precedence over the actual class name\n      if (fn[Debug.FUNCTION_NAME]) {\n        var n = fn[Debug.FUNCTION_NAME];\n      } else {\n        var n = getQualifiedClassName(fn);\n      }\n      if (! mustBeUnique) {\n        return n;\n      } else {\n        try {\n          if (fn == getDefinitionByName(n)) {\n            return n;\n          }\n        } catch (e) {};\n        return null;\n      }\n    }\n    return super.functionName(fn, mustBeUnique);\n  };\n}#\n\n  \/**\n   * Adds unenumerable object properties for DHMTL runtime\n   *\n   * @access private\n   *\/\n  #passthrough {\n  \/\/ all methods are coerced to public when compiling for debug\n  public override function objectOwnProperties (obj:*, names:Array=null, indices:Array=null, limit:Number=Infinity, nonEnumerable:Boolean=false) {\n    \/\/ TODO [2008-09-11 hqm] not sure what to do here, we use the introspection API\n    \/\/ flash.utils.describeType() to at least enumerate public properties...\n    if (names != null) {\n      var description:XML = describeType(obj);\n      for each(var a:XML in description.variable) {\n        names.push(a.@name);\n      }\n    }\n    return super.objectOwnProperties(obj, names, indices, limit,nonEnumerable);\n  }\n  }#\n}\n\n\/\/ In AS3, we just build the whole debugger right now\nDebug = new LzAS3DebugService(null);\nvar __LzDebug = Debug;\n","new_contents":"\/* -*- mode: JavaScript; c-basic-offset: 2; -*- *\/\n\n\/*\n * Platform-specific DebugService\n  *\n  * @copyright Copyright 2001-2010 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n\n *\/\n\nclass LzAS3DebugService extends LzDebugService {\n    #passthrough (toplevel:true) {\n    import flash.utils.describeType;\n    import flash.utils.Dictionary;\n    import flash.utils.getDefinitionByName\n    import flash.utils.getQualifiedClassName\n    import flash.system.Capabilities;\n    }#\n\n  \/**\n   * @access private\n   *\/\n  function LzAS3DebugService (base:LzBootstrapDebugService) {\n    super(base);\n  }\n\n  \/**\n   ** Platform-specific implementation of debug I\/O\n   **\/\n\n  \/**\n   * Instantiates an instance of the user Debugger window\n   * Called last thing by the compiler when the app is completely loaded.\n   * @access private\n   *\/\n  function makeDebugWindow () {\n    \/\/ Make the real console.  This is only called if the user code\n    \/\/ did not actually instantiate a <debug \/> tag\n    var params:Object = LFCApplication.stage.loaderInfo.parameters;\n    var remote =( params[ \"lzconsoledebug\" ] ); \n    if (remote == 'true') {\n      \/\/ Open the remote debugger socket\n      this.attachDebugConsole(new LzFlashRemoteDebugConsole());\n    } else {\n      \/\/ This will attach itself, once it is fully initialized.\n      new lz.LzDebugWindow();\n    }\n    if (! Capabilities.isDebugger) {\n      Debug.warn(\"Install the Flash debug player (http:\/\/www.adobe.com\/support\/flashplayer\/downloads.html) for debugging.\");\n    }\n  }\n\n  \/\/ Map of object=>id\n  var swf9_object_table:Dictionary = new Dictionary();\n  \/\/ Map of id=>object\n  var swf9_id_table:Array = [];\n\n  override function IDForObject (obj:*, force:Boolean=false):* {\n    var id:Number;\n    \/\/ in swf9 we can use the flash.utils.Dictionary object to do hash table\n    \/\/ lookups using === object equality, so we don't need to iterate over the\n    \/\/ id_to_object_table to see if an object has been interned.\n    var ot = this.swf9_object_table;\n    if (ot[obj] != null) {\n      return ot[obj];\n    }\n    if (!force) {\n      \/\/ ID anything that has identity\n      if (! this.isObjectLike(obj)) {\n        return null;\n      }\n    }\n    id = this.objseq++;\n    this.swf9_object_table[obj] = id;\n    this.swf9_id_table[id] = obj;\n    return id;\n  };\n\n  override function ObjectForID (id) {\n    return this.swf9_id_table[id];\n  };\n\n  \/**\n   * Predicate for deciding if an object is 'Object-like' (has\n   * interesting properties)\n   *\n   * @access private\n   *\/\n  override function isObjectLike (obj:*):Boolean {\n    \/\/ NOTE [2008-09-16 ptw] In JS2 all primitives (boolean, number,\n    \/\/ string) are auto-wrapped, so you can't ask `obj is Object` to\n    \/\/ distinguish primitives from objects\n    return !!obj && (typeof(obj) == 'object');\n  };\n\n  \/**\n   * Predicate for deciding if an object is 'Array-like' (has a\n   * non-negative integer length property)\n   *\n   * @access private\n   *\/\n  #passthrough {\n  public override function isArrayLike (obj:*):Boolean {\n    \/\/ Efficiency\n    if (! obj) { return false; }\n    if (obj is Array) { return true; }\n    if (obj is String) { return true; }\n    if (! (typeof obj == 'object')) { return false; }\n    \/\/ NOTE [2008-09-20 ptw] In JS2 you can't ask obj['length'] if the\n    \/\/ object's class doesn't have such a property, or is not dynamic\n    var description:XML = describeType(obj);\n    if ((description.@isDynamic == 'true') ||\n        (description.variable.(@name == 'length').length() != 0)) {\n      return super.isArrayLike(obj);\n    }\n    return false;\n  };\n  }#\n\n  \/**\n   * Adds handling of swf9 Class\n   *\n   * @access private\n   *\/\n  override function __StringDescription (thing:*, escape:Boolean, limit:Number, readable:Boolean, depth:Number):Object {\n    if (thing is Class) {\n      var s = this.functionName(thing);\n      if (s) {\n        return {readable: false, description: s}\n      }\n    }\n    return super.__StringDescription(thing, escape, limit, readable, depth);\n  }\n\n  \/** \n   * @access private\n   * @devnote This is carefully constructed so that if there is a\n   * preferred name but mustBeUnique cannot be satisfied, we return\n   * null (because the debugger may re-call us without the unique\n   * requirement, to get the preferred name).\n   *\n   * @devnote TODO: [2008-09-23 ptw] (LPP-7034) Remove public\n   * declaration after 7034 is resolved\n   *\/\n#passthrough{\n  \/\/ all methods are coerced to public when compiling for debug\n  public override function functionName (fn, mustBeUnique:Boolean=false) {\n    if (fn is Class) {\n      \/\/ JS2 constructors are Class\n      if (fn['tagname']) {\n        \/\/ Handle tag classes\n        if ((! mustBeUnique) || (fn === lz[fn.tagname])) {\n          return '<' + fn.tagname + '>';\n        } else {\n          return null;\n        }\n      }\n      \/\/ Display name takes precedence over the actual class name\n      if (fn[Debug.FUNCTION_NAME]) {\n        var n = fn[Debug.FUNCTION_NAME];\n      } else {\n        var n = getQualifiedClassName(fn);\n      }\n      if (! mustBeUnique) {\n        return n;\n      } else {\n        try {\n          if (fn == getDefinitionByName(n)) {\n            return n;\n          }\n        } catch (e) {};\n        return null;\n      }\n    }\n    return super.functionName(fn, mustBeUnique);\n  };\n}#\n\n  \/**\n   * Adds unenumerable object properties for DHMTL runtime\n   *\n   * @access private\n   *\/\n  #passthrough {\n  \/\/ all methods are coerced to public when compiling for debug\n  public override function objectOwnProperties (obj:*, names:Array=null, indices:Array=null, limit:Number=Infinity, nonEnumerable:Boolean=false) {\n    \/\/ TODO [2008-09-11 hqm] not sure what to do here, we use the introspection API\n    \/\/ flash.utils.describeType() to at least enumerate public properties...\n    if (names != null) {\n      var description:XML = describeType(obj);\n      for each(var a:XML in description.variable) {\n        names.push(a.@name);\n      }\n    }\n    return super.objectOwnProperties(obj, names, indices, limit,nonEnumerable);\n  }\n  }#\n}\n\n\/\/ In AS3, we just build the whole debugger right now\nDebug = new LzAS3DebugService(null);\nvar __LzDebug = Debug;\n","subject":"Change 20100208-ptw-K by ptw@repo-man.home on 2010-02-08 13:27:48 EST in \/Users\/ptw\/OpenLaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20100208-ptw-K by ptw@repo-man.home on 2010-02-08 13:27:48 EST\n    in \/Users\/ptw\/OpenLaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: Warn when swf9\/10 & debug but not running debug player\n\nBugs Fixed:  LPP-8692 Debug console can't display the correct compile error in swf9\n\nTechnical Reviewer: hminsky (Message-ID: <8c61fad61002081152s24f66865ja0fdc1150beaf361@mail.gmail.com>)\nQA Reviewer: max (Message-ID: <4B706D5C.2030907@laszlosystems.com>)\n\nRelease Notes:\n\n    The debugger will issue a warning if you are using the swf9 or\n    swf10 runtimes but do not have the debug Flash player installed.\n    The debugger relies on the debug player for displaying\n    human-readable error messages.\n\nDetails:\n    When creating debug console, test for debug player and warn if not present.\n\nTests:\n    Launch any application without the debug player installed and\n    notice the warning.  Install the debug player and notice no\n    warning.  (Good luck if you do it in the other order as the Adobe\n    installer will apparently not let you downgrade.)\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@15653 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"78c51196ead06ee6299f4845b76d06a4602d9b83","old_file":"src\/aerys\/minko\/render\/material\/basic\/BasicMaterial.as","new_file":"src\/aerys\/minko\/render\/material\/basic\/BasicMaterial.as","old_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class BasicMaterial extends Material\n\t{\n\t\tpublic static const DEFAULT_NAME\t\t\t: String\t\t= 'BasicMaterial';\n\t\tpublic static const DEFAULT_BASIC_SHADER\t: BasicShader\t= new BasicShader();\n\t\tpublic static const DEFAULT_EFFECT\t\t\t: Effect\t\t= new Effect(DEFAULT_BASIC_SHADER);\n\t\t\n\t\tpublic function get diffuseFormat() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_FORMAT);\n\t\t}\n\t\t\n\t\tpublic function set diffuseFormat(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_FORMAT, value);\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.BLENDING);\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.TRIANGLE_CULLING);\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.TRIANGLE_CULLING, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseColor() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_COLOR);\n\t\t}\n\t\tpublic function set diffuseColor(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_COLOR, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_MAP);\n\t\t}\n\t\tpublic function set diffuseMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set alphaMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaThreshold() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_THRESHOLD);\n\t\t}\n\t\tpublic function set alphaThreshold(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_THRESHOLD, value);\n\t\t}\n\t\t\n\t\tpublic function get depthTest() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_TEST);\n\t\t}\n\t\tpublic function set depthTest(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_TEST, value);\n\t\t}\n\t\t\n\t\tpublic function get depthWriteEnabled() : Boolean\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_WRITE_ENABLED);\n\t\t}\n\t\tpublic function set depthWriteEnabled(value : Boolean) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_WRITE_ENABLED, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilTriangleFace() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_TRIANGLE_FACE);\n\t\t}\n\t\tpublic function set stencilTriangleFace(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_TRIANGLE_FACE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilCompareMode() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_COMPARE_MODE);\n\t\t}\n\t\tpublic function set stencilCompareMode(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_COMPARE_MODE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionBothPass() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS);\n\t\t}\n\t\tpublic function set stencilActionBothPass(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthPassStencilFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthPassStencilFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReferenceValue() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_REFERENCE_VALUE);\n\t\t}\n\t\tpublic function set stencilReferenceValue(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_REFERENCE_VALUE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReadMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_READ_MASK);\n\t\t}\n\t\tpublic function set stencilReadMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_READ_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilWriteMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_WRITE_MASK);\n\t\t}\n\t\tpublic function set stencilWriteMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_WRITE_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseTransform() : Matrix4x4\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_TRANSFORM);\n\t\t}\n\t\tpublic function set diffuseTransform(value : Matrix4x4) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_TRANSFORM, value);\n\t\t}\n        \n        public function get uvOffset() : Vector4\n        {\n            return getProperty(BasicProperties.UV_OFFSET);\n        }\n        public function set uvOffset(value : Vector4) : void\n        {\n            setProperty(BasicProperties.UV_OFFSET, value);\n        }\n        \n        public function get uvScale() : Vector4\n        {\n            return getProperty(BasicProperties.UV_SCALE);\n        }\n        public function set uvScale(value : Vector4) : void\n        {\n            setProperty(BasicProperties.UV_SCALE, value);\n        }\n\t\t\n\t\tpublic function BasicMaterial(properties : Object = null, effect : Effect = null, name : String = DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(effect || DEFAULT_EFFECT, properties, name);\n\t\t}\n\t\t\n\t\toverride public function clone() : IDataProvider\n\t\t{\n\t\t\tvar mat : BasicMaterial\t= new BasicMaterial(this, effect, name);\n\t\t\t\n\t\t\treturn mat;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class BasicMaterial extends Material\n\t{\n\t\tpublic static const DEFAULT_NAME\t\t\t: String\t\t= 'BasicMaterial';\n\t\tpublic static const DEFAULT_BASIC_SHADER\t: BasicShader\t= new BasicShader();\n\t\tpublic static const DEFAULT_EFFECT\t\t\t: Effect\t\t= new Effect(DEFAULT_BASIC_SHADER);\n\t\t\n\t\tpublic function get diffuseFormat() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_FORMAT);\n\t\t}\n\t\t\n\t\tpublic function set diffuseFormat(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_FORMAT, value);\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.BLENDING);\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.TRIANGLE_CULLING);\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.TRIANGLE_CULLING, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseColor() : Object\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_COLOR);\n\t\t}\n\t\tpublic function set diffuseColor(value : Object) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_COLOR, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_MAP);\n\t\t}\n\t\tpublic function set diffuseMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set alphaMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaThreshold() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_THRESHOLD);\n\t\t}\n\t\tpublic function set alphaThreshold(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_THRESHOLD, value);\n\t\t}\n\t\t\n\t\tpublic function get depthTest() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_TEST);\n\t\t}\n\t\tpublic function set depthTest(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_TEST, value);\n\t\t}\n\t\t\n\t\tpublic function get depthWriteEnabled() : Boolean\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_WRITE_ENABLED);\n\t\t}\n\t\tpublic function set depthWriteEnabled(value : Boolean) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_WRITE_ENABLED, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilTriangleFace() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_TRIANGLE_FACE);\n\t\t}\n\t\tpublic function set stencilTriangleFace(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_TRIANGLE_FACE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilCompareMode() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_COMPARE_MODE);\n\t\t}\n\t\tpublic function set stencilCompareMode(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_COMPARE_MODE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionBothPass() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS);\n\t\t}\n\t\tpublic function set stencilActionBothPass(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthPassStencilFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthPassStencilFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReferenceValue() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_REFERENCE_VALUE);\n\t\t}\n\t\tpublic function set stencilReferenceValue(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_REFERENCE_VALUE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReadMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_READ_MASK);\n\t\t}\n\t\tpublic function set stencilReadMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_READ_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilWriteMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_WRITE_MASK);\n\t\t}\n\t\tpublic function set stencilWriteMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_WRITE_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseTransform() : Matrix4x4\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_TRANSFORM);\n\t\t}\n\t\tpublic function set diffuseTransform(value : Matrix4x4) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_TRANSFORM, value);\n\t\t}\n        \n        public function get uvOffset() : Vector4\n        {\n            return getProperty(BasicProperties.UV_OFFSET);\n        }\n        public function set uvOffset(value : Vector4) : void\n        {\n            setProperty(BasicProperties.UV_OFFSET, value);\n        }\n        \n        public function get uvScale() : Vector4\n        {\n            return getProperty(BasicProperties.UV_SCALE);\n        }\n        public function set uvScale(value : Vector4) : void\n        {\n            setProperty(BasicProperties.UV_SCALE, value);\n        }\n\t\t\n\t\tpublic function BasicMaterial(properties : Object = null, effect : Effect = null, name : String = DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(effect || DEFAULT_EFFECT, properties, name);\n\t\t}\n\t\t\n\t\toverride public function clone() : IDataProvider\n\t\t{\n\t\t\tvar mat : BasicMaterial\t= new BasicMaterial(this, effect, name);\n\t\t\t\n\t\t\treturn mat;\n\t\t}\n\t}\n}","subject":"set BasicMaterial.diffuseColor to be Object in order to accept both uint and Vector4 color values","message":"set BasicMaterial.diffuseColor to be Object in order to accept both uint and Vector4 color values\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"390831fc85f983be5492b2e6d91f7ab54fa32a2f","old_file":"frameworks\/projects\/airspark\/src\/spark\/components\/windowClasses\/TitleBar.as","new_file":"frameworks\/projects\/airspark\/src\/spark\/components\/windowClasses\/TitleBar.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.components.windowClasses\n{\n\nimport flash.display.DisplayObject;\nimport flash.display.NativeWindowDisplayState;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.events.NativeWindowDisplayStateEvent;\nimport flash.system.Capabilities;\n\nimport mx.core.IWindow;\nimport mx.core.mx_internal;\n\nimport spark.components.Button;\nimport spark.components.supportClasses.SkinnableComponent;\nimport spark.components.supportClasses.TextBase;\nimport spark.events.SkinPartEvent;\nimport spark.primitives.BitmapImage;\nimport spark.skins.*;\nimport spark.skins.spark.windowChrome.MacTitleBarSkin;\nimport spark.skins.spark.windowChrome.TitleBarSkin;\n\nuse namespace mx_internal;\n\n\/\/--------------------------------------\n\/\/  SkinStates\n\/\/--------------------------------------\n\n\/**\n *  The title bar is enabled and the application is maximized.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 1.5\n *  @productversion Flex 4\n *\/\n[SkinState(\"normalAndMaximized\")]\n\n\/**\n *  The title bar is disabled and the application is maximized.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 1.5\n *  @productversion Flex 4\n *\/\n[SkinState(\"disabledAndMaximized\")]\n\n\/\/--------------------------------------\n\/\/  Excluded APIs\n\/\/--------------------------------------\n\n[Exclude(name=\"focusBlendMode\", kind=\"style\")]\n[Exclude(name=\"focusThickness\", kind=\"style\")]\n\n\/**\n *  The TitleBar class defines the default title bar for a \n *  WindowedApplication or a Window container.\n * \n *  @see mx.core.Window\n *  @see mx.core.WindowedApplication\n * \n *  \n *  @langversion 3.0\n *  @playerversion AIR 1.5\n *  @productversion Flex 4\n *\/\npublic class TitleBar extends SkinnableComponent\n{\n    include \"..\/..\/core\/Version.as\";\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private\n     *\/\n    private static function isMac():Boolean\n    {\n        return Capabilities.os.substring(0, 3) == \"Mac\";\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Constructor.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    public function TitleBar():void\n    {\n        super();\n\n        doubleClickEnabled = true;\n        \n        addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);\n        addEventListener(MouseEvent.DOUBLE_CLICK, doubleClickHandler);\n    }   \n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private\n     *  This is the actual object created from the _titleIcon class\n     *\/\n    mx_internal var titleIconObject:Object;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Skin Parts\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/\/----------------------------------\n    \/\/  closeButton\n    \/\/----------------------------------\n\n    \/**\n     *  The skin part that defines the Button control that corresponds to the close button.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    [SkinPart (required=\"true\")]\n    public var closeButton:Button;\n\n    \/\/----------------------------------\n    \/\/  maximizeButton\n    \/\/----------------------------------\n\n    \/**\n     *  The skin part that defines the Button control that corresponds to the maximize button.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    [SkinPart (required=\"false\")]\n    public var maximizeButton:Button;\n\n    \/\/----------------------------------\n    \/\/  minimizeButton\n    \/\/----------------------------------\n\n    \/**\n     *  The skin part that defines the Button control that corresponds to the minimize button.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    [SkinPart (required=\"false\")]\n    public var minimizeButton:Button;\n    \n    \/\/----------------------------------\n    \/\/  titleIconImage\n    \/\/----------------------------------\n\n    \/**\n     *  The title icon in the TitleBar.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    [SkinPart (required=\"false\")]\n    public var titleIconImage:BitmapImage;\n\n    \/\/----------------------------------\n    \/\/  titleTextField\n    \/\/----------------------------------\n\n    \/**\n     *  The skin part that defines the UITextField control that displays the application title text.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    [SkinPart (required=\"false\")]\n    public var titleText:TextBase;\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  title\n    \/\/----------------------------------\n\n    \/**\n     *  Storage for the title property.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    private var _title:String = \"\";\n\n    \/**\n     *  @private\n     *\/\n    private var titleChanged:Boolean = false;\n\n    \/**\n     *  The title that appears in the window title bar and\n     *  the dock or taskbar.\n     *\n     *  @default \"\"\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    public function get title():String\n    {\n        return _title;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public function set title(value:String):void\n    {\n        _title = value;\n        titleChanged = true;\n\n        invalidateProperties();\n        invalidateSize();\n        invalidateDisplayList();\n    }\n\n    \/\/----------------------------------\n    \/\/  titleIcon\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the titleIcon property.\n     *\/\n    private var _titleIcon:Class;\n\n    \/**\n     *  @private\n     *\/\n    private var titleIconChanged:Boolean = false;\n\n    \/**\n     *  The icon displayed in the title bar.\n     *\n     *  @default null\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    public function get titleIcon():Class\n    {\n        return _titleIcon;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public function set titleIcon(value:Class):void\n    {\n        _titleIcon = value;\n        titleIconChanged = true;\n\n        invalidateProperties();\n        invalidateSize();\n    }\n\n    \/\/----------------------------------\n    \/\/  window\n    \/\/----------------------------------\n\n    \/**\n     *  The IWindow that owns this TitleBar.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    private function get window():IWindow\n    {\n        var p:DisplayObject = parent;\n        \n        while (p && !(p is IWindow))\n            p = p.parent;\n            \n        return IWindow(p);\n    }\n\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods: SkinnableComponent\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private\n     * \n     *  When we are running on the mac, switch to the mac skin and continue the load.\n     * \n     *\/\n    override protected function attachSkin():void\n    {\n       if (isMac() && getStyle(\"skinClass\") == TitleBarSkin)\n       {\n            setStyle(\"skinClass\", MacTitleBarSkin);  \n       } \n       \n       super.attachSkin();\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods: SkinnableContainer\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \n    \/**\n     *  @private\n     *\/\n    override protected function partAdded(partName:String, instance:Object):void\n    {\n        super.partAdded(partName, instance);\n        \n        if (instance == titleText)\n        {\n            titleText.text = title;\n        }\n        else if (instance == closeButton)\n        {\n            closeButton.focusEnabled = false;\n            closeButton.addEventListener(MouseEvent.MOUSE_DOWN, button_mouseDownHandler);\n            closeButton.addEventListener(MouseEvent.CLICK, closeButton_clickHandler);\n        }\n        else if (instance == minimizeButton)\n        {\n            minimizeButton.focusEnabled = false;\n            minimizeButton.enabled = window.minimizable;\n            minimizeButton.addEventListener(MouseEvent.MOUSE_DOWN,\n                                            button_mouseDownHandler);\n            minimizeButton.addEventListener(MouseEvent.CLICK,\n                                            minimizeButton_clickHandler);\n        }\n        else if (instance == maximizeButton)\n        {\n            maximizeButton.focusEnabled = false;\n            maximizeButton.enabled = window.maximizable;\n            maximizeButton.addEventListener(MouseEvent.MOUSE_DOWN,\n                                            button_mouseDownHandler);\n            maximizeButton.addEventListener(MouseEvent.CLICK,\n                                            maximizeButton_clickHandler);\n            \n            var targetWindow:DisplayObject = DisplayObject(window);\n            targetWindow.addEventListener(\n                NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGE,\n                window_displayStateChangeHandler, false, 0, true);\n            \n            \/\/ Add this listener so we can remove the display state change handler\n            \/\/ if our window is reskinned. This fixes an RTE when the titleBar\n            \/\/ display state handler ran without a window after being reskinned.\n            targetWindow.addEventListener(SkinPartEvent.PART_REMOVED, partRemovedHandler,\n                false, 0, true);\n        }\n    }\n\n    \/**\n     *  @private\n     *\/\n    override protected function partRemoved(partName:String, instance:Object):void\n    {       \n        super.partRemoved(partName, instance);\n        \n        if (instance == closeButton)\n        {\n            closeButton.removeEventListener(MouseEvent.CLICK, closeButton_clickHandler);\n        }\n        else if (instance == minimizeButton)\n        {\n            minimizeButton.removeEventListener(MouseEvent.MOUSE_DOWN,\n                                            button_mouseDownHandler);\n            minimizeButton.removeEventListener(MouseEvent.CLICK,\n                                            minimizeButton_clickHandler);\n        }\n        else if (instance == maximizeButton)\n        {\n            maximizeButton.removeEventListener(MouseEvent.MOUSE_DOWN,\n                                            button_mouseDownHandler);\n            maximizeButton.removeEventListener(MouseEvent.CLICK,\n                                            maximizeButton_clickHandler);\n\n            var targetWindow:DisplayObject = DisplayObject(window);\n            targetWindow.removeEventListener(\n                NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGE,\n                window_displayStateChangeHandler);\n            targetWindow.removeEventListener(SkinPartEvent.PART_REMOVED, partRemovedHandler);\n        }\n        \n    }\n\n    \/**\n     *  @private\n     *\/\n    override protected function commitProperties():void\n    {\n        super.commitProperties();\n\n        if (titleChanged)\n        {\n            titleText.text = _title;\n            titleChanged = false;   \n        }\n\n        if (titleIconChanged)\n        {\n            if (titleIconObject)\n            {\n                titleIconImage.source = null;\n                titleIconObject = null;\n            }\n            \n            if (_titleIcon && titleIconImage)\n            {\n                titleIconObject = new _titleIcon();\n                titleIconImage.source = titleIconObject;\n            }\n            titleIconChanged = false;\n        }\n        \n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/ Skin states support\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Returns the name of the state to be applied to the skin. For example, a\n     *  Button component could return the String \"up\", \"down\", \"over\", or \"disabled\" \n     *  to specify the state.\n     * \n     *  <p>A subclass of SkinnableComponent must override this method to return a value.<\/p>\n     * \n     *  @return A string specifying the name of the state to apply to the skin.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    override protected function getCurrentSkinState():String \n    {\n        if (!window.nativeWindow.closed &&\n            window.nativeWindow.displayState == NativeWindowDisplayState.MAXIMIZED)\n        {\n            return enabled ? \"normalAndMaximized\" : \"disabledAndMaximized\";\n        }\n        \n        return enabled ? \"normal\" : \"disabled\";\n    }    \n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event handlers\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private\n     *\/\n    private function mouseDownHandler(event:MouseEvent):void\n    {\n        window.nativeWindow.startMove();\n        \n        event.stopPropagation();\n    }\n    \n    \/**\n     *  The method that handles a <code>doubleClick<\/code> event in a platform-appropriate manner.\n     *\n     *  @param event The event object.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    protected function doubleClickHandler(event:MouseEvent):void\n    {\n        if (isMac())\n        {\n            window.minimize();\n        }\n        else\n        {\n            if (window.nativeWindow.displayState ==\n                NativeWindowDisplayState.MAXIMIZED)\n            {\n                window.restore();\n            }\n            else\n            {\n                window.maximize();\n            }\n        }\n    }\n    \n    \/**\n     *  @private\n     *  Used to swallow mousedown so bar is not draggable from buttons\n     *\/\n    private function button_mouseDownHandler(event:MouseEvent):void\n    {\n        event.stopPropagation();\n    }\n\n    \/**\n     *  @private\n     *\/\n    private function minimizeButton_clickHandler(event:Event):void\n    {\n        window.minimize();\n    }\n    \n    \/**\n     *  @private\n     *\/\n    private function maximizeButton_clickHandler(event:Event):void\n    {\n        if (window.nativeWindow.displayState ==\n            NativeWindowDisplayState.MAXIMIZED)\n        {\n            window.restore();\n        }\n        else\n        {\n            window.maximize();\n        }\n        \n        \/\/ work around for bugs SDK-9547 & SDK-21190\n        maximizeButton.dispatchEvent(new MouseEvent(MouseEvent.ROLL_OUT));\n\n    }\n    \n    \/**\n     *  @private\n     *\/\n    private function closeButton_clickHandler(event:Event):void\n    {\n        window.close();\n    }\n    \n    \/**\n     *  @private\n     *\/\n    private function window_displayStateChangeHandler(\n                       event:NativeWindowDisplayStateEvent):void\n    {\n        \/\/ If we have been minimized or maximized then invalidate our skin state \n        \/\/ so the maximize and restore buttons will be updated.\n        if (event.afterDisplayState == NativeWindowDisplayState.MAXIMIZED ||\n            event.afterDisplayState == NativeWindowDisplayState.NORMAL)\n        {\n            invalidateSkinState();\n        }\n    }\n    \n    \/** \n     *  @private\n     *\/\n    private function partRemovedHandler(event:SkinPartEvent):void\n    {\n        if (event.instance == this)\n        {\n            var targetWindow:DisplayObject = DisplayObject(window);\n            targetWindow.removeEventListener(\n                NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGE,\n                window_displayStateChangeHandler);\n            targetWindow.removeEventListener(SkinPartEvent.PART_REMOVED, partRemovedHandler);\n        }\n    }\n    \n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.components.windowClasses\n{\n\nimport flash.display.DisplayObject;\nimport flash.display.NativeWindowDisplayState;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.events.NativeWindowDisplayStateEvent;\nimport flash.system.Capabilities;\n\nimport mx.core.IWindow;\nimport mx.core.mx_internal;\n\nimport spark.components.Button;\nimport spark.components.supportClasses.SkinnableComponent;\nimport spark.components.supportClasses.TextBase;\nimport spark.events.SkinPartEvent;\nimport spark.primitives.BitmapImage;\nimport spark.skins.*;\nimport spark.skins.spark.windowChrome.MacTitleBarSkin;\nimport spark.skins.spark.windowChrome.TitleBarSkin;\n\nuse namespace mx_internal;\n\n\/\/--------------------------------------\n\/\/  SkinStates\n\/\/--------------------------------------\n\n\/**\n *  The title bar is enabled and the application is maximized.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 1.5\n *  @productversion Flex 4\n *\/\n[SkinState(\"normalAndMaximized\")]\n\n\/**\n *  The title bar is disabled and the application is maximized.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 1.5\n *  @productversion Flex 4\n *\/\n[SkinState(\"disabledAndMaximized\")]\n\n\/\/--------------------------------------\n\/\/  Excluded APIs\n\/\/--------------------------------------\n\n[Exclude(name=\"focusBlendMode\", kind=\"style\")]\n[Exclude(name=\"focusThickness\", kind=\"style\")]\n\n\/**\n *  The TitleBar class defines the default title bar for a \n *  WindowedApplication or a Window container.\n * \n *  @see mx.core.Window\n *  @see mx.core.WindowedApplication\n * \n *  \n *  @langversion 3.0\n *  @playerversion AIR 1.5\n *  @productversion Flex 4\n *\/\npublic class TitleBar extends SkinnableComponent\n{\n    include \"..\/..\/core\/Version.as\";\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private\n     *\/\n    private static function isMac():Boolean\n    {\n        return Capabilities.os.substring(0, 3) == \"Mac\";\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Constructor.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    public function TitleBar():void\n    {\n        super();\n\n        doubleClickEnabled = true;\n        \n        addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);\n        addEventListener(MouseEvent.DOUBLE_CLICK, doubleClickHandler);\n    }   \n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private\n     *  This is the actual object created from the _titleIcon class\n     *\/\n    mx_internal var titleIconObject:Object;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Skin Parts\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/\/----------------------------------\n    \/\/  closeButton\n    \/\/----------------------------------\n\n    \/**\n     *  The skin part that defines the Button control that corresponds to the close button.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    [SkinPart (required=\"true\")]\n    public var closeButton:Button;\n\n    \/\/----------------------------------\n    \/\/  maximizeButton\n    \/\/----------------------------------\n\n    \/**\n     *  The skin part that defines the Button control that corresponds to the maximize button.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    [SkinPart (required=\"false\")]\n    public var maximizeButton:Button;\n\n    \/\/----------------------------------\n    \/\/  minimizeButton\n    \/\/----------------------------------\n\n    \/**\n     *  The skin part that defines the Button control that corresponds to the minimize button.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    [SkinPart (required=\"false\")]\n    public var minimizeButton:Button;\n    \n    \/\/----------------------------------\n    \/\/  titleIconImage\n    \/\/----------------------------------\n\n    \/**\n     *  The title icon in the TitleBar.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    [SkinPart (required=\"false\")]\n    public var titleIconImage:BitmapImage;\n\n    \/\/----------------------------------\n    \/\/  titleTextField\n    \/\/----------------------------------\n\n    \/**\n     *  The skin part that defines the UITextField control that displays the application title text.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    [SkinPart (required=\"false\")]\n    public var titleText:TextBase;\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  title\n    \/\/----------------------------------\n\n    \/**\n     *  Storage for the title property.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    private var _title:String = \"\";\n\n    \/**\n     *  @private\n     *\/\n    private var titleChanged:Boolean = false;\n\n    \/**\n     *  The title that appears in the window title bar and\n     *  the dock or taskbar.\n     *\n     *  @default \"\"\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    public function get title():String\n    {\n        return _title;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public function set title(value:String):void\n    {\n        _title = value;\n        titleChanged = true;\n\n        invalidateProperties();\n        invalidateSize();\n        invalidateDisplayList();\n    }\n\n    \/\/----------------------------------\n    \/\/  titleIcon\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the titleIcon property.\n     *\/\n    private var _titleIcon:Class;\n\n    \/**\n     *  @private\n     *\/\n    private var titleIconChanged:Boolean = false;\n\n    \/**\n     *  The icon displayed in the title bar.\n     *\n     *  @default null\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    public function get titleIcon():Class\n    {\n        return _titleIcon;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public function set titleIcon(value:Class):void\n    {\n        _titleIcon = value;\n        titleIconChanged = true;\n\n        invalidateProperties();\n        invalidateSize();\n    }\n\n    \/\/----------------------------------\n    \/\/  window\n    \/\/----------------------------------\n\n    \/**\n     *  The IWindow that owns this TitleBar.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    private function get window():IWindow\n    {\n        var p:DisplayObject = parent;\n        \n        while (p && !(p is IWindow))\n            p = p.parent;\n            \n        return IWindow(p);\n    }\n\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods: SkinnableComponent\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private\n     * \n     *  When we are running on the mac, switch to the mac skin and continue the load.\n     * \n     *\/\n    override protected function attachSkin():void\n    {\n       if (isMac() && getStyle(\"skinClass\") == TitleBarSkin)\n       {\n            setStyle(\"skinClass\", MacTitleBarSkin);  \n       } \n       \n       super.attachSkin();\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods: SkinnableContainer\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \n    \/**\n     *  @private\n     *\/\n    override protected function partAdded(partName:String, instance:Object):void\n    {\n        super.partAdded(partName, instance);\n        \n        if (instance == titleText)\n        {\n            titleText.text = title;\n        }\n        else if (instance == closeButton)\n        {\n            closeButton.focusEnabled = false;\n            closeButton.addEventListener(MouseEvent.MOUSE_DOWN, button_mouseDownHandler);\n            closeButton.addEventListener(MouseEvent.CLICK, closeButton_clickHandler);\n        }\n        else if (instance == minimizeButton)\n        {\n            minimizeButton.focusEnabled = false;\n            minimizeButton.enabled = window.minimizable;\n            minimizeButton.addEventListener(MouseEvent.MOUSE_DOWN,\n                                            button_mouseDownHandler);\n            minimizeButton.addEventListener(MouseEvent.CLICK,\n                                            minimizeButton_clickHandler);\n        }\n        else if (instance == maximizeButton)\n        {\n            maximizeButton.focusEnabled = false;\n            maximizeButton.enabled = window.maximizable;\n            maximizeButton.addEventListener(MouseEvent.MOUSE_DOWN,\n                                            button_mouseDownHandler);\n            maximizeButton.addEventListener(MouseEvent.CLICK,\n                                            maximizeButton_clickHandler);\n            \n            var targetWindow:DisplayObject = DisplayObject(window);\n            targetWindow.addEventListener(\n                NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGE,\n                window_displayStateChangeHandler, false, 0, true);\n            \n            \/\/ Add this listener so we can remove the display state change handler\n            \/\/ if our window is reskinned. This fixes an RTE when the titleBar\n            \/\/ display state handler ran without a window after being reskinned.\n            targetWindow.addEventListener(SkinPartEvent.PART_REMOVED, partRemovedHandler,\n                false, 0, true);\n        }\n    }\n\n    \/**\n     *  @private\n     *\/\n    override protected function partRemoved(partName:String, instance:Object):void\n    {       \n        super.partRemoved(partName, instance);\n        \n        if (instance == closeButton)\n        {\n            closeButton.removeEventListener(MouseEvent.CLICK, closeButton_clickHandler);\n        }\n        else if (instance == minimizeButton)\n        {\n            minimizeButton.removeEventListener(MouseEvent.MOUSE_DOWN,\n                                            button_mouseDownHandler);\n            minimizeButton.removeEventListener(MouseEvent.CLICK,\n                                            minimizeButton_clickHandler);\n        }\n        else if (instance == maximizeButton)\n        {\n            maximizeButton.removeEventListener(MouseEvent.MOUSE_DOWN,\n                                            button_mouseDownHandler);\n            maximizeButton.removeEventListener(MouseEvent.CLICK,\n                                            maximizeButton_clickHandler);\n\n            var targetWindow:DisplayObject = DisplayObject(window);\n            targetWindow.removeEventListener(\n                NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGE,\n                window_displayStateChangeHandler);\n            targetWindow.removeEventListener(SkinPartEvent.PART_REMOVED, partRemovedHandler);\n        }\n        \n    }\n\n    \/**\n     *  @private\n     *\/\n    override protected function commitProperties():void\n    {\n        super.commitProperties();\n\n        if (titleChanged)\n        {\n\t\t\tif (titleText) {\n            \ttitleText.text = _title;\n\t\t\t}\n            titleChanged = false;   \n        }\n\n        if (titleIconChanged)\n        {\n            if (titleIconObject)\n            {\n                titleIconImage.source = null;\n                titleIconObject = null;\n            }\n            \n            if (_titleIcon && titleIconImage)\n            {\n                titleIconObject = new _titleIcon();\n                titleIconImage.source = titleIconObject;\n            }\n            titleIconChanged = false;\n        }\n        \n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/ Skin states support\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Returns the name of the state to be applied to the skin. For example, a\n     *  Button component could return the String \"up\", \"down\", \"over\", or \"disabled\" \n     *  to specify the state.\n     * \n     *  <p>A subclass of SkinnableComponent must override this method to return a value.<\/p>\n     * \n     *  @return A string specifying the name of the state to apply to the skin.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    override protected function getCurrentSkinState():String \n    {\n        if (!window.nativeWindow.closed &&\n            window.nativeWindow.displayState == NativeWindowDisplayState.MAXIMIZED)\n        {\n            return enabled ? \"normalAndMaximized\" : \"disabledAndMaximized\";\n        }\n        \n        return enabled ? \"normal\" : \"disabled\";\n    }    \n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event handlers\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private\n     *\/\n    private function mouseDownHandler(event:MouseEvent):void\n    {\n        window.nativeWindow.startMove();\n        \n        event.stopPropagation();\n    }\n    \n    \/**\n     *  The method that handles a <code>doubleClick<\/code> event in a platform-appropriate manner.\n     *\n     *  @param event The event object.\n     *  \n     *  @langversion 3.0\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    protected function doubleClickHandler(event:MouseEvent):void\n    {\n        if (isMac())\n        {\n            window.minimize();\n        }\n        else\n        {\n            if (window.nativeWindow.displayState ==\n                NativeWindowDisplayState.MAXIMIZED)\n            {\n                window.restore();\n            }\n            else\n            {\n                window.maximize();\n            }\n        }\n    }\n    \n    \/**\n     *  @private\n     *  Used to swallow mousedown so bar is not draggable from buttons\n     *\/\n    private function button_mouseDownHandler(event:MouseEvent):void\n    {\n        event.stopPropagation();\n    }\n\n    \/**\n     *  @private\n     *\/\n    private function minimizeButton_clickHandler(event:Event):void\n    {\n        window.minimize();\n    }\n    \n    \/**\n     *  @private\n     *\/\n    private function maximizeButton_clickHandler(event:Event):void\n    {\n        if (window.nativeWindow.displayState ==\n            NativeWindowDisplayState.MAXIMIZED)\n        {\n            window.restore();\n        }\n        else\n        {\n            window.maximize();\n        }\n        \n        \/\/ work around for bugs SDK-9547 & SDK-21190\n        maximizeButton.dispatchEvent(new MouseEvent(MouseEvent.ROLL_OUT));\n\n    }\n    \n    \/**\n     *  @private\n     *\/\n    private function closeButton_clickHandler(event:Event):void\n    {\n        window.close();\n    }\n    \n    \/**\n     *  @private\n     *\/\n    private function window_displayStateChangeHandler(\n                       event:NativeWindowDisplayStateEvent):void\n    {\n        \/\/ If we have been minimized or maximized then invalidate our skin state \n        \/\/ so the maximize and restore buttons will be updated.\n        if (event.afterDisplayState == NativeWindowDisplayState.MAXIMIZED ||\n            event.afterDisplayState == NativeWindowDisplayState.NORMAL)\n        {\n            invalidateSkinState();\n        }\n    }\n    \n    \/** \n     *  @private\n     *\/\n    private function partRemovedHandler(event:SkinPartEvent):void\n    {\n        if (event.instance == this)\n        {\n            var targetWindow:DisplayObject = DisplayObject(window);\n            targetWindow.removeEventListener(\n                NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGE,\n                window_displayStateChangeHandler);\n            targetWindow.removeEventListener(SkinPartEvent.PART_REMOVED, partRemovedHandler);\n        }\n    }\n    \n}\n\n}\n","subject":"Fix RTE described in FLEX-33385. titeText is optional part.","message":"Fix RTE described in FLEX-33385. titeText is optional part.\n\ngit-svn-id: f8d5f742b420a6a114b58659a4f85f335318e53c@1454944 13f79535-47bb-0310-9956-ffa450edef68\n","lang":"ActionScript","license":"apache-2.0","repos":"shyamalschandra\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk"}
{"commit":"866d5e44f5d5fa4e125af922dd2edcd5ce25f386","old_file":"frameworks\/projects\/HTML\/asjs\/src\/org\/apache\/flex\/html\/beads\/DataGridView.as","new_file":"frameworks\/projects\/HTML\/asjs\/src\/org\/apache\/flex\/html\/beads\/DataGridView.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IBeadModel;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IDataGridModel;\n\timport org.apache.flex.core.ISelectableItemRenderer;\n\timport org.apache.flex.core.ISelectionModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.html.ButtonBar;\n\timport org.apache.flex.html.Container;\n\timport org.apache.flex.html.List;\n\timport org.apache.flex.html.beads.layouts.ButtonBarLayout;\n\timport org.apache.flex.html.beads.layouts.VerticalLayout;\n\timport org.apache.flex.html.beads.models.ArraySelectionModel;\n\timport org.apache.flex.html.beads.models.DataGridPresentationModel;\n\timport org.apache.flex.html.supportClasses.DataGridColumn;\n\timport org.apache.flex.html.supportClasses.ScrollingViewport;\n\timport org.apache.flex.html.supportClasses.Viewport;\n\t\n\t\/**\n\t *  The DataGridView class is the visual bead for the org.apache.flex.html.DataGrid. \n\t *  This class constructs the items that make the DataGrid: Lists for each column and a \n\t *  org.apache.flex.html.ButtonBar for the column headers.  \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class DataGridView implements IBeadView\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function DataGridView()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\tprivate var _header:ButtonBar;\n\t\tprivate var _listArea:Container;\n\t\tprivate var _lists:Array;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get host():IUIBase\n\t\t{\n\t\t\treturn _strand as IUIBase;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t\n\t\t\tvar host:UIBase = value as UIBase;\n\t\t\thost.addEventListener(\"widthChanged\", handleSizeChanges);\n\t\t\thost.addEventListener(\"heightChanged\", handleSizeChanges);\n\t\t\t\n\t\t\t_header = new ButtonBar();\n\t\t\t_header.id = \"dataGridHeader\";\n\t\t\t\n\t\t\tvar scrollPort:ScrollingViewport = new ScrollingViewport();\n\t\t\tscrollPort.showsHorizontalScrollBar = false;\n\t\t\t\n\t\t\t_listArea = new Container();\n\t\t\t_listArea.id = \"dataGridListArea\";\n\t\t\t_listArea.className = \"DataGridListArea\";\n\t\t\t_listArea.addBead(scrollPort);\n\t\t\t\n\t\t\tfinishSetup(null);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function finishSetup(event:Event):void\n\t\t{\n\t\t\tvar host:UIBase = _strand as UIBase;\n\t\t\t\n\t\t\t\/\/ see if there is a presentation model already in place. if not, add one.\n\t\t\tvar presentationModel:DataGridPresentationModel = _strand.getBeadByType(DataGridPresentationModel) as DataGridPresentationModel;\n\t\t\tif (presentationModel == null) {\n\t\t\t\tpresentationModel = new DataGridPresentationModel();\n\t\t\t\t_strand.addBead(presentationModel);\n\t\t\t}\n\t\t\t\n\t\t\tvar sharedModel:IDataGridModel = _strand.getBeadByType(IBeadModel) as IDataGridModel;\n\t\t\tIEventDispatcher(sharedModel).addEventListener(\"dataProviderChanged\",handleDataProviderChanged);\n\t\t\t\n\t\t\tvar columnLabels:Array = new Array();\n\t\t\tvar buttonWidths:Array = new Array();\n\t\t\t\n\t\t\tfor(var i:int=0; i < sharedModel.columns.length; i++) {\n\t\t\t\tvar dgc:DataGridColumn = sharedModel.columns[i] as DataGridColumn;\n\t\t\t\tcolumnLabels.push(dgc.label);\n\t\t\t\tif (!isNaN(dgc.columnWidth)) buttonWidths.push(dgc.columnWidth);\n\t\t\t}\n\t\t\t\n\t\t\tvar bblayout:ButtonBarLayout = new ButtonBarLayout();\n\t\t\tif (buttonWidths.length == sharedModel.columns.length) {\n\t\t\t\tbblayout.buttonWidths = buttonWidths;\n\t\t\t}\n\t\t\t\n\t\t\tvar buttonBarModel:ArraySelectionModel = new ArraySelectionModel();\n\t\t\tbuttonBarModel.dataProvider = columnLabels;\n\t\t\t\n\t\t\t_header.addBead(buttonBarModel);\n\t\t\t_header.addBead(bblayout);\n\t\t\t_header.addBead(new Viewport());\n\t\t\thost.addElement(_header);\n\t\t\t\n\t\t\thost.addElement(_listArea);\n\t\t\t\n\t\t\t\/\/ do we know what the size is? If not, wait to be sized\n\t\t\t\n\t\t\tif (host.isHeightSizedToContent() || host.isWidthSizedToContent()) {\n\t\t\t\thost.addEventListener(\"sizeChanged\", handleSizeChanges);\n\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ else size now\n\t\t\telse {\n\t\t\t\thandleDataProviderChanged(event);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleSizeChanges(event:Event):void\n\t\t{\n\t\t\t_header.x = 0;\n\t\t\t_header.y = 0;\n\t\t\t_header.width = host.width;\n\t\t\t_header.height = 25;\n\t\t\t\n\t\t\t_listArea.x = 0;\n\t\t\t_listArea.y = 26;\n\t\t\t_listArea.width = host.width;\n\t\t\t_listArea.height = host.height - _header.height;\n\t\t\t\n\t\t\tvar sharedModel:IDataGridModel = _strand.getBeadByType(IBeadModel) as IDataGridModel;\n\t\t\t\n\t\t\tif (_lists != null && _lists.length > 0) {\n\t\t\t\tvar xpos:Number = 0;\n\t\t\t\tvar listWidth:Number = host.width \/ _lists.length;\n\t\t\t\tfor (var i:int=0; i < _lists.length; i++) {\n\t\t\t\t\tvar list:List = _lists[i] as List;\n\t\t\t\t\tlist.x = xpos;\n\t\t\t\t\tlist.y = 0;\n\t\t\t\t\t\n\t\t\t\t\tvar dataGridColumn:DataGridColumn = sharedModel.columns[i] as DataGridColumn;\n\t\t\t\t\tvar colWidth:Number = dataGridColumn.columnWidth;\n\t\t\t\t\tif (!isNaN(colWidth)) list.width = colWidth;\n\t\t\t\t\telse list.width = listWidth;\n\t\t\t\t\t\n\t\t\t\t\txpos += list.width;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleDataProviderChanged(event:Event):void\n\t\t{\n\t\t\tvar sharedModel:IDataGridModel = _strand.getBeadByType(IBeadModel) as IDataGridModel;\n\t\t\t\n\t\t\tif (_lists == null || _lists.length == 0) {\n\t\t\t\tcreateLists();\n\t\t\t}\n\t\t\t\n\t\t\tfor (var i:int=0; i < _lists.length; i++)\n\t\t\t{\n\t\t\t\tvar list:List = _lists[i] as List;\n\t\t\t\tvar listModel:ISelectionModel = list.getBeadByType(IBeadModel) as ISelectionModel;\n\t\t\t\tlistModel.dataProvider = sharedModel.dataProvider;\n\t\t\t}\n\t\t\t\n\t\t\thandleSizeChanges(event);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleColumnListChange(event:Event):void\n\t\t{\n\t\t\tvar sharedModel:IDataGridModel = _strand.getBeadByType(IBeadModel) as IDataGridModel;\n\t\t\tvar list:List = event.target as List;\n\t\t\tsharedModel.selectedIndex = list.selectedIndex;\n\t\t\t\n\t\t\tfor(var i:int=0; i < _lists.length; i++) {\n\t\t\t\tif (list != _lists[i]) {\n\t\t\t\t\tvar otherList:List = _lists[i] as List;\n\t\t\t\t\totherList.selectedIndex = list.selectedIndex;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tIEventDispatcher(_strand).dispatchEvent(new Event('change'));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleColumnListRollOver(event:Event):void\n\t\t{\n\t\t\tvar itemRenderer:ISelectableItemRenderer = event.target as ISelectableItemRenderer;\n\t\t\tvar list:List = event.currentTarget as List;\n\t\t\tif (list == null) return;\n\t\t\tfor(var i:int=0; i < _lists.length; i++) {\n\t\t\t\tif (list != _lists[i]) {\n\t\t\t\t\tvar otherList:List = _lists[i] as List;\n\t\t\t\t\totherList.rollOverIndex = itemRenderer.index;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tIEventDispatcher(_strand).dispatchEvent(new Event('rollOver'));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleColumnListRollOut(event:Event):void\n\t\t{\n\t\t\tfor(var i:int=0; i < _lists.length; i++) {\n\t\t\t\tvar otherList:List = _lists[i] as List;\n\t\t\t\totherList.rollOverIndex = -1;\n\t\t\t}\n\t\t\t\n\t\t\tIEventDispatcher(_strand).dispatchEvent(new Event('rollOver'));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function createLists():void\n\t\t{\n\t\t\tvar sharedModel:IDataGridModel = _strand.getBeadByType(IBeadModel) as IDataGridModel;\n\t\t\tvar presentationModel:DataGridPresentationModel = _strand.getBeadByType(DataGridPresentationModel) as DataGridPresentationModel;\n\t\t\tvar listWidth:Number = host.width \/ sharedModel.columns.length;\n\t\t\t\n\t\t\t_lists = new Array();\n\t\t\t\n\t\t\tfor (var i:int=0; i < sharedModel.columns.length; i++) {\t\t\t\t\n\t\t\t\tvar dataGridColumn:DataGridColumn = sharedModel.columns[i] as DataGridColumn;\n\t\t\t\t\n\t\t\t\tvar list:List = new List();\n\t\t\t\tlist.id = \"dataGridColumn\"+String(i);\n\t\t\t\tlist.className = \"DataGridColumn\";\n\t\t\t\tlist.addBead(sharedModel); \n\t\t\t\tlist.itemRenderer = dataGridColumn.itemRenderer;\n\t\t\t\tlist.labelField = dataGridColumn.dataField;\n\t\t\t\tlist.addEventListener('change',handleColumnListChange);\n\t\t\t\tlist.addEventListener('rollover',handleColumnListRollOver);\n\t\t\t\tlist.addEventListener('rollout',handleColumnListRollOut);\n\t\t\t\tlist.addBead(presentationModel);\n\t\t\t\t\n\t\t\t\tvar colWidth:Number = dataGridColumn.columnWidth;\n\t\t\t\tif (!isNaN(colWidth)) list.width = colWidth;\n\t\t\t\telse list.width = listWidth;\n\t\t\t\t\n\t\t\t\t_listArea.addElement(list);\t\n\t\t\t\t_lists.push(list);\n\t\t\t}\n\t\t\t\n\t\t\t_listArea.dispatchEvent(new Event(\"layoutNeeded\"));\n\t\t}\n\t}\n}\n\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IBeadModel;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IDataGridModel;\n\timport org.apache.flex.core.ISelectableItemRenderer;\n\timport org.apache.flex.core.ISelectionModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.html.ButtonBar;\n\timport org.apache.flex.html.Container;\n\timport org.apache.flex.html.List;\n\timport org.apache.flex.html.beads.layouts.ButtonBarLayout;\n\timport org.apache.flex.html.beads.layouts.VerticalLayout;\n\timport org.apache.flex.html.beads.models.ArraySelectionModel;\n\timport org.apache.flex.html.beads.models.DataGridPresentationModel;\n\timport org.apache.flex.html.supportClasses.DataGridColumn;\n\timport org.apache.flex.html.supportClasses.ScrollingViewport;\n\timport org.apache.flex.html.supportClasses.Viewport;\n\t\n\t\/**\n\t *  The DataGridView class is the visual bead for the org.apache.flex.html.DataGrid. \n\t *  This class constructs the items that make the DataGrid: Lists for each column and a \n\t *  org.apache.flex.html.ButtonBar for the column headers.  \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class DataGridView implements IBeadView\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function DataGridView()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\tprivate var _header:ButtonBar;\n\t\tprivate var _listArea:Container;\n\t\tprivate var _lists:Array;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get host():IUIBase\n\t\t{\n\t\t\treturn _strand as IUIBase;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t\n\t\t\tvar host:UIBase = value as UIBase;\n\t\t\thost.addEventListener(\"widthChanged\", handleSizeChanges);\n\t\t\thost.addEventListener(\"heightChanged\", handleSizeChanges);\n\t\t\t\n\t\t\t_header = new ButtonBar();\n\t\t\t_header.id = \"dataGridHeader\";\n\t\t\t\n\t\t\tvar scrollPort:ScrollingViewport = new ScrollingViewport();\n\t\t\tscrollPort.showsHorizontalScrollBar = false;\n\t\t\t\n\t\t\t_listArea = new Container();\n\t\t\t_listArea.id = \"dataGridListArea\";\n\t\t\t_listArea.className = \"DataGridListArea\";\n\t\t\t_listArea.addBead(scrollPort);\n\t\t\t\n\t\t\tfinishSetup(null);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function finishSetup(event:Event):void\n\t\t{\n\t\t\tvar host:UIBase = _strand as UIBase;\n\t\t\t\n\t\t\t\/\/ see if there is a presentation model already in place. if not, add one.\n\t\t\tvar presentationModel:DataGridPresentationModel = _strand.getBeadByType(DataGridPresentationModel) as DataGridPresentationModel;\n\t\t\tif (presentationModel == null) {\n\t\t\t\tpresentationModel = new DataGridPresentationModel();\n\t\t\t\t_strand.addBead(presentationModel);\n\t\t\t}\n\t\t\t\n\t\t\tvar sharedModel:IDataGridModel = _strand.getBeadByType(IBeadModel) as IDataGridModel;\n\t\t\tIEventDispatcher(sharedModel).addEventListener(\"dataProviderChanged\",handleDataProviderChanged);\n\t\t\t\n\t\t\tvar columnLabels:Array = new Array();\n\t\t\tvar buttonWidths:Array = new Array();\n\t\t\t\n\t\t\tfor(var i:int=0; i < sharedModel.columns.length; i++) {\n\t\t\t\tvar dgc:DataGridColumn = sharedModel.columns[i] as DataGridColumn;\n\t\t\t\tcolumnLabels.push(dgc.label);\n\t\t\t\tif (!isNaN(dgc.columnWidth)) buttonWidths.push(dgc.columnWidth);\n\t\t\t}\n\t\t\t\n\t\t\tvar bblayout:ButtonBarLayout = new ButtonBarLayout();\n\t\t\tif (buttonWidths.length == sharedModel.columns.length) {\n\t\t\t\tbblayout.buttonWidths = buttonWidths;\n\t\t\t}\n\t\t\t\n\t\t\tvar buttonBarModel:ArraySelectionModel = new ArraySelectionModel();\n\t\t\tbuttonBarModel.dataProvider = columnLabels;\n\t\t\t\n\t\t\t_header.addBead(buttonBarModel);\n\t\t\t_header.addBead(bblayout);\n\t\t\t_header.addBead(new Viewport());\n\t\t\thost.addElement(_header);\n\t\t\t\n\t\t\thost.addElement(_listArea);\n\t\t\t\n\t\t\t\/\/ do we know what the size is? If not, wait to be sized\n\t\t\t\n\t\t\tif (host.isHeightSizedToContent() || host.isWidthSizedToContent()) {\n\t\t\t\thost.addEventListener(\"sizeChanged\", handleSizeChanges);\n\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ else size now\n\t\t\telse {\n\t\t\t\thandleDataProviderChanged(event);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleSizeChanges(event:Event):void\n\t\t{\n\t\t\tvar useWidth:Number = _listArea.width;\n\t\t\tvar useHeight:Number = _listArea.height;\n\t\t\t\n\t\t\tif (host.width > 0) {\n\t\t\t\tuseWidth = host.width;\n\t\t\t}\n\t\t\t\n\t\t\t_header.x = 0;\n\t\t\t_header.y = 0;\n\t\t\t_header.width = useWidth;\n\t\t\t_header.height = 25;\n\t\t\t\n\t\t\tif (host.height > 0) {\n\t\t\t\tuseHeight = host.height - _header.height;\n\t\t\t}\n\t\t\t\n\t\t\t_listArea.x = 0;\n\t\t\t_listArea.y = 26;\n\t\t\t_listArea.width = useWidth;\n\t\t\t_listArea.height = useHeight;\n\t\t\t\n\t\t\tvar sharedModel:IDataGridModel = _strand.getBeadByType(IBeadModel) as IDataGridModel;\n\t\t\t\n\t\t\tif (_lists != null && _lists.length > 0) {\n\t\t\t\tvar xpos:Number = 0;\n\t\t\t\tvar listWidth:Number = host.width \/ _lists.length;\n\t\t\t\tfor (var i:int=0; i < _lists.length; i++) {\n\t\t\t\t\tvar list:List = _lists[i] as List;\n\t\t\t\t\tlist.x = xpos;\n\t\t\t\t\tlist.y = 0;\n\t\t\t\t\t\n\t\t\t\t\tvar dataGridColumn:DataGridColumn = sharedModel.columns[i] as DataGridColumn;\n\t\t\t\t\tvar colWidth:Number = dataGridColumn.columnWidth;\n\t\t\t\t\tif (!isNaN(colWidth)) list.width = colWidth;\n\t\t\t\t\telse list.width = listWidth;\n\t\t\t\t\t\n\t\t\t\t\txpos += list.width;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleDataProviderChanged(event:Event):void\n\t\t{\n\t\t\tvar sharedModel:IDataGridModel = _strand.getBeadByType(IBeadModel) as IDataGridModel;\n\t\t\t\n\t\t\tif (_lists == null || _lists.length == 0) {\n\t\t\t\tcreateLists();\n\t\t\t}\n\t\t\t\n\t\t\tfor (var i:int=0; i < _lists.length; i++)\n\t\t\t{\n\t\t\t\tvar list:List = _lists[i] as List;\n\t\t\t\tvar listModel:ISelectionModel = list.getBeadByType(IBeadModel) as ISelectionModel;\n\t\t\t\tlistModel.dataProvider = sharedModel.dataProvider;\n\t\t\t}\n\t\t\t\n\t\t\thandleSizeChanges(event);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleColumnListChange(event:Event):void\n\t\t{\n\t\t\tvar sharedModel:IDataGridModel = _strand.getBeadByType(IBeadModel) as IDataGridModel;\n\t\t\tvar list:List = event.target as List;\n\t\t\tsharedModel.selectedIndex = list.selectedIndex;\n\t\t\t\n\t\t\tfor(var i:int=0; i < _lists.length; i++) {\n\t\t\t\tif (list != _lists[i]) {\n\t\t\t\t\tvar otherList:List = _lists[i] as List;\n\t\t\t\t\totherList.selectedIndex = list.selectedIndex;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tIEventDispatcher(_strand).dispatchEvent(new Event('change'));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleColumnListRollOver(event:Event):void\n\t\t{\n\t\t\tvar itemRenderer:ISelectableItemRenderer = event.target as ISelectableItemRenderer;\n\t\t\tvar list:List = event.currentTarget as List;\n\t\t\tif (list == null) return;\n\t\t\tfor(var i:int=0; i < _lists.length; i++) {\n\t\t\t\tif (list != _lists[i]) {\n\t\t\t\t\tvar otherList:List = _lists[i] as List;\n\t\t\t\t\totherList.rollOverIndex = itemRenderer.index;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tIEventDispatcher(_strand).dispatchEvent(new Event('rollOver'));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleColumnListRollOut(event:Event):void\n\t\t{\n\t\t\tfor(var i:int=0; i < _lists.length; i++) {\n\t\t\t\tvar otherList:List = _lists[i] as List;\n\t\t\t\totherList.rollOverIndex = -1;\n\t\t\t}\n\t\t\t\n\t\t\tIEventDispatcher(_strand).dispatchEvent(new Event('rollOver'));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function createLists():void\n\t\t{\n\t\t\tvar sharedModel:IDataGridModel = _strand.getBeadByType(IBeadModel) as IDataGridModel;\n\t\t\tvar presentationModel:DataGridPresentationModel = _strand.getBeadByType(DataGridPresentationModel) as DataGridPresentationModel;\n\t\t\tvar listWidth:Number = host.width \/ sharedModel.columns.length;\n\t\t\t\n\t\t\t_lists = new Array();\n\t\t\t\n\t\t\tfor (var i:int=0; i < sharedModel.columns.length; i++) {\t\t\t\t\n\t\t\t\tvar dataGridColumn:DataGridColumn = sharedModel.columns[i] as DataGridColumn;\n\t\t\t\t\n\t\t\t\tvar list:List = new List();\n\t\t\t\tlist.id = \"dataGridColumn\"+String(i);\n\t\t\t\tlist.className = \"DataGridColumn\";\n\t\t\t\tlist.addBead(sharedModel); \n\t\t\t\tlist.itemRenderer = dataGridColumn.itemRenderer;\n\t\t\t\tlist.labelField = dataGridColumn.dataField;\n\t\t\t\tlist.addEventListener('change',handleColumnListChange);\n\t\t\t\tlist.addEventListener('rollover',handleColumnListRollOver);\n\t\t\t\tlist.addEventListener('rollout',handleColumnListRollOut);\n\t\t\t\tlist.addBead(presentationModel);\n\t\t\t\t\n\t\t\t\tvar colWidth:Number = dataGridColumn.columnWidth;\n\t\t\t\tif (!isNaN(colWidth)) list.width = colWidth;\n\t\t\t\telse list.width = listWidth;\n\t\t\t\t\n\t\t\t\t_listArea.addElement(list);\t\n\t\t\t\t_lists.push(list);\n\t\t\t}\n\t\t\t\n\t\t\t_listArea.dispatchEvent(new Event(\"layoutNeeded\"));\n\t\t}\n\t}\n}\n\n","subject":"Stop DataGridView from resizing if the size of the strand is 0x0.","message":"Stop DataGridView from resizing if the size of the strand is 0x0.\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"80739a0e09a232de71ee27d1f48b17d8fa5578d7","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Copier.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Copier.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Copier {\n\n\tprivate static function getCopyableFieldsOfType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isTypeCloneable:Boolean = type.hasMetadata(MetadataName.COPYABLE);\n\t\tif (isTypeCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (!variable.isStatic) {\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (!accessor.isStatic && accessor.access == AccessorAccess.READ_WRITE) {\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.COPYABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (!variable.isStatic && variable.hasMetadata(MetadataName.COPYABLE)) {\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (!accessor.isStatic\n\t\t\t\t\t\t\t&& accessor.access == AccessorAccess.READ_WRITE\n\t\t\t\t\t\t\t&& accessor.hasMetadata(MetadataName.COPYABLE)) {\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function findCopyableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = getCopyableFieldsOfType(type);\n\n\t\treturn result;\n\t}\n\n\tpublic static function copy(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\t\tconst copy:* = new (type.clazz)();\n\n\t\tconst fieldsToCopy:Vector.<Field> = findCopyableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToCopy) {\n\t\t\tname = field.name;\n\t\t\tcopy[name] = source[name];\n\t\t}\n\n\t\treturn copy;\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Copier {\n\n\tprivate static function getCopyableFieldsOfType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isTypeCloneable:Boolean = type.hasMetadata(MetadataName.COPYABLE);\n\t\tif (isTypeCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (!variable.isStatic) {\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (!accessor.isStatic && accessor.access == AccessorAccess.READ_WRITE) {\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.COPYABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (!variable.isStatic && variable.hasMetadata(MetadataName.COPYABLE)) {\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (!accessor.isStatic\n\t\t\t\t\t\t\t&& accessor.access == AccessorAccess.READ_WRITE\n\t\t\t\t\t\t\t&& accessor.hasMetadata(MetadataName.COPYABLE)) {\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function findCopyableFieldsForType(type:Type):Vector.<Field> {\n\t\tvar result:Vector.<Field> = getCopyableFieldsOfType(type);\n\n\t\tvar superType:Type;\n\t\tvar superTypeCopyableFields:Vector.<Field>;\n\n\t\tfor each(var superTypeName:String in type.extendsClasses) {\n\t\t\tsuperType = Type.forName(superTypeName);\n\t\t\tsuperTypeCopyableFields = getCopyableFieldsOfType(superType);\n\t\t\tif (superTypeCopyableFields.length > 0) {\n\t\t\t\tresult = result.concat(superTypeCopyableFields);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function copy(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\t\tconst copy:* = new (type.clazz)();\n\n\t\tconst fieldsToCopy:Vector.<Field> = findCopyableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToCopy) {\n\t\t\tname = field.name;\n\t\t\tcopy[name] = source[name];\n\t\t}\n\n\t\treturn copy;\n\t}\n}\n}\n","subject":"Add finding of copyable fields in superclasses.","message":"Add finding of copyable fields in superclasses.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"d1740b9728209b5db97f7b0be3d840419fa3784f","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Copier.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Copier.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.metadata.MetadataName;\n\nimport flash.utils.Dictionary;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Copier {\n\n\tprivate static function getCopyableFieldsOfType(type:Type, foundFieldsMap:Dictionary):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isTypeCloneable:Boolean = type.hasMetadata(MetadataName.COPYABLE);\n\t\tif (isTypeCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (!foundFieldsMap[variable.name] && !variable.isStatic) {\n\t\t\t\t\tfoundFieldsMap[variable.name] = variable;\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (!foundFieldsMap[accessor.name]\n\t\t\t\t\t\t&& !accessor.isStatic\n\t\t\t\t\t\t&& accessor.access == AccessorAccess.READ_WRITE) {\n\t\t\t\t\tfoundFieldsMap[accessor.name] = accessor;\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.COPYABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (!foundFieldsMap[variable.name]\n\t\t\t\t\t\t\t&& !variable.isStatic\n\t\t\t\t\t\t\t&& variable.hasMetadata(MetadataName.COPYABLE)) {\n\t\t\t\t\t\tfoundFieldsMap[variable.name] = variable;\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (!foundFieldsMap[accessor.name]\n\t\t\t\t\t\t\t&& !accessor.isStatic\n\t\t\t\t\t\t\t&& accessor.access == AccessorAccess.READ_WRITE\n\t\t\t\t\t\t\t&& accessor.hasMetadata(MetadataName.COPYABLE)) {\n\t\t\t\t\t\tfoundFieldsMap[accessor.name] = accessor;\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function findCopyableFieldsForType(type:Type):Vector.<Field> {\n\t\tvar foundFields:Dictionary = new Dictionary();\n\t\tvar result:Vector.<Field> = getCopyableFieldsOfType(type, foundFields);\n\n\t\tvar superType:Type;\n\t\tvar superTypeCopyableFields:Vector.<Field>;\n\n\t\tfor each(var superTypeName:String in type.extendsClasses) {\n\t\t\tsuperType = Type.forName(superTypeName);\n\t\t\tsuperTypeCopyableFields = getCopyableFieldsOfType(superType, foundFields);\n\t\t\tif (superTypeCopyableFields.length > 0) {\n\t\t\t\tresult = result.concat(superTypeCopyableFields);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function copy(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\t\tconst copy:* = new (type.clazz)();\n\n\t\tconst fieldsToCopy:Vector.<Field> = findCopyableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToCopy) {\n\t\t\tname = field.name;\n\t\t\tcopy[name] = source[name];\n\t\t}\n\n\t\treturn copy;\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.metadata.MetadataName;\n\nimport flash.utils.Dictionary;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Copier {\n\n\tprivate static function getCopyableFieldsOfType(type:Type, foundFields:Dictionary):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isTypeCloneable:Boolean = type.hasMetadata(MetadataName.COPYABLE);\n\t\tif (isTypeCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (!foundFields[variable.name] && !variable.isStatic) {\n\t\t\t\t\tfoundFields[variable.name] = variable;\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (!foundFields[accessor.name]\n\t\t\t\t\t\t&& !accessor.isStatic\n\t\t\t\t\t\t&& accessor.access == AccessorAccess.READ_WRITE) {\n\t\t\t\t\tfoundFields[accessor.name] = accessor;\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.COPYABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (!foundFields[variable.name]\n\t\t\t\t\t\t\t&& !variable.isStatic\n\t\t\t\t\t\t\t&& variable.hasMetadata(MetadataName.COPYABLE)) {\n\t\t\t\t\t\tfoundFields[variable.name] = variable;\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (!foundFields[accessor.name]\n\t\t\t\t\t\t\t&& !accessor.isStatic\n\t\t\t\t\t\t\t&& accessor.access == AccessorAccess.READ_WRITE\n\t\t\t\t\t\t\t&& accessor.hasMetadata(MetadataName.COPYABLE)) {\n\t\t\t\t\t\tfoundFields[accessor.name] = accessor;\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function findCopyableFieldsForType(type:Type):Vector.<Field> {\n\t\tvar foundFields:Dictionary = new Dictionary();\n\t\tvar result:Vector.<Field> = getCopyableFieldsOfType(type, foundFields);\n\n\t\tvar superType:Type;\n\t\tvar superTypeCopyableFields:Vector.<Field>;\n\n\t\tfor each(var superTypeName:String in type.extendsClasses) {\n\t\t\tsuperType = Type.forName(superTypeName);\n\t\t\tsuperTypeCopyableFields = getCopyableFieldsOfType(superType, foundFields);\n\t\t\tif (superTypeCopyableFields.length > 0) {\n\t\t\t\tresult = result.concat(superTypeCopyableFields);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function copy(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\t\tconst copy:* = new (type.clazz)();\n\n\t\tconst fieldsToCopy:Vector.<Field> = findCopyableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToCopy) {\n\t\t\tname = field.name;\n\t\t\tcopy[name] = source[name];\n\t\t}\n\n\t\treturn copy;\n\t}\n}\n}\n","subject":"Rename argument's name.","message":"Rename argument's name.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"8ed43be14447c207998c1c54dd61973bac1cae17","old_file":"as3\/com\/netease\/protobuf\/SimpleWebRPC.as","new_file":"as3\/com\/netease\/protobuf\/SimpleWebRPC.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.net.*;\n\timport flash.utils.*;\n\timport flash.events.*;\n\tpublic final class SimpleWebRPC {\n\t\tprivate var urlPrefix:String\n\t\tpublic function SimpleWebRPC(urlPrefix:String) {\n\t\t\tthis.urlPrefix = urlPrefix;\n\t\t}\n\t\tprivate static const REF:Dictionary = new Dictionary();\n\t\tpublic function send(qualifiedMethodName:String,\n\t\t\t\t\t\t\t input:IExternalizable,\n\t\t\t\t\t\t\t callback:Function,\n\t\t\t\t\t\t\t outputType:Class):void {\n\n\t\t\tconst loader:URLLoader = new URLLoader\n\t\t\tREF[loader] = true;\n\t\t\tloader.dataFormat = URLLoaderDataFormat.BINARY\n\t\t\tloader.addEventListener(Event.COMPLETE, function(event:Event):void {\n\t\t\t\tdelete REF[loader]\n\t\t\t\tconst output:IExternalizable = new outputType\n\t\t\t\toutput.readExternal(loader.data)\n\t\t\t\tcallback(output)\n\t\t\t})\n\t\t\tfunction errorEventHandler(event:Event):void {\n\t\t\t\tdelete REF[loader]\n\t\t\t\tcallback(event)\n\t\t\t}\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, errorEventHandler)\n\t\t\tloader.addEventListener(\n\t\t\t\t\tSecurityErrorEvent.SECURITY_ERROR, errorEventHandler)\n\t\t\tconst request:URLRequest = new URLRequest(\n\t\t\t\turlPrefix + qualifiedMethodName)\n\t\t\trequest.method = URLRequestMethod.POST\n\t\t\tconst requestContent:ByteArray = new ByteArray\n\t\t\tinput.writeExternal(requestContent)\n\t\t\trequest.data = requestContent\n\t\t\trequest.contentType = \"application\/x-protobuf\"\n\t\t\tloader.load(request)\n\t\t}\n\t}\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.net.*;\n\timport flash.utils.*;\n\timport flash.events.*;\n\tpublic final class SimpleWebRPC {\n\t\tprivate var urlPrefix:String\n\t\tpublic function SimpleWebRPC(urlPrefix:String) {\n\t\t\tthis.urlPrefix = urlPrefix;\n\t\t}\n\t\tprivate static const REF:Dictionary = new Dictionary();\n\t\tpublic function send(qualifiedMethodName:String,\n\t\t\t\t\t\t\t input:IExternalizable,\n\t\t\t\t\t\t\t rpcResult:Function,\n\t\t\t\t\t\t\t outputType:Class):void {\n\n\t\t\tconst loader:URLLoader = new URLLoader\n\t\t\tREF[loader] = true;\n\t\t\tloader.dataFormat = URLLoaderDataFormat.BINARY\n\t\t\tloader.addEventListener(Event.COMPLETE, function(event:Event):void {\n\t\t\t\tdelete REF[loader]\n\t\t\t\tconst output:IExternalizable = new outputType\n\t\t\t\toutput.readExternal(loader.data)\n\t\t\t\trpcResult(output)\n\t\t\t})\n\t\t\tfunction errorEventHandler(event:Event):void {\n\t\t\t\tdelete REF[loader]\n\t\t\t\trpcResult(event)\n\t\t\t}\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, errorEventHandler)\n\t\t\tloader.addEventListener(\n\t\t\t\t\tSecurityErrorEvent.SECURITY_ERROR, errorEventHandler)\n\t\t\tconst request:URLRequest = new URLRequest(\n\t\t\t\turlPrefix + qualifiedMethodName)\n\t\t\trequest.method = URLRequestMethod.POST\n\t\t\tconst requestContent:ByteArray = new ByteArray\n\t\t\tinput.writeExternal(requestContent)\n\t\t\trequest.data = requestContent\n\t\t\trequest.contentType = \"application\/x-protobuf\"\n\t\t\tloader.load(request)\n\t\t}\n\t}\n}\n","subject":"\u628a\u53e6\u4e00\u5904 callback \u4e5f\u6539\u6210\u5176\u4ed6\u540d\u5b57","message":"\u628a\u53e6\u4e00\u5904 callback \u4e5f\u6539\u6210\u5176\u4ed6\u540d\u5b57\n","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"0b47eb2228b3cb57c62875ade793ad59cc35d985","old_file":"src\/aerys\/minko\/type\/loader\/AssetsLibrary.as","new_file":"src\/aerys\/minko\/type\/loader\/AssetsLibrary.as","old_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.Signal;\n\t\n\tpublic final class AssetsLibrary\n\t{\n\t\tprivate var _numGeometries \t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _numMaterials\t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _numTextures\t: uint \t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _geometryList\t: Vector.<Geometry> \t\t= new Vector.<Geometry>();\n\t\tprivate var _materialList\t: Vector.<Material> \t\t= new Vector.<Material>();\n\t\tprivate var _textureList\t: Vector.<TextureResource> \t= new Vector.<TextureResource>();\n\t\t\n\t\tprivate var _geometries\t\t: Object;\n\t\tprivate var _textures\t\t: Object;\n\t\tprivate var _materials\t\t: Object;\n\t\tprivate var _layers\t\t\t: Vector.<String>;\n\t\tprivate var _nameToLayer\t: Object;\n\t\t\n\t\tprivate var _geometryAdded\t: Signal;\n\t\tprivate var _textureAdded\t: Signal;\n\t\tprivate var _materialAdded\t: Signal;\n\t\tprivate var _layerAdded\t\t: Signal;\n\t\t\n\t\tpublic function AssetsLibrary()\n\t\t{\n\t\t\tinitialize();\n\t\t\tinitializeSignals();\n\t\t}\n\t\t\n\t\tpublic function get numTextures() : uint\n\t\t{\n\t\t\treturn _numTextures;\n\t\t}\n\t\t\n\t\tpublic function get numGeometries() : uint\n\t\t{\n\t\t\treturn _numGeometries;\n\t\t}\n\t\t\n\t\tpublic function get numMaterials() : uint\n\t\t{\n\t\t\treturn _numMaterials;\n\t\t}\n\t\t\n\t\tpublic function getMaterialAt(index : uint): Material\n\t\t{\n\t\t\treturn _materialList[index];\n\t\t}\n\t\t\n\t\tpublic function getGeometryAt(index : uint): Geometry\n\t\t{\n\t\t\treturn _geometryList[index];\n\t\t}\n\t\t\n\t\tpublic function getTextureAt(index : uint): TextureResource\n\t\t{\n\t\t\treturn _textureList[index];\n\t\t}\n\t\t\n\t\tpublic function getMaterialByName(name : String) : Material\n\t\t{\n\t\t\treturn _materials[name];\n\t\t}\n\t\t\n\t\tpublic function getTextureByName(name : String) : TextureResource\n\t\t{\n\t\t\treturn _textures[name];\n\t\t}\n\t\t\n\t\tpublic function getGeometryByName(name : String) : Geometry\n\t\t{\n\t\t\treturn _geometries[name];\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_geometries\t\t= {};\n\t\t\t_textures\t\t= {};\n\t\t\t_materials\t\t= {};\n\t\t\t\n\t\t\t_layers\t\t\t= new Vector.<String>(32, true);\n\t\t\t_layers[0]\t\t= 'Default';\n\t\t\tfor (var i : uint = 1; i < _layers.length; ++i)\n\t\t\t\t_layers[i]\t= 'Layer_' + i;\n\t\t\t\n\t\t\t_nameToLayer\t= {};\n\t\t}\n\t\t\n\t\tprivate function initializeSignals() : void\n\t\t{\n\t\t\t_geometryAdded\t= new Signal('AssetsLibrary.geometryAdded');\n\t\t\t_textureAdded\t= new Signal('AssetsLibrary.textureAdded');\n\t\t\t_materialAdded\t= new Signal('AssetsLibrary.materialAdded');\n\t\t\t_layerAdded\t\t= new Signal('AssetsLibrary.layerAdded');\n\t\t}\n\t\t\n\t\tpublic function get layerAdded() : Signal\n\t\t{\n\t\t\treturn _layerAdded;\n\t\t}\n\n\t\tpublic function get materialAdded() : Signal\n\t\t{\n\t\t\treturn _materialAdded;\n\t\t}\n\n\t\tpublic function get textureAdded() : Signal\n\t\t{\n\t\t\treturn _textureAdded;\n\t\t}\n\n\t\tpublic function get geometryAdded() : Signal\n\t\t{\n\t\t\treturn _geometryAdded;\n\t\t}\n\t\t\n\t\tpublic function setGeometry(name : String, geometry : Geometry) : void\n\t\t{\n\t\t\t++_numGeometries;\n\t\t\t_geometryList.push(geometry);\n\t\t\t_geometries[name] = geometry;\n\t\t\t_geometryAdded.execute(this, name, geometry);\n\t\t}\n\n\t\tpublic function setTexture(name : String, texture : TextureResource) : void\n\t\t{\n\t\t\t++_numTextures;\n\t\t\t_textureList.push(texture);\n\t\t\t_textures[name] = texture;\n\t\t\t_textureAdded.execute(this, name, texture);\n\t\t}\n\t\t\n\t\tpublic function setMaterial(name : String, material : Material) : void\n\t\t{\n\t\t\tname ||= material.name;\n\t\t\t\n\t\t\t++_numMaterials;\n\t\t\t_materialList.push(material);\t\n\t\t\t_materials[name] = material;\n\t\t\t_materialAdded.execute(this, name, material);\n\t\t}\n\t\t\n\t\tpublic function setLayer(name : String, layer : uint) : void\n\t\t{\n\t\t\tname ||= 'Layer_' + layer;\n\t\t\t_layers[layer] = name;\n\t\t\t_layerAdded.execute(this, name, layer);\n\t\t}\n\t\t\n\t\tpublic function getLayerTag(name : String, ... params) : uint\n\t\t{\n\t\t\tvar tag\t: uint\t= 0;\n\t\t\t\n\t\t\tif (_nameToLayer[name])\n\t\t\t{\n\t\t\t\ttag |= 1 << _nameToLayer[name];\n\t\t\t}\n\t\t\t\n\t\t\tfor each (name in params)\n\t\t\t{\n\t\t\t\tif (_nameToLayer[name])\n\t\t\t\t{\n\t\t\t\t\ttag |= 1 << _nameToLayer[name];\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn tag;\n\t\t}\n\t\t\n\t\tpublic function getLayerName(tag : uint) : String\n\t\t{\n\t\t\tvar names\t: Vector.<String>\t= new <String>[];\n\t\t\tvar name\t: String \t\t\t= null;\n\t\t\tvar i\t\t: uint\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (i = 0; i < 32; ++i)\n\t\t\t{\n\t\t\t\tif (tag & (1 << i))\n\t\t\t\t\tnames.push(_layers[i]);\n\t\t\t}\n\t\t\tname = names.join('|');\n\t\t\t\n\t\t\treturn name;\n\t\t}\n\t\t\n\t\tpublic function merge(other : AssetsLibrary) : AssetsLibrary\n\t\t{\n\t\t\tvar name\t: String\t= null;\n\t\t\tvar i\t\t: uint\t\t= 0;\n\t\t\t\n\t\t\tfor (name in other._geometries)\n\t\t\t\tsetGeometry(name, other._geometries[name]);\n\t\t\tfor (name in other._materials)\n\t\t\t\tsetMaterial(name, other._materials[name]);\n\t\t\tfor (name in other._textures)\n\t\t\t\tsetTexture(name, other._textures[name]);\n\t\t\tfor each (name in other._layers)\n\t\t\t\tsetLayer(name, i++);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.Signal;\n\t\n\tpublic final class AssetsLibrary\n\t{\n\t\tprivate var _numGeometries \t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _numMaterials\t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _numTextures\t: uint \t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _geometryList\t: Vector.<Geometry> \t\t= new Vector.<Geometry>();\n\t\tprivate var _materialList\t: Vector.<Material> \t\t= new Vector.<Material>();\n\t\tprivate var _textureList\t: Vector.<TextureResource> \t= new Vector.<TextureResource>();\n\t\t\n\t\tprivate var _geometries\t\t: Object;\n\t\tprivate var _textures\t\t: Object;\n\t\tprivate var _materials\t\t: Object;\n\t\tprivate var _layers\t\t\t: Vector.<String>;\n\t\tprivate var _nameToLayer\t: Object;\n\t\t\n\t\tprivate var _geometryAdded\t: Signal;\n\t\tprivate var _textureAdded\t: Signal;\n\t\tprivate var _materialAdded\t: Signal;\n\t\tprivate var _layerAdded\t\t: Signal;\n\t\t\n\t\tpublic function AssetsLibrary()\n\t\t{\n\t\t\tinitialize();\n\t\t\tinitializeSignals();\n\t\t}\n\t\t\n\t\tpublic function get numTextures() : uint\n\t\t{\n\t\t\treturn _numTextures;\n\t\t}\n\t\t\n\t\tpublic function get numGeometries() : uint\n\t\t{\n\t\t\treturn _numGeometries;\n\t\t}\n\t\t\n\t\tpublic function get numMaterials() : uint\n\t\t{\n\t\t\treturn _numMaterials;\n\t\t}\n\t\t\n\t\tpublic function getMaterialAt(index : uint): Material\n\t\t{\n\t\t\treturn _materialList[index];\n\t\t}\n\t\t\n\t\tpublic function getGeometryAt(index : uint): Geometry\n\t\t{\n\t\t\treturn _geometryList[index];\n\t\t}\n\t\t\n\t\tpublic function getTextureAt(index : uint): TextureResource\n\t\t{\n\t\t\treturn _textureList[index];\n\t\t}\n\t\t\n\t\tpublic function getMaterialByName(name : String) : Material\n\t\t{\n\t\t\treturn _materials[name];\n\t\t}\n\t\t\n\t\tpublic function getTextureByName(name : String) : TextureResource\n\t\t{\n\t\t\treturn _textures[name];\n\t\t}\n\t\t\n\t\tpublic function getGeometryByName(name : String) : Geometry\n\t\t{\n\t\t\treturn _geometries[name];\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_geometries\t\t= {};\n\t\t\t_textures\t\t= {};\n\t\t\t_materials\t\t= {};\n\t\t\t\n\t\t\t_layers\t\t\t= new Vector.<String>(32, true);\n\t\t\t_layers[0]\t\t= 'Default';\n\t\t\tfor (var i : uint = 1; i < _layers.length; ++i)\n\t\t\t\t_layers[i]\t= 'Layer_' + i;\n\t\t\t\n\t\t\t_nameToLayer\t= {};\n\t\t}\n\t\t\n\t\tprivate function initializeSignals() : void\n\t\t{\n\t\t\t_geometryAdded\t= new Signal('AssetsLibrary.geometryAdded');\n\t\t\t_textureAdded\t= new Signal('AssetsLibrary.textureAdded');\n\t\t\t_materialAdded\t= new Signal('AssetsLibrary.materialAdded');\n\t\t\t_layerAdded\t\t= new Signal('AssetsLibrary.layerAdded');\n\t\t}\n\t\t\n\t\tpublic function get layerAdded() : Signal\n\t\t{\n\t\t\treturn _layerAdded;\n\t\t}\n\n\t\tpublic function get materialAdded() : Signal\n\t\t{\n\t\t\treturn _materialAdded;\n\t\t}\n\n\t\tpublic function get textureAdded() : Signal\n\t\t{\n\t\t\treturn _textureAdded;\n\t\t}\n\n\t\tpublic function get geometryAdded() : Signal\n\t\t{\n\t\t\treturn _geometryAdded;\n\t\t}\n\t\t\n\t\tpublic function setGeometry(name : String, geometry : Geometry) : void\n\t\t{\n\t\t\tif (_geometryList.indexOf(geometry) == -1)\n\t\t\t{\n\t\t\t\t++_numGeometries;\n\t\t\t\t_geometryList.push(geometry);\n\t\t\t\t_geometries[name] = geometry;\n\t\t\t\t_geometryAdded.execute(this, name, geometry);\n\t\t\t}\n\t\t}\n\n\t\tpublic function setTexture(name : String, texture : TextureResource) : void\n\t\t{\n\t\t\tif (_textureList.indexOf(texture) == -1)\n\t\t\t{\n\t\t\t\t++_numTextures;\n\t\t\t\t_textureList.push(texture);\n\t\t\t\t_textures[name] = texture;\n\t\t\t\t_textureAdded.execute(this, name, texture);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setMaterial(name : String, material : Material) : void\n\t\t{\n\t\t\tmaterial ||= new BasicMaterial();\n\t\t\tname ||= material.name;\n\t\t\t\n\t\t\tif (_materialList.indexOf(material) == -1)\n\t\t\t{\n\t\t\t\t++_numMaterials;\n\t\t\t\t_materialList.push(material);\t\n\t\t\t\t_materials[name] = material;\n\t\t\t\t_materialAdded.execute(this, name, material);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setLayer(name : String, layer : uint) : void\n\t\t{\n\t\t\tname ||= 'Layer_' + layer;\n\t\t\t_layers[layer] = name;\n\t\t\t_layerAdded.execute(this, name, layer);\n\t\t}\n\t\t\n\t\tpublic function getLayerTag(name : String, ... params) : uint\n\t\t{\n\t\t\tvar tag\t: uint\t= 0;\n\t\t\t\n\t\t\tif (_nameToLayer[name])\n\t\t\t{\n\t\t\t\ttag |= 1 << _nameToLayer[name];\n\t\t\t}\n\t\t\t\n\t\t\tfor each (name in params)\n\t\t\t{\n\t\t\t\tif (_nameToLayer[name])\n\t\t\t\t{\n\t\t\t\t\ttag |= 1 << _nameToLayer[name];\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn tag;\n\t\t}\n\t\t\n\t\tpublic function getLayerName(tag : uint) : String\n\t\t{\n\t\t\tvar names\t: Vector.<String>\t= new <String>[];\n\t\t\tvar name\t: String \t\t\t= null;\n\t\t\tvar i\t\t: uint\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (i = 0; i < 32; ++i)\n\t\t\t{\n\t\t\t\tif (tag & (1 << i))\n\t\t\t\t\tnames.push(_layers[i]);\n\t\t\t}\n\t\t\tname = names.join('|');\n\t\t\t\n\t\t\treturn name;\n\t\t}\n\t\t\n\t\tpublic function merge(other : AssetsLibrary) : AssetsLibrary\n\t\t{\n\t\t\tvar name\t: String\t= null;\n\t\t\tvar i\t\t: uint\t\t= 0;\n\t\t\t\n\t\t\tfor (name in other._geometries)\n\t\t\t\tsetGeometry(name, other._geometries[name]);\n\t\t\tfor (name in other._materials)\n\t\t\t\tsetMaterial(name, other._materials[name]);\n\t\t\tfor (name in other._textures)\n\t\t\t\tsetTexture(name, other._textures[name]);\n\t\t\tfor each (name in other._layers)\n\t\t\t\tsetLayer(name, i++);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}","subject":"Fix function that add assets to lists","message":"Fix function that add assets to lists\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"70052b5743fb2788a3381fcf93f3d422a1267d26","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        private static const INIT_NONE                  : uint  = 0;\n        private static const INIT_LOCAL_TO_WORLD        : uint  = 1;\n        private static const INIT_WORLD_TO_LOCAL        : uint  = 2;\n        \n        private var _target\t\t\t\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t\t\t\t: Vector.<Matrix4x4>;\n        private var _initialized\t                    : Vector.<uint>;\n        private var _localToWorldTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0) : void\n        {\n            var numNodes \t\t\t: uint \t\t\t= _transforms.length;\n            var childrenOffset\t\t: uint\t\t\t= 1;\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n            \n            if (rootTransform._hasChanged || _initialized[nodeId] == INIT_NONE)\n            {\n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                rootTransform._hasChanged = false;\n                _initialized[nodeId] = INIT_LOCAL_TO_WORLD;\n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n            }\n            \n            for (; nodeId < numNodes; ++nodeId)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !_initialized[childId];\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        childLocalToWorld\n                        .copyFrom(childTransform)\n                            .append(localToWorld);\n                        \n                        childTransform._hasChanged = false;\n                        _initialized[childId] = INIT_LOCAL_TO_WORLD;\n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                    }\n                }\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : uint) : void\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged ||\n                    !_initialized[nodeId])\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _initialized = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root \t: ISceneNode \t\t\t= _target.root;\n            var nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId \t: uint \t\t\t\t\t= 0;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _initialized = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group \t: Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                _initialized[nodeId] = INIT_NONE;\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId : uint = _nodeToId[node];\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId                  : uint      = _nodeToId[node];\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            if (!(_initialized[nodeId] & INIT_WORLD_TO_LOCAL))\n            {\n                _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n            }\n            \n            return worldToLocalTransform;\n        }\n    }\n}","new_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        private static const INIT_NONE                  : uint  = 0;\n        private static const INIT_LOCAL_TO_WORLD        : uint  = 1;\n        private static const INIT_WORLD_TO_LOCAL        : uint  = 2;\n        \n        private var _target\t\t\t\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t\t\t\t: Vector.<Matrix4x4>;\n        private var _initialized\t                    : Vector.<uint>;\n        private var _localToWorldTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0) : void\n        {\n            var numNodes \t\t\t: uint \t\t\t= _transforms.length;\n            var childrenOffset\t\t: uint\t\t\t= 1;\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n            \n            if (rootTransform._hasChanged || _initialized[nodeId] == INIT_NONE)\n            {\n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                rootTransform._hasChanged = false;\n                _initialized[nodeId] = INIT_LOCAL_TO_WORLD;\n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n            }\n            \n            for (; nodeId < numNodes; ++nodeId)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !_initialized[childId];\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        childLocalToWorld\n                        .copyFrom(childTransform)\n                            .append(localToWorld);\n                        \n                        childTransform._hasChanged = false;\n                        _initialized[childId] = INIT_LOCAL_TO_WORLD;\n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                    }\n                }\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged ||\n                    !_initialized[nodeId])\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _initialized = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root \t: ISceneNode \t\t\t= _target.root;\n            var nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId \t: uint \t\t\t\t\t= 0;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _initialized = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group \t: Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                _initialized[nodeId] = INIT_NONE;\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId : uint = _nodeToId[node];\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId                  : uint      = _nodeToId[node];\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            if (!(_initialized[nodeId] & INIT_WORLD_TO_LOCAL))\n            {\n                _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n            }\n            \n            return worldToLocalTransform;\n        }\n    }\n}","subject":"fix uint instead of int for nodeId argument that might cause infinite loop in TransformController.updateAncestorsAndSelfLocalToWorldTransform()","message":"fix uint instead of int for nodeId argument that might cause infinite loop in TransformController.updateAncestorsAndSelfLocalToWorldTransform()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"ab1010353662c99c8459d12abf0f73e27da31bfb","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tuse namespace minko_math;\n\t\n\t\/**\n\t * The TransformController handles the batched update of all the local to world matrices\n\t * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n\t * automatically disable itself on other nodes.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _target\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _invalidList\t\t\t: Boolean;\n\t\t\n\t\tprivate var _nodeToId\t\t\t\t: Dictionary;\n\t\tprivate var _idToNode\t\t\t\t: Vector.<ISceneNode>\n\t\tprivate var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _localToWorldTransforms : Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms : Vector.<Matrix4x4>;\n\t\tprivate var _numChildren\t\t\t: Vector.<uint>;\n\t\tprivate var _firstChildId\t\t\t: Vector.<uint>;\n\t\tprivate var _parentId\t\t\t\t: Vector.<int>;\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function renderingBeginHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_invalidList)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tif (_transforms.length)\n\t\t\t{\n\t\t\t\tvar rootTransform \t: Matrix4x4\t= _transforms[0];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= rootTransform._hasChanged;\n\t\t\t\t\n\t\t\t\tif (isDirty)\n\t\t\t\t{\n\t\t\t\t\t_localToWorldTransforms[0].copyFrom(rootTransform);\n\t\t\t\t\trootTransform._hasChanged = false;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tupdateLocalToWorld();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateLocalToWorld(nodeId : uint = 0) : void\n\t\t{\n\t\t\tvar numNodes \t\t\t: uint \t\t\t= _transforms.length;\n\t\t\tvar childrenOffset\t\t: uint\t\t\t= 1;\n\t\t\tvar rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n\t\t\tvar rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n\t\t\tvar root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\n\t\t\tif (rootTransform._hasChanged)\n\t\t\t{\n\t\t\t\trootLocalToWorld.copyFrom(rootTransform);\n\t\t\t\t\n\t\t\t\tif (nodeId != 0)\n\t\t\t\t\trootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n\t\t\t\t\n\t\t\t\troot.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n\t\t\t}\n\n\t\t\tfor (; nodeId < numNodes; ++nodeId)\n\t\t\t{\n\t\t\t\tvar localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n\t\t\t\tvar numChildren\t\t: uint\t\t= _numChildren[nodeId];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n\t\t\t\tvar firstChildId\t: uint\t\t= _firstChildId[nodeId];\n\t\t\t\tvar lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n\t\t\t\t\n\t\t\t\tlocalToWorld._hasChanged = false;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n\t\t\t\t\tvar childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n\t\t\t\t\tvar childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged;\n\t\t\t\t\t\n\t\t\t\t\tif (childIsDirty)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildLocalToWorld\n\t\t\t\t\t\t\t.copyFrom(childTransform)\n\t\t\t\t\t\t\t.append(localToWorld);\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildTransform._hasChanged = false;\n\n\t\t\t\t\t\tchild.localToWorldTransformChanged.execute(child, childLocalToWorld);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n        \n        private function getDirtyRoot(nodeId : int) : int\n        {\n            var dirtyRoot : int = nodeId;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged)\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            return dirtyRoot;\n        }\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (_target)\n\t\t\t\tthrow new Error('The TransformController cannot have more than one target.');\n\t\t\t\n\t\t\t_target = target;\n\t\t\t_invalidList = true;\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t{\n\t\t\t\t(target as Scene).renderingBegin.add(renderingBeginHandler);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.add(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.add(descendantRemovedHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.remove(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.remove(descendantRemovedHandler);\n\t\t\t}\n\n\t\t\t_invalidList = false;\n\t\t\t_target = null;\n\t\t\t\n\t\t\t_nodeToId = null;\n\t\t\t_transforms = null;\n\t\t\t_localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n\t\t\t_numChildren = null;\n\t\t\t_idToNode = null;\n\t\t\t_parentId = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t\/\/ the controller will remove itself from the node when it's not its own root anymore\n\t\t\t\/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n\t\t\t\/\/ its own root again\n\t\t\t_target.removed.add(removedHandler);\n\t\t\t_target.removeController(this);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (target.root == target)\n\t\t\t{\n\t\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\ttarget.addController(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(root\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\tdescendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(root\t\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\t  descendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function updateTransformsList() : void\n\t\t{\n\t\t\tvar root \t: ISceneNode \t\t\t= _target.root;\n\t\t\tvar nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n\t\t\tvar nodeId \t: uint \t\t\t\t\t= 0;\n\t\t\t\n\t\t\t_nodeToId = new Dictionary(true);\n\t\t\t_transforms = new <Matrix4x4>[];\n\t\t\t_localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n\t\t\t_numChildren = new <uint>[];\n\t\t\t_firstChildId = new <uint>[];\n\t\t\t_idToNode = new <ISceneNode>[];\n\t\t\t_parentId = new <int>[-1];\n\n\t\t\twhile (nodes.length)\n\t\t\t{\n\t\t\t\tvar node \t: ISceneNode \t= nodes.shift();\n\t\t\t\tvar group \t: Group \t\t= node as Group;\n\t\t\t\t\n\t\t\t\t_nodeToId[node] = nodeId;\n\t\t\t\t_idToNode[nodeId] = node;\n\t\t\t\t_transforms[nodeId] = node.transform;\n\t\t\t\t_localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n\t\t\t\t\n\t\t\t\tif (group)\n\t\t\t\t{\n\t\t\t\t\tvar numChildren \t: uint = group.numChildren;\n\t\t\t\t\tvar firstChildId \t: uint = nodeId + nodes.length + 1;\n\t\t\t\t\t\n\t\t\t\t\t_numChildren[nodeId] = numChildren;\n\t\t\t\t\t_firstChildId[nodeId] = firstChildId;\n\t\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parentId[uint(firstChildId + childId)] = nodeId;\n\t\t\t\t\t\tnodes.push(group.getChildAt(childId));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_numChildren[nodeId] = 0;\n\t\t\t\t\t_firstChildId[nodeId] = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t++nodeId;\n\t\t\t}\n\t\t\t\n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n\t\t\t_invalidList = false;\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t forceUpdate \t: Boolean = false) : Matrix4x4\n\t\t{\n\t\t\tif (_invalidList || _nodeToId[node] == undefined)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tvar nodeId : uint = _nodeToId[node];\n\t\t\t\n\t\t\tif (forceUpdate)\n            {\n                var dirtyRoot : int = getDirtyRoot(nodeId);\n                \n                if (dirtyRoot >= 0)\n                    updateLocalToWorld(dirtyRoot);\n            }\n\t\t\t\n\t\t\treturn _localToWorldTransforms[nodeId];\n\t\t}\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId                  : uint      = _nodeToId[node];\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n            }\n            \n            if (forceUpdate)\n            {\n                var dirtyRoot : int = getDirtyRoot(nodeId);\n                \n                if (dirtyRoot >= 0)\n                {\n                    updateLocalToWorld(dirtyRoot);\n                    \n                    worldToLocalTransform\n                        .copyFrom(_localToWorldTransforms[nodeId])\n                        .invert();\n                }\n            }\n            \n            return worldToLocalTransform;\n        }\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tuse namespace minko_math;\n\t\n\t\/**\n\t * The TransformController handles the batched update of all the local to world matrices\n\t * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n\t * automatically disable itself on other nodes.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _target\t\t\t\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _invalidList\t\t\t\t\t\t: Boolean;\n\t\t\n\t\tprivate var _nodeToId\t\t\t\t\t\t\t: Dictionary;\n\t\tprivate var _idToNode\t\t\t\t\t\t\t: Vector.<ISceneNode>\n\t\tprivate var _transforms\t\t\t\t\t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _localToWorldTransformsInitialized\t: Vector.<Boolean>;\n\t\tprivate var _localToWorldTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms \t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _numChildren\t\t\t\t\t\t: Vector.<uint>;\n\t\tprivate var _firstChildId\t\t\t\t\t\t: Vector.<uint>;\n\t\tprivate var _parentId\t\t\t\t\t\t\t: Vector.<int>;\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function renderingBeginHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_invalidList)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tif (_transforms.length)\n\t\t\t\tupdateLocalToWorld();\n\t\t}\n\t\t\n\t\tprivate function updateLocalToWorld(nodeId : uint = 0) : void\n\t\t{\n\t\t\tvar numNodes \t\t\t: uint \t\t\t= _transforms.length;\n\t\t\tvar childrenOffset\t\t: uint\t\t\t= 1;\n\t\t\tvar rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n\t\t\tvar rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n\t\t\tvar root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\n\t\t\tif (rootTransform._hasChanged || !_localToWorldTransformsInitialized[nodeId])\n\t\t\t{\n\t\t\t\trootLocalToWorld.copyFrom(rootTransform);\n\t\t\t\t\n\t\t\t\tif (nodeId != 0)\n\t\t\t\t\trootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n\t\t\t\t\n\t\t\t\trootTransform._hasChanged = false;\n\t\t\t\t_localToWorldTransformsInitialized[nodeId] = true;\n\t\t\t\troot.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n\t\t\t}\n\n\t\t\tfor (; nodeId < numNodes; ++nodeId)\n\t\t\t{\n\t\t\t\tvar localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n\t\t\t\tvar numChildren\t\t: uint\t\t= _numChildren[nodeId];\n\t\t\t\tvar firstChildId\t: uint\t\t= _firstChildId[nodeId];\n\t\t\t\tvar lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= localToWorld._hasChanged ||\n\t\t\t\t\t\t\t\t\t\t\t\t  !_localToWorldTransformsInitialized[nodeId];\n\t\t\t\t\n\t\t\t\tlocalToWorld._hasChanged = false;\n\t\t\t\t_localToWorldTransformsInitialized[nodeId] = true;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n\t\t\t\t\tvar childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n\t\t\t\t\tvar childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n\t\t\t\t\t\t|| !_localToWorldTransformsInitialized[childId];\n\t\t\t\t\t\n\t\t\t\t\tif (childIsDirty || _localToWorldTransformsInitialized[childId])\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildLocalToWorld\n\t\t\t\t\t\t\t.copyFrom(childTransform)\n\t\t\t\t\t\t\t.append(localToWorld);\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildTransform._hasChanged = false;\n\t\t\t\t\t\t_localToWorldTransformsInitialized[childId] = true;\n\t\t\t\t\t\tchild.localToWorldTransformChanged.execute(child, childLocalToWorld);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n        \n        private function getDirtyRoot(nodeId : int) : int\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged ||\n\t\t\t\t\t!_localToWorldTransformsInitialized[nodeId])\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            return dirtyRoot;\n        }\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (_target)\n\t\t\t\tthrow new Error('The TransformController cannot have more than one target.');\n\t\t\t\n\t\t\t_target = target;\n\t\t\t_invalidList = true;\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t{\n\t\t\t\t(target as Scene).renderingBegin.add(renderingBeginHandler);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.add(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.add(descendantRemovedHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.remove(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.remove(descendantRemovedHandler);\n\t\t\t}\n\n\t\t\t_invalidList = false;\n\t\t\t_target = null;\n\t\t\t\n\t\t\t_nodeToId = null;\n\t\t\t_transforms = null;\n\t\t\t_localToWorldTransformsInitialized = null;\n\t\t\t_localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n\t\t\t_numChildren = null;\n\t\t\t_idToNode = null;\n\t\t\t_parentId = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t\/\/ the controller will remove itself from the node when it's not its own root anymore\n\t\t\t\/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n\t\t\t\/\/ its own root again\n\t\t\t_target.removed.add(removedHandler);\n\t\t\t_target.removeController(this);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (target.root == target)\n\t\t\t{\n\t\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\ttarget.addController(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(root\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\tdescendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(root\t\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\t  descendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function updateTransformsList() : void\n\t\t{\n\t\t\tvar root \t: ISceneNode \t\t\t= _target.root;\n\t\t\tvar nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n\t\t\tvar nodeId \t: uint \t\t\t\t\t= 0;\n\t\t\t\n\t\t\t_nodeToId = new Dictionary(true);\n\t\t\t_transforms = new <Matrix4x4>[];\n\t\t\t_localToWorldTransformsInitialized = new <Boolean>[];\n\t\t\t_localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n\t\t\t_numChildren = new <uint>[];\n\t\t\t_firstChildId = new <uint>[];\n\t\t\t_idToNode = new <ISceneNode>[];\n\t\t\t_parentId = new <int>[-1];\n\n\t\t\twhile (nodes.length)\n\t\t\t{\n\t\t\t\tvar node \t: ISceneNode \t= nodes.shift();\n\t\t\t\tvar group \t: Group \t\t= node as Group;\n\t\t\t\t\n\t\t\t\t_nodeToId[node] = nodeId;\n\t\t\t\t_idToNode[nodeId] = node;\n\t\t\t\t_transforms[nodeId] = node.transform;\n\t\t\t\t_localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n\t\t\t\t_localToWorldTransformsInitialized[nodeId] = false;\n\n\t\t\t\tif (group)\n\t\t\t\t{\n\t\t\t\t\tvar numChildren \t: uint = group.numChildren;\n\t\t\t\t\tvar firstChildId \t: uint = nodeId + nodes.length + 1;\n\t\t\t\t\t\n\t\t\t\t\t_numChildren[nodeId] = numChildren;\n\t\t\t\t\t_firstChildId[nodeId] = firstChildId;\n\t\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parentId[uint(firstChildId + childId)] = nodeId;\n\t\t\t\t\t\tnodes.push(group.getChildAt(childId));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_numChildren[nodeId] = 0;\n\t\t\t\t\t_firstChildId[nodeId] = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t++nodeId;\n\t\t\t}\n\t\t\t\n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n\t\t\t_invalidList = false;\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t forceUpdate \t: Boolean = false) : Matrix4x4\n\t\t{\n\t\t\tif (_invalidList || _nodeToId[node] == undefined)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tvar nodeId : uint = _nodeToId[node];\n\t\t\t\n\t\t\tif (forceUpdate)\n            {\n                var dirtyRoot : int = getDirtyRoot(nodeId);\n                \n                if (dirtyRoot >= 0)\n                    updateLocalToWorld(dirtyRoot);\n            }\n\t\t\t\n\t\t\treturn _localToWorldTransforms[nodeId];\n\t\t}\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId                  : uint      = _nodeToId[node];\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n            }\n            \n            if (forceUpdate)\n            {\n                var dirtyRoot : int = getDirtyRoot(nodeId);\n                \n                if (dirtyRoot >= 0)\n                {\n                    updateLocalToWorld(dirtyRoot);\n                    \n                    worldToLocalTransform\n                        .copyFrom(_localToWorldTransforms[nodeId])\n                        .invert();\n                }\n            }\n            \n            return worldToLocalTransform;\n        }\n\t}\n}","subject":"Fix local to world transform update when an object is added.","message":"Fix local to world transform update when an object is added.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"6f16d3f420910924bece04fe4bdd81ac930928df","old_file":"src\/aerys\/minko\/render\/shader\/part\/DiffuseShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/DiffuseShaderPart.as","old_contents":"package aerys.minko.render.shader.part\n{\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerFormat;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class DiffuseShaderPart extends ShaderPart\n\t{\n\t\t\/**\n\t\t * The shader part to use a diffuse map or fallback and use a solid color.\n\t\t *  \n\t\t * @param main\n\t\t * \n\t\t *\/\n\t\tpublic function DiffuseShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getDiffuseColor(killOnAlphaThreshold : Boolean = true, uv : SFloat = null) : SFloat\n\t\t{\n\t\t\tvar diffuseColor : SFloat\t= null;\n\t\t\t\n            uv ||= vertexUV.xy;\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.UV_SCALE))\n\t\t\t\tuv.scaleBy(meshBindings.getParameter(BasicProperties.UV_SCALE, 2));\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.UV_OFFSET))\n\t\t\t\tuv.incrementBy(meshBindings.getParameter(BasicProperties.UV_OFFSET, 2));\n\t\t\t\n\t\t\tuv = interpolate(uv);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_MAP) && meshBindings.propertyExists(VertexComponent.UV.nativeFormatString))\n\t\t\t{\n\t\t\t\tvar diffuseMap\t: SFloat\t= meshBindings.getTextureParameter(\n\t\t\t\t\tBasicProperties.DIFFUSE_MAP,\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.DIFFUSE_MAP_FILTERING, SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.DIFFUSE_MAP_MIPMAPPING, SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.DIFFUSE_MAP_WRAPPING, SamplerWrapping.REPEAT),\n\t\t\t\t\t0,\n                    meshBindings.getProperty(BasicProperties.DIFFUSE_MAP_FORMAT, SamplerFormat.RGBA)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tdiffuseColor = sampleTexture(diffuseMap, uv);\n\t\t\t}\n\t\t\telse if (meshBindings.propertyExists(BasicProperties.DIFFUSE_COLOR))\n\t\t\t{\n\t\t\t\tdiffuseColor = meshBindings.getParameter(BasicProperties.DIFFUSE_COLOR, 4);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdiffuseColor = float4(0., 0., 0., 1.);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_MAP))\n\t\t\t{\t\n\t\t\t\tvar alphaMap \t: SFloat \t= meshBindings.getTextureParameter(\n\t\t\t\t\tBasicProperties.ALPHA_MAP,\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.ALPHA_MAP_FILTERING, SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.ALPHA_MAP_MIPMAPPING, SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.ALPHA_MAP_WRAPPING, SamplerWrapping.REPEAT),\n\t\t\t\t\t0,\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.ALPHA_MAP_FORMAT, SamplerFormat.RGBA));\n\t\t\t\tvar alphaSample\t: SFloat\t= sampleTexture(alphaMap, uv);\n\t\t\t\t\n\t\t\t\tdiffuseColor = float4(diffuseColor.rgb, alphaSample.r);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_TRANSFORM))\n\t\t\t{\n\t\t\t\tdiffuseColor = multiply4x4(\n\t\t\t\t\tdiffuseColor,\n\t\t\t\t\tmeshBindings.getParameter(BasicProperties.DIFFUSE_TRANSFORM, 16)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tif (killOnAlphaThreshold && meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD))\n\t\t\t{\n\t\t\t\tvar alphaThreshold : SFloat = meshBindings.getParameter(\n\t\t\t\t\tBasicProperties.ALPHA_THRESHOLD, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tkill(subtract(0.5, lessThan(diffuseColor.w, alphaThreshold)));\n\t\t\t}\n\t\t\t\n\t\t\treturn diffuseColor;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader.part\n{\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerFormat;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class DiffuseShaderPart extends ShaderPart\n\t{\n\t\t\/**\n\t\t * The shader part to use a diffuse map or fallback and use a solid color.\n\t\t *  \n\t\t * @param main\n\t\t * \n\t\t *\/\n\t\tpublic function DiffuseShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getDiffuseColor(killOnAlphaThreshold : Boolean = true, uv : SFloat = null) : SFloat\n\t\t{\n\t\t\tvar diffuseColor : SFloat\t= null;\n\t\t\tvar useVertexUv  : Boolean  = uv == null;\n\n            uv ||= vertexUV.xy;\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.UV_SCALE))\n\t\t\t\tuv.scaleBy(meshBindings.getParameter(BasicProperties.UV_SCALE, 2));\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.UV_OFFSET))\n\t\t\t\tuv.incrementBy(meshBindings.getParameter(BasicProperties.UV_OFFSET, 2));\n\n\t\t\tif (useVertexUv)\n\t\t\t\tuv = interpolate(uv);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_MAP) && meshBindings.propertyExists(VertexComponent.UV.nativeFormatString))\n\t\t\t{\n\t\t\t\tvar diffuseMap\t: SFloat\t= meshBindings.getTextureParameter(\n\t\t\t\t\tBasicProperties.DIFFUSE_MAP,\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.DIFFUSE_MAP_FILTERING, SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.DIFFUSE_MAP_MIPMAPPING, SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.DIFFUSE_MAP_WRAPPING, SamplerWrapping.REPEAT),\n\t\t\t\t\t0,\n                    meshBindings.getProperty(BasicProperties.DIFFUSE_MAP_FORMAT, SamplerFormat.RGBA)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tdiffuseColor = sampleTexture(diffuseMap, uv);\n\t\t\t}\n\t\t\telse if (meshBindings.propertyExists(BasicProperties.DIFFUSE_COLOR))\n\t\t\t{\n\t\t\t\tdiffuseColor = meshBindings.getParameter(BasicProperties.DIFFUSE_COLOR, 4);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdiffuseColor = float4(0., 0., 0., 1.);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_MAP))\n\t\t\t{\t\n\t\t\t\tvar alphaMap \t: SFloat \t= meshBindings.getTextureParameter(\n\t\t\t\t\tBasicProperties.ALPHA_MAP,\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.ALPHA_MAP_FILTERING, SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.ALPHA_MAP_MIPMAPPING, SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.ALPHA_MAP_WRAPPING, SamplerWrapping.REPEAT),\n\t\t\t\t\t0,\n\t\t\t\t\tmeshBindings.getProperty(BasicProperties.ALPHA_MAP_FORMAT, SamplerFormat.RGBA));\n\t\t\t\tvar alphaSample\t: SFloat\t= sampleTexture(alphaMap, uv);\n\t\t\t\t\n\t\t\t\tdiffuseColor = float4(diffuseColor.rgb, alphaSample.r);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_TRANSFORM))\n\t\t\t{\n\t\t\t\tdiffuseColor = multiply4x4(\n\t\t\t\t\tdiffuseColor,\n\t\t\t\t\tmeshBindings.getParameter(BasicProperties.DIFFUSE_TRANSFORM, 16)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tif (killOnAlphaThreshold && meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD))\n\t\t\t{\n\t\t\t\tvar alphaThreshold : SFloat = meshBindings.getParameter(\n\t\t\t\t\tBasicProperties.ALPHA_THRESHOLD, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tkill(subtract(0.5, lessThan(diffuseColor.w, alphaThreshold)));\n\t\t\t}\n\t\t\t\n\t\t\treturn diffuseColor;\n\t\t}\n\t}\n}","subject":"fix DiffuseShaderPart.getDiffuseColor() to use vertexUV if the provided uv argument is null","message":"fix DiffuseShaderPart.getDiffuseColor() to use vertexUV if the provided uv argument is null\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"8863c2a187367f733409674b77bf440ce343bc9f","old_file":"src\/ageofai\/map\/model\/MapModel.as","new_file":"src\/ageofai\/map\/model\/MapModel.as","old_contents":"\/**\n * Created by vizoli on 4\/8\/16.\n *\/\npackage ageofai.map.model\n{\n\timport ageofai.home.vo.HomeVO;\n\timport ageofai.map.astar.AStar;\n\timport ageofai.map.constant.CMap;\n\timport ageofai.map.constant.CMapNodeType;\n\timport ageofai.map.event.MapCreatedEvent;\n\timport ageofai.map.geom.IntPoint;\n\timport ageofai.map.vo.MapDataVO;\n\timport ageofai.unit.base.BaseUnitView;\n\timport ageofai.villager.view.VillagerView;\n\n\timport common.mvc.model.base.BaseModel;\n\n\tpublic class MapModel extends BaseModel implements IMapModel\n\t{\n\n\t\tprivate var _astarMap:GeneralAStarMap;\n\t\tprivate var _map:Vector.<Vector.<MapNode>>;\n\t\tprivate var _units:Vector.<Vector.<BaseUnitView>>;\n\t\tprivate var _homes:Vector.<HomeVO>;\n\t\tprivate var _fruits:Vector.<IntPoint>;\n\t\tprivate var _trees:Vector.<IntPoint>;\n\n\t\tpublic function get map():Vector.<Vector.<MapNode>>\n\t\t{\n\t\t\treturn this._map;\n\t\t}\n\n\t\tpublic function get homes():Vector.<HomeVO>\n\t\t{\n\t\t\treturn this._homes;\n\t\t}\n\n\t\tpublic function get fruits():Vector.<IntPoint>\n\t\t{\n\t\t\treturn this._fruits;\n\t\t}\n\n\t\tpublic function get trees():Vector.<IntPoint>\n\t\t{\n\t\t\treturn this._trees;\n\t\t}\n\n\t\tpublic function createMap( rowCount:int, columnCount:int ):void\n\t\t{\n\t\t\tthis._map = new Vector.<Vector.<MapNode>>( rowCount, true );\n\t\t\tfor( var i:int = 0; i < rowCount; i++ )\n\t\t\t{\n\t\t\t\tthis._map[ i ] = new Vector.<MapNode>( columnCount, true );\n\t\t\t\tfor( var j:int = 0; j < columnCount; j++ )\n\t\t\t\t{\n\t\t\t\t\tthis._map[ i ][ j ] = this.getMapNode();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ Get homes\n\t\t\tthis._homes = this.getHomes( columnCount, rowCount );\n\n\t\t\tfor each ( var home:HomeVO in this._homes )\n\t\t\t{\n\t\t\t\tfor( i = home.pos.y; i < home.pos.y + 1; i++ )\n\t\t\t\t{\n\t\t\t\t\tfor( j = home.pos.x; j < home.pos.x + 1; j++ )\n\t\t\t\t\t{\n\t\t\t\t\t\tthis._map[ i ][ j ].objectType = CMapNodeType.OBJECT_HOME;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ Fruits\n\t\t\t this._fruits = this.getFruits(columnCount, rowCount);\n\n\t\t\t for each (var fruit:IntPoint in this._fruits)\n\t\t\t {\n\t\t\t this._map[fruit.y][fruit.x].objectType = CMapNodeType.OBJECT_FRUIT;\n\t\t\t }\n\n\t\t\t \/\/ Trees\n\t\t\t this._trees = this.getTrees(columnCount, rowCount);\n\n\t\t\t for each (var tree:IntPoint in this._trees)\n\t\t\t {\n\t\t\t this._map[ tree.y ][ tree.x ].objectType = CMapNodeType.OBJECT_TREE;\n\t\t\t }\n\n\t\t\tthis.eventDispatcher.dispatchEvent( new MapCreatedEvent( MapCreatedEvent.MAP_CREATED, this.getMapData() ) );\n\t\t}\n\n\t\tprivate function getHomes( columnCount:int, rowCount:int ):Vector.<HomeVO>\n\t\t{\n\t\t\tvar homes:Vector.<HomeVO> = new Vector.<HomeVO>( CMap.HOME_COUNT, true );\n\t\t\tvar minDistanceX:int = columnCount \/ CMap.HOME_COUNT;\n\t\t\tvar minDistanceY:int = rowCount \/ CMap.HOME_COUNT;\n\t\t\tvar offsetX:int, offsetY:int;\n\t\t\tdo\n\t\t\t{\n\t\t\t\toffsetX = offsetY = 0;\n\t\t\t\tfor( var i:int = 0; i < CMap.HOME_COUNT - 1; i++ )\n\t\t\t\t{\n\t\t\t\t\tvar home:HomeVO = new HomeVO();\n\t\t\t\t\thome.pos = getRandomPoint( offsetX, offsetX += minDistanceX, offsetY, offsetY += minDistanceY );\n\t\t\t\t\thomes[ i ] = home;\n\t\t\t\t}\n\t\t\t\thome = new HomeVO();\n\t\t\t\thome.pos = getRandomPoint( offsetX, columnCount - 1, offsetY, rowCount - 1 );\n\t\t\t\thomes[ i ] = home;\n\n\t\t\t\tvar isHomeInWalkableArea:Boolean = true;\n\t\t\t\tfor( i = 0; i < CMap.HOME_COUNT; i++ )\n\t\t\t\t{\n\t\t\t\t\tif( this.isUnWalkablePointNextToIt( homes[ i ].pos ) )\n\t\t\t\t\t{\n\t\t\t\t\t\tisHomeInWalkableArea = false;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif( !isHomeInWalkableArea )\n\t\t\t\t{\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\t\/\/ Make sure they are valid\n\t\t\t\t_astarMap = new GeneralAStarMap( _map );\n\t\t\t\tfor( i = 0; i < CMap.HOME_COUNT; i++ )\n\t\t\t\t{\n\t\t\t\t\tif( this.isUnWalkablePointNextToIt( homes[ i ].pos ) )\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tfor( var j:int = 0; j < CMap.HOME_COUNT; j++ )\n\t\t\t\t\t{\n                        if( i == j )\n                        {\n                            continue;\n                        }\n\t\t\t\t\t\tvar aStar:AStar = new AStar( _astarMap, homes[ i ].pos, homes[ j ].pos );\n\t\t\t\t\t\tvar solution:Vector.<IntPoint> = aStar.solve();\n\n                        if( solution )\n                        {\n                            break;\n                        }\n\t\t\t\t\t}\n                    if( !solution )\n                    {\n                        break;\n                    }\n\t\t\t\t}\n\t\t\t}while( !solution );\n\n\t\t\treturn homes;\n\t\t}\n\n\t\tprivate function isUnWalkablePointNextToIt( pos:IntPoint ):Boolean\n\t\t{\n\t\t\tvar offsets:Array = [\n\t\t\t\t[ -1, -1 ], [ 0, -1 ], [ 1, -1 ], [ 2, -1 ],\n\t\t\t\t[ -1, 0 ], [ 0, 0 ],[ 1, 0 ],[ 2, 0 ],\n\t\t\t\t[ -1, 1 ], [ 0, 1 ],[ 1, 1 ],[ 2, 1 ],\n\t\t\t\t[ -1, 2 ], [ 0, 2 ], [ 1, 2 ], [ 2, 2 ],\n\t\t\t];\n\n\t\t\tfor( var i:int = 0; i < offsets.length; i++ )\n\t\t\t{\n\t\t\t\tvar colIndex:int = pos.y + offsets[ i ][ 0 ];\n\t\t\t\tvar rowIndex:int = pos.x + offsets[ i ][ 1 ];\n\n\t\t\t\tif( colIndex >= 0 && rowIndex >= 0 && colIndex < this._map.length && rowIndex < this._map[ 0 ].length && this.isUnWalkablePoint( new IntPoint( colIndex, rowIndex ) ) )\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false;\n\t\t}\n\n\t\tprivate function isUnWalkablePoint( pos:IntPoint ):Boolean\n\t\t{\n\t\t\treturn !this._map[ pos.x ][ pos.y ].walkable;\n\t\t}\n\n\t\tprivate function getFruits( columnCount:int, rowCount:int ):Vector.<IntPoint>\n\t\t{\n\t\t\tvar fruits:Vector.<IntPoint> = new Vector.<IntPoint>();\n\t\t\tfor( var i:int = 0; i < CMap.HOME_COUNT; i++ )\n\t\t\t{\n\t\t\t\tvar nearFruitsNo:int = Math.round( Math.random() * 4 ) + 2;\n\n\t\t\t\tfor( var j:int = 0; j < nearFruitsNo; j++ )\n\t\t\t\t{\n\t\t\t\t\tdo{\n\t\t\t\t\t\tvar fruitX:int = Math.round( Math.random() * 8 ) + (this._homes[ i ].pos.x - 3);\n\t\t\t\t\t\tvar fruitY:int = Math.round( Math.random() * 8 ) + (this._homes[ i ].pos.y - 3);\n\t\t\t\t\t}while( fruitX < 0 || fruitX >= columnCount || fruitY < 0 || fruitY >= rowCount\n\t\t\t\t\t|| (fruitX >= this._homes[ i ].pos.x && fruitX <= this._homes[ i ].pos.x + 2 && fruitY >= this._homes[ i ].pos.y && fruitY <= this._homes[ i ].pos.y + 2)\n\t\t\t\t\t|| !this._map[ fruitY ][ fruitX ].walkable\n\t\t\t\t\t|| this.isHomeInTheNear( fruitY, fruitX ) )\n\n\t\t\t\t\tfruits[ fruits.length ] = new IntPoint( fruitX, fruitY );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tvar farFruitsNo:int = Math.round( Math.random() * 2 ) + 8;\n\t\t\tfor( i = 0; i < farFruitsNo; i++ )\n\t\t\t{\n\t\t\t\tdo{\n\t\t\t\t\tvar fruitPos:IntPoint = getRandomPoint( 0, columnCount, 0, rowCount );\n\t\t\t\t}while( !this._map[ fruitPos.y ][ fruitPos.x ].walkable || distanceLessThan( 8, fruitPos ) )\n\n\t\t\t\tfruits[ fruits.length ] = fruitPos;\n\t\t\t}\n\n\t\t\treturn fruits;\n\t\t}\n\n\t\tprivate function getTrees( columnCount:int, rowCount:int ):Vector.<IntPoint>\n\t\t{\n\t\t\tvar trees:Vector.<IntPoint> = new Vector.<IntPoint>();\n\t\t\tfor( var i:int = 0; i < CMap.HOME_COUNT; i++ )\n\t\t\t{\n\t\t\t\tvar nearTreesNo:int = Math.round( Math.random() * 3 ) + 2;\n\n\t\t\t\tfor( var j:int = 0; j < nearTreesNo; j++ )\n\t\t\t\t{\n\t\t\t\t\tdo{\n\t\t\t\t\t\tvar treeX:int = Math.round( Math.random() * 8 ) + (this._homes[ i ].pos.x - 3);\n\t\t\t\t\t\tvar treeY:int = Math.round( Math.random() * 8 ) + (this._homes[ i ].pos.y - 3);\n\t\t\t\t\t}while( treeX < 0 || treeX >= columnCount || treeY < 0 || treeY >= rowCount\n\t\t\t\t\t|| (treeX >= this._homes[ i ].pos.x && treeX <= this._homes[ i ].pos.x + 2 && treeY >= this._homes[ i ].pos.y && treeY <= this._homes[ i ].pos.y + 2)\n\t\t\t\t\t|| !this._map[ treeY ][ treeX ].walkable\n\t\t\t\t\t|| this.isHomeInTheNear( treeY, treeX ) )\n\n\t\t\t\t\ttrees[ trees.length ] = new IntPoint( treeX, treeY );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tvar farTreesNo:int = Math.round( Math.random() * 2 ) + 14;\n\t\t\tfor( i = 0; i < farTreesNo; i++ )\n\t\t\t{\n\t\t\t\tdo{\n\t\t\t\t\tvar treePos:IntPoint = getRandomPoint( 0, columnCount, 0, rowCount );\n\t\t\t\t}while( !this._map[ treePos.y ][ treePos.x ].walkable || distanceLessThan( 8, treePos ) )\n\n\t\t\t\ttrees[ trees.length ] = treePos;\n\t\t\t}\n\n\t\t\treturn trees;\n\t\t}\n\n\t\tprivate function isHomeInTheNear( col:uint, row:uint ):Boolean\n\t\t{\n\t\t\tvar offsets:Array = [\n\t\t\t\t[ -1, -1 ], [ 0, -1 ], [ 1, -1 ],\n\t\t\t\t[ -1, 0 ], [ 0, 0 ], [ 1, 0 ],\n\t\t\t\t[ -1, 1 ], [ 0, 1 ], [ 1, 1 ]\n\t\t\t];\n\n\t\t\tfor( var i:int = 0; i < offsets.length; i++ )\n\t\t\t{\n\t\t\t\tvar colIndex:int = col + offsets[ i ][ 0 ];\n\t\t\t\tvar rowIndex:int = row + offsets[ i ][ 1 ];\n\n\t\t\t\tif( this._map.length < rowIndex && rowIndex > 0\n\t\t\t\t\t\t&& this.map[ 0 ].length <= colIndex && colIndex > 0\n\t\t\t\t\t\t&& this._map[ colIndex ][ rowIndex ].objectType == CMapNodeType.OBJECT_HOME )\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false;\n\t\t}\n\n\t\t\/* INTERFACE ageofai.map.model.IMapModel *\/\n\n\t\tpublic function getMapData():MapDataVO\n\t\t{\n\t\t\tvar mapData:MapDataVO = new MapDataVO();\n\t\t\tmapData.fruits = this._fruits;\n\t\t\tmapData.homes = this._homes;\n\t\t\tmapData.map = this._map;\n\t\t\tmapData.trees = this._trees;\n\n\t\t\treturn mapData;\n\t\t}\n\n\t\tpublic function addUnit( villager:VillagerView ):void\n\t\t{\n\t\t\tif( !this._units )\n\t\t\t{\n\t\t\t\tthis._units = new <Vector.<BaseUnitView>>[];\n\t\t\t}\n\n\t\t\tthis._units.push( villager );\n\n\t\t\tthis.eventDispatcher.dispatchEvent( new MapCreatedEvent( MapCreatedEvent.MAP_CREATED, this.getMapData() ) );\n\t\t}\n\n\t\tpublic function getPath( startPos:IntPoint, endPos:IntPoint ):Vector.<IntPoint>\n\t\t{\n\t\t\tvar aStar:AStar = new AStar( this._astarMap, startPos, endPos );\n\t\t\treturn aStar.solve();\n\t\t}\n\n\t\tprivate function getMapNode():MapNode\n\t\t{\n\t\t\tvar rnd:Number = Math.random() * 100;\n\t\t\tvar type:int;\n\n\t\t\tif( rnd <= 50 )\n\t\t\t{\n\t\t\t\ttype = CMapNodeType.GRASS;\n\t\t\t}\n\t\t\telse if( rnd <= 95 )\n\t\t\t{\n\t\t\t\ttype = CMapNodeType.DARK_GRASS;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\ttype = CMapNodeType.WATER;\n\t\t\t}\n\n\t\t\treturn new MapNode( type );\n\t\t}\n\n\t\tprivate function getRandomPoint( offsetX:int, limitX:int, offsetY:int, limitY:int ):IntPoint\n\t\t{\n\t\t\tvar x:int = Math.random() * (limitX - offsetX) + offsetX;\n\t\t\tvar y:int = Math.random() * (limitY - offsetY) + offsetY;\n\n\t\t\treturn new IntPoint( x, y );\n\t\t}\n\n\t\tprivate function distanceLessThan( units:int, pos:IntPoint ):Boolean\n\t\t{\n\t\t\tfor( var i:int = 0, count:int = this._homes.length; i < count; i++ )\n\t\t\t{\n\t\t\t\tif( Math.abs( pos.x - this._homes[ i ].pos.x ) + Math.abs( pos.y - this._homes[ i ].pos.y ) < units )\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\t}\n}\n","new_contents":"\/**\n * Created by vizoli on 4\/8\/16.\n *\/\npackage ageofai.map.model\n{\n\timport ageofai.home.vo.HomeVO;\n\timport ageofai.map.astar.AStar;\n\timport ageofai.map.constant.CMap;\n\timport ageofai.map.constant.CMapNodeType;\n\timport ageofai.map.event.MapCreatedEvent;\n\timport ageofai.map.geom.IntPoint;\n\timport ageofai.map.vo.MapDataVO;\n\timport ageofai.unit.base.BaseUnitView;\n\timport ageofai.villager.view.VillagerView;\n\n\timport common.mvc.model.base.BaseModel;\n\n\tpublic class MapModel extends BaseModel implements IMapModel\n\t{\n\n\t\tprivate var _astarMap:GeneralAStarMap;\n\t\tprivate var _map:Vector.<Vector.<MapNode>>;\n\t\tprivate var _units:Vector.<Vector.<BaseUnitView>>;\n\t\tprivate var _homes:Vector.<HomeVO>;\n\t\tprivate var _fruits:Vector.<IntPoint>;\n\t\tprivate var _trees:Vector.<IntPoint>;\n\n\t\tpublic function get map():Vector.<Vector.<MapNode>>\n\t\t{\n\t\t\treturn this._map;\n\t\t}\n\n\t\tpublic function get homes():Vector.<HomeVO>\n\t\t{\n\t\t\treturn this._homes;\n\t\t}\n\n\t\tpublic function get fruits():Vector.<IntPoint>\n\t\t{\n\t\t\treturn this._fruits;\n\t\t}\n\n\t\tpublic function get trees():Vector.<IntPoint>\n\t\t{\n\t\t\treturn this._trees;\n\t\t}\n\n\t\tpublic function createMap( rowCount:int, columnCount:int ):void\n\t\t{\n\t\t\tthis._map = new Vector.<Vector.<MapNode>>( rowCount, true );\n\t\t\tfor( var i:int = 0; i < rowCount; i++ )\n\t\t\t{\n\t\t\t\tthis._map[ i ] = new Vector.<MapNode>( columnCount, true );\n\t\t\t\tfor( var j:int = 0; j < columnCount; j++ )\n\t\t\t\t{\n\t\t\t\t\tthis._map[ i ][ j ] = this.getMapNode();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ Get homes\n\t\t\tthis._homes = this.getHomes( columnCount, rowCount );\n\n\t\t\tfor each ( var home:HomeVO in this._homes )\n\t\t\t{\n\t\t\t\tfor( i = home.pos.y; i < home.pos.y + 1; i++ )\n\t\t\t\t{\n\t\t\t\t\tfor( j = home.pos.x; j < home.pos.x + 1; j++ )\n\t\t\t\t\t{\n\t\t\t\t\t\tthis._map[ i ][ j ].objectType = CMapNodeType.OBJECT_HOME;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ Fruits\n\t\t\t this._fruits = this.getFruits(columnCount, rowCount);\n\n\t\t\t for each (var fruit:IntPoint in this._fruits)\n\t\t\t {\n\t\t\t this._map[fruit.y][fruit.x].objectType = CMapNodeType.OBJECT_FRUIT;\n\t\t\t }\n\n\t\t\t \/\/ Trees\n\t\t\t this._trees = this.getTrees(columnCount, rowCount);\n\n\t\t\t for each (var tree:IntPoint in this._trees)\n\t\t\t {\n\t\t\t this._map[ tree.y ][ tree.x ].objectType = CMapNodeType.OBJECT_TREE;\n\t\t\t }\n\n\t\t\tthis.eventDispatcher.dispatchEvent( new MapCreatedEvent( MapCreatedEvent.MAP_CREATED, this.getMapData() ) );\n\t\t}\n\n\t\tprivate function getHomes( columnCount:int, rowCount:int ):Vector.<HomeVO>\n\t\t{\n\t\t\tvar homes:Vector.<HomeVO> = new Vector.<HomeVO>( CMap.HOME_COUNT, true );\n\t\t\tvar minDistanceX:int = columnCount \/ CMap.HOME_COUNT;\n\t\t\tvar minDistanceY:int = rowCount \/ CMap.HOME_COUNT;\n\t\t\tvar offsetX:int, offsetY:int;\n\t\t\tdo\n\t\t\t{\n\t\t\t\toffsetX = offsetY = 1;\n\t\t\t\tfor( var i:int = 0; i < CMap.HOME_COUNT - 1; i++ )\n\t\t\t\t{\n\t\t\t\t\tvar home:HomeVO = new HomeVO();\n\t\t\t\t\thome.pos = getRandomPoint( offsetX, offsetX += minDistanceX, offsetY, offsetY += minDistanceY );\n\t\t\t\t\thomes[ i ] = home;\n\t\t\t\t}\n\t\t\t\thome = new HomeVO();\n\t\t\t\thome.pos = getRandomPoint( offsetX, columnCount - 1, offsetY, rowCount - 1 );\n\t\t\t\thomes[ i ] = home;\n\n\t\t\t\tvar isHomeInWalkableArea:Boolean = true;\n\t\t\t\tfor( i = 0; i < CMap.HOME_COUNT; i++ )\n\t\t\t\t{\n\t\t\t\t\tif( this.isUnWalkablePointNextToIt( homes[ i ].pos ) )\n\t\t\t\t\t{\n\t\t\t\t\t\tisHomeInWalkableArea = false;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif( !isHomeInWalkableArea )\n\t\t\t\t{\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\t\/\/ Make sure they are valid\n\t\t\t\t_astarMap = new GeneralAStarMap( _map );\n\t\t\t\tfor( i = 0; i < CMap.HOME_COUNT; i++ )\n\t\t\t\t{\n\t\t\t\t\tif( this.isUnWalkablePointNextToIt( homes[ i ].pos ) )\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tfor( var j:int = 0; j < CMap.HOME_COUNT; j++ )\n\t\t\t\t\t{\n                        if( i == j )\n                        {\n                            continue;\n                        }\n\t\t\t\t\t\tvar aStar:AStar = new AStar( _astarMap, homes[ i ].pos, homes[ j ].pos );\n\t\t\t\t\t\tvar solution:Vector.<IntPoint> = aStar.solve();\n\n                        if( solution )\n                        {\n                            break;\n                        }\n\t\t\t\t\t}\n                    if( !solution )\n                    {\n                        break;\n                    }\n\t\t\t\t}\n\t\t\t}while( !solution );\n\n\t\t\treturn homes;\n\t\t}\n\n\t\tprivate function isUnWalkablePointNextToIt( pos:IntPoint ):Boolean\n\t\t{\n\t\t\tvar offsets:Array = [\n\t\t\t\t[ -1, -1 ], [ 0, -1 ], [ 1, -1 ], [ 2, -1 ],\n\t\t\t\t[ -1, 0 ], [ 0, 0 ],[ 1, 0 ],[ 2, 0 ],\n\t\t\t\t[ -1, 1 ], [ 0, 1 ],[ 1, 1 ],[ 2, 1 ],\n\t\t\t\t[ -1, 2 ], [ 0, 2 ], [ 1, 2 ], [ 2, 2 ],\n\t\t\t];\n\n\t\t\tfor( var i:int = 0; i < offsets.length; i++ )\n\t\t\t{\n\t\t\t\tvar colIndex:int = pos.y + offsets[ i ][ 0 ];\n\t\t\t\tvar rowIndex:int = pos.x + offsets[ i ][ 1 ];\n\n\t\t\t\tif( colIndex >= 0 && rowIndex >= 0 && colIndex < this._map.length && rowIndex < this._map[ 0 ].length && this.isUnWalkablePoint( new IntPoint( colIndex, rowIndex ) ) )\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false;\n\t\t}\n\n\t\tprivate function isUnWalkablePoint( pos:IntPoint ):Boolean\n\t\t{\n\t\t\treturn !this._map[ pos.x ][ pos.y ].walkable;\n\t\t}\n\n\t\tprivate function getFruits( columnCount:int, rowCount:int ):Vector.<IntPoint>\n\t\t{\n\t\t\tvar fruits:Vector.<IntPoint> = new Vector.<IntPoint>();\n\t\t\tfor( var i:int = 0; i < CMap.HOME_COUNT; i++ )\n\t\t\t{\n\t\t\t\tvar nearFruitsNo:int = Math.round( Math.random() * 4 ) + 2;\n\n\t\t\t\tfor( var j:int = 0; j < nearFruitsNo; j++ )\n\t\t\t\t{\n\t\t\t\t\tdo{\n\t\t\t\t\t\tvar fruitX:int = Math.round( Math.random() * 8 ) + (this._homes[ i ].pos.x - 3);\n\t\t\t\t\t\tvar fruitY:int = Math.round( Math.random() * 8 ) + (this._homes[ i ].pos.y - 3);\n\t\t\t\t\t}while( fruitX < 0 || fruitX >= columnCount || fruitY < 0 || fruitY >= rowCount\n\t\t\t\t\t|| (fruitX >= this._homes[ i ].pos.x && fruitX <= this._homes[ i ].pos.x + 2 && fruitY >= this._homes[ i ].pos.y && fruitY <= this._homes[ i ].pos.y + 2)\n\t\t\t\t\t|| !this._map[ fruitY ][ fruitX ].walkable\n\t\t\t\t\t|| this.isHomeInTheNear( fruitY, fruitX ) )\n\n\t\t\t\t\tfruits[ fruits.length ] = new IntPoint( fruitX, fruitY );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tvar farFruitsNo:int = Math.round( Math.random() * 2 ) + 8;\n\t\t\tfor( i = 0; i < farFruitsNo; i++ )\n\t\t\t{\n\t\t\t\tdo{\n\t\t\t\t\tvar fruitPos:IntPoint = getRandomPoint( 0, columnCount, 0, rowCount );\n\t\t\t\t}while( !this._map[ fruitPos.y ][ fruitPos.x ].walkable || distanceLessThan( 8, fruitPos ) )\n\n\t\t\t\tfruits[ fruits.length ] = fruitPos;\n\t\t\t}\n\n\t\t\treturn fruits;\n\t\t}\n\n\t\tprivate function getTrees( columnCount:int, rowCount:int ):Vector.<IntPoint>\n\t\t{\n\t\t\tvar trees:Vector.<IntPoint> = new Vector.<IntPoint>();\n\t\t\tfor( var i:int = 0; i < CMap.HOME_COUNT; i++ )\n\t\t\t{\n\t\t\t\tvar nearTreesNo:int = Math.round( Math.random() * 3 ) + 2;\n\n\t\t\t\tfor( var j:int = 0; j < nearTreesNo; j++ )\n\t\t\t\t{\n\t\t\t\t\tdo{\n\t\t\t\t\t\tvar treeX:int = Math.round( Math.random() * 8 ) + (this._homes[ i ].pos.x - 3);\n\t\t\t\t\t\tvar treeY:int = Math.round( Math.random() * 8 ) + (this._homes[ i ].pos.y - 3);\n\t\t\t\t\t}while( treeX < 0 || treeX >= columnCount || treeY < 0 || treeY >= rowCount\n\t\t\t\t\t|| (treeX >= this._homes[ i ].pos.x && treeX <= this._homes[ i ].pos.x + 2 && treeY >= this._homes[ i ].pos.y && treeY <= this._homes[ i ].pos.y + 2)\n\t\t\t\t\t|| !this._map[ treeY ][ treeX ].walkable\n\t\t\t\t\t|| this.isHomeInTheNear( treeY, treeX ) )\n\n\t\t\t\t\ttrees[ trees.length ] = new IntPoint( treeX, treeY );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tvar farTreesNo:int = Math.round( Math.random() * 2 ) + 14;\n\t\t\tfor( i = 0; i < farTreesNo; i++ )\n\t\t\t{\n\t\t\t\tdo{\n\t\t\t\t\tvar treePos:IntPoint = getRandomPoint( 0, columnCount, 0, rowCount );\n\t\t\t\t}while( !this._map[ treePos.y ][ treePos.x ].walkable || distanceLessThan( 8, treePos ) )\n\n\t\t\t\ttrees[ trees.length ] = treePos;\n\t\t\t}\n\n\t\t\treturn trees;\n\t\t}\n\n\t\tprivate function isHomeInTheNear( col:uint, row:uint ):Boolean\n\t\t{\n\t\t\tvar offsets:Array = [\n\t\t\t\t[ -1, -1 ], [ 0, -1 ], [ 1, -1 ],\n\t\t\t\t[ -1, 0 ], [ 0, 0 ], [ 1, 0 ],\n\t\t\t\t[ -1, 1 ], [ 0, 1 ], [ 1, 1 ]\n\t\t\t];\n\n\t\t\tfor( var i:int = 0; i < offsets.length; i++ )\n\t\t\t{\n\t\t\t\tvar colIndex:int = col + offsets[ i ][ 0 ];\n\t\t\t\tvar rowIndex:int = row + offsets[ i ][ 1 ];\n\n\t\t\t\tif( this._map.length < rowIndex && rowIndex > 0\n\t\t\t\t\t\t&& this.map[ 0 ].length <= colIndex && colIndex > 0\n\t\t\t\t\t\t&& this._map[ colIndex ][ rowIndex ].objectType == CMapNodeType.OBJECT_HOME )\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false;\n\t\t}\n\n\t\t\/* INTERFACE ageofai.map.model.IMapModel *\/\n\n\t\tpublic function getMapData():MapDataVO\n\t\t{\n\t\t\tvar mapData:MapDataVO = new MapDataVO();\n\t\t\tmapData.fruits = this._fruits;\n\t\t\tmapData.homes = this._homes;\n\t\t\tmapData.map = this._map;\n\t\t\tmapData.trees = this._trees;\n\n\t\t\treturn mapData;\n\t\t}\n\n\t\tpublic function addUnit( villager:VillagerView ):void\n\t\t{\n\t\t\tif( !this._units )\n\t\t\t{\n\t\t\t\tthis._units = new <Vector.<BaseUnitView>>[];\n\t\t\t}\n\n\t\t\tthis._units.push( villager );\n\n\t\t\tthis.eventDispatcher.dispatchEvent( new MapCreatedEvent( MapCreatedEvent.MAP_CREATED, this.getMapData() ) );\n\t\t}\n\n\t\tpublic function getPath( startPos:IntPoint, endPos:IntPoint ):Vector.<IntPoint>\n\t\t{\n\t\t\tvar aStar:AStar = new AStar( this._astarMap, startPos, endPos );\n\t\t\treturn aStar.solve();\n\t\t}\n\n\t\tprivate function getMapNode():MapNode\n\t\t{\n\t\t\tvar rnd:Number = Math.random() * 100;\n\t\t\tvar type:int;\n\n\t\t\tif( rnd <= 50 )\n\t\t\t{\n\t\t\t\ttype = CMapNodeType.GRASS;\n\t\t\t}\n\t\t\telse if( rnd <= 95 )\n\t\t\t{\n\t\t\t\ttype = CMapNodeType.DARK_GRASS;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\ttype = CMapNodeType.WATER;\n\t\t\t}\n\n\t\t\treturn new MapNode( type );\n\t\t}\n\n\t\tprivate function getRandomPoint( offsetX:int, limitX:int, offsetY:int, limitY:int ):IntPoint\n\t\t{\n\t\t\tvar x:int = Math.random() * (limitX - offsetX) + offsetX;\n\t\t\tvar y:int = Math.random() * (limitY - offsetY) + offsetY;\n\n\t\t\treturn new IntPoint( x, y );\n\t\t}\n\n\t\tprivate function distanceLessThan( units:int, pos:IntPoint ):Boolean\n\t\t{\n\t\t\tfor( var i:int = 0, count:int = this._homes.length; i < count; i++ )\n\t\t\t{\n\t\t\t\tif( Math.abs( pos.x - this._homes[ i ].pos.x ) + Math.abs( pos.y - this._homes[ i ].pos.y ) < units )\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\t}\n}\n","subject":"fix 2","message":"fix 2\n","lang":"ActionScript","license":"apache-2.0","repos":"goc-flashplusplus\/ageofai"}
{"commit":"f7146abdd5d47201cd6e19c770a219c7c5cc2c7e","old_file":"src\/org\/mangui\/osmf\/plugins\/loader\/HLSLoaderBase.as","new_file":"src\/org\/mangui\/osmf\/plugins\/loader\/HLSLoaderBase.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.osmf.plugins.loader {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.event.HLSEvent;\n\timport org.mangui.hls.model.Level;\n    import org.mangui.hls.constant.HLSTypes;\n    import org.mangui.osmf.plugins.HLSMediaElement;\n    import org.mangui.osmf.plugins.utils.ErrorManager;\n    import org.osmf.elements.proxyClasses.LoadFromDocumentLoadTrait;\n    import org.osmf.events.MediaError;\n    import org.osmf.events.MediaErrorEvent;\n    import org.osmf.media.MediaElement;\n    import org.osmf.media.MediaResourceBase;\n    import org.osmf.media.URLResource;\n    import org.osmf.net.DynamicStreamingItem;\n    import org.osmf.net.DynamicStreamingResource;\n    import org.osmf.net.StreamType;\n    import org.osmf.net.StreamingURLResource;\n    import org.osmf.traits.LoadState;\n    import org.osmf.traits.LoadTrait;\n    import org.osmf.traits.LoaderBase;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/**\n     * Loader for .m3u8 playlist file.\n     * Works like a F4MLoader\n     *\/\n    public class HLSLoaderBase extends LoaderBase {\n        private var _loadTrait : LoadTrait;\n        \/** Reference to the framework. **\/\n        private var _hls : HLS = null;\n\n        public function HLSLoaderBase() {\n            super();\n        }\n\n        public static function canHandle(resource : MediaResourceBase) : Boolean {\n            if (resource !== null && resource is URLResource) {\n                var urlResource : URLResource = URLResource(resource);\n                \/\/  check for m3u\/m3u8\n                if (urlResource.url.search(\/(https?|file)\\:\\\/\\\/.*?\\m3u(\\?.*)?\/i) !== -1) {\n                    return true;\n                }\n\n                var contentType : Object = urlResource.getMetadataValue(\"content-type\");\n                if (contentType && contentType is String) {\n                    \/\/ If the filename doesn't include a .m3u or m3u8 extension, but\n                    \/\/ explicit content-type metadata is found on the\n                    \/\/ URLResource, we can handle it.  Must be either of:\n                    \/\/ - \"application\/x-mpegURL\"\n                    \/\/ - \"vnd.apple.mpegURL\"\n                    if ((contentType as String).search(\/(application\\\/x-mpegURL|vnd.apple.mpegURL)\/i) !== -1) {\n                        return true;\n                    }\n                }\n            }\n            return false;\n        }\n\n        override public function canHandleResource(resource : MediaResourceBase) : Boolean {\n            return canHandle(resource);\n        }\n\n        override protected function executeLoad(loadTrait : LoadTrait) : void {\n            _loadTrait = loadTrait;\n            updateLoadTrait(loadTrait, LoadState.LOADING);\n\n            if (_hls != null) {\n                _hls.removeEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n                _hls.removeEventListener(HLSEvent.ERROR, _errorHandler);\n                _hls.dispose();\n                _hls = null;\n            }\n            _hls = new HLS();\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            \/* load playlist *\/\n            _hls.load(URLResource(loadTrait.resource).url);\n        }\n\n        override protected function executeUnload(loadTrait : LoadTrait) : void {\n            updateLoadTrait(loadTrait, LoadState.UNINITIALIZED);\n        }\n\n        \/** Update video A\/R on manifest load. **\/\n        private function _manifestHandler(event : HLSEvent) : void {\n            var resource : MediaResourceBase = URLResource(_loadTrait.resource);\n\n            \/\/ retrieve stream type\n            var streamType : String = (resource as StreamingURLResource).streamType;\n            if (streamType == null || streamType == StreamType.LIVE_OR_RECORDED) {\n                if (_hls.type == HLSTypes.LIVE) {\n                    streamType = StreamType.LIVE;\n                } else {\n                    streamType = StreamType.RECORDED;\n                }\n            }\n\n            var levels : Vector.<Level> = _hls.levels;\n            var nbLevel : int = levels.length;\n            var urlRes : URLResource = resource as URLResource;\n            var dynamicRes : DynamicStreamingResource = new DynamicStreamingResource(urlRes.url);\n            var streamItems : Vector.<DynamicStreamingItem> = new Vector.<DynamicStreamingItem>();\n\n            for (var i : int = 0; i < nbLevel; i++) {\n                if (levels[i].width) {\n                    streamItems.push(new DynamicStreamingItem(level2label(levels[i]), levels[i].bitrate \/ 1024, levels[i].width, levels[i].height));\n                } else {\n                    streamItems.push(new DynamicStreamingItem(level2label(levels[i]), levels[i].bitrate \/ 1024));\n                }\n            }\n            dynamicRes.streamItems = streamItems;\n            dynamicRes.initialIndex = _hls.startlevel;\n            resource = dynamicRes;\n            \/\/ set Stream Type\n            var streamUrlRes : StreamingURLResource = resource as StreamingURLResource;\n            streamUrlRes.streamType = streamType;\n            try {\n                var loadedElem : MediaElement = new HLSMediaElement(resource, _hls, event.levels[_hls.startlevel].duration);\n                LoadFromDocumentLoadTrait(_loadTrait).mediaElement = loadedElem;\n                updateLoadTrait(_loadTrait, LoadState.READY);\n            } catch(e : Error) {\n                updateLoadTrait(_loadTrait, LoadState.LOAD_ERROR);\n                _loadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(e.errorID, e.message)));\n            }\n        };\n\n        private function level2label(level : Level) : String {\n            if (level.name) {\n                return level.name;\n            } else {\n                if (level.height) {\n                    return(level.height + 'p \/ ' + Math.round(level.bitrate \/ 1024) + 'kb');\n                } else {\n                    return(Math.round(level.bitrate \/ 1024) + 'kb');\n                }\n            }\n        }\n\n        private function _errorHandler(event : HLSEvent) : void {\n            var errorCode : int = ErrorManager.getMediaErrorCode(event);\n            var errorMsg : String = ErrorManager.getMediaErrorMessage(event);\n            CONFIG::LOGGING {\n            Log.warn(\"HLS Error event received, dispatching MediaError \" + errorCode + \",\" + errorMsg);\n            }\n            updateLoadTrait(_loadTrait, LoadState.LOAD_ERROR);\n            _loadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(errorCode, errorMsg)));\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.osmf.plugins.loader {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.event.HLSEvent;\n\timport org.mangui.hls.model.Level;\n    import org.mangui.hls.constant.HLSTypes;\n    import org.mangui.osmf.plugins.HLSMediaElement;\n    import org.mangui.osmf.plugins.utils.ErrorManager;\n    import org.osmf.elements.proxyClasses.LoadFromDocumentLoadTrait;\n    import org.osmf.events.MediaError;\n    import org.osmf.events.MediaErrorEvent;\n    import org.osmf.media.MediaElement;\n    import org.osmf.media.MediaResourceBase;\n    import org.osmf.media.URLResource;\n    import org.osmf.net.DynamicStreamingItem;\n    import org.osmf.net.DynamicStreamingResource;\n    import org.osmf.net.StreamType;\n    import org.osmf.net.StreamingURLResource;\n    import org.osmf.traits.LoadState;\n    import org.osmf.traits.LoadTrait;\n    import org.osmf.traits.LoaderBase;\n\n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/**\n     * Loader for .m3u8 playlist file.\n     * Works like a F4MLoader\n     *\/\n    public class HLSLoaderBase extends LoaderBase {\n        private var _loadTrait : LoadTrait;\n        \/** Reference to the framework. **\/\n        private var _hls : HLS = null;\n\n        public function HLSLoaderBase() {\n            super();\n        }\n\n        public static function canHandle(resource : MediaResourceBase) : Boolean {\n            if (resource !== null && resource is URLResource) {\n                var urlResource : URLResource = URLResource(resource);\n                \/\/  check for m3u\/m3u8\n                if (urlResource.url.search(\/(https?|file)\\:\\\/\\\/.*?\\m3u(\\?.*)?\/i) !== -1) {\n                    return true;\n                }\n\n                var contentType : Object = urlResource.getMetadataValue(\"content-type\");\n                if (contentType && contentType is String) {\n                    \/\/ If the filename doesn't include a .m3u or m3u8 extension, but\n                    \/\/ explicit content-type metadata is found on the\n                    \/\/ URLResource, we can handle it.  Must be either of:\n                    \/\/ - \"application\/x-mpegURL\"\n                    \/\/ - \"vnd.apple.mpegURL\"\n                    if ((contentType as String).search(\/(application\\\/x-mpegURL|vnd.apple.mpegURL)\/i) !== -1) {\n                        return true;\n                    }\n                }\n            }\n            return false;\n        }\n\n        override public function canHandleResource(resource : MediaResourceBase) : Boolean {\n            return canHandle(resource);\n        }\n\n        override protected function executeLoad(loadTrait : LoadTrait) : void {\n            _loadTrait = loadTrait;\n            updateLoadTrait(loadTrait, LoadState.LOADING);\n\n            if (_hls != null) {\n                _hls.removeEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n                _hls.removeEventListener(HLSEvent.ERROR, _errorHandler);\n                _hls.dispose();\n                _hls = null;\n            }\n            _hls = new HLS();\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            \/* load playlist *\/\n            _hls.load(URLResource(loadTrait.resource).url);\n        }\n\n        override protected function executeUnload(loadTrait : LoadTrait) : void {\n            updateLoadTrait(loadTrait, LoadState.UNINITIALIZED);\n        }\n\n        \/** Update video A\/R on manifest load. **\/\n        private function _manifestLoadedHandler(event : HLSEvent) : void {\n            var resource : MediaResourceBase = URLResource(_loadTrait.resource);\n\n            \/\/ retrieve stream type\n            var streamType : String = (resource as StreamingURLResource).streamType;\n            if (streamType == null || streamType == StreamType.LIVE_OR_RECORDED) {\n                if (_hls.type == HLSTypes.LIVE) {\n                    streamType = StreamType.LIVE;\n                } else {\n                    streamType = StreamType.RECORDED;\n                }\n            }\n\n            var levels : Vector.<Level> = _hls.levels;\n            var nbLevel : int = levels.length;\n            var urlRes : URLResource = resource as URLResource;\n            var dynamicRes : DynamicStreamingResource = new DynamicStreamingResource(urlRes.url);\n            var streamItems : Vector.<DynamicStreamingItem> = new Vector.<DynamicStreamingItem>();\n\n            for (var i : int = 0; i < nbLevel; i++) {\n                if (levels[i].width) {\n                    streamItems.push(new DynamicStreamingItem(level2label(levels[i]), levels[i].bitrate \/ 1024, levels[i].width, levels[i].height));\n                } else {\n                    streamItems.push(new DynamicStreamingItem(level2label(levels[i]), levels[i].bitrate \/ 1024));\n                }\n            }\n            dynamicRes.streamItems = streamItems;\n            dynamicRes.initialIndex = _hls.startlevel;\n            resource = dynamicRes;\n            \/\/ set Stream Type\n            var streamUrlRes : StreamingURLResource = resource as StreamingURLResource;\n            streamUrlRes.streamType = streamType;\n            try {\n                var loadedElem : MediaElement = new HLSMediaElement(resource, _hls, event.levels[_hls.startlevel].duration);\n                LoadFromDocumentLoadTrait(_loadTrait).mediaElement = loadedElem;\n                updateLoadTrait(_loadTrait, LoadState.READY);\n            } catch(e : Error) {\n                updateLoadTrait(_loadTrait, LoadState.LOAD_ERROR);\n                _loadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(e.errorID, e.message)));\n            }\n        };\n\n        private function level2label(level : Level) : String {\n            if (level.name) {\n                return level.name;\n            } else {\n                if (level.height) {\n                    return(level.height + 'p \/ ' + Math.round(level.bitrate \/ 1024) + 'kb');\n                } else {\n                    return(Math.round(level.bitrate \/ 1024) + 'kb');\n                }\n            }\n        }\n\n        private function _errorHandler(event : HLSEvent) : void {\n            var errorCode : int = ErrorManager.getMediaErrorCode(event);\n            var errorMsg : String = ErrorManager.getMediaErrorMessage(event);\n            CONFIG::LOGGING {\n            Log.warn(\"HLS Error event received, dispatching MediaError \" + errorCode + \",\" + errorMsg);\n            }\n            updateLoadTrait(_loadTrait, LoadState.LOAD_ERROR);\n            _loadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(errorCode, errorMsg)));\n        }\n    }\n}\n","subject":"rename method for sake of clarity","message":"rename method for sake of clarity\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,Corey600\/flashls,thdtjsdn\/flashls,mangui\/flashls,neilrackett\/flashls,NicolasSiver\/flashls,loungelogic\/flashls,aevange\/flashls,vidible\/vdb-flashls,hola\/flashls,tedconf\/flashls,fixedmachine\/flashls,aevange\/flashls,clappr\/flashls,jlacivita\/flashls,mangui\/flashls,dighan\/flashls,JulianPena\/flashls,thdtjsdn\/flashls,codex-corp\/flashls,aevange\/flashls,vidible\/vdb-flashls,suuhas\/flashls,suuhas\/flashls,NicolasSiver\/flashls,loungelogic\/flashls,jlacivita\/flashls,neilrackett\/flashls,suuhas\/flashls,dighan\/flashls,Peer5\/flashls,aevange\/flashls,suuhas\/flashls,tedconf\/flashls,Peer5\/flashls,Peer5\/flashls,Boxie5\/flashls,Corey600\/flashls,Boxie5\/flashls,codex-corp\/flashls,clappr\/flashls,Peer5\/flashls,fixedmachine\/flashls,JulianPena\/flashls"}
{"commit":"f13a10cb0ce9dca8637a706ab165debf94414340","old_file":"bin\/Data\/Scripts\/Editor\/EditorViewDebugIcons.as","new_file":"bin\/Data\/Scripts\/Editor\/EditorViewDebugIcons.as","old_contents":"\/\/ Editor debug icons\n\/\/ to add new std debug icons just add IconType, IconsTypesMaterials and ComponentTypes items\n\nenum IconsTypes \n{\n    ICON_POINT_LIGHT = 0,\n    ICON_SPOT_LIGHT,\n    ICON_DIRECTIONAL_LIGHT,\n    ICON_CAMERA,\n    ICON_SOUND_SOURCE,\n    ICON_SOUND_SOURCE_3D,\n    ICON_SOUND_LISTENERS,\n    ICON_ZONE,\n    ICON_SPLINE_PATH,\n    ICON_TRIGGER,\n    ICON_CUSTOM_GEOMETRY,\n    ICON_PARTICLE_EMITTER,\n    ICON_COUNT\n}\n\nenum IconsColorType \n{\n    ICON_COLOR_DEFAULT = 0,\n    ICON_COLOR_SPLINE_PATH_BEGIN,\n    ICON_COLOR_SPLINE_PATH_END\n}\n\nArray<Color> debugIconsColors = { Color(1,1,1) , Color(1,1,0), Color(0,1,0) };\n\nArray<String> IconsTypesMaterials = {\"DebugIconPointLight.xml\", \n                                     \"DebugIconSpotLight.xml\",\n                                     \"DebugIconLight.xml\",\n                                     \"DebugIconCamera.xml\",\n                                     \"DebugIconSoundSource.xml\",\n                                     \"DebugIconSoundSource.xml\",\n                                     \"DebugIconSoundListener.xml\",\n                                     \"DebugIconZone.xml\",\n                                     \"DebugIconSplinePathPoint.xml\",\n                                     \"DebugIconCollisionTrigger.xml\",\n                                     \"DebugIconCustomGeometry.xml\",\n                                     \"DebugIconParticleEmitter.xml\"};\n\nArray<String> ComponentTypes = {\"Light\",\n                                \"Light\",\n                                \"Light\",\n                                \"Camera\",\n                                \"SoundSource\",\n                                \"SoundSource3D\",\n                                \"SoundListener\",\n                                \"Zone\",\n                                \"SplinePath\",\n                                \"RigidBody\",\n                                \"CustomGeometry\",\n                                \"ParticleEmitter\"};\n\nArray<BillboardSet@> debugIconsSet(ICON_COUNT);\nNode@ debugIconsNode = null;\nint stepDebugIconsUpdate = 100; \/\/ms\nuint timeToNextDebugIconsUpdate = 0;\nint stepDebugIconsUpdateSplinePath = 1000; \/\/ms\nuint timeToNextDebugIconsUpdateSplinePath = 0;\nconst int splinePathResolution = 16;\nconst float splineStep = 1.0f \/ splinePathResolution;\nbool debugIconsShow = true;\nVector2 debugIconsSize = Vector2(64, 64);\nVector2 debugIconsSizeSmall = debugIconsSize \/ 1.5;\nVariantMap debugIconsPlacement;\nconst int debugIconsPlacementIndent = 1.0;\nconst float debugIconsOrthoDistance = 15.0;\nconst float debugIconAlphaThreshold = 0.1;\nconst float maxDistance = 50.0;\n\nvoid CreateDebugIcons(Node@ tempNode)\n{\n    if (editorScene is null) return;\n    debugIconsSet.Resize(ICON_COUNT);\n    for (int i = 0; i < ICON_COUNT; ++i)\n    {\n        debugIconsSet[i] = tempNode.CreateComponent(\"BillboardSet\");\n        debugIconsSet[i].material = cache.GetResource(\"Material\", \"Materials\/Editor\/\" + IconsTypesMaterials[i]);\n        debugIconsSet[i].sorted = true;\n        debugIconsSet[i].temporary = true;\n        debugIconsSet[i].fixedScreenSize = true;\n        debugIconsSet[i].viewMask = 0x80000000;\n    }\n}\n\nvoid UpdateViewDebugIcons()\n{\n    if (editorScene is null || timeToNextDebugIconsUpdate > time.systemTime) return;\n\n    debugIconsNode = editorScene.GetChild(\"DebugIconsContainer\", true);\n\n    if (debugIconsNode is null) \n    {\n        debugIconsNode = editorScene.CreateChild(\"DebugIconsContainer\", LOCAL);\n        debugIconsNode.temporary = true;\n    }\n    \/\/ Checkout if debugIconsNode do not have any BBS component, add all at once\n    BillboardSet@ isBSExist = debugIconsNode.GetComponent(\"BillboardSet\");\n    if (isBSExist is null)\n        CreateDebugIcons(debugIconsNode);\n\n    if (debugIconsSet[ICON_POINT_LIGHT] !is null)\n    {\n        for (int i = 0; i < ICON_COUNT; ++i)\n            debugIconsSet[i].enabled = debugIconsShow;\n    }\n\n    if (debugIconsShow == false) return;\n\n    Vector3 camPos = activeViewport.cameraNode.worldPosition;\n    bool isOrthographic = activeViewport.camera.orthographic;\n    debugIconsPlacement.Clear();\n\n    for (int iconType = 0; iconType < ICON_COUNT; ++iconType)\n    {\n        if (debugIconsSet[iconType] !is null)\n        {\n            \/\/ SplinePath update resolution\n            if (iconType == ICON_SPLINE_PATH && timeToNextDebugIconsUpdateSplinePath > time.systemTime)\n                continue;\n\n            Array<Node@> nodes = editorScene.GetChildrenWithComponent(ComponentTypes[iconType], true);\n\n            \/\/ Clear old data\n            if (iconType == ICON_SPLINE_PATH)\n                ClearCommit(ICON_SPLINE_PATH, ICON_SPLINE_PATH + 1, nodes.length * splinePathResolution);\n            else if (iconType == ICON_POINT_LIGHT || iconType == ICON_SPOT_LIGHT || iconType == ICON_DIRECTIONAL_LIGHT)\n                ClearCommit(ICON_POINT_LIGHT, ICON_DIRECTIONAL_LIGHT + 1, nodes.length);\n            else if (iconType == ICON_SOUND_SOURCE || iconType == ICON_SOUND_SOURCE_3D)\n                ClearCommit(ICON_SOUND_SOURCE, ICON_SOUND_SOURCE_3D + 1, nodes.length);\n            else\n                ClearCommit(iconType, iconType + 1, nodes.length);\n\n            if (nodes.length > 0)\n            {\n                \/\/ Fill with new data\n                for (uint i = 0; i < nodes.length; ++i)\n                {\n                    Component@ component = nodes[i].GetComponent(ComponentTypes[iconType]);\n                    if (component is null) continue;\n\n                    Color finalIconColor = debugIconsColors[ICON_COLOR_DEFAULT];\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    if (isOrthographic)\n                        distance = debugIconsOrthoDistance;\n                    int iconsOffset = debugIconsPlacement[StringHash(nodes[i].id)].GetInt();\n                    float iconsYPos = 0;\n\n                    if (iconType == ICON_SPLINE_PATH)\n                    {\n                        SplinePath@ sp = cast<SplinePath>(component);\n                        if (sp !is null)\n                        {\n                            if (sp.length > 0.01f)\n                            {\n                                for (int step = 0; step < splinePathResolution; step++)\n                                {\n                                    int index = (i * splinePathResolution) + step;\n                                    Vector3 splinePoint = sp.GetPoint(splineStep * step);\n                                    Billboard@ bb = debugIconsSet[ICON_SPLINE_PATH].billboards[index];\n                                    float stepDistance = (camPos - splinePoint).length;\n                                    if (isOrthographic)\n                                        stepDistance = debugIconsOrthoDistance;\n\n                                    if (step == 0) \/\/ SplinePath start\n                                    {\n                                        bb.color = debugIconsColors[ICON_COLOR_SPLINE_PATH_BEGIN];\n                                        bb.size = debugIconsSize;\n                                        bb.position = splinePoint;\n                                    }\n                                    else if ((step+1) >= (splinePathResolution - splineStep)) \/\/ SplinePath end\n                                    {\n                                        bb.color = debugIconsColors[ICON_COLOR_SPLINE_PATH_END];\n                                        bb.size = debugIconsSize;\n                                        bb.position = splinePoint;\n                                    }\n                                    else \/\/ SplinePath middle points\n                                    {\n                                        bb.color = finalIconColor;\n                                        bb.size = debugIconsSizeSmall;\n                                        bb.position = splinePoint;\n                                    }\n                                    bb.enabled = sp.enabled;\n                                    \/\/ Blend Icon relatively by distance to it\n                                    bb.color = Color(bb.color.r, bb.color.g, bb.color.b, 1.2f - 1.0f \/ (maxDistance \/ stepDistance));\n                                    if (bb.color.a < debugIconAlphaThreshold)\n                                        bb.enabled = false;\n                                }\n                            }\n                        }\n                    }\n                    else\n                    {\n                        Billboard@ bb = debugIconsSet[iconType].billboards[i];\n                        bb.size = debugIconsSize;\n\n                        if (iconType == ICON_TRIGGER)\n                        {\n                            RigidBody@ rigidbody = cast<RigidBody>(component);\n                            if (rigidbody !is null)\n                            {\n                                if (rigidbody.trigger == false)\n                                    continue;\n                            }\n                        }\n                        else if (iconType == ICON_POINT_LIGHT || iconType == ICON_SPOT_LIGHT || iconType == ICON_DIRECTIONAL_LIGHT)\n                        {\n                            Light@ light = cast<Light>(component);\n                            if (light !is null)\n                            {\n                                if (light.lightType == LIGHT_POINT)\n                                    bb = debugIconsSet[ICON_POINT_LIGHT].billboards[i];\n                                else if (light.lightType == LIGHT_DIRECTIONAL)\n                                    bb = debugIconsSet[ICON_DIRECTIONAL_LIGHT].billboards[i];\n                                else if (light.lightType == LIGHT_SPOT)\n                                    bb = debugIconsSet[ICON_SPOT_LIGHT].billboards[i];\n\n                                finalIconColor = light.effectiveColor;\n                            }\n                        }\n\n                        bb.position = nodes[i].worldPosition;\n                        \/\/ Blend Icon relatively by distance to it\n                        bb.color = Color(finalIconColor.r, finalIconColor.g, finalIconColor.b, 1.2f - 1.0f \/ (maxDistance \/ distance));\n                        bb.enabled = component.enabled;\n                        \/\/ Discard billboard if it almost transparent\n                        if (bb.color.a < debugIconAlphaThreshold)\n                            bb.enabled = false;\n                        IncrementIconPlacement(bb.enabled, nodes[i], 1);\n                    }\n                }\n                Commit(iconType, iconType+1);\n                \/\/ SplinePath update resolution\n                if (iconType == ICON_SPLINE_PATH)\n                    timeToNextDebugIconsUpdateSplinePath = time.systemTime + stepDebugIconsUpdateSplinePath;\n            }\n        }\n    }\n    timeToNextDebugIconsUpdate = time.systemTime + stepDebugIconsUpdate;\n}\n\nvoid ClearCommit(int begin, int end, int newLength)\n{\n    for (int i = begin; i < end; ++i)\n    {\n        BillboardSet@ iconSet = debugIconsSet[i];\n        iconSet.numBillboards = newLength;\n\n        for (int j = 0; j < newLength; ++j)\n        {\n            Billboard@ bb = iconSet.billboards[j];\n            bb.enabled = false;\n        }\n\n        iconSet.Commit();\n    }\n}\n\nvoid Commit(int begin, int end)\n{\n    for (int i = begin; i < end; ++i)\n    {\n        debugIconsSet[i].Commit();\n    }\n}\n\nvoid IncrementIconPlacement(bool componentEnabled, Node@ node, int offset)\n{\n    if (componentEnabled == true)\n    {\n        int oldPlacement = debugIconsPlacement[StringHash(node.id)].GetInt();\n        debugIconsPlacement[StringHash(node.id)] = Variant(oldPlacement + offset);\n    }\n}","new_contents":"\/\/ Editor debug icons\n\/\/ to add new std debug icons just add IconType, IconsTypesMaterials and ComponentTypes items\n\nenum IconsTypes \n{\n    ICON_POINT_LIGHT = 0,\n    ICON_SPOT_LIGHT,\n    ICON_DIRECTIONAL_LIGHT,\n    ICON_CAMERA,\n    ICON_SOUND_SOURCE,\n    ICON_SOUND_SOURCE_3D,\n    ICON_SOUND_LISTENERS,\n    ICON_ZONE,\n    ICON_SPLINE_PATH,\n    ICON_TRIGGER,\n    ICON_CUSTOM_GEOMETRY,\n    ICON_PARTICLE_EMITTER,\n    ICON_COUNT\n}\n\nenum IconsColorType \n{\n    ICON_COLOR_DEFAULT = 0,\n    ICON_COLOR_SPLINE_PATH_BEGIN,\n    ICON_COLOR_SPLINE_PATH_END\n}\n\nArray<Color> debugIconsColors = { Color(1,1,1) , Color(1,1,0), Color(0,1,0) };\n\nArray<String> iconsTypesMaterials = {\"DebugIconPointLight.xml\",\n                                     \"DebugIconSpotLight.xml\",\n                                     \"DebugIconLight.xml\",\n                                     \"DebugIconCamera.xml\",\n                                     \"DebugIconSoundSource.xml\",\n                                     \"DebugIconSoundSource.xml\",\n                                     \"DebugIconSoundListener.xml\",\n                                     \"DebugIconZone.xml\",\n                                     \"DebugIconSplinePathPoint.xml\",\n                                     \"DebugIconCollisionTrigger.xml\",\n                                     \"DebugIconCustomGeometry.xml\",\n                                     \"DebugIconParticleEmitter.xml\"};\n\nArray<String> componentTypes = {\"Light\",\n                                \"Light\",\n                                \"Light\",\n                                \"Camera\",\n                                \"SoundSource\",\n                                \"SoundSource3D\",\n                                \"SoundListener\",\n                                \"Zone\",\n                                \"SplinePath\",\n                                \"RigidBody\",\n                                \"CustomGeometry\",\n                                \"ParticleEmitter\"};\n\nArray<BillboardSet@> debugIconsSet(ICON_COUNT);\nNode@ debugIconsNode = null;\nint stepDebugIconsUpdate = 100; \/\/ms\nuint timeToNextDebugIconsUpdate = 0;\nint stepDebugIconsUpdateSplinePath = 1000; \/\/ms\nuint timeToNextDebugIconsUpdateSplinePath = 0;\nconst int splinePathResolution = 16;\nconst float splineStep = 1.0f \/ splinePathResolution;\nbool debugIconsShow = true;\nVector2 debugIconsSize = Vector2(64, 64);\nVector2 debugIconsSizeSmall = debugIconsSize \/ 1.5;\nVariantMap debugIconsPlacement;\nconst int debugIconsPlacementIndent = 1.0;\nconst float debugIconsOrthoDistance = 15.0;\nconst float debugIconAlphaThreshold = 0.1;\nconst float maxDistance = 50.0;\n\nvoid CreateDebugIcons(Node@ tempNode)\n{\n    if (editorScene is null) return;\n    debugIconsSet.Resize(ICON_COUNT);\n    for (int i = 0; i < ICON_COUNT; ++i)\n    {\n        debugIconsSet[i] = tempNode.CreateComponent(\"BillboardSet\");\n        debugIconsSet[i].material = cache.GetResource(\"Material\", \"Materials\/Editor\/\" + iconsTypesMaterials[i]);\n        debugIconsSet[i].sorted = true;\n        debugIconsSet[i].temporary = true;\n        debugIconsSet[i].fixedScreenSize = true;\n        debugIconsSet[i].viewMask = 0x80000000;\n    }\n}\n\nvoid UpdateViewDebugIcons()\n{\n    if (editorScene is null || timeToNextDebugIconsUpdate > time.systemTime) return;\n\n    debugIconsNode = editorScene.GetChild(\"DebugIconsContainer\", true);\n\n    if (debugIconsNode is null) \n    {\n        debugIconsNode = editorScene.CreateChild(\"DebugIconsContainer\", LOCAL);\n        debugIconsNode.temporary = true;\n    }\n    \/\/ Checkout if debugIconsNode do not have any BBS component, add all at once\n    BillboardSet@ isBSExist = debugIconsNode.GetComponent(\"BillboardSet\");\n    if (isBSExist is null)\n        CreateDebugIcons(debugIconsNode);\n\n    if (debugIconsSet[ICON_POINT_LIGHT] !is null)\n    {\n        for (int i = 0; i < ICON_COUNT; ++i)\n            debugIconsSet[i].enabled = debugIconsShow;\n    }\n\n    if (debugIconsShow == false) return;\n\n    Vector3 camPos = activeViewport.cameraNode.worldPosition;\n    bool isOrthographic = activeViewport.camera.orthographic;\n    debugIconsPlacement.Clear();\n\n    for (int iconType = 0; iconType < ICON_COUNT; ++iconType)\n    {\n        if (debugIconsSet[iconType] !is null)\n        {\n            \/\/ SplinePath update resolution\n            if (iconType == ICON_SPLINE_PATH && timeToNextDebugIconsUpdateSplinePath > time.systemTime)\n                continue;\n\n            Array<Node@> nodes = editorScene.GetChildrenWithComponent(componentTypes[iconType], true);\n\n            \/\/ Clear old data\n            if (iconType == ICON_SPLINE_PATH)\n                ClearCommit(ICON_SPLINE_PATH, ICON_SPLINE_PATH + 1, nodes.length * splinePathResolution);\n            else if (iconType == ICON_POINT_LIGHT || iconType == ICON_SPOT_LIGHT || iconType == ICON_DIRECTIONAL_LIGHT)\n                ClearCommit(ICON_POINT_LIGHT, ICON_DIRECTIONAL_LIGHT + 1, nodes.length);\n            else\n                ClearCommit(iconType, iconType + 1, nodes.length);\n\n            if (nodes.length > 0)\n            {\n                \/\/ Fill with new data\n                for (uint i = 0; i < nodes.length; ++i)\n                {\n                    Component@ component = nodes[i].GetComponent(componentTypes[iconType]);\n                    if (component is null) continue;\n\n                    Color finalIconColor = debugIconsColors[ICON_COLOR_DEFAULT];\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    if (isOrthographic)\n                        distance = debugIconsOrthoDistance;\n                    int iconsOffset = debugIconsPlacement[StringHash(nodes[i].id)].GetInt();\n                    float iconsYPos = 0;\n\n                    if (iconType == ICON_SPLINE_PATH)\n                    {\n                        SplinePath@ sp = cast<SplinePath>(component);\n                        if (sp !is null)\n                        {\n                            if (sp.length > 0.01f)\n                            {\n                                for (int step = 0; step < splinePathResolution; step++)\n                                {\n                                    int index = (i * splinePathResolution) + step;\n                                    Vector3 splinePoint = sp.GetPoint(splineStep * step);\n                                    Billboard@ bb = debugIconsSet[ICON_SPLINE_PATH].billboards[index];\n                                    float stepDistance = (camPos - splinePoint).length;\n                                    if (isOrthographic)\n                                        stepDistance = debugIconsOrthoDistance;\n\n                                    if (step == 0) \/\/ SplinePath start\n                                    {\n                                        bb.color = debugIconsColors[ICON_COLOR_SPLINE_PATH_BEGIN];\n                                        bb.size = debugIconsSize;\n                                        bb.position = splinePoint;\n                                    }\n                                    else if ((step+1) >= (splinePathResolution - splineStep)) \/\/ SplinePath end\n                                    {\n                                        bb.color = debugIconsColors[ICON_COLOR_SPLINE_PATH_END];\n                                        bb.size = debugIconsSize;\n                                        bb.position = splinePoint;\n                                    }\n                                    else \/\/ SplinePath middle points\n                                    {\n                                        bb.color = finalIconColor;\n                                        bb.size = debugIconsSizeSmall;\n                                        bb.position = splinePoint;\n                                    }\n                                    bb.enabled = sp.enabled;\n                                    \/\/ Blend Icon relatively by distance to it\n                                    bb.color = Color(bb.color.r, bb.color.g, bb.color.b, 1.2f - 1.0f \/ (maxDistance \/ stepDistance));\n                                    if (bb.color.a < debugIconAlphaThreshold)\n                                        bb.enabled = false;\n                                }\n                            }\n                        }\n                    }\n                    else\n                    {\n                        Billboard@ bb = debugIconsSet[iconType].billboards[i];\n\n                        if (iconType == ICON_TRIGGER)\n                        {\n                            RigidBody@ rigidbody = cast<RigidBody>(component);\n                            if (rigidbody !is null)\n                            {\n                                if (rigidbody.trigger == false)\n                                    continue;\n                            }\n                        }\n                        else if (iconType == ICON_POINT_LIGHT || iconType == ICON_SPOT_LIGHT || iconType == ICON_DIRECTIONAL_LIGHT)\n                        {\n                            Light@ light = cast<Light>(component);\n                            if (light !is null)\n                            {\n                                if (light.lightType == LIGHT_POINT)\n                                    bb = debugIconsSet[ICON_POINT_LIGHT].billboards[i];\n                                else if (light.lightType == LIGHT_DIRECTIONAL)\n                                    bb = debugIconsSet[ICON_DIRECTIONAL_LIGHT].billboards[i];\n                                else if (light.lightType == LIGHT_SPOT)\n                                    bb = debugIconsSet[ICON_SPOT_LIGHT].billboards[i];\n\n                                finalIconColor = light.effectiveColor;\n                            }\n                        }\n\n                        bb.position = nodes[i].worldPosition;\n                        bb.size = debugIconsSize;\n\n                        \/\/ Blend Icon relatively by distance to it\n                        bb.color = Color(finalIconColor.r, finalIconColor.g, finalIconColor.b, 1.2f - 1.0f \/ (maxDistance \/ distance));\n                        bb.enabled = component.enabled;\n                        \/\/ Discard billboard if it almost transparent\n                        if (bb.color.a < debugIconAlphaThreshold)\n                            bb.enabled = false;\n                        IncrementIconPlacement(bb.enabled, nodes[i], 1);\n                    }\n                }\n                Commit(iconType, iconType+1);\n                \/\/ SplinePath update resolution\n                if (iconType == ICON_SPLINE_PATH)\n                    timeToNextDebugIconsUpdateSplinePath = time.systemTime + stepDebugIconsUpdateSplinePath;\n            }\n        }\n    }\n    timeToNextDebugIconsUpdate = time.systemTime + stepDebugIconsUpdate;\n}\n\nvoid ClearCommit(int begin, int end, int newLength)\n{\n    for (int i = begin; i < end; ++i)\n    {\n        BillboardSet@ iconSet = debugIconsSet[i];\n        iconSet.numBillboards = newLength;\n\n        for (int j = 0; j < newLength; ++j)\n        {\n            Billboard@ bb = iconSet.billboards[j];\n            bb.enabled = false;\n        }\n\n        iconSet.Commit();\n    }\n}\n\nvoid Commit(int begin, int end)\n{\n    for (int i = begin; i < end; ++i)\n    {\n        debugIconsSet[i].Commit();\n    }\n}\n\nvoid IncrementIconPlacement(bool componentEnabled, Node@ node, int offset)\n{\n    if (componentEnabled == true)\n    {\n        int oldPlacement = debugIconsPlacement[StringHash(node.id)].GetInt();\n        debugIconsPlacement[StringHash(node.id)] = Variant(oldPlacement + offset);\n    }\n}","subject":"Fix behavior of SoundSource debug icons in editor. Closes #1620.","message":"Fix behavior of SoundSource debug icons in editor. Closes #1620.\n","lang":"ActionScript","license":"mit","repos":"codemon66\/Urho3D,luveti\/Urho3D,rokups\/Urho3D,eugeneko\/Urho3D,kostik1337\/Urho3D,henu\/Urho3D,weitjong\/Urho3D,tommy3\/Urho3D,carnalis\/Urho3D,SuperWangKai\/Urho3D,bacsmar\/Urho3D,SirNate0\/Urho3D,bacsmar\/Urho3D,henu\/Urho3D,henu\/Urho3D,xiliu98\/Urho3D,helingping\/Urho3D,carnalis\/Urho3D,tommy3\/Urho3D,iainmerrick\/Urho3D,xiliu98\/Urho3D,SirNate0\/Urho3D,MeshGeometry\/Urho3D,fire\/Urho3D-1,abdllhbyrktr\/Urho3D,carnalis\/Urho3D,299299\/Urho3D,rokups\/Urho3D,MeshGeometry\/Urho3D,orefkov\/Urho3D,luveti\/Urho3D,weitjong\/Urho3D,henu\/Urho3D,bacsmar\/Urho3D,carnalis\/Urho3D,MonkeyFirst\/Urho3D,weitjong\/Urho3D,MeshGeometry\/Urho3D,MeshGeometry\/Urho3D,fire\/Urho3D-1,iainmerrick\/Urho3D,MonkeyFirst\/Urho3D,helingping\/Urho3D,PredatorMF\/Urho3D,SirNate0\/Urho3D,abdllhbyrktr\/Urho3D,SirNate0\/Urho3D,helingping\/Urho3D,tommy3\/Urho3D,tommy3\/Urho3D,eugeneko\/Urho3D,kostik1337\/Urho3D,299299\/Urho3D,orefkov\/Urho3D,weitjong\/Urho3D,299299\/Urho3D,abdllhbyrktr\/Urho3D,xiliu98\/Urho3D,abdllhbyrktr\/Urho3D,PredatorMF\/Urho3D,kostik1337\/Urho3D,urho3d\/Urho3D,MonkeyFirst\/Urho3D,abdllhbyrktr\/Urho3D,SuperWangKai\/Urho3D,cosmy1\/Urho3D,tommy3\/Urho3D,codedash64\/Urho3D,victorholt\/Urho3D,MonkeyFirst\/Urho3D,victorholt\/Urho3D,urho3d\/Urho3D,urho3d\/Urho3D,carnalis\/Urho3D,codedash64\/Urho3D,eugeneko\/Urho3D,iainmerrick\/Urho3D,bacsmar\/Urho3D,rokups\/Urho3D,rokups\/Urho3D,helingping\/Urho3D,SuperWangKai\/Urho3D,SuperWangKai\/Urho3D,weitjong\/Urho3D,SirNate0\/Urho3D,c4augustus\/Urho3D,MonkeyFirst\/Urho3D,orefkov\/Urho3D,xiliu98\/Urho3D,kostik1337\/Urho3D,codedash64\/Urho3D,helingping\/Urho3D,SuperWangKai\/Urho3D,victorholt\/Urho3D,orefkov\/Urho3D,henu\/Urho3D,urho3d\/Urho3D,c4augustus\/Urho3D,MeshGeometry\/Urho3D,codemon66\/Urho3D,cosmy1\/Urho3D,kostik1337\/Urho3D,luveti\/Urho3D,PredatorMF\/Urho3D,fire\/Urho3D-1,c4augustus\/Urho3D,cosmy1\/Urho3D,eugeneko\/Urho3D,c4augustus\/Urho3D,299299\/Urho3D,codedash64\/Urho3D,PredatorMF\/Urho3D,cosmy1\/Urho3D,rokups\/Urho3D,luveti\/Urho3D,codemon66\/Urho3D,cosmy1\/Urho3D,299299\/Urho3D,iainmerrick\/Urho3D,victorholt\/Urho3D,codemon66\/Urho3D,luveti\/Urho3D,xiliu98\/Urho3D,victorholt\/Urho3D,299299\/Urho3D,c4augustus\/Urho3D,fire\/Urho3D-1,fire\/Urho3D-1,codedash64\/Urho3D,iainmerrick\/Urho3D,codemon66\/Urho3D,rokups\/Urho3D"}
{"commit":"6dbeaa00dcd299a9ba6715e2053eabae81b55a43","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/DataGridColumnView.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/DataGridColumnView.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.html.supportClasses.DataGridColumn;\n\t\n\t\/**\n\t *  The DataGridColumnView class extends org.apache.flex.html.beads.ListView and \n\t *  provides properties to the org.apache.flex.html.List that makes a column in \n\t *  the org.apache.flex.html.DataGrid.  \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class DataGridColumnView extends ListView\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function DataGridColumnView()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t_strand = value;\n\t\t}\n\t\t\n\t\tprivate var _columnIndex:uint;\n\t\t\n\t\t\/**\n\t\t *  The zero-based index for the column.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get columnIndex():uint\n\t\t{\n\t\t\treturn _columnIndex;\n\t\t}\n\t\tpublic function set columnIndex(value:uint):void\n\t\t{\n\t\t\t_columnIndex = value;\n\t\t}\n\t\t\n\t\tprivate var _column:DataGridColumn;\n\t\t\n\t\t\/**\n\t\t *  The org.apache.flex.html.support.DataGridColumn containing information used to \n\t\t *  present the org.apache.flex.html.List as a column in the \n\t\t *  org.apache.flex.html.DataGrid.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get column():DataGridColumn\n\t\t{\n\t\t\treturn _column;\n\t\t}\n\t\tpublic function set column(value:DataGridColumn):void\n\t\t{\n\t\t\t_column = value;\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.html.supportClasses.DataGridColumn;\n\t\n\t\/**\n\t *  The DataGridColumnView class extends org.apache.flex.html.beads.ListView and \n\t *  provides properties to the org.apache.flex.html.List that makes a column in \n\t *  the org.apache.flex.html.DataGrid.  \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class DataGridColumnView extends ListView\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function DataGridColumnView()\n\t\t{\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n    \t}\n\t\t\n\t\tprivate var _columnIndex:uint;\n\t\t\n\t\t\/**\n\t\t *  The zero-based index for the column.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get columnIndex():uint\n\t\t{\n\t\t\treturn _columnIndex;\n\t\t}\n\t\tpublic function set columnIndex(value:uint):void\n\t\t{\n\t\t\t_columnIndex = value;\n\t\t}\n\t\t\n\t\tprivate var _column:DataGridColumn;\n\t\t\n\t\t\/**\n\t\t *  The org.apache.flex.html.support.DataGridColumn containing information used to \n\t\t *  present the org.apache.flex.html.List as a column in the \n\t\t *  org.apache.flex.html.DataGrid.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get column():DataGridColumn\n\t\t{\n\t\t\treturn _column;\n\t\t}\n\t\tpublic function set column(value:DataGridColumn):void\n\t\t{\n\t\t\t_column = value;\n\t\t}\n\t}\n}\n","subject":"fix asdoc. Falcon didn't notice private override of protected var","message":"fix asdoc.  Falcon didn't notice private override of protected var\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"2ec5361f1fb1e4a6524418d57c179cbdedd0db63","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","old_contents":"package com.kaltura.kdpfl\r\n{\r\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\r\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\r\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\r\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\r\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\r\n\timport com.kaltura.kdpfl.controller.StartupCommand;\r\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\r\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\r\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\r\n\timport com.kaltura.kdpfl.events.DynamicEvent;\r\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\r\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.controls.KTrace;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\timport com.kaltura.puremvc.as3.core.KView;\r\n\t\r\n\timport flash.display.DisplayObject;\r\n\t\r\n\timport mx.utils.ObjectProxy;\r\n\t\r\n\timport org.osmf.media.MediaPlayerState;\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\timport org.puremvc.as3.interfaces.IMediator;\r\n\timport org.puremvc.as3.interfaces.IProxy;\r\n\timport org.puremvc.as3.patterns.facade.Facade;\r\n\r\n\tpublic class ApplicationFacade extends Facade implements IFacade\r\n\t{\r\n\t\t\/**\r\n\t\t * The current version of the KDP.\r\n\t\t *\/\t\t\r\n\t\tpublic var kdpVersion : String = \"v3.6.14\";\r\n\r\n\t\t\/**\r\n\t\t * save any mediator name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\t\r\n\t\tprivate var _mediatorNameArray : Array = new Array();\r\n\t\t\/**\r\n\t\t * save any proxy name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\r\n\t\tprivate var _proxyNameArray : Array = new Array();\r\n\t\t\/**\r\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\r\n\t\tprivate var _commandNameArray : Array = new Array();\r\n\t\t\r\n\t\t\/**\r\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \r\n\t\t *\/\t\t\r\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\r\n\t\t\/**\r\n\t\t * a reference to KDP3 main application\r\n\t\t *\/\t\t\r\n\t\tprivate var _app : DisplayObject;\r\n\t\t\r\n\t\t\/**\r\n\t\t * the url of the kdp \r\n\t\t *\/\r\n\t\tpublic var appFolder : String;\r\n\t\tpublic var debugMode : Boolean = false;\r\n\t\t\/**\r\n\t\t * \r\n\t\t * will affect the traces that will be sent. See DebugLevel enum\r\n\t\t *\/\t\t\r\n\t\tpublic var debugLevel:int;\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\r\n\t\t\t \t\r\n\t\t\/**\r\n\t\t * return the one and only instance of the ApplicationFacade, \r\n\t\t * if not exist it will be created.\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic static function getInstance() : ApplicationFacade\r\n\t\t{\r\n\t\t\tif (instance == null) instance = new ApplicationFacade();\r\n\t\t\treturn instance as ApplicationFacade;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * All this simply does is fire a notification which is routed to \r\n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \r\n\t\t * @param app\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function start(app:DisplayObject):void\r\n\t\t{\r\n\t\t\t_app = app;\r\n\t\t\tappFolder = app.root.loaderInfo.url;\r\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\r\n\r\n\t\t\tsendNotification(NotificationType.STARTUP, app);\r\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * Created to trace all notifications for debug\r\n\t\t * @param notificationName\r\n\t\t * @param body\r\n\t\t * @param type\r\n\t\t *\r\n\t\t *\/\r\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\r\n\t\t\tif (debugMode) {\r\n\t\t\t\tvar s:String;\r\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\r\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\r\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\r\n\t\t\t\t {\r\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\r\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\r\n\t\t\t\t\telse {\r\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\r\n\t\t\t\t\t\tif (body) {\r\n\t\t\t\t\t\t\tvar found:Boolean = false;\r\n\t\t\t\t\t\t\tfor (var o:* in body) {\r\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\r\n\t\t\t\t\t\t\t\tfound = true;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tif (!found) {\r\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\r\n\t\t\t\tif (s && s != \"null\") {\r\n\t\t\t\t\tvar curTime:Number = 0;\r\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\r\n\t\t\t\t\tif (kmediaPlayerMediator && \r\n\t\t\t\t\t\tkmediaPlayerMediator.player && \r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.player.currentTime;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tvar date:Date = new Date();\r\n\t\t\t\t\t\r\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\r\n\t\t\t\t}\r\n\r\n\t\t\t}\r\n\r\n\t\t\tsuper.sendNotification(notificationName, body, type);\r\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\r\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\r\n\r\n\t\t\t\/\/For external Javascript application listening to the KDP events\r\n\t\t\tif (externalInterface)\r\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\r\n\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * controls the routing of notifications to our controllers, \r\n\t\t * we all know them as commands\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\toverride protected function initializeController():void\r\n\t\t{\r\n\t\t\tsuper.initializeController();\r\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\r\n\t\t\t\r\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \r\n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\r\n\t\t\t\r\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\r\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\r\n\t\t\t\/\/when one call change media we fire the load media command again\r\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function initializeView():void\r\n\t\t{\r\n\t\t\tif ( view != null ) return;\r\n\t\t\tview = KView.getInstance();\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function initializeFacade():void\r\n\t\t{\r\n\t\t\tinitializeView();\r\n\t\t\tinitializeModel();\r\n\t\t\tinitializeController();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Help to remove all commands, mediator, proxies from the facade\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function dispose() : void\r\n\t\t{\r\n\t\t\tvar i:int =0;\r\n\t\t\t\r\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\r\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\r\n\t\t\t\r\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\r\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\r\n\t\t\t\t\r\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\r\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\r\n\t\t\t\t\r\n\t\t\t_commandNameArray = new Array();\r\n\t\t\t_mediatorNameArray = new Array();\r\n\t\t\t_proxyNameArray = new Array();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * after registartion add the notification name to a  \r\n\t\t * @param notificationName\r\n\t\t * @param commandClassRef\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\r\n\t\t{\r\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\r\n\r\n\t\t\t\/\/save the notification name so we can delete it later\r\n\t\t\t_commandNameArray.push( notificationName );\r\n\t\t}\r\n\t\t\r\n\t\toverride public function registerMediator(mediator:IMediator):void\r\n\t\t{\r\n\t\t\tsuper.registerMediator(mediator);\r\n\t\t\t\r\n\t\t\t\/\/save the mediator name so we can delete it later\r\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \r\n\t\t}\r\n\t\t\r\n\t\toverride public function registerProxy(proxy:IProxy):void\r\n\t\t{\r\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\r\n\t\t\t\r\n\t\t\tsuper.registerProxy(proxy);\r\n\t\t\t\r\n\t\t\t\/\/save the proxy name so we can delete it later\r\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * add notification observer for a given mediator \r\n\t\t * @param notification the notification to listen for\r\n\t\t * @param notificationHandler handler to be called\r\n\t\t * @param mediator\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\r\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get app () : DisplayObject\r\n\t\t{\r\n\t\t\treturn _app;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set app (disObj : DisplayObject) : void\r\n\t\t{\r\n\t\t\t_app = disObj;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl\r\n{\r\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\r\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\r\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\r\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\r\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\r\n\timport com.kaltura.kdpfl.controller.StartupCommand;\r\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\r\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\r\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\r\n\timport com.kaltura.kdpfl.events.DynamicEvent;\r\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\r\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.controls.KTrace;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\timport com.kaltura.puremvc.as3.core.KView;\r\n\t\r\n\timport flash.display.DisplayObject;\r\n\t\r\n\timport mx.utils.ObjectProxy;\r\n\t\r\n\timport org.osmf.media.MediaPlayerState;\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\timport org.puremvc.as3.interfaces.IMediator;\r\n\timport org.puremvc.as3.interfaces.IProxy;\r\n\timport org.puremvc.as3.patterns.facade.Facade;\r\n\r\n\tpublic class ApplicationFacade extends Facade implements IFacade\r\n\t{\r\n\t\t\/**\r\n\t\t * The current version of the KDP.\r\n\t\t *\/\t\t\r\n\t\tpublic var kdpVersion : String = \"v3.6.14\";\r\n\r\n\t\t\/**\r\n\t\t * save any mediator name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\t\r\n\t\tprivate var _mediatorNameArray : Array = new Array();\r\n\t\t\/**\r\n\t\t * save any proxy name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\r\n\t\tprivate var _proxyNameArray : Array = new Array();\r\n\t\t\/**\r\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\r\n\t\tprivate var _commandNameArray : Array = new Array();\r\n\t\t\r\n\t\t\/**\r\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \r\n\t\t *\/\t\t\r\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\r\n\t\t\/**\r\n\t\t * a reference to KDP3 main application\r\n\t\t *\/\t\t\r\n\t\tprivate var _app : DisplayObject;\r\n\t\t\r\n\t\t\/**\r\n\t\t * the url of the kdp \r\n\t\t *\/\r\n\t\tpublic var appFolder : String;\r\n\t\tpublic var debugMode : Boolean = false;\r\n\t\t\/**\r\n\t\t * \r\n\t\t * will affect the traces that will be sent. See DebugLevel enum\r\n\t\t *\/\t\t\r\n\t\tpublic var debugLevel:int;\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\r\n\t\t\t \t\r\n\t\t\/**\r\n\t\t * return the one and only instance of the ApplicationFacade, \r\n\t\t * if not exist it will be created.\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic static function getInstance() : ApplicationFacade\r\n\t\t{\r\n\t\t\tif (instance == null) instance = new ApplicationFacade();\r\n\t\t\treturn instance as ApplicationFacade;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * All this simply does is fire a notification which is routed to \r\n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \r\n\t\t * @param app\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function start(app:DisplayObject):void\r\n\t\t{\r\n\t\t\tCONFIG::isSDK46 {\r\n\t\t\t\tkdpVersion += \".sdk46\";\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t_app = app;\r\n\t\t\tappFolder = app.root.loaderInfo.url;\r\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\r\n\r\n\t\t\tsendNotification(NotificationType.STARTUP, app);\r\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * Created to trace all notifications for debug\r\n\t\t * @param notificationName\r\n\t\t * @param body\r\n\t\t * @param type\r\n\t\t *\r\n\t\t *\/\r\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\r\n\t\t\tif (debugMode) {\r\n\t\t\t\tvar s:String;\r\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\r\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\r\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\r\n\t\t\t\t {\r\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\r\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\r\n\t\t\t\t\telse {\r\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\r\n\t\t\t\t\t\tif (body) {\r\n\t\t\t\t\t\t\tvar found:Boolean = false;\r\n\t\t\t\t\t\t\tfor (var o:* in body) {\r\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\r\n\t\t\t\t\t\t\t\tfound = true;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tif (!found) {\r\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\r\n\t\t\t\tif (s && s != \"null\") {\r\n\t\t\t\t\tvar curTime:Number = 0;\r\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\r\n\t\t\t\t\tif (kmediaPlayerMediator && \r\n\t\t\t\t\t\tkmediaPlayerMediator.player && \r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.player.currentTime;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tvar date:Date = new Date();\r\n\t\t\t\t\t\r\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\r\n\t\t\t\t}\r\n\r\n\t\t\t}\r\n\r\n\t\t\tsuper.sendNotification(notificationName, body, type);\r\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\r\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\r\n\r\n\t\t\t\/\/For external Javascript application listening to the KDP events\r\n\t\t\tif (externalInterface)\r\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\r\n\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * controls the routing of notifications to our controllers, \r\n\t\t * we all know them as commands\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\toverride protected function initializeController():void\r\n\t\t{\r\n\t\t\tsuper.initializeController();\r\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\r\n\t\t\t\r\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \r\n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\r\n\t\t\t\r\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\r\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\r\n\t\t\t\/\/when one call change media we fire the load media command again\r\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function initializeView():void\r\n\t\t{\r\n\t\t\tif ( view != null ) return;\r\n\t\t\tview = KView.getInstance();\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function initializeFacade():void\r\n\t\t{\r\n\t\t\tinitializeView();\r\n\t\t\tinitializeModel();\r\n\t\t\tinitializeController();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Help to remove all commands, mediator, proxies from the facade\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function dispose() : void\r\n\t\t{\r\n\t\t\tvar i:int =0;\r\n\t\t\t\r\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\r\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\r\n\t\t\t\r\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\r\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\r\n\t\t\t\t\r\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\r\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\r\n\t\t\t\t\r\n\t\t\t_commandNameArray = new Array();\r\n\t\t\t_mediatorNameArray = new Array();\r\n\t\t\t_proxyNameArray = new Array();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * after registartion add the notification name to a  \r\n\t\t * @param notificationName\r\n\t\t * @param commandClassRef\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\r\n\t\t{\r\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\r\n\r\n\t\t\t\/\/save the notification name so we can delete it later\r\n\t\t\t_commandNameArray.push( notificationName );\r\n\t\t}\r\n\t\t\r\n\t\toverride public function registerMediator(mediator:IMediator):void\r\n\t\t{\r\n\t\t\tsuper.registerMediator(mediator);\r\n\t\t\t\r\n\t\t\t\/\/save the mediator name so we can delete it later\r\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \r\n\t\t}\r\n\t\t\r\n\t\toverride public function registerProxy(proxy:IProxy):void\r\n\t\t{\r\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\r\n\t\t\t\r\n\t\t\tsuper.registerProxy(proxy);\r\n\t\t\t\r\n\t\t\t\/\/save the proxy name so we can delete it later\r\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * add notification observer for a given mediator \r\n\t\t * @param notification the notification to listen for\r\n\t\t * @param notificationHandler handler to be called\r\n\t\t * @param mediator\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\r\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get app () : DisplayObject\r\n\t\t{\r\n\t\t\treturn _app;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set app (disObj : DisplayObject) : void\r\n\t\t{\r\n\t\t\t_app = disObj;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","subject":"add \".sdk46\" to sdk 4.6 client tag","message":"qnd: add \".sdk46\" to sdk 4.6 client tag\n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@91631 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp"}
{"commit":"ef4684a70650066c7b061a3f2fac260cbd7e1535","old_file":"WeaveJS\/src\/weavejs\/data\/source\/SpatialJoinTransform.as","new_file":"WeaveJS\/src\/weavejs\/data\/source\/SpatialJoinTransform.as","old_contents":"package weavejs.data.source\n{\n\timport weavejs.WeaveAPI;\n\timport weavejs.api.data.ColumnMetadata;\n\timport weavejs.api.data.IDataSource;\n\timport weavejs.api.data.IQualifiedKey;\n\timport weavejs.api.data.ISelectableAttributes;\n\timport weavejs.core.LinkableString;\n\timport weavejs.data.ColumnUtils;\n\timport weavejs.data.column.DynamicColumn;\n\timport weavejs.data.column.ProxyColumn;\n\timport weavejs.data.column.StringColumn;\n\timport weavejs.util.ArrayUtils;\n\timport weavejs.util.JS;\n\timport weavejs.util.StandardLib;\n\n\tpublic class SpatialJoinTransform extends AbstractDataSource implements ISelectableAttributes\n\t{\n\t\tWeaveAPI.ClassRegistry.registerImplementation(IDataSource, SpatialJoinTransform, \"Spatial Join Transform\");\n\n\t\tpublic const geometryColumn:DynamicColumn = Weave.linkableChild(this, DynamicColumn);\n\t\tpublic const xColumn:DynamicColumn = Weave.linkableChild(this, DynamicColumn);\n\t\tpublic const yColumn:DynamicColumn = Weave.linkableChild(this, DynamicColumn);\n\t\tpublic const pointProjection:LinkableString = Weave.linkableChild(this, LinkableString);\n\t\tprivate var _source:Object; \/* This is a ol.source.Vector *\/\n\t\tprivate var _parser:Object; \/* This is an ol.format.GeoJSON *\/\n\n\t\t\/* Output dataType is determined by the geometryColumn input. *\/\n\t\t\/* Output keyType is determined by the xColumn\/yColumn input. *\/\n\n\t\tpublic function get selectableAttributes():\/*\/Map<string, (weavejs.api.data.IColumnWrapper|weavejs.api.core.ILinkableHashMap)>\/*\/Object\n\t\t{\n\t\t\treturn new JS.Map()\n\t\t\t\t.set(\"Join Geometry\", geometryColumn)\n\t\t\t\t.set(\"Datapoint X\", xColumn)\n\t\t\t\t.set(\"Datapoint Y\", yColumn);\n\t\t}\n\n\t\tpublic function SpatialJoinTransform()\n\t\t{\n\t\t\t_source = new StandardLib.ol.source.Vector()\n\t\t\t_parser = new StandardLib.ol.format.GeoJSON();\n\t\t}\n\n\t\toverride protected function initialize(forceRefresh:Boolean = false):void\n\t\t{\n\t\t\tsuper.initialize(true);\n\t\t}\n\n\t\toverride protected function requestColumnFromSource(proxyColumn:ProxyColumn):void\n\t\t{\n\t\t\tvar metadata:Object = proxyColumn.getProxyMetadata();\n\n\t\t\tvar geomKeys:Array = geometryColumn.keys;\n\t\t\tvar rawGeometries:Array = weavejs.data.ColumnUtils.getGeoJsonGeometries(geometryColumn, geometryColumn.keys);\n\t\t\tvar key:IQualifiedKey;\n\t\t\tvar feature:*;\n\n\t\t\t_source.clear();\n\n\t\t\tfor (var idx:int = 0; idx < geomKeys.length; idx++)\n\t\t\t{\n\t\t\t\tvar rawGeom:* = rawGeometries[idx];\n\t\t\t\tkey = geomKeys[idx] as IQualifiedKey;\n\n\t\t\t\tvar geometry:* = _parser.readGeometry(rawGeom,\n\t\t\t\t\t{\n\t\t\t\t\t\tdataProjection: StandardLib.ol.proj.get(geometryColumn.getMetadata(ColumnMetadata.PROJECTION)),  \n\t\t\t\t\t\tfeatureProjection: StandardLib.ol.proj.get(pointProjection.value) \n\t\t\t\t\t}\n\t\t\t\t);\n\n\t\t\t\tif (geometry.getExtent().some(StandardLib.lodash.isNaN))\n\t\t\t\t{\n\t\t\t\t\tJS.error(\"Dropping feature\", key, \"due to containing NaN coordinates. Possibly misconfigured projection?\");\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tfeature = new StandardLib.ol.Feature({id: key, geometry: geometry});\n\t\t\t\t_source.addFeature(feature);\n\t\t\t}\n\n\t\t\tvar keys:Array = [];\n\t\t\tvar data:Array = [];\n\t\t\tfor each (key in ArrayUtils.union(xColumn.keys, yColumn.keys))\n\t\t\t{\n\t\t\t\tvar x:Number = xColumn.getValueFromKey(key, Number);\n\t\t\t\tvar y:Number = yColumn.getValueFromKey(key, Number);\n\n\t\t\t\tvar features:Array = _source.getFeaturesAtCoordinate([x,y]);\n\n\t\t\t\tfor each (feature in features)\n\t\t\t\t{\n\t\t\t\t\tvar featureKey:* = feature.getId();\n\t\t\t\t\tkeys.push(key);\n\t\t\t\t\tdata.push(featureKey.localName);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tvar column:StringColumn = new StringColumn();\n\t\t\tcolumn.setRecords(keys, data);\n\t\t\tproxyColumn.setInternalColumn(column);\n\t\t}\n\t}\n}\n","new_contents":"package weavejs.data.source\n{\n\timport weavejs.WeaveAPI;\n\timport weavejs.api.data.ColumnMetadata;\n\timport weavejs.api.data.IDataSource;\n\timport weavejs.api.data.IQualifiedKey;\n\timport weavejs.api.data.ISelectableAttributes;\n\timport weavejs.api.data.IWeaveTreeNode;\n\timport weavejs.core.LinkableString;\n\timport weavejs.data.ColumnUtils;\n\timport weavejs.data.column.DynamicColumn;\n\timport weavejs.data.column.ProxyColumn;\n\timport weavejs.data.column.StringColumn;\n\timport weavejs.data.hierarchy.ColumnTreeNode;\n\timport weavejs.util.ArrayUtils;\n\timport weavejs.util.JS;\n\timport weavejs.util.StandardLib;\n\n\tpublic class SpatialJoinTransform extends AbstractDataSource implements ISelectableAttributes\n\t{\n\t\tWeaveAPI.ClassRegistry.registerImplementation(IDataSource, SpatialJoinTransform, \"Spatial Join Transform\");\n\n\t\tpublic const geometryColumn:DynamicColumn = Weave.linkableChild(this, DynamicColumn);\n\t\tpublic const xColumn:DynamicColumn = Weave.linkableChild(this, DynamicColumn);\n\t\tpublic const yColumn:DynamicColumn = Weave.linkableChild(this, DynamicColumn);\n\t\tpublic const pointProjection:LinkableString = Weave.linkableChild(this, LinkableString);\n\t\tprivate var _source:Object; \/* This is a ol.source.Vector *\/\n\t\tprivate var _parser:Object; \/* This is an ol.format.GeoJSON *\/\n\n\t\t\/* Output dataType is determined by the geometryColumn input. *\/\n\t\t\/* Output keyType is determined by the xColumn\/yColumn input. *\/\n\n\t\tpublic function get selectableAttributes():\/*\/Map<string, (weavejs.api.data.IColumnWrapper|weavejs.api.core.ILinkableHashMap)>\/*\/Object\n\t\t{\n\t\t\treturn new JS.Map()\n\t\t\t\t.set(\"Join Geometry\", geometryColumn)\n\t\t\t\t.set(\"Datapoint X\", xColumn)\n\t\t\t\t.set(\"Datapoint Y\", yColumn);\n\t\t}\n\n\t\tpublic function SpatialJoinTransform()\n\t\t{\n\t\t\t_source = new StandardLib.ol.source.Vector();\n\t\t\t_parser = new StandardLib.ol.format.GeoJSON();\n\t\t}\n\n\t\toverride protected function initialize(forceRefresh:Boolean = false):void\n\t\t{\n\t\t\tsuper.initialize(true);\n\t\t}\n\n\t\toverride public function getHierarchyRoot():IWeaveTreeNode\n\t\t{\n\t\t\tif (!_rootNode)\n\t\t\t{\n\t\t\t\t_rootNode = new ColumnTreeNode({\n\t\t\t\t\tdataSource: this,\n\t\t\t\t\tdata: this,\n\t\t\t\t\tlabel: getLabel,\n\t\t\t\t\thasChildBranches: false,\n\t\t\t\t\tchildren: [\n\t\t\t\t\t\tgenerateHierarchyNode({})\n\t\t\t\t\t]\n\t\t\t\t});\n\t\t\t}\n\t\t\treturn _rootNode;\n\t\t}\n\n\t\toverride protected function generateHierarchyNode(metadata:Object):IWeaveTreeNode\n\t\t{\n\t\t\tmetadata[ColumnMetadata.TITLE] = ColumnUtils.getTitle(this.geometryColumn)\n\t\t\tmetadata[ColumnMetadata.KEY_TYPE] = this.xColumn.getMetadata(ColumnMetadata.KEY_TYPE);\n\t\t\tmetadata[ColumnMetadata.DATA_TYPE] = this.geometryColumn.getMetadata(ColumnMetadata.KEY_TYPE);\n\t\t\treturn new ColumnTreeNode({\n\t\t\t\tdataSource: this,\n\t\t\t\tidFields: [],\n\t\t\t\tdata: metadata\n\t\t\t});\n\t\t}\n\n\t\toverride protected function requestColumnFromSource(proxyColumn:ProxyColumn):void\n\t\t{\n\t\t\tvar metadata:Object = proxyColumn.getProxyMetadata();\n\n\t\t\tvar geomKeys:Array = geometryColumn.keys;\n\t\t\tvar rawGeometries:Array = weavejs.data.ColumnUtils.getGeoJsonGeometries(geometryColumn, geometryColumn.keys);\n\t\t\tvar key:IQualifiedKey;\n\t\t\tvar feature:*;\n\n\t\t\t_source.clear();\n\n\t\t\tfor (var idx:int = 0; idx < geomKeys.length; idx++)\n\t\t\t{\n\t\t\t\tvar rawGeom:* = rawGeometries[idx];\n\t\t\t\tkey = geomKeys[idx] as IQualifiedKey;\n\n\t\t\t\tvar geometry:* = _parser.readGeometry(rawGeom,\n\t\t\t\t\t{\n\t\t\t\t\t\tdataProjection: StandardLib.ol.proj.get(geometryColumn.getMetadata(ColumnMetadata.PROJECTION)),  \n\t\t\t\t\t\tfeatureProjection: StandardLib.ol.proj.get(pointProjection.value) \n\t\t\t\t\t}\n\t\t\t\t);\n\n\t\t\t\tif (geometry.getExtent().some(StandardLib.lodash.isNaN))\n\t\t\t\t{\n\t\t\t\t\tJS.error(\"Dropping feature\", key, \"due to containing NaN coordinates. Possibly misconfigured projection?\");\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tfeature = new StandardLib.ol.Feature(geometry);\n\t\t\t\tfeature.setId(key);\n\t\t\t\t_source.addFeature(feature);\n\t\t\t}\n\n\t\t\tvar keys:Array = [];\n\t\t\tvar data:Array = [];\n\t\t\tfor each (key in ArrayUtils.union(xColumn.keys, yColumn.keys))\n\t\t\t{\n\t\t\t\tvar x:Number = xColumn.getValueFromKey(key, Number);\n\t\t\t\tvar y:Number = yColumn.getValueFromKey(key, Number);\n\n\t\t\t\tvar features:Array = _source.getFeaturesAtCoordinate([x,y]);\n\n\t\t\t\tfor each (feature in features)\n\t\t\t\t{\n\t\t\t\t\tvar featureKey:* = feature.getId();\n\t\t\t\t\tkeys.push(key);\n\t\t\t\t\tdata.push(featureKey.localName);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tvar column:StringColumn = new StringColumn(metadata);\n\n\t\t\tcolumn.setRecords(keys, data);\n\t\t\tproxyColumn.setInternalColumn(column);\n\t\t}\n\t}\n}\n","subject":"Add hierarchy generation to SpatialJoinTransform","message":"Add hierarchy generation to SpatialJoinTransform\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"be68f9f7e0846c143b50438432e377a12a77843a","old_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGameConfigurator.as","new_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGameConfigurator.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.ezgame.client {\n\nimport mx.core.UIComponent;\nimport mx.controls.CheckBox;\nimport mx.controls.ComboBox;\nimport mx.controls.HSlider;\nimport mx.controls.Label;\n\nimport com.threerings.util.StreamableHashMap;\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.flex.LabeledSlider;\n\nimport com.threerings.parlor.game.client.FlexGameConfigurator;\n\nimport com.threerings.ezgame.data.ChoiceParameter;\nimport com.threerings.ezgame.data.EZGameConfig;\nimport com.threerings.ezgame.data.Parameter;\nimport com.threerings.ezgame.data.RangeParameter;\nimport com.threerings.ezgame.data.ToggleParameter;\n\n\/**\n * Adds custom configuration of options specified in XML.\n *\/\npublic class EZGameConfigurator extends FlexGameConfigurator\n{\n    \/\/ from GameConfigurator\n    override protected function gotGameConfig () :void\n    {\n        super.gotGameConfig();\n\n        var params :Array = (_config as EZGameConfig).getGameDefinition().params;\n        if (params == null) {\n            return;\n        }\n\n        for each (var param :Parameter in params) {\n            if (param is RangeParameter) {\n                var range :RangeParameter = (param as RangeParameter);\n                var slider :HSlider = new HSlider();\n                slider.minimum = range.minimum;\n                slider.maximum = range.maximum;\n                slider.value = range.start;\n                slider.liveDragging = true;\n                slider.snapInterval = 1;\n                addLabeledControl(param, new LabeledSlider(slider));\n\n            } else if (param is ChoiceParameter) {\n                var choice :ChoiceParameter = (param as ChoiceParameter);\n                var startDex :int = choice.choices.indexOf(choice.start);\n                if (startDex == -1) {\n                    Log.getLog(this).warning(\n                        \"Start value does not appear in list of choices [param=\" + choice + \"].\");\n                } else {\n                    var combo :ComboBox = new ComboBox();\n                    combo.dataProvider = choice.choices;\n                    combo.selectedIndex = startDex;\n                    addLabeledControl(param, combo);\n                }\n\n            } else if (param is ToggleParameter) {\n                var check :CheckBox = new CheckBox();\n                check.selected = (param as ToggleParameter).start;\n                addLabeledControl(param, check);\n\n            } else {\n                Log.getLog(this).warning(\"Unknown parameter in config [param=\" + param + \"].\");\n            }\n        }\n    }\n\n    override protected function flushGameConfig () :void\n    {\n        super.flushGameConfig();\n\n        \/\/ if there were any custom XML configs, flush those as well.\n        if (_customConfigs.length > 0) {\n            var params :StreamableHashMap = new StreamableHashMap();\n\n            for (var ii :int = 0; ii < _customConfigs.length; ii += 2) {\n                var ident :String = String(_customConfigs[ii]);\n                var control :UIComponent = (_customConfigs[ii + 1] as UIComponent);\n                if (control is LabeledSlider) {\n                    params.put(ident, (control as LabeledSlider).slider.value);\n\n                } else if (control is CheckBox) {\n                    params.put(ident, (control as CheckBox).selected);\n\n                } else if (control is ComboBox) {\n                    params.put(ident, (control as ComboBox).value);\n\n                } else {\n                    Log.getLog(this).warning(\"Unknow custom config type \" + control);\n                }\n            }\n\n            (_config as EZGameConfig).params = params;\n        }\n    }\n\n    \/**\n     * Add a control that came from parsing our custom option XML.\n     *\/\n    protected function addLabeledControl (param :Parameter, control :UIComponent) :void\n    {\n        if (StringUtil.isBlank(param.name)) {\n            param.name = param.ident;\n        }\n\n        var lbl :Label = new Label();\n        lbl.text = param.name + \":\";\n        lbl.styleName = \"lobbyLabel\";\n        lbl.toolTip = param.tip;\n        control.toolTip = param.tip;\n\n        addControl(lbl, control);\n        _customConfigs.push(param.ident, control);\n    }\n\n    \/** Contains pairs of identString, control, identString, control.. *\/\n    protected var _customConfigs :Array = [];\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.ezgame.client {\n\nimport mx.core.UIComponent;\nimport mx.controls.CheckBox;\nimport mx.controls.ComboBox;\nimport mx.controls.HSlider;\nimport mx.controls.Label;\n\nimport com.threerings.util.Integer;\nimport com.threerings.util.StreamableHashMap;\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.flex.LabeledSlider;\n\nimport com.threerings.parlor.game.client.FlexGameConfigurator;\n\nimport com.threerings.ezgame.data.ChoiceParameter;\nimport com.threerings.ezgame.data.EZGameConfig;\nimport com.threerings.ezgame.data.Parameter;\nimport com.threerings.ezgame.data.RangeParameter;\nimport com.threerings.ezgame.data.ToggleParameter;\n\n\/**\n * Adds custom configuration of options specified in XML.\n *\/\npublic class EZGameConfigurator extends FlexGameConfigurator\n{\n    \/\/ from GameConfigurator\n    override protected function gotGameConfig () :void\n    {\n        super.gotGameConfig();\n\n        var params :Array = (_config as EZGameConfig).getGameDefinition().params;\n        if (params == null) {\n            return;\n        }\n\n        for each (var param :Parameter in params) {\n            if (param is RangeParameter) {\n                var range :RangeParameter = (param as RangeParameter);\n                var slider :HSlider = new HSlider();\n                slider.minimum = range.minimum;\n                slider.maximum = range.maximum;\n                slider.value = range.start;\n                slider.liveDragging = true;\n                slider.snapInterval = 1;\n                addLabeledControl(param, new LabeledSlider(slider));\n\n            } else if (param is ChoiceParameter) {\n                var choice :ChoiceParameter = (param as ChoiceParameter);\n                var startDex :int = choice.choices.indexOf(choice.start);\n                if (startDex == -1) {\n                    Log.getLog(this).warning(\n                        \"Start value does not appear in list of choices [param=\" + choice + \"].\");\n                } else {\n                    var combo :ComboBox = new ComboBox();\n                    combo.dataProvider = choice.choices;\n                    combo.selectedIndex = startDex;\n                    addLabeledControl(param, combo);\n                }\n\n            } else if (param is ToggleParameter) {\n                var check :CheckBox = new CheckBox();\n                check.selected = (param as ToggleParameter).start;\n                addLabeledControl(param, check);\n\n            } else {\n                Log.getLog(this).warning(\"Unknown parameter in config [param=\" + param + \"].\");\n            }\n        }\n    }\n\n    override protected function flushGameConfig () :void\n    {\n        super.flushGameConfig();\n\n        \/\/ if there were any custom XML configs, flush those as well.\n        if (_customConfigs.length > 0) {\n            var params :StreamableHashMap = new StreamableHashMap();\n\n            for (var ii :int = 0; ii < _customConfigs.length; ii += 2) {\n                var ident :String = String(_customConfigs[ii]);\n                var control :UIComponent = (_customConfigs[ii + 1] as UIComponent);\n                if (control is LabeledSlider) {\n                    params.put(ident, new Integer((control as LabeledSlider).slider.value));\n\n                } else if (control is CheckBox) {\n                    params.put(ident, (control as CheckBox).selected);\n\n                } else if (control is ComboBox) {\n                    params.put(ident, (control as ComboBox).value);\n\n                } else {\n                    Log.getLog(this).warning(\"Unknow custom config type \" + control);\n                }\n            }\n\n            (_config as EZGameConfig).params = params;\n        }\n    }\n\n    \/**\n     * Add a control that came from parsing our custom option XML.\n     *\/\n    protected function addLabeledControl (param :Parameter, control :UIComponent) :void\n    {\n        if (StringUtil.isBlank(param.name)) {\n            param.name = param.ident;\n        }\n\n        var lbl :Label = new Label();\n        lbl.text = param.name + \":\";\n        lbl.styleName = \"lobbyLabel\";\n        lbl.toolTip = param.tip;\n        control.toolTip = param.tip;\n\n        addControl(lbl, control);\n        _customConfigs.push(param.ident, control);\n    }\n\n    \/** Contains pairs of identString, control, identString, control.. *\/\n    protected var _customConfigs :Array = [];\n}\n}\n","subject":"Use an Integer here so that we play nicely with Java managers.","message":"Use an Integer here so that we play nicely with Java managers.\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@289 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"7c4fbc332a1c20ed162df213f74cb0b2c268d9ad","old_file":"src\/aerys\/minko\/render\/shader\/node\/leaf\/AbstractLeaf.as","new_file":"src\/aerys\/minko\/render\/shader\/node\/leaf\/AbstractLeaf.as","old_contents":"package aerys.minko.render.shader.node.leaf\n{\n\timport aerys.minko.render.shader.compiler.visitor.IShaderNodeVisitor;\n\timport aerys.minko.render.shader.node.INode;\n\t\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic class AbstractLeaf implements INode\n\t{\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn getQualifiedClassName(this);\n\t\t}\n\t\t\n\t\tpublic function get size() : uint\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\n\t\tpublic function AbstractLeaf()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function accept(v : IShaderNodeVisitor) : void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function isSame(node : INode) : Boolean\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn name;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.node.leaf\n{\n\timport aerys.minko.render.shader.compiler.visitor.IShaderNodeVisitor;\n\timport aerys.minko.render.shader.node.INode;\n\t\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic class AbstractLeaf implements INode\n\t{\n\t\tpublic function get name() : String\n\t\t{\n\t\t\tvar className : String = getQualifiedClassName(this);\n\t\t\treturn className.substr(className.lastIndexOf(\":\") + 1);\n\t\t}\n\t\t\n\t\tpublic function get size() : uint\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\n\t\tpublic function AbstractLeaf()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function accept(v : IShaderNodeVisitor) : void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function isSame(node : INode) : Boolean\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn name;\n\t\t}\n\t}\n}\n","subject":"Remove the package name from the name getter in AbstractLeaf","message":"Remove the package name from the name getter in AbstractLeaf\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"6d4521d9afc382fda800c002f541610dc353b328","old_file":"frameworks\/projects\/CreateJS\/src\/main\/flex\/org\/apache\/flex\/createjs\/Application.as","new_file":"frameworks\/projects\/CreateJS\/src\/main\/flex\/org\/apache\/flex\/createjs\/Application.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.createjs\n{\t\n\timport org.apache.flex.core.ApplicationBase;\n\timport org.apache.flex.core.IApplicationView;\n\timport org.apache.flex.core.IParent;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IValuesImpl;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n\t\n    COMPILE::JS\n    {\n        import org.apache.flex.core.WrappedHTMLElement;\n        import createjs.DisplayObject;\n        import createjs.Stage;\n    }\n    \n\t\/\/--------------------------------------\n\t\/\/  Events\n\t\/\/--------------------------------------\n\t\n\t\/**\n\t *  Dispatched at startup. Attributes and sub-instances of\n\t *  the MXML document have been created and assigned.\n\t *  The component lifecycle is different\n\t *  than the Flex SDK.  There is no creationComplete event.\n\t *\n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\t[Event(name=\"initialize\", type=\"org.apache.flex.events.Event\")]\n\t\n\t\/**\n\t *  Dispatched at startup before the instances get created.\n\t *  Beads can call preventDefault and defer initialization.\n\t *  This event will be dispatched on every frame until no\n\t *  listeners call preventDefault(), then the initialize()\n\t *  method will be called.\n\t *\n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\t[Event(name=\"preinitialize\", type=\"org.apache.flex.events.Event\")]\n\t\n\t\/**\n\t *  Dispatched at startup after the initial view has been\n\t *  put on the display list. This event is sent before\n\t *  applicationComplete is dispatched.\n\t *\n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\t[Event(name=\"viewChanged\", type=\"org.apache.flex.events.Event\")]\n\t\n\t\/**\n\t *  Dispatched at startup after the initial view has been\n\t *  put on the display list.\n\t *\n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\t[Event(name=\"applicationComplete\", type=\"org.apache.flex.events.Event\")]\n\t\/**\n\t *  The Application class is the main class and entry point for a FlexJS\n\t *  application.  This Application class is different than the\n\t *  Flex SDK's mx:Application or spark:Application in that it does not contain\n\t *  user interface elements.  Those UI elements go in the views (ViewBase).  This\n\t *  Application class expects there to be a main model, a controller, and\n\t *  an initial view.\n\t * \n     * This is the CreateJS Application class which must be used in place of the normal\n\t * FlexJS Application. CreateJS uses the HTML5 &lt;canvas&gt;, rather than the HTML DOM. This\n\t * class sets up the canvas and injects the necessary HTML elements into the index.html\n\t * file to bootstrap CreateJS.\n\t *\n\t *  @see ViewBase\n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\t\n\tCOMPILE::SWF\n\tpublic class Application extends org.apache.flex.core.Application\n\t{\n\t\t\/\/ does nothing different for SWF side\n\t}\n\t\n\tCOMPILE::JS\n\tpublic class Application extends ApplicationBase implements IStrand, IParent, IEventDispatcher\n\t{\n        \/**\n         * FalconJX will inject html into the index.html file.  Surround with\n         * \"inject_html\" tag as follows:\n         *\n         * <inject_html>\n         * <script src=\"https:\/\/code.createjs.com\/easeljs-0.8.1.min.js\"><\/script>\n\t\t * <script src=\"https:\/\/code.createjs.com\/tweenjs-0.6.2.min.js\"><\/script>\n         * <\/inject_html>\n         *\/\n\t\tpublic function Application()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t        \n        private var stage:Stage;\n        \n        \/**\n\t\t * @private\n         * @flexjsignorecoercion org.apache.flex.core.WrappedHTMLElement\n         * @flexjsignorecoercion HTMLBodyElement\n         * @flexjsignorecoercion HTMLCanvasElement\n         * @flexjsignorecoercion createjs.Stage\n         *\/\n\t\tpublic function start():void\n        {\n            var body:HTMLBodyElement;\n            var canvas:HTMLCanvasElement;\n            \n            \/\/ For createjs, the application is the same as the canvas\n            \/\/ and it provides convenient access to the stage.\n            \n            element = document.createElement('canvas') as WrappedHTMLElement;\n            element.flexjs_wrapper = this;\n            canvas = element as HTMLCanvasElement;\n            canvas.id = 'flexjsCanvas';\n            canvas.width = 700;\n            canvas.height = 500;\n            \n            body = document.getElementsByTagName('body')[0] as HTMLBodyElement;\n            body.appendChild(this.element);\n            \n            stage = new createjs.Stage('flexjsCanvas');\n\t\t\t\n\t\t\tMXMLDataInterpreter.generateMXMLInstances(this, null, MXMLDescriptor);\n            \n            dispatchEvent('initialize');\n\t\t\t\n\t\t\tfor (var index:int in beads) {\n\t\t\t\taddBead(beads[index]);\n\t\t\t}\n\t\t\t\n\t\t\tdispatchEvent(new org.apache.flex.events.Event(\"beadsAdded\"));\n            \n            initialView.applicationModel = this.model;\n            addElement(initialView);\n            \n            dispatchEvent('viewChanged');\n            \n            stage.update();\n\t\t\t\n\t\t\tdispatchEvent('applicationComplete');\n        }\n\t\t\n\t\t\/**\n\t\t *  The org.apache.flex.core.IValuesImpl that will\n\t\t *  determine the default values and other values\n\t\t *  for the application.  The most common choice\n\t\t *  is org.apache.flex.core.SimpleCSSValuesImpl.\n\t\t *\n\t\t *  @see org.apache.flex.core.SimpleCSSValuesImpl\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set valuesImpl(value:IValuesImpl):void\n\t\t{\n\t\t\tValuesManager.valuesImpl = value;\n\t\t\tValuesManager.valuesImpl.init(this);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The initial view.\n\t\t *\n\t\t *  @see org.apache.flex.core.ViewBase\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\t[Bindable(\"__NoChangeEvent__\")]\n\t\tpublic var initialView:IApplicationView;\n\t\t\n\t\t\/**\n\t\t *  The data model (for the initial view).\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\t[Bindable(\"__NoChangeEvent__\")]\t\t\n\t\tprivate var _model:Object;\n\t\t\n\t\t\/**\n\t\t *  The data model (for the initial view).\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\t[Bindable(\"__NoChangeEvent__\")]\n\t\toverride public function get model():Object\n\t\t{\n\t\t\treturn _model;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\t[Bindable(\"__NoChangeEvent__\")]\n\t\toverride public function set model(value:Object):void\n\t\t{\n\t\t\t_model = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The controller.  The controller typically watches\n\t\t *  the UI for events and updates the model accordingly.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic var controller:Object;\n\t\t\n\t\t\/**\n\t\t *  An array of data that describes the MXML attributes\n\t\t *  and tags in an MXML document.  This data is usually\n\t\t *  decoded by an MXMLDataInterpreter\n\t\t *\n\t\t *  @see org.apache.flex.utils.MXMLDataInterpreter\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get MXMLDescriptor():Array\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  An method called by the compiler's generated\n\t\t *  code to kick off the setting of MXML attribute\n\t\t *  values and instantiation of child tags.\n\t\t *\n\t\t *  The call has to be made in the generated code\n\t\t *  in order to ensure that the constructors have\n\t\t *  completed first.\n\t\t *\n\t\t *  @param data The encoded data representing the\n\t\t *  MXML attributes.\n\t\t *\n\t\t *  @see org.apache.flex.utils.MXMLDataInterpreter\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function generateMXMLAttributes(data:Array):void\n\t\t{\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, data);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The array property that is used to add additional\n\t\t *  beads to an MXML tag.  From ActionScript, just\n\t\t *  call addBead directly.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic var beads:Array;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IParent#addElement()\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n         *  @flexjsignorecoercion createjs.DisplayObject\n\t\t *\/\n\t\tpublic function addElement(c:Object, dispatchEvent:Boolean = true):void\n\t\t{\n\t\t\tstage.addChild(c.element as DisplayObject);\n\t\t\tc.addedToParent();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IParent#addElementAt()\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n         *  @flexjsignorecoercion createjs.DisplayObject\n\t\t *\/\n\t\tpublic function addElementAt(c:Object, index:int, dispatchEvent:Boolean = true):void\n\t\t{\n\t\t\tstage.addChildAt(c.element as DisplayObject, index);\n\t\t\tc.addedToParent();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IParent#getElementAt()\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n         *  @flexjsignorecoercion org.apache.flex.core.WrappedHTMLElement\n\t\t *\/\n\t\tpublic function getElementAt(index:int):Object\n\t\t{\n\t\t\tvar c:WrappedHTMLElement = stage.getChildAt(index) as WrappedHTMLElement;\n\t\t\treturn c.flexjs_wrapper;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IParent#getElementIndex()\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n         *  @flexjsignorecoercion createjs.DisplayObject\n\t\t *\/\n\t\tpublic function getElementIndex(c:Object):int\n\t\t{\n\t\t\treturn stage.getChildIndex(c.element as DisplayObject)\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IParent#removeElement()\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function removeElement(c:Object, dispatchEvent:Boolean = true):void\n\t\t{\n\t\t\tstage.removeChild(c.element as DisplayObject);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IParent#numElements\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get numElements():int\n\t\t{\n\t\t\treturn stage.numChildren();\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.createjs\n{\t\n\timport org.apache.flex.core.ApplicationBase;\n\timport org.apache.flex.core.IApplicationView;\n\timport org.apache.flex.core.IParent;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IValuesImpl;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n\t\n    COMPILE::JS\n    {\n        import org.apache.flex.core.WrappedHTMLElement;\n        import createjs.DisplayObject;\n        import createjs.Stage;\n    }\n    \n\t\/\/--------------------------------------\n\t\/\/  Events\n\t\/\/--------------------------------------\n\t\n\t\/**\n\t *  Dispatched at startup. Attributes and sub-instances of\n\t *  the MXML document have been created and assigned.\n\t *  The component lifecycle is different\n\t *  than the Flex SDK.  There is no creationComplete event.\n\t *\n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\t[Event(name=\"initialize\", type=\"org.apache.flex.events.Event\")]\n\t\n\t\/**\n\t *  Dispatched at startup before the instances get created.\n\t *  Beads can call preventDefault and defer initialization.\n\t *  This event will be dispatched on every frame until no\n\t *  listeners call preventDefault(), then the initialize()\n\t *  method will be called.\n\t *\n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\t[Event(name=\"preinitialize\", type=\"org.apache.flex.events.Event\")]\n\t\n\t\/**\n\t *  Dispatched at startup after the initial view has been\n\t *  put on the display list. This event is sent before\n\t *  applicationComplete is dispatched.\n\t *\n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\t[Event(name=\"viewChanged\", type=\"org.apache.flex.events.Event\")]\n\t\n\t\/**\n\t *  Dispatched at startup after the initial view has been\n\t *  put on the display list.\n\t *\n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\t[Event(name=\"applicationComplete\", type=\"org.apache.flex.events.Event\")]\n\t\/**\n\t *  The Application class is the main class and entry point for a FlexJS\n\t *  application.  This Application class is different than the\n\t *  Flex SDK's mx:Application or spark:Application in that it does not contain\n\t *  user interface elements.  Those UI elements go in the views (ViewBase).  This\n\t *  Application class expects there to be a main model, a controller, and\n\t *  an initial view.\n\t * \n     * This is the CreateJS Application class which must be used in place of the normal\n\t * FlexJS Application. CreateJS uses the HTML5 &lt;canvas&gt;, rather than the HTML DOM. This\n\t * class sets up the canvas and injects the necessary HTML elements into the index.html\n\t * file to bootstrap CreateJS.\n\t *\n\t *  @see ViewBase\n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\t\n\tCOMPILE::SWF\n\tpublic class Application extends org.apache.flex.core.Application\n\t{\n\t\t\/\/ does nothing different for SWF side\n\t}\n\t\n\tCOMPILE::JS\n\tpublic class Application extends ApplicationBase implements IStrand, IParent, IEventDispatcher\n\t{\n        \/**\n         * FalconJX will inject html into the index.html file.  Surround with\n         * \"inject_html\" tag as follows:\n         *\n         * <inject_html>\n         * <script src=\"https:\/\/code.createjs.com\/easeljs-0.8.1.min.js\"><\/script>\n\t\t * <script src=\"https:\/\/code.createjs.com\/tweenjs-0.6.2.min.js\"><\/script>\n         * <\/inject_html>\n         *\/\n\t\tpublic function Application()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t        \n        private var stage:Stage;\n        \n        \/**\n\t\t * @private\n         * @flexjsignorecoercion org.apache.flex.core.WrappedHTMLElement\n         * @flexjsignorecoercion HTMLBodyElement\n         * @flexjsignorecoercion HTMLCanvasElement\n         * @flexjsignorecoercion createjs.Stage\n         *\/\n\t\tpublic function start():void\n        {\n            var body:HTMLBodyElement;\n            var canvas:HTMLCanvasElement;\n            \n            \/\/ For createjs, the application is the same as the canvas\n            \/\/ and it provides convenient access to the stage.\n            \n            element = document.createElement('canvas') as WrappedHTMLElement;\n            element.flexjs_wrapper = this;\n            canvas = element as HTMLCanvasElement;\n            canvas.id = 'flexjsCanvas';\n            canvas.width = 700;\n            canvas.height = 500;\n            \n            body = document.getElementsByTagName('body')[0] as HTMLBodyElement;\n            body.appendChild(this.element);\n            \n            stage = new createjs.Stage('flexjsCanvas');\n\t\t\t\n\t\t\tMXMLDataInterpreter.generateMXMLInstances(this, null, MXMLDescriptor);\n            \n            dispatchEvent('initialize');\n\t\t\t\n\t\t\tfor (var index:int in beads) {\n\t\t\t\taddBead(beads[index]);\n\t\t\t}\n\t\t\t\n\t\t\tdispatchEvent(new org.apache.flex.events.Event(\"beadsAdded\"));\n            \n            initialView.applicationModel = this.model;\n            addElement(initialView);\n            \n            dispatchEvent('viewChanged');\n            \n            stage.update();\n\t\t\t\n\t\t\tdispatchEvent('applicationComplete');\n        }\n\t\t\n\t\t\/**\n\t\t *  The org.apache.flex.core.IValuesImpl that will\n\t\t *  determine the default values and other values\n\t\t *  for the application.  The most common choice\n\t\t *  is org.apache.flex.core.SimpleCSSValuesImpl.\n\t\t *\n\t\t *  @see org.apache.flex.core.SimpleCSSValuesImpl\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set valuesImpl(value:IValuesImpl):void\n\t\t{\n\t\t\tValuesManager.valuesImpl = value;\n\t\t\tValuesManager.valuesImpl.init(this);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The initial view.\n\t\t *\n\t\t *  @see org.apache.flex.core.ViewBase\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\t[Bindable(\"__NoChangeEvent__\")]\n\t\tpublic var initialView:IApplicationView;\n\t\t\n\t\t\/**\n\t\t *  The data model (for the initial view).\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\t[Bindable(\"__NoChangeEvent__\")]\t\t\n\t\tprivate var _model:Object;\n\t\t\n\t\t\/**\n\t\t *  The data model (for the initial view).\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\t[Bindable(\"__NoChangeEvent__\")]\n\t\toverride public function get model():Object\n\t\t{\n\t\t\treturn _model;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\t[Bindable(\"__NoChangeEvent__\")]\n\t\toverride public function set model(value:Object):void\n\t\t{\n\t\t\t_model = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The controller.  The controller typically watches\n\t\t *  the UI for events and updates the model accordingly.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic var controller:Object;\n\t\t\n\t\t\/**\n\t\t *  An array of data that describes the MXML attributes\n\t\t *  and tags in an MXML document.  This data is usually\n\t\t *  decoded by an MXMLDataInterpreter\n\t\t *\n\t\t *  @see org.apache.flex.utils.MXMLDataInterpreter\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get MXMLDescriptor():Array\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  An method called by the compiler's generated\n\t\t *  code to kick off the setting of MXML attribute\n\t\t *  values and instantiation of child tags.\n\t\t *\n\t\t *  The call has to be made in the generated code\n\t\t *  in order to ensure that the constructors have\n\t\t *  completed first.\n\t\t *\n\t\t *  @param data The encoded data representing the\n\t\t *  MXML attributes.\n\t\t *\n\t\t *  @see org.apache.flex.utils.MXMLDataInterpreter\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function generateMXMLAttributes(data:Array):void\n\t\t{\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, data);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The array property that is used to add additional\n\t\t *  beads to an MXML tag.  From ActionScript, just\n\t\t *  call addBead directly.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic var beads:Array;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IParent#addElement()\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n         *  @flexjsignorecoercion createjs.DisplayObject\n\t\t *\/\n\t\tpublic function addElement(c:Object, dispatchEvent:Boolean = true):void\n\t\t{\n\t\t\tstage.addChild(c.element as DisplayObject);\n\t\t\tc.addedToParent();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IParent#addElementAt()\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n         *  @flexjsignorecoercion createjs.DisplayObject\n\t\t *\/\n\t\tpublic function addElementAt(c:Object, index:int, dispatchEvent:Boolean = true):void\n\t\t{\n\t\t\tstage.addChildAt(c.element as DisplayObject, index);\n\t\t\tc.addedToParent();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IParent#getElementAt()\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n         *  @flexjsignorecoercion org.apache.flex.core.WrappedHTMLElement\n\t\t *\/\n\t\tpublic function getElementAt(index:int):Object\n\t\t{\n\t\t\tvar c:WrappedHTMLElement = stage.getChildAt(index) as WrappedHTMLElement;\n\t\t\treturn c.flexjs_wrapper;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IParent#getElementIndex()\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n         *  @flexjsignorecoercion createjs.DisplayObject\n\t\t *\/\n\t\tpublic function getElementIndex(c:Object):int\n\t\t{\n\t\t\treturn stage.getChildIndex(c.element as DisplayObject)\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IParent#removeElement()\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function removeElement(c:Object, dispatchEvent:Boolean = true):void\n\t\t{\n\t\t\tstage.removeChild(c.element as DisplayObject);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IParent#numElements\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get numElements():int\n\t\t{\n\t\t\treturn stage.numChildren;\n\t\t}\n\t}\n}\n","subject":"fix error found by nonfunction test","message":"fix error found by nonfunction test\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"5a3570bba679aca137c3a727d8d334fb3e1447d8","old_file":"frameworks\/projects\/HTML\/src\/main\/flex\/org\/apache\/flex\/html\/beads\/SimpleAlertView.as","new_file":"frameworks\/projects\/HTML\/src\/main\/flex\/org\/apache\/flex\/html\/beads\/SimpleAlertView.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n    import org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.IAlertModel;\n\timport org.apache.flex.core.IBead;\n    import org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IMeasurementBead;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IParent;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.geom.Rectangle;\n\timport org.apache.flex.html.Label;\n\timport org.apache.flex.html.TextButton;\n    import org.apache.flex.utils.CSSContainerUtils;\n\t\n\t\/**\n\t *  The SimpleAlertView class creates the visual elements of the \n\t *  org.apache.flex.html.SimpleAlert component.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class SimpleAlertView extends BeadViewBase implements IBeadView\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function SimpleAlertView()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var messageLabel:Label;\n\t\tprivate var okButton:TextButton;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n            \n\t\t\tvar backgroundColor:Object = ValuesManager.valuesImpl.getValue(value, \"background-color\");\n\t\t\tvar backgroundImage:Object = ValuesManager.valuesImpl.getValue(value, \"background-image\");\n\t\t\tif (backgroundColor != null || backgroundImage != null)\n\t\t\t{\n\t\t\t\tif (value.getBeadByType(IBackgroundBead) == null)\n\t\t\t\t\tvalue.addBead(new (ValuesManager.valuesImpl.getValue(value, \"iBackgroundBead\")) as IBead);\t\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tvar borderStyle:String;\n\t\t\tvar borderStyles:Object = ValuesManager.valuesImpl.getValue(value, \"border\");\n\t\t\tif (borderStyles is Array)\n\t\t\t{\n\t\t\t\tborderStyle = borderStyles[1];\n\t\t\t}\n\t\t\tif (borderStyle == null)\n\t\t\t{\n\t\t\t\tborderStyle = ValuesManager.valuesImpl.getValue(value, \"border-style\") as String;\n\t\t\t}\n\t\t\tif (borderStyle != null && borderStyle != \"none\")\n\t\t\t{\n\t\t\t\tif (value.getBeadByType(IBorderBead) == null)\n\t\t\t\t\tvalue.addBead(new (ValuesManager.valuesImpl.getValue(value, \"iBorderBead\")) as IBead);\t\n\t\t\t}\n\t\t\t\n\t\t\tvar model:IAlertModel = _strand.getBeadByType(IAlertModel) as IAlertModel;\n\t\t\tmodel.addEventListener(\"messageChange\",handleMessageChange);\n\t\t\tmodel.addEventListener(\"htmlMessageChange\",handleMessageChange);\n\n            messageLabel = new Label();\n\t\t\tmessageLabel.text = model.message;\n\t\t\tmessageLabel.html = model.htmlMessage;\n\t\t\tIParent(_strand).addElement(messageLabel);\n\t\t\t\n\t\t\tokButton = new TextButton();\n\t\t\tokButton.text = model.okLabel;\n\t\t\tIParent(_strand).addElement(okButton);\n\t\t\tokButton.addEventListener(\"click\",handleOK);\n\t\t\t\n\t\t\thandleMessageChange(null);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleMessageChange(event:Event):void\n\t\t{\n\t\t\tvar ruler:IMeasurementBead = messageLabel.getBeadByType(IMeasurementBead) as IMeasurementBead;\n\t\t\tif( ruler == null ) {\n\t\t\t\tmessageLabel.addBead(ruler = new (ValuesManager.valuesImpl.getValue(messageLabel, \"iMeasurementBead\")) as IMeasurementBead);\n\t\t\t}\n\t\t\tvar maxWidth:Number = Math.max(UIBase(_strand).width,ruler.measuredWidth);\n\t\t\t\n\t\t\tvar metrics:Rectangle = CSSContainerUtils.getBorderAndPaddingMetrics(_strand);\n\t\t\t\n\t\t\tmessageLabel.x = metrics.left;\n\t\t\tmessageLabel.y = metrics.top;\n\t\t\tmessageLabel.width = maxWidth;\n\t\t\t\n\t\t\tokButton.x = (maxWidth - okButton.width)\/2;\n\t\t\tokButton.y = messageLabel.y + messageLabel.height + 20;\n\t\t\t\n\t\t\tUIBase(_strand).width = maxWidth + metrics.left + metrics.right;\n\t\t\tUIBase(_strand).height = okButton.y + okButton.height + metrics.bottom;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleOK(event:Event):void\n\t\t{\n\t\t\tvar newEvent:Event = new Event(\"close\");\n\t\t\tIEventDispatcher(_strand).dispatchEvent(newEvent);\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n    import org.apache.flex.core.BeadViewBase;\n    import org.apache.flex.core.IAlertModel;\n    import org.apache.flex.core.IBead;\n    import org.apache.flex.core.IBeadView;\n    import org.apache.flex.core.IMeasurementBead;\n    import org.apache.flex.core.IParent;\n    import org.apache.flex.core.IStrand;\n    import org.apache.flex.core.UIBase;\n    import org.apache.flex.core.ValuesManager;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.MouseEvent;\n    import org.apache.flex.geom.Rectangle;\n    import org.apache.flex.html.Label;\n    import org.apache.flex.html.TextButton;\n    import org.apache.flex.utils.CSSContainerUtils;\n\t\n\t\/**\n\t *  The SimpleAlertView class creates the visual elements of the \n\t *  org.apache.flex.html.SimpleAlert component.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class SimpleAlertView extends BeadViewBase implements IBeadView\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function SimpleAlertView()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var messageLabel:Label;\n\t\tprivate var okButton:TextButton;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n            \n\t\t\tvar backgroundColor:Object = ValuesManager.valuesImpl.getValue(value, \"background-color\");\n\t\t\tvar backgroundImage:Object = ValuesManager.valuesImpl.getValue(value, \"background-image\");\n\t\t\tif (backgroundColor != null || backgroundImage != null)\n\t\t\t{\n\t\t\t\tif (value.getBeadByType(IBackgroundBead) == null)\n\t\t\t\t\tvalue.addBead(new (ValuesManager.valuesImpl.getValue(value, \"iBackgroundBead\")) as IBead);\t\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tvar borderStyle:String;\n\t\t\tvar borderStyles:Object = ValuesManager.valuesImpl.getValue(value, \"border\");\n\t\t\tif (borderStyles is Array)\n\t\t\t{\n\t\t\t\tborderStyle = borderStyles[1];\n\t\t\t}\n\t\t\tif (borderStyle == null)\n\t\t\t{\n\t\t\t\tborderStyle = ValuesManager.valuesImpl.getValue(value, \"border-style\") as String;\n\t\t\t}\n\t\t\tif (borderStyle != null && borderStyle != \"none\")\n\t\t\t{\n\t\t\t\tif (value.getBeadByType(IBorderBead) == null)\n\t\t\t\t\tvalue.addBead(new (ValuesManager.valuesImpl.getValue(value, \"iBorderBead\")) as IBead);\t\n\t\t\t}\n\t\t\t\n\t\t\tvar model:IAlertModel = _strand.getBeadByType(IAlertModel) as IAlertModel;\n\t\t\tmodel.addEventListener(\"messageChange\",handleMessageChange);\n\t\t\tmodel.addEventListener(\"htmlMessageChange\",handleMessageChange);\n\n            messageLabel = new Label();\n\t\t\tmessageLabel.text = model.message;\n\t\t\tmessageLabel.html = model.htmlMessage;\n\t\t\tIParent(_strand).addElement(messageLabel);\n\t\t\t\n\t\t\tokButton = new TextButton();\n\t\t\tokButton.text = model.okLabel;\n\t\t\tIParent(_strand).addElement(okButton);\n\t\t\tokButton.addEventListener(\"click\",handleOK);\n\t\t\t\n\t\t\thandleMessageChange(null);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleMessageChange(event:Event):void\n\t\t{\n\t\t\tvar ruler:IMeasurementBead = messageLabel.getBeadByType(IMeasurementBead) as IMeasurementBead;\n\t\t\tif( ruler == null ) {\n\t\t\t\tmessageLabel.addBead(ruler = new (ValuesManager.valuesImpl.getValue(messageLabel, \"iMeasurementBead\")) as IMeasurementBead);\n\t\t\t}\n\t\t\tvar maxWidth:Number = Math.max(UIBase(_strand).width,ruler.measuredWidth);\n\t\t\t\n\t\t\tvar metrics:Rectangle = CSSContainerUtils.getBorderAndPaddingMetrics(_strand);\n\t\t\t\n\t\t\tmessageLabel.x = metrics.left;\n\t\t\tmessageLabel.y = metrics.top;\n\t\t\tmessageLabel.width = maxWidth;\n\t\t\t\n\t\t\tokButton.x = (maxWidth - okButton.width)\/2;\n\t\t\tokButton.y = messageLabel.y + messageLabel.height + 20;\n\t\t\t\n\t\t\tUIBase(_strand).width = maxWidth + metrics.left + metrics.right;\n\t\t\tUIBase(_strand).height = okButton.y + okButton.height + metrics.bottom;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleOK(event:MouseEvent):void\n\t\t{\n\t\t\tvar newEvent:Event = new Event(\"close\");\n\t\t\tIEventDispatcher(_strand).dispatchEvent(newEvent);\n\t\t}\n\t}\n}\n","subject":"Fix ticket","message":"Fix ticket\n\nFLEX-35103\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"98dd01ecfe586bd94eb7fe425da5b7fc77cdf909","old_file":"actionscript-cafe\/src\/main\/flex\/org\/servebox\/cafe\/core\/command\/AbstractStateCommand.as","new_file":"actionscript-cafe\/src\/main\/flex\/org\/servebox\/cafe\/core\/command\/AbstractStateCommand.as","old_contents":"package org.servebox.cafe.core.command\n{\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\t\n\timport org.servebox.cafe.core.signal.SignalAggregator;\n\t\n\tpublic class AbstractStateCommand extends EventDispatcher implements IStateCommand\n\t{\n\t\tpublic function AbstractStateCommand(target:IEventDispatcher=null)\n\t\t{\n\t\t\tsuper(target);\n\t\t}\n\t\t\n\t\t[Autowired]\n\t\tpublic var signalAggregator : SignalAggregator;\n\t\t\n\t\tprivate var _parameters : Array;\n\t\t\n\t\tpublic function get executable():Boolean\n\t\t{\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tpublic function set executable(value:Boolean):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function get parameters():Array\n\t\t{\n\t\t\tif ( _parameters == null )\n\t\t\t{\n\t\t\t\t_parameters = new Array();\n\t\t\t}\n\t\t\treturn _parameters;\n\t\t}\n\t\t\n\t\tpublic function set parameters(value:Array):void\n\t\t{\n\t\t\t_parameters = value;\n\t\t}\t\t\n\t\t\n\t\tprotected function getParameter( key : String ) : IParameterObject\n\t\t{\n\t\t\tvar paramToReturn : IParameterObject;\n\t\t\tfor each ( var param : IParameterObject in _parameters )\n\t\t\t{\n\t\t\t\tif ( param.key == key )\n\t\t\t\t{\n\t\t\t\t\tparamToReturn = param;\n\t\t\t\t}\n\t\t\t}\n\t\t\tif ( !paramToReturn )\n\t\t\t{\n\t\t\t\tthrow new Error(\"No parameter \" + key + \" in \" + this + \" command, check command binding \");\n\t\t\t}\n\t\t\treturn paramToReturn;\n\t\t}\n\t\t\n\t\tpublic function addParameter( key : String , value : Object ) : void\n\t\t{\n\t\t\tvar param : AbstractParameterObject = new AbstractParameterObject( key, value );\n\t\t\tparameters.push( param );\n\t\t}\n\t\t\n\t\tpublic function execute( e : Event = null ) : void\n\t\t{\n\t\t}\n\t}\n}","new_contents":"package org.servebox.cafe.core.command\n{\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\t\n\timport org.servebox.cafe.core.signal.SignalAggregator;\n\t\n\tpublic class AbstractStateCommand extends EventDispatcher implements IStateCommand\n\t{\n\t\tpublic function AbstractStateCommand(target:IEventDispatcher=null)\n\t\t{\n\t\t\tsuper(target);\n\t\t}\n\t\t\n\t\t[Autowired]\n\t\tpublic var signalAggregator : SignalAggregator;\n\t\t\n\t\tprivate var _parameters : Array;\n\t\t\n\t\tpublic function get executable():Boolean\n\t\t{\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tpublic function set executable(value:Boolean):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function get parameters():Array\n\t\t{\n\t\t\tif ( _parameters == null )\n\t\t\t{\n\t\t\t\t_parameters = new Array();\n\t\t\t}\n\t\t\treturn _parameters;\n\t\t}\n\t\t\n\t\tpublic function set parameters(value:Array):void\n\t\t{\n\t\t\t_parameters = value;\n\t\t}\t\t\n\t\t\n\t\tprotected function getParameter( key : String ) : IParameterObject\n\t\t{\n\t\t\tvar paramToReturn : IParameterObject;\n\t\t\tfor each ( var param : IParameterObject in _parameters )\n\t\t\t{\n\t\t\t\tif ( param.key == key )\n\t\t\t\t{\n\t\t\t\t\tparamToReturn = param;\n\t\t\t\t\tif ( paramToReturn.value == null )\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\"Parameter value for \" + key + \" in \" + this + \" is null, check command binding \");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif ( !paramToReturn )\n\t\t\t{\n\t\t\t\tthrow new Error(\"No parameter \" + key + \" in \" + this + \" command, check command binding \");\n\t\t\t}\n\t\t\treturn paramToReturn;\n\t\t}\n\t\t\n\t\tpublic function addParameter( key : String , value : Object ) : void\n\t\t{\n\t\t\tvar param : AbstractParameterObject = new AbstractParameterObject( key, value );\n\t\t\tparameters.push( param );\n\t\t}\n\t\t\n\t\tpublic function execute( e : Event = null ) : void\n\t\t{\n\t\t}\n\t}\n}","subject":"Add throw error for parameter value.","message":"Add throw error for parameter value.","lang":"ActionScript","license":"mit","repos":"servebox\/as-cafe"}
{"commit":"cf31a4ec40407f08ecec88a30399fc5dad4c1b60","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\nimport dolly.utils.ClassUtil;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static var _isClassPreparedForCloningMap:Dictionary = new Dictionary();\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function isTypePreparedForCloning(type:Type):Boolean {\n\t\treturn _isClassPreparedForCloningMap[type.clazz];\n\t}\n\n\tprivate static function failIfTypeIsNotCloneable(type:Type):void {\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\t}\n\n\tprivate static function prepareTypeForCloning(type:Type):void {\n\t\tif (isTypePreparedForCloning(type)) {\n\t\t\treturn;\n\t\t}\n\n\t\tClassUtil.registerAliasFor(type.clazz);\n\n\t\t_isClassPreparedForCloningMap[type.clazz] = true;\n\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tvar fieldType:Type = field.type;\n\t\t\tif (isTypeCloneable(fieldType)) {\n\t\t\t\tprepareTypeForCloning(fieldType);\n\t\t\t}\n\t\t}\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tif (!isTypePreparedForCloning(type)) {\n\t\t\tprepareTypeForCloning(type);\n\t\t}\n\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function doClone(source:*, type:Type = null):* {\n\t\tif (!type) {\n\t\t\ttype = Type.forInstance(source);\n\t\t}\n\n\t\tprepareTypeForCloning(type);\n\n\t\tconst byteArray:ByteArray = new ByteArray();\n\t\tbyteArray.writeObject(source);\n\t\tbyteArray.position = 0;\n\n\t\tconst clonedInstance:* = byteArray.readObject();\n\n\t\treturn clonedInstance;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\treturn doClone(source, type);\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\nimport dolly.utils.ClassUtil;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static var _isClassPreparedForCloningMap:Dictionary = new Dictionary();\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function isTypePreparedForCloning(type:Type):Boolean {\n\t\treturn _isClassPreparedForCloningMap[type.clazz];\n\t}\n\n\tprivate static function failIfTypeIsNotCloneable(type:Type):void {\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\t}\n\n\tprivate static function prepareTypeForCloning(type:Type):void {\n\t\tif (isTypePreparedForCloning(type)) {\n\t\t\treturn;\n\t\t}\n\n\t\tClassUtil.registerAliasFor(type.clazz);\n\n\t\t_isClassPreparedForCloningMap[type.clazz] = true;\n\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tvar fieldType:Type = field.type;\n\t\t\tif (isTypeCloneable(fieldType)) {\n\t\t\t\tprepareTypeForCloning(fieldType);\n\t\t\t}\n\t\t}\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tif (!isTypePreparedForCloning(type)) {\n\t\t\tprepareTypeForCloning(type);\n\t\t}\n\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function doClone(source:*):* {\n\t\tconst byteArray:ByteArray = new ByteArray();\n\t\tbyteArray.writeObject(source);\n\t\tbyteArray.position = 0;\n\t\treturn byteArray.readObject();\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tfailIfTypeIsNotCloneable(type);\n\t\tprepareTypeForCloning(type);\n\n\t\treturn doClone(source);\n\t}\n}\n}\n","subject":"Refactor method Cloner.doClone(): currently it only do cloning of objects by using ByteArray.","message":"Refactor method Cloner.doClone(): currently it only do cloning of objects by using ByteArray.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"96affe5df3289ec9bad4013b105433ef2293b38c","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfPropertyLevelCloneableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfPropertyLevelCloneableClassTest.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.PropertyLevelCloneableClass;\n\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class CloningOfPropertyLevelCloneableClassTest {\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneableClass;\n\tprivate var propertyLevelCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tpropertyLevelCloneable = new PropertyLevelCloneableClass();\n\t\tpropertyLevelCloneable.property1 = \"property1 value\";\n\t\tpropertyLevelCloneable.writableField1 = \"writableField1 value\";\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tpropertyLevelCloneable = null;\n\t\tpropertyLevelCloneableType = null;\n\t}\n\n\t\/**\n\t * <code>Cloner.findingAllWritableFieldsForType()<\/code> method will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCloneable<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tCloner.findAllWritableFieldsForType(propertyLevelCloneableType);\n\t}\n\n\t\/**\n\t * <code>Cloner.clone()<\/code> method will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCloneable<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function cloningByCloner():void {\n\t\tCloner.clone(propertyLevelCloneable);\n\t}\n\n\t\/**\n\t * Method <code>clone()<\/code> will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCloneable<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function cloningByCloneFunction():void {\n\t\tclone(propertyLevelCloneable);\n\t}\n\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.PropertyLevelCloneableClass;\n\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class CloningOfPropertyLevelCloneableClassTest {\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneableClass;\n\tprivate var propertyLevelCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tpropertyLevelCloneable = new PropertyLevelCloneableClass();\n\t\tpropertyLevelCloneable.property1 = \"property1 value\";\n\t\tpropertyLevelCloneable.writableField1 = \"writableField1 value\";\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tpropertyLevelCloneable = null;\n\t\tpropertyLevelCloneableType = null;\n\t}\n\n\t\/**\n\t * <code>Cloner.findingAllWritableFieldsForType()<\/code> method will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCloneableClass<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tCloner.findAllWritableFieldsForType(propertyLevelCloneableType);\n\t}\n\n\t\/**\n\t * <code>Cloner.clone()<\/code> method will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCloneableClass<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function cloningByCloner():void {\n\t\tCloner.clone(propertyLevelCloneable);\n\t}\n\n\t\/**\n\t * Method <code>clone()<\/code> will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCloneableClass<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function cloningByCloneFunction():void {\n\t\tclone(propertyLevelCloneable);\n\t}\n\n}\n}\n","subject":"Fix ASDoc.","message":"Fix ASDoc.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"db530455699f74a47a9f9a9aca4939bbc8cc0f0e","old_file":"exporter\/src\/main\/as\/flump\/export\/AutomaticExporter.as","new_file":"exporter\/src\/main\/as\/flump\/export\/AutomaticExporter.as","old_contents":"package flump.export {\n\nimport aspire.util.StringUtil;\n\nimport flash.events.ErrorEvent;\nimport flash.events.UncaughtErrorEvent;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport react.BoolValue;\nimport react.BoolView;\n\n\/**\n * This class expects to be run from the command-line script found at rsrc\/flump-export. It sends\n * output to File.applicationDirectory.nativePath + \"\/exporter.log\" rather than spawning any\n * UI windows for user interaction, and acts as though the user pressed the export all button, then\n * shuts down.\n *\/\npublic class AutomaticExporter {\n    public function AutomaticExporter (project :File) {\n        _complete.connect(function (complete :Boolean) :void {\n            if (!complete) return;\n            if (OUT != null) {\n                OUT.close();\n                OUT = null;\n            }\n        });\n\n        FlumpApp.app.loaderInfo.uncaughtErrorEvents\n            .addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR, exit);\n\n        var outFile :File = new File(File.applicationDirectory.nativePath + \"\/exporter.log\");\n        OUT = new FileStream();\n        OUT.open(outFile, FileMode.WRITE);\n\n        _confFile = project;\n        exportProject();\n    }\n\n    public function get complete () :BoolView { return _complete; }\n\n    public function get projectName () :String {\n        return (_confFile != null ? _confFile.name.replace(\/\\.flump$\/i, \"\") : \"Untitled Project\");\n    }\n\n    protected function exportProject () :void {\n        println(\"Exporting project: \" + _confFile.nativePath);\n        println();\n\n        try {\n            _conf = ProjectConf.fromJSON(JSONFormat.readJSON(_confFile));\n            _importDirectory = new File(_confFile.parent.resolvePath(_conf.importDir).nativePath);\n            if (!_importDirectory.exists || !_importDirectory.isDirectory) {\n                exit(new ParseError(_confFile.nativePath, ParseError.CRIT,\n                    \"Import directory doesn't exist (\" + _importDirectory.nativePath + \")\"));\n                return;\n            }\n        } catch (e :Error) {\n            exit(new ParseError(_confFile.nativePath, ParseError.CRIT,\n                \"Unable to read configuration\"));\n            return;\n        }\n\n        findFlashDocuments(_importDirectory, new Executor(), true);\n    }\n\n    protected function findFlashDocuments (base :File, exec :Executor,\n            ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.connect(function (files :Array) :void {\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        exit(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, \" +\n                            \"did you mean \" + base.parent.nativePath + \"?\"));\n                        return;\n                    } else addFlashDocument(file);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                    continue;\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        var importPathLen :int = _importDirectory.nativePath.length + 1;\n        var name :String = file.nativePath.substring(importPathLen).replace(\n            new RegExp(\"\\\\\" + File.separator, \"g\"), \"\/\");\n\n        var load :Future;\n        switch (Files.getExtension(file)) {\n        case \"xfl\":\n            name = name.substr(0, name.lastIndexOf(\"\/\"));\n            load = new XflLoader().load(name, file.parent);\n            println(\"Loading XFL: \" + name + \"...\");\n            break;\n        case \"fla\":\n            name = name.substr(0, name.lastIndexOf(\".\"));\n            load = new FlaLoader().load(name, file);\n            println(\"Loading FLA: \" + name + \"...\");\n            break;\n        default:\n            \/\/ Unsupported file type, ignore\n            return;\n        }\n\n        const status :DocStatus = new DocStatus(name, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _statuses[_statuses.length] = status;\n        load.succeeded.connect(function (lib :XflLibrary) :void {\n            println(\"Load completed: \" + name + \"...\");\n            status.lib = lib;\n            for each (var err :ParseError in lib.getErrors()) printErr(err);\n            status.updateValid(Ternary.of(lib.valid));\n            checkValid();\n        });\n        \/\/ any failed load means we can't finish the export\n        load.failed.connect(exit);\n    }\n\n    \/** returns all libs if all known flash docs are done loading, else null *\/\n    protected function getLibs () :Vector.<XflLibrary> {\n        var libs :Vector.<XflLibrary> = new <XflLibrary>[];\n        for each (var status :DocStatus in _statuses) {\n            if (status.lib == null) return null; \/\/ not done loading yet\n            libs[libs.length] = status.lib;\n        }\n        return libs;\n    }\n\n    protected function checkValid () :void {\n        if (getLibs() == null) return; \/\/ not done loading yet\n\n        var valid :Boolean = _statuses.every(function (status :DocStatus, ..._) :Boolean {\n            return status.isValid;\n        });\n        if (!valid) {\n            \/\/ we've already printed our parse errors\n            exit();\n            return;\n        }\n\n        println(\"\\nLoading complete...\");\n\n        if (_conf.exportDir == null) {\n            exit(\"No export directory specified.\");\n            return;\n        }\n\n        if (_conf.exportDir == null) {\n            exit(\"No export directory specified.\");\n            return;\n        }\n\n        var hasCombined :Boolean = false;\n        var hasSingle :Boolean = false;\n        for each (var config :ExportConf in _conf.exports) {\n            hasCombined ||= config.combine;\n            hasSingle ||= !config.combine;\n            if (hasCombined && hasSingle) break;\n        }\n        try {\n            var publisher :Publisher = new Publisher(new File(_conf.exportDir), _conf, projectName);\n            \/\/ if we have one or more combined export format, publish them\n            if (hasCombined) {\n                println(\"Exporting combined formats...\");\n                var numPublished :int = publisher.publishCombined(getLibs());\n                if (numPublished == 0) {\n                    printErr(\"No suitable formats were found for combined publishing\");\n                } else {\n                    println(\"\" + numPublished + \" combined formats published...\");\n                }\n            }\n\n            \/\/ now publish any appropriate single formats\n            if (hasSingle) {\n                for each (var status :DocStatus in _statuses) {\n                    println(\"Exporting document \" + status.path + \"...\");\n                    numPublished = publisher.publishSingle(status.lib);\n                    if (numPublished == 0) {\n                        printErr(\"No suitable formats were found for single publishing\");\n                    } else {\n                        println(\"\" + numPublished + \" formats published...\");\n                    }\n                }\n            }\n        } catch (e :Error) {\n            exit(e);\n            return;\n        }\n\n        println(\"\\nPublishing complete...\");\n        exit();\n    }\n\n    protected function printErr (err :*) :void {\n        if (err is ParseError) {\n            var pe :ParseError = ParseError(err);\n            println(\"[\" + pe.severity + \"] @ \" + pe.location + \": \" + pe.message);\n        } else if (err is Error) {\n            println(Error(err).getStackTrace())\n        } else if (err is ErrorEvent) {\n            println(\"ErrorEvent: \" + ErrorEvent(err).toString());\n            if (err is UncaughtErrorEvent) {\n                println(UncaughtErrorEvent(err).error.getStackTrace());\n            }\n        } else {\n            println(\"\" + err);\n        }\n    }\n\n    protected function print (message :String) :void {\n        OUT.writeUTFBytes(message);\n    }\n\n    protected function println (message :String = \"\") :void {\n        print(message + \"\\n\");\n    }\n\n    protected function exit (err :* = null) :void {\n        if (err != null) printErr(err);\n        _complete.value = true;\n    }\n\n    protected const _complete :BoolValue = new BoolValue(false);\n\n    protected var OUT :FileStream;\n\n    protected var _confFile :File;\n    protected var _conf :ProjectConf;\n    protected var _importDirectory :File;\n    protected var _statuses :Array = [];\n}\n}\n","new_contents":"package flump.export {\n\nimport aspire.util.StringUtil;\n\nimport flash.events.ErrorEvent;\nimport flash.events.UncaughtErrorEvent;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport react.BoolValue;\nimport react.BoolView;\n\n\/**\n * This class expects to be run from the command-line script found at rsrc\/flump-export. It sends\n * output to File.applicationDirectory.nativePath + \"\/exporter.log\" rather than spawning any\n * UI windows for user interaction, and acts as though the user pressed the export all button, then\n * shuts down.\n *\/\npublic class AutomaticExporter {\n    public function AutomaticExporter (project :File) {\n        _complete.connect(function (complete :Boolean) :void {\n            if (!complete) return;\n            if (OUT != null) {\n                OUT.close();\n                OUT = null;\n            }\n        });\n\n        FlumpApp.app.loaderInfo.uncaughtErrorEvents\n            .addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR, exit);\n\n        var outFile :File = new File(File.applicationDirectory.nativePath + \"\/exporter.log\");\n        OUT = new FileStream();\n        OUT.open(outFile, FileMode.WRITE);\n\n        _confFile = project;\n        exportProject();\n    }\n\n    public function get complete () :BoolView { return _complete; }\n\n    public function get projectName () :String {\n        return (_confFile != null ? _confFile.name.replace(\/\\.flump$\/i, \"\") : \"Untitled Project\");\n    }\n\n    protected function exportProject () :void {\n        println(\"Exporting project: \" + _confFile.nativePath);\n        println();\n\n        try {\n            _conf = ProjectConf.fromJSON(JSONFormat.readJSON(_confFile));\n            _importDirectory = new File(_confFile.parent.resolvePath(_conf.importDir).nativePath);\n            if (!_importDirectory.exists || !_importDirectory.isDirectory) {\n                exit(new ParseError(_confFile.nativePath, ParseError.CRIT,\n                    \"Import directory doesn't exist (\" + _importDirectory.nativePath + \")\"));\n                return;\n            }\n        } catch (e :Error) {\n            exit(new ParseError(_confFile.nativePath, ParseError.CRIT,\n                \"Unable to read configuration\"));\n            return;\n        }\n\n        findFlashDocuments(_importDirectory, new Executor(), true);\n    }\n\n    protected function findFlashDocuments (base :File, exec :Executor,\n            ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.connect(function (files :Array) :void {\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        exit(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, \" +\n                            \"did you mean \" + base.parent.nativePath + \"?\"));\n                        return;\n                    } else addFlashDocument(file);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                    continue;\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        var importPathLen :int = _importDirectory.nativePath.length + 1;\n        var name :String = file.nativePath.substring(importPathLen).replace(\n            new RegExp(\"\\\\\" + File.separator, \"g\"), \"\/\");\n\n        var load :Future;\n        switch (Files.getExtension(file)) {\n        case \"xfl\":\n            name = name.substr(0, name.lastIndexOf(\"\/\"));\n            load = new XflLoader().load(name, file.parent);\n            println(\"Loading XFL: \" + name + \"...\");\n            break;\n        case \"fla\":\n            name = name.substr(0, name.lastIndexOf(\".\"));\n            load = new FlaLoader().load(name, file);\n            println(\"Loading FLA: \" + name + \"...\");\n            break;\n        default:\n            \/\/ Unsupported file type, ignore\n            return;\n        }\n\n        const status :DocStatus = new DocStatus(name, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _statuses[_statuses.length] = status;\n        load.succeeded.connect(function (lib :XflLibrary) :void {\n            println(\"Load completed: \" + name + \"...\");\n            status.lib = lib;\n            for each (var err :ParseError in lib.getErrors()) printErr(err);\n            status.updateValid(Ternary.of(lib.valid));\n            checkValid();\n        });\n        \/\/ any failed load means we can't finish the export\n        load.failed.connect(exit);\n    }\n\n    \/** returns all libs if all known flash docs are done loading, else null *\/\n    protected function getLibs () :Vector.<XflLibrary> {\n        var libs :Vector.<XflLibrary> = new <XflLibrary>[];\n        for each (var status :DocStatus in _statuses) {\n            if (status.lib == null) return null; \/\/ not done loading yet\n            libs[libs.length] = status.lib;\n        }\n        return libs;\n    }\n\n    protected function checkValid () :void {\n        if (getLibs() == null) return; \/\/ not done loading yet\n\n        var valid :Boolean = _statuses.every(function (status :DocStatus, ..._) :Boolean {\n            return status.isValid;\n        });\n        if (!valid) {\n            \/\/ we've already printed our parse errors\n            exit();\n            return;\n        }\n\n        println(\"\\nLoading complete...\");\n\n        if (_conf.exportDir == null) {\n            exit(\"No export directory specified.\");\n            return;\n        }\n\n        var hasCombined :Boolean = false;\n        var hasSingle :Boolean = false;\n        for each (var config :ExportConf in _conf.exports) {\n            hasCombined ||= config.combine;\n            hasSingle ||= !config.combine;\n            if (hasCombined && hasSingle) break;\n        }\n        try {\n            var publisher :Publisher = new Publisher(new File(_conf.exportDir), _conf, projectName);\n            \/\/ if we have one or more combined export format, publish them\n            if (hasCombined) {\n                println(\"Exporting combined formats...\");\n                var numPublished :int = publisher.publishCombined(getLibs());\n                if (numPublished == 0) {\n                    printErr(\"No suitable formats were found for combined publishing\");\n                } else {\n                    println(\"\" + numPublished + \" combined formats published...\");\n                }\n            }\n\n            \/\/ now publish any appropriate single formats\n            if (hasSingle) {\n                for each (var status :DocStatus in _statuses) {\n                    println(\"Exporting document \" + status.path + \"...\");\n                    numPublished = publisher.publishSingle(status.lib);\n                    if (numPublished == 0) {\n                        printErr(\"No suitable formats were found for single publishing\");\n                    } else {\n                        println(\"\" + numPublished + \" formats published...\");\n                    }\n                }\n            }\n        } catch (e :Error) {\n            exit(e);\n            return;\n        }\n\n        println(\"\\nPublishing complete...\");\n        exit();\n    }\n\n    protected function printErr (err :*) :void {\n        if (err is ParseError) {\n            var pe :ParseError = ParseError(err);\n            println(\"[\" + pe.severity + \"] @ \" + pe.location + \": \" + pe.message);\n        } else if (err is Error) {\n            println(Error(err).getStackTrace())\n        } else if (err is ErrorEvent) {\n            println(\"ErrorEvent: \" + ErrorEvent(err).toString());\n            if (err is UncaughtErrorEvent) {\n                println(UncaughtErrorEvent(err).error.getStackTrace());\n            }\n        } else {\n            println(\"\" + err);\n        }\n    }\n\n    protected function print (message :String) :void {\n        OUT.writeUTFBytes(message);\n    }\n\n    protected function println (message :String = \"\") :void {\n        print(message + \"\\n\");\n    }\n\n    protected function exit (err :* = null) :void {\n        if (err != null) printErr(err);\n        _complete.value = true;\n    }\n\n    protected const _complete :BoolValue = new BoolValue(false);\n\n    protected var OUT :FileStream;\n\n    protected var _confFile :File;\n    protected var _conf :ProjectConf;\n    protected var _importDirectory :File;\n    protected var _statuses :Array = [];\n}\n}\n","subject":"Remove redundant check.","message":"Remove redundant check.\n","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump"}
{"commit":"e0751b31ac4904f0d4b2bd7c99809690896aac9a","old_file":"test\/acceptance\/mmgc\/pauseForGCIfCollectionImminent.as","new_file":"test\/acceptance\/mmgc\/pauseForGCIfCollectionImminent.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2009\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\nimport avmplus.* ;      \/\/ System class in the avmshell\nimport flash.system.* ; \/\/ System class in the flash player\n\nvar SECTION = \"System::pauseForGCIfCollectionImminent\";\nvar VERSION = \"\";\nstartTest();\nvar TITLE = \"Test pauseForGCIfCollectionImminent api\";\n\n\nclass Node {\n    var left: Node, right: Node;\n    var i: int, j: int;\n\n    function Node(l: Node = null,\n    r: Node = null) {\n        left = l;\n        right = r;\n    }\n}\n\n\/\/ DO NOT MESS WITH THE PARAMETER VALUES.\n\/\/\n\/\/ If the test takes to long to run on mobile with these values then either set the values\n\/\/ differently on mobile, or disable the test on mobile.  On desktop we need a decent\n\/\/ number of iterations in order to be able to run reliably, the test is statistical and\n\/\/ sometimes getting a hit is tricky on a fast machine.\n\nvar i_loops = 1000;\nvar j_loops = 1000;\n\nvar start = new Date();\nvar fractions = [Number.MIN_VALUE, 0, -0,  0.25, 0.5, 0.75, 1.0];\nfor each(var f in fractions) {\n    trace(\"starting pauseForGCIfCollectionImminent test @ \" + f);\n\n    var hits = 0;\n    var a = [];\n    for (var i = 0; i < i_loops; i++) {\n        for (var j = 0; j < j_loops; j++)\n            a[0] = 3.14159 + i * j; \/\/ compute a Number and store it in a * location to box it\n\n        \/\/ Bugzilla 685161: Invoking a System method can disrupt\n        \/\/ observed memory if its MethodSignature had been evicted but\n        \/\/ weakly-held until some GC during loop freed it and cleared\n        \/\/ the weak ref.\n        \/\/\n        \/\/ As work-around, pre-call pauseForGCIfCollectionImminent\n        \/\/ with imminence=1.0 (which should be a no-op) and the two\n        \/\/ getters, ensuring all MethodSignatures are available before\n        \/\/ memory observations in critical section.\n        System.pauseForGCIfCollectionImminent(1.0);\n        System.totalMemory;\n        System.freeMemory;\n\n        \/\/ Start critical section\n        var beforeTotal = System.totalMemory;\n        var beforeFree = System.freeMemory;\n        System.pauseForGCIfCollectionImminent(f);\n        var afterTotal = System.totalMemory;\n        var afterFree = System.freeMemory;\n        \/\/ End of critical section\n\n        \/\/ Bugzilla 678975: 'total' once denoted used+free; now 'total' is used\n        var beforeUsed = beforeTotal;\n        var afterUsed = afterTotal;\n        if (after < before)\n            hits++;\n        if (((i + 1) % 100) == 0)\n            trace(\"Hits: \" + hits);\n    }\n\n    AddTestCase(\"pauseForGCIfCollectionImminent test f=\" + f + \" : hits=\"+hits,\n                true,\n                ((hits > 0) == (f < 1.0)));\n}\ntrace('Main tests: '+(new Date() - start))\n\n\nstart = new Date();\nvar error_cases = [NaN, undefined, Number.NEGATIVE_INFINITY,\n                   -1, 1.000000001, 10000, Number.MAX_VALUE,\n                   Number.POSITIVE_INFINITY];\n\nfor each (var ec in error_cases) {\n    error = \"no error\";\n    try {\n        System.pauseForGCIfCollectionImminent(ec);\n    } catch (err) {\n        error = err.toString();\n    }\n    AddTestCase(\"pauseForGCIfCollectionImminent test @ \" + ec,\n                \"no error\", error);\n}\nvar loop_time = new Date() - start;\ntrace(\"error tests: \"+loop_time);\n\ntest();\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2009\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\nimport avmplus.* ;      \/\/ System class in the avmshell\nimport flash.system.* ; \/\/ System class in the flash player\n\nvar SECTION = \"System::pauseForGCIfCollectionImminent\";\nvar VERSION = \"\";\nstartTest();\nvar TITLE = \"Test pauseForGCIfCollectionImminent api\";\n\n\nclass Node {\n    var left: Node, right: Node;\n    var i: int, j: int;\n\n    function Node(l: Node = null,\n    r: Node = null) {\n        left = l;\n        right = r;\n    }\n}\n\n\/\/ DO NOT MESS WITH THE PARAMETER VALUES.\n\/\/\n\/\/ If the test takes to long to run on mobile with these values then either set the values\n\/\/ differently on mobile, or disable the test on mobile.  On desktop we need a decent\n\/\/ number of iterations in order to be able to run reliably, the test is statistical and\n\/\/ sometimes getting a hit is tricky on a fast machine.\n\nvar i_loops = 1000;\nvar j_loops = 1000;\n\nvar start = new Date();\nvar fractions = [Number.MIN_VALUE, 0, -0,  0.25, 0.5, 0.75, 1.0];\nfor each(var f in fractions) {\n    trace(\"starting pauseForGCIfCollectionImminent test @ \" + f);\n\n    var hits = 0;\n    var a = [];\n    for (var i = 0; i < i_loops; i++) {\n        for (var j = 0; j < j_loops; j++)\n            a[0] = 3.14159 + i * j; \/\/ compute a Number and store it in a * location to box it\n\n        \/\/ Bugzilla 685161: Invoking a System method can disrupt\n        \/\/ observed memory if its MethodSignature had been evicted but\n        \/\/ weakly-held until some GC during loop freed it and cleared\n        \/\/ the weak ref.\n        \/\/\n        \/\/ As work-around, pre-call pauseForGCIfCollectionImminent\n        \/\/ with imminence=1.0 (which should be a no-op) and the two\n        \/\/ getters, ensuring all MethodSignatures are available before\n        \/\/ memory observations in critical section.\n        System.pauseForGCIfCollectionImminent(1.0);\n        System.totalMemory;\n        System.freeMemory;\n\n        \/\/ Start critical section\n        var beforeTotal = System.totalMemory;\n        var beforeFree = System.freeMemory;\n        System.pauseForGCIfCollectionImminent(f);\n        var afterTotal = System.totalMemory;\n        var afterFree = System.freeMemory;\n        \/\/ End of critical section\n\n        \/\/ Bugzilla 678975: 'total' once denoted used+free; now 'total' is used\n        var beforeUsed = beforeTotal;\n        var afterUsed = afterTotal;\n        if (afterUsed < beforeUsed)\n            hits++;\n        if (((i + 1) % 100) == 0)\n            trace(\"Hits: \" + hits);\n    }\n\n    AddTestCase(\"pauseForGCIfCollectionImminent test f=\" + f + \" : hits=\"+hits,\n                true,\n                ((hits > 0) == (f < 1.0)));\n}\ntrace('Main tests: '+(new Date() - start))\n\n\nstart = new Date();\nvar error_cases = [NaN, undefined, Number.NEGATIVE_INFINITY,\n                   -1, 1.000000001, 10000, Number.MAX_VALUE,\n                   Number.POSITIVE_INFINITY];\n\nfor each (var ec in error_cases) {\n    error = \"no error\";\n    try {\n        System.pauseForGCIfCollectionImminent(ec);\n    } catch (err) {\n        error = err.toString();\n    }\n    AddTestCase(\"pauseForGCIfCollectionImminent test @ \" + ec,\n                \"no error\", error);\n}\nvar loop_time = new Date() - start;\ntrace(\"error tests: \"+loop_time);\n\ntest();\n","subject":"Fix build breakage due to presumed oversight in changeset 84a074bbb8cf","message":"Fix build breakage due to presumed oversight in changeset 84a074bbb8cf\n\nBug 678975: change shell totalMemory to match FR meaning, i.e. usedMemory, and fix dependencies on former meaning (r=fklockii).\ninterrupted! take a look at this.  This is a quick and not carefully considered fix to get the build going again.\n","lang":"ActionScript","license":"mpl-2.0","repos":"pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux"}
{"commit":"f2ab526f6c44f9dd922ab418d65109c622f8f4c8","old_file":"src\/aerys\/minko\/render\/resource\/Context3DResource.as","new_file":"src\/aerys\/minko\/render\/resource\/Context3DResource.as","old_contents":"package aerys.minko.render.resource\n{\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3D;\n\timport flash.display3D.IndexBuffer3D;\n\timport flash.display3D.Program3D;\n\timport flash.display3D.VertexBuffer3D;\n\timport flash.display3D.textures.CubeTexture;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Rectangle;\n\n\tpublic final class Context3DResource\n\t{\n\t\tprivate var _context\t\t\t\t                : Context3D;\n\t\t\n\t\tprivate var _enableErrorChecking\t                : Boolean;\n\t\t\n\t\tprivate var _rttTarget\t\t\t                \t: TextureBase;\n\t\tprivate var _rttDepthAndStencil\t                \t: Boolean;\n\t\tprivate var _rttAntiAliasing\t                \t: int;\n\t\tprivate var _rttSurfaceSelector\t\t                : int;\n\t\tprivate var _rectangle\t\t\t\t                : Rectangle;\n\t\t\n\t\tprivate var _depthMask\t\t\t                \t: Boolean;\n\t\tprivate var _passCompareMode\t                \t: String;\n\t\t\n\t\tprivate var _program\t\t\t                \t: Program3D;\n\t\t\n\t\tprivate var _blendingSource\t\t                \t: String;\n\t\tprivate var _blendingDestination                \t: String;\n\t\t\n\t\tprivate var _triangleCulling\t                \t: String;\n\t\t\n\t\tprivate var _vertexBuffers\t\t\t                : Vector.<VertexBuffer3D>;\n\t\tprivate var _vertexBuffersOffsets\t                : Vector.<int>;\n\t\tprivate var _vertexBuffersFormats\t                : Vector.<String>;\n\t\tprivate var _textures\t\t\t\t                : Vector.<TextureBase>;\n\t\t\n\t\tprivate var _colorMaskRed\t\t\t                : Boolean;\n\t\tprivate var _colorMaskGreen\t\t\t                : Boolean;\n\t\tprivate var _colorMaskBlue\t\t\t                : Boolean;\n\t\tprivate var _colorMaskAlpha\t                \t\t: Boolean;\n        \n        private var _stencilRefNum                          : uint;\n        private var _stencilReadMask                        : uint;\n        private var _stencilWriteMask                       : uint;\n        private var _stencilTriangleFace                    : String;\n        private var _stencilCompareMode                     : String;\n        private var _stencilActionOnBothPass                : String;\n        private var _stencilActionOnDepthFail               : String;\n        private var _stencilActionOnDepthPassStencilFail    : String;\n\t\t\n\t\tpublic function get enabledErrorChecking() : Boolean\n\t\t{\n\t\t\treturn _enableErrorChecking;\n\t\t}\n\t\tpublic function set enableErrorChecking(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enableErrorChecking)\n\t\t\t{\n\t\t\t\t_enableErrorChecking = value;\n\t\t\t\t_context.enableErrorChecking = value;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Context3DResource(context : Context3D)\n\t\t{\n\t\t\t_context = context;\n            \n            initialize();\n\t\t}\n        \n        private function initialize() : void\n        {\n            _vertexBuffers = new Vector.<VertexBuffer3D>(8, true);\n            _vertexBuffersOffsets = new Vector.<int>(8, true);\n            _vertexBuffersFormats = new Vector.<String>(8, true);\n            _textures = new Vector.<TextureBase>(8, true);\n        }\n\t\t\n\t\tpublic function clear(red\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  green\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  blue\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  alpha\t\t: Number\t= 1.0,\n\t\t\t\t\t\t\t  depth\t\t: Number\t= 1.0,\n\t\t\t\t\t\t\t  stencil\t: uint\t\t= 0,\n\t\t\t\t\t\t\t  mask\t\t: uint\t\t= 0xffffffff) : void\n\t\t{\n\t\t\t_context.clear(red, green, blue, alpha, depth, stencil, mask);\n\t\t}\n\t\t\n\t\tpublic function configureBackBuffer(width\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\theight\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\tantiAlias\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\tenabledDepthAndStencil\t: Boolean) : Context3DResource\n\t\t{\n\t\t\t_context.configureBackBuffer(width, height, antiAlias, enabledDepthAndStencil);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function createCubeTexture(size\t\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t  format\t\t\t\t\t\t: String,\n\t\t\t\t\t\t\t\t\t\t  optimizeForRenderToTexture\t: Boolean) : CubeTexture\n\t\t{\n\t\t\treturn _context.createCubeTexture(size, format, optimizeForRenderToTexture);\n\t\t}\n\t\t\n\t\tpublic function createIndexBuffer(numIndices : int) : IndexBuffer3D\n\t\t{\n\t\t\treturn _context.createIndexBuffer(numIndices);\n\t\t}\n\t\t\n\t\tpublic function createProgram() : Program3D\n\t\t{\n\t\t\treturn _context.createProgram();\n\t\t}\n\t\t\n\t\tpublic function createTexture(width\t\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t  height\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t  format\t\t\t\t\t\t: String,\n\t\t\t\t\t\t\t\t\t  optimizeForRenderToTexture\t: Boolean) : Texture\n\t\t{\n\t\t\treturn _context.createTexture(width, height, format, optimizeForRenderToTexture);\n\t\t}\n\t\t\n\t\tpublic function createVertexBuffer(numVertices : int, data32PerVertex : int) : VertexBuffer3D\n\t\t{\n\t\t\treturn _context.createVertexBuffer(numVertices, data32PerVertex);\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_context.dispose();\n\t\t}\n\t\t\n\t\tpublic function drawToBitmapData(destination : BitmapData) : Context3DResource\n\t\t{\n\t\t\t_context.drawToBitmapData(destination);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function drawTriangles(indexBuffer\t: IndexBuffer3D,\n\t\t\t\t\t\t\t\t\t  firstIndex\t: int\t= 0,\n\t\t\t\t\t\t\t\t\t  numTriangles\t: int\t= -1) : Context3DResource\n\t\t{\n\t\t\t_context.drawTriangles(indexBuffer, firstIndex, numTriangles);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function present() : Context3DResource\n\t\t{\n\t\t\t_context.present();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setBlendFactors(source : String, destination : String) : Context3DResource\n\t\t{\n\t\t\tif (source != _blendingSource || destination != _blendingDestination)\n\t\t\t{\n\t\t\t\t_blendingSource = source;\n\t\t\t\t_blendingDestination = destination;\n\t\t\t\t_context.setBlendFactors(_blendingSource, _blendingDestination);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setColorMask(red \t: Boolean,\n\t\t\t\t\t\t\t\t\t green \t: Boolean,\n\t\t\t\t\t\t\t\t\t blue \t: Boolean,\n\t\t\t\t\t\t\t\t\t alpha \t: Boolean) : Context3DResource\n\t\t{\n\t\t\tif (red != _colorMaskRed || green != _colorMaskGreen\n\t\t\t\t|| blue != _colorMaskBlue || alpha != _colorMaskAlpha)\n\t\t\t{\n\t\t\t\t_colorMaskRed = red;\n\t\t\t\t_colorMaskGreen = green;\n\t\t\t\t_colorMaskBlue = blue;\n\t\t\t\t_colorMaskAlpha = alpha;\n\t\t\t\t_context.setColorMask(\n\t\t\t\t\t_colorMaskRed,\n\t\t\t\t\t_colorMaskGreen,\n\t\t\t\t\t_colorMaskBlue,\n\t\t\t\t\t_colorMaskAlpha\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setCulling(triangleCulling : String) : Context3DResource\n\t\t{\n\t\t\tif (triangleCulling != _triangleCulling)\n\t\t\t{\n\t\t\t\t_triangleCulling = triangleCulling;\n\t\t\t\t_context.setCulling(triangleCulling);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setDepthTest(depthMask : Boolean, passCompareMode : String) : Context3DResource\n\t\t{\n\t\t\tif (depthMask != _depthMask || passCompareMode != _passCompareMode)\n\t\t\t{\n\t\t\t\t_depthMask = depthMask;\n\t\t\t\t_passCompareMode = passCompareMode;\n\t\t\t\t_context.setDepthTest(_depthMask, _passCompareMode);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProgram(program : Program3D) : Context3DResource\n\t\t{\n\t\t\tif (_program != program)\n\t\t\t{\n\t\t\t\t_program = program;\n\t\t\t\t_context.setProgram(program);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProgramConstantsFromVector(programeType\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  offset\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  values\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  numRegisters\t: int\t= -1) : Context3DResource\n\t\t{\n\t\t\t_context.setProgramConstantsFromVector(programeType, offset, values, numRegisters);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setRenderToBackBuffer() : Context3DResource\n\t\t{\n\t\t\tif (_rttTarget != null)\n\t\t\t{\n\t\t\t\t_rttTarget = null;\n\t\t\t\t_context.setRenderToBackBuffer();\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setRenderToTexture(texture\t\t\t\t\t: TextureBase,\n\t\t\t\t\t\t\t\t\t\t   enableDepthAndStencil\t: Boolean\t= false,\n\t\t\t\t\t\t\t\t\t\t   antiAlias\t\t\t\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t   surfaceSelector\t\t\t: int\t\t= 0) : Context3DResource\n\t\t{\n\t\t\tif (texture != _rttTarget || enableDepthAndStencil != _rttDepthAndStencil\n\t\t\t\t|| antiAlias != _rttAntiAliasing || surfaceSelector != _rttSurfaceSelector)\n\t\t\t{\n\t\t\t\t_rttTarget = texture;\n\t\t\t\t_rttDepthAndStencil = enableDepthAndStencil;\n\t\t\t\t_rttAntiAliasing = antiAlias;\n\t\t\t\t_rttSurfaceSelector = surfaceSelector;\n\t\t\t\t_context.setRenderToTexture(\n\t\t\t\t\ttexture,\n\t\t\t\t\tenableDepthAndStencil,\n\t\t\t\t\tantiAlias,\n\t\t\t\t\tsurfaceSelector\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setScissorRectangle(rectangle : Rectangle) : Context3DResource\n\t\t{\n\t\t\tif (_rectangle != rectangle)\n\t\t\t{\n\t\t\t\t_rectangle = rectangle;\n\t\t\t\t_context.setScissorRectangle(_rectangle);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setTextureAt(sampler\t: uint,\n\t\t\t\t\t\t\t\t\t texture\t: TextureBase) : Context3DResource\n\t\t{\n\t\t\tif (_textures[sampler] != texture)\n\t\t\t{\n\t\t\t\t_textures[sampler] = texture;\n\t\t\t\t_context.setTextureAt(sampler, texture);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setVertexBufferAt(index\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t  vertexBuffer\t: VertexBuffer3D,\n\t\t\t\t\t\t\t\t\t\t  bufferOffset\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t  format\t\t: String\t= 'float4') : Context3DResource\n\t\t{\n\t\t\tif (_vertexBuffers[index] != vertexBuffer\n\t\t\t\t|| _vertexBuffersOffsets[index] != bufferOffset\n\t\t\t\t|| _vertexBuffersFormats[index] != format)\n\t\t\t{\n\t\t\t\t_vertexBuffers[index] = vertexBuffer;\n\t\t\t\t_vertexBuffersOffsets[index] = bufferOffset;\n\t\t\t\t_vertexBuffersFormats[index] = format;\n\t\t\t\t\n\t\t\t\t_context.setVertexBufferAt(\n\t\t\t\t\tindex,\n\t\t\t\t\tvertexBuffer,\n\t\t\t\t\tbufferOffset,\n\t\t\t\t\tformat\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setStencilReferenceValue(refNum\t\t: uint \t= 0,\n\t\t\t\t\t\t\t\t\t\t\t\t readMask\t: uint \t= 255,\n\t\t\t\t\t\t\t\t\t\t\t\t writeMask\t: uint \t= 255) : Context3DResource\t\t\t\n\t\t{\n            if (refNum != _stencilRefNum\n                || readMask != _stencilReadMask\n                || writeMask != _stencilWriteMask\n                )\n            {\n                _context.setStencilReferenceValue(refNum, readMask, writeMask);\n                \n                _stencilRefNum = refNum;\n                _stencilReadMask = readMask;\n                _stencilWriteMask = writeMask;\n            }\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setStencilActions(triangleFace\t\t\t\t\t: String = 'frontAndBack', \n\t\t\t\t\t\t\t\t\t\t  compareMode\t\t\t\t\t: String = 'always', \n\t\t\t\t\t\t\t\t\t\t  actionOnBothPass\t\t\t\t: String = 'keep', \n\t\t\t\t\t\t\t\t\t\t  actionOnDepthFail\t\t\t\t: String = 'keep', \n\t\t\t\t\t\t\t\t\t\t  actionOnDepthPassStencilFail\t: String = 'keep') : Context3DResource\n\t\t{\n            if (triangleFace != _stencilTriangleFace\n                || compareMode != _stencilCompareMode\n                || actionOnBothPass != _stencilActionOnBothPass\n                || actionOnDepthFail != _stencilActionOnDepthFail\n                || actionOnDepthPassStencilFail != _stencilActionOnDepthPassStencilFail\n            )\n            {\n    \t\t\t_context.setStencilActions( \n    \t\t\t\ttriangleFace,\n    \t\t\t\tcompareMode,\n    \t\t\t\tactionOnBothPass,\n    \t\t\t\tactionOnDepthFail,\n    \t\t\t\tactionOnDepthPassStencilFail\n    \t\t\t);\n                \n                _stencilTriangleFace = triangleFace;\n                _stencilCompareMode = compareMode;\n                _stencilActionOnBothPass = actionOnBothPass;\n                _stencilActionOnDepthFail = actionOnDepthFail;\n                _stencilActionOnDepthPassStencilFail = actionOnDepthPassStencilFail;\n            }\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package aerys.minko.render.resource\n{\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3D;\n\timport flash.display3D.IndexBuffer3D;\n\timport flash.display3D.Program3D;\n\timport flash.display3D.VertexBuffer3D;\n\timport flash.display3D.textures.CubeTexture;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Rectangle;\n\t\n\timport aerys.minko.ns.minko_render;\n\n\tpublic final class Context3DResource\n\t{\n\t\tprivate var _context\t\t\t\t                : Context3D;\n\t\t\n\t\tprivate var _enableErrorChecking\t                : Boolean;\n\t\t\n\t\tprivate var _rttTarget\t\t\t                \t: TextureBase;\n\t\tprivate var _rttDepthAndStencil\t                \t: Boolean;\n\t\tprivate var _rttAntiAliasing\t                \t: int;\n\t\tprivate var _rttSurfaceSelector\t\t                : int;\n\t\tprivate var _rectangle\t\t\t\t                : Rectangle;\n\t\t\n\t\tprivate var _depthMask\t\t\t                \t: Boolean;\n\t\tprivate var _passCompareMode\t                \t: String;\n\t\t\n\t\tprivate var _program\t\t\t                \t: Program3D;\n\t\t\n\t\tprivate var _blendingSource\t\t                \t: String;\n\t\tprivate var _blendingDestination                \t: String;\n\t\t\n\t\tprivate var _triangleCulling\t                \t: String;\n\t\t\n\t\tprivate var _vertexBuffers\t\t\t                : Vector.<VertexBuffer3D>;\n\t\tprivate var _vertexBuffersOffsets\t                : Vector.<int>;\n\t\tprivate var _vertexBuffersFormats\t                : Vector.<String>;\n\t\tprivate var _textures\t\t\t\t                : Vector.<TextureBase>;\n\t\t\n\t\tprivate var _colorMaskRed\t\t\t                : Boolean;\n\t\tprivate var _colorMaskGreen\t\t\t                : Boolean;\n\t\tprivate var _colorMaskBlue\t\t\t                : Boolean;\n\t\tprivate var _colorMaskAlpha\t                \t\t: Boolean;\n        \n        private var _stencilRefNum                          : uint;\n        private var _stencilReadMask                        : uint;\n        private var _stencilWriteMask                       : uint;\n        private var _stencilTriangleFace                    : String;\n        private var _stencilCompareMode                     : String;\n        private var _stencilActionOnBothPass                : String;\n        private var _stencilActionOnDepthFail               : String;\n        private var _stencilActionOnDepthPassStencilFail    : String;\n\t\t\n\t\tminko_render function get context() : Context3D\n\t\t{\n\t\t\treturn _context;\n\t\t}\n\t\t\n\t\tpublic function get enabledErrorChecking() : Boolean\n\t\t{\n\t\t\treturn _enableErrorChecking;\n\t\t}\n\t\tpublic function set enableErrorChecking(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enableErrorChecking)\n\t\t\t{\n\t\t\t\t_enableErrorChecking = value;\n\t\t\t\t_context.enableErrorChecking = value;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Context3DResource(context : Context3D)\n\t\t{\n\t\t\t_context = context;\n            \n            initialize();\n\t\t}\n        \n        private function initialize() : void\n        {\n            _vertexBuffers = new Vector.<VertexBuffer3D>(8, true);\n            _vertexBuffersOffsets = new Vector.<int>(8, true);\n            _vertexBuffersFormats = new Vector.<String>(8, true);\n            _textures = new Vector.<TextureBase>(8, true);\n        }\n\t\t\n\t\tpublic function clear(red\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  green\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  blue\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  alpha\t\t: Number\t= 1.0,\n\t\t\t\t\t\t\t  depth\t\t: Number\t= 1.0,\n\t\t\t\t\t\t\t  stencil\t: uint\t\t= 0,\n\t\t\t\t\t\t\t  mask\t\t: uint\t\t= 0xffffffff) : void\n\t\t{\n\t\t\t_context.clear(red, green, blue, alpha, depth, stencil, mask);\n\t\t}\n\t\t\n\t\tpublic function configureBackBuffer(width\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\theight\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\tantiAlias\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\tenabledDepthAndStencil\t: Boolean) : Context3DResource\n\t\t{\n\t\t\t_context.configureBackBuffer(width, height, antiAlias, enabledDepthAndStencil);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function createCubeTexture(size\t\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t  format\t\t\t\t\t\t: String,\n\t\t\t\t\t\t\t\t\t\t  optimizeForRenderToTexture\t: Boolean) : CubeTexture\n\t\t{\n\t\t\treturn _context.createCubeTexture(size, format, optimizeForRenderToTexture);\n\t\t}\n\t\t\n\t\tpublic function createIndexBuffer(numIndices : int) : IndexBuffer3D\n\t\t{\n\t\t\treturn _context.createIndexBuffer(numIndices);\n\t\t}\n\t\t\n\t\tpublic function createProgram() : Program3D\n\t\t{\n\t\t\treturn _context.createProgram();\n\t\t}\n\t\t\n\t\tpublic function createTexture(width\t\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t  height\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t  format\t\t\t\t\t\t: String,\n\t\t\t\t\t\t\t\t\t  optimizeForRenderToTexture\t: Boolean) : Texture\n\t\t{\n\t\t\treturn _context.createTexture(width, height, format, optimizeForRenderToTexture);\n\t\t}\n\t\t\n\t\tpublic function createVertexBuffer(numVertices : int, data32PerVertex : int) : VertexBuffer3D\n\t\t{\n\t\t\treturn _context.createVertexBuffer(numVertices, data32PerVertex);\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_context.dispose();\n\t\t}\n\t\t\n\t\tpublic function drawToBitmapData(destination : BitmapData) : Context3DResource\n\t\t{\n\t\t\t_context.drawToBitmapData(destination);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function drawTriangles(indexBuffer\t: IndexBuffer3D,\n\t\t\t\t\t\t\t\t\t  firstIndex\t: int\t= 0,\n\t\t\t\t\t\t\t\t\t  numTriangles\t: int\t= -1) : Context3DResource\n\t\t{\n\t\t\t_context.drawTriangles(indexBuffer, firstIndex, numTriangles);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function present() : Context3DResource\n\t\t{\n\t\t\t_context.present();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setBlendFactors(source : String, destination : String) : Context3DResource\n\t\t{\n\t\t\tif (source != _blendingSource || destination != _blendingDestination)\n\t\t\t{\n\t\t\t\t_blendingSource = source;\n\t\t\t\t_blendingDestination = destination;\n\t\t\t\t_context.setBlendFactors(_blendingSource, _blendingDestination);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setColorMask(red \t: Boolean,\n\t\t\t\t\t\t\t\t\t green \t: Boolean,\n\t\t\t\t\t\t\t\t\t blue \t: Boolean,\n\t\t\t\t\t\t\t\t\t alpha \t: Boolean) : Context3DResource\n\t\t{\n\t\t\tif (red != _colorMaskRed || green != _colorMaskGreen\n\t\t\t\t|| blue != _colorMaskBlue || alpha != _colorMaskAlpha)\n\t\t\t{\n\t\t\t\t_colorMaskRed = red;\n\t\t\t\t_colorMaskGreen = green;\n\t\t\t\t_colorMaskBlue = blue;\n\t\t\t\t_colorMaskAlpha = alpha;\n\t\t\t\t_context.setColorMask(\n\t\t\t\t\t_colorMaskRed,\n\t\t\t\t\t_colorMaskGreen,\n\t\t\t\t\t_colorMaskBlue,\n\t\t\t\t\t_colorMaskAlpha\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setCulling(triangleCulling : String) : Context3DResource\n\t\t{\n\t\t\tif (triangleCulling != _triangleCulling)\n\t\t\t{\n\t\t\t\t_triangleCulling = triangleCulling;\n\t\t\t\t_context.setCulling(triangleCulling);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setDepthTest(depthMask : Boolean, passCompareMode : String) : Context3DResource\n\t\t{\n\t\t\tif (depthMask != _depthMask || passCompareMode != _passCompareMode)\n\t\t\t{\n\t\t\t\t_depthMask = depthMask;\n\t\t\t\t_passCompareMode = passCompareMode;\n\t\t\t\t_context.setDepthTest(_depthMask, _passCompareMode);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProgram(program : Program3D) : Context3DResource\n\t\t{\n\t\t\tif (_program != program)\n\t\t\t{\n\t\t\t\t_program = program;\n\t\t\t\t_context.setProgram(program);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProgramConstantsFromVector(programeType\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  offset\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  values\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  numRegisters\t: int\t= -1) : Context3DResource\n\t\t{\n\t\t\t_context.setProgramConstantsFromVector(programeType, offset, values, numRegisters);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setRenderToBackBuffer() : Context3DResource\n\t\t{\n\t\t\tif (_rttTarget != null)\n\t\t\t{\n\t\t\t\t_rttTarget = null;\n\t\t\t\t_context.setRenderToBackBuffer();\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setRenderToTexture(texture\t\t\t\t\t: TextureBase,\n\t\t\t\t\t\t\t\t\t\t   enableDepthAndStencil\t: Boolean\t= false,\n\t\t\t\t\t\t\t\t\t\t   antiAlias\t\t\t\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t   surfaceSelector\t\t\t: int\t\t= 0) : Context3DResource\n\t\t{\n\t\t\tif (texture != _rttTarget || enableDepthAndStencil != _rttDepthAndStencil\n\t\t\t\t|| antiAlias != _rttAntiAliasing || surfaceSelector != _rttSurfaceSelector)\n\t\t\t{\n\t\t\t\t_rttTarget = texture;\n\t\t\t\t_rttDepthAndStencil = enableDepthAndStencil;\n\t\t\t\t_rttAntiAliasing = antiAlias;\n\t\t\t\t_rttSurfaceSelector = surfaceSelector;\n\t\t\t\t_context.setRenderToTexture(\n\t\t\t\t\ttexture,\n\t\t\t\t\tenableDepthAndStencil,\n\t\t\t\t\tantiAlias,\n\t\t\t\t\tsurfaceSelector\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setScissorRectangle(rectangle : Rectangle) : Context3DResource\n\t\t{\n\t\t\tif (_rectangle != rectangle)\n\t\t\t{\n\t\t\t\t_rectangle = rectangle;\n\t\t\t\t_context.setScissorRectangle(_rectangle);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setTextureAt(sampler\t: uint,\n\t\t\t\t\t\t\t\t\t texture\t: TextureBase) : Context3DResource\n\t\t{\n\t\t\tif (_textures[sampler] != texture)\n\t\t\t{\n\t\t\t\t_textures[sampler] = texture;\n\t\t\t\t_context.setTextureAt(sampler, texture);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setVertexBufferAt(index\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t  vertexBuffer\t: VertexBuffer3D,\n\t\t\t\t\t\t\t\t\t\t  bufferOffset\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t  format\t\t: String\t= 'float4') : Context3DResource\n\t\t{\n\t\t\tif (_vertexBuffers[index] != vertexBuffer\n\t\t\t\t|| _vertexBuffersOffsets[index] != bufferOffset\n\t\t\t\t|| _vertexBuffersFormats[index] != format)\n\t\t\t{\n\t\t\t\t_vertexBuffers[index] = vertexBuffer;\n\t\t\t\t_vertexBuffersOffsets[index] = bufferOffset;\n\t\t\t\t_vertexBuffersFormats[index] = format;\n\t\t\t\t\n\t\t\t\t_context.setVertexBufferAt(\n\t\t\t\t\tindex,\n\t\t\t\t\tvertexBuffer,\n\t\t\t\t\tbufferOffset,\n\t\t\t\t\tformat\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setStencilReferenceValue(refNum\t\t: uint \t= 0,\n\t\t\t\t\t\t\t\t\t\t\t\t readMask\t: uint \t= 255,\n\t\t\t\t\t\t\t\t\t\t\t\t writeMask\t: uint \t= 255) : Context3DResource\t\t\t\n\t\t{\n            if (refNum != _stencilRefNum\n                || readMask != _stencilReadMask\n                || writeMask != _stencilWriteMask\n                )\n            {\n                _context.setStencilReferenceValue(refNum, readMask, writeMask);\n                \n                _stencilRefNum = refNum;\n                _stencilReadMask = readMask;\n                _stencilWriteMask = writeMask;\n            }\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setStencilActions(triangleFace\t\t\t\t\t: String = 'frontAndBack', \n\t\t\t\t\t\t\t\t\t\t  compareMode\t\t\t\t\t: String = 'always', \n\t\t\t\t\t\t\t\t\t\t  actionOnBothPass\t\t\t\t: String = 'keep', \n\t\t\t\t\t\t\t\t\t\t  actionOnDepthFail\t\t\t\t: String = 'keep', \n\t\t\t\t\t\t\t\t\t\t  actionOnDepthPassStencilFail\t: String = 'keep') : Context3DResource\n\t\t{\n            if (triangleFace != _stencilTriangleFace\n                || compareMode != _stencilCompareMode\n                || actionOnBothPass != _stencilActionOnBothPass\n                || actionOnDepthFail != _stencilActionOnDepthFail\n                || actionOnDepthPassStencilFail != _stencilActionOnDepthPassStencilFail\n            )\n            {\n    \t\t\t_context.setStencilActions( \n    \t\t\t\ttriangleFace,\n    \t\t\t\tcompareMode,\n    \t\t\t\tactionOnBothPass,\n    \t\t\t\tactionOnDepthFail,\n    \t\t\t\tactionOnDepthPassStencilFail\n    \t\t\t);\n                \n                _stencilTriangleFace = triangleFace;\n                _stencilCompareMode = compareMode;\n                _stencilActionOnBothPass = actionOnBothPass;\n                _stencilActionOnDepthFail = actionOnDepthFail;\n                _stencilActionOnDepthPassStencilFail = actionOnDepthPassStencilFail;\n            }\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t}\n}","subject":"Add getter on context (minko_render namespace)","message":"Add getter on context (minko_render namespace)\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"912b4e5c23ae6b1abd2ae0cea2594df766f6d63c","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    import mx.olap.aggregators.MaxAggregator;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        \n        private static const FLAG_NONE                      : uint  = 0;\n        private static const FLAG_INIT_LOCAL_TO_WORLD       : uint  = 1;\n        private static const FLAG_INIT_WORLD_TO_LOCAL       : uint  = 2;\n        private static const FLAG_SYNCHRONIZE_TRANSFORMS    : uint  = 4;\n        private static const FLAG_LOCK_TRANSFORMS           : uint  = 8;\n        \n        private var _target\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n        private var _flags\t                : Vector.<uint>;\n        private var _localToWorldTransforms : Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms : Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateRootLocalToWorld(nodeId : uint = 0) : void\n        {\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[nodeId];\n            var rootFlags           : uint          = _flags[nodeId];\n            \n            if (rootTransform._hasChanged || !(rootFlags & FLAG_INIT_LOCAL_TO_WORLD))\n            {\n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.lock();\n                \n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.unlock();\n                \n                rootTransform._hasChanged = false;\n                _flags[nodeId] |= FLAG_INIT_LOCAL_TO_WORLD;\n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n                \n                if (rootFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                {\n                    var rootWorldToLocal : Matrix4x4 = _worldToLocalTransforms[nodeId]\n                        || (_worldToLocalTransforms[nodeId] = new Matrix4x4());\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.lock();\n                    \n                    rootWorldToLocal.copyFrom(rootLocalToWorld).invert();\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.unlock();\n                }\n            }\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0, targetNodeId : int = -1) : void\n        {\n            var numNodes \t: uint \t= _transforms.length;\n            var subtreeMax  : uint  = nodeId;\n            \n            updateRootLocalToWorld(nodeId);\n            \n            if (nodeId == targetNodeId)\n                return;\n\n            while (nodeId < numNodes)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                if (lastChildId > subtreeMax)\n                    subtreeMax = lastChildId;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childFlags          : uint          = _flags[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !(childFlags & FLAG_INIT_LOCAL_TO_WORLD);\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.lock();\n                        \n                        childLocalToWorld\n                            .copyFrom(childTransform)\n                            .append(localToWorld);\n                            \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.unlock();\n                        \n                        childTransform._hasChanged = false;\n                        _flags[childId] |= FLAG_INIT_LOCAL_TO_WORLD;\n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                        \n                        if (childFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                        {\n                            var childWorldToLocal : Matrix4x4 = _worldToLocalTransforms[childId]\n                                || (_worldToLocalTransforms[childId] = new Matrix4x4());\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.lock();\n                            \n                            childWorldToLocal.copyFrom(childLocalToWorld).invert();\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.unlock();\n                        }\n                        \n                        if (childId == targetNodeId)\n                            return;\n                    }\n                }\n                \n                if (targetNodeId >= 0 && nodeId && nodeId >= subtreeMax)\n                {\n                    \/\/ jump to the first brother who has children\n                    var parentId : uint = _parentId[nodeId];\n                    \n                    nodeId = _firstChildId[parentId];\n                    while (!_numChildren[nodeId] && nodeId < subtreeMax)\n                        ++nodeId;\n                    \n                    if (nodeId >= subtreeMax)\n                        return ;\n                    \n                    nodeId = _firstChildId[nodeId];\n                }\n                else\n                    ++nodeId;\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : uint) : void\n        {\n            var dirtyRoot : int = -1;\n            var tmpNodeId : int = nodeId;\n            \n            while (tmpNodeId >= 0)\n            {\n                if ((_transforms[tmpNodeId] as Matrix4x4)._hasChanged\n                    || !(_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD))\n                    dirtyRoot = tmpNodeId;\n                \n                tmpNodeId = _parentId[tmpNodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot, nodeId);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _flags = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function getNodeId(node : ISceneNode) : uint\n        {\n            if (_invalidList || !(node in _nodeToId))\n                updateTransformsList();\n            \n            return _nodeToId[node];\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _flags;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _flags = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _flags[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _flags[nodeId] = FLAG_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            var nodeId                  : uint      = getNodeId(node);\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n\n            var flags : uint = _flags[nodeId];\n            \n            if (!(flags & FLAG_INIT_WORLD_TO_LOCAL))\n            {\n                _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.lock();\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n                    \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.unlock();\n            }\n            \n            return worldToLocalTransform;\n        }\n        \n        public function setSharedLocalToWorldTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD)\n                matrix.copyFrom(_localToWorldTransforms[nodeId]);\n            _localToWorldTransforms[nodeId] = matrix;\n        }\n        \n        public function setSharedWorldToLocalTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_WORLD_TO_LOCAL)\n                matrix.copyFrom(_worldToLocalTransforms[nodeId]);\n            _worldToLocalTransforms[nodeId] = matrix;\n        }\n        \n        public function synchronizeTransforms(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_SYNCHRONIZE_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_SYNCHRONIZE_TRANSFORMS;\n        }\n        \n        public function lockTransformsBeforeUpdate(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_LOCK_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_LOCK_TRANSFORMS;\n        }\n    }\n}","new_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    import mx.olap.aggregators.MaxAggregator;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        \n        private static const FLAG_NONE                      : uint  = 0;\n        private static const FLAG_INIT_LOCAL_TO_WORLD       : uint  = 1;\n        private static const FLAG_INIT_WORLD_TO_LOCAL       : uint  = 2;\n        private static const FLAG_SYNCHRONIZE_TRANSFORMS    : uint  = 4;\n        private static const FLAG_LOCK_TRANSFORMS           : uint  = 8;\n        \n        private var _target\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n        private var _flags\t                : Vector.<uint>;\n        private var _localToWorldTransforms : Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms : Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateRootLocalToWorld(nodeId : uint = 0) : void\n        {\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[nodeId];\n            var rootFlags           : uint          = _flags[nodeId];\n            \n            if (rootTransform._hasChanged || !(rootFlags & FLAG_INIT_LOCAL_TO_WORLD))\n            {\n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.lock();\n                \n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.unlock();\n                \n                rootTransform._hasChanged = false;\n                rootFlags = (rootFlags | FLAG_INIT_LOCAL_TO_WORLD) & ~FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (rootFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                {\n                    var rootWorldToLocal : Matrix4x4 = _worldToLocalTransforms[nodeId]\n                        || (_worldToLocalTransforms[nodeId] = new Matrix4x4());\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.lock();\n                    \n                    rootWorldToLocal.copyFrom(rootLocalToWorld).invert();\n                    rootFlags |= FLAG_INIT_WORLD_TO_LOCAL;\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.unlock();\n                }\n                \n                _flags[nodeId] = rootFlags;\n                \n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n            }\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0, targetNodeId : int = -1) : void\n        {\n            var numNodes \t: uint \t= _transforms.length;\n            var subtreeMax  : uint  = nodeId;\n            \n            updateRootLocalToWorld(nodeId);\n            \n            if (nodeId == targetNodeId)\n                return;\n\n            while (nodeId < numNodes)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                if (lastChildId > subtreeMax)\n                    subtreeMax = lastChildId;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childFlags          : uint          = _flags[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !(childFlags & FLAG_INIT_LOCAL_TO_WORLD);\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.lock();\n                        \n                        childLocalToWorld\n                            .copyFrom(childTransform)\n                            .append(localToWorld);\n                            \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.unlock();\n                        \n                        childTransform._hasChanged = false;\n                        childFlags = (childFlags | FLAG_INIT_LOCAL_TO_WORLD)\n                            & ~FLAG_INIT_WORLD_TO_LOCAL;\n                        \n                        if (childFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                        {\n                            var childWorldToLocal : Matrix4x4 = _worldToLocalTransforms[childId]\n                                || (_worldToLocalTransforms[childId] = new Matrix4x4());\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.lock();\n                            \n                            childWorldToLocal.copyFrom(childLocalToWorld).invert();\n                            childFlags |= FLAG_INIT_WORLD_TO_LOCAL;\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.unlock();\n                        }\n                        \n                        _flags[childId] = childFlags;\n                        \n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                        \n                        if (childId == targetNodeId)\n                            return;\n                    }\n                }\n                \n                if (targetNodeId >= 0 && nodeId && nodeId >= subtreeMax)\n                {\n                    \/\/ jump to the first brother who has children\n                    var parentId : uint = _parentId[nodeId];\n                    \n                    nodeId = _firstChildId[parentId];\n                    while (!_numChildren[nodeId] && nodeId < subtreeMax)\n                        ++nodeId;\n                    \n                    if (nodeId >= subtreeMax)\n                        return ;\n                    \n                    nodeId = _firstChildId[nodeId];\n                }\n                else\n                    ++nodeId;\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : uint) : void\n        {\n            var dirtyRoot : int = -1;\n            var tmpNodeId : int = nodeId;\n            \n            while (tmpNodeId >= 0)\n            {\n                if ((_transforms[tmpNodeId] as Matrix4x4)._hasChanged\n                    || !(_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD))\n                    dirtyRoot = tmpNodeId;\n                \n                tmpNodeId = _parentId[tmpNodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot, nodeId);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _flags = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function getNodeId(node : ISceneNode) : uint\n        {\n            if (_invalidList || !(node in _nodeToId))\n                updateTransformsList();\n            \n            return _nodeToId[node];\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _flags;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _flags = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _flags[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _flags[nodeId] = FLAG_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            var nodeId                  : uint      = getNodeId(node);\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n\n            var flags : uint = _flags[nodeId];\n            \n            if (!(flags & FLAG_INIT_WORLD_TO_LOCAL))\n            {\n                _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.lock();\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n                    \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.unlock();\n            }\n            \n            return worldToLocalTransform;\n        }\n        \n        public function setSharedLocalToWorldTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD)\n                matrix.copyFrom(_localToWorldTransforms[nodeId]);\n            _localToWorldTransforms[nodeId] = matrix;\n        }\n        \n        public function setSharedWorldToLocalTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_WORLD_TO_LOCAL)\n                matrix.copyFrom(_worldToLocalTransforms[nodeId]);\n            _worldToLocalTransforms[nodeId] = matrix;\n        }\n        \n        public function synchronizeTransforms(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_SYNCHRONIZE_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_SYNCHRONIZE_TRANSFORMS;\n        }\n        \n        public function lockTransformsBeforeUpdate(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_LOCK_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_LOCK_TRANSFORMS;\n        }\n    }\n}","subject":"fix TransformController.updateRootLocalToWorld() and TransformController.updateLocalToWorld() to update the node's flags properly in order to make sure world to local is not still marked as init. when local to world has changed the ISceneNode.localToWorldChanged signal will also be called after world to local has been updated (if required) in order to avoid a race condition when calling TransformController.getWorldToLocalTransform(node) in one of this signal callbacks","message":"fix TransformController.updateRootLocalToWorld() and TransformController.updateLocalToWorld() to update the node's flags properly in order to make sure world to local is not still marked as init. when local to world has changed\nthe ISceneNode.localToWorldChanged signal will also be called after world to local has been updated (if required) in order to avoid a race condition when calling TransformController.getWorldToLocalTransform(node) in one of this signal callbacks\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"76a219e2f1489d85b246e686004b32aa5a6f4900","old_file":"test\/src\/FRESteamWorksTest.as","new_file":"test\/src\/FRESteamWorksTest.as","old_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\t\t\taddButton(\"List subscribed files\", enumerateSubscribedFiles);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp());\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount());\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt'));\n\t\t\t\tlog(\"getDLCCount() == \" + Steamworks.getDLCCount());\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t}\n\n\t\tprivate function enumerateSubscribedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"enumerateUserSubscribedFiles(0) == \" + Steamworks.enumerateUserSubscribedFiles(0));\n\t\t}\n\n\t\tprivate var id:String;\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnPublishWorkshopFile:\n\t\t\t\t\tlog(\"RESPONSE_OnPublishWorkshopFile: \" + e.response);\n\t\t\t\t\tvar file:String = Steamworks.publishWorkshopFileResult();\n\t\t\t\t\tlog(\"File published as \" + file);\n\t\t\t\t\tlog(\"subscribePublishedFile(...) == \" + Steamworks.subscribePublishedFile(file));\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSubscribedFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSubscribedFiles: \" + e.response);\n\t\t\t\t\tvar result:SubscribedFilesResult = Steamworks.enumerateUserSubscribedFilesResult();\n\t\t\t\t\tlog(\"User subscribed files: \" + result.resultsReturned + \"\/\" + result.totalResults);\n\t\t\t\t\tfor(var i:int = 0; i < result.resultsReturned; i++) {\n\t\t\t\t\t\tid = result.publishedFileId[i];\n\t\t\t\t\t\tvar apiCall:Boolean = Steamworks.getPublishedFileDetails(result.publishedFileId[i]);\n\t\t\t\t\t\tlog(i + \": \" + result.publishedFileId[i] + \" (\" + result.timeSubscribed[i] + \") - \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnGetPublishedFileDetails:\n\t\t\t\t\tlog(\"RESPONSE_OnGetPublishedFileDetails: \" + e.response);\n\t\t\t\t\tvar res:FileDetailsResult = Steamworks.getPublishedFileDetailsResult(id);\n\t\t\t\t\tlog(\"Result for \" + id + \": \" + res);\n\t\t\t\t\tif(res)\n\t\t\t\t\t\tlog(\"File: \" + res.fileName + \", handle: \" + res.fileHandle);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OVER, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xccccccc);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OUT, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\t\t\taddButton(\"List subscribed files\", enumerateSubscribedFiles);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp());\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount());\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt'));\n\t\t\t\tlog(\"getDLCCount() == \" + Steamworks.getDLCCount());\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t}\n\n\t\tprivate function enumerateSubscribedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"enumerateUserSubscribedFiles(0) == \" + Steamworks.enumerateUserSubscribedFiles(0));\n\t\t}\n\n\t\tprivate var id:String;\n\t\tprivate var handle:String;\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tvar apiCall:Boolean;\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnPublishWorkshopFile:\n\t\t\t\t\tlog(\"RESPONSE_OnPublishWorkshopFile: \" + e.response);\n\t\t\t\t\tvar file:String = Steamworks.publishWorkshopFileResult();\n\t\t\t\t\tlog(\"File published as \" + file);\n\t\t\t\t\tlog(\"subscribePublishedFile(...) == \" + Steamworks.subscribePublishedFile(file));\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSubscribedFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSubscribedFiles: \" + e.response);\n\t\t\t\t\tvar result:SubscribedFilesResult = Steamworks.enumerateUserSubscribedFilesResult();\n\t\t\t\t\tlog(\"User subscribed files: \" + result.resultsReturned + \"\/\" + result.totalResults);\n\t\t\t\t\tfor(var i:int = 0; i < result.resultsReturned; i++) {\n\t\t\t\t\t\tid = result.publishedFileId[i];\n\t\t\t\t\t\tapiCall = Steamworks.getPublishedFileDetails(result.publishedFileId[i]);\n\t\t\t\t\t\tlog(i + \": \" + result.publishedFileId[i] + \" (\" + result.timeSubscribed[i] + \") - \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnGetPublishedFileDetails:\n\t\t\t\t\tlog(\"RESPONSE_OnGetPublishedFileDetails: \" + e.response);\n\t\t\t\t\tvar res:FileDetailsResult = Steamworks.getPublishedFileDetailsResult(id);\n\t\t\t\t\tlog(\"Result for \" + id + \": \" + res);\n\t\t\t\t\tif(res) {\n\t\t\t\t\t\tlog(\"File: \" + res.fileName + \", handle: \" + res.fileHandle);\n\t\t\t\t\t\thandle = res.fileHandle;\n\t\t\t\t\t\tapiCall = Steamworks.UGCDownload(res.fileHandle, 0);\n\t\t\t\t\t\tlog(\"UGCDownload(...) == \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUGCDownload:\n\t\t\t\t\tlog(\"RESPONSE_OnUGCDownload: \" + e.response);\n\t\t\t\t\tvar ugcResult:DownloadUGCResult = Steamworks.getUGCDownloadResult(handle);\n\t\t\t\t\tlog(\"Result for \" + handle + \": \" + ugcResult);\n\t\t\t\t\tif(ugcResult) {\n\t\t\t\t\t\tlog(\"File: \" + ugcResult.fileName + \", handle: \" + ugcResult.fileHandle + \", size: \" + ugcResult.size);\n\t\t\t\t\t\tvar ba:ByteArray = new ByteArray();\n\t\t\t\t\t\tba.length = ugcResult.size;\n\t\t\t\t\t\tapiCall = Steamworks.UGCRead(ugcResult.fileHandle, ba.length, 0, ba);\n\t\t\t\t\t\tlog(\"UGCRead(...) == \" + apiCall);\n\t\t\t\t\t\tif(apiCall) {\n\t\t\t\t\t\t\tlog(\"Result length: \" + ba.position + \"\/\/\" + ba.length);\n\t\t\t\t\t\t\tlog(\"Result: \" + ba.readUTFBytes(ugcResult.size));\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OVER, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xccccccc);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OUT, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","subject":"Add UGCDownload\/UGCRead tests","message":"Add UGCDownload\/UGCRead tests\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"d65dc84d1b919397c15ea99111199967773b7f89","old_file":"src\/as\/com\/threerings\/util\/Integer.as","new_file":"src\/as\/com\/threerings\/util\/Integer.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\n\/**\n * Equivalent to java.lang.Integer.\n *\/\n\/\/ Unfortunately, I think this is necessary.\n\/\/ I was going to remove this class and just make the streaming stuff\n\/\/ autotranslate between int <--> java.lang.Integer and\n\/\/ Number <--> java.lang.Double. However, a Number object that refers\n\/\/ to an integer value is actually an int. Yes, it's totally fucked.\npublic class Integer\n    implements Equalable, Boxed\n{\n    public static function valueOf (val :int) :Integer\n    {\n        return new Integer(val);\n    }\n\n    \/**\n     * Access the immutable value.\n     *\/\n    public function get value () :int\n    {\n        return _value;\n    }\n\n    \/**\n     * Constructor.\n     *\/\n    public function Integer (intValue :int)\n    {\n        _value = intValue;\n    }\n\n    \/\/ from Equalable\n    public function equals (other :Object) :Boolean\n    {\n        return (other is Integer) && (_value === (other as Integer).value);\n    }\n\n    \/\/ from Boxed\n    public function unbox () :Object\n    {\n        return _value;\n    }\n\n    \/\/ cannot use the override keyword on toString() because actionscript is stupid\n    public function toString () :String\n    {\n        return _value.toString();\n    }\n\n    \/**\n     * Compares to int values in an overflow safe manner.\n     *\/\n    public static function compare (val1 :int, val2 :int) :int\n    {\n        return (val1 > val2) ? 1 : (val1 == val2 ? 0 : -1);\n    }\n\n    protected var _value :int;\n\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\n\/**\n * Equivalent to java.lang.Integer.\n *\/\n\/\/ Unfortunately, I think this is necessary.\n\/\/ I was going to remove this class and just make the streaming stuff\n\/\/ autotranslate between int <--> java.lang.Integer and\n\/\/ Number <--> java.lang.Double. However, a Number object that refers\n\/\/ to an integer value is actually an int. Yes, it's totally fucked.\npublic class Integer\n    implements Equalable, Boxed\n{\n    public static function valueOf (val :int) :Integer\n    {\n        return new Integer(val);\n    }\n\n    \/**\n     * Access the immutable value.\n     *\/\n    public function get value () :int\n    {\n        return _value;\n    }\n\n    \/**\n     * Constructor.\n     *\/\n    public function Integer (intValue :int)\n    {\n        _value = intValue;\n    }\n\n    \/\/ from Equalable\n    public function equals (other :Object) :Boolean\n    {\n        return (other is Integer) && (_value === (other as Integer).value);\n    }\n\n    \/\/ from Boxed\n    public function unbox () :Object\n    {\n        return _value;\n    }\n\n    \/\/ cannot use the override keyword on toString() because actionscript is stupid\n    public function toString () :String\n    {\n        return _value.toString();\n    }\n\n    \/**\n     * Compares two int values in an overflow safe manner.\n     *\/\n    public static function compare (val1 :int, val2 :int) :int\n    {\n        return (val1 > val2) ? 1 : (val1 == val2 ? 0 : -1);\n    }\n\n    protected var _value :int;\n\n}\n}\n","subject":"Fix typo.","message":"Fix typo.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5754 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"479a5ae2b027860b1aa80d06e5d619d3c26807ac","old_file":"plugins\/bitrateDetectionPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/component\/BitrateDetectionMediator.as","new_file":"plugins\/bitrateDetectionPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/component\/BitrateDetectionMediator.as","old_contents":"package com.kaltura.kdpfl.plugin.component\r\n{\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.SequenceProxy;\r\n\timport com.kaltura.kdpfl.model.type.EnableType;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.types.KalturaMediaType;\r\n\timport com.kaltura.vo.KalturaMediaEntry;\r\n\t\r\n\timport flash.display.Loader;\r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.ProgressEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.net.URLRequest;\r\n\timport flash.utils.Timer;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\r\n\tpublic class BitrateDetectionMediator extends Mediator\r\n\t{\r\n\t\tpublic static var NAME:String = \"bitrateDetectionMediator\";\t\r\n\t\t\/**\r\n\t\t * Flag indicating autoPlay flashvar was true \r\n\t\t *\/\t\t\r\n\t\tprivate var _wasAutoPlay:Boolean = false;\r\n\t\t\/**\r\n\t\t * Flag indicating singleAutoPlay was true \r\n\t\t *\/\t\t\r\n\t\tprivate var _wasSingleAutoPlay:Boolean = false;\r\n\t\t\/**\r\n\t\t * The url loader \r\n\t\t *\/\t\t\r\n\t\tprivate var _loader:Loader;\r\n\t\t\/**\r\n\t\t * average download speed \r\n\t\t *\/\t\t\r\n\t\tprivate var _avgSpeed:Number = 0;\r\n\t\t\/**\r\n\t\t * counter for progress events, will be used to calculate average speed \r\n\t\t *\/\t\t\r\n\t\tprivate var _progressCount:int;\r\n\t\t\/**\r\n\t\t * timer for the download process \r\n\t\t *\/\t\t\r\n\t\tprivate var _downloadTimer:Timer;\r\n\t\t\/**\r\n\t\t * startTime of the download process \r\n\t\t *\/\t\t\r\n\t\tprivate var _startTime:Number;\r\n\t\t\/**\r\n\t\t * Indicating if player has already played  \r\n\t\t *\/\t\t\r\n\t\tprivate var _playedPlayed:Boolean = false;\r\n\t\t\r\n\t\tprivate var _configProxy:ConfigProxy;\r\n\t\t\r\n\t\tprivate var _prevTime:Number;\r\n\t\tprivate var _prevBytesLoaded:int;\r\n\t\tprivate var _forceBitrate:int;\r\n\t\tprivate var _viewComp:bitrateDetectionPluginCode;\r\n\t\t\r\n\t\tpublic function BitrateDetectionMediator(viewComponentObject:Object = null , forceBitrate:int = 0)\r\n\t\t{\r\n\t\t\t_forceBitrate = forceBitrate;\r\n\t\t\t_viewComp = viewComponentObject as bitrateDetectionPluginCode;\r\n\t\t\tsuper(NAME, viewComponentObject);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array \r\n\t\t{\r\n\t\t\treturn [\r\n\t\t\t\tNotificationType.DO_SWITCH,\r\n\t\t\t\tNotificationType.KDP_EMPTY,\r\n\t\t\t\tNotificationType.KDP_READY,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.MEDIA_READY\r\n\t\t\t\t];\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _bandwidth:Number = 0;\r\n\t\tprivate var _bandwidthByUser:Number = 0;\r\n\t\t \r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\tswitch (notification.getName())\r\n\t\t\t{\r\n\t\t\t\t\/\/in case the user switched the flavor manually \r\n\t\t\t\tcase NotificationType.DO_SWITCH:\r\n\t\t\t\t\t_bandwidthByUser = int(notification.getBody())\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\tif(_bandwidthByUser)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: _bandwidthByUser});\r\n\t\t\t\t\t\treturn;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(_bandwidth)\r\n\t\t\t\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: _bandwidth});\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.KDP_EMPTY:\r\n\t\t\t\tcase NotificationType.KDP_READY:\r\n\t\t\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\t\tif (!mediaProxy.vo.entry || \r\n\t\t\t\t\t\t((mediaProxy.vo.entry is KalturaMediaEntry) && (int(mediaProxy.vo.entry.mediaType)==KalturaMediaType.IMAGE)))\r\n\t\t\t\t\t\treturn;\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (_viewComp.runPreCheck)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (mediaProxy.vo.kalturaMediaFlavorArray && mediaProxy.vo.kalturaMediaFlavorArray.length)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tvar highBR:int = mediaProxy.vo.kalturaMediaFlavorArray[mediaProxy.vo.kalturaMediaFlavorArray.length - 1].bitrate;\r\n\t\t\t\t\t\t\tif ((highBR <= mediaProxy.vo.preferedFlavorBR) || (highBR - mediaProxy.vo.preferedFlavorBR)<=(highBR * 0.2)) \r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\ttrace (\"***** no BW CHECK***\");\r\n\t\t\t\t\t\t\t\t\/\/\/\/ if the last preferred bitrate is higher or equals (with 20% error range) to the current highest bitrate, \r\n\t\t\t\t\t\t\t\t\/\/no need to perform BW check\r\n\t\t\t\t\t\t\t\treturn;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t_configProxy = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t\t\t\tstartDownload();\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t\tif(_bandwidth)\r\n\t\t\t\t\t\treturn;\r\n\t\t\t\t\t_playedPlayed = true;\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Start a download process to find the preferred bitrate \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function startDownload() : void \r\n\t\t{\r\n\t\t\ttrace (\"bitrate detection: start download\");\r\n\t\t\tif (!_viewComp.downloadUrl)\r\n\t\t\t\treturn;\r\n\r\n\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\/\/disable autoPlay - will change it back once the bitrate detection will finish\r\n\t\t\tif (_configProxy.vo.flashvars.autoPlay == \"true\")\r\n\t\t\t{\r\n\t\t\t\ttrace (\"bitrate detection: was auto play\");\r\n\t\t\t\t_configProxy.vo.flashvars.autoPlay = \"false\";\r\n\t\t\t\t_wasAutoPlay = true;\r\n\t\t\t}\r\n\t\t\tif (mediaProxy.vo.singleAutoPlay) \r\n\t\t\t{\r\n\t\t\t\tmediaProxy.vo.singleAutoPlay = false;\r\n\t\t\t\t_wasSingleAutoPlay = true;\r\n\t\t\t}\r\n\t\t\t_startTime = ( new Date( ) ).getTime( );\t\r\n\t\t\t_progressCount = 0;\r\n\t\t\t_prevTime = _startTime;\r\n\t\t\t_prevBytesLoaded = 0;\r\n\t\t\t_loader = new Loader( );\r\n\t\t\t_loader.contentLoaderInfo.addEventListener( Event.COMPLETE, downloadComplete );\r\n\t\t\t_loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress);\r\n\t\t\t_loader.contentLoaderInfo.addEventListener( IOErrorEvent.IO_ERROR, ioErrorHandler );\r\n\t\t\t_downloadTimer = new Timer (_viewComp.downloadTimeoutMS, 1);\r\n\t\t\t_downloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete);\r\n\t\t\tsendNotification(NotificationType.ENABLE_GUI, {guiEnabled: false, enableType: EnableType.FULL});\r\n\t\t\tsendNotification( NotificationType.SWITCHING_CHANGE_STARTED, {newIndex: -2,  newBitrate: null});  \r\n\t\t\t_loader.load( new URLRequest( _viewComp.downloadUrl + \"?\" + ( Math.random( ) * 100000 )) );\r\n\t\t\t_downloadTimer.start();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * on download progress- calculate average speed\r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onProgress (event:ProgressEvent):void \r\n\t\t{\r\n\t\t\tvar curTime:Number = ( new Date( ) ).getTime( );\r\n\t\t\t_progressCount++;\r\n\t\t\tif (event.bytesLoaded!=0) \r\n\t\t\t{\r\n\t\t\t\tvar totalTime:Number =( curTime - _startTime ) \/ 1000;\r\n\t\t\t\tvar totalKB:Number = event.bytesLoaded \/ 1024;\r\n\t\t\t\t_avgSpeed = totalKB \/ totalTime;\r\n\t\t\t}\r\n\t\t\t_prevTime = curTime;\r\n\t\t\t_prevBytesLoaded = event.bytesLoaded;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t *  download complete handler - set the preferred bitrate, enable GUI\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function downloadComplete( e:Event = null):void\r\n\t\t{\r\n\t\t\t_downloadTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete);\r\n\t\t\t_loader.contentLoaderInfo.removeEventListener( ProgressEvent.PROGRESS, onProgress );\r\n\t\t\t\r\n\t\t\tvar bitrateVal:int = _avgSpeed * 8;\r\n\t\t\ttrace(\"*** preferred bitrate for bitrate detection plugin:\", bitrateVal);\r\n\t\t\t\r\n\t\t\t\/\/for debugging - force a bitrate value to override the calculated one\r\n\t\t\tif(_forceBitrate > 0)\r\n\t\t\t{\r\n\t\t\t\tbitrateVal = _forceBitrate;\r\n\t\t\t}\r\n\r\n\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: bitrateVal});\r\n\r\n\t\t\t_bandwidth = bitrateVal;\r\n\t\t\r\n\t\t\tfinishDownloadProcess();\t\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * default timer time has passed, stop listening to progress event and continue the flow \r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onTimerComplete (event:TimerEvent):void {\r\n\t\t\tdownloadComplete();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * I\/O error getting the sample file, release the UI \r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function ioErrorHandler(event:IOErrorEvent) : void \r\n\t\t{\r\n\t\t\t\/\/Bypass: ignore #2124 error (loaded file is an unknown type)\r\n\t\t\tif (!event.text || event.text.indexOf(\"Error #2124\")==-1)\r\n\t\t\t{\r\n\t\t\t\ttrace (\"bitrate detection i\/o error:\", event.text);\t\t\t\t\r\n\t\t\t\tfinishDownloadProcess();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * enable back the GUI.\r\n\t\t * call Do_Play if we were in auto play and set back relevant flashvars \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function finishDownloadProcess():void {\r\n\t\t\t\/\/if we changed variables, set them back\r\n\t\t\tif (_wasAutoPlay || _wasSingleAutoPlay) {\r\n\t\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\tvar sequenceProxy:SequenceProxy = facade.retrieveProxy(SequenceProxy.NAME) as SequenceProxy;\r\n\t\t\t\tif (_wasAutoPlay) \r\n\t\t\t\t{\t\r\n\t\t\t\t\t_configProxy.vo.flashvars.autoPlay = \"true\";\t\r\n\t\t\t\t}\r\n\t\t\t\telse \r\n\t\t\t\t{\r\n\t\t\t\t\tmediaProxy.vo.singleAutoPlay = true;\r\n\t\t\t\t}\r\n\t\t\t\t\/\/play if we should have played\r\n\t\t\t\tif (!_playedPlayed && !mediaProxy.vo.isMediaDisabled && !sequenceProxy.vo.isInSequence) \r\n\t\t\t\t{\t\t\r\n\t\t\t\t\tsendNotification(NotificationType.DO_PLAY);\t\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\r\n\t\t\tsendNotification(NotificationType.ENABLE_GUI, {guiEnabled: true, enableType: EnableType.FULL});\r\n\t\t}\r\n\t\t\r\n\t\r\n\t}\r\n\t\r\n}","new_contents":"package com.kaltura.kdpfl.plugin.component\r\n{\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.SequenceProxy;\r\n\timport com.kaltura.kdpfl.model.type.EnableType;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.types.KalturaMediaType;\r\n\timport com.kaltura.vo.KalturaMediaEntry;\r\n\t\r\n\timport flash.display.Loader;\r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.ProgressEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.net.URLRequest;\r\n\timport flash.utils.Timer;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\r\n\tpublic class BitrateDetectionMediator extends Mediator\r\n\t{\r\n\t\tpublic static var NAME:String = \"bitrateDetectionMediator\";\t\r\n\t\t\/**\r\n\t\t * Flag indicating autoPlay flashvar was true \r\n\t\t *\/\t\t\r\n\t\tprivate var _wasAutoPlay:Boolean = false;\r\n\t\t\/**\r\n\t\t * Flag indicating singleAutoPlay was true \r\n\t\t *\/\t\t\r\n\t\tprivate var _wasSingleAutoPlay:Boolean = false;\r\n\t\t\/**\r\n\t\t * The url loader \r\n\t\t *\/\t\t\r\n\t\tprivate var _loader:Loader;\r\n\t\t\/**\r\n\t\t * average download speed \r\n\t\t *\/\t\t\r\n\t\tprivate var _avgSpeed:Number = 0;\r\n\t\t\/**\r\n\t\t * counter for progress events, will be used to calculate average speed \r\n\t\t *\/\t\t\r\n\t\tprivate var _progressCount:int;\r\n\t\t\/**\r\n\t\t * timer for the download process \r\n\t\t *\/\t\t\r\n\t\tprivate var _downloadTimer:Timer;\r\n\t\t\/**\r\n\t\t * startTime of the download process \r\n\t\t *\/\t\t\r\n\t\tprivate var _startTime:Number;\r\n\t\t\/**\r\n\t\t * Indicating if player has already played  \r\n\t\t *\/\t\t\r\n\t\tprivate var _playedPlayed:Boolean = false;\r\n\t\t\r\n\t\tprivate var _configProxy:ConfigProxy;\r\n\t\t\r\n\t\tprivate var _prevTime:Number;\r\n\t\tprivate var _prevBytesLoaded:int;\r\n\t\tprivate var _forceBitrate:int;\r\n\t\tprivate var _viewComp:bitrateDetectionPluginCode;\r\n\t\t\r\n\t\tpublic function BitrateDetectionMediator(viewComponentObject:Object = null , forceBitrate:int = 0)\r\n\t\t{\r\n\t\t\t_forceBitrate = forceBitrate;\r\n\t\t\t_viewComp = viewComponentObject as bitrateDetectionPluginCode;\r\n\t\t\tsuper(NAME, viewComponentObject);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array \r\n\t\t{\r\n\t\t\treturn [\r\n\t\t\t\tNotificationType.DO_SWITCH,\r\n\t\t\t\tNotificationType.KDP_EMPTY,\r\n\t\t\t\tNotificationType.KDP_READY,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.MEDIA_READY\r\n\t\t\t\t];\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _bandwidth:Number = 0;\r\n\t\tprivate var _bandwidthByUser:Number = 0;\r\n\t\t \r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\tswitch (notification.getName())\r\n\t\t\t{\r\n\t\t\t\t\/\/in case the user switched the flavor manually \r\n\t\t\t\tcase NotificationType.DO_SWITCH:\r\n\t\t\t\t\t_bandwidthByUser = int(notification.getBody())\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\tif(_bandwidthByUser)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: _bandwidthByUser});\r\n\t\t\t\t\t\treturn;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(_bandwidth)\r\n\t\t\t\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: _bandwidth});\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.KDP_EMPTY:\r\n\t\t\t\tcase NotificationType.KDP_READY:\r\n\t\t\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\t\tif (!mediaProxy.vo.entry || \r\n\t\t\t\t\t\t((mediaProxy.vo.entry is KalturaMediaEntry) && (int(mediaProxy.vo.entry.mediaType)==KalturaMediaType.IMAGE)))\r\n\t\t\t\t\t\treturn;\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (_viewComp.runPreCheck)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (mediaProxy.vo.kalturaMediaFlavorArray && mediaProxy.vo.kalturaMediaFlavorArray.length)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tvar highBR:int = mediaProxy.vo.kalturaMediaFlavorArray[mediaProxy.vo.kalturaMediaFlavorArray.length - 1].bitrate;\r\n\t\t\t\t\t\t\tif (0.8 * highBR <= mediaProxy.vo.preferedFlavorBR)  \r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\ttrace (\"***** no BW CHECK***\");\r\n\t\t\t\t\t\t\t\t\/\/\/\/ if the last preferred bitrate is higher or equals (with 20% error range) to the current highest bitrate, \r\n\t\t\t\t\t\t\t\t\/\/no need to perform BW check\r\n\t\t\t\t\t\t\t\treturn;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t_configProxy = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t\t\t\tstartDownload();\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t\tif(_bandwidth)\r\n\t\t\t\t\t\treturn;\r\n\t\t\t\t\t_playedPlayed = true;\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Start a download process to find the preferred bitrate \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function startDownload() : void \r\n\t\t{\r\n\t\t\ttrace (\"bitrate detection: start download\");\r\n\t\t\tif (!_viewComp.downloadUrl)\r\n\t\t\t\treturn;\r\n\r\n\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\/\/disable autoPlay - will change it back once the bitrate detection will finish\r\n\t\t\tif (_configProxy.vo.flashvars.autoPlay == \"true\")\r\n\t\t\t{\r\n\t\t\t\ttrace (\"bitrate detection: was auto play\");\r\n\t\t\t\t_configProxy.vo.flashvars.autoPlay = \"false\";\r\n\t\t\t\t_wasAutoPlay = true;\r\n\t\t\t}\r\n\t\t\tif (mediaProxy.vo.singleAutoPlay) \r\n\t\t\t{\r\n\t\t\t\tmediaProxy.vo.singleAutoPlay = false;\r\n\t\t\t\t_wasSingleAutoPlay = true;\r\n\t\t\t}\r\n\t\t\t_startTime = ( new Date( ) ).getTime( );\t\r\n\t\t\t_progressCount = 0;\r\n\t\t\t_prevTime = _startTime;\r\n\t\t\t_prevBytesLoaded = 0;\r\n\t\t\t_loader = new Loader( );\r\n\t\t\t_loader.contentLoaderInfo.addEventListener( Event.COMPLETE, downloadComplete );\r\n\t\t\t_loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress);\r\n\t\t\t_loader.contentLoaderInfo.addEventListener( IOErrorEvent.IO_ERROR, ioErrorHandler );\r\n\t\t\t_downloadTimer = new Timer (_viewComp.downloadTimeoutMS, 1);\r\n\t\t\t_downloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete);\r\n\t\t\tsendNotification(NotificationType.ENABLE_GUI, {guiEnabled: false, enableType: EnableType.FULL});\r\n\t\t\tsendNotification( NotificationType.SWITCHING_CHANGE_STARTED, {newIndex: -2,  newBitrate: null});  \r\n\t\t\t_loader.load( new URLRequest( _viewComp.downloadUrl + \"?\" + ( Math.random( ) * 100000 )) );\r\n\t\t\t_downloadTimer.start();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * on download progress- calculate average speed\r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onProgress (event:ProgressEvent):void \r\n\t\t{\r\n\t\t\tvar curTime:Number = ( new Date( ) ).getTime( );\r\n\t\t\t_progressCount++;\r\n\t\t\tif (event.bytesLoaded!=0) \r\n\t\t\t{\r\n\t\t\t\tvar totalTime:Number =( curTime - _startTime ) \/ 1000;\r\n\t\t\t\tvar totalKB:Number = event.bytesLoaded \/ 1024;\r\n\t\t\t\t_avgSpeed = totalKB \/ totalTime;\r\n\t\t\t}\r\n\t\t\t_prevTime = curTime;\r\n\t\t\t_prevBytesLoaded = event.bytesLoaded;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t *  download complete handler - set the preferred bitrate, enable GUI\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function downloadComplete( e:Event = null):void\r\n\t\t{\r\n\t\t\t_downloadTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete);\r\n\t\t\t_loader.contentLoaderInfo.removeEventListener( ProgressEvent.PROGRESS, onProgress );\r\n\t\t\t\r\n\t\t\tvar bitrateVal:int = _avgSpeed * 8;\r\n\t\t\ttrace(\"*** preferred bitrate for bitrate detection plugin:\", bitrateVal);\r\n\t\t\t\r\n\t\t\t\/\/for debugging - force a bitrate value to override the calculated one\r\n\t\t\tif(_forceBitrate > 0)\r\n\t\t\t{\r\n\t\t\t\tbitrateVal = _forceBitrate;\r\n\t\t\t}\r\n\r\n\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: bitrateVal});\r\n\r\n\t\t\t_bandwidth = bitrateVal;\r\n\t\t\r\n\t\t\tfinishDownloadProcess();\t\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * default timer time has passed, stop listening to progress event and continue the flow \r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onTimerComplete (event:TimerEvent):void {\r\n\t\t\tdownloadComplete();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * I\/O error getting the sample file, release the UI \r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function ioErrorHandler(event:IOErrorEvent) : void \r\n\t\t{\r\n\t\t\t\/\/Bypass: ignore #2124 error (loaded file is an unknown type)\r\n\t\t\tif (!event.text || event.text.indexOf(\"Error #2124\")==-1)\r\n\t\t\t{\r\n\t\t\t\ttrace (\"bitrate detection i\/o error:\", event.text);\t\t\t\t\r\n\t\t\t\tfinishDownloadProcess();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * enable back the GUI.\r\n\t\t * call Do_Play if we were in auto play and set back relevant flashvars \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function finishDownloadProcess():void {\r\n\t\t\t\/\/if we changed variables, set them back\r\n\t\t\tif (_wasAutoPlay || _wasSingleAutoPlay) {\r\n\t\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\tvar sequenceProxy:SequenceProxy = facade.retrieveProxy(SequenceProxy.NAME) as SequenceProxy;\r\n\t\t\t\tif (_wasAutoPlay) \r\n\t\t\t\t{\t\r\n\t\t\t\t\t_configProxy.vo.flashvars.autoPlay = \"true\";\t\r\n\t\t\t\t}\r\n\t\t\t\telse \r\n\t\t\t\t{\r\n\t\t\t\t\tmediaProxy.vo.singleAutoPlay = true;\r\n\t\t\t\t}\r\n\t\t\t\t\/\/play if we should have played\r\n\t\t\t\tif (!_playedPlayed && !mediaProxy.vo.isMediaDisabled && !sequenceProxy.vo.isInSequence) \r\n\t\t\t\t{\t\t\r\n\t\t\t\t\tsendNotification(NotificationType.DO_PLAY);\t\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\r\n\t\t\tsendNotification(NotificationType.ENABLE_GUI, {guiEnabled: true, enableType: EnableType.FULL});\r\n\t\t}\r\n\t\t\r\n\t\r\n\t}\r\n\t\r\n}","subject":"fix condition","message":"qnd: fix condition\n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@91100 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp"}
{"commit":"56ea6f07e1262a86c60e8d42fa1d12cbf1f7f9c8","old_file":"com\/segonquart\/menuColourIdiomes.as","new_file":"com\/segonquart\/menuColourIdiomes.as","old_contents":"\t\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\nclass menuColouridiomes extends MoviieClip\n\t\t\n\t{\n\t\tpublic var cat, es, en ,fr:MovieClip;\n\t\tpublic var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\n\t\t\n\t\t\t\n\t\tfunction menuColourIdiomes ():Void\n\t\t\n\t\t{\n\t\t\t\n\t\tthis.onRollOver = this.mOver;\n\t\tthis.onRollOut = this.mOut;\n\t\tthis.onRelease =this.mOver;\n\t\t\t\n\t\t}\n\n\t\tprivate function mOver():Void\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#95C60D\", 0.3, \"easeOutCirc\");\n\t\t\t\n\t\t}\n\n\t\tprivate function mOut():Void\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#010101\", 0.3, \"easeInCirc\");\n\t\t\t\n\t\t}\n\t\t\n\t}\n","new_contents":"\t\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\nclass menuColouridiomes extends MoviieClip\n\t\t\n\t{\n\t\tpublic var cat, es, en ,fr:MovieClip;\n\t\tpublic var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\n\t\t\n\t\t\t\n\t\tfunction menuColourIdiomes ():Void\n\t\t\n\t\t{\n\t\t\t\n\t\tthis.onRollOver = this.mOver;\n\t\tthis.onRollOut = this.mOut;\n\t\tthis.onRelease =this.mOver;\n\t\t\t\n\t\t}\n\n\t\tprivate function mOver()\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#95C60D\", 0.3, \"easeOutCirc\");\n\t\t\t\n\t\t}\n\n\t\tprivate function mOut()\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#010101\", 0.3, \"easeInCirc\");\n\t\t\t\n\t\t}\n\t\t\n\t}\n","subject":"Update menuColourIdiomes.as","message":"Update menuColourIdiomes.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"94a189babc6f74663819457b9d148f4987e70d9c","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/controllers\/DropDownListController.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/controllers\/DropDownListController.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.controllers\n{\n\timport flash.display.DisplayObject;\n\timport flash.geom.Point;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IBeadController;\n\timport org.apache.flex.core.ISelectionModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.html.beads.IDropDownListView;\n\n    \/**\n     *  The DropDownListController class is the controller for\n     *  org.apache.flex.html.DropDownList.  Controllers\n     *  watch for events from the interactive portions of a View and\n     *  update the data model or dispatch a semantic event.\n     *  This controller watches for the click event and displays the\n     *  dropdown\/popup, and watches the dropdown\/popup for change events\n     *  and updates the selection model accordingly.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class DropDownListController implements IBead, IBeadController\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function DropDownListController()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            IEventDispatcher(value).addEventListener(\"click\", clickHandler);\n\t\t}\n\t\t\n        private function clickHandler(event:Event):void\n        {\n            var viewBead:IDropDownListView = _strand.getBeadByType(IDropDownListView) as IDropDownListView;\n            viewBead.popUpVisible = true;\n            var selectionModel:ISelectionModel = _strand.getBeadByType(ISelectionModel) as ISelectionModel;\n            var popUpModel:ISelectionModel = viewBead.popUp.getBeadByType(ISelectionModel) as ISelectionModel;\n            popUpModel.dataProvider = selectionModel.dataProvider;\n            popUpModel.selectedIndex = selectionModel.selectedIndex;\n\t\t\tDisplayObject(viewBead.popUp).width = DisplayObject(_strand).width;\n            var pt:Point = new Point(DisplayObject(_strand).x, DisplayObject(_strand).y + DisplayObject(_strand).height);\n            pt = DisplayObject(_strand).parent.localToGlobal(pt);\n\t\t\tDisplayObject(viewBead.popUp).x = pt.x;\n\t\t\tDisplayObject(viewBead.popUp).y = pt.y;\n            IEventDispatcher(viewBead.popUp).addEventListener(\"change\", changeHandler);\n        }\n        \n        private function changeHandler(event:Event):void\n        {\n            var viewBead:IDropDownListView = _strand.getBeadByType(IDropDownListView) as IDropDownListView;\n            viewBead.popUpVisible = false;\n            var selectionModel:ISelectionModel = _strand.getBeadByType(ISelectionModel) as ISelectionModel;\n            var popUpModel:ISelectionModel = viewBead.popUp.getBeadByType(ISelectionModel) as ISelectionModel;\n            selectionModel.selectedIndex = popUpModel.selectedIndex;\n\t\t\tIEventDispatcher(_strand).dispatchEvent(new Event(\"change\"));\n        }\n\t\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.controllers\n{\n\timport flash.display.DisplayObject;\n\timport flash.geom.Point;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IBeadController;\n\timport org.apache.flex.core.ISelectionModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.html.beads.IDropDownListView;\n\n    \/**\n     *  The DropDownListController class is the controller for\n     *  org.apache.flex.html.DropDownList.  Controllers\n     *  watch for events from the interactive portions of a View and\n     *  update the data model or dispatch a semantic event.\n     *  This controller watches for the click event and displays the\n     *  dropdown\/popup, and watches the dropdown\/popup for change events\n     *  and updates the selection model accordingly.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class DropDownListController implements IBead, IBeadController\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function DropDownListController()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            IEventDispatcher(value).addEventListener(\"click\", clickHandler);\n\t\t}\n\t\t\n        private function clickHandler(event:Event):void\n        {\n            var viewBead:IDropDownListView = _strand.getBeadByType(IDropDownListView) as IDropDownListView;\n            viewBead.popUpVisible = true;\n            var selectionModel:ISelectionModel = _strand.getBeadByType(ISelectionModel) as ISelectionModel;\n            var popUpModel:ISelectionModel = viewBead.popUp.getBeadByType(ISelectionModel) as ISelectionModel;\n            DisplayObject(viewBead.popUp).width = DisplayObject(_strand).width;\n            popUpModel.dataProvider = selectionModel.dataProvider;\n            popUpModel.selectedIndex = selectionModel.selectedIndex;\n            var pt:Point = new Point(DisplayObject(_strand).x, DisplayObject(_strand).y + DisplayObject(_strand).height);\n            pt = DisplayObject(_strand).parent.localToGlobal(pt);\n\t\t\tDisplayObject(viewBead.popUp).x = pt.x;\n\t\t\tDisplayObject(viewBead.popUp).y = pt.y;\n            IEventDispatcher(viewBead.popUp).addEventListener(\"change\", changeHandler);\n        }\n        \n        private function changeHandler(event:Event):void\n        {\n            var viewBead:IDropDownListView = _strand.getBeadByType(IDropDownListView) as IDropDownListView;\n            viewBead.popUpVisible = false;\n            var selectionModel:ISelectionModel = _strand.getBeadByType(ISelectionModel) as ISelectionModel;\n            var popUpModel:ISelectionModel = viewBead.popUp.getBeadByType(ISelectionModel) as ISelectionModel;\n            selectionModel.selectedIndex = popUpModel.selectedIndex;\n\t\t\tIEventDispatcher(_strand).dispatchEvent(new Event(\"change\"));\n        }\n\t\n\t}\n}\n","subject":"fix sizing of dropdownlist popup","message":"fix sizing of dropdownlist popup\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"bd2e20dec85b9246810a90735cfc0acb60de1502","old_file":"src\/aerys\/minko\/scene\/controller\/AbstractController.as","new_file":"src\/aerys\/minko\/scene\/controller\/AbstractController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.getQualifiedClassName;\n\n\t\/**\n\t * Controllers work on scene nodes to modify and update them. They offer the best\n\t * way to add any kind of behavior on one or multiple scene nodes. They can be used\n\t * to create animations, add physics, artificial intelligence...\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractController\n\t{\n\t\tprivate var _targetType\t\t: Class\t\t\t\t\t= null;\n\t\tprivate var _targets\t\t: Vector.<ISceneNode>\t= new <ISceneNode>[];\n\t\t\n\t\tprivate var _targetAdded\t: Signal\t\t\t\t= new Signal('AbstractController.targetAdded');\n\t\tprivate var _targetRemoved\t: Signal\t\t\t\t= new Signal('AbstractController.targetRemoved');\n\t\t\n\t\t\/**\n\t\t * The number of scene nodes targeted by this very controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numTargets() : uint\n\t\t{\n\t\t\treturn _targets.length;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a target is added to the controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get targetAdded() : Signal\n\t\t{\n\t\t\treturn _targetAdded;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a target is removed from the controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get targetRemoved() : Signal\n\t\t{\n\t\t\treturn _targetRemoved;\n\t\t}\n\t\t\n\t\tpublic function AbstractController(targetType \t\t: Class \t= null)\n\t\t{\n\t\t\t_targetType = targetType || ISceneNode;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Add a target to the controller. \n\t\t * @param target\n\t\t * \n\t\t *\/\n\t\tminko_scene function addTarget(target : ISceneNode) : void\n\t\t{\n\t\t\tif (_targetType && !(target is _targetType))\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t\"Controller '\" + getQualifiedClassName(this)\n\t\t\t\t\t+ \" cannot target objects from class '\"\n\t\t\t\t\t+ getQualifiedClassName(target) + \"'.\"\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t_targets.push(target);\n\t\t\t\n\t\t\t_targetAdded.execute(this, target);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Remove a target from the controller. \n\t\t * @param target\n\t\t * \n\t\t *\/\n\t\tminko_scene function removeTarget(target : ISceneNode) : void\n\t\t{\n\t\t\tvar index : int = _targets.indexOf(target);\n\t\t\tvar numTargets : int = _targets.length - 1;\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\t_targets[index] = _targets[numTargets];\n\t\t\t_targets.length = numTargets;\n\t\t\t\n\t\t\t_targetRemoved.execute(this, target);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Get the target at the specified index. \n\t\t * @param index\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getTarget(index : uint) : ISceneNode\n\t\t{\n\t\t\treturn _targets[index];\n\t\t}\n\t\t\n\t\tpublic function clone() : AbstractController\n\t\t{\n\t\t\tthrow new Error(\"The method AbstractController.clone() must be overriden.\");\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.getQualifiedClassName;\n\n\t\/**\n\t * Controllers work on scene nodes to modify and update them. They offer the best\n\t * way to add any kind of behavior on one or multiple scene nodes. They can be used\n\t * to create animations, add physics, artificial intelligence...\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractController\n\t{\n\t\tprivate var _targetType\t\t: Class\t\t\t\t\t= null;\n\t\tprivate var _targets\t\t: Vector.<ISceneNode>\t= new <ISceneNode>[];\n\t\t\n\t\tprivate var _targetAdded\t: Signal\t\t\t\t= new Signal('AbstractController.targetAdded');\n\t\tprivate var _targetRemoved\t: Signal\t\t\t\t= new Signal('AbstractController.targetRemoved');\n\t\t\n\t\t\/**\n\t\t * The number of scene nodes targeted by this very controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numTargets() : uint\n\t\t{\n\t\t\treturn _targets.length;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a target is added to the controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get targetAdded() : Signal\n\t\t{\n\t\t\treturn _targetAdded;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a target is removed from the controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get targetRemoved() : Signal\n\t\t{\n\t\t\treturn _targetRemoved;\n\t\t}\n\t\t\n\t\tpublic function AbstractController(targetType \t\t: Class \t= null)\n\t\t{\n\t\t\t_targetType = targetType || ISceneNode;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Add a target to the controller. \n\t\t * @param target\n\t\t * \n\t\t *\/\n\t\tminko_scene function addTarget(target : ISceneNode) : void\n\t\t{\n\t\t\tif (_targetType && !(target is _targetType))\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Controller \\'' + getQualifiedClassName(this)\n\t\t\t\t\t+ ' cannot target objects from class \\''\n\t\t\t\t\t+ getQualifiedClassName(target) + '\\'.'\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t_targets.push(target);\n\t\t\t\n\t\t\t_targetAdded.execute(this, target);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Remove a target from the controller. \n\t\t * @param target\n\t\t * \n\t\t *\/\n\t\tminko_scene function removeTarget(target : ISceneNode) : void\n\t\t{\n\t\t\tvar index : int = _targets.indexOf(target);\n\t\t\tvar numTargets : int = _targets.length - 1;\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\t_targets[index] = _targets[numTargets];\n\t\t\t_targets.length = numTargets;\n\t\t\t\n\t\t\t_targetRemoved.execute(this, target);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Get the target at the specified index. \n\t\t * @param index\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getTarget(index : uint) : ISceneNode\n\t\t{\n\t\t\treturn _targets[index];\n\t\t}\n\t\t\n\t\tpublic function clone() : AbstractController\n\t\t{\n\t\t\tthrow new Error('The method AbstractController.clone() must be overriden.');\n\t\t}\n\t}\n}","subject":"fix minor coding style issue in AbstractController","message":"fix minor coding style issue in AbstractController\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"5e6235724401e401c19f6bba6c9cb6133abcae3b","old_file":"src\/aerys\/minko\/scene\/controller\/camera\/CameraController.as","new_file":"src\/aerys\/minko\/scene\/controller\/camera\/CameraController.as","old_contents":"package aerys.minko.scene.controller.camera\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.Camera;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.data.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic final class CameraController extends AbstractController\n\t{\n\t\tprivate var _camera\t\t: Camera\t= null;\n\t\t\n\t\tpublic function CameraController()\n\t\t{\n\t\t\tsuper(Camera);\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(controller\t: CameraController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t\t: Camera) : void\n\t\t{\n\t\t\tif (_camera != null)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\t_camera = target;\n\t\t\t_camera.addedToScene.add(addedToSceneHandler);\n\t\t\t_camera.removedFromScene.add(removedFromSceneHandler);\n\t\t\t_camera.worldToLocal.changed.add(worldToLocalChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(controller\t: CameraController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t\t: Camera) : void\n\t\t{\n\t\t\t_camera.addedToScene.remove(addedToSceneHandler);\n\t\t\t_camera.removedFromScene.remove(removedFromSceneHandler);\n\t\t\t_camera.worldToLocal.changed.remove(worldToLocalChangedHandler);\n\t\t\t_camera = null;\n\t\t}\n\t\t\n\t\tprivate function addedToSceneHandler(camera : Camera, scene : Scene) : void\n\t\t{\n\t\t\tvar sceneBindings : DataBindings = scene.bindings;\n\t\t\t\n\t\t\tsceneBindings.addProvider(camera.cameraData);\n\t\t\tsceneBindings.addCallback('viewportWidth', viewportSizeChanged);\n\t\t\tsceneBindings.addCallback('viewportHeight', viewportSizeChanged);\n\t\t\t\n\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function removedFromSceneHandler(camera : Camera, scene : Scene) : void\n\t\t{\n\t\t\tvar sceneBindings : DataBindings = scene.bindings;\n\t\t\t\n\t\t\tsceneBindings.removeProvider(camera.cameraData);\n\t\t\tsceneBindings.removeCallback('viewportWidth', viewportSizeChanged);\n\t\t\tsceneBindings.removeCallback('viewportHeight', viewportSizeChanged);\n\t\t}\n\t\t\n\t\tprivate function worldToLocalChangedHandler(worldToLocal : Matrix4x4, propertyName : String) : void\n\t\t{\n\t\t\tvar cameraData\t: CameraDataProvider\t= _camera.cameraData;\n\t\t\t\n\t\t\tcameraData.worldToScreen.lock()\n\t\t\t\t.copyFrom(_camera.worldToLocal)\n\t\t\t\t.append(cameraData.projection)\n\t\t\t\t.unlock();\n\t\t\t\n\t\t\tcameraData.screenToWorld.lock()\n\t\t\t\t.copyFrom(cameraData.screenToView)\n\t\t\t\t.append(_camera.localToWorld)\n\t\t\t\t.unlock();\n\t\t}\n\t\t\n\t\tprivate function viewportSizeChanged(bindings : DataBindings, key : String, newValue : Object) : void\n\t\t{\n\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function updateProjection() : void\n\t\t{\n\t\t\tvar cameraData\t\t: CameraDataProvider\t= _camera.cameraData;\n\t\t\tvar screenToView\t: Matrix4x4\t\t\t\t= cameraData.screenToView;\n\t\t\tvar sceneBindings\t: DataBindings\t\t\t= Scene(_camera.root).bindings;\n\t\t\tvar viewportWidth\t: Number\t\t\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\tvar viewportHeight\t: Number\t\t\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\tvar ratio\t\t\t: Number\t\t\t\t= viewportWidth \/ viewportHeight;\n\t\t\t\n\t\t\tcameraData.projection.perspectiveFoV(cameraData.fieldOfView, ratio, cameraData.zNear, cameraData.zFar);\n\t\t\t\n\t\t\tscreenToView.lock()\n\t\t\t\t.copyFrom(cameraData.projection)\n\t\t\t\t.invert()\n\t\t\t\t.unlock();\n\t\t\t\n\t\t\tcameraData.screenToWorld.lock()\n\t\t\t\t.copyFrom(cameraData.screenToView)\n\t\t\t\t.append(_camera.localToWorld)\n\t\t\t\t.unlock();\n\t\t\t\n\t\t\tcameraData.worldToScreen.lock()\n\t\t\t\t.copyFrom(_camera.worldToLocal)\n\t\t\t\t.append(cameraData.projection)\n\t\t\t\t.unlock();\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.camera\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.Camera;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.data.DataBindings;\n\timport aerys.minko.type.data.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\tpublic final class CameraController extends AbstractController\n\t{\n\t\tprivate var _camera\t\t: Camera\t= null;\n\t\t\n\t\tpublic function CameraController()\n\t\t{\n\t\t\tsuper(Camera);\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(controller\t: CameraController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t\t: Camera) : void\n\t\t{\n\t\t\tif (_camera != null)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\t_camera = target;\n\t\t\t_camera.addedToScene.add(addedToSceneHandler);\n\t\t\t_camera.removedFromScene.add(removedFromSceneHandler);\n\t\t\t_camera.worldToLocal.changed.add(worldToLocalChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(controller\t: CameraController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t\t: Camera) : void\n\t\t{\n\t\t\t_camera.addedToScene.remove(addedToSceneHandler);\n\t\t\t_camera.removedFromScene.remove(removedFromSceneHandler);\n\t\t\t_camera.worldToLocal.changed.remove(worldToLocalChangedHandler);\n\t\t\t_camera = null;\n\t\t}\n\t\t\n\t\tprivate function addedToSceneHandler(camera : Camera, scene : Scene) : void\n\t\t{\n\t\t\tvar sceneBindings : DataBindings = scene.bindings;\n\t\t\t\n\t\t\tsceneBindings.addProvider(camera.cameraData);\n\t\t\tsceneBindings.addCallback('viewportWidth', viewportSizeChanged);\n\t\t\tsceneBindings.addCallback('viewportHeight', viewportSizeChanged);\n\t\t\tcamera.cameraData.changed.add(cameraPropertyChangedHandler);\n\t\t\t\n\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function removedFromSceneHandler(camera : Camera, scene : Scene) : void\n\t\t{\n\t\t\tvar sceneBindings : DataBindings = scene.bindings;\n\t\t\t\n\t\t\tsceneBindings.removeProvider(camera.cameraData);\n\t\t\tsceneBindings.removeCallback('viewportWidth', viewportSizeChanged);\n\t\t\tsceneBindings.removeCallback('viewportHeight', viewportSizeChanged);\n\t\t\tcamera.cameraData.changed.remove(cameraPropertyChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function worldToLocalChangedHandler(worldToLocal : Matrix4x4, propertyName : String) : void\n\t\t{\n\t\t\tvar cameraData\t: CameraDataProvider\t= _camera.cameraData;\n\t\t\t\n\t\t\tcameraData.worldToScreen.lock()\n\t\t\t\t.copyFrom(_camera.worldToLocal)\n\t\t\t\t.append(cameraData.projection)\n\t\t\t\t.unlock();\n\t\t\t\n\t\t\tcameraData.screenToWorld.lock()\n\t\t\t\t.copyFrom(cameraData.screenToView)\n\t\t\t\t.append(_camera.localToWorld)\n\t\t\t\t.unlock();\n\t\t}\n\t\t\n\t\tprivate function viewportSizeChanged(bindings : DataBindings, key : String, newValue : Object) : void\n\t\t{\n\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function cameraPropertyChangedHandler(provider : IDataProvider, property : String) : void\n\t\t{\n\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function updateProjection() : void\n\t\t{\n\t\t\tvar cameraData\t\t: CameraDataProvider\t= _camera.cameraData;\n\t\t\tvar screenToView\t: Matrix4x4\t\t\t\t= cameraData.screenToView;\n\t\t\tvar sceneBindings\t: DataBindings\t\t\t= Scene(_camera.root).bindings;\n\t\t\tvar viewportWidth\t: Number\t\t\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\tvar viewportHeight\t: Number\t\t\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\tvar ratio\t\t\t: Number\t\t\t\t= viewportWidth \/ viewportHeight;\n\t\t\t\n\t\t\tcameraData.projection.perspectiveFoV(cameraData.fieldOfView, ratio, cameraData.zNear, cameraData.zFar);\n\t\t\t\n\t\t\tscreenToView.lock()\n\t\t\t\t.copyFrom(cameraData.projection)\n\t\t\t\t.invert()\n\t\t\t\t.unlock();\n\t\t\t\n\t\t\tcameraData.screenToWorld.lock()\n\t\t\t\t.copyFrom(cameraData.screenToView)\n\t\t\t\t.append(_camera.localToWorld)\n\t\t\t\t.unlock();\n\t\t\t\n\t\t\tcameraData.worldToScreen.lock()\n\t\t\t\t.copyFrom(_camera.worldToLocal)\n\t\t\t\t.append(cameraData.projection)\n\t\t\t\t.unlock();\n\t\t}\n\t}\n}","subject":"update projection when the camera properties are updated","message":"update projection when the camera properties are updated\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"ecc91fd5c0fdef223b3676d80a45626800942f7f","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/PESProcessor.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/PESProcessor.as","old_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n    import com.hurlant.util.Hex;\n\n    CONFIG::LOGGING\n    {\n        import org.osmf.logging.Logger;\n        import org.osmf.logging.Log;\n    }\n\n    \/**\n     * Process packetized elementary streams and extract NALUs and other data.\n     *\/\n    public class PESProcessor\n    {\n        CONFIG::LOGGING\n        {\n            private static const logger:Logger = Log.getLogger(\"com.kaltura.hls.m2ts.PESProcessor\");\n        }\n\n        public var types:Object = {};\n        public var streams:Object = {};\n\n        public var lastVideoNALU:NALU = null;\n\n        public var transcoder:FLVTranscoder = new FLVTranscoder();\n\n        public var headerSent:Boolean = false;\n\n        public var pmtStreamId:int = -1;\n\n        protected var pendingBuffers:Vector.<Object> = new Vector.<Object>();\n        protected var pendingLastConvertedIndex:int = 0;\n\n        public var lastPTS:Number = 0, lastDTS:Number = 0;\n\n        \/**\n         * Given a MPEG timestamp we've seen previously, determine if the new timestamp\n         * has wrapped and correct it to follow the old timestamp.\n         *\/\n        static function handleMpegTimestampWrap(newTime:Number, oldTime:Number):Number\n        {\n            while (!isNaN(oldTime) && (Math.abs(newTime - oldTime) > 4294967296))\n                newTime += (oldTime < newTime) ? -8589934592 : 8589934592;\n\n            return newTime;\n        }\n\n        public function logStreams():void\n        {\n            CONFIG::LOGGING\n            {\n                logger.debug(\"----- PES state -----\");\n                for(var k:* in streams)\n                {\n                    logger.debug(\"   \" + k + \" has \" + streams[k].buffer.length + \" bytes, type=\" + types[k]);\n                }                \n            }\n        }\n\n        public function clear(clearAACConfig:Boolean = true):void\n        {\n            streams = {};\n            lastVideoNALU = null;\n            transcoder.clear(clearAACConfig);\n\n            \/\/ Reset PTS\/DTS reference.\n            lastPTS = lastDTS = 0;\n        }\n\n        private function parseProgramAssociationTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            \/\/ Get the section length.\n            var sectionLen:uint = ((bytes[cursor+2] & 0x03) << 8) | bytes[cursor+3];\n\n            \/\/ Check the section length for a single PMT.\n            CONFIG::LOGGING\n            {\n                if (sectionLen > 13)\n                {\n                    logger.debug(\"Saw multiple PMT entries in the PAT; blindly choosing first one.\");\n                }\n            }\n\n            \/\/ Grab the PMT ID.\n            pmtStreamId = ((bytes[cursor+10] << 8) | bytes[cursor+11]) & 0x1FFF;\n\n            CONFIG::LOGGING\n            {\n                logger.debug(\"Saw PMT ID of \" + pmtStreamId);\n            }\n\n            return true;\n        }\n\n        private function parseProgramMapTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            var sectionLength:uint;\n            var sectionLimit:uint;\n            var programInfoLength:uint;\n            var type:uint;\n            var pid:uint;\n            var esInfoLength:uint;\n            var seenPIDsByClass:Array;\n            var mediaClass:int;\n\n            var hasAudio:Boolean = false, hasVideo:Boolean = false;\n\n            \/\/ Set up types.\n            types = [];\n            seenPIDsByClass = [];\n            seenPIDsByClass[MediaClass.VIDEO] = Infinity;\n            seenPIDsByClass[MediaClass.AUDIO] = Infinity;\n            \n            \/\/ Process section length and limit.\n            cursor++;\n            \n            sectionLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n\n            if(sectionLength + cursor > bytes.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Not enough data to read. 1\");                    \n                }\n                return false;\n            }\n            \n            \/\/ Skip a few things we don't care about: program number, RSV, version, CNI, section, last_section, pcr_cid\n            sectionLimit = cursor + sectionLength;          \n            cursor += 7;\n            \n            \/\/ And get the program info length.\n            programInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n            \n            \/\/ If not enough data to proceed, bail.\n            if(programInfoLength + cursor > bytes.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Not enough data to read. 2\");\n                }\n                return false;\n            }\n\n            cursor += programInfoLength;\n                        \n            const CRC_SIZE:int = 4;\n            while(cursor < sectionLimit - CRC_SIZE)\n            {\n                type = bytes[cursor++];\n                pid = ((bytes[cursor] & 0x1f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                \n                mediaClass = MediaClass.calculate(type);\n                \n                if(mediaClass == MediaClass.VIDEO)\n                    hasVideo = true\n\n                if(mediaClass == MediaClass.AUDIO)\n                    hasAudio = true\n\n                \/\/ For video & audio, select the lowest PID for each kind.\n                if(mediaClass == MediaClass.OTHER\n                 || pid < seenPIDsByClass[mediaClass]) \n                {\n                    \/\/ Clear a higher PID if present.\n                    if(mediaClass != MediaClass.OTHER\n                     && seenPIDsByClass[mediaClass] < Infinity)\n                        types[seenPIDsByClass[mediaClass]] = -1;\n                    \n                    types[pid] = type;\n                    seenPIDsByClass[mediaClass] = pid;\n                }\n                \n                \/\/ Skip the esInfo data.\n                esInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                cursor += esInfoLength;\n            }\n\n            \/\/ Cook out header to transcoder.\n            \/\/transcoder.writeHeader(hasAudio, hasVideo);\n            headerSent = true;\n            \n            return true;\n        }\n\n        public function append(packet:PESPacket):Boolean\n        {\n\/\/            logger.debug(\"saw packet of \" + packet.buffer.length);\n            var b:ByteArray = packet.buffer;\n            b.position = 0;\n\n            if(b.length < 8)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Ignoring too short PES packet, length=\" + b.length);                    \n                }\n                return true;\n            }\n\n            \/\/ Get the start code.\n            var startCode:uint = b.readUnsignedInt();\n            if((startCode & 0xFFFFFF00) != 0x00000100)\n            {\n                \/\/ It could be a program association table.\n                if((startCode & 0xFFFFFF00) == 0x0000b000)\n                {\n                    parseProgramAssociationTable(b, 1);\n                    return true;\n                }\n\n                \/\/ It could be the program map table.\n                if((startCode & 0xFFFFFC00) == 0x0002b000)\n                {\n                    parseProgramMapTable(b, 1);\n                    return true;\n                }\n\n                var tmp:ByteArray = new ByteArray();\n                tmp.writeInt(startCode);\n                CONFIG::LOGGING\n                {\n                    logger.error(\"ES prefix was wrong, expected 00:00:01:xx but got \" + Hex.fromArray(tmp, true));\n                }\n                return true;\n            }\n\n            \/\/ Get the stream ID.\n            var streamID:int = startCode & 0xFF;\n\n            \/\/ Get the length.\n            var packetLength:uint = b.readUnsignedShort();\n            if(packetLength)\n            {\n                if(b.length < packetLength )\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.warn(\"WARNING: parsePESPacket - not enough bytes, expecting \" + packetLength + \", but have \" + b.length);\n                    }\n                    return false; \/\/ not enough bytes in packet\n                }\n            }\n            \n            if(b.length < 9)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - too short to read header!\");\n                }\n                return false;\n            }\n\n            \/\/ Read the rest of the header.\n            var cursor:uint = 6;\n            var dataAlignment:Boolean = (b[cursor] & 0x04) != 0;\n            cursor++;\n            \n            var ptsDts:uint = (b[cursor] & 0xc0) >> 6;\n            cursor++;\n            \n            var pesHeaderDataLength:uint = b[cursor];\n            cursor++;\n\n            \/\/logger.debug(\" PES align=\" + dataAlignment + \" ptsDts=\" + ptsDts + \" header=\" + pesHeaderDataLength);\n\n            var pts:Number = 0, dts:Number = 0;\n            \n            if(ptsDts & 0x02)\n            {\n                \/\/ has PTS at least\n                if(cursor + 5 > b.length)\n                    return true;\n                \n                pts  = b[cursor] & 0x0e;\n                pts *= 128;\n                pts += b[cursor + 1];\n                pts *= 256;\n                pts += b[cursor + 2] & 0xfe;\n                pts *= 128;\n                pts += b[cursor + 3];\n                pts *= 256;\n                pts += b[cursor + 4] & 0xfe;\n                pts \/= 2;\n                \n                if(ptsDts & 0x01)\n                {\n                    \/\/ DTS too!\n                    if(cursor + 10 > b.length)\n                        return true;\n                    \n                    dts  = b[cursor + 5] & 0x0e;\n                    dts *= 128;\n                    dts += b[cursor + 6];\n                    dts *= 256;\n                    dts += b[cursor + 7] & 0xfe;\n                    dts *= 128;\n                    dts += b[cursor + 8];\n                    dts *= 256;\n                    dts += b[cursor + 9] & 0xfe;\n                    dts \/= 2;\n                }\n                else\n                {\n                    \/\/logger.debug(\"Filling in DTS\")\n                    dts = pts;\n                }\n            }\n\n            \/\/ Condition PTS and DTS.\n            pts = handleMpegTimestampWrap(pts, lastPTS);\n            lastPTS = pts;\n\n            dts = handleMpegTimestampWrap(dts, lastDTS);\n            lastDTS = dts;\n\n            packet.pts = pts;\n            packet.dts = dts;\n            \/\/logger.debug(\"   PTS=\" + pts\/90000 + \" DTS=\" + dts\/90000);\n\n            cursor += pesHeaderDataLength;\n            \n            if(cursor > b.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - ran out of bytes\");\n                }\n                return true;\n            }\n            \n            if(types[packet.packetID] == undefined)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - unknown type\");\n                }\n                return true;\n            }\n            \n            var pes:PESPacketStream;\n\n            if(streams[packet.packetID] == undefined)\n            {\n                if(dts < 0.0)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.warn(\"WARNING: parsePESPacket - invalid decode timestamp, skipping\");\n                    }\n                    return true;\n                }\n                \n                pes = new PESPacketStream();\n                streams[packet.packetID] = pes;\n            }\n            else\n            {\n                pes = streams[packet.packetID];\n            }\n            \n            if(headerSent == false)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"Skipping data that came before PMT\");\n                }\n                return true;\n            }\n\n            \/\/ Note the type at this moment in time.\n            packet.type = types[packet.packetID];\n            packet.headerLength = cursor;\n\n            \/\/ And process.\n            if(MediaClass.calculate(types[packet.packetID]) == MediaClass.VIDEO)\n            {\n                var start:int = NALU.scan(b, cursor, true);\n                if(start == -1 && lastVideoNALU)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Stuff entire \" + (b.length - cursor) + \" bytes into previous NALU.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, b.length - cursor);\n                    return true;\n\n                }\n                else if((start - cursor) > 0 && lastVideoNALU)\n                {\n                    \/\/ Shove into previous buffer.\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Stuffing first \" + (start - cursor) + \" bytes into previous NALU.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;\n                }\n\n                \/\/ If it's identical timestamps, accumulate it into the current unit and keep going.\n                if(lastVideoNALU && pts == lastVideoNALU.pts && dts == lastVideoNALU.dts)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Combining \" + (start-cursor) + \" bytes into previous NALU due to matching DTS\/PTS.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;                    \n                }\n                else\n                {\n                    \/\/ Submit previous data.\n                    if(lastVideoNALU)\n                    {\n                        pendingBuffers.push(lastVideoNALU.clone());\n                    }\n\n                    \/\/ Update NALU state.\n                    lastVideoNALU = new NALU();\n                    lastVideoNALU.buffer = new ByteArray();\n                    lastVideoNALU.pts = pts;\n                    lastVideoNALU.dts = dts;\n                    lastVideoNALU.type = packet.type;\n                    lastVideoNALU.buffer.writeBytes(b, cursor);\n\n                }\n            }\n            else if(types[packet.packetID] == 0x0F)\n            {\n                \/\/ It's an AAC stream.\n                pendingBuffers.push(packet.clone());\n            }\n            else if(types[packet.packetID] == 0x03 || types[packet.packetID] == 0x04)\n            {\n                \/\/ It's an MP3 stream.\n                pendingBuffers.push(packet.clone());\n            }\n            else\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"Unknown packet ID type \" + types[packet.packetID] + \", ignoring (A).\");\n                }\n            }\n\n            bufferPendingNalus();\n\n            return true;\n        }\n\n        \/**\n         * To avoid transcoding all content on flush, we buffer it into FLV\n         * tags as we go. However, they remain undelivered until we can gather\n         * final SPS\/PPS information. This method is responsible for\n         * incrementally buffering in the FLV transcoder as we go.\n         *\/\n        public function bufferPendingNalus():void\n        {\n            \/\/ Iterate and buffer new NALUs.\n            for(var i:int=pendingLastConvertedIndex; i<pendingBuffers.length; i++)\n            {\n                if(pendingBuffers[i] is NALU)\n                {\n                    transcoder.convert(pendingBuffers[i] as NALU);\n                }\n                else if(pendingBuffers[i] is PESPacket)\n                {\n                    var packet:PESPacket = pendingBuffers[i] as PESPacket;\n                    if(packet.type == 0x0F)\n                    {\n                        \/\/ It's an AAC stream.\n                        transcoder.convertAAC(packet);\n                    }\n                    else if(packet.type == 0x03 || packet.type == 0x04)\n                    {\n                        \/\/ It's an MP3 stream. Pass through directly.\n                        transcoder.convertMP3(packet);\n                    }\n                    else\n                    {\n                        CONFIG::LOGGING\n                        {\n                            logger.warn(\"Unknown packet ID type \" + packet.type + \", ignoring (B).\");                            \n                        }\n                    }\n                }\n            }\n\n            \/\/ Note the last item we converted so we can avoid duplicating work.\n            pendingLastConvertedIndex = pendingBuffers.length;\n        }\n\n        public function processAllNalus():void\n        {\n            \/\/ Consume any unposted video NALUs.\n            if(lastVideoNALU)\n            {\n                pendingBuffers.push(lastVideoNALU.clone());\n                lastVideoNALU = null;\n            }\n\n            \/\/ First walk all the video NALUs and get the correct SPS\/PPS\n            if(pendingBuffers.length == 0)\n                return;\n            \n            \/\/ Then emit SPS\/PPS\n            transcoder.emitSPSPPSUnbuffered();\n\n            \/\/ Complete buffering and emit it all.\n            bufferPendingNalus();\n            transcoder.emitBufferedTags();\n\n            \/\/ Don't forget to clear the pending list.\n            pendingBuffers.length = 0;\n            pendingLastConvertedIndex = 0;\n        }\n    }\n}\n","new_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n    import com.hurlant.util.Hex;\n\n    CONFIG::LOGGING\n    {\n        import org.osmf.logging.Logger;\n        import org.osmf.logging.Log;\n    }\n\n    \/**\n     * Process packetized elementary streams and extract NALUs and other data.\n     *\/\n    public class PESProcessor\n    {\n        CONFIG::LOGGING\n        {\n            private static const logger:Logger = Log.getLogger(\"com.kaltura.hls.m2ts.PESProcessor\");\n        }\n\n        public var types:Object = {};\n        public var streams:Object = {};\n\n        public var lastVideoNALU:NALU = null;\n\n        public var transcoder:FLVTranscoder = new FLVTranscoder();\n\n        public var headerSent:Boolean = false;\n\n        public var pmtStreamId:int = -1;\n\n        protected var pendingBuffers:Vector.<Object> = new Vector.<Object>();\n        protected var pendingLastConvertedIndex:int = 0;\n\n        public var lastPTS:Number = 0, lastDTS:Number = 0;\n\n        \/**\n         * Given a MPEG timestamp we've seen previously, determine if the new timestamp\n         * has wrapped and correct it to follow the old timestamp.\n         *\/\n        static function handleMpegTimestampWrap(newTime:Number, oldTime:Number):Number\n        {\n            while (!isNaN(oldTime) && (Math.abs(newTime - oldTime) > 4294967296))\n                newTime += (oldTime < newTime) ? -8589934592 : 8589934592;\n\n            return newTime;\n        }\n\n        public function logStreams():void\n        {\n            CONFIG::LOGGING\n            {\n                logger.debug(\"----- PES state -----\");\n                for(var k:* in streams)\n                {\n                    logger.debug(\"   \" + k + \" has \" + streams[k].buffer.length + \" bytes, type=\" + types[k]);\n                }                \n            }\n        }\n\n        public function clear(clearAACConfig:Boolean = true):void\n        {\n            streams = {};\n            lastVideoNALU = null;\n            transcoder.clear(clearAACConfig);\n\n            \/\/ Reset PTS\/DTS reference.\n            lastPTS = lastDTS = 0;\n        }\n\n        private function parseProgramAssociationTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            \/\/ Get the section length.\n            var sectionLen:uint = ((bytes[cursor+2] & 0x03) << 8) | bytes[cursor+3];\n\n            \/\/ Check the section length for a single PMT.\n            CONFIG::LOGGING\n            {\n                if (sectionLen > 13)\n                {\n                    logger.debug(\"Saw multiple PMT entries in the PAT; blindly choosing first one.\");\n                }\n            }\n\n            \/\/ Grab the PMT ID.\n            pmtStreamId = ((bytes[cursor+10] << 8) | bytes[cursor+11]) & 0x1FFF;\n\n            CONFIG::LOGGING\n            {\n                logger.debug(\"Saw PMT ID of \" + pmtStreamId);\n            }\n\n            return true;\n        }\n\n        private function parseProgramMapTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            var sectionLength:uint;\n            var sectionLimit:uint;\n            var programInfoLength:uint;\n            var type:uint;\n            var pid:uint;\n            var esInfoLength:uint;\n            var seenPIDsByClass:Array;\n            var mediaClass:int;\n\n            var hasAudio:Boolean = false, hasVideo:Boolean = false;\n\n            \/\/ Set up types.\n            types = [];\n            seenPIDsByClass = [];\n            seenPIDsByClass[MediaClass.VIDEO] = Infinity;\n            seenPIDsByClass[MediaClass.AUDIO] = Infinity;\n            \n            \/\/ Process section length and limit.\n            cursor++;\n            \n            sectionLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n\n            if(sectionLength + cursor > bytes.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Not enough data to read. 1\");                    \n                }\n                return false;\n            }\n            \n            \/\/ Skip a few things we don't care about: program number, RSV, version, CNI, section, last_section, pcr_cid\n            sectionLimit = cursor + sectionLength;          \n            cursor += 7;\n            \n            \/\/ And get the program info length.\n            programInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n            \n            \/\/ If not enough data to proceed, bail.\n            if(programInfoLength + cursor > bytes.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Not enough data to read. 2\");\n                }\n                return false;\n            }\n\n            cursor += programInfoLength;\n                        \n            const CRC_SIZE:int = 4;\n            while(cursor < sectionLimit - CRC_SIZE)\n            {\n                type = bytes[cursor++];\n                pid = ((bytes[cursor] & 0x1f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                \n                mediaClass = MediaClass.calculate(type);\n                \n                if(mediaClass == MediaClass.VIDEO)\n                    hasVideo = true\n\n                if(mediaClass == MediaClass.AUDIO)\n                    hasAudio = true\n\n                \/\/ For video & audio, select the lowest PID for each kind.\n                if(mediaClass == MediaClass.OTHER\n                 || pid < seenPIDsByClass[mediaClass]) \n                {\n                    \/\/ Clear a higher PID if present.\n                    if(mediaClass != MediaClass.OTHER\n                     && seenPIDsByClass[mediaClass] < Infinity)\n                        types[seenPIDsByClass[mediaClass]] = -1;\n                    \n                    types[pid] = type;\n                    seenPIDsByClass[mediaClass] = pid;\n                }\n                \n                \/\/ Skip the esInfo data.\n                esInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                cursor += esInfoLength;\n            }\n\n            \/\/ Cook out header to transcoder.\n            \/\/transcoder.writeHeader(hasAudio, hasVideo);\n            headerSent = true;\n            \n            return true;\n        }\n\n        public function append(packet:PESPacket):Boolean\n        {\n\/\/            logger.debug(\"saw packet of \" + packet.buffer.length);\n            var b:ByteArray = packet.buffer;\n            b.position = 0;\n\n            if(b.length < 8)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Ignoring too short PES packet, length=\" + b.length);                    \n                }\n                return true;\n            }\n\n            \/\/ Get the start code.\n            var startCode:uint = b.readUnsignedInt();\n            if((startCode & 0xFFFFFF00) != 0x00000100)\n            {\n                \/\/ It could be a program association table.\n                if((startCode & 0xFFFFFF00) == 0x0000b000)\n                {\n                    parseProgramAssociationTable(b, 1);\n                    return true;\n                }\n\n                \/\/ It could be the program map table.\n                if((startCode & 0xFFFFFC00) == 0x0002b000)\n                {\n                    parseProgramMapTable(b, 1);\n                    return true;\n                }\n\n                var tmp:ByteArray = new ByteArray();\n                tmp.writeInt(startCode);\n                CONFIG::LOGGING\n                {\n                    logger.error(\"ES prefix was wrong, expected 00:00:01:xx but got \" + Hex.fromArray(tmp, true));\n                }\n                return true;\n            }\n\n            \/\/ Get the stream ID.\n            var streamID:int = startCode & 0xFF;\n\n            \/\/ Get the length.\n            var packetLength:uint = b.readUnsignedShort();\n            if(packetLength)\n            {\n                if(b.length < packetLength )\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.warn(\"WARNING: parsePESPacket - not enough bytes, expecting \" + packetLength + \", but have \" + b.length);\n                    }\n                    return false; \/\/ not enough bytes in packet\n                }\n            }\n            \n            if(b.length < 9)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - too short to read header!\");\n                }\n                return false;\n            }\n\n            \/\/ Read the rest of the header.\n            var cursor:uint = 6;\n            var dataAlignment:Boolean = (b[cursor] & 0x04) != 0;\n            cursor++;\n            \n            var ptsDts:uint = (b[cursor] & 0xc0) >> 6;\n            cursor++;\n            \n            var pesHeaderDataLength:uint = b[cursor];\n            cursor++;\n\n            \/\/logger.debug(\" PES align=\" + dataAlignment + \" ptsDts=\" + ptsDts + \" header=\" + pesHeaderDataLength);\n\n            var pts:Number = 0, dts:Number = 0;\n            \n            if(ptsDts & 0x02)\n            {\n                \/\/ has PTS at least\n                if(cursor + 5 > b.length)\n                    return true;\n                \n                pts  = b[cursor] & 0x0e;\n                pts *= 128;\n                pts += b[cursor + 1];\n                pts *= 256;\n                pts += b[cursor + 2] & 0xfe;\n                pts *= 128;\n                pts += b[cursor + 3];\n                pts *= 256;\n                pts += b[cursor + 4] & 0xfe;\n                pts \/= 2;\n                \n                if(ptsDts & 0x01)\n                {\n                    \/\/ DTS too!\n                    if(cursor + 10 > b.length)\n                        return true;\n                    \n                    dts  = b[cursor + 5] & 0x0e;\n                    dts *= 128;\n                    dts += b[cursor + 6];\n                    dts *= 256;\n                    dts += b[cursor + 7] & 0xfe;\n                    dts *= 128;\n                    dts += b[cursor + 8];\n                    dts *= 256;\n                    dts += b[cursor + 9] & 0xfe;\n                    dts \/= 2;\n                }\n                else\n                {\n                    \/\/logger.debug(\"Filling in DTS\")\n                    dts = pts;\n                }\n            }\n\n            \/\/ Condition PTS and DTS.\n            pts = handleMpegTimestampWrap(pts, lastPTS);\n            lastPTS = pts;\n\n            dts = handleMpegTimestampWrap(dts, lastDTS);\n            lastDTS = dts;\n\n            packet.pts = pts;\n            packet.dts = dts;\n            \/\/logger.debug(\"   PTS=\" + pts\/90000 + \" DTS=\" + dts\/90000);\n\n            cursor += pesHeaderDataLength;\n            \n            if(cursor > b.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - ran out of bytes\");\n                }\n                return true;\n            }\n            \n            if(types[packet.packetID] == undefined)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - unknown type\");\n                }\n                return true;\n            }\n            \n            var pes:PESPacketStream;\n\n            if(streams[packet.packetID] == undefined)\n            {\n                if(dts < 0.0)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.warn(\"WARNING: parsePESPacket - invalid decode timestamp? DTS=\"  + dts);\n                    }\n                    \/\/return true;\n                }\n                \n                pes = new PESPacketStream();\n                streams[packet.packetID] = pes;\n            }\n            else\n            {\n                pes = streams[packet.packetID];\n            }\n            \n            if(headerSent == false)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"Skipping data that came before PMT\");\n                }\n                return true;\n            }\n\n            \/\/ Note the type at this moment in time.\n            packet.type = types[packet.packetID];\n            packet.headerLength = cursor;\n\n            \/\/ And process.\n            if(MediaClass.calculate(types[packet.packetID]) == MediaClass.VIDEO)\n            {\n                var start:int = NALU.scan(b, cursor, true);\n                if(start == -1 && lastVideoNALU)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Stuff entire \" + (b.length - cursor) + \" bytes into previous NALU.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, b.length - cursor);\n                    return true;\n\n                }\n                else if((start - cursor) > 0 && lastVideoNALU)\n                {\n                    \/\/ Shove into previous buffer.\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Stuffing first \" + (start - cursor) + \" bytes into previous NALU.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;\n                }\n\n                \/\/ If it's identical timestamps, accumulate it into the current unit and keep going.\n                if(lastVideoNALU && pts == lastVideoNALU.pts && dts == lastVideoNALU.dts)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Combining \" + (start-cursor) + \" bytes into previous NALU due to matching DTS\/PTS.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;                    \n                }\n                else\n                {\n                    \/\/ Submit previous data.\n                    if(lastVideoNALU)\n                    {\n                        pendingBuffers.push(lastVideoNALU.clone());\n                    }\n\n                    \/\/ Update NALU state.\n                    lastVideoNALU = new NALU();\n                    lastVideoNALU.buffer = new ByteArray();\n                    lastVideoNALU.pts = pts;\n                    lastVideoNALU.dts = dts;\n                    lastVideoNALU.type = packet.type;\n                    lastVideoNALU.buffer.writeBytes(b, cursor);\n\n                }\n            }\n            else if(types[packet.packetID] == 0x0F)\n            {\n                \/\/ It's an AAC stream.\n                pendingBuffers.push(packet.clone());\n            }\n            else if(types[packet.packetID] == 0x03 || types[packet.packetID] == 0x04)\n            {\n                \/\/ It's an MP3 stream.\n                pendingBuffers.push(packet.clone());\n            }\n            else\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"Unknown packet ID type \" + types[packet.packetID] + \", ignoring (A).\");\n                }\n            }\n\n            bufferPendingNalus();\n\n            return true;\n        }\n\n        \/**\n         * To avoid transcoding all content on flush, we buffer it into FLV\n         * tags as we go. However, they remain undelivered until we can gather\n         * final SPS\/PPS information. This method is responsible for\n         * incrementally buffering in the FLV transcoder as we go.\n         *\/\n        public function bufferPendingNalus():void\n        {\n            \/\/ Iterate and buffer new NALUs.\n            for(var i:int=pendingLastConvertedIndex; i<pendingBuffers.length; i++)\n            {\n                if(pendingBuffers[i] is NALU)\n                {\n                    transcoder.convert(pendingBuffers[i] as NALU);\n                }\n                else if(pendingBuffers[i] is PESPacket)\n                {\n                    var packet:PESPacket = pendingBuffers[i] as PESPacket;\n                    if(packet.type == 0x0F)\n                    {\n                        \/\/ It's an AAC stream.\n                        transcoder.convertAAC(packet);\n                    }\n                    else if(packet.type == 0x03 || packet.type == 0x04)\n                    {\n                        \/\/ It's an MP3 stream. Pass through directly.\n                        transcoder.convertMP3(packet);\n                    }\n                    else\n                    {\n                        CONFIG::LOGGING\n                        {\n                            logger.warn(\"Unknown packet ID type \" + packet.type + \", ignoring (B).\");                            \n                        }\n                    }\n                }\n            }\n\n            \/\/ Note the last item we converted so we can avoid duplicating work.\n            pendingLastConvertedIndex = pendingBuffers.length;\n        }\n\n        public function processAllNalus():void\n        {\n            \/\/ Consume any unposted video NALUs.\n            if(lastVideoNALU)\n            {\n                pendingBuffers.push(lastVideoNALU.clone());\n                lastVideoNALU = null;\n            }\n\n            \/\/ First walk all the video NALUs and get the correct SPS\/PPS\n            if(pendingBuffers.length == 0)\n                return;\n            \n            \/\/ Then emit SPS\/PPS\n            transcoder.emitSPSPPSUnbuffered();\n\n            \/\/ Complete buffering and emit it all.\n            bufferPendingNalus();\n            transcoder.emitBufferedTags();\n\n            \/\/ Don't forget to clear the pending list.\n            pendingBuffers.length = 0;\n            pendingLastConvertedIndex = 0;\n        }\n    }\n}\n","subject":"Fix issue with unwrapped negative DTS dropping PES packets.","message":"Fix issue with unwrapped negative DTS dropping PES packets.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"05977a0baec6b06186cce71d311d86d78d2d5908","old_file":"src\/aerys\/minko\/scene\/node\/camera\/AbstractCamera.as","new_file":"src\/aerys\/minko\/scene\/node\/camera\/AbstractCamera.as","old_contents":"package aerys.minko.scene.node.camera\n{\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\t\n\tpublic class AbstractCamera extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_ZNEAR\t: Number\t= .1;\n\t\tpublic static const DEFAULT_ZFAR\t: Number\t= 500.;\n\t\t\n\t\tprotected var _cameraData\t: CameraDataProvider\t= null;\n\t\t\n\t\tprotected var _enabled\t\t: Boolean\t\t\t\t= true;\n\t\t\n\t\tprotected var _activated\t: Signal\t\t\t\t= new Signal('Camera.activated');\n\t\tprotected var _deactivated\t: Signal\t\t\t\t= new Signal('Camera.deactivated');\n\t\t\n\t\tpublic function get cameraData() : CameraDataProvider\n\t\t{\n\t\t\treturn _cameraData;\n\t\t}\n\t\t\n\t\tpublic function get zNear() : Number\n\t\t{\n\t\t\treturn _cameraData.zNear;\n\t\t}\n\t\tpublic function set zNear(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zNear = value;\n\t\t}\n\t\t\n\t\tpublic function get zFar() : Number\n\t\t{\n\t\t\treturn _cameraData.zFar;\n\t\t}\n\t\tpublic function set zFar(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zFar = value;\n\t\t}\n\t\t\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enabled)\n\t\t\t{\n\t\t\t\t_enabled = value;\n\t\t\t\t\n\t\t\t\tif (_enabled)\n\t\t\t\t\t_activated.execute(this);\n\t\t\t\telse\n\t\t\t\t\t_deactivated.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get activated() : Signal\n\t\t{\n\t\t\treturn _activated;\n\t\t}\n\t\tpublic function get deactivated() : Signal\n\t\t{\n\t\t\treturn _deactivated;\n\t\t}\n\t\t\n\t\tpublic function get worldToView() : Matrix4x4\n\t\t{\n\t\t\treturn worldToLocal;\n\t\t}\n\t\t\n\t\tpublic function get viewToWorld() : Matrix4x4\n\t\t{\n\t\t\treturn localToWorld;\n\t\t}\n\t\t\n\t\tpublic function get worldToScreen() : Matrix4x4\n\t\t{\n\t\t\treturn _cameraData.worldToScreen;\n\t\t}\n\t\t\n\t\tpublic function AbstractCamera(zNear\t: Number = DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t\t\t   zFar\t\t: Number = DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_cameraData = new CameraDataProvider(worldToView, viewToWorld);\n\t\t\t\n\t\t\t_cameraData.zNear \t= zNear;\n\t\t\t_cameraData.zFar \t= zFar;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprotected function initialize() : void\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t\t\n\t\tpublic function unproject(x : Number, v : Number, out : Ray = null) : Ray\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t\t\n\t\tpublic function getWorldToScreen(output : Matrix4x4) : Matrix4x4\n\t\t{\n\t\t\treturn output != null\n\t\t\t\t? output.copyFrom(_cameraData.worldToScreen)\n\t\t\t\t: _cameraData.worldToScreen.clone();\n\t\t}\n\t\t\n\t\tpublic function getScreenToWorld(output : Matrix4x4) : Matrix4x4\n\t\t{\n\t\t\treturn output != null\n\t\t\t\t? output.copyFrom(_cameraData.screenToWorld)\n\t\t\t\t: _cameraData.screenToWorld.clone();\n\t\t}\n\t\t\n\t\tpublic function getProjection(output : Matrix4x4) : Matrix4x4\n\t\t{\n\t\t\treturn output != null\n\t\t\t\t? output.copyFrom(_cameraData.projection)\n\t\t\t\t: _cameraData.projection.clone();\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node.camera\n{\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\t\n\tpublic class AbstractCamera extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_ZNEAR\t: Number\t= .1;\n\t\tpublic static const DEFAULT_ZFAR\t: Number\t= 500.;\n\t\t\n\t\tprotected var _cameraData\t: CameraDataProvider\t= null;\n\t\t\n\t\tprotected var _enabled\t\t: Boolean\t\t\t\t= true;\n\t\t\n\t\tprotected var _activated\t: Signal\t\t\t\t= new Signal('Camera.activated');\n\t\tprotected var _deactivated\t: Signal\t\t\t\t= new Signal('Camera.deactivated');\n\t\t\n\t\tpublic function get cameraData() : CameraDataProvider\n\t\t{\n\t\t\treturn _cameraData;\n\t\t}\n\t\t\n\t\tpublic function get zNear() : Number\n\t\t{\n\t\t\treturn _cameraData.zNear;\n\t\t}\n\t\tpublic function set zNear(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zNear = value;\n\t\t}\n\t\t\n\t\tpublic function get zFar() : Number\n\t\t{\n\t\t\treturn _cameraData.zFar;\n\t\t}\n\t\tpublic function set zFar(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zFar = value;\n\t\t}\n\t\t\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enabled)\n\t\t\t{\n\t\t\t\t_enabled = value;\n\t\t\t\t\n\t\t\t\tif (_enabled)\n\t\t\t\t\t_activated.execute(this);\n\t\t\t\telse\n\t\t\t\t\t_deactivated.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get activated() : Signal\n\t\t{\n\t\t\treturn _activated;\n\t\t}\n\t\tpublic function get deactivated() : Signal\n\t\t{\n\t\t\treturn _deactivated;\n\t\t}\n\t\t\n\t\tpublic function get worldToView() : Matrix4x4\n\t\t{\n\t\t\treturn worldToLocal;\n\t\t}\n\t\t\n\t\tpublic function get viewToWorld() : Matrix4x4\n\t\t{\n\t\t\treturn localToWorld;\n\t\t}\n\t\t\n\t\tpublic function get worldToScreen() : Matrix4x4\n\t\t{\n\t\t\treturn _cameraData.worldToScreen;\n\t\t}\n\t\t\n\t\tpublic function get projection() : Matrix4x4\n\t\t{\n\t\t\treturn _cameraData.projection;\n\t\t}\n\t\t\n\t\tpublic function AbstractCamera(zNear\t: Number = DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t\t\t   zFar\t\t: Number = DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_cameraData = new CameraDataProvider(worldToView, viewToWorld);\n\t\t\t\n\t\t\t_cameraData.zNear \t= zNear;\n\t\t\t_cameraData.zFar \t= zFar;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprotected function initialize() : void\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t\t\n\t\tpublic function unproject(x : Number, v : Number, out : Ray = null) : Ray\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t}\n}","subject":"add Camera.projection property and remove duplicates","message":"add Camera.projection property and remove duplicates\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f8008bf820abcc6c3119b9388d062be3ec287c13","old_file":"frameworks\/projects\/framework\/src\/mx\/core\/DebuggableWorker.as","new_file":"frameworks\/projects\/framework\/src\/mx\/core\/DebuggableWorker.as","old_contents":"\/**\n * User: DoubleFx Date: 30\/04\/2014 Time: 17:34\n *\/\npackage mx.core {\nimport flash.display.Sprite;\nimport flash.system.Capabilities;\nimport flash.utils.setInterval;\n\n\/**\n *  DebuggableWorker should be used as a base class\n *  for workers instead of Sprite.\n *  it allows the debugging of those workers using FDB.\n *\n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 3.4\n *  @productversion Flex 4\n *\/\npublic class DebuggableWorker extends Sprite {\n\n    include \"..\/core\/Version.as\";\n\n    public function DebuggableWorker() {\n\n        \/\/ Stick a timer here so that we will execute script every 1.5s\n        \/\/ no matter what.\n        \/\/ This is strictly for the debugger to be able to halt.\n        \/\/ Note: isDebugger is true only with a Debugger Player.\n        if (Capabilities.isDebugger == true) {\n            setInterval(debugTickler, 1500);\n        }\n    }\n\n    \/**\n     *  @private\n     *  This is here so we get the this pointer set to Application.\n     *\/\n    private function debugTickler():void {\n        \/\/ We need some bytes of code in order to have a place to break.\n        var i:int = 0;\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.core {\nimport flash.display.Sprite;\nimport flash.system.Capabilities;\nimport flash.utils.setInterval;\n\n\/**\n *  DebuggableWorker should be used as a base class\n *  for workers instead of Sprite.\n *  it allows the debugging of those workers using FDB.\n *\n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 3.4\n *  @productversion Flex 4\n *\/\npublic class DebuggableWorker extends Sprite {\n\n    include \"..\/core\/Version.as\";\n\n    public function DebuggableWorker() {\n\n        \/\/ Stick a timer here so that we will execute script every 1.5s\n        \/\/ no matter what.\n        \/\/ This is strictly for the debugger to be able to halt.\n        \/\/ Note: isDebugger is true only with a Debugger Player.\n        if (Capabilities.isDebugger == true) {\n            setInterval(debugTickler, 1500);\n        }\n    }\n\n    \/**\n     *  @private\n     *  This is here so we get the this pointer set to Application.\n     *\/\n    private function debugTickler():void {\n        \/\/ We need some bytes of code in order to have a place to break.\n        var i:int = 0;\n    }\n}\n}\n","subject":"Create a base Class for workers making them debuggable via FDB - Added the missing Apache Header","message":"FLEX-34294: Create a base Class for workers making them debuggable via FDB\n- Added the missing Apache Header\n","lang":"ActionScript","license":"apache-2.0","repos":"danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk"}
{"commit":"0929f09dd6d07ee48080929a336342919a7ce27a","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/PESProcessor.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/PESProcessor.as","old_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n    import com.hurlant.util.Hex;\n\n    CONFIG::LOGGING\n    {\n        import org.osmf.logging.Logger;\n        import org.osmf.logging.Log;\n    }\n\n    \/**\n     * Process packetized elementary streams and extract NALUs and other data.\n     *\/\n    public class PESProcessor\n    {\n        CONFIG::LOGGING\n        {\n            private static const logger:Logger = Log.getLogger(\"com.kaltura.hls.m2ts.PESProcessor\");\n        }\n\n        public var types:Object = {};\n        public var streams:Object = {};\n\n        public var lastVideoNALU:NALU = null;\n\n        public var transcoder:FLVTranscoder = new FLVTranscoder();\n\n        public var headerSent:Boolean = false;\n\n        public var pmtStreamId:int = -1;\n\n        protected var pendingBuffers:Vector.<Object> = new Vector.<Object>();\n        protected var pendingLastConvertedIndex:int = 0;\n\n        public var lastPTS:Number = 0, lastDTS:Number = 0;\n\n        \/**\n         * Given a MPEG timestamp we've seen previously, determine if the new timestamp\n         * has wrapped and correct it to follow the old timestamp.\n         *\/\n        static function handleMpegTimestampWrap(newTime:Number, oldTime:Number):Number\n        {\n            while (!isNaN(oldTime) && (Math.abs(newTime - oldTime) > 4294967296))\n                newTime += (oldTime < newTime) ? -8589934592 : 8589934592;\n\n            return newTime;\n        }\n\n        public function logStreams():void\n        {\n            CONFIG::LOGGING\n            {\n                logger.debug(\"----- PES state -----\");\n                for(var k:* in streams)\n                {\n                    logger.debug(\"   \" + k + \" has \" + streams[k].buffer.length + \" bytes, type=\" + types[k]);\n                }                \n            }\n        }\n\n        public function clear(clearAACConfig:Boolean = true):void\n        {\n            streams = {};\n            lastVideoNALU = null;\n            transcoder.clear(clearAACConfig);\n        }\n\n        private function parseProgramAssociationTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            \/\/ Get the section length.\n            var sectionLen:uint = ((bytes[cursor+2] & 0x03) << 8) | bytes[cursor+3];\n\n            \/\/ Check the section length for a single PMT.\n            CONFIG::LOGGING\n            {\n                if (sectionLen > 13)\n                {\n                    logger.debug(\"Saw multiple PMT entries in the PAT; blindly choosing first one.\");\n                }\n            }\n\n            \/\/ Grab the PMT ID.\n            pmtStreamId = ((bytes[cursor+10] << 8) | bytes[cursor+11]) & 0x1FFF;\n\n            CONFIG::LOGGING\n            {\n                logger.debug(\"Saw PMT ID of \" + pmtStreamId);\n            }\n\n            return true;\n        }\n\n        private function parseProgramMapTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            var sectionLength:uint;\n            var sectionLimit:uint;\n            var programInfoLength:uint;\n            var type:uint;\n            var pid:uint;\n            var esInfoLength:uint;\n            var seenPIDsByClass:Array;\n            var mediaClass:int;\n\n            var hasAudio:Boolean = false, hasVideo:Boolean = false;\n\n            \/\/ Set up types.\n            types = [];\n            seenPIDsByClass = [];\n            seenPIDsByClass[MediaClass.VIDEO] = Infinity;\n            seenPIDsByClass[MediaClass.AUDIO] = Infinity;\n            \n            \/\/ Process section length and limit.\n            cursor++;\n            \n            sectionLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n\n            if(sectionLength + cursor > bytes.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Not enough data to read. 1\");                    \n                }\n                return false;\n            }\n            \n            \/\/ Skip a few things we don't care about: program number, RSV, version, CNI, section, last_section, pcr_cid\n            sectionLimit = cursor + sectionLength;          \n            cursor += 7;\n            \n            \/\/ And get the program info length.\n            programInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n            \n            \/\/ If not enough data to proceed, bail.\n            if(programInfoLength + cursor > bytes.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Not enough data to read. 2\");\n                }\n                return false;\n            }\n\n            cursor += programInfoLength;\n                        \n            const CRC_SIZE:int = 4;\n            while(cursor < sectionLimit - CRC_SIZE)\n            {\n                type = bytes[cursor++];\n                pid = ((bytes[cursor] & 0x1f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                \n                mediaClass = MediaClass.calculate(type);\n                \n                if(mediaClass == MediaClass.VIDEO)\n                    hasVideo = true\n\n                if(mediaClass == MediaClass.AUDIO)\n                    hasAudio = true\n\n                \/\/ For video & audio, select the lowest PID for each kind.\n                if(mediaClass == MediaClass.OTHER\n                 || pid < seenPIDsByClass[mediaClass]) \n                {\n                    \/\/ Clear a higher PID if present.\n                    if(mediaClass != MediaClass.OTHER\n                     && seenPIDsByClass[mediaClass] < Infinity)\n                        types[seenPIDsByClass[mediaClass]] = -1;\n                    \n                    types[pid] = type;\n                    seenPIDsByClass[mediaClass] = pid;\n                }\n                \n                \/\/ Skip the esInfo data.\n                esInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                cursor += esInfoLength;\n            }\n\n            \/\/ Cook out header to transcoder.\n            \/\/transcoder.writeHeader(hasAudio, hasVideo);\n            headerSent = true;\n            \n            return true;\n        }\n\n        public function append(packet:PESPacket):Boolean\n        {\n\/\/            logger.debug(\"saw packet of \" + packet.buffer.length);\n            var b:ByteArray = packet.buffer;\n            b.position = 0;\n\n            if(b.length < 8)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Ignoring too short PES packet, length=\" + b.length);                    \n                }\n                return true;\n            }\n\n            \/\/ Get the start code.\n            var startCode:uint = b.readUnsignedInt();\n            if((startCode & 0xFFFFFF00) != 0x00000100)\n            {\n                \/\/ It could be a program association table.\n                if((startCode & 0xFFFFFF00) == 0x0000b000)\n                {\n                    parseProgramAssociationTable(b, 1);\n                    return true;\n                }\n\n                \/\/ It could be the program map table.\n                if((startCode & 0xFFFFFC00) == 0x0002b000)\n                {\n                    parseProgramMapTable(b, 1);\n                    return true;\n                }\n\n                var tmp:ByteArray = new ByteArray();\n                tmp.writeInt(startCode);\n                CONFIG::LOGGING\n                {\n                    logger.error(\"ES prefix was wrong, expected 00:00:01:xx but got \" + Hex.fromArray(tmp, true));\n                }\n                return true;\n            }\n\n            \/\/ Get the stream ID.\n            var streamID:int = startCode & 0xFF;\n\n            \/\/ Get the length.\n            var packetLength:uint = b.readUnsignedShort();\n            if(packetLength)\n            {\n                if(b.length < packetLength )\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.warn(\"WARNING: parsePESPacket - not enough bytes, expecting \" + packetLength + \", but have \" + b.length);\n                    }\n                    return false; \/\/ not enough bytes in packet\n                }\n            }\n            \n            if(b.length < 9)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - too short to read header!\");\n                }\n                return false;\n            }\n\n            \/\/ Read the rest of the header.\n            var cursor:uint = 6;\n            var dataAlignment:Boolean = (b[cursor] & 0x04) != 0;\n            cursor++;\n            \n            var ptsDts:uint = (b[cursor] & 0xc0) >> 6;\n            cursor++;\n            \n            var pesHeaderDataLength:uint = b[cursor];\n            cursor++;\n\n            \/\/logger.debug(\" PES align=\" + dataAlignment + \" ptsDts=\" + ptsDts + \" header=\" + pesHeaderDataLength);\n\n            var pts:Number = 0, dts:Number = 0;\n            \n            if(ptsDts & 0x02)\n            {\n                \/\/ has PTS at least\n                if(cursor + 5 > b.length)\n                    return true;\n                \n                pts  = b[cursor] & 0x0e;\n                pts *= 128;\n                pts += b[cursor + 1];\n                pts *= 256;\n                pts += b[cursor + 2] & 0xfe;\n                pts *= 128;\n                pts += b[cursor + 3];\n                pts *= 256;\n                pts += b[cursor + 4] & 0xfe;\n                pts \/= 2;\n                \n                if(ptsDts & 0x01)\n                {\n                    \/\/ DTS too!\n                    if(cursor + 10 > b.length)\n                        return true;\n                    \n                    dts  = b[cursor + 5] & 0x0e;\n                    dts *= 128;\n                    dts += b[cursor + 6];\n                    dts *= 256;\n                    dts += b[cursor + 7] & 0xfe;\n                    dts *= 128;\n                    dts += b[cursor + 8];\n                    dts *= 256;\n                    dts += b[cursor + 9] & 0xfe;\n                    dts \/= 2;\n                }\n                else\n                {\n                    \/\/logger.debug(\"Filling in DTS\")\n                    dts = pts;\n                }\n            }\n\n            \/\/ Condition PTS and DTS.\n            pts = handleMpegTimestampWrap(pts, lastPTS);\n            lastPTS = pts;\n\n            dts = handleMpegTimestampWrap(dts, lastDTS);\n            lastDTS = dts;\n\n            packet.pts = pts;\n            packet.dts = dts;\n            \/\/logger.debug(\"   PTS=\" + pts\/90000 + \" DTS=\" + dts\/90000);\n\n            cursor += pesHeaderDataLength;\n            \n            if(cursor > b.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - ran out of bytes\");\n                }\n                return true;\n            }\n            \n            if(types[packet.packetID] == undefined)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - unknown type\");\n                }\n                return true;\n            }\n            \n            var pes:PESPacketStream;\n\n            if(streams[packet.packetID] == undefined)\n            {\n                if(dts < 0.0)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.warn(\"WARNING: parsePESPacket - invalid decode timestamp, skipping\");\n                    }\n                    return true;\n                }\n                \n                pes = new PESPacketStream();\n                streams[packet.packetID] = pes;\n            }\n            else\n            {\n                pes = streams[packet.packetID];\n            }\n            \n            if(headerSent == false)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"Skipping data that came before PMT\");\n                }\n                return true;\n            }\n\n            \/\/ Note the type at this moment in time.\n            packet.type = types[packet.packetID];\n            packet.headerLength = cursor;\n\n            \/\/ And process.\n            if(MediaClass.calculate(types[packet.packetID]) == MediaClass.VIDEO)\n            {\n                var start:int = NALU.scan(b, cursor, true);\n                if(start == -1 && lastVideoNALU)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Stuff entire \" + (b.length - cursor) + \" bytes into previous NALU.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, b.length - cursor);\n                    return true;\n\n                }\n                else if((start - cursor) > 0 && lastVideoNALU)\n                {\n                    \/\/ Shove into previous buffer.\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Stuffing first \" + (start - cursor) + \" bytes into previous NALU.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;\n                }\n\n                \/\/ If it's identical timestamps, accumulate it into the current unit and keep going.\n                if(lastVideoNALU && pts == lastVideoNALU.pts && dts == lastVideoNALU.dts)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Combining \" + (start-cursor) + \" bytes into previous NALU due to matching DTS\/PTS.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;                    \n                }\n                else\n                {\n                    \/\/ Submit previous data.\n                    if(lastVideoNALU)\n                    {\n                        pendingBuffers.push(lastVideoNALU.clone());\n                    }\n\n                    \/\/ Update NALU state.\n                    lastVideoNALU = new NALU();\n                    lastVideoNALU.buffer = new ByteArray();\n                    lastVideoNALU.pts = pts;\n                    lastVideoNALU.dts = dts;\n                    lastVideoNALU.type = packet.type;\n                    lastVideoNALU.buffer.writeBytes(b, cursor);\n\n                }\n            }\n            else if(types[packet.packetID] == 0x0F)\n            {\n                \/\/ It's an AAC stream.\n                pendingBuffers.push(packet.clone());\n            }\n            else if(types[packet.packetID] == 0x03 || types[packet.packetID] == 0x04)\n            {\n                \/\/ It's an MP3 stream.\n                pendingBuffers.push(packet.clone());\n            }\n            else\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"Unknown packet ID type \" + types[packet.packetID] + \", ignoring (A).\");\n                }\n            }\n\n            bufferPendingNalus();\n\n            return true;\n        }\n\n        \/**\n         * To avoid transcoding all content on flush, we buffer it into FLV\n         * tags as we go. However, they remain undelivered until we can gather\n         * final SPS\/PPS information. This method is responsible for\n         * incrementally buffering in the FLV transcoder as we go.\n         *\/\n        public function bufferPendingNalus():void\n        {\n            \/\/ Iterate and buffer new NALUs.\n            for(var i:int=pendingLastConvertedIndex; i<pendingBuffers.length; i++)\n            {\n                if(pendingBuffers[i] is NALU)\n                {\n                    transcoder.convert(pendingBuffers[i] as NALU);\n                }\n                else if(pendingBuffers[i] is PESPacket)\n                {\n                    var packet:PESPacket = pendingBuffers[i] as PESPacket;\n                    if(packet.type == 0x0F)\n                    {\n                        \/\/ It's an AAC stream.\n                        transcoder.convertAAC(packet);\n                    }\n                    else if(packet.type == 0x03 || packet.type == 0x04)\n                    {\n                        \/\/ It's an MP3 stream. Pass through directly.\n                        transcoder.convertMP3(packet);\n                    }\n                    else\n                    {\n                        CONFIG::LOGGING\n                        {\n                            logger.warn(\"Unknown packet ID type \" + packet.type + \", ignoring (B).\");                            \n                        }\n                    }\n                }\n            }\n\n            \/\/ Note the last item we converted so we can avoid duplicating work.\n            pendingLastConvertedIndex = pendingBuffers.length;\n        }\n\n        public function processAllNalus():void\n        {\n            \/\/ Consume any unposted video NALUs.\n            if(lastVideoNALU)\n            {\n                pendingBuffers.push(lastVideoNALU.clone());\n                lastVideoNALU = null;\n            }\n\n            \/\/ First walk all the video NALUs and get the correct SPS\/PPS\n            if(pendingBuffers.length == 0)\n                return;\n            \n            \/\/ Then emit SPS\/PPS\n            transcoder.emitSPSPPSUnbuffered();\n\n            \/\/ Complete buffering and emit it all.\n            bufferPendingNalus();\n            transcoder.emitBufferedTags();\n\n            \/\/ Don't forget to clear the pending list.\n            pendingBuffers.length = 0;\n            pendingLastConvertedIndex = 0;\n        }\n    }\n}\n","new_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n    import com.hurlant.util.Hex;\n\n    CONFIG::LOGGING\n    {\n        import org.osmf.logging.Logger;\n        import org.osmf.logging.Log;\n    }\n\n    \/**\n     * Process packetized elementary streams and extract NALUs and other data.\n     *\/\n    public class PESProcessor\n    {\n        CONFIG::LOGGING\n        {\n            private static const logger:Logger = Log.getLogger(\"com.kaltura.hls.m2ts.PESProcessor\");\n        }\n\n        public var types:Object = {};\n        public var streams:Object = {};\n\n        public var lastVideoNALU:NALU = null;\n\n        public var transcoder:FLVTranscoder = new FLVTranscoder();\n\n        public var headerSent:Boolean = false;\n\n        public var pmtStreamId:int = -1;\n\n        protected var pendingBuffers:Vector.<Object> = new Vector.<Object>();\n        protected var pendingLastConvertedIndex:int = 0;\n\n        public var lastPTS:Number = 0, lastDTS:Number = 0;\n\n        \/**\n         * Given a MPEG timestamp we've seen previously, determine if the new timestamp\n         * has wrapped and correct it to follow the old timestamp.\n         *\/\n        static function handleMpegTimestampWrap(newTime:Number, oldTime:Number):Number\n        {\n            while (!isNaN(oldTime) && (Math.abs(newTime - oldTime) > 4294967296))\n                newTime += (oldTime < newTime) ? -8589934592 : 8589934592;\n\n            return newTime;\n        }\n\n        public function logStreams():void\n        {\n            CONFIG::LOGGING\n            {\n                logger.debug(\"----- PES state -----\");\n                for(var k:* in streams)\n                {\n                    logger.debug(\"   \" + k + \" has \" + streams[k].buffer.length + \" bytes, type=\" + types[k]);\n                }                \n            }\n        }\n\n        public function clear(clearAACConfig:Boolean = true):void\n        {\n            streams = {};\n            lastVideoNALU = null;\n            transcoder.clear(clearAACConfig);\n\n            \/\/ Reset PTS\/DTS reference.\n            lastPTS = lastDTS = 0;\n        }\n\n        private function parseProgramAssociationTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            \/\/ Get the section length.\n            var sectionLen:uint = ((bytes[cursor+2] & 0x03) << 8) | bytes[cursor+3];\n\n            \/\/ Check the section length for a single PMT.\n            CONFIG::LOGGING\n            {\n                if (sectionLen > 13)\n                {\n                    logger.debug(\"Saw multiple PMT entries in the PAT; blindly choosing first one.\");\n                }\n            }\n\n            \/\/ Grab the PMT ID.\n            pmtStreamId = ((bytes[cursor+10] << 8) | bytes[cursor+11]) & 0x1FFF;\n\n            CONFIG::LOGGING\n            {\n                logger.debug(\"Saw PMT ID of \" + pmtStreamId);\n            }\n\n            return true;\n        }\n\n        private function parseProgramMapTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            var sectionLength:uint;\n            var sectionLimit:uint;\n            var programInfoLength:uint;\n            var type:uint;\n            var pid:uint;\n            var esInfoLength:uint;\n            var seenPIDsByClass:Array;\n            var mediaClass:int;\n\n            var hasAudio:Boolean = false, hasVideo:Boolean = false;\n\n            \/\/ Set up types.\n            types = [];\n            seenPIDsByClass = [];\n            seenPIDsByClass[MediaClass.VIDEO] = Infinity;\n            seenPIDsByClass[MediaClass.AUDIO] = Infinity;\n            \n            \/\/ Process section length and limit.\n            cursor++;\n            \n            sectionLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n\n            if(sectionLength + cursor > bytes.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Not enough data to read. 1\");                    \n                }\n                return false;\n            }\n            \n            \/\/ Skip a few things we don't care about: program number, RSV, version, CNI, section, last_section, pcr_cid\n            sectionLimit = cursor + sectionLength;          \n            cursor += 7;\n            \n            \/\/ And get the program info length.\n            programInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n            \n            \/\/ If not enough data to proceed, bail.\n            if(programInfoLength + cursor > bytes.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Not enough data to read. 2\");\n                }\n                return false;\n            }\n\n            cursor += programInfoLength;\n                        \n            const CRC_SIZE:int = 4;\n            while(cursor < sectionLimit - CRC_SIZE)\n            {\n                type = bytes[cursor++];\n                pid = ((bytes[cursor] & 0x1f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                \n                mediaClass = MediaClass.calculate(type);\n                \n                if(mediaClass == MediaClass.VIDEO)\n                    hasVideo = true\n\n                if(mediaClass == MediaClass.AUDIO)\n                    hasAudio = true\n\n                \/\/ For video & audio, select the lowest PID for each kind.\n                if(mediaClass == MediaClass.OTHER\n                 || pid < seenPIDsByClass[mediaClass]) \n                {\n                    \/\/ Clear a higher PID if present.\n                    if(mediaClass != MediaClass.OTHER\n                     && seenPIDsByClass[mediaClass] < Infinity)\n                        types[seenPIDsByClass[mediaClass]] = -1;\n                    \n                    types[pid] = type;\n                    seenPIDsByClass[mediaClass] = pid;\n                }\n                \n                \/\/ Skip the esInfo data.\n                esInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                cursor += esInfoLength;\n            }\n\n            \/\/ Cook out header to transcoder.\n            \/\/transcoder.writeHeader(hasAudio, hasVideo);\n            headerSent = true;\n            \n            return true;\n        }\n\n        public function append(packet:PESPacket):Boolean\n        {\n\/\/            logger.debug(\"saw packet of \" + packet.buffer.length);\n            var b:ByteArray = packet.buffer;\n            b.position = 0;\n\n            if(b.length < 8)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Ignoring too short PES packet, length=\" + b.length);                    \n                }\n                return true;\n            }\n\n            \/\/ Get the start code.\n            var startCode:uint = b.readUnsignedInt();\n            if((startCode & 0xFFFFFF00) != 0x00000100)\n            {\n                \/\/ It could be a program association table.\n                if((startCode & 0xFFFFFF00) == 0x0000b000)\n                {\n                    parseProgramAssociationTable(b, 1);\n                    return true;\n                }\n\n                \/\/ It could be the program map table.\n                if((startCode & 0xFFFFFC00) == 0x0002b000)\n                {\n                    parseProgramMapTable(b, 1);\n                    return true;\n                }\n\n                var tmp:ByteArray = new ByteArray();\n                tmp.writeInt(startCode);\n                CONFIG::LOGGING\n                {\n                    logger.error(\"ES prefix was wrong, expected 00:00:01:xx but got \" + Hex.fromArray(tmp, true));\n                }\n                return true;\n            }\n\n            \/\/ Get the stream ID.\n            var streamID:int = startCode & 0xFF;\n\n            \/\/ Get the length.\n            var packetLength:uint = b.readUnsignedShort();\n            if(packetLength)\n            {\n                if(b.length < packetLength )\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.warn(\"WARNING: parsePESPacket - not enough bytes, expecting \" + packetLength + \", but have \" + b.length);\n                    }\n                    return false; \/\/ not enough bytes in packet\n                }\n            }\n            \n            if(b.length < 9)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - too short to read header!\");\n                }\n                return false;\n            }\n\n            \/\/ Read the rest of the header.\n            var cursor:uint = 6;\n            var dataAlignment:Boolean = (b[cursor] & 0x04) != 0;\n            cursor++;\n            \n            var ptsDts:uint = (b[cursor] & 0xc0) >> 6;\n            cursor++;\n            \n            var pesHeaderDataLength:uint = b[cursor];\n            cursor++;\n\n            \/\/logger.debug(\" PES align=\" + dataAlignment + \" ptsDts=\" + ptsDts + \" header=\" + pesHeaderDataLength);\n\n            var pts:Number = 0, dts:Number = 0;\n            \n            if(ptsDts & 0x02)\n            {\n                \/\/ has PTS at least\n                if(cursor + 5 > b.length)\n                    return true;\n                \n                pts  = b[cursor] & 0x0e;\n                pts *= 128;\n                pts += b[cursor + 1];\n                pts *= 256;\n                pts += b[cursor + 2] & 0xfe;\n                pts *= 128;\n                pts += b[cursor + 3];\n                pts *= 256;\n                pts += b[cursor + 4] & 0xfe;\n                pts \/= 2;\n                \n                if(ptsDts & 0x01)\n                {\n                    \/\/ DTS too!\n                    if(cursor + 10 > b.length)\n                        return true;\n                    \n                    dts  = b[cursor + 5] & 0x0e;\n                    dts *= 128;\n                    dts += b[cursor + 6];\n                    dts *= 256;\n                    dts += b[cursor + 7] & 0xfe;\n                    dts *= 128;\n                    dts += b[cursor + 8];\n                    dts *= 256;\n                    dts += b[cursor + 9] & 0xfe;\n                    dts \/= 2;\n                }\n                else\n                {\n                    \/\/logger.debug(\"Filling in DTS\")\n                    dts = pts;\n                }\n            }\n\n            \/\/ Condition PTS and DTS.\n            pts = handleMpegTimestampWrap(pts, lastPTS);\n            lastPTS = pts;\n\n            dts = handleMpegTimestampWrap(dts, lastDTS);\n            lastDTS = dts;\n\n            packet.pts = pts;\n            packet.dts = dts;\n            \/\/logger.debug(\"   PTS=\" + pts\/90000 + \" DTS=\" + dts\/90000);\n\n            cursor += pesHeaderDataLength;\n            \n            if(cursor > b.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - ran out of bytes\");\n                }\n                return true;\n            }\n            \n            if(types[packet.packetID] == undefined)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - unknown type\");\n                }\n                return true;\n            }\n            \n            var pes:PESPacketStream;\n\n            if(streams[packet.packetID] == undefined)\n            {\n                if(dts < 0.0)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.warn(\"WARNING: parsePESPacket - invalid decode timestamp, skipping\");\n                    }\n                    return true;\n                }\n                \n                pes = new PESPacketStream();\n                streams[packet.packetID] = pes;\n            }\n            else\n            {\n                pes = streams[packet.packetID];\n            }\n            \n            if(headerSent == false)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"Skipping data that came before PMT\");\n                }\n                return true;\n            }\n\n            \/\/ Note the type at this moment in time.\n            packet.type = types[packet.packetID];\n            packet.headerLength = cursor;\n\n            \/\/ And process.\n            if(MediaClass.calculate(types[packet.packetID]) == MediaClass.VIDEO)\n            {\n                var start:int = NALU.scan(b, cursor, true);\n                if(start == -1 && lastVideoNALU)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Stuff entire \" + (b.length - cursor) + \" bytes into previous NALU.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, b.length - cursor);\n                    return true;\n\n                }\n                else if((start - cursor) > 0 && lastVideoNALU)\n                {\n                    \/\/ Shove into previous buffer.\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Stuffing first \" + (start - cursor) + \" bytes into previous NALU.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;\n                }\n\n                \/\/ If it's identical timestamps, accumulate it into the current unit and keep going.\n                if(lastVideoNALU && pts == lastVideoNALU.pts && dts == lastVideoNALU.dts)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Combining \" + (start-cursor) + \" bytes into previous NALU due to matching DTS\/PTS.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;                    \n                }\n                else\n                {\n                    \/\/ Submit previous data.\n                    if(lastVideoNALU)\n                    {\n                        pendingBuffers.push(lastVideoNALU.clone());\n                    }\n\n                    \/\/ Update NALU state.\n                    lastVideoNALU = new NALU();\n                    lastVideoNALU.buffer = new ByteArray();\n                    lastVideoNALU.pts = pts;\n                    lastVideoNALU.dts = dts;\n                    lastVideoNALU.type = packet.type;\n                    lastVideoNALU.buffer.writeBytes(b, cursor);\n\n                }\n            }\n            else if(types[packet.packetID] == 0x0F)\n            {\n                \/\/ It's an AAC stream.\n                pendingBuffers.push(packet.clone());\n            }\n            else if(types[packet.packetID] == 0x03 || types[packet.packetID] == 0x04)\n            {\n                \/\/ It's an MP3 stream.\n                pendingBuffers.push(packet.clone());\n            }\n            else\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"Unknown packet ID type \" + types[packet.packetID] + \", ignoring (A).\");\n                }\n            }\n\n            bufferPendingNalus();\n\n            return true;\n        }\n\n        \/**\n         * To avoid transcoding all content on flush, we buffer it into FLV\n         * tags as we go. However, they remain undelivered until we can gather\n         * final SPS\/PPS information. This method is responsible for\n         * incrementally buffering in the FLV transcoder as we go.\n         *\/\n        public function bufferPendingNalus():void\n        {\n            \/\/ Iterate and buffer new NALUs.\n            for(var i:int=pendingLastConvertedIndex; i<pendingBuffers.length; i++)\n            {\n                if(pendingBuffers[i] is NALU)\n                {\n                    transcoder.convert(pendingBuffers[i] as NALU);\n                }\n                else if(pendingBuffers[i] is PESPacket)\n                {\n                    var packet:PESPacket = pendingBuffers[i] as PESPacket;\n                    if(packet.type == 0x0F)\n                    {\n                        \/\/ It's an AAC stream.\n                        transcoder.convertAAC(packet);\n                    }\n                    else if(packet.type == 0x03 || packet.type == 0x04)\n                    {\n                        \/\/ It's an MP3 stream. Pass through directly.\n                        transcoder.convertMP3(packet);\n                    }\n                    else\n                    {\n                        CONFIG::LOGGING\n                        {\n                            logger.warn(\"Unknown packet ID type \" + packet.type + \", ignoring (B).\");                            \n                        }\n                    }\n                }\n            }\n\n            \/\/ Note the last item we converted so we can avoid duplicating work.\n            pendingLastConvertedIndex = pendingBuffers.length;\n        }\n\n        public function processAllNalus():void\n        {\n            \/\/ Consume any unposted video NALUs.\n            if(lastVideoNALU)\n            {\n                pendingBuffers.push(lastVideoNALU.clone());\n                lastVideoNALU = null;\n            }\n\n            \/\/ First walk all the video NALUs and get the correct SPS\/PPS\n            if(pendingBuffers.length == 0)\n                return;\n            \n            \/\/ Then emit SPS\/PPS\n            transcoder.emitSPSPPSUnbuffered();\n\n            \/\/ Complete buffering and emit it all.\n            bufferPendingNalus();\n            transcoder.emitBufferedTags();\n\n            \/\/ Don't forget to clear the pending list.\n            pendingBuffers.length = 0;\n            pendingLastConvertedIndex = 0;\n        }\n    }\n}\n","subject":"Fix for scrub\/reset cases.","message":"Fix for scrub\/reset cases.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"5ba36c6ea9c4f29c65379cbb7cc7ab2e96d1aadc","old_file":"src\/aerys\/minko\/render\/geometry\/primitive\/BillboardsGeometry.as","new_file":"src\/aerys\/minko\/render\/geometry\/primitive\/BillboardsGeometry.as","old_contents":"package aerys.minko.render.geometry.primitive\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\t\n\t\/**\n\t * The BillboardsGeometry stores a list of 2D billboards meant to be used\n\t * in particle effects or 2D sprites rendering.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class BillboardsGeometry extends Geometry\n\t{\n\t\tpublic static const PARTICLE_FORMAT\t: VertexFormat\t= new VertexFormat(\n\t\t\tVertexComponent.XY,\n\t\t\tVertexComponent.ID\n\t\t);\n\t\t\n\t\tpublic function BillboardsGeometry(numQuads : uint)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tinitialize(numQuads);\n\t\t}\n\t\t\n\t\tprivate function initialize(numQuads : uint) : void\n\t\t{\n\t\t\tvar vertices\t: Vector.<Number>\t= new <Number>[];\n\t\t\tvar indices\t\t: Vector.<uint>\t\t= new <uint>[];\n\t\t\t\n\t\t\tfor (var particleId : int = 0; particleId < numQuads; ++particleId)\n\t\t\t{\n\t\t\t\tvertices.push(\n\t\t\t\t\t-0.5, 0.5, particleId,\n\t\t\t\t\t0.5, 0.5, particleId,\n\t\t\t\t\t0.5, -0.5, particleId,\n\t\t\t\t\t-0.5, -0.5, particleId\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tindices.push(\n\t\t\t\t\tparticleId * 4, particleId * 4 + 2, particleId * 4 + 1,\n\t\t\t\t\tparticleId * 4, particleId * 4 + 3, particleId * 4 + 2\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tsetVertexStream(\n\t\t\t\tnew VertexStream(\n\t\t\t\t\tStreamUsage.STATIC,\n\t\t\t\t\tPARTICLE_FORMAT,\n\t\t\t\t\tvertices\n\t\t\t\t),\n\t\t\t\t0\n\t\t\t);\n\t\t\t\n\t\t\tindexStream = new IndexStream(StreamUsage.STATIC, indices);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.primitive\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\t\n\t\/**\n\t * The BillboardsGeometry stores a list of 2D billboards meant to be used\n\t * in particle effects or 2D sprites rendering.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class BillboardsGeometry extends Geometry\n\t{\n\t\tpublic static const BILLBOARD_FORMAT\t: VertexFormat\t= new VertexFormat(\n\t\t\tVertexComponent.XY,\n\t\t\tVertexComponent.ID\n\t\t);\n\t\t\n\t\tpublic function BillboardsGeometry(numQuads : uint)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tinitialize(numQuads);\n\t\t}\n\t\t\n\t\tprivate function initialize(numBillboards : uint) : void\n\t\t{\n\t\t\tvar vertices\t: Vector.<Number>\t= new <Number>[];\n\t\t\tvar indices\t\t: Vector.<uint>\t\t= new <uint>[];\n\t\t\t\n\t\t\tfor (var billboardId : int = 0; billboardId < numBillboards; ++billboardId)\n\t\t\t{\n\t\t\t\tvertices.push(\n\t\t\t\t\t-0.5, 0.5, billboardId,\n\t\t\t\t\t0.5, 0.5, billboardId,\n\t\t\t\t\t0.5, -0.5, billboardId,\n\t\t\t\t\t-0.5, -0.5, billboardId\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tindices.push(\n\t\t\t\t\tbillboardId * 4, billboardId * 4 + 2, billboardId * 4 + 1,\n\t\t\t\t\tbillboardId * 4, billboardId * 4 + 3, billboardId * 4 + 2\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tsetVertexStream(new VertexStream(StreamUsage.STATIC, BILLBOARD_FORMAT, vertices), 0);\n\t\t\tindexStream = new IndexStream(StreamUsage.STATIC, indices);\n\t\t}\n\t}\n}","subject":"fix BillboardsGeometry variables\/constants naming","message":"fix BillboardsGeometry variables\/constants naming\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a545535bd04c0b4db2aada215e341253072c0808","old_file":"Arguments\/src\/classes\/Language.as","new_file":"Arguments\/src\/classes\/Language.as","old_contents":"package classes\n{\n\t\/**\n\t AGORA - an interactive and web-based argument mapping tool that stimulates reasoning, \n\t reflection, critique, deliberation, and creativity in individual argument construction \n\t and in collaborative or adversarial settings. \n\t Copyright (C) 2011 Georgia Institute of Technology\n\t \n\t This program is free software: you can redistribute it and\/or modify\n\t it under the terms of the GNU Affero General Public License as\n\t published by the Free Software Foundation, either version 3 of the\n\t License, or (at your option) any later version.\n\t \n\t This program is distributed in the hope that it will be useful,\n\t but WITHOUT ANY WARRANTY; without even the implied warranty of\n\t MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\t GNU Affero General Public License for more details.\n\t \n\t You should have received a copy of the GNU Affero General Public License\n\t along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\t \n\t *\/\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\t\n\timport mx.controls.Alert;\n\t\n\timport org.osmf.layout.AbsoluteLayoutFacet;\n\t\n\tpublic class Language\n\t{\n\t\t\/\/I will set the language to either GERMAN, RUSSIAN or ENGLISH\n\t\t\/\/based on this, you could read the values into the variables\n\t\t\/\/by default, the language is EN-US\n\t\t\n\t\tpublic static const GERMAN:String = \"GER\";\n\t\tpublic static const ENGLISH:String = \"EN-US\";\n\t\tpublic static const RUSSIAN:String = \"RUS\";\n\t\tpublic static var language:String = GERMAN;\n\t\t\n\t\tpublic static var xml:XML;\n\t\tprivate static var ready:Boolean=false;\n\t\t\n\t\tpublic static function init():void\n\t\t{\n\t\t\t[Embed(source=\"..\/..\/..\/translation.xml\", mimeType=\"application\/octet-stream\")]\n\t\t\tconst MyData:Class;\n\t\t\tvar byteArray:ByteArray = new MyData() as ByteArray;\n\t\t\tvar x:XML = new XML(byteArray.readUTFBytes(byteArray.length));\n\t\t\txml = x;\n\t\t\tready=true;\n\t\t}\n\t\n\t\t\/**The key function. Use this to look up a label from the translation document according to the set language.*\/\n\t\t\n\t\tpublic static function lookup(label:String):String{\n\t\t\tif(!ready){\n\t\t\t\tinit();\t\t\t\t\n\t\t\t}\n\t\t\ttrace(\"Now looking up:\" + label);\n\t\t\tvar lbl:XMLList = xml.descendants(label);\n\t\t\tvar lang:XMLList = lbl.descendants(language);\n\t\t\tvar output:String = lang.attribute(\"text\");\n\t\t\tif(!output){\n\t\t\t\toutput = \"error | \u043e\u0448\u0438\u0431\u043a\u0430 | Fehler --- There was a problem getting the text for this item. The label was: \" + label;\n\t\t\t}\n\t\t\ttrace(\"Output is: \" + output);\n\t\t\treturn output;\n\t\t}\n\t}\n}","new_contents":"package classes\n{\n\t\/**\n\t AGORA - an interactive and web-based argument mapping tool that stimulates reasoning, \n\t reflection, critique, deliberation, and creativity in individual argument construction \n\t and in collaborative or adversarial settings. \n\t Copyright (C) 2011 Georgia Institute of Technology\n\t \n\t This program is free software: you can redistribute it and\/or modify\n\t it under the terms of the GNU Affero General Public License as\n\t published by the Free Software Foundation, either version 3 of the\n\t License, or (at your option) any later version.\n\t \n\t This program is distributed in the hope that it will be useful,\n\t but WITHOUT ANY WARRANTY; without even the implied warranty of\n\t MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\t GNU Affero General Public License for more details.\n\t \n\t You should have received a copy of the GNU Affero General Public License\n\t along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\t \n\t *\/\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\t\n\timport mx.controls.Alert;\n\t\n\timport org.osmf.layout.AbsoluteLayoutFacet;\n\t\n\tpublic class Language\n\t{\n\t\t\/\/I will set the language to either GERMAN, RUSSIAN or ENGLISH\n\t\t\/\/based on this, you could read the values into the variables\n\t\t\/\/by default, the language is EN-US\n\t\t\n\t\tpublic static const GERMAN:String = \"GER\";\n\t\tpublic static const ENGLISH:String = \"EN-US\";\n\t\tpublic static const RUSSIAN:String = \"RUS\";\n\t\tpublic static var language:String = ENGLISH;\n\t\t\n\t\tpublic static var xml:XML;\n\t\tprivate static var ready:Boolean=false;\n\t\t\n\t\tpublic static function init():void\n\t\t{\n\t\t\t[Embed(source=\"..\/..\/..\/translation.xml\", mimeType=\"application\/octet-stream\")]\n\t\t\tconst MyData:Class;\n\t\t\tvar byteArray:ByteArray = new MyData() as ByteArray;\n\t\t\tvar x:XML = new XML(byteArray.readUTFBytes(byteArray.length));\n\t\t\txml = x;\n\t\t\tready=true;\n\t\t}\n\t\n\t\t\/**The key function. Use this to look up a label from the translation document according to the set language.*\/\n\t\t\n\t\tpublic static function lookup(label:String):String{\n\t\t\tif(!ready){\n\t\t\t\tinit();\t\t\t\t\n\t\t\t}\n\t\t\ttrace(\"Now looking up:\" + label);\n\t\t\tvar lbl:XMLList = xml.descendants(label);\n\t\t\tvar lang:XMLList = lbl.descendants(language);\n\t\t\tvar output:String = lang.attribute(\"text\");\n\t\t\tif(!output){\n\t\t\t\toutput = \"error | \u043e\u0448\u0438\u0431\u043a\u0430 | Fehler --- There was a problem getting the text for this item. The label was: \" + label;\n\t\t\t}\n\t\t\ttrace(\"Output is: \" + output);\n\t\t\treturn output;\n\t\t}\n\t}\n}","subject":"Set language back to english","message":"Set language back to english\n","lang":"ActionScript","license":"agpl-3.0","repos":"mbjornas3\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,mbjornas3\/AGORA"}
{"commit":"c9c90ffb67dd729ffa5797bab6d3373b5a07c77c","old_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/core\/CSSTextField.as","new_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/core\/CSSTextField.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.text.TextFormat;\n\t\n\timport org.apache.flex.core.ValuesManager;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.utils.CSSUtils;\n\t\t\n    \/**\n     *  The CSSTextField class implements CSS text styles in a TextField.\n     *  Not every CSS text style is currently supported.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class CSSTextField extends TextField\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function CSSTextField()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *  The styleParent property is set if the CSSTextField\n         *  is used in a SimpleButton-based instance because\n         *  the parent property is null, defeating CSS lookup.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var styleParent:Object;\n\t\t\n        \/**\n         *  @private\n         *  The parentDrawsBackground property is set if the CSSTextField\n         *  shouldn't draw a background\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var parentDrawsBackground:Boolean;\n        \n        \/**\n         *  @private\n         *  The parentHandlesPadding property is set if the CSSTextField\n         *  shouldn't worry about padding\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var parentHandlesPadding:Boolean;\n        \n        \/**\n         *  @private\n         *\/\n\t\toverride public function set text(value:String):void\n\t\t{\n\t\t\tvar sp:Object = parent;\n\t\t\tif (styleParent)\n\t\t\t\tsp = styleParent;\n\t\t\tsp.addEventListener(\"classNameChanged\", updateStyles);\n            \n\t\t\tvar tf: TextFormat = new TextFormat();\n\t\t\ttf.font = ValuesManager.valuesImpl.getValue(sp, \"fontFamily\") as String;\n\t\t\ttf.size = ValuesManager.valuesImpl.getValue(sp, \"fontSize\");\n\t\t\ttf.bold = ValuesManager.valuesImpl.getValue(sp, \"fontWeight\") == \"bold\";\n\t\t\ttf.color = CSSUtils.toColor(ValuesManager.valuesImpl.getValue(sp, \"color\"));\n            if (!parentHandlesPadding)\n            {\n        \t\tvar padding:Object = ValuesManager.valuesImpl.getValue(sp, \"padding\");\n        \t\tvar paddingLeft:Object = ValuesManager.valuesImpl.getValue(sp,\"padding-left\");\n        \t\tvar paddingRight:Object = ValuesManager.valuesImpl.getValue(sp,\"padding-right\");\n        \t\ttf.leftMargin = CSSUtils.getLeftValue(paddingLeft, padding, width);\n        \t\ttf.rightMargin = CSSUtils.getRightValue(paddingRight, padding, width);\n            }\n            var align:Object = ValuesManager.valuesImpl.getValue(sp, \"text-align\");\n            if (align == \"center\")\n\t\t\t{\n\t\t\t\tautoSize = TextFieldAutoSize.NONE;\n                tf.align = \"center\";\n\t\t\t}\n            else if (align == \"right\")\n\t\t\t{\n                tf.align = \"right\";\n\t\t\t\tautoSize = TextFieldAutoSize.NONE;\t\n\t\t\t}\n            if (!parentDrawsBackground)\n            {\n                var backgroundColor:Object = ValuesManager.valuesImpl.getValue(sp, \"background-color\");\n                if (backgroundColor != null)\n                {\n                    this.background = true;\n                    this.backgroundColor = CSSUtils.toColor(backgroundColor);\n                }\n            }\n\t\t\tdefaultTextFormat = tf;\n\t\t\tsuper.text = value;\n\t\t}\n        \n        private function updateStyles(event:Event):void\n        {\n            \/\/ force styles to be re-calculated\n            this.text = text;\n        }\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.text.TextField;\n    import flash.text.TextFieldAutoSize;\n    import flash.text.TextFormat;\n    \n    import org.apache.flex.core.ValuesManager;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.utils.CSSUtils;\n\t\t\n    \/**\n     *  The CSSTextField class implements CSS text styles in a TextField.\n     *  Not every CSS text style is currently supported.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class CSSTextField extends TextField\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function CSSTextField()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *  The styleParent property is set if the CSSTextField\n         *  is used in a SimpleButton-based instance because\n         *  the parent property is null, defeating CSS lookup.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var styleParent:Object;\n\t\t\n        \/**\n         *  @private\n         *  The CSS pseudo-state for lookups.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var styleState:String;\n        \n        \/**\n         *  @private\n         *  The parentDrawsBackground property is set if the CSSTextField\n         *  shouldn't draw a background\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var parentDrawsBackground:Boolean;\n        \n        \/**\n         *  @private\n         *  The parentHandlesPadding property is set if the CSSTextField\n         *  shouldn't worry about padding\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var parentHandlesPadding:Boolean;\n        \n        \/**\n         *  @private\n         *\/\n\t\toverride public function set text(value:String):void\n\t\t{\n\t\t\tvar sp:Object = parent;\n\t\t\tif (styleParent)\n\t\t\t\tsp = styleParent;\n\t\t\tsp.addEventListener(\"classNameChanged\", updateStyles);\n            \n\t\t\tvar tf: TextFormat = new TextFormat();\n\t\t\ttf.font = ValuesManager.valuesImpl.getValue(sp, \"fontFamily\", styleState) as String;\n\t\t\ttf.size = ValuesManager.valuesImpl.getValue(sp, \"fontSize\", styleState);\n\t\t\ttf.bold = ValuesManager.valuesImpl.getValue(sp, \"fontWeight\", styleState) == \"bold\";\n\t\t\ttf.color = CSSUtils.toColor(ValuesManager.valuesImpl.getValue(sp, \"color\", styleState));\n            if (!parentHandlesPadding)\n            {\n        \t\tvar padding:Object = ValuesManager.valuesImpl.getValue(sp, \"padding\", styleState);\n        \t\tvar paddingLeft:Object = ValuesManager.valuesImpl.getValue(sp,\"padding-left\", styleState);\n        \t\tvar paddingRight:Object = ValuesManager.valuesImpl.getValue(sp,\"padding-right\", styleState);\n        \t\ttf.leftMargin = CSSUtils.getLeftValue(paddingLeft, padding, width);\n        \t\ttf.rightMargin = CSSUtils.getRightValue(paddingRight, padding, width);\n            }\n            var align:Object = ValuesManager.valuesImpl.getValue(sp, \"text-align\", styleState);\n            if (align == \"center\")\n\t\t\t{\n\t\t\t\tautoSize = TextFieldAutoSize.NONE;\n                tf.align = \"center\";\n\t\t\t}\n            else if (align == \"right\")\n\t\t\t{\n                tf.align = \"right\";\n\t\t\t\tautoSize = TextFieldAutoSize.NONE;\t\n\t\t\t}\n            if (!parentDrawsBackground)\n            {\n                var backgroundColor:Object = ValuesManager.valuesImpl.getValue(sp, \"background-color\", styleState);\n                if (backgroundColor != null)\n                {\n                    this.background = true;\n                    this.backgroundColor = CSSUtils.toColor(backgroundColor);\n                }\n            }\n\t\t\tdefaultTextFormat = tf;\n\t\t\tsuper.text = value;\n\t\t}\n        \n        private function updateStyles(event:Event):void\n        {\n            \/\/ force styles to be re-calculated\n            this.text = text;\n        }\n        \n\t}\n}","subject":"allow pseudo-state specific styles","message":"allow pseudo-state specific styles\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"9f558c7f43fda83f595cb87ab8deaa6342922895","old_file":"src\/org\/mangui\/hls\/model\/FragmentData.as","new_file":"src\/org\/mangui\/hls\/model\/FragmentData.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.model {\n    import org.mangui.hls.demux.ID3Tag;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.utils.AES;\n    import org.mangui.hls.utils.PTS;\n\n    import flash.utils.ByteArray;\n\n    \/** Fragment Data. **\/\n    public class FragmentData {\n        \/** valid fragment **\/\n        public var valid : Boolean;\n        \/** fragment byte array **\/\n        public var bytes : ByteArray;\n        \/* Total bytes this Fragment _will_ have *\/\n        public var bytesTotal: int;\n        \/** bytes Loaded **\/\n        public var bytesLoaded : int;\n        \/** AES decryption instance **\/\n        public var decryptAES : AES;\n        \/** Start PTS of this chunk. **\/\n        public var pts_start : Number;\n        \/** computed Start PTS of this chunk. **\/\n        public var pts_start_computed : Number;\n        \/** min\/max audio\/video PTS\/DTS of this chunk. **\/\n        public var pts_min_audio : Number;\n        public var pts_max_audio : Number;\n        public var pts_min_video : Number;\n        public var pts_max_video : Number;\n        public var dts_min : Number;\n        \/** audio\/video found ? *\/\n        public var audio_found : Boolean;\n        public var video_found : Boolean;\n        \/** tag related stuff *\/\n        public var metadata_tag_injected : Boolean;\n        private var tags_pts_min_audio : Number;\n        private var tags_pts_max_audio : Number;\n        private var tags_pts_min_video : Number;\n        private var tags_pts_max_video : Number;\n        private var tags_audio_found : Boolean;\n        private var tags_video_found : Boolean;\n        public var tags : Vector.<FLVTag>;\n        \/* video dimension *\/\n        public var video_width : int;\n        public var video_height : int;\n        \/* is fragment loaded selected by autolevel algo *\/\n        public var auto_level : Boolean;\n        \/* ID3 tags linked to this fragment *\/\n        public var id3_tags : Vector.<ID3Tag>;\n\n        \/**  tag duration *\/\n        private var audio_tag_duration : Number;\n        private var video_tag_duration : Number;\n        private var audio_tag_last_dts : Number;\n        private var video_tag_last_dts : Number;\n\n        \/** Fragment metrics **\/\n        public function FragmentData() {\n            this.pts_start = NaN;\n            this.pts_start_computed = NaN;\n            this.valid = true;\n            this.video_width = 0;\n            this.video_height = 0;\n        };\n\n        public function appendTags(tags : Vector.<FLVTag>) : void {\n            \/\/ Audio PTS\/DTS normalization + min\/max computation\n            for each (var tag : FLVTag in tags) {\n                tag.pts = PTS.normalize(pts_start_computed, tag.pts);\n                tag.dts = PTS.normalize(pts_start_computed, tag.dts);\n                dts_min = Math.min(dts_min, tag.dts);\n                switch( tag.type ) {\n                    case FLVTag.AAC_RAW:\n                    case FLVTag.AAC_HEADER:\n                    case FLVTag.MP3_RAW:\n                        audio_found = true;\n                        tags_audio_found = true;\n                        audio_tag_duration = tag.dts - audio_tag_last_dts;\n                        audio_tag_last_dts = tag.dts;\n                        tags_pts_min_audio = Math.min(tags_pts_min_audio, tag.pts);\n                        tags_pts_max_audio = Math.max(tags_pts_max_audio, tag.pts);\n                        pts_min_audio = Math.min(pts_min_audio, tag.pts);\n                        pts_max_audio = Math.max(pts_max_audio, tag.pts);\n                        break;\n                    case FLVTag.AVC_HEADER:\n                    case FLVTag.AVC_NALU:\n                        video_found = true;\n                        tags_video_found = true;\n                        video_tag_duration = tag.dts - video_tag_last_dts;\n                        video_tag_last_dts = tag.dts;\n                        tags_pts_min_video = Math.min(tags_pts_min_video, tag.pts);\n                        tags_pts_max_video = Math.max(tags_pts_max_video, tag.pts);\n                        pts_min_video = Math.min(pts_min_video, tag.pts);\n                        pts_max_video = Math.max(pts_max_video, tag.pts);\n                        break;\n                    case FLVTag.DISCONTINUITY:\n                    case FLVTag.METADATA:\n                    default:\n                        break;\n                }\n                this.tags.push(tag);\n            }\n        }\n\n        public function flushTags() : void {\n            \/\/ clean-up tags\n            tags = new Vector.<FLVTag>();\n            tags_audio_found = tags_video_found = false;\n            metadata_tag_injected = false;\n            pts_min_audio = pts_min_video = dts_min = tags_pts_min_audio = tags_pts_min_video = Number.POSITIVE_INFINITY;\n            pts_max_audio = pts_max_video = tags_pts_max_audio = tags_pts_max_video = Number.NEGATIVE_INFINITY;\n            audio_found = video_found = tags_audio_found = tags_video_found = false;\n        }\n\n        public function shiftTags() : void {\n            tags = new Vector.<FLVTag>();\n            if (tags_audio_found) {\n                tags_pts_min_audio = tags_pts_max_audio;\n                tags_audio_found = false;\n            }\n            if (tags_video_found) {\n                tags_pts_min_video = tags_pts_max_video;\n                tags_video_found = false;\n            }\n        }\n\n        public function get pts_min() : Number {\n            if (audio_found) {\n                return pts_min_audio;\n            } else {\n                return pts_min_video;\n            }\n        }\n\n        public function get pts_max() : Number {\n            if (audio_found) {\n                return pts_max_audio;\n            } else {\n                return pts_max_video;\n            }\n        }\n\n        public function get tag_duration() : Number {\n            var duration : Number;\n            if (audio_found) {\n                duration = audio_tag_duration;\n            } else {\n                duration = video_tag_duration;\n            }\n            if(isNaN(duration)) {\n                duration = 0;\n            }\n            return duration;\n        }\n\n        public function get tag_pts_min() : Number {\n            if (audio_found) {\n                return tags_pts_min_audio;\n            } else {\n                return tags_pts_min_video;\n            }\n        }\n\n        public function get tag_pts_max() : Number {\n            if (audio_found) {\n                return tags_pts_max_audio;\n            } else {\n                return tags_pts_max_video;\n            }\n        }\n\n        public function get tag_pts_start_offset() : Number {\n            if (tags_audio_found) {\n                return tags_pts_min_audio - pts_min_audio;\n            } else {\n                return tags_pts_min_video - pts_min_video;\n            }\n        }\n\n        public function get tag_pts_end_offset() : Number {\n            if (tags_audio_found) {\n                return tags_pts_max_audio - pts_min_audio;\n            } else {\n                return tags_pts_max_video - pts_min_video;\n            }\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.model {\n    import org.mangui.hls.demux.ID3Tag;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.utils.AES;\n    import org.mangui.hls.utils.PTS;\n\n    import flash.utils.ByteArray;\n\n    \/** Fragment Data. **\/\n    public class FragmentData {\n        \/** valid fragment **\/\n        public var valid : Boolean;\n        \/** fragment byte array **\/\n        public var bytes : ByteArray;\n        \/* Total bytes this Fragment _will_ have *\/\n        public var bytesTotal: int;\n        \/** bytes Loaded **\/\n        public var bytesLoaded : int;\n        \/** AES decryption instance **\/\n        public var decryptAES : AES;\n        \/** Start PTS of this chunk. **\/\n        public var pts_start : Number;\n        \/** computed Start PTS of this chunk. **\/\n        public var pts_start_computed : Number;\n        \/** min\/max audio\/video PTS\/DTS of this chunk. **\/\n        public var pts_min_audio : Number;\n        public var pts_max_audio : Number;\n        public var pts_min_video : Number;\n        public var pts_max_video : Number;\n        public var dts_min : Number;\n        \/** audio\/video found ? *\/\n        public var audio_found : Boolean;\n        public var video_found : Boolean;\n        \/** tag related stuff *\/\n        public var metadata_tag_injected : Boolean;\n        private var tags_pts_min_audio : Number;\n        private var tags_pts_max_audio : Number;\n        private var tags_pts_min_video : Number;\n        private var tags_pts_max_video : Number;\n        private var tags_audio_found : Boolean;\n        private var tags_video_found : Boolean;\n        public var tags : Vector.<FLVTag>;\n        \/* video dimension *\/\n        public var video_width : int;\n        public var video_height : int;\n        \/* is fragment loaded selected by autolevel algo *\/\n        public var auto_level : Boolean;\n        \/* ID3 tags linked to this fragment *\/\n        public var id3_tags : Vector.<ID3Tag>;\n\n        \/** Whether this Fragment starts with IDR **\/\n        public var starts_with_idr : Boolean;\n\n        \/** PTS of earliest AVC_HEADER *\/\n        public var pts_min_video_header : Number;\n\n        \/**  tag duration *\/\n        private var audio_tag_duration : Number;\n        private var video_tag_duration : Number;\n        private var audio_tag_last_dts : Number;\n        private var video_tag_last_dts : Number;\n\n        \/** Fragment metrics **\/\n        public function FragmentData() {\n            this.pts_start = NaN;\n            this.pts_start_computed = NaN;\n            this.valid = true;\n            this.video_width = 0;\n            this.video_height = 0;\n            this.starts_with_idr = false;\n            this.pts_min_video_header = NaN;\n        };\n\n        public function appendTags(tags : Vector.<FLVTag>) : void {\n            \/\/ Audio PTS\/DTS normalization + min\/max computation\n            for each (var tag : FLVTag in tags) {\n                tag.pts = PTS.normalize(pts_start_computed, tag.pts);\n                tag.dts = PTS.normalize(pts_start_computed, tag.dts);\n                dts_min = Math.min(dts_min, tag.dts);\n                switch( tag.type ) {\n                    case FLVTag.AAC_RAW:\n                    case FLVTag.AAC_HEADER:\n                    case FLVTag.MP3_RAW:\n                        audio_found = true;\n                        tags_audio_found = true;\n                        audio_tag_duration = tag.dts - audio_tag_last_dts;\n                        audio_tag_last_dts = tag.dts;\n                        tags_pts_min_audio = Math.min(tags_pts_min_audio, tag.pts);\n                        tags_pts_max_audio = Math.max(tags_pts_max_audio, tag.pts);\n                        pts_min_audio = Math.min(pts_min_audio, tag.pts);\n                        pts_max_audio = Math.max(pts_max_audio, tag.pts);\n                        break;\n                    case FLVTag.AVC_HEADER:\n                        if (isNaN(pts_min_video_header)) {\n                            pts_min_video_header = tag.pts;\n                        }\n                    case FLVTag.AVC_NALU:\n                        video_found = true;\n                        tags_video_found = true;\n                        video_tag_duration = tag.dts - video_tag_last_dts;\n                        video_tag_last_dts = tag.dts;\n                        tags_pts_min_video = Math.min(tags_pts_min_video, tag.pts);\n                        tags_pts_max_video = Math.max(tags_pts_max_video, tag.pts);\n                        pts_min_video = Math.min(pts_min_video, tag.pts);\n                        pts_max_video = Math.max(pts_max_video, tag.pts);\n                        starts_with_idr = !isNaN(pts_min_video_header) && pts_min_video_header <= tag.pts;\n                        break;\n                    case FLVTag.DISCONTINUITY:\n                    case FLVTag.METADATA:\n                    default:\n                        break;\n                }\n                this.tags.push(tag);\n            }\n        }\n\n        public function flushTags() : void {\n            \/\/ clean-up tags\n            tags = new Vector.<FLVTag>();\n            tags_audio_found = tags_video_found = false;\n            metadata_tag_injected = false;\n            pts_min_audio = pts_min_video = dts_min = tags_pts_min_audio = tags_pts_min_video = Number.POSITIVE_INFINITY;\n            pts_max_audio = pts_max_video = tags_pts_max_audio = tags_pts_max_video = Number.NEGATIVE_INFINITY;\n            audio_found = video_found = tags_audio_found = tags_video_found = false;\n            starts_with_idr = false;\n            pts_min_video_header = NaN;\n        }\n\n        public function shiftTags() : void {\n            tags = new Vector.<FLVTag>();\n            if (tags_audio_found) {\n                tags_pts_min_audio = tags_pts_max_audio;\n                tags_audio_found = false;\n            }\n            if (tags_video_found) {\n                tags_pts_min_video = tags_pts_max_video;\n                tags_video_found = false;\n            }\n        }\n\n        public function get pts_min() : Number {\n            if (audio_found) {\n                return pts_min_audio;\n            } else {\n                return pts_min_video;\n            }\n        }\n\n        public function get pts_max() : Number {\n            if (audio_found) {\n                return pts_max_audio;\n            } else {\n                return pts_max_video;\n            }\n        }\n\n        public function get tag_duration() : Number {\n            var duration : Number;\n            if (audio_found) {\n                duration = audio_tag_duration;\n            } else {\n                duration = video_tag_duration;\n            }\n            if(isNaN(duration)) {\n                duration = 0;\n            }\n            return duration;\n        }\n\n        public function get tag_pts_min() : Number {\n            if (audio_found) {\n                return tags_pts_min_audio;\n            } else {\n                return tags_pts_min_video;\n            }\n        }\n\n        public function get tag_pts_max() : Number {\n            if (audio_found) {\n                return tags_pts_max_audio;\n            } else {\n                return tags_pts_max_video;\n            }\n        }\n\n        public function get tag_pts_start_offset() : Number {\n            if (tags_audio_found) {\n                return tags_pts_min_audio - pts_min_audio;\n            } else {\n                return tags_pts_min_video - pts_min_video;\n            }\n        }\n\n        public function get tag_pts_end_offset() : Number {\n            if (tags_audio_found) {\n                return tags_pts_max_audio - pts_min_audio;\n            } else {\n                return tags_pts_max_video - pts_min_video;\n            }\n        }\n    }\n}\n","subject":"Add `starts_with_idr` and `pts_min_video_header`","message":"[FragmentData] Add `starts_with_idr` and `pts_min_video_header`\n","lang":"ActionScript","license":"mpl-2.0","repos":"codex-corp\/flashls,codex-corp\/flashls"}
{"commit":"c23ef757c22560ef1a9b13dc800d067230423149","old_file":"src\/aerys\/minko\/render\/material\/phong\/AbstractShadowMappingEffect.as","new_file":"src\/aerys\/minko\/render\/material\/phong\/AbstractShadowMappingEffect.as","old_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.ns.minko_lighting;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.render.resource.texture.CubeTextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.display.BitmapData;\n\t\n\tpublic class AbstractShadowMappingEffect extends Effect\n\t{\n\t\tuse namespace minko_lighting;\n\t\t\n\t\tprivate const SHADOW_FACTORIES : Vector.<Function> = new <Function>[\n\t\t\tmanageNoShadowing,\t\t\t\t\/\/ 0: ShadowMappingType.NONE\n\t\t\tmanageMatrixShadowing,\t\t\t\/\/ 1: ShadowMappingType.MATRIX\n\t\t\tmanageDualParaboloidShadowing,\t\/\/ 2: ShadowMappingType.DUAL_PARABOLOID\n\t\t\tmanageCubicShadowing\t\t\t\/\/ 3: ShadowMappingType.CUBIC\n\t\t];\n\t\t\n\t\tprivate var _scene\t\t\t\t: Scene;\n\t\tprivate var _renderingPass\t\t: Shader;\n\t\tprivate var _watchedProperties\t: Vector.<String>;\n\t\t\n\t\tprivate var _updatePasses\t\t: Boolean;\n\t\t\n\t\tpublic function get scene() : Scene\n\t\t{\n\t\t\treturn _scene;\n\t\t}\n\t\t\n\t\tpublic function AbstractShadowMappingEffect(scene \t\t\t: Scene, \n\t\t\t\t\t\t\t\t\t\t\t\t\trenderingShader : Shader)\n\t\t{\n\t\t\t_renderingPass\t\t= renderingShader;\n\t\t\t_watchedProperties\t= new Vector.<String>();\n\t\t\t_scene\t\t\t\t= scene;\n\t\t\t_updatePasses\t\t= true;\n\t\t\t\n\t\t\tscene.enterFrame.add(onSceneEnterFrame);\n\t\t}\n\t\t\n\t\tprivate function onSceneEnterFrame(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData, \n\t\t\t\t\t\t\t\t\t\t   timer\t\t: uint) : void\n\t\t{\n\t\t\tif (_updatePasses)\n\t\t\t{\n\t\t\t\tupdatePasses();\n\t\t\t\t_updatePasses = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(sceneBindings\t: DataBindings, \n\t\t\t\t\t\t\t\t\t\t\t\tpropertyName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\toldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\tnewValue\t\t: Object) : void\n\t\t{\n\t\t\t_updatePasses = true;\n\t\t}\n\t\t\n\t\tprivate function updatePasses() : void\n\t\t{\n\t\t\tvar passes\t\t\t: Vector.<Shader>\t= new <Shader>[];\n\t\t\tvar sceneBindings\t: DataBindings\t\t= _scene.bindings;\n\t\t\tvar shader\t\t\t: Shader\t\t\t= null;\n\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\n\t\t\twhile (_watchedProperties.length != 0)\n\t\t\t\tsceneBindings.removeCallback(_watchedProperties.pop(), propertyChangedHandler);\n\t\t\t\n\t\t\tfor (var lightId : uint = 0; ; ++lightId)\n\t\t\t{\n\t\t\t\tif (!lightPropertyExists(lightId, 'type'))\n\t\t\t\t\tbreak ;\n\t\t\t\t\n\t\t\t\tvar shadowCastingPropertyName : String = LightDataProvider.getLightPropertyName(\n\t\t\t\t\t'shadowCastingType',\n\t\t\t\t\tlightId\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_watchedProperties.push(shadowCastingPropertyName);\n\t\t\t\tsceneBindings.addCallback(shadowCastingPropertyName, propertyChangedHandler);\n\t\t\t\t\n\t\t\t\tif (sceneBindings.propertyExists(shadowCastingPropertyName))\n\t\t\t\t\tSHADOW_FACTORIES[sceneBindings.getProperty(shadowCastingPropertyName)](lightId, passes);\n\t\t\t}\n\t\t\t\n\t\t\tpasses.push(_renderingPass);\n\t\t\t\n\t\t\tsetPasses(passes);\n\t\t}\n\t\t\n\t\tprivate function manageNoShadowing(lightId : uint, passes : Vector.<Shader>) : void\n\t\t{\n\t\t\t\/\/ nothing to do here, no extra rendering is necessary\n\t\t}\n\t\t\n\t\tprivate function manageMatrixShadowing(lightId : uint, passes : Vector.<Shader>) : void\n\t\t{\n\t\t\tvar textureResource : TextureResource\t= getLightProperty(lightId, 'shadowMap');\n\t\t\tvar renderTarget\t: RenderTarget\t\t= new RenderTarget(\n\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(new MatrixShadowMapShader(lightId, lightId + 1, renderTarget));\n\t\t}\n\t\t\n\t\tprivate function manageDualParaboloidShadowing(lightId : uint, passes : Vector.<Shader>) : void\n\t\t{\n\t\t\tvar frontTextureResource : TextureResource\t= getLightProperty(lightId, 'shadowMapDPFront');\n\t\t\tvar backTextureResource\t : TextureResource\t= getLightProperty(lightId, 'shadowMapDPBack');\n\t\t\tvar size\t\t\t\t : uint\t\t\t\t= frontTextureResource.width;\n\t\t\tvar frontRenderTarget\t : RenderTarget\t\t= new RenderTarget(size, size, frontTextureResource, 0, 0xffffffff);\n\t\t\tvar backRenderTarget\t : RenderTarget\t\t= new RenderTarget(size, size, backTextureResource, 0, 0xffffffff);\n\t\t\t\n\t\t\tpasses.push(\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, true, lightId + 0.5, frontRenderTarget),\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, false, lightId + 1, backRenderTarget)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function manageCubicShadowing(lightId : uint, passes : Vector.<Shader>) : void\n\t\t{\n\t\t\tvar textureResource\t: CubeTextureResource\t= getLightProperty(lightId, 'shadowMapCube');\n\t\t\tvar size\t\t\t: uint\t\t\t\t\t= textureResource.size;\n\t\t\tvar renderTarget0\t: RenderTarget\t\t\t= new RenderTarget(size, size, textureResource, 0, 0xffffffff);\n\t\t\tvar renderTarget1\t: RenderTarget\t\t\t= new RenderTarget(size, size, textureResource, 1, 0xffffffff);\n\t\t\tvar renderTarget2\t: RenderTarget\t\t\t= new RenderTarget(size, size, textureResource, 2, 0xffffffff);\n\t\t\tvar renderTarget3\t: RenderTarget\t\t\t= new RenderTarget(size, size, textureResource, 3, 0xffffffff);\n\t\t\tvar renderTarget4\t: RenderTarget\t\t\t= new RenderTarget(size, size, textureResource, 4, 0xffffffff);\n\t\t\tvar renderTarget5\t: RenderTarget\t\t\t= new RenderTarget(size, size, textureResource, 5, 0xffffffff);\n\t\t\t\n\t\t\tpasses.push(\n\t\t\t\tnew CubeShadowMapShader(lightId, 0, lightId + 0.1, renderTarget0),\n\t\t\t\tnew CubeShadowMapShader(lightId, 1, lightId + 0.2, renderTarget1),\n\t\t\t\tnew CubeShadowMapShader(lightId, 2, lightId + 0.3, renderTarget2),\n\t\t\t\tnew CubeShadowMapShader(lightId, 3, lightId + 0.4, renderTarget3),\n\t\t\t\tnew CubeShadowMapShader(lightId, 4, lightId + 0.5, renderTarget4),\n\t\t\t\tnew CubeShadowMapShader(lightId, 5, lightId + 0.6, renderTarget5)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function lightPropertyExists(lightId : uint, propertyName : String) : Boolean\n\t\t{\n\t\t\treturn _scene.bindings.propertyExists(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function getLightProperty(lightId : uint, propertyName : String) : *\n\t\t{\n\t\t\treturn _scene.bindings.getProperty(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.ns.minko_lighting;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.render.resource.texture.CubeTextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.display.BitmapData;\n\t\n\tpublic class AbstractShadowMappingEffect extends Effect\n\t{\n\t\tuse namespace minko_lighting;\n\t\t\n\t\tprivate const SHADOW_FACTORIES : Vector.<Function> = new <Function>[\n\t\t\tmanageNoShadowing,\t\t\t\t\/\/ 0: ShadowMappingType.NONE\n\t\t\tmanageMatrixShadowing,\t\t\t\/\/ 1: ShadowMappingType.MATRIX\n\t\t\tmanageDualParaboloidShadowing,\t\/\/ 2: ShadowMappingType.DUAL_PARABOLOID\n\t\t\tmanageCubicShadowing\t\t\t\/\/ 3: ShadowMappingType.CUBIC\n\t\t];\n\t\t\n\t\tprivate var _scene\t\t\t\t: Scene;\n\t\tprivate var _renderingPass\t\t: Shader;\n\t\tprivate var _watchedProperties\t: Vector.<String>;\n\t\t\n\t\tpublic function get scene() : Scene\n\t\t{\n\t\t\treturn _scene;\n\t\t}\n\t\t\n\t\tpublic function AbstractShadowMappingEffect(scene \t\t\t: Scene, \n\t\t\t\t\t\t\t\t\t\t\t\t\trenderingShader : Shader)\n\t\t{\n\t\t\t_renderingPass\t\t= renderingShader;\n\t\t\t_watchedProperties\t= new Vector.<String>();\n\t\t\t_scene\t\t\t\t= scene;\n\t\t\t\n            scene.enterFrame.add(sceneEnterFrameHandler);\n\t\t}\n\t\t\n\t\tprivate function sceneEnterFrameHandler(scene\t\t: Scene,\n                                                viewport\t: Viewport,\n                                                destination\t: BitmapData, \n                                                timer\t\t: uint) : void\n\t\t{\n            scene.enterFrame.remove(sceneEnterFrameHandler);\n            \n\t\t\tupdatePasses();\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(sceneBindings\t: DataBindings, \n\t\t\t\t\t\t\t\t\t\t\t\tpropertyName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\toldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\tnewValue\t\t: Object) : void\n\t\t{\n            scene.enterFrame.add(sceneEnterFrameHandler);\n\t\t}\n\t\t\n\t\tprivate function updatePasses() : void\n\t\t{\n\t\t\tvar passes\t\t\t: Vector.<Shader>\t= new <Shader>[];\n\t\t\tvar sceneBindings\t: DataBindings\t\t= _scene.bindings;\n\t\t\tvar shader\t\t\t: Shader\t\t\t= null;\n\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\n\t\t\twhile (_watchedProperties.length != 0)\n\t\t\t\tsceneBindings.removeCallback(_watchedProperties.pop(), propertyChangedHandler);\n\t\t\t\n\t\t\tfor (var lightId : uint = 0; ; ++lightId)\n\t\t\t{\n\t\t\t\tif (!lightPropertyExists(lightId, 'type'))\n\t\t\t\t\tbreak ;\n\t\t\t\t\n\t\t\t\tvar shadowCastingPropertyName : String = LightDataProvider.getLightPropertyName(\n\t\t\t\t\t'shadowCastingType',\n\t\t\t\t\tlightId\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_watchedProperties.push(shadowCastingPropertyName);\n\t\t\t\tsceneBindings.addCallback(shadowCastingPropertyName, propertyChangedHandler);\n\t\t\t\t\n\t\t\t\tif (sceneBindings.propertyExists(shadowCastingPropertyName))\n\t\t\t\t\tSHADOW_FACTORIES[sceneBindings.getProperty(shadowCastingPropertyName)](lightId, passes);\n\t\t\t}\n\t\t\t\n\t\t\tpasses.push(_renderingPass);\n\t\t\t\n\t\t\tsetPasses(passes);\n\t\t}\n\t\t\n\t\tprivate function manageNoShadowing(lightId : uint, passes : Vector.<Shader>) : void\n\t\t{\n\t\t\t\/\/ nothing to do here, no extra rendering is necessary\n\t\t}\n\t\t\n\t\tprivate function manageMatrixShadowing(lightId : uint, passes : Vector.<Shader>) : void\n\t\t{\n\t\t\tvar textureResource : TextureResource\t= getLightProperty(lightId, 'shadowMap');\n\t\t\tvar renderTarget\t: RenderTarget\t\t= new RenderTarget(\n\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(new MatrixShadowMapShader(lightId, lightId + 1, renderTarget));\n\t\t}\n\t\t\n\t\tprivate function manageDualParaboloidShadowing(lightId : uint, passes : Vector.<Shader>) : void\n\t\t{\n\t\t\tvar frontTextureResource : TextureResource\t= getLightProperty(lightId, 'shadowMapDPFront');\n\t\t\tvar backTextureResource\t : TextureResource\t= getLightProperty(lightId, 'shadowMapDPBack');\n\t\t\tvar size\t\t\t\t : uint\t\t\t\t= frontTextureResource.width;\n\t\t\tvar frontRenderTarget\t : RenderTarget\t\t= new RenderTarget(size, size, frontTextureResource, 0, 0xffffffff);\n\t\t\tvar backRenderTarget\t : RenderTarget\t\t= new RenderTarget(size, size, backTextureResource, 0, 0xffffffff);\n\t\t\t\n\t\t\tpasses.push(\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, true, lightId + 0.5, frontRenderTarget),\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, false, lightId + 1, backRenderTarget)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function manageCubicShadowing(lightId : uint, passes : Vector.<Shader>) : void\n\t\t{\n\t\t\tvar textureResource\t: CubeTextureResource\t= getLightProperty(lightId, 'shadowMapCube');\n\t\t\tvar size\t\t\t: uint\t\t\t\t\t= textureResource.size;\n\t\t\tvar renderTarget0\t: RenderTarget\t\t\t= new RenderTarget(size, size, textureResource, 0, 0xffffffff);\n\t\t\tvar renderTarget1\t: RenderTarget\t\t\t= new RenderTarget(size, size, textureResource, 1, 0xffffffff);\n\t\t\tvar renderTarget2\t: RenderTarget\t\t\t= new RenderTarget(size, size, textureResource, 2, 0xffffffff);\n\t\t\tvar renderTarget3\t: RenderTarget\t\t\t= new RenderTarget(size, size, textureResource, 3, 0xffffffff);\n\t\t\tvar renderTarget4\t: RenderTarget\t\t\t= new RenderTarget(size, size, textureResource, 4, 0xffffffff);\n\t\t\tvar renderTarget5\t: RenderTarget\t\t\t= new RenderTarget(size, size, textureResource, 5, 0xffffffff);\n\t\t\t\n\t\t\tpasses.push(\n\t\t\t\tnew CubeShadowMapShader(lightId, 0, lightId + 0.1, renderTarget0),\n\t\t\t\tnew CubeShadowMapShader(lightId, 1, lightId + 0.2, renderTarget1),\n\t\t\t\tnew CubeShadowMapShader(lightId, 2, lightId + 0.3, renderTarget2),\n\t\t\t\tnew CubeShadowMapShader(lightId, 3, lightId + 0.4, renderTarget3),\n\t\t\t\tnew CubeShadowMapShader(lightId, 4, lightId + 0.5, renderTarget4),\n\t\t\t\tnew CubeShadowMapShader(lightId, 5, lightId + 0.6, renderTarget5)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function lightPropertyExists(lightId : uint, propertyName : String) : Boolean\n\t\t{\n\t\t\treturn _scene.bindings.propertyExists(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function getLightProperty(lightId : uint, propertyName : String) : *\n\t\t{\n\t\t\treturn _scene.bindings.getProperty(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t}\n}\n","subject":"remove trace() in AbstractShadowMappingEffect","message":"remove trace() in AbstractShadowMappingEffect\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"b81624dbd934ffdda2336980e55306fdf6d0af45","old_file":"src\/org\/flintparticles\/common\/initializers\/DictionaryInitializer.as","new_file":"src\/org\/flintparticles\/common\/initializers\/DictionaryInitializer.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.common.initializers \n{\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.common.particles.Particle;\n\n\t\/**\n\t * The DictionaryInit Initializer copies properties from an initializing object to a particle's dictionary.\n\t *\/\n\tpublic class DictionaryInitializer extends InitializerBase \n\t{\n\t\tprivate var _initValues:*;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a DictionaryInit initializer for use by \n\t\t * an emitter. To add a DictionaryInit to all particles created by an emitter, use the\n\t\t * emitter's addInitializer method.\n\t\t * \n\t\t * @param initValues The object containing the properties for copying to the particle's dictionary.\n\t\t * May be an object or a dictionary.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addInitializer()\n\t\t *\/\n\t\tpublic function DictionaryInitializer( initValues:* )\n\t\t{\n\t\t\t_initValues = initValues;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The object containing the properties for copying to the particle's dictionary.\n\t\t * May be an object or a dictionary.\n\t\t *\/\n\t\tpublic function get initValues():*\n\t\t{\n\t\t\treturn _initValues;\n\t\t}\n\t\tpublic function set initValues( value:* ):void\n\t\t{\n\t\t\t_initValues = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function initialize( emitter:Emitter, particle:Particle ):void\n\t\t{\n\t\t\tif ( !_initValues )\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tfor( var key:* in _initValues )\n\t\t\t{\n\t\t\t\tparticle.dictionary[ key ] = _initValues[ key ];\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.common.initializers \n{\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.common.particles.Particle;\n\n\t\/**\n\t * The Dictionary Initializer copies properties from an initializing object to a particle's dictionary.\n\t *\/\n\tpublic class DictionaryInitializer extends InitializerBase \n\t{\n\t\tprivate var _initValues:*;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a DictionaryInit initializer for use by \n\t\t * an emitter. To add a DictionaryInit to all particles created by an emitter, use the\n\t\t * emitter's addInitializer method.\n\t\t * \n\t\t * @param initValues The object containing the properties for copying to the particle's dictionary.\n\t\t * May be an object or a dictionary.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addInitializer()\n\t\t *\/\n\t\tpublic function DictionaryInitializer( initValues:* )\n\t\t{\n\t\t\t_initValues = initValues;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The object containing the properties for copying to the particle's dictionary.\n\t\t * May be an object or a dictionary.\n\t\t *\/\n\t\tpublic function get initValues():*\n\t\t{\n\t\t\treturn _initValues;\n\t\t}\n\t\tpublic function set initValues( value:* ):void\n\t\t{\n\t\t\t_initValues = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function initialize( emitter:Emitter, particle:Particle ):void\n\t\t{\n\t\t\tif ( !_initValues )\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tfor( var key:* in _initValues )\n\t\t\t{\n\t\t\t\tparticle.dictionary[ key ] = _initValues[ key ];\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Fix incorrect class name in class description","message":"Fix incorrect class name in class description\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"5314d2c9b9dbdcc00aeafe2427526cb05507fc21","old_file":"src\/aerys\/minko\/scene\/controller\/SkeletonController.as","new_file":"src\/aerys\/minko\/scene\/controller\/SkeletonController.as","old_contents":"package aerys.minko.scene.controller\n{\n\t\/**\n\t * The SkeletonController aggregates AnimationController objects\n\t * and control them in order to start\/stop playing animations on\n\t * multiple scene nodes at the same time and control a whole\n\t * skeleton.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class SkeletonController\n\t{\n\t\tprivate var _animations\t: Vector.<AnimationController>\t= null;\n\t\t\n\t\tpublic function SkeletonController(animations : Vector.<AnimationController>)\n\t\t{\n\t\t\t_animations = animations.slice();\n\t\t}\n\t\t\n\t\tpublic function get animations() : Vector.<AnimationController>\n\t\t{\n\t\t\treturn _animations;\n\t\t}\n\n\t\tpublic function seek(time : Object) : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).seek(time);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function stop() : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).stop();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function play() : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).play();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime\t: Object = null,\n\t\t\t\t\t\t\t\t\t\t  endTime\t: Object = null) : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).setPlaybackWindow(beginTime, endTime);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).resetPlaybackWindow();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\nimport aerys.minko.scene.controller.animation.AnimationController;\n\n\/**\n\t * The SkeletonController aggregates AnimationController objects\n\t * and control them in order to start\/stop playing animations on\n\t * multiple scene nodes at the same time and control a whole\n\t * skeleton.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class SkeletonController\n\t{\n\t\tprivate var _animations\t: Vector.<AnimationController>\t= null;\n\t\t\n\t\tpublic function SkeletonController(animations : Vector.<AnimationController>)\n\t\t{\n\t\t\t_animations = animations.slice();\n\t\t}\n\t\t\n\t\tpublic function get animations() : Vector.<AnimationController>\n\t\t{\n\t\t\treturn _animations;\n\t\t}\n\n\t\tpublic function seek(time : Object) : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).seek(time);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function stop() : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).stop();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function play() : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).play();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime\t: Object = null,\n\t\t\t\t\t\t\t\t\t\t  endTime\t: Object = null) : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).setPlaybackWindow(beginTime, endTime);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : SkeletonController\n\t\t{\n\t\t\tvar numAnimations\t: uint\t= _animations.length;\n\t\t\t\n\t\t\tfor (var animId : uint = 0; animId < numAnimations; ++animId)\n\t\t\t\t(_animations[animId] as AnimationController).resetPlaybackWindow();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}","subject":"add MasterAnimationController","message":"add MasterAnimationController\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"494abd0e5b8c50d42339029ab5d39972af3fa975","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/effects\/Move.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/effects\/Move.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage org.apache.flex.effects\n{\n\nimport org.apache.flex.core.IDocument;\nimport org.apache.flex.core.IUIBase;\n\n\/**\n *  The Move effect animates a UI component's x or y position.\n * \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\npublic class Move extends Tween implements IDocument\n{\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Constructor.\n     *\n     *  @param target Object ID or reference to an object that will\n\t *  have its x and\/or y property animated.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function Move(target:IUIBase = null)\n    {\n        super();\n\n\t\tthis.actualTarget = target;\n\t\tstartValue = 0;\n\t\tendValue = 1;\n\t\t\n\t\tlistener = this;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n\t\/**\n\t *  @private\n\t *  The document.\n\t *\/\n\tprivate var document:Object;\n\n    \/**\n     *  @private\n     *  The actual target.\n     *\/\n    private var actualTarget:IUIBase;\n    \n\t\/**\n\t *  The target as the String id \n     *  of a widget in an MXML Document.\n\t *\/\n\tpublic var target:String;\n    \n\t\/**\n\t *  The change in x.\n\t *\/\n\tpublic var xBy:Number;\n\t\n\t\/**\n\t *  The change in y.\n\t *\/\n\tpublic var yBy:Number;\n\t\n\t\/**\n\t *  @private\n\t *  The starting x.\n\t *\/\n\tprivate var xStart:Number;\n\t\n\t\/**\n\t *  @private\n\t *  The staring y.\n\t *\/\n\tprivate var yStart:Number;\n\n\t\/**\n\t *  Starting x value.  If NaN, the current x value is used\n     *\/\n    public var xFrom:Number;\n    \n\t\/**\n\t *  Ending x value.  If NaN, the current x value is not changed\n\t *\/\n\tpublic var xTo:Number;\n\t\n\t\/**\n\t *  Starting y value.  If NaN, the current y value is used\n\t *\/\n\tpublic var yFrom:Number;\n\t\n\t\/**\n\t *  Ending y value.  If NaN, the current y value is not changed\n\t *\/\n\tpublic var yTo:Number;\n\t\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n\tpublic function setDocument(document:Object, id:String = null):void\n\t{\n\t\tthis.document = document;\t\n\t}\n\t\n\t\/**\n\t *  @private\n\t *\/\n\toverride public function play():void\n\t{\n\t\tif (target != null)\n\t\t\tactualTarget = document[target];\n\t\t\n\t\tif (isNaN(xFrom))\n\t\t\txStart = actualTarget.x;\n        if (isNaN(xBy))\n        {\n    \t\tif (isNaN(xTo))\n    \t\t\txBy = 0;\n    \t\telse\n    \t\t\txBy = xTo - xStart;\n        }\n        \n\t\tif (isNaN(yFrom))\n\t\t\tyStart = actualTarget.y;\n        if (isNaN(yBy))\n        {\n    \t\tif (isNaN(yTo))\n    \t\t\tyBy = 0;\n    \t\telse\n    \t\t\tyBy = yTo - yStart;\n        }\t\t\t\n\t\tsuper.play();\n\t}\n\n\tpublic function onTweenUpdate(value:Number):void\n\t{\n\t\tif (xBy)\n\t\t\tactualTarget.x = xStart + value * xBy;\n\t\tif (yBy)\n\t\t\tactualTarget.y = yStart + value * yBy;\n\t}\n\t\n\tpublic function onTweenEnd(value:Number):void\n\t{\n\t\tif (xBy)\n\t\t\tactualTarget.x = xStart + xBy;\n\t\tif (yBy)\n\t\t\tactualTarget.y = yStart + yBy;\n\t}\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage org.apache.flex.effects\n{\n\nimport org.apache.flex.core.IDocument;\nimport org.apache.flex.core.IUIBase;\n\n\/**\n *  The Move effect animates a UI component's x or y position.\n * \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\npublic class Move extends Tween implements IDocument\n{\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Constructor.\n     *\n     *  @param target Object ID or reference to an object that will\n\t *  have its x and\/or y property animated.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function Move(target:IUIBase = null)\n    {\n        super();\n\n\t\tthis.actualTarget = target;\n\t\tstartValue = 0;\n\t\tendValue = 1;\n\t\t\n\t\tlistener = this;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n\t\/**\n\t *  @private\n\t *  The document.\n\t *\/\n\tprivate var document:Object;\n\n    \/**\n     *  @private\n     *  The actual target.\n     *\/\n    private var actualTarget:IUIBase;\n    \n\t\/**\n\t *  The target as the String id \n     *  of a widget in an MXML Document.\n\t *\/\n\tpublic var target:String;\n    \n\t\/**\n\t *  The change in x.\n\t *\/\n\tpublic var xBy:Number;\n\t\n\t\/**\n\t *  The change in y.\n\t *\/\n\tpublic var yBy:Number;\n\t\n\t\/**\n\t *  @private\n\t *  The starting x.\n\t *\/\n\tprivate var xStart:Number;\n\t\n\t\/**\n\t *  @private\n\t *  The staring y.\n\t *\/\n\tprivate var yStart:Number;\n\n\t\/**\n\t *  Starting x value.  If NaN, the current x value is used\n     *\/\n    public var xFrom:Number;\n    \n\t\/**\n\t *  Ending x value.  If NaN, the current x value is not changed\n\t *\/\n\tpublic var xTo:Number;\n\t\n\t\/**\n\t *  Starting y value.  If NaN, the current y value is used\n\t *\/\n\tpublic var yFrom:Number;\n\t\n\t\/**\n\t *  Ending y value.  If NaN, the current y value is not changed\n\t *\/\n\tpublic var yTo:Number;\n\t\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n\tpublic function setDocument(document:Object, id:String = null):void\n\t{\n\t\tthis.document = document;\t\n\t}\n\t\n\t\/**\n\t *  @private\n\t *\/\n\toverride public function play():void\n\t{\n\t\tif (target != null)\n\t\t\tactualTarget = document[target];\n\t\t\n\t\tif (isNaN(xFrom))\n\t\t\txStart = actualTarget.x;\n        else\n            xStart = xFrom;\n        \n        if (isNaN(xBy))\n        {\n    \t\tif (isNaN(xTo))\n    \t\t\txBy = 0;\n    \t\telse\n    \t\t\txBy = xTo - xStart;\n        }\n        \n\t\tif (isNaN(yFrom))\n\t\t\tyStart = actualTarget.y;\n        else\n            yStart = yFrom;\n        if (isNaN(yBy))\n        {\n    \t\tif (isNaN(yTo))\n    \t\t\tyBy = 0;\n    \t\telse\n    \t\t\tyBy = yTo - yStart;\n        }\t\t\t\n\t\tsuper.play();\n\t}\n\n\tpublic function onTweenUpdate(value:Number):void\n\t{\n\t\tif (xBy)\n\t\t\tactualTarget.x = xStart + value * xBy;\n\t\tif (yBy)\n\t\t\tactualTarget.y = yStart + value * yBy;\n\t}\n\t\n\tpublic function onTweenEnd(value:Number):void\n\t{\n\t\tif (xBy)\n\t\t\tactualTarget.x = xStart + xBy;\n\t\tif (yBy)\n\t\t\tactualTarget.y = yStart + yBy;\n\t}\n}\n\n}\n","subject":"fix bug in startup","message":"fix bug in startup\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"1d97eaf75c1e554cadd8ae7c295b9619d8c40c02","old_file":"common\/actionscript\/org\/concord\/sparks\/circuit\/resistor\/resistor_5band\/Resistor.as","new_file":"common\/actionscript\/org\/concord\/sparks\/circuit\/resistor\/resistor_5band\/Resistor.as","old_contents":"package org.concord.sparks.circuit.resistor.resistor_5band\n{\n    import flash.display.Graphics;\n    import flash.display.Loader;\n    import flash.display.MovieClip;\n    import flash.display.Shape;\n    import flash.events.MouseEvent;\n    import flash.events.IOErrorEvent;\n    import flash.geom.Point;\n    import flash.net.URLRequest;\n    \n    import org.concord.sparks.util.Assert;\n    \n    public class Resistor\n    {\n        \/\/ Instance names in Flash movie\n        public static var names = {\n            resistorContainer : 'resistor_5band_mc',\n            leftLeadRollOver : 'resistor_rollover',\n            rightLeadRollOver : 'resistor_rollover_right',\n            leftLeadEngaged : 'probe_engaged',\n            rightLeadEngaged : 'probe_engaged_right'\n        };\n        \n        var root;\n        var container:MovieClip;\n        \n        var value:Number;\n        \n        var x = 430;\n        var y = 200;\n        var width = 260;\n        var height = 80;\n        \n        public var lead1:ResistorLead;\n        public var lead2:ResistorLead;\n        \n        public var snapRadius = 35;\n        \n        var band1Loader:Loader = new Loader(); \n        var band2Loader:Loader = new Loader(); \n        var band3Loader:Loader = new Loader();\n        var band4Loader:Loader = new Loader();\n        var band5Loader:Loader = new Loader();\n        \n        var colors = [];\n        \n        public function Resistor(root) {\n            this.root = root;\n\n            \/\/ Assert the root has the named objects\n            for each (var name:String in names) {\n                Assert.assertContains(root, name);\n            }\n            \n            lead1 = new ResistorLead('resistor_lead1', new Point(591, 104),\n                root[names.leftLeadRollOver], root[names.leftLeadEngaged]); \n            lead2 = new ResistorLead('resistor_lead2', new Point(867, 102),\n                root[names.rightLeadRollOver], root[names.rightLeadEngaged]);\n            \n            container = root[names.resistorContainer];\n\n            container.band1.addChild(band1Loader);\n            container.band2.addChild(band2Loader);\n            container.band3.addChild(band3Loader);\n            container.band4.addChild(band4Loader);\n            container.band5.addChild(band5Loader);\n            \n            setLabel('red', 'white', 'blue', 'black', 'silver');\n        }\n        \n        public function show() {\n            container.visible = true;\n        }\n        \n        public function hide() {\n            container.visible = false;\n        }\n        \n        public function isVisible():Boolean {\n            return container.visible;\n        }\n        \n        public function getColors() {\n            return colors;\n        }\n        \n        public function setLabel(color1, color2, color3, color4, color5):void {\n            trace('Enter setLabel');\n            this.colors = [color1, color2, color3, color4, color5];\n            loadBandImage(band1Loader, 't_' + color1 + '.png');\n            loadBandImage(band2Loader, 's_' + color2 + '.png');\n            loadBandImage(band3Loader, 's_' + color3 + '.png');\n            loadBandImage(band4Loader, 's_' + color4 + '.png');\n            loadBandImage(band5Loader, 's_' + color5 + '.png');\n        }\n        \n        private function loadBandImage(loader:Loader, fname:String):void {\n            var s = '..\/..\/common\/images\/resistor\/' + fname;\n            \/\/trace('path=' + s);\n            try {\n                var req:URLRequest = new URLRequest(s);\n                loader.load(req);\n                \/\/trace('Loaded ' + s);\n            }\n            catch (e:IOErrorEvent) {\n                trace(\"Failed to load \" + s);\n            }\n        }\n    }\n}\n","new_contents":"package org.concord.sparks.circuit.resistor.resistor_5band\n{\n    import flash.display.Graphics;\n    import flash.display.Loader;\n    import flash.display.MovieClip;\n    import flash.display.Shape;\n    import flash.events.MouseEvent;\n    import flash.events.IOErrorEvent;\n    import flash.geom.Point;\n    import flash.net.URLRequest;\n    \n    import org.concord.sparks.util.Assert;\n    \n    public class Resistor\n    {\n        \/\/ Instance names in Flash movie\n        public static var names = {\n            resistorContainer : 'resistor_5band_mc',\n            leftLeadRollOver : 'resistor_rollover',\n            rightLeadRollOver : 'resistor_rollover_right',\n            leftLeadEngaged : 'probe_engaged',\n            rightLeadEngaged : 'probe_engaged_right'\n        };\n        \n        var root;\n        var container:MovieClip;\n        \n        var value:Number;\n        \n        var x = 430;\n        var y = 200;\n        var width = 260;\n        var height = 80;\n        \n        public var lead1:ResistorLead;\n        public var lead2:ResistorLead;\n        \n        public var snapRadius = 35;\n        \n        var band1Loader:Loader = new Loader(); \n        var band2Loader:Loader = new Loader(); \n        var band3Loader:Loader = new Loader();\n        var band4Loader:Loader = new Loader();\n        var band5Loader:Loader = new Loader();\n        \n        var colors = [];\n        \n        public function Resistor(root) {\n            this.root = root;\n\n            \/\/ Assert the root has the named objects\n            for each (var name:String in names) {\n                Assert.assertContains(root, name);\n            }\n            \n            lead1 = new ResistorLead('resistor_lead1', new Point(591, 104),\n                root[names.leftLeadRollOver], root[names.leftLeadEngaged]); \n            lead2 = new ResistorLead('resistor_lead2', new Point(867, 102),\n                root[names.rightLeadRollOver], root[names.rightLeadEngaged]);\n            \n            container = root[names.resistorContainer];\n\n            container.band1.addChild(band1Loader);\n            container.band2.addChild(band2Loader);\n            container.band3.addChild(band3Loader);\n            container.band4.addChild(band4Loader);\n            container.band5.addChild(band5Loader);\n            \n            setLabel('red', 'white', 'blue', 'black', 'silver');\n        }\n        \n        public function show() {\n            container.visible = true;\n        }\n        \n        public function hide() {\n            container.visible = false;\n        }\n        \n        public function isVisible():Boolean {\n            return container.visible;\n        }\n        \n        public function getColors() {\n            return colors;\n        }\n        \n        public function setLabel(color1, color2, color3, color4, color5):void {\n            trace('Enter setLabel');\n            this.colors = [color1, color2, color3, color4, color5];\n            loadBandImage(band1Loader, 't_' + color1 + '.png');\n            loadBandImage(band2Loader, 's_' + color2 + '.png');\n            loadBandImage(band3Loader, 's_' + color3 + '.png');\n            loadBandImage(band4Loader, 's_' + color4 + '.png');\n            loadBandImage(band5Loader, 's_' + color5 + '.png');\n        }\n        \n        private function loadBandImage(loader:Loader, fname:String):void {\n            var s = '\/sparks-content\/common\/images\/resistor\/' + fname;\n            \/\/trace('path=' + s);\n            try {\n                var req:URLRequest = new URLRequest(s);\n                loader.load(req);\n                \/\/trace('Loaded ' + s);\n            }\n            catch (e:IOErrorEvent) {\n                trace(\"Failed to load \" + s);\n            }\n        }\n    }\n}\n","subject":"use full path for resistor images","message":"use full path for resistor images\n","lang":"ActionScript","license":"apache-2.0","repos":"concord-consortium\/sparks,concord-consortium\/sparks,concord-consortium\/sparks,concord-consortium\/sparks,concord-consortium\/sparks"}
{"commit":"793f09c47adf5907c91e06dbe8a56c8f1828f06b","old_file":"exporter\/src\/main\/as\/flump\/xfl\/XflMovie.as","new_file":"exporter\/src\/main\/as\/flump\/xfl\/XflMovie.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.xfl {\n\nimport aspire.util.Set;\nimport aspire.util.Sets;\nimport aspire.util.XmlUtil;\n\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\nimport flump.mold.MovieMold;\n\npublic class XflMovie extends XflSymbol\n{\n    use namespace xflns;\n\n    \/** Returns true if the given movie symbol is marked for \"Export for ActionScript\" *\/\n    public static function isExported (xml :XML) :Boolean {\n        return XmlUtil.hasAttr(xml, EXPORT_CLASS_NAME);\n    }\n\n    \/** Returns the library name of the given movie *\/\n    public static function getName (xml :XML) :String {\n        return XmlUtil.getStringAttr(xml, NAME);\n    }\n\n    \/** Return a Set of all the symbols this movie references. *\/\n    public static function getSymbolNames (mold :MovieMold) :Set {\n        var names :Set = Sets.newSetOf(String);\n        for each (var layer :LayerMold in mold.layers) {\n            if (!layer.flipbook) {\n                for each (var kf :KeyframeMold in layer.keyframes) {\n                    if (kf.ref != null) names.add(kf.ref);\n                }\n            }\n        }\n        return names;\n    }\n\n    public static function parse (lib :XflLibrary, xml :XML) :MovieMold {\n        const movie :MovieMold = new MovieMold();\n        const name :String = getName(xml);\n        const exportName :String = XmlUtil.getStringAttr(xml, EXPORT_CLASS_NAME, null);\n        movie.id = lib.createId(movie, name, exportName);\n        const location :String = lib.location + \":\" + movie.id;\n\n        const layerEls :XMLList = xml.timeline.DOMTimeline[0].layers.DOMLayer;\n        if (XmlUtil.getStringAttr(layerEls[0], XflLayer.NAME) == \"flipbook\") {\n            movie.layers.push(XflLayer.parse(lib, location, layerEls[0], true));\n            if (exportName == null) {\n                lib.addError(location, ParseError.CRIT, \"Flipbook movie '\" + movie.id + \"' not exported\");\n            }\n            for each (var kf :KeyframeMold in movie.layers[0].keyframes) {\n                kf.ref = movie.id + \"_flipbook_\" + kf.index;\n            }\n        } else {\n            var maskName:String;\n            for each (var layerEl :XML in layerEls) {\n                var layerType :String = XmlUtil.getStringAttr(layerEl, XflLayer.TYPE, \"\");\n                if ((layerType != XflLayer.TYPE_GUIDE) && (layerType != XflLayer.TYPE_FOLDER)) {\n                    if (XmlUtil.hasAttr(layerEl, \"parentLayerIndex\")) {\n                        if (maskName) {\n                            movie.layers.unshift(XflLayer.parse(lib, location, layerEl, false, maskName));    \n                        }\n                        else {\n                            lib.addError(location, ParseError.WARN, \"Only one masked layer is authorized on '\" + movie.id + \"'. The other masked layers are ignored from mask.\");\n                            movie.layers.unshift(XflLayer.parse(lib, location, layerEl, false));\n                        }\n                    } else movie.layers.unshift(XflLayer.parse(lib, location, layerEl, false));\n                    maskName = layerType == XflLayer.TYPE_MASK ? movie.layers[0].name : null;\n                }\n            }\n        }\n        movie.fillLabels();\n\n        if (movie.layers.length == 0) {\n            lib.addError(location, ParseError.CRIT, \"Movies must have at least one layer\");\n        }\n\n        return movie;\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.xfl {\n\nimport aspire.util.Set;\nimport aspire.util.Sets;\nimport aspire.util.XmlUtil;\n\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\nimport flump.mold.MovieMold;\n\npublic class XflMovie extends XflSymbol\n{\n    use namespace xflns;\n\n    \/** Returns true if the given movie symbol is marked for \"Export for ActionScript\" *\/\n    public static function isExported (xml :XML) :Boolean {\n        return XmlUtil.hasAttr(xml, EXPORT_CLASS_NAME);\n    }\n\n    \/** Returns the library name of the given movie *\/\n    public static function getName (xml :XML) :String {\n        return XmlUtil.getStringAttr(xml, NAME);\n    }\n\n    \/** Return a Set of all the symbols this movie references. *\/\n    public static function getSymbolNames (mold :MovieMold) :Set {\n        var names :Set = Sets.newSetOf(String);\n        for each (var layer :LayerMold in mold.layers) {\n            if (!layer.flipbook) {\n                for each (var kf :KeyframeMold in layer.keyframes) {\n                    if (kf.ref != null) names.add(kf.ref);\n                }\n            }\n        }\n        return names;\n    }\n\n    public static function parse (lib :XflLibrary, xml :XML) :MovieMold {\n        const movie :MovieMold = new MovieMold();\n        const name :String = getName(xml);\n        const exportName :String = XmlUtil.getStringAttr(xml, EXPORT_CLASS_NAME, null);\n        movie.id = lib.createId(movie, name, exportName);\n        const location :String = lib.location + \":\" + movie.id;\n\n        const layerEls :XMLList = xml.timeline.DOMTimeline[0].layers.DOMLayer;\n        if (XmlUtil.getStringAttr(xml, EXPORT_BASE_CLASS_NAME, null)==\"Flipbook\" || XmlUtil.getStringAttr(layerEls[0], XflLayer.NAME) == \"flipbook\") {\n            movie.layers.push(XflLayer.parse(lib, location, layerEls[0], true));\n            if (exportName == null) {\n                lib.addError(location, ParseError.CRIT, \"Flipbook movie '\" + movie.id + \"' not exported\");\n            }\n            for each (var kf :KeyframeMold in movie.layers[0].keyframes) {\n                kf.ref = movie.id + \"_flipbook_\" + kf.index;\n            }\n        } else {\n            var maskName:String;\n            for each (var layerEl :XML in layerEls) {\n                var layerType :String = XmlUtil.getStringAttr(layerEl, XflLayer.TYPE, \"\");\n                if ((layerType != XflLayer.TYPE_GUIDE) && (layerType != XflLayer.TYPE_FOLDER)) {\n                    if (XmlUtil.hasAttr(layerEl, \"parentLayerIndex\")) {\n                        if (maskName) {\n                            movie.layers.unshift(XflLayer.parse(lib, location, layerEl, false, maskName));    \n                        }\n                        else {\n                            lib.addError(location, ParseError.WARN, \"Only one masked layer is authorized on '\" + movie.id + \"'. The other masked layers are ignored from mask.\");\n                            movie.layers.unshift(XflLayer.parse(lib, location, layerEl, false));\n                        }\n                    } else movie.layers.unshift(XflLayer.parse(lib, location, layerEl, false));\n                    maskName = layerType == XflLayer.TYPE_MASK ? movie.layers[0].name : null;\n                }\n            }\n        }\n        movie.fillLabels();\n\n        if (movie.layers.length == 0) {\n            lib.addError(location, ParseError.CRIT, \"Movies must have at least one layer\");\n        }\n\n        return movie;\n    }\n}\n}\n","subject":"Fix merge Flipbook","message":"Fix merge Flipbook\n\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump"}
{"commit":"c79659c0db8fb64119f5c96a39334791e4e83348","old_file":"src\/AIR\/ChildBrowser\/src\/blackberry\/polarmobile\/childbrowser\/ChildBrowser.as","new_file":"src\/AIR\/ChildBrowser\/src\/blackberry\/polarmobile\/childbrowser\/ChildBrowser.as","old_contents":"\/**\r\n * Author: Shane Jonas\r\n * Child Browser Implementation for the PlayBook\r\n *\/\r\n\r\npackage blackberry.polarmobile.childbrowser\r\n{\r\n    \/\/ flash\r\n    import flash.geom.Rectangle;\r\n    import flash.display.Stage;\r\n    import flash.events.MouseEvent;\r\n    import flash.display.Sprite;\r\n    import flash.events.StageOrientationEvent;\r\n    import flash.utils.setTimeout;\r\n\r\n    import caurina.transitions.Tweener;\r\n\r\n    \/\/ qnx \r\n    import qnx.media.QNXStageWebView;\r\n    import qnx.ui.buttons.IconButton;\r\n    import qnx.ui.skins.buttons.OutlineButtonSkinBlack;\r\n\r\n    \/\/ webworks\r\n    import webworks.extension.DefaultExtension;\r\n\r\n    public class ChildBrowser extends DefaultExtension\r\n    {\r\n        private var childWebView:QNXStageWebView = null;\r\n        private var closeButton:IconButton;\r\n        private var refreshButton:IconButton;\r\n        private var bgshape:Sprite;\r\n        private var loading_bg_shape:Sprite;\r\n        private var browserHeight;\r\n        private var isVisible:Boolean = false;\r\n        private var webViewUI:Sprite;\r\n\r\n\r\n        \/\/icons\r\n        [Embed(source=\"assets\/close.png\")] \r\n        public static var Close:Class;\r\n        [Embed(source=\"assets\/refresh.png\")] \r\n        public static var Refresh:Class;\r\n        [Embed(source=\"assets\/ajax-spinner-black-bg.gif\")] \r\n        public static var Spinner:Class;\r\n\r\n        public function ChildBrowser() \r\n        {\r\n            super();\r\n            this.isVisible = false\r\n        }\r\n\r\n        override public function getFeatureList():Array \r\n        {\r\n            return new Array (\"blackberry.polarmobile.childbrowser\");\r\n        }\r\n\r\n        private function initBG()\r\n        {\r\n            var self = this;\r\n            webViewUI = new Sprite();\r\n            bgshape = new Sprite();\r\n            bgshape.graphics.beginFill(0x323232);\r\n            bgshape.graphics.drawRect(0,0,webView.stage.stageWidth, webView.stage.stageHeight);\r\n            webViewUI.addChildAt(bgshape, 0);\r\n\r\n            \/\/build buttons\r\n            this.initUI();\r\n\r\n            webViewUI.y = webView.stage.stageHeight;\r\n            webView.stage.addChild(webViewUI);\r\n\r\n            function loaded(){\r\n              setTimeout(function(){\r\n                childWebView.stage = webView.stage;\r\n                childWebView.zOrder = 1;\r\n                self.isVisible = true;\r\n              }, 1000);\r\n            }\r\n\r\n            Tweener.addTween(webViewUI, {\r\n              y: 0,\r\n              time: 1,\r\n              transition: 'easeOutExpo',\r\n              onComplete: loaded\r\n            });\r\n        }\r\n\r\n        public function clearCookies()\r\n        {\r\n          \/\/if we dont have a webview, make one and put it in the background\r\n          this.createBrowser()\r\n          \/\/clear the webviews cookies\r\n          childWebView.clearCookies();\r\n          childWebView.stage = null;\r\n          \/\/childWebView.dispose();\r\n          \/\/childWebView = null;\r\n        }\r\n\r\n        private function createBrowser()\r\n        {\r\n          if (childWebView == null) \r\n          {\r\n              childWebView = new QNXStageWebView(\"ChildBrowser\");\r\n              childWebView.stage = webView.stage;\r\n              childWebView.viewPort = new Rectangle(0,50,webView.stage.stageWidth,browserHeight);\r\n              childWebView.zOrder = -1;\r\n              this.isVisible = true\r\n              \/\/ events\r\n              webView.stage.addEventListener(StageOrientationEvent.ORIENTATION_CHANGE, onOrientationChange);\r\n          }\r\n        }\r\n\r\n        public function loadURL(url:String)\r\n        {\r\n            var self = this;\r\n            browserHeight = webView.stage.stageHeight - 50;\r\n            \/\/if we dont have a webview, make one and put it in the background\r\n            this.createBrowser();\r\n            \/\/put webview behind stage\r\n            webView.zOrder = -1;\r\n            \/\/load this url\r\n            childWebView.loadURL(url);\r\n            this.initBG();\r\n        }\r\n\r\n        private function onOrientationChange(event:StageOrientationEvent)\r\n        {\r\n           var self = this\r\n           this.removeUI();\r\n           this.initBG()\r\n           childWebView.viewPort = new Rectangle(0,50,bgshape.width,bgshape.height - 50);\r\n        }\r\n\r\n        public function getLocation():String\r\n        {\r\n            return childWebView.location;\r\n        }\r\n\r\n        public function forward()\r\n        {\r\n            childWebView.historyForward();\r\n        }\r\n\r\n        public function back()\r\n        {\r\n            childWebView.historyBack();\r\n        }\r\n\r\n        public function refresh()\r\n        {\r\n            childWebView.reload();\r\n        }\r\n\r\n        public function close()\r\n        {\r\n          childWebView.stage = null;\r\n          childWebView.dispose();\r\n          childWebView = null;\r\n\r\n          Tweener.addTween(webViewUI, {\r\n            y: webView.stage.stageHeight,\r\n            delay: 0.5,\r\n            time: 1,\r\n            transition: 'easeOutExpo',\r\n            onComplete: closeUI\r\n          });\r\n        }\r\n\r\n        private function closeUI()\r\n        {\r\n          \/\/ the `dispose` method does not work when running inside of webworks,\r\n          \/\/ as it closes then main `webView` instance. as a temp. work-around,\r\n          \/\/ we hide the child\r\n          this.removeUI();\r\n          webView.stage.removeChild(webViewUI);\r\n          this.isVisible = false;\r\n          webView.zOrder = 1;\r\n        }\r\n\r\n        public function closeCLICK(e:MouseEvent)\r\n        {\r\n          this.close();\r\n        }\r\n\r\n        public function refreshCLICK(e:MouseEvent)\r\n        {\r\n          this.refresh();\r\n        }\r\n\r\n        private function removeUI()\r\n        {\r\n          removeChild(bgshape);\r\n          removeChild(closeButton);\r\n          removeChild(refreshButton)\r\n        }\r\n\r\n        \/\/close button\r\n        private function addClose()\r\n        {\r\n          closeButton = new IconButton();\r\n          closeButton.setIcon(new Close());\r\n\r\n          closeButton.setSize(266, 50);\r\n          closeButton.setPosition(-5, 0);\r\n            \r\n          closeButton.setSkin(new OutlineButtonSkinBlack());\r\n          closeButton.addEventListener(MouseEvent.CLICK, closeCLICK);\r\n          addChild(closeButton);\r\n        }\r\n\r\n        \/\/refresh button\r\n        private function addRefresh()\r\n        {\r\n          refreshButton = new IconButton();\r\n          refreshButton.setIcon(new Refresh());\r\n          refreshButton.setSize(266, 50);\r\n          refreshButton.setPosition(256, 0);\r\n          refreshButton.setSkin(new OutlineButtonSkinBlack())\r\n          refreshButton.addEventListener(MouseEvent.CLICK, refreshCLICK);\r\n          addChild(refreshButton);\r\n        }\r\n\r\n        \/\/ UI Buttons\r\n        private function initUI()\r\n        {\r\n          this.addClose();\r\n          this.addRefresh();\r\n        }\r\n\r\n        public function getVisible():Boolean\r\n        {\r\n          return this.isVisible; \r\n        }\r\n\r\n        \/\/ our own addChild implementation\r\n        \/\/ maps back to stage of WebWorkAppTemplate.as\r\n        private function addChild(obj)\r\n        {\r\n          webViewUI.addChild(obj);\r\n          \/\/always set added obj's to top\r\n          \/\/webViewUI.setChildIndex(obj, webView.stage.numChildren -1);\r\n        }\r\n\r\n        private function removeChild(obj)\r\n        {\r\n          webViewUI.removeChild(obj);\r\n        }\r\n\r\n    }\r\n}\r\n","new_contents":"\/**\r\n * Author: Shane Jonas\r\n * Child Browser Implementation for the PlayBook\r\n *\/\r\n\r\npackage blackberry.polarmobile.childbrowser\r\n{\r\n    \/\/ flash\r\n    import flash.geom.Rectangle;\r\n    import flash.display.Stage;\r\n    import flash.events.MouseEvent;\r\n    import flash.display.Sprite;\r\n    import flash.events.StageOrientationEvent;\r\n    import flash.utils.setTimeout;\r\n\r\n    import caurina.transitions.Tweener;\r\n\r\n    \/\/ qnx \r\n    import qnx.media.QNXStageWebView;\r\n    import qnx.ui.buttons.IconButton;\r\n    import qnx.ui.skins.buttons.OutlineButtonSkinBlack;\r\n\r\n    \/\/ webworks\r\n    import webworks.extension.DefaultExtension;\r\n\r\n    public class ChildBrowser extends DefaultExtension\r\n    {\r\n        private var childWebView:QNXStageWebView = null;\r\n        private var closeButton:IconButton;\r\n        private var refreshButton:IconButton;\r\n        private var bgshape:Sprite;\r\n        private var loading_bg_shape:Sprite;\r\n        private var browserHeight;\r\n        private var isVisible:Boolean = false;\r\n        private var webViewUI:Sprite;\r\n\r\n\r\n        \/\/icons\r\n        [Embed(source=\"assets\/close.png\")] \r\n        public static var Close:Class;\r\n        [Embed(source=\"assets\/refresh.png\")] \r\n        public static var Refresh:Class;\r\n        [Embed(source=\"assets\/ajax-spinner-black-bg.gif\")] \r\n        public static var Spinner:Class;\r\n\r\n        public function ChildBrowser() \r\n        {\r\n            super();\r\n            this.isVisible = false\r\n        }\r\n\r\n        override public function getFeatureList():Array \r\n        {\r\n            return new Array (\"blackberry.polarmobile.childbrowser\");\r\n        }\r\n\r\n        private function initBG()\r\n        {\r\n            if (this.isVisible)\r\n            {\r\n                return;\r\n            }\r\n\r\n            var self = this;\r\n            webViewUI = new Sprite();\r\n            bgshape = new Sprite();\r\n            bgshape.graphics.beginFill(0x323232);\r\n            bgshape.graphics.drawRect(0,0,webView.stage.stageWidth, webView.stage.stageHeight);\r\n            webViewUI.addChildAt(bgshape, 0);\r\n\r\n            \/\/build buttons\r\n            this.initUI();\r\n\r\n            webViewUI.y = webView.stage.stageHeight;\r\n            webView.stage.addChild(webViewUI);\r\n\r\n            function loaded(){\r\n              setTimeout(function(){\r\n                childWebView.stage = webView.stage;\r\n                childWebView.zOrder = 1;\r\n                self.isVisible = true;\r\n              }, 1000);\r\n            }\r\n\r\n            Tweener.addTween(webViewUI, {\r\n              y: 0,\r\n              time: 1,\r\n              transition: 'easeOutExpo',\r\n              onComplete: loaded\r\n            });\r\n        }\r\n\r\n        public function clearCookies()\r\n        {\r\n          \/\/if we dont have a webview, make one and put it in the background\r\n          this.createBrowser()\r\n          \/\/clear the webviews cookies\r\n          childWebView.clearCookies();\r\n          childWebView.stage = null;\r\n          \/\/childWebView.dispose();\r\n          \/\/childWebView = null;\r\n        }\r\n\r\n        private function createBrowser()\r\n        {\r\n          if (childWebView == null) \r\n          {\r\n              childWebView = new QNXStageWebView(\"ChildBrowser\");\r\n              childWebView.stage = webView.stage;\r\n              childWebView.viewPort = new Rectangle(0,50,webView.stage.stageWidth,browserHeight);\r\n              childWebView.zOrder = -1;\r\n              \/\/ events\r\n              webView.stage.addEventListener(StageOrientationEvent.ORIENTATION_CHANGE, onOrientationChange);\r\n          }\r\n        }\r\n\r\n        public function loadURL(url:String)\r\n        {\r\n            var self = this;\r\n            browserHeight = webView.stage.stageHeight - 50;\r\n            \/\/if we dont have a webview, make one and put it in the background\r\n            this.createBrowser();\r\n            \/\/put webview behind stage\r\n            webView.zOrder = -1;\r\n            \/\/load this url\r\n            childWebView.loadURL(url);\r\n            this.initBG();\r\n        }\r\n\r\n        private function onOrientationChange(event:StageOrientationEvent)\r\n        {\r\n           var self = this\r\n           this.removeUI();\r\n           this.initBG()\r\n           childWebView.viewPort = new Rectangle(0,50,bgshape.width,bgshape.height - 50);\r\n        }\r\n\r\n        public function getLocation():String\r\n        {\r\n            return childWebView.location;\r\n        }\r\n\r\n        public function forward()\r\n        {\r\n            childWebView.historyForward();\r\n        }\r\n\r\n        public function back()\r\n        {\r\n            childWebView.historyBack();\r\n        }\r\n\r\n        public function refresh()\r\n        {\r\n            childWebView.reload();\r\n        }\r\n\r\n        public function close()\r\n        {\r\n          childWebView.stage = null;\r\n          childWebView.dispose();\r\n          childWebView = null;\r\n\r\n          Tweener.addTween(webViewUI, {\r\n            y: webView.stage.stageHeight,\r\n            delay: 0.5,\r\n            time: 1,\r\n            transition: 'easeOutExpo',\r\n            onComplete: closeUI\r\n          });\r\n        }\r\n\r\n        private function closeUI()\r\n        {\r\n          \/\/ the `dispose` method does not work when running inside of webworks,\r\n          \/\/ as it closes then main `webView` instance. as a temp. work-around,\r\n          \/\/ we hide the child\r\n          this.removeUI();\r\n          webView.stage.removeChild(webViewUI);\r\n          webView.zOrder = 1;\r\n        }\r\n\r\n        public function closeCLICK(e:MouseEvent)\r\n        {\r\n          this.close();\r\n        }\r\n\r\n        public function refreshCLICK(e:MouseEvent)\r\n        {\r\n          this.refresh();\r\n        }\r\n\r\n        private function removeUI()\r\n        {\r\n          removeChild(bgshape);\r\n          removeChild(closeButton);\r\n          removeChild(refreshButton)\r\n          this.isVisible = false;\r\n        }\r\n\r\n        \/\/close button\r\n        private function addClose()\r\n        {\r\n          closeButton = new IconButton();\r\n          closeButton.setIcon(new Close());\r\n\r\n          closeButton.setSize(266, 50);\r\n          closeButton.setPosition(-5, 0);\r\n            \r\n          closeButton.setSkin(new OutlineButtonSkinBlack());\r\n          closeButton.addEventListener(MouseEvent.CLICK, closeCLICK);\r\n          addChild(closeButton);\r\n        }\r\n\r\n        \/\/refresh button\r\n        private function addRefresh()\r\n        {\r\n          refreshButton = new IconButton();\r\n          refreshButton.setIcon(new Refresh());\r\n          refreshButton.setSize(266, 50);\r\n          refreshButton.setPosition(256, 0);\r\n          refreshButton.setSkin(new OutlineButtonSkinBlack())\r\n          refreshButton.addEventListener(MouseEvent.CLICK, refreshCLICK);\r\n          addChild(refreshButton);\r\n        }\r\n\r\n        \/\/ UI Buttons\r\n        private function initUI()\r\n        {\r\n          this.addClose();\r\n          this.addRefresh();\r\n        }\r\n\r\n        public function getVisible():Boolean\r\n        {\r\n          return this.isVisible; \r\n        }\r\n\r\n        \/\/ our own addChild implementation\r\n        \/\/ maps back to stage of WebWorkAppTemplate.as\r\n        private function addChild(obj)\r\n        {\r\n          webViewUI.addChild(obj);\r\n          \/\/always set added obj's to top\r\n          \/\/webViewUI.setChildIndex(obj, webView.stage.numChildren -1);\r\n        }\r\n\r\n        private function removeChild(obj)\r\n        {\r\n          webViewUI.removeChild(obj);\r\n        }\r\n\r\n    }\r\n}\r\n","subject":"fix issue with multiple sets of controls being created if loadURL() called multiple times","message":"fix issue with multiple sets of controls being created if loadURL() called multiple times","lang":"ActionScript","license":"mit","repos":"polarmobile\/blackberry.polarmobile.childbrowser"}
{"commit":"338ec3c2c3757e669e43ed4a89116b20267f7784","old_file":"actionscript-cafe\/src\/main\/flex\/org\/servebox\/cafe\/core\/modularity\/LocalApplicationUnitImpl.as","new_file":"actionscript-cafe\/src\/main\/flex\/org\/servebox\/cafe\/core\/modularity\/LocalApplicationUnitImpl.as","old_contents":"package org.servebox.cafe.core.modularity\n{\n\timport flash.utils.getQualifiedClassName;\n\t\n\timport org.servebox.cafe.core.Container;\n\timport org.servebox.cafe.core.application.ApplicationInitializer;\n\timport org.servebox.cafe.core.layout.ILayoutArea;\n\timport org.servebox.cafe.core.layout.ILayoutAreaManager;\n\timport org.servebox.cafe.core.observer.AbstractObserver;\n\timport org.servebox.cafe.core.signal.ISignalObserver;\n\timport org.servebox.cafe.core.signal.SignalAggregator;\n\timport org.servebox.cafe.core.spring.IApplicationContext;\n\timport org.servebox.cafe.core.spring.IApplicationContextListener;\n\timport org.servebox.cafe.core.util.ApplicationUnitUtils;\n\timport org.servebox.cafe.core.view.IView;\n\n\t\n\tpublic class LocalApplicationUnitImpl extends AbstractObserver implements IApplicationUnit, IApplicationContextListener, ISignalObserver\n\t{\n\t\tprivate var _id : String;\n\t\tprivate var _loadAtStartup  :Boolean = false;\n\t\tprivate var _configLocations : Array;\n\t\tprivate var _context : IApplicationContext;\n\t\t\n\t\t[Autowired]\n\t\tpublic var signalAggregator : SignalAggregator;\t\t\n\t\t\n\t\tpublic function LocalApplicationUnitImpl()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tpublic function get id():String\n\t\t{\n\t\t\treturn _id;\n\t\t}\n\t\t\n\t\tpublic function set id(value:String):void\n\t\t{\n\t\t\t_id = value;\n\t\t}\n\t\t\n\t\tpublic function get loadAtStartup():Boolean\n\t\t{\n\t\t\treturn _loadAtStartup;\n\t\t}\n\t\t\n\t\tpublic function set loadAtStartup(value:Boolean):void\n\t\t{\n\t\t\t_loadAtStartup = value;\n\t\t}\n\t\t\n\t\tpublic function get configLocations():Array\n\t\t{\n\t\t\tif( _configLocations == null )\n\t\t\t{\n\t\t\t\t_configLocations = [ApplicationUnitUtils.getDefaultContextLocation( this )];\n\t\t\t}\n\t\t\treturn _configLocations;\n\t\t}\n\t\t\n\t\tpublic function set configLocations(value:Array):void\n\t\t{\n\t\t\t_configLocations = value;\n\t\t}\n\t\t\n\t\tprotected function getContext() : IApplicationContext\n\t\t{\n\t\t\treturn _context;\n\t\t}\n\t\t\n\t\tprotected function initializeContext( parentContext : IApplicationContext ) : void\n\t\t{\n\t\t\t_context = ApplicationInitializer.getContextInstance( configLocations, parentContext );\n\t\t}\n\t\t\n\t\tpublic function prepare(parentContext:IApplicationContext):void\n\t\t{\n\t\t\tinitializeContext( parentContext );\n\t\t\t\/\/ Should we do that ? I guess so\n\t\t\tgetContext().setListener( this );\n\t\t\tgetContext().load();\n\t\t}\n\t\t\n\t\tpublic function applicationContextReady() : void\n\t\t{\n\t\t\tstart();\n\t\t}\n\t\t\n\t\tpublic function getLayoutAreaManager() : ILayoutAreaManager\n\t\t{\n\t\t\treturn Container.getInstance().getLayoutAreaManager();\n\t\t}\n\t\t\n\t\tpublic function cleanLayout( layoutName : String ) : void\n\t\t{\n\t\t\tvar layoutArea : ILayoutArea = getLayoutAreaManager().getArea(layoutName);\n\t\t\tfor each ( var view : IView in layoutArea.getViews() )\n\t\t\t{\n\t\t\t\tlayoutArea.remove(view);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function getView( id : String ) : IView\n\t\t{\n\t\t\treturn getContext().getObject(getQualifiedClassName(this) + id );\n\t\t}\n\t\t\n\t\t\n\t\tpublic function start():void\n\t\t{\n\t\t}\n\t}\n}\n","new_contents":"package org.servebox.cafe.core.modularity\n{\n\timport flash.utils.getQualifiedClassName;\n\t\n\timport org.servebox.cafe.core.Container;\n\timport org.servebox.cafe.core.application.ApplicationInitializer;\n\timport org.servebox.cafe.core.layout.ILayoutArea;\n\timport org.servebox.cafe.core.layout.ILayoutAreaManager;\n\timport org.servebox.cafe.core.observer.AbstractObserver;\n\timport org.servebox.cafe.core.signal.ISignalObserver;\n\timport org.servebox.cafe.core.signal.SignalAggregator;\n\timport org.servebox.cafe.core.spring.IApplicationContext;\n\timport org.servebox.cafe.core.spring.IApplicationContextListener;\n\timport org.servebox.cafe.core.util.ApplicationUnitUtils;\n\timport org.servebox.cafe.core.view.IView;\n\n\t\n\tpublic class LocalApplicationUnitImpl extends AbstractObserver implements IApplicationUnit, IApplicationContextListener, ISignalObserver\n\t{\n\t\tprivate var _id : String;\n\t\tprivate var _loadAtStartup  :Boolean = false;\n\t\tprivate var _configLocations : Array;\n\t\tprivate var _context : IApplicationContext;\n\t\t\n\t\t[Autowired]\n\t\tpublic var signalAggregator : SignalAggregator;\t\t\n\t\t\n\t\tpublic function LocalApplicationUnitImpl()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tpublic function get id():String\n\t\t{\n\t\t\treturn _id;\n\t\t}\n\t\t\n\t\tpublic function set id(value:String):void\n\t\t{\n\t\t\t_id = value;\n\t\t}\n\t\t\n\t\tpublic function get loadAtStartup():Boolean\n\t\t{\n\t\t\treturn _loadAtStartup;\n\t\t}\n\t\t\n\t\tpublic function set loadAtStartup(value:Boolean):void\n\t\t{\n\t\t\t_loadAtStartup = value;\n\t\t}\n\t\t\n\t\tpublic function get configLocations():Array\n\t\t{\n\t\t\tif( _configLocations == null )\n\t\t\t{\n\t\t\t\t_configLocations = [ApplicationUnitUtils.getDefaultContextLocation( this )];\n\t\t\t}\n\t\t\treturn _configLocations;\n\t\t}\n\t\t\n\t\tpublic function set configLocations(value:Array):void\n\t\t{\n\t\t\t_configLocations = value;\n\t\t}\n\t\t\n\t\tprotected function getContext() : IApplicationContext\n\t\t{\n\t\t\treturn _context;\n\t\t}\n\t\t\n\t\tprotected function initializeContext( parentContext : IApplicationContext ) : void\n\t\t{\n\t\t\t_context = ApplicationInitializer.getContextInstance( configLocations, parentContext );\n\t\t}\n\t\t\n\t\tpublic function prepare(parentContext:IApplicationContext):void\n\t\t{\n\t\t\tinitializeContext( parentContext );\n\t\t\t\/\/ Should we do that ? I guess so\n\t\t\tgetContext().setListener( this );\n\t\t\tgetContext().load();\n\t\t}\n\t\t\n\t\tpublic function applicationContextReady() : void\n\t\t{\n\t\t\tstart();\n\t\t}\n\t\t\n\t\tpublic function getLayoutAreaManager() : ILayoutAreaManager\n\t\t{\n\t\t\treturn Container.getInstance().getLayoutAreaManager();\n\t\t}\n\t\t\n\t\tpublic function cleanLayout( layoutName : String ) : void\n\t\t{\n\t\t\tvar layoutArea : ILayoutArea = getLayoutAreaManager().getArea(layoutName);\n\t\t\tfor each ( var view : IView in layoutArea.getViews() )\n\t\t\t{\n\t\t\t\tlayoutArea.remove(view);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function getView( id : String ) : IView\n\t\t{\n\t\t\treturn getContext().getObject( id );\n\t\t}\n\t\t\n\t\t\n\t\tpublic function start():void\n\t\t{\n\t\t}\n\t}\n}\n","subject":"Remove applicationunit name from view id in applicationunit context.","message":"Remove applicationunit name from view id in applicationunit context.","lang":"ActionScript","license":"mit","repos":"servebox\/as-cafe"}
{"commit":"04d74d3f337cfecaa8ff4db4b6045ca9d10a0469","old_file":"bin\/Data\/Scripts\/40_Localization.as","new_file":"bin\/Data\/Scripts\/40_Localization.as","old_contents":"\/\/ Localization example.\n\/\/ This sample demonstrates:\n\/\/     - Loading a collection of strings from JSON-files\n\/\/     - Creating text elements that automatically translates itself by changing the language\n\/\/     - The manually reaction to change language\n\n#include \"Scripts\/Utilities\/Sample.as\"\n\nvoid Start()\n{\n    \/\/ Execute the common startup for samples\n    SampleStart();\n    \n    \/\/ Enable OS cursor\n    input.mouseVisible = true;\n    \n    \/\/ Load strings from JSON files and subscribe to the change language event\n    InitLocalizationSystem();\n\n    \/\/ Init the 3D space\n    CreateScene();\n\n    \/\/ Init the user interface\n    CreateGUI();\n}\n\nvoid InitLocalizationSystem()\n{\n    \/\/ JSON files must be in UTF8 encoding without BOM\n    \/\/ The first founded language will be set as current\n    localization.LoadJSONFile(\"StringsEnRu.json\");\n    \/\/ You can load multiple files\n    localization.LoadJSONFile(\"StringsDe.json\");\n    \/\/ Hook up to the change language\n    SubscribeToEvent(\"ChangeLanguage\", \"HandleChangeLanguage\");\n}\n\nvoid CreateGUI()\n{\n    ui.root.defaultStyle = cache.GetResource(\"XMLFile\", \"UI\/DefaultStyle.xml\");\n\n    Window@ window = Window();\n    ui.root.AddChild(window);\n    window.SetMinSize(384, 192);\n    window.SetLayout(LM_VERTICAL, 6, IntRect(6, 6, 6, 6));\n    window.SetAlignment(HA_CENTER, VA_CENTER);\n    window.SetStyleAuto();\n\n    Text@ windowTitle = Text();\n    windowTitle.name = \"WindowTitle\";\n    windowTitle.SetStyleAuto();\n    window.AddChild(windowTitle);\n\n    \/\/ In this place the current language is \"en\" because it was found first when loading the JSON files\n    String langName = localization.language;\n    \/\/ Languages are numbered in the loading order\n    int langIndex = localization.languageIndex; \/\/ == 0 at the beginning\n    \/\/ Get string with identifier \"title\" in the current language\n    String localizedString = localization.Get(\"title\");\n    \/\/ Localization.Get returns String::EMPTY if the id is empty.\n    \/\/ Localization.Get returns the id if translation is not found and will be added a warning into the log.\n\n    windowTitle.text = localizedString + \" (\" + String(langIndex) + \" \" + langName + \")\";\n\n    Button@ b = Button();\n    window.AddChild(b);\n    b.SetStyle(\"Button\");\n    b.minHeight = 24;\n    \n    Text@ t = b.CreateChild(\"Text\", \"ButtonTextChangeLang\");\n    \/\/ The showing text value will automatically change when language is changed\n    t.autoLocalizable = true;\n    \/\/ The text value used as a string identifier in this mode.\n    \/\/ Remember that a letter case of the id and of the lang name is important.\n    t.text = \"Press this button\";\n    \n    t.SetAlignment(HA_CENTER, VA_CENTER);\n    t.SetStyle(\"Text\");\n    SubscribeToEvent(b, \"Released\", \"HandleChangeLangButtonPressed\");\n\n    b = Button();\n    window.AddChild(b);\n    b.SetStyle(\"Button\");\n    b.minHeight = 24;\n    t = b.CreateChild(\"Text\", \"ButtonTextQuit\");\n    t.SetAlignment(HA_CENTER, VA_CENTER);\n    t.SetStyle(\"Text\");\n    \n    \/\/ Manually set text in the current language\n    t.text = localization.Get(\"quit\");\n    \n    SubscribeToEvent(b, \"Released\", \"HandleQuitButtonPressed\");\n}\n\nvoid CreateScene()\n{\n    scene_ = Scene();\n    scene_.CreateComponent(\"Octree\");\n    \n    Zone@ zone = scene_.CreateComponent(\"Zone\");\n    zone.boundingBox = BoundingBox(-1000.0f, 1000.0f);\n    zone.ambientColor = Color(0.5f, 0.5f, 0.5f);\n    zone.fogColor = Color(0.4f, 0.5f, 0.8f);\n    zone.fogStart = 1.0f;\n    zone.fogEnd = 100.0f;\n\n    Node@ planeNode = scene_.CreateChild(\"Plane\");\n    planeNode.scale = Vector3(300.0f, 1.0f, 300.0f);\n    StaticModel@ planeObject = planeNode.CreateComponent(\"StaticModel\");\n    planeObject.model = cache.GetResource(\"Model\", \"Models\/Plane.mdl\");\n    planeObject.material = cache.GetResource(\"Material\", \"Materials\/StoneTiled.xml\");\n\n    Node@ lightNode = scene_.CreateChild(\"DirectionalLight\");\n    lightNode.direction = Vector3(0.6f, -1.0f, 0.8f);\n    Light@ light = lightNode.CreateComponent(\"Light\");\n    light.lightType = LIGHT_DIRECTIONAL;\n    light.color = Color(0.8f, 0.8f, 0.8f);\n\n    cameraNode = scene_.CreateChild(\"Camera\");\n    cameraNode.CreateComponent(\"Camera\");\n    cameraNode.position = Vector3(0.0f, 10.0f, -30.0f);\n\n    Node@ text3DNode = scene_.CreateChild(\"Text3D\");\n    text3DNode.position = Vector3(0.0f, 0.1f, 30.0f);\n    text3DNode.SetScale(15);\n    Text3D@ text3D = text3DNode.CreateComponent(\"Text3D\");\n\n    \/\/ Manually set text in the current language.\n    text3D.text = localization.Get(\"lang\");\n\n    text3D.SetFont(cache.GetResource(\"Font\", \"Fonts\/Anonymous Pro.ttf\"), 30);\n    text3D.color = Color::BLACK;\n    text3D.SetAlignment(HA_CENTER, VA_BOTTOM);\n\n    Viewport@ viewport = Viewport(scene_, cameraNode.GetComponent(\"Camera\"));\n    renderer.viewports[0] = viewport;\n\n    SubscribeToEvent(\"Update\", \"HandleUpdate\");\n}\n\nvoid HandleUpdate(StringHash eventType, VariantMap& eventData)\n{\n    float timeStep = eventData[\"TimeStep\"].GetFloat();\n    const float MOUSE_SENSITIVITY = 0.1f;\n    IntVector2 mouseMove = input.mouseMove;\n    yaw += MOUSE_SENSITIVITY * mouseMove.x;\n    pitch += MOUSE_SENSITIVITY * mouseMove.y;\n    pitch = Clamp(pitch, -90.0f, 90.0f);\n    cameraNode.rotation = Quaternion(pitch, yaw, 0.0f);\n}\n\nvoid HandleChangeLangButtonPressed(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ Languages are numbered in the loading order\n    int lang = localization.languageIndex;\n    lang++;\n    if (lang >= localization.numLanguages)\n        lang = 0;\n    localization.SetLanguage(lang);\n}\n\nvoid HandleQuitButtonPressed(StringHash eventType, VariantMap& eventData)\n{\n    engine.Exit();\n}\n\n\/\/ You can manually change texts, sprites and other aspects of the game when language is changed\nvoid HandleChangeLanguage(StringHash eventType, VariantMap& eventData)\n{\n    Text@ windowTitle = ui.root.GetChild(\"WindowTitle\", true);\n    windowTitle.text = localization.Get(\"title\") + \" (\" +\n                           String(localization.languageIndex) + \" \" +\n                           localization.language + \")\";\n\n    Text@ buttonText = ui.root.GetChild(\"ButtonTextQuit\", true);\n    buttonText.text = localization.Get(\"quit\");\n\n    Text3D@ text3D = scene_.GetChild(\"Text3D\").GetComponent(\"Text3D\");\n    text3D.text = localization.Get(\"lang\");\n\n    \/\/ A text on the button \"Press this button\" changes automatically\n}\n\nString patchInstructions = \"\";\n","new_contents":"\/\/ Localization example.\n\/\/ This sample demonstrates:\n\/\/     - Loading a collection of strings from JSON-files\n\/\/     - Creating text elements that automatically translates itself by changing the language\n\/\/     - The manually reaction to change language\n\n#include \"Scripts\/Utilities\/Sample.as\"\n\nvoid Start()\n{\n    \/\/ Execute the common startup for samples\n    SampleStart();\n    \n    \/\/ Enable OS cursor\n    input.mouseVisible = true;\n    \n    \/\/ Load strings from JSON files and subscribe to the change language event\n    InitLocalizationSystem();\n\n    \/\/ Init the 3D space\n    CreateScene();\n\n    \/\/ Init the user interface\n    CreateGUI();\n}\n\nvoid InitLocalizationSystem()\n{\n    \/\/ JSON files must be in UTF8 encoding without BOM\n    \/\/ The first founded language will be set as current\n    localization.LoadJSONFile(\"StringsEnRu.json\");\n    \/\/ You can load multiple files\n    localization.LoadJSONFile(\"StringsDe.json\");\n    \/\/ Hook up to the change language\n    SubscribeToEvent(\"ChangeLanguage\", \"HandleChangeLanguage\");\n}\n\nvoid CreateGUI()\n{\n    ui.root.defaultStyle = cache.GetResource(\"XMLFile\", \"UI\/DefaultStyle.xml\");\n\n    Window@ window = Window();\n    ui.root.AddChild(window);\n    window.SetMinSize(384, 192);\n    window.SetLayout(LM_VERTICAL, 6, IntRect(6, 6, 6, 6));\n    window.SetAlignment(HA_CENTER, VA_CENTER);\n    window.SetStyleAuto();\n\n    Text@ windowTitle = Text();\n    windowTitle.name = \"WindowTitle\";\n    windowTitle.SetStyleAuto();\n    window.AddChild(windowTitle);\n\n    \/\/ In this place the current language is \"en\" because it was found first when loading the JSON files\n    String langName = localization.language;\n    \/\/ Languages are numbered in the loading order\n    int langIndex = localization.languageIndex; \/\/ == 0 at the beginning\n    \/\/ Get string with identifier \"title\" in the current language\n    String localizedString = localization.Get(\"title\");\n    \/\/ Localization.Get returns String::EMPTY if the id is empty.\n    \/\/ Localization.Get returns the id if translation is not found and will be added a warning into the log.\n\n    windowTitle.text = localizedString + \" (\" + String(langIndex) + \" \" + langName + \")\";\n\n    Button@ b = Button();\n    window.AddChild(b);\n    b.SetStyle(\"Button\");\n    b.minHeight = 24;\n    \n    Text@ t = b.CreateChild(\"Text\", \"ButtonTextChangeLang\");\n    \/\/ The showing text value will automatically change when language is changed\n    t.autoLocalizable = true;\n    \/\/ The text value used as a string identifier in this mode.\n    \/\/ Remember that a letter case of the id and of the lang name is important.\n    t.text = \"Press this button\";\n    \n    t.SetAlignment(HA_CENTER, VA_CENTER);\n    t.SetStyle(\"Text\");\n    SubscribeToEvent(b, \"Released\", \"HandleChangeLangButtonPressed\");\n\n    b = Button();\n    window.AddChild(b);\n    b.SetStyle(\"Button\");\n    b.minHeight = 24;\n    t = b.CreateChild(\"Text\", \"ButtonTextQuit\");\n    t.SetAlignment(HA_CENTER, VA_CENTER);\n    t.SetStyle(\"Text\");\n    \n    \/\/ Manually set text in the current language\n    t.text = localization.Get(\"quit\");\n    \n    SubscribeToEvent(b, \"Released\", \"HandleQuitButtonPressed\");\n}\n\nvoid CreateScene()\n{\n    scene_ = Scene();\n    scene_.CreateComponent(\"Octree\");\n    \n    Zone@ zone = scene_.CreateComponent(\"Zone\");\n    zone.boundingBox = BoundingBox(-1000.0f, 1000.0f);\n    zone.ambientColor = Color(0.5f, 0.5f, 0.5f);\n    zone.fogColor = Color(0.4f, 0.5f, 0.8f);\n    zone.fogStart = 1.0f;\n    zone.fogEnd = 100.0f;\n\n    Node@ planeNode = scene_.CreateChild(\"Plane\");\n    planeNode.scale = Vector3(300.0f, 1.0f, 300.0f);\n    StaticModel@ planeObject = planeNode.CreateComponent(\"StaticModel\");\n    planeObject.model = cache.GetResource(\"Model\", \"Models\/Plane.mdl\");\n    planeObject.material = cache.GetResource(\"Material\", \"Materials\/StoneTiled.xml\");\n\n    Node@ lightNode = scene_.CreateChild(\"DirectionalLight\");\n    lightNode.direction = Vector3(0.6f, -1.0f, 0.8f);\n    Light@ light = lightNode.CreateComponent(\"Light\");\n    light.lightType = LIGHT_DIRECTIONAL;\n    light.color = Color(0.8f, 0.8f, 0.8f);\n\n    cameraNode = scene_.CreateChild(\"Camera\");\n    cameraNode.CreateComponent(\"Camera\");\n    cameraNode.position = Vector3(0.0f, 10.0f, -30.0f);\n\n    Node@ text3DNode = scene_.CreateChild(\"Text3D\");\n    text3DNode.position = Vector3(0.0f, 0.1f, 30.0f);\n    text3DNode.SetScale(15);\n    Text3D@ text3D = text3DNode.CreateComponent(\"Text3D\");\n\n    \/\/ Manually set text in the current language.\n    text3D.text = localization.Get(\"lang\");\n\n    text3D.SetFont(cache.GetResource(\"Font\", \"Fonts\/Anonymous Pro.ttf\"), 30);\n    text3D.color = BLACK;\n    text3D.SetAlignment(HA_CENTER, VA_BOTTOM);\n\n    Viewport@ viewport = Viewport(scene_, cameraNode.GetComponent(\"Camera\"));\n    renderer.viewports[0] = viewport;\n\n    SubscribeToEvent(\"Update\", \"HandleUpdate\");\n}\n\nvoid HandleUpdate(StringHash eventType, VariantMap& eventData)\n{\n    float timeStep = eventData[\"TimeStep\"].GetFloat();\n    const float MOUSE_SENSITIVITY = 0.1f;\n    IntVector2 mouseMove = input.mouseMove;\n    yaw += MOUSE_SENSITIVITY * mouseMove.x;\n    pitch += MOUSE_SENSITIVITY * mouseMove.y;\n    pitch = Clamp(pitch, -90.0f, 90.0f);\n    cameraNode.rotation = Quaternion(pitch, yaw, 0.0f);\n}\n\nvoid HandleChangeLangButtonPressed(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ Languages are numbered in the loading order\n    int lang = localization.languageIndex;\n    lang++;\n    if (lang >= localization.numLanguages)\n        lang = 0;\n    localization.SetLanguage(lang);\n}\n\nvoid HandleQuitButtonPressed(StringHash eventType, VariantMap& eventData)\n{\n    engine.Exit();\n}\n\n\/\/ You can manually change texts, sprites and other aspects of the game when language is changed\nvoid HandleChangeLanguage(StringHash eventType, VariantMap& eventData)\n{\n    Text@ windowTitle = ui.root.GetChild(\"WindowTitle\", true);\n    windowTitle.text = localization.Get(\"title\") + \" (\" +\n                           String(localization.languageIndex) + \" \" +\n                           localization.language + \")\";\n\n    Text@ buttonText = ui.root.GetChild(\"ButtonTextQuit\", true);\n    buttonText.text = localization.Get(\"quit\");\n\n    Text3D@ text3D = scene_.GetChild(\"Text3D\").GetComponent(\"Text3D\");\n    text3D.text = localization.Get(\"lang\");\n\n    \/\/ A text on the button \"Press this button\" changes automatically\n}\n\nString patchInstructions = \"\";\n","subject":"Fix Color::BLACK to just BLACK in Localization AngelScript sample. Thanks JSandusky.","message":"Fix Color::BLACK to just BLACK in Localization AngelScript sample. Thanks JSandusky.\n","lang":"ActionScript","license":"mit","repos":"helingping\/Urho3D,PredatorMF\/Urho3D,cosmy1\/Urho3D,299299\/Urho3D,helingping\/Urho3D,abdllhbyrktr\/Urho3D,luveti\/Urho3D,SuperWangKai\/Urho3D,henu\/Urho3D,carnalis\/Urho3D,luveti\/Urho3D,c4augustus\/Urho3D,helingping\/Urho3D,kostik1337\/Urho3D,luveti\/Urho3D,MonkeyFirst\/Urho3D,xiliu98\/Urho3D,urho3d\/Urho3D,MonkeyFirst\/Urho3D,xiliu98\/Urho3D,c4augustus\/Urho3D,eugeneko\/Urho3D,carnalis\/Urho3D,iainmerrick\/Urho3D,codedash64\/Urho3D,codemon66\/Urho3D,henu\/Urho3D,helingping\/Urho3D,kostik1337\/Urho3D,weitjong\/Urho3D,urho3d\/Urho3D,tommy3\/Urho3D,fire\/Urho3D-1,SirNate0\/Urho3D,SuperWangKai\/Urho3D,luveti\/Urho3D,abdllhbyrktr\/Urho3D,299299\/Urho3D,rokups\/Urho3D,c4augustus\/Urho3D,kostik1337\/Urho3D,cosmy1\/Urho3D,fire\/Urho3D-1,carnalis\/Urho3D,cosmy1\/Urho3D,bacsmar\/Urho3D,rokups\/Urho3D,eugeneko\/Urho3D,SirNate0\/Urho3D,299299\/Urho3D,SuperWangKai\/Urho3D,orefkov\/Urho3D,henu\/Urho3D,cosmy1\/Urho3D,abdllhbyrktr\/Urho3D,eugeneko\/Urho3D,bacsmar\/Urho3D,victorholt\/Urho3D,SirNate0\/Urho3D,MonkeyFirst\/Urho3D,weitjong\/Urho3D,codedash64\/Urho3D,rokups\/Urho3D,c4augustus\/Urho3D,MeshGeometry\/Urho3D,xiliu98\/Urho3D,bacsmar\/Urho3D,SuperWangKai\/Urho3D,c4augustus\/Urho3D,MeshGeometry\/Urho3D,MonkeyFirst\/Urho3D,xiliu98\/Urho3D,PredatorMF\/Urho3D,luveti\/Urho3D,iainmerrick\/Urho3D,orefkov\/Urho3D,cosmy1\/Urho3D,tommy3\/Urho3D,iainmerrick\/Urho3D,weitjong\/Urho3D,rokups\/Urho3D,299299\/Urho3D,MeshGeometry\/Urho3D,victorholt\/Urho3D,henu\/Urho3D,codemon66\/Urho3D,299299\/Urho3D,codemon66\/Urho3D,MonkeyFirst\/Urho3D,SirNate0\/Urho3D,codemon66\/Urho3D,weitjong\/Urho3D,SuperWangKai\/Urho3D,rokups\/Urho3D,tommy3\/Urho3D,eugeneko\/Urho3D,kostik1337\/Urho3D,xiliu98\/Urho3D,299299\/Urho3D,victorholt\/Urho3D,orefkov\/Urho3D,victorholt\/Urho3D,bacsmar\/Urho3D,kostik1337\/Urho3D,abdllhbyrktr\/Urho3D,iainmerrick\/Urho3D,SirNate0\/Urho3D,orefkov\/Urho3D,PredatorMF\/Urho3D,tommy3\/Urho3D,carnalis\/Urho3D,weitjong\/Urho3D,fire\/Urho3D-1,iainmerrick\/Urho3D,carnalis\/Urho3D,codedash64\/Urho3D,henu\/Urho3D,MeshGeometry\/Urho3D,helingping\/Urho3D,abdllhbyrktr\/Urho3D,fire\/Urho3D-1,codemon66\/Urho3D,tommy3\/Urho3D,rokups\/Urho3D,urho3d\/Urho3D,victorholt\/Urho3D,fire\/Urho3D-1,codedash64\/Urho3D,MeshGeometry\/Urho3D,urho3d\/Urho3D,codedash64\/Urho3D,PredatorMF\/Urho3D"}
{"commit":"e9d1d50ae0823be2473695e9977b9b19812e9a7b","old_file":"src\/main\/actionscript\/com\/castlabs\/dash\/boxes\/SampleEntry.as","new_file":"src\/main\/actionscript\/com\/castlabs\/dash\/boxes\/SampleEntry.as","old_contents":"\/*\r\n * Copyright (c) 2014 castLabs GmbH\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this\r\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n *\/\r\n\r\npackage com.castlabs.dash.boxes {\r\n\r\nimport com.castlabs.dash.DashContext;\r\n\r\nimport flash.utils.ByteArray;\r\n\r\npublic class SampleEntry extends Box {\r\n    public static var channelCount:uint;\r\n    public static var sampleSize:uint;\r\n\r\n    private var _data:ByteArray;\r\n    protected var _type:String;\r\n\r\n    public function SampleEntry(context:DashContext, offset:uint, size:uint, type:String) {\r\n        super(context, offset, size);\r\n        _type = type;\r\n    }\r\n\r\n    public function get data():ByteArray {\r\n        return _data;\r\n    }\r\n\r\n    public override function parse(ba:ByteArray):void {\r\n        if (_type == \"avc1\") {\r\n            parseAvc1(ba);\r\n        }\r\n\r\n        if (_type == \"mp4a\") {\r\n            parseMp4a(ba);\r\n        }\r\n\r\n        ba.position = end;\r\n    }\r\n\r\n    protected function parseAvc1(ba:ByteArray):void {\r\n\r\n        \/\/ skip\r\n        ba.position += 78;\r\n\r\n        parseAvc1Data(ba);\r\n    }\r\n\r\n    protected function parseMp4a(ba:ByteArray):void {\r\n\r\n        \/\/ skip\r\n        ba.position += 16;\r\n\r\n        channelCount = ba.readUnsignedShort();\r\n        sampleSize = ba.readUnsignedShort();\r\n\r\n        \/\/ skip\r\n        ba.position += 8;\r\n\r\n        _data = parseMp4aData(ba);\r\n    }\r\n\r\n    private function parseAvc1Data(ba:ByteArray):void {\r\n        ba.position = goToBox(\"avcC\", ba);\r\n\r\n        var size:Number = ba.readUnsignedInt();\r\n\r\n        \/\/ skip: type(\"avcC\")\r\n        ba.position += 4;\r\n\r\n        _data = new ByteArray();\r\n        ba.readBytes(_data, 0, size - SIZE_AND_TYPE);\r\n    }\r\n\r\n    protected function goToBox(type:String, ba:ByteArray):uint {\r\n        var typeBegin:String = type.slice(0, 1);\r\n        var typeOther:String = type.slice(1);\r\n\r\n        while (ba.bytesAvailable) {\r\n            if (ba.readUTFBytes(typeBegin.length) != typeBegin) {\r\n                continue;\r\n            }\r\n\r\n            if (ba.readUTFBytes(typeOther.length) == typeOther) {\r\n                return ba.position - SIZE_AND_TYPE;\r\n            }\r\n        }\r\n\r\n        throw _context.console.logAndBuildError(\"Couldn't find any '\" + type + \"' box\");\r\n    }\r\n\r\n    private function parseMp4aData(ba:ByteArray):ByteArray {\r\n\r\n        \/\/ 4-bytes size\r\n        ba.position += 4;\r\n\r\n        if (ba.readUTFBytes(4) != 'esds') {\r\n            throw _context.console.logAndBuildError(\"Couldn't find a 'esds' box\");\r\n        }\r\n\r\n\/\/        \/\/ 4-bytes version\/flags\r\n\/\/        ba.position += 4;\r\n\/\/        \/\/ 1-byte type (0x03)\r\n\/\/        ba.position += 1;\r\n\r\n        ba.position += 5;\r\n\r\n        \/\/ 3-bytes header (optional) and 1-byte size\r\n        getDescriptorSize(ba);\r\n\r\n\/\/        \/\/ 2-bytes ID\r\n\/\/        ba.position += 2;\r\n\/\/        \/\/ 1-byte priority\r\n\/\/        ba.position += 1;\r\n\/\/        \/\/ 1-byte type (0x04)\r\n\/\/        ba.position += 1;\r\n\r\n        ba.position += 4;\r\n\r\n        \/\/ 3-bytes header (optional) and 1-byte size\r\n        getDescriptorSize(ba);\r\n\r\n\/\/        \/\/ 1-byte ID\r\n\/\/        ba.position += 1;\r\n\/\/        \/\/ 1-byte type\/flags\r\n\/\/        ba.position += 1;\r\n\/\/        \/\/ 3-bytes buffer size\r\n\/\/        ba.position += 3;\r\n\/\/        \/\/ 4-bytes maximum bit rate\r\n\/\/        ba.position += 4;\r\n\/\/        \/\/ 4-bytes average bit rate\r\n\/\/        ba.position += 4;\r\n\/\/        \/\/ 1-byte type (0x05)\r\n\/\/        ba.position += 1;\r\n\r\n        ba.position += 14;\r\n\r\n        var sdf:ByteArray = new ByteArray();\r\n        ba.readBytes(sdf, 0, getDescriptorSize(ba));\r\n\r\n        return sdf;\r\n    }\r\n\r\n    private function getDescriptorSize(ba:ByteArray):uint {\r\n        var headerOrSize:uint = ba.readUnsignedByte();\r\n\r\n        if (headerOrSize == 0x80) {\r\n\r\n            \/\/ 2-bytes header\r\n            ba.position += 2;\r\n\r\n            \/\/ size\r\n            return ba.readUnsignedByte();\r\n        }\r\n\r\n        \/\/ size\r\n        return headerOrSize;\r\n    }\r\n}\r\n}","new_contents":"\/*\r\n * Copyright (c) 2014 castLabs GmbH\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this\r\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n *\/\r\n\r\npackage com.castlabs.dash.boxes {\r\n\r\nimport com.castlabs.dash.DashContext;\r\n\r\nimport flash.utils.ByteArray;\r\n\r\npublic class SampleEntry extends Box {\r\n    public static var channelCount:uint;\r\n    public static var sampleSize:uint;\r\n\r\n    private var _data:ByteArray;\r\n    protected var _type:String;\r\n\r\n    public function SampleEntry(context:DashContext, offset:uint, size:uint, type:String) {\r\n        super(context, offset, size);\r\n        _type = type;\r\n    }\r\n\r\n    public function get data():ByteArray {\r\n        return _data;\r\n    }\r\n\r\n    public override function parse(ba:ByteArray):void {\r\n        if (_type == \"avc1\") {\r\n            parseAvc1(ba);\r\n        }\r\n\r\n        if (_type == \"mp4a\") {\r\n            parseMp4a(ba);\r\n        }\r\n\r\n        ba.position = end;\r\n    }\r\n\r\n    protected function parseAvc1(ba:ByteArray):void {\r\n\r\n        \/\/ skip\r\n        ba.position += 78;\r\n\r\n        parseAvc1Data(ba);\r\n    }\r\n\r\n    protected function parseMp4a(ba:ByteArray):void {\r\n\r\n        ba.position += 6;\r\n\r\n        var soundVersion:uint;\r\n        soundVersion = ba.readUnsignedShort();\r\n\r\n\r\n        ba.position += 8;\r\n\r\n        channelCount = ba.readUnsignedShort();\r\n        sampleSize = ba.readUnsignedShort();\r\n\r\n        \/\/ skip\r\n        ba.position += 8;\r\n        if (soundVersion==1) {\r\n            ba.position += 16;\r\n        }\r\n        if (soundVersion==2) {\r\n            ba.position += 36;\r\n        }\r\n\r\n        _data = parseMp4aData(ba);\r\n    }\r\n\r\n    private function parseAvc1Data(ba:ByteArray):void {\r\n        ba.position = goToBox(\"avcC\", ba);\r\n\r\n        var size:Number = ba.readUnsignedInt();\r\n\r\n        \/\/ skip: type(\"avcC\")\r\n        ba.position += 4;\r\n\r\n        _data = new ByteArray();\r\n        ba.readBytes(_data, 0, size - SIZE_AND_TYPE);\r\n    }\r\n\r\n    protected function goToBox(type:String, ba:ByteArray):uint {\r\n        var typeBegin:String = type.slice(0, 1);\r\n        var typeOther:String = type.slice(1);\r\n\r\n        while (ba.bytesAvailable) {\r\n            if (ba.readUTFBytes(typeBegin.length) != typeBegin) {\r\n                continue;\r\n            }\r\n\r\n            if (ba.readUTFBytes(typeOther.length) == typeOther) {\r\n                return ba.position - SIZE_AND_TYPE;\r\n            }\r\n        }\r\n\r\n        throw _context.console.logAndBuildError(\"Couldn't find any '\" + type + \"' box\");\r\n    }\r\n\r\n    private function parseMp4aData(ba:ByteArray):ByteArray {\r\n\r\n        \/\/ 4-bytes size\r\n        ba.position += 4;\r\n\r\n        if (ba.readUTFBytes(4) != 'esds') {\r\n            throw _context.console.logAndBuildError(\"Couldn't find a 'esds' box\");\r\n        }\r\n\r\n\/\/        \/\/ 4-bytes version\/flags\r\n\/\/        ba.position += 4;\r\n\/\/        \/\/ 1-byte type (0x03)\r\n\/\/        ba.position += 1;\r\n\r\n        ba.position += 5;\r\n\r\n        \/\/ 3-bytes header (optional) and 1-byte size\r\n        getDescriptorSize(ba);\r\n\r\n\/\/        \/\/ 2-bytes ID\r\n\/\/        ba.position += 2;\r\n\/\/        \/\/ 1-byte priority\r\n\/\/        ba.position += 1;\r\n\/\/        \/\/ 1-byte type (0x04)\r\n\/\/        ba.position += 1;\r\n\r\n        ba.position += 4;\r\n\r\n        \/\/ 3-bytes header (optional) and 1-byte size\r\n        getDescriptorSize(ba);\r\n\r\n\/\/        \/\/ 1-byte ID\r\n\/\/        ba.position += 1;\r\n\/\/        \/\/ 1-byte type\/flags\r\n\/\/        ba.position += 1;\r\n\/\/        \/\/ 3-bytes buffer size\r\n\/\/        ba.position += 3;\r\n\/\/        \/\/ 4-bytes maximum bit rate\r\n\/\/        ba.position += 4;\r\n\/\/        \/\/ 4-bytes average bit rate\r\n\/\/        ba.position += 4;\r\n\/\/        \/\/ 1-byte type (0x05)\r\n\/\/        ba.position += 1;\r\n\r\n        ba.position += 14;\r\n\r\n        var sdf:ByteArray = new ByteArray();\r\n        ba.readBytes(sdf, 0, getDescriptorSize(ba));\r\n\r\n        return sdf;\r\n    }\r\n\r\n    private function getDescriptorSize(ba:ByteArray):uint {\r\n        var headerOrSize:uint = ba.readUnsignedByte();\r\n\r\n        if (headerOrSize == 0x80) {\r\n\r\n            \/\/ 2-bytes header\r\n            ba.position += 2;\r\n\r\n            \/\/ size\r\n            return ba.readUnsignedByte();\r\n        }\r\n\r\n        \/\/ size\r\n        return headerOrSize;\r\n    }\r\n}\r\n}","subject":"support for apples AudioSampleEntry box with soundversion 1 & 2","message":"support for apples AudioSampleEntry box with soundversion 1 & 2\n","lang":"ActionScript","license":"mpl-2.0","repos":"XamanSoft\/dashas,Cinemacloud\/dashas,castlabs\/dashas,XamanSoft\/dashas,XamanSoft\/dashas,Cinemacloud\/dashas,Cinemacloud\/dashas,castlabs\/dashas,castlabs\/dashas"}
{"commit":"17da25b19b681a992fe74030f2d133914a172757","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/events\/MouseEvent.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/events\/MouseEvent.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.events\n{\t\n    import flash.events.MouseEvent;\n    \n    import org.apache.flex.core.IUIBase;\n    import org.apache.flex.geom.Point;\n    import org.apache.flex.utils.PointUtils;\n    \n\t\/**\n\t *  Mouse events\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class MouseEvent extends Event\n\t{\n\t\tpublic static const MOUSE_DOWN:String = \"mouseDown\";\n        public static const MOUSE_MOVE:String = \"mouseMove\";\n\t\tpublic static const MOUSE_UP:String = \"mouseUp\";\n\t\tpublic static const MOUSE_OUT:String = \"mouseOut\";\n\t\tpublic static const MOUSE_OVER:String = \"mouseOver\";\n\t\tpublic static const ROLL_OVER:String = \"rollOver\";\n\t\tpublic static const ROLL_OUT:String = \"rollOut\";\n        public static const CLICK:String = \"click\";\n\n         \/**\n         *  Constructor.\n         *  \n         *  @param type The name of the event.\n         *  @param bubbles Whether the event bubbles.\n         *  @param cancelable Whether the event can be canceled.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function MouseEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false,\n                                   localX:Number = NaN, localY:Number = NaN, \n                                   relatedObject:Object = null, \n                                   ctrlKey:Boolean = false, altKey:Boolean = false, shiftKey:Boolean = false, \n                                   buttonDown:Boolean = false, delta:int = 0, \n                                   commandKey:Boolean = false, controlKey:Boolean = false, \n                                   clickCount:int = 0)\n\t\t{\n\t\t\tsuper(type, bubbles, cancelable);\n            this.localX = localX;\n            this.localY = localY;\n            this.relatedObject = relatedObject;\n            this.ctrlKey = ctrlKey;\n            this.altKey = altKey;\n            this.shiftKey = shiftKey;\n            this.buttonDown = buttonDown;\n            this.delta = delta;\n            this.commandKey = commandKey;\n            this.controlKey = controlKey;\n            this.clickCount = clickCount;\n\t\t}\n        \n        private var _localX:Number;\n        public function get localX():Number\n        {\n            return _localX;\n        }\n        public function set localX(value:Number):void\n        {\n            _localX = value;\n            _stagePoint = null;\n        }\n        \n        private var _localY:Number;\n        public function get localY():Number\n        {\n            return _localY;\n        }\n        public function set localY(value:Number):void\n        {\n            _localY = value;\n            _stagePoint = null;\n        }\n        \n        public var relatedObject:Object;\n        public var ctrlKey:Boolean;\n        public var altKey:Boolean;\n        public var shiftKey:Boolean;\n        public var buttonDown:Boolean;\n        public var delta:int;\n        public var commandKey:Boolean;\n        public var controlKey:Boolean;\n        public var clickCount:int;\n        \n        private var _stagePoint:Point;\n        \n        public function get stageX():Number\n        {\n            if (!target) return localX;\n            if (!_stagePoint)\n            {\n                var localPoint:Point = new Point(localX, localY);\n                _stagePoint = PointUtils.localToGlobal(localPoint, target);\n            }\n            return _stagePoint.x;\n        }\n        \n        public function get stageY():Number\n        {\n            if (!target) return localY;\n            if (!_stagePoint)\n            {\n                var localPoint:Point = new Point(localX, localY);\n                _stagePoint = PointUtils.localToGlobal(localPoint, target);\n            }\n            return _stagePoint.y;            \n        }\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.events\n{\t\n    import flash.events.MouseEvent;\n    \n    import org.apache.flex.core.IUIBase;\n    import org.apache.flex.geom.Point;\n    import org.apache.flex.utils.PointUtils;\n    \n\t\/**\n\t *  Mouse events\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class MouseEvent extends Event\n\t{\n\t\tpublic static const MOUSE_DOWN:String = \"mouseDown\";\n        public static const MOUSE_MOVE:String = \"mouseMove\";\n\t\tpublic static const MOUSE_UP:String = \"mouseUp\";\n\t\tpublic static const MOUSE_OUT:String = \"mouseOut\";\n\t\tpublic static const MOUSE_OVER:String = \"mouseOver\";\n\t\tpublic static const ROLL_OVER:String = \"rollOver\";\n\t\tpublic static const ROLL_OUT:String = \"rollOut\";\n        public static const CLICK:String = \"click\";\n\n         \/**\n         *  Constructor.\n         *  \n         *  @param type The name of the event.\n         *  @param bubbles Whether the event bubbles.\n         *  @param cancelable Whether the event can be canceled.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function MouseEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false,\n                                   localX:Number = NaN, localY:Number = NaN, \n                                   relatedObject:Object = null, \n                                   ctrlKey:Boolean = false, altKey:Boolean = false, shiftKey:Boolean = false, \n                                   buttonDown:Boolean = false, delta:int = 0, \n                                   commandKey:Boolean = false, controlKey:Boolean = false, \n                                   clickCount:int = 0)\n\t\t{\n\t\t\tsuper(type, bubbles, cancelable);\n            this.localX = localX;\n            this.localY = localY;\n            this.relatedObject = relatedObject;\n            this.ctrlKey = ctrlKey;\n            this.altKey = altKey;\n            this.shiftKey = shiftKey;\n            this.buttonDown = buttonDown;\n            this.delta = delta;\n            this.commandKey = commandKey;\n            this.controlKey = controlKey;\n            this.clickCount = clickCount;\n\t\t}\n        \n        private var _localX:Number;\n        public function get localX():Number\n        {\n            return _localX;\n        }\n        public function set localX(value:Number):void\n        {\n            _localX = value;\n            clientX = value;\n            _stagePoint = null;\n        }\n        \n        private var _localY:Number;\n        public function get localY():Number\n        {\n            return _localY;\n        }\n        public function set localY(value:Number):void\n        {\n            _localY = value;\n            clientY = value;\n            _stagePoint = null;\n        }\n        \n        public var relatedObject:Object;\n        public var ctrlKey:Boolean;\n        public var altKey:Boolean;\n        public var shiftKey:Boolean;\n        public var buttonDown:Boolean;\n        public var delta:int;\n        public var commandKey:Boolean;\n        public var controlKey:Boolean;\n        public var clickCount:int;\n        \n        \/\/ these map directly to JS MouseEvent fields.\n        public var clientX:Number;\n        public var clientY:Number;\n        \n        private var _stagePoint:Point;\n        \n        public function get screenX():Number\n        {\n            if (!target) return localX;\n            if (!_stagePoint)\n            {\n                var localPoint:Point = new Point(localX, localY);\n                _stagePoint = PointUtils.localToGlobal(localPoint, target);\n            }\n            return _stagePoint.x;\n        }\n        \n        public function get screenY():Number\n        {\n            if (!target) return localY;\n            if (!_stagePoint)\n            {\n                var localPoint:Point = new Point(localX, localY);\n                _stagePoint = PointUtils.localToGlobal(localPoint, target);\n            }\n            return _stagePoint.y;            \n        }\n\t}\n}","subject":"use screenXY and clientXY","message":"use screenXY and clientXY\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"18028f5f13a9b5cc51417861ecf7847863d2c0d3","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzTextSprite.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzTextSprite.as","old_contents":"\n\/**\n  * LzTextSprite.as\n  *\n  * @copyright Copyright 2007, 2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @author Henry Minsky &lt;hminsky@laszlosystems.com&gt;\n  *\/\n\n\n\n\n\npublic class LzTextSprite extends LzSprite {\n    #passthrough (toplevel:true) {  \n        import flash.display.*;\n        import flash.events.*;\n        import flash.text.*;\n        import flash.net.URLRequest;  \n    }#\n\n        #passthrough  {  \n\n        public var textfield:TextField = null;\n\n        public static var PAD_TEXTWIDTH:Number = 4;\n        public static var DEFAULT_SIZE = 11;\n\n        var font = null;\n        public var lineheight = 11;\n\n        public var textcolor = 0;\n        public var text:String = \"\";\n\n        public var resize:Boolean = true;\n        public var multiline:Boolean = false;\n        public var underline:Boolean = false;\n        public var closeformat:String;\n\n        public var sizeToHeight:Boolean = false;\n        public var password:Boolean = false;\n        public var scrollheight:Number = 0;\n\n        public function LzTextSprite (newowner = null, args = null) {\n            super(newowner,false);\n            \/\/ owner:*, isroot:Boolean\n            this.textfield = createTextField(0,0,400,20);\n        }\n\n        \n        override public function setClickable( c:Boolean ):void {\n          if (this.clickable == c) return;\n\n          this.textfield.mouseEnabled = c;\n\n          this.clickable = c;\n          if (c) {\n              attachMouseEvents(this.textfield);\n          } else {\n              removeMouseEvents(this.textfield);\n          }\n      }\n\n        override public function setWidth( w:* ):void {\n            super.setWidth(w);\n            if (w) {\n                this.textfield.width = w;\n            }\n        }\n\n        override public function setHeight( h:* ):void {\n            super.setHeight(h);\n            if (h) {\n                this.textfield.height = h;\n            }\n        }\n\n        private function createTextField(nx:Number, ny:Number, w:Number, h:Number):TextField {\n        var tfield:TextField = new TextField();\n            tfield.x = nx;\n            tfield.y = ny;\n            tfield.width = w;\n            tfield.height = h;\n            tfield.border = false;\n            tfield.mouseEnabled = false;\n            \/\/tfield.cacheAsBitmap = true;\n            addChild(tfield);\n            return tfield;\n        }\n\n        public  function __initTextProperties (args:Object) {\n            this.password = args.password  ? true : false;\n            var textclip:TextField = this.textfield;\n            textclip.displayAsPassword = this.password;\n\n            textclip.selectable = args.selectable;\n            textclip.autoSize = TextFieldAutoSize.NONE;\n\n            \/\/ TODO [hqm 2008-01] have to figure out how the Flex textfield multiline\n            \/\/ maps to Laszlo model.\n            this.setMultiline( args.multiline );\n\n            \/\/inherited attributes, documented in view\n            this.fontname = args.font;\n            this.fontsize = args.fontsize;\n            this.fontstyle = args.fontstyle;\n            textclip.background = false;\n\n            \/\/ multiline text fields are left justified\n            if (args.multiline) {\n                textclip.autoSize = TextFieldAutoSize.LEFT;\n            }\n\n\n            \/\/ To compute our width:\n            \/\/ + if text is multiline:\n            \/\/    if no width is supplied, use parent width\n            \/\/ + if text is single line:\n            \/\/    if no width was supplied and there's no constraint, measure the text width:\n            \/\/        if empty text content was supplied, use DEFAULT_WIDTH\n\n\n            \/\/(args.width == null && typeof(args.$refs.width) != \"function\")\n\n            \/\/ To compute our height:\n            \/\/ + If height is supplied, use it.\n            \/\/ + if no height supplied:\n            \/\/    if  single line, use font line height\n            \/\/    else get height from flash textobject.textHeight \n            \/\/ \n            if (args['height'] == null) {\n                this.sizeToHeight = true;\n            } else if (! args.height is LzValueExpr) {\n                \/\/ Does setting height of the text object do the right thing in swf9?\n                textclip.height = args.height;\n            }\n            \/\/ Default the scrollheight to the visible height.\n            this.scrollheight = this.height;\n\n            \/\/ TODO [hqm 2008-01] There ought to be only call to\n            \/\/ __setFormat during instantiation of an lzText. Figure\n            \/\/ out how to suppress the other calls from setters.\n            this.__setFormat();\n            this.setText(args.text);\n            \n            if (this.sizeToHeight) {\n                \/\/text and format is set, measure it\n                var lm:TextLineMetrics = textclip.getLineMetrics(0);\n                var h = lm.ascent + lm.descent + lm.leading;\n                \/\/TODO [anba 20080602] is this ok for multiline? \n                if (this.multiline) h *= textclip.numLines;\n                h += 4;\/\/2*2px gutter, see flash docs for flash.text.TextLineMetrics \n                this.setHeight(h);\n            }\n        }\n\n        override public function setBGColor( c:* ):void {\n            if (c == null) {\n                this.textfield.background = false; }\n            else {\n                this.textfield.background = true; \n                this.textfield.backgroundColor = c;\n            }\n        }\n\n        public function setBorder ( onroff:Boolean):void {\n            this.textfield.border = (onroff == true);\n        }\n\n        public function setEmbedFonts ( onroff:Boolean ):void {\n            this.textfield.embedFonts = (onroff == true);\n        }\n\n        \/*\n         *  setFontSize( Number:size )\n         o Sets the size of the font in pixels \n        *\/\n        public function setFontSize ( fsize:String ):void {\n            this.fontsize = fsize;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n\n        public function setFontStyle ( fstyle:String ):void {\n            this.fontstyle = fstyle;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n        \/* setFontName( String:name )\n           o Sets the name of the font\n           o Can be a comma-separated list of font names \n        *\/\n        override public function setFontName ( fname:String , prop=null):void{\n            this.fontname = fname;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n        function setFontInfo () {\n            this.font = LzFontManager.getFont( this.fontname , this.fontstyle );\n            \/\/trace('setFontInfo this.font = ', this.font, 'this.fontname = ', this.fontname, this.fontstyle);\n\n            if (this.font != null) {\n                \/\/trace('font.leading', this.font.leading, 'font.height = ',this.font.height, 'fontsize =',this.fontsize);\n                this.lineheight = Number(this.font.leading) + ( Number(this.font.height) *\n                                                        Number(this.fontsize) \/ DEFAULT_SIZE );\n            }\n        }\n\n        \/**\n         * Sets the color of all the text in the field to the given hex color.\n         * @param Number c: The color for the text -- from 0x0 (black) to 0xFFFFFF (white)\n         *\/\n        public override function setColor ( col:* ):void {\n            if (col != null) {\n                this.textcolor = col;\n                this.__setFormat();\n                this.setText( this.text );\n            }\n        }\n\n\n\n        public function appendText( t:String ):void {\n            this.textfield.appendText(t);\n            this.text = this.textfield.text;\n        }\n\n        public function getText():String {\n            return this.text;\n        }\n\n        \/** setText( String:text )\n            o Sets the contents to the specified text\n            o Uses the widthchange callback method if multiline is false and text is not resizable\n            o Uses the heightchange callback method if multiline is true\n        *\/\n\n\n        \/**\n         * setText sets the text of the field to display\n         * @param String t: the string to which to set the text\n         *\/\n        public function setText ( t:String ):void {\n            \/\/this.textfield.cacheAsBitmap = false;          \n            if (t == null || typeof(t) == 'undefined' || t == 'null') {\n                t = \"\";\n            } else if (typeof(t) != \"string\") {\n                t = t.toString();\n            }\n\n            this.text =  t;\n            this.textfield.htmlText = t;\n        \n            if (this.resize && (this.multiline == false)) {\n                \/\/ single line resizable fields adjust their width to match the text\n                var w:Number = this.getTextWidth();\n                \/\/trace('lztextsprite resize setwidth ', w, this.lzheight );\n                if (w != this.lzwidth) {\n                    this.setWidth(w);\n                }\n            }\n\n            \/\/multiline resizable fields adjust their height\n            if (this.sizeToHeight) {\n                if (this.multiline) {\n                    \/\/FIXME [20080602 anba] won't possibly work, example: \n                    \/\/textfield.textHeight=100\n                    \/\/textfield.height=10\n                    \/\/=> setHeight(Math.max(100, 10)) == setHeight(100)\n                    \/\/setHeight sets textfield.height to 100\n                    \/\/next round:\n                    \/\/textfield.textHeight=10 (new text was entered)\n                    \/\/textfield.height=100 (set above!)\n                    \/\/=> setHeight(Math.max(10, 100)) == setHeight(100)\n                    \/\/ => textfield.height still 100, sprite-height didn't change, but it should!\n                    this.setHeight(Math.max(this.textfield.textHeight, this.textfield.height));\n                }\n            }\n            \/\/this.textfield.cacheAsBitmap = true;\n        }\n\n        \/**\n         * Sets the format string for the text field.\n         * @access private\n         *\/\n        public function __setFormat ():void {\n\n            this.setFontInfo();\n            var cfontname = LzFontManager.__fontnameCacheMap[this.fontname];\n            if (cfontname == null) {\n                cfontname = LzFontManager.__findMatchingFont(this.fontname);\n                LzFontManager.__fontnameCacheMap[this.fontname] = cfontname;\n                \/\/Debug.write(\"caching fontname\", this.fontname, cfontname);\n            }\n            \/\/            trace(\"__setFormat this.font=\", this.font, 'this.fontname = ',this.fontname,\n            \/\/'cfontname=', cfontname);\n\n            var tf:TextFormat = new TextFormat();\n            tf.size = this.fontsize;\n            tf.font = (this.font == null ? cfontname : this.font.name);\n            tf.color = this.textcolor;\n\n            \/\/ If there is no font found, assume a device font\n            if (this.font == null) {\n                this.textfield.embedFonts = false;\n            } else {\n                this.textfield.embedFonts = true;\n            }\n\n            if (this.fontstyle == \"bold\" || this.fontstyle ==\"bolditalic\"){\n                tf.bold = true;\n            }\n\n            if (this.fontstyle == \"italic\" || this.fontstyle ==\"bolditalic\"){\n                tf.italic = true;\n            }\n            if (this.underline){\n                tf.underline = true;\n            }\n\n            this.textfield.defaultTextFormat = tf;\n\n        }\n \n      \n        public function setMultiline ( ml:Boolean ):void {\n            this.multiline = (ml == true);\n            if (this.multiline) {\n                this.textfield.multiline = true;\n                this.textfield.wordWrap = true;\n\n            } else {\n                this.textfield.multiline = false;\n                this.textfield.wordWrap = false;\n\n            }\n        }\n\n        \/**\n         * Sets the selectability (with Ibeam cursor) of the text field\n         * @param Boolean isSel: true if the text may be selected by the user\n         *\/\n        public function setSelectable ( isSel:Boolean ):void {\n            this.textfield.selectable = isSel;\n        }\n      \n        public function getTextWidth ( ):Number {\n        var tf:TextField = this.textfield;\n        var ml:Boolean = tf.multiline;\n        var mw:Boolean = tf.wordWrap;\n            tf.multiline = false;\n            tf.wordWrap = false;\n        var twidth:Number = (tf.textWidth == 0) ? 0 : tf.textWidth + LzTextSprite.PAD_TEXTWIDTH;\n            tf.multiline = ml;\n            tf.wordWrap = mw;\n            return twidth;\n        }\n\n        public function getTextHeight ( ):Number {\n            return this.textfield.textHeight;\n        }\n\n\n\n        public function getTextfieldHeight ( ) {\n            return this.textfield.height;\n        }\n\n\n\nfunction setHScroll (s){}\n\nfunction setAntiAliasType( aliasType ){}\n\nfunction getAntiAliasType() {}\n\n\nfunction setGridFit( gridFit ){}\n\nfunction getGridFit() {}\n\nfunction setSharpness( sharpness ){}\n\nfunction getSharpness() { }\n\nfunction setThickness( thickness ){}\n\nfunction getThickness() {}\n\nfunction setMaxLength ( val ){}\nfunction setPattern ( val ){}\n\nfunction setSelection ( start , end ){ }\n\nfunction setResize ( val ){\n    this.resize = val;\n}\n\nfunction setScroll ( h ){\n    trace(\"LzTextSprite.setScroll not yet implemented\");\n}\nfunction getScroll (  ){\n    trace(\"LzTextSprite.getScroll not yet implemented\");\n}\n\nfunction getMaxScroll (  ){\n    trace(\"LzTextSprite.getMaxScroll not yet implemented\");\n}\n\nfunction getBottomScroll (  ){\n    trace(\"LzTextSprite.getBottomScroll not yet implemented\");\n}\n\nfunction setXScroll ( n ){\n    trace(\"LzTextSprite.setXScroll not yet implemented\");\n}\n\nfunction setYScroll ( n ){\n    trace(\"LzTextSprite.setYScroll not yet implemented\");\n}\n\nfunction setWordWrap ( wrap ){\n    trace(\"LzTextSprite.setWordWrap not yet implemented\");\n}\n\nfunction getSelectionPosition ( ){\n    trace(\"LzTextSprite.getSelectionPosition not yet implemented\");\n}    \nfunction getSelectionSize ( ){\n    trace(\"LzTextSprite.getSelectionSize not yet implemented\");\n}    \n\n    }#\n}\n\n\n","new_contents":"\n\/**\n  * LzTextSprite.as\n  *\n  * @copyright Copyright 2007, 2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @author Henry Minsky &lt;hminsky@laszlosystems.com&gt;\n  *\/\n\n\n\n\n\npublic class LzTextSprite extends LzSprite {\n    #passthrough (toplevel:true) {  \n        import flash.display.*;\n        import flash.events.*;\n        import flash.text.*;\n        import flash.net.URLRequest;  \n    }#\n\n        #passthrough  {  \n\n        public var textfield:TextField = null;\n\n        public static var PAD_TEXTWIDTH:Number = 4;\n        public static var DEFAULT_SIZE = 11;\n\n        var font = null;\n        public var lineheight = 11;\n\n        public var textcolor = 0;\n        public var text:String = \"\";\n\n        public var resize:Boolean = true;\n        public var multiline:Boolean = false;\n        public var underline:Boolean = false;\n        public var closeformat:String;\n\n        public var sizeToHeight:Boolean = false;\n        public var password:Boolean = false;\n        public var scrollheight:Number = 0;\n\n        public function LzTextSprite (newowner = null, args = null) {\n            super(newowner,false);\n            \/\/ owner:*, isroot:Boolean\n            this.textfield = createTextField(0,0,400,20);\n        }\n\n        \n        override public function setClickable( c:Boolean ):void {\n          if (this.clickable == c) return;\n\n          this.textfield.mouseEnabled = c || this.textfield.selectable;\n\n          this.clickable = c;\n          if (c) {\n              attachMouseEvents(this.textfield);\n          } else {\n              removeMouseEvents(this.textfield);\n          }\n      }\n\n        override public function setWidth( w:* ):void {\n            super.setWidth(w);\n            if (w) {\n                this.textfield.width = w;\n            }\n        }\n\n        override public function setHeight( h:* ):void {\n            super.setHeight(h);\n            if (h) {\n                this.textfield.height = h;\n            }\n        }\n\n        private function createTextField(nx:Number, ny:Number, w:Number, h:Number):TextField {\n        var tfield:TextField = new TextField();\n            tfield.x = nx;\n            tfield.y = ny;\n            tfield.width = w;\n            tfield.height = h;\n            tfield.border = false;\n            tfield.mouseEnabled = false;\n            \/\/tfield.cacheAsBitmap = true;\n            addChild(tfield);\n            return tfield;\n        }\n\n        public  function __initTextProperties (args:Object) {\n            this.password = args.password  ? true : false;\n            var textclip:TextField = this.textfield;\n            textclip.displayAsPassword = this.password;\n\n            textclip.selectable = args.selectable;\n            textclip.autoSize = TextFieldAutoSize.NONE;\n\n            \/\/ TODO [hqm 2008-01] have to figure out how the Flex textfield multiline\n            \/\/ maps to Laszlo model.\n            this.setMultiline( args.multiline );\n\n            \/\/inherited attributes, documented in view\n            this.fontname = args.font;\n            this.fontsize = args.fontsize;\n            this.fontstyle = args.fontstyle;\n            textclip.background = false;\n\n            \/\/ multiline text fields are left justified\n            if (args.multiline) {\n                textclip.autoSize = TextFieldAutoSize.LEFT;\n            }\n\n\n            \/\/ To compute our width:\n            \/\/ + if text is multiline:\n            \/\/    if no width is supplied, use parent width\n            \/\/ + if text is single line:\n            \/\/    if no width was supplied and there's no constraint, measure the text width:\n            \/\/        if empty text content was supplied, use DEFAULT_WIDTH\n\n\n            \/\/(args.width == null && typeof(args.$refs.width) != \"function\")\n\n            \/\/ To compute our height:\n            \/\/ + If height is supplied, use it.\n            \/\/ + if no height supplied:\n            \/\/    if  single line, use font line height\n            \/\/    else get height from flash textobject.textHeight \n            \/\/ \n            if (args['height'] == null) {\n                this.sizeToHeight = true;\n            } else if (! args.height is LzValueExpr) {\n                \/\/ Does setting height of the text object do the right thing in swf9?\n                textclip.height = args.height;\n            }\n            \/\/ Default the scrollheight to the visible height.\n            this.scrollheight = this.height;\n\n            \/\/ TODO [hqm 2008-01] There ought to be only call to\n            \/\/ __setFormat during instantiation of an lzText. Figure\n            \/\/ out how to suppress the other calls from setters.\n            this.__setFormat();\n            this.setText(args.text);\n            \n            if (this.sizeToHeight) {\n                \/\/text and format is set, measure it\n                var lm:TextLineMetrics = textclip.getLineMetrics(0);\n                var h = lm.ascent + lm.descent + lm.leading;\n                \/\/TODO [anba 20080602] is this ok for multiline? \n                if (this.multiline) h *= textclip.numLines;\n                h += 4;\/\/2*2px gutter, see flash docs for flash.text.TextLineMetrics \n                this.setHeight(h);\n            }\n        }\n\n        override public function setBGColor( c:* ):void {\n            if (c == null) {\n                this.textfield.background = false; }\n            else {\n                this.textfield.background = true; \n                this.textfield.backgroundColor = c;\n            }\n        }\n\n        public function setBorder ( onroff:Boolean):void {\n            this.textfield.border = (onroff == true);\n        }\n\n        public function setEmbedFonts ( onroff:Boolean ):void {\n            this.textfield.embedFonts = (onroff == true);\n        }\n\n        \/*\n         *  setFontSize( Number:size )\n         o Sets the size of the font in pixels \n        *\/\n        public function setFontSize ( fsize:String ):void {\n            this.fontsize = fsize;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n\n        public function setFontStyle ( fstyle:String ):void {\n            this.fontstyle = fstyle;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n        \/* setFontName( String:name )\n           o Sets the name of the font\n           o Can be a comma-separated list of font names \n        *\/\n        override public function setFontName ( fname:String , prop=null):void{\n            this.fontname = fname;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n        function setFontInfo () {\n            this.font = LzFontManager.getFont( this.fontname , this.fontstyle );\n            \/\/trace('setFontInfo this.font = ', this.font, 'this.fontname = ', this.fontname, this.fontstyle);\n\n            if (this.font != null) {\n                \/\/trace('font.leading', this.font.leading, 'font.height = ',this.font.height, 'fontsize =',this.fontsize);\n                this.lineheight = Number(this.font.leading) + ( Number(this.font.height) *\n                                                        Number(this.fontsize) \/ DEFAULT_SIZE );\n            }\n        }\n\n        \/**\n         * Sets the color of all the text in the field to the given hex color.\n         * @param Number c: The color for the text -- from 0x0 (black) to 0xFFFFFF (white)\n         *\/\n        public override function setColor ( col:* ):void {\n            if (col != null) {\n                this.textcolor = col;\n                this.__setFormat();\n                this.setText( this.text );\n            }\n        }\n\n\n\n        public function appendText( t:String ):void {\n            this.textfield.appendText(t);\n            this.text = this.textfield.text;\n        }\n\n        public function getText():String {\n            return this.text;\n        }\n\n        \/** setText( String:text )\n            o Sets the contents to the specified text\n            o Uses the widthchange callback method if multiline is false and text is not resizable\n            o Uses the heightchange callback method if multiline is true\n        *\/\n\n\n        \/**\n         * setText sets the text of the field to display\n         * @param String t: the string to which to set the text\n         *\/\n        public function setText ( t:String ):void {\n            \/\/this.textfield.cacheAsBitmap = false;          \n            if (t == null || typeof(t) == 'undefined' || t == 'null') {\n                t = \"\";\n            } else if (typeof(t) != \"string\") {\n                t = t.toString();\n            }\n\n            this.text =  t;\n            this.textfield.htmlText = t;\n        \n            if (this.resize && (this.multiline == false)) {\n                \/\/ single line resizable fields adjust their width to match the text\n                var w:Number = this.getTextWidth();\n                \/\/trace('lztextsprite resize setwidth ', w, this.lzheight );\n                if (w != this.lzwidth) {\n                    this.setWidth(w);\n                }\n            }\n\n            \/\/multiline resizable fields adjust their height\n            if (this.sizeToHeight) {\n                if (this.multiline) {\n                    \/\/FIXME [20080602 anba] won't possibly work, example: \n                    \/\/textfield.textHeight=100\n                    \/\/textfield.height=10\n                    \/\/=> setHeight(Math.max(100, 10)) == setHeight(100)\n                    \/\/setHeight sets textfield.height to 100\n                    \/\/next round:\n                    \/\/textfield.textHeight=10 (new text was entered)\n                    \/\/textfield.height=100 (set above!)\n                    \/\/=> setHeight(Math.max(10, 100)) == setHeight(100)\n                    \/\/ => textfield.height still 100, sprite-height didn't change, but it should!\n                    this.setHeight(Math.max(this.textfield.textHeight, this.textfield.height));\n                }\n            }\n            \/\/this.textfield.cacheAsBitmap = true;\n        }\n\n        \/**\n         * Sets the format string for the text field.\n         * @access private\n         *\/\n        public function __setFormat ():void {\n\n            this.setFontInfo();\n            var cfontname = LzFontManager.__fontnameCacheMap[this.fontname];\n            if (cfontname == null) {\n                cfontname = LzFontManager.__findMatchingFont(this.fontname);\n                LzFontManager.__fontnameCacheMap[this.fontname] = cfontname;\n                \/\/Debug.write(\"caching fontname\", this.fontname, cfontname);\n            }\n            \/\/            trace(\"__setFormat this.font=\", this.font, 'this.fontname = ',this.fontname,\n            \/\/'cfontname=', cfontname);\n\n            var tf:TextFormat = new TextFormat();\n            tf.size = this.fontsize;\n            tf.font = (this.font == null ? cfontname : this.font.name);\n            tf.color = this.textcolor;\n\n            \/\/ If there is no font found, assume a device font\n            if (this.font == null) {\n                this.textfield.embedFonts = false;\n            } else {\n                this.textfield.embedFonts = true;\n            }\n\n            if (this.fontstyle == \"bold\" || this.fontstyle ==\"bolditalic\"){\n                tf.bold = true;\n            }\n\n            if (this.fontstyle == \"italic\" || this.fontstyle ==\"bolditalic\"){\n                tf.italic = true;\n            }\n            if (this.underline){\n                tf.underline = true;\n            }\n\n            this.textfield.defaultTextFormat = tf;\n\n        }\n \n      \n        public function setMultiline ( ml:Boolean ):void {\n            this.multiline = (ml == true);\n            if (this.multiline) {\n                this.textfield.multiline = true;\n                this.textfield.wordWrap = true;\n\n            } else {\n                this.textfield.multiline = false;\n                this.textfield.wordWrap = false;\n\n            }\n        }\n\n        \/**\n         * Sets the selectability (with Ibeam cursor) of the text field\n         * @param Boolean isSel: true if the text may be selected by the user\n         *\/\n        public function setSelectable ( isSel:Boolean ):void {\n            this.textfield.selectable = isSel;\n            this.textfield.mouseEnabled = isSel || this.clickable;\n        }\n      \n        public function getTextWidth ( ):Number {\n        var tf:TextField = this.textfield;\n        var ml:Boolean = tf.multiline;\n        var mw:Boolean = tf.wordWrap;\n            tf.multiline = false;\n            tf.wordWrap = false;\n        var twidth:Number = (tf.textWidth == 0) ? 0 : tf.textWidth + LzTextSprite.PAD_TEXTWIDTH;\n            tf.multiline = ml;\n            tf.wordWrap = mw;\n            return twidth;\n        }\n\n        public function getTextHeight ( ):Number {\n            return this.textfield.textHeight;\n        }\n\n\n\n        public function getTextfieldHeight ( ) {\n            return this.textfield.height;\n        }\n\n\n\nfunction setHScroll (s){}\n\nfunction setAntiAliasType( aliasType ){}\n\nfunction getAntiAliasType() {}\n\n\nfunction setGridFit( gridFit ){}\n\nfunction getGridFit() {}\n\nfunction setSharpness( sharpness ){}\n\nfunction getSharpness() { }\n\nfunction setThickness( thickness ){}\n\nfunction getThickness() {}\n\nfunction setMaxLength ( val ){}\nfunction setPattern ( val ){}\n\nfunction setSelection ( start , end ){ }\n\nfunction setResize ( val ){\n    this.resize = val;\n}\n\nfunction setScroll ( h ){\n    trace(\"LzTextSprite.setScroll not yet implemented\");\n}\nfunction getScroll (  ){\n    trace(\"LzTextSprite.getScroll not yet implemented\");\n}\n\nfunction getMaxScroll (  ){\n    trace(\"LzTextSprite.getMaxScroll not yet implemented\");\n}\n\nfunction getBottomScroll (  ){\n    trace(\"LzTextSprite.getBottomScroll not yet implemented\");\n}\n\nfunction setXScroll ( n ){\n    trace(\"LzTextSprite.setXScroll not yet implemented\");\n}\n\nfunction setYScroll ( n ){\n    trace(\"LzTextSprite.setYScroll not yet implemented\");\n}\n\nfunction setWordWrap ( wrap ){\n    trace(\"LzTextSprite.setWordWrap not yet implemented\");\n}\n\nfunction getSelectionPosition ( ){\n    trace(\"LzTextSprite.getSelectionPosition not yet implemented\");\n}    \nfunction getSelectionSize ( ){\n    trace(\"LzTextSprite.getSelectionSize not yet implemented\");\n}    \n\n    }#\n}\n\n\n","subject":"Change 20080606-hqm-S by hqm@badtzmaru.home on 2008-06-06 11:08:01 EDT in \/Users\/hqm\/openlaszlo\/trunk2 for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20080606-hqm-S by hqm@badtzmaru.home on 2008-06-06 11:08:01 EDT\n    in \/Users\/hqm\/openlaszlo\/trunk2\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: fix text selectability in swf9\n\nNew Features:\n\nBugs Fixed: LPP-6114\n\nTechnical Reviewer: andre\nQA Reviewer: pbr\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\n\nmouseEnabled must be true to allow selecting of text\n\nsetSelectable(..):\nthis.textfield.mouseEnabled = isSel || this.clickable;\nsetClickable(..):\nthis.textfield.mouseEnabled = c || this.textfield.selectable;\n\n\nTests:\n\ntext which says \"I am selectable...\"  is selectable in test\/swf9\/hello.lzx test\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@9494 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"b7646c07bd3b32ada1ca299f1b5887686fdb3190","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzTimeKernel.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzTimeKernel.as","old_contents":"\/**\n  * LzTimeKernel.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/\/ Receives and sends timing events\nfinal class LzTimeKernelClass {\n    #passthrough (toplevel:true) {\n    import flash.utils.getTimer;\n    import flash.utils.setTimeout;\n    import flash.utils.setInterval;\n    import flash.utils.clearTimeout;\n    import flash.utils.clearInterval;\n    }#\n\n    const getTimer :Function = flash.utils.getTimer;\n    const setTimeout :Function = flash.utils.setTimeout;\n    const setInterval :Function = flash.utils.setInterval;\n    const clearTimeout :Function = flash.utils.clearTimeout;\n    const clearInterval :Function = flash.utils.clearInterval;\n\n    function LzTimeKernelClass() {\n    }\n}\nvar LzTimeKernel = new LzTimeKernelClass();\n","new_contents":"\/**\n  * LzTimeKernel.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/\/ Receives and sends timing events\nfinal class LzTimeKernelClass {\n    #passthrough (toplevel:true) {\n    import flash.utils.getTimer;\n    import flash.events.TimerEvent;\n    }#\n\n    private const MAX_POOL :int = 10;\n    private var timerPool :Array = [];\n    private var timers :Object = {};\n\n    \/**\n      * Creates a new timer and returns an unique identifier which can be used to remove the timer.\n      *\/\n    private function createTimer (delay:Number, repeatCount:int, closure:Function, args:Array) :uint {\n        var timer:LzKernelTimer = this.timerPool.pop() || new LzKernelTimer();\n        this.timers[timer.timerID] = timer;\n        timer.delay = delay;\n        timer.repeatCount = repeatCount;\n        timer.closure = closure;\n        timer.arguments = args;\n        timer.addEventListener(TimerEvent.TIMER, this.timerHandler);\n        timer.addEventListener(TimerEvent.TIMER_COMPLETE, this.timerCompleteHandler);\n        timer.start();\n        return timer.timerID;\n    }\n\n    \/**\n      * Stops and removes the timer with the given id.\n      *\/\n    private function removeTimer (id:uint) :void {\n        var timer:LzKernelTimer = this.timers[id];\n        if (timer) {\n            timer.closure = null;\n            timer.arguments = null;\n            timer.removeEventListener(TimerEvent.TIMER, this.timerHandler);\n            timer.removeEventListener(TimerEvent.TIMER_COMPLETE, this.timerCompleteHandler);\n            timer.reset();\n            delete this.timers[id];\n            if (this.timerPool.length < this.MAX_POOL) {\n                this.timerPool.push(timer);\n            }\n        }\n    }\n\n    private function timerHandler (event:TimerEvent) :void {\n        var timer:LzKernelTimer = LzKernelTimer(event.target);\n        if (timer.closure) {\n            timer.closure.apply(null, timer.arguments);\n        }\n    }\n\n    private function timerCompleteHandler (event:TimerEvent) :void {\n        var timer:LzKernelTimer = LzKernelTimer(event.target);\n        this.removeTimer(timer.timerID);\n    }\n\n    public const getTimer :Function = flash.utils.getTimer;\n\n    \/\/ const setTimeout :Function = flash.utils.setTimeout;\n    public function setTimeout (closure:Function, delay:Number, ...args) :uint {\n        return this.createTimer(delay, 1, closure, args);\n    }\n\n    \/\/ const setInterval :Function = flash.utils.setInterval;\n    public function setInterval (closure:Function, delay:Number, ...args) :uint {\n        return this.createTimer(delay, 0, closure, args);\n    }\n\n    \/\/ const clearTimeout :Function = flash.utils.clearTimeout;\n    public function clearTimeout (id:uint) :void {\n        this.removeTimer(id);\n    }\n\n    \/\/ const clearInterval :Function = flash.utils.clearInterval;\n    public function clearInterval (id:uint) :void {\n        this.removeTimer(id);\n    }\n\n    function LzTimeKernelClass() {\n    }\n}\nvar LzTimeKernel = new LzTimeKernelClass();\n\n\/**\n  * This is a helper class for LzTimeKernel. In addition to the flash.utils.Timer\n  * class, each timer has got an unique id and holds a reference to a function\n  * and an arguments array.\n  * @see LzTimeKernelClass#createTimer\n  * @see LzTimeKernelClass#removeTimer\n  *\/\nfinal class LzKernelTimer extends Timer {\n  #passthrough (toplevel:true) {\n    import flash.utils.Timer;\n  }#\n\n  #passthrough {\n    private static var idCounter :uint = 0;\n\n    public function LzKernelTimer () {\n        super(0);\n        this._timerID = LzKernelTimer.idCounter++;\n    }\n\n    private var _timerID :uint;\n    public function get timerID () :uint {\n        return this._timerID;\n    }\n\n    private var _closure :Function;\n    public function get closure () :Function {\n        return this._closure;\n    }\n    public function set closure (c:Function) :void {\n        this._closure = c;\n    }\n\n    private var _arguments :Array;\n    public function get arguments () :Array {\n        return this._arguments;\n    }\n    public function set arguments (a:Array) :void {\n        this._arguments = a;\n    }\n  }#\n}\n","subject":"Change 20090218-bargull-hTy by bargull@dell--p4--2-53 on 2009-02-18 02:13:27 in \/home\/Admin\/src\/svn\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20090218-bargull-hTy by bargull@dell--p4--2-53 on 2009-02-18 02:13:27\n    in \/home\/Admin\/src\/svn\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: use flash.utils.Timer for LzTimeKernel\n\nNew Features:\n\nBugs Fixed: LPP-7763\n\nTechnical Reviewer: ptw\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\nChanged LzTimeKernelClass#setTimeout, #setInterval, #clearTimeout, #clearInterval to use flash.utils.Timer instead of the functions defined in flash.utils.*\nIt was necessary to change the implementation because the setTimeout etc. functions apparently create memory leaks within the flash player.\nI created a subclass of flash.utils.Timer so that we can easily identify each instance (timerID property) and to support functions callbacks instead the event based mechanism (closure and arguments property). To reduce the overall number of LzKernelTimer instances up to MAX_POOL (currently set to 10) are cached.\n    \n\nTests:\ntestcase from bugreport, note that cpu usage stays low\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@12917 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"7253949084bf12933dd9fba4acd74f64e4e94fa0","old_file":"exporter\/src\/main\/as\/flump\/export\/AutomaticExporter.as","new_file":"exporter\/src\/main\/as\/flump\/export\/AutomaticExporter.as","old_contents":"package flump.export {\n\nimport aspire.util.F;\n\nimport flash.events.ErrorEvent;\nimport flash.events.UncaughtErrorEvent;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.utils.setTimeout;\n\nimport flump.executor.Executor;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport react.BoolValue;\nimport react.BoolView;\n\n\/**\n * This class expects to be run from the command-line script found at rsrc\/flump-export. It sends\n * output to File.applicationDirectory.nativePath + \"\/exporter.log\" rather than spawning any\n * UI windows for user interaction, and acts as though the user pressed the export all button, then\n * shuts down.\n *\/\npublic class AutomaticExporter extends ExportController\n{\n    public function AutomaticExporter (project :File) {\n        _complete.connect(function (complete :Boolean) :void {\n            if (!complete) return;\n            if (OUT != null) {\n                OUT.close();\n                OUT = null;\n            }\n        });\n\n        FlumpApp.app.loaderInfo.uncaughtErrorEvents\n            .addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR, exit);\n\n        var outFile :File = new File(File.applicationDirectory.nativePath + \"\/exporter.log\");\n        OUT = new FileStream();\n        OUT.open(outFile, FileMode.WRITE);\n\n        _confFile = project;\n        println(\"Exporting project: '\" + _confFile.nativePath + \"'\");\n        println();\n\n        if (readProjectConfig()) {\n            var exec :Executor = new Executor();\n            exec.completed.connect(function () :void {\n                \/\/ if finding docs generates a crit error, we need to fail immediately\n                if (_handledCritError) exit();\n            });\n            findFlashDocuments(_importDirectory, exec, true);\n        }\n        else exit();\n    }\n\n    public function get complete () :BoolView { return _complete; }\n\n    protected function checkValid () :void {\n        if (getLibs() == null) return; \/\/ not done loading yet\n\n        var valid :Boolean = _statuses.every(function (status :DocStatus, ..._) :Boolean {\n            return status.isValid;\n        });\n        if (!valid) {\n            \/\/ we've already printed our parse errors\n            exit();\n            return;\n        }\n\n        println(\"Loading complete.\\n\");\n\n        if (_conf.exportDir == null) {\n            exit(\"No export directory specified.\");\n            return;\n        }\n        var exportDir :File = _confFile.parent.resolvePath(_conf.exportDir);\n        println(\"Publishing to \" + exportDir.nativePath + \"...\");\n        if (exportDir.exists && !exportDir.isDirectory) {\n            exit(\"Configured export directory exists as a file!\");\n            return;\n        }\n        if (!exportDir.exists) exportDir.createDirectory();\n\n        var publisher :Publisher = new Publisher(exportDir, _conf, projectName);\n        \/\/ wait a frame for the output to flush before starting the (long frame) publish\n        setTimeout(F.bind(publish, publisher), 0);\n    }\n\n    protected function publish (publisher :Publisher) :void {\n        var hasCombined :Boolean = false;\n        var hasSingle :Boolean = false;\n        for each (var config :ExportConf in _conf.exports) {\n            hasCombined ||= config.combine;\n            hasSingle ||= !config.combine;\n            if (hasCombined && hasSingle) break;\n        }\n        try {\n            var libs :Vector.<XflLibrary> = getLibs();\n            \/\/ if we have one or more combined export format, publish them\n            if (hasCombined) {\n                \/\/ TODO: publisher.modified checks for SWF modifications, but ignores\n                \/\/ FLA modifications, which leads to false negatives.\n                if (true || publisher.modified(libs)) {\n                    println(\"Exporting combined formats...\");\n                    var numPublished :int = publisher.publishCombined(libs);\n                    if (numPublished == 0) {\n                        printErr(\"No suitable formats were found for combined publishing.\");\n                    } else {\n                        println(\"\" + numPublished + \" combined formats published.\");\n                    }\n                } else {\n                    println(\"Skipping 'Export Combined' (files are unmodified).\");\n                }\n            }\n\n            \/\/ now publish any appropriate single formats\n            if (hasSingle) {\n                for each (var status :DocStatus in _statuses) {\n                    if (true || publisher.modified(new <XflLibrary>[status.lib], 0)) {\n                        println(\"Exporting '\" + status.path + \"'...\");\n                        numPublished = publisher.publishSingle(status.lib);\n                        if (numPublished == 0) {\n                            printErr(\"No suitable formats were found for single publishing.\");\n                        } else {\n                            println(\"\" + numPublished + \" formats published.\");\n                        }\n                    } else {\n                        println(\"Skipping unmodified '\" + status.path + \"'.\")\n                    }\n                }\n            }\n        } catch (e :Error) {\n            exit(e);\n            return;\n        }\n\n        println(\"Publishing complete.\\n\");\n        exit();\n    }\n\n    override protected function handleParseError (err :ParseError) :void {\n        if (err.severity == ParseError.CRIT) _handledCritError = true;\n        printErr(err);\n    }\n\n    override protected function addDocStatus (status :DocStatus) :void {\n        _statuses[_statuses.length] = status;\n        println(\"Loading document: '\" + status.path + \"'...\");\n    }\n\n    override protected function getDocStatuses () :Array {\n        return _statuses;\n    }\n\n    override protected function docLoadSucceeded (doc :DocStatus, lib :XflLibrary) :void {\n        super.docLoadSucceeded(doc, lib);\n        println(\"Load complete: '\" + doc.path + \"'.\");\n        checkValid();\n    }\n\n    override protected function docLoadFailed (file :File, doc :DocStatus, err :*) :void {\n        super.docLoadFailed(file, doc, err);\n        \/\/ this is a serious failure - simple parse errors are handled separately\n        exit(err);\n    }\n\n    protected function printErr (err :*) :void {\n        if (err is ParseError) {\n            var pe :ParseError = ParseError(err);\n            println(\"[\" + pe.severity + \"] @ \" + pe.location + \": \" + pe.message);\n        } else if (err is Error) {\n            println(Error(err).getStackTrace())\n        } else if (err is ErrorEvent) {\n            println(\"ErrorEvent: \" + ErrorEvent(err).toString());\n            if (err is UncaughtErrorEvent) {\n                println(UncaughtErrorEvent(err).error.getStackTrace());\n            }\n        } else {\n            println(\"\" + err);\n        }\n    }\n\n    protected function print (message :String) :void {\n        OUT.writeUTFBytes(message);\n    }\n\n    protected function println (message :String = \"\") :void {\n        print(message + \"\\n\");\n    }\n\n    protected function exit (err :* = null) :void {\n        if (err != null) printErr(err);\n        _complete.value = true;\n    }\n\n    protected const _complete :BoolValue = new BoolValue(false);\n\n    protected var OUT :FileStream;\n\n    protected var _handledCritError :Boolean = false;\n    protected var _statuses :Array = [];\n}\n}\n","new_contents":"package flump.export {\n\nimport aspire.util.F;\n\nimport flash.events.ErrorEvent;\nimport flash.events.UncaughtErrorEvent;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.utils.setTimeout;\n\nimport flump.executor.Executor;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport react.BoolValue;\nimport react.BoolView;\n\n\/**\n * This class expects to be run from the command-line script found at rsrc\/flump-export. It sends\n * output to File.applicationDirectory.nativePath + \"\/exporter.log\" rather than spawning any\n * UI windows for user interaction, and acts as though the user pressed the export all button, then\n * shuts down.\n *\/\npublic class AutomaticExporter extends ExportController\n{\n    public function AutomaticExporter (project :File) {\n        _complete.connect(function (complete :Boolean) :void {\n            if (!complete) return;\n            if (OUT != null) {\n                OUT.close();\n                OUT = null;\n            }\n        });\n\n        FlumpApp.app.loaderInfo.uncaughtErrorEvents\n            .addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR, exit);\n\n        var outFile :File = new File(File.applicationDirectory.nativePath + \"\/exporter.log\");\n        OUT = new FileStream();\n        OUT.open(outFile, FileMode.WRITE);\n\n        _confFile = project;\n        println(\"Exporting project: '\" + _confFile.nativePath + \"'\");\n        println();\n\n        if (readProjectConfig()) {\n            var exec :Executor = new Executor();\n            exec.completed.connect(function () :void {\n                \/\/ if finding docs generates a crit error, we need to fail immediately\n                if (_handledCritError) exit();\n            });\n            findFlashDocuments(_importDirectory, exec, true);\n        }\n        else exit();\n    }\n\n    public function get complete () :BoolView { return _complete; }\n\n    protected function checkValid () :void {\n        if (getLibs() == null) return; \/\/ not done loading yet\n\n        var valid :Boolean = _statuses.every(function (status :DocStatus, ..._) :Boolean {\n            return status.isValid;\n        });\n        if (!valid) {\n            \/\/ we've already printed our parse errors\n            exit();\n            return;\n        }\n\n        println(\"Loading complete.\\n\");\n\n        if (_conf.exportDir == null) {\n            exit(\"No export directory specified.\");\n            return;\n        }\n        var exportDir :File = _confFile.parent.resolvePath(_conf.exportDir);\n        println(\"Publishing to \" + exportDir.nativePath + \"...\");\n        if (exportDir.exists && !exportDir.isDirectory) {\n            exit(\"Configured export directory exists as a file!\");\n            return;\n        }\n        if (!exportDir.exists) exportDir.createDirectory();\n\n        var publisher :Publisher = new Publisher(exportDir, _conf, projectName);\n        \/\/ wait a frame for the output to flush before starting the (long frame) publish\n        setTimeout(F.bind(publish, publisher), 0);\n    }\n\n    protected function publish (publisher :Publisher) :void {\n        var hasCombined :Boolean = false;\n        var hasSingle :Boolean = false;\n        for each (var config :ExportConf in _conf.exports) {\n            hasCombined ||= config.combine;\n            hasSingle ||= !config.combine;\n            if (hasCombined && hasSingle) break;\n        }\n        try {\n            var libs :Vector.<XflLibrary> = getLibs();\n            \/\/ if we have one or more combined export format, publish them\n            if (hasCombined) {\n                if (publisher.modified(libs)) {\n                    println(\"Exporting combined formats...\");\n                    var numPublished :int = publisher.publishCombined(libs);\n                    if (numPublished == 0) {\n                        printErr(\"No suitable formats were found for combined publishing.\");\n                    } else {\n                        println(\"\" + numPublished + \" combined formats published.\");\n                    }\n                } else {\n                    println(\"Skipping 'Export Combined' (files are unmodified).\");\n                }\n            }\n\n            \/\/ now publish any appropriate single formats\n            if (hasSingle) {\n                for each (var status :DocStatus in _statuses) {\n                    if (publisher.modified(new <XflLibrary>[status.lib], 0)) {\n                        println(\"Exporting '\" + status.path + \"'...\");\n                        numPublished = publisher.publishSingle(status.lib);\n                        if (numPublished == 0) {\n                            printErr(\"No suitable formats were found for single publishing.\");\n                        } else {\n                            println(\"\" + numPublished + \" formats published.\");\n                        }\n                    } else {\n                        println(\"Skipping unmodified '\" + status.path + \"'.\")\n                    }\n                }\n            }\n        } catch (e :Error) {\n            exit(e);\n            return;\n        }\n\n        println(\"Publishing complete.\\n\");\n        exit();\n    }\n\n    override protected function handleParseError (err :ParseError) :void {\n        if (err.severity == ParseError.CRIT) _handledCritError = true;\n        printErr(err);\n    }\n\n    override protected function addDocStatus (status :DocStatus) :void {\n        _statuses[_statuses.length] = status;\n        println(\"Loading document: '\" + status.path + \"'...\");\n    }\n\n    override protected function getDocStatuses () :Array {\n        return _statuses;\n    }\n\n    override protected function docLoadSucceeded (doc :DocStatus, lib :XflLibrary) :void {\n        super.docLoadSucceeded(doc, lib);\n        println(\"Load complete: '\" + doc.path + \"'.\");\n        checkValid();\n    }\n\n    override protected function docLoadFailed (file :File, doc :DocStatus, err :*) :void {\n        super.docLoadFailed(file, doc, err);\n        \/\/ this is a serious failure - simple parse errors are handled separately\n        exit(err);\n    }\n\n    protected function printErr (err :*) :void {\n        if (err is ParseError) {\n            var pe :ParseError = ParseError(err);\n            println(\"[\" + pe.severity + \"] @ \" + pe.location + \": \" + pe.message);\n        } else if (err is Error) {\n            println(Error(err).getStackTrace())\n        } else if (err is ErrorEvent) {\n            println(\"ErrorEvent: \" + ErrorEvent(err).toString());\n            if (err is UncaughtErrorEvent) {\n                println(UncaughtErrorEvent(err).error.getStackTrace());\n            }\n        } else {\n            println(\"\" + err);\n        }\n    }\n\n    protected function print (message :String) :void {\n        OUT.writeUTFBytes(message);\n    }\n\n    protected function println (message :String = \"\") :void {\n        print(message + \"\\n\");\n    }\n\n    protected function exit (err :* = null) :void {\n        if (err != null) printErr(err);\n        _complete.value = true;\n    }\n\n    protected const _complete :BoolValue = new BoolValue(false);\n\n    protected var OUT :FileStream;\n\n    protected var _handledCritError :Boolean = false;\n    protected var _statuses :Array = [];\n}\n}\n","subject":"Revert \"AutomaticExporter: don't check Publisher.modified\"","message":"Revert \"AutomaticExporter: don't check Publisher.modified\"\n\nThis reverts commit 66bd67a5f293259ef411770b0f321cfca4b0fcc1.\n\nAlways exporting sucks as well. We need a better solution.\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump"}
{"commit":"81a2aab88b930f1a7232841bb433a0387e7c7c87","old_file":"frameworks\/as\/src\/org\/apache\/flex\/core\/SimpleCSSValuesImpl.as","new_file":"frameworks\/as\/src\/org\/apache\/flex\/core\/SimpleCSSValuesImpl.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.system.ApplicationDomain;\n\timport flash.utils.getQualifiedClassName;\n\timport flash.utils.getQualifiedSuperclassName;\n\timport flash.utils.getDefinitionByName;\n\t\n\timport org.apache.flex.events.ValueChangeEvent;\n\timport org.apache.flex.events.EventDispatcher;\n\t\n\tpublic class SimpleCSSValuesImpl extends EventDispatcher implements IValuesImpl\n\t{\n\t\tpublic function SimpleCSSValuesImpl()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        private var mainClass:Object;\n        \n\t\tprivate var conditionCombiners:Object;\n\n        public function init(mainClass:Object):void\n        {\n\t\t\tvar styleClassName:String;\n\t\t\tvar c:Class;\n\t\t\tif (!values)\n\t\t\t{\n\t\t\t\tvalues = {};\n\t            this.mainClass = mainClass;\n\t            var mainClassName:String = getQualifiedClassName(mainClass);\n\t\t\t\tstyleClassName = \"_\" + mainClassName + \"_Styles\";\n\t\t\t\tc = ApplicationDomain.currentDomain.getDefinition(styleClassName) as Class;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className:String = getQualifiedClassName(mainClass);\n\t\t\t\tc = ApplicationDomain.currentDomain.getDefinition(className) as Class;\n\t\t\t}\n            generateCSSStyleDeclarations(c[\"factoryFunctions\"], c[\"data\"]);\n        }\n        \n        public function generateCSSStyleDeclarations(factoryFunctions:Object, arr:Array):void\n        {\n            var declarationName:String = \"\";\n            var segmentName:String = \"\";\n            var n:int = arr.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var className:int = arr[i];\n                if (className == CSSClass.CSSSelector)\n                {\n                    var selectorName:String = arr[++i];\n                    segmentName = selectorName + segmentName;\n                    if (declarationName != \"\")\n                        declarationName += \" \";\n                    declarationName += segmentName;\n                    segmentName = \"\";\n                }\n                else if (className == CSSClass.CSSCondition)\n                {\n\t\t\t\t\tif (!conditionCombiners)\n\t\t\t\t\t{\n\t\t\t\t\t\tconditionCombiners = {};\n\t\t\t\t\t\tconditionCombiners[\"class\"] = \".\";\n\t\t\t\t\t\tconditionCombiners[\"id\"] = \"#\";\n\t\t\t\t\t\tconditionCombiners[\"pseudo\"] = ':';    \n\t\t\t\t\t}\n\t\t\t\t\tvar conditionType:String = arr[++i];\n\t\t\t\t\tvar conditionName:String = arr[++i];\n\t\t\t\t\tsegmentName = segmentName + conditionCombiners[conditionType] + conditionName;\n                }\n                else if (className == CSSClass.CSSStyleDeclaration)\n                {\n                    var factoryName:int = arr[++i]; \/\/ defaultFactory or factory\n                    var defaultFactory:Boolean = factoryName == CSSFactory.DefaultFactory;\n                    \/*\n                    if (defaultFactory)\n                    {\n                        mergedStyle = styleManager.getMergedStyleDeclaration(declarationName);\n                        style = new CSSStyleDeclaration(selector, styleManager, mergedStyle == null);\n                    }\n                    else\n                    {\n                        style = styleManager.getStyleDeclaration(declarationName);\n                        if (!style)\n                        {\n                            style = new CSSStyleDeclaration(selector, styleManager, mergedStyle == null);\n                            if (factoryName == CSSFactory.Override)\n                                newSelectors.push(style);\n                        }\n                    }\n                    *\/\n                    var finalName:String;\n                    var valuesFunction:Function;\n                    var valuesObject:Object;\n                    if (defaultFactory)\n                    {\n                        valuesFunction = factoryFunctions[declarationName];\n                        valuesObject = new valuesFunction();\n                        finalName = fixNames(declarationName);\n                        values[finalName] = valuesObject;\n                    }\n                    else\n                    {\n                        valuesFunction = factoryFunctions[declarationName];\n                        valuesObject = new valuesFunction();\n                        var o:Object = values[declarationName];\n                        finalName = fixNames(declarationName);\n                        if (o == null)\n                            values[finalName] = valuesObject;\n                        else\n                        {\n                            valuesFunction.prototype = o;\n                            values[finalName] = new valuesFunction();\n                        }\n                    }\n                    declarationName = \"\";\n                }\n            }\n            \n        }\n\n        private function fixNames(s:String):String\n        {\n\t\t\tif (s == \"\")\n\t\t\t\treturn \"*\";\n\t\t\t\n            var arr:Array = s.split(\" \");\n            var n:int = arr.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var segmentName:String = arr[i];\n\t\t\t\tif (segmentName.charAt(0) == \"#\" || segmentName.charAt(0) == \".\")\n\t\t\t\t\tcontinue;\n\t\t\t\t\n                var c:int = segmentName.lastIndexOf(\".\");\n                if (c > -1)\t\/\/ it is 0 for class selectors\n                {\n                    segmentName = segmentName.substr(0, c) + \"::\" + segmentName.substr(c + 1);\n                    arr[i] = segmentName;\n                }\n            }\n            return arr.join(\" \");\n        }\n\n        public var values:Object;\n\t\t\n\t\tpublic function getValue(thisObject:Object, valueName:String, state:String = null, attrs:Object = null):Object\n\t\t{\n\t\t\tvar value:*;\n\t\t\tvar o:Object;\n\t\t\tvar className:String;\n\t\t\tvar selectorName:String;\n\t\t\t\n\t\t\tif (\"className\" in thisObject)\n\t\t\t{\n\t\t\t\tclassName = thisObject.className;\n\t\t\t\tif (state)\n\t\t\t\t{\n\t\t\t\t\tselectorName = className + \":\" + state;\n\t\t\t\t\to = values[\".\" + selectorName];\n\t\t\t\t\tif (o)\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue = o[valueName];\n\t\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\to = values[\".\" + className];\n\t\t\t\tif (o)\n\t\t\t\t{\n\t\t\t\t\tvalue = o[valueName];\n\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\treturn value;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tclassName = getQualifiedClassName(thisObject);\n\t\t\twhile (className != \"Object\")\n\t\t\t{\n\t\t\t\tif (state)\n\t\t\t\t{\n\t\t\t\t\tselectorName = className + \":\" + state;\n\t\t\t\t\to = values[selectorName];\n\t\t\t\t\tif (o)\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue = o[valueName];\n\t\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t            o = values[className];\n\t            if (o)\n\t            {\n\t                value = o[valueName];\n\t                if (value !== undefined)\n\t                    return value;\n\t            }\n\t\t\t\tclassName = getQualifiedSuperclassName(thisObject);\n\t\t\t\tthisObject = getDefinitionByName(className);\n\t\t\t}\n            o = values[\"global\"];\n\t\t\tvalue = o[valueName];\n\t\t\tif (value !== undefined)\n\t\t\t\treturn value;\n\t\t\to = values[\"*\"];\t\t\t\n\t\t\treturn o[valueName];\n\t\t}\n\t\t\n\t\tpublic function setValue(thisObject:Object, valueName:String, value:Object):void\n\t\t{\n\t\t\tvar oldValue:Object = values[valueName];\n\t\t\tif (oldValue != value)\n\t\t\t{\n\t\t\t\tvalues[valueName] = value;\n\t\t\t\tdispatchEvent(new ValueChangeEvent(ValueChangeEvent.VALUE_CHANGE, false, false, oldValue, value));\n\t\t\t}\n\t\t}\n        \n        public function getInstance(valueName:String):Object\n        {\n            var o:Object = values[\"global\"];\n            if (o is Class)\n            {\n                o[valueName] = new o[valueName]();\n                if (o[valueName] is IDocument)\n                    o[valueName].setDocument(mainClass);\n            }\n            return o[valueName];\n        }\n\t}\n}\n\nclass CSSClass\n{\n    public static const CSSSelector:int = 0;\n    public static const CSSCondition:int = 1;\n    public static const CSSStyleDeclaration:int = 2;\n}\n\nclass CSSFactory\n{\n    public static const DefaultFactory:int = 0;\n    public static const Factory:int = 1;\n    public static const Override:int = 2;\n}\n\nclass CSSDataType\n{\n    public static const Native:int = 0;\n    public static const Definition:int = 1;\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.system.ApplicationDomain;\n\timport flash.utils.getQualifiedClassName;\n\timport flash.utils.getQualifiedSuperclassName;\n\timport flash.utils.getDefinitionByName;\n\t\n\timport org.apache.flex.events.ValueChangeEvent;\n\timport org.apache.flex.events.EventDispatcher;\n\t\n\tpublic class SimpleCSSValuesImpl extends EventDispatcher implements IValuesImpl\n\t{\n\t\tpublic function SimpleCSSValuesImpl()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        private var mainClass:Object;\n        \n\t\tprivate var conditionCombiners:Object;\n\n        public function init(mainClass:Object):void\n        {\n\t\t\tvar styleClassName:String;\n\t\t\tvar c:Class;\n\t\t\tif (!values)\n\t\t\t{\n\t\t\t\tvalues = {};\n\t            this.mainClass = mainClass;\n\t            var mainClassName:String = getQualifiedClassName(mainClass);\n\t\t\t\tstyleClassName = \"_\" + mainClassName + \"_Styles\";\n\t\t\t\tc = ApplicationDomain.currentDomain.getDefinition(styleClassName) as Class;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className:String = getQualifiedClassName(mainClass);\n\t\t\t\tc = ApplicationDomain.currentDomain.getDefinition(className) as Class;\n\t\t\t}\n            generateCSSStyleDeclarations(c[\"factoryFunctions\"], c[\"data\"]);\n        }\n        \n        public function generateCSSStyleDeclarations(factoryFunctions:Object, arr:Array):void\n        {\n\t\t\tif (factoryFunctions == null)\n\t\t\t\treturn;\n\t\t\tif (arr == null)\n\t\t\t\treturn;\n\t\t\t\n            var declarationName:String = \"\";\n            var segmentName:String = \"\";\n            var n:int = arr.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var className:int = arr[i];\n                if (className == CSSClass.CSSSelector)\n                {\n                    var selectorName:String = arr[++i];\n                    segmentName = selectorName + segmentName;\n                    if (declarationName != \"\")\n                        declarationName += \" \";\n                    declarationName += segmentName;\n                    segmentName = \"\";\n                }\n                else if (className == CSSClass.CSSCondition)\n                {\n\t\t\t\t\tif (!conditionCombiners)\n\t\t\t\t\t{\n\t\t\t\t\t\tconditionCombiners = {};\n\t\t\t\t\t\tconditionCombiners[\"class\"] = \".\";\n\t\t\t\t\t\tconditionCombiners[\"id\"] = \"#\";\n\t\t\t\t\t\tconditionCombiners[\"pseudo\"] = ':';    \n\t\t\t\t\t}\n\t\t\t\t\tvar conditionType:String = arr[++i];\n\t\t\t\t\tvar conditionName:String = arr[++i];\n\t\t\t\t\tsegmentName = segmentName + conditionCombiners[conditionType] + conditionName;\n                }\n                else if (className == CSSClass.CSSStyleDeclaration)\n                {\n                    var factoryName:int = arr[++i]; \/\/ defaultFactory or factory\n                    var defaultFactory:Boolean = factoryName == CSSFactory.DefaultFactory;\n                    \/*\n                    if (defaultFactory)\n                    {\n                        mergedStyle = styleManager.getMergedStyleDeclaration(declarationName);\n                        style = new CSSStyleDeclaration(selector, styleManager, mergedStyle == null);\n                    }\n                    else\n                    {\n                        style = styleManager.getStyleDeclaration(declarationName);\n                        if (!style)\n                        {\n                            style = new CSSStyleDeclaration(selector, styleManager, mergedStyle == null);\n                            if (factoryName == CSSFactory.Override)\n                                newSelectors.push(style);\n                        }\n                    }\n                    *\/\n                    var finalName:String;\n                    var valuesFunction:Function;\n                    var valuesObject:Object;\n                    if (defaultFactory)\n                    {\n                        valuesFunction = factoryFunctions[declarationName];\n                        valuesObject = new valuesFunction();\n                        finalName = fixNames(declarationName);\n                        values[finalName] = valuesObject;\n                    }\n                    else\n                    {\n                        valuesFunction = factoryFunctions[declarationName];\n                        valuesObject = new valuesFunction();\n                        var o:Object = values[declarationName];\n                        finalName = fixNames(declarationName);\n                        if (o == null)\n                            values[finalName] = valuesObject;\n                        else\n                        {\n                            valuesFunction.prototype = o;\n                            values[finalName] = new valuesFunction();\n                        }\n                    }\n                    declarationName = \"\";\n                }\n            }\n            \n        }\n\n        private function fixNames(s:String):String\n        {\n\t\t\tif (s == \"\")\n\t\t\t\treturn \"*\";\n\t\t\t\n            var arr:Array = s.split(\" \");\n            var n:int = arr.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var segmentName:String = arr[i];\n\t\t\t\tif (segmentName.charAt(0) == \"#\" || segmentName.charAt(0) == \".\")\n\t\t\t\t\tcontinue;\n\t\t\t\t\n                var c:int = segmentName.lastIndexOf(\".\");\n                if (c > -1)\t\/\/ it is 0 for class selectors\n                {\n                    segmentName = segmentName.substr(0, c) + \"::\" + segmentName.substr(c + 1);\n                    arr[i] = segmentName;\n                }\n            }\n            return arr.join(\" \");\n        }\n\n        public var values:Object;\n\t\t\n\t\tpublic function getValue(thisObject:Object, valueName:String, state:String = null, attrs:Object = null):Object\n\t\t{\n\t\t\tvar value:*;\n\t\t\tvar o:Object;\n\t\t\tvar className:String;\n\t\t\tvar selectorName:String;\n\t\t\t\n\t\t\tif (\"className\" in thisObject)\n\t\t\t{\n\t\t\t\tclassName = thisObject.className;\n\t\t\t\tif (state)\n\t\t\t\t{\n\t\t\t\t\tselectorName = className + \":\" + state;\n\t\t\t\t\to = values[\".\" + selectorName];\n\t\t\t\t\tif (o)\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue = o[valueName];\n\t\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\to = values[\".\" + className];\n\t\t\t\tif (o)\n\t\t\t\t{\n\t\t\t\t\tvalue = o[valueName];\n\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\treturn value;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tclassName = getQualifiedClassName(thisObject);\n\t\t\twhile (className != \"Object\")\n\t\t\t{\n\t\t\t\tif (state)\n\t\t\t\t{\n\t\t\t\t\tselectorName = className + \":\" + state;\n\t\t\t\t\to = values[selectorName];\n\t\t\t\t\tif (o)\n\t\t\t\t\t{\n\t\t\t\t\t\tvalue = o[valueName];\n\t\t\t\t\t\tif (value !== undefined)\n\t\t\t\t\t\t\treturn value;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t            o = values[className];\n\t            if (o)\n\t            {\n\t                value = o[valueName];\n\t                if (value !== undefined)\n\t                    return value;\n\t            }\n\t\t\t\tclassName = getQualifiedSuperclassName(thisObject);\n\t\t\t\tthisObject = getDefinitionByName(className);\n\t\t\t}\n            o = values[\"global\"];\n\t\t\tvalue = o[valueName];\n\t\t\tif (value !== undefined)\n\t\t\t\treturn value;\n\t\t\to = values[\"*\"];\t\t\t\n\t\t\treturn o[valueName];\n\t\t}\n\t\t\n\t\tpublic function setValue(thisObject:Object, valueName:String, value:Object):void\n\t\t{\n\t\t\tvar oldValue:Object = values[valueName];\n\t\t\tif (oldValue != value)\n\t\t\t{\n\t\t\t\tvalues[valueName] = value;\n\t\t\t\tdispatchEvent(new ValueChangeEvent(ValueChangeEvent.VALUE_CHANGE, false, false, oldValue, value));\n\t\t\t}\n\t\t}\n        \n        public function getInstance(valueName:String):Object\n        {\n            var o:Object = values[\"global\"];\n            if (o is Class)\n            {\n                o[valueName] = new o[valueName]();\n                if (o[valueName] is IDocument)\n                    o[valueName].setDocument(mainClass);\n            }\n            return o[valueName];\n        }\n\t}\n}\n\nclass CSSClass\n{\n    public static const CSSSelector:int = 0;\n    public static const CSSCondition:int = 1;\n    public static const CSSStyleDeclaration:int = 2;\n}\n\nclass CSSFactory\n{\n    public static const DefaultFactory:int = 0;\n    public static const Factory:int = 1;\n    public static const Override:int = 2;\n}\n\nclass CSSDataType\n{\n    public static const Native:int = 0;\n    public static const Definition:int = 1;\n}\n","subject":"Handle MXML views not having any styles","message":"Handle MXML views not having any styles\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"d7e1a332f3b9ece48805d4a50d0bc897358273b8","old_file":"mustella\/as3\/src\/mustella\/TestCase.as","new_file":"mustella\/as3\/src\/mustella\/TestCase.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage {\n\nimport flash.display.DisplayObject;\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IEventDispatcher;\nimport flash.utils.getQualifiedClassName;\nimport flash.utils.getTimer;\nimport flash.utils.Timer;\n\n\/**\n *  A Test.  A Test script comprises several of these\n *  TestCases.  Each TestCase consists of a\n *  setup, body and cleanup section which are sets\n *  of TestStep-derived classes like SetProperty,\n *  RunCode, AssertPropertyValue, etc.\n *\n *  MXML Properties (not attributes)\n *  setup\n *  body\n *  cleanup\n *\/\npublic class TestCase extends EventDispatcher\n{\n\t\/**\n\t *  The history of bugs that this test case has encountered\n\t *\/\n\tpublic var bugs:Array;\n\n\t\/**\n\t *  The sequence of TestSteps that comprise the test setup\n\t *\/\n\tpublic var setup:Array;\n\n\t\/**\n\t *  The sequence of TestSteps that comprise the test\n\t *\/\n\tpublic var body:Array;\n\n\t\/**\n\t *  The sequence of TestSteps that restore the test environment\n\t *\/\n\tpublic var cleanup:Array;\n\n\t\/**\n\t *  An identifier for the test\n\t *\/\n\tpublic var testID:String;\n\n\t\/**\n\t *  A description of the test \n\t *\/\n\tpublic var description:String;\n\n\t\/**\n\t *  keywords, summarizing the tests\n\t *\/\n\tpublic var keywords:String;\n\n\t\/**\n\t *  frequency, an estimate of the tests's intersection with real-world\n\t *  usage. 1 = most frequent usage; 2 somewhat common; 3 = unusual\n\t *\/\n\tpublic var frequency:String;\n\n\t\/**\n\t *  The current set of steps (setup, body, cleanup) we are executing\n\t *\/\n\tprivate var currentSteps:Array;\n\n\t\/**\n\t *  Which step we're currently executing (or waiting on an event for)\n\t *\/\n\tprivate var currentIndex:int = 0;\n\n\t\/**\n\t *  Number of steps in currentSteps\n\t *\/\n\tprivate var numSteps:int = 0;\n\n\t\/**\n\t *  The root of the SWF (SystemManager)\n\t *\/\n\tprivate var root:DisplayObject;\n\n\t\/**\n\t *  The shared timer we listen to\n\t *\/\n\tprivate var timer:Timer;\n\n\t\/**\n\t *  The unit tester\n\t *\/\n\tprivate var context:UnitTester;\n\n\t\/**\n\t *  Whether we need to emit a runComplete event or not\n\t *\/\n\tprivate var needCompleteEvent:Boolean = false;\n\n\t\/**\n\t *  If non-zero, the time when we'll give up on waiting\n\t *\/\n\tprivate var expirationTime:int;\n\n\t\/**\n\t *  the last expected Error thrown by SetProperty\n\t *\/\n\tpublic var lastError:Error;\n\n\t\/**\n\t *\tCalled by test steps looking for a timeout indicator\n\t *\/\n\tpublic function setExpirationTime(time:int):void\n\t{\n\t\texpirationTime = time + UnitTester.timeout_plus;\n\t}\n\n\t\/**\n\t *  Storage for the cleanupAsserts\n\t *\/\n\tprivate var _cleanupAsserts:Array;\n\n\t\/**\n\t *  Steps we have to review at the end of the body to see if\n\t *  they failed or not.  These steps monitor activity like\n\t *  checking for duplicate events or making sure unwanted events\n\t *  don't fire.\n\t *\/\n\tpublic function get cleanupAsserts():Array\n\t{\n\t\treturn _cleanupAsserts;\n\t}\n\n\t\/**\n\t *  Storage for this tests's result\n\t *\/\n\tprivate var _testResult:TestResult;\n\n\t\/**\n\t *  This tests's result\n\t *\/\n\tpublic function get testResult():TestResult \n\t{ \n\t\t_testResult.testID = testID;\n\t\treturn _testResult;\n\t}\n\n\t\/**\n\t * Constructor. Create the TestResult associated with this TestCase\n\t *\/\n\tpublic function TestCase() {\n\n\t\t_testResult = new TestResult();\n\t\t_testResult.testID = testID;\n\n\t\t_cleanupAsserts = [];\n\t}\n\n\t\/**\n\t *  Called by the UnitTester when it is time to execute\n\t *  this test case.\n\t *\n\t *  @param root The SystemManager\n\t *  @param timer The shared Timer;\n\t *  @param the UnitTester that contains these tests\n\t *\/\n\tpublic function runTest(root:DisplayObject, timer:Timer, context:UnitTester):Boolean\n\t{\n\t\t\n\t\t_testResult.beginTime = new Date().time;\n\t\t_testResult.context = context;\n\t\tthis.timer = timer;\n\t\tthis.timer.addEventListener(\"timer\", timerHandler);\n\t\tthis.root = root;\n\t\tthis.context = context;\n\n\t\tif (UnitTester.hasRTE) \n\t\t{ \n\t\t\treturn true;\n\n\t\t}\n\n\t\t\/\/ do a sanity test here\n\t\tif (UnitTester.verboseMode)\n\t\t{\n\t\t\tvar needWaitEvent:Boolean = false;\n\t\t\tvar i:int;\n\t\t\tif (setup)\n\t\t\t{\n\t\t\t\tfor (i = 0; i < setup.length; i++)\n\t\t\t\t{\n\t\t\t\t\tif (setup[i] is ResetComponent)\n\t\t\t\t\t\tneedWaitEvent = true;\n\t\t\t\t\tif (needWaitEvent)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (setup[i].waitEvent)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tneedWaitEvent = false;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (needWaitEvent)\n\t\t\t\t\tTestOutput.logResult(\"WARNING: Test \" + getQualifiedClassName(context) + \".\" + testID + \" ResetComponent used without any setup steps using a waitEvent\\n\");\n\t\t\t}\n\t\t\tvar allAsserts:Boolean = true;\n\t\t\tneedWaitEvent = false;\n\t\t\tfor (i = 0; i < body.length; i++)\n\t\t\t{\n\t\t\t\tif (body[i] is SetProperty || body[i] is SetStyle)\n\t\t\t\t\tneedWaitEvent = true;\n\t\t\t\tif (!(body[i] is Assert))\n\t\t\t\t\tallAsserts = false;\n\t\t\t\tif (allAsserts && body[i] is AssertEvent)\n\t\t\t\t{\n\t\t\t\t\tTestOutput.logResult(\"WARNING: Test \" + getQualifiedClassName(context) + \".\" + testID + \" no non-Assert steps in body before AssertEvent\\n\");\n\t\t\t\t}\n\t\t\t\tif (needWaitEvent)\n\t\t\t\t{\n\t\t\t\t\tif (body[i].waitEvent)\n\t\t\t\t\t{\n\t\t\t\t\t\tneedWaitEvent = false;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (needWaitEvent)\n\t\t\t\tTestOutput.logResult(\"WARNING: Test \" + getQualifiedClassName(context) + \".\" + testID + \" tests setting values without a waitEvent\\n\");\n\t\t\t\n\t\t}\n\n\t\treturn runSetup();\n\t}\n\n\t\/**\n\t *  Execute the setup portion of the test\n\t *\n\t *  @param continuing If true, don't reset the counter to zero\n\t *  and just continue on with the test at the currentIndex\n\t *\/\n\tprivate function runSetup(continuing:Boolean = false):Boolean\n\t{\n\t\tif (!testResult.hasStatus()) \n\t\t{ \n\t\t\tif (setup)\n\t\t\t{\n\t\t\t\ttestResult.phase = TestResult.SETUP;\n\t\t\t\tcurrentSteps = setup;\n\t\t\t\tif (!continuing)\n\t\t\t\t\tcurrentIndex = 0;\n\t\t\t\tnumSteps = setup.length;\n\t\t\t\t\/\/ return if we need to wait for something\n\t\t\t\tif (!runSteps())\n\t\t\t\t\treturn false;\n\n\t\t\t}\n\t\t}\n\t\treturn runBody();\n\t}\n\n\t\/**\n\t *  Execute the body portion of the test\n\t *\n\t *  @param continuing If true, don't reset the counter to zero\n\t *  and just continue on with the test at the currentIndex\n\t *\/\n\tprivate function runBody(continuing:Boolean = false):Boolean\n\t{\n\t\tif (!testResult.hasStatus()) \n\t\t{ \n\t\t\tif (body)\n\t\t\t{\n\t\t\t\ttestResult.phase = TestResult.BODY;\n\t\t\t\tcurrentSteps = body;\n\t\t\t\tif (!continuing)\n\t\t\t\t\tcurrentIndex = 0;\n\t\t\t\tnumSteps = body.length;\n\t\t\t\t\/\/ return if we need to wait for something\n\t\t\t\tif (!runSteps())\n\t\t\t\t\treturn false;\n\n\t\t\t}\n\t\t}\n\t\treturn runCleanup();\n\t}\n\n\t\/**\n\t *  Execute the cleanup portion of the test\n\t *\n\t *  @param continuing If true, don't reset the counter to zero\n\t *  and just continue on with the test at the currentIndex\n\t *\/\n\tprivate function runCleanup(continuing:Boolean = false):Boolean\n\t{\n\t\tif (!testResult.hasStatus()) \n\t\t{ \n\t\t\tif (cleanup)\n\t\t\t{\n\t\t\t\ttestResult.phase = TestResult.CLEANUP;\n\t\t\t\tcurrentSteps = cleanup;\n\t\t\t\tif (!continuing)\n\t\t\t\t\tcurrentIndex = 0;\n\t\t\t\tnumSteps = cleanup.length;\n\t\t\t\t\/\/ return if we need to wait for something\n\t\t\t\tif (!runSteps())\n\t\t\t\t\treturn false;\n\n\t\t\t}\n\t\t}\n\t\treturn runComplete();\n\t}\n\n\t\/**\n\t *  Clean up when all three phases are done.  Sends an event\n\t *  to the UnitTester harness to tell it that it can run\n\t *  the next test case.\n\t *\/\n\tprivate function runComplete():Boolean\n\t{\n\t\tvar n:int = cleanupAsserts.length;\n\t\tfor (var i:int = 0; i < n; i++)\n\t\t{\n\t\t\tvar assert:Assert = cleanupAsserts[i];\n\t\t\tassert.cleanup();\n\t\t}\n\n\t\ttimer.removeEventListener(\"timer\", timerHandler);\n\t\tif (needCompleteEvent)\n\t\t\tdispatchEvent(new Event(\"runComplete\"));\n\t\treturn true;\n\t}\n\n\t\/**\n\t *  Go through the currentSteps, executing each one.\n\t *  Returns true if no test steps required waiting.\n\t *  Returns false if we have to wait for an event before\n\t *  continuing.\n\t *\/\n\tprivate function runSteps():Boolean\n\t{\n\t\twhile (currentIndex < numSteps)\n\t\t{\n\t\t\t\/\/ return if a step failed\n\t\t\tif (testResult.hasStatus()) \n\t\t\t\treturn true;\n\t\t\t\t\t\t\t\n\t\t\t\/* \n\t\t\t    The following lets you step each step but makes tests\n\t\t\t    more sensitive to which step actually sends the event.\n\t\t\t\tFor example, cb.mouseDown\/mouseUp, the tween starts on\n\t\t\t\tmousedown and fires its event before you step.  Another\n\t\t\t\texample is asserting with waitEvent=updateComplete.  It\n\t\t\t\tcould have fired a long time before you step\n\t\t\t*\/\n\t\t\tif (UnitTester.playbackControl == \"pause\")\n\t\t\t{\n\t\t\t\tUnitTester.callback = pauseHandler;\n\t\t\t\tneedCompleteEvent = true;\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\telse if (UnitTester.playbackControl == \"step\")\n\t\t\t\tUnitTester.playbackControl = \"pause\";\n\n\t\t\tvar step:TestStep = currentSteps[currentIndex];\n\t\t\tif (!(step is Assert))\n\t\t\t{\n\t\t\t\t\/\/ look at subsequent steps for Asserts and set them up early\n\t\t\t\tfor (var j:int = currentIndex + 1; j < numSteps; j++)\n\t\t\t\t{\n\t\t\t\t\t\/\/ scan following asserts for AssertEvents and set them up early\n\t\t\t\t\tvar nextStep:TestStep = currentSteps[j];\n\t\t\t\t\tif (nextStep is Assert)\n\t\t\t\t\t{\n\t\t\t\t\t\tAssert(nextStep).preview(root, context, this, testResult);\n\t\t\t\t\t\t\/\/ do a check to be sure folks are using AssertEventPropertyValue correctly\n\t\t\t\t\t\tif (nextStep is AssertEventPropertyValue)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\/\/ AEPV must follow an AssertEvent or another AEPV\n\t\t\t\t\t\t\tif (j == 0 || !(currentSteps[j-1] is AssertEvent || currentSteps[j-1] is AssertEventPropertyValue))\n\t\t\t\t\t\t\t\tTestOutput.logResult(\"WARNING: AssertEventPropertyValue may be missing preceding AssertEvent\");\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse if (nextStep is AssertError)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif (step is SetProperty)\n\t\t\t\t\t\t\t\tSetProperty(step).expectError = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (UnitTester.verboseMode)\n\t\t\t{\n\t\t\t\tTestOutput.logResult(step.toString());\n\t\t\t}\n\t\t\tUnitTester.lastStep = step;\n\t\t\tUnitTester.lastStepLine = currentIndex;\n\t\t\tstep.addEventListener(\"stepComplete\", stepCompleteHandler);\n\t\t\tif (!step.execute(root, context, this, testResult))\n\t\t\t{\n\t\t\t\tneedCompleteEvent = true;\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\tstep.removeEventListener(\"stepComplete\", stepCompleteHandler);\n\t\t\tcurrentIndex++;\n\t\t}\n\t\treturn true;\n\t}\n\n\tprivate function stepCompleteHandler(event:Event):void\n\t{\n\t\tvar step:TestStep = currentSteps[currentIndex];\n\t\tstep.removeEventListener(\"stepComplete\", stepCompleteHandler);\n\t\tif (UnitTester.playbackControl == \"play\")\n\t\t\tUnitTester.callback = runNextSteps;\n\t\telse\n\t\t{\n\t\t\tcurrentIndex++;\n\t\t\tUnitTester.callback = pauseHandler;\n\t\t}\n\t}\n\n\n\t\/**\n\t *  Handler for timer events to see if we've waited too long\n\t *\/\n\tprivate function timerHandler(event:Event):void\n\t{\n\t\tif (expirationTime > 0)\n\t\t\tif (expirationTime < getTimer())\n\t\t\t{\n\t\t\t\tvar step:TestStep = currentSteps[currentIndex];\n\t\t\t\tstep.timeoutCallback();\n\t\t\t}\n\t}\n\n\t\/**\n\t *  Determines which set of steps (setup, body, cleanup) to run next\n\t *\/\n\tprivate function runNextSteps():void\n\t{\n\t\tcurrentIndex++;\n\t\tif (currentSteps == setup)\n\t\t\trunSetup(true);\n\t\telse if (currentSteps == body)\n\t\t\trunBody(true);\n\t\telse if (currentSteps == cleanup)\n\t\t\trunCleanup(true);\n\t\telse\n\t\t\trunComplete();\n\t}\n\n\t\/**\n\t *  Determines which set of steps (setup, body, cleanup) to run next\n\t *\/\n\tprivate function continueSteps():void\n\t{\n\t\tif (currentSteps == setup)\n\t\t\trunSetup(true);\n\t\telse if (currentSteps == body)\n\t\t\trunBody(true);\n\t\telse if (currentSteps == cleanup)\n\t\t\trunCleanup(true);\n\t\telse\n\t\t\trunComplete();\n\t}\n\n\t\/**\n\t *  Determines which set of steps (setup, body, cleanup) to run next\n\t *\/\n\tprivate function pauseHandler():void\n\t{\n\t\tif (UnitTester.playbackControl == \"step\")\n\t\t\tcontinueSteps();\n\t\telse if (UnitTester.playbackControl == \"play\")\n\t\t\tcontinueSteps();\n\t\telse\n\t\t\tUnitTester.callback = pauseHandler;\n\t}\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage {\n\nimport flash.display.DisplayObject;\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IEventDispatcher;\nimport flash.utils.getQualifiedClassName;\nimport flash.utils.getTimer;\nimport flash.utils.Timer;\n\n\/**\n *  A Test.  A Test script comprises several of these\n *  TestCases.  Each TestCase consists of a\n *  setup, body and cleanup section which are sets\n *  of TestStep-derived classes like SetProperty,\n *  RunCode, AssertPropertyValue, etc.\n *\n *  MXML Properties (not attributes)\n *  setup\n *  body\n *  cleanup\n *\/\npublic class TestCase extends EventDispatcher\n{\n\t\/**\n\t *  The history of bugs that this test case has encountered\n\t *\/\n\tpublic var bugs:Array;\n\n\t\/**\n\t *  The sequence of TestSteps that comprise the test setup\n\t *\/\n\tpublic var setup:Array;\n\n\t\/**\n\t *  The sequence of TestSteps that comprise the test\n\t *\/\n\tpublic var body:Array;\n\n\t\/**\n\t *  The sequence of TestSteps that restore the test environment\n\t *\/\n\tpublic var cleanup:Array;\n\n\t\/**\n\t *  An identifier for the test\n\t *\/\n\tpublic var testID:String;\n\n\t\/**\n\t *  A description of the test \n\t *\/\n\tpublic var description:String;\n\n\t\/**\n\t *  keywords, summarizing the tests\n\t *\/\n\tpublic var keywords:String;\n\n\t\/**\n\t *  frequency, an estimate of the tests's intersection with real-world\n\t *  usage. 1 = most frequent usage; 2 somewhat common; 3 = unusual\n\t *\/\n\tpublic var frequency:String;\n\n\t\/**\n\t *  The current set of steps (setup, body, cleanup) we are executing\n\t *\/\n\tprivate var currentSteps:Array;\n\n\t\/**\n\t *  Which step we're currently executing (or waiting on an event for)\n\t *\/\n\tprivate var currentIndex:int = 0;\n\n\t\/**\n\t *  Number of steps in currentSteps\n\t *\/\n\tprivate var numSteps:int = 0;\n\n\t\/**\n\t *  The root of the SWF (SystemManager)\n\t *\/\n\tprivate var root:DisplayObject;\n\n\t\/**\n\t *  The shared timer we listen to\n\t *\/\n\tprivate var timer:Timer;\n\n\t\/**\n\t *  The unit tester\n\t *\/\n\tprivate var context:UnitTester;\n\n\t\/**\n\t *  Whether we need to emit a runComplete event or not\n\t *\/\n\tprivate var needCompleteEvent:Boolean = false;\n\n\t\/**\n\t *  If non-zero, the time when we'll give up on waiting\n\t *\/\n\tpublic var expirationTime:int;\n\n\t\/**\n\t *  the last expected Error thrown by SetProperty\n\t *\/\n\tpublic var lastError:Error;\n\n\t\/**\n\t *\tCalled by test steps looking for a timeout indicator\n\t *\/\n\tpublic function setExpirationTime(time:int):void\n\t{\n\t\texpirationTime = (time > 0) ? time + UnitTester.timeout_plus : 0;\n\t}\n\n\t\/**\n\t *  Storage for the cleanupAsserts\n\t *\/\n\tprivate var _cleanupAsserts:Array;\n\n\t\/**\n\t *  Steps we have to review at the end of the body to see if\n\t *  they failed or not.  These steps monitor activity like\n\t *  checking for duplicate events or making sure unwanted events\n\t *  don't fire.\n\t *\/\n\tpublic function get cleanupAsserts():Array\n\t{\n\t\treturn _cleanupAsserts;\n\t}\n\n\t\/**\n\t *  Storage for this tests's result\n\t *\/\n\tprivate var _testResult:TestResult;\n\n\t\/**\n\t *  This tests's result\n\t *\/\n\tpublic function get testResult():TestResult \n\t{ \n\t\t_testResult.testID = testID;\n\t\treturn _testResult;\n\t}\n\n\t\/**\n\t * Constructor. Create the TestResult associated with this TestCase\n\t *\/\n\tpublic function TestCase() {\n\n\t\t_testResult = new TestResult();\n\t\t_testResult.testID = testID;\n\n\t\t_cleanupAsserts = [];\n\t}\n\n\t\/**\n\t *  Called by the UnitTester when it is time to execute\n\t *  this test case.\n\t *\n\t *  @param root The SystemManager\n\t *  @param timer The shared Timer;\n\t *  @param the UnitTester that contains these tests\n\t *\/\n\tpublic function runTest(root:DisplayObject, timer:Timer, context:UnitTester):Boolean\n\t{\n\t\t\n\t\t_testResult.beginTime = new Date().time;\n\t\t_testResult.context = context;\n\t\tthis.timer = timer;\n\t\tthis.timer.addEventListener(\"timer\", timerHandler);\n\t\tthis.root = root;\n\t\tthis.context = context;\n\n\t\tif (UnitTester.hasRTE) \n\t\t{ \n\t\t\treturn true;\n\n\t\t}\n\n\t\t\/\/ do a sanity test here\n\t\tif (UnitTester.verboseMode)\n\t\t{\n\t\t\tvar needWaitEvent:Boolean = false;\n\t\t\tvar i:int;\n\t\t\tif (setup)\n\t\t\t{\n\t\t\t\tfor (i = 0; i < setup.length; i++)\n\t\t\t\t{\n\t\t\t\t\tif (setup[i] is ResetComponent)\n\t\t\t\t\t\tneedWaitEvent = true;\n\t\t\t\t\tif (needWaitEvent)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (setup[i].waitEvent)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tneedWaitEvent = false;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (needWaitEvent)\n\t\t\t\t\tTestOutput.logResult(\"WARNING: Test \" + getQualifiedClassName(context) + \".\" + testID + \" ResetComponent used without any setup steps using a waitEvent\\n\");\n\t\t\t}\n\t\t\tvar allAsserts:Boolean = true;\n\t\t\tneedWaitEvent = false;\n\t\t\tfor (i = 0; i < body.length; i++)\n\t\t\t{\n\t\t\t\tif (body[i] is SetProperty || body[i] is SetStyle)\n\t\t\t\t\tneedWaitEvent = true;\n\t\t\t\tif (!(body[i] is Assert))\n\t\t\t\t\tallAsserts = false;\n\t\t\t\tif (allAsserts && body[i] is AssertEvent)\n\t\t\t\t{\n\t\t\t\t\tTestOutput.logResult(\"WARNING: Test \" + getQualifiedClassName(context) + \".\" + testID + \" no non-Assert steps in body before AssertEvent\\n\");\n\t\t\t\t}\n\t\t\t\tif (needWaitEvent)\n\t\t\t\t{\n\t\t\t\t\tif (body[i].waitEvent)\n\t\t\t\t\t{\n\t\t\t\t\t\tneedWaitEvent = false;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (needWaitEvent)\n\t\t\t\tTestOutput.logResult(\"WARNING: Test \" + getQualifiedClassName(context) + \".\" + testID + \" tests setting values without a waitEvent\\n\");\n\t\t\t\n\t\t}\n\n\t\treturn runSetup();\n\t}\n\n\t\/**\n\t *  Execute the setup portion of the test\n\t *\n\t *  @param continuing If true, don't reset the counter to zero\n\t *  and just continue on with the test at the currentIndex\n\t *\/\n\tprivate function runSetup(continuing:Boolean = false):Boolean\n\t{\n\t\tif (!testResult.hasStatus()) \n\t\t{ \n\t\t\tif (setup)\n\t\t\t{\n\t\t\t\ttestResult.phase = TestResult.SETUP;\n\t\t\t\tcurrentSteps = setup;\n\t\t\t\tif (!continuing)\n\t\t\t\t\tcurrentIndex = 0;\n\t\t\t\tnumSteps = setup.length;\n\t\t\t\t\/\/ return if we need to wait for something\n\t\t\t\tif (!runSteps())\n\t\t\t\t\treturn false;\n\n\t\t\t}\n\t\t}\n\t\treturn runBody();\n\t}\n\n\t\/**\n\t *  Execute the body portion of the test\n\t *\n\t *  @param continuing If true, don't reset the counter to zero\n\t *  and just continue on with the test at the currentIndex\n\t *\/\n\tprivate function runBody(continuing:Boolean = false):Boolean\n\t{\n\t\tif (!testResult.hasStatus()) \n\t\t{ \n\t\t\tif (body)\n\t\t\t{\n\t\t\t\ttestResult.phase = TestResult.BODY;\n\t\t\t\tcurrentSteps = body;\n\t\t\t\tif (!continuing)\n\t\t\t\t\tcurrentIndex = 0;\n\t\t\t\tnumSteps = body.length;\n\t\t\t\t\/\/ return if we need to wait for something\n\t\t\t\tif (!runSteps())\n\t\t\t\t\treturn false;\n\n\t\t\t}\n\t\t}\n\t\treturn runCleanup();\n\t}\n\n\t\/**\n\t *  Execute the cleanup portion of the test\n\t *\n\t *  @param continuing If true, don't reset the counter to zero\n\t *  and just continue on with the test at the currentIndex\n\t *\/\n\tprivate function runCleanup(continuing:Boolean = false):Boolean\n\t{\n\t\tif (!testResult.hasStatus()) \n\t\t{ \n\t\t\tif (cleanup)\n\t\t\t{\n\t\t\t\ttestResult.phase = TestResult.CLEANUP;\n\t\t\t\tcurrentSteps = cleanup;\n\t\t\t\tif (!continuing)\n\t\t\t\t\tcurrentIndex = 0;\n\t\t\t\tnumSteps = cleanup.length;\n\t\t\t\t\/\/ return if we need to wait for something\n\t\t\t\tif (!runSteps())\n\t\t\t\t\treturn false;\n\n\t\t\t}\n\t\t}\n\t\treturn runComplete();\n\t}\n\n\t\/**\n\t *  Clean up when all three phases are done.  Sends an event\n\t *  to the UnitTester harness to tell it that it can run\n\t *  the next test case.\n\t *\/\n\tprivate function runComplete():Boolean\n\t{\n\t\tvar n:int = cleanupAsserts.length;\n\t\tfor (var i:int = 0; i < n; i++)\n\t\t{\n\t\t\tvar assert:Assert = cleanupAsserts[i];\n\t\t\tassert.cleanup();\n\t\t}\n\n\t\ttimer.removeEventListener(\"timer\", timerHandler);\n\t\tif (needCompleteEvent)\n\t\t\tdispatchEvent(new Event(\"runComplete\"));\n\t\treturn true;\n\t}\n\n\t\/**\n\t *  Go through the currentSteps, executing each one.\n\t *  Returns true if no test steps required waiting.\n\t *  Returns false if we have to wait for an event before\n\t *  continuing.\n\t *\/\n\tprivate function runSteps():Boolean\n\t{\n\t\twhile (currentIndex < numSteps)\n\t\t{\n\t\t\t\/\/ return if a step failed\n\t\t\tif (testResult.hasStatus()) \n\t\t\t\treturn true;\n\t\t\t\t\t\t\t\n\t\t\t\/* \n\t\t\t    The following lets you step each step but makes tests\n\t\t\t    more sensitive to which step actually sends the event.\n\t\t\t\tFor example, cb.mouseDown\/mouseUp, the tween starts on\n\t\t\t\tmousedown and fires its event before you step.  Another\n\t\t\t\texample is asserting with waitEvent=updateComplete.  It\n\t\t\t\tcould have fired a long time before you step\n\t\t\t*\/\n\t\t\tif (UnitTester.playbackControl == \"pause\")\n\t\t\t{\n\t\t\t\tUnitTester.callback = pauseHandler;\n\t\t\t\tneedCompleteEvent = true;\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\telse if (UnitTester.playbackControl == \"step\")\n\t\t\t\tUnitTester.playbackControl = \"pause\";\n\n\t\t\tvar step:TestStep = currentSteps[currentIndex];\n\t\t\tif (!(step is Assert))\n\t\t\t{\n\t\t\t\t\/\/ look at subsequent steps for Asserts and set them up early\n\t\t\t\tfor (var j:int = currentIndex + 1; j < numSteps; j++)\n\t\t\t\t{\n\t\t\t\t\t\/\/ scan following asserts for AssertEvents and set them up early\n\t\t\t\t\tvar nextStep:TestStep = currentSteps[j];\n\t\t\t\t\tif (nextStep is Assert)\n\t\t\t\t\t{\n\t\t\t\t\t\tAssert(nextStep).preview(root, context, this, testResult);\n\t\t\t\t\t\t\/\/ do a check to be sure folks are using AssertEventPropertyValue correctly\n\t\t\t\t\t\tif (nextStep is AssertEventPropertyValue)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\/\/ AEPV must follow an AssertEvent or another AEPV\n\t\t\t\t\t\t\tif (j == 0 || !(currentSteps[j-1] is AssertEvent || currentSteps[j-1] is AssertEventPropertyValue))\n\t\t\t\t\t\t\t\tTestOutput.logResult(\"WARNING: AssertEventPropertyValue may be missing preceding AssertEvent\");\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse if (nextStep is AssertError)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif (step is SetProperty)\n\t\t\t\t\t\t\t\tSetProperty(step).expectError = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (UnitTester.verboseMode)\n\t\t\t{\n\t\t\t\tTestOutput.logResult(step.toString());\n\t\t\t}\n\t\t\tUnitTester.lastStep = step;\n\t\t\tUnitTester.lastStepLine = currentIndex;\n\t\t\tstep.addEventListener(\"stepComplete\", stepCompleteHandler);\n\t\t\tif (!step.execute(root, context, this, testResult))\n\t\t\t{\n\t\t\t\tneedCompleteEvent = true;\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\tstep.removeEventListener(\"stepComplete\", stepCompleteHandler);\n\t\t\tcurrentIndex++;\n\t\t}\n\t\treturn true;\n\t}\n\n\tprivate function stepCompleteHandler(event:Event):void\n\t{\n\t\tvar step:TestStep = currentSteps[currentIndex];\n\t\tstep.removeEventListener(\"stepComplete\", stepCompleteHandler);\n\t\tif (UnitTester.playbackControl == \"play\")\n\t\t\tUnitTester.callback = runNextSteps;\n\t\telse\n\t\t{\n\t\t\tcurrentIndex++;\n\t\t\tUnitTester.callback = pauseHandler;\n\t\t}\n\t}\n\n\n\t\/**\n\t *  Handler for timer events to see if we've waited too long\n\t *\/\n\tprivate function timerHandler(event:Event):void\n\t{\n\t\tif (expirationTime > 0)\n\t\t\tif (expirationTime < getTimer())\n\t\t\t{\n\t\t\t\tvar step:TestStep = currentSteps[currentIndex];\n\t\t\t\tstep.timeoutCallback();\n\t\t\t}\n\t}\n\n\t\/**\n\t *  Determines which set of steps (setup, body, cleanup) to run next\n\t *\/\n\tprivate function runNextSteps():void\n\t{\n\t\tcurrentIndex++;\n\t\tif (currentSteps == setup)\n\t\t\trunSetup(true);\n\t\telse if (currentSteps == body)\n\t\t\trunBody(true);\n\t\telse if (currentSteps == cleanup)\n\t\t\trunCleanup(true);\n\t\telse\n\t\t\trunComplete();\n\t}\n\n\t\/**\n\t *  Determines which set of steps (setup, body, cleanup) to run next\n\t *\/\n\tprivate function continueSteps():void\n\t{\n\t\tif (currentSteps == setup)\n\t\t\trunSetup(true);\n\t\telse if (currentSteps == body)\n\t\t\trunBody(true);\n\t\telse if (currentSteps == cleanup)\n\t\t\trunCleanup(true);\n\t\telse\n\t\t\trunComplete();\n\t}\n\n\t\/**\n\t *  Determines which set of steps (setup, body, cleanup) to run next\n\t *\/\n\tprivate function pauseHandler():void\n\t{\n\t\tif (UnitTester.playbackControl == \"step\")\n\t\t\tcontinueSteps();\n\t\telse if (UnitTester.playbackControl == \"play\")\n\t\t\tcontinueSteps();\n\t\telse\n\t\t\tUnitTester.callback = pauseHandler;\n\t}\n}\n\n}\n","subject":"Fix random timeouts in mobile tests that use step_timeout\/timeout_plus.","message":"Fix random timeouts in mobile tests that use step_timeout\/timeout_plus.\n\ngit-svn-id: f8d5f742b420a6a114b58659a4f85f335318e53c@1433777 13f79535-47bb-0310-9956-ffa450edef68\n","lang":"ActionScript","license":"apache-2.0","repos":"danteinforno\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk"}
{"commit":"71faaf04e11c7ef0773a968019d14eacd33410b6","old_file":"src\/org\/mangui\/hls\/stream\/HLSNetStream.as","new_file":"src\/org\/mangui\/hls\/stream\/HLSNetStream.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.stream {\n    import org.mangui.hls.controller.BufferThresholdController;\n    import org.mangui.hls.event.HLSPlayMetrics;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSSeekStates;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Hex;\n\n    import flash.events.Event;\n    import flash.events.NetStatusEvent;\n    import flash.events.TimerEvent;\n    import flash.net.*;\n    import flash.utils.*;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that overrides standard flash.net.NetStream class, keeps the buffer filled, handles seek and play state\n     * \n     * play state transition :\n     * \t\t\t\tFROM\t\t\t\t\t\t\t\tTO\t\t\t\t\t\t\t\tcondition \t\n     *  HLSPlayStates.IDLE              \tHLSPlayStates.PLAYING_BUFFERING     play()\/play2()\/seek() called\n     *  HLSPlayStates.PLAYING_BUFFERING  \tHLSPlayStates.PLAYING  \t\t\t\tbuflen > minBufferLength\n     *  HLSPlayStates.PAUSED_BUFFERING  \tHLSPlayStates.PAUSED  \t\t\t\tbuflen > minBufferLength\n     *  HLSPlayStates.PLAYING  \t\t\t\tHLSPlayStates.PLAYING_BUFFERING  \tbuflen < lowBufferLength\n     *  HLSPlayStates.PAUSED  \t\t\t\tHLSPlayStates.PAUSED_BUFFERING  \tbuflen < lowBufferLength\n     *\/\n    public class HLSNetStream extends NetStream {\n        \/** Reference to the framework controller. **\/\n        private var _hls : HLS;\n        \/** reference to buffer threshold controller *\/\n        private var _bufferThresholdController : BufferThresholdController;\n        \/** FLV Tag Buffer . **\/\n        private var _streamBuffer : StreamBuffer;\n        \/** means that last fragment of a VOD playlist has been loaded *\/\n        private var _reached_vod_end : Boolean;\n        \/** Timer used to check buffer and position. **\/\n        private var _timer : Timer;\n        \/** Current playback state. **\/\n        private var _playbackState : String;\n        \/** Current seek state. **\/\n        private var _seekState : String;\n        \/** current playback level **\/\n        private var _playbackLevel : int;\n        \/** Netstream client proxy *\/\n        private var _client : HLSNetStreamClient;\n\n        \/** Create the buffer. **\/\n        public function HLSNetStream(connection : NetConnection, hls : HLS, streamBuffer : StreamBuffer) : void {\n            super(connection);\n            super.bufferTime = 0.1;\n            _hls = hls;\n            _bufferThresholdController = new BufferThresholdController(hls);\n            _streamBuffer = streamBuffer;\n            _hls.addEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, _lastVODFragmentLoadedHandler);\n            _playbackState = HLSPlayStates.IDLE;\n            _seekState = HLSSeekStates.IDLE;\n            _timer = new Timer(100, 0);\n            _timer.addEventListener(TimerEvent.TIMER, _checkBuffer);\n            _client = new HLSNetStreamClient();\n            _client.registerCallback(\"onHLSFragmentChange\", onHLSFragmentChange);\n            _client.registerCallback(\"onID3Data\", onID3Data);\n            super.client = _client;\n        };\n\n        public function onHLSFragmentChange(level : int, seqnum : int, cc : int, audio_only : Boolean, program_date : Number, width : int, height : int, ... tags) : void {\n            CONFIG::LOGGING {\n                Log.debug(\"playing fragment(level\/sn\/cc):\" + level + \"\/\" + seqnum + \"\/\" + cc);\n            }\n            _playbackLevel = level;\n            var tag_list : Array = new Array();\n            for (var i : uint = 0; i < tags.length; i++) {\n                tag_list.push(tags[i]);\n                CONFIG::LOGGING {\n                    Log.debug(\"custom tag:\" + tags[i]);\n                }\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.FRAGMENT_PLAYING, new HLSPlayMetrics(level, seqnum, cc, audio_only, program_date, width, height, tag_list)));\n        }\n\n        \/\/ function is called by SCRIPT in FLV\n        public function onID3Data(data : ByteArray) : void {\n            var dump : String = \"unset\";\n\n            \/\/ we dump the content as hex to get it to the Javascript in the browser.\n            \/\/ from lots of searching, we could use base64, but even then, the decode would\n            \/\/ not be native, so hex actually seems more efficient\n            dump = Hex.fromArray(data);\n\n            CONFIG::LOGGING {\n                Log.debug(\"id3:\" + dump);\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ID3_UPDATED, dump));\n        }\n\n        \/** timer function, check\/update NetStream state, and append tags if needed **\/\n        private function _checkBuffer(e : Event) : void {\n            var buffer : Number = this.bufferLength;\n            \/\/ Log.info(\"netstream\/total:\" + super.bufferLength + \"\/\" + this.bufferLength);\n            \/\/ Set playback state. no need to check buffer status if seeking\n            if (_seekState != HLSSeekStates.SEEKING) {\n                \/\/ check low buffer condition\n                if (buffer <= 0.1) {\n                    if (_reached_vod_end) {\n                        \/\/ Last tag done? Then append sequence end.\n                        super.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        super.appendBytes(new ByteArray());\n                        \/\/ reach end of playlist + playback complete (as buffer is empty).\n                        \/\/ stop timer, report event and switch to IDLE mode.\n                        _timer.stop();\n                        CONFIG::LOGGING {\n                            Log.debug(\"reached end of VOD playlist, notify playback complete\");\n                        }\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYBACK_COMPLETE));\n                        _setPlaybackState(HLSPlayStates.IDLE);\n                        _setSeekState(HLSSeekStates.IDLE);\n                        return;\n                    } else {\n                        \/\/ buffer <= 0.1 and not EOS, pause playback\n                        super.pause();\n                    }\n                }\n                \/\/ if buffer len is below lowBufferLength, get into buffering state\n                if (!_reached_vod_end && buffer < _bufferThresholdController.lowBufferLength) {\n                    if (_playbackState == HLSPlayStates.PLAYING) {\n                        \/\/ low buffer condition and play state. switch to play buffering state\n                        _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n                    } else if (_playbackState == HLSPlayStates.PAUSED) {\n                        \/\/ low buffer condition and pause state. switch to paused buffering state\n                        _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n                    }\n                }\n                \/\/ if buffer len is above minBufferLength, get out of buffering state\n                if (buffer >= _bufferThresholdController.minBufferLength || _reached_vod_end) {\n                    if (_playbackState == HLSPlayStates.PLAYING_BUFFERING) {\n                        CONFIG::LOGGING {\n                            Log.debug(\"resume playback\");\n                        }\n                        \/\/ resume playback in case it was paused, this can happen if buffer was in really low condition (less than 0.1s)\n                        super.resume();\n                        _setPlaybackState(HLSPlayStates.PLAYING);\n                    } else if (_playbackState == HLSPlayStates.PAUSED_BUFFERING) {\n                        _setPlaybackState(HLSPlayStates.PAUSED);\n                    }\n                }\n            }\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _seekState;\n        };\n\n        \/** Return the current playback quality level **\/\n        public function get playbackLevel() : int {\n            return _playbackLevel;\n        };\n\n        \/** append tags to NetStream **\/\n        public function appendTags(tags : Vector.<FLVTag>) : void {\n            if (_seekState == HLSSeekStates.SEEKING) {\n                \/* this is our first injection after seek(),\n                let's flush netstream now\n                this is to avoid black screen during seek command *\/\n                super.close();\n                CONFIG::FLASH_11_1 {\n                    try {\n                        super.useHardwareDecoder = HLSSettings.useHardwareVideoDecoder;\n                    } catch(e : Error) {\n                    }\n                }\n                super.play(null);\n                super.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n                \/\/ immediatly pause NetStream, it will be resumed when enough data will be buffered in the NetStream\n                super.pause();\n            }\n            \/\/ append all tags\n            for each (var tagBuffer : FLVTag in tags) {\n                try {\n                    if (tagBuffer.type == FLVTag.DISCONTINUITY) {\n                        super.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                        super.appendBytes(FLVTag.getHeader());\n                    }\n                    super.appendBytes(tagBuffer.data);\n                } catch (error : Error) {\n                    var hlsError : HLSError = new HLSError(HLSError.TAG_APPENDING_ERROR, null, tagBuffer.type + \": \" + error.message);\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n                }\n            }\n            if (_seekState == HLSSeekStates.SEEKING) {\n                \/\/ dispatch event to mimic NetStream behaviour\n                dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false, {code:\"NetStream.Seek.Notify\", level:\"status\"}));\n                _setSeekState(HLSSeekStates.SEEKED);\n            }\n        };\n\n        private function _lastVODFragmentLoadedHandler(event : HLSEvent) : void {\n            CONFIG::LOGGING {\n                Log.debug(\"last fragment loaded\");\n            }\n            _reached_vod_end = true;\n        }\n\n        \/** Change playback state. **\/\n        private function _setPlaybackState(state : String) : void {\n            if (state != _playbackState) {\n                CONFIG::LOGGING {\n                    Log.debug('[PLAYBACK_STATE] from ' + _playbackState + ' to ' + state);\n                }\n                _playbackState = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYBACK_STATE, _playbackState));\n            }\n        };\n\n        \/** Change seeking state. **\/\n        private function _setSeekState(state : String) : void {\n            if (state != _seekState) {\n                CONFIG::LOGGING {\n                    Log.debug('[SEEK_STATE] from ' + _seekState + ' to ' + state);\n                }\n                _seekState = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.SEEK_STATE, _seekState));\n            }\n        };\n\n        override public function play(...args) : void {\n            var _playStart : Number;\n            if (args.length >= 2) {\n                _playStart = Number(args[1]);\n            } else {\n                _playStart = -1;\n            }\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:play(\" + _playStart + \")\");\n            }\n            seek(_playStart);\n            _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n        }\n\n        override public function play2(param : NetStreamPlayOptions) : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:play2(\" + param.start + \")\");\n            }\n            seek(param.start);\n            _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n        }\n\n        \/** Pause playback. **\/\n        override public function pause() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:pause\");\n            }\n            if (_playbackState == HLSPlayStates.PLAYING) {\n                super.pause();\n                _setPlaybackState(HLSPlayStates.PAUSED);\n            } else if (_playbackState == HLSPlayStates.PLAYING_BUFFERING) {\n                super.pause();\n                _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n            }\n        };\n\n        \/** Resume playback. **\/\n        override public function resume() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:resume\");\n            }\n            if (_playbackState == HLSPlayStates.PAUSED) {\n                super.resume();\n                _setPlaybackState(HLSPlayStates.PLAYING);\n            } else if (_playbackState == HLSPlayStates.PAUSED_BUFFERING) {\n                \/\/ dont resume NetStream here, it will be resumed by Timer. this avoids resuming playback while seeking is in progress\n                _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n            }\n        };\n\n        \/** get Buffer Length  **\/\n        override public function get bufferLength() : Number {\n            return netStreamBufferLength + _streamBuffer.bufferLength;\n        };\n\n        public function get netStreamBufferLength() : Number {\n            if (_seekState == HLSSeekStates.SEEKING) {\n                return 0;\n            } else {\n                return super.bufferLength;\n            }\n        };\n\n        \/** Start playing data in the buffer. **\/\n        override public function seek(position : Number) : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:seek(\" + position + \")\");\n            }\n            _streamBuffer.seek(position);\n            _reached_vod_end = false;\n\n            _setSeekState(HLSSeekStates.SEEKING);\n            \/* if HLS was in paused state before seeking, \n             * switch to paused buffering state\n             * otherwise, switch to playing buffering state\n             *\/\n            switch(_playbackState) {\n                case HLSPlayStates.PAUSED:\n                case HLSPlayStates.PAUSED_BUFFERING:\n                    _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n                    break;\n                case HLSPlayStates.PLAYING:\n                case HLSPlayStates.PLAYING_BUFFERING:\n                    _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n                    break;\n                default:\n                    break;\n            }\n            \/* always pause NetStream while seeking, even if we are in play state\n             * in that case, NetStream will be resumed after first fragment loading\n             *\/\n            super.pause();\n            _timer.start();\n        };\n\n        public override function set client(client : Object) : void {\n            _client.delegate = client;\n        };\n\n        public override function get client() : Object {\n            return _client.delegate;\n        }\n\n        \/** Stop playback. **\/\n        override public function close() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:close\");\n            }\n            super.close();\n            _streamBuffer.stop();\n            _timer.stop();\n            _setPlaybackState(HLSPlayStates.IDLE);\n            _setSeekState(HLSSeekStates.IDLE);\n        };\n\n        public function dispose_() : void {\n            close();\n            _bufferThresholdController.dispose();\n            _hls.removeEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, _lastVODFragmentLoadedHandler);\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.stream {\n    import org.mangui.hls.controller.BufferThresholdController;\n    import org.mangui.hls.event.HLSPlayMetrics;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSSeekStates;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Hex;\n\n    import flash.events.Event;\n    import flash.events.NetStatusEvent;\n    import flash.events.TimerEvent;\n    import flash.net.*;\n    import flash.utils.*;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that overrides standard flash.net.NetStream class, keeps the buffer filled, handles seek and play state\n     * \n     * play state transition :\n     * \t\t\t\tFROM\t\t\t\t\t\t\t\tTO\t\t\t\t\t\t\t\tcondition \t\n     *  HLSPlayStates.IDLE              \tHLSPlayStates.PLAYING_BUFFERING     play()\/play2()\/seek() called\n     *  HLSPlayStates.PLAYING_BUFFERING  \tHLSPlayStates.PLAYING  \t\t\t\tbuflen > minBufferLength\n     *  HLSPlayStates.PAUSED_BUFFERING  \tHLSPlayStates.PAUSED  \t\t\t\tbuflen > minBufferLength\n     *  HLSPlayStates.PLAYING  \t\t\t\tHLSPlayStates.PLAYING_BUFFERING  \tbuflen < lowBufferLength\n     *  HLSPlayStates.PAUSED  \t\t\t\tHLSPlayStates.PAUSED_BUFFERING  \tbuflen < lowBufferLength\n     *\/\n    public class HLSNetStream extends NetStream {\n        \/** Reference to the framework controller. **\/\n        private var _hls : HLS;\n        \/** reference to buffer threshold controller *\/\n        private var _bufferThresholdController : BufferThresholdController;\n        \/** FLV Tag Buffer . **\/\n        private var _streamBuffer : StreamBuffer;\n        \/** means that last fragment of a VOD playlist has been loaded *\/\n        private var _reached_vod_end : Boolean;\n        \/** Timer used to check buffer and position. **\/\n        private var _timer : Timer;\n        \/** Current playback state. **\/\n        private var _playbackState : String;\n        \/** Current seek state. **\/\n        private var _seekState : String;\n        \/** current playback level **\/\n        private var _playbackLevel : int;\n        \/** Netstream client proxy *\/\n        private var _client : HLSNetStreamClient;\n\n        \/** Create the buffer. **\/\n        public function HLSNetStream(connection : NetConnection, hls : HLS, streamBuffer : StreamBuffer) : void {\n            super(connection);\n            super.bufferTime = 0.1;\n            _hls = hls;\n            _bufferThresholdController = new BufferThresholdController(hls);\n            _streamBuffer = streamBuffer;\n            _hls.addEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, _lastVODFragmentLoadedHandler);\n            _playbackState = HLSPlayStates.IDLE;\n            _seekState = HLSSeekStates.IDLE;\n            _timer = new Timer(100, 0);\n            _timer.addEventListener(TimerEvent.TIMER, _checkBuffer);\n            _client = new HLSNetStreamClient();\n            _client.registerCallback(\"onHLSFragmentChange\", onHLSFragmentChange);\n            _client.registerCallback(\"onID3Data\", onID3Data);\n            super.client = _client;\n        };\n\n        public function onHLSFragmentChange(level : int, seqnum : int, cc : int, audio_only : Boolean, program_date : Number, width : int, height : int, ... tags) : void {\n            CONFIG::LOGGING {\n                Log.debug(\"playing fragment(level\/sn\/cc):\" + level + \"\/\" + seqnum + \"\/\" + cc);\n            }\n            _playbackLevel = level;\n            var tag_list : Array = new Array();\n            for (var i : uint = 0; i < tags.length; i++) {\n                tag_list.push(tags[i]);\n                CONFIG::LOGGING {\n                    Log.debug(\"custom tag:\" + tags[i]);\n                }\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.FRAGMENT_PLAYING, new HLSPlayMetrics(level, seqnum, cc, audio_only, program_date, width, height, tag_list)));\n        }\n\n        \/\/ function is called by SCRIPT in FLV\n        public function onID3Data(data : ByteArray) : void {\n            var dump : String = \"unset\";\n\n            \/\/ we dump the content as hex to get it to the Javascript in the browser.\n            \/\/ from lots of searching, we could use base64, but even then, the decode would\n            \/\/ not be native, so hex actually seems more efficient\n            dump = Hex.fromArray(data);\n\n            CONFIG::LOGGING {\n                Log.debug(\"id3:\" + dump);\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ID3_UPDATED, dump));\n        }\n\n        \/** timer function, check\/update NetStream state, and append tags if needed **\/\n        private function _checkBuffer(e : Event) : void {\n            var buffer : Number = this.bufferLength;\n            \/\/ Log.info(\"netstream\/total:\" + super.bufferLength + \"\/\" + this.bufferLength);\n            \/\/ Set playback state. no need to check buffer status if seeking\n            if (_seekState != HLSSeekStates.SEEKING) {\n                \/\/ check low buffer condition\n                if (buffer <= 0.1) {\n                    if (_reached_vod_end) {\n                        \/\/ Last tag done? Then append sequence end.\n                        super.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        super.appendBytes(new ByteArray());\n                        \/\/ reach end of playlist + playback complete (as buffer is empty).\n                        \/\/ stop timer, report event and switch to IDLE mode.\n                        _timer.stop();\n                        CONFIG::LOGGING {\n                            Log.debug(\"reached end of VOD playlist, notify playback complete\");\n                        }\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYBACK_COMPLETE));\n                        _setPlaybackState(HLSPlayStates.IDLE);\n                        _setSeekState(HLSSeekStates.IDLE);\n                        return;\n                    } else {\n                        \/\/ buffer <= 0.1 and not EOS, pause playback\n                        super.pause();\n                    }\n                }\n                \/\/ if buffer len is below lowBufferLength, get into buffering state\n                if (!_reached_vod_end && buffer < _bufferThresholdController.lowBufferLength) {\n                    if (_playbackState == HLSPlayStates.PLAYING) {\n                        \/\/ low buffer condition and play state. switch to play buffering state\n                        _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n                    } else if (_playbackState == HLSPlayStates.PAUSED) {\n                        \/\/ low buffer condition and pause state. switch to paused buffering state\n                        _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n                    }\n                }\n                \/\/ if buffer len is above minBufferLength, get out of buffering state\n                if (buffer >= _bufferThresholdController.minBufferLength || _reached_vod_end) {\n                    if (_playbackState == HLSPlayStates.PLAYING_BUFFERING) {\n                        CONFIG::LOGGING {\n                            Log.debug(\"resume playback\");\n                        }\n                        \/\/ resume playback in case it was paused, this can happen if buffer was in really low condition (less than 0.1s)\n                        super.resume();\n                        _setPlaybackState(HLSPlayStates.PLAYING);\n                    } else if (_playbackState == HLSPlayStates.PAUSED_BUFFERING) {\n                        _setPlaybackState(HLSPlayStates.PAUSED);\n                    }\n                }\n            }\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _seekState;\n        };\n\n        \/** Return the current playback quality level **\/\n        public function get playbackLevel() : int {\n            return _playbackLevel;\n        };\n\n        \/** append tags to NetStream **\/\n        public function appendTags(tags : Vector.<FLVTag>) : void {\n            if (_seekState == HLSSeekStates.SEEKING) {\n                \/* this is our first injection after seek(),\n                let's flush netstream now\n                this is to avoid black screen during seek command *\/\n                super.close();\n                CONFIG::FLASH_11_1 {\n                    try {\n                        super.useHardwareDecoder = HLSSettings.useHardwareVideoDecoder;\n                    } catch(e : Error) {\n                    }\n                }\n                super.play(null);\n                super.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n                \/\/ immediatly pause NetStream, it will be resumed when enough data will be buffered in the NetStream\n                super.pause();\n            }\n            \/\/ append all tags\n            for each (var tagBuffer : FLVTag in tags) {\n                try {\n                    if (tagBuffer.type == FLVTag.DISCONTINUITY) {\n                        super.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                        super.appendBytes(FLVTag.getHeader());\n                    }\n                    super.appendBytes(tagBuffer.data);\n                } catch (error : Error) {\n                    var hlsError : HLSError = new HLSError(HLSError.TAG_APPENDING_ERROR, null, tagBuffer.type + \": \" + error.message);\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n                }\n            }\n            if (_seekState == HLSSeekStates.SEEKING) {\n                \/\/ dispatch event to mimic NetStream behaviour\n                dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false, {code:\"NetStream.Seek.Notify\", level:\"status\"}));\n                _setSeekState(HLSSeekStates.SEEKED);\n            }\n        };\n\n        private function _lastVODFragmentLoadedHandler(event : HLSEvent) : void {\n            CONFIG::LOGGING {\n                Log.debug(\"last fragment loaded\");\n            }\n            _reached_vod_end = true;\n        }\n\n        \/** Change playback state. **\/\n        private function _setPlaybackState(state : String) : void {\n            if (state != _playbackState) {\n                CONFIG::LOGGING {\n                    Log.debug('[PLAYBACK_STATE] from ' + _playbackState + ' to ' + state);\n                }\n                _playbackState = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYBACK_STATE, _playbackState));\n            }\n        };\n\n        \/** Change seeking state. **\/\n        private function _setSeekState(state : String) : void {\n            if (state != _seekState) {\n                CONFIG::LOGGING {\n                    Log.debug('[SEEK_STATE] from ' + _seekState + ' to ' + state);\n                }\n                _seekState = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.SEEK_STATE, _seekState));\n            }\n        };\n\n        override public function play(...args) : void {\n            var _playStart : Number;\n            if (args.length >= 2) {\n                _playStart = Number(args[1]);\n            } else {\n                _playStart = -1;\n            }\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:play(\" + _playStart + \")\");\n            }\n            seek(_playStart);\n            _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n        }\n\n        override public function play2(param : NetStreamPlayOptions) : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:play2(\" + param.start + \")\");\n            }\n            seek(param.start);\n            _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n        }\n\n        \/** Pause playback. **\/\n        override public function pause() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:pause\");\n            }\n            if (_playbackState == HLSPlayStates.PLAYING) {\n                super.pause();\n                _setPlaybackState(HLSPlayStates.PAUSED);\n            } else if (_playbackState == HLSPlayStates.PLAYING_BUFFERING) {\n                super.pause();\n                _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n            }\n        };\n\n        \/** Resume playback. **\/\n        override public function resume() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:resume\");\n            }\n            if (_playbackState == HLSPlayStates.PAUSED) {\n                super.resume();\n                _setPlaybackState(HLSPlayStates.PLAYING);\n            } else if (_playbackState == HLSPlayStates.PAUSED_BUFFERING) {\n                \/\/ dont resume NetStream here, it will be resumed by Timer. this avoids resuming playback while seeking is in progress\n                _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n            }\n        };\n\n        \/** get Buffer Length  **\/\n        override public function get bufferLength() : Number {\n            return netStreamBufferLength + _streamBuffer.bufferLength;\n        };\n\n        public function get netStreamBufferLength() : Number {\n            if (_seekState == HLSSeekStates.SEEKING) {\n                return 0;\n            } else {\n                return super.bufferLength;\n            }\n        };\n\n        \/** Start playing data in the buffer. **\/\n        override public function seek(position : Number) : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:seek(\" + position + \")\");\n            }\n            _streamBuffer.seek(position);\n            _reached_vod_end = false;\n\n            _setSeekState(HLSSeekStates.SEEKING);\n            \/* if HLS was in paused state before seeking, \n             * switch to paused buffering state\n             * otherwise, switch to playing buffering state\n             *\/\n            switch(_playbackState) {\n                case HLSPlayStates.PAUSED:\n                case HLSPlayStates.PAUSED_BUFFERING:\n                    _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n                    break;\n                case HLSPlayStates.PLAYING:\n                case HLSPlayStates.PLAYING_BUFFERING:\n                    _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n                    break;\n                default:\n                    break;\n            }\n            \/* always pause NetStream while seeking, even if we are in play state\n             * in that case, NetStream will be resumed during next call to appendTags()\n             *\/\n            super.pause();\n            _timer.start();\n        };\n\n        public override function set client(client : Object) : void {\n            _client.delegate = client;\n        };\n\n        public override function get client() : Object {\n            return _client.delegate;\n        }\n\n        \/** Stop playback. **\/\n        override public function close() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:close\");\n            }\n            super.close();\n            _streamBuffer.stop();\n            _timer.stop();\n            _setPlaybackState(HLSPlayStates.IDLE);\n            _setSeekState(HLSSeekStates.IDLE);\n        };\n\n        public function dispose_() : void {\n            close();\n            _bufferThresholdController.dispose();\n            _hls.removeEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, _lastVODFragmentLoadedHandler);\n        }\n    }\n}\n","subject":"adjust comments","message":"adjust comments\n","lang":"ActionScript","license":"mpl-2.0","repos":"suuhas\/flashls,viktorot\/flashls,dighan\/flashls,thdtjsdn\/flashls,tedconf\/flashls,mangui\/flashls,jlacivita\/flashls,School-Improvement-Network\/flashls,loungelogic\/flashls,aevange\/flashls,clappr\/flashls,codex-corp\/flashls,fixedmachine\/flashls,Peer5\/flashls,mangui\/flashls,aevange\/flashls,clappr\/flashls,tedconf\/flashls,Corey600\/flashls,neilrackett\/flashls,vidible\/vdb-flashls,JulianPena\/flashls,NicolasSiver\/flashls,suuhas\/flashls,Peer5\/flashls,jlacivita\/flashls,thdtjsdn\/flashls,loungelogic\/flashls,School-Improvement-Network\/flashls,Corey600\/flashls,aevange\/flashls,codex-corp\/flashls,viktorot\/flashls,neilrackett\/flashls,Boxie5\/flashls,hola\/flashls,viktorot\/flashls,NicolasSiver\/flashls,hola\/flashls,vidible\/vdb-flashls,dighan\/flashls,JulianPena\/flashls,aevange\/flashls,School-Improvement-Network\/flashls,fixedmachine\/flashls,suuhas\/flashls,Peer5\/flashls,Peer5\/flashls,Boxie5\/flashls,suuhas\/flashls"}
{"commit":"8be8fd65b93295262534d25131218f6a22612d68","old_file":"actionscript-cafe\/src\/main\/flex\/org\/servebox\/cafe\/core\/command\/AbstractStateCommand.as","new_file":"actionscript-cafe\/src\/main\/flex\/org\/servebox\/cafe\/core\/command\/AbstractStateCommand.as","old_contents":"package org.servebox.cafe.core.command\n{\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\t\n\timport org.servebox.cafe.core.signal.SignalAggregator;\n\t\n\tpublic class AbstractStateCommand extends EventDispatcher implements IStateCommand\n\t{\n\t\tpublic function AbstractStateCommand(target:IEventDispatcher=null)\n\t\t{\n\t\t\tsuper(target);\n\t\t}\n\t\t\n\t\t[Autowired]\n\t\tpublic var signalAggregator : SignalAggregator;\n\t\t\n\t\tprivate var _parameters : Array;\n\t\t\n\t\tpublic function get executable():Boolean\n\t\t{\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tpublic function set executable(value:Boolean):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function get parameters():Array\n\t\t{\n\t\t\treturn _parameters;\n\t\t}\n\t\t\n\t\tpublic function set parameters(value:Array):void\n\t\t{\n\t\t\t_parameters = value;\n\t\t}\t\t\n\t\t\n\t\tprotected function getParameter( key : String ) : IParameterObject\n\t\t{\n\t\t\tvar paramToReturn : IParameterObject;\n\t\t\tfor each ( var param : IParameterObject in _parameters )\n\t\t\t{\n\t\t\t\tif ( param.key == key )\n\t\t\t\t{\n\t\t\t\t\tparamToReturn = param;\n\t\t\t\t}\n\t\t\t}\n\t\t\tif ( !paramToReturn )\n\t\t\t{\n\t\t\t\tthrow new Error(\"No parameter \" + key + \" in \" + this + \" command, check command binding \");\n\t\t\t}\n\t\t\treturn paramToReturn;\n\t\t}\n\t\t\n\t\tpublic function execute( e : Event = null ) : void\n\t\t{\n\t\t}\n\t}\n}","new_contents":"package org.servebox.cafe.core.command\n{\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\t\n\timport org.servebox.cafe.core.signal.SignalAggregator;\n\t\n\tpublic class AbstractStateCommand extends EventDispatcher implements IStateCommand\n\t{\n\t\tpublic function AbstractStateCommand(target:IEventDispatcher=null)\n\t\t{\n\t\t\tsuper(target);\n\t\t}\n\t\t\n\t\t[Autowired]\n\t\tpublic var signalAggregator : SignalAggregator;\n\t\t\n\t\tprivate var _parameters : Array;\n\t\t\n\t\tpublic function get executable():Boolean\n\t\t{\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tpublic function set executable(value:Boolean):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function get parameters():Array\n\t\t{\n\t\t\tif ( _parameters == null )\n\t\t\t{\n\t\t\t\t_parameters = new Array();\n\t\t\t}\n\t\t\treturn _parameters;\n\t\t}\n\t\t\n\t\tpublic function set parameters(value:Array):void\n\t\t{\n\t\t\t_parameters = value;\n\t\t}\t\t\n\t\t\n\t\tprotected function getParameter( key : String ) : IParameterObject\n\t\t{\n\t\t\tvar paramToReturn : IParameterObject;\n\t\t\tfor each ( var param : IParameterObject in _parameters )\n\t\t\t{\n\t\t\t\tif ( param.key == key )\n\t\t\t\t{\n\t\t\t\t\tparamToReturn = param;\n\t\t\t\t}\n\t\t\t}\n\t\t\tif ( !paramToReturn )\n\t\t\t{\n\t\t\t\tthrow new Error(\"No parameter \" + key + \" in \" + this + \" command, check command binding \");\n\t\t\t}\n\t\t\treturn paramToReturn;\n\t\t}\n\t\t\n\t\tpublic function addParameter( key : String , value : Object ) : void\n\t\t{\n\t\t\tvar param : AbstractParameterObject = new AbstractParameterObject( key, value );\n\t\t\tparameters.push( param );\n\t\t}\n\t\t\n\t\tpublic function execute( e : Event = null ) : void\n\t\t{\n\t\t}\n\t}\n}","subject":"Add addParameter method.","message":"Add addParameter method.","lang":"ActionScript","license":"mit","repos":"servebox\/as-cafe"}
{"commit":"45f55adf6c790b358a924ac081e62de615fdf671","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/ShaderGraph.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/ShaderGraph.as","old_contents":"package aerys.minko.render.shader.compiler.graph\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.Signature;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Extract;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Instruction;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Interpolate;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Overwriter;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.VariadicExtract;\n\timport aerys.minko.render.shader.compiler.graph.visitors.*;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\timport aerys.minko.render.shader.compiler.sequence.AgalInstruction;\n\timport aerys.minko.type.log.DebugLevel;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.Endian;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic class ShaderGraph\n\t{\n\t\tprivate static const SPLITTER\t\t\t\t: SplitterVisitor\t\t\t\t\t\t= new SplitterVisitor();\n\t\tprivate static const REMOVE_EXTRACT\t\t\t: RemoveExtractsVisitor\t\t\t\t\t= new RemoveExtractsVisitor();\n\t\tprivate static const MERGER\t\t\t\t\t: MergeVisitor\t\t\t\t\t\t\t= new MergeVisitor();\n\t\tprivate static const OVERWRITER_CLEANER\t\t: OverwriterCleanerVisitor\t\t\t\t= new OverwriterCleanerVisitor();\n\t\tprivate static const RESOLVE_CONSTANT\t\t: ResolveConstantComputationVisitor\t\t= new ResolveConstantComputationVisitor();\n\t\tprivate static const CONSTANT_PACKER\t\t: ConstantPackerVisitor\t\t\t\t\t= new ConstantPackerVisitor();\n\t\tprivate static const CONSTANT_GROUPER\t\t: ConstantGrouperVisitor\t\t\t\t= new ConstantGrouperVisitor();\n\t\tprivate static const RESOLVE_PARAMETRIZED\t: ResolveParametrizedComputationVisitor\t= new ResolveParametrizedComputationVisitor();\n\t\tprivate static const REMOVE_USELESS\t\t\t: RemoveUselessComputation\t\t\t\t= new RemoveUselessComputation();\n\t\tprivate static const COPY_INSERTER\t\t\t: CopyInserterVisitor\t\t\t\t\t= new CopyInserterVisitor();\n\t\tprivate static const ALLOCATOR\t\t\t\t: AllocationVisitor\t\t\t\t\t\t= new AllocationVisitor();\n\t\tprivate static const INTERPOLATE_FINDER\t\t: InterpolateFinder\t\t\t\t\t\t= new InterpolateFinder();\n\t\tprivate static const WRITE_DOT\t\t\t\t: WriteDot\t\t\t\t\t\t\t\t= new WriteDot();\n\t\tprivate static const MATRIX_TRANSFORMATION\t: MatrixTransformationGrouper\t\t\t= new MatrixTransformationGrouper();\n\t\t\n\t\tprivate var _position\t\t\t\t: AbstractNode;\n\t\tprivate var _positionComponents\t\t: uint;\n\t\tprivate var _interpolates\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _color\t\t\t\t\t: AbstractNode;\n\t\tprivate var _colorComponents\t\t: uint;\n\t\tprivate var _kills\t\t\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _killComponents\t\t\t: Vector.<uint>;\n\t\tprivate var _computableConstants\t: Object;\n\t\t\n\t\tprivate var _isCompiled\t\t\t\t: Boolean;\n\t\t\n\t\tprivate var _vertexSequence\t\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _fragmentSequence\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _bindings\t\t\t\t: Object;\n\t\t\n\t\tprivate var _vertexComponents\t\t: Vector.<VertexComponent>;\n\t\tprivate var _vertexIndices\t\t\t: Vector.<uint>;\n\t\tprivate var _vsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _fsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _textures\t\t\t\t: Vector.<ITextureResource>;\n\t\t\n\t\tpublic function get position() : AbstractNode\n\t\t{\n\t\t\treturn _position;\n\t\t}\n\t\tpublic function set position(v : AbstractNode)\t: void\n\t\t{\n\t\t\t_position = v;\n\t\t}\n\t\t\n\t\tpublic function get interpolates() : Vector.<AbstractNode>\n\t\t{\n\t\t\treturn _interpolates;\n\t\t}\n\t\t\n\t\tpublic function get color() : AbstractNode\n\t\t{\n\t\t\treturn _color;\n\t\t}\n\t\tpublic function set color(v : AbstractNode)\t: void\n\t\t{\n\t\t\t_color = v;\n\t\t}\n\t\t\n\t\tpublic function get kills() : Vector.<AbstractNode>\n\t\t{\n\t\t\treturn _kills;\n\t\t}\n\t\t\n\t\tpublic function get positionComponents() : uint\n\t\t{\n\t\t\treturn _positionComponents;\n\t\t}\n\t\tpublic function set positionComponents(v : uint) : void\n\t\t{\n\t\t\t_positionComponents = v;\n\t\t}\n\t\t\n\t\tpublic function get colorComponents() : uint\n\t\t{\n\t\t\treturn _colorComponents;\n\t\t}\n\t\tpublic function set colorComponents(v : uint) : void\n\t\t{\n\t\t\t_colorComponents = v;\n\t\t}\n\t\t\n\t\tpublic function get killComponents() : Vector.<uint>\n\t\t{\n\t\t\treturn _killComponents;\n\t\t}\n\t\t\n\t\tpublic function get computableConstants() : Object\n\t\t{\n\t\t\treturn _computableConstants;\n\t\t}\n\t\t\n\t\tpublic function ShaderGraph(position\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tcolor\t\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tkills\t\t: Vector.<AbstractNode>)\n\t\t{\n\t\t\t_isCompiled\t\t\t\t= false;\n\t\t\t\n\t\t\t_position\t\t\t\t= position;\n\t\t\t_positionComponents\t\t= Components.createContinuous(0, 0, 4, position.size);\n\t\t\t_interpolates\t\t\t= new Vector.<AbstractNode>();\n\t\t\t_color\t\t\t\t\t= color;\n\t\t\t_colorComponents\t\t= Components.createContinuous(0, 0, 4, color.size);\n\t\t\t_kills\t\t\t\t\t= kills;\n\t\t\t_killComponents\t\t\t= new Vector.<uint>();\n\t\t\t_computableConstants\t= new Object();\n\t\t\t\n\t\t\tvar numKills : uint = kills.length;\n\t\t\tfor (var killId : uint = 0; killId < numKills; ++killId)\n\t\t\t\t_killComponents[killId] = Components.createContinuous(0, 0, 1, 1);\n\t\t}\n\t\t\n\t\tpublic function generateProgram(name : String, signature : Signature) : Program3DResource\n\t\t{\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_AGAL)\n\t\t\t\tMinko.log(DebugLevel.SHADER_AGAL, generateAGAL(name));\n\t\t\t\n\t\t\tvar vsProgram\t: ByteArray = computeBinaryProgram(_vertexSequence, true);\n\t\t\tvar fsProgram\t: ByteArray = computeBinaryProgram(_fragmentSequence, false);\n\t\t\t\n\t\t\tvar program : Program3DResource = new Program3DResource(\n\t\t\t\tname,\n\t\t\t\tsignature,\n\t\t\t\tvsProgram,\n\t\t\t\tfsProgram,\n\t\t\t\t_vertexComponents,\n\t\t\t\t_vertexIndices,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_textures,\n\t\t\t\t_bindings\n\t\t\t);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tpublic function generateAGAL(name : String) : String\n\t\t{\n\t\t\tvar instruction\t: AgalInstruction;\n\t\t\tvar shader\t\t: String = name + \"\\n\";\n\t\t\t\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tshader += \"- vertex shader\\n\";\n\t\t\tfor each (instruction in _vertexSequence)\n\t\t\t\tshader += instruction.getAgal(true);\n\t\t\t\n\t\t\tshader += \"- fragment shader\\n\";\n\t\t\tfor each (instruction in _fragmentSequence)\n\t\t\t\tshader += instruction.getAgal(false);\n\t\t\t\n\t\t\treturn shader;\n\t\t}\n\t\t\n\t\tprivate function compile() : void\n\t\t{\n\t\t\t\/\/ execute consecutive visitors to optimize the shader graph.\n\t\t\t\/\/ Warning: the order matters, do not swap lines.\n\t\t\tMERGER\t\t\t\t\t.process(this);\t\/\/ merge duplicate nodes\n\t\t\tREMOVE_EXTRACT\t\t\t.process(this);\t\/\/ remove all extract nodes\n\t\t\tOVERWRITER_CLEANER\t\t.process(this);\t\/\/ remove nested overwriters\n\t\t\tRESOLVE_CONSTANT\t\t.process(this);\t\/\/ resolve constant computation\n\t\t\tCONSTANT_PACKER\t\t\t.process(this);\t\/\/ pack constants [0,0,0,1] => [0,1].xxxy\n\/\/\t\t\tREMOVE_USELESS\t\t\t.process(this);\t\/\/ remove some useless operations (add 0, mul 0, mul 1...)\n\t\t\tRESOLVE_PARAMETRIZED\t.process(this);\t\/\/ replace computations that depend on parameters by evalexp parameters\n\/\/\t\t\tMATRIX_TRANSFORMATION\t.process(this);\t\/\/ replace ((vector * matrix1) * matrix2) by vector * (matrix1 * matrix2) to save registers on GPU\n\t\t\tCOPY_INSERTER\t\t\t.process(this);\t\/\/ ensure there are no operations between constants\n\t\t\tSPLITTER\t\t\t\t.process(this);\t\/\/ clone nodes that are shared between vertex and fragment shader\n\t\t\tCONSTANT_GROUPER\t\t.process(this);\t\/\/ group constants [0,1] & [0,2] => [0, 1, 2]\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_DOTTY)\n\t\t\t{\n\t\t\t\tWRITE_DOT.process(this);\n\t\t\t\tMinko.log(DebugLevel.SHADER_DOTTY, WRITE_DOT.result);\n\t\t\t\tWRITE_DOT.clear();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ generate final program\n\t\t\tINTERPOLATE_FINDER\t\t.process(this);\t\/\/ find interpolate nodes. We may skip that in the future.\n\t\t\tALLOCATOR\t\t\t\t.process(this);\t\/\/ allocate memory and generate final code.\n\t\t\t\n\t\t\t\/\/ retrieve program\n\t\t\t_vertexSequence\t\t= ALLOCATOR.vertexSequence;\n\t\t\t_fragmentSequence\t= ALLOCATOR.fragmentSequence;\n\t\t\t_bindings\t\t\t= ALLOCATOR.parameterBindings;\n\t\t\t_vertexComponents\t= ALLOCATOR.vertexComponents;\n\t\t\t_vertexIndices\t\t= ALLOCATOR.vertexIndices;\n\t\t\t_vsConstants\t\t= ALLOCATOR.vertexConstants;\n\t\t\t_fsConstants\t\t= ALLOCATOR.fragmentConstants;\n\t\t\t_textures\t\t\t= ALLOCATOR.textures;\n\t\t\t\n\t\t\tALLOCATOR.clear();\n\t\t\t\n\t\t\t_isCompiled = true;\n\t\t}\n\t\t\n\t\tprivate function computeBinaryProgram(sequence\t\t\t: Vector.<AgalInstruction>,\n\t\t\t\t\t\t\t\t\t\t\t  isVertexShader\t: Boolean) : ByteArray\n\t\t{\n\t\t\tvar program : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tprogram.endian = Endian.LITTLE_ENDIAN;\n\t\t\tprogram.writeByte(0xa0);\t\t\t\t\t\/\/ tag version\n\t\t\tprogram.writeUnsignedInt(1);\t\t\t\t\/\/ AGAL version, big endian, bit pattern will be 0x01000000\n\t\t\tprogram.writeByte(0xa1);\t\t\t\t\t\/\/ tag program id\n\t\t\tprogram.writeByte(isVertexShader ? 0 : 1);\t\/\/ vertex or fragment\t\t\t\n\t\t\t\n\t\t\tfor each (var instruction : AgalInstruction in sequence)\n\t\t\t\tinstruction.getBytecode(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.compiler.graph\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.Signature;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.visitors.*;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\timport aerys.minko.render.shader.compiler.sequence.AgalInstruction;\n\timport aerys.minko.type.log.DebugLevel;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Endian;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic class ShaderGraph\n\t{\n\t\tprivate static const SPLITTER\t\t\t\t: SplitterVisitor\t\t\t\t\t\t= new SplitterVisitor();\n\t\tprivate static const REMOVE_EXTRACT\t\t\t: RemoveExtractsVisitor\t\t\t\t\t= new RemoveExtractsVisitor();\n\t\tprivate static const MERGER\t\t\t\t\t: MergeVisitor\t\t\t\t\t\t\t= new MergeVisitor();\n\t\tprivate static const OVERWRITER_CLEANER\t\t: OverwriterCleanerVisitor\t\t\t\t= new OverwriterCleanerVisitor();\n\t\tprivate static const RESOLVE_CONSTANT\t\t: ResolveConstantComputationVisitor\t\t= new ResolveConstantComputationVisitor();\n\t\tprivate static const CONSTANT_PACKER\t\t: ConstantPackerVisitor\t\t\t\t\t= new ConstantPackerVisitor();\n\t\tprivate static const CONSTANT_GROUPER\t\t: ConstantGrouperVisitor\t\t\t\t= new ConstantGrouperVisitor();\n\t\tprivate static const RESOLVE_PARAMETRIZED\t: ResolveParametrizedComputationVisitor\t= new ResolveParametrizedComputationVisitor();\n\t\tprivate static const REMOVE_USELESS\t\t\t: RemoveUselessComputation\t\t\t\t= new RemoveUselessComputation();\n\t\tprivate static const COPY_INSERTER\t\t\t: CopyInserterVisitor\t\t\t\t\t= new CopyInserterVisitor();\n\t\tprivate static const ALLOCATOR\t\t\t\t: AllocationVisitor\t\t\t\t\t\t= new AllocationVisitor();\n\t\tprivate static const INTERPOLATE_FINDER\t\t: InterpolateFinder\t\t\t\t\t\t= new InterpolateFinder();\n\t\tprivate static const WRITE_DOT\t\t\t\t: WriteDot\t\t\t\t\t\t\t\t= new WriteDot();\n\t\tprivate static const MATRIX_TRANSFORMATION\t: MatrixTransformationGrouper\t\t\t= new MatrixTransformationGrouper();\n\t\t\n\t\tprivate var _position\t\t\t\t: AbstractNode;\n\t\tprivate var _positionComponents\t\t: uint;\n\t\tprivate var _interpolates\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _color\t\t\t\t\t: AbstractNode;\n\t\tprivate var _colorComponents\t\t: uint;\n\t\tprivate var _kills\t\t\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _killComponents\t\t\t: Vector.<uint>;\n\t\tprivate var _computableConstants\t: Object;\n\t\t\n\t\tprivate var _isCompiled\t\t\t\t: Boolean;\n\t\t\n\t\tprivate var _vertexSequence\t\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _fragmentSequence\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _bindings\t\t\t\t: Object;\n\t\t\n\t\tprivate var _vertexComponents\t\t: Vector.<VertexComponent>;\n\t\tprivate var _vertexIndices\t\t\t: Vector.<uint>;\n\t\tprivate var _vsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _fsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _textures\t\t\t\t: Vector.<ITextureResource>;\n\t\t\n\t\tpublic function get position() : AbstractNode\n\t\t{\n\t\t\treturn _position;\n\t\t}\n\t\tpublic function set position(v : AbstractNode)\t: void\n\t\t{\n\t\t\t_position = v;\n\t\t}\n\t\t\n\t\tpublic function get interpolates() : Vector.<AbstractNode>\n\t\t{\n\t\t\treturn _interpolates;\n\t\t}\n\t\t\n\t\tpublic function get color() : AbstractNode\n\t\t{\n\t\t\treturn _color;\n\t\t}\n\t\tpublic function set color(v : AbstractNode)\t: void\n\t\t{\n\t\t\t_color = v;\n\t\t}\n\t\t\n\t\tpublic function get kills() : Vector.<AbstractNode>\n\t\t{\n\t\t\treturn _kills;\n\t\t}\n\t\t\n\t\tpublic function get positionComponents() : uint\n\t\t{\n\t\t\treturn _positionComponents;\n\t\t}\n\t\tpublic function set positionComponents(v : uint) : void\n\t\t{\n\t\t\t_positionComponents = v;\n\t\t}\n\t\t\n\t\tpublic function get colorComponents() : uint\n\t\t{\n\t\t\treturn _colorComponents;\n\t\t}\n\t\tpublic function set colorComponents(v : uint) : void\n\t\t{\n\t\t\t_colorComponents = v;\n\t\t}\n\t\t\n\t\tpublic function get killComponents() : Vector.<uint>\n\t\t{\n\t\t\treturn _killComponents;\n\t\t}\n\t\t\n\t\tpublic function get computableConstants() : Object\n\t\t{\n\t\t\treturn _computableConstants;\n\t\t}\n\t\t\n\t\tpublic function ShaderGraph(position\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tcolor\t\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tkills\t\t: Vector.<AbstractNode>)\n\t\t{\n\t\t\t_isCompiled\t\t\t\t= false;\n\t\t\t\n\t\t\t_position\t\t\t\t= position;\n\t\t\t_positionComponents\t\t= Components.createContinuous(0, 0, 4, position.size);\n\t\t\t_interpolates\t\t\t= new Vector.<AbstractNode>();\n\t\t\t_color\t\t\t\t\t= color;\n\t\t\t_colorComponents\t\t= Components.createContinuous(0, 0, 4, color.size);\n\t\t\t_kills\t\t\t\t\t= kills;\n\t\t\t_killComponents\t\t\t= new Vector.<uint>();\n\t\t\t_computableConstants\t= new Object();\n\t\t\t\n\t\t\tvar numKills : uint = kills.length;\n\t\t\tfor (var killId : uint = 0; killId < numKills; ++killId)\n\t\t\t\t_killComponents[killId] = Components.createContinuous(0, 0, 1, 1);\n\t\t}\n\t\t\n\t\tpublic function generateProgram(name : String, signature : Signature) : Program3DResource\n\t\t{\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_AGAL)\n\t\t\t\tMinko.log(DebugLevel.SHADER_AGAL, generateAGAL(name));\n\t\t\t\n\t\t\tvar vsProgram\t: ByteArray = computeBinaryProgram(_vertexSequence, true);\n\t\t\tvar fsProgram\t: ByteArray = computeBinaryProgram(_fragmentSequence, false);\n\t\t\t\n\t\t\tvar program : Program3DResource = new Program3DResource(\n\t\t\t\tname,\n\t\t\t\tsignature,\n\t\t\t\tvsProgram,\n\t\t\t\tfsProgram,\n\t\t\t\t_vertexComponents,\n\t\t\t\t_vertexIndices,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_textures,\n\t\t\t\t_bindings\n\t\t\t);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tpublic function generateAGAL(name : String) : String\n\t\t{\n\t\t\tvar instruction\t: AgalInstruction;\n\t\t\tvar shader\t\t: String = name + \"\\n\";\n\t\t\t\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tshader += \"- vertex shader\\n\";\n\t\t\tfor each (instruction in _vertexSequence)\n\t\t\t\tshader += instruction.getAgal(true);\n\t\t\t\n\t\t\tshader += \"- fragment shader\\n\";\n\t\t\tfor each (instruction in _fragmentSequence)\n\t\t\t\tshader += instruction.getAgal(false);\n\t\t\t\n\t\t\treturn shader;\n\t\t}\n\t\t\n\t\tprivate function compile() : void\n\t\t{\n\t\t\t\/\/ execute consecutive visitors to optimize the shader graph.\n\t\t\t\/\/ Warning: the order matters, do not swap lines.\n\t\t\tMERGER\t\t\t\t\t.process(this);\t\/\/ merge duplicate nodes\n\t\t\tREMOVE_EXTRACT\t\t\t.process(this);\t\/\/ remove all extract nodes\n\t\t\tOVERWRITER_CLEANER\t\t.process(this);\t\/\/ remove nested overwriters\n\t\t\tRESOLVE_CONSTANT\t\t.process(this);\t\/\/ resolve constant computation\n\t\t\tCONSTANT_PACKER\t\t\t.process(this);\t\/\/ pack constants [0,0,0,1] => [0,1].xxxy\n\/\/\t\t\tREMOVE_USELESS\t\t\t.process(this);\t\/\/ remove some useless operations (add 0, mul 0, mul 1...)\n\t\t\tRESOLVE_PARAMETRIZED\t.process(this);\t\/\/ replace computations that depend on parameters by evalexp parameters\n\/\/\t\t\tMATRIX_TRANSFORMATION\t.process(this);\t\/\/ replace ((vector * matrix1) * matrix2) by vector * (matrix1 * matrix2) to save registers on GPU\n\t\t\tCOPY_INSERTER\t\t\t.process(this);\t\/\/ ensure there are no operations between constants\n\t\t\tSPLITTER\t\t\t\t.process(this);\t\/\/ clone nodes that are shared between vertex and fragment shader\n\t\t\tCONSTANT_GROUPER\t\t.process(this);\t\/\/ group constants [0,1] & [0,2] => [0, 1, 2]\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_DOTTY)\n\t\t\t{\n\t\t\t\tWRITE_DOT.process(this);\n\t\t\t\tMinko.log(DebugLevel.SHADER_DOTTY, WRITE_DOT.result);\n\t\t\t\tWRITE_DOT.clear();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ generate final program\n\t\t\tINTERPOLATE_FINDER\t\t.process(this);\t\/\/ find interpolate nodes. We may skip that in the future.\n\t\t\tALLOCATOR\t\t\t\t.process(this);\t\/\/ allocate memory and generate final code.\n\t\t\t\n\t\t\t\/\/ retrieve program\n\t\t\t_vertexSequence\t\t= ALLOCATOR.vertexSequence;\n\t\t\t_fragmentSequence\t= ALLOCATOR.fragmentSequence;\n\t\t\t_bindings\t\t\t= ALLOCATOR.parameterBindings;\n\t\t\t_vertexComponents\t= ALLOCATOR.vertexComponents;\n\t\t\t_vertexIndices\t\t= ALLOCATOR.vertexIndices;\n\t\t\t_vsConstants\t\t= ALLOCATOR.vertexConstants;\n\t\t\t_fsConstants\t\t= ALLOCATOR.fragmentConstants;\n\t\t\t_textures\t\t\t= ALLOCATOR.textures;\n\t\t\t\n\t\t\tALLOCATOR.clear();\n\t\t\t\n\t\t\t_isCompiled = true;\n\t\t}\n\t\t\n\t\tprivate function computeBinaryProgram(sequence\t\t\t: Vector.<AgalInstruction>,\n\t\t\t\t\t\t\t\t\t\t\t  isVertexShader\t: Boolean) : ByteArray\n\t\t{\n\t\t\tvar program : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tprogram.endian = Endian.LITTLE_ENDIAN;\n\t\t\tprogram.writeByte(0xa0);\t\t\t\t\t\/\/ tag version\n\t\t\tprogram.writeUnsignedInt(1);\t\t\t\t\/\/ AGAL version, big endian, bit pattern will be 0x01000000\n\t\t\tprogram.writeByte(0xa1);\t\t\t\t\t\/\/ tag program id\n\t\t\tprogram.writeByte(isVertexShader ? 0 : 1);\t\/\/ vertex or fragment\t\t\t\n\t\t\t\n\t\t\tfor each (var instruction : AgalInstruction in sequence)\n\t\t\t\tinstruction.getBytecode(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t}\n}\n","subject":"remove useless imports","message":"remove useless imports\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"d25c5e6a8b411d3764dec1fd86c7244cacf06573","old_file":"runtime\/src\/main\/as\/flump\/display\/Movie.as","new_file":"runtime\/src\/main\/as\/flump\/display\/Movie.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.display {\n\nimport flump.mold.MovieMold;\n\nimport org.osflash.signals.Signal;\n\nimport starling.animation.IAnimatable;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\nimport starling.events.Event;\n\n\/**\n * A movie created from flump-exported data. It has children corresponding to the layers in the\n * movie in Flash, in the same order and with the same names. It fills in those children\n * initially with the image or movie of the symbol on that exported layer. After the initial\n * population, it only applies the keyframe-based transformations to the child at the index\n * corresponding to the layer. This means it's safe to swap in other DisplayObjects at those\n * positions to have them animated in place of the initial child.\n *\n * <p>A Movie will not animate unless it's added to a Juggler (or its advanceTime() function\n * is otherwise called). When the movie is added to a juggler, it advances its playhead with the\n * frame ticks if isPlaying is true. It will automatically remove itself from its juggler when\n * removed from the stage.<\/p>\n *\n * @see Library and LibraryLoader to create instances of Movie.\n *\/\npublic class Movie extends Sprite\n    implements IAnimatable\n{\n    \/** A label fired by all movies when entering their first frame. *\/\n    public static const FIRST_FRAME :String = \"flump.movie.FIRST_FRAME\";\n\n    \/** A label fired by all movies when entering their last frame. *\/\n    public static const LAST_FRAME :String = \"flump.movie.LAST_FRAME\";\n\n    \/** Fires the label string whenever it's passed in playing. *\/\n    public const labelPassed :Signal = new Signal(String);\n\n    \/** @private *\/\n    public function Movie (src :MovieMold, frameRate :Number, library :Library) {\n        name = src.id;\n        _labels = src.labels;\n        _frameRate = frameRate;\n        if (src.flipbook) {\n            _layers = new Vector.<Layer>(1, true);\n            _layers[0] = new Layer(this, src.layers[0], library, \/*flipbook=*\/true);\n            _frames = src.layers[0].frames;\n        } else {\n            _layers = new Vector.<Layer>(src.layers.length, true);\n            for (var ii :int = 0; ii < _layers.length; ii++) {\n                _layers[ii] = new Layer(this, src.layers[ii], library, \/*flipbook=*\/false);\n                _frames = Math.max(src.layers[ii].frames, _frames);\n            }\n        }\n        _duration = _frames \/ _frameRate;\n        updateFrame(0, \/*fromSkip=*\/true, \/*overDuration=*\/false);\n\n        \/\/ When we're removed from the stage, remove ourselves from any juggler animating us.\n        addEventListener(Event.REMOVED_FROM_STAGE, function (..._) :void {\n            dispatchEventWith(Event.REMOVE_FROM_JUGGLER);\n        });\n    }\n\n    \/** @return the frame being displayed. *\/\n    public function get frame () :int { return _frame; }\n\n    \/** @return the number of frames in the movie. *\/\n    public function get frames () :int { return _frames; }\n\n    \/** @return true if the movie is currently playing. *\/\n    public function get isPlaying () :Boolean { return _playing; }\n\n    \/** Starts playing if not already doing so, and continues to do so indefinitely.  *\/\n    public function loop () :Movie {\n        _playing = true;\n        _stopFrame = NO_FRAME;\n        return this;\n    }\n\n    \/**\n     * Moves to the given String label or int frame. Doesn't alter playing status or stop frame.\n     * If there are labels at the given position, they're fired as part of the goto, even if the\n     * current frame is equal to the destination. Labels between the current frame and the\n     * destination frame are not fired.\n     *\n     * @param position the int frame or String label to goto.\n     *\n     * @return this movie for chaining\n     *\n     * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n     * a label on this movie\n     *\/\n    public function goto (position :Object) :Movie {\n        const frame :int = extractFrame(position);\n        updateFrame(frame, \/*fromSkip=*\/true, \/*overDuration=*\/false);\n        return this;\n    }\n\n    \/**\n     * Starts playing if not already doing so, and continues to do so to the last frame in the\n     * movie.\n     *\/\n    public function play () :Movie { return playTo(LAST_FRAME); }\n\n   \/**\n    * Starts playing if not already doing so, and continues to do so to the given stop label or\n    * frame.\n    *\n    * @param position to int frame or String label to stop at\n    *\n    * @return this movie for chaining\n    *\n    * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n    * a label on this movie.\n    *\/\n    public function playTo (position :Object) :Movie {\n       _stopFrame = extractFrame(position);\n       _playing = true;\n       return this;\n    }\n\n    \/** Stops playback if it's currently active. Doesn't alter the current frame or stop frame. *\/\n    public function stop () :Movie {\n        _playing = false;\n        return this;\n    }\n\n    \/** Advances the playhead by the give number of seconds. From IAnimatable. *\/\n    public function advanceTime (dt :Number) :void {\n        if (!_playing) return;\n\n        _playTime += dt;\n        var actualPlaytime :Number = _playTime;\n        if (_playTime >= _duration) _playTime = _playTime % _duration;\n        var newFrame :int = int(_playTime * _frameRate);\n        const overDuration :Boolean = dt >= _duration;\n        \/\/ If the update crosses or goes to the stopFrame, go to the stop frame, stop the movie and\n        \/\/ clear it\n        if (_stopFrame != NO_FRAME) {\n            \/\/ how many frames remain to the stopframe?\n            var framesRemaining :int =\n                (_frame <= _stopFrame ? _stopFrame - _frame : _frames - _frame + _stopFrame);\n            var framesElapsed :int = int(actualPlaytime * _frameRate) - _frame;\n            if (framesElapsed >= framesRemaining) {\n                _playing = false;\n                newFrame = _stopFrame;\n                _stopFrame = NO_FRAME;\n            }\n        }\n        updateFrame(newFrame, false, overDuration);\n\n        for (var ii :int = 0; ii < this.numChildren; ++ii) {\n            var child :DisplayObject = getChildAt(ii);\n            if (child is Movie) {\n                Movie(child).advanceTime(dt);\n            }\n        }\n    }\n\n    \/** @private *\/\n    protected function extractFrame (position :Object) :int {\n        if (position is int) return int(position);\n        if (!(position is String)) throw new Error(\"Movie position must be an int frame or String label\");\n        const label :String = String(position);\n        for (var ii :int = 0; ii < _labels.length; ii++) {\n            if (_labels[ii] != null && _labels[ii].indexOf(label) != -1) return ii;\n        }\n        throw new Error(\"No such label '\" + label + \"'\");\n    }\n\n    \/** @private *\/\n    protected function updateFrame (newFrame :int, fromSkip :Boolean, overDuration :Boolean) :void {\n        if (newFrame >= _frames) {\n            throw new Error(\"Asked to go to frame \" + newFrame + \" past the last frame, \" +\n                (_frames - 1));\n        }\n        if (_goingToFrame) {\n            _pendingFrame = newFrame;\n            return;\n        }\n        _goingToFrame = true;\n        const differentFrame :Boolean = newFrame != _frame;\n        const wrapped :Boolean = newFrame < _frame;\n        if (differentFrame) {\n            if (wrapped) {\n                for each (var layer :Layer in _layers) {\n                    layer.changedKeyframe = true;\n                    layer.keyframeIdx = 0;\n                }\n            }\n            for each (layer in _layers) layer.drawFrame(newFrame);\n        }\n\n        \/\/ Update the frame before firing, so if firing changes the frame, it sticks.\n        const oldFrame :int = _frame;\n        _frame = newFrame;\n        if (fromSkip) {\n            fireLabels(newFrame, newFrame);\n            _playTime = newFrame\/_frameRate;\n        } else if (overDuration) {\n            fireLabels(oldFrame + 1, _frames - 1);\n            fireLabels(0, _frame);\n        } else if (differentFrame) {\n            if (wrapped) {\n                fireLabels(oldFrame + 1, _frames - 1);\n                fireLabels(0, _frame);\n            } else fireLabels(oldFrame + 1, _frame);\n        }\n        _goingToFrame = false;\n        if (_pendingFrame != NO_FRAME) {\n            newFrame = _pendingFrame;\n            _pendingFrame = NO_FRAME;\n            updateFrame(newFrame, true, false);\n        }\n\n    }\n\n    \/** @private *\/\n    protected function fireLabels (startFrame :int, endFrame :int) :void {\n        for (var ii :int = startFrame; ii <= endFrame; ii++) {\n            if (_labels[ii] == null) continue;\n            for each (var label :String in _labels[ii]) labelPassed.dispatch(label);\n        }\n    }\n\n    \/** @private *\/\n    protected var _goingToFrame :Boolean;\n    \/** @private *\/\n    protected var _pendingFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _frame :int = NO_FRAME, _stopFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _playing :Boolean = true;\n    \/** @private *\/\n    protected var _playTime :Number, _duration :Number;\n    \/** @private *\/\n    protected var _layers :Vector.<Layer>;\n    \/** @private *\/\n    protected var _frames :int;\n    \/** @private *\/\n    protected var _frameRate :Number;\n    \/** @private *\/\n    protected var _labels :Vector.<Vector.<String>>;\n\n    private static const NO_FRAME :int = -1;\n}\n}\n\nimport flump.display.Library;\nimport flump.display.Movie;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\n\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\n\nclass Layer {\n    public var keyframeIdx :int ;\/\/ The index of the last keyframe drawn in drawFrame\n    public var layerIdx :int;\/\/ This layer's index in the movie\n    public var keyframes :Vector.<KeyframeMold>;\n    \/\/ Only created if there are multiple items on this layer. If it does exist, the appropriate display is swapped in at keyframe changes. If it doesn't, the display is only added to the parent on layer creation\n    public var displays :Vector.<DisplayObject>;\/\/ <SPDisplayObject*>\n    public var movie :Movie; \/\/ The movie this layer belongs to\n    \/\/ If the keyframe has changed since the last drawFrame\n    public var changedKeyframe :Boolean;\n\n    public function Layer (movie :Movie, src :LayerMold, library :Library, flipbook :Boolean) {\n        keyframes = src.keyframes;\n        this.movie = movie;\n        var lastItem :String;\n        for (var ii :int = 0; ii < keyframes.length && lastItem == null; ii++) {\n            lastItem = keyframes[ii].ref;\n        }\n        if (!flipbook && lastItem == null) movie.addChild(new Sprite());\/\/ Label only layer\n        else {\n            var multipleItems :Boolean = flipbook;\n            for (ii = 0; ii < keyframes.length && !multipleItems; ii++) {\n                multipleItems = keyframes[ii].ref != lastItem;\n            }\n            if (!multipleItems) movie.addChild(library.createDisplayObject(lastItem));\n            else {\n                displays = new <DisplayObject>[];\n                for each (var kf :KeyframeMold in keyframes) {\n                    var display :DisplayObject =\n                        (kf.ref == null ? new Sprite() : library.createDisplayObject(kf.ref));\n                    displays.push(display);\n                    display.name = src.name;\n                }\n                movie.addChild(displays[0]);\n            }\n        }\n        layerIdx = movie.numChildren - 1;\n        movie.getChildAt(layerIdx).name = src.name;\n    }\n\n    public function drawFrame (frame :int) :void {\n        while (keyframeIdx < keyframes.length - 1 && keyframes[keyframeIdx + 1].index <= frame) {\n            keyframeIdx++;\n            changedKeyframe = true;\n        }\n        \/\/ We've got multiple items. Swap in the one for this kf\n        if (changedKeyframe && displays != null) {\n            movie.removeChildAt(layerIdx);\n            movie.addChildAt(displays[keyframeIdx], layerIdx);\n        }\n        changedKeyframe = false;\n\n        const kf :KeyframeMold = keyframes[keyframeIdx];\n        const layer :DisplayObject = movie.getChildAt(layerIdx);\n        if (keyframeIdx == keyframes.length - 1 || kf.index == frame) {\n            layer.x = kf.x;\n            layer.y = kf.y;\n            layer.scaleX = kf.scaleX;\n            layer.scaleY = kf.scaleY;\n            layer.skewX = kf.skewX;\n            layer.skewY = kf.skewY;\n            layer.alpha = kf.alpha;\n        } else {\n            var interped :Number = (frame - kf.index)\/kf.duration;\n            var ease :Number = kf.ease;\n            if (ease != 0) {\n                var t :Number;\n                if (ease < 0) {\n                    \/\/ Ease in\n                    var inv :Number = 1 - interped;\n                    t = 1 - inv*inv;\n                    ease = -ease;\n                } else {\n                    \/\/ Ease out\n                    t = interped*interped;\n                }\n                interped = ease*t + (1 - ease)*interped;\n            }\n\n            const nextKf :KeyframeMold = keyframes[keyframeIdx + 1];\n            layer.x = kf.x + (nextKf.x - kf.x) * interped;\n            layer.y = kf.y + (nextKf.y - kf.y) * interped;\n            layer.scaleX = kf.scaleX + (nextKf.scaleX - kf.scaleX) * interped;\n            layer.scaleY = kf.scaleY + (nextKf.scaleY - kf.scaleY) * interped;\n            layer.skewX = kf.skewX + (nextKf.skewX - kf.skewX) * interped;\n            layer.skewY = kf.skewY + (nextKf.skewY - kf.skewY) * interped;\n            layer.alpha = kf.alpha + (nextKf.alpha - kf.alpha) * interped;\n        }\n\n        layer.pivotX = kf.pivotX;\n        layer.pivotY = kf.pivotY;\n        layer.visible = kf.visible;\n    }\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.display {\n\nimport flump.mold.MovieMold;\n\nimport org.osflash.signals.Signal;\n\nimport starling.animation.IAnimatable;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\nimport starling.events.Event;\n\n\/**\n * A movie created from flump-exported data. It has children corresponding to the layers in the\n * movie in Flash, in the same order and with the same names. It fills in those children\n * initially with the image or movie of the symbol on that exported layer. After the initial\n * population, it only applies the keyframe-based transformations to the child at the index\n * corresponding to the layer. This means it's safe to swap in other DisplayObjects at those\n * positions to have them animated in place of the initial child.\n *\n * <p>A Movie will not animate unless it's added to a Juggler (or its advanceTime() function\n * is otherwise called). When the movie is added to a juggler, it advances its playhead with the\n * frame ticks if isPlaying is true. It will automatically remove itself from its juggler when\n * removed from the stage.<\/p>\n *\n * @see Library and LibraryLoader to create instances of Movie.\n *\/\npublic class Movie extends Sprite\n    implements IAnimatable\n{\n    \/** A label fired by all movies when entering their first frame. *\/\n    public static const FIRST_FRAME :String = \"flump.movie.FIRST_FRAME\";\n\n    \/** A label fired by all movies when entering their last frame. *\/\n    public static const LAST_FRAME :String = \"flump.movie.LAST_FRAME\";\n\n    \/** Fires the label string whenever it's passed in playing. *\/\n    public const labelPassed :Signal = new Signal(String);\n\n    \/** @private *\/\n    public function Movie (src :MovieMold, frameRate :Number, library :Library) {\n        name = src.id;\n        _labels = src.labels;\n        _frameRate = frameRate;\n        if (src.flipbook) {\n            _layers = new Vector.<Layer>(1, true);\n            _layers[0] = new Layer(this, src.layers[0], library, \/*flipbook=*\/true);\n            _frames = src.layers[0].frames;\n        } else {\n            _layers = new Vector.<Layer>(src.layers.length, true);\n            for (var ii :int = 0; ii < _layers.length; ii++) {\n                _layers[ii] = new Layer(this, src.layers[ii], library, \/*flipbook=*\/false);\n                _frames = Math.max(src.layers[ii].frames, _frames);\n            }\n        }\n        _duration = _frames \/ _frameRate;\n        updateFrame(0, \/*fromSkip=*\/true, \/*overDuration=*\/false);\n\n        \/\/ When we're removed from the stage, remove ourselves from any juggler animating us.\n        addEventListener(Event.REMOVED_FROM_STAGE, function (..._) :void {\n            dispatchEventWith(Event.REMOVE_FROM_JUGGLER);\n        });\n    }\n\n    \/** @return the frame being displayed. *\/\n    public function get frame () :int { return _frame; }\n\n    \/** @return the number of frames in the movie. *\/\n    public function get frames () :int { return _frames; }\n\n    \/** @return true if the movie is currently playing. *\/\n    public function get isPlaying () :Boolean { return _playing; }\n\n    \/** Starts playing if not already doing so, and continues to do so indefinitely.  *\/\n    public function loop () :Movie {\n        _playing = true;\n        _stopFrame = NO_FRAME;\n        return this;\n    }\n\n    \/**\n     * Moves to the given String label or int frame. Doesn't alter playing status or stop frame.\n     * If there are labels at the given position, they're fired as part of the goto, even if the\n     * current frame is equal to the destination. Labels between the current frame and the\n     * destination frame are not fired.\n     *\n     * @param position the int frame or String label to goto.\n     *\n     * @return this movie for chaining\n     *\n     * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n     * a label on this movie\n     *\/\n    public function goto (position :Object) :Movie {\n        const frame :int = extractFrame(position);\n        updateFrame(frame, \/*fromSkip=*\/true, \/*overDuration=*\/false);\n        return this;\n    }\n\n    \/**\n     * Starts playing if not already doing so, and continues to do so to the last frame in the\n     * movie.\n     *\/\n    public function play () :Movie { return playTo(LAST_FRAME); }\n\n   \/**\n    * Starts playing if not already doing so, and continues to do so to the given stop label or\n    * frame.\n    *\n    * @param position to int frame or String label to stop at\n    *\n    * @return this movie for chaining\n    *\n    * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n    * a label on this movie.\n    *\/\n    public function playTo (position :Object) :Movie {\n       _stopFrame = extractFrame(position);\n       _playing = true;\n       return this;\n    }\n\n    \/** Stops playback if it's currently active. Doesn't alter the current frame or stop frame. *\/\n    public function stop () :Movie {\n        _playing = false;\n        return this;\n    }\n\n    \/** Advances the playhead by the give number of seconds. From IAnimatable. *\/\n    public function advanceTime (dt :Number) :void {\n        if (!_playing) return;\n\n        _playTime += dt;\n        var actualPlaytime :Number = _playTime;\n        if (_playTime >= _duration) _playTime = _playTime % _duration;\n\n        \/\/ If _playTime is very close to _duration, rounding error can cause us to\n        \/\/ land on lastFrame + 1. Protect against that.\n        var newFrame :int = Math.min(int(_playTime * _frameRate), _frames - 1);\n\n        const overDuration :Boolean = dt >= _duration;\n\n        \/\/ If the update crosses or goes to the stopFrame, go to the stop frame, stop the movie and\n        \/\/ clear it\n        if (_stopFrame != NO_FRAME) {\n            \/\/ how many frames remain to the stopframe?\n            var framesRemaining :int =\n                (_frame <= _stopFrame ? _stopFrame - _frame : _frames - _frame + _stopFrame);\n            var framesElapsed :int = int(actualPlaytime * _frameRate) - _frame;\n            if (framesElapsed >= framesRemaining) {\n                _playing = false;\n                newFrame = _stopFrame;\n                _stopFrame = NO_FRAME;\n            }\n        }\n        updateFrame(newFrame, false, overDuration);\n\n        for (var ii :int = 0; ii < this.numChildren; ++ii) {\n            var child :DisplayObject = getChildAt(ii);\n            if (child is Movie) {\n                Movie(child).advanceTime(dt);\n            }\n        }\n    }\n\n    \/** @private *\/\n    protected function extractFrame (position :Object) :int {\n        if (position is int) return int(position);\n        if (!(position is String)) throw new Error(\"Movie position must be an int frame or String label\");\n        const label :String = String(position);\n        for (var ii :int = 0; ii < _labels.length; ii++) {\n            if (_labels[ii] != null && _labels[ii].indexOf(label) != -1) return ii;\n        }\n        throw new Error(\"No such label '\" + label + \"'\");\n    }\n\n    \/** @private *\/\n    protected function updateFrame (newFrame :int, fromSkip :Boolean, overDuration :Boolean) :void {\n        if (newFrame >= _frames) {\n            throw new Error(\"Asked to go to frame \" + newFrame + \" past the last frame, \" +\n                (_frames - 1));\n        }\n        if (_goingToFrame) {\n            _pendingFrame = newFrame;\n            return;\n        }\n        _goingToFrame = true;\n        const differentFrame :Boolean = newFrame != _frame;\n        const wrapped :Boolean = newFrame < _frame;\n        if (differentFrame) {\n            if (wrapped) {\n                for each (var layer :Layer in _layers) {\n                    layer.changedKeyframe = true;\n                    layer.keyframeIdx = 0;\n                }\n            }\n            for each (layer in _layers) layer.drawFrame(newFrame);\n        }\n\n        \/\/ Update the frame before firing, so if firing changes the frame, it sticks.\n        const oldFrame :int = _frame;\n        _frame = newFrame;\n        if (fromSkip) {\n            fireLabels(newFrame, newFrame);\n            _playTime = newFrame\/_frameRate;\n        } else if (overDuration) {\n            fireLabels(oldFrame + 1, _frames - 1);\n            fireLabels(0, _frame);\n        } else if (differentFrame) {\n            if (wrapped) {\n                fireLabels(oldFrame + 1, _frames - 1);\n                fireLabels(0, _frame);\n            } else fireLabels(oldFrame + 1, _frame);\n        }\n        _goingToFrame = false;\n        if (_pendingFrame != NO_FRAME) {\n            newFrame = _pendingFrame;\n            _pendingFrame = NO_FRAME;\n            updateFrame(newFrame, true, false);\n        }\n\n    }\n\n    \/** @private *\/\n    protected function fireLabels (startFrame :int, endFrame :int) :void {\n        for (var ii :int = startFrame; ii <= endFrame; ii++) {\n            if (_labels[ii] == null) continue;\n            for each (var label :String in _labels[ii]) labelPassed.dispatch(label);\n        }\n    }\n\n    \/** @private *\/\n    protected var _goingToFrame :Boolean;\n    \/** @private *\/\n    protected var _pendingFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _frame :int = NO_FRAME, _stopFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _playing :Boolean = true;\n    \/** @private *\/\n    protected var _playTime :Number, _duration :Number;\n    \/** @private *\/\n    protected var _layers :Vector.<Layer>;\n    \/** @private *\/\n    protected var _frames :int;\n    \/** @private *\/\n    protected var _frameRate :Number;\n    \/** @private *\/\n    protected var _labels :Vector.<Vector.<String>>;\n\n    private static const NO_FRAME :int = -1;\n}\n}\n\nimport flump.display.Library;\nimport flump.display.Movie;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\n\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\n\nclass Layer {\n    public var keyframeIdx :int ;\/\/ The index of the last keyframe drawn in drawFrame\n    public var layerIdx :int;\/\/ This layer's index in the movie\n    public var keyframes :Vector.<KeyframeMold>;\n    \/\/ Only created if there are multiple items on this layer. If it does exist, the appropriate display is swapped in at keyframe changes. If it doesn't, the display is only added to the parent on layer creation\n    public var displays :Vector.<DisplayObject>;\/\/ <SPDisplayObject*>\n    public var movie :Movie; \/\/ The movie this layer belongs to\n    \/\/ If the keyframe has changed since the last drawFrame\n    public var changedKeyframe :Boolean;\n\n    public function Layer (movie :Movie, src :LayerMold, library :Library, flipbook :Boolean) {\n        keyframes = src.keyframes;\n        this.movie = movie;\n        var lastItem :String;\n        for (var ii :int = 0; ii < keyframes.length && lastItem == null; ii++) {\n            lastItem = keyframes[ii].ref;\n        }\n        if (!flipbook && lastItem == null) movie.addChild(new Sprite());\/\/ Label only layer\n        else {\n            var multipleItems :Boolean = flipbook;\n            for (ii = 0; ii < keyframes.length && !multipleItems; ii++) {\n                multipleItems = keyframes[ii].ref != lastItem;\n            }\n            if (!multipleItems) movie.addChild(library.createDisplayObject(lastItem));\n            else {\n                displays = new <DisplayObject>[];\n                for each (var kf :KeyframeMold in keyframes) {\n                    var display :DisplayObject =\n                        (kf.ref == null ? new Sprite() : library.createDisplayObject(kf.ref));\n                    displays.push(display);\n                    display.name = src.name;\n                }\n                movie.addChild(displays[0]);\n            }\n        }\n        layerIdx = movie.numChildren - 1;\n        movie.getChildAt(layerIdx).name = src.name;\n    }\n\n    public function drawFrame (frame :int) :void {\n        while (keyframeIdx < keyframes.length - 1 && keyframes[keyframeIdx + 1].index <= frame) {\n            keyframeIdx++;\n            changedKeyframe = true;\n        }\n        \/\/ We've got multiple items. Swap in the one for this kf\n        if (changedKeyframe && displays != null) {\n            movie.removeChildAt(layerIdx);\n            movie.addChildAt(displays[keyframeIdx], layerIdx);\n        }\n        changedKeyframe = false;\n\n        const kf :KeyframeMold = keyframes[keyframeIdx];\n        const layer :DisplayObject = movie.getChildAt(layerIdx);\n        if (keyframeIdx == keyframes.length - 1 || kf.index == frame) {\n            layer.x = kf.x;\n            layer.y = kf.y;\n            layer.scaleX = kf.scaleX;\n            layer.scaleY = kf.scaleY;\n            layer.skewX = kf.skewX;\n            layer.skewY = kf.skewY;\n            layer.alpha = kf.alpha;\n        } else {\n            var interped :Number = (frame - kf.index)\/kf.duration;\n            var ease :Number = kf.ease;\n            if (ease != 0) {\n                var t :Number;\n                if (ease < 0) {\n                    \/\/ Ease in\n                    var inv :Number = 1 - interped;\n                    t = 1 - inv*inv;\n                    ease = -ease;\n                } else {\n                    \/\/ Ease out\n                    t = interped*interped;\n                }\n                interped = ease*t + (1 - ease)*interped;\n            }\n\n            const nextKf :KeyframeMold = keyframes[keyframeIdx + 1];\n            layer.x = kf.x + (nextKf.x - kf.x) * interped;\n            layer.y = kf.y + (nextKf.y - kf.y) * interped;\n            layer.scaleX = kf.scaleX + (nextKf.scaleX - kf.scaleX) * interped;\n            layer.scaleY = kf.scaleY + (nextKf.scaleY - kf.scaleY) * interped;\n            layer.skewX = kf.skewX + (nextKf.skewX - kf.skewX) * interped;\n            layer.skewY = kf.skewY + (nextKf.skewY - kf.skewY) * interped;\n            layer.alpha = kf.alpha + (nextKf.alpha - kf.alpha) * interped;\n        }\n\n        layer.pivotX = kf.pivotX;\n        layer.pivotY = kf.pivotY;\n        layer.visible = kf.visible;\n    }\n}\n","subject":"Fix movies occasionally landing on lastFrame + 1","message":"Fix movies occasionally landing on lastFrame + 1\n","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,funkypandagame\/flump,mathieuanthoine\/flump"}
{"commit":"3be8caeccad8ce5338a043ac9db31f7d22cb3402","old_file":"src\/as\/com\/threerings\/util\/Enum.as","new_file":"src\/as\/com\/threerings\/util\/Enum.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.utils.Dictionary;\n\n\/**\n * Base enum class for actionscript. Works pretty much like enums in Java, only you've got\n * to do one or two things.\n *\n * To use, you'll want to subclass and have something like the following:\n *\n * public final class Foo extends Enum\n * {\n *     public static const ONE = new Foo(\"ONE\");\n *     public static const TWO = new Foo(\"TWO\");\n *     finishedEnumerating(Foo);\n *\n *     \/\/ {at}private\n *     public function Foo (name :String)\n *     {\n *         super(name);\n *     }\n *\n *     public static function valueOf (name :String) :Foo\n *     {\n *         return Enum.valueOf(Foo, name);\n *     }\n *\n *     public static function values () :Array\n *     {\n *         return Enum.values(Foo);\n *     }\n * }\n *\n * Important notes:\n *  - make your class final\n *  - create a constructor that merely calls super\n *  - declare your enum constants const, and with the same String as their name.\n *  - call finishedEnumerating() at the end of your constants.\n *  - your enum objects should be immutable\n *  - implement a static valueOf() and values() methods for extra points, as above.\n *\/\npublic class Enum\n    implements Hashable, Comparable\n{\n    \/**\n     * Call this constructor in your enum subclass constructor.\n     *\/\n    public function Enum (name :String)\n    {\n        const clazz :Class = ClassUtil.getClass(this);\n        if (Boolean(_blocked[clazz])) {\n            throw new Error(\"You may not just construct an enum!\");\n\n        } else if (name == null) {\n            throw new ArgumentError(\"null is invalid.\");\n        }\n\n        var list :Array = _enums[clazz] as Array;\n        if (list == null) {\n            list = [];\n            _enums[clazz] = list;\n        } else {\n            for each (var enum :Enum in list) {\n                if (enum.name() === name) {\n                    throw new ArgumentError(\"Duplicate enum: \" + name);\n                }\n            }\n        }\n        list.push(this);\n\n        \/\/ now, actually construct\n        _name = name;\n    }\n\n    \/**\n     * Get the name of this enum.\n     *\/\n    public function name () :String\n    {\n        return _name;\n    }\n\n    \/**\n     * Get the ordinal of this enum.\n     * Note that you should not use the ordinal in normal cases, as it may change if a new\n     * enum is defined. Ordinals should only be used if you are writing a data structure\n     * that generically handles enums in an efficient manner, and you are never persisting\n     * anything where the ordinal can change.\n     *\/\n    public function ordinal () :int\n    {\n        return (_enums[ClassUtil.getClass(this)] as Array).indexOf(this);\n    }\n\n    \/\/ from Hashable\n    public function equals (other :Object) :Boolean\n    {\n        \/\/ enums are singleton\n        return (other === this);\n    }\n\n    \/\/ from Hashable\n    public function hashCode () :int\n    {\n        return ordinal();\n    }\n\n    \/**\n     * Return the String representation of this enum.\n     *\/\n    public function toString () :String\n    {\n        return _name;\n    }\n\n    \/\/ from Comparable\n    public function compareTo (other :Object) :int\n    {\n        if (!ClassUtil.isSameClass(this, other)) {\n            throw new ArgumentError(\"Not same class\");\n        }\n        return Integer.compare(this.ordinal(), Enum(other).ordinal());\n    }\n\n    \/**\n     * Turn a String name into an Enum constant.\n     *\/\n    public static function valueOf (clazz :Class, name :String) :Enum\n    {\n        for each (var enum :Enum in values(clazz)) {\n            if (enum.name() === name) {\n                return enum;\n            }\n        }\n        throw new ArgumentError(\"No such enum [class=\" + clazz + \", name=\" + name + \"].\");\n    }\n\n    \/**\n     * Get all the enums of the specified class, or null if it's not an enum.\n     *\/\n    public static function values (clazz :Class) :Array\n    {\n        var arr :Array = _enums[clazz] as Array;\n        if (arr == null) {\n            throw new ArgumentError(\"Not an enum [class=\" + clazz + \"].\");\n        }\n        return arr.concat(); \/\/ return a copy, so that callers may not fuxor\n    }\n\n    \/**\n     * This should be called by your enum subclass after you've finished enumating the enum\n     * constants. See the example in the class header documentation.\n     *\/\n    protected static function finishedEnumerating (clazz :Class) :void\n    {\n        _blocked[clazz] = true;\n    }\n\n    \/** The String name of this enum value. *\/\n    protected var _name :String;\n\n    \/** An array of enums for each enum class. *\/\n    private static const _enums :Dictionary = new Dictionary(true); \n\n    \/** Is further instantiation of enum constants for a class allowed? *\/\n    private static const _blocked :Dictionary = new Dictionary(true);\n\n    finishedEnumerating(Enum); \/\/ do not allow any enums in this base class\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.utils.Dictionary;\n\n\/**\n * Base enum class for actionscript. Works pretty much like enums in Java, only you've got\n * to do one or two things.\n *\n * To use, you'll want to subclass and have something like the following:\n *\n * public final class Foo extends Enum\n * {\n *     public static const ONE = new Foo(\"ONE\");\n *     public static const TWO = new Foo(\"TWO\");\n *     finishedEnumerating(Foo);\n *\n *     \/\/ {at}private\n *     public function Foo (name :String)\n *     {\n *         super(name);\n *     }\n *\n *     public static function valueOf (name :String) :Foo\n *     {\n *         return Enum.valueOf(Foo, name);\n *     }\n *\n *     public static function values () :Array\n *     {\n *         return Enum.values(Foo);\n *     }\n * }\n *\n * Important notes:\n *  - make your class final\n *  - create a constructor that calls super(name)\n *  - declare your enum constants const, and with the same String as their name.\n *  - call finishedEnumerating() at the end of your constants.\n *  - your enum objects should be immutable\n *  - implement a static valueOf() and values() methods for extra points, as above.\n *\/\npublic class Enum\n    implements Hashable, Comparable\n{\n    \/**\n     * Call this constructor in your enum subclass constructor.\n     *\/\n    public function Enum (name :String)\n    {\n        const clazz :Class = ClassUtil.getClass(this);\n        if (Boolean(_blocked[clazz])) {\n            throw new Error(\"You may not just construct an enum!\");\n\n        } else if (name == null) {\n            throw new ArgumentError(\"null is invalid.\");\n        }\n\n        var list :Array = _enums[clazz] as Array;\n        if (list == null) {\n            list = [];\n            _enums[clazz] = list;\n        } else {\n            for each (var enum :Enum in list) {\n                if (enum.name() === name) {\n                    throw new ArgumentError(\"Duplicate enum: \" + name);\n                }\n            }\n        }\n        list.push(this);\n\n        \/\/ now, actually construct\n        _name = name;\n    }\n\n    \/**\n     * Get the name of this enum.\n     *\/\n    public function name () :String\n    {\n        return _name;\n    }\n\n    \/**\n     * Get the ordinal of this enum.\n     * Note that you should not use the ordinal in normal cases, as it may change if a new\n     * enum is defined. Ordinals should only be used if you are writing a data structure\n     * that generically handles enums in an efficient manner, and you are never persisting\n     * anything where the ordinal can change.\n     *\/\n    public function ordinal () :int\n    {\n        return (_enums[ClassUtil.getClass(this)] as Array).indexOf(this);\n    }\n\n    \/\/ from Hashable\n    public function equals (other :Object) :Boolean\n    {\n        \/\/ enums are singleton\n        return (other === this);\n    }\n\n    \/\/ from Hashable\n    public function hashCode () :int\n    {\n        return ordinal();\n    }\n\n    \/**\n     * Return the String representation of this enum.\n     *\/\n    public function toString () :String\n    {\n        return _name;\n    }\n\n    \/\/ from Comparable\n    public function compareTo (other :Object) :int\n    {\n        if (!ClassUtil.isSameClass(this, other)) {\n            throw new ArgumentError(\"Not same class\");\n        }\n        return Integer.compare(this.ordinal(), Enum(other).ordinal());\n    }\n\n    \/**\n     * Turn a String name into an Enum constant.\n     *\/\n    public static function valueOf (clazz :Class, name :String) :Enum\n    {\n        for each (var enum :Enum in values(clazz)) {\n            if (enum.name() === name) {\n                return enum;\n            }\n        }\n        throw new ArgumentError(\"No such enum [class=\" + clazz + \", name=\" + name + \"].\");\n    }\n\n    \/**\n     * Get all the enums of the specified class, or null if it's not an enum.\n     *\/\n    public static function values (clazz :Class) :Array\n    {\n        var arr :Array = _enums[clazz] as Array;\n        if (arr == null) {\n            throw new ArgumentError(\"Not an enum [class=\" + clazz + \"].\");\n        }\n        return arr.concat(); \/\/ return a copy, so that callers may not fuxor\n    }\n\n    \/**\n     * This should be called by your enum subclass after you've finished enumating the enum\n     * constants. See the example in the class header documentation.\n     *\/\n    protected static function finishedEnumerating (clazz :Class) :void\n    {\n        _blocked[clazz] = true;\n    }\n\n    \/** The String name of this enum value. *\/\n    protected var _name :String;\n\n    \/** An array of enums for each enum class. *\/\n    private static const _enums :Dictionary = new Dictionary(true); \n\n    \/** Is further instantiation of enum constants for a class allowed? *\/\n    private static const _blocked :Dictionary = new Dictionary(true);\n\n    finishedEnumerating(Enum); \/\/ do not allow any enums in this base class\n}\n}\n","subject":"Comment tweak.","message":"Comment tweak.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5366 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"986edd94733da4417f1a7bc9f4e7b79788f7aefb","old_file":"src\/org\/mangui\/osmf\/plugins\/utils\/ErrorManager.as","new_file":"src\/org\/mangui\/osmf\/plugins\/utils\/ErrorManager.as","old_contents":"","new_contents":"package org.mangui.osmf.plugins.utils {\n    import org.mangui.hls.HLSError;\n    import org.mangui.hls.HLSEvent;\n    import org.osmf.events.MediaErrorCodes;\n\n    public class ErrorManager {\n\n        public static function getMediaErrorCode(event : HLSEvent) : int {\n            var errorCode : int = MediaErrorCodes.NETSTREAM_PLAY_FAILED;\n            if (event && event.error) {\n                switch (event.error.code) {\n                    case HLSError.FRAGMENT_LOADING_ERROR:\n                    case HLSError.FRAGMENT_LOADING_CROSSDOMAIN_ERROR:\n                    case HLSError.KEY_LOADING_ERROR:\n                    case HLSError.KEY_LOADING_CROSSDOMAIN_ERROR:\n                    case HLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR:\n                    case HLSError.MANIFEST_LOADING_IO_ERROR:\n                        errorCode = MediaErrorCodes.IO_ERROR;\n                        break;\n                    case org.mangui.hls.HLSError.FRAGMENT_PARSING_ERROR:\n                    case org.mangui.hls.HLSError.KEY_PARSING_ERROR:\n                    case org.mangui.hls.HLSError.MANIFEST_PARSING_ERROR:\n                        errorCode = MediaErrorCodes.NETSTREAM_FILE_STRUCTURE_INVALID;\n                        break;\n                    case org.mangui.hls.HLSError.TAG_APPENDING_ERROR:\n                        errorCode = MediaErrorCodes.ARGUMENT_ERROR;\n                        break;\n                }\n            }\n            return errorCode;\n        };\n\n        public static function getMediaErrorMessage(event : HLSEvent) : String {\n            return (event && event.error) ? event.error.msg : \"Unknown error\";\n        };\n    };\n}","subject":"Create ErrorManager util to get MediaErrorCode & MediaErrorMessage","message":"Create ErrorManager util to get MediaErrorCode & MediaErrorMessage\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,thdtjsdn\/flashls,mangui\/flashls,School-Improvement-Network\/flashls,suuhas\/flashls,clappr\/flashls,vidible\/vdb-flashls,aevange\/flashls,stevemayhew\/flashls,tedconf\/flashls,tedconf\/flashls,fixedmachine\/flashls,codex-corp\/flashls,Boxie5\/flashls,stevemayhew\/flashls,ryanhefner\/flashls,loungelogic\/flashls,JulianPena\/flashls,Peer5\/flashls,viktorot\/flashls,stevemayhew\/flashls,Peer5\/flashls,Corey600\/flashls,NicolasSiver\/flashls,School-Improvement-Network\/flashls,ryanhefner\/flashls,Peer5\/flashls,jlacivita\/flashls,aevange\/flashls,suuhas\/flashls,dighan\/flashls,hola\/flashls,Corey600\/flashls,School-Improvement-Network\/flashls,codex-corp\/flashls,neilrackett\/flashls,fixedmachine\/flashls,thdtjsdn\/flashls,viktorot\/flashls,Peer5\/flashls,dighan\/flashls,loungelogic\/flashls,ryanhefner\/flashls,Boxie5\/flashls,suuhas\/flashls,neilrackett\/flashls,vidible\/vdb-flashls,stevemayhew\/flashls,aevange\/flashls,ryanhefner\/flashls,aevange\/flashls,jlacivita\/flashls,suuhas\/flashls,clappr\/flashls,NicolasSiver\/flashls,JulianPena\/flashls,viktorot\/flashls,mangui\/flashls"}
{"commit":"5bd39479e88181b633ff35aebda40577241aa884","old_file":"test\/acceptance\/ecma3\/Function\/apply_001.as","new_file":"test\/acceptance\/ecma3\/Function\/apply_001.as","old_contents":"","new_contents":"\/* -*- Mode: javascript; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- *\/\n\/* vi: set ts=4 sw=4 expandtab: (add to ~\/.vimrc: set modeline modelines=5) *\/\n\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2010\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\nvar SECTION = \"apply_001\";\nvar VERSION = \"\";\nstartTest();\n\nvar TITLE = \"Function.prototype.apply with very long argument lists\";\n\nwriteHeaderToLog( SECTION + \" \"+ TITLE);\n\nvar testcases = getTestCases();\ntest();\n\nfunction getTestCases()\n{\n    var array = new Array();\n    var initial = 1000;\n    var limit = 10000000;\n    var multiplier = 10;\n\n    function makeArray(n) {\n        var A = new Array;\n        for ( var i=0 ; i < n ; i++ )\n            A[i] = i+1;\n        return A;\n    }\n\n    function sum(...rest) {\n        var n = 0;\n        for ( var i=0 ; i < rest.length ; i++ )\n            n += rest[i];\n        return n;\n    }\n\n    for ( var i=initial ; i < limit ; i *= multiplier ) {\n        status = 'Test apply(bigarray) #' + i;\n        actual = sum.apply(null, makeArray(i));\n        expect = (i*(i+1))\/2;\n        array.push(new TestCase(SECTION, status, expect, actual));\n    }\n\n    return array;\n}\n","subject":"Fix 551959 - Need huge test case for Function.apply (r=treilly, r=brbaker)","message":"Fix 551959  - Need huge test case for Function.apply (r=treilly, r=brbaker)\n","lang":"ActionScript","license":"mpl-2.0","repos":"pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux"}
{"commit":"6bf481b22e5d91b12a824c32ba74349d4579b0a8","old_file":"src\/main\/org\/shypl\/common\/util\/UintComparator.as","new_file":"src\/main\/org\/shypl\/common\/util\/UintComparator.as","old_contents":"","new_contents":"package org.shypl.common.util {\n\tpublic class UintComparator extends SimpleComparator {\n\t\tprivate static var LOW_TO_HIGH:UintComparator;\n\t\tprivate static var HIGH_TO_LOW:UintComparator;\n\n\t\tpublic static function getInstance(reverse:Boolean = false):Comparator {\n\t\t\tif (reverse) {\n\t\t\t\tif (HIGH_TO_LOW === null) {\n\t\t\t\t\tHIGH_TO_LOW = new UintComparator(true);\n\t\t\t\t}\n\t\t\t\treturn HIGH_TO_LOW;\n\t\t\t}\n\n\t\t\tif (LOW_TO_HIGH === null) {\n\t\t\t\tLOW_TO_HIGH = new UintComparator(false);\n\t\t\t}\n\n\t\t\treturn LOW_TO_HIGH;\n\t\t}\n\n\t\tpublic function UintComparator(reverse:Boolean) {\n\t\t\tsuper(reverse);\n\t\t}\n\n\t\toverride protected function isGreater(a:Object, b:Object):Boolean {\n\t\t\treturn uint(a) > uint(b);\n\t\t}\n\t}\n}\n","subject":"Add UintComparator","message":"Add UintComparator\n","lang":"ActionScript","license":"apache-2.0","repos":"shypl\/common-flash"}
{"commit":"e699e33107ad8764369b0ce8a07edfcb0dec3cfb","old_file":"src\/org\/mangui\/hls\/HLSSettings.as","new_file":"src\/org\/mangui\/hls\/HLSSettings.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n\n    public final class HLSSettings extends Object {\n        \/**\n         * autoStartLoad\n         *\n         * if set to true,\n         *      start level playlist and first fragments will be loaded automatically,\n         *      after triggering of HlsEvent.MANIFEST_PARSED event\n         * if set to false,\n         *      an explicit API call (hls.startLoad()) will be needed\n         *      to start quality level\/fragment loading.\n         *\n         * Default is true\n         *\/\n        public static var autoStartLoad : Boolean = true;\n        \/**\n         * capLevelToStage\n         *\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n\n        \/**\n         * maxLevelCappingMode\n         *\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * minBufferLength\n         *\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n\n\n        \/**\n         * minBufferLengthCapping\n         *\n         * Defines minimum buffer length capping value (max value) if minBufferLength is set to -1\n         *\n         * Default is -1 = no capping\n         *\/\n        public static var minBufferLengthCapping : Number = -1;\n\n\n        \/**\n         * maxBufferLength\n         *\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 120\n         *\/\n        public static var maxBufferLength : Number = 120;\n\n        \/**\n         * maxBackBufferLength\n         *\n         * Defines maximum back buffer length in seconds.\n         * (0 means infinite back buffering)\n         *\n         * Default is 30\n         *\/\n        public static var maxBackBufferLength : Number = 30;\n\n        \/**\n         * lowBufferLength\n         *\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3\n         *\/\n        public static var lowBufferLength : Number = 3;\n\n        \/**\n         * mediaTimeUpdatePeriod\n         *\n         * time update period in ms\n         * period at which HLSEvent.MEDIA_TIME will be triggered\n         * Default is 100 ms\n         *\/\n        public static var mediaTimePeriod : int = 100;\n\n        \/**\n         * fpsDroppedMonitoringPeriod\n         *\n         * dropped FPS Monitor Period in ms\n         * period at which nb dropped FPS will be checked\n         * Default is 5000 ms\n         *\/\n        public static var fpsDroppedMonitoringPeriod : int = 5000;\n\n        \/**\n         * fpsDroppedMonitoringThreshold\n         *\n         * dropped FPS Threshold\n         * every fpsDroppedMonitoringPeriod, dropped FPS will be compared to displayed FPS.\n         * if during that period, ratio of (dropped FPS\/displayed FPS) is greater or equal\n         * than fpsDroppedMonitoringThreshold, HLSEvent.FPS_DROP event will be fired\n         * Default is 0.2 (20%)\n         *\/\n        public static var fpsDroppedMonitoringThreshold : Number = 0.2;\n\n\n        \/**\n         * capLevelonFPSDrop\n         *\n         * Limit levels usable in auto-quality when FPS drop is detected\n         * i.e. if frame drop is detected on level 5, auto level will be capped to level 4 a\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelonFPSDrop : Boolean = false;\n\n        \/**\n         * smoothAutoSwitchonFPSDrop\n         *\n         * force a smooth level switch Limit when FPS drop is detected in auto-quality\n         * i.e. if frame drop is detected on level 5, it will trigger an auto quality level switch\n         * to level 4 for next fragment\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Note: this setting is active only if capLevelonFPSDrop==true\n         *\n         * Default is true\n         *\/\n        public static var smoothAutoSwitchonFPSDrop : Boolean = true;\n\n        \/**\n         * switchDownOnLevelError\n         *\n         * if level loading fails, and if in auto mode, and we are not on lowest level\n         * don't report Level loading error straight-away, try to switch down first\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Default is true\n         *\/\n        public static var switchDownOnLevelError : Boolean = true;\n\n        \/**\n         * seekMode\n         *\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *\n         * Default is HLSSeekMode.KEYFRAME_SEEK\n         *\/\n        public static var seekMode : String = HLSSeekMode.KEYFRAME_SEEK;\n\n        \/**\n         * keyLoadMaxRetry\n         *\n         * Max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var keyLoadMaxRetry : int = 3;\n\n        \/**\n         * keyLoadMaxRetryTimeout\n         *\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n\n        \/**\n         * fragmentLoadMaxRetry\n         *\n         * Max number of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var fragmentLoadMaxRetry : int = 3;\n\n        \/**\n         * fragmentLoadMaxRetryTimeout\n         *\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 4000\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 4000;\n\n        \/**\n         * fragmentLoadSkipAfterMaxRetry\n         *\n         * control behaviour in case fragment load still fails after max retry timeout\n         * if set to true, fragment will be skipped and next one will be loaded.\n         * If set to false, an I\/O Error will be raised.\n         *\n         * Default is true.\n         *\/\n        public static var fragmentLoadSkipAfterMaxRetry : Boolean = true;\n\n        \/**\n         * flushLiveURLCache\n         *\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n\n        \/**\n         * initialLiveManifestSize\n         *\n         * Number of segments needed to start playback of Live stream.\n         *\n         * Default is 1\n         *\/\n        public static var initialLiveManifestSize : uint = 1;\n\n        \/**\n         * manifestLoadMaxRetry\n         *\n         * max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = 3;\n\n        \/**\n         * manifestLoadMaxRetryTimeout\n         *\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n\n\t\t\/**\n\t\t * manifestRedundantLoadmaxRetry\n\t\t *\n\t\t * max nb of looping over the redundant streams.\n\t\t *   >0  means looping over the stream array 2 or more times\n\t\t *    0  means looping exactly once (no retries) - default behaviour\n\t\t *   -1  means infinite retry\n\t\t *\/\n         public static var manifestRedundantLoadmaxRetry : int = 3;\n        \/**\n         * startFromBitrate\n         *\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\n         * Default is -1\n         *\/\n        public static var startFromBitrate : Number = -1;\n\n        \/**\n         * startFromLevel\n         *\n         * start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred level. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         * -2 : playback will start from the first level appearing in Manifest (not sorted by bitrate)\n         *\n         * Default is -1\n         *\/\n        public static var startFromLevel : Number = -1;\n\n\n        \/**\n         * autoStartMaxDuration\n         *\n         * max fragment loading duration in automatic start level selection mode (in ms)\n         * -1 : max duration not capped\n         * other : max duration is capped to avoid long playback starting time\n         *\n         * Default is -1\n         *\/\n        public static var autoStartMaxDuration : Number = -1;\n\n        \/**\n         * seekFromLevel\n         *\n         * Seek level:\n         *  from 0 to 1: indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\n         * Default is -1\n         *\/\n        public static var seekFromLevel : Number = -1;\n\n        \/**\n         * useHardwareVideoDecoder\n         *\n         * Use hardware video decoder:\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\n         * Default is true\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = true;\n\n        \/**\n         * logInfo\n         *\n         * Defines whether INFO level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logInfo : Boolean = true;\n\n        \/**\n         * logDebug\n         *\n         * Defines whether DEBUG level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug : Boolean = false;\n\n        \/**\n         * logDebug2\n         *\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug2 : Boolean = false;\n\n        \/**\n         * logWarn\n         *\n         * Defines whether WARN level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logWarn : Boolean = true;\n\n        \/**\n         * logError\n         *\n         * Defines whether ERROR level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logError : Boolean = true;\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n\n    public final class HLSSettings extends Object {\n        \/**\n         * autoStartLoad\n         *\n         * if set to true,\n         *      start level playlist and first fragments will be loaded automatically,\n         *      after triggering of HlsEvent.MANIFEST_PARSED event\n         * if set to false,\n         *      an explicit API call (hls.startLoad()) will be needed\n         *      to start quality level\/fragment loading.\n         *\n         * Default is true\n         *\/\n        public static var autoStartLoad : Boolean = true;\n        \/**\n         * capLevelToStage\n         *\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n\n        \/**\n         * maxLevelCappingMode\n         *\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * minBufferLength\n         *\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n\n\n        \/**\n         * minBufferLengthCapping\n         *\n         * Defines minimum buffer length capping value (max value) if minBufferLength is set to -1\n         *\n         * Default is -1 = no capping\n         *\/\n        public static var minBufferLengthCapping : Number = -1;\n\n\n        \/**\n         * maxBufferLength\n         *\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 120\n         *\/\n        public static var maxBufferLength : Number = 120;\n\n        \/**\n         * maxBackBufferLength\n         *\n         * Defines maximum back buffer length in seconds.\n         * (0 means infinite back buffering)\n         *\n         * Default is 30\n         *\/\n        public static var maxBackBufferLength : Number = 30;\n\n        \/**\n         * lowBufferLength\n         *\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3\n         *\/\n        public static var lowBufferLength : Number = 3;\n\n        \/**\n         * mediaTimeUpdatePeriod\n         *\n         * time update period in ms\n         * period at which HLSEvent.MEDIA_TIME will be triggered\n         * Default is 100 ms\n         *\/\n        public static var mediaTimePeriod : int = 100;\n\n        \/**\n         * fpsDroppedMonitoringPeriod\n         *\n         * dropped FPS Monitor Period in ms\n         * period at which nb dropped FPS will be checked\n         * Default is 5000 ms\n         *\/\n        public static var fpsDroppedMonitoringPeriod : int = 5000;\n\n        \/**\n         * fpsDroppedMonitoringThreshold\n         *\n         * dropped FPS Threshold\n         * every fpsDroppedMonitoringPeriod, dropped FPS will be compared to displayed FPS.\n         * if during that period, ratio of (dropped FPS\/displayed FPS) is greater or equal\n         * than fpsDroppedMonitoringThreshold, HLSEvent.FPS_DROP event will be fired\n         * Default is 0.2 (20%)\n         *\/\n        public static var fpsDroppedMonitoringThreshold : Number = 0.2;\n\n\n        \/**\n         * capLevelonFPSDrop\n         *\n         * Limit levels usable in auto-quality when FPS drop is detected\n         * i.e. if frame drop is detected on level 5, auto level will be capped to level 4 a\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelonFPSDrop : Boolean = false;\n\n        \/**\n         * smoothAutoSwitchonFPSDrop\n         *\n         * force a smooth level switch Limit when FPS drop is detected in auto-quality\n         * i.e. if frame drop is detected on level 5, it will trigger an auto quality level switch\n         * to level 4 for next fragment\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Note: this setting is active only if capLevelonFPSDrop==true\n         *\n         * Default is true\n         *\/\n        public static var smoothAutoSwitchonFPSDrop : Boolean = true;\n\n        \/**\n         * switchDownOnLevelError\n         *\n         * if level loading fails, and if in auto mode, and we are not on lowest level\n         * don't report Level loading error straight-away, try to switch down first\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Default is true\n         *\/\n        public static var switchDownOnLevelError : Boolean = true;\n\n        \/**\n         * seekMode\n         *\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *\n         * Default is HLSSeekMode.KEYFRAME_SEEK\n         *\/\n        public static var seekMode : String = HLSSeekMode.KEYFRAME_SEEK;\n\n        \/**\n         * keyLoadMaxRetry\n         *\n         * Max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var keyLoadMaxRetry : int = 3;\n\n        \/**\n         * keyLoadMaxRetryTimeout\n         *\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n\n        \/**\n         * fragmentLoadMaxRetry\n         *\n         * Max number of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var fragmentLoadMaxRetry : int = 3;\n\n        \/**\n         * fragmentLoadMaxRetryTimeout\n         *\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 4000\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 4000;\n\n        \/**\n         * fragmentLoadSkipAfterMaxRetry\n         *\n         * control behaviour in case fragment load still fails after max retry timeout\n         * if set to true, fragment will be skipped and next one will be loaded.\n         * If set to false, an I\/O Error will be raised.\n         *\n         * Default is true.\n         *\/\n        public static var fragmentLoadSkipAfterMaxRetry : Boolean = true;\n\n        \/**\n         * maxSkippedFragments\n         *\n         * Maximum count of skipped fragments in a row before an I\/O Error will be raised.\n         *      0 - no skip (same as fragmentLoadSkipAfterMaxRetry = false)\n         *      -1 - no limit for skipping, skip till the end of the playlist \n         *\n         * Default is 5.\n         *\/\n        public static var maxSkippedFragments : int = 5;\n\n        \/**\n         * flushLiveURLCache\n         *\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n\n        \/**\n         * initialLiveManifestSize\n         *\n         * Number of segments needed to start playback of Live stream.\n         *\n         * Default is 1\n         *\/\n        public static var initialLiveManifestSize : uint = 1;\n\n        \/**\n         * manifestLoadMaxRetry\n         *\n         * max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = 3;\n\n        \/**\n         * manifestLoadMaxRetryTimeout\n         *\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n\n\t\t\/**\n\t\t * manifestRedundantLoadmaxRetry\n\t\t *\n\t\t * max nb of looping over the redundant streams.\n\t\t *   >0  means looping over the stream array 2 or more times\n\t\t *    0  means looping exactly once (no retries) - default behaviour\n\t\t *   -1  means infinite retry\n\t\t *\/\n         public static var manifestRedundantLoadmaxRetry : int = 3;\n        \/**\n         * startFromBitrate\n         *\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\n         * Default is -1\n         *\/\n        public static var startFromBitrate : Number = -1;\n\n        \/**\n         * startFromLevel\n         *\n         * start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred level. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         * -2 : playback will start from the first level appearing in Manifest (not sorted by bitrate)\n         *\n         * Default is -1\n         *\/\n        public static var startFromLevel : Number = -1;\n\n\n        \/**\n         * autoStartMaxDuration\n         *\n         * max fragment loading duration in automatic start level selection mode (in ms)\n         * -1 : max duration not capped\n         * other : max duration is capped to avoid long playback starting time\n         *\n         * Default is -1\n         *\/\n        public static var autoStartMaxDuration : Number = -1;\n\n        \/**\n         * seekFromLevel\n         *\n         * Seek level:\n         *  from 0 to 1: indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\n         * Default is -1\n         *\/\n        public static var seekFromLevel : Number = -1;\n\n        \/**\n         * useHardwareVideoDecoder\n         *\n         * Use hardware video decoder:\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\n         * Default is true\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = true;\n\n        \/**\n         * logInfo\n         *\n         * Defines whether INFO level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logInfo : Boolean = true;\n\n        \/**\n         * logDebug\n         *\n         * Defines whether DEBUG level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug : Boolean = false;\n\n        \/**\n         * logDebug2\n         *\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug2 : Boolean = false;\n\n        \/**\n         * logWarn\n         *\n         * Defines whether WARN level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logWarn : Boolean = true;\n\n        \/**\n         * logError\n         *\n         * Defines whether ERROR level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logError : Boolean = true;\n    }\n}\n","subject":"Introduce maxSkippedFragments setting","message":"Introduce maxSkippedFragments setting\n","lang":"ActionScript","license":"mpl-2.0","repos":"jlacivita\/flashls,NicolasSiver\/flashls,fixedmachine\/flashls,hola\/flashls,neilrackett\/flashls,fixedmachine\/flashls,hola\/flashls,vidible\/vdb-flashls,clappr\/flashls,NicolasSiver\/flashls,jlacivita\/flashls,clappr\/flashls,tedconf\/flashls,vidible\/vdb-flashls,mangui\/flashls,mangui\/flashls,tedconf\/flashls,neilrackett\/flashls"}
{"commit":"37905ca39cb02c3de82fce0f8562fefdc7a83e19","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/CallLaterBead.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/CallLaterBead.as","old_contents":"","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    \n    import org.apache.flex.core.IBead;\n    import org.apache.flex.core.IStrand;\n    \n    \/**\n     *  The CallLater bead implements ways for\n     *  a method to be called after other code has\n     *  finished running.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class CallLaterBead implements IBead\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function CallLaterBead()\n\t\t{\n\t\t\tsuper();\n\t\t}\n        \n        private var _strand:IStrand;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set strand(value:IStrand):void\n        {\n            _strand = value;\n        }    \n\n        private var calls:Array;\n        \n        \/**\n         *  Calls a function after some amount of time.\n         * \n         *  CallLater works a bit differently than in\n         *  the Flex SDK.  The Flex SDK version was\n         *  could use the Flash Player's RENDER event \n         *  to try to run code before the scren was\n         *  updated.  Since there is no deferred rendering\n         *  in HTML\/JS\/CSS, this version of callLater\n         *  is almost always going to run after the\n         *  screen is updated.\n         *  \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function callLater(fn:Function, args:Array = null, thisArg:Object = null):void\n        {\n            DisplayObject(_strand).addEventListener(Event.ENTER_FRAME, enterFrameHandler);\n            if (calls == null)\n                calls = [ {thisArg: thisArg, fn: fn, args: args } ];\n            else\n                calls.push({thisArg: thisArg, fn: fn, args: args });\n        }\n        \n        private function enterFrameHandler(event:Event):void\n        {\n            DisplayObject(_strand).removeEventListener(Event.ENTER_FRAME, enterFrameHandler);\n            \n            var list:Array = calls;\n            var n:int = list.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var call:Object = list.shift();\n                var fn:Function = call.fn;\n                fn.apply(call.thisArg, call.args);\n            }\n            \n        }\n        \n    }\n}","subject":"add a CallLaterBead","message":"add a CallLaterBead\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"e459910d51eb1fc4f00b5de23563075e45ac8c1e","old_file":"src\/Library.as","new_file":"src\/Library.as","old_contents":"","new_contents":"\n\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage\n{\n    import flash.display.Sprite;\n    \n    \/**\n     * The basic framework Library to be included in the SWC.\n     * <p>\n     * <b>Note:<\/b> This class is not a component, it is just\n     * a shim that allow to declare the SWC manifest and associate an icon file.\n     * <\/p>\n     *\/\n    [ExcludeClass]\n    [IconFile(\"gaforflash.png\")]\n    public class Library extends Sprite\n    {\n        public function Library()\n        {\n        }\n\n    }\n}","subject":"add Library file to build the SWC, this file replace ALL the classes defined in com.google.analytics.components.*","message":"add Library file to build the SWC, this file replace ALL the classes defined in com.google.analytics.components.*","lang":"ActionScript","license":"apache-2.0","repos":"nsdevaraj\/gaforflash,minimedj\/gaforflash,minimedj\/gaforflash,nsdevaraj\/gaforflash"}
{"commit":"afe0ec129b581ac6d1fc693226c997ae23d30a23","old_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/SolidBackgroundBead.as","new_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/SolidBackgroundBead.as","old_contents":"","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads\n{\n\timport flash.display.Graphics;\n\timport flash.events.Event;\n\timport flash.events.IEventDispatcher;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.UIBase;\n\n\tpublic class SolidBackgroundBead implements IBead\n\t{\n\t\tpublic function SolidBackgroundBead()\n\t\t{\n\t\t}\n\t\t\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\tpublic function get strand():IStrand\n\t\t{\n\t\t\treturn _strand;\n\t\t}\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            IEventDispatcher(value).addEventListener(\"heightChanged\", changeHandler);\n            IEventDispatcher(value).addEventListener(\"widthChanged\", changeHandler);\n\t\t}\n\t\t\n\t\tprivate var _backgroundColor:uint;\n\t\t\n\t\tpublic function get backgroundColor():uint\n\t\t{\n\t\t\treturn _backgroundColor;\n\t\t}\n\t\tpublic function set backgroundColor(value:uint):void\n\t\t{\n\t\t\t_backgroundColor = value;\n\t\t\tif (_strand)\n\t\t\t\tchangeHandler(null);\n\t\t}\n\t\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n            var host:UIBase = UIBase(_strand);\n            var g:Graphics = host.graphics;\n            var w:Number = host.width;\n            var h:Number = host.height;\n            g.clear();\n            g.beginFill(backgroundColor);\n            g.drawRect(0, 0, w, h);\n            g.endFill();\n\t\t}\n\t}\n}","subject":"Add bead to draw solid background","message":"Add bead to draw solid background\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"24dbe3a0f83607094cc3c81ccde89bffd88d3554","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/core\/errors\/CloningError.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/core\/errors\/CloningError.as","old_contents":"","new_contents":"package dolly.core.errors {\n\npublic class CloningError extends Error {\n\n\tpublic static const CLASS_IS_NOT_CLONEABLE_CODE:int = 1;\n\tpublic static const CLASS_IS_NOT_CLONEABLE_MESSAGE:String = \"Class is not cloneable!\";\n\n\tpublic function CloningError(message:* = \"\", id:* = 0) {\n\t\tsuper(message, id);\n\t}\n}\n}\n","subject":"Create new error class: CloningError.","message":"Create new error class: CloningError.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"2b08e0cde92aea6d5ce28cecdd811600a6c7f003","old_file":"src\/flash\/utils\/ObjectInput.as","new_file":"src\/flash\/utils\/ObjectInput.as","old_contents":"","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.utils {\n\n[native(cls='ObjectInputClass')]\ninternal class ObjectInput implements IDataInput {\n  public native function get bytesAvailable(): uint;\n  public native function get objectEncoding(): uint;\n  public native function set objectEncoding(version: uint): void;\n  public native function get endian(): String;\n  public native function set endian(type: String): void;\n  public native function readBytes(bytes: ByteArray, offset: uint = 0, length: uint = 0): void;\n  public native function readBoolean(): Boolean;\n  public native function readByte(): int;\n  public native function readUnsignedByte(): uint;\n  public native function readShort(): int;\n  public native function readUnsignedShort(): uint;\n  public native function readInt(): int;\n  public native function readUnsignedInt(): uint;\n  public native function readFloat(): Number;\n  public native function readDouble(): Number;\n  public native function readMultiByte(length: uint, charSet: String): String;\n  public native function readUTF(): String;\n  public native function readUTFBytes(length: uint): String;\n  public native function readObject(): *;\n}\n}\n","subject":"Add missing builtin flash.utils.ObjectInput","message":"Add missing builtin flash.utils.ObjectInput\n","lang":"ActionScript","license":"apache-2.0","repos":"tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway,tschneidereit\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway"}
{"commit":"847c3cc47347f7c83290f163e8d86f69432a721b","old_file":"tests\/examplefiles\/as3_test.as","new_file":"tests\/examplefiles\/as3_test.as","old_contents":"","new_contents":"\t\t\timport flash.events.MouseEvent;\n\t\t\timport com.example.programmingas3.playlist.PlayList;\n\t\t\timport com.example.programmingas3.playlist.Song;\n\t\t\timport com.example.programmingas3.playlist.SortProperty;\n\n\t\t\t\/\/ constants for the different \"states\" of the song form\n\t\t\tprivate static const ADD_SONG:uint = 1;\n\t\t\tprivate static const SONG_DETAIL:uint = 2;\n\t\t\t\n\t\t\tprivate var playList:PlayList = new PlayList();\n\n\t\t\tprivate function initApp():void\n\t\t\t{\n\t\t\t\t\/\/ set the initial state of the song form, for adding a new song\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t\n\t\t\t\t\/\/ prepopulate the list with a few songs\n\t\t\t\tplayList.addSong(new Song(\"Nessun Dorma\", \"Luciano Pavarotti\", 1990, \"nessundorma.mp3\", [\"90's\", \"Opera\"]));\n\t\t\t\tplayList.addSong(new Song(\"Come Undone\", \"Duran Duran\", 1993, \"comeundone.mp3\", [\"90's\", \"Pop\"]));\n\t\t\t\tplayList.addSong(new Song(\"Think of Me\", \"Sarah Brightman\", 1987, \"thinkofme.mp3\", [\"Showtunes\"]));\n\t\t\t\tplayList.addSong(new Song(\"Unbelievable\", \"EMF\", 1991, \"unbelievable.mp3\", [\"90's\", \"Pop\"]));\n\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t}\n\n\n\t\t\tprivate function sortList(sortField:SortProperty):void\n\t\t\t{\n\t\t\t\t\/\/ Make all the sort type buttons enabled.\n\t\t\t\t\/\/ The active one will be grayed-out below\n\t\t\t\tsortByTitle.selected = false;\n\t\t\t\tsortByArtist.selected = false;\n\t\t\t\tsortByYear.selected = false;\n\n\t\t\t\tswitch (sortField)\n\t\t\t\t{\n\t\t\t\t\tcase SortProperty.TITLE:\n\t\t\t\t\t\tsortByTitle.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.ARTIST:\n\t\t\t\t\t\tsortByArtist.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.YEAR:\n\t\t\t\t\t\tsortByYear.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tplayList.sortList(sortField);\n\t\t\t\t\n\t\t\t\trefreshList();\n\t\t\t}\n\n\n\t\t\tprivate function refreshList():void\n\t\t\t{\n\t\t\t\t\/\/ remember which song was selected\n\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\n\t\t\t\t\/\/ re-assign the song list as the dataprovider to get the newly sorted list\n\t\t\t\t\/\/ and force the List control to refresh itself\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t\t\n\t\t\t\t\/\/ reset the song selection\n\t\t\t\tif (selectedSong != null)\n\t\t\t\t{\n\t\t\t\t\tsongList.selectedItem = selectedSong;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function songSelectionChange():void\n\t\t\t{\n\t\t\t\tif (songList.selectedIndex != -1)\n\t\t\t\t{\n\t\t\t\t\tsetFormState(SONG_DETAIL);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function addNewSong():void\n\t\t\t{\n\t\t\t\t\/\/ gather the values from the form and add the new song\n\t\t\t\tvar title:String = newSongTitle.text;\n\t\t\t\tvar artist:String = newSongArtist.text;\n\t\t\t\tvar year:uint = newSongYear.value;\n\t\t\t\tvar filename:String = newSongFilename.text;\n\t\t\t\tvar genres:Array = newSongGenres.selectedItems;\n\n\t\t\t\tplayList.addSong(new Song(title, artist, year, filename, genres));\n\n\t\t\t\trefreshList();\n\t\n\t\t\t\t\/\/ clear out the \"add song\" form fields\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t}\n\n\n\t\t\tprivate function songListLabel(item:Object):String\n\t\t\t{\n\t\t\t\treturn item.toString();\n\t\t\t}\n\n\n\t\t\tprivate function setFormState(state:uint):void\n\t\t\t{\n\t\t\t\t\/\/ set the form title and control state\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase ADD_SONG:\n\t\t\t\t\t\tformTitle.text = \"Add New Song\";\n\t\t\t\t\t\t\/\/ show the submit button\n\t\t\t\t\t\tsubmitSongData.visible = true;\n\t\t\t\t\t\tshowAddControlsBtn.visible = false;\n\t\t\t\t\t\t\/\/ clear the form fields\n\t\t\t\t\t\tnewSongTitle.text = \"\";\n\t\t\t\t\t\tnewSongArtist.text = \"\";\n\t\t\t\t\t\tnewSongYear.value = (new Date()).fullYear;\n\t\t\t\t\t\tnewSongFilename.text = \"\";\n\t\t\t\t\t\tnewSongGenres.selectedIndex = -1;\n\t\t\t\t\t\t\/\/ deselect the currently selected song (if any)\n\t\t\t\t\t\tsongList.selectedIndex = -1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase SONG_DETAIL:\n\t\t\t\t\t\tformTitle.text = \"Song Details\";\n\t\t\t\t\t\t\/\/ populate the form with the selected item's data\n\t\t\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\t\tnewSongTitle.text = selectedSong.title;\n\t\t\t\t\t\tnewSongArtist.text = selectedSong.artist;\n\t\t\t\t\t\tnewSongYear.value = selectedSong.year;\n\t\t\t\t\t\tnewSongFilename.text = selectedSong.filename;\n\t\t\t\t\t\tnewSongGenres.selectedItems = selectedSong.genres;\n\t\t\t\t\t\t\/\/ hide the submit button\n\t\t\t\t\t\tsubmitSongData.visible = false;\n\t\t\t\t\t\tshowAddControlsBtn.visible = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n","subject":"Add AS3 example.","message":"Add AS3 example.\n\n--HG--\nbranch : trunk\n","lang":"ActionScript","license":"bsd-2-clause","repos":"nex3\/pygments,nex3\/pygments,nex3\/pygments,nex3\/pygments,nex3\/pygments,nex3\/pygments,nex3\/pygments,nex3\/pygments,nex3\/pygments,nex3\/pygments,nex3\/pygments"}
{"commit":"91ef8b82ab09fe1eef40a1b3ef4f5e8ce897980d","old_file":"tests\/examplefiles\/as3_test.as","new_file":"tests\/examplefiles\/as3_test.as","old_contents":"","new_contents":"\t\t\timport flash.events.MouseEvent;\n\t\t\timport com.example.programmingas3.playlist.PlayList;\n\t\t\timport com.example.programmingas3.playlist.Song;\n\t\t\timport com.example.programmingas3.playlist.SortProperty;\n\n\t\t\t\/\/ constants for the different \"states\" of the song form\n\t\t\tprivate static const ADD_SONG:uint = 1;\n\t\t\tprivate static const SONG_DETAIL:uint = 2;\n\t\t\t\n\t\t\tprivate var playList:PlayList = new PlayList();\n\n\t\t\tprivate function initApp():void\n\t\t\t{\n\t\t\t\t\/\/ set the initial state of the song form, for adding a new song\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t\n\t\t\t\t\/\/ prepopulate the list with a few songs\n\t\t\t\tplayList.addSong(new Song(\"Nessun Dorma\", \"Luciano Pavarotti\", 1990, \"nessundorma.mp3\", [\"90's\", \"Opera\"]));\n\t\t\t\tplayList.addSong(new Song(\"Come Undone\", \"Duran Duran\", 1993, \"comeundone.mp3\", [\"90's\", \"Pop\"]));\n\t\t\t\tplayList.addSong(new Song(\"Think of Me\", \"Sarah Brightman\", 1987, \"thinkofme.mp3\", [\"Showtunes\"]));\n\t\t\t\tplayList.addSong(new Song(\"Unbelievable\", \"EMF\", 1991, \"unbelievable.mp3\", [\"90's\", \"Pop\"]));\n\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t}\n\n\n\t\t\tprivate function sortList(sortField:SortProperty):void\n\t\t\t{\n\t\t\t\t\/\/ Make all the sort type buttons enabled.\n\t\t\t\t\/\/ The active one will be grayed-out below\n\t\t\t\tsortByTitle.selected = false;\n\t\t\t\tsortByArtist.selected = false;\n\t\t\t\tsortByYear.selected = false;\n\n\t\t\t\tswitch (sortField)\n\t\t\t\t{\n\t\t\t\t\tcase SortProperty.TITLE:\n\t\t\t\t\t\tsortByTitle.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.ARTIST:\n\t\t\t\t\t\tsortByArtist.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.YEAR:\n\t\t\t\t\t\tsortByYear.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tplayList.sortList(sortField);\n\t\t\t\t\n\t\t\t\trefreshList();\n\t\t\t}\n\n\n\t\t\tprivate function refreshList():void\n\t\t\t{\n\t\t\t\t\/\/ remember which song was selected\n\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\n\t\t\t\t\/\/ re-assign the song list as the dataprovider to get the newly sorted list\n\t\t\t\t\/\/ and force the List control to refresh itself\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t\t\n\t\t\t\t\/\/ reset the song selection\n\t\t\t\tif (selectedSong != null)\n\t\t\t\t{\n\t\t\t\t\tsongList.selectedItem = selectedSong;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function songSelectionChange():void\n\t\t\t{\n\t\t\t\tif (songList.selectedIndex != -1)\n\t\t\t\t{\n\t\t\t\t\tsetFormState(SONG_DETAIL);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function addNewSong():void\n\t\t\t{\n\t\t\t\t\/\/ gather the values from the form and add the new song\n\t\t\t\tvar title:String = newSongTitle.text;\n\t\t\t\tvar artist:String = newSongArtist.text;\n\t\t\t\tvar year:uint = newSongYear.value;\n\t\t\t\tvar filename:String = newSongFilename.text;\n\t\t\t\tvar genres:Array = newSongGenres.selectedItems;\n\n\t\t\t\tplayList.addSong(new Song(title, artist, year, filename, genres));\n\n\t\t\t\trefreshList();\n\t\n\t\t\t\t\/\/ clear out the \"add song\" form fields\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t}\n\n\n\t\t\tprivate function songListLabel(item:Object):String\n\t\t\t{\n\t\t\t\treturn item.toString();\n\t\t\t}\n\n\n\t\t\tprivate function setFormState(state:uint):void\n\t\t\t{\n\t\t\t\t\/\/ set the form title and control state\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase ADD_SONG:\n\t\t\t\t\t\tformTitle.text = \"Add New Song\";\n\t\t\t\t\t\t\/\/ show the submit button\n\t\t\t\t\t\tsubmitSongData.visible = true;\n\t\t\t\t\t\tshowAddControlsBtn.visible = false;\n\t\t\t\t\t\t\/\/ clear the form fields\n\t\t\t\t\t\tnewSongTitle.text = \"\";\n\t\t\t\t\t\tnewSongArtist.text = \"\";\n\t\t\t\t\t\tnewSongYear.value = (new Date()).fullYear;\n\t\t\t\t\t\tnewSongFilename.text = \"\";\n\t\t\t\t\t\tnewSongGenres.selectedIndex = -1;\n\t\t\t\t\t\t\/\/ deselect the currently selected song (if any)\n\t\t\t\t\t\tsongList.selectedIndex = -1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase SONG_DETAIL:\n\t\t\t\t\t\tformTitle.text = \"Song Details\";\n\t\t\t\t\t\t\/\/ populate the form with the selected item's data\n\t\t\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\t\tnewSongTitle.text = selectedSong.title;\n\t\t\t\t\t\tnewSongArtist.text = selectedSong.artist;\n\t\t\t\t\t\tnewSongYear.value = selectedSong.year;\n\t\t\t\t\t\tnewSongFilename.text = selectedSong.filename;\n\t\t\t\t\t\tnewSongGenres.selectedItems = selectedSong.genres;\n\t\t\t\t\t\t\/\/ hide the submit button\n\t\t\t\t\t\tsubmitSongData.visible = false;\n\t\t\t\t\t\tshowAddControlsBtn.visible = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n","subject":"Add AS3 example.","message":"Add AS3 example.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"dscorbett\/pygments,dscorbett\/pygments,pygments\/pygments,pygments\/pygments,pygments\/pygments,dscorbett\/pygments,dscorbett\/pygments,pygments\/pygments,pygments\/pygments,dscorbett\/pygments,dscorbett\/pygments,pygments\/pygments,dscorbett\/pygments,pygments\/pygments,dscorbett\/pygments,dscorbett\/pygments,pygments\/pygments,pygments\/pygments,dscorbett\/pygments,pygments\/pygments,pygments\/pygments,dscorbett\/pygments,dscorbett\/pygments,pygments\/pygments,dscorbett\/pygments,pygments\/pygments,pygments\/pygments,pygments\/pygments,dscorbett\/pygments,pygments\/pygments,dscorbett\/pygments,dscorbett\/pygments,pygments\/pygments,dscorbett\/pygments,dscorbett\/pygments,pygments\/pygments"}
{"commit":"16c6924cab16d7c18b9f3aed2b245f6d4bdd9a9f","old_file":"src\/main\/org\/shypl\/common\/net\/InetSocketAddress.as","new_file":"src\/main\/org\/shypl\/common\/net\/InetSocketAddress.as","old_contents":"","new_contents":"package org.shypl.common.net {\n\tpublic class InetSocketAddress {\n\t\tprivate var _host:String;\n\t\tprivate var _port:int;\n\n\t\tpublic function InetSocketAddress(host:String, port:int) {\n\t\t\t_host = host;\n\t\t\t_port = port;\n\t\t}\n\n\t\tpublic function get host():String {\n\t\t\treturn _host;\n\t\t}\n\n\t\tpublic function get port():int {\n\t\t\treturn _port;\n\t\t}\n\n\t\tpublic function toString():String {\n\t\t\treturn _host + \":\" + _port;\n\t\t}\n\t}\n}\n","subject":"Add InetSocketAddress","message":"Add InetSocketAddress\n","lang":"ActionScript","license":"apache-2.0","repos":"shypl\/common-flash"}
{"commit":"1d13e464163d6480f3a0fdf40530b055131a740a","old_file":"WeaveData\/src\/weave\/data\/DataSources\/FREDDataSource.as","new_file":"WeaveData\/src\/weave\/data\/DataSources\/FREDDataSource.as","old_contents":"","new_contents":"\/*\n    Weave (Web-based Analysis and Visualization Environment)\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\n    \n    This file is a part of Weave.\n    \n    Weave is free software: you can redistribute it and\/or modify\n    it under the terms of the GNU General Public License, Version 3,\n    as published by the Free Software Foundation.\n    \n    Weave is distributed in the hope that it will be useful,\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n    GNU General Public License for more details.\n    \n    You should have received a copy of the GNU General Public License\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n*\/\n\npackage weave.data.DataSources\n{\n    import flash.net.URLRequest;\n    \n    import mx.charts.chartClasses.IColumn;\n    import mx.rpc.events.FaultEvent;\n    import mx.rpc.events.ResultEvent;\n    \n    import weave.api.data.ColumnMetadata;\n    import weave.api.data.DataType;\n    import weave.api.data.IAttributeColumn;\n    import weave.api.data.IColumnReference;\n    import weave.api.data.IDataSource;\n    import weave.api.data.IWeaveTreeNode;\n    import weave.api.newDisposableChild;\n    import weave.api.newLinkableChild;\n    import weave.api.registerDisposableChild;\n    import weave.api.registerLinkableChild;\n    import weave.api.reportError;\n    import weave.compiler.Compiler;\n    import weave.compiler.StandardLib;\n    import weave.core.LinkablePromise;\n    import weave.core.LinkableString;\n    import weave.data.AttributeColumns.ProxyColumn;\n    import weave.data.hierarchy.ColumnTreeNode;\n    import weave.primitives.Dictionary2D;\n    import weave.services.JsonCache;\n    import weave.services.addAsyncResponder;\r\n\n    public class FREDDataSource extends AbstractDataSource \n    {\n        WeaveAPI.ClassRegistry.registerImplementation(IDataSource, FREDDataSource, \"Federal Reserve Economic Data\");\n\n        \n\n        public function FREDDataSource()\n        {\n        }\n\n\t\t\n\t\t\n        override protected function initialize():void\n        {\n            \/\/ recalculate all columns previously requested\n            \/\/refreshAllProxyColumns();\n            \n            super.initialize();\n        }\n        \n\t\tprivate const jsonCache:JsonCache = newLinkableChild(this, JsonCache);\n\t\t\n\t\tpublic const apiKey:LinkableString = registerLinkableChild(this, new LinkableString(\"fa99c080bdbd1d486a55e7cb6ab7acbb\"));\n\t\t\n\t\t\/**\n\t\t * @param method Examples: \"category\", \"category\/series\"\n\t\t * @param params Example: {category_id: 125}\n\t\t *\/\n\t\tprivate function getUrl(method:String, params:Object):String\n\t\t{\n\t\t\tparams['api_key'] = apiKey.value;\n\t\t\tparams['file_type'] = 'json';\n\t\t\tvar paramsStr:String = '';\n\t\t\tfor (var key:String in params)\n\t\t\t\tparamsStr += (paramsStr ? '&' : '?') + key + '=' + params[key];\n\t\t\treturn \"http:\/\/api.stlouisfed.org\/fred\/\" + method + paramsStr;\n\t\t}\n\t\t\/**\n\t\t * @param method Examples: \"category\", \"category\/series\"\n\t\t * @param params Example: {category_id: 125}\n\t\t *\/\n\t\tprivate function getJson(method:String, params:Object):Object\n\t\t{\n\t\t\treturn jsonCache.getJsonObject(getUrl(method, params));\n\t\t}\n\t\t\n\t\tprivate var functionCache:Dictionary2D = new Dictionary2D();\n\t\t\n\t\tpublic function createCategoryNode(data:Object = null, ..._):ColumnTreeNode\n\t\t{\n\t\t\tif (!data)\n\t\t\t{\n\t\t\t\tvar name:String = WeaveAPI.globalHashMap.getName(this);\n\t\t\t\tdata = {id: 0, name: name};\n\t\t\t}\n\t\t\tvar node:ColumnTreeNode = functionCache.get(createCategoryNode, data.id);\n\t\t\tif (!node)\n\t\t\t{\n\t\t\t\tnode = new ColumnTreeNode({\n\t\t\t\t\tsource: this,\n\t\t\t\t\tdata: data,\n\t\t\t\t\tlabel: data.name,\n\t\t\t\t\tisBranch: true,\n\t\t\t\t\thasChildBranches: true,\n\t\t\t\t\tchildren: function(node:ColumnTreeNode):Array {\n\t\t\t\t\t\treturn [].concat(\n\t\t\t\t\t\t\tgetCategoryChildren(node),\n\t\t\t\t\t\t\tgetCategorySeries(node)\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t\tfunctionCache.set(createCategoryNode, data.id, node);\n\t\t\t}\n\t\t\treturn node;\n\t\t}\n\t\t\n\t\tprivate function getCategoryChildren(node:ColumnTreeNode):Array\n\t\t{\n\t\t\tvar result:Object = getJson('category\/children', {category_id: node.data.id});\n\t\t\t\n\t\t\tif(!result.categories)\n\t\t\t\treturn [];\n\t\t\treturn result.categories.map(createCategoryNode);\n\t\t}\n\t\t\n\t\tprivate function getCategorySeries(node:ColumnTreeNode):Array\n\t\t{\n\t\t\tvar result:Object = getJson('category\/series', {category_id: node.data.id});\n\t\t\t\n\t\t\tif(!result.seriess)\n\t\t\t\treturn [];\n\t\t\t\n\t\t\treturn result.seriess.map(createSeriesNode);\n\t\t}\n\t\t\n\t\tpublic function getObservationsCSV(series_id:String):CSVDataSource\n\t\t{\n\t\t\tvar csv:CSVDataSource = functionCache.get(getObservationsCSV, series_id);\n\t\t\tif (!csv)\n\t\t\t{\n\t\t\t\tcsv = newLinkableChild(this, CSVDataSource);\n\t\t\t\tfunctionCache.set(getObservationsCSV, series_id, csv);\n\t\t\t\t\n\t\t\t\tvar request1:URLRequest = new URLRequest(getUrl('series', {series_id: series_id}));\n\t\t\t\taddAsyncResponder(\n\t\t\t\t\tWeaveAPI.URLRequestUtils.getURL(csv, request1),\n\t\t\t\t\tfunction(event:ResultEvent, csv:CSVDataSource):void {\n\t\t\t\t\t\tvar data:Object = JsonCache.parseJSON(event.result.toString());\n\t\t\t\t\t\tdata = data.seriess[0];\n\t\t\t\t\t\tvar request2:URLRequest = new URLRequest(getUrl('series\/observations', {series_id: series_id}));\n\t\t\t\t\t\taddAsyncResponder(\n\t\t\t\t\t\t\tWeaveAPI.URLRequestUtils.getURL(csv, request2),\n\t\t\t\t\t\t\tfunction(event:ResultEvent, csv:CSVDataSource):void\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tvar result:Object = JsonCache.parseJSON(event.result.toString());\n\t\t\t\t\t\t\t\tvar columnOrder:Array = ['date', 'realtime_start', 'realtime_end', 'value'];\n\t\t\t\t\t\t\t\tvar rows:Array = WeaveAPI.CSVParser.convertRecordsToRows(result.observations, columnOrder);\n\t\t\t\t\t\t\t\tcsv.csvData.setSessionState(rows);\n\t\t\t\t\t\t\t\tvar valueTitle:String = lang(\"{0} ({1})\", data.title, data.units);\n\t\t\t\t\t\t\t\tvar metadataArray:Array = [\n\t\t\t\t\t\t\t\t\t{title: 'date', dataType: DataType.DATE, dateFormat: 'YYYY-MM-DD'},\n\t\t\t\t\t\t\t\t\t{title: 'realtime_start', dataType: DataType.DATE, dateFormat: 'YYYY-MM-DD'},\n\t\t\t\t\t\t\t\t\t{title: 'realtime_end', dataType: DataType.DATE, dateFormat: 'YYYY-MM-DD'},\n\t\t\t\t\t\t\t\t\t{title: valueTitle, dataType: DataType.NUMBER},\n\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\t\tcsv.metadata.setSessionState(metadataArray);\n\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\thandleFault,\n\t\t\t\t\t\t\tcsv\n\t\t\t\t\t\t);\n\t\t\t\t\t},\n\t\t\t\t\thandleFault,\n\t\t\t\t\tcsv\n\t\t\t\t);\n\t\t\t}\n\t\t\treturn csv;\n\t\t}\n\t\tprivate function handleFault(event:FaultEvent, token:Object = null):void\n\t\t{\n\t\t\treportError(event);\n\t\t}\n\t\t\t\n\t\tpublic function createSeriesNode(data:Object, ..._):IWeaveTreeNode\n\t\t{\n\t\t\tvar node:IWeaveTreeNode = functionCache.get(createSeriesNode, data.id);\n\t\t\tif (!node)\n\t\t\t{\n\t\t\t\tnode = new ColumnTreeNode({\n\t\t\t\t\tlabel: data.title,\n\t\t\t\t\tsource: this,\n\t\t\t\t\tdata: data,\n\t\t\t\t\tisBranch: true,\n\t\t\t\t\thasChildBranches: false,\n\t\t\t\t\tchildren: function(node:ColumnTreeNode):Array {\n\t\t\t\t\t\tvar csv:CSVDataSource = getObservationsCSV(data.id);\n\t\t\t\t\t\tvar csvRoot:IWeaveTreeNode = csv.getHierarchyRoot();\n\t\t\t\t\t\tnode.source = csv;\n\t\t\t\t\t\treturn csvRoot.getChildren().map(function(csvNode:IColumnReference, ..._):IWeaveTreeNode {\n\t\t\t\t\t\t\tvar meta:Object = csvNode.getColumnMetadata();\n\t\t\t\t\t\t\tmeta[META_SERIES_ID] = data.id;\n\t\t\t\t\t\t\tmeta[META_COLUMN_NAME] = meta[CSVDataSource.METADATA_COLUMN_NAME];\n\t\t\t\t\t\t\treturn generateHierarchyNode(meta);\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t\tfunctionCache.set(createSeriesNode, data.id, node);\n\t\t\t}\n\t\t\treturn node;\n\t\t}\n\t\t\n\t\t\n        override public function getHierarchyRoot():IWeaveTreeNode\n        {\n\t\t\t\n            if (!_rootNode)\n            {\n                var source:FREDDataSource = this;\n                _rootNode = createCategoryNode();\n            }\n            return _rootNode;\n        }\n\t\t\n\t\tpublic static const META_SERIES_ID:String = 'FRED_series_id';\n\t\tpublic static const META_COLUMN_NAME:String = 'FRED_column_name';\n\t\t\n\t\tpublic static const META_ID_FIELDS:Array = [META_SERIES_ID, META_COLUMN_NAME];\n\t\t\n\t\toverride public function findHierarchyNode(metadata:Object):IWeaveTreeNode\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\toverride protected function generateHierarchyNode(metadata:Object):IWeaveTreeNode\n\t\t{\n\t\t\tif (!metadata)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\treturn new ColumnTreeNode({\n\t\t\t\tsource: this,\n\t\t\t\tidFields: META_ID_FIELDS,\n\t\t\t\tcolumnMetadata: metadata\n\t\t\t});\n\t\t}\n        \n        override protected function requestColumnFromSource(proxyColumn:ProxyColumn):void\n        {\n            var series:String = proxyColumn.getMetadata(META_SERIES_ID);\n\t\t\t\/\/var columnName:String = proxyColumn.getMetadata(META_COLUMN_NAME);\n\t\t\tvar csv:CSVDataSource = getObservationsCSV(series);\n\t\t\tvar csvColumn:IAttributeColumn = csv.getAttributeColumn(ColumnMetadata.getAllMetadata(proxyColumn));\n\t\t\tproxyColumn.setInternalColumn(csvColumn);\n        }\n    }\n}\n","subject":"add FRED data source","message":"add FRED data source","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"136f6ba704c30102f39d598506d1e7121c7d86c3","old_file":"src\/flash\/utils\/IExternalizable.as","new_file":"src\/flash\/utils\/IExternalizable.as","old_contents":"","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.utils {\npublic interface IExternalizable {\n  function writeExternal(output: IDataOutput): void;\n  function readExternal(input: IDataInput): void;\n}\n}\n","subject":"Add missing builtin flash.utils.IExternalizable","message":"Add missing builtin flash.utils.IExternalizable\n","lang":"ActionScript","license":"apache-2.0","repos":"mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway"}
{"commit":"02693fd7c88c3a2b8782184d67872d75a0bba442","old_file":"src\/corsaair\/server\/spitfire\/SimpleSocketServerSelect2.as","new_file":"src\/corsaair\/server\/spitfire\/SimpleSocketServerSelect2.as","old_contents":"","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n\npackage corsaair.server.spitfire\n{\n\n    import C.errno.*;\n    import C.arpa.inet.*;\n    import C.netdb.*;\n    import C.netinet.*;\n    import C.sys.socket.*;\n    import C.sys.select.*;\n    import C.stdlib.*;\n    import C.unistd.*;\n    \n    import flash.utils.ByteArray;\n    \n\n    \/**\n     * A simple socket server upgrade 2.\n     * \n     * Let's clean up the code and reorganise it into methods\n     * to spearate responsibility.\n     * \n     *\/\n    public class SimpleSocketServerSelect2\n    {\n\n        \/\/ the port users will be connecting to\n        public const PORT:String = \"3490\";\n\n        \/\/ how many pending connections queue will hold\n        public const BACKLOG:uint = 10;\n\n        private var _address:Array;   \/\/ list of addresses\n        private var _info:addrinfo;   \/\/ server selected address\n        \n        private var _run:Boolean;     \/\/ run the server loop\n\n\n        public var serverfd:int;      \/\/ server socket descriptor\n        public var selected:int;      \/\/ selected socket descriptor\n        public var connections:Array; \/\/ list of socket descriptor\n\n        public function SimpleSocketServerSelect2()\n        {\n            super();\n\n            _address    = [];\n            _info       = null;\n            _run        = true;\n            serverfd    = -1;\n            selected    = -1;\n            connections = [];\n        }\n\n        \/**\n         * @private\n         * \n         * Use getaddrinfo() to obtain a list of IP addresses we can use\n         * loop trough those addresses and bind to the first one we can\n         * \n         * Two possible outcome\n         * \n         * - we found an address and boudn to it\n         *   we set the _info object with the address\n         *   then we return the socket descriptor\n         * \n         * - we exhausted the list of addresses\n         *   without binding to any of them\n         *   then our _info object is not set\n         *   we return an unusable socket descriptor\n         *\/\n        private function _getBindingSocket():int\n        {\n\n            var hints:addrinfo = new addrinfo();\n                hints.ai_family   = AF_UNSPEC;\n                hints.ai_socktype = SOCK_STREAM;\n                hints.ai_flags    = AI_PASSIVE; \/\/ indicates we want to bind\n\n            var info:addrinfo;\n\n            var eaierr:CEAIrror = new CEAIrror();\n            var addrlist:Array  = getaddrinfo( null, PORT, hints, eaierr );\n\n            if( !addrlist )\n            {\n                throw eaierr;\n            }\n\n            var sockfd:int;\n            var option:int;\n            var bound:int;\n\n            var i:uint;\n            var len:uint = addrlist.length;\n            for( i = 0; i < len; i++ )\n            {\n                info = addrlist[i];\n\n                sockfd = socket( info.ai_family, info.ai_socktype, info.ai_protocol );\n                if( sockfd == -1 )\n                {\n                    trace( \"selectserver: socket\" )\n                    trace( new CError( \"\", errno ) );\n                    continue;\n                }\n\n                option = setsockopt( sockfd, SOL_SOCKET, SO_REUSEADDR, 1 );\n                if( option == -1 )\n                {\n                    trace( \"setsockopt\" );\n                    trace( new CError( \"\", errno ) );\n                    exit( 1 );\n                }\n\n                bound = bind( sockfd, info.ai_addr );\n                if( bound == -1 )\n                {\n                    close( sockfd );\n                    trace( \"selectserver: bind\" );\n                    trace( new CError( \"\", errno ) );\n                    continue;\n                }\n\n                \/\/ we save the selected addrinfo\n                _info = info;\n                break;\n            }\n\n            \/\/ we merge the addresses found into our list of address\n            _address = _address.concat( addrlist );\n\n            \/\/ we return the socket descriptor\n            return sockfd;\n        }\n\n        \/**\n         * @private\n         * \n         * Loop trough all the clients connections.\n         * \n         * Yes this is how we do multiplexing I\/O\n         * without really using select()\n         * \n         * All the secret is with isReadable()\n         * from that point we know we can read on\n         * the socket and this lead to 2 clear paths\n         * \n         * - the server\n         *   reading on the server socket means\n         *   accepting a new connection with accept()\n         * \n         * - the clients\n         *   reading on a client socket means\n         *   reading data from the client with recv()\n         * \n         * IMPORTANT:\n         * both accept() and recv() are blocking\n         * which means you can freeze your server loop\n         * if something is misshandled or take too long\n         * (this will be explained in the next example)\n         *\/\n        private function _loopConnections():void\n        {\n            var i:uint;\n            var len:uint = connections.length;\n            \n            for( i = 0; i < len; i++ )\n            {\n                selected = connections[i];\n\n                if( isReadable( selected ) )\n                {\n\n                    if( selected == serverfd )\n                    {\n                        _handleNewConnections();\n                    }\n                    else\n                    {\n                        _handleClientData();\n                    }\n\n                }\n\n            }\n\n        }\n\n        \/**\n         * @private\n         * \n         * Block on accept()\n         * if accepted\n         * - add the new socket descriptor to the connections\n         * - send a welcome message to the client\n         *\/\n        private function _handleNewConnections():void\n        {\n            \/\/ handle new connections\n\n            var new_fd:int;  \/\/ newly accept()ed socket descriptor\n            var client_addr:sockaddr_in = new sockaddr_in();\n            \n            new_fd = accept( serverfd, client_addr );\n\n            if( new_fd == -1 )\n            {\n                trace( \"accept\" );\n                trace( new CError( \"\", errno ) );\n            }\n            else\n            {\n                connections.push( new_fd );\n                \n                var s:String = inet_ntop( client_addr.sin_family, client_addr );\n                trace( \"selectserver: new connection from \" + s  + \", socket \" + new_fd );\n\n                var msg_out:String = \"Hello, world!\\n\";\n                var bytes_out:ByteArray = new ByteArray();\n                    bytes_out.writeUTFBytes( msg_out );\n                    bytes_out.position = 0;\n\n                var sent:int = send( new_fd, bytes_out );\n                if( sent == -1 )\n                {\n                    trace( \"send\" );\n                    trace( new CError( \"\", errno ) );\n                }\n                else\n                {\n                    trace( \"sent \" + sent + \" bytes to the client \" + new_fd );\n                }\n\n            }\n        }\n\n        \/**\n         * @private\n         * \n         * Block on recv()\n         * if receiving data\n         * - write the data to the server log\n         * - check for the \"shutdown\" command\n         * \n         * How do we know we are not receiving data ?\n         * if you try to recv() on a disconected client\n         * you will automatically recevie 0 which means\n         * the client disconnected or hung up.\n         * Or you will receive a negative integer\n         * for signalling an error.\n         * \n         * In both case, we want to close the socket ot the client\n         * and remove it from the connections list.\n         *\/\n        private function _handleClientData():void\n        {\n            \/\/ handle data from a client\n\n            var msg_in:String;\n            var bytes_in:ByteArray = new ByteArray();\n\n            var received:int = recv( selected, bytes_in );\n            if( received <= 0 )\n            {\n                \/\/ got error or connection closed by client\n                if( received == 0 )\n                {\n                    \/\/ connection closed\n                    trace( \"selectserver: socket \" + selected + \" hung up\" );\n                }\n                else\n                {\n                    trace( \"recv\" );\n                    trace( new CError( \"\", errno ) );\n                }\n\n                close( selected ); \/\/ bye!\n\n                \/\/ remove from master set\n                _removeClient( selected );\n            }\n            else\n            {\n                \/\/ we got some data from a client\n                trace( \"received \" + received + \" bytes from client \" + selected );\n                bytes_in.position = 0;\n                msg_in = bytes_in.readUTFBytes( bytes_in.length );\n                msg_in = msg_in.split( \"\\n\" ).join( \"\" );\n                trace( selected + \" : \" + msg_in );\n\n                if( msg_in == \"shutdown\" )\n                {\n                    trace( \"selectserver: received 'shutdown' command\" );\n                    _run = false;\n                }\n            }\n        }\n\n        \/**\n         * @private\n         * \n         * add a client to list of connections\n         * so far a 'client' is only the integer of a socket descriptor\n         * \n         * a client can be as well the current server than a remobe client\n         *\/\n        private function _addClient( sd:int ):void\n        {\n            connections.push( sd );\n        }\n\n        \/**\n         * @private\n         * \n         * remove a client from the list of connections\n         *\/\n        private function _removeClient( sd:int ):void\n        {\n            \/* Note:\n               protection from removing the server socket descriptor\n               which would disconnect\/crash all other clients\n            *\/\n            if( sd == serverfd )\n            {\n                return;\n            }\n\n            var i:uint;\n            var len:uint = connections.length;\n            var desc:int;\n            for( i = 0; i < len; i++ )\n            {\n                desc = connections[i];\n                if( desc == sd )\n                {\n                    connections.splice( i, 1 );\n                }\n            }\n        }\n\n        \/**\n         * @private\n         * \n         * close the socket descriptor and remove it from the list of connections\n         * we use that to clean after ourselves\n         * but in most case if the server process were to crash\n         * all the descriptor would be automatically closed as\n         * they depend on this process.\n         * \n         * Alternatively you can also use this to disconnect all or parts of the clients.\n         *\/\n        private function _closeAndRemoveAllClients( removeServer:Boolean = false ):void\n        {\n            var i:uint;\n            var desc:int;\n            for( i = 0; i < connections.length; i++ )\n            {\n                desc = connections[i];\n\n                if( !removeServer && (desc == serverfd) )\n                {\n                    continue;\n                }\n\n                trace( \"selectserver: terminate \" + desc );\n                close( desc );\n                connections.splice( i, 1 );\n                i = 0; \/\/rewind\n            }\n        }\n\n\n        public function main():void\n        {\n            \/* Note:\n               find our IP address and bind thesocket to it\n               in general the IP will be 0.0.0.0\n               which means listen on all interfaces\n            *\/\n            serverfd = _getBindingSocket();\n\n            \/* Note:\n               Verify that we have selected an address\n               if not it is a fatal error.\n               eg. the loop trough the address info\n               did not find an address\n            *\/\n            if( _info == null )\n            {\n                trace( \"selectserver: failed to bind\" );\n                exit( 1 );\n            }\n\n            \/* Note:\n               The last part of the server setup is to listen()\n               which means \"I'm ready to receive data\".\n\n               If the server can not listen it is a fatal error.\n\n               About BACKLOG\n               see http:\/\/pubs.opengroup.org\/onlinepubs\/9699919799\/functions\/listen.html\n               the backlog is here to limit the queue of incoming connections\n               it will not handle multiple connections\n               eg. that's the difference between queueing and multiplexing\n\n               The backlog argument provides a hint to the implementation\n               which the implementation shall use to limit the number of\n               outstanding connections in the socket's listen queue.\n               Implementations may impose a limit on backlog and silently\n               reduce the specified value.\n               Normally, a larger backlog argument value shall result in\n               a larger or equal length of the listen queue.\n               Implementations shall support values of backlog up to SOMAXCONN,\n               defined in `C.sys.socket`.\n            *\/\n            var listening:int = listen( serverfd, BACKLOG );\n            if( listening == -1 )\n            {\n                trace( \"listen\" );\n                trace( new CError( \"\", errno ) );\n                exit( 1 );\n            }\n\n            trace( \"selectserver: waiting for connections...\" );\n\n            \/\/ the server is always the first client to be added to the connections\n            _addClient( serverfd );\n            trace( \"selectserver: server on socket \" + serverfd );\n            \n            \/* Note:\n               main server loop\n\n               Keep the server looping as long as\n               run == true\n\n               hopefully now the loop is easier to read :)\n            *\/\n            while( _run )\n            {\n\n                _loopConnections();\n\n            }\n\n            trace( \"selectserver: connections left [\" + connections + \"]\" );\n            _closeAndRemoveAllClients();\n\n            trace( \"shutting down server\" );\n            shutdown( serverfd, SHUT_RDWR );\n            close( serverfd );\n\n            exit( 0 );\n\n        }\n\n    }\n}\n","subject":"add updated select server, cleaner version","message":"add updated select server, cleaner version\n\ngit-svn-id: 44dac414ef660a76a1e627c7b7c0e36d248d62e4@20 c2cce57b-6cbb-4450-ba62-5fdab5196ef5\n","lang":"ActionScript","license":"mpl-2.0","repos":"Corsaair\/spitfire"}
{"commit":"e7bf51cfb89a12a7d718026032b58910d9fc755b","old_file":"test\/swfs\/test_Template.as","new_file":"test\/swfs\/test_Template.as","old_contents":"","new_contents":"\/* -*- Mode: java; indent-tabs-mode: nil -*- *\/\n\/*\n   Compiled with:\n   java -jar utils\/asc.jar -import playerglobal.abc -swf Template,100,100,10 test\/swfs\/test_TemplateTest.as\n\n   This template is for writing test SWFs using pure AS3. It allows for testing\n   UI events, screen and program state using the Shumway test harness.\n*\/\n\npackage {\n\n    import flash.display.Sprite;\n    import flash.events.Event;\n\n    public class TemplateTest extends Sprite {\n        public var loader;\n        public function TemplateTest() {\n            var child = new TestObject();\n            addChild(child);\n            addEventListener(Event.ENTER_FRAME, child.enterFrameHandler);\n        }\n    }\n}\n\nimport flash.display.*;\nimport flash.events.*;\nimport flash.net.*;\n\nclass TestObject extends Sprite {\n    private var color: uint = 0xFFCC00;\n    private var pos: uint   = 10;\n    private var size: uint  = 80;\n\n    \/*\n      In the constructor, install event listeners for testing events, and\n      construct and add child objects.\n    *\/\n    public function TestObject() {\n    }\n\n    private var frameCount = 0;\n\n    \/*\n      In the enterFrameHandler, make API calls per frame to test both\n      screen and program side-effects.\n    *\/\n    function enterFrameHandler(event:Event):void {\n        frameCount++;\n        var target = event.target;\n        var loader = target.loader;\n        switch (frameCount) {\n        case 1:\n            (function () {\n                \/*\n                  Log test results in the standard format shown here to allow\n                  for easy linking with monitor programs.\n                *\/\n                var result = true ? \"PASS\" : \"FAIL\";\n                trace(result + \": test::Template\/method ()\");\n                trace(result + \": test::Template\/get name ()\");\n                trace(result + \": test::Template\/set name ()\");\n            })();\n            break;\n        default:\n            \/*\n              Remove enterFrameHandler when done.\n            *\/\n            parent.removeEventListener(Event.ENTER_FRAME, enterFrameHandler);\n            break;\n        }\n    }\n}\n","subject":"Add template for writing SWF unit tests","message":"Add template for writing SWF unit tests\n","lang":"ActionScript","license":"apache-2.0","repos":"mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway"}
{"commit":"9a85e5b90a37c8c989cda04f69862b82f25ca924","old_file":"RTMFPSocket.as","new_file":"RTMFPSocket.as","old_contents":"","new_contents":"\/*\nThe RTMFPSocket class provides a socket-like interface around RTMFP\nNetConnection and NetStream. Each RTMFPSocket contains one NetConnection and two\nNetStreams, one for reading and one for writing.\n\nTo create a listening socket:\n    var rs:RTMFPSocket = new RTMFPSocket(url, key);\n    rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n        \/\/ rs.id is set and can be sent out of band to the client.\n    });\n    rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, function (e:Event):void {\n        \/\/ rs.peer_id is the ID of the connected client.\n    });\n    rs.listen();\nTo connect to a listening socket:\n    \/\/ Receive peer_id out of band.\n    var rs:RTMFPSocket = new RTMFPSocket(url, key);\n    rs.addEventListener(Event.CONNECT, function (e:Event):void {\n        \/\/ rs.id and rs.peer_id are now set.\n    });\n*\/\n\npackage\n{\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.IOErrorEvent;\n    import flash.events.NetStatusEvent;\n    import flash.events.ProgressEvent;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.utils.ByteArray;\n\n    public class RTMFPSocket extends EventDispatcher\n    {\n        public static const ACCEPT_EVENT:String = \"accept\";\n\n        public var connected:Boolean;\n\n        private var nc:NetConnection;\n        private var incoming:NetStream;\n        private var outgoing:NetStream;\n\n        \/* Cache to hold the peer ID between when connect is called and the\n           NetConnection exists. *\/\n        private var connect_peer_id:String;\n\n        private var buffer:ByteArray;\n\n        private var cirrus_url:String;\n        private var cirrus_key:String;\n\n        public function RTMFPSocket(cirrus_url:String, cirrus_key:String)\n        {\n            connected = false;\n\n            buffer = new ByteArray();\n\n            this.cirrus_url = cirrus_url;\n            this.cirrus_key = cirrus_key;\n\n            nc = new NetConnection();\n        }\n\n        public function get id():String\n        {\n            return nc.nearID;\n        }\n\n        public function get peer_id():String\n        {\n            return incoming.farID;\n        }\n\n        \/* NetStatusEvents that aren't handled more specifically in\n           listen_netstatus_event or connect_netstatus_event. *\/\n        private function generic_netstatus_event(e:NetStatusEvent):void\n        {\n            switch (e.info.code) {\n            case \"NetConnection.Connect.Closed\":\n                dispatchEvent(new Event(Event.CLOSE));\n                break;\n            case \"NetStream.Connect.Closed\":\n                connected = false;\n                close();\n                break;\n            default:\n                var event:IOErrorEvent = new IOErrorEvent(IOErrorEvent.IO_ERROR);\n                event.text = e.info.code;\n                dispatchEvent(event);\n                break;\n            }\n        }\n\n        private function listen_netstatus_event(e:NetStatusEvent):void\n        {\n            switch (e.info.code) {\n            case \"NetConnection.Connect.Success\":\n                outgoing = new NetStream(nc, NetStream.DIRECT_CONNECTIONS);\n                outgoing.client = {\n                    onPeerConnect: listen_onpeerconnect\n                };\n                outgoing.publish(\"server\");\n\n                \/* listen is complete, ready to accept. *\/\n                dispatchEvent(new Event(Event.COMPLETE));\n                break;\n            case \"NetStream.Connect.Success\":\n                break;\n            default:\n                return generic_netstatus_event(e);\n                break;\n            }\n        }\n\n        private function listen_onpeerconnect(peer:NetStream):Boolean {\n            incoming = new NetStream(nc, peer.farID);\n            incoming.client = {\n                r: receive_data\n            };\n            incoming.play(\"client\");\n\n            connected = true;\n            dispatchEvent(new Event(ACCEPT_EVENT));\n\n            return true;\n        }\n\n        private function connect_netstatus_event(e:NetStatusEvent):void\n        {\n            switch (e.info.code) {\n            case \"NetConnection.Connect.Success\":\n                outgoing = new NetStream(nc, NetStream.DIRECT_CONNECTIONS);\n                outgoing.publish(\"client\");\n\n                incoming = new NetStream(nc, connect_peer_id);\n                incoming.client = {\n                    r: receive_data\n                };\n                incoming.play(\"server\");\n                break;\n            case \"NetStream.Connect.Success\":\n                connected = true;\n                dispatchEvent(new Event(Event.CONNECT));\n                break;\n            default:\n                return generic_netstatus_event(e);\n                break;\n            }\n        }\n\n        \/* Function called back when the other side does a send. *\/\n        private function receive_data(bytes:ByteArray):void {\n            var event:ProgressEvent;\n\n            event = new ProgressEvent(ProgressEvent.SOCKET_DATA);\n            event.bytesLoaded = bytes.bytesAvailable;\n\n            bytes.readBytes(buffer, buffer.length, bytes.bytesAvailable);\n            if (bytes.bytesAvailable == 0) {\n                \/* Reclaim memory space. *\/\n                bytes.position = 0;\n                bytes.length = 0;\n            }\n\n            dispatchEvent(event);\n        }\n\n        public function listen():void\n        {\n            nc.addEventListener(NetStatusEvent.NET_STATUS, listen_netstatus_event);\n            nc.connect(cirrus_url, cirrus_key);\n        }\n\n        public function connect(peer_id:String):void\n        {\n            \/* Store for later reading by connect_netstatus_event. *\/\n            this.connect_peer_id = peer_id;\n\n            nc.addEventListener(NetStatusEvent.NET_STATUS, connect_netstatus_event);\n            nc.connect(cirrus_url, cirrus_key);\n        }\n\n        public function close():void\n        {\n            outgoing.close();\n            incoming.close();\n            nc.close();\n        }\n\n        public function readBytes(output:ByteArray, offset:uint = 0, length:uint = 0):void\n        {\n            buffer.readBytes(output, offset, length);\n        }\n\n        public function writeBytes(input:ByteArray, offset:uint = 0, length:uint = 0):void\n        {\n            var sendbuf:ByteArray;\n\n            \/* Read into a new buffer, in case offset and length do not\n               completely span input. *\/\n            sendbuf = new ByteArray();\n            sendbuf.writeBytes(input, offset, length);\n\n            \/* Use a short method name because it's sent over the wire. *\/\n            outgoing.send(\"r\", sendbuf);\n        }\n    }\n}\n","subject":"Add an RTMFPSocket class.","message":"Add an RTMFPSocket class.\n","lang":"ActionScript","license":"mit","repos":"infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy"}
{"commit":"2e35a2a12d08a9b3e1725aaff7ac57254b27b2c7","old_file":"src\/org\/flintparticles\/twoD\/actions\/TweenToCurrentPosition.as","new_file":"src\/org\/flintparticles\/twoD\/actions\/TweenToCurrentPosition.as","old_contents":"","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.twoD.actions\n{\n\timport org.flintparticles.common.actions.ActionBase;\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.common.initializers.Initializer;\n\timport org.flintparticles.common.particles.Particle;\n\timport org.flintparticles.twoD.particles.Particle2D;\n\timport org.flintparticles.twoD.zones.Zone2D;\n\n\timport flash.geom.Point;\n\n\t[DefaultProperty(\"zone\")]\n\n\t\/**\n\t * The TweenToCurrentPosition action adjusts the particle's position between two\n\t * locations as it ages. The start location is a random point within the specified\n\t * zone, and the end location is the particle's position when it is created or added \n\t * to the emitter. The current position is relative to the particle's energy,\n\t * which changes as the particle ages in accordance with the energy easing\n\t * function used. This action should be used in conjunction with the Age action.\n\t *\/\n\n\tpublic class TweenToCurrentPosition extends ActionBase implements Initializer\n\t{\n\t\tprivate var _zone : Zone2D;\n\n\t\t\/**\n\t\t * The constructor creates a TweenToCurrentPosition action for use by an emitter. \n\t\t * To add a TweenToCurrentPosition to all particles created by an emitter, use the\n\t\t * emitter's addAction method.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addAction()\n\t\t * \n\t\t * @param zone The zone for the particle's position when its energy is 0.\n\t\t *\/\n\t\tpublic function TweenToCurrentPosition( zone : Zone2D )\n\t\t{\n\t\t\t_zone = zone;\n\t\t\tpriority = -10;\n\t\t}\n\n\t\t\/**\n\t\t * The zone for the particle's position when its energy is 0.\n\t\t *\/\n\t\tpublic function get zone() : Zone2D\n\t\t{\n\t\t\treturn _zone;\n\t\t}\n\n\t\tpublic function set zone( value : Zone2D ) : void\n\t\t{\n\t\t\t_zone = value;\n\t\t}\n\n\t\t\/**\n\t\t * \n\t\t *\/\n\t\toverride public function addedToEmitter( emitter : Emitter ) : void\n\t\t{\n\t\t\tif ( !emitter.hasInitializer( this ) )\n\t\t\t{\n\t\t\t\temitter.addInitializer( this );\n\t\t\t}\n\t\t}\n\n\t\toverride public function removedFromEmitter( emitter : Emitter ) : void\n\t\t{\n\t\t\temitter.removeInitializer( this );\n\t\t}\n\n\t\t\/**\n\t\t * \n\t\t *\/\n\t\tpublic function initialize( emitter : Emitter, particle : Particle ) : void\n\t\t{\n\t\t\tvar p : Particle2D = Particle2D( particle );\n\t\t\tvar pt : Point = _zone.getLocation();\n\t\t\tvar data : TweenToPositionData = new TweenToPositionData( pt.x, pt.y, p.x, p.y );\n\t\t\tp.dictionary[this] = data;\n\t\t}\n\n\t\t\/**\n\t\t * Calculates the current position of the particle based on it's energy.\n\t\t * \n\t\t * <p>This method is called by the emitter and need not be called by the \n\t\t * user.<\/p>\n\t\t * \n\t\t * @param emitter The Emitter that created the particle.\n\t\t * @param particle The particle to be updated.\n\t\t * @param time The duration of the frame - used for time based updates.\n\t\t * \n\t\t * @see org.flintparticles.common.actions.Action#update()\n\t\t *\/\n\t\toverride public function update( emitter : Emitter, particle : Particle, time : Number ) : void\n\t\t{\n\t\t\tvar p : Particle2D = Particle2D( particle );\n\t\t\tif ( !p.dictionary[this] )\n\t\t\t{\n\t\t\t\tinitialize( emitter, particle );\n\t\t\t}\n\t\t\tvar data : TweenToPositionData = p.dictionary[this];\n\t\t\tp.x = data.endX + data.diffX * p.energy;\n\t\t\tp.y = data.endY + data.diffY * p.energy;\n\t\t}\n\t}\n}\n\nclass TweenToPositionData\n{\n\tpublic var diffX : Number;\n\tpublic var diffY : Number;\n\tpublic var endX : Number;\n\tpublic var endY : Number;\n\n\tpublic function TweenToPositionData( startX : Number, startY : Number, endX : Number, endY : Number )\n\t{\n\t\tthis.diffX = startX - endX;\n\t\tthis.diffY = startY - endY;\n\t\tthis.endX = endX;\n\t\tthis.endY = endY;\n\t}\n}\n","subject":"Add TweenToCurrentPosition 2d Action","message":"Add TweenToCurrentPosition 2d Action\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"a496bc050554f457fccf9806987c813e7edea964","old_file":"assets\/scripts\/character_states\/walk_backward.as","new_file":"assets\/scripts\/character_states\/walk_backward.as","old_contents":"","new_contents":"void enter(entity_impl& out owner) {\n    owner.get_animation_component().blend_ani(\"walk_backward\");\n}\n\nvoid update(float delta_time, entity_impl& out owner) {\n\n}\n\nvoid leave(entity_impl& out owner) {\n\n}\n","subject":"add character state for backwards walking.","message":"add character state for backwards walking.\n","lang":"ActionScript","license":"mit","repos":"kasoki\/project-zombye,kasoki\/project-zombye,kasoki\/project-zombye"}
{"commit":"797d1c721c95b35715a9a41c5d2df5115366296f","old_file":"src\/aerys\/minko\/render\/resource\/texture\/TextureAtlas.as","new_file":"src\/aerys\/minko\/render\/resource\/texture\/TextureAtlas.as","old_contents":"","new_contents":"package aerys.minko.render.resource.texture\n{\n\timport aerys.minko.render.resource.texture.TextureResource;\n\t\n\timport flash.display.BitmapData;\n\timport flash.geom.Rectangle;\n\timport flash.utils.Dictionary;\n\n\tpublic class TextureAtlas extends TextureResource\n\t{\n\t\tprivate var _nodes\t\t\t\t\t: Array\t\t\t\t= new Array();\n\t\tprivate var _empty\t\t\t\t\t: Array\t\t\t\t= new Array();\n\t\tprivate var _size\t \t\t\t\t: uint \t\t\t\t= 0;\n\t\tprivate var _atlasBitmapData\t\t: BitmapData\t\t= null;\n\t\tprivate var _bitmapDataToRectangle\t: Dictionary \t\t= new Dictionary();\n\t\t\n\t\tpublic function TextureAtlas(size \t\t\t\t: uint \t\t= 2048,\n\t\t\t\t\t\t\t\t\t transparent \t\t: Boolean \t= true,\n\t\t\t\t\t\t\t\t\t backgroundColor \t: uint \t\t= 0x000000)\n\t\t{\n\t\t\t_size \t\t\t\t= size;\n\t\t\t_nodes[0] \t\t\t= new Rectangle(0, 0, _size, _size);\n\t\t\t_atlasBitmapData \t= new BitmapData(_size, _size, transparent, backgroundColor);\n\t\t\tsetContentFromBitmapData(_atlasBitmapData, true);\n\t\t}\n\t\t\n\t\tpublic function get atlasBitmapData():BitmapData\n\t\t{\n\t\t\treturn _atlasBitmapData;\n\t\t}\n\n\t\tpublic function get bitmapDataToRectangle():Dictionary\n\t\t{\n\t\t\treturn _bitmapDataToRectangle;\n\t\t}\n\n\t\tpublic function addBitmapData(bitmapData : BitmapData) : Rectangle\n\t\t{\n\t\t\tvar rectangle : Rectangle\t= getRectangle(bitmapData.width, bitmapData.height);\n\t\t\t\n\t\t\tif (rectangle == null)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\t_atlasBitmapData.copyPixels(bitmapData, bitmapData.rect, rectangle.topLeft);\n\t\t\tsetContentFromBitmapData(_atlasBitmapData, true);\n\t\t\t\n\t\t\t_bitmapDataToRectangle[bitmapData] = rectangle.clone();\n\t\t\t\t\t\t\n\t\t\treturn _bitmapDataToRectangle[bitmapData];\n\t\t}\n\t\t\n\t\tprivate function getRectangle(width : uint, height : uint, rootId : int = 0) : Rectangle\n\t\t{\n\t\t\tvar node \t: Rectangle = _nodes[rootId];\n\t\t\tvar first\t: Rectangle\t= _nodes[int(rootId * 2 + 1)];\n\t\t\tvar second\t: Rectangle\t= _nodes[int(rootId * 2 + 2)];\n\t\t\tif (!first && !second)\n\t\t\t{\n\t\t\t\tif (_empty[rootId] === false || width > node.width || height > node.height)\n\t\t\t\t\treturn null;\n\t\t\t\t\n\t\t\t\tif (width == node.width && height == node.height)\n\t\t\t\t{\n\t\t\t\t\t_empty[rootId] = false;\n\t\t\t\t\t\n\t\t\t\t\treturn node;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar dw : uint = node.width - width;\n\t\t\t\t\tvar dh : uint = node.height - height;\n\t\t\t\t\t\n\t\t\t\t\tif (dw > dh)\n\t\t\t\t\t{\n\t\t\t\t\t\tfirst = new Rectangle(node.left, node.top,\n\t\t\t\t\t\t\twidth, node.height);\n\t\t\t\t\t\tsecond = new Rectangle(node.left + width, node.top,\n\t\t\t\t\t\t\tnode.width - width, node.height);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tfirst = new Rectangle(node.left, node.top,\n\t\t\t\t\t\t\tnode.width, height);\n\t\t\t\t\t\tsecond = new Rectangle(node.left, node.top + height,\n\t\t\t\t\t\t\tnode.width, node.height - height);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_nodes[int(rootId * 2 + 1)] = first;\n\t\t\t\t\t_nodes[int(rootId * 2 + 2)] = second;\n\t\t\t\t\t\n\t\t\t\t\treturn getRectangle(width, height, rootId * 2 + 1);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif ((node = getRectangle(width, height, rootId * 2 + 1)))\n\t\t\t\treturn node;\n\t\t\t\n\t\t\treturn getRectangle(width, height, rootId * 2 + 2);\n\t\t}\n\t}\n}","subject":"Add TextureAtlas","message":"Add TextureAtlas\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"16ca28b9380765a310c05214d98e6bf846669ce0","old_file":"src\/corsaair\/server\/spitfire\/SimpleSocketServerSelect3.as","new_file":"src\/corsaair\/server\/spitfire\/SimpleSocketServerSelect3.as","old_contents":"","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n\npackage corsaair.server.spitfire\n{\n\n    import C.errno.*;\n    import C.arpa.inet.*;\n    import C.netdb.*;\n    import C.netinet.*;\n    import C.sys.socket.*;\n    import C.sys.select.*;\n    import C.stdlib.*;\n    import C.unistd.*;\n    \n    import flash.utils.ByteArray;\n    import flash.utils.Dictionary;\n    \n\n    \/**\n     * A simple socket server upgrade 3.\n     * \n     * Let's see special cases:\n     * \n     * - how to slow down your server loop ?\n     * \n     * - what happen when a client block\n     *   your server loop ?\n     *\/\n    public class SimpleSocketServerSelect3\n    {\n\n        \/\/ the port users will be connecting to\n        public const PORT:String = \"3490\";\n\n        \/\/ how many pending connections queue will hold\n        public const BACKLOG:uint = 10;\n\n        private var _address:Array;   \/\/ list of addresses\n        private var _info:addrinfo;   \/\/ server selected address\n        \n        private var _run:Boolean;     \/\/ run the server loop\n\n\n        public var serverfd:int;      \/\/ server socket descriptor\n        public var selected:int;      \/\/ selected socket descriptor\n        public var connections:Array; \/\/ list of socket descriptor\n\n        \/* Note:\n           bascially a map of clients using thesocket descriptor as the key\n           clients[ socket desc ] = { nickname: \"test\" }\n        *\/\n        public var clients:Dictionary; \/\/ list of clients informations\n\n        \/* Note:\n           allow to slow down the pace of the server loop\n\n           time is expressed in milliseconds\n              0 - do not sleep\n           1000 - sleep 1 sec\n        *\/\n        public var sleepTime:uint;\n\n        public function SimpleSocketServerSelect3()\n        {\n            super();\n\n            _address    = [];\n            _info       = null;\n            _run        = true;\n            serverfd    = -1;\n            selected    = -1;\n            connections = [];\n            clients     = new Dictionary();\n            sleepTime   = 0; \/\/ 0 means \"do not sleep\"\n        }\n\n        private function _getBindingSocket():int\n        {\n\n            var hints:addrinfo = new addrinfo();\n                hints.ai_family   = AF_UNSPEC;\n                hints.ai_socktype = SOCK_STREAM;\n                hints.ai_flags    = AI_PASSIVE; \/\/ indicates we want to bind\n\n            var info:addrinfo;\n\n            var eaierr:CEAIrror = new CEAIrror();\n            var addrlist:Array  = getaddrinfo( null, PORT, hints, eaierr );\n\n            if( !addrlist )\n            {\n                throw eaierr;\n            }\n\n            var sockfd:int;\n            var option:int;\n            var bound:int;\n\n            var i:uint;\n            var len:uint = addrlist.length;\n            for( i = 0; i < len; i++ )\n            {\n                info = addrlist[i];\n\n                sockfd = socket( info.ai_family, info.ai_socktype, info.ai_protocol );\n                if( sockfd == -1 )\n                {\n                    trace( \"selectserver: socket\" )\n                    trace( new CError( \"\", errno ) );\n                    continue;\n                }\n\n                option = setsockopt( sockfd, SOL_SOCKET, SO_REUSEADDR, 1 );\n                if( option == -1 )\n                {\n                    trace( \"setsockopt\" );\n                    trace( new CError( \"\", errno ) );\n                    exit( 1 );\n                }\n\n                bound = bind( sockfd, info.ai_addr );\n                if( bound == -1 )\n                {\n                    close( sockfd );\n                    trace( \"selectserver: bind\" );\n                    trace( new CError( \"\", errno ) );\n                    continue;\n                }\n\n                \/\/ we save the selected addrinfo\n                _info = info;\n                break;\n            }\n\n            \/\/ we merge the addresses found into our list of address\n            _address = _address.concat( addrlist );\n\n            \/\/ we return the socket descriptor\n            return sockfd;\n        }\n\n        private function _loopConnections():void\n        {\n            var i:uint;\n            var len:uint = connections.length;\n            \n            for( i = 0; i < len; i++ )\n            {\n                selected = connections[i];\n\n                if( isReadable( selected ) )\n                {\n\n                    if( selected == serverfd )\n                    {\n                        _handleNewConnections();\n                    }\n                    else\n                    {\n                        _handleClientData();\n                    }\n\n                }\n\n            }\n\n        }\n\n        private function _handleNewConnections():void\n        {\n            \/\/ handle new connections\n\n            var new_fd:int;  \/\/ newly accept()ed socket descriptor\n            var client_addr:sockaddr_in = new sockaddr_in();\n            \n            new_fd = accept( serverfd, client_addr );\n\n            if( new_fd == -1 )\n            {\n                trace( \"accept\" );\n                trace( new CError( \"\", errno ) );\n            }\n            else\n            {\n                _addClient( new_fd );\n                \n                var s:String = inet_ntop( client_addr.sin_family, client_addr );\n                trace( \"selectserver: new connection from \" + s  + \", socket \" + new_fd );\n\n                var msg_out:String = \"Hello, world!\\n\";\n                var bytes_out:ByteArray = new ByteArray();\n                    bytes_out.writeUTFBytes( msg_out );\n                    bytes_out.position = 0;\n\n                var sent:int = send( new_fd, bytes_out );\n                if( sent == -1 )\n                {\n                    trace( \"send\" );\n                    trace( new CError( \"\", errno ) );\n                }\n                else\n                {\n                    trace( \"sent \" + sent + \" bytes to the client \" + new_fd );\n                }\n\n\n                registerNewArrival( new_fd );\n            }\n        }\n\n        private function _handleClientData():void\n        {\n            \/\/ handle data from a client\n\n            var msg_in:String;\n            var bytes_in:ByteArray = new ByteArray();\n\n            var received:int = recv( selected, bytes_in );\n            if( received <= 0 )\n            {\n                \/\/ got error or connection closed by client\n                if( received == 0 )\n                {\n                    \/\/ connection closed\n                    trace( \"selectserver: socket \" + selected + \" hung up\" );\n                }\n                else\n                {\n                    trace( \"recv\" );\n                    trace( new CError( \"\", errno ) );\n                }\n\n                close( selected ); \/\/ bye!\n\n                \/\/ remove from master set\n                _removeClient( selected );\n            }\n            else\n            {\n                \/\/ we got some data from a client\n                trace( \"received \" + received + \" bytes from client \" + selected );\n                bytes_in.position = 0;\n                msg_in = bytes_in.readUTFBytes( bytes_in.length );\n                msg_in = msg_in.split( \"\\n\" ).join( \"\" );\n\n                \/* Note:\n                   If the nickname is not empty that means the client registered\n                   and so we use this nickname instead of the socket id\n                *\/\n                if( clients[selected].nickname != \"\" )\n                {\n                    trace( clients[selected].nickname + \" : \" + msg_in );\n                }\n                else\n                {\n                    trace( selected + \" : \" + msg_in );\n                }\n                \n\n                if( msg_in == \"shutdown\" )\n                {\n                    trace( \"selectserver: received 'shutdown' command\" );\n                    _run = false;\n                }\n            }\n        }\n\n        private function _addClient( sd:int, name:String = \"\" ):void\n        {\n            connections.push( sd );\n            clients[ sd ] = { nickname: name };\n        }\n\n        private function _removeClient( sd:int ):void\n        {\n            \/* Note:\n               protection from removing the server socket descriptor\n               which would disconnect\/crash all other clients\n            *\/\n            if( sd == serverfd )\n            {\n                return;\n            }\n\n            var i:uint;\n            var len:uint = connections.length;\n            var desc:int;\n            for( i = 0; i < len; i++ )\n            {\n                desc = connections[i];\n                if( desc == sd )\n                {\n                    connections.splice( i, 1 );\n                    delete clients[ sd ];\n                }\n            }\n        }\n\n        private function _closeAndRemoveAllClients( removeServer:Boolean = false ):void\n        {\n            var i:uint;\n            var desc:int;\n            for( i = 0; i < connections.length; i++ )\n            {\n                desc = connections[i];\n\n                if( !removeServer && (desc == serverfd) )\n                {\n                    continue;\n                }\n\n                if( clients[desc].nickname != \"\" )\n                {\n                    trace( \"selectserver: terminate \" + clients[desc].nickname + \" (\" + desc + \")\" );\n                }\n                else\n                {\n                    trace( \"selectserver: terminate \" + desc );    \n                }\n                \n                close( desc );              \/\/ close the socket\n                connections.splice( i, 1 ); \/\/ remove the socket from the connections list\n                delete clients[desc];       \/\/ delete the socket key for the clients data\n                i = 0; \/\/rewind\n            }\n        }\n\n        \/**\n         * Register a new connected client.\n         *\/\n        public function registerNewArrival( clientfd:int ):void\n        {\n            \/* Note:\n               For some reason we decided that each new socket clients\n               had to register with a nickname\n\n               - send a question\n               - wait for the answer\n               \n               IMPORTANT:\n               yes our server does support multiplexing\n               meaning we can deal with multiple clients connections\n               but here we want to illustrate a particular flaw\n               each connection is blocking\n\n               so even if we iterate trough each clients\n               that means we need to wait for a client to be processed\n               before being able to process the next client\n\n               here, as long as the client does not register\n               it will block ALL the other clients\n               to either connect and register, send messages or commands, etc.\n            *\/\n\n            var msg_welcome:String = \"What is your nickname?\\n\";\n            var bytes_welcome:ByteArray = new ByteArray();\n                bytes_welcome.writeUTFBytes( msg_welcome );\n                bytes_welcome.position = 0;\n            var welcome:int = send( clientfd, bytes_welcome );\n            if( welcome == -1 )\n            {\n                trace( \"selectserver: welcome sent\" );\n                trace( new CError( \"\", errno ) );\n                close( clientfd );\n                _removeClient( clientfd );\n                return;\n            }\n\n            trace( \"selectserver: wait for nickname ...\" );\n            var bytes_answer:ByteArray = new ByteArray();\n            var nickname:String;\n            var n:int;\n            while( true )\n            {\n                n = recv( clientfd, bytes_answer );\n                if( n <= 0 )\n                {\n                    \/\/ got error or connection closed by client\n                    if( n == 0 )\n                    {\n                        \/\/ connection closed\n                        trace( \"selectserver: socket \" + clientfd + \" hung up\" );\n                    }\n                    else\n                    {\n                        trace( \"recv\" );\n                        trace( new CError( \"\", errno ) );\n                    }\n\n                    close( clientfd );\n                    _removeClient( clientfd );\n                    break;\n                }\n                else\n                {\n                    bytes_answer.position = 0;\n                    nickname = bytes_answer.readUTFBytes( n );\n                    nickname = nickname.split( \"\\n\" ).join( \"\" );\n                    clients[ clientfd ].nickname = nickname;\n\n                    trace( \"selectserver: socket \" + clientfd + \" registered as \" + nickname );\n                    break;\n                }\n            }\n        }\n\n        public function main():void\n        {\n            serverfd = _getBindingSocket();\n\n            if( _info == null )\n            {\n                trace( \"selectserver: failed to bind\" );\n                exit( 1 );\n            }\n\n            var listening:int = listen( serverfd, BACKLOG );\n            if( listening == -1 )\n            {\n                trace( \"listen\" );\n                trace( new CError( \"\", errno ) );\n                exit( 1 );\n            }\n\n            trace( \"selectserver: waiting for connections...\" );\n\n            \/\/ the server is always the first client to be added to the connections\n            _addClient( serverfd, \"server\" );\n            trace( \"selectserver: server on socket \" + serverfd );\n\n            var frame:uint = 0;\n\n            \/\/ main server loop\n            while( _run )\n            {\n                \/\/trace( \"selectserver: main loop\" );\n                trace( \"selectserver: main loop \" + frame++ );\n\n                _loopConnections();\n\n                if( sleepTime > 0 )\n                {\n                    sleep( sleepTime );\n                }\n            }\n\n            trace( \"selectserver: connections left [\" + connections + \"]\" );\n            _closeAndRemoveAllClients();\n\n            trace( \"shutting down server\" );\n            shutdown( serverfd, SHUT_RDWR );\n            close( serverfd );\n\n            exit( 0 );\n\n        }\n\n    }\n}\n","subject":"add example to show how to slow down the server and what happen when client block","message":"add example to show how to slow down the server and what happen when client block\n\ngit-svn-id: 44dac414ef660a76a1e627c7b7c0e36d248d62e4@27 c2cce57b-6cbb-4450-ba62-5fdab5196ef5\n","lang":"ActionScript","license":"mpl-2.0","repos":"Corsaair\/spitfire"}
{"commit":"f60200f415ca33fa75244336a00373f080ca4f20","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/ShaderCompilerError.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/ShaderCompilerError.as","old_contents":"","new_contents":"package aerys.minko.render.shader.compiler\n{\n    public final class ShaderCompilerError extends Error\n    {\n        public static const TOO_MANY_VERTEX_OPERATIONS            : uint  = 1 << 0;\n        public static const TOO_MANY_VERTEX_CONSTANTS             : uint  = 1 << 1;\n        public static const TOO_MANY_VERTEX_TEMPORARIES           : uint  = 1 << 2;\n        public static const TOO_MANY_VERTEX_ATTRIBUTES            : uint  = 1 << 3;\n        \n        public static const TOO_MANY_VARYINGS                     : uint  = 1 << 4;\n        \n        public static const TOO_MANY_FRAGMENT_OPERATIONS          : uint  = 1 << 5;\n        public static const TOO_MANY_FRAGMENT_CONSTANTS           : uint  = 1 << 6;\n        public static const TOO_MANY_FRAGMENT_TEMPORARIES         : uint  = 1 << 7;\n        \n        public static const TOO_MANY_FRAGMENT_SAMPLERS    : uint  = 1 << 8;\n               \n        public static const OUT_OF_REGISTERS                      : uint  =\n              TOO_MANY_VERTEX_CONSTANTS\n            | TOO_MANY_VERTEX_TEMPORARIES\n            | TOO_MANY_VERTEX_ATTRIBUTES\n            | TOO_MANY_FRAGMENT_CONSTANTS\n            | TOO_MANY_FRAGMENT_TEMPORARIES\n            | TOO_MANY_FRAGMENT_SAMPLERS;\n        \n        public function ShaderCompilerError(id : uint = 0)\n        {\n            super(message, id);\n        }\n    }\n}","subject":"add missing ShaderCompilerError class","message":"add missing ShaderCompilerError class\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"9df8d3df36b85b173486dcb18e4868ff5c233783","old_file":"src\/avm2\/tests\/pilot\/switch1.as","new_file":"src\/avm2\/tests\/pilot\/switch1.as","old_contents":"","new_contents":"var f = function() {\n  switch (0) {\n  case 0:\n\t  trace('PASS');\n\t  break;\n  }\n};\n\nf();\ntrace('OK');\n","subject":"Add switch test for compiler","message":"Add switch test for compiler\n","lang":"ActionScript","license":"apache-2.0","repos":"mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway,mbebenita\/shumway,mbebenita\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway"}
{"commit":"8b3b0f298789e53685c8100f6eb0c9d6e21a8466","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/VisibilityController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/VisibilityController.as","old_contents":"","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.MeshVisibilityDataProvider;\n\timport aerys.minko.scene.node.Camera;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.bounding.FrustumCulling;\n\timport aerys.minko.type.math.Frustum;\n\timport aerys.minko.type.math.Matrix4x4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class VisibilityController extends AbstractController\n\t{\n\t\tprivate static const STATE_UNDEFINED\t: uint\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t: Mesh\t\t\t\t\t\t\t= null;\n\t\tprivate var _state\t\t\t: uint\t\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _visibilityData\t: MeshVisibilityDataProvider\t= new MeshVisibilityDataProvider();\n\t\t\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibilityData.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibilityData.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibilityData.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibilityData.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _visibilityData.inFrustum;\n\t\t}\n\t\t\n\t\tpublic function VisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: VisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.addedToScene.add(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.add(meshRemovedFromSceneHandler);\n\t\t\ttarget.bindings.addProvider(_visibilityData);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshAddedToSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: VisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.addedToScene.remove(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.remove(meshRemovedFromSceneHandler);\n\t\t\ttarget.bindings.removeProvider(_visibilityData);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshRemovedFromSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function meshAddedToSceneHandler(mesh\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tscene.bindings.addCallback('worldToView', worldToViewChangedHandler);\n\t\t\tmesh.localToWorld.changed.add(meshLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function meshRemovedFromSceneHandler(mesh\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tscene.bindings.removeCallback('worldToView', worldToViewChangedHandler);\n\t\t\tmesh.localToWorld.changed.remove(meshLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function worldToViewChangedHandler(bindings\t\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t   propertyName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t   oldValue\t\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t   newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(transform\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _visibilityData.frustumCulling;\n\t\t\t\n\t\t\t\/*if (culling != FrustumCulling.DISABLED && _mesh.geometry.boundingBox)\n\t\t\t{\n\t\t\t\tvar camera : Camera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\tculling = camera.cameraData.frustum.testBoundingVolume(\n\t\t\t\t\t_mesh.geometry,\n\t\t\t\t\t_mesh.localToWorld,\n\t\t\t\t\tculling\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = culling != Frustum.OUTSIDE;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_visibilityData.inFrustum = true;\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_visibilityData.inFrustum = false;\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}*\/\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\tvar clone : VisibilityController = new VisibilityController();\n\t\t\t\n\t\t\tclone._visibilityData = _visibilityData.clone() as MeshVisibilityDataProvider;\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t}\n}\n","subject":"rename MeshVisibilityController into VisibilityController","message":"rename MeshVisibilityController into VisibilityController\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"479ea0c600c850d250a09fe2dd6d9df3e37db95a","old_file":"Classes\/Textbox.as","new_file":"Classes\/Textbox.as","old_contents":"","new_contents":"package Classes\r\n{\r\n\tpublic class Textbox\r\n\t{\r\n\t\tpublic var contents:String;\r\n\t\t\r\n\t\tpublic function Textbox()\r\n\t\t{\r\n\t\t\tcontents=\"\";\r\n\t\t}\r\n\t\tpublic function Textbox(text)\r\n\t\t{\r\n\t\t\tcontents=text;\r\n\t\t}\r\n\t\tpublic setContents(text)\r\n\t\t{\r\n\t\t\tcontents=text;\r\n\t\t}\r\n\t}\r\n}","subject":"Create a dummy textbox class for the sole purpose of writing the XML loader","message":"Create a dummy textbox class for the sole purpose of writing the XML loader\n","lang":"ActionScript","license":"agpl-3.0","repos":"mbjornas3\/AGORA,MichaelHoffmann\/AGORA,mbjornas3\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA"}
{"commit":"5432cfbb9e258458bb134eff8c6ab1c70f92d517","old_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/CopyableSubclass.as","new_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/CopyableSubclass.as","old_contents":"","new_contents":"package dolly.data {\n\n[Copyable]\npublic class CopyableSubclass extends CopyableClass {\n\n\tpublic static var staticProperty2:String = \"Value of second-level static property.\";\n\n\tprivate var _writableField2:String = \"Value of second-level writable field.\";\n\n\tpublic var property2:String = \"Value of second-level public property.\";\n\n\tpublic function CopyableSubclass() {\n\t\tsuper();\n\t}\n\n\tpublic function get writableField2():String {\n\t\treturn _writableField2;\n\t}\n\n\tpublic function set writableField2(value:String):void {\n\t\t_writableField2 = value;\n\t}\n\n\tpublic function get readOnlyField2():String {\n\t\treturn \"Value of second-level read-only field.\";\n\t}\n}\n}\n","subject":"Create new data class for testing: CopyableSubclass.","message":"Create new data class for testing: CopyableSubclass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"d7bb55ba3d8edd913cdb7053fae22c5043554ff5","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/core\/metadata\/MetadataName.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/core\/metadata\/MetadataName.as","old_contents":"","new_contents":"package dolly.core.metadata {\npublic class MetadataName {\n\n\tpublic static const CLONEABLE:String = \"cloneable\";\n\tpublic static const COPYABLE:String = \"copyable\";\n}\n}\n","subject":"Add Enum class MetadataName.","message":"Add Enum class MetadataName.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"362bc1e1ad7bc2c8ddbbef9a4fe4264fd5ded0f4","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfPropertyLevelCopyableCloneableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfPropertyLevelCopyableCloneableClassTest.as","old_contents":"","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.PropertyLevelCopyableCloneableClass;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class CopyingOfPropertyLevelCopyableCloneableClassTest {\n\n\tprivate var propertyLevelCopyableCloneableClass:PropertyLevelCopyableCloneableClass;\n\tprivate var propertyLevelCopyableCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tpropertyLevelCopyableCloneableClass = new PropertyLevelCopyableCloneableClass();\n\t\tpropertyLevelCopyableCloneableClass.property1 = \"property1 value\";\n\t\tpropertyLevelCopyableCloneableClass.property2 = \"property2 value\";\n\t\tpropertyLevelCopyableCloneableClass.writableField1 = \"writableField1 value\";\n\n\t\tpropertyLevelCopyableCloneableClassType = Type.forInstance(propertyLevelCopyableCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tpropertyLevelCopyableCloneableClass = null;\n\t\tpropertyLevelCopyableCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllCopyableFieldsForType():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.findCopyableFieldsForType(propertyLevelCopyableCloneableClassType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(2, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t}\n\n\t[Test]\n\tpublic function copyingByCopier():void {\n\t\tconst copyInstance:PropertyLevelCopyableCloneableClass = Copier.copy(propertyLevelCopyableCloneableClass);\n\t\tassertNotNull(copyInstance);\n\t\tassertNotNull(copyInstance.property1);\n\t\tassertEquals(copyInstance.property1, propertyLevelCopyableCloneableClass.property1);\n\t\tassertNotNull(copyInstance.property2);\n\t\tassertFalse(copyInstance.property2 == propertyLevelCopyableCloneableClass.property2);\n\t\tassertNotNull(copyInstance.writableField1);\n\t\tassertEquals(copyInstance.writableField1, propertyLevelCopyableCloneableClass.writableField1);\n\t}\n\n\t[Test]\n\tpublic function copyingByCopyFunction():void {\n\t\tconst copyInstance:PropertyLevelCopyableCloneableClass = copy(propertyLevelCopyableCloneableClass);\n\t\tassertNotNull(copyInstance);\n\t\tassertNotNull(copyInstance.property1);\n\t\tassertEquals(copyInstance.property1, propertyLevelCopyableCloneableClass.property1);\n\t\tassertNotNull(copyInstance.property2);\n\t\tassertFalse(copyInstance.property2 == propertyLevelCopyableCloneableClass.property2);\n\t\tassertNotNull(copyInstance.writableField1);\n\t\tassertEquals(copyInstance.writableField1, propertyLevelCopyableCloneableClass.writableField1);\n\t}\n}\n}\n","subject":"Create new test class: CopyingOfPropertyLevelCopyableCloneableClassTest.","message":"Create new test class: CopyingOfPropertyLevelCopyableCloneableClassTest.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"004f5b35c05ee5b0e090a978439bae4f439b6fc4","old_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/ClassLevelCopyableSubclass.as","new_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/ClassLevelCopyableSubclass.as","old_contents":"","new_contents":"package dolly.data {\n\n[Copyable]\npublic class ClassLevelCopyableSubclass extends ClassLevelCopyable {\n\n\tprivate var _writableField2:String;\n\n\tpublic var property4:String;\n\tpublic var property5:String;\n\n\tpublic function ClassLevelCopyableSubclass() {\n\t}\n\n\tpublic function get writableField2():String {\n\t\treturn _writableField2;\n\t}\n\n\tpublic function set writableField2(value:String):void {\n\t\t_writableField2 = value;\n\t}\n}\n}\n","subject":"Create data class for testing: ClassLevelCopyableSubclass.","message":"Create data class for testing: ClassLevelCopyableSubclass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"18807ef09f1b5c98b74d48e000bd927854471f3d","old_file":"src\/com\/pivotshare\/hls\/loader\/FragmentStream.as","new_file":"src\/com\/pivotshare\/hls\/loader\/FragmentStream.as","old_contents":"","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage com.pivotshare.hls.loader {\n\n    import flash.display.DisplayObject;\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.ByteArray;\n    import flash.utils.getTimer;\n    import flash.utils.Timer;\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.model.FragmentData;\n    import org.mangui.hls.utils.AES;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n        import org.mangui.hls.utils.Hex;\n    }\n\n    \/**\n     * HLS Fragment Streamer, which also handles decryption.\n     * Tries to parallel URLStream design pattern, but is incomplete.\n     *\n     * See [Reading and writing a ByteArray](http:\/\/help.adobe.com\/en_US\/as3\/dev\/WS5b3ccc516d4fbf351e63e3d118666ade46-7d54.html)\n     *\n     * @class    FragmentStream\n     * @extends  EventDispatcher\n     * @author   HGPA\n     *\/\n    public class FragmentStream extends EventDispatcher {\n\n        \/*\n         * DisplayObject needed by AES decrypter.\n         *\/\n        private var _displayObject : DisplayObject;\n\n        \/*\n         * Fragment being loaded.\n         *\/\n        private var _fragment : Fragment;\n\n        \/*\n         * URLStream used to download current Fragment.\n         *\/\n        private var _fragmentURLStream : URLStream;\n\n        \/**\n         * Create a FragmentStream.\n         *\n         * This constructor takes a reference to main DisplayObject, e.g. stage,\n         * necessary for AES decryption control.\n         *\n         * TODO: It would be more appropriate to create a factory that itself\n         * takes the DisplayObject (or a more flexible version of AES).\n         *\n         * @constructor\n         * @param  {DisplayObject}  displayObject\n         *\/\n        public function FragmentStream(displayObject : DisplayObject) : void {\n            _displayObject = displayObject;\n        };\n\n        \/*\n         * Return FragmentData of Fragment currently being downloaded.\n         * Of immediate interest is the `bytes` field.\n         *\n         * @method getFragment\n         * @return  {Fragment}\n         *\/\n        public function getFragment() : Fragment {\n            return _fragment;\n        }\n\n        \/*\n         * Close the stream.\n         *\n         * @method  close\n         *\/\n        public function close() : void {\n            if (_fragmentURLStream && _fragmentURLStream.connected) {\n                _fragmentURLStream.close();\n            }\n\n            if (_fragment) {\n\n                if (_fragment.data.decryptAES) {\n                    _fragment.data.decryptAES.cancel();\n                    _fragment.data.decryptAES = null;\n                }\n\n                \/\/ Explicitly release memory\n                \/\/ http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/utils\/ByteArray.html#clear()\n                _fragment.data.bytes.clear();\n                _fragment.data.bytes = null;\n            }\n        }\n\n        \/**\n         * Load a Fragment.\n         *\n         * This class\/methods DOES NOT user reference of parameter. Instead it\n         * clones the Fragment and manipulates this internally.\n         *\n         * @method  load\n         * @param   {Fragment}   fragment  -  Fragment with details (cloned)\n         * @param   {ByteArray}  key       -  Encryption Key\n         * @return  {HLSLoadMetrics}\n         *\/\n        public function load(fragment : Fragment, key : ByteArray) : HLSLoadMetrics {\n\n            \/\/ Clone Fragment, with new initilizations of deep fields\n            \/\/ Passing around references is what is causing problems.\n            \/\/ FragmentData is initialized as part of construction\n            _fragment = new Fragment(\n                fragment.url,\n                fragment.duration,\n                fragment.level,\n                fragment.seqnum,\n                fragment.start_time,\n                fragment.continuity,\n                fragment.program_date,\n                fragment.decrypt_url,\n                fragment.decrypt_iv, \/\/ We need this reference\n                fragment.byterange_start_offset,\n                fragment.byterange_end_offset,\n                new Vector.<String>()\n            )\n\n            _fragmentURLStream = new URLStream();\n\n            \/\/ START (LOADING) METRICS\n            \/\/ Event listener callbacks enclose _metrics\n            var _metrics : HLSLoadMetrics = new HLSLoadMetrics(HLSLoaderTypes.FRAGMENT_MAIN);\n            _metrics.level = _fragment.level;\n            _metrics.id    = _fragment.seqnum;\n            _metrics.loading_request_time = getTimer();\n\n            \/\/ String used to identify fragment in debug messages\n            CONFIG::LOGGING {\n                var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n            }\n\n            \/\/\n            \/\/ See `onLoadProgress` first.\n            \/\/\n\n            \/*\n             * Called when Fragment is processing which may inclue decryption.\n             *\n             * To access data, call `Fragment.getFragment`, which will include\n             * all bytes loaded to this point, with FragmentData's ByteArray\n             * having the expected position\n             *\n             * NOTE: This was `FragmentLoader._fragDecryptProgressHandler` before refactor.\n             *\n             * @method  onProcess\n             * @param   {ByteArray}  data  -  *Portion* of data that finished processing\n             *\/\n            var onProcess : Function = function onProcess(data : ByteArray) : void {\n\n                \/\/ Ensure byte array pointer starts at beginning\n                data.position = 0;\n\n                var bytes : ByteArray = _fragment.data.bytes;\n\n                \/\/ Byte Range Business\n                \/\/ TODO: Confirm this is still working\n                if (_fragment.byterange_start_offset != -1) {\n\n                    _fragment.data.bytes.position = _fragment.data.bytes.length;\n                    _fragment.data.bytes.writeBytes(data);\n\n                    \/\/ if we have retrieved all the data, disconnect loader and notify fragment complete\n                    if (_fragment.data.bytes.length >= _fragment.byterange_end_offset) {\n                        if (_fragmentURLStream.connected) {\n                            _fragmentURLStream.close();\n                            onProcessComplete(null);\n                        }\n                    }\n                } else {\n                    \/\/ Append data to Fragment, but then reset position to mimic\n                    \/\/ expected pattern of URLStream\n                    var fragmentPosition : int = _fragment.data.bytes.position;\n                    _fragment.data.bytes.position = _fragment.data.bytes.length;\n                    _fragment.data.bytes.writeBytes(data);\n                    _fragment.data.bytes.position = fragmentPosition;\n                }\n\n                var progressEvent : ProgressEvent = new ProgressEvent(\n                    ProgressEvent.PROGRESS,\n                    false,\n                    false,\n                    _fragment.data.bytes.length, \/\/ bytesLoaded\n                    _fragment.data.bytesTotal    \/\/ bytesTotal\n                    );\n\n                dispatchEvent(progressEvent);\n            }\n\n            \/*\n             * Called when Fragment has completed processing.\n             * May or may not include decryption.\n             *\n             * NOTE: This was `FragmentLoader._fragDecryptCompleteHandler`\n             * before refactor.\n             *\n             * @method  onProcessComplete\n             * @param   {ByteArray}  data  -  Portion of data finished processing\n             *\/\n            var onProcessComplete : Function = function onProcessComplete() : void {\n\n                \/\/ END DECRYPTION METRICS\n                \/\/ garbage collect AES decrypter\n                if (_fragment.data.decryptAES) {\n                    _metrics.decryption_end_time = getTimer();\n                    var decrypt_duration : Number = _metrics.decryption_end_time - _metrics.decryption_begin_time;\n                    CONFIG::LOGGING {\n                        Log.debug(\"FragmentStream#onProcessComplete: Decrypted duration\/length\/speed:\" +\n                            decrypt_duration + \"\/\" + _fragment.data.bytesLoaded + \"\/\" +\n                            Math.round((8000 * _fragment.data.bytesLoaded \/ decrypt_duration) \/ 1024) + \" kb\/s\");\n                    }\n\n                    _fragment.data.decryptAES = null;\n                }\n\n                var completeEvent : Event = new ProgressEvent(Event.COMPLETE);\n                dispatchEvent(completeEvent);\n            }\n\n            \/*\n             * Called when URLStream has download a portion of the file fragment.\n             * This event callback delegates to decrypter if necessary.\n             * Eventually onProcess is called when the downloaded portion has\n             * finished processing.\n             *\n             * NOTE: Was `_fragLoadCompleteHandler` before refactor\n             *\n             * @param  {ProgressEvent}  evt  -  Portion of data finished processing\n             *\/\n            var onLoadProgress : Function = function onProgress(evt : ProgressEvent) : void {\n\n                \/\/ First call of onProgress for this Fragment\n                \/\/ Initilize fields in Fragment and FragmentData\n                if (_fragment.data.bytes == null) {\n\n                    _fragment.data.bytes = new ByteArray();\n                    _fragment.data.bytesLoaded = 0;\n                    _fragment.data.bytesTotal = evt.bytesTotal;\n                    _fragment.data.flushTags();\n\n                    \/\/ NOTE: This may be wrong, as it is only called after data\n                    \/\/ has been loaded.\n                    _metrics.loading_begin_time = getTimer();\n\n                    CONFIG::LOGGING {\n                        Log.debug(\"FragmentStream#onLoadProgress: Downloaded \" +\n                            fragmentString + \"'s first \" + evt.bytesLoaded +\n                            \" bytes of \" + evt.bytesTotal + \" Total\");\n                    }\n\n                    \/\/ decrypt data if needed\n                    if (_fragment.decrypt_url != null) {\n                        \/\/ START DECRYPTION METRICS\n                        _metrics.decryption_begin_time = getTimer();\n                        CONFIG::LOGGING {\n                            Log.debug(\"FragmentStream#onLoadProgress: \" + fragmentString + \" needs to be decrypted\");\n                        }\n\n                        _fragment.data.decryptAES = new AES(\n                            _displayObject,\n                            key,\n                            _fragment.decrypt_iv,\n                            onProcess,\n                            onProcessComplete\n                            );\n                    } else {\n                        _fragment.data.decryptAES = null;\n                    }\n                }\n\n                if (evt.bytesLoaded > _fragment.data.bytesLoaded && _fragmentURLStream.bytesAvailable > 0) {  \/\/ prevent EOF error race condition\n\n                    \/\/ bytes from URLStream\n                    var data : ByteArray = new ByteArray();\n                    _fragmentURLStream.readBytes(data);\n\n                    \/\/ Mark that bytes have been loaded, but do not store these\n                    \/\/ bytes yet\n                    _fragment.data.bytesLoaded += data.length;\n\n                    if (_fragment.data.decryptAES != null) {\n                        _fragment.data.decryptAES.append(data);\n                    } else {\n                        onProcess(data);\n                    }\n                }\n            }\n\n            \/*\n             * Called when URLStream had completed downloading.\n             *\n             * @param  {Event}  evt  -  Portion of data finished processing\n             *\/\n            var onLoadComplete : Function = function onLoadComplete(evt : Event) : void {\n                \/\/ load complete, reset retry counter\n                \/\/_fragRetryCount = 0;\n                \/\/_fragRetryTimeout = 1000;\n\n                if (_fragment.data.bytes == null) {\n                    CONFIG::LOGGING {\n                        Log.warn(\"FragmentStream#onLoadComplete: \" + fragmentString +\n                            \" size is null, invalidate it and load next one\");\n                    }\n                    \/\/_levels[_hls.loadLevel].updateFragment(_fragCurrent.seqnum, false);\n                    \/\/_loadingState = LOADING_IDLE;\n\n                    \/\/ TODO: Dispatch an error\n\n                    return;\n                }\n\n                CONFIG::LOGGING {\n                    Log.debug(\"FragmentStream#onLoadComplete: \" + fragmentString +\n                        \" has finished downloading, but may still be decrypting\");\n                }\n\n                \/\/ TODO: ???\n                \/\/_fragSkipping = false;\n\n                \/\/ END LOADING METRICS\n                _metrics.loading_end_time = getTimer();\n                _metrics.size = _fragment.data.bytesLoaded;\n                var _loading_duration : uint = _metrics.loading_end_time - _metrics.loading_request_time;\n                CONFIG::LOGGING {\n                    Log.debug(\"FragmentStream#onLoadComplete: Loading duration\/RTT\/length\/speed:\" +\n                        _loading_duration + \"\/\" +\n                        (_metrics.loading_begin_time - _metrics.loading_request_time) + \"\/\" +\n                        _metrics.size + \"\/\" +\n                        Math.round((8000 * _metrics.size \/ _loading_duration) \/ 1024) + \" kb\/s\");\n                }\n\n                if (_fragment.data.decryptAES) {\n                    _fragment.data.decryptAES.notifycomplete(); \/\/ Calls onProcessComplete by proxy\n                } else {\n                    onProcessComplete();\n                }\n            }\n\n            \/*\n             * Called when URLStream has Errored.\n             * @param  {ErrorEvent}  evt  -  Portion of data finished processing\n             *\/\n            var onLoadError : Function = function onLoadError(evt : ErrorEvent) : void {\n\n                CONFIG::LOGGING {\n                    Log.error(\"FragmentStream#onLoadError: \" + evt.text);\n                }\n\n                \/\/ Forward error\n                dispatchEvent(evt);\n            }\n\n            _fragmentURLStream.addEventListener(IOErrorEvent.IO_ERROR, onLoadError);\n            _fragmentURLStream.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onLoadError);\n            _fragmentURLStream.addEventListener(ProgressEvent.PROGRESS, onLoadProgress);\n            _fragmentURLStream.addEventListener(Event.COMPLETE, onLoadComplete);\n\n            _fragmentURLStream.load(new URLRequest(fragment.url));\n\n            return _metrics;\n        }\n\n    }\n}\n","subject":"Add com.pivotshare.hls.loader.FragmentStream","message":"[FragmentStream] Add com.pivotshare.hls.loader.FragmentStream\n","lang":"ActionScript","license":"mpl-2.0","repos":"codex-corp\/flashls,codex-corp\/flashls"}
{"commit":"85e7fbaf9312b705d76d2d672a3843b57af56747","old_file":"as3\/com\/netease\/protobuf\/ZigZag.as","new_file":"as3\/com\/netease\/protobuf\/ZigZag.as","old_contents":"","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , \u6768\u535a (Yang Bo) All rights reserved.\n\/\/\n\/\/         pop.atry@gmail.com\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\tpublic final class ZigZag {\n\t\tpublic static function encode32(n:int):int {\n\t\t\treturn (n << 1) ^ (n >> 31)\n\t\t}\n\t\tpublic static function decode32(n:int):int {\n\t\t\treturn (n >>> 1) ^ -(n & 1)\n\t\t}\n\t\tpublic static function encode64low(low:uint, high:int):uint {\n\t\t\treturn (low << 1) ^ (high >> 31)\n\t\t}\n\t\tpublic static function encode64high(low:uint, high:int):int {\n\t\t\treturn (low >>> 31) ^ (high << 1) ^ (high >> 31)\n\t\t}\n\t\tpublic static function decode64low(low:uint, high:int):uint {\n\t\t\treturn (high << 31) ^ (low >>> 1) ^ -(low & 1)\n\t\t}\n\t\tpublic static function decode64high(low:uint, high:int):int {\n\t\t\treturn (high >>> 1) ^ -(low & 1)\n\t\t}\n\t}\n}\n","subject":"\u6dfb\u52a0\u9057\u6f0f\u7684 ZigZag.as","message":"\u6dfb\u52a0\u9057\u6f0f\u7684 ZigZag.as","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"3af5a3a3d97a0e27fb78620b800b2f73d22b9b74","old_file":"src\/Impetus.as","new_file":"src\/Impetus.as","old_contents":"","new_contents":"package io.github.jwhile.impetus\n{\n    import flash.display.Sprite;\n    import flash.external.ExternalInterface;\n\n    public class Impetus extends Sprite\n    {\n        public function Impetus():void\n        {\n        }\n    } \n}","subject":"Add class Impetus","message":"Add class Impetus\n","lang":"ActionScript","license":"mit","repos":"Julow\/Impetus"}
{"commit":"db3bdb8918d4514f87cad2138515865de993f165","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/utils\/CopyUtil.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/utils\/CopyUtil.as","old_contents":"","new_contents":"package dolly.utils {\npublic class CopyUtil {\n\n}\n}\n","subject":"Add empty utility class CopyUtil.","message":"Add empty utility class CopyUtil.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"ad5514e6400c9edbac893f3ac53d3124dc85b859","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/core\/dolly_internal.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/core\/dolly_internal.as","old_contents":"","new_contents":"package dolly.core {\n\npublic namespace dolly_internal;\n\n}","subject":"Add namespace \"dolly_internal\".","message":"Add namespace \"dolly_internal\".\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"d79c8b906b2bf5f434aeb6f34666db2c354349b5","old_file":"src\/com\/ryanberdeen\/utils\/MD5Calculator.as","new_file":"src\/com\/ryanberdeen\/utils\/MD5Calculator.as","old_contents":"","new_contents":"package com.ryanberdeen.utils {\n  import com.adobe.crypto.MD5Stream;\n\n  import flash.events.Event;\n  import flash.events.EventDispatcher;\n  import flash.events.ProgressEvent;\n  import flash.utils.ByteArray;\n  import flash.utils.Timer;\n\n  public class MD5Calculator extends EventDispatcher {\n    private var timer:Timer;\n    private var stream:MD5Stream;\n    private var buffer:ByteArray;\n    private var source:ByteArray;\n\n    private var _md5:String;\n    private var _delay:int;\n    private var _chunkSize:int;\n\n    private var dispatchProgressEvent:Boolean;\n\n    public function MD5Calculator() {\n      _delay = 1;\n      _chunkSize = 51200;\n    }\n\n    public function set delay(delay:int):void {\n      _delay = delay;\n    }\n\n    public function set chunkSize(chunkSize:int):void {\n      _chunkSize = chunkSize;\n    }\n\n    public function get md5():String {\n      return _md5;\n    }\n\n    public function calculate(source:ByteArray):void {\n      this.source = source;\n\n      dispatchProgressEvent = hasEventListener(ProgressEvent.PROGRESS);\n\n      stream = new MD5Stream();\n      buffer = new ByteArray();\n\n      source.position = 0;\n\n      timer = new Timer(_delay);;\n      timer.addEventListener('timer', iterate);\n      timer.start();\n    }\n\n    private function iterate(e:Event):void {\n      if (source.bytesAvailable == 0) {\n        timer.stop();\n        timer = null;\n        _md5 = stream.complete();\n        stream = null;\n        buffer = null;\n        source = null;\n        dispatchEvent(new Event(Event.COMPLETE));\n        return;\n      }\n\n      var length:int = Math.min(_chunkSize, source.bytesAvailable);\n      buffer.length = length;\n      source.readBytes(buffer, 0, length);\n      stream.update(buffer);\n\n      if (dispatchProgressEvent) {\n        var progressEvent:ProgressEvent = new ProgressEvent(ProgressEvent.PROGRESS);\n        progressEvent.bytesLoaded = source.position;\n        progressEvent.bytesTotal = source.length\n        dispatchEvent(progressEvent);\n      }\n    }\n\n    public function stop():void {\n      timer.stop();\n    }\n  }\n}\n","subject":"add async md5 calculator utility class","message":"add async md5 calculator utility class\n","lang":"ActionScript","license":"mit","repos":"also\/echo-nest-flash-api"}
{"commit":"a96e5bd8bd030ac2915ff03da090a5389e8e5889","old_file":"src\/test\/actionscript\/com\/dotfold\/dotvimstat\/mediator\/MediatorTest.as","new_file":"src\/test\/actionscript\/com\/dotfold\/dotvimstat\/mediator\/MediatorTest.as","old_contents":"","new_contents":"package com.dotfold.dotvimstat.mediator\n{\n\tpublic class MediatorTest\n\t{\n\t\t\n\t\t\n\t}\n}","subject":"add mediator test","message":"[test] add mediator test\n","lang":"ActionScript","license":"mit","repos":"dotfold\/dotvimstat"}
{"commit":"efca752980aea3c14403a6df05782eaeff1d7e59","old_file":"src\/aerys\/minko\/ns\/minko_animation.as","new_file":"src\/aerys\/minko\/ns\/minko_animation.as","old_contents":"","new_contents":"\/\/ ActionScript file\npackage aerys.minko.ns\n{\n\tpublic namespace minko_animation;\n}\n","subject":"Add Animation namespace and modification for timelines","message":"Add Animation namespace and modification for timelines\n\nA New namespace to access confidential information inside timelines\nM Each timeline has two new getter, need namespace minko_animation to use them\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"2d1c2f240fee0c9b2d7254097e108742689aca75","old_file":"src\/corsaair\/server\/spitfire\/SimpleSocketServerSelect5.as","new_file":"src\/corsaair\/server\/spitfire\/SimpleSocketServerSelect5.as","old_contents":"","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n\npackage corsaair.server.spitfire\n{\n\n    import C.errno.*;\n    import C.arpa.inet.*;\n    import C.netdb.*;\n    import C.netinet.*;\n    import C.sys.socket.*;\n    import C.sys.select.*;\n    import C.stdlib.*;\n    import C.unistd.*;\n    \n    import flash.utils.getTimer;\n    import flash.utils.ByteArray;\n    import flash.utils.Dictionary;\n    \n    import flash.system.Worker;\n    import flash.system.WorkerDomain;\n    import flash.concurrent.Mutex;\n\n    \/**\n     * A simple socket server upgrade 5.\n     * \n     * If you look back at the very first example\n     * you will notcie that at that time we totally ignored\n     * something named fork() in the C source code\n     * \n     * fork() is a very convenient C function in the POSIX world\n     * which allow to create a new process (child process)\n     * that is an exact copy of the calling process (parent process)\n     * see: http:\/\/pubs.opengroup.org\/onlinepubs\/9699919799\/functions\/fork.html\n     * \n     * in server.c we can see\n     * if (!fork()) { \/\/ this is the child process\n     *      close(sockfd); \/\/ child doesn't need the listener\n     *      if (send(new_fd, \"Hello, world!\", 13, 0) == -1)\n     *          perror(\"send\");\n     *      close(new_fd);\n     *      exit(0);\n     *  }\n     * \n     * In Redtamarin we deliberately decided to not support fork()\n     * mainly because it works only with true POSIX systems\n     * like Linux and Mac OS X but fail miserably under Windows\n     * but also because we run our code inse a VM (AVM2)\n     * and we can not as easily copy our process like that.\n     *\n     * But wait we have something as good as fork()\n     * and which work everywhere, something called workers.\n     * \n     * Here how we want tto manage it for now:\n     * var server = new SimpleSocketServerSelect5();\n     *     server.sleepTime = 1000;\n     * \n     *     if( Worker.current.isPrimordial )\n     *     {\n     *         server.main();    \n     *     }\n     *     else\n     *     {\n     *         server.registerNewArrival();\n     *     }\n     * \n     * basically, if we are the server we want to run main()\n     * and if we are a client connecting we want to run registerNewArrival()\n     * \n     * But workers and fork() does not work exactly the same\n     * even if a background worker will create a virtual copy of the VM (AVM2)\n     * sharing data works differently.\n     * \n     * The main point is to be able to extract the part thart is blocking forever\n     * outside of the main process.\n     * \n     * Here, our registration is something that can block forever\n     * so for this part we want to run a worker so the worker will block\n     * while our main server will not block.\n     *\/\n    public class SimpleSocketServerSelect5\n    {\n\n        \/\/ the port users will be connecting to\n        public const PORT:String = \"3490\";\n\n        \/\/ how many pending connections queue will hold\n        public const BACKLOG:uint = 10;\n\n        private var _address:Array;   \/\/ list of addresses\n        private var _info:addrinfo;   \/\/ server selected address\n        \n        private var _run:Boolean;     \/\/ run the server loop\n\n\n        public var serverfd:int;      \/\/ server socket descriptor\n        public var selected:int;      \/\/ selected socket descriptor\n        public var connections:Array; \/\/ list of socket descriptor\n\n        public var clients:Dictionary; \/\/ list of clients informations\n        public var sleepTime:uint; \/\/ time is expressed in milliseconds\n\n        private var _mutex:Mutex;\n        public var sharedData:ByteArray;\n\n        public function SimpleSocketServerSelect5()\n        {\n            super();\n\n            _address    = [];\n            _info       = null;\n            _run        = true;\n            serverfd    = -1;\n            selected    = -1;\n            connections = [];\n            clients     = new Dictionary();\n            sleepTime   = 0; \/\/ 0 means \"do not sleep\"\n            sharedData  = new ByteArray();\n            sharedData.shareable = true;\n        }\n\n        private function _getBindingSocket():int\n        {\n\n            var hints:addrinfo = new addrinfo();\n                hints.ai_family   = AF_UNSPEC;\n                hints.ai_socktype = SOCK_STREAM;\n                hints.ai_flags    = AI_PASSIVE; \/\/ indicates we want to bind\n\n            var info:addrinfo;\n\n            var eaierr:CEAIrror = new CEAIrror();\n            var addrlist:Array  = getaddrinfo( null, PORT, hints, eaierr );\n\n            if( !addrlist )\n            {\n                throw eaierr;\n            }\n\n            var sockfd:int;\n            var option:int;\n            var bound:int;\n\n            var i:uint;\n            var len:uint = addrlist.length;\n            for( i = 0; i < len; i++ )\n            {\n                info = addrlist[i];\n\n                sockfd = socket( info.ai_family, info.ai_socktype, info.ai_protocol );\n                if( sockfd == -1 )\n                {\n                    trace( \"selectserver: socket\" )\n                    trace( new CError( \"\", errno ) );\n                    continue;\n                }\n\n                option = setsockopt( sockfd, SOL_SOCKET, SO_REUSEADDR, 1 );\n                if( option == -1 )\n                {\n                    trace( \"setsockopt\" );\n                    trace( new CError( \"\", errno ) );\n                    exit( 1 );\n                }\n\n                bound = bind( sockfd, info.ai_addr );\n                if( bound == -1 )\n                {\n                    close( sockfd );\n                    trace( \"selectserver: bind\" );\n                    trace( new CError( \"\", errno ) );\n                    continue;\n                }\n\n                \/\/ we save the selected addrinfo\n                _info = info;\n                break;\n            }\n\n            \/\/ we merge the addresses found into our list of address\n            _address = _address.concat( addrlist );\n\n            \/\/ we return the socket descriptor\n            return sockfd;\n        }\n\n        private function _loopConnections():void\n        {\n            var i:uint;\n            var len:uint = connections.length;\n            \n            for( i = 0; i < len; i++ )\n            {\n                selected = connections[i];\n\n                if( isReadable( selected ) )\n                {\n\n                    if( selected == serverfd )\n                    {\n                        _handleNewConnections();\n                    }\n                    else\n                    {\n                        _handleClientData();\n                    }\n\n                }\n\n            }\n\n        }\n\n        private function _handleNewConnections():void\n        {\n            \/\/ handle new connections\n\n            var new_fd:int;  \/\/ newly accept()ed socket descriptor\n            var client_addr:sockaddr_in = new sockaddr_in();\n            \n            new_fd = accept( serverfd, client_addr );\n\n            if( new_fd == -1 )\n            {\n                trace( \"accept\" );\n                trace( new CError( \"\", errno ) );\n            }\n            else\n            {\n                _addClient( new_fd );\n                \n                var s:String = inet_ntop( client_addr.sin_family, client_addr );\n                trace( \"selectserver: new connection from \" + s  + \", socket \" + new_fd );\n\n                var msg_out:String = \"Hello, world!\\n\";\n                var bytes_out:ByteArray = new ByteArray();\n                    bytes_out.writeUTFBytes( msg_out );\n                    bytes_out.position = 0;\n\n                var sent:int = send( new_fd, bytes_out );\n                if( sent == -1 )\n                {\n                    trace( \"send\" );\n                    trace( new CError( \"\", errno ) );\n                }\n                else\n                {\n                    trace( \"sent \" + sent + \" bytes to the client \" + new_fd );\n                }\n\n\n                \/\/registerNewArrival( new_fd );\n\n                \/* Note:\n                   It's here that we split the process\n                   by creating a worker\n                *\/\n                trace( \"setup worker and start it\" );\n                var newArrival:Worker = WorkerDomain.current.createWorkerFromPrimordial();\n                    newArrival.setSharedProperty( \"clientfd\", new_fd );\n                    newArrival.setSharedProperty( \"mutex\", _mutex );\n                    newArrival.start();\n            }\n        }\n\n        private function _handleClientData():void\n        {\n            \/\/ handle data from a client\n\n            var msg_in:String;\n            var bytes_in:ByteArray = new ByteArray();\n\n            var received:int = recv( selected, bytes_in );\n            if( received <= 0 )\n            {\n                \/\/ got error or connection closed by client\n                if( received == 0 )\n                {\n                    \/\/ connection closed\n                    trace( \"selectserver: socket \" + selected + \" hung up\" );\n                }\n                else\n                {\n                    trace( \"recv\" );\n                    trace( new CError( \"\", errno ) );\n                }\n\n                close( selected ); \/\/ bye!\n\n                \/\/ remove from master set\n                _removeClient( selected );\n            }\n            else\n            {\n                \/\/ we got some data from a client\n                trace( \"received \" + received + \" bytes from client \" + selected );\n                bytes_in.position = 0;\n                msg_in = bytes_in.readUTFBytes( bytes_in.length );\n                msg_in = msg_in.split( \"\\n\" ).join( \"\" );\n\n                if( clients[selected].nickname != \"\" )\n                {\n                    trace( clients[selected].nickname + \" : \" + msg_in );\n                }\n                else\n                {\n                    trace( selected + \" : \" + msg_in );\n                }\n                \n\n                if( msg_in == \"shutdown\" )\n                {\n                    trace( \"selectserver: received 'shutdown' command\" );\n                    _run = false;\n                }\n            }\n        }\n\n        private function _addClient( sd:int, name:String = \"\" ):void\n        {\n            connections.push( sd );\n            clients[ sd ] = { nickname: name };\n        }\n\n        private function _removeClient( sd:int ):void\n        {\n            if( sd == serverfd )\n            {\n                return;\n            }\n\n            var i:uint;\n            var len:uint = connections.length;\n            var desc:int;\n            for( i = 0; i < len; i++ )\n            {\n                desc = connections[i];\n                if( desc == sd )\n                {\n                    connections.splice( i, 1 );\n                    delete clients[ sd ];\n                }\n            }\n        }\n\n        private function _closeAndRemoveAllClients( removeServer:Boolean = false ):void\n        {\n            var i:uint;\n            var desc:int;\n            for( i = 0; i < connections.length; i++ )\n            {\n                desc = connections[i];\n\n                if( !removeServer && (desc == serverfd) )\n                {\n                    continue;\n                }\n\n                if( clients[desc].nickname != \"\" )\n                {\n                    trace( \"selectserver: terminate \" + clients[desc].nickname + \" (\" + desc + \")\" );\n                }\n                else\n                {\n                    trace( \"selectserver: terminate \" + desc );    \n                }\n                \n                close( desc );              \/\/ close the socket\n                connections.splice( i, 1 ); \/\/ remove the socket from the connections list\n                delete clients[desc];       \/\/ delete the socket key for the clients data\n                i = 0; \/\/rewind\n            }\n        }\n\n        public function sharedTrace( message:String ):void\n        {\n            _mutex.lock();\n            trace( message );\n            _mutex.unlock();\n        }\n\n        public function getPrimordial():Worker\n        {\n            var wdomain:WorkerDomain = WorkerDomain.current;\n            var workers:Vector.<Worker> = wdomain.listWorkers();\n            var worker:Worker;\n            for( var i:uint = 0; i < workers.length; i++ )\n            {\n                worker = workers[i];\n                if( worker.isPrimordial )\n                {\n                    return worker;\n                }\n            }\n\n            return null;\n        }\n\n        \/**\n         * Register a new connected client.\n         *\/\n        public function registerNewArrival():void\n        {\n            \/* Note:\n               Once we get our worker context\n               we can obtain properties setup by the parent\n               with getSharedProperty()\n\n               be carefull here\n               we use 2 workers\n               - Worker.current: the current child or background worker\n               - primordial: the parent or the primordial worker\n            *\/\n            var cworker:Worker = Worker.current;\n            var primordial:Worker = getPrimordial();\n            var clientfd:int  = cworker.getSharedProperty( \"clientfd\" );\n            \n            trace( \"worker started\" );\n            trace( \"worker.state = \" + cworker.state );\n            trace( \"clientfd = \" + clientfd );\n            \n            var msg_welcome:String = \"What is your nickname?\\n\";\n            var bytes_welcome:ByteArray = new ByteArray();\n                bytes_welcome.writeUTFBytes( msg_welcome );\n                bytes_welcome.position = 0;\n            var welcome:int = send( clientfd, bytes_welcome );\n            if( welcome == -1 )\n            {\n                trace( \"selectserver: welcome sent\" );\n                trace( new CError( \"\", errno ) );\n                close( clientfd );\n                _removeClient( clientfd );\n                return;\n            }\n\n            trace( \"selectserver: wait for nickname ...\" );\n            var bytes_answer:ByteArray = new ByteArray();\n            var nickname:String;\n            var n:int;\n\n            \/* Note:\n               we can still do a timeout\n               but this time it runs isolated in a worker\n               so let make it big like 60 seconds\n            *\/\n            var timeA:uint = getTimer();\n            var timeB:uint;\n            var diff:uint  = 0;\n            var timeout:uint = 60 * 1000; \/\/ 60 sec timeout\n            while( true )\n            {\n                timeB = getTimer();\n                diff  = timeB - timeA;\n                if( diff > timeout )\n                {\n                    trace( \"selectserver: socket \" + clientfd + \" timed out\" );\n                    var bytes_bye:ByteArray = new ByteArray();\n                        bytes_bye.writeUTFBytes( \"You have been disconnected, bye\\n\" );\n                    send( clientfd, bytes_bye );\n                    close( clientfd );\n                    _removeClient( clientfd );\n                    break;\n                }\n\n                \/\/ only process if there is data in the pipe\n                if( isReadable(clientfd) )\n                {\n\n                    n = recv( clientfd, bytes_answer );\n                    if( n <= 0 )\n                    {\n                        \/\/ got error or connection closed by client\n                        if( n == 0 )\n                        {\n                            \/\/ connection closed\n                            trace( \"selectserver: socket \" + clientfd + \" hung up\" );\n                        }\n                        else\n                        {\n                            trace( \"recv\" );\n                            trace( new CError( \"\", errno ) );\n                        }\n\n                        close( clientfd );\n                        _removeClient( clientfd );\n                        break;\n                    }\n                    else\n                    {\n                        bytes_answer.position = 0;\n                        nickname = bytes_answer.readUTFBytes( n );\n                        nickname = nickname.split( \"\\n\" ).join( \"\" );\n                        \n                        \/* Note:\n                           We can not use\n                           clients[ clientfd ].nickname = nickname;\n                           because the current var 'clients' is handled by the server\n                           but we can use a little trick to set a shared property on the\n                           primoridal worker (eg. the server)\n                        *\/\n                        primordial.setSharedProperty( \"nickname\" + clientfd  , nickname );\n                        \n                        trace( \"selectserver: socket \" + clientfd + \" registered as \" + nickname );\n                        break;\n                    }\n\n                }\n            }\n\n            trace( \"selectserver: terminating worker\" );\n            var terminated:Boolean = cworker.terminate();\n            trace( \"selectserver: terminated = \" + terminated );\n        }\n\n        private function _checkRegistration():void\n        {\n            \/* Note:\n               This can be run only from the server context\n               because we need to access the 'childs' property\n\n               and basically we use a stupid trick\n               we loop trough all the connections\n               to obtai nthe socket descriptor (we use it as an ID)\n               and then we check the primordial worker shared property\n               to see if a child has defined a nickname there\n\n               eg.\n               Server\n                 |_ childs[7].nickname = \"\"\n                => worker: \n                  primordial.setSharedProperty( \"nickname7\", \"the nickname chosen\" );\n                => server loop\n                  nickname = primordial.getSharedProperty( \"nickname7\" )\n                  if not empty\n                  childs[7].nickname = nickname\n\n               yes, we have no events or promises and it is a bit of a pain\n               to exchange data with the workers\n            *\/\n            var primordial:Worker = Worker.current;\n\n            for( var i:uint = 0; i < connections.length; i++ )\n            {\n                var clientfd:uint = connections[i];\n                if( clients[clientfd].nickname == \"\" )\n                {\n                    var nickname:String = primordial.getSharedProperty( \"nickname\" + clientfd );\n                    if( (nickname != undefined) &&\n                        (nickname != 'null') &&\n                        (nickname != \"\") )\n                    {\n                        clients[clientfd].nickname = nickname;\n                    }\n                }\n            }\n\n        }\n\n        public function main():void\n        {\n            _mutex = new Mutex();\n\n            serverfd = _getBindingSocket();\n\n            if( _info == null )\n            {\n                trace( \"selectserver: failed to bind\" );\n                exit( 1 );\n            }\n\n            var listening:int = listen( serverfd, BACKLOG );\n            if( listening == -1 )\n            {\n                trace( \"listen\" );\n                trace( new CError( \"\", errno ) );\n                exit( 1 );\n            }\n\n            trace( \"selectserver: waiting for connections...\" );\n\n            \/\/ the server is always the first client to be added to the connections\n            _addClient( serverfd, \"server\" );\n            trace( \"selectserver: server on socket \" + serverfd );\n\n            var frame:uint = 0;\n            \n            \/\/ main server loop\n            while( _run )\n            {\n                \/\/trace( \"selectserver: main loop\" );\n                trace( \"selectserver: main loop \" + frame++ );\n                trace( \"connections = \" + connections.length );\n\n                \/\/ check for new registrations\n                _checkRegistration();\n\n                _loopConnections();\n\n                if( sleepTime > 0 )\n                {\n                    sleep( sleepTime );\n                }\n            }\n\n            trace( \"selectserver: connections left [\" + connections + \"]\" );\n            _closeAndRemoveAllClients();\n\n            trace( \"shutting down server\" );\n            shutdown( serverfd, SHUT_RDWR );\n            close( serverfd );\n\n            exit( 0 );\n\n        }\n\n    }\n}\n","subject":"add example using workers to prevent client blocking","message":"add example using workers to prevent client blocking\n\ngit-svn-id: 44dac414ef660a76a1e627c7b7c0e36d248d62e4@29 c2cce57b-6cbb-4450-ba62-5fdab5196ef5\n","lang":"ActionScript","license":"mpl-2.0","repos":"Corsaair\/spitfire"}
{"commit":"4c4eb553f1783d4f7f9caff5fad5a889480e7a68","old_file":"src\/avm2\/tests\/regress\/correctness\/pass\/compression.as","new_file":"src\/avm2\/tests\/regress\/correctness\/pass\/compression.as","old_contents":"","new_contents":"import flash.utils.ByteArray;\n\nvar data = new ByteArray();\n\ndata.writeUTFBytes('Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nunc hendrerit, risus vel dapibus hendrerit, augue ipsum adipiscing lorem, quis orci aliquam.');\ntrace(data.length);\ndata.deflate();\ntrace(data.length);\ndata.inflate();\ntrace(data.length);\ntrace(data.readUTFBytes(150));\n","subject":"Add AVM2 test case.","message":"Add AVM2 test case.\n","lang":"ActionScript","license":"apache-2.0","repos":"mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway,yurydelendik\/shumway,yurydelendik\/shumway"}
{"commit":"25eddab0ce5f8630a31167d217ddcdae458794e3","old_file":"src\/com\/google\/analytics\/utils\/getVersionFromString.as","new_file":"src\/com\/google\/analytics\/utils\/getVersionFromString.as","old_contents":"","new_contents":"package com.google.analytics.utils\n{\n    import core.version;\n\n    public function getVersionFromString( v:String, separator:String = \".\" ):version\n    {\n        var ver:version = new version();\n        \n        if( (v == \"\") || (v == null) )\n        {\n            return ver;\n        }\n        \n        if( v.indexOf( separator ) > -1 )\n        {\n            var values:Array = v.split( separator );\n            ver.major    = parseInt( values[0] );\n            ver.minor    = parseInt( values[1] );\n            ver.build    = parseInt( values[2] );\n            ver.revision = parseInt( values[3] );\n        }\n        else\n        {\n            ver.major = parseInt( v );\n        }\n        \n        return ver;\n    }\n}","subject":"add utility function to help core.version convert from a string","message":"add utility function to help core.version convert from a string","lang":"ActionScript","license":"apache-2.0","repos":"minimedj\/gaforflash,nsdevaraj\/gaforflash,minimedj\/gaforflash,nsdevaraj\/gaforflash"}
{"commit":"ed0b408e002e1a69dc9517271740de4f04b68678","old_file":"src\/corsaair\/server\/spitfire\/SimpleSocketServerSelect.as","new_file":"src\/corsaair\/server\/spitfire\/SimpleSocketServerSelect.as","old_contents":"","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n\npackage corsaair.server.spitfire\n{\n\n    import C.errno.*;\n    import C.arpa.inet.*;\n    import C.netdb.*;\n    import C.netinet.*;\n    import C.sys.socket.*;\n    import C.sys.select.*;\n    import C.stdlib.*;\n    import C.unistd.*;\n    \n    import flash.utils.ByteArray;\n    \n\n    \/**\n     * A simple socket server upgrade 1.\n     * \n     * This time we do use a loop to listen and interact with multiple clients.\n     * \n     * @see http:\/\/beej.us\/guide\/bgnet\/output\/html\/singlepage\/bgnet.html#select a cheezy multiperson chat server\n     *\/\n    public class SimpleSocketServerSelect\n    {\n\n        \/\/ the port users will be connecting to\n        public const PORT:String = \"3490\";\n\n        \/\/ how many pending connections queue will hold\n        public const BACKLOG:uint = 10;\n\n        public function SimpleSocketServerSelect()\n        {\n            super();\n        }\n\n        public function showAddressInfo1():void\n        {\n            var hints:addrinfo = new addrinfo();\n            var info:addrinfo;\n\n            \/* Note:\n               because we want to bind\n               eg. ai_flags = AI_PASSIVE\n               it will automatically use the wildcard address 0.0.0.0\n               which means you're binding to every IP address on your machine\n            *\/\n            hints.ai_family   = AF_UNSPEC;\n            hints.ai_socktype = SOCK_STREAM;\n            hints.ai_flags    = AI_PASSIVE; \/\/ indicate we want to bind\n\n            var eaierr:CEAIrror = new CEAIrror();\n            var addrlist:Array  = getaddrinfo( null, \"http\", hints, eaierr );\n\n            if( !addrlist )\n            {\n                throw eaierr;\n            }\n\n            trace( \"found \" + addrlist.length + \" addresses\" );\n            for( var i:uint = 0; i < addrlist.length; i++ )\n            {\n                info = addrlist[i];\n                trace( \"[\" + i + \"] = \" + inet_ntop( info.ai_family, info.ai_addr ) );\n            }\n        }\n\n        public function showAddressInfo2():void\n        {\n            var hints:addrinfo = new addrinfo();\n            var info:addrinfo;\n\n            \/* Note:\n               Without ai_flags = AI_PASSIVE\n               the first local address will be the loopback\n               eg. 127.0.0.1\n            *\/\n            hints.ai_family   = AF_UNSPEC;\n            hints.ai_socktype = SOCK_STREAM;\n\n            var eaierr:CEAIrror = new CEAIrror();\n            var addrlist:Array  = getaddrinfo( null, \"http\", hints, eaierr );\n\n            if( !addrlist )\n            {\n                throw eaierr;\n            }\n\n            trace( \"found \" + addrlist.length + \" addresses\" );\n            for( var i:uint = 0; i < addrlist.length; i++ )\n            {\n                info = addrlist[i];\n                trace( \"[\" + i + \"] = \" + inet_ntop( info.ai_family, info.ai_addr ) );\n            }\n        }\n\n        public function showAddressInfo3( hostname:String = \"\" ):void\n        {\n            \/* Note:\n               gethostname() will obtain your local hostname\n               and use the IP address used on your local network\n               for ex: 192.168.0.xyz\n\n               if you pass a custom hostname like \"www.as3lang.org\"\n               it will resolve to the IP address of that remote hostname\n\n               it can also return many IP addresses depending on\n               the remote hostname configuration, for ex: with something\n               like cloudlfare it can  returns 2 or more addresses\n               etc.\n            *\/\n            if( hostname == \"\" )\n            {\n                hostname = gethostname();\n            }\n            \n            trace( \"hostname = \" + hostname );\n\n            var hints:addrinfo = new addrinfo();\n            var info:addrinfo;\n\n            hints.ai_family   = AF_UNSPEC;\n            hints.ai_socktype = SOCK_STREAM;\n\n            var eaierr:CEAIrror = new CEAIrror();\n            var addrlist:Array  = getaddrinfo( hostname, \"http\", hints, eaierr );\n\n            if( !addrlist )\n            {\n                throw eaierr;\n            }\n\n            trace( \"found \" + addrlist.length + \" addresses\" );\n            for( var i:uint = 0; i < addrlist.length; i++ )\n            {\n                info = addrlist[i];\n                trace( \"[\" + i + \"] = \" + inet_ntop( info.ai_family, info.ai_addr ) );\n            }\n        }\n\n        public function main():void\n        {\n            var sockfd:int; \/\/ listening socket descriptor\n            \n            var new_fd:int;  \/\/ newly accept()ed socket descriptor\n\n            var hints:addrinfo = new addrinfo();\n            var servinfo:addrinfo;\n\n            hints.ai_family   = AF_UNSPEC;\n            hints.ai_socktype = SOCK_STREAM;\n            hints.ai_flags    = AI_PASSIVE; \/\/ use my IP\n\n            var eaierr:CEAIrror = new CEAIrror();\n            var addrlist:Array  = getaddrinfo( null, PORT, hints, eaierr );\n\n            if( !addrlist )\n            {\n                throw eaierr;\n            }\n            \n            var option:int;\n            var bound:int;\n\n            \/\/ loop through all the results and bind to the first we can\n            for( var i:uint = 0; i < addrlist.length; i++ )\n            {\n                servinfo = addrlist[i];\n\n                sockfd = socket( servinfo.ai_family, servinfo.ai_socktype, servinfo.ai_protocol );\n                if( sockfd == -1 )\n                {\n                    trace( \"selectserver: socket\" )\n                    trace( new CError( \"\", errno ) );\n                    continue;\n                }\n\n                option = setsockopt( sockfd, SOL_SOCKET, SO_REUSEADDR, 1 );\n                if( option == -1 )\n                {\n                    trace( \"setsockopt\" );\n                    trace( new CError( \"\", errno ) );\n                    exit( 1 );\n                }\n\n                bound = bind( sockfd, servinfo.ai_addr );\n                if( bound == -1 )\n                {\n                    close( sockfd );\n                    trace( \"selectserver: bind\" );\n                    trace( new CError( \"\", errno ) );\n                    continue;\n                }\n\n                break;\n            }\n\n            if( servinfo == null )\n            {\n                trace( \"selectserver: failed to bind\" );\n                exit( 1 );\n            }\n\n            var listening:int = listen( sockfd, BACKLOG );\n            if( listening == -1 )\n            {\n                trace( \"listen\" );\n                trace( new CError( \"\", errno ) );\n                exit( 1 );\n            }\n\n\n            trace( \"selectserver: waiting for connections...\" );\n\n            \/* Note:\n               so what is a select() server exactly ?\n\n               it is simple\n               - you use 'fd_set' to delcare sets of file descriptor (like an Array)\n               - you use FD_SOMETHING macros to read\/write\/clear data from those sets\n                 FD_ZERO to reset a 'fd_set'\n                 FD_ISSET to know if a socket descriptor is set\n                 FD_SET to set a socket descriptor into a set\n                 FD_CLR to remove a socket descriptor from a set\n               - then you use the function select()\n                 to loop trough all those sets\n               \n               And you know what, I messed up the implementation of select()\n               \"as is\" it does not work or half-work, ok my bad\n\n               but wait ...\n               a 'fd_set' is like an array so you know what\n               it's pretty simple to do like select() without select()\n               simply put\n               - add each new socket descriptor into an array\n               - loop trough the array\n               - detect if the socket is readable\n\n               humm how to detect if a socket is readable ?\n               well in C.sys.select.* you can find 3 functions\n               isReadable()    - Test if a socket is ready for reading.\n               isWritable()    - Test if a socket is ready for writing.\n               isExceptional() - Test if a socket has an exceptional condition pending.\n               and those are working :)\n               (long sotry short strangely under the hood they alos use 'fd_set' but in\n               a very simple stupid way that works)\n            *\/\n\n\n            \/\/ reset the list\n            var connections:Array = [];\n            \n            \/\/ add the listener to the master set\n            connections.push( sockfd );\n            trace( \"selectserver: server on socket \" + sockfd );\n            \n            var run:Boolean = true;\n\n            \/* Note:\n               it can be a for(;;), a while(1), a while(true), etc.\n               but yes you get it, here we need an infinite loop\n\n               no worries it's Redtamarin, not Flash\/AIR\n               we can loop forever it will not cause a script timeout\n            *\/\n            \/\/ main loop\n            for(;;)\n            {\n            \t\n            \tif( !run )\n            \t{\n            \t\tbreak;\n            \t}\n\n                \/\/ run through the existing connections looking for data to read\n                for( var j:uint = 0; j < connections.length; j++ )\n                {\n                    \/\/trace( \"selectserver: selecting socket \" + connections[j] );\n\n                    \/* Note:\n                       if the socket descriptor is readable\n                       then we do our work\n                       \n                       ATTENTION\n                       in 'connections' you have both the server and all the clients\n                       - for the server\n                         being readable mean someone try to connect to the server\n                         and if no one try to connect then the server is not readable\n                       - for the client\n                         being readable mean the client try to send data to the server\n                         and if the client do nto send data then it is not readable\n\n                       so here the loop works like\n                       - loop trough all the socket descriptor\n                       - only do work if there is osmethign to read\n                         - if server, create a new connection\n                         - if client, read the client data\n                       - otherwise keep looping\n                    *\/\n                    \/\/ we got one!!\n                    if( isReadable( connections[j] ) )\n                    {\n                        \/\/ the server\n                        if( connections[j] == sockfd )\n                        {\n                            \/\/ handle new connections\n                            var client_addr:sockaddr_in = new sockaddr_in();\n                            new_fd = accept( sockfd, client_addr );\n                            if( new_fd == -1 )\n                            {\n                                trace( \"accept\" );\n                                trace( new CError( \"\", errno ) );\n                            }\n                            else\n                            {\n                                \/\/ add to master set\n                                connections.push( new_fd );\n                                \n                                \/\/ keep track of the max\n                                \/* Note:\n                                   the array index does that for us\n                                *\/\n\n                                var s:String = inet_ntop( client_addr.sin_family, client_addr );\n                                trace( \"selectserver: new connection from \" + s  + \", socket \" + new_fd );\n\n                                var msg_out:String = \"Hello, world!\\n\";\n                                var bytes_out:ByteArray = new ByteArray();\n                                    bytes_out.writeUTFBytes( msg_out );\n                                    bytes_out.position = 0;\n\n                                var sent:int = send( new_fd, bytes_out );\n                                if( sent == -1 )\n                                {\n                                    trace( \"send\" );\n                                    trace( new CError( \"\", errno ) );\n                                }\n                                else\n                                {\n                                    trace( \"sent \" + sent + \" bytes to the client \" + new_fd );\n                                }\n\n                            }\n\n                        }\n                        else\n                        {\n                            \/\/ handle data from a client\n                            var msg_in:String;\n                            var bytes_in:ByteArray = new ByteArray();\n\n                            var received:int = recv( connections[j], bytes_in );\n                            if( received <= 0 )\n                            {\n                                \/\/ got error or connection closed by client\n                                if( received == 0 )\n                                {\n                                    \/\/ connection closed\n                                    trace( \"selectserver: socket \" + connections[j] + \" hung up\" );\n                                }\n                                else\n                                {\n                                    trace( \"recv\" );\n                                    trace( new CError( \"\", errno ) );\n                                }\n\n                                close( connections[j] ); \/\/ bye!\n\n                                \/\/ remove from master set\n                                connections.splice( j, 1 );\n                            }\n                            else\n                            {\n                                \/\/ we got some data from a client\n                                trace( \"received \" + received + \" bytes from client \" + connections[j] );\n                                bytes_in.position = 0;\n                                msg_in = bytes_in.readUTFBytes( bytes_in.length );\n                                msg_in = msg_in.split( \"\\n\" ).join( \"\" );\n                                trace( connections[j] + \" : \" + msg_in );\n\n                                if( msg_in == \"shutdown\" )\n                                {\n                                \ttrace( \"selectserver: received 'shutdown' command\" );\n                                \trun = false;\n                                \tbreak;\n                                }\n                            }\n\n                        } \/\/ END handle data from client\n\n                    } \/\/ END got new incoming connection\n\n                } \/\/ END looping through file descriptors\n\n            } \/\/ END for(;;)--and you thought it would never end!\n\n            trace( \"selectserver: connections left [\" + connections + \"]\" );\n\n            \/* Note:\n               properly close all clients before\n            *\/\n            for( var k:uint = 0; k < connections.length; k++ )\n            {\n            \tif( connections[k] != sockfd )\n            \t{\n            \t\ttrace( \"selectserver: terminate \" + connections[k] );\n            \t\tclose( connections[k] );\n            \t\tconnections.splice( k, 1 );\n            \t\tk = 0; \/\/rewind\n            \t}\n            }\n\n            trace( \"shutting down server\" );\n            shutdown( sockfd, SHUT_RDWR );\n            close( sockfd );\n\n            exit( 0 );\n\n        }\n\n    }\n}\n","subject":"add basic select server","message":"add basic select server\n\ngit-svn-id: 44dac414ef660a76a1e627c7b7c0e36d248d62e4@17 c2cce57b-6cbb-4450-ba62-5fdab5196ef5\n","lang":"ActionScript","license":"mpl-2.0","repos":"Corsaair\/spitfire"}
{"commit":"216605b85eb27f245b3deca0af929f4d85bf6500","old_file":"as3\/com\/netease\/protobuf\/ZigZag.as","new_file":"as3\/com\/netease\/protobuf\/ZigZag.as","old_contents":"","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , \u6768\u535a (Yang Bo) All rights reserved.\n\/\/\n\/\/         pop.atry@gmail.com\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\tpublic final class ZigZag {\n\t\tpublic static function encode32(n:int):int {\n\t\t\treturn (n << 1) ^ (n >> 31)\n\t\t}\n\t\tpublic static function decode32(n:int):int {\n\t\t\treturn (n >>> 1) ^ -(n & 1)\n\t\t}\n\t\tpublic static function encode64low(low:uint, high:int):uint {\n\t\t\treturn (low << 1) ^ (high >> 31)\n\t\t}\n\t\tpublic static function encode64high(low:uint, high:int):int {\n\t\t\treturn (low >>> 31) ^ (high << 1) ^ (high >> 31)\n\t\t}\n\t\tpublic static function decode64low(low:uint, high:int):uint {\n\t\t\treturn (high << 31) ^ (low >>> 1) ^ -(low & 1)\n\t\t}\n\t\tpublic static function decode64high(low:uint, high:int):int {\n\t\t\treturn (high >>> 1) ^ -(low & 1)\n\t\t}\n\t}\n}\n","subject":"\u6dfb\u52a0\u9057\u6f0f\u7684 ZigZag.as","message":"\u6dfb\u52a0\u9057\u6f0f\u7684 ZigZag.as\n","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"6296149da3a24573e252886ac23521ee9fc7f296","old_file":"src\/flash\/classes\/ghost\/helpers\/Slider2D.as","new_file":"src\/flash\/classes\/ghost\/helpers\/Slider2D.as","old_contents":"","new_contents":"\/* ----------------------------------------------------------------------------\n\t\tGhost Comps is a set of controls to manipulate user interface objects.\n\t\tCopyright (C) 2010 Jan C\u00e1ssio\n\t---------------------------------------------------------------------------\n   \n\t\tThis library is free software; you can redistribute it and\/or modify\n\tit under the terms of the GNU Lesser General Public License as published\n\tby the Free Software Foundation; either version 2.1 of the License, or\n\t(at your option) any later version.\n\t\t\n\t\tThis library is distributed in the hope that it will be useful, but\n\tWITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY\n\tor FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public\n\tLicense for more details.\n \n\t\tYou should have received a copy of the GNU Lesser General Public License\n\talong with this library; if not, write to the Free Software Foundation,\n\tInc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n \n\n\tGhost Comps Project\n\thttp:\/\/github.com\/jancassio\/ghostcomps\/\n\t\n\t------------------------------------------------------------------------ *\/\n\npackage ghost.helpers\n{\n\timport ghost.events.SliderEvent;\n\n\timport flash.events.EventDispatcher;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\n\t[Event (name=\"sliderDrag\", type=\"ghost.events.SliderEvent\")]\n\t[Event (name=\"sliderDrop\", type=\"ghost.events.SliderEvent\")]\n\t[Event (name=\"sliderUpdate\", type=\"ghost.events.SliderEvent\")]\n\t\n\t\/**\n\t *  Helper to assist in slider based interactions\/instructions.\n\t *  \n\t *  @example\n\t *  <code>\n\t *  \n\t *  var slider : Slider2D;\n\t *  var rect : Rectangle;\n\t *  var point : Point;\n\t *  \n\t *  slider = new Slider;\n\t *  rect = new Rectangle(0, 0, 100, 100);\n\t *  point = new Point(50, 50);\n\t *  \n\t *  slider.area = rect;\n\t *  slider.position = point;\n\t *  \n\t *  trace(\"percentage x over area is: \", slider.percentageX); \/\/ .5;\n\t *  slider.percentageY = .2;\n\t *  trace(\"position Y over area is: \", slider.positionY); \/\/ 20;\n\t *  <\/code>\n\t *  \n\t *  @author jancassio | janio@jancassio.com\n\t *\/\n\tpublic class Slider2D extends EventDispatcher\n\t{\n\t\t\n\t\t\/** lock x axis *\/\n\t\tpublic static const HORIZONTAL\t: String = \"horizontal\";\n\t\t\n\t\t\/** lock y axis *\/\n\t\tpublic static const VERTICAL\t: String = \"vertical\";\n\t\t\n\t\t\n\t\tprivate var _pos \t: Point;\n\t\tprivate var _area\t: Rectangle;\n\t\tprivate var _axis\t: String;\n\t\n\t\t\/**\n\t\t *\tCreates a new Slider2D instance.\n\t\t *\/\n\t\tpublic function Slider2D (\n\t\t\tarea : Rectangle = null, \n\t\t\tposition : Point = null, \n\t\t\tpercentage : Point = null, \n\t\t\taxis : String = null\n\t\t)\n\t\t{\n\t\t\tconf(\n\t\t\t\tarea != null ? area.clone() : new Rectangle,\n\t\t\t\tposition != null ? position.clone() : new Point,\n\t\t\t\taxis\n\t\t\t);\n\t\t}\n\t\t\n\t\tprotected function conf (area : Rectangle, point : Point, axis : String) : void\n\t\t{\n\t\t\tthis._area\t= area;\n\t\t\tthis._pos\t= point;\n\t\t\tthis._axis\t= axis;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *\tThe point x and y position.\n\t\t *\/\n\t\tpublic function set position (value : Point):void\n\t\t{\n\t\t\t_pos.x = Math.max( _area.x, Math.min(_area.width + _area.x, value.x) );\n\t\t\t_pos.y = Math.max( _area.y, Math.min(_area.height + _area.y, value.y) );\n\t\t\t\n\t\t\tdispatch(SliderEvent.UPDATE);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *\tThe x axis position.\n\t\t *\/\n\t\tpublic function set positionX (value : Number):void\n\t\t{\n\t\t\tposition = new Point( value, positionY );\n\t\t}\n\t\t\n\t\t\/**\n\t\t *\tThe y axis position.\n\t\t *\/\n\t\tpublic function set positionY (value : Number) : void\n\t\t{\n\t\t\tposition = new Point( positionX, value );\n\t\t}\n\t\t\n\t\tpublic function get position () : Point\n\t\t{\n\t\t\treturn _pos.clone();\n\t\t}\n\t\t\n\t\tpublic function get positionX () : Number\n\t\t{\n\t\t\treturn _pos.x;\n\t\t}\n\t\t\n\t\tpublic function get positionY () : Number\n\t\t{\n\t\t\treturn _pos.y;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *\tThe point position percentage over area.\n\t\t *\/\n\t\tpublic function set percentage (value : Point):void\n\t\t{\n\t\t\tposition = new Point(\n\t\t\t \t_area.x + (_area.width * value.x), \n\t\t\t\t_area.y + (_area.height * value.y)\n\t\t\t);\n\t\t\tdispatch(SliderEvent.UPDATE);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *\tThe x axis slide percentage over area position.\n\t\t *\/\n\t\tpublic function set percentageX (value : Number):void\n\t\t{\n\t\t\tpercentage = new Point( value, percentageY );\n\t\t}\n\t\t\n\t\t\/**\n\t\t *\tThe y axis slide percentage over area position.\n\t\t *\/\n\t\tpublic function set percentageY (value : Number) : void\n\t\t{\n\t\t\tpercentage = new Point( percentageX, value );\n\t\t}\n\t\t\n\t\tpublic function get percentage () : Point\n\t\t{\n\t\t\tvar x : Number;\n\t\t\tvar y : Number;\n\t\t\t\n\t\t\tx = (position.x - _area.x) \/ _area.width;\n\t\t\ty = (position.y - _area.y) \/ _area.height;\n\t\t\t\n\t\t\tx = isNaN(x) ? 1 : x;\n\t\t\ty = isNaN(y) ? 1 : y;\n\t\t\t\n\t\t\treturn new Point( x, y );\n\t\t}\n\t\t\n\t\tpublic function get percentageX () : Number\n\t\t{\n\t\t\treturn percentage.x;\n\t\t}\n\t\t\n\t\tpublic function get percentageY () : Number\n\t\t{\n\t\t\treturn percentage.y;\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t *\tSlider area.\n\t\t *\/\n\t\tpublic function set area (rectangle : Rectangle) : void\n\t\t{\n\t\t\tvar oldPct : Point;\n\t\t\toldPct = percentage.clone();\n\t\t\t_area = rectangle.clone();\n\t\t\t\n\t\t\tif(_axis != null)\n\t\t\t{\n\t\t\t\tif(_axis == HORIZONTAL) _area.height = 0;\n\t\t\t\tif(_axis == VERTICAL) _area.width = 0;\n\t\t\t}\n\t\t\tpercentage = oldPct;\n\t\t}\n\t\t\n\t\tpublic function get area () : Rectangle\n\t\t{\n\t\t\treturn _area.clone();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *\tActive axis on slider.\n\t\t *\/\n\t\tpublic function set axis (value : String) : void\n\t\t{\n\t\t\t_axis = value;\n\t\t}\n\t\t\n\t\tpublic function get axis () : String\n\t\t{\n\t\t\treturn _axis;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *\tThe x, y Point offset.\n\t\t *\/\n\t\tpublic function get offset () : Point\n\t\t{\n\t\t\tvar x : Number;\n\t\t\tvar y : Number;\n\t\t\t\n\t\t\tx = (_pos.x - _area.x);\n\t\t\ty = (_pos.y - _area.y);\n\t\t\t\n\t\t\treturn new Point( x, y );\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t *\tDisposes object.\n\t\t *\/\n\t\tpublic function dispose () : void\n\t\t{\n\t\t\t_pos = undefined;\n\t\t\t_area = undefined;\n\t\t\t_axis = undefined;\n\t\t}\n\t\t\n\t\t\n\t\tinternal function dispatch(type : String):Boolean\n\t\t{\n\t\t\tvar event : SliderEvent;\n\t\t\t\n\t\t\tevent\t\t\t\t= new SliderEvent( type );\n\t\t\tevent.percentage\t= percentage;\n\t\t\tevent.position\t\t= position;\n\t\t\tevent.offset\t\t= offset;\n\t\t\tevent.area\t\t\t= area;\n\t\t\t\n\t\t\treturn dispatchEvent( event );\n\t\t}\n\t\n\t}\n}","subject":"add ghost slider helper class","message":"add ghost slider helper class\n","lang":"ActionScript","license":"lgpl-2.1","repos":"jancassio\/ghostcomps"}
{"commit":"e195e71bfd07ce31a21686d68bea67f9faeaf121","old_file":"krew-framework\/krewfw\/builtin_actor\/system\/KrewScenarioPlayer.as","new_file":"krew-framework\/krewfw\/builtin_actor\/system\/KrewScenarioPlayer.as","old_contents":"","new_contents":"package krewfw.builtin_actor.system {\n\n    import krewfw.core.KrewActor;\n\n    \/**\n     * Base class for event-driven command player.\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewScenarioPlayer extends KrewActor {\n\n        private var _eventList:Array;\n        private var _eventsByTrigger:Object;\n\n        private var _triggers:Object = {};\n        private var _methods:Object  = {};\n\n        \/\/------------------------------------------------------------\n        public function KrewScenarioPlayer() {\n            displayable = false;\n        }\n\n        protected override function onDispose():void {\n            _eventList       = null;\n            _eventsByTrigger = null;\n            _triggers        = null;\n            _methods         = null;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        \/**\n         * @params eventList Example:\n         * <pre>\n         * [\n         *     {\n         *         \"trigger_key\" : \"start_turn\",\n         *         \"trigger_params\": {\"turn\": 1},\n         *         \"method\": \"dialog\",\n         *         \"params\": {\n         *             \"messages\": [ ... ]\n         *         },\n         *         \"next\": [\n         *             {\n         *                 \"method\": \"overlay\",\n         *                 \"params\": { ... }\n         *             }\n         *         ]\n         *     },\n         *     ...\n         * ]\n         * <\/pre>\n         *\/\n        public function setData(eventList:Array):void {\n            _eventList = eventList;\n\n            _eventsByTrigger = {};\n            for each (var eventData:Object in _eventList) {\n                var triggerKey:String = eventData.trigger_key;\n                if (!triggerKey) { continue; }\n\n                if (!_eventsByTrigger[triggerKey]) {\n                    _eventsByTrigger[triggerKey] = [];\n                }\n                _eventsByTrigger[triggerKey].push(eventData);\n            }\n        }\n\n        \/**\n         * @param checker Schema: function(eventArgs;Object, triggerParams:Object):Boolean\n         *\/\n        public function addTrigger(triggerKey:String, eventName:String, checker:Function):void {\n            _triggers[triggerKey] = new TriggerInfo(eventName, checker);\n        }\n\n        \/**\n         * @param triggerInfoList Example:\n         * <pre>\n         * [\n         *     [\"triggerKey\", \"eventName\", checkerFunc],\n         *     ...\n         * ]\n         * <\/pre>\n         *\/\n        public function addTriggers(triggerInfoList:Array):void {\n            for each (var info:Array in triggerInfoList) {\n                addTrigger(info[0], info[1], info[2]);\n            }\n        }\n\n        \/**\n         * @param handler Schema: function(params:Object, onComplete:Function):void\n         *\/\n        public function addMethod(methodName:String, handler:Function):void {\n            _methods[methodName] = handler;\n        }\n\n        \/**\n         * @param triggerInfoList Example:\n         * <pre>\n         * [\n         *     [\"methodName\", methodFunc],\n         *     ...\n         * ]\n         * <\/pre>\n         *\/\n        public function addMethods(methodList:Array):void {\n            for each (var info:Array in methodList) {\n                addMethod(info[0], info[1]);\n            }\n        }\n\n        \/**\n         * Activate player.\n         * Please call this after setData(), addTriggers(), addMethods(), and init().\n         *\/\n        public function activate():void {\n            for (var triggerKey:String in _eventsByTrigger) {\n                _listenEvent(triggerKey);\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n\n        private function _listenEvent(triggerKey:String):void {\n            var info:TriggerInfo = _triggers[triggerKey];\n            if (!info) {\n                throw new Error('[KrewEventPlayer] trigger not registered: ' + triggerKey);\n                return;\n            }\n\n            listen(info.eventName, function(eventArgs:Object):void {\n                for each (var eventData:Object in _eventsByTrigger[triggerKey]) {\n\n                    var triggerParams:Object = eventData.trigger_params;\n                    if (!info.checker(eventArgs, triggerParams)) { continue; }\n\n                    _callMethod(eventData);\n                }\n            });\n        }\n\n        private function _callMethod(eventData:Object):void {\n            var methodName:String = eventData.method;\n            if (!methodName) {\n                throw new Error('[KrewEventPlayer] method name not found. (trigger: '\n                                + eventData.trigger_key + ')');\n                return;\n            }\n\n            var method:Function = _methods[methodName];\n            if (method == null) {\n                throw new Error('[KrewEventPlayer] method not registered: ' + methodName);\n                return;\n            }\n\n            method(eventData.params, function():void {\n                _callNextMethod(eventData);\n            });\n        }\n\n        private function _callNextMethod(parentEventData:Object):void {\n            if (!parentEventData.next) { return; }\n\n            for each (var nextEventData:Object in parentEventData.next) {\n                _callMethod(nextEventData);\n            }\n        }\n\n    }\n}\n\n\nclass TriggerInfo {\n\n    public var eventName:String;\n    public var checker:Function;\n\n    public function TriggerInfo(eventName:String, checker:Function) {\n        this.eventName = eventName;\n        this.checker   = checker;\n    }\n\n}\n","subject":"Add KrewScenarioPlayer","message":"Add KrewScenarioPlayer\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"7a75be2a482ff7e7e299d72707af4b3683ecddd9","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfNotCopyableSubclassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfNotCopyableSubclassTest.as","old_contents":"","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.NotCopyableSubclass;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class CopyingOfNotCopyableSubclassTest {\n\n\tprivate var notCopyableSubclass:NotCopyableSubclass;\n\tprivate var notCopyableSubclassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tnotCopyableSubclass = new NotCopyableSubclass();\n\t\tnotCopyableSubclass.property1 = \"property1 value\";\n\t\tnotCopyableSubclass.property2 = \"property2 value\";\n\t\tnotCopyableSubclass.writableField1 = \"writableField1 value\";\n\t\tnotCopyableSubclass.writableField2 = \"writableField2 value\";\n\n\t\tnotCopyableSubclassType = Type.forInstance(notCopyableSubclass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tnotCopyableSubclass = null;\n\t\tnotCopyableSubclassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllCopyableFieldsForType():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.findCopyableFieldsForType(notCopyableSubclassType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(2, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t}\n\n\t[Test]\n\tpublic function copyingByCopier():void {\n\t\tconst copyInstance:NotCopyableSubclass = Copier.copy(notCopyableSubclass);\n\t\tassertNotNull(copyInstance);\n\t\tassertNotNull(copyInstance.property1);\n\t\tassertEquals(copyInstance.property1, notCopyableSubclass.property1);\n\t\tassertNotNull(copyInstance.property2);\n\t\tassertFalse(copyInstance.property2 == notCopyableSubclass.property2);\n\t\tassertNotNull(copyInstance.writableField1);\n\t\tassertEquals(copyInstance.writableField1, notCopyableSubclass.writableField1);\n\t\tassertNotNull(copyInstance.writableField2);\n\t\tassertFalse(copyInstance.writableField2 == notCopyableSubclass.writableField2);\n\t}\n\n\t[Test]\n\tpublic function copyingByCopyFunction():void {\n\t\tconst copyInstance:NotCopyableSubclass = copy(notCopyableSubclass);\n\t\tassertNotNull(copyInstance);\n\t\tassertNotNull(copyInstance.property1);\n\t\tassertEquals(copyInstance.property1, notCopyableSubclass.property1);\n\t\tassertNotNull(copyInstance.property2);\n\t\tassertFalse(copyInstance.property2 == notCopyableSubclass.property2);\n\t\tassertNotNull(copyInstance.writableField1);\n\t\tassertEquals(copyInstance.writableField1, notCopyableSubclass.writableField1);\n\t\tassertNotNull(copyInstance.writableField2);\n\t\tassertFalse(copyInstance.writableField2 == notCopyableSubclass.writableField2);\n\t}\n}\n}\n","subject":"Create new test class CopyingOfNotCopyableSubclassTest for testing of creation copies for NotCopyableSubclass.","message":"Create new test class CopyingOfNotCopyableSubclassTest for testing of creation copies for NotCopyableSubclass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"3bf988d40c913aa615bd66aef9432b11ecb08a42","old_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/view\/animation\/ElementAnimationSequencer.as","new_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/view\/animation\/ElementAnimationSequencer.as","old_contents":"","new_contents":"package com.dotfold.dotvimstat.view.animation\n{\n\timport com.greensock.TweenLite;\n\t\n\timport flash.display.DisplayObject;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.utils.setTimeout;\n\n\t\/**\n\t * Sequence the alpha animation of a list of DisplayObject.\n\t *  \n\t * @author jamesmcnamee\n\t * \n\t *\/\n\tpublic class ElementAnimationSequencer extends EventDispatcher\n\t{\n\t\t\n\t\tprivate var _queue:Array;\n\t\t\n\t\t\/**\n\t\t * Constructor.\n\t\t *\/\n\t\tpublic function ElementAnimationSequencer()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_queue = [];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Adds a <code>DisplayObject<\/code> to the sequence.\n\t\t * \n\t\t * @param element DisplayObject to add to sequence.\n\t\t * @return this for chaining \n\t\t * \n\t\t *\/\n\t\tpublic function addElement(element:DisplayObject):ElementAnimationSequencer\n\t\t{\n\t\t\t_queue.push(element);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Starts the sequence.\n\t\t *\/\n\t\tpublic function play():void\n\t\t{\n\t\t\tanimateNext();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Animate the next item in the sequence, is called recursively after\n\t\t * a delay until the queue is empty.\n\t\t *\/\n\t\tprivate function animateNext():void\n\t\t{\n\t\t\tvar next:DisplayObject = _queue.shift();\n\t\t\tif (next)\n\t\t\t{\n\t\t\t\tTweenLite.to(next, 0.4, { alpha: 1, delay: 0.3} );\n\t\t\t\tsetTimeout(animateNext, 0.3);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdispatchEvent(new Event(Event.COMPLETE));\n\t\t\t}\n\t\t}\n\t\t\n\t}\n}","subject":"add animation sequencer","message":"[feat] add animation sequencer\n\n- create an abstracted animation sequencer for display objects\n","lang":"ActionScript","license":"mit","repos":"dotfold\/dotvimstat"}
{"commit":"521eef4295dc83ff008675515a53bb36539143af","old_file":"src\/battlecode\/world\/signals\/RobotInfoSignal.as","new_file":"src\/battlecode\/world\/signals\/RobotInfoSignal.as","old_contents":"","new_contents":"\ufeffpackage battlecode.world.signals {\r\n    import battlecode.common.AttackType;\r\n    import battlecode.common.MapLocation;\r\n\r\n    public class RobotInfoSignal implements Signal {\r\n        private var robotID:uint;\r\n        private var health:Number;\r\n\r\n        public function RobotInfoSignal(robotID:uint, health:Number) {\r\n            this.robotID = robotID;\r\n            this.health = health;\r\n        }\r\n\r\n        public function getRobotID():uint {\r\n            return robotID;\r\n        }\r\n\r\n        public function getHealth():Number {\r\n            return health;\r\n        }\r\n\r\n        public function accept(handler:SignalHandler):* {\r\n            return handler.visitRobotInfoSignal(this);\r\n        }\r\n\r\n    }\r\n\r\n}","subject":"add missing file","message":"add missing file\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"cdd48f06336ce02f059dffe3265311733c512c1b","old_file":"HLSPlugin\/src\/util\/Hex.as","new_file":"HLSPlugin\/src\/util\/Hex.as","old_contents":"","new_contents":"\/**\n * Hex\n * \n * Utility class to convert Hex strings to ByteArray or String types.\n * Copyright (c) 2007 Henri Torgemane\n * \n * See LICENSE.txt for full license information.\n *\/\npackage util\n{\n\timport flash.utils.ByteArray;\n\t\n\tpublic class Hex\n\t{\n\t\t\/**\n\t\t * Support straight hex, or colon-laced hex.\n\t\t * (that means 23:03:0e:f0, but *NOT* 23:3:e:f0)\n\t\t * Whitespace characters are ignored.\n\t\t *\/\n\t\tpublic static function toArray(hex:String):ByteArray {\n\t\t\thex = hex.replace(\/\\s|:\/gm,'');\n\t\t\tvar a:ByteArray = new ByteArray;\n\t\t\tif (hex.length&1==1) hex=\"0\"+hex;\n\t\t\tfor (var i:uint=0;i<hex.length;i+=2) {\n\t\t\t\ta[i\/2] = parseInt(hex.substr(i,2),16);\n\t\t\t}\n\t\t\treturn a;\n\t\t}\n\t\t\n\t\tpublic static function fromArray(array:ByteArray, colons:Boolean=false):String {\n\t\t\tvar s:String = \"\";\n\t\t\tfor (var i:uint=0;i<array.length;i++) {\n\t\t\t\ts+=(\"0\"+array[i].toString(16)).substr(-2,2);\n\t\t\t\tif (colons) {\n\t\t\t\t\tif (i<array.length-1) s+=\":\";\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn s;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * \n\t\t * @param hex\n\t\t * @return a UTF-8 string decoded from hex\n\t\t * \n\t\t *\/\n\t\tpublic static function toString(hex:String):String {\n\t\t\tvar a:ByteArray = toArray(hex);\n\t\t\treturn a.readUTFBytes(a.length);\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * \n\t\t * @param str\n\t\t * @return a hex string encoded from the UTF-8 string str\n\t\t * \n\t\t *\/\n\t\tpublic static function fromString(str:String, colons:Boolean=false):String {\n\t\t\tvar a:ByteArray = new ByteArray;\n\t\t\ta.writeUTFBytes(str);\n\t\t\treturn fromArray(a, colons);\n\t\t}\n\t\t\n\t}\n}","subject":"Add hex tool","message":"Add hex tool\n","lang":"ActionScript","license":"isc","repos":"mruse\/osmf-hls-plugin,mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin,denivip\/osmf-hls-plugin"}
{"commit":"42086ede23bdc4b99ddbcbcbdd0b3d03bd274fc5","old_file":"src\/aerys\/minko\/render\/material\/phong\/AmbientShader.as","new_file":"src\/aerys\/minko\/render\/material\/phong\/AmbientShader.as","old_contents":"","new_contents":"package aerys.minko.render.material.phong\n{\n    import aerys.minko.render.RenderTarget;\n    import aerys.minko.render.material.basic.BasicShader;\n    import aerys.minko.render.shader.SFloat;\n    import aerys.minko.render.shader.ShaderSettings;\n    import aerys.minko.render.shader.part.phong.PhongShaderPart;\n    import aerys.minko.type.enum.Blending;\n    \n    public class AmbientShader extends BasicShader\n    {\n        private var _phong : PhongShaderPart;\n        \n        public function AmbientShader(renderTarget  : RenderTarget  = null,\n                                      priority      : Number        = 0.0)\n        {\n            super(renderTarget, priority);\n            \n            _phong = new PhongShaderPart(this);\n        }\n        \n        override protected function initializeSettings(settings:ShaderSettings):void\n        {\n            super.initializeSettings(settings);\n            \n            settings.blending = Blending.OPAQUE;\n        }\n        \n        override protected function getPixelColor() : SFloat\n        {\n            var diffuse : SFloat    = super.getPixelColor();\n            \n            return float4(multiply(diffuse.rgb, _phong.getAmbientLighting()), diffuse.a);\n        }\n    }\n}","subject":"add missing AmbientShader","message":"add missing AmbientShader\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"cf4faf0135c23e7821b5f8b54a7da01ce50c4447","old_file":"src\/flash\/ZeroClipboard.as","new_file":"src\/flash\/ZeroClipboard.as","old_contents":"\ufeffpackage {\n\n  import flash.display.Stage;\n  import flash.display.Sprite;\n  import flash.display.LoaderInfo;\n  import flash.display.StageScaleMode;\n  import flash.events.*;\n  import flash.display.StageAlign;\n  import flash.display.StageScaleMode;\n  import flash.external.ExternalInterface;\n  import flash.system.Security;\n  import flash.utils.*;\n  import flash.system.System;\n\n  public class ZeroClipboard extends Sprite {\n\n    private var button:Sprite;\n    private var clipText:String = '';\n\n    public function ZeroClipboard() {\n      \/\/ constructor, setup event listeners and external interfaces\n      stage.align = \"TL\";\n      stage.scaleMode = \"noScale\";\n      flash.system.Security.allowDomain(\"*\");\n\n      \/\/ import flashvars\n      var flashvars:Object = LoaderInfo( this.root.loaderInfo ).parameters;\n      \/\/ invisible button covers entire stage\n      button = new Sprite();\n      button.buttonMode = true;\n      button.useHandCursor = true;\n      button.graphics.beginFill(0xCCFF00);\n      button.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n      button.alpha = 0.0;\n      addChild(button);\n      button.addEventListener(MouseEvent.CLICK, function(event:Event): void {\n        \/\/ user click copies text to clipboard\n        \/\/ as of flash player 10, this MUST happen from an in-movie flash click event\n        System.setClipboard( clipText );\n        ExternalInterface.call( 'ZeroClipboard.dispatch', 'complete', clipText );\n      });\n\n      button.addEventListener(MouseEvent.MOUSE_OVER, function(event:Event): void {\n        ExternalInterface.call( 'ZeroClipboard.dispatch', 'mouseOver', null );\n      } );\n      button.addEventListener(MouseEvent.MOUSE_OUT, function(event:Event): void {\n        ExternalInterface.call( 'ZeroClipboard.dispatch', 'mouseOut', null );\n      } );\n      button.addEventListener(MouseEvent.MOUSE_DOWN, function(event:Event): void {\n        ExternalInterface.call( 'ZeroClipboard.dispatch', 'mouseDown', null );\n      } );\n      button.addEventListener(MouseEvent.MOUSE_UP, function(event:Event): void {\n        ExternalInterface.call( 'ZeroClipboard.dispatch', 'mouseUp', null );\n      } );\n\n      \/\/ external functions\n      ExternalInterface.addCallback(\"setHandCursor\", setHandCursor);\n      ExternalInterface.addCallback(\"setText\", setText);\n      ExternalInterface.addCallback(\"setSize\", setSize);\n\n      \/\/ signal to the browser that we are ready\n      ExternalInterface.call( 'ZeroClipboard.dispatch', 'load', null );\n    }\n\n    public function setText(newText:String): void {\n      \/\/ set the maximum number of files allowed\n      clipText = newText;\n    }\n\n    public function setHandCursor(enabled:Boolean): void {\n      \/\/ control whether the hand cursor is shown on rollover (true)\n      \/\/ or the default arrow cursor (false)\n      button.useHandCursor = enabled;\n    }\n  }\n}\n","new_contents":"\ufeffpackage {\n\n  import flash.display.Stage;\n  import flash.display.Sprite;\n  import flash.display.LoaderInfo;\n  import flash.display.StageScaleMode;\n  import flash.events.*;\n  import flash.display.StageAlign;\n  import flash.display.StageScaleMode;\n  import flash.external.ExternalInterface;\n  import flash.system.Security;\n  import flash.utils.*;\n  import flash.system.System;\n\n  public class ZeroClipboard extends Sprite {\n\n    private var button:Sprite;\n    private var clipText:String = '';\n\n    public function ZeroClipboard() {\n      \/\/ constructor, setup event listeners and external interfaces\n      stage.align = \"TL\";\n      stage.scaleMode = \"noScale\";\n      flash.system.Security.allowDomain(\"*\");\n\n      \/\/ import flashvars\n      var flashvars:Object = LoaderInfo( this.root.loaderInfo ).parameters;\n      \/\/ invisible button covers entire stage\n      button = new Sprite();\n      button.buttonMode = true;\n      button.useHandCursor = true;\n      button.graphics.beginFill(0xCCFF00);\n      button.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n      button.alpha = 0.0;\n      addChild(button);\n      button.addEventListener(MouseEvent.CLICK, function(event:Event): void {\n        \/\/ user click copies text to clipboard\n        \/\/ as of flash player 10, this MUST happen from an in-movie flash click event\n        System.setClipboard( clipText );\n        ExternalInterface.call( 'ZeroClipboard.dispatch', 'complete', clipText );\n      });\n\n      button.addEventListener(MouseEvent.MOUSE_OVER, function(event:Event): void {\n        ExternalInterface.call( 'ZeroClipboard.dispatch', 'mouseOver', null );\n      } );\n      button.addEventListener(MouseEvent.MOUSE_OUT, function(event:Event): void {\n        ExternalInterface.call( 'ZeroClipboard.dispatch', 'mouseOut', null );\n      } );\n      button.addEventListener(MouseEvent.MOUSE_DOWN, function(event:Event): void {\n        ExternalInterface.call( 'ZeroClipboard.dispatch', 'mouseDown', null );\n      } );\n      button.addEventListener(MouseEvent.MOUSE_UP, function(event:Event): void {\n        ExternalInterface.call( 'ZeroClipboard.dispatch', 'mouseUp', null );\n      } );\n\n      \/\/ external functions\n      ExternalInterface.addCallback(\"setHandCursor\", setHandCursor);\n      ExternalInterface.addCallback(\"setText\", setText);\n      ExternalInterface.addCallback(\"setSize\", setSize);\n\n      \/\/ signal to the browser that we are ready\n      ExternalInterface.call( 'ZeroClipboard.dispatch', 'load', null );\n    }\n\n    public function setText(newText:String): void {\n      \/\/ set the maximum number of files allowed\n      clipText = newText;\n    }\n\n    public function setHandCursor(enabled:Boolean): void {\n      \/\/ control whether the hand cursor is shown on rollover (true)\n      \/\/ or the default arrow cursor (false)\n      button.useHandCursor = enabled;\n    }\n\n    public function setSize(width:Number, height:Number): void {\n      button.width = width;\n      button.height = height;\n    }\n  }\n}\n","subject":"Add a setSize function to the object","message":"Add a setSize function to the object\n","lang":"ActionScript","license":"mit","repos":"blackgirl\/zeroclipboard,hallvors\/zeroclipboard,sktguha\/zeroclipboard,xqy\/zeroclipboard,manfer\/zeroclipboard,thinkerchan\/zeroclipboard,jmgore75\/clipandfile,weiland\/zeroclipboard,zeroclipboard\/ZeroClipboard,hallvors\/zeroclipboard,zeroclipboard\/ZeroClipboard,JamesMGreene\/zeroclipboard,GerHobbelt\/zeroclipboard,2947721120\/zeroclipboard,thinkerchan\/zeroclipboard,blackgirl\/zeroclipboard,GerHobbelt\/zeroclipboard,netizen0911\/zeroclipboard,sktguha\/zeroclipboard,xiexingen\/zeroclipboard,justintung\/zeroclipboard,PeterDaveHello\/zeroclipboard,zeroclipboard\/zeroclipboard,justintung\/zeroclipboard,Satanpit\/zeroclipboard,xqy\/zeroclipboard,JamesMGreene\/zeroclipboard,zeroclipboard\/zeroclipboard,rogeriopradoj\/zero-clipboard-composer,2947721120\/zeroclipboard,netizen0911\/zeroclipboard,Satanpit\/zeroclipboard,manfer\/zeroclipboard,ropik\/zeroclipboard,xiexingen\/zeroclipboard,jmgore75\/clipandfile,qinhua\/zeroclipboard,qinhua\/zeroclipboard,PeterDaveHello\/zeroclipboard,weiland\/zeroclipboard"}
{"commit":"04bcf3dd0f63f534b0c169c7d943b939149bd32c","old_file":"generator\/sources\/as3\/com\/kaltura\/delegates\/WebDelegateBase.as","new_file":"generator\/sources\/as3\/com\/kaltura\/delegates\/WebDelegateBase.as","old_contents":"\/\/ ===================================================================================================\r\n\/\/                           _  __     _ _\r\n\/\/                          | |\/ \/__ _| | |_ _  _ _ _ __ _\r\n\/\/                          | ' <\/ _` | |  _| || | '_\/ _` |\r\n\/\/                          |_|\\_\\__,_|_|\\__|\\_,_|_| \\__,_|\r\n\/\/\r\n\/\/ This file is part of the Kaltura Collaborative Media Suite which allows users\r\n\/\/ to do with audio, video, and animation what Wiki platfroms allow them to do with\r\n\/\/ text.\r\n\/\/\r\n\/\/ Copyright (C) 2006-2011  Kaltura Inc.\r\n\/\/\r\n\/\/ This program is free software: you can redistribute it and\/or modify\r\n\/\/ it under the terms of the GNU Affero General Public License as\r\n\/\/ published by the Free Software Foundation, either version 3 of the\r\n\/\/ License, or (at your option) any later version.\r\n\/\/\r\n\/\/ This program is distributed in the hope that it will be useful,\r\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n\/\/ GNU Affero General Public License for more details.\r\n\/\/\r\n\/\/ You should have received a copy of the GNU Affero General Public License\r\n\/\/ along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n\/\/\r\n\/\/ @ignore\r\n\/\/ ===================================================================================================\r\npackage com.kaltura.delegates {\r\n\r\n\timport com.kaltura.config.IKalturaConfig;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.core.KClassFactory;\r\n\timport com.kaltura.encryption.MD5;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.events.KalturaEvent;\r\n\timport com.kaltura.net.KalturaCall;\r\n\t\r\n\timport flash.events.ErrorEvent;\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.events.HTTPStatusEvent;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.net.FileReference;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLLoaderDataFormat;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.URLRequestMethod;\r\n\timport flash.utils.Timer;\r\n\timport flash.utils.getDefinitionByName;\r\n\r\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\r\n\r\n\t\tpublic static var CONNECT_TIME:int = 60000; \/\/60 secs\r\n\t\tpublic static var LOAD_TIME:int = 120000; \/\/120 secs\r\n\r\n\t\tprotected var connectTimer:Timer;\r\n\t\tprotected var loadTimer:Timer;\r\n\r\n\t\tprotected var _call:KalturaCall;\r\n\t\tprotected var _config:KalturaConfig;\r\n\r\n\t\tprotected var loader:URLLoader;\r\n\t\tprotected var fileRef:FileReference;\r\n\r\n\r\n\t\t\/\/Setters & getters \r\n\t\tpublic function get call():KalturaCall {\r\n\t\t\treturn _call;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set call(newVal:KalturaCall):void {\r\n\t\t\t_call = newVal;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function get config():IKalturaConfig {\r\n\t\t\treturn _config;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set config(newVal:IKalturaConfig):void {\r\n\t\t\t_config = newVal as KalturaConfig;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function WebDelegateBase(call:KalturaCall = null, config:KalturaConfig = null) {\r\n\t\t\tthis.call = call;\r\n\t\t\tthis.config = config;\r\n\t\t\tif (!call)\r\n\t\t\t\treturn; \/\/maybe a multi request\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\r\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\r\n\r\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\r\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\r\n\t\t\t}\r\n\t\t\texecute();\r\n\t\t}\r\n\r\n\r\n\t\tpublic function close():void {\r\n\t\t\ttry {\r\n\t\t\t\tloader.close();\r\n\t\t\t}\r\n\t\t\tcatch (e:*) {\r\n\t\t\t}\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"CONNECTION_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME \/ 1000 + \" sec with no post command from kaltura client.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\r\n\t\t\tloadTimer.stop();\r\n\t\t\tclose();\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\r\n\t\t\tconnectTimer.stop();\r\n\r\n\t\t\tclose();\r\n\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"POST_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Post Timeout: \" + LOAD_TIME \/ 1000 + \" sec with no post result.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function execute():void {\r\n\t\t\tif (call == null) {\r\n\t\t\t\tthrow new Error('No call defined.');\r\n\t\t\t}\r\n\t\t\tpost(); \/\/post the call\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* Helper function for sending the call straight to the server\r\n\t\t*\/\r\n\t\tprotected function post():void {\r\n\r\n\t\t\taddOptionalArguments();\r\n\r\n\t\t\tformatRequest();\r\n\r\n\t\t\tsendRequest();\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function formatRequest():void {\r\n\t\t\t\/\/The configuration is stronger then the args\r\n\t\t\tif (_config.partnerId != null && _call.args[\"partnerId\"] == -1)\r\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId);\r\n\r\n\t\t\tif (_config.ks != null)\r\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\r\n\r\n\t\t\tif (_config.clientTag != null)\r\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\r\n\r\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function getMD5Checksum(call:KalturaCall):String {\r\n\t\t\tvar props:Array = new Array();\r\n\t\t\tfor each (var prop:String in call.args)\r\n\t\t\t\tprops.push(prop);\r\n\r\n\t\t\tprops.push(\"service\");\r\n\t\t\tprops.push(\"action\");\r\n\t\t\tprops.sort();\r\n\r\n\t\t\tvar s:String;\r\n\t\t\tfor each (prop in props) {\r\n\t\t\t\ts += prop;\r\n\r\n\t\t\t\tif (prop == \"service\")\r\n\t\t\t\t\ts += call.service;\r\n\t\t\t\telse if (prop == \"action\")\r\n\t\t\t\t\ts += call.action;\r\n\t\t\t\telse\r\n\t\t\t\t\ts += call.args[prop];\r\n\t\t\t}\r\n\r\n\t\t\treturn MD5.encrypt(s);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function sendRequest():void {\r\n\r\n\t\t\t\/\/construct the loader\r\n\t\t\tcreateURLLoader();\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\tvar kalsig:String = getMD5Checksum(call);\r\n\r\n\r\n\t\t\t\/\/create the service request for normal calls\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action + \"&kalsig=\" + kalsig;;\r\n\r\n\t\t\tif (_call.method == URLRequestMethod.GET)\r\n\t\t\t\turl += \"&\";\r\n\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\t\t\treq.data = call.args;\r\n\r\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\r\n\t\t\tloader.load(req);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function createURLLoader():void {\r\n\t\t\tloader = new URLLoader();\r\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\r\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void {\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onOpen(event:Event):void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function addOptionalArguments():void {\r\n\t\t\t\/\/add optional args here\r\n\t\t}\r\n\r\n\r\n\t\t\/\/ Event Handlers\r\n\t\t\r\n\t\t\/**\r\n\t\t * try to process received data. \r\n\t\t * if procesing failed, let call handle the processing error\r\n\t\t * @param event load complete event\r\n\t\t *\/\r\n\t\tprotected function onDataComplete(event:Event):void {\r\n\t\t\ttry {\r\n\t\t\t\thandleResult(XML(event.target.data));\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tvar kErr:KalturaError = new KalturaError();\r\n\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t_call.handleError(kErr);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * handle io or security error events from the loader.\r\n\t\t * create relevant KalturaError, let the call process it. \r\n\t\t * @param event\r\n\t\t *\/\r\n\t\tprotected function onError(event:ErrorEvent):void {\r\n\t\t\tclean();\r\n\t\t\tvar kError:KalturaError = createKalturaError(event, loader.data);\r\n\r\n\t\t\tif (!kError) {\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorMsg = event.text;\r\n\t\t\t\t\/\/kError.errorCode;\r\n\t\t\t}\r\n\r\n\t\t\tcall.handleError(kError);\r\n\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * parse the server's response and let the call process it.\r\n\t\t * @param result  server's response\r\n\t\t *\/\r\n\t\tprotected function handleResult(result:XML):void {\r\n\t\t\tclean();\r\n\r\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\r\n\r\n\t\t\tif (error == null) {\r\n\t\t\t\tvar digestedResult:Object = parse(result);\r\n\t\t\t\tcall.handleResult(digestedResult);\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\tcall.handleError(error);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* stop timers and clean event listeners\r\n\t\t *\/\r\n\t\tprotected function clean():void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\r\n\t\t\tif (loader == null) {\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\r\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the correct object and populate it with the given values. if the needed class is not found\r\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\r\n\t\t* Override this parssing function in the specific delegate to create the correct object.\r\n\t\t* @param   result      instance attributes\r\n\t\t* @return an instance of the class declared by the given XML.\r\n\t\t* *\/\r\n\t\tpublic function parse(result:XML):* {\r\n\t\t\t\/\/by defualt create the response object\r\n\t\t\tvar cls:Class;\r\n\t\t\ttry {\r\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.' + result.result.objectType) as Class;\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tcls = Object;\r\n\t\t\t}\r\n\t\t\tvar obj:* = (new KClassFactory(cls)).newInstanceFromXML(result.result);\r\n\t\t\treturn obj;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * If the result string holds an error, return a KalturaError object with\r\n\t\t * relevant values. <br\/>\r\n\t\t * Overide this to create validation object and fill it.\r\n\t\t * @param result  the string returned from the server.\r\n\t\t * @return  matching error object\r\n\t\t *\/\r\n\t\tprotected function validateKalturaResponse(result:String):KalturaError {\r\n\t\t\tvar kError:KalturaError = null;\r\n\t\t\tvar xml:XML = XML(result);\r\n\t\t\tif (xml.result.hasOwnProperty('error') \r\n\t\t\t\t&& xml.result.error.hasOwnProperty('code')\r\n\t\t\t\t&& xml.result.error.hasOwnProperty('message')) {\r\n\t\t\t\t\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\r\n\t\t\t\tkError.errorMsg = xml.result.error.message;\r\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t\t}\r\n\r\n\t\t\treturn kError;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * create error object and fill it with relevant details\r\n\t\t * @param event\r\n\t\t * @param loaderData\r\n\t\t * @return detailed KalturaError to be processed\r\n\t\t *\/\r\n\t\tprotected function createKalturaError(event:ErrorEvent, loaderData:*):KalturaError {\r\n\t\t\tvar ke:KalturaError = new KalturaError();\r\n\t\t\treturn ke;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the url that is used for serve actions\r\n\t\t* @param call    the KalturaCall that defines the required parameters\r\n\t\t * @return URLRequest with relevant parameters\r\n\t\t* *\/\r\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest {\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action;\r\n\t\t\tfor (var key:String in call.args) {\r\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\r\n\t\t\t}\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\/\/          req.data = call.args; \r\n\t\t\treturn req;\r\n\t\t}\r\n\r\n\t}\r\n}\r\n","new_contents":"\/\/ ===================================================================================================\r\n\/\/                           _  __     _ _\r\n\/\/                          | |\/ \/__ _| | |_ _  _ _ _ __ _\r\n\/\/                          | ' <\/ _` | |  _| || | '_\/ _` |\r\n\/\/                          |_|\\_\\__,_|_|\\__|\\_,_|_| \\__,_|\r\n\/\/\r\n\/\/ This file is part of the Kaltura Collaborative Media Suite which allows users\r\n\/\/ to do with audio, video, and animation what Wiki platfroms allow them to do with\r\n\/\/ text.\r\n\/\/\r\n\/\/ Copyright (C) 2006-2011  Kaltura Inc.\r\n\/\/\r\n\/\/ This program is free software: you can redistribute it and\/or modify\r\n\/\/ it under the terms of the GNU Affero General Public License as\r\n\/\/ published by the Free Software Foundation, either version 3 of the\r\n\/\/ License, or (at your option) any later version.\r\n\/\/\r\n\/\/ This program is distributed in the hope that it will be useful,\r\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n\/\/ GNU Affero General Public License for more details.\r\n\/\/\r\n\/\/ You should have received a copy of the GNU Affero General Public License\r\n\/\/ along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n\/\/\r\n\/\/ @ignore\r\n\/\/ ===================================================================================================\r\npackage com.kaltura.delegates {\r\n\r\n\timport com.kaltura.config.IKalturaConfig;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.core.KClassFactory;\r\n\timport com.kaltura.encryption.MD5;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.events.KalturaEvent;\r\n\timport com.kaltura.net.KalturaCall;\r\n\t\r\n\timport flash.events.ErrorEvent;\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.events.HTTPStatusEvent;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.net.FileReference;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLLoaderDataFormat;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.URLRequestMethod;\r\n\timport flash.utils.Timer;\r\n\timport flash.utils.getDefinitionByName;\r\n\r\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\r\n\r\n\t\tpublic static var CONNECT_TIME:int = 60000; \/\/60 secs\r\n\t\tpublic static var LOAD_TIME:int = 120000; \/\/120 secs\r\n\r\n\t\tprotected var connectTimer:Timer;\r\n\t\tprotected var loadTimer:Timer;\r\n\r\n\t\tprotected var _call:KalturaCall;\r\n\t\tprotected var _config:KalturaConfig;\r\n\r\n\t\tprotected var loader:URLLoader;\r\n\t\tprotected var fileRef:FileReference;\r\n\r\n\r\n\t\t\/\/Setters & getters \r\n\t\tpublic function get call():KalturaCall {\r\n\t\t\treturn _call;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set call(newVal:KalturaCall):void {\r\n\t\t\t_call = newVal;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function get config():IKalturaConfig {\r\n\t\t\treturn _config;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set config(newVal:IKalturaConfig):void {\r\n\t\t\t_config = newVal as KalturaConfig;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function WebDelegateBase(call:KalturaCall = null, config:KalturaConfig = null) {\r\n\t\t\tthis.call = call;\r\n\t\t\tthis.config = config;\r\n\t\t\tif (!call)\r\n\t\t\t\treturn; \/\/maybe a multi request\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\r\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\r\n\r\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\r\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\r\n\t\t\t}\r\n\t\t\texecute();\r\n\t\t}\r\n\r\n\r\n\t\tpublic function close():void {\r\n\t\t\ttry {\r\n\t\t\t\tloader.close();\r\n\t\t\t}\r\n\t\t\tcatch (e:*) {\r\n\t\t\t}\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"CONNECTION_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME \/ 1000 + \" sec with no post command from kaltura client.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\r\n\t\t\tloadTimer.stop();\r\n\t\t\tclose();\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\r\n\t\t\tconnectTimer.stop();\r\n\r\n\t\t\tclose();\r\n\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"POST_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Post Timeout: \" + LOAD_TIME \/ 1000 + \" sec with no post result.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function execute():void {\r\n\t\t\tif (call == null) {\r\n\t\t\t\tthrow new Error('No call defined.');\r\n\t\t\t}\r\n\t\t\tpost(); \/\/post the call\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* Helper function for sending the call straight to the server\r\n\t\t*\/\r\n\t\tprotected function post():void {\r\n\r\n\t\t\taddOptionalArguments();\r\n\r\n\t\t\tformatRequest();\r\n\r\n\t\t\tsendRequest();\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function formatRequest():void {\r\n\t\t\t\/\/The configuration is stronger then the args\r\n\t\t\tif (_config.partnerId != null && _call.args[\"partnerId\"] == -1)\r\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId);\r\n\r\n\t\t\tif (_config.ks != null)\r\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\r\n\r\n\t\t\tif (_config.clientTag != null)\r\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\r\n\r\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function getMD5Checksum(call:KalturaCall):String {\r\n\t\t\tvar props:Array = new Array();\r\n\t\t\tfor each (var prop:String in call.args)\r\n\t\t\t\tprops.push(prop);\r\n\r\n\t\t\tprops.push(\"service\");\r\n\t\t\tprops.push(\"action\");\r\n\t\t\tprops.sort();\r\n\r\n\t\t\tvar s:String;\r\n\t\t\tfor each (prop in props) {\r\n\t\t\t\ts += prop;\r\n\r\n\t\t\t\tif (prop == \"service\")\r\n\t\t\t\t\ts += call.service;\r\n\t\t\t\telse if (prop == \"action\")\r\n\t\t\t\t\ts += call.action;\r\n\t\t\t\telse\r\n\t\t\t\t\ts += call.args[prop];\r\n\t\t\t}\r\n\r\n\t\t\treturn MD5.encrypt(s);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function sendRequest():void {\r\n\r\n\t\t\t\/\/construct the loader\r\n\t\t\tcreateURLLoader();\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\tvar kalsig:String = getMD5Checksum(call);\r\n\r\n\r\n\t\t\t\/\/create the service request for normal calls\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action + \"&kalsig=\" + kalsig;;\r\n\r\n\t\t\tif (_call.method == URLRequestMethod.GET)\r\n\t\t\t\turl += \"&\";\r\n\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\t\t\treq.data = call.args;\r\n\r\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\r\n\t\t\tloader.load(req);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function createURLLoader():void {\r\n\t\t\tloader = new URLLoader();\r\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\r\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void {\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onOpen(event:Event):void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function addOptionalArguments():void {\r\n\t\t\t\/\/add optional args here\r\n\t\t}\r\n\r\n\r\n\t\t\/\/ Event Handlers\r\n\t\t\r\n\t\t\/**\r\n\t\t * try to process received data. \r\n\t\t * if procesing failed, let call handle the processing error\r\n\t\t * @param event load complete event\r\n\t\t *\/\r\n\t\tprotected function onDataComplete(event:Event):void {\r\n\t\t\ttry {\r\n\t\t\t\thandleResult(XML(event.target.data));\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tvar kErr:KalturaError = new KalturaError();\r\n\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t_call.handleError(kErr);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * handle io or security error events from the loader.\r\n\t\t * create relevant KalturaError, let the call process it. \r\n\t\t * @param event\r\n\t\t *\/\r\n\t\tprotected function onError(event:ErrorEvent):void {\r\n\t\t\tclean();\r\n\t\t\tvar kError:KalturaError = createKalturaError(event, loader.data);\r\n\r\n\t\t\tif (!kError) {\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorMsg = event.text;\r\n\t\t\t\t\/\/kError.errorCode;\r\n\t\t\t}\r\n\r\n\t\t\tcall.handleError(kError);\r\n\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * parse the server's response and let the call process it.\r\n\t\t * @param result  server's response\r\n\t\t *\/\r\n\t\tprotected function handleResult(result:XML):void {\r\n\t\t\tclean();\r\n\r\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\r\n\r\n\t\t\tif (error == null) {\r\n\t\t\t\tvar digestedResult:Object = parse(result);\r\n\t\t\t\tcall.handleResult(digestedResult);\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\tcall.handleError(error);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* stop timers and clean event listeners\r\n\t\t *\/\r\n\t\tprotected function clean():void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\r\n\t\t\tif (loader == null) {\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\r\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the correct object and populate it with the given values. if the needed class is not found\r\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\r\n\t\t* Override this parssing function in the specific delegate to create the correct object.\r\n\t\t* @param   result      instance attributes\r\n\t\t* @return an instance of the class declared by the given XML.\r\n\t\t* *\/\r\n\t\tpublic function parse(result:XML):* {\r\n\t\t\t\/\/by defualt create the response object\r\n\t\t\tvar cls:Class;\r\n\t\t\ttry {\r\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.' + result.result.objectType) as Class;\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tcls = Object;\r\n\t\t\t}\r\n\t\t\tvar obj:* = (new KClassFactory(cls)).newInstanceFromXML(result.result);\r\n\t\t\treturn obj;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * If the result string holds an error, return a KalturaError object with\r\n\t\t * relevant values. <br\/>\r\n\t\t * Overide this to create validation object and fill it.\r\n\t\t * @param result  the string returned from the server.\r\n\t\t * @return  matching error object\r\n\t\t *\/\r\n\t\tprotected function validateKalturaResponse(result:String):KalturaError {\r\n\t\t\tvar kError:KalturaError = null;\r\n\t\t\tvar xml:XML = XML(result);\r\n\t\t\tif (xml.result.hasOwnProperty('error') \r\n\t\t\t\t&& xml.result.error.hasOwnProperty('code')\r\n\t\t\t\t&& xml.result.error.hasOwnProperty('message')) {\r\n\t\t\t\t\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\r\n\t\t\t\tkError.errorMsg = xml.result.error.message;\r\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t\t}\r\n\r\n\t\t\treturn kError;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * create error object and fill it with relevant details\r\n\t\t * @param event\r\n\t\t * @param loaderData\r\n\t\t * @return detailed KalturaError to be processed\r\n\t\t *\/\r\n\t\tprotected function createKalturaError(event:ErrorEvent, loaderData:*):KalturaError {\r\n\t\t\tvar ke:KalturaError = new KalturaError();\r\n\t\t\tke.errorMsg = event.text;\r\n\t\t\treturn ke;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the url that is used for serve actions\r\n\t\t* @param call    the KalturaCall that defines the required parameters\r\n\t\t * @return URLRequest with relevant parameters\r\n\t\t* *\/\r\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest {\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action;\r\n\t\t\tfor (var key:String in call.args) {\r\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\r\n\t\t\t}\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\/\/          req.data = call.args; \r\n\t\t\treturn req;\r\n\t\t}\r\n\r\n\t}\r\n}\r\n","subject":"add error event text to the KalturaError","message":"qnd: add error event text to the KalturaError\n\ngit-svn-id: 8a2ccb88241e16c78017770bc38d91d6d5396a5a@90711 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"DBezemer\/server,jorgevbo\/server,DBezemer\/server,DBezemer\/server,DBezemer\/server,gale320\/server,gale320\/server,DBezemer\/server,ratliff\/server,doubleshot\/server,gale320\/server,kaltura\/server,kaltura\/server,jorgevbo\/server,ivesbai\/server,matsuu\/server,jorgevbo\/server,ivesbai\/server,gale320\/server,jorgevbo\/server,jorgevbo\/server,DBezemer\/server,gale320\/server,jorgevbo\/server,ivesbai\/server,doubleshot\/server,doubleshot\/server,matsuu\/server,ratliff\/server,kaltura\/server,ratliff\/server,ratliff\/server,ratliff\/server,matsuu\/server,ivesbai\/server,gale320\/server,ivesbai\/server,doubleshot\/server,doubleshot\/server,ratliff\/server,matsuu\/server,kaltura\/server,kaltura\/server,kaltura\/server,matsuu\/server,matsuu\/server,doubleshot\/server,ratliff\/server,ratliff\/server,ivesbai\/server,jorgevbo\/server,gale320\/server,doubleshot\/server,ivesbai\/server,DBezemer\/server,jorgevbo\/server,doubleshot\/server,gale320\/server,ivesbai\/server,matsuu\/server,matsuu\/server,DBezemer\/server"}
{"commit":"ae6d11469b78fd6d754dcd721a31c6ab981e0660","old_file":"src\/com\/esri\/builder\/model\/IConstraints.as","new_file":"src\/com\/esri\/builder\/model\/IConstraints.as","old_contents":"","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.model\n{\n\npublic interface IConstraints\n{\n    function get left():String;\n    function set left(value:String):void;\n\n    function get top():String;\n    function set top(value:String):void;\n\n    function get right():String;\n    function set right(value:String):void;\n\n    function get bottom():String;\n    function set bottom(value:String):void;\n}\n}\n","subject":"Add IConstraints.","message":"Add IConstraints.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"a3d7a2c10d5b759af8f828c5ce5270a2cc23923b","old_file":"examples\/web\/app\/classes\/server\/FMSConnection.as","new_file":"examples\/web\/app\/classes\/server\/FMSConnection.as","old_contents":"","new_contents":"package server {\n    import flash.net.NetConnection;\n    import flash.net.Responder;\n\n    public final class FMSConnection extends NetConnection {\n\n        public function FMSConnection(command:String = null, ...rest) {\n            command && this.connect.apply(null, [command].concat(rest));\n        }\n\n        public function dispose():void {\n            this.close();\n        }\n\n        override public function connect(command:String, ...rest):void {\n            try {\n                super.connect.apply(null, [command].concat(rest));\n            } catch (error:Error) {\n                trace(this.toString(), 'Can\\'t connect...the connection name is already being used by another SWF.');\n            }\n        }\n\n        override public function close():void {\n            try {\n                super.close();\n            } catch (error:Error) {\n                trace(this.toString(), error.message);\n            }\n        }\n\n        override public function call(command:String, responder:Responder, ...rest):void {\n            super.call.apply(null, [command, responder].concat(rest));\n        }\n\n        override public function toString():String {\n            return '[FMSConnection]';\n        }\n    }\n}\n","subject":"Create FMSConnection.as","message":"Create FMSConnection.as","lang":"ActionScript","license":"apache-2.0","repos":"adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler"}
{"commit":"8e1c569865b2727ffb9fb313b3540c3409c1a8c5","old_file":"src\/avm2\/tests\/regress\/correctness\/arrays.as","new_file":"src\/avm2\/tests\/regress\/correctness\/arrays.as","old_contents":"const count = 1024;\n\nfunction foo() {\n  var a = [];\n  for (var i = 0; i < count; i++) {\n    a.push(i);\n  }\n  for (var j = 0; j < 1024; j++) {\n    for (var i = 2; i < count; i++) {\n      a[i] = a[i - 1] + a[i - 2];\n    }\n  }\n  trace(a.length);\n}\n\nfoo();\n\n","new_contents":"const count = 16;\n\nfunction foo() {\n  var a = [];\n  for (var i = 0; i < count; i++) {\n    a.push(i);\n  }\n  for (var j = 0; j < 1024; j++) {\n    for (var i = 2; i < count; i++) {\n      a[i] = a[i - 1] + a[i - 2];\n    }\n  }\n  trace(a.length);\n}\n\nfoo();\n\n","subject":"Reduce test running time.","message":"Reduce test running time.\n","lang":"ActionScript","license":"apache-2.0","repos":"tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,yurydelendik\/shumway"}
{"commit":"e1135623234d9ed3a2219690585c0679d28c87a9","old_file":"static\/vendors\/ace-builds\/demo\/kitchen-sink\/docs\/actionscript.as","new_file":"static\/vendors\/ace-builds\/demo\/kitchen-sink\/docs\/actionscript.as","old_contents":"","new_contents":"package code\n{\n    \/*****************************************\n\t * based on textmate actionscript bundle\n\t ****************************************\/\n\t \n\timport fl.events.SliderEvent;\n\t\n\tpublic class Foo extends MovieClip\n\t{\n\t\t\/\/*************************\n\t\t\/\/ Properties:\n\t\t\n\t\tpublic var activeSwatch:MovieClip;\n\t\t\n\t\t\/\/ Color offsets\n\t\tpublic var c1:Number = 0;\t\/\/ R\n\t\t\n\t\t\/\/*************************\n\t\t\/\/ Constructor:\n\t\t\n\t\tpublic function Foo()\n\t\t{\n\t\t\t\/\/ Respond to mouse events\n\t\t\tswatch1_btn.addEventListener(MouseEvent.CLICK,swatchHandler,false,0,false);\n\t\t\tpreviewBox_btn.addEventListener(MouseEvent.MOUSE_DOWN,dragPressHandler);\n\t\t\t\n\t\t\t\/\/ Respond to drag events\n\t\t\tred_slider.addEventListener(SliderEvent.THUMB_DRAG,sliderHandler);\n\t\t\t\n\t\t\t\/\/ Draw a frame later\n\t\t\taddEventListener(Event.ENTER_FRAME,draw);\n\t\t}\n        \n\t\tprotected function clickHandler(event:MouseEvent):void\n\t\t{\n\t\t\tcar.transform.colorTransform = new ColorTransform(0,0,0,1,c1,c2,c3);\n\t\t}\n\t\t\n\t\tprotected function changeRGBHandler(event:Event):void\n\t\t{\n\t\t\tc1 = Number(c1_txt.text);\n            \n\t\t\tif(!(c1>=0)){\n\t\t\t\tc1 = 0;\n\t\t\t}\t\t\t\n\t\t\t\n\t\t\tupdateSliders();\n\t\t}\n\t}\n}","subject":"Update static\/vendors\/ace-builds\/demo\/kitchen-sink\/docs\/actionscript.as","message":"Update static\/vendors\/ace-builds\/demo\/kitchen-sink\/docs\/actionscript.as\n\nSigned-off-by: Bernard Ojengwa <fccb4cc00c1ba7e51bf5c2b5f77130b9fe8d917e@gmail.com>\n","lang":"ActionScript","license":"mit","repos":"apipanda\/openssl,apipanda\/openssl,apipanda\/openssl,apipanda\/openssl"}
{"commit":"618e29e2ee38b958d93573b922f6fb671728af8f","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/ScrollingContainerView.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/ScrollingContainerView.as","old_contents":"","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\t\n\timport org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IParent;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.html.Container;\n\timport org.apache.flex.html.supportClasses.Border;\n\timport org.apache.flex.html.supportClasses.ContainerContentArea;\n\timport org.apache.flex.html.supportClasses.ScrollBar;\n    import org.apache.flex.html.beads.models.ScrollBarModel;\n\t\n    \/**\n     *  The ContainerView class is the default view for\n     *  the org.apache.flex.html.Container class.\n     *  It lets you use some CSS styles to manage the border, background\n     *  and padding around the content area.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ScrollingContainerView extends BeadViewBase implements IBeadView, ILayoutParent\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ScrollingContainerView()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The actual parent that parents the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/        \n\t\tprotected var actualParent:DisplayObjectContainer;\n\t\t\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t\n\t\t\tvar padding:Object = determinePadding();\n\t\t\t\n\t\t\tif (contentAreaNeeded())\n\t\t\t{\n\t\t\t\tactualParent = new ContainerContentArea();\n\t\t\t\tDisplayObjectContainer(value).addChild(actualParent);\n\t\t\t\tContainer(value).setActualParent(actualParent);\n\t\t\t\tactualParent.x = padding.paddingLeft;\n\t\t\t\tactualParent.y = padding.paddingTop;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tactualParent = value as UIBase;\n\t\t\t}\n\t\t\t\n\t\t\tvar backgroundColor:Object = ValuesManager.valuesImpl.getValue(value, \"background-color\");\n\t\t\tvar backgroundImage:Object = ValuesManager.valuesImpl.getValue(value, \"background-image\");\n\t\t\tif (backgroundColor != null || backgroundImage != null)\n\t\t\t{\n\t\t\t\tif (value.getBeadByType(IBackgroundBead) == null)\n\t\t\t\t\tvalue.addBead(new (ValuesManager.valuesImpl.getValue(value, \"iBackgroundBead\")) as IBead);\t\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tvar borderStyle:String;\n\t\t\tvar borderStyles:Object = ValuesManager.valuesImpl.getValue(value, \"border\");\n\t\t\tif (borderStyles is Array)\n\t\t\t{\n\t\t\t\tborderStyle = borderStyles[1];\n\t\t\t}\n\t\t\tif (borderStyle == null)\n\t\t\t{\n\t\t\t\tborderStyle = ValuesManager.valuesImpl.getValue(value, \"border-style\") as String;\n\t\t\t}\n\t\t\tif (borderStyle != null && borderStyle != \"none\")\n\t\t\t{\n\t\t\t\tif (value.getBeadByType(IBorderBead) == null)\n\t\t\t\t\tvalue.addBead(new (ValuesManager.valuesImpl.getValue(value, \"iBorderBead\")) as IBead);\t\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Determines the top and left padding values, if any, as set by\n\t\t *  padding style values. This includes \"padding\" for all padding values\n\t\t *  as well as \"padding-left\" and \"padding-top\".\n\t\t * \n\t\t *  Returns an object with paddingLeft and paddingTop properties.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tprotected function determinePadding():Object\n\t\t{\n\t\t\tvar paddingLeft:Object;\n\t\t\tvar paddingTop:Object;\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\");\n\t\t\tif (padding is Array)\n\t\t\t{\n\t\t\t\tif (padding.length == 1)\n\t\t\t\t\tpaddingLeft = paddingTop = padding[0];\n\t\t\t\telse if (padding.length <= 3)\n\t\t\t\t{\n\t\t\t\t\tpaddingLeft = padding[1];\n\t\t\t\t\tpaddingTop = padding[0];\n\t\t\t\t}\n\t\t\t\telse if (padding.length == 4)\n\t\t\t\t{\n\t\t\t\t\tpaddingLeft = padding[3];\n\t\t\t\t\tpaddingTop = padding[0];\t\t\t\t\t\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (padding == null)\n\t\t\t{\n\t\t\t\tpaddingLeft = ValuesManager.valuesImpl.getValue(_strand, \"padding-left\");\n\t\t\t\tpaddingTop = ValuesManager.valuesImpl.getValue(_strand, \"padding-top\");\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tpaddingLeft = paddingTop = padding;\n\t\t\t}\n\t\t\tvar pl:Number = Number(paddingLeft);\n\t\t\tvar pt:Number = Number(paddingTop);\n\t\t\t\n\t\t\treturn {paddingLeft:pl, paddingTop:pt};\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Returns true if container to create a separate ContainerContentArea.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tprotected function contentAreaNeeded():Boolean\n\t\t{\n\t\t\tvar padding:Object = determinePadding();\n\t\t\t\n\t\t\treturn (!isNaN(padding.paddingLeft) && padding.paddingLeft > 0 ||\n\t\t\t\t    !isNaN(padding.paddingTop) && padding.paddingTop > 0);\n\t\t}\n\t\t\n        \/**\n         *  The parent of the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get contentView():DisplayObjectContainer\n\t\t{\n\t\t\treturn actualParent;\n\t\t}\n\t\t\n        \/**\n         *  The border.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get border():Border\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n        \/**\n         *  The host component, which can resize to different slots.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get resizableView():DisplayObject\n\t\t{\n\t\t\treturn _strand as DisplayObject;\n\t\t}\n\t\t\n        private var _vScrollBar:ScrollBar;\n        \n        \/**\n         *  The vertical ScrollBar, if it exists.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get vScrollBar():ScrollBar\n\t\t{\n            if (!_vScrollBar)\n                _vScrollBar = createScrollBar();\n            return _vScrollBar;\n\t\t}\n\t\t\n        \/**\n         *  The horizontal ScrollBar, if it exists.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get hScrollBar():ScrollBar\n\t\t{\n\t\t\treturn null;\n\t\t}\n\n        \/**\n         * @private\n         *\/\n        private function createScrollBar():ScrollBar\n        {\n            var vsb:ScrollBar;\n            vsb = new ScrollBar();\n            var vsbm:ScrollBarModel = new ScrollBarModel();\n            vsbm.maximum = 100;\n            vsbm.minimum = 0;\n            vsbm.pageSize = 10;\n            vsbm.pageStepSize = 10;\n            vsbm.snapInterval = 1;\n            vsbm.stepSize = 1;\n            vsbm.value = 0;\n            vsb.model = vsbm;\n            vsb.width = 16;\n            IParent(_strand).addElement(vsb);\n            return vsb;\n        }\n\n        \/**\n         *  The position of the vertical scrollbar\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get verticalScrollPosition():Number\n        {\n            return ScrollBarModel(vScrollBar.model).value;\n        }\n        \n        \/**\n         *  @private\n         *\/\n        public function set verticalScrollPosition(value:Number):void\n        {\n            ScrollBarModel(vScrollBar.model).value = value;\n        }\n\n        \/**\n         *  The maximum position of the vertical scrollbar\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get maxVerticalScrollPosition():Number\n        {\n            return ScrollBarModel(vScrollBar.model).maximum - \n                ScrollBarModel(vScrollBar.model).pageSize;\n        }\n        \n    \n    }\n}\n","subject":"add a scrolling container view","message":"add a scrolling container view\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"bb683edd8590674e7121f71ddba48acb8b708b0a","old_file":"skin-src\/goplayer\/debug.as","new_file":"skin-src\/goplayer\/debug.as","old_contents":"","new_contents":"package goplayer\n{\n\tpublic function debug(message : Object)\n  { callJavascript(\"goplayer.log\", message.toString()) }\n}\n","subject":"Add debug.as to skin-src.","message":"Add debug.as to skin-src.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"bc887cc5f2b150ea567ae5bf2c65fbba2a7434bd","old_file":"src\/aerys\/minko\/render\/material\/vertex\/VertexTangentShader.as","new_file":"src\/aerys\/minko\/render\/material\/vertex\/VertexTangentShader.as","old_contents":"","new_contents":"package aerys.minko.render.material.vertex\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.material.basic.BasicShader;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\t\n\tpublic class VertexTangentShader extends BasicShader\n\t{\n\t\tprivate var _tangent\t: SFloat;\n\t\t\n\t\tpublic function VertexTangentShader(renderTarget \t: RenderTarget\t= null,\n\t\t\t\t\t\t\t\t\t\t\tpriority\t\t: Number\t\t= 0.0)\n\t\t{\n\t\t\tsuper(renderTarget, priority);\n\t\t}\n\t\t\n\t\toverride protected function getVertexPosition() : SFloat\n\t\t{\n\t\t\t_tangent = deltaLocalToWorld(vertexAnimation.getAnimatedVertexTangent());\n\t\t\t_tangent = normalize(_tangent);\n\t\t\t_tangent = divide(add(_tangent, 1), 2);\n\t\t\t\n\t\t\treturn super.getVertexPosition();\n\t\t}\n\t\t\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\treturn float4(normalize(interpolate(_tangent.xyz)), 1);\n\t\t}\n\t}\n}","subject":"add VertexTangentShader to display per-pixel tangents","message":"add VertexTangentShader to display per-pixel tangents\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"25934b9a249f9567b014fa697a4a7717168721fe","old_file":"src\/aerys\/minko\/scene\/controller\/debug\/JointsDebugController.as","new_file":"src\/aerys\/minko\/scene\/controller\/debug\/JointsDebugController.as","old_contents":"","new_contents":"package aerys.minko.scene.controller.debug\n{\n\timport aerys.minko.render.geometry.primitive.CubeGeometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.enum.DepthTest;\n\timport aerys.minko.type.math.Vector4;\n\t\n\t\/**\n\t * Add debug meshes to see the joint and the bone described by a Group node.\n\t * This controller can be added to every joint of a skeleton to display it:\n\t * \n\t * <pre>\n\t * var debugCtrl : JointsDebugController = new JointsDebugController();\n\t * \n\t * for each (var m : Mesh in result.get('\/\/mesh[hasController(SkinningController)]'))\n\t * {\n\t *   var skinningCtrl : SkinningController = m.getControllersByType(SkinningController)[0]\n\t *     as SkinningController;\n\t * \n\t *   for each (var joint : Group in skinningCtrl.joints)\n\t *     if (joint.getControllersByType(JointsDebugController).length == 0)\n\t *       joint.addController(debugCtrl);\n\t * }\n\t * <\/pre> \n\t * \n\t * To remove this controller, you can fetch all the group that have it and remove it from\n\t * their controllers:\n\t * \n\t * <pre>\n\t * for each (var node : ISceneNode in result.get('\/\/group[hasController(JointsDebugController)]'))\n\t *   node.removeController(debugCtrl);\n\t * <\/pre>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class JointsDebugController extends AbstractController\n\t{\n\t\tprivate var _jointsMaterial\t: Material;\n\t\tprivate var _bonesMaterial\t: Material;\n\t\t\n\t\tpublic function JointsDebugController(jointsMaterial\t: Material\t= null,\n\t\t\t\t\t\t\t\t\t\t\t  bonesMaterial\t\t: Material\t= null)\n\t\t{\n\t\t\tsuper(Group);\n\t\t\t\n\t\t\tinitialize(jointsMaterial, bonesMaterial);\n\t\t}\n\t\t\n\t\tprivate function initialize(jointsMaterial\t: Material,\n\t\t\t\t\t\t\t\t\tbonesMaterial\t: Material) : void\n\t\t{\n\t\t\t_jointsMaterial = jointsMaterial;\n\t\t\tif (!_jointsMaterial)\n\t\t\t{\n\t\t\t\tvar jointsBasicMaterial : BasicMaterial = new BasicMaterial();\n\t\t\t\t\n\t\t\t\tjointsBasicMaterial.diffuseColor = 0xff0000ff;\n\t\t\t\tjointsBasicMaterial.depthWriteEnabled = false;\n\t\t\t\tjointsBasicMaterial.depthTest = DepthTest.ALWAYS;\n\t\t\t\t_jointsMaterial = jointsBasicMaterial;\n\t\t\t}\n\t\t\t\n\t\t\t_bonesMaterial = bonesMaterial;\n\t\t\tif (!_bonesMaterial)\n\t\t\t{\n\t\t\t\tvar bonesBasicMaterial : BasicMaterial = new BasicMaterial();\n\t\t\t\t\n\t\t\t\tbonesBasicMaterial.diffuseColor = 0x00ff00ff;\n\t\t\t\tbonesBasicMaterial.depthWriteEnabled = false;\n\t\t\t\tbonesBasicMaterial.depthTest = DepthTest.ALWAYS;\n\t\t\t\t_bonesMaterial = bonesBasicMaterial;\n\t\t\t}\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: AbstractController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Group) : void\n\t\t{\n\t\t\tvar numChildren : uint = target.numChildren;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t{\n\t\t\t\tvar child : Group = target.getChildAt(i) as Group;\n\t\t\t\t\n\t\t\t\tif (child != null)\n\t\t\t\t{\n\t\t\t\t\tvar nextJointPosition \t: Vector4 \t= child.transform.transformVector(\n\t\t\t\t\t\tVector4.ZERO\n\t\t\t\t\t);\n\t\t\t\t\tvar boneLength \t\t\t: Number \t= nextJointPosition.length;\n\t\t\t\t\tvar boneMesh \t\t\t: Mesh \t\t= new Mesh(\n\t\t\t\t\t\tCubeGeometry.cubeGeometry, _bonesMaterial, '__bone__'\n\t\t\t\t\t);\n\t\t\t\t\tvar jointMesh\t\t\t: Mesh\t\t= new Mesh(\n\t\t\t\t\t\tCubeGeometry.cubeGeometry, _jointsMaterial, '__joint__'\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tjointMesh.transform.appendUniformScale(.08);\n\t\t\t\t\ttarget.addChild(jointMesh);\n\t\t\t\t\t\n\t\t\t\t\tif (boneLength != 0.)\n\t\t\t\t\t{\n\t\t\t\t\t\tboneMesh.transform\n\t\t\t\t\t\t\t.lookAt(nextJointPosition)\n\t\t\t\t\t\t\t.prependTranslation(0, 0, boneLength * .5)\n\t\t\t\t\t\t\t.prependScale(.02, .02, boneLength);\n\t\t\t\t\t\t\n\t\t\t\t\t\ttarget.addChild(boneMesh);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl \t\t: AbstractController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Group) : void\n\t\t{\n\t\t\tfor each (var jointMesh : Mesh in target.get(\"\/mesh[name='__joint__']\"))\n\t\t\t\tjointMesh.parent = null;\n\t\t\t\n\t\t\tfor each (var boneMesh : Mesh in target.get(\"\/mesh[name='__bone__']\"))\n\t\t\t\tboneMesh.parent = null;\n\t\t}\n\t}\n}","subject":"add JointsDebugController to display a Group as a joint\/bone","message":"add JointsDebugController to display a Group as a joint\/bone\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"15e360bce51438f8066d4aae063b6ee8ab92564c","old_file":"mustella\/as3\/src\/mustella\/FakeSoftKeyboard.as","new_file":"mustella\/as3\/src\/mustella\/FakeSoftKeyboard.as","old_contents":"","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage {\n\nimport flash.display.DisplayObject;\nimport flash.display.InteractiveObject;\nimport flash.display.Sprite;\nimport flash.events.FocusEvent;\nimport flash.events.SoftKeyboardEvent;\nimport flash.events.SoftKeyboardTrigger;\nimport flash.geom.Rectangle;\nimport flash.text.TextField;\nimport flash.utils.getQualifiedClassName;\n\nimport mx.core.mx_internal;\n\n[Mixin]\n\/**\n *  A hash table of tests not to run.\n *\/\npublic class FakeSoftKeyboard \n{\n\n\tprivate static var kbdrect:QName = new QName(mx_internal, \"_softKeyboardRect\");\n\t\n\tpublic static var portraitHeight:Number = 200;\n\tpublic static var landscapeHeight:Number = 150;\n\t\n\t\/**\n\t *  Mixin callback that checks if we're in the emulator\n\t *  and tries to fake what would happen in terms of events\n\t *  and sizing if you were on the device.  It doesn't actually\n\t *  need a useful UI since to type, you should just use\n\t *  DispatchKeyEvent\n\t *\/\n\tpublic static function init(root:DisplayObject):void\n\t{\n\t\tif (DeviceNames.getFromOS() == \"\")\n\t\t\treturn;\t\/\/ not mac or win\n\t\t\n\t\tFakeSoftKeyboard.root = root;\n\t\t\n\t\troot.addEventListener(FocusEvent.FOCUS_IN, focusInHandler);\n\t\troot.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler);\t\t\n\t}\n\n\tpublic static var kbd:Sprite;\n\tpublic static var root:DisplayObject;\n\t\n\tpublic static function focusInHandler(event:FocusEvent):void\n\t{\n\t\tvar comp:Object = event.target;\n\t\tif (comp is TextField || comp is InteractiveObject)\n\t\t{\n\t\t\tif (!(comp.needsSoftKeyboard || getQualifiedClassName(comp).indexOf(\"StyleableStageText\") > 0))\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif (!comp.dispatchEvent(new SoftKeyboardEvent(SoftKeyboardEvent.SOFT_KEYBOARD_ACTIVATING, \n\t\t\t\t\t\t\ttrue, true, event.relatedObject, SoftKeyboardTrigger.USER_TRIGGERED)))\n\t\t\t{\n\t\t\t\troot.stage.focus = null;\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif (!kbd)\n\t\t\t{\n\t\t\t\tkbd = new Sprite();\n\t\t\t\tkbd.graphics.beginFill(0x808080);\n\t\t\t\tkbd.graphics.drawRect(0, 0, 10, 10);\n\t\t\t\tkbd.graphics.endFill();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ root is actually a systemManager\n\t\t\troot[\"popUpChildren\"].addChild(kbd);\n\t\t\tif (root.stage.stageHeight > root.stage.stageWidth)\n\t\t\t{\n\t\t\t\tkbd.height = portraitHeight;\n\t\t\t\tkbd.width = root.stage.stageWidth;\n\t\t\t\troot[\"document\"][kbdrect] = new Rectangle(0, 0, kbd.width, kbd.height);\n\t\t\t\tkbd.y = root.stage.stageHeight - portraitHeight;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tkbd.height = landscapeHeight;\n\t\t\t\tkbd.width = root.stage.stageWidth;\n\t\t\t\troot[\"document\"][kbdrect] = new Rectangle(0, 0, kbd.width, kbd.height);\n\t\t\t\tkbd.y = root.stage.stageHeight - landscapeHeight;\n\t\t\t}\n\t\t\ttrace(\"sent softKeyboardActivate from\", comp);\n\t\t\tcomp.dispatchEvent(new SoftKeyboardEvent(SoftKeyboardEvent.SOFT_KEYBOARD_ACTIVATE, \n\t\t\t\t\t\t\ttrue, false, event.relatedObject, SoftKeyboardTrigger.USER_TRIGGERED));\n\t\t}\n\t}\n\n\tpublic static function focusOutHandler(event:FocusEvent):void\n\t{\n\t\ttrace(\"fakesoftkeyboard focusOut\", event.target, event.relatedObject, kbd);\n\t\tif (kbd && kbd.parent)\n\t\t{\n\t\t\t\/\/ root is actually a systemManager\n\t\t\troot[\"popUpChildren\"].removeChild(kbd);\n\t\t\troot[\"document\"][kbdrect] = new Rectangle(0, 0, 0, 0);\n\t\t\ttrace(\"sent softKeyboardDeactivate from\", event.target);\n\t\t\tevent.target.dispatchEvent(new SoftKeyboardEvent(SoftKeyboardEvent.SOFT_KEYBOARD_DEACTIVATE, \n\t\t\t\t\t\t\t\ttrue, false, event.relatedObject, SoftKeyboardTrigger.USER_TRIGGERED));\n\t\t}\n\t}\n\n}\n\n}\n","subject":"Add helper to fake softkeyboard events on desktop runs.","message":"Add helper to fake softkeyboard events on desktop runs.\n\ngit-svn-id: f8d5f742b420a6a114b58659a4f85f335318e53c@1436779 13f79535-47bb-0310-9956-ffa450edef68\n","lang":"ActionScript","license":"apache-2.0","repos":"SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk"}
{"commit":"99a38ecd34d375033c49ddcd70d09f40395caa84","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfCopyableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfCopyableClassTest.as","old_contents":"","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.CopyableClass;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class CopyingOfCopyableClassTest {\n\n\tprivate var copyableClass:CopyableClass;\n\tprivate var copyableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcopyableClass = new CopyableClass();\n\t\tcopyableClass.property1 = \"property1 value\";\n\t\tcopyableClass.writableField1 = \"writableField1 value\";\n\t\tcopyableClassType = Type.forInstance(copyableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcopyableClass = null;\n\t\tcopyableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllCopyableFieldsForType():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.findCopyableFieldsForType(copyableClassType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(2, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t}\n\n\t[Test]\n\tpublic function copyingByCopier():void {\n\t\tconst copyInstance:CopyableClass = Copier.copy(copyableClass);\n\t\tassertNotNull(copyInstance);\n\t\tassertNotNull(copyInstance.property1);\n\t\tassertEquals(copyInstance.property1, copyableClass.property1);\n\t\tassertNotNull(copyInstance.writableField1);\n\t\tassertEquals(copyInstance.writableField1, copyableClass.writableField1);\n\t}\n\n\t[Test]\n\tpublic function copyingByCopyFunction():void {\n\t\tconst copyInstance:CopyableClass = copy(copyableClass);\n\t\tassertNotNull(copyInstance);\n\t\tassertNotNull(copyInstance.property1);\n\t\tassertEquals(copyInstance.property1, copyableClass.property1);\n\t\tassertNotNull(copyInstance.writableField1);\n\t\tassertEquals(copyInstance.writableField1, copyableClass.writableField1);\n\t}\n}\n}\n","subject":"Create new test class CopyingOfCopyableClassTest for testing of creation copies of CopyableClass.","message":"Create new test class CopyingOfCopyableClassTest for testing of creation copies of CopyableClass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"a69978a8b8c7af092154880189a3d30cdf3a3b90","old_file":"src\/avm2\/tests\/regress\/correctness\/pass\/getQualifiedClassName.as","new_file":"src\/avm2\/tests\/regress\/correctness\/pass\/getQualifiedClassName.as","old_contents":"","new_contents":"package avmplus {\n  import flash.utils.Dictionary;\n  import flash.utils.getQualifiedClassName;\n\n  trace(getQualifiedClassName(\"Hello\"));\n  trace(getQualifiedClassName(123));\n  trace(getQualifiedClassName(String));\n\n  trace(getQualifiedClassName([]));\n  trace(getQualifiedClassName(Array));\n\n  trace(getQualifiedClassName(true));\n  trace(getQualifiedClassName(0));\n\n  class A {}\n  trace(getQualifiedClassName(A));\n  trace(getQualifiedClassName(new A()));\n\n  var values = [1, -1, \"1\", \"-1\", true, false, NaN, Infinity, +Infinity, null, undefined, {}, [], Array, Object, Boolean, A];\n\n  values.forEach(function (v) {\n    trace(getQualifiedClassName(v));\n  });\n\n  trace(\"--- DONE ---\");\n}","subject":"Add test case.","message":"Add test case.\n","lang":"ActionScript","license":"apache-2.0","repos":"tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway"}
{"commit":"59fe280f1d1e7195e90d8aecc6855e453b21e0c3","old_file":"src\/com\/google\/analytics\/log.as","new_file":"src\/com\/google\/analytics\/log.as","old_contents":"","new_contents":"package com.google.analytics\n{\n    import core.Logger;\n    import core.log;\n    \n    public const log:Logger = core.log;\n    \n    \/* note:\n       we use the logd library\n       http:\/\/code.google.com\/p\/maashaack\/wiki\/logd\n       \n       Within your IDE when you build locally\n       for Flash Builder\n       in Project Properties\n       then ActionScript Compiler\n       under \"Additional compiler arguments\":\n       -locale en_US -load-config build\/config-local.xml\n       \n       the Ant build will use\n       build\/config.xml to produce gaforflash.swc\n       and\n       build\/config-debug.xml to produce gaforflash_d.swc\n       \n       We use conditional compilation\n       see: http:\/\/livedocs.adobe.com\/flex\/3\/html\/help.html?content=compilers_21.html\n       \n       that means everything written within LOG::P{ ... }\n       is not included in the final binary\n       when LOG::P is set to false\n    *\/\n    LOG::P\n    {\n        var cfg:Object = { sep: \" \", \/\/char separator\n                           mode: \"clean\", \/\/ \"raw\", \"clean\", \"data\", \"short\"\n                           tag: true, \/\/use tag\n                           time: true  \/\/use time\n                         };\n        log.config( cfg );\n        log.level = log.VERBOSE;\n    }\n    \n}","subject":"add log instance for GA","message":"add log instance for GA","lang":"ActionScript","license":"apache-2.0","repos":"nsdevaraj\/gaforflash,minimedj\/gaforflash,nsdevaraj\/gaforflash,minimedj\/gaforflash"}
{"commit":"d7c70c2524586fb1fa890edc7f78badb3aac03a0","old_file":"happy-new-year.as","new_file":"happy-new-year.as","old_contents":"","new_contents":"\/\/ Happy New Year in ActionScript 3. Place code in the first frame Actions.\nvar t:TextField=new TextField();\nt.text=\"Happy New Year\";\naddChild(t);","subject":"Add Action script","message":"Add Action script\n","lang":"ActionScript","license":"mit","repos":"alihesari\/Happy-New-Year,alihesari\/Happy-New-Year,alihesari\/Happy-New-Year,alihesari\/Happy-New-Year,alihesari\/Happy-New-Year,alihesari\/Happy-New-Year,alihesari\/Happy-New-Year,alihesari\/Happy-New-Year,alihesari\/Happy-New-Year,alihesari\/Happy-New-Year,alihesari\/Happy-New-Year,alihesari\/Happy-New-Year,alihesari\/Happy-New-Year,alihesari\/Happy-New-Year,alihesari\/Happy-New-Year"}
{"commit":"0a1999c55f9bd2420ff60c304f122b01a0c287ce","old_file":"src\/as\/com\/threerings\/util\/ParameterUtil.as","new_file":"src\/as\/com\/threerings\/util\/ParameterUtil.as","old_contents":"","new_contents":"package com.threerings.util {\n\nimport flash.display.DisplayObject;\n\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\n\nimport flash.net.URLLoader;\nimport flash.net.URLRequest;\n\n\/**\n * A utility for loading parameters from an XML file when run from\n * the local filesystem.\n *\n * The file \"parameters.xml\" should reside in the current directory and contains:\n *  <parameters>\n *      <param name=\"name1\" value=\"val1\"\/>\n *      <param name=\"name2\" value=\"val2\"\/>\n *  <\/parameters>\n *\/\npublic class ParameterUtil\n{\n    \/**\n     * Get the parameters.\n     * Note: the callback function may be called prior to this method\n     * returning.\n     *\/\n    public static function getParameters (disp :DisplayObject, callback :Function) :void\n    {\n        var url :String = disp.root.loaderInfo.url;\n        \/\/ normal parameters\n        if (url == null || 0 != url.indexOf(\"file:\")) {\n            callback(disp.root.loaderInfo.parameters);\n            return;\n        }\n\n        \/\/ instead read from XML\n        var loader :URLLoader = new URLLoader();\n        loader.addEventListener(IOErrorEvent.IO_ERROR,\n            function (event :Event) :void {\n                trace(\"Error loading params: \" + event);\n                callback(disp.root.loaderInfo.parameters);\n            }\n        );\n        loader.addEventListener(Event.COMPLETE,\n            function (event :Event) :void  {\n                var data :XML = XML(loader.data);\n                var params :Object = {};\n                for each (var param :XML in data..param) {\n                    params[param.@name] = String(param.@value);\n                }\n                callback(params);\n            }\n        );\n        loader.load(new URLRequest(\"file:parameters.xml\"));\n    }\n}\n}\n","subject":"read params from an XML file we're loaded from the file system.","message":"ParameterUtil: read params from an XML file we're loaded from the file system.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4615 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"c08d88bf516b4abf510557701fccba8ed252c866","old_file":"test\/acceptance\/as3\/sampling\/StringMaster.as","new_file":"test\/acceptance\/as3\/sampling\/StringMaster.as","old_contents":"","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2010\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\n\/* testcases: \n *   master string exposed to heap graph\n *\/\n\npackage {\n\n    import flash.sampler.*\n    import avmplus.*\n\n    var SECTION = \"Sampling\";\n    var VERSION = \"AS3\";\n    var TITLE   = \"Master String\";\n\n    startTest();\n    writeHeaderToLog(\"Sampling master string test\");\n\n    var isdebugger=System.isDebugger();\n\n    var helloWorld = \"hello, world\";\n    var hello = helloWorld.substr(0, 5);\n\n    AddTestCase(\"assert that static string constant does not have a master string\",\n        null,\n        getMasterString(helloWorld));\n\n    AddTestCase(\"assert that substring has a master string\",\n        isdebugger ? helloWorld : null,\n        getMasterString(hello));\n\n    test();\n}\n","subject":"Add this back","message":"Add this back\n","lang":"ActionScript","license":"mpl-2.0","repos":"pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux"}
{"commit":"72a8c8c6d0294ee16b97422d012c1029ea215ef1","old_file":"src\/CameraMan.as","new_file":"src\/CameraMan.as","old_contents":"","new_contents":"package {\n    import flash.display.Sprite;\n    import flash.display.StageScaleMode;\n    import flash.display.StageAlign;\n    import flash.geom.Point;\n\n    import flash.external.ExternalInterface;\n\n    import flash.display.Bitmap;\n    import flash.display.BitmapData;\n    import flash.media.Camera;\n    import flash.media.Video;\n    import flash.utils.ByteArray;\n    import mx.graphics.codec.JPEGEncoder;\n\n    import flash.events.Event;\n    import flash.events.HTTPStatusEvent;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.URLLoader;\n    import flash.net.URLRequest;\n\n    public class CameraMan extends Sprite {\n\n        private var videoface:Video;\n        private var cam:Camera;\n        private var photo:BitmapData;\n        private var sendto:String;\n        private var movieSize:Point;\n\n        public function CameraMan() {\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            sendto = stage.loaderInfo.parameters.sendto;\n            movieSize = new Point(stage.loaderInfo.width, stage.loaderInfo.height);\n\n            this.initCamera();\n\n            if (ExternalInterface.available) {\n                ExternalInterface.addCallback(\"takePhoto\", takePhoto);\n                ExternalInterface.addCallback(\"sendPhoto\", sendPhoto);\n            }\n        }\n\n        public function initCamera() : void {\n            videoface = new Video(movieSize.x, movieSize.y);\n            this.addChild(this.videoface);\n            cam = Camera.getCamera();\n            cam.setMode(width, height, 15);\n            videoface.attachCamera(cam);\n        }\n\n        public function takePhoto() : void {\n            \/\/ freeze image\n            try {\n                photo = new BitmapData(videoface.videoWidth, videoface.videoHeight, false);\n                photo.draw(videoface);\n\n                \/\/ Swap the video for the captured bitmap.\n                var bitty:Bitmap = new Bitmap(photo);\n                this.addChild(bitty);\n                this.removeChild(videoface);\n            } catch(err:Error) {\n                trace(err.name + \" \" + err.message);\n            }\n\n            if (ExternalInterface.available) {\n                ExternalInterface.call('cameraman._tookPhoto');\n            }\n        }\n\n        public function sendPhoto() : void {\n            try {\n                \/\/ produce image file\n                var peggy:JPEGEncoder = new JPEGEncoder(75.0);\n                var image:ByteArray = peggy.encode(photo);\n\n                \/\/ send image file to server\n                var req:URLRequest = new URLRequest();\n                req.url = this.sendto;\n                req.method = \"POST\";\n                req.contentType = peggy.contentType;\n                req.data = image;\n\n                var http:URLLoader = new URLLoader();\n                http.addEventListener(\"complete\", sentPhoto);\n                http.addEventListener(\"ioError\", sendingIOError);\n                http.addEventListener(\"securityError\", sendingSecurityError);\n                http.addEventListener(\"httpStatus\", sendingHttpStatus);\n                http.load(req);\n            } catch(err:Error) {\n                trace(err.name + \" \" + err.message);\n            }\n        }\n\n        public function sendingHttpStatus(event:HTTPStatusEvent) : void {\n            trace(\"HTTPStatus: \" + event.status + \" \" + event.target);\n        }\n\n        public function sendingIOError(event:IOErrorEvent) : void {\n            trace(\"IOError: \" + event.type + \" \" + event.text + \" \" + event.target + \" \" + event.target.bytesLoaded);\n        }\n\n        public function sendingSecurityError(event:SecurityErrorEvent) : void {\n            trace(\"SecurityError: \" + event.text + \" \" + event.target);\n        }\n\n        public function sentPhoto(event:Event) : void {\n            var url:String = event.target.data;\n            if (ExternalInterface.available)\n                ExternalInterface.call('cameraman._sentPhoto', url);\n        }\n\n    }\n}\n","subject":"Add existing CameraMan source (such as it is)","message":"Add existing CameraMan source (such as it is)\n","lang":"ActionScript","license":"mit","repos":"markpasc\/cameraman"}
{"commit":"969ae27b78e5252d95d53c2ac482eafeb899e437","old_file":"bin\/Data\/Scripts\/43_HttpRequestDemo.as","new_file":"bin\/Data\/Scripts\/43_HttpRequestDemo.as","old_contents":"","new_contents":"\/\/ Http request example.\n\/\/ This example demonstrates:\n\/\/     - How to use Http request API\n\n#include \"Scripts\/Utilities\/Sample.as\"\n\nString message;\nText@ text;\nHttpRequest@ httpRequest;\n\nvoid Start()\n{\n    \/\/ Execute the common startup for samples\n    SampleStart();\n\n    \/\/ Create the user interface\n    CreateUI();\n\n    \/\/ Set the mouse mode to use in the sample\n    SampleInitMouseMode(MM_FREE);\n\n    \/\/ Subscribe to basic events such as update\n    SubscribeToEvents();\n}\n\nvoid CreateUI()\n{\n    \/\/ Construct new Text object\n    text = Text();\n\n    \/\/ Set font and text color\n    text.SetFont(cache.GetResource(\"Font\", \"Fonts\/Anonymous Pro.ttf\"), 15);\n    text.color = Color(1.0f, 1.0f, 0.0f);\n\n    \/\/ Align Text center-screen\n    text.horizontalAlignment = HA_CENTER;\n    text.verticalAlignment = VA_CENTER;\n\n    \/\/ Add Text instance to the UI root element\n    ui.root.AddChild(text);\n}\n\nvoid SubscribeToEvents()\n{\n    \/\/ Subscribe HandleUpdate() function for processing HTTP request\n    SubscribeToEvent(\"Update\", \"HandleUpdate\");\n}\n\nvoid HandleUpdate(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ Create HTTP request\n    if (httpRequest is null)\n        httpRequest = network.MakeHttpRequest(\"http:\/\/httpbin.org\/ip\", \"GET\");\n    else\n    {\n        \/\/ Initializing HTTP request\n        if (httpRequest.state == HTTP_INITIALIZING)\n            return;\n        \/\/ An error has occured\n        else if (httpRequest.state == HTTP_ERROR)\n        {\n            text.text = \"An error has occured.\";\n            UnsubscribeFromEvent(\"Update\");\n        }\n        \/\/ Get message data\n        else\n        {\n            if (httpRequest.availableSize > 0)\n                message += httpRequest.ReadLine();\n            else\n            {\n                text.text = \"Processing...\";\n\n                JSONFile@ json = JSONFile();\n                json.FromString(message);\n\n                JSONValue val = json.GetRoot().Get(\"origin\");\n\n                if (val.isNull)\n                    text.text = \"Invalid string.\";\n                else\n                    text.text =  \"Your IP is: \" + val.GetString();\n\n                UnsubscribeFromEvent(\"Update\");\n            }\n        }\n    }\n}\n\n\/\/ Create XML patch instructions for screen joystick layout specific to this sample app\nString patchInstructions =\n        \"<patch>\" +\n        \"    <add sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Hat0']]\\\">\" +\n        \"        <attribute name=\\\"Is Visible\\\" value=\\\"false\\\" \/>\" +\n        \"    <\/add>\" +\n        \"<\/patch>\";\n\n","subject":"Add AngelScript Http Request demo sample.","message":"Add AngelScript Http Request demo sample.\n","lang":"ActionScript","license":"mit","repos":"PredatorMF\/Urho3D,SuperWangKai\/Urho3D,MeshGeometry\/Urho3D,henu\/Urho3D,fire\/Urho3D-1,iainmerrick\/Urho3D,eugeneko\/Urho3D,codemon66\/Urho3D,MeshGeometry\/Urho3D,xiliu98\/Urho3D,urho3d\/Urho3D,codemon66\/Urho3D,tommy3\/Urho3D,codemon66\/Urho3D,urho3d\/Urho3D,carnalis\/Urho3D,luveti\/Urho3D,SirNate0\/Urho3D,299299\/Urho3D,MonkeyFirst\/Urho3D,xiliu98\/Urho3D,kostik1337\/Urho3D,SuperWangKai\/Urho3D,henu\/Urho3D,victorholt\/Urho3D,helingping\/Urho3D,helingping\/Urho3D,fire\/Urho3D-1,codedash64\/Urho3D,codedash64\/Urho3D,kostik1337\/Urho3D,fire\/Urho3D-1,SuperWangKai\/Urho3D,xiliu98\/Urho3D,henu\/Urho3D,helingping\/Urho3D,kostik1337\/Urho3D,helingping\/Urho3D,rokups\/Urho3D,xiliu98\/Urho3D,cosmy1\/Urho3D,bacsmar\/Urho3D,carnalis\/Urho3D,tommy3\/Urho3D,299299\/Urho3D,cosmy1\/Urho3D,victorholt\/Urho3D,abdllhbyrktr\/Urho3D,luveti\/Urho3D,rokups\/Urho3D,iainmerrick\/Urho3D,luveti\/Urho3D,kostik1337\/Urho3D,299299\/Urho3D,bacsmar\/Urho3D,c4augustus\/Urho3D,eugeneko\/Urho3D,urho3d\/Urho3D,299299\/Urho3D,abdllhbyrktr\/Urho3D,MeshGeometry\/Urho3D,carnalis\/Urho3D,urho3d\/Urho3D,c4augustus\/Urho3D,orefkov\/Urho3D,iainmerrick\/Urho3D,PredatorMF\/Urho3D,tommy3\/Urho3D,weitjong\/Urho3D,weitjong\/Urho3D,luveti\/Urho3D,codemon66\/Urho3D,rokups\/Urho3D,fire\/Urho3D-1,SuperWangKai\/Urho3D,cosmy1\/Urho3D,MonkeyFirst\/Urho3D,rokups\/Urho3D,SuperWangKai\/Urho3D,eugeneko\/Urho3D,iainmerrick\/Urho3D,victorholt\/Urho3D,SirNate0\/Urho3D,299299\/Urho3D,iainmerrick\/Urho3D,c4augustus\/Urho3D,helingping\/Urho3D,PredatorMF\/Urho3D,fire\/Urho3D-1,henu\/Urho3D,orefkov\/Urho3D,weitjong\/Urho3D,abdllhbyrktr\/Urho3D,codedash64\/Urho3D,tommy3\/Urho3D,c4augustus\/Urho3D,orefkov\/Urho3D,codedash64\/Urho3D,c4augustus\/Urho3D,kostik1337\/Urho3D,carnalis\/Urho3D,MonkeyFirst\/Urho3D,rokups\/Urho3D,299299\/Urho3D,SirNate0\/Urho3D,SirNate0\/Urho3D,SirNate0\/Urho3D,codemon66\/Urho3D,cosmy1\/Urho3D,carnalis\/Urho3D,henu\/Urho3D,weitjong\/Urho3D,PredatorMF\/Urho3D,MeshGeometry\/Urho3D,MeshGeometry\/Urho3D,luveti\/Urho3D,rokups\/Urho3D,weitjong\/Urho3D,xiliu98\/Urho3D,abdllhbyrktr\/Urho3D,eugeneko\/Urho3D,MonkeyFirst\/Urho3D,MonkeyFirst\/Urho3D,cosmy1\/Urho3D,tommy3\/Urho3D,orefkov\/Urho3D,bacsmar\/Urho3D,victorholt\/Urho3D,bacsmar\/Urho3D,abdllhbyrktr\/Urho3D,victorholt\/Urho3D,codedash64\/Urho3D"}
{"commit":"07ea6a7a4cd86a024d98f52cce7415b87df89316","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfCompositeCopyableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfCompositeCopyableClassTest.as","old_contents":"","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCopyableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class CopyingOfCompositeCopyableClassTest {\n\n\tprivate var compositeCopyableClass:CompositeCopyableClass;\n\tprivate var compositeCopyableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCopyableClass = new CompositeCopyableClass();\n\t\tcompositeCopyableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCopyableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCopyableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCopyableClassType = Type.forInstance(compositeCopyableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCopyableClass = null;\n\t\tcompositeCopyableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Copier.findCopyableFieldsForType(compositeCopyableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n}\n}\n","subject":"Add new test class: CopyingOfCompositeCopyableClassTest.","message":"Add new test class: CopyingOfCompositeCopyableClassTest.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"8587dc4a95607e21c0ca737f6e4eafc1e8b903a6","old_file":"crt\/amd64-linux\/crt.as","new_file":"crt\/amd64-linux\/crt.as","old_contents":"","new_contents":"\t.file\t\"crt.as\"\n\t.text\n\t.global\t_start\n\n_start:\n\tcall\t$main\n\tmovl    %eax, %edi\n\tcall\t$exit\n","subject":"add amd64-linux crt","message":"[crt] add amd64-linux crt\n","lang":"ActionScript","license":"isc","repos":"k0gaMSX\/scc,k0gaMSX\/scc,k0gaMSX\/scc"}
{"commit":"ccbd8229cdec18d0ae770bbd27a9f399465b25f9","old_file":"tests\/examplefiles\/as3_test.as","new_file":"tests\/examplefiles\/as3_test.as","old_contents":"","new_contents":"\t\t\timport flash.events.MouseEvent;\n\t\t\timport com.example.programmingas3.playlist.PlayList;\n\t\t\timport com.example.programmingas3.playlist.Song;\n\t\t\timport com.example.programmingas3.playlist.SortProperty;\n\n\t\t\t\/\/ constants for the different \"states\" of the song form\n\t\t\tprivate static const ADD_SONG:uint = 1;\n\t\t\tprivate static const SONG_DETAIL:uint = 2;\n\t\t\t\n\t\t\tprivate var playList:PlayList = new PlayList();\n\n\t\t\tprivate function initApp():void\n\t\t\t{\n\t\t\t\t\/\/ set the initial state of the song form, for adding a new song\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t\n\t\t\t\t\/\/ prepopulate the list with a few songs\n\t\t\t\tplayList.addSong(new Song(\"Nessun Dorma\", \"Luciano Pavarotti\", 1990, \"nessundorma.mp3\", [\"90's\", \"Opera\"]));\n\t\t\t\tplayList.addSong(new Song(\"Come Undone\", \"Duran Duran\", 1993, \"comeundone.mp3\", [\"90's\", \"Pop\"]));\n\t\t\t\tplayList.addSong(new Song(\"Think of Me\", \"Sarah Brightman\", 1987, \"thinkofme.mp3\", [\"Showtunes\"]));\n\t\t\t\tplayList.addSong(new Song(\"Unbelievable\", \"EMF\", 1991, \"unbelievable.mp3\", [\"90's\", \"Pop\"]));\n\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t}\n\n\n\t\t\tprivate function sortList(sortField:SortProperty):void\n\t\t\t{\n\t\t\t\t\/\/ Make all the sort type buttons enabled.\n\t\t\t\t\/\/ The active one will be grayed-out below\n\t\t\t\tsortByTitle.selected = false;\n\t\t\t\tsortByArtist.selected = false;\n\t\t\t\tsortByYear.selected = false;\n\n\t\t\t\tswitch (sortField)\n\t\t\t\t{\n\t\t\t\t\tcase SortProperty.TITLE:\n\t\t\t\t\t\tsortByTitle.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.ARTIST:\n\t\t\t\t\t\tsortByArtist.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.YEAR:\n\t\t\t\t\t\tsortByYear.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tplayList.sortList(sortField);\n\t\t\t\t\n\t\t\t\trefreshList();\n\t\t\t}\n\n\n\t\t\tprivate function refreshList():void\n\t\t\t{\n\t\t\t\t\/\/ remember which song was selected\n\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\n\t\t\t\t\/\/ re-assign the song list as the dataprovider to get the newly sorted list\n\t\t\t\t\/\/ and force the List control to refresh itself\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t\t\n\t\t\t\t\/\/ reset the song selection\n\t\t\t\tif (selectedSong != null)\n\t\t\t\t{\n\t\t\t\t\tsongList.selectedItem = selectedSong;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function songSelectionChange():void\n\t\t\t{\n\t\t\t\tif (songList.selectedIndex != -1)\n\t\t\t\t{\n\t\t\t\t\tsetFormState(SONG_DETAIL);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function addNewSong():void\n\t\t\t{\n\t\t\t\t\/\/ gather the values from the form and add the new song\n\t\t\t\tvar title:String = newSongTitle.text;\n\t\t\t\tvar artist:String = newSongArtist.text;\n\t\t\t\tvar year:uint = newSongYear.value;\n\t\t\t\tvar filename:String = newSongFilename.text;\n\t\t\t\tvar genres:Array = newSongGenres.selectedItems;\n\n\t\t\t\tplayList.addSong(new Song(title, artist, year, filename, genres));\n\n\t\t\t\trefreshList();\n\t\n\t\t\t\t\/\/ clear out the \"add song\" form fields\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t}\n\n\n\t\t\tprivate function songListLabel(item:Object):String\n\t\t\t{\n\t\t\t\treturn item.toString();\n\t\t\t}\n\n\n\t\t\tprivate function setFormState(state:uint):void\n\t\t\t{\n\t\t\t\t\/\/ set the form title and control state\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase ADD_SONG:\n\t\t\t\t\t\tformTitle.text = \"Add New Song\";\n\t\t\t\t\t\t\/\/ show the submit button\n\t\t\t\t\t\tsubmitSongData.visible = true;\n\t\t\t\t\t\tshowAddControlsBtn.visible = false;\n\t\t\t\t\t\t\/\/ clear the form fields\n\t\t\t\t\t\tnewSongTitle.text = \"\";\n\t\t\t\t\t\tnewSongArtist.text = \"\";\n\t\t\t\t\t\tnewSongYear.value = (new Date()).fullYear;\n\t\t\t\t\t\tnewSongFilename.text = \"\";\n\t\t\t\t\t\tnewSongGenres.selectedIndex = -1;\n\t\t\t\t\t\t\/\/ deselect the currently selected song (if any)\n\t\t\t\t\t\tsongList.selectedIndex = -1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase SONG_DETAIL:\n\t\t\t\t\t\tformTitle.text = \"Song Details\";\n\t\t\t\t\t\t\/\/ populate the form with the selected item's data\n\t\t\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\t\tnewSongTitle.text = selectedSong.title;\n\t\t\t\t\t\tnewSongArtist.text = selectedSong.artist;\n\t\t\t\t\t\tnewSongYear.value = selectedSong.year;\n\t\t\t\t\t\tnewSongFilename.text = selectedSong.filename;\n\t\t\t\t\t\tnewSongGenres.selectedItems = selectedSong.genres;\n\t\t\t\t\t\t\/\/ hide the submit button\n\t\t\t\t\t\tsubmitSongData.visible = false;\n\t\t\t\t\t\tshowAddControlsBtn.visible = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n","subject":"Add AS3 example.","message":"Add AS3 example.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"sol\/pygments,zmughal\/pygments-mirror,zmughal\/pygments-mirror,zmughal\/pygments-mirror,zmughal\/pygments-mirror,sol\/pygments,sol\/pygments,zmughal\/pygments-mirror,zmughal\/pygments-mirror,sol\/pygments,sol\/pygments,zmughal\/pygments-mirror,zmughal\/pygments-mirror,sol\/pygments,sol\/pygments,sol\/pygments,zmughal\/pygments-mirror,sol\/pygments,sol\/pygments,sol\/pygments,sol\/pygments,zmughal\/pygments-mirror,zmughal\/pygments-mirror,zmughal\/pygments-mirror,zmughal\/pygments-mirror,sol\/pygments,zmughal\/pygments-mirror,zmughal\/pygments-mirror,zmughal\/pygments-mirror,zmughal\/pygments-mirror,zmughal\/pygments-mirror,zmughal\/pygments-mirror,sol\/pygments"}
{"commit":"4190ca7416c651caf83f722595b7e117d9017f07","old_file":"tests\/examplefiles\/as3_test.as","new_file":"tests\/examplefiles\/as3_test.as","old_contents":"","new_contents":"\t\t\timport flash.events.MouseEvent;\n\t\t\timport com.example.programmingas3.playlist.PlayList;\n\t\t\timport com.example.programmingas3.playlist.Song;\n\t\t\timport com.example.programmingas3.playlist.SortProperty;\n\n\t\t\t\/\/ constants for the different \"states\" of the song form\n\t\t\tprivate static const ADD_SONG:uint = 1;\n\t\t\tprivate static const SONG_DETAIL:uint = 2;\n\t\t\t\n\t\t\tprivate var playList:PlayList = new PlayList();\n\n\t\t\tprivate function initApp():void\n\t\t\t{\n\t\t\t\t\/\/ set the initial state of the song form, for adding a new song\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t\n\t\t\t\t\/\/ prepopulate the list with a few songs\n\t\t\t\tplayList.addSong(new Song(\"Nessun Dorma\", \"Luciano Pavarotti\", 1990, \"nessundorma.mp3\", [\"90's\", \"Opera\"]));\n\t\t\t\tplayList.addSong(new Song(\"Come Undone\", \"Duran Duran\", 1993, \"comeundone.mp3\", [\"90's\", \"Pop\"]));\n\t\t\t\tplayList.addSong(new Song(\"Think of Me\", \"Sarah Brightman\", 1987, \"thinkofme.mp3\", [\"Showtunes\"]));\n\t\t\t\tplayList.addSong(new Song(\"Unbelievable\", \"EMF\", 1991, \"unbelievable.mp3\", [\"90's\", \"Pop\"]));\n\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t}\n\n\n\t\t\tprivate function sortList(sortField:SortProperty):void\n\t\t\t{\n\t\t\t\t\/\/ Make all the sort type buttons enabled.\n\t\t\t\t\/\/ The active one will be grayed-out below\n\t\t\t\tsortByTitle.selected = false;\n\t\t\t\tsortByArtist.selected = false;\n\t\t\t\tsortByYear.selected = false;\n\n\t\t\t\tswitch (sortField)\n\t\t\t\t{\n\t\t\t\t\tcase SortProperty.TITLE:\n\t\t\t\t\t\tsortByTitle.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.ARTIST:\n\t\t\t\t\t\tsortByArtist.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.YEAR:\n\t\t\t\t\t\tsortByYear.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tplayList.sortList(sortField);\n\t\t\t\t\n\t\t\t\trefreshList();\n\t\t\t}\n\n\n\t\t\tprivate function refreshList():void\n\t\t\t{\n\t\t\t\t\/\/ remember which song was selected\n\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\n\t\t\t\t\/\/ re-assign the song list as the dataprovider to get the newly sorted list\n\t\t\t\t\/\/ and force the List control to refresh itself\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t\t\n\t\t\t\t\/\/ reset the song selection\n\t\t\t\tif (selectedSong != null)\n\t\t\t\t{\n\t\t\t\t\tsongList.selectedItem = selectedSong;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function songSelectionChange():void\n\t\t\t{\n\t\t\t\tif (songList.selectedIndex != -1)\n\t\t\t\t{\n\t\t\t\t\tsetFormState(SONG_DETAIL);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function addNewSong():void\n\t\t\t{\n\t\t\t\t\/\/ gather the values from the form and add the new song\n\t\t\t\tvar title:String = newSongTitle.text;\n\t\t\t\tvar artist:String = newSongArtist.text;\n\t\t\t\tvar year:uint = newSongYear.value;\n\t\t\t\tvar filename:String = newSongFilename.text;\n\t\t\t\tvar genres:Array = newSongGenres.selectedItems;\n\n\t\t\t\tplayList.addSong(new Song(title, artist, year, filename, genres));\n\n\t\t\t\trefreshList();\n\t\n\t\t\t\t\/\/ clear out the \"add song\" form fields\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t}\n\n\n\t\t\tprivate function songListLabel(item:Object):String\n\t\t\t{\n\t\t\t\treturn item.toString();\n\t\t\t}\n\n\n\t\t\tprivate function setFormState(state:uint):void\n\t\t\t{\n\t\t\t\t\/\/ set the form title and control state\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase ADD_SONG:\n\t\t\t\t\t\tformTitle.text = \"Add New Song\";\n\t\t\t\t\t\t\/\/ show the submit button\n\t\t\t\t\t\tsubmitSongData.visible = true;\n\t\t\t\t\t\tshowAddControlsBtn.visible = false;\n\t\t\t\t\t\t\/\/ clear the form fields\n\t\t\t\t\t\tnewSongTitle.text = \"\";\n\t\t\t\t\t\tnewSongArtist.text = \"\";\n\t\t\t\t\t\tnewSongYear.value = (new Date()).fullYear;\n\t\t\t\t\t\tnewSongFilename.text = \"\";\n\t\t\t\t\t\tnewSongGenres.selectedIndex = -1;\n\t\t\t\t\t\t\/\/ deselect the currently selected song (if any)\n\t\t\t\t\t\tsongList.selectedIndex = -1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase SONG_DETAIL:\n\t\t\t\t\t\tformTitle.text = \"Song Details\";\n\t\t\t\t\t\t\/\/ populate the form with the selected item's data\n\t\t\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\t\tnewSongTitle.text = selectedSong.title;\n\t\t\t\t\t\tnewSongArtist.text = selectedSong.artist;\n\t\t\t\t\t\tnewSongYear.value = selectedSong.year;\n\t\t\t\t\t\tnewSongFilename.text = selectedSong.filename;\n\t\t\t\t\t\tnewSongGenres.selectedItems = selectedSong.genres;\n\t\t\t\t\t\t\/\/ hide the submit button\n\t\t\t\t\t\tsubmitSongData.visible = false;\n\t\t\t\t\t\tshowAddControlsBtn.visible = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n","subject":"Add AS3 example.","message":"Add AS3 example.\n\n--HG--\nbranch : trunk\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Khan\/pygments,nsfmc\/pygments,kirbyfan64\/pygments-unofficial,Khan\/pygments,Khan\/pygments,kirbyfan64\/pygments-unofficial,nsfmc\/pygments,kirbyfan64\/pygments-unofficial,dbrgn\/pygments-mirror,kirbyfan64\/pygments-unofficial,nsfmc\/pygments,nsfmc\/pygments,Khan\/pygments,Khan\/pygments,dbrgn\/pygments-mirror,Khan\/pygments,nsfmc\/pygments,dbrgn\/pygments-mirror,kirbyfan64\/pygments-unofficial,dbrgn\/pygments-mirror,Khan\/pygments,dbrgn\/pygments-mirror,Khan\/pygments,dbrgn\/pygments-mirror,nsfmc\/pygments,nsfmc\/pygments,kirbyfan64\/pygments-unofficial,nsfmc\/pygments,kirbyfan64\/pygments-unofficial,kirbyfan64\/pygments-unofficial,dbrgn\/pygments-mirror,kirbyfan64\/pygments-unofficial,Khan\/pygments,nsfmc\/pygments,kirbyfan64\/pygments-unofficial,dbrgn\/pygments-mirror,dbrgn\/pygments-mirror,kirbyfan64\/pygments-unofficial,Khan\/pygments,kirbyfan64\/pygments-unofficial,kirbyfan64\/pygments-unofficial,kirbyfan64\/pygments-unofficial,nsfmc\/pygments,dbrgn\/pygments-mirror,nsfmc\/pygments,dbrgn\/pygments-mirror,nsfmc\/pygments,dbrgn\/pygments-mirror,dbrgn\/pygments-mirror,Khan\/pygments,Khan\/pygments,Khan\/pygments,nsfmc\/pygments,Khan\/pygments,kirbyfan64\/pygments-unofficial,nsfmc\/pygments,dbrgn\/pygments-mirror,dbrgn\/pygments-mirror,dbrgn\/pygments-mirror,Khan\/pygments,nsfmc\/pygments,nsfmc\/pygments,kirbyfan64\/pygments-unofficial,Khan\/pygments"}
{"commit":"d27831e53ccae4f831767a03d3ab441398529cc0","old_file":"src\/com\/esri\/viewer\/utils\/LabelUtil.as","new_file":"src\/com\/esri\/viewer\/utils\/LabelUtil.as","old_contents":"","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.viewer.utils\n{\n\nimport mx.core.FlexGlobals;\n\nimport spark.utils.LabelUtil;\n\npublic final class LabelUtil\n{\n    public static function findLongestItemLabel(items:Array,\n                                                labelField:String = null,\n                                                labelFunction:Function = null):String\n    {\n        var currentItemWidth:Number;\n        var longestItemLabel:String = \"\";\n        var longestItemLabelWidth:Number = 0;\n        var currentItemLabel:String;\n\n        for each (var item:Object in items)\n        {\n            currentItemLabel =\n                spark.utils.LabelUtil.itemToLabel(item, labelField, labelFunction);\n\n            currentItemWidth =\n                FlexGlobals.topLevelApplication.measureText(currentItemLabel).width;\n\n            if (currentItemWidth > longestItemLabelWidth)\n            {\n                longestItemLabelWidth = currentItemWidth;\n                longestItemLabel = currentItemLabel;\n            }\n        }\n\n        return longestItemLabel;\n    }\n}\n}\n","subject":"Add LabelUtil.","message":"Add LabelUtil.\n","lang":"ActionScript","license":"apache-2.0","repos":"CanterburyRegionalCouncil\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex"}
{"commit":"3974657a7746e6442883a5b8d4d4b2ed4c6dfe5f","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfPropertyLevelCopyableSubclassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfPropertyLevelCopyableSubclassTest.as","old_contents":"","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.PropertyLevelCopyableSubclass;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class CopyingOfPropertyLevelCopyableSubclassTest {\n\n\tprivate var propertyLevelCopyableSubclass:PropertyLevelCopyableSubclass;\n\tprivate var propertyLevelCopyableSubclassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tpropertyLevelCopyableSubclass = new PropertyLevelCopyableSubclass();\n\t\tpropertyLevelCopyableSubclass.property1 = \"property1 value\";\n\t\tpropertyLevelCopyableSubclass.property2 = \"property2 value\";\n\t\tpropertyLevelCopyableSubclass.property3 = \"property3 value\";\n\t\tpropertyLevelCopyableSubclass.property4 = \"property4 value\";\n\t\tpropertyLevelCopyableSubclass.writableField1 = \"writableField1 value\";\n\t\tpropertyLevelCopyableSubclass.writableField2 = \"writableField2 value\";\n\n\t\tpropertyLevelCopyableSubclassType = Type.forInstance(propertyLevelCopyableSubclass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tpropertyLevelCopyableSubclass = null;\n\t\tpropertyLevelCopyableSubclassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllCopyableFieldsForType():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.findCopyableFieldsForType(propertyLevelCopyableSubclassType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\t}\n\n\t[Test]\n\tpublic function copyingByCopier():void {\n\t\tconst copyInstance:PropertyLevelCopyableSubclass = Copier.copy(propertyLevelCopyableSubclass);\n\t\tassertNotNull(copyInstance);\n\t\tassertNotNull(copyInstance.property1);\n\t\tassertEquals(copyInstance.property1, propertyLevelCopyableSubclass.property1);\n\t\tassertNotNull(copyInstance.property2);\n\t\tassertFalse(copyInstance.property2 == propertyLevelCopyableSubclass.property2);\n\t\tassertNotNull(copyInstance.property3);\n\t\tassertEquals(copyInstance.property3, propertyLevelCopyableSubclass.property3);\n\t\tassertNotNull(copyInstance.property4);\n\t\tassertFalse(copyInstance.property4 == propertyLevelCopyableSubclass.property4);\n\t\tassertNotNull(copyInstance.writableField1);\n\t\tassertEquals(copyInstance.writableField1, propertyLevelCopyableSubclass.writableField1);\n\t\tassertNotNull(copyInstance.writableField2);\n\t\tassertEquals(copyInstance.writableField2, propertyLevelCopyableSubclass.writableField2);\n\t}\n\n\t[Test]\n\tpublic function copyingByCopyFunction():void {\n\t\tconst copyInstance:PropertyLevelCopyableSubclass = copy(propertyLevelCopyableSubclass);\n\t\tassertNotNull(copyInstance);\n\t\tassertNotNull(copyInstance.property1);\n\t\tassertEquals(copyInstance.property1, propertyLevelCopyableSubclass.property1);\n\t\tassertNotNull(copyInstance.property2);\n\t\tassertFalse(copyInstance.property2 == propertyLevelCopyableSubclass.property2);\n\t\tassertNotNull(copyInstance.property3);\n\t\tassertEquals(copyInstance.property3, propertyLevelCopyableSubclass.property3);\n\t\tassertNotNull(copyInstance.property4);\n\t\tassertFalse(copyInstance.property4 == propertyLevelCopyableSubclass.property4);\n\t\tassertNotNull(copyInstance.writableField1);\n\t\tassertEquals(copyInstance.writableField1, propertyLevelCopyableSubclass.writableField1);\n\t\tassertNotNull(copyInstance.writableField2);\n\t\tassertEquals(copyInstance.writableField2, propertyLevelCopyableSubclass.writableField2);\n\t}\n}\n}\n","subject":"Create new test class: CopyingOfPropertyLevelCopyableSubclassTest.","message":"Create new test class: CopyingOfPropertyLevelCopyableSubclassTest.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"7611e404a881f2c0392af66393f09e4cc40162da","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/utils\/ClassUtil.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/utils\/ClassUtil.as","old_contents":"","new_contents":"package dolly.utils {\nimport flash.net.registerClassAlias;\nimport flash.utils.getQualifiedClassName;\n\npublic class ClassUtil {\n\n\tpublic static function getFullClassName(clazz:Class):String {\n\t\treturn getQualifiedClassName(clazz).replace(\"::\", \".\");\n\t}\n\n\tpublic static function registerAliasFor(clazz:Class):void {\n\t\tregisterClassAlias(\n\t\t\t\tgetFullClassName(clazz),\n\t\t\t\tclazz\n\t\t);\n\t}\n}\n}\n","subject":"Create new utility class: ClassUtil.","message":"Create new utility class: ClassUtil.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"b9040480ae20c0648598c148973832499450b30e","old_file":"tests\/examplefiles\/as3_test.as","new_file":"tests\/examplefiles\/as3_test.as","old_contents":"","new_contents":"\t\t\timport flash.events.MouseEvent;\n\t\t\timport com.example.programmingas3.playlist.PlayList;\n\t\t\timport com.example.programmingas3.playlist.Song;\n\t\t\timport com.example.programmingas3.playlist.SortProperty;\n\n\t\t\t\/\/ constants for the different \"states\" of the song form\n\t\t\tprivate static const ADD_SONG:uint = 1;\n\t\t\tprivate static const SONG_DETAIL:uint = 2;\n\t\t\t\n\t\t\tprivate var playList:PlayList = new PlayList();\n\n\t\t\tprivate function initApp():void\n\t\t\t{\n\t\t\t\t\/\/ set the initial state of the song form, for adding a new song\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t\n\t\t\t\t\/\/ prepopulate the list with a few songs\n\t\t\t\tplayList.addSong(new Song(\"Nessun Dorma\", \"Luciano Pavarotti\", 1990, \"nessundorma.mp3\", [\"90's\", \"Opera\"]));\n\t\t\t\tplayList.addSong(new Song(\"Come Undone\", \"Duran Duran\", 1993, \"comeundone.mp3\", [\"90's\", \"Pop\"]));\n\t\t\t\tplayList.addSong(new Song(\"Think of Me\", \"Sarah Brightman\", 1987, \"thinkofme.mp3\", [\"Showtunes\"]));\n\t\t\t\tplayList.addSong(new Song(\"Unbelievable\", \"EMF\", 1991, \"unbelievable.mp3\", [\"90's\", \"Pop\"]));\n\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t}\n\n\n\t\t\tprivate function sortList(sortField:SortProperty):void\n\t\t\t{\n\t\t\t\t\/\/ Make all the sort type buttons enabled.\n\t\t\t\t\/\/ The active one will be grayed-out below\n\t\t\t\tsortByTitle.selected = false;\n\t\t\t\tsortByArtist.selected = false;\n\t\t\t\tsortByYear.selected = false;\n\n\t\t\t\tswitch (sortField)\n\t\t\t\t{\n\t\t\t\t\tcase SortProperty.TITLE:\n\t\t\t\t\t\tsortByTitle.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.ARTIST:\n\t\t\t\t\t\tsortByArtist.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.YEAR:\n\t\t\t\t\t\tsortByYear.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tplayList.sortList(sortField);\n\t\t\t\t\n\t\t\t\trefreshList();\n\t\t\t}\n\n\n\t\t\tprivate function refreshList():void\n\t\t\t{\n\t\t\t\t\/\/ remember which song was selected\n\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\n\t\t\t\t\/\/ re-assign the song list as the dataprovider to get the newly sorted list\n\t\t\t\t\/\/ and force the List control to refresh itself\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t\t\n\t\t\t\t\/\/ reset the song selection\n\t\t\t\tif (selectedSong != null)\n\t\t\t\t{\n\t\t\t\t\tsongList.selectedItem = selectedSong;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function songSelectionChange():void\n\t\t\t{\n\t\t\t\tif (songList.selectedIndex != -1)\n\t\t\t\t{\n\t\t\t\t\tsetFormState(SONG_DETAIL);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function addNewSong():void\n\t\t\t{\n\t\t\t\t\/\/ gather the values from the form and add the new song\n\t\t\t\tvar title:String = newSongTitle.text;\n\t\t\t\tvar artist:String = newSongArtist.text;\n\t\t\t\tvar year:uint = newSongYear.value;\n\t\t\t\tvar filename:String = newSongFilename.text;\n\t\t\t\tvar genres:Array = newSongGenres.selectedItems;\n\n\t\t\t\tplayList.addSong(new Song(title, artist, year, filename, genres));\n\n\t\t\t\trefreshList();\n\t\n\t\t\t\t\/\/ clear out the \"add song\" form fields\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t}\n\n\n\t\t\tprivate function songListLabel(item:Object):String\n\t\t\t{\n\t\t\t\treturn item.toString();\n\t\t\t}\n\n\n\t\t\tprivate function setFormState(state:uint):void\n\t\t\t{\n\t\t\t\t\/\/ set the form title and control state\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase ADD_SONG:\n\t\t\t\t\t\tformTitle.text = \"Add New Song\";\n\t\t\t\t\t\t\/\/ show the submit button\n\t\t\t\t\t\tsubmitSongData.visible = true;\n\t\t\t\t\t\tshowAddControlsBtn.visible = false;\n\t\t\t\t\t\t\/\/ clear the form fields\n\t\t\t\t\t\tnewSongTitle.text = \"\";\n\t\t\t\t\t\tnewSongArtist.text = \"\";\n\t\t\t\t\t\tnewSongYear.value = (new Date()).fullYear;\n\t\t\t\t\t\tnewSongFilename.text = \"\";\n\t\t\t\t\t\tnewSongGenres.selectedIndex = -1;\n\t\t\t\t\t\t\/\/ deselect the currently selected song (if any)\n\t\t\t\t\t\tsongList.selectedIndex = -1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase SONG_DETAIL:\n\t\t\t\t\t\tformTitle.text = \"Song Details\";\n\t\t\t\t\t\t\/\/ populate the form with the selected item's data\n\t\t\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\t\tnewSongTitle.text = selectedSong.title;\n\t\t\t\t\t\tnewSongArtist.text = selectedSong.artist;\n\t\t\t\t\t\tnewSongYear.value = selectedSong.year;\n\t\t\t\t\t\tnewSongFilename.text = selectedSong.filename;\n\t\t\t\t\t\tnewSongGenres.selectedItems = selectedSong.genres;\n\t\t\t\t\t\t\/\/ hide the submit button\n\t\t\t\t\t\tsubmitSongData.visible = false;\n\t\t\t\t\t\tshowAddControlsBtn.visible = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n","subject":"Add AS3 example.","message":"Add AS3 example.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"erickt\/pygments,erickt\/pygments,erickt\/pygments,erickt\/pygments,erickt\/pygments,erickt\/pygments,erickt\/pygments,erickt\/pygments,erickt\/pygments,erickt\/pygments,erickt\/pygments,erickt\/pygments"}
{"commit":"4b854a51cb4dfafec8adaefcffce001778df7c58","old_file":"src\/TestRunner.as","new_file":"src\/TestRunner.as","old_contents":"","new_contents":"\n\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage\n{\n    import library.ASTUce.Runner;\n    \n    import com.google.analytics.AllTests;\n    import flash.display.Sprite;\n    \n    public class TestRunner extends Sprite\n    {\n        public function TestRunner()\n        {\n            Runner.main( com.google.analytics.AllTests.suite( ) );\n        }\n        \n    }\n}","subject":"rename to TestRunner","message":"rename to TestRunner","lang":"ActionScript","license":"apache-2.0","repos":"minimedj\/gaforflash,nsdevaraj\/gaforflash,nsdevaraj\/gaforflash,minimedj\/gaforflash"}
{"commit":"a98a215c12a843de44da8886159f2e1e75f87e65","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfCopyableCloneableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfCopyableCloneableClassTest.as","old_contents":"","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.CopyableCloneableClass;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class CopyingOfCopyableCloneableClassTest {\n\n\tprivate var copyableCloneableClass:CopyableCloneableClass;\n\tprivate var copyableCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcopyableCloneableClass = new CopyableCloneableClass();\n\t\tcopyableCloneableClass.property1 = \"property1 value\";\n\t\tcopyableCloneableClass.writableField1 = \"writableField1 value\";\n\t\tcopyableCloneableClassType = Type.forInstance(copyableCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcopyableCloneableClass = null;\n\t\tcopyableCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Copier.findCopyableFieldsForType(copyableCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(2, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningByCloner():void {\n\t\tconst clone:CopyableCloneableClass = Copier.copy(copyableCloneableClass);\n\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, copyableCloneableClass.property1);\n\t\tassertNotNull(clone.writableField1);\n\t\tassertEquals(clone.writableField1, copyableCloneableClass.writableField1);\n\t}\n\n\t[Test]\n\tpublic function cloningByCloneFunction():void {\n\t\tconst cloneInstance:CopyableCloneableClass = copy(copyableCloneableClass);\n\n\t\tassertNotNull(cloneInstance);\n\t\tassertNotNull(cloneInstance.property1);\n\t\tassertEquals(cloneInstance.property1, copyableCloneableClass.property1);\n\t\tassertNotNull(cloneInstance.writableField1);\n\t\tassertEquals(cloneInstance.writableField1, copyableCloneableClass.writableField1);\n\t}\n}\n}\n","subject":"Create new test class CopyingOfCopyableCloneableClassTest for testing of creation copies for CopyableCloneableClass.","message":"Create new test class CopyingOfCopyableCloneableClassTest for testing of creation copies for CopyableCloneableClass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"2766247cf4991318d7ef05f8b88781efd5a9eb0b","old_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/PropertyLevelCopyableSubclass.as","new_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/PropertyLevelCopyableSubclass.as","old_contents":"","new_contents":"package dolly.data {\n\npublic class PropertyLevelCopyableSubclass extends PropertyLevelCopyableClass {\n\n\t[Copyable]\n\tpublic static var staticProperty3:String = \"Value of second-level static property 3.\";\n\n\tpublic static var staticProperty4:String = \"Value of second-level static property 4.\";\n\n\t[Copyable]\n\tprivate var _writableField2:String = \"Value of second-level writable field.\";\n\n\t[Copyable]\n\tpublic var property3:String = \"Value of second-level public property 3.\";\n\n\tpublic var property4:String = \"Value of second-level public property 4.\";\n\n\tpublic function PropertyLevelCopyableSubclass() {\n\t}\n\n\t[Copyable]\n\tpublic function get writableField2():String {\n\t\treturn _writableField2;\n\t}\n\n\tpublic function set writableField2(value:String):void {\n\t\t_writableField2 = value;\n\t}\n\n\t[Copyable]\n\tpublic function get readOnlyField2():String {\n\t\treturn \"Value of second-level read-only field.\";\n\t}\n}\n}\n","subject":"Add new test data subclass: PropertyLevelCopyableSubclass.","message":"Add new test data subclass: PropertyLevelCopyableSubclass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"a6d3b568ff6335dc59def9987ed27b1c90856be0","old_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/controllers\/ButtonAutoRepeatController.as","new_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/controllers\/ButtonAutoRepeatController.as","old_contents":"","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads.controllers\n{\n\timport flash.events.IEventDispatcher;\n    import flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.utils.clearInterval;\n\timport flash.utils.clearTimeout;\n    import flash.utils.setInterval;\n    import flash.utils.setTimeout;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\n    public class ButtonAutoRepeatController implements IBead\n\t{\n\t\tpublic function ButtonAutoRepeatController()\n\t\t{\n\t\t}\n\t\t\n        private var _strand:IStrand;\n        \n        public function get strand():IStrand\n        {\n            return _strand;\n        }\n        \n        public function set strand(value:IStrand):void\n        {\n            _strand = value;\n            IEventDispatcher(value).addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);\n        }\n        \n        public var delay:int = 250;\n        public var interval:int = 100;\n        \n        private var timeout:uint;\n        private var repeater:uint;\n        \n        private function mouseDownHandler(event:MouseEvent):void\n        {\n            event.target.addEventListener(MouseEvent.MOUSE_OUT, mouseOutHandler);   \n            event.target.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);\n            setTimeout(sendFirstRepeat, delay); \n        }\n        \n        private function mouseOutHandler(event:MouseEvent):void\n        {\n            event.target.removeEventListener(MouseEvent.MOUSE_OUT, mouseOutHandler);   \n            event.target.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler); \n            if (repeater > 0)\n                clearInterval(repeater);\n            repeater = 0;\n            if (timeout > 0)\n                clearTimeout(timeout);\n            timeout = 0;\n        }\n        \n        private function mouseUpHandler(event:MouseEvent):void\n        {\n            event.target.removeEventListener(MouseEvent.MOUSE_OUT, mouseOutHandler);   \n            event.target.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);               \n            if (repeater > 0)\n                clearInterval(repeater);\n            repeater = 0;\n            if (timeout > 0)\n                clearTimeout(timeout);\n            timeout = 0;\n        }\n        \n        private function sendFirstRepeat():void\n        {\n            clearTimeout(timeout);\n            timeout = 0;\n            repeater = setInterval(sendRepeats, interval);\n            IEventDispatcher(_strand).dispatchEvent(new Event(\"buttonRepeat\"));\n        }\n        \n        private function sendRepeats():void\n        {\n            IEventDispatcher(_strand).dispatchEvent(new Event(\"buttonRepeat\"));\n        }\n\t}\n}","subject":"Add autorepeat for buttons","message":"Add autorepeat for buttons\n\ngit-svn-id: 00225d326fbeb9978ee2ea3564602c0fe18eb5d2@1441561 13f79535-47bb-0310-9956-ffa450edef68\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"9db5a9ffa007b3a14cac65e518ab0334cc599e60","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopierTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopierTest.as","old_contents":"","new_contents":"package dolly {\npublic class CopierTest {\n\n\t[Before]\n\tpublic function before():void {\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t}\n\n\t[Test]\n\tpublic function testSmth():void {\n\t}\n}\n}\n","subject":"Add empty CopierTest class.","message":"Add empty CopierTest class.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"a1fff585972cdb6508a07cea8f7a75e2a30961bc","old_file":"utils\/fsdgen.as","new_file":"utils\/fsdgen.as","old_contents":"","new_contents":"import avmplus.System;\r\nimport avmplus.FileSystem;\r\nimport C.stdlib.*;\r\n\r\nconst USAGE:String = <![CDATA[usage: %cmd options file\r\n\r\nThis script generate SWF chunks of a font, by calling flex-fontkit.jar of Flex SDK.\r\n\r\nSupported font file types are TrueType, OpenType, TrueType Collection and Datafork TrueType.\r\n\r\nOPTIONS:\r\n   -h\t \t   Show this message\r\n   -b\t \t   Embeds the fonts bold face.\r\n   -i\t \t   Embeds the fonts italic face.\r\n   -u          Ouput uncompressed SWF\r\n   -a alias    Sets the fonts alias. The default is the fonts family name.\r\n   -c length   Sets the number of chars in each SWF chunks. The default is 100.\r\n   \r\nRequire RedTamarin %minversion, available here: http:\/\/code.google.com\/p\/redtamarin\/\r\nRequire FLEX_HOME environment variable, defining location of Flex SDK folder.]]>;\r\n\r\nconst INVALID_FILE:uint = 2;\r\nconst ARG_ERROR:uint = 10;\r\nconst INVALID_API:uint = 20;\r\nconst MIN_VERSION:Array = [0, 3, 0];\/\/0.3.0\r\n\r\n\r\n\r\nfunction usage()\r\n{\r\n\ttrace(USAGE.replace(\"%cmd\", System.programFilename).replace(\"%minversion\", MIN_VERSION.join(\".\")));\r\n}\r\n\r\n\/*\r\nCheck RedTamarin version\r\n*\/\r\nvar redTamarinVersion:Array = System.getRedtamarinVersion().split(\".\");\r\nif(parseInt(redTamarinVersion[2]) < MIN_VERSION[2]\r\n\t&& parseInt(redTamarinVersion[1]) < MIN_VERSION[1]\r\n\t&& parseInt(redTamarinVersion[0]) < MIN_VERSION[0])\r\n{\r\n\ttrace(\"Require RedTamarin shell equal or greated than %minversion. Current version is %currentversion\\n\".replace(\"%minversion\", MIN_VERSION.join(\".\")).replace(\"%currentversion\", redTamarinVersion.join(\".\")));\r\n\tusage();\r\n\tSystem.exit(INVALID_API);\r\n}\r\n\/*\r\nCheck FLEX_HOME env var\r\n*\/\r\nif(getenv(\"FLEX_HOME\") == \"\" || getenv(\"FLEX_HOME\") == null)\r\n{\r\n\ttrace(\"Require environment variable FLEX_HOME. To define it, use this command:\\n\\tset FLEX_HOME=\\\"\" + FileSystem.normalizePath(\"path\/to\/flex\") + \"\\\"\\n\");\r\n\tusage();\r\n\tSystem.exit(INVALID_API);\r\n}\r\n\/*\r\nTODO check if java and jar of fontSWF are available\r\n*\/\r\n\r\nvar javaCmd:String = \"java -Dsun.io.useCanonCaches=false -Xms32m -Xmx512m\"\r\nvar fontSWFJarCmd:String = \" -jar \\\"%flexhome\/lib\/flex-fontkit.jar\\\" -3\".replace(\"%flexhome\", getenv(\"FLEX_HOME\"));\r\nvar chunkLength:uint = 100;\r\nvar alias:String = null;\r\nvar bold:Boolean = false, italic:Boolean = false;\r\nvar file:String = null;\r\n\r\n\/*\r\nParse args\r\n*\/\r\nvar argv:Array = System.argv;\/\/C argv[0] is not included (start at 0 without path of current exec)\r\nvar argc:uint = argv.length;\r\nfor(var i:uint = 0; i < argc; i++)\r\n{\r\n\tvar arg:String = argv[i];\r\n\t\/\/Help\r\n\tif(arg == \"-h\" || arg == \"-help\" || arg == \"--help\" || arg == \"-?\")\r\n\t{\r\n\t\tusage();\r\n\t\tSystem.exit();\r\n\t}\r\n\t\/\/Bold flag\r\n\telse if(arg == \"-b\" || arg == \"-bold\" || arg == \"--bold\")\r\n\t{\r\n\t\tbold = true;\r\n\t}\r\n\t\/\/Italic flag\r\n\telse if(arg == \"-i\" || arg == \"-italic\" || arg == \"--italic\")\r\n\t{\r\n\t\tbold = true;\r\n\t}\r\n\t\/\/Alias\r\n\telse if(arg == \"-a\" || arg == \"-alias\" || arg == \"--alias\")\r\n\t{\r\n\t\tif(i < argc - 1)\r\n\t\t{\r\n\t\t\talias = argv[++i];\r\n\t\t}\r\n\t\telse\r\n\t\t{\r\n\t\t\ttrace(\"%arg requires an argument\\n\".replace(\"%arg\", arg));\r\n\t\t\tusage();\r\n\t\t\tSystem.exit(ARG_ERROR);\r\n\t\t}\r\n\t}\r\n\t\/\/\r\n\telse if(arg == \"-c\" || arg == \"-chunk\" || arg == \"--chunk\")\r\n\t{\r\n\t\tif(i < argc - 1)\r\n\t\t{\r\n\t\t\tchunkLength = argv[++i];\r\n\t\t}\r\n\t\telse\r\n\t\t{\r\n\t\t\ttrace(\"%arg requires an argument\\n\".replace(\"%arg\", arg));\r\n\t\t\tusage();\r\n\t\t\tSystem.exit(ARG_ERROR);\r\n\t\t}\r\n\t}\r\n\t\/\/Uncompressed flag\r\n\t\/*\r\n\thttp:\/\/opensource.adobe.com\/svn\/opensource\/flex\/sdk\/trunk\/modules\/swfutils\/src\/java\/flash\/swf\/MovieEncoder.java -> http:\/\/opensource.adobe.com\/svn\/opensource\/flex\/sdk\/trunk\/modules\/swfutils\/src\/java\/flash\/swf\/Header.java\r\n\thttp:\/\/www.rgagnon.com\/javadetails\/java-0150.html\r\n\t*\/\r\n\telse if(arg == \"-u\" || arg == \"-uncompressed\" || arg == \"--uncompressed\")\r\n\t{\r\n\t\tjavaCmd += \" -Dflex.swf.uncompressed=\\\"true\\\"\";\r\n\t}\r\n\t\/\/No more optional arguments, next is file\r\n\telse if(arg == \"--\")\r\n\t{\r\n\t\tif(i == argc - 2)\r\n\t\t{\r\n\t\t\tfile = argv[++i];\r\n\t\t}\r\n\t\telse if(i >= argc - 1)\r\n\t\t{\r\n\t\t\ttrace(\"file is required.\\n\");\r\n\t\t\tusage();\r\n\t\t\tSystem.exit(ARG_ERROR);\r\n\t\t}\r\n\t\telse\r\n\t\t{\r\n\t\t\ttrace(\"Can't handle more than one file at the same time.\\n\");\r\n\t\t\tusage();\r\n\t\t\tSystem.exit(ARG_ERROR);\r\n\t\t}\r\n\t}\r\n\t\/\/Other arguments\r\n\telse if(arg.charAt() == \"-\")\r\n\t{\r\n\t\ttrace(\"Invalid option: $arg\\n\".replace(\"%arg\", arg));\r\n\t\tusage();\r\n\t\tSystem.exit(ARG_ERROR);\r\n\t}\r\n\t\/\/Assumed as file (only one)\r\n\telse\r\n\t{\r\n\t\t\/\/Is last argument\r\n\t\tif(i == argc - 1)\r\n\t\t{\r\n\t\t\tfile = argv[i];\r\n\t\t}\r\n\t\telse\r\n\t\t{\r\n\t\t\ttrace(\"Can't handle more than one file at the same time.\\n\");\r\n\t\t\tusage();\r\n\t\t\tSystem.exit(ARG_ERROR);\r\n\t\t}\r\n\t}\r\n}\r\n\r\n\/*\r\nFile argument not found or file not exist\r\n*\/\r\nif(file == null || file == \"\" || !FileSystem.isRegularFile(file))\r\n{\r\n\ttrace(\"Invalid file.\\n\");\r\n\tusage();\r\n\tSystem.exit(INVALID_FILE);\r\n}\r\n\r\n\/*\r\nAlias is set\r\n*\/\r\nif(alias != null && alias != \"\")\r\n\tfontSWFJarCmd += \" -a \" + alias;\r\n\r\n\/*\r\nBold\r\n*\/\r\nif(bold)\r\n\tfontSWFJarCmd += \" -b\";\r\n\r\n\/*\r\nItalic\r\n*\/\r\nif(italic)\r\n\tfontSWFJarCmd += \" -i\";\r\n\r\nvar max:uint = 0xFFFF;\r\nvar i:uint = 0;\r\nwhile(last < max)\r\n{\r\n\tvar first:uint = i++ * chunkLength;\r\n\tlast = first + chunkLength - 1;\r\n\tvar range:String = \"U+\" + (\"000\" + first.toString(16).toUpperCase()).substr(-4, 4) + \"-U+\" + (\"000\" + last.toString(16).toUpperCase()).substr(-4, 4);\r\n\tvar cmd:String = javaCmd + fontSWFJarCmd + \"-u \\\"%range\\\" -o \\\"%range\\\" \\\"%file\\\"\".replace(\"%range\", range).replace(\"%file\", file);\r\n\ttrace(System.popen(cmd));\r\n}","subject":"Add fsdgen Redtamarin script","message":"Add fsdgen Redtamarin script","lang":"ActionScript","license":"mit","repos":"mems\/fstream,mems\/fstream"}
{"commit":"4544b145f0b324e84be81145051f31fd53644448","old_file":"src\/main\/actionscript\/com\/castlabs\/dash\/utils\/NetStreamCodes.as","new_file":"src\/main\/actionscript\/com\/castlabs\/dash\/utils\/NetStreamCodes.as","old_contents":"","new_contents":"\/*****************************************************\n*  \n*  Copyright 2009 Adobe Systems Incorporated.  All Rights Reserved.\n*  \n*****************************************************\n*  The contents of this file are subject to the Mozilla Public License\n*  Version 1.1 (the \"License\"); you may not use this file except in\n*  compliance with the License. You may obtain a copy of the License at\n*  http:\/\/www.mozilla.org\/MPL\/\n*   \n*  Software distributed under the License is distributed on an \"AS IS\"\n*  basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the\n*  License for the specific language governing rights and limitations\n*  under the License.\n*   \n*  \n*  The Initial Developer of the Original Code is Adobe Systems Incorporated.\n*  Portions created by Adobe Systems Incorporated are Copyright (C) 2009 Adobe Systems \n*  Incorporated. All Rights Reserved. \n*  \n*****************************************************\/\npackage com.castlabs.dash.utils\n{\n\t\/\/[ExcludeClass]\n\t\n\t\/**\n\t * @private\n\t * \n\t * The NetStreamCodes class provides static constants for event types\n\t * that a NetStream dispatches as NetStatusEvents.\n\t * <p>A NetClient uses some of these codes to register handlers for \t\t\n\t * callbacks.<\/p>\n\t * @see flash.events.NetStatusEvent\n\t * @see flash.net.NetStream   \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10\n\t *  @playerversion AIR 1.5\n\t *  @productversion OSMF 1.0\n\t *\/ \n\tpublic final class NetStreamCodes\n\t{\n\t\t\/**\t\n\t\t * \"status\"\t\n\t\t * Data is not being received quickly enough to fill the buffer. \n\t\t * Data flow will be interrupted until the buffer refills,\n\t\t * at which time a NetStream.Buffer.Full message will be sent and the stream will begin playing again. \n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const NETSTREAM_BUFFER_EMPTY:String\t  \t\t= \"NetStream.Buffer.Empty\";\n\t\t\n\t\t\/**\t\n\t\t * \"status\"\t\n\t\t * The buffer is full and the stream will begin playing. \n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/ \n\t\tpublic static const NETSTREAM_BUFFER_FULL:String \t\t\t= \"NetStream.Buffer.Full\";\n\t\t\n\t\t\/** \n\t\t * \"status\"\t\n\t\t * Data has finished streaming, and the remaining buffer will be emptied. \n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const NETSTREAM_BUFFER_FLUSH:String \t\t\t= \"NetStream.Buffer.Flush\";\n\t\t\n\t\tCONFIG::FLASH_10_1\n\t\t{\n\t\t\/**\n\t\t * This code is sent by the NetStream when the DRM subsystem needs to be\n\t\t * updated.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/ \n\t\tpublic static const NETSTREAM_DRM_UPDATE:String \t\t\t= \"DRM.UpdateNeeded\";\n\t\t}\n\t\t\n\t\t\/** \n\t\t * \"error\"\t\n\t\t * Flash Media Server only. An error has occurred for a reason other\n\t\t *  than those listed in other event codes. \n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const NETSTREAM_FAILED:String \t\t\t\t= \"NetStream.Failed\"; \n\t\t\n\t\t\/** \n\t\t * \"status\"\n\t\t * \tPlayback has started. \n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const NETSTREAM_PLAY_START:String\t\t\t\t= \"NetStream.Play.Start\";\n\t\t\n\t\t\/** \n\t\t * \"status\"\n\t\t * \tPlayback has stopped.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const NETSTREAM_PLAY_STOP:String\t\t\t\t= \"NetStream.Play.Stop\";\n\t\t\n\t\t\/** \"error\"\tAn error has occurred in playback for a reason \n\t\t * other than those listed elsewhere in this table, such as the subscriber not having read access. \n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const NETSTREAM_PLAY_FAILED:String\t\t\t= \"NetStream.Play.Failed\";\n\t\t\n\t\t\/** \n\t\t * \"error\"\t\n\t\t * The FLV passed to the play() method can't be found. \n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const NETSTREAM_PLAY_STREAMNOTFOUND:String\t= \"NetStream.Play.StreamNotFound\";\n\t\t\n\t\t\/** \n\t\t * \"status\"\t\n\t\t * Caused by a play list reset.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/ \n\t\tpublic static const NETSTREAM_PLAY_RESET:String\t\t\t\t= \"NetStream.Play.Reset\";\n\t\t\n\t\t\/** \n\t\t * \"warning\"\t\n\t\t * Flash Media Server only. The client does not have sufficient bandwidth to play the data at normal speed. \n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const NETSTREAM_PLAY_INSUFFICIENTBW:String\t= \"NetStream.Play.InsufficientBW\";\n\t\t\n\t\t\/** \"error\"\t\n\t\t * The application detects an invalid file structure and will not try to play this type of file.\n\t\t *  For AIR and for Flash Player 9.0.115.0 and later. \n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const NETSTREAM_PLAY_FILESTRUCTUREINVALID:String= \"NetStream.Play.FileStructureInvalid\"; \n\t\t\n\t\t \/** \"error\"\t\n\t\t * The application does not detect any supported tracks (video, audio or data) and \n\t\t * will not try to play the file. For AIR and for Flash Player 9.0.115.0 and later. \n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const NETSTREAM_PLAY_NOSUPPORTEDTRACKFOUND:String= \"NetStream.Play.NoSupportedTrackFound\";\t\t\n\t\t\n\t\t\/**\n\t\t * \"status\"\t\n\t\t * Flash Media Server 3.5 and later only. The server received the command to transition to another stream \n\t\t * as a result of bitrate stream switching. This code indicates a success status event for the NETSTREAM_play2()\n\t\t * call to initiate a stream switch. If the switch does not succeed, the server sends a NETSTREAM_PLAY.Failed event instead.\n\t\t * When the stream switch occurs, an onPlayStatus event with a code of \"NetStream.Play.TransitionComplete\" is dispatched. \n\t\t * For Flash Player 10 and later.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const NETSTREAM_PLAY_TRANSITION:String\t\t= \"NetStream.Play.Transition\"; \n\t\t\n\t\t\/** \n\t\t * \"status\"\t\n\t\t * The stream is paused.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const NETSTREAM_PAUSE_NOTIFY:String\t\t\t= \"NetStream.Pause.Notify\"; \n\n\t\t\/** \n\t\t * \"status\"\t\n\t\t * The initial publish to a stream is sent to all subscribers.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const NETSTREAM_PLAY_PUBLISH_NOTIFY:String\t= \"NetStream.Play.PublishNotify\"; \n\n\t\t\/** \n\t\t * \"status\"\t\n\t\t * An unpublish from a stream is sent to all subscribers.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const NETSTREAM_PLAY_UNPUBLISH_NOTIFY:String\t= \"NetStream.Play.UnpublishNotify\"; \n\t\t\n\t\t\/** \n\t\t * \"status\"\t\n\t\t * The stream is resumed. \n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const NETSTREAM_UNPAUSE_NOTIFY:String\t\t\t= \"NetStream.Unpause.Notify\";\n\t\t\n\t\t\/** \n\t\t * \"error\"\t\n\t\t * The seek fails, which happens if the stream is not seekable. \n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/ \n\t\tpublic static const NETSTREAM_SEEK_FAILED:String\t\t\t= \"NetStream.Seek.Failed\";\n\t\t\n\t\t\/** \n\t\t * \"error\"\t\n\t\t * For video downloaded with progressive download, \n\t\t * the user has tried to seek or play past the end of the video data that has downloaded thus far,\n\t\t *  or past the end of the video once the entire file has downloaded. \n\t\t * The message.details property contains a time code that indicates the last valid position to which the user can seek. \n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const NETSTREAM_SEEK_INVALIDTIME:String\t\t= \"NetStream.Seek.InvalidTime\";\n\t\t\n\t\t\/** \n\t\t * \"status\"\t\n\t\t * The seek operation is complete.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/ \n\t\tpublic static const NETSTREAM_SEEK_NOTIFY:String\t\t\t= \"NetStream.Seek.Notify\"; \n\t\t\n\t\t\/\/onPlayStatus\n\t\t\n\t\t\/** \n\t\t * \"status\"\t\n\t\t * Playback has completed. Fires only for streaming connections.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/ \n\t\tpublic static const NETSTREAM_PLAY_COMPLETE:String\t\t\t= \"NetStream.Play.Complete\"; \n\t\t\n\t\t\/** \n\t\t * \"status\"\t\n\t\t * The subscriber is switching to a new stream as a result of stream bit-rate switching. Fires only for streaming connections.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/ \n\t\tpublic static const NETSTREAM_PLAY_TRANSITION_COMPLETE:String = \"NetStream.Play.TransitionComplete\"; \n\t\t\n\t\t\/** \n\t\t * \"status\"\t\n\t\t * The seek operation is started.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 2.0\n\t\t *\/ \n\t\tpublic static const NETSTREAM_SEEK_START:String = \"NetStream.Seek.Start\"; \n\t\t\n\t\t\/** \n\t\t * \"status\"\t\n\t\t * Playback reached the end of live content, but the stream is not done. Fires only for streaming connections.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/ \n\t\tpublic static const NETSTREAM_PLAY_LIVE_STALL:String\t\t\t= \"NetStream.Play.LiveStall\"; \n\t\t\n\t\t\/** \n\t\t * \"status\"\t\n\t\t * Playback was previously stalled and has now unstalled. Fires only for streaming connections.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/ \n\t\tpublic static const NETSTREAM_PLAY_LIVE_RESUME:String\t\t\t= \"NetStream.Play.LiveResume\"; \n\t\t\t\n\t\t\/\/ NetStream events\n\t\t\n\t\t\/**\n\t\t * Dispatched when the application receives descriptive information embedded in the video being played. \n\t\t * For information about video file formats supported by Flash Media Server, see the Flash Media Server documentation. \t\t\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const ON_META_DATA:String\t\t\t\t\t\t= \"onMetaData\";\n\t\t\n\t\t\/**\n\t\t * \tEstablishes a listener to respond when an embedded cue point is reached while playing a video file.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/ \n\t\tpublic static const ON_CUE_POINT:String\t\t\t\t\t\t= \"onCuePoint\";\n\t\t\n\t\t\/**\t\t\n\t\t *  * Establishes a listener to respond when a NetStream object has completely played a stream.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *  @productversion OSMF 1.0\n\t\t *\/\n\t\tpublic static const ON_PLAY_STATUS:String\t\t\t\t\t= \"onPlayStatus\";\n\t}\n}\n","subject":"Add OSMF NetStreamCodes to com.castlabs.dash.utils package","message":"Add OSMF NetStreamCodes to com.castlabs.dash.utils package\n","lang":"ActionScript","license":"mpl-2.0","repos":"XamanSoft\/dashas,XamanSoft\/dashas,XamanSoft\/dashas"}
{"commit":"4700de0b437e1351b621a0e8298b5897b4e51388","old_file":"generator\/sources\/as3\/com\/kaltura\/delegates\/WebDelegateBase.as","new_file":"generator\/sources\/as3\/com\/kaltura\/delegates\/WebDelegateBase.as","old_contents":"\/\/ ===================================================================================================\r\n\/\/                           _  __     _ _\r\n\/\/                          | |\/ \/__ _| | |_ _  _ _ _ __ _\r\n\/\/                          | ' <\/ _` | |  _| || | '_\/ _` |\r\n\/\/                          |_|\\_\\__,_|_|\\__|\\_,_|_| \\__,_|\r\n\/\/\r\n\/\/ This file is part of the Kaltura Collaborative Media Suite which allows users\r\n\/\/ to do with audio, video, and animation what Wiki platfroms allow them to do with\r\n\/\/ text.\r\n\/\/\r\n\/\/ Copyright (C) 2006-2011  Kaltura Inc.\r\n\/\/\r\n\/\/ This program is free software: you can redistribute it and\/or modify\r\n\/\/ it under the terms of the GNU Affero General Public License as\r\n\/\/ published by the Free Software Foundation, either version 3 of the\r\n\/\/ License, or (at your option) any later version.\r\n\/\/\r\n\/\/ This program is distributed in the hope that it will be useful,\r\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n\/\/ GNU Affero General Public License for more details.\r\n\/\/\r\n\/\/ You should have received a copy of the GNU Affero General Public License\r\n\/\/ along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n\/\/\r\n\/\/ @ignore\r\n\/\/ ===================================================================================================\r\npackage com.kaltura.delegates {\r\n\r\n\timport com.kaltura.config.IKalturaConfig;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.core.KClassFactory;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.events.KalturaEvent;\r\n\timport com.kaltura.net.KalturaCall;\r\n\timport com.kaltura.encryption.MD5;\r\n\r\n\timport flash.events.ErrorEvent;\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.events.HTTPStatusEvent;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.net.FileReference;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLLoaderDataFormat;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.URLRequestMethod;\r\n\timport flash.utils.Timer;\r\n\timport flash.utils.getDefinitionByName;\r\n\r\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\r\n\r\n\t\tpublic static var CONNECT_TIME:int = 60000; \/\/60 secs\r\n\t\tpublic static var LOAD_TIME:int = 60000; \/\/60 secs\r\n\r\n\t\tprotected var connectTimer:Timer;\r\n\t\tprotected var loadTimer:Timer;\r\n\r\n\t\tprotected var _call:KalturaCall;\r\n\t\tprotected var _config:KalturaConfig;\r\n\r\n\t\tprotected var loader:URLLoader;\r\n\t\tprotected var fileRef:FileReference;\r\n\r\n\r\n\t\t\/\/Setters & getters \r\n\t\tpublic function get call():KalturaCall {\r\n\t\t\treturn _call;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set call(newVal:KalturaCall):void {\r\n\t\t\t_call = newVal;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function get config():IKalturaConfig {\r\n\t\t\treturn _config;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set config(newVal:IKalturaConfig):void {\r\n\t\t\t_config = newVal as KalturaConfig;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function WebDelegateBase(call:KalturaCall = null, config:KalturaConfig = null) {\r\n\t\t\tthis.call = call;\r\n\t\t\tthis.config = config;\r\n\t\t\tif (!call)\r\n\t\t\t\treturn; \/\/maybe a multi request\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\r\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\r\n\r\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\r\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\r\n\t\t\t}\r\n\t\t\texecute();\r\n\t\t}\r\n\r\n\r\n\t\tpublic function close():void {\r\n\t\t\ttry {\r\n\t\t\t\tloader.close();\r\n\t\t\t}\r\n\t\t\tcatch (e:*) {\r\n\t\t\t}\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\t\/\/kError.errorCode =\r\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME \/ 1000 + \" sec with no post command from kaltura client.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\r\n\t\t\tloadTimer.stop();\r\n\t\t\tclose();\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\r\n\t\t\tconnectTimer.stop();\r\n\r\n\t\t\tclose();\r\n\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorMsg = \"Post Timeout: \" + LOAD_TIME \/ 1000 + \" sec with no post result.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function execute():void {\r\n\t\t\tif (call == null) {\r\n\t\t\t\tthrow new Error('No call defined.');\r\n\t\t\t}\r\n\t\t\tpost(); \/\/post the call\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* Helper function for sending the call straight to the server\r\n\t\t*\/\r\n\t\tprotected function post():void {\r\n\r\n\t\t\taddOptionalArguments();\r\n\r\n\t\t\tformatRequest();\r\n\r\n\t\t\tsendRequest();\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function formatRequest():void {\r\n\t\t\t\/\/The configuration is stronger then the args\r\n\t\t\tif (_config.partnerId != null && _call.args[\"partnerId\"] == -1)\r\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId);\r\n\r\n\t\t\tif (_config.ks != null)\r\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\r\n\r\n\t\t\tif (_config.clientTag != null)\r\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\r\n\r\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function getMD5Checksum(call:KalturaCall):String {\r\n\t\t\tvar props:Array = new Array();\r\n\t\t\tfor each (var prop:String in call.args)\r\n\t\t\t\tprops.push(prop);\r\n\r\n\t\t\tprops.push(\"service\");\r\n\t\t\tprops.push(\"action\");\r\n\t\t\tprops.sort();\r\n\r\n\t\t\tvar s:String;\r\n\t\t\tfor each (prop in props) {\r\n\t\t\t\ts += prop;\r\n\r\n\t\t\t\tif (prop == \"service\")\r\n\t\t\t\t\ts += call.service;\r\n\t\t\t\telse if (prop == \"action\")\r\n\t\t\t\t\ts += call.action;\r\n\t\t\t\telse\r\n\t\t\t\t\ts += call.args[prop];\r\n\t\t\t}\r\n\r\n\t\t\treturn MD5.encrypt(s);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function sendRequest():void {\r\n\r\n\t\t\t\/\/construct the loader\r\n\t\t\tcreateURLLoader();\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\tvar kalsig:String = getMD5Checksum(call);\r\n\r\n\r\n\t\t\t\/\/create the service request for normal calls\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action + \"&kalsig=\" + kalsig;;\r\n\r\n\t\t\tif (_call.method == URLRequestMethod.GET)\r\n\t\t\t\turl += \"&\";\r\n\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\t\t\treq.data = call.args;\r\n\r\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\r\n\t\t\tloader.load(req);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function createURLLoader():void {\r\n\t\t\tloader = new URLLoader();\r\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\r\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void {\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onOpen(event:Event):void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function addOptionalArguments():void {\r\n\t\t\t\/\/add optional args here\r\n\t\t}\r\n\r\n\r\n\t\t\/\/ Event Handlers\r\n\t\tprotected function onDataComplete(event:Event):void {\r\n\t\t\ttry {\r\n\t\t\t\thandleResult(XML(event.target.data));\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tvar kErr:KalturaError = new KalturaError();\r\n\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t_call.handleError(kErr);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onError(event:ErrorEvent):void {\r\n\t\t\tclean();\r\n\t\t\tvar kError:KalturaError = createKalturaError(event, loader.data);\r\n\r\n\t\t\tif (!kError) {\r\n\t\t\t\tkError.errorMsg = event.text;\r\n\t\t\t\t\t\/\/kError.errorCode;\r\n\t\t\t}\r\n\r\n\t\t\tcall.handleError(kError);\r\n\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* parse the server's response and let the call process it.\r\n\t\t * @param result  server's response\r\n\t\t*\/\r\n\t\tprotected function handleResult(result:XML):void {\r\n\t\t\tclean();\r\n\r\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\r\n\r\n\t\t\tif (error == null) {\r\n\t\t\t\tvar digestedResult:Object = parse(result);\r\n\t\t\t\tcall.handleResult(digestedResult);\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\tcall.handleError(error);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* stop timers and clean event listeners\r\n\t\t *\/\r\n\t\tprotected function clean():void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\r\n\t\t\tif (loader == null) {\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\r\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the correct object and populate it with the given values. if the needed class is not found\r\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\r\n\t\t* Override this parssing function in the specific delegate to create the correct object.\r\n\t\t* @param   result      instance attributes\r\n\t\t* @return an instance of the class declared by the given XML.\r\n\t\t* *\/\r\n\t\tpublic function parse(result:XML):* {\r\n\t\t\t\/\/by defualt create the response object\r\n\t\t\tvar cls:Class;\r\n\t\t\ttry {\r\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.' + result.result.objectType) as Class;\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tcls = Object;\r\n\t\t\t}\r\n\t\t\tvar obj:* = (new KClassFactory(cls)).newInstanceFromXML(result.result);\r\n\t\t\treturn obj;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* If the result string holds an error, return a KalturaError object with\r\n\t\t * relevant values. <br\/>\r\n\t\t* Overide this to create validation object and fill it.\r\n\t\t* @param result  the string returned from the server.\r\n\t\t* @return  matching error object\r\n\t\t *\/\r\n\t\tprotected function validateKalturaResponse(result:String):KalturaError {\r\n\t\t\tvar kError:KalturaError = null;\r\n\t\t\tvar xml:XML = XML(result);\r\n\t\t\tif (xml.result.hasOwnProperty('error')) {\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\r\n\t\t\t\tkError.errorMsg = xml.result.error.message;\r\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t\t}\r\n\r\n\t\t\treturn kError;\r\n\t\t}\r\n\r\n\r\n\t\t\/\/Overide this to create error object and fill it\r\n\t\tprotected function createKalturaError(event:ErrorEvent, loaderData:*):KalturaError {\r\n\t\t\tvar ke:KalturaError = new KalturaError();\r\n\t\t\treturn ke;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the url that is used for serve actions\r\n\t\t* @param call    the KalturaCall that defines the required parameters\r\n\t\t * @return URLRequest with relevant parameters\r\n\t\t* *\/\r\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest {\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action;\r\n\t\t\tfor (var key:String in call.args) {\r\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\r\n\t\t\t}\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\/\/          req.data = call.args; \r\n\t\t\treturn req;\r\n\t\t}\r\n\r\n\t}\r\n}\r\n","new_contents":"\/\/ ===================================================================================================\r\n\/\/                           _  __     _ _\r\n\/\/                          | |\/ \/__ _| | |_ _  _ _ _ __ _\r\n\/\/                          | ' <\/ _` | |  _| || | '_\/ _` |\r\n\/\/                          |_|\\_\\__,_|_|\\__|\\_,_|_| \\__,_|\r\n\/\/\r\n\/\/ This file is part of the Kaltura Collaborative Media Suite which allows users\r\n\/\/ to do with audio, video, and animation what Wiki platfroms allow them to do with\r\n\/\/ text.\r\n\/\/\r\n\/\/ Copyright (C) 2006-2011  Kaltura Inc.\r\n\/\/\r\n\/\/ This program is free software: you can redistribute it and\/or modify\r\n\/\/ it under the terms of the GNU Affero General Public License as\r\n\/\/ published by the Free Software Foundation, either version 3 of the\r\n\/\/ License, or (at your option) any later version.\r\n\/\/\r\n\/\/ This program is distributed in the hope that it will be useful,\r\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n\/\/ GNU Affero General Public License for more details.\r\n\/\/\r\n\/\/ You should have received a copy of the GNU Affero General Public License\r\n\/\/ along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n\/\/\r\n\/\/ @ignore\r\n\/\/ ===================================================================================================\r\npackage com.kaltura.delegates {\r\n\r\n\timport com.kaltura.config.IKalturaConfig;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.core.KClassFactory;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.events.KalturaEvent;\r\n\timport com.kaltura.net.KalturaCall;\r\n\timport com.kaltura.encryption.MD5;\r\n\r\n\timport flash.events.ErrorEvent;\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.events.HTTPStatusEvent;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.net.FileReference;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLLoaderDataFormat;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.URLRequestMethod;\r\n\timport flash.utils.Timer;\r\n\timport flash.utils.getDefinitionByName;\r\n\r\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\r\n\r\n\t\tpublic static var CONNECT_TIME:int = 60000; \/\/60 secs\r\n\t\tpublic static var LOAD_TIME:int = 120000; \/\/120 secs\r\n\r\n\t\tprotected var connectTimer:Timer;\r\n\t\tprotected var loadTimer:Timer;\r\n\r\n\t\tprotected var _call:KalturaCall;\r\n\t\tprotected var _config:KalturaConfig;\r\n\r\n\t\tprotected var loader:URLLoader;\r\n\t\tprotected var fileRef:FileReference;\r\n\r\n\r\n\t\t\/\/Setters & getters \r\n\t\tpublic function get call():KalturaCall {\r\n\t\t\treturn _call;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set call(newVal:KalturaCall):void {\r\n\t\t\t_call = newVal;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function get config():IKalturaConfig {\r\n\t\t\treturn _config;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set config(newVal:IKalturaConfig):void {\r\n\t\t\t_config = newVal as KalturaConfig;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function WebDelegateBase(call:KalturaCall = null, config:KalturaConfig = null) {\r\n\t\t\tthis.call = call;\r\n\t\t\tthis.config = config;\r\n\t\t\tif (!call)\r\n\t\t\t\treturn; \/\/maybe a multi request\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\r\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\r\n\r\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\r\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\r\n\t\t\t}\r\n\t\t\texecute();\r\n\t\t}\r\n\r\n\r\n\t\tpublic function close():void {\r\n\t\t\ttry {\r\n\t\t\t\tloader.close();\r\n\t\t\t}\r\n\t\t\tcatch (e:*) {\r\n\t\t\t}\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"KMC_CONNECTION_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME \/ 1000 + \" sec with no post command from kaltura client.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\r\n\t\t\tloadTimer.stop();\r\n\t\t\tclose();\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\r\n\t\t\tconnectTimer.stop();\r\n\r\n\t\t\tclose();\r\n\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"KMC_POST_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Post Timeout: \" + LOAD_TIME \/ 1000 + \" sec with no post result.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function execute():void {\r\n\t\t\tif (call == null) {\r\n\t\t\t\tthrow new Error('No call defined.');\r\n\t\t\t}\r\n\t\t\tpost(); \/\/post the call\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* Helper function for sending the call straight to the server\r\n\t\t*\/\r\n\t\tprotected function post():void {\r\n\r\n\t\t\taddOptionalArguments();\r\n\r\n\t\t\tformatRequest();\r\n\r\n\t\t\tsendRequest();\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function formatRequest():void {\r\n\t\t\t\/\/The configuration is stronger then the args\r\n\t\t\tif (_config.partnerId != null && _call.args[\"partnerId\"] == -1)\r\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId);\r\n\r\n\t\t\tif (_config.ks != null)\r\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\r\n\r\n\t\t\tif (_config.clientTag != null)\r\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\r\n\r\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function getMD5Checksum(call:KalturaCall):String {\r\n\t\t\tvar props:Array = new Array();\r\n\t\t\tfor each (var prop:String in call.args)\r\n\t\t\t\tprops.push(prop);\r\n\r\n\t\t\tprops.push(\"service\");\r\n\t\t\tprops.push(\"action\");\r\n\t\t\tprops.sort();\r\n\r\n\t\t\tvar s:String;\r\n\t\t\tfor each (prop in props) {\r\n\t\t\t\ts += prop;\r\n\r\n\t\t\t\tif (prop == \"service\")\r\n\t\t\t\t\ts += call.service;\r\n\t\t\t\telse if (prop == \"action\")\r\n\t\t\t\t\ts += call.action;\r\n\t\t\t\telse\r\n\t\t\t\t\ts += call.args[prop];\r\n\t\t\t}\r\n\r\n\t\t\treturn MD5.encrypt(s);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function sendRequest():void {\r\n\r\n\t\t\t\/\/construct the loader\r\n\t\t\tcreateURLLoader();\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\tvar kalsig:String = getMD5Checksum(call);\r\n\r\n\r\n\t\t\t\/\/create the service request for normal calls\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action + \"&kalsig=\" + kalsig;;\r\n\r\n\t\t\tif (_call.method == URLRequestMethod.GET)\r\n\t\t\t\turl += \"&\";\r\n\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\t\t\treq.data = call.args;\r\n\r\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\r\n\t\t\tloader.load(req);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function createURLLoader():void {\r\n\t\t\tloader = new URLLoader();\r\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\r\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void {\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onOpen(event:Event):void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function addOptionalArguments():void {\r\n\t\t\t\/\/add optional args here\r\n\t\t}\r\n\r\n\r\n\t\t\/\/ Event Handlers\r\n\t\tprotected function onDataComplete(event:Event):void {\r\n\t\t\ttry {\r\n\t\t\t\thandleResult(XML(event.target.data));\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tvar kErr:KalturaError = new KalturaError();\r\n\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t_call.handleError(kErr);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onError(event:ErrorEvent):void {\r\n\t\t\tclean();\r\n\t\t\tvar kError:KalturaError = createKalturaError(event, loader.data);\r\n\r\n\t\t\tif (!kError) {\r\n\t\t\t\tkError.errorMsg = event.text;\r\n\t\t\t\t\t\/\/kError.errorCode;\r\n\t\t\t}\r\n\r\n\t\t\tcall.handleError(kError);\r\n\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* parse the server's response and let the call process it.\r\n\t\t * @param result  server's response\r\n\t\t*\/\r\n\t\tprotected function handleResult(result:XML):void {\r\n\t\t\tclean();\r\n\r\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\r\n\r\n\t\t\tif (error == null) {\r\n\t\t\t\tvar digestedResult:Object = parse(result);\r\n\t\t\t\tcall.handleResult(digestedResult);\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\tcall.handleError(error);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* stop timers and clean event listeners\r\n\t\t *\/\r\n\t\tprotected function clean():void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\r\n\t\t\tif (loader == null) {\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\r\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the correct object and populate it with the given values. if the needed class is not found\r\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\r\n\t\t* Override this parssing function in the specific delegate to create the correct object.\r\n\t\t* @param   result      instance attributes\r\n\t\t* @return an instance of the class declared by the given XML.\r\n\t\t* *\/\r\n\t\tpublic function parse(result:XML):* {\r\n\t\t\t\/\/by defualt create the response object\r\n\t\t\tvar cls:Class;\r\n\t\t\ttry {\r\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.' + result.result.objectType) as Class;\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tcls = Object;\r\n\t\t\t}\r\n\t\t\tvar obj:* = (new KClassFactory(cls)).newInstanceFromXML(result.result);\r\n\t\t\treturn obj;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* If the result string holds an error, return a KalturaError object with\r\n\t\t * relevant values. <br\/>\r\n\t\t* Overide this to create validation object and fill it.\r\n\t\t* @param result  the string returned from the server.\r\n\t\t* @return  matching error object\r\n\t\t *\/\r\n\t\tprotected function validateKalturaResponse(result:String):KalturaError {\r\n\t\t\tvar kError:KalturaError = null;\r\n\t\t\tvar xml:XML = XML(result);\r\n\t\t\tif (xml.result.hasOwnProperty('error')) {\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\r\n\t\t\t\tkError.errorMsg = xml.result.error.message;\r\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t\t}\r\n\r\n\t\t\treturn kError;\r\n\t\t}\r\n\r\n\r\n\t\t\/\/Overide this to create error object and fill it\r\n\t\tprotected function createKalturaError(event:ErrorEvent, loaderData:*):KalturaError {\r\n\t\t\tvar ke:KalturaError = new KalturaError();\r\n\t\t\treturn ke;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the url that is used for serve actions\r\n\t\t* @param call    the KalturaCall that defines the required parameters\r\n\t\t * @return URLRequest with relevant parameters\r\n\t\t* *\/\r\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest {\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action;\r\n\t\t\tfor (var key:String in call.args) {\r\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\r\n\t\t\t}\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\/\/          req.data = call.args; \r\n\t\t\treturn req;\r\n\t\t}\r\n\r\n\t}\r\n}\r\n","subject":"set FlexClient timeout to 120 secs, add error codes to timeout errors","message":"fwr: set FlexClient timeout to 120 secs, add error codes to timeout errors\n\ngit-svn-id: 8a2ccb88241e16c78017770bc38d91d6d5396a5a@86267 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"gale320\/server,gale320\/server,ivesbai\/server,DBezemer\/server,kaltura\/server,gale320\/server,ivesbai\/server,gale320\/server,doubleshot\/server,DBezemer\/server,ratliff\/server,doubleshot\/server,jorgevbo\/server,gale320\/server,kaltura\/server,doubleshot\/server,DBezemer\/server,ratliff\/server,jorgevbo\/server,ratliff\/server,ratliff\/server,jorgevbo\/server,DBezemer\/server,ivesbai\/server,matsuu\/server,matsuu\/server,jorgevbo\/server,ivesbai\/server,ivesbai\/server,kaltura\/server,DBezemer\/server,ivesbai\/server,DBezemer\/server,doubleshot\/server,ratliff\/server,doubleshot\/server,ivesbai\/server,matsuu\/server,matsuu\/server,gale320\/server,matsuu\/server,jorgevbo\/server,ratliff\/server,gale320\/server,jorgevbo\/server,jorgevbo\/server,kaltura\/server,matsuu\/server,doubleshot\/server,ratliff\/server,jorgevbo\/server,doubleshot\/server,gale320\/server,DBezemer\/server,kaltura\/server,ivesbai\/server,doubleshot\/server,DBezemer\/server,ratliff\/server,matsuu\/server,matsuu\/server,kaltura\/server"}
{"commit":"da113bebedd55e245527c41d507e7a0f4af97893","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.XMLSocket;\n\n    public class swfcat extends Sprite\n    {\n        private var output_text:TextField;\n\n        private function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n        }\n    }\n}\n","subject":"Add a simple terminal-like output.","message":"Add a simple terminal-like output.\n","lang":"ActionScript","license":"mit","repos":"glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy"}
{"commit":"82768ec1468846f7e6498bbb8bc0fbd20ab53788","old_file":"tests\/examplefiles\/as3_test.as","new_file":"tests\/examplefiles\/as3_test.as","old_contents":"","new_contents":"\t\t\timport flash.events.MouseEvent;\n\t\t\timport com.example.programmingas3.playlist.PlayList;\n\t\t\timport com.example.programmingas3.playlist.Song;\n\t\t\timport com.example.programmingas3.playlist.SortProperty;\n\n\t\t\t\/\/ constants for the different \"states\" of the song form\n\t\t\tprivate static const ADD_SONG:uint = 1;\n\t\t\tprivate static const SONG_DETAIL:uint = 2;\n\t\t\t\n\t\t\tprivate var playList:PlayList = new PlayList();\n\n\t\t\tprivate function initApp():void\n\t\t\t{\n\t\t\t\t\/\/ set the initial state of the song form, for adding a new song\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t\n\t\t\t\t\/\/ prepopulate the list with a few songs\n\t\t\t\tplayList.addSong(new Song(\"Nessun Dorma\", \"Luciano Pavarotti\", 1990, \"nessundorma.mp3\", [\"90's\", \"Opera\"]));\n\t\t\t\tplayList.addSong(new Song(\"Come Undone\", \"Duran Duran\", 1993, \"comeundone.mp3\", [\"90's\", \"Pop\"]));\n\t\t\t\tplayList.addSong(new Song(\"Think of Me\", \"Sarah Brightman\", 1987, \"thinkofme.mp3\", [\"Showtunes\"]));\n\t\t\t\tplayList.addSong(new Song(\"Unbelievable\", \"EMF\", 1991, \"unbelievable.mp3\", [\"90's\", \"Pop\"]));\n\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t}\n\n\n\t\t\tprivate function sortList(sortField:SortProperty):void\n\t\t\t{\n\t\t\t\t\/\/ Make all the sort type buttons enabled.\n\t\t\t\t\/\/ The active one will be grayed-out below\n\t\t\t\tsortByTitle.selected = false;\n\t\t\t\tsortByArtist.selected = false;\n\t\t\t\tsortByYear.selected = false;\n\n\t\t\t\tswitch (sortField)\n\t\t\t\t{\n\t\t\t\t\tcase SortProperty.TITLE:\n\t\t\t\t\t\tsortByTitle.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.ARTIST:\n\t\t\t\t\t\tsortByArtist.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.YEAR:\n\t\t\t\t\t\tsortByYear.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tplayList.sortList(sortField);\n\t\t\t\t\n\t\t\t\trefreshList();\n\t\t\t}\n\n\n\t\t\tprivate function refreshList():void\n\t\t\t{\n\t\t\t\t\/\/ remember which song was selected\n\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\n\t\t\t\t\/\/ re-assign the song list as the dataprovider to get the newly sorted list\n\t\t\t\t\/\/ and force the List control to refresh itself\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t\t\n\t\t\t\t\/\/ reset the song selection\n\t\t\t\tif (selectedSong != null)\n\t\t\t\t{\n\t\t\t\t\tsongList.selectedItem = selectedSong;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function songSelectionChange():void\n\t\t\t{\n\t\t\t\tif (songList.selectedIndex != -1)\n\t\t\t\t{\n\t\t\t\t\tsetFormState(SONG_DETAIL);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function addNewSong():void\n\t\t\t{\n\t\t\t\t\/\/ gather the values from the form and add the new song\n\t\t\t\tvar title:String = newSongTitle.text;\n\t\t\t\tvar artist:String = newSongArtist.text;\n\t\t\t\tvar year:uint = newSongYear.value;\n\t\t\t\tvar filename:String = newSongFilename.text;\n\t\t\t\tvar genres:Array = newSongGenres.selectedItems;\n\n\t\t\t\tplayList.addSong(new Song(title, artist, year, filename, genres));\n\n\t\t\t\trefreshList();\n\t\n\t\t\t\t\/\/ clear out the \"add song\" form fields\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t}\n\n\n\t\t\tprivate function songListLabel(item:Object):String\n\t\t\t{\n\t\t\t\treturn item.toString();\n\t\t\t}\n\n\n\t\t\tprivate function setFormState(state:uint):void\n\t\t\t{\n\t\t\t\t\/\/ set the form title and control state\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase ADD_SONG:\n\t\t\t\t\t\tformTitle.text = \"Add New Song\";\n\t\t\t\t\t\t\/\/ show the submit button\n\t\t\t\t\t\tsubmitSongData.visible = true;\n\t\t\t\t\t\tshowAddControlsBtn.visible = false;\n\t\t\t\t\t\t\/\/ clear the form fields\n\t\t\t\t\t\tnewSongTitle.text = \"\";\n\t\t\t\t\t\tnewSongArtist.text = \"\";\n\t\t\t\t\t\tnewSongYear.value = (new Date()).fullYear;\n\t\t\t\t\t\tnewSongFilename.text = \"\";\n\t\t\t\t\t\tnewSongGenres.selectedIndex = -1;\n\t\t\t\t\t\t\/\/ deselect the currently selected song (if any)\n\t\t\t\t\t\tsongList.selectedIndex = -1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase SONG_DETAIL:\n\t\t\t\t\t\tformTitle.text = \"Song Details\";\n\t\t\t\t\t\t\/\/ populate the form with the selected item's data\n\t\t\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\t\tnewSongTitle.text = selectedSong.title;\n\t\t\t\t\t\tnewSongArtist.text = selectedSong.artist;\n\t\t\t\t\t\tnewSongYear.value = selectedSong.year;\n\t\t\t\t\t\tnewSongFilename.text = selectedSong.filename;\n\t\t\t\t\t\tnewSongGenres.selectedItems = selectedSong.genres;\n\t\t\t\t\t\t\/\/ hide the submit button\n\t\t\t\t\t\tsubmitSongData.visible = false;\n\t\t\t\t\t\tshowAddControlsBtn.visible = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n","subject":"Add AS3 example.","message":"Add AS3 example.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"spencerlyon2\/pygments,spencerlyon2\/pygments,spencerlyon2\/pygments,spencerlyon2\/pygments,spencerlyon2\/pygments,spencerlyon2\/pygments,spencerlyon2\/pygments,spencerlyon2\/pygments,spencerlyon2\/pygments,spencerlyon2\/pygments,spencerlyon2\/pygments,spencerlyon2\/pygments,spencerlyon2\/pygments,spencerlyon2\/pygments,spencerlyon2\/pygments,spencerlyon2\/pygments,spencerlyon2\/pygments,spencerlyon2\/pygments"}
{"commit":"8cf25030b38878b3675c839ea807c73c0918ccc9","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","old_contents":"","new_contents":"package dolly {\npublic class Cloner {\n\tpublic function Cloner() {\n\t}\n}\n}\n","subject":"Create empty Cloner class.","message":"Create empty Cloner class.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"7b13e12a49a2f4381d493ee6ec221e8e98ea1f8a","old_file":"src\/aerys\/minko\/render\/material\/phong\/AmbientShader.as","new_file":"src\/aerys\/minko\/render\/material\/phong\/AmbientShader.as","old_contents":"","new_contents":"package aerys.minko.render.material.phong\n{\n    import aerys.minko.render.RenderTarget;\n    import aerys.minko.render.material.basic.BasicShader;\n    import aerys.minko.render.shader.SFloat;\n    import aerys.minko.render.shader.ShaderSettings;\n    import aerys.minko.render.shader.part.phong.PhongShaderPart;\n    import aerys.minko.type.enum.Blending;\n    \n    public class AmbientShader extends BasicShader\n    {\n        private var _phong : PhongShaderPart;\n        \n        public function AmbientShader(renderTarget  : RenderTarget  = null,\n                                      priority      : Number        = 0.0)\n        {\n            super(renderTarget, priority);\n            \n            _phong = new PhongShaderPart(this);\n        }\n        \n        override protected function initializeSettings(settings:ShaderSettings):void\n        {\n            super.initializeSettings(settings);\n            \n            settings.blending = Blending.OPAQUE;\n        }\n        \n        override protected function getPixelColor() : SFloat\n        {\n            var diffuse : SFloat    = super.getPixelColor();\n            \n            return float4(multiply(diffuse.rgb, _phong.getAmbientLighting()), diffuse.a);\n        }\n    }\n}","subject":"add missing AmbientShader","message":"add missing AmbientShader\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"faf14117489517936cc4edc3ba49103ddcea579f","old_file":"src\/org\/swiftsuspenders\/Injector.as","new_file":"src\/org\/swiftsuspenders\/Injector.as","old_contents":"\/*\n * Copyright (c) 2009-2011 the original author or authors\n * \n * Permission is hereby granted to use, modify, and distribute this file \n * in accordance with the terms of the license agreement accompanying it.\n *\/\n\npackage org.swiftsuspenders\n{\n\timport flash.system.ApplicationDomain;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getQualifiedClassName;\n\n\timport org.swiftsuspenders.injectionpoints.InjectionPoint;\n\timport org.swiftsuspenders.injectionpoints.InjectionPointConfig;\n\timport org.swiftsuspenders.utils.ClassDescription;\n\timport org.swiftsuspenders.utils.ClassDescriptor;\n\timport org.swiftsuspenders.utils.SsInternal;\n\timport org.swiftsuspenders.utils.getConstructor;\n\n\tuse namespace SsInternal;\n\n\tpublic class Injector\n\t{\n\t\t\/\/----------------------       Private \/ Protected Properties       ----------------------\/\/\n\t\tprivate static var INJECTION_POINTS_CACHE : Dictionary = new Dictionary(true);\n\n\t\tprivate var _parentInjector : Injector;\n        private var _applicationDomain:ApplicationDomain;\n\t\tprivate var _classDescriptor : ClassDescriptor;\n\t\tprivate var _mappings : Dictionary;\n\t\tprivate var _namedInjectionsManager : NamedInjectionsManager;\n\n\n\t\t\/\/----------------------               Public Methods               ----------------------\/\/\n\t\tpublic function Injector()\n\t\t{\n\t\t\t_mappings = new Dictionary();\n\t\t\t_namedInjectionsManager = new NamedInjectionsManager(this);\n\t\t\t_classDescriptor = new ClassDescriptor(INJECTION_POINTS_CACHE);\n\t\t}\n\n\t\tpublic function map(dependency : Class) : InjectionRule\n\t\t{\n\t\t\treturn _mappings[dependency] ||= createRule(dependency);\n\t\t}\n\n\t\tpublic function unmap(dependency : Class) : void\n\t\t{\n\t\t\tvar rule : InjectionRule = _mappings[dependency];\n\t\t\tif (!rule)\n\t\t\t{\n\t\t\t\tthrow new InjectorError('Error while removing an injector mapping: ' +\n\t\t\t\t\t\t'No rule defined for dependency ' + getQualifiedClassName(dependency));\n\t\t\t}\n\t\t\trule.setProvider(null);\n\t\t}\n\n\t\t\/**\n\t\t * Indicates whether the injector can supply a response for the specified dependency either\n\t\t * by using a rule mapped directly on itself or by querying one of its ancestor injectors.\n\t\t *\n\t\t * @param dependency The dependency under query\n\t\t * @return <code>true<\/code> if the dependency can be satisfied, <code>false<\/code> if not\n\t\t *\/\n\t\tpublic function satisfies(dependency : Class) : Boolean\n\t\t{\n\t\t\tvar rule : InjectionRule = getMapping(dependency);\n\t\t\treturn rule && rule.hasProvider();\n\t\t}\n\n\t\t\/**\n\t\t * Indicates whether the injector can directly supply a response for the specified\n\t\t * dependency\n\t\t *\n\t\t * In contrast to <code>satisfies<\/code>, <code>satisfiesDirectly<\/code> only informs\n\t\t * about rules mapped directly on itself, without querying its ancestor injectors.\n\t\t *\n\t\t * @param dependency The dependency under query\n\t\t * @return <code>true<\/code> if the dependency can be satisfied, <code>false<\/code> if not\n\t\t *\/\n\t\tpublic function satisfiesDirectly(dependency : Class) : Boolean\n\t\t{\n\t\t\tvar rule : InjectionRule = _mappings[dependency];\n\t\t\treturn rule && rule.hasProvider();\n\t\t}\n\n\t\t\/**\n\t\t * Returns the rule mapped to the specified dependency class\n\t\t *\n\t\t * Note that getRule will only return rules mapped in exactly this injector, not ones\n\t\t * mapped in an ancestor injector. To get rules from ancestor injectors, query them using\n\t\t * <code>parentInjector<\/code>.\n\t\t * This restriction is in place to prevent accidential changing of rules in ancestor\n\t\t * injectors where only the child's response is meant to be altered.\n\t\t * \n\t\t * @param dependency The dependency to return the mapped rule for\n\t\t * @return The rule mapped to the specified dependency class\n\t\t * @throws InjectorError when no rule was found for the specified dependency\n\t\t *\/\n\t\tpublic function getRule(dependency : Class) : InjectionRule\n\t\t{\n\t\t\tvar rule : InjectionRule = _mappings[dependency];\n\t\t\tif (!rule)\n\t\t\t{\n\t\t\t\tthrow new InjectorError('Error while retrieving an injector mapping: ' +\n\t\t\t\t\t\t'No rule defined for dependency ' + getQualifiedClassName(dependency));\n\t\t\t}\n\t\t\treturn rule;\n\t\t}\n\n\t\tpublic function injectInto(target : Object) : void\n\t\t{\n\t\t\tvar injecteeDescription : ClassDescription =\n\t\t\t\t\t_classDescriptor.getDescription(getConstructor(target));\n\n\t\t\tvar injectionPoints : Array = injecteeDescription.injectionPoints;\n\t\t\tvar length : int = injectionPoints.length;\n\t\t\tfor (var i : int = 0; i < length; i++)\n\t\t\t{\n\t\t\t\tvar injectionPoint : InjectionPoint = injectionPoints[i];\n\t\t\t\tinjectionPoint.applyInjection(target, this);\n\t\t\t}\n\t\t}\n\n\t\tpublic function getInstance(type : Class) : *\n\t\t{\n\t\t\tvar mapping : InjectionRule = getMapping(type);\n\t\t\tif (!mapping || !mapping.hasProvider())\n\t\t\t{\n\t\t\t\treturn instantiateUnmapped(type);\n\t\t\t}\n\t\t\treturn mapping.apply(this);\n\t\t}\n\t\t\n\t\tpublic function createChildInjector(applicationDomain : ApplicationDomain = null) : Injector\n\t\t{\n\t\t\tvar injector : Injector = new Injector();\n            injector.applicationDomain = applicationDomain;\n\t\t\tinjector.parentInjector = this;\n\t\t\treturn injector;\n\t\t}\n\n\t\tpublic function set parentInjector(parentInjector : Injector) : void\n\t\t{\n\t\t\t_parentInjector = parentInjector;\n\t\t}\n\t\tpublic function get parentInjector() : Injector\n\t\t{\n\t\t\treturn _parentInjector;\n\t\t}\n\n\t\tpublic function set applicationDomain(applicationDomain : ApplicationDomain) : void\n\t\t{\n\t\t\t_applicationDomain = applicationDomain;\n\t\t}\n\t\tpublic function get applicationDomain() : ApplicationDomain\n\t\t{\n\t\t\treturn _applicationDomain ? _applicationDomain : ApplicationDomain.currentDomain;\n\t\t}\n\n\t\tpublic function usingName(name : String) : NamedInjectionsManager\n\t\t{\n\t\t\t_namedInjectionsManager.setRequestName(name);\n\t\t\treturn _namedInjectionsManager;\n\t\t}\n\n\n\t\t\/\/----------------------             Internal Methods               ----------------------\/\/\n\t\tSsInternal static function purgeInjectionPointsCache() : void\n\t\t{\n\t\t\tINJECTION_POINTS_CACHE = new Dictionary(true);\n\t\t}\n\n\t\tSsInternal function getMapping(requestType : Class) : InjectionRule\n\t\t{\n\t\t\treturn _mappings[requestType] || getAncestorMapping(requestType);\n\t\t}\n\n\t\tSsInternal function getAncestorMapping(whenAskedFor : Class) : InjectionRule\n\t\t{\n\t\t\treturn _parentInjector ? _parentInjector.getMapping(whenAskedFor) : null;\n\t\t}\n\n\t\tSsInternal function getRuleForInjectionPointConfig(\n\t\t\t\tconfig : InjectionPointConfig) : InjectionRule\n\t\t{\n\t\t\tvar type : Class = Class(applicationDomain.getDefinition(config.typeName));\n\t\t\tif (config.injectionName)\n\t\t\t{\n\t\t\t\treturn usingName(config.injectionName).getMapping(type);\n\t\t\t}\n\t\t\treturn getMapping(type);\n\t\t}\n\n\t\tSsInternal function instantiateUnmapped(type : Class) : *\n\t\t{\n\t\t\tvar typeDescription : ClassDescription = _classDescriptor.getDescription(type);\n\t\t\tvar injectionPoint : InjectionPoint = typeDescription.ctor;\n\t\t\tif (!injectionPoint)\n\t\t\t{\n\t\t\t\tthrow new InjectorError(\"Can't instantiate interface \" + getQualifiedClassName(type));\n\t\t\t}\n\t\t\tvar instance : * = injectionPoint.applyInjection(type, this);\n\t\t\tinjectInto(instance);\n\t\t\treturn instance;\n\t\t}\n\n\n\t\t\/\/----------------------         Private \/ Protected Methods        ----------------------\/\/\n\t\tprivate function createRule(requestType : Class) : InjectionRule\n\t\t{\n\t\t\treturn new InjectionRule(this, requestType);\n\t\t}\n\t}\n}","new_contents":"\/*\n * Copyright (c) 2009-2011 the original author or authors\n * \n * Permission is hereby granted to use, modify, and distribute this file \n * in accordance with the terms of the license agreement accompanying it.\n *\/\n\npackage org.swiftsuspenders\n{\n\timport flash.system.ApplicationDomain;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getQualifiedClassName;\n\n\timport org.swiftsuspenders.injectionpoints.InjectionPoint;\n\timport org.swiftsuspenders.injectionpoints.InjectionPointConfig;\n\timport org.swiftsuspenders.utils.ClassDescription;\n\timport org.swiftsuspenders.utils.ClassDescriptor;\n\timport org.swiftsuspenders.utils.SsInternal;\n\timport org.swiftsuspenders.utils.getConstructor;\n\n\tuse namespace SsInternal;\n\n\tpublic class Injector\n\t{\n\t\t\/\/----------------------       Private \/ Protected Properties       ----------------------\/\/\n\t\tprivate static var INJECTION_POINTS_CACHE : Dictionary = new Dictionary(true);\n\n\t\tprivate var _parentInjector : Injector;\n        private var _applicationDomain:ApplicationDomain;\n\t\tprivate var _classDescriptor : ClassDescriptor;\n\t\tprivate var _mappings : Dictionary;\n\t\tprivate var _namedInjectionsManager : NamedInjectionsManager;\n\n\n\t\t\/\/----------------------               Public Methods               ----------------------\/\/\n\t\tpublic function Injector()\n\t\t{\n\t\t\t_mappings = new Dictionary();\n\t\t\t_namedInjectionsManager = new NamedInjectionsManager(this);\n\t\t\t_classDescriptor = new ClassDescriptor(INJECTION_POINTS_CACHE);\n\t\t\t_applicationDomain = ApplicationDomain.currentDomain;\n\t\t}\n\n\t\tpublic function map(dependency : Class) : InjectionRule\n\t\t{\n\t\t\treturn _mappings[dependency] ||= createRule(dependency);\n\t\t}\n\n\t\tpublic function unmap(dependency : Class) : void\n\t\t{\n\t\t\tvar rule : InjectionRule = _mappings[dependency];\n\t\t\tif (!rule)\n\t\t\t{\n\t\t\t\tthrow new InjectorError('Error while removing an injector mapping: ' +\n\t\t\t\t\t\t'No rule defined for dependency ' + getQualifiedClassName(dependency));\n\t\t\t}\n\t\t\trule.setProvider(null);\n\t\t}\n\n\t\t\/**\n\t\t * Indicates whether the injector can supply a response for the specified dependency either\n\t\t * by using a rule mapped directly on itself or by querying one of its ancestor injectors.\n\t\t *\n\t\t * @param dependency The dependency under query\n\t\t * @return <code>true<\/code> if the dependency can be satisfied, <code>false<\/code> if not\n\t\t *\/\n\t\tpublic function satisfies(dependency : Class) : Boolean\n\t\t{\n\t\t\tvar rule : InjectionRule = getMapping(dependency);\n\t\t\treturn rule && rule.hasProvider();\n\t\t}\n\n\t\t\/**\n\t\t * Indicates whether the injector can directly supply a response for the specified\n\t\t * dependency\n\t\t *\n\t\t * In contrast to <code>satisfies<\/code>, <code>satisfiesDirectly<\/code> only informs\n\t\t * about rules mapped directly on itself, without querying its ancestor injectors.\n\t\t *\n\t\t * @param dependency The dependency under query\n\t\t * @return <code>true<\/code> if the dependency can be satisfied, <code>false<\/code> if not\n\t\t *\/\n\t\tpublic function satisfiesDirectly(dependency : Class) : Boolean\n\t\t{\n\t\t\tvar rule : InjectionRule = _mappings[dependency];\n\t\t\treturn rule && rule.hasProvider();\n\t\t}\n\n\t\t\/**\n\t\t * Returns the rule mapped to the specified dependency class\n\t\t *\n\t\t * Note that getRule will only return rules mapped in exactly this injector, not ones\n\t\t * mapped in an ancestor injector. To get rules from ancestor injectors, query them using\n\t\t * <code>parentInjector<\/code>.\n\t\t * This restriction is in place to prevent accidential changing of rules in ancestor\n\t\t * injectors where only the child's response is meant to be altered.\n\t\t * \n\t\t * @param dependency The dependency to return the mapped rule for\n\t\t * @return The rule mapped to the specified dependency class\n\t\t * @throws InjectorError when no rule was found for the specified dependency\n\t\t *\/\n\t\tpublic function getRule(dependency : Class) : InjectionRule\n\t\t{\n\t\t\tvar rule : InjectionRule = _mappings[dependency];\n\t\t\tif (!rule)\n\t\t\t{\n\t\t\t\tthrow new InjectorError('Error while retrieving an injector mapping: ' +\n\t\t\t\t\t\t'No rule defined for dependency ' + getQualifiedClassName(dependency));\n\t\t\t}\n\t\t\treturn rule;\n\t\t}\n\n\t\tpublic function injectInto(target : Object) : void\n\t\t{\n\t\t\tvar injecteeDescription : ClassDescription =\n\t\t\t\t\t_classDescriptor.getDescription(getConstructor(target));\n\n\t\t\tvar injectionPoints : Array = injecteeDescription.injectionPoints;\n\t\t\tvar length : int = injectionPoints.length;\n\t\t\tfor (var i : int = 0; i < length; i++)\n\t\t\t{\n\t\t\t\tvar injectionPoint : InjectionPoint = injectionPoints[i];\n\t\t\t\tinjectionPoint.applyInjection(target, this);\n\t\t\t}\n\t\t}\n\n\t\tpublic function getInstance(type : Class) : *\n\t\t{\n\t\t\tvar mapping : InjectionRule = getMapping(type);\n\t\t\tif (!mapping || !mapping.hasProvider())\n\t\t\t{\n\t\t\t\treturn instantiateUnmapped(type);\n\t\t\t}\n\t\t\treturn mapping.apply(this);\n\t\t}\n\t\t\n\t\tpublic function createChildInjector(applicationDomain : ApplicationDomain = null) : Injector\n\t\t{\n\t\t\tvar injector : Injector = new Injector();\n            injector.applicationDomain = applicationDomain;\n\t\t\tinjector.parentInjector = this;\n\t\t\treturn injector;\n\t\t}\n\n\t\tpublic function set parentInjector(parentInjector : Injector) : void\n\t\t{\n\t\t\t_parentInjector = parentInjector;\n\t\t}\n\t\tpublic function get parentInjector() : Injector\n\t\t{\n\t\t\treturn _parentInjector;\n\t\t}\n\n\t\tpublic function set applicationDomain(applicationDomain : ApplicationDomain) : void\n\t\t{\n\t\t\t_applicationDomain = applicationDomain || ApplicationDomain.currentDomain;\n\t\t}\n\t\tpublic function get applicationDomain() : ApplicationDomain\n\t\t{\n\t\t\treturn _applicationDomain;\n\t\t}\n\n\t\tpublic function usingName(name : String) : NamedInjectionsManager\n\t\t{\n\t\t\t_namedInjectionsManager.setRequestName(name);\n\t\t\treturn _namedInjectionsManager;\n\t\t}\n\n\n\t\t\/\/----------------------             Internal Methods               ----------------------\/\/\n\t\tSsInternal static function purgeInjectionPointsCache() : void\n\t\t{\n\t\t\tINJECTION_POINTS_CACHE = new Dictionary(true);\n\t\t}\n\n\t\tSsInternal function getMapping(requestType : Class) : InjectionRule\n\t\t{\n\t\t\treturn _mappings[requestType] || getAncestorMapping(requestType);\n\t\t}\n\n\t\tSsInternal function getAncestorMapping(whenAskedFor : Class) : InjectionRule\n\t\t{\n\t\t\treturn _parentInjector ? _parentInjector.getMapping(whenAskedFor) : null;\n\t\t}\n\n\t\tSsInternal function getRuleForInjectionPointConfig(\n\t\t\t\tconfig : InjectionPointConfig) : InjectionRule\n\t\t{\n\t\t\tvar type : Class = Class(applicationDomain.getDefinition(config.typeName));\n\t\t\tif (config.injectionName)\n\t\t\t{\n\t\t\t\treturn usingName(config.injectionName).getMapping(type);\n\t\t\t}\n\t\t\treturn getMapping(type);\n\t\t}\n\n\t\tSsInternal function instantiateUnmapped(type : Class) : *\n\t\t{\n\t\t\tvar typeDescription : ClassDescription = _classDescriptor.getDescription(type);\n\t\t\tvar injectionPoint : InjectionPoint = typeDescription.ctor;\n\t\t\tif (!injectionPoint)\n\t\t\t{\n\t\t\t\tthrow new InjectorError(\"Can't instantiate interface \" + getQualifiedClassName(type));\n\t\t\t}\n\t\t\tvar instance : * = injectionPoint.applyInjection(type, this);\n\t\t\tinjectInto(instance);\n\t\t\treturn instance;\n\t\t}\n\n\n\t\t\/\/----------------------         Private \/ Protected Methods        ----------------------\/\/\n\t\tprivate function createRule(requestType : Class) : InjectionRule\n\t\t{\n\t\t\treturn new InjectionRule(this, requestType);\n\t\t}\n\t}\n}","subject":"Store ApplicationDomain.currentDomain in Injector#_applicationDomain in case of no explicit domain being set. Turns out that calling ApplicationDomain.currentDomain has a huge cost that can thus be saved in 99.9% of all cases","message":"Store ApplicationDomain.currentDomain in Injector#_applicationDomain in case of no explicit domain being set. Turns out that calling ApplicationDomain.currentDomain has a huge cost that can thus be saved in 99.9% of all cases\n","lang":"ActionScript","license":"mit","repos":"tschneidereit\/SwiftSuspenders,LordXaoca\/SwiftSuspenders,rshiue\/swiftsuspenders,rshiue\/swiftsuspenders,robotlegs\/swiftsuspenders,tschneidereit\/SwiftSuspenders,LordXaoca\/SwiftSuspenders,robotlegs\/swiftsuspenders"}
{"commit":"1296120dfbeed5d10615f2d574ab5c5d830f4934","old_file":"src\/console.as","new_file":"src\/console.as","old_contents":"","new_contents":"package {\n  public class console {\n    public static function log(string: String): void {\n      process.puts(string)\n    }\n  }\n}\n","subject":"Add console.log.","message":"Add console.log.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/stdio.as,dbrock\/stdio.as,dbrock\/stdio.as"}
{"commit":"1dfd62af2727d0b96f9f09b761e9931250075739","old_file":"ImpetusChannel.as","new_file":"ImpetusChannel.as","old_contents":"","new_contents":"package io.github.jwhile.impetus\n{\n    import flash.media.SoundChannel;\n\n    public class ImpetusChannel\n    {\n        this.channel:SoundChannel;\n\n        public function ImpetusChannel(channel:SoundChannel):void\n        {\n            this.channel = channel;\n        }\n    }\n}\n","subject":"Add class ImpetusChannel","message":"Add class ImpetusChannel\n","lang":"ActionScript","license":"mit","repos":"Julow\/Impetus"}
{"commit":"05a3f85c4c84a6bbf4a3340a9a2effa790dbbc45","old_file":"src\/corsaair\/server\/spitfire\/SimpleSocketServer.as","new_file":"src\/corsaair\/server\/spitfire\/SimpleSocketServer.as","old_contents":"","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n\npackage corsaair.server.spitfire\n{\n\n    import C.errno.*;\n    import C.arpa.inet.*;\n    import C.netdb.*;\n    import C.netinet.*;\n    import C.sys.socket.*;\n    import C.stdlib.*;\n    import C.unistd.*;\n    \n    import flash.utils.ByteArray;\n    \n\n    \/**\n     * A simple socket server.\n     * \n     * This mainyl show how you use BSD sockets to setup a listenign server,\n     * the server does not have a loop to listen on multiple connections\n     * to deal with numerous clients.\n     * \n     * You run the server, connect to it with telnet or netcat,\n     * the server send a message to the client and then close the connection.\n     * \n     * @see http:\/\/beej.us\/guide\/bgnet\/output\/html\/singlepage\/bgnet.html#simpleserver A Simple Stream Server\n     *\/\n    public class SimpleSocketServer\n    {\n\n        \/\/ the port users will be connecting to\n        public const PORT:String = \"3490\";\n\n        \/\/ how many pending connections queue will hold\n        public const BACKLOG:uint = 10;\n\n        public function SimpleSocketServer()\n        {\n            super();\n        }\n\n        \/* Note:\n           This is our first server\n           we do the basic and the very raw stuff\n           using BSD sockets with comments :)\n\n           this code is ported directly from C source code\n           http:\/\/beej.us\/guide\/bgnet\/output\/html\/singlepage\/bgnet.html#simpleserver\n           from the excellent\n           Beej's Guide to Network Programming\n           Using Internet Sockets\n        *\/\n        public function main():void\n        {\n            \/\/ listen on sock_fd\n            var sockfd:int;\n            \/\/ new connection on new_fd\n            var new_fd:int;\n\n            var hints:addrinfo = new addrinfo();\n            var servinfo:addrinfo;\n\n            \/* Note:\n               With BSD sockets the constants are very important\n               it's how we configure everything\n\n               ai_family = AF_UNSPEC\n               if we want to use either IPv4 or IPv6\n\n               ai_family = AF_INET\n               to use only IPv4\n\n               ai_family = AF_INET6\n               to use only IPv6\n\n               SOCK_STREAM for TCP (stream) sockets\n               SOCK_DGRAM for UDP (datagram) sockets\n            *\/\n            hints.ai_family   = AF_UNSPEC;\n            hints.ai_socktype = SOCK_STREAM;\n            hints.ai_flags    = AI_PASSIVE; \/\/ use my IP\n\n            \/* Note:\n               getaddrinfo() works a bit differently compared to C\n               instead of passing a list by reference and return an int \n               our AS3 getaddrinfo()\n               - return null if an error occured\n                 and will fill the details into the CEAIrror object\n               - or return an array of addrinfo found\n            *\/\n            var eaierr:CEAIrror = new CEAIrror();\n            var addrlist:Array  = getaddrinfo( null, PORT, hints, eaierr );\n\n            if( !addrlist )\n            {\n                throw eaierr;\n            }\n            \n            var option:int;\n            var bound:int;\n\n            \/\/ loop through all the results and bind to the first we can\n            for( var i:uint = 0; i < addrlist.length; i++ )\n            {\n                servinfo = addrlist[i];\n\n                sockfd = socket( servinfo.ai_family, servinfo.ai_socktype, servinfo.ai_protocol );\n                if( sockfd == -1 )\n                {\n                    trace( \"server: socket\" )\n                    trace( new CError( \"\", errno ) );\n                    continue;\n                }\n\n                option = setsockopt( sockfd, SOL_SOCKET, SO_REUSEADDR, 1 );\n                if( option == -1 )\n                {\n                    trace( \"setsockopt\" );\n                    trace( new CError( \"\", errno ) );\n                    exit( 1 );\n                }\n\n                bound = bind( sockfd, servinfo.ai_addr );\n                if( bound == -1 )\n                {\n                    close( sockfd );\n                    trace( \"server: bind\" );\n                    trace( new CError( \"\", errno ) );\n                    continue;\n                }\n\n                \/* Note:\n                   If we reach here that means we could\n                   open a socket and bind to it\n                *\/\n                break;\n            }\n\n            \/* Note:\n               If this happen that means\n               we looped trough all the address of getaddrinfo()\n               but we could not open\/bind any of them\n            *\/\n            if( servinfo == null )\n            {\n                trace( \"server: failed to bind\" );\n                exit( 1 );\n            }\n\n            \/* Note:\n               that's the basic of a \"socket server\"\n               - socket() : Create an endpoint for communication.\n               - bind()   : Bind a name to a socket.\n               - listen() : Listen for socket connections\n                            and limit the queue of incoming connections.\n                \n               socket() is mainly describing what kind of socket we want to use\n               and then return a file descriptor (the ID of the socket if you want)\n\n               bind() is here to \"connect\" the socket ID to a network interface\n               on the same computer you could have different IP address:\n               127.0.0.1 the localhost\n               192.168.0.1 the IP adress on your local network\n               255.165.225.235 the IP adress assigned by your ISP\n               etc.\n\n               and finally listen() is here to say on which port we want\n               to receive data, or which service\n               port 80 is for HTTP web server\n               port 21 is for FTP server\n               etc.\n            *\/\n            var listening:int = listen( sockfd, BACKLOG );\n            if( listening == -1 )\n            {\n                trace( \"listen\" );\n                trace( new CError( \"\", errno ) );\n                exit( 1 );\n            }\n\n\n            trace( \"server: waiting for connections...\" );\n\n            var client_addr:sockaddr_in = new sockaddr_in();\n\n            \/\/ main accept() loop\n            while( 1 )\n            {\n                new_fd = accept( sockfd, client_addr );\n                if( new_fd == -1 )\n                {\n                    trace( \"accept\" );\n                    trace( new CError( \"\", errno ) );\n                    continue;\n                }\n\n                var s:String = inet_ntop( client_addr.sin_family, client_addr );\n                if( !s )\n                {\n                    trace( \"inet_ntop\" );\n                    trace( new CError( \"\", errno ) );\n                    continue;\n                }\n                trace( \"server: got connection from \" + s );\n\n                \/* Note:\n                   we prepare the message into a ByteArray and send it\n\n                   If you comapre with server.c you will see that\n                   we do not use fork()\n                   this is on purpose\n                   fork() is a very unixy thing that just does not work\n                   under Windows, but next example will show how to do\n                   like fork() but with Workers :)\n                *\/\n                var msg:String = \"Hello, world!\\n\";\n                var bytes:ByteArray = new ByteArray();\n                    bytes.writeUTFBytes( msg );\n                    bytes.position = 0;\n                var sent:int = send( new_fd, bytes );\n                if( sent == -1 )\n                {\n                    trace( \"send\" );\n                    trace( new CError( \"\", errno ) );\n                    continue;\n                }\n                else\n                {\n                    trace( \"sent \" + sent + \" bytes to the client\" );\n                    break;\n                }\n\n            }\n\n            trace( \"disconnecting client\" );\n            close( new_fd );\n\n            trace( \"shutting down server\" );\n            close( sockfd );\n\n            exit( 0 );\n\n        }\n\n    }\n}\n","subject":"add simple socket server","message":"add simple socket server\n\ngit-svn-id: 44dac414ef660a76a1e627c7b7c0e36d248d62e4@13 c2cce57b-6cbb-4450-ba62-5fdab5196ef5\n","lang":"ActionScript","license":"mpl-2.0","repos":"Corsaair\/spitfire"}
{"commit":"fbaa8d828eec155a817b486f35e8a1e61f9c98e1","old_file":"src\/flash\/utils\/ObjectOutput.as","new_file":"src\/flash\/utils\/ObjectOutput.as","old_contents":"","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.utils {\n\n[native(cls='ObjectOutputClass')]\ninternal class ObjectOutput implements IDataOutput {\n  public native function get objectEncoding(): uint;\n  public native function set objectEncoding(version: uint): void;\n  public native function get endian(): String;\n  public native function set endian(type: String): void;\n  public native function writeBytes(bytes: ByteArray, offset: uint = 0, length: uint = 0): void;\n  public native function writeBoolean(value: Boolean): void;\n  public native function writeByte(value: int): void;\n  public native function writeShort(value: int): void;\n  public native function writeInt(value: int): void;\n  public native function writeUnsignedInt(value: uint): void;\n  public native function writeFloat(value: Number): void;\n  public native function writeDouble(value: Number): void;\n  public native function writeMultiByte(value: String, charSet: String): void;\n  public native function writeUTF(value: String): void;\n  public native function writeUTFBytes(value: String): void;\n  public native function writeObject(object: *): void;\n}\n}\n","subject":"Add missing builtin flash.utils.ObjectOutput","message":"Add missing builtin flash.utils.ObjectOutput\n","lang":"ActionScript","license":"apache-2.0","repos":"mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mozilla\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway"}
{"commit":"5f68971b5d7f5b1a5ddc194c13ea767f31ccd460","old_file":"test\/org\/swiftsuspenders\/GetConstructorTests.as","new_file":"test\/org\/swiftsuspenders\/GetConstructorTests.as","old_contents":"","new_contents":"package org.swiftsuspenders\n{\n\tpublic class GetConstructorTests\n\t{\n\t\t\/*******************************************************************************************\n\t\t *\t\t\t\t\t\t\t\tpublic properties\t\t\t\t\t\t\t\t\t\t   *\n\t\t *******************************************************************************************\/\n\n\n\t\t\/*******************************************************************************************\n\t\t *\t\t\t\t\t\t\t\tprotected\/ private properties\t\t\t\t\t\t\t   *\n\t\t *******************************************************************************************\/\n\n\n\t\t\/*******************************************************************************************\n\t\t *\t\t\t\t\t\t\t\tpublic methods\t\t\t\t\t\t\t\t\t\t\t   *\n\t\t *******************************************************************************************\/\n\t\tpublic function GetConstructorTests()\n\t\t{\n\t\t}\n\n\t\t\/*******************************************************************************************\n\t\t *\t\t\t\t\t\t\t\tprotected\/ private methods\t\t\t\t\t\t\t     *\n\t\t *******************************************************************************************\/\n\t}\n}","subject":"Refactor Injector#injectInto to fix bug in Reflector#getClass passing Proxy.","message":"Refactor Injector#injectInto to fix bug in Reflector#getClass passing Proxy.\n\nSigned-off-by: Till Schneidereit <feeaf94ce47b255f6cb8c38100dc87ac3794b0b3@gmail.com>\n","lang":"ActionScript","license":"mit","repos":"tschneidereit\/SwiftSuspenders,tschneidereit\/SwiftSuspenders,rshiue\/swiftsuspenders,rshiue\/swiftsuspenders,robotlegs\/swiftsuspenders,robotlegs\/swiftsuspenders,LordXaoca\/SwiftSuspenders,LordXaoca\/SwiftSuspenders"}
{"commit":"6f91a57c1e563d33f4d64083e71810dfd3db9623","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/ShaderCompilerError.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/ShaderCompilerError.as","old_contents":"","new_contents":"package aerys.minko.render.shader.compiler\n{\n    public final class ShaderCompilerError extends Error\n    {\n        public static const TOO_MANY_VERTEX_OPERATIONS            : uint  = 1 << 0;\n        public static const TOO_MANY_VERTEX_CONSTANTS             : uint  = 1 << 1;\n        public static const TOO_MANY_VERTEX_TEMPORARIES           : uint  = 1 << 2;\n        public static const TOO_MANY_VERTEX_ATTRIBUTES            : uint  = 1 << 3;\n        \n        public static const TOO_MANY_VARYINGS                     : uint  = 1 << 4;\n        \n        public static const TOO_MANY_FRAGMENT_OPERATIONS          : uint  = 1 << 5;\n        public static const TOO_MANY_FRAGMENT_CONSTANTS           : uint  = 1 << 6;\n        public static const TOO_MANY_FRAGMENT_TEMPORARIES         : uint  = 1 << 7;\n        \n        public static const TOO_MANY_FRAGMENT_SAMPLERS    : uint  = 1 << 8;\n               \n        public static const OUT_OF_REGISTERS                      : uint  =\n              TOO_MANY_VERTEX_CONSTANTS\n            | TOO_MANY_VERTEX_TEMPORARIES\n            | TOO_MANY_VERTEX_ATTRIBUTES\n            | TOO_MANY_FRAGMENT_CONSTANTS\n            | TOO_MANY_FRAGMENT_TEMPORARIES\n            | TOO_MANY_FRAGMENT_SAMPLERS;\n        \n        public function ShaderCompilerError(id : uint = 0)\n        {\n            super(message, id);\n        }\n    }\n}","subject":"add missing ShaderCompilerError class","message":"add missing ShaderCompilerError class\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"e7f44edc14d2e33ab9d3cfcc1fe2cd33b723a263","old_file":"src\/aerys\/minko\/ns\/minko_animation.as","new_file":"src\/aerys\/minko\/ns\/minko_animation.as","old_contents":"","new_contents":"\/\/ ActionScript file\npackage aerys.minko.ns\n{\n\tpublic namespace minko_animation;\n}\n","subject":"Add Animation namespace and modification for timelines","message":"Add Animation namespace and modification for timelines\n\nA New namespace to access confidential information inside timelines\nM Each timeline has two new getter, need namespace minko_animation to use them\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"4de8f49ba0a06a5320916ae88dbcaf361c806ab4","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfPropertyLevelCopyableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfPropertyLevelCopyableClassTest.as","old_contents":"","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.PropertyLevelCopyableClass;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class CopyingOfPropertyLevelCopyableClassTest {\n\n\tprivate var propertyLevelCopyableClass:PropertyLevelCopyableClass;\n\tprivate var propertyLevelCopyableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tpropertyLevelCopyableClass = new PropertyLevelCopyableClass();\n\t\tpropertyLevelCopyableClass.property1 = \"property1 value\";\n\t\tpropertyLevelCopyableClass.property2 = \"property2 value\";\n\t\tpropertyLevelCopyableClass.writableField1 = \"writableField1 value\";\n\n\t\tpropertyLevelCopyableClassType = Type.forInstance(propertyLevelCopyableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tpropertyLevelCopyableClass = null;\n\t\tpropertyLevelCopyableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllCopyableFieldsForType():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.findCopyableFieldsForType(propertyLevelCopyableClassType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(2, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t}\n\n\t[Test]\n\tpublic function copyingByCopier():void {\n\t\tconst copyInstance:PropertyLevelCopyableClass = Copier.copy(propertyLevelCopyableClass);\n\t\tassertNotNull(copyInstance);\n\t\tassertNotNull(copyInstance.property1);\n\t\tassertEquals(copyInstance.property1, propertyLevelCopyableClass.property1);\n\t\tassertNotNull(copyInstance.property2);\n\t\tassertFalse(copyInstance.property2 == propertyLevelCopyableClass.property2);\n\t\tassertNotNull(copyInstance.writableField1);\n\t\tassertEquals(copyInstance.writableField1, propertyLevelCopyableClass.writableField1);\n\t}\n\n\t[Test]\n\tpublic function copyingByCopyFunction():void {\n\t\tconst copyInstance:PropertyLevelCopyableClass = copy(propertyLevelCopyableClass);\n\t\tassertNotNull(copyInstance);\n\t\tassertNotNull(copyInstance.property1);\n\t\tassertEquals(copyInstance.property1, propertyLevelCopyableClass.property1);\n\t\tassertNotNull(copyInstance.property2);\n\t\tassertFalse(copyInstance.property2 == propertyLevelCopyableClass.property2);\n\t\tassertNotNull(copyInstance.writableField1);\n\t\tassertEquals(copyInstance.writableField1, propertyLevelCopyableClass.writableField1);\n\t}\n}\n}\n","subject":"Create new test class: CopyingOfPropertyLevelCopyableClassTest.","message":"Create new test class: CopyingOfPropertyLevelCopyableClassTest.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"5eb0e85ff67a6480c9fb394773ccf8b125127385","old_file":"examples\/web\/app\/classes\/boot.as","new_file":"examples\/web\/app\/classes\/boot.as","old_contents":"","new_contents":"package {\n    import flash.display.Sprite;\n\n    [SWF(backgroundColor='#000000', frameRate='32', width='720', height='480')]\n    public final class boot extends Sprite {\n\n        public function boot() {\n            super();\n        }\n\n        protected function initialize():void {\n            \/\/ N\/A yet.\n        }\n\n        protected function finalize():void {\n            \/\/ N\/A yet.\n        }\n\n        public function arrange():void {\n            \/\/ N\/A yet.\n        }\n\n        private function removeLoader():void {\n            \/\/ N\/A yet.\n        }\n\n        private function ready():void {\n            \/\/ N\/A yet.\n        }\n\n        private function progress(event:*):void {\n            \/\/ N\/A yet.\n        }\n\n        private function complete(event:*):void {\n            \/\/ N\/A yet.\n        }\n\n        private function setup():void {\n            \/\/ N\/A yet.\n        }\n\n        private function run():void {\n            removeLoader();\n            arrange();\n        }\n    }\n}\n","subject":"Create boot.as","message":"Create boot.as","lang":"ActionScript","license":"apache-2.0","repos":"adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler"}
{"commit":"cde69e8e7ab6d5e78fe3d5ab0b0ead24295570a4","old_file":"src\/com\/pivotshare\/hls\/loader\/FragmentDemuxedStream.as","new_file":"src\/com\/pivotshare\/hls\/loader\/FragmentDemuxedStream.as","old_contents":"","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage com.pivotshare.hls.loader {\n\n    import flash.display.DisplayObject;\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.ByteArray;\n    import flash.utils.getTimer;\n    import flash.utils.Timer;\n    import com.pivotshare.hls.loader.FragmentStream;\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.demux.Demuxer;\n    import org.mangui.hls.demux.DemuxHelper;\n    import org.mangui.hls.demux.ID3Tag;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.model.FragmentData;\n    import org.mangui.hls.utils.AES;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n        import org.mangui.hls.utils.Hex;\n    }\n\n    \/**\n     * HLS Fragment Demuxed Streamer.\n     * Tries to parallel URLStream design pattern, but is incomplete.\n     *\n     * This class encapsulates Demuxing, but in an inefficient way. This is not\n     * meant to be performant for sequential Fragments in play.\n     *\n     * @class    FragmentDemuxedStream\n     * @extends  EventDispatcher\n     * @author   HGPA\n     *\/\n    public class FragmentDemuxedStream extends EventDispatcher {\n\n        \/*\n         * DisplayObject needed by AES decrypter.\n         *\/\n        private var _displayObject : DisplayObject;\n\n        \/*\n         * Fragment being loaded.\n         *\/\n        private var _fragment : Fragment;\n\n        \/*\n         * URLStream used to download current Fragment.\n         *\/\n        private var _fragmentStream : FragmentStream;\n\n        \/*\n         * Metrics for this stream.\n         *\/\n        private var _metrics : HLSLoadMetrics;\n\n        \/*\n         * Demuxer needed for this Fragment.\n         *\/\n        private var _demux : Demuxer;\n\n        \/*\n         * Options for streaming and demuxing.\n         *\/\n        private var _options : Object;\n\n        \/\/\n        \/\/\n        \/\/\n        \/\/ Public Methods\n        \/\/\n        \/\/\n        \/\/\n\n        \/**\n         * Create a FragmentStream.\n         *\n         * This constructor takes a reference to main DisplayObject, e.g. stage,\n         * necessary for AES decryption control.\n         *\n         * TODO: It would be more appropriate to create a factory that itself\n         * takes the DisplayObject (or a more flexible version of AES).\n         *\n         * @constructor\n         * @param  {DisplayObject}  displayObject\n         *\/\n        public function FragmentDemuxedStream(displayObject : DisplayObject) : void {\n            _displayObject = displayObject;\n            _fragment = null;\n            _fragmentStream = null;\n            _metrics = null;\n            _demux = null;\n            _options = new Object();\n        };\n\n        \/*\n         * Return FragmentData of Fragment currently being downloaded.\n         * Of immediate interest is the `bytes` field.\n         *\n         * @method getFragment\n         * @return  {Fragment}\n         *\/\n        public function getFragment() : Fragment {\n            return _fragment;\n        }\n\n        \/*\n         * Close the stream.\n         *\n         * @method  close\n         *\/\n        public function close() : void {\n            if (_fragmentStream) {\n                _fragmentStream.close();\n            }\n\n            if (_demux) {\n                _demux.cancel();\n                _demux = null;\n            }\n        }\n\n        \/**\n         * Load a Fragment.\n         *\n         * This class\/methods DOES NOT user reference of parameter. Instead it\n         * clones the Fragment and manipulates this internally.\n         *\n         * @method  load\n         * @param   {Fragment}   fragment  -  Fragment with details (cloned)\n         * @param   {ByteArray}  key       -  Encryption Key\n         * @return  {HLSLoadMetrics}\n         *\/\n        public function load(fragment : Fragment, key : ByteArray, options : Object) : HLSLoadMetrics {\n\n            _options = options;\n\n            \/\/ Clone Fragment, with new initilizations of deep fields\n            \/\/ Passing around references is what is causing problems.\n            \/\/ FragmentData is initialized as part of construction\n            _fragment = new Fragment(\n                fragment.url,\n                fragment.duration,\n                fragment.level,\n                fragment.seqnum,\n                fragment.start_time,\n                fragment.continuity,\n                fragment.program_date,\n                fragment.decrypt_url,\n                fragment.decrypt_iv, \/\/ We need this reference\n                fragment.byterange_start_offset,\n                fragment.byterange_end_offset,\n                new Vector.<String>()\n            )\n\n            _fragmentStream = new FragmentStream(_displayObject);\n\n            _fragmentStream.addEventListener(IOErrorEvent.IO_ERROR, onStreamError);\n            _fragmentStream.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onStreamError);\n            _fragmentStream.addEventListener(ProgressEvent.PROGRESS, onStreamProgress);\n            _fragmentStream.addEventListener(Event.COMPLETE, onStreamComplete);\n\n            CONFIG::LOGGING {\n                var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n                Log.debug(\"FragmentDemuxedStream#load: \" + fragmentString);\n            }\n\n            _metrics = _fragmentStream.load(_fragment, key);\n\n            return _metrics;\n        }\n\n        \/\/\n        \/\/\n        \/\/\n        \/\/ FragmentStream Event Listeners\n        \/\/\n        \/\/\n        \/\/\n\n        \/**\n         *\n         * @method  onFragmentStreamProgress\n         * @param   {ProgressEvent}  evt\n         *\/\n        private function onStreamProgress(evt : ProgressEvent) : void {\n\n            _fragment = _fragmentStream.getFragment();\n\n            CONFIG::LOGGING {\n                var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n                Log.debug(\"FragmentDemuxedStream#onStreamProgress: \" +\n                    fragmentString + \" Progress - \" + evt.bytesLoaded + \" of \" + evt.bytesTotal);\n\n                Log.debug(\"FragmentDemuxedStream#onStreamProgress: \" +\n                    fragmentString + \" Fragment status - bytes.position \/ bytes.length \/ bytesLoaded \" +\n                    _fragment.data.bytes.position + \" \/ \" +\n                    _fragment.data.bytes.length + \" \/ \" +\n                    _fragment.data.bytesLoaded);\n            }\n\n            \/\/ If we are loading a partial Fragment then only parse when it has\n            \/\/ completed loading to desired portion (See onFragmentStreamComplete)\n            \/*\n            if (fragment.byterange_start_offset != -1) {\n                return;\n            }\n            *\/\n\n            \/\/ START PARSING METRICS\n            if (_metrics.parsing_begin_time == 0) {\n                _metrics.parsing_begin_time = getTimer();\n            }\n\n            \/\/ Demuxer has not yet been initialized as this is probably first\n            \/\/ call to onFragmentStreamProgress, but demuxer may also be\/remain\n            \/\/ null due to unknown Fragment type. Probe is synchronous.\n            if (_demux == null) {\n\n                \/\/ It is possible we have run onFragmentStreamProgress before\n                \/\/ without having sufficient data to probe\n                \/\/bytes.position = bytes.length;\n                \/\/bytes.writeBytes(byteArray);\n                \/\/byteArray = bytes;\n                CONFIG::LOGGING {\n                    var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n                    Log.debug(\"FragmentDemuxedStream#onStreamProgress: Need a Demuxer for \" + fragmentString);\n                }\n\n                _demux = DemuxHelper.probe(\n                    _fragment.data.bytes,\n                    null,\n                    _onDemuxAudioTrackRequested,\n                    _onDemuxProgress,\n                    _onDemuxComplete,\n                    _onDemuxVideoMetadata,\n                    _onDemuxID3TagFound,\n                    false\n                    );\n            }\n\n            if (_demux) {\n\n                \/\/ Demuxer expects the ByteArray delta\n                var byteArray : ByteArray = new ByteArray();\n                _fragment.data.bytes.readBytes(byteArray, 0, _fragment.data.bytes.length - _fragment.data.bytes.position);\n                byteArray.position = 0;\n\n                _demux.append(byteArray);\n            }\n        }\n\n        \/**\n         * Called when FragmentStream completes.\n         *\n         * @method  onStreamComplete\n         * @param   {Event}  evt\n         *\/\n        private function onStreamComplete(evt : Event) : void {\n\n            \/\/ If demuxer is still null, then the Fragment type was invalid\n            if (_demux == null) {\n                CONFIG::LOGGING {\n                    Log.error(\"FragmentDemuxedStream#onStreamComplete: unknown fragment type\");\n                    _fragment.data.bytes.position = 0;\n                    var bytes2 : ByteArray = new ByteArray();\n                    _fragment.data.bytes.readBytes(bytes2, 0, 512);\n                    Log.debug2(\"FragmentDemuxedStream#onStreamComplete: frag dump(512 bytes)\");\n                    Log.debug2(Hex.fromArray(bytes2));\n                }\n\n                var err : ErrorEvent = new ErrorEvent(\n                    ErrorEvent.ERROR,\n                    false,\n                    false,\n                    \"Unknown Fragment Type\"\n                    );\n\n                dispatchEvent(err);\n\n            } else {\n                _demux.notifycomplete();\n            }\n        }\n\n        \/**\n         * Called when FragmentStream has errored.\n         *\n         * @method  onStreamError\n         * @param   {ProgressEvent}  evt\n         *\/\n        private function onStreamError(evt : ErrorEvent) : void {\n            CONFIG::LOGGING {\n                Log.error(\"FragmentDemuxedStream#onStreamError: \" + evt.text);\n            }\n            dispatchEvent(evt);\n        }\n\n        \/\/\n        \/\/\n        \/\/\n        \/\/ Demuxer Callbacks\n        \/\/\n        \/\/\n        \/\/\n\n        \/**\n         * Called when Demuxer needs to know which AudioTrack to parse for.\n         *\n         * FIXME: This callback simply returns the first audio track!\n         * We need to pass this class the appropriate callback propogated from\n         * UI layer. Yuck.\n         *\n         * @method  _onDemuxAudioTrackRequested\n         * @param   {Vector<AudioTrack}  audioTrackList  -  List of AudioTracks\n         * @return  {AudioTrack}  -  AudioTrack to parse\n         *\/\n        private function _onDemuxAudioTrackRequested(audioTrackList : Vector.<AudioTrack>) : AudioTrack {\n            if (audioTrackList.length > 0) {\n                return audioTrackList[0];\n            } else {\n                return null;\n            }\n        }\n\n        \/**\n         * Called when Demuxer parsed portion of Fragment.\n         *\n         * @method  _onDemuxProgress\n         * @param   {Vector<FLVTag}  tags\n         *\/\n        private function _onDemuxProgress(tags : Vector.<FLVTag>) : void {\n            CONFIG::LOGGING {\n                Log.debug(\"FragmentDemuxedStream#_onDemuxProgress\");\n            }\n\n            _fragment.data.appendTags(tags);\n\n            \/\/ TODO: Options to parse only portion of Fragment\n\n            \/\/ FIXME: bytesLoaded and bytesTotal represent stats of the current\n            \/\/ FragmentStream, not Demuxer, which is no longer bytes-relative.\n            \/\/ What should we define here?\n            var progressEvent : ProgressEvent = new ProgressEvent(\n                ProgressEvent.PROGRESS,\n                false,\n                false,\n                _fragment.data.bytes.length, \/\/ bytesLoaded\n                _fragment.data.bytesTotal    \/\/ bytesTotal\n                );\n\n            dispatchEvent(progressEvent);\n        };\n\n        \/**\n         * Called when Demuxer has finished parsing Fragment.\n         *\n         * @method  _onDemuxComplete\n         *\/\n        private function _onDemuxComplete() : void {\n            CONFIG::LOGGING {\n                Log.debug(\"FragmentDemuxedStream#_onDemuxComplete\");\n            }\n\n            _metrics.parsing_end_time = getTimer();\n\n            var completeEvent : Event = new ProgressEvent(Event.COMPLETE);\n            dispatchEvent(completeEvent);\n        };\n\n        \/**\n         * Called when Video metadata is parsed.\n         *\n         * Specifically, when Sequence Parameter Set (SPS) is found.\n         *\n         * @method  _onDemuxVideoMetadata\n         * @param   {uint}  width\n         * @param   {uint}  height\n         *\/\n        private function _onDemuxVideoMetadata(width : uint, height : uint) : void {\n            if (_fragment.data.video_width == 0) {\n                CONFIG::LOGGING {\n                    Log.debug(\"FragmentDemuxedStream#_onDemuxVideoMetadata: AVC SPS = \" + width + \"x\" + height);\n                }\n                _fragment.data.video_width = width;\n                _fragment.data.video_height = height;\n            }\n        }\n\n        \/**\n         * Called when ID3 tags are found.\n         *\n         * @method  _onDemuxID3TagFound\n         * @param   {Vector.<ID3Tag>}  id3_tags  -  ID3 Tags\n         *\/\n        private function _onDemuxID3TagFound(id3_tags : Vector.<ID3Tag>) : void {\n            _fragment.data.id3_tags = id3_tags;\n        }\n\n    }\n}\n","subject":"Add com.pivotshare.hls.loader.FragmentDemuxedStream","message":"[FragmentDemuxedStream] Add com.pivotshare.hls.loader.FragmentDemuxedStream\n","lang":"ActionScript","license":"mpl-2.0","repos":"codex-corp\/flashls,codex-corp\/flashls"}
{"commit":"63d8ee220299b21e0cf7b3ccc8db32acc2a18111","old_file":"src\/battlecode\/world\/signals\/TypeChangeSignal.as","new_file":"src\/battlecode\/world\/signals\/TypeChangeSignal.as","old_contents":"","new_contents":"\ufeffpackage battlecode.world.signals {\n    public class TypeChangeSignal implements Signal {\n        private var robotID:uint;\n        private var type:String;\n\n        public function TypeChangeSignal(robotID:uint, type:String) {\n            this.robotID = robotID;\n            this.type = type;\n        }\n\n        public function getRobotID():uint {\n            return robotID;\n        }\n\n        public function getType():String {\n            return type;\n        }\n\n        public function accept(handler:SignalHandler):* {\n            return handler.visitTypeChangeSignal(this);\n        }\n\n    }\n\n}","subject":"add TypeChangeSignal class","message":"add TypeChangeSignal class\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"d309f0539165ce6a1603728fa49753daa0f63d3d","old_file":"flash\/org\/windmill\/TestCase.as","new_file":"flash\/org\/windmill\/TestCase.as","old_contents":"","new_contents":"\/*\nCopyright 2009, Matthew Eernisse (mde@fleegix.org) and Slide, Inc.\n\n Licensed under the Apache License, Version 2.0 (the \"License\");\n you may not use this file except in compliance with the License.\n You may obtain a copy of the License at\n\n     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing, software\n distributed under the License is distributed on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n See the License for the specific language governing permissions and\n limitations under the License.\n*\/\n\npackage org.windmill {\n  import flash.display.Sprite;\n  import flash.display.Stage;\n  import org.windmill.WMAssert;\n  public class TestCase extends Sprite {\n    public var asserts:* = WMAssert; \n    \/\/ Get a reference to the Stage in the base class\n    \/\/ before the tests actually load so tests can all\n    \/\/ reference it\n    private var fakeStage:Stage = Windmill.getStage();\n    override public function get stage():Stage {\n      return fakeStage;\n    }\n  }\n}\n\n","subject":"Test case base class -- all AS test classes extend this.","message":"Test case base class -- all AS test classes extend this.\n","lang":"ActionScript","license":"apache-2.0","repos":"windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill"}
{"commit":"0e3d427edcef3904f1f46bd7e53c6b163e985771","old_file":"unittests\/TestEquivalence.as","new_file":"unittests\/TestEquivalence.as","old_contents":"","new_contents":"package unittests\r\n{\r\n\tpublic class TestEquivalence\r\n\t{\t\t\r\n\t\t[Before]\r\n\t\tpublic function setUp():void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\t[After]\r\n\t\tpublic function tearDown():void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\t[BeforeClass]\r\n\t\tpublic static function setUpBeforeClass():void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\t[AfterClass]\r\n\t\tpublic static function tearDownAfterClass():void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t}\r\n}","subject":"Add stub class for Equivalence class testing","message":"Add stub class for Equivalence class testing\n","lang":"ActionScript","license":"agpl-3.0","repos":"mbjornas3\/AGORA,MichaelHoffmann\/AGORA,mbjornas3\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA"}
{"commit":"0d86487f42ee5f549bb5cdc63e0e686666ff6e41","old_file":"tests\/examplefiles\/as3_test.as","new_file":"tests\/examplefiles\/as3_test.as","old_contents":"","new_contents":"\t\t\timport flash.events.MouseEvent;\n\t\t\timport com.example.programmingas3.playlist.PlayList;\n\t\t\timport com.example.programmingas3.playlist.Song;\n\t\t\timport com.example.programmingas3.playlist.SortProperty;\n\n\t\t\t\/\/ constants for the different \"states\" of the song form\n\t\t\tprivate static const ADD_SONG:uint = 1;\n\t\t\tprivate static const SONG_DETAIL:uint = 2;\n\t\t\t\n\t\t\tprivate var playList:PlayList = new PlayList();\n\n\t\t\tprivate function initApp():void\n\t\t\t{\n\t\t\t\t\/\/ set the initial state of the song form, for adding a new song\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t\n\t\t\t\t\/\/ prepopulate the list with a few songs\n\t\t\t\tplayList.addSong(new Song(\"Nessun Dorma\", \"Luciano Pavarotti\", 1990, \"nessundorma.mp3\", [\"90's\", \"Opera\"]));\n\t\t\t\tplayList.addSong(new Song(\"Come Undone\", \"Duran Duran\", 1993, \"comeundone.mp3\", [\"90's\", \"Pop\"]));\n\t\t\t\tplayList.addSong(new Song(\"Think of Me\", \"Sarah Brightman\", 1987, \"thinkofme.mp3\", [\"Showtunes\"]));\n\t\t\t\tplayList.addSong(new Song(\"Unbelievable\", \"EMF\", 1991, \"unbelievable.mp3\", [\"90's\", \"Pop\"]));\n\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t}\n\n\n\t\t\tprivate function sortList(sortField:SortProperty):void\n\t\t\t{\n\t\t\t\t\/\/ Make all the sort type buttons enabled.\n\t\t\t\t\/\/ The active one will be grayed-out below\n\t\t\t\tsortByTitle.selected = false;\n\t\t\t\tsortByArtist.selected = false;\n\t\t\t\tsortByYear.selected = false;\n\n\t\t\t\tswitch (sortField)\n\t\t\t\t{\n\t\t\t\t\tcase SortProperty.TITLE:\n\t\t\t\t\t\tsortByTitle.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.ARTIST:\n\t\t\t\t\t\tsortByArtist.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.YEAR:\n\t\t\t\t\t\tsortByYear.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tplayList.sortList(sortField);\n\t\t\t\t\n\t\t\t\trefreshList();\n\t\t\t}\n\n\n\t\t\tprivate function refreshList():void\n\t\t\t{\n\t\t\t\t\/\/ remember which song was selected\n\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\n\t\t\t\t\/\/ re-assign the song list as the dataprovider to get the newly sorted list\n\t\t\t\t\/\/ and force the List control to refresh itself\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t\t\n\t\t\t\t\/\/ reset the song selection\n\t\t\t\tif (selectedSong != null)\n\t\t\t\t{\n\t\t\t\t\tsongList.selectedItem = selectedSong;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function songSelectionChange():void\n\t\t\t{\n\t\t\t\tif (songList.selectedIndex != -1)\n\t\t\t\t{\n\t\t\t\t\tsetFormState(SONG_DETAIL);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function addNewSong():void\n\t\t\t{\n\t\t\t\t\/\/ gather the values from the form and add the new song\n\t\t\t\tvar title:String = newSongTitle.text;\n\t\t\t\tvar artist:String = newSongArtist.text;\n\t\t\t\tvar year:uint = newSongYear.value;\n\t\t\t\tvar filename:String = newSongFilename.text;\n\t\t\t\tvar genres:Array = newSongGenres.selectedItems;\n\n\t\t\t\tplayList.addSong(new Song(title, artist, year, filename, genres));\n\n\t\t\t\trefreshList();\n\t\n\t\t\t\t\/\/ clear out the \"add song\" form fields\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t}\n\n\n\t\t\tprivate function songListLabel(item:Object):String\n\t\t\t{\n\t\t\t\treturn item.toString();\n\t\t\t}\n\n\n\t\t\tprivate function setFormState(state:uint):void\n\t\t\t{\n\t\t\t\t\/\/ set the form title and control state\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase ADD_SONG:\n\t\t\t\t\t\tformTitle.text = \"Add New Song\";\n\t\t\t\t\t\t\/\/ show the submit button\n\t\t\t\t\t\tsubmitSongData.visible = true;\n\t\t\t\t\t\tshowAddControlsBtn.visible = false;\n\t\t\t\t\t\t\/\/ clear the form fields\n\t\t\t\t\t\tnewSongTitle.text = \"\";\n\t\t\t\t\t\tnewSongArtist.text = \"\";\n\t\t\t\t\t\tnewSongYear.value = (new Date()).fullYear;\n\t\t\t\t\t\tnewSongFilename.text = \"\";\n\t\t\t\t\t\tnewSongGenres.selectedIndex = -1;\n\t\t\t\t\t\t\/\/ deselect the currently selected song (if any)\n\t\t\t\t\t\tsongList.selectedIndex = -1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase SONG_DETAIL:\n\t\t\t\t\t\tformTitle.text = \"Song Details\";\n\t\t\t\t\t\t\/\/ populate the form with the selected item's data\n\t\t\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\t\tnewSongTitle.text = selectedSong.title;\n\t\t\t\t\t\tnewSongArtist.text = selectedSong.artist;\n\t\t\t\t\t\tnewSongYear.value = selectedSong.year;\n\t\t\t\t\t\tnewSongFilename.text = selectedSong.filename;\n\t\t\t\t\t\tnewSongGenres.selectedItems = selectedSong.genres;\n\t\t\t\t\t\t\/\/ hide the submit button\n\t\t\t\t\t\tsubmitSongData.visible = false;\n\t\t\t\t\t\tshowAddControlsBtn.visible = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n","subject":"Add AS3 example.","message":"Add AS3 example.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments,tomstuart\/pygments"}
{"commit":"842391464f947dfb1de78384de83cdec11ed28cf","old_file":"src\/flash\/utils\/Endian.as","new_file":"src\/flash\/utils\/Endian.as","old_contents":"","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.utils {\npublic final class Endian {\n  public static const BIG_ENDIAN: String = \"bigEndian\";\n  public static const LITTLE_ENDIAN: String = \"littleEndian\";\n}\n}\n","subject":"Add missing builtin flash.utils.Endian","message":"Add missing builtin flash.utils.Endian\n","lang":"ActionScript","license":"apache-2.0","repos":"tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,yurydelendik\/shumway"}
{"commit":"40df1f5dc2d021e9562c0d4a9e594b4ac00c29c4","old_file":"src\/aerys\/minko\/render\/effect\/vertex\/VertexUVShader.as","new_file":"src\/aerys\/minko\/render\/effect\/vertex\/VertexUVShader.as","old_contents":"","new_contents":"package aerys.minko.render.effect.vertex\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.effect.basic.BasicShader;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\t\n\tpublic class VertexUVShader extends BasicShader\n\t{\n\t\t\n\t\tpublic function VertexUVShader(target \t: RenderTarget \t= null, \n\t\t\t\t\t\t\t\t\t   priority\t: Number\t\t= 0)\n\t\t{\n\t\t\tsuper(target, priority);\n\t\t}\n\t\t\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\tvar uv \t\t\t\t: SFloat = getVertexAttribute(VertexComponent.UV);\n\t\t\tvar interpolatedUv \t: SFloat = normalize(interpolate(uv));\n\t\t\t\n\t\t\t\n\t\t\treturn float4(interpolatedUv.x, interpolatedUv.y, 0, 1);\n\t\t}\n\t\t\n\t}\n}","subject":"Add VertexUvShader (vertex streams must have an uv component)","message":"Add VertexUvShader (vertex streams must have an uv component)\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7ae87187fc5daef7a420c6e851e05f684721d937","old_file":"src\/battlecode\/world\/signals\/PartsChangeSignal.as","new_file":"src\/battlecode\/world\/signals\/PartsChangeSignal.as","old_contents":"","new_contents":"\ufeffpackage battlecode.world.signals {\nimport battlecode.common.MapLocation;\n\n    public class PartsChangeSignal implements Signal {\n        private var loc:MapLocation;\n        private var parts:Number;\n\n        public function PartsChangeSignal(loc:MapLocation, parts:Number) {\n            this.loc = loc;\n            this.parts = parts;\n        }\n\n        public function getLocation():MapLocation {\n            return loc;\n        }\n\n        public function getParts():Number {\n            return parts;\n        }\n\n        public function accept(handler:SignalHandler):* {\n            handler.visitPartsChangeSignal(this);\n        }\n\n    }\n\n}","subject":"add PartChangeSignal","message":"add PartChangeSignal\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"2480c3fa86f7c196164d5c9e561e162d0ad7c1eb","old_file":"onara.as","new_file":"onara.as","old_contents":"","new_contents":"var orz: int;\n\norz=3;\n","subject":"Add onara.as","message":"Add onara.as\n","lang":"ActionScript","license":"mit","repos":"hakatashi\/onara,hakatashi\/onara,hakatashi\/onara,hakatashi\/onara,hakatashi\/onara,hakatashi\/onara,hakatashi\/onara,hakatashi\/onara,hakatashi\/onara,hakatashi\/onara,hakatashi\/onara,hakatashi\/onara"}
{"commit":"4dbbb1c221b82abf40938468b014e68ba25c95bc","old_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/NotCopyableSubclass.as","new_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/NotCopyableSubclass.as","old_contents":"","new_contents":"package dolly.data {\n\npublic class NotCopyableSubclass extends CopyableClass {\n\n\tpublic static var staticProperty2:String = \"Value of second-level static property.\";\n\n\tprivate var _writableField2:String = \"Value of second-level writable field.\";\n\n\tpublic var property2:String = \"Value of second-level public property.\";\n\n\tpublic function NotCopyableSubclass() {\n\t\tsuper();\n\t}\n\n\tpublic function get writableField2():String {\n\t\treturn _writableField2;\n\t}\n\n\tpublic function set writableField2(value:String):void {\n\t\t_writableField2 = value;\n\t}\n\n\tpublic function get readOnlyField2():String {\n\t\treturn \"Value of second-level read-only field.\";\n\t}\n}\n}\n","subject":"Create new data class for testing: NotCopyableSubclass.","message":"Create new data class for testing: NotCopyableSubclass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"bf97af14196066c3c1d1a046a733379e66b20560","old_file":"src\/avm2\/tests\/regress\/correctness\/sort.as","new_file":"src\/avm2\/tests\/regress\/correctness\/sort.as","old_contents":"","new_contents":"package {\n  function sortFunction(a, b) {\n    return b - a;\n  }\n  (function sort0() {\n    var array = [4, 1, 2, 6, 1, 5];\n    array.sort();\n    trace(\"First Sort: \" + array);\n    array.sort(sortFunction);\n    trace(\"Second Sort: \" + array);\n  })();\n}","subject":"Add sort test case.","message":"Add sort test case.\n","lang":"ActionScript","license":"apache-2.0","repos":"mozilla\/shumway,tschneidereit\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,tschneidereit\/shumway"}
{"commit":"bd0d74a08ea5e7c0e2032e4f201d301b33c1985c","old_file":"examples\/web\/app\/classes\/server\/FMSBridge.as","new_file":"examples\/web\/app\/classes\/server\/FMSBridge.as","old_contents":"","new_contents":"package server {\n\timport flash.events.EventDispatcher;\n\timport flash.events.NetStatusEvent;\n\timport flash.events.Event;\n\timport flash.net.Responder;\n\n\tpublic class FMSBridge extends EventDispatcher {\n\t\tpublic var connection:FMSConnection;\n\t\tpublic var client:FMSClient;\n\n\t\tpublic function FMSBridge(rtmpAddress:String = null, ...rest) {\n\t\t\tconnection = new FMSConnection();\n\t\t\tconnection.client = client = new FMSClient();\n\t\t\trtmpAddress && connect.apply(this, [rtmpAddress].concat(rest));\n\t\t}\n\n\t\tpublic function connect(rtmpAddress:String, ...rest):void {\n\t\t\tconnection.connect.apply(this, [rtmpAddress].concat(rest));\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tconnection.dispose();\n\t\t}\n\n\t\tpublic function close():void {\n\t\t\tconnection.close();\n\t\t}\n\n\t\tpublic function registerUser(token:String, email:String, player:String):void {\n\t\t\tconnection.call('registerUser', null, token, email, player);\n\t\t}\n\n\t\tpublic function signinUser(token:String):void {\n\t\t\tconnection.call('signinUser', null, token);\n\t\t}\n\n\t\tpublic function changePlayer(player:uint):void {\n\t\t\tconnection.call('changePlayer', null, player);\n\t\t}\n\n\t\tpublic function startGame():void {\n\t\t\tconnection.call('startGame', null);\n\t\t}\n\t}\n}\n","subject":"Create FMSBridge.as","message":"Create FMSBridge.as","lang":"ActionScript","license":"apache-2.0","repos":"adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler"}
{"commit":"a31f5cb460c3d216d28a5b0814a738341ffbb6bd","old_file":"src\/aerys\/minko\/scene\/node\/mesh\/KeyframedMesh.as","new_file":"src\/aerys\/minko\/scene\/node\/mesh\/KeyframedMesh.as","old_contents":"","new_contents":"package aerys.minko.scene.node.mesh\n{\n\timport aerys.minko.render.effect.Style;\n\timport aerys.minko.scene.action.IAction;\n\timport aerys.minko.scene.action.mesh.MeshAction;\n\timport aerys.minko.scene.node.AbstractScene;\n\timport aerys.minko.scene.node.IStyledScene;\n\timport aerys.minko.type.stream.IVertexStream;\n\timport aerys.minko.type.stream.IndexStream;\n\timport aerys.minko.type.stream.VertexStream;\n\t\n\timport flash.utils.getTimer;\n\t\n\tpublic class KeyframedMesh extends AbstractScene implements IMesh, IStyledScene\n\t{\n\t\tprivate var _style\t\t\t\t: Style;\n\t\t\n\t\tprivate var _startTime\t\t\t: uint;\n\t\tprivate var _isPlaying\t\t\t: Boolean;\n\t\tprivate var _playHeadTime\t\t: uint;\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tprivate var _times\t\t\t\t: Vector.<uint>;\n\t\tprivate var _duration\t\t\t: uint;\n\t\t\n\t\tprivate var _indexStream \t\t: IndexStream;\n\t\tprivate var _vertexStreams\t\t: Vector.<VertexStream>;\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tpublic function get style()\t\t\t: Style\t\t\t\t\t{ return _style; }\n\t\tpublic function get styleEnabled()\t: Boolean\t\t\t\t{ return true; }\n\t\tpublic function get version()\t\t: uint\t\t\t\t\t{ return 0; }\n\t\tpublic function get indexStream()\t: IndexStream\t\t\t{ return _indexStream; }\n\t\tpublic function get vertexStreams()\t: Vector.<VertexStream>\t{ return _vertexStreams; }\n\t\t\n\t\tpublic function get vertexStream()\t: IVertexStream\n\t\t{\n\t\t\tvar playHeadTime : uint = (_isPlaying ? getTimer() - _startTime : _playHeadTime) % _duration;\n\t\t\t\n\t\t\tvar timeCount : uint = _times.length;\n\t\t\tfor (var timeId : uint = 0; timeId < timeCount; ++timeId)\n\t\t\t\tif (_times[timeId] >= playHeadTime)\n\t\t\t\t\tbreak;\n\t\t\t\n\t\t\tif (timeId == 0)\n\t\t\t\treturn _vertexStreams[0];\n\t\t\telse if (timeId == timeCount)\n\t\t\t\treturn _vertexStreams[timeCount - 1];\n\t\t\telse\n\t\t\t{\n\/\/\t\t\t\tvar lastTime\t : uint = _times[timeId - 1];\n\/\/\t\t\t\tvar nextTime\t : uint = _times[timeId];\n\/\/\t\t\t\tvar ratio\t\t : uint = (playHeadTime - lastTime) \/ (nextTime - lastTime);\n\t\t\t\t\n\t\t\t\treturn _vertexStreams[timeId - 1];\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get playHeadTime():uint\n\t\t{\n\t\t\treturn _playHeadTime;\n\t\t}\n\n\t\tpublic function set playHeadTime(value:uint):void\n\t\t{\n\t\t\t_playHeadTime = value;\n\t\t}\n\n\t\tpublic function KeyframedMesh(vertexStreams : Vector.<VertexStream>,\n\t\t\t\t\t\t\t\t\t  times\t\t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t\t  duration\t\t: uint,\n\t\t\t\t\t\t\t\t\t  indexStream\t: IndexStream = null)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_isPlaying\t\t= false;\n\t\t\t_indexStream\t= indexStream;\n\t\t\t_vertexStreams\t= vertexStreams;\n\t\t\t\n\t\t\t_times\t\t\t= times;\n\t\t\t_duration\t\t= duration;\n\t\t\t\n\t\t\t\/\/ a keyframed mesh is rendered using a the common mesh action.\n\t\t\t\/\/ only the shader needs to change\n\t\t\tactions[0]\t\t= MeshAction.meshAction;\n\t\t\t\n\t\t\tif (!_indexStream)\n\t\t\t\t_indexStream = new IndexStream(null, vertexStream.length, vertexStream.dynamic);\n\t\t}\n\t\t\n\t\tpublic function start() : void\n\t\t{\n\t\t\t_startTime = getTimer();\n\t\t\t_isPlaying = true;\n\t\t}\n\t\t\n\t\tpublic function stop() : void\n\t\t{\n\t\t\t_isPlaying = false;\n\t\t\t\n\t\t}\n\t\t\n\t}\n}","subject":"Add a KeyframedMesh class, to handle keyframed animations","message":"Add a KeyframedMesh class, to handle keyframed animations\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"995f7e14a0fe5d5036fad6962aac391ba785fcb8","old_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/tokenreplacement\/replacetokens.as","new_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/tokenreplacement\/replacetokens.as","old_contents":"","new_contents":"package com.dotfold.dotvimstat.tokenreplacement\n{\n\t\/**\n\t * Package level function - replace tokens utility.\n\t * \n\t * Finds named tokens in the template String, with the format:\n\t * {name} and replaces them with values found in the supplied Object.\n\t * \n\t * @author jamesmcnamee\n\t * \n\t *\/\n\tpublic function replacetokens(template:String, data:Object):String\n\t{\n\t\tvar pattern:RegExp = new RegExp('{([^}]+)}', 'gi');\n\t\t\n\t\treturn template.replace(pattern, function(...rest):String { \/\/match:String, $1:Object):String {\n\t\t\t\n\t\t\tvar match:String = rest[0] as String;\n\t\t\tvar token:String = rest[1] as String;\n\t\t\t\n\t\t\t\/\/ find the token vlaue in the object\n\t\t\tif (data && data.hasOwnProperty(token)) {\n\t\t\t\treturn data[token];\n\t\t\t}\n\t\t\t\/\/ could not replace token, return token as is\n\t\t\treturn match;\n\t\t});\n\t}\n}","subject":"refactor replacetokens to PLF","message":"[feat] refactor replacetokens to PLF\n\n- so other classes can use it\n","lang":"ActionScript","license":"mit","repos":"dotfold\/dotvimstat"}
{"commit":"d6fc5466b84f6f3caaf296efba4e4898babb0287","old_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/ClassLevelCloneableSubclass.as","new_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/ClassLevelCloneableSubclass.as","old_contents":"","new_contents":"package dolly.data {\n\n[Cloneable]\npublic class ClassLevelCloneableSubclass extends ClassLevelCloneable {\n\n\tprivate var _writableField2:String;\n\n\tpublic var property4:String;\n\tpublic var property5:String;\n\n\tpublic function ClassLevelCloneableSubclass() {\n\t\tsuper();\n\t}\n\n\tpublic function get writableField2():String {\n\t\treturn _writableField2;\n\t}\n\n\tpublic function set writableField2(value:String):void {\n\t\t_writableField2 = value;\n\t}\n\n}\n}\n","subject":"Create data class for testing: ClassLevelCloneableSubclass.","message":"Create data class for testing: ClassLevelCloneableSubclass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"464cb0a46820a68b35768b1e87f0f8bf8d0b0814","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfCopyableSubclassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfCopyableSubclassTest.as","old_contents":"","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.CopyableSubclass;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class CopyingOfCopyableSubclassTest {\n\n\tprivate var copyableSubclass:CopyableSubclass;\n\tprivate var copyableSubclassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcopyableSubclass = new CopyableSubclass();\n\t\tcopyableSubclass.property1 = \"property1 value\";\n\t\tcopyableSubclass.property2 = \"property2 value\";\n\t\tcopyableSubclass.writableField1 = \"writableField1 value\";\n\t\tcopyableSubclass.writableField2 = \"writableField2 value 7\";\n\t\tcopyableSubclassType = Type.forInstance(copyableSubclass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcopyableSubclass = null;\n\t\tcopyableSubclassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllCopyableFieldsForType():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.findCopyableFieldsForType(copyableSubclassType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\t}\n\n\t[Test]\n\tpublic function copyingByCopier():void {\n\t\tconst copyInstance:CopyableSubclass = Copier.copy(copyableSubclass);\n\t\tassertNotNull(copyInstance);\n\t\tassertNotNull(copyInstance.property1);\n\t\tassertEquals(copyInstance.property1, copyableSubclass.property1);\n\t\tassertNotNull(copyInstance.writableField1);\n\t\tassertEquals(copyInstance.writableField1, copyableSubclass.writableField1);\n\t\tassertNotNull(copyInstance.writableField2);\n\t\tassertEquals(copyInstance.writableField2, copyableSubclass.writableField2);\n\t}\n\n\t[Test]\n\tpublic function copyingByCopyFunction():void {\n\t\tconst copyInstance:CopyableSubclass = copy(copyableSubclass);\n\t\tassertNotNull(copyInstance);\n\t\tassertNotNull(copyInstance.property1);\n\t\tassertEquals(copyInstance.property1, copyableSubclass.property1);\n\t\tassertNotNull(copyInstance.writableField1);\n\t\tassertEquals(copyInstance.writableField1, copyableSubclass.writableField1);\n\t\tassertNotNull(copyInstance.writableField2);\n\t\tassertEquals(copyInstance.writableField2, copyableSubclass.writableField2);\n\t}\n\n}\n}\n","subject":"Create new test class CopyingOfCopyableSubclassTest for testing of creation copies for CopyableSubclass.","message":"Create new test class CopyingOfCopyableSubclassTest for testing of creation copies for CopyableSubclass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"210c6fd31dd393c8e046a49692cb440c54c0ba9a","old_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/android4\/supportClasses\/TextSkinBase.as","new_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/android4\/supportClasses\/TextSkinBase.as","old_contents":"","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.android4.supportClasses\n{\n\t\n\timport flash.display.DisplayObject;\n\t\n\timport mx.core.mx_internal;\n\t\n\timport spark.components.supportClasses.StyleableTextField;\n\timport spark.skins.mobile.supportClasses.MobileSkin;\n\t\n\tuse namespace mx_internal;\n\t\n\t\/**\n\t *  ActionScript-based skin for text input controls in mobile applications that\n\t *  uses a StyleableTextField class for the text display. \n\t * \n\t *  @see spark.components.supportClasses.StyleableTextField\n\t * \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10\n\t *  @playerversion AIR 2.5 \n\t *  @productversion Flex 4.5\n\t *\/\n\tpublic class TextSkinBase extends MobileSkin \n\t{\n\t\t\/\/--------------------------------------------------------------------------\n\t\t\/\/\n\t\t\/\/  Constructor\n\t\t\/\/\n\t\t\/\/--------------------------------------------------------------------------\n\t\t\/**\n\t\t *  Constructor.\n\t\t * \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 2.5 \n\t\t *  @productversion Flex 4.5\n\t\t * \n\t\t *\/\n\t\tpublic function TextSkinBase()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\t\/\/--------------------------------------------------------------------------\n\t\t\/\/\n\t\t\/\/  Graphics variables\n\t\t\/\/\n\t\t\/\/--------------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t *  Defines the border.\n\t\t * \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 2.5 \n\t\t *  @productversion Flex 4.5\n\t\t *\/  \n\t\t\n\t\t\/\/--------------------------------------------------------------------------\n\t\t\/\/\n\t\t\/\/  Layout variables\n\t\t\/\/\n\t\t\/\/--------------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t *  Defines the corner radius.\n\t\t * \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 2.5 \n\t\t *  @productversion Flex 4.5\n\t\t *\/  \n\t\t\n\t\tprotected var layoutBorderSize:uint;\n\t\t\n\t\t\/\/--------------------------------------------------------------------------\n\t\t\/\/\n\t\t\/\/  Variables\n\t\t\/\/\n\t\t\/\/--------------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t * \n\t\t *  Instance of the border graphics.\n\t\t *\/\n\t\tprotected var border:DisplayObject;\n\t\t\n\t\tprivate var borderVisibleChanged:Boolean = false;\n\t\t\n\t\t\/\/--------------------------------------------------------------------------\n\t\t\/\/\n\t\t\/\/  Skin parts\n\t\t\/\/\n\t\t\/\/--------------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t *  textDisplay skin part.\n\t\t *\/\n\t\tpublic var textDisplay:StyleableTextField;\n\t\t\n\t\t[Bindable]\n\t\t\/**\n\t\t *  Bindable promptDisplay skin part. Bindings fire when promptDisplay is\n\t\t *  removed and added for proper updating by the SkinnableTextBase.\n\t\t *\/\n\t\tpublic var promptDisplay:StyleableTextField;\n\t\t\n\t\t\/\/--------------------------------------------------------------------------\n\t\t\/\/\n\t\t\/\/  Overridden methods\n\t\t\/\/\n\t\t\/\/--------------------------------------------------------------------------\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\toverride protected function createChildren():void\n\t\t{\n\t\t\tsuper.createChildren();\n\t\t\t\n\t\t\tif (!textDisplay)\n\t\t\t{\n\t\t\t\ttextDisplay = StyleableTextField(createInFontContext(StyleableTextField));\n\t\t\t\ttextDisplay.styleName = this;\n\t\t\t\ttextDisplay.editable = true;\n\t\t\t\ttextDisplay.useTightTextBounds = false;\n\t\t\t\taddChild(textDisplay);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private \n\t\t *\/ \n\t\tprotected function createPromptDisplay():StyleableTextField\n\t\t{\n\t\t\tvar prompt:StyleableTextField = StyleableTextField(createInFontContext(StyleableTextField));\n\t\t\tprompt.styleName = this;\n\t\t\tprompt.editable = false;\n\t\t\tprompt.mouseEnabled = false;\n\t\t\tprompt.useTightTextBounds = false;\n\t\t\tprompt.focusEnabled = false;\n\t\t\treturn prompt;\n\t\t}\n\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\n\t\toverride public function styleChanged(styleProp:String):void\n\t\t{\n\t\t\tvar allStyles:Boolean = !styleProp || styleProp == \"styleName\";\n\t\t\t\n\t\t\tif (allStyles || styleProp == \"borderVisible\")\n\t\t\t{\n\t\t\t\tborderVisibleChanged = true;\n\t\t\t\tinvalidateProperties();\n\t\t\t}\n\t\t\t\n\t\t\tif (allStyles || styleProp.indexOf(\"padding\") == 0)\n\t\t\t{\n\t\t\t\tinvalidateDisplayList();\n\t\t\t}\n\t\t\t\n\t\t\tsuper.styleChanged(styleProp);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\toverride protected function commitCurrentState():void\n\t\t{\n\t\t\tsuper.commitCurrentState();\n\t\t\t\n\t\t\talpha = currentState.indexOf(\"disabled\") == -1 ? 1 : 0.5;\n\t\t\t\n\t\t\tvar showPrompt:Boolean = currentState.indexOf(\"WithPrompt\") >= 0;\n\t\t\t\n\t\t\tif (showPrompt && !promptDisplay)\n\t\t\t{\n\t\t\t\tpromptDisplay = createPromptDisplay();\n\t\t\t\taddChild(promptDisplay);\n\t\t\t}\n\t\t\telse if (!showPrompt && promptDisplay)\n\t\t\t{\n\t\t\t\tremoveChild(promptDisplay);\n\t\t\t\tpromptDisplay = null;\n\t\t\t}\n\t\t\t\n\t\t\tinvalidateDisplayList();\n\t\t}   \n\t}\n}","subject":"Add android4 specific TextSkinBase","message":"Add android4 specific TextSkinBase\n","lang":"ActionScript","license":"apache-2.0","repos":"shyamalschandra\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk"}
{"commit":"b3c9c9fb23bbdec6aeca395bd07deb1e06c910f8","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/staticControls\/beads\/IDataProviderItemRendererMapper.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/staticControls\/beads\/IDataProviderItemRendererMapper.as","old_contents":"","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads\n{\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IItemRendererClassFactory;\n\n    \/**\n     * Classes that generate ItemRenderers based on dataProvider contents.\n     * These classes use an IItemRendererFactory to generate the actual\n     * ItemRenderer instances\n     *\/\n\tpublic interface IDataProviderItemRendererMapper extends IBead\n\t{\n        function get itemRendererFactory():IItemRendererClassFactory;\n        function set itemRendererFactory(value:IItemRendererClassFactory):void;\n\t}\n}","subject":"add other DataGrid classes from examples\/DataGridXCompile for cross-compilation","message":"add other DataGrid classes from examples\/DataGridXCompile for cross-compilation\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"7d076cb1674217d0b171d19ce9839e93512dc9d9","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/utils\/PropertyUtilTests.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/utils\/PropertyUtilTests.as","old_contents":"","new_contents":"package dolly.utils {\nimport dolly.core.dolly_internal;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nuse namespace dolly_internal;\n\npublic class PropertyUtilTests {\n\n\tprivate var sourceObj:Object;\n\tprivate var targetObj:Object;\n\n\t[Before]\n\tpublic function before():void {\n\t\tsourceObj = {};\n\t\tsourceObj.array = [0, 1, 2, 3, 4];\n\t\tsourceObj.arrayList = new ArrayList([0, 1, 2, 3, 4]);\n\t\tsourceObj.arrayCollection = new ArrayCollection([0, 1, 2, 3, 4]);\n\n\t\ttargetObj = {};\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tsourceObj = targetObj = null;\n\t}\n}\n}\n","subject":"Add empty test for PropertyUtil class.","message":"Add empty test for PropertyUtil class.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"5ae18111ca9fc49a2b2b316beac05a4515009849","old_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/CompositeCloneableClass.as","new_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/CompositeCloneableClass.as","old_contents":"","new_contents":"package dolly.data {\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\n[Cloneable]\npublic class CompositeCloneableClass {\n\n\tpublic var cloneable:CloneableClass = new CloneableClass();\n\n\tpublic var array:Array = [0, 1, 2, 3, 4];\n\n\tpublic var arrayList:ArrayList = new ArrayList([0, 1, 2, 3, 4]);\n\n\tpublic var arrayCollection:ArrayCollection = new ArrayCollection([0, 1, 2, 3, 4]);\n\n\tpublic function CompositeCloneableClass() {\n\t}\n}\n}\n","subject":"Add new test data class: CompositeCloneableClass.","message":"Add new test data class: CompositeCloneableClass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"ea898210a2a1c45474f538fbe9a1302831541b10","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/accessories\/CurrencyFormatter.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/accessories\/CurrencyFormatter.as","old_contents":"","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.accessories\n{\n\timport org.apache.flex.core.IBeadModel;\n\timport org.apache.flex.core.IFormatBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.EventDispatcher;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n\t\/**\n\t * The CurrencyFormatter class formats a value in separated groups. The formatter listens\n\t * to a property on a model and when the property changes, formats it and dispatches a\n\t * formatChanged event.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class CurrencyFormatter extends EventDispatcher implements IFormatBead\n\t{\n\t\t\/**\n\t\t *  constructor\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function CurrencyFormatter()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t\n\t\t\t\/\/ Listen for the beadsAdded event which signals when all of a strand's\n\t\t\t\/\/ beads have been added.\n\t\t\tIEventDispatcher(value).addEventListener(\"beadsAdded\",handleBeadsAdded);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleBeadsAdded(event:Event):void\n\t\t{\n\t\t\t\/\/ Listen for the change in the model\n\t\t\tvar model:IBeadModel = _strand.getBeadByType(IBeadModel) as IBeadModel;\n\t\t\tmodel.addEventListener(eventName,propertyChangeHandler);\n\t\t\tmodel.addEventListener(propertyName+\"Change\",propertyChangeHandler);\n\t\t\t\n\t\t\t\/\/ format the current value of that property\n\t\t\tpropertyChangeHandler(null);\n\t\t}\n\t\t\n\t\tprivate var _propertyName:String;\n\t\tprivate var _eventName:String;\n\t\tprivate var _formattedResult:String;\n\t\tprivate var _fractionalDigits:Number = 2;\n        private var _currencySymbol:String = \"$\";\n\t\t\n\t\t\/**\n\t\t *  The name of the property on the model to format.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get propertyName():String\n\t\t{\n\t\t\tif (_propertyName == null) {\n\t\t\t\treturn \"text\";\n\t\t\t}\n\t\t\treturn _propertyName;\n\t\t}\n\t\tpublic function set propertyName(value:String):void\n\t\t{\n\t\t\t_propertyName = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The event dispatched by the model when the property changes. The\n\t\t *  default is propertyName+\"Changed\".\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get eventName():String\n\t\t{\n\t\t\tif (_eventName == null) {\n\t\t\t\treturn _propertyName+\"Changed\";\n\t\t\t}\n\t\t\treturn _eventName;\n\t\t}\n\t\tpublic function set eventName(value:String):void\n\t\t{\n\t\t\t_eventName = value;\n\t\t}\n\t\t\n        \/**\n\t\t *  Number of digits after the decimal separator\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get fractionalDigits():int\n\t\t{\n\t\t\treturn _fractionalDigits;\n\t\t}\n\t\tpublic function set fractionalDigits(value:int):void\n\t\t{\n            _fractionalDigits = value;\n\t\t}\n\t\t\n        \/**\n         *  The currency symbol, such as \"$\"\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get currencySymbol():String\n        {\n            return _currencySymbol;\n        }\n        public function set currencySymbol(value:String):void\n        {\n            _currencySymbol = value;\n        }\n\n        \/**\n\t\t *  The formatted string.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get formattedString():String\n\t\t{\n\t\t\treturn _formattedResult;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function propertyChangeHandler(event:Event):void\n\t\t{\n\t\t\t\/\/ When the property changes, fetch it from the model and\n\t\t\t\/\/ format it, storing the result in _formattedResult.\n\t\t\tvar model:IBeadModel = _strand.getBeadByType(IBeadModel) as IBeadModel;\n\t\t\tvar value:Object = model[propertyName];\n\t\t\t_formattedResult = format(value);\n\t\t\t\n\t\t\t\/\/ Dispatch the formatChanged event so any bead that's interested in\n\t\t\t\/\/ the formatted string knows to use it.\n\t\t\tvar newEvent:Event = new Event(\"formatChanged\");\n\t\t\tthis.dispatchEvent(newEvent);\n\t\t}\n\t\t\n        \/**\n         *  Computes the formatted string.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function format(value:Object):String\n\t\t{\n\t\t\tif (value == null) return \"\";\n\t\t\t\n\t\t\tvar num:Number = Number(value);\n            var source:String = num.toPrecision(fractionalDigits);\n\t\t\t\n\t\t\treturn currencySymbol + source;\n\t\t}\n\t}\n}\n","subject":"add CurrencyFormatter","message":"add CurrencyFormatter\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"bdfc9cba913e001d2809a6348a4edf03a228c173","old_file":"tests\/examplefiles\/as3_test.as","new_file":"tests\/examplefiles\/as3_test.as","old_contents":"","new_contents":"\t\t\timport flash.events.MouseEvent;\n\t\t\timport com.example.programmingas3.playlist.PlayList;\n\t\t\timport com.example.programmingas3.playlist.Song;\n\t\t\timport com.example.programmingas3.playlist.SortProperty;\n\n\t\t\t\/\/ constants for the different \"states\" of the song form\n\t\t\tprivate static const ADD_SONG:uint = 1;\n\t\t\tprivate static const SONG_DETAIL:uint = 2;\n\t\t\t\n\t\t\tprivate var playList:PlayList = new PlayList();\n\n\t\t\tprivate function initApp():void\n\t\t\t{\n\t\t\t\t\/\/ set the initial state of the song form, for adding a new song\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t\n\t\t\t\t\/\/ prepopulate the list with a few songs\n\t\t\t\tplayList.addSong(new Song(\"Nessun Dorma\", \"Luciano Pavarotti\", 1990, \"nessundorma.mp3\", [\"90's\", \"Opera\"]));\n\t\t\t\tplayList.addSong(new Song(\"Come Undone\", \"Duran Duran\", 1993, \"comeundone.mp3\", [\"90's\", \"Pop\"]));\n\t\t\t\tplayList.addSong(new Song(\"Think of Me\", \"Sarah Brightman\", 1987, \"thinkofme.mp3\", [\"Showtunes\"]));\n\t\t\t\tplayList.addSong(new Song(\"Unbelievable\", \"EMF\", 1991, \"unbelievable.mp3\", [\"90's\", \"Pop\"]));\n\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t}\n\n\n\t\t\tprivate function sortList(sortField:SortProperty):void\n\t\t\t{\n\t\t\t\t\/\/ Make all the sort type buttons enabled.\n\t\t\t\t\/\/ The active one will be grayed-out below\n\t\t\t\tsortByTitle.selected = false;\n\t\t\t\tsortByArtist.selected = false;\n\t\t\t\tsortByYear.selected = false;\n\n\t\t\t\tswitch (sortField)\n\t\t\t\t{\n\t\t\t\t\tcase SortProperty.TITLE:\n\t\t\t\t\t\tsortByTitle.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.ARTIST:\n\t\t\t\t\t\tsortByArtist.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.YEAR:\n\t\t\t\t\t\tsortByYear.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tplayList.sortList(sortField);\n\t\t\t\t\n\t\t\t\trefreshList();\n\t\t\t}\n\n\n\t\t\tprivate function refreshList():void\n\t\t\t{\n\t\t\t\t\/\/ remember which song was selected\n\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\n\t\t\t\t\/\/ re-assign the song list as the dataprovider to get the newly sorted list\n\t\t\t\t\/\/ and force the List control to refresh itself\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t\t\n\t\t\t\t\/\/ reset the song selection\n\t\t\t\tif (selectedSong != null)\n\t\t\t\t{\n\t\t\t\t\tsongList.selectedItem = selectedSong;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function songSelectionChange():void\n\t\t\t{\n\t\t\t\tif (songList.selectedIndex != -1)\n\t\t\t\t{\n\t\t\t\t\tsetFormState(SONG_DETAIL);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function addNewSong():void\n\t\t\t{\n\t\t\t\t\/\/ gather the values from the form and add the new song\n\t\t\t\tvar title:String = newSongTitle.text;\n\t\t\t\tvar artist:String = newSongArtist.text;\n\t\t\t\tvar year:uint = newSongYear.value;\n\t\t\t\tvar filename:String = newSongFilename.text;\n\t\t\t\tvar genres:Array = newSongGenres.selectedItems;\n\n\t\t\t\tplayList.addSong(new Song(title, artist, year, filename, genres));\n\n\t\t\t\trefreshList();\n\t\n\t\t\t\t\/\/ clear out the \"add song\" form fields\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t}\n\n\n\t\t\tprivate function songListLabel(item:Object):String\n\t\t\t{\n\t\t\t\treturn item.toString();\n\t\t\t}\n\n\n\t\t\tprivate function setFormState(state:uint):void\n\t\t\t{\n\t\t\t\t\/\/ set the form title and control state\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase ADD_SONG:\n\t\t\t\t\t\tformTitle.text = \"Add New Song\";\n\t\t\t\t\t\t\/\/ show the submit button\n\t\t\t\t\t\tsubmitSongData.visible = true;\n\t\t\t\t\t\tshowAddControlsBtn.visible = false;\n\t\t\t\t\t\t\/\/ clear the form fields\n\t\t\t\t\t\tnewSongTitle.text = \"\";\n\t\t\t\t\t\tnewSongArtist.text = \"\";\n\t\t\t\t\t\tnewSongYear.value = (new Date()).fullYear;\n\t\t\t\t\t\tnewSongFilename.text = \"\";\n\t\t\t\t\t\tnewSongGenres.selectedIndex = -1;\n\t\t\t\t\t\t\/\/ deselect the currently selected song (if any)\n\t\t\t\t\t\tsongList.selectedIndex = -1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase SONG_DETAIL:\n\t\t\t\t\t\tformTitle.text = \"Song Details\";\n\t\t\t\t\t\t\/\/ populate the form with the selected item's data\n\t\t\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\t\tnewSongTitle.text = selectedSong.title;\n\t\t\t\t\t\tnewSongArtist.text = selectedSong.artist;\n\t\t\t\t\t\tnewSongYear.value = selectedSong.year;\n\t\t\t\t\t\tnewSongFilename.text = selectedSong.filename;\n\t\t\t\t\t\tnewSongGenres.selectedItems = selectedSong.genres;\n\t\t\t\t\t\t\/\/ hide the submit button\n\t\t\t\t\t\tsubmitSongData.visible = false;\n\t\t\t\t\t\tshowAddControlsBtn.visible = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n","subject":"Add AS3 example.","message":"Add AS3 example.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"pathawks\/pygments,pathawks\/pygments,pathawks\/pygments,pathawks\/pygments,pathawks\/pygments,pathawks\/pygments,pathawks\/pygments,pathawks\/pygments,pathawks\/pygments,pathawks\/pygments,pathawks\/pygments,pathawks\/pygments,pathawks\/pygments,pathawks\/pygments,pathawks\/pygments,pathawks\/pygments"}
{"commit":"0665437afa2de835be3774371c1c5abcb3dce75a","old_file":"zucchini.lib\/test\/src\/pl\/ydp\/automation\/execution\/report\/impl\/formatters\/TestLogReportFormatter.as","new_file":"zucchini.lib\/test\/src\/pl\/ydp\/automation\/execution\/report\/impl\/formatters\/TestLogReportFormatter.as","old_contents":"","new_contents":"package pl.ydp.automation.execution.report.impl.formatters\r\n{\r\n\timport mockolate.mock;\r\n\timport mockolate.strict;\r\n\t\r\n\timport org.flexunit.assertThat;\r\n\timport org.hamcrest.object.equalTo;\r\n\t\r\n\timport pl.ydp.automation.execution.report.ReportData;\r\n\r\n\tpublic class TestLogReportFormatter\r\n\t{\t\t\r\n\t\tprivate var logFormatter:LogReportFormatter;\r\n\t\tprivate var reportData:ReportData;\r\n\t\t\r\n\t\tprivate var INPUT_REPORT_XML:XML = new XML(\r\n\t\t\t<testsuites>\r\n\t\t\t  <testsuite name=\"checkCheckbox\" errors=\"0\" failures=\"1\" tests=\"4\">\r\n\t\t\t\t<testcase classname=\"checkCheckbox\" name=\"check checkbox button 2\">\r\n\t\t\t\t  <teststep name=\"loadLesson\" classname=\"check checkbox button 2\" status=\"passed\"\/>\r\n\t\t\t\t  <teststep name=\"selectButton\" classname=\"check checkbox button 2\" status=\"failed\"\/>\r\n\t\t\t\t  <failure message=\"Element not found\"\/>\r\n\t\t\t\t<\/testcase>\r\n\t\t\t\t<testcase classname=\"checkCheckbox\" name=\"check checkbox button\">\r\n\t\t\t\t  <teststep name=\"loadLesson\" classname=\"check checkbox button\" status=\"passed\"\/>\r\n\t\t\t\t  <teststep name=\"selectButton\" classname=\"check checkbox button\" status=\"passed\"\/>\r\n\t\t\t\t<\/testcase>\r\n\t\t\t  <\/testsuite>\r\n\t\t\t<\/testsuites>\r\n\t\t);\r\n\t\t\r\n\t\tprivate var OUTPUT_REPORT:String = '' +\r\n\t\t\t\r\n\t\t\t'\\n-----REPORT START-----\\n\\n' +\r\n\t\t\t'SUITE:\\n' +\r\n\t\t\t'\\tFAILED - CASE: check checkbox button 2\\n' +\r\n\t\t\t'\\t\\tOK - STEP: loadLesson\\n' +\r\n\t\t\t'\\t\\tFAILED (Element not found) - STEP: selectButton\\n' +\r\n\t\t\t'\\tOK - CASE: check checkbox button\\n' +\r\n\t\t\t'\\t\\tOK - STEP: loadLesson\\n' +\r\n\t\t\t'\\t\\tOK - STEP: selectButton\\n\\n' +\r\n\t\t\t'-----REPORT END-----\\n'\r\n\t\t;\r\n\t\t\r\n\t\t\r\n\t\t[Before]\r\n\t\tpublic function setUp():void\r\n\t\t{\r\n\t\t\tlogFormatter = new LogReportFormatter();\r\n\r\n\t\t\treportData = strict( ReportData, null, [ INPUT_REPORT_XML ,'' ] );\r\n\t\t\tmock( reportData ).getter( 'reportXML' ).callsSuper();\r\n\t\t}\r\n\t\t\r\n\t\t[After]\r\n\t\tpublic function tearDown():void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\t[Test]\r\n\t\tpublic function should_format_reportdata():void\n\t\t{\n\/\/\t\t\twhen\r\n\t\t\tvar report:String = logFormatter.format( reportData );\r\n\t\t\t\r\n\/\/\t\t\tthen\r\n\t\t\tassertThat( report, equalTo( OUTPUT_REPORT ) );\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t[BeforeClass]\r\n\t\tpublic static function setUpBeforeClass():void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\t[AfterClass]\r\n\t\tpublic static function tearDownAfterClass():void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t}\r\n}","subject":"test for bug YPUB-5271","message":"test for bug YPUB-5271\n\n\ngit-svn-id: 4969af7a11582c80b682e8a73ed7b35a57fe0a9c@138479 3e83ccf1-c6ce-0310-9054-8fdb33cf0640\n","lang":"ActionScript","license":"apache-2.0","repos":"young-digital-planet\/zucchini"}
{"commit":"5bdf71aab0120aa55b153b67b4d6ba1be5981103","old_file":"src\/org\/flintparticles\/common\/displayObjects\/Ring.as","new_file":"src\/org\/flintparticles\/common\/displayObjects\/Ring.as","old_contents":"","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n *\n * Author: Xor (Adrian Stutz) for Nothing GmbH\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n *\n * Licence Agreement\n *\n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n *\n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.common.displayObjects\n{\n    import flash.display.Shape;\n\n    \/**\n     * The Ring class is a DisplayObject with a circle shape that contains a hole. \n     * The registration point of this diaplay object is in the center of the Ring.\n     *\/\n\n    public class Ring extends Shape\n    {\n        private var _outerRadius:Number;\n        private var _innerRadius:Number;\n        private var _color:uint;\n\n        \/**\n         * The constructor creates a Ring with the specified inner and outer radius.\n         * @param outer Outer radius of the ring\n         * @param inner Inner radius of the ring\n         * @param color Color of the ring\n         * @param bm    Blend mode of the ring\n         *\/\n        public function Ring( outer:Number = 0.9, inner:Number = 1.1, color:uint = 0xFFFFFF, bm:String = \"normal\" )\n        {\n            _outerRadius = outer;\n            _innerRadius = inner;\n            _color = color;\n            draw();\n            blendMode = bm;\n        }\n\n        private function draw():void\n        {\n            graphics.clear();\n            graphics.lineStyle( _outerRadius - _innerRadius, _color );\n            graphics.drawCircle( 0, 0, (_outerRadius + _innerRadius)\/2 );\n        }\n\n        public function get outerRadius():Number\n        {\n            return _outerRadius;\n        }\n        public function set outerRadius( value:Number ):void\n        {\n            _outerRadius = value;\n            draw();\n        }\n\n        public function get innerRadius():Number\n        {\n            return _innerRadius;\n        }\n        public function set innerRadius( value:Number ):void\n        {\n            _innerRadius = value;\n            draw();\n        }\n\n        public function get color():uint\n        {\n            return _color;\n        }\n        public function set color( value:uint ):void\n        {\n            _color = value;\n            draw();\n        }\n    }\n}\n","subject":"Add Ring display object: A Dot with a hole.","message":"Add Ring display object: A Dot with a hole.\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"d9777938772b6e36441aff8da80c5ea7da160b20","old_file":"src\/org\/hola\/ZErr.as","new_file":"src\/org\/hola\/ZErr.as","old_contents":"","new_contents":"package org.hola\r\n{\r\n    import flash.external.ExternalInterface;\r\n    public class ZErr\r\n    {\r\n        public function ZErr()\r\n        {\r\n            super();\r\n        }\r\n        public static function log(msg:String, ...rest:Array):void{\r\n            if (!ExternalInterface.available)\r\n                    return;\r\n            ExternalInterface.call.apply(ExternalInterface,\r\n                ['console.log', msg].concat(rest))\r\n        }\r\n    }\r\n}\r\n","subject":"Add ZErr.as","message":"Add ZErr.as\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,hola\/flashls"}
{"commit":"54076c4aafe19f4e07bba47d0ad8425a5f5fdd99","old_file":"src\/sample\/Act402.as","new_file":"src\/sample\/Act402.as","old_contents":"","new_contents":"package sample \n{\n\t\n\t\n\timport starling.display.Sprite;\n\timport starling.events.Event;\n\timport starling.display.Shape;\t\n\t\n\tpublic class Act402 extends Sprite \n\t{\n\t\t\n\t\tprivate var _shape:Sprite;\n\t\t\n\t\tpublic function Act402() \n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, init);\n\t\t}\n\t\t\n\t\tprivate function init(event:Event):void\n\t\t{\n\t\t\tremoveEventListener(Event.ADDED_TO_STAGE, init);\n\n\t\t\tstage.color = 0x000000;\n\t\t\tdrawCircle();\n\t\t\tadjustShape();\n\t\t\t\n\t\t}\n\n\t\tprivate function drawCircle():void\n\t\t{\n\t\t\t\n\t\t\t_shape = new Sprite();\n\t\t\t\n\t\t\tvar circle:Shape = new Shape();\n\t\t\tcircle.graphics.beginFill(0xFF0000);\n\t\t\tcircle.graphics.drawCircle(0,0,50);\n\t\t\tcircle.graphics.endFill();\n\t\t\tcircle.x = 50;\n\t\t\tcircle.y = 50;\t\t\t\n\t\t\t_shape.addChild(circle);\n\t\t\t\n\t\t\tvar rect:Shape = new Shape();\n\t\t\trect.graphics.beginFill(0x00FF00);\n\t\t\trect.graphics.drawRect(0,100,100,100);\n\t\t\trect.graphics.endFill();\n\t\t\t_shape.addChild(rect);\n\t\t\t\n\t\t\tvar triangle:Shape = new Shape();\n\t\t\ttriangle.graphics.beginFill(0x0000FF,0.2);\n\t\t\ttriangle.graphics.moveTo(50,0);\n\t\t\ttriangle.graphics.lineTo(0,100);\n\t\t\ttriangle.graphics.lineTo(100,100);\n\t\t\ttriangle.graphics.lineTo(50,0);\n\t\t\ttriangle.graphics.endFill();\n\t\t\ttriangle.x = 0;\n\t\t\ttriangle.y = 200;\n\t\t\t_shape.addChild(triangle);\n\t\t\t\n\t\t}\n\t\t\n\t\tprivate function adjustShape():void\n\t\t{\n\t\t\t_shape.x = (stage.stageWidth - _shape.width) \/ 2;\n\t\t\t_shape.y = (stage.stageHeight - _shape.height) \/ 2;\n\t\t\taddChild(_shape);\n\t\t}\n\n\t\t\n\t}\n\n}","subject":"add starling example","message":"add starling example\n","lang":"ActionScript","license":"mit","repos":"z-ohnami\/asWork,z-ohnami\/asWork"}
{"commit":"c649b2aa238fa45fefdc396f7e39bf3309f3f418","old_file":"tamarin-central\/thane\/flash\/geom\/Rectangle.as","new_file":"tamarin-central\/thane\/flash\/geom\/Rectangle.as","old_contents":"","new_contents":"\/\/\n\/\/ $Id: $\n\npackage flash.geom {\n\npublic class Rectangle\n{\n    public var x :Number;\n    public var y :Number;\n    public var width :Number;\n    public var height :Number;\n\n    public function Rectangle (x :Number = 0, y :Number = 0, width :Number = 0, height :Number = 0)\n    {\n        this.x = x;\n        this.y = y;\n        this.width = Math.max(width, 0);\n        this.height = Math.max(height, 0);\n    }\n\n    public function get bottom () :Number\n    {\n        return y + height;\n    }\n    public function set bottom (value :Number) :void\n    {\n        \/\/ TODO: Verify this is what should happen here\n        height = Math.max(y, value) - y;\n    }\n\n    public function get bottomRight () :Point\n    {\n        return new Point(right, bottom);\n    }\n    public function set bottomRight (value :Point) :void\n    {\n        bottom = value.y;\n        right = value.x;\n    }\n\n    public function get left () :Number\n    {\n        return x;\n    }\n    public function set left (value :Number) :void\n    {\n        var r :Number = x + width;\n        x = Math.min(right, value);\n        width = r - x;\n    }\n\n    public function get right () :Number\n    {\n        return x + width;\n    }\n    public function set right (value :Number) :void\n    {\n        width = Math.max(0, value - x);\n    }\n\n    public function get size () :Point\n    {\n        return new Point(width, height);\n    }\n    public function set size (value :Point) :void\n    {\n        width = value.x;\n        height = value.y;\n    }\n\n    public function get top () :Number\n    {\n        return y;\n    }\n    public function set top (value :Number) :void\n    {\n        var b :Number = y + height;\n        y = Math.min(bottom, value);\n        height = b - y;\n    }\n\n    public function get topLeft () :Point\n    {\n        return new Point(x, y);\n    }\n    public function set topLeft (value :Point) :void \n    {\n        top = value.x;\n        left = value.y;\n    }\n\n    public function contains (x :Number, y :Number) :Boolean\n    {\n        return x >= left && x <= right && y >= top && y <= bottom;\n    }\n\n    public function containsPoint (p :Point) :Boolean\n    {\n        return contains(p.x, p.y);\n    }\n\n    public function containsRect(r :Rectangle) :Boolean\n    {\n        return r.left >= left && r.right <= right && r.top >= top && r.bottom <= bottom;\n    }\n\n    public function inflate (dX :Number, dY :Number) :void\n    {\n        x -= dX;\n        width += 2*dX;\n        y -= dY;\n        height += 2*dY;\n    }\n\n    public function inflatePoint (p :Point) :void\n    {\n        inflate(p.x, p.y);\n    }\n\n    public function intersection (rect :Rectangle) :Rectangle\n    {\n        if (!intersects(rect)) {\n            return new Rectangle(0, 0, 0, 0);\n        }\n\n        var l :Number = Math.max(left, rect.left);\n        var r :Number = Math.min(right, rect.right);\n        var t :Number = Math.max(top, rect.top);\n        var b :Number = Math.min(bottom, rect.bottom);\n\n        return new Rectangle(l, t, r-l, b-t);\n    }\n\n    public function intersects (r :Rectangle) :Boolean\n    {\n        return r.top <= bottom && r.bottom >= top && r.left <= right && r.right >= left;\n    }\n\n    public function isEmpty () :Boolean\n    {\n        return width <= 0 && height <= 0;\n    }\n\n    public function offset (dX :Number, dY :Number) :void\n    {\n        x += dX;\n        y += dY;\n    }\n\n    public function offsetPoint (p :Point) :void\n    {\n        offset(p.x, p.y);\n    }\n\n    public function setEmpty () :void\n    {\n        x = y = width = height = 0;\n    }\n\n    public function union (rect :Rectangle) :Rectangle\n    {\n        var l :Number = Math.min(left, rect.left);\n        var r :Number = Math.max(right, rect.right);\n        var t :Number = Math.min(top, rect.top);\n        var b :Number = Math.max(bottom, rect.bottom);\n\n        return new Rectangle(l, t, r-l, b-t);\n    }\n\n    public function clone () :Rectangle\n    {\n        return new Rectangle(x, y, width, height);\n    }\n\n    public function equals (r :Rectangle) :Boolean\n    {\n        return r.x == x && r.y == y && r.width == width && r.height == height;\n    }\n\n    public function toString () :String\n    {\n        return \"(x=\" + x + \", y=\" + y + \", width=\" + width + \", height=\" + height + \")\";\n    }\n\n}\n}\n","subject":"Implement flash.geom.Rectangle. Boy, that was mindnumbing. Also I suspect maybe the Flash version allows negative width and height, but I'm not going to think about that just now.","message":"Implement flash.geom.Rectangle. Boy, that was mindnumbing. Also I suspect maybe the Flash version allows negative width and height, but I'm not going to think about that just now.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane"}
{"commit":"7e36bc4f56efa957b5a0ea6ac303a4436034afcc","old_file":"src\/avm2\/tests\/regress\/correctness\/coerce-1.as","new_file":"src\/avm2\/tests\/regress\/correctness\/coerce-1.as","old_contents":"","new_contents":"package {\n  class A {\n    function foo(a: Class, b: A) {\n      trace(a);\n      trace(b);\n    }\n  }\n  (new A()).foo(A, new A());\n}","subject":"Add test case.","message":"Add test case.\n","lang":"ActionScript","license":"apache-2.0","repos":"mbebenita\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mozilla\/shumway,mbebenita\/shumway"}
{"commit":"0c7a95a8d0783cd719ab5c5553bf77c0520607aa","old_file":"src\/as\/com\/threerings\/flash\/BackgroundJPGEncoder.as","new_file":"src\/as\/com\/threerings\/flash\/BackgroundJPGEncoder.as","old_contents":"","new_contents":"\/\/\n\/\/ $Id: ImageUtil.as 189 2007-04-07 00:25:46Z dhoover $\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flash {\n\nimport flash.display.*;\nimport flash.events.*;\nimport flash.utils.Timer;\n\nimport com.threerings.util.ValueEvent;\n\n\/**\n * Dispatched when the jpeg is complete.\n * The 'value' property will contain the received data.\n *\n * @eventType flash.events.Event.COMPLETE\n *\/\n[Event(name=\"complete\", type=\"com.threerings.util.ValueEvent\")]\n\n\/**\n * Class that will encode a jpeg in the background and fire an event when it's done.\n *\/\npublic class BackgroundJPGEncoder extends EventDispatcher {\n    \n    \/**\n     * Construct a jpeg encoder.  Once started, the encoder will encode a jpeg over the course\n     * of multiple frames, generating an event to deliver the finished jpeg when it is done.\n     *\n     * @param image The bitmap to encode.\n     * @param quality The jpeg quality from 1 to 100 which determines the compression level.\n     * @param timeSlice The number of milliseconds of processing to do per frame.  \n     *\/\n\tpublic function BackgroundJPGEncoder (\n\t    image :BitmapData, quality :Number = 50, timeSlice :int = 100)\n\t{\n\t    _timeSlice = timeSlice;\n\t    _encoder = new JPGEncoder(image, quality, PIXEL_GRANULARITY);\n\t    _timer = new Timer(1);\n\t    _timer.addEventListener(TimerEvent.TIMER, timerHandler);\n\t}\n\t\n\t\/**\n\t * Start encoding\n\t *\/\n\tpublic function start () :void \n\t{\n\t    _timer.start();\n\t}\n\t\n\t\/**\n\t * Cancel encoding and discard any intermediate results.\n\t *\/\t\n\tpublic function cancel () :void\n\t{\n\t    _timer.stop();\n\t    _timer = null;\n\t    _encoder = null;\n\t}\n\t\n\tprotected function timerHandler (event :TimerEvent) :void\n\t{\n\t    if (_encoder.process(_timeSlice)) {\n\t        _timer.stop();\n\t        \/\/ The jpeg is ready so we fire an event passing it to the consumer.\n\t        dispatchEvent(new ValueEvent(Event.COMPLETE, _encoder.getJpeg()));\n\t    } \n\t}\n\t\n\tprotected var _timeSlice :int;\n\tprotected var _timer :Timer;\n\tprotected var _encoder :JPGEncoder; \n\t\n\tprotected const PIXEL_GRANULARITY :int = 100;\n}\n}\n","subject":"Add a background jpeg encoder which uses the JPGEncoder to spread out encoding over a series of frames.","message":"Add a background jpeg encoder which uses the JPGEncoder to spread out encoding over a series of frames.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@586 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"7d40c4c905fa5e61ea4edeb1c508f5c1eb92077b","old_file":"tests\/examplefiles\/as3_test.as","new_file":"tests\/examplefiles\/as3_test.as","old_contents":"","new_contents":"\t\t\timport flash.events.MouseEvent;\n\t\t\timport com.example.programmingas3.playlist.PlayList;\n\t\t\timport com.example.programmingas3.playlist.Song;\n\t\t\timport com.example.programmingas3.playlist.SortProperty;\n\n\t\t\t\/\/ constants for the different \"states\" of the song form\n\t\t\tprivate static const ADD_SONG:uint = 1;\n\t\t\tprivate static const SONG_DETAIL:uint = 2;\n\t\t\t\n\t\t\tprivate var playList:PlayList = new PlayList();\n\n\t\t\tprivate function initApp():void\n\t\t\t{\n\t\t\t\t\/\/ set the initial state of the song form, for adding a new song\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t\n\t\t\t\t\/\/ prepopulate the list with a few songs\n\t\t\t\tplayList.addSong(new Song(\"Nessun Dorma\", \"Luciano Pavarotti\", 1990, \"nessundorma.mp3\", [\"90's\", \"Opera\"]));\n\t\t\t\tplayList.addSong(new Song(\"Come Undone\", \"Duran Duran\", 1993, \"comeundone.mp3\", [\"90's\", \"Pop\"]));\n\t\t\t\tplayList.addSong(new Song(\"Think of Me\", \"Sarah Brightman\", 1987, \"thinkofme.mp3\", [\"Showtunes\"]));\n\t\t\t\tplayList.addSong(new Song(\"Unbelievable\", \"EMF\", 1991, \"unbelievable.mp3\", [\"90's\", \"Pop\"]));\n\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t}\n\n\n\t\t\tprivate function sortList(sortField:SortProperty):void\n\t\t\t{\n\t\t\t\t\/\/ Make all the sort type buttons enabled.\n\t\t\t\t\/\/ The active one will be grayed-out below\n\t\t\t\tsortByTitle.selected = false;\n\t\t\t\tsortByArtist.selected = false;\n\t\t\t\tsortByYear.selected = false;\n\n\t\t\t\tswitch (sortField)\n\t\t\t\t{\n\t\t\t\t\tcase SortProperty.TITLE:\n\t\t\t\t\t\tsortByTitle.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.ARTIST:\n\t\t\t\t\t\tsortByArtist.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.YEAR:\n\t\t\t\t\t\tsortByYear.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tplayList.sortList(sortField);\n\t\t\t\t\n\t\t\t\trefreshList();\n\t\t\t}\n\n\n\t\t\tprivate function refreshList():void\n\t\t\t{\n\t\t\t\t\/\/ remember which song was selected\n\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\n\t\t\t\t\/\/ re-assign the song list as the dataprovider to get the newly sorted list\n\t\t\t\t\/\/ and force the List control to refresh itself\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t\t\n\t\t\t\t\/\/ reset the song selection\n\t\t\t\tif (selectedSong != null)\n\t\t\t\t{\n\t\t\t\t\tsongList.selectedItem = selectedSong;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function songSelectionChange():void\n\t\t\t{\n\t\t\t\tif (songList.selectedIndex != -1)\n\t\t\t\t{\n\t\t\t\t\tsetFormState(SONG_DETAIL);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function addNewSong():void\n\t\t\t{\n\t\t\t\t\/\/ gather the values from the form and add the new song\n\t\t\t\tvar title:String = newSongTitle.text;\n\t\t\t\tvar artist:String = newSongArtist.text;\n\t\t\t\tvar year:uint = newSongYear.value;\n\t\t\t\tvar filename:String = newSongFilename.text;\n\t\t\t\tvar genres:Array = newSongGenres.selectedItems;\n\n\t\t\t\tplayList.addSong(new Song(title, artist, year, filename, genres));\n\n\t\t\t\trefreshList();\n\t\n\t\t\t\t\/\/ clear out the \"add song\" form fields\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t}\n\n\n\t\t\tprivate function songListLabel(item:Object):String\n\t\t\t{\n\t\t\t\treturn item.toString();\n\t\t\t}\n\n\n\t\t\tprivate function setFormState(state:uint):void\n\t\t\t{\n\t\t\t\t\/\/ set the form title and control state\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase ADD_SONG:\n\t\t\t\t\t\tformTitle.text = \"Add New Song\";\n\t\t\t\t\t\t\/\/ show the submit button\n\t\t\t\t\t\tsubmitSongData.visible = true;\n\t\t\t\t\t\tshowAddControlsBtn.visible = false;\n\t\t\t\t\t\t\/\/ clear the form fields\n\t\t\t\t\t\tnewSongTitle.text = \"\";\n\t\t\t\t\t\tnewSongArtist.text = \"\";\n\t\t\t\t\t\tnewSongYear.value = (new Date()).fullYear;\n\t\t\t\t\t\tnewSongFilename.text = \"\";\n\t\t\t\t\t\tnewSongGenres.selectedIndex = -1;\n\t\t\t\t\t\t\/\/ deselect the currently selected song (if any)\n\t\t\t\t\t\tsongList.selectedIndex = -1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase SONG_DETAIL:\n\t\t\t\t\t\tformTitle.text = \"Song Details\";\n\t\t\t\t\t\t\/\/ populate the form with the selected item's data\n\t\t\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\t\tnewSongTitle.text = selectedSong.title;\n\t\t\t\t\t\tnewSongArtist.text = selectedSong.artist;\n\t\t\t\t\t\tnewSongYear.value = selectedSong.year;\n\t\t\t\t\t\tnewSongFilename.text = selectedSong.filename;\n\t\t\t\t\t\tnewSongGenres.selectedItems = selectedSong.genres;\n\t\t\t\t\t\t\/\/ hide the submit button\n\t\t\t\t\t\tsubmitSongData.visible = false;\n\t\t\t\t\t\tshowAddControlsBtn.visible = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n","subject":"Add AS3 example.","message":"Add AS3 example.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments,aswinpj\/Pygments"}
{"commit":"3c1b875b8fa2b41f24fa3e5a69e7e57b530702e9","old_file":"src\/org\/mangui\/hls\/event\/HLSEvent.as","new_file":"src\/org\/mangui\/hls\/event\/HLSEvent.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.event {\n    import org.mangui.hls.model.Level;\n\n    import flash.events.Event;\n\n    \/** Event fired when an error prevents playback. **\/\n    public class HLSEvent extends Event {\n        \/** Identifier for a manifest loading event, triggered after a call to hls.load(url) **\/\n        public static const MANIFEST_LOADING : String = \"hlsEventManifestLoading\";\n        \/** Identifier for a manifest parsed event,\n         * triggered after main manifest has been retrieved and parsed.\n         * hls playlist may not be playable yet, in case of adaptive streaming, start level playlist is not downloaded yet at that stage *\/\n        public static const MANIFEST_PARSED : String = \"hlsEventManifestParsed\";\n        \/** Identifier for a manifest loaded event, when this event is received, main manifest and start level has been retrieved *\/\n        public static const MANIFEST_LOADED : String = \"hlsEventManifestLoaded\";\n        \/** Identifier for a level loading event  **\/\n        public static const LEVEL_LOADING : String = \"hlsEventLevelLoading\";\n        \/** Identifier for a level loaded event  **\/\n        public static const LEVEL_LOADED : String = \"hlsEventLevelLoaded\";\n        \/** Identifier for a level switch event. **\/\n        public static const LEVEL_SWITCH : String = \"hlsEventLevelSwitch\";\n        \/** Identifier for a level ENDLIST event. **\/\n        public static const LEVEL_ENDLIST : String = \"hlsEventLevelEndList\";\n        \/** Identifier for a fragment loading event. **\/\n        public static const FRAGMENT_LOADING : String = \"hlsEventFragmentLoading\";\n        \/** Identifier for a fragment loaded event. **\/\n        public static const FRAGMENT_LOADED : String = \"hlsEventFragmentLoaded\";\n        \/** Identifier for a fragment playing event. **\/\n        public static const FRAGMENT_PLAYING : String = \"hlsEventFragmentPlaying\";\n        \/** Identifier for a audio tracks list change **\/\n        public static const AUDIO_TRACKS_LIST_CHANGE : String = \"audioTracksListChange\";\n        \/** Identifier for a audio track switch **\/\n        public static const AUDIO_TRACK_SWITCH : String = \"audioTrackSwitch\";\n        \/** Identifier for a audio level loading event  **\/\n        public static const AUDIO_LEVEL_LOADING : String = \"hlsEventAudioLevelLoading\";\n        \/** Identifier for a audio level loaded event  **\/\n        public static const AUDIO_LEVEL_LOADED : String = \"hlsEventAudioLevelLoaded\";\n        \/** Identifier for audio\/video TAGS loaded event. **\/\n        public static const TAGS_LOADED : String = \"hlsEventTagsLoaded\";\n        \/** Identifier when last fragment of playlist has been loaded **\/\n        public static const LAST_VOD_FRAGMENT_LOADED : String = \"hlsEventLastFragmentLoaded\";\n        \/** Identifier for a playback error event. **\/\n        public static const ERROR : String = \"hlsEventError\";\n        \/** Identifier for a playback media time change event. **\/\n        public static const MEDIA_TIME : String = \"hlsEventMediaTime\";\n        \/** Identifier for a playback state switch event. **\/\n        public static const PLAYBACK_STATE : String = \"hlsPlaybackState\";\n        \/** Identifier for a seek state switch event. **\/\n        public static const SEEK_STATE : String = \"hlsSeekState\";\n        \/** Identifier for stream type changes: VoD or Live **\/\n        public static const STREAM_TYPE_DID_CHANGE:String = \"hlsEventStreamTypeDidChange\";\n        \/** Identifier for a playback complete event. **\/\n        public static const PLAYBACK_COMPLETE : String = \"hlsEventPlayBackComplete\";\n        \/** Identifier for a Playlist Duration updated event **\/\n        public static const PLAYLIST_DURATION_UPDATED : String = \"hlsPlayListDurationUpdated\";\n        \/** Identifier for a ID3 updated event **\/\n        public static const ID3_UPDATED : String = \"hlsID3Updated\";\n        \/** Identifier for a fps drop event **\/\n        public static const FPS_DROP : String = \"hlsFPSDrop\";\n        \/** Identifier for a fps drop level capping event **\/\n        public static const FPS_DROP_LEVEL_CAPPING : String = \"hlsFPSDropLevelCapping\";\n        \/** Identifier for a fps drop smooth level switch event **\/\n        public static const FPS_DROP_SMOOTH_LEVEL_SWITCH : String = \"hlsFPSDropSmoothLevelSwitch\";\n        \/** Identifier for a live loading stalled event **\/\n        public static const LIVE_LOADING_STALLED : String = \"hlsLiveLoadingStalled\";\n        \/** Identifier for a Stage set event **\/\n        public static const STAGE_SET : String = \"hlsStageSet\";\n\n        \/** The current url **\/\n        public var url : String;\n        \/** The current quality level. **\/\n        public var level : int;\n        \/** The current playlist duration. **\/\n        public var duration : Number;\n        \/** The list with quality levels. **\/\n        public var levels : Vector.<Level>;\n        \/** The error message. **\/\n        public var error : HLSError;\n        \/** Load Metrics. **\/\n        public var loadMetrics : HLSLoadMetrics;\n        \/** Play Metrics. **\/\n        public var playMetrics : HLSPlayMetrics;\n        \/** The time position. **\/\n        public var mediatime : HLSMediatime;\n        \/** The new playback state. **\/\n        public var state : String;\n        \/** The current audio track **\/\n        public var audioTrack : int;\n        \/** a complete ID3 payload from PES, as a hex dump **\/\n        public var ID3Data : String;\n\n        \/** Assign event parameter and dispatch. **\/\n        public function HLSEvent(type : String, parameter : *=null, parameter2 : *=null) {\n            switch(type) {\n                case MANIFEST_LOADING:\n                case FRAGMENT_LOADING:\n                    url = parameter as String;\n                    break;\n                case ERROR:\n                    error = parameter as HLSError;\n                    break;\n                case TAGS_LOADED:\n                case FRAGMENT_LOADED:\n                case LEVEL_LOADED:\n                case AUDIO_LEVEL_LOADED:\n                    loadMetrics = parameter as HLSLoadMetrics;\n                    break;\n                case MANIFEST_PARSED:\n                case MANIFEST_LOADED:\n                    levels = parameter as Vector.<Level>;\n                    if(parameter2) {\n                        loadMetrics = parameter2 as HLSLoadMetrics;\n                    }\n                    break;\n                case MEDIA_TIME:\n                    mediatime = parameter as HLSMediatime;\n                    break;\n                case PLAYBACK_STATE:\n                case SEEK_STATE:\n                    state = parameter as String;\n                    break;\n                case LEVEL_LOADING:\n                case LEVEL_SWITCH:\n                case AUDIO_LEVEL_LOADING:\n                case FPS_DROP:\n                case FPS_DROP_LEVEL_CAPPING:\n                    level = parameter as int;\n                    break;\n                case PLAYLIST_DURATION_UPDATED:\n                    duration = parameter as Number;\n                    break;\n                case ID3_UPDATED:\n                    ID3Data = parameter as String;\n                    break;\n                case FRAGMENT_PLAYING:\n                    playMetrics = parameter as HLSPlayMetrics;\n                    break;\n                default:\n                    break;\n            }\n            super(type, false, false);\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.event {\n    import org.mangui.hls.model.Level;\n\n    import flash.events.Event;\n\n    \/** Event fired when an error prevents playback. **\/\n    public class HLSEvent extends Event {\n        \/** Identifier for a manifest loading event, triggered after a call to hls.load(url) **\/\n        public static const MANIFEST_LOADING : String = \"hlsEventManifestLoading\";\n        \/** Identifier for a manifest parsed event,\n         * triggered after main manifest has been retrieved and parsed.\n         * hls playlist may not be playable yet, in case of adaptive streaming, start level playlist is not downloaded yet at that stage *\/\n        public static const MANIFEST_PARSED : String = \"hlsEventManifestParsed\";\n        \/** Identifier for a manifest loaded event, when this event is received, main manifest and start level has been retrieved *\/\n        public static const MANIFEST_LOADED : String = \"hlsEventManifestLoaded\";\n        \/** Identifier for a level loading event  **\/\n        public static const LEVEL_LOADING : String = \"hlsEventLevelLoading\";\n        \/** Identifier for a level loaded event  **\/\n        public static const LEVEL_LOADED : String = \"hlsEventLevelLoaded\";\n        \/** Identifier for a level switch event. **\/\n        public static const LEVEL_SWITCH : String = \"hlsEventLevelSwitch\";\n        \/** Identifier for a level ENDLIST event. **\/\n        public static const LEVEL_ENDLIST : String = \"hlsEventLevelEndList\";\n        \/** Identifier for a fragment loading event. **\/\n        public static const FRAGMENT_LOADING : String = \"hlsEventFragmentLoading\";\n        \/** Identifier for a fragment loaded event. **\/\n        public static const FRAGMENT_LOADED : String = \"hlsEventFragmentLoaded\";\n        \/** Identifier for a fragment playing event. **\/\n        public static const FRAGMENT_PLAYING : String = \"hlsEventFragmentPlaying\";\n        \/** Identifier for a audio tracks list change **\/\n        public static const AUDIO_TRACKS_LIST_CHANGE : String = \"audioTracksListChange\";\n        \/** Identifier for a audio track switch **\/\n        public static const AUDIO_TRACK_SWITCH : String = \"audioTrackSwitch\";\n        \/** Identifier for a audio level loading event  **\/\n        public static const AUDIO_LEVEL_LOADING : String = \"hlsEventAudioLevelLoading\";\n        \/** Identifier for a audio level loaded event  **\/\n        public static const AUDIO_LEVEL_LOADED : String = \"hlsEventAudioLevelLoaded\";\n        \/** Identifier for audio\/video TAGS loaded event. **\/\n        public static const TAGS_LOADED : String = \"hlsEventTagsLoaded\";\n        \/** Identifier when last fragment of playlist has been loaded **\/\n        public static const LAST_VOD_FRAGMENT_LOADED : String = \"hlsEventLastFragmentLoaded\";\n        \/** Identifier for a playback error event. **\/\n        public static const ERROR : String = \"hlsEventError\";\n        \/** Identifier for a playback media time change event. **\/\n        public static const MEDIA_TIME : String = \"hlsEventMediaTime\";\n        \/** Identifier for a playback state switch event. **\/\n        public static const PLAYBACK_STATE : String = \"hlsPlaybackState\";\n        \/** Identifier for a seek state switch event. **\/\n        public static const SEEK_STATE : String = \"hlsSeekState\";\n        \/** Identifier for stream type changes: VoD or Live, type will be stored in 'streamType' field **\/\n        public static const STREAM_TYPE_DID_CHANGE:String = \"hlsEventStreamTypeDidChange\";\n        \/** Identifier for a playback complete event. **\/\n        public static const PLAYBACK_COMPLETE : String = \"hlsEventPlayBackComplete\";\n        \/** Identifier for a Playlist Duration updated event **\/\n        public static const PLAYLIST_DURATION_UPDATED : String = \"hlsPlayListDurationUpdated\";\n        \/** Identifier for a ID3 updated event **\/\n        public static const ID3_UPDATED : String = \"hlsID3Updated\";\n        \/** Identifier for a fps drop event **\/\n        public static const FPS_DROP : String = \"hlsFPSDrop\";\n        \/** Identifier for a fps drop level capping event **\/\n        public static const FPS_DROP_LEVEL_CAPPING : String = \"hlsFPSDropLevelCapping\";\n        \/** Identifier for a fps drop smooth level switch event **\/\n        public static const FPS_DROP_SMOOTH_LEVEL_SWITCH : String = \"hlsFPSDropSmoothLevelSwitch\";\n        \/** Identifier for a live loading stalled event **\/\n        public static const LIVE_LOADING_STALLED : String = \"hlsLiveLoadingStalled\";\n        \/** Identifier for a Stage set event **\/\n        public static const STAGE_SET : String = \"hlsStageSet\";\n\n        \/** The current url **\/\n        public var url : String;\n        \/** The current quality level. **\/\n        public var level : int;\n        \/** The current playlist duration. **\/\n        public var duration : Number;\n        \/** The list with quality levels. **\/\n        public var levels : Vector.<Level>;\n        \/** The error message. **\/\n        public var error : HLSError;\n        \/** Load Metrics. **\/\n        public var loadMetrics : HLSLoadMetrics;\n        \/** Play Metrics. **\/\n        public var playMetrics : HLSPlayMetrics;\n        \/** The time position. **\/\n        public var mediatime : HLSMediatime;\n        \/** The new playback state. **\/\n        public var state : String;\n        \/** The new stream type value **\/\n        public var streamType: String;\n        \/** The current audio track **\/\n        public var audioTrack : int;\n        \/** a complete ID3 payload from PES, as a hex dump **\/\n        public var ID3Data : String;\n\n        \/** Assign event parameter and dispatch. **\/\n        public function HLSEvent(type : String, parameter : *=null, parameter2 : *=null) {\n            switch(type) {\n                case MANIFEST_LOADING:\n                case FRAGMENT_LOADING:\n                    url = parameter as String;\n                    break;\n                case ERROR:\n                    error = parameter as HLSError;\n                    break;\n                case TAGS_LOADED:\n                case FRAGMENT_LOADED:\n                case LEVEL_LOADED:\n                case AUDIO_LEVEL_LOADED:\n                    loadMetrics = parameter as HLSLoadMetrics;\n                    break;\n                case MANIFEST_PARSED:\n                case MANIFEST_LOADED:\n                    levels = parameter as Vector.<Level>;\n                    if(parameter2) {\n                        loadMetrics = parameter2 as HLSLoadMetrics;\n                    }\n                    break;\n                case MEDIA_TIME:\n                    mediatime = parameter as HLSMediatime;\n                    break;\n                case PLAYBACK_STATE:\n                case SEEK_STATE:\n                    state = parameter as String;\n                    break;\n                case LEVEL_LOADING:\n                case LEVEL_SWITCH:\n                case AUDIO_LEVEL_LOADING:\n                case FPS_DROP:\n                case FPS_DROP_LEVEL_CAPPING:\n                    level = parameter as int;\n                    break;\n                case PLAYLIST_DURATION_UPDATED:\n                    duration = parameter as Number;\n                    break;\n                case ID3_UPDATED:\n                    ID3Data = parameter as String;\n                    break;\n                case FRAGMENT_PLAYING:\n                    playMetrics = parameter as HLSPlayMetrics;\n                    break;\n                case HLSEvent.STREAM_TYPE_DID_CHANGE:\n                    \/\/ Stream Type is required\n                    streamType = String(parameter);\n                    break;\n                default:\n                    break;\n            }\n            super(type, false, false);\n        }\n    }\n}\n","subject":"store type in event object","message":"store type in event object\n","lang":"ActionScript","license":"mpl-2.0","repos":"clappr\/flashls,hola\/flashls,NicolasSiver\/flashls,neilrackett\/flashls,fixedmachine\/flashls,tedconf\/flashls,fixedmachine\/flashls,codex-corp\/flashls,neilrackett\/flashls,jlacivita\/flashls,hola\/flashls,vidible\/vdb-flashls,NicolasSiver\/flashls,loungelogic\/flashls,tedconf\/flashls,vidible\/vdb-flashls,mangui\/flashls,loungelogic\/flashls,codex-corp\/flashls,clappr\/flashls,mangui\/flashls,jlacivita\/flashls"}
{"commit":"b9c40f0b9d331c47b2c38e5d96c074eade7f196c","old_file":"generator\/sources\/as3\/delegates\/media\/MediaUpdateThumbnailJpegDelegate.as","new_file":"generator\/sources\/as3\/delegates\/media\/MediaUpdateThumbnailJpegDelegate.as","old_contents":"package com.kaltura.delegates.media\n{\n\timport com.kaltura.config.KalturaConfig;\n\timport com.kaltura.core.KClassFactory;\n\timport com.kaltura.delegates.WebDelegateBase;\n\timport com.kaltura.errors.KalturaError;\n\timport com.kaltura.net.KalturaCall;\n\timport com.kaltura.net.KalturaFileCall;\n\n\timport flash.events.Event;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.utils.getDefinitionByName;\n\n\timport mx.utils.UIDUtil;\n\n\timport ru.inspirit.net.MultipartURLLoader;\n\tpublic class MediaUpdateThumbnailJpegDelegate extends WebDelegateBase\n\t{\n\t\tprotected var mrloader:MultipartURLLoader;\n\n\t\tpublic function MediaUpdateThumbnailJpegDelegate(call:KalturaCall, config:KalturaConfig)\n\t\t{\n\t\t\tsuper(call, config);\n\t\t}\n\n\t\toverride public function parse( result : XML ) : *\n\t\t{\n\t\t\tvar cls : Class = getDefinitionByName('com.kaltura.vo.'+ result.result.objectType) as Class;\n\t\t\tvar obj : * = (new KClassFactory( cls )).newInstanceFromXML( result.result );\n\t\t\treturn obj;\n\t\t}\n\n\t\toverride protected function sendRequest():void {\n\t\t\t\/\/construct the loader\n\t\t\tcreateURLLoader();\n\n\t\t\t\/\/create the service request for normal calls\n\t\t\tvar variables:String = decodeURIComponent(call.args.toString());\n\t\t\tvar req:String = _config.domain +\"\/\"+_config.srvUrl+\"?service=\"+call.service+\"&action=\"+call.action +'&'+variables;\n\t\t\tmrloader.addFile((call as KalturaFileCall).bytes, UIDUtil.createUID(), 'fileData');\n\n\t\t\tmrloader.dataFormat = URLLoaderDataFormat.TEXT;\n\t\t\tmrloader.load(req);\n\t\t}\n\n\t\t\/\/ Event Handlers\n\t\toverride protected function onDataComplete(event:Event):void {\n\t\t\ttry{\n\t\t\t\thandleResult( XML(event.target.loader.data) );\n\t\t\t}\n\t\t\tcatch( e:Error )\n\t\t\t{\n\t\t\t\tvar kErr : KalturaError = new KalturaError();\n\t\t\t\tkErr.errorCode = String(e.errorID);\n\t\t\t\tkErr.errorMsg = e.message;\n\t\t\t\t_call.handleError( kErr );\n\t\t\t}\n\t\t}\n\n\t\toverride protected function createURLLoader():void {\n\t\t\tmrloader = new MultipartURLLoader();\n\t\t\tmrloader.addEventListener(Event.COMPLETE, onDataComplete);\n\t\t}\n\n\t}\n}\n","new_contents":"package com.kaltura.delegates.media\n{\n\timport com.kaltura.config.KalturaConfig;\n\timport com.kaltura.core.KClassFactory;\n\timport com.kaltura.delegates.WebDelegateBase;\n\timport com.kaltura.errors.KalturaError;\n\timport com.kaltura.net.KalturaCall;\n\timport com.kaltura.net.KalturaFileCall;\n\n\timport flash.events.Event;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.utils.getDefinitionByName;\n\n\timport mx.utils.UIDUtil;\n\n\timport ru.inspirit.net.MultipartURLLoader;\n\tpublic class MediaUpdateThumbnailJpegDelegate extends WebDelegateBase\n\t{\n\t\tprotected var mrloader:MultipartURLLoader;\n\n\t\tpublic function MediaUpdateThumbnailJpegDelegate(call:KalturaCall, config:KalturaConfig)\n\t\t{\n\t\t\tsuper(call, config);\n\t\t}\n\n\t\toverride public function parse( result : XML ) : *\n\t\t{\n\t\t\tvar cls : Class = getDefinitionByName('com.kaltura.vo.'+ result.result.objectType) as Class;\n\t\t\tvar obj : * = (new KClassFactory( cls )).newInstanceFromXML( result.result );\n\t\t\treturn obj;\n\t\t}\n\n\t\toverride protected function sendRequest():void {\n\t\t\t\/\/construct the loader\n\t\t\tcreateURLLoader();\n\n\t\t\t\/\/create the service request for normal calls\n\t\t\tvar variables:String = decodeURIComponent(call.args.toString());\n\t\t\tvar req:String = _config.protocol + _config.domain +\"\/\"+_config.srvUrl+\"?service=\"+call.service+\"&action=\"+call.action +'&'+variables;\n\t\t\tmrloader.addFile((call as KalturaFileCall).bytes, UIDUtil.createUID(), 'fileData');\n\n\t\t\tmrloader.dataFormat = URLLoaderDataFormat.TEXT;\n\t\t\tmrloader.load(req);\n\t\t}\n\n\t\t\/\/ Event Handlers\n\t\toverride protected function onDataComplete(event:Event):void {\n\t\t\ttry{\n\t\t\t\thandleResult( XML(event.target.loader.data) );\n\t\t\t}\n\t\t\tcatch( e:Error )\n\t\t\t{\n\t\t\t\tvar kErr : KalturaError = new KalturaError();\n\t\t\t\tkErr.errorCode = String(e.errorID);\n\t\t\t\tkErr.errorMsg = e.message;\n\t\t\t\t_call.handleError( kErr );\n\t\t\t}\n\t\t}\n\n\t\toverride protected function createURLLoader():void {\n\t\t\tmrloader = new MultipartURLLoader();\n\t\t\tmrloader.addEventListener(Event.COMPLETE, onDataComplete);\n\t\t}\n\n\t}\n}\n","subject":"use client protocol definition","message":"use client protocol definition\n\ngit-svn-id: 8a2ccb88241e16c78017770bc38d91d6d5396a5a@51541 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"gale320\/server,matsuu\/server,DBezemer\/server,ratliff\/server,DBezemer\/server,gale320\/server,doubleshot\/server,gale320\/server,doubleshot\/server,ivesbai\/server,doubleshot\/server,doubleshot\/server,doubleshot\/server,jorgevbo\/server,kaltura\/server,matsuu\/server,ivesbai\/server,ivesbai\/server,doubleshot\/server,gale320\/server,ivesbai\/server,kaltura\/server,DBezemer\/server,jorgevbo\/server,ratliff\/server,ratliff\/server,ivesbai\/server,kaltura\/server,gale320\/server,ratliff\/server,kaltura\/server,ratliff\/server,gale320\/server,matsuu\/server,DBezemer\/server,DBezemer\/server,kaltura\/server,jorgevbo\/server,jorgevbo\/server,DBezemer\/server,kaltura\/server,ratliff\/server,doubleshot\/server,ivesbai\/server,jorgevbo\/server,matsuu\/server,ivesbai\/server,jorgevbo\/server,matsuu\/server,ivesbai\/server,gale320\/server,doubleshot\/server,DBezemer\/server,ratliff\/server,matsuu\/server,ratliff\/server,jorgevbo\/server,gale320\/server,matsuu\/server,DBezemer\/server,jorgevbo\/server,matsuu\/server"}
{"commit":"7480aa54aa6f956ed89e8225ab16df5f50d96524","old_file":"src\/org\/mangui\/hls\/HLSSettings.as","new_file":"src\/org\/mangui\/hls\/HLSSettings.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n\n    public final class HLSSettings extends Object {\n        \/**\n         * autoStartLoad\n         *\n         * if set to true,\n         *      start level playlist and first fragments will be loaded automatically,\n         *      after triggering of HlsEvent.MANIFEST_PARSED event\n         * if set to false,\n         *      an explicit API call (hls.startLoad()) will be needed\n         *      to start quality level\/fragment loading.\n         *\n         * Default is true\n         *\/\n        public static var autoStartLoad : Boolean = true;\n        \/**\n         * capLevelToStage\n         *\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n\n        \/**\n         * maxLevelCappingMode\n         *\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * minBufferLength\n         *\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n\n\n        \/**\n         * minBufferLengthCapping\n         *\n         * Defines minimum buffer length capping value (max value) if minBufferLength is set to -1\n         *\n         * Default is -1 = no capping\n         *\/\n        public static var minBufferLengthCapping : Number = -1;\n\n\n        \/**\n         * maxBufferLength\n         *\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 120\n         *\/\n        public static var maxBufferLength : Number = 120;\n\n        \/**\n         * maxBackBufferLength\n         *\n         * Defines maximum back buffer length in seconds.\n         * (0 means infinite back buffering)\n         *\n         * Default is 30\n         *\/\n        public static var maxBackBufferLength : Number = 30;\n\n        \/**\n         * lowBufferLength\n         *\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3\n         *\/\n        public static var lowBufferLength : Number = 3;\n\n        \/**\n         * mediaTimeUpdatePeriod\n         *\n         * time update period in ms\n         * period at which HLSEvent.MEDIA_TIME will be triggered\n         * Default is 100 ms\n         *\/\n        public static var mediaTimePeriod : int = 100;\n\n        \/**\n         * fpsDroppedMonitoringPeriod\n         *\n         * dropped FPS Monitor Period in ms\n         * period at which nb dropped FPS will be checked\n         * Default is 5000 ms\n         *\/\n        public static var fpsDroppedMonitoringPeriod : int = 5000;\n\n        \/**\n         * fpsDroppedMonitoringThreshold\n         *\n         * dropped FPS Threshold\n         * every fpsDroppedMonitoringPeriod, dropped FPS will be compared to displayed FPS.\n         * if during that period, ratio of (dropped FPS\/displayed FPS) is greater or equal\n         * than fpsDroppedMonitoringThreshold, HLSEvent.FPS_DROP event will be fired\n         * Default is 0.2 (20%)\n         *\/\n        public static var fpsDroppedMonitoringThreshold : Number = 0.2;\n\n\n        \/**\n         * capLevelonFPSDrop\n         *\n         * Limit levels usable in auto-quality when FPS drop is detected\n         * i.e. if frame drop is detected on level 5, auto level will be capped to level 4 a\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is true\n         *\/\n        public static var capLevelonFPSDrop : Boolean = true;\n\n        \/**\n         * smoothAutoSwitchonFPSDrop\n         *\n         * force a smooth level switch Limit when FPS drop is detected in auto-quality\n         * i.e. if frame drop is detected on level 5, it will trigger an auto quality level switch\n         * to level 4 for next fragment\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Note: this setting is active only if capLevelonFPSDrop==true\n         *\n         * Default is true\n         *\/\n        public static var smoothAutoSwitchonFPSDrop : Boolean = true;\n\n        \/**\n         * seekMode\n         *\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *\n         * Default is HLSSeekMode.KEYFRAME_SEEK\n         *\/\n        public static var seekMode : String = HLSSeekMode.KEYFRAME_SEEK;\n\n        \/**\n         * keyLoadMaxRetry\n         *\n         * Max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var keyLoadMaxRetry : int = 3;\n\n        \/**\n         * keyLoadMaxRetryTimeout\n         *\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n\n        \/**\n         * fragmentLoadMaxRetry\n         *\n         * Max number of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var fragmentLoadMaxRetry : int = 3;\n\n        \/**\n         * fragmentLoadMaxRetryTimeout\n         *\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 4000\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 4000\n\n        \/**\n         * fragmentLoadSkipAfterMaxRetry\n         *\n         * control behaviour in case fragment load still fails after max retry timeout\n         * if set to true, fragment will be skipped and next one will be loaded.\n         * If set to false, an I\/O Error will be raised.\n         *\n         * Default is true.\n         *\/\n        public static var fragmentLoadSkipAfterMaxRetry : Boolean = true;\n\n        \/**\n         * flushLiveURLCache\n         *\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n\n        \/**\n         * manifestLoadMaxRetry\n         *\n         * max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = 3;\n\n        \/**\n         * manifestLoadMaxRetryTimeout\n         *\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n\n        \/**\n         * startFromBitrate\n         *\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\n         * Default is -1\n         *\/\n        public static var startFromBitrate : Number = -1;\n\n        \/**\n         * startFromLevel\n         *\n         * start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred level. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         * -2 : playback will start from the first level appearing in Manifest (not sorted by bitrate)\n         *\n         * Default is -1\n         *\/\n        public static var startFromLevel : Number = -1;\n\n\n        \/**\n         * autoStartMaxDuration\n         *\n         * max fragment loading duration in automatic start level selection mode (in ms)\n         * -1 : max duration not capped\n         * other : max duration is capped to avoid long playback starting time\n         *\n         * Default is -1\n         *\/\n        public static var autoStartMaxDuration : Number = -1;\n\n        \/**\n         * seekFromLevel\n         *\n         * Seek level:\n         *  from 0 to 1: indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\n         * Default is -1\n         *\/\n        public static var seekFromLevel : Number = -1;\n\n        \/**\n         * useHardwareVideoDecoder\n         *\n         * Use hardware video decoder:\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\n         * Default is true\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = true;\n\n        \/**\n         * logInfo\n         *\n         * Defines whether INFO level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logInfo : Boolean = true;\n\n        \/**\n         * logDebug\n         *\n         * Defines whether DEBUG level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug : Boolean = false;\n\n        \/**\n         * logDebug2\n         *\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug2 : Boolean = false;\n\n        \/**\n         * logWarn\n         *\n         * Defines whether WARN level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logWarn : Boolean = true;\n\n        \/**\n         * logError\n         *\n         * Defines whether ERROR level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logError : Boolean = true;\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n\n    public final class HLSSettings extends Object {\n        \/**\n         * autoStartLoad\n         *\n         * if set to true,\n         *      start level playlist and first fragments will be loaded automatically,\n         *      after triggering of HlsEvent.MANIFEST_PARSED event\n         * if set to false,\n         *      an explicit API call (hls.startLoad()) will be needed\n         *      to start quality level\/fragment loading.\n         *\n         * Default is true\n         *\/\n        public static var autoStartLoad : Boolean = true;\n        \/**\n         * capLevelToStage\n         *\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n\n        \/**\n         * maxLevelCappingMode\n         *\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * minBufferLength\n         *\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n\n\n        \/**\n         * minBufferLengthCapping\n         *\n         * Defines minimum buffer length capping value (max value) if minBufferLength is set to -1\n         *\n         * Default is -1 = no capping\n         *\/\n        public static var minBufferLengthCapping : Number = -1;\n\n\n        \/**\n         * maxBufferLength\n         *\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 120\n         *\/\n        public static var maxBufferLength : Number = 120;\n\n        \/**\n         * maxBackBufferLength\n         *\n         * Defines maximum back buffer length in seconds.\n         * (0 means infinite back buffering)\n         *\n         * Default is 30\n         *\/\n        public static var maxBackBufferLength : Number = 30;\n\n        \/**\n         * lowBufferLength\n         *\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3\n         *\/\n        public static var lowBufferLength : Number = 3;\n\n        \/**\n         * mediaTimeUpdatePeriod\n         *\n         * time update period in ms\n         * period at which HLSEvent.MEDIA_TIME will be triggered\n         * Default is 100 ms\n         *\/\n        public static var mediaTimePeriod : int = 100;\n\n        \/**\n         * fpsDroppedMonitoringPeriod\n         *\n         * dropped FPS Monitor Period in ms\n         * period at which nb dropped FPS will be checked\n         * Default is 5000 ms\n         *\/\n        public static var fpsDroppedMonitoringPeriod : int = 5000;\n\n        \/**\n         * fpsDroppedMonitoringThreshold\n         *\n         * dropped FPS Threshold\n         * every fpsDroppedMonitoringPeriod, dropped FPS will be compared to displayed FPS.\n         * if during that period, ratio of (dropped FPS\/displayed FPS) is greater or equal\n         * than fpsDroppedMonitoringThreshold, HLSEvent.FPS_DROP event will be fired\n         * Default is 0.2 (20%)\n         *\/\n        public static var fpsDroppedMonitoringThreshold : Number = 0.2;\n\n\n        \/**\n         * capLevelonFPSDrop\n         *\n         * Limit levels usable in auto-quality when FPS drop is detected\n         * i.e. if frame drop is detected on level 5, auto level will be capped to level 4 a\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelonFPSDrop : Boolean = false;\n\n        \/**\n         * smoothAutoSwitchonFPSDrop\n         *\n         * force a smooth level switch Limit when FPS drop is detected in auto-quality\n         * i.e. if frame drop is detected on level 5, it will trigger an auto quality level switch\n         * to level 4 for next fragment\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Note: this setting is active only if capLevelonFPSDrop==true\n         *\n         * Default is true\n         *\/\n        public static var smoothAutoSwitchonFPSDrop : Boolean = true;\n\n        \/**\n         * seekMode\n         *\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *\n         * Default is HLSSeekMode.KEYFRAME_SEEK\n         *\/\n        public static var seekMode : String = HLSSeekMode.KEYFRAME_SEEK;\n\n        \/**\n         * keyLoadMaxRetry\n         *\n         * Max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var keyLoadMaxRetry : int = 3;\n\n        \/**\n         * keyLoadMaxRetryTimeout\n         *\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n\n        \/**\n         * fragmentLoadMaxRetry\n         *\n         * Max number of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var fragmentLoadMaxRetry : int = 3;\n\n        \/**\n         * fragmentLoadMaxRetryTimeout\n         *\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 4000\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 4000\n\n        \/**\n         * fragmentLoadSkipAfterMaxRetry\n         *\n         * control behaviour in case fragment load still fails after max retry timeout\n         * if set to true, fragment will be skipped and next one will be loaded.\n         * If set to false, an I\/O Error will be raised.\n         *\n         * Default is true.\n         *\/\n        public static var fragmentLoadSkipAfterMaxRetry : Boolean = true;\n\n        \/**\n         * flushLiveURLCache\n         *\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n\n        \/**\n         * manifestLoadMaxRetry\n         *\n         * max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = 3;\n\n        \/**\n         * manifestLoadMaxRetryTimeout\n         *\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n\n        \/**\n         * startFromBitrate\n         *\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\n         * Default is -1\n         *\/\n        public static var startFromBitrate : Number = -1;\n\n        \/**\n         * startFromLevel\n         *\n         * start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred level. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         * -2 : playback will start from the first level appearing in Manifest (not sorted by bitrate)\n         *\n         * Default is -1\n         *\/\n        public static var startFromLevel : Number = -1;\n\n\n        \/**\n         * autoStartMaxDuration\n         *\n         * max fragment loading duration in automatic start level selection mode (in ms)\n         * -1 : max duration not capped\n         * other : max duration is capped to avoid long playback starting time\n         *\n         * Default is -1\n         *\/\n        public static var autoStartMaxDuration : Number = -1;\n\n        \/**\n         * seekFromLevel\n         *\n         * Seek level:\n         *  from 0 to 1: indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\n         * Default is -1\n         *\/\n        public static var seekFromLevel : Number = -1;\n\n        \/**\n         * useHardwareVideoDecoder\n         *\n         * Use hardware video decoder:\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\n         * Default is true\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = true;\n\n        \/**\n         * logInfo\n         *\n         * Defines whether INFO level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logInfo : Boolean = true;\n\n        \/**\n         * logDebug\n         *\n         * Defines whether DEBUG level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug : Boolean = false;\n\n        \/**\n         * logDebug2\n         *\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug2 : Boolean = false;\n\n        \/**\n         * logWarn\n         *\n         * Defines whether WARN level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logWarn : Boolean = true;\n\n        \/**\n         * logError\n         *\n         * Defines whether ERROR level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logError : Boolean = true;\n    }\n}\n","subject":"disable capLevelonFPSDrop feature","message":"disable capLevelonFPSDrop feature\n\nit is currently broken\n","lang":"ActionScript","license":"mpl-2.0","repos":"neilrackett\/flashls,jlacivita\/flashls,fixedmachine\/flashls,hola\/flashls,jlacivita\/flashls,neilrackett\/flashls,codex-corp\/flashls,vidible\/vdb-flashls,vidible\/vdb-flashls,clappr\/flashls,codex-corp\/flashls,mangui\/flashls,hola\/flashls,NicolasSiver\/flashls,NicolasSiver\/flashls,mangui\/flashls,fixedmachine\/flashls,tedconf\/flashls,clappr\/flashls,tedconf\/flashls"}
{"commit":"19f137f7fdd29b3b935af1795ffb78ac4ceccd1b","old_file":"as3\/test\/ember\/core\/NodesManagerTests.as","new_file":"as3\/test\/ember\/core\/NodesManagerTests.as","old_contents":"package ember.core\n{\n\timport mocks.MockComponent;\n\timport mocks.MockNode;\n\timport mocks.MockOptionalComponent;\n\timport mocks.MockOptionalNode;\n\n\timport org.hamcrest.assertThat;\n\timport org.hamcrest.object.equalTo;\n\timport org.hamcrest.object.isTrue;\n\timport org.hamcrest.object.notNullValue;\n\timport org.hamcrest.object.nullValue;\n\timport org.hamcrest.object.sameInstance;\n\n\n\tpublic class NodesManagerTests\n\t{\n\t\tprivate var _entities:Entities;\n\t\tprivate var _manager:NodesManager;\n\t\t\n\t\t[Before]\n\t\tpublic function before():void\n\t\t{\n\t\t\t_entities = new Entities();\n\t\t\t_manager = new NodesManager(_entities);\n\t\t}\n\t\t\n\t\t[After]\n\t\tpublic function after():void\n\t\t{\n\t\t\t_entities = null;\n\t\t\t_manager = null;\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function you_create_a_set_by_node_class():void\n\t\t{\n\t\t\tassertThat(_manager.get(MockNode), notNullValue());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function nodes_contains_a_node_that_represents_each_member_entity():void\n\t\t{\n\t\t\tvar list:Array = [];\n\t\t\tfor (var i:int = 0; i < 7; i++)\n\t\t\t{\n\t\t\t\tvar entity:Entity = _entities.create();\n\t\t\t\tentity.addComponent(new MockComponent());\n\t\t\t\tlist[i] = entity;\n\t\t\t}\n\t\t\t\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tvar foundCount:uint = 0;\n\t\t\tfor (var node:MockNode = nodes.head; node; node = node.next)\n\t\t\t\tlist.indexOf(node.entity) != -1 && ++foundCount;\n\t\t\t\n\t\t\tassertThat(foundCount, equalTo(7));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function nodes_does_not_contain_a_node_that_misses_component():void\n\t\t{\n\t\t\tfor (var i:int = 0; i < 8; i++)\n\t\t\t\t_entities.create();\n\t\t\t\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tassertThat(nodes.count, equalTo(0));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function if_an_enititys_components_no_longer_satisfy_requirements_it_is_removed():void\n\t\t{\n\t\t\tvar entity:Entity = _entities.create();\n\t\t\tentity.addComponent(new MockComponent());\n\t\t\t\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tvar wasAdded:Boolean = nodes.count == 1;\n\t\t\t\n\t\t\tentity.removeComponent(MockComponent);\n\t\t\tvar wasRemoved:Boolean = nodes.count == 0;\n\t\t\t\n\t\t\tassertThat(wasAdded && wasRemoved, isTrue());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function once_nodes_is_defined_if_an_entity_later_satisfies_requirements_it_is_added():void\n\t\t{\n\t\t\tvar entity:Entity = _entities.create();\n\t\t\t\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tvar noNodes:Boolean = nodes.count == 0;\n\t\t\t\n\t\t\tentity.addComponent(new MockComponent());\n\t\t\tvar nodeAdded:Boolean = nodes.count == 1;\n\t\t\t\n\t\t\tassertThat(noNodes && nodeAdded, isTrue());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function nodes_are_not_duplicated_per_request():void\n\t\t{\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tassertThat(_manager.get(MockNode), sameInstance(nodes));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function count_is_0_when_clear_is_called():void\n\t\t{\n\t\t\tfor (var i:int = 0; i < 11; i++)\n\t\t\t{\n\t\t\t\tvar entity:Entity = _entities.create();\n\t\t\t\tentity.addComponent(new MockComponent());\n\t\t\t}\n\t\t\t\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\t\n\t\t\t_manager.clear();\n\t\t\tassertThat(nodes.count, equalTo(0));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function all_nodes_are_removed_when_clear_is_called():void\n\t\t{\n\t\t\tfor (var i:int = 0; i < 11; i++)\n\t\t\t{\n\t\t\t\tvar entity:Entity = _entities.create();\n\t\t\t\tentity.addComponent(new MockComponent());\n\t\t\t}\n\t\t\t\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\t\n\t\t\t_manager.clear();\n\t\t\tassertThat(nodes.head, nullValue());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function optional_component_is_added_to_existing_node_when_added_to_component():void\n\t\t{\n\t\t\tvar component:MockOptionalComponent = new MockOptionalComponent();\n\t\t\t\n\t\t\tvar entity:Entity = _entities.create();\n\t\t\tentity.addComponent(new MockComponent());\n\t\t\tentity.addComponent(component);\n\n\t\t\tvar nodes:Nodes = _manager.get(MockOptionalNode);\n\t\t\t\n\t\t\tassertThat(nodes.head.optional, sameInstance(component));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function optional_component_is_removed_from_existing_node_when_removed_from_component():void\n\t\t{\n\t\t\tvar component:MockOptionalComponent = new MockOptionalComponent();\n\t\t\t\n\t\t\tvar entity:Entity = _entities.create();\n\t\t\tentity.addComponent(new MockComponent());\n\t\t\tentity.addComponent(component);\n\n\t\t\tvar nodes:Nodes = _manager.get(MockOptionalNode);\n\t\t\t\n\t\t\tentity.removeComponent(MockOptionalComponent);\n\t\t\tassertThat(nodes.head.optional, nullValue());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function an_empty_nodes_reports_0_count():void\n\t\t{\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tassertThat(nodes.count, equalTo(0));\n\t\t}\n\t\t\n\t\t\n\t\t[Test]\n\t\tpublic function nodes_reports_accurate_count_after_construction():void\n\t\t{\n\t\t\tfor (var i:int = 0; i < 5; i++)\n\t\t\t{\n\t\t\t\tvar entity:Entity = _entities.create();\n\t\t\t\tentity.addComponent(new MockComponent());\n\t\t\t}\n\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tassertThat(nodes.count, equalTo(5));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function nodes_count_is_maintained_as_entities_are_added():void\n\t\t{\n\t\t\tvar entity:Entity, i:int;\n\n\t\t\tvar count:uint = 5;\n\t\t\tfor (i = 0; i < count; i++)\n\t\t\t{\n\t\t\t\tentity = _entities.create();\n\t\t\t\tentity.addComponent(new MockComponent());\n\t\t\t}\n\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\t\n\t\t\tfor (i = 0; i < 3; i++)\n\t\t\t{\n\t\t\t\tentity = _entities.create();\n\t\t\t\tentity.addComponent(new MockComponent());\n\t\t\t}\n\t\t\t\n\t\t\tassertThat(nodes.count, equalTo(5 + 3));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function nodes_count_is_maintained_as_entities_are_removed():void\n\t\t{\n\t\t\tvar entity:Entity, i:int;\n\n\t\t\tvar count:uint = 10;\n\t\t\tfor (i = 0; i < count; i++)\n\t\t\t{\n\t\t\t\tentity = _entities.create(\"id\" + i);\n\t\t\t\tentity.addComponent(new MockComponent());\n\t\t\t}\n\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\t\n\t\t\tvar removed:uint = 3;\n\t\t\tfor (i = 0; i < removed; i++)\n\t\t\t{\n\t\t\t\tentity = _entities.get(\"id\" + i);\n\t\t\t\tentity.removeComponent(MockComponent);\n\t\t\t}\n\t\t\t\n\t\t\tassertThat(nodes.count, equalTo(10 - 3));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function a_node_can_be_referenced_in_nodes_by_entity():void\n\t\t{\n\t\t\tvar entity:Entity = _entities.create();\n\t\t\tentity.addComponent(new MockComponent());\n\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tassertThat(nodes.get(entity), notNullValue());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function when_an_entity_is_removed_any_corresponding_nodes_are_removed():void\n\t\t{\n\t\t\tvar entity:Entity = _entities.create();\n\t\t\tentity.addComponent(new MockComponent());\n\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\t_manager.removeEntity(entity);\n\t\t\t\n\t\t\tassertThat(nodes.get(entity), nullValue());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function when_a_node_is_removed_during_a_loop_the_loop_isnt_disrupted():void\n\t\t{\n\t\t\tvar a:Entity = _entities.create(\"a\");\n\t\t\ta.addComponent(new MockComponent());\n\t\t\t\n\t\t\tvar b:Entity = _entities.create(\"b\");\n\t\t\tb.addComponent(new MockComponent());\n\t\t\t\n\t\t\tvar c:Entity = _entities.create(\"c\");\n\t\t\tc.addComponent(new MockComponent());\n\t\t\t\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tvar count:uint = 0;\n\t\t\tfor (var node:MockNode = nodes.head as MockNode; node; node = node.next)\n\t\t\t{\n\t\t\t\tnode.entity.removeComponent(MockComponent);\n\t\t\t\t++count;\n\t\t\t}\n\t\t\t\n\t\t\tassertThat(count, equalTo(3));\n\t\t}\n\t\t\n\t}\n\t\n}\n","new_contents":"package ember.core\n{\n\timport mocks.MockComponent;\n\timport mocks.MockNode;\n\timport mocks.MockOptionalComponent;\n\timport mocks.MockOptionalNode;\n\n\timport org.hamcrest.assertThat;\n\timport org.hamcrest.object.equalTo;\n\timport org.hamcrest.object.isTrue;\n\timport org.hamcrest.object.notNullValue;\n\timport org.hamcrest.object.nullValue;\n\timport org.hamcrest.object.sameInstance;\n\n\n\tpublic class NodesManagerTests\n\t{\n\t\tprivate var _entities:Entities;\n\t\tprivate var _manager:NodesManager;\n\t\t\n\t\t[Before]\n\t\tpublic function before():void\n\t\t{\n\t\t\t_entities = new Entities();\n\t\t\t_manager = new NodesManager(_entities);\n\t\t}\n\t\t\n\t\t[After]\n\t\tpublic function after():void\n\t\t{\n\t\t\t_entities = null;\n\t\t\t_manager = null;\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function you_create_a_set_by_node_class():void\n\t\t{\n\t\t\tassertThat(_manager.get(MockNode), notNullValue());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function nodes_contains_a_node_that_represents_each_member_entity():void\n\t\t{\n\t\t\tvar list:Array = [];\n\t\t\tfor (var i:int = 0; i < 7; i++)\n\t\t\t{\n\t\t\t\tvar entity:Entity = _entities.create();\n\t\t\t\tentity.addComponent(new MockComponent());\n\t\t\t\tlist[i] = entity;\n\t\t\t}\n\t\t\t\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tvar foundCount:uint = 0;\n\t\t\tfor (var node:MockNode = nodes.head; node; node = node.next)\n\t\t\t\tlist.indexOf(node.entity) != -1 && ++foundCount;\n\t\t\t\n\t\t\tassertThat(foundCount, equalTo(7));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function nodes_does_not_contain_a_node_that_misses_component():void\n\t\t{\n\t\t\tfor (var i:int = 0; i < 8; i++)\n\t\t\t\t_entities.create();\n\t\t\t\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tassertThat(nodes.count, equalTo(0));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function if_an_enititys_components_no_longer_satisfy_requirements_it_is_removed():void\n\t\t{\n\t\t\tvar entity:Entity = _entities.create();\n\t\t\tentity.addComponent(new MockComponent());\n\t\t\t\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tvar wasAdded:Boolean = nodes.count == 1;\n\t\t\t\n\t\t\tentity.removeComponent(MockComponent);\n\t\t\tvar wasRemoved:Boolean = nodes.count == 0;\n\t\t\t\n\t\t\tassertThat(wasAdded && wasRemoved, isTrue());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function once_nodes_is_defined_if_an_entity_later_satisfies_requirements_it_is_added():void\n\t\t{\n\t\t\tvar entity:Entity = _entities.create();\n\t\t\t\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tvar noNodes:Boolean = nodes.count == 0;\n\t\t\t\n\t\t\tentity.addComponent(new MockComponent());\n\t\t\tvar nodeAdded:Boolean = nodes.count == 1;\n\t\t\t\n\t\t\tassertThat(noNodes && nodeAdded, isTrue());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function nodes_are_not_duplicated_per_request():void\n\t\t{\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tassertThat(_manager.get(MockNode), sameInstance(nodes));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function count_is_0_when_clear_is_called():void\n\t\t{\n\t\t\tfor (var i:int = 0; i < 11; i++)\n\t\t\t{\n\t\t\t\tvar entity:Entity = _entities.create();\n\t\t\t\tentity.addComponent(new MockComponent());\n\t\t\t}\n\t\t\t\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\t\n\t\t\t_manager.clear();\n\t\t\tassertThat(nodes.count, equalTo(0));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function all_nodes_are_removed_when_clear_is_called():void\n\t\t{\n\t\t\tfor (var i:int = 0; i < 11; i++)\n\t\t\t{\n\t\t\t\tvar entity:Entity = _entities.create();\n\t\t\t\tentity.addComponent(new MockComponent());\n\t\t\t}\n\t\t\t\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\t\n\t\t\t_manager.clear();\n\t\t\tassertThat(nodes.head, nullValue());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function optional_component_is_added_to_existing_node_when_added_to_component():void\n\t\t{\n\t\t\tvar component:MockOptionalComponent = new MockOptionalComponent();\n\t\t\t\n\t\t\tvar entity:Entity = _entities.create();\n\t\t\tentity.addComponent(new MockComponent());\n\t\t\tentity.addComponent(component);\n\n\t\t\tvar nodes:Nodes = _manager.get(MockOptionalNode);\n\t\t\t\n\t\t\tassertThat(nodes.head.optional, sameInstance(component));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function optional_component_is_removed_from_existing_node_when_removed_from_component():void\n\t\t{\n\t\t\tvar component:MockOptionalComponent = new MockOptionalComponent();\n\t\t\t\n\t\t\tvar entity:Entity = _entities.create();\n\t\t\tentity.addComponent(new MockComponent());\n\t\t\tentity.addComponent(component);\n\n\t\t\tvar nodes:Nodes = _manager.get(MockOptionalNode);\n\t\t\t\n\t\t\tentity.removeComponent(MockOptionalComponent);\n\t\t\tassertThat(nodes.head.optional, nullValue());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function an_empty_nodes_reports_0_count():void\n\t\t{\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tassertThat(nodes.count, equalTo(0));\n\t\t}\n\t\t\n\t\t\n\t\t[Test]\n\t\tpublic function nodes_reports_accurate_count_after_construction():void\n\t\t{\n\t\t\tfor (var i:int = 0; i < 5; i++)\n\t\t\t{\n\t\t\t\tvar entity:Entity = _entities.create();\n\t\t\t\tentity.addComponent(new MockComponent());\n\t\t\t}\n\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tassertThat(nodes.count, equalTo(5));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function nodes_count_is_maintained_as_entities_are_added():void\n\t\t{\n\t\t\tvar entity:Entity, i:int;\n\n\t\t\tvar count:uint = 5;\n\t\t\tfor (i = 0; i < count; i++)\n\t\t\t{\n\t\t\t\tentity = _entities.create();\n\t\t\t\tentity.addComponent(new MockComponent());\n\t\t\t}\n\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\t\n\t\t\tfor (i = 0; i < 3; i++)\n\t\t\t{\n\t\t\t\tentity = _entities.create();\n\t\t\t\tentity.addComponent(new MockComponent());\n\t\t\t}\n\t\t\t\n\t\t\tassertThat(nodes.count, equalTo(5 + 3));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function nodes_count_is_maintained_as_entities_are_removed():void\n\t\t{\n\t\t\tvar entity:Entity, i:int;\n\n\t\t\tvar count:uint = 10;\n\t\t\tfor (i = 0; i < count; i++)\n\t\t\t{\n\t\t\t\tentity = _entities.create(\"id\" + i);\n\t\t\t\tentity.addComponent(new MockComponent());\n\t\t\t}\n\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\t\n\t\t\tvar removed:uint = 3;\n\t\t\tfor (i = 0; i < removed; i++)\n\t\t\t{\n\t\t\t\tentity = _entities.get(\"id\" + i);\n\t\t\t\tentity.removeComponent(MockComponent);\n\t\t\t}\n\t\t\t\n\t\t\tassertThat(nodes.count, equalTo(10 - 3));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function a_node_can_be_referenced_in_nodes_by_entity():void\n\t\t{\n\t\t\tvar entity:Entity = _entities.create();\n\t\t\tentity.addComponent(new MockComponent());\n\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\tassertThat(nodes.get(entity), notNullValue());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function when_an_entity_is_removed_any_corresponding_nodes_are_removed():void\n\t\t{\n\t\t\tvar entity:Entity = _entities.create();\n\t\t\tentity.addComponent(new MockComponent());\n\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\t_manager.removeEntity(entity);\n\t\t\t\n\t\t\tassertThat(nodes.get(entity), nullValue());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function when_a_node_is_removed_during_a_loop_the_loop_isnt_disrupted():void\n\t\t{\n\t\t\tfor (var i:int = 0; i < 3; i++)\n\t\t\t\t_entities.create().addComponent(new MockComponent());\n\t\t\t\n\t\t\tvar nodes:Nodes = _manager.get(MockNode);\n\t\t\t\n\t\t\tvar count:uint = 0;\n\t\t\tfor (var node:MockNode = nodes.head as MockNode; node; node = node.next)\n\t\t\t{\n\t\t\t\tnode.entity.removeComponent(MockComponent);\n\t\t\t\t++count;\n\t\t\t}\n\t\t\t\n\t\t\tassertThat(count, equalTo(3));\n\t\t}\n\t\t\n\t}\n\t\n}\n","subject":"Simplify test for #11","message":"Simplify test for #11\n","lang":"ActionScript","license":"mit","repos":"alecmce\/xember"}
{"commit":"117039ada440729a5b2e3de3f99bcfb7aafec70f","old_file":"src\/aerys\/minko\/render\/geometry\/primitive\/TorusGeometry.as","new_file":"src\/aerys\/minko\/render\/geometry\/primitive\/TorusGeometry.as","old_contents":"","new_contents":"package aerys.minko.render.geometry.primitive \n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class TorusGeometry extends Geometry\n\t{\n\t\tprivate static const EPSILON\t: Number\t= 0.00001;\n\t\tprivate static const DTOR \t\t: Number\t= 0.01745329252;\n\t\t\n\t\tprivate var _radius\t\t: Number;\n\t\tprivate var _tube\t\t: Number;\n\t\tprivate var _segmentsR\t: uint;\n\t\tprivate var _segmentsT\t: uint;\n\t\tprivate var _arc\t\t: Number;\n\t\t\n\t\tpublic function TorusGeometry(radius\t\t\t\t: Number\t= 100.,\n\t\t\t\t\t\t\t\t\t  tube\t\t\t\t\t: Number\t= 40.,\n\t\t\t\t\t\t\t\t\t  segmentsR\t\t\t\t: uint\t\t= 8,\n\t\t\t\t\t\t\t\t\t  segmentsT\t\t\t\t: uint\t\t= 6,\n\t\t\t\t\t\t\t\t\t  arc\t\t\t\t\t: Number\t= Math.PI * 2.,\n\t\t\t\t\t\t\t\t\t  withUVs\t\t\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t  withNormals\t\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t: uint\t\t= StreamUsage.STATIC,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t: uint\t\t= StreamUsage.STATIC)\n\t\t{\n\t\t\t_radius = radius;\n\t\t\t_tube = tube;\n\t\t\t_segmentsR = segmentsR;\n\t\t\t_segmentsT = segmentsT;\n\t\t\t_arc = arc;\n\t\t\t\n\t\t\tsuper(\n\t\t\t\tnew <IVertexStream>[buildVertexStream(vertexStreamUsage, withUVs, withNormals)],\n\t\t\t\tbuildIndexStream(indexStreamUsage)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function buildVertexStream(usage : uint, withUVs : Boolean, withNormals : Boolean) : VertexStream\n\t\t{\n\t\t\tvar vertexData\t: Vector.<Number>\t= new <Number>[];\n\t\t\t\n\t\t\tfor (var j : uint = 0; j <= _segmentsR; ++j)\n\t\t\t{\n\t\t\t\tfor (var i : uint = 0; i <= _segmentsT; ++i)\n\t\t\t\t{\n\t\t\t\t\tvar u \t\t: Number \t= i \/ _segmentsT * _arc;\n\t\t\t\t\tvar v \t\t: Number \t= j \/ _segmentsR * _arc;\n\t\t\t\t\tvar cosU\t: Number\t= Math.cos(u);\n\t\t\t\t\tvar sinU\t: Number\t= Math.sin(u);\n\t\t\t\t\tvar cosV\t: Number\t= Math.cos(v);\n\t\t\t\t\tvar x\t\t: Number\t= (_radius + _tube * cosV) * cosU;\n\t\t\t\t\tvar y\t\t: Number\t= (_radius + _tube * cosV) * sinU;\n\t\t\t\t\tvar z\t\t: Number\t= _tube * Math.sin(v);\n\t\t\t\t\t\n\t\t\t\t\tvertexData.push(x, y, z);\n\t\t\t\t\t\n\t\t\t\t\tif (withUVs)\n\t\t\t\t\t\tvertexData.push(i \/ _segmentsT, 1 - j \/ _segmentsR);\n\t\t\t\t\t\n\t\t\t\t\tif (withNormals)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar normalX\t: Number\t= x - _radius * cosU;\n\t\t\t\t\t\tvar normalY\t: Number\t= y - _radius * sinU;\n\t\t\t\t\t\tvar normalZ\t: Number\t= z;\n\t\t\t\t\t\tvar mag\t\t: Number\t= normalX * normalX + normalY * normalY\n\t\t\t\t\t\t\t+ normalZ * normalZ;\n\t\t\t\t\t\t\n\t\t\t\t\t\tnormalX \/= mag;\n\t\t\t\t\t\tnormalY \/= mag;\n\t\t\t\t\t\tnormalZ \/= mag;\n\t\t\t\t\t\t\n\t\t\t\t\t\tvertexData.push(normalX, normalY, normalZ);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar format : VertexFormat = new VertexFormat(VertexComponent.XYZ);\n\t\t\t\n\t\t\tif (withUVs)\n\t\t\t\tformat.addComponent(VertexComponent.UV);\n\t\t\t\n\t\t\tif (withNormals)\n\t\t\t\tformat.addComponent(VertexComponent.NORMAL);\n\t\t\t\n\t\t\treturn new VertexStream(usage, format, vertexData);\n\t\t}\n\t\t\n\t\tprivate function buildIndexStream(usage : uint) : IndexStream\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new <uint>[];\n\t\t\t\n\t\t\tfor (var j : uint = 1; j <= _segmentsR; ++j)\n\t\t\t{\n\t\t\t\tfor (var i : uint = 1; i <= _segmentsT; ++i)\n\t\t\t\t{\n\t\t\t\t\tvar a : uint = (_segmentsT + 1) * j + i - 1;\n\t\t\t\t\tvar b : uint = (_segmentsT + 1) * (j - 1) + i - 1;\n\t\t\t\t\tvar c : uint = (_segmentsT + 1) * (j - 1) + i;\n\t\t\t\t\tvar d : uint = (_segmentsT + 1) * j + i;\n\t\t\t\t\t\n\t\t\t\t\tindices.push(a, c, b, a, d, c);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn new IndexStream(usage, indices);\n\t\t}\n\t}\n}","subject":"add TorusGeometry","message":"add TorusGeometry\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"44897a82d0a0921479f56c7ba29ad1b0b0dfbb9b","old_file":"test\/acceptance\/as3\/Vector\/specializedAtRuntime.as","new_file":"test\/acceptance\/as3\/Vector\/specializedAtRuntime.as","old_contents":"","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2007-2008\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\/**\n   Description:\n   Runtime specialization\n   Specialization of the Vector type can be done at runtime \n   instead of at compile time.\n*\/\n\nfunction getVector() { return Vector; }\n\nvar CODE = 1007; \/\/  Instantiation attempted on a non-constructor.\n\nstartTest();\nvar TITLE=\"Runtime specialization\";\nwriteHeaderToLog(TITLE);\n\nvar x = getVector().<int>;\ny = new x();\n\ny.push(1);\ny.push(2);\ny.push(3);\n\nAddTestCase(    \"Vector constructed via runtime specialization\",\n                3,\n                y.length); \n\nAddTestCase(    \"Vector constructed via runtime specialization\",\n                2,\n                y[1]);\n\n\nvar neg_result = \"Failed to catch invalid construct\";\n\ntry {\n   unspecialized = getVector();\n   var z = new unspecialized();\n} catch ( ex )\n{\n    neg_result = String(ex);\n}\n\nAddTestCase ( \"Invalid use of unspecialized type in constructor\", TYPEERROR + CODE,  typeError(neg_result));\n\n\ntest();\n","subject":"Fix 525654 - added test for runtime Vector specialization","message":"Fix 525654 - added test for runtime Vector specialization\n","lang":"ActionScript","license":"mpl-2.0","repos":"pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux"}
{"commit":"7f04749ad7a0d346562dbdc851a30df5fb71d8e5","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfPropertyLevelCopyableCloneableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfPropertyLevelCopyableCloneableClassTest.as","old_contents":"","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.PropertyLevelCopyableCloneableClass;\n\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class CloningOfPropertyLevelCopyableCloneableClassTest {\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneableClass;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneableClass();\n\t\tpropertyLevelCopyableCloneable.property1 = \"property1 value\";\n\t\tpropertyLevelCopyableCloneable.writableField1 = \"writableField1 value\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t\/**\n\t * <code>Cloner.findingAllWritableFieldsForType()<\/code> method will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCopyableCloneableClass<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tCloner.findAllWritableFieldsForType(propertyLevelCopyableCloneableType);\n\t}\n\n\t\/**\n\t * <code>Cloner.clone()<\/code> method will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCopyableCloneableClass<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function cloningByCloner():void {\n\t\tCloner.clone(propertyLevelCopyableCloneable);\n\t}\n\n\t\/**\n\t * Method <code>clone()<\/code> will throw <code>CloningError<\/code> in this case\n\t * because <code>PropertyLevelCopyableCloneableClass<\/code> class is not cloneable indeed.\n\t *\/\n\t[Test(expects=\"dolly.core.errors.CloningError\")]\n\tpublic function cloningByCloneFunction():void {\n\t\tclone(propertyLevelCopyableCloneable);\n\t}\n}\n}\n","subject":"Test class for cloning of PropertyLevelCopyableCloneableClass.","message":"Test class for cloning of PropertyLevelCopyableCloneableClass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"e3d338b6ec2a9ad9f01cfb8344571d2630f21a05","old_file":"src\/as\/com\/threerings\/util\/EmbededClassLoader.as","new_file":"src\/as\/com\/threerings\/util\/EmbededClassLoader.as","old_contents":"","new_contents":"package com.threerings.util {\n\nimport flash.display.Loader;\nimport flash.errors.IllegalOperationError;\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.utils.ByteArray;\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\n\n\/**\n * Allows you to load an embeded SWF stored as a Byte Array then access any stored classes\n * within the SWF.\n *\/\npublic class EmbededClassLoader extends EventDispatcher \n{\n    public static var SWF_LOADED :String = \"swfLoaded\";\n    public static var LOAD_ERROR :String = \"loadError\";\n\n    public function EmbededClassLoader ()\n    {\n        _loader = new Loader();\n        _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);\n        _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);\n    }\n\n    \/**\n     * Load the SWF from a Byte Array.  A CLASS_LOADED event will be dispatched on successful \n     * completion of the load.  If any errors occur, a LOAD_ERROR event will be dispatched.\n     *\/\n    public function load (byteArray :ByteArray) :void\n    {\n        var context :LoaderContext = new LoaderContext();\n        context.applicationDomain = ApplicationDomain.currentDomain;\n        _loader.loadBytes(byteArray, context);\n    }\n\n    \/**\n     * Retrieves a class definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getClass (className :String) :Class\n    {\n        if (_loader.contentLoaderInfo.bytesLoaded != _loader.contentLoaderInfo.bytesTotal) {\n            throw new IllegalOperationError(\"SWF has not completed loading\");\n        }\n        try {\n            return _loader.contentLoaderInfo.applicationDomain.getDefinition(className) as Class;\n        } catch (e: Error) {\n            throw new IllegalOperationError(className + \" definition not found\");\n        }\n        return null;\n    }\n\n    \/**\n     * Checks if a class exists in the library.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading.\n     *\/\n    public function isClass (className :String) :Boolean\n    {\n        if (_loader.contentLoaderInfo.bytesLoaded != _loader.contentLoaderInfo.bytesTotal) {\n            throw new IllegalOperationError(\"SWF has not completed loading\");\n        }\n        return _loader.contentLoaderInfo.applicationDomain.hasDefinition(className);\n    }\n\n    protected function completeHandler (e :Event) :void\n    {\n        dispatchEvent(new Event(SWF_LOADED));\n    }\n\n    protected function ioErrorHandler (E :Event) :void\n    {\n        dispatchEvent(new Event(LOAD_ERROR));\n    }\n\n    protected var _loader :Loader;\n}\n}\n","subject":"Use the EmbededClassLoader to get full access to an embeded swf file, including all classes, functions and namespaces defined in it.","message":"Use the EmbededClassLoader to get full access to an embeded swf file, including all classes, \nfunctions and namespaces defined in it.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4502 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"1afa2d6b3f5d0b277652c00ec7e0bf8eaeaab727","old_file":"frameworks\/as\/src\/org\/apache\/flex\/utils\/Timer.as","new_file":"frameworks\/as\/src\/org\/apache\/flex\/utils\/Timer.as","old_contents":"","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\nimport flash.events.TimerEvent;\nimport flash.utils.Timer;\n\nimport org.apache.flex.events.Event;\n\n[Event(name=\"timer\", type=\"org.apache.flex.events.Event\")]\n\npublic class Timer extends flash.utils.Timer\n{\n    public function Timer(delay:Number, repeatCount:int = 0)\n    {\n        super(delay, repeatCount);\n\t\taddEventListener(\"timer\", interceptor, false, 9999);\n    }\n\n\tprivate function interceptor(event:flash.events.Event):void\n\t{\n\t\tif (event is TimerEvent)\n\t\t{\n\t\t\tevent.stopImmediatePropagation();\n\t\t\tdispatchEvent(new Event(\"timer\"));\n\t\t}\n\t}\n}\n}\n","subject":"add Timer class","message":"add Timer class\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"6a0a03f3acca17b03246fddff3a59722dee07d19","old_file":"Bin\/Data\/Scripts\/36_Urho2DTileMap.as","new_file":"Bin\/Data\/Scripts\/36_Urho2DTileMap.as","old_contents":"","new_contents":"\/\/ Urho2D tile map example.\n\/\/ This sample demonstrates:\n\/\/     - Creating a 2D scene with tile map\n\/\/     - Displaying the scene using the Renderer subsystem\n\/\/     - Handling keyboard to move and zoom 2D camera\n\n#include \"Scripts\/Utilities\/Sample.as\"\n\nvoid Start()\n{\n    \/\/ Execute the common startup for samples\n    SampleStart();\n\n    \/\/ Create the scene content\n    CreateScene();\n\n    \/\/ Create the UI content\n    CreateInstructions();\n\n    \/\/ Setup the viewport for displaying the scene\n    SetupViewport();\n\n    \/\/ Hook up to the frame update events\n    SubscribeToEvents();\n}\n\nvoid CreateScene()\n{\n    scene_ = Scene();\n\n    \/\/ Create the Octree component to the scene. This is required before adding any drawable components, or else nothing will\n    \/\/ show up. The default octree volume will be from (-1000, -1000, -1000) to (1000, 1000, 1000) in world coordinates; it\n    \/\/ is also legal to place objects outside the volume but their visibility can then not be checked in a hierarchically\n    \/\/ optimizing manner\n    scene_.CreateComponent(\"Octree\");\n\n    \/\/ Create a scene node for the camera, which we will move around\n    \/\/ The camera will use default settings (1000 far clip distance, 45 degrees FOV, set aspect ratio automatically)\n    cameraNode = scene_.CreateChild(\"Camera\");\n    \/\/ Set an initial position for the camera scene node above the plane\n    cameraNode.position = Vector3(0.0f, 0.0f, -10.0f);\n\n    Camera@ camera = cameraNode.CreateComponent(\"Camera\");\n    camera.orthographic = true;\n    camera.orthoSize = graphics.height * PIXEL_SIZE;\n\n    \/\/ Get tmx file\n    TmxFile2D@ tmxFile = cache.GetResource(\"TmxFile2D\", \"Urho2D\/isometric_grass_and_water.tmx\");\n    if (tmxFile == null)\n        return;\n    \n    Node@ tileMapNode = scene_.CreateChild(\"TileMap\");\n    tileMapNode.position = Vector3(0.0f, 0.0f, -1.0f);\n\n    TileMap2D@ tileMap = tileMapNode.CreateComponent(\"TileMap2D\");\n    tileMap.tmxFile = tmxFile;\n    \n    \/\/ Set camera's position;\n    float x = tileMap.width * tileMap.tileWidth * 0.5f;\n    float y = tileMap.height * tileMap.tileHeight * 0.5f;\n    cameraNode.position = Vector3(x, y, -10.0f);\n}\n\nvoid CreateInstructions()\n{\n    \/\/ Construct new Text object, set string to display and font to use\n    Text@ instructionText = ui.root.CreateChild(\"Text\");\n    instructionText.text = \"Use WASD keys and mouse to move, Use PageUp PageDown to zoom.\";\n    instructionText.SetFont(cache.GetResource(\"Font\", \"Fonts\/Anonymous Pro.ttf\"), 15);\n\n    \/\/ Position the text relative to the screen center\n    instructionText.horizontalAlignment = HA_CENTER;\n    instructionText.verticalAlignment = VA_CENTER;\n    instructionText.SetPosition(0, ui.root.height \/ 4);\n}\n\nvoid SetupViewport()\n{\n    \/\/ Set up a viewport to the Renderer subsystem so that the 3D scene can be seen. We need to define the scene and the camera\n    \/\/ at minimum. Additionally we could configure the viewport screen size and the rendering path (eg. forward \/ deferred) to\n    \/\/ use, but now we just use full screen and default render path configured in the engine command line options\n    Viewport@ viewport = Viewport(scene_, cameraNode.GetComponent(\"Camera\"));\n    renderer.viewports[0] = viewport;\n}\n\nvoid MoveCamera(float timeStep)\n{\n    \/\/ Do not move if the UI has a focused element (the console)\n    if (ui.focusElement !is null)\n        return;\n\n    \/\/ Movement speed as world units per second\n    const float MOVE_SPEED = 4.0f;\n\n    \/\/ Read WASD keys and move the camera scene node to the corresponding direction if they are pressed\n    if (input.keyDown['W'])\n        cameraNode.Translate(Vector3(0.0f, 1.0f, 0.0f) * MOVE_SPEED * timeStep);\n    if (input.keyDown['S'])\n        cameraNode.Translate(Vector3(0.0f, -1.0f, 0.0f) * MOVE_SPEED * timeStep);\n    if (input.keyDown['A'])\n        cameraNode.Translate(Vector3(-1.0f, 0.0f, 0.0f) * MOVE_SPEED * timeStep);\n    if (input.keyDown['D'])\n        cameraNode.Translate(Vector3(1.0f, 0.0f, 0.0f) * MOVE_SPEED * timeStep);\n\n    if (input.keyDown[KEY_PAGEUP])\n    {\n        Camera@ camera = cameraNode.GetComponent(\"Camera\");\n        camera.zoom = camera.zoom * 1.01f;\n    }\n\n    if (input.keyDown[KEY_PAGEDOWN])\n    {\n        Camera@ camera = cameraNode.GetComponent(\"Camera\");\n        camera.zoom = camera.zoom * 0.99f;\n    }\n}\n\nvoid SubscribeToEvents()\n{\n    \/\/ Subscribe HandleUpdate() function for processing update events\n    SubscribeToEvent(\"Update\", \"HandleUpdate\");\n\n    \/\/ Unsubscribe the SceneUpdate event from base class to prevent camera pitch and yaw in 2D sample\n    UnsubscribeFromEvent(\"SceneUpdate\");\n}\n\nvoid HandleUpdate(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ Take the frame time step, which is stored as a float\n    float timeStep = eventData[\"TimeStep\"].GetFloat();\n\n    \/\/ Move the camera, scale movement with time step\n    MoveCamera(timeStep);\n}\n\n\/\/ Create XML patch instructions for screen joystick layout specific to this sample app\nString patchInstructions =\n        \"<patch>\" +\n        \"    <remove sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button0']]\/attribute[@name='Is Visible']\\\" \/>\" +\n        \"    <replace sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button0']]\/element[.\/attribute[@name='Name' and @value='Label']]\/attribute[@name='Text']\/@value\\\">Zoom In<\/replace>\" +\n        \"    <add sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button0']]\\\">\" +\n        \"        <element type=\\\"Text\\\">\" +\n        \"            <attribute name=\\\"Name\\\" value=\\\"KeyBinding\\\" \/>\" +\n        \"            <attribute name=\\\"Text\\\" value=\\\"PAGEUP\\\" \/>\" +\n        \"        <\/element>\" +\n        \"    <\/add>\" +\n        \"    <remove sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button1']]\/attribute[@name='Is Visible']\\\" \/>\" +\n        \"    <replace sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button1']]\/element[.\/attribute[@name='Name' and @value='Label']]\/attribute[@name='Text']\/@value\\\">Zoom Out<\/replace>\" +\n        \"    <add sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button1']]\\\">\" +\n        \"        <element type=\\\"Text\\\">\" +\n        \"            <attribute name=\\\"Name\\\" value=\\\"KeyBinding\\\" \/>\" +\n        \"            <attribute name=\\\"Text\\\" value=\\\"PAGEDOWN\\\" \/>\" +\n        \"        <\/element>\" +\n        \"    <\/add>\" +\n        \"<\/patch>\";\n","subject":"Add tile map AngelScript sample.","message":"Add tile map AngelScript sample.\n","lang":"ActionScript","license":"mit","repos":"abdllhbyrktr\/Urho3D,helingping\/Urho3D,SuperWangKai\/Urho3D,299299\/Urho3D,SirNate0\/Urho3D,MeshGeometry\/Urho3D,fire\/Urho3D-1,abdllhbyrktr\/Urho3D,fire\/Urho3D-1,PredatorMF\/Urho3D,MeshGeometry\/Urho3D,SuperWangKai\/Urho3D,kostik1337\/Urho3D,eugeneko\/Urho3D,tommy3\/Urho3D,c4augustus\/Urho3D,urho3d\/Urho3D,299299\/Urho3D,xiliu98\/Urho3D,codemon66\/Urho3D,iainmerrick\/Urho3D,abdllhbyrktr\/Urho3D,tommy3\/Urho3D,eugeneko\/Urho3D,tommy3\/Urho3D,iainmerrick\/Urho3D,luveti\/Urho3D,weitjong\/Urho3D,SirNate0\/Urho3D,cosmy1\/Urho3D,c4augustus\/Urho3D,kostik1337\/Urho3D,cosmy1\/Urho3D,abdllhbyrktr\/Urho3D,eugeneko\/Urho3D,MeshGeometry\/Urho3D,orefkov\/Urho3D,carnalis\/Urho3D,tommy3\/Urho3D,henu\/Urho3D,codemon66\/Urho3D,cosmy1\/Urho3D,bacsmar\/Urho3D,rokups\/Urho3D,victorholt\/Urho3D,c4augustus\/Urho3D,rokups\/Urho3D,PredatorMF\/Urho3D,SuperWangKai\/Urho3D,carnalis\/Urho3D,victorholt\/Urho3D,codedash64\/Urho3D,urho3d\/Urho3D,299299\/Urho3D,abdllhbyrktr\/Urho3D,codemon66\/Urho3D,henu\/Urho3D,MeshGeometry\/Urho3D,victorholt\/Urho3D,PredatorMF\/Urho3D,iainmerrick\/Urho3D,carnalis\/Urho3D,rokups\/Urho3D,helingping\/Urho3D,299299\/Urho3D,helingping\/Urho3D,iainmerrick\/Urho3D,weitjong\/Urho3D,weitjong\/Urho3D,rokups\/Urho3D,helingping\/Urho3D,urho3d\/Urho3D,rokups\/Urho3D,victorholt\/Urho3D,MonkeyFirst\/Urho3D,xiliu98\/Urho3D,carnalis\/Urho3D,rokups\/Urho3D,SuperWangKai\/Urho3D,codedash64\/Urho3D,codemon66\/Urho3D,cosmy1\/Urho3D,orefkov\/Urho3D,299299\/Urho3D,weitjong\/Urho3D,orefkov\/Urho3D,henu\/Urho3D,MonkeyFirst\/Urho3D,helingping\/Urho3D,SirNate0\/Urho3D,SirNate0\/Urho3D,MeshGeometry\/Urho3D,urho3d\/Urho3D,bacsmar\/Urho3D,fire\/Urho3D-1,orefkov\/Urho3D,fire\/Urho3D-1,codedash64\/Urho3D,luveti\/Urho3D,SirNate0\/Urho3D,fire\/Urho3D-1,c4augustus\/Urho3D,henu\/Urho3D,carnalis\/Urho3D,MonkeyFirst\/Urho3D,iainmerrick\/Urho3D,bacsmar\/Urho3D,MonkeyFirst\/Urho3D,cosmy1\/Urho3D,PredatorMF\/Urho3D,kostik1337\/Urho3D,luveti\/Urho3D,victorholt\/Urho3D,SuperWangKai\/Urho3D,bacsmar\/Urho3D,codedash64\/Urho3D,eugeneko\/Urho3D,codedash64\/Urho3D,MonkeyFirst\/Urho3D,xiliu98\/Urho3D,codemon66\/Urho3D,henu\/Urho3D,xiliu98\/Urho3D,luveti\/Urho3D,299299\/Urho3D,tommy3\/Urho3D,kostik1337\/Urho3D,xiliu98\/Urho3D,kostik1337\/Urho3D,c4augustus\/Urho3D,weitjong\/Urho3D,luveti\/Urho3D"}
{"commit":"03d6b29c891d2e36e89ed5cb4bad57e580923e80","old_file":"HLSPlugin\/src\/org\/denivip\/osmf\/utility\/Url.as","new_file":"HLSPlugin\/src\/org\/denivip\/osmf\/utility\/Url.as","old_contents":"","new_contents":"package org.denivip.osmf.utility\n{\n\t\/*\n\t * Contains Utility functions for relative \/ absolute url.\n\t * Main differnce is if relative url is starting with slash \"\/\" or without \"\/\"\n\t * \n\t * Example:\n\t * m3u8:\n\t\thttp:\/\/www.example.com\/playlist\/first\/video.m3u8\n\t\n\t * relative path starting without \"\/\":\n\t\t\tpart-1.ts\n\t\tabsolute path: \n\t\t\thttp:\/\/www.example.com\/playlist\/first\/part-1.ts\n\t\n\t * relative path starting with \"\/\":\n\t\t\t\/part-1.ts\n\t\tabsolute path:\n\t\t\thttp:\/\/www.example.com\/part-1.ts\n\t *\/\n\tpublic class Url\n\t{\n\t\tpublic static function absolute(rootUrl:String, url:String):String {\n\t\t\tif (url.search(\/(ftp|file|https?):\\\/\\\/\/) == 0)\n\t\t\t\treturn url;\n\t\t\t\t\t\t\n\t\t\tif (url.charAt(0) == '\/') {\n\t\t\t\tvar urlParts:Array = rootUrl.split('\/', 4);\n\t\t\t\trootUrl = urlParts[2]\n\t\t\t\t? urlParts[0] + '\/\/' + urlParts[2]\n\t\t\t\t: urlParts[0] + '\/\/\/' + urlParts[3];\n\t\t\t\t\/\/*\t\t'\/\/' = http || https || ftp,\t '\/\/\/' = file\n\t\t\t\treturn rootUrl + url;\n\t\t\t};\n\t\t\n\t\t\tif (rootUrl.lastIndexOf('\/') != rootUrl.length - 1) {\n\t\t\t\trootUrl = rootUrl.substr(rootUrl.lastIndexOf('\/')).indexOf('.') > -1\n\t\t\t\t? rootUrl.substr(0, rootUrl.lastIndexOf('\/') + 1)\n\t\t\t\t: rootUrl + '\/';\n\t\t\t};\n\t\t\treturn rootUrl + url;\n\t\t}\n\t}\n}\n","subject":"Create Url.as","message":"Create Url.as\n\nRelative to absolute path.","lang":"ActionScript","license":"isc","repos":"mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin"}
{"commit":"a8521ecb84da35e8db3b186ed062e3fe5ccba123","old_file":"src\/as\/com\/threerings\/ezgame\/PlayersDisplay.as","new_file":"src\/as\/com\/threerings\/ezgame\/PlayersDisplay.as","old_contents":"package com.threerings.ezgame {\n\nimport flash.display.DisplayObject;\nimport flash.display.Sprite;\n\nimport flash.text.StyleSheet;\nimport flash.text.TextField;\nimport flash.text.TextFieldAutoSize;\n\n\/**\n * A sample component that displays the players of a game.\n * If the game has a turn holder, the current turn holder will be highlighted.\n *\n * This class demonstrates that the 'Game' interface may be implemented\n * by any DisplayObject that want access to the GameObject, not just the\n * actual DisplayObject that is displaying the game. Here, all we are\n * interested in is the names of the players and the current turn holder.\n *\n * You may use this, with any modifications you desire, in your game. Feel\n * free to copy\/modify or extend this class.\n *\/\npublic class PlayersDisplay extends Sprite\n    implements StateChangedListener\n{\n    \/**\n     * Set the game control that will be used with this display.\n     *\/\n    public function setGameControl (gameCtrl :EZGameControl) :void\n    {\n        _gameCtrl = gameCtrl;\n        _gameCtrl.registerListener(this);\n\n        configureInterface();\n    }\n\n    \/\/ from StateChangedListener\n    public function stateChanged (event :StateChangedEvent) :void\n    {\n        displayCurrentTurn();\n    }\n\n    \/**\n     * Set up the player labels and configure the look of the entire UI.\n     *\/\n    protected function configureInterface () :void\n    {\n        var border :int = getBorderSpacing();\n        var pad :int = getInternalSpacing();\n        var y :Number = border;\n        var maxWidth :Number = 0;\n        var label :TextField;\n        var icon :DisplayObject;\n\n        \/\/ create a label at the top, above the player names\n        label = createHeader();\n        if (label != null) {\n            label.x = border;\n            label.y = y;\n            addChild(label);\n            y += label.textHeight + pad;\n            maxWidth = label.textWidth;\n        }\n\n        var players :Array = _gameCtrl.getPlayers();\n\n        \/\/ create a label for each player\n        for each (var playerId :int in players) {\n            var name :String = _gameCtrl.getOccupantName(playerId);\n            label = createPlayerLabel(playerId, name);\n            icon = createPlayerIcon(playerId, name);\n            var iconW :int = 0;\n            var iconH :int = 0;\n            if (icon != null) {\n                iconW = icon.width + pad;\n                iconH = icon.height;\n\n                icon.x = border;\n                icon.y = y;\n                addChild(icon);\n            }\n            label.x = border + iconW;\n            label.y = y;\n            addChild(label);\n            y += Math.max(label.textHeight, iconH) + pad;\n            maxWidth = Math.max(maxWidth, iconW + label.textWidth);\n\n            _playerLabels.push(label);\n        }\n\n        \/\/ make all the player labels the same width\n        \/\/ (looks nice when highlighted)\n        for each (label in _playerLabels) {\n            label.autoSize = TextFieldAutoSize.NONE;\n            label.width = maxWidth - (label.x - border);\n        }\n\n        \/\/ y has a pad at the end, we want border instead\n        y += border - pad;\n\n        \/\/ draw a blue rectangle around everything\n        graphics.clear();\n        graphics.lineStyle(1, 0x0000FF);\n        graphics.drawRect(0, 0, maxWidth + (border * 2), y);\n\n        displayCurrentTurn();\n    }\n\n    protected function createHeader () :TextField\n    {\n        var label :TextField = createHeader();\n\/\/ damn stylesheet doesn't seem to actually -work-\n\/\/        var style :StyleSheet = new StyleSheet();\n\/\/        style.fontWeight = \"bold\";\n\/\/        style.color = \"#0000FF\";\n\/\/        style.fontFamily = \"serif\";\n\/\/        style.fontSize = 18;\n\/\/        label.styleSheet = style;\n        label.autoSize = TextFieldAutoSize.LEFT;\n        label.selectable = false;\n        label.text = \"Players\";\n        return label;\n    }\n\n    \/**\n     * Create a TextArea that will be used to display player names.\n     *\/\n    protected function createPlayerLabel (playerId :int, name :String) :TextField\n    {\n        var label :TextField = new TextField();\n        label.autoSize = TextFieldAutoSize.LEFT;\n        label.background = true;\n        label.selectable = false;\n        label.text = name;\n        return label;\n    }\n\n    protected function createPlayerIcon (playerId :int, name :String) :DisplayObject\n    {\n        return null;\n    }\n\n    protected function getBackground (isTurn :Boolean) :uint\n    {\n        return isTurn ? 0xFF9999 : 0xFFFFFF;\n    }\n\n    protected function getBorderSpacing () :int\n    {\n        return 6;\n    }\n\n    protected function getInternalSpacing () :int\n    {\n        return 2;\n    }\n\n    \/**\n     * Re-set the background color for every player label, highlighting\n     * only the player who has the turn.\n     *\/\n    protected function displayCurrentTurn () :void\n    {\n        var idx :int = _gameCtrl.isInPlay() ? _gameCtrl.getPlayerPosition(_gameCtrl.getTurnHolder()) : -1;\n        for (var ii :int = 0; ii < _playerLabels.length; ii++) {\n            var label :TextField = (_playerLabels[ii] as TextField);\n            label.backgroundColor = getBackground(ii == idx);\n        }\n    }\n\n    \/** Our game Control. *\/\n    protected var _gameCtrl :EZGameControl;\n\n    \/** An array of labels, one for each player name. *\/\n    protected var _playerLabels :Array = [];\n}\n}\n","new_contents":"package com.threerings.ezgame {\n\nimport flash.display.DisplayObject;\nimport flash.display.Sprite;\n\nimport flash.text.StyleSheet;\nimport flash.text.TextField;\nimport flash.text.TextFieldAutoSize;\n\n\/**\n * A sample component that displays the players of a game.\n * If the game has a turn holder, the current turn holder will be highlighted.\n *\n * This class demonstrates that the 'Game' interface may be implemented\n * by any DisplayObject that want access to the GameObject, not just the\n * actual DisplayObject that is displaying the game. Here, all we are\n * interested in is the names of the players and the current turn holder.\n *\n * You may use this, with any modifications you desire, in your game. Feel\n * free to copy\/modify or extend this class.\n *\/\npublic class PlayersDisplay extends Sprite\n    implements StateChangedListener\n{\n    \/**\n     * Set the game control that will be used with this display.\n     *\/\n    public function setGameControl (gameCtrl :EZGameControl) :void\n    {\n        _gameCtrl = gameCtrl;\n        _gameCtrl.registerListener(this);\n\n        configureInterface();\n    }\n\n    \/\/ from StateChangedListener\n    public function stateChanged (event :StateChangedEvent) :void\n    {\n        displayCurrentTurn();\n    }\n\n    \/**\n     * Set up the player labels and configure the look of the entire UI.\n     *\/\n    protected function configureInterface () :void\n    {\n        var border :int = getBorderSpacing();\n        var pad :int = getInternalSpacing();\n        var y :Number = border;\n        var maxWidth :Number = 0;\n        var label :TextField;\n        var icon :DisplayObject;\n\n        \/\/ create a label at the top, above the player names\n        label = createHeader();\n        if (label != null) {\n            label.x = border;\n            label.y = y;\n            addChild(label);\n            y += label.textHeight + pad;\n            maxWidth = label.textWidth + TEXTWIDTH_ADD;\n        }\n\n        var players :Array = _gameCtrl.getPlayers();\n\n        \/\/ create a label for each player\n        for each (var playerId :int in players) {\n            var name :String = _gameCtrl.getOccupantName(playerId);\n            label = createPlayerLabel(playerId, name);\n            icon = createPlayerIcon(playerId, name);\n            var iconW :int = 0;\n            var iconH :int = 0;\n            if (icon != null) {\n                iconW = icon.width + pad;\n                iconH = icon.height;\n\n                icon.x = border;\n                icon.y = y;\n                addChild(icon);\n            }\n            label.x = border + iconW;\n            label.y = y;\n            addChild(label);\n            y += Math.max(label.textHeight, iconH) + pad;\n            maxWidth = Math.max(maxWidth, iconW + label.textWidth + TEXTWIDTH_ADD);\n\n            _playerLabels.push(label);\n        }\n\n        \/\/ make all the player labels the same width\n        \/\/ (looks nice when highlighted)\n        for each (label in _playerLabels) {\n            label.autoSize = TextFieldAutoSize.NONE;\n            label.width = maxWidth - (label.x - border);\n        }\n\n        \/\/ y has a pad at the end, we want border instead\n        y += border - pad;\n\n        \/\/ draw a blue rectangle around everything\n        graphics.clear();\n        graphics.lineStyle(1, 0x0000FF);\n        graphics.drawRect(0, 0, maxWidth + (border * 2), y);\n\n        displayCurrentTurn();\n    }\n\n    protected function createHeader () :TextField\n    {\n        var label :TextField = createHeader();\n\/\/ damn stylesheet doesn't seem to actually -work-\n\/\/        var style :StyleSheet = new StyleSheet();\n\/\/        style.fontWeight = \"bold\";\n\/\/        style.color = \"#0000FF\";\n\/\/        style.fontFamily = \"serif\";\n\/\/        style.fontSize = 18;\n\/\/        label.styleSheet = style;\n        label.autoSize = TextFieldAutoSize.LEFT;\n        label.selectable = false;\n        label.text = \"Players\";\n        return label;\n    }\n\n    \/**\n     * Create a TextArea that will be used to display player names.\n     *\/\n    protected function createPlayerLabel (playerId :int, name :String) :TextField\n    {\n        var label :TextField = new TextField();\n        label.autoSize = TextFieldAutoSize.LEFT;\n        label.background = true;\n        label.selectable = false;\n        label.text = name;\n        return label;\n    }\n\n    protected function createPlayerIcon (playerId :int, name :String) :DisplayObject\n    {\n        return null;\n    }\n\n    protected function getBackground (isTurn :Boolean) :uint\n    {\n        return isTurn ? 0xFF9999 : 0xFFFFFF;\n    }\n\n    protected function getBorderSpacing () :int\n    {\n        return 6;\n    }\n\n    protected function getInternalSpacing () :int\n    {\n        return 2;\n    }\n\n    \/**\n     * Re-set the background color for every player label, highlighting\n     * only the player who has the turn.\n     *\/\n    protected function displayCurrentTurn () :void\n    {\n        var idx :int = _gameCtrl.isInPlay() ? _gameCtrl.getPlayerPosition(_gameCtrl.getTurnHolder()) : -1;\n        for (var ii :int = 0; ii < _playerLabels.length; ii++) {\n            var label :TextField = (_playerLabels[ii] as TextField);\n            label.backgroundColor = getBackground(ii == idx);\n        }\n    }\n\n    \/** Our game Control. *\/\n    protected var _gameCtrl :EZGameControl;\n\n    \/** An array of labels, one for each player name. *\/\n    protected var _playerLabels :Array = [];\n\n    \/** These are fucking ridiculous. *\/\n    protected static const TEXTWIDTH_ADD :int = 5;\n    protected static const TEXTHEIGHT_ADD :int = 4;\n}\n}\n","subject":"Use some of my acquired special knowledge.","message":"Use some of my acquired special knowledge.\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@188 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"65d3e0e4e52507489c6e7e7443fbf92c9dbee65d","old_file":"src\/aerys\/minko\/render\/material\/realistic\/RealisticMaterial.as","new_file":"src\/aerys\/minko\/render\/material\/realistic\/RealisticMaterial.as","old_contents":"package aerys.minko.render.material.realistic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.material.phong.PhongMaterial;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.scene.node.Scene;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic class RealisticMaterial extends PhongMaterial\n\t{\n\t\tprivate static const DEFAULT_NAME\t\t: String\t\t= 'RealisticMaterial';\n\t\tprivate static const SCENE_TO_EFFECT\t: Dictionary\t= new Dictionary(true);\n\t\t\n\t\tpublic function get environmentMap() : ITextureResource\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP) as ITextureResource;\n\t\t}\n\t\tpublic function set environmentMap(value : ITextureResource) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get reflectivity() : Number\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.REFLECTIVITY) as Number;\n\t\t}\n\t\tpublic function set reflectivity(value : Number) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.REFLECTIVITY, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentMappingType() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE) as uint;\n\t\t}\n\t\tpublic function set environmentMappingType(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentBlending() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING) as uint;\n\t\t}\n\t\tpublic function set environmentBlending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function RealisticMaterial(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t  properties\t: Object\t= null,\n\t\t\t\t\t\t\t\t\t\t  effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t\t\t\t  name\t\t\t: String\t= DEFAULT_NAME)\n\t\t{\n\t\t\teffect ||= SCENE_TO_EFFECT[scene] || (SCENE_TO_EFFECT[scene] = new RealisticEffect(scene));\n\t\t\t\n\t\t\tsuper(scene, properties, effect, name);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.material.realistic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.material.phong.PhongMaterial;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.IDataProvider;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic class RealisticMaterial extends PhongMaterial\n\t{\n\t\tprivate static const DEFAULT_NAME\t\t: String\t\t= 'RealisticMaterial';\n\t\tprivate static const SCENE_TO_EFFECT\t: Dictionary\t= new Dictionary(true);\n\t\t\n\t\tpublic function get environmentMap() : ITextureResource\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP) as ITextureResource;\n\t\t}\n\t\tpublic function set environmentMap(value : ITextureResource) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get reflectivity() : Number\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.REFLECTIVITY) as Number;\n\t\t}\n\t\tpublic function set reflectivity(value : Number) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.REFLECTIVITY, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentMappingType() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE) as uint;\n\t\t}\n\t\tpublic function set environmentMappingType(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentBlending() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING) as uint;\n\t\t}\n\t\tpublic function set environmentBlending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function RealisticMaterial(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t  properties\t: Object\t= null,\n\t\t\t\t\t\t\t\t\t\t  effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t\t\t\t  name\t\t\t: String\t= DEFAULT_NAME)\n\t\t{\n\t\t\teffect ||= SCENE_TO_EFFECT[scene] || (SCENE_TO_EFFECT[scene] = new RealisticEffect(scene));\n\t\t\t\n\t\t\tsuper(scene, properties, effect, name);\n\t\t}\n        \n        override public function clone() : IDataProvider\n        {\n            return new RealisticMaterial((effect as RealisticEffect).scene, this, effect, name);\n        }\n\t}\n}","subject":"add missing RealisticMaterial.clone()","message":"add missing RealisticMaterial.clone()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f46a9e3f6844ca996d15bb4434c18ac127ac0a71","old_file":"com\/rtmfpcat\/rtmfp\/RTMFPSocket.as","new_file":"com\/rtmfpcat\/rtmfp\/RTMFPSocket.as","old_contents":"\/* RTMFPSocket abstraction\n * Author: Nate Hardison, May 2011\n * \n * This code is heavily based off of BelugaFile, an open-source\n * Air file-transfer application written by Nicholas Bliyk.\n * Website: http:\/\/www.belugafile.com\/\n * Source: http:\/\/code.google.com\/p\/belugafile\/ \n *\n *\/\n\npackage rtmfp\n{\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.IOErrorEvent;\n    import flash.events.NetStatusEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.utils.ByteArray;\n    import flash.utils.clearInterval;\n    import flash.utils.setInterval;\n    import flash.utils.setTimeout;\n    \n    import rtmfp.RTMFPSocketClient;\n    import rtmfp.events.RTMFPSocketEvent;\n\n    [Event(name=\"connectSuccess\", type=\"com.jscat.rtmfp.events.RTMFPSocketEvent\")]\n  \t[Event(name=\"connectFail\", type=\"com.jscat.rtmfp.events.RTMFPSocketEvent\")]\n  \t[Event(name=\"publishStart\", type=\"com.jscat.rtmfp.events.RTMFPSocketEvent\")]\n  \t[Event(name=\"peerConnected\", type=\"com.jscat.rtmfp.events.RTMFPSocketEvent\")]\n  \t[Event(name=\"peeringSuccess\", type=\"com.jscat.rtmfp.events.RTMFPSocketEvent\")]\n  \t[Event(name=\"peeringFail\", type=\"com.jscat.rtmfp.events.RTMFPSocketEvent\")]\n  \t[Event(name=\"peerDisconnected\", type=\"com.jscat.rtmfp.events.RTMFPSocketEvent\")]\n    public class RTMFPSocket extends EventDispatcher\n    {\n        \/* The name of the \"media\" to pass between peers *\/\n        private static const DATA:String = \"data\";\n\t\t    private static const DEFAULT_CIRRUS_ADDRESS:String = \"rtmfp:\/\/p2p.rtmfp.net\";\n\t\t    private static const DEFAULT_CIRRUS_KEY:String = RTMFP::CIRRUS_KEY;\n\t\t    private static const DEFAULT_CONNECT_TIMEOUT:uint = 4000;\n\t\t\n        \/* Connection to the Cirrus rendezvous service *\/\n        private var connection:NetConnection;\n\t\t\n\t\t    \/* ID of the peer to connect to *\/\n\t\t    private var peerID:String;\n\t\t\n\t\t    \/* Data streams to be established with peer *\/\n\t\t    private var sendStream:NetStream;\n\t\t    private var recvStream:NetStream;\n\t\t    \n\t\t    \/* Timeouts *\/\n\t\t    private var connectionTimeout:int;\n\t\t    private var peerConnectTimeout:uint;\n\n        public function RTMFPSocket(){}\n        \n        public function connect(addr:String = DEFAULT_CIRRUS_ADDRESS, key:String = DEFAULT_CIRRUS_KEY):void\n        {\n          connection = new NetConnection();\n\t\t\t    connection.addEventListener(NetStatusEvent.NET_STATUS, onNetStatusEvent);\n\t\t\t    connection.addEventListener(IOErrorEvent.IO_ERROR, onIOErrorEvent);\n\t\t\t    connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityErrorEvent);\n          connection.connect(addr + \"\/\" + key);\n\t\t\t    connectionTimeout = setInterval(fail, DEFAULT_CONNECT_TIMEOUT);\n        }\n\n        public function get id():String\n        {\n          if (connection != null && connection.connected) {\n            return connection.nearID;\n          }\n          \n          return null;\n        }\n        \n        public function get connected():Boolean\n        {\n          return (connection != null && connection.connected);\n        }\n        \n        public function readBytes(bytes:ByteArray):void\n        {\n          recvStream.client.bytes.readBytes(bytes);\n        }\n\n        public function writeBytes(bytes:ByteArray):void\n        {\n          sendStream.send(\"dataAvailable\", bytes);\n        }\n        \n        public function get peer():String\n        {\n          return this.peerID;\n        }\n\n        public function set peer(peerID:String):void\n        {\n          if (peerID == null || peerID.length == 0) {\n            throw new Error(\"Peer ID is null\/empty.\")\n    \t\t\t} else if (peerID == connection.nearID) {\n    \t\t\t\tthrow new Error(\"Peer ID cannot be the same as our ID.\");\n    \t\t\t} else if (this.peerID == peerID) {\n    \t\t\t  throw new Error(\"Already connected to peer \" + peerID + \".\");\n    \t\t\t} else if (this.recvStream != null) {\n            throw new Error(\"Cannot connect to a second peer.\");\n          }\n          \n          this.peerID = peerID;\n\n    \t\t\trecvStream = new NetStream(connection, peerID);\n    \t\t\tvar client:RTMFPSocketClient = new RTMFPSocketClient();\n    \t\t\tclient.addEventListener(ProgressEvent.SOCKET_DATA, onDataAvailable, false, 0, true);\n    \t\t\tclient.addEventListener(RTMFPSocketClient.PEER_CONNECT_ACKNOWLEDGED, onPeerConnectAcknowledged, false, 0, true);\n    \t\t\trecvStream.client = client;\n    \t\t\trecvStream.addEventListener(NetStatusEvent.NET_STATUS, onRecvStreamEvent);\n    \t\t\trecvStream.play(DATA);\n    \t\t\tsetTimeout(onPeerConnectTimeout, peerConnectTimeout, recvStream);\n        }\n        \n        private function startPublishStream():void\n        {\n          sendStream = new NetStream(connection, NetStream.DIRECT_CONNECTIONS);\n    \t\t\tsendStream.addEventListener(NetStatusEvent.NET_STATUS, onSendStreamEvent);\n    \t\t\tvar o:Object = new Object();\n    \t\t\to.onPeerConnect = onPeerConnect;\n    \t\t\tsendStream.client = o;\n    \t\t\tsendStream.publish(DATA);\n        }\n        \n        private function fail():void\n        {\n          clearInterval(connectionTimeout);\n    \t\t\tdispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.CONNECT_FAIL));\n        }\n        \n        private function onDataAvailable(event:ProgressEvent):void\n        {\n          dispatchEvent(event);\n        }\n        \n        private function onIOErrorEvent(event:IOErrorEvent):void\n        {\n          fail();\n        }\n        \n        private function onNetStatusEvent(event:NetStatusEvent):void\n        {\n          switch (event.info.code) {\n      \t\t\tcase \"NetConnection.Connect.Success\" :\n      \t\t\t\tclearInterval(connectionTimeout);\n      \t\t\t\tstartPublishStream();\n      \t\t\t\tdispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.CONNECT_SUCCESS));\n      \t\t\t\tbreak;\n      \t\t\tcase \"NetStream.Connect.Success\" :\n      \t\t\t\tbreak;\n      \t\t\tcase \"NetStream.Publish.BadName\" :\n      \t\t\t  fail();\n      \t\t\t\tbreak;\n      \t\t\tcase \"NetStream.Connect.Closed\" :\n      \t\t\t  \/\/ we've disconnected from the peer\n      \t\t\t  \/\/ can reset to accept another\n      \t\t\t  \/\/ clear the publish stream and re-publish another\n      \t\t\t  dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PEER_DISCONNECTED, recvStream));\n      \t\t\t\tbreak;\n      \t\t} \n        }\n        \n        private function onPeerConnect(peer:NetStream):Boolean\n        {\n          \/\/ establish a bidirectional stream with the peer\n          if (peerID == null) {\n            this.peer = peer.farID;\n          }\n          \n          \/\/ disallow additional peers connecting to us\n          if (peer.farID != peerID) return false;\n          \n          peer.send(\"setPeerConnectAcknowledged\");\n          dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PEER_CONNECTED, peer));\n          \n          return true;\n        }\n        \n        private function onPeerConnectAcknowledged(event:Event):void\n        {\n    \t\t\tdispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PEERING_SUCCESS, recvStream));\n        }\n        \n        private function onPeerConnectTimeout(peer:NetStream):void\n        {\n          if (!recvStream.client) return;\n    \t\t\tif (!RTMFPSocketClient(recvStream.client).peerConnectAcknowledged) {\n    \t\t\t\tdispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PEERING_FAIL, recvStream));\n    \t\t\t}\n        }\n        \n        private function onSecurityErrorEvent(event:SecurityErrorEvent):void\n        {\n          fail();\n        }\n        \n        private function onSendStreamEvent(event:NetStatusEvent):void\n        {\n    \t\t\tswitch (event.info.code) {\n    \t\t\t\tcase (\"NetStream.Publish.Start\") :\n    \t\t\t\t  dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PUBLISH_START));\n    \t\t\t\t  break;\n    \t\t\t\tcase (\"NetStream.Play.Reset\") :\n    \t\t\t\tcase (\"NetStream.Play.Start\") :\n    \t\t\t\t\tbreak;\n    \t\t\t}\n    \t\t}\n    \t\tprivate function onRecvStreamEvent(event:NetStatusEvent):void\n    \t\t{\n    \t\t\tswitch (event.info.code) {\n    \t\t\t\tcase (\"NetStream.Publish.Start\") :\n    \t\t\t\tcase (\"NetStream.Play.Reset\") :\n    \t\t\t\tcase (\"NetStream.Play.Start\") :\n    \t\t\t\t\tbreak;\n    \t\t\t}\n    \t\t}\n    }\n}\n","new_contents":"\/* RTMFPSocket abstraction\n * Author: Nate Hardison, May 2011\n * \n * This code is heavily based off of BelugaFile, an open-source\n * Air file-transfer application written by Nicholas Bliyk.\n * Website: http:\/\/www.belugafile.com\/\n * Source: http:\/\/code.google.com\/p\/belugafile\/ \n *\n *\/\n\npackage rtmfp\n{\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.IOErrorEvent;\n    import flash.events.NetStatusEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.utils.ByteArray;\n    import flash.utils.clearInterval;\n    import flash.utils.setInterval;\n    import flash.utils.setTimeout;\n    \n    import rtmfp.RTMFPSocketClient;\n    import rtmfp.events.RTMFPSocketEvent;\n\n    [Event(name=\"connectSuccess\", type=\"com.jscat.rtmfp.events.RTMFPSocketEvent\")]\n  \t[Event(name=\"connectFail\", type=\"com.jscat.rtmfp.events.RTMFPSocketEvent\")]\n  \t[Event(name=\"publishStart\", type=\"com.jscat.rtmfp.events.RTMFPSocketEvent\")]\n  \t[Event(name=\"peerConnected\", type=\"com.jscat.rtmfp.events.RTMFPSocketEvent\")]\n  \t[Event(name=\"peeringSuccess\", type=\"com.jscat.rtmfp.events.RTMFPSocketEvent\")]\n  \t[Event(name=\"peeringFail\", type=\"com.jscat.rtmfp.events.RTMFPSocketEvent\")]\n  \t[Event(name=\"peerDisconnected\", type=\"com.jscat.rtmfp.events.RTMFPSocketEvent\")]\n    public class RTMFPSocket extends EventDispatcher\n    {\n        \/* The name of the \"media\" to pass between peers *\/\n        private static const DATA:String = \"data\";\n\t\t    private static const DEFAULT_CIRRUS_ADDRESS:String = \"rtmfp:\/\/p2p.rtmfp.net\";\n\t\t    private static const DEFAULT_CIRRUS_KEY:String = RTMFP::CIRRUS_KEY;\n\t\t    private static const DEFAULT_CONNECT_TIMEOUT:uint = 4000;\n\t\t\n        \/* Connection to the Cirrus rendezvous service *\/\n        private var connection:NetConnection;\n\t\t\n\t\t    \/* ID of the peer to connect to *\/\n\t\t    private var peerID:String;\n\t\t\n\t\t    \/* Data streams to be established with peer *\/\n\t\t    private var sendStream:NetStream;\n\t\t    private var recvStream:NetStream;\n\t\t    \n\t\t    \/* Timeouts *\/\n\t\t    private var connectionTimeout:int;\n\t\t    private var peerConnectTimeout:uint;\n\n        public function RTMFPSocket(){}\n        \n        public function connect(addr:String = DEFAULT_CIRRUS_ADDRESS, key:String = DEFAULT_CIRRUS_KEY):void\n        {\n          connection = new NetConnection();\n\t\t\t    connection.addEventListener(NetStatusEvent.NET_STATUS, onNetStatusEvent);\n\t\t\t    connection.addEventListener(IOErrorEvent.IO_ERROR, onIOErrorEvent);\n\t\t\t    connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityErrorEvent);\n          connection.connect(addr + \"\/\" + key);\n\t\t\t    connectionTimeout = setInterval(fail, DEFAULT_CONNECT_TIMEOUT);\n        }\n\n        public function close():void\n        {\n          connection.close();\n        }\n\n        public function get id():String\n        {\n          if (connection != null && connection.connected) {\n            return connection.nearID;\n          }\n          \n          return null;\n        }\n        \n        public function get connected():Boolean\n        {\n          return (connection != null && connection.connected);\n        }\n        \n        public function readBytes(bytes:ByteArray):void\n        {\n          recvStream.client.bytes.readBytes(bytes);\n        }\n\n        public function writeBytes(bytes:ByteArray):void\n        {\n          sendStream.send(\"dataAvailable\", bytes);\n        }\n        \n        public function get peer():String\n        {\n          return this.peerID;\n        }\n\n        public function set peer(peerID:String):void\n        {\n          if (peerID == null || peerID.length == 0) {\n            throw new Error(\"Peer ID is null\/empty.\")\n    \t\t\t} else if (peerID == connection.nearID) {\n    \t\t\t\tthrow new Error(\"Peer ID cannot be the same as our ID.\");\n    \t\t\t} else if (this.peerID == peerID) {\n    \t\t\t  throw new Error(\"Already connected to peer \" + peerID + \".\");\n    \t\t\t} else if (this.recvStream != null) {\n            throw new Error(\"Cannot connect to a second peer.\");\n          }\n          \n          this.peerID = peerID;\n\n    \t\t\trecvStream = new NetStream(connection, peerID);\n    \t\t\tvar client:RTMFPSocketClient = new RTMFPSocketClient();\n    \t\t\tclient.addEventListener(ProgressEvent.SOCKET_DATA, onDataAvailable, false, 0, true);\n    \t\t\tclient.addEventListener(RTMFPSocketClient.PEER_CONNECT_ACKNOWLEDGED, onPeerConnectAcknowledged, false, 0, true);\n    \t\t\trecvStream.client = client;\n    \t\t\trecvStream.addEventListener(NetStatusEvent.NET_STATUS, onRecvStreamEvent);\n    \t\t\trecvStream.play(DATA);\n    \t\t\tsetTimeout(onPeerConnectTimeout, peerConnectTimeout, recvStream);\n        }\n        \n        private function startPublishStream():void\n        {\n          sendStream = new NetStream(connection, NetStream.DIRECT_CONNECTIONS);\n    \t\t\tsendStream.addEventListener(NetStatusEvent.NET_STATUS, onSendStreamEvent);\n    \t\t\tvar o:Object = new Object();\n    \t\t\to.onPeerConnect = onPeerConnect;\n    \t\t\tsendStream.client = o;\n    \t\t\tsendStream.publish(DATA);\n        }\n        \n        private function fail():void\n        {\n          clearInterval(connectionTimeout);\n    \t\t\tdispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.CONNECT_FAIL));\n        }\n        \n        private function onDataAvailable(event:ProgressEvent):void\n        {\n          dispatchEvent(event);\n        }\n        \n        private function onIOErrorEvent(event:IOErrorEvent):void\n        {\n          fail();\n        }\n        \n        private function onNetStatusEvent(event:NetStatusEvent):void\n        {\n          switch (event.info.code) {\n      \t\t\tcase \"NetConnection.Connect.Success\" :\n      \t\t\t\tclearInterval(connectionTimeout);\n      \t\t\t\tstartPublishStream();\n      \t\t\t\tdispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.CONNECT_SUCCESS));\n      \t\t\t\tbreak;\n      \t\t\tcase \"NetStream.Connect.Success\" :\n      \t\t\t\tbreak;\n      \t\t\tcase \"NetStream.Publish.BadName\" :\n      \t\t\t  fail();\n      \t\t\t\tbreak;\n      \t\t\tcase \"NetStream.Connect.Closed\" :\n      \t\t\t  \/\/ we've disconnected from the peer\n      \t\t\t  \/\/ can reset to accept another\n      \t\t\t  \/\/ clear the publish stream and re-publish another\n      \t\t\t  dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PEER_DISCONNECTED, recvStream));\n      \t\t\t\tbreak;\n      \t\t} \n        }\n        \n        private function onPeerConnect(peer:NetStream):Boolean\n        {\n          \/\/ establish a bidirectional stream with the peer\n          if (peerID == null) {\n            this.peer = peer.farID;\n          }\n          \n          \/\/ disallow additional peers connecting to us\n          if (peer.farID != peerID) return false;\n          \n          peer.send(\"setPeerConnectAcknowledged\");\n          dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PEER_CONNECTED, peer));\n          \n          return true;\n        }\n        \n        private function onPeerConnectAcknowledged(event:Event):void\n        {\n    \t\t\tdispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PEERING_SUCCESS, recvStream));\n        }\n        \n        private function onPeerConnectTimeout(peer:NetStream):void\n        {\n          if (!recvStream.client) return;\n    \t\t\tif (!RTMFPSocketClient(recvStream.client).peerConnectAcknowledged) {\n    \t\t\t\tdispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PEERING_FAIL, recvStream));\n    \t\t\t}\n        }\n        \n        private function onSecurityErrorEvent(event:SecurityErrorEvent):void\n        {\n          fail();\n        }\n        \n        private function onSendStreamEvent(event:NetStatusEvent):void\n        {\n    \t\t\tswitch (event.info.code) {\n    \t\t\t\tcase (\"NetStream.Publish.Start\") :\n    \t\t\t\t  dispatchEvent(new RTMFPSocketEvent(RTMFPSocketEvent.PUBLISH_START));\n    \t\t\t\t  break;\n    \t\t\t\tcase (\"NetStream.Play.Reset\") :\n    \t\t\t\tcase (\"NetStream.Play.Start\") :\n    \t\t\t\t\tbreak;\n    \t\t\t}\n    \t\t}\n    \t\tprivate function onRecvStreamEvent(event:NetStatusEvent):void\n    \t\t{\n    \t\t\tswitch (event.info.code) {\n    \t\t\t\tcase (\"NetStream.Publish.Start\") :\n    \t\t\t\tcase (\"NetStream.Play.Reset\") :\n    \t\t\t\tcase (\"NetStream.Play.Start\") :\n    \t\t\t\t\tbreak;\n    \t\t\t}\n    \t\t}\n    }\n}\n","subject":"Add an RTMFPSocket.close method.","message":"Add an RTMFPSocket.close method.\n","lang":"ActionScript","license":"mit","repos":"infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy"}
{"commit":"296cd5dfb7a090296efc387ad3cced3f3c582bdb","old_file":"net\/flashpunk\/Engine.as","new_file":"net\/flashpunk\/Engine.as","old_contents":"\ufeffpackage net.flashpunk\n{\n\timport flash.display.Bitmap;\n\timport flash.display.BitmapData;\n\timport flash.display.MovieClip;\n\timport flash.display.StageAlign;\n\timport flash.display.StageDisplayState;\n\timport flash.display.StageQuality;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.TimerEvent;\n\timport flash.geom.Rectangle;\n\timport flash.utils.getTimer;\n\timport flash.utils.Timer;\n\timport net.flashpunk.utils.Draw;\n\timport net.flashpunk.utils.Input;\n\t\n\t\/**\n\t * Main game Sprite class, added to the Flash Stage. Manages the game loop.\n\t *\/\n\tpublic class Engine extends MovieClip\n\t{\n\t\t\/**\n\t\t * If the game should stop updating\/rendering.\n\t\t *\/\n\t\tpublic var paused:Boolean = false;\n\t\t\n\t\t\/**\n\t\t * Constructor. Defines startup information about your game.\n\t\t * @param\twidth\t\t\tThe width of your game.\n\t\t * @param\theight\t\t\tThe height of your game.\n\t\t * @param\tframeRate\t\tThe game framerate, in frames per second.\n\t\t * @param\tfixed\t\t\tIf a fixed-framerate should be used.\n\t\t *\/\n\t\tpublic function Engine(width:uint, height:uint, frameRate:Number = 60, fixed:Boolean = false) \n\t\t{\n\t\t\t\/\/ global game properties\n\t\t\tFP.width = width;\n\t\t\tFP.height = height;\n\t\t\tFP.assignedFrameRate = frameRate;\n\t\t\tFP.fixed = fixed;\n\t\t\t\n\t\t\t\/\/ global game objects\n\t\t\tFP.engine = this;\n\t\t\tFP.screen = new Screen;\n\t\t\tFP.bounds = new Rectangle(0, 0, width, height);\n\t\t\tFP._world = new World;\n\t\t\t\n\t\t\t\/\/ miscellanious startup stuff\n\t\t\tif (FP.randomSeed == 0) FP.randomizeSeed();\n\t\t\tFP.entity = new Entity;\n\t\t\tFP._time = getTimer();\n\t\t\t\n\t\t\t\/\/ on-stage event listener\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, onStage);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Override this, called after Engine has been added to the stage.\n\t\t *\/\n\t\tpublic function init():void\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Updates the game, updating the World and Entities.\n\t\t *\/\n\t\tpublic function update():void\n\t\t{\n\t\t\t\/\/ timing stuff\n\t\t\tvar t:Number = getTimer();\n\t\t\tif (!_frameLast) _frameLast = t;\n\t\t\t\n\t\t\t\/\/ update loop\n\t\t\tif (FP._world.active)\n\t\t\t{\n\t\t\t\tif (FP._world._tween) FP._world.updateTweens();\n\t\t\t\tFP._world.update();\n\t\t\t}\n\t\t\tFP._world.updateLists();\n\t\t\tif (FP._goto) checkWorld();\n\t\t\t\n\t\t\t\/\/ more timing stuff\n\t\t\tt = getTimer();\n\t\t\t_frameListSum += (_frameList[_frameList.length] = t - _frameLast);\n\t\t\tif (_frameList.length > 10) _frameListSum -= _frameList.shift();\n\t\t\tFP.frameRate = 1000 \/ (_frameListSum \/ _frameList.length);\n\t\t\t_frameLast = t;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Renders the game, rendering the World and Entities.\n\t\t *\/\n\t\tpublic function render():void\n\t\t{\n\t\t\tFP.screen.swap();\n\t\t\tDraw.resetTarget();\n\t\t\tFP.screen.refresh();\n\t\t\tif (FP._world.visible) FP._world.render();\n\t\t\tFP.screen.redraw();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sets the game's stage properties. Override this to set them differently.\n\t\t *\/\n\t\tpublic function setStageProperties():void\n\t\t{\n\t\t\tstage.frameRate = FP.assignedFrameRate;\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\tstage.quality = StageQuality.HIGH;\n\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\t\t\n\t\t\/** @private Event handler for stage entry. *\/\n\t\tprivate function onStage(e:Event = null):void\n\t\t{\n\t\t\t\/\/ remove event listener\n\t\t\tremoveEventListener(Event.ADDED_TO_STAGE, onStage);\n\t\t\t\n\t\t\t\/\/ set stage properties\n\t\t\tFP.stage = stage;\n\t\t\tsetStageProperties();\n\t\t\t\n\t\t\t\/\/ enable input\n\t\t\tInput.enable();\n\t\t\t\n\t\t\t\/\/ switch worlds\n\t\t\tif (FP._goto) checkWorld();\n\t\t\t\n\t\t\t\/\/ game start\n\t\t\tinit();\n\t\t\t\n\t\t\t\/\/ start game loop\n\t\t\t_rate = 1000 \/ FP.assignedFrameRate;\n\t\t\tif (FP.fixed)\n\t\t\t{\n\t\t\t\t\/\/ fixed framerate\n\t\t\t\t_skip = _rate * MAX_FRAMESKIP;\n\t\t\t\t_last = _prev = getTimer();\n\t\t\t\t_timer = new Timer(TICK_RATE);\n\t\t\t\t_timer.addEventListener(TimerEvent.TIMER, onTimer);\n\t\t\t\t_timer.start();\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t\/\/ nonfixed framerate\n\t\t\t\t_last = getTimer();\n\t\t\t\taddEventListener(Event.ENTER_FRAME, onEnterFrame);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** @private Framerate independent game loop. *\/\n\t\tprivate function onEnterFrame(e:Event):void\n\t\t{\n\t\t\t\/\/ update timer\n\t\t\t_time = _gameTime = getTimer();\n\t\t\tFP._flashTime = _time - _flashTime;\n\t\t\t_updateTime = _time;\n\t\t\tFP.elapsed = (_time - _last) \/ 1000;\n\t\t\tif (FP.elapsed > MAX_ELAPSED) FP.elapsed = MAX_ELAPSED;\n\t\t\tFP.elapsed *= FP.rate;\n\t\t\t_last = _time;\n\t\t\t\n\t\t\t\/\/ update console\n\t\t\tif (FP._console) FP._console.update();\n\t\t\t\n\t\t\t\/\/ update loop\n\t\t\tif (!paused) update();\n\t\t\t\n\t\t\t\/\/ update input\n\t\t\tInput.update();\n\t\t\t\n\t\t\t\/\/ update timer\n\t\t\t_time = _renderTime = getTimer();\n\t\t\tFP._updateTime = _time - _updateTime;\n\t\t\t\n\t\t\t\/\/ render loop\n\t\t\tif (!paused) render();\n\t\t\t\n\t\t\t\/\/ update timer\n\t\t\t_time = _flashTime = getTimer();\n\t\t\tFP._renderTime = _time - _renderTime;\n\t\t\tFP._gameTime = _time - _gameTime;\n\t\t}\n\t\t\n\t\t\/** @private Fixed framerate game loop. *\/\n\t\tprivate function onTimer(e:TimerEvent):void\n\t\t{\n\t\t\t\/\/ update timer\n\t\t\t_time = getTimer();\n\t\t\t_delta += (_time - _last);\n\t\t\t_last = _time;\n\t\t\t\n\t\t\t\/\/ quit if a frame hasn't passed\n\t\t\tif (_delta < _rate) return;\n\t\t\t\n\t\t\t\/\/ update timer\n\t\t\t_gameTime = _time;\n\t\t\tFP._flashTime = _time - _flashTime;\n\t\t\t\n\t\t\t\/\/ update console\n\t\t\tif (FP._console) FP._console.update();\n\t\t\t\n\t\t\t\/\/ update loop\n\t\t\tif (_delta > _skip) _delta = _skip;\n\t\t\twhile (_delta > _rate)\n\t\t\t{\n\t\t\t\t\/\/ update timer\n\t\t\t\t_updateTime = _time;\n\t\t\t\t_delta -= _rate;\n\t\t\t\tFP.elapsed = (_time - _prev) \/ 1000;\n\t\t\t\tif (FP.elapsed > MAX_ELAPSED) FP.elapsed = MAX_ELAPSED;\n\t\t\t\tFP.elapsed *= FP.rate;\n\t\t\t\t_prev = _time;\n\t\t\t\t\n\t\t\t\t\/\/ update loop\n\t\t\t\tif (!paused) update();\n\t\t\t\t\n\t\t\t\t\/\/ update input\n\t\t\t\tInput.update();\n\t\t\t\t\n\t\t\t\t\/\/ update timer\n\t\t\t\t_time = getTimer();\n\t\t\t\tFP._updateTime = _time - _updateTime;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ update timer\n\t\t\t_renderTime = _time;\n\t\t\t\n\t\t\t\/\/ render loop\n\t\t\tif (!paused) render();\n\t\t\t\n\t\t\t\/\/ update timer\n\t\t\t_time = _flashTime = getTimer();\n\t\t\tFP._renderTime = _time - _renderTime;\n\t\t\tFP._gameTime =  _time - _gameTime;\n\t\t}\n\t\t\n\t\t\/** @private Switch Worlds if they've changed. *\/\n\t\tprivate function checkWorld():void\n\t\t{\n\t\t\tif (!FP._goto) return;\n\t\t\tFP._world.end();\n\t\t\tif (FP._world && FP._world.autoClear && FP._world._tween) FP._world.clearTweens();\n\t\t\tFP._world = FP._goto;\n\t\t\tFP._goto = null;\n\t\t\tFP._world.updateLists();\n\t\t\tFP._world.begin();\n\t\t\tFP._world.updateLists();\n\t\t}\n\t\t\n\t\t\/\/ Timing information.\n\t\t\/** @private *\/ private var _delta:Number = 0;\n\t\t\/** @private *\/ private var _time:Number;\n\t\t\/** @private *\/ private var _last:Number;\n\t\t\/** @private *\/ private var _timer:Timer;\n\t\t\/** @private *\/ private var\t_rate:Number;\n\t\t\/** @private *\/ private var\t_skip:Number;\n\t\t\/** @private *\/ private var _prev:Number;\n\t\t\n\t\t\/\/ Debug timing information.\n\t\t\/** @private *\/ private var _updateTime:uint;\n\t\t\/** @private *\/ private var _renderTime:uint;\n\t\t\/** @private *\/ private var _gameTime:uint;\n\t\t\/** @private *\/ private var _flashTime:uint;\n\t\t\n\t\t\/\/ Game constants.\n\t\t\/** @private *\/ private const MAX_ELAPSED:Number = 0.0333;\n\t\t\/** @private *\/ private const MAX_FRAMESKIP:Number = 5;\n\t\t\/** @private *\/ private const TICK_RATE:uint = 4;\n\t\t\n\t\t\/\/ FrameRate tracking.\n\t\t\/** @private *\/ private var _frameLast:uint = 0;\n\t\t\/** @private *\/ private var _frameListSum:uint = 0;\n\t\t\/** @private *\/ private var _frameList:Vector.<uint> = new Vector.<uint>;\n\t}\n}","new_contents":"\ufeffpackage net.flashpunk\n{\n\timport flash.display.Bitmap;\n\timport flash.display.BitmapData;\n\timport flash.display.MovieClip;\n\timport flash.display.StageAlign;\n\timport flash.display.StageDisplayState;\n\timport flash.display.StageQuality;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.TimerEvent;\n\timport flash.geom.Rectangle;\n\timport flash.utils.getTimer;\n\timport flash.utils.Timer;\n\timport net.flashpunk.utils.Draw;\n\timport net.flashpunk.utils.Input;\n\t\n\t\/**\n\t * Main game Sprite class, added to the Flash Stage. Manages the game loop.\n\t *\/\n\tpublic class Engine extends MovieClip\n\t{\n\t\t\/**\n\t\t * If the game should stop updating\/rendering.\n\t\t *\/\n\t\tpublic var paused:Boolean = false;\n\t\t\n\t\t\/**\n\t\t * Constructor. Defines startup information about your game.\n\t\t * @param\twidth\t\t\tThe width of your game.\n\t\t * @param\theight\t\t\tThe height of your game.\n\t\t * @param\tframeRate\t\tThe game framerate, in frames per second.\n\t\t * @param\tfixed\t\t\tIf a fixed-framerate should be used.\n\t\t *\/\n\t\tpublic function Engine(width:uint, height:uint, frameRate:Number = 60, fixed:Boolean = false) \n\t\t{\n\t\t\t\/\/ global game properties\n\t\t\tFP.width = width;\n\t\t\tFP.height = height;\n\t\t\tFP.assignedFrameRate = frameRate;\n\t\t\tFP.fixed = fixed;\n\t\t\t\n\t\t\t\/\/ global game objects\n\t\t\tFP.engine = this;\n\t\t\tFP.screen = new Screen;\n\t\t\tFP.bounds = new Rectangle(0, 0, width, height);\n\t\t\tFP._world = new World;\n\t\t\t\n\t\t\t\/\/ miscellanious startup stuff\n\t\t\tif (FP.randomSeed == 0) FP.randomizeSeed();\n\t\t\tFP.entity = new Entity;\n\t\t\tFP._time = getTimer();\n\t\t\t\n\t\t\t\/\/ on-stage event listener\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, onStage);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Override this, called after Engine has been added to the stage.\n\t\t *\/\n\t\tpublic function init():void\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Updates the game, updating the World and Entities.\n\t\t *\/\n\t\tpublic function update():void\n\t\t{\n\t\t\tif (FP._world.active)\n\t\t\t{\n\t\t\t\tif (FP._world._tween) FP._world.updateTweens();\n\t\t\t\tFP._world.update();\n\t\t\t}\n\t\t\tFP._world.updateLists();\n\t\t\tif (FP._goto) checkWorld();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Renders the game, rendering the World and Entities.\n\t\t *\/\n\t\tpublic function render():void\n\t\t{\n\t\t\t\/\/ timing stuff\n\t\t\tvar t:Number = getTimer();\n\t\t\tif (!_frameLast) _frameLast = t;\n\t\t\t\n\t\t\t\/\/ render loop\n\t\t\tFP.screen.swap();\n\t\t\tDraw.resetTarget();\n\t\t\tFP.screen.refresh();\n\t\t\tif (FP._world.visible) FP._world.render();\n\t\t\tFP.screen.redraw();\n\t\t\t\n\t\t\t\/\/ more timing stuff\n\t\t\tt = getTimer();\n\t\t\t_frameListSum += (_frameList[_frameList.length] = t - _frameLast);\n\t\t\tif (_frameList.length > 10) _frameListSum -= _frameList.shift();\n\t\t\tFP.frameRate = 1000 \/ (_frameListSum \/ _frameList.length);\n\t\t\t_frameLast = t;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sets the game's stage properties. Override this to set them differently.\n\t\t *\/\n\t\tpublic function setStageProperties():void\n\t\t{\n\t\t\tstage.frameRate = FP.assignedFrameRate;\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\tstage.quality = StageQuality.HIGH;\n\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\t\t\n\t\t\/** @private Event handler for stage entry. *\/\n\t\tprivate function onStage(e:Event = null):void\n\t\t{\n\t\t\t\/\/ remove event listener\n\t\t\tremoveEventListener(Event.ADDED_TO_STAGE, onStage);\n\t\t\t\n\t\t\t\/\/ set stage properties\n\t\t\tFP.stage = stage;\n\t\t\tsetStageProperties();\n\t\t\t\n\t\t\t\/\/ enable input\n\t\t\tInput.enable();\n\t\t\t\n\t\t\t\/\/ switch worlds\n\t\t\tif (FP._goto) checkWorld();\n\t\t\t\n\t\t\t\/\/ game start\n\t\t\tinit();\n\t\t\t\n\t\t\t\/\/ start game loop\n\t\t\t_rate = 1000 \/ FP.assignedFrameRate;\n\t\t\tif (FP.fixed)\n\t\t\t{\n\t\t\t\t\/\/ fixed framerate\n\t\t\t\t_skip = _rate * MAX_FRAMESKIP;\n\t\t\t\t_last = _prev = getTimer();\n\t\t\t\t_timer = new Timer(TICK_RATE);\n\t\t\t\t_timer.addEventListener(TimerEvent.TIMER, onTimer);\n\t\t\t\t_timer.start();\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t\/\/ nonfixed framerate\n\t\t\t\t_last = getTimer();\n\t\t\t\taddEventListener(Event.ENTER_FRAME, onEnterFrame);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** @private Framerate independent game loop. *\/\n\t\tprivate function onEnterFrame(e:Event):void\n\t\t{\n\t\t\t\/\/ update timer\n\t\t\t_time = _gameTime = getTimer();\n\t\t\tFP._flashTime = _time - _flashTime;\n\t\t\t_updateTime = _time;\n\t\t\tFP.elapsed = (_time - _last) \/ 1000;\n\t\t\tif (FP.elapsed > MAX_ELAPSED) FP.elapsed = MAX_ELAPSED;\n\t\t\tFP.elapsed *= FP.rate;\n\t\t\t_last = _time;\n\t\t\t\n\t\t\t\/\/ update console\n\t\t\tif (FP._console) FP._console.update();\n\t\t\t\n\t\t\t\/\/ update loop\n\t\t\tif (!paused) update();\n\t\t\t\n\t\t\t\/\/ update input\n\t\t\tInput.update();\n\t\t\t\n\t\t\t\/\/ update timer\n\t\t\t_time = _renderTime = getTimer();\n\t\t\tFP._updateTime = _time - _updateTime;\n\t\t\t\n\t\t\t\/\/ render loop\n\t\t\tif (!paused) render();\n\t\t\t\n\t\t\t\/\/ update timer\n\t\t\t_time = _flashTime = getTimer();\n\t\t\tFP._renderTime = _time - _renderTime;\n\t\t\tFP._gameTime = _time - _gameTime;\n\t\t}\n\t\t\n\t\t\/** @private Fixed framerate game loop. *\/\n\t\tprivate function onTimer(e:TimerEvent):void\n\t\t{\n\t\t\t\/\/ update timer\n\t\t\t_time = getTimer();\n\t\t\t_delta += (_time - _last);\n\t\t\t_last = _time;\n\t\t\t\n\t\t\t\/\/ quit if a frame hasn't passed\n\t\t\tif (_delta < _rate) return;\n\t\t\t\n\t\t\t\/\/ update timer\n\t\t\t_gameTime = _time;\n\t\t\tFP._flashTime = _time - _flashTime;\n\t\t\t\n\t\t\t\/\/ update console\n\t\t\tif (FP._console) FP._console.update();\n\t\t\t\n\t\t\t\/\/ update loop\n\t\t\tif (_delta > _skip) _delta = _skip;\n\t\t\twhile (_delta > _rate)\n\t\t\t{\n\t\t\t\t\/\/ update timer\n\t\t\t\t_updateTime = _time;\n\t\t\t\t_delta -= _rate;\n\t\t\t\tFP.elapsed = (_time - _prev) \/ 1000;\n\t\t\t\tif (FP.elapsed > MAX_ELAPSED) FP.elapsed = MAX_ELAPSED;\n\t\t\t\tFP.elapsed *= FP.rate;\n\t\t\t\t_prev = _time;\n\t\t\t\t\n\t\t\t\t\/\/ update loop\n\t\t\t\tif (!paused) update();\n\t\t\t\t\n\t\t\t\t\/\/ update input\n\t\t\t\tInput.update();\n\t\t\t\t\n\t\t\t\t\/\/ update timer\n\t\t\t\t_time = getTimer();\n\t\t\t\tFP._updateTime = _time - _updateTime;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ update timer\n\t\t\t_renderTime = _time;\n\t\t\t\n\t\t\t\/\/ render loop\n\t\t\tif (!paused) render();\n\t\t\t\n\t\t\t\/\/ update timer\n\t\t\t_time = _flashTime = getTimer();\n\t\t\tFP._renderTime = _time - _renderTime;\n\t\t\tFP._gameTime =  _time - _gameTime;\n\t\t}\n\t\t\n\t\t\/** @private Switch Worlds if they've changed. *\/\n\t\tprivate function checkWorld():void\n\t\t{\n\t\t\tif (!FP._goto) return;\n\t\t\tFP._world.end();\n\t\t\tif (FP._world && FP._world.autoClear && FP._world._tween) FP._world.clearTweens();\n\t\t\tFP._world = FP._goto;\n\t\t\tFP._goto = null;\n\t\t\tFP._world.updateLists();\n\t\t\tFP._world.begin();\n\t\t\tFP._world.updateLists();\n\t\t}\n\t\t\n\t\t\/\/ Timing information.\n\t\t\/** @private *\/ private var _delta:Number = 0;\n\t\t\/** @private *\/ private var _time:Number;\n\t\t\/** @private *\/ private var _last:Number;\n\t\t\/** @private *\/ private var _timer:Timer;\n\t\t\/** @private *\/ private var\t_rate:Number;\n\t\t\/** @private *\/ private var\t_skip:Number;\n\t\t\/** @private *\/ private var _prev:Number;\n\t\t\n\t\t\/\/ Debug timing information.\n\t\t\/** @private *\/ private var _updateTime:uint;\n\t\t\/** @private *\/ private var _renderTime:uint;\n\t\t\/** @private *\/ private var _gameTime:uint;\n\t\t\/** @private *\/ private var _flashTime:uint;\n\t\t\n\t\t\/\/ Game constants.\n\t\t\/** @private *\/ private const MAX_ELAPSED:Number = 0.0333;\n\t\t\/** @private *\/ private const MAX_FRAMESKIP:Number = 5;\n\t\t\/** @private *\/ private const TICK_RATE:uint = 4;\n\t\t\n\t\t\/\/ FrameRate tracking.\n\t\t\/** @private *\/ private var _frameLast:uint = 0;\n\t\t\/** @private *\/ private var _frameListSum:uint = 0;\n\t\t\/** @private *\/ private var _frameList:Vector.<uint> = new Vector.<uint>;\n\t}\n}","subject":"Move FPS calculation from update to render because update can be called multiple times per frame.","message":"Move FPS calculation from update to render because update can be called multiple times per frame.\n","lang":"ActionScript","license":"mit","repos":"Ken69267\/config-stuff,Ken69267\/config-stuff,Ken69267\/config-stuff,Ken69267\/config-stuff,Ken69267\/config-stuff"}
{"commit":"092495c3aa786a8e9d176a61d8fa1950e7e382cf","old_file":"src\/org\/jivesoftware\/xiff\/data\/xhtml\/XHTMLExtension.as","new_file":"src\/org\/jivesoftware\/xiff\/data\/xhtml\/XHTMLExtension.as","old_contents":"\ufeffpackage org.jivesoftware.xiff.data.xhtml{\r\n\t\r\n\t\/*\r\n\t * Copyright (C) 2003-2007 \r\n\t * Nick Velloff <nick.velloff@gmail.com>\r\n\t * Derrick Grigg <dgrigg@rogers.com>\r\n\t * Sean Voisen <sean@voisen.org>\r\n\t * Sean Treadway <seant@oncotype.dk>\r\n\t *\r\n\t * This library is free software; you can redistribute it and\/or\r\n\t * modify it under the terms of the GNU Lesser General Public\r\n\t * License as published by the Free Software Foundation; either\r\n\t * version 2.1 of the License, or (at your option) any later version.\r\n\t * \r\n\t * This library is distributed in the hope that it will be useful,\r\n\t * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\t * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r\n\t * Lesser General Public License for more details.\r\n\t * \r\n\t * You should have received a copy of the GNU Lesser General Public\r\n\t * License along with this library; if not, write to the Free Software\r\n\t * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA \r\n\t *\r\n\t *\/\r\n\t\r\n\timport org.jivesoftware.xiff.data.Extension;\r\n\timport org.jivesoftware.xiff.data.ExtensionClassRegistry;\r\n\timport org.jivesoftware.xiff.data.IExtension;\r\n\timport flash.xml.XMLNode;\r\n\timport flash.xml.XMLDocument;\r\n\t\r\n\t\/**\r\n\t * This class provides an extension for XHTML body text in messages.\r\n\t *\r\n\t * @author Sean Treadway\r\n\t * @since 2.0.0\r\n\t * @availability Flash Player 7\r\n\t * @param parent The parent node for this extension\r\n\t * @toc-path Extensions\/HTML\r\n\t * @toc-sort 1\/2\r\n\t *\/\r\n\tpublic class XHTMLExtension extends Extension implements IExtension\r\n\t{\r\n\t\t\/\/ Static class variables to be overridden in subclasses;\r\n\t\tpublic static var NS:String = \"http:\/\/www.w3.org\/1999\/xhtml\";\r\n\t\tpublic static var ELEMENT:String = \"html\";\r\n\t\r\n\t    private static var staticDepends:Class = ExtensionClassRegistry;\r\n\t\r\n\t\tpublic function XHTMLExtension(parent:XMLNode = null)\r\n\t\t{\r\n\t\t\tsuper(parent);\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * Gets the namespace associated with this extension.\r\n\t\t * The namespace for the XHTMLExtension is \"http:\/\/www.w3.org\/1999\/xhtml\".\r\n\t\t *\r\n\t\t * @return The namespace\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function getNS():String\r\n\t\t{\r\n\t\t\treturn XHTMLExtension.NS;\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * Gets the element name associated with this extension.\r\n\t\t * The element for this extension is \"html\".\r\n\t\t *\r\n\t\t * @return The element name\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function getElementName():String\r\n\t\t{\r\n\t\t\treturn XHTMLExtension.ELEMENT;\r\n\t\t}\r\n\t\r\n\t    \/**\r\n\t     * Performs the registration of this extension into the extension registry.  \r\n\t     * \r\n\t\t * @availability Flash Player 7\r\n\t     *\/\r\n\t    public static function enable():void\r\n\t    {\r\n\t        ExtensionClassRegistry.register(XHTMLExtension);\r\n\t    }\r\n\t\r\n\t\t\/**\r\n\t\t * The XHTML body text. Valid XHTML is REQUIRED. Because XMPP operates using\r\n\t\t * valid XML, standard HTML, which is not necessarily XML-parser compliant, will\r\n\t\t * not work.\r\n\t\t *\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function get body():String\r\n\t\t{\r\n\t\t\t\/\/ XXX This kinda sucks becuase the accessor gets called\r\n\t\t\t\/\/ every time it appears in code, rather than being smart\r\n\t\t\t\/\/ about when to call it\r\n\t\r\n\t\t\tvar html:Array = new Array();\r\n\t\r\n\t\t\t\/\/ XXX Some tests need to be done to determine if \r\n\t\t\t\/\/ for (... in ...); reverse() is faster than for (...; ...; ...)\r\n\t\t\t\/\/ typically there will only be 1-5 nodeValues to join\r\n\t\r\n\t\t\tvar children:Array = getNode().childNodes;\r\n\t\t\tfor (var i:String in children) {\r\n\t\t\t\thtml.push(children[i].toString());\r\n\t\t\t}\r\n\t\t\thtml.reverse();\r\n\t\t\treturn html.join();\r\n\t\t}\r\n\t\r\n\t\tpublic function set body(theBody:String):void\r\n\t\t{\r\n\t\t\tvar children:Array = getNode().childNodes;\r\n\t\t\tfor (var i:String in children) {\r\n\t\t\t\tchildren[i].removeNode();\r\n\t\t\t}\r\n\t\t\tgetNode().appendChild(new XMLDocument(theBody));\r\n\t\t}\r\n\t}\r\n}","new_contents":"\ufeffpackage org.jivesoftware.xiff.data.xhtml{\r\n\t\r\n\t\/*\r\n\t * Copyright (C) 2003-2007 \r\n\t * Nick Velloff <nick.velloff@gmail.com>\r\n\t * Derrick Grigg <dgrigg@rogers.com>\r\n\t * Sean Voisen <sean@voisen.org>\r\n\t * Sean Treadway <seant@oncotype.dk>\r\n\t *\r\n\t * This library is free software; you can redistribute it and\/or\r\n\t * modify it under the terms of the GNU Lesser General Public\r\n\t * License as published by the Free Software Foundation; either\r\n\t * version 2.1 of the License, or (at your option) any later version.\r\n\t * \r\n\t * This library is distributed in the hope that it will be useful,\r\n\t * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\t * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r\n\t * Lesser General Public License for more details.\r\n\t * \r\n\t * You should have received a copy of the GNU Lesser General Public\r\n\t * License along with this library; if not, write to the Free Software\r\n\t * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA \r\n\t *\r\n\t *\/\r\n\t\r\n\timport flash.xml.XMLDocument;\r\n\timport flash.xml.XMLNode;\r\n\t\r\n\timport org.jivesoftware.xiff.data.Extension;\r\n\timport org.jivesoftware.xiff.data.ExtensionClassRegistry;\r\n\timport org.jivesoftware.xiff.data.IExtension;\r\n\timport org.jivesoftware.xiff.data.ISerializable;\r\n\t\r\n\t\/**\r\n\t * This class provides an extension for XHTML body text in messages.\r\n\t *\r\n\t * @author Sean Treadway\r\n\t * @since 2.0.0\r\n\t * @availability Flash Player 7\r\n\t * @param parent The parent node for this extension\r\n\t * @toc-path Extensions\/HTML\r\n\t * @toc-sort 1\/2\r\n\t *\/\r\n\tpublic class XHTMLExtension extends Extension implements IExtension, ISerializable\r\n\t{\r\n\t\t\/\/ Static class variables to be overridden in subclasses;\r\n\t\tpublic static var NS:String = \"http:\/\/www.w3.org\/1999\/xhtml\";\r\n\t\tpublic static var ELEMENT:String = \"html\";\r\n\t\r\n\t    private static var staticDepends:Class = ExtensionClassRegistry;\r\n\t\r\n\t\tpublic function XHTMLExtension(parent:XMLNode = null)\r\n\t\t{\r\n\t\t\tsuper(parent);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function serialize( parent:XMLNode ):Boolean\r\n        {\r\n             return true;\r\n        }\r\n          \r\n        public function deserialize( node:XMLNode ):Boolean\r\n        {   \r\n        \treturn true;\r\n        }\r\n\t\r\n\t\t\/**\r\n\t\t * Gets the namespace associated with this extension.\r\n\t\t * The namespace for the XHTMLExtension is \"http:\/\/www.w3.org\/1999\/xhtml\".\r\n\t\t *\r\n\t\t * @return The namespace\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function getNS():String\r\n\t\t{\r\n\t\t\treturn XHTMLExtension.NS;\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * Gets the element name associated with this extension.\r\n\t\t * The element for this extension is \"html\".\r\n\t\t *\r\n\t\t * @return The element name\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function getElementName():String\r\n\t\t{\r\n\t\t\treturn XHTMLExtension.ELEMENT;\r\n\t\t}\r\n\t\r\n\t    \/**\r\n\t     * Performs the registration of this extension into the extension registry.  \r\n\t     * \r\n\t\t * @availability Flash Player 7\r\n\t     *\/\r\n\t    public static function enable():void\r\n\t    {\r\n\t        ExtensionClassRegistry.register(XHTMLExtension);\r\n\t    }\r\n\t\r\n\t\t\/**\r\n\t\t * The XHTML body text. Valid XHTML is REQUIRED. Because XMPP operates using\r\n\t\t * valid XML, standard HTML, which is not necessarily XML-parser compliant, will\r\n\t\t * not work.\r\n\t\t *\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function get body():String\r\n\t\t{\r\n\t\t\tvar html:Array = [];\r\n\t\t\tfor each(var child:XMLNode in getNode().childNodes) {\r\n\t\t\t\thtml.unshift(child.toString());\r\n\t\t\t}\r\n\t\t\treturn html.join();\r\n\t\t}\r\n\t\r\n\t\tpublic function set body(theBody:String):void\r\n\t\t{\r\n\t\t\tfor each(var child:XMLNode in getNode().childNodes) {\r\n\t\t\t\tchild.removeNode();\r\n\t\t\t}\r\n\t\t\tgetNode().appendChild(new XMLDocument(theBody));\r\n\t\t}\r\n\t}\r\n}","subject":"Patch inspired by one from Case Seibert on ignite to fix XHTMLExtension. Thanks :). reviewed by Armando","message":"Patch inspired by one from Case Seibert on ignite to fix XHTMLExtension. Thanks :). reviewed by Armando\n","lang":"ActionScript","license":"apache-2.0","repos":"igniterealtime\/XIFF"}
{"commit":"3eb6ee2a4fe721749f65e02a6b2a58b7abb319ba","old_file":"src\/as\/com\/threerings\/util\/ClassUtil.as","new_file":"src\/as\/com\/threerings\/util\/ClassUtil.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.utils.describeType;\nimport flash.utils.getQualifiedClassName;\nimport flash.utils.getDefinitionByName;\n\nimport com.threerings.util.env.Environment;\n\npublic class ClassUtil\n{\n    \/**\n     * Get the full class name, e.g. \"com.threerings.util.ClassUtil\".\n     *\/\n    public static function getClassName (obj :Object) :String\n    {\n        return getQualifiedClassName(obj).replace(\"::\", \".\");\n    }\n\n    \/**\n     * Get the class name with the last part of the package, e.g. \"util.ClassUtil\".\n     *\/\n    public static function shortClassName (obj :Object) :String\n    {\n        var s :String = getQualifiedClassName(obj);\n        var dex :int = s.lastIndexOf(\".\");\n        s = s.substring(dex + 1); \/\/ works even if dex is -1\n        return s.replace(\"::\", \".\");\n    }\n\n    \/**\n     * Get just the class name, e.g. \"ClassUtil\".\n     *\/\n    public static function tinyClassName (obj :Object) :String\n    {\n        var s :String = getClassName(obj);\n        var dex :int = s.lastIndexOf(\".\");\n        return s.substring(dex + 1); \/\/ works even if dex is -1\n    }\n\n    \/**\n     * Return a new instance that is the same class as the specified\n     * object. The class must have a zero-arg constructor.\n     *\/\n    public static function newInstance (obj :Object) :Object\n    {\n        var clazz :Class = getClass(obj);\n        return new clazz();\n    }\n\n    public static function isSameClass (obj1 :Object, obj2 :Object) :Boolean\n    {\n        return (getQualifiedClassName(obj1) == getQualifiedClassName(obj2));\n    }\n\n    public static function getClass (obj :Object) :Class\n    {\n        if (obj.constructor is Class) {\n            return Class(obj.constructor);\n        }\n        return getClassByName(getQualifiedClassName(obj));\n    }\n\n    public static function getClassByName (cname :String) :Class\n    {\n        try {\n            return (getDefinitionByName(cname.replace(\"::\", \".\")) as Class);\n\n        } catch (error :ReferenceError) {\n            var log :Log = Log.getLog(ClassUtil);\n            log.warning(\"Unknown class: \" + cname);\n            log.logStackTrace(error);\n        }\n        return null; \/\/ error case\n    }\n\n    public static function isFinal (type :Class) :Boolean\n    {\n        if (type === String) {\n            return true;\n        }\n\n        \/\/ all enums are final, even if you forget to make your enum class final, you punk\n        if (isAssignableAs(Enum, type)) {\n            return true;\n        }\n\n        \/\/ TODO: there's currently no way to determine final from the class\n        \/\/ I thought examining the prototype might do it, but no dice.\n        \/\/ Fuckers!\n        return false;\n    }\n\n    \/**\n     * Returns true if an object of type srcClass is a subclass of or\n     * implements the interface represented by the asClass paramter.\n     *\n     * <code>\n     * if (ClassUtil.isAssignableAs(Streamable, someClass)) {\n     *     var s :Streamable = (new someClass() as Streamable);\n     * <\/code>\n     *\/\n    public static function isAssignableAs (asClass :Class, srcClass :Class) :Boolean\n    {\n        return Environment.isAssignableAs(asClass, srcClass);\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.utils.describeType;\nimport flash.utils.getQualifiedClassName;\nimport flash.utils.getDefinitionByName;\n\nimport com.threerings.util.env.Environment;\n\npublic class ClassUtil\n{\n    \/**\n     * Get the full class name, e.g. \"com.threerings.util.ClassUtil\".\n     * Calling getClassName with a Class object will return the same value as calling it with an\n     * instance of that class. That is, getClassName(Foo) == getClassName(new Foo()).\n     *\/\n    public static function getClassName (obj :Object) :String\n    {\n        return getQualifiedClassName(obj).replace(\"::\", \".\");\n    }\n\n    \/**\n     * Get the class name with the last part of the package, e.g. \"util.ClassUtil\".\n     *\/\n    public static function shortClassName (obj :Object) :String\n    {\n        var s :String = getQualifiedClassName(obj);\n        var dex :int = s.lastIndexOf(\".\");\n        s = s.substring(dex + 1); \/\/ works even if dex is -1\n        return s.replace(\"::\", \".\");\n    }\n\n    \/**\n     * Get just the class name, e.g. \"ClassUtil\".\n     *\/\n    public static function tinyClassName (obj :Object) :String\n    {\n        var s :String = getClassName(obj);\n        var dex :int = s.lastIndexOf(\".\");\n        return s.substring(dex + 1); \/\/ works even if dex is -1\n    }\n\n    \/**\n     * Return a new instance that is the same class as the specified\n     * object. The class must have a zero-arg constructor.\n     *\/\n    public static function newInstance (obj :Object) :Object\n    {\n        var clazz :Class = getClass(obj);\n        return new clazz();\n    }\n\n    public static function isSameClass (obj1 :Object, obj2 :Object) :Boolean\n    {\n        return (getQualifiedClassName(obj1) == getQualifiedClassName(obj2));\n    }\n\n    public static function getClass (obj :Object) :Class\n    {\n        if (obj.constructor is Class) {\n            return Class(obj.constructor);\n        }\n        return getClassByName(getQualifiedClassName(obj));\n    }\n\n    public static function getClassByName (cname :String) :Class\n    {\n        try {\n            return (getDefinitionByName(cname.replace(\"::\", \".\")) as Class);\n\n        } catch (error :ReferenceError) {\n            var log :Log = Log.getLog(ClassUtil);\n            log.warning(\"Unknown class: \" + cname);\n            log.logStackTrace(error);\n        }\n        return null; \/\/ error case\n    }\n\n    public static function isFinal (type :Class) :Boolean\n    {\n        if (type === String) {\n            return true;\n        }\n\n        \/\/ all enums are final, even if you forget to make your enum class final, you punk\n        if (isAssignableAs(Enum, type)) {\n            return true;\n        }\n\n        \/\/ TODO: there's currently no way to determine final from the class\n        \/\/ I thought examining the prototype might do it, but no dice.\n        \/\/ Fuckers!\n        return false;\n    }\n\n    \/**\n     * Returns true if an object of type srcClass is a subclass of or\n     * implements the interface represented by the asClass paramter.\n     *\n     * <code>\n     * if (ClassUtil.isAssignableAs(Streamable, someClass)) {\n     *     var s :Streamable = (new someClass() as Streamable);\n     * <\/code>\n     *\/\n    public static function isAssignableAs (asClass :Class, srcClass :Class) :Boolean\n    {\n        return Environment.isAssignableAs(asClass, srcClass);\n    }\n}\n}\n","subject":"Add comment for potentially non-obvious behavior","message":"Add comment for potentially non-obvious behavior\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5844 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"4e4b3fefdb120d125028e416bb8e0cf5d24896e6","old_file":"src\/aerys\/minko\/render\/shader\/part\/DiffuseShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/DiffuseShaderPart.as","old_contents":"package aerys.minko.render.shader.part\n{\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class DiffuseShaderPart extends ShaderPart\n\t{\n\t\t\/**\n\t\t * The shader part to use a diffuse map or fallback and use a solid color.\n\t\t *  \n\t\t * @param main\n\t\t * \n\t\t *\/\n\t\tpublic function DiffuseShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getDiffuseColor(killOnAlphaThreshold : Boolean = true) : SFloat\n\t\t{\n\t\t\tvar diffuseColor : SFloat\t= null;\n\t\t\tvar uv\t\t\t : SFloat\t= vertexUV.xy;\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.UV_SCALE))\n\t\t\t\tuv.scaleBy(meshBindings.getParameter(BasicProperties.UV_SCALE, 2));\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.UV_OFFSET))\n\t\t\t\tuv.incrementBy(meshBindings.getParameter(BasicProperties.UV_OFFSET, 2));\n\t\t\t\n\t\t\tuv = interpolate(uv);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_MAP))\n\t\t\t{\n\t\t\t\tvar diffuseMap\t: SFloat\t= meshBindings.getTextureParameter(\n\t\t\t\t\tBasicProperties.DIFFUSE_MAP,\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_FILTERING, SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_MIPMAPPING, SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_WRAPPING, SamplerWrapping.REPEAT)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tdiffuseColor = sampleTexture(diffuseMap, uv);\n\t\t\t}\n\t\t\telse if (meshBindings.propertyExists(BasicProperties.DIFFUSE_COLOR))\n\t\t\t{\n\t\t\t\tdiffuseColor = meshBindings.getParameter(BasicProperties.DIFFUSE_COLOR, 4);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdiffuseColor = float4(0., 0., 0., 1.);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_MAP))\n\t\t\t{\n\t\t\t\tvar alphaMap \t: SFloat \t= meshBindings.getTextureParameter(BasicProperties.ALPHA_MAP);\n\t\t\t\tvar alphaSample\t: SFloat\t= sampleTexture(alphaMap, uv);\n\t\t\t\t\n\t\t\t\tdiffuseColor = float4(diffuseColor.rgb, alphaSample.a);\t\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_TRANSFORM))\n\t\t\t{\n\t\t\t\tdiffuseColor = multiply4x4(\n\t\t\t\t\tdiffuseColor,\n\t\t\t\t\tmeshBindings.getParameter(BasicProperties.DIFFUSE_TRANSFORM, 16)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tif (killOnAlphaThreshold && meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD))\n\t\t\t{\n\t\t\t\tvar alphaThreshold : SFloat = meshBindings.getParameter(\n\t\t\t\t\tBasicProperties.ALPHA_THRESHOLD, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tkill(subtract(0.5, lessThan(diffuseColor.w, alphaThreshold)));\n\t\t\t}\n\t\t\t\n\t\t\treturn diffuseColor;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader.part\n{\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class DiffuseShaderPart extends ShaderPart\n\t{\n\t\t\/**\n\t\t * The shader part to use a diffuse map or fallback and use a solid color.\n\t\t *  \n\t\t * @param main\n\t\t * \n\t\t *\/\n\t\tpublic function DiffuseShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getDiffuseColor(killOnAlphaThreshold : Boolean = true, uv : SFloat = null) : SFloat\n\t\t{\n\t\t\tvar diffuseColor : SFloat\t= null;\n\t\t\t\n            uv ||= vertexUV.xy;\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.UV_SCALE))\n\t\t\t\tuv.scaleBy(meshBindings.getParameter(BasicProperties.UV_SCALE, 2));\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.UV_OFFSET))\n\t\t\t\tuv.incrementBy(meshBindings.getParameter(BasicProperties.UV_OFFSET, 2));\n\t\t\t\n\t\t\tuv = interpolate(uv);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_MAP))\n\t\t\t{\n\t\t\t\tvar diffuseMap\t: SFloat\t= meshBindings.getTextureParameter(\n\t\t\t\t\tBasicProperties.DIFFUSE_MAP,\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_FILTERING, SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_MIPMAPPING, SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_WRAPPING, SamplerWrapping.REPEAT)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tdiffuseColor = sampleTexture(diffuseMap, uv);\n\t\t\t}\n\t\t\telse if (meshBindings.propertyExists(BasicProperties.DIFFUSE_COLOR))\n\t\t\t{\n\t\t\t\tdiffuseColor = meshBindings.getParameter(BasicProperties.DIFFUSE_COLOR, 4);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdiffuseColor = float4(0., 0., 0., 1.);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_MAP))\n\t\t\t{\n\t\t\t\tvar alphaMap \t: SFloat \t= meshBindings.getTextureParameter(BasicProperties.ALPHA_MAP);\n\t\t\t\tvar alphaSample\t: SFloat\t= sampleTexture(alphaMap, uv);\n\t\t\t\t\n\t\t\t\tdiffuseColor = float4(diffuseColor.rgb, alphaSample.a);\t\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_TRANSFORM))\n\t\t\t{\n\t\t\t\tdiffuseColor = multiply4x4(\n\t\t\t\t\tdiffuseColor,\n\t\t\t\t\tmeshBindings.getParameter(BasicProperties.DIFFUSE_TRANSFORM, 16)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tif (killOnAlphaThreshold && meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD))\n\t\t\t{\n\t\t\t\tvar alphaThreshold : SFloat = meshBindings.getParameter(\n\t\t\t\t\tBasicProperties.ALPHA_THRESHOLD, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tkill(subtract(0.5, lessThan(diffuseColor.w, alphaThreshold)));\n\t\t\t}\n\t\t\t\n\t\t\treturn diffuseColor;\n\t\t}\n\t}\n}","subject":"add optional uv argument to DiffuseShaderPart.getDiffuseColor()","message":"add optional uv argument to DiffuseShaderPart.getDiffuseColor()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"10181998fd413203e7f7c8f9715155c422f3a86f","old_file":"tamarin-central\/thane\/as3src\/flash\/net\/URLLoader.as","new_file":"tamarin-central\/thane\/as3src\/flash\/net\/URLLoader.as","old_contents":"\/\/\n\/\/ $Id$\n\npackage flash.net {\n\nimport flash.errors.IOError;\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.HTTPStatusEvent;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\n\nimport flash.utils.ByteArray;\n\nimport com.adobe.net.URI;\n\nimport org.httpclient.HttpClient;\nimport org.httpclient.http.Get;\nimport org.httpclient.http.Get;\nimport org.httpclient.events.HttpDataEvent;\nimport org.httpclient.events.HttpErrorEvent;\nimport org.httpclient.events.HttpStatusEvent;\n\n\/**\n * The URLLoader class downloads data from a URL as text, binary data, or URL-encoded variables.\n * It is useful for downloading text files, XML, or other information to be used in a dynamic,\n * data-driven application.\n *\n * A URLLoader object downloads all of the data from a URL before making it available to code\n * in the applications. It sends out notifications about the progress of the download, which you\n * can monitor through the bytesLoaded and bytesTotal properties, as well as through dispatched\n * events.\n *\/\npublic class URLLoader extends EventDispatcher\n{\n    \/**\n     * Creates a URLLoader object.\n     *\/\n    public function URLLoader (request: URLRequest = null)\n    {\n        if (request != null) {\n            load(request);\n        }\n    }\n    \n    \/**\n     * Indicates the number of bytes that have been loaded thus far during the load operation.\n     *\/\n    public function get bytesLoaded () :uint\n    {\n        return _bytes.length;\n    }\n\n    \/**\n     * Indicates the total number of bytes in the downloaded data. This property contains\n     * 0 while the load operation is in progress and is populated when the operation is complete.\n     * Also, a missing Content-Length header will result in bytesTotal being indeterminate. \n     *\/\n    public function get bytesTotal () :uint\n    {\n        return _bytesTotal;\n    }\n\n    \/**\n     * The data received from the load operation. This property is populated only when the load\n     * operation is complete. Because we only handle the URLLoaderDataFormat.BINARY data format,\n     * the return value is always a ByteArray.\n     *\n     * @see #binaryData\n     *\/\n    public function get data () :*\n    {\n        return _data;\n    }\n\n    \/**\n     * Always returns URLLoaderDataFormat.BINARY.\n     *\/\n    public function get dataFormat () :String\n    {\n        return URLLoaderDataFormat.BINARY;\n    }\n\n    \/**\n     * Setting the data format is not supported in this implementation.\n     *\/\n    public function set dataFormat (format :String) :void\n    {\n        throw new Error(\"Only the binary data format is implemented\");\n    }\n\n    \/**\n     * Closes the load operation in progress. Any load operation in progress is immediately\n     * terminated. If no URL is currently being streamed, an invalid stream error is thrown. \n     *\/\n    public function close () :void\n    {\n        if (_client == null) {\n            throw new IOError(\"No open HTTP request to close\");\n        }\n        reset();\n    }\n\n    \/**\n     * Loads data from the specified URL.\n    *\/\n    public function load (request :URLRequest) :void\n    {\n        if (_client != null) {\n            throw new IOError(\"Already serving a HTTP request\");\n        }\n        reset();\n\n        _client = new HttpClient();\n        _client.addEventListener(Event.COMPLETE, handleComplete);\n        _client.addEventListener(HttpDataEvent.DATA, handleData);\n        _client.addEventListener(HttpErrorEvent.ERROR, handleError);\n        _client.addEventListener(HttpStatusEvent.STATUS, handleStatus);\n\n        _client.request(new URI(request.url), new Get());\n    }\n\n    \/** Deal with a HTTP Error. *\/\n    protected function handleError (evt :HttpErrorEvent) :void\n    {\n        dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR));\n\n        reset();\n    }\n\n    \/** React to the client reading the full HTTP header. *\/\n    protected function handleStatus (evt :HttpStatusEvent) :void\n    {\n        var length :String = evt.response.header.getValue(\"Content-Length\");\n        _bytesTotal = (length != null) ? Number(length) : 0;\n        dispatchEvent(new HTTPStatusEvent(\n            HTTPStatusEvent.HTTP_STATUS, false, false, int(evt.response.code)));\n    }\n\n    \/** Receive some data from teh intarnets. *\/\n    protected function handleData (evt :HttpDataEvent) :void\n    {\n        _bytes.writeBytes(evt.bytes);\n        dispatchEvent(new ProgressEvent(\n            ProgressEvent.PROGRESS, false, false, _bytes.length, _bytesTotal));\n    }\n\n    \/** Finished receiving data. *\/\n    protected function handleComplete (evt :Event) :void\n    {\n        _data = _bytes;\n        _bytes = null;\n\n        dispatchEvent(new Event(Event.COMPLETE));\n    }\n\n    protected function reset () :void\n    {\n        if (_client != null) {\n            _client.removeEventListener(Event.COMPLETE, handleComplete);\n            _client.removeEventListener(HttpDataEvent.DATA, handleData);\n            _client.removeEventListener(HttpErrorEvent.ERROR, handleError);\n            _client.removeEventListener(HttpStatusEvent.STATUS, handleStatus);\n\n            _client = null;\n        }\n\n        _data = null;\n        _bytes = new ByteArray();\n        _bytesTotal = 0;\n    }\n\n    protected var _request :URLRequest;\n    protected var _data :ByteArray;\n\n    protected var _client :HttpClient;\n\n    protected var _bytes :ByteArray;\n    protected var _bytesTotal :uint;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\npackage flash.net {\n\nimport flash.errors.IOError;\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.HTTPStatusEvent;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\n\nimport flash.utils.ByteArray;\n\nimport com.adobe.net.URI;\n\nimport org.httpclient.HttpClient;\nimport org.httpclient.http.Get;\nimport org.httpclient.http.Get;\nimport org.httpclient.events.HttpDataEvent;\nimport org.httpclient.events.HttpErrorEvent;\nimport org.httpclient.events.HttpStatusEvent;\n\n\/**\n * The URLLoader class downloads data from a URL as text, binary data, or URL-encoded variables.\n * It is useful for downloading text files, XML, or other information to be used in a dynamic,\n * data-driven application.\n *\n * A URLLoader object downloads all of the data from a URL before making it available to code\n * in the applications. It sends out notifications about the progress of the download, which you\n * can monitor through the bytesLoaded and bytesTotal properties, as well as through dispatched\n * events.\n *\/\npublic class URLLoader extends EventDispatcher\n{\n    \/**\n     * Creates a URLLoader object.\n     *\/\n    public function URLLoader (request: URLRequest = null)\n    {\n        if (request != null) {\n            load(request);\n        }\n    }\n    \n    \/**\n     * Indicates the number of bytes that have been loaded thus far during the load operation.\n     *\/\n    public function get bytesLoaded () :uint\n    {\n        return _bytes.length;\n    }\n\n    \/**\n     * Indicates the total number of bytes in the downloaded data. This property contains\n     * 0 while the load operation is in progress and is populated when the operation is complete.\n     * Also, a missing Content-Length header will result in bytesTotal being indeterminate. \n     *\/\n    public function get bytesTotal () :uint\n    {\n        return _bytesTotal;\n    }\n\n    \/**\n     * The data received from the load operation. This property is populated only when the load\n     * operation is complete. Because we only handle the URLLoaderDataFormat.BINARY data format,\n     * the return value is always a ByteArray.\n     *\n     * @see #binaryData\n     *\/\n    public function get data () :*\n    {\n        return _data;\n    }\n\n    \/**\n     * Always returns URLLoaderDataFormat.BINARY.\n     *\/\n    public function get dataFormat () :String\n    {\n        return URLLoaderDataFormat.BINARY;\n    }\n\n    \/**\n     * Setting the data format is not supported in this implementation.\n     *\/\n    public function set dataFormat (format :String) :void\n    {\n        if (format != URLLoaderDataFormat.BINARY) {\n            throw new Error(\"Only the binary data format is implemented\");\n        }\n    }\n\n    \/**\n     * Closes the load operation in progress. Any load operation in progress is immediately\n     * terminated. If no URL is currently being streamed, an invalid stream error is thrown. \n     *\/\n    public function close () :void\n    {\n        if (_client == null) {\n            throw new IOError(\"No open HTTP request to close\");\n        }\n        reset();\n    }\n\n    \/**\n     * Loads data from the specified URL.\n    *\/\n    public function load (request :URLRequest) :void\n    {\n        if (_client != null) {\n            throw new IOError(\"Already serving a HTTP request\");\n        }\n        reset();\n\n        _client = new HttpClient();\n        _client.addEventListener(Event.COMPLETE, handleComplete);\n        _client.addEventListener(HttpDataEvent.DATA, handleData);\n        _client.addEventListener(HttpErrorEvent.ERROR, handleError);\n        _client.addEventListener(HttpStatusEvent.STATUS, handleStatus);\n\n        _client.request(new URI(request.url), new Get());\n    }\n\n    \/** Deal with a HTTP Error. *\/\n    protected function handleError (evt :HttpErrorEvent) :void\n    {\n        dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR));\n\n        reset();\n    }\n\n    \/** React to the client reading the full HTTP header. *\/\n    protected function handleStatus (evt :HttpStatusEvent) :void\n    {\n        var length :String = evt.response.header.getValue(\"Content-Length\");\n        _bytesTotal = (length != null) ? Number(length) : 0;\n        dispatchEvent(new HTTPStatusEvent(\n            HTTPStatusEvent.HTTP_STATUS, false, false, int(evt.response.code)));\n    }\n\n    \/** Receive some data from teh intarnets. *\/\n    protected function handleData (evt :HttpDataEvent) :void\n    {\n        _bytes.writeBytes(evt.bytes);\n        dispatchEvent(new ProgressEvent(\n            ProgressEvent.PROGRESS, false, false, _bytes.length, _bytesTotal));\n    }\n\n    \/** Finished receiving data. *\/\n    protected function handleComplete (evt :Event) :void\n    {\n        _data = _bytes;\n        _bytes = null;\n\n        dispatchEvent(new Event(Event.COMPLETE));\n    }\n\n    protected function reset () :void\n    {\n        if (_client != null) {\n            _client.removeEventListener(Event.COMPLETE, handleComplete);\n            _client.removeEventListener(HttpDataEvent.DATA, handleData);\n            _client.removeEventListener(HttpErrorEvent.ERROR, handleError);\n            _client.removeEventListener(HttpStatusEvent.STATUS, handleStatus);\n\n            _client = null;\n        }\n\n        _data = null;\n        _bytes = new ByteArray();\n        _bytesTotal = 0;\n    }\n\n    protected var _request :URLRequest;\n    protected var _data :ByteArray;\n\n    protected var _client :HttpClient;\n\n    protected var _bytes :ByteArray;\n    protected var _bytesTotal :uint;\n}\n}\n","subject":"Fix (from Nathan) for stupid URLLoader bug (by me).","message":"Fix (from Nathan) for stupid URLLoader bug (by me).\n","lang":"ActionScript","license":"bsd-2-clause","repos":"greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane"}
{"commit":"59a7b00c01a4809709e452df7997922418343030","old_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","new_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","old_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n\t\/\/Server URL\n\t\/\/public static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/arisgames.org\/stagingserver1\"; \/\/For other URL's to append to- Staging\n\tpublic static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\"; \/\/For other URL's to append to- Dev\n\tpublic static const APPLICATION_ENVIRONMENT_SERVICES_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris\/\"; \/\/staging\t\t\n\tpublic static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris\/uploadhandler.php\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GATEWAY_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/gateway.php\"; \/\/services-config.xml\n\n\t\/\/Google API\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n\tpublic static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n\tpublic static const DYNAMICEVENT_HIGHLIGHTOBJECTPALETTEITEM:String = \"HighlightObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n    public static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n\t\/\/ Max allowed upload size for media.........MB....KB....Bytes\n\tpublic static const MAX_UPLOAD_SIZE:Number = 10 * 1024 * 1024 \/\/In bytes\n\t\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n\tpublic static const MEDIATYPE_SEPARATOR:String = \" \";\n    public static const MEDIATYPE_UPLOADNEW:String = \"  \";\n\t\n\t\/\/ Media-tree-icon Types\n\tpublic static const MEDIATREEICON_SEPARATOR:String = \"separatorIcon\";\n\tpublic static const MEDIATREEICON_UPLOAD:String = \"uploadIcon\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_HUMAN:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\t\n\t\/\/ Palette Tree Stuff\n\tpublic static const PALETTE_TREE_SELF_FOLDER_ID:Number = 0;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_ID:Number = 99;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_NAME:String = \"Player Created Items\";\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","new_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n\t\/\/Server URL\n\t\/\/public static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/arisgames.org\/stagingserver1\"; \/\/For other URL's to append to- Staging\n\tpublic static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\"; \/\/For other URL's to append to- Dev\n\tpublic static const APPLICATION_ENVIRONMENT_SERVICES_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris\/\"; \/\/staging\t\t\n\tpublic static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris\/uploadhandler.php\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GATEWAY_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/gateway.php\"; \/\/services-config.xml\n\n\t\/\/Google API\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n\tpublic static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n\tpublic static const DYNAMICEVENT_HIGHLIGHTOBJECTPALETTEITEM:String = \"HighlightObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n    public static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n\t\/\/ Max allowed upload size for media.........MB....KB....Bytes\n\tpublic static const MAX_UPLOAD_SIZE:Number = 10 * 1024 * 1024 \/\/In bytes\n\t\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n\tpublic static const MEDIATYPE_SEPARATOR:String = \" \";\n    public static const MEDIATYPE_UPLOADNEW:String = \"  \";\n\t\n\t\/\/ Media-tree-icon Types\n\tpublic static const MEDIATREEICON_SEPARATOR:String = \"separatorIcon\";\n\tpublic static const MEDIATREEICON_UPLOAD:String = \"uploadIcon\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_HUMAN:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\t\n\t\/\/ Palette Tree Stuff\n\tpublic static const PALETTE_TREE_SELF_FOLDER_ID:Number = 0;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_ID:Number = -1;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_NAME:String = \"Player Created Items\";\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","subject":"Set constant of Folder ID to -1","message":"Set constant of Folder ID to -1\n","lang":"ActionScript","license":"mit","repos":"fielddaylab\/sifter-ios,fielddaylab\/sifter-ios"}
{"commit":"227ad183ed00bc94c682454b61c5217903166f51","old_file":"src\/battlecode\/client\/viewer\/render\/DrawHUDUnit.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawHUDUnit.as","old_contents":"package battlecode.client.viewer.render {\n    import mx.containers.Canvas;\n    import mx.controls.Image;\n    import mx.controls.Label;\n\n    public class DrawHUDUnit extends Canvas {\n        private var image:Image;\n        private var countLabel:Label;\n        private var type:String;\n        private var team:String;\n\n        public function DrawHUDUnit(type:String, team:String) {\n            width = 35;\n            height = 60;\n\n            horizontalScrollPolicy = \"off\";\n            verticalScrollPolicy = \"off\";\n\n            image = new Image();\n            image.source = ImageAssets.getRobotAvatar(type, team);\n            image.width = 25;\n            image.height = 25;\n            image.x = 5;\n            image.y = 0;\n\n            addChild(image);\n\n            countLabel = new Label();\n            countLabel.width = width;\n            countLabel.height = 30;\n            countLabel.x = 0;\n            countLabel.y = image.height + 5;\n            countLabel.setStyle(\"color\", 0xFFFFFF);\n            countLabel.setStyle(\"fontSize\", 18);\n            countLabel.setStyle(\"fontWeight\", \"bold\");\n            countLabel.setStyle(\"textAlign\", \"center\");\n            countLabel.setStyle(\"fontFamily\", \"Courier New\");\n            countLabel.text = \"00\";\n\n            addChild(countLabel);\n\n            this.type = type;\n            this.team = team;\n        }\n\n        public function setCount(count:int):void {\n            countLabel.text = count.toString();\n        }\n\n        public function getType():String {\n            return type;\n        }\n\n    }\n\n}\n","new_contents":"package battlecode.client.viewer.render {\n    import mx.containers.Canvas;\n    import mx.controls.Image;\n    import mx.controls.Label;\n\n    public class DrawHUDUnit extends Canvas {\n        private var image:Image;\n        private var countLabel:Label;\n        private var type:String;\n        private var team:String;\n\n        public function DrawHUDUnit(type:String, team:String) {\n            width = 35;\n            height = 60;\n\n            horizontalScrollPolicy = \"off\";\n            verticalScrollPolicy = \"off\";\n\n            image = new Image();\n            image.source = ImageAssets.getRobotAvatar(type, team);\n            image.width = 25;\n            image.height = 25;\n            image.x = 5;\n            image.y = 0;\n            image.toolTip = type;\n\n            addChild(image);\n\n            countLabel = new Label();\n            countLabel.width = width;\n            countLabel.height = 30;\n            countLabel.x = 0;\n            countLabel.y = image.height + 5;\n            countLabel.setStyle(\"color\", 0xFFFFFF);\n            countLabel.setStyle(\"fontSize\", 18);\n            countLabel.setStyle(\"fontWeight\", \"bold\");\n            countLabel.setStyle(\"textAlign\", \"center\");\n            countLabel.setStyle(\"fontFamily\", \"Courier New\");\n            countLabel.text = \"00\";\n\n            addChild(countLabel);\n\n            this.type = type;\n            this.team = team;\n        }\n\n        public function setCount(count:int):void {\n            countLabel.text = count.toString();\n        }\n\n        public function getType():String {\n            return type;\n        }\n\n    }\n\n}\n","subject":"add tooltips for units","message":"add tooltips for units\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"20f4c37fb350112cf3fa6167bc2904cded04cc04","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/model\/vo\/AdMetadataVO.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/model\/vo\/AdMetadataVO.as","old_contents":"package com.kaltura.kdpfl.model.vo\r\n{\r\n\tpublic class AdMetadataVO\r\n\t{\r\n\t\t[Bindable]\r\n\t\tpublic var id : String;\r\n\t\t\r\n\t\t[Bindable]\r\n\t\tpublic var width : Number;\r\n\t\t\r\n\t\t[Bindable]\r\n\t\tpublic var height : Number;\r\n\t\t\r\n\t\t[Bindable]\r\n\t\tpublic var mimeType : String;\r\n\t\t\r\n\t\t[Bindable]\r\n\t\tpublic var url : String;\r\n\t\t\r\n\t\t[Bindable]\r\n\t\tpublic var duration : Number;\r\n\t\t\r\n\t\t[Bindable]\r\n\t\tpublic var type : String;\r\n\t\t\r\n\t\t[Bindable]\r\n\t\tpublic var name : String;\r\n\t\t\r\n\t\t[Bindable]\r\n\t\tpublic var title : String;\r\n\t\t\r\n\t\t[Bindable]\r\n\t\tpublic var iabCategory : String;\r\n\t\t\r\n\t\t[Bindable]\r\n\t\tpublic var advertiser : String;\r\n\t\t\r\n\t\t\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl.model.vo\r\n{\r\n\tpublic class AdMetadataVO\r\n\t{\r\n\t\t[Bindable]\r\n\t\tpublic var id : String;\r\n\r\n\t\t[Bindable]\r\n\t\tpublic var width : Number;\r\n\r\n\t\t[Bindable]\r\n\t\tpublic var height : Number;\r\n\r\n\t\t[Bindable]\r\n\t\tpublic var mimeType : String;\r\n\r\n\t\t[Bindable]\r\n\t\tpublic var url : String;\r\n\r\n\t\t[Bindable]\r\n\t\tpublic var duration : Number;\r\n\r\n\t\t[Bindable]\r\n\t\tpublic var type : String;\r\n\r\n\t\t[Bindable]\r\n\t\tpublic var name : String;\r\n\r\n\t\t[Bindable]\r\n\t\tpublic var title : String;\r\n\r\n\t\t[Bindable]\r\n\t\tpublic var iabCategory : String;\r\n\r\n\t\t[Bindable]\r\n\t\tpublic var advertiser : String;\r\n\r\n\t\t[Bindable]\r\n\t\tpublic var adid : String;\r\n\r\n\t\t[Bindable]\r\n\t\tpublic var eidr : String;\r\n\r\n\r\n\t}\r\n}","subject":"add ADID and EDIR support","message":"ps: add ADID and EDIR support \n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@91277 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp"}
{"commit":"e1d83cade02491098a79022c97140e260173ec1d","old_file":"src\/as\/com\/threerings\/io\/TypedArray.as","new_file":"src\/as\/com\/threerings\/io\/TypedArray.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.io {\n\nimport flash.utils.ByteArray;\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Cloneable;\n\npublic dynamic class TypedArray extends Array\n    implements Cloneable\n{\n    \/**\n     * Convenience method to get the java type of an array containing objects of the specified\n     * class.\n     *\/\n    public static function getJavaType (of :Class) :String\n    {\n        if (of === Boolean) {\n            return \"[Z\";\n\n        } else if (of === int) { \/\/ Number will be int if something like 3.0\n            return \"[I\";\n\n        } else if (of === Number) {\n            return \"[D\";\n\n        } else if (of === ByteArray) {\n            return \"[[B\";\n        }\n\n        var cname :String = Translations.getToServer(ClassUtil.getClassName(of));\n        return \"[L\" + cname + \";\";\n    }\n\n    \/**\n     * A factory method to create a TypedArray for holding objects of the specified type.\n     *\/\n    public static function create (of :Class) :TypedArray\n    {\n        return new TypedArray(getJavaType(of));\n    }\n\n    \/**\n     * Create a TypedArray\n     *\n     * @param jtype The java classname of this array, for example \"[I\" to represent an int[], or\n     * \"[Ljava.lang.Object;\" for Object[].\n     *\/\n    public function TypedArray (jtype :String)\n    {\n        _jtype = jtype;\n    }\n\n    \/**\n     * Adds all of the elements of the supplied array to this typed array. The types of the\n     * elements of the target array must, of course, be of the type specified for this array\n     * otherwise badness will ensue.\n     *\/\n    public function addAll (other :Array) :void\n    {\n        for (var ii :int = 0; ii < other.length; ii++) {\n            push(other[ii]);\n        }\n    }\n\n    public function getJavaType () :String\n    {\n        return _jtype;\n    }\n\n    \/\/ from Cloneable\n    public function clone () :Object\n    {\n        var clazz :Class = ClassUtil.getClass(this);\n        var copy :TypedArray = new clazz(_jtype);\n        for (var ii :int = length - 1; ii >= 0; ii--) {\n            copy[ii] = this[ii];\n        }\n        return copy;\n    }\n\n    \/** The 'type' of this array, which doesn't really mean anything except gives it a clue as to\n     * how to stream to our server. *\/\n    protected var _jtype :String;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.io {\n\nimport flash.utils.ByteArray;\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Cloneable;\n\npublic dynamic class TypedArray extends Array\n    implements Cloneable\n{\n    \/**\n     * Convenience method to get the java type of an array containing objects of the specified\n     * class.\n     *\/\n    public static function getJavaType (of :Class) :String\n    {\n        if (of === Boolean) {\n            return \"[Z\";\n\n        } else if (of === int) { \/\/ Number will be int if something like 3.0\n            return \"[I\";\n\n        } else if (of === Number) {\n            return \"[D\";\n\n        } else if (of === ByteArray) {\n            return \"[[B\";\n        }\n\n        var cname :String = Translations.getToServer(ClassUtil.getClassName(of));\n        return \"[L\" + cname + \";\";\n    }\n\n    \/**\n     * A factory method to create a TypedArray for holding objects of the specified type.\n     *\/\n    public static function create (of :Class) :TypedArray\n    {\n        return new TypedArray(getJavaType(of));\n    }\n\n    \/**\n     * Create a TypedArray\n     *\n     * @param jtype The java classname of this array, for example \"[I\" to represent an int[], or\n     * \"[Ljava.lang.Object;\" for Object[].\n     *\/\n    public function TypedArray (jtype :String)\n    {\n        _jtype = jtype;\n    }\n\n    \/**\n     * Adds all of the elements of the supplied array to this typed array. The types of the\n     * elements of the target array must, of course, be of the type specified for this array\n     * otherwise badness will ensue.\n     *\n     * @return this array instance for handy call chainability.\n     *\/\n    public function addAll (other :Array) :TypedArray\n    {\n        for (var ii :int = 0; ii < other.length; ii++) {\n            push(other[ii]);\n        }\n        return this;\n    }\n\n    public function getJavaType () :String\n    {\n        return _jtype;\n    }\n\n    \/\/ from Cloneable\n    public function clone () :Object\n    {\n        var clazz :Class = ClassUtil.getClass(this);\n        var copy :TypedArray = new clazz(_jtype);\n        for (var ii :int = length - 1; ii >= 0; ii--) {\n            copy[ii] = this[ii];\n        }\n        return copy;\n    }\n\n    \/** The 'type' of this array, which doesn't really mean anything except gives it a clue as to\n     * how to stream to our server. *\/\n    protected var _jtype :String;\n}\n}\n","subject":"Make it possible to create and populate a TypedArray in a single expression.","message":"Make it possible to create and populate a TypedArray in a single expression.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5386 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"0bcc753988eefd112a6ad496be074ca495b941f3","old_file":"src\/goplayer\/StreamioAPI.as","new_file":"src\/goplayer\/StreamioAPI.as","old_contents":"package goplayer\n{\n  public class StreamioAPI implements MovieEventReporter\n  {\n    private static const VERSION : String = \"\/v1\"\n\n    private var baseURL : String\n    private var http : HTTP\n    private var trackerID : String\n\n    public function StreamioAPI\n      (baseURL : String, http : HTTP, trackerID : String)\n    {\n      this.baseURL = baseURL\n      this.http = http\n      this.trackerID = trackerID\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function fetchMovie\n      (id : String, handler : MovieHandler) : void\n    { fetch(getMoviePath(id), new MovieJSONHandler(handler)) }\n    \n    public function reportMovieViewed(movieID : String) : void\n    { reportMovieEvent(movieID, \"views\", {}) }\n  \n    public function reportMoviePlayed(movieID : String) : void\n    { reportMovieEvent(movieID, \"plays\", {}) }\n    \n    public function reportMovieHeatmapData\n      (movieID : String, time : Number) : void\n    { reportMovieEvent(movieID, \"heat\", { time: time }) }\n\n    private function reportMovieEvent\n      (movieID : String, event : String, parameters : Object) : void\n    { post(statsPath, getStatsParameters(movieID, event, parameters)) }\n\n    private function getStatsParameters\n      (movieID : String, event : String, parameters : Object) : Object\n    {\n      const result : Object = new Object\n\n      result.tracker_id = trackerID\n      result.movie_id = movieID\n      result.event = event\n\n      for (var name : String in parameters)\n        result[name] = parameters[name]\n\n      return result\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getMoviePath(id : String) : String\n    { return \"\/movies\/\" + id + \"\/public_show.json\" }\n\n    private function get statsPath() : String\n    { return \"\/stats\" }\n\n    \/\/ -----------------------------------------------------\n\n    private function fetch(path : String, handler : JSONHandler) : void\n    { http.fetchJSON(getURL(path), handler) }\n\n    private function post(path : String, parameters : Object) : void\n    { http.post(getURL(path), parameters, new NullHTTPHandler) }\n\n    private function getURL(path : String) : URL\n    { return URL.parse(baseURL + VERSION + path) }\n  }\n}\n\nimport goplayer.*\n\nclass MovieJSONHandler implements JSONHandler\n{\n  private var handler : MovieHandler\n\n  public function MovieJSONHandler(handler : MovieHandler)\n  { this.handler = handler }\n  \n  public function handleJSON(json : Object) : void\n  { handler.handleMovie(new StreamioMovie(json)) }\n}\n\nclass NullHTTPHandler implements HTTPResponseHandler\n{ public function handleHTTPResponse(text : String) : void {} }\n","new_contents":"package goplayer\n{\n  public class StreamioAPI implements MovieEventReporter\n  {\n    private static const VERSION : String = \"\/v1\"\n\n    private var baseURL : String\n    private var http : HTTP\n    private var trackerID : String\n\n    public function StreamioAPI\n      (baseURL : String, http : HTTP, trackerID : String)\n    {\n      this.baseURL = baseURL\n      this.http = http\n      this.trackerID = trackerID\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function fetchMovie\n      (id : String, handler : MovieHandler) : void\n    { fetch(getMoviePath(id), new MovieJSONHandler(handler)) }\n    \n    public function reportMovieViewed(movieID : String) : void\n    { reportMovieEvent(movieID, \"views\", {}) }\n  \n    public function reportMoviePlayed(movieID : String) : void\n    { reportMovieEvent(movieID, \"plays\", {}) }\n    \n    public function reportMovieHeatmapData\n      (movieID : String, time : Number) : void\n    { reportMovieEvent(movieID, \"heat\", { time: time }) }\n\n    private function reportMovieEvent\n      (movieID : String, event : String, parameters : Object) : void\n    { post(statsPath, getStatsParameters(movieID, event, parameters)) }\n\n    private function getStatsParameters\n      (movieID : String, event : String, parameters : Object) : Object\n    {\n      const result : Object = new Object\n\n      result.tracker_id = trackerID\n      result.movie_id = movieID\n      result.event = event\n\n      for (var name : String in parameters)\n        result[name] = parameters[name]\n\n      return result\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getMoviePath(id : String) : String\n    { return \"\/videos\/\" + id + \"\/public_show.json\" }\n\n    private function get statsPath() : String\n    { return \"\/stats\" }\n\n    \/\/ -----------------------------------------------------\n\n    private function fetch(path : String, handler : JSONHandler) : void\n    { http.fetchJSON(getURL(path), handler) }\n\n    private function post(path : String, parameters : Object) : void\n    { http.post(getURL(path), parameters, new NullHTTPHandler) }\n\n    private function getURL(path : String) : URL\n    { return URL.parse(baseURL + VERSION + path) }\n  }\n}\n\nimport goplayer.*\n\nclass MovieJSONHandler implements JSONHandler\n{\n  private var handler : MovieHandler\n\n  public function MovieJSONHandler(handler : MovieHandler)\n  { this.handler = handler }\n  \n  public function handleJSON(json : Object) : void\n  { handler.handleMovie(new StreamioMovie(json)) }\n}\n\nclass NullHTTPHandler implements HTTPResponseHandler\n{ public function handleHTTPResponse(text : String) : void {} }\n","subject":"Change \/movies to \/videos in API.","message":"Change \/movies to \/videos in API.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"b11f47dd11cdb43fb39906a707ce3d137abe9ced","old_file":"src\/org\/jivesoftware\/xiff\/data\/xhtml\/XHTMLExtension.as","new_file":"src\/org\/jivesoftware\/xiff\/data\/xhtml\/XHTMLExtension.as","old_contents":"\ufeffpackage org.jivesoftware.xiff.data.xhtml{\r\n\t\r\n\t\/*\r\n\t * Copyright (C) 2003-2007 \r\n\t * Nick Velloff <nick.velloff@gmail.com>\r\n\t * Derrick Grigg <dgrigg@rogers.com>\r\n\t * Sean Voisen <sean@voisen.org>\r\n\t * Sean Treadway <seant@oncotype.dk>\r\n\t *\r\n\t * This library is free software; you can redistribute it and\/or\r\n\t * modify it under the terms of the GNU Lesser General Public\r\n\t * License as published by the Free Software Foundation; either\r\n\t * version 2.1 of the License, or (at your option) any later version.\r\n\t * \r\n\t * This library is distributed in the hope that it will be useful,\r\n\t * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\t * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r\n\t * Lesser General Public License for more details.\r\n\t * \r\n\t * You should have received a copy of the GNU Lesser General Public\r\n\t * License along with this library; if not, write to the Free Software\r\n\t * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA \r\n\t *\r\n\t *\/\r\n\t\r\n\timport org.jivesoftware.xiff.data.Extension;\r\n\timport org.jivesoftware.xiff.data.ExtensionClassRegistry;\r\n\timport org.jivesoftware.xiff.data.IExtension;\r\n\timport flash.xml.XMLNode;\r\n\timport flash.xml.XMLDocument;\r\n\t\r\n\t\/**\r\n\t * This class provides an extension for XHTML body text in messages.\r\n\t *\r\n\t * @author Sean Treadway\r\n\t * @since 2.0.0\r\n\t * @availability Flash Player 7\r\n\t * @param parent The parent node for this extension\r\n\t * @toc-path Extensions\/HTML\r\n\t * @toc-sort 1\/2\r\n\t *\/\r\n\tpublic class XHTMLExtension extends Extension implements IExtension\r\n\t{\r\n\t\t\/\/ Static class variables to be overridden in subclasses;\r\n\t\tpublic static var NS:String = \"http:\/\/www.w3.org\/1999\/xhtml\";\r\n\t\tpublic static var ELEMENT:String = \"html\";\r\n\t\r\n\t    private static var staticDepends:Class = ExtensionClassRegistry;\r\n\t\r\n\t\tpublic function XHTMLExtension(parent:XMLNode = null)\r\n\t\t{\r\n\t\t\tsuper(parent);\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * Gets the namespace associated with this extension.\r\n\t\t * The namespace for the XHTMLExtension is \"http:\/\/www.w3.org\/1999\/xhtml\".\r\n\t\t *\r\n\t\t * @return The namespace\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function getNS():String\r\n\t\t{\r\n\t\t\treturn XHTMLExtension.NS;\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * Gets the element name associated with this extension.\r\n\t\t * The element for this extension is \"html\".\r\n\t\t *\r\n\t\t * @return The element name\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function getElementName():String\r\n\t\t{\r\n\t\t\treturn XHTMLExtension.ELEMENT;\r\n\t\t}\r\n\t\r\n\t    \/**\r\n\t     * Performs the registration of this extension into the extension registry.  \r\n\t     * \r\n\t\t * @availability Flash Player 7\r\n\t     *\/\r\n\t    public static function enable():void\r\n\t    {\r\n\t        ExtensionClassRegistry.register(XHTMLExtension);\r\n\t    }\r\n\t\r\n\t\t\/**\r\n\t\t * The XHTML body text. Valid XHTML is REQUIRED. Because XMPP operates using\r\n\t\t * valid XML, standard HTML, which is not necessarily XML-parser compliant, will\r\n\t\t * not work.\r\n\t\t *\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function get body():String\r\n\t\t{\r\n\t\t\t\/\/ XXX This kinda sucks becuase the accessor gets called\r\n\t\t\t\/\/ every time it appears in code, rather than being smart\r\n\t\t\t\/\/ about when to call it\r\n\t\r\n\t\t\tvar html:Array = new Array();\r\n\t\r\n\t\t\t\/\/ XXX Some tests need to be done to determine if \r\n\t\t\t\/\/ for (... in ...); reverse() is faster than for (...; ...; ...)\r\n\t\t\t\/\/ typically there will only be 1-5 nodeValues to join\r\n\t\r\n\t\t\tvar children:Array = getNode().childNodes;\r\n\t\t\tfor (var i:String in children) {\r\n\t\t\t\thtml.push(children[i].toString());\r\n\t\t\t}\r\n\t\t\thtml.reverse();\r\n\t\t\treturn html.join();\r\n\t\t}\r\n\t\r\n\t\tpublic function set body(theBody:String):void\r\n\t\t{\r\n\t\t\tvar children:Array = getNode().childNodes;\r\n\t\t\tfor (var i:String in children) {\r\n\t\t\t\tchildren[i].removeNode();\r\n\t\t\t}\r\n\t\t\tgetNode().appendChild(new XMLDocument(theBody));\r\n\t\t}\r\n\t}\r\n}","new_contents":"\ufeffpackage org.jivesoftware.xiff.data.xhtml{\r\n\t\r\n\t\/*\r\n\t * Copyright (C) 2003-2007 \r\n\t * Nick Velloff <nick.velloff@gmail.com>\r\n\t * Derrick Grigg <dgrigg@rogers.com>\r\n\t * Sean Voisen <sean@voisen.org>\r\n\t * Sean Treadway <seant@oncotype.dk>\r\n\t *\r\n\t * This library is free software; you can redistribute it and\/or\r\n\t * modify it under the terms of the GNU Lesser General Public\r\n\t * License as published by the Free Software Foundation; either\r\n\t * version 2.1 of the License, or (at your option) any later version.\r\n\t * \r\n\t * This library is distributed in the hope that it will be useful,\r\n\t * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\t * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r\n\t * Lesser General Public License for more details.\r\n\t * \r\n\t * You should have received a copy of the GNU Lesser General Public\r\n\t * License along with this library; if not, write to the Free Software\r\n\t * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA \r\n\t *\r\n\t *\/\r\n\t\r\n\timport flash.xml.XMLDocument;\r\n\timport flash.xml.XMLNode;\r\n\t\r\n\timport org.jivesoftware.xiff.data.Extension;\r\n\timport org.jivesoftware.xiff.data.ExtensionClassRegistry;\r\n\timport org.jivesoftware.xiff.data.IExtension;\r\n\timport org.jivesoftware.xiff.data.ISerializable;\r\n\t\r\n\t\/**\r\n\t * This class provides an extension for XHTML body text in messages.\r\n\t *\r\n\t * @author Sean Treadway\r\n\t * @since 2.0.0\r\n\t * @availability Flash Player 7\r\n\t * @param parent The parent node for this extension\r\n\t * @toc-path Extensions\/HTML\r\n\t * @toc-sort 1\/2\r\n\t *\/\r\n\tpublic class XHTMLExtension extends Extension implements IExtension, ISerializable\r\n\t{\r\n\t\t\/\/ Static class variables to be overridden in subclasses;\r\n\t\tpublic static var NS:String = \"http:\/\/www.w3.org\/1999\/xhtml\";\r\n\t\tpublic static var ELEMENT:String = \"html\";\r\n\t\r\n\t    private static var staticDepends:Class = ExtensionClassRegistry;\r\n\t\r\n\t\tpublic function XHTMLExtension(parent:XMLNode = null)\r\n\t\t{\r\n\t\t\tsuper(parent);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function serialize( parent:XMLNode ):Boolean\r\n        {\r\n             return true;\r\n        }\r\n          \r\n        public function deserialize( node:XMLNode ):Boolean\r\n        {   \r\n        \treturn true;\r\n        }\r\n\t\r\n\t\t\/**\r\n\t\t * Gets the namespace associated with this extension.\r\n\t\t * The namespace for the XHTMLExtension is \"http:\/\/www.w3.org\/1999\/xhtml\".\r\n\t\t *\r\n\t\t * @return The namespace\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function getNS():String\r\n\t\t{\r\n\t\t\treturn XHTMLExtension.NS;\r\n\t\t}\r\n\t\r\n\t\t\/**\r\n\t\t * Gets the element name associated with this extension.\r\n\t\t * The element for this extension is \"html\".\r\n\t\t *\r\n\t\t * @return The element name\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function getElementName():String\r\n\t\t{\r\n\t\t\treturn XHTMLExtension.ELEMENT;\r\n\t\t}\r\n\t\r\n\t    \/**\r\n\t     * Performs the registration of this extension into the extension registry.  \r\n\t     * \r\n\t\t * @availability Flash Player 7\r\n\t     *\/\r\n\t    public static function enable():void\r\n\t    {\r\n\t        ExtensionClassRegistry.register(XHTMLExtension);\r\n\t    }\r\n\t\r\n\t\t\/**\r\n\t\t * The XHTML body text. Valid XHTML is REQUIRED. Because XMPP operates using\r\n\t\t * valid XML, standard HTML, which is not necessarily XML-parser compliant, will\r\n\t\t * not work.\r\n\t\t *\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function get body():String\r\n\t\t{\r\n\t\t\tvar html:Array = [];\r\n\t\t\tfor each(var child:XMLNode in getNode().childNodes) {\r\n\t\t\t\thtml.unshift(child.toString());\r\n\t\t\t}\r\n\t\t\treturn html.join();\r\n\t\t}\r\n\t\r\n\t\tpublic function set body(theBody:String):void\r\n\t\t{\r\n\t\t\tfor each(var child:XMLNode in getNode().childNodes) {\r\n\t\t\t\tchild.removeNode();\r\n\t\t\t}\r\n\t\t\tgetNode().appendChild(new XMLDocument(theBody));\r\n\t\t}\r\n\t}\r\n}","subject":"Patch inspired by one from Case Seibert on ignite to fix XHTMLExtension. Thanks :). reviewed by Armando","message":"Patch inspired by one from Case Seibert on ignite to fix XHTMLExtension. Thanks :). reviewed by Armando\n\ngit-svn-id: c197267f952b24206666de142881703007ca05d5@10703 b35dd754-fafc-0310-a699-88a17e54d16e\n","lang":"ActionScript","license":"apache-2.0","repos":"nazoking\/xiff"}
{"commit":"e4e74ece8ae9a535e3d8ed2fefefc5a404f6121a","old_file":"source\/fairygui\/utils\/ToolSet.as","new_file":"source\/fairygui\/utils\/ToolSet.as","old_contents":"package fairygui.utils {\n\timport fairygui.GObject;\r\n\t\r\n\timport laya.display.Node;\r\n\timport laya.display.Stage;\r\n\timport laya.utils.Byte;\r\n\timport laya.utils.Ease;\r\n\t\n\tpublic class ToolSet {\n\t\tpublic function ToolSet() {\n\t\t}\n\t\t\n\t\tpublic static function getFileName(source: String): String {\n\t\t\tvar i: Number = source.lastIndexOf(\"\/\");\n\t\t\tif (i != -1)\n\t\t\t\tsource = source.substr(i + 1);\n\t\t\ti = source.lastIndexOf(\"\\\\\");\n\t\t\tif (i != -1)\n\t\t\t\tsource = source.substr(i + 1);\n\t\t\ti = source.lastIndexOf(\".\");\n\t\t\tif (i != -1)\n\t\t\t\treturn source.substring(0, i);\n\t\t\telse\n\t\t\t\treturn source;\n\t\t}\n\t\t\n\t\tpublic static function startsWith(source: String, str: String, ignoreCase: Boolean= false): Boolean {\n\t\t\tif (!source)\n\t\t\t\treturn false;\n\t\t\telse if (source.length < str.length)\n\t\t\t\treturn false;\n\t\t\telse {\n\t\t\t\tsource = source.substring(0, str.length);\n\t\t\t\tif (!ignoreCase)\n\t\t\t\t\treturn source == str;\n\t\t\t\telse\n\t\t\t\t\treturn source.toLowerCase() == str.toLowerCase();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function endsWith(source: String, str: String, ignoreCase: Boolean= false): Boolean {\n\t\t\tif (!source)\n\t\t\t\treturn false;\n\t\t\telse if (source.length < str.length)\n\t\t\t\treturn false;\n\t\t\telse {\n\t\t\t\tsource = source.substring(source.length - str.length);\n\t\t\t\tif (!ignoreCase)\n\t\t\t\t\treturn source == str;\n\t\t\t\telse\n\t\t\t\t\treturn source.toLowerCase() == str.toLowerCase();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function trim(targetString: String): String {\n\t\t\treturn ToolSet.trimLeft(ToolSet.trimRight(targetString));\n\t\t}\n\t\t\n\t\tpublic static function trimLeft(targetString: String): String {\n\t\t\tvar tempChar: String = \"\";\n\t\t\tfor (var i: Number = 0; i < targetString.length; i++) {\n\t\t\t\ttempChar = targetString.charAt(i);\n\t\t\t\tif (tempChar != \" \" && tempChar != \"\\n\" && tempChar != \"\\r\") {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn targetString.substr(i);\n\t\t}\n\t\t\n\t\tpublic static function trimRight(targetString: String): String {\n\t\t\tvar tempChar: String = \"\";\n\t\t\tfor (var i: Number = targetString.length - 1; i >= 0; i--) {\n\t\t\t\ttempChar = targetString.charAt(i);\n\t\t\t\tif (tempChar != \" \" && tempChar != \"\\n\" && tempChar != \"\\r\") {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn targetString.substring(0, i + 1);\n\t\t}\n\t\t\n\t\t\n\t\tpublic static function convertToHtmlColor(argb: Number, hasAlpha: Boolean= false): String {\n\t\t\tvar alpha: String;\n\t\t\tif (hasAlpha)\n\t\t\t\talpha = (argb >> 24 & 0xFF).toString(16);\n\t\t\telse\n\t\t\t\talpha = \"\";\n\t\t\tvar red: String = (argb >> 16 & 0xFF).toString(16);\n\t\t\tvar green: String = (argb >> 8 & 0xFF).toString(16);\n\t\t\tvar blue: String = (argb & 0xFF).toString(16);\n\t\t\tif (alpha.length == 1)\n\t\t\t\talpha = \"0\" + alpha;\n\t\t\tif (red.length == 1)\n\t\t\t\tred = \"0\" + red;\n\t\t\tif (green.length == 1)\n\t\t\t\tgreen = \"0\" + green;\n\t\t\tif (blue.length == 1)\n\t\t\t\tblue = \"0\" + blue;\n\t\t\treturn \"#\" + alpha + red + green + blue;\n\t\t}\n\t\t\n\t\tpublic static function convertFromHtmlColor(str: String, hasAlpha: Boolean= false): Number {\n\t\t\tif (str.length < 1)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tif (str.charAt(0) == \"#\")\n\t\t\t\tstr = str.substr(1);\n\t\t\t\n\t\t\tif (str.length == 8)\n\t\t\t\treturn (parseInt(str.substr(0, 2), 16) << 24) + parseInt(str.substr(2), 16);\n\t\t\telse if (hasAlpha)\n\t\t\t\treturn 0xFF000000 + parseInt(str, 16);\n\t\t\telse\n\t\t\t\treturn parseInt(str, 16);\n\t\t}\n\t\t\n\t\tpublic static function displayObjectToGObject(obj: Node): GObject {\n\t\t\twhile (obj != null && !(obj is Stage)) {\n\t\t\t\tif (obj[\"$owner\"])\n\t\t\t\t\treturn obj[\"$owner\"];\n\t\t\t\t\n\t\t\t\tobj = obj.parent;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic static function findChildNode(xml: Object, name: String): Object {\n\t\t\tvar col: Array = xml.childNodes;\n\t\t\tvar length1: Number = col.length;\n\t\t\tif (length1>0) {\n\t\t\t\tfor (var i1: Number = 0; i1 < length1; i1++) {\n\t\t\t\t\tvar cxml: Object = col[i1];\n\t\t\t\t\tif (cxml.nodeName == name) {\n\t\t\t\t\t\treturn cxml;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic static function encodeHTML(str: String): String {\n\t\t\tif (!str)\n\t\t\t\treturn \"\";\n\t\t\telse\n\t\t\t\treturn str.replace(\"&\", \"&amp;\").replace(\"<\", \"&lt;\").replace(\">\", \"&gt;\").replace(\"'\", \"&apos;\");\n\t\t}\n\t\t\n\t\tpublic static var defaultUBBParser:UBBParser = new UBBParser();\n\t\tpublic static function parseUBB(text: String): String {\n\t\t\treturn ToolSet.defaultUBBParser.parse(text);\n\t\t}\n\t\t\n\t\tpublic static function removeUBB(text: String) :String {\n\t\t\treturn ToolSet.defaultUBBParser.parse(text, true);\n\t\t}\n\t\t\n\t\tprivate static var EaseMap: Object =\n\t\t\t{\n\t\t\t\t\"Linear\": Ease.linearNone,\n\t\t\t\t\t\"Elastic.In\": Ease.elasticIn,\n\t\t\t\t\t\"Elastic.Out\": Ease.elasticOut,\n\t\t\t\t\t\"Elastic.InOut\": Ease.elasticInOut,\n\t\t\t\t\t\"Quad.In\": Ease.quadIn,\n\t\t\t\t\t\"Quad.Out\": Ease.quadOut,\n\t\t\t\t\t\"Quad.InOut\": Ease.quadInOut,\n\t\t\t\t\t\"Cube.In\": Ease.cubicIn,\n\t\t\t\t\t\"Cube.Out\": Ease.cubicOut,\n\t\t\t\t\t\"Cube.InOut\": Ease.cubicInOut,\n\t\t\t\t\t\"Quart.In\": Ease.quartIn,\n\t\t\t\t\t\"Quart.Out\": Ease.quartOut,\n\t\t\t\t\t\"Quart.InOut\": Ease.quartInOut,\n\t\t\t\t\t\"Quint.In\": Ease.quintIn,\n\t\t\t\t\t\"Quint.Out\": Ease.quintOut,\n\t\t\t\t\t\"Quint.InOut\": Ease.quintInOut,\n\t\t\t\t\t\"Sine.In\": Ease.sineIn,\n\t\t\t\t\t\"Sine.Out\": Ease.sineOut,\n\t\t\t\t\t\"Sine.InOut\": Ease.sineInOut,\n\t\t\t\t\t\"Bounce.In\": Ease.bounceIn,\n\t\t\t\t\t\"Bounce.Out\": Ease.bounceOut,\n\t\t\t\t\t\"Bounce.InOut\": Ease.bounceInOut,\n\t\t\t\t\t\"Circ.In\": Ease.circIn,\n\t\t\t\t\t\"Circ.Out\": Ease.circOut,\n\t\t\t\t\t\"Circ.InOut\": Ease.circInOut,\n\t\t\t\t\t\"Expo.In\": Ease.quartIn,\n\t\t\t\t\t\"Expo.Out\": Ease.quartOut,\n\t\t\t\t\t\"Expo.InOut\": Ease.quartInOut,\n\t\t\t\t\t\"Back.In\": Ease.backIn,\n\t\t\t\t\t\"Back.Out\": Ease.backOut,\n\t\t\t\t\t\"Back.InOut\": Ease.backInOut\n\t\t\t};\n\t\t\n\t\tpublic static function parseEaseType(value: String): Function {\n\t\t\tvar ret: Function = EaseMap[value];\n\t\t\tif (!ret)\n\t\t\t\tret = Ease.quartOut;\n\t\t\treturn ret;\n\t\t}\n\t\t\n\t\tpublic static function clamp(value:Number, min:Number, max:Number):Number\n\t\t{\n\t\t\tif(value<min)\n\t\t\t\tvalue = min;\n\t\t\telse if(value>max)\n\t\t\t\tvalue = max;\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tpublic static function clamp01(value:Number):Number\n\t\t{\n\t\t\tif(value>1)\n\t\t\t\tvalue = 1;\n\t\t\telse if(value<0)\n\t\t\t\tvalue = 0;\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tprivate static const BASE64_CHARS:String = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+\/=\";\n\t\tpublic static function base64Decode(bstr:String):Byte {\n\t\t\tvar ba:Byte = new Byte();\n\t\t\tvar code:int = 0;\n\t\t\tvar len:int = bstr.length;\n\t\t\tfor (var i:int = 0; i < len; i += 4) {\n\t\t\t\tcode = (BASE64_CHARS.indexOf(bstr.charAt(i)) & 0x3F) << 18;\n\t\t\t\tcode += (BASE64_CHARS.indexOf(bstr.charAt(i + 1)) & 0x3F) << 12;\n\t\t\t\tcode += (BASE64_CHARS.indexOf(bstr.charAt(i + 2)) & 0x3F) << 6;\n\t\t\t\tcode += (BASE64_CHARS.indexOf(bstr.charAt(i + 3)) & 0x3F);\n\t\t\t\t\n\t\t\t\tba.writeByte(code >> 16 & 0xFF);\n\t\t\t\tba.writeByte(code >> 8 & 0xFF);\n\t\t\t\tba.writeByte(code & 0xFF);\n\t\t\t}\n\t\t\t\n\t\t\tif ((code & 0x3F) == 0)\n\t\t\t\tba.length -= 1; \n\t\t\tif (((code >> 8) & 0x3F) == 0)\n\t\t\t\tba.length -= 1; \n\t\t\tba.pos = 0;\n\t\t\treturn ba;\n\t\t}\n\t}\n}","new_contents":"package fairygui.utils {\n\timport fairygui.GObject;\r\n\t\r\n\timport laya.display.Node;\r\n\timport laya.display.Stage;\r\n\timport laya.utils.Byte;\r\n\timport laya.utils.Ease;\r\n\t\n\tpublic class ToolSet {\n\t\tpublic function ToolSet() {\n\t\t}\n\t\t\n\t\tpublic static function getFileName(source: String): String {\n\t\t\tvar i: Number = source.lastIndexOf(\"\/\");\n\t\t\tif (i != -1)\n\t\t\t\tsource = source.substr(i + 1);\n\t\t\ti = source.lastIndexOf(\"\\\\\");\n\t\t\tif (i != -1)\n\t\t\t\tsource = source.substr(i + 1);\n\t\t\ti = source.lastIndexOf(\".\");\n\t\t\tif (i != -1)\n\t\t\t\treturn source.substring(0, i);\n\t\t\telse\n\t\t\t\treturn source;\n\t\t}\n\t\t\n\t\tpublic static function startsWith(source: String, str: String, ignoreCase: Boolean= false): Boolean {\n\t\t\tif (!source)\n\t\t\t\treturn false;\n\t\t\telse if (source.length < str.length)\n\t\t\t\treturn false;\n\t\t\telse {\n\t\t\t\tsource = source.substring(0, str.length);\n\t\t\t\tif (!ignoreCase)\n\t\t\t\t\treturn source == str;\n\t\t\t\telse\n\t\t\t\t\treturn source.toLowerCase() == str.toLowerCase();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function endsWith(source: String, str: String, ignoreCase: Boolean= false): Boolean {\n\t\t\tif (!source)\n\t\t\t\treturn false;\n\t\t\telse if (source.length < str.length)\n\t\t\t\treturn false;\n\t\t\telse {\n\t\t\t\tsource = source.substring(source.length - str.length);\n\t\t\t\tif (!ignoreCase)\n\t\t\t\t\treturn source == str;\n\t\t\t\telse\n\t\t\t\t\treturn source.toLowerCase() == str.toLowerCase();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function trim(targetString: String): String {\n\t\t\treturn ToolSet.trimLeft(ToolSet.trimRight(targetString));\n\t\t}\n\t\t\n\t\tpublic static function trimLeft(targetString: String): String {\n\t\t\tvar tempChar: String = \"\";\n\t\t\tfor (var i: Number = 0; i < targetString.length; i++) {\n\t\t\t\ttempChar = targetString.charAt(i);\n\t\t\t\tif (tempChar != \" \" && tempChar != \"\\n\" && tempChar != \"\\r\") {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn targetString.substr(i);\n\t\t}\n\t\t\n\t\tpublic static function trimRight(targetString: String): String {\n\t\t\tvar tempChar: String = \"\";\n\t\t\tfor (var i: Number = targetString.length - 1; i >= 0; i--) {\n\t\t\t\ttempChar = targetString.charAt(i);\n\t\t\t\tif (tempChar != \" \" && tempChar != \"\\n\" && tempChar != \"\\r\") {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn targetString.substring(0, i + 1);\n\t\t}\n\t\t\n\t\t\n\t\tpublic static function convertToHtmlColor(argb: Number, hasAlpha: Boolean= false): String {\n\t\t\tvar alpha: String;\n\t\t\tif (hasAlpha)\n\t\t\t\talpha = (argb >> 24 & 0xFF).toString(16);\n\t\t\telse\n\t\t\t\talpha = \"\";\n\t\t\tvar red: String = (argb >> 16 & 0xFF).toString(16);\n\t\t\tvar green: String = (argb >> 8 & 0xFF).toString(16);\n\t\t\tvar blue: String = (argb & 0xFF).toString(16);\n\t\t\tif (alpha.length == 1)\n\t\t\t\talpha = \"0\" + alpha;\n\t\t\tif (red.length == 1)\n\t\t\t\tred = \"0\" + red;\n\t\t\tif (green.length == 1)\n\t\t\t\tgreen = \"0\" + green;\n\t\t\tif (blue.length == 1)\n\t\t\t\tblue = \"0\" + blue;\n\t\t\treturn \"#\" + alpha + red + green + blue;\n\t\t}\n\t\t\n\t\tpublic static function convertFromHtmlColor(str: String, hasAlpha: Boolean= false): Number {\n\t\t\tif (str.length < 1)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tif (str.charAt(0) == \"#\")\n\t\t\t\tstr = str.substr(1);\n\t\t\t\n\t\t\tif (str.length == 8)\n\t\t\t\treturn (parseInt(str.substr(0, 2), 16) << 24) + parseInt(str.substr(2), 16);\n\t\t\telse if (hasAlpha)\n\t\t\t\treturn 0xFF000000 + parseInt(str, 16);\n\t\t\telse\n\t\t\t\treturn parseInt(str, 16);\n\t\t}\n\t\t\n\t\tpublic static function displayObjectToGObject(obj: Node): GObject {\n\t\t\twhile (obj != null && !(obj is Stage)) {\n\t\t\t\tif (obj[\"$owner\"])\n\t\t\t\t\treturn obj[\"$owner\"];\n\t\t\t\t\n\t\t\t\tobj = obj.parent;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic static function findChildNode(xml: Object, name: String): Object {\n\t\t\tvar col: Array = xml.childNodes;\n\t\t\tvar length1: Number = col.length;\n\t\t\tif (length1>0) {\n\t\t\t\tfor (var i1: Number = 0; i1 < length1; i1++) {\n\t\t\t\t\tvar cxml: Object = col[i1];\n\t\t\t\t\tif (cxml.nodeName == name) {\n\t\t\t\t\t\treturn cxml;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic static function encodeHTML(str: String): String {\n\t\t\tif (!str)\n\t\t\t\treturn \"\";\n\t\t\telse\n\t\t\t\treturn str.replace(\"&\", \"&amp;\").replace(\"<\", \"&lt;\").replace(\">\", \"&gt;\").replace(\"'\", \"&apos;\");\n\t\t}\n\t\t\n\t\tpublic static var defaultUBBParser:UBBParser = new UBBParser();\n\t\tpublic static function parseUBB(text: String): String {\n\t\t\treturn ToolSet.defaultUBBParser.parse(text);\n\t\t}\n\t\t\n\t\tpublic static function removeUBB(text: String) :String {\n\t\t\treturn ToolSet.defaultUBBParser.parse(text, true);\n\t\t}\n\t\t\n\t\tprivate static var EaseMap: Object =\n\t\t\t{\n\t\t\t\t\"Linear\": Ease.linearNone,\n\t\t\t\t\t\"Elastic.In\": Ease.elasticIn,\n\t\t\t\t\t\"Elastic.Out\": Ease.elasticOut,\n\t\t\t\t\t\"Elastic.InOut\": Ease.elasticInOut,\n\t\t\t\t\t\"Quad.In\": Ease.quadIn,\n\t\t\t\t\t\"Quad.Out\": Ease.quadOut,\n\t\t\t\t\t\"Quad.InOut\": Ease.quadInOut,\n\t\t\t\t\t\"Cube.In\": Ease.cubicIn,\n\t\t\t\t\t\"Cube.Out\": Ease.cubicOut,\n\t\t\t\t\t\"Cube.InOut\": Ease.cubicInOut,\n\t\t\t\t\t\"Quart.In\": Ease.quartIn,\n\t\t\t\t\t\"Quart.Out\": Ease.quartOut,\n\t\t\t\t\t\"Quart.InOut\": Ease.quartInOut,\n\t\t\t\t\t\"Quint.In\": Ease.quintIn,\n\t\t\t\t\t\"Quint.Out\": Ease.quintOut,\n\t\t\t\t\t\"Quint.InOut\": Ease.quintInOut,\n\t\t\t\t\t\"Sine.In\": Ease.sineIn,\n\t\t\t\t\t\"Sine.Out\": Ease.sineOut,\n\t\t\t\t\t\"Sine.InOut\": Ease.sineInOut,\n\t\t\t\t\t\"Bounce.In\": Ease.bounceIn,\n\t\t\t\t\t\"Bounce.Out\": Ease.bounceOut,\n\t\t\t\t\t\"Bounce.InOut\": Ease.bounceInOut,\n\t\t\t\t\t\"Circ.In\": Ease.circIn,\n\t\t\t\t\t\"Circ.Out\": Ease.circOut,\n\t\t\t\t\t\"Circ.InOut\": Ease.circInOut,\n\t\t\t\t\t\"Expo.In\": Ease.quartIn,\n\t\t\t\t\t\"Expo.Out\": Ease.quartOut,\n\t\t\t\t\t\"Expo.InOut\": Ease.quartInOut,\n\t\t\t\t\t\"Back.In\": Ease.backIn,\n\t\t\t\t\t\"Back.Out\": Ease.backOut,\n\t\t\t\t\t\"Back.InOut\": Ease.backInOut\n\t\t\t};\n\t\t\n\t\tpublic static function parseEaseType(value: String): Function {\n\t\t\tvar ret: Function = EaseMap[value];\n\t\t\tif (!ret)\n\t\t\t\tret = Ease.quartOut;\n\t\t\treturn ret;\n\t\t}\n\t\t\n\t\tpublic static function clamp(value:Number, min:Number, max:Number):Number\n\t\t{\n\t\t\tif(value<min)\n\t\t\t\tvalue = min;\n\t\t\telse if(value>max)\n\t\t\t\tvalue = max;\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tpublic static function clamp01(value:Number):Number\n\t\t{\n\t\t\tif(value>1)\n\t\t\t\tvalue = 1;\n\t\t\telse if(value<0)\n\t\t\t\tvalue = 0;\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tprivate static const BASE64_CHARS:String = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+\/=\";\n\t\tpublic static function base64Decode(bstr:String):Byte {\n\t\t\tvar ba:Byte = new Byte();\n\t\t\tvar code:int = 0;\n\t\t\tvar len:int = bstr.length;\n\t\t\tfor (var i:int = 0; i < len; i += 4) {\n\t\t\t\tcode = (BASE64_CHARS.indexOf(bstr.charAt(i)) & 0x3F) << 18;\n\t\t\t\tcode += (BASE64_CHARS.indexOf(bstr.charAt(i + 1)) & 0x3F) << 12;\n\t\t\t\tcode += (BASE64_CHARS.indexOf(bstr.charAt(i + 2)) & 0x3F) << 6;\n\t\t\t\tcode += (BASE64_CHARS.indexOf(bstr.charAt(i + 3)) & 0x3F);\n\t\t\t\t\n\t\t\t\tba.writeByte((code >> 16) & 0xFF);\n\t\t\t\tba.writeByte((code >> 8) & 0xFF);\n\t\t\t\tba.writeByte(code & 0xFF);\n\t\t\t}\n\t\t\t\n\t\t\tif ((code & 0x3F) == 0x3F)\n\t\t\t\tba.length -= 1; \n\t\t\tif (((code >> 6) & 0x3F) == 0x3F)\n\t\t\t\tba.length -= 1; \n\t\t\tba.pos = 0;\n\t\t\treturn ba;\n\t\t}\n\t}\n}","subject":"fix base64 decode bug","message":"fix base64 decode bug\n","lang":"ActionScript","license":"mit","repos":"fairygui\/FairyGUI-layabox,fairygui\/FairyGUI-layabox"}
{"commit":"8c364d72530afe2dc8557aad61096a0e99908942","old_file":"flash-src\/PusherAS\/src\/io\/rocketengine\/pusheras\/Pusher.as","new_file":"flash-src\/PusherAS\/src\/io\/rocketengine\/pusheras\/Pusher.as","old_contents":"\/\/ The MIT License (MIT)\r\n\/\/\r\n\/\/ Copyright (c) 2014 Tilman Griesel - <http:\/\/rocketengine.io> <http:\/\/github.com\/TilmanGriesel>\r\n\/\/\r\n\/\/ Permission is hereby granted, free of charge, to any person obtaining a copy\r\n\/\/ of this software and associated documentation files (the \"Software\"), to deal\r\n\/\/ in the Software without restriction, including without limitation the rights\r\n\/\/ to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\r\n\/\/ copies of the Software, and to permit persons to whom the Software is\r\n\/\/ furnished to do so, subject to the following conditions:\r\n\/\/\t\r\n\/\/\tThe above copyright notice and this permission notice shall be included in all\r\n\/\/\tcopies or substantial portions of the Software.\r\n\/\/\t\t\r\n\/\/\tTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r\n\/\/\tIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r\n\/\/\tFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r\n\/\/\tAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r\n\/\/\tLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r\n\/\/\tOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\r\n\/\/\tSOFTWARE.\r\n\r\npackage io.rocketengine.pusheras\r\n{\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\t\r\n\timport io.rocketengine.loggeras.logger.LAS;\r\n\timport io.rocketengine.loggeras.logger.interfaces.ILASLogger;\r\n\timport io.rocketengine.pusheras.channel.PusherChannel;\r\n\timport io.rocketengine.pusheras.events.PusherChannelEvent;\r\n\timport io.rocketengine.pusheras.events.PusherConnectionStatusEvent;\r\n\timport io.rocketengine.pusheras.events.PusherEvent;\r\n\timport io.rocketengine.pusheras.utils.PusherConstants;\r\n\timport io.rocketengine.pusheras.vo.PusherOptions;\r\n\timport io.rocketengine.pusheras.vo.PusherStatus;\r\n\timport io.rocketengine.pusheras.vo.WebsocketStatus;\r\n\timport io.rocketengine.websocket.interfaces.IWSocket;\r\n\timport io.rocketengine.websocket.proxies.FlashWebsocketProxy;\r\n\t\r\n\t\/**\r\n\t * Pusher <http:\/\/pusher.com> ActionScript3 Client Library\r\n\t * @author Tilman Griesel <https:\/\/github.com\/TilmanGriesel>\r\n\t *\/\r\n\tpublic class Pusher extends EventDispatcher\r\n\t{\r\n\t\tprivate static const logger:ILASLogger = LAS.getLogger(Pusher);\r\n\t\t\r\n\t\tprivate static const VERSION:String = '0.1.6';\r\n\t\t\r\n\t\tprivate var _verboseLogging:Boolean = false;\r\n\t\t\r\n\t\t\/\/ pusheras vars\r\n\t\tprivate var _pusherOptions:PusherOptions;\r\n\t\tprivate var _pusherStatus:PusherStatus;\r\n\t\t\r\n\t\t\/\/ websocket vars\r\n\t\tprivate var _websocket:FlashWebsocketProxy;\r\n\t\tprivate var _websocketStatus:WebsocketStatus;\r\n\t\t\r\n\t\t\/\/ channel bucket\r\n\t\tprotected var _channelBucket:Vector.<PusherChannel>;\r\n\t\t\r\n\t\t\/**\r\n\t\t * @param options all required options for the pusher connection\r\n\t\t * *\/\r\n\t\tpublic function Pusher(options:PusherOptions)\r\n\t\t{\r\n\t\t\tlogger.info('construct');\r\n\t\t\t\r\n\t\t\t\/\/ parameter check\r\n\t\t\tif(options == null)\r\n\t\t\t\tthrow new Error('Options cannot be null');\r\n\t\t\t\r\n\t\t\t\/\/ store options\r\n\t\t\t_pusherOptions = options;\r\n\t\t\t\r\n\t\t\t\/\/ create small storage object for the websocket and pusher status\r\n\t\t\t_websocketStatus = new WebsocketStatus();\r\n\t\t\t_pusherStatus = new PusherStatus();\r\n\t\t\t\r\n\t\t\t\/\/ create channel bucket\r\n\t\t\t_channelBucket = new Vector.<PusherChannel>;\r\n\t\t\tthis.addEventListener(PusherEvent.CONNECTION_ESTABLISHED, this_CONNECTION_ESTABLISHED);\r\n\t\t}\r\n\r\n\t\tpublic function connect():void\r\n\t\t{\r\n\t\t\tlogger.info('Connecting...');\r\n\t\t\t\/\/ connect to websocket server\r\n\t\t\tconnectWebsocket();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * inital websocket connection\r\n\t\t * *\/\r\n\t\tprivate function connectWebsocket():void\r\n\t\t{\r\n\t\t\t\/\/ check for websocket status storage object\r\n\t\t\tif(_websocketStatus == null)\r\n\t\t\t\tthrow new Error('websocket status cannot be null');\r\n\r\n\t\t\t\/\/ check for pusher status storage object\r\n\t\t\tif(_pusherStatus == null)\r\n\t\t\t\tthrow new Error('pusher status cannot be null');\r\n\t\t\t\r\n\t\t\t\/\/ check if connection attempt is already in progress\r\n\t\t\tif(_websocketStatus.connecting)\r\n\t\t\t{\r\n\t\t\t\tlogger.warn('Already attempting a connection. Aborting...');\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ check if websocket is already connected\r\n\t\t\tif(_websocketStatus.connected)\r\n\t\t\t{\r\n\t\t\t\tlogger.warn('Connection is already established. Aborting connection attempt...');\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tlogger.info('Environment check successfully completed.');\r\n\t\t\t\r\n\t\t\t\/\/ update status\r\n\t\t\t_pusherStatus.connecting = true;\r\n\t\t\t_websocketStatus.connecting = true;\r\n\t\t\t\r\n\t\t\t\/\/ get pusher url\r\n\t\t\tvar pusherURL:String;\r\n\t\t\tif(_pusherOptions.secure)\r\n\t\t\t{\r\n\t\t\t\tpusherURL = _pusherOptions.pusherSecureURL;\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tpusherURL = _pusherOptions.pusherURL;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ Initialize websocket\r\n\t\t\t_websocket = new FlashWebsocketProxy();\r\n\t\t\t_websocket.verboseLogging = _verboseLogging;\r\n\t\t\t_websocket.init(_pusherOptions.autoPing, _pusherOptions.pingPongBasedDisconnect, _pusherOptions.pingInterval, _pusherOptions.pingPongTimeout, _pusherOptions.interruptTimeout);\r\n\t\t\t_websocket.registerCallbacks(onWSInit, onWSOpen, onWSMessage, onWSClose, onFail, onWSInterrupt);\r\n\t\t\t_websocket.connect(pusherURL);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onWSInit(sender:IWSocket = null):void\r\n\t\t{\r\n\t\t\tlogger.info(\"Websocket initialized\");\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onWSOpen(sender:IWSocket = null):void\r\n\t\t{\t\r\n\t\t\tlogger.info(\"Websocket open\");\r\n\t\t\t\/\/ store status\r\n\t\t\t_websocketStatus.connected = true;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onWSMessage(sender:IWSocket = null, msg:String = ''):void\r\n\t\t{\r\n\t\t\tif(_verboseLogging) logger.debug('receiving << [', msg, ']');\r\n\t\t\t\r\n\t\t\t\/\/ try to parse new pusher event from websocket message\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tvar pusherEvent:PusherEvent = PusherEvent.parse(unescape(msg));\t\t\t\t\r\n\t\t\t}\r\n\t\t\tcatch(e:Error)\r\n\t\t\t{\r\n\t\t\t\tlogger.error('Websocket message parsing error: ' + e.message + ' | message: ' + unescape(msg));\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ look in the channel bucket if channel subscribed and dispatch event on it\r\n\t\t\tif(pusherEvent.channel != null)\r\n\t\t\t{\r\n\t\t\t\tfor(var i:int = 0; i < _channelBucket.length; i++)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar channel:PusherChannel = _channelBucket[i] as PusherChannel;\r\n\t\t\t\t\tif(channel.name == pusherEvent.channel)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tchannel.dispatchEvent(pusherEvent);\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\t\/\/ redispatch pusher event\r\n\t\t\t\tthis.dispatchEvent(pusherEvent);\r\n\t\t\t}\t\t\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onWSClose(sender:IWSocket = null, code:int = -1, msg:String = ''):void\r\n\t\t{\r\n\t\t\tlogger.warn('Websocket closed', code, msg);\r\n\t\t\t\r\n\t\t\t_websocketStatus.connected = false;\r\n\t\t\t_websocketStatus.connecting = false;\r\n\t\t\t_websocketStatus.socketID = null;\r\n\t\t\t\r\n\t\t\tvar evt:PusherConnectionStatusEvent = new PusherConnectionStatusEvent(PusherConnectionStatusEvent.WS_DISCONNECTED);\r\n\t\t\tevt.data.code = code;\r\n\t\t\tevt.data.msg = msg;\r\n\t\t\tthis.dispatchEvent(evt);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onFail(sender:IWSocket = null, code:int = -1, msg:String = ''):void\r\n\t\t{\r\n\t\t\tlogger.error('Websocket failed', code, msg);\r\n\t\t\t\r\n\t\t\t_websocketStatus.connected = false;\r\n\t\t\t_websocketStatus.connecting = false;\r\n\t\t\t_websocketStatus.socketID = null;\r\n\t\t\t\r\n\t\t\tvar evt:PusherConnectionStatusEvent = new PusherConnectionStatusEvent(PusherConnectionStatusEvent.WS_FAILED);\r\n\t\t\tevt.data.code = code;\r\n\t\t\tevt.data.msg = msg;\r\n\t\t\tthis.dispatchEvent(evt);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onWSInterrupt(sender:IWSocket = null, value:Boolean = false):void\r\n\t\t{\r\n\t\t\tif(value) logger.warn('Websocket interrupted!');\r\n\t\t\telse logger.info('Websocket ok!');\r\n\t\t\t\r\n\t\t\tvar evt:PusherConnectionStatusEvent = new PusherConnectionStatusEvent(PusherConnectionStatusEvent.WS_INTERRUPTED);\r\n\t\t\tevt.data.interrupted = value;\r\n\t\t\tthis.dispatchEvent(evt);\r\n\t\t}\r\n\t\t\r\n\t\tprotected function this_CONNECTION_ESTABLISHED(event:PusherEvent):void\r\n\t\t{\r\n\t\t\tlogger.info('Websocket connection established. socket id: ' + event.data.socket_id);\r\n\t\t\t\r\n\t\t\tthis.dispatchEvent(new PusherConnectionStatusEvent(PusherConnectionStatusEvent.WS_ESTABLISHED));\r\n\t\t\t\r\n\t\t\t_pusherStatus.connected = true;\r\n\t\t\tif(event.data.hasOwnProperty('socket_id'))\r\n\t\t\t{\r\n\t\t\t\t_websocketStatus.socketID = event.data.socket_id;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Subscribes a pusher channel with the given name.\r\n\t\t * add native event listeners to it\r\n\t\t * @param channelName The name of your channel\r\n\t\t * @return a channel instance for event listening and dispatching\r\n\t\t *\/\t\r\n\t\tpublic function subscribe(channelName:String):PusherChannel\r\n\t\t{\r\n\t\t\t\/\/ check the pusher connection\r\n\t\t\tif(_pusherStatus.connected == false)\r\n\t\t\t\tthrow new Error('cannot subscribe \"' + channelName + '\" because the pusher service is not connected!');\r\n\t\t\t\r\n\t\t\t\/\/ pusher channel implentation\r\n\t\t\tvar pusherChannel:PusherChannel;\r\n\t\t\t\r\n\t\t\t\/\/ define channel type\r\n\t\t\tif(channelName.indexOf(PusherConstants.CHANNEL_NAME_PRIVATE_PREFIX) != -1)\r\n\t\t\t{\r\n\t\t\t\tlogger.info('subscribing private channel \"' + channelName + '\"...'); \r\n\t\t\t\tpusherChannel = new PusherChannel(PusherChannel.PRIVATE, channelName, dispatchPusherEvent, true, _websocketStatus.socketID, _pusherOptions.auth_endpoint);\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tlogger.info('subscribing public channel \"' + channelName + '\"...'); \r\n\t\t\t\tpusherChannel = new PusherChannel(PusherChannel.PUBLIC, channelName, dispatchPusherEvent);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ add internal channel event listeners\r\n\t\t\tpusherChannel.addEventListener(PusherChannelEvent.SETUP_COMPLETE, pusherChannel_SETUP_COMPLETE);\r\n\t\t\t\r\n\t\t\t\/\/ initialize channel (perform auth request etc.)\r\n\t\t\tpusherChannel.init();\r\n\t\t\treturn pusherChannel;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * subscribe channel after setup complete event\r\n\t\t * *\/\r\n\t\tprotected function pusherChannel_SETUP_COMPLETE(event:Event):void\r\n\t\t{\r\n\t\t\t\/\/ get channel\r\n\t\t\tvar pusherChannel:PusherChannel = event.target as PusherChannel;\r\n\t\t\t\r\n\t\t\t\/\/ create new channel object\r\n\t\t\t_channelBucket.push(pusherChannel);\r\n\t\t\t\r\n\t\t\t\/\/ create new pusher event\r\n\t\t\tvar pusherEvent:PusherEvent = new PusherEvent(PusherEvent.SUBSCRIBE);\r\n\t\t\tpusherEvent.data.channel = pusherChannel.name;\r\n\t\t\tif (pusherChannel.authenticationSignature.indexOf(_pusherOptions.applicationKey + ':') == 0)\r\n          pusherEvent.data.auth = pusherChannel.authenticationSignature;\r\n      else\r\n          pusherEvent.data.auth = _pusherOptions.applicationKey + ':' + pusherChannel.authenticationSignature;\r\n\r\n\t\t\t\r\n\t\t\t\/\/ dispatch event to pusher service\r\n\t\t\tdispatchPusherEvent(pusherEvent);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Remove and unsubscribe channel\r\n\t\t * *\/\r\n\t\tpublic function unsubscribe(channelName:String):void\r\n\t\t{\r\n\t\t\t\/\/ create new pusher event\r\n\t\t\tvar pusherEvent:PusherEvent = new PusherEvent(PusherEvent.UNSUBSCRIBE);\r\n\t\t\tpusherEvent.data.channel = channelName;\r\n\t\t\t\r\n\t\t\t\/\/ search for channel in bucket\r\n\t\t\tfor(var i:int = 0; i < _channelBucket.length; i++)\r\n\t\t\t{\r\n\t\t\t\tvar channel:PusherChannel = _channelBucket[i] as PusherChannel;\r\n\t\t\t\tif(channel.name == pusherEvent.channel)\r\n\t\t\t\t{\r\n\t\t\t\t\t\/\/ remove channel from bucket\r\n\t\t\t\t\t_channelBucket.splice(i, 1);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * dispatch event to pusher service\r\n\t\t * **\/\r\n\t\tpublic function dispatchPusherEvent(event:PusherEvent):void\r\n\t\t{\r\n\t\t\t\/\/ check websocket connection\r\n\t\t\tif(_websocketStatus.connected == false)\r\n\t\t\t{\r\n\t\t\t\tlogger.error('Websocket is not connected... Cannot dispatch event!');\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif(_verboseLogging) logger.info('sending >> [', event.toJSON(), ']');\r\n\t\t\t_websocket.send(event.toJSON());\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get pusherStatus():PusherStatus\r\n\t\t{\r\n\t\t\treturn _pusherStatus;\r\n\t\t}\r\n\r\n\t\tpublic function get verboseLogging():Boolean\r\n\t\t{\r\n\t\t\treturn _verboseLogging;\r\n\t\t}\r\n\r\n\t\tpublic function set verboseLogging(value:Boolean):void\r\n\t\t{\r\n\t\t\t_verboseLogging = value;\r\n\t\t}\r\n\r\n\t}\r\n}\r\n","new_contents":"\/\/ The MIT License (MIT)\r\n\/\/\r\n\/\/ Copyright (c) 2014 Tilman Griesel - <http:\/\/rocketengine.io> <http:\/\/github.com\/TilmanGriesel>\r\n\/\/\r\n\/\/ Permission is hereby granted, free of charge, to any person obtaining a copy\r\n\/\/ of this software and associated documentation files (the \"Software\"), to deal\r\n\/\/ in the Software without restriction, including without limitation the rights\r\n\/\/ to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\r\n\/\/ copies of the Software, and to permit persons to whom the Software is\r\n\/\/ furnished to do so, subject to the following conditions:\r\n\/\/\t\r\n\/\/\tThe above copyright notice and this permission notice shall be included in all\r\n\/\/\tcopies or substantial portions of the Software.\r\n\/\/\t\t\r\n\/\/\tTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r\n\/\/\tIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r\n\/\/\tFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r\n\/\/\tAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r\n\/\/\tLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r\n\/\/\tOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\r\n\/\/\tSOFTWARE.\r\n\r\npackage io.rocketengine.pusheras\r\n{\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\t\r\n\timport io.rocketengine.loggeras.logger.LAS;\r\n\timport io.rocketengine.loggeras.logger.interfaces.ILASLogger;\r\n\timport io.rocketengine.pusheras.channel.PusherChannel;\r\n\timport io.rocketengine.pusheras.events.PusherChannelEvent;\r\n\timport io.rocketengine.pusheras.events.PusherConnectionStatusEvent;\r\n\timport io.rocketengine.pusheras.events.PusherEvent;\r\n\timport io.rocketengine.pusheras.utils.PusherConstants;\r\n\timport io.rocketengine.pusheras.vo.PusherOptions;\r\n\timport io.rocketengine.pusheras.vo.PusherStatus;\r\n\timport io.rocketengine.pusheras.vo.WebsocketStatus;\r\n\timport io.rocketengine.websocket.interfaces.IWSocket;\r\n\timport io.rocketengine.websocket.proxies.FlashWebsocketProxy;\r\n\t\r\n\t\/**\r\n\t * Pusher <http:\/\/pusher.com> ActionScript3 Client Library\r\n\t * @author Tilman Griesel <https:\/\/github.com\/TilmanGriesel>\r\n\t *\/\r\n\tpublic class Pusher extends EventDispatcher\r\n\t{\r\n\t\tprivate static const logger:ILASLogger = LAS.getLogger(Pusher);\r\n\t\t\r\n\t\tprivate static const VERSION:String = '0.1.6';\r\n\t\t\r\n\t\tprivate var _verboseLogging:Boolean = false;\r\n\t\t\r\n\t\t\/\/ pusheras vars\r\n\t\tprivate var _pusherOptions:PusherOptions;\r\n\t\tprivate var _pusherStatus:PusherStatus;\r\n\t\t\r\n\t\t\/\/ websocket vars\r\n\t\tprivate var _websocket:FlashWebsocketProxy;\r\n\t\tprivate var _websocketStatus:WebsocketStatus;\r\n\t\t\r\n\t\t\/\/ channel bucket\r\n\t\tprotected var _channelBucket:Vector.<PusherChannel>;\r\n\t\t\r\n\t\t\/**\r\n\t\t * @param options all required options for the pusher connection\r\n\t\t * *\/\r\n\t\tpublic function Pusher(options:PusherOptions)\r\n\t\t{\r\n\t\t\tlogger.info('construct');\r\n\t\t\t\r\n\t\t\t\/\/ parameter check\r\n\t\t\tif(options == null)\r\n\t\t\t\tthrow new Error('Options cannot be null');\r\n\t\t\t\r\n\t\t\t\/\/ store options\r\n\t\t\t_pusherOptions = options;\r\n\t\t\t\r\n\t\t\t\/\/ create small storage object for the websocket and pusher status\r\n\t\t\t_websocketStatus = new WebsocketStatus();\r\n\t\t\t_pusherStatus = new PusherStatus();\r\n\t\t\t\r\n\t\t\t\/\/ create channel bucket\r\n\t\t\t_channelBucket = new Vector.<PusherChannel>;\r\n\t\t\tthis.addEventListener(PusherEvent.CONNECTION_ESTABLISHED, this_CONNECTION_ESTABLISHED);\r\n\t\t}\r\n\r\n\t\tpublic function connect():void\r\n\t\t{\r\n\t\t\tlogger.info('Connecting...');\r\n\t\t\t\/\/ connect to websocket server\r\n\t\t\tconnectWebsocket();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * inital websocket connection\r\n\t\t * *\/\r\n\t\tprivate function connectWebsocket():void\r\n\t\t{\r\n\t\t\t\/\/ check for websocket status storage object\r\n\t\t\tif(_websocketStatus == null)\r\n\t\t\t\tthrow new Error('websocket status cannot be null');\r\n\r\n\t\t\t\/\/ check for pusher status storage object\r\n\t\t\tif(_pusherStatus == null)\r\n\t\t\t\tthrow new Error('pusher status cannot be null');\r\n\t\t\t\r\n\t\t\t\/\/ check if connection attempt is already in progress\r\n\t\t\tif(_websocketStatus.connecting)\r\n\t\t\t{\r\n\t\t\t\tlogger.warn('Already attempting a connection. Aborting...');\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ check if websocket is already connected\r\n\t\t\tif(_websocketStatus.connected)\r\n\t\t\t{\r\n\t\t\t\tlogger.warn('Connection is already established. Aborting connection attempt...');\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tlogger.info('Environment check successfully completed.');\r\n\t\t\t\r\n\t\t\t\/\/ update status\r\n\t\t\t_pusherStatus.connecting = true;\r\n\t\t\t_websocketStatus.connecting = true;\r\n\t\t\t\r\n\t\t\t\/\/ get pusher url\r\n\t\t\tvar pusherURL:String;\r\n\t\t\tif(_pusherOptions.secure)\r\n\t\t\t{\r\n\t\t\t\tpusherURL = _pusherOptions.pusherSecureURL;\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tpusherURL = _pusherOptions.pusherURL;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ Initialize websocket\r\n\t\t\t_websocket = new FlashWebsocketProxy();\r\n\t\t\t_websocket.verboseLogging = _verboseLogging;\r\n\t\t\t_websocket.init(_pusherOptions.autoPing, _pusherOptions.pingPongBasedDisconnect, _pusherOptions.pingInterval, _pusherOptions.pingPongTimeout, _pusherOptions.interruptTimeout);\r\n\t\t\t_websocket.registerCallbacks(onWSInit, onWSOpen, onWSMessage, onWSClose, onFail, onWSInterrupt);\r\n\t\t\t_websocket.connect(pusherURL);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onWSInit(sender:IWSocket = null):void\r\n\t\t{\r\n\t\t\tlogger.info(\"Websocket initialized\");\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onWSOpen(sender:IWSocket = null):void\r\n\t\t{\t\r\n\t\t\tlogger.info(\"Websocket open\");\r\n\t\t\t\/\/ store status\r\n\t\t\t_websocketStatus.connected = true;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onWSMessage(sender:IWSocket = null, msg:String = ''):void\r\n\t\t{\r\n\t\t\tif(_verboseLogging) logger.debug('receiving << [', msg, ']');\r\n\t\t\t\r\n\t\t\t\/\/ try to parse new pusher event from websocket message\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tvar pusherEvent:PusherEvent = PusherEvent.parse(unescape(msg));\t\t\t\t\r\n\t\t\t}\r\n\t\t\tcatch(e:Error)\r\n\t\t\t{\r\n\t\t\t\tlogger.error('Websocket message parsing error: ' + e.message + ' | message: ' + unescape(msg));\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ look in the channel bucket if channel subscribed and dispatch event on it\r\n\t\t\tif(pusherEvent.channel != null)\r\n\t\t\t{\r\n\t\t\t\tfor(var i:int = 0; i < _channelBucket.length; i++)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar channel:PusherChannel = _channelBucket[i] as PusherChannel;\r\n\t\t\t\t\tif(channel.name == pusherEvent.channel)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tchannel.dispatchEvent(pusherEvent);\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\t\/\/ redispatch pusher event\r\n\t\t\t\tthis.dispatchEvent(pusherEvent);\r\n\t\t\t}\t\t\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onWSClose(sender:IWSocket = null, code:int = -1, msg:String = ''):void\r\n\t\t{\r\n\t\t\tlogger.warn('Websocket closed', code, msg);\r\n\t\t\t\r\n\t\t\t_websocketStatus.connected = false;\r\n\t\t\t_websocketStatus.connecting = false;\r\n\t\t\t_websocketStatus.socketID = null;\r\n\t\t\t\r\n\t\t\tvar evt:PusherConnectionStatusEvent = new PusherConnectionStatusEvent(PusherConnectionStatusEvent.WS_DISCONNECTED);\r\n\t\t\tevt.data.code = code;\r\n\t\t\tevt.data.msg = msg;\r\n\t\t\tthis.dispatchEvent(evt);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onFail(sender:IWSocket = null, code:int = -1, msg:String = ''):void\r\n\t\t{\r\n\t\t\tlogger.error('Websocket failed', code, msg);\r\n\t\t\t\r\n\t\t\t_websocketStatus.connected = false;\r\n\t\t\t_websocketStatus.connecting = false;\r\n\t\t\t_websocketStatus.socketID = null;\r\n\t\t\t\r\n\t\t\tvar evt:PusherConnectionStatusEvent = new PusherConnectionStatusEvent(PusherConnectionStatusEvent.WS_FAILED);\r\n\t\t\tevt.data.code = code;\r\n\t\t\tevt.data.msg = msg;\r\n\t\t\tthis.dispatchEvent(evt);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onWSInterrupt(sender:IWSocket = null, value:Boolean = false):void\r\n\t\t{\r\n\t\t\tif(value) logger.warn('Websocket interrupted!');\r\n\t\t\telse logger.info('Websocket ok!');\r\n\t\t\t\r\n\t\t\tvar evt:PusherConnectionStatusEvent = new PusherConnectionStatusEvent(PusherConnectionStatusEvent.WS_INTERRUPTED);\r\n\t\t\tevt.data.interrupted = value;\r\n\t\t\tthis.dispatchEvent(evt);\r\n\t\t}\r\n\t\t\r\n\t\tprotected function this_CONNECTION_ESTABLISHED(event:PusherEvent):void\r\n\t\t{\r\n\t\t\tlogger.info('Websocket connection established. socket id: ' + event.data.socket_id);\r\n\t\t\t\r\n\t\t\tthis.dispatchEvent(new PusherConnectionStatusEvent(PusherConnectionStatusEvent.WS_ESTABLISHED));\r\n\t\t\t\r\n\t\t\t_pusherStatus.connected = true;\r\n\t\t\tif(event.data.hasOwnProperty('socket_id'))\r\n\t\t\t{\r\n\t\t\t\t_websocketStatus.socketID = event.data.socket_id;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Subscribes a pusher channel with the given name.\r\n\t\t * add native event listeners to it\r\n\t\t * @param channelName The name of your channel\r\n\t\t * @return a channel instance for event listening and dispatching\r\n\t\t *\/\t\r\n\t\tpublic function subscribe(channelName:String):PusherChannel\r\n\t\t{\r\n\t\t\t\/\/ check the pusher connection\r\n\t\t\tif(_pusherStatus.connected == false)\r\n\t\t\t\tthrow new Error('cannot subscribe \"' + channelName + '\" because the pusher service is not connected!');\r\n\t\t\t\r\n\t\t\t\/\/ pusher channel implentation\r\n\t\t\tvar pusherChannel:PusherChannel;\r\n\t\t\t\r\n\t\t\t\/\/ define channel type\r\n\t\t\tif(channelName.indexOf(PusherConstants.CHANNEL_NAME_PRIVATE_PREFIX) != -1)\r\n\t\t\t{\r\n\t\t\t\tlogger.info('subscribing private channel \"' + channelName + '\"...'); \r\n\t\t\t\tpusherChannel = new PusherChannel(PusherChannel.PRIVATE, channelName, dispatchPusherEvent, true, _websocketStatus.socketID, _pusherOptions.auth_endpoint);\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tlogger.info('subscribing public channel \"' + channelName + '\"...'); \r\n\t\t\t\tpusherChannel = new PusherChannel(PusherChannel.PUBLIC, channelName, dispatchPusherEvent);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ add internal channel event listeners\r\n\t\t\tpusherChannel.addEventListener(PusherChannelEvent.SETUP_COMPLETE, pusherChannel_SETUP_COMPLETE);\r\n\t\t\t\r\n\t\t\t\/\/ initialize channel (perform auth request etc.)\r\n\t\t\tpusherChannel.init();\r\n\t\t\treturn pusherChannel;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * subscribe channel after setup complete event\r\n\t\t * *\/\r\n\t\tprotected function pusherChannel_SETUP_COMPLETE(event:Event):void\r\n\t\t{\r\n\t\t\t\/\/ get channel\r\n\t\t\tvar pusherChannel:PusherChannel = event.target as PusherChannel;\r\n\t\t\t\r\n\t\t\t\/\/ create new channel object\r\n\t\t\t_channelBucket.push(pusherChannel);\r\n\t\t\t\r\n\t\t\t\/\/ create new pusher event\r\n\t\t\tvar pusherEvent:PusherEvent = new PusherEvent(PusherEvent.SUBSCRIBE);\r\n\t\t\tpusherEvent.data.channel = pusherChannel.name;\r\n\t\t\tif (pusherChannel.authenticationSignature.indexOf(_pusherOptions.applicationKey + ':') == 0)\r\n\t\t\t\tpusherEvent.data.auth = pusherChannel.authenticationSignature;\r\n\t\t\telse\r\n\t\t\t\tpusherEvent.data.auth = _pusherOptions.applicationKey + ':' + pusherChannel.authenticationSignature;\r\n\r\n\t\t\t\r\n\t\t\t\/\/ dispatch event to pusher service\r\n\t\t\tdispatchPusherEvent(pusherEvent);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Remove and unsubscribe channel\r\n\t\t * *\/\r\n\t\tpublic function unsubscribe(channelName:String):void\r\n\t\t{\r\n\t\t\t\/\/ create new pusher event\r\n\t\t\tvar pusherEvent:PusherEvent = new PusherEvent(PusherEvent.UNSUBSCRIBE);\r\n\t\t\tpusherEvent.data.channel = channelName;\r\n\t\t\t\r\n\t\t\t\/\/ search for channel in bucket\r\n\t\t\tfor(var i:int = 0; i < _channelBucket.length; i++)\r\n\t\t\t{\r\n\t\t\t\tvar channel:PusherChannel = _channelBucket[i] as PusherChannel;\r\n\t\t\t\tif(channel.name == pusherEvent.channel)\r\n\t\t\t\t{\r\n\t\t\t\t\t\/\/ remove channel from bucket\r\n\t\t\t\t\t_channelBucket.splice(i, 1);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * dispatch event to pusher service\r\n\t\t * **\/\r\n\t\tpublic function dispatchPusherEvent(event:PusherEvent):void\r\n\t\t{\r\n\t\t\t\/\/ check websocket connection\r\n\t\t\tif(_websocketStatus.connected == false)\r\n\t\t\t{\r\n\t\t\t\tlogger.error('Websocket is not connected... Cannot dispatch event!');\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif(_verboseLogging) logger.info('sending >> [', event.toJSON(), ']');\r\n\t\t\t_websocket.send(event.toJSON());\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get pusherStatus():PusherStatus\r\n\t\t{\r\n\t\t\treturn _pusherStatus;\r\n\t\t}\r\n\r\n\t\tpublic function get verboseLogging():Boolean\r\n\t\t{\r\n\t\t\treturn _verboseLogging;\r\n\t\t}\r\n\r\n\t\tpublic function set verboseLogging(value:Boolean):void\r\n\t\t{\r\n\t\t\t_verboseLogging = value;\r\n\t\t}\r\n\r\n\t}\r\n}\r\n","subject":"change space to tab","message":"change space to tab\n","lang":"ActionScript","license":"mit","repos":"rocketengineio\/PusherAS,rocketengineio\/PusherAS"}
{"commit":"dc79c5a6e421b57d079d3b6f9d7213a053b6884f","old_file":"generator\/sources\/as3\/com\/kaltura\/delegates\/WebDelegateBase.as","new_file":"generator\/sources\/as3\/com\/kaltura\/delegates\/WebDelegateBase.as","old_contents":"package com.kaltura.delegates {\r\n\t\r\n\timport com.kaltura.config.IKalturaConfig;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.core.KClassFactory;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.events.KalturaEvent;\r\n\timport com.kaltura.net.KalturaCall;\r\n\t\r\n\timport flash.events.ErrorEvent;\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.events.HTTPStatusEvent;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.net.FileReference;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLLoaderDataFormat;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.URLRequestMethod;\r\n\timport flash.utils.Timer;\r\n\timport flash.utils.getDefinitionByName;\r\n\t\r\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\r\n\t\t\r\n\t\tpublic static var CONNECT_TIME : int = 60000; \/\/60 secs\r\n\t\tpublic static var LOAD_TIME : int = 60000; \/\/60 secs\r\n\t\t\r\n\t\tprotected var connectTimer:Timer;\r\n\t\tprotected var loadTimer:Timer;\r\n\t\t\r\n\t\tprotected var _call:KalturaCall;\r\n\t\tprotected var _config:KalturaConfig;\r\n\t\t\r\n\t\tprotected var loader:URLLoader;\r\n\t\tprotected var fileRef:FileReference;\r\n\t\t\r\n\t\t\/\/Setters & getters \r\n\t\tpublic function get call():KalturaCall { return _call; }\r\n\t\tpublic function set call(newVal:KalturaCall):void { _call = newVal; }\r\n\r\n\t\tpublic function get config():IKalturaConfig { return _config; }\r\n\t\tpublic function set config(newVal:IKalturaConfig):void { _config = newVal as KalturaConfig; }\r\n\t\t\r\n\t\tpublic function WebDelegateBase(call:KalturaCall = null , config:KalturaConfig = null) \r\n\t\t{\r\n\t\t\tthis.call = call;\r\n\t\t\tthis.config = config;\r\n\t\t\tif(!call) return; \/\/maybe a multi request\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\r\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\r\n\t\t\t\t\r\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\r\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\r\n\t\t\t}\r\n\t\t\texecute();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function close():void {\r\n\t\t\ttry {\r\n\t\t\t\tloader.close();\r\n\t\t\t} catch (e:*) { }\r\n\t\t\t\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\t\/\/kError.errorCode =\r\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME\/1000 + \" sec with no post command from kaltura client.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t\t\r\n\t\t\tloadTimer.stop();\r\n\t\t\tclose();\r\n\t\t}\r\n\t\t\r\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\r\n\t\t\tconnectTimer.stop();\r\n\t\t\t\r\n\t\t\tclose();\r\n\t\t\t\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorMsg = \"Post Timeout: \"+ LOAD_TIME\/1000 + \" sec with no post result.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\t\tprotected function execute():void {\r\n\t\t\tif (call == null) { throw new Error('No call defined.'); }\r\n\t\t\tpost(); \/\/post the call\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Helper function for sending the call straight to the server\r\n\t\t *\/\r\n\t\tprotected function post():void {\r\n\t\t\t\r\n\t\t\taddOptionalArguments();\r\n\t\t\t\r\n\t\t\tformatRequest();\r\n\t\t\t\r\n\t\t\tsendRequest();\r\n\t\t\t\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprotected function formatRequest():void \r\n\t\t{\r\n\t\t\t\/\/The configuration is stronger then the args\r\n\t\t\tif(_config.partnerId != null && _call.args[\"partnerId\"] == -1)\r\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId); \r\n\t\t\t\t\r\n\t\t\tif (_config.ks != null)\r\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\r\n\r\n\t\t\tif(_config.clientTag != null)\r\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\r\n\t\t\t\r\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\r\n\t\t\t\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\r\n\t\t}\r\n\t\t\r\n\t\tprotected function sendRequest():void {\r\n\t\t\t\r\n\t\t\t\/\/construct the loader\r\n\t\t\tcreateURLLoader();\r\n\t\t\t\r\n\t\t\t\/\/create the service request for normal calls\r\n\t\t\tvar url : String = _config.protocol + _config.domain +\"\/\"+_config.srvUrl+\"?service=\"+call.service+\"&action=\"+call.action;\r\n\t\t\t\r\n\t\t\tif( _call.method == URLRequestMethod.GET )url += \"&\";\r\n\t\t\t\r\n\t\t\tvar req:URLRequest = new URLRequest( url );\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method; \r\n\t\t\treq.data = call.args; \r\n\r\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\r\n\t\t\tloader.load(req);\r\n\t\t}\r\n\t\t\r\n\t\tprotected function createURLLoader():void {\r\n\t\t\tloader = new URLLoader();\r\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\r\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\t\t\r\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void { }\r\n\t\t\r\n\t\tprotected function onOpen(event:Event):void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprotected function addOptionalArguments():void {\r\n\t\t\t\/\/add optional args here\r\n\t\t}\r\n\t\t\r\n\t\t\/\/ Event Handlers\r\n\t\tprotected function onDataComplete(event:Event):void {\r\n\t\t\ttry{\t\r\n\t\t\t\thandleResult( XML(event.target.data) );\r\n\t\t\t}\r\n\t\t\tcatch( e:Error )\r\n\t\t\t{\r\n\t\t\t\tvar kErr : KalturaError = new KalturaError();\r\n\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t_call.handleError( kErr );\r\n\t\t\t} \r\n\t\t}\r\n\t\t\r\n\t\tprotected function onError( event:ErrorEvent ):void {\r\n\t\t\tclean();\r\n\t\t\tvar kError:KalturaError = createKalturaError( event, loader.data);\r\n\t\t\t\r\n\t\t\tif(!kError)\r\n\t\t\t{\r\n\t\t\t\tkError.errorMsg = event.text;\r\n\t\t\t\t\/\/kError.errorCode;\r\n\t\t\t}\r\n\t\t\t\t\r\n\t\t\tcall.handleError(kError);\r\n\t\t\t\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * parse the server's response and let the call process it. \r\n\t\t * @param result\tserver's response\r\n\t\t *\/\t\t\r\n\t\tprotected function handleResult(result:XML):void {\r\n\t\t\tclean();\r\n\t\t\t\r\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\r\n\t\t\t\r\n\t\t\tif (error == null) {\r\n\t\t\t\tvar digestedResult : Object = parse(result);\r\n\t\t\t\tcall.handleResult( digestedResult );\r\n\t\t\t} else {\r\n\t\t\t\tcall.handleError(error);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * stop timers and clean event listeners \r\n\t\t *\/\t\t\r\n\t\tprotected function clean():void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (loader == null) { return; }\r\n\t\t\t\r\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * create the correct object and populate it with the given values. if the needed class is not found \r\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\r\n\t\t * Override this parssing function in the specific delegate to create the correct object.\r\n\t\t * @param\tresult\tinstance attributes\r\n\t\t * @return an instance of the class declared by the given XML.\r\n\t\t * *\/ \r\n\t\tpublic function parse( result : XML ) : * \r\n\t\t{ \r\n\t\t\t\/\/by defualt create the response object\r\n\t\t\tvar cls : Class;\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.'+ result.result.objectType) as Class;\r\n\t\t\t}\r\n\t\t\tcatch( e : Error )\r\n\t\t\t{\r\n\t\t\t\tcls = Object;\r\n\t\t\t}\r\n\t\t\tvar obj : * = (new KClassFactory( cls )).newInstanceFromXML( result.result );\r\n\t\t\treturn obj;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * If the result string holds an error, return a KalturaError object with \r\n\t\t * relevant values. <br\/>\r\n\t\t * Overide this to create validation object and fill it.\r\n\t\t * @param result\tthe string returned from the server.\r\n\t\t * @return\tmatching error object \r\n\t\t *\/\r\n\t\tprotected function validateKalturaResponse(result:String) : KalturaError \r\n\t\t{ \r\n\t\t\tvar kError : KalturaError = null;\r\n\t\t\tvar xml : XML = XML(result);\r\n\t\t\tif(xml.result.hasOwnProperty('error')){\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\r\n\t\t\t\tkError.errorMsg = xml.result.error.message;\r\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn kError;\r\n\t\t}\r\n\t\t\r\n\t\t\/\/Overide this to create error object and fill it\r\n\t\tprotected function createKalturaError( event : ErrorEvent , loaderData : * ) : KalturaError \r\n\t\t{ \r\n\t\t\tvar ke : KalturaError = new KalturaError();\r\n\t\t\treturn ke; \r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * create the url that is used for serve actions\r\n\t\t * @param call\tthe KalturaCall that defines the required parameters \r\n\t\t * @return URLRequest with relevant parameters\r\n\t\t * *\/\r\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest\r\n\t\t{\r\n\t\t\tvar url : String = _config.protocol + _config.domain +\"\/\"+_config.srvUrl+\"?service=\"+call.service+\"&action=\"+call.action;\r\n\t\t\tvar req:URLRequest = new URLRequest( url );\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method; \r\n\t\t\treq.data = call.args; \r\n\t\t\treturn req;\r\n\t\t}\r\n\t}\r\n}","new_contents":"package com.kaltura.delegates {\r\n\t\r\n\timport com.kaltura.config.IKalturaConfig;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.core.KClassFactory;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.events.KalturaEvent;\r\n\timport com.kaltura.net.KalturaCall;\r\n\t\r\n\timport flash.events.ErrorEvent;\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.events.HTTPStatusEvent;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.net.FileReference;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLLoaderDataFormat;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.URLRequestMethod;\r\n\timport flash.utils.Timer;\r\n\timport flash.utils.getDefinitionByName;\r\n\t\r\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\r\n\t\t\r\n\t\tpublic static var CONNECT_TIME : int = 60000; \/\/60 secs\r\n\t\tpublic static var LOAD_TIME : int = 60000; \/\/60 secs\r\n\t\t\r\n\t\tprotected var connectTimer:Timer;\r\n\t\tprotected var loadTimer:Timer;\r\n\t\t\r\n\t\tprotected var _call:KalturaCall;\r\n\t\tprotected var _config:KalturaConfig;\r\n\t\t\r\n\t\tprotected var loader:URLLoader;\r\n\t\tprotected var fileRef:FileReference;\r\n\t\t\r\n\t\t\/\/Setters & getters \r\n\t\tpublic function get call():KalturaCall { return _call; }\r\n\t\tpublic function set call(newVal:KalturaCall):void { _call = newVal; }\r\n\r\n\t\tpublic function get config():IKalturaConfig { return _config; }\r\n\t\tpublic function set config(newVal:IKalturaConfig):void { _config = newVal as KalturaConfig; }\r\n\t\t\r\n\t\tpublic function WebDelegateBase(call:KalturaCall = null , config:KalturaConfig = null) \r\n\t\t{\r\n\t\t\tthis.call = call;\r\n\t\t\tthis.config = config;\r\n\t\t\tif(!call) return; \/\/maybe a multi request\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\r\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\r\n\t\t\t\t\r\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\r\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\r\n\t\t\t}\r\n\t\t\texecute();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function close():void {\r\n\t\t\ttry {\r\n\t\t\t\tloader.close();\r\n\t\t\t} catch (e:*) { }\r\n\t\t\t\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\t\/\/kError.errorCode =\r\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME\/1000 + \" sec with no post command from kaltura client.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t\t\r\n\t\t\tloadTimer.stop();\r\n\t\t\tclose();\r\n\t\t}\r\n\t\t\r\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\r\n\t\t\tconnectTimer.stop();\r\n\t\t\t\r\n\t\t\tclose();\r\n\t\t\t\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorMsg = \"Post Timeout: \"+ LOAD_TIME\/1000 + \" sec with no post result.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\t\tprotected function execute():void {\r\n\t\t\tif (call == null) { throw new Error('No call defined.'); }\r\n\t\t\tpost(); \/\/post the call\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Helper function for sending the call straight to the server\r\n\t\t *\/\r\n\t\tprotected function post():void {\r\n\t\t\t\r\n\t\t\taddOptionalArguments();\r\n\t\t\t\r\n\t\t\tformatRequest();\r\n\t\t\t\r\n\t\t\tsendRequest();\r\n\t\t\t\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprotected function formatRequest():void \r\n\t\t{\r\n\t\t\t\/\/The configuration is stronger then the args\r\n\t\t\tif(_config.partnerId != null && _call.args[\"partnerId\"] == -1)\r\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId); \r\n\t\t\t\t\r\n\t\t\tif (_config.ks != null)\r\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\r\n\r\n\t\t\tif(_config.clientTag != null)\r\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\r\n\t\t\t\r\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\r\n\t\t\t\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\r\n\t\t}\r\n\t\t\r\n\t\tprotected function sendRequest():void {\r\n\t\t\t\r\n\t\t\t\/\/construct the loader\r\n\t\t\tcreateURLLoader();\r\n\t\t\t\r\n\t\t\t\/\/create the service request for normal calls\r\n\t\t\tvar url : String = _config.protocol + _config.domain +\"\/\"+_config.srvUrl+\"?service=\"+call.service+\"&action=\"+call.action;\r\n\t\t\t\r\n\t\t\tif( _call.method == URLRequestMethod.GET )url += \"&\";\r\n\t\t\t\r\n\t\t\tvar req:URLRequest = new URLRequest( url );\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method; \r\n\t\t\treq.data = call.args; \r\n\r\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\r\n\t\t\tloader.load(req);\r\n\t\t}\r\n\t\t\r\n\t\tprotected function createURLLoader():void {\r\n\t\t\tloader = new URLLoader();\r\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\r\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\t\t\r\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void { }\r\n\t\t\r\n\t\tprotected function onOpen(event:Event):void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprotected function addOptionalArguments():void {\r\n\t\t\t\/\/add optional args here\r\n\t\t}\r\n\t\t\r\n\t\t\/\/ Event Handlers\r\n\t\tprotected function onDataComplete(event:Event):void {\r\n\t\t\ttry{\t\r\n\t\t\t\thandleResult( XML(event.target.data) );\r\n\t\t\t}\r\n\t\t\tcatch( e:Error )\r\n\t\t\t{\r\n\t\t\t\tvar kErr : KalturaError = new KalturaError();\r\n\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t_call.handleError( kErr );\r\n\t\t\t} \r\n\t\t}\r\n\t\t\r\n\t\tprotected function onError( event:ErrorEvent ):void {\r\n\t\t\tclean();\r\n\t\t\tvar kError:KalturaError = createKalturaError( event, loader.data);\r\n\t\t\t\r\n\t\t\tif(!kError)\r\n\t\t\t{\r\n\t\t\t\tkError.errorMsg = event.text;\r\n\t\t\t\t\/\/kError.errorCode;\r\n\t\t\t}\r\n\t\t\t\t\r\n\t\t\tcall.handleError(kError);\r\n\t\t\t\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * parse the server's response and let the call process it. \r\n\t\t * @param result\tserver's response\r\n\t\t *\/\t\t\r\n\t\tprotected function handleResult(result:XML):void {\r\n\t\t\tclean();\r\n\t\t\t\r\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\r\n\t\t\t\r\n\t\t\tif (error == null) {\r\n\t\t\t\tvar digestedResult : Object = parse(result);\r\n\t\t\t\tcall.handleResult( digestedResult );\r\n\t\t\t} else {\r\n\t\t\t\tcall.handleError(error);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * stop timers and clean event listeners \r\n\t\t *\/\t\t\r\n\t\tprotected function clean():void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (loader == null) { return; }\r\n\t\t\t\r\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * create the correct object and populate it with the given values. if the needed class is not found \r\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\r\n\t\t * Override this parssing function in the specific delegate to create the correct object.\r\n\t\t * @param\tresult\tinstance attributes\r\n\t\t * @return an instance of the class declared by the given XML.\r\n\t\t * *\/ \r\n\t\tpublic function parse( result : XML ) : * \r\n\t\t{ \r\n\t\t\t\/\/by defualt create the response object\r\n\t\t\tvar cls : Class;\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.'+ result.result.objectType) as Class;\r\n\t\t\t}\r\n\t\t\tcatch( e : Error )\r\n\t\t\t{\r\n\t\t\t\tcls = Object;\r\n\t\t\t}\r\n\t\t\tvar obj : * = (new KClassFactory( cls )).newInstanceFromXML( result.result );\r\n\t\t\treturn obj;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * If the result string holds an error, return a KalturaError object with \r\n\t\t * relevant values. <br\/>\r\n\t\t * Overide this to create validation object and fill it.\r\n\t\t * @param result\tthe string returned from the server.\r\n\t\t * @return\tmatching error object \r\n\t\t *\/\r\n\t\tprotected function validateKalturaResponse(result:String) : KalturaError \r\n\t\t{ \r\n\t\t\tvar kError : KalturaError = null;\r\n\t\t\tvar xml : XML = XML(result);\r\n\t\t\tif(xml.result.hasOwnProperty('error')){\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\r\n\t\t\t\tkError.errorMsg = xml.result.error.message;\r\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn kError;\r\n\t\t}\r\n\t\t\r\n\t\t\/\/Overide this to create error object and fill it\r\n\t\tprotected function createKalturaError( event : ErrorEvent , loaderData : * ) : KalturaError \r\n\t\t{ \r\n\t\t\tvar ke : KalturaError = new KalturaError();\r\n\t\t\treturn ke; \r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * create the url that is used for serve actions\r\n\t\t * @param call\tthe KalturaCall that defines the required parameters \r\n\t\t * @return URLRequest with relevant parameters\r\n\t\t * *\/\r\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest\r\n\t\t{\r\n\t\t\tvar url : String = _config.protocol + _config.domain +\"\/\"+_config.srvUrl+\"?service=\"+call.service+\"&action=\"+call.action;\r\n\t\t\tfor (var key:String in call.args) {\r\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\r\n\t\t\t}\r\n\t\t\tvar req:URLRequest = new URLRequest( url );\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method; \r\n\/\/\t\t\treq.data = call.args; \r\n\t\t\treturn req;\r\n\t\t}\r\n\t}\r\n}","subject":"fix for getServeUrl - add params to url","message":"fwr: fix for getServeUrl - add params to url\n\ngit-svn-id: 8a2ccb88241e16c78017770bc38d91d6d5396a5a@70978 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"matsuu\/server,DBezemer\/server,jorgevbo\/server,kaltura\/server,matsuu\/server,doubleshot\/server,doubleshot\/server,jorgevbo\/server,gale320\/server,jorgevbo\/server,DBezemer\/server,doubleshot\/server,DBezemer\/server,DBezemer\/server,ratliff\/server,ratliff\/server,gale320\/server,matsuu\/server,DBezemer\/server,ratliff\/server,ivesbai\/server,gale320\/server,ratliff\/server,ratliff\/server,doubleshot\/server,gale320\/server,gale320\/server,ivesbai\/server,DBezemer\/server,gale320\/server,doubleshot\/server,matsuu\/server,ivesbai\/server,DBezemer\/server,jorgevbo\/server,doubleshot\/server,gale320\/server,DBezemer\/server,jorgevbo\/server,ratliff\/server,matsuu\/server,kaltura\/server,ratliff\/server,kaltura\/server,ivesbai\/server,kaltura\/server,ivesbai\/server,matsuu\/server,gale320\/server,jorgevbo\/server,doubleshot\/server,matsuu\/server,jorgevbo\/server,matsuu\/server,ivesbai\/server,ivesbai\/server,ratliff\/server,kaltura\/server,jorgevbo\/server,ivesbai\/server,doubleshot\/server,kaltura\/server"}
{"commit":"838c267c7a2e11a7fa4803d471467c1e0585cd10","old_file":"src\/aerys\/minko\/scene\/controller\/light\/LightController.as","new_file":"src\/aerys\/minko\/scene\/controller\/light\/LightController.as","old_contents":"package aerys.minko.scene.controller.light\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.light.AbstractLight;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\n\tpublic class LightController extends AbstractController\n\t{\n\t\tprivate var _light \t\t    : AbstractLight;\n\t\tprivate var _lightData\t    : LightDataProvider;\n        private var _localToWorld   : Matrix4x4;\n        private var _worldToLocal   : Matrix4x4;\n\t\t\n\t\tpublic function get lightData() : LightDataProvider\n\t\t{\n\t\t\treturn _lightData;\n\t\t}\n\t\t\n\t\tprotected function get light() : AbstractLight\n\t\t{\n\t\t\treturn _light;\n\t\t}\n\t\t\n\t\tpublic function LightController(lightClass : Class)\n\t\t{\n\t\t\tsuper(lightClass);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprotected function targetAddedHandler(ctrl\t: LightController,\n\t\t\t\t\t\t\t\t\t\t\t light\t: AbstractLight) : void\n\t\t{\n            _localToWorld = light.getLocalToWorldTransform();\n            _worldToLocal = light.getWorldToLocalTransform();\n            \n\t\t\t_lightData = new LightDataProvider(-1);\n\t\t\t_lightData.setLightProperty('type', light.type);\n\t\t\t_lightData.setLightProperty('localToWorld', _localToWorld);\n\t\t\t_lightData.setLightProperty('worldToLocal', _worldToLocal);\n\t\t\t_lightData.setLightProperty('enabled', true);\n\t\t\t_lightData.changed.add(lightDataChangedHandler);\n\t\t\t\n\t\t\tlight.added.add(addedHandler);\n\t\t\tlight.removed.add(removedHandler);\n\t\t\t\n\t\t\t_light = light;\n\t\t}\n\t\t\n\t\tprotected function targetRemovedHandler(ctrl\t: LightController,\n\t\t\t\t\t\t\t\t\t\t\t   light\t: AbstractLight) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t\t\n\t\tprotected function addedHandler(light\t\t: AbstractLight,\n\t\t\t\t\t\t\t\t\t\tancestor\t: Group) : void\n\t\t{\n\/\/\t\t\t_lightData.changed.add(lightDataChangedHandler);\n\n\t\t\tvar scene : Scene = light.scene;\n\t\t\t\n\t\t\tif (scene)\n\t\t\t\tlightAddedToScene(scene);\n\/\/\t\t\tif (!scene.enterFrame.hasCallback(sceneEnterFrameHandler))\n\/\/\t\t\t\tscene.enterFrame.add(sceneEnterFrameHandler);\n\t\t}\n\t\t\n\t\tprotected function lightAddedToScene(scene : Scene) : void\n\t\t{\n            _light.localToWorldTransformChanged.add(lightLocalToWorldTransformChangedHandler);\n            \n\t\t\tsortLights(scene);\n\t\t}\n\t\t\n\t\tprotected function removedHandler(light\t\t: AbstractLight,\n\t\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\/\/\t\t\t_lightData.changed.remove(lightDataChangedHandler);\n\t\t\t\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (scene)\n\t\t\t\tlightRemovedFromScene(scene);\n\/\/\t\t\tif (!scene.enterFrame.hasCallback(sceneEnterFrameHandler))\n\/\/\t\t\t\tscene.enterFrame.add(sceneEnterFrameHandler);\n\t\t}\n\t\t\n\t\tprotected function lightRemovedFromScene(scene : Scene) : void\n\t\t{\n            lightLocalToWorldTransformChangedHandler(_light, null);\n            _light.localToWorldTransformChanged.remove(lightLocalToWorldTransformChangedHandler);\n            \n\t\t\tsortLights(scene);\n\t\t}\n\t\t\n\t\tprotected function lightDataChangedHandler(lightData\t: LightDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\t   propertyName\t: String) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprivate function updateDataProvider(lightId : int) : void\n\t\t{\n\t\t\tvar newDataProvider : LightDataProvider = new LightDataProvider(lightId);\n\t\t\t\n\t\t\tfor (var propertyName : String in _lightData.dataDescriptor)\n\t\t\t{\n\t\t\t\tpropertyName = LightDataProvider.getPropertyName(propertyName);\n\t\t\t\t\n\t\t\t\tnewDataProvider.setLightProperty(\n\t\t\t\t\tpropertyName,\n\t\t\t\t\t_lightData.getLightProperty(propertyName)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n            if (_lightData.changed.hasCallback(lightDataChangedHandler))\n            {\n    \t\t\t_lightData.changed.remove(lightDataChangedHandler);\n    \t\t\t_lightData = newDataProvider;\n    \t\t\t_lightData.changed.add(lightDataChangedHandler);\n            }\n\t\t}\n        \n        protected function lightLocalToWorldTransformChangedHandler(light         : AbstractLight,\n                                                                    localToWorld  : Matrix4x4) : void\n        {\n            _localToWorld.copyFrom(localToWorld);\n            \n            \/\/ use getWorldToLocalTransform() in order to update the cache and save\n            \/\/ possible future computations of world to local\n            light.getWorldToLocalTransform(false, _worldToLocal);\n        }\n\t\t\n\t\tprivate static function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: uint) : void\n\t\t{\n\t\t\tscene.enterFrame.remove(sceneEnterFrameHandler);\n\t\t\t\n\t\t\tsortLights(scene);\n\t\t}\n\t\t\n\t\tprivate static function sortLights(scene : Scene) : void\n\t\t{\n\t\t\tvar sceneBindings\t: DataBindings\t\t\t= scene.bindings;\n\t\t\tvar lights\t\t\t: Vector.<ISceneNode>\t= scene.getDescendantsByType(AbstractLight);\n\t\t\tvar numLights\t\t: uint\t\t\t\t\t= lights.length;\n\t\t\tvar lightId\t\t\t: uint;\n\t\t\t\n\t\t\t\/\/ remove all lights from scene bindings.\n\t\t\tvar numProviders\t: uint\t\t\t\t\t= sceneBindings.numProviders;\n\t\t\tfor (var providerId : int = numProviders - 1; providerId >= 0; --providerId)\n\t\t\t{\n\t\t\t\tvar provider : LightDataProvider = sceneBindings.getProviderAt(providerId)\n\t\t\t\t\tas LightDataProvider;\n\t\t\t\t\n\t\t\t\tif (provider)\n\t\t\t\t\tsceneBindings.removeProvider(provider);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ sorting allows to limit the number of shaders that will be generated\n\t\t\t\/\/ if (add|remov)ing many lights all the time (add order won't matter anymore).\n\t\t\tlights.sort(compare);\n\t\t\t\n\t\t\t\/\/ update all descriptors.\n\t\t\tfor (lightId = 0; lightId < numLights; ++lightId)\n\t\t\t{\n\t\t\t\tvar light \t: AbstractLight \t= lights[lightId] as AbstractLight;\n\t\t\t\tvar ctrl \t: LightController \t= light.getControllersByType(LightController)[0]\n\t\t\t\t\tas LightController;\n\t\t\t\t\n\t\t\t\tctrl.updateDataProvider(lightId);\n\t\t\t\tsceneBindings.addProvider(ctrl._lightData);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate static function compare(light1 : AbstractLight, light2 : AbstractLight) : int\n\t\t{\n\t\t\treturn light1.type - light2.type;\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new LightController(null);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.light\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.light.AbstractLight;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\n\tpublic class LightController extends AbstractController\n\t{\n\t\tprivate var _light \t\t    : AbstractLight;\n\t\tprivate var _lightData\t    : LightDataProvider;\n        private var _localToWorld   : Matrix4x4;\n        private var _worldToLocal   : Matrix4x4;\n\t\t\n\t\tpublic function get lightData() : LightDataProvider\n\t\t{\n\t\t\treturn _lightData;\n\t\t}\n\t\t\n\t\tprotected function get light() : AbstractLight\n\t\t{\n\t\t\treturn _light;\n\t\t}\n\t\t\n\t\tpublic function LightController(lightClass : Class)\n\t\t{\n\t\t\tsuper(lightClass);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprotected function targetAddedHandler(ctrl\t: LightController,\n\t\t\t\t\t\t\t\t\t\t\t light\t: AbstractLight) : void\n\t\t{\n            _localToWorld = light.getLocalToWorldTransform();\n            _worldToLocal = light.getWorldToLocalTransform();\n            \n\t\t\t_lightData = new LightDataProvider(-1);\n\t\t\t_lightData.setLightProperty('type', light.type);\n\t\t\t_lightData.setLightProperty('localToWorld', _localToWorld);\n\t\t\t_lightData.setLightProperty('worldToLocal', _worldToLocal);\n\t\t\t_lightData.setLightProperty('enabled', true);\n\t\t\t_lightData.changed.add(lightDataChangedHandler);\n\t\t\t\n\t\t\tlight.added.add(addedHandler);\n\t\t\tlight.removed.add(removedHandler);\n\t\t\t\n\t\t\t_light = light;\n\t\t}\n\t\t\n\t\tprotected function targetRemovedHandler(ctrl\t: LightController,\n\t\t\t\t\t\t\t\t\t\t\t   light\t: AbstractLight) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t\t\n\t\tprotected function addedHandler(light\t\t: AbstractLight,\n\t\t\t\t\t\t\t\t\t\tancestor\t: Group) : void\n\t\t{\n\/\/\t\t\t_lightData.changed.add(lightDataChangedHandler);\n\n\t\t\tvar scene : Scene = light.scene;\n\t\t\t\n\t\t\tif (scene)\n\t\t\t\tlightAddedToScene(scene);\n\/\/\t\t\tif (!scene.enterFrame.hasCallback(sceneEnterFrameHandler))\n\/\/\t\t\t\tscene.enterFrame.add(sceneEnterFrameHandler);\n\t\t}\n\t\t\n\t\tprotected function lightAddedToScene(scene : Scene) : void\n\t\t{\n            _light.localToWorldTransformChanged.add(lightLocalToWorldTransformChangedHandler);\n            \n\t\t\tsortLights(scene);\n\t\t}\n\t\t\n\t\tprotected function removedHandler(light\t\t: AbstractLight,\n\t\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\/\/\t\t\t_lightData.changed.remove(lightDataChangedHandler);\n\t\t\t\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (scene)\n\t\t\t\tlightRemovedFromScene(scene);\n\/\/\t\t\tif (!scene.enterFrame.hasCallback(sceneEnterFrameHandler))\n\/\/\t\t\t\tscene.enterFrame.add(sceneEnterFrameHandler);\n\t\t}\n\t\t\n\t\tprotected function lightRemovedFromScene(scene : Scene) : void\n\t\t{\n            _light.localToWorldTransformChanged.remove(lightLocalToWorldTransformChangedHandler);\n            \n\t\t\tsortLights(scene);\n\t\t}\n\t\t\n\t\tprotected function lightDataChangedHandler(lightData\t: LightDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\t   propertyName\t: String) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprivate function updateDataProvider(lightId : int) : void\n\t\t{\n\t\t\tvar newDataProvider : LightDataProvider = new LightDataProvider(lightId);\n\t\t\t\n\t\t\tfor (var propertyName : String in _lightData.dataDescriptor)\n\t\t\t{\n\t\t\t\tpropertyName = LightDataProvider.getPropertyName(propertyName);\n\t\t\t\t\n\t\t\t\tnewDataProvider.setLightProperty(\n\t\t\t\t\tpropertyName,\n\t\t\t\t\t_lightData.getLightProperty(propertyName)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n            if (_lightData.changed.hasCallback(lightDataChangedHandler))\n            {\n    \t\t\t_lightData.changed.remove(lightDataChangedHandler);\n    \t\t\t_lightData = newDataProvider;\n    \t\t\t_lightData.changed.add(lightDataChangedHandler);\n            }\n\t\t}\n        \n        protected function lightLocalToWorldTransformChangedHandler(light         : AbstractLight,\n                                                                    localToWorld  : Matrix4x4) : void\n        {\n            _localToWorld.copyFrom(localToWorld);\n            \n            \/\/ use getWorldToLocalTransform() in order to update the cache and save\n            \/\/ possible future computations of world to local\n            light.getWorldToLocalTransform(false, _worldToLocal);\n        }\n\t\t\n\t\tprivate static function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: uint) : void\n\t\t{\n\t\t\tscene.enterFrame.remove(sceneEnterFrameHandler);\n\t\t\t\n\t\t\tsortLights(scene);\n\t\t}\n\t\t\n\t\tprivate static function sortLights(scene : Scene) : void\n\t\t{\n\t\t\tvar sceneBindings\t: DataBindings\t\t\t= scene.bindings;\n\t\t\tvar lights\t\t\t: Vector.<ISceneNode>\t= scene.getDescendantsByType(AbstractLight);\n\t\t\tvar numLights\t\t: uint\t\t\t\t\t= lights.length;\n\t\t\tvar lightId\t\t\t: uint;\n\t\t\t\n\t\t\t\/\/ remove all lights from scene bindings.\n\t\t\tvar numProviders\t: uint\t\t\t\t\t= sceneBindings.numProviders;\n\t\t\tfor (var providerId : int = numProviders - 1; providerId >= 0; --providerId)\n\t\t\t{\n\t\t\t\tvar provider : LightDataProvider = sceneBindings.getProviderAt(providerId)\n\t\t\t\t\tas LightDataProvider;\n\t\t\t\t\n\t\t\t\tif (provider)\n\t\t\t\t\tsceneBindings.removeProvider(provider);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ sorting allows to limit the number of shaders that will be generated\n\t\t\t\/\/ if (add|remov)ing many lights all the time (add order won't matter anymore).\n\t\t\tlights.sort(compare);\n\t\t\t\n\t\t\t\/\/ update all descriptors.\n\t\t\tfor (lightId = 0; lightId < numLights; ++lightId)\n\t\t\t{\n\t\t\t\tvar light \t: AbstractLight \t= lights[lightId] as AbstractLight;\n\t\t\t\tvar ctrl \t: LightController \t= light.getControllersByType(LightController)[0]\n\t\t\t\t\tas LightController;\n\t\t\t\t\n\t\t\t\tctrl.updateDataProvider(lightId);\n\t\t\t\tsceneBindings.addProvider(ctrl._lightData);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate static function compare(light1 : AbstractLight, light2 : AbstractLight) : int\n\t\t{\n\t\t\treturn light1.type - light2.type;\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new LightController(null);\n\t\t}\n\t}\n}","subject":"remove useless (and broken) call to lightLocalToWorldTransformChangedHandler() in LightController.lightRemovedFromScene()","message":"remove useless (and broken) call to lightLocalToWorldTransformChangedHandler() in LightController.lightRemovedFromScene()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"c4cd83e5258a4f01bafc4e59b3ff695961f1137b","old_file":"plugins\/wvPlugin\/src\/com\/widevine\/WvNetConnection.as","new_file":"plugins\/wvPlugin\/src\/com\/widevine\/WvNetConnection.as","old_contents":"\ufeff\/**\r WvNetConnection\r version 1.1\r 03\/08\/2010\r Widevine extension to the NetConnection class.  Required to stream encrypted content.\r**\/\r\rpackage com.widevine\r{\r\timport flash.events.*;\r\timport flash.external.ExternalInterface;\r\timport flash.net.NetConnection;\r\timport flash.net.Responder;\r\t\r\tpublic class WvNetConnection extends NetConnection \r\t{\r\t\t\/\/ URL passed in by swf\r\t\tprivate var myOrigURL:String;\r\t\t\/\/ URL used during connect() call.\r\t\tprivate var myNewURL:String;\r\t\tprivate var myMovie:String;\r\t\tprivate var myErrorText:String;\r\t\tprivate var myIsConnected:Boolean;\r\t\tprivate var myMediaTime:Number;\r\t\tprivate var myPlayScale:Number;\r\t\t\/\/ bypass Widevine client\r\t\tprivate var myIsBypassMode:Boolean;\r\t\t\/\/ progressive download\r\t\tprivate var myIsPdl:Boolean;\r\t\t\r\t\t\r\t\tpublic static const DO_CONNECT_FAILED:String = \"doConnectFailed\";\r\t\t\r\t\tpublic function WvNetConnection():void\r\t\t{\r\t\t\tthis.objectEncoding = flash.net.ObjectEncoding.AMF0;\r\t\t\tmyIsConnected \t= false;\r\t\t\tmyIsBypassMode \t= false;\r\t\t\tmyIsPdl\t   \t\t= true;\r\t\t\tmyMediaTime \t= 0;\r\t\t\tmyPlayScale \t= 1;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic override function connect(command:String, ... arguments):void\r\t\t{\r\t\t\t\/\/ handle RTMP streaming, not supported in Widevine yet\r\t\t\tif (command.substr(0, 4) == \"rtmp\") {\r\t\t\t\tmyIsPdl = false;\r\t\t\t}\r\r\t\t\tif (IsBypassMode()) {\r\t\t\t\ttry {\r\t\t\t\t\tif (IsPdl()) {\r\t\t\t\t\t\t\/\/trace(\"(bypass) Handling HTTP stream:\" + command);\r\t\t\t\t\t\tsuper.connect(null);\r\t\t\t\t\t\tmyNewURL = command;\r\t\t\t\t\t}\r\t\t\t\t\telse {\r\t\t\t\t\t\t\/\/ RTMP streaming\r\t\t\t\t\t\t\/\/trace(\"(bypass) Handling RTMP stream:\" + command);\r\t\t\t\t\t\tmyNewURL = command.substring(0, command.lastIndexOf(\"\/\")+1);\r\t\t\t\t\t\tsuper.connect(myNewURL);\r\t\t\t\t\t}\r\t\t\t\t}\r\t\t\t\tcatch (e:Error) {\r\t\t\t\t\t\/\/dispatchEvent(new NetStatusEvent(\"onNetStatus\", obj));\r\t\t\t\t\t\/\/trace(\"WvNetStream.connect() error:\" + e.message);\r\t\t\t\t\tthrow new Error(\"connect() failed\");\t\r\t\t\t\t}\r\t\t\t\treturn;\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ Widevine encrypted stream only \r\t\t\tif (IsPdl()) {\r\t\t\t\t\/\/trace(\"(Handling Wv HTTP stream:\" + command);\r\t\t\t}\r\t\t\telse {\r\t\t\t\tcommand = command.substring(0, command.lastIndexOf(\"\/\")+1);\r\t\t\t\t\/\/trace(\"(Handling Wv RTMP stream:\" + command);\r\t\t\t}\r\t\t\tif (doConnect(command) != 0) {\r\t\t\t\t\/\/dispatchEvent(new NetStatusEvent(\"netStatus\", obj));\r\t\t\t\t\/\/throw new Error(\"doConnect() failed\");\r\t\t\t\tdispatchEvent(new Event(DO_CONNECT_FAILED));\r\t\t\t}\r\t\t}\t\t\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tprivate function doConnect(theURL:String):Number\r\t\t{\r\t\t\tmyOrigURL = theURL;\r\t\t\tif (myOrigURL == null) {\r\t\t\t\tmyErrorText = \"url passed in connect() is null\";\r\t\t\t\treturn 1;\r\t\t\t}\r\t\t\t\r\t\t\ttry {\r\t\t\t\tmyMovie = theURL.substr(myOrigURL.lastIndexOf(\"\/\")+1);\r\t\t\t\tmyNewURL = String(ExternalInterface.call(\"WVGetURL\", myOrigURL));\r\t\r\t\t\t\tif (myNewURL.toLowerCase().indexOf(\"error:\") != -1) {\r\t\t\t\t\tmyErrorText = myNewURL;\r\t\t\t\t\treturn 2;\r\t\t\t\t}\r\t\t\t}\r\t\t\tcatch (errObject:Error) {\r\t\t\t\tmyErrorText = \"WVGetURL() failed. \" + errObject.message;\r\t\t\t}\r\t\t\ttry {\r\t\t\t\t\/\/trace(\"Calling super.connect()\");\r\t\t\t\tsuper.connect(myNewURL);\r\t\t\t}\r\t\t\tcatch (errObject:Error) {\r\t\t\t\tmyErrorText = \"super.connect() failed. \" + errObject.message;\r\t\t\t}\r\t\t\tmyIsConnected = true;\r\t\t\treturn 0;\r\t\t}\t\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic override function close():void\r\t\t{\r\t\t\ttrace(\"WvNetConnection.close()\");\r\t\t\tmyIsConnected = false;\r\t\t\tsuper.close();\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function getErrorText():String\r\t\t{\r\t\t\treturn myErrorText;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function getNewURL():String\r\t\t{\r\t\t\treturn myNewURL;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function isConnected():Boolean\r\t\t{\r\t\t\treturn myIsConnected;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function setBypassMode(flag:Boolean):void\r\t\t{\r\t\t\tmyIsBypassMode = flag;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function IsBypassMode():Boolean\r\t\t{\r\t\t\treturn myIsBypassMode;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function IsPdl():Boolean\r\t\t{\r\t\t\treturn myIsPdl;\r\t\t}\r\t}  \/\/ class\r}  \/\/ package\r","new_contents":"\ufeff\/**\r WvNetConnection\r version 1.1\r 03\/08\/2010\r Widevine extension to the NetConnection class.  Required to stream encrypted content.\r**\/\r\rpackage com.widevine\r{\r\timport com.kaltura.kdpfl.view.controls.KTrace;\r\t\r\timport flash.events.*;\r\timport flash.external.ExternalInterface;\r\timport flash.net.NetConnection;\r\timport flash.net.Responder;\r\timport flash.utils.setTimeout;\n\t\r\tpublic class WvNetConnection extends NetConnection \r\t{\r\t\t\/\/ URL passed in by swf\r\t\tprivate var myOrigURL:String;\r\t\t\/\/ URL used during connect() call.\r\t\tprivate var myNewURL:String;\r\t\tprivate var myMovie:String;\r\t\tprivate var myErrorText:String;\r\t\tprivate var myIsConnected:Boolean;\r\t\tprivate var myMediaTime:Number;\r\t\tprivate var myPlayScale:Number;\r\t\t\/\/ bypass Widevine client\r\t\tprivate var myIsBypassMode:Boolean;\r\t\t\/\/ progressive download\r\t\tprivate var myIsPdl:Boolean;\r\t\t\r\t\t\r\t\tpublic static const DO_CONNECT_FAILED:String = \"doConnectFailed\";\r\t\t\r\t\tpublic function WvNetConnection():void\r\t\t{\r\t\t\tthis.objectEncoding = flash.net.ObjectEncoding.AMF0;\r\t\t\tmyIsConnected \t= false;\r\t\t\tmyIsBypassMode \t= false;\r\t\t\tmyIsPdl\t   \t\t= true;\r\t\t\tmyMediaTime \t= 0;\r\t\t\tmyPlayScale \t= 1;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic override function connect(command:String, ... arguments):void\r\t\t{\r\t\t\t\/\/ handle RTMP streaming, not supported in Widevine yet\r\t\t\tif (command.substr(0, 4) == \"rtmp\") {\r\t\t\t\tmyIsPdl = false;\r\t\t\t}\r\r\t\t\tif (IsBypassMode()) {\r\t\t\t\ttry {\r\t\t\t\t\tif (IsPdl()) {\r\t\t\t\t\t\t\/\/trace(\"(bypass) Handling HTTP stream:\" + command);\r\t\t\t\t\t\tsuper.connect(null);\r\t\t\t\t\t\tmyNewURL = command;\r\t\t\t\t\t}\r\t\t\t\t\telse {\r\t\t\t\t\t\t\/\/ RTMP streaming\r\t\t\t\t\t\t\/\/trace(\"(bypass) Handling RTMP stream:\" + command);\r\t\t\t\t\t\tmyNewURL = command.substring(0, command.lastIndexOf(\"\/\")+1);\r\t\t\t\t\t\tsuper.connect(myNewURL);\r\t\t\t\t\t}\r\t\t\t\t}\r\t\t\t\tcatch (e:Error) {\r\t\t\t\t\t\/\/dispatchEvent(new NetStatusEvent(\"onNetStatus\", obj));\r\t\t\t\t\t\/\/trace(\"WvNetStream.connect() error:\" + e.message);\r\t\t\t\t\tthrow new Error(\"connect() failed\");\t\r\t\t\t\t}\r\t\t\t\treturn;\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ Widevine encrypted stream only \r\t\t\tif (IsPdl()) {\r\t\t\t\t\/\/trace(\"(Handling Wv HTTP stream:\" + command);\r\t\t\t}\r\t\t\telse {\r\t\t\t\tcommand = command.substring(0, command.lastIndexOf(\"\/\")+1);\r\t\t\t\t\/\/trace(\"(Handling Wv RTMP stream:\" + command);\r\t\t\t}\r\t\t\t\r\t\t\tif (doConnect(command) != 0) {\r\t\t\t\tsetTimeout(function():void{\t\r\t\t\t\t\tif (doConnect(command) != 0) {\r\t\t\t\t\t\t\/\/dispatchEvent(new NetStatusEvent(\"netStatus\", obj));\r\t\t\t\t\t\t\/\/throw new Error(\"doConnect() failed\");\r\t\t\t\t\t\tdispatchEvent(new Event(DO_CONNECT_FAILED));\r\t\t\t\t\t\t}\r\t\t\t\t\t},1500);\r\t\t\t}\r\t\t\t\r\t\t}\t\r\t\t\r\t\t\/\/private function \r\t\t\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tprivate function doConnect(theURL:String):Number\r\t\t{\r\t\t\tmyOrigURL = theURL;\r\t\t\tif (myOrigURL == null) {\r\t\t\t\tmyErrorText = \"url passed in connect() is null\";\r\t\t\t\tKTrace.getInstance().log(\"doConnect\" + myErrorText);\r\t\t\t\treturn 1;\r\t\t\t}\r\t\t\t\r\t\t\ttry {\r\t\t\t\tmyMovie = theURL.substr(myOrigURL.lastIndexOf(\"\/\")+1);\r\t\t\t\tmyNewURL = String(ExternalInterface.call(\"WVGetURL\", myOrigURL));\r\t\r\t\t\t\tif (myNewURL.toLowerCase().indexOf(\"error:\") != -1) {\r\t\t\t\t\tmyErrorText = myNewURL;\r\t\t\t\t\tKTrace.getInstance().log(\"doConnect\"  + myErrorText);\r\t\t\t\t\t\r\t\t\t\t\treturn 2;\r\t\t\t\t}\r\t\t\t}\r\t\t\tcatch (errObject:Error) {\r\t\t\t\t\r\t\t\t\tmyErrorText = \"WVGetURL() failed. \" + errObject.message;\r\t\t\t\tKTrace.getInstance().log(\"doConnect\"  + myErrorText);\r\t\t\t\t\r\t\t\t}\r\t\t\ttry {\r\t\t\t\t\/\/trace(\"Calling super.connect()\");\r\t\t\t\tsuper.connect(myNewURL);\r\t\t\t}\r\t\t\tcatch (errObject:Error) {\r\t\t\t\t\r\t\t\t\tmyErrorText = \"super.connect() failed. \" + errObject.message;\r\t\t\t\tKTrace.getInstance().log(\"doConnect\" + myErrorText);\r\t\t\t}\r\t\t\tmyIsConnected = true;\r\t\t\treturn 0;\r\t\t}\t\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic override function close():void\r\t\t{\r\t\t\ttrace(\"WvNetConnection.close()\");\r\t\t\tmyIsConnected = false;\r\t\t\tsuper.close();\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function getErrorText():String\r\t\t{\r\t\t\treturn myErrorText;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function getNewURL():String\r\t\t{\r\t\t\treturn myNewURL;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function isConnected():Boolean\r\t\t{\r\t\t\treturn myIsConnected;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function setBypassMode(flag:Boolean):void\r\t\t{\r\t\t\tmyIsBypassMode = flag;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function IsBypassMode():Boolean\r\t\t{\r\t\t\treturn myIsBypassMode;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function IsPdl():Boolean\r\t\t{\r\t\t\treturn myIsPdl;\r\t\t}\r\t}  \/\/ class\r}  \/\/ package\r","subject":"fix widevine on mac - add timeout on doconnect if falis(retry)","message":"fix widevine on mac - add timeout on doconnect if falis(retry)\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp"}
{"commit":"caf3f40dffd94e79997da95f88a62dd386b7d252","old_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGameConfigurator.as","new_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGameConfigurator.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.ezgame.client {\n\nimport mx.core.UIComponent;\nimport mx.controls.CheckBox;\nimport mx.controls.ComboBox;\nimport mx.controls.HSlider;\nimport mx.controls.Label;\n\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.flex.LabeledSlider;\n\nimport com.threerings.parlor.game.client.FlexGameConfigurator;\n\nimport com.threerings.ezgame.data.EZGameConfig;\n\n\/**\n * Adds custom configuration of options specified in XML.\n *\/\npublic class EZGameConfigurator extends FlexGameConfigurator\n{\n    \/**\n     * Set a String of configData, which is hopefully XML formatted with\n     * some game configuration options.\n     *\/\n    public function setXMLConfig (configData :String) :void\n    {\n        var log :Log = Log.getLog(this);\n\n        var config :XML = XML(configData);\n        for each (var param :XML in config..params.children()) {\n            if (StringUtil.isBlank(param.@ident)) {\n                log.warning(\"Bad configuration option: no 'ident' in \" +\n                    param + \", ignoring.\");\n                continue;\n            }\n            switch (param.localName().toLowerCase()) {\n            case \"range\":\n                addRangeOption(param, log);\n                break;\n\n            case \"choice\":\n                addChoiceOption(param, log);\n                break;\n\n            case \"toggle\":\n                addToggleOption(param, log);\n                break;\n\n            default:\n                log.warning(\"Unknown XML configuration option: \" + param +\n                    \", ignoring.\");\n                break;\n            }\n        }\n    }\n\n    \/**\n     * Add a control that came from parsing our custom option XML.\n     *\/\n    protected function addXMLControl (ident :String, control :UIComponent) :void\n    {\n        var name :String = ident.replace(\"_\", \" \");\n        var lbl :Label = new Label();\n        lbl.text = name + \":\";\n        addControl(lbl, control);\n\n        _customConfigs.push(ident, control);\n    }\n\n    \/**\n     * Adds a 'range' option specified in XML\n     *\/\n    protected function addRangeOption (spec :XML, log :Log) :void\n    {\n        var min :Number = Number(spec.@minimum);\n        var max :Number = Number(spec.@maximum);\n        var start :Number = Number(spec.@start);\n        if (isNaN(min) || isNaN(max) || isNaN(start)) {\n            log.warning(\"Unable to parse range specification. \" +\n                \"Required numeric values: minimum, maximum, start \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var slider :HSlider = new HSlider();\n        slider.minimum = min;\n        slider.maximum = max;\n        slider.value = start;\n        slider.liveDragging = true;\n        slider.snapInterval = 1;\n\n        addXMLControl(spec.@ident, new LabeledSlider(slider));\n    }\n\n    \/**\n     * Adds a 'choice' option specified in XML\n     *\/\n    protected function addChoiceOption (spec :XML, log :Log) :void\n    {\n        if (spec.@choices.length == 0 || spec.@start.length == 0) {\n            log.warning(\"Unable to parse choice specification. \" +\n                \"Required 'choices' or 'start' is missing. \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var choiceString :String = String(spec.@choices);\n        var start :String = String(spec.@start);\n\n        var choices :Array = choiceString.split(\",\");\n        var startDex :int = choices.indexOf(start);\n        if (startDex == -1) {\n            log.warning(\"Choice start value does not appear in list of choices \"+\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var box :ComboBox = new ComboBox();\n        box.dataProvider = choices;\n        box.selectedIndex = startDex;\n\n        addXMLControl(spec.@ident, box);\n    }\n\n    \/**\n     * Adds a 'toggle' option specified in XML\n     *\/\n    protected function addToggleOption (spec :XML, log :Log) :void\n    {\n        if (spec.@start.length == 0) {\n            log.warning(\"Unable to parse toggle specification. \" +\n                \"Required 'start' is missing. \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var startStr :String = String(spec.@start).toLowerCase();\n\n        var box :CheckBox = new CheckBox();\n        box.selected = (\"true\" == startStr);\n\n        addXMLControl(spec.@ident, box);\n    }\n\n    override protected function flushGameConfig () :void\n    {\n        super.flushGameConfig();\n        \n        \/\/ if there were any custom XML configs, flush those as well.\n        if (_customConfigs.length > 0) {\n            var options :Object = {};\n\n            for (var ii :int = 0; ii < _customConfigs.length; ii += 2) {\n                var ident :String = String(_customConfigs[ii]);\n                var control :UIComponent = (_customConfigs[ii + 1] as UIComponent);\n                if (control is LabeledSlider) {\n                    options[ident] = (control as LabeledSlider).slider.value;\n\n                } else if (control is CheckBox) {\n                    options[ident] = (control as CheckBox).selected;\n\n                } else if (control is ComboBox) {\n                    options[ident] = (control as ComboBox).value;\n\n                } else {\n                    Log.getLog(this).warning(\"Unknow custom config type \" + control);\n                }\n            }\n\n            (_config as EZGameConfig).customConfig = options;\n        }\n    }\n\n    \/** Contains pairs of identString, control, identString, control.. *\/\n    protected var _customConfigs :Array = [];\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.ezgame.client {\n\nimport mx.core.UIComponent;\nimport mx.controls.CheckBox;\nimport mx.controls.ComboBox;\nimport mx.controls.HSlider;\nimport mx.controls.Label;\n\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.flex.LabeledSlider;\n\nimport com.threerings.parlor.game.client.FlexGameConfigurator;\n\nimport com.threerings.ezgame.data.EZGameConfig;\n\n\/**\n * Adds custom configuration of options specified in XML.\n *\/\npublic class EZGameConfigurator extends FlexGameConfigurator\n{\n    \/**\n     * Set a String of configData, which is hopefully XML formatted with\n     * some game configuration options.\n     *\/\n    public function setXMLConfig (configData :String) :void\n    {\n        var log :Log = Log.getLog(this);\n\n        var config :XML = XML(configData);\n        for each (var param :XML in config..params.children()) {\n            if (StringUtil.isBlank(param.@ident)) {\n                log.warning(\"Bad configuration option: no 'ident' in \" +\n                    param + \", ignoring.\");\n                continue;\n            }\n            switch (param.localName().toLowerCase()) {\n            case \"range\":\n                addRangeOption(param, log);\n                break;\n\n            case \"choice\":\n                addChoiceOption(param, log);\n                break;\n\n            case \"toggle\":\n                addToggleOption(param, log);\n                break;\n\n            default:\n                log.warning(\"Unknown XML configuration option: \" + param +\n                    \", ignoring.\");\n                break;\n            }\n        }\n    }\n\n    \/**\n     * Add a control that came from parsing our custom option XML.\n     *\/\n    protected function addXMLControl (spec :XML, control :UIComponent) :void\n    {\n        var ident :String = String(spec.@ident);\n        var tip :String = StringUtil.trim(String(spec.text()));\n\n        var lbl :Label = new Label();\n        lbl.text = ident + \":\";\n        lbl.toolTip = tip;\n        control.toolTip = tip;\n\n        addControl(lbl, control);\n        _customConfigs.push(ident, control);\n    }\n\n    \/**\n     * Adds a 'range' option specified in XML\n     *\/\n    protected function addRangeOption (spec :XML, log :Log) :void\n    {\n        var min :Number = Number(spec.@minimum);\n        var max :Number = Number(spec.@maximum);\n        var start :Number = Number(spec.@start);\n        if (isNaN(min) || isNaN(max) || isNaN(start)) {\n            log.warning(\"Unable to parse range specification. \" +\n                \"Required numeric values: minimum, maximum, start \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var slider :HSlider = new HSlider();\n        slider.minimum = min;\n        slider.maximum = max;\n        slider.value = start;\n        slider.liveDragging = true;\n        slider.snapInterval = 1;\n\n        addXMLControl(spec, new LabeledSlider(slider));\n    }\n\n    \/**\n     * Adds a 'choice' option specified in XML\n     *\/\n    protected function addChoiceOption (spec :XML, log :Log) :void\n    {\n        if (spec.@choices.length == 0 || spec.@start.length == 0) {\n            log.warning(\"Unable to parse choice specification. \" +\n                \"Required 'choices' or 'start' is missing. \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var choiceString :String = String(spec.@choices);\n        var start :String = String(spec.@start);\n\n        var choices :Array = choiceString.split(\",\");\n        var startDex :int = choices.indexOf(start);\n        if (startDex == -1) {\n            log.warning(\"Choice start value does not appear in list of choices \"+\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var box :ComboBox = new ComboBox();\n        box.dataProvider = choices;\n        box.selectedIndex = startDex;\n\n        addXMLControl(spec, box);\n    }\n\n    \/**\n     * Adds a 'toggle' option specified in XML\n     *\/\n    protected function addToggleOption (spec :XML, log :Log) :void\n    {\n        if (spec.@start.length == 0) {\n            log.warning(\"Unable to parse toggle specification. \" +\n                \"Required 'start' is missing. \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var startStr :String = String(spec.@start).toLowerCase();\n\n        var box :CheckBox = new CheckBox();\n        box.selected = (\"true\" == startStr);\n\n        addXMLControl(spec, box);\n    }\n\n    override protected function flushGameConfig () :void\n    {\n        super.flushGameConfig();\n        \n        \/\/ if there were any custom XML configs, flush those as well.\n        if (_customConfigs.length > 0) {\n            var options :Object = {};\n\n            for (var ii :int = 0; ii < _customConfigs.length; ii += 2) {\n                var ident :String = String(_customConfigs[ii]);\n                var control :UIComponent = (_customConfigs[ii + 1] as UIComponent);\n                if (control is LabeledSlider) {\n                    options[ident] = (control as LabeledSlider).slider.value;\n\n                } else if (control is CheckBox) {\n                    options[ident] = (control as CheckBox).selected;\n\n                } else if (control is ComboBox) {\n                    options[ident] = (control as ComboBox).value;\n\n                } else {\n                    Log.getLog(this).warning(\"Unknow custom config type \" + control);\n                }\n            }\n\n            (_config as EZGameConfig).customConfig = options;\n        }\n    }\n\n    \/** Contains pairs of identString, control, identString, control.. *\/\n    protected var _customConfigs :Array = [];\n}\n}\n","subject":"Allow text inside the <range><choice> and <toggle> tags to contain the tooltip for a game configuration. - Removed ident translation of _ to ' ' for display purposes. Just use a nice name.","message":"Allow text inside the <range><choice> and <toggle> tags to contain\nthe tooltip for a game configuration.\n- Removed ident translation of _ to ' ' for display purposes. Just use\n a nice name.\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@246 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"cb3a82ca2ac5790685471d107777d3de9c111c91","old_file":"src\/com\/esri\/builder\/controllers\/PortalController.as","new_file":"src\/com\/esri\/builder\/controllers\/PortalController.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.components.supportClasses.Credential;\nimport com.esri.ags.events.IdentityManagerEvent;\nimport com.esri.ags.events.PortalEvent;\nimport com.esri.ags.portal.Portal;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.supportClasses.URLUtil;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.rpc.Fault;\nimport mx.rpc.events.FaultEvent;\n\npublic class PortalController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(PortalController);\n\n    private var lastUsedCultureCode:String;\n\n    private var portal:Portal = PortalModel.getInstance().portal;\n\n    public function PortalController()\n    {\n        AppEvent.addListener(AppEvent.SETTINGS_SAVED, settingsChangeHandler);\n    }\n\n    private function identityManager_signInHandler(event:IdentityManagerEvent):void\n    {\n        if (PortalModel.getInstance().hasSameOrigin(event.credential.server)\n            && !PortalModel.getInstance().portal.signedIn)\n        {\n            signIntoPortalInternally();\n        }\n    }\n\n    private function portalSignOutHandler(event:AppEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Portal sign out requested\");\n        }\n\n        IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n        portal.addEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.addEventListener(FaultEvent.FAULT, portal_faultHandler);\n        portal.signOut();\n    }\n\n    private function portalSignInHandler(event:AppEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Portal sign in requested\");\n        }\n\n        signIntoPortalInternally();\n    }\n\n    private function signIntoPortalInternally():void\n    {\n        IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n        portal.addEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.addEventListener(FaultEvent.FAULT, portal_faultHandler);\n        portal.signIn();\n    }\n\n    private function settingsChangeHandler(event:AppEvent):void\n    {\n        \/\/optimization: AGO uses OAuth, so we register the OAuth info upfront\n        var portalModel:PortalModel = PortalModel.getInstance();\n        var portalURL:String = portalModel.portalURL;\n        if (portalModel.isAGO(portalURL))\n        {\n            portalModel.registerOAuthPortal(portalURL);\n        }\n\n        loadPortal(portalURL, Model.instance.cultureCode);\n    }\n\n    private function loadPortal(url:String, cultureCode:String):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Loading Portal\");\n        }\n\n        if (url)\n        {\n            var hasPortalURLChanged:Boolean = (portal.url != url);\n            var hasCultureCodeChanged:Boolean = (lastUsedCultureCode != cultureCode);\n            if (hasPortalURLChanged || hasCultureCodeChanged)\n            {\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Reloading Portal - URL: {0}, culture code: {1}\", url, cultureCode);\n                }\n\n                if (hasPortalURLChanged)\n                {\n                    portal.unload();\n                }\n\n                lastUsedCultureCode = cultureCode;\n                portal.culture = cultureCode;\n                portal.url = URLUtil.removeToken(url);\n\n                IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n                portal.addEventListener(PortalEvent.LOAD, portal_loadHandler);\n                portal.addEventListener(FaultEvent.FAULT, portal_faultHandler);\n                portal.load();\n            }\n        }\n        else\n        {\n            unloadPortal();\n            dispatchPortalStatusUpdate();\n        }\n    }\n\n    private function unloadPortal():void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Unloading Portal\");\n        }\n\n        portal.url = null;\n        portal.unload();\n    }\n\n    private function dispatchPortalStatusUpdate():void\n    {\n        updatePortalHandlersBasedOnStatus();\n        AppEvent.dispatch(AppEvent.PORTAL_STATUS_UPDATED);\n    }\n\n    private function updatePortalHandlersBasedOnStatus():void\n    {\n        if (portal.signedIn)\n        {\n            AppEvent.addListener(AppEvent.PORTAL_SIGN_OUT, portalSignOutHandler);\n            AppEvent.removeListener(AppEvent.PORTAL_SIGN_IN, portalSignInHandler);\n            IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n        }\n        else\n        {\n            AppEvent.addListener(AppEvent.PORTAL_SIGN_IN, portalSignInHandler);\n            IdentityManager.instance.addEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n            AppEvent.removeListener(AppEvent.PORTAL_SIGN_OUT, portalSignOutHandler);\n        }\n    }\n\n    private function portal_loadHandler(event:PortalEvent):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Portal load success\");\n        }\n\n        \/\/do nothing, load successful\n        portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        dispatchPortalStatusUpdate();\n    }\n\n    private function portal_faultHandler(event:FaultEvent):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Portal load fault\");\n        }\n\n        portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        var fault:Fault = event.fault;\n        if (fault.faultCode == \"403\" && fault.faultString == \"User not part of this account\")\n        {\n            var credential:Credential = IdentityManager.instance.findCredential(portal.url);\n            if (credential)\n            {\n                credential.destroy();\n            }\n\n            AppEvent.dispatch(\n                AppEvent.SHOW_ERROR,\n                ResourceManager.getInstance().getString(\"BuilderStrings\", \"notOrgMember\"));\n        }\n        else\n        {\n            dispatchPortalStatusUpdate();\n        }\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.components.supportClasses.Credential;\nimport com.esri.ags.events.IdentityManagerEvent;\nimport com.esri.ags.events.PortalEvent;\nimport com.esri.ags.portal.Portal;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.supportClasses.URLUtil;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.rpc.Fault;\nimport mx.rpc.events.FaultEvent;\n\npublic class PortalController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(PortalController);\n\n    private var lastUsedCultureCode:String;\n\n    private var portal:Portal = PortalModel.getInstance().portal;\n\n    public function PortalController()\n    {\n        AppEvent.addListener(AppEvent.SETTINGS_SAVED, settingsChangeHandler);\n    }\n\n    private function settingsChangeHandler(event:AppEvent):void\n    {\n        \/\/optimization: AGO uses OAuth, so we register the OAuth info upfront\n        var portalModel:PortalModel = PortalModel.getInstance();\n        var portalURL:String = portalModel.portalURL;\n        if (portalModel.isAGO(portalURL))\n        {\n            portalModel.registerOAuthPortal(portalURL);\n        }\n\n        loadPortal(portalURL, Model.instance.cultureCode);\n    }\n\n    private function loadPortal(url:String, cultureCode:String):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Loading Portal\");\n        }\n\n        if (url)\n        {\n            var hasPortalURLChanged:Boolean = (portal.url != url);\n            var hasCultureCodeChanged:Boolean = (lastUsedCultureCode != cultureCode);\n            if (hasPortalURLChanged || hasCultureCodeChanged)\n            {\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Reloading Portal - URL: {0}, culture code: {1}\", url, cultureCode);\n                }\n\n                if (hasPortalURLChanged)\n                {\n                    portal.unload();\n                }\n\n                lastUsedCultureCode = cultureCode;\n                portal.culture = cultureCode;\n                portal.url = URLUtil.removeToken(url);\n\n                IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n                portal.addEventListener(PortalEvent.LOAD, portal_loadHandler);\n                portal.addEventListener(FaultEvent.FAULT, portal_faultHandler);\n                portal.load();\n            }\n        }\n        else\n        {\n            unloadPortal();\n            dispatchPortalStatusUpdate();\n        }\n    }\n\n    private function identityManager_signInHandler(event:IdentityManagerEvent):void\n    {\n        if (PortalModel.getInstance().hasSameOrigin(event.credential.server)\n            && !PortalModel.getInstance().portal.signedIn)\n        {\n            signIntoPortalInternally();\n        }\n    }\n\n    private function signIntoPortalInternally():void\n    {\n        IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n        portal.addEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.addEventListener(FaultEvent.FAULT, portal_faultHandler);\n        portal.signIn();\n    }\n\n    private function portal_loadHandler(event:PortalEvent):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Portal load success\");\n        }\n\n        \/\/do nothing, load successful\n        portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        dispatchPortalStatusUpdate();\n    }\n\n    private function portal_faultHandler(event:FaultEvent):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Portal load fault\");\n        }\n\n        portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        var fault:Fault = event.fault;\n        if (fault.faultCode == \"403\" && fault.faultString == \"User not part of this account\")\n        {\n            var credential:Credential = IdentityManager.instance.findCredential(portal.url);\n            if (credential)\n            {\n                credential.destroy();\n            }\n\n            AppEvent.dispatch(\n                AppEvent.SHOW_ERROR,\n                ResourceManager.getInstance().getString(\"BuilderStrings\", \"notOrgMember\"));\n        }\n        else\n        {\n            dispatchPortalStatusUpdate();\n        }\n    }\n\n    private function unloadPortal():void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Unloading Portal\");\n        }\n\n        portal.url = null;\n        portal.unload();\n    }\n\n    private function dispatchPortalStatusUpdate():void\n    {\n        updatePortalHandlersBasedOnStatus();\n        AppEvent.dispatch(AppEvent.PORTAL_STATUS_UPDATED);\n    }\n\n    private function updatePortalHandlersBasedOnStatus():void\n    {\n        if (portal.signedIn)\n        {\n            AppEvent.addListener(AppEvent.PORTAL_SIGN_OUT, portalSignOutHandler);\n            AppEvent.removeListener(AppEvent.PORTAL_SIGN_IN, portalSignInHandler);\n            IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n        }\n        else\n        {\n            AppEvent.addListener(AppEvent.PORTAL_SIGN_IN, portalSignInHandler);\n            IdentityManager.instance.addEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n            AppEvent.removeListener(AppEvent.PORTAL_SIGN_OUT, portalSignOutHandler);\n        }\n    }\n\n    private function portalSignOutHandler(event:AppEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Portal sign out requested\");\n        }\n\n        IdentityManager.instance.removeEventListener(IdentityManagerEvent.SIGN_IN, identityManager_signInHandler);\n        portal.addEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.addEventListener(FaultEvent.FAULT, portal_faultHandler);\n        portal.signOut();\n    }\n\n    private function portalSignInHandler(event:AppEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Portal sign in requested\");\n        }\n\n        signIntoPortalInternally();\n    }\n}\n}\n","subject":"Move methods closer to their usage.","message":"Move methods closer to their usage.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"7b1e66e6e3bea589233f1f9890767107ab5b491c","old_file":"tests\/examplefiles\/as3_test.as","new_file":"tests\/examplefiles\/as3_test.as","old_contents":"\t\t\timport flash.events.MouseEvent;\n\t\t\timport com.example.programmingas3.playlist.PlayList;\n\t\t\timport com.example.programmingas3.playlist.Song;\n\t\t\timport com.example.programmingas3.playlist.SortProperty;\n\n\t\t\t\/\/ constants for the different \"states\" of the song form\n\t\t\tprivate static const ADD_SONG:uint = 1;\n\t\t\tprivate static const SONG_DETAIL:uint = 2;\n\t\t\t\n\t\t\tprivate var playList:PlayList = new PlayList();\n\n\t\t\tprivate function initApp():void\n\t\t\t{\n\t\t\t\t\/\/ set the initial state of the song form, for adding a new song\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t\n\t\t\t\t\/\/ prepopulate the list with a few songs\n\t\t\t\tplayList.addSong(new Song(\"Nessun Dorma\", \"Luciano Pavarotti\", 1990, \"nessundorma.mp3\", [\"90's\", \"Opera\"]));\n\t\t\t\tplayList.addSong(new Song(\"Come Undone\", \"Duran Duran\", 1993, \"comeundone.mp3\", [\"90's\", \"Pop\"]));\n\t\t\t\tplayList.addSong(new Song(\"Think of Me\", \"Sarah Brightman\", 1987, \"thinkofme.mp3\", [\"Showtunes\"]));\n\t\t\t\tplayList.addSong(new Song(\"Unbelievable\", \"EMF\", 1991, \"unbelievable.mp3\", [\"90's\", \"Pop\"]));\n\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t}\n\n\n\t\t\tprivate function sortList(sortField:SortProperty):void\n\t\t\t{\n\t\t\t\t\/\/ Make all the sort type buttons enabled.\n\t\t\t\t\/\/ The active one will be grayed-out below\n\t\t\t\tsortByTitle.selected = false;\n\t\t\t\tsortByArtist.selected = false;\n\t\t\t\tsortByYear.selected = false;\n\n\t\t\t\tswitch (sortField)\n\t\t\t\t{\n\t\t\t\t\tcase SortProperty.TITLE:\n\t\t\t\t\t\tsortByTitle.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.ARTIST:\n\t\t\t\t\t\tsortByArtist.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.YEAR:\n\t\t\t\t\t\tsortByYear.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tplayList.sortList(sortField);\n\t\t\t\t\n\t\t\t\trefreshList();\n\t\t\t}\n\n\n\t\t\tprivate function refreshList():void\n\t\t\t{\n\t\t\t\t\/\/ remember which song was selected\n\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\n\t\t\t\t\/\/ re-assign the song list as the dataprovider to get the newly sorted list\n\t\t\t\t\/\/ and force the List control to refresh itself\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t\t\n\t\t\t\t\/\/ reset the song selection\n\t\t\t\tif (selectedSong != null)\n\t\t\t\t{\n\t\t\t\t\tsongList.selectedItem = selectedSong;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function songSelectionChange():void\n\t\t\t{\n\t\t\t\tif (songList.selectedIndex != -1)\n\t\t\t\t{\n\t\t\t\t\tsetFormState(SONG_DETAIL);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function addNewSong():void\n\t\t\t{\n\t\t\t\t\/\/ gather the values from the form and add the new song\n\t\t\t\tvar title:String = newSongTitle.text;\n\t\t\t\tvar artist:String = newSongArtist.text;\n\t\t\t\tvar year:uint = newSongYear.value;\n\t\t\t\tvar filename:String = newSongFilename.text;\n\t\t\t\tvar genres:Array = newSongGenres.selectedItems;\n\n\t\t\t\tplayList.addSong(new Song(title, artist, year, filename, genres));\n\n\t\t\t\trefreshList();\n\t\n\t\t\t\t\/\/ clear out the \"add song\" form fields\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t}\n\n\n\t\t\tprivate function songListLabel(item:Object):String\n\t\t\t{\n\t\t\t\treturn item.toString();\n\t\t\t}\n\n\n\t\t\tprivate function setFormState(state:uint):void\n\t\t\t{\n\t\t\t\t\/\/ set the form title and control state\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase ADD_SONG:\n\t\t\t\t\t\tformTitle.text = \"Add New Song\";\n\t\t\t\t\t\t\/\/ show the submit button\n\t\t\t\t\t\tsubmitSongData.visible = true;\n\t\t\t\t\t\tshowAddControlsBtn.visible = false;\n\t\t\t\t\t\t\/\/ clear the form fields\n\t\t\t\t\t\tnewSongTitle.text = \"\";\n\t\t\t\t\t\tnewSongArtist.text = \"\";\n\t\t\t\t\t\tnewSongYear.value = (new Date()).fullYear;\n\t\t\t\t\t\tnewSongFilename.text = \"\";\n\t\t\t\t\t\tnewSongGenres.selectedIndex = -1;\n\t\t\t\t\t\t\/\/ deselect the currently selected song (if any)\n\t\t\t\t\t\tsongList.selectedIndex = -1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase SONG_DETAIL:\n\t\t\t\t\t\tformTitle.text = \"Song Details\";\n\t\t\t\t\t\t\/\/ populate the form with the selected item's data\n\t\t\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\t\tnewSongTitle.text = selectedSong.title;\n\t\t\t\t\t\tnewSongArtist.text = selectedSong.artist;\n\t\t\t\t\t\tnewSongYear.value = selectedSong.year;\n\t\t\t\t\t\tnewSongFilename.text = selectedSong.filename;\n\t\t\t\t\t\tnewSongGenres.selectedItems = selectedSong.genres;\n\t\t\t\t\t\t\/\/ hide the submit button\n\t\t\t\t\t\tsubmitSongData.visible = false;\n\t\t\t\t\t\tshowAddControlsBtn.visible = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n","new_contents":"\t\t\timport flash.events.MouseEvent;\n\t\t\timport com.example.programmingas3.playlist.PlayList;\n\t\t\timport com.example.programmingas3.playlist.Song;\n\t\t\timport com.example.programmingas3.playlist.SortProperty;\n\n\t\t\t\/\/ constants for the different \"states\" of the song form\n\t\t\tprivate static const ADD_SONG:uint = 1;\n\t\t\tprivate static const SONG_DETAIL:uint = 2;\n\t\t\t\n\t\t\tprivate var playList:PlayList = new PlayList.<T>();\n\n\t\t\tprivate function initApp():void\n\t\t\t{\n\t\t\t\t\/\/ set the initial state of the song form, for adding a new song\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t\n\t\t\t\t\/\/ prepopulate the list with a few songs\n\t\t\t\tplayList.addSong(new Song(\"Nessun Dorma\", \"Luciano Pavarotti\", 1990, \"nessundorma.mp3\", [\"90's\", \"Opera\"]));\n\t\t\t\tplayList.addSong(new Song(\"Come Undone\", \"Duran Duran\", 1993, \"comeundone.mp3\", [\"90's\", \"Pop\"]));\n\t\t\t\tplayList.addSong(new Song(\"Think of Me\", \"Sarah Brightman\", 1987, \"thinkofme.mp3\", [\"Showtunes\"]));\n\t\t\t\tplayList.addSong(new Song(\"Unbelievable\", \"EMF\", 1991, \"unbelievable.mp3\", [\"90's\", \"Pop\"]));\n\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t}\n\n\n\t\t\tprivate function sortList(sortField:SortProperty.<T>):void\n\t\t\t{\n\t\t\t\t\/\/ Make all the sort type buttons enabled.\n\t\t\t\t\/\/ The active one will be grayed-out below\n\t\t\t\tsortByTitle.selected = false;\n\t\t\t\tsortByArtist.selected = false;\n\t\t\t\tsortByYear.selected = false;\n\n\t\t\t\tswitch (sortField)\n\t\t\t\t{\n\t\t\t\t\tcase SortProperty.TITLE:\n\t\t\t\t\t\tsortByTitle.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.ARTIST:\n\t\t\t\t\t\tsortByArtist.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.YEAR:\n\t\t\t\t\t\tsortByYear.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tplayList.sortList(sortField);\n\t\t\t\t\n\t\t\t\trefreshList();\n\t\t\t}\n\n\n\t\t\tprivate function refreshList():void\n\t\t\t{\n\t\t\t\t\/\/ remember which song was selected\n\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\n\t\t\t\t\/\/ re-assign the song list as the dataprovider to get the newly sorted list\n\t\t\t\t\/\/ and force the List control to refresh itself\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t\t\n\t\t\t\t\/\/ reset the song selection\n\t\t\t\tif (selectedSong != null)\n\t\t\t\t{\n\t\t\t\t\tsongList.selectedItem = selectedSong;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function songSelectionChange():void\n\t\t\t{\n\t\t\t\tif (songList.selectedIndex != -1)\n\t\t\t\t{\n\t\t\t\t\tsetFormState(SONG_DETAIL);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function addNewSong():void\n\t\t\t{\n\t\t\t\t\/\/ gather the values from the form and add the new song\n\t\t\t\tvar title:String = newSongTitle.text;\n\t\t\t\tvar artist:String = newSongArtist.text;\n\t\t\t\tvar year:uint = newSongYear.value;\n\t\t\t\tvar filename:String = newSongFilename.text;\n\t\t\t\tvar genres:Array = newSongGenres.selectedItems;\n\n\t\t\t\tplayList.addSong(new Song(title, artist, year, filename, genres));\n\n\t\t\t\trefreshList();\n\t\n\t\t\t\t\/\/ clear out the \"add song\" form fields\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t}\n\n\n\t\t\tprivate function songListLabel(item:Object):String\n\t\t\t{\n\t\t\t\treturn item.toString();\n\t\t\t}\n\n\n\t\t\tprivate function setFormState(state:uint):void\n\t\t\t{\n\t\t\t\t\/\/ set the form title and control state\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase ADD_SONG:\n\t\t\t\t\t\tformTitle.text = \"Add New Song\";\n\t\t\t\t\t\t\/\/ show the submit button\n\t\t\t\t\t\tsubmitSongData.visible = true;\n\t\t\t\t\t\tshowAddControlsBtn.visible = false;\n\t\t\t\t\t\t\/\/ clear the form fields\n\t\t\t\t\t\tnewSongTitle.text = \"\";\n\t\t\t\t\t\tnewSongArtist.text = \"\";\n\t\t\t\t\t\tnewSongYear.value = (new Date()).fullYear;\n\t\t\t\t\t\tnewSongFilename.text = \"\";\n\t\t\t\t\t\tnewSongGenres.selectedIndex = -1;\n\t\t\t\t\t\t\/\/ deselect the currently selected song (if any)\n\t\t\t\t\t\tsongList.selectedIndex = -1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase SONG_DETAIL:\n\t\t\t\t\t\tformTitle.text = \"Song Details\";\n\t\t\t\t\t\t\/\/ populate the form with the selected item's data\n\t\t\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\t\tnewSongTitle.text = selectedSong.title;\n\t\t\t\t\t\tnewSongArtist.text = selectedSong.artist;\n\t\t\t\t\t\tnewSongYear.value = selectedSong.year;\n\t\t\t\t\t\tnewSongFilename.text = selectedSong.filename;\n\t\t\t\t\t\tnewSongGenres.selectedItems = selectedSong.genres;\n\t\t\t\t\t\t\/\/ hide the submit button\n\t\t\t\t\t\tsubmitSongData.visible = false;\n\t\t\t\t\t\tshowAddControlsBtn.visible = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n","subject":"Add type generics to AS3 test file.","message":"Add type generics to AS3 test file.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Khan\/pygments,kirbyfan64\/pygments-unofficial,kirbyfan64\/pygments-unofficial,Khan\/pygments,nsfmc\/pygments,nsfmc\/pygments,Khan\/pygments,Khan\/pygments,dbrgn\/pygments-mirror,dbrgn\/pygments-mirror,kirbyfan64\/pygments-unofficial,kirbyfan64\/pygments-unofficial,dbrgn\/pygments-mirror,Khan\/pygments,kirbyfan64\/pygments-unofficial,dbrgn\/pygments-mirror,Khan\/pygments,dbrgn\/pygments-mirror,kirbyfan64\/pygments-unofficial,kirbyfan64\/pygments-unofficial,nsfmc\/pygments,dbrgn\/pygments-mirror,dbrgn\/pygments-mirror,Khan\/pygments,Khan\/pygments,nsfmc\/pygments,nsfmc\/pygments,Khan\/pygments,dbrgn\/pygments-mirror,Khan\/pygments,nsfmc\/pygments,nsfmc\/pygments,dbrgn\/pygments-mirror,Khan\/pygments,kirbyfan64\/pygments-unofficial,kirbyfan64\/pygments-unofficial,nsfmc\/pygments,Khan\/pygments,nsfmc\/pygments,kirbyfan64\/pygments-unofficial,nsfmc\/pygments,Khan\/pygments,dbrgn\/pygments-mirror,kirbyfan64\/pygments-unofficial,nsfmc\/pygments,dbrgn\/pygments-mirror,Khan\/pygments,nsfmc\/pygments,dbrgn\/pygments-mirror,dbrgn\/pygments-mirror,kirbyfan64\/pygments-unofficial,dbrgn\/pygments-mirror,nsfmc\/pygments,kirbyfan64\/pygments-unofficial,kirbyfan64\/pygments-unofficial,kirbyfan64\/pygments-unofficial,Khan\/pygments,nsfmc\/pygments,dbrgn\/pygments-mirror,kirbyfan64\/pygments-unofficial,Khan\/pygments,nsfmc\/pygments,dbrgn\/pygments-mirror,nsfmc\/pygments"}
{"commit":"ca77bc4c731bcfa3b41675b675402039c2ea64ca","old_file":"src\/org\/mangui\/hls\/HLSJS.as","new_file":"src\/org\/mangui\/hls\/HLSJS.as","old_contents":"package org.mangui.hls\n{\n    import flash.external.ExternalInterface;\n    import org.hola.ZExternalInterface;\n    import org.hola.JSAPI;\n    import org.hola.HSettings;\n    import org.mangui.hls.event.HLSEvent;\n\n    public class HLSJS\n    {\n        private static var _inited:Boolean = false;\n        private static var _duration:Number;\n        private static var _bandwidth:Number = -1;\n        private static var _url:String;\n        private static var _hls:HLS;\n\n        public static function init():void{\n            if (_inited || !ZExternalInterface.avail())\n                return;\n            _inited = true;\n            JSAPI.init();\n            ExternalInterface.addCallback(\"hola_version\", hola_version);\n            ExternalInterface.addCallback(\"hola_hls_get_video_url\",\n                hola_hls_get_video_url);\n            ExternalInterface.addCallback(\"hola_hls_get_position\",\n                hola_hls_get_position);\n            ExternalInterface.addCallback(\"hola_hls_get_duration\",\n                hola_hls_get_duration);\n            ExternalInterface.addCallback(\"hola_hls_get_buffer_sec\",\n                hola_hls_get_buffer_sec);\n            ExternalInterface.addCallback(\"hola_hls_get_state\",\n                hola_hls_get_state);\n            ExternalInterface.addCallback(\"hola_hls_get_levels\",\n                hola_hls_get_levels);\n            ExternalInterface.addCallback(\"hola_hls_get_level\",\n                hola_hls_get_level);\n            ExternalInterface.addCallback(\"hola_setBandwidth\",\n                hola_setBandwidth);\n        }\n\n        public static function HLSnew(hls:HLS):void{\n            _hls = hls;\n            \/\/ notify js events\n            hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_event);\n            hls.addEventListener(HLSEvent.MANIFEST_PARSED, on_event);\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADING, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADING_ABORTED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_SWITCH, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_ENDLIST, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADING, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADED, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOAD_EMERGENCY_ABORTED,\n                on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_PLAYING, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_SKIPPED, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_TRACK_SWITCH, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADING, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADED, on_event);\n            hls.addEventListener(HLSEvent.TAGS_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, on_event);\n            hls.addEventListener(HLSEvent.WARNING, on_event);\n            hls.addEventListener(HLSEvent.ERROR, on_event);\n            hls.addEventListener(HLSEvent.MEDIA_TIME, on_event);\n            hls.addEventListener(HLSEvent.PLAYBACK_STATE, on_event);\n            hls.addEventListener(HLSEvent.SEEK_STATE, on_event);\n            hls.addEventListener(HLSEvent.STREAM_TYPE_DID_CHANGE, on_event);\n            hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, on_event);\n            hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED,\n                on_event);\n            hls.addEventListener(HLSEvent.ID3_UPDATED, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP_LEVEL_CAPPING, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP_SMOOTH_LEVEL_SWITCH,\n                on_event);\n            hls.addEventListener(HLSEvent.LIVE_LOADING_STALLED, on_event);\n            \/\/ track duration events\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_manifest_loaded);\n            hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED,\n                on_playlist_duration_updated);\n            \/\/ track playlist url\n            hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_manifest_loading);\n            JSAPI.postMessage2({id: 'flashls.hlsNew', hls_id: hls.id});\n        }\n\n        public static function HLSdispose(hls:HLS):void{\n            JSAPI.postMessage2({id: 'flashls.hlsDispose', hls_id: hls.id});\n            _duration = 0;\n            _bandwidth = -1;\n            _url = null;\n            _hls = null;\n        }\n\n        public static function get bandwidth():Number{\n            return HSettings.hls_mode ? _bandwidth : -1;\n        }\n\n        private static function on_manifest_loaded(e:HLSEvent):void{\n            _duration = e.levels[_hls.startLevel].duration;\n        }\n\n        private static function on_playlist_duration_updated(e:HLSEvent):void{\n            _duration = e.duration;\n        }\n\n        private static function on_manifest_loading(e:HLSEvent):void{\n            _url = e.url;\n        }\n\n        private static function on_event(e:HLSEvent):void{\n            JSAPI.postMessage2({id: 'flashls.'+e.type, hls_id: _hls.id,\n                url: e.url, level: e.level, duration: e.duration, levels: e.levels,\n                error: e.error, loadMetrics: e.loadMetrics,\n                playMetrics: e.playMetrics, mediatime: e.mediatime, state: e.state,\n                audioTrack: e.audioTrack, streamType: e.streamType});\n        }\n\n        private static function hola_version():Object{\n            return {\n                flashls_version: '0.4.2.1',\n                patch_version: '2.0.2'\n            };\n        }\n\n        private static function hola_hls_get_video_url():String{\n            return _url;\n        }\n\n        private static function hola_hls_get_position():Number{\n            return _hls.position;\n        }\n\n        private static function hola_hls_get_duration():Number{\n            return _duration;\n        }\n\n        private static function hola_hls_get_buffer_sec():Number{\n            return _hls.stream.bufferLength;\n        }\n\n        private static function hola_hls_get_state():String{\n            return _hls.playbackState;\n        }\n\n        private static function hola_hls_get_levels():Object{\n            return _hls.levels;\n        }\n\n        private static function hola_hls_get_level():Number{\n            return _hls.loadLevel;\n        }\n\n        private static function hola_setBandwidth(bandwidth:Number):void{\n            _bandwidth = bandwidth;\n        }\n    }\n}\n","new_contents":"package org.mangui.hls\n{\n    import flash.external.ExternalInterface;\n    import org.hola.ZExternalInterface;\n    import org.hola.JSAPI;\n    import org.hola.HSettings;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSPlayStates;\n\n    public class HLSJS\n    {\n        private static var _inited:Boolean = false;\n        private static var _duration:Number;\n        private static var _bandwidth:Number = -1;\n        private static var _url:String;\n        private static var _state:String;\n        private static var _hls:HLS;\n\n        public static function init():void{\n            if (_inited || !ZExternalInterface.avail())\n                return;\n            _inited = true;\n            JSAPI.init();\n            ExternalInterface.addCallback(\"hola_version\", hola_version);\n            ExternalInterface.addCallback(\"hola_hls_get_video_url\",\n                hola_hls_get_video_url);\n            ExternalInterface.addCallback(\"hola_hls_get_position\",\n                hola_hls_get_position);\n            ExternalInterface.addCallback(\"hola_hls_get_duration\",\n                hola_hls_get_duration);\n            ExternalInterface.addCallback(\"hola_hls_get_buffer_sec\",\n                hola_hls_get_buffer_sec);\n            ExternalInterface.addCallback(\"hola_hls_get_state\",\n                hola_hls_get_state);\n            ExternalInterface.addCallback(\"hola_hls_get_levels\",\n                hola_hls_get_levels);\n            ExternalInterface.addCallback(\"hola_hls_get_level\",\n                hola_hls_get_level);\n            ExternalInterface.addCallback(\"hola_setBandwidth\",\n                hola_setBandwidth);\n        }\n\n        public static function HLSnew(hls:HLS):void{\n            _hls = hls;\n            _state = HLSPlayStates.IDLE;\n            \/\/ track duration events\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_manifest_loaded);\n            hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED,\n                on_playlist_duration_updated);\n            \/\/ track playlist-url\/state\n            hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_manifest_loading);\n            hls.addEventListener(HLSEvent.PLAYBACK_STATE, on_playback_state);\n            \/\/ notify js events\n            hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_event);\n            hls.addEventListener(HLSEvent.MANIFEST_PARSED, on_event);\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADING, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADING_ABORTED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_SWITCH, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_ENDLIST, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADING, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADED, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOAD_EMERGENCY_ABORTED,\n                on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_PLAYING, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_SKIPPED, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_TRACK_SWITCH, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADING, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADED, on_event);\n            hls.addEventListener(HLSEvent.TAGS_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, on_event);\n            hls.addEventListener(HLSEvent.WARNING, on_event);\n            hls.addEventListener(HLSEvent.ERROR, on_event);\n            hls.addEventListener(HLSEvent.MEDIA_TIME, on_event);\n            hls.addEventListener(HLSEvent.PLAYBACK_STATE, on_event);\n            hls.addEventListener(HLSEvent.SEEK_STATE, on_event);\n            hls.addEventListener(HLSEvent.STREAM_TYPE_DID_CHANGE, on_event);\n            hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, on_event);\n            hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED,\n                on_event);\n            hls.addEventListener(HLSEvent.ID3_UPDATED, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP_LEVEL_CAPPING, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP_SMOOTH_LEVEL_SWITCH,\n                on_event);\n            hls.addEventListener(HLSEvent.LIVE_LOADING_STALLED, on_event);\n            JSAPI.postMessage2({id: 'flashls.hlsNew', hls_id: hls.id});\n        }\n\n        public static function HLSdispose(hls:HLS):void{\n            JSAPI.postMessage2({id: 'flashls.hlsDispose', hls_id: hls.id});\n            _duration = 0;\n            _bandwidth = -1;\n            _url = null;\n            _state = HLSPlayStates.IDLE;\n            _hls = null;\n        }\n\n        public static function get bandwidth():Number{\n            return HSettings.hls_mode ? _bandwidth : -1;\n        }\n\n        private static function on_manifest_loaded(e:HLSEvent):void{\n            _duration = e.levels[_hls.startLevel].duration;\n        }\n\n        private static function on_playlist_duration_updated(e:HLSEvent):void{\n            _duration = e.duration;\n        }\n\n        private static function on_manifest_loading(e:HLSEvent):void{\n            _url = e.url;\n            _state = \"LOADING\";\n            on_event(new HLSEvent(HLSEvent.PLAYBACK_STATE, _state));\n        }\n\n        private static function on_playback_state(e:HLSEvent):void{\n            _state = e.state;\n        }\n\n        private static function on_event(e:HLSEvent):void{\n            JSAPI.postMessage2({id: 'flashls.'+e.type, hls_id: _hls.id,\n                url: e.url, level: e.level, duration: e.duration, levels: e.levels,\n                error: e.error, loadMetrics: e.loadMetrics,\n                playMetrics: e.playMetrics, mediatime: e.mediatime, state: e.state,\n                audioTrack: e.audioTrack, streamType: e.streamType});\n        }\n\n        private static function hola_version():Object{\n            return {\n                flashls_version: '0.4.2.1',\n                patch_version: '2.0.2'\n            };\n        }\n\n        private static function hola_hls_get_video_url():String{\n            return _url;\n        }\n\n        private static function hola_hls_get_position():Number{\n            return _hls.position;\n        }\n\n        private static function hola_hls_get_duration():Number{\n            return _duration;\n        }\n\n        private static function hola_hls_get_buffer_sec():Number{\n            return _hls.stream.bufferLength;\n        }\n\n        private static function hola_hls_get_state():String{\n            return _state;\n        }\n\n        private static function hola_hls_get_levels():Object{\n            return _hls.levels;\n        }\n\n        private static function hola_hls_get_level():Number{\n            return _hls.loadLevel;\n        }\n\n        private static function hola_setBandwidth(bandwidth:Number):void{\n            _bandwidth = bandwidth;\n        }\n    }\n}\n","subject":"add LOADING state","message":"add LOADING state\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,hola\/flashls"}
{"commit":"1810073759d2edf9aef64533ede2cb42be67a76e","old_file":"src\/aerys\/minko\/render\/geometry\/stream\/IndexStream.as","new_file":"src\/aerys\/minko\/render\/geometry\/stream\/IndexStream.as","old_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Endian;\n\n\tpublic final class IndexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tminko_stream var _data\t\t\t: ByteArray;\n\t\tminko_stream var _localDispose\t: Boolean;\n\n\t\tprivate var _usage\t\t: uint;\n\t\tprivate var _resource\t: IndexBuffer3DResource;\n\t\tprivate var _length\t\t: uint;\n\t\t\n\t\tprivate var _locked\t\t: Boolean;\n\t\t\n\t\tprivate var _changed\t: Signal;\n\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get resource() : IndexBuffer3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _length;\n\t\t}\n\n\t\tpublic function set length(value : uint) : void\n\t\t{\n\t\t\t_data.length = value << 1;\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\n\t\tpublic function IndexStream(usage\t: uint,\n\t\t\t\t\t\t\t\t\tdata \t: ByteArray\t= null,\n\t\t\t\t\t\t\t\t\tlength\t: uint\t\t= 0)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, length, usage);\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t_length = _data.length >>> 1;\n            \n            if (_length % 3 != 0)\n                throw new Error('Invalid size');\n\t\t\t\n\t\t\tif (!_locked)\n\t\t\t\t_changed.execute(this);\n\t\t}\n\n\t\tprivate function initialize(data\t: ByteArray,\n\t\t\t\t\t\t\t\t\tlength \t: uint,\n\t\t\t\t\t\t\t\t\tusage\t: uint) : void\n\t\t{\n\t\t\t_changed = new Signal('IndexStream.changed');\n\t\t\t\n\t\t\t_usage = usage;\n\t\t\t_resource = new IndexBuffer3DResource(this);\n\n\t\t\t_data = new ByteArray();\n\t\t\t_data.endian = Endian.LITTLE_ENDIAN;\n\t\t\tif (data)\n\t\t\t{\n\t\t\t\tif (data.endian != Endian.LITTLE_ENDIAN)\n\t\t\t\t\tthrow new Error('Endianness must be Endian.LITTLE_ENDIAN.');\n\t\t\t\tif (length == 0)\n\t\t\t\t\tlength = data.bytesAvailable;\n\t\t\t\tif (length % 6 != 0)\n\t\t\t\t\tthrow new Error('Invalid size');\n\t\t\t\t\n\t\t\t\tdata.readBytes(_data, 0, length);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = dummyData(length);\n\t\t\t}\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function get(index : uint) : uint\n\t\t{\n\t\t\tvar value : uint = 0;\n\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\tvalue = _data.readUnsignedShort();\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\n\t\tpublic function set(index : uint, value : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\t_data.writeShort(value);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function deleteTriangle(triangleIndex : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t_data.writeBytes(_data, triangleIndex * 12, 12);\n\t\t\t_data.length -= 12;\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function clone(usage : uint = 0) : IndexStream\n\t\t{\n\t\t\treturn new IndexStream(usage || _usage, _data);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _data.toString();\n\t\t}\n\t\t\n\t\tpublic function concat(indexStream : IndexStream,\n\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t   indexOffset\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckReadUsage(indexStream);\n\t\t\tcheckWriteUsage(this);\n\n\t\t\tpushBytes(indexStream._data, firstIndex, count, indexOffset);\n\t\t\tindexStream._data.position = 0;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function pushBytes(bytes\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  count\t\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  indexOffset\t: uint\t= 0) : IndexStream\n\t\t{\n\t\t\tcount ||= bytes.length >>> 1;\n\t\t\t\n\t\t\t_data.position = _data.length;\n\t\t\t\n\t\t\tif (indexOffset == 0)\n\t\t\t\t_data.writeBytes(bytes, firstIndex << 1, count << 1);\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = firstIndex << 1;\n\t\t\t\tfor (var i : uint = 0; i < count; ++i)\n\t\t\t\t\t_data.writeShort(bytes.readUnsignedShort() + indexOffset);\n\t\t\t}\n\n\t\t\t_data.position = 0;\n\t\t\tbytes.position = (firstIndex + count) << 1;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushVector(indices \t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   offset\t\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = _data.length;\n\n\t\t\tcount ||= indices.length;\n\n\t\t\t_data.position = _data.length;\n\t\t\tfor (var i : int = 0; i < count; ++i)\n\t\t\t\t_data.writeShort(indices[int(firstIndex + i)] + offset);\n\t\t\t_data.position = 0;\n\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushTriangle(index1 : uint, index2 : uint, index3 : uint) : IndexStream\n\t\t{\n\t\t\treturn setTriangle(length * 3, index1, index2, index3);\n\t\t}\n\t\t\n\t\tpublic function setTriangle(triangleIndex\t: uint,\n\t\t\t\t\t\t\t\t\tindex1 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex2 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex3 \t\t\t: uint) : IndexStream\n\t\t{\n\t\t\t_data.position = triangleIndex << 1;\n\t\t\t_data.writeShort(index1);\n\t\t\t_data.writeShort(index2);\n\t\t\t_data.writeShort(index3);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function disposeLocalData(waitForUpload : Boolean = true) : void\n\t\t{\n\t\t\tif (waitForUpload && _length != resource.numIndices)\n\t\t\t\t_localDispose = true;\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = null;\n\t\t\t\t_usage = StreamUsage.STATIC;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_resource.dispose();\n\t\t}\n\t\t\n\t\tpublic function lock() : ByteArray\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t_locked = true;\n\t\t\t\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function unlock(hasChanged : Boolean = true) : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\t_locked = false;\n\t\t\t\n\t\t\tif (hasChanged)\n\t\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Clones the IndexStream by creating a new underlying ByteArray and applying an offset on the indices.\n\t\t *\n\t\t * @param indexStream The IndexStream to clone.\n\t\t * @param offset The offset to apply on the indices.\n\t\t * \n\t\t * @return The offseted new IndexStream.\n\t\t * \n\t\t *\/\n\t\tpublic static function cloneWithOffset(indexStream\t: IndexStream,\n\t\t\t\t\t\t\t\t\t\t\t   offset \t\t: uint \t\t\t= 0) : IndexStream\n\t\t{\n\t\t\tif (!(indexStream.usage & StreamUsage.READ))\n\t\t\t{\n\t\t\t\tthrow new Error('Unable to read from index stream: stream usage is not set to StreamUsage.READ.');\n\t\t\t}\n\t\t\t\n\t\t\tvar newData\t\t: ByteArray\t= new ByteArray();\n\t\t\tnewData.endian \t\t\t\t= Endian.LITTLE_ENDIAN;\n\t\t\t\n\t\t\tvar oldData\t\t: ByteArray\t= indexStream._data;\n\t\t\toldData.position = 0;\n\t\t\twhile (oldData.bytesAvailable)\n\t\t\t{\n\t\t\t\tvar index\t: uint\t\t= oldData.readUnsignedShort() + offset;\n\t\t\t\tnewData.writeShort(index);\n\t\t\t}\n\t\t\tnewData.position = 0;\n\t\t\t\n\t\t\treturn new IndexStream(indexStream.usage, newData);\n\t\t}\n\t\t\n\t\tprivate static function checkReadUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.READ))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to read from vertex stream: stream usage is not set to StreamUsage.READ.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate static function checkWriteUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.WRITE))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to write in vertex stream: stream usage is not set to StreamUsage.WRITE.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function dummyData(size \t: uint,\n\t\t\t\t\t\t\t\t\t\t offset : uint = 0) : ByteArray\n\t\t{\n\t\t\tvar indices : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tindices.endian = Endian.LITTLE_ENDIAN;\n\t\t\tfor (var i : int = 0; i < size; ++i)\n\t\t\t\tindices.writeShort(i + offset);\n\t\t\tindices.position = 0;\n\t\t\t\n\t\t\treturn indices;\n\t\t}\n\t\t\n\t\tpublic static function fromVector(usage : uint, data : Vector.<uint>) : IndexStream\n\t\t{\n\t\t\tvar stream \t\t: IndexStream \t= new IndexStream(usage);\n\t\t\tvar numIndices \t: uint \t\t\t= data.length;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numIndices; ++i)\n\t\t\t\tstream._data.writeShort(data[i]);\n\t\t\tstream._data.position = 0;\n\t\t\tstream._length = numIndices;\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Endian;\n\n\tpublic final class IndexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tminko_stream var _data\t\t\t: ByteArray;\n\t\tminko_stream var _localDispose\t: Boolean;\n\n\t\tprivate var _usage\t\t: uint;\n\t\tprivate var _resource\t: IndexBuffer3DResource;\n\t\tprivate var _length\t\t: uint;\n\t\t\n\t\tprivate var _locked\t\t: Boolean;\n\t\t\n\t\tprivate var _changed\t: Signal;\n\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get resource() : IndexBuffer3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _length;\n\t\t}\n\n\t\tpublic function set length(value : uint) : void\n\t\t{\n\t\t\t_data.length = value << 1;\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\n\t\tpublic function IndexStream(usage\t: uint,\n\t\t\t\t\t\t\t\t\tdata \t: ByteArray\t= null,\n\t\t\t\t\t\t\t\t\tlength\t: uint\t\t= 0)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, length, usage);\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t_length = _data.length >>> 1;\n            \n            if (_length % 3 != 0)\n                throw new Error('Invalid size');\n\t\t\t\n\t\t\tif (!_locked)\n\t\t\t\t_changed.execute(this);\n\t\t}\n\n\t\tprivate function initialize(data\t: ByteArray,\n\t\t\t\t\t\t\t\t\tlength \t: uint,\n\t\t\t\t\t\t\t\t\tusage\t: uint) : void\n\t\t{\n\t\t\t_changed = new Signal('IndexStream.changed');\n\t\t\t\n\t\t\t_usage = usage;\n\t\t\t_resource = new IndexBuffer3DResource(this);\n\n\t\t\t_data = new ByteArray();\n\t\t\t_data.endian = Endian.LITTLE_ENDIAN;\n\t\t\tif (data)\n\t\t\t{\n\t\t\t\tif (data.endian != Endian.LITTLE_ENDIAN)\n\t\t\t\t\tthrow new Error('Endianness must be Endian.LITTLE_ENDIAN.');\n\t\t\t\tif (length == 0)\n\t\t\t\t\tlength = data.bytesAvailable;\n\t\t\t\tif (length % 6 != 0)\n\t\t\t\t\tthrow new Error('Invalid size');\n\t\t\t\t\n\t\t\t\tdata.readBytes(_data, 0, length);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = dummyData(length);\n\t\t\t}\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function get(index : uint) : uint\n\t\t{\n\t\t\tvar value : uint = 0;\n\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\tvalue = _data.readUnsignedShort();\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\n\t\tpublic function set(index : uint, value : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\t_data.writeShort(value);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function deleteTriangle(triangleIndex : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\t\t\t\n\t\t\t_data.position = _data.length - 6;\n\t\t\tvar v0 : uint = _data.readShort();\n\t\t\tvar v1 : uint = _data.readShort();\n\t\t\tvar v2 : uint = _data.readShort();\n\t\t\t\n\t\t\t_data.position = triangleIndex * 12;\n\t\t\t_data.writeShort(v0);\n\t\t\t_data.writeShort(v1);\n\t\t\t_data.writeShort(v2);\n\t\t\t\n\/\/\t\t\t_data.writeBytes(_data, triangleIndex * 12, 12);\n\t\t\t_data.length -= 6;\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function clone(usage : uint = 0) : IndexStream\n\t\t{\n\t\t\treturn new IndexStream(usage || _usage, _data);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _data.toString();\n\t\t}\n\t\t\n\t\tpublic function concat(indexStream : IndexStream,\n\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t   indexOffset\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckReadUsage(indexStream);\n\t\t\tcheckWriteUsage(this);\n\n\t\t\tpushBytes(indexStream._data, firstIndex, count, indexOffset);\n\t\t\tindexStream._data.position = 0;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function pushBytes(bytes\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  count\t\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  indexOffset\t: uint\t= 0) : IndexStream\n\t\t{\n\t\t\tcount ||= bytes.length >>> 1;\n\t\t\t\n\t\t\t_data.position = _data.length;\n\t\t\t\n\t\t\tif (indexOffset == 0)\n\t\t\t\t_data.writeBytes(bytes, firstIndex << 1, count << 1);\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = firstIndex << 1;\n\t\t\t\tfor (var i : uint = 0; i < count; ++i)\n\t\t\t\t\t_data.writeShort(bytes.readUnsignedShort() + indexOffset);\n\t\t\t}\n\n\t\t\t_data.position = 0;\n\t\t\tbytes.position = (firstIndex + count) << 1;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushVector(indices \t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   offset\t\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = _data.length;\n\n\t\t\tcount ||= indices.length;\n\n\t\t\t_data.position = _data.length;\n\t\t\tfor (var i : int = 0; i < count; ++i)\n\t\t\t\t_data.writeShort(indices[int(firstIndex + i)] + offset);\n\t\t\t_data.position = 0;\n\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushTriangle(index1 : uint, index2 : uint, index3 : uint) : IndexStream\n\t\t{\n\t\t\treturn setTriangle(length * 3, index1, index2, index3);\n\t\t}\n\t\t\n\t\tpublic function setTriangle(triangleIndex\t: uint,\n\t\t\t\t\t\t\t\t\tindex1 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex2 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex3 \t\t\t: uint) : IndexStream\n\t\t{\n\t\t\t_data.position = triangleIndex << 1;\n\t\t\t_data.writeShort(index1);\n\t\t\t_data.writeShort(index2);\n\t\t\t_data.writeShort(index3);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function disposeLocalData(waitForUpload : Boolean = true) : void\n\t\t{\n\t\t\tif (waitForUpload && _length != resource.numIndices)\n\t\t\t\t_localDispose = true;\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = null;\n\t\t\t\t_usage = StreamUsage.STATIC;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_resource.dispose();\n\t\t}\n\t\t\n\t\tpublic function lock() : ByteArray\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t_locked = true;\n\t\t\t\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function unlock(hasChanged : Boolean = true) : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\t_locked = false;\n\t\t\t\n\t\t\tif (hasChanged)\n\t\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Clones the IndexStream by creating a new underlying ByteArray and applying an offset on the indices.\n\t\t *\n\t\t * @param indexStream The IndexStream to clone.\n\t\t * @param offset The offset to apply on the indices.\n\t\t * \n\t\t * @return The offseted new IndexStream.\n\t\t * \n\t\t *\/\n\t\tpublic static function cloneWithOffset(indexStream\t: IndexStream,\n\t\t\t\t\t\t\t\t\t\t\t   offset \t\t: uint \t\t\t= 0) : IndexStream\n\t\t{\n\t\t\tif (!(indexStream.usage & StreamUsage.READ))\n\t\t\t{\n\t\t\t\tthrow new Error('Unable to read from index stream: stream usage is not set to StreamUsage.READ.');\n\t\t\t}\n\t\t\t\n\t\t\tvar newData\t\t: ByteArray\t= new ByteArray();\n\t\t\tnewData.endian \t\t\t\t= Endian.LITTLE_ENDIAN;\n\t\t\t\n\t\t\tvar oldData\t\t: ByteArray\t= indexStream._data;\n\t\t\toldData.position = 0;\n\t\t\twhile (oldData.bytesAvailable)\n\t\t\t{\n\t\t\t\tvar index\t: uint\t\t= oldData.readUnsignedShort() + offset;\n\t\t\t\tnewData.writeShort(index);\n\t\t\t}\n\t\t\tnewData.position = 0;\n\t\t\t\n\t\t\treturn new IndexStream(indexStream.usage, newData);\n\t\t}\n\t\t\n\t\tprivate static function checkReadUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.READ))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to read from vertex stream: stream usage is not set to StreamUsage.READ.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate static function checkWriteUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.WRITE))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to write in vertex stream: stream usage is not set to StreamUsage.WRITE.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function dummyData(size \t: uint,\n\t\t\t\t\t\t\t\t\t\t offset : uint = 0) : ByteArray\n\t\t{\n\t\t\tvar indices : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tindices.endian = Endian.LITTLE_ENDIAN;\n\t\t\tfor (var i : int = 0; i < size; ++i)\n\t\t\t\tindices.writeShort(i + offset);\n\t\t\tindices.position = 0;\n\t\t\t\n\t\t\treturn indices;\n\t\t}\n\t\t\n\t\tpublic static function fromVector(usage : uint, data : Vector.<uint>) : IndexStream\n\t\t{\n\t\t\tvar stream \t\t: IndexStream \t= new IndexStream(usage);\n\t\t\tvar numIndices \t: uint \t\t\t= data.length;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numIndices; ++i)\n\t\t\t\tstream._data.writeShort(data[i]);\n\t\t\tstream._data.position = 0;\n\t\t\tstream._length = numIndices;\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t}\n}","subject":"Fix delete triangle function","message":"Fix delete triangle function\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"1f5ec63a344d0756a09da8c3e41fccc1ba0ab928","old_file":"WeaveASJS\/src\/weavejs\/data\/source\/WebSocketDataSource.as","new_file":"WeaveASJS\/src\/weavejs\/data\/source\/WebSocketDataSource.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n *\n * This file is part of Weave.\n *\n * The Initial Developer of Weave is the Institute for Visualization\n * and Perception Research at the University of Massachusetts Lowell.\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\n * the Initial Developer. All Rights Reserved.\n *\n * This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\n * \n * ***** END LICENSE BLOCK ***** *\/\n\npackage weavejs.data.source\n{\n\timport weavejs.WeaveAPI;\n\timport weavejs.api.core.ILinkableHashMap;\n\timport weavejs.api.core.ILinkableVariable;\n\timport weavejs.api.data.IKeySet;\n\timport weavejs.api.data.Aggregation;\n\timport weavejs.api.data.ColumnMetadata;\n\timport weavejs.api.data.DataType;\n\timport weavejs.api.data.IAttributeColumn;\n\timport weavejs.api.data.IDataSource;\n\timport weavejs.api.data.IQualifiedKey;\n\timport weavejs.api.data.ISelectableAttributes;\n\timport weavejs.api.data.IWeaveTreeNode;\n\timport weavejs.core.LinkableHashMap;\n\timport weavejs.core.LinkableString;\n\timport weavejs.core.LinkableVariable;\n\timport weavejs.core.LinkableBoolean;\n\timport weavejs.core.LinkableNumber;\n\timport weavejs.data.column.DynamicColumn;\n\timport weavejs.data.column.ProxyColumn;\n\timport weavejs.data.column.StringColumn;\n\timport weavejs.data.hierarchy.ColumnTreeNode;\n\timport weavejs.data.ColumnUtils;\n\timport weavejs.data.DataSourceUtils;\n\timport weavejs.data.key.DynamicKeyFilter;\n\timport weavejs.util.JS;\n\timport weavejs.util.StandardLib;\n\n\tpublic class WebSocketDataSource extends AbstractDataSource\n\t{\n\t\tWeaveAPI.ClassRegistry.registerImplementation(IDataSource, WebSocketDataSource, \"WebSocket Data Source\");\n\n\t\tpublic static const DATA_COLUMNNAME_META:String = \"__WebSocketJsonPropertyName__\";\n\n\n\t\tpublic function WebSocketDataSource()\n\t\t{\n\t\t\tthis.selectionFilter.targetPath = [\"defaultSelectionKeySet\"];\n\t\t}\n\n\t\tpublic const keyType:LinkableString = Weave.linkableChild(this, LinkableString);\n\t\tpublic const keyProperty:LinkableString = Weave.linkableChild(this, LinkableString);\n\t\tpublic const keepLast:LinkableNumber = Weave.linkableChild(this, LinkableNumber, onKeepLastChange);\n\t\tpublic const selectionFilter:DynamicKeyFilter = Weave.linkableChild(this, DynamicKeyFilter, onSelectionFilterChange);\n\t\t\/\/public const selectionFeedback:LinkableBoolean = Weave.linkableChild(this, LinkableBoolean);\n\t\tpublic const url:LinkableString = Weave.linkableChild(this, LinkableString, onUrlChange);\n\n\t\toverride protected function initialize(forceRefresh:Boolean = false):void\n\t\t{\n\t\t\t\/\/ recalculate all columns previously requested because CSV data may have changed.\n\t\t\tsuper.initialize(true);\n\t\t}\n\n\t\tprivate function onSelectionFilterChange():void\n\t\t{\n\t\t\tif (_socket && _socket.readyState == 1)\n\t\t\t{\n\t\t\t\tvar ks:IKeySet = selectionFilter.getInternalKeyFilter() as IKeySet;\n\t\t\t\t_socket.send(JSON.stringify(ks.keys.map(function (key:IQualifiedKey, idx:int, a:Array):String {\n\t\t\t\t\treturn key.localName;\n\t\t\t\t})));\n\t\t\t}\n\t\t}\n\n\t\tprivate var _socket:Object = null;\n\t\tprivate function onUrlChange():void\n\t\t{\n\t\t\treconnect();\n\n\t\t\trecords = [];\n\t\t\tpropertyNames.clear();\n\t\t}\n\n\t\tpublic function reconnect():void \/* To be called from UI reconnect button. *\/\n\t\t{\n\t\t\tJS.global.clearTimeout(timeoutId);\n\t\t\tif (_socket && _socket.readyState < 2)\n\t\t\t{\n\t\t\t\t_socket.close(1000, \"No longer needed.\");\n\t\t\t\t_socket = null;\n\t\t\t}\n\n\t\t\t_socket = new JS.global.WebSocket(url.value);\n\n\t\t\t_socket.onmessage = onMessage;\n\t\t\t_socket.onclose = onClose;\n\t\t\t_socket.onerror = onError;\n\t\t}\n\n\t\tprivate var timeoutId:int = 0;\n\t\tprivate function onClose(event:Object):void\n\t\t{\n\t\t\t_socket = null;\n\t\t\tif (url.value && event.code == 1006 \/* CLOSE_ABNORMAL *\/) \n\t\t\t{\n\t\t\t\ttimeoutId = JS.global.setTimeout(reconnect, 1500)\n\t\t\t}\n\t\t}\n\n\t\tprivate function onError(event:Object):void\n\t\t{\n\t\t\tJS.error(event);\n\t\t\t\/* Should we automatically retry here? *\/\n\t\t\t_socket = null;\n\t\t}\n\n\t\tprivate function addRecord(record:Object):void\n\t\t{\n\t\t\tif ((records.length == keepLast.value) && (keepLast.value > 0))\n\t\t\t{\n\t\t\t\trecords.shift();\n\t\t\t}\n\n\t\t\trecords.push(record);\n\n\t\t\t\/* Update set of property names *\/\n\t\t\tfor each (var key:String in JS.objectKeys(record))\n\t\t\t{\n\t\t\t\tpropertyNames.add(key);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onMessage(event:\/*\/MessageEvent\/*\/Object):void\n\t\t{\n\t\t\tvar str:String = event.data;\n\t\t\tvar message:Object = JSON.parse(str);\n\n\t\t\tif (message is Array)\n\t\t\t{\n\t\t\t\tmessage.forEach(addRecord);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\taddRecord(message);\n\t\t\t}\n\n\t\t\tWeave.getCallbacks(this).triggerCallbacks();\n\t\t}\n\n\t\tpublic function getPropertyNames():Array\/*\/<string>\/*\/\n\t\t{\n\t\t\treturn JS.mapKeys(propertyNames)\n\t\t}\n\n\t\tprivate function onKeepLastChange():void\n\t\t{\n\t\t\tvar diff:int = records.length - keepLast.value;\n\t\t\tif (diff > 0)\n\t\t\t{\n\t\t\t\trecords = records.slice(diff);\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * The session state maps a column name in dataColumns hash map to a value for its \"aggregation\" metadata.\n\t\t *\/\n\t\tpublic const aggregationModes:ILinkableVariable = Weave.linkableChild(this, new LinkableVariable(null, typeofIsObject));\n\t\tprivate function typeofIsObject(value:Object):Boolean\n\t\t{\n\t\t\treturn typeof value == 'object';\n\t\t}\n\n\t\tprivate var records:Array = [];\n\t\tprivate var propertyNames:Object = new JS.global.Set();\n\t\t\n\t\toverride public function getHierarchyRoot():IWeaveTreeNode\n\t\t{\n\t\t\tif (!_rootNode)\n\t\t\t\t_rootNode = new ColumnTreeNode({\n\t\t\t\t\tcacheSettings: {\"label\": false},\n\t\t\t\t\tdataSource: this,\n\t\t\t\t\tdependency: this,\n\t\t\t\t\tdata: this,\n\t\t\t\t\t\"label\": getLabel,\n\t\t\t\t\thasChildBranches: false,\n\t\t\t\t\tchildren: function():Array {\n\t\t\t\t\t\treturn JS.mapValues(propertyNames).map(\n\t\t\t\t\t\t\tfunction (columnName:String, ..._):* {\n\t\t\t\t\t\t\t\tvar meta:Object = {};\n\t\t\t\t\t\t\t\tmeta[DATA_COLUMNNAME_META] = columnName;\n\t\t\t\t\t\t\t\treturn generateHierarchyNode(meta);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\treturn _rootNode;\n\t\t}\n\n\t\toverride protected function generateHierarchyNode(metadata:Object):IWeaveTreeNode\n\t\t{\n\t\t\tif (!metadata)\n\t\t\t\treturn null;\n\n\t\t\tmetadata = getColumnMetadata(metadata[DATA_COLUMNNAME_META]);\n\n\t\t\tif (!metadata)\n\t\t\t\treturn null;\n\n\t\t\treturn new ColumnTreeNode({\n\t\t\t\tdataSource: this,\n\t\t\t\tidFields: [DATA_COLUMNNAME_META],\n\t\t\t\tdata: metadata\n\t\t\t});\n\t\t}\n\t\t\n\t\tprivate function getColumnMetadata(dataColumnName:String):Object\n\t\t{\n\t\t\tvar metadata:Object = {};\n\t\t\tmetadata[ColumnMetadata.KEY_TYPE] = keyType.value || DataType.STRING;\n\t\t\tmetadata[DATA_COLUMNNAME_META] = dataColumnName;\n\t\t\tmetadata[ColumnMetadata.TITLE] = dataColumnName;\n\t\t\t\n\t\t\tvar aggState:Object = aggregationModes.getSessionState();\n\t\t\tvar aggregation:String = aggState ? aggState[dataColumnName] : null;\n\t\t\taggregation = aggregation || Aggregation.LAST; \/* Keep the last value by default, this makes more sense in streaming applications. *\/\n\t\t\tmetadata[ColumnMetadata.AGGREGATION] = aggregation;\n\t\t\t\n\t\t\tif (aggregation != Aggregation.SAME)\n\t\t\t\tmetadata[ColumnMetadata.TITLE] = Weave.lang(\"{0} ({1})\", metadata[ColumnMetadata.TITLE], aggregation);\n\n\t\t\treturn metadata;\n\t\t}\n\t\t\n\t\toverride protected function requestColumnFromSource(proxyColumn:ProxyColumn):void\n\t\t{\n\t\t\tvar columnName:String = proxyColumn.getMetadata(DATA_COLUMNNAME_META);\n\n\t\t\tvar keys:Array;\n\t\t\tvar data:Array = StandardLib.lodash.map(records, columnName);\/*.map(\n\t\t\t\tfunction (d:*,i:int,a:Array):*\n\t\t\t\t{\n\t\t\t\t\treturn d !== undefined ? d : null;\n\t\t\t\t}\n\t\t\t);*\/\n\n\t\t\tif (keyProperty.value)\n\t\t\t{\n\t\t\t\tkeys = StandardLib.lodash.map(records, keyProperty.value);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tkeys = StandardLib.lodash.range(data.length);\n\t\t\t}\n\n\t\t\tvar metadata:Object = getColumnMetadata(columnName);\n\n\t\t\tvar dataType:String = DataSourceUtils.guessDataType(data);\n\t\t\tmetadata[ColumnMetadata.DATA_TYPE] = dataType;\n\t\t\tproxyColumn.setMetadata(metadata);\n\n\t\t\tDataSourceUtils.initColumn(proxyColumn, keys, data);\n\t\t}\t\t\n\t}\n}\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n *\n * This file is part of Weave.\n *\n * The Initial Developer of Weave is the Institute for Visualization\n * and Perception Research at the University of Massachusetts Lowell.\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\n * the Initial Developer. All Rights Reserved.\n *\n * This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\n * \n * ***** END LICENSE BLOCK ***** *\/\n\npackage weavejs.data.source\n{\n\timport weavejs.WeaveAPI;\n\timport weavejs.api.core.ILinkableHashMap;\n\timport weavejs.api.core.ILinkableVariable;\n\timport weavejs.api.data.IKeySet;\n\timport weavejs.api.data.Aggregation;\n\timport weavejs.api.data.ColumnMetadata;\n\timport weavejs.api.data.DataType;\n\timport weavejs.api.data.IAttributeColumn;\n\timport weavejs.api.data.IDataSource;\n\timport weavejs.api.data.IQualifiedKey;\n\timport weavejs.api.data.ISelectableAttributes;\n\timport weavejs.api.data.IWeaveTreeNode;\n\timport weavejs.core.LinkableHashMap;\n\timport weavejs.core.LinkableString;\n\timport weavejs.core.LinkableVariable;\n\timport weavejs.core.LinkableBoolean;\n\timport weavejs.core.LinkableNumber;\n\timport weavejs.data.column.DynamicColumn;\n\timport weavejs.data.column.ProxyColumn;\n\timport weavejs.data.column.StringColumn;\n\timport weavejs.data.hierarchy.ColumnTreeNode;\n\timport weavejs.data.ColumnUtils;\n\timport weavejs.data.DataSourceUtils;\n\timport weavejs.data.key.DynamicKeyFilter;\n\timport weavejs.util.JS;\n\timport weavejs.util.StandardLib;\n\n\tpublic class WebSocketDataSource extends AbstractDataSource\n\t{\n\t\tWeaveAPI.ClassRegistry.registerImplementation(IDataSource, WebSocketDataSource, \"WebSocket Data Source\");\n\n\t\tpublic static const DATA_COLUMNNAME_META:String = \"__WebSocketJsonPropertyName__\";\n\n\n\t\tpublic function WebSocketDataSource()\n\t\t{\n\t\t\tthis.selectionFilter.targetPath = [\"defaultSelectionKeySet\"];\n\t\t}\n\n\t\tpublic const keyType:LinkableString = Weave.linkableChild(this, LinkableString);\n\t\tpublic const keyProperty:LinkableString = Weave.linkableChild(this, LinkableString);\n\t\tpublic const keepLast:LinkableNumber = Weave.linkableChild(this, LinkableNumber, onKeepLastChange);\n\t\tpublic const selectionFilter:DynamicKeyFilter = Weave.linkableChild(this, DynamicKeyFilter, onSelectionFilterChange);\n\t\t\/\/public const selectionFeedback:LinkableBoolean = Weave.linkableChild(this, LinkableBoolean);\n\t\tpublic const url:LinkableString = Weave.linkableChild(this, LinkableString, onUrlChange);\n\n\t\toverride protected function initialize(forceRefresh:Boolean = false):void\n\t\t{\n\t\t\t\/\/ recalculate all columns previously requested because CSV data may have changed.\n\t\t\tsuper.initialize(true);\n\t\t}\n\n\t\tprivate function onSelectionFilterChange():void\n\t\t{\n\t\t\tif (_socket && _socket.readyState == 1)\n\t\t\t{\n\t\t\t\tvar ks:IKeySet = selectionFilter.getInternalKeyFilter() as IKeySet;\n\t\t\t\tif (!ks || !ks.keys) return;\n\t\t\t\t_socket.send(JSON.stringify(ks.keys.map(function (key:IQualifiedKey, idx:int, a:Array):String {\n\t\t\t\t\treturn key.localName;\n\t\t\t\t})));\n\t\t\t}\n\t\t}\n\n\t\tprivate var _socket:Object = null;\n\t\tprivate function onUrlChange():void\n\t\t{\n\t\t\treconnect();\n\n\t\t\trecords = [];\n\t\t\tpropertyNames.clear();\n\t\t}\n\n\t\tpublic function reconnect():void \/* To be called from UI reconnect button. *\/\n\t\t{\n\t\t\tJS.global.clearTimeout(timeoutId);\n\t\t\tif (_socket && _socket.readyState < 2)\n\t\t\t{\n\t\t\t\t_socket.close(1000, \"No longer needed.\");\n\t\t\t\t_socket = null;\n\t\t\t}\n\n\t\t\t_socket = new JS.global.WebSocket(url.value);\n\n\t\t\t_socket.onmessage = onMessage;\n\t\t\t_socket.onclose = onClose;\n\t\t\t_socket.onerror = onError;\n\t\t}\n\n\t\tprivate var timeoutId:int = 0;\n\t\tprivate function onClose(event:Object):void\n\t\t{\n\t\t\t_socket = null;\n\t\t\tif (url.value && event.code == 1006 \/* CLOSE_ABNORMAL *\/) \n\t\t\t{\n\t\t\t\ttimeoutId = JS.global.setTimeout(reconnect, 1500)\n\t\t\t}\n\t\t}\n\n\t\tprivate function onError(event:Object):void\n\t\t{\n\t\t\tJS.error(event);\n\t\t\t\/* Should we automatically retry here? *\/\n\t\t\t_socket = null;\n\t\t}\n\n\t\tprivate function addRecord(record:Object):void\n\t\t{\n\t\t\tif ((records.length == keepLast.value) && (keepLast.value > 0))\n\t\t\t{\n\t\t\t\trecords.shift();\n\t\t\t}\n\n\t\t\trecords.push(record);\n\n\t\t\t\/* Update set of property names *\/\n\t\t\tfor each (var key:String in JS.objectKeys(record))\n\t\t\t{\n\t\t\t\tpropertyNames.add(key);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onMessage(event:\/*\/MessageEvent\/*\/Object):void\n\t\t{\n\t\t\tvar str:String = event.data;\n\t\t\tvar message:Object = JSON.parse(str);\n\n\t\t\tif (message is Array)\n\t\t\t{\n\t\t\t\tmessage.forEach(addRecord);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\taddRecord(message);\n\t\t\t}\n\n\t\t\tWeave.getCallbacks(this).triggerCallbacks();\n\t\t}\n\n\t\tpublic function getPropertyNames():Array\/*\/<string>\/*\/\n\t\t{\n\t\t\treturn JS.mapKeys(propertyNames)\n\t\t}\n\n\t\tprivate function onKeepLastChange():void\n\t\t{\n\t\t\tvar diff:int = records.length - keepLast.value;\n\t\t\tif (diff > 0)\n\t\t\t{\n\t\t\t\trecords = records.slice(diff);\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * The session state maps a column name in dataColumns hash map to a value for its \"aggregation\" metadata.\n\t\t *\/\n\t\tpublic const aggregationModes:ILinkableVariable = Weave.linkableChild(this, new LinkableVariable(null, typeofIsObject));\n\t\tprivate function typeofIsObject(value:Object):Boolean\n\t\t{\n\t\t\treturn typeof value == 'object';\n\t\t}\n\n\t\tprivate var records:Array = [];\n\t\tprivate var propertyNames:Object = new JS.global.Set();\n\t\t\n\t\toverride public function getHierarchyRoot():IWeaveTreeNode\n\t\t{\n\t\t\tif (!_rootNode)\n\t\t\t\t_rootNode = new ColumnTreeNode({\n\t\t\t\t\tcacheSettings: {\"label\": false},\n\t\t\t\t\tdataSource: this,\n\t\t\t\t\tdependency: this,\n\t\t\t\t\tdata: this,\n\t\t\t\t\t\"label\": getLabel,\n\t\t\t\t\thasChildBranches: false,\n\t\t\t\t\tchildren: function():Array {\n\t\t\t\t\t\treturn JS.mapValues(propertyNames).map(\n\t\t\t\t\t\t\tfunction (columnName:String, ..._):* {\n\t\t\t\t\t\t\t\tvar meta:Object = {};\n\t\t\t\t\t\t\t\tmeta[DATA_COLUMNNAME_META] = columnName;\n\t\t\t\t\t\t\t\treturn generateHierarchyNode(meta);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\treturn _rootNode;\n\t\t}\n\n\t\toverride protected function generateHierarchyNode(metadata:Object):IWeaveTreeNode\n\t\t{\n\t\t\tif (!metadata)\n\t\t\t\treturn null;\n\n\t\t\tmetadata = getColumnMetadata(metadata[DATA_COLUMNNAME_META]);\n\n\t\t\tif (!metadata)\n\t\t\t\treturn null;\n\n\t\t\treturn new ColumnTreeNode({\n\t\t\t\tdataSource: this,\n\t\t\t\tidFields: [DATA_COLUMNNAME_META],\n\t\t\t\tdata: metadata\n\t\t\t});\n\t\t}\n\t\t\n\t\tprivate function getColumnMetadata(dataColumnName:String):Object\n\t\t{\n\t\t\tvar metadata:Object = {};\n\t\t\tmetadata[ColumnMetadata.KEY_TYPE] = keyType.value || DataType.STRING;\n\t\t\tmetadata[DATA_COLUMNNAME_META] = dataColumnName;\n\t\t\tmetadata[ColumnMetadata.TITLE] = dataColumnName;\n\t\t\t\n\t\t\tvar aggState:Object = aggregationModes.getSessionState();\n\t\t\tvar aggregation:String = aggState ? aggState[dataColumnName] : null;\n\t\t\taggregation = aggregation || Aggregation.LAST; \/* Keep the last value by default, this makes more sense in streaming applications. *\/\n\t\t\tmetadata[ColumnMetadata.AGGREGATION] = aggregation;\n\t\t\t\n\t\t\tif (aggregation != Aggregation.SAME)\n\t\t\t\tmetadata[ColumnMetadata.TITLE] = Weave.lang(\"{0} ({1})\", metadata[ColumnMetadata.TITLE], aggregation);\n\n\t\t\treturn metadata;\n\t\t}\n\t\t\n\t\toverride protected function requestColumnFromSource(proxyColumn:ProxyColumn):void\n\t\t{\n\t\t\tvar columnName:String = proxyColumn.getMetadata(DATA_COLUMNNAME_META);\n\n\t\t\tvar keys:Array;\n\t\t\tvar data:Array = StandardLib.lodash.map(records, columnName);\/*.map(\n\t\t\t\tfunction (d:*,i:int,a:Array):*\n\t\t\t\t{\n\t\t\t\t\treturn d !== undefined ? d : null;\n\t\t\t\t}\n\t\t\t);*\/\n\n\t\t\tif (keyProperty.value)\n\t\t\t{\n\t\t\t\tkeys = StandardLib.lodash.map(records, keyProperty.value);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tkeys = StandardLib.lodash.range(data.length);\n\t\t\t}\n\n\t\t\tvar metadata:Object = getColumnMetadata(columnName);\n\n\t\t\tvar dataType:String = DataSourceUtils.guessDataType(data);\n\t\t\tmetadata[ColumnMetadata.DATA_TYPE] = dataType;\n\t\t\tproxyColumn.setMetadata(metadata);\n\n\t\t\tDataSourceUtils.initColumn(proxyColumn, keys, data);\n\t\t}\t\t\n\t}\n}\n","subject":"Fix NPE in WebSocketDataSource.","message":"Fix NPE in WebSocketDataSource.\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"ea1618074e82e45542fbf2be79334b2517eadbd5","old_file":"ProxyPair.as","new_file":"ProxyPair.as","old_contents":"package\n{\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.events.TextEvent;\n    import flash.net.Socket;\n    import flash.utils.ByteArray;\n    import flash.utils.clearTimeout;\n    import flash.utils.setTimeout;\n\n    \/* An instance of a client-relay connection. *\/\n    public class ProxyPair extends EventDispatcher\n    {\n        \/\/ Label for log messages.\n        public var name:String;\n\n        \/\/ Socket to client.\n        private var s_c:*;\n        private var connect_c:Function;\n\n        \/\/ Socket to relay.\n        private var s_r:*;\n        private var connect_r:Function;\n\n        \/\/ Parent swfcat, for UI updates and rate meter.\n        private var ui:swfcat;\n\n        \/\/ Pending byte read counts for relay and client sockets.\n        private var r2c_schedule:Array;\n        private var c2r_schedule:Array;\n        \/\/ Callback id.\n        private var flush_id:uint;\n\n        public function log(msg:String):void\n        {\n            if (name)\n                ui.puts(name + \": \" + msg)\n            else\n                ui.puts(msg)\n        }\n\n        public function logdebug(msg:String):void\n        {\n            if (ui.debug)\n                log(msg);\n        }\n\n        public function set_name(name:String):void\n        {\n            this.name = name;\n        }\n\n        public function ProxyPair(ui:swfcat, s_c:*, connect_c:Function, s_r:*, connect_r:Function)\n        {\n            this.ui = ui;\n            \/* s_c is a socket for connecting to the client. connect_c is a\n               function that, when called, connects s_c. Likewise for s_r and\n               connect_r. *\/\n            this.s_c = s_c;\n            this.connect_c = connect_c;\n            this.s_r = s_r;\n            this.connect_r = connect_r;\n\n            this.c2r_schedule = [];\n            this.r2c_schedule = [];\n        }\n\n        \/* Return a function that shows an error message and closes the other half\n           of a communication pair. *\/\n        private function socket_error(message:String, other:*):Function\n        {\n            return function(e:Event):void {\n                if (e is TextEvent)\n                    log(message + \": \" + (e as TextEvent).text + \".\");\n                else\n                    log(message + \".\");\n                if (other && other.connected)\n                    other.close();\n                dispatchEvent(new Event(Event.COMPLETE));\n            };\n        }\n\n        public function connect():void\n        {\n            s_r.addEventListener(Event.CONNECT, relay_connected);\n            s_r.addEventListener(Event.CLOSE, socket_error(\"Relay: closed\", s_c));\n            s_r.addEventListener(IOErrorEvent.IO_ERROR, socket_error(\"Relay: I\/O error\", s_c));\n            s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, socket_error(\"Relay: security error\", s_c));\n            s_r.addEventListener(ProgressEvent.SOCKET_DATA, relay_to_client);\n\n            s_c.addEventListener(Event.CONNECT, client_connected);\n            s_c.addEventListener(Event.CLOSE, socket_error(\"Client: closed\", s_r));\n            s_c.addEventListener(IOErrorEvent.IO_ERROR, socket_error(\"Client: I\/O error\", s_r));\n            s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, socket_error(\"Client: security error\", s_r));\n            s_c.addEventListener(ProgressEvent.SOCKET_DATA, client_to_relay);\n\n            log(\"Relay: connecting.\");\n            connect_r();\n            log(\"Client: connecting.\");\n            connect_c();\n        }\n\n        private function relay_connected(e:Event):void\n        {\n            log(\"Relay: connected.\");\n        }\n\n        private function client_connected(e:Event):void\n        {\n            log(\"Client: connected.\");\n        }\n\n        private function relay_to_client(e:ProgressEvent):void\n        {\n            r2c_schedule.push(e.bytesLoaded);\n            flush();\n        }\n\n        private function client_to_relay(e:ProgressEvent):void\n        {\n            c2r_schedule.push(e.bytesLoaded);\n            flush();\n        }\n\n        private function transfer_chunk(s_from:*, s_to:*, n:uint,\n            label:String):void\n        {\n            var bytes:ByteArray;\n\n            bytes = new ByteArray();\n            s_from.readBytes(bytes, 0, n);\n            s_to.writeBytes(bytes);\n            s_to.flush();\n            ui.rate_limit.update(n);\n            logdebug(label + \": read \" + bytes.length + \".\");\n        }\n\n        \/* Send as much data as the rate limit currently allows. *\/\n        private function flush():void\n        {\n            if (flush_id)\n                clearTimeout(flush_id);\n            flush_id = undefined;\n\n            if (!(s_r.connected && s_c.connected))\n                \/* Can't do anything until both sockets are connected. *\/\n                return;\n\n            while (!ui.rate_limit.is_limited() &&\n                   (r2c_schedule.length > 0 || c2r_schedule.length > 0)) {\n                if (r2c_schedule.length > 0)\n                    transfer_chunk(s_r, s_c, r2c_schedule.shift(), \"Relay\");\n                if (c2r_schedule.length > 0)\n                    transfer_chunk(s_c, s_r, c2r_schedule.shift(), \"Client\");\n            }\n\n            \/* Call again when safe, if necessary. *\/\n            if (r2c_schedule.length > 0 || c2r_schedule.length > 0)\n                flush_id = setTimeout(flush, ui.rate_limit.when() * 1000);\n        }\n    }\n}\n","new_contents":"package\n{\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.events.TextEvent;\n    import flash.net.Socket;\n    import flash.utils.ByteArray;\n    import flash.utils.clearTimeout;\n    import flash.utils.setTimeout;\n\n    \/* An instance of a client-relay connection. *\/\n    public class ProxyPair extends EventDispatcher\n    {\n        \/\/ Label for log messages.\n        public var name:String;\n\n        \/\/ Socket to client.\n        private var s_c:*;\n        private var connect_c:Function;\n\n        \/\/ Socket to relay.\n        private var s_r:*;\n        private var connect_r:Function;\n\n        \/\/ Parent swfcat, for UI updates and rate meter.\n        private var ui:swfcat;\n\n        \/\/ Pending byte read counts for relay and client sockets.\n        private var r2c_schedule:Array;\n        private var c2r_schedule:Array;\n        \/\/ Callback id.\n        private var flush_id:uint;\n\n        public function log(msg:String):void\n        {\n            if (name)\n                ui.puts(name + \": \" + msg)\n            else\n                ui.puts(msg)\n        }\n\n        public function logdebug(msg:String):void\n        {\n            if (ui.debug)\n                log(msg);\n        }\n\n        public function set_name(name:String):void\n        {\n            this.name = name;\n        }\n\n        public function ProxyPair(ui:swfcat, s_c:*, connect_c:Function, s_r:*, connect_r:Function)\n        {\n            this.ui = ui;\n            \/* s_c is a socket for connecting to the client. connect_c is a\n               function that, when called, connects s_c. Likewise for s_r and\n               connect_r. *\/\n            this.s_c = s_c;\n            this.connect_c = connect_c;\n            this.s_r = s_r;\n            this.connect_r = connect_r;\n\n            this.c2r_schedule = [];\n            this.r2c_schedule = [];\n        }\n\n        \/* Return a function that shows an error message and closes the other half\n           of a communication pair. *\/\n        private function socket_error(message:String, other:*):Function\n        {\n            return function(e:Event):void {\n                if (e is TextEvent)\n                    log(message + \": \" + (e as TextEvent).text + \".\");\n                else\n                    log(message + \".\");\n                if (other && other.connected)\n                    other.close();\n                dispatchEvent(new Event(Event.COMPLETE));\n            };\n        }\n\n        public function connect():void\n        {\n            s_r.addEventListener(Event.CONNECT, relay_connected);\n            s_r.addEventListener(Event.CLOSE, relay_closed);\n            s_r.addEventListener(IOErrorEvent.IO_ERROR, socket_error(\"Relay: I\/O error\", s_c));\n            s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, socket_error(\"Relay: security error\", s_c));\n            s_r.addEventListener(ProgressEvent.SOCKET_DATA, relay_to_client);\n\n            s_c.addEventListener(Event.CONNECT, client_connected);\n            s_c.addEventListener(Event.CLOSE, client_closed);\n            s_c.addEventListener(IOErrorEvent.IO_ERROR, socket_error(\"Client: I\/O error\", s_r));\n            s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, socket_error(\"Client: security error\", s_r));\n            s_c.addEventListener(ProgressEvent.SOCKET_DATA, client_to_relay);\n\n            log(\"Relay: connecting.\");\n            connect_r();\n            log(\"Client: connecting.\");\n            connect_c();\n        }\n\n        private function relay_connected(e:Event):void\n        {\n            log(\"Relay: connected.\");\n        }\n\n        private function client_connected(e:Event):void\n        {\n            log(\"Client: connected.\");\n        }\n\n        private function relay_closed(e:Event):void\n        {\n            log(\"Relay: closed.\");\n            flush();\n        }\n\n        private function client_closed(e:Event):void\n        {\n            log(\"Client: closed.\");\n            flush();\n        }\n\n        private function relay_to_client(e:ProgressEvent):void\n        {\n            r2c_schedule.push(e.bytesLoaded);\n            flush();\n        }\n\n        private function client_to_relay(e:ProgressEvent):void\n        {\n            c2r_schedule.push(e.bytesLoaded);\n            flush();\n        }\n\n        private function transfer_chunk(s_from:*, s_to:*, n:uint,\n            label:String):void\n        {\n            var bytes:ByteArray;\n\n            bytes = new ByteArray();\n            s_from.readBytes(bytes, 0, n);\n            s_to.writeBytes(bytes);\n            s_to.flush();\n            ui.rate_limit.update(n);\n            logdebug(label + \": read \" + bytes.length + \".\");\n        }\n\n        \/* Send as much data as the rate limit currently allows. *\/\n        private function flush():void\n        {\n            var busy:Boolean;\n\n            if (flush_id)\n                clearTimeout(flush_id);\n            flush_id = undefined;\n\n            if (!s_r.connected && !s_c.connected)\n                \/* Can't do anything while both sockets are disconnected. *\/\n                return;\n\n            busy = true;\n            while (busy && !ui.rate_limit.is_limited()) {\n                busy = false;\n                if (s_c.connected && r2c_schedule.length > 0) {\n                    transfer_chunk(s_r, s_c, r2c_schedule.shift(), \"Relay\");\n                    busy = true;\n                }\n                if (s_r.connected && c2r_schedule.length > 0) {\n                    transfer_chunk(s_c, s_r, c2r_schedule.shift(), \"Client\");\n                    busy = true;\n                }\n            }\n\n            if (!s_r.connected && r2c_schedule.length == 0) {\n                log(\"Client: closing.\");\n                s_c.close();\n            }\n            if (!s_c.connected && c2r_schedule.length == 0) {\n                log(\"Relay: closing.\");\n                s_r.close();\n            }\n\n            if (!s_c.connected && !s_r.connected)\n                dispatchEvent(new Event(Event.COMPLETE));\n            else if (r2c_schedule.length > 0 || c2r_schedule.length > 0)\n                flush_id = setTimeout(flush, ui.rate_limit.when() * 1000);\n        }\n    }\n}\n","subject":"Allow relaying data while one end of a ProxyPair is disconnected.","message":"Allow relaying data while one end of a ProxyPair is disconnected.\n\nData could be left stranded when one end became closed after data had\nbeen read but before it had been flushed to the other side.\n","lang":"ActionScript","license":"mit","repos":"glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy"}
{"commit":"928ba45820d99afa968395ba1a0ab867740da55f","old_file":"source\/fairygui\/GObjectPool.as","new_file":"source\/fairygui\/GObjectPool.as","old_contents":"package fairygui {\r\n\t\r\n\tpublic class GObjectPool {\r\n\t\tprivate var _pool: Object;\r\n\t\tprivate var _count: Number = 0;\r\n\t\t\r\n\t\tpublic function GObjectPool() {\r\n\t\t\tthis._pool = {};\r\n\t\t}\r\n\t\t\r\n\t\tpublic function clear(): void {\r\n\t\t\tvar length1: Number = this._pool.length;\r\n\t\t\tfor (var i1: Number = 0; i1 < length1; i1++) {\r\n\t\t\t\tvar arr: Array = this._pool[i1];\r\n\t\t\t\tvar cnt: Number = arr.length;\r\n\t\t\t\tfor (var i: Number = 0; i < cnt; i++)\r\n\t\t\t\t\tarr[i].dispose();\r\n\t\t\t}\r\n\t\t\tthis._pool = {};\r\n\t\t\tthis._count = 0;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get count(): Number {\r\n\t\t\treturn this._count;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function getObject(url: String): GObject {\r\n\t\t\turl = UIPackage.normalizeURL(url);\r\n\t\t\tif(url==null)\r\n\t\t\t\treturn null;\r\n\t\t\t\r\n\t\t\tvar arr: Array = this._pool[url];\r\n\t\t\tif (arr != null && arr.length>0) {\r\n\t\t\t\tthis._count--;\r\n\t\t\t\treturn arr.shift();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar child: GObject = UIPackage.createObjectFromURL(url);\r\n\t\t\treturn child;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function returnObject(obj: GObject): void {\r\n\t\t\tvar url: String = obj.resourceURL;\r\n\t\t\tif (!url)\r\n\t\t\t\treturn;\r\n\t\t\t\r\n\t\t\tvar arr: Array = this._pool[url];\r\n\t\t\tif (arr == null) {\r\n\t\t\t\tarr = [];\r\n\t\t\t\tthis._pool[url] = arr;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tthis._count++;\r\n\t\t\tarr.push(obj);\r\n\t\t}\r\n\t}\r\n}","new_contents":"package fairygui {\r\n\t\r\n\tpublic class GObjectPool {\r\n\t\tprivate var _pool: Object;\r\n\t\tprivate var _count: Number = 0;\r\n\t\t\r\n\t\tpublic function GObjectPool() {\r\n\t\t\tthis._pool = {};\r\n\t\t}\r\n\t\t\r\n\t\tpublic function clear(): void {\r\n\t\t\tfor (var i1:String in this._pool) {\r\n\t\t\t\tvar arr: Array = this._pool[i1];\r\n\t\t\t\tvar cnt: Number = arr.length;\r\n\t\t\t\tfor (var i: Number = 0; i < cnt; i++)\r\n\t\t\t\t\tarr[i].dispose();\r\n\t\t\t}\r\n\t\t\tthis._pool = {};\r\n\t\t\tthis._count = 0;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get count(): Number {\r\n\t\t\treturn this._count;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function getObject(url: String): GObject {\r\n\t\t\turl = UIPackage.normalizeURL(url);\r\n\t\t\tif(url==null)\r\n\t\t\t\treturn null;\r\n\t\t\t\r\n\t\t\tvar arr: Array = this._pool[url];\r\n\t\t\tif (arr != null && arr.length>0) {\r\n\t\t\t\tthis._count--;\r\n\t\t\t\treturn arr.shift();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar child: GObject = UIPackage.createObjectFromURL(url);\r\n\t\t\treturn child;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function returnObject(obj: GObject): void {\r\n\t\t\tvar url: String = obj.resourceURL;\r\n\t\t\tif (!url)\r\n\t\t\t\treturn;\r\n\t\t\t\r\n\t\t\tvar arr: Array = this._pool[url];\r\n\t\t\tif (arr == null) {\r\n\t\t\t\tarr = [];\r\n\t\t\t\tthis._pool[url] = arr;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tthis._count++;\r\n\t\t\tarr.push(obj);\r\n\t\t}\r\n\t}\r\n}","subject":"\u4fee\u6b63 GObjectPool._pool \u6e05\u7406\u4e0d\u6389\u7684\u95ee\u9898","message":"\u4fee\u6b63 GObjectPool._pool \u6e05\u7406\u4e0d\u6389\u7684\u95ee\u9898\n","lang":"ActionScript","license":"mit","repos":"fairygui\/FairyGUI-layabox,fairygui\/FairyGUI-layabox"}
{"commit":"60fddb15700c7e637ce9997600b2e26efc69913c","old_file":"src\/com\/merlinds\/miracle_tool\/services\/PublishBuilder.as","new_file":"src\/com\/merlinds\/miracle_tool\/services\/PublishBuilder.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 15:54\n *\/\npackage com.merlinds.miracle_tool.services {\n\timport com.merlinds.debug.error;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle_tool.views.logger.StatusBar;\n\n\timport flash.desktop.NativeProcess;\n\timport flash.desktop.NativeProcessStartupInfo;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.NativeProcessExitEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\n\tpublic class PublishBuilder {\n\n\t\tprivate var _workDir:File;\n\t\tprivate var _file:File;\n\t\tprivate var _atf:File;\n\t\tprivate var _output:ByteArray;\n\t\tprivate var _callback:Function;\n\t\tprivate var _minMap:int;\n\n\t\tprivate var _png2atf:File;\n\t\tprivate var _process:NativeProcess;\n\n\t\tpublic function PublishBuilder() {\n\t\t\t_png2atf = File.applicationDirectory;\n\t\t\t_png2atf = _png2atf.resolvePath(\"png2atf.exe\");\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function createATFFile(png:ByteArray, minMap:int, callback:Function):void{\n\t\t\t_callback = callback;\n\t\t\t_minMap = minMap;\n\t\t\t\/\/create temp dir and place resources there\n\t\t\t_workDir = File.createTempDirectory();\n\n\t\t\t_file = _workDir.resolvePath(\"png4atf.png\");\n\t\t\t_atf = _workDir.resolvePath(\"output.atf\");\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.openAsync(_file, FileMode.WRITE);\n\t\t\tstream.writeBytes(png);\n\t\t\tstream.close();\n\t\t\t\/\/execute atf packer\n\t\t\tif(NativeProcess.isSupported)\n\t\t\t{\n\t\t\t\tthis.executePngToAtf();\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar errorText:String = \"NativeProcess not supported.\";\n\t\t\t\terror(this, errorText);\n\t\t\t\tStatusBar.error(errorText);\n\t\t\t}\n\n\t\t}\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function executePngToAtf():void {\n\t\t\tvar nativeProcessStartupInfo:NativeProcessStartupInfo = new NativeProcessStartupInfo();\n\t\t\tnativeProcessStartupInfo.executable = _png2atf;\n\t\t\tnativeProcessStartupInfo.workingDirectory =_workDir;\n\t\t\tnativeProcessStartupInfo.arguments =  new <String>[\n\t\t\t\t\"-n\", \"0,\" + _minMap, \"-i\", _file.name, \"-o\", _atf.name\n\t\t\t];\n\n\t\t\ttrace(nativeProcessStartupInfo.arguments);\n\t\t\t_process = new NativeProcess();\n\t\t\t_process.addEventListener(ProgressEvent.STANDARD_OUTPUT_DATA, this.outputDataHandler);\n\t\t\t_process.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, this.errorDataHandler);\n\t\t\t_process.addEventListener(NativeProcessExitEvent.EXIT, this.exitHandler);\n\t\t\t_process.addEventListener(IOErrorEvent.STANDARD_OUTPUT_IO_ERROR, this.ioErrorHandler);\n\t\t\t_process.addEventListener(IOErrorEvent.STANDARD_ERROR_IO_ERROR, this.ioErrorHandler);\n\t\t\t_process.start(nativeProcessStartupInfo);\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function outputDataHandler(event:ProgressEvent):void {\n\t\t\tlog(this, \"outputDataHandler\", \"Got: \", _process.standardOutput.readUTFBytes(_process.standardOutput.bytesAvailable));\n\t\t}\n\n\t\tprivate function errorDataHandler(event:ProgressEvent):void {\n\t\t\terror(this, \"errorDataHandler\", \"ERROR -\", _process.standardError.readUTFBytes(_process.standardError.bytesAvailable));\n\t\t}\n\n\t\tprivate function ioErrorHandler(event:IOErrorEvent):void {\n\t\t\terror(this, \"errorDataHandler\",event.toString());\n\t\t}\n\n\t\tprivate function exitHandler(event:NativeProcessExitEvent):void {\n\t\t\tlog(this, \"outputDataHandler\", \"Process exited with \", event.exitCode);\n\t\t\tif(event.exitCode == 0){\n\t\t\t\t\/\/read parsed atf\n\t\t\t\t_output = new ByteArray();\n\t\t\t\tvar stream:FileStream = new FileStream();\n\t\t\t\tstream.open(_atf, FileMode.READ);\n\t\t\t\tstream.readBytes(_output);\n\t\t\t\tstream.close();\n\t\t\t\ttrace(_atf.nativePath);\n\t\t\t\t_atf.deleteFile();\n\t\t\t\t_file.deleteFile();\n\t\t\t\t_workDir.deleteDirectory(true);\n\t\t\t\tif(_callback is Function){\n\t\t\t\t\t_callback.apply(this);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\n\t\tpublic function get output():ByteArray {\n\t\t\treturn _output;\n\t\t}\n\n\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","new_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 15:54\n *\/\npackage com.merlinds.miracle_tool.services {\n\timport com.merlinds.debug.error;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle_tool.views.logger.StatusBar;\n\n\timport flash.desktop.NativeProcess;\n\timport flash.desktop.NativeProcessStartupInfo;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.NativeProcessExitEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\n\tpublic class PublishBuilder {\n\n\t\tprivate var _workDir:File;\n\t\tprivate var _file:File;\n\t\tprivate var _atf:File;\n\t\tprivate var _output:ByteArray;\n\t\tprivate var _callback:Function;\n\t\tprivate var _minMap:int;\n\n\t\tprivate var _png2atf:File;\n\t\tprivate var _process:NativeProcess;\n\n\t\tpublic function PublishBuilder() {\n\t\t\t_png2atf = File.applicationDirectory;\n\t\t\t_png2atf = _png2atf.resolvePath(\"png2atf.exe\");\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function createATFFile(png:ByteArray, minMap:int, callback:Function):void{\n\t\t\t_callback = callback;\n\t\t\t_minMap = minMap;\n\t\t\t\/\/create temp dir and place resources there\n\t\t\t_workDir = File.createTempDirectory();\n\n\t\t\t_file = _workDir.resolvePath(\"png4atf.png\");\n\t\t\t_atf = _workDir.resolvePath(\"output.atf\");\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_file, FileMode.WRITE);\n\t\t\tstream.writeBytes(png);\n\t\t\tstream.close();\n\t\t\t\/\/execute atf packer\n\t\t\tif(NativeProcess.isSupported)\n\t\t\t{\n\t\t\t\tthis.executePngToAtf();\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar errorText:String = \"NativeProcess not supported.\";\n\t\t\t\terror(this, errorText);\n\t\t\t\tStatusBar.error(errorText);\n\t\t\t}\n\n\t\t}\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function executePngToAtf():void {\n\t\t\tvar nativeProcessStartupInfo:NativeProcessStartupInfo = new NativeProcessStartupInfo();\n\t\t\tnativeProcessStartupInfo.executable = _png2atf;\n\t\t\tnativeProcessStartupInfo.workingDirectory =_workDir;\n\t\t\tnativeProcessStartupInfo.arguments =  new <String>[\n\t\t\t\t\"-n\", \"0,\" + _minMap, \"-i\", _file.name, \"-o\", _atf.name\n\t\t\t];\n\n\t\t\ttrace(nativeProcessStartupInfo.arguments);\n\t\t\t_process = new NativeProcess();\n\t\t\t_process.addEventListener(ProgressEvent.STANDARD_OUTPUT_DATA, this.outputDataHandler);\n\t\t\t_process.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, this.errorDataHandler);\n\t\t\t_process.addEventListener(NativeProcessExitEvent.EXIT, this.exitHandler);\n\t\t\t_process.addEventListener(IOErrorEvent.STANDARD_OUTPUT_IO_ERROR, this.ioErrorHandler);\n\t\t\t_process.addEventListener(IOErrorEvent.STANDARD_ERROR_IO_ERROR, this.ioErrorHandler);\n\t\t\t_process.start(nativeProcessStartupInfo);\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function outputDataHandler(event:ProgressEvent):void {\n\t\t\tlog(this, \"outputDataHandler\", \"Got: \", _process.standardOutput.readUTFBytes(_process.standardOutput.bytesAvailable));\n\t\t}\n\n\t\tprivate function errorDataHandler(event:ProgressEvent):void {\n\t\t\terror(this, \"errorDataHandler\", \"ERROR -\", _process.standardError.readUTFBytes(_process.standardError.bytesAvailable));\n\t\t}\n\n\t\tprivate function ioErrorHandler(event:IOErrorEvent):void {\n\t\t\terror(this, \"errorDataHandler\",event.toString());\n\t\t}\n\n\t\tprivate function exitHandler(event:NativeProcessExitEvent):void {\n\t\t\tlog(this, \"outputDataHandler\", \"Process exited with \", event.exitCode);\n\t\t\tif(event.exitCode == 0){\n\t\t\t\t\/\/read parsed atf\n\t\t\t\t_output = new ByteArray();\n\t\t\t\tvar stream:FileStream = new FileStream();\n\t\t\t\tstream.open(_atf, FileMode.READ);\n\t\t\t\tstream.readBytes(_output);\n\t\t\t\tstream.close();\n\t\t\t\ttrace(_atf.nativePath);\n\t\t\t\t_atf.deleteFile();\n\t\t\t\t_file.deleteFile();\n\t\t\t\t_workDir.deleteDirectory(true);\n\t\t\t\tif(_callback is Function){\n\t\t\t\t\t_callback.apply(this);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\n\t\tpublic function get output():ByteArray {\n\t\t\treturn _output;\n\t\t}\n\n\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","subject":"fix png publishing","message":"fix png publishing\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"ac2f8f5c4d01118b6e001ee4bab6e278944bbc22","old_file":"src\/org\/flintparticles\/common\/initializers\/MouseEventHandlers.as","new_file":"src\/org\/flintparticles\/common\/initializers\/MouseEventHandlers.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.common.initializers \n{\n\timport org.flintparticles.common.events.ParticleEvent;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.MouseEvent;\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.common.particles.Particle;\t\n\n\t\/**\n\t * The MouseEventHandlers Initializer sets event handlers to listen for the mouseOver and mouseOut events on each \n\t * particle. To use this initializer, you must use a DisplayObjectRenderer, use an InteractiveObject as the image\n\t * for each particle, and set the mouseChildren property of the renderer to true.\n\t *\/\n\n\tpublic class MouseEventHandlers extends InitializerBase\n\t{\n\t\tprivate var _overHandler:Function;\n\t\tprivate var _outHandler:Function;\n\t\tprivate var _upHandler:Function;\n\t\tprivate var _downHandler:Function;\n\t\tprivate var _clickHandler:Function;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a MassInit initializer for use by \n\t\t * an emitter. To add a MassInit to all particles created by an emitter, use the\n\t\t * emitter's addInitializer method.\n\t\t * \n\t\t * @param mass the mass for particles\n\t\t * initialized by the instance.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addInitializer()\n\t\t *\/\n\t\tpublic function MouseEventHandlers()\n\t\t{\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The mouseOver event handler.\n\t\t *\/\n\t\tpublic function get overHandler():Function\n\t\t{\n\t\t\treturn _overHandler;\n\t\t}\n\t\tpublic function set overHandler( value:Function ):void\n\t\t{\n\t\t\t_overHandler = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The mouseOut event handler.\n\t\t *\/\n\t\tpublic function get outHandler():Function\n\t\t{\n\t\t\treturn _outHandler;\n\t\t}\n\t\tpublic function set outHandler( value:Function ):void\n\t\t{\n\t\t\t_outHandler = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The mouseUp event handler.\n\t\t *\/\n\t\tpublic function get upHandler():Function\n\t\t{\n\t\t\treturn _upHandler;\n\t\t}\n\t\tpublic function set upHandler( value:Function ):void\n\t\t{\n\t\t\t_upHandler = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The mouseDown event handler.\n\t\t *\/\n\t\tpublic function get downHandler():Function\n\t\t{\n\t\t\treturn _downHandler;\n\t\t}\n\t\tpublic function set downHandler( value:Function ):void\n\t\t{\n\t\t\t_downHandler = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The mouseClick event handler.\n\t\t *\/\n\t\tpublic function get clickHandler():Function\n\t\t{\n\t\t\treturn _clickHandler;\n\t\t}\n\t\tpublic function set clickHandler( value:Function ):void\n\t\t{\n\t\t\t_clickHandler = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Listens for particles to die and removes the mouse event listeners from them when this occurs.\n\t\t *\/\n\t\toverride public function addedToEmitter( emitter:Emitter ):void\n\t\t{\n\t\t\temitter.addEventListener( ParticleEvent.PARTICLE_DEAD, removeListeners, false, 0, true );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Stops listening for particles to die.\n\t\t *\/\n\t\toverride public function removedFromEmitter( emitter:Emitter ):void\n\t\t{\n\t\t\temitter.removeEventListener( ParticleEvent.PARTICLE_DEAD, removeListeners );\n\t\t}\n\n\t\tprivate function removeListeners( event:ParticleEvent ):void\n\t\t{\n\t\t\tif( event.particle.image is IEventDispatcher )\n\t\t\t{\n\t\t\t\tvar dispatcher:IEventDispatcher = IEventDispatcher( event.particle.image );\n\t\t\t\tif( _overHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _overHandler );\n\t\t\t\t}\n\t\t\t\tif( _outHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _outHandler );\n\t\t\t\t}\n\t\t\t\tif( _upHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _upHandler );\n\t\t\t\t}\n\t\t\t\tif( _downHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _downHandler );\n\t\t\t\t}\n\t\t\t\tif( _clickHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _clickHandler );\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function initialize( emitter:Emitter, particle:Particle ):void\n\t\t{\n\t\t\tif( particle.image is IEventDispatcher )\n\t\t\t{\n\t\t\t\tvar dispatcher:IEventDispatcher = IEventDispatcher( particle.image );\n\t\t\t\tif( _overHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.addEventListener( MouseEvent.MOUSE_OVER, _overHandler, false, 0, true );\n\t\t\t\t}\n\t\t\t\tif( _outHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.addEventListener( MouseEvent.MOUSE_OVER, _outHandler, false, 0, true );\n\t\t\t\t}\n\t\t\t\tif( _upHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.addEventListener( MouseEvent.MOUSE_OVER, _upHandler, false, 0, true );\n\t\t\t\t}\n\t\t\t\tif( _downHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.addEventListener( MouseEvent.MOUSE_OVER, _downHandler, false, 0, true );\n\t\t\t\t}\n\t\t\t\tif( _clickHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.addEventListener( MouseEvent.MOUSE_OVER, _clickHandler, false, 0, true );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.common.initializers \n{\n\timport org.flintparticles.common.events.ParticleEvent;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.MouseEvent;\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.common.particles.Particle;\t\n\n\t\/**\n\t * The MouseEventHandlers Initializer sets event handlers to listen for the mouseOver and mouseOut events on each \n\t * particle. To use this initializer, you must use a DisplayObjectRenderer, use an InteractiveObject as the image\n\t * for each particle, and set the mouseChildren property of the renderer to true.\n\t *\/\n\n\tpublic class MouseEventHandlers extends InitializerBase\n\t{\n\t\tprivate var _overHandler:Function;\n\t\tprivate var _outHandler:Function;\n\t\tprivate var _upHandler:Function;\n\t\tprivate var _downHandler:Function;\n\t\tprivate var _clickHandler:Function;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a MouseEventHandlers initializer for use by \n\t\t * an emitter. To add a MouseEventHandlers to all particles created by an emitter, use the\n\t\t * emitter's addInitializer method.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addInitializer()\n\t\t *\/\n\t\tpublic function MouseEventHandlers()\n\t\t{\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The mouseOver event handler.\n\t\t *\/\n\t\tpublic function get overHandler():Function\n\t\t{\n\t\t\treturn _overHandler;\n\t\t}\n\t\tpublic function set overHandler( value:Function ):void\n\t\t{\n\t\t\t_overHandler = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The mouseOut event handler.\n\t\t *\/\n\t\tpublic function get outHandler():Function\n\t\t{\n\t\t\treturn _outHandler;\n\t\t}\n\t\tpublic function set outHandler( value:Function ):void\n\t\t{\n\t\t\t_outHandler = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The mouseUp event handler.\n\t\t *\/\n\t\tpublic function get upHandler():Function\n\t\t{\n\t\t\treturn _upHandler;\n\t\t}\n\t\tpublic function set upHandler( value:Function ):void\n\t\t{\n\t\t\t_upHandler = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The mouseDown event handler.\n\t\t *\/\n\t\tpublic function get downHandler():Function\n\t\t{\n\t\t\treturn _downHandler;\n\t\t}\n\t\tpublic function set downHandler( value:Function ):void\n\t\t{\n\t\t\t_downHandler = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The mouseClick event handler.\n\t\t *\/\n\t\tpublic function get clickHandler():Function\n\t\t{\n\t\t\treturn _clickHandler;\n\t\t}\n\t\tpublic function set clickHandler( value:Function ):void\n\t\t{\n\t\t\t_clickHandler = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Listens for particles to die and removes the mouse event listeners from them when this occurs.\n\t\t *\/\n\t\toverride public function addedToEmitter( emitter:Emitter ):void\n\t\t{\n\t\t\temitter.addEventListener( ParticleEvent.PARTICLE_DEAD, removeListeners, false, 0, true );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Stops listening for particles to die.\n\t\t *\/\n\t\toverride public function removedFromEmitter( emitter:Emitter ):void\n\t\t{\n\t\t\temitter.removeEventListener( ParticleEvent.PARTICLE_DEAD, removeListeners );\n\t\t}\n\n\t\tprivate function removeListeners( event:ParticleEvent ):void\n\t\t{\n\t\t\tif( event.particle.image is IEventDispatcher )\n\t\t\t{\n\t\t\t\tvar dispatcher:IEventDispatcher = IEventDispatcher( event.particle.image );\n\t\t\t\tif( _overHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _overHandler );\n\t\t\t\t}\n\t\t\t\tif( _outHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _outHandler );\n\t\t\t\t}\n\t\t\t\tif( _upHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _upHandler );\n\t\t\t\t}\n\t\t\t\tif( _downHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _downHandler );\n\t\t\t\t}\n\t\t\t\tif( _clickHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.removeEventListener( MouseEvent.MOUSE_OVER, _clickHandler );\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function initialize( emitter:Emitter, particle:Particle ):void\n\t\t{\n\t\t\tif( particle.image is IEventDispatcher )\n\t\t\t{\n\t\t\t\tvar dispatcher:IEventDispatcher = IEventDispatcher( particle.image );\n\t\t\t\tif( _overHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.addEventListener( MouseEvent.MOUSE_OVER, _overHandler, false, 0, true );\n\t\t\t\t}\n\t\t\t\tif( _outHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.addEventListener( MouseEvent.MOUSE_OVER, _outHandler, false, 0, true );\n\t\t\t\t}\n\t\t\t\tif( _upHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.addEventListener( MouseEvent.MOUSE_OVER, _upHandler, false, 0, true );\n\t\t\t\t}\n\t\t\t\tif( _downHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.addEventListener( MouseEvent.MOUSE_OVER, _downHandler, false, 0, true );\n\t\t\t\t}\n\t\t\t\tif( _clickHandler != null )\n\t\t\t\t{\n\t\t\t\t\tdispatcher.addEventListener( MouseEvent.MOUSE_OVER, _clickHandler, false, 0, true );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Fix documentation error.","message":"Fix documentation error.\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"c365fed57aa63008b2097b2b4c5e7c1c9acdb232","old_file":"src\/aerys\/minko\/scene\/controller\/EnterFrameController.as","new_file":"src\/aerys\/minko\/scene\/controller\/EnterFrameController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\t\/**\n\t * EnterFrameController are controllers triggered whenever the Scene.enterFrame\n\t * signal is executed.\n\t * \n\t * The best way to \n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class EnterFrameController extends AbstractController\n\t{\n\t\tprivate var _numTargetsInScene\t: Dictionary;\n\n        protected function getNumTargetsInScene(scene : Scene) : uint\n        {\n            return _numTargetsInScene[scene];\n        }\n        \n\t\tpublic function EnterFrameController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n            \n            _numTargetsInScene = new Dictionary(true);\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprotected function targetAddedHandler(ctrl\t\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\tif (target.root is Scene)\n\t\t\t\ttargetAddedToSceneHandler(target, target.root as Scene);\n\t\t\telse\n\t\t\t\ttarget.addedToScene.add(targetAddedToSceneHandler);\n\t\t}\n\t\t\n\t\tprotected function targetRemovedHandler(ctrl\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (target.root is Scene)\n\t\t\t\ttarget.removedFromScene.remove(targetRemovedFromSceneHandler);\n\t\t\telse\n\t\t\t\ttarget.addedToScene.remove(targetAddedToSceneHandler);\n\t\t}\n\t\t\n\t\tprotected function targetAddedToSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tif (target.addedToScene.hasCallback(targetAddedToSceneHandler))\n\t\t\t\ttarget.addedToScene.remove(targetAddedToSceneHandler);\n\t\t\t\n\t\t\ttarget.removedFromScene.add(targetRemovedFromSceneHandler);\n\t\t\t\n            if (!_numTargetsInScene.hasOwnProperty(scene))\n            {\n                _numTargetsInScene[scene] = 1;\n\t\t\t\tscene.enterFrame.add(sceneEnterFrameHandler);\n            }\n            else\n                _numTargetsInScene[scene]++;\n\t\t}\n\t\t\n\t\tprotected function targetRemovedFromSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\ttarget.removedFromScene.remove(targetRemovedFromSceneHandler);\n\t\t\ttarget.addedToScene.add(targetAddedToSceneHandler);\n\t\t\t\n            _numTargetsInScene[scene]--;\n\t\t\tif (_numTargetsInScene[scene] == 0)\n            {\n                delete _numTargetsInScene[scene];\n\t\t\t\tscene.enterFrame.remove(sceneEnterFrameHandler);\n            }\n\t\t}\n\t\t\n\t\tprotected function sceneEnterFrameHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tthrow new Error(\n\t\t\t\t'The method EnterFrameController.sceneEnterFrameHandler must be overriden.'\n\t\t\t);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\t\/**\n\t * EnterFrameController are controllers triggered whenever the Scene.enterFrame\n\t * signal is executed.\n\t * \n\t * The best way to \n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class EnterFrameController extends AbstractController\n\t{\n\t\tprivate var _numTargetsInScene\t: Dictionary;\n\n        protected function getNumTargetsInScene(scene : Scene) : uint\n        {\n            return _numTargetsInScene[scene];\n        }\n        \n\t\tpublic function EnterFrameController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n            \n            initialize();\n\t\t}\n\t\t\n        private function initialize() : void\n        {\n            _numTargetsInScene = new Dictionary(true);\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n\t\tprotected function targetAddedHandler(ctrl\t\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n            if (target.scene)\n                targetAddedToSceneHandler(target, target.scene);\n            \n            target.addedToScene.add(targetAddedToSceneHandler);\n            target.removedFromScene.add(targetRemovedFromSceneHandler);\n\t\t}\n\t\t\n\t\tprotected function targetRemovedHandler(ctrl\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n            if (target.scene)\n                targetRemovedFromSceneHandler(target, target.scene);\n            \n            target.addedToScene.remove(targetAddedToSceneHandler);\n            target.removedFromScene.remove(targetRemovedFromSceneHandler);\n\t\t}\n\t\t\n\t\tprotected function targetAddedToSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n            if (!_numTargetsInScene.hasOwnProperty(scene))\n            {\n                _numTargetsInScene[scene] = 1;\n                scene.enterFrame.add(sceneEnterFrameHandler);\n            }\n            else\n                _numTargetsInScene[scene]++;\n\t\t}\n\t\t\n\t\tprotected function targetRemovedFromSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n            _numTargetsInScene[scene]--;\n            if (_numTargetsInScene[scene] == 0)\n            {\n                delete _numTargetsInScene[scene];\n                scene.enterFrame.remove(sceneEnterFrameHandler);\n            }\n\t\t}\n        \n\t\tprotected function sceneEnterFrameHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tthrow new Error(\n\t\t\t\t'The method EnterFrameController.sceneEnterFrameHandler must be overriden.'\n\t\t\t);\n\t\t}\n\t}\n}","subject":"fix EnterFrameController to avoid listening to the Scene.enterFrame signal multiple times for the same scene","message":"fix EnterFrameController to avoid listening to the Scene.enterFrame signal multiple times for the same scene\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"079454de46475f6c7e59c66e23c6f8a062712da4","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCloneable;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCloneable;\nimport dolly.data.PropertyLevelCopyableCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classLevelCloneable:ClassLevelCloneable;\n\tprivate var classLevelCloneableType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneable;\n\tprivate var propertyLevelCloneableType:Type;\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCloneable = new ClassLevelCloneable();\n\t\tclassLevelCloneable.property1 = \"value 1\";\n\t\tclassLevelCloneable.property2 = \"value 2\";\n\t\tclassLevelCloneable.property3 = \"value 3\";\n\t\tclassLevelCloneable.writableField = \"value 4\";\n\t\tclassLevelCloneableType = Type.forInstance(classLevelCloneable);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tpropertyLevelCloneable = new PropertyLevelCloneable();\n\t\tpropertyLevelCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable();\n\t\tpropertyLevelCopyableCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCopyableCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCopyableCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCopyableCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCloneable = null;\n\t\tclassLevelCloneableType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tpropertyLevelCloneable = null;\n\t\tpropertyLevelCloneableType = null;\n\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForType():void {\n\t\tvar cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(classLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(propertyLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(propertyLevelCopyableCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithClassLevelMetadata():void {\n\t\tconst clone1:ClassLevelCloneable = Cloner.clone(classLevelCloneable);\n\t\tassertNotNull(clone1);\n\t\tassertNotNull(clone1.property1);\n\t\tassertEquals(clone1.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone1.property2);\n\t\tassertEquals(clone1.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone1.property3);\n\t\tassertEquals(clone1.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone1.writableField);\n\t\tassertEquals(clone1.writableField, classLevelCloneable.writableField);\n\n\t\tconst clone2:ClassLevelCopyableCloneable = Cloner.clone(classLevelCopyableCloneable);\n\t\tassertNotNull(clone2);\n\t\tassertNotNull(clone2.property1);\n\t\tassertEquals(clone2.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone2.property2);\n\t\tassertEquals(clone2.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone2.property3);\n\t\tassertEquals(clone2.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone2.writableField);\n\t\tassertEquals(clone2.writableField, classLevelCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithPropertyLevelMetadata():void {\n\t\tconst clone1:PropertyLevelCloneable = Cloner.clone(propertyLevelCloneable);\n\t\tassertNotNull(clone1);\n\t\tassertNull(clone1.property1);\n\t\tassertNotNull(clone1.property2);\n\t\tassertEquals(clone1.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone1.property3);\n\t\tassertEquals(clone1.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone1.writableField);\n\t\tassertEquals(clone1.writableField, propertyLevelCloneable.writableField);\n\n\t\tconst clone2:PropertyLevelCopyableCloneable = Cloner.clone(propertyLevelCopyableCloneable);\n\t\tassertNotNull(clone2);\n\t\tassertNotNull(clone2.property1);\n\t\tassertEquals(clone2.property1, propertyLevelCloneable.property1);\n\t\tassertNotNull(clone2.property2);\n\t\tassertEquals(clone2.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone2.property3);\n\t\tassertEquals(clone2.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone2.writableField);\n\t\tassertEquals(clone2.writableField, propertyLevelCloneable.writableField);\n\t}\n}\n}","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCloneable;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCloneable;\nimport dolly.data.PropertyLevelCopyableCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classLevelCloneable:ClassLevelCloneable;\n\tprivate var classLevelCloneableType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneable;\n\tprivate var propertyLevelCloneableType:Type;\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCloneable = new ClassLevelCloneable();\n\t\tclassLevelCloneable.property1 = \"value 1\";\n\t\tclassLevelCloneable.property2 = \"value 2\";\n\t\tclassLevelCloneable.property3 = \"value 3\";\n\t\tclassLevelCloneable.writableField = \"value 4\";\n\t\tclassLevelCloneableType = Type.forInstance(classLevelCloneable);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tpropertyLevelCloneable = new PropertyLevelCloneable();\n\t\tpropertyLevelCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable();\n\t\tpropertyLevelCopyableCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCopyableCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCopyableCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCopyableCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCloneable = null;\n\t\tclassLevelCloneableType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tpropertyLevelCloneable = null;\n\t\tpropertyLevelCloneableType = null;\n\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypeClassLevelCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypeClassLevelCopyableCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCopyableCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypePropertyLevelCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(propertyLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypePropertyLevelCopyableCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(propertyLevelCopyableCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testWithClassLevelCloneable():void {\n\t\tconst clone1:ClassLevelCloneable = Cloner.clone(classLevelCloneable);\n\t\tassertNotNull(clone1);\n\t\tassertNotNull(clone1.property1);\n\t\tassertEquals(clone1.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone1.property2);\n\t\tassertEquals(clone1.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone1.property3);\n\t\tassertEquals(clone1.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone1.writableField);\n\t\tassertEquals(clone1.writableField, classLevelCloneable.writableField);\n\n\t\tconst clone2:ClassLevelCopyableCloneable = Cloner.clone(classLevelCopyableCloneable);\n\t\tassertNotNull(clone2);\n\t\tassertNotNull(clone2.property1);\n\t\tassertEquals(clone2.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone2.property2);\n\t\tassertEquals(clone2.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone2.property3);\n\t\tassertEquals(clone2.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone2.writableField);\n\t\tassertEquals(clone2.writableField, classLevelCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithPropertyLevelMetadata():void {\n\t\tconst clone1:PropertyLevelCloneable = Cloner.clone(propertyLevelCloneable);\n\t\tassertNotNull(clone1);\n\t\tassertNull(clone1.property1);\n\t\tassertNotNull(clone1.property2);\n\t\tassertEquals(clone1.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone1.property3);\n\t\tassertEquals(clone1.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone1.writableField);\n\t\tassertEquals(clone1.writableField, propertyLevelCloneable.writableField);\n\n\t\tconst clone2:PropertyLevelCopyableCloneable = Cloner.clone(propertyLevelCopyableCloneable);\n\t\tassertNotNull(clone2);\n\t\tassertNotNull(clone2.property1);\n\t\tassertEquals(clone2.property1, propertyLevelCloneable.property1);\n\t\tassertNotNull(clone2.property2);\n\t\tassertEquals(clone2.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone2.property3);\n\t\tassertEquals(clone2.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone2.writableField);\n\t\tassertEquals(clone2.writableField, propertyLevelCloneable.writableField);\n\t}\n}\n}","subject":"Split method testGetCloneableFieldsForType to a few.","message":"Split method testGetCloneableFieldsForType to a few.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"99a40dda06e872586de32807bfb10e1f1f534b28","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.MeshVisibilityDataProvider;\n\timport aerys.minko.scene.node.Camera;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.mesh.Mesh;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.bounding.FrustumCulling;\n\timport aerys.minko.type.data.DataBindings;\n\timport aerys.minko.type.data.DataProvider;\n\timport aerys.minko.type.data.IDataProvider;\n\timport aerys.minko.type.math.Frustum;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\t\/**\n\t * The CullingController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tprivate static const STATE_UNDEFINED\t: uint\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t: Mesh\t\t\t\t\t\t\t= null;\n\t\tprivate var _state\t\t\t: uint\t\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _visibilityData\t: MeshVisibilityDataProvider\t= new MeshVisibilityDataProvider();\n\t\t\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibilityData.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibilityData.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibilityData.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibilityData.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _visibilityData.inFrustum;\n\t\t}\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.addedToScene.add(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.add(meshRemovedFromSceneHandler);\n\t\t\ttarget.bindings.addProvider(_visibilityData);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshAddedToSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.addedToScene.remove(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.remove(meshRemovedFromSceneHandler);\n\t\t\ttarget.bindings.removeProvider(_visibilityData);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshRemovedFromSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function meshAddedToSceneHandler(mesh\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tscene.bindings.addCallback('worldToView', worldToViewChangedHandler);\n\t\t\tmesh.localToWorld.changed.add(meshLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function meshRemovedFromSceneHandler(mesh\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tmesh.localToWorld.changed.remove(meshLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function worldToViewChangedHandler(bindings\t\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t   propertyName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t   newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(transform\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tproperty\t: String) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _visibilityData.frustumCulling;\n\t\t\t\n\t\t\tif (culling != FrustumCulling.DISABLED)\n\t\t\t{\n\t\t\t\tvar camera : Camera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\tculling = camera.cameraData.frustum.testBoundingVolume(\n\t\t\t\t\t_mesh.geometry,\n\t\t\t\t\t_mesh.localToWorld,\n\t\t\t\t\tculling\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = culling != Frustum.OUTSIDE;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_visibilityData.inFrustum = true;\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_visibilityData.inFrustum = false;\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\tvar clone : MeshVisibilityController = new MeshVisibilityController();\n\t\t\t\n\t\t\tclone._visibilityData = _visibilityData.clone() as MeshVisibilityDataProvider;\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.MeshVisibilityDataProvider;\n\timport aerys.minko.scene.node.Camera;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.mesh.Mesh;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.bounding.FrustumCulling;\n\timport aerys.minko.type.data.DataBindings;\n\timport aerys.minko.type.data.DataProvider;\n\timport aerys.minko.type.data.IDataProvider;\n\timport aerys.minko.type.math.Frustum;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tprivate static const STATE_UNDEFINED\t: uint\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t: Mesh\t\t\t\t\t\t\t= null;\n\t\tprivate var _state\t\t\t: uint\t\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _visibilityData\t: MeshVisibilityDataProvider\t= new MeshVisibilityDataProvider();\n\t\t\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibilityData.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibilityData.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibilityData.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibilityData.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _visibilityData.inFrustum;\n\t\t}\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.addedToScene.add(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.add(meshRemovedFromSceneHandler);\n\t\t\ttarget.bindings.addProvider(_visibilityData);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshAddedToSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.addedToScene.remove(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.remove(meshRemovedFromSceneHandler);\n\t\t\ttarget.bindings.removeProvider(_visibilityData);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshRemovedFromSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function meshAddedToSceneHandler(mesh\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tscene.bindings.addCallback('worldToView', worldToViewChangedHandler);\n\t\t\tmesh.localToWorld.changed.add(meshLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function meshRemovedFromSceneHandler(mesh\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t\t scene\t: Scene) : void\n\t\t{\n\t\t\tmesh.localToWorld.changed.remove(meshLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function worldToViewChangedHandler(bindings\t\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t   propertyName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t   newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(transform\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tproperty\t: String) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _visibilityData.frustumCulling;\n\t\t\t\n\t\t\tif (culling != FrustumCulling.DISABLED)\n\t\t\t{\n\t\t\t\tvar camera : Camera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\tculling = camera.cameraData.frustum.testBoundingVolume(\n\t\t\t\t\t_mesh.geometry,\n\t\t\t\t\t_mesh.localToWorld,\n\t\t\t\t\tculling\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = culling != Frustum.OUTSIDE;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_visibilityData.inFrustum = true;\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_visibilityData.inFrustum = false;\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\tvar clone : MeshVisibilityController = new MeshVisibilityController();\n\t\t\t\n\t\t\tclone._visibilityData = _visibilityData.clone() as MeshVisibilityDataProvider;\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}","subject":"Fix asdoc.","message":"Fix asdoc.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"62c4d1c443fb58d8c292a406b111eb4897c541d8","old_file":"generator\/sources\/as3\/delegates\/QueuedRequestDelegate.as","new_file":"generator\/sources\/as3\/delegates\/QueuedRequestDelegate.as","old_contents":"package com.kaltura.delegates {\r\n\timport com.kaltura.commands.MultiRequest;\r\n\timport com.kaltura.commands.QueuedRequest;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.net.KalturaCall;\r\n\t\r\n\timport flash.utils.getDefinitionByName;\r\n\timport flash.utils.getQualifiedClassName;\r\n\r\n\tpublic class QueuedRequestDelegate extends WebDelegateBase {\r\n\r\n\t\tpublic function QueuedRequestDelegate(call:KalturaCall = null, config:KalturaConfig = null) {\r\n\t\t\tsuper(call, config); \r\n\t\t}\r\n\t\t\r\n\t\toverride public function parse( result : XML ) : *\r\n\t\t{\r\n\t\t\tvar resArr : Array = new Array();\r\n\t\t\tvar resInd:int = 0;\t\/\/ index for scanning result\r\n\t\t\tfor ( var i:int=0; i<(call as QueuedRequest).calls.length; i++ )\r\n\t\t\t{\r\n\t\t\t\tvar callClassName : String = getQualifiedClassName( (call as QueuedRequest).calls[i] );\r\n\t\t\t\tvar commandName : String = callClassName.split(\"::\")[1];\r\n\t\t\t\tvar packageArr : Array =  (callClassName.split(\"::\")[0]).split(\".\");\r\n\t\t\t\tvar importFrom : String = packageArr[packageArr.length-1];\r\n\t\t\t\t\r\n\t\t\t\tvar clsName : String ;\r\n\t\t\t\tvar cls : Class;\r\n\t\t\t\tvar myInst : Object;\r\n\t\t\t\t\r\n\t\t\t\tif (commandName == \"MultiRequest\") {\r\n\t\t\t\t\tclsName = \"com.kaltura.delegates.MultiRequestDelegate\"; \r\n\t\t\t\t\tcls = getDefinitionByName( clsName ) as Class;\r\n\t\t\t\t\tmyInst = new cls(null , null);\r\n\t\t\t\t\t\/\/ set the call after the constructor, so we don't fire execute()\r\n\t\t\t\t\tmyInst.call = (call as QueuedRequest).calls[i];\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\tclsName = \"com.kaltura.delegates.\"+importFrom+\".\"+ commandName +\"Delegate\"; \/\/'com.kaltura.delegates.session.SessionStartDelegate'\r\n\t\t\t\t\tcls = getDefinitionByName( clsName ) as Class;\/\/(') as Class;\r\n\t\t\t\t\tmyInst = new cls(null , null);\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t\r\n\t\t\t\t\/\/build the result as a regular result\r\n\t\t\t\tvar xml : String = \"<result><result>\";\r\n\t\t\t\tif (commandName == \"MultiRequest\") {\r\n\t\t\t\t\t\/\/ add as many items as the multirequest had\r\n\t\t\t\t\tvar nActions:int = ((call as QueuedRequest).calls[i] as MultiRequest).actions.length;\r\n\t\t\t\t\tfor (var j:int = 0; j<nActions ; j++) {\r\n\t\t\t\t\t\txml += result.result.item[j + resInd].toXMLString();\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\/\/ skip to the result of the next call that wasn't part of the MR:\r\n\t\t\t\t\tresInd+= nActions-1;\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\txml += result.result.item[resInd].children().toString();\r\n\t\t\t\t\tresInd++;\r\n\t\t\t\t}\r\n\t\t\t\txml +=\"<\/result><\/result>\";\r\n\t\t\t\t\r\n\t\t\t\t\/\/ add the item or a matching error:\r\n\t\t\t\tvar kErr:KalturaError = validateKalturaResponse(xml);\r\n\t\t\t\t\r\n\t\t\t\tif (kErr == null) {\r\n\t\t\t\t\tvar res : XML = new XML(xml);\r\n\t\t\t\t\ttry {\r\n\t\t\t\t\t\tvar obj : Object = (myInst as WebDelegateBase).parse( res );\r\n\t\t\t\t\t\tresArr.push( obj );\r\n\t\t\t\t\t} catch (e:Error) {\r\n\t\t\t\t\t\tkErr = new KalturaError();\r\n\t\t\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t\t\tresArr.push( kErr );\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\tresArr.push(kErr);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn resArr;\r\n\t\t}\r\n\r\n\t\t\r\n\t}\r\n}","new_contents":"package com.kaltura.delegates {\r\n\timport com.kaltura.commands.MultiRequest;\r\n\timport com.kaltura.commands.QueuedRequest;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.net.KalturaCall;\r\n\t\r\n\timport flash.utils.getDefinitionByName;\r\n\timport flash.utils.getQualifiedClassName;\r\n\r\n\tpublic class QueuedRequestDelegate extends WebDelegateBase {\r\n\r\n\t\tpublic function QueuedRequestDelegate(call:KalturaCall = null, config:KalturaConfig = null) {\r\n\t\t\tsuper(call, config); \r\n\t\t}\r\n\t\t\r\n\t\toverride public function parse( result : XML ) : *\r\n\t\t{\r\n\t\t\tvar resArr : Array = new Array();\r\n\t\t\tvar resInd:int = 0;\t\/\/ index for scanning result\r\n\t\t\tfor ( var i:int=0; i<(call as QueuedRequest).calls.length; i++ )\r\n\t\t\t{\r\n\t\t\t\tvar callClassName : String = getQualifiedClassName( (call as QueuedRequest).calls[i] );\r\n\t\t\t\tvar commandName : String = callClassName.split(\"::\")[1];\r\n\t\t\t\tvar packageArr : Array =  (callClassName.split(\"::\")[0]).split(\".\");\r\n\t\t\t\tvar importFrom : String = packageArr[packageArr.length-1];\r\n\t\t\t\t\r\n\t\t\t\tvar clsName : String ;\r\n\t\t\t\tvar cls : Class;\r\n\t\t\t\tvar myInst : Object;\r\n\t\t\t\t\r\n\t\t\t\tif (commandName == \"MultiRequest\") {\r\n\t\t\t\t\tclsName = \"com.kaltura.delegates.MultiRequestDelegate\"; \r\n\t\t\t\t\tcls = getDefinitionByName( clsName ) as Class;\r\n\t\t\t\t\tmyInst = new cls(null , null);\r\n\t\t\t\t\t\/\/ set the call after the constructor, so we don't fire execute()\r\n\t\t\t\t\tmyInst.call = (call as QueuedRequest).calls[i];\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\tclsName = \"com.kaltura.delegates.\"+importFrom+\".\"+ commandName +\"Delegate\"; \/\/'com.kaltura.delegates.session.SessionStartDelegate'\r\n\t\t\t\t\tcls = getDefinitionByName( clsName ) as Class;\/\/(') as Class;\r\n\t\t\t\t\tmyInst = new cls(null , null);\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t\r\n\t\t\t\t\/\/build the result as a regular result\r\n\t\t\t\tvar xml : String = \"<result><result>\";\r\n\t\t\t\tif (commandName == \"MultiRequest\") {\r\n\t\t\t\t\t\/\/ add as many items as the multirequest had\r\n\t\t\t\t\tvar nActions:int = ((call as QueuedRequest).calls[i] as MultiRequest).actions.length;\r\n\t\t\t\t\tfor (var j:int = 0; j<nActions ; j++) {\r\n\t\t\t\t\t\txml += result.result.item[j + resInd].toXMLString();\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\/\/ skip to the result of the next call that wasn't part of the MR:\r\n\t\t\t\t\tresInd+= nActions;\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\txml += result.result.item[resInd].children().toString();\r\n\t\t\t\t\tresInd++;\r\n\t\t\t\t}\r\n\t\t\t\txml +=\"<\/result><\/result>\";\r\n\t\t\t\t\r\n\t\t\t\t\/\/ add the item or a matching error:\r\n\t\t\t\tvar kErr:KalturaError = validateKalturaResponse(xml);\r\n\t\t\t\t\r\n\t\t\t\tif (kErr == null) {\r\n\t\t\t\t\tvar res : XML = new XML(xml);\r\n\t\t\t\t\ttry {\r\n\t\t\t\t\t\tvar obj : Object = (myInst as WebDelegateBase).parse( res );\r\n\t\t\t\t\t\tresArr.push( obj );\r\n\t\t\t\t\t} catch (e:Error) {\r\n\t\t\t\t\t\tkErr = new KalturaError();\r\n\t\t\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t\t\tresArr.push( kErr );\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\telse {\r\n\t\t\t\t\tresArr.push(kErr);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn resArr;\r\n\t\t}\r\n\r\n\t\t\r\n\t}\r\n}","subject":"index fix","message":"index fix\n\ngit-svn-id: 8a2ccb88241e16c78017770bc38d91d6d5396a5a@58551 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/server,ratliff\/server,DBezemer\/server,ratliff\/server,gale320\/server,ratliff\/server,doubleshot\/server,gale320\/server,jorgevbo\/server,gale320\/server,ivesbai\/server,kaltura\/server,jorgevbo\/server,ratliff\/server,kaltura\/server,gale320\/server,ivesbai\/server,jorgevbo\/server,matsuu\/server,ivesbai\/server,DBezemer\/server,gale320\/server,jorgevbo\/server,DBezemer\/server,gale320\/server,kaltura\/server,jorgevbo\/server,ratliff\/server,ivesbai\/server,DBezemer\/server,doubleshot\/server,ivesbai\/server,matsuu\/server,matsuu\/server,gale320\/server,kaltura\/server,jorgevbo\/server,matsuu\/server,jorgevbo\/server,doubleshot\/server,matsuu\/server,ivesbai\/server,doubleshot\/server,doubleshot\/server,doubleshot\/server,matsuu\/server,DBezemer\/server,doubleshot\/server,doubleshot\/server,ratliff\/server,matsuu\/server,ivesbai\/server,jorgevbo\/server,DBezemer\/server,gale320\/server,DBezemer\/server,DBezemer\/server,ratliff\/server,ivesbai\/server,matsuu\/server,ratliff\/server,kaltura\/server"}
{"commit":"08f2e25deec862a90cdd932b3879fafbf98a0bfe","old_file":"src\/battlecode\/client\/viewer\/render\/DrawMap.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawMap.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\n    import battlecode.client.viewer.MatchController;\n    import battlecode.common.MapLocation;\n    import battlecode.common.Team;\n    import battlecode.common.TerrainTile;\n    import battlecode.events.MatchEvent;\n    import battlecode.world.GameMap;\n\n    import flash.events.Event;\n    import flash.events.MouseEvent;\n    import flash.geom.ColorTransform;\n    import flash.geom.Rectangle;\n\n    import mx.containers.Canvas;\n    import mx.core.UIComponent;\n\n    public class DrawMap extends Canvas {\n        private var controller:MatchController;\n        private var origin:MapLocation;\n\n        \/\/ various canvases for layering and quick toggling of features\n        private var mapCanvas:UIComponent;\n        private var gridCanvas:UIComponent;\n        private var rubbleCanvas:UIComponent;\n        private var partsCanvas:UIComponent;\n        private var groundUnitCanvas:UIComponent;\n        private var zombieUnitCanvas:UIComponent;\n\n        \/\/ optimizations for caching\n        private var lastRound:uint = 0;\n\n        public function DrawMap(controller:MatchController) {\n            super();\n\n            this.controller = controller;\n            this.controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange);\n            this.controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange);\n            this.addEventListener(Event.ENTER_FRAME, onEnterFrame);\n\n            this.mapCanvas = new UIComponent();\n            this.gridCanvas = new UIComponent();\n            this.rubbleCanvas = new UIComponent();\n            this.partsCanvas = new UIComponent();\n            this.groundUnitCanvas = new UIComponent();\n            this.zombieUnitCanvas = new UIComponent();\n\n            this.mapCanvas.cacheAsBitmap = true;\n            this.gridCanvas.cacheAsBitmap = true;\n\n            this.addChild(mapCanvas);\n            this.addChild(rubbleCanvas);\n            this.addChild(partsCanvas);\n            this.addChild(gridCanvas);\n            this.addChild(groundUnitCanvas);\n            this.addChild(zombieUnitCanvas);\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ UTILITY METHODS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        public function getMapWidth():uint {\n            if (controller.match)\n                return controller.match.getMap().getWidth() * RenderConfiguration.GRID_SIZE;\n            return 0;\n        }\n\n        public function getMapHeight():uint {\n            if (controller.match)\n                return controller.match.getMap().getHeight() * RenderConfiguration.GRID_SIZE + 5;\n            return 0;\n        }\n\n        private function getGridSize():Number {\n            return RenderConfiguration.getGridSize();\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ DRAWING METHODS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        public function redrawAll():void {\n            drawMap();\n            drawGridlines();\n            drawUnits();\n            drawRubble();\n            drawParts();\n\n            var o:DrawObject;\n\n            for each (o in controller.currentState.getGroundRobots()) {\n                o.draw(true);\n            }\n\n            for each (o in controller.currentState.getZombieRobots()) {\n                o.draw(true);\n            }\n\n            this.scrollRect = new Rectangle(this.mapCanvas.x, this.mapCanvas.y,\n                    getMapWidth() * RenderConfiguration.getScalingFactor(),\n                    getMapHeight() * RenderConfiguration.getScalingFactor());\n        }\n\n        private function drawMap():void {\n            var i:uint, j:uint, tile:TerrainTile;\n            var map:GameMap = controller.match.getMap();\n            var terrain:Array = map.getTerrainTiles();\n            var colorTransform:ColorTransform, scalar:uint;\n            var g:Number = getGridSize();\n\n            origin = map.getOrigin();\n\n            this.mapCanvas.graphics.clear();\n\n            \/\/ draw terrain\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    tile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.LAND) {\n                        scalar = 0xFF * 0.9;\n                        colorTransform = new ColorTransform(0, 0, 0, 1, scalar, scalar, scalar, 0);\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\n                        this.mapCanvas.graphics.drawRect(j * g, i * g, g, g);\n                        this.mapCanvas.graphics.endFill();\n                    } else {\n                        colorTransform = new ColorTransform(0, 0, 0, 1, 0x00, 0x00, 0x99, 0);\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\n                        this.mapCanvas.graphics.drawRect(j * g, i * g, g, g);\n                        this.mapCanvas.graphics.endFill();\n                    }\n                }\n            }\n\n            \/\/ draw void outlines\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    tile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.VOID) {\n                        this.mapCanvas.graphics.lineStyle(2, 0xFFFFFF);\n                        if (i > 0 && terrain[i-1][j].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, i * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, i * g);\n                        }\n                        if (j > 0 && terrain[i][j-1].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, i * g);\n                            this.mapCanvas.graphics.lineTo(j * g, (i + 1) * g);\n                        }\n                        if (i < map.getHeight() - 1 && terrain[i+1][j].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, (i + 1) * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, (i + 1) * g);\n                        }\n                        if (j < map.getWidth() - 1 && terrain[i][j+1].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo((j + 1) * g, i * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, (i + 1) * g);\n                        }\n                        this.mapCanvas.graphics.lineStyle();\n                    }\n                }\n            }\n        }\n\n        private function drawGridlines():void {\n            var i:uint, j:uint;\n            var map:GameMap = controller.match.getMap();\n\n            this.gridCanvas.graphics.clear();\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    this.gridCanvas.graphics.lineStyle(.5, 0x999999, 0.3);\n                    this.gridCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize());\n                }\n            }\n        }\n\n        private function drawRubble():void {\n            var terrain:Array = controller.match.getMap().getTerrainTiles();\n            var rubble:Array = controller.currentState.getRubble();\n            var i:uint, j:uint;\n\n            this.rubbleCanvas.graphics.clear();\n            this.rubbleCanvas.graphics.lineStyle();\n            var g:Number = getGridSize();\n            for (i = 0; i < rubble.length; i++) {\n                for (j = 0; j < rubble[i].length; j++) {\n                    var tile:TerrainTile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.VOID) {\n                        continue;\n                    }\n\n                    var density:Number = Math.min(1, rubble[i][j] \/ 100);\n                    if (density <= .5) {\n                        continue;\n                    }\n\n                    var color:uint = density < 1 ? 0x999999 : 0x000000;\n                    this.rubbleCanvas.graphics.beginFill(color, 1.0);\n                    this.rubbleCanvas.graphics.drawRect(j * g, i * g, g, g);\n                    this.rubbleCanvas.graphics.endFill();\n                }\n            }\n        }\n\n        private function drawParts():void {\n            var terrain:Array = controller.match.getMap().getTerrainTiles();\n            var parts:Array = controller.currentState.getParts();\n            var i:uint, j:uint;\n\n            this.partsCanvas.graphics.clear();\n            this.partsCanvas.graphics.lineStyle();\n            var g:Number = getGridSize();\n            for (i = 0; i < parts.length; i++) {\n                for (j = 0; j < parts[i].length; j++) {\n                    var tile:TerrainTile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.VOID) {\n                        continue;\n                    }\n\n                    if (parts[i][j] <= 0) {\n                        continue;\n                    }\n\n                    var density:Number = Math.max(.25, Math.min(1, parts[i][j] \/ 200));\n                    this.partsCanvas.graphics.beginFill(0xCC33CC, 0.7);\n                    this.partsCanvas.graphics.drawCircle(j * g + g \/ 2, i * g + g \/ 2, density * g \/ 2);\n                    this.partsCanvas.graphics.endFill();\n                }\n            }\n        }\n\n        private function drawUnits():void {\n            var loc:MapLocation, i:uint, j:uint, robot:DrawRobot;\n            var groundRobots:Object = controller.currentState.getGroundRobots();\n            var zombieRobots:Object = controller.currentState.getZombieRobots();\n            var g:Number = getGridSize();\n\n            while (groundUnitCanvas.numChildren > 0)\n                groundUnitCanvas.removeChildAt(0);\n\n            while (zombieUnitCanvas.numChildren > 0)\n                zombieUnitCanvas.removeChildAt(0);\n\n            for each (robot in groundRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * g + g \/ 2;\n                robot.y = i * g + g \/ 2;\n                robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                groundUnitCanvas.addChild(robot);\n                robot.draw();\n                robot.x += robot.getDrawX();\n                robot.y += robot.getDrawY();\n            }\n\n            for each (robot in zombieRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * g + g \/ 2;\n                robot.y = i * g + g \/ 2;\n                robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                zombieUnitCanvas.addChild(robot);\n                robot.draw();\n                robot.x += robot.getDrawX();\n                robot.y += robot.getDrawY();\n            }\n        }\n\n        private function updateUnits():void {\n            var loc:MapLocation, i:uint, j:uint, robot:DrawRobot;\n            var groundRobots:Object = controller.currentState.getGroundRobots();\n            var zombieRobots:Object = controller.currentState.getZombieRobots();\n            var g:Number = getGridSize();\n\n            for each (robot in groundRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * g + g \/ 2;\n                robot.y = i * g + g \/ 2;\n                if (!robot.parent && robot.isAlive()) {\n                    robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                    groundUnitCanvas.addChild(robot);\n                }\n                robot.draw();\n                robot.x += robot.getDrawX();\n                robot.y += robot.getDrawY();\n            }\n\n            for each (robot in zombieRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * g + g \/ 2;\n                robot.y = i * g + g \/ 2;\n                if (!robot.parent && robot.isAlive()) {\n                    robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                    zombieUnitCanvas.addChild(robot);\n                }\n                robot.draw();\n                robot.x += robot.getDrawX();\n                robot.y += robot.getDrawY();\n            }\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ EVENT HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        private function onEnterFrame(e:Event):void {\n            gridCanvas.visible = RenderConfiguration.showGridlines();\n            groundUnitCanvas.visible = RenderConfiguration.showGround();\n            zombieUnitCanvas.visible = RenderConfiguration.showZombies();\n            partsCanvas.visible = RenderConfiguration.showParts();\n            rubbleCanvas.visible = RenderConfiguration.showRubble();\n        }\n\n        private function onRoundChange(e:MatchEvent):void {\n            if (e.currentRound < lastRound) {\n                drawUnits();\n            }\n            updateUnits();\n            drawRubble();\n            drawParts();\n\n            lastRound = e.currentRound;\n\n            this.visible = (e.currentRound != 0);\n        }\n\n        private function onMatchChange(e:MatchEvent):void {\n            redrawAll();\n        }\n\n        private function onRobotSelect(e:MouseEvent):void {\n            var x:Number, y:Number;\n\n            if (RenderConfiguration.isTournament())\n                return;\n\n            if (controller.selectedRobot && controller.selectedRobot.parent) {\n                controller.selectedRobot.setSelected(false);\n                x = controller.selectedRobot.x;\n                y = controller.selectedRobot.y;\n                controller.selectedRobot.draw(true);\n                controller.selectedRobot.x = x;\n                controller.selectedRobot.y = y;\n            }\n\n            var robot:DrawRobot = e.currentTarget as DrawRobot;\n            robot.setSelected(true);\n            x = robot.x;\n            y = robot.y;\n            robot.draw(true);\n            robot.x = x;\n            robot.y = y;\n            controller.selectedRobot = robot;\n        }\n\n    }\n\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\n    import battlecode.client.viewer.MatchController;\n    import battlecode.common.MapLocation;\n    import battlecode.common.Team;\n    import battlecode.common.TerrainTile;\n    import battlecode.events.MatchEvent;\n    import battlecode.world.GameMap;\n\n    import flash.events.Event;\n    import flash.events.MouseEvent;\n    import flash.geom.ColorTransform;\n    import flash.geom.Rectangle;\n\n    import mx.containers.Canvas;\n    import mx.core.UIComponent;\n\n    public class DrawMap extends Canvas {\n        private var controller:MatchController;\n        private var origin:MapLocation;\n\n        \/\/ various canvases for layering and quick toggling of features\n        private var mapCanvas:UIComponent;\n        private var gridCanvas:UIComponent;\n        private var rubbleCanvas:UIComponent;\n        private var partsCanvas:UIComponent;\n        private var groundUnitCanvas:UIComponent;\n        private var zombieUnitCanvas:UIComponent;\n\n        \/\/ optimizations for caching\n        private var lastRound:uint = 0;\n\n        public function DrawMap(controller:MatchController) {\n            super();\n\n            this.controller = controller;\n            this.controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange);\n            this.controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange);\n            this.addEventListener(Event.ENTER_FRAME, onEnterFrame);\n\n            this.mapCanvas = new UIComponent();\n            this.gridCanvas = new UIComponent();\n            this.rubbleCanvas = new UIComponent();\n            this.partsCanvas = new UIComponent();\n            this.groundUnitCanvas = new UIComponent();\n            this.zombieUnitCanvas = new UIComponent();\n\n            this.mapCanvas.cacheAsBitmap = true;\n            this.gridCanvas.cacheAsBitmap = true;\n\n            this.addChild(mapCanvas);\n            this.addChild(rubbleCanvas);\n            this.addChild(partsCanvas);\n            this.addChild(gridCanvas);\n            this.addChild(groundUnitCanvas);\n            this.addChild(zombieUnitCanvas);\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ UTILITY METHODS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        public function getMapWidth():uint {\n            if (controller.match)\n                return controller.match.getMap().getWidth() * RenderConfiguration.GRID_SIZE;\n            return 0;\n        }\n\n        public function getMapHeight():uint {\n            if (controller.match)\n                return controller.match.getMap().getHeight() * RenderConfiguration.GRID_SIZE + 5;\n            return 0;\n        }\n\n        private function getGridSize():Number {\n            return RenderConfiguration.getGridSize();\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ DRAWING METHODS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        public function redrawAll():void {\n            drawMap();\n            drawGridlines();\n            drawUnits();\n            drawRubble();\n            drawParts();\n\n            var o:DrawObject;\n\n            for each (o in controller.currentState.getGroundRobots()) {\n                o.draw(true);\n            }\n\n            for each (o in controller.currentState.getZombieRobots()) {\n                o.draw(true);\n            }\n\n            this.scrollRect = new Rectangle(this.mapCanvas.x, this.mapCanvas.y,\n                    getMapWidth() * RenderConfiguration.getScalingFactor(),\n                    getMapHeight() * RenderConfiguration.getScalingFactor());\n        }\n\n        private function drawMap():void {\n            var i:uint, j:uint, tile:TerrainTile;\n            var map:GameMap = controller.match.getMap();\n            var terrain:Array = map.getTerrainTiles();\n            var colorTransform:ColorTransform, scalar:uint;\n            var g:Number = getGridSize();\n\n            origin = map.getOrigin();\n\n            this.mapCanvas.graphics.clear();\n\n            \/\/ draw terrain\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    tile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.LAND) {\n                        scalar = 0xFF * 0.9;\n                        colorTransform = new ColorTransform(0, 0, 0, 1, scalar, scalar, scalar, 0);\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\n                        this.mapCanvas.graphics.drawRect(j * g, i * g, g, g);\n                        this.mapCanvas.graphics.endFill();\n                    } else {\n                        colorTransform = new ColorTransform(0, 0, 0, 1, 0x00, 0x00, 0x99, 0);\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\n                        this.mapCanvas.graphics.drawRect(j * g, i * g, g, g);\n                        this.mapCanvas.graphics.endFill();\n                    }\n                }\n            }\n\n            \/\/ draw void outlines\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    tile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.VOID) {\n                        this.mapCanvas.graphics.lineStyle(2, 0xFFFFFF);\n                        if (i > 0 && terrain[i-1][j].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, i * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, i * g);\n                        }\n                        if (j > 0 && terrain[i][j-1].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, i * g);\n                            this.mapCanvas.graphics.lineTo(j * g, (i + 1) * g);\n                        }\n                        if (i < map.getHeight() - 1 && terrain[i+1][j].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, (i + 1) * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, (i + 1) * g);\n                        }\n                        if (j < map.getWidth() - 1 && terrain[i][j+1].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo((j + 1) * g, i * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, (i + 1) * g);\n                        }\n                        this.mapCanvas.graphics.lineStyle();\n                    }\n                }\n            }\n        }\n\n        private function drawGridlines():void {\n            var i:uint, j:uint;\n            var map:GameMap = controller.match.getMap();\n\n            this.gridCanvas.graphics.clear();\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    this.gridCanvas.graphics.lineStyle(.5, 0x999999, 0.3);\n                    this.gridCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize());\n                }\n            }\n        }\n\n        private function drawRubble():void {\n            var terrain:Array = controller.match.getMap().getTerrainTiles();\n            var rubble:Array = controller.currentState.getRubble();\n            var i:uint, j:uint;\n\n            this.rubbleCanvas.graphics.clear();\n            this.rubbleCanvas.graphics.lineStyle();\n            var g:Number = getGridSize();\n            for (i = 0; i < rubble.length; i++) {\n                for (j = 0; j < rubble[i].length; j++) {\n                    var tile:TerrainTile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.VOID) {\n                        continue;\n                    }\n\n                    var density:Number = Math.min(1, rubble[i][j] \/ 100);\n                    if (density <= .5) {\n                        continue;\n                    }\n\n                    var color:uint = density < 1 ? 0x999999 : 0x000000;\n                    this.rubbleCanvas.graphics.beginFill(color, 1.0);\n                    this.rubbleCanvas.graphics.drawRect(j * g, i * g, g, g);\n                    this.rubbleCanvas.graphics.endFill();\n                }\n            }\n        }\n\n        private function drawParts():void {\n            var terrain:Array = controller.match.getMap().getTerrainTiles();\n            var parts:Array = controller.currentState.getParts();\n            var i:uint, j:uint;\n\n            this.partsCanvas.graphics.clear();\n            this.partsCanvas.graphics.lineStyle();\n            var g:Number = getGridSize();\n            for (i = 0; i < parts.length; i++) {\n                for (j = 0; j < parts[i].length; j++) {\n                    var tile:TerrainTile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.VOID) {\n                        continue;\n                    }\n\n                    if (parts[i][j] <= 0) {\n                        continue;\n                    }\n\n                    var density:Number = Math.max(.25, Math.min(1, parts[i][j] \/ 200));\n                    this.partsCanvas.graphics.beginFill(0xF48F4B, 1);\n                    this.partsCanvas.graphics.drawCircle(j * g + g \/ 2, i * g + g \/ 2, density * g \/ 2);\n                    this.partsCanvas.graphics.endFill();\n                }\n            }\n        }\n\n        private function drawUnits():void {\n            var loc:MapLocation, i:uint, j:uint, robot:DrawRobot;\n            var groundRobots:Object = controller.currentState.getGroundRobots();\n            var zombieRobots:Object = controller.currentState.getZombieRobots();\n            var g:Number = getGridSize();\n\n            while (groundUnitCanvas.numChildren > 0)\n                groundUnitCanvas.removeChildAt(0);\n\n            while (zombieUnitCanvas.numChildren > 0)\n                zombieUnitCanvas.removeChildAt(0);\n\n            for each (robot in groundRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * g + g \/ 2;\n                robot.y = i * g + g \/ 2;\n                robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                groundUnitCanvas.addChild(robot);\n                robot.draw();\n                robot.x += robot.getDrawX();\n                robot.y += robot.getDrawY();\n            }\n\n            for each (robot in zombieRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * g + g \/ 2;\n                robot.y = i * g + g \/ 2;\n                robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                zombieUnitCanvas.addChild(robot);\n                robot.draw();\n                robot.x += robot.getDrawX();\n                robot.y += robot.getDrawY();\n            }\n        }\n\n        private function updateUnits():void {\n            var loc:MapLocation, i:uint, j:uint, robot:DrawRobot;\n            var groundRobots:Object = controller.currentState.getGroundRobots();\n            var zombieRobots:Object = controller.currentState.getZombieRobots();\n            var g:Number = getGridSize();\n\n            for each (robot in groundRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * g + g \/ 2;\n                robot.y = i * g + g \/ 2;\n                if (!robot.parent && robot.isAlive()) {\n                    robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                    groundUnitCanvas.addChild(robot);\n                }\n                robot.draw();\n                robot.x += robot.getDrawX();\n                robot.y += robot.getDrawY();\n            }\n\n            for each (robot in zombieRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * g + g \/ 2;\n                robot.y = i * g + g \/ 2;\n                if (!robot.parent && robot.isAlive()) {\n                    robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                    zombieUnitCanvas.addChild(robot);\n                }\n                robot.draw();\n                robot.x += robot.getDrawX();\n                robot.y += robot.getDrawY();\n            }\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ EVENT HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        private function onEnterFrame(e:Event):void {\n            gridCanvas.visible = RenderConfiguration.showGridlines();\n            groundUnitCanvas.visible = RenderConfiguration.showGround();\n            zombieUnitCanvas.visible = RenderConfiguration.showZombies();\n            partsCanvas.visible = RenderConfiguration.showParts();\n            rubbleCanvas.visible = RenderConfiguration.showRubble();\n        }\n\n        private function onRoundChange(e:MatchEvent):void {\n            if (e.currentRound < lastRound) {\n                drawUnits();\n            }\n            updateUnits();\n            drawRubble();\n            drawParts();\n\n            lastRound = e.currentRound;\n\n            this.visible = (e.currentRound != 0);\n        }\n\n        private function onMatchChange(e:MatchEvent):void {\n            redrawAll();\n        }\n\n        private function onRobotSelect(e:MouseEvent):void {\n            var x:Number, y:Number;\n\n            if (RenderConfiguration.isTournament())\n                return;\n\n            if (controller.selectedRobot && controller.selectedRobot.parent) {\n                controller.selectedRobot.setSelected(false);\n                x = controller.selectedRobot.x;\n                y = controller.selectedRobot.y;\n                controller.selectedRobot.draw(true);\n                controller.selectedRobot.x = x;\n                controller.selectedRobot.y = y;\n            }\n\n            var robot:DrawRobot = e.currentTarget as DrawRobot;\n            robot.setSelected(true);\n            x = robot.x;\n            y = robot.y;\n            robot.draw(true);\n            robot.x = x;\n            robot.y = y;\n            controller.selectedRobot = robot;\n        }\n\n    }\n\n}","subject":"change part colors to match java client \/cc @kazimuth","message":"change part colors to match java client \/cc @kazimuth\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"aea754e1f2cbdc00b9937cbb74aafd372580c0bb","old_file":"src\/com\/esri\/builder\/model\/PortalModel.as","new_file":"src\/com\/esri\/builder\/model\/PortalModel.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.model\n{\n\nimport com.esri.ags.portal.Portal;\nimport com.esri.builder.supportClasses.URLUtil;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\n\nimport mx.utils.StringUtil;\n\npublic class PortalModel extends EventDispatcher\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public static const DEFAULT_PORTAL_URL:String = \"https:\/\/www.arcgis.com\";\n\n    private static var instance:PortalModel;\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public static function getInstance():PortalModel\n    {\n        if (!instance)\n        {\n            instance = new PortalModel(new SingletonEnforcer());\n        }\n\n        return instance;\n    }\n\n    public function cleanUpPortalURL(url:String):String\n    {\n        var cleanURL:String = url;\n        cleanURL = StringUtil.trim(cleanURL);\n        cleanURL = replacePreviousDefaultPortalURL(cleanURL);\n        cleanURL = cleanURL.replace(\/\\\/sharing\\\/content\\\/items\\\/?$\/i, '');\n        cleanURL = URLUtil.encode(cleanURL);\n        return cleanURL;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public function PortalModel(singletonEnforcer:SingletonEnforcer)\n    {\n        if (!singletonEnforcer)\n        {\n            throw new Error(\"Class should not be instantiated - use getInstance()\");\n        }\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  portal\n    \/\/----------------------------------\n\n    [Bindable]\n    public var portal:Portal = new Portal();\n\n    \/\/----------------------------------\n    \/\/  portalURL\n    \/\/----------------------------------\n\n    \/**\n     * Stripped value of the _userDefinedPortalURL\n     * (without \"\/sharing\/content\/items\")\n     *\/\n    private var _portalURL:String;\n\n    [Bindable(\"userDefinedPortalURLChanged\")]\n    public function get portalURL():String\n    {\n        return _portalURL;\n    }\n\n    public function set portalURL(value:String):void\n    {\n        if (_userDefinedPortalURL != value)\n        {\n            _userDefinedPortalURL = cleanUpPortalURL(value);\n            _portalURL = _userDefinedPortalURL;\n            dispatchEvent(new Event(\"userDefinedPortalURLChanged\"));\n        }\n    }\n\n    private function replacePreviousDefaultPortalURL(url:String):String\n    {\n        const previousDefaultPortalURL:String = \"http:\/\/www.arcgis.com\/\";\n        return url.replace(previousDefaultPortalURL, DEFAULT_PORTAL_URL);\n    }\n\n    \/\/----------------------------------\n    \/\/  userDefinedPortalURL\n    \/\/----------------------------------\n    \/**\n     * The ArcGIS Portal URL set by the user\n     *\/\n    private var _userDefinedPortalURL:String;\n\n    [Bindable(event=\"userDefinedPortalURLChanged\")]\n    public function get userDefinedPortalURL():String\n    {\n        return _userDefinedPortalURL;\n    }\n}\n}\n\nclass SingletonEnforcer\n{\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.model\n{\n\nimport com.esri.ags.portal.Portal;\nimport com.esri.builder.supportClasses.URLUtil;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\n\nimport mx.utils.StringUtil;\n\npublic class PortalModel extends EventDispatcher\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public static const DEFAULT_PORTAL_URL:String = \"https:\/\/www.arcgis.com\";\n\n    private static var instance:PortalModel;\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public static function getInstance():PortalModel\n    {\n        if (!instance)\n        {\n            instance = new PortalModel(new SingletonEnforcer());\n        }\n\n        return instance;\n    }\n\n    public function cleanUpPortalURL(url:String):String\n    {\n        var cleanURL:String = url;\n        cleanURL = StringUtil.trim(cleanURL);\n        cleanURL = replacePreviousDefaultPortalURL(cleanURL);\n        cleanURL = cleanURL.replace(\/\\\/sharing\\\/content\\\/items\\\/?$\/i, '');\n        cleanURL = cleanURL.charAt(cleanURL.length - 1) == \"\/\" ? cleanURL : cleanURL + \"\/\";\n        cleanURL = URLUtil.encode(cleanURL);\n        return cleanURL;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public function PortalModel(singletonEnforcer:SingletonEnforcer)\n    {\n        if (!singletonEnforcer)\n        {\n            throw new Error(\"Class should not be instantiated - use getInstance()\");\n        }\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  portal\n    \/\/----------------------------------\n\n    [Bindable]\n    public var portal:Portal = new Portal();\n\n    \/\/----------------------------------\n    \/\/  portalURL\n    \/\/----------------------------------\n\n    \/**\n     * Stripped value of the _userDefinedPortalURL\n     * (without \"\/sharing\/content\/items\")\n     *\/\n    private var _portalURL:String;\n\n    [Bindable(\"userDefinedPortalURLChanged\")]\n    public function get portalURL():String\n    {\n        return _portalURL;\n    }\n\n    public function set portalURL(value:String):void\n    {\n        if (_userDefinedPortalURL != value)\n        {\n            _userDefinedPortalURL = cleanUpPortalURL(value);\n            _portalURL = _userDefinedPortalURL;\n            dispatchEvent(new Event(\"userDefinedPortalURLChanged\"));\n        }\n    }\n\n    private function replacePreviousDefaultPortalURL(url:String):String\n    {\n        const previousDefaultPortalURL:String = \"http:\/\/www.arcgis.com\/\";\n        return url.replace(previousDefaultPortalURL, DEFAULT_PORTAL_URL);\n    }\n\n    \/\/----------------------------------\n    \/\/  userDefinedPortalURL\n    \/\/----------------------------------\n    \/**\n     * The ArcGIS Portal URL set by the user\n     *\/\n    private var _userDefinedPortalURL:String;\n\n    [Bindable(event=\"userDefinedPortalURLChanged\")]\n    public function get userDefinedPortalURL():String\n    {\n        return _userDefinedPortalURL;\n    }\n}\n}\n\nclass SingletonEnforcer\n{\n}\n","subject":"Add trailing forward slash if missing from Portal URL.","message":"Add trailing forward slash if missing from Portal URL.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"cf5b21e8d96ff81f4e52b3fb2f38c4abaa86c113","old_file":"src\/aerys\/minko\/render\/DrawCall.as","new_file":"src\/aerys\/minko\/render\/DrawCall.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n        private var _changes            : Object                           = {};\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n            \n            if (value)\n                for (var bindingName : String in _changes)\n                {\n                    setParameter(bindingName, _changes[bindingName]);\n                    delete _changes[bindingName];\n                }\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\/\/\t\t\tif (_bindings != null)\n\/\/\t\t\t\tunsetBindings(meshBindings, sceneBindings);\n\t\t\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n            _changes = {};\n            \n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n                if (meshBindings.hasCallback(parameter, parameterChangedHandler))\n\t\t\t\t    meshBindings.removeCallback(parameter, parameterChangedHandler);\n                else if (sceneBindings.hasCallback(parameter, parameterChangedHandler))\n    \t\t\t\tsceneBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace();\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n                && !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tif (!_vsInputComponents)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.addCallback(parameter, parameterChangedHandler);\n                if (!sceneBindings.hasCallback(parameter, parameterChangedHandler))\n    \t\t\t\tsceneBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, meshBindings.getProperty(parameter));\n\t\t\t\telse if (sceneBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, sceneBindings.getProperty(parameter));\n\t\t\t}\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\tif (!_enabled)\n            {\n                _changes[name] = value;\n                \n\t\t\t\treturn ;\n            }\n\t\t\t\n\t\t\tvar binding : IBinder = _bindings[name] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t\t\n\t\tprivate function parameterChangedHandler(dataBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t\t: Object) : void\n\t\t{\n\t\t\tnewValue !== null && setParameter(property, newValue);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue \t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n        private var _changes            : Object                           = {};\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n            \n            if (value)\n                for (var bindingName : String in _changes)\n                {\n                    setParameter(bindingName, _changes[bindingName]);\n                    delete _changes[bindingName];\n                }\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\/\/\t\t\tif (_bindings != null)\n\/\/\t\t\t\tunsetBindings(meshBindings, sceneBindings);\n\t\t\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n            _changes = {};\n            \n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n                if (meshBindings.hasCallback(parameter, parameterChangedHandler))\n\t\t\t\t    meshBindings.removeCallback(parameter, parameterChangedHandler);\n                if (sceneBindings.hasCallback(parameter, parameterChangedHandler))\n    \t\t\t\tsceneBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace();\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n                && !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tif (!_vsInputComponents)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.addCallback(parameter, parameterChangedHandler);\n                if (!sceneBindings.hasCallback(parameter, parameterChangedHandler))\n    \t\t\t\tsceneBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, meshBindings.getProperty(parameter));\n\t\t\t\telse if (sceneBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, sceneBindings.getProperty(parameter));\n\t\t\t}\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\tif (!_enabled)\n            {\n                _changes[name] = value;\n                \n\t\t\t\treturn ;\n            }\n\t\t\t\n\t\t\tvar binding : IBinder = _bindings[name] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t\t\n\t\tprivate function parameterChangedHandler(dataBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t\t: Object) : void\n\t\t{\n\t\t\tnewValue !== null && setParameter(property, newValue);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue \t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","subject":"fix DrawCall.unsetBindings() to remove callbacks scene on both mesh AND scene bindings: for now there is only one binding table generated by the shader compiler, so both scene and mesh bindings have to be listened too and callbacks need to be removed from both","message":"fix DrawCall.unsetBindings() to remove callbacks scene on both mesh AND scene bindings: for now there is only one binding table generated by the shader compiler, so both scene and mesh bindings have to be listened too and callbacks need to be removed from both\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"baeed73e151c84a8a3532448957e277dfa822611","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/skinning\/SkinningController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/skinning\/SkinningController.as","old_contents":"package aerys.minko.scene.controller.mesh.skinning\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.animation.SkinningMethod;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.log.DebugLevel;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.geom.Matrix3D;\n\timport flash.utils.Dictionary;\n\t\n\tpublic final class SkinningController extends EnterFrameController implements IRebindableController\n\t{\n\t\tpublic static const MAX_NUM_INFLUENCES\t: uint\t= 8;\n\t\tpublic static const MAX_NUM_JOINTS\t\t: uint\t= 51;\n\t\t\n\t\tprivate var _skinningHelper\t\t: AbstractSkinningHelper;\n\t\tprivate var _isDirty\t\t\t: Boolean;\n\t\t\n\t\tprivate var _flattenSkinning\t: Boolean;\n\t\tprivate var _numFps\t\t\t\t: uint = 0;\n\t\tprivate var _updateStatic\t\t: Boolean;\n\t\t\n\t\tprivate var _method\t\t\t\t: uint;\n\t\tprivate var _bindShapeMatrix\t: Matrix3D;\n\t\tprivate var _skeletonRoot\t\t: Group;\n\t\tprivate var _joints\t\t\t\t: Vector.<Group>;\n\t\tprivate var _invBindMatrices\t: Vector.<Matrix3D>;\n\t\t\n\t\tprivate var _numVisibleTargets\t: uint;\n\t\t\n\t\tpublic function get skinningMethod() : uint\n\t\t{\n\t\t\treturn _method;\n\t\t}\n\t\t\n\t\tpublic function get skeletonRoot() : Group\n\t\t{\n\t\t\treturn _skeletonRoot;\n\t\t}\n\t\t\n\t\tpublic function get joints() : Vector.<Group>\n\t\t{\n\t\t\treturn _joints;\n\t\t}\n\t\t\n\t\tpublic function SkinningController(method\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t   skeletonRoot\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t   joints\t\t\t: Vector.<Group>,\n\t\t\t\t\t\t\t\t\t\t   bindShape\t\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t   invBindMatrices\t: Vector.<Matrix4x4>,\n\t\t\t\t\t\t\t\t\t\t   flattenSkinning\t: Boolean \t= false,\n\t\t\t\t\t\t\t\t\t\t   numFps\t\t\t: uint \t\t= 0)\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tif (!skeletonRoot)\n\t\t\t\tthrow new Error('skeletonRoot cannot be null');\n\t\t\t\n\t\t\t_method\t\t\t\t= method;\n\t\t\t_skeletonRoot\t\t= skeletonRoot;\n\t\t\t_bindShapeMatrix\t= bindShape.minko_math::_matrix;\n\t\t\t_isDirty\t\t\t= false;\n\t\t\t\n\t\t\t_flattenSkinning\t= flattenSkinning;\n\t\t\t_numFps\t\t\t\t= numFps;\n\t\t\t_updateStatic\t\t= false;\n\t\t\t\n\t\t\tinitialize(joints, invBindMatrices);\n\t\t}\n\t\t\n\t\tprivate function initialize(joints\t\t\t: Vector.<Group>,\n\t\t\t\t\t\t\t\t\tinvBindMatrices\t: Vector.<Matrix4x4>) : void\n\t\t{\n\t\t\tvar numJoints : uint = joints.length;\n\t\t\t\n\t\t\t_joints\t= joints.slice();\n\t\t\t\n\t\t\t_invBindMatrices\t= new Vector.<Matrix3D>(numJoints, true);\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_invBindMatrices[jointId] = invBindMatrices[jointId].minko_math::_matrix;\n\t\t}\n\t\t\n\t\toverride protected function targetAddedToScene(target : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.targetAddedToScene(target, scene);\n\t\t\t\n\t\t\tif (getNumTargetsInScene(scene) == 1)\n\t\t\t\tsubscribeToJoints();\n\t\t\t\n\t\t\tvar mesh : Mesh = target as Mesh;\n\t\t\t\n\t\t\tmesh.bindings.addCallback('insideFrustum', meshVisibilityChangedHandler);\n\t\t\t\n\t\t\tif (!_skinningHelper)\n\t\t\t{\n\t\t\t\tvar numInfluences \t: uint = AbstractSkinningHelper.getNumInfluences(\n\t\t\t\t\tmesh.geometry.format\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tif (_joints.length > MAX_NUM_JOINTS || numInfluences > MAX_NUM_INFLUENCES)\n\t\t\t\t{\n\t\t\t\t\t_method = SkinningMethod.SOFTWARE_MATRIX;\n\t\t\t\t\tMinko.log(\n\t\t\t\t\t\tDebugLevel.SKINNING,\n\t\t\t\t\t\t'Too many influences\/joints: switching to SkinningMethod.SOFTWARE.'\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (skinningMethod != SkinningMethod.SOFTWARE_MATRIX)\n\t\t\t\t{\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\t_skinningHelper = new HardwareSkinningHelper(\n\t\t\t\t\t\t\t_method, \n\t\t\t\t\t\t\t_bindShapeMatrix, \n\t\t\t\t\t\t\t_invBindMatrices,\n\t\t\t\t\t\t\t_flattenSkinning,\n\t\t\t\t\t\t\t_numFps,\n\t\t\t\t\t\t\t_skeletonRoot,\n\t\t\t\t\t\t\t_joints\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (e : Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tMinko.log(\n\t\t\t\t\t\t\tDebugLevel.SKINNING,\n\t\t\t\t\t\t\t'Falling back to software skinning: ' + e.message,\n\t\t\t\t\t\t\tthis\n\t\t\t\t\t\t);\n\t\t\t\t\t\t\n\t\t\t\t\t\t_method = SkinningMethod.SOFTWARE_MATRIX;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_skinningHelper ||= new SoftwareSkinningHelper(\n\t\t\t\t\t_method, \n\t\t\t\t\t_bindShapeMatrix, \n\t\t\t\t\t_invBindMatrices,\n\t\t\t\t\t_flattenSkinning,\n\t\t\t\t\t_numFps,\n\t\t\t\t\t_skeletonRoot,\n\t\t\t\t\t_joints\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t_skinningHelper.addMesh(mesh);\n\t\t\t\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\toverride protected function targetRemovedFromScene(target : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.targetRemovedFromScene(target, scene);\n\t\t\t\n\t\t\tif (getNumTargetsInScene(scene) == 0)\n\t\t\t\tunsubscribeFromJoints();\n\t\t\t\n\t\t\tvar mesh : Mesh = target as Mesh;\n\t\t\t\n\t\t\tmesh.bindings.removeCallback('insideFrustum', meshVisibilityChangedHandler);\n\t\t\t_skinningHelper.removeMesh(mesh);\n\t\t}\n\t\t\n\t\tprivate function jointLocalToWorldChangedHandler(node : Group, emitter : Matrix4x4) : void\n\t\t{\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\tpublic function rebindDependencies(nodeMap\t\t\t: Dictionary, \n\t\t\t\t\t\t\t\t\t\t   controllerMap\t: Dictionary) : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tif (numTargets != 0)\n\t\t\t\tunsubscribeFromJoints();\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1 && nodeMap[_skeletonRoot])\n\t\t\t\t_skeletonRoot = nodeMap[_skeletonRoot];\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\tif (nodeMap[_joints[jointId]])\n\t\t\t\t\t_joints[jointId] = nodeMap[_joints[jointId]];\n\t\t\t\n\t\t\tif (numTargets != 0)\n\t\t\t\tsubscribeToJoints();\n\t\t\t\n\t\t\t_isDirty\t\t= true;\n\t\t\t_updateStatic\t= true;\n\t\t}\n\t\t\n\t\tpublic function set numFps(value\t: uint) : void\n\t\t{\n\t\t\t_numFps\t\t\t= value;\n\t\t\t_updateStatic\t= true;\n\t\t}\n\t\t\n\t\tpublic function set flattenSkinning(value\t: Boolean) : void\n\t\t{\n\t\t\t_flattenSkinning = value;\n\t\t\tif (!_flattenSkinning)\n\t\t\t{\n\t\t\t\t_skinningHelper.clearStaticSkinning();\n\t\t\t}\n\t\t\t_updateStatic\t= _flattenSkinning\n\t\t}\n\n\t\t\n\t\tprivate function subscribeToJoints() : void\n\t\t{\n\t\t\tvar numJoints\t: uint\t= _joints.length;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_joints[jointId].localToWorldTransformChanged.add(jointLocalToWorldChangedHandler);\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1)\n\t\t\t\t_skeletonRoot.localToWorldTransformChanged.add(jointLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function unsubscribeFromJoints() : void\n\t\t{\n\t\t\tvar numJoints\t: uint\t= _joints.length;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_joints[jointId].localToWorldTransformChanged.remove(jointLocalToWorldChangedHandler);\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1)\n\t\t\t\t_skeletonRoot.localToWorldTransformChanged.remove(jointLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tif ((_flattenSkinning || _isDirty) \n\t\t\t\t&& _skinningHelper.numMeshes != 0)\n\t\t\t{\n\t\t\t\t_skinningHelper.update(\n\t\t\t\t\t_skeletonRoot, \n\t\t\t\t\t_joints, \n\t\t\t\t\t_updateStatic,\n\t\t\t\t\t_numFps\n\t\t\t\t);\n\t\t\t\t_isDirty\t\t= false;\n\t\t\t\t_updateStatic\t= false;\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new SkinningController(\n\t\t\t\t_method,\n\t\t\t\t_skeletonRoot,\n\t\t\t\t_joints,\n\t\t\t\tgetBindShapeMatrix(),\n\t\t\t\tgetInvBindMatrices(),\n\t\t\t\t_flattenSkinning,\n\t\t\t\t_numFps\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function getInvBindMatrices() : Vector.<Matrix4x4>\n\t\t{\n\t\t\tvar numMatrices\t\t: uint\t\t\t\t\t= _invBindMatrices.length;\n\t\t\tvar invBindMatrices : Vector.<Matrix4x4>\t= new Vector.<Matrix4x4>(numMatrices);\n\t\t\t\n\t\t\tfor (var matrixId : uint = 0; matrixId < numMatrices; ++matrixId)\n\t\t\t\tinvBindMatrices[matrixId] = new Matrix4x4().copyFromMatrix3D(\n\t\t\t\t\t_invBindMatrices[matrixId]\n\t\t\t\t);\n\t\t\t\n\t\t\treturn invBindMatrices;\n\t\t}\n\t\t\n\t\tpublic function getBindShapeMatrix() : Matrix4x4\n\t\t{\n\t\t\treturn new Matrix4x4().copyFromMatrix3D(_bindShapeMatrix);\n\t\t}\n\t\t\n\t\tprivate function meshVisibilityChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  property\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  oldValue\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  newValue\t: Boolean) : void\n\t\t{\n\t\t\tif (newValue)\n\t\t\t\t_skinningHelper.addMesh(bindings.owner as Mesh);\n\t\t\telse\n\t\t\t\t_skinningHelper.removeMesh(bindings.owner as Mesh);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh.skinning\n{\n\timport flash.display.BitmapData;\n\timport flash.geom.Matrix3D;\n\timport flash.utils.Dictionary;\n\t\n\timport aerys.minko.Minko;\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.animation.SkinningMethod;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.log.DebugLevel;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\tpublic final class SkinningController extends EnterFrameController implements IRebindableController\n\t{\n\t\tpublic static const MAX_NUM_INFLUENCES\t: uint\t= 8;\n\t\tpublic static const MAX_NUM_JOINTS\t\t: uint\t= 51;\n\t\t\n\t\tprivate var _skinningHelper\t\t: AbstractSkinningHelper;\n\t\tprivate var _isDirty\t\t\t: Boolean;\n\t\t\n\t\tprivate var _flattenSkinning\t: Boolean;\n\t\tprivate var _numFps\t\t\t\t: uint = 0;\n\t\tprivate var _updateStatic\t\t: Boolean;\n\t\t\n\t\tprivate var _method\t\t\t\t: uint;\n\t\tprivate var _bindShapeMatrix\t: Matrix3D;\n\t\tprivate var _skeletonRoot\t\t: Group;\n\t\tprivate var _joints\t\t\t\t: Vector.<Group>;\n\t\tprivate var _invBindMatrices\t: Vector.<Matrix3D>;\n\t\t\n\t\tprivate var _numVisibleTargets\t: uint;\n\t\t\n\t\tpublic function get skinningMethod() : uint\n\t\t{\n\t\t\treturn _method;\n\t\t}\n\t\t\n\t\tpublic function get skeletonRoot() : Group\n\t\t{\n\t\t\treturn _skeletonRoot;\n\t\t}\n\t\t\n\t\tpublic function set skinningMethod(value : uint) : void\n\t\t{\n\t\t\t_method = value;\n\t\t\t\n\t\t\tfor (var targetId : uint = 0; targetId < numTargets; targetId++)\n\t\t\t{\n\t\t\t\tvar target : ISceneNode = getTarget(targetId);\n\t\t\t\ttargetRemovedFromScene(target, target.scene);\n\t\t\t\ttargetAddedToScene(target, target.scene);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get joints() : Vector.<Group>\n\t\t{\n\t\t\treturn _joints;\n\t\t}\n\t\t\n\t\tpublic function get numJoints() : uint\n\t\t{\n\t\t\treturn _joints.length;\n\t\t}\n\t\t\n\t\tpublic function SkinningController(method\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t   skeletonRoot\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t   joints\t\t\t: Vector.<Group>,\n\t\t\t\t\t\t\t\t\t\t   bindShape\t\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t   invBindMatrices\t: Vector.<Matrix4x4>,\n\t\t\t\t\t\t\t\t\t\t   flattenSkinning\t: Boolean \t= false,\n\t\t\t\t\t\t\t\t\t\t   numFps\t\t\t: uint \t\t= 0)\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tif (!skeletonRoot)\n\t\t\t\tthrow new Error('skeletonRoot cannot be null');\n\t\t\t\n\t\t\t_method\t\t\t\t= method;\n\t\t\t_skeletonRoot\t\t= skeletonRoot;\n\t\t\t_bindShapeMatrix\t= bindShape.minko_math::_matrix;\n\t\t\t_isDirty\t\t\t= false;\n\t\t\t\n\t\t\t_flattenSkinning\t= flattenSkinning;\n\t\t\t_numFps\t\t\t\t= numFps;\n\t\t\t_updateStatic\t\t= false;\n\t\t\t\n\t\t\tinitialize(joints, invBindMatrices);\n\t\t}\n\t\t\n\t\tprivate function initialize(joints\t\t\t: Vector.<Group>,\n\t\t\t\t\t\t\t\t\tinvBindMatrices\t: Vector.<Matrix4x4>) : void\n\t\t{\n\t\t\tvar numJoints : uint = joints.length;\n\t\t\t\n\t\t\t_joints\t= joints.slice();\n\t\t\t\n\t\t\t_invBindMatrices\t= new Vector.<Matrix3D>(numJoints, true);\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_invBindMatrices[jointId] = invBindMatrices[jointId].minko_math::_matrix;\n\t\t}\n\t\t\n\t\toverride protected function targetAddedToScene(target : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.targetAddedToScene(target, scene);\n\t\t\t\n\t\t\tif (getNumTargetsInScene(scene) == 1)\n\t\t\t\tsubscribeToJoints();\n\t\t\t\n\t\t\tvar mesh : Mesh = target as Mesh;\n\t\t\t\n\t\t\tmesh.bindings.addCallback('insideFrustum', meshVisibilityChangedHandler);\n\t\t\t\n\t\t\tif (!_skinningHelper)\n\t\t\t{\n\t\t\t\tvar numInfluences \t: uint = AbstractSkinningHelper.getNumInfluences(\n\t\t\t\t\tmesh.geometry.format\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tif (_joints.length > MAX_NUM_JOINTS || numInfluences > MAX_NUM_INFLUENCES)\n\t\t\t\t{\n\t\t\t\t\t_method = SkinningMethod.SOFTWARE_MATRIX;\n\t\t\t\t\tMinko.log(\n\t\t\t\t\t\tDebugLevel.SKINNING,\n\t\t\t\t\t\t'Too many influences\/joints: switching to SkinningMethod.SOFTWARE.'\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (skinningMethod != SkinningMethod.SOFTWARE_MATRIX)\n\t\t\t\t{\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\t_skinningHelper = new HardwareSkinningHelper(\n\t\t\t\t\t\t\t_method, \n\t\t\t\t\t\t\t_bindShapeMatrix, \n\t\t\t\t\t\t\t_invBindMatrices,\n\t\t\t\t\t\t\t_flattenSkinning,\n\t\t\t\t\t\t\t_numFps,\n\t\t\t\t\t\t\t_skeletonRoot,\n\t\t\t\t\t\t\t_joints\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (e : Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tMinko.log(\n\t\t\t\t\t\t\tDebugLevel.SKINNING,\n\t\t\t\t\t\t\t'Falling back to software skinning: ' + e.message,\n\t\t\t\t\t\t\tthis\n\t\t\t\t\t\t);\n\t\t\t\t\t\t\n\t\t\t\t\t\t_method = SkinningMethod.SOFTWARE_MATRIX;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_skinningHelper ||= new SoftwareSkinningHelper(\n\t\t\t\t\t_method, \n\t\t\t\t\t_bindShapeMatrix, \n\t\t\t\t\t_invBindMatrices,\n\t\t\t\t\t_flattenSkinning,\n\t\t\t\t\t_numFps,\n\t\t\t\t\t_skeletonRoot,\n\t\t\t\t\t_joints\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t_skinningHelper.addMesh(mesh);\n\t\t\t\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\toverride protected function targetRemovedFromScene(target : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.targetRemovedFromScene(target, scene);\n\t\t\t\n\t\t\tif (getNumTargetsInScene(scene) == 0)\n\t\t\t\tunsubscribeFromJoints();\n\t\t\t\n\t\t\tvar mesh : Mesh = target as Mesh;\n\t\t\t\n\t\t\tmesh.bindings.removeCallback('insideFrustum', meshVisibilityChangedHandler);\n\t\t\t_skinningHelper.removeMesh(mesh);\n\t\t}\n\t\t\n\t\tprivate function jointLocalToWorldChangedHandler(node : Group, emitter : Matrix4x4) : void\n\t\t{\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\tpublic function rebindDependencies(nodeMap\t\t\t: Dictionary, \n\t\t\t\t\t\t\t\t\t\t   controllerMap\t: Dictionary) : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tif (numTargets != 0)\n\t\t\t\tunsubscribeFromJoints();\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1 && nodeMap[_skeletonRoot])\n\t\t\t\t_skeletonRoot = nodeMap[_skeletonRoot];\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\tif (nodeMap[_joints[jointId]])\n\t\t\t\t\t_joints[jointId] = nodeMap[_joints[jointId]];\n\t\t\t\n\t\t\tif (numTargets != 0)\n\t\t\t\tsubscribeToJoints();\n\t\t\t\n\t\t\t_isDirty\t\t= true;\n\t\t\t_updateStatic\t= true;\n\t\t}\n\t\t\n\t\tpublic function set numFps(value\t: uint) : void\n\t\t{\n\t\t\t_numFps\t\t\t= value;\n\t\t\t_updateStatic\t= true;\n\t\t}\n\t\t\n\t\tpublic function set flattenSkinning(value\t: Boolean) : void\n\t\t{\n\t\t\t_flattenSkinning = value;\n\t\t\tif (!_flattenSkinning)\n\t\t\t{\n\t\t\t\t_skinningHelper.clearStaticSkinning();\n\t\t\t}\n\t\t\t_updateStatic\t= _flattenSkinning\n\t\t}\n\n\t\t\n\t\tprivate function subscribeToJoints() : void\n\t\t{\n\t\t\tvar numJoints\t: uint\t= _joints.length;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_joints[jointId].localToWorldTransformChanged.add(jointLocalToWorldChangedHandler);\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1)\n\t\t\t\t_skeletonRoot.localToWorldTransformChanged.add(jointLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function unsubscribeFromJoints() : void\n\t\t{\n\t\t\tvar numJoints\t: uint\t= _joints.length;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_joints[jointId].localToWorldTransformChanged.remove(jointLocalToWorldChangedHandler);\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1)\n\t\t\t\t_skeletonRoot.localToWorldTransformChanged.remove(jointLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tif ((_flattenSkinning || _isDirty) \n\t\t\t\t&& _skinningHelper.numMeshes != 0)\n\t\t\t{\n\t\t\t\t_skinningHelper.update(\n\t\t\t\t\t_skeletonRoot, \n\t\t\t\t\t_joints, \n\t\t\t\t\t_updateStatic,\n\t\t\t\t\t_numFps\n\t\t\t\t);\n\t\t\t\t_isDirty\t\t= false;\n\t\t\t\t_updateStatic\t= false;\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new SkinningController(\n\t\t\t\t_method,\n\t\t\t\t_skeletonRoot,\n\t\t\t\t_joints,\n\t\t\t\tgetBindShapeMatrix(),\n\t\t\t\tgetInvBindMatrices(),\n\t\t\t\t_flattenSkinning,\n\t\t\t\t_numFps\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function getInvBindMatrices() : Vector.<Matrix4x4>\n\t\t{\n\t\t\tvar numMatrices\t\t: uint\t\t\t\t\t= _invBindMatrices.length;\n\t\t\tvar invBindMatrices : Vector.<Matrix4x4>\t= new Vector.<Matrix4x4>(numMatrices);\n\t\t\t\n\t\t\tfor (var matrixId : uint = 0; matrixId < numMatrices; ++matrixId)\n\t\t\t\tinvBindMatrices[matrixId] = new Matrix4x4().copyFromMatrix3D(\n\t\t\t\t\t_invBindMatrices[matrixId]\n\t\t\t\t);\n\t\t\t\n\t\t\treturn invBindMatrices;\n\t\t}\n\t\t\n\t\tpublic function getBindShapeMatrix() : Matrix4x4\n\t\t{\n\t\t\treturn new Matrix4x4().copyFromMatrix3D(_bindShapeMatrix);\n\t\t}\n\t\t\n\t\tprivate function meshVisibilityChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  property\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  oldValue\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  newValue\t: Boolean) : void\n\t\t{\n\t\t\tif (newValue)\n\t\t\t\t_skinningHelper.addMesh(bindings.owner as Mesh);\n\t\t\telse\n\t\t\t\t_skinningHelper.removeMesh(bindings.owner as Mesh);\n\t\t}\n\t}\n}\n","subject":"Add setter on skinningMethod","message":"Add setter on skinningMethod\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"11282bdfed384f9e4c1e39fab6ad66ede18f7fed","old_file":"src\/control\/ExportDataCommand.as","new_file":"src\/control\/ExportDataCommand.as","old_contents":"package control\n{\n\timport com.adobe.serialization.json.JSON;\n\t\n\timport dragonBones.objects.DataParser;\n\timport dragonBones.utils.ConstValues;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.MovieClip;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.geom.Matrix;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\timport flash.net.FileReference;\n\timport flash.utils.ByteArray;\n\t\n\timport message.Message;\n\timport message.MessageDispatcher;\n\t\n\timport model.ImportDataProxy;\n\timport model.JSFLProxy;\n\timport model.XMLDataProxy;\n\t\n\timport utils.BitmapDataUtil;\n\timport utils.GlobalConstValues;\n\timport utils.PNGEncoder;\n\timport utils.xmlToObject;\n\t\n\timport zero.zip.Zip;\n\t\n\tpublic class ExportDataCommand\n\t{\n\t\tpublic static const instance:ExportDataCommand = new ExportDataCommand();\n\t\t\n\t\tprivate var _fileREF:FileReference;\n\t\tprivate var _isExporting:Boolean;\n\t\tprivate var _scale:Number;\n\t\tprivate var _exportType:uint;\n\t\tprivate var _backgroundColor:uint;\n\t\t\n\t\tprivate var _importDataProxy:ImportDataProxy;\n\t\t\n\t\tprivate var _xmlDataProxy:XMLDataProxy;\n\t\tprivate var _bitmapData:BitmapData;\n\t\t\n\t\tpublic function ExportDataCommand()\n\t\t{\n\t\t\t_fileREF = new FileReference();\n\t\t\t\n\t\t\t_importDataProxy = ImportDataProxy.getInstance();\n\t\t}\n\t\t\n\t\tpublic function export(exportType:uint, scale:Number, backgroundColor:uint = 0):void\n\t\t{\n\t\t\tif(_isExporting)\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t_isExporting = true;\n\t\t\t\n\t\t\t_exportType = exportType;\n\t\t\t_scale = scale;\n\t\t\t\n\t\t\tswitch(_exportType)\n\t\t\t{\n\t\t\t\tcase 0:\n\t\t\t\tcase 2:\n\t\t\t\tcase 5:\n\t\t\t\t\t_scale = 1;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\t_backgroundColor = backgroundColor;\n\t\t\t\n\t\t\texportStart();\n\t\t}\n\t\t\n\t\tprivate function exportStart():void\n\t\t{\n\t\t\tvar dataBytes:ByteArray;\n\t\t\tvar zip:Zip;\n\t\t\tvar date:Date;\n\t\t\t\n\t\t\t_xmlDataProxy = _importDataProxy.xmlDataProxy;\n\t\t\t_bitmapData = _importDataProxy.textureAtlas.bitmapData;\n\t\t\t\n\t\t\tif(_scale != 1)\n\t\t\t{\n\t\t\t\t_xmlDataProxy = _xmlDataProxy.clone();\n\t\t\t\tvar subBitmapDataDic:Object;\n\t\t\t\tvar movieClip:MovieClip = _importDataProxy.textureAtlas.movieClip;\n\t\t\t\tif(movieClip && movieClip.totalFrames >= 3)\n\t\t\t\t{\n\t\t\t\t\tsubBitmapDataDic = {};\n\t\t\t\t\tfor each (var displayName:String in _xmlDataProxy.getSubTextureListFromDisplayList())\n\t\t\t\t\t{\n\t\t\t\t\t\tmovieClip.gotoAndStop(movieClip.totalFrames);\n\t\t\t\t\t\tmovieClip.gotoAndStop(displayName);\n\t\t\t\t\t\tsubBitmapDataDic[displayName] = movieClip.getChildAt(0);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsubBitmapDataDic = BitmapDataUtil.getSubBitmapDataDic(\n\t\t\t\t\t\t_bitmapData,\n\t\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap()\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_xmlDataProxy.scaleData(_scale);\n\t\t\t\t\t\n\t\t\t\t_bitmapData = BitmapDataUtil.getMergeBitmapData(\n\t\t\t\t\tsubBitmapDataDic,\n\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap(),\n\t\t\t\t\t_xmlDataProxy.textureAtlasWidth,\n\t\t\t\t\t_xmlDataProxy.textureAtlasHeight,\n\t\t\t\t\t_scale\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tvar isSWF:Boolean = _exportType == 0 || _exportType == 2 || _exportType == 5;\n\t\t\tvar isXML:Boolean = _exportType == 2 || _exportType == 3 || _exportType == 4;\n\t\t\t\n\t\t\tswitch(_exportType)\n\t\t\t{\n\t\t\t\tcase 0:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdataBytes = getSWFBytes();\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tDataParser.compressData(\n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\tdataBytes\n\t\t\t\t\t\t\t\t), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.SWF_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 1:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdataBytes = getPNGBytes(_backgroundColor);\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tDataParser.compressData(\n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\tdataBytes\n\t\t\t\t\t\t\t\t), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.PNG_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 2:\n\t\t\t\tcase 3:\n\t\t\t\tcase 5:\n\t\t\t\tcase 6:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tif(isSWF)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdataBytes = getSWFBytes();\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdataBytes = getPNGBytes(_backgroundColor);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdate = new Date();\n\t\t\t\t\t\t\tzip = new Zip();\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tdataBytes, \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + (isSWF?GlobalConstValues.SWF_SUFFIX:GlobalConstValues.PNG_SUFFIX),\n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t_xmlDataProxy.setImagePath(GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.PNG_SUFFIX);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tif(isXML)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\t_xmlDataProxy.xml.toXMLString(),\n\t\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\t_xmlDataProxy.textureAtlasXML.toXMLString(),\n\t\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tzip.encode(), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.ZIP_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.clear();\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 4:\n\t\t\t\tcase 7:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdate = new Date();\n\t\t\t\t\t\tzip = new Zip();\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(_xmlDataProxy == _importDataProxy.xmlDataProxy)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_xmlDataProxy = _xmlDataProxy.clone();\n\t\t\t\t\t\t}\n\t\t\t\t\t\t_xmlDataProxy.changePath();\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tsubBitmapDataDic = BitmapDataUtil.getSubBitmapDataDic(\n\t\t\t\t\t\t\t_bitmapData, \n\t\t\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap()\n\t\t\t\t\t\t);\n\t\t\t\t\t\tfor(var subTextureName:String in subBitmapDataDic)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar subBitmapData:BitmapData = subBitmapDataDic[subTextureName];\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tPNGEncoder.encode(subBitmapData), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + \"\/\" + subTextureName + GlobalConstValues.PNG_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tsubBitmapData.dispose();\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(isXML)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t_xmlDataProxy.xml.toXMLString(), \n\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t_xmlDataProxy.textureAtlasXML.toXMLString(), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\tzip.encode(), \n\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.ZIP_SUFFIX\n\t\t\t\t\t\t);\n\t\t\t\t\t\tzip.clear();\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tdefault:\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t_isExporting = false;\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_ERROR);\n\t\t}\n\t\t\n\t\tprivate function getSWFBytes():ByteArray\n\t\t{\n\t\t\tif(_importDataProxy.textureAtlas.movieClip)\n\t\t\t{\n\t\t\t\treturn _importDataProxy.textureBytes;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function getPNGBytes(color:uint = 0):ByteArray\n\t\t{\n\t\t\tif(color)\n\t\t\t{\n\t\t\t\tvar bitmapData:BitmapData = new BitmapData(_bitmapData.width, _bitmapData.height, true, color);\n\t\t\t\tbitmapData.draw(_bitmapData);\n\t\t\t\t\n\t\t\t\tvar byteArray:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\t\tbitmapData.dispose();\n\t\t\t\t\n\t\t\t\treturn byteArray;\n\t\t\t}\n\t\t\telse if(_importDataProxy.textureAtlas.movieClip)\n\t\t\t{\n\t\t\t\treturn PNGEncoder.encode(_bitmapData);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tif(_bitmapData && _bitmapData != _importDataProxy.textureAtlas.bitmapData)\n\t\t\t\t{\n\t\t\t\t\treturn PNGEncoder.encode(_bitmapData);\n\t\t\t\t}\n\t\t\t\treturn _importDataProxy.textureBytes;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function exportSave(fileData:ByteArray, fileName:String):void\n\t\t{\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT, fileName);\n\t\t\t_fileREF.addEventListener(Event.CANCEL, onFileSaveHandler);\n\t\t\t_fileREF.addEventListener(Event.COMPLETE, onFileSaveHandler);\n\t\t\t_fileREF.addEventListener(IOErrorEvent.IO_ERROR, onFileSaveHandler);\n\t\t\t_fileREF.save(fileData, fileName);\n\t\t}\n\t\t\n\t\tprivate function onFileSaveHandler(e:Event):void\n\t\t{\n\t\t\t_fileREF.removeEventListener(Event.CANCEL, onFileSaveHandler);\n\t\t\t_fileREF.removeEventListener(Event.COMPLETE, onFileSaveHandler);\n\t\t\t_fileREF.removeEventListener(IOErrorEvent.IO_ERROR, onFileSaveHandler);\n\t\t\t_isExporting = false;\n\t\t\tswitch(e.type)\n\t\t\t{\n\t\t\t\tcase Event.CANCEL:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_CANCEL);\n\t\t\t\t\tbreak;\n\t\t\t\tcase IOErrorEvent.IO_ERROR:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_ERROR);\n\t\t\t\t\tbreak;\n\t\t\t\tcase Event.COMPLETE:\n\t\t\t\t\tif(_bitmapData && _bitmapData != _importDataProxy.textureAtlas.bitmapData)\n\t\t\t\t\t{\n\t\t\t\t\t\t_bitmapData.dispose();\n\t\t\t\t\t\t_bitmapData = null;\n\t\t\t\t\t}\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_COMPLETE);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package control\n{\n\timport com.adobe.serialization.json.JSON;\n\t\n\timport dragonBones.objects.DataParser;\n\timport dragonBones.utils.ConstValues;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.MovieClip;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.geom.Matrix;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\timport flash.net.FileReference;\n\timport flash.utils.ByteArray;\n\t\n\timport message.Message;\n\timport message.MessageDispatcher;\n\t\n\timport model.ImportDataProxy;\n\timport model.JSFLProxy;\n\timport model.XMLDataProxy;\n\t\n\timport utils.BitmapDataUtil;\n\timport utils.GlobalConstValues;\n\timport utils.PNGEncoder;\n\timport utils.xmlToObject;\n\t\n\timport zero.zip.Zip;\n\t\n\tpublic class ExportDataCommand\n\t{\n\t\tpublic static const instance:ExportDataCommand = new ExportDataCommand();\n\t\t\n\t\tprivate var _fileREF:FileReference;\n\t\tprivate var _isExporting:Boolean;\n\t\tprivate var _scale:Number;\n\t\tprivate var _exportType:uint;\n\t\tprivate var _backgroundColor:uint;\n\t\t\n\t\tprivate var _importDataProxy:ImportDataProxy;\n\t\t\n\t\tprivate var _xmlDataProxy:XMLDataProxy;\n\t\tprivate var _bitmapData:BitmapData;\n\t\t\n\t\tpublic function ExportDataCommand()\n\t\t{\n\t\t\t_fileREF = new FileReference();\n\t\t\t\n\t\t\t_importDataProxy = ImportDataProxy.getInstance();\n\t\t}\n\t\t\n\t\tpublic function export(exportType:uint, scale:Number, backgroundColor:uint = 0):void\n\t\t{\n\t\t\tif(_isExporting)\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t_isExporting = true;\n\t\t\t\n\t\t\t_exportType = exportType;\n\t\t\t_scale = scale;\n\t\t\t\n\t\t\tswitch(_exportType)\n\t\t\t{\n\t\t\t\tcase 0:\n\t\t\t\tcase 2:\n\t\t\t\tcase 5:\n\t\t\t\t\t_scale = 1;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\t_backgroundColor = backgroundColor;\n\t\t\t\n\t\t\texportStart();\n\t\t}\n\t\t\n\t\tprivate function exportStart():void\n\t\t{\n\t\t\tvar dataBytes:ByteArray;\n\t\t\tvar zip:Zip;\n\t\t\tvar date:Date;\n\t\t\t\n\t\t\t_xmlDataProxy = _importDataProxy.xmlDataProxy;\n\t\t\t_bitmapData = _importDataProxy.textureAtlas.bitmapData;\n\t\t\t\n\t\t\tif(_scale != 1)\n\t\t\t{\n\t\t\t\t_xmlDataProxy = _xmlDataProxy.clone();\n\t\t\t\tvar subBitmapDataDic:Object;\n\t\t\t\tvar movieClip:MovieClip = _importDataProxy.textureAtlas.movieClip;\n\t\t\t\tif(movieClip && movieClip.totalFrames >= 3)\n\t\t\t\t{\n\t\t\t\t\tsubBitmapDataDic = {};\n\t\t\t\t\tfor each (var displayName:String in _xmlDataProxy.getSubTextureListFromDisplayList())\n\t\t\t\t\t{\n\t\t\t\t\t\tmovieClip.gotoAndStop(movieClip.totalFrames);\n\t\t\t\t\t\tmovieClip.gotoAndStop(displayName);\n\t\t\t\t\t\tsubBitmapDataDic[displayName] = movieClip.getChildAt(0);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsubBitmapDataDic = BitmapDataUtil.getSubBitmapDataDic(\n\t\t\t\t\t\t_bitmapData,\n\t\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap()\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_xmlDataProxy.scaleData(_scale);\n\t\t\t\t\t\n\t\t\t\t_bitmapData = BitmapDataUtil.getMergeBitmapData(\n\t\t\t\t\tsubBitmapDataDic,\n\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap(),\n\t\t\t\t\t_xmlDataProxy.textureAtlasWidth,\n\t\t\t\t\t_xmlDataProxy.textureAtlasHeight,\n\t\t\t\t\t_scale\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tvar isSWF:Boolean = _exportType == 0 || _exportType == 2 || _exportType == 5;\n\t\t\tvar isXML:Boolean = _exportType == 2 || _exportType == 3 || _exportType == 4;\n\t\t\t\n\t\t\tswitch(_exportType)\n\t\t\t{\n\t\t\t\tcase 0:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdataBytes = getSWFBytes();\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tDataParser.compressData(\n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\tdataBytes\n\t\t\t\t\t\t\t\t), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.SWF_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 1:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdataBytes = getPNGBytes(_backgroundColor);\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tDataParser.compressData(\n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\txmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\t\t\t\t\tdataBytes\n\t\t\t\t\t\t\t\t), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.PNG_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 2:\n\t\t\t\tcase 3:\n\t\t\t\tcase 5:\n\t\t\t\tcase 6:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tif(isSWF)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdataBytes = getSWFBytes();\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdataBytes = getPNGBytes(_backgroundColor);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(dataBytes)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdate = new Date();\n\t\t\t\t\t\t\tzip = new Zip();\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tdataBytes, \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + (isSWF?GlobalConstValues.SWF_SUFFIX:GlobalConstValues.PNG_SUFFIX),\n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t_xmlDataProxy.setImagePath(GlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.PNG_SUFFIX);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tif(isXML)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\t_xmlDataProxy.xml.toXMLString(),\n\t\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\t_xmlDataProxy.textureAtlasXML.toXMLString(),\n\t\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\t\tzip.encode(), \n\t\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.ZIP_SUFFIX\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.clear();\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tcase 4:\n\t\t\t\tcase 7:\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tdate = new Date();\n\t\t\t\t\t\tzip = new Zip();\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(_xmlDataProxy == _importDataProxy.xmlDataProxy)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_xmlDataProxy = _xmlDataProxy.clone();\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\t\/\/do not need to change changePath for TexturePacker\n\t\t\t\t\t\t\/\/_xmlDataProxy.changePath();\n\t\t\t\t\t\t\n\t\t\t\t\t\tsubBitmapDataDic = BitmapDataUtil.getSubBitmapDataDic(\n\t\t\t\t\t\t\t_bitmapData, \n\t\t\t\t\t\t\t_xmlDataProxy.getSubTextureRectMap()\n\t\t\t\t\t\t);\n\t\t\t\t\t\tfor(var subTextureName:String in subBitmapDataDic)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar subBitmapData:BitmapData = subBitmapDataDic[subTextureName];\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tPNGEncoder.encode(subBitmapData), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + \"\/\" + subTextureName + GlobalConstValues.PNG_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tsubBitmapData.dispose();\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(isXML)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t_xmlDataProxy.xml.toXMLString(), \n\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\t_xmlDataProxy.textureAtlasXML.toXMLString(), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.xml, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\tGlobalConstValues.DRAGON_BONES_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tzip.add(\n\t\t\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(xmlToObject(_xmlDataProxy.textureAtlasXML, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t\t\tGlobalConstValues.TEXTURE_ATLAS_DATA_NAME + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\t\t\tdate\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\texportSave(\n\t\t\t\t\t\t\tzip.encode(), \n\t\t\t\t\t\t\t_importDataProxy.data.name + GlobalConstValues.ZIP_SUFFIX\n\t\t\t\t\t\t);\n\t\t\t\t\t\tzip.clear();\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t\tcatch(_e:Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\tdefault:\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t_isExporting = false;\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_ERROR);\n\t\t}\n\t\t\n\t\tprivate function getSWFBytes():ByteArray\n\t\t{\n\t\t\tif(_importDataProxy.textureAtlas.movieClip)\n\t\t\t{\n\t\t\t\treturn _importDataProxy.textureBytes;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function getPNGBytes(color:uint = 0):ByteArray\n\t\t{\n\t\t\tif(color)\n\t\t\t{\n\t\t\t\tvar bitmapData:BitmapData = new BitmapData(_bitmapData.width, _bitmapData.height, true, color);\n\t\t\t\tbitmapData.draw(_bitmapData);\n\t\t\t\t\n\t\t\t\tvar byteArray:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\t\tbitmapData.dispose();\n\t\t\t\t\n\t\t\t\treturn byteArray;\n\t\t\t}\n\t\t\telse if(_importDataProxy.textureAtlas.movieClip)\n\t\t\t{\n\t\t\t\treturn PNGEncoder.encode(_bitmapData);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tif(_bitmapData && _bitmapData != _importDataProxy.textureAtlas.bitmapData)\n\t\t\t\t{\n\t\t\t\t\treturn PNGEncoder.encode(_bitmapData);\n\t\t\t\t}\n\t\t\t\treturn _importDataProxy.textureBytes;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function exportSave(fileData:ByteArray, fileName:String):void\n\t\t{\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT, fileName);\n\t\t\t_fileREF.addEventListener(Event.CANCEL, onFileSaveHandler);\n\t\t\t_fileREF.addEventListener(Event.COMPLETE, onFileSaveHandler);\n\t\t\t_fileREF.addEventListener(IOErrorEvent.IO_ERROR, onFileSaveHandler);\n\t\t\t_fileREF.save(fileData, fileName);\n\t\t}\n\t\t\n\t\tprivate function onFileSaveHandler(e:Event):void\n\t\t{\n\t\t\t_fileREF.removeEventListener(Event.CANCEL, onFileSaveHandler);\n\t\t\t_fileREF.removeEventListener(Event.COMPLETE, onFileSaveHandler);\n\t\t\t_fileREF.removeEventListener(IOErrorEvent.IO_ERROR, onFileSaveHandler);\n\t\t\t_isExporting = false;\n\t\t\tswitch(e.type)\n\t\t\t{\n\t\t\t\tcase Event.CANCEL:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_CANCEL);\n\t\t\t\t\tbreak;\n\t\t\t\tcase IOErrorEvent.IO_ERROR:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_ERROR);\n\t\t\t\t\tbreak;\n\t\t\t\tcase Event.COMPLETE:\n\t\t\t\t\tif(_bitmapData && _bitmapData != _importDataProxy.textureAtlas.bitmapData)\n\t\t\t\t\t{\n\t\t\t\t\t\t_bitmapData.dispose();\n\t\t\t\t\t\t_bitmapData = null;\n\t\t\t\t\t}\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.EXPORT_COMPLETE);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n}","subject":"remove _xmlDataProxy.changePath","message":"remove _xmlDataProxy.changePath\n","lang":"ActionScript","license":"mit","repos":"DragonBones\/DesignPanel"}
{"commit":"6abbcfc63919aed453a4ab96a1fe32ee089b9451","old_file":"src\/as\/com\/threerings\/miso\/client\/MisoScenePanel.as","new_file":"src\/as\/com\/threerings\/miso\/client\/MisoScenePanel.as","old_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.miso.client {\n\nimport flash.utils.getTimer;\n\nimport flash.display.DisplayObject;\nimport flash.display.Sprite;\n\nimport flash.events.Event;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flash.text.TextField;\nimport flash.text.TextFieldAutoSize;\nimport flash.text.TextFormat;\n\nimport flash.events.MouseEvent;\n\nimport mx.core.ClassFactory;\n\nimport as3isolib.display.primitive.IsoBox;\nimport as3isolib.display.renderers.SimpleSceneLayoutRenderer;\nimport as3isolib.geom.Pt;\nimport as3isolib.geom.IsoMath;\nimport as3isolib.display.scene.IsoGrid;\nimport as3isolib.display.scene.IsoScene;\nimport as3isolib.display.IsoView;\n\nimport com.threerings.crowd.client.PlaceView;\nimport com.threerings.crowd.data.PlaceObject;\nimport com.threerings.util.DelayUtil;\nimport com.threerings.util.Log;\nimport com.threerings.media.tile.Colorizer;\nimport com.threerings.media.tile.NoSuchTileSetError;\nimport com.threerings.media.tile.TileSet;\nimport com.threerings.media.tile.TileUtil;\nimport com.threerings.miso.client.MisoMetricsTransformation;\nimport com.threerings.miso.client.PrioritizedSceneLayoutRenderer;\nimport com.threerings.miso.data.MisoSceneModel;\nimport com.threerings.miso.data.ObjectInfo;\nimport com.threerings.miso.util.MisoContext;\nimport com.threerings.miso.util.ObjectSet;\nimport com.threerings.miso.util.MisoSceneMetrics;\n\npublic class MisoScenePanel extends Sprite\n    implements PlaceView\n{\n    private var log :Log = Log.getLog(MisoScenePanel);\n\n    public function MisoScenePanel (ctx :MisoContext, metrics :MisoSceneMetrics)\n    {\n        _ctx = ctx;\n        \/\/ Excitingly, we get to override this globally for as3isolib...\n        IsoMath.transformationObject = new MisoMetricsTransformation(metrics,\n            metrics.tilehei * 3 \/ 4);\n\n        _metrics = metrics;\n\n        _isoView = new IsoView();\n        _isoView.setSize(DEF_WIDTH, DEF_HEIGHT);\n\n        _isoView.addEventListener(MouseEvent.CLICK, onClick);\n\n        addChild(_loading = createLoadingPanel());\n    }\n\n    \/**\n     * Creates whatever we want to show while we're waiting to load our exciting scene tile data.\n     *\/\n    protected function createLoadingPanel () :DisplayObject\n    {\n        \/\/ By default we just stick up a basic label for this...\n        var loadingText :TextField = new TextField();\n        loadingText.textColor = 0xFFFFFF;\n        var loadingFmt :TextFormat = new TextFormat();\n        loadingFmt.size = 24;\n        loadingText.defaultTextFormat = loadingFmt;\n        loadingText.autoSize = TextFieldAutoSize.LEFT;\n\n        _loadingProgressFunc = function (progress :Number) :void {\n            loadingText.text = \"Loading... \" + int(progress*100) + \"%\";\n        };\n        _loadingProgressFunc(0.0);\n        return loadingText;\n    }\n\n    protected function loadingProgress (progress :Number) :void\n    {\n        if (_loadingProgressFunc != null) {\n            _loadingProgressFunc(progress);\n        }\n    }\n\n    public function onClick (event :MouseEvent) :void\n    {\n        var viewPt :Point = _isoView.globalToLocal(new Point(event.stageX, event.stageY));\n        _isoView.centerOnPt(new Pt(viewPt.x - _isoView.width \/ 2 + _isoView.currentX,\n            viewPt.y - _isoView.height \/ 2 + _isoView.currentY), false);\n    }\n\n    public function setSceneModel (model :MisoSceneModel) :void\n    {\n        _model = model;\n        _ctx.getTileManager().ensureLoaded(_model.getAllTilesets(), function() :void {\n                DelayUtil.delayFrame(function() :void {\n                    refreshScene();\n                    removeChild(_loading);\n                    addChild(_isoView);\n                });\n            }, loadingProgress);\n    }\n\n    public function willEnterPlace (plobj :PlaceObject) :void\n    {\n    }\n\n    public function didLeavePlace (plobj :PlaceObject) :void\n    {\n    }\n\n    protected function refreshScene () :void\n    {\n        \/\/ Clear it out...\n        _isoView.removeAllScenes();\n\n        var scene :IsoScene = new IsoScene();\n        scene.layoutRenderer = new ClassFactory(PrioritizedSceneLayoutRenderer);\n        var time :int = getTimer();\n        var baseArr :Array = [];\n\n        for (var si :int = -2; si < 4; si++) {\n            for (var sj :int = -1; sj < 3; sj++) {\n                var baseScene :IsoScene = new IsoScene();\n                baseScene.layoutRenderer = new ClassFactory(SimpleSceneLayoutRenderer);\n                for (var ii :int = 10*si; ii < 10*si + 10; ii++) {\n                    for (var jj :int = 10*sj; jj < 10*sj + 10; jj++) {\n                        var tileId :int = _model.getBaseTileId(ii, jj);\n                        if (tileId <= 0) {\n                            var defSet :TileSet;\n                            try {\n                                var setId :int = _model.getDefaultBaseTileSet();\n                                defSet = _ctx.getTileManager().getTileSet(setId);\n                                tileId = TileUtil.getFQTileId(setId,\n                                    TileUtil.getTileHash(ii, jj) % defSet.getTileCount());\n                            } catch (err :NoSuchTileSetError) {\n                                \/\/ Someone else already complained...\n                                continue;\n                            }\n                        }\n\n                        var tileSet :TileSet;\n                        try {\n                            tileSet =\n                                _ctx.getTileManager().getTileSet(TileUtil.getTileSetId(tileId));\n                        } catch (err :NoSuchTileSetError) {\n                            \/\/ Someone else already complained...\n                            continue;\n                        }\n\n                        if (tileSet == null) {\n                            log.warning(\"TileManager returned null tilset: \" +\n                                TileUtil.getTileSetId(tileId));\n                            continue;\n                        }\n\n                        baseScene.addChild(\n                            new BaseTileIsoSprite(ii, jj, tileId,\n                                tileSet.getTile(TileUtil.getTileIndex(tileId)), _metrics));\n                    }\n                }\n                baseScene.render();\n                _isoView.addScene(baseScene);\n            }\n        }\n\n        var set :ObjectSet = new ObjectSet();\n        _model.getObjects(new Rectangle(-100, -100, 200, 200), set);\n        time = getTimer();\n        for (ii = 0; ii < set.size(); ii++) {\n            var objInfo :ObjectInfo = set.get(ii);\n            var objTileId :int = objInfo.tileId;\n            var objTileSet :TileSet;\n            try {\n                objTileSet =\n                    _ctx.getTileManager().getTileSet(TileUtil.getTileSetId(objTileId));\n            } catch (err :NoSuchTileSetError) {\n                \/\/ Someone else already complained...\n                continue;\n            }\n\n            if (objTileSet == null) {\n                log.warning(\"TileManager returned null TileSet: \" +\n                    TileUtil.getTileSetId(objTileId));\n                continue;\n            }\n\n            scene.addChild(\n                new ObjectTileIsoSprite(objInfo.x, objInfo.y, objTileId,\n                    objTileSet.getTile(TileUtil.getTileIndex(objTileId), getColorizer(objInfo)),\n                    objInfo.priority, _metrics));\n        }\n\n        time = getTimer();\n        scene.render();\n\n        _isoView.addScene(scene);\n    }\n\n    \/**\n     * Derived classes can override this method and provide a colorizer that will be used to\n     * colorize the supplied scene object when rendering.\n     *\/\n    protected function getColorizer (oinfo :ObjectInfo) :Colorizer\n    {\n        return null;\n    }\n\n    protected var _model :MisoSceneModel;\n\n    protected var _isoView :IsoView;\n\n    protected var _ctx :MisoContext;\n\n    protected var _metrics :MisoSceneMetrics;\n\n    \/** What we display while we're loading up our tilesets. *\/\n    protected var _loading :DisplayObject;\n\n    \/** If we should do something when we hear about progress updates, this is it. *\/\n    protected var _loadingProgressFunc :Function;\n\n    protected const DEF_WIDTH :int = 985;\n    protected const DEF_HEIGHT :int = 560;\n}\n}\n","new_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.miso.client {\n\nimport flash.utils.getTimer;\n\nimport flash.display.DisplayObject;\nimport flash.display.Sprite;\n\nimport flash.events.Event;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flash.text.TextField;\nimport flash.text.TextFieldAutoSize;\nimport flash.text.TextFormat;\n\nimport flash.events.MouseEvent;\n\nimport mx.core.ClassFactory;\n\nimport as3isolib.display.primitive.IsoBox;\n\/\/ import as3isolib.display.renderers.SimpleSceneLayoutRenderer;\nimport as3isolib.geom.Pt;\nimport as3isolib.geom.IsoMath;\nimport as3isolib.display.scene.IsoGrid;\nimport as3isolib.display.scene.IsoScene;\nimport as3isolib.display.IsoView;\n\nimport com.threerings.crowd.client.PlaceView;\nimport com.threerings.crowd.data.PlaceObject;\nimport com.threerings.util.DelayUtil;\nimport com.threerings.util.Log;\nimport com.threerings.media.tile.Colorizer;\nimport com.threerings.media.tile.NoSuchTileSetError;\nimport com.threerings.media.tile.TileSet;\nimport com.threerings.media.tile.TileUtil;\nimport com.threerings.miso.client.MisoMetricsTransformation;\nimport com.threerings.miso.client.PrioritizedSceneLayoutRenderer;\nimport com.threerings.miso.data.MisoSceneModel;\nimport com.threerings.miso.data.ObjectInfo;\nimport com.threerings.miso.util.MisoContext;\nimport com.threerings.miso.util.ObjectSet;\nimport com.threerings.miso.util.MisoSceneMetrics;\n\npublic class MisoScenePanel extends Sprite\n    implements PlaceView\n{\n    private var log :Log = Log.getLog(MisoScenePanel);\n\n    public function MisoScenePanel (ctx :MisoContext, metrics :MisoSceneMetrics)\n    {\n        _ctx = ctx;\n        \/\/ Excitingly, we get to override this globally for as3isolib...\n        IsoMath.transformationObject = new MisoMetricsTransformation(metrics,\n            metrics.tilehei * 3 \/ 4);\n\n        _metrics = metrics;\n\n        _isoView = new IsoView();\n        _isoView.setSize(DEF_WIDTH, DEF_HEIGHT);\n\n        _isoView.addEventListener(MouseEvent.CLICK, onClick);\n\n        addChild(_loading = createLoadingPanel());\n    }\n\n    \/**\n     * Creates whatever we want to show while we're waiting to load our exciting scene tile data.\n     *\/\n    protected function createLoadingPanel () :DisplayObject\n    {\n        \/\/ By default we just stick up a basic label for this...\n        var loadingText :TextField = new TextField();\n        loadingText.textColor = 0xFFFFFF;\n        var loadingFmt :TextFormat = new TextFormat();\n        loadingFmt.size = 24;\n        loadingText.defaultTextFormat = loadingFmt;\n        loadingText.autoSize = TextFieldAutoSize.LEFT;\n\n        _loadingProgressFunc = function (progress :Number) :void {\n            loadingText.text = \"Loading... \" + int(progress*100) + \"%\";\n        };\n        _loadingProgressFunc(0.0);\n        return loadingText;\n    }\n\n    protected function loadingProgress (progress :Number) :void\n    {\n        if (_loadingProgressFunc != null) {\n            _loadingProgressFunc(progress);\n        }\n    }\n\n    public function onClick (event :MouseEvent) :void\n    {\n        var viewPt :Point = _isoView.globalToLocal(new Point(event.stageX, event.stageY));\n        _isoView.centerOnPt(new Pt(viewPt.x - _isoView.width \/ 2 + _isoView.currentX,\n            viewPt.y - _isoView.height \/ 2 + _isoView.currentY), false);\n    }\n\n    public function setSceneModel (model :MisoSceneModel) :void\n    {\n        _model = model;\n        _ctx.getTileManager().ensureLoaded(_model.getAllTilesets(), function() :void {\n                DelayUtil.delayFrame(function() :void {\n                    refreshScene();\n                    removeChild(_loading);\n                    addChild(_isoView);\n                });\n            }, loadingProgress);\n    }\n\n    public function willEnterPlace (plobj :PlaceObject) :void\n    {\n    }\n\n    public function didLeavePlace (plobj :PlaceObject) :void\n    {\n    }\n\n    protected function refreshScene () :void\n    {\n        \/\/ Clear it out...\n        _isoView.removeAllScenes();\n\n        var scene :IsoScene = new IsoScene();\n        scene.layoutRenderer = new ClassFactory(PrioritizedSceneLayoutRenderer);\n        var time :int = getTimer();\n        var baseArr :Array = [];\n\n        for (var si :int = -2; si < 4; si++) {\n            for (var sj :int = -1; sj < 3; sj++) {\n                var baseScene :IsoScene = new IsoScene();\n\/\/                baseScene.layoutRenderer = new ClassFactory(SimpleSceneLayoutRenderer);\n                for (var ii :int = 10*si; ii < 10*si + 10; ii++) {\n                    for (var jj :int = 10*sj; jj < 10*sj + 10; jj++) {\n                        var tileId :int = _model.getBaseTileId(ii, jj);\n                        if (tileId <= 0) {\n                            var defSet :TileSet;\n                            try {\n                                var setId :int = _model.getDefaultBaseTileSet();\n                                defSet = _ctx.getTileManager().getTileSet(setId);\n                                tileId = TileUtil.getFQTileId(setId,\n                                    TileUtil.getTileHash(ii, jj) % defSet.getTileCount());\n                            } catch (err :NoSuchTileSetError) {\n                                \/\/ Someone else already complained...\n                                continue;\n                            }\n                        }\n\n                        var tileSet :TileSet;\n                        try {\n                            tileSet =\n                                _ctx.getTileManager().getTileSet(TileUtil.getTileSetId(tileId));\n                        } catch (err :NoSuchTileSetError) {\n                            \/\/ Someone else already complained...\n                            continue;\n                        }\n\n                        if (tileSet == null) {\n                            log.warning(\"TileManager returned null tilset: \" +\n                                TileUtil.getTileSetId(tileId));\n                            continue;\n                        }\n\n                        baseScene.addChild(\n                            new BaseTileIsoSprite(ii, jj, tileId,\n                                tileSet.getTile(TileUtil.getTileIndex(tileId)), _metrics));\n                    }\n                }\n                baseScene.render();\n                _isoView.addScene(baseScene);\n            }\n        }\n\n        var set :ObjectSet = new ObjectSet();\n        _model.getObjects(new Rectangle(-100, -100, 200, 200), set);\n        time = getTimer();\n        for (ii = 0; ii < set.size(); ii++) {\n            var objInfo :ObjectInfo = set.get(ii);\n            var objTileId :int = objInfo.tileId;\n            var objTileSet :TileSet;\n            try {\n                objTileSet =\n                    _ctx.getTileManager().getTileSet(TileUtil.getTileSetId(objTileId));\n            } catch (err :NoSuchTileSetError) {\n                \/\/ Someone else already complained...\n                continue;\n            }\n\n            if (objTileSet == null) {\n                log.warning(\"TileManager returned null TileSet: \" +\n                    TileUtil.getTileSetId(objTileId));\n                continue;\n            }\n\n            scene.addChild(\n                new ObjectTileIsoSprite(objInfo.x, objInfo.y, objTileId,\n                    objTileSet.getTile(TileUtil.getTileIndex(objTileId), getColorizer(objInfo)),\n                    objInfo.priority, _metrics));\n        }\n\n        time = getTimer();\n        scene.render();\n\n        _isoView.addScene(scene);\n    }\n\n    \/**\n     * Derived classes can override this method and provide a colorizer that will be used to\n     * colorize the supplied scene object when rendering.\n     *\/\n    protected function getColorizer (oinfo :ObjectInfo) :Colorizer\n    {\n        return null;\n    }\n\n    protected var _model :MisoSceneModel;\n\n    protected var _isoView :IsoView;\n\n    protected var _ctx :MisoContext;\n\n    protected var _metrics :MisoSceneMetrics;\n\n    \/** What we display while we're loading up our tilesets. *\/\n    protected var _loading :DisplayObject;\n\n    \/** If we should do something when we hear about progress updates, this is it. *\/\n    protected var _loadingProgressFunc :Function;\n\n    protected const DEF_WIDTH :int = 985;\n    protected const DEF_HEIGHT :int = 560;\n}\n}\n","subject":"Fix the Shared Libraries build. It looks like the version of as3isolib in extlibs needs to be updated.","message":"Fix the Shared Libraries build.  It looks like the version of as3isolib in\nextlibs needs to be updated.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@939 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"03a6c0c26f297db0f1661e65816814a20372ee17","old_file":"src\/flash\/src\/Moxie.as","new_file":"src\/flash\/src\/Moxie.as","old_contents":"package\n{\n\timport com.*;\n\timport com.errors.RuntimeError;\n\timport com.events.*;\n\timport com.utils.BlobPile;\n\t\n\timport flash.display.LoaderInfo;\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.ProgressEvent;\n\timport flash.external.ExternalInterface;\n\timport flash.system.ApplicationDomain;\n\timport flash.system.Security;\n\timport flash.utils.*;\n\t\n\timport mxi.Extend;\n\timport mxi.Utils;\n\timport mxi.events.ODataEvent;\n\timport mxi.events.OProgressEvent;\n\t\n\t[SWF(width='500', height='500')] \n\tpublic class Moxie extends Sprite\n\t{\t\t\n\t\tpublic static var uid:String;\n\t\t\t\t\n\t\tpublic static var comps:ComponentFactory;\n\t\t\n\t\tpublic static var blobPile:BlobPile;\n\t\t\n\t\tpublic static var stageOccupied:Boolean = false; \/\/ whether a display facility is already occupied\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\/**\n\t\t * Main constructor for the Plupload class.\n\t\t *\/\n\t\tpublic function Moxie()\n\t\t{\n\t\t\tif (stage) {\n\t\t\t\t_init();\n\t\t\t} else {\n\t\t\t\taddEventListener(Event.ADDED_TO_STAGE, init);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * Initialization event handler.\n\t\t *\n\t\t * @param e Event object.\n\t\t *\/\n\t\tprivate function _init(e:Event = null):void \n\t\t{\t\t\t\n\t\t\tremoveEventListener(Event.ADDED_TO_STAGE, _init);\n\t\t\t\t\t\t\n\t\t\t\/\/ Allow scripting on swf loaded from another domain\n\t\t\t\/\/ Security.allowDomain(\"*\");\n\t\t\t\n\t\t\t\/\/ Align and scale stage\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\tstage.scaleMode = StageScaleMode.EXACT_FIT;\n\t\t\t\t\t\t\n\t\t\t\/\/ Setup id\n\t\t\tMoxie.uid = Utils.sanitize(stage.loaderInfo.parameters[\"uid\"]);\t\t\t\n\t\t\t\n\t\t\t\/\/ExternalInterface.marshallExceptions = true; \/\/ propagate AS exceptions to JS and vice-versa\n\t\t\tExternalInterface.addCallback('exec', exec);\n\t\t\tExternalInterface.addCallback('isOccupied', isOccupied);\n\t\t\t\n\t\t\t\/\/ initialize component factory\n\t\t\tMoxie.comps = new ComponentFactory;\n\t\t\t\n\t\t\t\/\/ blob registry\n\t\t\tMoxie.blobPile = new BlobPile;\n\t\t\t\t\t\t\n\t\t\t_fireEvent(Moxie.uid + \"::Init\");\t\t\t\n\t\t}\n\t\t\n\t\t\n\t\tpublic function exec(uid:String, compName:String, action:String, args:* = null) : *\n\t\t{\t\t\t\n\t\t\t\/\/ Moxie.log([uid, compName, action, args]);\n\t\t\t\n\t\t\tuid = Utils.sanitize(uid); \/\/ make it safe\n\t\t\t\n\t\t\tvar result:*, comp:* = Moxie.comps.get(uid, compName);\t\n\t\t\t\n\t\t\t\/\/ Moxie.log([compName, action]);\n\t\t\t\t\t\t\t\t\t\n\t\t\ttry {\n\t\t\t\t\/\/ initialize corresponding com \n\t\t\t\tif (!comp) { \n\t\t\t\t\tcomp = Moxie.comps.create(this, uid, compName);\t\n\t\t\t\t}\t\t\n\t\t\t\n\t\t\t\t\/\/ execute the action if available\n\t\t\t\tif (comp.hasOwnProperty(action)) {\t\n\t\t\t\t\treturn comp[action].apply(comp, args as Array);\n\t\t\t\t} else {\n\t\t\t\t\t_fireEvent(uid + \"::Exception\", { name: \"RuntimeError\", code: RuntimeError.NOT_SUPPORTED_ERR });\n\t\t\t\t}\n\t\t\t\t\n\t\t\t} catch(err:*) { \/\/ re-route exceptions thrown by components (TODO: check marshallExceptions feature)\n\t\t\t\t_fireEvent(uid + \"::Exception\", { name: getQualifiedClassName(err).replace(\/^[^:*]::\/, ''), code: err.errorID });\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function isOccupied() : Boolean {\n\t\t\treturn Moxie.stageOccupied;\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * Intercept component events and do some operations if required\n\t\t * \n\t\t * @param uid String unique identifier of the component throwing the event\n\t\t * @param e mixed Event object\n\t\t * @param exType String event type in mOxie format\n\t\t *\/\n\t\tpublic function onComponentEvent(uid:String, e:*, exType:String) : void \n\t\t{\n\t\t\tvar evt:Object = {};\n\t\t\t\n\t\t\tswitch (e.type) \n\t\t\t{\t\t\t\t\t\t\n\t\t\t\tcase ProgressEvent.PROGRESS:\n\t\t\t\tcase OProgressEvent.PROGRESS:\n\t\t\t\t\tevt.loaded = e.bytesLoaded;\n\t\t\t\t\tevt.total = e.bytesTotal;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\tevt.type = [uid, exType].join('::');\n\t\t\tevt.async = true;\n\t\t\t\t\t\t\t\t\t\n\t\t\t_fireEvent(evt, e.hasOwnProperty('data') ? e.data : null);\n\t\t}\n\t\t\n\t\t\n\t\t\n\t\t\/**\n\t\t * Fires an event from the flash movie out to the page level JS.\n\t\t *\n\t\t * @param uid String unique identifier of the component throwing the event\n\t\t * @param type Name of event to fire.\n\t\t * @param obj Object with optional data.\n\t\t *\/\n\t\tprivate function _fireEvent(evt:*, obj:Object = null):void {\n\t\t\ttry {\n\t\t\t\tExternalInterface.call(\"mOxie.EventTarget.instance.dispatchEvent\", evt, obj);\n\t\t\t} catch(err:*) {\n\t\t\t\t\/\/_fireEvent(\"Exception\", { name: 'RuntimeError', message: 4 });\n\t\t\t\t\n\t\t\t\t\/\/ throwing an exception would be better here\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic static function log(obj:*) : void {\n\t\t\tExternalInterface.call('console.info', obj);\n\t\t}\n\n\t}\n}","new_contents":"package\n{\n\timport com.*;\n\timport com.errors.RuntimeError;\n\timport com.events.*;\n\timport com.utils.BlobPile;\n\t\n\timport flash.display.LoaderInfo;\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.ProgressEvent;\n\timport flash.external.ExternalInterface;\n\timport flash.system.ApplicationDomain;\n\timport flash.system.Security;\n\timport flash.utils.*;\n\t\n\timport mxi.Extend;\n\timport mxi.Utils;\n\timport mxi.events.ODataEvent;\n\timport mxi.events.OProgressEvent;\n\t\n\t[SWF(width='500', height='500')] \n\tpublic class Moxie extends Sprite\n\t{\t\t\n\t\tpublic static var uid:String;\n\t\t\t\t\n\t\tpublic static var comps:ComponentFactory;\n\t\t\n\t\tpublic static var blobPile:BlobPile;\n\t\t\n\t\tpublic static var stageOccupied:Boolean = false; \/\/ whether a display facility is already occupied\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\/**\n\t\t * Main constructor for the Plupload class.\n\t\t *\/\n\t\tpublic function Moxie()\n\t\t{\n\t\t\tif (stage) {\n\t\t\t\t_init();\n\t\t\t} else {\n\t\t\t\taddEventListener(Event.ADDED_TO_STAGE, init);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * Initialization event handler.\n\t\t *\n\t\t * @param e Event object.\n\t\t *\/\n\t\tprivate function _init(e:Event = null):void \n\t\t{\t\t\t\n\t\t\tremoveEventListener(Event.ADDED_TO_STAGE, _init);\n\t\t\t\t\t\t\n\t\t\t\/\/ Allow scripting on swf loaded from another domain\n\t\t\t\/\/ Security.allowDomain(\"*\");\n\t\t\t\n\t\t\t\/\/ Align and scale stage\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\tstage.scaleMode = StageScaleMode.EXACT_FIT;\n\t\t\t\t\t\t\n\t\t\t\/\/ Setup id\n\t\t\tMoxie.uid = Utils.sanitize(stage.loaderInfo.parameters[\"uid\"]);\t\t\t\n\t\t\t\n\t\t\t\/\/ExternalInterface.marshallExceptions = true; \/\/ propagate AS exceptions to JS and vice-versa\n\t\t\tExternalInterface.addCallback('exec', exec);\n\t\t\tExternalInterface.addCallback('isOccupied', isOccupied);\n\t\t\t\n\t\t\t\/\/ initialize component factory\n\t\t\tMoxie.comps = new ComponentFactory;\n\t\t\t\n\t\t\t\/\/ blob registry\n\t\t\tMoxie.blobPile = new BlobPile;\n\t\t\t\t\t\t\n\t\t\t_fireEvent(Moxie.uid + \"::Init\");\t\t\t\n\t\t}\n\t\t\n\t\t\n\t\tpublic function exec(uid:String, compName:String, action:String, args:* = null) : *\n\t\t{\t\t\t\n\t\t\t\/\/ Moxie.log([uid, compName, action, args]);\n\t\t\t\n\t\t\tuid = Utils.sanitize(uid); \/\/ make it safe\n\t\t\t\n\t\t\tvar result:*, comp:* = Moxie.comps.get(uid, compName);\t\n\t\t\t\n\t\t\t\/\/ Moxie.log([compName, action]);\n\t\t\t\t\t\t\t\t\t\n\t\t\ttry {\n\t\t\t\t\/\/ initialize corresponding com \n\t\t\t\tif (!comp) { \n\t\t\t\t\tcomp = Moxie.comps.create(this, uid, compName);\t\n\t\t\t\t}\t\t\n\t\t\t\n\t\t\t\t\/\/ execute the action if available\n\t\t\t\tif (comp.hasOwnProperty(action)) {\t\n\t\t\t\t\treturn comp[action].apply(comp, args as Array);\n\t\t\t\t} else {\n\t\t\t\t\t_fireEvent(uid + \"::Exception\", { name: \"RuntimeError\", code: RuntimeError.NOT_SUPPORTED_ERR });\n\t\t\t\t}\n\t\t\t\t\n\t\t\t} catch(err:*) { \/\/ re-route exceptions thrown by components (TODO: check marshallExceptions feature)\n\t\t\t\t_fireEvent(uid + \"::Exception\", { name: getQualifiedClassName(err).replace(\/^[^:*]::\/, ''), code: err.errorID });\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function isOccupied() : Boolean {\n\t\t\treturn Moxie.stageOccupied;\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * Intercept component events and do some operations if required\n\t\t * \n\t\t * @param uid String unique identifier of the component throwing the event\n\t\t * @param e mixed Event object\n\t\t * @param exType String event type in mOxie format\n\t\t *\/\n\t\tpublic function onComponentEvent(uid:String, e:*, exType:String) : void \n\t\t{\n\t\t\tvar evt:Object = {};\n\t\t\t\n\t\t\tswitch (e.type) \n\t\t\t{\t\t\t\t\t\t\n\t\t\t\tcase ProgressEvent.PROGRESS:\n\t\t\t\tcase OProgressEvent.PROGRESS:\n\t\t\t\t\tevt.loaded = e.bytesLoaded;\n\t\t\t\t\tevt.total = e.bytesTotal;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\tevt.type = [uid, exType].join('::');\n\t\t\tevt.async = true;\n\t\t\t\t\t\t\t\t\t\n\t\t\t_fireEvent(evt, e.hasOwnProperty('data') ? e.data : null);\n\t\t}\n\t\t\n\t\t\n\t\t\n\t\t\/**\n\t\t * Fires an event from the flash movie out to the page level JS.\n\t\t *\n\t\t * @param uid String unique identifier of the component throwing the event\n\t\t * @param type Name of event to fire.\n\t\t * @param obj Object with optional data.\n\t\t *\/\n\t\tprivate function _fireEvent(evt:*, obj:Object = null):void {\n\t\t\ttry {\n\t\t\t\tExternalInterface.call(\"moxie.core.EventTarget.instance.dispatchEvent\", evt, obj);\n\t\t\t} catch(err:*) {\n\t\t\t\t\/\/_fireEvent(\"Exception\", { name: 'RuntimeError', message: 4 });\n\t\t\t\t\n\t\t\t\t\/\/ throwing an exception would be better here\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic static function log(obj:*) : void {\n\t\t\tExternalInterface.call('console.info', obj);\n\t\t}\n\n\t}\n}","subject":"Change event target to moxie.core.EventTarget.instance (more future-proof).","message":"Flash: Change event target to moxie.core.EventTarget.instance (more future-proof).\n","lang":"ActionScript","license":"agpl-3.0","repos":"moxiecode\/moxie,moxiecode\/moxie,moxiecode\/moxie,moxiecode\/moxie"}
{"commit":"b643e9241b0bd4ca410434e2ef28e9cad6805e13","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    import mx.olap.aggregators.MaxAggregator;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        private static const INIT_NONE                  : uint  = 0;\n        private static const INIT_LOCAL_TO_WORLD        : uint  = 1;\n        private static const INIT_WORLD_TO_LOCAL        : uint  = 2;\n        \n        private var _target\t\t\t\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t\t\t\t: Vector.<Matrix4x4>;\n        private var _initialized\t                    : Vector.<uint>;\n        private var _localToWorldTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0, subtreeOnly : Boolean = false) : void\n        {\n            var numNodes \t\t\t: uint \t\t\t= _transforms.length;\n            var childrenOffset\t\t: uint\t\t\t= 1;\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[nodeId];\n            var subtreeMax          : uint          = nodeId;\n            \n            if (rootTransform._hasChanged || _initialized[nodeId] == INIT_NONE)\n            {\n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                rootTransform._hasChanged = false;\n                _initialized[nodeId] = INIT_LOCAL_TO_WORLD;\n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n            }\n\n            if (lastChildId > subtreeMax)\n                subtreeMax = lastChildId;\n            \n            while (nodeId < numNodes)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !_initialized[childId];\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        childLocalToWorld\n                            .copyFrom(childTransform)\n                            .append(localToWorld);\n                        \n                        childTransform._hasChanged = false;\n                        _initialized[childId] = INIT_LOCAL_TO_WORLD;\n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                    }\n                }\n                \n                if (subtreeOnly && nodeId && nodeId >= subtreeMax)\n                {\n                    \/\/ jump to the first brother who has children\n                    var parentId : uint = _parentId[nodeId];\n                    \n                    nodeId = _firstChildId[parentId];\n                    while (!_numChildren[nodeId] && nodeId < subtreeMax)\n                        ++nodeId;\n                    \n                    if (nodeId >= subtreeMax)\n                        return ;\n                    \n                    nodeId = _firstChildId[nodeId];\n                }\n                else\n                    ++nodeId;\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged || !_initialized[nodeId])\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot, true);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _initialized = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _initialized;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _initialized = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _initialized[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _initialized[nodeId] = INIT_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId : uint = _nodeToId[node];\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId                  : uint      = _nodeToId[node];\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            if (!(_initialized[nodeId] & INIT_WORLD_TO_LOCAL))\n            {\n                _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n            }\n            \n            return worldToLocalTransform;\n        }\n    }\n}","new_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    import mx.olap.aggregators.MaxAggregator;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        \n        private static const FLAG_NONE                      : uint  = 0;\n        private static const FLAG_INIT_LOCAL_TO_WORLD       : uint  = 1;\n        private static const FLAG_INIT_WORLD_TO_LOCAL       : uint  = 2;\n        private static const FLAG_SYNCHRONIZE_TRANSFORMS    : uint  = 4;\n        private static const FLAG_LOCK_TRANSFORMS           : uint  = 8;\n        \n        private var _target\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n        private var _flags\t                : Vector.<uint>;\n        private var _localToWorldTransforms : Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms : Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateRootLocalToWorld(nodeId : uint = 0) : void\n        {\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[nodeId];\n            var rootFlags           : uint          = _flags[nodeId];\n            \n            if (rootTransform._hasChanged || !(rootFlags & FLAG_INIT_LOCAL_TO_WORLD))\n            {\n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.lock();\n                \n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.unlock();\n                \n                rootTransform._hasChanged = false;\n                _flags[nodeId] |= FLAG_INIT_LOCAL_TO_WORLD;\n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n                \n                if (rootFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                {\n                    var rootWorldToLocal : Matrix4x4 = _worldToLocalTransforms[nodeId]\n                        || (_worldToLocalTransforms[nodeId] = new Matrix4x4());\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.lock();\n                    \n                    rootWorldToLocal.copyFrom(rootLocalToWorld).invert();\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.unlock();\n                }\n            }\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0, subtreeOnly : Boolean = false) : void\n        {\n            var numNodes \t\t\t: uint \t\t\t= _transforms.length;\n            var subtreeMax          : uint          = nodeId;\n            \n            updateRootLocalToWorld(nodeId);\n\n            while (nodeId < numNodes)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                if (lastChildId > subtreeMax)\n                    subtreeMax = lastChildId;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childFlags          : uint          = _flags[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !(childFlags & FLAG_INIT_LOCAL_TO_WORLD);\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.lock();\n                        \n                        childLocalToWorld\n                            .copyFrom(childTransform)\n                            .append(localToWorld);\n                            \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.unlock();\n                        \n                        childTransform._hasChanged = false;\n                        _flags[childId] |= FLAG_INIT_LOCAL_TO_WORLD;\n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                        \n                        if (childFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                        {\n                            var childWorldToLocal : Matrix4x4 = _worldToLocalTransforms[childId]\n                                || (_worldToLocalTransforms[childId] = new Matrix4x4());\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.lock();\n                            \n                            childWorldToLocal.copyFrom(childLocalToWorld).invert();\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.unlock();\n                        }\n                    }\n                }\n                \n                if (subtreeOnly && nodeId && nodeId >= subtreeMax)\n                {\n                    \/\/ jump to the first brother who has children\n                    var parentId : uint = _parentId[nodeId];\n                    \n                    nodeId = _firstChildId[parentId];\n                    while (!_numChildren[nodeId] && nodeId < subtreeMax)\n                        ++nodeId;\n                    \n                    if (nodeId >= subtreeMax)\n                        return ;\n                    \n                    nodeId = _firstChildId[nodeId];\n                }\n                else\n                    ++nodeId;\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged || !_flags[nodeId])\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot, true);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _flags = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function getNodeId(node : ISceneNode) : uint\n        {\n            if (_invalidList || !(node in _nodeToId))\n                updateTransformsList();\n            \n            return _nodeToId[node];\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _flags;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _flags = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _flags[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _flags[nodeId] = FLAG_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            var nodeId                  : uint      = getNodeId(node);\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n\n            var flags : uint = _flags[nodeId];\n            \n            if (!(flags & FLAG_INIT_WORLD_TO_LOCAL))\n            {\n                _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.lock();\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n                    \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.unlock();\n            }\n            \n            return worldToLocalTransform;\n        }\n        \n        public function setSharedLocalToWorldTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD)\n                matrix.copyFrom(_localToWorldTransforms[nodeId]);\n            _localToWorldTransforms[nodeId] = matrix;\n        }\n        \n        public function setSharedWorldToLocalTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_WORLD_TO_LOCAL)\n                matrix.copyFrom(_worldToLocalTransforms[nodeId]);\n            _worldToLocalTransforms[nodeId] = matrix;\n        }\n        \n        public function synchronizeTransforms(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_SYNCHRONIZE_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_SYNCHRONIZE_TRANSFORMS;\n        }\n        \n        public function lockTransformsBeforeUpdate(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_LOCK_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_LOCK_TRANSFORMS;\n        }\n    }\n}","subject":"add TransformController.setSharedLocalToWorldTransformReference() and TransformController.setSharedWorldToLocalTransformReference() to share Matrix4x4 references and avoid copies","message":"add TransformController.setSharedLocalToWorldTransformReference() and TransformController.setSharedWorldToLocalTransformReference() to share Matrix4x4 references and avoid copies\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7e3fbb0a89dcf74baabd32d2b58383d64a8cb4c2","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/utils\/PropertyUtil.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/utils\/PropertyUtil.as","old_contents":"package dolly.utils {\n\nimport dolly.core.dolly_internal;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nuse namespace dolly_internal;\n\npublic class PropertyUtil {\n\n\tdolly_internal static function copyArray(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\ttargetObj[propertyName] = sourceObj[propertyName].slice();\n\t}\n\n\tdolly_internal static function copyArrayList(targetObj:*, propertyName:String, arrayList:ArrayList):void {\n\t\ttargetObj[propertyName] = arrayList.source ? new ArrayList(arrayList.source) : new ArrayList();\n\t}\n\n\tdolly_internal static function copyArrayCollection(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\tconst arrayCollection:ArrayCollection = (sourceProperty as ArrayCollection);\n\t\ttargetObj[propertyName] = arrayCollection.source ?\n\t\t\t\tnew ArrayCollection(arrayCollection.source.slice()) :\n\t\t\t\tnew ArrayCollection();\n\t}\n\n\tprivate static function copyObject(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\ttargetObj[propertyName] = sourceProperty;\n\t}\n\n\tpublic static function copyProperty(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst sourceProperty:* = sourceObj[propertyName];\n\n\t\tif (sourceProperty is Array) {\n\t\t\tcopyArray(sourceObj, targetObj, propertyName);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayList) {\n\t\t\tcopyArrayList(targetObj, propertyName, sourceObj);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayCollection) {\n\t\t\tcopyArrayCollection(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tcopyObject(targetObj, propertyName, sourceProperty);\n\t}\n\n\tpublic static function cloneProperty(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst sourceProperty:* = sourceObj[propertyName];\n\n\t\tif (sourceProperty is Array) {\n\t\t\tcopyArray(sourceObj, targetObj, propertyName);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayList) {\n\t\t\tcopyArrayList(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayCollection) {\n\t\t\tcopyArrayCollection(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tcopyObject(targetObj, propertyName, sourceProperty);\n\t}\n}\n}\n","new_contents":"package dolly.utils {\n\nimport dolly.core.dolly_internal;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nuse namespace dolly_internal;\n\npublic class PropertyUtil {\n\n\tdolly_internal static function copyArray(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\ttargetObj[propertyName] = sourceObj[propertyName].slice();\n\t}\n\n\tdolly_internal static function copyArrayList(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\ttargetObj[propertyName] = sourceObj[propertyName] ?\n\t\t\t\tnew ArrayList(sourceObj[propertyName].source) :\n\t\t\t\tnew ArrayList();\n\t}\n\n\tdolly_internal static function copyArrayCollection(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\tconst arrayCollection:ArrayCollection = (sourceProperty as ArrayCollection);\n\t\ttargetObj[propertyName] = arrayCollection.source ?\n\t\t\t\tnew ArrayCollection(arrayCollection.source.slice()) :\n\t\t\t\tnew ArrayCollection();\n\t}\n\n\tprivate static function copyObject(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\ttargetObj[propertyName] = sourceProperty;\n\t}\n\n\tpublic static function copyProperty(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst sourceProperty:* = sourceObj[propertyName];\n\n\t\tif (sourceProperty is Array) {\n\t\t\tcopyArray(sourceObj, targetObj, propertyName);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayList) {\n\t\t\tcopyArrayList(sourceObj, targetObj, propertyName);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayCollection) {\n\t\t\tcopyArrayCollection(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tcopyObject(targetObj, propertyName, sourceProperty);\n\t}\n\n\tpublic static function cloneProperty(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst sourceProperty:* = sourceObj[propertyName];\n\n\t\tif (sourceProperty is Array) {\n\t\t\tcopyArray(sourceObj, targetObj, propertyName);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayList) {\n\t\t\tcopyArrayList(sourceObj, targetObj, propertyName);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayCollection) {\n\t\t\tcopyArrayCollection(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tcopyObject(targetObj, propertyName, sourceProperty);\n\t}\n}\n}\n","subject":"Change signature of PropertyUtil.copyArrayList() method.","message":"Change signature of PropertyUtil.copyArrayList() method.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"2c99adca92fb379db4096c03ab82e559440999fc","old_file":"build-aux\/wine-ld-library-path.as","new_file":"build-aux\/wine-ld-library-path.as","old_contents":"\t\t\t\t\t\t-*- shell-script -*-\nm4_pattern_allow([^URBI_SERVER_FLAGS$])\nURBI_INIT()[\n\n## --------------------- ##\n## Auxiliary functions.  ##\n## --------------------- ##\n\n]URBI_GET_OPTIONS(\n[  (-h|--help)    usage;;\n   (-t|--to)      shift; dir=$1;;\n   (-w|--wrapper) shift; process_wrapper \"$1\";;\n   (*)            add_directory \"$1\";;\n])[\n\n# Print usage\nusage ()\n{\n  cat <<EOF\nUsage: $0 [OPTIONS] [DIR]...\n\nReturn a string which is to be used to define the environment.  I.e.,\ntypically returns (on stdout) something like\n\n    WINEPREFIX=\/SOME\/PATH\n\nArguments can also be passed via the envvar\n\\`WINE_LD_LIBRARY_PATH_ARGS'.  The DIRs are added to the pseudo\nLD_LIBRARY_PATH that Windows supports.\n\nOptions:\n  -h, --help           display this message and exit\n  -t, --to=DIR         install the \\`wine' directory inside DIR\n                       [$where]\n  -w, --wrapper=FILE   also add the DIRs required to load the libraries\n                       used by the Libtool wrapper FILE\n                       multiple invocations accumulate\nEOF\n    exit 0\n}\n\n# add_directory DIR\n# -----------------\n# Add DIR to the output path.\nadd_directory ()\n{\n  local dir=$1\n  if test -d \"$dir\"; then\n    dir=$(winepath -w \"$dir\")\n    windirs=\"$windirs;$dir\"\n  fi\n}\n\n# process_wrapper WRAPPER\n# -----------------------\n# Get the PATH spec from the libtool WRAPPER, and put its components\n# in the output path.\nprocess_wrapper ()\n{\n  local wrapper=$1\n  require_file \"$wrapper\"\n  local path\n  path=$(sed -ne 's\/^ *PATH=\/\/p' \"$wrapper\")\n  local save_IFS=$IFS\n  IFS=:\n  for p in $path\n  do\n    IFS=$save_IFS\n    add_directory \"$p\"\n  done\n}\n\ncreate_wine_directory ()\n{\n  verbose \"creating $WINEPREFIX\"\n  rm -rf \"$WINEPREFIX\"\n  mkdir -p \"$WINEPREFIX\"\n  cp -a ~\/.wine\/dosdevices ~\/.wine\/*.reg ~\/.wine\/config \"$WINEPREFIX\"\n  # Symlink everything from the .wine directory just in case.\n  for f in ~\/.wine\/*\n  do\n    bf=$(basename $f)\n    if ! test -a \"$WINEPREFIX\/$bf\"; then\n      ln -s $f \"$WINEPREFIX\/$bf\"\n    fi\n  done\n  # Add all the added path to the Path variable in user.reg config\n  # file.  That idiotic file may have multiple \"Path=\".  Only one\n  # will have ';'.\n\n  # A safe means to pass information to Perl: envvars.\n  export windirs\n  perl -pi                                                              \\\n    -e 'BEGIN { $dirs=$ENV{windirs}; $dirs =~ s\/\\\\\/\\\\\\\\\/g; }'           \\\n    -e 's\/\"Path\"=\"(.*;.*)\"\/\"Path\"=\"\\1$dirs\"\/' \"$WINEPREFIX\/user.reg\"\n}\n\n# By default, installed this here.\nwhere=$(pwd)\n# List of directories to add to the Path.\nwindirs=\n# If we need wine, setup it.\nhost=@host@\n\nget_options $WINE_LD_LIBRARY_PATH_ARGS \"$@\"\nverbose \"host: $host\"\n\n# We used to check that we are not running Cygwin underneath.  Does\n# not seem to make any sense here, and MN does not remember why he\n# checked that.  So this check is removed.\ncase ${WINEPREFIX+set}:$host in\n    (set:*) # Don't override the user's choice.\n      ;;\n    (*:*pw32*|*:*mingw32*)\n      export WINEPREFIX=$where\/wine\n      test -d \"$WINEPREFIX\" ||\n        create_wine_directory\n      verbose \"WINEPREFIX='$WINEPREFIX'\"\n      echo \"WINEPREFIX='$WINEPREFIX'\"\n      ;;\nesac\n\nexit 0\n]\n","new_contents":"\t\t\t\t\t\t-*- shell-script -*-\nm4_pattern_allow([^URBI_SERVER_FLAGS$])\nURBI_INIT()[\n\n## --------------------- ##\n## Auxiliary functions.  ##\n## --------------------- ##\n\n]URBI_GET_OPTIONS(\n[  (-h|--help)    usage;;\n   (-t|--to)      shift; where=$1;;\n   (-w|--wrapper) shift; process_wrapper \"$1\";;\n   (*)            add_directory \"$1\";;\n])[\n\n# Print usage\nusage ()\n{\n  cat <<EOF\nUsage: $0 [OPTIONS] [DIR]...\n\nReturn a string which is to be used to define the environment.  I.e.,\ntypically returns (on stdout) something like\n\n    WINEPREFIX=\/SOME\/PATH\n\nArguments can also be passed via the envvar\n\\`WINE_LD_LIBRARY_PATH_ARGS'.  The DIRs are added to the pseudo\nLD_LIBRARY_PATH that Windows supports.\n\nOptions:\n  -h, --help           display this message and exit\n  -t, --to=DIR         install the \\`wine' directory inside DIR\n                       in other words, make WINEPREFIX=DIR\/wine\n                       [$where]\n  -w, --wrapper=FILE   also add the DIRs required to load the libraries\n                       used by the Libtool wrapper FILE\n                       multiple invocations accumulate\nEOF\n    exit 0\n}\n\n# add_directory DIR\n# -----------------\n# Add DIR to the output path.\nadd_directory ()\n{\n  local dir=$1\n  if test -d \"$dir\"; then\n    dir=$(winepath -w \"$dir\")\n    windirs=\"$windirs;$dir\"\n  fi\n}\n\n# process_wrapper WRAPPER\n# -----------------------\n# Get the PATH spec from the libtool WRAPPER, and put its components\n# in the output path.\nprocess_wrapper ()\n{\n  local wrapper=$1\n  require_file \"$wrapper\"\n  local path\n  path=$(sed -ne 's\/^ *PATH=\/\/p' \"$wrapper\")\n  local save_IFS=$IFS\n  IFS=:\n  for p in $path\n  do\n    IFS=$save_IFS\n    add_directory \"$p\"\n  done\n}\n\ncreate_wine_directory ()\n{\n  verbose \"creating $WINEPREFIX\"\n  rm -rf \"$WINEPREFIX\"\n  mkdir -p \"$WINEPREFIX\"\n  cp -a ~\/.wine\/dosdevices ~\/.wine\/*.reg ~\/.wine\/config \"$WINEPREFIX\"\n  # Symlink everything from the .wine directory just in case.\n  for f in ~\/.wine\/*\n  do\n    bf=$(basename $f)\n    if ! test -a \"$WINEPREFIX\/$bf\"; then\n      ln -s $f \"$WINEPREFIX\/$bf\"\n    fi\n  done\n  # Add all the added path to the Path variable in user.reg config\n  # file.  That idiotic file may have multiple \"Path=\".  Only one\n  # will have ';'.\n\n  # A safe means to pass information to Perl: envvars.\n  export windirs\n  perl -pi                                                              \\\n    -e 'BEGIN { $dirs=$ENV{windirs}; $dirs =~ s\/\\\\\/\\\\\\\\\/g; }'           \\\n    -e 's\/\"Path\"=\"(.*;.*)\"\/\"Path\"=\"\\1$dirs\"\/' \"$WINEPREFIX\/user.reg\"\n}\n\n# By default, installed this here.\nwhere=$(pwd)\n# List of directories to add to the Path.\nwindirs=\n# If we need wine, setup it.\nhost=@host@\n\nget_options $WINE_LD_LIBRARY_PATH_ARGS \"$@\"\nverbose \"host: $host\"\n\n# We used to check that we are not running Cygwin underneath.  Does\n# not seem to make any sense here, and MN does not remember why he\n# checked that.  So this check is removed.\ncase $host in\n  (*pw32*|*mingw32*)\n    export WINEPREFIX=$where\/wine\n    test -d \"$WINEPREFIX\" ||\n      create_wine_directory\n    verbose \"WINEPREFIX='$WINEPREFIX'\"\n    echo \"WINEPREFIX='$WINEPREFIX'\"\n    ;;\nesac\n\nexit 0\n]\n","subject":"Fix wine-ld-library-path --to.","message":"Fix wine-ld-library-path --to.\n\n\t* build-aux\/wine-ld-library-path.as: Fix var name.\n\tOverride WINEPREFIX if defined.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport"}
{"commit":"03b78467cb8eb0f8e915fe063f4226cc0495e635","old_file":"src\/widgets\/Geoprocessing\/parameters\/RasterDataLayerParam.as","new_file":"src\/widgets\/Geoprocessing\/parameters\/RasterDataLayerParam.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage widgets.Geoprocessing.parameters\n{\n\nimport com.esri.ags.tasks.supportClasses.RasterData;\n\npublic class RasterDataLayerParam extends BaseParameter\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  defaultValue\n    \/\/----------------------------------\n\n    private var _defaultValue:RasterData;\n\n    override public function get defaultValue():Object\n    {\n        return _defaultValue;\n    }\n\n    override public function set defaultValue(value:Object):void\n    {\n        _defaultValue = new RasterData(value.url, value.format);\n    }\n\n    \/\/----------------------------------\n    \/\/  type\n    \/\/----------------------------------\n\n    override public function get type():String\n    {\n        return GPParameterTypes.RASTER_DATA_LAYER;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public override function defaultValueFromString(text:String):void\n    {\n        \/\/NOT SUPPORTED - OUTPUT PARAM ONLY\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage widgets.Geoprocessing.parameters\n{\n\nimport com.esri.ags.tasks.supportClasses.RasterData;\n\npublic class RasterDataLayerParam extends BaseParameter\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private static const URL_DELIMITER:String = \"url:\";\n    private static const FORMAT_DELIMITER:String = \"format:\";\n    private static const ITEM_ID_DELIMITER:String = \"itemID:\";\n\n    private static const VALID_URL_REGEX:RegExp = \/^(ht|f)tps?:\\\/\\\/[^\\s\\.]+(\\.[^\\s\\.]+)*((\\\/|\\.)[^\\s\\.]+)+\\\/?$\/;\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  defaultValue\n    \/\/----------------------------------\n\n    private var _defaultValue:RasterData;\n\n    override public function get defaultValue():Object\n    {\n        return _defaultValue;\n    }\n\n    override public function set defaultValue(value:Object):void\n    {\n        _defaultValue = new RasterData(value.url, value.format);\n    }\n\n    \/\/----------------------------------\n    \/\/  type\n    \/\/----------------------------------\n\n    override public function get type():String\n    {\n        return GPParameterTypes.RASTER_DATA_LAYER;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public override function defaultValueFromString(description:String):void\n    {\n        var dataFile:RasterData = new RasterData();\n\n        if (description.indexOf(URL_DELIMITER) == 0\n            || description.indexOf(FORMAT_DELIMITER) == 0)\n        {\n            var tokens:Array = description.split(\",\");\n            for each (var token:String in tokens)\n            {\n                if (token.indexOf(URL_DELIMITER) == 0)\n                {\n                    dataFile.url = token.substr(URL_DELIMITER.length);\n                }\n                else if (token.indexOf(FORMAT_DELIMITER) == 0)\n                {\n                    dataFile.format = token.substr(FORMAT_DELIMITER.length);\n                }\n            }\n        }\n        else if (description.indexOf(ITEM_ID_DELIMITER) == 0)\n        {\n            dataFile.itemID = description.substr(ITEM_ID_DELIMITER.length);\n        }\n\n        _defaultValue = dataFile;\n    }\n\n    override public function hasValidValue():Boolean\n    {\n        if (_defaultValue.itemID)\n        {\n            return true;\n        }\n        else if (_defaultValue.url)\n        {\n            return VALID_URL_REGEX.test(_defaultValue.url);\n        }\n        else\n        {\n            return false;\n        }\n    }\n}\n\n}\n","subject":"Support RasterDataLayerParam parsing & validating its default value.","message":"Support RasterDataLayerParam parsing & validating its default value.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex"}
{"commit":"3e987e414e5a92580dc227e39fb754c234ae0a1f","old_file":"frameworks\/projects\/mobiletheme\/src\/MobileThemeClasses.as","new_file":"frameworks\/projects\/mobiletheme\/src\/MobileThemeClasses.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage\n{\n\ninternal class MobileThemeClasses\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into mobile.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *\/\nimport spark.skins.mobile.ActionBarSkin; ActionBarSkin;\nimport spark.skins.mobile.BeveledActionButtonSkin; BeveledActionButtonSkin;\nimport spark.skins.mobile.BeveledBackButtonSkin; BeveledBackButtonSkin;\nimport spark.skins.mobile.ButtonBarSkin; spark.skins.mobile.ButtonBarSkin;\nimport spark.skins.mobile.ButtonSkin; spark.skins.mobile.ButtonSkin;\nimport spark.skins.mobile.CalloutSkin; spark.skins.mobile.CalloutSkin;\n import spark.skins.mobile.supportClasses.CalloutArrow;  spark.skins.mobile.supportClasses.CalloutArrow;\n    import spark.skins.mobile.CalloutActionBarSkin; spark.skins.mobile.CalloutActionBarSkin;\nimport spark.skins.mobile.CalloutViewNavigatorSkin; spark.skins.mobile.CalloutViewNavigatorSkin;\nimport spark.skins.mobile.CheckBoxSkin; spark.skins.mobile.CheckBoxSkin;\nimport spark.skins.mobile.DefaultBeveledActionButtonSkin; spark.skins.mobile.DefaultBeveledActionButtonSkin;\nimport spark.skins.mobile.DefaultBeveledBackButtonSkin; spark.skins.mobile.DefaultBeveledBackButtonSkin;\nimport spark.skins.mobile.DefaultButtonSkin; spark.skins.mobile.DefaultButtonSkin;\nimport spark.skins.mobile.DefaultTransparentActionButtonSkin; spark.skins.mobile.DefaultTransparentActionButtonSkin;\nimport spark.skins.mobile.DefaultTransparentNavigationButtonSkin; spark.skins.mobile.DefaultTransparentNavigationButtonSkin;\nimport spark.skins.mobile.DateSpinnerSkin; spark.skins.mobile.DateSpinnerSkin;\nimport spark.skins.mobile.HScrollBarSkin; spark.skins.mobile.HScrollBarSkin;\nimport spark.skins.mobile.HSliderSkin; spark.skins.mobile.HSliderSkin;\nimport spark.skins.mobile.ImageSkin; spark.skins.mobile.ImageSkin;\nimport spark.skins.mobile.ListSkin; spark.skins.mobile.ListSkin;\nimport spark.skins.mobile.RadioButtonSkin; spark.skins.mobile.RadioButtonSkin;\nimport spark.skins.mobile.SpinnerListContainerSkin; SpinnerListContainerSkin;\nimport spark.skins.mobile.SpinnerListScrollerSkin; SpinnerListScrollerSkin;\nimport spark.skins.mobile.SpinnerListSkin; SpinnerListSkin;\nimport spark.skins.mobile.SkinnableContainerSkin; SkinnableContainerSkin;\nimport spark.skins.mobile.SplitViewNavigatorSkin; SplitViewNavigatorSkin;\nimport spark.skins.mobile.StageTextAreaSkin; StageTextAreaSkin;\nimport spark.skins.mobile.StageTextInputSkin; StageTextInputSkin;\n import spark.skins.mobile.ScrollingStageTextInputSkin; ScrollingStageTextInputSkin;\nimport spark.skins.mobile.ScrollingStageTextAreaSkin; ScrollingStageTextAreaSkin\nimport spark.skins.mobile.TabbedViewNavigatorApplicationSkin; TabbedViewNavigatorApplicationSkin;\nimport spark.skins.mobile.TabbedViewNavigatorSkin; TabbedViewNavigatorSkin;\nimport spark.skins.mobile.TabbedViewNavigatorTabBarSkin; TabbedViewNavigatorTabBarSkin;\nimport spark.skins.mobile.TextAreaSkin; TextAreaSkin;\nimport spark.skins.mobile.TextAreaHScrollBarSkin; TextAreaHScrollBarSkin;\nimport spark.skins.mobile.TextAreaVScrollBarSkin; TextAreaVScrollBarSkin;\nimport spark.skins.mobile.TextInputSkin; TextInputSkin;\nimport spark.skins.mobile.ToggleSwitchSkin; ToggleSwitchSkin;\nimport spark.skins.mobile.TransparentActionButtonSkin; TransparentActionButtonSkin;\nimport spark.skins.mobile.TransparentNavigationButtonSkin; TransparentNavigationButtonSkin;\nimport spark.skins.mobile.ViewMenuItemSkin; ViewMenuItemSkin;\nimport spark.skins.mobile.ViewMenuSkin; ViewMenuSkin;\nimport spark.skins.mobile.ViewNavigatorApplicationSkin; ViewNavigatorApplicationSkin;\nimport spark.skins.mobile.ViewNavigatorSkin; ViewNavigatorSkin;\nimport spark.skins.mobile.VScrollBarSkin; spark.skins.mobile.VScrollBarSkin;\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage\n{\n\t\n\tinternal class MobileThemeClasses\n\t{\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  This class is used to link additional classes into mobile.swc\n\t\t *  beyond those that are found by dependecy analysis starting\n\t\t *  from the classes specified in manifest.xml.\n\t\t *\/\n\t\timport spark.skins.mobile.ActionBarSkin; spark.skins.mobile.ActionBarSkin;\n\t\timport spark.skins.mobile.BeveledActionButtonSkin; spark.skins.mobile.BeveledActionButtonSkin;\n\t\timport spark.skins.mobile.BeveledBackButtonSkin; spark.skins.mobile.BeveledBackButtonSkin;\n\t\timport spark.skins.mobile.ButtonBarSkin; spark.skins.mobile.ButtonBarSkin;\n\t\timport spark.skins.mobile.ButtonSkin; spark.skins.mobile.ButtonSkin;\n\t\timport spark.skins.mobile.CalloutSkin; spark.skins.mobile.CalloutSkin;\n\t\timport spark.skins.mobile.supportClasses.CalloutArrow;  spark.skins.mobile.supportClasses.CalloutArrow;\n\t\timport spark.skins.mobile.CalloutActionBarSkin; spark.skins.mobile.CalloutActionBarSkin;\n\t\timport spark.skins.mobile.CalloutViewNavigatorSkin; spark.skins.mobile.CalloutViewNavigatorSkin;\n\t\timport spark.skins.mobile.CheckBoxSkin; spark.skins.mobile.CheckBoxSkin;\n\t\timport spark.skins.mobile.DefaultBeveledActionButtonSkin; spark.skins.mobile.DefaultBeveledActionButtonSkin;\n\t\timport spark.skins.mobile.DefaultBeveledBackButtonSkin; spark.skins.mobile.DefaultBeveledBackButtonSkin;\n\t\timport spark.skins.mobile.DefaultButtonSkin; spark.skins.mobile.DefaultButtonSkin;\n\t\timport spark.skins.mobile.DefaultTransparentActionButtonSkin; spark.skins.mobile.DefaultTransparentActionButtonSkin;\n\t\timport spark.skins.mobile.DefaultTransparentNavigationButtonSkin; spark.skins.mobile.DefaultTransparentNavigationButtonSkin;\n\t\timport spark.skins.mobile.DateSpinnerSkin; spark.skins.mobile.DateSpinnerSkin;\n\t\timport spark.skins.mobile.HScrollBarSkin; spark.skins.mobile.HScrollBarSkin;\n\t\timport spark.skins.mobile.HSliderSkin; spark.skins.mobile.HSliderSkin;\n\t\timport spark.skins.mobile.ImageSkin; spark.skins.mobile.ImageSkin;\n\t\timport spark.skins.mobile.ListSkin; spark.skins.mobile.ListSkin;\n\t\timport spark.skins.mobile.RadioButtonSkin; spark.skins.mobile.RadioButtonSkin;\n\t\timport spark.skins.mobile.SpinnerListContainerSkin; spark.skins.mobile.SpinnerListContainerSkin;\n\t\timport spark.skins.mobile.SpinnerListScrollerSkin; spark.skins.mobile.SpinnerListScrollerSkin;\n\t\timport spark.skins.mobile.SpinnerListSkin; spark.skins.mobile.SpinnerListSkin;\n\t\timport spark.skins.mobile.SkinnableContainerSkin; spark.skins.mobile.SkinnableContainerSkin;\n\t\timport spark.skins.mobile.SplitViewNavigatorSkin; spark.skins.mobile.SplitViewNavigatorSkin;\n\t\timport spark.skins.mobile.StageTextAreaSkin; spark.skins.mobile.StageTextAreaSkin;\n\t\timport spark.skins.mobile.StageTextInputSkin; spark.skins.mobile.StageTextInputSkin;\n\t\timport spark.skins.mobile.ScrollingStageTextInputSkin; spark.skins.mobile.ScrollingStageTextInputSkin;\n\t\timport spark.skins.mobile.ScrollingStageTextAreaSkin; spark.skins.mobile.ScrollingStageTextAreaSkin\n\t\timport spark.skins.mobile.TabbedViewNavigatorApplicationSkin; spark.skins.mobile.TabbedViewNavigatorApplicationSkin;\n\t\timport spark.skins.mobile.TabbedViewNavigatorSkin; spark.skins.mobile.TabbedViewNavigatorSkin;\n\t\timport spark.skins.mobile.TabbedViewNavigatorTabBarSkin; spark.skins.mobile.TabbedViewNavigatorTabBarSkin;\n\t\timport spark.skins.mobile.TextAreaSkin; spark.skins.mobile.TextAreaSkin;\n\t\timport spark.skins.mobile.TextAreaHScrollBarSkin; spark.skins.mobile.TextAreaHScrollBarSkin;\n\t\timport spark.skins.mobile.TextAreaVScrollBarSkin; spark.skins.mobile.TextAreaVScrollBarSkin;\n\t\timport spark.skins.mobile.TextInputSkin; spark.skins.mobile.TextInputSkin;\n\t\timport spark.skins.mobile.ToggleSwitchSkin; spark.skins.mobile.ToggleSwitchSkin;\n\t\timport spark.skins.mobile.TransparentActionButtonSkin; spark.skins.mobile.TransparentActionButtonSkin;\n\t\timport spark.skins.mobile.TransparentNavigationButtonSkin; spark.skins.mobile.TransparentNavigationButtonSkin;\n\t\timport spark.skins.mobile.ViewMenuItemSkin; spark.skins.mobile.ViewMenuItemSkin;\n\t\timport spark.skins.mobile.ViewMenuSkin; spark.skins.mobile.ViewMenuSkin;\n\t\timport spark.skins.mobile.ViewNavigatorApplicationSkin; spark.skins.mobile.ViewNavigatorApplicationSkin;\n\t\timport spark.skins.mobile.ViewNavigatorSkin; spark.skins.mobile.ViewNavigatorSkin;\n\t\timport spark.skins.mobile.VScrollBarSkin; spark.skins.mobile.VScrollBarSkin;\n\t\t\n\t\t\/\/Android skins\n\t\timport spark.skins.android4.ActionBarSkin; spark.skins.android4.ActionBarSkin;\n\t\timport spark.skins.android4.BusyIndicatorSkin; spark.skins.android4.BusyIndicatorSkin;\n\t\timport spark.skins.android4.ButtonBarFirstButtonSkin; spark.skins.android4.ButtonBarFirstButtonSkin;\n\t\timport spark.skins.android4.ButtonBarMiddleButtonSkin; spark.skins.android4.ButtonBarMiddleButtonSkin;\n\t\timport spark.skins.android4.ButtonBarSkin; spark.skins.android4.ButtonBarSkin;\n\t\timport spark.skins.android4.ButtonSkin; spark.skins.android4.ButtonSkin;\n\t\timport spark.skins.android4.CalloutSkin; spark.skins.android4.CalloutSkin;\n\t\timport spark.skins.android4.CheckBoxSkin; spark.skins.android4.CheckBoxSkin;\n\t\timport spark.skins.android4.HScrollBarSkin; spark.skins.android4.HScrollBarSkin;\n\t\timport spark.skins.android4.HScrollBarThumbSkin; spark.skins.android4.HScrollBarThumbSkin;\n\t\timport spark.skins.android4.HSliderSkin; spark.skins.android4.HSliderSkin;\n\t\timport spark.skins.android4.HSliderThumbSkin; spark.skins.android4.HSliderThumbSkin;\n\t\timport spark.skins.android4.HSliderTrackSkin; spark.skins.android4.HSliderTrackSkin;\n\t\timport spark.skins.android4.RadioButtonSkin; spark.skins.android4.RadioButtonSkin;\n\t\timport spark.skins.android4.SpinnerListContainerSkin; spark.skins.android4.SpinnerListContainerSkin;\n\t\timport spark.skins.android4.SpinnerListScrollerSkin; spark.skins.android4.SpinnerListScrollerSkin;\n\t\timport spark.skins.android4.SpinnerListSkin; spark.skins.android4.SpinnerListSkin;\n\t\timport spark.skins.android4.StageTextAreaSkin; spark.skins.android4.StageTextAreaSkin;\n\t\timport spark.skins.android4.StageTextInputSkin; spark.skins.android4.StageTextInputSkin;\n\t\timport spark.skins.android4.TabbedViewNavigatorTabBarSkin; spark.skins.android4.TabbedViewNavigatorTabBarSkin;\n\t\timport spark.skins.android4.TextAreaSkin; spark.skins.android4.TextAreaSkin;\n\t\timport spark.skins.android4.TextInputSkin; spark.skins.android4.TextInputSkin;\n\t\timport spark.skins.android4.ToggleSwitchSkin; spark.skins.android4.ToggleSwitchSkin;\n\t\timport spark.skins.android4.TransparentActionButtonSkin; spark.skins.android4.TransparentActionButtonSkin;\n\t\timport spark.skins.android4.TransparentNavigationButtonSkin; spark.skins.android4.TransparentNavigationButtonSkin;\n\t\timport spark.skins.android4.ViewMenuItemSkin; spark.skins.android4.ViewMenuItemSkin;\n\t\timport spark.skins.android4.ViewMenuSkin; spark.skins.android4.ViewMenuSkin;\n\t\timport spark.skins.android4.VScrollBarSkin; spark.skins.android4.VScrollBarSkin;\n\t\timport spark.skins.android4.VScrollBarThumbSkin; spark.skins.android4.VScrollBarThumbSkin;\n\t\timport spark.skins.android4.supportClasses.CalloutArrow; spark.skins.android4.supportClasses.CalloutArrow;\n\t\t\n\t}\n}\n","subject":"Include all Android skins so that they will get compiled into mobiletheme.swc","message":"Include all Android skins so that they will get compiled into mobiletheme.swc\n","lang":"ActionScript","license":"apache-2.0","repos":"SlavaRa\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk"}
{"commit":"f30555d1aa592f7ea7d4aa94798fb95f305d554c","old_file":"src\/org\/swiftsuspenders\/injectionpoints\/ConstructorInjectionPoint.as","new_file":"src\/org\/swiftsuspenders\/injectionpoints\/ConstructorInjectionPoint.as","old_contents":"\/*\n * Copyright (c) 2009 the original author or authors\n * \n * Permission is hereby granted to use, modify, and distribute this file \n * in accordance with the terms of the license agreement accompanying it.\n *\/\n\npackage org.swiftsuspenders.injectionpoints\n{\n\timport flash.utils.describeType;\n\t\n\timport org.swiftsuspenders.Injector;\n\t\n\tpublic class ConstructorInjectionPoint extends MethodInjectionPoint\n\t{\n\t\t\/*******************************************************************************************\n\t\t*\t\t\t\t\t\t\t\tpublic methods\t\t\t\t\t\t\t\t\t\t\t   *\n\t\t*******************************************************************************************\/\n\t\tpublic function ConstructorInjectionPoint(node : XML, clazz : Class, injector : Injector)\n\t\t{\n\t\t\t\/*\n\t\t\t  In many cases, the flash player doesn't give us type information for constructors until \n\t\t\t  the class has been instantiated at least once. Therefore, we do just that if we don't get \n\t\t\t  type information for at least one parameter.\n\t\t\t *\/ \n\t\t\tif (node.parameter.(@type == '*').length() == node.parameter.@type.length())\n\t\t\t{\n\t\t\t\tcreateDummyInstance(node, clazz);\n\t\t\t}\n\t\t\tsuper(node, injector);\n\t\t}\n\t\t\n\t\toverride public function applyInjection(target : Object, injector : Injector) : Object\n\t\t{\n\t\t\tvar p : Array = gatherParameterValues(target, injector);\n\t\t\t\/\/the only way to implement ctor injections, really!\n\t\t\tswitch (p.length)\n\t\t\t{\n\t\t\t\tcase 0 : return (new target());\n\t\t\t\tcase 1 : return (new target(p[0]));\n\t\t\t\tcase 2 : return (new target(p[0], p[1]));\n\t\t\t\tcase 3 : return (new target(p[0], p[1], p[2]));\n\t\t\t\tcase 4 : return (new target(p[0], p[1], p[2], p[3]));\n\t\t\t\tcase 5 : return (new target(p[0], p[1], p[2], p[3], p[4]));\n\t\t\t\tcase 6 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5]));\n\t\t\t\tcase 7 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5], p[6]));\n\t\t\t\tcase 8 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7]));\n\t\t\t\tcase 9 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7], p[8]));\n\t\t\t\tcase 10 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7], p[8], p[9]));\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\n\t\t\/*******************************************************************************************\n\t\t*\t\t\t\t\t\t\t\tprotected methods\t\t\t\t\t\t\t\t\t\t   *\n\t\t*******************************************************************************************\/\n\t\toverride protected function initializeInjection(node : XML, injector : Injector) : void\n\t\t{\n\t\t\tvar nameArgs : XMLList = node.parent().metadata.(@name == 'Inject').arg.(@key == 'name');\n\t\t\tmethodName = 'constructor';\n\t\t\t\n\t\t\tgatherParameters(node, nameArgs, injector);\n\t\t}\n\t\t\n\t\t\/*******************************************************************************************\n\t\t*\t\t\t\t\t\t\t\tprivate methods\t\t\t\t\t\t\t\t\t\t\t   *\n\t\t*******************************************************************************************\/\n\t\tprivate function createDummyInstance(constructorNode : XML, clazz : Class) : void\n\t\t{\n\t\t\ttry\n\t\t\t{\n\t\t\t\tswitch (constructorNode.children().length())\n\t\t\t\t{\n\t\t\t\t\tcase 0 : (new clazz()); break;\n\t\t\t\t\tcase 1 : (new clazz(null)); break;\n\t\t\t\t\tcase 2 : (new clazz(null, null)); break;\n\t\t\t\t\tcase 3 : (new clazz(null, null, null)); break;\n\t\t\t\t\tcase 4 : (new clazz(null, null, null, null)); break;\n\t\t\t\t\tcase 5 : (new clazz(null, null, null, null, null)); break;\n\t\t\t\t\tcase 6 : (new clazz(null, null, null, null, null, null)); break;\n\t\t\t\t\tcase 7 : (new clazz(null, null, null, null, null, null, null)); break;\n\t\t\t\t\tcase 8 : (new clazz(null, null, null, null, null, null, null, null)); break;\n\t\t\t\t\tcase 9 : (new clazz(null, null, null, null, null, null, null, null, null)); break;\n\t\t\t\t\tcase 10 : (new clazz(null, null, null, null, null, null, null, null, null, null)); break;\n\t\t\t\t}\n\t\t\t}\n\t\t\tcatch (error : Error)\n\t\t\t{\n\t\t\t\ttrace(error);\n\t\t\t}\n\t\t\tconstructorNode.setChildren(describeType(clazz).factory.constructor[0].children());\n\t\t}\n\t}\n}","new_contents":"\/*\n * Copyright (c) 2009 the original author or authors\n * \n * Permission is hereby granted to use, modify, and distribute this file \n * in accordance with the terms of the license agreement accompanying it.\n *\/\n\npackage org.swiftsuspenders.injectionpoints\n{\n\timport flash.utils.describeType;\n\t\n\timport org.swiftsuspenders.Injector;\n\t\n\tpublic class ConstructorInjectionPoint extends MethodInjectionPoint\n\t{\n\t\t\/*******************************************************************************************\n\t\t*\t\t\t\t\t\t\t\tpublic methods\t\t\t\t\t\t\t\t\t\t\t   *\n\t\t*******************************************************************************************\/\n\t\tpublic function ConstructorInjectionPoint(node : XML, clazz : Class, injector : Injector)\n\t\t{\n\t\t\t\/*\n\t\t\t  In many cases, the flash player doesn't give us type information for constructors until \n\t\t\t  the class has been instantiated at least once. Therefore, we do just that if we don't get \n\t\t\t  type information for at least one parameter.\n\t\t\t *\/ \n\t\t\tif (node.parameter.(@type == '*').length() == node.parameter.@type.length())\n\t\t\t{\n\t\t\t\tcreateDummyInstance(node, clazz);\n\t\t\t}\n\t\t\tsuper(node, injector);\n\t\t}\n\t\t\n\t\toverride public function applyInjection(target : Object, injector : Injector) : Object\n\t\t{\n\t\t\tvar p : Array = gatherParameterValues(target, injector);\n\t\t\t\/\/the only way to implement ctor injections, really!\n\t\t\tswitch (p.length)\n\t\t\t{\n\t\t\t\tcase 0 : return (new target());\n\t\t\t\tcase 1 : return (new target(p[0]));\n\t\t\t\tcase 2 : return (new target(p[0], p[1]));\n\t\t\t\tcase 3 : return (new target(p[0], p[1], p[2]));\n\t\t\t\tcase 4 : return (new target(p[0], p[1], p[2], p[3]));\n\t\t\t\tcase 5 : return (new target(p[0], p[1], p[2], p[3], p[4]));\n\t\t\t\tcase 6 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5]));\n\t\t\t\tcase 7 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5], p[6]));\n\t\t\t\tcase 8 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7]));\n\t\t\t\tcase 9 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7], p[8]));\n\t\t\t\tcase 10 : return (new target(p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7], p[8], p[9]));\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\n\t\t\/*******************************************************************************************\n\t\t*\t\t\t\t\t\t\t\tprotected methods\t\t\t\t\t\t\t\t\t\t   *\n\t\t*******************************************************************************************\/\n\t\toverride protected function initializeInjection(node : XML, injector : Injector) : void\n\t\t{\n\t\t\tvar nameArgs : XMLList = node.parent().metadata.(@name == 'Inject').arg.(@key == 'name');\n\t\t\tmethodName = 'constructor';\n\t\t\t\n\t\t\tgatherParameters(node, nameArgs, injector);\n\t\t}\n\t\t\n\t\t\/*******************************************************************************************\n\t\t*\t\t\t\t\t\t\t\tprivate methods\t\t\t\t\t\t\t\t\t\t\t   *\n\t\t*******************************************************************************************\/\n\t\tprivate function createDummyInstance(constructorNode : XML, clazz : Class) : void\n\t\t{\n\t\t\ttry\n\t\t\t{\n\t\t\t\tswitch (constructorNode.children().length())\n\t\t\t\t{\n\t\t\t\t\tcase 0 : (new clazz()); break;\n\t\t\t\t\tcase 1 : (new clazz(null)); break;\n\t\t\t\t\tcase 2 : (new clazz(null, null)); break;\n\t\t\t\t\tcase 3 : (new clazz(null, null, null)); break;\n\t\t\t\t\tcase 4 : (new clazz(null, null, null, null)); break;\n\t\t\t\t\tcase 5 : (new clazz(null, null, null, null, null)); break;\n\t\t\t\t\tcase 6 : (new clazz(null, null, null, null, null, null)); break;\n\t\t\t\t\tcase 7 : (new clazz(null, null, null, null, null, null, null)); break;\n\t\t\t\t\tcase 8 : (new clazz(null, null, null, null, null, null, null, null)); break;\n\t\t\t\t\tcase 9 : (new clazz(null, null, null, null, null, null, null, null, null)); break;\n\t\t\t\t\tcase 10 : (new clazz(null, null, null, null, null, null, null, null, null, null)); break;\n\t\t\t\t}\n\t\t\t}\n\t\t\tcatch (error : Error)\n\t\t\t{\n\t\t\t\ttrace('Exception caught while trying to create dummy instance for constructor ' +\n\t\t\t\t\t\t'injection. It\\'s almost certainly ok to ignore this exception, but you ' +\n\t\t\t\t\t\t'might want to restructure your constructor to prevent errors from ' +\n\t\t\t\t\t\t'happening. See the SwiftSuspenders documentation for more details. ' +\n\t\t\t\t\t\t'The caught exception was:\\n' + error);\n\t\t\t}\n\t\t\tconstructorNode.setChildren(describeType(clazz).factory.constructor[0].children());\n\t\t}\n\t}\n}","subject":"Add meaningful trace to createDummyInstance error handling","message":"Add meaningful trace to createDummyInstance error handling\n\nCloses #30\n","lang":"ActionScript","license":"mit","repos":"LordXaoca\/SwiftSuspenders,rshiue\/swiftsuspenders,robotlegs\/swiftsuspenders,tschneidereit\/SwiftSuspenders,tschneidereit\/SwiftSuspenders,LordXaoca\/SwiftSuspenders,rshiue\/swiftsuspenders,robotlegs\/swiftsuspenders"}
{"commit":"66b45e35293ce0545fc5b74f8f671e8a1a2cb9f5","old_file":"src\/org\/jivesoftware\/xiff\/core\/XMPPSocketConnection.as","new_file":"src\/org\/jivesoftware\/xiff\/core\/XMPPSocketConnection.as","old_contents":"\/*\r\n * Copyright (C) 2003-2007 \r\n * Nick Velloff <nick.velloff@gmail.com>\r\n * Derrick Grigg <dgrigg@rogers.com>\r\n * Sean Voisen <sean@voisen.org>\r\n * Sean Treadway <seant@oncotype.dk>\r\n *\r\n * This library is free software; you can redistribute it and\/or\r\n * modify it under the terms of the GNU Lesser General Public\r\n * License as published by the Free Software Foundation; either\r\n * version 2.1 of the License, or (at your option) any later version.\r\n * \r\n * This library is distributed in the hope that it will be useful,\r\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r\n * Lesser General Public License for more details.\r\n * \r\n * You should have received a copy of the GNU Lesser General Public\r\n * License along with this library; if not, write to the Free Software\r\n * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA \r\n *\r\n *\/\r\n\t \r\npackage org.jivesoftware.xiff.core\r\n{\t \r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.xml.XMLDocument;\r\n\timport flash.xml.XMLNode;\r\n\t\r\n\timport mx.logging.ILogger;\r\n\t\r\n\timport org.jivesoftware.xiff.events.*;\r\n\timport org.jivesoftware.xiff.logging.LoggerFactory;\r\n\timport org.jivesoftware.xiff.util.SocketConn;\r\n\timport org.jivesoftware.xiff.util.SocketDataEvent;\r\n\t\r\n\t\/**\r\n\t * A child of <code>XMPPConnection<\/code>, this class makes use of the\r\n\t * Flash AVM2 binary socket instead of the older <code>XMLSocket<\/code>.\r\n\t * This gets rid of issues related to the <code>XMLSocket<\/code>'s appending\r\n\t * of a null-byte to all outgoing data.\r\n\t * \r\n\t * @see org.jivesoftware.xiff.core.XMPPConnection\r\n\t *\/\r\n\tpublic class XMPPSocketConnection extends XMPPConnection\r\n\t{\r\n\t\tprivate static const logger:ILogger = LoggerFactory.getLogger(\"org.jivesoftware.xiff.core.XMPPSocketConnection\");\r\n\t\t\r\n\t\tprivate var _incompleteRawXML: String = '';\r\n\t\t\r\n\t\tprotected var binarySocket:SocketConn;\r\n\t\t\r\n\t\tpublic function XMPPSocketConnection()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t\tconfigureSocket();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function configureSocket():void {\r\n\t\t\tbinarySocket = new SocketConn();\r\n\t\t\t\r\n\t        binarySocket.addEventListener(Event.CLOSE, socketClosed);\r\n\t        binarySocket.addEventListener(Event.CONNECT, socketConnected);\r\n\t        binarySocket.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\r\n\t        binarySocket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityError);\r\n\t        binarySocket.addEventListener(SocketDataEvent.SOCKET_DATA_RECEIVED, bSocketReceivedData);\r\n\t    }\r\n\t    \r\n\t    override protected function sendXML( someData:* ):void\r\n\t\t{\r\n\t\t\tlogger.info(\"OUTGOING: {0}\", someData);\r\n\t\t\t\/\/ Data is untyped because it could be a string or XML\r\n\t        binarySocket.sendString(someData);\r\n\r\n\t\t\tvar event:OutgoingDataEvent = new OutgoingDataEvent();\r\n\t\t\tevent.data = someData;\r\n\t\t\tdispatchEvent( event );\r\n\t\t}\r\n\t\t\r\n\t\toverride public function disconnect():void\r\n\t\t{\r\n\t\t\tif( isActive() ) {\r\n\t\t\t\tsendXML( closingStreamTag );\r\n\t\t\t\tbinarySocket.close();\r\n\t\t\t\tactive = false;\r\n\t\t\t\tloggedIn = false;\r\n\t\t\t\tvar event:DisconnectionEvent = new DisconnectionEvent();\r\n\t\t\t\tdispatchEvent(event);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\toverride public function connect( streamType:String = \"terminatedStandard\" ):Boolean\r\n\t\t{\r\n\t\t\tactive = false;\r\n\t\t\tloggedIn = false;\r\n\t\t\t\r\n\t\t\t\/\/ Stream type lets user set opening\/closing tag - some servers (jadc2s) prefer <stream:flash> to the standard\r\n\t\t\t\/\/ <stream:stream>\r\n\t\t\tswitch( streamType ) {\r\n\t\t\t\tcase \"flash\":\r\n\t\t\t\t\topeningStreamTag = \"<?xml version=\\\"1.0\\\"?><flash:stream to=\\\"\" + domain + \"\\\" xmlns=\\\"jabber:client\\\" xmlns:flash=\\\"http:\/\/www.jabber.com\/streams\/flash\\\" version=\\\"1.0\\\">\";\r\n\t\t\t\t\tclosingStreamTag = \"<\/flash:stream>\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\t\r\n\t\t\t\tcase \"terminatedFlash\":\r\n\t\t\t\t\topeningStreamTag = \"<?xml version=\\\"1.0\\\"?><flash:stream to=\\\"\" + domain + \"\\\" xmlns=\\\"jabber:client\\\" xmlns:flash=\\\"http:\/\/www.jabber.com\/streams\/flash\\\" version=\\\"1.0\\\" \/>\";\r\n\t\t\t\t\tclosingStreamTag = \"<\/flash:stream>\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\t\r\n\t\t\t\tcase \"standard\":\r\n\t\t\t\t\topeningStreamTag = \"<?xml version=\\\"1.0\\\"?><stream:stream to=\\\"\" + domain + \"\\\" xmlns=\\\"jabber:client\\\" xmlns:stream=\\\"http:\/\/etherx.jabber.org\/streams\\\" version=\\\"1.0\\\">\";\r\n\t\t\t\t\tclosingStreamTag = \"<\/stream:stream>\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t\r\n\t\t\t\tcase \"terminatedStandard\":\r\n\t\t\t\tdefault:\r\n\t\t\t\t\topeningStreamTag = \"<?xml version=\\\"1.0\\\"?><stream:stream to=\\\"\" + domain + \"\\\" xmlns=\\\"jabber:client\\\" xmlns:stream=\\\"http:\/\/etherx.jabber.org\/streams\\\" version=\\\"1.0\\\" \/>\";\r\n\t\t\t\t\tclosingStreamTag = \"<\/stream:stream>\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\tbinarySocket.connect( server, port );\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\t\r\n\t\tprotected function bSocketReceivedData( ev:SocketDataEvent ):void \r\n\t\t{\r\n\t\t\tvar rawXML:String = _incompleteRawXML + ev.data as String;\r\n\t\t\t\r\n\t\t\tlogger.info(\"INCOMING: {0}\", rawXML);\r\n\t\t\t\/\/ parseXML is more strict in AS3 so we must check for the presence of flash:stream\r\n\t\t\t\/\/ the unterminated tag should be in the first string of xml data retured from the server\r\n\t\t\tif (!_expireTagSearch) \r\n\t\t\t{\r\n\t\t\t\tvar pattern:RegExp = new RegExp(\"<flash:stream\");\r\n\t\t\t\tvar resultObj:Object = pattern.exec(rawXML);\r\n\t\t\t\tif (resultObj != null) \/\/ stop searching for unterminated node\r\n\t\t\t\t{\r\n\t\t\t\t\trawXML = rawXML.concat(\"<\/flash:stream>\");\r\n\t\t\t\t\t_expireTagSearch = true;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (!_expireTagSearch) \r\n\t\t\t{\r\n\t\t\t\tvar pattern2:RegExp = new RegExp(\"<stream:stream\");\r\n\t\t\t\tvar resultObj2:Object = pattern2.exec(rawXML);\r\n\t\t\t\tif (resultObj2 != null) \/\/ stop searching for unterminated node\r\n\t\t\t\t{\r\n\t\t\t\t\trawXML = rawXML.concat(\"<\/stream:stream>\");\r\n\t\t\t\t\t_expireTagSearch = true;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\r\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\r\n\t\t\t\r\n\t\t\t\/\/error handling to catch incomplete xml strings that have \r\n\t\t\t\/\/been truncated by the socket\r\n\t\t\ttry{\r\n\t\t\t\tvar isComplete: Boolean = true;\r\n\t\t\t\txmlData.parseXML( rawXML );\r\n\t\t\t\t_incompleteRawXML = '';\r\n\t\t\t}\r\n\t\t\tcatch(err:Error){\r\n\t\t\t\tisComplete = false;\r\n\t\t\t\t_incompleteRawXML += ev.data as String;\/\/concatenate the raw xml to the previous xml\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (isComplete){\r\n\t\t\t\t\r\n\t\r\n\t\t\t\tvar event:IncomingDataEvent = new IncomingDataEvent();\r\n\t\t\t\tevent.data = xmlData;\r\n\t\t\t\tdispatchEvent( event );\r\n\t\t\t\t\r\n\t\t\t\tfor (var i:int = 0; i<xmlData.childNodes.length; i++)\r\n\t\t\t\t{\r\n\t\t\t\t\t\/\/ Read the data and send it to the appropriate parser\r\n\t\t\t\t\tvar currentNode:XMLNode = xmlData.childNodes[i];\r\n\t\t\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t\tswitch( nodeName )\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcase \"stream:stream\":\r\n\t\t\t\t\t\t\t_expireTagSearch = false;\r\n\t\t\t\t\t\t\thandleStream( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\tcase \"flash:stream\":\r\n\t\t\t\t\t\t\t_expireTagSearch = false;\r\n\t\t\t\t\t\t\thandleStream( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"stream:error\":\r\n\t\t\t\t\t\t\thandleStreamError( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"iq\":\r\n\t\t\t\t\t\t\thandleIQ( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"message\":\r\n\t\t\t\t\t\t\thandleMessage( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"presence\":\r\n\t\t\t\t\t\t\thandlePresence( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tdefault:\r\n\t\t\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\", 500 );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","new_contents":"\/*\r\n * Copyright (C) 2003-2007 \r\n * Nick Velloff <nick.velloff@gmail.com>\r\n * Derrick Grigg <dgrigg@rogers.com>\r\n * Sean Voisen <sean@voisen.org>\r\n * Sean Treadway <seant@oncotype.dk>\r\n *\r\n * This library is free software; you can redistribute it and\/or\r\n * modify it under the terms of the GNU Lesser General Public\r\n * License as published by the Free Software Foundation; either\r\n * version 2.1 of the License, or (at your option) any later version.\r\n * \r\n * This library is distributed in the hope that it will be useful,\r\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r\n * Lesser General Public License for more details.\r\n * \r\n * You should have received a copy of the GNU Lesser General Public\r\n * License along with this library; if not, write to the Free Software\r\n * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA \r\n *\r\n *\/\r\n\t \r\npackage org.jivesoftware.xiff.core\r\n{\t \r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.xml.XMLDocument;\r\n\timport flash.xml.XMLNode;\r\n\t\r\n\timport mx.logging.ILogger;\r\n\t\r\n\timport org.jivesoftware.xiff.events.*;\r\n\timport org.jivesoftware.xiff.logging.LoggerFactory;\r\n\timport org.jivesoftware.xiff.util.SocketConn;\r\n\timport org.jivesoftware.xiff.util.SocketDataEvent;\r\n\t\r\n\t\/**\r\n\t * A child of <code>XMPPConnection<\/code>, this class makes use of the\r\n\t * Flash AVM2 binary socket instead of the older <code>XMLSocket<\/code>.\r\n\t * This gets rid of issues related to the <code>XMLSocket<\/code>'s appending\r\n\t * of a null-byte to all outgoing data.\r\n\t * \r\n\t * @see org.jivesoftware.xiff.core.XMPPConnection\r\n\t *\/\r\n\tpublic class XMPPSocketConnection extends XMPPConnection\r\n\t{\r\n\t\tprivate static const logger:ILogger = LoggerFactory.getLogger(\"org.jivesoftware.xiff.core.XMPPSocketConnection\");\r\n\t\t\r\n\t\tprivate var _incompleteRawXML: String = '';\r\n\t\t\r\n\t\tprotected var binarySocket:SocketConn;\r\n\t\t\r\n\t\tpublic function XMPPSocketConnection()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t\tconfigureSocket();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function configureSocket():void {\r\n\t\t\tbinarySocket = new SocketConn();\r\n\t\t\t\r\n\t        binarySocket.addEventListener(Event.CLOSE, socketClosed);\r\n\t        binarySocket.addEventListener(Event.CONNECT, socketConnected);\r\n\t        binarySocket.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\r\n\t        binarySocket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityError);\r\n\t        binarySocket.addEventListener(SocketDataEvent.SOCKET_DATA_RECEIVED, bSocketReceivedData);\r\n\t    }\r\n\t    \r\n\t    override protected function sendXML( someData:* ):void\r\n\t\t{\r\n\t\t\tlogger.info(\"OUTGOING: {0}\", someData);\r\n\t\t\t\/\/ Data is untyped because it could be a string or XML\r\n\t        binarySocket.sendString(someData);\r\n\r\n\t\t\tvar event:OutgoingDataEvent = new OutgoingDataEvent();\r\n\t\t\tevent.data = someData;\r\n\t\t\tdispatchEvent( event );\r\n\t\t}\r\n\t\t\r\n\t\toverride public function disconnect():void\r\n\t\t{\r\n\t\t\tif( isActive() ) {\r\n\t\t\t\tsendXML( closingStreamTag );\r\n\t\t\t\tbinarySocket.close();\r\n\t\t\t\tactive = false;\r\n\t\t\t\tloggedIn = false;\r\n\t\t\t\tvar event:DisconnectionEvent = new DisconnectionEvent();\r\n\t\t\t\tdispatchEvent(event);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\toverride public function connect( streamType:String = \"terminatedStandard\" ):Boolean\r\n\t\t{\r\n\t\t\tactive = false;\r\n\t\t\tloggedIn = false;\r\n\t\t\t\r\n\t\t\t\/\/ Stream type lets user set opening\/closing tag - some servers (jadc2s) prefer <stream:flash> to the standard\r\n\t\t\t\/\/ <stream:stream>\r\n\t\t\tswitch( streamType ) {\r\n\t\t\t\tcase \"flash\":\r\n\t\t\t\t\topeningStreamTag = \"<?xml version=\\\"1.0\\\"?><flash:stream to=\\\"\" + domain + \"\\\" xmlns=\\\"jabber:client\\\" xmlns:flash=\\\"http:\/\/www.jabber.com\/streams\/flash\\\" version=\\\"1.0\\\">\";\r\n\t\t\t\t\tclosingStreamTag = \"<\/flash:stream>\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\t\r\n\t\t\t\tcase \"terminatedFlash\":\r\n\t\t\t\t\topeningStreamTag = \"<?xml version=\\\"1.0\\\"?><flash:stream to=\\\"\" + domain + \"\\\" xmlns=\\\"jabber:client\\\" xmlns:flash=\\\"http:\/\/www.jabber.com\/streams\/flash\\\" version=\\\"1.0\\\" \/>\";\r\n\t\t\t\t\tclosingStreamTag = \"<\/flash:stream>\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\t\r\n\t\t\t\tcase \"standard\":\r\n\t\t\t\t\topeningStreamTag = \"<?xml version=\\\"1.0\\\"?><stream:stream to=\\\"\" + domain + \"\\\" xmlns=\\\"jabber:client\\\" xmlns:stream=\\\"http:\/\/etherx.jabber.org\/streams\\\" version=\\\"1.0\\\">\";\r\n\t\t\t\t\tclosingStreamTag = \"<\/stream:stream>\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t\r\n\t\t\t\tcase \"terminatedStandard\":\r\n\t\t\t\tdefault:\r\n\t\t\t\t\topeningStreamTag = \"<?xml version=\\\"1.0\\\"?><stream:stream to=\\\"\" + domain + \"\\\" xmlns=\\\"jabber:client\\\" xmlns:stream=\\\"http:\/\/etherx.jabber.org\/streams\\\" version=\\\"1.0\\\" \/>\";\r\n\t\t\t\t\tclosingStreamTag = \"<\/stream:stream>\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\tbinarySocket.connect( server, port );\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\t\r\n\t\tprotected function bSocketReceivedData( ev:SocketDataEvent ):void \r\n\t\t{\r\n\t\t\tvar rawXML:String = _incompleteRawXML + ev.data as String;\r\n\t\t\t\r\n\t\t\tlogger.info(\"INCOMING: {0}\", rawXML);\r\n\t\t\t\/\/ parseXML is more strict in AS3 so we must check for the presence of flash:stream\r\n\t\t\t\/\/ the unterminated tag should be in the first string of xml data retured from the server\r\n\t\t\tif (!_expireTagSearch) \r\n\t\t\t{\r\n\t\t\t\tvar pattern:RegExp = new RegExp(\"<flash:stream\");\r\n\t\t\t\tvar resultObj:Object = pattern.exec(rawXML);\r\n\t\t\t\tif (resultObj != null) \/\/ stop searching for unterminated node\r\n\t\t\t\t{\r\n\t\t\t\t\trawXML = rawXML.concat(\"<\/flash:stream>\");\r\n\t\t\t\t\t_expireTagSearch = true;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (!_expireTagSearch) \r\n\t\t\t{\r\n\t\t\t\tvar pattern2:RegExp = new RegExp(\"<stream:stream\");\r\n\t\t\t\tvar resultObj2:Object = pattern2.exec(rawXML);\r\n\t\t\t\tif (resultObj2 != null) \/\/ stop searching for unterminated node\r\n\t\t\t\t{\r\n\t\t\t\t\trawXML = rawXML.concat(\"<\/stream:stream>\");\r\n\t\t\t\t\t_expireTagSearch = true;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\r\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\r\n\t\t\t\r\n\t\t\t\/\/error handling to catch incomplete xml strings that have \r\n\t\t\t\/\/been truncated by the socket\r\n\t\t\ttry{\r\n\t\t\t\tvar isComplete: Boolean = true;\r\n\t\t\t\txmlData.parseXML( rawXML );\r\n\t\t\t\t_incompleteRawXML = '';\r\n\t\t\t}\r\n\t\t\tcatch(err:Error){\r\n\t\t\t\tisComplete = false;\r\n\t\t\t\t_incompleteRawXML += ev.data as String;\/\/concatenate the raw xml to the previous xml\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (isComplete){\r\n\t\t\t\t\r\n\t\r\n\t\t\t\tvar event:IncomingDataEvent = new IncomingDataEvent();\r\n\t\t\t\tevent.data = xmlData;\r\n\t\t\t\tdispatchEvent( event );\r\n\t\t\t\t\r\n\t\t\t\tfor (var i:int = 0; i<xmlData.childNodes.length; i++)\r\n\t\t\t\t{\r\n\t\t\t\t\t\/\/ Read the data and send it to the appropriate parser\r\n\t\t\t\t\tvar currentNode:XMLNode = xmlData.childNodes[i];\r\n\t\t\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t\tswitch( nodeName )\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcase \"stream:stream\":\r\n\t\t\t\t\t\t\t_expireTagSearch = false;\r\n\t\t\t\t\t\t\thandleStream( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\tcase \"flash:stream\":\r\n\t\t\t\t\t\t\t_expireTagSearch = false;\r\n\t\t\t\t\t\t\thandleStream( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"stream:error\":\r\n\t\t\t\t\t\t\thandleStreamError( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"iq\":\r\n\t\t\t\t\t\t\thandleIQ( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"message\":\r\n\t\t\t\t\t\t\thandleMessage( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"presence\":\r\n\t\t\t\t\t\t\thandlePresence( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"stream:features\":\r\n\t\t\t\t\t\t\thandleStreamFeatures( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"success\":\r\n\t\t\t\t\t\t\thandleAuthentication( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\r\n\t\t\t\t\t\tcase \"failure\":\r\n\t\t\t\t\t\t\thandleAuthentication( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tdefault:\r\n\t\t\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\", 500 );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","subject":"Allow XMPPSocketConnection to handle the stream:features packet.","message":"Allow XMPPSocketConnection to handle the stream:features packet.\n","lang":"ActionScript","license":"apache-2.0","repos":"igniterealtime\/XIFF"}
{"commit":"8ccdcb5620e54a56905174161193e880936a16d3","old_file":"src\/aerys\/minko\/Viewport3D.as","new_file":"src\/aerys\/minko\/Viewport3D.as","old_contents":"package aerys.minko\n{\n\timport aerys.common.Factory;\n\timport aerys.common.IVersionnable;\n\timport aerys.minko.asset.MinkoLogo;\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.query.RenderingQuery;\n\timport aerys.minko.render.DirectRenderer3D;\n\timport aerys.minko.render.IRenderer3D;\n\timport aerys.minko.scene.IScene3D;\n\t\n\timport flash.display.MovieClip;\n\timport flash.display.Sprite;\n\timport flash.display.Stage;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.display3D.Context3D;\n\timport flash.display3D.Context3DCompareMode;\n\timport flash.display3D.Context3DRenderMode;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.geom.Rectangle;\n\timport flash.net.URLRequest;\n\timport flash.net.navigateToURL;\n\timport flash.utils.getTimer;\n\t\n\t\/**\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic class Viewport3D extends Sprite implements IVersionnable\n\t{\n\t\tuse namespace minko;\n\t\t\n\t\tprivate var _logo\t\t\t: MovieClip\t\t\t= new MinkoLogo();\n\t\t\n\t\tprivate var _width\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _height\t\t\t: Number\t\t\t= 0.;\n\t\t\n\t\tprivate var _version\t\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _query\t\t\t: RenderingQuery\t= null;\n\t\tprivate var _time\t\t\t: int\t\t\t\t= 0;\n\t\tprivate var _sceneSize\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _drawTime\t\t: int\t\t\t\t= 0;\n\t\t\n\t\tprivate var _rendererClass\t: Class\t\t\t\t= null;\n\t\tprivate var _renderer\t\t: IRenderer3D\t\t= null;\n\t\tprivate var _context\t\t: Context3D\t\t\t= null;\n\t\t\n\t\tprivate var _aa\t\t\t\t: int\t\t\t\t= 0;\n\t\t\n\t\tpublic function get version() : uint\n\t\t{\n\t\t\treturn _version;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Indicates the width of the viewport.\n\t\t * @return The width of the viewport.\n\t\t *\n\t\t *\/\n\t\toverride public function get width()\t: Number\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\t\t\n\t\toverride public function set width(value : Number) : void\n\t\t{\n\t\t\tif (value != _width)\n\t\t\t{\n\t\t\t\t_width = value;\n\t\t\t\t++_version;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get sceneSize() : uint\n\t\t{\n\t\t\treturn _sceneSize;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Indicates the height of the viewport.\n\t\t * @return The height of the viewport.\n\t\t *\n\t\t *\/\n\t\toverride public function get height() : Number\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\toverride public function set height(value : Number) : void\n\t\t{\n\t\t\tif (value != _height)\n\t\t\t{\n\t\t\t\t_height = value;\n\t\t\t\t++_version;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get antiAliasing() : int\n\t\t{\n\t\t\treturn _aa;\n\t\t}\n\t\t\n\t\tpublic function set antiAliasing(value : int) : void\n\t\t{\n\t\t\tif (value != _aa)\n\t\t\t{\n\t\t\t\t_aa = value;\n\t\t\t\t++_version;\n\t\t\t\t\n\t\t\t\tresetContext3D();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _query ? _query.numTriangles\n\t\t\t\t\t\t\t: 0;\n\t\t}\n\t\t\n\t\tpublic function get renderingTime() : uint\n\t\t{\n\t\t\treturn _time;\n\t\t}\n\t\t\n\t\tpublic function get drawingTime() : int\n\t\t{\n\t\t\treturn _drawTime;\n\t\t}\n\t\t\n\t\tpublic function get renderMode() : String\n\t\t{\n\t\t\tif (_context)\n\t\t\t\treturn _context.driverInfo.split(\/^(\\w+) Description=(.*) Driver=.*$\/gs)[1];\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic function get driver() : String\n\t\t{\n\t\t\tif (_context)\n\t\t\t\treturn _context.driverInfo.split(\/^(\\w+) Description=(.*) Driver=.*$\/gs)[2];\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a new Viewport object.\n\t\t *\n\t\t * @param width The width of the viewport.\n\t\t * @param height The height of the viewport.\n\t\t *\/\n\t\tpublic function Viewport3D(width\t\t: Number,\n\t\t\t\t\t\t\t\t   height\t\t: Number,\n\t\t\t\t\t\t\t\t   antiAliasing\t: int\t= 0,\n\t\t\t\t\t\t\t\t   rendererType\t: Class = null)\n\t\t{\n\t\t\tthis.width = width;\n\t\t\tthis.height = height;\n\t\t\t\n\t\t\t_aa = antiAliasing;\n\t\t\t_rendererClass = rendererType || DirectRenderer3D;\n\t\t\t_logo.addEventListener(MouseEvent.CLICK, logoClickHandler);\n\t\t}\n\t\t\n\t\tpublic static function setupOnStage(stage : Stage, antiAliasing : int = 0) : Viewport3D\n\t\t{\n\t\t\tvar vp : Viewport3D = new Viewport3D(stage.stageWidth, stage.stageHeight, antiAliasing);\n\t\t\t\n\t\t\tvp.setupOnStage(stage);\n\t\t\t\n\t\t\treturn vp;\n\t\t}\n\t\t\n\t\tprivate function setupOnStage(stage : Stage, autoResize : Boolean = true) : void\n\t\t{\n\t\t\tstage.addChild(this);\n\t\t\t\n\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\n\t\t\tstage.stage3Ds[0].addEventListener(Event.CONTEXT3D_CREATE, contextCreatedHandler);\n\t\t\tstage.stage3Ds[0].viewPort = new Rectangle(0, 0, _width, _height);\n\t\t\tstage.stage3Ds[0].requestContext3D(Context3DRenderMode.AUTO);\n\n\t\t\tif (autoResize)\n\t\t\t\tstage.addEventListener(Event.RESIZE, stageResizeHandler);\n\t\t}\n\t\t\n\t\tprivate function stageResizeHandler(event : Event) : void\n\t\t{\n\t\t\tvar stage : Stage = event.target as Stage;\n\t\t\t\n\t\t\tif (stage.stageWidth)\n\t\t\t\twidth = stage.stageWidth;\n\t\t\tif (stage.stageHeight)\n\t\t\t\theight = stage.stageHeight;\n\t\t\t\n\t\t\tresetContext3D();\n\t\t}\n\t\t\n\t\tprivate function contextCreatedHandler(event : Event) : void\n\t\t{\n\t\t\t_context = stage.stage3Ds[0].context3D;\n\t\t\tresetContext3D();\n\t\t}\n\t\t\n\t\tprivate function resetContext3D(event : Event = null) : void\n\t\t{\n\t\t\tif (_context)\n\t\t\t{\n\t\t\t\tstage.stage3Ds[0].viewPort = new Rectangle(0, 0, _width, _height);\n\n\t\t\t\t_context.configureBackBuffer(_width, _height, _aa, true);\n\t\t\t\t_context.setDepthTest(true, Context3DCompareMode.LESS_EQUAL);\n\t\t\t\t\n\t\t\t\t_renderer = new DirectRenderer3D(this, _context);\n\t\t\t\t_query = new RenderingQuery(_renderer);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Render the specified scene.\n\t\t * @param scene\n\t\t *\/\n\t\tpublic function render(scene : IScene3D) : void\n\t\t{\n\t\t\tif (_query)\n\t\t\t{\n\t\t\t\tvar time : Number = getTimer();\n\n\t\t\t\t_query.reset();\n\t\t\t\t_query.query(scene);\n\t\t\t\t_renderer.present();\n\t\t\t\n\t\t\t\t_sceneSize = _query.numNodes;\n\t\t\t\t\n\t\t\t\tFactory.sweep();\n\t\t\t\t\n\t\t\t\t_time = getTimer() - time;\n\t\t\t\t_drawTime = _query.drawingTime;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_time = 0;\n\t\t\t\t_drawTime = 0;\n\t\t\t}\n\n\t\t\t\/\/showLogo();\n\t\t}\t\n\t\n\t\tpublic function showLogo() : void\n\t\t{\n\t\t\taddChild(_logo);\n\t\t\t\n\t\t\t_logo.visible = true;\n\t\t\t_logo.useHandCursor = true;\n\t\t\t_logo.buttonMode = true;\n\t\t\t_logo.x = stage.stageWidth - _logo.width - 10;\n\t\t\t_logo.y = stage.stageHeight - _logo.height - 10;\n\t\t}\n\t\t\n\t\tprivate function logoClickHandler(event : Event) : void\n\t\t{\n\t\t\tnavigateToURL(new URLRequest(Minko.URL), \"_blank\");\n\t\t}\n\t}\n}","new_contents":"package aerys.minko\n{\n\timport aerys.common.Factory;\n\timport aerys.common.IVersionnable;\n\timport aerys.minko.asset.MinkoLogo;\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.query.RenderingQuery;\n\timport aerys.minko.render.DirectRenderer3D;\n\timport aerys.minko.render.IRenderer3D;\n\timport aerys.minko.scene.IScene3D;\n\t\n\timport flash.display.MovieClip;\n\timport flash.display.Sprite;\n\timport flash.display.Stage;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.display3D.Context3D;\n\timport flash.display3D.Context3DCompareMode;\n\timport flash.display3D.Context3DRenderMode;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.geom.Rectangle;\n\timport flash.net.URLRequest;\n\timport flash.net.navigateToURL;\n\timport flash.utils.getTimer;\n\t\n\t\/**\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic class Viewport3D extends Sprite implements IVersionnable\n\t{\n\t\tuse namespace minko;\n\t\t\n\t\tprivate var _logo\t\t\t: MovieClip\t\t\t= new MinkoLogo();\n\t\t\n\t\tprivate var _width\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _height\t\t\t: Number\t\t\t= 0.;\n\t\t\n\t\tprivate var _version\t\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _query\t\t\t: RenderingQuery\t= null;\n\t\tprivate var _time\t\t\t: int\t\t\t\t= 0;\n\t\tprivate var _sceneSize\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _drawTime\t\t: int\t\t\t\t= 0;\n\t\t\n\t\tprivate var _rendererClass\t: Class\t\t\t\t= null;\n\t\tprivate var _renderer\t\t: IRenderer3D\t\t= null;\n\t\tprivate var _context\t\t: Context3D\t\t\t= null;\n\t\t\n\t\tprivate var _aa\t\t\t\t: int\t\t\t\t= 0;\n\t\t\n\t\tpublic function get version() : uint\n\t\t{\n\t\t\treturn _version;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Indicates the width of the viewport.\n\t\t * @return The width of the viewport.\n\t\t *\n\t\t *\/\n\t\toverride public function get width()\t: Number\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\t\t\n\t\toverride public function set width(value : Number) : void\n\t\t{\n\t\t\tif (value != _width)\n\t\t\t{\n\t\t\t\t_width = value;\n\t\t\t\t++_version;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get sceneSize() : uint\n\t\t{\n\t\t\treturn _sceneSize;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Indicates the height of the viewport.\n\t\t * @return The height of the viewport.\n\t\t *\n\t\t *\/\n\t\toverride public function get height() : Number\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\toverride public function set height(value : Number) : void\n\t\t{\n\t\t\tif (value != _height)\n\t\t\t{\n\t\t\t\t_height = value;\n\t\t\t\t++_version;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get antiAliasing() : int\n\t\t{\n\t\t\treturn _aa;\n\t\t}\n\t\t\n\t\tpublic function set antiAliasing(value : int) : void\n\t\t{\n\t\t\tif (value != _aa)\n\t\t\t{\n\t\t\t\t_aa = value;\n\t\t\t\t++_version;\n\t\t\t\t\n\t\t\t\tresetContext3D();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _query ? _query.numTriangles\n\t\t\t\t\t\t\t: 0;\n\t\t}\n\t\t\n\t\tpublic function get renderingTime() : uint\n\t\t{\n\t\t\treturn _time;\n\t\t}\n\t\t\n\t\tpublic function get drawingTime() : int\n\t\t{\n\t\t\treturn _drawTime;\n\t\t}\n\t\t\n\t\tpublic function get renderMode() : String\n\t\t{\n\t\t\treturn _context ? _context.driverInfo : null;\n\t\t}\n\n\t\t\/**\n\t\t * Creates a new Viewport object.\n\t\t *\n\t\t * @param width The width of the viewport.\n\t\t * @param height The height of the viewport.\n\t\t *\/\n\t\tpublic function Viewport3D(width\t\t: Number,\n\t\t\t\t\t\t\t\t   height\t\t: Number,\n\t\t\t\t\t\t\t\t   antiAliasing\t: int\t= 0,\n\t\t\t\t\t\t\t\t   rendererType\t: Class = null)\n\t\t{\n\t\t\tthis.width = width;\n\t\t\tthis.height = height;\n\t\t\t\n\t\t\t_aa = antiAliasing;\n\t\t\t_rendererClass = rendererType || DirectRenderer3D;\n\t\t\t_logo.addEventListener(MouseEvent.CLICK, logoClickHandler);\n\t\t}\n\t\t\n\t\tpublic static function setupOnStage(stage : Stage, antiAliasing : int = 0) : Viewport3D\n\t\t{\n\t\t\tvar vp : Viewport3D = new Viewport3D(stage.stageWidth, stage.stageHeight, antiAliasing);\n\t\t\t\n\t\t\tvp.setupOnStage(stage);\n\t\t\t\n\t\t\treturn vp;\n\t\t}\n\t\t\n\t\tprivate function setupOnStage(stage : Stage, autoResize : Boolean = true) : void\n\t\t{\n\t\t\tstage.addChild(this);\n\t\t\t\n\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\n\t\t\tstage.stage3Ds[0].addEventListener(Event.CONTEXT3D_CREATE, contextCreatedHandler);\n\t\t\tstage.stage3Ds[0].viewPort = new Rectangle(0, 0, _width, _height);\n\t\t\tstage.stage3Ds[0].requestContext3D(Context3DRenderMode.AUTO);\n\n\t\t\tif (autoResize)\n\t\t\t\tstage.addEventListener(Event.RESIZE, stageResizeHandler);\n\t\t}\n\t\t\n\t\tprivate function stageResizeHandler(event : Event) : void\n\t\t{\n\t\t\tvar stage : Stage = event.target as Stage;\n\t\t\t\n\t\t\tif (stage.stageWidth)\n\t\t\t\twidth = stage.stageWidth;\n\t\t\tif (stage.stageHeight)\n\t\t\t\theight = stage.stageHeight;\n\t\t\t\n\t\t\tresetContext3D();\n\t\t}\n\t\t\n\t\tprivate function contextCreatedHandler(event : Event) : void\n\t\t{\n\t\t\t_context = stage.stage3Ds[0].context3D;\n\t\t\tresetContext3D();\n\t\t}\n\t\t\n\t\tprivate function resetContext3D(event : Event = null) : void\n\t\t{\n\t\t\tif (_context)\n\t\t\t{\n\t\t\t\tstage.stage3Ds[0].viewPort = new Rectangle(0, 0, _width, _height);\n\n\t\t\t\t_context.configureBackBuffer(_width, _height, _aa, true);\n\t\t\t\t_context.setDepthTest(true, Context3DCompareMode.LESS_EQUAL);\n\t\t\t\t\n\t\t\t\t_renderer = new DirectRenderer3D(this, _context);\n\t\t\t\t_query = new RenderingQuery(_renderer);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Render the specified scene.\n\t\t * @param scene\n\t\t *\/\n\t\tpublic function render(scene : IScene3D) : void\n\t\t{\n\t\t\tif (_query)\n\t\t\t{\n\t\t\t\tvar time : Number = getTimer();\n\n\t\t\t\t_query.reset();\n\t\t\t\t_query.query(scene);\n\t\t\t\t_renderer.present();\n\t\t\t\n\t\t\t\t_sceneSize = _query.numNodes;\n\t\t\t\t\n\t\t\t\tFactory.sweep();\n\t\t\t\t\n\t\t\t\t_time = getTimer() - time;\n\t\t\t\t_drawTime = _query.drawingTime;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_time = 0;\n\t\t\t\t_drawTime = 0;\n\t\t\t}\n\n\t\t\t\/\/showLogo();\n\t\t}\t\n\t\n\t\tpublic function showLogo() : void\n\t\t{\n\t\t\taddChild(_logo);\n\t\t\t\n\t\t\t_logo.visible = true;\n\t\t\t_logo.useHandCursor = true;\n\t\t\t_logo.buttonMode = true;\n\t\t\t_logo.x = stage.stageWidth - _logo.width - 10;\n\t\t\t_logo.y = stage.stageHeight - _logo.height - 10;\n\t\t}\n\t\t\n\t\tprivate function logoClickHandler(event : Event) : void\n\t\t{\n\t\t\tnavigateToURL(new URLRequest(Minko.URL), \"_blank\");\n\t\t}\n\t}\n}","subject":"Fix driver info reading.","message":"Fix driver info reading.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"4e2c9f1ffedbfac83a473d37998099ced885370d","old_file":"krew-framework\/krewfw\/builtin_actor\/ui\/SimpleVirtualJoystick.as","new_file":"krew-framework\/krewfw\/builtin_actor\/ui\/SimpleVirtualJoystick.as","old_contents":"package krewfw.builtin_actor.ui {\n\n    import flash.display.Stage;\n    import flash.events.KeyboardEvent;\n    import flash.geom.Point;\n    import flash.ui.Keyboard;\n    import flash.utils.Dictionary;\n\n    import starling.display.DisplayObject;\n    import starling.display.Image;\n    import starling.display.Quad;\n    import starling.events.Touch;\n    import starling.events.TouchEvent;\n    import starling.events.TouchPhase;\n\n    import krewfw.NativeStageAccessor;\n    import krewfw.core.KrewActor;\n\n    \/**\n     * \u3044\u308f\u3086\u308b\u30d0\u30fc\u30c1\u30e3\u30eb\u30b8\u30e7\u30a4\u30b9\u30c6\u30a3\u30c3\u30af\u3002\n     *\n     * maxFingerMove \u306b 100 \u3092\u6307\u5b9a\u3059\u308b\u3068\u3001\u4e2d\u5fc3\u304b\u3089 100 \u30d4\u30af\u30bb\u30eb\u6307\u3092\u52d5\u304b\u3057\u305f\u969b\u306b\n     * \u30b9\u30c6\u30a3\u30c3\u30af\u306e\u50be\u304d\u304c\u6700\u5927\u3068\u306a\u308b\u3002maxImageMove \u306f\u3053\u306e\u3068\u304d\u306e\u30b9\u30c6\u30a3\u30c3\u30af\u753b\u50cf\u306e\n     * \u4e2d\u5fc3\u304b\u3089\u306e\u79fb\u52d5\u91cf\u3067\u3042\u308b\u3002\n     *\/\n    \/\/------------------------------------------------------------\n    public class SimpleVirtualJoystick extends KrewActor {\n\n        \/**\n         * \u30b8\u30e7\u30a4\u30b9\u30c6\u30a3\u30c3\u30af\u306b\u5bfe\u3057\u3066\u89e6\u308c\u305f\u30fb\u52d5\u304b\u3057\u305f\u30fb\u96e2\u3057\u305f\u969b\u306b\u3053\u306e\u30a4\u30d9\u30f3\u30c8\u304c\u6295\u3052\u3089\u308c\u308b\u3002\n         * \u30a4\u30d9\u30f3\u30c8\u306e\u5f15\u6570\u306f {velocityX:Number, velocityY:Number}.\n         * \u30b8\u30e7\u30a4\u30b9\u30c6\u30a3\u30c3\u30af\u306e\u50be\u304d\u306e x, y \u6210\u5206\u304c [0, 1] \u306e\u5024\u3067\u6e21\u3055\u308c\u308b\u3002\n         * \u96e2\u3057\u305f\u969b\u306e\u30a4\u30d9\u30f3\u30c8\u3067\u306f velocityX, velocityY \u306f\u5171\u306b 0 \u3068\u306a\u308b\u3002\n         *\/\n        public static const UPDATE_JOYSTICK:String = \"krew.updateJoystick\";\n\n        public var maxFingerMove:Number = 60;\n        public var maxImageMove:Number  = 40;\n\n        private var _stickImage:DisplayObject;\n\n        private var _keyDowns:Dictionary = new Dictionary();\n        private var _numKeyDown:int = 0;\n\n        \/\/------------------------------------------------------------\n        public function SimpleVirtualJoystick(holderImage:Image=null,\n                                              stickImage:Image=null,\n                                              touchSize:Number=130)\n        {\n            touchable = true;\n\n            \/\/ default display object\n            if (holderImage == null) {\n                var defaultHolder:Quad = new Quad(100, 100, 0x777777);\n                var defaultStick :Quad = new Quad( 50,  50, 0xee4444);\n                _setCenterPivot(defaultHolder);\n                _setCenterPivot(defaultStick);\n                addChild(defaultHolder);\n                addChild(defaultStick);\n            } else {\n                addImage(holderImage);\n                addImage(stickImage);\n            }\n\n            _stickImage = stickImage;\n\n            super.addTouchMarginNode(touchSize, touchSize);\n            addEventListener(TouchEvent.TOUCH, _onTouch);\n\n            _initKeyboardEventListener();\n        }\n\n        private function _setCenterPivot(dispObj:DisplayObject):void {\n            dispObj.pivotX = dispObj.width  \/ 2;\n            dispObj.pivotY = dispObj.height \/ 2;\n        }\n\n        protected override function onDispose():void {\n            var stage:Stage = NativeStageAccessor.stage;\n            if (stage == null) { return; }\n\n            stage.removeEventListener(KeyboardEvent.KEY_DOWN, _onKeyDown);\n            stage.removeEventListener(KeyboardEvent.KEY_UP,   _onKeyUp);\n        }\n\n        private function _onTouch(event:TouchEvent):void {\n            var touchBegan:Touch = event.getTouch(this, TouchPhase.BEGAN);\n            if (touchBegan) { _onTouchStart(touchBegan); }\n\n            var touchMoved:Touch = event.getTouch(this, TouchPhase.MOVED);\n            if (touchMoved) { _onTouchMove(touchMoved); }\n\n            var touchEnded:Touch = event.getTouch(this, TouchPhase.ENDED);\n            if (touchEnded) { _onTouchEnd(touchEnded); }\n        }\n\n        private function _onTouchStart(touchBegan:Touch):void {\n            _onTouchMove(touchBegan);\n        }\n\n        private function _onTouchMove(touchMoved:Touch):void {\n            var localPos:Point = touchMoved.getLocation(this);\n            var stickX:Number = localPos.x;\n            var stickY:Number = localPos.y;\n\n            var fingerDistance:Number = krew.getDistance(0, 0, stickX, stickY);\n            var scaleToFingerLimit:Number = fingerDistance \/ maxFingerMove;\n            if (scaleToFingerLimit > 1) {\n                stickX \/= scaleToFingerLimit;\n                stickY \/= scaleToFingerLimit;\n            }\n\n            var moveScale:Number = maxImageMove \/ maxFingerMove;\n            _stickImage.x = stickX * moveScale;\n            _stickImage.y = stickY * moveScale;\n\n            sendMessage(UPDATE_JOYSTICK, {\n                velocityX: _stickImage.x \/ maxImageMove,\n                velocityY: _stickImage.y \/ maxImageMove\n            });\n        }\n\n        private function _onTouchEnd(touchEnded:Touch):void {\n            _stickImage.x = 0;\n            _stickImage.y = 0;\n            sendMessage(UPDATE_JOYSTICK, {velocityX: 0, velocityY: 0});\n        }\n\n        public override function onUpdate(passedTime:Number):void {\n            _onKeyUpdate();\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Keyboard Event\n        \/\/------------------------------------------------------------\n\n        private function _initKeyboardEventListener():void {\n            var stage:Stage = NativeStageAccessor.stage;\n            if (stage == null) { return; }\n\n            stage.addEventListener(KeyboardEvent.KEY_DOWN, _onKeyDown);\n            stage.addEventListener(KeyboardEvent.KEY_UP,   _onKeyUp);\n        }\n\n        private function _onKeyDown(event:KeyboardEvent):void {\n            if (!_keyDowns[event.keyCode]) { ++_numKeyDown; }\n            _keyDowns[event.keyCode] = true;\n        }\n\n        private function _onKeyUp(event:KeyboardEvent):void {\n            if (_keyDowns[event.keyCode]) { --_numKeyDown; }\n            _keyDowns[event.keyCode] = false;\n\n            \/\/ \u5168\u90e8\u96e2\u3057\u305f\u30bf\u30a4\u30df\u30f3\u30b0\n            if (_numKeyDown == 0) {\n                sendMessage(UPDATE_JOYSTICK, {\n                    velocityX: 0,\n                    velocityY: 0\n                });\n            }\n        }\n\n        \/**\n         * PC \u7528\u306b\u30ad\u30fc\u30dc\u30fc\u30c9\u3067\u306e\u64cd\u4f5c\u3067\u3082\u30e1\u30c3\u30bb\u30fc\u30b8\u3092\u6295\u3052\u308b\u3002\n         * \u30de\u30a6\u30b9\u3067\u30b8\u30e7\u30a4\u30b9\u30c6\u30a3\u30c3\u30af\u304c\u52d5\u304b\u3055\u308c\u3066\u3044\u305f\u5834\u5408\u306f\u305d\u3061\u3089\u3092\u512a\u5148\n         *\/\n        private function _onKeyUpdate():void {\n            if (_numKeyDown == 0) { return; }\n            if (!(_stickImage.x == 0  &&  _stickImage.y == 0)) { return; }\n\n            var keyVelocityX:Number = 0;\n            var keyVelocityY:Number = 0;\n            if (_keyDowns[Keyboard.LEFT ]) { keyVelocityX -= 1.0; }\n            if (_keyDowns[Keyboard.RIGHT]) { keyVelocityX += 1.0; }\n            if (_keyDowns[Keyboard.UP   ]) { keyVelocityY -= 1.0; }\n            if (_keyDowns[Keyboard.DOWN ]) { keyVelocityY += 1.0; }\n\n            sendMessage(UPDATE_JOYSTICK, {\n                velocityX: keyVelocityX,\n                velocityY: keyVelocityY\n            });\n        }\n\n    }\n}\n","new_contents":"package krewfw.builtin_actor.ui {\n\n    import flash.display.Stage;\n    import flash.events.KeyboardEvent;\n    import flash.geom.Point;\n    import flash.ui.Keyboard;\n    import flash.utils.Dictionary;\n\n    import starling.display.DisplayObject;\n    import starling.display.Image;\n    import starling.display.Quad;\n    import starling.events.Touch;\n    import starling.events.TouchEvent;\n    import starling.events.TouchPhase;\n\n    import krewfw.NativeStageAccessor;\n    import krewfw.core.KrewActor;\n\n    \/**\n     * \u3044\u308f\u3086\u308b\u30d0\u30fc\u30c1\u30e3\u30eb\u30b8\u30e7\u30a4\u30b9\u30c6\u30a3\u30c3\u30af\u3002\n     *\n     * maxFingerMove \u306b 100 \u3092\u6307\u5b9a\u3059\u308b\u3068\u3001\u4e2d\u5fc3\u304b\u3089 100 \u30d4\u30af\u30bb\u30eb\u6307\u3092\u52d5\u304b\u3057\u305f\u969b\u306b\n     * \u30b9\u30c6\u30a3\u30c3\u30af\u306e\u50be\u304d\u304c\u6700\u5927\u3068\u306a\u308b\u3002maxImageMove \u306f\u3053\u306e\u3068\u304d\u306e\u30b9\u30c6\u30a3\u30c3\u30af\u753b\u50cf\u306e\n     * \u4e2d\u5fc3\u304b\u3089\u306e\u79fb\u52d5\u91cf\u3067\u3042\u308b\u3002\n     *\/\n    \/\/------------------------------------------------------------\n    public class SimpleVirtualJoystick extends KrewActor {\n\n        \/**\n         * \u30b8\u30e7\u30a4\u30b9\u30c6\u30a3\u30c3\u30af\u306b\u5bfe\u3057\u3066\u89e6\u308c\u305f\u30fb\u52d5\u304b\u3057\u305f\u30fb\u96e2\u3057\u305f\u969b\u306b\u3053\u306e\u30a4\u30d9\u30f3\u30c8\u304c\u6295\u3052\u3089\u308c\u308b\u3002\n         * \u30a4\u30d9\u30f3\u30c8\u306e\u5f15\u6570\u306f {velocityX:Number, velocityY:Number}.\n         * \u30b8\u30e7\u30a4\u30b9\u30c6\u30a3\u30c3\u30af\u306e\u50be\u304d\u306e x, y \u6210\u5206\u304c [0, 1] \u306e\u5024\u3067\u6e21\u3055\u308c\u308b\u3002\n         * \u96e2\u3057\u305f\u969b\u306e\u30a4\u30d9\u30f3\u30c8\u3067\u306f velocityX, velocityY \u306f\u5171\u306b 0 \u3068\u306a\u308b\u3002\n         *\/\n        public static const UPDATE_JOYSTICK:String = \"krew.updateJoystick\";\n\n        public var maxFingerMove:Number = 60;\n        public var maxImageMove:Number  = 40;\n\n        private var _stickImage:DisplayObject;\n\n        private var _keyDowns:Dictionary = new Dictionary();\n        private var _numKeyDown:int = 0;\n\n        \/\/------------------------------------------------------------\n        public function SimpleVirtualJoystick(holderImage:Image=null,\n                                              stickImage:Image=null,\n                                              touchSize:Number=130)\n        {\n            touchable = true;\n\n            \/\/ default display object\n            if (holderImage == null) {\n                var defaultHolder:Quad = new Quad(100, 100, 0x777777);\n                var defaultStick :Quad = new Quad( 50,  50, 0xee4444);\n                _setCenterPivot(defaultHolder);\n                _setCenterPivot(defaultStick);\n                addChild(defaultHolder);\n                addChild(defaultStick);\n                _stickImage = defaultStick;\n            } else {\n                addImage(holderImage);\n                addImage(stickImage);\n                _stickImage = stickImage;\n            }\n\n\n            super.addTouchMarginNode(touchSize, touchSize);\n            addEventListener(TouchEvent.TOUCH, _onTouch);\n\n            _initKeyboardEventListener();\n        }\n\n        private function _setCenterPivot(dispObj:DisplayObject):void {\n            dispObj.pivotX = dispObj.width  \/ 2;\n            dispObj.pivotY = dispObj.height \/ 2;\n        }\n\n        protected override function onDispose():void {\n            var stage:Stage = NativeStageAccessor.stage;\n            if (stage == null) { return; }\n\n            stage.removeEventListener(KeyboardEvent.KEY_DOWN, _onKeyDown);\n            stage.removeEventListener(KeyboardEvent.KEY_UP,   _onKeyUp);\n        }\n\n        private function _onTouch(event:TouchEvent):void {\n            var touchBegan:Touch = event.getTouch(this, TouchPhase.BEGAN);\n            if (touchBegan) { _onTouchStart(touchBegan); }\n\n            var touchMoved:Touch = event.getTouch(this, TouchPhase.MOVED);\n            if (touchMoved) { _onTouchMove(touchMoved); }\n\n            var touchEnded:Touch = event.getTouch(this, TouchPhase.ENDED);\n            if (touchEnded) { _onTouchEnd(touchEnded); }\n        }\n\n        private function _onTouchStart(touchBegan:Touch):void {\n            _onTouchMove(touchBegan);\n        }\n\n        private function _onTouchMove(touchMoved:Touch):void {\n            var localPos:Point = touchMoved.getLocation(this);\n            var stickX:Number = localPos.x;\n            var stickY:Number = localPos.y;\n\n            var fingerDistance:Number = krew.getDistance(0, 0, stickX, stickY);\n            var scaleToFingerLimit:Number = fingerDistance \/ maxFingerMove;\n            if (scaleToFingerLimit > 1) {\n                stickX \/= scaleToFingerLimit;\n                stickY \/= scaleToFingerLimit;\n            }\n\n            var moveScale:Number = maxImageMove \/ maxFingerMove;\n            _stickImage.x = stickX * moveScale;\n            _stickImage.y = stickY * moveScale;\n\n            sendMessage(UPDATE_JOYSTICK, {\n                velocityX: _stickImage.x \/ maxImageMove,\n                velocityY: _stickImage.y \/ maxImageMove\n            });\n        }\n\n        private function _onTouchEnd(touchEnded:Touch):void {\n            _stickImage.x = 0;\n            _stickImage.y = 0;\n            sendMessage(UPDATE_JOYSTICK, {velocityX: 0, velocityY: 0});\n        }\n\n        public override function onUpdate(passedTime:Number):void {\n            _onKeyUpdate();\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Keyboard Event\n        \/\/------------------------------------------------------------\n\n        private function _initKeyboardEventListener():void {\n            var stage:Stage = NativeStageAccessor.stage;\n            if (stage == null) { return; }\n\n            stage.addEventListener(KeyboardEvent.KEY_DOWN, _onKeyDown);\n            stage.addEventListener(KeyboardEvent.KEY_UP,   _onKeyUp);\n        }\n\n        private function _onKeyDown(event:KeyboardEvent):void {\n            if (!_keyDowns[event.keyCode]) { ++_numKeyDown; }\n            _keyDowns[event.keyCode] = true;\n        }\n\n        private function _onKeyUp(event:KeyboardEvent):void {\n            if (_keyDowns[event.keyCode]) { --_numKeyDown; }\n            _keyDowns[event.keyCode] = false;\n\n            \/\/ \u5168\u90e8\u96e2\u3057\u305f\u30bf\u30a4\u30df\u30f3\u30b0\n            if (_numKeyDown == 0) {\n                sendMessage(UPDATE_JOYSTICK, {\n                    velocityX: 0,\n                    velocityY: 0\n                });\n            }\n        }\n\n        \/**\n         * PC \u7528\u306b\u30ad\u30fc\u30dc\u30fc\u30c9\u3067\u306e\u64cd\u4f5c\u3067\u3082\u30e1\u30c3\u30bb\u30fc\u30b8\u3092\u6295\u3052\u308b\u3002\n         * \u30de\u30a6\u30b9\u3067\u30b8\u30e7\u30a4\u30b9\u30c6\u30a3\u30c3\u30af\u304c\u52d5\u304b\u3055\u308c\u3066\u3044\u305f\u5834\u5408\u306f\u305d\u3061\u3089\u3092\u512a\u5148\n         *\/\n        private function _onKeyUpdate():void {\n            if (_numKeyDown == 0) { return; }\n            if (!(_stickImage.x == 0  &&  _stickImage.y == 0)) { return; }\n\n            var keyVelocityX:Number = 0;\n            var keyVelocityY:Number = 0;\n            if (_keyDowns[Keyboard.LEFT ]) { keyVelocityX -= 1.0; }\n            if (_keyDowns[Keyboard.RIGHT]) { keyVelocityX += 1.0; }\n            if (_keyDowns[Keyboard.UP   ]) { keyVelocityY -= 1.0; }\n            if (_keyDowns[Keyboard.DOWN ]) { keyVelocityY += 1.0; }\n\n            sendMessage(UPDATE_JOYSTICK, {\n                velocityX: keyVelocityX,\n                velocityY: keyVelocityY\n            });\n        }\n\n    }\n}\n","subject":"Modify SimpleVirtualJoystick","message":"Modify SimpleVirtualJoystick\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"8e6494a703afb7c2e283f8d301c603d834d9ece6","old_file":"src\/aerys\/minko\/scene\/controller\/camera\/CameraController.as","new_file":"src\/aerys\/minko\/scene\/controller\/camera\/CameraController.as","old_contents":"package aerys.minko.scene.controller.camera\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic final class CameraController extends AbstractController\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tprivate var _data\t: CameraDataProvider;\n\t\tprivate var _camera\t: AbstractCamera;\n\t\tprivate var _ortho \t: Boolean;\n\t\t\n\t\tpublic function get cameraData() : CameraDataProvider\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function get orthographic() : Boolean\n\t\t{\n\t\t\treturn _ortho;\n\t\t}\n\t\tpublic function set orthographic(value : Boolean) : void\n\t\t{\n\t\t\t_ortho = value;\n\t\t}\n\t\t\n\t\tpublic function CameraController()\n\t\t{\n\t\t\tsuper(AbstractCamera);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new CameraDataProvider();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(controller\t: CameraController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t\t: AbstractCamera) : void\n\t\t{\n\t\t\tif (_camera != null)\n\t\t\t\tthrow new Error('The CameraController can target only one Camera object.');\n\t\t\t\n\t\t\t_camera = target;\n\t\t\t_camera.added.add(addedHandler);\n\t\t\t_camera.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(controller\t: CameraController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t\t: AbstractCamera) : void\n\t\t{\n\t\t\t_camera.added.remove(addedHandler);\n\t\t\t_camera.removed.remove(removedHandler);\n\t\t\t_camera = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(camera : AbstractCamera, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = camera.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar sceneBindings : DataBindings = scene.bindings;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n            \n            if (camera.enabled)\n                sceneBindings.addProvider(_data);\n\n\t\t\tcamera.localToWorldTransformChanged.add(localToWorldChangedHandler);\n\t\t\tcamera.activated.add(cameraActivatedHandler);\n\t\t\tcamera.deactivated.add(cameraDeactivatedHandler);\n\t\t\t\n\t\t\t_data.changed.add(cameraPropertyChangedHandler);\n\t\t\t\n\t\t\tsceneBindings.addCallback('viewportWidth', viewportSizeChanged);\n\t\t\tsceneBindings.addCallback('viewportHeight', viewportSizeChanged);\n\t\t\t\n\t\t\tupdateProjection();\n\t\t\tlocalToWorldChangedHandler(camera, camera.getLocalToWorldTransform());\n\t\t}\n\t\t\n\t\tprivate function removedHandler(camera : AbstractCamera, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar sceneBindings : DataBindings = scene.bindings;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\t\t\t\n\t\t\tif (camera.enabled)\n\t\t\t\tsceneBindings.removeProvider(_data);\n\t\t\t\n\t\t\tcamera.localToWorldTransformChanged.remove(localToWorldChangedHandler);\n\t\t\tcamera.activated.remove(cameraActivatedHandler);\n\t\t\tcamera.deactivated.remove(cameraDeactivatedHandler);\n\t\t\t\n\t\t\t_data.changed.remove(cameraPropertyChangedHandler);\n\t\t\t\n\t\t\tsceneBindings.removeCallback('viewportWidth', viewportSizeChanged);\n\t\t\tsceneBindings.removeCallback('viewportHeight', viewportSizeChanged);\n\t\t}\n\t\t\n\t\tprivate function localToWorldChangedHandler(camera \t\t\t: AbstractCamera,\n\t\t\t\t\t\t\t\t\t\t\t\t\tlocalToWorld \t: Matrix4x4) : void\n\t\t{\n\t\t\tvar cameraData\t\t: CameraDataProvider\t= _data;\n\t\t\tvar worldToView\t\t: Matrix4x4\t\t\t\t= cameraData.worldToView;\n\t\t\tvar worldToScreen\t: Matrix4x4\t\t\t\t= cameraData.worldToScreen;\n\n\t\t\tlocalToWorld.deltaTransformVector(Vector4.Z_AXIS, cameraData.direction);\n\t\t\tlocalToWorld.transformVector(Vector4.ZERO, cameraData.position);\n\t\t\t\n\t\t\tworldToView.lock()\n\t\t\t\t.copyFrom(localToWorld)\n\t\t\t\t.invert()\n\t\t\t\t.unlock();\n\t\t\t\n\t\t\tworldToScreen.lock()\n\t\t\t\t.copyFrom(worldToView)\n\t\t\t\t.append(cameraData.projection)\n\t\t\t\t.unlock();\n\n\t\t\tcameraData.frustum.updateFromMatrix(worldToScreen);\n\t\t}\n\t\t\n\t\tprivate function viewportSizeChanged(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t key \t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t oldValue \t: Object,\n\t\t\t\t\t\t\t\t\t\t\t newValue \t: Object) : void\n\t\t{\n\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function cameraPropertyChangedHandler(provider : IDataProvider,\n                                                      property : String) : void\n\t\t{\n\t\t\tif (property == 'zFar' || property == 'zNear' || property == 'fieldOfView'\n                || property == 'zoom')\n\t\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function updateProjection() : void\n\t\t{\n\t\t\tvar sceneBindings\t: DataBindings\t= Scene(_camera.root).bindings;\n\t\t\t\n\t\t\tif (sceneBindings.propertyExists('viewportWidth')\n\t\t\t\t&& sceneBindings.propertyExists('viewportHeight'))\n\t\t\t{\n\t\t\t\tvar cameraData\t\t: CameraDataProvider\t= _data;\n\t\t\t\tvar viewportWidth\t: Number\t\t\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\t\tvar viewportHeight\t: Number\t\t\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\t\tvar ratio\t\t\t: Number\t\t\t\t= viewportWidth \/ viewportHeight;\n\t\t\t\t\n\t\t\t\tvar projection\t\t: Matrix4x4\t\t\t\t= cameraData.projection;\n\t\t\t\tvar worldToScreen\t: Matrix4x4\t\t\t\t= cameraData.worldToScreen;\n\t\t\t\t\n\t\t\t\tprojection.lock();\n\t\t\t\tworldToScreen.lock();\n\t\t\t\t\n\t\t\t\tif (_ortho)\n\t\t\t\t{\n\t\t\t\t\tvar cameraZoom : Number = cameraData.zoom;\n\t\t\t\t\t\n\t\t\t\t\tprojection.ortho(\n\t\t\t\t\t\tviewportWidth \/ cameraZoom,\n\t\t\t\t\t\tviewportHeight \/ cameraZoom,\n\t\t\t\t\t\tcameraData.zNear,\n\t\t\t\t\t\tcameraData.zFar\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tprojection.perspectiveFoV(\n\t\t\t\t\t\tcameraData.fieldOfView,\n\t\t\t\t\t\tratio,\n\t\t\t\t\t\tcameraData.zNear,\n\t\t\t\t\t\tcameraData.zFar\n\t\t\t\t\t);\n\t\t\t\t\n\t\t\t\tworldToScreen.copyFrom(_camera.getWorldToLocalTransform()).append(projection);\n\t\t\t\t\n\t\t\t\tcameraData.frustum.updateFromMatrix(worldToScreen);\n\t\t\t\t\n\t\t\t\tprojection.unlock();\n\t\t\t\tworldToScreen.unlock();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cameraActivatedHandler(camera : AbstractCamera) : void\n\t\t{\n\t\t\tvar scene : Scene = camera.root as Scene;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\t\t\tscene.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function cameraDeactivatedHandler(camera : AbstractCamera) : void\n\t\t{\n\t\t\tvar scene \t: Scene\t= camera.root as Scene;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\t\t\tscene.bindings.removeProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function resetSceneCamera(scene : Scene) : void\n\t\t{\n\t\t\tvar cameras \t: Vector.<ISceneNode> \t= scene.getDescendantsByType(AbstractCamera);\n\t\t\tvar numCameras \t: uint \t\t\t\t\t= cameras.length;\n\t\t\tvar cameraId \t: uint \t\t\t\t\t= 0;\n\t\t\tvar camera \t\t: AbstractCamera \t\t= null;\n\t\t\t\n\t\t\tif (_camera.enabled)\n\t\t\t{\n\t\t\t\tscene._camera = _camera;\n\t\t\t\tfor (cameraId; cameraId < numCameras; ++cameraId)\n\t\t\t\t{\n\t\t\t\t\tcamera = cameras[cameraId] as AbstractCamera;\n\t\t\t\t\tcamera.enabled = camera == _camera;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tscene._camera = null;\n\t\t\t\tfor (cameraId; cameraId < numCameras; ++cameraId)\n\t\t\t\t{\n\t\t\t\t\tcamera = cameras[cameraId] as AbstractCamera;\n\t\t\t\t\tif (camera.enabled)\n\t\t\t\t\t\tscene._camera = camera;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.camera\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic final class CameraController extends AbstractController\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tprivate var _data\t: CameraDataProvider;\n\t\tprivate var _camera\t: AbstractCamera;\n\t\tprivate var _ortho \t: Boolean;\n\t\t\n\t\tpublic function get cameraData() : CameraDataProvider\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function get orthographic() : Boolean\n\t\t{\n\t\t\treturn _ortho;\n\t\t}\n\t\tpublic function set orthographic(value : Boolean) : void\n\t\t{\n\t\t\t_ortho = value;\n\t\t}\n\t\t\n\t\tpublic function CameraController()\n\t\t{\n\t\t\tsuper(AbstractCamera);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new CameraDataProvider();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(controller\t: CameraController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t\t: AbstractCamera) : void\n\t\t{\n\t\t\tif (_camera != null)\n\t\t\t\tthrow new Error('The CameraController can target only one Camera object.');\n\t\t\t\n\t\t\t_camera = target;\n\t\t\t_camera.added.add(addedHandler);\n\t\t\t_camera.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(controller\t: CameraController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t\t: AbstractCamera) : void\n\t\t{\n\t\t\t_camera.added.remove(addedHandler);\n\t\t\t_camera.removed.remove(removedHandler);\n\t\t\t_camera = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(camera : AbstractCamera, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = camera.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar sceneBindings : DataBindings = scene.bindings;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n            \n            if (camera.enabled)\n                sceneBindings.addProvider(_data);\n\n\t\t\tcamera.localToWorldTransformChanged.add(localToWorldChangedHandler);\n\t\t\tcamera.activated.add(cameraActivatedHandler);\n\t\t\tcamera.deactivated.add(cameraDeactivatedHandler);\n\t\t\t\n\t\t\t_data.changed.add(cameraPropertyChangedHandler);\n\t\t\t\n\t\t\tsceneBindings.addCallback('viewportWidth', viewportSizeChanged);\n\t\t\tsceneBindings.addCallback('viewportHeight', viewportSizeChanged);\n\t\t\t\n\t\t\tupdateProjection();\n\t\t\tlocalToWorldChangedHandler(camera, camera.getLocalToWorldTransform());\n\t\t}\n\t\t\n\t\tprivate function removedHandler(camera : AbstractCamera, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar sceneBindings : DataBindings = scene.bindings;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\t\t\t\n\t\t\tif (camera.enabled)\n\t\t\t\tsceneBindings.removeProvider(_data);\n\t\t\t\n\t\t\tcamera.localToWorldTransformChanged.remove(localToWorldChangedHandler);\n\t\t\tcamera.activated.remove(cameraActivatedHandler);\n\t\t\tcamera.deactivated.remove(cameraDeactivatedHandler);\n\t\t\t\n\t\t\t_data.changed.remove(cameraPropertyChangedHandler);\n\t\t\t\n\t\t\tsceneBindings.removeCallback('viewportWidth', viewportSizeChanged);\n\t\t\tsceneBindings.removeCallback('viewportHeight', viewportSizeChanged);\n\t\t}\n\t\t\n\t\tprivate function localToWorldChangedHandler(camera \t\t\t: AbstractCamera,\n\t\t\t\t\t\t\t\t\t\t\t\t\tlocalToWorld \t: Matrix4x4) : void\n\t\t{\n\t\t\tvar cameraData\t\t: CameraDataProvider\t= _data;\n\t\t\tvar worldToView\t\t: Matrix4x4\t\t\t\t= cameraData.worldToView;\n\t\t\tvar worldToScreen\t: Matrix4x4\t\t\t\t= cameraData.worldToScreen;\n\n\t\t\tlocalToWorld.deltaTransformVector(Vector4.Z_AXIS, cameraData.direction);\n\t\t\tlocalToWorld.transformVector(Vector4.ZERO, cameraData.position);\n\t\t\t\n            worldToView.lock();\n            worldToScreen.lock();\n            \n\t\t\tworldToView\n\t\t\t\t.copyFrom(localToWorld)\n\t\t\t\t.invert()\n\t\t\t\n\t\t\tworldToScreen\n\t\t\t\t.copyFrom(worldToView)\n\t\t\t\t.append(cameraData.projection)\n\n\t\t\tcameraData.frustum.updateFromMatrix(worldToScreen);\n            \n            worldToView.unlock();\n            worldToScreen.unlock();\n\t\t}\n\t\t\n\t\tprivate function viewportSizeChanged(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t key \t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t oldValue \t: Object,\n\t\t\t\t\t\t\t\t\t\t\t newValue \t: Object) : void\n\t\t{\n\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function cameraPropertyChangedHandler(provider : IDataProvider,\n                                                      property : String) : void\n\t\t{\n\t\t\tif (property == 'zFar' || property == 'zNear' || property == 'fieldOfView'\n                || property == 'zoom')\n\t\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function updateProjection() : void\n\t\t{\n\t\t\tvar sceneBindings\t: DataBindings\t= Scene(_camera.root).bindings;\n\t\t\t\n\t\t\tif (sceneBindings.propertyExists('viewportWidth')\n\t\t\t\t&& sceneBindings.propertyExists('viewportHeight'))\n\t\t\t{\n\t\t\t\tvar cameraData\t\t: CameraDataProvider\t= _data;\n\t\t\t\tvar viewportWidth\t: Number\t\t\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\t\tvar viewportHeight\t: Number\t\t\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\t\tvar ratio\t\t\t: Number\t\t\t\t= viewportWidth \/ viewportHeight;\n\t\t\t\t\n\t\t\t\tvar projection\t\t: Matrix4x4\t\t\t\t= cameraData.projection;\n\t\t\t\tvar worldToScreen\t: Matrix4x4\t\t\t\t= cameraData.worldToScreen;\n\t\t\t\t\n\t\t\t\tprojection.lock();\n\t\t\t\tworldToScreen.lock();\n\t\t\t\t\n\t\t\t\tif (_ortho)\n\t\t\t\t{\n\t\t\t\t\tvar cameraZoom : Number = cameraData.zoom;\n\t\t\t\t\t\n\t\t\t\t\tprojection.ortho(\n\t\t\t\t\t\tviewportWidth \/ cameraZoom,\n\t\t\t\t\t\tviewportHeight \/ cameraZoom,\n\t\t\t\t\t\tcameraData.zNear,\n\t\t\t\t\t\tcameraData.zFar\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tprojection.perspectiveFoV(\n\t\t\t\t\t\tcameraData.fieldOfView,\n\t\t\t\t\t\tratio,\n\t\t\t\t\t\tcameraData.zNear,\n\t\t\t\t\t\tcameraData.zFar\n\t\t\t\t\t);\n\t\t\t\t\n\t\t\t\tworldToScreen.copyFrom(_camera.getWorldToLocalTransform()).append(projection);\n\t\t\t\t\n\t\t\t\tcameraData.frustum.updateFromMatrix(worldToScreen);\n\t\t\t\t\n\t\t\t\tprojection.unlock();\n\t\t\t\tworldToScreen.unlock();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cameraActivatedHandler(camera : AbstractCamera) : void\n\t\t{\n\t\t\tvar scene : Scene = camera.root as Scene;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\t\t\tscene.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function cameraDeactivatedHandler(camera : AbstractCamera) : void\n\t\t{\n\t\t\tvar scene \t: Scene\t= camera.root as Scene;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\t\t\tscene.bindings.removeProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function resetSceneCamera(scene : Scene) : void\n\t\t{\n\t\t\tvar cameras \t: Vector.<ISceneNode> \t= scene.getDescendantsByType(AbstractCamera);\n\t\t\tvar numCameras \t: uint \t\t\t\t\t= cameras.length;\n\t\t\tvar cameraId \t: uint \t\t\t\t\t= 0;\n\t\t\tvar camera \t\t: AbstractCamera \t\t= null;\n\t\t\t\n\t\t\tif (_camera.enabled)\n\t\t\t{\n\t\t\t\tscene._camera = _camera;\n\t\t\t\tfor (cameraId; cameraId < numCameras; ++cameraId)\n\t\t\t\t{\n\t\t\t\t\tcamera = cameras[cameraId] as AbstractCamera;\n\t\t\t\t\tcamera.enabled = camera == _camera;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tscene._camera = null;\n\t\t\t\tfor (cameraId; cameraId < numCameras; ++cameraId)\n\t\t\t\t{\n\t\t\t\t\tcamera = cameras[cameraId] as AbstractCamera;\n\t\t\t\t\tif (camera.enabled)\n\t\t\t\t\t\tscene._camera = camera;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}","subject":"fix CameraController.localToWorldChangedHandler() to unlock worldToScreen (and worldToView) after the frustum has been updated in order to avoid 1-frame late frustum culling bug","message":"fix CameraController.localToWorldChangedHandler() to unlock worldToScreen (and worldToView) after the frustum has been updated in order to avoid 1-frame late frustum culling bug\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"6962ec82b8629894ac1251ec003b8735ad9a04bf","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirInAppPurchase\/InAppPurchase.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirInAppPurchase\/InAppPurchase.as","old_contents":"\/**\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage com.freshplanet.ane.AirInAppPurchase {\n\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n    \/**\n     *\n     *\/\n\tpublic class InAppPurchase extends EventDispatcher {\n\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n        \/**\n         * If <code>true<\/code>, logs will be displayed at the ActionScript level.\n         *\/\n        public static var logEnabled:Boolean = false;\n\n        \/**\n         *\n         *\/\n        public static function get isSupported():Boolean {\n            return _isIOS() || _isAndroid();\n        }\n\n        \/**\n         *\n         *\/\n        public static function get instance():InAppPurchase {\n            return _instance ? _instance : new InAppPurchase();\n        }\n\n        \/**\n         * INIT_SUCCESSFUL\n         * INIT_ERROR\n         * @param googlePlayKey\n         * @param debug\n         *\/\n        public function init(googlePlayKey:String, debug:Boolean = false):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.INIT_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"initLib\", googlePlayKey, debug);\n        }\n\n        \/**\n         * PURCHASE_SUCCESSFUL\n         * PURCHASE_ERROR\n         * @param productId\n         *\/\n        public function makePurchase(productId:String):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"makePurchase\", productId);\n        }\n\n        \/**\n         * PURCHASE_SUCCESSFUL\n         * PURCHASE_ERROR\n         * @param productId\n         * @param oldProductId used on Android when upgrading\/downgrading subscription - pass in the productId of current user subscription\n         * @param prorationMode used on Android when upgrading\/downgrading subscription\n         *\/\n        public function makeSubscription(productId:String, oldProductId:String = null, prorationMode:InAppPurchaseProrationMode = null):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"makeSubscription\", productId, oldProductId ? oldProductId : \"\", prorationMode ? prorationMode.value : -1);\n        }\n\n        \/**\n         * CONSUME_SUCCESSFUL\n         * CONSUME_ERROR\n         * @param productId\n         * @param receipt\n         * @param developerPayload used on Android\n         *\/\n        public function removePurchaseFromQueue(productId:String, receipt:String, developerPayload:String = null):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.CONSUME_ERROR, \"InAppPurchase not supported\");\n            else {\n\n                _context.call(\"removePurchaseFromQueue\", productId, receipt, developerPayload ? developerPayload : \"\");\n\n                if (_isIOS()) {\n\n                    var filterPurchase:Function = function(jsonPurchase:String, index:int, purchases:Vector.<Object>):Boolean {\n\n                        try {\n\n                            var purchase:Object = JSON.parse(jsonPurchase);\n                            return JSON.stringify(purchase.receipt) != receipt;\n                        }\n                        catch (error:Error) {\n                            _log(\"ERROR\", \"couldn't parse purchase: \" + jsonPurchase);\n                        }\n\n                        return false;\n                    };\n\n                    _iosPendingPurchases = _iosPendingPurchases.filter(filterPurchase);\n                }\n            }\n        }\n\n        \/**\n         * PRODUCT_INFO_RECEIVED\n         * PRODUCT_INFO_ERROR\n         * @param productsIds\n         * @param subscriptionIds\n         *\/\n        public function getProductsInfo(productsIds:Array, subscriptionIds:Array):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PRODUCT_INFO_ERROR, \"InAppPurchase not supported\");\n            else {\n\n                productsIds ||= [];\n                subscriptionIds ||= [];\n                _context.call(\"getProductsInfo\", productsIds, subscriptionIds);\n            }\n        }\n\n        \/**\n         * RESTORE_INFO_RECEIVED\n         * RESTORE_INFO_ERROR\n         *\/\n        public function restoreTransactions(restoreIOSHistory:Boolean=false):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_ERROR, \"InAppPurchase not supported\");\n            else if (_isAndroid() || restoreIOSHistory)\n                _context.call(\"restoreTransaction\");\n            else if (_isIOS()) {\n\n                var jsonPurchases:String = \"[\" + _iosPendingPurchases.join(\",\") + \"]\";\n                var jsonData:String = \"{ \\\"purchases\\\": \" + jsonPurchases + \"}\";\n\n                _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_RECEIVED, jsonData);\n            }\n        }\n\n\n        public function clearTransactions():void \n        {\n            _iosPendingPurchases = new Vector.<Object>();\n            if (!isSupported || _isAndroid()) {\n                _dispatchEvent(\"CLEAR_TRANSACTIONS_ERROR\", \"clear transactions not supported\");\n            } else if (_isIOS()) {\n                _context.call(\"clearTransactions\");\n            }\n        }\n\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n        private static const EXTENSION_ID:String = \"com.freshplanet.ane.AirInAppPurchase\";\n        private static var _instance:InAppPurchase = null;\n\t\tprivate var _context:ExtensionContext = null;\n\n        private var _iosPendingPurchases:Vector.<Object> = new Vector.<Object>();\n\n        \/**\n         * \"private\" singleton constructor\n         *\/\n\t\tpublic function InAppPurchase() {\n\n            super();\n\n            if (_instance)\n                throw Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\n            _instance = this;\n\n            _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\n            if (!_context)\n                _log(\"ERROR\", \"Extension context is null. Please check if extension.xml is setup correctly.\");\n            else\n                _context.addEventListener(StatusEvent.STATUS, _onStatus);\n\t\t}\n\n        \/**\n         *\n         * @param type\n         * @param eventData\n         *\/\n        private function _dispatchEvent(type:String, eventData:String):void {\n            this.dispatchEvent(new InAppPurchaseEvent(type, eventData))\n        }\n\n        \/**\n         *\n         * @param event\n         *\/\n\t\tprivate function _onStatus(event:StatusEvent):void {\n\n            if (event.code == InAppPurchaseEvent.PURCHASE_SUCCESSFUL && _isIOS())\n                _iosPendingPurchases.push(event.level);\n            else if(event.code == \"DEBUG\")\n                _log(\"DEBUG\", event.level);\n\n            _dispatchEvent(event.code, event.level);\n\t\t}\n\n        \/**\n         *\n         * @param strings\n         *\/\n        private function _log(...strings):void {\n\n            if (logEnabled) {\n\n                strings.unshift(EXTENSION_ID);\n                trace.apply(null, strings);\n            }\n        }\n\n        \/**\n         *\n         * @return\n         *\/\n        private static function _isIOS():Boolean {\n\t\t\treturn Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0;\n        }\n\n        \/**\n         *\n         * @return\n         *\/\n        private static function _isAndroid():Boolean {\n            return Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\t}\n}\n","new_contents":"\/**\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage com.freshplanet.ane.AirInAppPurchase {\n\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n    \/**\n     *\n     *\/\n\tpublic class InAppPurchase extends EventDispatcher {\n\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n        \/**\n         * If <code>true<\/code>, logs will be displayed at the ActionScript level.\n         *\/\n        public static var logEnabled:Boolean = false;\n\n        \/**\n         *\n         *\/\n        public static function get isSupported():Boolean {\n            return _isIOSOrMacOS() || _isAndroid();\n        }\n\n        \/**\n         *\n         *\/\n        public static function get instance():InAppPurchase {\n            return _instance ? _instance : new InAppPurchase();\n        }\n\n        \/**\n         * INIT_SUCCESSFUL\n         * INIT_ERROR\n         * @param googlePlayKey\n         * @param debug\n         *\/\n        public function init(googlePlayKey:String, debug:Boolean = false):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.INIT_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"initLib\", googlePlayKey, debug);\n        }\n\n        \/**\n         * PURCHASE_SUCCESSFUL\n         * PURCHASE_ERROR\n         * @param productId\n         *\/\n        public function makePurchase(productId:String):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"makePurchase\", productId);\n        }\n\n        \/**\n         * PURCHASE_SUCCESSFUL\n         * PURCHASE_ERROR\n         * @param productId\n         * @param oldProductId used on Android when upgrading\/downgrading subscription - pass in the productId of current user subscription\n         * @param prorationMode used on Android when upgrading\/downgrading subscription\n         *\/\n        public function makeSubscription(productId:String, oldProductId:String = null, prorationMode:InAppPurchaseProrationMode = null):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"makeSubscription\", productId, oldProductId ? oldProductId : \"\", prorationMode ? prorationMode.value : -1);\n        }\n\n        \/**\n         * CONSUME_SUCCESSFUL\n         * CONSUME_ERROR\n         * @param productId\n         * @param receipt\n         * @param developerPayload used on Android\n         *\/\n        public function removePurchaseFromQueue(productId:String, receipt:String, developerPayload:String = null):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.CONSUME_ERROR, \"InAppPurchase not supported\");\n            else {\n\n                _context.call(\"removePurchaseFromQueue\", productId, receipt, developerPayload ? developerPayload : \"\");\n\n                if (_isIOSOrMacOS()) {\n\n                    var filterPurchase:Function = function(jsonPurchase:String, index:int, purchases:Vector.<Object>):Boolean {\n\n                        try {\n\n                            var purchase:Object = JSON.parse(jsonPurchase);\n                            return JSON.stringify(purchase.receipt) != receipt;\n                        }\n                        catch (error:Error) {\n                            _log(\"ERROR\", \"couldn't parse purchase: \" + jsonPurchase);\n                        }\n\n                        return false;\n                    };\n\n                    _iosPendingPurchases = _iosPendingPurchases.filter(filterPurchase);\n                }\n            }\n        }\n\n        \/**\n         * PRODUCT_INFO_RECEIVED\n         * PRODUCT_INFO_ERROR\n         * @param productsIds\n         * @param subscriptionIds\n         *\/\n        public function getProductsInfo(productsIds:Array, subscriptionIds:Array):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PRODUCT_INFO_ERROR, \"InAppPurchase not supported\");\n            else {\n\n                productsIds ||= [];\n                subscriptionIds ||= [];\n                _context.call(\"getProductsInfo\", productsIds, subscriptionIds);\n            }\n        }\n\n        \/**\n         * RESTORE_INFO_RECEIVED\n         * RESTORE_INFO_ERROR\n         *\/\n        public function restoreTransactions(restoreIOSHistory:Boolean=false):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_ERROR, \"InAppPurchase not supported\");\n            else if (_isAndroid() || restoreIOSHistory)\n                _context.call(\"restoreTransaction\");\n            else if (_isIOSOrMacOS()) {\n\n                var jsonPurchases:String = \"[\" + _iosPendingPurchases.join(\",\") + \"]\";\n                var jsonData:String = \"{ \\\"purchases\\\": \" + jsonPurchases + \"}\";\n\n                _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_RECEIVED, jsonData);\n            }\n        }\n\n\n        public function clearTransactions():void \n        {\n            _iosPendingPurchases = new Vector.<Object>();\n            if (!isSupported || _isAndroid()) {\n                _dispatchEvent(\"CLEAR_TRANSACTIONS_ERROR\", \"clear transactions not supported\");\n            } else if (_isIOSOrMacOS()) {\n                _context.call(\"clearTransactions\");\n            }\n        }\n\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n        private static const EXTENSION_ID:String = \"com.freshplanet.ane.AirInAppPurchase\";\n        private static var _instance:InAppPurchase = null;\n\t\tprivate var _context:ExtensionContext = null;\n\n        private var _iosPendingPurchases:Vector.<Object> = new Vector.<Object>();\n\n        \/**\n         * \"private\" singleton constructor\n         *\/\n\t\tpublic function InAppPurchase() {\n\n            super();\n\n            if (_instance)\n                throw Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\n            _instance = this;\n\n            _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\n            if (!_context)\n                _log(\"ERROR\", \"Extension context is null. Please check if extension.xml is setup correctly.\");\n            else\n                _context.addEventListener(StatusEvent.STATUS, _onStatus);\n\t\t}\n\n        \/**\n         *\n         * @param type\n         * @param eventData\n         *\/\n        private function _dispatchEvent(type:String, eventData:String):void {\n            this.dispatchEvent(new InAppPurchaseEvent(type, eventData))\n        }\n\n        \/**\n         *\n         * @param event\n         *\/\n\t\tprivate function _onStatus(event:StatusEvent):void {\n\n            if (event.code == InAppPurchaseEvent.PURCHASE_SUCCESSFUL && _isIOSOrMacOS())\n                _iosPendingPurchases.push(event.level);\n            else if(event.code == \"DEBUG\")\n                _log(\"DEBUG\", event.level);\n\n            _dispatchEvent(event.code, event.level);\n\t\t}\n\n        \/**\n         *\n         * @param strings\n         *\/\n        private function _log(...strings):void {\n\n            if (logEnabled) {\n\n                strings.unshift(EXTENSION_ID);\n                trace.apply(null, strings);\n            }\n        }\n\n        \/**\n         *\n         * @return\n         *\/\n        private static function _isIOSOrMacOS():Boolean {\n\t\t\treturn Capabilities.os.indexOf(\"Mac OS\") > -1 || (Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0);\n        }\n\n        \/**\n         *\n         * @return\n         *\/\n        private static function _isAndroid():Boolean {\n            return Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\t}\n}\n","subject":"adjust as3 to support macos","message":"adjust as3 to support macos\n","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-In-App-Purchase,freshplanet\/ANE-In-App-Purchase,freshplanet\/ANE-In-App-Purchase"}
{"commit":"70a5060f70db89c2af196e588ef23c58171dd70b","old_file":"src\/goplayer\/SkinnedPlayerView.as","new_file":"src\/goplayer\/SkinnedPlayerView.as","old_contents":"package goplayer\n{\n  import flash.display.Sprite\n  import flash.events.Event\n  import flash.events.MouseEvent\n  import flash.utils.getTimer\n\n  public class SkinnedPlayerView extends Component\n    implements PlayerVideoUpdateListener, SkinBackend\n  {\n    private const IDLE_TIME_MS : uint = 2000\n\n    private const missingSkinParts : Array = []\n\n    private var skin : Skin\n    private var video : PlayerVideo\n    private var player : Player\n\n    private var lastInteractionTime : uint = 0\n\n    public function SkinnedPlayerView\n      (skin : Skin, video : PlayerVideo, player : Player)\n    {\n      this.skin = skin\n      this.video = video\n      this.player = player\n\n      skin.backend = this\n\n      addChild(video)\n      addChild(skin.frontend)\n\n      video.addUpdateListener(this)\n\n      addEventListener(Event.ADDED_TO_STAGE, handleAddedToStage)\n    }\n\n    private function handleAddedToStage(event : Event) : void\n    {\n      stage.addEventListener(MouseEvent.MOUSE_MOVE, handleStageMouseMove)\n      stage.addEventListener(Event.MOUSE_LEAVE, handleStageMouseLeave)\n    }\n\n    private function handleStageMouseMove(event : MouseEvent) : void\n    { registerInteraction() }\n\n    private function registerInteraction() : void\n    { lastInteractionTime = getTimer() }\n\n    private function handleStageMouseLeave(event : Event) : void\n    { lastInteractionTime = 0 }\n\n    public function handlePlayerVideoUpdated() : void\n    {\n      if (!player.playing)\n        registerInteraction()\n\n      skin.update()\n    }\n\n    public function get showControls() : Boolean\n    { return !player.playing || !userIdle }\n\n    private function get userIdle() : Boolean\n    { return getTimer() - lastInteractionTime > IDLE_TIME_MS }\n\n    \/\/ -----------------------------------------------------\n\n    public function handleUserPlay() : void\n    {\n      if (player.finished)\n        player.rewind()\n      else if (player.started)\n        player.paused = false\n      else\n        player.start()\n    }\n\n    public function handleUserPause() : void\n    { player.paused = true }\n\n    public function handleUserSeek(ratio : Number) : void\n    { player.playheadRatio = ratio }\n\n    public function handleUserMute() : void\n    { player.mute() }\n\n    public function handleUserUnmute() : void\n    { player.unmute() }\n\n    public function handleUserToggleFullscreen() : void\n    { video.toggleFullscreen() }\n\n    \/\/ -----------------------------------------------------\n\n    public function get skinWidth() : Number\n    { return video.dimensions.width }\n\n    public function get skinHeight() : Number\n    { return video.dimensions.height }\n\n    public function get skinScale() : Number\n    { return video.modernFullscreenEnabled ? 2 : 1 }\n\n    public function get running() : Boolean\n    { return player.running }\n\n    public function get streamLengthSeconds() : Number\n    { return player.streamLength.seconds }\n\n    public function get playheadRatio() : Number\n    { return player.playheadRatio }\n\n    public function get bufferRatio() : Number\n    { return player.bufferRatio }\n\n    public function get bufferFillRatio() : Number\n    { return player.bufferFillRatio }\n\n    public function get playing() : Boolean\n    { return player.playing }\n\n    public function get buffering() : Boolean\n    { return player.buffering }\n\n    public function get volume() : Number\n    { return player.volume }\n\n    \/\/ -----------------------------------------------------\n\n    public function handleSkinPartMissing(name : String) : void\n    {\n      if (missingSkinParts.indexOf(name) == -1)\n        $handleSkinPartMissing(name)\n    }\n\n    private function $handleSkinPartMissing(name : String) : void\n    {\n      debug(\"Error: Skin part missing: \" + name)\n      missingSkinParts.push(name)\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  import flash.display.Sprite\n  import flash.events.Event\n  import flash.events.MouseEvent\n  import flash.ui.Mouse\n  import flash.utils.getTimer\n\n  public class SkinnedPlayerView extends Component\n    implements PlayerVideoUpdateListener, SkinBackend\n  {\n    private const IDLE_TIME_MS : uint = 2000\n\n    private const missingSkinParts : Array = []\n\n    private var skin : Skin\n    private var video : PlayerVideo\n    private var player : Player\n\n    private var lastInteractionTime : uint = 0\n\n    public function SkinnedPlayerView\n      (skin : Skin, video : PlayerVideo, player : Player)\n    {\n      this.skin = skin\n      this.video = video\n      this.player = player\n\n      skin.backend = this\n\n      addChild(video)\n      addChild(skin.frontend)\n\n      video.addUpdateListener(this)\n\n      addEventListener(Event.ADDED_TO_STAGE, handleAddedToStage)\n    }\n\n    private function handleAddedToStage(event : Event) : void\n    {\n      stage.addEventListener(MouseEvent.MOUSE_MOVE, handleStageMouseMove)\n      stage.addEventListener(Event.MOUSE_LEAVE, handleStageMouseLeave)\n    }\n\n    private function handleStageMouseMove(event : MouseEvent) : void\n    { registerInteraction() }\n\n    private function registerInteraction() : void\n    { lastInteractionTime = getTimer() }\n\n    private function handleStageMouseLeave(event : Event) : void\n    { lastInteractionTime = 0 }\n\n    public function handlePlayerVideoUpdated() : void\n    {\n      if (!player.playing)\n        registerInteraction()\n\n      if (showControls)\n        Mouse.show()\n      else\n        Mouse.hide()\n\n      skin.update()\n    }\n\n    public function get showControls() : Boolean\n    { return !player.playing || !userIdle }\n\n    private function get userIdle() : Boolean\n    { return getTimer() - lastInteractionTime > IDLE_TIME_MS }\n\n    \/\/ -----------------------------------------------------\n\n    public function handleUserPlay() : void\n    {\n      if (player.finished)\n        player.rewind()\n      else if (player.started)\n        player.paused = false\n      else\n        player.start()\n    }\n\n    public function handleUserPause() : void\n    { player.paused = true }\n\n    public function handleUserSeek(ratio : Number) : void\n    { player.playheadRatio = ratio }\n\n    public function handleUserMute() : void\n    { player.mute() }\n\n    public function handleUserUnmute() : void\n    { player.unmute() }\n\n    public function handleUserToggleFullscreen() : void\n    { video.toggleFullscreen() }\n\n    \/\/ -----------------------------------------------------\n\n    public function get skinWidth() : Number\n    { return video.dimensions.width }\n\n    public function get skinHeight() : Number\n    { return video.dimensions.height }\n\n    public function get skinScale() : Number\n    { return video.modernFullscreenEnabled ? 2 : 1 }\n\n    public function get running() : Boolean\n    { return player.running }\n\n    public function get streamLengthSeconds() : Number\n    { return player.streamLength.seconds }\n\n    public function get playheadRatio() : Number\n    { return player.playheadRatio }\n\n    public function get bufferRatio() : Number\n    { return player.bufferRatio }\n\n    public function get bufferFillRatio() : Number\n    { return player.bufferFillRatio }\n\n    public function get playing() : Boolean\n    { return player.playing }\n\n    public function get buffering() : Boolean\n    { return player.buffering }\n\n    public function get volume() : Number\n    { return player.volume }\n\n    \/\/ -----------------------------------------------------\n\n    public function handleSkinPartMissing(name : String) : void\n    {\n      if (missingSkinParts.indexOf(name) == -1)\n        $handleSkinPartMissing(name)\n    }\n\n    private function $handleSkinPartMissing(name : String) : void\n    {\n      debug(\"Error: Skin part missing: \" + name)\n      missingSkinParts.push(name)\n    }\n  }\n}\n","subject":"Hide mouse cursor when idle.","message":"Hide mouse cursor when idle.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"ea931380c977020b5292fb623ab3e1a969d7dacb","old_file":"as3\/smartform\/src\/com\/rpath\/raf\/util\/ValidationHelper.as","new_file":"as3\/smartform\/src\/com\/rpath\/raf\/util\/ValidationHelper.as","old_contents":"\/*\n#\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.raf.util\n{    \nimport flash.events.Event;\nimport flash.events.IEventDispatcher;\nimport flash.utils.Dictionary;\n\nimport mx.events.DynamicEvent;\nimport mx.events.FlexEvent;\nimport mx.events.ValidationResultEvent;\nimport mx.validators.Validator;\n\n\n\/** ValidationHelper provides a way to aggregate the checking of multiple\n * Validators to arrive at an \"isValid\" decision. It offers the ability\n * to maintain the isValid property on a target object, typically a View that\n * contains a form, so that Save buttons, etc can be bound to the isValid\n * property rather than wiring up various event listeners to the underlying\n * validation events.\n * \n * ValidationHelper accepts an array of Validators as well as the target to\n * inform of isValid changes.\n * \n * ValidationHelper can also manage the presentation of errorTips.\n * \n *\/\n\n[Bindable]\npublic class ValidationHelper extends LifecycleObject implements IValidationAware\n{\n    public static const FIND_ERROR_TIP_MANAGER:String = \"findErrorTipManager\";\n    \n    public function ValidationHelper(vals:Array=null, \n                                     target:IEventDispatcher=null, \n                                     property:String=\"isValid\", \n                                     newErrorTipManager:ErrorTipManager=null)\n    {\n        super();\n        \n        this.property = property;\n        this.target = target;\n        \n        if (!this.errorTipManager)\n        {\n            if (newErrorTipManager)\n                this.errorTipManager = newErrorTipManager;\n            else\n                errorTipManager = new ErrorTipManager();\n        }\n        \n        errorTipManager.increaseSuppressionCount();\n        \n        this.errorTipManager = errorTipManager;\n        \n        \/\/ do this last, since it wires up errorTipManager as a side effect\n        itemsToValidate = vals;\n    }\n    \n    private var _isValid:Boolean = true;\n    \n    \/** isValid indicates whether this ValidationHelper as a whole is\n     * valid. This is also bound to the target.property (if provided)\n     *\/\n    public function get isValid():Boolean\n    {\n        return _isValid;\n    }\n    \n    \/**\n     * @private\n     *\/\n    public function set isValid(value:Boolean):void\n    {\n        if (_isValid == value)\n            return;\n        \n        _isValid = value;\n        \n        if (target)\n        {\n            target[property] = _isValid;\n            \/\/ propagate a validation changed event through our target view\n            \/\/ rethrow the validation event so that our whole form can go invalid\n            dispatchEvent(new FlexEvent(_isValid ? FlexEvent.VALID : FlexEvent.INVALID));\n            target.dispatchEvent(new FlexEvent(_isValid ? FlexEvent.VALID : FlexEvent.INVALID));\n        }\n    }\n    \n    \/** required for conformance with the IValidationAware protocol\n     *\/\n    \n    public function get validationHelper():ValidationHelper\n    {\n        return this;\n    }\n    \n    public function set validationHelper(v:ValidationHelper):void\n    {\n        \/\/ ignore;\n    }\n    \n    private var property:String;\n    \n    \/\/ we use a further helper instance to pop errorTips\n    \n    public function get errorTipManager():ErrorTipManager\n    {\n        return _errorTipManager;\n    }\n    \n    private var _errorTipManager:ErrorTipManager;\n    \n    public function set errorTipManager(value:ErrorTipManager):void\n    {\n        _errorTipManager = value;\n        \/\/ now inform it of all our validators\n        for (var v:* in _validators)\n        {\n            _errorTipManager.registerValidator(v as Validator);\n        }\n    }\n    \n    public function get target():IEventDispatcher\n    {\n        return _target;\n    }\n    \n    private var _target:IEventDispatcher;\n    \n    public function set target(v:IEventDispatcher):void\n    {\n        if (_target)\n        {\n            _target.removeEventListener(FIND_ERROR_TIP_MANAGER, handleRequestErrorTipManager);\n            _target.removeEventListener(Event.CLOSE, handleTargetRemovedFromStage);\n            _target.removeEventListener(FlexEvent.HIDE, handleTargetRemovedFromStage);\n            _target.removeEventListener(Event.REMOVED_FROM_STAGE, handleTargetRemovedFromStage);\n            _target.removeEventListener(Event.ADDED_TO_STAGE, handleTargetAddedToStage);\n            _target.removeEventListener(FlexEvent.UPDATE_COMPLETE, handleTargetUpdateComplete);\n        }\n        \n        _target = v;\n        \n        if (_target)\n        {\n            _target[property] = isValid;\n            \n            \/\/ go get our errorTip manager up the visual heirarchy\n            findErrorTipManager();\n            \n            _target.addEventListener(FIND_ERROR_TIP_MANAGER, handleRequestErrorTipManager,false,0,true);\n            _target.addEventListener(FlexEvent.UPDATE_COMPLETE, handleTargetUpdateComplete,false,0,true);\n            _target.addEventListener(Event.CLOSE, handleTargetRemovedFromStage,false,0,true);\n            _target.addEventListener(FlexEvent.HIDE, handleTargetRemovedFromStage,false,0,true);\n            _target.addEventListener(Event.REMOVED_FROM_STAGE, handleTargetRemovedFromStage,false,0,true);\n            _target.addEventListener(Event.ADDED_TO_STAGE, handleTargetAddedToStage,false,0,true);\n        }\n    }\n    \n    private function findErrorTipManager():void\n    {\n        var findEvent:DynamicEvent = new DynamicEvent(FIND_ERROR_TIP_MANAGER, true, false);\n        findEvent.validationHelper = this;\n        findEvent.errorTipManager = null;\n        target.dispatchEvent(findEvent);\n        if (findEvent.errorTipManager)\n        {\n            errorTipManager = findEvent.errorTipManager;\n        }\n    }\n    \n    private function handleRequestErrorTipManager(event:DynamicEvent):void\n    {\n        if (errorTipManager && !event.errorTipManager)\n            event.errorTipManager = errorTipManager;\n    }\n    \n    \n    private function handleTargetUpdateComplete(event:Event):void\n    {\n        \/\/ remove all the error tips\n        if (event.target == target)\n        {\n            errorTipManager.decreaseSuppressionCount();\n        }\n    }\n    \n    private function handleTargetAddedToStage(event:Event):void\n    {\n        \/\/ add all the error tip intercepts back\n        if (event.target == target)\n        {\n            var vals:Array = itemsToValidate;\n            \n            \/\/ forcibly re-add all validators\n            itemsToValidate = vals;\n        }\n    }\n    \n    private function handleTargetRemovedFromStage(event:Event):void\n    {\n        \/\/ remove all the error tips\n        if (event.target == target)\n        {\n            reset();\n        }\n    }\n    \n    public function removeAllValidators():void\n    {\n        var v:*;\n        \n        errorTipManager.reset();\n        \n        for (v in _others)\n        {\n            var valAware:IValidationAware = v as IValidationAware;\n            if (valAware)\n            {\n                if (valAware.validationHelper)\n                    valAware.validationHelper.removeAllValidators();\n                if (valAware.errorTipManager)\n                    valAware.errorTipManager.reset();\n            }\n        }\n        \n        \/\/ and forget all items\n        for each (v in itemsToValidate)\n        {\n            removeItemToValidate(v);\n        }\n        \n    }\n    \n    public function reset():void\n    {\n        var v:*;\n        \n        \/\/errorTipManager.reset();\n        \n        \/\/ cascade the reset\n        \/*            for (var v:* in _others)\n        {\n        var valAware:IValidationAware = v as IValidationAware;\n        if (valAware)\n        {\n        if (valAware.validationHelper)\n        valAware.validationHelper.reset();\n        if (valAware.errorTipManager)\n        valAware.errorTipManager.reset();\n        }\n        }*\/\n        \n        \/\/ and forget all items\n        for each (v in itemsToValidate)\n        {\n            suspendItemToValidate(v);\n        }\n        \n    }\n    \n    private var _itemsToValidate:Dictionary = new Dictionary(true);\n    \n    \/\/ _vals is a partition of actual Validator instances\n    private var _validators:Dictionary = new Dictionary(true);\n    \n    \/\/ _others is a partition of non-Validator instances we're also\n    \/\/ monitoring as part of the total validation set\n    private var _others:Dictionary = new Dictionary(true);\n    \n    public function addItemToValidate(v:IEventDispatcher):void\n    {\n        if (!v)\n            return;\n        \n        _itemsToValidate[v] = true;\n        \n        var validator:Validator = v as Validator;\n        if (validator)\n        {\n            _validators[validator] = true;\n            setupListeners(validator);\n            if (errorTipManager)\n                errorTipManager.registerValidator(validator);\n        }\n        else \n        {\n            \/\/ we want to share a single errorTipManager\n            var vAware:IValidationAware = v as IValidationAware;\n            \n            if (vAware)\n            {\n                vAware.errorTipManager = errorTipManager;\n            }\n            else \/\/ must just be a plain old item...\n            {\n                errorTipManager.addComponentListeners(v);\n            }\n            \n            _others[v] = true;\n            setupListeners(v);\n        }\n    }\n    \n    \/** suspendItemToValidate prevents an item from being actively tracked\n     * but does NOT remove it from the overal list of items. This is necessary\n     * in the case where scroll bars cause a REMOVED_FROM_STAGE followed by an\n     * ADD_TO_STAGE which can fool us into prematurely removing validators\n     *\/\n    \n    public function suspendItemToValidate(v:*):void\n    {\n        if (v is IEventDispatcher)\n        {\n            removeListeners(v);\n        }\n        \n        var validator:Validator = v as Validator;\n        var valAware:IValidationAware = v as IValidationAware;\n        \n        if (validator)\n        {\n            errorTipManager.unregisterValidator(validator);\n        }\n        else if (valAware)\n        {\n            if (valAware.validationHelper)\n                valAware.validationHelper.reset();\n        }\n        else\n        {\n            errorTipManager.removeComponentListeners(v);\n            errorTipManager.hideErrorTip(v);\n        }\n        \n        \/\/ clean up our various partitioned validators\n        delete _others[v];\n        delete _validators[v];\n    }\n    \n    public function removeItemToValidate(v:*):void\n    {\n        suspendItemToValidate(v);\n        \/\/ and now also remove it frmo the list entirely\n        delete _itemsToValidate[v];\n    }\n    \n    protected function setupListeners(v:IEventDispatcher):void\n    {\n        v.addEventListener(ValidationResultEvent.VALID, handleItemValidationEvent,false,0,true);\n        v.addEventListener(ValidationResultEvent.INVALID, handleItemValidationEvent,false,0,true);\n        v.addEventListener(FlexEvent.VALID, handleItemValidationEvent,false,0,true);\n        v.addEventListener(FlexEvent.INVALID, handleItemValidationEvent,false,0,true);\n        \/\/v.addEventListener(\"validChanged\", handleItemValidationEvent,false,0,true);\n    }\n    \n    protected function removeListeners(v:IEventDispatcher):void\n    {\n        v.removeEventListener(ValidationResultEvent.VALID, handleItemValidationEvent);\n        v.removeEventListener(ValidationResultEvent.INVALID, handleItemValidationEvent);\n        v.removeEventListener(FlexEvent.VALID, handleItemValidationEvent);\n        v.removeEventListener(FlexEvent.INVALID, handleItemValidationEvent);\n        \/\/v.removeEventListener(\"validChanged\", handleItemValidationEvent);\n    }\n    \n    \n    public function get itemsToValidate():Array\n    {\n        return DictionaryUtils.getKeys(_itemsToValidate);\n    }\n    \n    public function set itemsToValidate(vals:Array):void\n    {\n        var v:*;\n        \n        removeAllValidators();\n        reset();\n        for each (v in vals)\n        {\n            \/\/ allow for nested sets\n            if (v is Array)\n            {\n                for each (var v2:* in v)\n                {\n                    addItemToValidate(v2);\n                }\n            }\n            else\n            {\n                addItemToValidate(v);\n            }\n            \n        }\n        \n        \/\/ now ensure our own isValid state reflects validity of all \n        \/\/ new Validators\n        _needsSuppressedValidation = true;\n        invalidateProperties();\n    }\n    \n    \n    private var _validating:Boolean;\n    \n    \/** checkValidity runs through all validators and checks their state\n     *  Note that we handle the events carefully to control whether the\n     *  actual UI elements hear the events or not\n     *\/\n    \n    public function checkValidity(validators:Array, suppressEvents:Boolean=true):Array\n    {   \n        var result:Array = [];\n        \n        var n:int = validators.length;\n        for (var i:int = 0; i < n; i++)\n        {\n            var v:Validator = validators[i] as Validator;\n            \n            if (v && v.enabled && v.source)\n            {\n                \/\/ Validate with event dispatch so that we and our errorTip\n                \/\/ manager get to hear the events.\n                var resultEvent:ValidationResultEvent = v.validate(null, suppressEvents);\n                \n                _validationStates[v] = (resultEvent.type == ValidationResultEvent.VALID);\n                \n                if (resultEvent.type != ValidationResultEvent.VALID)\n                {\n                    result.push(resultEvent);\n                }\n                \n            }\n        }   \n        \n        return result;\n    }\n    \n    \/\/ unfortunately, FlexEvent.VALID and ValidationResultEvent.VALID are the\n    \/\/ same string constant\n    \n    private var _validationStates:Dictionary = new Dictionary(true);\n    \n    private function computeValidityFromCache():void\n    {\n        var newValid:Boolean = true;\n        var item:*;\n        var items:Array;\n        \n        items = DictionaryUtils.getKeys(_validationStates);\n        \n        \/\/ recompute validity from the cache\n        for each (item in items)\n        {\n            newValid = newValid && _validationStates[item];\n        }\n        \n        isValid = newValid;\n    }\n    \n    public function handleItemValidationEvent(event:Event):void\n    {\n        \n        \/\/ plain FlexEvent is the way a UIComponent reports it's validity\n        \/\/ typically after setting errorString on itself\n        if (event is FlexEvent)\n        {\n            \/\/ make a note of the source of the event since we should\n            \/\/ check this object directly in computing valid status\n            addItemToValidate(event.target as IEventDispatcher);\n            \n            \/\/ and recompute our own validity\n            \n            _validationStates[event.target] = (event.type == FlexEvent.VALID);\n            \n            if (!_validating)\n            {\n                computeValidityFromCache();\n            }\n        }\n            \/\/ ValidationResultEvents are sent by Validators to report their\n            \/\/ assessment of a source items validity. We're inserted in the \n            \/\/ middle of this chain\n        else if (event is ValidationResultEvent)\n        {\n            \n            _validationStates[event.target] = (event.type == ValidationResultEvent.VALID);\n            \n            if (!_validating)\n            {\n                computeValidityFromCache();\n            }\n        }\n    }\n    \n    \n    public function validate(suppressEvents:Boolean=false):void\n    {\n        if (!_validating)\n        {\n            _validating = true;\n            \n            \/\/errorTipManager.suppressErrors = suppressEvents;\n            \n            var valid:Boolean = false;\n            \n            var results:Array = checkValidity(DictionaryUtils.getKeys(_validators), suppressEvents);\n            \n            valid = (results.length == 0);\n            \n            \/\/ now all the \"others\"\n            for (var v:* in _others)\n            {\n                var valAware:IValidationAware = v as IValidationAware;\n                \n                if (valAware)\n                {\n                    valAware.validate(suppressEvents);\n                    _validationStates[valAware] = valAware.isValid;\n                    valid = valid && valAware.isValid;\n                }\n                else\n                {\n                    trace(\"found non valaware item\");\n                    \/\/ what to do with this? Assume NOT valid\n                    _validationStates[v] = false;\n                }\n            }\n            \n            _validating = false;\n            \n            isValid = valid;\n        }\n    }\n    \n    \n    \/\/ ----------------- Convenience FACADE for ErrorTipManager\n    \n    \/** showErrors() performs a validation pass and pops errorTips at the \n     * same time. ErrorTips will remain visible until the errors are cleared\n     * or until the hideErrors() method is called.\n     *\/\n    \n    public function showErrors():void\n    {\n        \/\/ revalidate and throw events so we get errorTips\n        \/\/errorTipManager.showAllErrors = true;\n        validate(false);\n        errorTipManager.showAllErrorTips();\n    }\n    \n    public function hideErrors():void\n    {\n        errorTipManager.hideAllErrorTips();\n        \/\/ but still allow new errors to pop\n        errorTipManager.decreaseSuppressionCount();\n    }\n    \n    \n    public function checkAlso(...args):Boolean\n    {\n        var t:Boolean = isValid;\n        for each (var b:Boolean in args)\n        {\n            t = t && b;\n            if (!t)\n                break;\n        }\n        return t;\n    }\n    \n    private var _needsValidation:Boolean;\n    private var _needsSuppressedValidation:Boolean;\n    \n    override protected function commitProperties():void\n    {\n        \n        if (_needsValidation)\n        {\n            _needsValidation = false;\n            \/\/ temporarily disable errors flags\n            errorTipManager.increaseSuppressionCount();\n            \/\/ but validate with error marker dispatch\n            validate(false);\n            \/\/ start showing the problems hereafter\n            errorTipManager.decreaseSuppressionCount();\n        }\n        \n        if (_needsSuppressedValidation)\n        {\n            _needsSuppressedValidation = false;\n            \n            \/\/ temporarily disable errors flags\n            errorTipManager.increaseSuppressionCount();\n            \/\/ validate without error markers\n            validate(true);\n            \/\/ start showing the problems hereafter\n            errorTipManager.decreaseSuppressionCount();\n        }\n        super.commitProperties();\n    }\n}\n}","new_contents":"\/*\n#\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.raf.util\n{    \nimport flash.events.Event;\nimport flash.events.IEventDispatcher;\nimport flash.utils.Dictionary;\n\nimport mx.events.DynamicEvent;\nimport mx.events.FlexEvent;\nimport mx.events.ValidationResultEvent;\nimport mx.validators.Validator;\n\n\n\/** ValidationHelper provides a way to aggregate the checking of multiple\n * Validators to arrive at an \"isValid\" decision. It offers the ability\n * to maintain the isValid property on a target object, typically a View that\n * contains a form, so that Save buttons, etc can be bound to the isValid\n * property rather than wiring up various event listeners to the underlying\n * validation events.\n * \n * ValidationHelper accepts an array of Validators as well as the target to\n * inform of isValid changes.\n * \n * ValidationHelper can also manage the presentation of errorTips.\n * \n *\/\n\n[Bindable]\npublic class ValidationHelper extends LifecycleObject implements IValidationAware\n{\n    public static const FIND_ERROR_TIP_MANAGER:String = \"findErrorTipManager\";\n    \n    public function ValidationHelper(vals:Array=null, \n                                     target:IEventDispatcher=null, \n                                     property:String=\"isValid\", \n                                     newErrorTipManager:ErrorTipManager=null)\n    {\n        super();\n        \n        this.property = property;\n        this.target = target;\n        \n        if (!this.errorTipManager)\n        {\n            if (newErrorTipManager)\n                this.errorTipManager = newErrorTipManager;\n            else\n                errorTipManager = new ErrorTipManager();\n        }\n        \n        errorTipManager.increaseSuppressionCount();\n        \n        this.errorTipManager = errorTipManager;\n        \n        \/\/ do this last, since it wires up errorTipManager as a side effect\n        itemsToValidate = vals;\n    }\n    \n    private var _isValid:Boolean = true;\n    \n    \/** isValid indicates whether this ValidationHelper as a whole is\n     * valid. This is also bound to the target.property (if provided)\n     *\/\n    public function get isValid():Boolean\n    {\n        return _isValid;\n    }\n    \n    \/**\n     * @private\n     *\/\n    public function set isValid(value:Boolean):void\n    {\n        if (_isValid == value)\n            return;\n        \n        _isValid = value;\n        \n        if (target)\n        {\n            target[property] = _isValid;\n            \/\/ propagate a validation changed event through our target view\n            \/\/ rethrow the validation event so that our whole form can go invalid\n            dispatchEvent(new FlexEvent(_isValid ? FlexEvent.VALID : FlexEvent.INVALID));\n            target.dispatchEvent(new FlexEvent(_isValid ? FlexEvent.VALID : FlexEvent.INVALID));\n        }\n    }\n    \n    \/** required for conformance with the IValidationAware protocol\n     *\/\n    \n    public function get validationHelper():ValidationHelper\n    {\n        return this;\n    }\n    \n    public function set validationHelper(v:ValidationHelper):void\n    {\n        \/\/ ignore;\n    }\n    \n    private var property:String;\n    \n    \/\/ we use a further helper instance to pop errorTips\n    \n    public function get errorTipManager():ErrorTipManager\n    {\n        return _errorTipManager;\n    }\n    \n    private var _errorTipManager:ErrorTipManager;\n    \n    public function set errorTipManager(value:ErrorTipManager):void\n    {\n        _errorTipManager = value;\n        \/\/ now inform it of all our validators\n        for (var v:* in _validators)\n        {\n            _errorTipManager.registerValidator(v as Validator);\n        }\n    }\n    \n    public function get target():IEventDispatcher\n    {\n        return _target;\n    }\n    \n    private var _target:IEventDispatcher;\n    \n    public function set target(v:IEventDispatcher):void\n    {\n        if (_target)\n        {\n            _target.removeEventListener(Event.ADDED_TO_STAGE, handleTargetAddedToStage);\n            _target.removeEventListener(FlexEvent.SHOW, handleTargetAddedToStage);\n            \n            _target.removeEventListener(Event.CLOSE, handleTargetRemovedFromStage);\n            _target.removeEventListener(FlexEvent.HIDE, handleTargetRemovedFromStage);\n            _target.removeEventListener(Event.REMOVED_FROM_STAGE, handleTargetRemovedFromStage);\n\n            _target.removeEventListener(FlexEvent.UPDATE_COMPLETE, handleTargetUpdateComplete);\n            _target.removeEventListener(FIND_ERROR_TIP_MANAGER, handleRequestErrorTipManager);\n            \n        }\n        \n        _target = v;\n        \n        if (_target)\n        {\n            _target[property] = isValid;\n            \n            \/\/ go get our errorTip manager up the visual heirarchy\n            findErrorTipManager();\n            \n            _target.addEventListener(FIND_ERROR_TIP_MANAGER, handleRequestErrorTipManager,false, 0, true);\n            _target.addEventListener(FlexEvent.UPDATE_COMPLETE, handleTargetUpdateComplete,false, 0, true);\n            \n            _target.addEventListener(Event.CLOSE, handleTargetRemovedFromStage,false, 0, true);\n            _target.addEventListener(FlexEvent.HIDE, handleTargetRemovedFromStage,false, 0, true);\n            _target.addEventListener(Event.REMOVED_FROM_STAGE, handleTargetRemovedFromStage,false, 0, true);\n\n            _target.addEventListener(FlexEvent.SHOW, handleTargetAddedToStage, false, 0, true);\n            _target.addEventListener(Event.ADDED_TO_STAGE, handleTargetAddedToStage,false, 0, true);\n        }\n    }\n    \n    private function findErrorTipManager():void\n    {\n        var findEvent:DynamicEvent = new DynamicEvent(FIND_ERROR_TIP_MANAGER, true, false);\n        findEvent.validationHelper = this;\n        findEvent.errorTipManager = null;\n        target.dispatchEvent(findEvent);\n        if (findEvent.errorTipManager)\n        {\n            errorTipManager = findEvent.errorTipManager;\n        }\n    }\n    \n    private function handleRequestErrorTipManager(event:DynamicEvent):void\n    {\n        if (errorTipManager && !event.errorTipManager)\n            event.errorTipManager = errorTipManager;\n    }\n    \n    \n    private function handleTargetUpdateComplete(event:Event):void\n    {\n        \/\/ remove all the error tips\n        if (event.target == target)\n        {\n            errorTipManager.decreaseSuppressionCount();\n        }\n    }\n    \n    private function handleTargetAddedToStage(event:Event):void\n    {\n        \/\/ add all the error tip intercepts back\n        if (event.target == target)\n        {\n            var vals:Array = itemsToValidate;\n            \n            \/\/ forcibly re-add all validators\n            itemsToValidate = vals;\n        }\n    }\n    \n    private function handleTargetRemovedFromStage(event:Event):void\n    {\n        \/\/ remove all the error tips\n        if (event.target == target)\n        {\n            reset();\n        }\n    }\n    \n    public function removeAllValidators():void\n    {\n        var v:*;\n        \n        errorTipManager.reset();\n        \n        for (v in _others)\n        {\n            var valAware:IValidationAware = v as IValidationAware;\n            if (valAware)\n            {\n                if (valAware.validationHelper)\n                    valAware.validationHelper.removeAllValidators();\n                if (valAware.errorTipManager)\n                    valAware.errorTipManager.reset();\n            }\n        }\n        \n        \/\/ and forget all items\n        for each (v in itemsToValidate)\n        {\n            removeItemToValidate(v);\n        }\n        \n    }\n    \n    public function reset():void\n    {\n        var v:*;\n        \n        \/\/errorTipManager.reset();\n        \n        \/\/ cascade the reset\n        \/*            for (var v:* in _others)\n        {\n        var valAware:IValidationAware = v as IValidationAware;\n        if (valAware)\n        {\n        if (valAware.validationHelper)\n        valAware.validationHelper.reset();\n        if (valAware.errorTipManager)\n        valAware.errorTipManager.reset();\n        }\n        }*\/\n        \n        \/\/ and forget all items\n        for each (v in itemsToValidate)\n        {\n            suspendItemToValidate(v);\n        }\n        \n    }\n    \n    private var _itemsToValidate:Dictionary = new Dictionary(true);\n    \n    \/\/ _vals is a partition of actual Validator instances\n    private var _validators:Dictionary = new Dictionary(true);\n    \n    \/\/ _others is a partition of non-Validator instances we're also\n    \/\/ monitoring as part of the total validation set\n    private var _others:Dictionary = new Dictionary(true);\n    \n    public function addItemToValidate(v:IEventDispatcher):void\n    {\n        if (!v)\n            return;\n        \n        _itemsToValidate[v] = true;\n        \n        var validator:Validator = v as Validator;\n        if (validator)\n        {\n            _validators[validator] = true;\n            setupListeners(validator);\n            if (errorTipManager)\n                errorTipManager.registerValidator(validator);\n        }\n        else \n        {\n            \/\/ we want to share a single errorTipManager\n            var vAware:IValidationAware = v as IValidationAware;\n            \n            if (vAware)\n            {\n                vAware.errorTipManager = errorTipManager;\n            }\n            else \/\/ must just be a plain old item...\n            {\n                errorTipManager.addComponentListeners(v);\n            }\n            \n            _others[v] = true;\n            setupListeners(v);\n        }\n    }\n    \n    \/** suspendItemToValidate prevents an item from being actively tracked\n     * but does NOT remove it from the overal list of items. This is necessary\n     * in the case where scroll bars cause a REMOVED_FROM_STAGE followed by an\n     * ADD_TO_STAGE which can fool us into prematurely removing validators\n     *\/\n    \n    public function suspendItemToValidate(v:*):void\n    {\n        if (v is IEventDispatcher)\n        {\n            removeListeners(v);\n        }\n        \n        var validator:Validator = v as Validator;\n        var valAware:IValidationAware = v as IValidationAware;\n        \n        if (validator)\n        {\n            errorTipManager.unregisterValidator(validator);\n        }\n        else if (valAware)\n        {\n            if (valAware.validationHelper)\n                valAware.validationHelper.reset();\n        }\n        else\n        {\n            errorTipManager.removeComponentListeners(v);\n            errorTipManager.hideErrorTip(v);\n        }\n        \n        \/\/ clean up our various partitioned validators\n        delete _others[v];\n        delete _validators[v];\n    }\n    \n    public function removeItemToValidate(v:*):void\n    {\n        suspendItemToValidate(v);\n        \/\/ and now also remove it frmo the list entirely\n        delete _itemsToValidate[v];\n    }\n    \n    protected function setupListeners(v:IEventDispatcher):void\n    {\n        v.addEventListener(ValidationResultEvent.VALID, handleItemValidationEvent,false,0,true);\n        v.addEventListener(ValidationResultEvent.INVALID, handleItemValidationEvent,false,0,true);\n        v.addEventListener(FlexEvent.VALID, handleItemValidationEvent,false,0,true);\n        v.addEventListener(FlexEvent.INVALID, handleItemValidationEvent,false,0,true);\n        \/\/v.addEventListener(\"validChanged\", handleItemValidationEvent,false,0,true);\n    }\n    \n    protected function removeListeners(v:IEventDispatcher):void\n    {\n        v.removeEventListener(ValidationResultEvent.VALID, handleItemValidationEvent);\n        v.removeEventListener(ValidationResultEvent.INVALID, handleItemValidationEvent);\n        v.removeEventListener(FlexEvent.VALID, handleItemValidationEvent);\n        v.removeEventListener(FlexEvent.INVALID, handleItemValidationEvent);\n        \/\/v.removeEventListener(\"validChanged\", handleItemValidationEvent);\n    }\n    \n    \n    public function get itemsToValidate():Array\n    {\n        return DictionaryUtils.getKeys(_itemsToValidate);\n    }\n    \n    public function set itemsToValidate(vals:Array):void\n    {\n        var v:*;\n        \n        removeAllValidators();\n        reset();\n        for each (v in vals)\n        {\n            \/\/ allow for nested sets\n            if (v is Array)\n            {\n                for each (var v2:* in v)\n                {\n                    addItemToValidate(v2);\n                }\n            }\n            else\n            {\n                addItemToValidate(v);\n            }\n            \n        }\n        \n        \/\/ now ensure our own isValid state reflects validity of all \n        \/\/ new Validators\n        _needsSuppressedValidation = true;\n        invalidateProperties();\n    }\n    \n    \n    private var _validating:Boolean;\n    \n    \/** checkValidity runs through all validators and checks their state\n     *  Note that we handle the events carefully to control whether the\n     *  actual UI elements hear the events or not\n     *\/\n    \n    public function checkValidity(validators:Array, suppressEvents:Boolean=true):Array\n    {   \n        var result:Array = [];\n        \n        var n:int = validators.length;\n        for (var i:int = 0; i < n; i++)\n        {\n            var v:Validator = validators[i] as Validator;\n            \n            if (v && v.enabled && v.source)\n            {\n                \/\/ Validate with event dispatch so that we and our errorTip\n                \/\/ manager get to hear the events.\n                var resultEvent:ValidationResultEvent = v.validate(null, suppressEvents);\n                \n                _validationStates[v] = (resultEvent.type == ValidationResultEvent.VALID);\n                \n                if (resultEvent.type != ValidationResultEvent.VALID)\n                {\n                    result.push(resultEvent);\n                }\n                \n            }\n        }   \n        \n        return result;\n    }\n    \n    \/\/ unfortunately, FlexEvent.VALID and ValidationResultEvent.VALID are the\n    \/\/ same string constant\n    \n    private var _validationStates:Dictionary = new Dictionary(true);\n    \n    private function computeValidityFromCache():void\n    {\n        var newValid:Boolean = true;\n        var item:*;\n        var items:Array;\n        \n        items = DictionaryUtils.getKeys(_validationStates);\n        \n        \/\/ recompute validity from the cache\n        for each (item in items)\n        {\n            newValid = newValid && _validationStates[item];\n            if (!newValid)\n                break; \/\/ bail quickly\n        }\n        \n        isValid = newValid;\n    }\n    \n    public function handleItemValidationEvent(event:Event):void\n    {\n        \n        \/\/ plain FlexEvent is the way a UIComponent reports it's validity\n        \/\/ typically after setting errorString on itself\n        if (event is FlexEvent)\n        {\n            \/\/ make a note of the source of the event since we should\n            \/\/ check this object directly in computing valid status\n            addItemToValidate(event.target as IEventDispatcher);\n            \n            \/\/ and recompute our own validity\n            \n            _validationStates[event.target] = (event.type == FlexEvent.VALID);\n            \n            if (!_validating)\n            {\n                computeValidityFromCache();\n            }\n        }\n            \/\/ ValidationResultEvents are sent by Validators to report their\n            \/\/ assessment of a source items validity. We're inserted in the \n            \/\/ middle of this chain\n        else if (event is ValidationResultEvent)\n        {\n            \n            _validationStates[event.target] = (event.type == ValidationResultEvent.VALID);\n            \n            if (!_validating)\n            {\n                computeValidityFromCache();\n            }\n        }\n    }\n    \n    \n    public function validate(suppressEvents:Boolean=false):void\n    {\n        if (!_validating)\n        {\n            _validating = true;\n            \n            \/\/errorTipManager.suppressErrors = suppressEvents;\n            \n            var valid:Boolean = false;\n            \n            var results:Array = checkValidity(DictionaryUtils.getKeys(_validators), suppressEvents);\n            \n            valid = (results.length == 0);\n            \n            \/\/ now all the \"others\"\n            for (var v:* in _others)\n            {\n                var valAware:IValidationAware = v as IValidationAware;\n                \n                if (valAware)\n                {\n                    valAware.validate(suppressEvents);\n                    _validationStates[valAware] = valAware.isValid;\n                    valid = valid && valAware.isValid;\n                }\n                else\n                {\n                    trace(\"found non valaware item\");\n                    \/\/ what to do with this? Assume NOT valid\n                    _validationStates[v] = false;\n                }\n            }\n            \n            _validating = false;\n            \n            isValid = valid;\n        }\n    }\n    \n    \n    \/\/ ----------------- Convenience FACADE for ErrorTipManager\n    \n    \/** showErrors() performs a validation pass and pops errorTips at the \n     * same time. ErrorTips will remain visible until the errors are cleared\n     * or until the hideErrors() method is called.\n     *\/\n    \n    public function showErrors():void\n    {\n        \/\/ revalidate and throw events so we get errorTips\n        \/\/errorTipManager.showAllErrors = true;\n        validate(false);\n        errorTipManager.showAllErrorTips();\n    }\n    \n    public function hideErrors():void\n    {\n        errorTipManager.hideAllErrorTips();\n        \/\/ but still allow new errors to pop\n        errorTipManager.decreaseSuppressionCount();\n    }\n    \n    \n    public function checkAlso(...args):Boolean\n    {\n        var t:Boolean = isValid;\n        for each (var b:Boolean in args)\n        {\n            t = t && b;\n            if (!t)\n                break;\n        }\n        return t;\n    }\n    \n    private var _needsValidation:Boolean;\n    private var _needsSuppressedValidation:Boolean;\n    \n    override protected function commitProperties():void\n    {\n        \n        if (_needsValidation)\n        {\n            _needsValidation = false;\n            \/\/ temporarily disable errors flags\n            errorTipManager.increaseSuppressionCount();\n            \/\/ but validate with error marker dispatch\n            validate(false);\n            \/\/ start showing the problems hereafter\n            errorTipManager.decreaseSuppressionCount();\n        }\n        \n        if (_needsSuppressedValidation)\n        {\n            _needsSuppressedValidation = false;\n            \n            \/\/ temporarily disable errors flags\n            errorTipManager.increaseSuppressionCount();\n            \/\/ validate without error markers\n            validate(true);\n            \/\/ start showing the problems hereafter\n            errorTipManager.decreaseSuppressionCount();\n        }\n        super.commitProperties();\n    }\n}\n}","subject":"Fix for validation not happening after switching archs in ImageDefs panel. General problem with forms that were show\/hide Mingle 650","message":"Fix for validation not happening after switching archs in ImageDefs panel. General problem with forms that were show\/hide Mingle 650\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/smartform"}
{"commit":"0762fb1d367fcaf85e56e0f1332ea1e8c582f3a2","old_file":"WeaveJS\/src\/weavejs\/net\/JsonCache.as","new_file":"WeaveJS\/src\/weavejs\/net\/JsonCache.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\n\npackage weavejs.net\r\n{\r\n\timport weavejs.WeaveAPI;\r\n\timport weavejs.api.core.ILinkableObject;\r\n\timport weavejs.util.WeavePromise;\r\n\r\n\tpublic class JsonCache implements ILinkableObject\r\n\t{\r\n\t\tpublic static function buildURL(base:String, params:Object):String\r\n\t\t{\r\n\t\t\tvar paramsStr:String = '';\r\n\t\t\tfor (var key:String in params)\r\n\t\t\t\tparamsStr += (paramsStr ? '&' : '?') + encodeURIComponent(key) + '=' + encodeURIComponent(params[key]);\r\n\t\t\treturn base + paramsStr;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @param requestHeaders Optionally set this to an Object mapping header names to values.\r\n\t\t *\/\r\n\t\tpublic function JsonCache(requestHeaders:Object = null)\r\n\t\t{\r\n\t\t\tthis.requestHeaders = requestHeaders;\r\n\t\t}\r\n\t\t\r\n\t\tprivate var requestHeaders:Object = null;\r\n\t\t\r\n\t\tprivate var cache:Object = {};\r\n\t\t\r\n\t\tpublic function clearCache():void\r\n\t\t{\r\n\t\t\tfor each (var promise:WeavePromise in cache)\r\n\t\t\t\tWeave.dispose(promise);\r\n\t\t\tcache = {};\r\n\t\t\tWeave.getCallbacks(this).triggerCallbacks();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @param url The URL to get JSON data\r\n\t\t * @return The cached Object.\r\n\t\t *\/\r\n\t\tpublic function getJsonObject(url:String):Object\r\n\t\t{\r\n\t\t\treturn getJsonPromise(url).getResult();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function getJsonPromise(url:String):WeavePromise\r\n\t\t{\r\n\t\t\tvar promise:WeavePromise = cache[url];\r\n\t\t\tif (!promise)\r\n\t\t\t{\r\n\t\t\t\tvar request:URLRequest = new URLRequest(url);\r\n\t\t\t\trequest.requestHeaders = requestHeaders;\r\n\t\t\t\trequest.responseType = ResponseType.JSON;\r\n\t\t\t\tpromise = new WeavePromise(this)\r\n\t\t\t\t\t.setResult(WeaveAPI.URLRequestUtils.request(this, request))\r\n\t\t\t\t\t.then(function(result:Object):Object { return result || {}; });\r\n\t\t\t}\r\n\t\t\treturn promise;\r\n\t\t}\r\n\t}\r\n}\r\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\r\n\r\npackage weavejs.net\r\n{\r\n\timport weavejs.WeaveAPI;\r\n\timport weavejs.api.core.ILinkableObject;\r\n\timport weavejs.util.WeavePromise;\r\n\r\n\tpublic class JsonCache implements ILinkableObject\r\n\t{\r\n\t\tpublic static function buildURL(base:String, params:Object):String\r\n\t\t{\r\n\t\t\tvar paramsStr:String = '';\r\n\t\t\tfor (var key:String in params)\r\n\t\t\t\tparamsStr += (paramsStr ? '&' : '?') + encodeURIComponent(key) + '=' + encodeURIComponent(params[key]);\r\n\t\t\treturn base + paramsStr;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @param requestHeaders Optionally set this to an Object mapping header names to values.\r\n\t\t *\/\r\n\t\tpublic function JsonCache(requestHeaders:Object = null)\r\n\t\t{\r\n\t\t\tthis.requestHeaders = requestHeaders;\r\n\t\t}\r\n\t\t\r\n\t\tprivate var requestHeaders:Object = null;\r\n\t\t\r\n\t\tprivate var cache:Object = {};\r\n\t\t\r\n\t\tpublic function clearCache():void\r\n\t\t{\r\n\t\t\tfor each (var promise:WeavePromise in cache)\r\n\t\t\t\tWeave.dispose(promise);\r\n\t\t\tcache = {};\r\n\t\t\tWeave.getCallbacks(this).triggerCallbacks();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @param url The URL to get JSON data\r\n\t\t * @return The cached Object.\r\n\t\t *\/\r\n\t\tpublic function getJsonObject(url:String):Object\r\n\t\t{\r\n\t\t\treturn getJsonPromise(url).getResult();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function getJsonPromise(url:String):WeavePromise\r\n\t\t{\r\n\t\t\tvar promise:WeavePromise = cache[url];\r\n\t\t\tif (!promise)\r\n\t\t\t{\r\n\t\t\t\tvar request:URLRequest = new URLRequest(url);\r\n\t\t\t\trequest.requestHeaders = requestHeaders;\r\n\t\t\t\trequest.responseType = ResponseType.JSON;\r\n\t\t\t\tpromise = new WeavePromise(this)\r\n\t\t\t\t\t.setResult(WeaveAPI.URLRequestUtils.request(this, request))\r\n\t\t\t\t\t.then(function(result:Object):Object { return result || {}; });\r\n\t\t\t\tcache[url] = promise;\r\n\t\t\t}\r\n\t\t\treturn promise;\r\n\t\t}\r\n\t}\r\n}\r\n","subject":"Make JsonCache actually cache.","message":"Make JsonCache actually cache.\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"342eecd9597707ffde0eabbfd20e027975ff1a7e","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n        private var _computedVisibility : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_frustumCulling = value;\n            testCulling();\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return frustumCulling == FrustumCulling.DISABLED || _computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.addedToScene.add(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.add(meshRemovedFromSceneHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshAddedToSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.addedToScene.remove(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.remove(meshRemovedFromSceneHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshRemovedFromSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function meshAddedToSceneHandler(mesh\t: Mesh, scene\t: Scene) : void\n\t\t{\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n            \n            meshLocalToWorldChangedHandler(mesh.localToWorld);\n\t\t\tmesh.localToWorld.changed.add(meshLocalToWorldChangedHandler);\n            mesh.visibilityChanged.add(visiblityChangedHandler);\n            mesh.parent.computedVisibilityChanged.add(visiblityChangedHandler);\n            mesh.removed.add(meshRemovedHandler);\n\t\t}\n\t\t\n        private function meshRemovedHandler(mesh : Mesh, ancestor : Group) : void\n        {\n            if (!mesh.parent)\n                ancestor.computedVisibilityChanged.remove(visiblityChangedHandler);\n        }\n        \n\t\tprivate function meshRemovedFromSceneHandler(mesh : Mesh, scene\t: Scene) : void\n\t\t{\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tmesh.localToWorld.changed.remove(meshLocalToWorldChangedHandler);\n            mesh.visibilityChanged.remove(visiblityChangedHandler);\n            mesh.removed.remove(meshRemovedHandler);\n\t\t}\n\t\t\n        private function visiblityChangedHandler(node : ISceneNode, visibility : Boolean) : void\n        {\n            _computedVisibility = _mesh.visible && _mesh.parent.computedVisibility\n                && _insideFrustum;\n            _mesh.computedVisibilityChanged.execute(_mesh, _computedVisibility);\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n                                                     propertyName\t: String,\n                                                     oldValue\t\t: Matrix4x4,\n                                                     newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (culling != FrustumCulling.DISABLED && _mesh && _mesh.geometry.boundingBox\n                && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.cameraData.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n        private var _computedVisibility : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_frustumCulling = value;\n            testCulling();\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return frustumCulling == FrustumCulling.DISABLED || _computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.addedToScene.add(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.add(meshRemovedFromSceneHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshAddedToSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.addedToScene.remove(meshAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.remove(meshRemovedFromSceneHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tmeshRemovedFromSceneHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function meshAddedToSceneHandler(mesh\t: Mesh, scene\t: Scene) : void\n\t\t{\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n            \n            meshLocalToWorldChangedHandler(mesh.localToWorld);\n\t\t\tmesh.localToWorld.changed.add(meshLocalToWorldChangedHandler);\n            mesh.visibilityChanged.add(visiblityChangedHandler);\n            mesh.parent.computedVisibilityChanged.add(visiblityChangedHandler);\n            mesh.removed.add(meshRemovedHandler);\n\t\t}\n\t\t\n        private function meshRemovedHandler(mesh : Mesh, ancestor : Group) : void\n        {\n            if (!mesh.parent)\n                ancestor.computedVisibilityChanged.remove(visiblityChangedHandler);\n        }\n        \n\t\tprivate function meshRemovedFromSceneHandler(mesh : Mesh, scene\t: Scene) : void\n\t\t{\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tmesh.localToWorld.changed.remove(meshLocalToWorldChangedHandler);\n            mesh.visibilityChanged.remove(visiblityChangedHandler);\n            mesh.removed.remove(meshRemovedHandler);\n\t\t}\n\t\t\n        private function visiblityChangedHandler(node : ISceneNode, visibility : Boolean) : void\n        {\n            _computedVisibility = _mesh.visible && _mesh.parent.computedVisibility\n                && _insideFrustum;\n            _mesh.computedVisibilityChanged.execute(_mesh, _computedVisibility);\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n                                                     propertyName\t: String,\n                                                     oldValue\t\t: Matrix4x4,\n                                                     newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (culling != FrustumCulling.DISABLED && _mesh && _mesh.geometry.boundingBox\n                && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.cameraData.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();;\n\t\t}\n\t}\n}\n","subject":"fix MeshVisibilityController.meshLocalToWorldChangedHandler() to return early when culling == FrustumCulling.DISABLED","message":"fix MeshVisibilityController.meshLocalToWorldChangedHandler() to return early when culling == FrustumCulling.DISABLED\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"fa1a15a0c9de9b8c56724730d418d4ceac487d01","old_file":"frameworks\/as\/src\/FlexJSUIClasses.as","new_file":"frameworks\/as\/src\/FlexJSUIClasses.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into rpc.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *\/\ninternal class FlexJSUIClasses\n{\n\timport org.apache.flex.html.staticControls.beads.IButtonBead; IButtonBead;\n\timport org.apache.flex.html.staticControls.beads.TextButtonBead; TextButtonBead;\n\timport org.apache.flex.html.staticControls.beads.TextFieldBead; TextFieldBead;\n\timport org.apache.flex.html.staticControls.beads.TextInputBead; TextInputBead;\n\timport org.apache.flex.html.staticControls.beads.TextInputWithBorderBead; TextInputWithBorderBead;\n\timport org.apache.flex.html.staticControls.beads.TextAreaBead; TextAreaBead;\n\timport org.apache.flex.html.staticControls.beads.CheckBoxBead; CheckBoxBead;\n\timport org.apache.flex.html.staticControls.beads.RadioButtonBead; RadioButtonBead;\n\timport org.apache.flex.html.staticControls.beads.ComboBoxBead; ComboBoxBead;\n\timport org.apache.flex.html.staticControls.beads.models.TextModel; TextModel;\n\timport org.apache.flex.html.staticControls.beads.models.ComboBoxModel; ComboBoxModel;\n\timport org.apache.flex.html.staticControls.beads.models.ToggleButtonModel; ToggleButtonModel;\n\timport org.apache.flex.html.staticControls.beads.models.ValueToggleButtonModel; ValueToggleButtonModel;\n    import org.apache.flex.html.staticControls.beads.models.ArraySelectionModel; ArraySelectionModel;\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into rpc.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *\/\ninternal class FlexJSUIClasses\n{\n\timport org.apache.flex.html.staticControls.beads.IButtonBead; IButtonBead;\n\timport org.apache.flex.html.staticControls.beads.TextButtonBead; TextButtonBead;\n\timport org.apache.flex.html.staticControls.beads.TextFieldBead; TextFieldBead;\n\timport org.apache.flex.html.staticControls.beads.TextInputBead; TextInputBead;\n\timport org.apache.flex.html.staticControls.beads.TextInputWithBorderBead; TextInputWithBorderBead;\n\timport org.apache.flex.html.staticControls.beads.TextAreaBead; TextAreaBead;\n\timport org.apache.flex.html.staticControls.beads.CheckBoxBead; CheckBoxBead;\n\timport org.apache.flex.html.staticControls.beads.RadioButtonBead; RadioButtonBead;\n\timport org.apache.flex.html.staticControls.beads.ComboBoxBead; ComboBoxBead;\n\timport org.apache.flex.html.staticControls.beads.models.TextModel; TextModel;\n\timport org.apache.flex.html.staticControls.beads.models.ComboBoxModel; ComboBoxModel;\n\timport org.apache.flex.html.staticControls.beads.models.ToggleButtonModel; ToggleButtonModel;\n\timport org.apache.flex.html.staticControls.beads.models.ValueToggleButtonModel; ValueToggleButtonModel;\n    import org.apache.flex.html.staticControls.beads.models.ArraySelectionModel; ArraySelectionModel;\n\timport org.apache.flex.events.CustomEvent; CustomEvent;\n\timport org.apache.flex.utils.Timer; Timer;\n}\n\n}\n","subject":"Add new classes to SWC","message":"Add new classes to SWC\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"bf673822f29fd4a36f6d1d858dafb09f844abccf","old_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","new_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.animations.AnimationHelper;\n\timport com.merlinds.miracle.display.MiracleDisplayObject;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\t\tprivate var _name:String;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose mesh\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getAnimations(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width;\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [];\n\t\t\tvar reader:MafReader = new MafReader();\n\t\t\treader.execute(bytes);\n\t\t\tvar animations:Vector.<AnimationHelper> = reader.animations;\n\t\t\tfor each(var animation:AnimationHelper in animations){\n\t\t\t\tresult.push(animation.name);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t_name = asset.name;\n\t\t\t}\n\t\t\t_assets.push(asset);\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets, 1);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tvar animation:String = list.selectedItem.toString();\n\t\t\tlog(this, \"selectAnimationHandler\", animation);\n\t\t\tMiracle.currentScene.createAnimation(_name, _name + \".\" +animation)\n\t\t\t\t\t.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\tvar target:MiracleDisplayObject = event.target as MiracleDisplayObject;\n\t\t\ttarget.moveTO(\n\t\t\t\t\tthis.stage.stageWidth - target.width >> 1,\n\t\t\t\t\tthis.stage.stageHeight - target.height >> 1\n\t\t\t);\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","new_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.animations.AnimationHelper;\n\timport com.merlinds.miracle.display.MiracleDisplayObject;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.html.script.Package;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\t\tprivate var _name:String;\n\t\tprivate var _current:MiracleDisplayObject;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose animation\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getAnimations(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width;\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\t\t\tvar w2:Window = new Window(this, _window.x, _window.y + _window.height + 10, \"FPS\");\n\t\t\tlist = new List(w2, 0, 0, [1, 5, 16, 24, 30, 35, 40, 60]);\n\t\t\tw2.height = 120;\n\t\t\tlist.addEventListener(Event.SELECT, this.selectFpsHandler);\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [];\n\t\t\tvar reader:MafReader = new MafReader();\n\t\t\treader.execute(bytes);\n\t\t\tvar animations:Vector.<AnimationHelper> = reader.animations;\n\t\t\tfor each(var animation:AnimationHelper in animations){\n\t\t\t\tresult.push(animation.name);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t_name = asset.name;\n\t\t\t}\n\t\t\t_assets.push(asset);\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets, 1);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tvar animation:String = list.selectedItem.toString();\n\t\t\tlog(this, \"selectAnimationHandler\", animation);\n\t\t\tMiracle.currentScene.createAnimation(_name, _name + \".\" + animation, 60)\n\t\t\t\t\t.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\tvar target:MiracleDisplayObject = event.target as MiracleDisplayObject;\n\t\t\ttarget.moveTO(\n\t\t\t\t\t300,300 \/*this.stage.stageWidth - target.width >> 1,\n\t\t\t\t\tthis.stage.stageHeight - target.height >> 1*\/\n\t\t\t);\n\t\t\t_current = target;\n\t\t}\n\n\t\tprivate function selectFpsHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tif(_current != null){\n\t\t\t\t_current.fps = int(list.selectedItem);\n\t\t\t}\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","subject":"add fps changer","message":"add fps changer\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"2414f176c21cb33be40d08955b11169c637f5cb2","old_file":"src\/aerys\/minko\/scene\/controller\/debug\/BonesDebugController.as","new_file":"src\/aerys\/minko\/scene\/controller\/debug\/BonesDebugController.as","old_contents":"package aerys.minko.scene.controller.debug\n{\n    import aerys.minko.render.geometry.primitive.CubeGeometry;\n    import aerys.minko.render.material.Material;\n    import aerys.minko.render.material.basic.BasicMaterial;\n    import aerys.minko.scene.controller.AbstractController;\n    import aerys.minko.scene.controller.mesh.skinning.SkinningController;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.Mesh;\n    import aerys.minko.type.enum.DepthTest;\n    import aerys.minko.type.math.Vector4;\n    \n    public final class BonesDebugController extends AbstractController\n    {\n        private var _material   : Material;\n        \n        public function BonesDebugController(bonesMaterial : Material = null)\n        {\n            super(Mesh);\n            \n            initialize(bonesMaterial);\n        }\n        \n        private function initialize(bonesMaterial : Material) : void\n        {\n            _material = bonesMaterial;\n            if (!_material)\n            {\n                var bonesBasicMaterial : BasicMaterial = new BasicMaterial();\n                \n                bonesBasicMaterial.diffuseColor = 0x00ff00ff;\n                bonesBasicMaterial.depthWriteEnabled = false;\n                bonesBasicMaterial.depthTest = DepthTest.ALWAYS;\n                _material = bonesBasicMaterial;\n            }\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function targetAddedHandler(ctrl\t: AbstractController,\n                                            target\t: Mesh) : void\n        {\n            var skinningCtrl : SkinningController = target.getControllersByType(SkinningController)[0]\n                as SkinningController;\n            \n            for each (var joint : Group in skinningCtrl.joints)\n                addBonesMeshes(joint);\n        }\n        \n        private function targetRemovedHandler(ctrl \t\t: AbstractController,\n                                              target\t: Mesh) : void\n        {\n            var skinningCtrl : SkinningController = target.getControllersByType(SkinningController)[0]\n                as SkinningController;\n            \n            for each (var joint : Group in skinningCtrl.joints)\n                joint.getChildByName('__bone__').parent = null;\n        }\n        \n        private function addBonesMeshes(joint : Group) : void\n        {\n            if (joint.getChildByName('__bone__'))\n                return ;\n            \n            var numChildren : uint = joint.numChildren;\n            \n            for (var i : uint = 0; i < numChildren; ++i)\n            {\n                var child : Group = joint.getChildAt(i) as Group;\n                \n                if (child != null)\n                {\n                    var nextJointPosition \t: Vector4 \t= child.transform.transformVector(\n                        Vector4.ZERO\n                    );\n                    var boneLength \t\t\t: Number \t= nextJointPosition.length;\n                    \n                    \n                    if (boneLength != 0.)\n                    {\n                        var boneMesh : Mesh = new Mesh(\n                            CubeGeometry.cubeGeometry, _material, '__bone__'\n                        );\n                        \n                        boneMesh.transform\n                            .lookAt(nextJointPosition)\n                            .prependTranslation(0, 0, boneLength * .5)\n                            .prependScale(.02, .02, boneLength);\n                        \n                        joint.addChild(boneMesh);\n                    }\n                }\n            }\n        }\n    }\n}","new_contents":"package aerys.minko.scene.controller.debug\n{\n    import aerys.minko.render.geometry.primitive.CubeGeometry;\n    import aerys.minko.render.material.Material;\n    import aerys.minko.render.material.basic.BasicMaterial;\n    import aerys.minko.scene.controller.AbstractController;\n    import aerys.minko.scene.controller.mesh.skinning.SkinningController;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.Mesh;\n    import aerys.minko.type.enum.DepthTest;\n    import aerys.minko.type.math.Vector4;\n    \n    public final class BonesDebugController extends AbstractController\n    {\n\t\tprivate var _bonesThickness\t: Number;\n        private var _material   \t: Material;\n        \n        public function BonesDebugController(bonesThickness\t: Number\t= 0.02,\n\t\t\t\t\t\t\t\t\t\t\t bonesMaterial \t: Material \t= null)\n        {\n            super(Mesh);\n            \n            initialize(bonesThickness, bonesMaterial);\n        }\n        \n        private function initialize(bonesThickness : Number, bonesMaterial : Material) : void\n        {\n\t\t\t_bonesThickness = bonesThickness;\n            _material = bonesMaterial;\n\t\t\t\n            if (!_material)\n            {\n                var bonesBasicMaterial : BasicMaterial = new BasicMaterial();\n                \n                bonesBasicMaterial.diffuseColor = 0x00ff00ff;\n                bonesBasicMaterial.depthWriteEnabled = false;\n                bonesBasicMaterial.depthTest = DepthTest.ALWAYS;\n                _material = bonesBasicMaterial;\n            }\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function targetAddedHandler(ctrl\t: AbstractController,\n                                            target\t: Mesh) : void\n        {\n            var skinningCtrl : SkinningController = target.getControllersByType(SkinningController)[0]\n                as SkinningController;\n            \n            for each (var joint : Group in skinningCtrl.joints)\n                addBonesMeshes(joint);\n        }\n        \n        private function targetRemovedHandler(ctrl \t\t: AbstractController,\n                                              target\t: Mesh) : void\n        {\n            var skinningCtrl : SkinningController = target.getControllersByType(SkinningController)[0]\n                as SkinningController;\n            \n            for each (var joint : Group in skinningCtrl.joints)\n                joint.getChildByName('__bone__').parent = null;\n        }\n        \n        private function addBonesMeshes(joint : Group) : void\n        {\n            if (joint.getChildByName('__bone__'))\n                return ;\n            \n            var numChildren : uint = joint.numChildren;\n            \n            for (var i : uint = 0; i < numChildren; ++i)\n            {\n                var child : Group = joint.getChildAt(i) as Group;\n                \n                if (child != null)\n                {\n                    var nextJointPosition \t: Vector4 \t= child.transform.transformVector(\n                        Vector4.ZERO\n                    );\n                    var boneLength \t\t\t: Number \t= nextJointPosition.length;\n                    \n                    \n                    if (boneLength != 0.)\n                    {\n                        var boneMesh : Mesh = new Mesh(\n                            CubeGeometry.cubeGeometry, _material, '__bone__'\n                        );\n                        \n                        boneMesh.transform\n                            .lookAt(nextJointPosition)\n                            .prependTranslation(0, 0, boneLength * .5)\n                            .prependScale(_bonesThickness, _bonesThickness, boneLength);\n                        \n                        joint.addChild(boneMesh);\n                    }\n                }\n            }\n        }\n    }\n}","subject":"add customizable thickness for the bones debug meshes","message":"add customizable thickness for the bones debug meshes\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"078ba0e5dcf840575199a1c213a8756cbebdffda","old_file":"src\/aerys\/minko\/type\/Signal.as","new_file":"src\/aerys\/minko\/type\/Signal.as","old_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t: String\t= null;\n\t\t\n\t\tprivate var _callbacks\t\t: Array\t\t= [];\n\t\tprivate var _numCallbacks\t: uint\t\t= 0;\n\t\t\n\t\tprivate var _executed\t\t: Boolean\t= false;\n\t\tprivate var _numAdded\t\t: uint\t\t= 0;\n\t\tprivate var _toAdd\t\t\t: Array\t\t= null;\n\t\tprivate var _numRemoved\t\t: uint\t\t= 0;\n\t\tprivate var _toRemove\t\t: Array\t\t= null;\n\t\t\n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name : String)\n\t\t{\n\t\t\t_name = name;\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n            if (_callbacks.indexOf(callback) >= 0)\n                throw new Error('The same callback cannot be adde twice.');\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = [callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('This callback does not exist.');\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = [callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\tif (_numCallbacks)\n\t\t\t{\n\t\t\t\t_executed = true;\n\t\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t\t(_callbacks[i] as Function).apply(null, params);\n\t\t\t\t_executed = false;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\t\tadd(_toAdd[i]);\n\t\t\t\t_numAdded = 0;\n\t\t\t\t_toAdd = null;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\t\tremove(_toRemove[i]);\n\t\t\t\t_numRemoved = 0;\n\t\t\t\t_toRemove = null;\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t: String\t= null;\n\t\t\n\t\tprivate var _callbacks\t\t: Array\t\t= [];\n\t\tprivate var _numCallbacks\t: uint\t\t= 0;\n\t\t\n\t\tprivate var _executed\t\t: Boolean\t= false;\n\t\tprivate var _numAdded\t\t: uint\t\t= 0;\n\t\tprivate var _toAdd\t\t\t: Array\t\t= null;\n\t\tprivate var _numRemoved\t\t: uint\t\t= 0;\n\t\tprivate var _toRemove\t\t: Array\t\t= null;\n\t\t\n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name : String)\n\t\t{\n\t\t\t_name = name;\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n            if (_callbacks.indexOf(callback) >= 0)\n                throw new Error('The same callback cannot be added twice.');\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = [callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('This callback does not exist.');\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = [callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\tif (_numCallbacks)\n\t\t\t{\n\t\t\t\t_executed = true;\n\t\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t\t(_callbacks[i] as Function).apply(null, params);\n\t\t\t\t_executed = false;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\t\tadd(_toAdd[i]);\n\t\t\t\t_numAdded = 0;\n\t\t\t\t_toAdd = null;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\t\tremove(_toRemove[i]);\n\t\t\t\t_numRemoved = 0;\n\t\t\t\t_toRemove = null;\n\t\t\t}\n\t\t}\n\t}\n}","subject":"fix typo","message":"fix typo\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"2d7e808eb5ddaa550fff0b49eb1a927597149097","old_file":"src\/aerys\/minko\/type\/Signal.as","new_file":"src\/aerys\/minko\/type\/Signal.as","old_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t\t\t: String;\n        private var _enabled        \t\t: Boolean;\n\t\tprivate var _disableWhenNoCallbacks\t: Boolean;\n\t\t\n\t\tprivate var _callbacks\t\t\t\t: Vector.<Function>;\n\t\tprivate var _numCallbacks\t\t\t: uint;\n\t\t\n\t\tprivate var _executed\t\t\t\t: Boolean;\n\t\tprivate var _numAdded\t\t\t\t: uint;\n\t\tprivate var _toAdd\t\t\t\t\t: Vector.<Function>;\n\t\tprivate var _numRemoved\t\t\t\t: uint;\n\t\tprivate var _toRemove\t\t\t\t: Vector.<Function>;\n\t\t\n        public function get enabled() : Boolean\n        {\n            return _enabled;\n        }\n        public function set enabled(value : Boolean) : void\n        {\n            _enabled = value;\n        }\n        \n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name \t\t\t\t\t: String,\n\t\t\t\t\t\t\t   enabled \t\t\t\t\t: Boolean \t= true,\n\t\t\t\t\t\t\t   disableWhenNoCallbacks\t: Boolean\t= false)\n\t\t{\n\t\t\t_name = name;\n            _enabled = enabled;\n\t\t\t_disableWhenNoCallbacks = disableWhenNoCallbacks;\n            \n            _callbacks = new <Function>[];\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n            if (_callbacks.indexOf(callback) >= 0)\n            {\n                var removeIndex : int = _toRemove ? _toRemove.indexOf(callback) : -1;\n                \n                \/\/ if that callback is in the temp. remove list, we simply remove it from this list\n                \/\/ instead of removing\/adding it all over again\n                if (removeIndex >= 0)\n                {\n                    --_numRemoved;\n                    _toRemove[removeIndex] = _toRemove[_numRemoved];\n                    _toRemove.length = _numRemoved;\n                    \n                    return;\n                }\n                else\n                    throw new Error('The same callback cannot be added twice.');\n            }\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = new <Function>[callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t\t\n\t\t\tif (_numCallbacks == 1 && _disableWhenNoCallbacks)\n\t\t\t\t_enabled = true;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n            {\n                var addIndex : int = _toAdd ? _toAdd.indexOf(callback) : -1;\n                \n                \/\/ if that callback is in the temp. add list, we simply remove it from this list\n                \/\/ instead of adding\/removing it all over again\n                if (addIndex >= 0)\n                {\n                    --_numAdded;\n                    _toAdd[addIndex] = _toAdd[_numAdded];\n                    _toAdd.length = _numAdded;\n                }\n                else\n    \t\t\t\tthrow new Error('This callback does not exist.');\n            }\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = new <Function>[callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t\t\n\t\t\tif (!_numCallbacks && _disableWhenNoCallbacks)\n\t\t\t\t_enabled = false;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\tif (_numCallbacks && _enabled)\n\t\t\t{\n\t\t\t\t_executed = true;\n\t\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t\t_callbacks[i].apply(null, params);\n\t\t\t\t_executed = false;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\t\tadd(_toAdd[i]);\n\t\t\t\t_numAdded = 0;\n\t\t\t\t_toAdd = null;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\t\tremove(_toRemove[i]);\n\t\t\t\t_numRemoved = 0;\n\t\t\t\t_toRemove = null;\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t\t\t: String;\n        private var _enabled        \t\t: Boolean;\n\t\tprivate var _disableWhenNoCallbacks\t: Boolean;\n\t\t\n\t\tprivate var _callbacks\t\t\t\t: Vector.<Function>;\n\t\tprivate var _numCallbacks\t\t\t: uint;\n\t\t\n\t\tprivate var _executed\t\t\t\t: Boolean;\n\t\tprivate var _numAdded\t\t\t\t: uint;\n\t\tprivate var _toAdd\t\t\t\t\t: Vector.<Function>;\n\t\tprivate var _numRemoved\t\t\t\t: uint;\n\t\tprivate var _toRemove\t\t\t\t: Vector.<Function>;\n\t\t\n        public function get enabled() : Boolean\n        {\n            return _enabled;\n        }\n        public function set enabled(value : Boolean) : void\n        {\n            _enabled = value;\n        }\n        \n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name \t\t\t\t\t: String,\n\t\t\t\t\t\t\t   enabled \t\t\t\t\t: Boolean \t= true,\n\t\t\t\t\t\t\t   disableWhenNoCallbacks\t: Boolean\t= false)\n\t\t{\n\t\t\t_name = name;\n            _enabled = enabled;\n\t\t\t_disableWhenNoCallbacks = disableWhenNoCallbacks;\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n            if (_callbacks && _callbacks.indexOf(callback) >= 0)\n            {\n                var removeIndex : int = _toRemove ? _toRemove.indexOf(callback) : -1;\n                \n                \/\/ if that callback is in the temp. remove list, we simply remove it from this list\n                \/\/ instead of removing\/adding it all over again\n                if (removeIndex >= 0)\n                {\n                    --_numRemoved;\n                    _toRemove[removeIndex] = _toRemove[_numRemoved];\n                    _toRemove.length = _numRemoved;\n                    \n                    return;\n                }\n                else\n                    throw new Error('The same callback cannot be added twice.');\n            }\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = new <Function>[callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\tif (_callbacks) _callbacks[_numCallbacks] = callback;\n\t\t\telse _callbacks = new <Function>[callback];\n\t\t\t++_numCallbacks;\n\t\t\t\n\t\t\tif (_numCallbacks == 1 && _disableWhenNoCallbacks)\n\t\t\t\t_enabled = true;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tvar index : int = (_callbacks ? _callbacks.indexOf(callback) : -1);\n\t\t\t\n\t\t\tif (index < 0)\n            {\n                var addIndex : int = _toAdd ? _toAdd.indexOf(callback) : -1;\n                \n                \/\/ if that callback is in the temp. add list, we simply remove it from this list\n                \/\/ instead of adding\/removing it all over again\n                if (addIndex >= 0)\n                {\n                    --_numAdded;\n                    _toAdd[addIndex] = _toAdd[_numAdded];\n                    _toAdd.length = _numAdded;\n                }\n                else\n    \t\t\t\tthrow new Error('This callback does not exist.');\n            }\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = new <Function>[callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t\t\n\t\t\tif (!_numCallbacks && _disableWhenNoCallbacks)\n\t\t\t\t_enabled = false;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks && _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\tif (_numCallbacks && _enabled)\n\t\t\t{\n\t\t\t\t_executed = true;\n\t\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t\t_callbacks[i].apply(null, params);\n\t\t\t\t_executed = false;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\t\tadd(_toAdd[i]);\n\t\t\t\t_numAdded = 0;\n\t\t\t\t_toAdd = null;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\t\tremove(_toRemove[i]);\n\t\t\t\t_numRemoved = 0;\n\t\t\t\t_toRemove = null;\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Update Signal.as","message":"Update Signal.as","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"759c3bcd81208b670c0e862b7fb481b0f126efd1","old_file":"actionscript\/src\/com\/sticksports\/nativeExtensions\/gameCenter\/GameCenter.as","new_file":"actionscript\/src\/com\/sticksports\/nativeExtensions\/gameCenter\/GameCenter.as","old_contents":"package com.sticksports.nativeExtensions.gameCenter\n{\n\timport com.sticksports.nativeExtensions.gameCenter.signals.GCSignal0;\n\timport com.sticksports.nativeExtensions.gameCenter.signals.GCSignal1;\n\t\n\timport flash.display.BitmapData;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\n\tpublic class GameCenter\n\t{\t\t\n\t\tpublic static var localPlayerAuthenticated : GCSignal0 = new GCSignal0();\n\t\tpublic static var localPlayerNotAuthenticated : GCSignal0 = new GCSignal0();\n\t\tpublic static var localPlayerFriendsLoadComplete : GCSignal1 = new GCSignal1( Array );\n\t\tpublic static var localPlayerFriendsLoadFailed : GCSignal0 = new GCSignal0();\n\t\tpublic static var leaderboardLoadComplete : GCSignal1 = new GCSignal1( GCLeaderboard );\n\t\tpublic static var leaderboardLoadFailed : GCSignal0 = new GCSignal0();\n\t\tpublic static var localPlayerScoreLoadComplete : GCSignal1 = new GCSignal1( GCLeaderboard );\n\t\tpublic static var localPlayerScoreLoadFailed : GCSignal0 = new GCSignal0();\n\t\tpublic static var localPlayerScoreReported : GCSignal0 = new GCSignal0();\n\t\tpublic static var localPlayerScoreReportFailed : GCSignal0 = new GCSignal0();\n\t\tpublic static var localPlayerAchievementReported : GCSignal0 = new GCSignal0();\n\t\tpublic static var localPlayerAchievementReportFailed : GCSignal0 = new GCSignal0();\n\t\tpublic static var achievementsLoadComplete : GCSignal1 = new GCSignal1( Vector );\n\t\tpublic static var achievementsLoadFailed : GCSignal0 = new GCSignal0();\n\t\tpublic static var gameCenterViewRemoved : GCSignal0 = new GCSignal0();\n\t\t\n\t\tprivate static var _loadPlayerPhotoCompleteSignals:Object = {};\n\t\tprivate static var _loadPlayerPhotoFailedSignals:Object = {};\n\t\tprivate static var _loadingPlayerPhotos:Object = {};\n\t\t\n\t\tpublic static var isAuthenticating : Boolean;\n\t\t\n\t\tprivate static var _isSupported : Boolean;\n\t\tprivate static var _isSupportedTested : Boolean;\n\t\tprivate static var _isAuthenticated : Boolean;\n\t\tprivate static var _isAuthenticatedTested : Boolean;\n\t\t\n\t\tprivate static var _localPlayer : GCLocalPlayer;\n\t\tprivate static var _localPlayerTested : Boolean;\n\t\t\n\t\tprivate static var extensionContext : ExtensionContext = null;\n\t\tprivate static var initialised : Boolean = false;\n\t\t\n\t\t\/**\n\t\t * Initialise the extension\n\t\t *\/\n\t\tpublic static function init() : void\n\t\t{\n\t\t\tif ( !initialised )\n\t\t\t{\n\t\t\t\tinitialised = true;\n\t\t\t\t\n\t\t\t\textensionContext = ExtensionContext.createExtensionContext( \"com.sticksports.nativeExtensions.GameCenter\", null );\n\t\t\t\t\n\t\t\t\textensionContext.addEventListener( StatusEvent.STATUS, handleStatusEvent );\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate static function handleStatusEvent( event : StatusEvent ) : void\n\t\t{\n\t\t\t\/\/trace( \"internal event\", event.level );\n\t\t\tswitch( event.level )\n\t\t\t{\n\t\t\t\tcase InternalMessages.localPlayerAuthenticated :\n\t\t\t\t\tisAuthenticating = false;\n\t\t\t\t\t_isAuthenticated = true;\n\t\t\t\t\t_isAuthenticatedTested = true;\n\t\t\t\t\t_localPlayerTested = false;\n\t\t\t\t\tlocalPlayerAuthenticated.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.localPlayerNotAuthenticated :\n\t\t\t\t\tisAuthenticating = false;\n\t\t\t\t\t_isAuthenticated = false;\n\t\t\t\t\t_isAuthenticatedTested = true;\n\t\t\t\t\t_localPlayerTested = false;\n\t\t\t\t\tlocalPlayerNotAuthenticated.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.notAuthenticated :\n\t\t\t\t\tthrow new Error( InternalMessages.notAuthenticatedError );\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.scoreReported :\n\t\t\t\t\tlocalPlayerScoreReported.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.scoreNotReported :\n\t\t\t\t\tlocalPlayerScoreReportFailed.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.achievementReported :\n\t\t\t\t\tlocalPlayerAchievementReported.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.achievementNotReported :\n\t\t\t\t\tlocalPlayerAchievementReportFailed.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadFriendsComplete :\n\t\t\t\t\tvar friends : Array = getReturnedPlayers( event.code );\n\t\t\t\t\tif( friends )\n\t\t\t\t\t{\n\t\t\t\t\t\tlocalPlayerFriendsLoadComplete.dispatch( friends );\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tlocalPlayerFriendsLoadFailed.dispatch();\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadFriendsFailed :\n\t\t\t\t\tlocalPlayerFriendsLoadFailed.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadLocalPlayerScoreComplete :\n\t\t\t\t\tvar score : GCLeaderboard = getReturnedLocalPlayerScore( event.code );\n\t\t\t\t\tif( score )\n\t\t\t\t\t{\n\t\t\t\t\t\tlocalPlayerScoreLoadComplete.dispatch( score );\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tlocalPlayerScoreLoadFailed.dispatch();\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadLocalPlayerScoreFailed :\n\t\t\t\t\tlocalPlayerScoreLoadFailed.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.gameCenterViewRemoved :\n\t\t\t\t\tgameCenterViewRemoved.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadLeaderboardComplete :\n\t\t\t\t\tvar leaderboard : GCLeaderboard = getStoredLeaderboard( event.code );\n\t\t\t\t\tif( leaderboard )\n\t\t\t\t\t{\n\t\t\t\t\t\tleaderboardLoadComplete.dispatch( leaderboard );\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tleaderboardLoadFailed.dispatch();\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadLeaderboardFailed :\n\t\t\t\t\tleaderboardLoadFailed.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadAchievementsComplete :\n\t\t\t\t\tvar achievements : Vector.<GCAchievement> = getStoredAchievements( event.code );\n\t\t\t\t\tif( achievements )\n\t\t\t\t\t{\n\t\t\t\t\t\tachievementsLoadComplete.dispatch( achievements );\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tachievementsLoadFailed.dispatch();\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadAchievementsFailed :\n\t\t\t\t\tachievementsLoadFailed.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadPlayerPhotoComplete:\n\t\t\t\t\tonLoadPlayerPhotoComplete(event.code);\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadPlayerPhotoFailed:\n\t\t\t\t\tonLoadPlayerPhotoFailed(event.code);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Is the extension supported\n\t\t *\/\n\t\tpublic static function get isSupported() : Boolean\n\t\t{\n\t\t\tif( !_isSupportedTested )\n\t\t\t{\n\t\t\t\t_isSupportedTested = true;\n\t\t\t\tinit();\n\t\t\t\t_isSupported = extensionContext.call( NativeMethods.isSupported ) as Boolean;\n\t\t\t}\n\t\t\treturn _isSupported;\n\t\t}\n\t\t\n\t\tprivate static function assertIsSupported() : void\n\t\t{\n\t\t\tif( !isSupported )\n\t\t\t{\n\t\t\t\tthrow new Error( InternalMessages.notSupportedError );\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * Authenticate the local player\n\t\t *\/\n\t\tpublic static function authenticateLocalPlayer() : void\n\t\t{\n\t\t\tassertIsSupported();\n\t\t\tisAuthenticating = true;\n\t\t\textensionContext.call( NativeMethods.authenticateLocalPlayer );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Is the local player authenticated\n\t\t *\/\n\t\tpublic static function get isAuthenticated() : Boolean\n\t\t{\n\t\t\treturn _isAuthenticated;\n\t\t}\n\n\t\tprivate static function assertIsAuthenticatedTested() : void\n\t\t{\n\t\t\tassertIsSupported();\n\t\t\tif( !_isAuthenticatedTested )\n\t\t\t{\n\t\t\t\tthrow new Error( InternalMessages.authenticationNotAttempted );\n\t\t\t}\n\t\t}\n\n\t\tprivate static function assertIsAuthenticated() : void\n\t\t{\n\t\t\tassertIsAuthenticatedTested();\n\t\t\tif( !_isAuthenticated )\n\t\t\t{\n\t\t\t\tthrow new Error( InternalMessages.notAuthenticatedError );\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Authenticate the local player\n\t\t *\/\n\t\tpublic static function get localPlayer() : GCLocalPlayer\n\t\t{\n\t\t\tassertIsAuthenticatedTested();\n\t\t\tif( _isAuthenticated && !_localPlayerTested )\n\t\t\t{\n\t\t\t\t_localPlayer = extensionContext.call( NativeMethods.getLocalPlayer ) as GCLocalPlayer;\n\t\t\t}\n\t\t\treturn _localPlayer;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Report a score to Game Center\n\t\t *\/\n\t\tpublic static function reportScore( category : String, value : int ) : void\n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\textensionContext.call( NativeMethods.reportScore, category, value );\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Report a achievement to Game Center\n\t\t *\/\n\t\tpublic static function reportAchievement( category : String, value : Number, banner : Boolean = false ) : void\n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\textensionContext.call( NativeMethods.reportAchievement, category, value, banner );\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function showStandardLeaderboard( category : String = \"\", timeScope : int = -1 ) : void\n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\tif( category )\n\t\t\t\t{\n\t\t\t\t\tif( timeScope != -1 )\n\t\t\t\t\t{\n\t\t\t\t\t\textensionContext.call( NativeMethods.showStandardLeaderboardWithCategoryAndTimescope, category, timeScope );\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\textensionContext.call( NativeMethods.showStandardLeaderboardWithCategory, category );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if( timeScope != -1 )\n\t\t\t\t{\n\t\t\t\t\textensionContext.call( NativeMethods.showStandardLeaderboardWithTimescope, timeScope );\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\textensionContext.call( NativeMethods.showStandardLeaderboard );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function showStandardAchievements() : void\n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\textensionContext.call( NativeMethods.showStandardAchievements );\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getLocalPlayerFriends() : void\n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\textensionContext.call( NativeMethods.getLocalPlayerFriends );\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getLocalPlayerScore( category : String, playerScope : int = 0, timeScope : int = 2 ) : void\n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\textensionContext.call( NativeMethods.getLocalPlayerScore, category, playerScope, timeScope );\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getPlayerPhoto(id:String, bmd:BitmapData, successCB:Function, errorCB:Function):void \n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\tif(_loadingPlayerPhotos[id]) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\taddLoadPlayerPhotoCompleteSignal(id, successCB);\n\t\t\t\taddLoadPlayerPhotoFailedSignal(id, errorCB);\n\t\t\t\textensionContext.call( NativeMethods.getPlayerPhoto, id );\n\t\t\t\t_loadingPlayerPhotos[id] = bmd;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function addLoadPlayerPhotoCompleteSignal( id:String, cb:Function ):void \n\t\t{\n\t\t\tvar sig:GCSignal1 = _loadPlayerPhotoCompleteSignals[id];\n\t\t\tif(!sig) {\n\t\t\t\tsig = new GCSignal1( BitmapData );\n\t\t\t\t_loadPlayerPhotoCompleteSignals[id] = sig;\n\t\t\t}\n\t\t\tsig.addOnce(cb);\n\t\t}\n\t\t\n\t\tpublic static function addLoadPlayerPhotoFailedSignal( id:String, cb:Function ):void \n\t\t{\n\t\t\tvar sig:GCSignal0 = _loadPlayerPhotoFailedSignals[id];\n\t\t\tif(!sig) {\n\t\t\t\tsig = new GCSignal0();\n\t\t\t\t_loadPlayerPhotoFailedSignals[id] = sig;\n\t\t\t}\n\t\t\tsig.addOnce(cb);\n\t\t}\n\n\t\tprivate static function onLoadPlayerPhotoComplete( id:String ):void \n\t\t{\n\t\t\tif(_loadingPlayerPhotos[id] && _loadPlayerPhotoCompleteSignals[id]) {\n\t\t\t\tvar loadingPhoto:BitmapData = _loadingPlayerPhotos[id];\n\t\t\t\ttry {\n\t\t\t\t\tvar ret:Boolean = getStoredPlayerPhoto(id, loadingPhoto);\n\t\t\t\t\tif(true) { \/\/ XXX why isn't the ANE returning true?\n\t\t\t\t\t\t_loadPlayerPhotoCompleteSignals[id].dispatch(loadingPhoto);\n\t\t\t\t\t} else {\n\t\t\t\t\t\t_loadPlayerPhotoFailedSignals[id].dispatch();\n\t\t\t\t\t}\n\t\t\t\t} catch (e:Error) {\n\t\t\t\t\t_loadPlayerPhotoFailedSignals[id].dispatch();\n\t\t\t\t}\n\t\t\t}\n\t\t\tcleanupLoadingPhoto(id);\n\t\t}\n\t\t\n\t\tprivate static function onLoadPlayerPhotoFailed( id:String ):void \n\t\t{\n\t\t\tif(_loadPlayerPhotoFailedSignals[id]) {\n\t\t\t\t_loadPlayerPhotoFailedSignals[id].dispatch();\n\t\t\t}\n\t\t\tcleanupLoadingPhoto(id);\n\t\t}\n\t\t\n\t\tprivate static function cleanupLoadingPhoto( id:String ):void \n\t\t{\n\t\t\tif(_loadPlayerPhotoCompleteSignals[id]) {\n\t\t\t\t_loadPlayerPhotoCompleteSignals[id].removeAll();\n\t\t\t\tdelete _loadPlayerPhotoCompleteSignals[id];\n\t\t\t}\n\t\t\tif(_loadPlayerPhotoFailedSignals[id]) {\n\t\t\t\t_loadPlayerPhotoFailedSignals[id].removeAll();\n\t\t\t\tdelete _loadPlayerPhotoFailedSignals[id];\n\t\t\t}\n\t\t\tdelete _loadingPlayerPhotos[id];\n\t\t}\n\t\t\n\t\tpublic static function getLeaderboard( category : String, playerScope : int = 0, timeScope : int = 2, rangeStart : int = 1, rangeLength : int = 25 ) : void\n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\textensionContext.call( NativeMethods.getLeaderboard, category, playerScope, timeScope, rangeStart, rangeLength );\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getAchievements() : void\n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\textensionContext.call( NativeMethods.getAchievements );\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate static function getStoredPlayerPhoto(key:String, inBMD:BitmapData) : void \n\t\t{\n\t\t\textensionContext.call( NativeMethods.getStoredPlayerPhoto, key, inBMD );\n\t\t}\n\t\t\n\t\tprivate static function getStoredLeaderboard( key : String ) : GCLeaderboard\n\t\t{\n\t\t\treturn extensionContext.call( NativeMethods.getStoredLeaderboard, key ) as GCLeaderboard;\n\t\t}\n\t\t\n\t\tprivate static function getStoredAchievements( key : String ) : Vector.<GCAchievement>\n\t\t{\n\t\t\treturn extensionContext.call( NativeMethods.getStoredAchievements, key ) as Vector.<GCAchievement>;\n\t\t}\n\t\t\n\t\tprivate static function getReturnedLocalPlayerScore( key : String ) : GCLeaderboard\n\t\t{\n\t\t\treturn extensionContext.call( NativeMethods.getStoredLocalPlayerScore, key ) as GCLeaderboard;\n\t\t}\n\t\t\n\t\tprivate static function getReturnedPlayers( key : String ) : Array\n\t\t{\n\t\t\treturn extensionContext.call( NativeMethods.getStoredPlayers, key ) as Array;\n\t\t}\n\n\t\t\/**\n\t\t * Clean up the extension - only if you no longer need it or want to free memory. All listeners will be removed.\n\t\t *\/\n\t\tpublic static function dispose() : void\n\t\t{\n\t\t\tif ( extensionContext )\n\t\t\t{\n\t\t\t\textensionContext.dispose();\n\t\t\t\textensionContext = null;\n\t\t\t}\n\t\t\tlocalPlayerAuthenticated.removeAll();\n\t\t\tlocalPlayerNotAuthenticated.removeAll();\n\t\t\tlocalPlayerFriendsLoadComplete.removeAll();\n\t\t\tlocalPlayerFriendsLoadFailed.removeAll();\n\t\t\tleaderboardLoadComplete.removeAll();\n\t\t\tleaderboardLoadFailed.removeAll();\n\t\t\tachievementsLoadComplete.removeAll();\n\t\t\tachievementsLoadFailed.removeAll();\n\t\t\tlocalPlayerScoreLoadComplete.removeAll();\n\t\t\tlocalPlayerScoreLoadFailed.removeAll();\n\t\t\tlocalPlayerScoreReported.removeAll();\n\t\t\tlocalPlayerScoreReportFailed.removeAll();\n\t\t\tlocalPlayerAchievementReported.removeAll();\n\t\t\tlocalPlayerAchievementReportFailed.removeAll();\n\t\t\tgameCenterViewRemoved.removeAll();\n\t\t\t\n\t\t\tfor (var k:String in _loadPlayerPhotoCompleteSignals) {\n\t\t\t\t_loadPlayerPhotoCompleteSignals[k].removeAll();\n\t\t\t\tdelete _loadPlayerPhotoCompleteSignals[k];\n\t\t\t}\n\t\t\tfor (k in _loadPlayerPhotoFailedSignals) {\n\t\t\t\t_loadPlayerPhotoFailedSignals[k].removeAll();\n\t\t\t\tdelete _loadPlayerPhotoFailedSignals[k];\n\t\t\t}\n\t\t\t\n\t\t\tinitialised = false;\n\t\t}\n\t}\n}","new_contents":"package com.sticksports.nativeExtensions.gameCenter\n{\n\timport com.sticksports.nativeExtensions.gameCenter.signals.GCSignal0;\n\timport com.sticksports.nativeExtensions.gameCenter.signals.GCSignal1;\n\t\n\timport flash.display.BitmapData;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\n\tpublic class GameCenter\n\t{\t\t\n\t\tpublic static var localPlayerAuthenticated : GCSignal0 = new GCSignal0();\n\t\tpublic static var localPlayerNotAuthenticated : GCSignal0 = new GCSignal0();\n\t\tpublic static var localPlayerFriendsLoadComplete : GCSignal1 = new GCSignal1( Array );\n\t\tpublic static var localPlayerFriendsLoadFailed : GCSignal0 = new GCSignal0();\n\t\tpublic static var leaderboardLoadComplete : GCSignal1 = new GCSignal1( GCLeaderboard );\n\t\tpublic static var leaderboardLoadFailed : GCSignal0 = new GCSignal0();\n\t\tpublic static var localPlayerScoreLoadComplete : GCSignal1 = new GCSignal1( GCLeaderboard );\n\t\tpublic static var localPlayerScoreLoadFailed : GCSignal0 = new GCSignal0();\n\t\tpublic static var localPlayerScoreReported : GCSignal0 = new GCSignal0();\n\t\tpublic static var localPlayerScoreReportFailed : GCSignal0 = new GCSignal0();\n\t\tpublic static var localPlayerAchievementReported : GCSignal0 = new GCSignal0();\n\t\tpublic static var localPlayerAchievementReportFailed : GCSignal0 = new GCSignal0();\n\t\tpublic static var achievementsLoadComplete : GCSignal1 = new GCSignal1( Vector );\n\t\tpublic static var achievementsLoadFailed : GCSignal0 = new GCSignal0();\n\t\tpublic static var gameCenterViewRemoved : GCSignal0 = new GCSignal0();\n\t\t\n\t\tprivate static var _loadPlayerPhotoCompleteSignals:Object = {};\n\t\tprivate static var _loadPlayerPhotoFailedSignals:Object = {};\n\t\tprivate static var _loadingPlayerPhotos:Object = {};\n\t\t\n\t\tpublic static var isAuthenticating : Boolean;\n\t\t\n\t\tprivate static var _isSupported : Boolean;\n\t\tprivate static var _isSupportedTested : Boolean;\n\t\tprivate static var _isAuthenticated : Boolean;\n\t\tprivate static var _isAuthenticatedTested : Boolean;\n\t\t\n\t\tprivate static var _localPlayer : GCLocalPlayer;\n\t\tprivate static var _localPlayerTested : Boolean;\n\t\t\n\t\tprivate static var extensionContext : ExtensionContext = null;\n\t\tprivate static var initialised : Boolean = false;\n\t\t\n\t\t\/**\n\t\t * Initialise the extension\n\t\t *\/\n\t\tpublic static function init() : void\n\t\t{\n\t\t\tif ( !initialised )\n\t\t\t{\n\t\t\t\tinitialised = true;\n\t\t\t\t\n\t\t\t\textensionContext = ExtensionContext.createExtensionContext( \"com.sticksports.nativeExtensions.GameCenter\", null );\n\t\t\t\t\n\t\t\t\textensionContext.addEventListener( StatusEvent.STATUS, handleStatusEvent );\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate static function handleStatusEvent( event : StatusEvent ) : void\n\t\t{\n\t\t\t\/\/trace( \"internal event\", event.level );\n\t\t\tswitch( event.level )\n\t\t\t{\n\t\t\t\tcase InternalMessages.localPlayerAuthenticated :\n\t\t\t\t\tisAuthenticating = false;\n\t\t\t\t\t_isAuthenticated = true;\n\t\t\t\t\t_isAuthenticatedTested = true;\n\t\t\t\t\t_localPlayerTested = false;\n\t\t\t\t\tlocalPlayerAuthenticated.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.localPlayerNotAuthenticated :\n\t\t\t\t\tisAuthenticating = false;\n\t\t\t\t\t_isAuthenticated = false;\n\t\t\t\t\t_isAuthenticatedTested = true;\n\t\t\t\t\t_localPlayerTested = false;\n\t\t\t\t\tlocalPlayerNotAuthenticated.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.notAuthenticated :\n\t\t\t\t\tthrow new Error( InternalMessages.notAuthenticatedError );\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.scoreReported :\n\t\t\t\t\tlocalPlayerScoreReported.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.scoreNotReported :\n\t\t\t\t\tlocalPlayerScoreReportFailed.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.achievementReported :\n\t\t\t\t\tlocalPlayerAchievementReported.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.achievementNotReported :\n\t\t\t\t\tlocalPlayerAchievementReportFailed.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadFriendsComplete :\n\t\t\t\t\tvar friends : Array = getReturnedPlayers( event.code );\n\t\t\t\t\tif( friends )\n\t\t\t\t\t{\n\t\t\t\t\t\tlocalPlayerFriendsLoadComplete.dispatch( friends );\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tlocalPlayerFriendsLoadFailed.dispatch();\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadFriendsFailed :\n\t\t\t\t\tlocalPlayerFriendsLoadFailed.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadLocalPlayerScoreComplete :\n\t\t\t\t\tvar score : GCLeaderboard = getReturnedLocalPlayerScore( event.code );\n\t\t\t\t\tif( score )\n\t\t\t\t\t{\n\t\t\t\t\t\tlocalPlayerScoreLoadComplete.dispatch( score );\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tlocalPlayerScoreLoadFailed.dispatch();\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadLocalPlayerScoreFailed :\n\t\t\t\t\tlocalPlayerScoreLoadFailed.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.gameCenterViewRemoved :\n\t\t\t\t\tgameCenterViewRemoved.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadLeaderboardComplete :\n\t\t\t\t\tvar leaderboard : GCLeaderboard = getStoredLeaderboard( event.code );\n\t\t\t\t\tif( leaderboard )\n\t\t\t\t\t{\n\t\t\t\t\t\tleaderboardLoadComplete.dispatch( leaderboard );\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tleaderboardLoadFailed.dispatch();\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadLeaderboardFailed :\n\t\t\t\t\tleaderboardLoadFailed.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadAchievementsComplete :\n\t\t\t\t\tvar achievements : Vector.<GCAchievement> = getStoredAchievements( event.code );\n\t\t\t\t\tif( achievements )\n\t\t\t\t\t{\n\t\t\t\t\t\tachievementsLoadComplete.dispatch( achievements );\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tachievementsLoadFailed.dispatch();\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadAchievementsFailed :\n\t\t\t\t\tachievementsLoadFailed.dispatch();\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadPlayerPhotoComplete:\n\t\t\t\t\tonLoadPlayerPhotoComplete(event.code);\n\t\t\t\t\tbreak;\n\t\t\t\tcase InternalMessages.loadPlayerPhotoFailed:\n\t\t\t\t\tonLoadPlayerPhotoFailed(event.code);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Is the extension supported\n\t\t *\/\n\t\tpublic static function get isSupported() : Boolean\n\t\t{\n\t\t\tif( !_isSupportedTested )\n\t\t\t{\n\t\t\t\t_isSupportedTested = true;\n\t\t\t\tinit();\n\t\t\t\t_isSupported = extensionContext.call( NativeMethods.isSupported ) as Boolean;\n\t\t\t}\n\t\t\treturn _isSupported;\n\t\t}\n\t\t\n\t\tprivate static function assertIsSupported() : void\n\t\t{\n\t\t\tif( !isSupported )\n\t\t\t{\n\t\t\t\tthrow new Error( InternalMessages.notSupportedError );\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * Authenticate the local player\n\t\t *\/\n\t\tpublic static function authenticateLocalPlayer() : void\n\t\t{\n\t\t\tassertIsSupported();\n\t\t\tisAuthenticating = true;\n\t\t\textensionContext.call( NativeMethods.authenticateLocalPlayer );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Is the local player authenticated\n\t\t *\/\n\t\tpublic static function get isAuthenticated() : Boolean\n\t\t{\n\t\t\treturn _isAuthenticated;\n\t\t}\n\n\t\tprivate static function assertIsAuthenticatedTested() : void\n\t\t{\n\t\t\tassertIsSupported();\n\t\t\tif( !_isAuthenticatedTested )\n\t\t\t{\n\t\t\t\tthrow new Error( InternalMessages.authenticationNotAttempted );\n\t\t\t}\n\t\t}\n\n\t\tprivate static function assertIsAuthenticated() : void\n\t\t{\n\t\t\tassertIsAuthenticatedTested();\n\t\t\tif( !_isAuthenticated )\n\t\t\t{\n\t\t\t\tthrow new Error( InternalMessages.notAuthenticatedError );\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Authenticate the local player\n\t\t *\/\n\t\tpublic static function get localPlayer() : GCLocalPlayer\n\t\t{\n\t\t\tassertIsAuthenticatedTested();\n\t\t\tif( _isAuthenticated && !_localPlayerTested )\n\t\t\t{\n\t\t\t\t_localPlayer = extensionContext.call( NativeMethods.getLocalPlayer ) as GCLocalPlayer;\n\t\t\t}\n\t\t\treturn _localPlayer;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Report a score to Game Center\n\t\t *\/\n\t\tpublic static function reportScore( category : String, value : int ) : void\n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\textensionContext.call( NativeMethods.reportScore, category, value );\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Report a achievement to Game Center\n\t\t *\/\n\t\tpublic static function reportAchievement( category : String, value : Number, banner : Boolean = false ) : void\n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\textensionContext.call( NativeMethods.reportAchievement, category, value, banner );\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function showStandardLeaderboard( category : String = \"\", timeScope : int = -1 ) : void\n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\tif( category )\n\t\t\t\t{\n\t\t\t\t\tif( timeScope != -1 )\n\t\t\t\t\t{\n\t\t\t\t\t\textensionContext.call( NativeMethods.showStandardLeaderboardWithCategoryAndTimescope, category, timeScope );\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\textensionContext.call( NativeMethods.showStandardLeaderboardWithCategory, category );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if( timeScope != -1 )\n\t\t\t\t{\n\t\t\t\t\textensionContext.call( NativeMethods.showStandardLeaderboardWithTimescope, timeScope );\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\textensionContext.call( NativeMethods.showStandardLeaderboard );\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function showStandardAchievements() : void\n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\textensionContext.call( NativeMethods.showStandardAchievements );\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getLocalPlayerFriends() : void\n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\textensionContext.call( NativeMethods.getLocalPlayerFriends );\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getLocalPlayerScore( category : String, playerScope : int = 0, timeScope : int = 2 ) : void\n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\textensionContext.call( NativeMethods.getLocalPlayerScore, category, playerScope, timeScope );\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getPlayerPhoto(id:String, bmd:BitmapData, successCB:Function, errorCB:Function):void \n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\tif(_loadingPlayerPhotos[id]) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\taddLoadPlayerPhotoCompleteSignal(id, successCB);\n\t\t\t\taddLoadPlayerPhotoFailedSignal(id, errorCB);\n\t\t\t\textensionContext.call( NativeMethods.getPlayerPhoto, id );\n\t\t\t\t_loadingPlayerPhotos[id] = bmd;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function addLoadPlayerPhotoCompleteSignal( id:String, cb:Function ):void \n\t\t{\n\t\t\tvar sig:GCSignal1 = _loadPlayerPhotoCompleteSignals[id];\n\t\t\tif(!sig) {\n\t\t\t\tsig = new GCSignal1( BitmapData );\n\t\t\t\t_loadPlayerPhotoCompleteSignals[id] = sig;\n\t\t\t}\n\t\t\tsig.addOnce(cb);\n\t\t}\n\t\t\n\t\tpublic static function addLoadPlayerPhotoFailedSignal( id:String, cb:Function ):void \n\t\t{\n\t\t\tvar sig:GCSignal0 = _loadPlayerPhotoFailedSignals[id];\n\t\t\tif(!sig) {\n\t\t\t\tsig = new GCSignal0();\n\t\t\t\t_loadPlayerPhotoFailedSignals[id] = sig;\n\t\t\t}\n\t\t\tsig.addOnce(cb);\n\t\t}\n\n\t\tprivate static function onLoadPlayerPhotoComplete( id:String ):void \n\t\t{\n\t\t\tif(_loadingPlayerPhotos[id] && _loadPlayerPhotoCompleteSignals[id]) {\n\t\t\t\tvar loadingPhoto:BitmapData = _loadingPlayerPhotos[id];\n\t\t\t\ttry {\n\t\t\t\t\tvar ret:Boolean = getStoredPlayerPhoto(id, loadingPhoto);\n\t\t\t\t\tif(ret) {\n\t\t\t\t\t\t_loadPlayerPhotoCompleteSignals[id].dispatch(loadingPhoto);\n\t\t\t\t\t} else {\n\t\t\t\t\t\t_loadPlayerPhotoFailedSignals[id].dispatch();\n\t\t\t\t\t}\n\t\t\t\t} catch (e:Error) {\n\t\t\t\t\t_loadPlayerPhotoFailedSignals[id].dispatch();\n\t\t\t\t}\n\t\t\t}\n\t\t\tcleanupLoadingPhoto(id);\n\t\t}\n\t\t\n\t\tprivate static function onLoadPlayerPhotoFailed( id:String ):void \n\t\t{\n\t\t\tif(_loadPlayerPhotoFailedSignals[id]) {\n\t\t\t\t_loadPlayerPhotoFailedSignals[id].dispatch();\n\t\t\t}\n\t\t\tcleanupLoadingPhoto(id);\n\t\t}\n\t\t\n\t\tprivate static function cleanupLoadingPhoto( id:String ):void \n\t\t{\n\t\t\tif(_loadPlayerPhotoCompleteSignals[id]) {\n\t\t\t\t_loadPlayerPhotoCompleteSignals[id].removeAll();\n\t\t\t\tdelete _loadPlayerPhotoCompleteSignals[id];\n\t\t\t}\n\t\t\tif(_loadPlayerPhotoFailedSignals[id]) {\n\t\t\t\t_loadPlayerPhotoFailedSignals[id].removeAll();\n\t\t\t\tdelete _loadPlayerPhotoFailedSignals[id];\n\t\t\t}\n\t\t\tdelete _loadingPlayerPhotos[id];\n\t\t}\n\t\t\n\t\tpublic static function getLeaderboard( category : String, playerScope : int = 0, timeScope : int = 2, rangeStart : int = 1, rangeLength : int = 25 ) : void\n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\textensionContext.call( NativeMethods.getLeaderboard, category, playerScope, timeScope, rangeStart, rangeLength );\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getAchievements() : void\n\t\t{\n\t\t\tassertIsAuthenticated();\n\t\t\tif( localPlayer )\n\t\t\t{\n\t\t\t\textensionContext.call( NativeMethods.getAchievements );\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate static function getStoredPlayerPhoto(key:String, inBMD:BitmapData) : Boolean\n\t\t{\n\t\t\treturn extensionContext.call( NativeMethods.getStoredPlayerPhoto, key, inBMD );\n\t\t}\n\t\t\n\t\tprivate static function getStoredLeaderboard( key : String ) : GCLeaderboard\n\t\t{\n\t\t\treturn extensionContext.call( NativeMethods.getStoredLeaderboard, key ) as GCLeaderboard;\n\t\t}\n\t\t\n\t\tprivate static function getStoredAchievements( key : String ) : Vector.<GCAchievement>\n\t\t{\n\t\t\treturn extensionContext.call( NativeMethods.getStoredAchievements, key ) as Vector.<GCAchievement>;\n\t\t}\n\t\t\n\t\tprivate static function getReturnedLocalPlayerScore( key : String ) : GCLeaderboard\n\t\t{\n\t\t\treturn extensionContext.call( NativeMethods.getStoredLocalPlayerScore, key ) as GCLeaderboard;\n\t\t}\n\t\t\n\t\tprivate static function getReturnedPlayers( key : String ) : Array\n\t\t{\n\t\t\treturn extensionContext.call( NativeMethods.getStoredPlayers, key ) as Array;\n\t\t}\n\n\t\t\/**\n\t\t * Clean up the extension - only if you no longer need it or want to free memory. All listeners will be removed.\n\t\t *\/\n\t\tpublic static function dispose() : void\n\t\t{\n\t\t\tif ( extensionContext )\n\t\t\t{\n\t\t\t\textensionContext.dispose();\n\t\t\t\textensionContext = null;\n\t\t\t}\n\t\t\tlocalPlayerAuthenticated.removeAll();\n\t\t\tlocalPlayerNotAuthenticated.removeAll();\n\t\t\tlocalPlayerFriendsLoadComplete.removeAll();\n\t\t\tlocalPlayerFriendsLoadFailed.removeAll();\n\t\t\tleaderboardLoadComplete.removeAll();\n\t\t\tleaderboardLoadFailed.removeAll();\n\t\t\tachievementsLoadComplete.removeAll();\n\t\t\tachievementsLoadFailed.removeAll();\n\t\t\tlocalPlayerScoreLoadComplete.removeAll();\n\t\t\tlocalPlayerScoreLoadFailed.removeAll();\n\t\t\tlocalPlayerScoreReported.removeAll();\n\t\t\tlocalPlayerScoreReportFailed.removeAll();\n\t\t\tlocalPlayerAchievementReported.removeAll();\n\t\t\tlocalPlayerAchievementReportFailed.removeAll();\n\t\t\tgameCenterViewRemoved.removeAll();\n\t\t\t\n\t\t\tfor (var k:String in _loadPlayerPhotoCompleteSignals) {\n\t\t\t\t_loadPlayerPhotoCompleteSignals[k].removeAll();\n\t\t\t\tdelete _loadPlayerPhotoCompleteSignals[k];\n\t\t\t}\n\t\t\tfor (k in _loadPlayerPhotoFailedSignals) {\n\t\t\t\t_loadPlayerPhotoFailedSignals[k].removeAll();\n\t\t\t\tdelete _loadPlayerPhotoFailedSignals[k];\n\t\t\t}\n\t\t\t\n\t\t\tinitialised = false;\n\t\t}\n\t}\n}","subject":"Fix return value in getStoredPlayerPhoto","message":"Fix return value in getStoredPlayerPhoto\n","lang":"ActionScript","license":"bsd-3-clause","repos":"StarIslandGames\/ANE-Game-Center"}
{"commit":"3d33fda6f47167d2bc72ad87acafc9def70a4179","old_file":"FlexUnit4\/src\/org\/flexunit\/runners\/Parameterized.as","new_file":"FlexUnit4\/src\/org\/flexunit\/runners\/Parameterized.as","old_contents":"\/**\n * Copyright (c) 2009 Digital Primates IT Consulting Group\n * \n * Permission is hereby granted, free of charge, to any person\n * obtaining a copy of this software and associated documentation\n * files (the \"Software\"), to deal in the Software without\n * restriction, including without limitation the rights to use,\n * copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the\n * Software is furnished to do so, subject to the following\n * conditions:\n * \n * The above copyright notice and this permission notice shall be\n * included in all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES\n * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\n * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\n * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,\n * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR\n * OTHER DEALINGS IN THE SOFTWARE.\n * \n * @author     Alan Stearns - astearns@adobe.com\n * \t\t\t   Michael Labriola - labriola@digitalprimates.net\n * \t\t\t   David Wolever - david@wolever.net\n * @version\n *   \n **\/\n\npackage org.flexunit.runners\n{\t\n\timport flex.lang.reflect.Field;\n\t\n\timport org.flexunit.constants.AnnotationConstants;\n\timport org.flexunit.internals.dependency.ExternalDependencyResolver;\n\timport org.flexunit.internals.dependency.IExternalDependencyResolver;\n\timport org.flexunit.internals.dependency.IExternalRunnerDependencyWatcher;\n\timport org.flexunit.internals.runners.ErrorReportingRunner;\n\timport org.flexunit.internals.runners.InitializationError;\n\timport org.flexunit.runner.IDescription;\n\timport org.flexunit.runner.IRunner;\n\timport org.flexunit.runner.external.IExternalDependencyRunner;\n\timport org.flexunit.runner.notification.IRunNotifier;\n\timport org.flexunit.runner.notification.StoppedByUserException;\n\timport org.flexunit.runners.model.FrameworkMethod;\n\timport org.flexunit.runners.model.IRunnerBuilder;\n\timport org.flexunit.token.AsyncTestToken;\n\t\n\tpublic class Parameterized extends ParentRunner implements IExternalDependencyRunner {\n\t\tprivate var runners:Array;\n\t\tprivate var klass:Class;\n\t\tprivate var dr:IExternalDependencyResolver;\n\t\tprivate var _dependencyWatcher:IExternalRunnerDependencyWatcher;\n\t\tprivate var dependencyDataWatchers:Array;\n\t\tprivate var _externalDependencyError:String;\n\t\tprivate var externalError:Boolean = false;\n\n\t\tpublic function set dependencyWatcher( value:IExternalRunnerDependencyWatcher ):void {\n\t\t\t_dependencyWatcher = value;\n\t\t\t\n\t\t\tif ( value && dr ) {\n\t\t\t\tvalue.watchDependencyResolver( dr );\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function set externalDependencyError( value:String ):void {\n\t\t\texternalError = true;\n\t\t\t_externalDependencyError = value;\n\t\t}\n\t\t\n\t\t\/\/Blank constructor means the old 0\/1 error\n\t\tpublic function Parameterized(klass:Class) {\n\t\t\tsuper(klass);\n\t\t\tthis.klass = klass;\n\t\t\t\n\t\t\tdr = new ExternalDependencyResolver( klass, this );\n\t\t\tdr.resolveDependencies();\n\t\t}\n\n\t\tprivate function buildErrorRunner( message:String ):Array {\n\t\t\treturn [new ErrorReportingRunner( klass, new Error(\"There was an error retrieving the parameters for the testcase: cause \" + message ) ) ];\t\t\t\n\t\t}\n\n\t\tprivate function buildRunners():Array {\n\t\t\tvar runners:Array = new Array();\n\n\t\t\ttry {\n\t\t\t\tvar parametersList:Array = getParametersList(klass);\n\t\t\t\tif ( parametersList.length == 0 ) {\n\t\t\t\t\trunners.push(new TestClassRunnerForParameters(klass));\n\t\t\t\t} else {\n\t\t\t\t\tfor (var i:int= 0; i < parametersList.length; i++) {\n\t\t\t\t\t\trunners.push(new TestClassRunnerForParameters(klass,parametersList, i));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tcatch ( error:Error ) {\n\t\t\t\trunners = buildErrorRunner( error.message );\n\t\t\t}\n\t\t\t\n\t\t\treturn runners;\n\t\t}\n\t\t\n\t\tprivate function getParametersList(klass:Class):Array {\n\t\t\tvar allParams:Array = new Array();\n\t\t\tvar frameworkMethod:FrameworkMethod;\n\t\t\tvar field:Field;\n\t\t\tvar methods:Array = getParametersMethods(klass);\n\t\t\tvar fields:Array = getParametersFields(klass);\n\t\t\tvar data:Array;\n\n\t\t\tfor ( var i:int=0; i<methods.length; i++ ) {\n\t\t\t\tframeworkMethod = methods[ i ];\n\t\t\t\t\n\t\t\t\tdata = frameworkMethod.invokeExplosively(klass) as Array;\n\t\t\t\tallParams = allParams.concat( data );\n\t\t\t}\n\n\t\t\tfor ( var j:int=0; j<fields.length; j++ ) {\n\t\t\t\tfield = fields[ j ];\n\t\t\t\t\n\t\t\t\tdata = field.getObj( null ) as Array;\n\t\t\t\tallParams = allParams.concat( data );\n\t\t\t}\n\t\t\t\n\t\t\treturn allParams;\n\t\t}\n\t\t\n\t\tprivate function getParametersMethods(klass:Class):Array {\n\t\t\tvar methods:Array = testClass.getMetaDataMethods( AnnotationConstants.PARAMETERS );\n\t\t\treturn methods;\n\t\t}\n\n\t\tprivate function getParametersFields(klass:Class):Array {\n\t\t\tvar fields:Array = testClass.getMetaDataFields( AnnotationConstants.PARAMETERS, true );\n\t\t\treturn fields;\n\t\t}\n\n\t\t\/\/ begin Items copied from Suite\n\t\toverride protected function get children():Array {\n\t\t\tif ( !runners ) {\n\t\t\t\tif ( !externalError ) {\n\t\t\t\t\trunners = buildRunners();\t\n\t\t\t\t} else {\n\t\t\t\t\trunners = buildErrorRunner( _externalDependencyError );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn runners;\n\t\t}\n\n\t\toverride protected function describeChild( child:* ):IDescription {\n\t\t\treturn IRunner( child ).description;\n\t\t}\n\n\t\toverride public function pleaseStop():void {\n\t\t\tsuper.pleaseStop();\n\t\t\t\n\t\t\tif ( runners ) {\n\t\t\t\tfor ( var i:int=0; i<runners.length; i++ ) {\n\t\t\t\t\t( runners[ i ] as IRunner ).pleaseStop(); \n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride protected function runChild( child:*, notifier:IRunNotifier, childRunnerToken:AsyncTestToken ):void {\n\t\t\tif ( stopRequested ) {\n\t\t\t\tchildRunnerToken.sendResult( new StoppedByUserException() );\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tIRunner( child ).run( notifier, childRunnerToken );\n\t\t}\n\t\t\/\/ end Items copied from Suite\n\t}\n}\n\nimport flex.lang.reflect.Field;\nimport flex.lang.reflect.Klass;\nimport flex.lang.reflect.Method;\nimport flex.lang.reflect.metadata.MetaDataArgument;\n\nimport org.flexunit.constants.AnnotationArgumentConstants;\nimport org.flexunit.constants.AnnotationConstants;\nimport org.flexunit.internals.runners.InitializationError;\nimport org.flexunit.runner.Description;\nimport org.flexunit.runner.IDescription;\nimport org.flexunit.runners.BlockFlexUnit4ClassRunner;\nimport org.flexunit.runners.model.FrameworkMethod;\nimport org.flexunit.runners.model.ParameterizedMethod;\nimport org.flexunit.token.AsyncTestToken;\n\t\nclass TestClassRunnerForParameters extends BlockFlexUnit4ClassRunner {\n\tprivate var klassInfo:Klass;\n\tprivate var expandedTestList:Array;\n\tprivate var parameterSetNumber:int;\n\tprivate var parameterList:Array;\n\tprivate var constructorParameterized:Boolean = false;\n\t\n\tprivate function buildExpandedTestList():Array {\n\t\tvar testMethods:Array = testClass.getMetaDataMethods( AnnotationConstants.TEST );\n\t\tvar finalArray:Array = new Array();\n\t\t\n\t\tfor ( var i:int=0; i<testMethods.length; i++ ) {\n\t\t\tvar fwMethod:FrameworkMethod = testMethods[ i ];\n\t\t\tvar argument:MetaDataArgument = fwMethod.method.getMetaData( AnnotationConstants.TEST ).getArgument( AnnotationArgumentConstants.DATAPROVIDER );\n\t\t\tvar classMethod:Method;\n\t\t\tvar field:Field;\n\t\t\tvar results:Array;\n\t\t\tvar paramMethod:ParameterizedMethod;\n\t\t\t\n\t\t\tif ( argument ) {\n\t\t\t\tclassMethod = klassInfo.getMethod( argument.value ); \n\t\t\t\t\n\t\t\t\tif ( classMethod ) {\n\t\t\t\t\tresults = classMethod.invoke( testClass ) as Array;\n\t\t\t\t} else {\n\t\t\t\t\tfield = klassInfo.getField( argument.value );\n\t\t\t\t\t\n\t\t\t\t\tif ( field ) {\n\t\t\t\t\t\tvar ar:Array = field.getObj(null) as Array;\n\t\t\t\t\t\tresults = new Array();\n\t\t\t\t\t\tresults = results.concat( ar );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfor ( var j:int=0; j<results.length; j++ ) {\n\t\t\t\t\tparamMethod = new ParameterizedMethod( fwMethod.method, results[ j ] );\n\t\t\t\t\tfinalArray.push( paramMethod ); \t\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tfinalArray.push( fwMethod );\n\t\t\t}\n\t\t}\n\t\t\n\t\treturn finalArray;\n\t}\n\t\n\toverride protected function computeTestMethods():Array {\n\t\t\/\/OPTIMIZATION POINT\t\t\n\t\tif ( !expandedTestList ) {\n\t\t\texpandedTestList = buildExpandedTestList();\n\t\t}\n\n\t\treturn expandedTestList; \n\t}\n\t\n\toverride protected function validatePublicVoidNoArgMethods( metaDataTag:String, isStatic:Boolean, errors:Array ):void {\n\t\t\n\t\t\/\/Only validate the ones that do not have a dataProvider attribute for these rules\n\t\tvar methods:Array = testClass.getMetaDataMethods( metaDataTag  );\n\t\tvar argument:MetaDataArgument;\n\t\t\n\t\tvar eachTestMethod:FrameworkMethod;\n\t\tfor ( var i:int=0; i<methods.length; i++ ) {\n\t\t\teachTestMethod = methods[ i ] as FrameworkMethod;\n\t\t\t\n\t\t\t\/\/Does it have a dataProvider?\n\t\t\targument = eachTestMethod.method.getMetaData( AnnotationConstants.TEST ).getArgument( AnnotationArgumentConstants.DATAPROVIDER );\n\t\t\t\n\t\t\t\/\/If there is an argument, we need to punt on verification of arguments until later when we know how many there actually are\n\t\t\tif ( !argument ) {\n\t\t\t\teachTestMethod.validatePublicVoidNoArg( isStatic, errors );\n\t\t\t} \n\t\t}\n\t}\n\t\n\toverride protected function describeChild( child:* ):IDescription {\n\t\tif ( !constructorParameterized ) {\n\t\t\treturn super.describeChild( child );\n\t\t}\n\t\t\n\t\tvar params:Array = computeParams();\n\t\t\n\/*\t\tif ( !params ) {\n\t\t\tthrow new InitializationError( \"Parameterized runner has not been provided data\" );\n\t\t}*\/\n\n\t\tvar paramName:String = params?params.join ( \"_\" ):\"Missing Params\";\n\t\tvar method:FrameworkMethod = FrameworkMethod( child );\n\t\treturn Description.createTestDescription( testClass.asClass, method.name + '_' + paramName, method.metadata );\n\t}\n\t\n\tprivate function computeParams():Array {\n\t\treturn parameterList?parameterList[parameterSetNumber]:null;\n\t}\n\t\n\toverride protected function createTest():Object {\n\t\tvar args:Array = computeParams();\n\t\t\n\t\tif ( args && args.length > 0 ) {\n\t\t\treturn testClass.klassInfo.constructor.newInstanceApply( args );\t\n\t\t} else {\n\t\t\treturn testClass.klassInfo.constructor.newInstance();\n\t\t}\n\t}\n\t\n\tpublic function TestClassRunnerForParameters(klass:Class, parameterList:Array=null, i:int=0) {\n\t\tklassInfo = new Klass( klass );\n\t\tsuper(klass);\n\t\t\n\t\tthis.parameterList = parameterList;\n\t\tthis.parameterSetNumber = i;\n\t\t\n\t\tif ( parameterList && parameterList.length > 0 ) {\n\t\t\tconstructorParameterized = true;\n\t\t}\n\t}\n}\n","new_contents":"\/**\n * Copyright (c) 2009 Digital Primates IT Consulting Group\n * \n * Permission is hereby granted, free of charge, to any person\n * obtaining a copy of this software and associated documentation\n * files (the \"Software\"), to deal in the Software without\n * restriction, including without limitation the rights to use,\n * copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the\n * Software is furnished to do so, subject to the following\n * conditions:\n * \n * The above copyright notice and this permission notice shall be\n * included in all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES\n * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\n * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\n * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,\n * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR\n * OTHER DEALINGS IN THE SOFTWARE.\n * \n * @author     Alan Stearns - astearns@adobe.com\n * \t\t\t   Michael Labriola - labriola@digitalprimates.net\n * \t\t\t   David Wolever - david@wolever.net\n * @version\n *   \n **\/\n\npackage org.flexunit.runners\n{\t\n\timport flex.lang.reflect.Field;\n\t\n\timport org.flexunit.constants.AnnotationConstants;\n\timport org.flexunit.internals.dependency.ExternalDependencyResolver;\n\timport org.flexunit.internals.dependency.IExternalDependencyResolver;\n\timport org.flexunit.internals.dependency.IExternalRunnerDependencyWatcher;\n\timport org.flexunit.internals.runners.ErrorReportingRunner;\n\timport org.flexunit.internals.runners.InitializationError;\n\timport org.flexunit.runner.IDescription;\n\timport org.flexunit.runner.IRunner;\n\timport org.flexunit.runner.external.IExternalDependencyRunner;\n\timport org.flexunit.runner.notification.IRunNotifier;\n\timport org.flexunit.runner.notification.StoppedByUserException;\n\timport org.flexunit.runners.model.FrameworkMethod;\n\timport org.flexunit.runners.model.IRunnerBuilder;\n\timport org.flexunit.token.AsyncTestToken;\n\t\n\tpublic class Parameterized extends ParentRunner implements IExternalDependencyRunner {\n\t\tprivate var runners:Array;\n\t\tprivate var klass:Class;\n\t\tprivate var dr:IExternalDependencyResolver;\n\t\tprivate var _dependencyWatcher:IExternalRunnerDependencyWatcher;\n\t\tprivate var dependencyDataWatchers:Array;\n\t\tprivate var _externalDependencyError:String;\n\t\tprivate var externalError:Boolean = false;\n\n\t\tpublic function set dependencyWatcher( value:IExternalRunnerDependencyWatcher ):void {\n\t\t\t_dependencyWatcher = value;\n\t\t\t\n\t\t\tif ( value && dr ) {\n\t\t\t\tvalue.watchDependencyResolver( dr );\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function set externalDependencyError( value:String ):void {\n\t\t\texternalError = true;\n\t\t\t_externalDependencyError = value;\n\t\t}\n\t\t\n\t\t\/\/Blank constructor means the old 0\/1 error\n\t\tpublic function Parameterized(klass:Class) {\n\t\t\tsuper(klass);\n\t\t\tthis.klass = klass;\n\t\t\t\n\t\t\tdr = new ExternalDependencyResolver( klass, this );\n\t\t\tdr.resolveDependencies();\n\t\t}\n\n\t\tprivate function buildErrorRunner( message:String ):Array {\n\t\t\treturn [new ErrorReportingRunner( klass, new Error(\"There was an error retrieving the parameters for the testcase: cause \" + message ) ) ];\t\t\t\n\t\t}\n\n\t\tprivate function buildRunners():Array {\n\t\t\tvar runners:Array = new Array();\n\n\t\t\ttry {\n\t\t\t\tvar parametersList:Array = getParametersList(klass);\n\t\t\t\tif ( parametersList.length == 0 ) {\n\t\t\t\t\trunners.push(new TestClassRunnerForParameters(klass));\n\t\t\t\t} else {\n\t\t\t\t\tfor (var i:int= 0; i < parametersList.length; i++) {\n\t\t\t\t\t\trunners.push(new TestClassRunnerForParameters(klass,parametersList, i));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tcatch ( error:Error ) {\n\t\t\t\trunners = buildErrorRunner( error.message );\n\t\t\t}\n\t\t\t\n\t\t\treturn runners;\n\t\t}\n\t\t\n\t\tprivate function getParametersList(klass:Class):Array {\n\t\t\tvar allParams:Array = new Array();\n\t\t\tvar frameworkMethod:FrameworkMethod;\n\t\t\tvar field:Field;\n\t\t\tvar methods:Array = getParametersMethods(klass);\n\t\t\tvar fields:Array = getParametersFields(klass);\n\t\t\tvar data:Array;\n\n\t\t\tfor ( var i:int=0; i<methods.length; i++ ) {\n\t\t\t\tframeworkMethod = methods[ i ];\n\t\t\t\t\n\t\t\t\tdata = frameworkMethod.invokeExplosively(klass) as Array;\n\t\t\t\tallParams = allParams.concat( data );\n\t\t\t}\n\n\t\t\tfor ( var j:int=0; j<fields.length; j++ ) {\n\t\t\t\tfield = fields[ j ];\n\t\t\t\t\n\t\t\t\tdata = field.getObj( null ) as Array;\n\t\t\t\tallParams = allParams.concat( data );\n\t\t\t}\n\t\t\t\n\t\t\treturn allParams;\n\t\t}\n\t\t\n\t\tprivate function getParametersMethods(klass:Class):Array {\n\t\t\tvar methods:Array = testClass.getMetaDataMethods( AnnotationConstants.PARAMETERS );\n\t\t\treturn methods;\n\t\t}\n\n\t\tprivate function getParametersFields(klass:Class):Array {\n\t\t\tvar fields:Array = testClass.getMetaDataFields( AnnotationConstants.PARAMETERS, true );\n\t\t\treturn fields;\n\t\t}\n\n\t\t\/\/ begin Items copied from Suite\n\t\toverride protected function get children():Array {\n\t\t\tif ( !runners ) {\n\t\t\t\tif ( !externalError ) {\n\t\t\t\t\trunners = buildRunners();\t\n\t\t\t\t} else {\n\t\t\t\t\trunners = buildErrorRunner( _externalDependencyError );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn runners;\n\t\t}\n\n\t\toverride protected function describeChild( child:* ):IDescription {\n\t\t\treturn IRunner( child ).description;\n\t\t}\n\n\t\toverride public function pleaseStop():void {\n\t\t\tsuper.pleaseStop();\n\t\t\t\n\t\t\tif ( runners ) {\n\t\t\t\tfor ( var i:int=0; i<runners.length; i++ ) {\n\t\t\t\t\t( runners[ i ] as IRunner ).pleaseStop(); \n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride protected function runChild( child:*, notifier:IRunNotifier, childRunnerToken:AsyncTestToken ):void {\n\t\t\tif ( stopRequested ) {\n\t\t\t\tchildRunnerToken.sendResult( new StoppedByUserException() );\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tIRunner( child ).run( notifier, childRunnerToken );\n\t\t}\n\t\t\/\/ end Items copied from Suite\n\t}\n}\n\nimport flex.lang.reflect.Field;\nimport flex.lang.reflect.Klass;\nimport flex.lang.reflect.Method;\nimport flex.lang.reflect.metadata.MetaDataAnnotation;\nimport flex.lang.reflect.metadata.MetaDataArgument;\n\nimport org.flexunit.constants.AnnotationArgumentConstants;\nimport org.flexunit.constants.AnnotationConstants;\nimport org.flexunit.internals.runners.InitializationError;\nimport org.flexunit.runner.Description;\nimport org.flexunit.runner.IDescription;\nimport org.flexunit.runners.BlockFlexUnit4ClassRunner;\nimport org.flexunit.runners.model.FrameworkMethod;\nimport org.flexunit.runners.model.ParameterizedMethod;\nimport org.flexunit.token.AsyncTestToken;\r\n\t\nclass TestClassRunnerForParameters extends BlockFlexUnit4ClassRunner {\n\tprivate var klassInfo:Klass;\n\tprivate var expandedTestList:Array;\n\tprivate var parameterSetNumber:int;\n\tprivate var parameterList:Array;\n\tprivate var constructorParameterized:Boolean = false;\n\t\n\tprivate function buildExpandedTestList():Array {\n\t\tvar testMethods:Array = testClass.getMetaDataMethods( AnnotationConstants.TEST );\n\t\tvar finalArray:Array = new Array();\n\t\t\n\t\tfor ( var i:int=0; i<testMethods.length; i++ ) {\n\t\t\tvar fwMethod:FrameworkMethod = testMethods[ i ];\n\t\t\tvar argument:MetaDataArgument = fwMethod.method.getMetaData( AnnotationConstants.TEST ).getArgument( AnnotationArgumentConstants.DATAPROVIDER );\n\t\t\tvar classMethod:Method;\n\t\t\tvar field:Field;\n\t\t\tvar results:Array;\n\t\t\tvar paramMethod:ParameterizedMethod;\n\t\t\t\n\t\t\tif ( argument ) {\n\t\t\t\tclassMethod = klassInfo.getMethod( argument.value ); \n\t\t\t\t\n\t\t\t\tif ( classMethod ) {\n\t\t\t\t\tresults = classMethod.invoke( testClass ) as Array;\n\t\t\t\t} else {\n\t\t\t\t\tfield = klassInfo.getField( argument.value );\n\t\t\t\t\t\n\t\t\t\t\tif ( field ) {\n\t\t\t\t\t\tvar ar:Array = field.getObj(null) as Array;\n\t\t\t\t\t\tresults = new Array();\n\t\t\t\t\t\tresults = results.concat( ar );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfor ( var j:int=0; j<results.length; j++ ) {\n\t\t\t\t\tparamMethod = new ParameterizedMethod( fwMethod.method, results[ j ] );\n\t\t\t\t\tfinalArray.push( paramMethod ); \t\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tfinalArray.push( fwMethod );\n\t\t\t}\n\t\t}\n\t\t\n\t\treturn finalArray;\n\t}\n\t\n\toverride protected function computeTestMethods():Array {\n\t\t\/\/OPTIMIZATION POINT\t\t\n\t\tif ( !expandedTestList ) {\n\t\t\texpandedTestList = buildExpandedTestList();\n\t\t}\n\n\t\treturn expandedTestList; \n\t}\n\t\n\toverride protected function validatePublicVoidNoArgMethods( metaDataTag:String, isStatic:Boolean, errors:Array ):void {\n\t\t\n\t\t\/\/Only validate the ones that do not have a dataProvider attribute for these rules\n\t\tvar methods:Array = testClass.getMetaDataMethods( metaDataTag  );\n\t\tvar annotation:MetaDataAnnotation;\n\t\tvar argument:MetaDataArgument;\n\t\t\n\t\tvar eachTestMethod:FrameworkMethod;\n\t\tfor ( var i:int=0; i<methods.length; i++ ) {\n\t\t\teachTestMethod = methods[ i ] as FrameworkMethod;\n\t\t\t\n\t\t\tannotation = eachTestMethod.method.getMetaData( AnnotationConstants.TEST );\n\t\t\t\n\t\t\tif ( annotation ) {\n\t\t\t\t\/\/Does it have a dataProvider?\n\t\t\t\targument = annotation.getArgument( AnnotationArgumentConstants.DATAPROVIDER );\n\t\t\t}\n\t\t\t\n\t\t\t\/\/If there is an argument, we need to punt on verification of arguments until later when we know how many there actually are\n\t\t\tif ( !argument ) {\n\t\t\t\teachTestMethod.validatePublicVoidNoArg( isStatic, errors );\n\t\t\t} \n\t\t}\n\t}\n\t\n\toverride protected function describeChild( child:* ):IDescription {\n\t\tif ( !constructorParameterized ) {\n\t\t\treturn super.describeChild( child );\n\t\t}\n\t\t\n\t\tvar params:Array = computeParams();\n\t\t\n\/*\t\tif ( !params ) {\n\t\t\tthrow new InitializationError( \"Parameterized runner has not been provided data\" );\n\t\t}*\/\n\n\t\tvar paramName:String = params?params.join ( \"_\" ):\"Missing Params\";\n\t\tvar method:FrameworkMethod = FrameworkMethod( child );\n\t\treturn Description.createTestDescription( testClass.asClass, method.name + '_' + paramName, method.metadata );\n\t}\n\t\n\tprivate function computeParams():Array {\n\t\treturn parameterList?parameterList[parameterSetNumber]:null;\n\t}\n\t\n\toverride protected function createTest():Object {\n\t\tvar args:Array = computeParams();\n\t\t\n\t\tif ( args && args.length > 0 ) {\n\t\t\treturn testClass.klassInfo.constructor.newInstanceApply( args );\t\n\t\t} else {\n\t\t\treturn testClass.klassInfo.constructor.newInstance();\n\t\t}\n\t}\n\t\n\tpublic function TestClassRunnerForParameters(klass:Class, parameterList:Array=null, i:int=0) {\n\t\tklassInfo = new Klass( klass );\n\t\tsuper(klass);\n\t\t\n\t\tthis.parameterList = parameterList;\n\t\tthis.parameterSetNumber = i;\n\t\t\n\t\tif ( parameterList && parameterList.length > 0 ) {\n\t\t\tconstructorParameterized = true;\n\t\t}\n\t}\n}\n","subject":"Fix for bug where a [Before] or [After] in a TestNG style Parameterized test caused a crash","message":"Fix for bug where a [Before] or [After] in a TestNG style Parameterized test caused a crash\n","lang":"ActionScript","license":"apache-2.0","repos":"apache\/flex-flexunit,SlavaRa\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,apache\/flex-flexunit"}
{"commit":"9b347d463587ed28b875af78a9640ac38901c02b","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/SimpleStatesImpl.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/SimpleStatesImpl.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    \n    import mx.states.AddItems;\n    import mx.states.SetEventHandler;\n    import mx.states.SetProperty;\n    import mx.states.State;\n    \n    import org.apache.flex.core.IParent;\n    import org.apache.flex.core.IStatesObject;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.EventDispatcher;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.ValueChangeEvent;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n\t\n    \/**\n     *  The SimpleStatesImpl class implements a minimal set of\n     *  view state functionality that is sufficient for most applications.\n     *  It only supports AddItems and SetProperty changes at this time.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleStatesImpl extends EventDispatcher implements IStatesImpl, IBead\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleStatesImpl()\n\t\t{\n\t\t\tsuper();\n\t\t}\n        \n        private var _strand:IStrand;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set strand(value:IStrand):void\n        {\n            _strand = value;\n            IEventDispatcher(_strand).addEventListener(\"currentStateChange\", stateChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"initComplete\", initialStateHandler);\n        }\n        \n        private function initialStateHandler(event:org.apache.flex.events.Event):void\n        {\n            stateChangeHandler(new ValueChangeEvent(\"currentStateChange\", false, false, null, \n                IStatesObject(_strand).currentState));\n        }\t\t\n     \n        private function stateChangeHandler(event:ValueChangeEvent):void\n        {\n            var doc:IStatesObject = _strand as IStatesObject;\n            var arr:Array = doc.states;\n            for each (var s:State in arr)\n            {\n                if (s.name == event.oldValue)\n                {\n                    revert(s);\n                    break;\n                }\n            }\n            for each (s in arr)\n            {\n                if (s.name == event.newValue)\n                {\n                    apply(s);\n                    break;\n                }\n            }\n            doc.dispatchEvent(new Event(\"stateChangeComplete\"));\n        }\n        \n        private function revert(s:State):void\n        {\n            var arr:Array = s.overrides;\n            for each (var o:Object in arr)\n            {\n                if (o is AddItems)\n                {\n                    var ai:AddItems = AddItems(o);\n                    for each (var item:DisplayObject in ai.items)\n                    {\n                        var parent:IParent = ai.document as IParent;\n                        if (ai.destination != null)\n                            parent = parent[ai.destination] as IParent;\n                        parent.removeElement(item);\n                    }\n                    if (parent is IContainer)\n                        IContainer(parent).childrenAdded();\n                }\n                else if (o is SetProperty)\n                {\n                    var sp:SetProperty = SetProperty(o);\n                    if (sp.target != null)\n                        sp.document[sp.target][sp.name] = sp.previousValue;\n                    else\n                        sp.document[sp.name] = sp.previousValue;\n                }\n                else if (o is SetEventHandler)\n                {\n                    var seh:SetEventHandler = SetEventHandler(o);\n                    if (seh.target != null)\n                    {\n                        seh.document[seh.target].removeEventListener(seh.name, seh.handlerFunction);\n                    }\n                    else\n                    {\n                        seh.document.removeEventListener(seh.name, seh.handlerFunction);\n                    }\n                }\n            }\n        }\n        \n        private function apply(s:State):void\n        {\n            var arr:Array = s.overrides;\n            for each (var o:Object in arr)\n            {\n                if (o is AddItems)\n                {\n                    var ai:AddItems = AddItems(o);\n                    if (ai.items == null)\n                    {\n                        ai.items = ai.itemsDescriptor.items as Array;\n                        if (ai.items == null)\n                        {\n                            ai.items = \n                                MXMLDataInterpreter.generateMXMLArray(ai.document,\n                                    null, ai.itemsDescriptor.descriptor);\n                            ai.itemsDescriptor.items = ai.items;\n                        }\n                    }\n                    for each (var item:DisplayObject in ai.items)\n                    {\n                        var parent:IParent = ai.document as IParent;\n                        if (ai.destination != null)\n                            parent = parent[ai.destination] as IParent;\n                        if (ai.relativeTo != null)\n                        {\n                            var index:int = parent.numElements;\n                            if (ai.relativeTo != null)\n                            {\n                                var child:Object = ai.document[ai.relativeTo];\n                                index = parent.getElementIndex(child);\n                                if (ai.position == \"after\")\n                                    index++;\n                            }\n                            parent.addElementAt(item, index);\n                        }\n                        else\n                        {\n                            parent.addElement(item);\n                        }\n                    }\n                    if (parent is IContainer)\n                        IContainer(parent).childrenAdded();\n                }\n                else if (o is SetProperty)\n                {\n                    var sp:SetProperty = SetProperty(o);\n                    if (sp.target != null)\n                    {\n                        sp.previousValue = sp.document[sp.target][sp.name];\n                        sp.document[sp.target][sp.name] = sp.value;\n                    }\n                    else\n                    {\n                        sp.previousValue = sp.document[sp.name];\n                        sp.document[sp.name] = sp.value;                        \n                    }\n                }\n                else if (o is SetEventHandler)\n                {\n                    var seh:SetEventHandler = SetEventHandler(o);\n                    if (seh.target != null)\n                    {\n                        seh.document[seh.target].addEventListener(seh.name, seh.handlerFunction);\n                    }\n                    else\n                    {\n                        seh.document.addEventListener(seh.name, seh.handlerFunction);\n                    }\n                }\n            }            \n        }\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    \n    import mx.states.AddItems;\n    import mx.states.SetEventHandler;\n    import mx.states.SetProperty;\n    import mx.states.State;\n    \n    import org.apache.flex.core.IParent;\n    import org.apache.flex.core.IStatesObject;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.EventDispatcher;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.ValueChangeEvent;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n\t\n    \/**\n     *  The SimpleStatesImpl class implements a minimal set of\n     *  view state functionality that is sufficient for most applications.\n     *  It only supports AddItems and SetProperty changes at this time.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleStatesImpl extends EventDispatcher implements IStatesImpl, IBead\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleStatesImpl()\n\t\t{\n\t\t\tsuper();\n\t\t}\n        \n        private var _strand:IStrand;\n        \n        private var sawInitComplete:Boolean;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set strand(value:IStrand):void\n        {\n            _strand = value;\n            IEventDispatcher(_strand).addEventListener(\"currentStateChange\", stateChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"initComplete\", initialStateHandler);\n        }\n        \n        private function initialStateHandler(event:org.apache.flex.events.Event):void\n        {\n            sawInitComplete = true;\n            stateChangeHandler(new ValueChangeEvent(\"currentStateChange\", false, false, null, \n                IStatesObject(_strand).currentState));\n        }\t\t\n     \n        private function stateChangeHandler(event:ValueChangeEvent):void\n        {\n            if (!sawInitComplete)\n                return;\n            \n            var doc:IStatesObject = _strand as IStatesObject;\n            var arr:Array = doc.states;\n            for each (var s:State in arr)\n            {\n                if (s.name == event.oldValue)\n                {\n                    revert(s);\n                    break;\n                }\n            }\n            for each (s in arr)\n            {\n                if (s.name == event.newValue)\n                {\n                    apply(s);\n                    break;\n                }\n            }\n            doc.dispatchEvent(new Event(\"stateChangeComplete\"));\n        }\n        \n        private function revert(s:State):void\n        {\n            var arr:Array = s.overrides;\n            for each (var o:Object in arr)\n            {\n                if (o is AddItems)\n                {\n                    var ai:AddItems = AddItems(o);\n                    for each (var item:DisplayObject in ai.items)\n                    {\n                        var parent:IParent = item.parent as IParent;\n                        parent.removeElement(item);\n                    }\n                    if (parent is IContainer)\n                        IContainer(parent).childrenAdded();\n                }\n                else if (o is SetProperty)\n                {\n                    var sp:SetProperty = SetProperty(o);\n                    if (sp.target != null)\n                        sp.document[sp.target][sp.name] = sp.previousValue;\n                    else\n                        sp.document[sp.name] = sp.previousValue;\n                }\n                else if (o is SetEventHandler)\n                {\n                    var seh:SetEventHandler = SetEventHandler(o);\n                    if (seh.target != null)\n                    {\n                        seh.document[seh.target].removeEventListener(seh.name, seh.handlerFunction);\n                    }\n                    else\n                    {\n                        seh.document.removeEventListener(seh.name, seh.handlerFunction);\n                    }\n                }\n            }\n        }\n        \n        private function apply(s:State):void\n        {\n            var arr:Array = s.overrides;\n            for each (var o:Object in arr)\n            {\n                if (o is AddItems)\n                {\n                    var ai:AddItems = AddItems(o);\n                    if (ai.items == null)\n                    {\n                        ai.items = ai.itemsDescriptor.items as Array;\n                        if (ai.items == null)\n                        {\n                            ai.items = \n                                MXMLDataInterpreter.generateMXMLArray(ai.document,\n                                    null, ai.itemsDescriptor.descriptor);\n                            ai.itemsDescriptor.items = ai.items;\n                        }\n                    }\n                    for each (var item:DisplayObject in ai.items)\n                    {\n                        var parent:IParent = ai.document as IParent;\n                        if (ai.destination != null)\n                            parent = parent[ai.destination] as IParent;\n                        if (ai.relativeTo != null)\n                        {\n                            var child:Object = ai.document[ai.relativeTo];\n                            parent = child.parent as IParent;\n                            var index:int = parent.getElementIndex(child);\n                            if (ai.position == \"after\")\n                                index++;\n                            parent.addElementAt(item, index);\n                        }\n                        else\n                        {\n                            parent.addElement(item);\n                        }\n                    }\n                    if (parent is IContainer)\n                        IContainer(parent).childrenAdded();\n                }\n                else if (o is SetProperty)\n                {\n                    var sp:SetProperty = SetProperty(o);\n                    if (sp.target != null)\n                    {\n                        sp.previousValue = sp.document[sp.target][sp.name];\n                        sp.document[sp.target][sp.name] = sp.value;\n                    }\n                    else\n                    {\n                        sp.previousValue = sp.document[sp.name];\n                        sp.document[sp.name] = sp.value;                        \n                    }\n                }\n                else if (o is SetEventHandler)\n                {\n                    var seh:SetEventHandler = SetEventHandler(o);\n                    if (seh.target != null)\n                    {\n                        seh.document[seh.target].addEventListener(seh.name, seh.handlerFunction);\n                    }\n                    else\n                    {\n                        seh.document.addEventListener(seh.name, seh.handlerFunction);\n                    }\n                }\n            }            \n        }\n\t}\n}","subject":"fix which parent is used for adding\/removing items","message":"fix which parent is used for adding\/removing items\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"fe871f7fa8cd00324f086aa83ba4bcba7e29181e","old_file":"tamarin-central\/thane\/AMF3Decoder.as","new_file":"tamarin-central\/thane\/AMF3Decoder.as","old_contents":"package {\n\nimport avmplus.*;\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\n\/**\n * Partial AMF3 decoder, based on\n *      http:\/\/download.macromedia.com\/pub\/labs\/amf\/amf3_spec_121207.pdf\n *\/\npublic class AMF3Decoder\n{\n    public static function decode (bytes :ByteArray) :*\n    {\n        _ctx = new Context(bytes);\n        return decodeValue();\n    }\n\n    private static function decodeValue () :*\n    {\n        var marker :int = _ctx.bytes.readByte();\n        switch(marker) {\n        default:\n            throw new Error(\"Unexpected marker in AMF3: \" + marker);\n\n        case AMF3.MARK_XML:\n        case AMF3.MARK_XML_DOC:\n            throw new Error(\"XML deserialization not supported\");\n\n        case AMF3.MARK_DATE:\n            \/\/ TODO: this is just lazy, it's super trivial\n            throw new Error(\"Date deserialization not supported\");\n\n        case AMF3.MARK_UNDEFINED:\n            return undefined;\n\n        case AMF3.MARK_NULL:\n            return null;\n\n        case AMF3.MARK_FALSE:\n            return false;\n\n        case AMF3.MARK_TRUE:\n            return true;\n\n        case AMF3.MARK_INTEGER:\n            return decodeInteger();\n\n        case AMF3.MARK_DOUBLE:\n            return _ctx.bytes.readDouble();\n\n        case AMF3.MARK_STRING:\n            return decodeString();\n\n        case AMF3.MARK_ARRAY:\n            return decodeArray();\n\n        case AMF3.MARK_OBJECT:\n            return decodeObject();\n\n        case AMF3.MARK_BYTE_ARRAY:\n            return decodeByteArray();\n\n        }\n    }\n\n    private static function decodeInteger () :int\n    {\n        var b :uint = _ctx.bytes.readByte();\n        var n :uint = (b & 0x7f);\n        if ((b & 0x80) != 0) {\n            b = _ctx.bytes.readByte();\n            n = (n << 7) | (b & 0x7f);\n\n            if ((b & 0x80) != 0) {\n                b = _ctx.bytes.readByte();\n                n = (n << 7) | (b & 0x7f);\n\n                if ((b & 0x80) != 0) {\n                    b = _ctx.bytes.readByte();\n                    n = (n << 8) | b;\n\n                    if (n >= (1 << 28)) {\n                        \/\/ adjust for the fact that the 29th bit was the sign bit\n                        return (1 << 29) - n;\n                    }\n                    return n;\n                }\n            }\n        }\n        return n;\n    }\n\n    private static function decodeString () :String\n    {\n        var code :uint = decodeInteger();\n\n        \/\/ is it a reference?\n        if ((code & 0x01) == 0) {\n            return _ctx.sRef[code >> 1];\n        }\n\n        \/\/ if not, read N bytes\n        var str :String = _ctx.bytes.readUTFBytes(code >> 1);\n        _ctx.sRef.table[str] = _ctx.sRef.ix ++;\n        return str;\n    }\n\n    private static function decodeArray () :Array\n    {\n        var code :uint = decodeInteger();\n\n        \/\/ is it a reference?\n        if ((code & 0x01) == 0) {\n            return _ctx.oRef[code >> 1];\n        }\n\n        \/\/ if not, create our array & note its reference\n        var result :Array = [ ];\n        _ctx.oRef.table[result] = _ctx.oRef.ix ++;\n\n        \/\/ then first read associative pairs\n        var key :String;\n        while ((key = decodeString()).length > 0) {\n            result[key] = decodeValue();\n        }\n\n        \/\/ finally read N dense values\n        var N :uint = code >> 1;\n        for (var ii :int = 0; ii < N; ii ++) {\n            result[ii] = decodeValue();\n        }\n        return result;\n    }\n\n    private static function decodeObject ():Object\n    {\n        var code :uint = decodeInteger();\n\n        \/\/ is it an instance reference?\n        if ((code & 0x01) == 0) {\n            return _ctx.oRef[code >> 1];\n        }\n\n        var traits :Traits;\n        \/\/ is it a trait reference?\n        if ((code & 0x02) == 0) {\n            traits = _ctx.tRef[code >> 2];\n\n        } else if ((code & 0x04) == 0) {\n            \/\/ it's a new trait, read class name & N sealed variable names\n            var alias :String = decodeString();\n            var className = (alias.length > 0) ? AMF3.getClassNameByAlias(alias) : \"\";\n            var N :uint = code >> 4;\n            var vars :Array = new Array(N);\n            for (var ii :int = 0; ii < N; ii ++) {\n                vars[ii] = decodeString();\n            }\n            traits = new Traits(className, (code & 0x08) != 0, vars);\n            _ctx.tRef.table[traits] = _ctx.tRef.ix ++;\n\n        } else {\n            throw new Error(\"IExternalizable serialization not supported\");\n        }\n\n        \/\/ instantiate the object\n        var obj :Object;\n        if (traits.className != null) {\n            obj = Domain.currentDomain.getClass(traits.className);\n        } else {\n            obj = { };\n        }\n\n        \/\/ register the reference\n        _ctx.oRef.table[obj] = _ctx.oRef.ix ++;\n\n        \/\/ read the sealed values\n        for (var ii :int = 0; ii < traits.vars.length; ii ++) {\n            obj[vars[ii]] = decodeValue();\n        }\n\n        \/\/ if this object was marked dynamic, read key\/value pairs until \"\"\n        if (traits.isDynamic) {\n            var key :String;\n            while ((key = decodeString()).length > 0) {\n                obj[key] = decodeValue();\n            }\n        }\n        return obj;\n    }\n\n    private static function decodeByteArray () :ByteArray\n    {\n        var code :uint = decodeInteger();\n        \/\/ is it an instance reference?\n        if ((code & 0x01) == 0) {\n            return _ctx.oRef[code >> 1];\n        }\n\n        \/\/ if not, instantiate\n        var bytes :ByteArray = new ByteArray();\n\n        \/\/ register\n        _ctx.oRef.table[bytes] = _ctx.oRef.ix ++;\n\n        \/\/ and read the bytes\n        _ctx.bytes.readBytes(bytes, 0, code >> 1);\n        return bytes;\n    }\n\n    private static var _ctx :Context;\n}\n}\n\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nclass Context\n{\n    public var bytes :ByteArray;\n\n    public var oRef :References = new References();\n    public var sRef :References = new References();\n    public var tRef :References = new References();\n\n    public function Context (bytes :ByteArray)\n    {\n        this.bytes = bytes;\n    }\n}\n\nclass References\n{\n    public var table :Dictionary = new Dictionary();\n    public var ix :uint = 0;\n}\n\nclass Traits\n{\n    public var className :String;\n    public var isDynamic :Boolean;\n    public var vars :Array;\n\n    public function Traits (className :String, isDynamic :Boolean, vars :Array)\n    {\n        this.className = className;\n        this.isDynamic = isDynamic;\n        this.vars = vars;\n    }\n}\n","new_contents":"package {\n\nimport avmplus.*;\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\n\/**\n * Partial AMF3 decoder, based on\n *      http:\/\/download.macromedia.com\/pub\/labs\/amf\/amf3_spec_121207.pdf\n *\/\npublic class AMF3Decoder\n{\n    public static function decode (bytes :ByteArray) :*\n    {\n        _ctx = new Context(bytes);\n        return decodeValue();\n    }\n\n    private static function decodeValue () :*\n    {\n        var marker :int = _ctx.bytes.readByte();\n        switch(marker) {\n        default:\n            throw new Error(\"Unexpected marker in AMF3: \" + marker);\n\n        case AMF3.MARK_XML:\n        case AMF3.MARK_XML_DOC:\n            throw new Error(\"XML deserialization not supported\");\n\n        case AMF3.MARK_DATE:\n            \/\/ TODO: this is just lazy, it's super trivial\n            throw new Error(\"Date deserialization not supported\");\n\n        case AMF3.MARK_UNDEFINED:\n            return undefined;\n\n        case AMF3.MARK_NULL:\n            return null;\n\n        case AMF3.MARK_FALSE:\n            return false;\n\n        case AMF3.MARK_TRUE:\n            return true;\n\n        case AMF3.MARK_INTEGER:\n            return decodeInteger();\n\n        case AMF3.MARK_DOUBLE:\n            return _ctx.bytes.readDouble();\n\n        case AMF3.MARK_STRING:\n            return decodeString();\n\n        case AMF3.MARK_ARRAY:\n            return decodeArray();\n\n        case AMF3.MARK_OBJECT:\n            return decodeObject();\n\n        case AMF3.MARK_BYTE_ARRAY:\n            return decodeByteArray();\n\n        }\n    }\n\n    private static function decodeInteger () :int\n    {\n        var b :uint = _ctx.bytes.readUnsignedByte();\n        var n :uint = (b & 0x7f);\n        if ((b & 0x80) != 0) {\n            b = _ctx.bytes.readUnsignedByte();\n            n = (n << 7) | (b & 0x7f);\n\n            if ((b & 0x80) != 0) {\n                b = _ctx.bytes.readUnsignedByte();\n                n = (n << 7) | (b & 0x7f);\n\n                if ((b & 0x80) != 0) {\n                    b = _ctx.bytes.readUnsignedByte();\n                    n = (n << 8) | b;\n\n                    if (n >= (1 << 28)) {\n                        \/\/ adjust for the fact that the 29th bit was the sign bit\n                        return n - (1 << 29);\n                    }\n                }\n            }\n        }\n        return n;\n    }\n\n    private static function decodeString () :String\n    {\n        var code :uint = decodeInteger();\n\n        \/\/ is it a reference?\n        if ((code & 0x01) == 0) {\n            return _ctx.sRef[code >> 1];\n        }\n\n        \/\/ if not, read N bytes\n        var str :String = _ctx.bytes.readUTFBytes(code >> 1);\n        _ctx.sRef.table[str] = _ctx.sRef.ix ++;\n        return str;\n    }\n\n    private static function decodeArray () :Array\n    {\n        var code :uint = decodeInteger();\n\n        \/\/ is it a reference?\n        if ((code & 0x01) == 0) {\n            return _ctx.oRef[code >> 1];\n        }\n\n        \/\/ if not, create our array & note its reference\n        var result :Array = [ ];\n        _ctx.oRef.table[result] = _ctx.oRef.ix ++;\n\n        \/\/ then first read associative pairs\n        var key :String;\n        while ((key = decodeString()).length > 0) {\n            result[key] = decodeValue();\n        }\n\n        \/\/ finally read N dense values\n        var N :uint = code >> 1;\n        for (var ii :int = 0; ii < N; ii ++) {\n            result[ii] = decodeValue();\n        }\n        return result;\n    }\n\n    private static function decodeObject ():Object\n    {\n        var code :uint = decodeInteger();\n\n        \/\/ is it an instance reference?\n        if ((code & 0x01) == 0) {\n            return _ctx.oRef[code >> 1];\n        }\n\n        var traits :Traits;\n        \/\/ is it a trait reference?\n        if ((code & 0x02) == 0) {\n            traits = _ctx.tRef[code >> 2];\n\n        } else if ((code & 0x04) == 0) {\n            \/\/ it's a new trait, read class name & N sealed variable names\n            var alias :String = decodeString();\n            var className = (alias.length > 0) ? AMF3.getClassNameByAlias(alias) : \"\";\n            var N :uint = code >> 4;\n            var vars :Array = new Array(N);\n            for (var ii :int = 0; ii < N; ii ++) {\n                vars[ii] = decodeString();\n            }\n            traits = new Traits(className, (code & 0x08) != 0, vars);\n            _ctx.tRef.table[traits] = _ctx.tRef.ix ++;\n\n        } else {\n            throw new Error(\"IExternalizable serialization not supported\");\n        }\n\n        \/\/ instantiate the object\n        var obj :Object;\n        if (traits.className != null) {\n            obj = Domain.currentDomain.getClass(traits.className);\n        } else {\n            obj = { };\n        }\n\n        \/\/ register the reference\n        _ctx.oRef.table[obj] = _ctx.oRef.ix ++;\n\n        \/\/ read the sealed values\n        for (var ii :int = 0; ii < traits.vars.length; ii ++) {\n            obj[vars[ii]] = decodeValue();\n        }\n\n        \/\/ if this object was marked dynamic, read key\/value pairs until \"\"\n        if (traits.isDynamic) {\n            var key :String;\n            while ((key = decodeString()).length > 0) {\n                obj[key] = decodeValue();\n            }\n        }\n        return obj;\n    }\n\n    private static function decodeByteArray () :ByteArray\n    {\n        var code :uint = decodeInteger();\n        \/\/ is it an instance reference?\n        if ((code & 0x01) == 0) {\n            return _ctx.oRef[code >> 1];\n        }\n\n        \/\/ if not, instantiate\n        var bytes :ByteArray = new ByteArray();\n\n        \/\/ register\n        _ctx.oRef.table[bytes] = _ctx.oRef.ix ++;\n\n        \/\/ and read the bytes\n        _ctx.bytes.readBytes(bytes, 0, code >> 1);\n        return bytes;\n    }\n\n    private static var _ctx :Context;\n}\n}\n\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nclass Context\n{\n    public var bytes :ByteArray;\n\n    public var oRef :References = new References();\n    public var sRef :References = new References();\n    public var tRef :References = new References();\n\n    public function Context (bytes :ByteArray)\n    {\n        this.bytes = bytes;\n    }\n}\n\nclass References\n{\n    public var table :Dictionary = new Dictionary();\n    public var ix :uint = 0;\n}\n\nclass Traits\n{\n    public var className :String;\n    public var isDynamic :Boolean;\n    public var vars :Array;\n\n    public function Traits (className :String, isDynamic :Boolean, vars :Array)\n    {\n        this.className = className;\n        this.isDynamic = isDynamic;\n        this.vars = vars;\n    }\n}\n","subject":"Read unsigned bytes, duh.","message":"Read unsigned bytes, duh.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane"}
{"commit":"2ed04fb375c6245c94ceb2e2f20dded7cb4cc503","old_file":"src\/goplayer\/ConfigurationParser.as","new_file":"src\/goplayer\/ConfigurationParser.as","old_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    public static const DEFAULT_API_URL : String\n      = \"http:\/\/staging.streamio.se\/api\"\n    public static const DEFAULT_SKIN_URL : String = \"goplayer-skin.swf\"\n    public static const DEFAULT_TRACKER_ID : String = \"global\"\n\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n\n    public function ConfigurationParser(parameters : Object)\n    { this.parameters = parameters }\n\n    public function execute() : void\n    {\n      result.apiURL = getString(\"api\", DEFAULT_API_URL)\n      result.skinURL = getString(\"skin\", DEFAULT_SKIN_URL)\n      result.movieID = getString(\"movie\", null)\n      result.trackerID = getString(\"tracker\", DEFAULT_TRACKER_ID)\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enableRtmp\", true)\n      result.enableAutoplay = getBoolean(\"enableAutoplay\", false)\n      result.enableLooping = getBoolean(\"enableLooping\", false)\n      result.enableChrome = getBoolean(\"enableChrome\", true)\n      result.enableUpperPanel = getBoolean(\"enableUpperPanel\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const parser : ConfigurationParser\n        = new ConfigurationParser(parameters)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getString(name : String, fallback : String) : String\n    { return name in parameters ? parameters[name] : fallback }\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \u201c\" + name + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    public static const DEFAULT_API_URL : String\n      = \"http:\/\/staging.streamio.se\/api\"\n    public static const DEFAULT_SKIN_URL : String = \"goplayer-skin.swf\"\n    public static const DEFAULT_TRACKER_ID : String = \"global\"\n\n    public static const VALID_PARAMETERS : Array = [\n      \"api\", \"tracker\", \"skin\", \"movie\", \"bitrate\",\n      \"enablertmp\", \"enableautoplay\", \"enablelooping\",\n      \"enablechrome\", \"enableupperpanel\" ]\n\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n    private var originalParameterNames : Object\n\n    public function ConfigurationParser\n      (parameters : Object, originalParameterNames : Object)\n    {\n      this.parameters = parameters\n      this.originalParameterNames = originalParameterNames\n    }\n\n    public function execute() : void\n    {\n      result.apiURL = getString(\"api\", DEFAULT_API_URL)\n      result.trackerID = getString(\"tracker\", DEFAULT_TRACKER_ID)\n      result.skinURL = getString(\"skin\", DEFAULT_SKIN_URL)\n      result.movieID = getString(\"movie\", null)\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enablertmp\", true)\n      result.enableAutoplay = getBoolean(\"enableautoplay\", false)\n      result.enableLooping = getBoolean(\"enablelooping\", false)\n      result.enableChrome = getBoolean(\"enablechrome\", true)\n      result.enableUpperPanel = getBoolean(\"enableupperpanel\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const normalizedParameters : Object = {}\n      const originalParameterNames : Object = {}\n\n      for (var name : String in parameters)\n        if (VALID_PARAMETERS.indexOf(normalize(name)) == -1)\n          reportUnknownParameter(name)\n        else\n          normalizedParameters[normalize(name)] = parameters[name],\n            originalParameterNames[normalize(name)] = name\n\n      const parser : ConfigurationParser = new ConfigurationParser\n        (normalizedParameters, originalParameterNames)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    private static function normalize(name : String) : String\n    { return name.toLowerCase().replace(\/[^a-z]\/g, \"\") }\n\n    private static function reportUnknownParameter(name : String) : void\n    { debug(\"Error: Unknown parameter: \" + name) }\n\n    \/\/ -----------------------------------------------------\n\n    private function getString(name : String, fallback : String) : String\n    { return name in parameters ? parameters[name] : fallback }\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \" +\n            \"\u201c\" + originalParameterNames[name] + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","subject":"Normalize parameter names to allow hyphen\/underscore-style.","message":"Normalize parameter names to allow hyphen\/underscore-style.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"7d37e4d77937e0e45b34afa9cf3282e223824794","old_file":"src\/goplayer\/ConfigurationParser.as","new_file":"src\/goplayer\/ConfigurationParser.as","old_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n\n    public function ConfigurationParser(parameters : Object)\n    { this.parameters = parameters }\n\n    public function execute() : void\n    {\n      \/\/ XXX: Clean up the host stuff.\n      result.host = parameters.host || \"staging.streamio.se\"\n      result.skinURL = parameters.skinUrl\n        || \"http:\/\/\" + result.host + \"\/swfs\/goplayer-black-skin.swf\"\n      result.movieID = parameters.movieId\n      result.trackerID = parameters.trackerId || \"global\"\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"rtmp\", true)\n      result.enableAutoplay = getBoolean(\"autoplay\", false)\n      result.enableLooping = getBoolean(\"loop\", false)\n      result.enableChrome = getBoolean(\"chrome\", true)\n      result.enableUpperPanel = getBoolean(\"upperPanel\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const parser : ConfigurationParser\n        = new ConfigurationParser(parameters)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \u201c\" + name + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n\n    public function ConfigurationParser(parameters : Object)\n    { this.parameters = parameters }\n\n    public function execute() : void\n    {\n      \/\/ XXX: Clean up the host stuff.\n      result.host = parameters.host || \"staging.streamio.se\"\n      result.skinURL = parameters.skinUrl\n        || \"http:\/\/\" + result.host + \"\/swfs\/goplayer-black-skin.swf\"\n      result.movieID = parameters.movieId\n      result.trackerID = parameters.trackerId || \"global\"\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enableRtmp\", true)\n      result.enableAutoplay = getBoolean(\"enableAutoplay\", false)\n      result.enableLooping = getBoolean(\"enableLooping\", false)\n      result.enableChrome = getBoolean(\"enableChrome\", true)\n      result.enableUpperPanel = getBoolean(\"enableUpperPanel\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const parser : ConfigurationParser\n        = new ConfigurationParser(parameters)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \u201c\" + name + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","subject":"Rename each boolean parameter to enableFoo.","message":"Rename each boolean parameter to enableFoo.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"5559d2e8927b633bff247569a2f7c94e9bd811f5","old_file":"features\/src\/main\/flex\/Main.as","new_file":"features\/src\/main\/flex\/Main.as","old_contents":"\ufeff\/*\r\n * Licensed to the Apache Software Foundation (ASF) under one\r\n * or more contributor license agreements. See the NOTICE file\r\n * distributed with this work for additional information\r\n * regarding copyright ownership. The ASF licenses this file\r\n * to you under the Apache License, Version 2.0 (the\r\n * \"License\"); you may not use this file except in compliance\r\n * with the License. You may obtain a copy of the License at\r\n *\r\n * http:\/\/www.apache.org\/licenses\/LICENSE-2.0\r\n *\r\n * Unless required by applicable law or agreed to in writing,\r\n * software distributed under the License is distributed on an\r\n * \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\r\n * KIND, either express or implied. See the License for the\r\n * specific language governing permissions and limitations under the License.\r\n *\/\r\n\r\nimport flash.external.ExternalInterface;\r\nimport System.security;\r\n\r\n\/**\r\n * XPC Flash Based Transport\r\n * Original design by evn@google.com (Eduardo Vela)\r\n *\/\r\nclass Main {\r\n  private static var SINGLETON:Boolean = false;\r\n  public static function main(swfRoot:MovieClip):Void {\r\n    if (SINGLETON) return;\r\n    SINGLETON = true;\r\n    \r\n    var origin:String;\r\n    \r\n    if (_level0.origin == undefined){\r\n      origin = \"http:\/\/*\";\r\n    } else {\r\n      origin = _level0.origin;\r\n    }\r\n    \r\n    var domain:String = origin.substr(origin.indexOf(\"\/\/\") + 2, origin.length);\r\n    \r\n    if (origin.substr(0,5)===\"http:\") {\r\n      security.allowInsecureDomain(domain);\r\n    } else {\r\n      security.allowDomain(domain);\r\n    }\r\n    \r\n    ExternalInterface.addCallback(\"setup\", { }, function(this_channel:String, role:String) {\r\n      if (this_channel.indexOf(\":\") > -1) {\r\n        return;\r\n      }\r\n\r\n      var other_role:String;\r\n      \r\n      if (role == \"INNER\") {\r\n        other_role = \"OUTER\";\r\n      } else {\r\n        role = \"OUTER\";\r\n        other_role = \"INNER\";\r\n      }\r\n\r\n      var receiving_lc:LocalConnection = new LocalConnection();\r\n      var sending_lc:LocalConnection = new LocalConnection();\r\n      receiving_lc.receiveMessage = function(to:String, from:String, channel:String, message:String) {\r\n        if ((to === \"*\" || to === origin) && channel === this_channel) {\r\n          ExternalInterface.call(\"gadgets.rpctx.flash.receiveMessage\", channel, message, from, to);\r\n        }\r\n      }\r\n\r\n      ExternalInterface.addCallback(\"sendMessage_\"+this_channel, { }, function(message:String, to:String) {\r\n        if (!to) to = \"*\";\r\n        sending_lc.send(this_channel + \"_\" + other_role, \"receiveMessage\", to, origin, this_channel, message);\r\n      } );\r\n      receiving_lc.connect(this_channel + \"_\" + role);\r\n    } );\r\n    ExternalInterface.call(\"ready\");\r\n  }\r\n  \r\n  public function Main() {\r\n  }\r\n}\r\n","new_contents":"\ufeff\/*\r\n * Licensed to the Apache Software Foundation (ASF) under one\r\n * or more contributor license agreements. See the NOTICE file\r\n * distributed with this work for additional information\r\n * regarding copyright ownership. The ASF licenses this file\r\n * to you under the Apache License, Version 2.0 (the\r\n * \"License\"); you may not use this file except in compliance\r\n * with the License. You may obtain a copy of the License at\r\n *\r\n * http:\/\/www.apache.org\/licenses\/LICENSE-2.0\r\n *\r\n * Unless required by applicable law or agreed to in writing,\r\n * software distributed under the License is distributed on an\r\n * \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\r\n * KIND, either express or implied. See the License for the\r\n * specific language governing permissions and limitations under the License.\r\n *\/\r\n\r\nimport flash.external.ExternalInterface;\r\nimport System.security;\r\n\r\n\/**\r\n * XPC Flash Based Transport\r\n * Original design by evn@google.com (Eduardo Vela)\r\n *\/\r\nclass Main {\r\n  private static var SINGLETON:Boolean = false;\r\n  public static function main(swfRoot:MovieClip):Void {\r\n    if (SINGLETON) return;\r\n    SINGLETON = true;\r\n    \r\n    var origin:String;\r\n    \r\n    if (_level0.origin == undefined){\r\n      origin = \"http:\/\/*\";\r\n    } else {\r\n      origin = _level0.origin;\r\n    }\r\n    \r\n    var domain:String = origin.substr(origin.indexOf(\"\/\/\") + 2, origin.length);\r\n    \r\n    if (origin.substr(0,5)===\"http:\") {\r\n      security.allowInsecureDomain(domain);\r\n    } else {\r\n      security.allowDomain(domain);\r\n    }\r\n    \r\n    ExternalInterface.addCallback(\"setup\", { }, function(this_channel:String, role:String) {\r\n      if (this_channel.indexOf(\":\") > -1) {\r\n        return;\r\n      }\r\n\r\n      var other_role:String;\r\n      \r\n      if (role == \"INNER\") {\r\n        other_role = \"OUTER\";\r\n      } else {\r\n        role = \"OUTER\";\r\n        other_role = \"INNER\";\r\n      }\r\n\r\n      var receiving_lc:LocalConnection = new LocalConnection();\r\n      var sending_lc:LocalConnection = new LocalConnection();\r\n      receiving_lc.receiveMessage = function(to:String, from:String, channel:String, message:String) {\r\n        if ((to === \"*\" || to === origin) && channel === this_channel) {\r\n          ExternalInterface.call(\"gadgets.rpctx.flash._receiveMessage\", channel, message, from, to);\r\n        }\r\n      }\r\n\r\n      ExternalInterface.addCallback(\"sendMessage_\"+this_channel, { }, function(message:String, to:String) {\r\n        if (!to) to = \"*\";\r\n        sending_lc.send(this_channel + \"_\" + other_role, \"receiveMessage\", to, origin, this_channel, message);\r\n      } );\r\n      receiving_lc.connect(this_channel + \"_\" + role);\r\n    } );\r\n    ExternalInterface.call(\"gadgets.rpctx.flash._ready\");\r\n  }\r\n  \r\n  public function Main() {\r\n  }\r\n}\r\n","subject":"Rename callback methods for relay SWF. TODO: build this and commit.","message":"Rename callback methods for relay SWF. TODO: build this and commit.\n\n\n\ngit-svn-id: 84334937b86421baa0e582c4ab1a9d358324cbeb@1049774 13f79535-47bb-0310-9956-ffa450edef68\n","lang":"ActionScript","license":"apache-2.0","repos":"apache\/shindig,apache\/shindig,apache\/shindig,apache\/shindig,apparentlymart\/shindig,apparentlymart\/shindig,apparentlymart\/shindig,apparentlymart\/shindig,apache\/shindig"}
{"commit":"db4c0f2cee16191a3f85b6d6f3a8812603a7d5ba","old_file":"libswfdec\/swfdec_initialize.as","new_file":"libswfdec\/swfdec_initialize.as","old_contents":"\/* Swfdec\n * Copyright (C) 2007 Benjamin Otte <otte@gnome.org>\n *\n * This library is free software; you can redistribute it and\/or\n * modify it under the terms of the GNU Lesser General Public\n * License as published by the Free Software Foundation; either\n * version 2.1 of the License, or (at your option) any later version.\n * \n * This library is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n * Lesser General Public License for more details.\n * \n * You should have received a copy of the GNU Lesser General Public\n * License along with this library; if not, write to the Free Software\n * Foundation, Inc., 51 Franklin Street, Fifth Floor, \n * Boston, MA  02110-1301  USA\n *\/\n\n\/*** GENERAL ***\/\n\nASSetNative = ASnative (4, 0);\nASSetNativeAccessor = ASnative (4, 1);\n\n\/*** ASBROADCASTER ***\/\n\nfunction AsBroadcaster () { };\n\nAsBroadcaster.broadcastMessage = ASnative(101, 12);\n\nAsBroadcaster.addListener = function (x) {\n  this.removeListener (x);\n  this._listeners.push (x);\n  return true;\n};\n\nAsBroadcaster.removeListener = function (x) {\n  var l = this._listeners;\n  var i;\n\n  for (var i = 0; i < l.length; i++) {\n    if (l[i] == x) {\n      l.splice (i, 1);\n      return true;\n    }\n  }\n  return false;\n};\n\nAsBroadcaster.initialize = function (o) {\n  o.broadcastMessage = ASnative(101, 12);\n  o.addListener = AsBroadcaster.addListener;\n  o.removeListener = AsBroadcaster.removeListener;\n  o._listeners = new Array ();\n  ASSetPropFlags(o, \"broadcastMessage,addListener,removeListener,_listeners\", 131);\n};\nASSetPropFlags(AsBroadcaster, null, 131);\n\nKey = { ALT: 18, BACKSPACE: 8, CAPSLOCK: 20, CONTROL: 17, DELETEKEY: 46, \n    DOWN: 40, END: 35, ENTER: 13, ESCAPE: 27, HOME: 36, INSERT: 45, LEFT: 37, \n    PGDN: 34, PGUP: 33, RIGHT: 39, SHIFT: 16, SPACE: 32, TAB: 9, UP: 38 };\nASSetNative(Key, 800, \"getAscii,getCode,isDown\");\nAsBroadcaster.initialize(Key);\nASSetPropFlags(Key, null, 7);\n\n\/*** MOUSE ***\/\n\nMouse = new Object ();\nMouse.show = ASnative (5, 0);\nMouse.hide = ASnative (5, 1);\nAsBroadcaster.initialize (Mouse);\nASSetPropFlags(Mouse, null, 7);\n\n\/*** STAGE ***\/\n\nStage = new Object ();\nAsBroadcaster.initialize (Stage);\nASSetNativeAccessor (Stage, 666, \"scaleMode,align,width,height\", 1);\n\n\/*** LOADVARS ***\/\n\nfunction LoadVars () { };\n\nLoadVars.prototype.contentType = \"application\/x-www-form-urlencoded\";\n\nLoadVars.prototype.load = ASnative (301, 0);\n\/\/LoadVars.prototype.send = ASnative (301, 1);\n\/\/LoadVars.prototype.sendAndLoad = ASnative (301, 2);\nLoadVars.prototype.decode = ASnative (301, 3);\n\nLoadVars.prototype.onLoad = function () {\n};\n\nLoadVars.prototype.onData = function (src) {\n  this.loaded = true;\n  if (src != null) {\n    this.decode (src);\n    this.onLoad (true);\n  } else {\n    this.onLoad (false);\n  }\n};\n\nLoadVars.prototype.toString = function () {\n  var str = null;\n  for (var x in this) {\n    if (str == null) {\n      str = escape(x) + \"=\" + escape(this[x]);\n    } else {\n      str += \"&\" + escape(x) + \"=\" + escape(this[x]);\n    }\n  }\n  return str;\n};\n\nLoadVars.prototype.getBytesLoaded = function () {\n  return this._bytesLoaded;\n};\n\nLoadVars.prototype.getBytesTotal = function () {\n  return this._bytesTotal;\n};\n\nASSetPropFlags(LoadVars.prototype, null, 131);\n\n\/*** XML ***\/\n\nXML.prototype.load = ASnative (301, 0);\n\n\/*** System ***\/\n\nSystem = {};\nSystem.capabilities = {};\nSystem.capabilities.Query = ASnative(11, 0);\nSystem.capabilities.Query();\ndelete System.capabilities.Query;\n\n\/*** OH THE HUMANITY ***\/\n\no = null;\n","new_contents":"\/* Swfdec\n * Copyright (C) 2007 Benjamin Otte <otte@gnome.org>\n *\n * This library is free software; you can redistribute it and\/or\n * modify it under the terms of the GNU Lesser General Public\n * License as published by the Free Software Foundation; either\n * version 2.1 of the License, or (at your option) any later version.\n * \n * This library is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n * Lesser General Public License for more details.\n * \n * You should have received a copy of the GNU Lesser General Public\n * License along with this library; if not, write to the Free Software\n * Foundation, Inc., 51 Franklin Street, Fifth Floor, \n * Boston, MA  02110-1301  USA\n *\/\n\n\/*** GENERAL ***\/\n\nASSetNative = ASnative (4, 0);\nASSetNativeAccessor = ASnative (4, 1);\n\n\/*** ASBROADCASTER ***\/\n\nfunction AsBroadcaster () { };\n\nAsBroadcaster.broadcastMessage = ASnative(101, 12);\n\nAsBroadcaster.addListener = function (x) {\n  this.removeListener (x);\n  this._listeners.push (x);\n  return true;\n};\n\nAsBroadcaster.removeListener = function (x) {\n  var l = this._listeners;\n  var i;\n\n  for (var i = 0; i < l.length; i++) {\n    if (l[i] == x) {\n      l.splice (i, 1);\n      return true;\n    }\n  }\n  return false;\n};\n\nAsBroadcaster.initialize = function (o) {\n  o.broadcastMessage = ASnative(101, 12);\n  o.addListener = AsBroadcaster.addListener;\n  o.removeListener = AsBroadcaster.removeListener;\n  o._listeners = new Array ();\n  ASSetPropFlags(o, \"broadcastMessage,addListener,removeListener,_listeners\", 131);\n};\nASSetPropFlags(AsBroadcaster, null, 131);\n\nKey = { ALT: 18, BACKSPACE: 8, CAPSLOCK: 20, CONTROL: 17, DELETEKEY: 46, \n    DOWN: 40, END: 35, ENTER: 13, ESCAPE: 27, HOME: 36, INSERT: 45, LEFT: 37, \n    PGDN: 34, PGUP: 33, RIGHT: 39, SHIFT: 16, SPACE: 32, TAB: 9, UP: 38 };\nASSetNative(Key, 800, \"getAscii,getCode,isDown\");\nAsBroadcaster.initialize(Key);\nASSetPropFlags(Key, null, 7);\n\n\/*** MOUSE ***\/\n\nMouse = new Object ();\nMouse.show = ASnative (5, 0);\nMouse.hide = ASnative (5, 1);\nAsBroadcaster.initialize (Mouse);\nASSetPropFlags(Mouse, null, 7);\n\n\/*** STAGE ***\/\n\nStage = new Object ();\nAsBroadcaster.initialize (Stage);\nASSetNativeAccessor (Stage, 666, \"scaleMode,align,width,height\", 1);\n\n\/*** LOADVARS ***\/\n\nfunction LoadVars () { };\n\nLoadVars.prototype.contentType = \"application\/x-www-form-urlencoded\";\n\nLoadVars.prototype.load = ASnative (301, 0);\n\/\/LoadVars.prototype.send = ASnative (301, 1);\n\/\/LoadVars.prototype.sendAndLoad = ASnative (301, 2);\nLoadVars.prototype.decode = ASnative (301, 3);\n\nLoadVars.prototype.onLoad = function () {\n};\n\nLoadVars.prototype.onData = function (src) {\n  this.loaded = true;\n  if (src != null) {\n    this.decode (src);\n    this.onLoad (true);\n  } else {\n    this.onLoad (false);\n  }\n};\n\nLoadVars.prototype.toString = function () {\n  var str = null;\n  for (var x in this) {\n    if (str == null) {\n      str = escape(x) + \"=\" + escape(this[x]);\n    } else {\n      str += \"&\" + escape(x) + \"=\" + escape(this[x]);\n    }\n  }\n  return str;\n};\n\nLoadVars.prototype.getBytesLoaded = function () {\n  return this._bytesLoaded;\n};\n\nLoadVars.prototype.getBytesTotal = function () {\n  return this._bytesTotal;\n};\n\nASSetPropFlags(LoadVars.prototype, null, 131);\n\n\/*** XML ***\/\n\nXML.prototype.load = ASnative (301, 0);\n\n\/*** System ***\/\n\nSystem = {};\nSystem.capabilities = {};\nSystem.capabilities.Query = ASnative (11, 0);\nSystem.capabilities.Query ();\ndelete System.capabilities.Query;\n$version = System.capabilities.version;\n\n\/*** OH THE HUMANITY ***\/\n\no = null;\n","subject":"initialize $version variable","message":"initialize $version variable\n","lang":"ActionScript","license":"lgpl-2.1","repos":"freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec"}
{"commit":"487988bdc3b510d825781c1c5062c38a53c78dd9","old_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","new_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","old_contents":"package org.mangui.chromeless {\n    import flash.net.URLStream;\n\n    import org.mangui.HLS.parsing.Level;\n    import org.mangui.HLS.*;\n    import org.mangui.HLS.utils.*;\n\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n    \/\/ import com.sociodox.theminer.*;\n    public class ChromelessPlayer extends Sprite {\n        \/** reference to the framework. **\/\n        private var _hls : HLS;\n        \/** Sheet to place on top of the video. **\/\n        private var _sheet : Sprite;\n        \/** Reference to the stage video element. **\/\n        private var _stageVideo : StageVideo = null;\n        \/** Reference to the video element. **\/\n        private var _video : Video = null;\n        \/** Video size **\/\n        private var _videoWidth : Number = 0;\n        private var _videoHeight : Number = 0;\n        \/** current media position *\/\n        private var _media_position : Number;\n        private var _duration : Number;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer() {\n            \/\/ Set stage properties\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            stage.addEventListener(Event.RESIZE, _onStageResize);\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000, 0);\n            _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK, _clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n            \/\/ Connect getters to JS.\n            ExternalInterface.addCallback(\"getLevel\", _getLevel);\n            ExternalInterface.addCallback(\"getLevels\", _getLevels);\n            ExternalInterface.addCallback(\"getMetrics\", _getMetrics);\n            ExternalInterface.addCallback(\"getDuration\", _getDuration);\n            ExternalInterface.addCallback(\"getPosition\", _getPosition);\n            ExternalInterface.addCallback(\"getPlaybackState\", _getPlaybackState);\n            ExternalInterface.addCallback(\"getSeekState\", _getSeekState);\n            ExternalInterface.addCallback(\"getType\", _getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\", _getmaxBufferLength);\n            ExternalInterface.addCallback(\"getminBufferLength\", _getminBufferLength);\n            ExternalInterface.addCallback(\"getlowBufferLength\", _getlowBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\", _getbufferLength);\n            ExternalInterface.addCallback(\"getLogDebug\", _getLogDebug);\n            ExternalInterface.addCallback(\"getLogDebug2\", _getLogDebug2);\n            ExternalInterface.addCallback(\"getCapLeveltoStage\", _getCapLeveltoStage);\n            ExternalInterface.addCallback(\"getflushLiveURLCache\", _getflushLiveURLCache);\n            ExternalInterface.addCallback(\"getstartFromLowestLevel\", _getstartFromLowestLevel);\n            ExternalInterface.addCallback(\"getseekFromLowestLevel\", _getseekFromLowestLevel);\n            ExternalInterface.addCallback(\"getJSURLStream\", _getJSURLStream);\n            ExternalInterface.addCallback(\"getPlayerVersion\", _getPlayerVersion);\n            ExternalInterface.addCallback(\"getAudioTrackList\", _getAudioTrackList);\n            ExternalInterface.addCallback(\"getAudioTrackId\", _getAudioTrackId);\n            \/\/ Connect calls to JS.\n            ExternalInterface.addCallback(\"playerLoad\", _load);\n            ExternalInterface.addCallback(\"playerPlay\", _play);\n            ExternalInterface.addCallback(\"playerPause\", _pause);\n            ExternalInterface.addCallback(\"playerResume\", _resume);\n            ExternalInterface.addCallback(\"playerSeek\", _seek);\n            ExternalInterface.addCallback(\"playerStop\", _stop);\n            ExternalInterface.addCallback(\"playerVolume\", _volume);\n            ExternalInterface.addCallback(\"playerSetLevel\", _setLevel);\n            ExternalInterface.addCallback(\"playerSmoothSetLevel\", _smoothSetLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\", _setmaxBufferLength);\n            ExternalInterface.addCallback(\"playerSetminBufferLength\", _setminBufferLength);\n            ExternalInterface.addCallback(\"playerSetlowBufferLength\", _setlowBufferLength);\n            ExternalInterface.addCallback(\"playerSetflushLiveURLCache\", _setflushLiveURLCache);\n            ExternalInterface.addCallback(\"playerSetstartFromLowestLevel\", _setstartFromLowestLevel);\n            ExternalInterface.addCallback(\"playerSetseekFromLowestLevel\", _setseekFromLowestLevel);\n            ExternalInterface.addCallback(\"playerSetLogDebug\", _setLogDebug);\n            ExternalInterface.addCallback(\"playerSetLogDebug2\", _setLogDebug2);\n            ExternalInterface.addCallback(\"playerCapLeveltoStage\", _setCapLeveltoStage);\n            ExternalInterface.addCallback(\"playerSetAudioTrack\", _setAudioTrack);\n            ExternalInterface.addCallback(\"playerSetJSURLStream\", _setJSURLStream);\n\n            setTimeout(_pingJavascript, 50);\n        };\n\n        \/** Notify javascript the framework is ready. **\/\n        private function _pingJavascript() : void {\n            ExternalInterface.call(\"onHLSReady\", ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        private function _completeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n\n        private function _errorHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                var hlsError : HLSError = event.error;\n                ExternalInterface.call(\"onError\", hlsError.code, hlsError.url, hlsError.msg);\n            }\n        };\n\n        private function _fragmentHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\", event.metrics.bandwidth, event.metrics.level, stage.stageWidth);\n            }\n        };\n\n        private function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[0].duration;\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\", event.levels[0].duration);\n            }\n        };\n\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            _duration = event.mediatime.duration;\n            _media_position = event.mediatime.position;\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onPosition\", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding);\n            }\n\n            var videoWidth : Number = _video ? _video.videoWidth : _stageVideo.videoWidth;\n            var videoHeight : Number = _video ? _video.videoHeight : _stageVideo.videoHeight;\n\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    _resize();\n                    if (ExternalInterface.available) {\n                        ExternalInterface.call(\"onVideoSize\", _videoWidth, _videoHeight);\n                    }\n                }\n            }\n        };\n\n        private function _stateHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\", event.state);\n            }\n        };\n\n        private function _switchHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\", event.level);\n            }\n        };\n\n        private function _audioTracksListChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTracksListChange\", _getAudioTrackList());\n            }\n        }\n\n        private function _audioTrackChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTrackChange\", event.audioTrack);\n            }\n        }\n\n        \/** Javascript getters. **\/\n        private function _getLevel() : Number {\n            return _hls.level;\n        };\n\n        private function _getLevels() : Vector.<Level> {\n            return _hls.levels;\n        };\n\n        private function _getMetrics() : Object {\n            return _hls.metrics;\n        };\n\n        private function _getDuration() : Number {\n            return _duration;\n        };\n\n        private function _getPosition() : Number {\n            return _hls.position;\n        };\n\n        private function _getPlaybackState() : String {\n            return _hls.playbackState;\n        };\n\n        private function _getSeekState() : String {\n            return _hls.seekState;\n        };\n\n        private function _getType() : String {\n            return _hls.type;\n        };\n\n        private function _getbufferLength() : Number {\n            return _hls.bufferLength;\n        };\n\n        private function _getmaxBufferLength() : Number {\n            return _hls.maxBufferLength;\n        };\n\n        private function _getminBufferLength() : Number {\n            return _hls.minBufferLength;\n        };\n\n        private function _getlowBufferLength() : Number {\n            return _hls.lowBufferLength;\n        };\n\n        private function _getflushLiveURLCache() : Boolean {\n            return _hls.flushLiveURLCache;\n        };\n\n        private function _getstartFromLowestLevel() : Boolean {\n            return _hls.startFromLowestLevel;\n        };\n\n        private function _getseekFromLowestLevel() : Boolean {\n            return _hls.seekFromLowestLevel;\n        };\n\n        private function _getLogDebug() : Boolean {\n            return Log.LOG_DEBUG_ENABLED;\n        };\n\n        private function _getLogDebug2() : Boolean {\n            return Log.LOG_DEBUG2_ENABLED;\n        };\n\n        private function _getCapLeveltoStage() : Boolean {\n            return _hls.capLeveltoStage;\n        };\n\n        private function _getJSURLStream() : Boolean {\n            return (_hls.URLstream is JSURLStream);\n        };\n\n        private function _getPlayerVersion() : Number {\n            return 2;\n        };\n\n        private function _getAudioTrackList() : Array {\n            var list : Array = [];\n            var vec : Vector.<HLSAudioTrack> = _hls.audioTracks;\n            for (var i : Object in vec) {\n                list.push(vec[i]);\n            }\n            return list;\n        };\n\n        private function _getAudioTrackId() : Number {\n            return _hls.audioTrack;\n        };\n\n        \/** Javascript calls. **\/\n        private function _load(url : String) : void {\n            _hls.load(url);\n        };\n\n        private function _play() : void {\n            _hls.stream.play();\n        };\n\n        private function _pause() : void {\n            _hls.stream.pause();\n        };\n\n        private function _resume() : void {\n            _hls.stream.resume();\n        };\n\n        private function _seek(position : Number) : void {\n            _hls.stream.seek(position);\n        };\n\n        private function _stop() : void {\n            _hls.stream.close();\n        };\n\n        private function _volume(percent : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(percent \/ 100);\n        };\n\n        private function _setLevel(level : Number) : void {\n            _smoothSetLevel(level);\n            if (!isNaN(_media_position) && level != -1) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        private function _smoothSetLevel(level : Number) : void {\n            if (level != _hls.level) {\n                _hls.level = level;\n            }\n        };\n\n        private function _setmaxBufferLength(new_len : Number) : void {\n            _hls.maxBufferLength = new_len;\n        };\n\n        private function _setminBufferLength(new_len : Number) : void {\n            _hls.minBufferLength = new_len;\n        };\n\n        private function _setlowBufferLength(new_len : Number) : void {\n            _hls.lowBufferLength = new_len;\n        };\n\n        private function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void {\n            _hls.flushLiveURLCache = flushLiveURLCache;\n        };\n\n        private function _setstartFromLowestLevel(startFromLowestLevel : Boolean) : void {\n            _hls.startFromLowestLevel = startFromLowestLevel;\n        };\n\n        private function _setseekFromLowestLevel(seekFromLowestLevel : Boolean) : void {\n            _hls.seekFromLowestLevel = seekFromLowestLevel;\n        };\n\n        private function _setLogDebug(debug : Boolean) : void {\n            Log.LOG_DEBUG_ENABLED = debug;\n        };\n\n        private function _setLogDebug2(debug2 : Boolean) : void {\n            Log.LOG_DEBUG2_ENABLED = debug2;\n        };\n\n        private function _setCapLeveltoStage(value : Boolean) : void {\n            _hls.capLeveltoStage = value;\n        };\n\n        private function _setJSURLStream(jsURLstream : Boolean) : void {\n            if (jsURLstream) {\n                _hls.URLstream = JSURLStream as Class;\n            } else {\n                _hls.URLstream = URLStream as Class;\n            }\n        };\n\n        private function _setAudioTrack(val : Number) : void {\n            if (val == _hls.audioTrack) return;\n            _hls.audioTrack = val;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        \/** Mouse click handler. **\/\n        private function _clickHandler(event : MouseEvent) : void {\n            if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n        };\n\n        \/** StageVideo detector. **\/\n        private function _onStageVideoState(event : StageVideoAvailabilityEvent) : void {\n            var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            _hls = new HLS();\n            _hls.stage = stage;\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.QUALITY_SWITCH, _switchHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange);\n\n            if (available && stage.stageVideos.length > 0) {\n                _stageVideo = stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n                _stageVideo.attachNetStream(_hls.stream);\n            } else {\n                _video = new Video(stage.stageWidth, stage.stageHeight);\n                addChild(_video);\n                _video.smoothing = true;\n                _video.attachNetStream(_hls.stream);\n            }\n            stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            \/\/ addChild(new TheMiner());\n        };\n\n        private function _onStageResize(event : Event) : void {\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.width = stage.stageWidth;\n            _sheet.height = stage.stageHeight;\n            _resize();\n        };\n\n        private function _resize() : void {\n            var rect : Rectangle;\n            rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight);\n            \/\/ resize video\n            if (_video) {\n                _video.width = rect.width;\n                _video.height = rect.height;\n                _video.x = rect.x;\n                _video.y = rect.y;\n            } else if (_stageVideo) {\n                _stageVideo.viewPort = rect;\n            }\n        }\n    }\n}\n","new_contents":"package org.mangui.chromeless {\n    import flash.net.URLStream;\n\n    import org.mangui.HLS.parsing.Level;\n    import org.mangui.HLS.*;\n    import org.mangui.HLS.utils.*;\n\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n    \/\/ import com.sociodox.theminer.*;\n    public class ChromelessPlayer extends Sprite {\n        \/** reference to the framework. **\/\n        private var _hls : HLS;\n        \/** Sheet to place on top of the video. **\/\n        private var _sheet : Sprite;\n        \/** Reference to the stage video element. **\/\n        private var _stageVideo : StageVideo = null;\n        \/** Reference to the video element. **\/\n        private var _video : Video = null;\n        \/** Video size **\/\n        private var _videoWidth : Number = 0;\n        private var _videoHeight : Number = 0;\n        \/** current media position *\/\n        private var _media_position : Number;\n        private var _duration : Number;\n\t\/** URL autoload feature *\/\n\tprivate var _autoLoad : Boolean = false;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer() {\n            \/\/ Set stage properties\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            stage.addEventListener(Event.RESIZE, _onStageResize);\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000, 0);\n            _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK, _clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n            \/\/ Connect getters to JS.\n            ExternalInterface.addCallback(\"getLevel\", _getLevel);\n            ExternalInterface.addCallback(\"getLevels\", _getLevels);\n            ExternalInterface.addCallback(\"getMetrics\", _getMetrics);\n            ExternalInterface.addCallback(\"getDuration\", _getDuration);\n            ExternalInterface.addCallback(\"getPosition\", _getPosition);\n            ExternalInterface.addCallback(\"getPlaybackState\", _getPlaybackState);\n            ExternalInterface.addCallback(\"getSeekState\", _getSeekState);\n            ExternalInterface.addCallback(\"getType\", _getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\", _getmaxBufferLength);\n            ExternalInterface.addCallback(\"getminBufferLength\", _getminBufferLength);\n            ExternalInterface.addCallback(\"getlowBufferLength\", _getlowBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\", _getbufferLength);\n            ExternalInterface.addCallback(\"getLogDebug\", _getLogDebug);\n            ExternalInterface.addCallback(\"getLogDebug2\", _getLogDebug2);\n            ExternalInterface.addCallback(\"getCapLeveltoStage\", _getCapLeveltoStage);\n            ExternalInterface.addCallback(\"getflushLiveURLCache\", _getflushLiveURLCache);\n            ExternalInterface.addCallback(\"getstartFromLowestLevel\", _getstartFromLowestLevel);\n            ExternalInterface.addCallback(\"getseekFromLowestLevel\", _getseekFromLowestLevel);\n            ExternalInterface.addCallback(\"getJSURLStream\", _getJSURLStream);\n            ExternalInterface.addCallback(\"getPlayerVersion\", _getPlayerVersion);\n            ExternalInterface.addCallback(\"getAudioTrackList\", _getAudioTrackList);\n            ExternalInterface.addCallback(\"getAudioTrackId\", _getAudioTrackId);\n            \/\/ Connect calls to JS.\n            ExternalInterface.addCallback(\"playerLoad\", _load);\n            ExternalInterface.addCallback(\"playerPlay\", _play);\n            ExternalInterface.addCallback(\"playerPause\", _pause);\n            ExternalInterface.addCallback(\"playerResume\", _resume);\n            ExternalInterface.addCallback(\"playerSeek\", _seek);\n            ExternalInterface.addCallback(\"playerStop\", _stop);\n            ExternalInterface.addCallback(\"playerVolume\", _volume);\n            ExternalInterface.addCallback(\"playerSetLevel\", _setLevel);\n            ExternalInterface.addCallback(\"playerSmoothSetLevel\", _smoothSetLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\", _setmaxBufferLength);\n            ExternalInterface.addCallback(\"playerSetminBufferLength\", _setminBufferLength);\n            ExternalInterface.addCallback(\"playerSetlowBufferLength\", _setlowBufferLength);\n            ExternalInterface.addCallback(\"playerSetflushLiveURLCache\", _setflushLiveURLCache);\n            ExternalInterface.addCallback(\"playerSetstartFromLowestLevel\", _setstartFromLowestLevel);\n            ExternalInterface.addCallback(\"playerSetseekFromLowestLevel\", _setseekFromLowestLevel);\n            ExternalInterface.addCallback(\"playerSetLogDebug\", _setLogDebug);\n            ExternalInterface.addCallback(\"playerSetLogDebug2\", _setLogDebug2);\n            ExternalInterface.addCallback(\"playerCapLeveltoStage\", _setCapLeveltoStage);\n            ExternalInterface.addCallback(\"playerSetAudioTrack\", _setAudioTrack);\n            ExternalInterface.addCallback(\"playerSetJSURLStream\", _setJSURLStream);\n\n            setTimeout(_pingJavascript, 50);\n        };\n\n        \/** Notify javascript the framework is ready. **\/\n        private function _pingJavascript() : void {\n            ExternalInterface.call(\"onHLSReady\", ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        private function _completeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n\n        private function _errorHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                var hlsError : HLSError = event.error;\n                ExternalInterface.call(\"onError\", hlsError.code, hlsError.url, hlsError.msg);\n            }\n        };\n\n        private function _fragmentHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\", event.metrics.bandwidth, event.metrics.level, stage.stageWidth);\n            }\n        };\n\n        private function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[0].duration;\n\n            if (_autoLoad) {\n                _play();\n            }\n\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\", event.levels[0].duration);\n            }\n        };\n\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            _duration = event.mediatime.duration;\n            _media_position = event.mediatime.position;\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onPosition\", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding);\n            }\n\n            var videoWidth : Number = _video ? _video.videoWidth : _stageVideo.videoWidth;\n            var videoHeight : Number = _video ? _video.videoHeight : _stageVideo.videoHeight;\n\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    _resize();\n                    if (ExternalInterface.available) {\n                        ExternalInterface.call(\"onVideoSize\", _videoWidth, _videoHeight);\n                    }\n                }\n            }\n        };\n\n        private function _stateHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\", event.state);\n            }\n        };\n\n        private function _switchHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\", event.level);\n            }\n        };\n\n        private function _audioTracksListChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTracksListChange\", _getAudioTrackList());\n            }\n        }\n\n        private function _audioTrackChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTrackChange\", event.audioTrack);\n            }\n        }\n\n        \/** Javascript getters. **\/\n        private function _getLevel() : Number {\n            return _hls.level;\n        };\n\n        private function _getLevels() : Vector.<Level> {\n            return _hls.levels;\n        };\n\n        private function _getMetrics() : Object {\n            return _hls.metrics;\n        };\n\n        private function _getDuration() : Number {\n            return _duration;\n        };\n\n        private function _getPosition() : Number {\n            return _hls.position;\n        };\n\n        private function _getPlaybackState() : String {\n            return _hls.playbackState;\n        };\n\n        private function _getSeekState() : String {\n            return _hls.seekState;\n        };\n\n        private function _getType() : String {\n            return _hls.type;\n        };\n\n        private function _getbufferLength() : Number {\n            return _hls.bufferLength;\n        };\n\n        private function _getmaxBufferLength() : Number {\n            return _hls.maxBufferLength;\n        };\n\n        private function _getminBufferLength() : Number {\n            return _hls.minBufferLength;\n        };\n\n        private function _getlowBufferLength() : Number {\n            return _hls.lowBufferLength;\n        };\n\n        private function _getflushLiveURLCache() : Boolean {\n            return _hls.flushLiveURLCache;\n        };\n\n        private function _getstartFromLowestLevel() : Boolean {\n            return _hls.startFromLowestLevel;\n        };\n\n        private function _getseekFromLowestLevel() : Boolean {\n            return _hls.seekFromLowestLevel;\n        };\n\n        private function _getLogDebug() : Boolean {\n            return Log.LOG_DEBUG_ENABLED;\n        };\n\n        private function _getLogDebug2() : Boolean {\n            return Log.LOG_DEBUG2_ENABLED;\n        };\n\n        private function _getCapLeveltoStage() : Boolean {\n            return _hls.capLeveltoStage;\n        };\n\n        private function _getJSURLStream() : Boolean {\n            return (_hls.URLstream is JSURLStream);\n        };\n\n        private function _getPlayerVersion() : Number {\n            return 2;\n        };\n\n        private function _getAudioTrackList() : Array {\n            var list : Array = [];\n            var vec : Vector.<HLSAudioTrack> = _hls.audioTracks;\n            for (var i : Object in vec) {\n                list.push(vec[i]);\n            }\n            return list;\n        };\n\n        private function _getAudioTrackId() : Number {\n            return _hls.audioTrack;\n        };\n\n        \/** Javascript calls. **\/\n        private function _load(url : String) : void {\n            _hls.load(url);\n        };\n\n        private function _play() : void {\n            _hls.stream.play();\n        };\n\n        private function _pause() : void {\n            _hls.stream.pause();\n        };\n\n        private function _resume() : void {\n            _hls.stream.resume();\n        };\n\n        private function _seek(position : Number) : void {\n            _hls.stream.seek(position);\n        };\n\n        private function _stop() : void {\n            _hls.stream.close();\n        };\n\n        private function _volume(percent : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(percent \/ 100);\n        };\n\n        private function _setLevel(level : Number) : void {\n            _smoothSetLevel(level);\n            if (!isNaN(_media_position) && level != -1) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        private function _smoothSetLevel(level : Number) : void {\n            if (level != _hls.level) {\n                _hls.level = level;\n            }\n        };\n\n        private function _setmaxBufferLength(new_len : Number) : void {\n            _hls.maxBufferLength = new_len;\n        };\n\n        private function _setminBufferLength(new_len : Number) : void {\n            _hls.minBufferLength = new_len;\n        };\n\n        private function _setlowBufferLength(new_len : Number) : void {\n            _hls.lowBufferLength = new_len;\n        };\n\n        private function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void {\n            _hls.flushLiveURLCache = flushLiveURLCache;\n        };\n\n        private function _setstartFromLowestLevel(startFromLowestLevel : Boolean) : void {\n            _hls.startFromLowestLevel = startFromLowestLevel;\n        };\n\n        private function _setseekFromLowestLevel(seekFromLowestLevel : Boolean) : void {\n            _hls.seekFromLowestLevel = seekFromLowestLevel;\n        };\n\n        private function _setLogDebug(debug : Boolean) : void {\n            Log.LOG_DEBUG_ENABLED = debug;\n        };\n\n        private function _setLogDebug2(debug2 : Boolean) : void {\n            Log.LOG_DEBUG2_ENABLED = debug2;\n        };\n\n        private function _setCapLeveltoStage(value : Boolean) : void {\n            _hls.capLeveltoStage = value;\n        };\n\n        private function _setJSURLStream(jsURLstream : Boolean) : void {\n            if (jsURLstream) {\n                _hls.URLstream = JSURLStream as Class;\n            } else {\n                _hls.URLstream = URLStream as Class;\n            }\n        };\n\n        private function _setAudioTrack(val : Number) : void {\n            if (val == _hls.audioTrack) return;\n            _hls.audioTrack = val;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        \/** Mouse click handler. **\/\n        private function _clickHandler(event : MouseEvent) : void {\n            if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n        };\n\n        \/** StageVideo detector. **\/\n        private function _onStageVideoState(event : StageVideoAvailabilityEvent) : void {\n            var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            _hls = new HLS();\n            _hls.stage = stage;\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.QUALITY_SWITCH, _switchHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange);\n\n            if (available && stage.stageVideos.length > 0) {\n                _stageVideo = stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n                _stageVideo.attachNetStream(_hls.stream);\n            } else {\n                _video = new Video(stage.stageWidth, stage.stageHeight);\n                addChild(_video);\n                _video.smoothing = true;\n                _video.attachNetStream(_hls.stream);\n            }\n            stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            \/\/ addChild(new TheMiner());\n\n            var autoLoadUrl : String = root.loaderInfo.parameters.url as String;\n            if (autoLoadUrl != null) {\n                _autoLoad = true;\n                _load(autoLoadUrl);\n            }\n        };\n\n        private function _onStageResize(event : Event) : void {\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.width = stage.stageWidth;\n            _sheet.height = stage.stageHeight;\n            _resize();\n        };\n\n        private function _resize() : void {\n            var rect : Rectangle;\n            rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight);\n            \/\/ resize video\n            if (_video) {\n                _video.width = rect.width;\n                _video.height = rect.height;\n                _video.x = rect.x;\n                _video.y = rect.y;\n            } else if (_stageVideo) {\n                _stageVideo.viewPort = rect;\n            }\n        }\n    }\n}\n","subject":"Add URL auto-loading support to the chromeless player","message":"Add URL auto-loading support to the chromeless player\n\nThe \"url\" flashvar now allows the chromeless player to automatically load and play the specified URL.\nThis allows the player to be used without any JavaScript.\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"e7de0f2a15067ff9a5e011df1cf62002498d5d1b","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirBackgroundFetch\/AirBackgroundFetch.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirBackgroundFetch\/AirBackgroundFetch.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirBackgroundFetch\n{\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class AirBackgroundFetch extends EventDispatcher\n\t{\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\n\t\t\/** AirBackgroundFetch is supported on iOS and Android devices. *\/\n\t\tpublic static function get isSupported() : Boolean\n\t\t{\n\t\t\tvar isIOS:Boolean = (Capabilities.manufacturer.indexOf(\"iOS\") != -1);\n\t\t\tvar isAndroid:Boolean = (Capabilities.manufacturer.indexOf(\"Android\") != -1)\n\t\t\treturn isIOS || isAndroid;\n\t\t}\n\t\t\n\t\tpublic function AirBackgroundFetch()\n\t\t{\n\t\t\tif (!_instance)\n\t\t\t{\n\t\t\t\t_context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\t\tif (!_context)\n\t\t\t\t{\n\t\t\t\t\tlog(\"ERROR - Extension context is null. Please check if extension.xml is setup correctly.\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\t_context.addEventListener(StatusEvent.STATUS, onStatus);\n\t\t\t\t\n\t\t\t\t_instance = this;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getInstance() : AirBackgroundFetch\n\t\t{\n\t\t\treturn _instance ? _instance : new AirBackgroundFetch();\n\t\t}\n\t\t\n\t\tpublic var logEnabled : Boolean = true;\n\n\t\t\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\n\t\tprivate static const EXTENSION_ID : String = \"com.freshplanet.AirBackgroundFetch\";\n\t\t\n\t\tprivate static var _instance : AirBackgroundFetch;\n\t\t\n\t\tprivate var _context : ExtensionContext;\n\t\t\n\t\tprivate function onStatus( event : StatusEvent ) : void\n\t\t{\n\t\t\tif (event.code == \"LOGGING\") \/\/ Simple log message\n\t\t\t{\n\t\t\t\tlog(event.level);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function log( message : String ) : void\n\t\t{\n\t\t\tif (logEnabled) trace(\"[AirBackgroundFetch] \" + message);\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirBackgroundFetch\n{\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class AirBackgroundFetch extends EventDispatcher\n\t{\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\n\t\t\/** AirBackgroundFetch is supported on iOS and Android devices. *\/\n\t\tpublic static function get isSupported() : Boolean\n\t\t{\n\t\t\tvar isIOS:Boolean = (Capabilities.manufacturer.indexOf(\"iOS\") != -1);\n\t\t\tvar isAndroid:Boolean = (Capabilities.manufacturer.indexOf(\"Android\") != -1)\n\t\t\treturn isIOS || isAndroid;\n\t\t}\n\t\t\n\t\tpublic function AirBackgroundFetch()\n\t\t{\n\t\t\tif (!_instance)\n\t\t\t{\n\t\t\t\t_context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\t\tif (!_context)\n\t\t\t\t{\n\t\t\t\t\tlog(\"ERROR - Extension context is null. Please check if extension.xml is setup correctly.\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\t_context.addEventListener(StatusEvent.STATUS, onStatus);\n\t\t\t\t\n\t\t\t\t_instance = this;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getInstance() : AirBackgroundFetch\n\t\t{\n\t\t\treturn _instance ? _instance : new AirBackgroundFetch();\n\t\t}\n\t\t\n\t\tpublic var logEnabled : Boolean = true;\n\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tFUNCTIONS\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\n\t\t\/**\n        * Load a music stream url\n        * @param url:String\n        *\/\n        public function loadUrl(url:String, data:String):void\n        {\n            _context.call(\"loadUrl\", url, data);\n        }\n\n\t\t\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\n\t\tprivate static const EXTENSION_ID : String = \"com.freshplanet.AirBackgroundFetch\";\n\t\t\n\t\tprivate static var _instance : AirBackgroundFetch;\n\t\t\n\t\tprivate var _context : ExtensionContext;\n\t\t\n\t\tprivate function onStatus( event : StatusEvent ) : void\n\t\t{\n\t\t\tif (event.code == \"LOGGING\") \/\/ Simple log message\n\t\t\t{\n\t\t\t\tlog(event.level);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function log( message : String ) : void\n\t\t{\n\t\t\tif (logEnabled) trace(\"[AirBackgroundFetch] \" + message);\n\t\t}\n\t}\n}","subject":"Add loadUrl method","message":"Add loadUrl method","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-BackgroundFetch,freshplanet\/ANE-BackgroundFetch"}
{"commit":"a678a613e6a2ebafe61a72c638b2eb7051f91239","old_file":"test\/trace\/trace_properties.as","new_file":"test\/trace\/trace_properties.as","old_contents":"#if __SWF_VERSION__ == 5\n\/\/ create a _global object, since it doesn't have one, these are ver 6 values\n_global = new_empty_object ();\n_global.ASSetNative = ASSetNative;\n_global.ASSetNativeAccessor = ASSetNativeAccessor;\n_global.ASSetPropFlags = ASSetPropFlags;\n_global.ASconstructor = ASconstructor;\n_global.ASnative = ASnative;\n_global.Accessibility = Accessibility;\n_global.Array = Array;\n_global.AsBroadcaster = AsBroadcaster;\n_global.AsSetupError = AsSetupError;\n_global.Boolean = Boolean;\n_global.Button = Button;\n_global.Camera = Camera;\n_global.Color = Color;\n_global.ContextMenu = ContextMenu;\n_global.ContextMenuItem = ContextMenuItem;\n_global.Date = Date;\n_global.Error = Error;\n_global.Function = Function;\n_global.Infinity = Infinity;\n_global.Key = Key;\n_global.LoadVars = LoadVars;\n_global.LocalConnection = LocalConnection;\n_global.Math = Math;\n_global.Microphone = Microphone;\n_global.Mouse = Mouse;\n_global.MovieClip = MovieClip;\n_global.MovieClipLoader = MovieClipLoader;\n_global.NaN = NaN;\n_global.NetConnection = NetConnection;\n_global.NetStream = NetStream;\n_global.Number = Number;\n_global.Object = Object;\n_global.PrintJob = PrintJob;\n_global.RemoteLSOUsage = RemoteLSOUsage;\n_global.Selection = Selection;\n_global.SharedObject = SharedObject;\n_global.Sound = Sound;\n_global.Stage = Stage;\n_global.String = String;\n_global.System = System;\n_global.TextField = TextField;\n_global.TextFormat = TextFormat;\n_global.TextSnapshot = TextSnapshot;\n_global.Video = Video;\n_global.XML = XML;\n_global.XMLNode = XMLNode;\n_global.XMLSocket = XMLSocket;\n_global.clearInterval = clearInterval;\n_global.clearTimeout = clearTimeout;\n_global.enableDebugConsole = enableDebugConsole;\n_global.escape = escape;\n_global.flash = flash;\n_global.isFinite = isFinite;\n_global.isNaN = isNaN;\n_global.o = o;\n_global.parseFloat = parseFloat;\n_global.parseInt = parseInt;\n_global.setInterval = setInterval;\n_global.setTimeout = setTimeout;\n_global.showRedrawRegions = showRedrawRegions;\n_global.textRenderer = textRenderer;\n_global.trace = trace;\n_global.unescape = unescape;\n_global.updateAfterEvent = updateAfterEvent;\n#endif\n\nfunction new_empty_object () {\n  var hash = new Object ();\n  ASSetPropFlags (hash, null, 0, 7);\n  for (var prop in hash) {\n    hash[prop] = \"to-be-deleted\";\n    delete hash[prop];\n  }\n  return hash;\n}\n\nfunction hasOwnProperty_inner (o, prop)\n{\n  if (o.hasOwnProperty != undefined)\n    return o.hasOwnProperty (prop);\n\n  o.hasOwnProperty = ASnative (101, 5);\n  var result = o.hasOwnProperty (prop);\n  delete o.hasOwnProperty;\n  return result;\n}\n\nfunction hasOwnProperty (o, prop)\n{\n  var result = hasOwnProperty_inner (o, prop);\n#if __SWF_VERSION__ != 6\n  if (result == false) {\n    ASSetPropFlags (o, prop, 0, 256);\n    result = hasOwnProperty_inner (o, prop);\n    if (result)\n      ASSetPropFlags (o, prop, 256);\n  }\n#endif\n  return result;\n}\n\nfunction new_info () {\n  return new_empty_object ();\n}\n\nfunction set_info (info, prop, id, value) {\n  info[prop + \"_-_\" + id] = value;\n}\n\nfunction get_info (info, prop, id) {\n  return info[prop + \"_-_\" + id];\n}\n\nfunction is_blaclisted (o, prop)\n{\n  if (prop == \"mySecretId\" || prop == \"globalSecretId\")\n    return true;\n\n  if (o == _global.Camera && prop == \"names\")\n    return true;\n\n  if (o == _global.Microphone && prop == \"names\")\n    return true;\n\n#if __SWF_VERSION__ < 6\n  if (prop == \"__proto__\" && o[prop] == undefined)\n    return true;\n#endif\n\n  return false;\n}\n\nfunction trace_properties_recurse (o, prefix, identifier, level)\n{\n  \/\/ to collect info about different properties\n  var info = new_info ();\n\n  \/\/ calculate indentation\n  var indentation = \"\";\n  for (var j = 0; j < level; j++) {\n    indentation = indentation + \"  \";\n  }\n\n  \/\/ mark the ones that are not hidden\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true)\n\tset_info (info, prop, \"hidden\", false);\n    }\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  var hidden = new Array ();\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n\tif (get_info (info, prop, \"hidden\") != false) {\n\t  set_info (info, prop, \"hidden\", true);\n\t  hidden.push (prop);\n\t}\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, hidden, 1, 0);\n\n  if (all.length == 0) {\n    trace (indentation + \"no children\");\n    return nextSecretId;\n  }\n\n#if __SWF_VERSION__ != 6\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    if (!hasOwnProperty_inner(o, prop) && hasOwnProperty(o, prop))\n    {\n      set_info (info, prop, \"not6\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"not6\", false);\n    }\n  }\n#endif\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    var old = o[prop];\n    var val = \"hello \" + o[prop];\n    o[prop] = val;\n    if (o[prop] != val)\n    {\n      set_info (info, prop, \"constant\", true);\n\n      \/\/ try changing value after removing constant propflag\n      ASSetPropFlags (o, prop, 0, 4);\n      o[prop] = val;\n      if (o[prop] != val) {\n\tset_info (info, prop, \"superconstant\", true);\n      } else {\n\tset_info (info, prop, \"superconstant\", false);\n\to[prop] = old;\n      }\n      ASSetPropFlags (o, prop, 4);\n    }\n    else\n    {\n      set_info (info, prop, \"constant\", false);\n      set_info (info, prop, \"superconstant\", false);\n      o[prop] = old;\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ remove constant flag\n    ASSetPropFlags (o, prop, 0, 4);\n\n    \/\/ try deleting\n    var old = o[prop];\n    delete o[prop];\n    if (hasOwnProperty (o, prop))\n    {\n      set_info (info, prop, \"permanent\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"permanent\", false);\n      o[prop] = old;\n    }\n\n    \/\/ put constant flag back, if it was set\n    if (get_info (info, prop, \"constant\") == true)\n      ASSetPropFlags (o, prop, 4);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    \/\/ format propflags\n    var flags = \"\";\n    if (get_info (info, prop, \"hidden\") == true) {\n      flags += \"h\";\n    }\n    if (get_info (info, prop, \"superpermanent\") == true) {\n      flags += \"P\";\n    } else if (get_info (info, prop, \"permanent\") == true) {\n      flags += \"p\";\n    }\n    if (get_info (info, prop, \"superconstant\") == true) {\n      flags += \"C\";\n    } else if (get_info (info, prop, \"constant\") == true) {\n      flags += \"c\";\n    }\n    if (get_info (info, prop, \"not6\") == true) {\n      flags += \"6\";\n    }\n    if (flags != \"\")\n      flags = \" (\" + flags + \")\";\n\n    var value = \"\";\n    \/\/ add value depending on the type\n    if (typeof (o[prop]) == \"number\" || typeof (o[prop]) == \"boolean\") {\n      value += \" : \" + o[prop];\n    } else if (typeof (o[prop]) == \"string\") {\n      value += \" : \\\"\" + o[prop] + \"\\\"\";\n    }\n\n    \/\/ recurse if it's object or function and this is the place it has been\n    \/\/ named after\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n    {\n      if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \".\" + prop ==\n\t  o[prop][\"mySecretId\"])\n      {\n\ttrace (indentation + prop + flags + \" = \" + typeof (o[prop]));\n\ttrace_properties_recurse (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop, level + 1);\n      }\n      else\n      {\n\ttrace (indentation + prop + flags + \" = \" + o[prop][\"mySecretId\"]);\n      }\n    }\n    else\n    {\n      trace (indentation + prop + flags + \" = \" + typeof (o[prop]) + value);\n    }\n  }\n}\n\nfunction generate_names (o, prefix, identifier)\n{\n  \/\/ mark the ones that are not hidden\n  var nothidden = new Array ();\n  for (var prop in o) {\n    nothidden.push (prop);\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  for (var prop in o)\n  {\n    if (is_blaclisted (o, prop) == false) {\n      \/\/ only get the ones that are not only in the __proto__\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, null, 1, 0);\n  ASSetPropFlags (o, nothidden, 0, 1);\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\") {\n      if (hasOwnProperty (o[prop], \"mySecretId\")) {\n\tall[i] = null; \/\/ don't recurse to it again\n      } else {\n\to[prop][\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") +\n\t  identifier + \".\" + prop;\n      }\n    }\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (prop != null) {\n      if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n\tgenerate_names (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop);\n    }\n  }\n}\n\nfunction trace_properties (o, prefix, identifier)\n{\n  _global[\"mySecretId\"] = \"_global\";\n  _global.Object[\"mySecretId\"] = \"_global.Object\";\n  _global.XMLNode[\"mySecretId\"] = \"_global.XMLNode\";\n  generate_names (_global.Object, \"_global\", \"Object\");\n  generate_names (_global.XMLNode, \"_global\", \"XMLNode\");\n  generate_names (_global, \"\", \"_global\");\n\n  if (typeof (o) == \"object\" || typeof (o) == \"function\")\n  {\n    if (!o.hasOwnProperty (\"mySecretId\")) {\n      o[\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") + identifier;\n      generate_names (o, prefix, identifier);\n    }\n\n    if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier == o[\"mySecretId\"])\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  typeof (o));\n    }\n    else\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  o[\"mySecretId\"]);\n    }\n    trace_properties_recurse (o, prefix, identifier, 1);\n  }\n  else\n  {\n    var value = \"\";\n    if (typeof (o) == \"number\" || typeof (o) == \"boolean\") {\n      value += \" : \" + o;\n    } else if (typeof (o) == \"string\") {\n      value += \" : \\\"\" + o + \"\\\"\";\n    }\n    trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\ttypeof (o) + value);\n  }\n}\n","new_contents":"#if __SWF_VERSION__ == 5\n\/\/ create a _global object, since it doesn't have one, these are ver 6 values\n_global = new_empty_object ();\n_global.ASSetNative = ASSetNative;\n_global.ASSetNativeAccessor = ASSetNativeAccessor;\n_global.ASSetPropFlags = ASSetPropFlags;\n_global.ASconstructor = ASconstructor;\n_global.ASnative = ASnative;\n_global.Accessibility = Accessibility;\n_global.Array = Array;\n_global.AsBroadcaster = AsBroadcaster;\n_global.AsSetupError = AsSetupError;\n_global.Boolean = Boolean;\n_global.Button = Button;\n_global.Camera = Camera;\n_global.Color = Color;\n_global.ContextMenu = ContextMenu;\n_global.ContextMenuItem = ContextMenuItem;\n_global.Date = Date;\n_global.Error = Error;\n_global.Function = Function;\n_global.Infinity = Infinity;\n_global.Key = Key;\n_global.LoadVars = LoadVars;\n_global.LocalConnection = LocalConnection;\n_global.Math = Math;\n_global.Microphone = Microphone;\n_global.Mouse = Mouse;\n_global.MovieClip = MovieClip;\n_global.MovieClipLoader = MovieClipLoader;\n_global.NaN = NaN;\n_global.NetConnection = NetConnection;\n_global.NetStream = NetStream;\n_global.Number = Number;\n_global.Object = Object;\n_global.PrintJob = PrintJob;\n_global.RemoteLSOUsage = RemoteLSOUsage;\n_global.Selection = Selection;\n_global.SharedObject = SharedObject;\n_global.Sound = Sound;\n_global.Stage = Stage;\n_global.String = String;\n_global.System = System;\n_global.TextField = TextField;\n_global.TextFormat = TextFormat;\n_global.TextSnapshot = TextSnapshot;\n_global.Video = Video;\n_global.XML = XML;\n_global.XMLNode = XMLNode;\n_global.XMLSocket = XMLSocket;\n_global.clearInterval = clearInterval;\n_global.clearTimeout = clearTimeout;\n_global.enableDebugConsole = enableDebugConsole;\n_global.escape = escape;\n_global.flash = flash;\n_global.isFinite = isFinite;\n_global.isNaN = isNaN;\n_global.o = o;\n_global.parseFloat = parseFloat;\n_global.parseInt = parseInt;\n_global.setInterval = setInterval;\n_global.setTimeout = setTimeout;\n_global.showRedrawRegions = showRedrawRegions;\n_global.textRenderer = textRenderer;\n_global.trace = trace;\n_global.unescape = unescape;\n_global.updateAfterEvent = updateAfterEvent;\n#endif\n\nfunction new_empty_object () {\n  var hash = new Object ();\n  ASSetPropFlags (hash, null, 0, 7);\n  for (var prop in hash) {\n    hash[prop] = \"to-be-deleted\";\n    delete hash[prop];\n  }\n  return hash;\n}\n\nfunction hasOwnProperty_inner (o, prop)\n{\n  if (o.hasOwnProperty != undefined)\n    return o.hasOwnProperty (prop);\n\n  o.hasOwnProperty = ASnative (101, 5);\n  var result = o.hasOwnProperty (prop);\n  delete o.hasOwnProperty;\n  return result;\n}\n\nfunction hasOwnProperty (o, prop)\n{\n  var result = hasOwnProperty_inner (o, prop);\n#if __SWF_VERSION__ != 6\n  if (result == false) {\n    ASSetPropFlags (o, prop, 0, 256);\n    result = hasOwnProperty_inner (o, prop);\n    if (result)\n      ASSetPropFlags (o, prop, 256);\n  }\n#endif\n  return result;\n}\n\nfunction new_info () {\n  return new_empty_object ();\n}\n\nfunction set_info (info, prop, id, value) {\n  info[prop + \"_-_\" + id] = value;\n}\n\nfunction get_info (info, prop, id) {\n  return info[prop + \"_-_\" + id];\n}\n\nfunction is_blaclisted (o, prop)\n{\n  if (prop == \"mySecretId\" || prop == \"globalSecretId\")\n    return true;\n\n  if (o == _global.Camera && prop == \"names\")\n    return true;\n\n  if (o == _global.Microphone && prop == \"names\")\n    return true;\n\n#if __SWF_VERSION__ < 6\n  if (prop == \"__proto__\" && o[prop] == undefined)\n    return true;\n#endif\n\n  return false;\n}\n\nfunction trace_properties_recurse (o, prefix, identifier, level)\n{\n  \/\/ to collect info about different properties\n  var info = new_info ();\n\n  \/\/ calculate indentation\n  var indentation = \"\";\n  for (var j = 0; j < level; j++) {\n    indentation = indentation + \"  \";\n  }\n\n  \/\/ mark the ones that are not hidden\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true)\n\tset_info (info, prop, \"hidden\", false);\n    }\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  var hidden = new Array ();\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n\tif (get_info (info, prop, \"hidden\") != false) {\n\t  set_info (info, prop, \"hidden\", true);\n\t  hidden.push (prop);\n\t}\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, hidden, 1, 0);\n\n  if (all.length == 0) {\n    trace (indentation + \"no children\");\n    return nextSecretId;\n  }\n\n#if __SWF_VERSION__ != 6\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    if (!hasOwnProperty_inner(o, prop) && hasOwnProperty(o, prop))\n    {\n      set_info (info, prop, \"not6\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"not6\", false);\n    }\n  }\n#endif\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"undefined\") {\n      ASSetPropFlags (o, prop, 0, 5248);\n      if (typeof (o[prop]) != \"undefined\") {\n\tset_info (info, prop, \"newer\", true);\n\t\/\/ don't set the flags back\n      } else {\n\tset_info (info, prop, \"newer\", false);\n      }\n    } else {\n      set_info (info, prop, \"newer\", false);\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    var old = o[prop];\n    var val = \"hello \" + o[prop];\n    o[prop] = val;\n    if (o[prop] != val)\n    {\n      set_info (info, prop, \"constant\", true);\n\n      \/\/ try changing value after removing constant propflag\n      ASSetPropFlags (o, prop, 0, 4);\n      o[prop] = val;\n      if (o[prop] != val) {\n\tset_info (info, prop, \"superconstant\", true);\n      } else {\n\tset_info (info, prop, \"superconstant\", false);\n\to[prop] = old;\n      }\n      ASSetPropFlags (o, prop, 4);\n    }\n    else\n    {\n      set_info (info, prop, \"constant\", false);\n      set_info (info, prop, \"superconstant\", false);\n      o[prop] = old;\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ remove constant flag\n    ASSetPropFlags (o, prop, 0, 4);\n\n    \/\/ try deleting\n    var old = o[prop];\n    delete o[prop];\n    if (hasOwnProperty (o, prop))\n    {\n      set_info (info, prop, \"permanent\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"permanent\", false);\n      o[prop] = old;\n    }\n\n    \/\/ put constant flag back, if it was set\n    if (get_info (info, prop, \"constant\") == true)\n      ASSetPropFlags (o, prop, 4);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    \/\/ format propflags\n    var flags = \"\";\n    if (get_info (info, prop, \"hidden\") == true) {\n      flags += \"h\";\n    }\n    if (get_info (info, prop, \"superpermanent\") == true) {\n      flags += \"P\";\n    } else if (get_info (info, prop, \"permanent\") == true) {\n      flags += \"p\";\n    }\n    if (get_info (info, prop, \"superconstant\") == true) {\n      flags += \"C\";\n    } else if (get_info (info, prop, \"constant\") == true) {\n      flags += \"c\";\n    }\n    if (get_info (info, prop, \"not6\") == true) {\n      flags += \"6\";\n    }\n    if (get_info (info, prop, \"newer\") == true) {\n      flags += \"n\";\n    }\n    if (flags != \"\")\n      flags = \" (\" + flags + \")\";\n\n    var value = \"\";\n    \/\/ add value depending on the type\n    if (typeof (o[prop]) == \"number\" || typeof (o[prop]) == \"boolean\") {\n      value += \" : \" + o[prop];\n    } else if (typeof (o[prop]) == \"string\") {\n      value += \" : \\\"\" + o[prop] + \"\\\"\";\n    }\n\n    \/\/ recurse if it's object or function and this is the place it has been\n    \/\/ named after\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n    {\n      if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \".\" + prop ==\n\t  o[prop][\"mySecretId\"])\n      {\n\ttrace (indentation + prop + flags + \" = \" + typeof (o[prop]));\n\ttrace_properties_recurse (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop, level + 1);\n      }\n      else\n      {\n\ttrace (indentation + prop + flags + \" = \" + o[prop][\"mySecretId\"]);\n      }\n    }\n    else\n    {\n      trace (indentation + prop + flags + \" = \" + typeof (o[prop]) + value);\n    }\n  }\n}\n\nfunction generate_names (o, prefix, identifier)\n{\n  \/\/ mark the ones that are not hidden\n  var nothidden = new Array ();\n  for (var prop in o) {\n    nothidden.push (prop);\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  for (var prop in o)\n  {\n    if (is_blaclisted (o, prop) == false) {\n      \/\/ only get the ones that are not only in the __proto__\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, null, 1, 0);\n  ASSetPropFlags (o, nothidden, 0, 1);\n\n  for (var i = 0; i < all.length; i++) {\n    var newer = false;\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"undefined\") {\n      ASSetPropFlags (o, prop, 0, 5248);\n      if (typeof (o[prop]) != \"undefined\")\n\tnewer = true;\n    }\n\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\") {\n      if (hasOwnProperty (o[prop], \"mySecretId\")) {\n\tall[i] = null; \/\/ don't recurse to it again\n      } else {\n\to[prop][\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") +\n\t  identifier + \".\" + prop;\n      }\n    }\n\n    if (newer == true)\n      ASSetPropFlags (o, prop, 5248);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (prop != null) {\n      var newer = false;\n\n      if (typeof (o[prop]) == \"undefined\") {\n\tASSetPropFlags (o, prop, 0, 5248);\n\tif (typeof (o[prop]) != \"undefined\")\n\t  newer = true;\n      }\n\n      if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n\tgenerate_names (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop);\n\n      if (newer == true)\n\tASSetPropFlags (o, prop, 5248);\n    }\n  }\n}\n\nfunction trace_properties (o, prefix, identifier)\n{\n  _global[\"mySecretId\"] = \"_global\";\n  _global.Object[\"mySecretId\"] = \"_global.Object\";\n  _global.XMLNode[\"mySecretId\"] = \"_global.XMLNode\";\n  generate_names (_global.Object, \"_global\", \"Object\");\n  generate_names (_global.XMLNode, \"_global\", \"XMLNode\");\n  generate_names (_global, \"\", \"_global\");\n\n  if (typeof (o) == \"object\" || typeof (o) == \"function\")\n  {\n    if (!o.hasOwnProperty (\"mySecretId\")) {\n      o[\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") + identifier;\n      generate_names (o, prefix, identifier);\n    }\n\n    if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier == o[\"mySecretId\"])\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  typeof (o));\n    }\n    else\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  o[\"mySecretId\"]);\n    }\n    trace_properties_recurse (o, prefix, identifier, 1);\n  }\n  else\n  {\n    var value = \"\";\n    if (typeof (o) == \"number\" || typeof (o) == \"boolean\") {\n      value += \" : \" + o;\n    } else if (typeof (o) == \"string\") {\n      value += \" : \\\"\" + o + \"\\\"\";\n    }\n    trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\ttypeof (o) + value);\n  }\n}\n","subject":"Make trace_properties.as detect and display props that are hidden with flags","message":"Make trace_properties.as detect and display props that are hidden with flags\n","lang":"ActionScript","license":"lgpl-2.1","repos":"freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec"}
{"commit":"87c92a3cf46ea3af6a6c27f58deb67189ead643f","old_file":"skin-src\/goplayer\/Fader.as","new_file":"skin-src\/goplayer\/Fader.as","old_contents":"package goplayer\n{\n  import flash.display.BlendMode\n  import flash.display.DisplayObject\n  import flash.events.TimerEvent\n  import flash.utils.Timer\n  import flash.utils.getTimer\n\n  public class Fader\n  {\n    private const timer : Timer = new Timer(0)\n\n    private var object : DisplayObject\n    private var speed : Duration\n\n    private var _targetAlpha : Number = NaN\n    private var startAlpha : Number\n    private var startTime : uint\n\n    public function Fader(object : DisplayObject, speed : Duration)\n    {\n      this.object = object\n      this.speed = speed\n\n      timer.addEventListener(TimerEvent.TIMER, handleTimer)\n\n      object.blendMode = BlendMode.LAYER\n    }\n\n    private function handleTimer(event : TimerEvent) : void\n    {\n      update()\n\n      if (ended)\n        timer.stop()\n    }\n\n    private function get ended() : Boolean\n    { return phase == 1 }\n\n    public function get targetAlpha() : Number\n    { return _targetAlpha }\n\n    public function set targetAlpha(value : Number) : void\n    {\n      \/\/ First time around, set the alpha immediately.\n      if (isNaN(targetAlpha))\n        object.alpha = value\n\n      if (value != targetAlpha)\n        $targetAlpha = value\n    }\n\n    private function set $targetAlpha(value : Number) : void\n    {\n      _targetAlpha = value\n\n      if (targetAlpha != object.alpha)\n        startFading()\n    }\n\n    private function startFading() : void\n    {\n      startAlpha = object.alpha\n      startTime = getTimer()\n\n      timer.start()\n    }\n\n    private function update() : void\n    { object.alpha = startAlpha + deltaAlpha * phase }\n\n    private function get deltaAlpha() : Number\n    { return targetAlpha - startAlpha }\n\n    private function get phase() : Number\n    { return clamp(elapsedTime.dividedBy(duration), 0, 1) }\n\n    private function get elapsedTime() : Duration\n    { return Duration.milliseconds(getTimer() - startTime) }\n\n    private function get duration() : Duration\n    { return speed.scaledBy(Math.abs(targetAlpha - startAlpha)) }\n  }\n}\n","new_contents":"package goplayer\n{\n  import flash.display.BlendMode\n  import flash.display.DisplayObject\n  import flash.events.TimerEvent\n  import flash.utils.Timer\n  import flash.utils.getTimer\n\n  public class Fader\n  {\n    private const timer : Timer = new Timer(0)\n\n    private var object : DisplayObject\n    private var speed : Duration\n\n    private var _targetAlpha : Number = NaN\n    private var startAlpha : Number\n    private var startTime : uint\n\n    public function Fader(object : DisplayObject, speed : Duration)\n    {\n      this.object = object\n      this.speed = speed\n\n      timer.addEventListener(TimerEvent.TIMER, handleTimer)\n\n      object.blendMode = BlendMode.LAYER\n    }\n\n    private function handleTimer(event : TimerEvent) : void\n    {\n      update()\n\n      if (ended)\n        timer.stop()\n    }\n\n    private function get ended() : Boolean\n    { return phase === 1 }\n\n    public function get targetAlpha() : Number\n    { return _targetAlpha }\n\n    public function set targetAlpha(value : Number) : void\n    {\n      \/\/ First time around, set the alpha immediately.\n      if (isNaN(targetAlpha))\n        alpha = value\n\n      if (value !== targetAlpha)\n        $targetAlpha = value\n    }\n\n    private function set alpha(value : Number) : void\n    {\n      object.alpha = value\n      object.visible = value > 0\n    }\n\n    private function set $targetAlpha(value : Number) : void\n    {\n      _targetAlpha = value\n\n      if (targetAlpha !== object.alpha)\n        startFading()\n    }\n\n    private function startFading() : void\n    {\n      startAlpha = object.alpha\n      startTime = getTimer()\n\n      timer.start()\n    }\n\n    private function update() : void\n    { alpha = startAlpha + deltaAlpha * phase }\n\n    private function get deltaAlpha() : Number\n    { return targetAlpha - startAlpha }\n\n    private function get phase() : Number\n    { return clamp(elapsedTime.dividedBy(duration), 0, 1) }\n\n    private function get elapsedTime() : Duration\n    { return Duration.milliseconds(getTimer() - startTime) }\n\n    private function get duration() : Duration\n    { return speed.scaledBy(Math.abs(targetAlpha - startAlpha)) }\n  }\n}\n","subject":"Make Fader set visible to false when alpha is 0.","message":"Make Fader set visible to false when alpha is 0.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"3f162f28350929494d905174b3b890c706b9e35e","old_file":"src\/aerys\/minko\/scene\/controller\/animation\/AbstractAnimationController.as","new_file":"src\/aerys\/minko\/scene\/controller\/animation\/AbstractAnimationController.as","old_contents":"package aerys.minko.scene.controller.animation\n{\n\timport flash.utils.getTimer;\n\t\n\timport aerys.minko.ns.minko_animation;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.type.Signal;\n\t\n\tuse namespace minko_animation;\n\t\n\tpublic class AbstractAnimationController extends EnterFrameController implements IAnimationController\n\t{\n\t\t\n\t\tprotected var _isPlaying  \t\t\t\t: Boolean;\n\t\t\n\t\tprotected var _updateOneTime\t\t\t: Boolean;\n\t\t\n\t\tprotected var _loopBeginTime\t\t\t: int;\n\t\tprotected var _loopEndTime\t\t\t\t: int;\n\t\tprotected var _looping\t\t\t\t\t: Boolean;\n\t\tprotected var _currentTime\t\t\t\t: int;\n\t\tprotected var _previousTime\t\t\t\t: int;\n\t\tprotected var _totalTime\t\t\t\t: int;\n\t\t\n\t\tprotected var _timeFunction\t\t\t\t: Function;\n\t\t\n\t\tprotected var _lastTime\t\t\t\t\t: int;\n\t\t\n\t\tprotected var _labelNames\t\t\t\t: Vector.<String>;\n\t\tprotected var _labelTimes\t\t\t\t: Vector.<Number>;\n\t\t\n\t\tprotected var _looped\t\t\t\t\t: Signal;\n\t\tprotected var _started\t\t\t\t\t: Signal;\n\t\tprotected var _stopped\t\t\t\t\t: Signal;\n\t\tprotected var _labelHit\t\t\t\t\t: Signal;\n\t\t\n\t\tprivate var _nextLabelIds\t\t\t\t: Array;\n\t\t\n\t\t\n\t\tpublic function get numLabels() : uint\n\t\t{\n\t\t\treturn _labelNames.length;\n\t\t}\n\t\t\n\t\tpublic function get timeFunction() : Function\n\t\t{\n\t\t\treturn _timeFunction;\n\t\t}\n\t\t\n\t\tpublic function set timeFunction(value : Function) : void\n\t\t{\n\t\t\t_timeFunction = value;\n\t\t}\n\t\t\n\t\tpublic function get started() : Signal\n\t\t{\n\t\t\treturn _started;\n\t\t}\n\t\t\n\t\tpublic function get stopped() : Signal\n\t\t{\n\t\t\treturn _stopped;\n\t\t}\n\t\t\n\t\tpublic function get looped() : Signal\n\t\t{\n\t\t\treturn _looped;\n\t\t}\n\t\t\n\t\tpublic function get labelHit():Signal\n\t\t{\n\t\t\treturn _labelHit;\n\t\t}\n\t\t\n\t\tpublic function get totalTime() : int\n\t\t{\n\t\t\treturn _totalTime;\n\t\t}\n\t\t\n\t\tpublic function get looping() : Boolean\n\t\t{\n\t\t\treturn _looping;\n\t\t}\n\t\tpublic function set looping(value : Boolean) : void\n\t\t{\n\t\t\t_looping = value;\n\t\t}\n\t\t\n\t\tpublic function get isPlaying() : Boolean\n\t\t{\n\t\t\treturn _isPlaying;\n\t\t}\n\t\tpublic function set isPlaying(value : Boolean) : void\n\t\t{\n\t\t\t_isPlaying = value;\n\t\t}\n\t\t\n\t\tpublic function get currentTime() : int\n\t\t{\n\t\t\treturn _currentTime;\n\t\t}\n\t\t\n\t\tminko_animation function setCurrentTime(v : int) : void\n\t\t{\n\t\t\t_currentTime = v;\n\t\t}\n\t\t\n\t\tpublic function AbstractAnimationController(loop : Boolean = true)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_looping = true;\n\t\t\t\n\t\t\t_labelNames = new <String>[];\n\t\t\t_labelTimes = new <Number>[];\n\t\t\t\n\t\t\t_looped\t= new Signal('AnimationController.looped');\n\t\t\t_started = new Signal('AnimationController.started');\n\t\t\t_stopped = new Signal('AnimationController.stopped');\n\t\t\t_labelHit = new Signal('AnimationController.labelHit');\n\t\t}\n\t\t\n\t\tpublic function seek(time : Object) : IAnimationController\n\t\t{\n\t\t\tvar timeValue : uint = getAnimationTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Time value is outside of playback window. '\n\t\t\t\t\t+'To reset playback window, call resetPlaybackWindow.'\n\t\t\t\t);\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\t\n\t\t\tupdateNextLabel();\n\t\t\tcheckLabelHit(_currentTime, _currentTime);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprotected function updateNextLabel(currentTime : int = -1) : void\n\t\t{\n\t\t\t_nextLabelIds = [];\n\t\t\t\n\t\t\tif (!_labelTimes.length)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif (currentTime == -1)\n\t\t\t\tcurrentTime = _currentTime;\n\t\t\t\n\t\t\tvar min : int = int.MAX_VALUE;\n\t\t\t\n\t\t\tfor(var i : int = 0; i < _labelTimes.length; ++i)\n\t\t\t{\n\t\t\t\tvar time : int = _labelTimes[i];\n\t\t\t\t\n\t\t\t\tif (time < _loopBeginTime || time > _loopEndTime)\n\t\t\t\t\tcontinue;\n\t\t\t\t\n\t\t\t\tif (time >= currentTime)\n\t\t\t\t{\n\t\t\t\t\tif (time < min)\n\t\t\t\t\t{\n\t\t\t\t\t\tmin = time;\n\t\t\t\t\t\t_nextLabelIds = [i];\n\t\t\t\t\t}\n\t\t\t\t\telse if (time == min)\n\t\t\t\t\t{\n\t\t\t\t\t\t_nextLabelIds.push(i);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (!_nextLabelIds.length)\n\t\t\t{\n\t\t\t\tupdateNextLabel(_loopBeginTime);\n\t\t\t}\n\t\t\telse if (min == _loopEndTime)\n\t\t\t{\n\t\t\t\tfor(i = 0; i < _labelTimes.length; ++i)\n\t\t\t\t{\n\t\t\t\t\tif (_labelTimes[i] == _loopBeginTime && _nextLabelIds.indexOf(i) == -1)\n\t\t\t\t\t\t_nextLabelIds.push(i);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function play() : IAnimationController\n\t\t{\n\t\t\t_isPlaying = true;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction(getTimer()) : getTimer();\n\t\t\t_started.execute(this);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function stop() : IAnimationController\n\t\t{\n\t\t\t_isPlaying = false;\n\t\t\t_updateOneTime \t= true;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction(getTimer()) : getTimer();\n\t\t\t_stopped.execute(this);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime\t: Object = null,\n\t\t\t\t\t\t\t\t\t\t  endTime\t: Object = null) : IAnimationController\n\t\t{\n\t\t\t_loopBeginTime\t= beginTime != null ? getAnimationTime(beginTime) : 0;\n\t\t\t_loopEndTime\t= endTime != null ? getAnimationTime(endTime) : _totalTime;\n\t\t\t\n\t\t\tif (_currentTime < _loopBeginTime || _currentTime > _loopEndTime)\n\t\t\t\t_currentTime = _loopBeginTime;\n\t\t\t\n\t\t\tupdateNextLabel();\n\t\t\tcheckLabelHit(_currentTime, _currentTime);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : IAnimationController\n\t\t{\n\t\t\tsetPlaybackWindow();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprotected function getAnimationTime(time : Object) : uint\n\t\t{\n\t\t\tvar timeValue : uint;\n\t\t\t\n\t\t\tif (time is uint || time is int || time is Number)\n\t\t\t{\n\t\t\t\ttimeValue = uint(time);\n\t\t\t}\n\t\t\telse if (time is String)\n\t\t\t{\n\t\t\t\tvar labelCount : uint = _labelNames.length;\n\t\t\t\t\n\t\t\t\tfor (var labelId : uint = 0; labelId < labelCount; ++labelId)\n\t\t\t\t\tif (_labelNames[labelId] == time)\n\t\t\t\t\t\ttimeValue = _labelTimes[labelId];\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Invalid argument type: time must be Number or String');\n\t\t\t}\n\t\t\t\n\t\t\treturn timeValue;\n\t\t}\n\t\t\n\t\tprotected function updateOnTime(time : Number) : Boolean\n\t\t{\n\t\t\tif (_isPlaying || _updateOneTime)\n\t\t\t{\n\t\t\t\t_previousTime = _currentTime;\n\t\t\t\tif (_timeFunction != null)\n\t\t\t\t\ttime = _timeFunction(time);\n\t\t\t\t\n\t\t\t\tvar deltaT \t\t\t: Number = time - _lastTime;\n\t\t\t\tvar lastCurrentTime : Number = _currentTime;\n\t\t\t\t\n\t\t\t\tif (_isPlaying)\n\t\t\t\t{\n\t\t\t\t\t_currentTime = _loopBeginTime\n\t\t\t\t\t\t+ (_currentTime + deltaT - _loopBeginTime)\n\t\t\t\t\t\t% (_loopEndTime - _loopBeginTime);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif ((deltaT > 0 && lastCurrentTime > _currentTime)\n\t\t\t\t\t|| (deltaT < 0 && (lastCurrentTime < _currentTime\n\t\t\t\t\t\t|| _currentTime * lastCurrentTime < 0)))\n\t\t\t\t{\n\t\t\t\t\tif (_looping)\n\t\t\t\t\t\t_looped.execute(this);\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t_currentTime = deltaT > 0 ? _totalTime : 0;\n\t\t\t\t\t\tstop();\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\t\t\t\t\n\t\t\t\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\treturn _isPlaying || _updateOneTime;\n\t\t}\n\t\t\n\t\tpublic function addLabel(name : String, time : Number) : IAnimationController\n\t\t{\n\t\t\tif (_labelNames.indexOf(name) >= 0)\n\t\t\t\tthrow new Error('A label with the same name already exists.');\n\t\t\t\n\t\t\t_labelNames.push(name);\n\t\t\t_labelTimes.push(time);\n\t\t\t\n\t\t\tupdateNextLabel();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprotected function checkLabelHit(previousTime : int, newTime : int) : void\n\t\t{\n\t\t\tif (!_isPlaying || !_nextLabelIds || !_nextLabelIds.length) || !_labelHit.numCallbacks)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar nextLabelTime\t: Number\t= _labelTimes[_nextLabelIds[0]];\n\t\t\tvar trigger\t\t\t: Boolean\t= false;\n\t\t\t\n\t\t\tif (newTime < previousTime)\n\t\t\t{\n\t\t\t\tif (previousTime < nextLabelTime && nextLabelTime <= _loopEndTime)\n\t\t\t\t\ttrigger = true;\n\t\t\t\telse if (_loopBeginTime <= nextLabelTime && nextLabelTime <= newTime)\n\t\t\t\t\ttrigger = true;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tif ((previousTime < nextLabelTime && nextLabelTime <= newTime) || newTime == nextLabelTime)\n\t\t\t\t\ttrigger = true;\n\t\t\t}\n\t\t\tif (trigger)\n\t\t\t{\n\t\t\t\tfor each(var i : int in _nextLabelIds)\n\t\t\t\t\ttriggerLabelHit(_labelNames[i], _labelTimes[i]);\n\t\t\t\t\t\n\t\t\t\tupdateNextLabel((newTime + 1) % _loopEndTime);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function changeLabel(oldName : String, newName : String) : IAnimationController\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(oldName);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + oldName + '\\' does not exist.');\n\t\t\t\n\t\t\t_labelNames[index] = newName;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setTimeForLabel(name : String, newTime : Number) : IAnimationController\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(name);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + name + '\\' does not exist.');\n\t\t\t\n\t\t\t_labelTimes[index] = newTime;\n\t\t\t\n\t\t\tupdateNextLabel();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function hasLabel(name : String) : Boolean\n\t\t{\n\t\t\treturn _labelNames.indexOf(name) >= 0;\n\t\t}\n\t\t\n\t\tpublic function removeLabel(name : String) : IAnimationController\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(name);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + name + '\\' does not exist.');\n\t\t\t\n\t\t\tvar numLabels : uint = _labelNames.length - 1;\n\t\t\t\n\t\t\t_labelNames[index] = _labelNames[numLabels];\n\t\t\t_labelNames.length = numLabels;\n\t\t\t\n\t\t\t_labelTimes[index] = _labelTimes[numLabels];\n\t\t\t_labelTimes.length = numLabels;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getLabelName(index : uint) : String\n\t\t{\n\t\t\treturn _labelNames[index];\n\t\t}\n\t\t\n\t\tpublic function getLabelTime(index : uint) : Number\n\t\t{\n\t\t\treturn _labelTimes[index];\n\t\t}\n\t\t\n\t\tpublic function getLabelTimeByName(name : String) : Number\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(name);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + name + '\\' does not exist.');\n\t\t\t\n\t\t\treturn _labelTimes[index];\n\t\t}\n\t\t\n\t\tminko_animation function triggerLabelHit(labelName : String, labelTime : int) : void\n\t\t{\n\t\t\tif (_labelHit.numCallbacks)\n\t\t\t\t_labelHit.execute(this, labelName, labelTime);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.animation\n{\n\timport flash.utils.getTimer;\n\t\n\timport aerys.minko.ns.minko_animation;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.type.Signal;\n\t\n\tuse namespace minko_animation;\n\t\n\tpublic class AbstractAnimationController extends EnterFrameController implements IAnimationController\n\t{\n\t\t\n\t\tprotected var _isPlaying  \t\t\t\t: Boolean;\n\t\t\n\t\tprotected var _updateOneTime\t\t\t: Boolean;\n\t\t\n\t\tprotected var _loopBeginTime\t\t\t: int;\n\t\tprotected var _loopEndTime\t\t\t\t: int;\n\t\tprotected var _looping\t\t\t\t\t: Boolean;\n\t\tprotected var _currentTime\t\t\t\t: int;\n\t\tprotected var _previousTime\t\t\t\t: int;\n\t\tprotected var _totalTime\t\t\t\t: int;\n\t\t\n\t\tprotected var _timeFunction\t\t\t\t: Function;\n\t\t\n\t\tprotected var _lastTime\t\t\t\t\t: int;\n\t\t\n\t\tprotected var _labelNames\t\t\t\t: Vector.<String>;\n\t\tprotected var _labelTimes\t\t\t\t: Vector.<Number>;\n\t\t\n\t\tprotected var _looped\t\t\t\t\t: Signal;\n\t\tprotected var _started\t\t\t\t\t: Signal;\n\t\tprotected var _stopped\t\t\t\t\t: Signal;\n\t\tprotected var _labelHit\t\t\t\t\t: Signal;\n\t\t\n\t\tprivate var _nextLabelIds\t\t\t\t: Array;\n\t\t\n\t\t\n\t\tpublic function get numLabels() : uint\n\t\t{\n\t\t\treturn _labelNames.length;\n\t\t}\n\t\t\n\t\tpublic function get timeFunction() : Function\n\t\t{\n\t\t\treturn _timeFunction;\n\t\t}\n\t\t\n\t\tpublic function set timeFunction(value : Function) : void\n\t\t{\n\t\t\t_timeFunction = value;\n\t\t}\n\t\t\n\t\tpublic function get started() : Signal\n\t\t{\n\t\t\treturn _started;\n\t\t}\n\t\t\n\t\tpublic function get stopped() : Signal\n\t\t{\n\t\t\treturn _stopped;\n\t\t}\n\t\t\n\t\tpublic function get looped() : Signal\n\t\t{\n\t\t\treturn _looped;\n\t\t}\n\t\t\n\t\tpublic function get labelHit():Signal\n\t\t{\n\t\t\treturn _labelHit;\n\t\t}\n\t\t\n\t\tpublic function get totalTime() : int\n\t\t{\n\t\t\treturn _totalTime;\n\t\t}\n\t\t\n\t\tpublic function get looping() : Boolean\n\t\t{\n\t\t\treturn _looping;\n\t\t}\n\t\tpublic function set looping(value : Boolean) : void\n\t\t{\n\t\t\t_looping = value;\n\t\t}\n\t\t\n\t\tpublic function get isPlaying() : Boolean\n\t\t{\n\t\t\treturn _isPlaying;\n\t\t}\n\t\tpublic function set isPlaying(value : Boolean) : void\n\t\t{\n\t\t\t_isPlaying = value;\n\t\t}\n\t\t\n\t\tpublic function get currentTime() : int\n\t\t{\n\t\t\treturn _currentTime;\n\t\t}\n\t\t\n\t\tminko_animation function setCurrentTime(v : int) : void\n\t\t{\n\t\t\t_currentTime = v;\n\t\t}\n\t\t\n\t\tpublic function AbstractAnimationController(loop : Boolean = true)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_looping = true;\n\t\t\t\n\t\t\t_labelNames = new <String>[];\n\t\t\t_labelTimes = new <Number>[];\n\t\t\t\n\t\t\t_looped\t= new Signal('AnimationController.looped');\n\t\t\t_started = new Signal('AnimationController.started');\n\t\t\t_stopped = new Signal('AnimationController.stopped');\n\t\t\t_labelHit = new Signal('AnimationController.labelHit');\n\t\t}\n\t\t\n\t\tpublic function seek(time : Object) : IAnimationController\n\t\t{\n\t\t\tvar timeValue : uint = getAnimationTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Time value is outside of playback window. '\n\t\t\t\t\t+'To reset playback window, call resetPlaybackWindow.'\n\t\t\t\t);\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\t\n\t\t\tupdateNextLabel();\n\t\t\tcheckLabelHit(_currentTime, _currentTime);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprotected function updateNextLabel(currentTime : int = -1) : void\n\t\t{\n\t\t\t_nextLabelIds = [];\n\t\t\t\n\t\t\tif (!_labelTimes.length)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif (currentTime == -1)\n\t\t\t\tcurrentTime = _currentTime;\n\t\t\t\n\t\t\tvar min : int = int.MAX_VALUE;\n\t\t\t\n\t\t\tfor(var i : int = 0; i < _labelTimes.length; ++i)\n\t\t\t{\n\t\t\t\tvar time : int = _labelTimes[i];\n\t\t\t\t\n\t\t\t\tif (time < _loopBeginTime || time > _loopEndTime)\n\t\t\t\t\tcontinue;\n\t\t\t\t\n\t\t\t\tif (time >= currentTime)\n\t\t\t\t{\n\t\t\t\t\tif (time < min)\n\t\t\t\t\t{\n\t\t\t\t\t\tmin = time;\n\t\t\t\t\t\t_nextLabelIds = [i];\n\t\t\t\t\t}\n\t\t\t\t\telse if (time == min)\n\t\t\t\t\t{\n\t\t\t\t\t\t_nextLabelIds.push(i);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (!_nextLabelIds.length)\n\t\t\t{\n\t\t\t\tupdateNextLabel(_loopBeginTime);\n\t\t\t}\n\t\t\telse if (min == _loopEndTime)\n\t\t\t{\n\t\t\t\tfor(i = 0; i < _labelTimes.length; ++i)\n\t\t\t\t{\n\t\t\t\t\tif (_labelTimes[i] == _loopBeginTime && _nextLabelIds.indexOf(i) == -1)\n\t\t\t\t\t\t_nextLabelIds.push(i);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function play() : IAnimationController\n\t\t{\n\t\t\t_isPlaying = true;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction(getTimer()) : getTimer();\n\t\t\t_started.execute(this);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function stop() : IAnimationController\n\t\t{\n\t\t\t_isPlaying = false;\n\t\t\t_updateOneTime \t= true;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction(getTimer()) : getTimer();\n\t\t\t_stopped.execute(this);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime\t: Object = null,\n\t\t\t\t\t\t\t\t\t\t  endTime\t: Object = null) : IAnimationController\n\t\t{\n\t\t\t_loopBeginTime\t= beginTime != null ? getAnimationTime(beginTime) : 0;\n\t\t\t_loopEndTime\t= endTime != null ? getAnimationTime(endTime) : _totalTime;\n\t\t\t\n\t\t\tif (_currentTime < _loopBeginTime || _currentTime > _loopEndTime)\n\t\t\t\t_currentTime = _loopBeginTime;\n\t\t\t\n\t\t\tupdateNextLabel();\n\t\t\tcheckLabelHit(_currentTime, _currentTime);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : IAnimationController\n\t\t{\n\t\t\tsetPlaybackWindow();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprotected function getAnimationTime(time : Object) : uint\n\t\t{\n\t\t\tvar timeValue : uint;\n\t\t\t\n\t\t\tif (time is uint || time is int || time is Number)\n\t\t\t{\n\t\t\t\ttimeValue = uint(time);\n\t\t\t}\n\t\t\telse if (time is String)\n\t\t\t{\n\t\t\t\tvar labelCount : uint = _labelNames.length;\n\t\t\t\t\n\t\t\t\tfor (var labelId : uint = 0; labelId < labelCount; ++labelId)\n\t\t\t\t\tif (_labelNames[labelId] == time)\n\t\t\t\t\t\ttimeValue = _labelTimes[labelId];\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Invalid argument type: time must be Number or String');\n\t\t\t}\n\t\t\t\n\t\t\treturn timeValue;\n\t\t}\n\t\t\n\t\tprotected function updateOnTime(time : Number) : Boolean\n\t\t{\n\t\t\tif (_isPlaying || _updateOneTime)\n\t\t\t{\n\t\t\t\t_previousTime = _currentTime;\n\t\t\t\tif (_timeFunction != null)\n\t\t\t\t\ttime = _timeFunction(time);\n\t\t\t\t\n\t\t\t\tvar deltaT \t\t\t: Number = time - _lastTime;\n\t\t\t\tvar lastCurrentTime : Number = _currentTime;\n\t\t\t\t\n\t\t\t\tif (_isPlaying)\n\t\t\t\t{\n\t\t\t\t\t_currentTime = _loopBeginTime\n\t\t\t\t\t\t+ (_currentTime + deltaT - _loopBeginTime)\n\t\t\t\t\t\t% (_loopEndTime - _loopBeginTime);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif ((deltaT > 0 && lastCurrentTime > _currentTime)\n\t\t\t\t\t|| (deltaT < 0 && (lastCurrentTime < _currentTime\n\t\t\t\t\t\t|| _currentTime * lastCurrentTime < 0)))\n\t\t\t\t{\n\t\t\t\t\tif (_looping)\n\t\t\t\t\t\t_looped.execute(this);\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t_currentTime = deltaT > 0 ? _totalTime : 0;\n\t\t\t\t\t\tstop();\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\t\t\t\t\n\t\t\t\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\treturn _isPlaying || _updateOneTime;\n\t\t}\n\t\t\n\t\tpublic function addLabel(name : String, time : Number) : IAnimationController\n\t\t{\n\t\t\tif (_labelNames.indexOf(name) >= 0)\n\t\t\t\tthrow new Error('A label with the same name already exists.');\n\t\t\t\n\t\t\t_labelNames.push(name);\n\t\t\t_labelTimes.push(time);\n\t\t\t\n\t\t\tupdateNextLabel();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprotected function checkLabelHit(previousTime : int, newTime : int) : void\n\t\t{\n\t\t\tif (!_isPlaying || !_nextLabelIds || !_nextLabelIds.length || !_labelHit.numCallbacks)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar nextLabelTime\t: Number\t= _labelTimes[_nextLabelIds[0]];\n\t\t\tvar trigger\t\t\t: Boolean\t= false;\n\t\t\t\n\t\t\tif (newTime < previousTime)\n\t\t\t{\n\t\t\t\tif (previousTime < nextLabelTime && nextLabelTime <= _loopEndTime)\n\t\t\t\t\ttrigger = true;\n\t\t\t\telse if (_loopBeginTime <= nextLabelTime && nextLabelTime <= newTime)\n\t\t\t\t\ttrigger = true;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tif ((previousTime < nextLabelTime && nextLabelTime <= newTime) || newTime == nextLabelTime)\n\t\t\t\t\ttrigger = true;\n\t\t\t}\n\t\t\tif (trigger)\n\t\t\t{\n\t\t\t\tfor each(var i : int in _nextLabelIds)\n\t\t\t\t\ttriggerLabelHit(_labelNames[i], _labelTimes[i]);\n\t\t\t\t\t\n\t\t\t\tupdateNextLabel((newTime + 1) % _loopEndTime);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function changeLabel(oldName : String, newName : String) : IAnimationController\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(oldName);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + oldName + '\\' does not exist.');\n\t\t\t\n\t\t\t_labelNames[index] = newName;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setTimeForLabel(name : String, newTime : Number) : IAnimationController\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(name);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + name + '\\' does not exist.');\n\t\t\t\n\t\t\t_labelTimes[index] = newTime;\n\t\t\t\n\t\t\tupdateNextLabel();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function hasLabel(name : String) : Boolean\n\t\t{\n\t\t\treturn _labelNames.indexOf(name) >= 0;\n\t\t}\n\t\t\n\t\tpublic function removeLabel(name : String) : IAnimationController\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(name);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + name + '\\' does not exist.');\n\t\t\t\n\t\t\tvar numLabels : uint = _labelNames.length - 1;\n\t\t\t\n\t\t\t_labelNames[index] = _labelNames[numLabels];\n\t\t\t_labelNames.length = numLabels;\n\t\t\t\n\t\t\t_labelTimes[index] = _labelTimes[numLabels];\n\t\t\t_labelTimes.length = numLabels;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getLabelName(index : uint) : String\n\t\t{\n\t\t\treturn _labelNames[index];\n\t\t}\n\t\t\n\t\tpublic function getLabelTime(index : uint) : Number\n\t\t{\n\t\t\treturn _labelTimes[index];\n\t\t}\n\t\t\n\t\tpublic function getLabelTimeByName(name : String) : Number\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(name);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + name + '\\' does not exist.');\n\t\t\t\n\t\t\treturn _labelTimes[index];\n\t\t}\n\t\t\n\t\tminko_animation function triggerLabelHit(labelName : String, labelTime : int) : void\n\t\t{\n\t\t\tif (_labelHit.numCallbacks)\n\t\t\t\t_labelHit.execute(this, labelName, labelTime);\n\t\t}\n\t}\n}","subject":"Fix compilation.","message":"Fix compilation.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7b96ec3b8dda0c4a726f9db33e186a1352ea3dc6","old_file":"frameworks\/projects\/Core\/src\/main\/flex\/org\/apache\/flex\/utils\/BinaryData.as","new_file":"frameworks\/projects\/Core\/src\/main\/flex\/org\/apache\/flex\/utils\/BinaryData.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\nCOMPILE::SWF\n{\n    import flash.utils.ByteArray;\n}\n\n    \n\/**\n *  The BinaryData class is a class that represents binary data.  The way\n *  browsers handle binary data varies.  This class abstracts those\n *  differences..  \n *  \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\npublic class BinaryData\n{\n    \/**\n     *  Constructor.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function BinaryData()\n\t{\n\t\t\n\t}\n\t\n    COMPILE::SWF\n\tprivate var ba:ByteArray = new ByteArray();\n\t\n    COMPILE::JS\n    private var ba:ArrayBuffer = new ArrayBuffer(0);\n    \n    COMPILE::JS\n    private var _position:int = 0;\n    \n\t\/**\n\t * Get the platform-specific data for sending.\n\t * Generally only used by the network services.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n\t *\/\n\tpublic function get data():Object\n\t{\n\t\treturn ba;\n\t}\n\t\n    \/**\n     *  Write a byte of binary data at the current position\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function writeByte(byte:int):void\n\t{\n        COMPILE::SWF\n        {\n            ba.writeByte(byte);                \n        }\n        COMPILE::JS\n        {\n            var view:Int8Array;\n            \n            growBuffer(1);\n            \n            view = new Int8Array(ba, _position, 1);\n            view[0] = byte;\n            _position++;\n        }\n\t}\n\t\n    \/**\n     *  Write a short integer of binary data at the current position\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function writeShort(short:int):void\n\t{\n        COMPILE::SWF\n        {\n            ba.writeShort(short);                \n        }\n        COMPILE::JS\n        {\n            var view:Int16Array;\n            \n            growBuffer(2);\n            \n            view = new Int16Array(ba, _position, 1);\n            view[0] = short;\n            _position += 2;\n        }\n\t}\n\t\n    \/**\n     *  Write an unsigned int of binary data at the current position\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function writeUnsignedInt(unsigned:uint):void\n\t{\n        COMPILE::SWF\n        {\n            ba.writeUnsignedInt(unsigned);                \n        }\n        COMPILE::JS\n        {\n            var view:Uint32Array;\n            \n            growBuffer(4);\n            \n            view = new Uint32Array(ba, _position, 1);\n            view[0] = unsigned;\n            _position += 4;\n        }\n\t}\n\n    \/**\n     *  Write a signed int of binary data at the current position\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function writeInt(integer:uint):void\n\t{\n        COMPILE::SWF\n        {\n            ba.writeInt(integer);                \n        }\n        COMPILE::JS\n        {\n            var view:Int32Array;\n            \n            growBuffer(4);\n            \n            view = new Int32Array(ba, _position, 1);\n            view[0] = integer;\n            _position += 4;\n        }\n\t}\n\n    \/**\n     *  Read a byte of binary data at the current position\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function readByte():int\n\t{\n        COMPILE::SWF\n        {\n            return ba.readByte();                \n        }\n        COMPILE::JS\n        {\n            var view:Int8Array;\n            \n            view = new Int8Array(ba, _position, 1);\n            _position++;\n            return view[0];\n        }\n\t}\n\t\n    \/**\n     *  Read a short int of binary data at the current position\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function readShort():int\n\t{\n        COMPILE::SWF\n        {\n            return ba.readShort();                \n        }\n        COMPILE::JS\n        {\n            var view:Int16Array;\n            \n            view = new Int16Array(ba, _position, 1);\n            _position += 2;\n            return view[0];\n        }\n\t}\n\t\n    \/**\n     *  Read an unsigned int of binary data at the current position\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function readUnsignedInt():uint\n\t{\n        COMPILE::SWF\n        {\n            return ba.readUnsignedInt();                \n        }\n        COMPILE::JS\n        {\n            var view:Uint32Array;\n            \n            view = new Uint32Array(ba, _position, 1);\n            _position += 4;\n            return view[0];\n        }\n\t}\n\t\n    \/**\n     *  Read a signed int of binary data at the current position\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public function readInt():int\n\t{\n        COMPILE::SWF\n        {\n            return ba.readInt();                \n        }\n        COMPILE::JS\n        {\n            var view:Int32Array;\n            \n            view = new Int32Array(ba, _position, 1);\n            _position += 4;\n            return view[0];\n        }\n\t}\n\n    \/**\n     *  The total number of bytes of data.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function get length():int\n\t{\n        COMPILE::SWF\n        {\n            return ba.length;                \n        }\n        COMPILE::JS\n        {\n            return ba.byteLength;\n        }\n\t}\n\t\n    \/**\n     *  The total number of bytes remaining to be read.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function get bytesAvailable():int\n\t{\n        COMPILE::SWF\n        {\n            return ba.bytesAvailable;                \n        }\n        COMPILE::JS\n        {\n            return ba.byteLength - position;\n        }\n\t}\n\n    \/**\n     *  The total number of bytes remaining to be read.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function get position():int\n\t{\n        COMPILE::SWF\n        {\n            return ba.position;                \n        }\n        COMPILE::JS\n        {\n            return _position;\n        }\n\t}\n\t\n    \/**\n     *  @private\n     *\/\n\tpublic function set position(value:int):void\n\t{\n        COMPILE::SWF\n        {\n            ba.position = value;\n        }\n        COMPILE::JS\n        {\n            _position = value;\n        }\n\t}\n\t\n    \/**\n     *  A method to extend the size of the binary data\n     *  so you can write more bytes to it.  Not all\n     *  browsers have a way to auto-resize a binary\n     *  data as you write data to the binary data buffer\n     *  and resizing in large chunks in generally more\n     *  efficient anyway.\n     * \n     *  @param extra The number of additional bytes.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function growBuffer(extra:int):void\n\t{\n\t\t\/\/ no need to do anything in AS\n        COMPILE::JS\n        {\n            var newBuffer:ArrayBuffer;\n            var newView:Int8Array;\n            var view:Int8Array;\n            var i:int;\n            var n:int;\n            \n            if (_position >= ba.byteLength)\n            {\n                n = ba.byteLength;\n                newBuffer = new ArrayBuffer(n + extra);\n                newView = new Int8Array(newBuffer, 0, n);\n                view = new Int8Array(ba, 0, n);\n                for (i = 0; i < n; i++)\n                {\n                    newView[i] = view[i];\n                }\n                ba = newBuffer;\n            }\n        }\n\t}\n\n    \/**\n     *  Reads a UTF-8 string from the byte stream.\n     *  The string is assumed to be prefixed with an unsigned short indicating the length in bytes.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.7.0\n     *\/\n    public function readUTF():String\n    {\n        COMPILE::SWF\n        {\n            return ba.readUTF();\n        }\n        \/\/ no need to do anything in AS\n        COMPILE::JS\n        {\n            \/\/TODO Doing nothing about the length for now\n            return this.readUTFBytes(ba.byteLength);\n        }\n    }\n\n    \/**\n     *  Reads a sequence of UTF-8 bytes specified by the length parameter from the byte stream and returns a string.\n     * \n     *  @param An unsigned short indicating the length of the UTF-8 bytes.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.7.0\n     *\/\n    public function readUTFBytes(length:uint):String\n    {\n        COMPILE::SWF\n        {\n            return ba.readUTFBytes(length);\n        }\n\n        COMPILE::JS\n        {\n            \/\/ Code taken from GC\n            \/\/ Use native implementations if\/when available\n            var bytes:Uint8Array = new Uint8Array(ba,_position,length);\n            if('TextDecoder' in window)\n            {\n                var decoder:TextDecoder = new TextDecoder('utf-8');\n                return decoder.decode(bytes);\n            }\n\n            var out:Array = [];\n            var pos:int = 0;\n            var c:int = 0;\n            var c1:int;\n            var c2:int;\n            var c3:int;\n            var c4:int;\n            while (pos < bytes.length)\n            {\n                c1 = bytes[pos++];\n                if (c1 < 128) {\n                    out[c++] = String.fromCharCode(c1);\n                }\n                else if (c1 > 191 && c1 < 224)\n                {\n                    c2 = bytes[pos++];\n                    out[c++] = String.fromCharCode((c1 & 31) << 6 | c2 & 63);\n                }\n                else if (c1 > 239 && c1 < 365)\n                {\n                    \/\/ Surrogate Pair\n                    c2 = bytes[pos++];\n                    c3 = bytes[pos++];\n                    c4 = bytes[pos++];\n                    var u:int = ((c1 & 7) << 18 | (c2 & 63) << 12 | (c3 & 63) << 6 | c4 & 63) - 0x10000;\n                    out[c++] = String.fromCharCode(0xD800 + (u >> 10));\n                    out[c++] = String.fromCharCode(0xDC00 + (u & 1023));\n                }\n                else\n                {\n                    c2 = bytes[pos++];\n                    c3 = bytes[pos++];\n                    out[c++] = String.fromCharCode((c1 & 15) << 12 | (c2 & 63) << 6 | c3 & 63);\n                }\n            }\n            return out.join('');\n        }\n    }\n\n\n    \/**\n     *  Writes a UTF-8 string to the byte stream.\n     *  The length of the UTF-8 string in bytes is written first, as a 16-bit integer,\n     *  followed by the bytes representing the characters of the string. \n     * \n     *  @param The string value to be written.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.7.0\n     *\/\n    public function writeUTF(value:String):void\n    {\n        COMPILE::SWF\n        {\n            return ba.writeUTF(value);\n        }\n\n        COMPILE::JS\n        {\n            \/\/TODO Doing nothing about the length for now\n            return this.writeUTFBytes(value);\n        }\n    }\n\n    \/**\n     *  Writes a UTF-8 string to the byte stream. Similar to the writeUTF() method,\n     *  but writeUTFBytes() does not prefix the string with a 16-bit length word.\n     * \n     *  @param The string value to be written.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.7.0\n     *\/\n    public function writeUTFBytes(str:String):void\n    {\n        COMPILE::SWF\n        {\n            ba.writeUTFBytes(str);\n        }\n\n        COMPILE::JS\n        {\n            \/\/ Code taken from GC\n            \/\/ Use native implementations if\/when available\n            var bytes:Uint8Array;\n            if('TextEncoder' in window)\n            {\n                var encoder:TextEncoder = new TextEncoder('utf-8');\n                bytes = encoder.encode(str);\n                ba = bytes.buffer;\n                return;\n            }\n\n            var out:Array = [];\n            var p:int = 0;\n            var c:int;\n            for (var i:int = 0; i < str.length; i++)\n            {\n                c = str.charCodeAt(i);\n                if (c < 128)\n                {\n                    out[p++] = c;\n                }\n                else if (c < 2048)\n                {\n                    out[p++] = (c >> 6) | 192;\n                    out[p++] = (c & 63) | 128;\n                }\n                else if (((c & 0xFC00) == 0xD800) && (i + 1) < str.length &&\n                    ((str.charCodeAt(i + 1) & 0xFC00) == 0xDC00))\n                {\n                    \/\/ Surrogate Pair\n                    c = 0x10000 + ((c & 0x03FF) << 10) + (str.charCodeAt(++i) & 0x03FF);\n                    out[p++] = (c >> 18) | 240;\n                    out[p++] = ((c >> 12) & 63) | 128;\n                    out[p++] = ((c >> 6) & 63) | 128;\n                    out[p++] = (c & 63) | 128;\n                }\n                else\n                {\n                    out[p++] = (c >> 12) | 224;\n                    out[p++] = ((c >> 6) & 63) | 128;\n                    out[p++] = (c & 63) | 128;\n                }\n            }\n            bytes = new Uint8Array(out);\n            ba = bytes.buffer;\n\n        }\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\nCOMPILE::SWF\n{\n    import flash.utils.ByteArray;\n}\n\n    \n\/**\n *  The BinaryData class is a class that represents binary data.  The way\n *  browsers handle binary data varies.  This class abstracts those\n *  differences..  \n *  \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\npublic class BinaryData\n{\n    \/**\n     *  Constructor.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function BinaryData()\n\t{\n\t\t\n\t}\n\t\n    COMPILE::SWF\n\tprivate var ba:ByteArray = new ByteArray();\n\t\n    COMPILE::JS\n    private var ba:ArrayBuffer = new ArrayBuffer(0);\n    \n    COMPILE::JS\n    private var _position:int = 0;\n    \n\t\/**\n\t * Get the platform-specific data for sending.\n\t * Generally only used by the network services.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n\t *\/\n\tpublic function get data():Object\n\t{\n\t\treturn ba;\n\t}\n\t\n    \/**\n     *  Write a byte of binary data at the current position\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function writeByte(byte:int):void\n\t{\n        COMPILE::SWF\n        {\n            ba.writeByte(byte);                \n        }\n        COMPILE::JS\n        {\n            var view:Uint8Array;\n            \n            growBuffer(1);\n            \n            view = new Uint8Array(ba, _position, 1);\n            view[0] = byte;\n            _position++;\n        }\n\t}\n\t\n    \/**\n     *  Write a short integer of binary data at the current position\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function writeShort(short:int):void\n\t{\n        COMPILE::SWF\n        {\n            ba.writeShort(short);                \n        }\n        COMPILE::JS\n        {\n            var view:Int16Array;\n            \n            growBuffer(2);\n            \n            view = new Int16Array(ba, _position, 1);\n            view[0] = short;\n            _position += 2;\n        }\n\t}\n\t\n    \/**\n     *  Write an unsigned int of binary data at the current position\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function writeUnsignedInt(unsigned:uint):void\n\t{\n        COMPILE::SWF\n        {\n            ba.writeUnsignedInt(unsigned);                \n        }\n        COMPILE::JS\n        {\n            var view:Uint32Array;\n            \n            growBuffer(4);\n            \n            view = new Uint32Array(ba, _position, 1);\n            view[0] = unsigned;\n            _position += 4;\n        }\n\t}\n\n    \/**\n     *  Write a signed int of binary data at the current position\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function writeInt(integer:uint):void\n\t{\n        COMPILE::SWF\n        {\n            ba.writeInt(integer);                \n        }\n        COMPILE::JS\n        {\n            var view:Int32Array;\n            \n            growBuffer(4);\n            \n            view = new Int32Array(ba, _position, 1);\n            view[0] = integer;\n            _position += 4;\n        }\n\t}\n\n    \/**\n     *  Read a byte of binary data at the current position\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function readByte():int\n\t{\n        COMPILE::SWF\n        {\n            return ba.readByte();                \n        }\n        COMPILE::JS\n        {\n            var view:Uint8Array;\n            \n            view = new Uint8Array(ba, _position, 1);\n            _position++;\n            return view[0];\n        }\n\t}\n\t\n    \/**\n     *  Read a short int of binary data at the current position\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function readShort():int\n\t{\n        COMPILE::SWF\n        {\n            return ba.readShort();                \n        }\n        COMPILE::JS\n        {\n            var view:Int16Array;\n            \n            view = new Int16Array(ba, _position, 1);\n            _position += 2;\n            return view[0];\n        }\n\t}\n\t\n    \/**\n     *  Read an unsigned int of binary data at the current position\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function readUnsignedInt():uint\n\t{\n        COMPILE::SWF\n        {\n            return ba.readUnsignedInt();                \n        }\n        COMPILE::JS\n        {\n            var view:Uint32Array;\n            \n            view = new Uint32Array(ba, _position, 1);\n            _position += 4;\n            return view[0];\n        }\n\t}\n\t\n    \/**\n     *  Read a signed int of binary data at the current position\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public function readInt():int\n\t{\n        COMPILE::SWF\n        {\n            return ba.readInt();                \n        }\n        COMPILE::JS\n        {\n            var view:Int32Array;\n            \n            view = new Int32Array(ba, _position, 1);\n            _position += 4;\n            return view[0];\n        }\n\t}\n\n    \/**\n     *  The total number of bytes of data.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function get length():int\n\t{\n        COMPILE::SWF\n        {\n            return ba.length;                \n        }\n        COMPILE::JS\n        {\n            return ba.byteLength;\n        }\n\t}\n\t\n    \/**\n     *  The total number of bytes remaining to be read.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function get bytesAvailable():int\n\t{\n        COMPILE::SWF\n        {\n            return ba.bytesAvailable;                \n        }\n        COMPILE::JS\n        {\n            return ba.byteLength - position;\n        }\n\t}\n\n    \/**\n     *  The total number of bytes remaining to be read.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function get position():int\n\t{\n        COMPILE::SWF\n        {\n            return ba.position;                \n        }\n        COMPILE::JS\n        {\n            return _position;\n        }\n\t}\n\t\n    \/**\n     *  @private\n     *\/\n\tpublic function set position(value:int):void\n\t{\n        COMPILE::SWF\n        {\n            ba.position = value;\n        }\n        COMPILE::JS\n        {\n            _position = value;\n        }\n\t}\n\t\n    \/**\n     *  A method to extend the size of the binary data\n     *  so you can write more bytes to it.  Not all\n     *  browsers have a way to auto-resize a binary\n     *  data as you write data to the binary data buffer\n     *  and resizing in large chunks in generally more\n     *  efficient anyway.\n     * \n     *  @param extra The number of additional bytes.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic function growBuffer(extra:int):void\n\t{\n\t\t\/\/ no need to do anything in AS\n        COMPILE::JS\n        {\n            var newBuffer:ArrayBuffer;\n            var newView:Uint8Array;\n            var view:Uint8Array;\n            var i:int;\n            var n:int;\n            \n            if (_position >= ba.byteLength)\n            {\n                n = ba.byteLength;\n                newBuffer = new ArrayBuffer(n + extra);\n                newView = new Uint8Array(newBuffer, 0, n);\n                view = new Uint8Array(ba, 0, n);\n                for (i = 0; i < n; i++)\n                {\n                    newView[i] = view[i];\n                }\n                ba = newBuffer;\n            }\n        }\n\t}\n\n    \/**\n     *  Reads a UTF-8 string from the byte stream.\n     *  The string is assumed to be prefixed with an unsigned short indicating the length in bytes.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.7.0\n     *\/\n    public function readUTF():String\n    {\n        COMPILE::SWF\n        {\n            return ba.readUTF();\n        }\n        \/\/ no need to do anything in AS\n        COMPILE::JS\n        {\n            \/\/TODO Doing nothing about the length for now\n            return this.readUTFBytes(ba.byteLength);\n        }\n    }\n\n    \/**\n     *  Reads a sequence of UTF-8 bytes specified by the length parameter from the byte stream and returns a string.\n     * \n     *  @param An unsigned short indicating the length of the UTF-8 bytes.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.7.0\n     *\/\n    public function readUTFBytes(length:uint):String\n    {\n        COMPILE::SWF\n        {\n            return ba.readUTFBytes(length);\n        }\n\n        COMPILE::JS\n        {\n            \/\/ Code taken from GC\n            \/\/ Use native implementations if\/when available\n            var bytes:Uint8Array = new Uint8Array(ba,_position,length);\n            if('TextDecoder' in window)\n            {\n                var decoder:TextDecoder = new TextDecoder('utf-8');\n                return decoder.decode(bytes);\n            }\n\n            var out:Array = [];\n            var pos:int = 0;\n            var c:int = 0;\n            var c1:int;\n            var c2:int;\n            var c3:int;\n            var c4:int;\n            while (pos < bytes.length)\n            {\n                c1 = bytes[pos++];\n                if (c1 < 128) {\n                    out[c++] = String.fromCharCode(c1);\n                }\n                else if (c1 > 191 && c1 < 224)\n                {\n                    c2 = bytes[pos++];\n                    out[c++] = String.fromCharCode((c1 & 31) << 6 | c2 & 63);\n                }\n                else if (c1 > 239 && c1 < 365)\n                {\n                    \/\/ Surrogate Pair\n                    c2 = bytes[pos++];\n                    c3 = bytes[pos++];\n                    c4 = bytes[pos++];\n                    var u:int = ((c1 & 7) << 18 | (c2 & 63) << 12 | (c3 & 63) << 6 | c4 & 63) - 0x10000;\n                    out[c++] = String.fromCharCode(0xD800 + (u >> 10));\n                    out[c++] = String.fromCharCode(0xDC00 + (u & 1023));\n                }\n                else\n                {\n                    c2 = bytes[pos++];\n                    c3 = bytes[pos++];\n                    out[c++] = String.fromCharCode((c1 & 15) << 12 | (c2 & 63) << 6 | c3 & 63);\n                }\n            }\n            return out.join('');\n        }\n    }\n\n\n    \/**\n     *  Writes a UTF-8 string to the byte stream.\n     *  The length of the UTF-8 string in bytes is written first, as a 16-bit integer,\n     *  followed by the bytes representing the characters of the string. \n     * \n     *  @param The string value to be written.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.7.0\n     *\/\n    public function writeUTF(value:String):void\n    {\n        COMPILE::SWF\n        {\n            return ba.writeUTF(value);\n        }\n\n        COMPILE::JS\n        {\n            \/\/TODO Doing nothing about the length for now\n            return this.writeUTFBytes(value);\n        }\n    }\n\n    \/**\n     *  Writes a UTF-8 string to the byte stream. Similar to the writeUTF() method,\n     *  but writeUTFBytes() does not prefix the string with a 16-bit length word.\n     * \n     *  @param The string value to be written.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.7.0\n     *\/\n    public function writeUTFBytes(str:String):void\n    {\n        COMPILE::SWF\n        {\n            ba.writeUTFBytes(str);\n        }\n\n        COMPILE::JS\n        {\n            \/\/ Code taken from GC\n            \/\/ Use native implementations if\/when available\n            var bytes:Uint8Array;\n            if('TextEncoder' in window)\n            {\n                var encoder:TextEncoder = new TextEncoder('utf-8');\n                bytes = encoder.encode(str);\n                ba = bytes.buffer;\n                return;\n            }\n\n            var out:Array = [];\n            var p:int = 0;\n            var c:int;\n            for (var i:int = 0; i < str.length; i++)\n            {\n                c = str.charCodeAt(i);\n                if (c < 128)\n                {\n                    out[p++] = c;\n                }\n                else if (c < 2048)\n                {\n                    out[p++] = (c >> 6) | 192;\n                    out[p++] = (c & 63) | 128;\n                }\n                else if (((c & 0xFC00) == 0xD800) && (i + 1) < str.length &&\n                    ((str.charCodeAt(i + 1) & 0xFC00) == 0xDC00))\n                {\n                    \/\/ Surrogate Pair\n                    c = 0x10000 + ((c & 0x03FF) << 10) + (str.charCodeAt(++i) & 0x03FF);\n                    out[p++] = (c >> 18) | 240;\n                    out[p++] = ((c >> 12) & 63) | 128;\n                    out[p++] = ((c >> 6) & 63) | 128;\n                    out[p++] = (c & 63) | 128;\n                }\n                else\n                {\n                    out[p++] = (c >> 12) | 224;\n                    out[p++] = ((c >> 6) & 63) | 128;\n                    out[p++] = (c & 63) | 128;\n                }\n            }\n            bytes = new Uint8Array(out);\n            ba = bytes.buffer;\n\n        }\n    }\n}\n}\n","subject":"Change Int8Array to Uint8Array","message":"Change Int8Array to Uint8Array\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"c8613f739b841bc18643f029c5bd1bd33ce93106","old_file":"src\/aerys\/minko\/type\/Signal.as","new_file":"src\/aerys\/minko\/type\/Signal.as","old_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t: String\t\t\t= null;\n\t\t\n\t\tprivate var _callbacks\t\t: Array\t\t\t\t= [];\n\t\tprivate var _numCallbacks\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _executed\t\t: Boolean\t\t\t= false;\n\t\tprivate var _numAdded\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _toAdd\t\t\t: Array\t\t\t\t= null;\n\t\tprivate var _numRemoved\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _toRemove\t\t: Array\t\t\t\t= null;\n\t\t\n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name : String)\n\t\t{\n\t\t\t_name = name;\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = [callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = [callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('This callback does not exist.');\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\t_executed = true;\n\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t(_callbacks[i] as Function).apply(null, params);\n\t\t\t_executed = false;\n\t\t\t\n\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\tadd(_toAdd[i]);\n\t\t\t_numAdded = 0;\n\t\t\t_toAdd = null;\n\t\t\t\n\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\tremove(_toRemove[i]);\n\t\t\t_numRemoved = 0;\n\t\t\t_toRemove = null;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t: String\t= null;\n\t\t\n\t\tprivate var _callbacks\t\t: Array\t\t= [];\n\t\tprivate var _numCallbacks\t: uint\t\t= 0;\n\t\t\n\t\tprivate var _executed\t\t: Boolean\t= false;\n\t\tprivate var _numAdded\t\t: uint\t\t= 0;\n\t\tprivate var _toAdd\t\t\t: Array\t\t= null;\n\t\tprivate var _numRemoved\t\t: uint\t\t= 0;\n\t\tprivate var _toRemove\t\t: Array\t\t= null;\n\t\t\n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name : String)\n\t\t{\n\t\t\t_name = name;\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = [callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = [callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('This callback does not exist.');\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\t_executed = true;\n\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t(_callbacks[i] as Function).apply(null, params);\n\t\t\t_executed = false;\n\t\t\t\n\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\tadd(_toAdd[i]);\n\t\t\t_numAdded = 0;\n\t\t\t_toAdd = null;\n\t\t\t\n\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\tremove(_toRemove[i]);\n\t\t\t_numRemoved = 0;\n\t\t\t_toRemove = null;\n\t\t}\n\t}\n}","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7b21f4727df5d0d411788bc1db1c73e4606727b0","old_file":"src\/com\/axis\/rtspclient\/NALU.as","new_file":"src\/com\/axis\/rtspclient\/NALU.as","old_contents":"package com.axis.rtspclient {\n  import flash.events.Event;\n  import flash.external.ExternalInterface;\n  import flash.utils.ByteArray;\n\n  public class NALU extends Event {\n    public static const NEW_NALU:String = \"NEW_NALU\";\n\n    private var data:ByteArray;\n    public var ntype:uint;\n    public var nri:uint;\n    public var timestamp:uint;\n    public var bodySize:uint;\n\n    public function NALU(ntype:uint, nri:uint, data:ByteArray, timestamp:uint) {\n      super(NEW_NALU);\n\n      this.data      = data;\n      this.ntype     = ntype;\n      this.nri       = nri;\n      this.timestamp = timestamp;\n      this.bodySize  = data.bytesAvailable;\n    }\n\n    public function appendData(idata:ByteArray):void {\n      ByteArrayUtils.appendByteArray(data, idata);\n      this.bodySize = data.bytesAvailable;\n    }\n\n    public function isIDR():Boolean {\n      return (5 === ntype);\n    }\n\n    public function writeSize():uint {\n      return 2 + 2 + 1 + data.bytesAvailable;\n    }\n\n    public function writeStream(output:ByteArray):void {\n      output.writeUnsignedInt(data.bytesAvailable + 1); \/\/ NALU length + header\n      output.writeByte((0x0 & 0x80) | (nri & 0x60) | (ntype & 0x1F)); \/\/ NAL header\n      output.writeBytes(data, data.position);\n    }\n  }\n}\n","new_contents":"package com.axis.rtspclient {\n  import flash.events.Event;\n  import flash.external.ExternalInterface;\n  import flash.utils.ByteArray;\n\n  public class NALU extends Event {\n    public static const NEW_NALU:String = \"NEW_NALU\";\n\n    private var data:ByteArray;\n    public var ntype:uint;\n    public var nri:uint;\n    public var timestamp:uint;\n    public var bodySize:uint;\n\n    public function NALU(ntype:uint, nri:uint, data:ByteArray, timestamp:uint) {\n      super(NEW_NALU);\n\n      this.data      = data;\n      this.ntype     = ntype;\n      this.nri       = nri;\n      this.timestamp = timestamp;\n      this.bodySize  = data.bytesAvailable;\n    }\n\n    public function appendData(idata:ByteArray):void {\n      ByteArrayUtils.appendByteArray(data, idata);\n      this.bodySize = data.bytesAvailable;\n    }\n\n    public function isIDR():Boolean {\n      return (5 === ntype);\n    }\n\n    public function writeSize():uint {\n      return 2 + 2 + 1 + data.bytesAvailable;\n    }\n\n    public function writeStream(output:ByteArray):void {\n      output.writeUnsignedInt(data.bytesAvailable + 1); \/\/ NALU length + header\n      output.writeByte((0x0 & 0x80) | (nri & 0x60) | (ntype & 0x1F)); \/\/ NAL header\n      output.writeBytes(data, data.position);\n    }\n\n    public function getPayload():ByteArray {\n      var payload:ByteArray = new ByteArray();\n      data.position -= 1;\n      data.readBytes(payload, 0, data.bytesAvailable);\n      return payload;\n    }\n  }\n}\n","subject":"Implement getPayload() method to extract SPS\/PPS bytes","message":"Implement getPayload() method to extract SPS\/PPS bytes\n","lang":"ActionScript","license":"bsd-3-clause","repos":"AxisCommunications\/locomote-video-player,gaetancollaud\/locomote-video-player"}
{"commit":"5b023f2a85ad477402337a85a6446ba0baf95bdc","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/MXMLBeadViewBaseDataBinding.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/MXMLBeadViewBaseDataBinding.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import org.apache.flex.binding.ConstantBinding;\n    import org.apache.flex.binding.GenericBinding;\n    import org.apache.flex.binding.PropertyWatcher;\n    import org.apache.flex.binding.SimpleBinding;\n    import org.apache.flex.binding.WatcherBase;\n    import org.apache.flex.core.IBead;\n    import org.apache.flex.core.IStrand;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    \n    \/**\n     *  The ViewBaseDataBinding class implements databinding for\n     *  ViewBase instances.  Different classes can have\n     *  different databinding implementation that optimize for\n     *  the different lifecycles.  For example, an item renderer\n     *  databinding implementation can wait to execute databindings\n     *  until the data property is set.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class MXMLBeadViewBaseDataBinding implements IBead\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function MXMLBeadViewBaseDataBinding()\n\t\t{\n\t\t\tsuper();\n\t\t}\n        \n        private var _strand:IStrand;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set strand(value:IStrand):void\n        {\n            _strand = value;\n            IEventDispatcher(_strand).addEventListener(\"initComplete\", initCompleteHandler);\n        }    \n\n        private function initCompleteHandler(event:Event):void\n        {\n            var fieldWatcher:Object;\n            var sb:SimpleBinding;\n            if (!(\"_bindings\" in _strand))\n                return;\n            var bindingData:Array = _strand[\"_bindings\"];\n            var n:int = bindingData[0];\n            var bindings:Array = [];\n            var i:int;\n            var index:int = 1;\n            for (i = 0; i < n; i++)\n            {\n                var binding:Object = {};\n                binding.source = bindingData[index++];\n\t\t\t\tbinding.destFunc = bindingData[index++];\n                binding.destination = bindingData[index++];\n                bindings.push(binding);\n            }\n            var watchers:Object = decodeWatcher(bindingData.slice(index));\n            for (i = 0; i < n; i++)\n            {\n                    binding = bindings[i];\n                if (binding.source is Array)\n                {\n                    if (binding.source[0] == \"model\")\n                    {\n                        if (binding.source.length == 2 && binding.destination.length == 2)\n                        {\n                            var destObject:Object;\n                            var destination:IStrand;\n                            \/\/ can be simplebinding or constantbinding\n                            var modelWatcher:Object = watchers.watcherMap[\"model\"];\n                            fieldWatcher = modelWatcher.children.watcherMap[binding.source[1]];\n                            if (fieldWatcher.eventNames is String)\n                            {\n                                sb = new SimpleBinding();\n                                sb.destinationPropertyName = binding.destination[1];\n                                sb.eventName = fieldWatcher.eventNames as String;\n                                sb.sourceID = binding.source[0];\n                                sb.sourcePropertyName = binding.source[1];\n                                sb.setDocument(_strand);\n                                destObject = MXMLBeadViewBase(_strand)[binding.destination[0]];                                \n                                destination = destObject as IStrand;\n                                if (destination)\n                                    destination.addBead(sb);\n                                else\n                                {\n                                    if (destObject)\n                                    {\n                                        sb.destination = destObject;\n                                        _strand.addBead(sb);\n                                    }\n                                    else\n                                    {\n                                        deferredBindings[binding.destination[0]] = sb;\n                                        IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                                    }\n                                }\n                            }\n                            else if (fieldWatcher.eventNames == null)\n                            {\n                                var cb:ConstantBinding = new ConstantBinding();\n                                cb.destinationPropertyName = binding.destination[1];\n                                cb.sourceID = binding.source[0];\n                                cb.sourcePropertyName = binding.source[1];\n                                cb.setDocument(_strand);\n                                destObject = MXMLBeadViewBase(_strand)[binding.destination[0]];                                \n                                destination = destObject as IStrand;\n                                if (destination)\n                                    destination.addBead(cb);\n                                else\n                                {\n                                    if (destObject)\n                                    {\n                                        sb.destination = destObject;\n                                        _strand.addBead(sb);\n                                    }\n                                    else\n                                    {\n                                        deferredBindings[binding.destination[0]] = sb;\n                                        IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                                    }\n                                }\n                            }\n                        }\n                    }\n                }\n                else if (binding.source is String)\n                {\n                    fieldWatcher = watchers.watcherMap[binding.source];\n                    if (fieldWatcher.eventNames is String)\n                    {\n                        sb = new SimpleBinding();\n                        sb.destinationPropertyName = binding.destination[1];\n                        sb.eventName = fieldWatcher.eventNames as String;\n                        sb.sourcePropertyName = binding.source;\n                        sb.setDocument(_strand);\n                        destObject = MXMLBeadViewBase(_strand)[binding.destination[0]];                                \n                        destination = destObject as IStrand;\n                        if (destination)\n                            destination.addBead(sb);\n                        else\n                        {\n                            if (destObject)\n                            {\n                                sb.destination = destObject;\n                                _strand.addBead(sb);\n                            }\n                            else\n                            {\n                                deferredBindings[binding.destination[0]] = sb;\n                                IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                            }\n                        }\n                    }\n                }\n                else\n                {\n                    makeGenericBinding(binding, i, watchers);\n                }\n            }\n        }\n\n        private function makeGenericBinding(binding:Object, index:int, watchers:Object):void\n        {\n            var gb:GenericBinding = new GenericBinding();\n            gb.setDocument(_strand);\n            gb.destinationData = binding.destination;\n\t\t\tgb.destinationFunction = binding.destFunc;\n            gb.source = binding.source;\n            setupWatchers(gb, index, watchers.watchers, null);\n        }\n        \n        private function setupWatchers(gb:GenericBinding, index:int, watchers:Array, parentWatcher:WatcherBase):void\n        {\n            var n:int = watchers.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var watcher:Object = watchers[i];\n                if (watcher.bindings.indexOf(index) != -1)\n                {\n                    var type:String = watcher.type;\n                    switch (type)\n                    {\n                        case \"property\":\n                        {\n                            var pw:PropertyWatcher = new PropertyWatcher(this, \n                                        watcher.propertyName, \n                                        watcher.eventNames,\n                                        watcher.getterFunction);\n                            watcher.watcher = pw;\n                            if (parentWatcher)\n                                pw.parentChanged(parentWatcher.value);\n                            else\n                                pw.parentChanged(_strand);\n                            if (parentWatcher)\n                                parentWatcher.addChild(pw);\n                            if (watcher.children == null)\n                                pw.addBinding(gb);\n                            break;\n                        }\n                    }\n                    if (watcher.children)\n                    {\n                        setupWatchers(gb, index, watcher.children, watcher.watcher);\n                    }\n                }\n            }\n        }\n        \n        private function decodeWatcher(bindingData:Array):Object\n        {\n            var watcherMap:Object = {};\n            var watchers:Array = [];\n            var n:int = bindingData.length;\n            var index:int = 0;\n            var watcherData:Object;\n            while (index < n)\n            {\n                var watcherIndex:int = bindingData[index++];\n                var type:int = bindingData[index++];\n                switch (type)\n                {\n                    case 0:\n                    {\n                        watcherData = { type: \"function\" };\n                        watcherData.functionName = bindingData[index++];\n\t\t\t\t\t\twatcherData.paramFunction = bindingData[index++];\n                        watcherData.eventNames = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        break;\n                    }\n                    case 1:\n\t\t\t\t\t{\n\t\t\t\t\t\twatcherData = { type: \"static\" };\n\t\t\t\t\t\twatcherData.propertyName = bindingData[index++];\n\t\t\t\t\t\twatcherData.eventNames = bindingData[index++];\n\t\t\t\t\t\twatcherData.bindings = bindingData[index++];\n\t\t\t\t\t\twatcherData.getterFunction = bindingData[index++];\n\t\t\t\t\t\twatcherData.parentObj = bindingData[index++];\n\t\t\t\t\t\twatcherMap[watcherData.propertyName] = watcherData;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n                    case 2:\n                    {\n                        watcherData = { type: \"property\" };\n                        watcherData.propertyName = bindingData[index++];\n                        watcherData.eventNames = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        watcherData.getterFunction = bindingData[index++];\n                        watcherMap[watcherData.propertyName] = watcherData;\n                        break;\n                    }\n                    case 3:\n                    {\n                        watcherData = { type: \"xml\" };\n                        watcherData.propertyName = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        watcherMap[watcherData.propertyName] = watcherData;\n                        break;\n                    }\n                }\n                watcherData.children = bindingData[index++];\n                if (watcherData.children != null)\n                {\n                    watcherData.children = decodeWatcher(watcherData.children);\n                }\n                watcherData.index = watcherIndex;\n                watchers.push(watcherData);\n            }            \n            return { watchers: watchers, watcherMap: watcherMap };\n        }\n        \n        private var deferredBindings:Object = {};\n        private function deferredBindingsHandler(event:Event):void\n        {\n            for (var p:String in deferredBindings)\n            {\n                if (_strand[p] != null)\n                {\n                    var destination:IStrand = _strand[p] as IStrand;\n                    destination.addBead(deferredBindings[p]);\n                    delete deferredBindings[p];\n                }\n            }\n        }\n        \n    }\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import org.apache.flex.binding.ConstantBinding;\n    import org.apache.flex.binding.GenericBinding;\n    import org.apache.flex.binding.PropertyWatcher;\n    import org.apache.flex.binding.SimpleBinding;\n    import org.apache.flex.binding.WatcherBase;\n    import org.apache.flex.core.IBead;\n    import org.apache.flex.core.IStrand;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    \n    \/**\n     *  The ViewBaseDataBinding class implements databinding for\n     *  ViewBase instances.  Different classes can have\n     *  different databinding implementation that optimize for\n     *  the different lifecycles.  For example, an item renderer\n     *  databinding implementation can wait to execute databindings\n     *  until the data property is set.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class MXMLBeadViewBaseDataBinding implements IBead\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function MXMLBeadViewBaseDataBinding()\n\t\t{\n\t\t\tsuper();\n\t\t}\n        \n        private var _strand:IStrand;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set strand(value:IStrand):void\n        {\n            _strand = value;\n            IEventDispatcher(_strand).addEventListener(\"initComplete\", initCompleteHandler);\n        }    \n\n        private function initCompleteHandler(event:Event):void\n        {\n            var fieldWatcher:Object;\n            var sb:SimpleBinding;\n            if (!(\"_bindings\" in _strand))\n                return;\n            var bindingData:Array = _strand[\"_bindings\"];\n            var n:int = bindingData[0];\n            var bindings:Array = [];\n            var i:int;\n            var index:int = 1;\n            for (i = 0; i < n; i++)\n            {\n                var binding:Object = {};\n                binding.source = bindingData[index++];\n\t\t\t\tbinding.destFunc = bindingData[index++];\n                binding.destination = bindingData[index++];\n                bindings.push(binding);\n            }\n            var watchers:Object = decodeWatcher(bindingData.slice(index));\n            for (i = 0; i < n; i++)\n            {\n                    binding = bindings[i];\n                if (binding.source is Array)\n                {\n                    if (binding.source[0] == \"model\")\n                    {\n                        if (binding.source.length == 2 && binding.destination.length == 2)\n                        {\n                            var destObject:Object;\n                            var destination:IStrand;\n                            \/\/ can be simplebinding or constantbinding\n                            var modelWatcher:Object = watchers.watcherMap[\"model\"];\n                            fieldWatcher = modelWatcher.children.watcherMap[binding.source[1]];\n                            if (fieldWatcher.eventNames is String)\n                            {\n                                sb = new SimpleBinding();\n                                sb.destinationPropertyName = binding.destination[1];\n                                sb.eventName = fieldWatcher.eventNames as String;\n                                sb.sourceID = binding.source[0];\n                                sb.sourcePropertyName = binding.source[1];\n                                sb.setDocument(_strand);\n                                destObject = MXMLBeadViewBase(_strand)[binding.destination[0]];                                \n                                destination = destObject as IStrand;\n                                if (destination)\n                                    destination.addBead(sb);\n                                else\n                                {\n                                    if (destObject)\n                                    {\n                                        sb.destination = destObject;\n                                        _strand.addBead(sb);\n                                    }\n                                    else\n                                    {\n                                        deferredBindings[binding.destination[0]] = sb;\n                                        IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                                    }\n                                }\n                            }\n                            else if (fieldWatcher.eventNames == null)\n                            {\n                                var cb:ConstantBinding = new ConstantBinding();\n                                cb.destinationPropertyName = binding.destination[1];\n                                cb.sourceID = binding.source[0];\n                                cb.sourcePropertyName = binding.source[1];\n                                cb.setDocument(_strand);\n                                destObject = MXMLBeadViewBase(_strand)[binding.destination[0]];                                \n                                destination = destObject as IStrand;\n                                if (destination)\n                                    destination.addBead(cb);\n                                else\n                                {\n                                    if (destObject)\n                                    {\n                                        cb.destination = destObject;\n                                        _strand.addBead(sb);\n                                    }\n                                    else\n                                    {\n                                        deferredBindings[binding.destination[0]] = sb;\n                                        IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                                    }\n                                }\n                            }\n                        }\n                    }\n                }\n                else if (binding.source is String)\n                {\n                    fieldWatcher = watchers.watcherMap[binding.source];\n                    if (fieldWatcher.eventNames is String)\n                    {\n                        sb = new SimpleBinding();\n                        sb.destinationPropertyName = binding.destination[1];\n                        sb.eventName = fieldWatcher.eventNames as String;\n                        sb.sourcePropertyName = binding.source;\n                        sb.setDocument(_strand);\n                        destObject = MXMLBeadViewBase(_strand)[binding.destination[0]];                                \n                        destination = destObject as IStrand;\n                        if (destination)\n                            destination.addBead(sb);\n                        else\n                        {\n                            if (destObject)\n                            {\n                                sb.destination = destObject;\n                                _strand.addBead(sb);\n                            }\n                            else\n                            {\n                                deferredBindings[binding.destination[0]] = sb;\n                                IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                            }\n                        }\n                    }\n                }\n                else\n                {\n                    makeGenericBinding(binding, i, watchers);\n                }\n            }\n        }\n\n        private function makeGenericBinding(binding:Object, index:int, watchers:Object):void\n        {\n            var gb:GenericBinding = new GenericBinding();\n            gb.setDocument(_strand);\n            gb.destinationData = binding.destination;\n\t\t\tgb.destinationFunction = binding.destFunc;\n            gb.source = binding.source;\n            setupWatchers(gb, index, watchers.watchers, null);\n        }\n        \n        private function setupWatchers(gb:GenericBinding, index:int, watchers:Array, parentWatcher:WatcherBase):void\n        {\n            var n:int = watchers.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var watcher:Object = watchers[i];\n                if (watcher.bindings.indexOf(index) != -1)\n                {\n                    var type:String = watcher.type;\n                    switch (type)\n                    {\n                        case \"property\":\n                        {\n                            var pw:PropertyWatcher = new PropertyWatcher(this, \n                                        watcher.propertyName, \n                                        watcher.eventNames,\n                                        watcher.getterFunction);\n                            watcher.watcher = pw;\n                            if (parentWatcher)\n                                pw.parentChanged(parentWatcher.value);\n                            else\n                                pw.parentChanged(_strand);\n                            if (parentWatcher)\n                                parentWatcher.addChild(pw);\n                            if (watcher.children == null)\n                                pw.addBinding(gb);\n                            break;\n                        }\n                    }\n                    if (watcher.children)\n                    {\n                        setupWatchers(gb, index, watcher.children, watcher.watcher);\n                    }\n                }\n            }\n        }\n        \n        private function decodeWatcher(bindingData:Array):Object\n        {\n            var watcherMap:Object = {};\n            var watchers:Array = [];\n            var n:int = bindingData.length;\n            var index:int = 0;\n            var watcherData:Object;\n            while (index < n)\n            {\n                var watcherIndex:int = bindingData[index++];\n                var type:int = bindingData[index++];\n                switch (type)\n                {\n                    case 0:\n                    {\n                        watcherData = { type: \"function\" };\n                        watcherData.functionName = bindingData[index++];\n\t\t\t\t\t\twatcherData.paramFunction = bindingData[index++];\n                        watcherData.eventNames = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        break;\n                    }\n                    case 1:\n\t\t\t\t\t{\n\t\t\t\t\t\twatcherData = { type: \"static\" };\n\t\t\t\t\t\twatcherData.propertyName = bindingData[index++];\n\t\t\t\t\t\twatcherData.eventNames = bindingData[index++];\n\t\t\t\t\t\twatcherData.bindings = bindingData[index++];\n\t\t\t\t\t\twatcherData.getterFunction = bindingData[index++];\n\t\t\t\t\t\twatcherData.parentObj = bindingData[index++];\n\t\t\t\t\t\twatcherMap[watcherData.propertyName] = watcherData;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n                    case 2:\n                    {\n                        watcherData = { type: \"property\" };\n                        watcherData.propertyName = bindingData[index++];\n                        watcherData.eventNames = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        watcherData.getterFunction = bindingData[index++];\n                        watcherMap[watcherData.propertyName] = watcherData;\n                        break;\n                    }\n                    case 3:\n                    {\n                        watcherData = { type: \"xml\" };\n                        watcherData.propertyName = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        watcherMap[watcherData.propertyName] = watcherData;\n                        break;\n                    }\n                }\n                watcherData.children = bindingData[index++];\n                if (watcherData.children != null)\n                {\n                    watcherData.children = decodeWatcher(watcherData.children);\n                }\n                watcherData.index = watcherIndex;\n                watchers.push(watcherData);\n            }            \n            return { watchers: watchers, watcherMap: watcherMap };\n        }\n        \n        private var deferredBindings:Object = {};\n        private function deferredBindingsHandler(event:Event):void\n        {\n            for (var p:String in deferredBindings)\n            {\n                if (_strand[p] != null)\n                {\n                    var destination:IStrand = _strand[p] as IStrand;\n                    destination.addBead(deferredBindings[p]);\n                    delete deferredBindings[p];\n                }\n            }\n        }\n        \n    }\n}","subject":"fix bug","message":"fix bug\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"8ca4f9ca47b95e0fcc0581ae8a29e26aa22a90e4","old_file":"src\/as\/com\/threerings\/presents\/dobj\/DEvent.as","new_file":"src\/as\/com\/threerings\/presents\/dobj\/DEvent.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.dobj {\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\nimport com.threerings.util.StringBuilder;\n\npublic \/* abstract *\/ class DEvent\n    implements Streamable\n{\n    public function DEvent (targetOid :int = 0)\n    {\n        _toid = targetOid;\n    }\n\n    \/**\n     * Returns the oid of the object that is the target of this event.\n     *\/\n    public function getTargetOid () :int\n    {\n        return _toid;\n    }\n\n\n    \/**\n     * Some events are used only internally on the server and need not be\n     * broadcast to subscribers, proxy or otherwise. Such events can\n     * return true here and short-circuit the normal proxy event dispatch\n     * mechanism.\n     *\/\n    public function applyToObject (target :DObject) :Boolean\n    {\n        throw new Error(\"abstract\");\n    }\n\n    \/**\n     * We want to make the notifyListener method visible to DObject.\n     *\/\n    internal function friendNotifyListener (listener :Object) :void\n    {\n        notifyListener(listener);\n    }\n\n    \/**\n     * Events with associated listener interfaces should implement this\n     * function and notify the supplied listener if it implements their\n     * event listening interface. For example, the {@link\n     * AttributeChangedEvent} will notify listeners that implement {@link\n     * AttributeChangeListener}.\n     *\/\n    protected function notifyListener (listener :Object) :void\n    {\n        \/\/ the default is to do nothing\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function writeObject (out :ObjectOutputStream) :void\n    {\n        out.writeInt(_toid);\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n    {\n        _toid = ins.readInt();\n    }\n\n    \/**\n     * Constructs and returns a string representation of this event.\n     *\/\n    public function toString () :String\n    {\n        var buf :StringBuilder = new StringBuilder();\n        buf.append(\"[\");\n        toStringBuf(buf);\n        buf.append(\"]\");\n        return buf.toString();\n    }\n\n    \/**\n     * This should be overridden by derived classes (which should be sure\n     * to call <code>super.toString()<\/code>) to append the derived class\n     * specific event information to the string buffer.\n     *\/\n    protected function toStringBuf (buf :StringBuilder) :void\n    {\n        buf.append(\"targetOid=\", _toid);\n    }\n\n    \/** The oid of the object that is the target of this event. *\/\n    protected var _toid :int;\n\n    protected static const UNSET_OLD_ENTRY :DSet_Entry = new DummyEntry();\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.dobj {\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\nimport com.threerings.util.StringBuilder;\n\npublic \/* abstract *\/ class DEvent\n    implements Streamable\n{\n    public function DEvent (targetOid :int = 0)\n    {\n        \/\/ TODO: Remove when https:\/\/bugzilla.mozilla.org\/show_bug.cgi?id=433103 is fixed\n        if (UNSET_OLD_ENTRY == null) {\n            UNSET_OLD_ENTRY = new DummyEntry();\n        }\n        _toid = targetOid;\n    }\n\n    \/**\n     * Returns the oid of the object that is the target of this event.\n     *\/\n    public function getTargetOid () :int\n    {\n        return _toid;\n    }\n\n\n    \/**\n     * Some events are used only internally on the server and need not be\n     * broadcast to subscribers, proxy or otherwise. Such events can\n     * return true here and short-circuit the normal proxy event dispatch\n     * mechanism.\n     *\/\n    public function applyToObject (target :DObject) :Boolean\n    {\n        throw new Error(\"abstract\");\n    }\n\n    \/**\n     * We want to make the notifyListener method visible to DObject.\n     *\/\n    internal function friendNotifyListener (listener :Object) :void\n    {\n        notifyListener(listener);\n    }\n\n    \/**\n     * Events with associated listener interfaces should implement this\n     * function and notify the supplied listener if it implements their\n     * event listening interface. For example, the {@link\n     * AttributeChangedEvent} will notify listeners that implement {@link\n     * AttributeChangeListener}.\n     *\/\n    protected function notifyListener (listener :Object) :void\n    {\n        \/\/ the default is to do nothing\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function writeObject (out :ObjectOutputStream) :void\n    {\n        out.writeInt(_toid);\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n    {\n        _toid = ins.readInt();\n    }\n\n    \/**\n     * Constructs and returns a string representation of this event.\n     *\/\n    public function toString () :String\n    {\n        var buf :StringBuilder = new StringBuilder();\n        buf.append(\"[\");\n        toStringBuf(buf);\n        buf.append(\"]\");\n        return buf.toString();\n    }\n\n    \/**\n     * This should be overridden by derived classes (which should be sure\n     * to call <code>super.toString()<\/code>) to append the derived class\n     * specific event information to the string buffer.\n     *\/\n    protected function toStringBuf (buf :StringBuilder) :void\n    {\n        buf.append(\"targetOid=\", _toid);\n    }\n\n    \/** The oid of the object that is the target of this event. *\/\n    protected var _toid :int;\n\n    protected static var UNSET_OLD_ENTRY :DSet_Entry;\n}\n}\n","subject":"Work around a bug in Tamarin. Sorry for the ugly. Hopefully it's temporary.","message":"Work around a bug in Tamarin. Sorry for the ugly. Hopefully it's temporary.\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5068 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"5a9ecb4ef2a7307e2aec67321fd0199b2819cdf3","old_file":"src\/avm2\/tests\/performance\/c4\/basic.as","new_file":"src\/avm2\/tests\/performance\/c4\/basic.as","old_contents":"package {\n  var last = new Date();\n\n  function clockUnder(max, name) {\n    var elapsed = new Date() - last;\n    \/\/ Keep this disabled when committing this file.\n    var elapsedSuffix = false ? \" (\" + elapsed + \")\" : \"\";\n    var nameSuffix = name ? \": \" + name : \"\";\n    if (elapsed > max) {\n      trace(\"FAIL: > \" + max + \" ms\" + elapsedSuffix + nameSuffix);\n    } else {\n      trace(\"PASS: < \" + max + \" ms\" + elapsedSuffix + nameSuffix);\n    }\n    last = new Date();\n  }\n\n  var K = 1024;\n  var K_SMALLER = 256;\n  var K_BIGGER = 128 * K;\n  var K_BIG = 2 * 1024 * K;\n\n  var JS_FAST = 200;\n  var AS_FAST = JS_FAST * 5;\n  var VERY_SLOW = 5000;\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K_BIGGER;\n    for (var i = 0; i < COUNT; i++) {\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n    }\n    trace(s);\n  })();\n\n  clockUnder(AS_FAST, \"Adding Numbers\");\n\n  (function () {\n    var s = \"\";\n    var COUNT = 1 * K_BIGGER;\n    for (var i = 0; i < COUNT; i++) {\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n    }\n    trace(s.length);\n  })();\n\n  clockUnder(AS_FAST, \"Adding Strings + Numbers\");\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K;\n    for (var i = 0; i < COUNT; i++) {\n      var a = [];\n      for (var j = 0; j < K; j++) {\n        a.AS3::push(i);\n      }\n      s += a.length;\n    }\n    trace(s);\n  })();\n\n  clockUnder(AS_FAST, \"Arrays AS3 Namespace Push\");\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K_SMALLER;\n    for (var i = 0; i < COUNT; i++) {\n      var a = [];\n      for (var j = 0; j < K; j++) {\n        a.push(i);\n      }\n      s += a.length;\n    }\n    trace(s);\n  })();\n\n  clockUnder(AS_FAST, \"Arrays AS3 Prototype Push\");\n\n  class C {\n    function foo() {\n      return 2;\n    }\n  }\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K_BIG;\n    var c = new C();\n    for (var i = 0; i < COUNT; i++) {\n      s += c.foo();\n    }\n    trace(s);\n  })();\n\n  clockUnder(AS_FAST, \"Class Method Call\");\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K_BIG;\n    var v : Vector.<C> = new Vector.<C>();\n    v.push(new C());\n    for (var i = 0; i < COUNT; i++) {\n      s += v[0].foo();\n    }\n    trace(s);\n  })();\n\n  clockUnder(AS_FAST, \"Class Method Call - Vector\");\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K_BIG;\n    var v : Vector.<C> = new Vector.<C>();\n    var o = new C();\n    for (var i = 0; i < COUNT; i++) {\n      v[0] = o;\n    }\n  })();\n\n  clockUnder(AS_FAST, \"Set Vector\");\n\n  class A {\n    static const staticConstant = 123;\n    const instanceConstant = 234;\n\n    static var staticVar = 345;\n    var instanceVar = 456;\n\n    static function staticFunction() {\n      var s = 0;\n      for (var i = 0; i < K_BIG; i++) {\n        s += staticConstant;\n        s += staticVar;\n      }\n      clockUnder(AS_FAST, \"Access Static Constant \/ Var\");\n      return s;\n    }\n\n    function instanceFunction() {\n      var s = 0;\n      for (var i = 0; i < K_BIG; i++) {\n        s += instanceConstant;\n        s += instanceVar;\n      }\n      clockUnder(AS_FAST, \"Access Instance Constant \/ Var\");\n      return s;\n    }\n  }\n\n  class B extends A {\n    static function staticFunctionB() {\n      var s = 0;\n      for (var i = 0; i < K_BIG; i++) {\n        s += staticConstant;\n        s += staticVar;\n      }\n      clockUnder(AS_FAST, \"Access Static Constant \/ Var\");\n      return s;\n    }\n    function instanceFunctionB() {\n      var s = 0;\n      for (var i = 0; i < K_BIG; i++) {\n        s += instanceConstant;\n        s += instanceVar;\n      }\n      clockUnder(AS_FAST, \"Access Instance Constant \/ Var\");\n      return s;\n    }\n  }\n\n  A.staticFunction();\n  (new A()).instanceFunction();\n\n  B.staticFunctionB();\n  (new B()).instanceFunctionB();\n\n  (function () {\n    var s = 0;\n    for (var i = 0; i < K_BIGGER; i++) {\n      s += -Number.MAX_VALUE;\n      s += Number.MAX_VALUE;\n      s += Math.abs(i);\n    }\n    clockUnder(AS_FAST, \"Math.abs()\");\n    return s;\n  })();\n\n  class D {\n    var foobar = 0;\n    var y = 0;\n    function D(x, y) {\n      this.foobar = x;\n      this.y = y;\n    }\n  }\n\n  (function () {\n    var s = 0;\n    for (var i = 0; i < K_BIGGER; i++) {\n      s += (new D(2, 3)).foobar;\n      s += (new D(2, 3)).y;\n    }\n    clockUnder(AS_FAST, \"Object allocation with property access\");\n    return s;\n  })();\n\n}\n","new_contents":"package {\n  var last = new Date();\n\n  function clockUnder(max, name) {\n    var elapsed = new Date() - last;\n    \/\/ Keep this disabled when committing this file.\n    var elapsedSuffix = false ? \" (\" + elapsed + \")\" : \"\";\n    var nameSuffix = name ? \": \" + name : \"\";\n    if (elapsed > max) {\n      trace(\"FAIL: > \" + max + \" ms\" + elapsedSuffix + nameSuffix);\n    } else {\n      trace(\"PASS: < \" + max + \" ms\" + elapsedSuffix + nameSuffix);\n    }\n    last = new Date();\n  }\n\n  var K = 1024;\n  var K_SMALLER = 256;\n  var K_BIGGER = 128 * K;\n  var K_BIG = 2 * 1024 * K;\n\n  \/**\n   * Make sure all tests run at least twice as fast as this threshold to\n   * account for slower machines and slowdowns in Tamarin.\n   *\/\n  var THRESHOLD = 500 * 5;\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K_BIGGER;\n    for (var i = 0; i < COUNT; i++) {\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n    }\n    return s;\n  })();\n\n  clockUnder(THRESHOLD, \"Adding Numbers\");\n\n  (function () {\n    var s = \"\";\n    var COUNT = 1 * K_BIGGER;\n    for (var i = 0; i < COUNT; i++) {\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n      s = s + i;\n    }\n    return s;\n  })();\n\n  clockUnder(THRESHOLD, \"Adding Strings + Numbers\");\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K;\n    for (var i = 0; i < COUNT; i++) {\n      var a = [];\n      for (var j = 0; j < K; j++) {\n        a.AS3::push(i);\n      }\n      s += a.length;\n    }\n    return s;\n  })();\n\n  clockUnder(THRESHOLD, \"Arrays AS3 Namespace Push\");\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K_SMALLER;\n    for (var i = 0; i < COUNT; i++) {\n      var a = [];\n      for (var j = 0; j < K; j++) {\n        a.push(i);\n      }\n      s += a.length;\n    }\n    return s;\n  })();\n\n  clockUnder(THRESHOLD, \"Arrays AS3 Prototype Push\");\n\n  class C {\n    function foo() {\n      return 2;\n    }\n  }\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K_BIG;\n    var c = new C();\n    for (var i = 0; i < COUNT; i++) {\n      s += c.foo();\n    }\n    return s;\n  })();\n\n  clockUnder(THRESHOLD, \"Class Method Call\");\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K_BIG;\n    var v : Vector.<C> = new Vector.<C>();\n    v.push(new C());\n    for (var i = 0; i < COUNT; i++) {\n      s += v[0].foo();\n    }\n    return s;\n  })();\n\n  clockUnder(THRESHOLD, \"Class Method Call - Vector\");\n\n  (function () {\n    var s = 0;\n    var COUNT = 1 * K_BIG;\n    var v : Vector.<C> = new Vector.<C>();\n    var o = new C();\n    for (var i = 0; i < COUNT; i++) {\n      v[0] = o;\n    }\n  })();\n\n  clockUnder(THRESHOLD, \"Set Vector\");\n\n  class A {\n    static const staticConstant = 123;\n    const instanceConstant = 234;\n\n    static var staticVar = 345;\n    var instanceVar = 456;\n\n    static function staticFunction() {\n      var s = 0;\n      for (var i = 0; i < K_BIG; i++) {\n        s += staticConstant;\n        s += staticVar;\n      }\n      clockUnder(THRESHOLD, \"Access Static Constant \/ Var\");\n      return s;\n    }\n\n    function instanceFunction() {\n      var s = 0;\n      for (var i = 0; i < K_BIG; i++) {\n        s += instanceConstant;\n        s += instanceVar;\n      }\n      clockUnder(THRESHOLD, \"Access Instance Constant \/ Var\");\n      return s;\n    }\n  }\n\n  class B extends A {\n    static function staticFunctionB() {\n      var s = 0;\n      for (var i = 0; i < K_BIG; i++) {\n        s += staticConstant;\n        s += staticVar;\n      }\n      clockUnder(THRESHOLD, \"Access Static Constant \/ Var\");\n      return s;\n    }\n    function instanceFunctionB() {\n      var s = 0;\n      for (var i = 0; i < K_BIG; i++) {\n        s += instanceConstant;\n        s += instanceVar;\n      }\n      clockUnder(THRESHOLD, \"Access Instance Constant \/ Var\");\n      return s;\n    }\n  }\n\n  A.staticFunction();\n  (new A()).instanceFunction();\n\n  B.staticFunctionB();\n  (new B()).instanceFunctionB();\n\n  (function () {\n    var s = 0;\n    for (var i = 0; i < K_BIGGER; i++) {\n      s += -Number.MAX_VALUE;\n      s += Number.MAX_VALUE;\n      s += Math.abs(i);\n    }\n    clockUnder(THRESHOLD, \"Math.abs()\");\n    return s;\n  })();\n\n  class D {\n    var foobar = 0;\n    var y = 0;\n    function D(x, y) {\n      this.foobar = x;\n      this.y = y;\n    }\n  }\n\n  (function () {\n    var s = 0;\n    for (var i = 0; i < K_BIGGER; i++) {\n      s += (new D(2, 3)).foobar;\n      s += (new D(2, 3)).y;\n    }\n    clockUnder(THRESHOLD, \"Object allocation with property access\");\n    return s;\n  })();\n\n  dynamic class E {\n    var e = 0;\n    E.prototype.foo = function() {\n      var e : E = this;\n      e.vir = 123;\n    };\n    function bar() {\n      return 1;\n    }\n  }\n\n  (function () {\n    var s = 0;\n    var e = new E();\n    for (var i = 0; i < 100; i++) {\n      s += e.foo();\n    }\n    clockUnder(THRESHOLD, \"Coerced this access.\");\n    return s;\n  })();\n\n  (function (e) {\n    var s = 0;\n    for (var i = 0; i < 100000; i++) {\n      e.e += e.bar();\n    }\n    clockUnder(THRESHOLD, \"ICs.\");\n    return s;\n  })(new E());\n\n  (function () {\n    var a = [];\n    for (var i = 0; i < 1000000; i++) {\n      a[i] = i;\n      a[i] += a[i];\n    }\n    clockUnder(THRESHOLD, \"Array Access.\");\n    return a.length;\n  })();\n\n}\n","subject":"Adjust performance test thresholds.","message":"Adjust performance test thresholds.\n","lang":"ActionScript","license":"apache-2.0","repos":"yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway"}
{"commit":"8897e5a1fcce3425d57ec6566d71249be2e49145","old_file":"src\/flash\/tandem\/core\/Application.as","new_file":"src\/flash\/tandem\/core\/Application.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  tandem. explore your world.\n\/\/  Copyright (c) 2007\u20132008 Daniel Gasienica (daniel@gasienica.ch)\n\/\/\n\/\/  tandem is free software: you can redistribute it and\/or modify\n\/\/  it under the terms of the GNU Affero General Public License as published by\n\/\/  the Free Software Foundation, either version 3 of the License, or\n\/\/  (at your option) any later version.\n\/\/\n\/\/  tandem is distributed in the hope that it will be useful,\n\/\/  but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\/\/  GNU Affero General Public License for more details.\n\/\/\n\/\/  You should have received a copy of the GNU Affero General Public License\n\/\/  along with tandem. If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage tandem.core\n{\n\nimport caurina.transitions.Tweener;\nimport caurina.transitions.properties.ColorShortcuts;\n\nimport com.adobe.webapis.flickr.FlickrService;\nimport com.adobe.webapis.flickr.PagedPhotoList;\nimport com.adobe.webapis.flickr.User;\nimport com.adobe.webapis.flickr.events.FlickrResultEvent;\n\nimport flash.display.DisplayObject;\nimport flash.display.Sprite;\nimport flash.display.StageAlign;\nimport flash.display.StageScaleMode;\nimport flash.events.Event;\nimport flash.system.Security;\n\nimport tandem.events.TandemEvent;\nimport tandem.model.ApplicationModel;\nimport tandem.ui.GlobalNavigation;\nimport tandem.ui.GlobalNavigationComponent;\nimport tandem.ui.KeyboardNavigationButton;\nimport tandem.ui.KeyboardNavigationButtonComponent;\nimport tandem.ui.MemoryIndicator;\nimport tandem.ui.MemoryIndicatorComponent;\nimport tandem.ui.NotificationOverlay;\nimport tandem.ui.NotificationOverlayComponent;\nimport tandem.ui.Timeline;\nimport tandem.ui.ZoomNavigator;\nimport tandem.ui.ZoomViewport;\nimport tandem.ui.views.StreamView;\n\npublic class Application extends Sprite\n{\t\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n    * Constructor.\n    *\/\n\tpublic function Application()\n\t{\n\t\taddEventListener( Event.ADDED_TO_STAGE, addedToStageHandler, false, 0, true )\n    }\n       \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------    \n    \n    private const DEFAULT_USER_ADDRESS : String = \"gasi\"\n    private const DEFAULT_USER_ID : String = \"72389028@N00\"\n    private const DEFAULT_MINIMUM_ZOOM : Number = 0.25\/\/0.5\n    private const DEFAULT_MAXIMUM_ZOOM : Number = 180\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Children\n    \/\/\n    \/\/--------------------------------------------------------------------------    \n    \n    private var globalNavigation : GlobalNavigation\n    private var memoryIndicator : MemoryIndicator\n    private var notificationOverlay : NotificationOverlay\n    private var keyboardNavigationButton : KeyboardNavigationButton\n    private var timeline : Timeline\n    \n    private var viewport : ZoomViewport\n    private var navigator : ZoomNavigator \n    \n    private var view : DisplayObject\n    private var initialized : Boolean = false\n    \n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    private var model : ApplicationModel = ApplicationModel.getInstance()\n    private var completed : Boolean = false\n\n    private var numPhotos : int = 363\n    private var page : int = 1\n    private var pageSize : int = 500\n    private var extras : String = \"date_taken, original_format\"\n     \n       \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handler: Stage\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    private function addedToStageHandler( event : Event ) : void\n    {\n        \/\/ Code in constructor is interpreted by\n        \/\/ AVM, therefore move processing-intensive code\n        \/\/ outside, so it can be processed by the JIT compiler\n        initialize()\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Methods: Initialization\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    private function initialize() : void\n    {\n        stage.align = StageAlign.TOP_LEFT\n        stage.scaleMode = StageScaleMode.NO_SCALE\n        \n        initializeLibraries()\n        initializeSecurity()\n        registerListeners()\n        createChildren()\n        updateDisplayList()\n                  \n        model.service = new FlickrService( model.API_KEY )\n        model.service.addEventListener( FlickrResultEvent.PEOPLE_GET_PUBLIC_PHOTOS,\n                                        getPublicPhotosHandler )\n    }\n    \n    private function initializeSecurity() : void\n    {\n        \/\/ TODO: Smells bad\u2026 =(\n        Security.loadPolicyFile( \"http:\/\/static.flickr.com\/crossdomain.xml\" )\n        \n        Security.loadPolicyFile( \"http:\/\/farm1.static.flickr.com\/crossdomain.xml\" )\n        Security.loadPolicyFile( \"http:\/\/farm2.static.flickr.com\/crossdomain.xml\" )\n        Security.loadPolicyFile( \"http:\/\/farm3.static.flickr.com\/crossdomain.xml\" )\n        Security.loadPolicyFile( \"http:\/\/farm4.static.flickr.com\/crossdomain.xml\" )\n\n        Security.loadPolicyFile( \"http:\/\/l.yimg.com\/crossdomain.xml\" )\n    }\n    \n    private function initializeLibraries() : void\n    {\n        \/\/ Tweener\n        ColorShortcuts.init()\n    }\n    \n    private function registerListeners() : void\n    {\n        stage.addEventListener( Event.RESIZE, resizeHandler )\n        addEventListener( TandemEvent.APPLICATION_COMPLETE, applicationCompleteHandler )\n        \n        SWFAddress.addEventListener( SWFAddressEvent.CHANGE, swfAddressChangeHandler )\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  User Interface\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    private function createChildren() : void\n    {\n        createTimeline()\n        createGlobalNavigation()\n        createMemoryIndicator()\n        createNotificationOverlay()\n        createKeyboardNavigationButton()\n    }\n    \n\tprivate function createViewport() : void\n\t{\n\t\tcompleted = false\n\t\tmodel.photos = []\n\t\t\n\t\tif( view )\n\t\t    removeChild( view )\n\t\t  \n\t\tif( navigator )\n\t\t    removeChild( navigator )\n\t\t\n\t\t\/\/ view\n\t\tinitialized = false\n        view = new StreamView()\n        view.alpha = 0\n        \n\t\t\/\/ container\n\t\tviewport = new ZoomViewport()\n\t\tviewport.minZoom = DEFAULT_MINIMUM_ZOOM\n\t\tviewport.maxZoom = DEFAULT_MAXIMUM_ZOOM\n        viewport.content = view\n        \n        \/\/ navigator\n        navigator = new ZoomNavigator()\n        navigator.model = viewport\n        navigator.alpha = 0\n        \n        \/\/ add children to display list\n        addChildAt( viewport, 0 )\n        addChildAt( view, 1 )\n        addChildAt( navigator, 2 )\n        \n        \n        \/\/ fade in notification overlay\n        Tweener.addTween(\n                            notificationOverlay,\n                            {\n                                alpha: 1,\n                                time: 1\n                            }\n                        )\n        \n        \n        \/\/ call service\n        model.service.people.getPublicPhotos( model.user.nsid, extras,\n                                              Math.min( pageSize, numPhotos ),\n                                              page )\n        \n        \/\/ initial layout\n        updateDisplayList()\n    }\n\t\t\n\tprivate function createTimeline() : void\n\t{\n\t\t\/\/timeline = new TimelineComponent()\n\t\t\/\/addChild( timeline )\n\t}\n\t\t\n\tprivate function createGlobalNavigation() : void\n\t{\n\t\tglobalNavigation = new GlobalNavigationComponent()\n\t\taddChild( globalNavigation )\n\t}\n    \n    private function createMemoryIndicator() : void\n    {\n        memoryIndicator = new MemoryIndicatorComponent()\n        addChild( memoryIndicator )\n    }\n    \n    private function createNotificationOverlay() : void\n    {\n        notificationOverlay = new NotificationOverlayComponent()\n        notificationOverlay.alpha = 0\n        addChild( notificationOverlay )\n        \n        \/\/ fade in notification overlay\n        Tweener.addTween(\n                            notificationOverlay,\n                            {\n                                alpha: 1,\n                                time: 1.5,\n                                delay: 2\n                            }\n                        )\n    }\n    \n    private function createKeyboardNavigationButton() : void\n    {\n        keyboardNavigationButton = new KeyboardNavigationButtonComponent()\n        keyboardNavigationButton.alpha = 0\n        addChild( keyboardNavigationButton )\n        \n        Tweener.addTween(\n                            keyboardNavigationButton,\n                            {\n                                alpha: 1,\n                                time: 1.5,\n                                delay: 1\n                            }\n                        )\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  SWFAdress\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    private function swfAddressChangeHandler( event : SWFAddressEvent ) : void\n    {    \n        var user : String\n        var action : String = SWFAddress.getPathNames()[ 0 ]\n        var flickrNSIDPattern : RegExp = \/[0-9]*@N[0-9]*\/\n        \n        if( action == \"photos\" )\n        {\n\t        \/\/ Long URL, e.g. http:\/\/flickr.com\/photos\/gasi\n\t        \/\/ or http:\/\/flickr.com\/photos\/72389028@N00\n        \tuser = SWFAddress.getPathNames()[ 1 ]\n        }\n        else\n        {\n\t        \/\/ Short URL, e.g. http:\/\/flickr.com\/gasi\n        \tuser = SWFAddress.getPathNames()[ 0 ]\n        }\n        \n        if( user == null )\n        {\n\t\t\t\/\/ Default user\n            SWFAddress.setValue( \"photos\/\" + DEFAULT_USER_ADDRESS + \"\/\" )\n        } \n        else if( flickrNSIDPattern.test( user ) )\n        {\n        \t\/\/ Look up Flickr NSID, e.g. 72389028@N00\n            model.service.people.getInfo( user )\n            model.service.addEventListener( FlickrResultEvent.PEOPLE_GET_INFO, getInfoHandler )\n        }\n        else\n        {\n\t        \/\/ Look up Flickr URL\n    \t\tmodel.service.urls.lookupUser( \"http:\/\/flickr.com\/photos\/\" + user + \"\/\" )\n    \t\tmodel.service.addEventListener( FlickrResultEvent.URLS_LOOKUP_USER, lookupUserHandler )\n        }\n\t}\n\t\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handlers: Application\n    \/\/\n    \/\/--------------------------------------------------------------------------\n            \n    private function resizeHandler( event : Event ) : void\n    {\n        updateDisplayList()\n    }\n    \n    private function applicationCompleteHandler( event : Event ) : void\n    {\n    \t\/\/ fade in view\n        Tweener.addTween(\n                             view,\n                             {\n                                alpha: 1,\n                                time: 5\n                             }\n                        )\n        \n        \/\/ fade in navigator\n        Tweener.addTween(\n                           navigator,\n                           {\n                               alpha: 1,\n                               time: 2,\n                               delay: 2\n                           }\n                        )\n        \n        \/\/ fade out notification\n        Tweener.addTween(\n                           notificationOverlay,\n                           {\n                               alpha: 0,\n                               time: 0.8,\n                               delay: 1.8\n                           }\n                        )\n                         \n       updateDisplayList()\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handlers: Service\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    private function getPublicPhotosHandler( event : FlickrResultEvent ) : void\n    {\n        if( event.success )\n        {                \n            var result : PagedPhotoList = PagedPhotoList( event.data.photos )\n            \n            \/\/ add result data to view\n            if( view is StreamView )\n            {            \t\n            \tresult.photos.forEach(\n                                            function( item : *,\n                                                     ...ignored ) : void\n                                            {\n                                            \tmodel.photos.push( item )\n                                                StreamView( view ).addItem( item )                \n                                            }\n                                     )\n            \t\n            }\n            \n            \/\/ we're done\n            if( model.photos.length >= Math.min( numPhotos, result.total ) && !completed )\n            {\n                completed = true\n            }\n            \n            \/\/ fetch more data\n            if( result.page < result.pages && !completed )\n            {\n                page++\n                model.service.people.getPublicPhotos( model.user.nsid, extras, pageSize, page )\n            }\n            \n            if( !initialized )\n            {\n                initialized = true\n                dispatchEvent( new TandemEvent( TandemEvent.APPLICATION_COMPLETE ) )                \n            }\n        }           \n    }\n    \n    private function lookupUserHandler( event : FlickrResultEvent ) : void\n    {\n        if( event.success )\n        {\n            model.user = User( event.data.user )\n            createViewport()\n            SWFAddress.setTitle( \"tandem \u2014 \" + model.user.username + \" (\" + model.user.nsid + \")\" )\n        }\n        else\n        {\n            \/\/ Default\n            SWFAddress.setValue( \"photos\/\" + DEFAULT_USER_ADDRESS + \"\/\" )\n        }\n    }\n    \n    private function getInfoHandler( event : FlickrResultEvent ) : void\n    {\n        if( event.success )\n        {\n            model.user = User( event.data.user )\n            createViewport()\n            SWFAddress.setTitle( \"tandem \u2014 \" + model.user.username + \" (\" + model.user.nsid + \")\" )\n        }\n        else\n        {\n            \/\/ Default\n            SWFAddress.setValue( \"photos\/\" + DEFAULT_USER_ADDRESS + \"\/\" )\n        }\n    }\n\t\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Methods: Layout\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n\tprivate function updateDisplayList() : void\n\t{\n        \/\/ Navigation\n        if( globalNavigation )\n        {\n            globalNavigation.x = 0\n            globalNavigation.y = 0\n        }\n\t\t\n        \/\/ Viewport\n        if( viewport )\n        {\n            viewport.x = 0\n            viewport.y = 0\n            viewport.width = stage.stageWidth\n            viewport.height = stage.stageHeight\n        }\n        \t\t\n\t\t\/\/ Navigator\n        if( navigator )\n        {\n            navigator.x = stage.stageWidth - navigator.width - 12\n            navigator.y = globalNavigation ? globalNavigation.height + 12 : 12\n        }\n\t \n\t\t\/\/ Timeline\n\t\tif( timeline )\n\t\t{\n\t\t\ttimeline.width = stage.stageWidth\n\t\t\ttimeline.y = stage.stageHeight - timeline.height\t\t\n\t\t}\n        \n        \/\/ Memory Indicator\n        if( memoryIndicator )\n        {\n            memoryIndicator.x = stage.stageWidth - memoryIndicator.width - 10\n            memoryIndicator.y = stage.stageHeight - memoryIndicator.height - 10\n        }\n        \n        \/\/ Notification Overlay\n        if( notificationOverlay )\n        {\n            notificationOverlay.x = ( stage.stageWidth - notificationOverlay.width ) \/ 2\n            notificationOverlay.y = ( stage.stageHeight - notificationOverlay.height ) \/ 2\n        }\n        \n        \/\/ Keyboard Navigation Button\n        if( keyboardNavigationButton )\n        {\n            keyboardNavigationButton.x = ( stage.stageWidth - keyboardNavigationButton.width ) \/ 2\n            keyboardNavigationButton.y = stage.stageHeight - keyboardNavigationButton.height - 10\n        }\n\t}\n}\n\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  tandem. explore your world.\n\/\/  Copyright (c) 2007\u20132008 Daniel Gasienica (daniel@gasienica.ch)\n\/\/\n\/\/  tandem is free software: you can redistribute it and\/or modify\n\/\/  it under the terms of the GNU Affero General Public License as published by\n\/\/  the Free Software Foundation, either version 3 of the License, or\n\/\/  (at your option) any later version.\n\/\/\n\/\/  tandem is distributed in the hope that it will be useful,\n\/\/  but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\/\/  GNU Affero General Public License for more details.\n\/\/\n\/\/  You should have received a copy of the GNU Affero General Public License\n\/\/  along with tandem. If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage tandem.core\n{\n\nimport caurina.transitions.Tweener;\nimport caurina.transitions.properties.ColorShortcuts;\n\nimport com.adobe.webapis.flickr.FlickrService;\nimport com.adobe.webapis.flickr.PagedPhotoList;\nimport com.adobe.webapis.flickr.User;\nimport com.adobe.webapis.flickr.events.FlickrResultEvent;\n\nimport flash.display.DisplayObject;\nimport flash.display.Sprite;\nimport flash.display.StageAlign;\nimport flash.display.StageScaleMode;\nimport flash.events.Event;\nimport flash.system.Security;\n\nimport tandem.events.TandemEvent;\nimport tandem.model.ApplicationModel;\nimport tandem.ui.GlobalNavigation;\nimport tandem.ui.GlobalNavigationComponent;\nimport tandem.ui.KeyboardNavigationButton;\nimport tandem.ui.KeyboardNavigationButtonComponent;\nimport tandem.ui.MemoryIndicator;\nimport tandem.ui.MemoryIndicatorComponent;\nimport tandem.ui.NotificationOverlay;\nimport tandem.ui.NotificationOverlayComponent;\nimport tandem.ui.Timeline;\nimport tandem.ui.ZoomNavigator;\nimport tandem.ui.ZoomViewport;\nimport tandem.ui.views.StreamView;\n\npublic class Application extends Sprite\n{\t\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n    * Constructor.\n    *\/\n\tpublic function Application()\n\t{\n\t\taddEventListener( Event.ADDED_TO_STAGE, addedToStageHandler, false, 0, true )\n    }\n       \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------    \n    \n    private const DEFAULT_USER_ADDRESS : String = \"gasi\"\n    private const DEFAULT_USER_ID : String = \"72389028@N00\"\n    private const DEFAULT_MINIMUM_ZOOM : Number = 0.25\/\/0.5\n    private const DEFAULT_MAXIMUM_ZOOM : Number = 180\n    private const NUM_FARMS = 10\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Children\n    \/\/\n    \/\/--------------------------------------------------------------------------    \n    \n    private var globalNavigation : GlobalNavigation\n    private var memoryIndicator : MemoryIndicator\n    private var notificationOverlay : NotificationOverlay\n    private var keyboardNavigationButton : KeyboardNavigationButton\n    private var timeline : Timeline\n    \n    private var viewport : ZoomViewport\n    private var navigator : ZoomNavigator \n    \n    private var view : DisplayObject\n    private var initialized : Boolean = false\n    \n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    private var model : ApplicationModel = ApplicationModel.getInstance()\n    private var completed : Boolean = false\n\n    private var numPhotos : int = 363\n    private var page : int = 1\n    private var pageSize : int = 500\n    private var extras : String = \"date_taken, original_format\"\n     \n       \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handler: Stage\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    private function addedToStageHandler( event : Event ) : void\n    {\n        \/\/ Code in constructor is interpreted by\n        \/\/ AVM, therefore move processing-intensive code\n        \/\/ outside, so it can be processed by the JIT compiler\n        initialize()\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Methods: Initialization\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    private function initialize() : void\n    {\n        stage.align = StageAlign.TOP_LEFT\n        stage.scaleMode = StageScaleMode.NO_SCALE\n        \n        initializeLibraries()\n        initializeSecurity()\n        registerListeners()\n        createChildren()\n        updateDisplayList()\n                  \n        model.service = new FlickrService( model.API_KEY )\n        model.service.addEventListener( FlickrResultEvent.PEOPLE_GET_PUBLIC_PHOTOS,\n                                        getPublicPhotosHandler )\n    }\n    \n    private function initializeSecurity() : void\n    {\n        \/\/ TODO: Smells bad\u2026 =(\n        Security.loadPolicyFile( \"http:\/\/static.flickr.com\/crossdomain.xml\" )\n\n        for (var i:int = 0; i < NUM_FARMS; i++)\n        {\n            Security.loadPolicyFile(\"http:\/\/farm\" + i + \".static.flickr.com\/crossdomain.xml\")\n        }\n\n        Security.loadPolicyFile( \"http:\/\/l.yimg.com\/crossdomain.xml\" )\n    }\n    \n    private function initializeLibraries() : void\n    {\n        \/\/ Tweener\n        ColorShortcuts.init()\n    }\n    \n    private function registerListeners() : void\n    {\n        stage.addEventListener( Event.RESIZE, resizeHandler )\n        addEventListener( TandemEvent.APPLICATION_COMPLETE, applicationCompleteHandler )\n        \n        SWFAddress.addEventListener( SWFAddressEvent.CHANGE, swfAddressChangeHandler )\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  User Interface\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    private function createChildren() : void\n    {\n        createTimeline()\n        createGlobalNavigation()\n        createMemoryIndicator()\n        createNotificationOverlay()\n        createKeyboardNavigationButton()\n    }\n    \n\tprivate function createViewport() : void\n\t{\n\t\tcompleted = false\n\t\tmodel.photos = []\n\t\t\n\t\tif( view )\n\t\t    removeChild( view )\n\t\t  \n\t\tif( navigator )\n\t\t    removeChild( navigator )\n\t\t\n\t\t\/\/ view\n\t\tinitialized = false\n        view = new StreamView()\n        view.alpha = 0\n        \n\t\t\/\/ container\n\t\tviewport = new ZoomViewport()\n\t\tviewport.minZoom = DEFAULT_MINIMUM_ZOOM\n\t\tviewport.maxZoom = DEFAULT_MAXIMUM_ZOOM\n        viewport.content = view\n        \n        \/\/ navigator\n        navigator = new ZoomNavigator()\n        navigator.model = viewport\n        navigator.alpha = 0\n        \n        \/\/ add children to display list\n        addChildAt( viewport, 0 )\n        addChildAt( view, 1 )\n        addChildAt( navigator, 2 )\n        \n        \n        \/\/ fade in notification overlay\n        Tweener.addTween(\n                            notificationOverlay,\n                            {\n                                alpha: 1,\n                                time: 1\n                            }\n                        )\n        \n        \n        \/\/ call service\n        model.service.people.getPublicPhotos( model.user.nsid, extras,\n                                              Math.min( pageSize, numPhotos ),\n                                              page )\n        \n        \/\/ initial layout\n        updateDisplayList()\n    }\n\t\t\n\tprivate function createTimeline() : void\n\t{\n\t\t\/\/timeline = new TimelineComponent()\n\t\t\/\/addChild( timeline )\n\t}\n\t\t\n\tprivate function createGlobalNavigation() : void\n\t{\n\t\tglobalNavigation = new GlobalNavigationComponent()\n\t\taddChild( globalNavigation )\n\t}\n    \n    private function createMemoryIndicator() : void\n    {\n        memoryIndicator = new MemoryIndicatorComponent()\n        addChild( memoryIndicator )\n    }\n    \n    private function createNotificationOverlay() : void\n    {\n        notificationOverlay = new NotificationOverlayComponent()\n        notificationOverlay.alpha = 0\n        addChild( notificationOverlay )\n        \n        \/\/ fade in notification overlay\n        Tweener.addTween(\n                            notificationOverlay,\n                            {\n                                alpha: 1,\n                                time: 1.5,\n                                delay: 2\n                            }\n                        )\n    }\n    \n    private function createKeyboardNavigationButton() : void\n    {\n        keyboardNavigationButton = new KeyboardNavigationButtonComponent()\n        keyboardNavigationButton.alpha = 0\n        addChild( keyboardNavigationButton )\n        \n        Tweener.addTween(\n                            keyboardNavigationButton,\n                            {\n                                alpha: 1,\n                                time: 1.5,\n                                delay: 1\n                            }\n                        )\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  SWFAdress\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    private function swfAddressChangeHandler( event : SWFAddressEvent ) : void\n    {    \n        var user : String\n        var action : String = SWFAddress.getPathNames()[ 0 ]\n        var flickrNSIDPattern : RegExp = \/[0-9]*@N[0-9]*\/\n        \n        if( action == \"photos\" )\n        {\n\t        \/\/ Long URL, e.g. http:\/\/flickr.com\/photos\/gasi\n\t        \/\/ or http:\/\/flickr.com\/photos\/72389028@N00\n        \tuser = SWFAddress.getPathNames()[ 1 ]\n        }\n        else\n        {\n\t        \/\/ Short URL, e.g. http:\/\/flickr.com\/gasi\n        \tuser = SWFAddress.getPathNames()[ 0 ]\n        }\n        \n        if( user == null )\n        {\n\t\t\t\/\/ Default user\n            SWFAddress.setValue( \"photos\/\" + DEFAULT_USER_ADDRESS + \"\/\" )\n        } \n        else if( flickrNSIDPattern.test( user ) )\n        {\n        \t\/\/ Look up Flickr NSID, e.g. 72389028@N00\n            model.service.people.getInfo( user )\n            model.service.addEventListener( FlickrResultEvent.PEOPLE_GET_INFO, getInfoHandler )\n        }\n        else\n        {\n\t        \/\/ Look up Flickr URL\n    \t\tmodel.service.urls.lookupUser( \"http:\/\/flickr.com\/photos\/\" + user + \"\/\" )\n    \t\tmodel.service.addEventListener( FlickrResultEvent.URLS_LOOKUP_USER, lookupUserHandler )\n        }\n\t}\n\t\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handlers: Application\n    \/\/\n    \/\/--------------------------------------------------------------------------\n            \n    private function resizeHandler( event : Event ) : void\n    {\n        updateDisplayList()\n    }\n    \n    private function applicationCompleteHandler( event : Event ) : void\n    {\n    \t\/\/ fade in view\n        Tweener.addTween(\n                             view,\n                             {\n                                alpha: 1,\n                                time: 5\n                             }\n                        )\n        \n        \/\/ fade in navigator\n        Tweener.addTween(\n                           navigator,\n                           {\n                               alpha: 1,\n                               time: 2,\n                               delay: 2\n                           }\n                        )\n        \n        \/\/ fade out notification\n        Tweener.addTween(\n                           notificationOverlay,\n                           {\n                               alpha: 0,\n                               time: 0.8,\n                               delay: 1.8\n                           }\n                        )\n                         \n       updateDisplayList()\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Event Handlers: Service\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    private function getPublicPhotosHandler( event : FlickrResultEvent ) : void\n    {\n        if( event.success )\n        {                \n            var result : PagedPhotoList = PagedPhotoList( event.data.photos )\n            \n            \/\/ add result data to view\n            if( view is StreamView )\n            {            \t\n            \tresult.photos.forEach(\n                                            function( item : *,\n                                                     ...ignored ) : void\n                                            {\n                                            \tmodel.photos.push( item )\n                                                StreamView( view ).addItem( item )                \n                                            }\n                                     )\n            \t\n            }\n            \n            \/\/ we're done\n            if( model.photos.length >= Math.min( numPhotos, result.total ) && !completed )\n            {\n                completed = true\n            }\n            \n            \/\/ fetch more data\n            if( result.page < result.pages && !completed )\n            {\n                page++\n                model.service.people.getPublicPhotos( model.user.nsid, extras, pageSize, page )\n            }\n            \n            if( !initialized )\n            {\n                initialized = true\n                dispatchEvent( new TandemEvent( TandemEvent.APPLICATION_COMPLETE ) )                \n            }\n        }           \n    }\n    \n    private function lookupUserHandler( event : FlickrResultEvent ) : void\n    {\n        if( event.success )\n        {\n            model.user = User( event.data.user )\n            createViewport()\n            SWFAddress.setTitle( \"tandem \u2014 \" + model.user.username + \" (\" + model.user.nsid + \")\" )\n        }\n        else\n        {\n            \/\/ Default\n            SWFAddress.setValue( \"photos\/\" + DEFAULT_USER_ADDRESS + \"\/\" )\n        }\n    }\n    \n    private function getInfoHandler( event : FlickrResultEvent ) : void\n    {\n        if( event.success )\n        {\n            model.user = User( event.data.user )\n            createViewport()\n            SWFAddress.setTitle( \"tandem \u2014 \" + model.user.username + \" (\" + model.user.nsid + \")\" )\n        }\n        else\n        {\n            \/\/ Default\n            SWFAddress.setValue( \"photos\/\" + DEFAULT_USER_ADDRESS + \"\/\" )\n        }\n    }\n\t\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Methods: Layout\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n\tprivate function updateDisplayList() : void\n\t{\n        \/\/ Navigation\n        if( globalNavigation )\n        {\n            globalNavigation.x = 0\n            globalNavigation.y = 0\n        }\n\t\t\n        \/\/ Viewport\n        if( viewport )\n        {\n            viewport.x = 0\n            viewport.y = 0\n            viewport.width = stage.stageWidth\n            viewport.height = stage.stageHeight\n        }\n        \t\t\n\t\t\/\/ Navigator\n        if( navigator )\n        {\n            navigator.x = stage.stageWidth - navigator.width - 12\n            navigator.y = globalNavigation ? globalNavigation.height + 12 : 12\n        }\n\t \n\t\t\/\/ Timeline\n\t\tif( timeline )\n\t\t{\n\t\t\ttimeline.width = stage.stageWidth\n\t\t\ttimeline.y = stage.stageHeight - timeline.height\t\t\n\t\t}\n        \n        \/\/ Memory Indicator\n        if( memoryIndicator )\n        {\n            memoryIndicator.x = stage.stageWidth - memoryIndicator.width - 10\n            memoryIndicator.y = stage.stageHeight - memoryIndicator.height - 10\n        }\n        \n        \/\/ Notification Overlay\n        if( notificationOverlay )\n        {\n            notificationOverlay.x = ( stage.stageWidth - notificationOverlay.width ) \/ 2\n            notificationOverlay.y = ( stage.stageHeight - notificationOverlay.height ) \/ 2\n        }\n        \n        \/\/ Keyboard Navigation Button\n        if( keyboardNavigationButton )\n        {\n            keyboardNavigationButton.x = ( stage.stageWidth - keyboardNavigationButton.width ) \/ 2\n            keyboardNavigationButton.y = stage.stageHeight - keyboardNavigationButton.height - 10\n        }\n\t}\n}\n\n}","subject":"Add additional URLs for crossdomain policy files.","message":"Add additional URLs for crossdomain policy files.\n","lang":"ActionScript","license":"agpl-3.0","repos":"openzoom\/tandem"}
{"commit":"ae67dbbc6d59544293518d52fd9b42e3d0f0667c","old_file":"test\/trace\/trace_properties.as","new_file":"test\/trace\/trace_properties.as","old_contents":"#if __SWF_VERSION__ == 5\n\/\/ create a _global object, since it doesn't have one, these are ver 6 values\n_global = new_empty_object ();\n_global.ASSetNative = ASSetNative;\n_global.ASSetNativeAccessor = ASSetNativeAccessor;\n_global.ASSetPropFlags = ASSetPropFlags;\n_global.ASconstructor = ASconstructor;\n_global.ASnative = ASnative;\n_global.Accessibility = Accessibility;\n_global.Array = Array;\n_global.AsBroadcaster = AsBroadcaster;\n_global.AsSetupError = AsSetupError;\n_global.Boolean = Boolean;\n_global.Button = Button;\n_global.Camera = Camera;\n_global.Color = Color;\n_global.ContextMenu = ContextMenu;\n_global.ContextMenuItem = ContextMenuItem;\n_global.Date = Date;\n_global.Error = Error;\n_global.Function = Function;\n_global.Infinity = Infinity;\n_global.Key = Key;\n_global.LoadVars = LoadVars;\n_global.LocalConnection = LocalConnection;\n_global.Math = Math;\n_global.Microphone = Microphone;\n_global.Mouse = Mouse;\n_global.MovieClip = MovieClip;\n_global.MovieClipLoader = MovieClipLoader;\n_global.NaN = NaN;\n_global.NetConnection = NetConnection;\n_global.NetStream = NetStream;\n_global.Number = Number;\n_global.Object = Object;\n_global.PrintJob = PrintJob;\n_global.RemoteLSOUsage = RemoteLSOUsage;\n_global.Selection = Selection;\n_global.SharedObject = SharedObject;\n_global.Sound = Sound;\n_global.Stage = Stage;\n_global.String = String;\n_global.System = System;\n_global.TextField = TextField;\n_global.TextFormat = TextFormat;\n_global.TextSnapshot = TextSnapshot;\n_global.Video = Video;\n_global.XML = XML;\n_global.XMLNode = XMLNode;\n_global.XMLSocket = XMLSocket;\n_global.clearInterval = clearInterval;\n_global.clearTimeout = clearTimeout;\n_global.enableDebugConsole = enableDebugConsole;\n_global.escape = escape;\n_global.flash = flash;\n_global.isFinite = isFinite;\n_global.isNaN = isNaN;\n_global.o = o;\n_global.parseFloat = parseFloat;\n_global.parseInt = parseInt;\n_global.setInterval = setInterval;\n_global.setTimeout = setTimeout;\n_global.showRedrawRegions = showRedrawRegions;\n_global.textRenderer = textRenderer;\n_global.trace = trace;\n_global.unescape = unescape;\n_global.updateAfterEvent = updateAfterEvent;\n#endif\n\nfunction new_empty_object () {\n  var hash = new Object ();\n  ASSetPropFlags (hash, null, 0, 7);\n  for (var prop in hash) {\n    hash[prop] = \"to-be-deleted\";\n    delete hash[prop];\n  }\n  return hash;\n}\n\n#if __SWF_VERSION__ >= 6\nfunction hasOwnProperty (o, prop)\n{\n  if (o.hasOwnProperty != undefined)\n    return o.hasOwnProperty (prop);\n\n  o.hasOwnProperty = _global.Object.prototype.hasOwnProperty;\n  var result = o.hasOwnProperty (prop);\n  delete o.hasOwnProperty;\n  return result;\n}\n#else\n\/\/ this gets the same result as the above, with following limitations:\n\/\/ - if there is a child __proto__[prop] with value that can't be changed, no\n\/\/   test can be done and false is returned\n\/\/ - native properties that have value undefined by default get overwritten by\n\/\/   __proto__[prop]'s value (atleast in version 6 and 7) so their existance\n\/\/   won't be detected by this function\nfunction hasOwnProperty (o, prop)\n{\n  if (o.__proto__ == undefined)\n  {\n    o.__proto__ = new_empty_object ();\n\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    o.__proto__ = \"to-be-deleted\";\n    delete o.__proto__;\n    if (o.__proto__ != undefined) {\n      trace (\"ERROR: Couldn't delete temporary __proto__\");\n      o.__proto__ = undefined;\n    }\n\n    return result;\n  }\n\n  if (hasOwnProperty (o.__proto__, prop))\n  {\n    var constant = false;\n    var old = o.__proto__[prop];\n\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n    if (o.__proto__[prop] != \"safdlojasfljsaiofhiwjhefa\") {\n      constant = true;\n      ASSetPropFlags (o.__proto__, prop, 0, 4);\n      o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n      if (o.__proto__[prop] != \"safdlojasfljsaiofhiwjhefa\") {\n\tif (o[prop] != o.__proto__[prop]) {\n\t  return true;\n\t} else {\n\t  trace (\"ERROR: can't test property '\" + prop +\n\t      \"', __proto__ has superconstant version\");\n\t  return false;\n\t}\n      }\n    }\n\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    o.__proto__[prop] = old;\n    if (o.__proto__[prop] != old)\n      trace (\"Error: Couldn't set __proto__[\\\"\" + prop +\n\t  \"\\\"] back to old value\");\n    if (constant)\n      ASSetPropFlags (o.__proto__, prop, 4);\n\n    return result;\n  }\n  else\n  {\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    ASSetPropFlags (o, prop, 0, 4);\n    o.__proto__[prop] = \"to-be-deleted\";\n    delete o.__proto__[prop];\n    if (o.__proto__[prop] != undefined)\n      trace (\"ERROR: Couldn't delete temporary __proto__[\\\"\" + prop + \"\\\"]\");\n\n    return result;\n  }\n}\n#endif\n\nfunction new_info () {\n  return new_empty_object ();\n}\n\nfunction set_info (info, prop, id, value) {\n  info[prop + \"_-_\" + id] = value;\n}\n\nfunction get_info (info, prop, id) {\n  return info[prop + \"_-_\" + id];\n}\n\nfunction is_blaclisted (o, prop)\n{\n  if (prop == \"mySecretId\" || prop == \"globalSecretId\")\n    return true;\n\n  if (o == _global.Camera && prop == \"names\")\n    return true;\n\n  if (o == _global.Microphone && prop == \"names\")\n    return true;\n\n#if __SWF_VERSION__ < 6\n  if (prop == \"__proto__\" && o[prop] == undefined)\n    return true;\n#endif\n\n  return false;\n}\n\nfunction trace_properties_recurse (o, prefix, identifier, level)\n{\n  \/\/ to collect info about different properties\n  var info = new_info ();\n\n  \/\/ calculate indentation\n  var indentation = \"\";\n  for (var j = 0; j < level; j++) {\n    indentation = indentation + \"  \";\n  }\n\n  \/\/ mark the ones that are not hidden\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true)\n\tset_info (info, prop, \"hidden\", false);\n    }\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  var hidden = new Array ();\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n\tif (get_info (info, prop, \"hidden\") != false) {\n\t  set_info (info, prop, \"hidden\", true);\n\t  hidden.push (prop);\n\t}\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, hidden, 1, 0);\n\n  if (all.length == 0) {\n    trace (indentation + \"no children\");\n    return nextSecretId;\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    var old = o[prop];\n    var val = \"hello \" + o[prop];\n    o[prop] = val;\n    if (o[prop] != val)\n    {\n      set_info (info, prop, \"constant\", true);\n\n      \/\/ try changing value after removing constant propflag\n      ASSetPropFlags (o, prop, 0, 4);\n      o[prop] = val;\n      if (o[prop] != val) {\n\tset_info (info, prop, \"superconstant\", true);\n      } else {\n\tset_info (info, prop, \"superconstant\", false);\n\to[prop] = old;\n      }\n      ASSetPropFlags (o, prop, 4);\n    }\n    else\n    {\n      set_info (info, prop, \"constant\", false);\n      set_info (info, prop, \"superconstant\", false);\n      o[prop] = old;\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ remove constant flag\n    ASSetPropFlags (o, prop, 0, 4);\n\n    \/\/ try deleting\n    var old = o[prop];\n    delete o[prop];\n    if (hasOwnProperty (o, prop))\n    {\n      set_info (info, prop, \"permanent\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"permanent\", false);\n      o[prop] = old;\n    }\n\n    \/\/ put constant flag back, if it was set\n    if (get_info (info, prop, \"constant\") == true)\n      ASSetPropFlags (o, prop, 4);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    \/\/ format propflags\n    var flags = \"\";\n    if (get_info (info, prop, \"hidden\") == true) {\n      flags += \"h\";\n    }\n    if (get_info (info, prop, \"superpermanent\") == true) {\n      flags += \"P\";\n    } else if (get_info (info, prop, \"permanent\") == true) {\n      flags += \"p\";\n    }\n    if (get_info (info, prop, \"superconstant\") == true) {\n      flags += \"C\";\n    } else if (get_info (info, prop, \"constant\") == true) {\n      flags += \"c\";\n    }\n    if (flags != \"\")\n      flags = \" (\" + flags + \")\";\n\n    var value = \"\";\n    \/\/ add value depending on the type\n    if (typeof (o[prop]) == \"number\" || typeof (o[prop]) == \"boolean\") {\n      value += \" : \" + o[prop];\n    } else if (typeof (o[prop]) == \"string\") {\n      value += \" : \\\"\" + o[prop] + \"\\\"\";\n    }\n\n    \/\/ recurse if it's object or function and this is the place it has been\n    \/\/ named after\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n    {\n      if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \".\" + prop ==\n\t  o[prop][\"mySecretId\"])\n      {\n\ttrace (indentation + prop + flags + \" = \" + typeof (o[prop]));\n\ttrace_properties_recurse (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop, level + 1);\n      }\n      else\n      {\n\ttrace (indentation + prop + flags + \" = \" + o[prop][\"mySecretId\"]);\n      }\n    }\n    else\n    {\n      trace (indentation + prop + flags + \" = \" + typeof (o[prop]) + value);\n    }\n  }\n}\n\nfunction generate_names (o, prefix, identifier)\n{\n  \/\/ mark the ones that are not hidden\n  var nothidden = new Array ();\n  for (var prop in o) {\n    nothidden.push (prop);\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  for (var prop in o)\n  {\n    if (is_blaclisted (o, prop) == false) {\n      \/\/ only get the ones that are not only in the __proto__\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, null, 1, 0);\n  ASSetPropFlags (o, nothidden, 0, 1);\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\") {\n      if (hasOwnProperty (o[prop], \"mySecretId\")) {\n\tall[i] = null; \/\/ don't recurse to it again\n      } else {\n\to[prop][\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") +\n\t  identifier + \".\" + prop;\n      }\n    }\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (prop != null) {\n      if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n\tgenerate_names (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop);\n    }\n  }\n}\n\nfunction trace_properties (o, prefix, identifier)\n{\n  _global[\"mySecretId\"] = \"_global\";\n  _global.Object[\"mySecretId\"] = \"_global.Object\";\n  generate_names (_global.Object, \"_global\", \"Object\");\n  generate_names (_global, \"\", \"_global\");\n\n  generate_names (o, prefix, identifier);\n\n  if (typeof (o) == \"object\" || typeof (o) == \"function\")\n  {\n    if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier == o[\"mySecretId\"])\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  typeof (o));\n    }\n    else\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  o[\"mySecretId\"]);\n    }\n    trace_properties_recurse (o, prefix, identifier, 1);\n  }\n  else\n  {\n    trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\ttypeof (o[prop]) + value);\n  }\n}\n","new_contents":"#if __SWF_VERSION__ == 5\n\/\/ create a _global object, since it doesn't have one, these are ver 6 values\n_global = new_empty_object ();\n_global.ASSetNative = ASSetNative;\n_global.ASSetNativeAccessor = ASSetNativeAccessor;\n_global.ASSetPropFlags = ASSetPropFlags;\n_global.ASconstructor = ASconstructor;\n_global.ASnative = ASnative;\n_global.Accessibility = Accessibility;\n_global.Array = Array;\n_global.AsBroadcaster = AsBroadcaster;\n_global.AsSetupError = AsSetupError;\n_global.Boolean = Boolean;\n_global.Button = Button;\n_global.Camera = Camera;\n_global.Color = Color;\n_global.ContextMenu = ContextMenu;\n_global.ContextMenuItem = ContextMenuItem;\n_global.Date = Date;\n_global.Error = Error;\n_global.Function = Function;\n_global.Infinity = Infinity;\n_global.Key = Key;\n_global.LoadVars = LoadVars;\n_global.LocalConnection = LocalConnection;\n_global.Math = Math;\n_global.Microphone = Microphone;\n_global.Mouse = Mouse;\n_global.MovieClip = MovieClip;\n_global.MovieClipLoader = MovieClipLoader;\n_global.NaN = NaN;\n_global.NetConnection = NetConnection;\n_global.NetStream = NetStream;\n_global.Number = Number;\n_global.Object = Object;\n_global.PrintJob = PrintJob;\n_global.RemoteLSOUsage = RemoteLSOUsage;\n_global.Selection = Selection;\n_global.SharedObject = SharedObject;\n_global.Sound = Sound;\n_global.Stage = Stage;\n_global.String = String;\n_global.System = System;\n_global.TextField = TextField;\n_global.TextFormat = TextFormat;\n_global.TextSnapshot = TextSnapshot;\n_global.Video = Video;\n_global.XML = XML;\n_global.XMLNode = XMLNode;\n_global.XMLSocket = XMLSocket;\n_global.clearInterval = clearInterval;\n_global.clearTimeout = clearTimeout;\n_global.enableDebugConsole = enableDebugConsole;\n_global.escape = escape;\n_global.flash = flash;\n_global.isFinite = isFinite;\n_global.isNaN = isNaN;\n_global.o = o;\n_global.parseFloat = parseFloat;\n_global.parseInt = parseInt;\n_global.setInterval = setInterval;\n_global.setTimeout = setTimeout;\n_global.showRedrawRegions = showRedrawRegions;\n_global.textRenderer = textRenderer;\n_global.trace = trace;\n_global.unescape = unescape;\n_global.updateAfterEvent = updateAfterEvent;\n#endif\n\nfunction new_empty_object () {\n  var hash = new Object ();\n  ASSetPropFlags (hash, null, 0, 7);\n  for (var prop in hash) {\n    hash[prop] = \"to-be-deleted\";\n    delete hash[prop];\n  }\n  return hash;\n}\n\n#if __SWF_VERSION__ >= 6\nfunction hasOwnProperty (o, prop)\n{\n  if (o.hasOwnProperty != undefined)\n    return o.hasOwnProperty (prop);\n\n  o.hasOwnProperty = _global.Object.prototype.hasOwnProperty;\n  var result = o.hasOwnProperty (prop);\n  delete o.hasOwnProperty;\n  return result;\n}\n#else\n\/\/ this gets the same result as the above, with following limitations:\n\/\/ - if there is a child __proto__[prop] with value that can't be changed, no\n\/\/   test can be done and false is returned\n\/\/ - native properties that have value undefined by default get overwritten by\n\/\/   __proto__[prop]'s value (atleast in version 6 and 7) so their existance\n\/\/   won't be detected by this function\nfunction hasOwnProperty (o, prop)\n{\n  if (o.__proto__ == undefined)\n  {\n    o.__proto__ = new_empty_object ();\n\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    o.__proto__ = \"to-be-deleted\";\n    delete o.__proto__;\n    if (o.__proto__ != undefined) {\n      trace (\"ERROR: Couldn't delete temporary __proto__\");\n      o.__proto__ = undefined;\n    }\n\n    return result;\n  }\n\n  if (hasOwnProperty (o.__proto__, prop))\n  {\n    var constant = false;\n    var old = o.__proto__[prop];\n\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n    if (o.__proto__[prop] != \"safdlojasfljsaiofhiwjhefa\") {\n      constant = true;\n      ASSetPropFlags (o.__proto__, prop, 0, 4);\n      o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n      if (o.__proto__[prop] != \"safdlojasfljsaiofhiwjhefa\") {\n\tif (o[prop] != o.__proto__[prop]) {\n\t  return true;\n\t} else {\n\t  trace (\"ERROR: can't test property '\" + prop +\n\t      \"', __proto__ has superconstant version\");\n\t  return false;\n\t}\n      }\n    }\n\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    o.__proto__[prop] = old;\n    if (o.__proto__[prop] != old)\n      trace (\"Error: Couldn't set __proto__[\\\"\" + prop +\n\t  \"\\\"] back to old value\");\n    if (constant)\n      ASSetPropFlags (o.__proto__, prop, 4);\n\n    return result;\n  }\n  else\n  {\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    ASSetPropFlags (o, prop, 0, 4);\n    o.__proto__[prop] = \"to-be-deleted\";\n    delete o.__proto__[prop];\n    if (o.__proto__[prop] != undefined)\n      trace (\"ERROR: Couldn't delete temporary __proto__[\\\"\" + prop + \"\\\"]\");\n\n    return result;\n  }\n}\n#endif\n\nfunction new_info () {\n  return new_empty_object ();\n}\n\nfunction set_info (info, prop, id, value) {\n  info[prop + \"_-_\" + id] = value;\n}\n\nfunction get_info (info, prop, id) {\n  return info[prop + \"_-_\" + id];\n}\n\nfunction is_blaclisted (o, prop)\n{\n  if (prop == \"mySecretId\" || prop == \"globalSecretId\")\n    return true;\n\n  if (o == _global.Camera && prop == \"names\")\n    return true;\n\n  if (o == _global.Microphone && prop == \"names\")\n    return true;\n\n#if __SWF_VERSION__ < 6\n  if (prop == \"__proto__\" && o[prop] == undefined)\n    return true;\n#endif\n\n  return false;\n}\n\nfunction trace_properties_recurse (o, prefix, identifier, level)\n{\n  \/\/ to collect info about different properties\n  var info = new_info ();\n\n  \/\/ calculate indentation\n  var indentation = \"\";\n  for (var j = 0; j < level; j++) {\n    indentation = indentation + \"  \";\n  }\n\n  \/\/ mark the ones that are not hidden\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true)\n\tset_info (info, prop, \"hidden\", false);\n    }\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  var hidden = new Array ();\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n\tif (get_info (info, prop, \"hidden\") != false) {\n\t  set_info (info, prop, \"hidden\", true);\n\t  hidden.push (prop);\n\t}\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, hidden, 1, 0);\n\n  if (all.length == 0) {\n    trace (indentation + \"no children\");\n    return nextSecretId;\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    var old = o[prop];\n    var val = \"hello \" + o[prop];\n    o[prop] = val;\n    if (o[prop] != val)\n    {\n      set_info (info, prop, \"constant\", true);\n\n      \/\/ try changing value after removing constant propflag\n      ASSetPropFlags (o, prop, 0, 4);\n      o[prop] = val;\n      if (o[prop] != val) {\n\tset_info (info, prop, \"superconstant\", true);\n      } else {\n\tset_info (info, prop, \"superconstant\", false);\n\to[prop] = old;\n      }\n      ASSetPropFlags (o, prop, 4);\n    }\n    else\n    {\n      set_info (info, prop, \"constant\", false);\n      set_info (info, prop, \"superconstant\", false);\n      o[prop] = old;\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ remove constant flag\n    ASSetPropFlags (o, prop, 0, 4);\n\n    \/\/ try deleting\n    var old = o[prop];\n    delete o[prop];\n    if (hasOwnProperty (o, prop))\n    {\n      set_info (info, prop, \"permanent\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"permanent\", false);\n      o[prop] = old;\n    }\n\n    \/\/ put constant flag back, if it was set\n    if (get_info (info, prop, \"constant\") == true)\n      ASSetPropFlags (o, prop, 4);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    \/\/ format propflags\n    var flags = \"\";\n    if (get_info (info, prop, \"hidden\") == true) {\n      flags += \"h\";\n    }\n    if (get_info (info, prop, \"superpermanent\") == true) {\n      flags += \"P\";\n    } else if (get_info (info, prop, \"permanent\") == true) {\n      flags += \"p\";\n    }\n    if (get_info (info, prop, \"superconstant\") == true) {\n      flags += \"C\";\n    } else if (get_info (info, prop, \"constant\") == true) {\n      flags += \"c\";\n    }\n    if (flags != \"\")\n      flags = \" (\" + flags + \")\";\n\n    var value = \"\";\n    \/\/ add value depending on the type\n    if (typeof (o[prop]) == \"number\" || typeof (o[prop]) == \"boolean\") {\n      value += \" : \" + o[prop];\n    } else if (typeof (o[prop]) == \"string\") {\n      value += \" : \\\"\" + o[prop] + \"\\\"\";\n    }\n\n    \/\/ recurse if it's object or function and this is the place it has been\n    \/\/ named after\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n    {\n      if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \".\" + prop ==\n\t  o[prop][\"mySecretId\"])\n      {\n\ttrace (indentation + prop + flags + \" = \" + typeof (o[prop]));\n\ttrace_properties_recurse (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop, level + 1);\n      }\n      else\n      {\n\ttrace (indentation + prop + flags + \" = \" + o[prop][\"mySecretId\"]);\n      }\n    }\n    else\n    {\n      trace (indentation + prop + flags + \" = \" + typeof (o[prop]) + value);\n    }\n  }\n}\n\nfunction generate_names (o, prefix, identifier)\n{\n  \/\/ mark the ones that are not hidden\n  var nothidden = new Array ();\n  for (var prop in o) {\n    nothidden.push (prop);\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  for (var prop in o)\n  {\n    if (is_blaclisted (o, prop) == false) {\n      \/\/ only get the ones that are not only in the __proto__\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, null, 1, 0);\n  ASSetPropFlags (o, nothidden, 0, 1);\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\") {\n      if (hasOwnProperty (o[prop], \"mySecretId\")) {\n\tall[i] = null; \/\/ don't recurse to it again\n      } else {\n\to[prop][\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") +\n\t  identifier + \".\" + prop;\n      }\n    }\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (prop != null) {\n      if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n\tgenerate_names (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop);\n    }\n  }\n}\n\nfunction trace_properties (o, prefix, identifier)\n{\n  _global[\"mySecretId\"] = \"_global\";\n  _global.Object[\"mySecretId\"] = \"_global.Object\";\n  generate_names (_global.Object, \"_global\", \"Object\");\n  generate_names (_global, \"\", \"_global\");\n\n  if (typeof (o) == \"object\" || typeof (o) == \"function\")\n  {\n    if (o[\"mySecretId\"] == undefined) {\n      o[\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") + identifier;\n      generate_names (o, prefix, identifier);\n    }\n\n    if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier == o[\"mySecretId\"])\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  typeof (o));\n    }\n    else\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  o[\"mySecretId\"]);\n    }\n    trace_properties_recurse (o, prefix, identifier, 1);\n  }\n  else\n  {\n    var value = \"\";\n    if (typeof (o) == \"number\" || typeof (o) == \"boolean\") {\n      value += \" : \" + o;\n    } else if (typeof (o) == \"string\") {\n      value += \" : \\\"\" + o + \"\\\"\";\n    }\n    trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\ttypeof (o) + value);\n  }\n}\n","subject":"Fix errors in trace_properties when called with something else than _global","message":"Fix errors in trace_properties when called with something else than _global\n","lang":"ActionScript","license":"lgpl-2.1","repos":"freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec"}
{"commit":"c7d9af3e30da5033dde25fc769eb4264e74584fc","old_file":"src\/PlayState.as","new_file":"src\/PlayState.as","old_contents":"package\n{\n  import flash.display.BlendMode;\n  \n  import org.flixel.*;\n  \n  \/\/ The main coordinator: part config list, part asset list. \n  \/\/ Handles all of the character animations.\n  \n  public class PlayState extends FlxState implements IPlayerAnimationDelegate\n  {\n    \/\/ Tileset that works with AUTO mode (best for thin walls)\n    [Embed(source='data\/auto_tiles.png')]private static var ImgAutoTiles:Class;\n    \/\/ Tileset that works with OFF mode (do what you want mode)\n    [Embed(source='data\/empty_tiles.png')]private static var ImgCustomTiles:Class;\n    \n    [Embed(source='data\/player.png')]private static var ImgPlayer:Class;\n    \n    \/\/ From farthest to closest.\n    [Embed(source='data\/bg-1.png')]private static var ImgBg1:Class;\n    [Embed(source='data\/bg-2.png')]private static var ImgBg2:Class;\n    [Embed(source='data\/bg-3.png')]private static var ImgBg3:Class;\n    [Embed(source='data\/bg-4.png')]private static var ImgBg4:Class;\n    [Embed(source='data\/bg-5.png')]private static var ImgBg5:Class;\n    [Embed(source='data\/bg-6.png')]private static var ImgBg6:Class;\n    [Embed(source='data\/bg-7.png')]private static var ImgBg7:Class;\n    [Embed(source='data\/bg-8.png')]private static var ImgBg8:Class;\n    [Embed(source='data\/bg-9.png')]private static var ImgBg9:Class;\n    [Embed(source='data\/bg-10.png')]private static var ImgBg10:Class;\n    [Embed(source='data\/bg-11.png')]private static var ImgBg11:Class;\n    [Embed(source='data\/bg-12.png')]private static var ImgBg12:Class;\n    \n    \/\/ The dynamically generated and extended FlxTilemap.\n    private var platform:Platform;\n    \/\/ Ledge controls, in tiles.\n    \n    \/\/ The extend FlxSprite.\n    private static const PLAYER_WIDTH:uint = 72;\n    private static const PLAYER_HEIGHT:uint = 72;\n    private var player:Player;\n    \n    \/\/ The background with parallax.\n    private var bg:Background;\n    \n    \/\/ Some game switches.\n    private var fallChecking:Boolean;\n    \n    \/\/ Flixel Methods\n    \/\/ --------------\n    override public function create():void\n    {\n      FlxG.mouse.hide();\n      \n      \/\/ Globals.\n      FlxG.framerate = 30;\n      FlxG.flashFramerate = 30;\n      fallChecking = false;\n      \n      \/\/ Start our setup chain.\n      setupPlatform();\n      setupPlatformAfter();\n      setupPlatformAndPlayerAfter();\n      \n      \/\/ For now, we add things in order to get correct layering.\n      add(bg);\n      add(platform);\n      add(player);      \n    }\n    override public function update():void\n    {\n      \/\/ Start our update chain.\n      updatePlatform();\n      updatePlatformAfter();\n      updatePlatformAndPlayerAfter();\n      \n      super.update();\n    }\n    override public function draw():void\n    {\n      super.draw();\n    }\n    \n    \/\/ Setup Routines\n    \/\/ --------------\n    \/\/ Since the observer pattern is too slow, we'll just name our functions to be like hooks.\n    \/\/ The platform is the first thing that gets set up.\n    private function setupPlatform():void\n    {\n      setupBg();\n      \n      \/\/ Creates a new tilemap with no arguments.\n      platform = new Platform();\n        \n      \/\/ Customize our tile generation.\n      platform.tileWidth = 32;\n      platform.tileHeight = 32;\n      platform.minLedgeSize = 3;\n      platform.maxLedgeSize = 6;\n      platform.minLedgeSpacing = new FlxPoint(4, 2);\n      platform.maxLedgeSpacing = new FlxPoint(8, 4);\n      platform.ledgeThickness = 2;\n      \n      \/\/ Set the bounds based on the background.\n      platform.bounds = new FlxRect(bg.bounds.x, bg.bounds.y, bg.bounds.width, bg.bounds.height);\n      \n      \/\/ Make our platform.\n      platform.makeMap(ImgAutoTiles);\n      \n      \/\/ Set points.\n      var floorHeight:Number = PLAYER_HEIGHT;\n      platform.startingPoint.x = (FlxG.width - PLAYER_HEIGHT) \/ 2;\n      platform.startingPoint.y = platform.height - (PLAYER_HEIGHT + floorHeight);\n      platform.endingPoint.y = (platform.maxLedgeSpacing.y + 1) * platform.tileHeight - PLAYER_HEIGHT\n    }\n    \/\/ Hooks.\n    private function setupPlatformAfter():void\n    {\n      \/\/ Draw player at the bottom.\n      setupPlayer(platform.startingPoint);\n\/\/      setupPlayer(platform.endingPoint);\n      \n      \/\/ Move until we don't overlap.\n      while (platform.overlaps(player)) \n      {\n        if (player.x <= 0) \n        {\n          player.x = FlxG.width;\n        }\n        player.x -= platform.tileWidth;\n      }\n    }\n    private function setupPlatformAndPlayerAfter():void\n    {\n      setupCamera();\n    }\n    \/\/ Hooked routines.\n    private function setupPlayer(start:FlxPoint):void\n    {\n      \/\/ Find start position for player.\n      \n      player = new Player(start.x, start.y);\n      player.loadGraphic(ImgPlayer, true, true, 72);\n      \n      \/\/ Bounding box tweaks.\n      player.height = player.frameWidth \/ 2;\n      player.offset.y = player.frameWidth - player.height;\n      player.tailOffset.x = 35;\n      player.headOffset.x = 10;\n      player.width = player.frameWidth - player.tailOffset.x;\n      player.face(FlxObject.RIGHT);\n      \n      \/\/ Basic player physics.\n      player.naturalForces.x = 1000; \/\/ friction\n      player.naturalForces.y = 500; \/\/ gravity\n      player.maxVelocity.x = 150;\n      player.maxVelocity.y = 1500;\n      \n      \/\/ Player jump physics.\n      player.jumpMaxVelocity.y = -250;\n      player.jumpAccel.y = -0.3;\n      \n      \/\/ Animations.\n      \/\/ Make sure to add end transitions, otherwise the last frame is skipped if framerate is low.\n      player.addAnimation('still',[17], 12);\n      player.addAnimation('idle', [], 12, false);\n      player.addAnimation('run',  [0,1,2,3,4,5,6,7,8,9,10,11], 24);\n      player.addAnimation('stop', [12,13,14,15,16,17], 24, false);\n      player.addAnimation('start',[17,16,15,14,13,12], 24, false);\n      player.addAnimation('jump', [18,19,20,21,22,23,24,25,26,27,28,29,30,31], 24, false);\n      player.addAnimation('fall', [31]);\n      player.addAnimation('land', [32,33,18,17], 12, false);\n      player.animDelegate = this;\n      \n      \/\/ Process settings.\n      player.init();\n    }\n    private function setupCamera():void\n    {\n      FlxG.camera.follow(player);\n      platform.follow();\n    }\n    private function setupBg():void\n    {\n      \/\/ Load our scenery.\n      bg = new Background();\n      bg.bounds.x = 0;\n      bg.bounds.y = 0;\n      bg.parallax_factor = 1; \/\/ Our bg is part \"foreground\".\n      bg.parallax_buffer = 1.7;\n      \n      \/\/ This is the lamest image loading ever.\n      bg.addImage(ImgBg1);\n      bg.addImage(ImgBg2);\n      bg.addImage(ImgBg3);\n      bg.addImage(ImgBg4);\n      bg.addImage(ImgBg5);\n      bg.addImage(ImgBg6);\n      bg.addImage(ImgBg7);\n      bg.addImage(ImgBg8);\n      bg.addImage(ImgBg9);\n      bg.addImage(ImgBg10);\n      bg.addImage(ImgBg11);\n      bg.addImage(ImgBg12);\n      \n      bg.layout();\n    }\n    \n    \/\/ Update Routines\n    \/\/ ---------------\n    private function updatePlatform():void\n    {\n    }\n    \/\/ Hooks.\n    private function updatePlatformAfter():void\n    {\n      updatePlayer();\n    }\n    private function updatePlatformAndPlayerAfter():void\n    {\n      updateCamera(player.justFell());\n      updateGameState();\n    }\n    \/\/ Hooked routines.\n    private function updatePlayer():void\n    {\n      \/\/ Tilemaps can be collided just like any other FlxObject, and flixel\n      \/\/ automatically collides each individual tile with the object.\n      FlxG.collide(player, platform);\n      var pPos:FlxPoint = new FlxPoint(player.x, player.y);\n      wrapToStage(player);\n      var pos:FlxPoint = new FlxPoint(player.x, player.y);\n      if (FlxU.getDistance(pos, pPos) > 0)\n      {\n        player.nextAction = Player.STOP;\n      }\n    }\n    private function updateCamera(playerJustFell:Boolean):void\n    {\n      if (fallChecking && playerJustFell)\n      {\n        FlxG.camera.shake(\n          0.01,\n          0.1, null, true, \n          FlxCamera.SHAKE_VERTICAL_ONLY\n        );\n      }\n    }\n    private function updateGameState():void\n    {\n      \/\/ Check if player is on top of last platform, periodically.\n      \/\/ Play the end screen for a while, on click, switch to start screen.\n      if (player.isTouching(FlxObject.FLOOR) && platform.isAtEndingPoint(player))\n      {\n        if (player.controlled)\n        {\n          player.controlled = false;\n          var title:Text, instructions:Text;\n          title = new Text(0, Text.BASELINE * 2, FlxG.width, \n            \"The End\", Text.H1);\n          instructions = new Text(0, Text.BASELINE * 4, FlxG.width, \n            \"Click to play again\");\n          instructions.size = 16;\n          \/\/ Stay on the screen.\n          instructions.scrollFactor = title.scrollFactor = new FlxPoint();\n          add(title);\n          add(instructions);\n        }\n        else if (!player.controlled && FlxG.mouse.justPressed())\n        {\n          MorningStroll.endGame();\n        }\n      }\n      else if (FlxG.keys.justPressed('Q'))\n      {\n        MorningStroll.endGame();\n      }\n    }\n    \n    \/\/ Delegate Methods\n    \/\/ ----------------\n    public function playerWillUpdateAnimation():void {}\n    public function playerDidUpdateAnimation():void {}\n    \/\/ Smooth, once.\n    public function playerWillStart():void\n    {\n      if (!player.finished) return;\n      if (player.currentAnimation().name == 'start') return;\n      player.play('start');\n    }\n    \/\/ Interruptive, once.\n    public function playerWillStop():void\n    {\n      if (player.currentAnimation().name == 'stop') return;\n      player.play('stop');\n    }\n    \/\/ Interruptive, once.\n    public function playerWillJump():void\n    {\n      if (player.currentAnimation().name == 'jump') return;\n      player.play('jump');\n    }\n    \/\/ Smooth.\n    public function playerIsStill():void\n    {\n      if (!player.finished) return;\n      player.play('still');\n    }\n    \/\/ Smooth.\n    public function playerIsRunning():void\n    {\n      if (!player.finished) return;\n      player.play('run');\n    }\n    \/\/ Smooth, once.\n    public function playerIsLanding():void\n    {\n      if (!player.finished) return;\n      if (player.currentAnimation().name == 'land') return;\n      player.play('land');\n    }\n    public function playerIsRising():void {}\n    \/\/ Smooth.\n    public function playerIsFalling():void\n    {\n      if (!player.finished) return;\n      player.play('fall');\n    }\n    \n    \/\/ Helpers\n    \/\/ -------\n    private function wrapToStage(obj:FlxSprite):void\n    {\n      obj.x = FlxU.bound(obj.x, 0, (platform.width - obj.width));\n      obj.y = FlxU.bound(obj.y, 0, (platform.height - obj.height));\n    }\n  }\n}\n","new_contents":"package\n{\n  import flash.display.BlendMode;\n  \n  import org.flixel.*;\n  \n  \/\/ The main coordinator: part config list, part asset list. \n  \/\/ Handles all of the character animations.\n  \n  public class PlayState extends FlxState implements IPlayerAnimationDelegate\n  {\n    \/\/ Tileset that works with AUTO mode (best for thin walls)\n    [Embed(source='data\/auto_tiles.png')]private static var ImgAutoTiles:Class;\n    \/\/ Tileset that works with OFF mode (do what you want mode)\n    [Embed(source='data\/empty_tiles.png')]private static var ImgCustomTiles:Class;\n    \n    [Embed(source='data\/player.png')]private static var ImgPlayer:Class;\n    \n    \/\/ From farthest to closest.\n    [Embed(source='data\/bg-1.png')]private static var ImgBg1:Class;\n    [Embed(source='data\/bg-2.png')]private static var ImgBg2:Class;\n    [Embed(source='data\/bg-3.png')]private static var ImgBg3:Class;\n    [Embed(source='data\/bg-4.png')]private static var ImgBg4:Class;\n    [Embed(source='data\/bg-5.png')]private static var ImgBg5:Class;\n    [Embed(source='data\/bg-6.png')]private static var ImgBg6:Class;\n    [Embed(source='data\/bg-7.png')]private static var ImgBg7:Class;\n    [Embed(source='data\/bg-8.png')]private static var ImgBg8:Class;\n    [Embed(source='data\/bg-9.png')]private static var ImgBg9:Class;\n    [Embed(source='data\/bg-10.png')]private static var ImgBg10:Class;\n    [Embed(source='data\/bg-11.png')]private static var ImgBg11:Class;\n    [Embed(source='data\/bg-12.png')]private static var ImgBg12:Class;\n    \n    \/\/ The dynamically generated and extended FlxTilemap.\n    private var platform:Platform;\n    \/\/ Ledge controls, in tiles.\n    \n    \/\/ The extend FlxSprite.\n    private static const PLAYER_WIDTH:uint = 72;\n    private static const PLAYER_HEIGHT:uint = 72;\n    private var player:Player;\n    \n    \/\/ The background with parallax.\n    private var bg:Background;\n    \n    \/\/ Some game switches.\n    private var fallChecking:Boolean;\n    \n    \/\/ Internal helpers.\n    private var gameStatePollInterval:FlxTimer;\n    \n    \/\/ Flixel Methods\n    \/\/ --------------\n    override public function create():void\n    {\n      FlxG.mouse.hide();\n      \n      \/\/ Globals.\n      FlxG.framerate = 30;\n      FlxG.flashFramerate = 30;\n      fallChecking = false;\n      \n      \/\/ Start our setup chain.\n      setupPlatform();\n      setupPlatformAfter();\n      setupPlatformAndPlayerAfter();\n      \n      \/\/ For now, we add things in order to get correct layering.\n      add(bg);\n      add(platform);\n      add(player);\n      \n      \/\/ Internals.\n      \/\/ Don't do expensive operations too often, if possible.\n      gameStatePollInterval = new FlxTimer();\n      gameStatePollInterval.start(2, Number.POSITIVE_INFINITY,\n        function(onTimer:FlxTimer):void {\n          updateGameState(true);\n        }\n      );\n    }\n    override public function update():void\n    {\n      \/\/ Start our update chain.\n      updatePlatform();\n      updatePlatformAfter();\n      updatePlatformAndPlayerAfter();\n      \n      super.update();\n    }\n    override public function draw():void\n    {\n      super.draw();\n    }\n    \n    \/\/ Setup Routines\n    \/\/ --------------\n    \/\/ Since the observer pattern is too slow, we'll just name our functions to be like hooks.\n    \/\/ The platform is the first thing that gets set up.\n    private function setupPlatform():void\n    {\n      setupBg();\n      \n      \/\/ Creates a new tilemap with no arguments.\n      platform = new Platform();\n        \n      \/\/ Customize our tile generation.\n      platform.tileWidth = 32;\n      platform.tileHeight = 32;\n      platform.minLedgeSize = 3;\n      platform.maxLedgeSize = 6;\n      platform.minLedgeSpacing = new FlxPoint(4, 2);\n      platform.maxLedgeSpacing = new FlxPoint(8, 4);\n      platform.ledgeThickness = 2;\n      \n      \/\/ Set the bounds based on the background.\n      platform.bounds = new FlxRect(bg.bounds.x, bg.bounds.y, bg.bounds.width, bg.bounds.height);\n      \n      \/\/ Make our platform.\n      platform.makeMap(ImgAutoTiles);\n      \n      \/\/ Set points.\n      var floorHeight:Number = PLAYER_HEIGHT;\n      platform.startingPoint.x = (FlxG.width - PLAYER_HEIGHT) \/ 2;\n      platform.startingPoint.y = platform.height - (PLAYER_HEIGHT + floorHeight);\n      platform.endingPoint.y = (platform.maxLedgeSpacing.y + 1) * platform.tileHeight - PLAYER_HEIGHT\n    }\n    \/\/ Hooks.\n    private function setupPlatformAfter():void\n    {\n      \/\/ Draw player at the bottom.\n      setupPlayer(platform.startingPoint);\n\/\/      setupPlayer(platform.endingPoint);\n      \n      \/\/ Move until we don't overlap.\n      while (platform.overlaps(player)) \n      {\n        if (player.x <= 0) \n        {\n          player.x = FlxG.width;\n        }\n        player.x -= platform.tileWidth;\n      }\n    }\n    private function setupPlatformAndPlayerAfter():void\n    {\n      setupCamera();\n    }\n    \/\/ Hooked routines.\n    private function setupPlayer(start:FlxPoint):void\n    {\n      \/\/ Find start position for player.\n      \n      player = new Player(start.x, start.y);\n      player.loadGraphic(ImgPlayer, true, true, 72);\n      \n      \/\/ Bounding box tweaks.\n      player.height = player.frameWidth \/ 2;\n      player.offset.y = player.frameWidth - player.height;\n      player.tailOffset.x = 35;\n      player.headOffset.x = 10;\n      player.width = player.frameWidth - player.tailOffset.x;\n      player.face(FlxObject.RIGHT);\n      \n      \/\/ Basic player physics.\n      player.naturalForces.x = 1000; \/\/ friction\n      player.naturalForces.y = 500; \/\/ gravity\n      player.maxVelocity.x = 150;\n      player.maxVelocity.y = 1500;\n      \n      \/\/ Player jump physics.\n      player.jumpMaxVelocity.y = -250;\n      player.jumpAccel.y = -0.3;\n      \n      \/\/ Animations.\n      \/\/ Make sure to add end transitions, otherwise the last frame is skipped if framerate is low.\n      player.addAnimation('still',[17], 12);\n      player.addAnimation('idle', [], 12, false);\n      player.addAnimation('run',  [0,1,2,3,4,5,6,7,8,9,10,11], 24);\n      player.addAnimation('stop', [12,13,14,15,16,17], 24, false);\n      player.addAnimation('start',[17,16,15,14,13,12], 24, false);\n      player.addAnimation('jump', [18,19,20,21,22,23,24,25,26,27,28,29,30,31], 24, false);\n      player.addAnimation('fall', [31]);\n      player.addAnimation('land', [32,33,18,17], 12, false);\n      player.animDelegate = this;\n      \n      \/\/ Process settings.\n      player.init();\n    }\n    private function setupCamera():void\n    {\n      FlxG.camera.follow(player);\n      platform.follow();\n    }\n    private function setupBg():void\n    {\n      \/\/ Load our scenery.\n      bg = new Background();\n      bg.bounds.x = 0;\n      bg.bounds.y = 0;\n      bg.parallax_factor = 1; \/\/ Our bg is part \"foreground\".\n      bg.parallax_buffer = 1.7;\n      \n      \/\/ This is the lamest image loading ever.\n      bg.addImage(ImgBg1);\n      bg.addImage(ImgBg2);\n      bg.addImage(ImgBg3);\n      bg.addImage(ImgBg4);\n      bg.addImage(ImgBg5);\n      bg.addImage(ImgBg6);\n      bg.addImage(ImgBg7);\n      bg.addImage(ImgBg8);\n      bg.addImage(ImgBg9);\n      bg.addImage(ImgBg10);\n      bg.addImage(ImgBg11);\n      bg.addImage(ImgBg12);\n      \n      bg.layout();\n    }\n    \n    \/\/ Update Routines\n    \/\/ ---------------\n    private function updatePlatform():void\n    {\n    }\n    \/\/ Hooks.\n    private function updatePlatformAfter():void\n    {\n      updatePlayer();\n    }\n    private function updatePlatformAndPlayerAfter():void\n    {\n      updateCamera(player.justFell());\n      updateGameState();\n    }\n    \/\/ Hooked routines.\n    private function updatePlayer():void\n    {\n      \/\/ Tilemaps can be collided just like any other FlxObject, and flixel\n      \/\/ automatically collides each individual tile with the object.\n      FlxG.collide(player, platform);\n      \/\/ Wrap to stage.\n      if (!player.inMidAir() && player.nextAction != Player.STOP)\n      {\n        var pPos:FlxPoint = new FlxPoint(player.x, player.y);\n        wrapToStage(player);\n        var pos:FlxPoint = new FlxPoint(player.x, player.y);\n        if (FlxU.getDistance(pos, pPos) > 0)\n        {\n          player.nextAction = Player.STOP;\n        }\n      }\n      else\n      {\n        wrapToStage(player);\n      }\n    }\n    private function updateCamera(playerJustFell:Boolean):void\n    {\n      if (fallChecking && playerJustFell)\n      {\n        FlxG.camera.shake(\n          0.01,\n          0.1, null, true, \n          FlxCamera.SHAKE_VERTICAL_ONLY\n        );\n      }\n    }\n    private function updateGameState(doChecks:Boolean=false):void\n    {\n      if (doChecks)\n      {\n        \/\/ Check if player is on top of last platform, periodically.\n        \/\/ Play the end screen for a while, on click, switch to start screen.\n        if (player.isTouching(FlxObject.FLOOR) && platform.isAtEndingPoint(player))\n        {\n          if (player.controlled)\n          {\n            player.controlled = false;\n            var title:Text, instructions:Text;\n            title = new Text(0, Text.BASELINE * 2, FlxG.width, \n              \"The End\", Text.H1);\n            instructions = new Text(0, Text.BASELINE * 4, FlxG.width, \n              \"Click to play again\");\n            instructions.size = 16;\n            \/\/ Stay on the screen.\n            instructions.scrollFactor = title.scrollFactor = new FlxPoint();\n            add(title);\n            add(instructions);\n          }\n          else if (!player.controlled && FlxG.mouse.justPressed())\n          {\n            MorningStroll.endGame();\n          }\n        }\n      }\n      if (FlxG.keys.justPressed('Q'))\n      {\n        MorningStroll.endGame();\n      }\n    }\n    \n    \/\/ Delegate Methods\n    \/\/ ----------------\n    public function playerWillUpdateAnimation():void {}\n    public function playerDidUpdateAnimation():void {}\n    \/\/ Smooth, once.\n    public function playerWillStart():void\n    {\n      if (!player.finished) return;\n      if (player.currentAnimation().name == 'start') return;\n      player.play('start');\n    }\n    \/\/ Interruptive, once.\n    public function playerWillStop():void\n    {\n      if (player.currentAnimation().name == 'stop') return;\n      player.play('stop');\n    }\n    \/\/ Interruptive, once.\n    public function playerWillJump():void\n    {\n      if (player.currentAnimation().name == 'jump') return;\n      player.play('jump');\n    }\n    \/\/ Smooth.\n    public function playerIsStill():void\n    {\n      if (!player.finished) return;\n      player.play('still');\n    }\n    \/\/ Smooth.\n    public function playerIsRunning():void\n    {\n      if (!player.finished) return;\n      player.play('run');\n    }\n    \/\/ Smooth, once.\n    public function playerIsLanding():void\n    {\n      if (!player.finished) return;\n      if (player.currentAnimation().name == 'land') return;\n      player.play('land');\n    }\n    public function playerIsRising():void {}\n    \/\/ Smooth.\n    public function playerIsFalling():void\n    {\n      if (!player.finished) return;\n      player.play('fall');\n    }\n    \n    \/\/ Helpers\n    \/\/ -------\n    private function wrapToStage(obj:FlxSprite):void\n    {\n      obj.x = FlxU.bound(obj.x, 0, (platform.width - obj.width));\n      obj.y = FlxU.bound(obj.y, 0, (platform.height - obj.height));\n    }\n  }\n}\n","subject":"Add throttled checking using timers.","message":"Add throttled checking using timers.","lang":"ActionScript","license":"artistic-2.0","repos":"hlfcoding\/morning-stroll"}
{"commit":"8c17f6484f86698641899b4e50ea920030522dba","old_file":"src\/aerys\/minko\/type\/bounding\/BoundingBox.as","new_file":"src\/aerys\/minko\/type\/bounding\/BoundingBox.as","old_contents":"package aerys.minko.type.bounding\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.geom.Vector3D;\n\n\t\/**\n\t * The BoundingBox class represents a six-sided (8 vertices) box that bounds the\n\t * maximum extent of an object (ie an IMeshFilter object).\n\t * @author Jean-Marc Le Roux\n\t * @see aerys.minko.mesh.filter.IMeshFilter\n\t *\/\n\tpublic final class BoundingBox\n\t{\n\t\tuse namespace minko_math;\n\n\t\tprivate static const TMP_VECTOR4_1\t: Vector4\t= new Vector4();\n\t\tprivate static const TMP_VECTOR4_2\t: Vector4\t= new Vector4();\n\t\t\n\t\tminko_math var _min\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tminko_math var _max\t\t\t: Vector4\t\t\t= new Vector4();\n\n\t\tminko_math var _vertices\t: Vector.<Number>\t= new Vector.<Number>(24, true);\n\n\t\t\/**\n\t\t * The bottom-left corner of the bounding box.\n\t\t *\/\n\t\tpublic function get min() : Vector4\n\t\t{\n\t\t\treturn _min;\n\t\t}\n\n\t\t\/**\n\t\t * The top-right corner of the bounding box.\n\t\t *\/\n\t\tpublic function get max() : Vector4\n\t\t{\n\t\t\treturn _max;\n\t\t}\n\n\t\t\/**\n\t\t * Creates a new BoundingBox object.\n\t\t * @param\tmin The position of the bottom-left vertex.\n\t\t * @param\tmax The position of the top-right vertex.\n\t\t *\/\n\t\tpublic function BoundingBox(min : Vector4, max : Vector4)\n\t\t{\n\t\t\tupdate(min, max);\n\t\t}\n\n\t\tpublic function testPoint(point : Vector4) : Boolean\n\t\t{\n\t\t\treturn point.x >= _min.x && point.x <= _max.x\n\t\t\t\t   && point.y >= _min.y && point.y <= _max.y\n\t\t\t\t   && point.z >= _min.z && point.z <= _max.z;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * http:\/\/www.siggraph.org\/education\/materials\/HyperGraph\/raytrace\/rtinter3.htm\n\t\t * http:\/\/gitorious.org\/dimension\/dimension\/blobs\/master\/libdimension\/prtree.c#line490\n\t\t *  \n\t\t * @param ray\n\t\t * @param transform\n\t\t * @return The distance to the collision point on the box if the ray hits it, -1 otherwise.\n\t\t * \n\t\t *\/\n\t\tpublic function testRay(ray \t\t: Ray,\n\t\t\t\t\t\t\t\ttransform\t: Matrix4x4\t= null,\n\t\t\t\t\t\t\t\tmaxDistance\t: Number\t= Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\tvar localOrigin \t: Vector4\t= ray.origin;\n\t\t\tvar localDirection\t: Vector4\t= ray.direction;\n\t\t\t\n\t\t\tif (transform)\n\t\t\t{\n\t\t\t\tlocalOrigin = transform.transformVector(ray.origin, TMP_VECTOR4_1);\n\t\t\t\t\n\t\t\t\tlocalDirection = transform.deltaTransformVector(ray.direction, TMP_VECTOR4_2);\n\t\t\t\tlocalDirection.normalize();\n\t\t\t}\n\n\t\t\tvar ox\t\t: Number\t= localOrigin.x;\n\t\t\tvar oy\t\t: Number\t= localOrigin.y;\n\t\t\tvar oz\t\t: Number\t= localOrigin.z;\n\t\t\t\n\t\t\tvar dx\t\t: Number\t= 1.0 \/ localDirection.x;\n\t\t\tvar dy\t\t: Number\t= 1.0 \/ localDirection.y;\n\t\t\tvar dz\t\t: Number\t= 1.0 \/ localDirection.z;\n\t\t\t\n\t\t\tvar minX\t: Number\t= _min.x;\n\t\t\tvar minY\t: Number\t= _min.y;\n\t\t\tvar minZ\t: Number\t= _min.z;\n\t\t\tvar maxX\t: Number\t= _max.x;\n\t\t\tvar maxY\t: Number\t= _max.y;\n\t\t\tvar maxZ\t: Number\t= _max.z;\n\t\t\t\n\t\t\tvar tx1\t\t: Number\t= (minX - ox) * dx;\n\t\t\tvar tx2\t\t: Number\t= (maxX - ox) * dx;\n\t\t\t\n\t\t\tvar min\t\t: Number\t= tx1 < tx2 ? tx1 : tx2;\n\t\t\tvar max\t\t: Number\t= tx1 > tx2 ? tx1 : tx2;\n\t\t\tvar tmin\t: Number\t= min;\n\t\t\tvar tmax\t: Number\t= max;\n\t\t\t\n\t\t\tvar ty1\t\t: Number\t= (minY - oy) * dy;\n\t\t\tvar ty2\t\t: Number\t= (maxY - oy) * dy;\n\t\t\t\n\t\t\tmin = ty1 < ty2 ? ty1 : ty2;\n\t\t\tmax = ty1 > ty2 ? ty1 : ty2;\n\t\t\ttmin = tmin > min ? tmin : min;\n\t\t\ttmax = tmax < max ? tmax : max;\n\t\t\t\n\t\t\tvar tz1\t\t: Number\t= (minZ - oz) * dz;\n\t\t\tvar tz2\t\t: Number\t= (maxZ - oz) * dz;\n\t\t\t\n\t\t\tmin = tz1 < tz2 ? tz1 : tz2;\n\t\t\tmax = tz1 > tz2 ? tz1 : tz2;\n\t\t\ttmin = tmin > min ? tmin : min;\n\t\t\ttmax = tmax < max ? tmax : max;\n\t\t\t\n\t\t\treturn tmax >= Math.max(0, tmin) && tmin < maxDistance\n\t\t\t\t? tmin\n\t\t\t\t: -1.0;\n\t\t}\n\n\t\tpublic function clone() : BoundingBox\n\t\t{\n\t\t\treturn new BoundingBox(_min, _max);\n\t\t}\n\n\t\tpublic function merge(box : BoundingBox) : void\n\t\t{\n\t\t\tvar min : Vector3D\t= _min._vector;\n\t\t\tvar max : Vector3D\t= _max._vector;\n\n\t\t\tmin.x = _vertices[0] = _vertices[9] = _vertices[15] = _vertices[18] = Math.min(min.x, box._min.x);\n\t\t\tmin.y = _vertices[1] = _vertices[4] = _vertices[7] = _vertices[10] = Math.min(min.y, box._min.y);\n\t\t\tmin.z = _vertices[2] = _vertices[5] = _vertices[20] = _vertices[23] = Math.min(min.z, box._min.z);\n\n\t\t\tmax.x = _vertices[3] = _vertices[6] = _vertices[12] = _vertices[21] = Math.max(max.x, box._max.x);\n\t\t\tmax.y = _vertices[13] = _vertices[16] = _vertices[19] = _vertices[22] = Math.max(max.y, box._max.y);\n\t\t\tmax.z = _vertices[8] = _vertices[11] = _vertices[14] = _vertices[17] = Math.max(max.z, box._max.z);\n\t\t}\n\n\t\tpublic static function merge(box1 : BoundingBox, box2 : BoundingBox) : BoundingBox\n\t\t{\n\t\t\treturn new BoundingBox(\n\t\t\t\tnew Vector4(\n\t\t\t\t\tMath.min(box1._min.x, box2._min.x),\n\t\t\t\t\tMath.min(box1._min.y, box2._min.y),\n\t\t\t\t\tMath.min(box1._min.z, box2._min.z)\n\t\t\t\t),\n\t\t\t\tnew Vector4(\n\t\t\t\t\tMath.max(box1._max.x, box2._max.x),\n\t\t\t\t\tMath.max(box1._max.y, box2._max.y),\n\t\t\t\t\tMath.max(box1._max.z, box2._max.z)\n\t\t\t\t)\n\t\t\t);\n\t\t}\n\n\t\tpublic function update(min : Vector4 \t= null,\n\t\t\t\t\t\t\t   max : Vector4\t= null) : void\n\t\t{\n\t\t\tvar vmin : Vector3D\t= _min._vector;\n\t\t\tvar vmax : Vector3D\t= _max._vector;\n\n\t\t\tvmin.x = _vertices[0] = _vertices[9] = _vertices[15] = _vertices[18] = min.x;\n\t\t\tvmin.y = _vertices[1] = _vertices[4] = _vertices[7] = _vertices[10] = min.y;\n\t\t\tvmin.z = _vertices[2] = _vertices[5] = _vertices[20] = _vertices[23] = min.z;\n\n\t\t\tvmax.x = _vertices[3] = _vertices[6] = _vertices[12] = _vertices[21] = max.x;\n\t\t\tvmax.y = _vertices[13] = _vertices[16] = _vertices[19] = _vertices[22] = max.y;\n\t\t\tvmax.z = _vertices[8] = _vertices[11] = _vertices[14] = _vertices[17] = max.z;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.bounding\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.geom.Vector3D;\n\n\t\/**\n\t * The BoundingBox class represents a six-sided (8 vertices) box that bounds the\n\t * maximum extent of an object (ie an IMeshFilter object).\n\t * @author Jean-Marc Le Roux\n\t * @see aerys.minko.mesh.filter.IMeshFilter\n\t *\/\n\tpublic final class BoundingBox\n\t{\n\t\tuse namespace minko_math;\n\n\t\tprivate static const TMP_VECTOR4_1\t: Vector4\t= new Vector4();\n\t\tprivate static const TMP_VECTOR4_2\t: Vector4\t= new Vector4();\n\t\t\n\t\tminko_math var _min\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tminko_math var _max\t\t\t: Vector4\t\t\t= new Vector4();\n\n\t\tminko_math var _vertices\t: Vector.<Number>\t= new Vector.<Number>(24, true);\n\n\t\t\/**\n\t\t * The bottom-left corner of the bounding box.\n\t\t *\/\n\t\tpublic function get min() : Vector4\n\t\t{\n\t\t\treturn _min;\n\t\t}\n\n\t\t\/**\n\t\t * The top-right corner of the bounding box.\n\t\t *\/\n\t\tpublic function get max() : Vector4\n\t\t{\n\t\t\treturn _max;\n\t\t}\n\n\t\t\/**\n\t\t * Creates a new BoundingBox object.\n\t\t * @param\tmin The position of the bottom-left vertex.\n\t\t * @param\tmax The position of the top-right vertex.\n\t\t *\/\n\t\tpublic function BoundingBox(min : Vector4, max : Vector4)\n\t\t{\n\t\t\tupdate(min, max);\n\t\t}\n\n\t\tpublic function testPoint(point : Vector4) : Boolean\n\t\t{\n\t\t\treturn point.x >= _min.x && point.x <= _max.x\n\t\t\t\t   && point.y >= _min.y && point.y <= _max.y\n\t\t\t\t   && point.z >= _min.z && point.z <= _max.z;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * http:\/\/www.siggraph.org\/education\/materials\/HyperGraph\/raytrace\/rtinter3.htm\n\t\t * http:\/\/gitorious.org\/dimension\/dimension\/blobs\/master\/libdimension\/prtree.c#line490\n\t\t *  \n\t\t * @param ray\n\t\t * @param transform\n\t\t * @return The distance to the collision point on the box if the ray hits it, -1 otherwise.\n\t\t * \n\t\t *\/\n\t\tpublic function testRay(ray \t\t: Ray,\n\t\t\t\t\t\t\t\ttransform\t: Matrix4x4\t= null,\n\t\t\t\t\t\t\t\tmaxDistance\t: Number\t= Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\tvar localOrigin \t: Vector4\t= ray.origin;\n\t\t\tvar localDirection\t: Vector4\t= ray.direction;\n\t\t\t\n\t\t\tif (transform)\n\t\t\t{\n\t\t\t\tlocalOrigin = transform.transformVector(ray.origin, TMP_VECTOR4_1);\n\t\t\t\t\n\t\t\t\tlocalDirection = transform.deltaTransformVector(ray.direction, TMP_VECTOR4_2);\n\t\t\t\tlocalDirection.normalize();\n\t\t\t}\n\n\t\t\tvar ox\t\t: Number\t= localOrigin.x;\n\t\t\tvar oy\t\t: Number\t= localOrigin.y;\n\t\t\tvar oz\t\t: Number\t= localOrigin.z;\n\t\t\t\n\t\t\tvar dx\t\t: Number\t= 1.0 \/ localDirection.x;\n\t\t\tvar dy\t\t: Number\t= 1.0 \/ localDirection.y;\n\t\t\tvar dz\t\t: Number\t= 1.0 \/ localDirection.z;\n\t\t\t\n\t\t\tvar minX\t: Number\t= _min.x;\n\t\t\tvar minY\t: Number\t= _min.y;\n\t\t\tvar minZ\t: Number\t= _min.z;\n\t\t\tvar maxX\t: Number\t= _max.x;\n\t\t\tvar maxY\t: Number\t= _max.y;\n\t\t\tvar maxZ\t: Number\t= _max.z;\n\t\t\t\n\t\t\tvar tx1\t\t: Number\t= (minX - ox) * dx;\n\t\t\tvar tx2\t\t: Number\t= (maxX - ox) * dx;\n\t\t\t\n\t\t\tvar min\t\t: Number\t= tx1 < tx2 ? tx1 : tx2;\n\t\t\tvar max\t\t: Number\t= tx1 > tx2 ? tx1 : tx2;\n\t\t\tvar tmin\t: Number\t= min;\n\t\t\tvar tmax\t: Number\t= max;\n\t\t\t\n\t\t\tvar ty1\t\t: Number\t= (minY - oy) * dy;\n\t\t\tvar ty2\t\t: Number\t= (maxY - oy) * dy;\n\t\t\t\n\t\t\tmin = ty1 < ty2 ? ty1 : ty2;\n\t\t\tmax = ty1 > ty2 ? ty1 : ty2;\n\t\t\ttmin = tmin > min ? tmin : min;\n\t\t\ttmax = tmax < max ? tmax : max;\n\t\t\t\n\t\t\tvar tz1\t\t: Number\t= (minZ - oz) * dz;\n\t\t\tvar tz2\t\t: Number\t= (maxZ - oz) * dz;\n\t\t\t\n\t\t\tmin = tz1 < tz2 ? tz1 : tz2;\n\t\t\tmax = tz1 > tz2 ? tz1 : tz2;\n\t\t\ttmin = tmin > min ? tmin : min;\n\t\t\ttmax = tmax < max ? tmax : max;\n\t\t\t\n\t\t\treturn tmax >= Math.max(0, tmin) && tmin < maxDistance\n\t\t\t\t? tmin\n\t\t\t\t: -1.0;\n\t\t}\n\n\t\tpublic function clone() : BoundingBox\n\t\t{\n\t\t\treturn new BoundingBox(_min, _max);\n\t\t}\n\n\t\tpublic function merge(box : BoundingBox) : void\n\t\t{\n\t\t\tvar min : Vector3D\t= _min._vector;\n\t\t\tvar max : Vector3D\t= _max._vector;\n\n\t\t\tmin.x = _vertices[0] = _vertices[9] = _vertices[15] = _vertices[18] = Math.min(min.x, box._min.x);\n\t\t\tmin.y = _vertices[1] = _vertices[4] = _vertices[7] = _vertices[10] = Math.min(min.y, box._min.y);\n\t\t\tmin.z = _vertices[2] = _vertices[5] = _vertices[20] = _vertices[23] = Math.min(min.z, box._min.z);\n\n\t\t\tmax.x = _vertices[3] = _vertices[6] = _vertices[12] = _vertices[21] = Math.max(max.x, box._max.x);\n\t\t\tmax.y = _vertices[13] = _vertices[16] = _vertices[19] = _vertices[22] = Math.max(max.y, box._max.y);\n\t\t\tmax.z = _vertices[8] = _vertices[11] = _vertices[14] = _vertices[17] = Math.max(max.z, box._max.z);\n\t\t}\n\n\t\tpublic static function merge(box1 : BoundingBox, box2 : BoundingBox) : BoundingBox\n\t\t{\n\t\t\treturn new BoundingBox(\n\t\t\t\tnew Vector4(\n\t\t\t\t\tMath.min(box1._min.x, box2._min.x),\n\t\t\t\t\tMath.min(box1._min.y, box2._min.y),\n\t\t\t\t\tMath.min(box1._min.z, box2._min.z)\n\t\t\t\t),\n\t\t\t\tnew Vector4(\n\t\t\t\t\tMath.max(box1._max.x, box2._max.x),\n\t\t\t\t\tMath.max(box1._max.y, box2._max.y),\n\t\t\t\t\tMath.max(box1._max.z, box2._max.z)\n\t\t\t\t)\n\t\t\t);\n\t\t}\n\n\t\tpublic function update(min : Vector4 \t= null,\n\t\t\t\t\t\t\t   max : Vector4\t= null) : void\n\t\t{\n\t\t\tvar vmin : Vector3D\t= _min._vector;\n\t\t\tvar vmax : Vector3D\t= _max._vector;\n\n\t\t\tvmin.x = _vertices[0] = _vertices[9] = _vertices[15] = _vertices[18] = min.x;\n\t\t\tvmin.y = _vertices[1] = _vertices[4] = _vertices[7] = _vertices[10] = min.y;\n\t\t\tvmin.z = _vertices[2] = _vertices[5] = _vertices[20] = _vertices[23] = min.z;\n\n\t\t\tvmax.x = _vertices[3] = _vertices[6] = _vertices[12] = _vertices[21] = max.x;\n\t\t\tvmax.y = _vertices[13] = _vertices[16] = _vertices[19] = _vertices[22] = max.y;\n\t\t\tvmax.z = _vertices[8] = _vertices[11] = _vertices[14] = _vertices[17] = max.z;\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '[BoundingBox=(' + _min.toString() + '), (' + _max.toString() + ')]';\n\t\t}\n\t\t\n\t}\n}","subject":"Add a .toString() method on BoundingBox class.","message":"Add a .toString() method on BoundingBox class.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"41928d0b3fd342601985e7725ec890d878f8c0ce","old_file":"lib\/as3\/src\/org\/voisen\/crayon\/CrayonProgram.as","new_file":"lib\/as3\/src\/org\/voisen\/crayon\/CrayonProgram.as","old_contents":"package org.voisen.crayon\n{\n  import flash.display.Sprite;\n  import flash.display.Stage;\n  import flash.display.Graphics;\n  import flash.display.StageScaleMode;\n  import flash.display.StageAlign;\n\n  import flash.events.Event;\n\n  import flash.geom.Point;\n  \n  import org.voisen.crayon.color.Colors;\n\n  public class CrayonProgram extends Sprite\n  {\n    protected var canvas:Object;\n\n    public function CrayonProgram()\n    {\n      setupCanvas();\n      stage.addEventListener( Event.RESIZE, handleStageResize );\n    }\n\n    protected function clear():void\n    {\n      graphics.clear();\n    }\n\n    protected function draw(params:Object):void\n    {\n      setupParams( \"shape\", params );\n\n      var g:Graphics = graphics;\n      g.beginFill( (params.color is String ? Colors.getColorValue( params.color ) : params.color) || 0x000000 );\n      switch( params.shape )\n      {\n        case \"circle\":\n          g.drawCircle( params.center[0] || 0, params.center[1] || 0, params.radius || 0 );\n          break;\n\n        case \"ellipse\":\n          g.drawEllipse( params.center[0] || 0, params.center[1] || 0, params.width || 0, params.height || 0 );\n          break;\n\n        case \"rectangle\":\n          g.drawRect( params.corner[0] || 0, params.corner[1] || 0, params.width || 0, params.height || 0 );\n          break;\n\n        case \"line\":\n          break;\n\n        default:\n          throw new Error( params.shape + \" is not a valid shape\" );\n          break;\n      }\n\n      g.endFill();\n    }\n\n    protected function print(params:Object):void\n    {\n      setupParams( \"output\", params );\n      trace( params.output );\n    }\n\n    protected function random(params:Object):Number\n    {\n      setupParams( \"max\", params );\n      return Math.round( Math.random()*(params.max - params.min) + params.min );\n    }\n\n    protected function sin(params:Object):Number\n    {\n      setupParams( \"value\", params );\n      return Math.sin( params.value );\n    }\n\n    protected function cos(params:Object):Number\n    {\n      setupParams( \"value\", params );\n      return Math.cos( params.value );\n    }\n\n    private function setupParams( defaultParamName:String, params:Object ):Object\n    {\n      if( params.__default )\n      {\n        params[defaultParamName] = params.__default;\n      }\n\n      return params;\n    }\n\n    private function setupCanvas():void\n    {\n      canvas = {width:stage.stageWidth,height:stage.stageHeight};\n    }\n\n    private function handleStageResize( event:Event ):void\n    {\n      setupCanvas();\n    }\n  }\n}\n","new_contents":"package org.voisen.crayon\n{\n  import flash.display.Sprite;\n  import flash.display.Stage;\n  import flash.display.Graphics;\n  import flash.display.StageScaleMode;\n  import flash.display.StageAlign;\n\n  import flash.events.Event;\n\n  import flash.geom.Point;\n  \n  import org.voisen.crayon.color.Colors;\n\n  public class CrayonProgram extends Sprite\n  {\n    protected var canvas:Object;\n\n    public function CrayonProgram()\n    {\n      setupCanvas();\n      stage.addEventListener( Event.RESIZE, handleStageResize );\n    }\n\n    protected function clear():void\n    {\n      graphics.clear();\n    }\n\n    protected function draw(params:Object):void\n    {\n      setupParams( \"shape\", params );\n\n      var g:Graphics = graphics;\n      g.beginFill( (params.color is String ? Colors.getColorValue( params.color ) : params.color) || 0x000000 );\n      switch( params.shape )\n      {\n        case \"circle\":\n          g.drawCircle( params.center[0] || 0, params.center[1] || 0, params.radius || 0 );\n          break;\n\n        case \"ellipse\":\n          g.drawEllipse( params.center[0] || 0, params.center[1] || 0, params.width || 0, params.height || 0 );\n          break;\n\n        case \"rectangle\":\n          g.drawRect( params.corner[0] || 0, params.corner[1] || 0, params.width || 0, params.height || 0 );\n          break;\n\n        case \"line\":\n          break;\n\n        default:\n          throw new Error( params.shape + \" is not a valid shape\" );\n          break;\n      }\n\n      g.endFill();\n    }\n\n    protected function print(params:Object):void\n    {\n      setupParams( \"output\", params );\n      trace( params.output );\n    }\n\n    protected function random(params:Object):Number\n    {\n      setupParams( \"max\", params );\n      return Math.round( Math.random()*(params.max - params.min) + params.min );\n    }\n\n    protected function sin(params:Object):Number\n    {\n      setupParams( \"value\", params );\n      return Math.sin( params.value );\n    }\n\n    protected function cos(params:Object):Number\n    {\n      setupParams( \"value\", params );\n      return Math.cos( params.value );\n    }\n\n    protected function get pi():Number\n    {\n      return Math.PI;\n    }\n\n    private function setupParams( defaultParamName:String, params:Object ):Object\n    {\n      if( params.__default )\n      {\n        params[defaultParamName] = params.__default;\n      }\n\n      return params;\n    }\n\n    private function setupCanvas():void\n    {\n      canvas = {width:stage.stageWidth,height:stage.stageHeight};\n    }\n\n    private function handleStageResize( event:Event ):void\n    {\n      setupCanvas();\n    }\n  }\n}\n","subject":"Add pi to base AS3 class","message":"Add pi to base AS3 class\n","lang":"ActionScript","license":"mit","repos":"svoisen\/crayon,svoisen\/crayon"}
{"commit":"dd4b913ec66b1ebc4c852231d018a1bb2b035e68","old_file":"src\/com\/merlinds\/miracle_tool\/controllers\/SWFSeparatorCommand.as","new_file":"src\/com\/merlinds\/miracle_tool\/controllers\/SWFSeparatorCommand.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 14.07.2014\n * Time: 19:06\n *\/\npackage com.merlinds.miracle_tool.controllers {\n\timport avmplus.getQualifiedClassName;\n\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle_tool.events.EditorEvent;\n\timport com.merlinds.miracle_tool.models.ProjectModel;\n\timport com.merlinds.miracle_tool.models.vo.AnimationVO;\n\timport com.merlinds.miracle_tool.models.vo.ElementVO;\n\timport com.merlinds.miracle_tool.models.vo.SourceVO;\n\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\timport flash.display.MovieClip;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\n\timport org.robotlegs.mvcs.Command;\n\n\tpublic class SWFSeparatorCommand extends Command {\n\n\t\t[Inject]\n\t\tpublic var projectModel:ProjectModel;\n\n\t\t[Inject]\n\t\tpublic var event:EditorEvent;\n\n\t\tprivate var _target:MovieClip;\n\t\tprivate var _elements:Vector.<ElementVO>;\n\t\tprivate var _totalElements:Vector.<String>;\n\t\tprivate var _outputSize:int;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function SWFSeparatorCommand() {\n\t\t\tsuper();\n\t\t}\n\n\t\toverride public function execute():void {\n\t\t\tlog(this, \"execute\");\n\t\t\tvar source:SourceVO = this.projectModel.inProgress;\n\t\t\tvar container:DisplayObjectContainer = this.event.body;\n\t\t\tif(container != null){\n\t\t\t\t_totalElements = new <String>[];\n\t\t\t\tvar n:int = container.numChildren;\n\t\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\t\t_target = container.getChildAt(i) as MovieClip;\n\t\t\t\t\t\/\/create animations value object\n\t\t\t\t\tvar bounds:Rectangle = _target.getBounds(_target);\n\t\t\t\t\tvar animation:AnimationVO = new AnimationVO(null, bounds);\n\t\t\t\t\tanimation.name = getQualifiedClassName(_target);\n\t\t\t\t\tanimation.totalFrames = _target.totalFrames;\n\t\t\t\t\tsource.animations.push(animation);\n\t\t\t\t\tthis.getElements();\n\t\t\t\t\tsource.elements = source.elements.concat(_elements);\n\t\t\t\t}\n\t\t\t\tthis.projectModel.outputSize = _outputSize;\n\t\t\t\tlog(this, \"execute\", \"End separation\");\n\t\t\t}\n\t\t}\n\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function getElements():void{\n\t\t\tvar element:ElementVO;\n\t\t\tvar elementName:String;\n\t\t\tvar elementView:DisplayObject;\n\t\t\tvar i:int, j:int, n:int, m:int;\n\t\t\t_elements = new <ElementVO>[];\n\t\t\tn = _target.totalFrames + 1;\n\t\t\tfor(i = 1; i < n; i++){\n\t\t\t\t_target.gotoAndStop(i);\n\t\t\t\tm = _target.numChildren;\n\t\t\t\tfor(j = 0; j < m; j++){\n\t\t\t\t\telementView = _target.getChildAt(j);\n\t\t\t\t\telementName = getQualifiedClassName(elementView);\n\t\t\t\t\tif(!this.hasElement(elementName)){\n\t\t\t\t\t\telement = new ElementVO(elementName, elementView);\n\t\t\t\t\t\t_elements.push(element);\n\t\t\t\t\t\t_totalElements.push(elementName);\/\/for searching\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\/\/get bounds of elements\n\t\t\tn = _elements.length;\n\t\t\tfor(i = 0; i < n; i++){\n\t\t\t\telement = _elements[i];\n\t\t\t\tthis.getElementBounds(element);\n\t\t\t\tif(_outputSize < element.width){\n\t\t\t\t\t_outputSize = element.width;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function getElementBounds(element:ElementVO):ElementVO {\n\t\t\tvar view:DisplayObject = element.view;\n\t\t\tvar ratio:Number = view.width \/ view.transform.pixelBounds.width;\n\t\t\tvar topLeftPoint:Point = new Point(view.transform.pixelBounds.x - view.x - this.projectModel.boundsOffset,\n\t\t\t\t\t\t\tview.transform.pixelBounds.y - view.y - this.projectModel.boundsOffset);\n\t\t\ttopLeftPoint.x *= ratio;\n\t\t\ttopLeftPoint.y *= ratio;\n\n\t\t\tvar topRightPoint:Point = new Point(topLeftPoint.x + view.width + this.projectModel.boundsOffset * 2,\n\t\t\t\t\ttopLeftPoint.y);\n\n\t\t\tvar bottomRightPoint:Point = new Point(topRightPoint.x,\n\t\t\t\t\t\t\ttopRightPoint.y + view.height + this.projectModel.boundsOffset * 2);\n\n\t\t\tvar bottomLeftPoint:Point = new Point(topLeftPoint.x, bottomRightPoint.y);\n\n\t\t\telement.width = view.width + this.projectModel.boundsOffset * 2;\n\t\t\telement.height = view.height + this.projectModel.boundsOffset * 2;\n\n\t\t\telement.vertexes = new <Number>[\n\t\t\t\tMath.ceil(topLeftPoint.x), Math.ceil(topLeftPoint.y), Math.ceil(topRightPoint.x),Math.ceil(topRightPoint.y),\n\t\t\t\tMath.ceil(bottomRightPoint.x),Math.ceil(bottomRightPoint.y),Math.ceil(bottomLeftPoint.x),Math.ceil(bottomLeftPoint.y)];\n\n\t\t\treturn element;\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function hasElement(name:String):Boolean {\n\t\t\tvar result:Boolean;\n\t\t\tvar i:int, n:int = _totalElements.length;\n\t\t\tfor(i = 0; i < n; i++){\n\t\t\t\tresult = _totalElements[i] == name;\n\t\t\t\tif(result)break;\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","new_contents":"\/**\n * User: MerlinDS\n * Date: 14.07.2014\n * Time: 19:06\n *\/\npackage com.merlinds.miracle_tool.controllers {\n\timport avmplus.getQualifiedClassName;\n\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle_tool.events.EditorEvent;\n\timport com.merlinds.miracle_tool.models.ProjectModel;\n\timport com.merlinds.miracle_tool.models.vo.AnimationVO;\n\timport com.merlinds.miracle_tool.models.vo.ElementVO;\n\timport com.merlinds.miracle_tool.models.vo.SourceVO;\n\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\timport flash.display.MovieClip;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\n\timport org.robotlegs.mvcs.Command;\n\n\tpublic class SWFSeparatorCommand extends Command {\n\n\t\t[Inject]\n\t\tpublic var projectModel:ProjectModel;\n\n\t\t[Inject]\n\t\tpublic var event:EditorEvent;\n\n\t\tprivate var _target:MovieClip;\n\t\tprivate var _elements:Vector.<ElementVO>;\n\t\tprivate var _totalElements:Vector.<String>;\n\t\tprivate var _outputSize:int;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function SWFSeparatorCommand() {\n\t\t\tsuper();\n\t\t}\n\n\t\toverride public function execute():void {\n\t\t\tlog(this, \"execute\");\n\t\t\tvar source:SourceVO = this.projectModel.inProgress;\n\t\t\tvar container:DisplayObjectContainer = this.event.body;\n\t\t\tif(container != null){\n\t\t\t\t_totalElements = new <String>[];\n\t\t\t\tvar n:int = container.numChildren;\n\t\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\t\t_target = container.getChildAt(i) as MovieClip;\n\t\t\t\t\t\/\/create animations value object\n\t\t\t\t\tvar bounds:Rectangle = _target.getBounds(_target);\n\t\t\t\t\tvar animation:AnimationVO = new AnimationVO(null, bounds);\n\t\t\t\t\tanimation.name = getQualifiedClassName(_target);\n\t\t\t\t\tanimation.totalFrames = _target.totalFrames;\n\t\t\t\t\tsource.animations.push(animation);\n\t\t\t\t\tthis.getElements();\n\t\t\t\t\tsource.elements = source.elements.concat(_elements);\n\t\t\t\t}\n\t\t\t\tthis.projectModel.outputSize = _outputSize;\n\t\t\t\tlog(this, \"execute\", \"End separation\");\n\t\t\t}\n\t\t}\n\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function getElements():void{\n\t\t\tvar element:ElementVO;\n\t\t\tvar elementName:String;\n\t\t\tvar elementView:DisplayObject;\n\t\t\tvar i:int, j:int, n:int, m:int;\n\t\t\t_elements = new <ElementVO>[];\n\t\t\tn = _target.totalFrames + 1;\n\t\t\tfor(i = 1; i < n; i++){\n\t\t\t\t_target.gotoAndStop(i);\n\t\t\t\tm = _target.numChildren;\n\t\t\t\tfor(j = 0; j < m; j++){\n\t\t\t\t\telementView = _target.getChildAt(j);\n\t\t\t\t\telementName = getQualifiedClassName(elementView);\n\t\t\t\t\tif(!this.hasElement(elementName)){\n\t\t\t\t\t\telement = new ElementVO(elementName, elementView);\n\t\t\t\t\t\t_elements.push(element);\n\t\t\t\t\t\t_totalElements.push(elementName);\/\/for searching\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\/\/get bounds of elements\n\t\t\tn = _elements.length;\n\t\t\tfor(i = 0; i < n; i++){\n\t\t\t\telement = _elements[i];\n\t\t\t\tthis.getElementBounds(element);\n\t\t\t\tif(_outputSize < element.width){\n\t\t\t\t\t_outputSize = element.width;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function getElementBounds(element:ElementVO):ElementVO {\n\t\t\t\/\/TODO create tests for this\/ This is one of glitches reason\n\t\t\tvar view:DisplayObject = element.view;\n\t\t\tvar ratio:Number = view.width \/ view.transform.pixelBounds.width;\n\t\t\tvar topLeftPoint:Point = new Point(view.transform.pixelBounds.x - view.x - this.projectModel.boundsOffset,\n\t\t\t\t\t\t\tview.transform.pixelBounds.y - view.y - this.projectModel.boundsOffset);\n\t\t\ttopLeftPoint.x *= ratio;\n\t\t\ttopLeftPoint.y *= ratio;\n\n\t\t\tvar topRightPoint:Point = new Point(topLeftPoint.x + view.width + this.projectModel.boundsOffset * 2,\n\t\t\t\t\ttopLeftPoint.y);\n\n\t\t\tvar bottomRightPoint:Point = new Point(topRightPoint.x,\n\t\t\t\t\t\t\ttopRightPoint.y + view.height + this.projectModel.boundsOffset * 2);\n\n\t\t\tvar bottomLeftPoint:Point = new Point(topLeftPoint.x, bottomRightPoint.y);\n\n\t\t\telement.width = view.width + this.projectModel.boundsOffset * 2;\n\t\t\telement.height = view.height + this.projectModel.boundsOffset * 2;\n\n\t\t\telement.vertexes = new <Number>[\n\t\t\t\tMath.ceil(topLeftPoint.x), Math.ceil(topLeftPoint.y), Math.ceil(topRightPoint.x),Math.ceil(topRightPoint.y),\n\t\t\t\tMath.ceil(bottomRightPoint.x),Math.ceil(bottomRightPoint.y),Math.ceil(bottomLeftPoint.x),Math.ceil(bottomLeftPoint.y)];\n\n\t\t\treturn element;\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function hasElement(name:String):Boolean {\n\t\t\tvar result:Boolean;\n\t\t\tvar i:int, n:int = _totalElements.length;\n\t\t\tfor(i = 0; i < n; i++){\n\t\t\t\tresult = _totalElements[i] == name;\n\t\t\t\tif(result)break;\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","subject":"Update version","message":"Update version\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"8f3dd5bb05549b29f9d608e6abc914409a1a4ae2","old_file":"frameworks\/projects\/apache\/src\/org\/apache\/flex\/collections\/VectorCollection.as","new_file":"frameworks\/projects\/apache\/src\/org\/apache\/flex\/collections\/VectorCollection.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\/\/\r\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\r\n\/\/  contributor license agreements.  See the NOTICE file distributed with\r\n\/\/  this work for additional information regarding copyright ownership.\r\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\r\n\/\/  (the \"License\"); you may not use this file except in compliance with\r\n\/\/  the License.  You may obtain a copy of the License at\r\n\/\/\r\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\r\n\/\/\r\n\/\/  Unless required by applicable law or agreed to in writing, software\r\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\r\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\r\n\/\/  See the License for the specific language governing permissions and\r\n\/\/  limitations under the License.\r\n\/\/\r\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\npackage org.apache.flex.collections\r\n{\r\n\r\nimport flash.utils.IDataInput;\r\nimport flash.utils.IDataOutput;\r\nimport flash.utils.IExternalizable;\r\n\r\nimport mx.core.mx_internal;\r\nimport mx.collections.ICollectionView;\r\nimport mx.collections.ListCollectionView;\r\n\r\nuse namespace mx_internal;\r\n\r\n[DefaultProperty(\"source\")]\r\n\r\n\/**\r\n *  The VectorCollection class is a wrapper class that exposes a Vector as a collection \r\n *  that can be accessed and manipulated using the methods and properties of the \r\n *  ICollectionView or IList interfaces. Operations on a ArrayCollection instance modify \r\n *  the data source; for example, if you use the removeItemAt() method on  \r\n *  VectorCollection, you remove the item from the underlying Vector.\r\n *\/\r\npublic class VectorCollection extends ListCollectionView implements ICollectionView\r\n{\r\n\r\n    \/\/--------------------------------------------------------------------------\r\n    \/\/\r\n    \/\/  Constructor\r\n    \/\/\r\n    \/\/--------------------------------------------------------------------------\r\n\r\n    \/**\r\n     *  Constructor.\r\n     *\r\n     *  <p>Creates a new VectorCollection using the specified source vector.\r\n     *  If no Vector is specified an empty vector of type&lt;&#42;&gt; will be used.\r\n     *  <\/p>\r\n\t *\r\n\t *  <p>Due to the way the compiler (not the runtime) checks Vectors, we need to \r\n\t *  leave the source as an &lt;&#42;&gt; until a compiler change can be implemented.\r\n\t *  <\/p>\r\n     *\/\r\n    public function VectorCollection(source:* = null)\r\n    {\t\t\r\n        super();\r\n\r\n        this.source = source;\r\n    }\r\n\r\n    \/\/--------------------------------------------------------------------------\r\n    \/\/\r\n    \/\/  Properties\r\n    \/\/\r\n    \/\/--------------------------------------------------------------------------\r\n\r\n    \/\/----------------------------------\r\n    \/\/  source\r\n    \/\/----------------------------------\r\n\r\n    [Inspectable(category=\"General\", arrayType=\"Object\")]\r\n    [Bindable(\"listChanged\")] \/\/superclass will fire this\r\n\r\n    \/**\r\n     *  The source of data in the VectorCollection.\r\n     *  The VectorCollection object does not represent any changes that you make\r\n     *  directly to the source Vector. Always use\r\n     *  the ICollectionView or IList methods to modify the collection.\r\n     *\/\r\n    public function get source():*\r\n    {\r\n        if (list && (list is VectorList))\r\n        {\r\n            return VectorList(list).source;\r\n        }\r\n\r\n        return null;\r\n    }\r\n\r\n    \/**\r\n     *  @private\r\n     *\/\r\n    public function set source(s:*):void\r\n    {\t\t\r\n\t\t\/\/Provides a default VectorList\r\n\t\tlist = new VectorList( s );\r\n    }\r\n}\r\n\r\n}\r\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\/\/\r\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\r\n\/\/  contributor license agreements.  See the NOTICE file distributed with\r\n\/\/  this work for additional information regarding copyright ownership.\r\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\r\n\/\/  (the \"License\"); you may not use this file except in compliance with\r\n\/\/  the License.  You may obtain a copy of the License at\r\n\/\/\r\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\r\n\/\/\r\n\/\/  Unless required by applicable law or agreed to in writing, software\r\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\r\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\r\n\/\/  See the License for the specific language governing permissions and\r\n\/\/  limitations under the License.\r\n\/\/\r\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\npackage org.apache.flex.collections\r\n{\r\n\r\nimport flash.utils.IDataInput;\r\nimport flash.utils.IDataOutput;\r\nimport flash.utils.IExternalizable;\r\n\r\nimport mx.core.mx_internal;\r\nimport mx.collections.ICollectionView;\r\nimport mx.collections.ListCollectionView;\r\n\r\nuse namespace mx_internal;\r\n\r\n[DefaultProperty(\"source\")]\r\n\r\n\/**\r\n *  The VectorCollection class is a wrapper class that exposes a Vector as a collection \r\n *  that can be accessed and manipulated using the methods and properties of the \r\n *  ICollectionView or IList interfaces. Operations on a VectorCollection instance modify \r\n *  the data source; for example, if you use the removeItemAt() method on  \r\n *  VectorCollection, you remove the item from the underlying Vector.\r\n *\/\r\npublic class VectorCollection extends ListCollectionView implements ICollectionView\r\n{\r\n\r\n    \/\/--------------------------------------------------------------------------\r\n    \/\/\r\n    \/\/  Constructor\r\n    \/\/\r\n    \/\/--------------------------------------------------------------------------\r\n\r\n    \/**\r\n     *  Constructor.\r\n     *\r\n     *  <p>Creates a new VectorCollection using the specified source vector.\r\n     *  If no Vector is specified an empty vector of type&lt;&#42;&gt; will be used.\r\n     *  <\/p>\r\n\t *\r\n\t *  <p>Due to the way the compiler (not the runtime) checks Vectors, we need to \r\n\t *  leave the source as an &lt;&#42;&gt; until a compiler change can be implemented.\r\n\t *  <\/p>\r\n     *\/\r\n    public function VectorCollection(source:* = null)\r\n    {\t\t\r\n        super();\r\n\r\n        this.source = source;\r\n    }\r\n\r\n    \/\/--------------------------------------------------------------------------\r\n    \/\/\r\n    \/\/  Properties\r\n    \/\/\r\n    \/\/--------------------------------------------------------------------------\r\n\r\n    \/\/----------------------------------\r\n    \/\/  source\r\n    \/\/----------------------------------\r\n\r\n    [Inspectable(category=\"General\", arrayType=\"Object\")]\r\n    [Bindable(\"listChanged\")] \/\/superclass will fire this\r\n\r\n    \/**\r\n     *  The source of data in the VectorCollection.\r\n     *  The VectorCollection object does not represent any changes that you make\r\n     *  directly to the source Vector. Always use\r\n     *  the ICollectionView or IList methods to modify the collection.\r\n     *\/\r\n    public function get source():*\r\n    {\r\n        if (list && (list is VectorList))\r\n        {\r\n            return VectorList(list).source;\r\n        }\r\n\r\n        return null;\r\n    }\r\n\r\n    \/**\r\n     *  @private\r\n     *\/\r\n    public function set source(s:*):void\r\n    {\t\t\r\n\t\t\/\/Provides a default VectorList\r\n\t\tlist = new VectorList( s );\r\n    }\r\n}\r\n\r\n}\r\n","subject":"Fix typo","message":"Fix typo","lang":"ActionScript","license":"apache-2.0","repos":"apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk"}
{"commit":"be5d3960d2cf9c6e55d38e53b307931d72c9f8a4","old_file":"flash\/Recorder.as","new_file":"flash\/Recorder.as","old_contents":"package  \n{\n\timport com.adobe.audio.format.WAVWriter;\n\timport flash.events.TimerEvent;\n\timport flash.events.Event;\n\timport flash.events.ErrorEvent;\n\timport flash.events.SampleDataEvent;\n\timport flash.external.ExternalInterface;\n\timport flash.media.Microphone;\n\timport flash.media.Sound;\n\timport flash.media.SoundChannel;\n\timport flash.system.Capabilities;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getTimer;\n\timport flash.utils.Timer;\n\timport flash.system.Security;\n\timport flash.system.SecurityPanel;\n\timport flash.events.StatusEvent;\n    import flash.utils.getQualifiedClassName;\n\t\n\timport mx.collections.ArrayCollection;\n\t\n\timport ru.inspirit.net.MultipartURLLoader;\n\n\t\n\tpublic class Recorder\n\t{\n\t\tpublic function Recorder(logger)\n\t\t{\n\t\t\tthis.logger = logger;\n\t\t}\n\t\t\n\t\tprivate var logger;\n\t\tpublic function addExternalInterfaceCallbacks():void {\n\t\t\tExternalInterface.addCallback(\"record\", \t\tthis.record);\n\t\t\tExternalInterface.addCallback(\"_stop\",  \t\tthis.stop);\n\t\t\tExternalInterface.addCallback(\"_play\",          this.play);\n\t\t\tExternalInterface.addCallback(\"upload\",         this.upload);\n\t\t\tExternalInterface.addCallback(\"audioData\",      this.audioData);\n\t\t\tExternalInterface.addCallback(\"showFlash\",      this.showFlash);\n\t\t\tExternalInterface.addCallback(\"recordingDuration\",     this.recordingDuration);\n\t\t\ttriggerEvent(\"initialized\", {});\n\t\t\tlogger.log(\"Recorder initialized\");\n\t\t}\n\n\t\t\n\t\tprotected var isRecording:Boolean = false;\n\t\tprotected var isPlaying:Boolean = false;\n\t\tprotected var microphoneWasMuted:Boolean;\n\t\tprotected var playingProgressTimer:Timer;\n\t\tprotected var microphone:Microphone;\n\t\tprotected var buffer:ByteArray;\n\t\tprotected var sound:Sound;\n\t\tprotected var channel:SoundChannel;\n\t\tprotected var recordingStartTime = 0;\n\t\tprotected static var sampleRate = 44.1;\n\t\t\n\t\tprotected function record():void\n\t\t{\n\t\t\tif(!microphone){ \n\t\t\t\tsetupMicrophone();\n\t\t\t}\n\n\t\t\tmicrophoneWasMuted = microphone.muted;\n\t\t\tif(microphoneWasMuted){\n\t\t\t\tlogger.log('showFlashRequired');\n\t\t\t\ttriggerEvent('showFlash','');\n\t\t\t}else{\n\t\t\t\tnotifyRecordingStarted();\n\t\t\t}\n\n\t\t\tbuffer = new ByteArray();\n\t\t\tmicrophone.addEventListener(SampleDataEvent.SAMPLE_DATA, recordSampleDataHandler);\n\t\t}\n\t\t\n\t\tprotected function recordStop():int\n\t\t{\n\t\t\tlogger.log('stopRecording');\n\t\t\tisRecording = false;\n\t\t\ttriggerEvent('recordingStop', {duration: recordingDuration()});\n\t\t\tmicrophone.removeEventListener(SampleDataEvent.SAMPLE_DATA, recordSampleDataHandler);\n\t\t\treturn recordingDuration();\n\t\t}\n\t\t\n\t\tprotected function play():void\n\t\t{\n\t\t\tlogger.log('startPlaying');\n\t\t\tisPlaying = true;\n\t\t\ttriggerEvent('playingStart', {});\n\t\t\tbuffer.position = 0;\n\t\t\tsound = new Sound();\n\t\t\tsound.addEventListener(SampleDataEvent.SAMPLE_DATA, playSampleDataHandler);\n\t\t\t\n\t\t\tchannel = sound.play();\n\t\t\tchannel.addEventListener(Event.SOUND_COMPLETE, function(){\n\t\t\t\tplayStop();\n\t\t\t});  \n\t\t\t\n\t\t\tif(playingProgressTimer){\n\t\t\t\tplayingProgressTimer.reset();\n\t\t\t}\n\t\t\tplayingProgressTimer = new Timer(250);\n\t\t\tplayingProgressTimer.addEventListener(TimerEvent.TIMER, function playingProgressTimerHandler(event:TimerEvent){\n\t\t\t\ttriggerEvent('playingProgress', int(channel.position));\n\t\t\t});\n\t\t\tplayingProgressTimer.start();\n\t\t}\n\t\t\n\t\tprotected function stop():int\n\t\t{\n\t\t\tplayStop();\n\t\t\treturn recordStop();\n\t\t}\n\t\t\n\t\tprotected function playStop():void\n\t\t{\n\t\t\tlogger.log('stopPlaying');\n\t\t\tif(channel){\n\t\t\t\tchannel.stop();\n\t\t\t\tplayingProgressTimer.reset();\n\t\t\t\t\n\t\t\t\ttriggerEvent('playingStop', {});\n\t\t\t\tisPlaying = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/* Networking functions *\/ \n\t\t\n\t\tprotected function upload(uri:String, audioParam:String, parameters): void\n\t\t{\n\t\t\tlogger.log(\"upload\");\n\t\t\tbuffer.position = 0;\n\t\t\tvar wav:ByteArray = prepareWav();\t\t\t\t\t\n\t\t\tvar ml:MultipartURLLoader = new MultipartURLLoader();\n\t\t\tml.addEventListener(Event.COMPLETE, onReady);\n\t\t\tfunction onReady(e:Event):void\n\t\t\t{\n\t\t\t\ttriggerEvent('uploadSuccess', externalInterfaceEncode(e.target.loader.data));\n\t\t\t\tlogger.log('uploading done');\n\t\t\t}\n\t\t\t\n\t\t\tif(getQualifiedClassName(parameters.constructor) == \"Array\"){\n\t\t\t\tfor(var i=0; i<parameters.length; i++){\n\t\t\t\t\tml.addVariable(parameters[i][0], parameters[i][1]);\n\t\t\t\t}\n\t\t\t}else{\n\t\t\t\tfor(var k in parameters){\n\t\t\t\t\tml.addVariable(k, parameters[k]);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tml.addFile(wav, 'audio.wav', audioParam);\n\t\t\tml.load(uri, false);\n\t\t\t\n\t\t}\n\t\t\n\t\tprivate function externalInterfaceEncode(data:String){\n\t\t\treturn data.split(\"%\").join(\"%25\").split(\"\\\\\").join(\"%5c\").split(\"\\\"\").join(\"%22\").split(\"&\").join(\"%26\");\n\t\t}\n\t\t\n\t\tprotected function audioData():String\n\t\t{\n\t\t\tvar ret:String=\"\";\n\t\t\tbuffer.position = 0;\t\t\t\t\n\t\t\twhile (buffer.bytesAvailable > 0) \n\t\t\t{\n\t\t\t\tret += buffer.readFloat().toString() + \";\";\n\t\t\t}\n\t\t\treturn ret;\n\t\t}\n\t\t\n\t\tprotected function showFlash():void\n\t\t{\n\t\t\tSecurity.showSettings(SecurityPanel.PRIVACY);\n\t\t\ttriggerEvent('showFlash','');\t\n\t\t}\n\t\t\n\t\t\/* Recording Helper *\/ \n\t\tprotected function setupMicrophone():void\n\t\t{\n\t\t\tlogger.log('setupMicrophone');\n\t\t\tmicrophone = Microphone.getMicrophone();\n\t\t\tmicrophone.codec = \"Nellymoser\";\n\t\t\tmicrophone.setSilenceLevel(0);\n\t\t\tmicrophone.rate = sampleRate;\n\t\t\tmicrophone.gain = 50;\n\t\t\tmicrophone.addEventListener(StatusEvent.STATUS, function statusHandler(e:Event) {\n\t\t\t\tlogger.log('Microphone Status Change');\n\t\t\t\tif(microphone.muted){\n\t\t\t\t\ttriggerEvent('recordingCancel','');\n\t\t\t\t}else{\n\t\t\t\t\tif(!isRecording){\n\t\t\t\t\t\tnotifyRecordingStarted();\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\n\t\t\tlogger.log('setupMicrophone done: ' + microphone.name + ' ' + microphone.muted);\n\t\t}\n\t\t\n\t\tprotected function notifyRecordingStarted():void\n\t\t{\n\t\t\tif(microphoneWasMuted){\n\t\t\t\tmicrophoneWasMuted = false;\n\t\t\t\ttriggerEvent('hideFlash','');\n\t\t\t}\n\t\t\trecordingStartTime = getTimer();\n\t\t\ttriggerEvent('recordingStart', {});\n\t\t\tlogger.log('startRecording');\n\t\t\tisRecording = true;\n\t\t}\n\t\t\n\t\t\/* Sample related *\/\n\t\t\n\t\tprotected function prepareWav():ByteArray\n\t\t{\n\t\t\tvar wavData:ByteArray = new ByteArray();\n\t\t\tvar wavWriter:WAVWriter = new WAVWriter(); \n\t\t\tbuffer.position = 0;\n\t\t\twavWriter.numOfChannels = 1; \/\/ set the inital properties of the Wave Writer \n\t\t\twavWriter.sampleBitRate = 16; \n\t\t\twavWriter.samplingRate = sampleRate * 1000;\n\t\t\twavWriter.processSamples(wavData, buffer, sampleRate * 1000, 1);\n\t\t\treturn wavData;\n\t\t}\n\t\t\n\t\tprotected function recordingDuration():int\n\t\t{\n\t\t\tvar latency = 650;\n\t\t\tvar duration = int(getTimer() - recordingStartTime - latency);\n\t\t\treturn Math.max(duration, 0);\n\t\t}\n\t\t\n\t\tprotected function recordSampleDataHandler(event:SampleDataEvent):void\n\t\t{\t\n\t\t\twhile(event.data.bytesAvailable)\n\t\t\t{\t\n\t\t\t\tvar sample:Number = event.data.readFloat();\n\t\t\t\t\n\t\t\t\tbuffer.writeFloat(sample);\n\t\t\t\tif(buffer.length % 40000 == 0){\n\t\t\t\t\ttriggerEvent('recordingProgress', recordingDuration(), \tmicrophone.activityLevel);\n\t\t\t\t}\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function playSampleDataHandler(event:SampleDataEvent):void\n\t\t{\t\t\t\t\n\t\t\tfor (var i:int = 0; i < 8192 && buffer.bytesAvailable; i++)\n\t\t\t{\n\t\t\t\tvar sample:Number = buffer.readFloat();\n\t\t\t\tevent.data.writeFloat(sample); \n\t\t\t\tevent.data.writeFloat(sample);  \n\t\t\t}\n\t\t}\n\t\t\n\t\t\/* ExternalInterface Communication *\/\n\t\t\n\t\tprotected function triggerEvent(eventName:String, arg0, arg1 = null):void\n\t\t{\t\n\t\t\tExternalInterface.call(\"Recorder.triggerEvent\", eventName, arg0, arg1);\n\t\t}\n\t}\n}","new_contents":"package  \n{\n\timport com.adobe.audio.format.WAVWriter;\n\timport flash.events.TimerEvent;\n\timport flash.events.Event;\n\timport flash.events.ErrorEvent;\n\timport flash.events.SampleDataEvent;\n\timport flash.external.ExternalInterface;\n\timport flash.media.Microphone;\n\timport flash.media.Sound;\n\timport flash.media.SoundChannel;\n\timport flash.system.Capabilities;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getTimer;\n\timport flash.utils.Timer;\n\timport flash.system.Security;\n\timport flash.system.SecurityPanel;\n\timport flash.events.StatusEvent;\n    import flash.utils.getQualifiedClassName;\n\t\n\timport mx.collections.ArrayCollection;\n\t\n\timport ru.inspirit.net.MultipartURLLoader;\n\n\t\n\tpublic class Recorder\n\t{\n\t\tpublic function Recorder(logger)\n\t\t{\n\t\t\tthis.logger = logger;\n\t\t}\n\t\t\n\t\tprivate var logger;\n\t\tpublic function addExternalInterfaceCallbacks():void {\n\t\t\tExternalInterface.addCallback(\"record\", \t\tthis.record);\n\t\t\tExternalInterface.addCallback(\"_stop\",  \t\tthis.stop);\n\t\t\tExternalInterface.addCallback(\"_play\",          this.play);\n\t\t\tExternalInterface.addCallback(\"upload\",         this.upload);\n\t\t\tExternalInterface.addCallback(\"audioData\",      this.audioData);\n\t\t\tExternalInterface.addCallback(\"showFlash\",      this.showFlash);\n\t\t\tExternalInterface.addCallback(\"recordingDuration\",     this.recordingDuration);\n\t\t\ttriggerEvent(\"initialized\", {});\n\t\t\tlogger.log(\"Recorder initialized\");\n\t\t}\n\n\t\t\n\t\tprotected var isRecording:Boolean = false;\n\t\tprotected var isPlaying:Boolean = false;\n\t\tprotected var microphoneWasMuted:Boolean;\n\t\tprotected var playingProgressTimer:Timer;\n\t\tprotected var microphone:Microphone;\n\t\tprotected var buffer:ByteArray;\n\t\tprotected var sound:Sound;\n\t\tprotected var channel:SoundChannel;\n\t\tprotected var recordingStartTime = 0;\n\t\tprotected static var sampleRate = 44.1;\n\t\t\n\t\tprotected function record():void\n\t\t{\n\t\t\tif(!microphone){ \n\t\t\t\tsetupMicrophone();\n\t\t\t}\n\n\t\t\tmicrophoneWasMuted = microphone.muted;\n\t\t\tif(microphoneWasMuted){\n\t\t\t\tlogger.log('showFlashRequired');\n\t\t\t\ttriggerEvent('showFlash','');\n\t\t\t}else{\n\t\t\t\tnotifyRecordingStarted();\n\t\t\t}\n\n\t\t\tbuffer = new ByteArray();\n\t\t\tmicrophone.addEventListener(SampleDataEvent.SAMPLE_DATA, recordSampleDataHandler);\n\t\t}\n\t\t\n\t\tprotected function recordStop():int\n\t\t{\n\t\t\tlogger.log('stopRecording');\n\t\t\tisRecording = false;\n\t\t\ttriggerEvent('recordingStop', {duration: recordingDuration()});\n\t\t\tmicrophone.removeEventListener(SampleDataEvent.SAMPLE_DATA, recordSampleDataHandler);\n\t\t\treturn recordingDuration();\n\t\t}\n\t\t\n\t\tprotected function play():void\n\t\t{\n\t\t\tlogger.log('startPlaying');\n\t\t\tisPlaying = true;\n\t\t\ttriggerEvent('playingStart', {});\n\t\t\tbuffer.position = 0;\n\t\t\tsound = new Sound();\n\t\t\tsound.addEventListener(SampleDataEvent.SAMPLE_DATA, playSampleDataHandler);\n\t\t\t\n\t\t\tchannel = sound.play();\n\t\t\tchannel.addEventListener(Event.SOUND_COMPLETE, function(){\n\t\t\t\tplayStop();\n\t\t\t});  \n\t\t\t\n\t\t\tif(playingProgressTimer){\n\t\t\t\tplayingProgressTimer.reset();\n\t\t\t}\n\t\t\tplayingProgressTimer = new Timer(250);\n\t\t\tplayingProgressTimer.addEventListener(TimerEvent.TIMER, function playingProgressTimerHandler(event:TimerEvent){\n\t\t\t\ttriggerEvent('playingProgress', int(channel.position));\n\t\t\t});\n\t\t\tplayingProgressTimer.start();\n\t\t}\n\t\t\n\t\tprotected function stop():int\n\t\t{\n\t\t\tplayStop();\n\t\t\treturn recordStop();\n\t\t}\n\t\t\n\t\tprotected function playStop():void\n\t\t{\n\t\t\tlogger.log('stopPlaying');\n\t\t\tif(channel){\n\t\t\t\tchannel.stop();\n\t\t\t\tplayingProgressTimer.reset();\n\t\t\t\t\n\t\t\t\ttriggerEvent('playingStop', {});\n\t\t\t\tisPlaying = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/* Networking functions *\/ \n\t\t\n\t\tprotected function upload(uri:String, audioParam:String, parameters): void\n\t\t{\n\t\t\tlogger.log(\"upload\");\n\t\t\tbuffer.position = 0;\n\t\t\tvar wav:ByteArray = prepareWav();\t\t\t\t\t\n\t\t\tvar ml:MultipartURLLoader = new MultipartURLLoader();\n\t\t\tml.addEventListener(Event.COMPLETE, onReady);\n\t\t\tfunction onReady(e:Event):void\n\t\t\t{\n\t\t\t\ttriggerEvent('uploadSuccess', externalInterfaceEncode(e.target.loader.data));\n\t\t\t\tlogger.log('uploading done');\n\t\t\t}\n\t\t\t\n\t\t\tif(getQualifiedClassName(parameters.constructor) == \"Array\"){\n\t\t\t\tfor(var i=0; i<parameters.length; i++){\n\t\t\t\t\tml.addVariable(parameters[i][0], parameters[i][1]);\n\t\t\t\t}\n\t\t\t}else{\n\t\t\t\tfor(var k in parameters){\n\t\t\t\t\tml.addVariable(k, parameters[k]);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tml.addFile(wav, 'audio.wav', audioParam);\n\t\t\tml.load(uri, false);\n\t\t\t\n\t\t}\n\t\t\n\t\tprivate function externalInterfaceEncode(data:String){\n\t\t\treturn data.split(\"%\").join(\"%25\").split(\"\\\\\").join(\"%5c\").split(\"\\\"\").join(\"%22\").split(\"&\").join(\"%26\");\n\t\t}\n\t\t\n\t\tprotected function audioData():String\n\t\t{\n\t\t\tvar ret:String=\"\";\n\t\t\tbuffer.position = 0;\t\t\t\t\n\t\t\twhile (buffer.bytesAvailable > 0) \n\t\t\t{\n\t\t\t\tret += buffer.readFloat().toString() + \";\";\n\t\t\t}\n\t\t\treturn ret;\n\t\t}\n\t\t\n\t\tprotected function showFlash():void\n\t\t{\n\t\t\tSecurity.showSettings(SecurityPanel.PRIVACY);\n\t\t\ttriggerEvent('showFlash','');\t\n\t\t}\n\t\t\n\t\t\/* Recording Helper *\/ \n\t\tprotected function setupMicrophone():void\n\t\t{\n\t\t\tlogger.log('setupMicrophone');\n\t\t\tmicrophone = Microphone.getMicrophone();\n\t\t\tmicrophone.codec = \"Nellymoser\";\n\t\t\tmicrophone.setSilenceLevel(0);\n\t\t\tmicrophone.rate = sampleRate;\n\t\t\tmicrophone.gain = 50;\n\t\t\tmicrophone.addEventListener(StatusEvent.STATUS, function statusHandler(e:Event) {\n\t\t\t\tlogger.log('Microphone Status Change');\n\t\t\t\tif(microphone.muted){\n\t\t\t\t\ttriggerEvent('recordingCancel','');\n\t\t\t\t}else{\n\t\t\t\t\tif(!isRecording){\n\t\t\t\t\t\tnotifyRecordingStarted();\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\n\t\t\tlogger.log('setupMicrophone done: ' + microphone.name + ' ' + microphone.muted);\n\t\t}\n\t\t\n\t\tprotected function notifyRecordingStarted():void\n\t\t{\n\t\t\tif(microphoneWasMuted){\n\t\t\t\tmicrophoneWasMuted = false;\n\t\t\t\ttriggerEvent('hideFlash','');\n\t\t\t}\n\t\t\trecordingStartTime = getTimer();\n\t\t\ttriggerEvent('recordingStart', {});\n\t\t\tlogger.log('startRecording');\n\t\t\tisRecording = true;\n\t\t}\n\t\t\n\t\t\/* Sample related *\/\n\t\t\n\t\tprotected function prepareWav():ByteArray\n\t\t{\n\t\t\tvar wavData:ByteArray = new ByteArray();\n\t\t\tvar wavWriter:WAVWriter = new WAVWriter(); \n\t\t\tbuffer.position = 0;\n\t\t\twavWriter.numOfChannels = 1; \/\/ set the inital properties of the Wave Writer \n\t\t\twavWriter.sampleBitRate = 16; \n\t\t\twavWriter.samplingRate = sampleRate * 1000;\n\t\t\twavWriter.processSamples(wavData, buffer, sampleRate * 1000, 1);\n\t\t\treturn wavData;\n\t\t}\n\t\t\n\t\tprotected function recordingDuration():int\n\t\t{\n\t\t\tvar latency = 650;\n\t\t\tvar duration = int(getTimer() - recordingStartTime - latency);\n\t\t\treturn Math.max(duration, 0);\n\t\t}\n\t\t\n\t\tprotected function recordSampleDataHandler(event:SampleDataEvent):void\n\t\t{\t\n\t\t\twhile(event.data.bytesAvailable)\n\t\t\t{\t\n\t\t\t\tvar sample:Number = event.data.readFloat();\n\t\t\t\t\n\t\t\t\tbuffer.writeFloat(sample);\n\t\t\t\tif(buffer.length % 40000 == 0){\n\t\t\t\t\ttriggerEvent('recordingProgress', recordingDuration(), \tmicrophone.activityLevel);\n\t\t\t\t}\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function playSampleDataHandler(event:SampleDataEvent):void\n\t\t{\n\t\t\tvar expectedSampleRate = 44.1;\n\t\t\tvar writtenSamples = 0;\n\t\t\tvar channels = 2;\n\t\t\tvar maxSamples = 8192 * channels;\n\t\t\t\/\/ if the sampleRate doesn't match the expectedSampleRate of flash.media.Sound (44.1) write the sample multiple times\n\t\t\t\/\/ this will result in a little down pitchshift.\n\t\t\t\/\/ also write 2 times for stereo channels\n\t\t\twhile(writtenSamples < maxSamples && buffer.bytesAvailable)\n\t\t\t{\n\t\t\t\tvar sample:Number = buffer.readFloat();\n\t\t\t  for (var j:int = 0; j < channels * (expectedSampleRate \/ sampleRate); j++){\n\t\t\t\t\tevent.data.writeFloat(sample);\n\t\t\t\t\twrittenSamples++;\n\t\t\t\t\tif(writtenSamples >= maxSamples){\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tlogger.log(\"Wrote \" + writtenSamples + \" samples\");\n\t\t}\n\t\t\n\t\t\/* ExternalInterface Communication *\/\n\t\t\n\t\tprotected function triggerEvent(eventName:String, arg0, arg1 = null):void\n\t\t{\t\n\t\t\tExternalInterface.call(\"Recorder.triggerEvent\", eventName, arg0, arg1);\n\t\t}\n\t}\n}","subject":"write samples multiple times when playing it back if sampleRate is < 44.1","message":"write samples multiple times when playing it back if sampleRate is < 44.1","lang":"ActionScript","license":"mit","repos":"jwagener\/recorder.js"}
{"commit":"0bcab28a784b92f72105ea1a0416e0a2f9726da6","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/CSSTextButtonView.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/CSSTextButtonView.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.Loader;\n\timport flash.display.Shape;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldType;\n\t\n    import org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.CSSTextField;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.ITextModel;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.html.TextButton;\n\timport org.apache.flex.utils.CSSUtils;\n    import org.apache.flex.utils.SolidBorderUtil;\n    import org.apache.flex.utils.StringTrimmer;\n\n    \/**\n     *  The CSSTextButtonView class is the default view for\n     *  the org.apache.flex.html.TextButton class.\n     *  It allows the look of the button to be expressed\n     *  in CSS via the background-image style and displays\n     *  a text label.  This view does not support right-to-left\n     *  text.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class CSSTextButtonView extends BeadViewBase implements IBeadView\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function CSSTextButtonView()\n\t\t{\n\t\t\tupSprite = new Sprite();\n\t\t\tdownSprite = new Sprite();\n\t\t\toverSprite = new Sprite();\n\t\t\tupTextField = new CSSTextField();\n\t\t\tdownTextField = new CSSTextField();\n\t\t\toverTextField = new CSSTextField();\n\t\t\tupTextField.selectable = false;\n\t\t\tupTextField.type = TextFieldType.DYNAMIC;\n\t\t\tdownTextField.selectable = false;\n\t\t\tdownTextField.type = TextFieldType.DYNAMIC;\n\t\t\toverTextField.selectable = false;\n\t\t\toverTextField.type = TextFieldType.DYNAMIC;\n\t\t\tupTextField.autoSize = \"left\";\n\t\t\tdownTextField.autoSize = \"left\";\n\t\t\toverTextField.autoSize = \"left\";\n\t\t\tupSprite.addChild(upTextField);\n\t\t\tdownSprite.addChild(downTextField);\n\t\t\toverSprite.addChild(overTextField);\n\t\t}\n\t\t\n\t\tprivate var textModel:ITextModel;\n\t\t\n\t\tprivate var shape:Shape;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\ttextModel = value.getBeadByType(ITextModel) as ITextModel;\n\t\t\ttextModel.addEventListener(\"textChange\", textChangeHandler);\n\t\t\ttextModel.addEventListener(\"htmlChange\", htmlChangeHandler);\n\t\t\tshape = new Shape();\n\t\t\tshape.graphics.beginFill(0xCCCCCC);\n\t\t\tshape.graphics.drawRect(0, 0, 10, 10);\n\t\t\tshape.graphics.endFill();\n            upTextField.styleParent = _strand;\n            downTextField.styleParent = _strand;\n            overTextField.styleParent = _strand;\n            upTextField.parentDrawsBackground = true;\n            downTextField.parentDrawsBackground = true;\n            overTextField.parentDrawsBackground = true;\n            upTextField.parentHandlesPadding = true;\n            downTextField.parentHandlesPadding = true;\n            overTextField.parentHandlesPadding = true;\n\t\t\tSimpleButton(value).upState = upSprite;\n\t\t\tSimpleButton(value).downState = downSprite;\n\t\t\tSimpleButton(value).overState = overSprite;\n\t\t\tSimpleButton(value).hitTestState = shape;\n\t\t\tif (textModel.text !== null)\n\t\t\t\ttext = textModel.text;\n\t\t\tif (textModel.html !== null)\n\t\t\t\thtml = textModel.html;\n\n            setupSkins();\n\t\t\t\n\t\t\tIEventDispatcher(_strand).addEventListener(\"widthChanged\",sizeChangeHandler);\n\t\t\tIEventDispatcher(_strand).addEventListener(\"heightChanged\",sizeChangeHandler);\n\t\t}\n\t\n        protected function setupSkins():void\n        {\n            setupSkin(overSprite, overTextField, \"hover\");\n            setupSkin(downSprite, downTextField, \"active\");\n            setupSkin(upSprite, upTextField);\n            updateHitArea();\n        }\n        \n\t\tprivate function setupSkin(sprite:Sprite, textField:TextField, state:String = null):void\n\t\t{\n\t\t\tvar sw:uint = DisplayObject(_strand).width;\n\t\t\tvar sh:uint = DisplayObject(_strand).height;\n\t\t\t\n\t\t\ttextField.defaultTextFormat.leftMargin = 0;\n\t\t\ttextField.defaultTextFormat.rightMargin = 0;\n            \/\/ set it again so it gets noticed\n\t\t\ttextField.defaultTextFormat = textField.defaultTextFormat;\n            \n\t\t\tvar borderColor:uint;\n\t\t\tvar borderThickness:uint;\n\t\t\tvar borderStyle:String;\n\t\t\tvar borderStyles:Object = ValuesManager.valuesImpl.getValue(_strand, \"border\", state);\n\t\t\tif (borderStyles is Array)\n\t\t\t{\n\t\t\t\tborderColor = CSSUtils.toColor(borderStyles[2]);\n\t\t\t\tborderStyle = borderStyles[1];\n\t\t\t\tborderThickness = borderStyles[0];\n\t\t\t}\n            else if (borderStyles is String)\n                borderStyle = borderStyles as String;\n\t\t\tvar value:Object = ValuesManager.valuesImpl.getValue(_strand, \"border-style\", state);\n\t\t\tif (value != null)\n\t\t\t\tborderStyle = value as String;\n\t\t\tvalue = ValuesManager.valuesImpl.getValue(_strand, \"border-color\", state);\n\t\t\tif (value != null)\n\t\t\t\tborderColor = CSSUtils.toColor(value);\n\t\t\tvalue = ValuesManager.valuesImpl.getValue(_strand, \"border-width\", state);\n\t\t\tif (value != null)\n\t\t\t\tborderThickness = value as uint;\n            if (borderStyle == \"none\")\n            {\n                borderStyle = \"solid\";\n                borderThickness = 0;\n            }\n            \n            var borderRadius:String;\n            var borderEllipseWidth:Number = NaN;\n            var borderEllipseHeight:Number = NaN;\n            value = ValuesManager.valuesImpl.getValue(_strand, \"border-radius\", state);\n            if (value != null)\n            {\n                if (value is Number)\n                    borderEllipseWidth = 2 * (value as Number);\n                else\n                {\n                    borderRadius = value as String;\n                    var arr:Array = StringTrimmer.splitAndTrim(borderRadius, \"\/\");\n                    borderEllipseWidth = 2 * CSSUtils.toNumber(arr[0]);\n                    if (arr.length > 1)\n                        borderEllipseHeight = 2 * CSSUtils.toNumber(arr[1]);\n                } \n            }\n\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\", state);\n\t\t\tvar paddingLeft:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding-left\", state);\n\t\t\tvar paddingRight:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding-right\", state);\n\t\t\tvar paddingTop:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding-top\", state);\n\t\t\tvar paddingBottom:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding-bottom\", state);\n            var pl:Number = CSSUtils.getLeftValue(paddingLeft, padding, DisplayObject(_strand).width);\n            var pr:Number = CSSUtils.getRightValue(paddingRight, padding, DisplayObject(_strand).width);\n            var pt:Number = CSSUtils.getTopValue(paddingTop, padding, DisplayObject(_strand).height);\n            var pb:Number = CSSUtils.getBottomValue(paddingBottom, padding, DisplayObject(_strand).height);\n            \n\t\t\tvar backgroundColor:Object = ValuesManager.valuesImpl.getValue(_strand, \"background-color\", state);\n            var bgColor:uint;\n            var bgAlpha:Number = 1;\n            if (backgroundColor != null)\n            {\n                bgColor = CSSUtils.toColorWithAlpha(backgroundColor);\n                if (bgColor & 0xFF000000)\n                {\n                    bgAlpha = bgColor >>> 24 \/ 255;\n                    bgColor = bgColor & 0xFFFFFF;\n                }\n            }\n\t\t\tif (borderStyle == \"solid\")\n\t\t\t{\n\t\t\t\tvar useWidth:Number = Math.max(sw,textField.textWidth);\n\t\t\t\tvar useHeight:Number = Math.max(sh,textField.textHeight);\n\t\t\t\t\n\t\t\t\tif ((useWidth-pl-pr-2*borderThickness) < textField.textWidth) \n\t\t\t\t\tuseWidth = textField.textWidth+pl+pr+2*borderThickness;\n\t\t\t\tif ((useHeight-pt-pb-2*borderThickness) < textField.textHeight) \n\t\t\t\t\tuseHeight = textField.textHeight+pt+pb+2*borderThickness;\n\t\t\t\t\n                sprite.graphics.clear();\n\t\t\t\tSolidBorderUtil.drawBorder(sprite.graphics, \n\t\t\t\t\t0, 0, useWidth, useHeight,\n\t\t\t\t\tborderColor, backgroundColor == null ? null : bgColor, borderThickness, bgAlpha,\n                    borderEllipseWidth, borderEllipseHeight);\n\t\t\t\ttextField.y = ((useHeight - textField.textHeight) \/ 2) - 2;\n\t\t\t\ttextField.x = ((useWidth - textField.textWidth) \/ 2) - 2;\n\t\t\t}\t\t\t\n\t\t\tvar backgroundImage:Object = ValuesManager.valuesImpl.getValue(_strand, \"background-image\", state);\n\t\t\tif (backgroundImage)\n\t\t\t{\n\t\t\t\tvar loader:Loader = new Loader();\n\t\t\t\tsprite.addChildAt(loader, 0);\n\t\t\t\tvar url:String = backgroundImage as String;\n\t\t\t\tloader.load(new URLRequest(url));\n\t\t\t\tloader.contentLoaderInfo.addEventListener(flash.events.Event.COMPLETE, function (e:flash.events.Event):void { \n\t\t\t\t\tvar useWidth:Number = Math.max(sw,textField.textWidth);\n\t\t\t\t\tvar useHeight:Number = Math.max(sh,textField.textHeight);\n\t\t\t\t\t\n\t\t\t\t\tif ((useWidth-2*Number(padding)-2*borderThickness) < textField.textWidth) \n\t\t\t\t\t\tuseWidth = textField.textWidth+2*Number(padding)+2*borderThickness;\n\t\t\t\t\tif ((useHeight-2*Number(padding)-2*borderThickness) < textField.textHeight) \n\t\t\t\t\t\tuseHeight = textField.textHeight+2*Number(padding)+2*borderThickness;\n\t\t\t\t\t\n\t\t\t\t\ttextField.y = (useHeight - textField.height) \/ 2;\n\t\t\t\t\ttextField.x = (useWidth - textField.width) \/ 2;\n\t\t\t\t\tupdateHitArea();\n\t\t\t\t});\n\t\t\t}\n\t\t\tvar textColor:Object = ValuesManager.valuesImpl.getValue(_strand, \"color\", state);\n\t\t\tif (textColor) {\n\t\t\t\ttextField.textColor = Number(textColor);\n\t\t\t}\n\t\t}\n\t\t\t\t\n\t\tprivate function textChangeHandler(event:org.apache.flex.events.Event):void\n\t\t{\n\t\t\ttext = textModel.text;\n\t\t}\n\t\t\n\t\tprivate function htmlChangeHandler(event:org.apache.flex.events.Event):void\n\t\t{\n\t\t\thtml = textModel.html;\n\t\t}\n\t\t\n\t\tprivate function sizeChangeHandler(event:org.apache.flex.events.Event):void\n\t\t{\n\t\t\tsetupSkins();\n\t\t}\n\t\t\n\t\tprivate var upTextField:CSSTextField;\n\t\tprivate var downTextField:CSSTextField;\n\t\tprivate var overTextField:CSSTextField;\n\t\tprivate var upSprite:Sprite;\n\t\tprivate var downSprite:Sprite;\n\t\tprivate var overSprite:Sprite;\n\t\t\n        \/**\n         *  The text to be displayed in the button\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get text():String\n\t\t{\n\t\t\treturn upTextField.text;\n\t\t}\n        \n        \/**\n         *  @private\n         *\/\n\t\tpublic function set text(value:String):void\n\t\t{\n\t\t\tupTextField.text = value;\n\t\t\tdownTextField.text = value;\n\t\t\toverTextField.text = value;\n\t\t\tupdateHitArea();\n\t\t}\n\t\t\n\t\tprivate function updateHitArea():void\n\t\t{\n\t\t\tvar useWidth:uint = Math.max(DisplayObject(_strand).width, upTextField.textWidth);\n\t\t\tvar useHeight:uint = Math.max(DisplayObject(_strand).height, upTextField.textHeight);\n\t\t\t\n\t\t\tshape.graphics.clear();\n\t\t\tshape.graphics.beginFill(0xCCCCCC);\n\t\t\tshape.graphics.drawRect(0, 0, useWidth, useHeight);\n\t\t\tshape.graphics.endFill();\n\t\t\t\n\t\t}\n\t\t\n        \/**\n         *  The html-formatted text to be displayed in the button\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get html():String\n\t\t{\n\t\t\treturn upTextField.htmlText;\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set html(value:String):void\n\t\t{\n\t\t\tupTextField.htmlText = value;\n\t\t\tdownTextField.htmlText = value;\n\t\t\toverTextField.htmlText = value;\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.Loader;\n\timport flash.display.Shape;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldType;\n\t\n    import org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.CSSTextField;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.ITextModel;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.html.TextButton;\n\timport org.apache.flex.utils.CSSUtils;\n    import org.apache.flex.utils.SolidBorderUtil;\n    import org.apache.flex.utils.StringTrimmer;\n\n    \/**\n     *  The CSSTextButtonView class is the default view for\n     *  the org.apache.flex.html.TextButton class.\n     *  It allows the look of the button to be expressed\n     *  in CSS via the background-image style and displays\n     *  a text label.  This view does not support right-to-left\n     *  text.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class CSSTextButtonView extends BeadViewBase implements IBeadView\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function CSSTextButtonView()\n\t\t{\n\t\t\tupSprite = new Sprite();\n\t\t\tdownSprite = new Sprite();\n\t\t\toverSprite = new Sprite();\n\t\t\tupTextField = new CSSTextField();\n\t\t\tdownTextField = new CSSTextField();\n\t\t\toverTextField = new CSSTextField();\n\t\t\tupTextField.selectable = false;\n\t\t\tupTextField.type = TextFieldType.DYNAMIC;\n\t\t\tdownTextField.selectable = false;\n\t\t\tdownTextField.type = TextFieldType.DYNAMIC;\n\t\t\toverTextField.selectable = false;\n\t\t\toverTextField.type = TextFieldType.DYNAMIC;\n\t\t\tupTextField.autoSize = \"left\";\n\t\t\tdownTextField.autoSize = \"left\";\n\t\t\toverTextField.autoSize = \"left\";\n\t\t\tupSprite.addChild(upTextField);\n\t\t\tdownSprite.addChild(downTextField);\n\t\t\toverSprite.addChild(overTextField);\n\t\t}\n\t\t\n\t\tprivate var textModel:ITextModel;\n\t\t\n\t\tprivate var shape:Shape;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\ttextModel = value.getBeadByType(ITextModel) as ITextModel;\n\t\t\ttextModel.addEventListener(\"textChange\", textChangeHandler);\n\t\t\ttextModel.addEventListener(\"htmlChange\", htmlChangeHandler);\n\t\t\tshape = new Shape();\n\t\t\tshape.graphics.beginFill(0xCCCCCC);\n\t\t\tshape.graphics.drawRect(0, 0, 10, 10);\n\t\t\tshape.graphics.endFill();\n            upTextField.styleParent = _strand;\n            downTextField.styleParent = _strand;\n            overTextField.styleParent = _strand;\n            upTextField.parentDrawsBackground = true;\n            downTextField.parentDrawsBackground = true;\n            overTextField.parentDrawsBackground = true;\n            upTextField.parentHandlesPadding = true;\n            downTextField.parentHandlesPadding = true;\n            overTextField.parentHandlesPadding = true;\n\t\t\tSimpleButton(value).upState = upSprite;\n\t\t\tSimpleButton(value).downState = downSprite;\n\t\t\tSimpleButton(value).overState = overSprite;\n\t\t\tSimpleButton(value).hitTestState = shape;\n\t\t\tif (textModel.text !== null)\n\t\t\t\ttext = textModel.text;\n\t\t\tif (textModel.html !== null)\n\t\t\t\thtml = textModel.html;\n\n            setupSkins();\n\t\t\t\n\t\t\tIEventDispatcher(_strand).addEventListener(\"widthChanged\",sizeChangeHandler);\n\t\t\tIEventDispatcher(_strand).addEventListener(\"heightChanged\",sizeChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"sizeChanged\",sizeChangeHandler);\n\t\t}\n\t\n        protected function setupSkins():void\n        {\n            setupSkin(overSprite, overTextField, \"hover\");\n            setupSkin(downSprite, downTextField, \"active\");\n            setupSkin(upSprite, upTextField);\n            updateHitArea();\n        }\n        \n\t\tprivate function setupSkin(sprite:Sprite, textField:TextField, state:String = null):void\n\t\t{\n\t\t\tvar sw:uint = DisplayObject(_strand).width;\n\t\t\tvar sh:uint = DisplayObject(_strand).height;\n\t\t\t\n\t\t\ttextField.defaultTextFormat.leftMargin = 0;\n\t\t\ttextField.defaultTextFormat.rightMargin = 0;\n            \/\/ set it again so it gets noticed\n\t\t\ttextField.defaultTextFormat = textField.defaultTextFormat;\n            \n\t\t\tvar borderColor:uint;\n\t\t\tvar borderThickness:uint;\n\t\t\tvar borderStyle:String;\n\t\t\tvar borderStyles:Object = ValuesManager.valuesImpl.getValue(_strand, \"border\", state);\n\t\t\tif (borderStyles is Array)\n\t\t\t{\n\t\t\t\tborderColor = CSSUtils.toColor(borderStyles[2]);\n\t\t\t\tborderStyle = borderStyles[1];\n\t\t\t\tborderThickness = borderStyles[0];\n\t\t\t}\n            else if (borderStyles is String)\n                borderStyle = borderStyles as String;\n\t\t\tvar value:Object = ValuesManager.valuesImpl.getValue(_strand, \"border-style\", state);\n\t\t\tif (value != null)\n\t\t\t\tborderStyle = value as String;\n\t\t\tvalue = ValuesManager.valuesImpl.getValue(_strand, \"border-color\", state);\n\t\t\tif (value != null)\n\t\t\t\tborderColor = CSSUtils.toColor(value);\n\t\t\tvalue = ValuesManager.valuesImpl.getValue(_strand, \"border-width\", state);\n\t\t\tif (value != null)\n\t\t\t\tborderThickness = value as uint;\n            if (borderStyle == \"none\")\n            {\n                borderStyle = \"solid\";\n                borderThickness = 0;\n            }\n            \n            var borderRadius:String;\n            var borderEllipseWidth:Number = NaN;\n            var borderEllipseHeight:Number = NaN;\n            value = ValuesManager.valuesImpl.getValue(_strand, \"border-radius\", state);\n            if (value != null)\n            {\n                if (value is Number)\n                    borderEllipseWidth = 2 * (value as Number);\n                else\n                {\n                    borderRadius = value as String;\n                    var arr:Array = StringTrimmer.splitAndTrim(borderRadius, \"\/\");\n                    borderEllipseWidth = 2 * CSSUtils.toNumber(arr[0]);\n                    if (arr.length > 1)\n                        borderEllipseHeight = 2 * CSSUtils.toNumber(arr[1]);\n                } \n            }\n\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\", state);\n\t\t\tvar paddingLeft:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding-left\", state);\n\t\t\tvar paddingRight:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding-right\", state);\n\t\t\tvar paddingTop:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding-top\", state);\n\t\t\tvar paddingBottom:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding-bottom\", state);\n            var pl:Number = CSSUtils.getLeftValue(paddingLeft, padding, DisplayObject(_strand).width);\n            var pr:Number = CSSUtils.getRightValue(paddingRight, padding, DisplayObject(_strand).width);\n            var pt:Number = CSSUtils.getTopValue(paddingTop, padding, DisplayObject(_strand).height);\n            var pb:Number = CSSUtils.getBottomValue(paddingBottom, padding, DisplayObject(_strand).height);\n            \n\t\t\tvar backgroundColor:Object = ValuesManager.valuesImpl.getValue(_strand, \"background-color\", state);\n            var bgColor:uint;\n            var bgAlpha:Number = 1;\n            if (backgroundColor != null)\n            {\n                bgColor = CSSUtils.toColorWithAlpha(backgroundColor);\n                if (bgColor & 0xFF000000)\n                {\n                    bgAlpha = bgColor >>> 24 \/ 255;\n                    bgColor = bgColor & 0xFFFFFF;\n                }\n            }\n\t\t\tif (borderStyle == \"solid\")\n\t\t\t{\n\t\t\t\tvar useWidth:Number = Math.max(sw,textField.textWidth);\n\t\t\t\tvar useHeight:Number = Math.max(sh,textField.textHeight);\n\t\t\t\t\n\t\t\t\tif ((useWidth-pl-pr-2*borderThickness) < textField.textWidth) \n\t\t\t\t\tuseWidth = textField.textWidth+pl+pr+2*borderThickness;\n\t\t\t\tif ((useHeight-pt-pb-2*borderThickness) < textField.textHeight) \n\t\t\t\t\tuseHeight = textField.textHeight+pt+pb+2*borderThickness;\n\t\t\t\t\n                sprite.graphics.clear();\n\t\t\t\tSolidBorderUtil.drawBorder(sprite.graphics, \n\t\t\t\t\t0, 0, useWidth, useHeight,\n\t\t\t\t\tborderColor, backgroundColor == null ? null : bgColor, borderThickness, bgAlpha,\n                    borderEllipseWidth, borderEllipseHeight);\n\t\t\t\ttextField.y = ((useHeight - textField.textHeight) \/ 2) - 2;\n\t\t\t\ttextField.x = ((useWidth - textField.textWidth) \/ 2) - 2;\n\t\t\t}\t\t\t\n\t\t\tvar backgroundImage:Object = ValuesManager.valuesImpl.getValue(_strand, \"background-image\", state);\n\t\t\tif (backgroundImage)\n\t\t\t{\n\t\t\t\tvar loader:Loader = new Loader();\n\t\t\t\tsprite.addChildAt(loader, 0);\n\t\t\t\tvar url:String = backgroundImage as String;\n\t\t\t\tloader.load(new URLRequest(url));\n\t\t\t\tloader.contentLoaderInfo.addEventListener(flash.events.Event.COMPLETE, function (e:flash.events.Event):void { \n\t\t\t\t\tvar useWidth:Number = Math.max(sw,textField.textWidth);\n\t\t\t\t\tvar useHeight:Number = Math.max(sh,textField.textHeight);\n\t\t\t\t\t\n\t\t\t\t\tif ((useWidth-2*Number(padding)-2*borderThickness) < textField.textWidth) \n\t\t\t\t\t\tuseWidth = textField.textWidth+2*Number(padding)+2*borderThickness;\n\t\t\t\t\tif ((useHeight-2*Number(padding)-2*borderThickness) < textField.textHeight) \n\t\t\t\t\t\tuseHeight = textField.textHeight+2*Number(padding)+2*borderThickness;\n\t\t\t\t\t\n\t\t\t\t\ttextField.y = (useHeight - textField.height) \/ 2;\n\t\t\t\t\ttextField.x = (useWidth - textField.width) \/ 2;\n\t\t\t\t\tupdateHitArea();\n\t\t\t\t});\n\t\t\t}\n\t\t\tvar textColor:Object = ValuesManager.valuesImpl.getValue(_strand, \"color\", state);\n\t\t\tif (textColor) {\n\t\t\t\ttextField.textColor = Number(textColor);\n\t\t\t}\n\t\t}\n\t\t\t\t\n\t\tprivate function textChangeHandler(event:org.apache.flex.events.Event):void\n\t\t{\n\t\t\ttext = textModel.text;\n\t\t}\n\t\t\n\t\tprivate function htmlChangeHandler(event:org.apache.flex.events.Event):void\n\t\t{\n\t\t\thtml = textModel.html;\n\t\t}\n\t\t\n\t\tprivate function sizeChangeHandler(event:org.apache.flex.events.Event):void\n\t\t{\n\t\t\tsetupSkins();\n\t\t}\n\t\t\n\t\tprivate var upTextField:CSSTextField;\n\t\tprivate var downTextField:CSSTextField;\n\t\tprivate var overTextField:CSSTextField;\n\t\tprivate var upSprite:Sprite;\n\t\tprivate var downSprite:Sprite;\n\t\tprivate var overSprite:Sprite;\n\t\t\n        \/**\n         *  The text to be displayed in the button\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get text():String\n\t\t{\n\t\t\treturn upTextField.text;\n\t\t}\n        \n        \/**\n         *  @private\n         *\/\n\t\tpublic function set text(value:String):void\n\t\t{\n\t\t\tupTextField.text = value;\n\t\t\tdownTextField.text = value;\n\t\t\toverTextField.text = value;\n\t\t\tupdateHitArea();\n\t\t}\n\t\t\n\t\tprivate function updateHitArea():void\n\t\t{\n\t\t\tvar useWidth:uint = Math.max(DisplayObject(_strand).width, upTextField.textWidth);\n\t\t\tvar useHeight:uint = Math.max(DisplayObject(_strand).height, upTextField.textHeight);\n\t\t\t\n\t\t\tshape.graphics.clear();\n\t\t\tshape.graphics.beginFill(0xCCCCCC);\n\t\t\tshape.graphics.drawRect(0, 0, useWidth, useHeight);\n\t\t\tshape.graphics.endFill();\n\t\t\t\n\t\t}\n\t\t\n        \/**\n         *  The html-formatted text to be displayed in the button\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get html():String\n\t\t{\n\t\t\treturn upTextField.htmlText;\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set html(value:String):void\n\t\t{\n\t\t\tupTextField.htmlText = value;\n\t\t\tdownTextField.htmlText = value;\n\t\t\toverTextField.htmlText = value;\n\t\t}\n\t}\n}\n","subject":"check for size change","message":"check for size change\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"24d4afb32f55ca1d394d6fe50488e3c22ef80812","old_file":"src\/aerys\/minko\/render\/shader\/part\/environment\/EnvironmentMappingShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/environment\/EnvironmentMappingShaderPart.as","old_contents":"package aerys.minko.render.shader.part.environment\n{\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.BlendingShaderPart;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.render.shader.part.projection.BlinnNewellProjectionShaderPart;\n\timport aerys.minko.render.shader.part.projection.ProbeProjectionShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.EnvironmentMappingType;\n\timport aerys.minko.type.enum.SamplerDimension;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerFormat;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\timport flash.geom.Rectangle;\n\t\n\tpublic class EnvironmentMappingShaderPart extends LightAwareShaderPart\n\t{\n\t\tprivate var _blinnNewellProjectionPart\t: BlinnNewellProjectionShaderPart;\n\t\tprivate var _probeProjectionPart\t\t: ProbeProjectionShaderPart;\n\t\tprivate var _blending\t\t\t\t\t: BlendingShaderPart;\n\t\t\n\t\tpublic function EnvironmentMappingShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t\t\n\t\t\t_blinnNewellProjectionPart\t= new BlinnNewellProjectionShaderPart(main);\n\t\t\t_probeProjectionPart\t\t= new ProbeProjectionShaderPart(main);\n\t\t\t_blending\t\t\t\t\t= new BlendingShaderPart(main);\n\t\t}\n\t\t\n\t\tpublic function getEnvironmentColor() : SFloat\n\t\t{\n\t\t\t\/\/ compute reflected vector\n\t\t\tvar cWorldCameraPosition\t: SFloat = this.cameraPosition;\n\t\t\tvar vsWorldVertexToCamera\t: SFloat = normalize(subtract(cWorldCameraPosition, vsWorldPosition));\n\t\t\tvar reflected\t\t\t\t: SFloat = normalize(interpolate(reflect(vsWorldVertexToCamera.xyzz, vsWorldNormal.xyzz)));\n\t\t\tvar reflectionType \t\t\t: int\t = meshBindings.getProperty(\n\t\t\t\tEnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE\n\t\t\t);\n            var reflectionMap           : SFloat    = getEnvironmentMap(reflectionType);\n\t\t\t\n\t\t\t\/\/ retrieve reflection color from reflection map\n\t\t\tvar reflectionMapUV\t\t\t: SFloat;\n\t\t\tvar reflectionColor\t\t\t: SFloat;\n\t\t\t\n\t\t\tswitch (reflectionType)\n\t\t\t{\n\t\t\t\tcase EnvironmentMappingType.NONE:\n\t\t\t\t\treflectionColor = float4(0, 0, 0, 0);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.PROBE:\n\t\t\t\t\treflectionMapUV = _probeProjectionPart.projectVector(reflected, new Rectangle(0, 0, 1, 1));\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflectionMapUV);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.BLINN_NEWELL:\n\t\t\t\t\treflectionMapUV = _blinnNewellProjectionPart.projectVector(reflected, new Rectangle(0, 0, 1, 1));\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflectionMapUV);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.CUBE:\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflected);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unsupported reflection type');\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ modifify alpha color\n\t\t\tif (meshBindings.propertyExists(EnvironmentMappingProperties.REFLECTIVITY))\n\t\t\t{\n\t\t\t\tvar reflectivity : SFloat = meshBindings.getParameter(\n\t\t\t\t\tEnvironmentMappingProperties.REFLECTIVITY, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\treflectionColor = float4(reflectionColor.xyz, multiply(reflectionColor.w, reflectivity));\n\t\t\t}\n\t\t\t\n\t\t\treturn reflectionColor;\n\t\t}\n        \n        public function getEnvironmentMap(environmentMappingType : uint = 0) : SFloat\n        {\n            if (!environmentMappingType)\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE);\n            \n            return meshBindings.getTextureParameter(\n                EnvironmentMappingProperties.ENVIRONMENT_MAP,\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, SamplerFiltering.NEAREST),\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, SamplerMipMapping.DISABLE),\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, SamplerWrapping.CLAMP),\n                environmentMappingType == EnvironmentMappingType.CUBE ? SamplerDimension.CUBE : SamplerDimension.FLAT,\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, SamplerFormat)\n            );\n        }\n\t\t\n\t\tpublic function applyEnvironmentMapping(diffuse : SFloat) : SFloat\n\t\t{\n\t\t\tif (!meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE))\n\t\t\t\treturn diffuse;\n\t\t\t\n\t\t\treturn _blending.blend(\n\t\t\t\tgetEnvironmentColor(),\n\t\t\t\tdiffuse,\n\t\t\t\tmeshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, Blending.ALPHA)\n\t\t\t);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.part.environment\n{\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.BlendingShaderPart;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.render.shader.part.projection.BlinnNewellProjectionShaderPart;\n\timport aerys.minko.render.shader.part.projection.ProbeProjectionShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.EnvironmentMappingType;\n\timport aerys.minko.type.enum.SamplerDimension;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerFormat;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\timport flash.geom.Rectangle;\n\t\n\tpublic class EnvironmentMappingShaderPart extends LightAwareShaderPart\n\t{\n\t\tprivate var _blinnNewellProjectionPart\t: BlinnNewellProjectionShaderPart;\n\t\tprivate var _probeProjectionPart\t\t: ProbeProjectionShaderPart;\n\t\tprivate var _blending\t\t\t\t\t: BlendingShaderPart;\n\t\t\n\t\tpublic function EnvironmentMappingShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t\t\n\t\t\t_blinnNewellProjectionPart\t= new BlinnNewellProjectionShaderPart(main);\n\t\t\t_probeProjectionPart\t\t= new ProbeProjectionShaderPart(main);\n\t\t\t_blending\t\t\t\t\t= new BlendingShaderPart(main);\n\t\t}\n\t\t\n\t\tpublic function getEnvironmentColor() : SFloat\n\t\t{\n            if (!meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE)\n                || !meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAP))\n                return float4(0, 0, 0, 0);\n            \n\t\t\t\/\/ compute reflected vector\n\t\t\tvar cWorldCameraPosition\t: SFloat = this.cameraPosition;\n\t\t\tvar vsWorldVertexToCamera\t: SFloat = normalize(subtract(cWorldCameraPosition, vsWorldPosition));\n\t\t\tvar reflected\t\t\t\t: SFloat = normalize(interpolate(reflect(vsWorldVertexToCamera.xyzz, vsWorldNormal.xyzz)));\n\t\t\tvar reflectionType \t\t\t: int\t = meshBindings.getProperty(\n\t\t\t\tEnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE\n\t\t\t);\n            var reflectionMap           : SFloat    = getEnvironmentMap(reflectionType);\n\t\t\t\n\t\t\t\/\/ retrieve reflection color from reflection map\n\t\t\tvar reflectionMapUV\t\t\t: SFloat;\n\t\t\tvar reflectionColor\t\t\t: SFloat;\n\t\t\t\n\t\t\tswitch (reflectionType)\n\t\t\t{\n\t\t\t\tcase EnvironmentMappingType.NONE:\n\t\t\t\t\treflectionColor = float4(0, 0, 0, 0);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.PROBE:\n\t\t\t\t\treflectionMapUV = _probeProjectionPart.projectVector(reflected, new Rectangle(0, 0, 1, 1));\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflectionMapUV);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.BLINN_NEWELL:\n\t\t\t\t\treflectionMapUV = _blinnNewellProjectionPart.projectVector(reflected, new Rectangle(0, 0, 1, 1));\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflectionMapUV);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.CUBE:\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflected);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unsupported reflection type');\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ modifify alpha color\n\t\t\tif (meshBindings.propertyExists(EnvironmentMappingProperties.REFLECTIVITY))\n\t\t\t{\n\t\t\t\tvar reflectivity : SFloat = meshBindings.getParameter(\n\t\t\t\t\tEnvironmentMappingProperties.REFLECTIVITY, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\treflectionColor = float4(reflectionColor.xyz, multiply(reflectionColor.w, reflectivity));\n\t\t\t}\n\t\t\t\n\t\t\treturn reflectionColor;\n\t\t}\n        \n        public function getEnvironmentMap(environmentMappingType : uint = 0) : SFloat\n        {\n            if (!environmentMappingType)\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE);\n            \n            return meshBindings.getTextureParameter(\n                EnvironmentMappingProperties.ENVIRONMENT_MAP,\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, SamplerFiltering.NEAREST),\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, SamplerMipMapping.DISABLE),\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, SamplerWrapping.CLAMP),\n                environmentMappingType == EnvironmentMappingType.CUBE ? SamplerDimension.CUBE : SamplerDimension.FLAT,\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, SamplerFormat)\n            );\n        }\n\t\t\n\t\tpublic function applyEnvironmentMapping(diffuse : SFloat) : SFloat\n\t\t{\n\t\t\tif (!meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE))\n\t\t\t\treturn diffuse;\n\t\t\t\n\t\t\treturn _blending.blend(\n\t\t\t\tgetEnvironmentColor(),\n\t\t\t\tdiffuse,\n\t\t\t\tmeshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, Blending.ALPHA)\n\t\t\t);\n\t\t}\n\t}\n}\n","subject":"update EnvironmentMappingShaderPart.getEnvironmentColor() to return (0, 0, 0, 0) if ENVIRONMENT_MAPPING_TYPE or ENVIRONMENT_MAP are not set","message":"update EnvironmentMappingShaderPart.getEnvironmentColor() to return (0, 0, 0, 0) if ENVIRONMENT_MAPPING_TYPE or ENVIRONMENT_MAP are not set\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"dfa67685ba284fc652661591d78c5cda846680df","old_file":"test-src\/test_readline_flash.as","new_file":"test-src\/test_readline_flash.as","old_contents":"package {\n  import stdio.flash.Sprite\n  import stdio.process\n  import stdio.Interactive\n\n  [SWF(width=0, height=0)]\n  public class test_readline_flash extends Sprite implements Interactive {\n    public function main(): void {\n      process.prompt = \"What\u2019s your name? \"\n      process.gets(function (name: String): void {\n        process.puts(\"Hello, \" + name + \"!\")\n        process.prompt = \"Favorite color? \"\n        process.gets(function (color: String): void {\n          process.puts(\"I like \" + color + \" too!\")\n          process.exit()\n        })\n      })\n    }\n  }\n}\n","new_contents":"package {\n  import stdio.colorize\n  import stdio.flash.Sprite\n  import stdio.process\n  import stdio.Interactive\n\n  [SWF(width=0, height=0)]\n  public class test_readline_flash extends Sprite implements Interactive {\n    public function main(): void {\n      process.prompt = \"What\u2019s your name? \"\n      process.gets(function (name: String): void {\n        process.puts(\"Hello, \" + name + \"!\")\n        process.prompt = \"What\u2019s your favorite color? \"\n        process.gets(function (color: String): void {\n          color = color.toLowerCase()\n          process.puts(\n            \"I like \" + colorize(\n              \"%{bold}%{\" + color + \"}\" + color + \"%{none}\"\n            ) + \" too!\"\n          )\n          process.exit()\n        })\n      })\n    }\n  }\n}\n","subject":"Use `colorize` in readline test.","message":"Use `colorize` in readline test.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/stdio.as,dbrock\/stdio.as,dbrock\/stdio.as"}
{"commit":"d0f280babae2a296c872fabf12cdc91fbced7b14","old_file":"WEB-INF\/lps\/lfc\/glue\/LaszloInitiator.as","new_file":"WEB-INF\/lps\/lfc\/glue\/LaszloInitiator.as","old_contents":"\/******************************************************************************\n * LzReplicationManager.as \n *****************************************************************************\/\n\n\/\/* A_LZ_COPYRIGHT_BEGIN ******************************************************\n\/\/* Copyright 2001-2007 Laszlo Systems, Inc.  All Rights Reserved.            *\n\/\/* Use is subject to license terms.                                          *\n\/\/* A_LZ_COPYRIGHT_END ********************************************************\n\n\/* An application source file contains XML that describes a view that\n * will be instantiated when the application is loaded.  These XML\n * elements are called view templates, and occur either directly\n * within the document root, or within another view template.  A root\n * view template is a view template that occurs directly within the\n * document root.\n *\n * The interface compiler compiles each root view template into\n * ActionScript bytecodes that, when executed, create an instance of\n * the object that the XML element describes.  It does this by\n * appending to the output file instructions to push a succint\n * description of the XML hierarchy onto the stack, followed by a call\n * to LzInstantiateView (below) with the runtime representation of the\n * root view template as its argument.\n *\n * The format of the runtime representation is documented in the\n * Javadoc for org.openlaszlo.ic.ScriptCompiler.xmlToScript.  In\n * brief, an XML element is compiled to a runtime object with the\n * following attributes:\n *   tagName: The element, or tag name (e.g. \"window\")\n *   attrs: An object whose properties are attributes, e.g.\n *     {title: \"Contacts\", x: 10, y: 20}\n *   children: An array of child elements.\n *\n * --- ows\n *\/\n\n\/* A map of element names, to functions that create instances of the\n * appropriate type. *\/\n    \/\/ none of these have been tested except window\n\/\/  dataSource: function (args) {return new DataSource(_root, args.source);}\n\/\/  gridView: function (args) {return new lzGridView(args);}\n\/\/  menu: function (args) {return new lzMenu(args, []);}\n    \/\/view: function (args) {return new lzView(args);}\nConstructorMap = {\n    agent: \"LzAgent\",\n    animator: \"LzAnimator\" ,\n    animatorgroup: \"LzAnimatorGroup\" ,\n    canvas: \"LzCanvas\" ,\n    centerconstraint: \"LzCenterConstraint\",\n    command: \"LzCommand\",\n    connection: \"LzConnection\",\n    connectiondatasource: \"LzConnectionDatasource\",\n    datapath: \"LzDatapath\",\n    datapointer: \"LzDatapointer\",\n    dataselectionmanager: \"LzDataSelectionManager\" ,\n    dataset: \"LzDataset\",\n    datasource: \"LzHTTPDatasource\",\n    drawview: \"LzDrawView\",\n    debug: \"LzDebugWindow\",\n    floormodifier: \"LzFloorModifier\" ,\n    httpdatasource: \"LzHTTPDatasource\",\n    'import': \"LzLibrary\",\n    inputtext: \"LzInputText\" , \n    javadatasource: \"LzJavaDatasource\",\n    layout: \"LzLayout\" ,\n    limitmodifier: \"LzLimitModifier\" ,\n    mappingview: \"LzPagingView\" ,\n    node: \"LzNode\",\n    params: \"LzParam\",\n    propconstraint: \"LzViewPropConstraint\" ,\n    propmodifier: \"LzPropertyModifier\" ,\n    script: \"LzScript\",\n    selectionmanager: \"LzSelectionManager\" ,\n    state: \"LzState\", \n    text:  \"LzText\",\n    userclass: \"LzUserClass\",\n    view:  \"LzView\",\n    viewtemplate: \"LzViewTemplate\"\n};\n\n\/* This constructor map overwrites the regular ConstructorMap *just* for the \n * doc generation. e.g. dataset cannot have an API (the LFC would break), but\n * the generated LZX Reference is going to look stupid if the dataset tag is\n * not linked to the Dataset API.\n * In short, this allows for intuitive linking for the docs ONLY. LFC does not\n * use this array at all. \nConstructorMapDocs = {\n    datasource : \"Datasource\",\n    dataset : \"LzDataset\"\n};\n*\/\n\nTagFunctionMap = {\n    dataset: \"setDatasetType\"\n}\n\n\/* Create an object from an XML element.  Operates recursively on the\n * element and its children, whose instances which are added to the\n * instance created from the element.  If the element has an \"id\"\n * attribute, make it available as a global variable with this name.\n *\n * The name of this function must match the value of\n * org.openlaszlo.ic.CompilationEnvironment.VIEW_INSTANTIATION_FNAME. *\/\n\nfunction LzInstantiateView(e, tn)\n{\n    \/\/LzInstantiateSubviews(canvas, e);\n\n    \/\/ For now, intercept traits and directly construct an LzTrait object with\n    \/\/ the given attributes\n    if ( e.name == \"trait\" ){\n        new LzTrait( e );\n        return;\n    }\n\n    \/\/fix tags\n    LzFixTags( e );\n\n    if ( typeof(tn) == \"undefined\" ){\n        tn = 1;\n    }\n    canvas.initiatorAddNode( e  , tn );\n}\n\nfunction LzFixTags ( e ){\n    \/\/ If this code is changed, the code in ClassNode.java should be\n    \/\/ changed too.\n    if ( _root.ConstructorMap[ e.name ] !=null ){\n        e.name = _root.ConstructorMap[ e.name ];\n    }\n    if ( e.id != null )\n        e.attrs.id = e.id; \/\/ Does id really still some in this way?\n\n    var i = 0;\n    while ( i < e.children.length ){\n        var c = e.children[ i ];\n\n        if ( c.name == 'datapath' ){\n            \/\/remove from child array\n            if ( !e.attrs ){\n                e.attrs = {};\n            }\n            c.name =_root.ConstructorMap[ c.name ];\n            e.attrs.$datapath = c;\n            e.children.splice( i , 1 );\n            continue;\n        }\n\n        LzFixTags( e.children[ i++ ] );\n    }\n}\n\nfunction lzAddLocalData(name, d) {\n    return new LzDataset(null, {name: name, initialdata: d });\n}\n","new_contents":"\/******************************************************************************\n * LzReplicationManager.as \n *****************************************************************************\/\n\n\/\/* A_LZ_COPYRIGHT_BEGIN ******************************************************\n\/\/* Copyright 2001-2007 Laszlo Systems, Inc.  All Rights Reserved.            *\n\/\/* Use is subject to license terms.                                          *\n\/\/* A_LZ_COPYRIGHT_END ********************************************************\n\n\/* An application source file contains XML that describes a view that\n * will be instantiated when the application is loaded.  These XML\n * elements are called view templates, and occur either directly\n * within the document root, or within another view template.  A root\n * view template is a view template that occurs directly within the\n * document root.\n *\n * The interface compiler compiles each root view template into\n * ActionScript bytecodes that, when executed, create an instance of\n * the object that the XML element describes.  It does this by\n * appending to the output file instructions to push a succint\n * description of the XML hierarchy onto the stack, followed by a call\n * to LzInstantiateView (below) with the runtime representation of the\n * root view template as its argument.\n *\n * The format of the runtime representation is documented in the\n * Javadoc for org.openlaszlo.ic.ScriptCompiler.xmlToScript.  In\n * brief, an XML element is compiled to a runtime object with the\n * following attributes:\n *   tagName: The element, or tag name (e.g. \"window\")\n *   attrs: An object whose properties are attributes, e.g.\n *     {title: \"Contacts\", x: 10, y: 20}\n *   children: An array of child elements.\n *\n * --- ows\n *\/\n\n\/* A map of element names, to functions that create instances of the\n * appropriate type. *\/\n    \/\/ none of these have been tested except window\n\/\/  dataSource: function (args) {return new DataSource(_root, args.source);}\n\/\/  gridView: function (args) {return new lzGridView(args);}\n\/\/  menu: function (args) {return new lzMenu(args, []);}\n    \/\/view: function (args) {return new lzView(args);}\nConstructorMap = {\n    agent: \"LzAgent\",\n    animator: \"LzAnimator\" ,\n    animatorgroup: \"LzAnimatorGroup\" ,\n    canvas: \"LzCanvas\" ,\n    centerconstraint: \"LzCenterConstraint\",\n    command: \"LzCommand\",\n    connection: \"LzConnection\",\n    connectiondatasource: \"LzConnectionDatasource\",\n    datapath: \"LzDatapath\",\n    datapointer: \"LzDatapointer\",\n    dataselectionmanager: \"LzDataSelectionManager\" ,\n    dataset: \"LzDataset\",\n    datasource: \"LzHTTPDatasource\",\n    drawview: \"LzDrawView\",\n    debug: \"LzDebugWindow\",\n    floormodifier: \"LzFloorModifier\" ,\n    httpdatasource: \"LzHTTPDatasource\",\n    'import': \"LzLibrary\",\n    inputtext: \"LzInputText\" , \n    javadatasource: \"LzJavaDatasource\",\n    layout: \"LzLayout\" ,\n    limitmodifier: \"LzLimitModifier\" ,\n    mappingview: \"LzPagingView\" ,\n    node: \"LzNode\",\n    params: \"LzParam\",\n    propconstraint: \"LzViewPropConstraint\" ,\n    propmodifier: \"LzPropertyModifier\" ,\n    script: \"LzScript\",\n    selectionmanager: \"LzSelectionManager\" ,\n    state: \"LzState\", \n    text:  \"LzText\",\n    userclass: \"LzUserClass\",\n    view:  \"LzView\",\n    viewtemplate: \"LzViewTemplate\"\n};\n\n\/* This constructor map overwrites the regular ConstructorMap *just* for the \n * doc generation. e.g. dataset cannot have an API (the LFC would break), but\n * the generated LZX Reference is going to look stupid if the dataset tag is\n * not linked to the Dataset API.\n * In short, this allows for intuitive linking for the docs ONLY. LFC does not\n * use this array at all. \nConstructorMapDocs = {\n    datasource : \"Datasource\",\n    dataset : \"LzDataset\"\n};\n*\/\n\nTagFunctionMap = {\n    dataset: \"setDatasetType\"\n}\n\n\/* Create an object from an XML element.  Operates recursively on the\n * element and its children, whose instances which are added to the\n * instance created from the element.  If the element has an \"id\"\n * attribute, make it available as a global variable with this name.\n *\n * The name of this function must match the value of\n * org.openlaszlo.ic.CompilationEnvironment.VIEW_INSTANTIATION_FNAME. *\/\n\nfunction LzInstantiateView(e, tn)\n{\n    \/\/LzInstantiateSubviews(canvas, e);\n\n    \/\/ For now, intercept traits and directly construct an LzTrait object with\n    \/\/ the given attributes\n    if ( e.name == \"trait\" ){\n        new LzTrait( e );\n        return;\n    }\n\n    \/\/fix tags\n    LzFixTags( e );\n\n    if ( typeof(tn) == \"undefined\" ){\n        tn = 1;\n    }\n    canvas.initiatorAddNode( e  , tn );\n}\n\nfunction LzFixTags ( e ){\n    \/\/ If this code is changed, the code in ClassNode.java should be\n    \/\/ changed too.\n    if ( _root.ConstructorMap[ e.name ] !=null ){\n        e.name = _root.ConstructorMap[ e.name ];\n    }\n    if ( e.id != null )\n        e.attrs.id = e.id; \/\/ Does id really still some in this way?\n\n    var i = 0;\n    while ( i < e.children.length ){\n        var c = e.children[ i ];\n\n        if ( c.name == 'datapath' ){\n            \/\/remove from child array\n            if ( !e.attrs ){\n                e.attrs = {};\n            }\n            c.name =_root.ConstructorMap[ c.name ];\n            e.attrs.$datapath = c;\n            e.children.splice( i , 1 );\n            continue;\n        }\n\n        LzFixTags( e.children[ i++ ] );\n    }\n}\n\n\nfunction lzAddLocalData(name, d) {\n    return new LzDataset(canvas, {name: name, initialdata: d });\n}\n","subject":"Change 20070212-hqm-2 by hqm@IBM-112E6A12815 on 2007-02-12 17:21:57 EST in \/cygdrive\/c\/users\/hqm\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc","message":"Change 20070212-hqm-2 by hqm@IBM-112E6A12815 on 2007-02-12 17:21:57 EST\n    in \/cygdrive\/c\/users\/hqm\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc\n\nSummary:  fix for inifinte loop in debugger check on datasets \n\nNew Features:\n\nBugs Fixed: infinte loop in debug mode \n\nTechnical Reviewer: pkang (pending)\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\n    \n\nTests:\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@3795 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"9eab92b2206ba25d79229f744fe95824c95ce64a","old_file":"collect-flex\/collect-flex-client\/src\/main\/flex\/org\/openforis\/collect\/i18n\/Message.as","new_file":"collect-flex\/collect-flex-client\/src\/main\/flex\/org\/openforis\/collect\/i18n\/Message.as","old_contents":"package org.openforis.collect.i18n {\r\n\timport mx.resources.ResourceManager;\r\n\r\n\t\/**\r\n\t * @author Mino Togna\r\n\t * *\/\r\n\tpublic class Message {\r\n\t\t\r\n\t\tpublic function Message() {\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function get(resource:String, parameters:Array=null, bundle:String=\"messages\"):String {\r\n\t\t\treturn ResourceManager.getInstance().getString(bundle, resource, parameters);\r\n\t\t} \r\n\t}\r\n}","new_contents":"package org.openforis.collect.i18n {\r\n\timport mx.resources.ResourceManager;\r\n\r\n\t\/**\r\n\t * @author Mino Togna\r\n\t * @author S. Ricci\r\n\t * *\/\r\n\tpublic class Message {\r\n\t\t\r\n\t\tpublic function Message() {\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function get(resource:String, parameters:Array=null, bundle:String=\"messages\"):String {\r\n\t\t\tvar message:String = ResourceManager.getInstance().getString(bundle, resource, parameters);\r\n\t\t\tif(message != null) {\r\n\t\t\t\treturn message;\r\n\t\t\t} else {\r\n\t\t\t\treturn resource;\r\n\t\t\t}\r\n\t\t} \r\n\t}\r\n}","subject":"Return resource name instead of null if not found","message":"Return resource name instead of null if not found","lang":"ActionScript","license":"mit","repos":"openforis\/collect,openforis\/collect,openforis\/collect,openforis\/collect"}
{"commit":"ad1c55e6bcb8a8286f6378bf196f237b4a4f1e48","old_file":"src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as","new_file":"src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.shader.part.phong.attenuation.MatrixShadowMapAttenuationShaderPart;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.clone.CloneOptions;\n\timport aerys.minko.type.clone.ControllerCloneAction;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.getQualifiedClassName;\n\timport flash.utils.setTimeout;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * The base class to extend in order to create new scene node types.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractSceneNode implements ISceneNode\n\t{\n\t\tprivate static var _id\t    \t    \t: uint;\n        \n\t\tprivate var _name\t    \t    \t\t: String;\n\t\tprivate var _root\t        \t\t\t: ISceneNode;\n\t\tprivate var _parent\t        \t\t\t: Group;\n        \n\t\tprivate var _transform\t\t\t        : Matrix4x4;\n\t\t\n\t\tprivate var _controllers\t\t        : Vector.<AbstractController>;\n        private var _transformController        : TransformController;\n\t\t\n\t\tprivate var _added\t\t\t\t        : Signal;\n\t\tprivate var _removed\t\t\t        : Signal;\n\t\tprivate var _controllerAdded\t        : Signal;\n\t\tprivate var _controllerRemoved\t        : Signal;\n        private var _visibilityChanged          : Signal;\n        private var _computedVisibilityChanged  : Signal;\n\t\tprivate var _localToWorldChanged\t\t: Signal;\n\n        final public function get x() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set x(value : Number) : void\n\t\t{\n\t\t\t_transform.translationX = value;\n\t\t}\n\t\t\n        final public function get y() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set y(value : Number) : void\n\t\t{\n\t\t\t_transform.translationY = value;\n\t\t}\n\t\t\n        final public function get z() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set z(value : Number) : void\n\t\t{\n\t\t\t_transform.translationZ = value;\n\t\t}\n\t\t\n        final public function get rotationX() : Number\n\t\t{\n\t\t\treturn _transform.rotationX;\n\t\t}\n        final public function set rotationX(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationX = value;\n\t\t}\n\t\t\n        final public function get rotationY() : Number\n\t\t{\n\t\t\treturn _transform.rotationY;\n\t\t}\n        final public function set rotationY(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationY = value;\n\t\t}\n\t\t\n        final public function get rotationZ() : Number\n\t\t{\n\t\t\treturn _transform.rotationZ;\n\t\t}\n        final public function set rotationZ(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationZ = value;\n\t\t}\n\t\t\n        final public function get scaleX() : Number\n\t\t{\n\t\t\treturn _transform.scaleX;\n\t\t}\n        final public function set scaleX(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleX = value;\n\t\t}\n\t\t\n        final public function get scaleY() : Number\n\t\t{\n\t\t\treturn _transform.scaleY;\n\t\t}\n        final public function set scaleY(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleY = value;\n\t\t}\n\t\t\n        final public function get scaleZ() : Number\n\t\t{\n\t\t\treturn _transform.scaleZ;\n\t\t}\n        final public function set scaleZ(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleZ = value;\n\t\t}\n\t\t\n        public function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n        public function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n        final public function get parent() : Group\n\t\t{\n\t\t\treturn _parent;\n\t\t}\n        final public function set parent(value : Group) : void\n\t\t{\n\t\t\tif (value == _parent)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t\/\/ remove child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tvar oldParent : Group = _parent;\n\t\t\t\t\n\t\t\t\toldParent._children.splice(oldParent.getChildIndex(this), 1);\n\t\t\t\t\n\t\t\t\tparent._numChildren--;\n\t\t\t\t_parent = null;\n\t\t\t\t_removed.execute(this, oldParent);\n\t\t\t\toldParent.descendantRemoved.execute(oldParent, this);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ set parent\n\t\t\t_parent = value;\n\t\t\t\n\t\t\t\/\/ add child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\t_parent._children[_parent.numChildren] = this;\n\t\t\t\t_parent._numChildren++;\n\t\t\t\t_added.execute(this, _parent);\n\t\t\t\t_parent.descendantAdded.execute(_parent, this);\n\t\t\t}\n\t\t}\n\t\t\n        final public function get scene() : Scene\n        {\n            return _root as Scene;\n        }\n        \n        final public function get root() : ISceneNode\n\t\t{\n\t\t\treturn _root;\n\t\t}\n        \n        final public function get transform() : Matrix4x4\n\t\t{\n\t\t\treturn _transform;\n\t\t}\n\t\t\n        final public function get added() : Signal\n\t\t{\n\t\t\treturn _added;\n\t\t}\n\t\t\n        final public function get removed() : Signal\n\t\t{\n\t\t\treturn _removed;\n\t\t}\n\n\t\tpublic function get numControllers() : uint\n\t\t{\n\t\t\treturn _controllers.length;\n\t\t}\n\t\t\n\t\tpublic function get controllerAdded() : Signal\n\t\t{\n\t\t\treturn _controllerAdded;\n\t\t}\n\t\t\n\t\tpublic function get controllerRemoved() : Signal\n\t\t{\n\t\t\treturn _controllerRemoved;\n\t\t}\n\t\t\n\t\tpublic function get localToWorldTransformChanged() : Signal\n\t\t{\n\t\t\treturn _localToWorldChanged;\n\t\t}\n        \n\t\tpublic function AbstractSceneNode()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprotected function initialize() : void\n\t\t{\n\t\t\t_name = getDefaultSceneName(this);\n\t\t\t_transform = new Matrix4x4();\n\t\t\t_controllers = new <AbstractController>[];\n\t\t\t_root = this;\n\t\t\t\n\t\t\tinitializeSignals();\n\t\t\tinitializeSignalHandlers();\n\t\t\tinitializeContollers();\n\t\t\tinitializeDataProviders();\n\t\t}\n\t\t\n\t\tprotected function initializeSignals() : void\n\t\t{\n\t\t\t_added = new Signal('AbstractSceneNode.added');\n\t\t\t_removed = new Signal('AbstractSceneNode.removed');\n\t\t\t_controllerAdded = new Signal('AbstractSceneNode.controllerAdded');\n\t\t\t_controllerRemoved = new Signal('AbstractSceneNode.controllerRemoved');\n\t\t\t_visibilityChanged = new Signal('AbstractSceneNode.visibilityChanged');\n\t\t\t_computedVisibilityChanged = new Signal('AbstractSceneNode.computedVisibilityChanged');\n\t\t\t_localToWorldChanged = new Signal('AbstractSceneNode.localToWorldChanged');\t\t\t\n\t\t}\n\t\t\n\t\tprotected function initializeSignalHandlers() : void\n\t\t{\n\t\t\t_added.add(addedHandler);\n\t\t\t_removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprotected function initializeContollers() : void\n\t\t{\n            _transformController = new TransformController();\n\t\t\taddController(_transformController);\n\t\t}\n\t\t\n\t\tprotected function initializeDataProviders() : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprivate function addedHandler(child : ISceneNode, ancestor : Group) : void\n\t\t{\n           _root = _parent ? _parent.root : this;\n\t\t}\n        \n\t\tprivate function removedHandler(child : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t}\n\t\t\n\t\tpublic function addController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\t_controllers.push(controller);\n\t\t\t\n\t\t\tcontroller.addTarget(this);\n\t\t\t_controllerAdded.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\tvar numControllers\t: uint  = _controllers.length - 1;\n            var controllerId    : int   = _controllers.indexOf(controller);\n            \n            if (controllerId < 0)\n                throw new Error('The controller is not on the node.');\n\t\t\t\n\t\t\t_controllers[controllerId] = _controllers[numControllers];\n\t\t\t_controllers.length = numControllers;\n\t\t\t\n\t\t\tcontroller.removeTarget(this);\n\t\t\t_controllerRemoved.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getController(index : uint) : AbstractController\n\t\t{\n\t\t\treturn _controllers[index];\n\t\t}\n\t\t\n\t\tpublic function getControllersByType(type\t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t controllers\t: Vector.<AbstractController> = null) : Vector.<AbstractController>\n\t\t{\n\t\t\tcontrollers ||= new Vector.<AbstractController>();\n\t\t\t\n\t\t\tvar nbControllers : uint = numControllers;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < nbControllers; ++i)\n\t\t\t{\n\t\t\t\tvar ctrl \t: AbstractController\t= getController(i);\n\t\t\t\t\n\t\t\t\tif (ctrl is type)\n\t\t\t\t\tcontrollers.push(ctrl);\n\t\t\t}\n\t\t\t\n\t\t\treturn controllers;\n\t\t}\n\t\t\n\t\tpublic static function getDefaultSceneName(scene : ISceneNode) : String\n\t\t{\n\t\t\tvar className : String = getQualifiedClassName(scene);\n\n\t\t\treturn className.substr(className.lastIndexOf(':') + 1)\n\t\t\t\t   + '_' + (++_id);\n\t\t}\n\t\t\n\t\tminko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\tpublic final function clone(cloneOptions : CloneOptions = null) : ISceneNode\n\t\t{\n\t\t\tcloneOptions ||= CloneOptions.defaultOptions;\n\t\t\t\n\t\t\t\/\/ fill up 2 dics with all nodes and controllers\n\t\t\tvar nodeMap\t\t\t: Dictionary = new Dictionary();\n\t\t\tvar controllerMap\t: Dictionary = new Dictionary();\n\t\t\tlistItems(cloneNode(), nodeMap, controllerMap);\n\t\t\t\n\t\t\t\/\/ clone controllers with respect with instructions\n\t\t\tcloneControllers(controllerMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ rebind all controller dependencies.\n\t\t\trebindControllerDependencies(controllerMap, nodeMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ add cloned\/rebinded\/original controllers to clones\n\t\t\tfor (var objNode : Object in nodeMap)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: AbstractSceneNode = AbstractSceneNode(objNode);\n\t\t\t\tvar numControllers\t: uint = node.numControllers;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controller : AbstractController = controllerMap[node.getController(controllerId)];\n\t\t\t\t\tif (controller != null)\n\t\t\t\t\t\tnodeMap[node].addController(controller);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn nodeMap[this];\n\t\t}\n\t\t\n\t\tminko_scene function getLocalToWorldTransformUnsafe(forceUpdate : Boolean = false) : Matrix4x4\n\t\t{\n\t\t\treturn _transformController.getLocalToWorldTransform(this, forceUpdate);\n\t\t}\n        \n        minko_scene function getWorldToLocalTransformUnsafe(forceUpdate : Boolean = false) : Matrix4x4\n        {\n            return _transformController.getWorldToLocalTransform(this, forceUpdate);\n        }\n\t\t\n\t\tpublic function getLocalToWorldTransform(forceUpdate \t: Boolean \t= false,\n\t\t\t\t\t\t\t\t\t\t\t\t output \t\t: Matrix4x4 = null) : Matrix4x4\n\t\t{\n\t\t\toutput ||= new Matrix4x4();\n\t\t\toutput.copyFrom(_transformController.getLocalToWorldTransform(this, forceUpdate));\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tpublic function getWorldToLocalTransform(forceUpdate \t: Boolean \t= false,\n\t\t\t\t\t\t\t\t\t\t\t\t output\t\t\t: Matrix4x4 = null) : Matrix4x4\n\t\t{\n            output ||= new Matrix4x4();\n            output.copyFrom(_transformController.getWorldToLocalTransform(this, forceUpdate));\n            \n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tpublic function localToWorld(inputVector \t\t\t\t\t\t: Vector4,\n\t\t\t\t\t\t\t\t\t outputVector \t\t\t\t\t\t: Vector4 \t= null,\n                                     skipTranslation                    : Boolean   = false,\n\t\t\t\t\t\t\t\t\t forceLocalToWorldTransformUpdate\t: Boolean\t= false) : Vector4\n\t\t{\n\t\t\tvar localToWorld : Matrix4x4 = getLocalToWorldTransformUnsafe(\n\t\t\t\tforceLocalToWorldTransformUpdate\n\t\t\t);\n\t\t\t\n\t\t\treturn skipTranslation\n                ? localToWorld.deltaTransformVector(inputVector, outputVector)\n                : localToWorld.transformVector(inputVector, outputVector);\n\t\t}\n        \n        public function worldToLocal(inputVector\t\t\t\t\t\t: Vector4,\n                                     outputVector\t\t\t\t\t\t: Vector4 \t= null,\n                                     skipTranslation                    : Boolean   = false,\n                                     forceWorldToLocalTransformUpdate\t: Boolean\t= false) : Vector4\n        {\n            var worldToLocal : Matrix4x4 = getWorldToLocalTransformUnsafe(\n                forceWorldToLocalTransformUpdate\n            );\n            \n            return skipTranslation\n                ? worldToLocal.deltaTransformVector(inputVector, outputVector)\n                : worldToLocal.transformVector(inputVector, outputVector);\n        }\n        \n\t\tprivate function listItems(clonedRoot\t: ISceneNode,\n\t\t\t\t\t\t\t\t   nodes\t\t: Dictionary,\n\t\t\t\t\t\t\t\t   controllers\t: Dictionary) : void\n\t\t{\n\t\t\tvar numControllers : uint = this.numControllers;\n\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\tcontrollers[getController(controllerId)] = true;\n\t\t\t\n\t\t\tnodes[this] = clonedRoot;\n\t\t\t\n\t\t\tif (this is Group)\n\t\t\t{\n\t\t\t\tvar group\t\t: Group = Group(this);\n\t\t\t\tvar clonedGroup\t: Group = Group(clonedRoot);\n\t\t\t\tvar numChildren\t: uint\t= group.numChildren;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(group.getChildAt(childId));\n\t\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(clonedGroup.getChildAt(childId));\n\t\t\t\t\t\n\t\t\t\t\tchild.listItems(clonedChild, nodes, controllers);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cloneControllers(controllerMap : Dictionary, cloneOptions : CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController = AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t = cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (action == ControllerCloneAction.CLONE)\n\t\t\t\t\tcontrollerMap[controller] = controller.clone();\n\t\t\t\telse if (action == ControllerCloneAction.REASSIGN)\n\t\t\t\t\tcontrollerMap[controller] = controller;\n\t\t\t\telse if (action == ControllerCloneAction.IGNORE)\n\t\t\t\t\tcontrollerMap[controller] = null;\n\t\t\t\telse\n\t\t\t\t\tthrow new Error();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function rebindControllerDependencies(controllerMap\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  nodeMap\t\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  cloneOptions\t: CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController\t= AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t\t= cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (controller is IRebindableController && action == ControllerCloneAction.CLONE)\n\t\t\t\t\tIRebindableController(controllerMap[controller]).rebindDependencies(nodeMap, controllerMap);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.shader.part.phong.attenuation.MatrixShadowMapAttenuationShaderPart;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.clone.CloneOptions;\n\timport aerys.minko.type.clone.ControllerCloneAction;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.getQualifiedClassName;\n\timport flash.utils.setTimeout;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * The base class to extend in order to create new scene node types.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractSceneNode implements ISceneNode\n\t{\n\t\tprivate static var _id\t    \t    \t: uint;\n        \n\t\tprivate var _name\t    \t    \t\t: String;\n\t\tprivate var _root\t        \t\t\t: ISceneNode;\n\t\tprivate var _parent\t        \t\t\t: Group;\n        \n\t\tprivate var _transform\t\t\t        : Matrix4x4;\n\t\t\n\t\tprivate var _controllers\t\t        : Vector.<AbstractController>;\n        private var _transformController        : TransformController;\n\t\t\n\t\tprivate var _added\t\t\t\t        : Signal;\n\t\tprivate var _removed\t\t\t        : Signal;\n\t\tprivate var _controllerAdded\t        : Signal;\n\t\tprivate var _controllerRemoved\t        : Signal;\n        private var _visibilityChanged          : Signal;\n        private var _computedVisibilityChanged  : Signal;\n\t\tprivate var _localToWorldChanged\t\t: Signal;\n\n        final public function get x() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set x(value : Number) : void\n\t\t{\n\t\t\t_transform.translationX = value;\n\t\t}\n\t\t\n        final public function get y() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set y(value : Number) : void\n\t\t{\n\t\t\t_transform.translationY = value;\n\t\t}\n\t\t\n        final public function get z() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n        final public function set z(value : Number) : void\n\t\t{\n\t\t\t_transform.translationZ = value;\n\t\t}\n\t\t\n        final public function get rotationX() : Number\n\t\t{\n\t\t\treturn _transform.rotationX;\n\t\t}\n        final public function set rotationX(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationX = value;\n\t\t}\n\t\t\n        final public function get rotationY() : Number\n\t\t{\n\t\t\treturn _transform.rotationY;\n\t\t}\n        final public function set rotationY(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationY = value;\n\t\t}\n\t\t\n        final public function get rotationZ() : Number\n\t\t{\n\t\t\treturn _transform.rotationZ;\n\t\t}\n        final public function set rotationZ(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationZ = value;\n\t\t}\n\t\t\n        final public function get scaleX() : Number\n\t\t{\n\t\t\treturn _transform.scaleX;\n\t\t}\n        final public function set scaleX(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleX = value;\n\t\t}\n\t\t\n        final public function get scaleY() : Number\n\t\t{\n\t\t\treturn _transform.scaleY;\n\t\t}\n        final public function set scaleY(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleY = value;\n\t\t}\n\t\t\n        final public function get scaleZ() : Number\n\t\t{\n\t\t\treturn _transform.scaleZ;\n\t\t}\n        final public function set scaleZ(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleZ = value;\n\t\t}\n\t\t\n        public function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n        public function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n        final public function get parent() : Group\n\t\t{\n\t\t\treturn _parent;\n\t\t}\n        final public function set parent(value : Group) : void\n\t\t{\n\t\t\tif (value == _parent)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t\/\/ remove child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tvar oldParent : Group = _parent;\n\t\t\t\t\n\t\t\t\toldParent._children.splice(oldParent.getChildIndex(this), 1);\n\t\t\t\t\n\t\t\t\tparent._numChildren--;\n\t\t\t\t_parent = null;\n\t\t\t\t_removed.execute(this, oldParent);\n\t\t\t\toldParent.descendantRemoved.execute(oldParent, this);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ set parent\n\t\t\t_parent = value;\n\t\t\t\n\t\t\t\/\/ add child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\t_parent._children[_parent.numChildren] = this;\n\t\t\t\t_parent._numChildren++;\n\t\t\t\t_added.execute(this, _parent);\n\t\t\t\t_parent.descendantAdded.execute(_parent, this);\n\t\t\t}\n\t\t}\n\t\t\n        final public function get scene() : Scene\n        {\n            return _root as Scene;\n        }\n        \n        final public function get root() : ISceneNode\n\t\t{\n\t\t\treturn _root;\n\t\t}\n        \n        final public function get transform() : Matrix4x4\n\t\t{\n\t\t\treturn _transform;\n\t\t}\n\t\t\n        final public function get added() : Signal\n\t\t{\n\t\t\treturn _added;\n\t\t}\n\t\t\n        final public function get removed() : Signal\n\t\t{\n\t\t\treturn _removed;\n\t\t}\n\n\t\tpublic function get numControllers() : uint\n\t\t{\n\t\t\treturn _controllers.length;\n\t\t}\n\t\t\n\t\tpublic function get controllerAdded() : Signal\n\t\t{\n\t\t\treturn _controllerAdded;\n\t\t}\n\t\t\n\t\tpublic function get controllerRemoved() : Signal\n\t\t{\n\t\t\treturn _controllerRemoved;\n\t\t}\n\t\t\n\t\tpublic function get localToWorldTransformChanged() : Signal\n\t\t{\n\t\t\treturn _localToWorldChanged;\n\t\t}\n        \n\t\tpublic function AbstractSceneNode()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprotected function initialize() : void\n\t\t{\n\t\t\t_name = getDefaultSceneName(this);\n\t\t\t_transform = new Matrix4x4();\n\t\t\t_controllers = new <AbstractController>[];\n\t\t\t_root = this;\n\t\t\t\n\t\t\tinitializeSignals();\n\t\t\tinitializeSignalHandlers();\n\t\t\tinitializeContollers();\n\t\t\tinitializeDataProviders();\n\t\t}\n\t\t\n\t\tprotected function initializeSignals() : void\n\t\t{\n\t\t\t_added = new Signal('AbstractSceneNode.added');\n\t\t\t_removed = new Signal('AbstractSceneNode.removed');\n\t\t\t_controllerAdded = new Signal('AbstractSceneNode.controllerAdded');\n\t\t\t_controllerRemoved = new Signal('AbstractSceneNode.controllerRemoved');\n\t\t\t_visibilityChanged = new Signal('AbstractSceneNode.visibilityChanged');\n\t\t\t_computedVisibilityChanged = new Signal('AbstractSceneNode.computedVisibilityChanged');\n\t\t\t_localToWorldChanged = new Signal('AbstractSceneNode.localToWorldChanged');\t\t\t\n\t\t}\n\t\t\n\t\tprotected function initializeSignalHandlers() : void\n\t\t{\n\t\t\t_added.add(addedHandler);\n\t\t\t_removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprotected function initializeContollers() : void\n\t\t{\n            _transformController = new TransformController();\n\t\t\taddController(_transformController);\n\t\t}\n\t\t\n\t\tprotected function initializeDataProviders() : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprivate function addedHandler(child : ISceneNode, ancestor : Group) : void\n\t\t{\n           _root = _parent ? _parent.root : this;\n\t\t}\n        \n\t\tprivate function removedHandler(child : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t}\n\t\t\n\t\tpublic function addController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\t_controllers.push(controller);\n\t\t\t\n\t\t\tcontroller.addTarget(this);\n\t\t\t_controllerAdded.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\tvar numControllers\t: uint  = _controllers.length - 1;\n            var controllerId    : int   = _controllers.indexOf(controller);\n            \n            if (controllerId < 0)\n                throw new Error('The controller is not on the node.');\n\t\t\t\n\t\t\t_controllers[controllerId] = _controllers[numControllers];\n\t\t\t_controllers.length = numControllers;\n\t\t\t\n\t\t\tcontroller.removeTarget(this);\n\t\t\t_controllerRemoved.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getController(index : uint) : AbstractController\n\t\t{\n\t\t\treturn _controllers[index];\n\t\t}\n\t\t\n\t\tpublic function getControllersByType(type\t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t controllers\t: Vector.<AbstractController> = null) : Vector.<AbstractController>\n\t\t{\n\t\t\tcontrollers ||= new Vector.<AbstractController>();\n\t\t\t\n\t\t\tvar nbControllers : uint = numControllers;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < nbControllers; ++i)\n\t\t\t{\n\t\t\t\tvar ctrl \t: AbstractController\t= getController(i);\n\t\t\t\t\n\t\t\t\tif (ctrl is type)\n\t\t\t\t\tcontrollers.push(ctrl);\n\t\t\t}\n\t\t\t\n\t\t\treturn controllers;\n\t\t}\n\t\t\n\t\tpublic static function getDefaultSceneName(scene : ISceneNode) : String\n\t\t{\n\t\t\tvar className : String = getQualifiedClassName(scene);\n\n\t\t\treturn className.substr(className.lastIndexOf(':') + 1)\n\t\t\t\t   + '_' + (++_id);\n\t\t}\n\t\t\n\t\tminko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\tpublic final function clone(cloneOptions : CloneOptions = null) : ISceneNode\n\t\t{\n\t\t\tcloneOptions ||= CloneOptions.defaultOptions;\n\t\t\t\n\t\t\t\/\/ fill up 2 dics with all nodes and controllers\n\t\t\tvar nodeMap\t\t\t: Dictionary = new Dictionary();\n\t\t\tvar controllerMap\t: Dictionary = new Dictionary();\n\t\t\tlistItems(cloneNode(), nodeMap, controllerMap);\n\t\t\t\n\t\t\t\/\/ clone controllers with respect with instructions\n\t\t\tcloneControllers(controllerMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ rebind all controller dependencies.\n\t\t\trebindControllerDependencies(controllerMap, nodeMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ add cloned\/rebinded\/original controllers to clones\n\t\t\tfor (var objNode : Object in nodeMap)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: AbstractSceneNode = AbstractSceneNode(objNode);\n\t\t\t\tvar numControllers\t: uint = node.numControllers;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controller : AbstractController = controllerMap[node.getController(controllerId)];\n\t\t\t\t\tif (controller != null)\n\t\t\t\t\t\tnodeMap[node].addController(controller);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn nodeMap[this];\n\t\t}\n\t\t\n\t\tminko_scene function getLocalToWorldTransformUnsafe(forceUpdate : Boolean = false) : Matrix4x4\n\t\t{\n            var transformController : TransformController = _root\n                ? (_root is AbstractSceneNode\n                    ? (_root as AbstractSceneNode)._transformController\n                    : _root.getControllersByType(TransformController)[0] as TransformController)\n                : _transformController;\n            \n            return transformController.getLocalToWorldTransform(this, forceUpdate);\n\t\t}\n        \n        minko_scene function getWorldToLocalTransformUnsafe(forceUpdate : Boolean = false) : Matrix4x4\n        {\n            var transformController : TransformController = _root\n                ? (_root is AbstractSceneNode\n                    ? (_root as AbstractSceneNode)._transformController\n                    : _root.getControllersByType(TransformController)[0] as TransformController)\n                : _transformController;\n            \n            return transformController.getWorldToLocalTransform(this, forceUpdate);\n        }\n\t\t\n\t\tpublic function getLocalToWorldTransform(forceUpdate \t: Boolean \t= false,\n\t\t\t\t\t\t\t\t\t\t\t\t output \t\t: Matrix4x4 = null) : Matrix4x4\n\t\t{\n            var transformController : TransformController = _root\n                ? (_root is AbstractSceneNode\n                    ? (_root as AbstractSceneNode)._transformController\n                    : _root.getControllersByType(TransformController)[0] as TransformController)\n                : _transformController;\n            \n\t\t\toutput ||= new Matrix4x4();\n\t\t\toutput.copyFrom(transformController.getLocalToWorldTransform(this, forceUpdate));\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tpublic function getWorldToLocalTransform(forceUpdate \t: Boolean \t= false,\n\t\t\t\t\t\t\t\t\t\t\t\t output\t\t\t: Matrix4x4 = null) : Matrix4x4\n\t\t{\n            var transformController : TransformController = _root\n                ? (_root is AbstractSceneNode\n                    ? (_root as AbstractSceneNode)._transformController\n                    : _root.getControllersByType(TransformController)[0] as TransformController)\n                : _transformController;\n            \n            output ||= new Matrix4x4();\n            output.copyFrom(transformController.getWorldToLocalTransform(this, forceUpdate));\n            \n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tpublic function localToWorld(inputVector \t\t\t\t\t\t: Vector4,\n\t\t\t\t\t\t\t\t\t outputVector \t\t\t\t\t\t: Vector4 \t= null,\n                                     skipTranslation                    : Boolean   = false,\n\t\t\t\t\t\t\t\t\t forceLocalToWorldTransformUpdate\t: Boolean\t= false) : Vector4\n\t\t{\n\t\t\tvar localToWorld : Matrix4x4 = getLocalToWorldTransformUnsafe(\n\t\t\t\tforceLocalToWorldTransformUpdate\n\t\t\t);\n\t\t\t\n\t\t\treturn skipTranslation\n                ? localToWorld.deltaTransformVector(inputVector, outputVector)\n                : localToWorld.transformVector(inputVector, outputVector);\n\t\t}\n        \n        public function worldToLocal(inputVector\t\t\t\t\t\t: Vector4,\n                                     outputVector\t\t\t\t\t\t: Vector4 \t= null,\n                                     skipTranslation                    : Boolean   = false,\n                                     forceWorldToLocalTransformUpdate\t: Boolean\t= false) : Vector4\n        {\n            var worldToLocal : Matrix4x4 = getWorldToLocalTransformUnsafe(\n                forceWorldToLocalTransformUpdate\n            );\n            \n            return skipTranslation\n                ? worldToLocal.deltaTransformVector(inputVector, outputVector)\n                : worldToLocal.transformVector(inputVector, outputVector);\n        }\n        \n\t\tprivate function listItems(clonedRoot\t: ISceneNode,\n\t\t\t\t\t\t\t\t   nodes\t\t: Dictionary,\n\t\t\t\t\t\t\t\t   controllers\t: Dictionary) : void\n\t\t{\n\t\t\tvar numControllers : uint = this.numControllers;\n\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\tcontrollers[getController(controllerId)] = true;\n\t\t\t\n\t\t\tnodes[this] = clonedRoot;\n\t\t\t\n\t\t\tif (this is Group)\n\t\t\t{\n\t\t\t\tvar group\t\t: Group = Group(this);\n\t\t\t\tvar clonedGroup\t: Group = Group(clonedRoot);\n\t\t\t\tvar numChildren\t: uint\t= group.numChildren;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(group.getChildAt(childId));\n\t\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(clonedGroup.getChildAt(childId));\n\t\t\t\t\t\n\t\t\t\t\tchild.listItems(clonedChild, nodes, controllers);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cloneControllers(controllerMap : Dictionary, cloneOptions : CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController = AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t = cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (action == ControllerCloneAction.CLONE)\n\t\t\t\t\tcontrollerMap[controller] = controller.clone();\n\t\t\t\telse if (action == ControllerCloneAction.REASSIGN)\n\t\t\t\t\tcontrollerMap[controller] = controller;\n\t\t\t\telse if (action == ControllerCloneAction.IGNORE)\n\t\t\t\t\tcontrollerMap[controller] = null;\n\t\t\t\telse\n\t\t\t\t\tthrow new Error();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function rebindControllerDependencies(controllerMap\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  nodeMap\t\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  cloneOptions\t: CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController\t= AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t\t= cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (controller is IRebindableController && action == ControllerCloneAction.CLONE)\n\t\t\t\t\tIRebindableController(controllerMap[controller]).rebindDependencies(nodeMap, controllerMap);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"fix AbstractSceneNode transforms get* methods to get the TransformController as fast as possible","message":"fix AbstractSceneNode transforms get* methods to get the TransformController as fast as possible\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a45614a5fcabed1501bf1dd8349f285b57158b31","old_file":"src\/aerys\/minko\/render\/DrawCall.as","new_file":"src\/aerys\/minko\/render\/DrawCall.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n        private var _changes            : Object                           = {};\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n            \n            if (value)\n                for (var bindingName : String in _changes)\n                {\n                    setParameter(bindingName, _changes[bindingName]);\n                    delete _changes[bindingName];\n                }\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\/\/\t\t\tif (_bindings != null)\n\/\/\t\t\t\tunsetBindings(meshBindings, sceneBindings);\n\t\t\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n            _changes = {};\n            \n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n                if (meshBindings.hasCallback(parameter, parameterChangedHandler))\n\t\t\t\t    meshBindings.removeCallback(parameter, parameterChangedHandler);\n                else if (sceneBindings.hasCallback(parameter, parameterChangedHandler))\n    \t\t\t\tsceneBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace();\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n                && !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, meshBindings.getProperty(parameter));\n\t\t\t\telse if (sceneBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, sceneBindings.getProperty(parameter));\n\t\t\t}\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\tif (!_enabled)\n            {\n                _changes[name] = value;\n                \n\t\t\t\treturn ;\n            }\n\t\t\t\n\t\t\tvar binding : IBinder = _bindings[name] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t\t\n\t\tprivate function parameterChangedHandler(dataBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t\t: Object) : void\n\t\t{\n\t\t\tnewValue !== null && setParameter(property, newValue);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue \t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n        private var _changes            : Object                           = {};\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n            \n            if (value)\n                for (var bindingName : String in _changes)\n                {\n                    setParameter(bindingName, _changes[bindingName]);\n                    delete _changes[bindingName];\n                }\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\/\/\t\t\tif (_bindings != null)\n\/\/\t\t\t\tunsetBindings(meshBindings, sceneBindings);\n\t\t\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n            _changes = {};\n            \n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n                if (meshBindings.hasCallback(parameter, parameterChangedHandler))\n\t\t\t\t    meshBindings.removeCallback(parameter, parameterChangedHandler);\n                else if (sceneBindings.hasCallback(parameter, parameterChangedHandler))\n    \t\t\t\tsceneBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace();\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n                && !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.addCallback(parameter, parameterChangedHandler);\n                if (!sceneBindings.hasCallback(parameter, parameterChangedHandler))\n    \t\t\t\tsceneBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, meshBindings.getProperty(parameter));\n\t\t\t\telse if (sceneBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, sceneBindings.getProperty(parameter));\n\t\t\t}\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\tif (!_enabled)\n            {\n                _changes[name] = value;\n                \n\t\t\t\treturn ;\n            }\n\t\t\t\n\t\t\tvar binding : IBinder = _bindings[name] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t\t\n\t\tprivate function parameterChangedHandler(dataBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t\t: Object) : void\n\t\t{\n\t\t\tnewValue !== null && setParameter(property, newValue);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue \t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","subject":"fix DrawCall.setBindings() to avoid listening to the same scene binding twice","message":"fix DrawCall.setBindings() to avoid listening to the same scene binding twice\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"07a4b41d38e91ca28962993fee182c05bc192bd5","old_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","new_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractVisibleSceneNode implements ITaggable\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _ctrl\t\t\t\t: MeshController;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\t\n\t\tprivate var _tag\t\t\t\t: uint = 1;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\tvar oldMaterial : Material = _material;\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _ctrl.geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\t_ctrl.geometry = value;\n\t\t}\n\t\t\t\t\n\t\tpublic function get tag() : uint\n\t\t{\n\t\t\treturn _tag;\n\t\t}\n\t\t\n\t\tpublic function set tag(value : uint) : void\n\t\t{\n\t\t\tif (_tag != value)\n\t\t\t{\n\t\t\t\t_tag = value;\n\t\t\t\t_properties.setProperty('tag', value);\n\t\t\t}\n\t\t}\n\n        \/**\n         * Whether the mesh in inside the camera frustum or not. \n         * @return \n         * \n         *\/\n        public function get insideFrustum() : Boolean\n        {\n            return _visibility.insideFrustum;\n        }\n        \n        override public function get computedVisibility() : Boolean\n        {\n            return scene\n\t\t\t\t? super.computedVisibility && _visibility.computedVisibility\n\t\t\t\t: super.computedVisibility;\n        }\n        \n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _ctrl.frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\t_ctrl.frame = value;\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null,\n\t\t\t\t\t\t\t tag\t\t: uint\t\t= 1)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitializeMesh(geometry, material, name, tag);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(\n\t\t\t\tproperties,\n\t\t\t\t'meshProperties',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals():void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.cloned');\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers():void\n\t\t{\n\t\t\tsuper.initializeContollers();\n\t\t\t\n\t\t\t_ctrl = new MeshController();\n\t\t\taddController(_ctrl);\n\t\t\t\n\t\t\t_visibility = new MeshVisibilityController();\n\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tprotected function initializeMesh(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\t\t  material\t: Material,\n\t\t\t\t\t\t\t\t\t\t  name\t\t: String,\n\t\t\t\t\t\t\t\t\t\t  tag\t\t: uint) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\tthis.geometry\t= geometry;\n\t\t\tthis.material\t= material || DEFAULT_MATERIAL;\n\t\t\t_tag\t\t\t= tag;\n\t\t}\n\t\t\n\t\tpublic function cast(ray            : Ray,\n                             maxDistance    : Number    = Number.POSITIVE_INFINITY,\n                             tag            : uint      = 1) : Number\n\t\t{\n\t\t\tif (!(_tag & tag))\n\t\t\t\treturn -1;\n\t\t\t\n\t\t\treturn _ctrl.geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tgetWorldToLocalTransform(),\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n        \n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _ctrl.geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractVisibleSceneNode implements ITaggable\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _ctrl\t\t\t\t: MeshController;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\t\n\t\tprivate var _tag\t\t\t\t: uint = 1;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\tvar oldMaterial : Material = _material;\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _ctrl.geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\t_ctrl.geometry = value;\n\t\t}\n\t\t\t\t\n\t\tpublic function get tag() : uint\n\t\t{\n\t\t\treturn _tag;\n\t\t}\n\t\t\n\t\tpublic function set tag(value : uint) : void\n\t\t{\n\t\t\tif (_tag != value)\n\t\t\t{\n\t\t\t\t_tag = value;\n\t\t\t\t_properties.setProperty('tag', value);\n\t\t\t}\n\t\t}\n\n        \/**\n         * Whether the mesh in inside the camera frustum or not. \n         * @return \n         * \n         *\/\n        public function get insideFrustum() : Boolean\n        {\n            return _visibility.insideFrustum;\n        }\n        \n        override public function get computedVisibility() : Boolean\n        {\n            return scene\n\t\t\t\t? super.computedVisibility && _visibility.computedVisibility\n\t\t\t\t: super.computedVisibility;\n        }\n        \n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _ctrl.frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\t_ctrl.frame = value;\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null,\n\t\t\t\t\t\t\t tag\t\t: uint\t\t= 1)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitializeMesh(geometry, material, name, tag);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(\n\t\t\t\tproperties,\n\t\t\t\t'meshProperties',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.cloned');\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\tsuper.initializeContollers();\n\t\t\t\n\t\t\t_ctrl = new MeshController();\n\t\t\taddController(_ctrl);\n\t\t\t\n\t\t\t_visibility = new MeshVisibilityController();\n\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tprotected function initializeMesh(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\t\t  material\t: Material,\n\t\t\t\t\t\t\t\t\t\t  name\t\t: String,\n\t\t\t\t\t\t\t\t\t\t  tag\t\t: uint) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\tthis.geometry\t= geometry;\n\t\t\tthis.material\t= material || DEFAULT_MATERIAL;\n\t\t\t_tag\t\t\t= tag;\n\t\t}\n\t\t\n\t\tpublic function cast(ray            : Ray,\n                             maxDistance    : Number    = Number.POSITIVE_INFINITY,\n                             tag            : uint      = 1) : Number\n\t\t{\n\t\t\tif (!(_tag & tag))\n\t\t\t\treturn -1;\n\t\t\t\n\t\t\treturn _ctrl.geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tgetWorldToLocalTransform(),\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n        \n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _ctrl.geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"34775377fa3408c173a4cdc8fd525b7c5b3208e1","old_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/WidgetTypeLoader.as","new_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/WidgetTypeLoader.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2016 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.CustomWidgetType;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.supportClasses.FileUtil;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.utils.ByteArray;\n\nimport modules.IBuilderModule;\nimport modules.supportClasses.CustomXMLModule;\n\nimport mx.core.FlexGlobals;\nimport mx.events.ModuleEvent;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.modules.IModuleInfo;\nimport mx.modules.ModuleManager;\n\npublic class WidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetTypeLoader);\n\n    internal static var loadedModuleInfos:Array = [];\n\n    private var swf:File;\n    private var config:File;\n\n    \/\/need reference when loading to avoid being garbage collected before load completes\n    private var moduleInfo:IModuleInfo;\n\n    \/\/requires either swf or config\n    public function WidgetTypeLoader(swf:File = null, config:File = null)\n    {\n        this.swf = swf;\n        this.config = config;\n    }\n\n    public function get name():String\n    {\n        var fileName:String;\n\n        if (swf && swf.exists)\n        {\n            fileName = FileUtil.getFileName(swf);\n        }\n        else if (config && config.exists)\n        {\n            fileName = FileUtil.getFileName(config);\n        }\n\n        return fileName;\n    }\n\n    public function load():void\n    {\n        if (swf && swf.exists)\n        {\n            loadModule();\n        }\n        else if (config && config.exists)\n        {\n            loadConfigModule();\n        }\n        else\n        {\n            dispatchError();\n        }\n    }\n\n    private function loadConfigModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading XML module: {0}', config.url);\n        }\n\n        var moduleConfig:XML = readModuleConfig(config);\n        if (moduleConfig)\n        {\n            var customWidgetType:CustomWidgetType = parseCustomWidgetType(moduleConfig);\n            if (customWidgetType)\n            {\n                dispatchComplete(customWidgetType);\n                return;\n            }\n        }\n\n        dispatchError();\n    }\n\n    private function loadModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading SWF module: {0}', swf.url);\n        }\n\n        moduleInfo = ModuleManager.getModule(swf.url);\n\n        if (moduleInfo.ready)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Unloading module: {0}', swf.url);\n            }\n\n            moduleInfo.addEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n            moduleInfo.release();\n            moduleInfo.unload();\n        }\n        else\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Loading module: {0}', swf.url);\n            }\n\n            var fileBytes:ByteArray = new ByteArray();\n            var fileStream:FileStream = new FileStream();\n            fileStream.open(swf, FileMode.READ);\n            fileStream.readBytes(fileBytes);\n            fileStream.close();\n\n            \/\/Use ModuleEvent.PROGRESS instead of ModuleEvent.READY to avoid the case where the latter is never dispatched.\n            moduleInfo.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler);\n            moduleInfo.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            moduleInfo.load(null, null, fileBytes, FlexGlobals.topLevelApplication.moduleFactory);\n        }\n    }\n\n    private function moduleInfo_progressHandler(event:ModuleEvent):void\n    {\n        if (event.bytesLoaded == event.bytesTotal)\n        {\n            var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n            moduleInfo.removeEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler);\n            moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            FlexGlobals.topLevelApplication.callLater(processModuleInfo, [ moduleInfo ]);\n        }\n    }\n\n    private function moduleInfo_unloadHandler(event:ModuleEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module unloaded: {0}', swf.url);\n        }\n\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n        var moduleInfoIndex:int = loadedModuleInfos.indexOf(moduleInfo);\n        if (moduleInfoIndex > -1)\n        {\n            loadedModuleInfos.splice(moduleInfoIndex, 1);\n        }\n        this.moduleInfo = null;\n        FlexGlobals.topLevelApplication.callLater(loadModule);\n    }\n\n    private function processModuleInfo(moduleInfo:IModuleInfo):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module loaded: {0}', swf.url);\n        }\n\n        if (config && config.exists)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Reading module config: {0}', config.url);\n            }\n            var moduleConfig:XML = readModuleConfig(config);\n        }\n\n\n        const builderModule:IBuilderModule = moduleInfo.factory.create() as IBuilderModule;\n        if (builderModule)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Widget type created for module: {0}', swf.url);\n            }\n            var widgetType:WidgetType = getWidgetType(moduleInfo, builderModule, moduleConfig);\n        }\n\n        loadedModuleInfos.push(moduleInfo);\n        this.moduleInfo = null;\n        dispatchComplete(widgetType);\n    }\n\n    private function dispatchComplete(widgetType:WidgetType):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load complete: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_COMPLETE, widgetType));\n    }\n\n    private function getWidgetType(moduleInfo:IModuleInfo, builderModule:IBuilderModule, moduleConfig:XML):WidgetType\n    {\n        var customModulesDirectoryURL:String = WellKnownDirectories.getInstance().customModules.url;\n        var isCustomModule:Boolean = (moduleInfo.url.indexOf(customModulesDirectoryURL) > -1);\n        if (moduleConfig)\n        {\n            var configXML:XML = moduleConfig.configuration[0];\n            var version:String = moduleConfig.widgetversion[0];\n        }\n\n        return isCustomModule ?\n            new CustomWidgetType(builderModule, version, configXML) :\n            new WidgetType(builderModule);\n    }\n\n    private function readModuleConfig(configFile:File):XML\n    {\n        var configXML:XML;\n\n        var fileStream:FileStream = new FileStream();\n        try\n        {\n            fileStream.open(configFile, FileMode.READ);\n            configXML = XML(fileStream.readUTFBytes(fileStream.bytesAvailable));\n        }\n        catch (e:Error)\n        {\n            \/\/ignore\n            if (Log.isInfo())\n            {\n                LOG.info('Could not read module config: {0}', e.toString());\n            }\n        }\n        finally\n        {\n            fileStream.close();\n        }\n\n        return configXML;\n    }\n\n    private function moduleInfo_errorHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.removeEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler);\n        this.moduleInfo = null;\n        dispatchError();\n    }\n\n    private function dispatchError():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load failed: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_ERROR));\n    }\n\n    private function parseCustomWidgetType(configXML:XML):CustomWidgetType\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Creating widget type from XML: {0}', configXML);\n        }\n\n        var customModule:CustomXMLModule = new CustomXMLModule();\n        customModule.widgetName = configXML.name;\n        customModule.isOpenByDefault = (configXML.openbydefault == 'true');\n\n        var widgetLabel:String = configXML.label[0];\n        var widgetDescription:String = configXML.description[0];\n        var widgetHelpURL:String = configXML.helpurl[0];\n        var widgetConfiguration:XML = configXML.configuration[0] ? configXML.configuration[0] : <configuration\/>;\n        var widgetVersion:String = configXML.widgetversion[0];\n\n        customModule.widgetIconLocation = createWidgetIconPath(configXML.icon[0], customModule.widgetName);\n        customModule.widgetLabel = widgetLabel ? widgetLabel : customModule.widgetName;\n        customModule.widgetDescription = widgetDescription ? widgetDescription : \"\";\n        customModule.widgetHelpURL = widgetHelpURL ? widgetHelpURL : \"\";\n\n        return new CustomWidgetType(customModule, widgetVersion, widgetConfiguration);\n    }\n\n    private function createWidgetIconPath(iconPath:String, widgetName:String):String\n    {\n        var widgetIconPath:String;\n\n        if (iconPath)\n        {\n            widgetIconPath = \"widgets\/\" + widgetName + \"\/\" + iconPath;\n        }\n        else\n        {\n            widgetIconPath = \"assets\/images\/i_widget.png\";\n        }\n\n        return widgetIconPath;\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2016 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.CustomWidgetType;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.supportClasses.FileUtil;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.utils.ByteArray;\n\nimport modules.IBuilderModule;\nimport modules.supportClasses.CustomXMLModule;\n\nimport mx.core.FlexGlobals;\nimport mx.events.ModuleEvent;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.modules.IModuleInfo;\nimport mx.modules.ModuleManager;\n\npublic class WidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetTypeLoader);\n\n    internal static var loadedModuleInfos:Array = [];\n\n    private var swf:File;\n    private var config:File;\n\n    \/\/need reference when loading to avoid being garbage collected before load completes\n    private var moduleInfo:IModuleInfo;\n\n    \/\/requires either swf or config\n    public function WidgetTypeLoader(swf:File = null, config:File = null)\n    {\n        this.swf = swf;\n        this.config = config;\n    }\n\n    public function get name():String\n    {\n        var fileName:String;\n\n        if (swf && swf.exists)\n        {\n            fileName = FileUtil.getFileName(swf);\n        }\n        else if (config && config.exists)\n        {\n            fileName = FileUtil.getFileName(config);\n        }\n\n        return fileName;\n    }\n\n    public function load():void\n    {\n        if (swf && swf.exists)\n        {\n            loadModule();\n        }\n        else if (config && config.exists)\n        {\n            loadConfigModule();\n        }\n        else\n        {\n            dispatchError();\n        }\n    }\n\n    private function loadConfigModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading XML module: {0}', config.url);\n        }\n\n        var moduleConfig:XML = readModuleConfig(config);\n        if (moduleConfig)\n        {\n            var customWidgetType:CustomWidgetType = parseCustomWidgetType(moduleConfig);\n            if (customWidgetType)\n            {\n                dispatchComplete(customWidgetType);\n                return;\n            }\n        }\n\n        dispatchError();\n    }\n\n    private function loadModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading SWF module: {0}', swf.url);\n        }\n\n        moduleInfo = ModuleManager.getModule(swf.url);\n\n        if (moduleInfo.ready)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Unloading module: {0}', swf.url);\n            }\n\n            moduleInfo.addEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n            moduleInfo.release();\n            moduleInfo.unload();\n        }\n        else\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Loading module: {0}', swf.url);\n            }\n\n            var fileBytes:ByteArray = new ByteArray();\n            var fileStream:FileStream = new FileStream();\n            fileStream.open(swf, FileMode.READ);\n            fileStream.readBytes(fileBytes);\n            fileStream.close();\n\n            \/\/Use ModuleEvent.PROGRESS instead of ModuleEvent.READY to avoid the case where the latter is never dispatched.\n            moduleInfo.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler);\n            moduleInfo.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            moduleInfo.load(null, null, fileBytes, FlexGlobals.topLevelApplication.moduleFactory);\n        }\n    }\n\n    private function moduleInfo_progressHandler(event:ModuleEvent):void\n    {\n        if (event.bytesLoaded == event.bytesTotal)\n        {\n            var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n            moduleInfo.removeEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler);\n            moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            FlexGlobals.topLevelApplication.callLater(processModuleInfo, [ moduleInfo ]);\n        }\n    }\n\n    private function moduleInfo_unloadHandler(event:ModuleEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module unloaded: {0}', swf.url);\n        }\n\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n        var moduleInfoIndex:int = loadedModuleInfos.indexOf(moduleInfo);\n        if (moduleInfoIndex > -1)\n        {\n            loadedModuleInfos.splice(moduleInfoIndex, 1);\n        }\n        this.moduleInfo = null;\n        FlexGlobals.topLevelApplication.callLater(loadModule);\n    }\n\n    private function processModuleInfo(moduleInfo:IModuleInfo):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module loaded: {0}', swf.url);\n        }\n\n        if (config && config.exists)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Reading module config: {0}', config.url);\n            }\n            var moduleConfig:XML = readModuleConfig(config);\n        }\n\n        const builderModule:IBuilderModule = moduleInfo.factory.create() as IBuilderModule;\n        if (builderModule)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Widget type created for module: {0}', swf.url);\n            }\n            var widgetType:WidgetType = getWidgetType(moduleInfo, builderModule, moduleConfig);\n        }\n\n        loadedModuleInfos.push(moduleInfo);\n        this.moduleInfo = null;\n        dispatchComplete(widgetType);\n    }\n\n    private function dispatchComplete(widgetType:WidgetType):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load complete: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_COMPLETE, widgetType));\n    }\n\n    private function getWidgetType(moduleInfo:IModuleInfo, builderModule:IBuilderModule, moduleConfig:XML):WidgetType\n    {\n        var customModulesDirectoryURL:String = WellKnownDirectories.getInstance().customModules.url;\n        var isCustomModule:Boolean = (moduleInfo.url.indexOf(customModulesDirectoryURL) > -1);\n        if (moduleConfig)\n        {\n            var configXML:XML = moduleConfig.configuration[0];\n            var version:String = moduleConfig.widgetversion[0];\n        }\n\n        return isCustomModule ?\n            new CustomWidgetType(builderModule, version, configXML) :\n            new WidgetType(builderModule);\n    }\n\n    private function readModuleConfig(configFile:File):XML\n    {\n        var configXML:XML;\n\n        var fileStream:FileStream = new FileStream();\n        try\n        {\n            fileStream.open(configFile, FileMode.READ);\n            configXML = XML(fileStream.readUTFBytes(fileStream.bytesAvailable));\n        }\n        catch (e:Error)\n        {\n            \/\/ignore\n            if (Log.isInfo())\n            {\n                LOG.info('Could not read module config: {0}', e.toString());\n            }\n        }\n        finally\n        {\n            fileStream.close();\n        }\n\n        return configXML;\n    }\n\n    private function moduleInfo_errorHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.removeEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler);\n        this.moduleInfo = null;\n        dispatchError();\n    }\n\n    private function dispatchError():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load failed: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_ERROR));\n    }\n\n    private function parseCustomWidgetType(configXML:XML):CustomWidgetType\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Creating widget type from XML: {0}', configXML);\n        }\n\n        var customModule:CustomXMLModule = new CustomXMLModule();\n        customModule.widgetName = configXML.name;\n        customModule.isOpenByDefault = (configXML.openbydefault == 'true');\n\n        var widgetLabel:String = configXML.label[0];\n        var widgetDescription:String = configXML.description[0];\n        var widgetHelpURL:String = configXML.helpurl[0];\n        var widgetConfiguration:XML = configXML.configuration[0] ? configXML.configuration[0] : <configuration\/>;\n        var widgetVersion:String = configXML.widgetversion[0];\n\n        customModule.widgetIconLocation = createWidgetIconPath(configXML.icon[0], customModule.widgetName);\n        customModule.widgetLabel = widgetLabel ? widgetLabel : customModule.widgetName;\n        customModule.widgetDescription = widgetDescription ? widgetDescription : \"\";\n        customModule.widgetHelpURL = widgetHelpURL ? widgetHelpURL : \"\";\n\n        return new CustomWidgetType(customModule, widgetVersion, widgetConfiguration);\n    }\n\n    private function createWidgetIconPath(iconPath:String, widgetName:String):String\n    {\n        var widgetIconPath:String;\n\n        if (iconPath)\n        {\n            widgetIconPath = \"widgets\/\" + widgetName + \"\/\" + iconPath;\n        }\n        else\n        {\n            widgetIconPath = \"assets\/images\/i_widget.png\";\n        }\n\n        return widgetIconPath;\n    }\n}\n}\n","subject":"Remove extra newline.","message":"Remove extra newline.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"eb92af6710fbe5782123335c9cb0a524176d1905","old_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/events\/MouseEvent.as","new_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/events\/MouseEvent.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.events\n{\t\n    COMPILE::AS3\n    {\n        import flash.events.MouseEvent;\n    }\n    \n    import org.apache.flex.core.IUIBase;\n    import org.apache.flex.geom.Point;\n    import org.apache.flex.utils.PointUtils;\n    \n\t\/**\n\t *  Mouse events\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class MouseEvent extends Event\n\t{\n\t\tpublic static const MOUSE_DOWN:String = \"mouseDown\";\n        public static const MOUSE_MOVE:String = \"mouseMove\";\n\t\tpublic static const MOUSE_UP:String = \"mouseUp\";\n\t\tpublic static const MOUSE_OUT:String = \"mouseOut\";\n\t\tpublic static const MOUSE_OVER:String = \"mouseOver\";\n\t\tpublic static const ROLL_OVER:String = \"rollOver\";\n\t\tpublic static const ROLL_OUT:String = \"rollOut\";\n        public static const CLICK:String = \"click\";\n\n         \/**\n         *  Constructor.\n         *  \n         *  @param type The name of the event.\n         *  @param bubbles Whether the event bubbles.\n         *  @param cancelable Whether the event can be canceled.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function MouseEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false,\n                                   localX:Number = NaN, localY:Number = NaN, \n                                   relatedObject:Object = null, \n                                   ctrlKey:Boolean = false, altKey:Boolean = false, shiftKey:Boolean = false, \n                                   buttonDown:Boolean = false, delta:int = 0, \n                                   commandKey:Boolean = false, controlKey:Boolean = false, \n                                   clickCount:int = 0)\n\t\t{\n            COMPILE::AS3\n            {\n                super(type, bubbles, cancelable);                    \n            }\n            COMPILE::JS\n            {\n                super(type);\n            }\n            this.localX = localX;\n            this.localY = localY;\n            this.relatedObject = relatedObject;\n            this.ctrlKey = ctrlKey;\n            this.altKey = altKey;\n            this.shiftKey = shiftKey;\n            this.buttonDown = buttonDown;\n            this.delta = delta;\n            this.commandKey = commandKey;\n            this.controlKey = controlKey;\n            this.clickCount = clickCount;\n\t\t}\n        \n        private var _localX:Number;\n        public function get localX():Number\n        {\n            return _localX;\n        }\n        public function set localX(value:Number):void\n        {\n            _localX = value;\n            _stagePoint = null;\n        }\n        \n        private var _localY:Number;\n        public function get localY():Number\n        {\n            return _localY;\n        }\n        public function set localY(value:Number):void\n        {\n            _localY = value;\n            _stagePoint = null;\n        }\n        \n        public var relatedObject:Object;\n        public var ctrlKey:Boolean;\n        public var altKey:Boolean;\n        public var shiftKey:Boolean;\n        public var buttonDown:Boolean;\n        public var delta:int;\n        public var commandKey:Boolean;\n        public var controlKey:Boolean;\n        public var clickCount:int;\n        \n        \/\/ these map directly to JS MouseEvent fields.\n        public function get clientX():Number\n        {\n            return screenX;\n        }\n        public function set clientX(value:Number):void\n        {\n            localX = value;\n        }\n        public function get clientY():Number\n        {\n            return screenY;\n        }\n        public function set clientY(value:Number):void\n        {\n            localY = value;\n        }\n        \n        private var _stagePoint:Point;\n        \n        public function get screenX():Number\n        {\n            if (!target) return localX;\n            if (!_stagePoint)\n            {\n                var localPoint:Point = new Point(localX, localY);\n                _stagePoint = PointUtils.localToGlobal(localPoint, target);\n            }\n            return _stagePoint.x;\n        }\n        \n        public function get screenY():Number\n        {\n            if (!target) return localY;\n            if (!_stagePoint)\n            {\n                var localPoint:Point = new Point(localX, localY);\n                _stagePoint = PointUtils.localToGlobal(localPoint, target);\n            }\n            return _stagePoint.y;            \n        }\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.events\n{\t\n    COMPILE::AS3\n    {\n        import flash.events.MouseEvent;\n    }\n    COMPILE::JS\n    {\n        import window.MouseEvent;\n    }\n    \n    import org.apache.flex.core.IUIBase;\n    import org.apache.flex.geom.Point;\n    import org.apache.flex.utils.PointUtils;\n    \n    \n\t\/**\n\t *  Mouse events\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class MouseEvent extends Event\n\t{\n        private static function platformConstant(s:String):String\n        {\n            COMPILE::AS3\n            {\n                return s;\n            }\n            COMPILE::JS\n            {\n                return s.toLowerCase();\n            }\n        }\n        \n\t\tpublic static const MOUSE_DOWN:String = platformConstant(\"mouseDown\");\n        public static const MOUSE_MOVE:String = platformConstant(\"mouseMove\");\n\t\tpublic static const MOUSE_UP:String = platformConstant(\"mouseUp\");\n\t\tpublic static const MOUSE_OUT:String = platformConstant(\"mouseOut\");\n\t\tpublic static const MOUSE_OVER:String = platformConstant(\"mouseOver\");\n\t\tpublic static const ROLL_OVER:String = platformConstant(\"rollOver\");\n\t\tpublic static const ROLL_OUT:String = platformConstant(\"rollOut\");\n        public static const CLICK:String = \"click\";\n        \n         \/**\n         *  Constructor.\n         *  \n         *  @param type The name of the event.\n         *  @param bubbles Whether the event bubbles.\n         *  @param cancelable Whether the event can be canceled.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function MouseEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false,\n                                   localX:Number = NaN, localY:Number = NaN, \n                                   relatedObject:Object = null, \n                                   ctrlKey:Boolean = false, altKey:Boolean = false, shiftKey:Boolean = false, \n                                   buttonDown:Boolean = false, delta:int = 0, \n                                   commandKey:Boolean = false, controlKey:Boolean = false, \n                                   clickCount:int = 0)\n\t\t{\n            COMPILE::AS3\n            {\n                super(type, bubbles, cancelable);                    \n            }\n            COMPILE::JS\n            {\n                super(type);\n            }\n            this.localX = localX;\n            this.localY = localY;\n            this.relatedObject = relatedObject;\n            this.ctrlKey = ctrlKey;\n            this.altKey = altKey;\n            this.shiftKey = shiftKey;\n            this.buttonDown = buttonDown;\n            this.delta = delta;\n            this.commandKey = commandKey;\n            this.controlKey = controlKey;\n            this.clickCount = clickCount;\n\t\t}\n        \n        private var _localX:Number;\n        public function get localX():Number\n        {\n            return _localX;\n        }\n        public function set localX(value:Number):void\n        {\n            _localX = value;\n            _stagePoint = null;\n        }\n        \n        private var _localY:Number;\n        public function get localY():Number\n        {\n            return _localY;\n        }\n        public function set localY(value:Number):void\n        {\n            _localY = value;\n            _stagePoint = null;\n        }\n        \n        public var relatedObject:Object;\n        public var ctrlKey:Boolean;\n        public var altKey:Boolean;\n        public var shiftKey:Boolean;\n        public var buttonDown:Boolean;\n        public var delta:int;\n        public var commandKey:Boolean;\n        public var controlKey:Boolean;\n        public var clickCount:int;\n        \n        \/\/ these map directly to JS MouseEvent fields.\n        public function get clientX():Number\n        {\n            return screenX;\n        }\n        public function set clientX(value:Number):void\n        {\n            localX = value;\n        }\n        public function get clientY():Number\n        {\n            return screenY;\n        }\n        public function set clientY(value:Number):void\n        {\n            localY = value;\n        }\n        \n        private var _stagePoint:Point;\n        \n        public function get screenX():Number\n        {\n            if (!target) return localX;\n            if (!_stagePoint)\n            {\n                var localPoint:Point = new Point(localX, localY);\n                _stagePoint = PointUtils.localToGlobal(localPoint, target);\n            }\n            return _stagePoint.x;\n        }\n        \n        public function get screenY():Number\n        {\n            if (!target) return localY;\n            if (!_stagePoint)\n            {\n                var localPoint:Point = new Point(localX, localY);\n                _stagePoint = PointUtils.localToGlobal(localPoint, target);\n            }\n            return _stagePoint.y;            \n        }\n        \n        \/**\n         * @private\n         *\/\n        COMPILE::JS\n        private static function installRollOverMixin():Boolean\n        {\n            window.addEventListener(MOUSE_OVER,\n                mouseOverHandler, false);\n            return true;\n        }\n        \n        \n        \/**\n         * @param e The event.\n         * RollOver\/RollOut is entirely implemented in mouseOver because\n         * when a parent and child share an edge, you only get a mouseout\n         * for the child and not the parent and you need to send rollout\n         * to both.  A similar issue exists for rollover.\n         *\/\n        COMPILE::JS\n        private static function mouseOverHandler(e:MouseEvent):void\n        {\n            var j:int;\n            var m:int;\n            var outs:Array;\n            var me:window.MouseEvent;\n            var parent:Object;\n            var target:Object = e.target.flexjs_wrapper;\n            if (target == null)\n                return; \/\/ probably over the html tag\n            var targets:Array = MouseEvent.targets;\n            var index:int = targets.indexOf(target);\n            if (index != -1) {\n                \/\/ get all children\n                outs = targets.slice(index + 1);\n                m = outs.length;\n                for (j = 0; j < m; j++) {\n                    me = makeMouseEvent(\n                        ROLL_OUT, e);\n                    outs[j].element.dispatchEvent(me);\n                }\n                MouseEvent.targets = targets.slice(0, index + 1);\n            }\n            else {\n                var newTargets:Array = [target];\n                if (!('parent' in target))\n                    parent = null;\n                else\n                    parent = target.parent;\n                while (parent) {\n                    index = targets.indexOf(parent);\n                    if (index == -1) {\n                        newTargets.unshift(parent);\n                        if (!('parent' in parent))\n                            break;\n                        parent = parent.parent;\n                    }\n                    else {\n                        outs = targets.slice(index + 1);\n                        m = outs.length;\n                        for (j = 0; j < m; j++) {\n                            me = makeMouseEvent(\n                                ROLL_OUT, e);\n                            outs[j].element.dispatchEvent(me);\n                        }\n                        targets = targets.slice(0, index + 1);\n                        break;\n                    }\n                }\n                var n:int = newTargets.length;\n                for (var i:int = 0; i < n; i++) {\n                    me = makeMouseEvent(\n                        ROLL_OVER, e);\n                    newTargets[i].element.dispatchEvent(me);\n                }\n                MouseEvent.targets = targets.concat(newTargets);\n            }\n        }\n        \n        \n        \/**\n         *\/\n        COMPILE::JS\n        private static var rollOverMixin:Boolean =\n            installRollOverMixin();\n        \n        \n        \/**\n         *\/\n        COMPILE::JS\n        private static var targets:Array = [];\n\n        \/**\n         * @param {string} type The event type.\n         * @param {Event} e The mouse event.\n         * @return {MouseEvent} The new event.\n         *\/\n        COMPILE::JS\n        private static function makeMouseEvent(type:String, e:window.MouseEvent):window.MouseEvent\n        {\n            var out:window.MouseEvent = new window.MouseEvent(type);\n            out.initMouseEvent(type, false, false,\n                e.view, e.detail, e.screenX, e.screenY,\n                e.clientX, e.clientY, e.ctrlKey, e.altKey,\n                e.shiftKey, e.metaKey, e.button, e.relatedTarget);\n            return out;\n        };\n\n\t}\n}\n","subject":"fix rollovers and other mouseevents","message":"fix rollovers and other mouseevents\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"6709805e5b77d5ab6d30ecf417ad4a7dd5189ead","old_file":"Arguments\/src\/classes\/Language.as","new_file":"Arguments\/src\/classes\/Language.as","old_contents":"package classes\n{\n\t\/**\n\t AGORA - an interactive and web-based argument mapping tool that stimulates reasoning, \n\t reflection, critique, deliberation, and creativity in individual argument construction \n\t and in collaborative or adversarial settings. \n\t Copyright (C) 2011 Georgia Institute of Technology\n\t \n\t This program is free software: you can redistribute it and\/or modify\n\t it under the terms of the GNU Affero General Public License as\n\t published by the Free Software Foundation, either version 3 of the\n\t License, or (at your option) any later version.\n\t \n\t This program is distributed in the hope that it will be useful,\n\t but WITHOUT ANY WARRANTY; without even the implied warranty of\n\t MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\t GNU Affero General Public License for more details.\n\t \n\t You should have received a copy of the GNU Affero General Public License\n\t along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\t \n\t *\/\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\t\n\timport mx.controls.Alert;\n\t\n\timport org.osmf.layout.AbsoluteLayoutFacet;\n\t\n\tpublic class Language\n\t{\n\t\t\/\/I will set the language to either GERMAN, RUSSIAN or ENGLISH\n\t\t\/\/based on this, you could read the values into the variables\n\t\t\/\/by default, the language is EN-US\n\t\t\n\t\tpublic static const GERMAN:String = \"GER\";\n\t\tpublic static const ENGLISH:String = \"EN-US\";\n\t\tpublic static const RUSSIAN:String = \"RUS\";\n\t\tpublic static var language:String = ENGLISH;\n\t\t\n\t\tpublic static var xml:XML;\n\t\tprivate static var ready:Boolean=false;\n\t\t\n\t\tpublic static function init():void\n\t\t{\n\t\t\t[Embed(source=\"translation.xml\", mimeType=\"application\/octet-stream\")]\n\t\t\tconst MyData:Class;\n\t\t\tvar byteArray:ByteArray = new MyData() as ByteArray;\n\t\t\tvar x:XML = new XML(byteArray.readUTFBytes(byteArray.length));\n\t\t\txml = x;\n\t\t\tready=true;\n\t\t}\n\n\t\t\n\t\t\/**The key function. Use this to look up a label from the translation document according to the set language.*\/\n\t\t\n\t\tpublic static function lookup(label:String):String{\n\t\t\tif(!ready){\n\t\t\t\tinit();\t\t\t\t\n\t\t\t}\n\t\t\ttrace(\"Now looking up:\" + label);\n\t\t\tvar lbl:XMLList = xml.descendants(label);\n\t\t\tvar lang:XMLList = lbl.descendants(language);\n\t\t\tvar output:String = lang.attribute(\"text\");\n\t\t\ttrace(\"Output is: \" + output);\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\t\n\t}\n}","new_contents":"package classes\n{\n\t\/**\n\t AGORA - an interactive and web-based argument mapping tool that stimulates reasoning, \n\t reflection, critique, deliberation, and creativity in individual argument construction \n\t and in collaborative or adversarial settings. \n\t Copyright (C) 2011 Georgia Institute of Technology\n\t \n\t This program is free software: you can redistribute it and\/or modify\n\t it under the terms of the GNU Affero General Public License as\n\t published by the Free Software Foundation, either version 3 of the\n\t License, or (at your option) any later version.\n\t \n\t This program is distributed in the hope that it will be useful,\n\t but WITHOUT ANY WARRANTY; without even the implied warranty of\n\t MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\t GNU Affero General Public License for more details.\n\t \n\t You should have received a copy of the GNU Affero General Public License\n\t along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\t \n\t *\/\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\t\n\timport mx.controls.Alert;\n\t\n\timport org.osmf.layout.AbsoluteLayoutFacet;\n\t\n\tpublic class Language\n\t{\n\t\t\/\/I will set the language to either GERMAN, RUSSIAN or ENGLISH\n\t\t\/\/based on this, you could read the values into the variables\n\t\t\/\/by default, the language is EN-US\n\t\t\n\t\tpublic static const GERMAN:String = \"GER\";\n\t\tpublic static const ENGLISH:String = \"EN-US\";\n\t\tpublic static const RUSSIAN:String = \"RUS\";\n\t\tpublic static var language:String = ENGLISH;\n\t\t\n\t\tpublic static var xml:XML;\n\t\tprivate static var ready:Boolean=false;\n\t\t\n\t\tpublic static function init():void\n\t\t{\n\t\t\t[Embed(source=\"..\/..\/..\/translation.xml\", mimeType=\"application\/octet-stream\")]\n\t\t\tconst MyData:Class;\n\t\t\tvar byteArray:ByteArray = new MyData() as ByteArray;\n\t\t\tvar x:XML = new XML(byteArray.readUTFBytes(byteArray.length));\n\t\t\txml = x;\n\t\t\tready=true;\n\t\t}\n\n\t\t\n\t\t\/**The key function. Use this to look up a label from the translation document according to the set language.*\/\n\t\t\n\t\tpublic static function lookup(label:String):String{\n\t\t\tif(!ready){\n\t\t\t\tinit();\t\t\t\t\n\t\t\t}\n\t\t\ttrace(\"Now looking up:\" + label);\n\t\t\tvar lbl:XMLList = xml.descendants(label);\n\t\t\tvar lang:XMLList = lbl.descendants(language);\n\t\t\tvar output:String = lang.attribute(\"text\");\n\t\t\ttrace(\"Output is: \" + output);\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\t\n\t}\n}","subject":"Fix the transcoding issue. Apparently it was partially cached on the other computer and was erroring on a fresh build.","message":"Fix the transcoding issue. Apparently it was partially cached on the other computer and was erroring on a fresh build.\n","lang":"ActionScript","license":"agpl-3.0","repos":"MichaelHoffmann\/AGORA,mbjornas3\/AGORA,mbjornas3\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA"}
{"commit":"df49a8a5122778f0c8d9e40250bafe68d4d09d58","old_file":"src\/PlayState.as","new_file":"src\/PlayState.as","old_contents":"package\n{\n  import flash.display.BlendMode;\n  \n  import org.flixel.*;\n  \n  \/\/ The main coordinator: part config list, part asset list. \n  \/\/ Handles all of the character animations.\n  \/\/ TODO, offload animation logic to PlayerDelegate interface.\n  \n  public class PlayState extends FlxState\n  {\n    \/\/ Tileset that works with AUTO mode (best for thin walls)\n    [Embed(source='data\/auto_tiles.png')]private static var auto_tiles:Class;\n    \/\/ Tileset that works with OFF mode (do what you want mode)\n    [Embed(source='data\/empty_tiles.png')]private static var empty_tiles:Class;\n    \n    [Embed(source='data\/player.png')]private static var player_img:Class;\n    \n    [Embed(source='data\/bg-1.png')]private static var bg1_img:Class;\n    [Embed(source='data\/bg-2.png')]private static var bg2_img:Class;\n    [Embed(source='data\/bg-3.png')]private static var bg3_img:Class;\n    [Embed(source='data\/bg-4.png')]private static var bg4_img:Class;\n    [Embed(source='data\/bg-5.png')]private static var bg5_img:Class;\n    [Embed(source='data\/bg-6.png')]private static var bg6_img:Class;\n    [Embed(source='data\/bg-7.png')]private static var bg7_img:Class;\n    [Embed(source='data\/bg-8.png')]private static var bg8_img:Class;\n    [Embed(source='data\/bg-9.png')]private static var bg9_img:Class;\n    [Embed(source='data\/bg-10.png')]private static var bg10_img:Class;\n    [Embed(source='data\/bg-11.png')]private static var bg11_img:Class;\n    [Embed(source='data\/bg-12.png')]private static var bg12_img:Class;\n    \n    \/\/ The dynamically generated and extended FlxTilemap.\n    private var platform:Platform;\n    \/\/ Ledge controls, in tiles.\n    \n    \/\/ The extend FlxSprite.\n    private const PLAYER_WIDTH:uint = 72;\n    private const PLAYER_HEIGHT:uint = 72;\n    private var player:Player;\n    \n    \/\/ The background with parallax.\n    private var bg:Background;\n    \n    \/\/ Some game switches.\n    private var fallChecking:Boolean;\n    \n    \/\/ Flixel Methods\n    \/\/ --------------\n    override public function create():void\n    {\n      \/\/ Globals.\n      FlxG.framerate = 30;\n      FlxG.flashFramerate = 30;\n      fallChecking = false;\n      \n      \/\/ Start our setup chain.\n      setupPlatform();\n      \n      \/\/ For now, we add things in order to get correct layering.\n      \/\/ TODO - offload to draw method?\n      add(bg);\n      add(platform);\n      add(player);      \n    }\n    override public function update():void\n    {\n      \/\/ Start our update chain.\n      updatePlatform();\n      \n      super.update();\n    }\n    override public function draw():void\n    {\n      super.draw();\n    }\n    \n    \/\/ Setup Routines\n    \/\/ --------------\n    \/\/ Since the observer pattern is too slow, we'll just name our functions to be like hooks.\n    \/\/ The platform is the first thing that gets set up.\n    private function setupPlatform():void\n    {\n      \/\/ Load our scenery.\n      bg = new Background();\n      bg.bounds.x = 0;\n      bg.bounds.y = 0;\n      bg.parallax_factor = 1; \/\/ Our bg is part \"foreground\".\n      bg.parallax_buffer = 1.7;\n      bg.addImage(bg12_img);\n      bg.addImage(bg11_img);\n      bg.addImage(bg10_img);\n      bg.addImage(bg9_img);\n      bg.addImage(bg8_img);\n      bg.addImage(bg7_img);\n      bg.addImage(bg6_img);\n      bg.addImage(bg5_img);\n      bg.addImage(bg4_img);\n      bg.addImage(bg3_img);\n      bg.addImage(bg2_img);\n      bg.addImage(bg1_img);\n      bg.layout();\n      \n      \/\/ Creates a new tilemap with no arguments.\n      platform = new Platform();\n        \n      \/\/ Customize our tile generation.\n      platform.tileWidth = 32;\n      platform.tileHeight = 32;\n      platform.minLedgeSize = 3;\n      platform.maxLedgeSize = 6;\n      platform.minLedgeSpacing = new FlxPoint(4, 2);\n      platform.maxLedgeSpacing = new FlxPoint(8, 4);\n      platform.ledgeThickness = 2;\n      \n      \/\/ Set the bounds based on the background.\n      \/\/ TODO - Account for parallax.\n      platform.bounds = new FlxRect(bg.bounds.x, bg.bounds.y, bg.bounds.width, bg.bounds.height);\n      \n      \/\/ Make our platform.\n      platform.makeMap(auto_tiles);\n      \n      setupPlatformAfter();\n    }\n    \/\/ Hooks.\n    private function setupPlatformAfter():void\n    {\n      \/\/ Draw player at the bottom.\n      var start:FlxPoint = new FlxPoint();\n      var floorHeight:Number = PLAYER_HEIGHT;\n      start.x = (FlxG.width - PLAYER_HEIGHT) \/ 2;\n      start.y = platform.height - (PLAYER_HEIGHT + floorHeight);\n\/\/      start.x = 0;\n\/\/      start.y = 0;\n      setupPlayer(start);\n      \n      \/\/ Move until we don't overlap.\n      while (platform.overlaps(player)) \n      {\n        if (player.x <= 0) \n        {\n          player.x = FlxG.width;\n        }\n        player.x -= platform.tileWidth;\n      }\n      \n      setupPlatformAndPlayerAfter();\n    }\n    private function setupPlatformAndPlayerAfter():void\n    {\n      setupCamera();\n    }\n    \/\/ Hooked routines.\n    private function setupPlayer(start:FlxPoint):void\n    {\n      \/\/ Find start position for player.\n      \n      player = new Player(start.x, start.y);\n      player.loadGraphic(player_img, true, true, 72);\n      \n      \/\/ Bounding box tweaks.\n      player.height = player.frameWidth \/ 2;\n      player.offset.y = player.frameWidth - player.height;\n      player.tailOffset.x = 35;\n      player.headOffset.x = 10;\n      player.width = player.frameWidth - player.tailOffset.x;\n      player.face(FlxObject.RIGHT);\n      \n      \/\/ Basic player physics.\n      player.drag.x = 1000; \/\/ friction\n      player.acceleration.y = 500; \/\/ gravity\n      player.maxVelocity.x = 200;\n      player.maxVelocity.y = 1500;\n      \n      \/\/ Player jump physics.\n      player.jumpVelocity.y = -420;\n      \n      \/\/ Animations.\n      \/\/ Make sure to add end transitions, otherwise the last frame is skipped if framerate is low.\n      player.addAnimation('still',[17], 12);\n      player.addAnimation('idle', [], 12, false);\n      player.addAnimation('run',  [0,1,2,3,4,5,6,7,8,9,10,11], 24);\n      player.addAnimation('stop', [12,13,14,15,16,17], 24, false);\n      player.addAnimation('start',[17,16,15,14,13,12], 24, false);\n      player.addAnimation('jump', [18,19,20,21,22,23,24,25,26,27,28,29,30,31], 24, false);\n      player.addAnimation('fall', [31]);\n      player.addAnimation('land', [32,33,18,17], 12, false);\n    }\n    private function setupCamera():void\n    {\n      FlxG.camera.follow(player);\n      platform.follow();\n    }\n    \n    \/\/ Update Routines\n    \/\/ ---------------\n    private function updatePlatform():void\n    {\n      updatePlatformAfter();\n    }\n    \/\/ Hooks.\n    private function updatePlatformAfter():void\n    {\n      \/\/ Tilemaps can be collided just like any other FlxObject, and flixel\n      \/\/ automatically collides each individual tile with the object.\n      FlxG.collide(player, platform);\n      \n      wrapToStage(player);\n      updatePlayer();\n      \n      updatePlatformAndPlayerAfter();\n    }\n    private function updatePlatformAndPlayerAfter():void\n    {\n      updateCamera(player.justFell());\n    }\n    \/\/ Hooked routines.\n    private function updatePlayer():void\n    {\n      player.moveWithInput();\n      \n      if (player.willJump) \/\/ We only need to play the jump animation once.\n      {\n        player.play('jump');\n      }\n      else if (player.justFell()) \n      {\n        player.play('land');\n      }\n      else if (!player.rising && player.finished) \n      {\n        if (player.falling)\n        {\n          player.play('fall');\n        }\n        else if (player.willStop) \n        {\n          player.play('stop');\n        }\n        else if (player.velocity.x == 0 || \n          (player.x == 0 || player.x >= (platform.width - player.width))\n        )\n        {\n          player.play('still');\n        }\n        else if (player.willStart)\n        {\n          player.play('start');\n          player.willStart = false; \/\/ TODO - Hack.\n        }\n        else\n        {\n          player.play('run');\n        }\n      }\n    }\n    private function updateCamera(playerJustFell:Boolean):void\n    {\n      if (fallChecking && playerJustFell)\n      {\n        FlxG.camera.shake(\n          0.01,\n          0.1, null, true, \n          FlxCamera.SHAKE_VERTICAL_ONLY\n        );\n      }\n    }\n    \n    \/\/ Helpers\n    \/\/ -------\n    private function wrapToStage(obj:FlxSprite):void\n    {\n      obj.x = FlxU.bound(obj.x, 0, (platform.width - obj.width));\n      obj.y = FlxU.bound(obj.y, 0, (platform.height - obj.height));\n    }\n  }\n}\n","new_contents":"package\n{\n  import flash.display.BlendMode;\n  \n  import org.flixel.*;\n  \n  \/\/ The main coordinator: part config list, part asset list. \n  \/\/ Handles all of the character animations.\n  \/\/ TODO, offload animation logic to PlayerDelegate interface.\n  \n  public class PlayState extends FlxState\n  {\n    \/\/ Tileset that works with AUTO mode (best for thin walls)\n    [Embed(source='data\/auto_tiles.png')]private static var auto_tiles:Class;\n    \/\/ Tileset that works with OFF mode (do what you want mode)\n    [Embed(source='data\/empty_tiles.png')]private static var empty_tiles:Class;\n    \n    [Embed(source='data\/player.png')]private static var player_img:Class;\n    \n    [Embed(source='data\/bg-1.png')]private static var bg1_img:Class;\n    [Embed(source='data\/bg-2.png')]private static var bg2_img:Class;\n    [Embed(source='data\/bg-3.png')]private static var bg3_img:Class;\n    [Embed(source='data\/bg-4.png')]private static var bg4_img:Class;\n    [Embed(source='data\/bg-5.png')]private static var bg5_img:Class;\n    [Embed(source='data\/bg-6.png')]private static var bg6_img:Class;\n    [Embed(source='data\/bg-7.png')]private static var bg7_img:Class;\n    [Embed(source='data\/bg-8.png')]private static var bg8_img:Class;\n    [Embed(source='data\/bg-9.png')]private static var bg9_img:Class;\n    [Embed(source='data\/bg-10.png')]private static var bg10_img:Class;\n    [Embed(source='data\/bg-11.png')]private static var bg11_img:Class;\n    [Embed(source='data\/bg-12.png')]private static var bg12_img:Class;\n    \n    \/\/ The dynamically generated and extended FlxTilemap.\n    private var platform:Platform;\n    \/\/ Ledge controls, in tiles.\n    \n    \/\/ The extend FlxSprite.\n    private const PLAYER_WIDTH:uint = 72;\n    private const PLAYER_HEIGHT:uint = 72;\n    private var player:Player;\n    \n    \/\/ The background with parallax.\n    private var bg:Background;\n    \n    \/\/ Some game switches.\n    private var fallChecking:Boolean;\n    \n    \/\/ Flixel Methods\n    \/\/ --------------\n    override public function create():void\n    {\n      FlxG.mouse.hide();\n      \n      \/\/ Globals.\n      FlxG.framerate = 30;\n      FlxG.flashFramerate = 30;\n      fallChecking = false;\n      \n      \/\/ Start our setup chain.\n      setupPlatform();\n      \n      \/\/ For now, we add things in order to get correct layering.\n      \/\/ TODO - offload to draw method?\n      add(bg);\n      add(platform);\n      add(player);      \n    }\n    override public function update():void\n    {\n      \/\/ Start our update chain.\n      updatePlatform();\n      \n      super.update();\n    }\n    override public function draw():void\n    {\n      super.draw();\n    }\n    \n    \/\/ Setup Routines\n    \/\/ --------------\n    \/\/ Since the observer pattern is too slow, we'll just name our functions to be like hooks.\n    \/\/ The platform is the first thing that gets set up.\n    private function setupPlatform():void\n    {\n      \/\/ Load our scenery.\n      bg = new Background();\n      bg.bounds.x = 0;\n      bg.bounds.y = 0;\n      bg.parallax_factor = 1; \/\/ Our bg is part \"foreground\".\n      bg.parallax_buffer = 1.7;\n      bg.addImage(bg12_img);\n      bg.addImage(bg11_img);\n      bg.addImage(bg10_img);\n      bg.addImage(bg9_img);\n      bg.addImage(bg8_img);\n      bg.addImage(bg7_img);\n      bg.addImage(bg6_img);\n      bg.addImage(bg5_img);\n      bg.addImage(bg4_img);\n      bg.addImage(bg3_img);\n      bg.addImage(bg2_img);\n      bg.addImage(bg1_img);\n      bg.layout();\n      \n      \/\/ Creates a new tilemap with no arguments.\n      platform = new Platform();\n        \n      \/\/ Customize our tile generation.\n      platform.tileWidth = 32;\n      platform.tileHeight = 32;\n      platform.minLedgeSize = 3;\n      platform.maxLedgeSize = 6;\n      platform.minLedgeSpacing = new FlxPoint(4, 2);\n      platform.maxLedgeSpacing = new FlxPoint(8, 4);\n      platform.ledgeThickness = 2;\n      \n      \/\/ Set the bounds based on the background.\n      \/\/ TODO - Account for parallax.\n      platform.bounds = new FlxRect(bg.bounds.x, bg.bounds.y, bg.bounds.width, bg.bounds.height);\n      \n      \/\/ Make our platform.\n      platform.makeMap(auto_tiles);\n      \n      setupPlatformAfter();\n    }\n    \/\/ Hooks.\n    private function setupPlatformAfter():void\n    {\n      \/\/ Draw player at the bottom.\n      var start:FlxPoint = new FlxPoint();\n      var floorHeight:Number = PLAYER_HEIGHT;\n      start.x = (FlxG.width - PLAYER_HEIGHT) \/ 2;\n      start.y = platform.height - (PLAYER_HEIGHT + floorHeight);\n\/\/      start.x = 0;\n\/\/      start.y = 0;\n      setupPlayer(start);\n      \n      \/\/ Move until we don't overlap.\n      while (platform.overlaps(player)) \n      {\n        if (player.x <= 0) \n        {\n          player.x = FlxG.width;\n        }\n        player.x -= platform.tileWidth;\n      }\n      \n      setupPlatformAndPlayerAfter();\n    }\n    private function setupPlatformAndPlayerAfter():void\n    {\n      setupCamera();\n    }\n    \/\/ Hooked routines.\n    private function setupPlayer(start:FlxPoint):void\n    {\n      \/\/ Find start position for player.\n      \n      player = new Player(start.x, start.y);\n      player.loadGraphic(player_img, true, true, 72);\n      \n      \/\/ Bounding box tweaks.\n      player.height = player.frameWidth \/ 2;\n      player.offset.y = player.frameWidth - player.height;\n      player.tailOffset.x = 35;\n      player.headOffset.x = 10;\n      player.width = player.frameWidth - player.tailOffset.x;\n      player.face(FlxObject.RIGHT);\n      \n      \/\/ Basic player physics.\n      player.drag.x = 1000; \/\/ friction\n      player.acceleration.y = 500; \/\/ gravity\n      player.maxVelocity.x = 200;\n      player.maxVelocity.y = 1500;\n      \n      \/\/ Player jump physics.\n      player.jumpVelocity.y = -420;\n      \n      \/\/ Animations.\n      \/\/ Make sure to add end transitions, otherwise the last frame is skipped if framerate is low.\n      player.addAnimation('still',[17], 12);\n      player.addAnimation('idle', [], 12, false);\n      player.addAnimation('run',  [0,1,2,3,4,5,6,7,8,9,10,11], 24);\n      player.addAnimation('stop', [12,13,14,15,16,17], 24, false);\n      player.addAnimation('start',[17,16,15,14,13,12], 24, false);\n      player.addAnimation('jump', [18,19,20,21,22,23,24,25,26,27,28,29,30,31], 24, false);\n      player.addAnimation('fall', [31]);\n      player.addAnimation('land', [32,33,18,17], 12, false);\n    }\n    private function setupCamera():void\n    {\n      FlxG.camera.follow(player);\n      platform.follow();\n    }\n    \n    \/\/ Update Routines\n    \/\/ ---------------\n    private function updatePlatform():void\n    {\n      updatePlatformAfter();\n    }\n    \/\/ Hooks.\n    private function updatePlatformAfter():void\n    {\n      \/\/ Tilemaps can be collided just like any other FlxObject, and flixel\n      \/\/ automatically collides each individual tile with the object.\n      FlxG.collide(player, platform);\n      \n      wrapToStage(player);\n      updatePlayer();\n      \n      updatePlatformAndPlayerAfter();\n    }\n    private function updatePlatformAndPlayerAfter():void\n    {\n      updateCamera(player.justFell());\n    }\n    \/\/ Hooked routines.\n    private function updatePlayer():void\n    {\n      player.moveWithInput();\n      \n      if (player.willJump) \/\/ We only need to play the jump animation once.\n      {\n        player.play('jump');\n      }\n      else if (player.justFell()) \n      {\n        player.play('land');\n      }\n      else if (!player.rising && player.finished) \n      {\n        if (player.falling)\n        {\n          player.play('fall');\n        }\n        else if (player.willStop) \n        {\n          player.play('stop');\n        }\n        else if (player.velocity.x == 0 || \n          (player.x == 0 || player.x >= (platform.width - player.width))\n        )\n        {\n          player.play('still');\n        }\n        else if (player.willStart)\n        {\n          player.play('start');\n          player.willStart = false; \/\/ TODO - Hack.\n        }\n        else\n        {\n          player.play('run');\n        }\n      }\n    }\n    private function updateCamera(playerJustFell:Boolean):void\n    {\n      if (fallChecking && playerJustFell)\n      {\n        FlxG.camera.shake(\n          0.01,\n          0.1, null, true, \n          FlxCamera.SHAKE_VERTICAL_ONLY\n        );\n      }\n    }\n    \n    \/\/ Helpers\n    \/\/ -------\n    private function wrapToStage(obj:FlxSprite):void\n    {\n      obj.x = FlxU.bound(obj.x, 0, (platform.width - obj.width));\n      obj.y = FlxU.bound(obj.y, 0, (platform.height - obj.height));\n    }\n  }\n}\n","subject":"Hide cursor on play state.","message":"Hide cursor on play state.","lang":"ActionScript","license":"artistic-2.0","repos":"hlfcoding\/morning-stroll"}
{"commit":"4bd8bc201e4c170237bf46766970d3cb163c4ea2","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/M2TSNetLoader.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/M2TSNetLoader.as","old_contents":"package com.kaltura.hls.m2ts\n{\n\timport com.kaltura.hls.HLSDVRTimeTrait;\n\timport com.kaltura.hls.HLSDVRTrait;\n\timport com.kaltura.hls.HLSMetadataNamespaces;\n\t\n\timport flash.net.NetConnection;\n\timport flash.net.NetStream;\n\timport flash.events.NetStatusEvent;\n\t\n\timport org.osmf.events.DVRStreamInfoEvent;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.URLResource;\n\timport org.osmf.metadata.Metadata;\n\timport org.osmf.metadata.MetadataNamespaces;\n\timport org.osmf.net.NetStreamLoadTrait;\n\timport org.osmf.net.NetStreamCodes;\n\timport org.osmf.net.httpstreaming.HLSHTTPNetStream;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFactory;\n\timport org.osmf.net.httpstreaming.HTTPStreamingNetLoader;\n\timport org.osmf.net.httpstreaming.dvr.DVRInfo;\n\timport org.osmf.traits.LoadState;\n\n\timport org.osmf.net.NetStreamSwitchManagerBase\n\timport org.osmf.net.metrics.BandwidthMetric;\n\timport org.osmf.net.DynamicStreamingResource;\n\timport org.osmf.net.httpstreaming.DefaultHTTPStreamingSwitchManager;\n\n\timport org.osmf.net.metrics.MetricType;\n\timport org.osmf.net.rules.BandwidthRule;\n\t\n\t\/**\n\t * Factory to identify and process MPEG2 TS via OSMF.\n\t *\/\n\tpublic class M2TSNetLoader extends HTTPStreamingNetLoader\n\t{\n\t\tprivate var netStream:HLSHTTPNetStream;\n\n\t\toverride public function canHandleResource( resource:MediaResourceBase ):Boolean\n\t\t{\n\t\t\tvar metadata:Object = resource.getMetadataValue( HLSMetadataNamespaces.PLAYABLE_RESOURCE_METADATA );\n\t\t\t\n\t\t\tif ( metadata != null && metadata == true )\n\t\t\t\treturn true;\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\n\t\toverride protected function createNetStream(connection:NetConnection, resource:URLResource):NetStream\n\t\t{\n\t\t\tvar factory:HTTPStreamingFactory = new M2TSStreamingFactory();\n\t\t\tvar httpNetStream:HLSHTTPNetStream = new HLSHTTPNetStream(connection, factory, resource);\n\t\t\treturn httpNetStream;\n\t\t}\n\t\t\n\t\toverride protected function createNetStreamSwitchManager(connection:NetConnection, netStream:NetStream, dsResource:DynamicStreamingResource):NetStreamSwitchManagerBase\n\t\t{\n\t\t\tvar switcher:DefaultHTTPStreamingSwitchManager = super.createNetStreamSwitchManager(connection, netStream, dsResource) as DefaultHTTPStreamingSwitchManager;\n\t\t\t\n\t\t\t\/\/ Since our segments are large, switch rapidly.\n\n\t\t\t\/\/ First, try to bias the bandwidth metric itself.\n\t\t\tvar weights:Vector.<Number> = new Vector.<Number>;\n\t\t\tweights.push(1.0);\n\t\t\tweights.push(0.0);\n\t\t\tweights.push(0.0);\n\t\t\tvar bw:BandwidthMetric = switcher.metricRepository.getMetric(MetricType.BANDWIDTH, weights) as BandwidthMetric;\n\t\t\ttrace(\"Tried to override BandwidthMetric to N=1, and N=\" + bw.weights.length);\n\n\t\t\t\/\/ Second, bias the bandwidthrule.\n\t\t\tfor(var i:int=0; i<switcher.normalRules.length; i++)\n\t\t\t{\n\t\t\t\tvar bwr:BandwidthRule = switcher.normalRules[i] as BandwidthRule;\n\t\t\t\tif(!bwr)\n\t\t\t\t\tcontinue;\n\n\t\t\t\tbwr.weights.length = 3;\n\t\t\t\tbwr.weights[0] = 1.0;\n\t\t\t\tbwr.weights[1] = 0.0;\n\t\t\t\tbwr.weights[2] = 0.0;\n\n\t\t\t\ttrace(\"Adjusted BandwidthRule\");\n\t\t\t}\n\n\t\t\treturn switcher;\n\t\t}\n\n\t\toverride protected function processFinishLoading(loadTrait:NetStreamLoadTrait):void\n\t\t{\n\t\t\t\/\/ Set up DVR state updating.\n\t\t\tvar resource:URLResource = loadTrait.resource as URLResource;\n\t\t\t\n\t\t\tif (!dvrMetadataPresent(resource))\n\t\t\t{\n\t\t\t\tupdateLoadTrait(loadTrait, LoadState.READY);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tnetStream = loadTrait.netStream as HLSHTTPNetStream;\n\t\t\tnetStream.addEventListener(DVRStreamInfoEvent.DVRSTREAMINFO, onDVRStreamInfo);\n\t\t\tnetStream.DVRGetStreamInfo(null);\n\t\t\tfunction onDVRStreamInfo(event:DVRStreamInfoEvent):void\n\t\t\t{\n\t\t\t\tnetStream.removeEventListener(DVRStreamInfoEvent.DVRSTREAMINFO, onDVRStreamInfo);\n\t\t\t\t\n\t\t\t\tloadTrait.setTrait(new HLSDVRTrait(loadTrait.connection, netStream, event.info as DVRInfo));\n\t\t\t\tloadTrait.setTrait(new HLSDVRTimeTrait(loadTrait.connection, netStream, event.info as DVRInfo));\n\t\t\t\tupdateLoadTrait(loadTrait, LoadState.READY);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function dvrMetadataPresent(resource:URLResource):Boolean\n\t\t{\n\t\t\tvar metadata:Metadata = resource.getMetadataValue(MetadataNamespaces.DVR_METADATA) as Metadata;\n\t\t\t\n\t\t\treturn (metadata != null);\n\t\t}\n\t}\n}","new_contents":"package com.kaltura.hls.m2ts\n{\n\timport com.kaltura.hls.HLSDVRTimeTrait;\n\timport com.kaltura.hls.HLSDVRTrait;\n\timport com.kaltura.hls.HLSMetadataNamespaces;\n\t\n\timport flash.net.NetConnection;\n\timport flash.net.NetStream;\n\timport flash.events.NetStatusEvent;\n\t\n\timport org.osmf.events.DVRStreamInfoEvent;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.URLResource;\n\timport org.osmf.metadata.Metadata;\n\timport org.osmf.metadata.MetadataNamespaces;\n\timport org.osmf.net.NetStreamLoadTrait;\n\timport org.osmf.net.NetStreamCodes;\n\timport org.osmf.net.httpstreaming.HLSHTTPNetStream;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFactory;\n\timport org.osmf.net.httpstreaming.HTTPStreamingNetLoader;\n\timport org.osmf.net.httpstreaming.dvr.DVRInfo;\n\timport org.osmf.traits.LoadState;\n\n\timport org.osmf.net.NetStreamSwitchManagerBase\n\timport org.osmf.net.metrics.BandwidthMetric;\n\timport org.osmf.net.DynamicStreamingResource;\n\timport org.osmf.net.httpstreaming.DefaultHTTPStreamingSwitchManager;\n\n\timport org.osmf.net.metrics.MetricType;\n\timport org.osmf.net.rules.BandwidthRule;\n\t\n\t\/**\n\t * Factory to identify and process MPEG2 TS via OSMF.\n\t *\/\n\tpublic class M2TSNetLoader extends HTTPStreamingNetLoader\n\t{\n\t\tprivate var netStream:HLSHTTPNetStream;\n\n\t\toverride public function canHandleResource( resource:MediaResourceBase ):Boolean\n\t\t{\n\t\t\tvar metadata:Object = resource.getMetadataValue( HLSMetadataNamespaces.PLAYABLE_RESOURCE_METADATA );\n\t\t\t\n\t\t\tif ( metadata != null && metadata == true )\n\t\t\t\treturn true;\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\n\t\toverride protected function createNetStream(connection:NetConnection, resource:URLResource):NetStream\n\t\t{\n\t\t\tvar factory:HTTPStreamingFactory = new M2TSStreamingFactory();\n\t\t\tvar httpNetStream:HLSHTTPNetStream = new HLSHTTPNetStream(connection, factory, resource);\n\t\t\treturn httpNetStream;\n\t\t}\n\t\t\n\t\toverride protected function createNetStreamSwitchManager(connection:NetConnection, netStream:NetStream, dsResource:DynamicStreamingResource):NetStreamSwitchManagerBase\n\t\t{\n\t\t\tvar switcher:DefaultHTTPStreamingSwitchManager = super.createNetStreamSwitchManager(connection, netStream, dsResource) as DefaultHTTPStreamingSwitchManager;\n\t\t\t\n\t\t\t\/\/ Since our segments are large, switch rapidly.\n\n\t\t\t\/\/ First, try to bias the bandwidth metric itself.\n\t\t\tvar weights:Vector.<Number> = new Vector.<Number>;\n\t\t\tweights.push(1.0);\n\t\t\tweights.push(0.0);\n\t\t\tweights.push(0.0);\n\t\t\tvar bw:BandwidthMetric = switcher.metricRepository.getMetric(MetricType.BANDWIDTH, weights) as BandwidthMetric;\n\t\t\ttrace(\"Tried to override BandwidthMetric to N=1, and N=\" + bw.weights.length);\n\n\t\t\t\/\/ Second, bias the bandwidthrule.\n\t\t\tfor(var i:int=0; i<switcher.normalRules.length; i++)\n\t\t\t{\n\t\t\t\tvar bwr:BandwidthRule = switcher.normalRules[i] as BandwidthRule;\n\t\t\t\tif(!bwr)\n\t\t\t\t\tcontinue;\n\n\t\t\t\tbwr.weights.length = 3;\n\t\t\t\tbwr.weights[0] = 1.0;\n\t\t\t\tbwr.weights[1] = 0.0;\n\t\t\t\tbwr.weights[2] = 0.0;\n\n\t\t\t\ttrace(\"Adjusted BandwidthRule\");\n\t\t\t}\n\n\t\t\t\/\/ Third, adjust the switch logic to be less restrictive.\n\t\t\tswitcher.maxReliabilityRecordSize = 3;\n\t\t\tswitcher.maxUpSwitchLimit = -1;\n\t\t\tswitcher.maxDownSwitchLimit = -1;\n\n\t\t\treturn switcher;\n\t\t}\n\n\t\toverride protected function processFinishLoading(loadTrait:NetStreamLoadTrait):void\n\t\t{\n\t\t\t\/\/ Set up DVR state updating.\n\t\t\tvar resource:URLResource = loadTrait.resource as URLResource;\n\t\t\t\n\t\t\tif (!dvrMetadataPresent(resource))\n\t\t\t{\n\t\t\t\tupdateLoadTrait(loadTrait, LoadState.READY);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tnetStream = loadTrait.netStream as HLSHTTPNetStream;\n\t\t\tnetStream.addEventListener(DVRStreamInfoEvent.DVRSTREAMINFO, onDVRStreamInfo);\n\t\t\tnetStream.DVRGetStreamInfo(null);\n\t\t\tfunction onDVRStreamInfo(event:DVRStreamInfoEvent):void\n\t\t\t{\n\t\t\t\tnetStream.removeEventListener(DVRStreamInfoEvent.DVRSTREAMINFO, onDVRStreamInfo);\n\t\t\t\t\n\t\t\t\tloadTrait.setTrait(new HLSDVRTrait(loadTrait.connection, netStream, event.info as DVRInfo));\n\t\t\t\tloadTrait.setTrait(new HLSDVRTimeTrait(loadTrait.connection, netStream, event.info as DVRInfo));\n\t\t\t\tupdateLoadTrait(loadTrait, LoadState.READY);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function dvrMetadataPresent(resource:URLResource):Boolean\n\t\t{\n\t\t\tvar metadata:Metadata = resource.getMetadataValue(MetadataNamespaces.DVR_METADATA) as Metadata;\n\t\t\t\n\t\t\treturn (metadata != null);\n\t\t}\n\t}\n}","subject":"Tweak switching logic settings.","message":"Tweak switching logic settings.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"4d4b55b42d886d96566eec56ba7a6a88aa13a6e9","old_file":"test\/trace\/trace_properties.as","new_file":"test\/trace\/trace_properties.as","old_contents":"#if __SWF_VERSION__ == 5\n\/\/ create a _global object, since it doesn't have one, these are ver 6 values\n_global = new_empty_object ();\n_global.ASSetNative = ASSetNative;\n_global.ASSetNativeAccessor = ASSetNativeAccessor;\n_global.ASSetPropFlags = ASSetPropFlags;\n_global.ASconstructor = ASconstructor;\n_global.ASnative = ASnative;\n_global.Accessibility = Accessibility;\n_global.Array = Array;\n_global.AsBroadcaster = AsBroadcaster;\n_global.AsSetupError = AsSetupError;\n_global.Boolean = Boolean;\n_global.Button = Button;\n_global.Camera = Camera;\n_global.Color = Color;\n_global.ContextMenu = ContextMenu;\n_global.ContextMenuItem = ContextMenuItem;\n_global.Date = Date;\n_global.Error = Error;\n_global.Function = Function;\n_global.Infinity = Infinity;\n_global.Key = Key;\n_global.LoadVars = LoadVars;\n_global.LocalConnection = LocalConnection;\n_global.Math = Math;\n_global.Microphone = Microphone;\n_global.Mouse = Mouse;\n_global.MovieClip = MovieClip;\n_global.MovieClipLoader = MovieClipLoader;\n_global.NaN = NaN;\n_global.NetConnection = NetConnection;\n_global.NetStream = NetStream;\n_global.Number = Number;\n_global.Object = Object;\n_global.PrintJob = PrintJob;\n_global.RemoteLSOUsage = RemoteLSOUsage;\n_global.Selection = Selection;\n_global.SharedObject = SharedObject;\n_global.Sound = Sound;\n_global.Stage = Stage;\n_global.String = String;\n_global.System = System;\n_global.TextField = TextField;\n_global.TextFormat = TextFormat;\n_global.TextSnapshot = TextSnapshot;\n_global.Video = Video;\n_global.XML = XML;\n_global.XMLNode = XMLNode;\n_global.XMLSocket = XMLSocket;\n_global.clearInterval = clearInterval;\n_global.clearTimeout = clearTimeout;\n_global.enableDebugConsole = enableDebugConsole;\n_global.escape = escape;\n_global.flash = flash;\n_global.isFinite = isFinite;\n_global.isNaN = isNaN;\n_global.o = o;\n_global.parseFloat = parseFloat;\n_global.parseInt = parseInt;\n_global.setInterval = setInterval;\n_global.setTimeout = setTimeout;\n_global.showRedrawRegions = showRedrawRegions;\n_global.textRenderer = textRenderer;\n_global.trace = trace;\n_global.unescape = unescape;\n_global.updateAfterEvent = updateAfterEvent;\n#endif\n\nfunction new_empty_object () {\n  var hash = new Object ();\n  ASSetPropFlags (hash, null, 0, 7);\n  for (var prop in hash) {\n    hash[prop] = \"to-be-deleted\";\n    delete hash[prop];\n  }\n  return hash;\n}\n\nfunction hasOwnProperty_inner (o, prop)\n{\n  if (o.hasOwnProperty != undefined)\n    return o.hasOwnProperty (prop);\n\n  o.hasOwnProperty = ASnative (101, 5);\n  var result = o.hasOwnProperty (prop);\n  delete o.hasOwnProperty;\n  return result;\n}\n\nfunction hasOwnProperty (o, prop)\n{\n  var result = hasOwnProperty_inner (o, prop);\n#if __SWF_VERSION__ != 6\n  if (result == false) {\n    ASSetPropFlags (o, prop, 0, 256);\n    result = hasOwnProperty_inner (o, prop);\n    if (result)\n      ASSetPropFlags (o, prop, 256);\n  }\n#endif\n  return result;\n}\n\nfunction new_info () {\n  return new_empty_object ();\n}\n\nfunction set_info (info, prop, id, value) {\n  info[prop + \"_-_\" + id] = value;\n}\n\nfunction get_info (info, prop, id) {\n  return info[prop + \"_-_\" + id];\n}\n\nfunction is_blaclisted (o, prop)\n{\n  if (prop == \"mySecretId\" || prop == \"globalSecretId\")\n    return true;\n\n  if (o == _global.Camera && prop == \"names\")\n    return true;\n\n  if (o == _global.Microphone && prop == \"names\")\n    return true;\n\n  return false;\n}\n\nfunction trace_properties_recurse (o, prefix, identifier, level)\n{\n  \/\/ to collect info about different properties\n  var info = new_info ();\n\n  \/\/ calculate indentation\n  var indentation = \"\";\n  for (var j = 0; j < level; j++) {\n    indentation = indentation + \"  \";\n  }\n\n  \/\/ mark the ones that are not hidden\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true)\n\tset_info (info, prop, \"hidden\", false);\n    }\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  var hidden = new Array ();\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n\tif (get_info (info, prop, \"hidden\") != false) {\n\t  set_info (info, prop, \"hidden\", true);\n\t  hidden.push (prop);\n\t}\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, hidden, 1, 0);\n\n  if (all.length == 0) {\n    trace (indentation + \"no children\");\n    return nextSecretId;\n  }\n\n#if __SWF_VERSION__ != 6\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    if (!hasOwnProperty_inner(o, prop) && hasOwnProperty(o, prop))\n    {\n      set_info (info, prop, \"not6\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"not6\", false);\n    }\n  }\n#endif\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"undefined\") {\n      ASSetPropFlags (o, prop, 0, 5248);\n      if (typeof (o[prop]) != \"undefined\") {\n\tset_info (info, prop, \"newer\", true);\n\t\/\/ don't set the flags back\n      } else {\n\tset_info (info, prop, \"newer\", false);\n      }\n    } else {\n      set_info (info, prop, \"newer\", false);\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    var old = o[prop];\n    var val = \"hello \" + o[prop];\n    o[prop] = val;\n    if (o[prop] != val)\n    {\n      set_info (info, prop, \"constant\", true);\n\n      \/\/ try changing value after removing constant propflag\n      ASSetPropFlags (o, prop, 0, 4);\n      o[prop] = val;\n      if (o[prop] != val) {\n\tset_info (info, prop, \"superconstant\", true);\n      } else {\n\tset_info (info, prop, \"superconstant\", false);\n\to[prop] = old;\n      }\n      ASSetPropFlags (o, prop, 4);\n    }\n    else\n    {\n      set_info (info, prop, \"constant\", false);\n      set_info (info, prop, \"superconstant\", false);\n      o[prop] = old;\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ remove constant flag\n    ASSetPropFlags (o, prop, 0, 4);\n\n    \/\/ try deleting\n    var old = o[prop];\n    delete o[prop];\n    if (hasOwnProperty (o, prop))\n    {\n      set_info (info, prop, \"permanent\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"permanent\", false);\n      o[prop] = old;\n    }\n\n    \/\/ put constant flag back, if it was set\n    if (get_info (info, prop, \"constant\") == true)\n      ASSetPropFlags (o, prop, 4);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    \/\/ format propflags\n    var flags = \"\";\n    if (get_info (info, prop, \"hidden\") == true) {\n      flags += \"h\";\n    }\n    if (get_info (info, prop, \"superpermanent\") == true) {\n      flags += \"P\";\n    } else if (get_info (info, prop, \"permanent\") == true) {\n      flags += \"p\";\n    }\n    if (get_info (info, prop, \"superconstant\") == true) {\n      flags += \"C\";\n    } else if (get_info (info, prop, \"constant\") == true) {\n      flags += \"c\";\n    }\n    if (get_info (info, prop, \"not6\") == true) {\n      flags += \"6\";\n    }\n    if (get_info (info, prop, \"newer\") == true) {\n      flags += \"n\";\n    }\n    if (flags != \"\")\n      flags = \" (\" + flags + \")\";\n\n    var value = \"\";\n    \/\/ add value depending on the type\n    if (typeof (o[prop]) == \"number\" || typeof (o[prop]) == \"boolean\") {\n      value += \" : \" + o[prop];\n    } else if (typeof (o[prop]) == \"string\") {\n      value += \" : \\\"\" + o[prop] + \"\\\"\";\n    }\n\n    \/\/ recurse if it's object or function and this is the place it has been\n    \/\/ named after\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n    {\n      if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \".\" + prop ==\n\t  o[prop][\"mySecretId\"])\n      {\n\ttrace (indentation + prop + flags + \" = \" + typeof (o[prop]));\n\ttrace_properties_recurse (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop, level + 1);\n      }\n      else\n      {\n\ttrace (indentation + prop + flags + \" = \" + o[prop][\"mySecretId\"]);\n      }\n    }\n    else\n    {\n      trace (indentation + prop + flags + \" = \" + typeof (o[prop]) + value);\n    }\n  }\n}\n\nfunction generate_names (o, prefix, identifier)\n{\n  \/\/ mark the ones that are not hidden\n  var nothidden = new Array ();\n  for (var prop in o) {\n    nothidden.push (prop);\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  for (var prop in o)\n  {\n    if (is_blaclisted (o, prop) == false) {\n      \/\/ only get the ones that are not only in the __proto__\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, null, 1, 0);\n  ASSetPropFlags (o, nothidden, 0, 1);\n\n  for (var i = 0; i < all.length; i++) {\n    var newer = false;\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"undefined\") {\n      ASSetPropFlags (o, prop, 0, 5248);\n      if (typeof (o[prop]) != \"undefined\")\n\tnewer = true;\n    }\n\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\") {\n      if (hasOwnProperty (o[prop], \"mySecretId\")) {\n\tall[i] = null; \/\/ don't recurse to it again\n      } else {\n\to[prop][\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") +\n\t  identifier + \".\" + prop;\n      }\n    }\n\n    if (newer == true)\n      ASSetPropFlags (o, prop, 5248);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (prop != null) {\n      var newer = false;\n\n      if (typeof (o[prop]) == \"undefined\") {\n\tASSetPropFlags (o, prop, 0, 5248);\n\tif (typeof (o[prop]) != \"undefined\")\n\t  newer = true;\n      }\n\n      if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n\tgenerate_names (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop);\n\n      if (newer == true)\n\tASSetPropFlags (o, prop, 5248);\n    }\n  }\n}\n\nfunction trace_properties (o, prefix, identifier)\n{\n  _global[\"mySecretId\"] = \"_global\";\n  _global.Object[\"mySecretId\"] = \"_global.Object\";\n  _global.Function[\"mySecretId\"] = \"_global.Function\";\n  _global.Function.prototype[\"mySecretId\"] = \"_global.Function.prototype\";\n  _global.XMLNode[\"mySecretId\"] = \"_global.XMLNode\";\n  generate_names (_global.Object, \"_global\", \"Object\");\n  generate_names (_global.Function, \"_global\", \"Function\");\n  generate_names (_global.Function.prototype, \"_global\", \"Function.prototype\");\n  generate_names (_global.XMLNode, \"_global\", \"XMLNode\");\n  generate_names (_global, \"\", \"_global\");\n\n  if (typeof (o) == \"object\" || typeof (o) == \"function\")\n  {\n    if (!o.hasOwnProperty (\"mySecretId\")) {\n      o[\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") + identifier;\n      generate_names (o, prefix, identifier);\n    }\n\n    if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier == o[\"mySecretId\"])\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  typeof (o));\n    }\n    else\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  o[\"mySecretId\"]);\n    }\n    trace_properties_recurse (o, prefix, identifier, 1);\n  }\n  else\n  {\n    var value = \"\";\n    if (typeof (o) == \"number\" || typeof (o) == \"boolean\") {\n      value += \" : \" + o;\n    } else if (typeof (o) == \"string\") {\n      value += \" : \\\"\" + o + \"\\\"\";\n    }\n    trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\ttypeof (o) + value);\n  }\n}\n","new_contents":"#if __SWF_VERSION__ == 5\n\/\/ create a _global object, since it doesn't have one, these are ver 6 values\n_global = new_empty_object ();\n_global.ASSetNative = ASSetNative;\n_global.ASSetNativeAccessor = ASSetNativeAccessor;\n_global.ASSetPropFlags = ASSetPropFlags;\n_global.ASconstructor = ASconstructor;\n_global.ASnative = ASnative;\n_global.Accessibility = Accessibility;\n_global.Array = Array;\n_global.AsBroadcaster = AsBroadcaster;\n_global.AsSetupError = AsSetupError;\n_global.Boolean = Boolean;\n_global.Button = Button;\n_global.Camera = Camera;\n_global.Color = Color;\n_global.ContextMenu = ContextMenu;\n_global.ContextMenuItem = ContextMenuItem;\n_global.Date = Date;\n_global.Error = Error;\n_global.Function = Function;\n_global.Infinity = Infinity;\n_global.Key = Key;\n_global.LoadVars = LoadVars;\n_global.LocalConnection = LocalConnection;\n_global.Math = Math;\n_global.Microphone = Microphone;\n_global.Mouse = Mouse;\n_global.MovieClip = MovieClip;\n_global.MovieClipLoader = MovieClipLoader;\n_global.NaN = NaN;\n_global.NetConnection = NetConnection;\n_global.NetStream = NetStream;\n_global.Number = Number;\n_global.Object = Object;\n_global.PrintJob = PrintJob;\n_global.RemoteLSOUsage = RemoteLSOUsage;\n_global.Selection = Selection;\n_global.SharedObject = SharedObject;\n_global.Sound = Sound;\n_global.Stage = Stage;\n_global.String = String;\n_global.System = System;\n_global.TextField = TextField;\n_global.TextFormat = TextFormat;\n_global.TextSnapshot = TextSnapshot;\n_global.Video = Video;\n_global.XML = XML;\n_global.XMLNode = XMLNode;\n_global.XMLSocket = XMLSocket;\n_global.clearInterval = clearInterval;\n_global.clearTimeout = clearTimeout;\n_global.enableDebugConsole = enableDebugConsole;\n_global.escape = escape;\n_global.flash = flash;\n_global.isFinite = isFinite;\n_global.isNaN = isNaN;\n_global.o = o;\n_global.parseFloat = parseFloat;\n_global.parseInt = parseInt;\n_global.setInterval = setInterval;\n_global.setTimeout = setTimeout;\n_global.showRedrawRegions = showRedrawRegions;\n_global.textRenderer = textRenderer;\n_global.trace = trace;\n_global.unescape = unescape;\n_global.updateAfterEvent = updateAfterEvent;\n#endif\n\nfunction new_empty_object () {\n  var hash = new Object ();\n  ASSetPropFlags (hash, null, 0, 7);\n  for (var prop in hash) {\n    hash[prop] = \"to-be-deleted\";\n    delete hash[prop];\n  }\n  return hash;\n}\n\nfunction hasOwnProperty_inner (o, prop)\n{\n  if (o.hasOwnProperty != undefined)\n    return o.hasOwnProperty (prop);\n\n  o.hasOwnProperty = ASnative (101, 5);\n  var result = o.hasOwnProperty (prop);\n  delete o.hasOwnProperty;\n  return result;\n}\n\nfunction hasOwnProperty (o, prop)\n{\n  var result = hasOwnProperty_inner (o, prop);\n#if __SWF_VERSION__ != 6\n  if (result == false) {\n    ASSetPropFlags (o, prop, 0, 256);\n    result = hasOwnProperty_inner (o, prop);\n    if (result)\n      ASSetPropFlags (o, prop, 256);\n  }\n#endif\n  return result;\n}\n\nfunction new_info () {\n  return new_empty_object ();\n}\n\nfunction set_info (info, prop, id, value) {\n  info[prop + \"_-_\" + id] = value;\n}\n\nfunction get_info (info, prop, id) {\n  return info[prop + \"_-_\" + id];\n}\n\nfunction is_blaclisted (o, prop)\n{\n  if (prop == \"mySecretId\" || prop == \"globalSecretId\")\n    return true;\n\n  if (o == _global.Camera && prop == \"names\")\n    return true;\n\n  if (o == _global.Microphone && prop == \"names\")\n    return true;\n\n  return false;\n}\n\nfunction trace_properties_recurse (o, prefix, identifier, level)\n{\n  \/\/ to collect info about different properties\n  var info = new_info ();\n\n  \/\/ calculate indentation\n  var indentation = \"\";\n  for (var j = 0; j < level; j++) {\n    indentation = indentation + \"  \";\n  }\n\n  \/\/ mark the ones that are not hidden\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true)\n\tset_info (info, prop, \"hidden\", false);\n    }\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  var hidden = new Array ();\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n\tif (get_info (info, prop, \"hidden\") != false) {\n\t  set_info (info, prop, \"hidden\", true);\n\t  hidden.push (prop);\n\t}\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, hidden, 1, 0);\n\n  if (all.length == 0) {\n    trace (indentation + \"no children\");\n    return nextSecretId;\n  }\n\n#if __SWF_VERSION__ != 6\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    if (!hasOwnProperty_inner(o, prop) && hasOwnProperty(o, prop))\n    {\n      set_info (info, prop, \"not6\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"not6\", false);\n    }\n  }\n#endif\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"undefined\") {\n      ASSetPropFlags (o, prop, 0, 5248);\n      if (typeof (o[prop]) != \"undefined\") {\n\tset_info (info, prop, \"newer\", true);\n\t\/\/ don't set the flags back\n      } else {\n\tset_info (info, prop, \"newer\", false);\n      }\n    } else {\n      set_info (info, prop, \"newer\", false);\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    var old = o[prop];\n    var val = \"hello \" + o[prop];\n    o[prop] = val;\n    if (o[prop] != val)\n    {\n      set_info (info, prop, \"constant\", true);\n\n      \/\/ try changing value after removing constant propflag\n      ASSetPropFlags (o, prop, 0, 4);\n      o[prop] = val;\n      if (o[prop] != val) {\n\tset_info (info, prop, \"superconstant\", true);\n      } else {\n\tset_info (info, prop, \"superconstant\", false);\n\to[prop] = old;\n      }\n      ASSetPropFlags (o, prop, 4);\n    }\n    else\n    {\n      set_info (info, prop, \"constant\", false);\n      set_info (info, prop, \"superconstant\", false);\n      o[prop] = old;\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ remove constant flag\n    ASSetPropFlags (o, prop, 0, 4);\n\n    \/\/ try deleting\n    var old = o[prop];\n    delete o[prop];\n    if (hasOwnProperty (o, prop))\n    {\n      set_info (info, prop, \"permanent\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"permanent\", false);\n      o[prop] = old;\n    }\n\n    \/\/ put constant flag back, if it was set\n    if (get_info (info, prop, \"constant\") == true)\n      ASSetPropFlags (o, prop, 4);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    \/\/ format propflags\n    var flags = \"\";\n    if (get_info (info, prop, \"hidden\") == true) {\n      flags += \"h\";\n    }\n    if (get_info (info, prop, \"superpermanent\") == true) {\n      flags += \"P\";\n    } else if (get_info (info, prop, \"permanent\") == true) {\n      flags += \"p\";\n    }\n    if (get_info (info, prop, \"superconstant\") == true) {\n      flags += \"C\";\n    } else if (get_info (info, prop, \"constant\") == true) {\n      flags += \"c\";\n    }\n    if (get_info (info, prop, \"not6\") == true) {\n      flags += \"6\";\n    }\n    if (get_info (info, prop, \"newer\") == true) {\n      flags += \"n\";\n    }\n    if (flags != \"\")\n      flags = \" (\" + flags + \")\";\n\n    var value = \"\";\n    \/\/ add value depending on the type\n    if (typeof (o[prop]) == \"number\" || typeof (o[prop]) == \"boolean\") {\n      value += \" : \" + o[prop];\n    } else if (typeof (o[prop]) == \"string\") {\n      value += \" : \\\"\" + o[prop] + \"\\\"\";\n    }\n\n    \/\/ recurse if it's object or function and this is the place it has been\n    \/\/ named after\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n    {\n      if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \".\" + prop ==\n\t  o[prop][\"mySecretId\"])\n      {\n\ttrace (indentation + prop + flags + \" = \" + typeof (o[prop]));\n\ttrace_properties_recurse (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop, level + 1);\n      }\n      else\n      {\n\ttrace (indentation + prop + flags + \" = \" + o[prop][\"mySecretId\"]);\n      }\n    }\n    else\n    {\n      trace (indentation + prop + flags + \" = \" + typeof (o[prop]) + value);\n    }\n  }\n}\n\nfunction generate_names (o, prefix, identifier)\n{\n  \/\/ mark the ones that are not hidden\n  var nothidden = new Array ();\n  for (var prop in o) {\n    nothidden.push (prop);\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  for (var prop in o)\n  {\n    if (is_blaclisted (o, prop) == false) {\n      \/\/ only get the ones that are not only in the __proto__\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, null, 1, 0);\n  ASSetPropFlags (o, nothidden, 0, 1);\n\n  for (var i = 0; i < all.length; i++) {\n    var newer = false;\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"undefined\") {\n      ASSetPropFlags (o, prop, 0, 5248);\n      if (typeof (o[prop]) != \"undefined\")\n\tnewer = true;\n    }\n\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\") {\n      if (hasOwnProperty (o[prop], \"mySecretId\")) {\n\tall[i] = null; \/\/ don't recurse to it again\n      } else {\n\to[prop][\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") +\n\t  identifier + \".\" + prop;\n      }\n    }\n\n    if (newer == true)\n      ASSetPropFlags (o, prop, 5248);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (prop != null) {\n      var newer = false;\n\n      if (typeof (o[prop]) == \"undefined\") {\n\tASSetPropFlags (o, prop, 0, 5248);\n\tif (typeof (o[prop]) != \"undefined\")\n\t  newer = true;\n      }\n\n      if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n\tgenerate_names (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop);\n\n      if (newer == true)\n\tASSetPropFlags (o, prop, 5248);\n    }\n  }\n}\n\nfunction trace_properties (o, prefix, identifier)\n{\n  _global[\"mySecretId\"] = \"_global\";\n  _global.Object[\"mySecretId\"] = \"_global.Object\";\n  _global.Function[\"mySecretId\"] = \"_global.Function\";\n  _global.Function.prototype[\"mySecretId\"] = \"_global.Function.prototype\";\n  _global.XMLNode[\"mySecretId\"] = \"_global.XMLNode\";\n  _global.flash.text.TextRenderer[\"mySecretId\"] = \"_global.flash.text.TextRenderer\";\n  generate_names (_global.Object, \"_global\", \"Object\");\n  generate_names (_global.Function, \"_global\", \"Function\");\n  generate_names (_global.Function.prototype, \"_global\", \"Function.prototype\");\n  generate_names (_global.XMLNode, \"_global\", \"XMLNode\");\n  generate_names (_global.flash.text.TextRenderer, \"_global.flash.text\", \"TextRenderer\");\n  generate_names (_global, \"\", \"_global\");\n\n  if (typeof (o) == \"object\" || typeof (o) == \"function\")\n  {\n    if (!o.hasOwnProperty (\"mySecretId\")) {\n      o[\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") + identifier;\n      generate_names (o, prefix, identifier);\n    }\n\n    if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier == o[\"mySecretId\"])\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  typeof (o));\n    }\n    else\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  o[\"mySecretId\"]);\n    }\n    trace_properties_recurse (o, prefix, identifier, 1);\n  }\n  else\n  {\n    var value = \"\";\n    if (typeof (o) == \"number\" || typeof (o) == \"boolean\") {\n      value += \" : \" + o;\n    } else if (typeof (o) == \"string\") {\n      value += \" : \\\"\" + o + \"\\\"\";\n    }\n    trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\ttypeof (o) + value);\n  }\n}\n","subject":"Add special case to trace_properties.as for _global.flash.text.TextRenderer","message":"Add special case to trace_properties.as for _global.flash.text.TextRenderer\n\nNow flash.text.TextRenderer gets priority in naming over textRenderer\n","lang":"ActionScript","license":"lgpl-2.1","repos":"mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec"}
{"commit":"c550fac17067f1330a497ff184c17d1f4ece32e5","old_file":"extension\/src\/starling\/shaders\/FastGaussianBlurShader.as","new_file":"extension\/src\/starling\/shaders\/FastGaussianBlurShader.as","old_contents":"\/**\n * User: booster\n * Date: 18\/12\/13\n * Time: 11:29\n *\/\npackage starling.shaders {\nimport com.barliesque.agal.EasierAGAL;\nimport com.barliesque.agal.IComponent;\nimport com.barliesque.agal.IRegister;\nimport com.barliesque.agal.TextureFlag;\nimport com.barliesque.shaders.macro.Utils;\n\nimport flash.display3D.Context3D;\nimport flash.display3D.Context3DProgramType;\n\npublic class FastGaussianBlurShader extends EasierAGAL implements ITextureShader {\n    public static const HORIZONTAL:String   = \"horizontal\";\n    public static const VERTICAL:String     = \"vertical\";\n\n    private static const DEFAULT_FIRST_PASS_STRENGTH:Number                 = 1.25;\n    private static const DEFAULT_STRENGTH_INCREASE_PER_PASS_RATIO:Number    = 3.0;\n\n    private static var _verticalOffsets:Vector.<Number>     = new <Number>[0.0, 1.3846153846, 0.0, 3.2307692308];\n    private static var _horizontalOffsets:Vector.<Number>   = new <Number>[1.3846153846, 0.0, 3.2307692308, 0.0];\n\n    private var _type:String                    = HORIZONTAL;\n    private var _pass:int                       = 0;\n    private var _strength:Number                = Number.NaN;\n    private var _firstPassStrength:Number       = DEFAULT_FIRST_PASS_STRENGTH;\n    private var _strengthIncreaseRatio:Number   = DEFAULT_STRENGTH_INCREASE_PER_PASS_RATIO;\n    private var _pixelWidth:Number              = Number.NaN;\n    private var _pixelHeight:Number             = Number.NaN;\n    private var _paramsDirty:Boolean            = true;\n    private var _strengthsDirty:Boolean         = true;\n\n    private var _strengths:Vector.<Number>      = new <Number>[];\n    private var _offsets:Vector.<Number>        = new <Number>[0, 0, 0, 0];\n    private var _uv:Vector.<Number>             = new <Number>[0, 1, 0, 1];\n    private var _weights:Vector.<Number>        = new <Number>[0.2270270270, 0.3162162162, 0.0702702703, 0];\n\n    public function get type():String { return _type; }\n    public function set type(value:String):void {\n        if(value == _type)\n            return;\n\n        _type = value;\n        _paramsDirty = true;\n    }\n\n    public function get strength():Number { return _strength; }\n    public function set strength(value:Number):void {\n        if(value == _strength)\n            return;\n\n        _strength = value;\n        _paramsDirty = true;\n        _strengthsDirty = true;\n    }\n\n    public function get firstPassStrength():Number { return _firstPassStrength; }\n    public function set firstPassStrength(value:Number):void {\n        if(_firstPassStrength == value)\n            return;\n\n        _firstPassStrength = value;\n        _paramsDirty = true;\n        _strengthsDirty = true;\n    }\n\n    public function get strengthIncreaseRatio():Number { return _strengthIncreaseRatio; }\n    public function set strengthIncreaseRatio(value:Number):void {\n        if(_strengthIncreaseRatio == value)\n            return;\n\n        _strengthIncreaseRatio = value;\n        _paramsDirty = true;\n        _strengthsDirty = true;\n    }\n\n    public function get pass():int { return _pass; }\n    public function set pass(value:int):void {\n        if(value == _pass)\n            return;\n\n        _pass = value;\n        _paramsDirty = true;\n    }\n\n    public function get pixelWidth():Number { return _pixelWidth; }\n    public function set pixelWidth(value:Number):void {\n        if(value == _pixelWidth)\n            return;\n\n        _pixelWidth = value;\n        _paramsDirty = true;\n    }\n\n    public function get pixelHeight():Number { return _pixelHeight; }\n    public function set pixelHeight(value:Number):void {\n        if(value == _pixelHeight)\n            return;\n\n        _pixelHeight = value;\n        _paramsDirty = true;\n    }\n\n    public function get passesNeeded():int {\n        if(_strengthsDirty)\n            updateStrengths();\n\n        return _strengths.length;\n    }\n\n    public function get minU():Number { return _uv[0]; }\n    public function set minU(value:Number):void { _uv[0] = value; }\n\n    public function get maxU():Number { return _uv[1]; }\n    public function set maxU(value:Number):void { _uv[1] = value; }\n\n    public function get minV():Number { return _uv[2]; }\n    public function set minV(value:Number):void { _uv[2] = value; }\n\n    public function get maxV():Number { return _uv[3]; }\n    public function set maxV(value:Number):void { _uv[3] = value; }\n\n    public function activate(context:Context3D):void {\n        if(_strengthsDirty)\n            updateStrengths();\n\n        if(_paramsDirty)\n            updateParameters();\n\n        context.setProgramConstantsFromVector(Context3DProgramType.VERTEX,   4, _offsets);\n        context.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT, 0, _weights);\n        context.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT, 1, _uv);\n    }\n\n    public function deactivate(context:Context3D):void {\n    }\n\n    override protected function _vertexShader():void {\n        comment(\"Apply a 4x4 matrix to transform vertices to clip-space\");\n        multiply4x4(OUTPUT, ATTRIBUTE[0], CONST[0]);\n\n        comment(\"Pass uv coordinates to fragment shader\");\n        move(VARYING[0], ATTRIBUTE[1]);\n\n        comment(\"pass 4 additional UVs for sampling neighbours, in order: -2, -1, +1, +2 pixels away\");\n        subtract(VARYING[1], ATTRIBUTE[1], CONST[4].zw);\n        subtract(VARYING[2], ATTRIBUTE[1], CONST[4].xy);\n        add(VARYING[3], ATTRIBUTE[1], CONST[4].xy);\n        add(VARYING[4], ATTRIBUTE[1], CONST[4].zw);\n    }\n\n    override protected function _fragmentShader():void {\n        var uvCenter:IRegister      = VARYING[0];\n        var uvMinusTwo:IRegister    = VARYING[1];\n        var uvMinusOne:IRegister    = VARYING[2];\n        var uvPlusOne:IRegister     = VARYING[3];\n        var uvPlusTwo:IRegister     = VARYING[4];\n        var uv:IRegister            = TEMP[7];\n        var weightCenter:IComponent = CONST[0].x;\n        var weightOne:IComponent    = CONST[0].y;\n        var weightTwo:IComponent    = CONST[0].z;\n        var minU:IComponent         = CONST[1].x;\n        var maxU:IComponent         = CONST[1].y;\n        var minV:IComponent         = CONST[1].z;\n        var maxV:IComponent         = CONST[1].w;\n        var colorCenter:IRegister   = TEMP[0];\n        var colorMinusTwo:IRegister = TEMP[1];\n        var colorMinusOne:IRegister = TEMP[2];\n        var colorPlusOne:IRegister  = TEMP[3];\n        var colorPlusTwo:IRegister  = TEMP[4];\n        var outputColor:IRegister   = TEMP[5];\n        var textureFlags:Array      = [TextureFlag.TYPE_2D, TextureFlag.MODE_CLAMP, TextureFlag.FILTER_LINEAR, TextureFlag.MIP_NO];\n\n        sampleTexture(colorCenter, uvCenter, SAMPLER[0], textureFlags);\n        multiply(outputColor, colorCenter, weightCenter);\n\n        move(uv, uvMinusTwo);\n        Utils.clamp(uv.x, uv.x, minU, maxU);\n        Utils.clamp(uv.y, uv.y, minV, maxV);\n        sampleTexture(colorMinusTwo, uv, SAMPLER[0], textureFlags);\n        multiply(colorMinusTwo, colorMinusTwo, weightTwo);\n        add(outputColor, outputColor, colorMinusTwo);\n\n        move(uv, uvMinusOne);\n        Utils.clamp(uv.x, uv.x, minU, maxU);\n        Utils.clamp(uv.y, uv.y, minV, maxV);\n        sampleTexture(colorMinusOne, uv, SAMPLER[0], textureFlags);\n        multiply(colorMinusOne, colorMinusOne, weightOne);\n        add(outputColor, outputColor, colorMinusOne);\n\n        move(uv, uvPlusOne);\n        Utils.clamp(uv.x, uv.x, minU, maxU);\n        Utils.clamp(uv.y, uv.y, minV, maxV);\n        sampleTexture(colorPlusOne, uv, SAMPLER[0], textureFlags);\n        multiply(colorPlusOne, colorPlusOne, weightOne);\n        add(outputColor, outputColor, colorPlusOne);\n\n        move(uv, uvPlusTwo);\n        Utils.clamp(uv.x, uv.x, minU, maxU);\n        Utils.clamp(uv.y, uv.y, minV, maxV);\n        sampleTexture(colorPlusTwo, uv, SAMPLER[0], textureFlags);\n        multiply(colorPlusTwo, colorPlusTwo, weightTwo);\n        add(outputColor, outputColor, colorPlusTwo);\n\n        move(OUTPUT, outputColor);\n    }\n\n    private function updateParameters():void {\n        \/\/ algorithm described here:\n        \/\/ http:\/\/rastergrid.com\/blog\/2010\/09\/efficient-gaussian-blur-with-linear-sampling\/\n        \/\/\n        \/\/ To run in constrained mode, we can only make 5 texture lookups in the fragment\n        \/\/ shader. By making use of linear texture sampling, we can produce similar output\n        \/\/ to what would be 9 lookups.\n\n        _paramsDirty = false;\n\n        var multiplier:Number, str:Number = _strengths[_pass];\n        var i:int, count:int = 4;\n\n        trace(\"str: \" + str);\n\n        if(type == HORIZONTAL) {\n            multiplier = _pixelWidth * str;\n\n            for(i = 0; i < count; i++)\n                _offsets[i] = _horizontalOffsets[i] * multiplier;\n        }\n        else {\n            multiplier = _pixelHeight * str;\n\n            for(i = 0; i < count; i++)\n                _offsets[i] = _verticalOffsets[i] * multiplier;\n        }\n    }\n\n    private function updateStrengths():void {\n        _strengthsDirty = false;\n\n        _strengths.length   = 0;\n        var str:Number      = Math.min(_firstPassStrength, _strength);\n        var sum:Number      = 0;\n\n        while(sum + str < _strength) {\n            _strengths[_strengths.length] = str;\n            sum += str;\n            str *= _strengthIncreaseRatio;\n        }\n\n        var diff:Number = _strength - sum;\n\n        if(diff > 0 || _strengths.length == 0)\n            _strengths[_strengths.length] = diff;\n\n        _strengths.sort(function (a:Number, b:Number):Number { return b - a; });\n\n        trace(\"strengths: [\" + _strengths + \"], total: \" + _strength);\n    }\n}\n}\n","new_contents":"\/**\n * User: booster\n * Date: 18\/12\/13\n * Time: 11:29\n *\/\npackage starling.shaders {\nimport com.barliesque.agal.EasierAGAL;\nimport com.barliesque.agal.IComponent;\nimport com.barliesque.agal.IRegister;\nimport com.barliesque.agal.TextureFlag;\nimport com.barliesque.shaders.macro.Utils;\n\nimport flash.display3D.Context3D;\nimport flash.display3D.Context3DProgramType;\n\npublic class FastGaussianBlurShader extends EasierAGAL implements ITextureShader {\n    public static const HORIZONTAL:String   = \"horizontal\";\n    public static const VERTICAL:String     = \"vertical\";\n\n    private static const DEFAULT_FIRST_PASS_STRENGTH:Number                 = 1.25;\n    private static const DEFAULT_STRENGTH_INCREASE_PER_PASS_RATIO:Number    = 3.0;\n\n    private static var _verticalOffsets:Vector.<Number>     = new <Number>[0.0, 1.3846153846, 0.0, 3.2307692308];\n    private static var _horizontalOffsets:Vector.<Number>   = new <Number>[1.3846153846, 0.0, 3.2307692308, 0.0];\n\n    private var _type:String                    = HORIZONTAL;\n    private var _pass:int                       = 0;\n    private var _strength:Number                = Number.NaN;\n    private var _firstPassStrength:Number       = DEFAULT_FIRST_PASS_STRENGTH;\n    private var _strengthIncreaseRatio:Number   = DEFAULT_STRENGTH_INCREASE_PER_PASS_RATIO;\n    private var _pixelWidth:Number              = Number.NaN;\n    private var _pixelHeight:Number             = Number.NaN;\n    private var _paramsDirty:Boolean            = true;\n    private var _strengthsDirty:Boolean         = true;\n\n    private var _strengths:Vector.<Number>      = new <Number>[];\n    private var _offsets:Vector.<Number>        = new <Number>[0, 0, 0, 0];\n    private var _uv:Vector.<Number>             = new <Number>[0, 1, 0, 1];\n    private var _weights:Vector.<Number>        = new <Number>[0.2270270270, 0.3162162162, 0.0702702703, 0];\n\n    public function get type():String { return _type; }\n    public function set type(value:String):void {\n        if(value == _type)\n            return;\n\n        _type = value;\n        _paramsDirty = true;\n    }\n\n    public function get strength():Number { return _strength; }\n    public function set strength(value:Number):void {\n        if(value == _strength)\n            return;\n\n        _strength = value;\n        _paramsDirty = true;\n        _strengthsDirty = true;\n    }\n\n    public function get firstPassStrength():Number { return _firstPassStrength; }\n    public function set firstPassStrength(value:Number):void {\n        if(_firstPassStrength == value)\n            return;\n\n        _firstPassStrength = value;\n        _paramsDirty = true;\n        _strengthsDirty = true;\n    }\n\n    public function get strengthIncreaseRatio():Number { return _strengthIncreaseRatio; }\n    public function set strengthIncreaseRatio(value:Number):void {\n        if(_strengthIncreaseRatio == value)\n            return;\n\n        _strengthIncreaseRatio = value;\n        _paramsDirty = true;\n        _strengthsDirty = true;\n    }\n\n    public function get pass():int { return _pass; }\n    public function set pass(value:int):void {\n        if(value == _pass)\n            return;\n\n        _pass = value;\n        _paramsDirty = true;\n    }\n\n    public function get pixelWidth():Number { return _pixelWidth; }\n    public function set pixelWidth(value:Number):void {\n        if(value == _pixelWidth)\n            return;\n\n        _pixelWidth = value;\n        _paramsDirty = true;\n    }\n\n    public function get pixelHeight():Number { return _pixelHeight; }\n    public function set pixelHeight(value:Number):void {\n        if(value == _pixelHeight)\n            return;\n\n        _pixelHeight = value;\n        _paramsDirty = true;\n    }\n\n    public function get passesNeeded():int {\n        if(_strengthsDirty)\n            updateStrengths();\n\n        return _strengths.length;\n    }\n\n    public function get minU():Number { return _uv[0]; }\n    public function set minU(value:Number):void { _uv[0] = value; }\n\n    public function get maxU():Number { return _uv[1]; }\n    public function set maxU(value:Number):void { _uv[1] = value; }\n\n    public function get minV():Number { return _uv[2]; }\n    public function set minV(value:Number):void { _uv[2] = value; }\n\n    public function get maxV():Number { return _uv[3]; }\n    public function set maxV(value:Number):void { _uv[3] = value; }\n\n    public function activate(context:Context3D):void {\n        if(_strengthsDirty)\n            updateStrengths();\n\n        if(_paramsDirty)\n            updateParameters();\n\n        context.setProgramConstantsFromVector(Context3DProgramType.VERTEX,   4, _offsets);\n        context.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT, 0, _weights);\n        context.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT, 1, _uv);\n    }\n\n    public function deactivate(context:Context3D):void {\n    }\n\n    override protected function _vertexShader():void {\n        comment(\"Apply a 4x4 matrix to transform vertices to clip-space\");\n        multiply4x4(OUTPUT, ATTRIBUTE[0], CONST[0]);\n\n        comment(\"Pass uv coordinates to fragment shader\");\n        move(VARYING[0], ATTRIBUTE[1]);\n\n        comment(\"pass 4 additional UVs for sampling neighbours, in order: -2, -1, +1, +2 pixels away\");\n        subtract(VARYING[1], ATTRIBUTE[1], CONST[4].zw);\n        subtract(VARYING[2], ATTRIBUTE[1], CONST[4].xy);\n        add(VARYING[3], ATTRIBUTE[1], CONST[4].xy);\n        add(VARYING[4], ATTRIBUTE[1], CONST[4].zw);\n    }\n\n    override protected function _fragmentShader():void {\n        var uvCenter:IRegister      = VARYING[0];\n        var uvMinusTwo:IRegister    = VARYING[1];\n        var uvMinusOne:IRegister    = VARYING[2];\n        var uvPlusOne:IRegister     = VARYING[3];\n        var uvPlusTwo:IRegister     = VARYING[4];\n        var uv:IRegister            = TEMP[7];\n        var weightCenter:IComponent = CONST[0].x;\n        var weightOne:IComponent    = CONST[0].y;\n        var weightTwo:IComponent    = CONST[0].z;\n        var minU:IComponent         = CONST[1].x;\n        var maxU:IComponent         = CONST[1].y;\n        var minV:IComponent         = CONST[1].z;\n        var maxV:IComponent         = CONST[1].w;\n        var colorCenter:IRegister   = TEMP[0];\n        var colorMinusTwo:IRegister = TEMP[1];\n        var colorMinusOne:IRegister = TEMP[2];\n        var colorPlusOne:IRegister  = TEMP[3];\n        var colorPlusTwo:IRegister  = TEMP[4];\n        var outputColor:IRegister   = TEMP[5];\n        var textureFlags:Array      = [TextureFlag.TYPE_2D, TextureFlag.MODE_CLAMP, TextureFlag.FILTER_LINEAR, TextureFlag.MIP_NO];\n\n        sampleTexture(colorCenter, uvCenter, SAMPLER[0], textureFlags);\n        multiply(outputColor, colorCenter, weightCenter);\n\n        move(uv, uvMinusTwo);\n        Utils.clamp(uv.x, uv.x, minU, maxU);\n        Utils.clamp(uv.y, uv.y, minV, maxV);\n        sampleTexture(colorMinusTwo, uv, SAMPLER[0], textureFlags);\n        multiply(colorMinusTwo, colorMinusTwo, weightTwo);\n        add(outputColor, outputColor, colorMinusTwo);\n\n        move(uv, uvMinusOne);\n        Utils.clamp(uv.x, uv.x, minU, maxU);\n        Utils.clamp(uv.y, uv.y, minV, maxV);\n        sampleTexture(colorMinusOne, uv, SAMPLER[0], textureFlags);\n        multiply(colorMinusOne, colorMinusOne, weightOne);\n        add(outputColor, outputColor, colorMinusOne);\n\n        move(uv, uvPlusOne);\n        Utils.clamp(uv.x, uv.x, minU, maxU);\n        Utils.clamp(uv.y, uv.y, minV, maxV);\n        sampleTexture(colorPlusOne, uv, SAMPLER[0], textureFlags);\n        multiply(colorPlusOne, colorPlusOne, weightOne);\n        add(outputColor, outputColor, colorPlusOne);\n\n        move(uv, uvPlusTwo);\n        Utils.clamp(uv.x, uv.x, minU, maxU);\n        Utils.clamp(uv.y, uv.y, minV, maxV);\n        sampleTexture(colorPlusTwo, uv, SAMPLER[0], textureFlags);\n        multiply(colorPlusTwo, colorPlusTwo, weightTwo);\n        add(outputColor, outputColor, colorPlusTwo);\n\n        move(OUTPUT, outputColor);\n    }\n\n    private function updateParameters():void {\n        \/\/ algorithm described here:\n        \/\/ http:\/\/rastergrid.com\/blog\/2010\/09\/efficient-gaussian-blur-with-linear-sampling\/\n        \/\/\n        \/\/ To run in constrained mode, we can only make 5 texture lookups in the fragment\n        \/\/ shader. By making use of linear texture sampling, we can produce similar output\n        \/\/ to what would be 9 lookups.\n\n        _paramsDirty = false;\n\n        var multiplier:Number, str:Number = _strengths[_pass];\n        var i:int, count:int = 4;\n\n        if(type == HORIZONTAL) {\n            multiplier = _pixelWidth * str;\n\n            for(i = 0; i < count; i++)\n                _offsets[i] = _horizontalOffsets[i] * multiplier;\n        }\n        else {\n            multiplier = _pixelHeight * str;\n\n            for(i = 0; i < count; i++)\n                _offsets[i] = _verticalOffsets[i] * multiplier;\n        }\n\n        \/\/trace(\"str: \" + str);\n    }\n\n    private function updateStrengths():void {\n        _strengthsDirty = false;\n\n        _strengths.length   = 0;\n        var str:Number      = Math.min(_firstPassStrength, _strength);\n        var sum:Number      = 0;\n\n        while(sum + str < _strength) {\n            _strengths[_strengths.length] = str;\n            sum += str;\n            str *= _strengthIncreaseRatio;\n        }\n\n        var diff:Number = _strength - sum;\n\n        if(diff > 0 || _strengths.length == 0)\n            _strengths[_strengths.length] = diff;\n\n        _strengths.sort(function (a:Number, b:Number):Number { return b - a; });\n\n        \/\/trace(\"strengths: [\" + _strengths + \"], total: \" + _strength);\n    }\n}\n}\n","subject":"Debug messages removed","message":"Debug messages removed\n","lang":"ActionScript","license":"mit","repos":"b005t3r\/Starling-Extension-TextureProcessor"}
{"commit":"630666dc175d469d0b6e9dabb880aeffc2f2d5ee","old_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/PropertyLevelCopyableClass.as","new_file":"dolly-framework\/src\/test\/resources\/dolly\/data\/PropertyLevelCopyableClass.as","old_contents":"package dolly.data {\n\npublic class PropertyLevelCopyableClass {\n\n\t[Copyable]\n\tpublic static var staticProperty1:String = \"Value of first-level static property 1.\";\n\n\tpublic static var staticProperty2:String = \"Value of first-level static property 2.\";\n\n\t[Cloneable]\n\tprivate var _writableField1:String = \"Value of first-level writable field.\";\n\n\t[Cloneable]\n\tpublic var property1:String = \"Value of first-level public property 1.\";\n\n\tpublic var property2:String = \"Value of first-level public property 2.\";\n\n\tpublic function PropertyLevelCopyableClass() {\n\t}\n\n\t[Copyable]\n\tpublic function get writableField1():String {\n\t\treturn _writableField1;\n\t}\n\n\tpublic function set writableField1(value:String):void {\n\t\t_writableField1 = value;\n\t}\n\n\t[Copyable]\n\tpublic function get readOnlyField1():String {\n\t\treturn \"Value of first-level read-only field.\";\n\t}\n}\n}\n","new_contents":"package dolly.data {\n\npublic class PropertyLevelCopyableClass {\n\n\t[Copyable]\n\tpublic static var staticProperty1:String = \"Value of first-level static property 1.\";\n\n\tpublic static var staticProperty2:String = \"Value of first-level static property 2.\";\n\n\t[Copyable]\n\tprivate var _writableField1:String = \"Value of first-level writable field.\";\n\n\t[Copyable]\n\tpublic var property1:String = \"Value of first-level public property 1.\";\n\n\tpublic var property2:String = \"Value of first-level public property 2.\";\n\n\tpublic function PropertyLevelCopyableClass() {\n\t}\n\n\t[Copyable]\n\tpublic function get writableField1():String {\n\t\treturn _writableField1;\n\t}\n\n\tpublic function set writableField1(value:String):void {\n\t\t_writableField1 = value;\n\t}\n\n\t[Copyable]\n\tpublic function get readOnlyField1():String {\n\t\treturn \"Value of first-level read-only field.\";\n\t}\n}\n}\n","subject":"Fix stupid mistake with metadata names.","message":"Fix stupid mistake with metadata names.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"0f8e77f4c87150ddca3ea2eaa103392c581c0954","old_file":"as3\/com\/netease\/protobuf\/BaseFieldDescriptor.as","new_file":"as3\/com\/netease\/protobuf\/BaseFieldDescriptor.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2011 , Yang Bo All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\npackage com.netease.protobuf {\n\timport flash.errors.IllegalOperationError\n\timport flash.utils.getDefinitionByName;\n\timport flash.utils.IDataInput\n\t\/**\n\t * @private\n\t *\/\n\tpublic class BaseFieldDescriptor implements IFieldDescriptor {\n\t\tpublic var fullName:String\n\t\tprotected var _name:String\n\t\tpublic final function get name():String {\n\t\t\treturn _name\n\t\t}\n\t\tprotected var tag:uint\n\t\tpublic final function get tagNumber():uint {\n\t\t\treturn tag >>> 7\n\t\t}\n\t\tpublic function get type():Class {\n\t\t\tthrow new IllegalOperationError(\"Not Implemented!\")\n\t\t}\n\t\tpublic function readSingleField(input:IDataInput):* {\n\t\t\tthrow new IllegalOperationError(\"Not Implemented!\")\n\t\t}\n\t\tpublic function writeSingleField(output:WritingBuffer, value:*):void {\n\t\t\tthrow new IllegalOperationError(\"Not Implemented!\")\n\t\t}\n\t\tpublic function write(destination:WritingBuffer, source:Message):void {\n\t\t\tthrow new IllegalOperationError(\"Not Implemented!\")\n\t\t}\n\t\tprivate static const ACTIONSCRIPT_KEYWORDS:Object = {\n\t\t\t\"as\" : true,\t\t\"break\" : true,\t\t\"case\" : true,\n\t\t\t\"catch\" : true,\t\t\"class\" : true,\t\t\"const\" : true,\n\t\t\t\"continue\" : true,\t\"default\" : true,\t\"delete\" : true,\n\t\t\t\"do\" : true,\t\t\"else\" : true,\t\t\"extends\" : true,\n\t\t\t\"false\" : true,\t\t\"finally\" : true,\t\"for\" : true,\n\t\t\t\"function\" : true,\t\"if\" : true,\t\t\"implements\" : true,\n\t\t\t\"import\" : true,\t\"in\" : true,\t\t\"instanceof\" : true,\n\t\t\t\"interface\" : true,\t\"internal\" : true,\t\"is\" : true,\n\t\t\t\"native\" : true,\t\"new\" : true,\t\t\"null\" : true,\n\t\t\t\"package\" : true,\t\"private\" : true,\t\"protected\" : true,\n\t\t\t\"public\" : true,\t\"return\" : true,\t\"super\" : true,\n\t\t\t\"switch\" : true,\t\"this\" : true,\t\t\"throw\" : true,\n\t\t\t\"to\" : true,\t\t\"true\" : true,\t\t\"try\" : true,\n\t\t\t\"typeof\" : true,\t\"use\" : true,\t\t\"var\" : true,\n\t\t\t\"void\" : true,\t\t\"while\" : true,\t\t\"with\" : true\n\t\t}\n\t\t\n\t\tpublic function toString():String {\n\t\t\treturn name\n\t\t}\n\n\t\tinternal static function getExtensionByName(\n\t\t\t\tname:String):BaseFieldDescriptor {\n\t\t\tconst fieldPosition:int = name.lastIndexOf('\/')\n\t\t\tif (fieldPosition == -1) {\n\t\t\t\treturn BaseFieldDescriptor(getDefinitionByName(name))\n\t\t\t} else {\n\t\t\t\treturn getDefinitionByName(name.substring(0, fieldPosition))[\n\t\t\t\t\t\tname.substring(fieldPosition + 1)]\n\t\t\t}\n\t\t}\n\t}\n\n}\nfunction regexToUpperCase(matched:String, index:int, whole:String):String {\n\treturn matched.charAt(1).toUpperCase()\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2011 , Yang Bo All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\npackage com.netease.protobuf {\n\timport flash.errors.IllegalOperationError\n\timport flash.utils.getDefinitionByName;\n\timport flash.utils.IDataInput\n\t\/**\n\t * @private\n\t *\/\n\tpublic class BaseFieldDescriptor implements IFieldDescriptor {\n\t\tpublic var fullName:String\n\t\tprotected var _name:String\n\t\tpublic final function get name():String {\n\t\t\treturn _name\n\t\t}\n\t\tprotected var tag:uint\n\t\tpublic final function get tagNumber():uint {\n\t\t\treturn tag >>> 3\n\t\t}\n\t\tpublic function get type():Class {\n\t\t\tthrow new IllegalOperationError(\"Not Implemented!\")\n\t\t}\n\t\tpublic function readSingleField(input:IDataInput):* {\n\t\t\tthrow new IllegalOperationError(\"Not Implemented!\")\n\t\t}\n\t\tpublic function writeSingleField(output:WritingBuffer, value:*):void {\n\t\t\tthrow new IllegalOperationError(\"Not Implemented!\")\n\t\t}\n\t\tpublic function write(destination:WritingBuffer, source:Message):void {\n\t\t\tthrow new IllegalOperationError(\"Not Implemented!\")\n\t\t}\n\t\tprivate static const ACTIONSCRIPT_KEYWORDS:Object = {\n\t\t\t\"as\" : true,\t\t\"break\" : true,\t\t\"case\" : true,\n\t\t\t\"catch\" : true,\t\t\"class\" : true,\t\t\"const\" : true,\n\t\t\t\"continue\" : true,\t\"default\" : true,\t\"delete\" : true,\n\t\t\t\"do\" : true,\t\t\"else\" : true,\t\t\"extends\" : true,\n\t\t\t\"false\" : true,\t\t\"finally\" : true,\t\"for\" : true,\n\t\t\t\"function\" : true,\t\"if\" : true,\t\t\"implements\" : true,\n\t\t\t\"import\" : true,\t\"in\" : true,\t\t\"instanceof\" : true,\n\t\t\t\"interface\" : true,\t\"internal\" : true,\t\"is\" : true,\n\t\t\t\"native\" : true,\t\"new\" : true,\t\t\"null\" : true,\n\t\t\t\"package\" : true,\t\"private\" : true,\t\"protected\" : true,\n\t\t\t\"public\" : true,\t\"return\" : true,\t\"super\" : true,\n\t\t\t\"switch\" : true,\t\"this\" : true,\t\t\"throw\" : true,\n\t\t\t\"to\" : true,\t\t\"true\" : true,\t\t\"try\" : true,\n\t\t\t\"typeof\" : true,\t\"use\" : true,\t\t\"var\" : true,\n\t\t\t\"void\" : true,\t\t\"while\" : true,\t\t\"with\" : true\n\t\t}\n\t\t\n\t\tpublic function toString():String {\n\t\t\treturn name\n\t\t}\n\n\t\tinternal static function getExtensionByName(\n\t\t\t\tname:String):BaseFieldDescriptor {\n\t\t\tconst fieldPosition:int = name.lastIndexOf('\/')\n\t\t\tif (fieldPosition == -1) {\n\t\t\t\treturn BaseFieldDescriptor(getDefinitionByName(name))\n\t\t\t} else {\n\t\t\t\treturn getDefinitionByName(name.substring(0, fieldPosition))[\n\t\t\t\t\t\tname.substring(fieldPosition + 1)]\n\t\t\t}\n\t\t}\n\t}\n\n}\nfunction regexToUpperCase(matched:String, index:int, whole:String):String {\n\treturn matched.charAt(1).toUpperCase()\n}\n","subject":"\u4fee\u590dbug\uff1atagID\u5e94\u8be5\u53f3\u79fb3\u4f4d","message":"\u4fee\u590dbug\uff1atagID\u5e94\u8be5\u53f3\u79fb3\u4f4d\n","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"da7d4afda359a541b04717346aae7b181437196c","old_file":"src\/com\/kemsky\/support\/isNaNFast.as","new_file":"src\/com\/kemsky\/support\/isNaNFast.as","old_contents":"package com.kemsky.support\n{\n    \/**\n     * Faster alternative to isNaN()\n     * @private\n     *\/\n    public function isNaNFast(target:*):Boolean\n    {\n        return !(target <= 0) && !(target > 0);\n    }\n\n}\n","new_contents":"package com.kemsky.support\n{\n    \/**\n     * Faster alternative to isNaN()\n     * Useless in fact, function call is more expensive than isNaN\n     * @private\n     *\/\n    public function isNaNFast(target:*):Boolean\n    {\n        return !(target <= 0) && !(target > 0);\n    }\n\n}\n","subject":"replace isNaN","message":"replace isNaN\n","lang":"ActionScript","license":"mit","repos":"kemsky\/stream"}
{"commit":"5c1d8baccb5d11f91dd5bcc285560796ce5b690e","old_file":"test\/src\/TestKLine.as","new_file":"test\/src\/TestKLine.as","old_contents":"package\n{\n\timport flash.display.Graphics;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFormat;\n\timport flash.utils.Timer;\n\timport flash.utils.getTimer;\n\t\n\t\/**\n\t * ...\n\t * @author lizhi\n\t *\/\n\tpublic class TestKLine extends Sprite\n\t{\n\t\tprivate var datas:Array = [];\n\t\tprivate var kline:Sprite = new Sprite;\n\t\tprivate var labelTF:TextField = new TextField;\n\t\tprivate var ox:Number = 80;\n\t\tprivate var ox2:Number = 200;\n\t\tprivate var oy:Number = 30;\n\t\tpublic function TestKLine()\n\t\t{\n\t\t\tCONFIG::js_only{\n\t\t\tSpriteFlexjs.autoSize = true;\n\t\t\t}\n\t\t\tstage.loaderInfo.parameters;\n\t\t\tlabelTF.defaultTextFormat=new TextFormat(\"Courier New\",24);\n\t\t\tlabelTF.background = true;\n\t\t\tlabelTF.backgroundColor = 0xdb5f4a;\n\t\t\tlabelTF.textColor = 0xffffff;\n\t\t\tlabelTF.autoSize = \"left\";\n\t\t\tstage.addEventListener(Event.RESIZE, resize);\n\t\t\tvar loader:URLLoader = new URLLoader;\n\t\t\tloader.addEventListener(Event.COMPLETE, loader_complete_all);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, loader_ioError);\n\t\t\tloader.load(new URLRequest(\"http:\/\/121.43.100.114:9095\/getAllMobilePrice.do?pcode=XTAG100G&v=\"+Math.random()));\n\t\t\taddChild(kline);\n\t\t\tkline.y = oy;\n\t\t\t\/\/update();\n\t\t}\n\t\t\n\t\tprivate function loader_ioError(e:IOErrorEvent):void \n\t\t{\n\t\t\ttrace(e);\n\t\t\tloader_complete_all(null);\n\t\t}\n\t\t\n\t\tprivate function timer_timer(e:TimerEvent):void \n\t\t{\n\t\t\tvar loader:URLLoader = new URLLoader;\n\t\t\tloader.addEventListener(Event.COMPLETE, loader_complete);\n\t\t\tloader.load(new URLRequest(\"http:\/\/121.43.100.114:9095\/getNewMobilePrice.do?pcode=XTAG100G&v=\"+Math.random()));\n\t\t\t\/\/todo del\n\t\t\t\/\/addData(10*Math.random());\n\t\t\t\/\/update();\n\t\t}\n\t\tprivate function loader_complete_all(e:Event):void \n\t\t{\n\t\t\tif(e)\n\t\t\tvar loader:URLLoader = e.currentTarget as URLLoader;\n\t\t\tif (loader){\n\t\t\t\tvar obj:Object = JSON.parse(loader.data + \"\");\n\t\t\t\tfor each(var o:Object in obj[\"content\"]){\n\t\t\t\t\tvar d:Number = o[\"price\"];\n\t\t\t\t\taddData(d);\n\t\t\t\t}\n\t\t\t\tupdate();\n\t\t\t}\n\t\t\tvar timer:Timer = new Timer(5000);\n\t\t\ttimer.addEventListener(TimerEvent.TIMER, timer_timer);\n\t\t\ttimer.start();\n\t\t}\n\t\tprivate function loader_complete(e:Event):void \n\t\t{\n\t\t\tvar loader:URLLoader = e.currentTarget as URLLoader;\n\t\t\tvar obj:Object = JSON.parse(loader.data+\"\");\n\t\t\tvar d:Number = obj[\"content\"][\"price\"];\n\t\t\taddData(d);\n\t\t\tupdate();\n\t\t}\n\t\t\n\t\tprivate function addData(data:Number):void{\n\t\t\tdatas.unshift(data);\n\t\t\tif (datas.length > 120){\n\t\t\t\tdatas.length = 120;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function resize(e:Event):void \n\t\t{\n\t\t\tupdate();\n\t\t}\n\t\t\n\t\tprivate function update():void{\n\t\t\tvar min:Number = 1000;\n\t\t\tvar max:Number =-1000;\n\t\t\tfor each(var d:Number in datas){\n\t\t\t\tif (d<min){\n\t\t\t\t\tmin = d;\n\t\t\t\t}\n\t\t\t\tif (d > max){\n\t\t\t\t\tmax = d;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar w:Number = stage.stageWidth;\n\t\t\tvar w2:Number = (w - ox2) \/ 120;\n\t\t\t\n\t\t\tkline.removeChildren();\n\t\t\tkline.graphics.clear();\n\t\t\tkline.graphics.lineStyle(0,0x555555);\n\t\t\t\/\/trace(min, max);\n\t\t\tvar s:Number = 0.05;\n\t\t\twhile (true){\n\t\t\t\tvar minV:Number = Math.floor(min \/ s);\/\/ * s;\n\t\t\t\tvar maxV:Number = Math.ceil(max \/ s);\/\/ * s;\n\t\t\t\tvar numline:int = maxV - minV;\n\t\t\t\tif (numline < 4){\n\t\t\t\t\tfor (; numline < 3;numline++ ){\n\t\t\t\t\t\tif ((numline%2)==0){\n\t\t\t\t\t\t\tminV -= 1;\n\t\t\t\t\t\t}else{\n\t\t\t\t\t\t\tmaxV += 1;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar h:Number =  (stage.stageHeight - 2 * oy) \/ numline;\n\t\t\t\t\tfor (var i:int = 0; i <= numline; i++ ){\n\t\t\t\t\t\tvar y:Number = getY(minV + i, minV, maxV, s, h);\n\t\t\t\t\t\tdrawDashLine(kline.graphics, 0, y, w-ox, y,2);\n\t\t\t\t\t\tvar tf:TextField = new TextField;\n\t\t\t\t\t\ttf.defaultTextFormat=new TextFormat(\"Courier New\",24);\n\t\t\t\t\t\ttf.autoSize = \"left\";\n\t\t\t\t\t\tkline.addChild(tf);\n\t\t\t\t\t\ttf.text = \"\"+((minV + i)*s).toFixed(2);\n\t\t\t\t\t\ttf.y = y-tf.height\/2;\n\t\t\t\t\t\ttf.x = w-ox;\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\ts += .5;\n\t\t\t}\n\t\t\tkline.graphics.lineStyle(0, 0xdb5f4a);\n\t\t\tfor (i = 0; i < datas.length; i++ ){\n\t\t\t\td = datas[i];\n\t\t\t\ty = getY(d\/s, minV, maxV, s, h);\n\t\t\t\tvar x:Number = w - i * w2-ox2;\n\t\t\t\tif(i==0){\n\t\t\t\t\tkline.graphics.moveTo(x + ox2-ox, y);\n\t\t\t\t\tkline.addChild(labelTF);\n\t\t\t\t\tlabelTF.y = y - labelTF.height \/ 2;\n\t\t\t\t\tlabelTF.x = w - ox;\n\t\t\t\t\tlabelTF.text = d.toFixed(2) + \"\";\n\t\t\t\t}\n\t\t\t\tkline.graphics.lineTo(x, y);\n\t\t\t\tif (x < 0){\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getY(v:Number, min:Number, max:Number,s:Number,h:Number):Number{\n\t\t\treturn (max - v)  * h;\n\t\t}\n\t\t\n\t\tprivate function drawDashLine(ctx:Graphics, x1:Number, y1:Number, x2:Number, y2:Number, dashLen:Number=5):void\n\t\t{\n\t\t\tvar xpos:Number = x2 - x1;\/\/\u5f97\u5230\u6a2a\u5411\u7684\u9ad8\u5ea6;\n\t\t\tvar ypos:Number = y2 - y1; \/\/\u5f97\u5230\u7eb5\u5411\u7684\u9ad8\u5ea6;\n\t\t\tvar numDashes:Number = Math.floor(Math.sqrt(xpos * xpos + ypos * ypos) \/ dashLen);\n\t\t\t\/\/\u5229\u7528\u6b63\u5207\u83b7\u53d6\u659c\u8fb9\u7684\u957f\u5ea6\u9664\u4ee5\u865a\u7ebf\u957f\u5ea6\uff0c\u5f97\u5230\u8981\u5206\u4e3a\u591a\u5c11\u6bb5;\n\t\t\tfor (var i:int = 0; i < numDashes; i++)\n\t\t\t{\n\t\t\t\tif (i % 2 === 0)\n\t\t\t\t{\n\t\t\t\t\tctx.moveTo(x1 + (xpos \/ numDashes) * i, y1 + (ypos \/ numDashes) * i);\n\t\t\t\t\t\t\/\/\u6709\u4e86\u6a2a\u5411\u5bbd\u5ea6\u548c\u591a\u5c11\u6bb5\uff0c\u5f97\u51fa\u6bcf\u4e00\u6bb5\u662f\u591a\u957f\uff0c\u8d77\u70b9 + \u6bcf\u6bb5\u957f\u5ea6 * i = \u8981\u7ed8\u5236\u7684\u8d77\u70b9\uff1b\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tctx.lineTo(x1 + (xpos \/ numDashes) * i, y1 + (ypos \/ numDashes) * i);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\n\t}\n\n}","new_contents":"package\n{\n\timport flash.display.Graphics;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFormat;\n\timport flash.utils.Timer;\n\timport flash.utils.getTimer;\n\t\n\t\/**\n\t * ...\n\t * @author lizhi\n\t *\/\n\tpublic class TestKLine extends Sprite\n\t{\n\t\tprivate var datas:Array = [];\n\t\tprivate var kline:Sprite = new Sprite;\n\t\tprivate var labelTF:TextField = new TextField;\n\t\tprivate var ox:Number = 80;\n\t\tprivate var ox2:Number = 200;\n\t\tprivate var oy:Number = 30;\n\t\tpublic function TestKLine()\n\t\t{\n\t\t\tCONFIG::js_only{\n\t\t\tSpriteFlexjs.autoSize = true;\n\t\t\t}\n\t\t\tstage.loaderInfo.parameters;\n\t\t\tlabelTF.defaultTextFormat=new TextFormat(\"Courier New\",24);\n\t\t\tlabelTF.background = true;\n\t\t\tlabelTF.backgroundColor = 0xdb5f4a;\n\t\t\tlabelTF.textColor = 0xffffff;\n\t\t\tlabelTF.autoSize = \"left\";\n\t\t\tstage.addEventListener(Event.RESIZE, resize);\n\t\t\tvar loader:URLLoader = new URLLoader;\n\t\t\tloader.addEventListener(Event.COMPLETE, loader_complete_all);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, loader_ioError);\n\t\t\tloader.load(new URLRequest(\"http:\/\/121.43.100.114:9095\/getAllMobilePrice.do?pcode=XTAG100G&v=\"+Math.random()));\n\t\t\taddChild(kline);\n\t\t\tkline.y = oy;\n\t\t\t\/\/update();\n\t\t}\n\t\t\n\t\tprivate function loader_ioError(e:IOErrorEvent):void \n\t\t{\n\t\t\ttrace(e);\n\t\t\tloader_complete_all(null);\n\t\t}\n\t\t\n\t\tprivate function timer_timer(e:TimerEvent):void \n\t\t{\n\t\t\tvar loader:URLLoader = new URLLoader;\n\t\t\tloader.addEventListener(Event.COMPLETE, loader_complete);\n\t\t\tloader.load(new URLRequest(\"http:\/\/121.43.100.114:9095\/getNewMobilePrice.do?pcode=XTAG100G&v=\"+Math.random()));\n\t\t\t\/\/todo del\n\t\t\t\/\/addData(10*Math.random());\n\t\t\t\/\/update();\n\t\t}\n\t\tprivate function loader_complete_all(e:Event):void \n\t\t{\n\t\t\tif(e)\n\t\t\tvar loader:URLLoader = e.currentTarget as URLLoader;\n\t\t\tif (loader){\n\t\t\t\tvar obj:Object = JSON.parse(loader.data + \"\");\n\t\t\t\tfor each(var o:Object in obj[\"content\"]){\n\t\t\t\t\tvar d:Number = o[\"price\"];\n\t\t\t\t\taddData(d);\n\t\t\t\t}\n\t\t\t\tupdate();\n\t\t\t}\n\t\t\tvar timer:Timer = new Timer(5000);\n\t\t\ttimer.addEventListener(TimerEvent.TIMER, timer_timer);\n\t\t\ttimer.start();\n\t\t}\n\t\tprivate function loader_complete(e:Event):void \n\t\t{\n\t\t\tvar loader:URLLoader = e.currentTarget as URLLoader;\n\t\t\tvar obj:Object = JSON.parse(loader.data+\"\");\n\t\t\tvar d:Number = obj[\"content\"][\"price\"];\n\t\t\taddData(d);\n\t\t\tupdate();\n\t\t}\n\t\t\n\t\tprivate function addData(data:Number):void{\n\t\t\tdatas.unshift(data);\n\t\t\tif (datas.length > 120){\n\t\t\t\tdatas.length = 120;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function resize(e:Event):void \n\t\t{\n\t\t\tupdate();\n\t\t}\n\t\t\n\t\tprivate function update():void{\n\t\t\tvar min:Number = 1000;\n\t\t\tvar max:Number =-1000;\n\t\t\tfor each(var d:Number in datas){\n\t\t\t\tif (d<min){\n\t\t\t\t\tmin = d;\n\t\t\t\t}\n\t\t\t\tif (d > max){\n\t\t\t\t\tmax = d;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar w:Number = stage.stageWidth;\n\t\t\tvar w2:Number = (w - ox2) \/ 120;\n\t\t\t\n\t\t\tkline.removeChildren();\n\t\t\tkline.graphics.clear();\n\t\t\tkline.graphics.lineStyle(0,0x555555);\n\t\t\t\/\/trace(min, max);\n\t\t\tvar s:Number = 0.05;\n\t\t\twhile (true){\n\t\t\t\tvar minV:Number = Math.floor(min \/ s);\/\/ * s;\n\t\t\t\tvar maxV:Number = Math.ceil(max \/ s);\/\/ * s;\n\t\t\t\tvar numline:int = maxV - minV;\n\t\t\t\tif (numline < 4){\n\t\t\t\t\tfor (; numline < 3;numline++ ){\n\t\t\t\t\t\tif ((numline%2)==0){\n\t\t\t\t\t\t\tminV -= 1;\n\t\t\t\t\t\t}else{\n\t\t\t\t\t\t\tmaxV += 1;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar h:Number =  int((stage.stageHeight - 2 * oy) \/ numline);\n\t\t\t\t\tfor (var i:int = 0; i <= numline; i++ ){\n\t\t\t\t\t\tvar y:Number = getY(minV + i, minV, maxV, s, h);\n\t\t\t\t\t\tdrawDashLine(kline.graphics, 0, y, w-ox, y,2);\n\t\t\t\t\t\tvar tf:TextField = new TextField;\n\t\t\t\t\t\ttf.defaultTextFormat=new TextFormat(\"Courier New\",24);\n\t\t\t\t\t\ttf.autoSize = \"left\";\n\t\t\t\t\t\tkline.addChild(tf);\n\t\t\t\t\t\ttf.text = \"\"+((minV + i)*s).toFixed(2);\n\t\t\t\t\t\ttf.y = y-tf.height\/2;\n\t\t\t\t\t\ttf.x = w-ox;\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\ts += .5;\n\t\t\t}\n\t\t\tkline.graphics.lineStyle(0, 0xdb5f4a);\n\t\t\tfor (i = 0; i < datas.length; i++ ){\n\t\t\t\td = datas[i];\n\t\t\t\ty = getY(d\/s, minV, maxV, s, h);\n\t\t\t\tvar x:Number = w - i * w2-ox2;\n\t\t\t\tif(i==0){\n\t\t\t\t\tkline.graphics.moveTo(x + ox2-ox, y);\n\t\t\t\t\tkline.addChild(labelTF);\n\t\t\t\t\tlabelTF.y = y - labelTF.height \/ 2;\n\t\t\t\t\tlabelTF.x = w - ox;\n\t\t\t\t\tlabelTF.text = d.toFixed(2) + \"\";\n\t\t\t\t}\n\t\t\t\tkline.graphics.lineTo(x, y);\n\t\t\t\tif (x < 0){\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getY(v:Number, min:Number, max:Number,s:Number,h:Number):Number{\n\t\t\treturn Math.round((max - v)  * h)+.5;\n\t\t}\n\t\t\n\t\tprivate function drawDashLine(ctx:Graphics, x1:Number, y1:Number, x2:Number, y2:Number, dashLen:Number=5):void\n\t\t{\n\t\t\tvar xpos:Number = x2 - x1;\/\/\u5f97\u5230\u6a2a\u5411\u7684\u9ad8\u5ea6;\n\t\t\tvar ypos:Number = y2 - y1; \/\/\u5f97\u5230\u7eb5\u5411\u7684\u9ad8\u5ea6;\n\t\t\tvar numDashes:Number = Math.floor(Math.sqrt(xpos * xpos + ypos * ypos) \/ dashLen);\n\t\t\t\/\/\u5229\u7528\u6b63\u5207\u83b7\u53d6\u659c\u8fb9\u7684\u957f\u5ea6\u9664\u4ee5\u865a\u7ebf\u957f\u5ea6\uff0c\u5f97\u5230\u8981\u5206\u4e3a\u591a\u5c11\u6bb5;\n\t\t\tfor (var i:int = 0; i < numDashes; i++)\n\t\t\t{\n\t\t\t\tif (i % 2 === 0)\n\t\t\t\t{\n\t\t\t\t\tctx.moveTo(x1 + (xpos \/ numDashes) * i, y1 + (ypos \/ numDashes) * i);\n\t\t\t\t\t\t\/\/\u6709\u4e86\u6a2a\u5411\u5bbd\u5ea6\u548c\u591a\u5c11\u6bb5\uff0c\u5f97\u51fa\u6bcf\u4e00\u6bb5\u662f\u591a\u957f\uff0c\u8d77\u70b9 + \u6bcf\u6bb5\u957f\u5ea6 * i = \u8981\u7ed8\u5236\u7684\u8d77\u70b9\uff1b\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tctx.lineTo(x1 + (xpos \/ numDashes) * i, y1 + (ypos \/ numDashes) * i);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\n\t}\n\n}","subject":"test kline update","message":"test kline update\n","lang":"ActionScript","license":"mit","repos":"matrix3d\/spriteflexjs,matrix3d\/spriteflexjs"}
{"commit":"19febb579adabc379bbb078c28d1afabf217dd38","old_file":"vivified\/core\/vivi_initialize.as","new_file":"vivified\/core\/vivi_initialize.as","old_contents":"\/* Vivified\n * Copyright (C) 2007 Benjamin Otte <otte@gnome.org>\n *\n * This library is free software; you can redistribute it and\/or\n * modify it under the terms of the GNU Lesser General Public\n * License as published by the Free Software Foundation; either\n * version 2.1 of the License, or (at your option) any later version.\n * \n * This library is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n * Lesser General Public License for more details.\n * \n * You should have received a copy of the GNU Lesser General Public\n * License along with this library; if not, write to the Free Software\n * Foundation, Inc., 51 Franklin Street, Fifth Floor, \n * Boston, MA  02110-1301  USA\n *\/\n\n\/*** general objects ***\/\n\nWrap = function () {};\nWrap.prototype = {};\nWrap.prototype.toString = Native.wrap_toString;\n\nFrame = function () extends Wrap {};\nFrame.prototype = new Wrap ();\nFrame.prototype.addProperty (\"code\", Native.frame_code_get, null);\nFrame.prototype.addProperty (\"name\", Native.frame_name_get, null);\nFrame.prototype.addProperty (\"next\", Native.frame_next_get, null);\n\n\/*** breakpoints ***\/\n\nBreakpoint = function () extends Native.Breakpoint {\n  super ();\n  Breakpoint.list.push (this);\n};\nBreakpoint.list = new Array ();\nBreakpoint.prototype.addProperty (\"active\", Native.breakpoint_active_get, Native.breakpoint_active_set);\n\n\/*** information about the player ***\/\n\nPlayer = {};\nPlayer.addProperty (\"frame\", Native.player_frame_get, null);\n\n\/*** commands available for debugging ***\/\n\nCommands = new Object ();\nCommands.print = Native.print;\nCommands.error = Native.error;\nCommands.r = Native.run;\nCommands.run = Native.run;\nCommands.halt = Native.stop;\nCommands.stop = Native.stop;\nCommands.s = Native.step;\nCommands.step = Native.step;\nCommands.reset = Native.reset;\nCommands.restart = function () {\n  Commands.reset ();\n  Commands.run ();\n};\nCommands.quit = Native.quit;\n\/* can't use \"break\" as a function name, it's a keyword in JS *\/\nCommands.add = function (name) {\n  if (name == undefined) {\n    Commands.error (\"add command requires a function name\");\n    return undefined;\n  }\n  var ret = new Breakpoint ();\n  ret.onStartFrame = function (frame) {\n    if (frame.name != name)\n      return false;\n\n    Commands.print (\"Breakpoint: function \" + name + \" called\");\n    Commands.print (\"  \" + frame);\n    return true;\n  };\n  ret.toString = function () {\n    return \"function call \" + name;\n  };\n};\nCommands.list = function () {\n  var a = Breakpoint.list;\n  var i;\n  for (i = 0; i < a.length; i++) {\n    Commands.print (i + \": \" + a[i]);\n  }\n};\nCommands.del = function (id) {\n  var a = Breakpoint.list;\n  if (id == undefined) {\n    while (a[0])\n      Commands.del (0);\n  }\n  var b = a[id];\n  a.splice (id, 1);\n  b.active = false;\n};\nCommands.delete = Commands.del;\n","new_contents":"\/* Vivified\n * Copyright (C) 2007 Benjamin Otte <otte@gnome.org>\n *\n * This library is free software; you can redistribute it and\/or\n * modify it under the terms of the GNU Lesser General Public\n * License as published by the Free Software Foundation; either\n * version 2.1 of the License, or (at your option) any later version.\n * \n * This library is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n * Lesser General Public License for more details.\n * \n * You should have received a copy of the GNU Lesser General Public\n * License along with this library; if not, write to the Free Software\n * Foundation, Inc., 51 Franklin Street, Fifth Floor, \n * Boston, MA  02110-1301  USA\n *\/\n\n\/*** general objects ***\/\n\nWrap = function () {};\nWrap.prototype = {};\nWrap.prototype.toString = Native.wrap_toString;\n\nFrame = function () extends Wrap {};\nFrame.prototype = new Wrap ();\nFrame.prototype.addProperty (\"code\", Native.frame_code_get, null);\nFrame.prototype.addProperty (\"name\", Native.frame_name_get, null);\nFrame.prototype.addProperty (\"next\", Native.frame_next_get, null);\n\n\/*** breakpoints ***\/\n\nBreakpoint = function () extends Native.Breakpoint {\n  super ();\n  Breakpoint.list.push (this);\n};\nBreakpoint.list = new Array ();\nBreakpoint.prototype.addProperty (\"active\", Native.breakpoint_active_get, Native.breakpoint_active_set);\n\n\/*** information about the player ***\/\n\nPlayer = {};\nPlayer.addProperty (\"frame\", Native.player_frame_get, null);\n\n\/*** commands available for debugging ***\/\n\nCommands = new Object ();\nCommands.print = Native.print;\nCommands.error = Native.error;\nCommands.r = Native.run;\nCommands.run = Native.run;\nCommands.halt = Native.stop;\nCommands.stop = Native.stop;\nCommands.s = Native.step;\nCommands.step = Native.step;\nCommands.reset = Native.reset;\nCommands.restart = function () {\n  Commands.reset ();\n  Commands.run ();\n};\nCommands.quit = Native.quit;\n\/* can't use \"break\" as a function name, it's a keyword in JS *\/\nCommands.add = function (name) {\n  if (name == undefined) {\n    Commands.error (\"add command requires a function name\");\n    return undefined;\n  }\n  var ret = new Breakpoint ();\n  ret.onStartFrame = function (frame) {\n    if (frame.name != name)\n      return false;\n\n    Commands.print (\"Breakpoint: function \" + name + \" called\");\n    Commands.print (\"  \" + frame);\n    return true;\n  };\n  ret.toString = function () {\n    return \"function call \" + name;\n  };\n  return ret;\n};\nCommands.list = function () {\n  var a = Breakpoint.list;\n  var i;\n  for (i = 0; i < a.length; i++) {\n    Commands.print (i + \": \" + a[i]);\n  }\n};\nCommands.del = function (id) {\n  var a = Breakpoint.list;\n  if (id == undefined) {\n    while (a[0])\n      Commands.del (0);\n  }\n  var b = a[id];\n  a.splice (id, 1);\n  b.active = false;\n};\nCommands.delete = Commands.del;\n","subject":"return the breakpoint that was added from Commands.add()","message":"return the breakpoint that was added from Commands.add()\n","lang":"ActionScript","license":"lgpl-2.1","repos":"freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec"}
{"commit":"60217f11d9d8643910bad1934a41ca054b12aae4","old_file":"src\/as\/com\/threerings\/util\/NetUtil.as","new_file":"src\/as\/com\/threerings\/util\/NetUtil.as","old_contents":"package com.threerings.util {\n\nimport flash.net.URLRequest;\n\/\/import flash.net.navigateToURL; \/\/ function import\n\npublic class NetUtil\n{\n    \/**\n     * Convenience method to load a web page in the browser window without\n     * having to worry about SecurityErrors in various conditions.\n     *\n     * @return true if the url was unable to be loaded.\n     *\/\n    public static function navigateToURL (\n            url :String, preferSameWindowOrTab :Boolean = true) :Boolean\n    {\n        var ureq :URLRequest = new URLRequest(url);\n        if (preferSameWindowOrTab) {\n            try {\n                flash.net.navigateToURL(ureq, \"_self\");\n                return true;\n            } catch (err :SecurityError) {\n                \/\/ ignore; fall back to using a blank window, below...\n            }\n        }\n\n        \/\/ open in a blank window\n        try {\n            flash.net.navigateToURL(ureq);\n            return true;\n        } catch (err :SecurityError) {\n            Log.getLog(NetUtil).warning(\n                \"Unable to navigate to URL [e=\" + err + \"].\");\n        }\n\n        return false; \/\/ failure!\n    }\n}\n}\n","new_contents":"package com.threerings.util {\n\nimport flash.net.URLRequest;\n\/\/import flash.net.navigateToURL; \/\/ function import\n\npublic class NetUtil\n{\n    \/**\n     * Convenience method to load a web page in the browser window without\n     * having to worry about SecurityErrors in various conditions.\n     *\n     * @return true if the url was able to be loaded.\n     *\/\n    public static function navigateToURL (\n            url :String, preferSameWindowOrTab :Boolean = true) :Boolean\n    {\n        var ureq :URLRequest = new URLRequest(url);\n        if (preferSameWindowOrTab) {\n            try {\n                flash.net.navigateToURL(ureq, \"_self\");\n                return true;\n            } catch (err :SecurityError) {\n                \/\/ ignore; fall back to using a blank window, below...\n            }\n        }\n\n        \/\/ open in a blank window\n        try {\n            flash.net.navigateToURL(ureq);\n            return true;\n        } catch (err :SecurityError) {\n            Log.getLog(NetUtil).warning(\n                \"Unable to navigate to URL [e=\" + err + \"].\");\n        }\n\n        return false; \/\/ failure!\n    }\n}\n}\n","subject":"fix comment to reflect reality","message":"fix comment to reflect reality\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4590 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"f04d06dd60b79bb994d3df785cd41e6f35a8089f","old_file":"utils\/peephole.as","new_file":"utils\/peephole.as","old_contents":"\/* -*- java-mode -*- *\/\n\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2004-2006\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\n\/* Generate peephole optimization state tables from a description.\n\n     peepspec ::= peep*\n     peep     ::= pattern guard? action\n     pattern  ::= \"pattern\" ident (\";\" ident)* eol\n     guard    ::= expr\n     action   ::= expr (\";\" expr)\n     expr     ::= token+\n     token    ::= any C++ token valid in an expression\n                | $integer.integer\n     ident    ::= C++ identifier\n     eol      ::= newline or end-of-file\n\n   The idea is that the identifiers in the pattern are opcode values that\n   are resolved at compile time and which drive the peephole optimizer\n   state machine.  The guard is evaluated in case there are side conditions\n   apart from the opcode values; it must be a C++ expression.  The action\n   represents individual instruction words that replace the instructions\n   matched by the pattern.\n\n   The syntax $n.m refers to the m'th word of the n'th matched instruction.\n\n   The guard will normally be evaluated zero or one times, but it would\n   be good not to depend on that.\n\n   For example (this one has only one instruction in the action)\n\n     pattern  OP_getlocal ; OP_getlocal ; OP_getlocal\n     guard    $0.1 < 1024 && $1.1 < 1024 && $2.1 < 1024\n     action   OP_get2locals ; (($2.1 << 20) | ($1.1 << 10) | $0.1)\n\n   Continuation lines are allowed, they start with '*' in the first column.\n\n   Comment lines start with \/\/.  Comment lines and blank lines are ignored\n   everywhere before continuation lines are resolved.\n\n   Restrictions:\n\n   - The action cannot introduce more words than the instruction originally\n     occupied  (it would not be hard to lift this restriction). \n\n   - Lookupswitch may not appear in these patterns\n\n   - Any PC-relative branch instruction must be the last in the pattern as\n     well as in the replacement code\n\n *\/\n   \npackage peephole \n{\n    import avmplus.*;\n\n    class Pattern\n    {\n\tvar P, G, A;\n\tfunction Pattern(P, G, A) {\n\t    this.P = P;\n\t    this.G = G;\n\t    this.A = A;\n\t}\n    }\n\n    function assert(cond) {\n        if (!cond)\n            throw new Error(\"Assertion failed\");\n    }\n\n    function cleanup(lines) {\n\tvar j = 0;\n\tvar first = true;\n\tfor ( var i=0, limit=lines.length ; i < limit ; i++ ) {\n\t    if (\/^\\s*$\/.test(lines[i]))\n\t\tcontinue;\n\t    if (\/^\\s*\\\/\\\/\/.test(lines[i]))\n\t\tcontinue;\n\t    assert(\/^(\\*|pattern\\s+|guard\\s+|action\\s+)\/.test(lines[i]));\n\t    if (lines[i].charAt(0) == '*') {\n\t\tassert(!first);\n\t\tlines[j] += lines[i].substring(1);\n\t\tcontinue;\n\t    }\n\t    lines[j++] = lines[i];\n\t    first = false;\n\t}\n\tlines.length = j;\n\treturn lines;\n    }\n\n    function patterns(lines) {\n\tvar output = [];\n\tvar P = null;\n\tvar G = null;\n\tvar A = null;\n\tvar res;\n\tfor ( var i=0, limit=lines.length ; i < limit ; i++ ) {\n\t    var L = lines[i];\n\t    if (P == null) {\n\t\tres = \/^pattern\\s+(.*)$\/.exec(L);\n\t\tassert(res != null);\n\t\tP = res[1].split(\/\\s*;\\s*\/);\n\t\tcontinue;\n\t    }\n\n\t    if (G == null) {\n\t\tres = \/^guard\\s+(.*)$\/.exec(L);\n\t\tif (res != null) {\n\t\t    G = res[1];\n\t\t    continue;\n\t\t}\n\t    }\n\n\t    if (A == null) {\n\t\tres = \/^action\\s+(.*)$\/.exec(L);\n\t\tassert(res != null);\n\t\tA = res[1].split(\/\\s*;\\s*\/);\n\t    }\n\n\t    assert( P != null && A != null );\n\t    output.push(new Pattern(P, G, A));\n\t    P = G = A = null;\n\t} \n\treturn output;\n    }\n\n    function printT(x) {\n\tvar s = \"{\";\n\tfor ( var i in x ) {\n\t    if (i == \"toString\") continue;\n\t    s += i + \": \" + x[i] + \", \";\n\t}\n\ts += \"}\";\n\treturn s;\n    }\n\n    function build(patterns) {\n\tvar T = { toString: function () { return printT(this); } };\n\tfor ( var i=0, ilimit=patterns.length ; i < ilimit ; i++ ) {\n\t    var p = patterns[i];\n\t    var container = T;\n\t    for ( var j=0, jlimit=p.P.length ; j < jlimit ; j++ ) {\n\t\tif (!(p.P[j] in container))\n\t\t    container[p.P[j]] = { toString: function () { return printT(this); } };\n\t\tcontainer = container[p.P[j]];\n\t    }\n\t    if (!(\"actions\" in container))\n\t\tcontainer.actions = [];\n\t    container.actions.push(p);\n\t}\n\treturn T;\n    }\n\n    function generate(toplevel) {\n\tvar initial = [];\n\tfor ( var n in toplevel ) {\n\t    if (n == \"actions\" || n == \"toString\")\n\t\tcontinue;\n\t    initial.push({name: n, state: expand(toplevel[n])});\n\t}\n\treturn initial;\n    }\n\n    function display(container, sofar) {\n\tif (container.actions) {\n\t    var s = \"\";\n\t    for ( var p=sofar ; p != null ; p=p.next )\n\t\ts = s + p.name + \" \";\n\t    print(s);\n\t}\n\tfor (var n in container) {\n\t    if (n == \"actions\" || n == \"toString\")\n\t\tcontinue;\n\t    display(container[n], { name: n, next: sofar });\n\t}\n    }\n\n    if (System.argv.length != 2) {\n        print(\"Usage: peephole inputfile outputfile\");\n        System.exit(1);\n    }\n\n    var T = build(patterns(cleanup(File.read(System.argv[0]).split(\"\\n\"))));\n    print(String(T));\n    display(T, null);\n}\n","new_contents":"\/* -*- java-mode -*- *\/\n\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2004-2006\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\n\/* Generate peephole optimization state tables from a description.\n\n     peepspec ::= peep*\n     peep     ::= pattern guard? action\n     pattern  ::= \"pattern\" ident (\";\" ident)* eol\n     guard    ::= expr\n     action   ::= expr (\";\" expr)\n     expr     ::= token+\n     token    ::= any C++ token valid in an expression\n                | $integer.integer\n     ident    ::= C++ identifier\n     eol      ::= newline or end-of-file\n\n   Identifiers in the pattern must be opcode names; these are resolved at \n   compile time and the peephole optimizer state machine uses them to\n   transition from one state to another.  The guard is evaluated in case \n   there are side conditions apart from the opcode values; the guard must \n   be a C++ expression.  The action represents individual instruction\n   words that replace the instructions matched by the pattern; each word\n   should be a C++ expression.\n\n   The syntax $n.m refers to the m'th word of the n'th matched instruction.\n   It can be used in the guard and action.\n\n   The guard will be evaluated zero or one times per match.  (The current\n   implementation only invokes a guard after longer matches have failed,\n   so zero times is typical - you can't track state machine progress by\n   having side effects in the guard.)\n\n   For example (this one has only one instruction in the action):\n\n     pattern  OP_getlocal ; OP_getlocal ; OP_getlocal\n     guard    $0.1 < 1024 && $1.1 < 1024 && $2.1 < 1024\n     action   OP_get3locals ; ($2.1 << 20) | ($1.1 << 10) | $0.1\n\n   Continuation lines are allowed, they start with '*' in the first column.\n   The continuation line, less its '*', is pasted onto the end of the\n   preceding line.\n\n   Comment lines start with \/\/ (possibly preceded by blanks).  Comment lines\n   and blank lines are ignored everywhere before continuation lines are \n   resolved.  Comments can't follow patterns, guards, or actions on the \n   same line.\n\n   Restrictions (not checked by this program):\n\n   - The action cannot introduce more words than the instruction originally\n     occupied  (it would not be hard to lift this restriction). \n\n   - Lookupswitch must not appear in these patterns.\n\n   - Any PC-relative branch instruction must be the last in the pattern or\n     in the replacement code.\n\n *\/\n   \npackage peephole \n{\n    import avmplus.*;\n\n    class Pattern\n    {\n\tvar P, G, A;\n\tfunction Pattern(P, G, A) {\n\t    this.P = P;\n\t    this.G = G;\n\t    this.A = A;\n\t}\n    }\n\n    function assert(cond) {\n        if (!cond)\n            throw new Error(\"Assertion failed\");\n    }\n\n    function preprocess(lines) {\n\tvar j = 0;\n\tvar first = true;\n\tfor ( var i=0, limit=lines.length ; i < limit ; i++ ) {\n\t    if (\/^\\s*$\/.test(lines[i]))\n\t\tcontinue;\n\t    if (\/^\\s*\\\/\\\/\/.test(lines[i]))\n\t\tcontinue;\n\t    assert(\/^(\\*|pattern\\s+|guard\\s+|action\\s+)\/.test(lines[i]));\n\t    if (lines[i].charAt(0) == '*') {\n\t\tassert(!first);\n\t\tlines[j] += lines[i].substring(1);\n\t\tcontinue;\n\t    }\n\t    lines[j++] = lines[i];\n\t    first = false;\n\t}\n\tlines.length = j;\n\treturn lines;\n    }\n\n    function parse(lines) {\n\tvar output = [];\n\tvar P = null;\n\tvar G = null;\n\tvar A = null;\n\tvar res;\n\tfor ( var i=0, limit=lines.length ; i < limit ; i++ ) {\n\t    var L = lines[i].replace(\/\\$([0-9]+)\\.([0-9]+)\/g, \"I[$1][$2]\");\n\t    if (P == null) {\n\t\tres = \/^pattern\\s+(.*)$\/.exec(L);\n\t\tassert(res != null);\n\t\tP = res[1].split(\/\\s*;\\s*\/);\n\t\tcontinue;\n\t    }\n\n\t    if (G == null) {\n\t\tres = \/^guard\\s+(.*)$\/.exec(L);\n\t\tif (res != null) {\n\t\t    G = res[1];\n\t\t    continue;\n\t\t}\n\t    }\n\n\t    if (A == null) {\n\t\tres = \/^action\\s+(.*)$\/.exec(L);\n\t\tassert(res != null);\n\t\tA = res[1].split(\/\\s*;\\s*\/);\n\t    }\n\n\t    assert( P != null && A != null );\n\t    output.push(new Pattern(P, G, A));\n\t    P = G = A = null;\n\t} \n\treturn output;\n    }\n\n    function build(patterns) {\n\tvar T = {};\n\tfor ( var i=0, ilimit=patterns.length ; i < ilimit ; i++ ) {\n\t    var p = patterns[i];\n\t    var container = T;\n\t    for ( var j=0, jlimit=p.P.length ; j < jlimit ; j++ ) {\n\t\tif (!(p.P[j] in container))\n\t\t    container[p.P[j]] = {};\n\t\tcontainer = container[p.P[j]];\n\t    }\n\t    if (!(\"actions\" in container))\n\t\tcontainer.actions = [];\n\t    container.actions.push(p);\n\t}\n\treturn T;\n    }\n\n    function generate(toplevel) {\n\tvar initial = [];\n\tfor ( var n in toplevel ) {\n\t    if (n == \"actions\" || n == \"toString\")\n\t\tcontinue;\n\t    initial.push({name: n, state: expand(toplevel[n])});\n\t}\n\treturn initial;\n    }\n\n    function display(container, sofar) {\n\tif (container.actions) {\n\t    var s = \"\";\n\t    for ( var p=sofar ; p != null ; p=p.next )\n\t\ts = s + p.name + \" \";\n\t    print(s);\n\t}\n\tfor (var n in container) {\n\t    if (n == \"actions\" || n == \"toString\")\n\t\tcontinue;\n\t    display(container[n], { name: n, next: sofar });\n\t}\n    }\n\n    if (System.argv.length != 2) {\n        print(\"Usage: peephole inputfile outputfile\");\n        System.exit(1);\n    }\n\n    var T = build(parse(preprocess(File.read(System.argv[0]).split(\"\\n\"))));\n    display(T, null);\n}\n","subject":"Work in progress","message":"Work in progress\n","lang":"ActionScript","license":"mpl-2.0","repos":"pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux"}
{"commit":"841849f7ce5d4ca072c96d19af8134f3a12d3d27","old_file":"src\/flash\/tandem\/model\/ApplicationModel.as","new_file":"src\/flash\/tandem\/model\/ApplicationModel.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  tandem. explore your world.\n\/\/  Copyright (c) 2007\u20132008 Daniel Gasienica (daniel@gasienica.ch)\n\/\/\n\/\/  tandem is free software: you can redistribute it and\/or modify\n\/\/  it under the terms of the GNU Affero General Public License as published by\n\/\/  the Free Software Foundation, either version 3 of the License, or\n\/\/  (at your option) any later version.\n\/\/\n\/\/  tandem is distributed in the hope that it will be useful,\n\/\/  but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\/\/  GNU Affero General Public License for more details.\n\/\/\n\/\/  You should have received a copy of the GNU Affero General Public License\n\/\/  along with tandem. If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage tandem.model\n{\n\nimport com.adobe.webapis.flickr.FlickrService;\nimport com.adobe.webapis.flickr.User;\n\nimport flash.events.EventDispatcher;\n\npublic class ApplicationModel extends EventDispatcher\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/ If you don't have this file, please complete settings-sample.as and rename it\n    include \"..\/settings.as\"\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public var service : FlickrService\n    public var photos : Array = []\n    public var user : User = new User()\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  Constructor.\n     *\/\n    public function ApplicationModel()\n    {\n        if ( instance != null )\n            throw new Error( \"Hey, I'm a singleton, please don't instantiate me!\" )\n\n        instance = this\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Method: Access\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private static var instance : ApplicationModel\n\n    public static function getInstance() : ApplicationModel\n    {\n        if ( instance == null )\n            instance = new ApplicationModel()\n\n            return instance\n    }\n}\n\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  tandem. explore your world.\n\/\/  Copyright (c) 2007\u20132008 Daniel Gasienica (daniel@gasienica.ch)\n\/\/\n\/\/  tandem is free software: you can redistribute it and\/or modify\n\/\/  it under the terms of the GNU Affero General Public License as published by\n\/\/  the Free Software Foundation, either version 3 of the License, or\n\/\/  (at your option) any later version.\n\/\/\n\/\/  tandem is distributed in the hope that it will be useful,\n\/\/  but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\/\/  GNU Affero General Public License for more details.\n\/\/\n\/\/  You should have received a copy of the GNU Affero General Public License\n\/\/  along with tandem. If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage tandem.model\n{\n\nimport com.adobe.webapis.flickr.FlickrService;\nimport com.adobe.webapis.flickr.User;\n\nimport flash.events.EventDispatcher;\n\npublic class ApplicationModel extends EventDispatcher\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/ If you don't have this file, please complete settings-sample.as and rename it\n    include \"..\/settings.as\"\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public var service : FlickrService\n    public var photos : Array = []\n    public var user : User = new User()\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  Constructor.\n     *\/\n    public function ApplicationModel(enforcer:SingletonEnforcer)\n    {\n        if (!enforcer)\n            throw new Error(\"Can\u2019t instantiate singleton directly.\" )\n\n        instance = this\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Method: Access\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private static var instance : ApplicationModel\n\n    public static function getInstance() : ApplicationModel\n    {\n        if ( instance == null )\n            instance = new ApplicationModel(new SingletonEnforcer())\n\n            return instance\n    }\n}\n\n}\n\nclass SingletonEnforcer {}\n","subject":"Fix singleton.","message":"Fix singleton.\n","lang":"ActionScript","license":"agpl-3.0","repos":"openzoom\/tandem"}
{"commit":"c812e0d9912f00ed1237bc35d08ddd3080ce9500","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/net\/dataConverters\/LazyCollection.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/net\/dataConverters\/LazyCollection.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.net.dataConverters\n{\n\timport flash.events.Event;\n\timport flash.events.IEventDispatcher;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.data.ICollection;\n\timport org.apache.flex.events.EventDispatcher;\n    import org.apache.flex.net.IInputParser;\n    import org.apache.flex.net.IItemConverter;\n    \n    \/**\n     *  The LazyCollection class implements a collection\n     *  whose items require conversion from a source data format\n     *  to some other data type.  For example, converting\n     *  SOAP or JSON to ActionScript data classes.\n     *  The Flex SDK used to convert all of the data items\n     *  when the source data arrived, which, for very large data sets\n     *  or complex data classes, could lock up the user interface.\n     *  The lazy collection converts items as they are fetched from\n     *  the collection, resulting in significant performance savings\n     *  in many cases.  Note that, if you need to compute a summary of\n     *  data in the collection when the source data arrives, the\n     *  computation can still lock up the user interface as you will\n     *  have to visit and convert every data item.  Of course, it is\n     *  possible to compute that summary in a worker or pseudo-thread.\n     *  The LazyCollection class is designed to be a bead that attaches\n     *  to a data retrieval strand that dispatches an Event.COMPLETE and\n     *  has a \"data\" property that gets passed to the input parser.\n     * \n     *  This LazyCollection does not support adding\/removing items from\n     *  the collection or sending data back to the source.  Subclasses\n     *  have that additional functionality.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class LazyCollection extends EventDispatcher implements IBead, ICollection\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function LazyCollection()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tprivate var _inputParser:IInputParser;\n\n        \/**\n         *  A lazy collection uses an IInputParser to convert the source data items\n         *  into an array of data items.  This is required in order to determine\n         *  the length of the collection.  This conversion happens as the source\n         *  data arrives so it needs to be fast to avoid locking up the UI.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get inputParser():IInputParser\n\t\t{\n\t\t\treturn _inputParser;\n\t\t}\n        \n        \/**\n         *  @private\n         *\/\n\t\tpublic function set inputParser(value:IInputParser):void\n\t\t{\n\t\t\tif (_inputParser != value)\n\t\t\t{\n                _inputParser = value;\n\t\t\t\tdispatchEvent(new Event(\"inputParserChanged\"));\n\t\t\t}\n\t\t}\n\t\t\n        private var _itemConverter:IItemConverter;\n\n        \/**\n         *  A lazy collection uses an IItemConverter to convert the source data items\n         *  into the desired data type.  The converter is only called as items\n         *  are fetched from the collection.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get itemConverter():IItemConverter\n        {\n            return _itemConverter;\n        }\n\n        \/**\n         *  @private\n         *\/\n        public function set itemConverter(value:IItemConverter):void\n        {\n            if (_itemConverter != value)\n            {\n                _itemConverter = value;\n                dispatchEvent(new Event(\"itemConverterChanged\"));\n            }\n        }\n\n        private var _id:String;\n        \n        \/**\n         *  @copy org.apache.flex.core.UIBase#id\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get id():String\n\t\t{\n\t\t\treturn _id;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set id(value:String):void\n\t\t{\n\t\t\tif (_id != value)\n\t\t\t{\n\t\t\t\t_id = value;\n\t\t\t\tdispatchEvent(new Event(\"idChanged\"));\n\t\t\t}\n\t\t}\n\t\t\n        private var _strand:IStrand;\n        \n        \/**\n         *  @copy org.apache.flex.core.UIBase#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set strand(value:IStrand):void\n        {\n            _strand = value;\n            IEventDispatcher(_strand).addEventListener(Event.COMPLETE, completeHandler);\n        }\n        \n        \/**\n         *  The array of raw data needing conversion.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected var rawData:Array;\n\n        \/**\n         *  The array of desired data types. This array is sparse and\n         *  unconverted items are therefore undefined in the array.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected var data:Array;\n        \n        private function completeHandler(event:Event):void\n        {\n            rawData = inputParser.parseItems(_strand[\"data\"]);  \n            data = new Array(rawData.length);\n        }\n        \n        \/**\n         *  Fetches an item from the collection, converting it first if necessary.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getItemAt(index:int):Object\n        {\n            if (data[index] == undefined)\n            {\n                data[index] = itemConverter.convertItem(rawData[index]);\n            }\n            return data[index];\n        }   \n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.net.dataConverters\n{\n\timport flash.events.Event;\n\timport flash.events.IEventDispatcher;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.data.ICollection;\n\timport org.apache.flex.events.EventDispatcher;\n    import org.apache.flex.net.IInputParser;\n    import org.apache.flex.net.IItemConverter;\n    \n    \/**\n     *  The LazyCollection class implements a collection\n     *  whose items require conversion from a source data format\n     *  to some other data type.  For example, converting\n     *  SOAP or JSON to ActionScript data classes.\n     *  The Flex SDK used to convert all of the data items\n     *  when the source data arrived, which, for very large data sets\n     *  or complex data classes, could lock up the user interface.\n     *  The lazy collection converts items as they are fetched from\n     *  the collection, resulting in significant performance savings\n     *  in many cases.  Note that, if you need to compute a summary of\n     *  data in the collection when the source data arrives, the\n     *  computation can still lock up the user interface as you will\n     *  have to visit and convert every data item.  Of course, it is\n     *  possible to compute that summary in a worker or pseudo-thread.\n     *  The LazyCollection class is designed to be a bead that attaches\n     *  to a data retrieval strand that dispatches an Event.COMPLETE and\n     *  has a \"data\" property that gets passed to the input parser.\n     * \n     *  This LazyCollection does not support adding\/removing items from\n     *  the collection or sending data back to the source.  Subclasses\n     *  have that additional functionality.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class LazyCollection extends EventDispatcher implements IBead, ICollection\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function LazyCollection()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tprivate var _inputParser:IInputParser;\n\n        \/**\n         *  A lazy collection uses an IInputParser to convert the source data items\n         *  into an array of data items.  This is required in order to determine\n         *  the length of the collection.  This conversion happens as the source\n         *  data arrives so it needs to be fast to avoid locking up the UI.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get inputParser():IInputParser\n\t\t{\n\t\t\treturn _inputParser;\n\t\t}\n        \n        \/**\n         *  @private\n         *\/\n\t\tpublic function set inputParser(value:IInputParser):void\n\t\t{\n\t\t\tif (_inputParser != value)\n\t\t\t{\n                _inputParser = value;\n\t\t\t\tdispatchEvent(new Event(\"inputParserChanged\"));\n\t\t\t}\n\t\t}\n\t\t\n        private var _itemConverter:IItemConverter;\n\n        \/**\n         *  A lazy collection uses an IItemConverter to convert the source data items\n         *  into the desired data type.  The converter is only called as items\n         *  are fetched from the collection.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get itemConverter():IItemConverter\n        {\n            return _itemConverter;\n        }\n\n        \/**\n         *  @private\n         *\/\n        public function set itemConverter(value:IItemConverter):void\n        {\n            if (_itemConverter != value)\n            {\n                _itemConverter = value;\n                dispatchEvent(new Event(\"itemConverterChanged\"));\n            }\n        }\n\n        private var _id:String;\n        \n        \/**\n         *  @copy org.apache.flex.core.UIBase#id\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get id():String\n\t\t{\n\t\t\treturn _id;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set id(value:String):void\n\t\t{\n\t\t\tif (_id != value)\n\t\t\t{\n\t\t\t\t_id = value;\n\t\t\t\tdispatchEvent(new Event(\"idChanged\"));\n\t\t\t}\n\t\t}\n\t\t\n        private var _strand:IStrand;\n        \n        \/**\n         *  @copy org.apache.flex.core.UIBase#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set strand(value:IStrand):void\n        {\n            _strand = value;\n            IEventDispatcher(_strand).addEventListener(Event.COMPLETE, completeHandler);\n        }\n        \n        \/**\n         *  The array of raw data needing conversion.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected var rawData:Array;\n\n        \/**\n         *  The array of desired data types. This array is sparse and\n         *  unconverted items are therefore undefined in the array.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected var data:Array;\n        \n        private function completeHandler(event:Event):void\n        {\n            rawData = inputParser.parseItems(_strand[\"data\"]);  \n            data = new Array(rawData.length);\n        }\n        \n        \/**\n         *  Fetches an item from the collection, converting it first if necessary.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getItemAt(index:int):Object\n        {\n            if (data[index] == undefined)\n            {\n                data[index] = itemConverter.convertItem(rawData[index]);\n            }\n            return data[index];\n        }   \n        \n        \/**\n         *  The number of items.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get length():int\n        {\n            return rawData ? rawData.length : 0;   \n        }\n\n\t}\n}","subject":"add length prop","message":"add length prop\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"9153e6bcab5bce804d5a940db2e33037a11ade47","old_file":"HLSPlugin\/src\/org\/denivip\/osmf\/net\/httpstreaming\/hls\/HTTPStreamingMP2TSFileHandler.as","new_file":"HLSPlugin\/src\/org\/denivip\/osmf\/net\/httpstreaming\/hls\/HTTPStreamingMP2TSFileHandler.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is the at.matthew.httpstreaming package.\n *\n * The Initial Developer of the Original Code is\n * Matthew Kaufman.\n * Portions created by the Initial Developer are Copyright (C) 2011\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *\n * ***** END LICENSE BLOCK ***** *\/\n \n \npackage org.denivip.osmf.net.httpstreaming.hls\n{\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\t\n\timport com.hurlant.util.Hex;\n\timport org.denivip.osmf.utility.decrypt.AES;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFileHandlerBase;\n\t\n\t[Event(name=\"notifySegmentDuration\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\n\t[Event(name=\"notifyTimeBias\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\t\n\t\n\n\tpublic class HTTPStreamingMP2TSFileHandler extends HTTPStreamingFileHandlerBase\n\t{\n\t\tprivate var _syncFound:Boolean;\n\t\tprivate var _pmtPID:uint;\n\t\tprivate var _audioPID:uint;\n\t\tprivate var _videoPID:uint;\n\t\tprivate var _mp3AudioPID:uint;\n\t\tprivate var _audioPES:HTTPStreamingMP2PESAudio;\n\t\tprivate var _videoPES:HTTPStreamingMP2PESVideo;\n\t\tprivate var _mp3audioPES:HTTPStreamingMp3Audio2ToPESAudio;\n\t\t\n\t\tprivate var _cachedOutputBytes:ByteArray;\n\t\tprivate var alternatingYieldCounter:int = 0;\n\t\t\n\t\tprivate var _key:HTTPStreamingM3U8IndexKey = null;\n\t\tprivate var _iv:ByteArray = null;\n\t\tprivate var _decryptBuffer:ByteArray = new ByteArray;\n\t\t\n\t\t\/\/ AES-128 specific variables\n\t\tprivate var _decryptAES:AES = null;\n\t\t\n\t\tpublic function HTTPStreamingMP2TSFileHandler()\n\t\t{\n\t\t\t_audioPES = new HTTPStreamingMP2PESAudio;\n\t\t\t_videoPES = new HTTPStreamingMP2PESVideo;\n\t\t\t_mp3audioPES = new HTTPStreamingMp3Audio2ToPESAudio;\n\t\t}\n\t\t\n\t\toverride public function beginProcessFile(seek:Boolean, seekTime:Number):void\n\t\t{\n\t\t\t_syncFound = false;\n\t\t}\n\n\t\toverride public function get inputBytesNeeded():Number\n\t\t{\n\t\t\treturn _syncFound ? 187 : 1;\n\t\t}\n\t\t\n\t\toverride public function processFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar bytesAvailableStart:uint = input.bytesAvailable;\n\t\t\tvar output:ByteArray;\n\t\t\t\n\t\t\tif (_cachedOutputBytes !== null) {\n\t\t\t\toutput = _cachedOutputBytes;\n\t\t\t\t_cachedOutputBytes = null;\n\t\t\t}\n\t\t\telse {\n\t\t\t\toutput = new ByteArray();\n\t\t\t}\n\t\t\t\n\t\t\twhile (true) {\n\t\t\t\tif(!_syncFound)\n\t\t\t\t{\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 16) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 1) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 16)) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (_decryptBuffer.readByte() == 0x47) {\n\t\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 1)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(input.readByte() == 0x47)\n\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_syncFound = false;\n\t\t\t\t\tvar packet:ByteArray = new ByteArray();\n\t\t\t\t\t\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 176) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 187) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tvar bytesLeft:uint = input.bytesAvailable - 176;\n\t\t\t\t\t\t\t\tif (bytesLeft > 0 && bytesLeft < 15) {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, input.bytesAvailable)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 176)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t_decryptBuffer.readBytes(packet, 0, 187);\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 187)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tinput.readBytes(packet, 0, 187);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar result:ByteArray = processPacket(packet);\n\t\t\t\t\tif (result !== null) {\n\t\t\t\t\t\toutput.writeBytes(result);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (bytesAvailableStart - input.bytesAvailable > 10000) {\n\t\t\t\t\t\talternatingYieldCounter = (alternatingYieldCounter + 1) & 0x03;\n\t\t\t\t\t\tif (alternatingYieldCounter \/*& 0x01 === 1*\/) {\n\t\t\t\t\t\t\t_cachedOutputBytes = output;\n\t\t\t\t\t\t\treturn null;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\toutput.position = 0;\n\t\t\t\n\t\t\treturn output.length === 0 ? null : output;\n\t\t}\n\t\t\n\t\tprivate function decryptToBuffer(input:IDataInput, blockSize:int):Boolean{\n\t\t\tif (_key) {\n\t\t\t\t\/\/ Clear buffer\n\t\t\t\tif (_decryptBuffer.bytesAvailable == 0) {\n\t\t\t\t\t_decryptBuffer.clear();\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (_key.type == \"AES-128\" && blockSize % 16 == 0 && _key.key) {\n\t\t\t\t\tif (!_decryptAES) {\n\t\t\t\t\t\t_decryptAES = new AES(_key.key);\n\t\t\t\t\t\t_decryptAES.pad = \"none\";\n\t\t\t\t\t\t_decryptAES.iv = _iv;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save buffer position\n\t\t\t\t\tvar currentPosition:uint = _decryptBuffer.position;\n\t\t\t\t\t_decryptBuffer.position += _decryptBuffer.bytesAvailable;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save block to decrypt\n\t\t\t\t\tvar decrypt:ByteArray = new ByteArray;\n\t\t\t\t\tinput.readBytes(decrypt, 0, blockSize);\n\t\t\t\t\t\/\/ Save new IV from ciphertext\n\t\t\t\t\tvar newIv:ByteArray = new ByteArray;\n\t\t\t\t\tdecrypt.position += (decrypt.bytesAvailable-16);\n\t\t\t\t\tdecrypt.readBytes(newIv, 0, 16);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Decrypt\n\t\t\t\t\tif (input.bytesAvailable == 0) {\n\t\t\t\t\t\t_decryptAES.pad = \"pkcs7\";\n\t\t\t\t\t}\n\t\t\t\t\t_decryptAES.decrypt(decrypt);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Write into buffer\n\t\t\t\t\t_decryptBuffer.writeBytes(decrypt);\n\t\t\t\t\t_decryptBuffer.position = currentPosition;\n\t\t\t\t\t\/\/ Update AES IV\n\t\t\t\t\t_decryptAES.iv = newIv;\n\t\t\t\t\t\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\toverride public function endProcessFile(input:IDataInput):ByteArray\n\t\t{\n\t\t\t_decryptBuffer.clear();\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t\treturn null;\t\n\t\t}\n\t\t\n\t\tpublic function resetCache():void{\n\t\t\t_cachedOutputBytes = null;\n\t\t\talternatingYieldCounter = 0;\n\t\t\t_decryptBuffer.clear();\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t}\n\t\t\n\t\tpublic function set initialOffset(offset:Number):void{\n\t\t\toffset *= 1000; \/\/ convert to ms\n\t\t\t_videoPES.initialTimestamp = offset;\n\t\t\t_audioPES.initialTimestamp = offset;\n\t\t\t_mp3audioPES.initialTimestamp = offset;\n\t\t}\n\t\t\n\t\tpublic function set key(key:HTTPStreamingM3U8IndexKey):void {\n\t\t\t_key = key;\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t}\n\t\t\n\t\tpublic function set iv(iv:String):void {\n\t\t\tif (iv) {\n\t\t\t\t_iv = Hex.toArray(iv);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function processPacket(packet:ByteArray):ByteArray\n\t\t{\n\t\t\t\/\/ decode rest of transport stream prefix (after the 0x47 flag byte)\n\t\t\t\n\t\t\t\/\/ top of second byte\n\t\t\tvar value:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\t\/\/var tei:Boolean = Boolean(value & 0x80);\t\/\/ error indicator\n\t\t\tvar pusi:Boolean = Boolean(value & 0x40);\t\/\/ payload unit start indication\n\t\t\t\/\/var tpri:Boolean = Boolean(value & 0x20);\t\/\/ transport priority indication\n\t\t\t\n\t\t\t\/\/ bottom of second byte and all of third\n\t\t\tvalue <<= 8;\n\t\t\tvalue += packet.readUnsignedByte();\n\t\t\t\n\t\t\tvar pid:uint = value & 0x1fff;\t\/\/ packet ID\n\t\t\t\n\t\t\t\/\/ fourth byte\n\t\t\tvalue = packet.readUnsignedByte();\n\t\t\t\/\/var scramblingControl:uint = (value >> 6) & 0x03;\t\/\/ scrambling control bits\n\t\t\tvar hasAF:Boolean = Boolean(value & 0x20);\t\/\/ has adaptation field\n\t\t\tvar hasPD:Boolean = Boolean(value & 0x10);\t\/\/ has payload data\n\t\t\t\/\/var ccount:uint = value & 0x0f;\t\t\/\/ continuty count\n\t\t\t\n\t\t\t\/\/ technically hasPD without hasAF is an error, see spec\n\t\t\t\n\t\t\tif(hasAF)\n\t\t\t{\n\t\t\t\t\/\/ process adaptation field\n\t\t\t\t\/\/ don't care about flags\n\t\t\t\t\/\/ don't care about clocks here\n                var af:uint = packet.readUnsignedByte();\n\t\t\t\tpacket.position += af;\t\/\/ skip to end\n\t\t\t}\n\n            return hasPD ? processES(pid, pusi, packet) : null;\n\t\t}\n\t\t\n\t\tprivate function processES(pid:uint, pusi:Boolean, packet:ByteArray):ByteArray\n\t\t{\n\t\t\tvar output:ByteArray = null;\n\t\t\tif(pid == 0)\t\/\/ PAT\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPAT(packet);\n\t\t\t}\n\t\t\telse if(pid == _pmtPID)\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPMT(packet);\n\t\t\t}\n\t\t\telse if(pid == _audioPID)\n\t\t\t{\n\t\t\t\toutput = _audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _videoPID)\n\t\t\t{\n\t\t\t\toutput = _videoPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _mp3AudioPID)\n\t\t\t{\n\t\t\t\toutput = _mp3audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tprivate function processPAT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();   \/\/ pointer:uint\n\t\t\tpacket.readUnsignedByte();   \/\/ tableID:uint\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring misc and reserved bits\n\t\t\t\n\t\t\tpacket.position += 5; \/\/ skip tsid + version\/cni + sec# + last sec#\n\t\t\tremaining -= 5;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tpacket.readUnsignedShort(); \/\/ program number\n\t\t\t\t_pmtPID = packet.readUnsignedShort() & 0x1fff; \/\/ 13 bits\n\t\t\t\tremaining -= 4;\n\t\t\t\t\n\t\t\t\t\/\/return; \/\/ immediately after reading the first pmt ID, if we don't we get the LAST one\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore the CRC (4 bytes)\n\t\t}\n\t\t\n\t\tprivate function processPMT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();  \/\/ pointer:uint\n\t\t\tvar tableID:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\tif (tableID != 0x02)\n\t\t\t{\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.warn(\"PAT pointed to PMT that isn't PMT\");\n\t\t\t\t}\n\t\t\t\treturn; \/\/ don't try to parse it\n\t\t\t}\n\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring section syntax and reserved\n\t\t\t\n\t\t\tpacket.position += 7; \/\/ skip program num, rserved, version, cni, section num, last section num, reserved, PCR PID\n\t\t\tremaining -= 7;\n\t\t\t\n\t\t\tvar piLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\tremaining -= 2;\n\t\t\t\n\t\t\tpacket.position += piLen; \/\/ skip program info\n\t\t\tremaining -= piLen;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tvar type:uint = packet.readUnsignedByte();\n\t\t\t\tvar pid:uint = packet.readUnsignedShort() & 0x1fff;\n\t\t\t\tvar esiLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\t\tremaining -= 5;\n\t\t\t\t\n\t\t\t\tpacket.position += esiLen;\n\t\t\t\tremaining -= esiLen;\n\t\t\t\t\n\t\t\t\tswitch(type)\n\t\t\t\t{\n\t\t\t\t\tcase 0x1b: \/\/ H.264 video\n\t\t\t\t\t\t_videoPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 0x0f: \/\/ AAC Audio \/ ADTS\n\t\t\t\t\t\t_audioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tcase 0x03: \/\/ MP3 Audio  (3 & 4)\n\t\t\t\t\tcase 0x04:\n\t\t\t\t\t\t_mp3AudioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tlogger.error(\"unsupported type \"+type.toString(16)+\" in PMT\");\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore CRC\n\t\t}\n\t\t\n\t\toverride public function flushFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar flvBytes:ByteArray = new ByteArray();\n\t\t\tvar flvBytesVideo:ByteArray = _videoPES.processES(false, null, true);\n\t\t\tvar flvBytesAudio:ByteArray = _audioPES.processES(false, null, true);\n\t\t\n\t\t\tif(flvBytesVideo)\n\t\t\t\tflvBytes.readBytes(flvBytesVideo);\n\t\t\tif(flvBytesAudio)\n\t\t\t\tflvBytes.readBytes(flvBytesAudio);\n\t\t\t\n\t\t\treturn flvBytes;\n\t\t}\n\t\t\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger('org.denivip.osmf.net.httpstreaming.hls.HTTPStreamingMP2TSFileHandler') as Logger;\n\t\t}\n\t}\n}\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is the at.matthew.httpstreaming package.\n *\n * The Initial Developer of the Original Code is\n * Matthew Kaufman.\n * Portions created by the Initial Developer are Copyright (C) 2011\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *\n * ***** END LICENSE BLOCK ***** *\/\n \n \npackage org.denivip.osmf.net.httpstreaming.hls\n{\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\t\n\timport com.hurlant.util.Hex;\n\timport org.denivip.osmf.utility.decrypt.AES;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFileHandlerBase;\n\t\n\t[Event(name=\"notifySegmentDuration\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\n\t[Event(name=\"notifyTimeBias\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\t\n\t\n\n\tpublic class HTTPStreamingMP2TSFileHandler extends HTTPStreamingFileHandlerBase\n\t{\n\t\tprivate var _syncFound:Boolean;\n\t\tprivate var _pmtPID:uint;\n\t\tprivate var _audioPID:uint;\n\t\tprivate var _videoPID:uint;\n\t\tprivate var _mp3AudioPID:uint;\n\t\tprivate var _audioPES:HTTPStreamingMP2PESAudio;\n\t\tprivate var _videoPES:HTTPStreamingMP2PESVideo;\n\t\tprivate var _mp3audioPES:HTTPStreamingMp3Audio2ToPESAudio;\n\t\t\n\t\tprivate var _cachedOutputBytes:ByteArray;\n\t\tprivate var alternatingYieldCounter:int = 0;\n\t\t\n\t\tprivate var _key:HTTPStreamingM3U8IndexKey = null;\n\t\tprivate var _iv:ByteArray = null;\n\t\tprivate var _decryptBuffer:ByteArray = new ByteArray;\n\t\t\n\t\t\/\/ AES-128 specific variables\n\t\tprivate var _decryptAES:AES = null;\n\t\t\n\t\tpublic function HTTPStreamingMP2TSFileHandler()\n\t\t{\n\t\t\t_audioPES = new HTTPStreamingMP2PESAudio;\n\t\t\t_videoPES = new HTTPStreamingMP2PESVideo;\n\t\t\t_mp3audioPES = new HTTPStreamingMp3Audio2ToPESAudio;\n\t\t}\n\t\t\n\t\toverride public function beginProcessFile(seek:Boolean, seekTime:Number):void\n\t\t{\n\t\t\t_syncFound = false;\n\t\t}\n\n\t\toverride public function get inputBytesNeeded():Number\n\t\t{\n\t\t\treturn _syncFound ? 187 : 1;\n\t\t}\n\t\t\n\t\toverride public function processFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar bytesAvailableStart:uint = input.bytesAvailable;\n\t\t\tvar output:ByteArray;\n\t\t\t\n\t\t\tif (_cachedOutputBytes !== null) {\n\t\t\t\toutput = _cachedOutputBytes;\n\t\t\t\t_cachedOutputBytes = null;\n\t\t\t}\n\t\t\telse {\n\t\t\t\toutput = new ByteArray();\n\t\t\t}\n\t\t\t\n\t\t\twhile (true) {\n\t\t\t\tif(!_syncFound)\n\t\t\t\t{\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 16) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 1) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 16)) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (_decryptBuffer.readByte() == 0x47) {\n\t\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 1)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(input.readByte() == 0x47)\n\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar packet:ByteArray = new ByteArray();\n\t\t\t\t\t\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 176) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 187) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tvar bytesLeft:uint = input.bytesAvailable - 176;\n\t\t\t\t\t\t\t\tif (bytesLeft > 0 && bytesLeft < 15) {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, input.bytesAvailable)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 176)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t_decryptBuffer.readBytes(packet, 0, 187);\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 187)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tinput.readBytes(packet, 0, 187);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_syncFound = false;\n\t\t\t\t\tvar result:ByteArray = processPacket(packet);\n\t\t\t\t\tif (result !== null) {\n\t\t\t\t\t\toutput.writeBytes(result);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (bytesAvailableStart - input.bytesAvailable > 10000) {\n\t\t\t\t\t\talternatingYieldCounter = (alternatingYieldCounter + 1) & 0x03;\n\t\t\t\t\t\tif (alternatingYieldCounter \/*& 0x01 === 1*\/) {\n\t\t\t\t\t\t\t_cachedOutputBytes = output;\n\t\t\t\t\t\t\treturn null;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\toutput.position = 0;\n\t\t\t\n\t\t\treturn output.length === 0 ? null : output;\n\t\t}\n\t\t\n\t\tprivate function decryptToBuffer(input:IDataInput, blockSize:int):Boolean{\n\t\t\tif (_key) {\n\t\t\t\t\/\/ Clear buffer\n\t\t\t\tif (_decryptBuffer.bytesAvailable == 0) {\n\t\t\t\t\t_decryptBuffer.clear();\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (_key.type == \"AES-128\" && blockSize % 16 == 0 && _key.key) {\n\t\t\t\t\tif (!_decryptAES) {\n\t\t\t\t\t\t_decryptAES = new AES(_key.key);\n\t\t\t\t\t\t_decryptAES.pad = \"none\";\n\t\t\t\t\t\t_decryptAES.iv = _iv;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save buffer position\n\t\t\t\t\tvar currentPosition:uint = _decryptBuffer.position;\n\t\t\t\t\t_decryptBuffer.position += _decryptBuffer.bytesAvailable;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save block to decrypt\n\t\t\t\t\tvar decrypt:ByteArray = new ByteArray;\n\t\t\t\t\tinput.readBytes(decrypt, 0, blockSize);\n\t\t\t\t\t\/\/ Save new IV from ciphertext\n\t\t\t\t\tvar newIv:ByteArray = new ByteArray;\n\t\t\t\t\tdecrypt.position += (decrypt.bytesAvailable-16);\n\t\t\t\t\tdecrypt.readBytes(newIv, 0, 16);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Decrypt\n\t\t\t\t\tif (input.bytesAvailable == 0) {\n\t\t\t\t\t\t_decryptAES.pad = \"pkcs7\";\n\t\t\t\t\t}\n\t\t\t\t\t_decryptAES.decrypt(decrypt);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Write into buffer\n\t\t\t\t\t_decryptBuffer.writeBytes(decrypt);\n\t\t\t\t\t_decryptBuffer.position = currentPosition;\n\t\t\t\t\t\/\/ Update AES IV\n\t\t\t\t\t_decryptAES.iv = newIv;\n\t\t\t\t\t\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\toverride public function endProcessFile(input:IDataInput):ByteArray\n\t\t{\n\t\t\t_decryptBuffer.clear();\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t\treturn null;\t\n\t\t}\n\t\t\n\t\tpublic function resetCache():void{\n\t\t\t_cachedOutputBytes = null;\n\t\t\talternatingYieldCounter = 0;\n\t\t\t_decryptBuffer.clear();\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t}\n\t\t\n\t\tpublic function set initialOffset(offset:Number):void{\n\t\t\toffset *= 1000; \/\/ convert to ms\n\t\t\t_videoPES.initialTimestamp = offset;\n\t\t\t_audioPES.initialTimestamp = offset;\n\t\t\t_mp3audioPES.initialTimestamp = offset;\n\t\t}\n\t\t\n\t\tpublic function set key(key:HTTPStreamingM3U8IndexKey):void {\n\t\t\t_key = key;\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t}\n\t\t\n\t\tpublic function set iv(iv:String):void {\n\t\t\tif (iv) {\n\t\t\t\t_iv = Hex.toArray(iv);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function processPacket(packet:ByteArray):ByteArray\n\t\t{\n\t\t\t\/\/ decode rest of transport stream prefix (after the 0x47 flag byte)\n\t\t\t\n\t\t\t\/\/ top of second byte\n\t\t\tvar value:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\t\/\/var tei:Boolean = Boolean(value & 0x80);\t\/\/ error indicator\n\t\t\tvar pusi:Boolean = Boolean(value & 0x40);\t\/\/ payload unit start indication\n\t\t\t\/\/var tpri:Boolean = Boolean(value & 0x20);\t\/\/ transport priority indication\n\t\t\t\n\t\t\t\/\/ bottom of second byte and all of third\n\t\t\tvalue <<= 8;\n\t\t\tvalue += packet.readUnsignedByte();\n\t\t\t\n\t\t\tvar pid:uint = value & 0x1fff;\t\/\/ packet ID\n\t\t\t\n\t\t\t\/\/ fourth byte\n\t\t\tvalue = packet.readUnsignedByte();\n\t\t\t\/\/var scramblingControl:uint = (value >> 6) & 0x03;\t\/\/ scrambling control bits\n\t\t\tvar hasAF:Boolean = Boolean(value & 0x20);\t\/\/ has adaptation field\n\t\t\tvar hasPD:Boolean = Boolean(value & 0x10);\t\/\/ has payload data\n\t\t\t\/\/var ccount:uint = value & 0x0f;\t\t\/\/ continuty count\n\t\t\t\n\t\t\t\/\/ technically hasPD without hasAF is an error, see spec\n\t\t\t\n\t\t\tif(hasAF)\n\t\t\t{\n\t\t\t\t\/\/ process adaptation field\n\t\t\t\t\/\/ don't care about flags\n\t\t\t\t\/\/ don't care about clocks here\n                var af:uint = packet.readUnsignedByte();\n\t\t\t\tpacket.position += af;\t\/\/ skip to end\n\t\t\t}\n\n            return hasPD ? processES(pid, pusi, packet) : null;\n\t\t}\n\t\t\n\t\tprivate function processES(pid:uint, pusi:Boolean, packet:ByteArray):ByteArray\n\t\t{\n\t\t\tvar output:ByteArray = null;\n\t\t\tif(pid == 0)\t\/\/ PAT\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPAT(packet);\n\t\t\t}\n\t\t\telse if(pid == _pmtPID)\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPMT(packet);\n\t\t\t}\n\t\t\telse if(pid == _audioPID)\n\t\t\t{\n\t\t\t\toutput = _audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _videoPID)\n\t\t\t{\n\t\t\t\toutput = _videoPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _mp3AudioPID)\n\t\t\t{\n\t\t\t\toutput = _mp3audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tprivate function processPAT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();   \/\/ pointer:uint\n\t\t\tpacket.readUnsignedByte();   \/\/ tableID:uint\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring misc and reserved bits\n\t\t\t\n\t\t\tpacket.position += 5; \/\/ skip tsid + version\/cni + sec# + last sec#\n\t\t\tremaining -= 5;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tpacket.readUnsignedShort(); \/\/ program number\n\t\t\t\t_pmtPID = packet.readUnsignedShort() & 0x1fff; \/\/ 13 bits\n\t\t\t\tremaining -= 4;\n\t\t\t\t\n\t\t\t\t\/\/return; \/\/ immediately after reading the first pmt ID, if we don't we get the LAST one\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore the CRC (4 bytes)\n\t\t}\n\t\t\n\t\tprivate function processPMT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();  \/\/ pointer:uint\n\t\t\tvar tableID:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\tif (tableID != 0x02)\n\t\t\t{\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.warn(\"PAT pointed to PMT that isn't PMT\");\n\t\t\t\t}\n\t\t\t\treturn; \/\/ don't try to parse it\n\t\t\t}\n\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring section syntax and reserved\n\t\t\t\n\t\t\tpacket.position += 7; \/\/ skip program num, rserved, version, cni, section num, last section num, reserved, PCR PID\n\t\t\tremaining -= 7;\n\t\t\t\n\t\t\tvar piLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\tremaining -= 2;\n\t\t\t\n\t\t\tpacket.position += piLen; \/\/ skip program info\n\t\t\tremaining -= piLen;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tvar type:uint = packet.readUnsignedByte();\n\t\t\t\tvar pid:uint = packet.readUnsignedShort() & 0x1fff;\n\t\t\t\tvar esiLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\t\tremaining -= 5;\n\t\t\t\t\n\t\t\t\tpacket.position += esiLen;\n\t\t\t\tremaining -= esiLen;\n\t\t\t\t\n\t\t\t\tswitch(type)\n\t\t\t\t{\n\t\t\t\t\tcase 0x1b: \/\/ H.264 video\n\t\t\t\t\t\t_videoPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 0x0f: \/\/ AAC Audio \/ ADTS\n\t\t\t\t\t\t_audioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tcase 0x03: \/\/ MP3 Audio  (3 & 4)\n\t\t\t\t\tcase 0x04:\n\t\t\t\t\t\t_mp3AudioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tlogger.error(\"unsupported type \"+type.toString(16)+\" in PMT\");\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore CRC\n\t\t}\n\t\t\n\t\toverride public function flushFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar flvBytes:ByteArray = new ByteArray();\n\t\t\tvar flvBytesVideo:ByteArray = _videoPES.processES(false, null, true);\n\t\t\tvar flvBytesAudio:ByteArray = _audioPES.processES(false, null, true);\n\t\t\n\t\t\tif(flvBytesVideo)\n\t\t\t\tflvBytes.readBytes(flvBytesVideo);\n\t\t\tif(flvBytesAudio)\n\t\t\t\tflvBytes.readBytes(flvBytesAudio);\n\t\t\t\n\t\t\treturn flvBytes;\n\t\t}\n\t\t\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger('org.denivip.osmf.net.httpstreaming.hls.HTTPStreamingMP2TSFileHandler') as Logger;\n\t\t}\n\t}\n}\n","subject":"Fix bug where syncFound was flagged as false incorrectly","message":"Fix bug where syncFound was flagged as false incorrectly\n\nThis was causing byte-level sync issues with throttled (and potentially\nother) streams\n","lang":"ActionScript","license":"isc","repos":"denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin,mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin"}
{"commit":"8bea26c515c7bd6b4487cc2f4b8fcc1545c1cbde","old_file":"skin-src\/goplayer\/AbstractStandardSkin.as","new_file":"skin-src\/goplayer\/AbstractStandardSkin.as","old_contents":"package goplayer\n{\n  import flash.display.DisplayObject\n  import flash.display.InteractiveObject\n  import flash.display.Sprite\n  import flash.events.Event\n  import flash.events.MouseEvent\n  import flash.geom.Point\n  import flash.geom.Rectangle\n  import flash.text.TextField\n\n\tpublic class AbstractStandardSkin extends AbstractSkin\n  {\n    private var chromeFader : Fader\n    private var largePlayButtonFader : Fader\n    private var bufferingIndicatorFader : Fader\n\n    private var hoveringChrome : Boolean = false\n    private var showRemainingTime : Boolean = false\n    private var changingVolume : Boolean = false\n\n    private var volumeSliderFillMaxHeight : Number\n    private var volumeSliderFillMinY : Number\n\n    override protected function initialize() : void\n    {\n      super.initialize()\n\n      chromeFader = new Fader(chrome, Duration.seconds(.3))\n      largePlayButtonFader = new Fader\n        (largePlayButton, Duration.seconds(1))\n      bufferingIndicatorFader = new Fader\n        (bufferingIndicator, Duration.seconds(.3))\n\n      seekBarTooltip.visible = false\n      seekBar.mouseChildren = false\n      seekBar.buttonMode = true\n\n      bufferingIndicator.mouseEnabled = false\n\n      volumeSliderFillMaxHeight = volumeSliderFill.height\n      volumeSliderFillMinY = volumeSliderFill.y\n      volumeSlider.mouseChildren = false\n      volumeSlider.buttonMode = true\n\n      volumeSliderThumbGuide.visible = false\n\n      volumeSlider.visible = false\n\n      chrome.visible = enableChrome\n\n      addEventListeners()\n    }\n\n    override public function update() : void\n    {\n      super.update()\n\n      chromeFader.targetAlpha = showChrome ? 1 : 0\n\n      upperPanel.visible = showTitle\n      titleField.text = titleText\n\n      if (!changingVolume && !hoveringVolumeControl)\n        volumeSlider.visible = false\n\n      playButton.visible = !playing\n      pauseButton.visible = playing\n      muteButton.visible = !muted\n      unmuteButton.visible = muted\n\n      volumeSliderThumb.y = volumeSliderThumbY\n      volumeSliderFill.height = volumeSliderFillMaxHeight * volume\n      volumeSliderFill.y = volumeSliderFillMinY\n        + volumeSliderFillMaxHeight * (1 - volume)\n\n      leftTimeField.text = elapsedTimeText\n      rightTimeField.text = showRemainingTime\n        ? remainingTimeText : totalTimeText\n\n      seekBarBackground.width = seekBarWidth\n      seekBarBuffer.width = seekBarWidth * bufferRatio\n      seekBarPlayhead.width = seekBarWidth * playheadRatio\n\n      seekBarTooltip.x = seekBar.mouseX\n      seekBarTooltipField.text = seekTooltipText\n\n      largePlayButtonFader.targetAlpha = showLargePlayButton ? 1 : 0\n      largePlayButton.mouseEnabled = showLargePlayButton\n\n      bufferingIndicatorFader.targetAlpha = bufferingUnexpectedly ? 1 : 0\n    }\n\n    private function get showLargePlayButton() : Boolean\n    { return !running }\n\n    override protected function get showChrome() : Boolean\n    { return super.showChrome || hoveringChrome }\n\n    private function get volumeSliderMouseVolume() : Number\n    {\n      return 1 - (volumeSlider.mouseY - volumeSliderThumbGuide.y)\n        \/ volumeSliderThumbGuide.height\n    }\n\n    private function get volumeSliderThumbY() : Number\n    {\n      return volumeSliderThumbGuide.y\n        + volumeSliderThumbGuide.height * (1 - volume)\n    }\n\n    private function get seekTooltipText() : String\n    { return getDurationByRatio(seekBarMouseRatio).mss }\n\n    private function get seekBarMouseRatio() : Number\n    { return seekBar.mouseX \/ seekBarWidth }\n\n    private function get hoveringVolumeControl() : Boolean\n    { return volumeControlBounds.contains(mouseX, mouseY) }\n\n    private function get volumeControlBounds() : Rectangle\n    {\n      const result : Rectangle = $volumeControlBounds\n\n      result.inflate(10, 20)\n\n      return result\n    }\n\n    private function get $volumeControlBounds() : Rectangle\n    {\n      return muteButton.getBounds(this)\n        .union(volumeSlider.getBounds(this))\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function addEventListeners() : void\n    {\n      onclick(largePlayButton, handlePlayButtonClicked)\n      onclick(playButton, handlePlayButtonClicked)\n      onclick(pauseButton, handlePauseButtonClicked)\n      onclick(muteButton, handleMuteButtonClicked)\n      onclick(unmuteButton, handleUnmuteButtonClicked)\n      onclick(enableFullscreenButton, handleEnableFullscreenButtonClicked)\n      onmousemove(seekBar, handleSeekBarMouseMove)\n      onrollover(seekBar, handleSeekBarRollOver)\n      onrollout(seekBar, handleSeekBarRollOut)\n      onclick(seekBar, handleSeekBarClicked)\n      onmousedown(volumeSlider, handleVolumeSliderMouseDown)\n      onrollover(muteButton, handleVolumeButtonRollOver)\n      onrollover(unmuteButton, handleVolumeButtonRollOver)\n      onrollover(chrome, handleChromeRollOver)\n      onrollout(chrome, handleChromeRollOut)\n      onclick(rightTimeField, handleRightTimeFieldClicked)\n    }\n\n    private function handleChromeRollOver() : void\n    { hoveringChrome = true, update() }\n\n    private function handleChromeRollOut() : void\n    { hoveringChrome = false, update() }\n\n    private function handleRightTimeFieldClicked() : void\n    { showRemainingTime = !showRemainingTime }\n\n    private function handlePlayButtonClicked() : void\n    { backend.handleUserPlay() }\n\n    private function handlePauseButtonClicked() : void\n    { backend.handleUserPause() }\n\n    private function handleMuteButtonClicked() : void\n    { backend.handleUserMute() }\n\n    private function handleUnmuteButtonClicked() : void\n    { backend.handleUserUnmute() }\n\n    private function handleEnableFullscreenButtonClicked() : void\n    { backend.handleUserToggleFullscreen() }\n\n    private function handleSeekBarMouseMove() : void\n    { update() }\n\n    private function handleSeekBarRollOver() : void\n    { seekBarTooltip.visible = true }\n\n    private function handleSeekBarRollOut() : void\n    { seekBarTooltip.visible = false }\n\n    private function handleSeekBarClicked() : void\n    { backend.handleUserSeek(seekBarMouseRatio) }\n\n    private function handleVolumeSliderMouseDown() : void\n    {\n      changingVolume = true\n      backend.handleUserSetVolume(volumeSliderMouseVolume)\n      stage.addEventListener\n        (MouseEvent.MOUSE_MOVE, handleVolumeSliderMouseMove);\n      stage.addEventListener\n        (MouseEvent.MOUSE_UP, handleVolumeSliderMouseUp);\n      stage.addEventListener\n        (Event.MOUSE_LEAVE, handleVolumeSliderMouseLeftStage);\n    }\n\n    private function handleVolumeSliderMouseMove(event : MouseEvent) : void\n    { backend.handleUserSetVolume(volumeSliderMouseVolume) }\n\n    private function handleVolumeSliderMouseUp(event : MouseEvent) : void\n    { removeVolumeSliderEventListeners() }\n\n    private function handleVolumeSliderMouseLeftStage(event : Event) : void\n    { removeVolumeSliderEventListeners() }\n\n    private function removeVolumeSliderEventListeners() : void\n    {\n      stage.removeEventListener\n        (MouseEvent.MOUSE_MOVE, handleVolumeSliderMouseMove);\n      stage.removeEventListener\n        (MouseEvent.MOUSE_UP, handleVolumeSliderMouseUp);\n      stage.removeEventListener\n        (Event.MOUSE_LEAVE, handleVolumeSliderMouseLeftStage);\n      changingVolume = false\n    }\n\n    private function handleVolumeButtonRollOver() : void\n    { volumeSlider.visible = true }\n\n    \/\/ -----------------------------------------------------\n\n    protected function get seekBarWidth() : Number\n    { throw new Error }\n\n    protected function get largePlayButton() : InteractiveObject\n    { return undefinedPart(\"largePlayButton\") }\n    protected function get bufferingIndicator() : InteractiveObject\n    { return undefinedPart(\"bufferingIndicator\") }\n\n    protected function get chrome() : Sprite\n    { return undefinedPart(\"chrome\") }\n\n    protected function get upperPanel() : Sprite\n    { return undefinedPart(\"upperPanel\") }\n\n    protected function get titleField() : TextField\n    { return undefinedPart(\"titleField\") }\n\n    protected function get controlBar() : Sprite\n    { return undefinedPart(\"controlBar\") }\n\n    protected function get leftTimeField() : TextField\n    { return undefinedPart(\"leftTimeField\") }\n    protected function get playButton() : DisplayObject\n    { return undefinedPart(\"playButton\") }\n    protected function get pauseButton() : DisplayObject\n    { return undefinedPart(\"pauseButton\") }\n\n    protected function get seekBarBackground() : DisplayObject\n    { return undefinedPart(\"seekBarBackground\") }\n\n    protected function get seekBar() : Sprite\n    { return undefinedPart(\"seekBar\") }\n    protected function get seekBarGroove() : DisplayObject\n    { return undefinedPart(\"seekBarGroove\") }\n    protected function get seekBarBuffer() : DisplayObject\n    { return undefinedPart(\"seekBarBuffer\") }\n    protected function get seekBarPlayhead() : DisplayObject\n    { return undefinedPart(\"seekBarPlayhead\") }\n    protected function get seekBarTooltip() : DisplayObject\n    { return undefinedPart(\"seekBarTooltip\") }\n    protected function get seekBarTooltipField() : TextField\n    { return undefinedPart(\"seekBarTooltipField\") }\n\n    protected function get rightTimeField() : TextField\n    { return undefinedPart(\"rightTimeField\") }\n    protected function get muteButton() : DisplayObject\n    { return undefinedPart(\"muteButton\") }\n    protected function get unmuteButton() : DisplayObject\n    { return undefinedPart(\"unmuteButton\") }\n    protected function get enableFullscreenButton() : DisplayObject\n    { return undefinedPart(\"enableFullscreenButton\") }\n\n    protected function get volumeSlider() : Sprite\n    { return undefinedPart(\"volumeSlider\") }\n    protected function get volumeSliderThumb() : DisplayObject\n    { return undefinedPart(\"volumeSliderThumb\") }\n    protected function get volumeSliderThumbGuide() : DisplayObject\n    { return undefinedPart(\"volumeSliderThumbGuide\") }\n    protected function get volumeSliderFill() : DisplayObject\n    { return undefinedPart(\"volumeSliderFill\") }\n  }\n}\n","new_contents":"package goplayer\n{\n  import flash.display.DisplayObject\n  import flash.display.InteractiveObject\n  import flash.display.Sprite\n  import flash.events.Event\n  import flash.events.MouseEvent\n  import flash.geom.Point\n  import flash.geom.Rectangle\n  import flash.text.TextField\n\n\tpublic class AbstractStandardSkin extends AbstractSkin\n  {\n    private var chromeFader : Fader\n    private var largePlayButtonFader : Fader\n    private var bufferingIndicatorFader : Fader\n\n    private var hoveringChrome : Boolean = false\n    private var showRemainingTime : Boolean = false\n    private var changingVolume : Boolean = false\n\n    private var volumeSliderFillMaxHeight : Number\n    private var volumeSliderFillMinY : Number\n\n    override protected function initialize() : void\n    {\n      super.initialize()\n\n      chromeFader = new Fader(chrome, Duration.seconds(.3))\n      largePlayButtonFader = new Fader\n        (largePlayButton, Duration.seconds(1))\n      bufferingIndicatorFader = new Fader\n        (bufferingIndicator, Duration.seconds(.3))\n\n      seekBarTooltip.visible = false\n      seekBar.mouseChildren = false\n      seekBar.buttonMode = true\n\n      bufferingIndicator.mouseEnabled = false\n\n      volumeSliderFillMaxHeight = volumeSliderFill.height\n      volumeSliderFillMinY = volumeSliderFill.y\n      volumeSlider.mouseChildren = false\n      volumeSlider.buttonMode = true\n\n      volumeSliderThumbGuide.visible = false\n\n      volumeSlider.visible = false\n\n      chrome.visible = enableChrome\n\n      addEventListeners()\n    }\n\n    override public function update() : void\n    {\n      super.update()\n\n      chromeFader.targetAlpha = showChrome ? 1 : 0\n\n      upperPanel.visible = showTitle\n      titleField.text = titleText\n\n      if (!changingVolume && !hoveringVolumeControl)\n        volumeSlider.visible = false\n\n      playButton.visible = !playing\n      pauseButton.visible = playing\n      muteButton.visible = !muted\n      unmuteButton.visible = muted\n\n      volumeSliderThumb.y = volumeSliderThumbY\n      volumeSliderFill.height = volumeSliderFillMaxHeight * volume\n      volumeSliderFill.y = volumeSliderFillMinY\n        + volumeSliderFillMaxHeight * (1 - volume)\n\n      leftTimeField.text = elapsedTimeText\n      rightTimeField.text = showRemainingTime\n        ? remainingTimeText : totalTimeText\n\n      seekBarBackground.width = seekBarWidth\n      seekBarGroove.width = seekBarWidth\n      seekBarBuffer.width = seekBarWidth * bufferRatio\n      seekBarPlayhead.width = seekBarWidth * playheadRatio\n\n      seekBarTooltip.x = seekBar.mouseX\n      seekBarTooltipField.text = seekTooltipText\n\n      largePlayButtonFader.targetAlpha = showLargePlayButton ? 1 : 0\n      largePlayButton.mouseEnabled = showLargePlayButton\n\n      bufferingIndicatorFader.targetAlpha = bufferingUnexpectedly ? 1 : 0\n    }\n\n    private function get showLargePlayButton() : Boolean\n    { return !running }\n\n    override protected function get showChrome() : Boolean\n    { return super.showChrome || hoveringChrome }\n\n    private function get volumeSliderMouseVolume() : Number\n    {\n      return 1 - (volumeSlider.mouseY - volumeSliderThumbGuide.y)\n        \/ volumeSliderThumbGuide.height\n    }\n\n    private function get volumeSliderThumbY() : Number\n    {\n      return volumeSliderThumbGuide.y\n        + volumeSliderThumbGuide.height * (1 - volume)\n    }\n\n    private function get seekTooltipText() : String\n    { return getDurationByRatio(seekBarMouseRatio).mss }\n\n    private function get seekBarMouseRatio() : Number\n    { return seekBar.mouseX \/ seekBarWidth }\n\n    private function get hoveringVolumeControl() : Boolean\n    { return volumeControlBounds.contains(mouseX, mouseY) }\n\n    private function get volumeControlBounds() : Rectangle\n    {\n      const result : Rectangle = $volumeControlBounds\n\n      result.inflate(10, 20)\n\n      return result\n    }\n\n    private function get $volumeControlBounds() : Rectangle\n    {\n      return muteButton.getBounds(this)\n        .union(volumeSlider.getBounds(this))\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function addEventListeners() : void\n    {\n      onclick(largePlayButton, handlePlayButtonClicked)\n      onclick(playButton, handlePlayButtonClicked)\n      onclick(pauseButton, handlePauseButtonClicked)\n      onclick(muteButton, handleMuteButtonClicked)\n      onclick(unmuteButton, handleUnmuteButtonClicked)\n      onclick(enableFullscreenButton, handleEnableFullscreenButtonClicked)\n      onmousemove(seekBar, handleSeekBarMouseMove)\n      onrollover(seekBar, handleSeekBarRollOver)\n      onrollout(seekBar, handleSeekBarRollOut)\n      onclick(seekBar, handleSeekBarClicked)\n      onmousedown(volumeSlider, handleVolumeSliderMouseDown)\n      onrollover(muteButton, handleVolumeButtonRollOver)\n      onrollover(unmuteButton, handleVolumeButtonRollOver)\n      onrollover(chrome, handleChromeRollOver)\n      onrollout(chrome, handleChromeRollOut)\n      onclick(rightTimeField, handleRightTimeFieldClicked)\n    }\n\n    private function handleChromeRollOver() : void\n    { hoveringChrome = true, update() }\n\n    private function handleChromeRollOut() : void\n    { hoveringChrome = false, update() }\n\n    private function handleRightTimeFieldClicked() : void\n    { showRemainingTime = !showRemainingTime }\n\n    private function handlePlayButtonClicked() : void\n    { backend.handleUserPlay() }\n\n    private function handlePauseButtonClicked() : void\n    { backend.handleUserPause() }\n\n    private function handleMuteButtonClicked() : void\n    { backend.handleUserMute() }\n\n    private function handleUnmuteButtonClicked() : void\n    { backend.handleUserUnmute() }\n\n    private function handleEnableFullscreenButtonClicked() : void\n    { backend.handleUserToggleFullscreen() }\n\n    private function handleSeekBarMouseMove() : void\n    { update() }\n\n    private function handleSeekBarRollOver() : void\n    { seekBarTooltip.visible = true }\n\n    private function handleSeekBarRollOut() : void\n    { seekBarTooltip.visible = false }\n\n    private function handleSeekBarClicked() : void\n    { backend.handleUserSeek(seekBarMouseRatio) }\n\n    private function handleVolumeSliderMouseDown() : void\n    {\n      changingVolume = true\n      backend.handleUserSetVolume(volumeSliderMouseVolume)\n      stage.addEventListener\n        (MouseEvent.MOUSE_MOVE, handleVolumeSliderMouseMove);\n      stage.addEventListener\n        (MouseEvent.MOUSE_UP, handleVolumeSliderMouseUp);\n      stage.addEventListener\n        (Event.MOUSE_LEAVE, handleVolumeSliderMouseLeftStage);\n    }\n\n    private function handleVolumeSliderMouseMove(event : MouseEvent) : void\n    { backend.handleUserSetVolume(volumeSliderMouseVolume) }\n\n    private function handleVolumeSliderMouseUp(event : MouseEvent) : void\n    { removeVolumeSliderEventListeners() }\n\n    private function handleVolumeSliderMouseLeftStage(event : Event) : void\n    { removeVolumeSliderEventListeners() }\n\n    private function removeVolumeSliderEventListeners() : void\n    {\n      stage.removeEventListener\n        (MouseEvent.MOUSE_MOVE, handleVolumeSliderMouseMove);\n      stage.removeEventListener\n        (MouseEvent.MOUSE_UP, handleVolumeSliderMouseUp);\n      stage.removeEventListener\n        (Event.MOUSE_LEAVE, handleVolumeSliderMouseLeftStage);\n      changingVolume = false\n    }\n\n    private function handleVolumeButtonRollOver() : void\n    { volumeSlider.visible = true }\n\n    \/\/ -----------------------------------------------------\n\n    protected function get seekBarWidth() : Number\n    { throw new Error }\n\n    protected function get largePlayButton() : InteractiveObject\n    { return undefinedPart(\"largePlayButton\") }\n    protected function get bufferingIndicator() : InteractiveObject\n    { return undefinedPart(\"bufferingIndicator\") }\n\n    protected function get chrome() : Sprite\n    { return undefinedPart(\"chrome\") }\n\n    protected function get upperPanel() : Sprite\n    { return undefinedPart(\"upperPanel\") }\n\n    protected function get titleField() : TextField\n    { return undefinedPart(\"titleField\") }\n\n    protected function get controlBar() : Sprite\n    { return undefinedPart(\"controlBar\") }\n\n    protected function get leftTimeField() : TextField\n    { return undefinedPart(\"leftTimeField\") }\n    protected function get playButton() : DisplayObject\n    { return undefinedPart(\"playButton\") }\n    protected function get pauseButton() : DisplayObject\n    { return undefinedPart(\"pauseButton\") }\n\n    protected function get seekBarBackground() : DisplayObject\n    { return undefinedPart(\"seekBarBackground\") }\n\n    protected function get seekBar() : Sprite\n    { return undefinedPart(\"seekBar\") }\n    protected function get seekBarGroove() : DisplayObject\n    { return undefinedPart(\"seekBarGroove\") }\n    protected function get seekBarBuffer() : DisplayObject\n    { return undefinedPart(\"seekBarBuffer\") }\n    protected function get seekBarPlayhead() : DisplayObject\n    { return undefinedPart(\"seekBarPlayhead\") }\n    protected function get seekBarTooltip() : DisplayObject\n    { return undefinedPart(\"seekBarTooltip\") }\n    protected function get seekBarTooltipField() : TextField\n    { return undefinedPart(\"seekBarTooltipField\") }\n\n    protected function get rightTimeField() : TextField\n    { return undefinedPart(\"rightTimeField\") }\n    protected function get muteButton() : DisplayObject\n    { return undefinedPart(\"muteButton\") }\n    protected function get unmuteButton() : DisplayObject\n    { return undefinedPart(\"unmuteButton\") }\n    protected function get enableFullscreenButton() : DisplayObject\n    { return undefinedPart(\"enableFullscreenButton\") }\n\n    protected function get volumeSlider() : Sprite\n    { return undefinedPart(\"volumeSlider\") }\n    protected function get volumeSliderThumb() : DisplayObject\n    { return undefinedPart(\"volumeSliderThumb\") }\n    protected function get volumeSliderThumbGuide() : DisplayObject\n    { return undefinedPart(\"volumeSliderThumbGuide\") }\n    protected function get volumeSliderFill() : DisplayObject\n    { return undefinedPart(\"volumeSliderFill\") }\n  }\n}\n","subject":"Fix bug: Seek bar groove width was not being updated.","message":"Fix bug: Seek bar groove width was not being updated.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"af35764ee88591e9d07cb96836288ccdc2b9af44","old_file":"src\/aerys\/minko\/type\/animation\/timeline\/MatrixLinearTimeline.as","new_file":"src\/aerys\/minko\/type\/animation\/timeline\/MatrixLinearTimeline.as","old_contents":"package aerys.minko.type.animation.timeline\n{\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\tpublic class MatrixLinearTimeline implements ITimeline\n\t{\n\t\tprivate var _targetName\t\t: String;\n\t\tprivate var _propertyName\t: String;\n\t\t\n\t\tprivate var _timeTable\t\t: Vector.<uint>\n\t\tprivate var _values\t\t\t: Vector.<Matrix4x4>;\n\t\t\n\t\tpublic function get targetName()\t: String\t{ return _targetName; }\n\t\tpublic function get propertyName()\t: String\t{ return _propertyName; }\n\t\tpublic function get duration()\t\t: uint\t\t{ return _timeTable[_timeTable.length - 1]; }\n\t\t\n\t\tpublic function MatrixLinearTimeline(targetName\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t propertyName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t timeTable\t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t\t\t\t matrices\t\t: Vector.<Matrix4x4>)\n\t\t{\n\t\t\t_targetName\t\t= targetName;\n\t\t\t_propertyName\t= propertyName;\n\t\t\t_timeTable\t\t= timeTable;\n\t\t\t_values\t\t\t= matrices;\n\t\t}\n\t\t\n\t\tpublic function updateAt(t : uint, scene : IScene) : void\n\t\t{\n\t\t\tvar timeId\t\t: uint = getIndexForTime(t);\n\t\t\tvar timeCount\t: uint = _timeTable.length;\n\t\t\t\n\t\t\t\/\/ change matrix value.\n\t\t\tvar out : Matrix4x4 = scene[_propertyName];\n\t\t\tif (!out)\n\t\t\t\tthrow new Error(_propertyName + ' property was not found on scene node named ' + _targetName);\n\t\t\t\n\t\t\tif (timeId == 0)\n\t\t\t{\n\t\t\t\tMatrix4x4.copy(_values[0], out);\n\t\t\t}\n\t\t\telse if (timeId == timeCount)\n\t\t\t{\n\t\t\t\tMatrix4x4.copy(_values[timeCount - 1], out);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar previousTime\t\t: Number\t= _timeTable[timeId - 1];\n\t\t\t\tvar nextTime\t\t\t: Number\t= _timeTable[timeId];\n\t\t\t\tvar interpolationRatio\t: Number\t= (t - previousTime) \/ (nextTime - previousTime);\n\t\t\t\t\n\t\t\t\tvar previousMatrix\t\t: Matrix4x4 = _values[timeId - 1];\n\t\t\t\tvar nextMatrix\t\t\t: Matrix4x4 = _values[timeId];\n\t\t\t\t\n\t\t\t\tMatrix4x4.copy(previousMatrix, out);\n\t\t\t\tpreviousMatrix.interpolateTo(nextMatrix, 1 - interpolationRatio);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getIndexForTime(t : uint) : uint\n\t\t{\n\t\t\t\/\/ use a dichotomy to find the current frame in the time table.\n\t\t\tvar timeCount \t\t: uint = _timeTable.length;\n\t\t\tvar bottomTimeId\t: uint = 0;\n\t\t\tvar upperTimeId\t\t: uint = timeCount;\n\t\t\tvar timeId\t\t\t: uint; \n\t\t\t\n\t\t\twhile (upperTimeId - bottomTimeId > 1)\n\t\t\t{\n\t\t\t\ttimeId = (bottomTimeId + upperTimeId) >> 1;\n\t\t\t\t\n\t\t\t\tif (_timeTable[timeId] > t)\n\t\t\t\t\tupperTimeId = timeId;\n\t\t\t\telse\n\t\t\t\t\tbottomTimeId = timeId;\n\t\t\t}\n\t\t\t\n\t\t\treturn upperTimeId;\n\t\t}\n\t\t\n\t\tpublic function clone() : ITimeline\n\t\t{\n\t\t\treturn new MatrixLinearTimeline(_targetName, _propertyName, _timeTable.slice(), _values.slice());\n\t\t}\n\t\t\n\t\tpublic function reverse() : void\n\t\t{\n\t\t\t_timeTable.reverse();\n\t\t\t_values.reverse();\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.type.animation.timeline\n{\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\tpublic class MatrixLinearTimeline implements ITimeline\n\t{\n\t\tprivate var _targetName\t\t: String;\n\t\tprivate var _propertyName\t: String;\n\t\t\n\t\tprivate var _timeTable\t\t: Vector.<uint>\n\t\tprivate var _values\t\t\t: Vector.<Matrix4x4>;\n\t\t\n\t\tpublic function get targetName()\t: String\t{ return _targetName; }\n\t\tpublic function get propertyName()\t: String\t{ return _propertyName; }\n\t\tpublic function get duration()\t\t: uint\t\t{ return _timeTable[_timeTable.length - 1]; }\n\t\t\n\t\tpublic function MatrixLinearTimeline(targetName\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t propertyName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t timeTable\t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t\t\t\t matrices\t\t: Vector.<Matrix4x4>)\n\t\t{\n\t\t\t_targetName\t\t= targetName;\n\t\t\t_propertyName\t= propertyName;\n\t\t\t_timeTable\t\t= timeTable;\n\t\t\t_values\t\t\t= matrices;\n\t\t}\n\t\t\n\t\tpublic function updateAt(t : uint, scene : IScene) : void\n\t\t{\n\t\t\tvar timeId\t\t: uint = getIndexForTime(t);\n\t\t\tvar timeCount\t: uint = _timeTable.length;\n\t\t\t\n\t\t\t\/\/ change matrix value.\n\t\t\tvar out : Matrix4x4 = scene[_propertyName];\n\t\t\tif (!out)\n\t\t\t\tthrow new Error(_propertyName + ' property was not found on scene node named ' + _targetName);\n\t\t\t\n\t\t\tif (timeId == 0)\n\t\t\t{\n\t\t\t\tMatrix4x4.copy(_values[0], out);\n\t\t\t}\n\t\t\telse if (timeId == timeCount)\n\t\t\t{\n\t\t\t\tMatrix4x4.copy(_values[timeCount - 1], out);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar previousTime\t\t: Number\t= _timeTable[timeId - 1];\n\t\t\t\tvar nextTime\t\t\t: Number\t= _timeTable[timeId];\n\t\t\t\tvar interpolationRatio\t: Number\t= (t - previousTime) \/ (nextTime - previousTime);\n\t\t\t\t\n\t\t\t\tvar previousMatrix\t\t: Matrix4x4 = _values[timeId - 1];\n\t\t\t\tvar nextMatrix\t\t\t: Matrix4x4 = _values[timeId];\n\t\t\t\t\n\t\t\t\tMatrix4x4.copy(previousMatrix, out);\n\t\t\t\tout.interpolateTo(nextMatrix, 1 - interpolationRatio);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getIndexForTime(t : uint) : uint\n\t\t{\n\t\t\t\/\/ use a dichotomy to find the current frame in the time table.\n\t\t\tvar timeCount \t\t: uint = _timeTable.length;\n\t\t\tvar bottomTimeId\t: uint = 0;\n\t\t\tvar upperTimeId\t\t: uint = timeCount;\n\t\t\tvar timeId\t\t\t: uint; \n\t\t\t\n\t\t\twhile (upperTimeId - bottomTimeId > 1)\n\t\t\t{\n\t\t\t\ttimeId = (bottomTimeId + upperTimeId) >> 1;\n\t\t\t\t\n\t\t\t\tif (_timeTable[timeId] > t)\n\t\t\t\t\tupperTimeId = timeId;\n\t\t\t\telse\n\t\t\t\t\tbottomTimeId = timeId;\n\t\t\t}\n\t\t\t\n\t\t\treturn upperTimeId;\n\t\t}\n\t\t\n\t\tpublic function clone() : ITimeline\n\t\t{\n\t\t\treturn new MatrixLinearTimeline(_targetName, _propertyName, _timeTable.slice(), _values.slice());\n\t\t}\n\t\t\n\t\tpublic function reverse() : void\n\t\t{\n\t\t\t_timeTable.reverse();\n\t\t\t_values.reverse();\n\t\t}\n\t}\n}\n","subject":"Fix bug in MatrixLinearTimeline that was messing with animations over the time","message":"Fix bug in MatrixLinearTimeline that was messing with animations over the time\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"29db853197aea86c7852a81e652afbf613126bf9","old_file":"src\/org\/mangui\/hls\/model\/Level.as","new_file":"src\/org\/mangui\/hls\/model\/Level.as","old_contents":"package org.mangui.hls.model {\r\n    CONFIG::LOGGING {\r\n        import org.mangui.hls.utils.Log;\r\n    }\r\n    import org.mangui.hls.utils.PTS;\r\n\r\n    \/** HLS streaming quality level. **\/\r\n    public class Level {\r\n        \/** audio only Level ? **\/\r\n        public var audio : Boolean;\r\n        \/** Level Bitrate. **\/\r\n        public var bitrate : Number;\r\n        \/** Level Name. **\/\r\n        public var name : String;\r\n        \/** level index **\/\r\n        public var index : int = 0;\r\n        \/** video width (from playlist) **\/\r\n        public var width : int;\r\n        \/** video height (from playlist) **\/\r\n        public var height : int;\r\n        \/** URL of this bitrate level (for M3U8). **\/\r\n        public var url : String;\r\n        \/** Level fragments **\/\r\n        public var fragments : Vector.<Fragment>;\r\n        \/** min sequence number from M3U8. **\/\r\n        public var start_seqnum : int;\r\n        \/** max sequence number from M3U8. **\/\r\n        public var end_seqnum : int;\r\n        \/** target fragment duration from M3U8 **\/\r\n        public var targetduration : Number;\r\n        \/** average fragment duration **\/\r\n        public var averageduration : Number;\r\n        \/** Total duration **\/\r\n        public var duration : Number;\r\n        \/**  Audio Identifier **\/\r\n        public var audio_stream_id : String;\r\n\r\n        \/** Create the quality level. **\/\r\n        public function Level() : void {\r\n            this.fragments = new Vector.<Fragment>();\r\n        };\r\n\r\n        \/** Return the Fragment before a given time position. **\/\r\n        public function getFragmentBeforePosition(position : Number) : Fragment {\r\n            if (fragments[0].data.valid && position < fragments[0].start_time)\r\n                return fragments[0];\r\n\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                \/* check whether fragment contains current position *\/\r\n                if (fragments[i].data.valid && fragments[i].start_time <= position && fragments[i].start_time + fragments[i].duration > position) {\r\n                    return fragments[i];\r\n                }\r\n            }\r\n            return fragments[len - 1];\r\n        };\r\n\r\n        \/** Return the sequence number from a given program date **\/\r\n        public function getSeqNumFromProgramDate(program_date : Number) : int {\r\n            if (program_date < fragments[0].program_date)\r\n                return -1;\r\n\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                \/* check whether fragment contains current position *\/\r\n                if (fragments[i].data.valid && fragments[i].program_date <= program_date && fragments[i].program_date + 1000 * fragments[i].duration > program_date) {\r\n                    return (start_seqnum + i);\r\n                }\r\n            }\r\n            return -1;\r\n        };\r\n\r\n        \/** Return the sequence number nearest a PTS **\/\r\n        public function getSeqNumNearestPTS(pts : Number, continuity : int) : Number {\r\n            if (fragments.length == 0)\r\n                return -1;\r\n            var firstIndex : Number = getFirstIndexfromContinuity(continuity);\r\n            if (firstIndex == -1 || isNaN(fragments[firstIndex].data.pts_start_computed))\r\n                return -1;\r\n            var lastIndex : Number = getLastIndexfromContinuity(continuity);\r\n\r\n            for (var i : int = firstIndex; i <= lastIndex; i++) {\r\n                var frag : Fragment = fragments[i];\r\n                \/* check nearest fragment *\/\r\n                if ( frag.data.valid && (frag.duration >= 0) && (Math.abs(frag.data.pts_start_computed - pts) < Math.abs(frag.data.pts_start_computed + 1000 * frag.duration - pts))) {\r\n                    return frag.seqnum;\r\n                }\r\n            }\r\n            \/\/ requested PTS above max PTS of this level\r\n            return Number.POSITIVE_INFINITY;\r\n        };\r\n\r\n        public function getLevelstartPTS() : Number {\r\n            if (fragments.length)\r\n                return fragments[0].data.pts_start_computed;\r\n            else\r\n                return NaN;\r\n        }\r\n\r\n        \/** Return the fragment index from fragment sequence number **\/\r\n        public function getFragmentfromSeqNum(seqnum : Number) : Fragment {\r\n            var index : int = getIndexfromSeqNum(seqnum);\r\n            if (index != -1) {\r\n                return fragments[index];\r\n            } else {\r\n                return null;\r\n            }\r\n        }\r\n\r\n        \/** Return the fragment index from fragment sequence number **\/\r\n        private function getIndexfromSeqNum(seqnum : int) : int {\r\n            if (seqnum >= start_seqnum && seqnum <= end_seqnum) {\r\n                return (fragments.length - 1 - (end_seqnum - seqnum));\r\n            } else {\r\n                return -1;\r\n            }\r\n        }\r\n\r\n        \/** Return the first index matching with given continuity counter **\/\r\n        private function getFirstIndexfromContinuity(continuity : int) : int {\r\n            \/\/ look for first fragment matching with given continuity index\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                if (fragments[i].continuity == continuity)\r\n                    return i;\r\n            }\r\n            return -1;\r\n        }\r\n\r\n        \/** Return the first seqnum matching with given continuity counter **\/\r\n        public function getFirstSeqNumfromContinuity(continuity : int) : Number {\r\n            var index : int = getFirstIndexfromContinuity(continuity);\r\n            if (index == -1) {\r\n                return Number.NEGATIVE_INFINITY;\r\n            }\r\n            return fragments[index].seqnum;\r\n        }\r\n\r\n        \/** Return the last seqnum matching with given continuity counter **\/\r\n        public function getLastSeqNumfromContinuity(continuity : int) : Number {\r\n            var index : int = getLastIndexfromContinuity(continuity);\r\n            if (index == -1) {\r\n                return Number.NEGATIVE_INFINITY;\r\n            }\r\n            return fragments[index].seqnum;\r\n        }\r\n\r\n        \/** Return the last index matching with given continuity counter **\/\r\n        private function getLastIndexfromContinuity(continuity : Number) : int {\r\n            var firstIndex : int = getFirstIndexfromContinuity(continuity);\r\n            if (firstIndex == -1)\r\n                return -1;\r\n\r\n            var lastIndex : int = firstIndex;\r\n            \/\/ look for first fragment matching with given continuity index\r\n            for (var i : int = firstIndex; i < fragments.length; i++) {\r\n                if (fragments[i].continuity == continuity)\r\n                    lastIndex = i;\r\n                else\r\n                    break;\r\n            }\r\n            return lastIndex;\r\n        }\r\n\r\n        \/** set Fragments **\/\r\n        public function updateFragments(_fragments : Vector.<Fragment>) : void {\r\n            var idx_with_metrics : int = -1;\r\n            var len : int = _fragments.length;\r\n            var frag : Fragment;\r\n            \/\/ update PTS from previous fragments\r\n            for (var i : int = 0; i < len; i++) {\r\n                frag = getFragmentfromSeqNum(_fragments[i].seqnum);\r\n                if (frag != null && !isNaN(frag.data.pts_start)) {\r\n                    _fragments[i].data = frag.data;\r\n                    idx_with_metrics = i;\r\n                }\r\n            }\r\n            updateFragmentsProgramDate(_fragments);\r\n\r\n            fragments = _fragments;\r\n            start_seqnum = _fragments[0].seqnum;\r\n            end_seqnum = _fragments[len - 1].seqnum;\r\n\r\n            if (idx_with_metrics != -1) {\r\n                \/\/ if at least one fragment contains PTS info, recompute PTS information for all fragments\r\n                updateFragment(fragments[idx_with_metrics].seqnum, true, fragments[idx_with_metrics].data.pts_start, fragments[idx_with_metrics].data.pts_start + 1000 * fragments[idx_with_metrics].duration);\r\n            } else {\r\n                duration = _fragments[len - 1].start_time + _fragments[len - 1].duration;\r\n            }\r\n            averageduration = duration \/ len;\r\n        }\r\n\r\n        private function updateFragmentsProgramDate(_fragments : Vector.<Fragment>) : void {\r\n            var len : int = _fragments.length;\r\n            var continuity : int;\r\n            var program_date : Number;\r\n            var frag : Fragment;\r\n            for (var i : int = 0; i < len; i++) {\r\n                frag = _fragments[i];\r\n                if (frag.continuity != continuity) {\r\n                    continuity = frag.continuity;\r\n                    program_date = 0;\r\n                }\r\n                if (frag.program_date) {\r\n                    program_date = frag.program_date + 1000 * frag.duration;\r\n                } else if (program_date) {\r\n                    frag.program_date = program_date;\r\n                }\r\n            }\r\n        }\r\n\r\n        private function _updatePTS(from_index : int, to_index : int) : void {\r\n            \/\/ CONFIG::LOGGING {\r\n            \/\/ Log.info(\"updateFragmentPTS from\/to:\" + from_index + \"\/\" + to_index);\r\n            \/\/ }\r\n            var frag_from : Fragment = fragments[from_index];\r\n            var frag_to : Fragment = fragments[to_index];\r\n\r\n            if (frag_from.data.valid && frag_to.data.valid) {\r\n                if (!isNaN(frag_to.data.pts_start)) {\r\n                    \/\/ we know PTS[to_index]\r\n                    frag_to.data.pts_start_computed = frag_to.data.pts_start;\r\n                    \/* normalize computed PTS value based on known PTS value.\r\n                     * this is to avoid computing wrong fragment duration in case of PTS looping *\/\r\n                    var from_pts : Number = PTS.normalize(frag_to.data.pts_start, frag_from.data.pts_start_computed);\r\n                    \/* update fragment duration. \r\n                    it helps to fix drifts between playlist reported duration and fragment real duration *\/\r\n                    if (to_index > from_index) {\r\n                        frag_from.duration = (frag_to.data.pts_start - from_pts) \/ 1000;\r\n                        CONFIG::LOGGING {\r\n                            if (frag_from.duration < 0) {\r\n                                Log.error(\"negative duration computed for \" + frag_from + \", there should be some duration drift between playlist and fragment!\");\r\n                            }\r\n                        }\r\n                    } else {\r\n                        frag_to.duration = ( from_pts - frag_to.data.pts_start) \/ 1000;\r\n                        CONFIG::LOGGING {\r\n                            if (frag_to.duration < 0) {\r\n                                Log.error(\"negative duration computed for \" + frag_to + \", there should be some duration drift between playlist and fragment!\");\r\n                            }\r\n                        }\r\n                    }\r\n                } else {\r\n                    \/\/ we dont know PTS[to_index]\r\n                    if (to_index > from_index)\r\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed + 1000 * frag_from.duration;\r\n                    else\r\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed - 1000 * frag_to.duration;\r\n                }\r\n            }\r\n        }\r\n\r\n        public function updateFragment(seqnum : Number, valid : Boolean, min_pts : Number = 0, max_pts : Number = 0) : Number {\r\n            \/\/ CONFIG::LOGGING {\r\n            \/\/ Log.info(\"updatePTS : seqnum\/min\/max:\" + seqnum + '\/' + min_pts + '\/' + max_pts);\r\n            \/\/ }\r\n            \/\/ get fragment from seqnum\r\n            var fragIdx : int = getIndexfromSeqNum(seqnum);\r\n            if (fragIdx != -1) {\r\n                var frag : Fragment = fragments[fragIdx];\r\n                \/\/ update fragment start PTS + duration\r\n                if (valid) {\r\n                    frag.data.pts_start = min_pts;\r\n                    frag.data.pts_start_computed = min_pts;\r\n                    frag.duration = (max_pts - min_pts) \/ 1000;\r\n                } else {\r\n                    frag.duration = 0;\r\n                }\r\n                frag.data.valid = valid;\r\n                \/\/ CONFIG::LOGGING {\r\n                \/\/ Log.info(\"SN[\"+fragments[fragIdx].seqnum+\"]:pts\/duration:\" + fragments[fragIdx].start_pts_computed + \"\/\" + fragments[fragIdx].duration);\r\n                \/\/ }\r\n\r\n                \/\/ adjust fragment PTS\/duration from seqnum-1 to frag 0\r\n                for (var i : int = fragIdx; i > 0 && fragments[i - 1].continuity == frag.continuity; i--) {\r\n                    _updatePTS(i, i - 1);\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i-1].seqnum+\"]:pts\/duration:\" + fragments[i-1].start_pts_computed + \"\/\" + fragments[i-1].duration);\r\n                    \/\/ }\r\n                }\r\n\r\n                \/\/ adjust fragment PTS\/duration from seqnum to last frag\r\n                for (i = fragIdx; i < fragments.length - 1 && fragments[i + 1].continuity == frag.continuity; i++) {\r\n                    _updatePTS(i, i + 1);\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i+1].seqnum+\"]:pts\/duration:\" + fragments[i+1].start_pts_computed + \"\/\" + fragments[i+1].duration);\r\n                    \/\/ }\r\n                }\r\n\r\n                \/\/ second, adjust fragment offset\r\n                var start_time_offset : Number = fragments[0].start_time;\r\n                var len : int = fragments.length;\r\n                for (i = 0; i < len; i++) {\r\n                    fragments[i].start_time = start_time_offset;\r\n                    start_time_offset += fragments[i].duration;\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i].seqnum+\"]:start_time\/continuity\/pts\/duration:\" + fragments[i].start_time + \"\/\" + fragments[i].continuity + \"\/\"+ fragments[i].start_pts_computed + \"\/\" + fragments[i].duration);\r\n                    \/\/ }\r\n                }\r\n                duration = start_time_offset;\r\n                return frag.start_time;\r\n            } else {\r\n                return 0;\r\n            }\r\n        }\r\n    }\r\n}","new_contents":"package org.mangui.hls.model {\r\n    CONFIG::LOGGING {\r\n        import org.mangui.hls.utils.Log;\r\n    }\r\n    import org.mangui.hls.utils.PTS;\r\n\r\n    \/** HLS streaming quality level. **\/\r\n    public class Level {\r\n        \/** audio only Level ? **\/\r\n        public var audio : Boolean;\r\n        \/** Level Bitrate. **\/\r\n        public var bitrate : Number;\r\n        \/** Level Name. **\/\r\n        public var name : String;\r\n        \/** level index **\/\r\n        public var index : int = 0;\r\n        \/** video width (from playlist) **\/\r\n        public var width : int;\r\n        \/** video height (from playlist) **\/\r\n        public var height : int;\r\n        \/** URL of this bitrate level (for M3U8). **\/\r\n        public var url : String;\r\n        \/** Level fragments **\/\r\n        public var fragments : Vector.<Fragment>;\r\n        \/** min sequence number from M3U8. **\/\r\n        public var start_seqnum : int;\r\n        \/** max sequence number from M3U8. **\/\r\n        public var end_seqnum : int;\r\n        \/** target fragment duration from M3U8 **\/\r\n        public var targetduration : Number;\r\n        \/** average fragment duration **\/\r\n        public var averageduration : Number;\r\n        \/** Total duration **\/\r\n        public var duration : Number;\r\n        \/**  Audio Identifier **\/\r\n        public var audio_stream_id : String;\r\n\r\n        \/** Create the quality level. **\/\r\n        public function Level() : void {\r\n            this.fragments = new Vector.<Fragment>();\r\n        };\r\n\r\n        \/** Return the Fragment before a given time position. **\/\r\n        public function getFragmentBeforePosition(position : Number) : Fragment {\r\n            if (fragments[0].data.valid && position < fragments[0].start_time)\r\n                return fragments[0];\r\n\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                \/* check whether fragment contains current position *\/\r\n                if (fragments[i].data.valid && fragments[i].start_time <= position && fragments[i].start_time + fragments[i].duration > position) {\r\n                    return fragments[i];\r\n                }\r\n            }\r\n            return fragments[len - 1];\r\n        };\r\n\r\n        \/** Return the sequence number from a given program date **\/\r\n        public function getSeqNumFromProgramDate(program_date : Number) : int {\r\n            if (program_date < fragments[0].program_date)\r\n                return -1;\r\n\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                \/* check whether fragment contains current position *\/\r\n                if (fragments[i].data.valid && fragments[i].program_date <= program_date && fragments[i].program_date + 1000 * fragments[i].duration > program_date) {\r\n                    return (start_seqnum + i);\r\n                }\r\n            }\r\n            return -1;\r\n        };\r\n\r\n        \/** Return the sequence number nearest a PTS **\/\r\n        public function getSeqNumNearestPTS(pts : Number, continuity : int) : Number {\r\n            if (fragments.length == 0)\r\n                return -1;\r\n            var firstIndex : Number = getFirstIndexfromContinuity(continuity);\r\n            if (firstIndex == -1 || isNaN(fragments[firstIndex].data.pts_start_computed))\r\n                return -1;\r\n            var lastIndex : Number = getLastIndexfromContinuity(continuity);\r\n\r\n            for (var i : int = firstIndex; i <= lastIndex; i++) {\r\n                var frag : Fragment = fragments[i];\r\n                \/* check nearest fragment *\/\r\n                if ( frag.data.valid && (frag.duration >= 0) && (Math.abs(frag.data.pts_start_computed - pts) < Math.abs(frag.data.pts_start_computed + 1000 * frag.duration - pts))) {\r\n                    return frag.seqnum;\r\n                }\r\n            }\r\n            \/\/ requested PTS above max PTS of this level\r\n            return Number.POSITIVE_INFINITY;\r\n        };\r\n\r\n        public function getLevelstartPTS() : Number {\r\n            if (fragments.length)\r\n                return fragments[0].data.pts_start_computed;\r\n            else\r\n                return NaN;\r\n        }\r\n\r\n        \/** Return the fragment index from fragment sequence number **\/\r\n        public function getFragmentfromSeqNum(seqnum : Number) : Fragment {\r\n            var index : int = getIndexfromSeqNum(seqnum);\r\n            if (index != -1) {\r\n                return fragments[index];\r\n            } else {\r\n                return null;\r\n            }\r\n        }\r\n\r\n        \/** Return the fragment index from fragment sequence number **\/\r\n        private function getIndexfromSeqNum(seqnum : int) : int {\r\n            if (seqnum >= start_seqnum && seqnum <= end_seqnum) {\r\n                return (fragments.length - 1 - (end_seqnum - seqnum));\r\n            } else {\r\n                return -1;\r\n            }\r\n        }\r\n\r\n        \/** Return the first index matching with given continuity counter **\/\r\n        private function getFirstIndexfromContinuity(continuity : int) : int {\r\n            \/\/ look for first fragment matching with given continuity index\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                if (fragments[i].continuity == continuity)\r\n                    return i;\r\n            }\r\n            return -1;\r\n        }\r\n\r\n        \/** Return the first seqnum matching with given continuity counter **\/\r\n        public function getFirstSeqNumfromContinuity(continuity : int) : Number {\r\n            var index : int = getFirstIndexfromContinuity(continuity);\r\n            if (index == -1) {\r\n                return Number.NEGATIVE_INFINITY;\r\n            }\r\n            return fragments[index].seqnum;\r\n        }\r\n\r\n        \/** Return the last seqnum matching with given continuity counter **\/\r\n        public function getLastSeqNumfromContinuity(continuity : int) : Number {\r\n            var index : int = getLastIndexfromContinuity(continuity);\r\n            if (index == -1) {\r\n                return Number.NEGATIVE_INFINITY;\r\n            }\r\n            return fragments[index].seqnum;\r\n        }\r\n\r\n        \/** Return the last index matching with given continuity counter **\/\r\n        private function getLastIndexfromContinuity(continuity : Number) : int {\r\n            var firstIndex : int = getFirstIndexfromContinuity(continuity);\r\n            if (firstIndex == -1)\r\n                return -1;\r\n\r\n            var lastIndex : int = firstIndex;\r\n            \/\/ look for first fragment matching with given continuity index\r\n            for (var i : int = firstIndex; i < fragments.length; i++) {\r\n                if (fragments[i].continuity == continuity)\r\n                    lastIndex = i;\r\n                else\r\n                    break;\r\n            }\r\n            return lastIndex;\r\n        }\r\n\r\n        \/** set Fragments **\/\r\n        public function updateFragments(_fragments : Vector.<Fragment>) : void {\r\n            var idx_with_metrics : int = -1;\r\n            var len : int = _fragments.length;\r\n            var frag : Fragment;\r\n            \/\/ update PTS from previous fragments\r\n            for (var i : int = 0; i < len; i++) {\r\n                frag = getFragmentfromSeqNum(_fragments[i].seqnum);\r\n                if (frag != null && !isNaN(frag.data.pts_start)) {\r\n                    _fragments[i].data = frag.data;\r\n                    idx_with_metrics = i;\r\n                }\r\n            }\r\n            updateFragmentsProgramDate(_fragments);\r\n\r\n            fragments = _fragments;\r\n            start_seqnum = _fragments[0].seqnum;\r\n            end_seqnum = _fragments[len - 1].seqnum;\r\n\r\n            if (idx_with_metrics != -1) {\r\n                \/\/ if at least one fragment contains PTS info, recompute PTS information for all fragments\r\n                updateFragment(fragments[idx_with_metrics].seqnum, true, fragments[idx_with_metrics].data.pts_start, fragments[idx_with_metrics].data.pts_start + 1000 * fragments[idx_with_metrics].duration);\r\n            } else {\r\n                duration = _fragments[len - 1].start_time + _fragments[len - 1].duration;\r\n            }\r\n            averageduration = duration \/ len;\r\n        }\r\n\r\n        private function updateFragmentsProgramDate(_fragments : Vector.<Fragment>) : void {\r\n            var len : int = _fragments.length;\r\n            var continuity : int;\r\n            var program_date : Number;\r\n            var frag : Fragment;\r\n            for (var i : int = 0; i < len; i++) {\r\n                frag = _fragments[i];\r\n                if (frag.continuity != continuity) {\r\n                    continuity = frag.continuity;\r\n                    program_date = 0;\r\n                }\r\n                if (frag.program_date) {\r\n                    program_date = frag.program_date + 1000 * frag.duration;\r\n                } else if (program_date) {\r\n                    frag.program_date = program_date;\r\n                }\r\n            }\r\n        }\r\n\r\n        private function _updatePTS(from_index : int, to_index : int) : void {\r\n            \/\/ CONFIG::LOGGING {\r\n            \/\/ Log.info(\"updateFragmentPTS from\/to:\" + from_index + \"\/\" + to_index);\r\n            \/\/ }\r\n            var frag_from : Fragment = fragments[from_index];\r\n            var frag_to : Fragment = fragments[to_index];\r\n\r\n            if (frag_from.data.valid && frag_to.data.valid) {\r\n                if (!isNaN(frag_to.data.pts_start)) {\r\n                    \/\/ we know PTS[to_index]\r\n                    frag_to.data.pts_start_computed = frag_to.data.pts_start;\r\n                    \/* normalize computed PTS value based on known PTS value.\r\n                     * this is to avoid computing wrong fragment duration in case of PTS looping *\/\r\n                    var from_pts : Number = PTS.normalize(frag_to.data.pts_start, frag_from.data.pts_start_computed);\r\n                    \/* update fragment duration. \r\n                    it helps to fix drifts between playlist reported duration and fragment real duration *\/\r\n                    if (to_index > from_index) {\r\n                        frag_from.duration = (frag_to.data.pts_start - from_pts) \/ 1000;\r\n                        CONFIG::LOGGING {\r\n                            if (frag_from.duration < 0) {\r\n                                Log.error(\"negative duration computed for \" + frag_from + \", there should be some duration drift between playlist and fragment!\");\r\n                            }\r\n                        }\r\n                    } else {\r\n                        frag_to.duration = ( from_pts - frag_to.data.pts_start) \/ 1000;\r\n                        CONFIG::LOGGING {\r\n                            if (frag_to.duration < 0) {\r\n                                Log.error(\"negative duration computed for \" + frag_to + \", there should be some duration drift between playlist and fragment!\");\r\n                            }\r\n                        }\r\n                    }\r\n                } else {\r\n                    \/\/ we dont know PTS[to_index]\r\n                    if (to_index > from_index)\r\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed + 1000 * frag_from.duration;\r\n                    else\r\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed - 1000 * frag_to.duration;\r\n                }\r\n            }\r\n        }\r\n\r\n        public function updateFragment(seqnum : Number, valid : Boolean, min_pts : Number = 0, max_pts : Number = 0) : Number {\r\n            \/\/ CONFIG::LOGGING {\r\n            \/\/ Log.info(\"updatePTS : seqnum\/min\/max:\" + seqnum + '\/' + min_pts + '\/' + max_pts);\r\n            \/\/ }\r\n            \/\/ get fragment from seqnum\r\n            var fragIdx : int = getIndexfromSeqNum(seqnum);\r\n            if (fragIdx != -1) {\r\n                var frag : Fragment = fragments[fragIdx];\r\n                \/\/ update fragment start PTS + duration\r\n                if (valid) {\r\n                    frag.data.pts_start = min_pts;\r\n                    frag.data.pts_start_computed = min_pts;\r\n                    frag.duration = (max_pts - min_pts) \/ 1000;\r\n                } else {\r\n                    frag.duration = 0;\r\n                }\r\n                frag.data.valid = valid;\r\n                \/\/ CONFIG::LOGGING {\r\n                \/\/ Log.info(\"SN[\"+fragments[fragIdx].seqnum+\"]:pts\/duration:\" + fragments[fragIdx].start_pts_computed + \"\/\" + fragments[fragIdx].duration);\r\n                \/\/ }\r\n\r\n                \/\/ adjust fragment PTS\/duration from seqnum-1 to frag 0\r\n                for (var i : int = fragIdx; i > 0 && fragments[i - 1].continuity == frag.continuity; i--) {\r\n                    _updatePTS(i, i - 1);\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i-1].seqnum+\"]:pts\/duration:\" + fragments[i-1].start_pts_computed + \"\/\" + fragments[i-1].duration);\r\n                    \/\/ }\r\n                }\r\n\r\n                \/\/ adjust fragment PTS\/duration from seqnum to last frag\r\n                for (i = fragIdx; i < fragments.length - 1 && fragments[i + 1].continuity == frag.continuity; i++) {\r\n                    _updatePTS(i, i + 1);\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i+1].seqnum+\"]:pts\/duration:\" + fragments[i+1].start_pts_computed + \"\/\" + fragments[i+1].duration);\r\n                    \/\/ }\r\n                }\r\n\r\n                \/\/ second, adjust fragment offset\r\n                var start_time_offset : Number = fragments[0].start_time;\r\n                var len : int = fragments.length;\r\n                for (i = 0; i < len; i++) {\r\n                    fragments[i].start_time = start_time_offset;\r\n                    start_time_offset += fragments[i].duration;\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i].seqnum+\"]:start_time\/continuity\/pts\/duration:\" + fragments[i].start_time + \"\/\" + fragments[i].continuity + \"\/\"+ fragments[i].start_pts_computed + \"\/\" + fragments[i].duration);\r\n                    \/\/ }\r\n                }\r\n                duration = start_time_offset;\r\n                return frag.start_time;\r\n            } else {\r\n                CONFIG::LOGGING {\r\n                    Log.error(\"updateFragment:seqnum \" + seqnum + \"not found!\");\r\n                }\r\n                return 0;\r\n            }\r\n        }\r\n    }\r\n}","subject":"improve error logs","message":"improve error logs\n","lang":"ActionScript","license":"mpl-2.0","repos":"viktorot\/flashls,hola\/flashls,School-Improvement-Network\/flashls,ryanhefner\/flashls,stevemayhew\/flashls,Peer5\/flashls,Boxie5\/flashls,JulianPena\/flashls,suuhas\/flashls,JulianPena\/flashls,codex-corp\/flashls,aevange\/flashls,Boxie5\/flashls,aevange\/flashls,mangui\/flashls,tedconf\/flashls,fixedmachine\/flashls,dighan\/flashls,dighan\/flashls,thdtjsdn\/flashls,loungelogic\/flashls,ryanhefner\/flashls,Peer5\/flashls,aevange\/flashls,viktorot\/flashls,suuhas\/flashls,School-Improvement-Network\/flashls,stevemayhew\/flashls,NicolasSiver\/flashls,loungelogic\/flashls,fixedmachine\/flashls,codex-corp\/flashls,ryanhefner\/flashls,vidible\/vdb-flashls,neilrackett\/flashls,suuhas\/flashls,aevange\/flashls,Peer5\/flashls,vidible\/vdb-flashls,clappr\/flashls,tedconf\/flashls,viktorot\/flashls,School-Improvement-Network\/flashls,Corey600\/flashls,stevemayhew\/flashls,thdtjsdn\/flashls,NicolasSiver\/flashls,ryanhefner\/flashls,clappr\/flashls,jlacivita\/flashls,mangui\/flashls,Peer5\/flashls,hola\/flashls,stevemayhew\/flashls,suuhas\/flashls,neilrackett\/flashls,jlacivita\/flashls,Corey600\/flashls"}
{"commit":"36085fe6d5abe00d2b742a843071f64020cebca4","old_file":"collect-flex\/collect-flex-client\/src\/main\/flex\/org\/openforis\/collect\/presenter\/DetailPresenter.as","new_file":"collect-flex\/collect-flex-client\/src\/main\/flex\/org\/openforis\/collect\/presenter\/DetailPresenter.as","old_contents":"package org.openforis.collect.presenter {\r\n\t\/**\r\n\t * \r\n\t * @author S. Ricci\r\n\t * *\/\r\n\timport flash.events.Event;\r\n\timport flash.events.MouseEvent;\r\n\t\r\n\timport mx.collections.IList;\r\n\timport mx.events.IndexChangedEvent;\r\n\timport mx.rpc.AsyncResponder;\r\n\timport mx.rpc.events.ResultEvent;\r\n\t\r\n\timport org.openforis.collect.Application;\r\n\timport org.openforis.collect.client.ClientFactory;\r\n\timport org.openforis.collect.client.DataClient;\r\n\timport org.openforis.collect.event.UIEvent;\r\n\timport org.openforis.collect.metamodel.proxy.AttributeDefinitionProxy;\r\n\timport org.openforis.collect.metamodel.proxy.EntityDefinitionProxy;\r\n\timport org.openforis.collect.metamodel.proxy.ModelVersionProxy;\r\n\timport org.openforis.collect.model.proxy.RecordProxy;\r\n\timport org.openforis.collect.ui.UIBuilder;\r\n\timport org.openforis.collect.ui.component.detail.FormContainer;\r\n\timport org.openforis.collect.ui.view.DetailView;\r\n\r\n\tpublic class DetailPresenter extends AbstractPresenter {\r\n\t\r\n\t\tprivate var _dataClient:DataClient;\r\n\t\tprivate var _view:DetailView;\r\n\t\t\r\n\t\tpublic function DetailPresenter(view:DetailView) {\r\n\t\t\tthis._view = view;\r\n\t\t\tthis._dataClient = ClientFactory.dataClient;\r\n\t\t\tsuper();\r\n\t\t}\r\n\t\t\r\n\t\toverride internal function initEventListeners():void {\r\n\t\t\t_view.backToListButton.addEventListener(MouseEvent.CLICK, backToListButtonClickHandler);\r\n\t\t\t\r\n\t\t\teventDispatcher.addEventListener(UIEvent.ACTIVE_RECORD_CHANGED, activeRecordChangedListener);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Active record changed\r\n\t\t * *\/\r\n\t\tinternal function activeRecordChangedListener(event:UIEvent):void {\r\n\t\t\tvar activeRecord:RecordProxy = Application.activeRecord;\r\n\t\t\tvar activeRootEntity:EntityDefinitionProxy = Application.activeRootEntity;\r\n\t\t\t\r\n\t\t\tvar keyValues:String = \"\";\r\n\t\t\tvar keyAttributeDefinitions:IList = activeRootEntity.keyAttributeDefinitions;\r\n\t\t\tfor each (var k:AttributeDefinitionProxy in keyAttributeDefinitions) {\r\n\t\t\t\tkeyValues += activeRecord.rootEntityKeys.get(k.name);\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar version:ModelVersionProxy = activeRecord.version;\r\n\t\t\t_view.keyAttributeValuesText.text = keyValues;\r\n\t\t\t_view.rootEntityDefinitionText.text = activeRootEntity.getLabelText();\r\n\t\t\t_view.formVersionText.text = version.getLabelText();\r\n\t\t\t\r\n\t\t\tvar form:FormContainer = null;\r\n\t\t\tif (_view.formsContainer.contatinsForm(version,activeRootEntity)){\r\n\t\t\t\t_view.currentState = DetailView.EDIT_STATE;\r\n\t\t\t\tform = _view.formsContainer.getForm(version, activeRootEntity);\r\n\t\t\t} else {\r\n\t\t\t\t\/\/build form \r\n\t\t\t\t_view.currentState = DetailView.LOADING_STATE;\r\n\t\t\t\tform = UIBuilder.buildForm(activeRootEntity, version);\r\n\t\t\t\t_view.formsContainer.addForm(form, version, activeRootEntity);\r\n\t\t\t\t_view.currentState = DetailView.EDIT_STATE;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tform = _view.formsContainer.setActiveForm(version, activeRootEntity);\r\n\t\t\tform.record = activeRecord;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Back to list\r\n\t\t * *\/\r\n\t\tprotected function backToListButtonClickHandler(event:Event):void {\r\n\t\t\t_dataClient.clearActiveRecord(new AsyncResponder(clearActiveRecordHandler, faultHandler));\r\n\t\t}\r\n\t\t\r\n\t\tinternal function clearActiveRecordHandler(event:ResultEvent, token:Object = null):void {\r\n\t\t\tvar uiEvent:UIEvent = new UIEvent(UIEvent.BACK_TO_LIST);\r\n\t\t\teventDispatcher.dispatchEvent(uiEvent);\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","new_contents":"package org.openforis.collect.presenter {\r\n\t\/**\r\n\t * \r\n\t * @author S. Ricci\r\n\t * *\/\r\n\timport flash.events.Event;\r\n\timport flash.events.MouseEvent;\r\n\t\r\n\timport mx.collections.IList;\r\n\timport mx.events.IndexChangedEvent;\r\n\timport mx.rpc.AsyncResponder;\r\n\timport mx.rpc.events.ResultEvent;\r\n\t\r\n\timport org.openforis.collect.Application;\r\n\timport org.openforis.collect.client.ClientFactory;\r\n\timport org.openforis.collect.client.DataClient;\r\n\timport org.openforis.collect.event.UIEvent;\r\n\timport org.openforis.collect.metamodel.proxy.AttributeDefinitionProxy;\r\n\timport org.openforis.collect.metamodel.proxy.EntityDefinitionProxy;\r\n\timport org.openforis.collect.metamodel.proxy.ModelVersionProxy;\r\n\timport org.openforis.collect.model.proxy.RecordProxy;\r\n\timport org.openforis.collect.ui.UIBuilder;\r\n\timport org.openforis.collect.ui.component.detail.FormContainer;\r\n\timport org.openforis.collect.ui.view.DetailView;\r\n\r\n\tpublic class DetailPresenter extends AbstractPresenter {\r\n\t\r\n\t\tprivate var _dataClient:DataClient;\r\n\t\tprivate var _view:DetailView;\r\n\t\t\r\n\t\tpublic function DetailPresenter(view:DetailView) {\r\n\t\t\tthis._view = view;\r\n\t\t\tthis._dataClient = ClientFactory.dataClient;\r\n\t\t\tsuper();\r\n\t\t}\r\n\t\t\r\n\t\toverride internal function initEventListeners():void {\r\n\t\t\t_view.backToListButton.addEventListener(MouseEvent.CLICK, backToListButtonClickHandler);\r\n\t\t\t\r\n\t\t\teventDispatcher.addEventListener(UIEvent.ACTIVE_RECORD_CHANGED, activeRecordChangedListener);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Active record changed\r\n\t\t * *\/\r\n\t\tinternal function activeRecordChangedListener(event:UIEvent):void {\r\n\t\t\tvar activeRecord:RecordProxy = Application.activeRecord;\r\n\t\t\tvar activeRootEntity:EntityDefinitionProxy = Application.activeRootEntity;\r\n\t\t\t\r\n\t\t\tvar keyValues:String = \"\";\r\n\t\t\tvar keyAttributeDefinitions:IList = activeRootEntity.keyAttributeDefinitions;\r\n\t\t\tfor each (var k:AttributeDefinitionProxy in keyAttributeDefinitions) {\r\n\t\t\t\tkeyValues += activeRecord.rootEntityKeys.get(k.name);\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar version:ModelVersionProxy = activeRecord.version;\r\n\t\t\t_view.keyAttributeValuesText.text = keyValues;\r\n\t\t\t_view.rootEntityDefinitionText.text = activeRootEntity.getLabelText();\r\n\t\t\t_view.formVersionText.text = version.getLabelText();\r\n\t\t\t\r\n\t\t\tvar form:FormContainer = null;\r\n\t\t\tif (_view.formsContainer.contatinsForm(version,activeRootEntity)){\r\n\t\t\t\t_view.currentState = DetailView.EDIT_STATE;\r\n\t\t\t\tform = _view.formsContainer.getForm(version, activeRootEntity);\r\n\t\t\t} else {\r\n\t\t\t\t\/\/build form \r\n\t\t\t\t_view.currentState = DetailView.LOADING_STATE;\r\n\t\t\t\tform = UIBuilder.buildForm(activeRootEntity, version);\r\n\t\t\t\t_view.formsContainer.addForm(form, version, activeRootEntity);\r\n\t\t\t\t_view.currentState = DetailView.EDIT_STATE;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tform = _view.formsContainer.setActiveForm(version, activeRootEntity);\r\n\t\t\tform.record = activeRecord;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Back to list\r\n\t\t * *\/\r\n\t\tprotected function backToListButtonClickHandler(event:Event):void {\r\n\t\t\t_dataClient.clearActiveRecord(new AsyncResponder(clearActiveRecordHandler, faultHandler));\r\n\t\t}\r\n\t\t\r\n\t\tinternal function clearActiveRecordHandler(event:ResultEvent, token:Object = null):void {\r\n\t\t\tApplication.activeRecord = null;\r\n\t\t\tvar uiEvent:UIEvent = new UIEvent(UIEvent.BACK_TO_LIST);\r\n\t\t\teventDispatcher.dispatchEvent(uiEvent);\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","subject":"clean active record when going back to list","message":"clean active record when going back to list","lang":"ActionScript","license":"mit","repos":"openforis\/collect,openforis\/collect,openforis\/collect,openforis\/collect"}
{"commit":"aff208070b7e98353074325b5fc501421b1d7209","old_file":"gb\/joypad.as","new_file":"gb\/joypad.as","old_contents":"import \".\/cpu\";\nimport \".\/mmu\";\nimport \".\/machine\";\nimport \".\/bits\";\n\nstruct Joypad {\n  CPU: *cpu.CPU;\n\n  \/\/ Select\n  Select_Button: bool;\n  Select_Direction: bool;\n\n  \/\/ State\n  State_Start: bool;\n  State_A: bool;\n  State_B: bool;\n  State_Select: bool;\n  State_Up: bool;\n  State_Down: bool;\n  State_Left: bool;\n  State_Right: bool;\n}\n\nimplement Joypad {\n  def New(cpu_: *cpu.CPU): Self {\n    let j: Joypad;\n    j.CPU = cpu_;\n\n    return j;\n  }\n\n  def Reset(self, mode: machine.MachineMode) {\n    \/\/ Input starts off disabled on CGB (but enabled on GB)\n    self.Select_Button = (mode == machine.MODE_GB);\n    self.Select_Direction = (mode == machine.MODE_GB);\n\n    self.State_Start = false;\n    self.State_A = false;\n    self.State_B = false;\n    self.State_Select = false;\n    self.State_Up = false;\n    self.State_Down = false;\n    self.State_Left = false;\n    self.State_Right = false;\n  }\n\n  def OnKey(self, which: uint32, isPressed: bool) {\n    if which == 40 {\n      \/\/ START => ENTER (US Keyboard)\n      self.State_Start = isPressed;\n    } else if which == 29 {\n      \/\/ A => Z (US Keyboard)\n      self.State_A = isPressed;\n    } else if which == 27 {\n      \/\/ B => X (US Keyboard)\n      self.State_B = isPressed;\n    } else if which == 225 {\n      \/\/ SELECT => LEFT SHIFT (US Keyboard)\n      self.State_Select = isPressed;\n    } else if which == 82 {\n      \/\/ UP => UP ARROW (US Keyboard)\n      self.State_Up = isPressed;\n    } else if which == 81 {\n      \/\/ DOWN => DOWN ARROW (US Keyboard)\n      self.State_Down = isPressed;\n    } else if which == 80 {\n      \/\/ LEFT => LEFT ARROW (US Keyboard)\n      self.State_Left = isPressed;\n    } else if which == 79 {\n      \/\/ RIGHT => RIGHT ARROW (US Keyboard)\n      self.State_Right = isPressed;\n    }\n  }\n\n  def OnKeyPress(self, which: uint32) {\n    self.OnKey(which, true);\n  }\n\n  def OnKeyRelease(self, which: uint32) {\n    self.OnKey(which, false);\n  }\n\n  def Read(self, address: uint16, ptr: *uint8): bool {\n    *ptr = if address == 0xFF00 {\n      \/\/ P1 \u2013 Joypad (R\/W)\n      \/\/ Bit 7 - Not used\n      \/\/ Bit 6 - Not used\n      \/\/ Bit 5 - P15 Select Button Keys      (0=Select)\n      \/\/ Bit 4 - P14 Select Direction Keys   (0=Select)\n      \/\/ Bit 3 - P13 Input Down  or Start    (0=Pressed) (Read Only)\n      \/\/ Bit 2 - P12 Input Up    or Select   (0=Pressed) (Read Only)\n      \/\/ Bit 1 - P11 Input Left  or Button B (0=Pressed) (Read Only)\n      \/\/ Bit 0 - P10 Input Right or Button A (0=Pressed) (Read Only)\n\n      \/\/ NOTE: This is backwards logic to me. 0 = True ?\n      (\n        bits.Bit(true, 7) |\n        bits.Bit(true, 6) |\n        bits.Bit(not self.Select_Button, 5) |\n        bits.Bit(not self.Select_Direction, 4) |\n        bits.Bit(not ((self.Select_Button and self.State_Start) or (self.Select_Direction and self.State_Down)), 3) |\n        bits.Bit(not ((self.Select_Button and self.State_Select) or (self.Select_Direction and self.State_Up)), 2) |\n        bits.Bit(not ((self.Select_Button and self.State_B) or (self.Select_Direction and self.State_Left)), 1) |\n        bits.Bit(not ((self.Select_Button and self.State_A) or (self.Select_Direction and self.State_Right)), 0)\n      );\n    } else {\n      return false;\n    };\n\n    return true;\n  }\n\n  def Write(self, address: uint16, value: uint8): bool {\n    if address == 0xFF00 {\n      self.Select_Button = not bits.Test(value, 5);\n      self.Select_Direction = not bits.Test(value, 4);\n    } else {\n      return false;\n    }\n\n    return true;\n  }\n\n  def AsMemoryController(self, this: *Joypad): mmu.MemoryController {\n    let mc: mmu.MemoryController;\n    mc.Read = MCRead;\n    mc.Write = MCWrite;\n    mc.Data = this as *uint8;\n    mc.Release = MCRelease;\n\n    return mc;\n  }\n}\n\ndef MCRelease(this: *mmu.MemoryController) {\n  \/\/ Do nothing\n}\n\ndef MCRead(this: *mmu.MemoryController, address: uint16, value: *uint8): bool {\n  return (this.Data as *Joypad).Read(address, value);\n}\n\ndef MCWrite(this: *mmu.MemoryController, address: uint16, value: uint8): bool {\n  return (this.Data as *Joypad).Write(address, value);\n}\n","new_contents":"import \".\/cpu\";\nimport \".\/mmu\";\nimport \".\/machine\";\nimport \".\/bits\";\n\nstruct Joypad {\n  CPU: *cpu.CPU;\n\n  \/\/ Select\n  Select_Button: bool;\n  Select_Direction: bool;\n\n  \/\/ State\n  State_Start: bool;\n  State_A: bool;\n  State_B: bool;\n  State_Select: bool;\n  State_Up: bool;\n  State_Down: bool;\n  State_Left: bool;\n  State_Right: bool;\n}\n\nimplement Joypad {\n  def New(cpu_: *cpu.CPU): Self {\n    let j: Joypad;\n    j.CPU = cpu_;\n\n    return j;\n  }\n\n  def Reset(self, mode: machine.MachineMode) {\n    \/\/ Input starts off disabled on CGB (but enabled on GB)\n    self.Select_Button = (mode == machine.MODE_GB);\n    self.Select_Direction = (mode == machine.MODE_GB);\n\n    self.State_Start = false;\n    self.State_A = false;\n    self.State_B = false;\n    self.State_Select = false;\n    self.State_Up = false;\n    self.State_Down = false;\n    self.State_Left = false;\n    self.State_Right = false;\n  }\n\n  def OnKey(self, which: uint32, isPressed: bool) {\n    if which == 40 {\n      \/\/ START => ENTER (US Keyboard)\n      self.State_Start = isPressed;\n    } else if which == 29 {\n      \/\/ A => Z (US Keyboard)\n      self.State_A = isPressed;\n    } else if which == 27 {\n      \/\/ B => X (US Keyboard)\n      self.State_B = isPressed;\n    } else if which == 225 {\n      \/\/ SELECT => LEFT SHIFT (US Keyboard)\n      self.State_Select = isPressed;\n    } else if which == 82 {\n      \/\/ UP => UP ARROW (US Keyboard)\n      self.State_Up = isPressed;\n    } else if which == 81 {\n      \/\/ DOWN => DOWN ARROW (US Keyboard)\n      self.State_Down = isPressed;\n    } else if which == 80 {\n      \/\/ LEFT => LEFT ARROW (US Keyboard)\n      self.State_Left = isPressed;\n    } else if which == 79 {\n      \/\/ RIGHT => RIGHT ARROW (US Keyboard)\n      self.State_Right = isPressed;\n    }\n  }\n\n  def OnKeyPress(self, which: uint32) {\n    self.OnKey(which, true);\n  }\n\n  def OnKeyRelease(self, which: uint32) {\n    self.OnKey(which, false);\n  }\n\n  def Read(self, address: uint16, ptr: *uint8): bool {\n    *ptr = if address == 0xFF00 {\n      \/\/ P1 \u2013 Joypad (R\/W)\n      \/\/ Bit 7 - Not used\n      \/\/ Bit 6 - Not used\n      \/\/ Bit 5 - P15 Select Button Keys      (0=Select)\n      \/\/ Bit 4 - P14 Select Direction Keys   (0=Select)\n      \/\/ Bit 3 - P13 Input Down  or Start    (0=Pressed) (Read Only)\n      \/\/ Bit 2 - P12 Input Up    or Select   (0=Pressed) (Read Only)\n      \/\/ Bit 1 - P11 Input Left  or Button B (0=Pressed) (Read Only)\n      \/\/ Bit 0 - P10 Input Right or Button A (0=Pressed) (Read Only)\n      (\n        bits.Bit(true, 7) |\n        bits.Bit(true, 6) |\n        bits.Bit(not self.Select_Button, 5) |\n        bits.Bit(not self.Select_Direction, 4) |\n        bits.Bit(not ((self.Select_Button and self.State_Start) or (self.Select_Direction and self.State_Down)), 3) |\n        bits.Bit(not ((self.Select_Button and self.State_Select) or (self.Select_Direction and self.State_Up)), 2) |\n        bits.Bit(not ((self.Select_Button and self.State_B) or (self.Select_Direction and self.State_Left)), 1) |\n        bits.Bit(not ((self.Select_Button and self.State_A) or (self.Select_Direction and self.State_Right)), 0)\n      );\n    } else {\n      return false;\n    };\n\n    return true;\n  }\n\n  def Write(self, address: uint16, value: uint8): bool {\n    if address == 0xFF00 {\n      self.Select_Button = not bits.Test(value, 5);\n      self.Select_Direction = not bits.Test(value, 4);\n    } else {\n      return false;\n    }\n\n    return true;\n  }\n\n  def AsMemoryController(self, this: *Joypad): mmu.MemoryController {\n    let mc: mmu.MemoryController;\n    mc.Read = MCRead;\n    mc.Write = MCWrite;\n    mc.Data = this as *uint8;\n    mc.Release = MCRelease;\n\n    return mc;\n  }\n}\n\ndef MCRelease(this: *mmu.MemoryController) {\n  \/\/ Do nothing\n}\n\ndef MCRead(this: *mmu.MemoryController, address: uint16, value: *uint8): bool {\n  return (this.Data as *Joypad).Read(address, value);\n}\n\ndef MCWrite(this: *mmu.MemoryController, address: uint16, value: uint8): bool {\n  return (this.Data as *Joypad).Write(address, value);\n}\n","subject":"remove unneeded comment","message":":fire: remove unneeded comment\n","lang":"ActionScript","license":"mit","repos":"arrow-lang\/wadatsumi"}
{"commit":"79e646611ba35f38060b3dd42fbfcfaeb92253ee","old_file":"flash-src\/WebSocket.as","new_file":"flash-src\/WebSocket.as","old_contents":"\/\/ Copyright: Hiroshi Ichikawa <http:\/\/gimite.net\/en\/>\n\/\/ License: New BSD License\n\/\/ Reference: http:\/\/dev.w3.org\/html5\/websockets\/\n\/\/ Reference: http:\/\/tools.ietf.org\/html\/draft-hixie-thewebsocketprotocol-31\n\npackage {\n\nimport flash.display.*;\nimport flash.events.*;\nimport flash.external.*;\nimport flash.net.*;\nimport flash.system.*;\nimport flash.utils.*;\nimport mx.core.*;\nimport mx.controls.*;\nimport mx.events.*;\nimport mx.utils.*;\nimport com.adobe.net.proxies.RFC2817Socket;\nimport com.gsolo.encryption.MD5;\n\n[Event(name=\"message\", type=\"WebSocketMessageEvent\")]\n[Event(name=\"open\", type=\"flash.events.Event\")]\n[Event(name=\"close\", type=\"flash.events.Event\")]\n[Event(name=\"error\", type=\"flash.events.Event\")]\n[Event(name=\"stateChange\", type=\"WebSocketStateEvent\")]\npublic class WebSocket extends EventDispatcher {\n  \n  private static var CONNECTING:int = 0;\n  private static var OPEN:int = 1;\n  private static var CLOSING:int = 2;\n  private static var CLOSED:int = 3;\n  \n  private var socket:RFC2817Socket;\n  private var main:WebSocketMain;\n  private var url:String;\n  private var scheme:String;\n  private var host:String;\n  private var port:uint;\n  private var path:String;\n  private var origin:String;\n  private var protocol:String;\n  private var buffer:ByteArray = new ByteArray();\n  private var headerState:int = 0;\n  private var readyState:int = CONNECTING;\n  private var bufferedAmount:int = 0;\n  private var headers:String;\n  private var noiseChars:Array;\n  private var expectedDigest:String;\n\n  public function WebSocket(\n      main:WebSocketMain, url:String, protocol:String,\n      proxyHost:String = null, proxyPort:int = 0,\n      headers:String = null) {\n    this.main = main;\n    initNoiseChars();\n    this.url = url;\n    var m:Array = url.match(\/^(\\w+):\\\/\\\/([^\\\/:]+)(:(\\d+))?(\\\/.*)?$\/);\n    if (!m) main.fatal(\"SYNTAX_ERR: invalid url: \" + url);\n    this.scheme = m[1];\n    this.host = m[2];\n    this.port = parseInt(m[4] || \"80\");\n    this.path = m[5] || \"\/\";\n    this.origin = main.getOrigin();\n    this.protocol = protocol;\n    \/\/ if present and not the empty string, headers MUST end with \\r\\n\n    \/\/ headers should be zero or more complete lines, for example\n    \/\/ \"Header1: xxx\\r\\nHeader2: yyyy\\r\\n\"\n    this.headers = headers;\n    \n    socket = new RFC2817Socket();\n            \n    \/\/ if no proxy information is supplied, it acts like a normal Socket\n    \/\/ @see RFC2817Socket::connect\n    if (proxyHost != null && proxyPort != 0){      \n      socket.setProxyInfo(proxyHost, proxyPort);\n    } \n    \n    socket.addEventListener(Event.CLOSE, onSocketClose);\n    socket.addEventListener(Event.CONNECT, onSocketConnect);\n    socket.addEventListener(IOErrorEvent.IO_ERROR, onSocketIoError);\n    socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSocketSecurityError);\n    socket.addEventListener(ProgressEvent.SOCKET_DATA, onSocketData);\n    socket.connect(host, port);\n  }\n  \n  public function send(data:String):int {\n    if (readyState == OPEN) {\n      socket.writeByte(0x00);\n      socket.writeUTFBytes(decodeURIComponent(data));\n      socket.writeByte(0xff);\n      socket.flush();\n      main.log(\"sent: \" + data);\n      return -1;\n    } else if (readyState == CLOSED) {\n      var bytes:ByteArray = new ByteArray();\n      bytes.writeUTFBytes(decodeURIComponent(data));\n      bufferedAmount += bytes.length; \/\/ not sure whether it should include \\x00 and \\xff\n      \/\/ We use return value to let caller know bufferedAmount because we cannot fire\n      \/\/ stateChange event here which causes weird error:\n      \/\/ > You are trying to call recursively into the Flash Player which is not allowed.\n      return bufferedAmount;\n    } else {\n      main.fatal(\"INVALID_STATE_ERR: invalid state\");\n      return 0;\n    }\n  }\n  \n  public function close():void {\n    main.log(\"close\");\n    try {\n      socket.close();\n    } catch (ex:Error) { }\n    readyState = CLOSED;\n    \/\/ We don't fire any events here because it causes weird error:\n    \/\/ > You are trying to call recursively into the Flash Player which is not allowed.\n    \/\/ We do something equivalent in JavaScript WebSocket#close instead.\n  }\n  \n  public function getReadyState():int {\n    return readyState;\n  }\n  \n  public function getBufferedAmount():int {\n    return bufferedAmount;\n  }\n  \n  private function onSocketConnect(event:Event):void {\n    main.log(\"connected\");\n    var hostValue:String = host + (port == 80 ? \"\" : \":\" + port);\n    var cookie:String = \"\";\n    if (main.getCallerHost() == host) {\n      cookie = ExternalInterface.call(\"function(){return document.cookie}\");\n    }\n    var key1:String = generateKey();\n    var key2:String = generateKey();\n    var key3:String = generateKey3();\n    expectedDigest = getSecurityDigest(key1, key2, key3);\n    var opt:String = \"\";\n    if (protocol) opt += \"WebSocket-Protocol: \" + protocol + \"\\r\\n\";\n    \/\/ if caller passes additional headers they must end with \"\\r\\n\"\n    if (headers) opt += headers;\n    \n    var req:String = StringUtil.substitute(\n      \"GET {0} HTTP\/1.1\\r\\n\" +\n      \"Upgrade: WebSocket\\r\\n\" +\n      \"Connection: Upgrade\\r\\n\" +\n      \"Host: {1}\\r\\n\" +\n      \"Origin: {2}\\r\\n\" +\n      \"Cookie: {3}\\r\\n\" +\n      \"Sec-WebSocket-Key1: {4}\\r\\n\" +\n      \"Sec-WebSocket-Key2: {5}\\r\\n\" +\n      \"{6}\" +\n      \"\\r\\n\",\n      path, hostValue, origin, cookie, key1, key2, opt);\n    main.log(\"request header:\\n\" + req);\n    socket.writeUTFBytes(req);\n    main.log(\"sent key3: \" + key3);\n    writeBytes(key3);\n    socket.flush();\n  }\n\n  private function onSocketClose(event:Event):void {\n    main.log(\"closed\");\n    readyState = CLOSED;\n    notifyStateChange();\n    dispatchEvent(new Event(\"close\"));\n  }\n\n  private function onSocketIoError(event:IOErrorEvent):void {\n    var message:String;\n    if (readyState == CONNECTING) {\n      message = \"cannot connect to Web Socket server at \" + url + \" (IoError)\";\n    } else {\n      message = \"error communicating with Web Socket server at \" + url + \" (IoError)\";\n    }\n    onError(message);\n  }\n\n  private function onSocketSecurityError(event:SecurityErrorEvent):void {\n    var message:String;\n    if (readyState == CONNECTING) {\n      message =\n          \"cannot connect to Web Socket server at \" + url + \" (SecurityError)\\n\" +\n          \"make sure the server is running and Flash socket policy file is correctly placed\";\n    } else {\n      message = \"error communicating with Web Socket server at \" + url + \" (SecurityError)\";\n    }\n    onError(message);\n  }\n  \n  private function onError(message:String):void {\n    var state:int = readyState;\n    if (state == CLOSED) return;\n    main.error(message);\n    close();\n    notifyStateChange();\n    dispatchEvent(new Event(state == CONNECTING ? \"close\" : \"error\"));\n  }\n\n  private function onSocketData(event:ProgressEvent):void {\n    var pos:int = buffer.length;\n    socket.readBytes(buffer, pos);\n    for (; pos < buffer.length; ++pos) {\n      if (headerState < 4) {\n        \/\/ try to find \"\\r\\n\\r\\n\"\n        if ((headerState == 0 || headerState == 2) && buffer[pos] == 0x0d) {\n          ++headerState;\n        } else if ((headerState == 1 || headerState == 3) && buffer[pos] == 0x0a) {\n          ++headerState;\n        } else {\n          headerState = 0;\n        }\n        if (headerState == 4) {\n          var headerStr:String = buffer.readUTFBytes(pos + 1);\n          main.log(\"response header:\\n\" + headerStr);\n          if (!validateHeader(headerStr)) return;\n          makeBufferCompact();\n          pos = -1;\n        }\n      } else if (headerState == 4) {\n        if (pos == 15) {\n          var replyDigest:String = readBytes(buffer, 16);\n          main.log(\"reply digest: \" + replyDigest);\n          if (replyDigest != expectedDigest) {\n            onError(\"digest doesn't match: \" + replyDigest + \" != \" + expectedDigest);\n            return;\n          }\n          headerState = 5;\n          makeBufferCompact();\n          pos = -1;\n          readyState = OPEN;\n          notifyStateChange();\n          dispatchEvent(new Event(\"open\"));\n        }\n      } else {\n        if (buffer[pos] == 0xff) {\n          if (buffer.readByte() != 0x00) {\n            onError(\"data must start with \\\\x00\");\n            return;\n          }\n          var data:String = buffer.readUTFBytes(pos - 1);\n          main.log(\"received: \" + data);\n          dispatchEvent(new WebSocketMessageEvent(\"message\", encodeURIComponent(data)));\n          buffer.readByte();\n          makeBufferCompact();\n          pos = -1;\n        }\n      }\n    }\n  }\n  \n  private function validateHeader(headerStr:String):Boolean {\n    var lines:Array = headerStr.split(\/\\r\\n\/);\n    if (!lines[0].match(\/^HTTP\\\/1.1 101 \/)) {\n      onError(\"bad response: \" + lines[0]);\n      return false;\n    }\n    var header:Object = {};\n    for (var i:int = 1; i < lines.length; ++i) {\n      if (lines[i].length == 0) continue;\n      var m:Array = lines[i].match(\/^(\\S+): (.*)$\/);\n      if (!m) {\n        onError(\"failed to parse response header line: \" + lines[i]);\n        return false;\n      }\n      header[m[1]] = m[2];\n    }\n    if (header[\"Upgrade\"] != \"WebSocket\") {\n      onError(\"invalid Upgrade: \" + header[\"Upgrade\"]);\n      return false;\n    }\n    if (header[\"Connection\"] != \"Upgrade\") {\n      onError(\"invalid Connection: \" + header[\"Connection\"]);\n      return false;\n    }\n    var resOrigin:String = header[\"Sec-WebSocket-Origin\"].toLowerCase();\n    if (resOrigin != origin) {\n      onError(\"origin doesn't match: '\" + resOrigin + \"' != '\" + origin + \"'\");\n      return false;\n    }\n    if (protocol && header[\"Sec-WebSocket-Protocol\"] != protocol) {\n      onError(\"protocol doesn't match: '\" +\n        header[\"WebSocket-Protocol\"] + \"' != '\" + protocol + \"'\");\n      return false;\n    }\n    return true;\n  }\n\n  private function makeBufferCompact():void {\n    if (buffer.position == 0) return;\n    var nextBuffer:ByteArray = new ByteArray();\n    buffer.readBytes(nextBuffer);\n    buffer = nextBuffer;\n  }\n  \n  private function notifyStateChange():void {\n    dispatchEvent(new WebSocketStateEvent(\"stateChange\", readyState, bufferedAmount));\n  }\n  \n  private function initNoiseChars():void {\n    noiseChars = new Array();\n    for (var i:int = 0x21; i <= 0x2f; ++i) {\n      noiseChars.push(String.fromCharCode(i));\n    }\n    for (var j:int = 0x3a; j <= 0x7a; ++j) {\n      noiseChars.push(String.fromCharCode(j));\n    }\n  }\n  \n  private function generateKey():String {\n    var spaces:uint = randomInt(1, 12);\n    var max:uint = uint.MAX_VALUE \/ spaces;\n    var number:uint = randomInt(0, max);\n    var key:String = (number * spaces).toString();\n    var noises:int = randomInt(1, 12);\n    var pos:int;\n    for (var i:int = 0; i < noises; ++i) {\n      var char:String = noiseChars[randomInt(0, noiseChars.length - 1)];\n      pos = randomInt(0, key.length);\n      key = key.substr(0, pos) + char + key.substr(pos);\n    }\n    for (var j:int = 0; j < spaces; ++j) {\n      pos = randomInt(1, key.length - 1);\n      key = key.substr(0, pos) + \" \" + key.substr(pos);\n    }\n    return key;\n  }\n  \n  private function generateKey3():String {\n    var key3:String = \"\";\n    for (var i:int = 0; i < 8; ++i) {\n      key3 += String.fromCharCode(randomInt(0, 255));\n    }\n    return key3;\n  }\n  \n  private function getSecurityDigest(key1:String, key2:String, key3:String):String {\n    var bytes1:String = keyToBytes(key1);\n    var bytes2:String = keyToBytes(key2);\n    return MD5.rstr_md5(bytes1 + bytes2 + key3);\n  }\n  \n  private function keyToBytes(key:String):String {\n    var keyNum:uint = parseInt(key.replace(\/[^\\d]\/g, \"\"));\n    var spaces:uint = 0;\n    for (var i:int = 0; i < key.length; ++i) {\n      if (key.charAt(i) == \" \") ++spaces;\n    }\n    var resultNum:uint = keyNum \/ spaces;\n    var bytes:String = \"\";\n    for (var j:int = 3; j >= 0; --j) {\n      bytes += String.fromCharCode((resultNum >> (j * 8)) & 0xff);\n    }\n    return bytes;\n  }\n  \n  private function writeBytes(bytes:String):void {\n    for (var i:int = 0; i < bytes.length; ++i) {\n      socket.writeByte(bytes.charCodeAt(i));\n    }\n  }\n  \n  private function readBytes(buffer:ByteArray, numBytes:int):String {\n    var bytes:String = \"\";\n    for (var i:int = 0; i < numBytes; ++i) {\n      \/\/ & 0xff is to make \\x80-\\xff positive number.\n      bytes += String.fromCharCode(buffer.readByte() & 0xff);\n    }\n    return bytes;\n  }\n  \n  private function randomInt(min:uint, max:uint):uint {\n    return min + Math.floor(Math.random() * (Number(max) - min + 1));\n  }\n\n  \/\/ for debug\n  private function dumpBytes(bytes:String):void {\n    var output:String = \"\";\n    for (var i:int = 0; i < bytes.length; ++i) {\n      output += bytes.charCodeAt(i).toString() + \", \";\n    }\n    main.log(output);\n  }\n  \n}\n\n}\n","new_contents":"\/\/ Copyright: Hiroshi Ichikawa <http:\/\/gimite.net\/en\/>\n\/\/ License: New BSD License\n\/\/ Reference: http:\/\/dev.w3.org\/html5\/websockets\/\n\/\/ Reference: http:\/\/tools.ietf.org\/html\/draft-hixie-thewebsocketprotocol-31\n\npackage {\n\nimport flash.display.*;\nimport flash.events.*;\nimport flash.external.*;\nimport flash.net.*;\nimport flash.system.*;\nimport flash.utils.*;\nimport mx.core.*;\nimport mx.controls.*;\nimport mx.events.*;\nimport mx.utils.*;\nimport com.adobe.net.proxies.RFC2817Socket;\nimport com.gsolo.encryption.MD5;\n\n[Event(name=\"message\", type=\"WebSocketMessageEvent\")]\n[Event(name=\"open\", type=\"flash.events.Event\")]\n[Event(name=\"close\", type=\"flash.events.Event\")]\n[Event(name=\"error\", type=\"flash.events.Event\")]\n[Event(name=\"stateChange\", type=\"WebSocketStateEvent\")]\npublic class WebSocket extends EventDispatcher {\n  \n  private static var CONNECTING:int = 0;\n  private static var OPEN:int = 1;\n  private static var CLOSING:int = 2;\n  private static var CLOSED:int = 3;\n  \n  private var socket:RFC2817Socket;\n  private var main:WebSocketMain;\n  private var url:String;\n  private var scheme:String;\n  private var host:String;\n  private var port:uint;\n  private var path:String;\n  private var origin:String;\n  private var protocol:String;\n  private var buffer:ByteArray = new ByteArray();\n  private var headerState:int = 0;\n  private var readyState:int = CONNECTING;\n  private var bufferedAmount:int = 0;\n  private var headers:String;\n  private var noiseChars:Array;\n  private var expectedDigest:String;\n\n  public function WebSocket(\n      main:WebSocketMain, url:String, protocol:String,\n      proxyHost:String = null, proxyPort:int = 0,\n      headers:String = null) {\n    this.main = main;\n    initNoiseChars();\n    this.url = url;\n    var m:Array = url.match(\/^(\\w+):\\\/\\\/([^\\\/:]+)(:(\\d+))?(\\\/.*)?$\/);\n    if (!m) main.fatal(\"SYNTAX_ERR: invalid url: \" + url);\n    this.scheme = m[1];\n    this.host = m[2];\n    this.port = parseInt(m[4] || \"80\");\n    this.path = m[5] || \"\/\";\n    this.origin = main.getOrigin();\n    this.protocol = protocol;\n    \/\/ if present and not the empty string, headers MUST end with \\r\\n\n    \/\/ headers should be zero or more complete lines, for example\n    \/\/ \"Header1: xxx\\r\\nHeader2: yyyy\\r\\n\"\n    this.headers = headers;\n    \n    socket = new RFC2817Socket();\n            \n    \/\/ if no proxy information is supplied, it acts like a normal Socket\n    \/\/ @see RFC2817Socket::connect\n    if (proxyHost != null && proxyPort != 0){      \n      socket.setProxyInfo(proxyHost, proxyPort);\n    } \n    \n    socket.addEventListener(Event.CLOSE, onSocketClose);\n    socket.addEventListener(Event.CONNECT, onSocketConnect);\n    socket.addEventListener(IOErrorEvent.IO_ERROR, onSocketIoError);\n    socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSocketSecurityError);\n    socket.addEventListener(ProgressEvent.SOCKET_DATA, onSocketData);\n    socket.connect(host, port);\n  }\n  \n  public function send(data:String):int {\n    if (readyState == OPEN) {\n      socket.writeByte(0x00);\n      socket.writeUTFBytes(decodeURIComponent(data));\n      socket.writeByte(0xff);\n      socket.flush();\n      main.log(\"sent: \" + data);\n      return -1;\n    } else if (readyState == CLOSED) {\n      var bytes:ByteArray = new ByteArray();\n      bytes.writeUTFBytes(decodeURIComponent(data));\n      bufferedAmount += bytes.length; \/\/ not sure whether it should include \\x00 and \\xff\n      \/\/ We use return value to let caller know bufferedAmount because we cannot fire\n      \/\/ stateChange event here which causes weird error:\n      \/\/ > You are trying to call recursively into the Flash Player which is not allowed.\n      return bufferedAmount;\n    } else {\n      main.fatal(\"INVALID_STATE_ERR: invalid state\");\n      return 0;\n    }\n  }\n  \n  public function close():void {\n    main.log(\"close\");\n    try {\n      socket.close();\n    } catch (ex:Error) { }\n    readyState = CLOSED;\n    \/\/ We don't fire any events here because it causes weird error:\n    \/\/ > You are trying to call recursively into the Flash Player which is not allowed.\n    \/\/ We do something equivalent in JavaScript WebSocket#close instead.\n  }\n  \n  public function getReadyState():int {\n    return readyState;\n  }\n  \n  public function getBufferedAmount():int {\n    return bufferedAmount;\n  }\n  \n  private function onSocketConnect(event:Event):void {\n    main.log(\"connected\");\n    var hostValue:String = host + (port == 80 ? \"\" : \":\" + port);\n    var cookie:String = \"\";\n    if (main.getCallerHost() == host) {\n      cookie = ExternalInterface.call(\"function(){return document.cookie}\");\n    }\n    var key1:String = generateKey();\n    var key2:String = generateKey();\n    var key3:String = generateKey3();\n    expectedDigest = getSecurityDigest(key1, key2, key3);\n    var opt:String = \"\";\n    if (protocol) opt += \"WebSocket-Protocol: \" + protocol + \"\\r\\n\";\n    \/\/ if caller passes additional headers they must end with \"\\r\\n\"\n    if (headers) opt += headers;\n    \n    var req:String = StringUtil.substitute(\n      \"GET {0} HTTP\/1.1\\r\\n\" +\n      \"Upgrade: WebSocket\\r\\n\" +\n      \"Connection: Upgrade\\r\\n\" +\n      \"Host: {1}\\r\\n\" +\n      \"Origin: {2}\\r\\n\" +\n      \"Cookie: {3}\\r\\n\" +\n      \"Sec-WebSocket-Key1: {4}\\r\\n\" +\n      \"Sec-WebSocket-Key2: {5}\\r\\n\" +\n      \"{6}\" +\n      \"\\r\\n\",\n      path, hostValue, origin, cookie, key1, key2, opt);\n    main.log(\"request header:\\n\" + req);\n    socket.writeUTFBytes(req);\n    main.log(\"sent key3: \" + key3);\n    main.log(\"expected digest: \" + expectedDigest);\n    writeBytes(key3);\n    socket.flush();\n  }\n\n  private function onSocketClose(event:Event):void {\n    main.log(\"closed\");\n    readyState = CLOSED;\n    notifyStateChange();\n    dispatchEvent(new Event(\"close\"));\n  }\n\n  private function onSocketIoError(event:IOErrorEvent):void {\n    var message:String;\n    if (readyState == CONNECTING) {\n      message = \"cannot connect to Web Socket server at \" + url + \" (IoError)\";\n    } else {\n      message = \"error communicating with Web Socket server at \" + url + \" (IoError)\";\n    }\n    onError(message);\n  }\n\n  private function onSocketSecurityError(event:SecurityErrorEvent):void {\n    var message:String;\n    if (readyState == CONNECTING) {\n      message =\n          \"cannot connect to Web Socket server at \" + url + \" (SecurityError)\\n\" +\n          \"make sure the server is running and Flash socket policy file is correctly placed\";\n    } else {\n      message = \"error communicating with Web Socket server at \" + url + \" (SecurityError)\";\n    }\n    onError(message);\n  }\n  \n  private function onError(message:String):void {\n    var state:int = readyState;\n    if (state == CLOSED) return;\n    main.error(message);\n    close();\n    notifyStateChange();\n    dispatchEvent(new Event(state == CONNECTING ? \"close\" : \"error\"));\n  }\n\n  private function onSocketData(event:ProgressEvent):void {\n    var pos:int = buffer.length;\n    socket.readBytes(buffer, pos);\n    for (; pos < buffer.length; ++pos) {\n      if (headerState < 4) {\n        \/\/ try to find \"\\r\\n\\r\\n\"\n        if ((headerState == 0 || headerState == 2) && buffer[pos] == 0x0d) {\n          ++headerState;\n        } else if ((headerState == 1 || headerState == 3) && buffer[pos] == 0x0a) {\n          ++headerState;\n        } else {\n          headerState = 0;\n        }\n        if (headerState == 4) {\n          var headerStr:String = buffer.readUTFBytes(pos + 1);\n          main.log(\"response header:\\n\" + headerStr);\n          if (!validateHeader(headerStr)) return;\n          makeBufferCompact();\n          pos = -1;\n        }\n      } else if (headerState == 4) {\n        var replyDigest:String = readBytes(buffer, 16);\n        main.log(\"reply digest: \" + replyDigest);\n        if (replyDigest != expectedDigest) {\n          onError(\"digest doesn't match: \" + replyDigest + \" != \" + expectedDigest);\n          return;\n        }\n        headerState = 5;\n        makeBufferCompact();\n        pos = -1;\n        readyState = OPEN;\n        notifyStateChange();\n        dispatchEvent(new Event(\"open\"));\n      } else {\n        if (buffer[pos] == 0xff) {\n          if (buffer.readByte() != 0x00) {\n            onError(\"data must start with \\\\x00\");\n            return;\n          }\n          var data:String = buffer.readUTFBytes(pos - 1);\n          main.log(\"received: \" + data);\n          dispatchEvent(new WebSocketMessageEvent(\"message\", encodeURIComponent(data)));\n          buffer.readByte();\n          makeBufferCompact();\n          pos = -1;\n        }\n      }\n    }\n  }\n  \n  private function validateHeader(headerStr:String):Boolean {\n    var lines:Array = headerStr.split(\/\\r\\n\/);\n    if (!lines[0].match(\/^HTTP\\\/1.1 101 \/)) {\n      onError(\"bad response: \" + lines[0]);\n      return false;\n    }\n    var header:Object = {};\n    for (var i:int = 1; i < lines.length; ++i) {\n      if (lines[i].length == 0) continue;\n      var m:Array = lines[i].match(\/^(\\S+): (.*)$\/);\n      if (!m) {\n        onError(\"failed to parse response header line: \" + lines[i]);\n        return false;\n      }\n      header[m[1]] = m[2];\n    }\n    if (header[\"Upgrade\"] != \"WebSocket\") {\n      onError(\"invalid Upgrade: \" + header[\"Upgrade\"]);\n      return false;\n    }\n    if (header[\"Connection\"] != \"Upgrade\") {\n      onError(\"invalid Connection: \" + header[\"Connection\"]);\n      return false;\n    }\n    var resOrigin:String = header[\"Sec-WebSocket-Origin\"].toLowerCase();\n    if (resOrigin != origin) {\n      onError(\"origin doesn't match: '\" + resOrigin + \"' != '\" + origin + \"'\");\n      return false;\n    }\n    if (protocol && header[\"Sec-WebSocket-Protocol\"] != protocol) {\n      onError(\"protocol doesn't match: '\" +\n        header[\"WebSocket-Protocol\"] + \"' != '\" + protocol + \"'\");\n      return false;\n    }\n    return true;\n  }\n\n  private function makeBufferCompact():void {\n    if (buffer.position == 0) return;\n    var nextBuffer:ByteArray = new ByteArray();\n    buffer.readBytes(nextBuffer);\n    buffer = nextBuffer;\n  }\n  \n  private function notifyStateChange():void {\n    dispatchEvent(new WebSocketStateEvent(\"stateChange\", readyState, bufferedAmount));\n  }\n  \n  private function initNoiseChars():void {\n    noiseChars = new Array();\n    for (var i:int = 0x21; i <= 0x2f; ++i) {\n      noiseChars.push(String.fromCharCode(i));\n    }\n    for (var j:int = 0x3a; j <= 0x7a; ++j) {\n      noiseChars.push(String.fromCharCode(j));\n    }\n  }\n  \n  private function generateKey():String {\n    var spaces:uint = randomInt(1, 12);\n    var max:uint = uint.MAX_VALUE \/ spaces;\n    var number:uint = randomInt(0, max);\n    var key:String = (number * spaces).toString();\n    var noises:int = randomInt(1, 12);\n    var pos:int;\n    for (var i:int = 0; i < noises; ++i) {\n      var char:String = noiseChars[randomInt(0, noiseChars.length - 1)];\n      pos = randomInt(0, key.length);\n      key = key.substr(0, pos) + char + key.substr(pos);\n    }\n    for (var j:int = 0; j < spaces; ++j) {\n      pos = randomInt(1, key.length - 1);\n      key = key.substr(0, pos) + \" \" + key.substr(pos);\n    }\n    return key;\n  }\n  \n  private function generateKey3():String {\n    var key3:String = \"\";\n    for (var i:int = 0; i < 8; ++i) {\n      key3 += String.fromCharCode(randomInt(0, 255));\n    }\n    return key3;\n  }\n  \n  private function getSecurityDigest(key1:String, key2:String, key3:String):String {\n    var bytes1:String = keyToBytes(key1);\n    var bytes2:String = keyToBytes(key2);\n    return MD5.rstr_md5(bytes1 + bytes2 + key3);\n  }\n  \n  private function keyToBytes(key:String):String {\n    var keyNum:uint = parseInt(key.replace(\/[^\\d]\/g, \"\"));\n    var spaces:uint = 0;\n    for (var i:int = 0; i < key.length; ++i) {\n      if (key.charAt(i) == \" \") ++spaces;\n    }\n    var resultNum:uint = keyNum \/ spaces;\n    var bytes:String = \"\";\n    for (var j:int = 3; j >= 0; --j) {\n      bytes += String.fromCharCode((resultNum >> (j * 8)) & 0xff);\n    }\n    return bytes;\n  }\n  \n  private function writeBytes(bytes:String):void {\n    for (var i:int = 0; i < bytes.length; ++i) {\n      socket.writeByte(bytes.charCodeAt(i));\n    }\n  }\n  \n  private function readBytes(buffer:ByteArray, numBytes:int):String {\n    var bytes:String = \"\";\n    for (var i:int = 0; i < numBytes; ++i) {\n      \/\/ & 0xff is to make \\x80-\\xff positive number.\n      bytes += String.fromCharCode(buffer.readByte() & 0xff);\n    }\n    return bytes;\n  }\n  \n  private function randomInt(min:uint, max:uint):uint {\n    return min + Math.floor(Math.random() * (Number(max) - min + 1));\n  }\n\n  \/\/ for debug\n  private function dumpBytes(bytes:String):void {\n    var output:String = \"\";\n    for (var i:int = 0; i < bytes.length; ++i) {\n      output += bytes.charCodeAt(i).toString() + \", \";\n    }\n    main.log(output);\n  }\n  \n}\n\n}\n","subject":"Remove invalid check of 'pos'.","message":"Remove invalid check of 'pos'.\n\nThis check causes the new (hixie-76) WebSockets protocol check to\nhang.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"hehuabing\/web-socket-js,gimite\/web-socket-js,gimite\/web-socket-js,hanicker\/web-socket-js,keiosweb\/web-socket-js,zhangxingits\/web-socket-js,hanicker\/web-socket-js,nitzo\/web-socket-js,hehuabing\/web-socket-js,zhangxingits\/web-socket-js,hehuabing\/web-socket-js,zhangxingits\/web-socket-js,keiosweb\/web-socket-js,nitzo\/web-socket-js,hanicker\/web-socket-js,nitzo\/web-socket-js,keiosweb\/web-socket-js,gimite\/web-socket-js"}
{"commit":"3b6ac534dc61f2d9e09b0ed3e15141b1bb25a64b","old_file":"src\/org\/mangui\/hls\/demux\/DemuxHelper.as","new_file":"src\/org\/mangui\/hls\/demux\/DemuxHelper.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n    import flash.utils.ByteArray;\n    import org.mangui.hls.model.Level;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    public class DemuxHelper {\n        public static function probe(data : ByteArray, level : Level, audioselect : Function, progress : Function, complete : Function, videometadata : Function, id3tagfound : Function, audioOnly : Boolean) : Demuxer {\n            data.position = 0;\n            CONFIG::LOGGING {\n                Log.debug(\"probe fragment type\");\n            }\n            var aac_match : Boolean = AACDemuxer.probe(data);\n            var mp3_match : Boolean = MP3Demuxer.probe(data);\n            var ts_match : Boolean = TSDemuxer.probe(data);\n            CONFIG::LOGGING {\n                Log.debug(\"AAC\/MP3\/TS match:\" + aac_match + \"\/\" + mp3_match + \"\/\" + ts_match);\n            }\n            \/* prioritize level info :\n             * if ts_match && codec_avc  => TS demuxer\n             * if aac_match && codec_aac => AAC demuxer\n             * if mp3_match && codec_mp3 => MP3 demuxer\n             * if no codec info in Manifest, use fallback order : AAC\/MP3\/TS\n             *\/\n            if (ts_match && level.codec_h264) {\n                CONFIG::LOGGING {\n                    Log.debug(\"TS match + H264 signaled in Manifest, use TS demuxer\");\n                }\n                return new TSDemuxer(audioselect, progress, complete, videometadata, audioOnly);\n            } else if (aac_match && level.codec_aac) {\n                CONFIG::LOGGING {\n                    Log.debug(\"AAC match + AAC signaled in Manifest, use AAC demuxer\");\n                }\n                return new AACDemuxer(audioselect, progress, complete, id3tagfound);\n            } else if (mp3_match && level.codec_mp3) {\n                CONFIG::LOGGING {\n                    Log.debug(\"MP3 match + MP3 signaled in Manifest, use MP3 demuxer\");\n                }\n                return new MP3Demuxer(audioselect, progress, complete, id3tagfound);\n            } else if (aac_match) {\n                return new AACDemuxer(audioselect, progress, complete, id3tagfound);\n            } else if (mp3_match) {\n                return new MP3Demuxer(audioselect, progress, complete, id3tagfound);\n            } else if (ts_match) {\n                return new TSDemuxer(audioselect, progress, complete, videometadata, audioOnly);\n            } else {\n                CONFIG::LOGGING {\n                    Log.debug(\"probe fails\");\n                }\n                return null;\n            }\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n    import flash.utils.ByteArray;\n    import org.mangui.hls.model.Level;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    public class DemuxHelper {\n        public static function probe(data : ByteArray, level : Level, audioselect : Function, progress : Function, complete : Function, videometadata : Function, id3tagfound : Function, audioOnly : Boolean) : Demuxer {\n            data.position = 0;\n            CONFIG::LOGGING {\n                Log.debug(\"probe fragment type\");\n            }\n            var aac_match : Boolean = AACDemuxer.probe(data);\n            var mp3_match : Boolean = MP3Demuxer.probe(data);\n            var ts_match : Boolean = TSDemuxer.probe(data);\n            CONFIG::LOGGING {\n                Log.debug(\"AAC\/MP3\/TS match:\" + aac_match + \"\/\" + mp3_match + \"\/\" + ts_match);\n            }\n            \/* prioritize level info :\n             * if ts_match && codec_avc  => TS demuxer\n             * if aac_match && codec_aac => AAC demuxer\n             * if mp3_match && codec_mp3 => MP3 demuxer\n             * if no codec info in Manifest, use fallback order : AAC\/MP3\/TS\n             *\/\n            if (ts_match && level && level.codec_h264) {\n                CONFIG::LOGGING {\n                    Log.debug(\"TS match + H264 signaled in Manifest, use TS demuxer\");\n                }\n                return new TSDemuxer(audioselect, progress, complete, videometadata, audioOnly);\n            } else if (aac_match && level && level.codec_aac) {\n                CONFIG::LOGGING {\n                    Log.debug(\"AAC match + AAC signaled in Manifest, use AAC demuxer\");\n                }\n                return new AACDemuxer(audioselect, progress, complete, id3tagfound);\n            } else if (mp3_match && level && level.codec_mp3) {\n                CONFIG::LOGGING {\n                    Log.debug(\"MP3 match + MP3 signaled in Manifest, use MP3 demuxer\");\n                }\n                return new MP3Demuxer(audioselect, progress, complete, id3tagfound);\n            } else if (aac_match) {\n                return new AACDemuxer(audioselect, progress, complete, id3tagfound);\n            } else if (mp3_match) {\n                return new MP3Demuxer(audioselect, progress, complete, id3tagfound);\n            } else if (ts_match) {\n                return new TSDemuxer(audioselect, progress, complete, videometadata, audioOnly);\n            } else {\n                CONFIG::LOGGING {\n                    Log.debug(\"probe fails\");\n                }\n                return null;\n            }\n        }\n    }\n}\n","subject":"Make probe Level parameter optional","message":"[Mangui.DemuxHelper] Make probe Level parameter optional\n\nSelection logic ensures proper Demuxer is used anyway\n","lang":"ActionScript","license":"mpl-2.0","repos":"codex-corp\/flashls,codex-corp\/flashls"}
{"commit":"5a89de067f3440feb457c1bdb90738aee9f0a017","old_file":"SendAndLoadExample.as","new_file":"SendAndLoadExample.as","old_contents":"\ufeffpackage\r{\r\r\timport flash.events.*;\r\timport flash.net.*;\r\timport flash.display.Loader;\r\timport flash.external.ExternalInterface;\n\r\tpublic class SendAndLoadExample\r\t{\r\t\tprivate var _url:String;\r\t\tprivate var lastSendedUrl:String = \"\";\r\t\t\r\t\tpublic function SendAndLoadExample()\r\t\t{\r\t\t\t\r\t\t}\r\t\t\r\t\tpublic function sendData(url:String,msg:String):void\r\t\t{\r\t\t\t_url = url;\r\t\t\tif(lastSendedUrl != _url){\r\t\t\t\tvar src = encodeURI(_url);\r\t\t\t\tvar request:URLRequest = new URLRequest(src);\r\t\t\t\tvar loader:Loader = new Loader();\r\t\t\t\tloader.contentLoaderInfo.addEventListener(Event.COMPLETE, handleComplete);\r\t\t\t\tloader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\r\t\t\t\tloader.load(request);\r\t\t\t\tlastSendedUrl = _url;\r\t\t\t\t\/\/Config.app.msgbox.text += msg;\n\t\t\t\t\/\/ExternalInterface.call('console.log','url Loaded');\r\t\t\t}\r\t\t}\r\t\tprivate function handleComplete(event:Event):void\r\t\t{\r\t\t\t\/\/var loader:URLLoader = URLLoader(event.target);\r\t\t\t\/\/trace(\"post happened\");\n\t\t\/\/\tExternalInterface.call('console.log','url Loaded');\r\t\t}\r\t\tprivate function onIOError(event:IOErrorEvent):void\r\t\t{\r\t\t\/\/\tExternalInterface.call('console.log','url error');\r\t\t}\r\t}\r}","new_contents":"\ufeffpackage\n{\n\n\timport flash.events.*;\n\timport flash.net.*;\n\timport flash.display.Loader;\n\timport flash.external.ExternalInterface;\n\n\tpublic class SendAndLoadExample\n\t{\n\t\tprivate var _url:String;\n\t\tprivate var lastSendedUrl:String = \"\";\n\t\t\n\t\tpublic function SendAndLoadExample()\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\tpublic function sendData(url:String,msg:String):void\n\t\t{\n\t\t\t_url = url;\n\t\t\tif(lastSendedUrl != _url){\n\t\t\t\tvar src = encodeURI(_url);\n\t\t\t\tvar request:URLRequest = new URLRequest(src);\n\t\t\t\tvar loader:Loader = new Loader();\n\t\t\t\tloader.contentLoaderInfo.addEventListener(Event.COMPLETE, handleComplete);\n\t\t\t\tloader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\n\t\t\t\tloader.load(request);\n\t\t\t\tlastSendedUrl = _url;\n\t\t\t}\n\t\t}\n\t\tprivate function handleComplete(event:Event):void\n\t\t{\n\t\t\tvar loadedContent = event.target;\n\t\t}\n\t\tprivate function onIOError(event:IOErrorEvent):void\n\t\t{\n\t\t\/\/\tExternalInterface.call('console.log','url error');\n\t\t}\n\t}\n}\n","subject":"comment outs","message":"comment outs","lang":"ActionScript","license":"mit","repos":"ozgurersil\/VPAID"}
{"commit":"0e1794ef1bdb9fe141372fadd1c30b5ab9a07d34","old_file":"src\/org\/mangui\/hls\/HLSSettings.as","new_file":"src\/org\/mangui\/hls\/HLSSettings.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this\r\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\r\npackage org.mangui.hls {\r\n    import org.mangui.hls.constant.HLSAltAudioSwitchMode;\r\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\r\n    import org.mangui.hls.constant.HLSSeekMode;\r\n\r\n    public final class HLSSettings extends Object {\r\n\t\t\r\n        \/**\r\n         * autoStartLoad\r\n         *\r\n         * if set to true,\r\n         *      start level playlist and first fragments will be loaded automatically,\r\n         *      after triggering of HlsEvent.MANIFEST_PARSED event\r\n         * if set to false,\r\n         *      an explicit API call (hls.startLoad()) will be needed\r\n         *      to start quality level\/fragment loading.\r\n         *\r\n         * Default is true\r\n         *\/\r\n\t\t\r\n        public static var autoStartLoad : Boolean = true;\r\n\t\t\r\n        \/**\r\n         * capLevelToStage\r\n         *\r\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\r\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\r\n         *             Max level will be set depending on the maxLevelCappingMode option.\r\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\r\n         *\r\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\r\n         *\r\n         * Default is false\r\n         *\/\r\n        public static var capLevelToStage : Boolean = true;\r\n\r\n        \/**\r\n         * maxLevelCappingMode\r\n         *\r\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\r\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\r\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\r\n         *\r\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\r\n         *\/\r\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.UPSCALE;\r\n\r\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\r\n        \/\/ org.mangui.hls.stream.HLSNetStream\r\n        \/\/\r\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/**\r\n         * minBufferLength\r\n         *\r\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\r\n         *\r\n         * Default is -1 = auto\r\n         *\/\r\n        public static var minBufferLength : Number = -1;\r\n\r\n        \/**\r\n         * minBufferLengthCapping\r\n         *\r\n         * Defines minimum buffer length capping value (max value) if minBufferLength is set to -1\r\n         *\r\n         * Default is -1 = no capping\r\n         *\/\r\n        public static var minBufferLengthCapping : Number = -1;\r\n\r\n        \/**\r\n         * maxBufferLength\r\n         *\r\n         * Defines maximum buffer length in seconds.\r\n         * (0 means infinite buffering)\r\n         *\r\n         * Default is 120\r\n         *\/\r\n        public static var maxBufferLength : Number = 120;\r\n\r\n        \/**\r\n         * maxBackBufferLength\r\n         *\r\n         * Defines maximum back buffer length in seconds.\r\n         * (0 means infinite back buffering)\r\n         *\r\n         * Default is 30\r\n         *\/\r\n        public static var maxBackBufferLength : Number = 30;\r\n\r\n        \/**\r\n         * lowBufferLength\r\n         *\r\n         * Defines low buffer length in seconds.\r\n         * When crossing down this threshold, HLS will switch to buffering state.\r\n         *\r\n         * Default is 3\r\n         *\/\r\n        public static var lowBufferLength : Number = 3;\r\n\r\n        \/**\r\n         * mediaTimeUpdatePeriod\r\n         *\r\n         * time update period in ms\r\n         * period at which HLSEvent.MEDIA_TIME will be triggered\r\n         * Default is 100 ms\r\n         *\/\r\n        public static var mediaTimePeriod : int = 100;\r\n\r\n        \/**\r\n         * fpsDroppedMonitoringPeriod\r\n         *\r\n         * dropped FPS Monitor Period in ms\r\n         * period at which nb dropped FPS will be checked\r\n         * Default is 5000 ms\r\n         *\/\r\n        public static var fpsDroppedMonitoringPeriod : int = 5000;\r\n\r\n        \/**\r\n         * fpsDroppedMonitoringThreshold\r\n         *\r\n         * dropped FPS Threshold\r\n         * every fpsDroppedMonitoringPeriod, dropped FPS will be compared to displayed FPS.\r\n         * if during that period, ratio of (dropped FPS\/displayed FPS) is greater or equal\r\n         * than fpsDroppedMonitoringThreshold, HLSEvent.FPS_DROP event will be fired\r\n         * Default is 0.2 (20%)\r\n         *\/\r\n        public static var fpsDroppedMonitoringThreshold : Number = 0.2;\r\n\r\n\t\t\/**\r\n\t\t * If the dropped FPS threshold is reached, should we nudge the playhead position\r\n\t\t * forward slightly to try to kick start playback?\r\n\t\t * \r\n\t\t * Default is false \r\n\t\t *\/\r\n\t\tpublic static var fpsDroppedNudgeEnabled : Boolean = false;\r\n\t\t\r\n        \/**\r\n         * capLevelonFPSDrop\r\n         *\r\n         * Limit levels usable in auto-quality when FPS drop is detected\r\n         * i.e. if frame drop is detected on level 5, auto level will be capped to level 4 a\r\n         *      true -  enabled\r\n         *      false - disabled\r\n         *\r\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\r\n         *\r\n         * Default is false\r\n         *\/\r\n        public static var capLevelonFPSDrop : Boolean = false;\r\n\r\n        \/**\r\n         * smoothAutoSwitchonFPSDrop\r\n         *\r\n         * force a smooth level switch Limit when FPS drop is detected in auto-quality\r\n         * i.e. if frame drop is detected on level 5, it will trigger an auto quality level switch\r\n         * to level 4 for next fragment\r\n         *      true -  enabled\r\n         *      false - disabled\r\n         *\r\n         * Note: this setting is active only if capLevelonFPSDrop==true\r\n         *\r\n         * Default is true\r\n         *\/\r\n        public static var smoothAutoSwitchonFPSDrop : Boolean = true;\r\n\r\n        \/**\r\n         * switchDownOnLevelError\r\n         *\r\n         * if level loading fails, and if in auto mode, and we are not on lowest level\r\n         * don't report Level loading error straight-away, try to switch down first\r\n         *      true -  enabled\r\n         *      false - disabled\r\n         *\r\n         * Default is true\r\n         *\/\r\n        public static var switchDownOnLevelError : Boolean = true;\r\n\r\n        \/**\r\n         * seekMode\r\n         *\r\n         * Defines seek mode to one form available in HLSSeekMode class:\r\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\r\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\r\n         *\r\n         * Default is HLSSeekMode.KEYFRAME_SEEK\r\n         *\/\r\n        public static var seekMode : String = HLSSeekMode.KEYFRAME_SEEK;\r\n\r\n        \/**\r\n         * keyLoadMaxRetry\r\n         *\r\n         * Max nb of retries for Key Loading in case I\/O errors are met,\r\n         *      0, means no retry, error will be triggered automatically\r\n         *     -1 means infinite retry\r\n         *\r\n         * Default is 3\r\n         *\/\r\n        public static var keyLoadMaxRetry : int = 3;\r\n\r\n        \/**\r\n         * keyLoadMaxRetryTimeout\r\n         *\r\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\r\n         * Every fail on key request, player will exponentially increase the timeout to try again.\r\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\r\n         *\r\n         * Default is 64000.\r\n         *\/\r\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\r\n\r\n        \/**\r\n         * fragmentLoadMaxRetry\r\n         *\r\n         * Max number of retries for Fragment Loading in case I\/O errors are met,\r\n         *      0, means no retry, error will be triggered automatically\r\n         *     -1 means infinite retry\r\n         *\r\n         * Default is 3\r\n         *\/\r\n        public static var fragmentLoadMaxRetry : int = 3;\r\n\r\n        \/**\r\n         * fragmentLoadMaxRetryTimeout\r\n         *\r\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\r\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\r\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\r\n         *\r\n         * Default is 4000\r\n         *\/\r\n        public static var fragmentLoadMaxRetryTimeout : Number = 4000;\r\n\r\n        \/**\r\n         * fragmentLoadSkipAfterMaxRetry\r\n         *\r\n         * control behaviour in case fragment load still fails after max retry timeout\r\n         * if set to true, fragment will be skipped and next one will be loaded.\r\n         * If set to false, an I\/O Error will be raised.\r\n         *\r\n         * Default is true.\r\n         *\/\r\n        public static var fragmentLoadSkipAfterMaxRetry : Boolean = true;\r\n\r\n        \/**\r\n         * maxSkippedFragments\r\n         *\r\n         * Maximum count of skipped fragments in a row before an I\/O Error will be raised.\r\n         *      0 - no skip (same as fragmentLoadSkipAfterMaxRetry = false)\r\n         *      -1 - no limit for skipping, skip till the end of the playlist \r\n         *\r\n         * Default is -1.\r\n         *\/\r\n        public static var maxSkippedFragments : int = -1;\r\n\r\n        \/**\r\n         * flushLiveURLCache\r\n         *\r\n         * If set to true, live playlist will be flushed from URL cache before reloading\r\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\r\n         *\r\n         * Default is false\r\n         *\/\r\n        public static var flushLiveURLCache : Boolean = false;\r\n\r\n        \/**\r\n         * initialLiveManifestSize\r\n         *\r\n         * Number of segments needed to start playback of Live stream.\r\n         *\r\n         * Default is 2\r\n         *\/\r\n        public static var initialLiveManifestSize : uint = 2;\r\n\r\n\t\t\/**\r\n\t\t * liveStopLoadingOnPause\r\n\t\t * \r\n\t\t * Should live streams stop loading when paused?\r\n\t\t * \r\n\t\t * Default is true\r\n\t\t *\/\r\n\t\tpublic static var liveStopLoadingOnPause : Boolean = true;\r\n\t\t\r\n        \/**\r\n         * manifestLoadMaxRetry\r\n         *\r\n         * max nb of retries for Manifest Loading in case I\/O errors are met,\r\n         *      0, means no retry, error will be triggered automatically\r\n         *     -1 means infinite retry\r\n         *\/\r\n        public static var manifestLoadMaxRetry : int = 3;\r\n\r\n        \/**\r\n         * manifestLoadMaxRetryTimeout\r\n         *\r\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\r\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\r\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\r\n         *\r\n         * Default is 64000\r\n         *\/\r\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\r\n\r\n        \/**\r\n         * manifestRedundantLoadmaxRetry\r\n\t\t *\r\n         * max nb of looping over the redundant streams.\r\n         *   >0  means looping over the stream array 2 or more times\r\n         *    0  means looping exactly once (no retries) - default behaviour\r\n         *   -1  means infinite retry\r\n         *\/\r\n         public static var manifestRedundantLoadmaxRetry : int = 3;\r\n\t\t \r\n        \/**\r\n         * startFromBitrate\r\n         *\r\n         * If greater than 0, specifies the preferred bitrate.\r\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\r\n         * This parameter, if set, will take priority over startFromLevel.\r\n         *\r\n         * Default is -1\r\n         *\/\r\n        public static var startFromBitrate : Number = -1;\r\n\r\n        \/**\r\n         * startFromLevel\r\n         *\r\n         * start level :\r\n         *  from 0 to 1 : indicates the \"normalized\" preferred level. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\r\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\r\n         * -2 : playback will start from the first level appearing in Manifest (not sorted by bitrate)\r\n         *\r\n         * Default is -1\r\n         *\/\r\n        public static var startFromLevel : Number = -1;\r\n\r\n        \/**\r\n         * autoStartMaxDuration\r\n         *\r\n         * max fragment loading duration in automatic start level selection mode (in ms)\r\n         * -1 : max duration not capped\r\n         * other : max duration is capped to avoid long playback starting time\r\n         *\r\n         * Default is -1\r\n         *\/\r\n        public static var autoStartMaxDuration : Number = -1;\r\n\r\n        \/**\r\n         * seekFromLevel\r\n         *\r\n         * Seek level:\r\n         *  from 0 to 1: indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\r\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\r\n         *\r\n         * Default is -1\r\n         *\/\r\n        public static var seekFromLevel : Number = -1;\r\n\t\t\r\n\t\t\/**\r\n\t\t * subtitlesAutoSelectDefault\r\n\t\t * \r\n\t\t * Should a subtitles track automatically be selected if it is flagged \r\n\t\t * as DEFAULT=YES?\r\n\t\t * \r\n\t\t * Default is false\r\n\t\t *\/\r\n\t\tpublic static var subtitlesAutoSelectDefault:Boolean = false;\r\n\t\t\r\n        \/**\r\n         * subtitlesAutoSelect\r\n         * \r\n         * Should a subtitles track automatically be selected if it is flagged \r\n         * as AUTOSELECT=YES and the language matches the current system locale?\r\n\t\t * If true, these subtitles will always be selected in preference to \r\n\t\t * default subtitles. \r\n         * \r\n         * Default is true \r\n         *\/\r\n        public static var subtitlesAutoSelect:Boolean = true;\r\n        \r\n        \/**\r\n         * subtitlesAutoSelectForced\r\n         * \r\n         * Should a subtitles track automatically be selected is it is flagged \r\n         * as FORCED=YES? If true, forced subtitles will always be selected \r\n\t\t * in preference to all others.\r\n         * \r\n         * Default is true \r\n         *\/\r\n        public static var subtitlesAutoSelectForced:Boolean = true;\r\n        \r\n        \/**\r\n         * subtitlesUseFlvTagForVod\r\n         * \r\n         * Should VOD subtitles be appended directly into the stream or handled\r\n\t\t * using media time events? \r\n         * \r\n         * Default is false\r\n         *\/\r\n        public static var subtitlesUseFlvTagForVod:Boolean = false;\r\n\t\t\r\n\t\t\/**\r\n\t\t * altAudioSwitchMode\r\n\t\t * \r\n\t\t * Selects which method to use when switching between alternative audio\r\n\t\t * streams.\r\n\t\t * \r\n\t\t * Default is HLSAltAudioSwitchMode.DEFAULT\r\n\t\t *\/\r\n\t\tpublic static var altAudioSwitchMode:uint = HLSAltAudioSwitchMode.DEFAULT; \r\n\t\t\r\n\t\t\/**\r\n\t\t * When bandwidth availability increases, what is the maximum number \r\n\t\t * of quality levels we can we switch up at a time?\r\n\t\t * \r\n\t\t * Default is uint.MAX_VALUE\r\n\t\t *\/\r\n\t\tpublic static var maxUpSwitchLimit:uint = uint.MAX_VALUE;\r\n\t\t\r\n\t\t\/**\r\n\t\t * When bandwidth availability decreases, what is the maximum number \r\n\t\t * of quality levels we can we switch down at a time?\r\n\t\t * \r\n\t\t * Default is uint.MAX_VALUE\r\n\t\t *\/\r\n\t\tpublic static var maxDownSwitchLimit:uint = uint.MAX_VALUE;\r\n\t\t\r\n\t\t\/**\r\n\t\t * When decoding AES data, how much of the time available for each\r\n\t\t * frame should be used for decryption?\r\n\t\t * \r\n\t\t * Default is 0.2\r\n\t\t *\/\r\n\t\tpublic static var aesMaxFrameTime:Number = 0.2;\r\n\t\t\r\n        \/**\r\n         * useHardwareVideoDecoder\r\n         *\r\n         * Use hardware video decoder:\r\n         *  it will set NetStream.useHardwareDecoder\r\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\r\n         *\r\n         * Default is true\r\n         *\/\r\n        public static var useHardwareVideoDecoder : Boolean = true;\r\n\r\n        \/**\r\n         * logInfo\r\n         *\r\n         * Defines whether INFO level log messages will will appear in the console\r\n         *\r\n         * Default is true\r\n         *\/\r\n        public static var logInfo : Boolean = true;\r\n\r\n        \/**\r\n         * logDebug\r\n         *\r\n         * Defines whether DEBUG level log messages will will appear in the console\r\n         *\r\n         * Default is false\r\n         *\/\r\n        public static var logDebug : Boolean = false;\r\n\r\n        \/**\r\n         * logDebug2\r\n         *\r\n         * Defines whether DEBUG2 level log messages will will appear in the console\r\n         *\r\n         * Default is false\r\n         *\/\r\n        public static var logDebug2 : Boolean = false;\r\n\r\n        \/**\r\n         * logWarn\r\n         *\r\n         * Defines whether WARN level log messages will will appear in the console\r\n         *\r\n         * Default is true\r\n         *\/\r\n        public static var logWarn : Boolean = true;\r\n\r\n        \/**\r\n         * logError\r\n         *\r\n         * Defines whether ERROR level log messages will will appear in the console\r\n         *\r\n         * Default is true\r\n         *\/\r\n        public static var logError : Boolean = true;\r\n    }\r\n}\r\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this\r\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\r\npackage org.mangui.hls {\r\n    import org.mangui.hls.constant.HLSAltAudioSwitchMode;\r\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\r\n    import org.mangui.hls.constant.HLSSeekMode;\r\n\r\n    public final class HLSSettings extends Object {\r\n\t\t\r\n        \/**\r\n         * autoStartLoad\r\n         *\r\n         * if set to true,\r\n         *      start level playlist and first fragments will be loaded automatically,\r\n         *      after triggering of HlsEvent.MANIFEST_PARSED event\r\n         * if set to false,\r\n         *      an explicit API call (hls.startLoad()) will be needed\r\n         *      to start quality level\/fragment loading.\r\n         *\r\n         * Default is true\r\n         *\/\r\n\t\t\r\n        public static var autoStartLoad : Boolean = true;\r\n\t\t\r\n        \/**\r\n         * capLevelToStage\r\n         *\r\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\r\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\r\n         *             Max level will be set depending on the maxLevelCappingMode option.\r\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\r\n         *\r\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\r\n         *\r\n         * Default is false\r\n         *\/\r\n        public static var capLevelToStage : Boolean = true;\r\n\r\n        \/**\r\n         * maxLevelCappingMode\r\n         *\r\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\r\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\r\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\r\n         *\r\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\r\n         *\/\r\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.UPSCALE;\r\n\r\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\r\n        \/\/ org.mangui.hls.stream.HLSNetStream\r\n        \/\/\r\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/**\r\n         * minBufferLength\r\n         *\r\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\r\n         *\r\n         * Default is -1 = auto\r\n         *\/\r\n        public static var minBufferLength : Number = -1;\r\n\r\n        \/**\r\n         * minBufferLengthCapping\r\n         *\r\n         * Defines minimum buffer length capping value (max value) if minBufferLength is set to -1\r\n         *\r\n         * Default is -1 = no capping\r\n         *\/\r\n        public static var minBufferLengthCapping : Number = -1;\r\n\r\n        \/**\r\n         * maxBufferLength\r\n         *\r\n         * Defines maximum buffer length in seconds.\r\n         * (0 means infinite buffering)\r\n         *\r\n         * Default is 120\r\n         *\/\r\n        public static var maxBufferLength : Number = 120;\r\n\r\n        \/**\r\n         * maxBackBufferLength\r\n         *\r\n         * Defines maximum back buffer length in seconds.\r\n         * (0 means infinite back buffering)\r\n         *\r\n         * Default is 30\r\n         *\/\r\n        public static var maxBackBufferLength : Number = 30;\r\n\r\n        \/**\r\n         * lowBufferLength\r\n         *\r\n         * Defines low buffer length in seconds.\r\n         * When crossing down this threshold, HLS will switch to buffering state.\r\n         *\r\n         * Default is 3\r\n         *\/\r\n        public static var lowBufferLength : Number = 3;\r\n\r\n        \/**\r\n         * mediaTimeUpdatePeriod\r\n         *\r\n         * time update period in ms\r\n         * period at which HLSEvent.MEDIA_TIME will be triggered\r\n         * Default is 100 ms\r\n         *\/\r\n        public static var mediaTimePeriod : int = 100;\r\n\r\n        \/**\r\n         * fpsDroppedMonitoringPeriod\r\n         *\r\n         * dropped FPS Monitor Period in ms\r\n         * period at which nb dropped FPS will be checked\r\n         * Default is 5000 ms\r\n         *\/\r\n        public static var fpsDroppedMonitoringPeriod : int = 5000;\r\n\r\n        \/**\r\n         * fpsDroppedMonitoringThreshold\r\n         *\r\n         * dropped FPS Threshold\r\n         * every fpsDroppedMonitoringPeriod, dropped FPS will be compared to displayed FPS.\r\n         * if during that period, ratio of (dropped FPS\/displayed FPS) is greater or equal\r\n         * than fpsDroppedMonitoringThreshold, HLSEvent.FPS_DROP event will be fired\r\n         * Default is 0.2 (20%)\r\n         *\/\r\n        public static var fpsDroppedMonitoringThreshold : Number = 0.2;\r\n\r\n\t\t\/**\r\n\t\t * If the dropped FPS threshold is reached, should we nudge the playhead position\r\n\t\t * forward slightly to try to kick start playback?\r\n\t\t * \r\n\t\t * Default is false \r\n\t\t *\/\r\n\t\tpublic static var fpsDroppedNudgeEnabled : Boolean = false;\r\n\t\t\r\n        \/**\r\n         * capLevelonFPSDrop\r\n         *\r\n         * Limit levels usable in auto-quality when FPS drop is detected\r\n         * i.e. if frame drop is detected on level 5, auto level will be capped to level 4 a\r\n         *      true -  enabled\r\n         *      false - disabled\r\n         *\r\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\r\n         *\r\n         * Default is false\r\n         *\/\r\n        public static var capLevelonFPSDrop : Boolean = false;\r\n\r\n        \/**\r\n         * smoothAutoSwitchonFPSDrop\r\n         *\r\n         * force a smooth level switch Limit when FPS drop is detected in auto-quality\r\n         * i.e. if frame drop is detected on level 5, it will trigger an auto quality level switch\r\n         * to level 4 for next fragment\r\n         *      true -  enabled\r\n         *      false - disabled\r\n         *\r\n         * Note: this setting is active only if capLevelonFPSDrop==true\r\n         *\r\n         * Default is true\r\n         *\/\r\n        public static var smoothAutoSwitchonFPSDrop : Boolean = true;\r\n\r\n        \/**\r\n         * switchDownOnLevelError\r\n         *\r\n         * if level loading fails, and if in auto mode, and we are not on lowest level\r\n         * don't report Level loading error straight-away, try to switch down first\r\n         *      true -  enabled\r\n         *      false - disabled\r\n         *\r\n         * Default is true\r\n         *\/\r\n        public static var switchDownOnLevelError : Boolean = true;\r\n\r\n        \/**\r\n         * seekMode\r\n         *\r\n         * Defines seek mode to one form available in HLSSeekMode class:\r\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\r\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\r\n         *\r\n         * Default is HLSSeekMode.KEYFRAME_SEEK\r\n         *\/\r\n        public static var seekMode : String = HLSSeekMode.KEYFRAME_SEEK;\r\n\r\n        \/**\r\n         * keyLoadMaxRetry\r\n         *\r\n         * Max nb of retries for Key Loading in case I\/O errors are met,\r\n         *      0, means no retry, error will be triggered automatically\r\n         *     -1 means infinite retry\r\n         *\r\n         * Default is 3\r\n         *\/\r\n        public static var keyLoadMaxRetry : int = 3;\r\n\r\n        \/**\r\n         * keyLoadMaxRetryTimeout\r\n         *\r\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\r\n         * Every fail on key request, player will exponentially increase the timeout to try again.\r\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\r\n         *\r\n         * Default is 64000.\r\n         *\/\r\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\r\n\r\n        \/**\r\n         * fragmentLoadMaxRetry\r\n         *\r\n         * Max number of retries for Fragment Loading in case I\/O errors are met,\r\n         *      0, means no retry, error will be triggered automatically\r\n         *     -1 means infinite retry\r\n         *\r\n         * Default is 3\r\n         *\/\r\n        public static var fragmentLoadMaxRetry : int = 3;\r\n\r\n        \/**\r\n         * fragmentLoadMaxRetryTimeout\r\n         *\r\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\r\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\r\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\r\n         *\r\n         * Default is 4000\r\n         *\/\r\n        public static var fragmentLoadMaxRetryTimeout : Number = 4000;\r\n\r\n        \/**\r\n         * fragmentLoadSkipAfterMaxRetry\r\n         *\r\n         * control behaviour in case fragment load still fails after max retry timeout\r\n         * if set to true, fragment will be skipped and next one will be loaded.\r\n         * If set to false, an I\/O Error will be raised.\r\n         *\r\n         * Default is true.\r\n         *\/\r\n        public static var fragmentLoadSkipAfterMaxRetry : Boolean = true;\r\n\r\n        \/**\r\n         * maxSkippedFragments\r\n         *\r\n         * Maximum count of skipped fragments in a row before an I\/O Error will be raised.\r\n         *      0 - no skip (same as fragmentLoadSkipAfterMaxRetry = false)\r\n         *      -1 - no limit for skipping, skip till the end of the playlist \r\n         *\r\n         * Default is -1.\r\n         *\/\r\n        public static var maxSkippedFragments : int = -1;\r\n\r\n        \/**\r\n         * flushLiveURLCache\r\n         *\r\n         * If set to true, live playlist will be flushed from URL cache before reloading\r\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\r\n         *\r\n         * Default is false\r\n         *\/\r\n        public static var flushLiveURLCache : Boolean = false;\r\n\r\n        \/**\r\n         * initialLiveManifestSize\r\n         *\r\n         * Number of segments needed to start playback of Live stream.\r\n         *\r\n         * Default is 2\r\n         *\/\r\n        public static var initialLiveManifestSize : uint = 2;\r\n\r\n\t\t\/**\r\n\t\t * liveStopLoadingOnPause\r\n\t\t * \r\n\t\t * Should live streams stop loading when paused?\r\n\t\t * \r\n\t\t * Default is true\r\n\t\t *\/\r\n\t\tpublic static var liveStopLoadingOnPause : Boolean = true;\r\n\t\t\r\n        \/**\r\n         * manifestLoadMaxRetry\r\n         *\r\n         * max nb of retries for Manifest Loading in case I\/O errors are met,\r\n         *      0, means no retry, error will be triggered automatically\r\n         *     -1 means infinite retry\r\n         *\/\r\n        public static var manifestLoadMaxRetry : int = 3;\r\n\r\n        \/**\r\n         * manifestLoadMaxRetryTimeout\r\n         *\r\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\r\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\r\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\r\n         *\r\n         * Default is 64000\r\n         *\/\r\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\r\n\r\n        \/**\r\n         * manifestRedundantLoadmaxRetry\r\n\t\t *\r\n         * max nb of looping over the redundant streams.\r\n         *   >0  means looping over the stream array 2 or more times\r\n         *    0  means looping exactly once (no retries) - default behaviour\r\n         *   -1  means infinite retry\r\n         *\/\r\n         public static var manifestRedundantLoadmaxRetry : int = 3;\r\n\t\t \r\n        \/**\r\n         * startFromBitrate\r\n         *\r\n         * If greater than 0, specifies the preferred bitrate.\r\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\r\n         * This parameter, if set, will take priority over startFromLevel.\r\n         *\r\n         * Default is -1\r\n         *\/\r\n        public static var startFromBitrate : Number = -1;\r\n\r\n        \/**\r\n         * startFromLevel\r\n         *\r\n         * start level :\r\n         *  from 0 to 1 : indicates the \"normalized\" preferred level. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\r\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\r\n         * -2 : playback will start from the first level appearing in Manifest (not sorted by bitrate)\r\n         *\r\n         * Default is -1\r\n         *\/\r\n        public static var startFromLevel : Number = -1;\r\n\r\n        \/**\r\n         * autoStartMaxDuration\r\n         *\r\n         * max fragment loading duration in automatic start level selection mode (in ms)\r\n         * -1 : max duration not capped\r\n         * other : max duration is capped to avoid long playback starting time\r\n         *\r\n         * Default is -1\r\n         *\/\r\n        public static var autoStartMaxDuration : Number = -1;\r\n\r\n        \/**\r\n         * seekFromLevel\r\n         *\r\n         * Seek level:\r\n         *  from 0 to 1: indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\r\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\r\n         *\r\n         * Default is -1\r\n         *\/\r\n        public static var seekFromLevel : Number = -1;\r\n\t\t\r\n\t\t\/**\r\n\t\t * subtitlesAutoSelectDefault\r\n\t\t * \r\n\t\t * Should a subtitles track automatically be selected if it is flagged \r\n\t\t * as DEFAULT=YES?\r\n\t\t * \r\n\t\t * Default is false\r\n\t\t *\/\r\n\t\tpublic static var subtitlesAutoSelectDefault:Boolean = false;\r\n\t\t\r\n        \/**\r\n         * subtitlesAutoSelect\r\n         * \r\n         * Should a subtitles track automatically be selected if it is flagged \r\n         * as AUTOSELECT=YES and the language matches the current system locale?\r\n\t\t * If true, these subtitles will always be selected in preference to \r\n\t\t * default subtitles. \r\n         * \r\n         * Default is true \r\n         *\/\r\n        public static var subtitlesAutoSelect:Boolean = true;\r\n        \r\n        \/**\r\n         * subtitlesAutoSelectForced\r\n         * \r\n         * Should a subtitles track automatically be selected is it is flagged \r\n         * as FORCED=YES? If true, forced subtitles will always be selected \r\n\t\t * in preference to all others.\r\n         * \r\n         * Default is true \r\n         *\/\r\n        public static var subtitlesAutoSelectForced:Boolean = true;\r\n        \r\n        \/**\r\n         * subtitlesUseFlvTagForVod\r\n         * \r\n         * Should VOD subtitles be appended directly into the stream or handled\r\n\t\t * using media time events? \r\n         * \r\n         * Default is false\r\n         *\/\r\n        public static var subtitlesUseFlvTagForVod:Boolean = false;\r\n\t\t\r\n\t\t\/**\r\n\t\t * altAudioSwitchMode\r\n\t\t * \r\n\t\t * Selects which method to use when switching between alternative audio\r\n\t\t * streams.\r\n\t\t * \r\n\t\t * Default is HLSAltAudioSwitchMode.DEFAULT\r\n\t\t *\/\r\n\t\tpublic static var altAudioSwitchMode:uint = HLSAltAudioSwitchMode.DEFAULT; \r\n\t\t\r\n\t\t\/**\r\n\t\t * When bandwidth availability increases, what is the maximum number \r\n\t\t * of quality levels we can we switch up at a time?\r\n\t\t * \r\n\t\t * Default is uint.MAX_VALUE\r\n\t\t *\/\r\n\t\tpublic static var maxUpSwitchLimit:uint = uint.MAX_VALUE;\r\n\t\t\r\n\t\t\/**\r\n\t\t * When bandwidth availability decreases, what is the maximum number \r\n\t\t * of quality levels we can we switch down at a time?\r\n\t\t * \r\n\t\t * Default is uint.MAX_VALUE\r\n\t\t *\/\r\n\t\tpublic static var maxDownSwitchLimit:uint = uint.MAX_VALUE;\r\n\t\t\r\n\t\t\/**\r\n\t\t * When decoding AES data, how much of the time available for each\r\n\t\t * frame should be used for decryption?\r\n\t\t * \r\n\t\t * Default is 0.2\r\n\t\t *\/\r\n\t\tpublic static var aesMaxFrameTime:Number = 0.2;\r\n\t\t\r\n        \/**\r\n         * useHardwareVideoDecoder\r\n         *\r\n         * Use hardware video decoder:\r\n         *  it will set NetStream.useHardwareDecoder\r\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\r\n         *\r\n         * Default is false\r\n         *\/\r\n        public static var useHardwareVideoDecoder : Boolean = false;\r\n\r\n        \/**\r\n         * logInfo\r\n         *\r\n         * Defines whether INFO level log messages will will appear in the console\r\n         *\r\n         * Default is true\r\n         *\/\r\n        public static var logInfo : Boolean = true;\r\n\r\n        \/**\r\n         * logDebug\r\n         *\r\n         * Defines whether DEBUG level log messages will will appear in the console\r\n         *\r\n         * Default is false\r\n         *\/\r\n        public static var logDebug : Boolean = false;\r\n\r\n        \/**\r\n         * logDebug2\r\n         *\r\n         * Defines whether DEBUG2 level log messages will will appear in the console\r\n         *\r\n         * Default is false\r\n         *\/\r\n        public static var logDebug2 : Boolean = false;\r\n\r\n        \/**\r\n         * logWarn\r\n         *\r\n         * Defines whether WARN level log messages will will appear in the console\r\n         *\r\n         * Default is true\r\n         *\/\r\n        public static var logWarn : Boolean = true;\r\n\r\n        \/**\r\n         * logError\r\n         *\r\n         * Defines whether ERROR level log messages will will appear in the console\r\n         *\r\n         * Default is true\r\n         *\/\r\n        public static var logError : Boolean = true;\r\n    }\r\n}\r\n","subject":"Set default value for useHardwareVideoDecoder to false","message":"Set default value for useHardwareVideoDecoder to false","lang":"ActionScript","license":"mpl-2.0","repos":"neilrackett\/flashls,neilrackett\/flashls"}
{"commit":"daca3f9466b80227083fe5513d88489d233de15d","old_file":"src\/aerys\/minko\/render\/geometry\/stream\/IVertexStream.as","new_file":"src\/aerys\/minko\/render\/geometry\/stream\/IVertexStream.as","old_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\n\tpublic interface IVertexStream\n\t{\n\t\tfunction get format() \t\t\t: VertexFormat;\n\t\tfunction get numVertices()\t\t: uint;\n\t\t\n\t\tfunction get changed()\t\t\t: Signal;\n\t\tfunction get boundsChanged()\t: Signal;\n\n\t\tfunction disposeLocalData(waitForUpload : Boolean = true) : void;\n\t\tfunction deleteVertexByIndex(index : uint) : Boolean;\n\t\tfunction getStreamByComponent(component : VertexComponent) : VertexStream;\n\t\tfunction dispose() : void;\n\t}\n}","new_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.type.Signal;\n\n\tpublic interface IVertexStream\n\t{\n\t\tfunction get format() \t\t\t: VertexFormat;\n\t\tfunction get numVertices()\t\t: uint;\n\t\t\n\t\tfunction get changed()\t\t\t: Signal;\n\t\tfunction get boundsChanged()\t: Signal;\n\t\t\n\t\tfunction get(index \t\t: uint,\n\t\t\t\t\t component \t: VertexComponent \t= null,\n\t\t\t\t\t offset \t: uint \t\t\t\t= 0) : Number;\n\t\t\n\t\tfunction set(index \t\t: uint,\n\t\t\t\t\t value \t\t: Number,\n\t\t\t\t\t component \t: VertexComponent \t= null,\n\t\t\t\t\t offset \t: uint \t\t\t\t= 0) : void;\n\n\t\tfunction deleteVertex(index : uint) : IVertexStream;\n\t\tfunction duplicateVertex(index : uint) : IVertexStream;\n\t\t\n\t\tfunction disposeLocalData(waitForUpload : Boolean = true) : void;\n\t\tfunction getStreamByComponent(component : VertexComponent) : VertexStream;\n\t\tfunction dispose() : void;\n\t}\n}","subject":"add get(), set(), duplicateVertex() and deleteVertex() to the IVertexStream interface","message":"add get(), set(), duplicateVertex() and deleteVertex() to the IVertexStream interface\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"be0e78beb0de264fc343744725348ecb0e023aec","old_file":"tamarin-central\/thane\/flash\/net\/Socket.as","new_file":"tamarin-central\/thane\/flash\/net\/Socket.as","old_contents":"\/\/\n\/\/ $Id: $\n\npackage flash.net\n{\n\nimport flash.errors.IOError;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\n\nimport flash.utils.ByteArray;\nimport flash.utils.IDataInput;\nimport flash.utils.IDataOutput;\n\npublic class Socket extends EventDispatcher\n    implements IDataInput, IDataOutput\n{\n    public function Socket (host :String = null, port :int = 0)\n    {\n        if (_theSocket != null) {\n            throw new Error(\"You may not create Sockets\");\n        }\n        _theSocket = this;\n\n        _state = ST_VIRGIN;\n        Thane.requestHeartbeat(heartbeat);\n\n        if (host != null && port > 0) {\n            connect(host, port);\n        }\n    }\n\n    public function connect (host: String, port: int) :void\n    {\n        if (!host) {\n            throw new IOError(\"No host specified in connect()\");\n        }\n\n        if (_state == ST_WAITING) {\n            return;\n        }\n\n        if (_state == ST_CONNECTED) {\n            close();\n        }\n\n        _host = host;\n        _port = port;\n\n        _state = ST_WAITING;\n        trace(\"Socket:connect() switching to ST_WAITING...\");\n    }\n\n    public function close () :void\n    {\n        if (_state != ST_CONNECTED) {\n            throw new IOError(\"Socket was not open\");\n        }\n        nb_disconnect();\n    }\n\n    protected function heartbeat () :void\n    {\n        if (_theSocket == null) {\n            return;\n        }\n        switch(_state) {\n        case ST_VIRGIN:\n            break;\n\n        case ST_CONNECTED:\n            _oBuf.position = _oPos;\n            var wrote :int = 0;\n\n            var read :int = nb_read(_iBuf);\n            if (_oPos < _oBuf.length) {\n                wrote = nb_write(_oBuf);\n            }\n            if (read > 0 || wrote > 0) {\n                trace(\"Socket:heartbeat() read \" + read + \", wrote \" + wrote);\n            }\n\n            _iBuf = massageBuffer(_iBuf);\n            _oBuf = massageBuffer(_oBuf);\n\n            _oPos = _oBuf.position;\n\n            if (read > 0) {\n                _bytesTotal += read;\n                dispatchEvent(new ProgressEvent(ProgressEvent.SOCKET_DATA));\n            }\n\n            break;\n\n        case ST_WAITING:\n            switch(nb_connect(_host, _port)) {\n            case -1:\n                dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR));\n                _state = ST_VIRGIN;\n                break;\n            case 0:\n                trace(\"Socket:heartbeat() trying to connect...\");\n                break;\n            case 1:\n                trace(\"Socket:heartbeat() connected!\");\n                _state = ST_CONNECTED;\n                dispatchEvent(new Event(Event.CONNECT));\n                break;\n            }\n        }\n    }\n\n    private native function nb_disconnect() :void;\n\n    \/** Returns -1 for error, 0 for keep trying, 1 for success. *\/\n    private native function nb_connect (host :String, port :int) :int;\n\n    \/** Returns -1 for error, else the number of bytes read. *\/\n    private native function nb_read (iBuf :ByteArray) :int;\n\n    \/** Returns -1 for error, else the number of bytes written. *\/\n    private native function nb_write (oBuf :ByteArray) :int;\n\n    public function flush () :void\n    {\n        \/\/ TODO: we should probably respect flush somehow...\n    }\n\n\tpublic function get endian(): String\n    {\n        return _iBuf.endian;\n    }\n\n\tpublic function set endian(type: String) :void\n    {\n        _iBuf.endian = type;\n        _oBuf.endian = type;\n    }\n\n    public function get bytesAvailable () :uint\n    {\n        return _iBuf.bytesAvailable;\n    }\n\n    public function set objectEncoding (encoding :uint) :void\n    {\n        if (encoding != ObjectEncoding.AMF3) {\n            throw new Error(\"Only AMF3 supported\");\n        }\n    }\n\n    public function get objectEncoding () :uint\n    {\n        return ObjectEncoding.AMF3;\n    }\n\n    \/\/ IDataInput\n    public function readBytes(bytes :ByteArray, offset :uint=0, length :uint=0) :void\n    {\n        return _iBuf.readBytes(bytes, offset, length);\n    }\n\n    public function readBoolean() :Boolean\n    {\n        return _iBuf.readBoolean();\n    }\n\n    public function readByte() :int\n    {\n        return _iBuf.readByte();\n    }\n\n    public function readUnsignedByte() :uint\n    {\n        return _iBuf.readUnsignedByte();\n    }\n\n    public function readShort() :int\n    {\n        return _iBuf.readShort();\n    }\n\n    public function readUnsignedShort() :uint\n    {\n        return _iBuf.readUnsignedShort();\n    }\n\n    public function readInt() :int\n    {\n        return _iBuf.readInt();\n    }\n\n    public function readUnsignedInt() :uint\n    {\n        return _iBuf.readUnsignedInt();\n    }\n\n    public function readFloat() :Number\n    {\n        return _iBuf.readFloat();\n    }\n\n    public function readDouble() :Number\n    {\n        return _iBuf.readDouble();\n    }\n\n    public function readUTF() :String\n    {\n        return _iBuf.readUTF();\n    }\n\n    public function readUTFBytes(length :uint) :String\n    {\n        return _iBuf.readUTFBytes(length);\n    }\n\n    \/\/ IDataOutput\n    public function writeBytes(bytes :ByteArray, offset :uint = 0, length :uint = 0) :void\n    {\n        _oBuf.writeBytes(bytes, offset, length);\n    }\n\n    public function writeBoolean(value :Boolean) :void\n    {\n        _oBuf.writeBoolean(value);\n    }\n\n    public function writeByte(value :int) :void\n    {\n        _oBuf.writeByte(value);\n    }\n\n    public function writeShort(value :int) :void\n    {\n        _oBuf.writeShort(value);\n    }\n\n    public function writeInt(value :int) :void\n    {\n        _oBuf.writeInt(value);\n    }\n\n    public function writeUnsignedInt(value :uint) :void\n    {\n        _oBuf.writeUnsignedInt(value);\n    }\n\n    public function writeFloat(value :Number) :void\n    {\n        _oBuf.writeFloat(value);\n    }\n\n    public function writeDouble(value :Number) :void\n    {\n        _oBuf.writeDouble(value);\n    }\n\n    public function writeUTF(value :String) :void\n    {\n        _oBuf.writeUTF(value);\n    }\n\n    public function writeUTFBytes(value :String) :void\n    {\n        _oBuf.writeUTFBytes(value);\n    }\n\n    \/\/ AMF3 bits\n    public function readObject () :*\n    {\n        return AMF3Decoder.decode(this);\n    }\n\n    public function writeObject (object :*) :void\n    {\n        AMF3Encoder.encode(this, object);\n    }\n\n    protected function massageBuffer (buffer :ByteArray) :ByteArray\n    {\n        \/\/ we only switch buffers if we're wasting 25% and at least 64k\n        if (buffer.position < 0x10000 || 4*buffer.position < buffer.length) {\n            return buffer;\n        }\n\n        var newBuffer :ByteArray = new ByteArray();\n\n        if (buffer.bytesAvailable > 0) {\n            buffer.readBytes(newBuffer, 0, buffer.bytesAvailable);\n        }\n        return newBuffer;\n    }\n\n    private var _state :int;\n    private var _host :String;\n    private var _port :int;\n\n    private var _iBuf :ByteArray = new ByteArray();\n    private var _oBuf :ByteArray = new ByteArray();\n\n    \/\/ we have to keep our own position in oBuf because writing changes it (?!)\n    private var _oPos :int = 0;\n\n    private var _bytesTotal :int = 0;\n\n    private static var _theSocket :Socket = null;\n\n    private static const ST_VIRGIN :int = 1;\n    private static const ST_WAITING :int = 2;\n    private static const ST_CONNECTED :int = 3;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id: $\n\npackage flash.net\n{\n\nimport flash.errors.IOError;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\n\nimport flash.utils.ByteArray;\nimport flash.utils.IDataInput;\nimport flash.utils.IDataOutput;\n\npublic class Socket extends EventDispatcher\n    implements IDataInput, IDataOutput\n{\n    public function Socket (host :String = null, port :int = 0)\n    {\n        if (_theSocket != null) {\n            throw new Error(\"You may not create Sockets\");\n        }\n        _theSocket = this;\n\n        _state = ST_VIRGIN;\n        Thane.requestHeartbeat(heartbeat);\n\n        if (host != null && port > 0) {\n            connect(host, port);\n        }\n    }\n\n    public function connect (host: String, port: int) :void\n    {\n        if (!host) {\n            throw new IOError(\"No host specified in connect()\");\n        }\n\n        if (_state == ST_WAITING) {\n            return;\n        }\n\n        if (_state == ST_CONNECTED) {\n            close();\n        }\n\n        _host = host;\n        _port = port;\n\n        _state = ST_WAITING;\n\/\/        trace(\"Socket:connect() switching to ST_WAITING...\");\n    }\n\n    public function close () :void\n    {\n        if (_state != ST_CONNECTED) {\n            throw new IOError(\"Socket was not open\");\n        }\n        nb_disconnect();\n    }\n\n    protected function heartbeat () :void\n    {\n        if (_theSocket == null) {\n            return;\n        }\n        switch(_state) {\n        case ST_VIRGIN:\n            break;\n\n        case ST_CONNECTED:\n            _oBuf.position = _oPos;\n            var wrote :int = 0;\n\n            var read :int = nb_read(_iBuf);\n            if (_oPos < _oBuf.length) {\n                wrote = nb_write(_oBuf);\n            }\n            if (read > 0 || wrote > 0) {\n\/\/                trace(\"Socket:heartbeat() read \" + read + \", wrote \" + wrote);\n            }\n\n            _iBuf = massageBuffer(_iBuf);\n            _oBuf = massageBuffer(_oBuf);\n\n            _oPos = _oBuf.position;\n\n            if (read > 0) {\n                _bytesTotal += read;\n                dispatchEvent(new ProgressEvent(ProgressEvent.SOCKET_DATA));\n            }\n\n            break;\n\n        case ST_WAITING:\n            switch(nb_connect(_host, _port)) {\n            case -1:\n                dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR));\n                _state = ST_VIRGIN;\n                break;\n            case 0:\n\/\/                trace(\"Socket:heartbeat() trying to connect...\");\n                break;\n            case 1:\n\/\/                trace(\"Socket:heartbeat() connected!\");\n                _state = ST_CONNECTED;\n                dispatchEvent(new Event(Event.CONNECT));\n                break;\n            }\n        }\n    }\n\n    private native function nb_disconnect() :void;\n\n    \/** Returns -1 for error, 0 for keep trying, 1 for success. *\/\n    private native function nb_connect (host :String, port :int) :int;\n\n    \/** Returns -1 for error, else the number of bytes read. *\/\n    private native function nb_read (iBuf :ByteArray) :int;\n\n    \/** Returns -1 for error, else the number of bytes written. *\/\n    private native function nb_write (oBuf :ByteArray) :int;\n\n    public function flush () :void\n    {\n        \/\/ TODO: we should probably respect flush somehow...\n    }\n\n\tpublic function get endian(): String\n    {\n        return _iBuf.endian;\n    }\n\n\tpublic function set endian(type: String) :void\n    {\n        _iBuf.endian = type;\n        _oBuf.endian = type;\n    }\n\n    public function get bytesAvailable () :uint\n    {\n        return _iBuf.bytesAvailable;\n    }\n\n    public function set objectEncoding (encoding :uint) :void\n    {\n        if (encoding != ObjectEncoding.AMF3) {\n            throw new Error(\"Only AMF3 supported\");\n        }\n    }\n\n    public function get objectEncoding () :uint\n    {\n        return ObjectEncoding.AMF3;\n    }\n\n    \/\/ IDataInput\n    public function readBytes(bytes :ByteArray, offset :uint=0, length :uint=0) :void\n    {\n        return _iBuf.readBytes(bytes, offset, length);\n    }\n\n    public function readBoolean() :Boolean\n    {\n        return _iBuf.readBoolean();\n    }\n\n    public function readByte() :int\n    {\n        return _iBuf.readByte();\n    }\n\n    public function readUnsignedByte() :uint\n    {\n        return _iBuf.readUnsignedByte();\n    }\n\n    public function readShort() :int\n    {\n        return _iBuf.readShort();\n    }\n\n    public function readUnsignedShort() :uint\n    {\n        return _iBuf.readUnsignedShort();\n    }\n\n    public function readInt() :int\n    {\n        return _iBuf.readInt();\n    }\n\n    public function readUnsignedInt() :uint\n    {\n        return _iBuf.readUnsignedInt();\n    }\n\n    public function readFloat() :Number\n    {\n        return _iBuf.readFloat();\n    }\n\n    public function readDouble() :Number\n    {\n        return _iBuf.readDouble();\n    }\n\n    public function readUTF() :String\n    {\n        return _iBuf.readUTF();\n    }\n\n    public function readUTFBytes(length :uint) :String\n    {\n        return _iBuf.readUTFBytes(length);\n    }\n\n    \/\/ IDataOutput\n    public function writeBytes(bytes :ByteArray, offset :uint = 0, length :uint = 0) :void\n    {\n        _oBuf.writeBytes(bytes, offset, length);\n    }\n\n    public function writeBoolean(value :Boolean) :void\n    {\n        _oBuf.writeBoolean(value);\n    }\n\n    public function writeByte(value :int) :void\n    {\n        _oBuf.writeByte(value);\n    }\n\n    public function writeShort(value :int) :void\n    {\n        _oBuf.writeShort(value);\n    }\n\n    public function writeInt(value :int) :void\n    {\n        _oBuf.writeInt(value);\n    }\n\n    public function writeUnsignedInt(value :uint) :void\n    {\n        _oBuf.writeUnsignedInt(value);\n    }\n\n    public function writeFloat(value :Number) :void\n    {\n        _oBuf.writeFloat(value);\n    }\n\n    public function writeDouble(value :Number) :void\n    {\n        _oBuf.writeDouble(value);\n    }\n\n    public function writeUTF(value :String) :void\n    {\n        _oBuf.writeUTF(value);\n    }\n\n    public function writeUTFBytes(value :String) :void\n    {\n        _oBuf.writeUTFBytes(value);\n    }\n\n    \/\/ AMF3 bits\n    public function readObject () :*\n    {\n        return AMF3Decoder.decode(this);\n    }\n\n    public function writeObject (object :*) :void\n    {\n        AMF3Encoder.encode(this, object);\n    }\n\n    protected function massageBuffer (buffer :ByteArray) :ByteArray\n    {\n        \/\/ we only switch buffers if we're wasting 25% and at least 64k\n        if (buffer.position < 0x10000 || 4*buffer.position < buffer.length) {\n            return buffer;\n        }\n\n        var newBuffer :ByteArray = new ByteArray();\n\n        if (buffer.bytesAvailable > 0) {\n            buffer.readBytes(newBuffer, 0, buffer.bytesAvailable);\n        }\n        return newBuffer;\n    }\n\n    private var _state :int;\n    private var _host :String;\n    private var _port :int;\n\n    private var _iBuf :ByteArray = new ByteArray();\n    private var _oBuf :ByteArray = new ByteArray();\n\n    \/\/ we have to keep our own position in oBuf because writing changes it (?!)\n    private var _oPos :int = 0;\n\n    private var _bytesTotal :int = 0;\n\n    private static var _theSocket :Socket = null;\n\n    private static const ST_VIRGIN :int = 1;\n    private static const ST_WAITING :int = 2;\n    private static const ST_CONNECTED :int = 3;\n}\n}\n","subject":"Cut down on the verbosity, but leave these in for now, there's surely a few bugs left.","message":"Cut down on the verbosity, but leave these in for now, there's surely a few bugs left.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane"}
{"commit":"9065e9d1eb8ba227a90b2e5702bed8ce5d8d8e78","old_file":"exporter\/src\/main\/as\/flump\/export\/Atlas.as","new_file":"exporter\/src\/main\/as\/flump\/export\/Atlas.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.Bitmap;\nimport flash.display.BitmapData;\nimport flash.display.Sprite;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\nimport flash.utils.IDataOutput;\n\nimport com.adobe.images.PNGEncoder;\n\nimport flump.SwfTexture;\nimport flump.mold.AtlasMold;\nimport flump.mold.AtlasTextureMold;\n\nimport com.threerings.util.Arrays;\n\npublic class Atlas\n{\n    \/\/ The empty border size around the right and bottom edges of each texture, to prevent bleeding\n    public static const PADDING :int = 1;\n\n    public var name :String;\n\n    public function Atlas (name :String, w :int, h :int) {\n        this.name = name;\n        _width = w;\n        _height = h;\n        _mask = Arrays.create(_width * _height, false);\n    }\n\n    public function get area () :int { return _width * _height; }\n\n    public function get filename () :String { return name + \".png\"; }\n\n    public function get used () :int {\n        var used :int = 0;\n        _nodes.forEach(function (n :Node, ..._) :void { used += n.bounds.width * n.bounds.height; });\n        return used;\n    }\n\n    public function writePNG (bytes :IDataOutput) :void {\n        var constructed :Sprite = new Sprite();\n        _nodes.forEach(function (node :Node, ..._) :void {\n            const tex :SwfTexture = node.texture;\n            const bm :Bitmap = new Bitmap(node.texture.toBitmapData(), \"auto\", true);\n            constructed.addChild(bm);\n            bm.x = node.bounds.x;\n            bm.y = node.bounds.y;\n        });\n        const bd :BitmapData =\n            SwfTexture.renderToBitmapData(constructed, _width, _height);\n        bytes.writeBytes(PNGEncoder.encode(bd));\n    }\n\n    public function toMold () :AtlasMold {\n        const mold :AtlasMold = new AtlasMold();\n        mold.file = name + \".png\";\n        _nodes.forEach(function (node :Node, ..._) :void {\n            const tex :SwfTexture = node.texture;\n            const texMold :AtlasTextureMold = new AtlasTextureMold();\n            texMold.symbol = tex.symbol;\n            texMold.bounds = new Rectangle(node.bounds.x, node.bounds.y, tex.w, tex.h);\n            texMold.offset = new Point(tex.offset.x, tex.offset.y);\n            mold.textures.push(texMold);\n        });\n        return mold;\n    }\n\n\n    \/\/ Try to place a texture in this atlas, return true if it fit\n    public function place (tex :SwfTexture) :Boolean {\n        var w :int = tex.w + PADDING;\n        var h :int = tex.h + PADDING;\n        if (w > _width || h > _height) {\n            return false;\n        }\n\n        var found :Boolean = false;\n        for (var yy :int = 0; yy <= _height - h && !found; ++yy) {\n            for (var xx :int = 0; xx <= _width - w; ++xx) {\n                \/\/ if our right-most pixel is masked, jump ahead by that much\n                if (maskAt(xx + w - 1, yy)) {\n                    xx += w;\n                    continue;\n                }\n\n                if (!isMasked(xx, yy, w, h)) {\n                    _nodes.push(new Node(xx, yy, tex));\n                    setMasked(xx, yy, w, h);\n                    found = true;\n                    break;\n                }\n            }\n        }\n\n        return found;\n    }\n\n    protected function isMasked (x :int, y :int, w :int, h :int) :Boolean {\n        var xMax :int = x + w - 1;\n        var yMax :int = y + h - 1;\n        \/\/ fail fast on extents\n        if (maskAt(x, y) || maskAt(x, yMax) || maskAt(xMax, y) || maskAt(xMax, yMax)) {\n            return true;\n        }\n\n        for (var yy :int = y + 1; yy < yMax; ++yy) {\n            for (var xx :int = x + 1; xx < xMax; ++xx) {\n                if (maskAt(xx, yy)) {\n                    return true;\n                }\n            }\n        }\n        return false;\n    }\n\n    protected function setMasked (x :int, y :int, w: int, h :int) :void {\n        for (var yy :int = y; yy < y + h; ++yy) {\n            for (var xx :int = x; xx < x + w; ++xx) {\n                _mask[(yy * _width) + xx] = true;\n            }\n        }\n    }\n\n    protected function maskAt (xx :int, yy :int) :Boolean {\n        return _mask[(yy * _width) + xx];\n    }\n\n    protected var _nodes :Array = [];\n    protected var _width :int;\n    protected var _height :int;\n    protected var _mask :Array;\n}\n}\n\nimport flash.geom.Rectangle;\n\nimport flump.SwfTexture;\n\nclass Node\n{\n    public var bounds :Rectangle;\n    public var texture :SwfTexture;\n\n    public function Node (x :int, y :int, texture :SwfTexture) {\n        this.texture = texture;\n        this.bounds = new Rectangle(x, y, texture.w, texture.h);\n    }\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.Bitmap;\nimport flash.display.BitmapData;\nimport flash.display.Sprite;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\nimport flash.utils.IDataOutput;\n\nimport com.adobe.images.PNGEncoder;\n\nimport flump.SwfTexture;\nimport flump.mold.AtlasMold;\nimport flump.mold.AtlasTextureMold;\n\nimport com.threerings.util.Arrays;\n\npublic class Atlas\n{\n    \/\/ The empty border size around the right and bottom edges of each texture, to prevent bleeding\n    public static const PADDING :int = 2;\n\n    public var name :String;\n\n    public function Atlas (name :String, w :int, h :int) {\n        this.name = name;\n        _width = w;\n        _height = h;\n        _mask = Arrays.create(_width * _height, false);\n    }\n\n    public function get area () :int { return _width * _height; }\n\n    public function get filename () :String { return name + \".png\"; }\n\n    public function get used () :int {\n        var used :int = 0;\n        _nodes.forEach(function (n :Node, ..._) :void { used += n.bounds.width * n.bounds.height; });\n        return used;\n    }\n\n    public function writePNG (bytes :IDataOutput) :void {\n        var constructed :Sprite = new Sprite();\n        _nodes.forEach(function (node :Node, ..._) :void {\n            const tex :SwfTexture = node.texture;\n            const bm :Bitmap = new Bitmap(node.texture.toBitmapData(), \"auto\", true);\n            constructed.addChild(bm);\n            bm.x = node.bounds.x;\n            bm.y = node.bounds.y;\n        });\n        const bd :BitmapData =\n            SwfTexture.renderToBitmapData(constructed, _width, _height);\n        bytes.writeBytes(PNGEncoder.encode(bd));\n    }\n\n    public function toMold () :AtlasMold {\n        const mold :AtlasMold = new AtlasMold();\n        mold.file = name + \".png\";\n        _nodes.forEach(function (node :Node, ..._) :void {\n            const tex :SwfTexture = node.texture;\n            const texMold :AtlasTextureMold = new AtlasTextureMold();\n            texMold.symbol = tex.symbol;\n            texMold.bounds = new Rectangle(node.bounds.x, node.bounds.y, tex.w, tex.h);\n            texMold.offset = new Point(tex.offset.x, tex.offset.y);\n            mold.textures.push(texMold);\n        });\n        return mold;\n    }\n\n\n    \/\/ Try to place a texture in this atlas, return true if it fit\n    public function place (tex :SwfTexture) :Boolean {\n        var w :int = tex.w + PADDING;\n        var h :int = tex.h + PADDING;\n        if (w > _width || h > _height) {\n            return false;\n        }\n\n        var found :Boolean = false;\n        for (var yy :int = 0; yy <= _height - h && !found; ++yy) {\n            for (var xx :int = 0; xx <= _width - w; ++xx) {\n                \/\/ if our right-most pixel is masked, jump ahead by that much\n                if (maskAt(xx + w - 1, yy)) {\n                    xx += w;\n                    continue;\n                }\n\n                if (!isMasked(xx, yy, w, h)) {\n                    _nodes.push(new Node(xx, yy, tex));\n                    setMasked(xx, yy, w, h);\n                    found = true;\n                    break;\n                }\n            }\n        }\n\n        return found;\n    }\n\n    protected function isMasked (x :int, y :int, w :int, h :int) :Boolean {\n        var xMax :int = x + w - 1;\n        var yMax :int = y + h - 1;\n        \/\/ fail fast on extents\n        if (maskAt(x, y) || maskAt(x, yMax) || maskAt(xMax, y) || maskAt(xMax, yMax)) {\n            return true;\n        }\n\n        for (var yy :int = y + 1; yy < yMax; ++yy) {\n            for (var xx :int = x + 1; xx < xMax; ++xx) {\n                if (maskAt(xx, yy)) {\n                    return true;\n                }\n            }\n        }\n        return false;\n    }\n\n    protected function setMasked (x :int, y :int, w: int, h :int) :void {\n        for (var yy :int = y; yy < y + h; ++yy) {\n            for (var xx :int = x; xx < x + w; ++xx) {\n                _mask[(yy * _width) + xx] = true;\n            }\n        }\n    }\n\n    protected function maskAt (xx :int, yy :int) :Boolean {\n        return _mask[(yy * _width) + xx];\n    }\n\n    protected var _nodes :Array = [];\n    protected var _width :int;\n    protected var _height :int;\n    protected var _mask :Array;\n}\n}\n\nimport flash.geom.Rectangle;\n\nimport flump.SwfTexture;\n\nclass Node\n{\n    public var bounds :Rectangle;\n    public var texture :SwfTexture;\n\n    public function Node (x :int, y :int, texture :SwfTexture) {\n        this.texture = texture;\n        this.bounds = new Rectangle(x, y, texture.w, texture.h);\n    }\n}\n","subject":"Increase atlas padding to 2 pixels","message":"Increase atlas padding to 2 pixels\n\nI'm seeing edge artifacting at 1. Maybe this should be a configurable\nsetting?","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,funkypandagame\/flump,mathieuanthoine\/flump"}
{"commit":"b3948adc9b0312fc6f3e660be56d6c62b4feb33c","old_file":"src\/battlecode\/client\/viewer\/render\/DrawDominationBar.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawDominationBar.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n\r\n    import battlecode.client.viewer.MatchController;\r\n    import battlecode.common.Team;\r\n    import battlecode.events.MatchEvent;\r\n\r\n    import flash.display.GradientType;\r\n    import flash.geom.Matrix;\r\n\r\n    import mx.containers.Canvas;\r\n    import mx.containers.HBox;\r\n    import mx.controls.Label;\r\n    import mx.events.ResizeEvent;\r\n\r\n    public class DrawDominationBar extends HBox {\r\n        private var controller:MatchController;\r\n        private var domBarCanvas:Canvas;\r\n        private var leftDomLabel:Label;\r\n        private var rightDomLabel:Label;\r\n        private var lastRound:uint = 0;\r\n\r\n        public function DrawDominationBar(controller:MatchController) {\r\n            super();\r\n\r\n            this.controller = controller;\r\n            this.controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange);\r\n            this.controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange);\r\n\r\n            this.height = 50;\r\n\r\n            domBarCanvas = new Canvas();\r\n            domBarCanvas.percentHeight = 100;\r\n            domBarCanvas.percentWidth = 100;\r\n            domBarCanvas.horizontalScrollPolicy = \"off\";\r\n            domBarCanvas.verticalScrollPolicy = \"off\";\r\n            domBarCanvas.addEventListener(ResizeEvent.RESIZE, onResize);\r\n\r\n            leftDomLabel = new Label();\r\n            leftDomLabel.setStyle(\"color\", 0xFFFFFF);\r\n            leftDomLabel.setStyle(\"fontSize\", 14);\r\n            leftDomLabel.setStyle(\"fontWeight\", \"bold\");\r\n            leftDomLabel.setStyle(\"textAlign\", \"center\");\r\n            leftDomLabel.setStyle(\"fontFamily\", \"Courier New\");\r\n\r\n            rightDomLabel = new Label();\r\n            rightDomLabel.setStyle(\"color\", 0xFFFFFF);\r\n            rightDomLabel.setStyle(\"fontSize\", 14);\r\n            rightDomLabel.setStyle(\"fontWeight\", \"bold\");\r\n            rightDomLabel.setStyle(\"textAlign\", \"center\");\r\n            rightDomLabel.setStyle(\"fontFamily\", \"Courier New\");\r\n\r\n            addChild(domBarCanvas);\r\n            domBarCanvas.addChild(leftDomLabel);\r\n            domBarCanvas.addChild(rightDomLabel);\r\n        }\r\n\r\n        private function onResize(e:ResizeEvent):void {\r\n            redrawAll();\r\n        }\r\n\r\n        private function onRoundChange(e:MatchEvent):void {\r\n            drawDomBar();\r\n        }\r\n\r\n        private function onMatchChange(e:MatchEvent):void {\r\n            updateTooltip();\r\n            drawDomBar();\r\n        }\r\n\r\n        public function redrawAll():void {\r\n            drawDomBar();\r\n        }\r\n\r\n        private function updateTooltip():void {\r\n            this.toolTip = controller.match.getTeamA() + \" vs. \" + controller.match.getTeamB() + \"\\n\";\r\n            this.toolTip += \"Game \" + (controller.currentMatch + 1) + \" of \" + controller.totalMatches + \"\\n\";\r\n            this.toolTip += \"Map: \" + controller.match.getMapName() + \"\\n\";\r\n        }\r\n\r\n        private function drawDomBar():void {\r\n            var aPoints:uint = controller.currentState.getPoints(Team.A);\r\n            var bPoints:uint = controller.currentState.getPoints(Team.B);\r\n\r\n            var centerWidth:Number = this.domBarCanvas.width \/ 2;\r\n            var centerHeight:Number = this.domBarCanvas.height \/ 2;\r\n            var barMaxWidth:Number = (this.domBarCanvas.width \/ 2) * .8;\r\n\r\n            this.domBarCanvas.graphics.clear();\r\n\r\n            var minDomPts:int = 10000000;\r\n            var sideRatio:Number = minDomPts \/ 10000000;\r\n\r\n            leftDomLabel.text = \"(+\" + minDomPts.toString() + \")\";\r\n            leftDomLabel.y = centerHeight - (leftDomLabel.height \/ 2) - 10;\r\n            leftDomLabel.x = centerWidth - barMaxWidth * sideRatio - leftDomLabel.width \/ 2;\r\n\r\n            rightDomLabel.text = \"(+\" + minDomPts.toString() + \")\";\r\n            rightDomLabel.y = centerHeight - (rightDomLabel.height \/ 2) - 10;\r\n            rightDomLabel.x = centerWidth + barMaxWidth * sideRatio - rightDomLabel.width \/ 2;\r\n\r\n            \/\/ side spikes\r\n            this.domBarCanvas.graphics.lineStyle(2, 0xFF6666);\r\n            this.domBarCanvas.graphics.moveTo(centerWidth - barMaxWidth * sideRatio + 1, centerHeight + 10);\r\n            this.domBarCanvas.graphics.lineTo(centerWidth - barMaxWidth * sideRatio + 1, centerHeight + 2);\r\n\r\n            this.domBarCanvas.graphics.lineStyle(2, 0x9999FF);\r\n            this.domBarCanvas.graphics.moveTo(centerWidth + barMaxWidth * sideRatio - 1, centerHeight + 10);\r\n            this.domBarCanvas.graphics.lineTo(centerWidth + barMaxWidth * sideRatio - 1, centerHeight + 2);\r\n\r\n            \/\/ domination\r\n            var topFill:uint = (aPoints > bPoints) ? 0xFFCCCC : 0xCCCCFF;\r\n            var bottomFill:uint = (aPoints > bPoints) ? 0xFF0000 : 0x0000FF;\r\n            var domBarWidth:Number = (aPoints - bPoints) \/ 10000000 * barMaxWidth;\r\n            if (domBarWidth < -barMaxWidth) domBarWidth = -barMaxWidth;\r\n            if (domBarWidth > barMaxWidth) domBarWidth = barMaxWidth;\r\n\r\n            var fillMatrix:Matrix = new Matrix();\r\n            fillMatrix.createGradientBox(barMaxWidth, 12, Math.PI\/2, centerWidth, centerHeight - 0);\r\n\r\n            this.domBarCanvas.graphics.lineStyle(1, 0xFFFFFF);\r\n            this.domBarCanvas.graphics.beginGradientFill(GradientType.LINEAR, [topFill, bottomFill], [1, 1], [0, 255], fillMatrix, \"pad\");\r\n            this.domBarCanvas.graphics.drawRect(centerWidth, centerHeight - 0, -domBarWidth, 12);\r\n            this.domBarCanvas.graphics.endFill();\r\n\r\n            \/\/ center spike\r\n            this.domBarCanvas.graphics.lineStyle(4, 0xCCCCCC);\r\n            this.domBarCanvas.graphics.moveTo(centerWidth, centerHeight + 16);\r\n            this.domBarCanvas.graphics.lineTo(centerWidth, centerHeight - 4);\r\n        }\r\n\r\n    }\r\n\r\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n\r\n    import battlecode.client.viewer.MatchController;\r\n    import battlecode.common.Team;\r\n    import battlecode.events.MatchEvent;\r\n\r\n    import flash.display.GradientType;\r\n    import flash.geom.Matrix;\r\n\r\n    import mx.containers.Canvas;\r\n    import mx.containers.HBox;\r\n    import mx.events.ResizeEvent;\r\n\r\n    public class DrawDominationBar extends HBox {\r\n        private var controller:MatchController;\r\n        private var domBarCanvas:Canvas;\r\n\r\n        public function DrawDominationBar(controller:MatchController) {\r\n            super();\r\n\r\n            this.controller = controller;\r\n            this.controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange);\r\n            this.controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange);\r\n\r\n            this.height = 50;\r\n\r\n            domBarCanvas = new Canvas();\r\n            domBarCanvas.percentHeight = 100;\r\n            domBarCanvas.percentWidth = 100;\r\n            domBarCanvas.horizontalScrollPolicy = \"off\";\r\n            domBarCanvas.verticalScrollPolicy = \"off\";\r\n            domBarCanvas.addEventListener(ResizeEvent.RESIZE, onResize);\r\n\r\n            addChild(domBarCanvas);\r\n        }\r\n\r\n        private function onResize(e:ResizeEvent):void {\r\n            redrawAll();\r\n        }\r\n\r\n        private function onRoundChange(e:MatchEvent):void {\r\n            drawDomBar();\r\n        }\r\n\r\n        private function onMatchChange(e:MatchEvent):void {\r\n            updateTooltip();\r\n            drawDomBar();\r\n        }\r\n\r\n        public function redrawAll():void {\r\n            drawDomBar();\r\n        }\r\n\r\n        private function updateTooltip():void {\r\n            this.toolTip = controller.match.getTeamA() + \" vs. \" + controller.match.getTeamB() + \"\\n\";\r\n            this.toolTip += \"Game \" + (controller.currentMatch + 1) + \" of \" + controller.totalMatches + \"\\n\";\r\n            this.toolTip += \"Map: \" + controller.match.getMapName() + \"\\n\";\r\n        }\r\n\r\n        private function drawDomBar():void {\r\n            var aPoints:uint = controller.currentState.getPoints(Team.A);\r\n            var bPoints:uint = controller.currentState.getPoints(Team.B);\r\n\r\n            var centerWidth:Number = this.domBarCanvas.width \/ 2;\r\n            var centerHeight:Number = this.domBarCanvas.height \/ 2;\r\n            var barMaxWidth:Number = (this.domBarCanvas.width \/ 2) * .8;\r\n\r\n            this.domBarCanvas.graphics.clear();\r\n\r\n            \/\/ side spikes\r\n            this.domBarCanvas.graphics.lineStyle(2, 0xFF6666);\r\n            this.domBarCanvas.graphics.moveTo(centerWidth - barMaxWidth + 1, centerHeight + 10);\r\n            this.domBarCanvas.graphics.lineTo(centerWidth - barMaxWidth + 1, centerHeight + 2);\r\n\r\n            this.domBarCanvas.graphics.lineStyle(2, 0x9999FF);\r\n            this.domBarCanvas.graphics.moveTo(centerWidth + barMaxWidth - 1, centerHeight + 10);\r\n            this.domBarCanvas.graphics.lineTo(centerWidth + barMaxWidth - 1, centerHeight + 2);\r\n\r\n            \/\/ domination\r\n            var topFill:uint = (aPoints > bPoints) ? 0xFFCCCC : 0xCCCCFF;\r\n            var bottomFill:uint = (aPoints > bPoints) ? 0xFF0000 : 0x0000FF;\r\n            var domBarWidth:Number = (aPoints - bPoints) \/ 10000000 * barMaxWidth;\r\n            if (domBarWidth < -barMaxWidth) domBarWidth = -barMaxWidth;\r\n            if (domBarWidth > barMaxWidth) domBarWidth = barMaxWidth;\r\n\r\n            var fillMatrix:Matrix = new Matrix();\r\n            fillMatrix.createGradientBox(barMaxWidth, 12, Math.PI\/2, centerWidth, centerHeight - 0);\r\n\r\n            this.domBarCanvas.graphics.lineStyle(1, 0xFFFFFF);\r\n            this.domBarCanvas.graphics.beginGradientFill(GradientType.LINEAR, [topFill, bottomFill], [1, 1], [0, 255], fillMatrix, \"pad\");\r\n            this.domBarCanvas.graphics.drawRect(centerWidth, centerHeight - 0, -domBarWidth, 12);\r\n            this.domBarCanvas.graphics.endFill();\r\n\r\n            \/\/ center spike\r\n            this.domBarCanvas.graphics.lineStyle(4, 0xCCCCCC);\r\n            this.domBarCanvas.graphics.moveTo(centerWidth, centerHeight + 16);\r\n            this.domBarCanvas.graphics.lineTo(centerWidth, centerHeight - 4);\r\n        }\r\n\r\n    }\r\n\r\n}","subject":"simplify dom bar","message":"simplify dom bar\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"491c0305c85966d25e7f251f0efdcec376db624e","old_file":"krew-framework\/krewfw\/data_structure\/PriorityQueue.as","new_file":"krew-framework\/krewfw\/data_structure\/PriorityQueue.as","old_contents":"package krewfw.data_structure {\n\n    \/**\n     * Simple priority queue (not so optimized.)\n     * Reasonable data structures such as Heap, is not used yet.\n     *\/\n    \/\/------------------------------------------------------------\n    public class PriorityQueue {\n\n        private var _queue:Vector.<PriorityNode>;\n        private var _isDirty:Boolean;\n\n        \/\/------------------------------------------------------------\n        public function PriorityQueue() {\n            _queue   = new Vector.<PriorityNode>();\n            _isDirty = false;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        \/**\n         * Insert element with priority (small number is high priority.)\n         *\/\n        public function enqueue(priority:int, item:*):void {\n            var pNode:PriorityNode = new PriorityNode(priority, item);\n            _queue.push(pNode);\n            _isDirty = true;\n        }\n\n        \/**\n         * Remove and get top-priority element. Multiple elements that have\n         * same priority are returned in no particular order.\n         * If queue is empty, return null.\n         *\/\n        public function dequeue():* {\n            if (!_queue.length) { return null; }\n\n            if (_isDirty) { _sort(); }\n            return _queue.pop().item;\n        }\n\n        \/**\n         * Get top-priority element without removing it. Multiple elements that\n         * have same priority are returned in no particular order.\n         * If queue is empty, return null.\n         *\/\n        public function peek():* {\n            if (!_queue.length) { return null; }\n\n            if (_isDirty) { _sort(); }\n            return _queue[_queue.length - 1].item;\n        }\n\n        \/**\n         * Clear the queue.\n         *\/\n        public function clear():void {\n            for (var i:int = 0;  i < _queue.length; ++i) {\n                _queue[i] = null;\n            }\n            _queue.length = 0;\n            _isDirty      = false;\n        }\n\n        \/**\n         * Kill reference for GC.\n         *\/\n        public function dispose():void {\n            clear();\n            _queue = null;\n        }\n\n        \/**\n         * Get the number of elements of queue.\n         *\/\n        public function get length():int {\n            return _queue.length;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n\n        private function _sort():void {\n            _queue.sort(_sortFunc);\n            _isDirty = false;\n        }\n\n        \/**\n         * Keep top-priority element at end of Array to use pop() instead of shift().\n         *\/\n        private function _sortFunc(a:PriorityNode, b:PriorityNode):int {\n            if (a.priority == b.priority) { return 0; }\n            return (a.priority > b.priority) ? -1 : 1;\n        }\n\n    }\n}\n\n\/\/====================================================================\ninternal class PriorityNode {\n\n    public var priority:int;\n    public var item:*;\n\n    public function PriorityNode(priority:int, item:*) {\n        this.priority = priority;\n        this.item     = item;\n    }\n\n}\n","new_contents":"package krewfw.data_structure {\n\n    \/**\n     * Simple priority queue (not so optimized.)\n     * Reasonable data structures such as Heap, is not used yet.\n     *\/\n    \/\/------------------------------------------------------------\n    public class PriorityQueue {\n\n        private var _queue:Vector.<PriorityNode>;\n        private var _isDirty:Boolean;\n\n        public var verbose:Boolean = false;\n\n        \/\/------------------------------------------------------------\n        public function PriorityQueue() {\n            _queue   = new Vector.<PriorityNode>();\n            _isDirty = false;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        \/**\n         * Insert element with priority (small number is high priority.)\n         *\/\n        public function enqueue(priority:int, item:*):void {\n            var pNode:PriorityNode = new PriorityNode(priority, item);\n            _queue.push(pNode);\n            _isDirty = true;\n\n            if (verbose) {\n                trace(\"[PriorityQueue :: enqueue] priority:\", priority);\n                dumpPriority();\n            }\n        }\n\n        \/**\n         * Remove and get top-priority element. Multiple elements that have\n         * same priority are returned in no particular order.\n         * If queue is empty, return null.\n         *\/\n        public function dequeue():* {\n            if (verbose) {\n                trace(\"[PriorityQueue :: dequeue] length:\", _queue.length);\n            }\n            if (!_queue.length) { return null; }\n\n            if (_isDirty) { _sort(); }\n            var topItem:* = _queue.pop().item;\n\n            if (verbose) { dumpPriority(); }\n            return topItem;\n        }\n\n        \/**\n         * Get top-priority element without removing it. Multiple elements that\n         * have same priority are returned in no particular order.\n         * If queue is empty, return null.\n         *\/\n        public function peek():* {\n            if (!_queue.length) { return null; }\n\n            if (_isDirty) { _sort(); }\n            return _queue[_queue.length - 1].item;\n        }\n\n        \/**\n         * Clear the queue.\n         *\/\n        public function clear():void {\n            for (var i:int = 0;  i < _queue.length; ++i) {\n                _queue[i] = null;\n            }\n            _queue.length = 0;\n            _isDirty      = false;\n        }\n\n        \/**\n         * Kill reference for GC.\n         *\/\n        public function dispose():void {\n            clear();\n            _queue = null;\n        }\n\n        \/**\n         * Get the number of elements of queue.\n         *\/\n        public function get length():int {\n            return _queue.length;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n\n        private function _sort():void {\n            _queue.sort(_sortFunc);\n            _isDirty = false;\n        }\n\n        \/**\n         * Keep top-priority element at end of Array to use pop() instead of shift().\n         *\/\n        private function _sortFunc(a:PriorityNode, b:PriorityNode):int {\n            if (a.priority == b.priority) { return 0; }\n            return (a.priority > b.priority) ? -1 : 1;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ debug\n        \/\/------------------------------------------------------------\n\n        public function dumpPriority():void {\n            var priorities:Array = [];\n            for each (var item:PriorityNode in _queue) {\n                priorities.push(item.priority);\n            }\n            trace(\" -\", priorities);\n        }\n\n    }\n}\n\n\/\/====================================================================\ninternal class PriorityNode {\n\n    public var priority:int;\n    public var item:*;\n\n    public function PriorityNode(priority:int, item:*) {\n        this.priority = priority;\n        this.item     = item;\n    }\n\n}\n","subject":"Modify priority queue: add debug trace","message":"Modify priority queue: add debug trace\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"c3d9b3b238bce84ea992e8f5c7c2fa43842dadb8","old_file":"src\/main\/as\/com\/threerings\/presents\/dobj\/DObject.as","new_file":"src\/main\/as\/com\/threerings\/presents\/dobj\/DObject.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/code.google.com\/p\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.dobj {\nimport org.osflash.signals.Signal;\n\nimport flash.errors.IllegalOperationError;\n\nimport flash.events.EventDispatcher;\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Joiner;\nimport com.threerings.util.Log;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\npublic class DObject \/\/ extends EventDispatcher\n    implements Streamable\n{\n    private static const log :Log = Log.getLog(DObject);\n\n    public function DObject ()\n    {\n        new Signaller(this);\n    }\n\n    public function getOid ():int\n    {\n        return _oid;\n    }\n\n    public function getManager () :DObjectManager\n    {\n        return _omgr;\n    }\n\n    public function addSubscriber (sub :Subscriber) :void\n    {\n        if (_subscribers == null) {\n            _subscribers = [ ];\n        }\n        if (_subscribers.indexOf(sub) == -1) {\n            _subscribers.push(sub);\n        }\n    }\n\n    public function removeSubscriber (sub :Subscriber) :void\n    {\n        if (_subscribers == null) {\n            return;\n        }\n        var dex :int = _subscribers.indexOf(sub);\n        if (dex != -1) {\n            _subscribers.splice(dex, 1);\n            if (_subscribers.length == 0) {\n                _omgr.removedLastSubscriber(this, _deathWish);\n            }\n        }\n    }\n\n    public const messageReceived :Signal = new Signal(String, Array);\n    public const destroyed :Signal = new Signal();\n\n    public function setDestroyOnLastSubscriberRemoved (deathWish :Boolean) :void\n    {\n        _deathWish = deathWish;\n    }\n\n    public function addListener (listener :ChangeListener) :void\n    {\n        if (_listeners == null) {\n            _listeners = [ ];\n\n        } else if (_listeners.indexOf(listener) != -1) {\n            log.warning(\"Refusing repeat listener registration\",\n                \"dobj\", which(), \"list\", listener, new Error());\n            return;\n        }\n        _listeners.push(listener);\n    }\n\n    public function removeListener (listener :ChangeListener) :void\n    {\n        if (_listeners != null) {\n            var dex :int = _listeners.indexOf(listener);\n            if (dex != -1) {\n                _listeners.splice(dex, 1);\n            }\n        }\n    }\n\n    public function notifyListeners (event :DEvent) :void\n    {\n        if (_listeners == null) {\n            return;\n        }\n\n        var listenersCopy :Array = _listeners.concat();\n        for each (var listener :Object in listenersCopy) {\n            \/\/ make sure the listener is still a listener\n            \/\/ and hasn't been removed while dispatching to another listener..\n            if (_listeners.indexOf(listener) == -1) {\n                continue;\n            }\n            try {\n                event.friendNotifyListener(listener);\n\n                if (listener is EventListener) {\n                    (listener as EventListener).eventReceived(event);\n                }\n            } catch (e :Error) {\n                log.warning(\"Listener choked during notification\",\n                    \"list\", listener, \"event\", event, e);\n            }\n        }\n    }\n\n    \/**\n     * Posts a message event on this distrubuted object.\n     *\/\n    public function postMessage (name :String, args :Array) :void\n    {\n        postEvent(new MessageEvent(_oid, name, args));\n    }\n\n    \/**\n     * Posts the specified event either to our dobject manager or to the compound event for which\n     * we are currently transacting.\n     *\/\n    public function postEvent (event :DEvent) :void\n    {\n        if (_tevent != null) {\n            _tevent.postEvent(event);\n\n        } else if (_omgr != null) {\n            _omgr.postEvent(event);\n\n        } else {\n            log.warning(\"Unable to post event, object has no omgr\",\n                \"oid\", getOid(), \"class\", ClassUtil.getClassName(this), \"event\", event);\n        }\n    }\n\n    \/**\n     * Generates a concise string representation of this object.\n     *\/\n    public function which () :String\n    {\n        var j :Joiner = Joiner.createFor(this);\n        whichJoiner(j);\n        return j.toString();\n    }\n\n    \/**\n     * Used to briefly describe this distributed object.\n     *\/\n    protected function whichJoiner (j :Joiner) :void\n    {\n        j.addArgs(_oid);\n    }\n\n    \/\/ documentation inherited\n    public function toString () :String\n    {\n        var j :Joiner = Joiner.createFor(this);\n        toStringJoiner(j);\n        return j.toString();\n    }\n\n    \/**\n     * Generates a string representation of this object.\n     *\/\n    public function toStringJoiner (j :Joiner) :void\n    {\n        j.add(\"oid\", _oid);\n    }\n\n    \/**\n     * Begins a transaction on this distributed object. In some situations, it is desirable to\n     * cause multiple changes to distributed object fields in one unified operation. Starting a\n     * transaction causes all subsequent field modifications to be stored in a single compound\n     * event which can then be committed, dispatching and applying all included events in a single\n     * group. Additionally, the events are dispatched over the network in a single unit which can\n     * significantly enhance network efficiency.\n     *\n     * <p> When the transaction is complete, the caller must call {@link #commitTransaction} to\n     * commit the transaction and release the object back to its normal non-transacting state. If\n     * the caller decides not to commit their transaction, they must call {@link\n     * #cancelTransaction} to cancel the transaction. Failure to do so will cause the pooch to be\n     * totally screwed.\n     *\n     * <p> Note: like all other distributed object operations, transactions are not thread safe. It\n     * is expected that a single thread will handle all distributed object operations and that\n     * thread will begin and complete a transaction before giving up control to unknown code which\n     * might try to operate on the transacting distributed object.\n     *\n     * <p> Note also: if the object is already engaged in a transaction, a transaction participant\n     * count will be incremented to note that an additional call to {@link #commitTransaction} is\n     * required before the transaction should actually be committed. Thus <em>every<\/em> call to\n     * {@link #startTransaction} must be accompanied by a call to either {@link #commitTransaction}\n     * or {@link #cancelTransaction}. Additionally, if any transaction participant cancels the\n     * transaction, the entire transaction is cancelled for all participants, regardless of whether\n     * the other participants attempted to commit the transaction.\n     *\/\n    public function startTransaction () :void\n    {\n        if (_tevent != null) {\n            _tcount++;\n        } else {\n            _tevent = new CompoundEvent(getOid());\n        }\n    }\n\n    \/** \n     * Commits the transaction in which this distributed object is involved.\n     *\/ \n    public function commitTransaction () :void\n    {\n        if (_tevent == null) {\n            throw new IllegalOperationError(\n                \"Cannot commit: not involved in a transaction [dobj=\" + this + \"]\");\n        }\n\n        \/\/ if we are nested, we decrement our nesting count rather than committing the transaction\n        if (_tcount > 0) {\n            _tcount--;\n\n        } else {\n            \/\/ we may actually be doing our final commit after someone already cancelled this\n            \/\/ transaction, so we need to perform the appropriate action at this point\n            if (!_tcancelled) {\n                _tevent.commit(_omgr);\n            }\n            clearTransaction();\n        }\n    }\n\n    \/**\n     * Returns true if this object is in the middle of a transaction or false if it is not.\n     *\/\n    public function inTransaction () :Boolean\n    {\n        return (_tevent != null);\n    }\n\n    \/**\n     * Cancels the transaction in which this distributed object is involved.\n     *\/\n    public function cancelTransaction () :void\n    {\n        if (_tevent == null) {\n            throw new IllegalOperationError(\n                \"Cannot cancel: not involved in a transaction [dobj=\" + this + \"]\");\n        }\n\n        \/\/ if we're in a nested transaction, make a note that it is to be cancelled when all\n        \/\/ parties commit and decrement the nest count\n        if (_tcount > 0) {\n            _tcancelled = true;\n            _tcount--;\n\n        } else {\n            clearTransaction();\n        }\n    }\n\n    \/**\n     * Removes this object from participation in any transaction in which it might be taking part.\n     *\/\n    internal function clearTransaction () :void\n    {\n        \/\/ sanity check\n        if (_tcount != 0) {\n            log.warning(\"Transaction cleared with non-zero nesting count\", \"dobj\", this);\n            _tcount = 0;\n        }\n\n        \/\/ clear our transaction state\n        _tevent = null;\n        _tcancelled = false;\n    }\n\n    \/**\n     * Returns true if this object is active and registered with the distributed object system. If\n     * an object is created via <code>DObjectManager.createObject<\/code> it will be active until\n     * such time as it is destroyed.\n     *\/\n    public final function isActive () :Boolean\n    {\n        return (_omgr != null);\n    }\n\n    \/**\n     * Don't call this function! It initializes this distributed object with the supplied\n     * distributed object manager. This is called by the distributed object manager when an object\n     * is created and registered with the system.\n     *\n     * @see DObjectManager#createObject\n     *\/\n    public function setManager (omgr :DObjectManager) :void\n    {\n        _omgr = omgr;\n    }\n\n    \/**\n     * Called by derived instances when an attribute setter method was called.\n     *\/\n    protected function requestAttributeChange (name :String, value :Object, oldValue :Object) :void\n    {\n        postEvent(new AttributeChangedEvent(_oid, name, value, oldValue));\n    }\n\n    \/**\n     * Called by derived instances when an element updater method was called.\n     *\/\n    protected function requestElementUpdate (\n        name :String, index :int, value :Object, oldValue :Object) :void\n    {\n        \/\/ dispatch an attribute changed event\n        postEvent(new ElementUpdatedEvent(_oid, name, value, oldValue, index));\n    }\n    \n    \/**\n     * Calls by derived instances when an oid adder method was called.\n     *\/\n    protected function requestOidAdd (name :String, oid :int) :void\n    {\n        \/\/ dispatch an object added event\n        postEvent(new ObjectAddedEvent(_oid, name, oid));\n    }\n    \n    \/**\n     * Calls by derived instances when an oid remover method was called.\n     *\/\n    protected function requestOidRemove (name :String, oid :int) :void\n    {\n        \/\/ dispatch an object removed event\n        postEvent(new ObjectRemovedEvent(_oid, name, oid));\n    }\n\n    \/**\n     * Calls by derived instances when a set adder method was called.\n     *\/\n    protected function requestEntryAdd (name :String, entry :DSet_Entry) :void\n    {\n        \/\/ dispatch an entry added event\n        postEvent(new EntryAddedEvent(_oid, name, entry));\n    }\n\n    \/**\n     * Calls by derived instances when a set remover method was called.\n     *\/\n    protected function requestEntryRemove (name :String, key :Object) :void\n    {\n        \/\/ dispatch an entry removed event\n        postEvent(new EntryRemovedEvent(_oid, name, key, null));\n    }\n\n    \/**\n     * Calls by derived instances when a set updater method was called.\n     *\/\n    protected function requestEntryUpdate (name :String, entry :DSet_Entry) :void\n    {\n        \/\/ dispatch an entry updated event\n        postEvent(new EntryUpdatedEvent(_oid, name, entry, null));\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public final function writeObject (out :ObjectOutputStream) :void\n    {\n        throw new Error();\n\/\/        out.writeInt(_oid);\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n    {\n        _oid = ins.readInt();\n    }\n\n    \/** Our unique identifier. *\/\n    protected var _oid :int;\n\n    \/** A reference to our object manager. *\/\n    protected var _omgr :DObjectManager;\n\n    \/** Our event listeners. *\/\n    protected var _listeners :Array;\n\n    \/** A list of all subscribers to this object. *\/\n    protected var _subscribers :Array;\n\n    \/** The compound event associated with our transaction, if we're currently in a transaction. *\/\n    protected var _tevent :CompoundEvent;\n\n    \/** The nesting depth of our current transaction. *\/\n    protected var _tcount :int;\n\n    \/** Whether or not our nested transaction has been cancelled. *\/\n    protected var _tcancelled :Boolean;\n\n    \/** Indicates whether we want to be destroyed when our last subscriber is removed. *\/\n    protected var _deathWish :Boolean = false;\n}\n}\n\nimport com.threerings.presents.dobj.MessageEvent;\nimport com.threerings.presents.dobj.MessageListener;\nimport com.threerings.presents.dobj.ObjectDeathListener;\nimport com.threerings.presents.dobj.ObjectDestroyedEvent;\n\nimport com.threerings.presents.dobj.DObject;\n\nclass Signaller\n    implements MessageListener, ObjectDeathListener\n{\n    public function Signaller (obj :DObject)\n    {\n        _obj = obj;\n        _obj.addListener(this);\n    }\n\n    public function messageReceived (event :MessageEvent) :void\n    {\n        _obj.messageReceived.dispatch(event.getName(), event.getArgs());\n    }\n\n    public function objectDestroyed (event :ObjectDestroyedEvent) :void\n    {\n        _obj.destroyed.dispatch();\n    }\n\n    protected var _obj :DObject;\n}\n\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/code.google.com\/p\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.dobj {\nimport org.osflash.signals.Signal;\n\nimport flash.errors.IllegalOperationError;\n\nimport flash.events.EventDispatcher;\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Joiner;\nimport com.threerings.util.Log;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\npublic class DObject \/\/ extends EventDispatcher\n    implements Streamable\n{\n    \/** Dispatched when a message is posted to the DObject *\/\n    public const messageReceived :Signal = new Signal(String, Array);\n\n    \/** Dispatched when the DObject is destroyed *\/\n    public const destroyed :Signal = new Signal();\n\n    public function DObject ()\n    {\n        new Signaller(this);\n    }\n\n    public function getOid ():int\n    {\n        return _oid;\n    }\n\n    public function getManager () :DObjectManager\n    {\n        return _omgr;\n    }\n\n    public function addSubscriber (sub :Subscriber) :void\n    {\n        if (_subscribers == null) {\n            _subscribers = [ ];\n        }\n        if (_subscribers.indexOf(sub) == -1) {\n            _subscribers.push(sub);\n        }\n    }\n\n    public function removeSubscriber (sub :Subscriber) :void\n    {\n        if (_subscribers == null) {\n            return;\n        }\n        var dex :int = _subscribers.indexOf(sub);\n        if (dex != -1) {\n            _subscribers.splice(dex, 1);\n            if (_subscribers.length == 0) {\n                _omgr.removedLastSubscriber(this, _deathWish);\n            }\n        }\n    }\n\n    public function setDestroyOnLastSubscriberRemoved (deathWish :Boolean) :void\n    {\n        _deathWish = deathWish;\n    }\n\n    public function addListener (listener :ChangeListener) :void\n    {\n        if (_listeners == null) {\n            _listeners = [ ];\n\n        } else if (_listeners.indexOf(listener) != -1) {\n            log.warning(\"Refusing repeat listener registration\",\n                \"dobj\", which(), \"list\", listener, new Error());\n            return;\n        }\n        _listeners.push(listener);\n    }\n\n    public function removeListener (listener :ChangeListener) :void\n    {\n        if (_listeners != null) {\n            var dex :int = _listeners.indexOf(listener);\n            if (dex != -1) {\n                _listeners.splice(dex, 1);\n            }\n        }\n    }\n\n    public function notifyListeners (event :DEvent) :void\n    {\n        if (_listeners == null) {\n            return;\n        }\n\n        var listenersCopy :Array = _listeners.concat();\n        for each (var listener :Object in listenersCopy) {\n            \/\/ make sure the listener is still a listener\n            \/\/ and hasn't been removed while dispatching to another listener..\n            if (_listeners.indexOf(listener) == -1) {\n                continue;\n            }\n            try {\n                event.friendNotifyListener(listener);\n\n                if (listener is EventListener) {\n                    (listener as EventListener).eventReceived(event);\n                }\n            } catch (e :Error) {\n                log.warning(\"Listener choked during notification\",\n                    \"list\", listener, \"event\", event, e);\n            }\n        }\n    }\n\n    \/**\n     * Posts a message event on this distrubuted object.\n     *\/\n    public function postMessage (name :String, args :Array) :void\n    {\n        postEvent(new MessageEvent(_oid, name, args));\n    }\n\n    \/**\n     * Posts the specified event either to our dobject manager or to the compound event for which\n     * we are currently transacting.\n     *\/\n    public function postEvent (event :DEvent) :void\n    {\n        if (_tevent != null) {\n            _tevent.postEvent(event);\n\n        } else if (_omgr != null) {\n            _omgr.postEvent(event);\n\n        } else {\n            log.warning(\"Unable to post event, object has no omgr\",\n                \"oid\", getOid(), \"class\", ClassUtil.getClassName(this), \"event\", event);\n        }\n    }\n\n    \/**\n     * Generates a concise string representation of this object.\n     *\/\n    public function which () :String\n    {\n        var j :Joiner = Joiner.createFor(this);\n        whichJoiner(j);\n        return j.toString();\n    }\n\n    \/**\n     * Used to briefly describe this distributed object.\n     *\/\n    protected function whichJoiner (j :Joiner) :void\n    {\n        j.addArgs(_oid);\n    }\n\n    \/\/ documentation inherited\n    public function toString () :String\n    {\n        var j :Joiner = Joiner.createFor(this);\n        toStringJoiner(j);\n        return j.toString();\n    }\n\n    \/**\n     * Generates a string representation of this object.\n     *\/\n    public function toStringJoiner (j :Joiner) :void\n    {\n        j.add(\"oid\", _oid);\n    }\n\n    \/**\n     * Begins a transaction on this distributed object. In some situations, it is desirable to\n     * cause multiple changes to distributed object fields in one unified operation. Starting a\n     * transaction causes all subsequent field modifications to be stored in a single compound\n     * event which can then be committed, dispatching and applying all included events in a single\n     * group. Additionally, the events are dispatched over the network in a single unit which can\n     * significantly enhance network efficiency.\n     *\n     * <p> When the transaction is complete, the caller must call {@link #commitTransaction} to\n     * commit the transaction and release the object back to its normal non-transacting state. If\n     * the caller decides not to commit their transaction, they must call {@link\n     * #cancelTransaction} to cancel the transaction. Failure to do so will cause the pooch to be\n     * totally screwed.\n     *\n     * <p> Note: like all other distributed object operations, transactions are not thread safe. It\n     * is expected that a single thread will handle all distributed object operations and that\n     * thread will begin and complete a transaction before giving up control to unknown code which\n     * might try to operate on the transacting distributed object.\n     *\n     * <p> Note also: if the object is already engaged in a transaction, a transaction participant\n     * count will be incremented to note that an additional call to {@link #commitTransaction} is\n     * required before the transaction should actually be committed. Thus <em>every<\/em> call to\n     * {@link #startTransaction} must be accompanied by a call to either {@link #commitTransaction}\n     * or {@link #cancelTransaction}. Additionally, if any transaction participant cancels the\n     * transaction, the entire transaction is cancelled for all participants, regardless of whether\n     * the other participants attempted to commit the transaction.\n     *\/\n    public function startTransaction () :void\n    {\n        if (_tevent != null) {\n            _tcount++;\n        } else {\n            _tevent = new CompoundEvent(getOid());\n        }\n    }\n\n    \/**\n     * Commits the transaction in which this distributed object is involved.\n     *\/\n    public function commitTransaction () :void\n    {\n        if (_tevent == null) {\n            throw new IllegalOperationError(\n                \"Cannot commit: not involved in a transaction [dobj=\" + this + \"]\");\n        }\n\n        \/\/ if we are nested, we decrement our nesting count rather than committing the transaction\n        if (_tcount > 0) {\n            _tcount--;\n\n        } else {\n            \/\/ we may actually be doing our final commit after someone already cancelled this\n            \/\/ transaction, so we need to perform the appropriate action at this point\n            if (!_tcancelled) {\n                _tevent.commit(_omgr);\n            }\n            clearTransaction();\n        }\n    }\n\n    \/**\n     * Returns true if this object is in the middle of a transaction or false if it is not.\n     *\/\n    public function inTransaction () :Boolean\n    {\n        return (_tevent != null);\n    }\n\n    \/**\n     * Cancels the transaction in which this distributed object is involved.\n     *\/\n    public function cancelTransaction () :void\n    {\n        if (_tevent == null) {\n            throw new IllegalOperationError(\n                \"Cannot cancel: not involved in a transaction [dobj=\" + this + \"]\");\n        }\n\n        \/\/ if we're in a nested transaction, make a note that it is to be cancelled when all\n        \/\/ parties commit and decrement the nest count\n        if (_tcount > 0) {\n            _tcancelled = true;\n            _tcount--;\n\n        } else {\n            clearTransaction();\n        }\n    }\n\n    \/**\n     * Removes this object from participation in any transaction in which it might be taking part.\n     *\/\n    internal function clearTransaction () :void\n    {\n        \/\/ sanity check\n        if (_tcount != 0) {\n            log.warning(\"Transaction cleared with non-zero nesting count\", \"dobj\", this);\n            _tcount = 0;\n        }\n\n        \/\/ clear our transaction state\n        _tevent = null;\n        _tcancelled = false;\n    }\n\n    \/**\n     * Returns true if this object is active and registered with the distributed object system. If\n     * an object is created via <code>DObjectManager.createObject<\/code> it will be active until\n     * such time as it is destroyed.\n     *\/\n    public final function isActive () :Boolean\n    {\n        return (_omgr != null);\n    }\n\n    \/**\n     * Don't call this function! It initializes this distributed object with the supplied\n     * distributed object manager. This is called by the distributed object manager when an object\n     * is created and registered with the system.\n     *\n     * @see DObjectManager#createObject\n     *\/\n    public function setManager (omgr :DObjectManager) :void\n    {\n        _omgr = omgr;\n    }\n\n    \/**\n     * Called by derived instances when an attribute setter method was called.\n     *\/\n    protected function requestAttributeChange (name :String, value :Object, oldValue :Object) :void\n    {\n        postEvent(new AttributeChangedEvent(_oid, name, value, oldValue));\n    }\n\n    \/**\n     * Called by derived instances when an element updater method was called.\n     *\/\n    protected function requestElementUpdate (\n        name :String, index :int, value :Object, oldValue :Object) :void\n    {\n        \/\/ dispatch an attribute changed event\n        postEvent(new ElementUpdatedEvent(_oid, name, value, oldValue, index));\n    }\n\n    \/**\n     * Calls by derived instances when an oid adder method was called.\n     *\/\n    protected function requestOidAdd (name :String, oid :int) :void\n    {\n        \/\/ dispatch an object added event\n        postEvent(new ObjectAddedEvent(_oid, name, oid));\n    }\n\n    \/**\n     * Calls by derived instances when an oid remover method was called.\n     *\/\n    protected function requestOidRemove (name :String, oid :int) :void\n    {\n        \/\/ dispatch an object removed event\n        postEvent(new ObjectRemovedEvent(_oid, name, oid));\n    }\n\n    \/**\n     * Calls by derived instances when a set adder method was called.\n     *\/\n    protected function requestEntryAdd (name :String, entry :DSet_Entry) :void\n    {\n        \/\/ dispatch an entry added event\n        postEvent(new EntryAddedEvent(_oid, name, entry));\n    }\n\n    \/**\n     * Calls by derived instances when a set remover method was called.\n     *\/\n    protected function requestEntryRemove (name :String, key :Object) :void\n    {\n        \/\/ dispatch an entry removed event\n        postEvent(new EntryRemovedEvent(_oid, name, key, null));\n    }\n\n    \/**\n     * Calls by derived instances when a set updater method was called.\n     *\/\n    protected function requestEntryUpdate (name :String, entry :DSet_Entry) :void\n    {\n        \/\/ dispatch an entry updated event\n        postEvent(new EntryUpdatedEvent(_oid, name, entry, null));\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public final function writeObject (out :ObjectOutputStream) :void\n    {\n        throw new Error();\n\/\/        out.writeInt(_oid);\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n    {\n        _oid = ins.readInt();\n    }\n\n    \/** Our unique identifier. *\/\n    protected var _oid :int;\n\n    \/** A reference to our object manager. *\/\n    protected var _omgr :DObjectManager;\n\n    \/** Our event listeners. *\/\n    protected var _listeners :Array;\n\n    \/** A list of all subscribers to this object. *\/\n    protected var _subscribers :Array;\n\n    \/** The compound event associated with our transaction, if we're currently in a transaction. *\/\n    protected var _tevent :CompoundEvent;\n\n    \/** The nesting depth of our current transaction. *\/\n    protected var _tcount :int;\n\n    \/** Whether or not our nested transaction has been cancelled. *\/\n    protected var _tcancelled :Boolean;\n\n    \/** Indicates whether we want to be destroyed when our last subscriber is removed. *\/\n    protected var _deathWish :Boolean = false;\n\n    private static const log :Log = Log.getLog(DObject);\n}\n}\n\nimport com.threerings.presents.dobj.MessageEvent;\nimport com.threerings.presents.dobj.MessageListener;\nimport com.threerings.presents.dobj.ObjectDeathListener;\nimport com.threerings.presents.dobj.ObjectDestroyedEvent;\n\nimport com.threerings.presents.dobj.DObject;\n\nclass Signaller\n    implements MessageListener, ObjectDeathListener\n{\n    public function Signaller (obj :DObject)\n    {\n        _obj = obj;\n        _obj.addListener(this);\n    }\n\n    public function messageReceived (event :MessageEvent) :void\n    {\n        _obj.messageReceived.dispatch(event.getName(), event.getArgs());\n    }\n\n    public function objectDestroyed (event :ObjectDestroyedEvent) :void\n    {\n        _obj.destroyed.dispatch();\n    }\n\n    protected var _obj :DObject;\n}\n\n","subject":"Move these variables where they belong and add some documentation. Also apparently whitespace.","message":"Move these variables where they belong and add some documentation. Also apparently whitespace.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@6506 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"30ac6713cb881e4419a04d10300643dd712ca00f","old_file":"as\/main\/frame4.as","new_file":"as\/main\/frame4.as","old_contents":"\ufeff\nvar historia_txt:String =\"\";\nvar baixa_mc:MovieClip;\nvar puja_mc:MovieClip;\n\nvar buttonsUI:Array = new Array (\"puja_mc\", \"baixa_mc\");\n\nthis.historia_txt.html = true;\nthis.historia.htmlText =true;\nthis.historia_txt.wordWrap = true;\nthis.historia_txt.multiline = true;\n\n\nfunction textScroll():Void\n{\n\tthis.onPress = this.oOut;\n\tthis.onRollOver =this.oOver;\n\tthis.onRollOut = this.oOut;\n\tthis.onRelease = this.oOut;\n};\n\nfunction oOver():Void\n{\n\tpressing = true;\n\tmovement = -1;\n};\nfunction oOut():Void\n{\n\tpressing = false;\n};\n\n\n\nvar Private_lv = new LoadVars ();\nPrivate_lv.load (\"\/assets\/tendes.txt\");\nPrivate_lv.onLoad = function ()\n{\n\tthis.historia_txt.htmlText = this.Privat;\n\tthis.play ();\n\ttextScroll();\n};\n\n\n\n","new_contents":"\ufeff\nvar historia_txt:String =\"\";\nvar baixa_mc:MovieClip;\nvar puja_mc:MovieClip;\n\nvar buttonsUI:Array = new Array (\"puja_mc\", \"baixa_mc\");\n\nthis.historia_txt.html = true;\nthis.historia.htmlText =true;\nthis.historia_txt.wordWrap = true;\nthis.historia_txt.multiline = true;\n\nthis.onEnterFrame = function ():Void\n{\n    buttonsUI[i].oOver();\n    this.stop();\n};\n\nfunction textScroll():Void\n{\n\tthis.onPress = this.oOut;\n\tthis.onRollOver =this.oOver;\n\tthis.onRollOut = this.oOut;\n\tthis.onRelease = this.oOut;\n};\n\nfunction oOver():Void\n{\n\tpressing = true;\n\tmovement = -1;\n};\nfunction oOut():Void\n{\n\tpressing = false;\n};\n\nvar Private_lv = new LoadVars ();\n\nPrivate_lv.load (\"\/assets\/tendes.txt\");\n\nPrivate_lv.onLoad = function ():Void\n{\n\tthis.historia_txt.htmlText = this.Privat;\n\tthis.play ();\n\ttextScroll();\n};\n\n\n\n","subject":"Update frame4.as","message":"Update frame4.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"2e654c56a91ba0ae27de2fdcee27877e1dbfbf12","old_file":"src\/battlecode\/common\/RobotType.as","new_file":"src\/battlecode\/common\/RobotType.as","old_contents":"\ufeffpackage battlecode.common {\r\n\r\n    public class RobotType {\r\n        public static const HQ:String = \"HQ\";\r\n        public static const TOWER:String = \"TOWER\";\r\n\r\n        public static const SUPPLYDEPOT:String = \"SUPPLYDEPOT\";\r\n        public static const TECHNOLOGYINSTITUTE:String = \"TECHNOLOGYINSTITUTE\";\r\n        public static const BARRACKS:String = \"BARRACKS\";\r\n        public static const HELIPAD:String = \"HELIPAD\";\r\n        public static const TRAININGFIELD:String = \"TRAININGFIELD\";\r\n        public static const TANKFACTORY:String = \"TANKFACTORY\";\r\n        public static const HANDWASHSTATION:String = \"HANDWASHSTATION\";\r\n        public static const AEROSPACELAB:String = \"AEROSPACELAB\";\r\n\r\n        public static const BEAVER:String = \"BEAVER\";\r\n        public static const COMPUTER:String = \"COMPUTER\";\r\n        public static const SOLDIER:String = \"SOLDIER\";\r\n        public static const BASHER:String = \"BASHER\";\r\n        public static const MINER:String = \"MINER\";\r\n        public static const DRONE:String = \"DRONE\";\r\n        public static const TANK:String = \"TANK\";\r\n        public static const COMMANDER:String = \"COMMANDER\";\r\n        public static const LAUNCHER:String = \"LAUNCHER\";\r\n        public static const MISSILE:String = \"MISSILE\";\r\n\r\n        public function RobotType() {\r\n        }\r\n\r\n        public static function values():Array {\r\n            return [\r\n                HQ,\r\n                TOWER,\r\n                SUPPLYDEPOT,\r\n                TECHNOLOGYINSTITUTE,\r\n                BARRACKS,\r\n                HELIPAD,\r\n                TRAININGFIELD,\r\n                TANKFACTORY,\r\n                HANDWASHSTATION,\r\n                AEROSPACELAB,\r\n                BEAVER,\r\n                COMPUTER,\r\n                SOLDIER,\r\n                BASHER,\r\n                MINER,\r\n                DRONE,\r\n                TANK,\r\n                COMMANDER,\r\n                LAUNCHER,\r\n                MISSILE\r\n            ];\r\n        }\r\n\r\n        public static function buildings():Array {\r\n            return [\r\n                HQ,\r\n                TOWER,\r\n                SUPPLYDEPOT,\r\n                TECHNOLOGYINSTITUTE,\r\n                BARRACKS,\r\n                HELIPAD,\r\n                TRAININGFIELD,\r\n                TANKFACTORY,\r\n                HANDWASHSTATION,\r\n                AEROSPACELAB\r\n            ];\r\n        }\r\n\r\n        public static function ground():Array {\r\n            return [\r\n                BEAVER,\r\n                COMPUTER,\r\n                SOLDIER,\r\n                BASHER,\r\n                MINER,\r\n                TANK,\r\n                COMMANDER,\r\n                LAUNCHER,\r\n                MISSILE\r\n            ];\r\n        }\r\n\r\n        public static function air():Array {\r\n            return []; \/\/ TODO air types\r\n        }\r\n\r\n        \/\/ TODO fix values\r\n        public static function maxEnergon(type:String):Number {\r\n            switch (type) {\r\n                case HQ:\r\n                    return 2000;\r\n                case TOWER:\r\n                    return 1000;\r\n                case SUPPLYDEPOT:\r\n                case TECHNOLOGYINSTITUTE:\r\n                case BARRACKS:\r\n                case HELIPAD:\r\n                case TRAININGFIELD:\r\n                case TANKFACTORY:\r\n                case HANDWASHSTATION:\r\n                case AEROSPACELAB:\r\n                    return 100;\r\n                case BEAVER:\r\n                    return 30;\r\n                case MINER:\r\n                    return 50;\r\n                case COMPUTER:\r\n                    return 1;\r\n                case SOLDIER:\r\n                    return 40;\r\n                case BASHER:\r\n                    return 50;\r\n                case DRONE:\r\n                    return 70;\r\n                case TANK:\r\n                    return 160;\r\n                case COMMANDER:\r\n                    return 120;\r\n                case LAUNCHER:\r\n                    return 400;\r\n                case MISSILE:\r\n                    return 3;\r\n            }\r\n            throw new ArgumentError(\"Unknown type: \" + type);\r\n        }\r\n\r\n        public static function movementDelay(type:String):uint {\r\n            return 1;\r\n        }\r\n\r\n        public static function movementDelayDiagonal(type:String):uint {\r\n            return 1;\r\n        }\r\n\r\n        public static function attackDelay(type:String):uint {\r\n            return 0;\r\n        }\r\n    }\r\n}","new_contents":"\ufeffpackage battlecode.common {\r\n\r\n    public class RobotType {\r\n        public static const HQ:String = \"HQ\";\r\n        public static const TOWER:String = \"TOWER\";\r\n\r\n        public static const SUPPLYDEPOT:String = \"SUPPLYDEPOT\";\r\n        public static const TECHNOLOGYINSTITUTE:String = \"TECHNOLOGYINSTITUTE\";\r\n        public static const BARRACKS:String = \"BARRACKS\";\r\n        public static const HELIPAD:String = \"HELIPAD\";\r\n        public static const TRAININGFIELD:String = \"TRAININGFIELD\";\r\n        public static const TANKFACTORY:String = \"TANKFACTORY\";\r\n        public static const HANDWASHSTATION:String = \"HANDWASHSTATION\";\r\n        public static const AEROSPACELAB:String = \"AEROSPACELAB\";\r\n\r\n        public static const BEAVER:String = \"BEAVER\";\r\n        public static const COMPUTER:String = \"COMPUTER\";\r\n        public static const SOLDIER:String = \"SOLDIER\";\r\n        public static const BASHER:String = \"BASHER\";\r\n        public static const MINER:String = \"MINER\";\r\n        public static const DRONE:String = \"DRONE\";\r\n        public static const TANK:String = \"TANK\";\r\n        public static const COMMANDER:String = \"COMMANDER\";\r\n        public static const LAUNCHER:String = \"LAUNCHER\";\r\n        public static const MISSILE:String = \"MISSILE\";\r\n\r\n        public function RobotType() {\r\n        }\r\n\r\n        public static function values():Array {\r\n            return [\r\n                HQ,\r\n                TOWER,\r\n                SUPPLYDEPOT,\r\n                TECHNOLOGYINSTITUTE,\r\n                BARRACKS,\r\n                HELIPAD,\r\n                TRAININGFIELD,\r\n                TANKFACTORY,\r\n                HANDWASHSTATION,\r\n                AEROSPACELAB,\r\n                BEAVER,\r\n                COMPUTER,\r\n                SOLDIER,\r\n                BASHER,\r\n                MINER,\r\n                DRONE,\r\n                TANK,\r\n                COMMANDER,\r\n                LAUNCHER,\r\n                MISSILE\r\n            ];\r\n        }\r\n\r\n        public static function buildings():Array {\r\n            return [\r\n                HQ,\r\n                TOWER,\r\n                SUPPLYDEPOT,\r\n                TECHNOLOGYINSTITUTE,\r\n                BARRACKS,\r\n                HELIPAD,\r\n                TRAININGFIELD,\r\n                TANKFACTORY,\r\n                HANDWASHSTATION,\r\n                AEROSPACELAB\r\n            ];\r\n        }\r\n\r\n        public static function ground():Array {\r\n            return [\r\n                BEAVER,\r\n                COMPUTER,\r\n                SOLDIER,\r\n                BASHER,\r\n                MINER,\r\n                TANK,\r\n                COMMANDER,\r\n                LAUNCHER,\r\n                MISSILE\r\n            ];\r\n        }\r\n\r\n        public static function air():Array {\r\n            return []; \/\/ TODO air types\r\n        }\r\n\r\n        public static function maxEnergon(type:String):Number {\r\n            switch (type) {\r\n                case HQ:\r\n                    return 2000;\r\n                case TOWER:\r\n                    return 1000;\r\n                case SUPPLYDEPOT:\r\n                case TECHNOLOGYINSTITUTE:\r\n                case BARRACKS:\r\n                case HELIPAD:\r\n                case TRAININGFIELD:\r\n                case TANKFACTORY:\r\n                case HANDWASHSTATION:\r\n                case AEROSPACELAB:\r\n                    return 100;\r\n                case BEAVER:\r\n                    return 30;\r\n                case MINER:\r\n                    return 50;\r\n                case COMPUTER:\r\n                    return 1;\r\n                case SOLDIER:\r\n                    return 40;\r\n                case BASHER:\r\n                    return 50;\r\n                case DRONE:\r\n                    return 70;\r\n                case TANK:\r\n                    return 160;\r\n                case COMMANDER:\r\n                    return 120;\r\n                case LAUNCHER:\r\n                    return 400;\r\n                case MISSILE:\r\n                    return 3;\r\n            }\r\n            throw new ArgumentError(\"Unknown type: \" + type);\r\n        }\r\n\r\n        public static function movementDelay(type:String):uint {\r\n            return 1;\r\n        }\r\n\r\n        public static function movementDelayDiagonal(type:String):uint {\r\n            return 1;\r\n        }\r\n\r\n        public static function attackDelay(type:String):uint {\r\n            return 0;\r\n        }\r\n    }\r\n}","subject":"remove TODO","message":"remove TODO\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"98a09e8d754dd7a925e68b3ae20c5c0bb1020738","old_file":"src\/as\/com\/threerings\/cast\/MultiFrameBitmap.as","new_file":"src\/as\/com\/threerings\/cast\/MultiFrameBitmap.as","old_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.cast {\n\nimport flash.display.Bitmap;\nimport flash.display.Sprite;\n\nimport flash.geom.Point;\n\nimport flash.events.Event;\n\nimport com.threerings.media.Tickable;\nimport com.threerings.util.StringUtil;\n\npublic class MultiFrameBitmap extends Sprite\n    implements Tickable\n{\n    public function MultiFrameBitmap (frames :Array, fps :Number)\n    {\n        _frames = frames;\n        _bitmap = new Bitmap();\n        _fps = fps;\n        _frameRate = fps \/ 1000.0;\n        addChild(_bitmap);\n        setFrame(0);\n    }\n\n    public function tick (tickStamp :int) :void\n    {\n        if (_start == 0) {\n            _start = tickStamp;\n        }\n\n        var elapsedTime :int = (tickStamp - _start);\n        var frameIndex :int = Math.floor(elapsedTime * _frameRate) % _frames.length;\n        setFrame(frameIndex);\n    }\n\n    protected function setFrame (index :int) :void\n    {\n        if (_curFrameIndex != index) {\n            _bitmap.bitmapData = Bitmap(_frames[index]).bitmapData;\n            _curFrameIndex = index;\n        }\n    }\n\n    public function getFrame (index :int) :Bitmap\n    {\n        return _frames[index];\n    }\n\n    public function getFrameCount () :int\n    {\n        return _frames.length;\n    }\n\n    public function hitTest (stageX :int, stageY :int) :Boolean\n    {\n        if (_curFrameIndex == -1) {\n            return false;\n        } else {\n            if (_bitmap.hitTestPoint(stageX, stageY, true)) {\n                \/\/ Doesn't even hit the bounds...\n                return false;\n            }\n            \/\/ Check the actual pixels...\n            var pt :Point = _bitmap.globalToLocal(new Point(stageX, stageY));\n            return _bitmap.bitmapData.hitTest(new Point(0, 0), 0, pt);\n        }\n    }\n\n    public function clone () :MultiFrameBitmap\n    {\n        return new MultiFrameBitmap(_frames, _fps);\n    }\n\n    protected var _frames :Array;\n\n    protected var _bitmap :Bitmap;\n\n    protected var _start :int;\n\n    protected var _frameRate :Number;\n\n    protected var _fps :Number;\n\n    protected var _curFrameIndex :int = -1;\n}\n}\n","new_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.cast {\n\nimport flash.display.Bitmap;\nimport flash.display.Sprite;\n\nimport flash.geom.Point;\n\nimport flash.events.Event;\n\nimport com.threerings.media.Tickable;\nimport com.threerings.util.StringUtil;\n\npublic class MultiFrameBitmap extends Sprite\n    implements Tickable\n{\n    public function MultiFrameBitmap (frames :Array, fps :Number)\n    {\n        _frames = frames;\n        _bitmap = new Bitmap();\n        _fps = fps;\n        _frameRate = fps \/ 1000.0;\n        addChild(_bitmap);\n        setFrame(0);\n    }\n\n    public function tick (tickStamp :int) :void\n    {\n        if (_start == 0) {\n            _start = tickStamp;\n        }\n\n        var elapsedTime :int = (tickStamp - _start);\n        var frameIndex :int = Math.floor(elapsedTime * _frameRate) % _frames.length;\n        setFrame(frameIndex);\n    }\n\n    protected function setFrame (index :int) :void\n    {\n        if (_curFrameIndex != index) {\n            _bitmap.bitmapData = Bitmap(_frames[index]).bitmapData;\n            _curFrameIndex = index;\n        }\n    }\n\n    public function getFrame (index :int) :Bitmap\n    {\n        return _frames[index];\n    }\n\n    public function getFrameCount () :int\n    {\n        return _frames.length;\n    }\n\n    public function hitTest (stageX :int, stageY :int) :Boolean\n    {\n        if (_curFrameIndex == -1) {\n            return false;\n        } else {\n            if (!_bitmap.hitTestPoint(stageX, stageY, true)) {\n                \/\/ Doesn't even hit the bounds...\n                return false;\n            }\n            \/\/ Check the actual pixels...\n            var pt :Point = _bitmap.globalToLocal(new Point(stageX, stageY));\n            return _bitmap.bitmapData.hitTest(new Point(0, 0), 0, pt);\n        }\n    }\n\n    public function clone () :MultiFrameBitmap\n    {\n        return new MultiFrameBitmap(_frames, _fps);\n    }\n\n    protected var _frames :Array;\n\n    protected var _bitmap :Bitmap;\n\n    protected var _start :int;\n\n    protected var _frameRate :Number;\n\n    protected var _fps :Number;\n\n    protected var _curFrameIndex :int = -1;\n}\n}\n","subject":"Fix some reversed logic.","message":"Fix some reversed logic.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@990 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"9c93870ae897a189addb4a590ffa4759393d8283","old_file":"src\/aerys\/minko\/render\/DrawCall.as","new_file":"src\/aerys\/minko\/render\/DrawCall.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\tVector4.ZERO, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\/\/\t\t\tif (_bindings != null)\n\/\/\t\t\t\tunsetBindings(meshBindings, sceneBindings);\n\t\t\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tupdateGeometry(geometry);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.concat();\n\t\t\t_fsConstants\t\t= program._fsConstants.concat();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.concat();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace();\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, meshBindings.getProperty(parameter));\n\t\t\t\telse if (sceneBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, sceneBindings.getProperty(parameter));\n\t\t\t}\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getNativeTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\tvar binding : IBinder = _bindings[name] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t\t\n\t\tprivate function parameterChangedHandler(dataBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t\t: Object) : void\n\t\t{\n\t\t\tnewValue !== null && setParameter(property, newValue);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue \t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\tVector4.ZERO, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\/\/\t\t\tif (_bindings != null)\n\/\/\t\t\t\tunsetBindings(meshBindings, sceneBindings);\n\t\t\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tupdateGeometry(geometry);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.concat();\n\t\t\t_fsConstants\t\t= program._fsConstants.concat();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.concat();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace();\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, meshBindings.getProperty(parameter));\n\t\t\t\telse if (sceneBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, sceneBindings.getProperty(parameter));\n\t\t\t}\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getNativeTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\/\/\t\t\tif (!_enabled)\n\/\/\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar binding : IBinder = _bindings[name] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t\t\n\t\tprivate function parameterChangedHandler(dataBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t\t: Object) : void\n\t\t{\n\t\t\tnewValue !== null && setParameter(property, newValue);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue \t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","subject":"update DrawCall.depth to do nothing if DrawCall._enabled = false","message":"update DrawCall.depth to do nothing if DrawCall._enabled = false\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"91144ace118feee263944af6e5d7650d897f28dc","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/FlexJSUIClasses.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/FlexJSUIClasses.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into rpc.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *\/\ninternal class FlexJSUIClasses\n{\t\n\timport org.apache.cordova.camera.Camera; Camera;\n\timport org.apache.cordova.Application; Application;\n\timport org.apache.cordova.Weinre; Weinre;\n\t\n\timport org.apache.flex.charts.core.CartesianChart; CartesianChart;\n\timport org.apache.flex.charts.core.ChartBase; ChartBase;\n\timport org.apache.flex.charts.core.IChart; IChart;\n\timport org.apache.flex.charts.core.ICartesianChartLayout; ICartesianChartLayout;\n\timport org.apache.flex.charts.core.IChartDataGroup; IChartDataGroup;\n\timport org.apache.flex.charts.core.IChartSeries; IChartSeries;\n\timport org.apache.flex.charts.core.IHorizontalAxisBead; IHorizontalAxisBead;\n\timport org.apache.flex.charts.core.IVerticalAxisBead; IVerticalAxisBead;\n\timport org.apache.flex.charts.core.IChartItemRenderer; IChartItemRenderer;\n\timport org.apache.flex.charts.core.IConnectedItemRenderer; IConnectedItemRenderer;\n\timport org.apache.flex.charts.core.PolarChart; PolarChart;\n\timport org.apache.flex.charts.supportClasses.ChartDataGroup; ChartDataGroup;\n\timport org.apache.flex.maps.google.Map; Map;\n\t\n\timport org.apache.flex.html.accessories.NumericOnlyTextInputBead; NumericOnlyTextInputBead;\n\timport org.apache.flex.html.accessories.PasswordInputBead; PasswordInputBead;\n\timport org.apache.flex.html.accessories.TextPromptBead; TextPromptBead;\n    import org.apache.flex.html.beads.AlertView; AlertView;\n\timport org.apache.flex.html.beads.ButtonBarView; ButtonBarView;\n\timport org.apache.flex.html.beads.CheckBoxView; CheckBoxView;\n    import org.apache.flex.html.beads.ComboBoxView; ComboBoxView;\n    import org.apache.flex.html.beads.ContainerView; ContainerView;\n    import org.apache.flex.html.beads.ControlBarMeasurementBead; ControlBarMeasurementBead;\n    import org.apache.flex.html.beads.CSSButtonView; CSSButtonView;\n\timport org.apache.flex.html.beads.CSSTextButtonView; CSSTextButtonView;\n\timport org.apache.flex.html.beads.DropDownListView; DropDownListView;\n\timport org.apache.flex.html.beads.CloseButtonView; CloseButtonView;\n    import org.apache.flex.html.beads.ImageButtonView; ImageButtonView;\n\timport org.apache.flex.html.beads.ImageView; ImageView;\n    import org.apache.flex.html.beads.ListView; ListView;\n    import org.apache.flex.html.beads.NumericStepperView; NumericStepperView;\n    import org.apache.flex.html.beads.PanelView; PanelView;\n    import org.apache.flex.html.beads.PanelWithControlBarView; PanelWithControlBarView;\n\timport org.apache.flex.html.beads.RadioButtonView; RadioButtonView;\n    import org.apache.flex.html.beads.ScrollBarView; ScrollBarView;\n\timport org.apache.flex.html.beads.SimpleAlertView; SimpleAlertView;\n    import org.apache.flex.html.beads.SingleLineBorderBead; SingleLineBorderBead;\n\timport org.apache.flex.html.beads.SliderView; SliderView;\n\timport org.apache.flex.html.beads.SliderThumbView; SliderThumbView;\n\timport org.apache.flex.html.beads.SliderTrackView; SliderTrackView;\n\timport org.apache.flex.html.beads.SolidBackgroundBead; SolidBackgroundBead;\n    import org.apache.flex.html.beads.SpinnerView; SpinnerView;\n    import org.apache.flex.html.beads.TextButtonMeasurementBead; TextButtonMeasurementBead;\n\timport org.apache.flex.html.beads.TextFieldLabelMeasurementBead; TextFieldLabelMeasurementBead;\n    import org.apache.flex.html.beads.TextAreaView; TextAreaView;\n    import org.apache.flex.html.beads.TextButtonView; TextButtonView;\n    import org.apache.flex.html.beads.TextFieldView; TextFieldView;\n    import org.apache.flex.html.beads.TextInputView; TextInputView;\n    import org.apache.flex.html.beads.TextInputWithBorderView; TextInputWithBorderView;\n    import org.apache.flex.html.beads.models.AlertModel; AlertModel;\n    import org.apache.flex.html.beads.models.ArraySelectionModel; ArraySelectionModel;\n    import org.apache.flex.html.beads.models.ComboBoxModel; ComboBoxModel;\n\timport org.apache.flex.html.beads.models.ImageModel; ImageModel;\n\timport org.apache.flex.html.beads.models.PanelModel; PanelModel;\n    import org.apache.flex.html.beads.models.SingleLineBorderModel; SingleLineBorderModel;\n\timport org.apache.flex.html.beads.models.TextModel; TextModel;\n    import org.apache.flex.html.beads.models.TitleBarModel; TitleBarModel;\n\timport org.apache.flex.html.beads.models.ToggleButtonModel; ToggleButtonModel;\n\timport org.apache.flex.html.beads.models.ValueToggleButtonModel; ValueToggleButtonModel;\n    import org.apache.flex.html.beads.controllers.AlertController; AlertController;\n\timport org.apache.flex.html.beads.controllers.ComboBoxController; ComboBoxController;\n    import org.apache.flex.html.beads.controllers.DropDownListController; DropDownListController;\n\timport org.apache.flex.html.beads.controllers.EditableTextKeyboardController; EditableTextKeyboardController;\n    import org.apache.flex.html.beads.controllers.ItemRendererMouseController; ItemRendererMouseController;\n    import org.apache.flex.html.beads.controllers.ListSingleSelectionMouseController; ListSingleSelectionMouseController;\n\timport org.apache.flex.html.beads.controllers.SliderMouseController; SliderMouseController;\n\timport org.apache.flex.html.beads.controllers.SpinnerMouseController; SpinnerMouseController;\n    import org.apache.flex.html.beads.controllers.VScrollBarMouseController; VScrollBarMouseController;\n\timport org.apache.flex.html.beads.layouts.ButtonBarLayout; ButtonBarLayout;\n    import org.apache.flex.html.beads.layouts.NonVirtualVerticalScrollingLayout; NonVirtualVerticalScrollingLayout;  \n\timport org.apache.flex.html.beads.layouts.NonVirtualHorizontalScrollingLayout; NonVirtualHorizontalScrollingLayout;\n    import org.apache.flex.html.beads.layouts.NonVirtualBasicLayout; NonVirtualBasicLayout;\n    import org.apache.flex.html.beads.layouts.VScrollBarLayout; VScrollBarLayout;\n\timport org.apache.flex.html.beads.layouts.TileLayout; TileLayout;\n    import org.apache.flex.html.beads.TextItemRendererFactoryForArrayData; TextItemRendererFactoryForArrayData;\n\timport org.apache.flex.html.beads.DataItemRendererFactoryForArrayData; DataItemRendererFactoryForArrayData;\n\timport org.apache.flex.html.supportClasses.NonVirtualDataGroup; NonVirtualDataGroup;\n    import org.apache.flex.core.ItemRendererClassFactory; ItemRendererClassFactory;  \n\timport org.apache.flex.core.FilledRectangle; FilledRectangle;\n\timport org.apache.flex.core.FormatBase; FormatBase;\n\timport org.apache.flex.events.CustomEvent; CustomEvent;\n\timport org.apache.flex.events.Event; Event;\n\timport org.apache.flex.events.MouseEvent; MouseEvent;\n\timport org.apache.flex.events.ValueEvent; ValueEvent;\n\timport org.apache.flex.utils.EffectTimer; EffectTimer;\n\timport org.apache.flex.utils.Timer; Timer;\n\timport org.apache.flex.utils.UIUtils; UIUtils;\n    import org.apache.flex.core.SimpleStatesImpl; SimpleStatesImpl;\n\timport org.apache.flex.core.graphics.GraphicShape; GraphicShape;\n\timport org.apache.flex.core.graphics.Rect; Rect;\n\timport org.apache.flex.core.graphics.Ellipse; Ellipse;\n\timport org.apache.flex.core.graphics.Circle; Circle;\n\timport org.apache.flex.core.graphics.Path; Path;\n\timport org.apache.flex.core.graphics.SolidColor; SolidColor;\n\timport org.apache.flex.core.graphics.SolidColorStroke; SolidColorStroke;\n\timport org.apache.flex.core.graphics.Text; Text;\n\timport org.apache.flex.core.graphics.GraphicsContainer; GraphicsContainer;\n\timport org.apache.flex.core.graphics.LinearGradient; LinearGradient;\n    import org.apache.flex.core.DropType; DropType;\n    import org.apache.flex.core.DataBindingBase; DataBindingBase;\n    import org.apache.flex.effects.PlatformWiper; PlatformWiper;    \n    \n\timport mx.core.ClassFactory; ClassFactory;\n    import mx.states.AddItems; AddItems;\n    import mx.states.SetEventHandler; SetEventHandler;\n    import mx.states.SetProperty; SetProperty;\n    import mx.states.State; State;\n}\n\n}\n\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into rpc.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *\/\ninternal class FlexJSUIClasses\n{\t\n\timport org.apache.cordova.camera.Camera; Camera;\n\timport org.apache.cordova.Application; Application;\n\timport org.apache.cordova.Weinre; Weinre;\n\t\n\timport org.apache.flex.charts.core.CartesianChart; CartesianChart;\n\timport org.apache.flex.charts.core.ChartBase; ChartBase;\n\timport org.apache.flex.charts.core.IChart; IChart;\n\timport org.apache.flex.charts.core.ICartesianChartLayout; ICartesianChartLayout;\n\timport org.apache.flex.charts.core.IChartDataGroup; IChartDataGroup;\n\timport org.apache.flex.charts.core.IChartSeries; IChartSeries;\n\timport org.apache.flex.charts.core.IHorizontalAxisBead; IHorizontalAxisBead;\n\timport org.apache.flex.charts.core.IVerticalAxisBead; IVerticalAxisBead;\n\timport org.apache.flex.charts.core.IChartItemRenderer; IChartItemRenderer;\n\timport org.apache.flex.charts.core.IConnectedItemRenderer; IConnectedItemRenderer;\n\timport org.apache.flex.charts.core.PolarChart; PolarChart;\n\timport org.apache.flex.charts.supportClasses.ChartDataGroup; ChartDataGroup;\n\timport org.apache.flex.maps.google.Map; Map;\n\t\n\timport org.apache.flex.html.accessories.NumericOnlyTextInputBead; NumericOnlyTextInputBead;\n\timport org.apache.flex.html.accessories.PasswordInputBead; PasswordInputBead;\n\timport org.apache.flex.html.accessories.TextPromptBead; TextPromptBead;\n    import org.apache.flex.html.beads.AlertView; AlertView;\n\timport org.apache.flex.html.beads.ButtonBarView; ButtonBarView;\n\timport org.apache.flex.html.beads.CheckBoxView; CheckBoxView;\n    import org.apache.flex.html.beads.ComboBoxView; ComboBoxView;\n    import org.apache.flex.html.beads.ContainerView; ContainerView;\n    import org.apache.flex.html.beads.ControlBarMeasurementBead; ControlBarMeasurementBead;\n    import org.apache.flex.html.beads.CSSButtonView; CSSButtonView;\n\timport org.apache.flex.html.beads.CSSTextButtonView; CSSTextButtonView;\n\timport org.apache.flex.html.beads.DropDownListView; DropDownListView;\n\timport org.apache.flex.html.beads.CloseButtonView; CloseButtonView;\n    import org.apache.flex.html.beads.ImageButtonView; ImageButtonView;\n\timport org.apache.flex.html.beads.ImageView; ImageView;\n    import org.apache.flex.html.beads.ListView; ListView;\n    import org.apache.flex.html.beads.NumericStepperView; NumericStepperView;\n    import org.apache.flex.html.beads.PanelView; PanelView;\n    import org.apache.flex.html.beads.PanelWithControlBarView; PanelWithControlBarView;\n\timport org.apache.flex.html.beads.RadioButtonView; RadioButtonView;\n    import org.apache.flex.html.beads.ScrollBarView; ScrollBarView;\n\timport org.apache.flex.html.beads.SimpleAlertView; SimpleAlertView;\n    import org.apache.flex.html.beads.SingleLineBorderBead; SingleLineBorderBead;\n\timport org.apache.flex.html.beads.SliderView; SliderView;\n\timport org.apache.flex.html.beads.SliderThumbView; SliderThumbView;\n\timport org.apache.flex.html.beads.SliderTrackView; SliderTrackView;\n\timport org.apache.flex.html.beads.SolidBackgroundBead; SolidBackgroundBead;\n    import org.apache.flex.html.beads.SpinnerView; SpinnerView;\n    import org.apache.flex.html.beads.TextButtonMeasurementBead; TextButtonMeasurementBead;\n\timport org.apache.flex.html.beads.TextFieldLabelMeasurementBead; TextFieldLabelMeasurementBead;\n    import org.apache.flex.html.beads.TextAreaView; TextAreaView;\n    import org.apache.flex.html.beads.TextButtonView; TextButtonView;\n    import org.apache.flex.html.beads.TextFieldView; TextFieldView;\n    import org.apache.flex.html.beads.TextInputView; TextInputView;\n    import org.apache.flex.html.beads.TextInputWithBorderView; TextInputWithBorderView;\n    import org.apache.flex.html.beads.models.AlertModel; AlertModel;\n    import org.apache.flex.html.beads.models.ArraySelectionModel; ArraySelectionModel;\n    import org.apache.flex.html.beads.models.ComboBoxModel; ComboBoxModel;\n\timport org.apache.flex.html.beads.models.ImageModel; ImageModel;\n\timport org.apache.flex.html.beads.models.PanelModel; PanelModel;\n    import org.apache.flex.html.beads.models.SingleLineBorderModel; SingleLineBorderModel;\n\timport org.apache.flex.html.beads.models.TextModel; TextModel;\n    import org.apache.flex.html.beads.models.TitleBarModel; TitleBarModel;\n\timport org.apache.flex.html.beads.models.ToggleButtonModel; ToggleButtonModel;\n\timport org.apache.flex.html.beads.models.ValueToggleButtonModel; ValueToggleButtonModel;\n    import org.apache.flex.html.beads.controllers.AlertController; AlertController;\n\timport org.apache.flex.html.beads.controllers.ComboBoxController; ComboBoxController;\n    import org.apache.flex.html.beads.controllers.DropDownListController; DropDownListController;\n\timport org.apache.flex.html.beads.controllers.EditableTextKeyboardController; EditableTextKeyboardController;\n    import org.apache.flex.html.beads.controllers.ItemRendererMouseController; ItemRendererMouseController;\n    import org.apache.flex.html.beads.controllers.ListSingleSelectionMouseController; ListSingleSelectionMouseController;\n\timport org.apache.flex.html.beads.controllers.SliderMouseController; SliderMouseController;\n\timport org.apache.flex.html.beads.controllers.SpinnerMouseController; SpinnerMouseController;\n    import org.apache.flex.html.beads.controllers.VScrollBarMouseController; VScrollBarMouseController;\n\timport org.apache.flex.html.beads.layouts.ButtonBarLayout; ButtonBarLayout;\n    import org.apache.flex.html.beads.layouts.NonVirtualVerticalScrollingLayout; NonVirtualVerticalScrollingLayout;  \n\timport org.apache.flex.html.beads.layouts.NonVirtualHorizontalScrollingLayout; NonVirtualHorizontalScrollingLayout;\n    import org.apache.flex.html.beads.layouts.NonVirtualBasicLayout; NonVirtualBasicLayout;\n    import org.apache.flex.html.beads.layouts.VScrollBarLayout; VScrollBarLayout;\n\timport org.apache.flex.html.beads.layouts.TileLayout; TileLayout;\n    import org.apache.flex.html.beads.TextItemRendererFactoryForArrayData; TextItemRendererFactoryForArrayData;\n\timport org.apache.flex.html.beads.DataItemRendererFactoryForArrayData; DataItemRendererFactoryForArrayData;\n\timport org.apache.flex.html.supportClasses.NonVirtualDataGroup; NonVirtualDataGroup;\n    import org.apache.flex.core.ItemRendererClassFactory; ItemRendererClassFactory;  \n\timport org.apache.flex.core.FilledRectangle; FilledRectangle;\n\timport org.apache.flex.core.FormatBase; FormatBase;\n\timport org.apache.flex.events.CustomEvent; CustomEvent;\n\timport org.apache.flex.events.Event; Event;\n\timport org.apache.flex.events.MouseEvent; MouseEvent;\n\timport org.apache.flex.events.ValueEvent; ValueEvent;\n\timport org.apache.flex.utils.EffectTimer; EffectTimer;\n\timport org.apache.flex.utils.Timer; Timer;\n\timport org.apache.flex.utils.UIUtils; UIUtils;\n    import org.apache.flex.core.SimpleStatesImpl; SimpleStatesImpl;\n\timport org.apache.flex.core.graphics.GraphicShape; GraphicShape;\n\timport org.apache.flex.core.graphics.Rect; Rect;\n\timport org.apache.flex.core.graphics.Ellipse; Ellipse;\n\timport org.apache.flex.core.graphics.Circle; Circle;\n\timport org.apache.flex.core.graphics.Path; Path;\n\timport org.apache.flex.core.graphics.SolidColor; SolidColor;\n\timport org.apache.flex.core.graphics.SolidColorStroke; SolidColorStroke;\n\timport org.apache.flex.core.graphics.Text; Text;\n\timport org.apache.flex.core.graphics.GraphicsContainer; GraphicsContainer;\n\timport org.apache.flex.core.graphics.LinearGradient; LinearGradient;\n    import org.apache.flex.core.DropType; DropType;\n    import org.apache.flex.core.DataBindingBase; DataBindingBase;\n    import org.apache.flex.effects.PlatformWiper; PlatformWiper;    \n    import org.apache.flex.geom.Rectangle; Rectangle;    \n    \n\timport mx.core.ClassFactory; ClassFactory;\n    import mx.states.AddItems; AddItems;\n    import mx.states.SetEventHandler; SetEventHandler;\n    import mx.states.SetProperty; SetProperty;\n    import mx.states.State; State;\n}\n\n}\n\n","subject":"add rect to swc","message":"add rect to swc\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"dc339b43b64f7e1b9b5f14a641c3ca9f049a095a","old_file":"src\/aerys\/minko\/render\/resource\/texture\/TextureResource.as","new_file":"src\/aerys\/minko\/render\/resource\/texture\/TextureResource.as","old_contents":"package aerys.minko.render.resource.texture\n{\n\timport aerys.minko.render.resource.Context3DResource;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3DTextureFormat;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Matrix;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * @inheritdoc\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class TextureResource implements ITextureResource\n\t{\n\t\tprivate static const MAX_SIZE\t\t\t: uint\t\t= 2048;\n\t\tprivate static const TMP_MATRIX\t\t\t: Matrix\t= new Matrix();\n\t\tprivate static const FORMAT_BGRA\t\t: String\t= Context3DTextureFormat.BGRA\n\t\tprivate static const FORMAT_COMPRESSED\t: String\t= Context3DTextureFormat.COMPRESSED;\n\t\t\n\t\tprivate var _texture\t: Texture\t\t= null;\n\t\tprivate var _mipmap\t\t: Boolean\t\t= false;\n\n\t\tprivate var _bitmapData\t: BitmapData\t= null;\n\t\tprivate var _atf\t\t: ByteArray\t\t= null;\n\t\tprivate var _atfFormat\t: uint\t\t\t= 0;\n\n\t\tprivate var _width\t\t: Number\t\t= 0;\n\t\tprivate var _height\t\t: Number\t\t= 0;\n\n\t\tprivate var _update\t\t: Boolean\t\t= false;\n\t\tprivate var _resize\t\t: Boolean\t\t= false;\n\n\t\tpublic function get width() : uint\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\n\t\tpublic function get height() : uint\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\tpublic function TextureResource(width : int = 0, height : int = 0)\n\t\t{\n\t\t\tif (width != 0 && height != 0)\n\t\t\t\tsetSize(width, height);\n\t\t}\n\n\t\tpublic function setSize(width : uint, height : uint) : void\n\t\t{\n\t\t\t\/\/http:\/\/graphics.stanford.edu\/~seander\/bithacks.html#DetermineIfPowerOf2\n\t\t\tif (!(width && !(width & (width - 1))) || !(height && !(height & (height - 1))))\n\t\t\t\tthrow new Error('The size must be a power of 2.');\n\t\t\t\n\t\t\t_width\t= width;\n\t\t\t_height\t= height;\n\t\t\t_resize = true;\n\t\t}\n\n\t\tpublic function setContentFromBitmapData(bitmapData\t: BitmapData,\n\t\t\t\t\t\t\t\t   \t\t\t\t mipmap\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint \t= bitmapData.width;\n\t\t\tvar bitmapHeight\t: uint \t= bitmapData.height;\n\t\t\tvar w\t\t\t\t: int\t= 0;\n\t\t\tvar h\t\t\t\t: int\t= 0;\n\t\t\t\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\t\n\t\t\tif (w > MAX_SIZE)\n\t\t\t\tw = MAX_SIZE;\n\t\t\tif (h > MAX_SIZE)\n\t\t\t\th = MAX_SIZE;\n\t\t\t\n\t\t\tif (_bitmapData == null || _bitmapData.width != w || _bitmapData.height != h)\n\t\t\t\t_bitmapData\t= new BitmapData(w, h, bitmapData.transparent, 0);\n\t\t\t\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_bitmapData.draw(bitmapData, TMP_MATRIX);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_bitmapData.draw(bitmapData);\n\t\t\t}\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (mipmap != _mipmap\n\t\t\t\t\t|| bitmapData.width != _width\n\t\t\t\t\t|| bitmapData.height != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\n\t\t\t_width = _bitmapData.width;\n\t\t\t_height = _bitmapData.height;\n\n\t\t\t_mipmap\t= mipmap;\n\t\t\t_update\t= true;\n\t\t}\n\n\t\tpublic function setContentFromATF(atf : ByteArray) : void\n\t\t{\n\t\t\t_atf\t\t\t= atf;\n\t\t\t_bitmapData\t\t= null;\n\t\t\t_update \t\t= true;\n\t\t\t\n\t\t\tatf.position \t= 6;\n\t\t\t\n\t\t\t_atfFormat \t\t= atf.readUnsignedByte() & 3;\n\t\t\t_width \t\t\t= 1 << atf.readUnsignedByte();\n\t\t\t_height \t\t= 1 << atf.readUnsignedByte();\n\t\t\t_mipmap \t\t= atf.readUnsignedByte() > 1;\n\t\t\t\n\t\t\tatf.position \t= 0;\n\t\t}\n\n\t\tpublic function getNativeTexture(context : Context3DResource) : TextureBase\n\t\t{\n\t\t\tif ((!_texture || _resize) && _width && _height)\n\t\t\t{\n\t\t\t\t_resize = false;\n\t\t\t\t\n\t\t\t\tif (_texture)\n\t\t\t\t\t_texture.dispose();\n\t\t\t\t\n\t\t\t\t_texture = context.createTexture(\n\t\t\t\t\t_width,\n\t\t\t\t\t_height,\n\t\t\t\t\t_atf && _atfFormat == 2 ? FORMAT_COMPRESSED : FORMAT_BGRA,\n\t\t\t\t\t_bitmapData == null && _atf == null\n\t\t\t\t);\n\n\t\t\t\t_update = true;\n\t\t\t}\n\n\t\t\tif (_update)\n\t\t\t{\n\t\t\t\t_update = false;\n\n\t\t\t\tuploadTextureWithMipMaps();\n\t\t\t}\n\n\t\t\t_atf = null;\n\t\t\t_bitmapData = null;\n\n\t\t\tif (_texture == null)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\treturn _texture;\n\t\t}\n\t\t\n\t\tprivate function uploadTextureWithMipMaps() : void\n\t\t{\n\t\t\tif (_bitmapData)\n\t\t\t{\n\t\t\t\tif (_mipmap)\n\t\t\t\t{\n\t\t\t\t\tvar level \t\t: uint \t\t\t= 0;\n\t\t\t\t\tvar size\t\t: uint \t\t\t= _width > _height ? _width : _height;\n\t\t\t\t\tvar transparent\t: Boolean\t\t= _bitmapData.transparent;\n\t\t\t\t\tvar tmp \t\t: BitmapData \t= new BitmapData(size, size, transparent, 0);\n\t\t\t\t\tvar transform \t: Matrix\t\t= new Matrix();\n\t\t\t\t\t\n\t\t\t\t\twhile (size >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\ttmp.draw(_bitmapData, transform, null, null, null, true);\n\t\t\t\t\t\t_texture.uploadFromBitmapData(tmp, level);\n\t\t\t\t\t\t\n\t\t\t\t\t\ttransform.scale(.5, .5);\n\t\t\t\t\t\tlevel++;\n\t\t\t\t\t\tsize >>= 1;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (tmp.transparent)\n\t\t\t\t\t\t\ttmp.fillRect(tmp.rect, 0);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\ttmp.dispose();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_texture.uploadFromBitmapData(_bitmapData, 0);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bitmapData.dispose();\n\t\t\t}\n\t\t\telse if (_atf)\n\t\t\t{\n\t\t\t\t_texture.uploadCompressedTextureFromByteArray(_atf, 0, false);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tif (_texture)\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.resource.texture\n{\n\timport aerys.minko.render.resource.Context3DResource;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3DTextureFormat;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Matrix;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * @inheritdoc\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class TextureResource implements ITextureResource\n\t{\n\t\tprivate static const MAX_SIZE\t\t\t\t\t: uint\t\t= 2048;\n\t\tprivate static const TMP_MATRIX\t\t\t\t\t: Matrix\t= new Matrix();\n\t\tprivate static const FORMAT_BGRA\t\t\t\t: String\t= Context3DTextureFormat.BGRA\n\t\tprivate static const FORMAT_COMPRESSED\t\t\t: String\t= Context3DTextureFormat.COMPRESSED;\n\t\tprivate static const FORMAT_COMPRESSED_ALPHA \t: String \t= Context3DTextureFormat.COMPRESSED_ALPHA;\n\t\t\n\t\tprivate var _texture\t: Texture\t\t= null;\n\t\tprivate var _mipmap\t\t: Boolean\t\t= false;\n\n\t\tprivate var _bitmapData\t: BitmapData\t= null;\n\t\tprivate var _atf\t\t: ByteArray\t\t= null;\n\t\tprivate var _atfFormat\t: uint\t\t\t= 0;\n\n\t\tprivate var _width\t\t: Number\t\t= 0;\n\t\tprivate var _height\t\t: Number\t\t= 0;\n\n\t\tprivate var _update\t\t: Boolean\t\t= false;\n\t\tprivate var _resize\t\t: Boolean\t\t= false;\n\n\t\tpublic function get width() : uint\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\n\t\tpublic function get height() : uint\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\tpublic function TextureResource(width : int = 0, height : int = 0)\n\t\t{\n\t\t\tif (width != 0 && height != 0)\n\t\t\t\tsetSize(width, height);\n\t\t}\n\n\t\tpublic function setSize(width : uint, height : uint) : void\n\t\t{\n\t\t\t\/\/http:\/\/graphics.stanford.edu\/~seander\/bithacks.html#DetermineIfPowerOf2\n\t\t\tif (!(width && !(width & (width - 1))) || !(height && !(height & (height - 1))))\n\t\t\t\tthrow new Error('The size must be a power of 2.');\n\t\t\t\n\t\t\t_width\t= width;\n\t\t\t_height\t= height;\n\t\t\t_resize = true;\n\t\t}\n\n\t\tpublic function setContentFromBitmapData(bitmapData\t: BitmapData,\n\t\t\t\t\t\t\t\t   \t\t\t\t mipmap\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint \t= bitmapData.width;\n\t\t\tvar bitmapHeight\t: uint \t= bitmapData.height;\n\t\t\tvar w\t\t\t\t: int\t= 0;\n\t\t\tvar h\t\t\t\t: int\t= 0;\n\t\t\t\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\t\n\t\t\tif (w > MAX_SIZE)\n\t\t\t\tw = MAX_SIZE;\n\t\t\tif (h > MAX_SIZE)\n\t\t\t\th = MAX_SIZE;\n\t\t\t\n\t\t\tif (_bitmapData == null || _bitmapData.width != w || _bitmapData.height != h)\n\t\t\t\t_bitmapData\t= new BitmapData(w, h, bitmapData.transparent, 0);\n\t\t\t\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_bitmapData.draw(bitmapData, TMP_MATRIX);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_bitmapData.draw(bitmapData);\n\t\t\t}\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (mipmap != _mipmap\n\t\t\t\t\t|| bitmapData.width != _width\n\t\t\t\t\t|| bitmapData.height != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\n\t\t\t_width = _bitmapData.width;\n\t\t\t_height = _bitmapData.height;\n\n\t\t\t_mipmap\t= mipmap;\n\t\t\t_update\t= true;\n\t\t}\n\n\t\tpublic function setContentFromATF(atf : ByteArray) : void\n\t\t{\n\t\t\t_atf\t\t\t= atf;\n\t\t\t_bitmapData\t\t= null;\n\t\t\t_update \t\t= true;\n\t\t\t\n\t\t\tatf.position \t= 6;\n\t\t\t\n\t\t\tvar formatByte \t: uint = atf.readUnsignedByte();\n\t\t\t\n\t\t\t_atfFormat \t\t= formatByte & 7;\n\t\t\t_width \t\t\t= 1 << atf.readUnsignedByte();\n\t\t\t_height \t\t= 1 << atf.readUnsignedByte();\n\t\t\t_mipmap \t\t= atf.readUnsignedByte() > 1;\n\t\t\t\n\t\t\tatf.position \t= 0;\n\t\t}\n\n\t\tpublic function getNativeTexture(context : Context3DResource) : TextureBase\n\t\t{\n\t\t\tif ((!_texture || _resize) && _width && _height)\n\t\t\t{\n\t\t\t\t_resize = false;\n\t\t\t\t\n\t\t\t\tif (_texture)\n\t\t\t\t\t_texture.dispose();\n\t\t\t\t\n\t\t\t\tvar format : String = FORMAT_BGRA;\n\t\t\t\t\n\t\t\t\tif (_atf)\n\t\t\t\t{\n\t\t\t\t\tif (_atfFormat == 5)\n\t\t\t\t\t\tformat = FORMAT_COMPRESSED_ALPHA;\n\t\t\t\t\telse if (_atfFormat == 3)\n\t\t\t\t\t\tformat = FORMAT_COMPRESSED;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_texture = context.createTexture(\n\t\t\t\t\t_width,\n\t\t\t\t\t_height,\n\t\t\t\t\tformat,\n\t\t\t\t\t_bitmapData == null && _atf == null\n\t\t\t\t);\n\n\t\t\t\t_update = true;\n\t\t\t}\n\n\t\t\tif (_update)\n\t\t\t{\n\t\t\t\t_update = false;\n\n\t\t\t\tuploadTextureWithMipMaps();\n\t\t\t}\n\n\t\t\t_atf = null;\n\t\t\t_bitmapData = null;\n\n\t\t\tif (_texture == null)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\treturn _texture;\n\t\t}\n\t\t\n\t\tprivate function uploadTextureWithMipMaps() : void\n\t\t{\n\t\t\tif (_bitmapData)\n\t\t\t{\n\t\t\t\tif (_mipmap)\n\t\t\t\t{\n\t\t\t\t\tvar level \t\t: uint \t\t\t= 0;\n\t\t\t\t\tvar size\t\t: uint \t\t\t= _width > _height ? _width : _height;\n\t\t\t\t\tvar transparent\t: Boolean\t\t= _bitmapData.transparent;\n\t\t\t\t\tvar tmp \t\t: BitmapData \t= new BitmapData(size, size, transparent, 0);\n\t\t\t\t\tvar transform \t: Matrix\t\t= new Matrix();\n\t\t\t\t\t\n\t\t\t\t\twhile (size >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\ttmp.draw(_bitmapData, transform, null, null, null, true);\n\t\t\t\t\t\t_texture.uploadFromBitmapData(tmp, level);\n\t\t\t\t\t\t\n\t\t\t\t\t\ttransform.scale(.5, .5);\n\t\t\t\t\t\tlevel++;\n\t\t\t\t\t\tsize >>= 1;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (tmp.transparent)\n\t\t\t\t\t\t\ttmp.fillRect(tmp.rect, 0);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\ttmp.dispose();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_texture.uploadFromBitmapData(_bitmapData, 0);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bitmapData.dispose();\n\t\t\t}\n\t\t\telse if (_atf)\n\t\t\t{\n\t\t\t\t_texture.uploadCompressedTextureFromByteArray(_atf, 0);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tif (_texture)\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Update textureResource to handle atf properly","message":"Update textureResource to handle atf properly\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"9e3cb3f82d7487e5f6bf985c1fbdb92ccb0158d2","old_file":"tamarin-central\/thane\/thane_core.as","new_file":"tamarin-central\/thane\/thane_core.as","old_contents":"\/\/\n\/\/ $Id: $\n\npackage flash.errors {\n\npublic class MemoryError extends Error\n{\n    public function MemoryError(message:String = \"\") \n    {\n        super(message);\n    }\n}\n\npublic class EOFError extends Error\n{\n    public function EOFError(message:String = \"\") \n    {\n        super(message);\n    }\n}\n\npublic class IllegalOperationError extends Error\n{\n    public function IllegalOperationError (str :String = null)\n    {\n    }\n}\n}\n\npackage flash.events {\n\nimport flash.utils.Dictionary;\n\npublic class Event\n{\n    public static const CONNECT :String = \"connect\";\n    public static const CLOSE :String = \"close\";\n    public static const COMPLETE:String = \"complete\";\n\n    public function Event (type :String, bubbles :Boolean = false, cancelable :Boolean = false)\n    {\n        if (bubbles || cancelable) {\n            throw new Error(\"Not implemented\");\n        }\n        _type = type;\n    }\n\n    public function get type () :String\n    {\n        return _type;\n    }\n\n    public function get target () :Object\n    {\n        return null;\n    }\n\n    public function clone () :Event\n    {\n        return new Event(_type);\n    }\n\n    private var _type :String;\n}\n\npublic class TextEvent extends Event\n{\n    public var text :String;\n\n    public function TextEvent (\n        type :String, bubbles :Boolean = false, cancelable :Boolean = false, text :String = \"\")\n    {\n        super(type, bubbles, cancelable);\n        this.text = text;\n    }\n}\n\npublic class ErrorEvent extends TextEvent\n{\n    public static const ERROR :String = \"error\";\n\n    public function ErrorEvent (\n        type :String, bubbles :Boolean = false, cancelable :Boolean = false,\n        text :String = \"\", id :int = 0)\n    {\n        super(type, bubbles, cancelable, text);\n\n        _errorId = id;\n    }\n\n    public function get errorID () :int\n    {\n        return _errorId;\n    }\n\n    protected var _errorId :int;\n}\n\npublic class SecurityErrorEvent extends ErrorEvent\n{\n    public static const SECURITY_ERROR :String = \"securityError\";\n\n    public function SecurityErrorEvent (\n        type :String, bubbles :Boolean = false, cancelable :Boolean = false,\n        text :String = \"\", id :int = 0)\n    {\n        super(type, bubbles, cancelable);\n    }\n}\n\npublic class EventDispatcher\n{\n    public function addEventListener (\n        type :String, listener :Function, useCapture :Boolean = false,\n        priority :int = 0, useWeakReference :Boolean = false) :void\n    {\n        if (useCapture || priority != 0 || useWeakReference) {\n            throw new Error(\"Fancy addEventListener not implemented\");            \n        }\n\n        var listeners :Array = _listenerMap[type] as Array;\n        if (listeners == null) {\n            _listenerMap[type] = listeners = new Array();\n\n        } else if (-1 == _listenerMap.indexOf(listener)) {\n            return;\n        }\n        listeners.push(listener);\n    }\n\n    public function removeEventListener (\n        type :String, listener :Function, useCapture :Boolean = false) :void\n    {\n        if (useCapture) {\n            throw new Error(\"Fancy removeListener not implemented\");\n        }\n        var listeners :Array = _listenerMap[type] as Array;\n        if (listeners != null) {\n            var ix :int = listeners.indexOf(listener);\n            if (ix >= 0) {\n                listeners.splice(ix, 1);\n            }\n        }\n    }\n\n    public function dispatchEvent (event :Event) :Boolean\n    {\n        var listeners :Array = _listenerMap[event.type] as Array;\n        for each (var listener :Function in listeners) {\n            try {\n                listener(event);\n            } catch (err :Error) {\n                trace(\"Event[\" + event + \"] dispatch error: \" + err);\n            }\n        }\n        \/\/ TODO: \"A value of true unless preventDefault() is called on the event,\n        \/\/        in which case it returns false. \"\n        return true;\n    }\n\n    private var _listenerMap :Dictionary = new Dictionary();\n}\n\npublic class TimerEvent extends Event\n{\n    public static const TIMER :String = \"timer\";\n    public static const TIMER_COMPLETE :String = \"timerComplete\";\n\n    public function TimerEvent (\n        type :String, bubbles :Boolean = false, cancelable :Boolean = false, text :String = \"\")\n    {\n        super(type, bubbles, cancelable);\n    }\n}\n}\n\n\npackage flash.utils {\n\nimport flash.events.EventDispatcher;\nimport flash.events.TimerEvent;\n\nimport avmplus.*;\n\npublic function describeType (c :Object) :XML\n{\n    throw new Error(\"describeType() Not implemented\");\n}\n\npublic function getDefinitionByName (name :String) :Class\n{\n    return Domain.currentDomain.getClass(name.replace(\"::\", \".\"));\n}\n\npublic function getQualifiedClassName (c :*) :String\n{\n    return Domain.currentDomain.getClassName(c);\n}\n\npublic function getQualifiedSuperclassName (c :*) :String\n{\n    throw new Error(\"getQualifiedSuperclassName() not implemented\");\n}\n\nvar timers :Dictionary = new Dictionary();\nvar timerIx :uint = 1;\n\npublic function setTimeout (closure :Function, delay :Number, ... arguments) :uint\n{\n    return createTimer(closure, delay, true, arguments);\n}\n\npublic function setInterval (closure :Function, delay :Number, ... arguments) :uint\n{\n    return createTimer(closure, delay, false, arguments);\n}\n\npublic function clearTimeout (id :uint): void\n{\n    destroyTimer(id);\n}\n\npublic function clearInterval (id :uint): void\n{\n    destroyTimer(id);\n}\n\npublic function getTimer () :int\n{\n    return System.getTimer();\n}\n\nfunction createTimer (closure :Function, delay :Number, timeout :Boolean, ... arguments) :uint\n{\n    var timer :Timer = new Timer(delay, timeout ? 1 : 0);\n    var fun :Function = function (event :TimerEvent) :void {\n        if (timeout) {\n            destroyTimer(timerIx);\n        }\n        closure.apply(null, arguments);\n    };\n    timer.addEventListener(TimerEvent.TIMER, fun);\n    timers[timerIx] = [ timer, fun ];\n    return timerIx ++;\n}\n\nfunction destroyTimer (id :uint) :void\n{\n    var bits :Array = timers[id];\n    if (bits) {\n        bits[0].removeEventListener(TimerEvent.TIMER, bits[1]);\n        bits[0].stop();\n        delete timers[id];\n    }\n}\n\npublic interface IDataInput\n{\n    function readBytes(bytes :ByteArray, offset :uint=0, length :uint=0) :void;\n    function readBoolean() :Boolean;\n    function readByte() :int;\n    function readUnsignedByte() :uint;\n    function readObject () :*\n    function readShort() :int;\n    function readUnsignedShort() :uint;\n    function readInt() :int;\n    function readUnsignedInt() :uint;\n    function readFloat() :Number;\n    function readDouble() :Number;\n    function readUTF() :String;\n    function readUTFBytes(length :uint) :String;\n    function get bytesAvailable() :uint;\n    function get endian() :String;\n    function set endian(type :String) :void;\n}\n\npublic interface IDataOutput\n{\n    function writeBytes(bytes :ByteArray, offset :uint = 0, length :uint = 0) :void;\n    function writeBoolean(value :Boolean) :void;\n    function writeByte(value :int) :void;\n    function writeObject (object :*) :void \n    function writeShort(value :int) :void;\n    function writeInt(value :int) :void;\n    function writeUnsignedInt(value :uint) :void;\n    function writeFloat(value :Number) :void;\n    function writeDouble(value :Number) :void;\n    function writeUTF(value :String) :void;\n    function writeUTFBytes(value :String) :void;\n    function get endian() :String;\n    function set endian(type :String) :void;\n    function get objectEncoding () :uint;\n    function set objectEncoding (encoding :uint) :void;\n}\n\npublic interface IExternalizable\n{\n    function readExternal (input: IDataInput) :void;\n    function writeExternal (output: IDataOutput) :void;\n}\n}\n\npackage flash.net\n{\n\nimport avmplus.Domain;\n\npublic function getClassByAlias (aliasName :String) :Class\n{\n    var className :String = AMF3.getClassNameByAlias(aliasName);\n    if (className == null) {\n        throw new VerifyError(\"Alias not registered.\");\n    }\n    return Domain.currentDomain.getClass(className);\n}\n\npublic function registerClassAlias (aliasName :String, classObject :Class) :void\n{\n    \/\/ TODO: protect against user code\n    AMF3.registerClassAlias(aliasName, classObject);\n}\n\npublic class ObjectEncoding\n{\n    public static const AMF0 :uint = 0;\n    public static const AMF3 :uint = 3;\n    public static const DEFAULT :uint = AMF3;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id: $\n\npackage flash.errors {\n\npublic class MemoryError extends Error\n{\n    public function MemoryError(message:String = \"\") \n    {\n        super(message);\n    }\n}\n\npublic class EOFError extends Error\n{\n    public function EOFError(message:String = \"\") \n    {\n        super(message);\n    }\n}\n\npublic class IllegalOperationError extends Error\n{\n    public function IllegalOperationError (message :String = null)\n    {\n        super(message);\n    }\n}\n}\n\npackage flash.events {\n\nimport flash.utils.Dictionary;\n\npublic class Event\n{\n    public static const CONNECT :String = \"connect\";\n    public static const CLOSE :String = \"close\";\n    public static const COMPLETE:String = \"complete\";\n\n    public function Event (type :String, bubbles :Boolean = false, cancelable :Boolean = false)\n    {\n        if (bubbles || cancelable) {\n            throw new Error(\"Not implemented\");\n        }\n        _type = type;\n    }\n\n    public function get type () :String\n    {\n        return _type;\n    }\n\n    public function get target () :Object\n    {\n        return null;\n    }\n\n    public function clone () :Event\n    {\n        return new Event(_type);\n    }\n\n    private var _type :String;\n}\n\npublic class TextEvent extends Event\n{\n    public var text :String;\n\n    public function TextEvent (\n        type :String, bubbles :Boolean = false, cancelable :Boolean = false, text :String = \"\")\n    {\n        super(type, bubbles, cancelable);\n        this.text = text;\n    }\n}\n\npublic class ErrorEvent extends TextEvent\n{\n    public static const ERROR :String = \"error\";\n\n    public function ErrorEvent (\n        type :String, bubbles :Boolean = false, cancelable :Boolean = false,\n        text :String = \"\", id :int = 0)\n    {\n        super(type, bubbles, cancelable, text);\n\n        _errorId = id;\n    }\n\n    public function get errorID () :int\n    {\n        return _errorId;\n    }\n\n    protected var _errorId :int;\n}\n\npublic class SecurityErrorEvent extends ErrorEvent\n{\n    public static const SECURITY_ERROR :String = \"securityError\";\n\n    public function SecurityErrorEvent (\n        type :String, bubbles :Boolean = false, cancelable :Boolean = false,\n        text :String = \"\", id :int = 0)\n    {\n        super(type, bubbles, cancelable);\n    }\n}\n\npublic class EventDispatcher\n{\n    public function addEventListener (\n        type :String, listener :Function, useCapture :Boolean = false,\n        priority :int = 0, useWeakReference :Boolean = false) :void\n    {\n        if (useCapture || priority != 0 || useWeakReference) {\n            throw new Error(\"Fancy addEventListener not implemented\");            \n        }\n\n        var listeners :Array = _listenerMap[type] as Array;\n        if (listeners == null) {\n            _listenerMap[type] = listeners = new Array();\n\n        } else if (-1 == _listenerMap.indexOf(listener)) {\n            return;\n        }\n        listeners.push(listener);\n    }\n\n    public function removeEventListener (\n        type :String, listener :Function, useCapture :Boolean = false) :void\n    {\n        if (useCapture) {\n            throw new Error(\"Fancy removeListener not implemented\");\n        }\n        var listeners :Array = _listenerMap[type] as Array;\n        if (listeners != null) {\n            var ix :int = listeners.indexOf(listener);\n            if (ix >= 0) {\n                listeners.splice(ix, 1);\n            }\n        }\n    }\n\n    public function dispatchEvent (event :Event) :Boolean\n    {\n        var listeners :Array = _listenerMap[event.type] as Array;\n        for each (var listener :Function in listeners) {\n            try {\n                listener(event);\n            } catch (err :Error) {\n                trace(\"Event[\" + event + \"] dispatch error: \" + err);\n            }\n        }\n        \/\/ TODO: \"A value of true unless preventDefault() is called on the event,\n        \/\/        in which case it returns false. \"\n        return true;\n    }\n\n    private var _listenerMap :Dictionary = new Dictionary();\n}\n\npublic class TimerEvent extends Event\n{\n    public static const TIMER :String = \"timer\";\n    public static const TIMER_COMPLETE :String = \"timerComplete\";\n\n    public function TimerEvent (\n        type :String, bubbles :Boolean = false, cancelable :Boolean = false, text :String = \"\")\n    {\n        super(type, bubbles, cancelable);\n    }\n}\n}\n\n\npackage flash.utils {\n\nimport flash.events.EventDispatcher;\nimport flash.events.TimerEvent;\n\nimport avmplus.*;\n\npublic function describeType (c :Object) :XML\n{\n    throw new Error(\"describeType() Not implemented\");\n}\n\npublic function getDefinitionByName (name :String) :Class\n{\n    return Domain.currentDomain.getClass(name.replace(\"::\", \".\"));\n}\n\npublic function getQualifiedClassName (c :*) :String\n{\n    return Domain.currentDomain.getClassName(c);\n}\n\npublic function getQualifiedSuperclassName (c :*) :String\n{\n    throw new Error(\"getQualifiedSuperclassName() not implemented\");\n}\n\nvar timers :Dictionary = new Dictionary();\nvar timerIx :uint = 1;\n\npublic function setTimeout (closure :Function, delay :Number, ... arguments) :uint\n{\n    return createTimer(closure, delay, true, arguments);\n}\n\npublic function setInterval (closure :Function, delay :Number, ... arguments) :uint\n{\n    return createTimer(closure, delay, false, arguments);\n}\n\npublic function clearTimeout (id :uint): void\n{\n    destroyTimer(id);\n}\n\npublic function clearInterval (id :uint): void\n{\n    destroyTimer(id);\n}\n\npublic function getTimer () :int\n{\n    return System.getTimer();\n}\n\nfunction createTimer (closure :Function, delay :Number, timeout :Boolean, ... arguments) :uint\n{\n    var timer :Timer = new Timer(delay, timeout ? 1 : 0);\n    var fun :Function = function (event :TimerEvent) :void {\n        if (timeout) {\n            destroyTimer(timerIx);\n        }\n        closure.apply(null, arguments);\n    };\n    timer.addEventListener(TimerEvent.TIMER, fun);\n    timers[timerIx] = [ timer, fun ];\n    return timerIx ++;\n}\n\nfunction destroyTimer (id :uint) :void\n{\n    var bits :Array = timers[id];\n    if (bits) {\n        bits[0].removeEventListener(TimerEvent.TIMER, bits[1]);\n        bits[0].stop();\n        delete timers[id];\n    }\n}\n\npublic interface IDataInput\n{\n    function readBytes(bytes :ByteArray, offset :uint=0, length :uint=0) :void;\n    function readBoolean() :Boolean;\n    function readByte() :int;\n    function readUnsignedByte() :uint;\n    function readObject () :*\n    function readShort() :int;\n    function readUnsignedShort() :uint;\n    function readInt() :int;\n    function readUnsignedInt() :uint;\n    function readFloat() :Number;\n    function readDouble() :Number;\n    function readUTF() :String;\n    function readUTFBytes(length :uint) :String;\n    function get bytesAvailable() :uint;\n    function get endian() :String;\n    function set endian(type :String) :void;\n}\n\npublic interface IDataOutput\n{\n    function writeBytes(bytes :ByteArray, offset :uint = 0, length :uint = 0) :void;\n    function writeBoolean(value :Boolean) :void;\n    function writeByte(value :int) :void;\n    function writeObject (object :*) :void \n    function writeShort(value :int) :void;\n    function writeInt(value :int) :void;\n    function writeUnsignedInt(value :uint) :void;\n    function writeFloat(value :Number) :void;\n    function writeDouble(value :Number) :void;\n    function writeUTF(value :String) :void;\n    function writeUTFBytes(value :String) :void;\n    function get endian() :String;\n    function set endian(type :String) :void;\n    function get objectEncoding () :uint;\n    function set objectEncoding (encoding :uint) :void;\n}\n\npublic interface IExternalizable\n{\n    function readExternal (input: IDataInput) :void;\n    function writeExternal (output: IDataOutput) :void;\n}\n}\n\npackage flash.net\n{\n\nimport avmplus.Domain;\n\npublic function getClassByAlias (aliasName :String) :Class\n{\n    var className :String = AMF3.getClassNameByAlias(aliasName);\n    if (className == null) {\n        throw new VerifyError(\"Alias not registered.\");\n    }\n    return Domain.currentDomain.getClass(className);\n}\n\npublic function registerClassAlias (aliasName :String, classObject :Class) :void\n{\n    \/\/ TODO: protect against user code\n    AMF3.registerClassAlias(aliasName, classObject);\n}\n\npublic class ObjectEncoding\n{\n    public static const AMF0 :uint = 0;\n    public static const AMF3 :uint = 3;\n    public static const DEFAULT :uint = AMF3;\n}\n}\n","subject":"Tweak fix.","message":"Tweak fix.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane"}
{"commit":"40c48f69de993f85402e6cf4125ac677aa64296e","old_file":"src\/aerys\/minko\/render\/DrawCall.as","new_file":"src\/aerys\/minko\/render\/DrawCall.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n\t\tprivate var _bindingsConsumer\t: DrawCallBindingsConsumer;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t\tif (_bindingsConsumer)\n\t\t\t\t_bindingsConsumer.enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tif (_bindingsConsumer != null)\n\t\t\t{\n\t\t\t\tmeshBindings.removeConsumer(_bindingsConsumer);\n\t\t\t\tsceneBindings.removeConsumer(_bindingsConsumer);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\t_bindingsConsumer\t= new DrawCallBindingsConsumer(\n\t\t\t\t_bindings,\n\t\t\t\t_cpuConstants,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_fsTextures\n\t\t\t);\n\t\t\t_bindingsConsumer.enabled = _enabled;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace();\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n                && !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tif (!_vsInputComponents)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tmeshBindings.addConsumer(_bindingsConsumer);\n\t\t\tsceneBindings.addConsumer(_bindingsConsumer);\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\t_bindingsConsumer.setProperty(name, value);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n\t\tprivate var _bindingsConsumer\t: DrawCallBindingsConsumer;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t\tif (_bindingsConsumer)\n\t\t\t\t_bindingsConsumer.enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tif (_bindingsConsumer != null)\n\t\t\t{\n\t\t\t\tmeshBindings.removeConsumer(_bindingsConsumer);\n\t\t\t\tsceneBindings.removeConsumer(_bindingsConsumer);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\t_bindingsConsumer\t= new DrawCallBindingsConsumer(\n\t\t\t\t_bindings,\n\t\t\t\t_cpuConstants,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_fsTextures\n\t\t\t);\n\t\t\t_bindingsConsumer.enabled = _enabled;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat    : VertexFormat\t= geometry.format;\n            var hasNormals      : Boolean       = vertexFormat.hasComponent(VertexComponent.NORMAL);\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace(!hasNormals);\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0 && !hasNormals)\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tif (!_vsInputComponents)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tmeshBindings.addConsumer(_bindingsConsumer);\n\t\t\tsceneBindings.addConsumer(_bindingsConsumer);\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\t_bindingsConsumer.setProperty(name, value);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","subject":"fix DrawCall.updateGeometry() to avoid re-computing normals if they already exist when computing tangent space","message":"fix DrawCall.updateGeometry() to avoid re-computing normals if they already exist when computing tangent space\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"043e86ca1084816409248eaafec2cdcdbff1fbcb","old_file":"exporter\/src\/main\/as\/flump\/export\/ProjectController.as","new_file":"exporter\/src\/main\/as\/flump\/export\/ProjectController.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.export {\n\nimport aspire.util.F;\nimport aspire.util.StringUtil;\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeMenu;\nimport flash.display.NativeMenuItem;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.utils.IDataOutput;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport mx.events.PropertyChangeEvent;\nimport mx.managers.PopUpManager;\n\nimport spark.components.DataGrid;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\npublic class ProjectController extends ExportController\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function ProjectController (configFile :File = null) {\n        _win = new ProjectWindow();\n        _win.open();\n        _errorsGrid = _win.errors;\n        _flashDocsGrid = _win.libraries;\n\n        _confFile = configFile;\n        if (_confFile == null) {\n            _conf = new ProjectConf();\n        } else {\n            if (readProjectConfig()) {\n                setImportDirectory(_importDirectory);\n            } else {\n                _importDirectory = null;\n                _confFile = null;\n                _conf = null;\n            }\n        }\n\n        var curSelection :DocStatus = null;\n        _flashDocsGrid.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _flashDocsGrid.selectedIndices);\n            onSelectedItemChanged();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE,\n                    onSelectedItemChanged);\n            }\n            var newSelection :DocStatus = _flashDocsGrid.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE,\n                    onSelectedItemChanged);\n            }\n            curSelection = newSelection;\n        });\n\n        \/\/ Reload\n        _win.reload.addEventListener(MouseEvent.CLICK, F.bind(reloadNow));\n\n        \/\/ Export\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _flashDocsGrid.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n\n        \/\/ Preview\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            FlumpApp.app.showPreviewWindow(_conf, _flashDocsGrid.selectedItem.lib);\n        });\n\n        \/\/ Export All, Modified\n        _win.exportAll.addEventListener(MouseEvent.CLICK, F.bind(exportAll, false));\n        _win.exportModified.addEventListener(MouseEvent.CLICK, F.bind(exportAll, true));\n\n        \/\/ Import\/Export directories\n        _importChooser = new DirChooser(null, _win.importRoot, _win.browseImport);\n        _importChooser.changed.connect(setImportDirectory);\n        _exportChooser = new DirChooser(null, _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.connect(F.bind(reloadNow));\n\n        _importChooser.changed.connect(F.bind(setProjectDirty, true));\n        _exportChooser.changed.connect(F.bind(setProjectDirty, true));\n\n        \/\/ Edit Formats\n        var editFormatsController :EditFormatsController = null;\n        _win.editFormats.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (editFormatsController == null || editFormatsController.closed) {\n                editFormatsController = new EditFormatsController(_conf);\n                editFormatsController.formatsChanged.connect(updateUiFromConf);\n                editFormatsController.formatsChanged.connect(F.bind(setProjectDirty, true));\n            } else {\n                editFormatsController.show();\n            }\n        });\n\n        _win.addEventListener(Event.CLOSING, function (e :Event) :void {\n            if (_projectDirty) {\n                e.preventDefault();\n                promptToSaveChanges();\n            }\n        });\n\n        updateUiFromConf();\n        updateWindowTitle();\n\n        setupMenus();\n    }\n\n    public function get projectDirty () :Boolean {\n        return _projectDirty;\n    }\n\n    public function save (onSuccess :Function = null) :void {\n        if (_confFile == null) {\n            saveAs(onSuccess);\n        } else {\n            saveConf(onSuccess);\n        }\n    }\n\n    public function saveAs (onSuccess :Function = null) :void {\n        var file :File = new File();\n        file.addEventListener(Event.SELECT, function (..._) :void {\n            \/\/ Ensure the filename ends with .flump\n            if (!StringUtil.endsWith(file.name.toLowerCase(), \".flump\")) {\n                file = file.parent.resolvePath(file.name + \".flump\");\n            }\n\n            _confFile = file;\n            saveConf(onSuccess);\n        });\n        file.browseForSave(\"Save Flump Configuration\");\n    }\n\n    public function get configFile () :File {\n        return _confFile;\n    }\n\n    public function get win () :Window {\n        return _win;\n    }\n\n    protected function exportAll (modifiedOnly :Boolean) :void {\n        \/\/ if we have one or more combined export format, publish them\n        if (hasCombinedExportConfig()) {\n            var valid :Boolean = _flashDocsGrid.dataProvider.toArray()\n                .every(function (status :DocStatus,..._) :Boolean { return status.isValid; });\n            if (valid) exportCombined();\n        }\n        \/\/ now publish any appropriate single formats\n        if (hasSingleExportConfig()) {\n            for each (var status :DocStatus in _flashDocsGrid.dataProvider.toArray()) {\n                if (status.isValid && (!modifiedOnly || status.isModified)) {\n                    exportFlashDocument(status);\n                }\n            }\n        }\n    }\n\n    protected function promptToSaveChanges () :void {\n        var unsavedWindow :UnsavedChangesWindow = new UnsavedChangesWindow();\n        unsavedWindow.x = (_win.width - unsavedWindow.width) * 0.5;\n        unsavedWindow.y = (_win.height - unsavedWindow.height) * 0.5;\n        PopUpManager.addPopUp(unsavedWindow, _win, true);\n\n        unsavedWindow.closeButton.visible = false;\n        unsavedWindow.prompt.text = \"Save changes to '\" + projectName + \"'?\";\n\n        unsavedWindow.cancel.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            PopUpManager.removePopUp(unsavedWindow);\n        });\n\n        unsavedWindow.dontSave.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            PopUpManager.removePopUp(unsavedWindow);\n            _projectDirty = false;\n            _win.close();\n        });\n\n        unsavedWindow.save.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            PopUpManager.removePopUp(unsavedWindow);\n            save(F.bind(_win.close));\n        });\n    }\n\n    protected function setupMenus () :void {\n        if (NativeApplication.supportsMenu) {\n            \/\/ If we're on a Mac, the menus will be set up at the application level.\n            return;\n        }\n\n        _win.nativeWindow.menu = new NativeMenu();\n\n        var fileMenuItem  :NativeMenuItem =\n            _win.nativeWindow.menu.addSubmenu(new NativeMenu(), \"File\");\n\n        \/\/ Add save and save as by index to work with the existing items on Mac\n        \/\/ Mac menus have an existing \"Close\" item, so everything we add should go ahead of that\n        var newMenuItem :NativeMenuItem = fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"New Project\"), 0);\n        newMenuItem.keyEquivalent = \"n\";\n        newMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            FlumpApp.app.newProject();\n        });\n\n        var openMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Open Project...\"), 1);\n        openMenuItem.keyEquivalent = \"o\";\n        openMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            FlumpApp.app.showOpenProjectDialog();\n        });\n        fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 2);\n\n        const saveMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save Project\"), 3);\n        saveMenuItem.keyEquivalent = \"s\";\n        saveMenuItem.addEventListener(Event.SELECT, F.bind(save));\n\n        const saveAsMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save Project As...\"), 4);\n        saveAsMenuItem.keyEquivalent = \"S\";\n        saveAsMenuItem.addEventListener(Event.SELECT, F.bind(saveAs));\n    }\n\n    protected function updateWindowTitle () :void {\n        var name :String = this.projectName;\n        if (_projectDirty) name += \"*\";\n        _win.title = name;\n    }\n\n    protected function saveConf (onSuccess :Function) :void {\n        Files.write(_confFile, function (out :IDataOutput) :void {\n            \/\/ Set directories relative to where this file is being saved. Fall back to absolute\n            \/\/ paths if relative paths aren't possible.\n            if (_importChooser.dir != null) {\n                _conf.importDir = _confFile.parent.getRelativePath(_importChooser.dir, \/*useDotDot=*\/true);\n                if (_conf.importDir == null) _conf.importDir = _importChooser.dir.nativePath;\n            }\n\n            if (_exportChooser.dir != null) {\n                _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n                if (_conf.exportDir == null) _conf.exportDir = _exportChooser.dir.nativePath;\n            }\n\n            out.writeUTFBytes(JSON.stringify(_conf, null, \/*space=*\/2));\n\n            setProjectDirty(false);\n            updateWindowTitle();\n\n            if (onSuccess != null) {\n                onSuccess();\n            }\n        });\n    }\n\n    protected function reloadNow () :void {\n        setImportDirectory(_importChooser.dir);\n        onSelectedItemChanged();\n    }\n\n    protected function updateUiFromConf (..._) :void {\n        if (_confFile != null) {\n            _importChooser.dir = (_conf.importDir != null) ? _confFile.parent.resolvePath(_conf.importDir) : null;\n            _exportChooser.dir = (_conf.exportDir != null) ? _confFile.parent.resolvePath(_conf.exportDir) : null;\n        } else {\n            _importChooser.dir = null;\n            _exportChooser.dir = null;\n        }\n\n        var formatNames :Array = [];\n        var hasCombined :Boolean = false;\n        if (_conf != null) {\n            for each (var export :ExportConf in _conf.exports) {\n                formatNames.push(export.description);\n                hasCombined ||= export.combine;\n            }\n        }\n        _win.formatOverview.text = formatNames.join(\", \");\n        _win.exportAll.label = hasCombined ? \"Export Combined\" : \"Export All\";\n        checkValid();\n        _win.exportModified.enabled = !hasCombined;\n        _win.export.enabled = !hasCombined;\n\n        updateWindowTitle();\n    }\n\n    protected function hasCombinedExportConfig () :Boolean {\n        if (_conf == null) return false;\n        for each (var config :ExportConf in _conf.exports) if (config.combine) return true;\n        return false;\n    }\n\n    protected function hasSingleExportConfig () :Boolean {\n        if (_conf == null) return false;\n        for each (var config :ExportConf in _conf.exports) if (!config.combine) return true;\n        return false;\n    }\n\n    protected function onSelectedItemChanged (..._) :void {\n        _win.export.enabled = !hasCombinedExportConfig() && _exportChooser.dir != null &&\n            _flashDocsGrid.selectionLength > 0 &&\n            _flashDocsGrid.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                return status.isValid;\n            });\n\n        var status :DocStatus = _flashDocsGrid.selectedItem as DocStatus;\n        _win.preview.enabled = status != null && status.isValid;\n\n        _win.selectedItem.text = (status == null ? \"\" : status.path);\n    }\n\n    protected function createPublisher () :Publisher {\n        if (_exportChooser.dir == null || _conf.exports.length == 0) return null;\n        return new Publisher(_exportChooser.dir, _conf, projectName);\n    }\n\n    protected function setImportDirectory (dir :File) :void {\n        _importDirectory = dir;\n        _flashDocsGrid.dataProvider.removeAll();\n        _errorsGrid.dataProvider.removeAll();\n        if (dir == null) {\n            return;\n\n        }\n        if (_docFinder != null) {\n            _docFinder.shutdownNow();\n        }\n        _docFinder = new Executor();\n        findFlashDocuments(dir, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n\n        try {\n            if (_exportChooser.dir == null) {\n                throw new Error(\"No export directory specified.\");\n            }\n            if (_conf.exports.length == 0) {\n                throw new Error(\"No export formats specified.\");\n            }\n            var published :int = createPublisher().publishSingle(status.lib);\n            if (published == 0) {\n                throw new Error(\"No suitable formats were found for publishing\");\n            }\n        } catch (e :Error) {\n            log.warning(\"publishing failed\", e);\n            ErrorWindowMgr.showErrorPopup(\"Publishing Failed\", e.message, _win);\n        }\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function exportCombined () :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n\n        try {\n            if (_exportChooser.dir == null) {\n                throw new Error(\"No export directory specified.\");\n            }\n            if (_conf.exports.length == 0) {\n                throw new Error(\"No export formats specified.\");\n            }\n            var published :int = createPublisher().publishCombined(getLibs());\n            if (published == 0) {\n                throw new Error(\"No suitable formats were found for publishing\");\n            }\n        } catch (e :Error) {\n            log.warning(\"publishing failed\", e);\n            ErrorWindowMgr.showErrorPopup(\"Publishing Failed\", e.message, _win);\n        }\n\n        stage.quality = prevQuality;\n        for each (var status :DocStatus in _flashDocsGrid.dataProvider) {\n            status.updateModified(Ternary.FALSE);\n        }\n    }\n\n    protected function checkModified () :void {\n        var libs :Vector.<XflLibrary> = getLibs();\n        if (libs == null) return; \/\/ not done loading yet\n\n        \/\/ all the docs we know about have been loaded\n        var pub :Publisher = createPublisher();\n        for (var ii :int = 0; ii < libs.length; ii++) {\n            var status :DocStatus = _flashDocsGrid.dataProvider[ii];\n            status.updateModified(Ternary.of(pub == null || pub.modified(libs, ii)))\n        }\n    }\n\n    protected function checkValid () :void {\n        if (getLibs() == null) {\n            _win.exportAll.enabled = false;\n            return;\n        }\n\n        _win.exportAll.enabled = !hasCombinedExportConfig() || _flashDocsGrid.dataProvider.toArray()\n            .every(function (status :DocStatus, ..._) :Boolean {\n                return status.isValid;\n            });\n    }\n\n    override protected function setProjectDirty (val :Boolean) :void {\n        super.setProjectDirty(val);\n        updateWindowTitle();\n    }\n\n    override protected function handleParseError (err :ParseError) :void {\n        _errorsGrid.dataProvider.addItem(err);\n    }\n\n    override protected function docLoadSucceeded (doc :DocStatus, lib :XflLibrary) :void {\n        super.docLoadSucceeded(doc, lib);\n        checkModified();\n        checkValid();\n    }\n\n    override protected function docLoadFailed (file :File, doc :DocStatus, err :*) :void {\n        super.docLoadFailed(file, doc, err);\n        trace(\"Failed to load \" + file.nativePath + \": \" + err);\n        throw err;\n    }\n\n    override protected function addDoc (status :DocStatus) :void {\n        _flashDocsGrid.dataProvider.addItem(status);\n    }\n\n    override protected function getDocs () :Array {\n        return _flashDocsGrid.dataProvider.toArray();\n    }\n\n    protected var _docFinder :Executor;\n    protected var _win :ProjectWindow;\n    protected var _flashDocsGrid :DataGrid;\n    protected var _errorsGrid :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n}\n}\n\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.export {\n\nimport aspire.util.F;\nimport aspire.util.StringUtil;\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeMenu;\nimport flash.display.NativeMenuItem;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.utils.IDataOutput;\n\nimport flump.executor.Executor;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport mx.events.PropertyChangeEvent;\nimport mx.managers.PopUpManager;\n\nimport spark.components.DataGrid;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\npublic class ProjectController extends ExportController\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function ProjectController (configFile :File = null) {\n        _win = new ProjectWindow();\n        _win.open();\n        _errorsGrid = _win.errors;\n        _flashDocsGrid = _win.libraries;\n\n        _confFile = configFile;\n        if (_confFile == null) {\n            _conf = new ProjectConf();\n        } else {\n            if (readProjectConfig()) {\n                setImportDirectory(_importDirectory);\n            } else {\n                _importDirectory = null;\n                _confFile = null;\n                _conf = null;\n            }\n        }\n\n        var curSelection :DocStatus = null;\n        _flashDocsGrid.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _flashDocsGrid.selectedIndices);\n            onSelectedItemChanged();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE,\n                    onSelectedItemChanged);\n            }\n            var newSelection :DocStatus = _flashDocsGrid.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE,\n                    onSelectedItemChanged);\n            }\n            curSelection = newSelection;\n        });\n\n        \/\/ Reload\n        _win.reload.addEventListener(MouseEvent.CLICK, F.bind(reloadNow));\n\n        \/\/ Export\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _flashDocsGrid.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n\n        \/\/ Preview\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            FlumpApp.app.showPreviewWindow(_conf, _flashDocsGrid.selectedItem.lib);\n        });\n\n        \/\/ Export All, Modified\n        _win.exportAll.addEventListener(MouseEvent.CLICK, F.bind(exportAll, false));\n        _win.exportModified.addEventListener(MouseEvent.CLICK, F.bind(exportAll, true));\n\n        \/\/ Import\/Export directories\n        _importChooser = new DirChooser(null, _win.importRoot, _win.browseImport);\n        _importChooser.changed.connect(setImportDirectory);\n        _exportChooser = new DirChooser(null, _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.connect(F.bind(reloadNow));\n\n        _importChooser.changed.connect(F.bind(setProjectDirty, true));\n        _exportChooser.changed.connect(F.bind(setProjectDirty, true));\n\n        \/\/ Edit Formats\n        var editFormatsController :EditFormatsController = null;\n        _win.editFormats.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (editFormatsController == null || editFormatsController.closed) {\n                editFormatsController = new EditFormatsController(_conf);\n                editFormatsController.formatsChanged.connect(updateUiFromConf);\n                editFormatsController.formatsChanged.connect(F.bind(setProjectDirty, true));\n            } else {\n                editFormatsController.show();\n            }\n        });\n\n        _win.addEventListener(Event.CLOSING, function (e :Event) :void {\n            if (_projectDirty) {\n                e.preventDefault();\n                promptToSaveChanges();\n            }\n        });\n\n        updateUiFromConf();\n        updateWindowTitle();\n\n        setupMenus();\n    }\n\n    public function get projectDirty () :Boolean {\n        return _projectDirty;\n    }\n\n    public function save (onSuccess :Function = null) :void {\n        if (_confFile == null) {\n            saveAs(onSuccess);\n        } else {\n            saveConf(onSuccess);\n        }\n    }\n\n    public function saveAs (onSuccess :Function = null) :void {\n        var file :File = new File();\n        file.addEventListener(Event.SELECT, function (..._) :void {\n            \/\/ Ensure the filename ends with .flump\n            if (!StringUtil.endsWith(file.name.toLowerCase(), \".flump\")) {\n                file = file.parent.resolvePath(file.name + \".flump\");\n            }\n\n            _confFile = file;\n            saveConf(onSuccess);\n        });\n        file.browseForSave(\"Save Flump Configuration\");\n    }\n\n    public function get configFile () :File {\n        return _confFile;\n    }\n\n    public function get win () :Window {\n        return _win;\n    }\n\n    protected function exportAll (modifiedOnly :Boolean) :void {\n        \/\/ if we have one or more combined export format, publish them\n        if (hasCombinedExportConfig()) {\n            var valid :Boolean = _flashDocsGrid.dataProvider.toArray()\n                .every(function (status :DocStatus,..._) :Boolean { return status.isValid; });\n            if (valid) exportCombined();\n        }\n        \/\/ now publish any appropriate single formats\n        if (hasSingleExportConfig()) {\n            for each (var status :DocStatus in _flashDocsGrid.dataProvider.toArray()) {\n                if (status.isValid && (!modifiedOnly || status.isModified)) {\n                    exportFlashDocument(status);\n                }\n            }\n        }\n    }\n\n    protected function promptToSaveChanges () :void {\n        var unsavedWindow :UnsavedChangesWindow = new UnsavedChangesWindow();\n        unsavedWindow.x = (_win.width - unsavedWindow.width) * 0.5;\n        unsavedWindow.y = (_win.height - unsavedWindow.height) * 0.5;\n        PopUpManager.addPopUp(unsavedWindow, _win, true);\n\n        unsavedWindow.closeButton.visible = false;\n        unsavedWindow.prompt.text = \"Save changes to '\" + projectName + \"'?\";\n\n        unsavedWindow.cancel.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            PopUpManager.removePopUp(unsavedWindow);\n        });\n\n        unsavedWindow.dontSave.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            PopUpManager.removePopUp(unsavedWindow);\n            _projectDirty = false;\n            _win.close();\n        });\n\n        unsavedWindow.save.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            PopUpManager.removePopUp(unsavedWindow);\n            save(F.bind(_win.close));\n        });\n    }\n\n    protected function setupMenus () :void {\n        if (NativeApplication.supportsMenu) {\n            \/\/ If we're on a Mac, the menus will be set up at the application level.\n            return;\n        }\n\n        _win.nativeWindow.menu = new NativeMenu();\n\n        var fileMenuItem  :NativeMenuItem =\n            _win.nativeWindow.menu.addSubmenu(new NativeMenu(), \"File\");\n\n        \/\/ Add save and save as by index to work with the existing items on Mac\n        \/\/ Mac menus have an existing \"Close\" item, so everything we add should go ahead of that\n        var newMenuItem :NativeMenuItem = fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"New Project\"), 0);\n        newMenuItem.keyEquivalent = \"n\";\n        newMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            FlumpApp.app.newProject();\n        });\n\n        var openMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Open Project...\"), 1);\n        openMenuItem.keyEquivalent = \"o\";\n        openMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            FlumpApp.app.showOpenProjectDialog();\n        });\n        fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 2);\n\n        const saveMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save Project\"), 3);\n        saveMenuItem.keyEquivalent = \"s\";\n        saveMenuItem.addEventListener(Event.SELECT, F.bind(save));\n\n        const saveAsMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save Project As...\"), 4);\n        saveAsMenuItem.keyEquivalent = \"S\";\n        saveAsMenuItem.addEventListener(Event.SELECT, F.bind(saveAs));\n    }\n\n    protected function updateWindowTitle () :void {\n        var name :String = this.projectName;\n        if (_projectDirty) name += \"*\";\n        _win.title = name;\n    }\n\n    protected function saveConf (onSuccess :Function) :void {\n        Files.write(_confFile, function (out :IDataOutput) :void {\n            \/\/ Set directories relative to where this file is being saved. Fall back to absolute\n            \/\/ paths if relative paths aren't possible.\n            if (_importChooser.dir != null) {\n                _conf.importDir = _confFile.parent.getRelativePath(_importChooser.dir, \/*useDotDot=*\/true);\n                if (_conf.importDir == null) _conf.importDir = _importChooser.dir.nativePath;\n            }\n\n            if (_exportChooser.dir != null) {\n                _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n                if (_conf.exportDir == null) _conf.exportDir = _exportChooser.dir.nativePath;\n            }\n\n            out.writeUTFBytes(JSON.stringify(_conf, null, \/*space=*\/2));\n\n            setProjectDirty(false);\n            updateWindowTitle();\n\n            if (onSuccess != null) {\n                onSuccess();\n            }\n        });\n    }\n\n    protected function reloadNow () :void {\n        setImportDirectory(_importChooser.dir);\n        onSelectedItemChanged();\n    }\n\n    protected function updateUiFromConf (..._) :void {\n        if (_confFile != null) {\n            _importChooser.dir = (_conf.importDir != null) ? _confFile.parent.resolvePath(_conf.importDir) : null;\n            _exportChooser.dir = (_conf.exportDir != null) ? _confFile.parent.resolvePath(_conf.exportDir) : null;\n        } else {\n            _importChooser.dir = null;\n            _exportChooser.dir = null;\n        }\n\n        var formatNames :Array = [];\n        var hasCombined :Boolean = false;\n        if (_conf != null) {\n            for each (var exportConf :ExportConf in _conf.exports) {\n                formatNames.push(exportConf.description);\n                hasCombined ||= exportConf.combine;\n            }\n        }\n        _win.formatOverview.text = formatNames.join(\", \");\n        _win.exportAll.label = hasCombined ? \"Export Combined\" : \"Export All\";\n        checkValid();\n        _win.exportModified.enabled = !hasCombined;\n        _win.export.enabled = !hasCombined;\n\n        updateWindowTitle();\n    }\n\n    protected function hasCombinedExportConfig () :Boolean {\n        if (_conf == null) return false;\n        for each (var config :ExportConf in _conf.exports) if (config.combine) return true;\n        return false;\n    }\n\n    protected function hasSingleExportConfig () :Boolean {\n        if (_conf == null) return false;\n        for each (var config :ExportConf in _conf.exports) if (!config.combine) return true;\n        return false;\n    }\n\n    protected function onSelectedItemChanged (..._) :void {\n        _win.export.enabled = !hasCombinedExportConfig() && _exportChooser.dir != null &&\n            _flashDocsGrid.selectionLength > 0 &&\n            _flashDocsGrid.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                return status.isValid;\n            });\n\n        var status :DocStatus = _flashDocsGrid.selectedItem as DocStatus;\n        _win.preview.enabled = status != null && status.isValid;\n\n        _win.selectedItem.text = (status == null ? \"\" : status.path);\n    }\n\n    protected function createPublisher () :Publisher {\n        if (_exportChooser.dir == null || _conf.exports.length == 0) return null;\n        return new Publisher(_exportChooser.dir, _conf, projectName);\n    }\n\n    protected function setImportDirectory (dir :File) :void {\n        _importDirectory = dir;\n        _flashDocsGrid.dataProvider.removeAll();\n        _errorsGrid.dataProvider.removeAll();\n        if (dir == null) {\n            return;\n\n        }\n        if (_docFinder != null) {\n            _docFinder.shutdownNow();\n        }\n        _docFinder = new Executor();\n        findFlashDocuments(dir, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n\n        try {\n            if (_exportChooser.dir == null) {\n                throw new Error(\"No export directory specified.\");\n            }\n            if (_conf.exports.length == 0) {\n                throw new Error(\"No export formats specified.\");\n            }\n            var published :int = createPublisher().publishSingle(status.lib);\n            if (published == 0) {\n                throw new Error(\"No suitable formats were found for publishing\");\n            }\n        } catch (e :Error) {\n            log.warning(\"publishing failed\", e);\n            ErrorWindowMgr.showErrorPopup(\"Publishing Failed\", e.message, _win);\n        }\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function exportCombined () :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n\n        try {\n            if (_exportChooser.dir == null) {\n                throw new Error(\"No export directory specified.\");\n            }\n            if (_conf.exports.length == 0) {\n                throw new Error(\"No export formats specified.\");\n            }\n            var published :int = createPublisher().publishCombined(getLibs());\n            if (published == 0) {\n                throw new Error(\"No suitable formats were found for publishing\");\n            }\n        } catch (e :Error) {\n            log.warning(\"publishing failed\", e);\n            ErrorWindowMgr.showErrorPopup(\"Publishing Failed\", e.message, _win);\n        }\n\n        stage.quality = prevQuality;\n        for each (var status :DocStatus in _flashDocsGrid.dataProvider) {\n            status.updateModified(Ternary.FALSE);\n        }\n    }\n\n    protected function checkModified () :void {\n        var libs :Vector.<XflLibrary> = getLibs();\n        if (libs == null) return; \/\/ not done loading yet\n\n        \/\/ all the docs we know about have been loaded\n        var pub :Publisher = createPublisher();\n        for (var ii :int = 0; ii < libs.length; ii++) {\n            var status :DocStatus = _flashDocsGrid.dataProvider[ii];\n            status.updateModified(Ternary.of(pub == null || pub.modified(libs, ii)))\n        }\n    }\n\n    protected function checkValid () :void {\n        if (getLibs() == null) {\n            _win.exportAll.enabled = false;\n            return;\n        }\n\n        _win.exportAll.enabled = !hasCombinedExportConfig() || _flashDocsGrid.dataProvider.toArray()\n            .every(function (status :DocStatus, ..._) :Boolean {\n                return status.isValid;\n            });\n    }\n\n    override protected function setProjectDirty (val :Boolean) :void {\n        super.setProjectDirty(val);\n        updateWindowTitle();\n    }\n\n    override protected function handleParseError (err :ParseError) :void {\n        _errorsGrid.dataProvider.addItem(err);\n    }\n\n    override protected function docLoadSucceeded (doc :DocStatus, lib :XflLibrary) :void {\n        super.docLoadSucceeded(doc, lib);\n        checkModified();\n        checkValid();\n    }\n\n    override protected function docLoadFailed (file :File, doc :DocStatus, err :*) :void {\n        super.docLoadFailed(file, doc, err);\n        trace(\"Failed to load \" + file.nativePath + \": \" + err);\n        throw err;\n    }\n\n    override protected function addDoc (status :DocStatus) :void {\n        _flashDocsGrid.dataProvider.addItem(status);\n    }\n\n    override protected function getDocs () :Array {\n        return _flashDocsGrid.dataProvider.toArray();\n    }\n\n    protected var _docFinder :Executor;\n    protected var _win :ProjectWindow;\n    protected var _flashDocsGrid :DataGrid;\n    protected var _errorsGrid :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n}\n}\n\n","subject":"Remove unused import","message":"Remove unused import\n","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump"}
{"commit":"30ff1a7b33fa6d2c884e25b7d3afc89fa933beb5","old_file":"Agent.as","new_file":"Agent.as","old_contents":"package {\n    \n    import flash.display.Sprite;\n    import flash.events.Event;\n    import flash.events.DataEvent;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.XMLSocket;\n    import flash.system.System;\n    import flash.utils.getQualifiedClassName;\n    import flash.sampler.*;\n\n    public class Agent extends Sprite {\n\t    private static const HOST:String = \"localhost\";\n\t    private static const PORT:int = 42624;\n\t    private static const PREFIX:String = \"[AGENT]\";\n\t    \n\t    private var _host:String;\n\t    private var _port:int;\n\t    private var _socket:XMLSocket;\n\t    private var _connected:Boolean;\n\t\n    \tpublic function Agent() {\n    \t    trace(PREFIX, \"Loaded\");\n    \t    \n    \t    _host = loaderInfo.parameters[\"host\"] || HOST;\n    \t    _port = loaderInfo.parameters[\"port\"] || PORT;\n\t    \n\t        _socket = new XMLSocket();\n\n            _socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, fail);\n            _socket.addEventListener(IOErrorEvent.IO_ERROR, fail);\n            _socket.addEventListener(DataEvent.DATA, dataReceived);\n            _socket.addEventListener(Event.CONNECT, connected);\n            _socket.addEventListener(Event.CLOSE, close);\n\n            connect();\n    \t}\n    \t\n    \tprivate function dataReceived(e:DataEvent):void {\n    \t    trace(PREFIX, \"Received command\", e.data);    \t   \n    \t    \n    \t    switch( e.data ) {\n                case \"GET MEMORY\":\n                    _socket.send(\"MEMORY: \" + new Date().time + \" \" + System.totalMemory);\n                    return;\n                case \"START SAMPLING\":\n                    startSampling();\n                    _socket.send(\"OK START\");\n                    return;\n                case \"PAUSE SAMPLING\":\n                    pauseSampling();\n                    _socket.send(\"OK PAUSE\");\n\n                    trace(getSampleCount());\n                    for each (var s:Sample in getSamples()) {\n                        trace(sampleToString(s));\n                    }\n                    return;\n                case \"STOP SAMPLING\":\n                    stopSampling();\n                    _socket.send(\"OK STOP\");\n                    return;\n                case \"GET SAMPLES\":\n                    _socket.send(\"SENDING SAMPLES: \" + )\n    \t    }\n    \t}\n    \t\n    \tprivate function sampleToString(s:Sample):String {\n            if( s is NewObjectSample ) {\n                var nos:NewObjectSample = s as NewObjectSample;\n                \n                return \"[NewObjectSample\" +\n                    \"\\n     id: \" + nos.id +\n                    \"\\n   type: \" + getQualifiedClassName(nos.type) +\n                    \"\\n   time: \" + nos.time +\n                    \"\\n  stack: \" + stackToString(nos.stack) +\n                    \"\\n]\";\n                    \n            } else if( s is DeleteObjectSample ) {\n                var dos:DeleteObjectSample = s as DeleteObjectSample;\n                \n                return \"[DeleteObjectSample\" +\n                    \"\\n     id: \" + dos.id +\n                    \"\\n   size: \" + dos.size +\n                    \"\\n   time: \" + dos.time +\n                    \"\\n  stack: \" + stackToString(dos.stack) +\n                    \"\\n]\";\n            }\n\n            return \"[Sample\" +\n                \"\\n   time: \" + s.time +\n                \"\\n  stack: \" + stackToString(s.stack) +\n                \"\\n]\";\n    \t}\n    \t\n    \tprivate function stackToString(stack:Array):String {\n    \t    if( null == stack ) {\n    \t        return \"(none)\";\n    \t    }\n    \t    \n    \t    var separator:String = \"\\n    \";\n    \t    return separator + stack.join(separator);\n    \t}\n    \t\n    \tprivate function connect():void {\n    \t    trace(PREFIX, \"Trying to connect to\", _host, \":\", _port);\n    \t    \n    \t    try {\n    \t        _socket.connect(_host, _port);\n\t        } catch (e:Error) {\n\t            trace(PREFIX, \"Unable to connect\", e);\n\t        }\n    \t}\n    \t\n    \tprivate function connected(e:Event):void {\n    \t   _connected = true;\n\n    \t   trace(PREFIX, \"Connected\");\n\n    \t   _socket.send(\"AGENT READY\");\n    \t}\n    \t\n    \tprivate function close(e:Event):void {\n    \t   _connected = false;\n\n    \t   trace(PREFIX, \"Disconnected\");\n    \t}\n\n    \tprivate function fail(e:Event):void {\n    \t    _socket.close();\n    \t    _connected = false;\n            trace(PREFIX, \"Communication failure\", e);\n    \t}\n    }\n}\n\n","new_contents":"package {\n    \n    import flash.display.Sprite;\n    import flash.events.Event;\n    import flash.events.DataEvent;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.XMLSocket;\n    import flash.system.System;\n    import flash.utils.getTimer;\n    import flash.utils.getQualifiedClassName;\n    import flash.sampler.*;\n\n    public class Agent extends Sprite {\n\t    private static const HOST:String = \"localhost\";\n\t    private static const PORT:int = 42624;\n\t    private static const PREFIX:String = \"[AGENT]\";\n\t    \n\t    private var _host:String;\n\t    private var _port:int;\n\t    private var _socket:XMLSocket;\n\t    private var _connected:Boolean;\n\t\n    \tpublic function Agent() {\n    \t    trace(PREFIX, \"Loaded\");\n    \t    \n    \t    _host = loaderInfo.parameters[\"host\"] || HOST;\n    \t    _port = loaderInfo.parameters[\"port\"] || PORT;\n\t    \n\t        _socket = new XMLSocket();\n\n            _socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, fail);\n            _socket.addEventListener(IOErrorEvent.IO_ERROR, fail);\n            _socket.addEventListener(DataEvent.DATA, dataReceived);\n            _socket.addEventListener(Event.CONNECT, connected);\n            _socket.addEventListener(Event.CLOSE, close);\n\n            connect();\n    \t}\n    \t\n    \tprivate function dataReceived(e:DataEvent):void {\n    \t    trace(PREFIX, \"Received command\", e.data);    \t   \n    \t    \n    \t    switch( e.data ) {\n                case \"GET MEMORY\":\n                    _socket.send(\"MEMORY: \" + new Date().time + \" \" + System.totalMemory);\n                    return;\n                    \n                case \"START SAMPLING\":\n                    startSampling();\n                    _socket.send(\"OK START\");\n                    return;\n                    \n                case \"PAUSE SAMPLING\":\n                    pauseSampling();\n                    _socket.send(\"OK PAUSE\");\n                    return;\n                    \n                case \"STOP SAMPLING\":\n                    stopSampling();\n                    _socket.send(\"OK STOP\");\n                    return;\n                    \n                case \"GET SAMPLES\":\n                    trace(PREFIX, \"Sending\", getSampleCount(), \"samples at\", getTimer());\n\n                    _socket.send(\"SENDING SAMPLES: \" + getSampleCount());\n                    \n                    for each (var s:Sample in getSamples()) {\n                        _socket.send(sampleToString(s));\n                    }\n                    \n                    trace(PREFIX, \"Done sending samples\");\n                    \n                    return;\n    \t    }\n    \t}\n    \t\n    \tprivate function sampleToString(s:Sample):String {\n            if( s is NewObjectSample ) {\n                var nos:NewObjectSample = s as NewObjectSample;\n                \n                return \"[NewObjectSample\" +\n                    \"\\n   time: \" + nos.time +\n                    \"\\n     id: \" + nos.id +\n                    \"\\n   type: \" + getQualifiedClassName(nos.type) +\n                    stackToString(nos.stack) +\n                    \"\\n]\";\n                    \n            } else if( s is DeleteObjectSample ) {\n                var dos:DeleteObjectSample = s as DeleteObjectSample;\n                \n                return \"[DeleteObjectSample\" +\n                    \"\\n   time: \" + dos.time +\n                    \"\\n     id: \" + dos.id +\n                    \"\\n   size: \" + dos.size +\n                    stackToString(dos.stack) +\n                    \"\\n]\";\n            }\n\n            return \"[Sample\" +\n                \"\\n   time: \" + s.time +\n                stackToString(s.stack) +\n                \"\\n]\";\n    \t}\n    \t\n    \tprivate function stackToString(stack:Array):String {\n    \t    if( null == stack ) {\n    \t        return \"\";\n    \t    }\n    \t    \n    \t    var separator:String = \"\\n    \";\n    \t    return \"\\n  stack: \" + separator + stack.join(separator);\n    \t}\n    \t\n    \tprivate function connect():void {\n    \t    trace(PREFIX, \"Trying to connect to\", _host, \":\", _port);\n    \t    \n    \t    try {\n    \t        _socket.connect(_host, _port);\n\t        } catch (e:Error) {\n\t            trace(PREFIX, \"Unable to connect\", e);\n\t        }\n    \t}\n    \t\n    \tprivate function connected(e:Event):void {\n    \t   _connected = true;\n\n    \t   trace(PREFIX, \"Connected\");\n\n    \t   _socket.send(\"AGENT READY\");\n    \t}\n    \t\n    \tprivate function close(e:Event):void {\n    \t   _connected = false;\n\n    \t   trace(PREFIX, \"Disconnected\");\n    \t}\n\n    \tprivate function fail(e:Event):void {\n    \t    _socket.close();\n    \t    _connected = false;\n            trace(PREFIX, \"Communication failure\", e);\n    \t}\n    }\n}\n\n","subject":"fix sending samples","message":"fix sending samples\n","lang":"ActionScript","license":"apache-2.0","repos":"osi\/flash-profiler"}
{"commit":"eb62cbf80b0a3a557f34c2502cd9f568e0686fc7","old_file":"src\/aerys\/minko\/scene\/controller\/AbstractScriptController.as","new_file":"src\/aerys\/minko\/scene\/controller\/AbstractScriptController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n    use namespace minko_scene;\n    \n\tpublic class AbstractScriptController extends EnterFrameController\n\t{\n        private var _scene              : Scene;\n        private var _started            : Dictionary;\n\t\tprivate var _lastTime\t\t    : Number;\n\t\tprivate var _deltaTime\t\t    : Number;\n\t\tprivate var _currentTarget\t    : ISceneNode;\n\t\tprivate var _viewport\t\t    : Viewport;\n        \n        private var _targetsListLocked  : Boolean;\n        private var _targetsToAdd       : Vector.<ISceneNode>;\n        private var _targetsToRemove    : Vector.<ISceneNode>;\n\t\t\n\t\tprivate var _updateRate\t\t\t: Number\t= 0.;\n\t\t\n        protected function get scene() : Scene\n        {\n            return _scene;\n        }\n        \n\t\tprotected function get deltaTime() : Number\n\t\t{\n\t\t\treturn _deltaTime;\n\t\t}\n\t\t\n\t\tprotected function get keyboard() : KeyboardManager\n\t\t{\n\t\t\treturn _viewport.keyboardManager;\n\t\t}\n\t\t\n\t\tprotected function get mouse() : MouseManager\n\t\t{\n\t\t\treturn _viewport.mouseManager;\n\t\t}\n\t\t\n\t\tprotected function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\tprotected function get updateRate() : Number\n\t\t{\n\t\t\treturn _updateRate;\n\t\t}\n\t\tprotected function set updateRate(value : Number) : void\n\t\t{\n\t\t\t_updateRate = value;\n\t\t}\n\t\t\n\t\tpublic function AbstractScriptController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n            \n            initialize();\n\t\t}\n        \n        protected function initialize() : void\n        {\n            _started = new Dictionary(true);\n        }\n        \n\t\toverride protected function targetAddedToScene(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   scene\t: Scene) : void\n\t\t{\n            super.targetAddedToScene(target, scene);\n            \n            if (_scene && scene != _scene)\n                throw new Error(\n                    'The same ScriptController instance can not be used in more than one scene ' +\n                    'at a time.'\n                );\n            \n            _scene = scene;\n        }\n        \n\t\toverride protected function targetRemovedFromScene(target \t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   scene \t: Scene) : void\n        {\n            super.targetAddedToScene(target, scene);\n            \n            if (getNumTargetsInScene(scene))\n                _scene = null;\n        }\n        \n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\t_deltaTime = time - _lastTime;\n\n\t\t\tif (_updateRate != 0. && deltaTime < 1000. \/ _updateRate)\n\t\t\t\treturn;\n\t\t\t\n\t\t\t_viewport = viewport;\n\t\t\t_lastTime = time;\n\t\t\t\n            lockTargetsList();\n            beforeUpdate();\n            \n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n            {\n                var target : ISceneNode = getTarget(i);\n                \n                if (target.scene)\n                {\n                    if (!_started[target])\n                    {\n                        _started[target] = true;\n                        start(target);\n                    }\n                    \n    \t\t\t\tupdate(target);\n                }\n                else if (_started[target])\n                {\n                    _started[target] = false;\n                    stop(target);\n                }\n            }\n            \n            afterUpdate();\n            unlockTargetsList();\n\t\t}\n        \n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been added to the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function start(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'beforeUpdate' method is called before each target is updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function beforeUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n\t\tprotected function update(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'afterUpdate' method is called after each target has been updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function afterUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been removed from the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function stop(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        private function lockTargetsList() : void\n        {\n            _targetsListLocked = true;\n        }\n        \n        private function unlockTargetsList() : void\n        {\n            _targetsListLocked = false;\n            \n            if (_targetsToAdd)\n            {\n                var numTargetsToAdd : uint = _targetsToAdd.length;\n                for (var i : uint = 0; i < numTargetsToAdd; ++i)\n                    addTarget(_targetsToAdd[i]);\n                _targetsToAdd = null;\n            }\n            \n            if (_targetsToRemove)\n            {\n                var numTargetsToRemove : uint = _targetsToRemove.length;\n                for (var j : uint = 0; j < numTargetsToRemove; ++j)\n                    removeTarget(_targetsToRemove[j]);\n                _targetsToRemove = null;\n            }\n        }\n        \n        override minko_scene function addTarget(target : ISceneNode) : void\n        {\n            if (_targetsListLocked)\n            {\n                if (_targetsToAdd)\n                    _targetsToAdd.push(target);\n                else\n                    _targetsToAdd = new <ISceneNode>[target];\n            }\n            else\n                super.addTarget(target);\n        }\n        \n        override minko_scene function removeTarget(target : ISceneNode) : void\n        {\n            if (_targetsListLocked)\n            {\n                if (_targetsToRemove)\n                    _targetsToRemove.push(target);\n                else\n                    _targetsToRemove = new <ISceneNode>[target];\n            }\n            else\n                super.removeTarget(target);\n        }\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n    use namespace minko_scene;\n    \n\tpublic class AbstractScriptController extends EnterFrameController\n\t{\n        private var _scene              : Scene;\n        private var _started            : Dictionary;\n\t\tprivate var _time\t\t\t\t: Number;\n\t\tprivate var _lastTime\t\t    : Number;\n\t\tprivate var _deltaTime\t\t    : Number;\n\t\tprivate var _currentTarget\t    : ISceneNode;\n\t\tprivate var _viewport\t\t    : Viewport;\n        \n        private var _targetsListLocked  : Boolean;\n        private var _targetsToAdd       : Vector.<ISceneNode>;\n        private var _targetsToRemove    : Vector.<ISceneNode>;\n\t\t\n\t\tprivate var _updateRate\t\t\t: Number;\n\t\t\n        protected function get scene() : Scene\n        {\n            return _scene;\n        }\n\t\t\n\t\tprotected function get time() : Number\n\t\t{\n\t\t\treturn _time;\n\t\t}\n        \n\t\tprotected function get deltaTime() : Number\n\t\t{\n\t\t\treturn _deltaTime;\n\t\t}\n\t\t\n\t\tprotected function get keyboard() : KeyboardManager\n\t\t{\n\t\t\treturn _viewport.keyboardManager;\n\t\t}\n\t\t\n\t\tprotected function get mouse() : MouseManager\n\t\t{\n\t\t\treturn _viewport.mouseManager;\n\t\t}\n\t\t\n\t\tprotected function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\tprotected function get updateRate() : Number\n\t\t{\n\t\t\treturn _updateRate;\n\t\t}\n\t\tprotected function set updateRate(value : Number) : void\n\t\t{\n\t\t\t_updateRate = value;\n\t\t}\n\t\t\n\t\tpublic function AbstractScriptController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n            \n            initialize();\n\t\t}\n        \n        protected function initialize() : void\n        {\n            _started = new Dictionary(true);\n        }\n        \n\t\toverride protected function targetAddedToScene(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   scene\t: Scene) : void\n\t\t{\n            super.targetAddedToScene(target, scene);\n            \n            if (_scene && scene != _scene)\n                throw new Error(\n                    'The same ScriptController instance can not be used in more than one scene ' +\n                    'at a time.'\n                );\n            \n            _scene = scene;\n        }\n        \n\t\toverride protected function targetRemovedFromScene(target \t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   scene \t: Scene) : void\n        {\n            super.targetAddedToScene(target, scene);\n            \n            if (getNumTargetsInScene(scene))\n                _scene = null;\n        }\n        \n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\t_deltaTime = time - _lastTime;\n\t\t\t_time = time;\n\n\t\t\tif (_updateRate != 0. && deltaTime < 1000. \/ _updateRate)\n\t\t\t\treturn;\n\t\t\t\n\t\t\t_viewport = viewport;\n\t\t\t\n            lockTargetsList();\n            beforeUpdate();\n            \n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n            {\n                var target : ISceneNode = getTarget(i);\n                \n                if (target.scene)\n                {\n                    if (!_started[target])\n                    {\n                        _started[target] = true;\n                        start(target);\n                    }\n                    \n    \t\t\t\tupdate(target);\n                }\n                else if (_started[target])\n                {\n                    _started[target] = false;\n                    stop(target);\n                }\n            }\n            \n            afterUpdate();\n            unlockTargetsList();\n\t\t\t\n\t\t\t_lastTime = time;\n\t\t}\n        \n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been added to the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function start(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'beforeUpdate' method is called before each target is updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function beforeUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n\t\tprotected function update(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'afterUpdate' method is called after each target has been updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function afterUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been removed from the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function stop(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        private function lockTargetsList() : void\n        {\n            _targetsListLocked = true;\n        }\n        \n        private function unlockTargetsList() : void\n        {\n            _targetsListLocked = false;\n            \n            if (_targetsToAdd)\n            {\n                var numTargetsToAdd : uint = _targetsToAdd.length;\n                for (var i : uint = 0; i < numTargetsToAdd; ++i)\n                    addTarget(_targetsToAdd[i]);\n                _targetsToAdd = null;\n            }\n            \n            if (_targetsToRemove)\n            {\n                var numTargetsToRemove : uint = _targetsToRemove.length;\n                for (var j : uint = 0; j < numTargetsToRemove; ++j)\n                    removeTarget(_targetsToRemove[j]);\n                _targetsToRemove = null;\n            }\n        }\n        \n        override minko_scene function addTarget(target : ISceneNode) : void\n        {\n            if (_targetsListLocked)\n            {\n                if (_targetsToAdd)\n                    _targetsToAdd.push(target);\n                else\n                    _targetsToAdd = new <ISceneNode>[target];\n            }\n            else\n                super.addTarget(target);\n        }\n        \n        override minko_scene function removeTarget(target : ISceneNode) : void\n        {\n            if (_targetsListLocked)\n            {\n                if (_targetsToRemove)\n                    _targetsToRemove.push(target);\n                else\n                    _targetsToRemove = new <ISceneNode>[target];\n            }\n            else\n                super.removeTarget(target);\n        }\n\t}\n}","subject":"add AbstractScriptController.time protected property","message":"add AbstractScriptController.time protected property\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"88a5363f8a99961ff2ec7431975d733ae5c4b1c5","old_file":"src\/aerys\/minko\/type\/binding\/DataBindings.as","new_file":"src\/aerys\/minko\/type\/binding\/DataBindings.as","old_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic final class DataBindings\n\t{\n\t\tprivate var _owner\t\t\t\t\t\t\t: ISceneNode\t\t\t\t= null;\n\t\t\n\t\tprivate var _providers\t\t\t\t\t\t: Vector.<IDataProvider> \t= new <IDataProvider>[];\n\t\tprivate var _bindingNames\t\t\t\t\t: Vector.<String>\t\t\t= new Vector.<String>();\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t\t: Object\t\t\t\t\t= {};\n\t\tprivate var _bindingNameToChangedSignal\t\t: Object\t\t\t\t\t= {};\n\t\t\n\t\tprivate var _bindingNameToProvider\t\t\t: Object\t\t\t\t\t= {};\n\t\tprivate var _providerToBindingNames\t\t\t: Dictionary\t\t\t\t= new Dictionary(); \/\/ dic[Vector.<String>[]]\n\t\t\n\t\tpublic function get owner() : ISceneNode\n\t\t{\n\t\t\treturn _owner;\n\t\t}\n\t\t\n\t\tpublic function get numProviders() : uint\n\t\t{\n\t\t\treturn _providers.length;\n\t\t}\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings(owner : ISceneNode)\n\t\t{\n\t\t\t_owner = owner;\n\t\t}\n\t\t\n\t\tpublic function contains(dataProvider : IDataProvider) : Boolean\n\t\t{\n\t\t\treturn _providers.indexOf(dataProvider) != -1;\n\t\t}\n\t\t\n\t\tpublic function addProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already bound.');\n\t\t\t\n\t\t\tvar providerBindingNames\t: Vector.<String>\t= new <String>[];\n\t\t\tvar dataDescriptor\t\t\t: Object\t\t\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.changed.add(providerChangedHandler);\n\t\t\t\n\t\t\t_providerToBindingNames[provider] = providerBindingNames;\n\t\t\t_providers.push(provider);\n\t\t\t\n\t\t\tfor (var attrName : String in dataDescriptor)\n\t\t\t{\n\t\t\t\t\/\/ if this provider attribute is also a dataprovider, let's also bind it\n\t\t\t\tvar bindingName\t: String\t= dataDescriptor[attrName];\n\t\t\t\tvar attribute\t: Object\t= provider[attrName];\n\t\t\t\t\n\t\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t'Another data provider is already declaring the \\'' + bindingName + '\\' property.'\n\t\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_bindingNameToProvider[bindingName] = provider;\n\t\t\t\t_bindingNameToValue[bindingName] = attribute;\n\t\t\t\t\n\t\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t\t_bindingNames.push(bindingName);\n\t\t\t\t\n\t\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, null, attribute);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar providerBindingsNames \t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\tvar tmpValues\t\t\t\t: Object\t\t\t= {};\n\t\t\t\n\t\t\tif (providerBindingsNames == null)\n\t\t\t\tthrow new ArgumentError('Unkown provider.');\n\t\t\t\n\t\t\tvar numBindings : uint = _bindingNames.length;\n\t\t\tfor (var indexRead : uint = 0, indexWrite : uint = 0; indexRead < numBindings; ++indexRead)\n\t\t\t{\n\t\t\t\tvar bindingName : String = _bindingNames[indexRead];\n\t\t\t\t\n\t\t\t\tif (providerBindingsNames.indexOf(bindingName) != -1)\n\t\t\t\t{\n\t\t\t\t\ttmpValues[bindingName] = _bindingNameToValue[bindingName];\n\t\t\t\t\t\n\t\t\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\t\t\tdelete _bindingNameToProvider[bindingName];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\t_bindingNames[indexWrite++] = _bindingNames[indexRead];\n\t\t\t}\n\t\t\t_bindingNames.length = indexWrite;\n\t\t\t\n\t\t\tprovider.changed.remove(providerChangedHandler);\n\t\t\t\n\t\t\t_providers.splice(_providers.indexOf(provider), 1);\n\t\t\t\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tfor each (bindingName in providerBindingsNames)\n\t\t\t{\n\t\t\t\tvar changedSignal : Signal = _bindingNameToChangedSignal[bindingName] as Signal;\n\t\t\t\t\n\t\t\t\tif (changedSignal != null)\n\t\t\t\t{\n\t\t\t\t\tchangedSignal.execute(\n\t\t\t\t\t\tthis, bindingName, tmpValues[bindingName], null\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeAllProviders() : void\n\t\t{\n\t\t\tvar numProviders : uint = this.numProviders;\n\t\t\t\n\t\t\tfor (var providerId : int = numProviders - 1; providerId >= 0; --providerId)\n\t\t\t\tremoveProvider(getProviderAt(providerId));\n\t\t}\n\t\t\n\t\tpublic function hasCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : Boolean\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\t\n\t\t\treturn signal != null && signal.hasCallback(callback);\n\t\t}\n\t\t\n\t\tpublic function addCallback(bindingName : String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : void\n\t\t{\n\t\t\t_bindingNameToChangedSignal[bindingName] ||= new Signal(\n\t\t\t\t'DataBindings.changed[' + bindingName + ']'\n\t\t\t);\n\t\t\t\n\t\t\tSignal(_bindingNameToChangedSignal[bindingName]).add(callback);\n\t\t}\n\t\t\n\t\tpublic function removeCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\t   callback\t\t: Function) : void\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\tif (!signal)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\tsignal.remove(callback);\n\t\t\t\n\t\t\tif (signal.numCallbacks == 0)\n\t\t\t\tdelete _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getProviderAt(index : uint) : IDataProvider\n\t\t{\n\t\t\treturn _providers[index];\n\t\t}\n\t\t\n\t\tpublic function getProviderByBindingName(bindingName : String) : IDataProvider\n\t\t{\n\t\t\tif (_bindingNameToProvider[bindingName] == null)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\treturn _bindingNameToProvider[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\tif (_bindingNames.indexOf(bindingName) < 0)\n\t\t\t\tthrow new Error('The property \\'' + bindingName + '\\' does not exist.');\n\t\t\t\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\tpublic function copySharedProvidersFrom(source : DataBindings) : void\n\t\t{\n\t\t\tvar numProviders : uint = source._providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider : IDataProvider = source._providers[providerId];\n\t\t\t\t\n\t\t\t\tif (provider.usage == DataProviderUsage.SHARED)\n\t\t\t\t\taddProvider(provider);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function providerChangedHandler(source : IDataProvider, attributeName : String) : void\n\t\t{\n\t\t\tif (attributeName == null)\n\t\t\t{\n\t\t\t\tthrow new Error('DataProviders must change one property at a time.');\n\t\t\t}\n\t\t\telse if (attributeName == 'dataDescriptor')\n\t\t\t{\n\t\t\t\tremoveProvider(source);\n\t\t\t\taddProvider(source);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar bindingName : String\t\t= source.dataDescriptor[attributeName];\n\t\t\t\tvar oldValue\t: Object\t\t= _bindingNameToValue[bindingName];\n\t\t\t\tvar newValue\t: Object\t\t= source[attributeName];\n\t\t\t\t\n\t\t\t\t_bindingNameToValue[bindingName] = newValue;\n\t\t\t\t\n\t\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, oldValue, newValue);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic final class DataBindings\n\t{\n\t\tprivate var _owner\t\t\t\t\t\t\t: ISceneNode\t\t\t\t= null;\n\t\t\n\t\tprivate var _providers\t\t\t\t\t\t: Vector.<IDataProvider> \t= new <IDataProvider>[];\n\t\tprivate var _bindingNames\t\t\t\t\t: Vector.<String>\t\t\t= new Vector.<String>();\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t\t: Object\t\t\t\t\t= {};\n\t\tprivate var _bindingNameToChangedSignal\t\t: Object\t\t\t\t\t= {};\n\t\t\n\t\tprivate var _bindingNameToProvider\t\t\t: Object\t\t\t\t\t= {};\n\t\tprivate var _providerToBindingNames\t\t\t: Dictionary\t\t\t\t= new Dictionary(); \/\/ dic[Vector.<String>[]]\n\t\t\n\t\tpublic function get owner() : ISceneNode\n\t\t{\n\t\t\treturn _owner;\n\t\t}\n\t\t\n\t\tpublic function get numProviders() : uint\n\t\t{\n\t\t\treturn _providers.length;\n\t\t}\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings(owner : ISceneNode)\n\t\t{\n\t\t\t_owner = owner;\n\t\t}\n\t\t\n\t\tpublic function contains(dataProvider : IDataProvider) : Boolean\n\t\t{\n\t\t\treturn _providers.indexOf(dataProvider) != -1;\n\t\t}\n\t\t\n\t\tpublic function addProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already bound.');\n\t\t\t\n\t\t\tvar providerBindingNames\t: Vector.<String>\t= new <String>[];\n\t\t\tvar dataDescriptor\t\t\t: Object\t\t\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.changed.add(providerChangedHandler);\n\t\t\t\n\t\t\t_providerToBindingNames[provider] = providerBindingNames;\n\t\t\t_providers.push(provider);\n\t\t\t\n\t\t\tfor (var attrName : String in dataDescriptor)\n\t\t\t{\n\t\t\t\t\/\/ if this provider attribute is also a dataprovider, let's also bind it\n\t\t\t\tvar bindingName\t: String\t= dataDescriptor[attrName];\n\t\t\t\tvar attribute\t: Object\t= provider[attrName];\n\t\t\t\t\n\t\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t'Another data provider is already declaring the \\'' + bindingName\n                        + '\\' property.'\n\t\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_bindingNameToProvider[bindingName] = provider;\n\t\t\t\t_bindingNameToValue[bindingName] = attribute;\n\t\t\t\t\n\t\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t\t_bindingNames.push(bindingName);\n\t\t\t\t\n\t\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, null, attribute);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar providerBindingsNames \t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\tvar tmpValues\t\t\t\t: Object\t\t\t= {};\n\t\t\t\n\t\t\tif (providerBindingsNames == null)\n\t\t\t\tthrow new ArgumentError('Unknown provider.');\n\t\t\t\n\t\t\tvar numBindings : uint = _bindingNames.length;\n\t\t\tfor (var indexRead : uint = 0, indexWrite : uint = 0; indexRead < numBindings; ++indexRead)\n\t\t\t{\n\t\t\t\tvar bindingName : String = _bindingNames[indexRead];\n\t\t\t\t\n\t\t\t\tif (providerBindingsNames.indexOf(bindingName) != -1)\n\t\t\t\t{\n\t\t\t\t\ttmpValues[bindingName] = _bindingNameToValue[bindingName];\n\t\t\t\t\t\n\t\t\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\t\t\tdelete _bindingNameToProvider[bindingName];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\t_bindingNames[indexWrite++] = _bindingNames[indexRead];\n\t\t\t}\n\t\t\t_bindingNames.length = indexWrite;\n\t\t\t\n\t\t\tprovider.changed.remove(providerChangedHandler);\n\t\t\t\n\t\t\t_providers.splice(_providers.indexOf(provider), 1);\n\t\t\t\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tfor each (bindingName in providerBindingsNames)\n\t\t\t{\n\t\t\t\tvar changedSignal : Signal = _bindingNameToChangedSignal[bindingName] as Signal;\n\t\t\t\t\n\t\t\t\tif (changedSignal != null)\n\t\t\t\t{\n\t\t\t\t\tchangedSignal.execute(\n\t\t\t\t\t\tthis, bindingName, tmpValues[bindingName], null\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeAllProviders() : void\n\t\t{\n\t\t\tvar numProviders : uint = this.numProviders;\n\t\t\t\n\t\t\tfor (var providerId : int = numProviders - 1; providerId >= 0; --providerId)\n\t\t\t\tremoveProvider(getProviderAt(providerId));\n\t\t}\n\t\t\n\t\tpublic function hasCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : Boolean\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\t\n\t\t\treturn signal != null && signal.hasCallback(callback);\n\t\t}\n\t\t\n\t\tpublic function addCallback(bindingName : String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : void\n\t\t{\n\t\t\t_bindingNameToChangedSignal[bindingName] ||= new Signal(\n\t\t\t\t'DataBindings.changed[' + bindingName + ']'\n\t\t\t);\n\t\t\t\n\t\t\tSignal(_bindingNameToChangedSignal[bindingName]).add(callback);\n\t\t}\n\t\t\n\t\tpublic function removeCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\t   callback\t\t: Function) : void\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\tif (!signal)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\tsignal.remove(callback);\n\t\t\t\n\t\t\tif (signal.numCallbacks == 0)\n\t\t\t\tdelete _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getProviderAt(index : uint) : IDataProvider\n\t\t{\n\t\t\treturn _providers[index];\n\t\t}\n\t\t\n\t\tpublic function getProviderByBindingName(bindingName : String) : IDataProvider\n\t\t{\n\t\t\tif (_bindingNameToProvider[bindingName] == null)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\treturn _bindingNameToProvider[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\tif (_bindingNames.indexOf(bindingName) < 0)\n\t\t\t\tthrow new Error('The property \\'' + bindingName + '\\' does not exist.');\n\t\t\t\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\tpublic function copySharedProvidersFrom(source : DataBindings) : void\n\t\t{\n\t\t\tvar numProviders : uint = source._providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider : IDataProvider = source._providers[providerId];\n\t\t\t\t\n\t\t\t\tif (provider.usage == DataProviderUsage.SHARED)\n\t\t\t\t\taddProvider(provider);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function providerChangedHandler(source : IDataProvider, attributeName : String) : void\n\t\t{\n\t\t\tif (attributeName == null)\n\t\t\t{\n\t\t\t\tthrow new Error('DataProviders must change one property at a time.');\n\t\t\t}\n\t\t\telse if (attributeName == 'dataDescriptor')\n\t\t\t{\n\t\t\t\tremoveProvider(source);\n\t\t\t\taddProvider(source);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar bindingName : String\t\t= source.dataDescriptor[attributeName];\n\t\t\t\tvar oldValue\t: Object\t\t= _bindingNameToValue[bindingName];\n\t\t\t\tvar newValue\t: Object\t\t= source[attributeName];\n\t\t\t\t\n\t\t\t\t_bindingNameToValue[bindingName] = newValue;\n\t\t\t\t\n\t\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, oldValue, newValue);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"fix coding style and typo","message":"fix coding style and typo\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"4fcb6ed2467ef578900280a18f7ec0ae97b88fd4","old_file":"Bin\/Data\/Scripts\/Editor\/EditorSpawn.as","new_file":"Bin\/Data\/Scripts\/Editor\/EditorSpawn.as","old_contents":"\/\/ Urho3D spawn editor\n\nLineEdit@ randomRotationX;\nLineEdit@ randomRotationY;\nLineEdit@ randomRotationZ;\nLineEdit@ randomScaleMinEdit;\nLineEdit@ randomScaleMaxEdit;\nLineEdit@ NumberSpawnedObjectsEdit;\nLineEdit@ spawnRadiusEdit;\nLineEdit@ spawnCountEdit;\n\nWindow@ spawnWindow;\nVector3 randomRotation=Vector3(0.f,0.f,0.f);\nfloat randomScaleMin=1;\nfloat randomScaleMax=1;\nfloat spawnCount=1;\nfloat spawnRadius=0;\nbool useNormal=true;\n\nint numberSpawnedObjects=1;\nArray<String> spawnedObjectsNames;\n\nvoid CreateSpawnEditor()\n{\n    if (spawnWindow !is null)\n        return;\n\n    spawnWindow = ui.LoadLayout(cache.GetResource(\"XMLFile\", \"UI\/EditorSpawnWindow.xml\"));\n    ui.root.AddChild(spawnWindow);\n    spawnWindow.opacity = uiMaxOpacity;\n\n    int height = Min(ui.root.height - 60, 500);\n    spawnWindow.SetSize(300, height);\n    CenterDialog(spawnWindow);\n\n    HideSpawnEditor();\n    SubscribeToEvent(spawnWindow.GetChild(\"CloseButton\", true), \"Released\", \"HideSpawnEditor\");\n    randomRotationX=spawnWindow.GetChild(\"RandomRotation.x\", true);\n    randomRotationY=spawnWindow.GetChild(\"RandomRotation.y\", true);\n    randomRotationZ=spawnWindow.GetChild(\"RandomRotation.z\", true);\n    randomRotationX.text=String(randomRotation.x);\n    randomRotationY.text=String(randomRotation.y);\n    randomRotationZ.text=String(randomRotation.z);\n    \n    randomScaleMinEdit=spawnWindow.GetChild(\"RandomScaleMin\", true);\n    randomScaleMaxEdit=spawnWindow.GetChild(\"RandomScaleMax\", true);\n    randomScaleMinEdit.text=String(randomScaleMin);\n    randomScaleMaxEdit.text=String(randomScaleMax);\n    CheckBox@ useNormalToggle = spawnWindow.GetChild(\"UseNormal\", true);\n    useNormalToggle.checked = useNormal;\n\n    NumberSpawnedObjectsEdit=spawnWindow.GetChild(\"NumberSpawnedObjects\", true);\n    NumberSpawnedObjectsEdit.text=String(numberSpawnedObjects);\n    \n    spawnRadiusEdit=spawnWindow.GetChild(\"SpawnRadius\", true);\n    spawnCountEdit=spawnWindow.GetChild(\"SpawnCount\", true);\n    spawnRadiusEdit.text=String(spawnRadius);\n    spawnCountEdit.text=String(spawnCount);\n    \n    SubscribeToEvent(randomRotationX, \"TextChanged\", \"EditRandomRotation\");\n    SubscribeToEvent(randomRotationY, \"TextChanged\", \"EditRandomRotation\");\n    SubscribeToEvent(randomRotationZ, \"TextChanged\", \"EditRandomRotation\");\n    SubscribeToEvent(randomScaleMinEdit, \"TextChanged\", \"EditRandomScale\");\n    SubscribeToEvent(randomScaleMaxEdit, \"TextChanged\", \"EditRandomScale\");\n    SubscribeToEvent(spawnRadiusEdit, \"TextChanged\", \"EditSpawnRadius\");\n    SubscribeToEvent(spawnCountEdit, \"TextChanged\", \"EditSpawnCount\");\n    SubscribeToEvent(useNormalToggle, \"Toggled\", \"ToggleUseNormal\");\n    SubscribeToEvent(NumberSpawnedObjectsEdit, \"TextFinished\", \"UpdateNumberSpawnedObjects\");\n    SubscribeToEvent(spawnWindow.GetChild(\"SetSpawnMode\", true), \"Released\", \"SetSpawnMode\");\n    RefreshPickedObjects();\n}\n\nbool ShowSpawnEditor()\n{\n    spawnWindow.visible = true;\n    spawnWindow.BringToFront();\n    return true;\n}\n\nvoid HideSpawnEditor()\n{\n    spawnWindow.visible = false;\n}\n\n\nvoid PickSpawnObject()\n{\n    @resourcePicker = GetResourcePicker(ShortStringHash(\"Node\"));\n    if (resourcePicker is null)\n        return;\n\n    String lastPath = resourcePicker.lastPath;\n    if (lastPath.empty)\n        lastPath = sceneResourcePath;\n    CreateFileSelector(\"Pick \" + resourcePicker.typeName, \"OK\", \"Cancel\", lastPath, resourcePicker.filters, resourcePicker.lastFilter);\n    SubscribeToEvent(uiFileSelector, \"FileSelected\", \"PickSpawnObjectDone\");\n}\n\n\nvoid EditRandomRotation(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    randomRotation = Vector3(randomRotationX.text.ToFloat(), randomRotationY.text.ToFloat(), randomRotationZ.text.ToFloat());\n    UpdateHierarchyItem(editorScene);\n}\n\nvoid EditRandomScale(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    randomScaleMin = randomScaleMinEdit.text.ToFloat();\n    randomScaleMax = randomScaleMaxEdit.text.ToFloat();\n    UpdateHierarchyItem(editorScene);\n}\n\n\n\nvoid ToggleUseNormal(StringHash eventType, VariantMap& eventData)\n{\n    useNormal = cast<CheckBox>(eventData[\"Element\"].GetPtr()).checked;\n}\n\n\n\nvoid UpdateNumberSpawnedObjects(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    numberSpawnedObjects=edit.text.ToFloat();\n    edit.text=String(numberSpawnedObjects); \n    RefreshPickedObjects();\n}\n\nvoid EditSpawnRadius(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    spawnRadius=edit.text.ToFloat();\n}\nvoid EditSpawnCount(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    spawnCount=edit.text.ToFloat();\n}\n\nvoid RefreshPickedObjects()\n{\n    spawnedObjectsNames.Resize(numberSpawnedObjects);\n    ListView@ list = spawnWindow.GetChild(\"SpawnedObjects\", true);\n    list.RemoveAllItems();\n\n    for (uint i = 0; i < numberSpawnedObjects; ++i)\n    {\n        UIElement@ parent = CreateAttributeEditorParentWithSeparatedLabel(list, \"Object \" +(i+1), i, 0, false);\n        \n        UIElement@ container = UIElement();\n        container.SetLayout(LM_HORIZONTAL, 4, IntRect(10, 0, 4, 0));\n        container.SetFixedHeight(ATTR_HEIGHT);\n        parent.AddChild(container);\n\n        LineEdit@ nameEdit = CreateAttributeLineEdit(container, null, i, 0);\n        nameEdit.name = \"TextureNameEdit\" + String(i);\n\n        Button@ pickButton = CreateResourcePickerButton(container, null, i, 0, \"Pick\");\n        SubscribeToEvent(pickButton, \"Released\", \"PickSpawnedObject\");\n        nameEdit.text = spawnedObjectsNames[i];\n\n        SubscribeToEvent(nameEdit, \"TextFinished\", \"EditSpawnedObjectName\");\n    }\n}\n\nvoid EditSpawnedObjectName(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ nameEdit = eventData[\"Element\"].GetPtr();\n    int index = nameEdit.vars[\"Index\"].GetUInt();\n    String resourceName = nameEdit.text;\n    XMLFile@ xml = cache.GetResource(\"XMLFile\", resourceName);\n    if(xml !is null)\n        spawnedObjectsNames[index]=resourceName;\n    else\n        spawnedObjectsNames[index]=String(\"\");    \n    RefreshPickedObjects();\n}\n\nvoid PickSpawnedObject(StringHash eventType, VariantMap& eventData)\n{\n    UIElement@ button = eventData[\"Element\"].GetPtr();\n    resourcePickIndex = button.vars[\"Index\"].GetUInt();\n    CreateFileSelector(\"Pick spawned object\", \"Pick\", \"Cancel\", uiNodePath, uiSceneFilters, uiNodeFilter);\n    \n    SubscribeToEvent(uiFileSelector, \"FileSelected\", \"PickSpawnedObjectNameDone\");\n}\n\nvoid PickSpawnedObjectNameDone(StringHash eventType, VariantMap& eventData)\n{\n    StoreResourcePickerPath();\n    CloseFileSelector();\n\n    if (!eventData[\"OK\"].GetBool())\n    {\n        @resourcePicker = null;\n        return;\n    }\n\n    String resourceName = GetResourceNameFromFullName(eventData[\"FileName\"].GetString());\n    XMLFile@ xml = cache.GetResource(\"XMLFile\", resourceName);\n    if(xml !is null)\n        spawnedObjectsNames[resourcePickIndex]=resourceName;\n    else\n        spawnedObjectsNames[resourcePickIndex]=String(\"\");\n    @resourcePicker = null;\n    RefreshPickedObjects();\n}\n\nvoid SetSpawnMode(StringHash eventType, VariantMap& eventData)\n{\n    editMode=EDIT_SPAWN;\n}\n\nvoid PlaceObject(Vector3 spawnPosition, Vector3 normal)\n{\n    Quaternion spawnRotation;\n    if(useNormal)spawnRotation=Quaternion(Vector3(0.f,1.f,0.f),normal);\n    int number=RandomInt(0,spawnedObjectsNames.length);\n    XMLFile@ xml = cache.GetResource(\"XMLFile\", spawnedObjectsNames[number]);\n    Node@ spawnedObject =editorScene.InstantiateXML(xml, spawnPosition, spawnRotation);\n    if(spawnedObject is null)\n    {\n        spawnedObjectsNames[number]=spawnedObjectsNames[spawnedObjectsNames.length-1];\n        --numberSpawnedObjects;\n        RefreshPickedObjects();\n        return;\n    }\n    \n    spawnedObject.scale=spawnedObject.scale*Random(randomScaleMin, randomScaleMax);\n    spawnedObject.Rotate(Quaternion(Random(-randomRotation.x,randomRotation.x),\n    Random(-randomRotation.y,randomRotation.y),Random(-randomRotation.z,randomRotation.z)),false);\n    CreateNodeAction action;\n    action.Define(spawnedObject);\n    SaveEditAction(action);\n    SetSceneModified();\n}\n\nvoid SpawnObject()\n{\n    if(spawnedObjectsNames.length==0) return;\n    IntRect view = activeViewport.viewport.rect;\n    \n    for(int i=0;i<spawnCount;i++)\n    {\t\n        Vector2 norm=Vector2(Random(-1,1),Random(-1,1));\n        norm.Normalize();\n        norm=norm*(spawnRadius*Random(0,1));\n        IntVector2 pos = IntVector2(ui.cursorPosition.x+norm.x,ui.cursorPosition.y+norm.y);\n        Ray cameraRay = camera.GetScreenRay(\n            float(pos.x - view.left) \/ view.width,\n            float(pos.y - view.top) \/ view.height);\n\n        if (pickMode < PICK_RIGIDBODIES)\n        {\n            if (editorScene.octree is null)\n                return;\n            RayQueryResult result = editorScene.octree.RaycastSingle(cameraRay, RAY_TRIANGLE, camera.farClip,\n                pickModeDrawableFlags[pickMode], 0x7fffffff);\n            if (result.drawable !is null)\n                PlaceObject(result.position, result.normal);\n        }\n        else\n        {\n            if (editorScene.physicsWorld is null)\n                return;\n\n            \/\/ If we are not running the actual physics update, refresh collisions before raycasting\n            if (!runUpdate)\n                editorScene.physicsWorld.UpdateCollisions();\n\n            PhysicsRaycastResult result = editorScene.physicsWorld.RaycastSingle(cameraRay, camera.farClip);\n            if (result.body !is null)\n                PlaceObject(result.position, result.normal);\n        }\n    }\n}\n\n","new_contents":"\/\/ Urho3D spawn editor\n\nLineEdit@ randomRotationX;\nLineEdit@ randomRotationY;\nLineEdit@ randomRotationZ;\nLineEdit@ randomScaleMinEdit;\nLineEdit@ randomScaleMaxEdit;\nLineEdit@ NumberSpawnedObjectsEdit;\nLineEdit@ spawnRadiusEdit;\nLineEdit@ spawnCountEdit;\n\nWindow@ spawnWindow;\nVector3 randomRotation=Vector3(0.f,0.f,0.f);\nfloat randomScaleMin=1;\nfloat randomScaleMax=1;\nfloat spawnCount=1;\nfloat spawnRadius=0;\nbool useNormal=true;\n\nint numberSpawnedObjects=1;\nArray<String> spawnedObjectsNames;\n\nvoid CreateSpawnEditor()\n{\n    if (spawnWindow !is null)\n        return;\n\n    spawnWindow = ui.LoadLayout(cache.GetResource(\"XMLFile\", \"UI\/EditorSpawnWindow.xml\"));\n    ui.root.AddChild(spawnWindow);\n    spawnWindow.opacity = uiMaxOpacity;\n\n    int height = Min(ui.root.height - 60, 500);\n    spawnWindow.SetSize(300, height);\n    CenterDialog(spawnWindow);\n\n    HideSpawnEditor();\n    SubscribeToEvent(spawnWindow.GetChild(\"CloseButton\", true), \"Released\", \"HideSpawnEditor\");\n    randomRotationX=spawnWindow.GetChild(\"RandomRotation.x\", true);\n    randomRotationY=spawnWindow.GetChild(\"RandomRotation.y\", true);\n    randomRotationZ=spawnWindow.GetChild(\"RandomRotation.z\", true);\n    randomRotationX.text=String(randomRotation.x);\n    randomRotationY.text=String(randomRotation.y);\n    randomRotationZ.text=String(randomRotation.z);\n    \n    randomScaleMinEdit=spawnWindow.GetChild(\"RandomScaleMin\", true);\n    randomScaleMaxEdit=spawnWindow.GetChild(\"RandomScaleMax\", true);\n    randomScaleMinEdit.text=String(randomScaleMin);\n    randomScaleMaxEdit.text=String(randomScaleMax);\n    CheckBox@ useNormalToggle = spawnWindow.GetChild(\"UseNormal\", true);\n    useNormalToggle.checked = useNormal;\n\n    NumberSpawnedObjectsEdit=spawnWindow.GetChild(\"NumberSpawnedObjects\", true);\n    NumberSpawnedObjectsEdit.text=String(numberSpawnedObjects);\n    \n    spawnRadiusEdit=spawnWindow.GetChild(\"SpawnRadius\", true);\n    spawnCountEdit=spawnWindow.GetChild(\"SpawnCount\", true);\n    spawnRadiusEdit.text=String(spawnRadius);\n    spawnCountEdit.text=String(spawnCount);\n    \n    SubscribeToEvent(randomRotationX, \"TextChanged\", \"EditRandomRotation\");\n    SubscribeToEvent(randomRotationY, \"TextChanged\", \"EditRandomRotation\");\n    SubscribeToEvent(randomRotationZ, \"TextChanged\", \"EditRandomRotation\");\n    SubscribeToEvent(randomScaleMinEdit, \"TextChanged\", \"EditRandomScale\");\n    SubscribeToEvent(randomScaleMaxEdit, \"TextChanged\", \"EditRandomScale\");\n    SubscribeToEvent(spawnRadiusEdit, \"TextChanged\", \"EditSpawnRadius\");\n    SubscribeToEvent(spawnCountEdit, \"TextChanged\", \"EditSpawnCount\");\n    SubscribeToEvent(useNormalToggle, \"Toggled\", \"ToggleUseNormal\");\n    SubscribeToEvent(NumberSpawnedObjectsEdit, \"TextFinished\", \"UpdateNumberSpawnedObjects\");\n    SubscribeToEvent(spawnWindow.GetChild(\"SetSpawnMode\", true), \"Released\", \"SetSpawnMode\");\n    RefreshPickedObjects();\n}\n\nbool ShowSpawnEditor()\n{\n    spawnWindow.visible = true;\n    spawnWindow.BringToFront();\n    return true;\n}\n\nvoid HideSpawnEditor()\n{\n    spawnWindow.visible = false;\n}\n\n\nvoid PickSpawnObject()\n{\n    @resourcePicker = GetResourcePicker(ShortStringHash(\"Node\"));\n    if (resourcePicker is null)\n        return;\n\n    String lastPath = resourcePicker.lastPath;\n    if (lastPath.empty)\n        lastPath = sceneResourcePath;\n    CreateFileSelector(\"Pick \" + resourcePicker.typeName, \"OK\", \"Cancel\", lastPath, resourcePicker.filters, resourcePicker.lastFilter);\n    SubscribeToEvent(uiFileSelector, \"FileSelected\", \"PickSpawnObjectDone\");\n}\n\n\nvoid EditRandomRotation(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    randomRotation = Vector3(randomRotationX.text.ToFloat(), randomRotationY.text.ToFloat(), randomRotationZ.text.ToFloat());\n    UpdateHierarchyItem(editorScene);\n}\n\nvoid EditRandomScale(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    randomScaleMin = randomScaleMinEdit.text.ToFloat();\n    randomScaleMax = randomScaleMaxEdit.text.ToFloat();\n    UpdateHierarchyItem(editorScene);\n}\n\n\n\nvoid ToggleUseNormal(StringHash eventType, VariantMap& eventData)\n{\n    useNormal = cast<CheckBox>(eventData[\"Element\"].GetPtr()).checked;\n}\n\n\n\nvoid UpdateNumberSpawnedObjects(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    numberSpawnedObjects=edit.text.ToFloat();\n    edit.text=String(numberSpawnedObjects); \n    RefreshPickedObjects();\n}\n\nvoid EditSpawnRadius(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    spawnRadius=edit.text.ToFloat();\n}\nvoid EditSpawnCount(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ edit = eventData[\"Element\"].GetPtr();\n    spawnCount=edit.text.ToFloat();\n}\n\nvoid RefreshPickedObjects()\n{\n    spawnedObjectsNames.Resize(numberSpawnedObjects);\n    ListView@ list = spawnWindow.GetChild(\"SpawnedObjects\", true);\n    list.RemoveAllItems();\n\n    for (uint i = 0; i < numberSpawnedObjects; ++i)\n    {\n        UIElement@ parent = CreateAttributeEditorParentWithSeparatedLabel(list, \"Object \" +(i+1), i, 0, false);\n        \n        UIElement@ container = UIElement();\n        container.SetLayout(LM_HORIZONTAL, 4, IntRect(10, 0, 4, 0));\n        container.SetFixedHeight(ATTR_HEIGHT);\n        parent.AddChild(container);\n\n        LineEdit@ nameEdit = CreateAttributeLineEdit(container, null, i, 0);\n        nameEdit.name = \"TextureNameEdit\" + String(i);\n\n        Button@ pickButton = CreateResourcePickerButton(container, null, i, 0, \"Pick\");\n        SubscribeToEvent(pickButton, \"Released\", \"PickSpawnedObject\");\n        nameEdit.text = spawnedObjectsNames[i];\n\n        SubscribeToEvent(nameEdit, \"TextFinished\", \"EditSpawnedObjectName\");\n    }\n}\n\nvoid EditSpawnedObjectName(StringHash eventType, VariantMap& eventData)\n{\n    LineEdit@ nameEdit = eventData[\"Element\"].GetPtr();\n    int index = nameEdit.vars[\"Index\"].GetUInt();\n    String resourceName = nameEdit.text;\n    XMLFile@ xml = cache.GetResource(\"XMLFile\", resourceName);\n    if(xml !is null)\n        spawnedObjectsNames[index]=resourceName;\n    else\n        spawnedObjectsNames[index]=String(\"\");    \n    RefreshPickedObjects();\n}\n\nvoid PickSpawnedObject(StringHash eventType, VariantMap& eventData)\n{\n    UIElement@ button = eventData[\"Element\"].GetPtr();\n    resourcePickIndex = button.vars[\"Index\"].GetUInt();\n    CreateFileSelector(\"Pick spawned object\", \"Pick\", \"Cancel\", uiNodePath, uiSceneFilters, uiNodeFilter);\n    \n    SubscribeToEvent(uiFileSelector, \"FileSelected\", \"PickSpawnedObjectNameDone\");\n}\n\nvoid PickSpawnedObjectNameDone(StringHash eventType, VariantMap& eventData)\n{\n    StoreResourcePickerPath();\n    CloseFileSelector();\n\n    if (!eventData[\"OK\"].GetBool())\n    {\n        @resourcePicker = null;\n        return;\n    }\n\n    String resourceName = GetResourceNameFromFullName(eventData[\"FileName\"].GetString());\n    XMLFile@ xml = cache.GetResource(\"XMLFile\", resourceName);\n    if(xml !is null)\n        spawnedObjectsNames[resourcePickIndex]=resourceName;\n    else\n        spawnedObjectsNames[resourcePickIndex]=String(\"\");\n    @resourcePicker = null;\n    RefreshPickedObjects();\n}\n\nvoid SetSpawnMode(StringHash eventType, VariantMap& eventData)\n{\n    editMode=EDIT_SPAWN;\n}\n\nvoid PlaceObject(Vector3 spawnPosition, Vector3 normal)\n{\n    Quaternion spawnRotation;\n    if(useNormal)spawnRotation=Quaternion(Vector3(0.f,1.f,0.f),normal);\n    int number=RandomInt(0,spawnedObjectsNames.length);\n    XMLFile@ xml = cache.GetResource(\"XMLFile\", spawnedObjectsNames[number]);\n    Node@ spawnedObject =editorScene.InstantiateXML(xml, spawnPosition, spawnRotation);\n    if(spawnedObject is null)\n    {\n        spawnedObjectsNames[number]=spawnedObjectsNames[spawnedObjectsNames.length-1];\n        --numberSpawnedObjects;\n        RefreshPickedObjects();\n        return;\n    }\n    \n    spawnedObject.scale=spawnedObject.scale*Random(randomScaleMin, randomScaleMax);\n    spawnedObject.Rotate(Quaternion(Random(-randomRotation.x,randomRotation.x),\n    Random(-randomRotation.y,randomRotation.y),Random(-randomRotation.z,randomRotation.z)),false);\n    CreateNodeAction action;\n    action.Define(spawnedObject);\n    SaveEditAction(action);\n    SetSceneModified();\n}\n\nVector3 RandomizeSpawnPosition(const Vector3&in position)\n{\n    float angle = Random() * 360.0;\n    float distance = Random() * spawnRadius;\n    return position + Quaternion(0, angle, 0) * Vector3(0, 0, distance);\n}\n\nvoid SpawnObject()\n{\n    if(spawnedObjectsNames.length==0) return;\n    IntRect view = activeViewport.viewport.rect;\n    \n    for(int i=0;i<spawnCount;i++)\n    {\n        IntVector2 pos = IntVector2(ui.cursorPosition.x,ui.cursorPosition.y);\n        Ray cameraRay = camera.GetScreenRay(\n            float(pos.x - view.left) \/ view.width,\n            float(pos.y - view.top) \/ view.height);\n\n        if (pickMode < PICK_RIGIDBODIES)\n        {\n            if (editorScene.octree is null)\n                return;\n\n            RayQueryResult result = editorScene.octree.RaycastSingle(cameraRay, RAY_TRIANGLE, camera.farClip,\n                pickModeDrawableFlags[pickMode], 0x7fffffff);\n\n            \/\/ Randomize in a circle around original hit position\n            if (spawnRadius > 0)\n            {\n                Vector3 position = RandomizeSpawnPosition(result.position);\n                position.y += spawnRadius;\n                result = editorScene.octree.RaycastSingle(Ray(position, Vector3(0, -1, 0)), RAY_TRIANGLE, spawnRadius * 2.0,\n                    pickModeDrawableFlags[pickMode], 0x7fffffff);\n            }\n\n            if (result.drawable !is null)\n                PlaceObject(result.position, result.normal);\n        }\n        else\n        {\n            if (editorScene.physicsWorld is null)\n                return;\n\n            \/\/ If we are not running the actual physics update, refresh collisions before raycasting\n            if (!runUpdate)\n                editorScene.physicsWorld.UpdateCollisions();\n\n            PhysicsRaycastResult result = editorScene.physicsWorld.RaycastSingle(cameraRay, camera.farClip);\n\n            \/\/ Randomize in a circle around original hit position\n            if (spawnRadius > 0)\n            {\n                Vector3 position = RandomizeSpawnPosition(result.position);\n                position.y += spawnRadius;\n                result = editorScene.physicsWorld.RaycastSingle(Ray(position, Vector3(0, -1, 0)), spawnRadius * 2.0);\n            }\n\n            if (result.body !is null)\n                PlaceObject(result.position, result.normal);\n        }\n    }\n}\n\n","subject":"Use spawnRadius parameter in world space.","message":"Use spawnRadius parameter in world space.\n","lang":"ActionScript","license":"mit","repos":"victorholt\/Urho3D,kostik1337\/Urho3D,SuperWangKai\/Urho3D,PredatorMF\/Urho3D,helingping\/Urho3D,codedash64\/Urho3D,urho3d\/Urho3D,bacsmar\/Urho3D,henu\/Urho3D,c4augustus\/Urho3D,PredatorMF\/Urho3D,SirNate0\/Urho3D,tommy3\/Urho3D,xiliu98\/Urho3D,luveti\/Urho3D,tommy3\/Urho3D,MonkeyFirst\/Urho3D,bacsmar\/Urho3D,SirNate0\/Urho3D,c4augustus\/Urho3D,orefkov\/Urho3D,iainmerrick\/Urho3D,henu\/Urho3D,MeshGeometry\/Urho3D,c4augustus\/Urho3D,c4augustus\/Urho3D,codedash64\/Urho3D,eugeneko\/Urho3D,weitjong\/Urho3D,carnalis\/Urho3D,MonkeyFirst\/Urho3D,299299\/Urho3D,rokups\/Urho3D,orefkov\/Urho3D,kostik1337\/Urho3D,weitjong\/Urho3D,carnalis\/Urho3D,tommy3\/Urho3D,cosmy1\/Urho3D,bacsmar\/Urho3D,abdllhbyrktr\/Urho3D,helingping\/Urho3D,luveti\/Urho3D,victorholt\/Urho3D,MonkeyFirst\/Urho3D,cosmy1\/Urho3D,carnalis\/Urho3D,299299\/Urho3D,rokups\/Urho3D,victorholt\/Urho3D,helingping\/Urho3D,codedash64\/Urho3D,codedash64\/Urho3D,SuperWangKai\/Urho3D,SirNate0\/Urho3D,MonkeyFirst\/Urho3D,codemon66\/Urho3D,bacsmar\/Urho3D,orefkov\/Urho3D,codedash64\/Urho3D,weitjong\/Urho3D,iainmerrick\/Urho3D,rokups\/Urho3D,xiliu98\/Urho3D,rokups\/Urho3D,luveti\/Urho3D,victorholt\/Urho3D,299299\/Urho3D,SuperWangKai\/Urho3D,henu\/Urho3D,carnalis\/Urho3D,299299\/Urho3D,MeshGeometry\/Urho3D,cosmy1\/Urho3D,MeshGeometry\/Urho3D,MeshGeometry\/Urho3D,xiliu98\/Urho3D,codemon66\/Urho3D,urho3d\/Urho3D,xiliu98\/Urho3D,fire\/Urho3D-1,codemon66\/Urho3D,eugeneko\/Urho3D,kostik1337\/Urho3D,abdllhbyrktr\/Urho3D,SirNate0\/Urho3D,carnalis\/Urho3D,codemon66\/Urho3D,helingping\/Urho3D,MeshGeometry\/Urho3D,cosmy1\/Urho3D,fire\/Urho3D-1,abdllhbyrktr\/Urho3D,299299\/Urho3D,rokups\/Urho3D,luveti\/Urho3D,kostik1337\/Urho3D,orefkov\/Urho3D,fire\/Urho3D-1,PredatorMF\/Urho3D,299299\/Urho3D,iainmerrick\/Urho3D,xiliu98\/Urho3D,eugeneko\/Urho3D,tommy3\/Urho3D,fire\/Urho3D-1,SuperWangKai\/Urho3D,weitjong\/Urho3D,luveti\/Urho3D,iainmerrick\/Urho3D,helingping\/Urho3D,c4augustus\/Urho3D,fire\/Urho3D-1,urho3d\/Urho3D,rokups\/Urho3D,henu\/Urho3D,tommy3\/Urho3D,weitjong\/Urho3D,SuperWangKai\/Urho3D,henu\/Urho3D,codemon66\/Urho3D,urho3d\/Urho3D,abdllhbyrktr\/Urho3D,abdllhbyrktr\/Urho3D,eugeneko\/Urho3D,SirNate0\/Urho3D,kostik1337\/Urho3D,victorholt\/Urho3D,cosmy1\/Urho3D,MonkeyFirst\/Urho3D,iainmerrick\/Urho3D,PredatorMF\/Urho3D"}
{"commit":"f4bea3b233073598dc65d16c647a67087bf6e07a","old_file":"src\/aerys\/minko\/type\/clone\/CloneOptions.as","new_file":"src\/aerys\/minko\/type\/clone\/CloneOptions.as","old_contents":"package aerys.minko.type.clone\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.AnimationController;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.controller.mesh.SkinningController;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\n\tpublic class CloneOptions\n\t{\n\t\tprivate var _clonedControllerTypes\t\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _ignoredControllerTypes\t\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _reassignedControllerTypes\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _defaultControllerAction\t: uint\t\t\t\t= ControllerCloneAction.REASSIGN;\n\t\t\n\t\tpublic function get defaultControllerAction() : uint\n\t\t{\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\tpublic function set defaultControllerAction(v : uint) : void\n\t\t{\n\t\t\tif (v != ControllerCloneAction.CLONE \n\t\t\t\t&& v != ControllerCloneAction.IGNORE \n\t\t\t\t&& v != ControllerCloneAction.REASSIGN)\n\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t\n\t\t\t_defaultControllerAction = v;\n\t\t}\n\t\t\n\t\tpublic function CloneOptions()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic static function get defaultCloneOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._clonedControllerTypes.push(AnimationController, SkinningController);\n\t\t\tcloneOptions._ignoredControllerTypes.push(MeshVisibilityController, CameraController);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic static function get cloneAllOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._ignoredControllerTypes.push(MeshVisibilityController, CameraController);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic function addControllerAction(controllerClass : Class, action : uint) : void\n\t\t{\n\t\t\tswitch (action)\n\t\t\t{\n\t\t\t\tcase ControllerCloneAction.CLONE:\n\t\t\t\t\t_clonedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.IGNORE:\n\t\t\t\t\t_ignoredControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.REASSIGN:\n\t\t\t\t\t_reassignedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeControllerAction(controllerClass : Class) : void\n\t\t{\n\t\t\tthrow new Error('Implement me.');\n\t\t}\n\t\t\n\t\tpublic function getActionForController(controller : AbstractController) : uint\n\t\t{\n\t\t\tvar numControllersToClone\t\t: uint = _clonedControllerTypes.length;\n\t\t\tvar numControllersToIgnore\t\t: uint = _ignoredControllerTypes.length;\n\t\t\tvar numControllersToReassign\t: uint = _reassignedControllerTypes.length;\n\t\t\tvar controllerId\t\t\t\t: uint;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToClone; ++controllerId)\n\t\t\t\tif (controller is _clonedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToIgnore; ++controllerId)\n\t\t\t\tif (controller is _ignoredControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.IGNORE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToReassign; ++controllerId)\n\t\t\t\tif (controller is _reassignedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"package aerys.minko.type.clone\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.AnimationController;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.controller.mesh.SkinningController;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\n\tpublic class CloneOptions\n\t{\n\t\tprivate var _clonedControllerTypes\t\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _ignoredControllerTypes\t\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _reassignedControllerTypes\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _defaultControllerAction\t: uint\t\t\t\t= ControllerCloneAction.REASSIGN;\n\t\t\n\t\tpublic function get defaultControllerAction() : uint\n\t\t{\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\tpublic function set defaultControllerAction(v : uint) : void\n\t\t{\n\t\t\tif (v != ControllerCloneAction.CLONE \n\t\t\t\t&& v != ControllerCloneAction.IGNORE \n\t\t\t\t&& v != ControllerCloneAction.REASSIGN)\n\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t\n\t\t\t_defaultControllerAction = v;\n\t\t}\n\t\t\n\t\tpublic function CloneOptions()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic static function get defaultCloneOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._clonedControllerTypes.push(AnimationController, SkinningController);\n\t\t\tcloneOptions._ignoredControllerTypes.push(MeshVisibilityController, CameraController);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic static function get cloneAllOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._ignoredControllerTypes.push(MeshVisibilityController, CameraController);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic function addControllerAction(controllerClass : Class, action : uint) : void\n\t\t{\n\t\t\tswitch (action)\n\t\t\t{\n\t\t\t\tcase ControllerCloneAction.CLONE:\n\t\t\t\t\t_clonedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.IGNORE:\n\t\t\t\t\t_ignoredControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.REASSIGN:\n\t\t\t\t\t_reassignedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeControllerAction(controllerClass : Class) : void\n\t\t{\n\t\t\tthrow new Error('Implement me.');\n\t\t}\n\t\t\n\t\tpublic function getActionForController(controller : AbstractController) : uint\n\t\t{\n\t\t\tvar numControllersToClone\t\t: uint = _clonedControllerTypes.length;\n\t\t\tvar numControllersToIgnore\t\t: uint = _ignoredControllerTypes.length;\n\t\t\tvar numControllersToReassign\t: uint = _reassignedControllerTypes.length;\n\t\t\tvar controllerId\t\t\t\t: uint;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToClone; ++controllerId)\n\t\t\t\tif (controller is _clonedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToIgnore; ++controllerId)\n\t\t\t\tif (controller is _ignoredControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.IGNORE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToReassign; ++controllerId)\n\t\t\t\tif (controller is _reassignedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\t\n\t}\n}\n","subject":"Fix minor bug on CloneOptions","message":"Fix minor bug on CloneOptions\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"85b3b3114d827f40c3f0d37ddcfa276887d947b5","old_file":"src\/as\/com\/threerings\/util\/CommandEvent.as","new_file":"src\/as\/com\/threerings\/util\/CommandEvent.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.errors.IllegalOperationError;\n\nimport flash.events.Event;\nimport flash.events.IEventDispatcher;\n\npublic class CommandEvent extends Event\n{\n    \/** The event type for all controller events. *\/\n    public static const COMMAND :String = \"commandEvt\";\n\n    \/**\n     * Use this method to dispatch CommandEvents.\n     *\/\n    public static function dispatch (\n            disp :IEventDispatcher, cmdOrFn :Object, arg :Object = null) :void\n    {\n        if (cmdOrFn is Function) {\n            var fn :Function = (cmdOrFn as Function);\n            \/\/ build our args array\n            var args :Array;\n            if (arg is Array) {\n                \/\/ if we were passed an array, treat it as the arg array.\n                \/\/ Note: if you want to pass a single array param, you've\n                \/\/ got to wrap it in another array, so sorry.\n                args = arg as Array;\n\n            } else {\n                args = [ arg ];\n            }\n            try {\n                fn.apply(null, args);\n            } catch (err :Error) {\n                if (arg == null) {\n                    try {\n                        \/\/ try with no args\n                        fn();\n                        err = null; \/\/ on success, clear the error\n                    } catch (err2 :Error) {\n                        err = err2;\n                    }\n                }\n                if (err != null) {\n                    var log :Log = Log.getLog(CommandEvent);\n                    log.warning(\"Unable to call command callback, stack trace follows.\");\n                    log.logStackTrace(err);\n                }\n            }\n\n        } else if (cmdOrFn is String) {\n            var cmd :String = String(cmdOrFn);\n            \/\/ Create the event to dispatch\n            var event :CommandEvent = create(cmd, arg);\n\n            \/\/ Dispatch it. A return value of true means that the event was\n            \/\/ never cancelled, so we complain.\n            if (disp == null || disp.dispatchEvent(event)) {\n                Log.getLog(CommandEvent).warning(\"Unhandled controller command \" +\n                    \"[cmd=\" + cmd + \", arg=\" + arg + \"].\");\n            }\n\n        } else {\n            throw new ArgumentError(\"Argument 'cmdOrFn' must be a command (String) or a Function\");\n        }\n    }\n\n    \/** The command. *\/\n    public var command :String;\n\n    \/** An optional argument. *\/\n    public var arg :Object;\n\n    \/**\n     * Command events may not be directly constructed, use the dispatch\n     * method to do your work.\n     *\/\n    public function CommandEvent (command :String, arg :Object)\n    {\n        super(COMMAND, true, true);\n        if (_blockConstructor) {\n            throw new IllegalOperationError();\n        }\n        this.command = command;\n        this.arg = arg;\n    }\n\n    \/**\n     * Mark this command as handled, stopping its propagation up the\n     * hierarchy.\n     *\/\n    public function markAsHandled () :void\n    {\n        preventDefault();\n        stopImmediatePropagation();\n    }\n\n    override public function clone () :Event\n    {\n        return create(command, arg);\n    }\n\n    override public function toString () :String\n    {\n        return \"CommandEvent[\" + command + \" (\" + arg + \")]\";\n    }\n\n    \/**\n     * A factory method for privately creating command events.\n     *\/\n    protected static function create (cmd :String, arg :Object) :CommandEvent\n    {\n        var event :CommandEvent;\n        _blockConstructor = false;\n        try {\n            event = new CommandEvent(cmd, arg);\n        } finally {\n            _blockConstructor = true;\n        }\n        return event;\n    }\n\n    \/** Used to prevent unauthorized construction. *\/\n    protected static var _blockConstructor :Boolean = true;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.errors.IllegalOperationError;\n\nimport flash.events.Event;\nimport flash.events.IEventDispatcher;\n\npublic class CommandEvent extends Event\n{\n    \/** The event type for all controller events. *\/\n    public static const COMMAND :String = \"commandEvt\";\n\n    \/**\n     * Use this method to dispatch CommandEvents.\n     *\/\n    public static function dispatch (\n            disp :IEventDispatcher, cmdOrFn :Object, arg :Object = null) :void\n    {\n        if (cmdOrFn is Function) {\n            var fn :Function = (cmdOrFn as Function);\n            \/\/ build our args array\n            var args :Array;\n            if (arg is Array) {\n                \/\/ if we were passed an array, treat it as the arg array.\n                \/\/ Note: if you want to pass a single array param, you've\n                \/\/ got to wrap it in another array, so sorry.\n                args = arg as Array;\n\n            } else {\n                args = [ arg ];\n            }\n            try {\n                fn.apply(null, args);\n            } catch (err :Error) {\n                if (arg == null) {\n                    try {\n                        \/\/ try with no args\n                        fn();\n                        err = null; \/\/ on success, clear the error\n                    } catch (err2 :Error) {\n                        err = err2;\n                    }\n                }\n                if (err != null) {\n                    var log :Log = Log.getLog(CommandEvent);\n                    log.warning(\"Unable to call command callback, stack trace follows.\");\n                    log.logStackTrace(err);\n                }\n            }\n\n        } else if (cmdOrFn is String) {\n            var cmd :String = String(cmdOrFn);\n            \/\/ Create the event to dispatch\n            var event :CommandEvent = create(cmd, arg);\n\n            \/\/ Dispatch it. A return value of true means that the event was\n            \/\/ never cancelled, so we complain.\n            if (disp == null || disp.dispatchEvent(event)) {\n                Log.getLog(CommandEvent).warning(\"Unhandled controller command \" +\n                    \"[cmd=\" + cmd + \", arg=\" + arg + \", disp=\" + disp + \"].\");\n            }\n\n        } else {\n            throw new ArgumentError(\"Argument 'cmdOrFn' must be a command (String) or a Function\");\n        }\n    }\n\n    \/** The command. *\/\n    public var command :String;\n\n    \/** An optional argument. *\/\n    public var arg :Object;\n\n    \/**\n     * Command events may not be directly constructed, use the dispatch\n     * method to do your work.\n     *\/\n    public function CommandEvent (command :String, arg :Object)\n    {\n        super(COMMAND, true, true);\n        if (_blockConstructor) {\n            throw new IllegalOperationError();\n        }\n        this.command = command;\n        this.arg = arg;\n    }\n\n    \/**\n     * Mark this command as handled, stopping its propagation up the\n     * hierarchy.\n     *\/\n    public function markAsHandled () :void\n    {\n        preventDefault();\n        stopImmediatePropagation();\n    }\n\n    override public function clone () :Event\n    {\n        return create(command, arg);\n    }\n\n    override public function toString () :String\n    {\n        return \"CommandEvent[\" + command + \" (\" + arg + \")]\";\n    }\n\n    \/**\n     * A factory method for privately creating command events.\n     *\/\n    protected static function create (cmd :String, arg :Object) :CommandEvent\n    {\n        var event :CommandEvent;\n        _blockConstructor = false;\n        try {\n            event = new CommandEvent(cmd, arg);\n        } finally {\n            _blockConstructor = true;\n        }\n        return event;\n    }\n\n    \/** Used to prevent unauthorized construction. *\/\n    protected static var _blockConstructor :Boolean = true;\n}\n}\n","subject":"Include the dispatcher here so we know if it was null or unresponsive.","message":"Include the dispatcher here so we know if it was null or unresponsive.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5102 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"606457c1e86dc6da0a3b205cd98884c9a9cb444f","old_file":"src\/com\/esri\/builder\/views\/HelpButton.as","new_file":"src\/com\/esri\/builder\/views\/HelpButton.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.views\n{\n\nimport com.esri.builder.views.popups.HelpPopUp;\n\nimport flash.events.MouseEvent;\nimport flash.geom.Rectangle;\n\nimport mx.core.FlexGlobals;\nimport mx.core.LayoutDirection;\nimport mx.core.UIComponent;\nimport mx.managers.PopUpManager;\n\nimport spark.components.supportClasses.ButtonBase;\n\n[Exclude(kind=\"property\", name=\"toolTip\")]\npublic class HelpButton extends ButtonBase\n{\n    [Bindable]\n    public var title:String;\n    [Bindable]\n    public var helpText:String;\n\n    private var helpPopUp:HelpPopUp;\n\n    public function HelpButton()\n    {\n        addEventListener(MouseEvent.ROLL_OVER, rollOverHandler, false, 0, true);\n        addEventListener(MouseEvent.ROLL_OUT, rollOutHandler, false, 0, true);\n    }\n\n    protected function rollOverHandler(event:MouseEvent):void\n    {\n        if (!helpPopUp)\n        {\n            helpPopUp = createHelpPopUp();\n            PopUpManager.addPopUp(helpPopUp, this);\n            positionHelpPopUp(this, helpPopUp);\n        }\n    }\n\n    private function createHelpPopUp():HelpPopUp\n    {\n        helpPopUp = new HelpPopUp();\n        helpPopUp.title = title;\n        helpPopUp.content = helpText;\n        return helpPopUp;\n    }\n\n    private function positionHelpPopUp(button:UIComponent, popUp:UIComponent):void\n    {\n        var app:UIComponent = FlexGlobals.topLevelApplication as UIComponent;\n        var appBounds:Rectangle = app.getVisibleRect();\n        var buttonRect:Rectangle = button.getBounds(app);\n        var popUpRect:Rectangle = new Rectangle(buttonRect.x, buttonRect.y, popUp.width, popUp.height);\n\n        var isLTR:Boolean = (layoutDirection == LayoutDirection.LTR);\n        var leftOffset:Number = isLTR ? -popUpRect.width - anchorHalfWidth : buttonRect.width + anchorHalfWidth;\n        var rightOffset:Number = isLTR ? buttonRect.width + anchorHalfWidth : -popUpRect.width - anchorHalfWidth;\n\n        var leftPopUpRect:Rectangle = popUpRect.clone();\n        var rightPopUpRect:Rectangle = popUpRect.clone();\n        var bottomPopUpRect:Rectangle = popUpRect.clone();\n        var topPopUpRect:Rectangle = popUpRect.clone();\n\n        leftPopUpRect.x += leftOffset;\n        rightPopUpRect.x += rightOffset;\n        bottomPopUpRect.y += buttonRect.height;\n        topPopUpRect.y += -popUpRect.height;\n\n        var leftIntersectionRect:Rectangle = appBounds.intersection(leftPopUpRect);\n        var rightIntersectionRect:Rectangle = appBounds.intersection(rightPopUpRect);\n        var bottomIntersectionRect:Rectangle = appBounds.intersection(bottomPopUpRect);\n        var topIntersectionRect:Rectangle = appBounds.intersection(topPopUpRect);\n\n        var horizontalPosition:String;\n\n        if (isLTR)\n        {\n            if (leftIntersectionRect.width > rightIntersectionRect.width)\n            {\n                popUp.x = leftPopUpRect.x;\n                horizontalPosition = \"LEFT\";\n            }\n            else\n            {\n                popUp.x = rightPopUpRect.x;\n                horizontalPosition = \"RIGHT\";\n            }\n        }\n        else\n        {\n            if (leftIntersectionRect.width < rightIntersectionRect.width)\n            {\n                popUp.x = app.width - rightPopUpRect.x - rightPopUpRect.width;\n                horizontalPosition = \"LEFT\";\n            }\n            else\n            {\n                popUp.x = app.width - leftPopUpRect.x - leftPopUpRect.width;\n                horizontalPosition = \"RIGHT\";\n            }\n        }\n\n        var verticalPosition:String;\n\n        if (Math.round(topIntersectionRect.height) > Math.round(bottomIntersectionRect.height))\n        {\n            popUp.y = topPopUpRect.y;\n            verticalPosition = \"TOP\";\n        }\n        else if (Math.round(topIntersectionRect.height) < Math.round(bottomIntersectionRect.height))\n        {\n            popUp.y = bottomPopUpRect.y;\n            verticalPosition = \"BOTTOM\";\n        }\n        else\n        {\n            popUp.y = buttonRect.y + (buttonRect.height - popUpRect.height) * 0.5;\n            verticalPosition = \"MIDDLE\";\n        }\n\n        var popUpPosition:String = verticalPosition + \"_\" + horizontalPosition;\n        positionHelpPopUpAnchor(popUpPosition);\n    }\n\n    public function get anchorHalfWidth():Number\n    {\n        return helpPopUp.anchor.width;\n    }\n\n    private function positionHelpPopUpAnchor(popUpPosition:String):void\n    {\n        \/\/we assume help pop-up anchor points to the right: <\n        switch (popUpPosition)\n        {\n            case \"MIDDLE_RIGHT\":\n            {\n                helpPopUp.anchor.left = -anchorHalfWidth;\n                helpPopUp.anchor.verticalCenter = 0;\n                break;\n            }\n            case \"MIDDLE_LEFT\":\n            {\n                helpPopUp.anchor.right = -anchorHalfWidth;\n                helpPopUp.anchor.rotation = 180;\n                helpPopUp.anchor.verticalCenter = 0;\n                break;\n            }\n            case \"TOP_RIGHT\":\n            {\n                helpPopUp.anchor.left = -anchorHalfWidth;\n                helpPopUp.anchor.bottom = -anchorHalfWidth;\n                helpPopUp.anchor.scaleX = 2.5;\n                helpPopUp.anchor.rotation = -45;\n                break;\n            }\n            case \"TOP_LEFT\":\n            {\n                helpPopUp.anchor.right = -anchorHalfWidth;\n                helpPopUp.anchor.bottom = -anchorHalfWidth;\n                helpPopUp.anchor.scaleX = 2.5;\n                helpPopUp.anchor.rotation = -135;\n                break;\n            }\n            case \"BOTTOM_RIGHT\":\n            {\n                helpPopUp.anchor.top = -anchorHalfWidth;\n                helpPopUp.anchor.left = -anchorHalfWidth;\n                helpPopUp.anchor.scaleX = 2.5;\n                helpPopUp.anchor.rotation = 45;\n                break;\n            }\n            case \"BOTTOM_LEFT\":\n            {\n                helpPopUp.anchor.top = -anchorHalfWidth;\n                helpPopUp.anchor.right = -anchorHalfWidth;\n                helpPopUp.anchor.scaleX = 2.5;\n                helpPopUp.anchor.rotation = 135;\n                break;\n            }\n        }\n    }\n\n    protected function rollOutHandler(event:MouseEvent):void\n    {\n        if (helpPopUp)\n        {\n            PopUpManager.removePopUp(helpPopUp);\n            helpPopUp = null;\n        }\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.views\n{\n\nimport com.esri.builder.views.popups.HelpPopUp;\n\nimport flash.events.MouseEvent;\nimport flash.geom.Rectangle;\n\nimport mx.core.FlexGlobals;\nimport mx.core.LayoutDirection;\nimport mx.core.UIComponent;\nimport mx.managers.PopUpManager;\n\nimport spark.components.supportClasses.ButtonBase;\n\n[Exclude(kind=\"property\", name=\"toolTip\")]\npublic class HelpButton extends ButtonBase\n{\n    [Bindable]\n    public var title:String;\n    [Bindable]\n    public var helpText:String;\n\n    private var helpPopUp:HelpPopUp;\n\n    public function HelpButton()\n    {\n        addEventListener(MouseEvent.ROLL_OVER, rollOverHandler, false, 0, true);\n        addEventListener(MouseEvent.ROLL_OUT, rollOutHandler, false, 0, true);\n    }\n\n    protected function rollOverHandler(event:MouseEvent):void\n    {\n        if (!helpPopUp)\n        {\n            helpPopUp = createHelpPopUp();\n            PopUpManager.addPopUp(helpPopUp, this);\n            positionHelpPopUp(this, helpPopUp);\n        }\n    }\n\n    private function createHelpPopUp():HelpPopUp\n    {\n        helpPopUp = new HelpPopUp();\n        helpPopUp.title = title;\n        helpPopUp.content = helpText;\n        return helpPopUp;\n    }\n\n    private function positionHelpPopUp(button:UIComponent, popUp:UIComponent):void\n    {\n        var app:UIComponent = FlexGlobals.topLevelApplication as UIComponent;\n        var appBounds:Rectangle = app.getVisibleRect();\n        var buttonRect:Rectangle = button.getBounds(app);\n        var popUpRect:Rectangle = new Rectangle(buttonRect.x, buttonRect.y, popUp.width, popUp.height);\n\n        var isLTR:Boolean = (layoutDirection == LayoutDirection.LTR);\n        var anchorWidth:Number = helpPopUp.anchor.width;\n        var leftOffset:Number = isLTR ? -popUpRect.width - anchorWidth : buttonRect.width + anchorWidth;\n        var rightOffset:Number = isLTR ? buttonRect.width + anchorWidth : -popUpRect.width - anchorWidth;\n\n        var leftPopUpRect:Rectangle = popUpRect.clone();\n        var rightPopUpRect:Rectangle = popUpRect.clone();\n        var bottomPopUpRect:Rectangle = popUpRect.clone();\n        var topPopUpRect:Rectangle = popUpRect.clone();\n\n        leftPopUpRect.x += leftOffset;\n        rightPopUpRect.x += rightOffset;\n        bottomPopUpRect.y += buttonRect.height;\n        topPopUpRect.y += -popUpRect.height;\n\n        var leftIntersectionRect:Rectangle = appBounds.intersection(leftPopUpRect);\n        var rightIntersectionRect:Rectangle = appBounds.intersection(rightPopUpRect);\n        var bottomIntersectionRect:Rectangle = appBounds.intersection(bottomPopUpRect);\n        var topIntersectionRect:Rectangle = appBounds.intersection(topPopUpRect);\n\n        var horizontalPosition:String;\n\n        if (isLTR)\n        {\n            if (leftIntersectionRect.width > rightIntersectionRect.width)\n            {\n                popUp.x = leftPopUpRect.x;\n                horizontalPosition = \"LEFT\";\n            }\n            else\n            {\n                popUp.x = rightPopUpRect.x;\n                horizontalPosition = \"RIGHT\";\n            }\n        }\n        else\n        {\n            if (leftIntersectionRect.width < rightIntersectionRect.width)\n            {\n                popUp.x = app.width - rightPopUpRect.x - rightPopUpRect.width;\n                horizontalPosition = \"LEFT\";\n            }\n            else\n            {\n                popUp.x = app.width - leftPopUpRect.x - leftPopUpRect.width;\n                horizontalPosition = \"RIGHT\";\n            }\n        }\n\n        var verticalPosition:String;\n\n        if (Math.round(topIntersectionRect.height) > Math.round(bottomIntersectionRect.height))\n        {\n            popUp.y = topPopUpRect.y;\n            verticalPosition = \"TOP\";\n        }\n        else if (Math.round(topIntersectionRect.height) < Math.round(bottomIntersectionRect.height))\n        {\n            popUp.y = bottomPopUpRect.y;\n            verticalPosition = \"BOTTOM\";\n        }\n        else\n        {\n            popUp.y = buttonRect.y + (buttonRect.height - popUpRect.height) * 0.5;\n            verticalPosition = \"MIDDLE\";\n        }\n\n        var popUpPosition:String = verticalPosition + \"_\" + horizontalPosition;\n        positionHelpPopUpAnchor(popUpPosition);\n    }\n\n    private function positionHelpPopUpAnchor(popUpPosition:String):void\n    {\n        var anchorWidth:Number = helpPopUp.anchor.width;\n        \/\/we assume help pop-up anchor points to the right: <\n        switch (popUpPosition)\n        {\n            case \"MIDDLE_RIGHT\":\n            {\n                helpPopUp.anchor.left = -anchorWidth;\n                helpPopUp.anchor.verticalCenter = 0;\n                break;\n            }\n            case \"MIDDLE_LEFT\":\n            {\n                helpPopUp.anchor.right = -anchorWidth;\n                helpPopUp.anchor.rotation = 180;\n                helpPopUp.anchor.verticalCenter = 0;\n                break;\n            }\n            case \"TOP_RIGHT\":\n            {\n                helpPopUp.anchor.left = -anchorWidth;\n                helpPopUp.anchor.bottom = -anchorWidth;\n                helpPopUp.anchor.scaleX = 2.5;\n                helpPopUp.anchor.rotation = -45;\n                break;\n            }\n            case \"TOP_LEFT\":\n            {\n                helpPopUp.anchor.right = -anchorWidth;\n                helpPopUp.anchor.bottom = -anchorWidth;\n                helpPopUp.anchor.scaleX = 2.5;\n                helpPopUp.anchor.rotation = -135;\n                break;\n            }\n            case \"BOTTOM_RIGHT\":\n            {\n                helpPopUp.anchor.top = -anchorWidth;\n                helpPopUp.anchor.left = -anchorWidth;\n                helpPopUp.anchor.scaleX = 2.5;\n                helpPopUp.anchor.rotation = 45;\n                break;\n            }\n            case \"BOTTOM_LEFT\":\n            {\n                helpPopUp.anchor.top = -anchorWidth;\n                helpPopUp.anchor.right = -anchorWidth;\n                helpPopUp.anchor.scaleX = 2.5;\n                helpPopUp.anchor.rotation = 135;\n                break;\n            }\n        }\n    }\n\n    protected function rollOutHandler(event:MouseEvent):void\n    {\n        if (helpPopUp)\n        {\n            PopUpManager.removePopUp(helpPopUp);\n            helpPopUp = null;\n        }\n    }\n}\n}\n","subject":"Clean up.","message":"Clean up.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"08e5da2c5b31f3c9b26874ac421f23253b74495e","old_file":"test\/trace\/global-variable-properties.as","new_file":"test\/trace\/global-variable-properties.as","old_contents":"\/\/ makeswf -v 7 -r 1 -o global-variable-properties-7.swf global-variable-properties.as\n\n#include \"trace_properties.as\"\n\ntrace_properties (_global.Infinity, \"_global\", \"Infinity\");\ntrace_properties (_global.NaN, \"_global\", \"NaN\");\ntrace_properties (_global.o, \"_global\", \"o\");\n\/\/ _global.flash is undefined, so we need to check extra\n\/\/trace (hasOwnProperty (_global, \"flash\"));\n\/\/trace_properties (_global.flash, \"_global\", \"flash\");\n\nloadMovie (\"FSCommand:quit\", \"\");\n\n","new_contents":"\/\/ makeswf -v 7 -r 1 -o global-variable-properties-7.swf global-variable-properties.as\n\n#include \"trace_properties.as\"\n\ntrace_properties (_global.Infinity, \"_global\", \"Infinity\");\ntrace_properties (_global.NaN, \"_global\", \"NaN\");\ntrace_properties (_global.o, \"_global\", \"o\");\n\/\/ Need to unhide it first on version < 8\n\/\/ASSetPropFlags (_global, \"flash\", 0, 5248);\n\/\/trace_properties (_global.flash, \"_global\", \"flash\");\n\nloadMovie (\"FSCommand:quit\", \"\");\n\n","subject":"Update comment that was wrong in global-variable-properties.as","message":"Update comment that was wrong in global-variable-properties.as\n","lang":"ActionScript","license":"lgpl-2.1","repos":"mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec"}
{"commit":"926f1b8d6ee455789a6582f6381df61d8ed5ae93","old_file":"src\/aerys\/minko\/render\/material\/basic\/BasicShader.as","new_file":"src\/aerys\/minko\/render\/material\/basic\/BasicShader.as","old_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.ShaderSettings;\n\timport aerys.minko.render.shader.part.DiffuseShaderPart;\n\timport aerys.minko.render.shader.part.animation.VertexAnimationShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.BlendingSource;\n\timport aerys.minko.type.enum.DepthTest;\n\timport aerys.minko.type.enum.StencilAction;\n\timport aerys.minko.type.enum.TriangleCulling;\n\t\n\t\/**\n\t * The BasicShader is a simple shader program handling hardware vertex\n\t * animations (skinning and morphing), a diffuse color or a texture and\n\t * a directional light.\n\t * \n\t * <table class=\"bindingsSummary\">\n\t * <tr>\n\t * \t<th>Property Name<\/th>\n\t * \t<th>Source<\/th>\n\t * \t<th>Type<\/th>\n\t * \t<th>Description<\/th>\n\t * \t<th>Requires<\/th>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightEnabled<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Boolean<\/td>\n\t * \t<td>Whether the light is enabled or not on the scene.<\/td>\n\t * \t<td>lightDirection, lightAmbient, lightAmbientColor, lightDiffuse, lightDiffuseColor<\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDirection<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Vector4<\/td>\n\t * \t<td>The direction of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightAmbient<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Number<\/td>\n\t * \t<td>The ambient factor of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightAmbientColor<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The ambient color of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDiffuse<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Number<\/td>\n\t * \t<td>The diffuse factor of the light<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDiffuseColor<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The diffuse color of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightEnabled<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>Boolean<\/td>\n\t * \t<td>Whether the light is enabled or not on the mesh.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>diffuseMap<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>TextureResource<\/td>\n\t * \t<td>The texture to use for rendering.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>diffuseColor<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The color to use for rendering. If the \"diffuseMap\" binding is set, this\n\t * \tvalue is not used.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <\/table>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class BasicShader extends Shader\n\t{\n\t\tprivate var _vertexAnimationPart\t: VertexAnimationShaderPart;\n\t\tprivate var _diffuseShaderPart\t\t: DiffuseShaderPart;\n\t\t\n\t\tprotected function get diffuse() : DiffuseShaderPart\n\t\t{\n\t\t\treturn _diffuseShaderPart;\n\t\t}\n\t\t\n\t\tprotected function get vertexAnimation() : VertexAnimationShaderPart\n\t\t{\n\t\t\treturn _vertexAnimationPart;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @param priority Default value is 0.\n\t\t * @param target Default value is null.\n\t\t *\/\n\t\tpublic function BasicShader(target\t\t: RenderTarget\t= null,\n\t\t\t\t\t\t\t\t\tpriority\t: Number\t\t= 0.)\n\t\t{\n\t\t\tsuper(target, priority);\n\t\t\t\n\t\t\t\/\/ init shader parts\n\t\t\t_vertexAnimationPart\t= new VertexAnimationShaderPart(this);\n\t\t\t_diffuseShaderPart\t\t= new DiffuseShaderPart(this);\n\t\t}\n\t\t\n\t\toverride protected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\tsuper.initializeSettings(settings);\n\t\t\t\n\t\t\t\/\/ depth test\n\t\t\tsettings.depthWriteEnabled = meshBindings.getProperty(\n\t\t\t\tBasicProperties.DEPTH_WRITE_ENABLED, true\n\t\t\t);\n\t\t\tsettings.depthTest = meshBindings.getProperty(\n\t\t\t\tBasicProperties.DEPTH_TEST, DepthTest.LESS\n\t\t\t);\n\t\t\t\n\t\t\tsettings.triangleCulling = meshBindings.getProperty(\n\t\t\t\tBasicProperties.TRIANGLE_CULLING, TriangleCulling.BACK\n\t\t\t);\n\n\t\t\t\/\/ stencil operations\n\t\t\tsettings.stencilTriangleFace = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_TRIANGLE_FACE, TriangleCulling.BOTH\n\t\t\t);\n\t\t\tsettings.stencilCompareMode = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_COMPARE_MODE, DepthTest.EQUAL\n\t\t\t);\n\t\t\tsettings.stencilActionOnBothPass = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_ACTION_BOTH_PASS, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilActionOnDepthFail = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_ACTION_DEPTH_FAIL, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilActionOnDepthPassStencilFail = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilReferenceValue = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_REFERENCE_VALUE, 0\n\t\t\t);\n\t\t\tsettings.stencilReadMask = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_READ_MASK, 255\n\t\t\t);\n\t\t\tsettings.stencilWriteMask = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_WRITE_MASK, 255\n\t\t\t);\n\t\t\t\n\t\t\t\/\/ blending and priority\n\t\t\tvar blending : uint = meshBindings.getProperty(\n\t\t\t\tBasicProperties.BLENDING, Blending.OPAQUE\n\t\t\t);\n\n\t\t\tif ((blending & 0xff) == BlendingSource.SOURCE_ALPHA)\n\t\t\t{\n\t\t\t\tsettings.priority -= 0.5;\n\t\t\t\tsettings.depthSortDrawCalls = true;\n\t\t\t}\n\t\t\t\n\t\t\tsettings.blending\t\t\t= blending;\n\t\t\tsettings.enabled\t\t\t= true;\n\t\t\tsettings.scissorRectangle\t= null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return The position of the vertex in clip space (normalized\n\t\t * screen space).\n\t\t * \n\t\t *\/\n\t\toverride protected function getVertexPosition() : SFloat\n\t\t{\n\t\t\treturn localToScreen(\n\t\t\t\t_vertexAnimationPart.getAnimatedVertexPosition()\n\t\t\t);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return The pixel color using a diffuse color\/map and an optional\n\t\t * directional light.\n\t\t *\/\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\treturn _diffuseShaderPart.getDiffuseColor();\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.ShaderSettings;\n\timport aerys.minko.render.shader.part.DiffuseShaderPart;\n\timport aerys.minko.render.shader.part.animation.VertexAnimationShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.BlendingDestination;\n\timport aerys.minko.type.enum.BlendingSource;\n\timport aerys.minko.type.enum.DepthTest;\n\timport aerys.minko.type.enum.StencilAction;\n\timport aerys.minko.type.enum.TriangleCulling;\n\t\n\t\/**\n\t * The BasicShader is a simple shader program handling hardware vertex\n\t * animations (skinning and morphing), a diffuse color or a texture and\n\t * a directional light.\n\t * \n\t * <table class=\"bindingsSummary\">\n\t * <tr>\n\t * \t<th>Property Name<\/th>\n\t * \t<th>Source<\/th>\n\t * \t<th>Type<\/th>\n\t * \t<th>Description<\/th>\n\t * \t<th>Requires<\/th>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightEnabled<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Boolean<\/td>\n\t * \t<td>Whether the light is enabled or not on the scene.<\/td>\n\t * \t<td>lightDirection, lightAmbient, lightAmbientColor, lightDiffuse, lightDiffuseColor<\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDirection<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Vector4<\/td>\n\t * \t<td>The direction of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightAmbient<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Number<\/td>\n\t * \t<td>The ambient factor of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightAmbientColor<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The ambient color of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDiffuse<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Number<\/td>\n\t * \t<td>The diffuse factor of the light<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDiffuseColor<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The diffuse color of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightEnabled<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>Boolean<\/td>\n\t * \t<td>Whether the light is enabled or not on the mesh.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>diffuseMap<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>TextureResource<\/td>\n\t * \t<td>The texture to use for rendering.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>diffuseColor<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The color to use for rendering. If the \"diffuseMap\" binding is set, this\n\t * \tvalue is not used.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <\/table>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class BasicShader extends Shader\n\t{\n\t\tprivate var _vertexAnimationPart\t: VertexAnimationShaderPart;\n\t\tprivate var _diffuseShaderPart\t\t: DiffuseShaderPart;\n\t\t\n\t\tprotected function get diffuse() : DiffuseShaderPart\n\t\t{\n\t\t\treturn _diffuseShaderPart;\n\t\t}\n\t\t\n\t\tprotected function get vertexAnimation() : VertexAnimationShaderPart\n\t\t{\n\t\t\treturn _vertexAnimationPart;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @param priority Default value is 0.\n\t\t * @param target Default value is null.\n\t\t *\/\n\t\tpublic function BasicShader(target\t\t: RenderTarget\t= null,\n\t\t\t\t\t\t\t\t\tpriority\t: Number\t\t= 0.)\n\t\t{\n\t\t\tsuper(target, priority);\n\t\t\t\n\t\t\t\/\/ init shader parts\n\t\t\t_vertexAnimationPart\t= new VertexAnimationShaderPart(this);\n\t\t\t_diffuseShaderPart\t\t= new DiffuseShaderPart(this);\n\t\t}\n\t\t\n\t\toverride protected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\tsuper.initializeSettings(settings);\n\t\t\t\n\t\t\t\/\/ depth test\n\t\t\tsettings.depthWriteEnabled = meshBindings.getProperty(\n\t\t\t\tBasicProperties.DEPTH_WRITE_ENABLED, true\n\t\t\t);\n\t\t\tsettings.depthTest = meshBindings.getProperty(\n\t\t\t\tBasicProperties.DEPTH_TEST, DepthTest.LESS\n\t\t\t);\n\t\t\t\n\t\t\tsettings.triangleCulling = meshBindings.getProperty(\n\t\t\t\tBasicProperties.TRIANGLE_CULLING, TriangleCulling.BACK\n\t\t\t);\n\n\t\t\t\/\/ stencil operations\n\t\t\tsettings.stencilTriangleFace = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_TRIANGLE_FACE, TriangleCulling.BOTH\n\t\t\t);\n\t\t\tsettings.stencilCompareMode = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_COMPARE_MODE, DepthTest.EQUAL\n\t\t\t);\n\t\t\tsettings.stencilActionOnBothPass = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_ACTION_BOTH_PASS, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilActionOnDepthFail = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_ACTION_DEPTH_FAIL, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilActionOnDepthPassStencilFail = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilReferenceValue = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_REFERENCE_VALUE, 0\n\t\t\t);\n\t\t\tsettings.stencilReadMask = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_READ_MASK, 255\n\t\t\t);\n\t\t\tsettings.stencilWriteMask = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_WRITE_MASK, 255\n\t\t\t);\n\t\t\t\n\t\t\t\/\/ blending and priority\n\t\t\tvar blending : uint = meshBindings.getProperty(\n\t\t\t\tBasicProperties.BLENDING, Blending.OPAQUE\n\t\t\t);\n\n\t\t\tif ((blending & 0xff0000) != BlendingDestination.ZERO)\n\t\t\t{\n\t\t\t\tsettings.priority -= 0.5;\n\t\t\t\tsettings.depthSortDrawCalls = true;\n\t\t\t}\n\t\t\t\n\t\t\tsettings.blending\t\t\t= blending;\n\t\t\tsettings.enabled\t\t\t= true;\n\t\t\tsettings.scissorRectangle\t= null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return The position of the vertex in clip space (normalized\n\t\t * screen space).\n\t\t * \n\t\t *\/\n\t\toverride protected function getVertexPosition() : SFloat\n\t\t{\n\t\t\treturn localToScreen(\n\t\t\t\t_vertexAnimationPart.getAnimatedVertexPosition()\n\t\t\t);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return The pixel color using a diffuse color\/map and an optional\n\t\t * directional light.\n\t\t *\/\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\treturn _diffuseShaderPart.getDiffuseColor();\n\t\t}\n\t}\n}\n","subject":"Fix auto depth sorting according to blending destination","message":"Fix auto depth sorting according to blending destination\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"740b997fab9672c1d7078ca071cb8f761a391898","old_file":"exporter\/src\/main\/as\/flump\/export\/Packer.as","new_file":"exporter\/src\/main\/as\/flump\/export\/Packer.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.geom.Point;\n\nimport flump.SwfTexture;\nimport flump.mold.KeyframeMold;\nimport flump.mold.MovieMold;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflTexture;\n\nimport com.threerings.util.Comparators;\n\npublic class Packer\n{\n    public const atlases :Vector.<Atlas> = new Vector.<Atlas>();\n\n    public function Packer (lib :XflLibrary, scale :Number=1.0, prefix :String=\"\", suffix :String=\"\") {\n        for each (var tex :XflTexture in lib.textures) {\n            _unpacked.push(SwfTexture.fromTexture(lib.swf, tex, scale));\n        }\n        for each (var movie :MovieMold in lib.movies) {\n            if (!movie.flipbook) continue;\n            for each (var kf :KeyframeMold in movie.layers[0].keyframes) {\n                _unpacked.push(SwfTexture.fromFlipbook(lib, movie, kf.index, scale));\n            }\n        }\n        _unpacked.sort(Comparators.createReverse(Comparators.createFields([\"a\", \"w\", \"h\"])));\n        while (_unpacked.length > 0) {\n            \/\/ Add a new atlas\n            const size :Point = findOptimalSize();\n            atlases.push(new Atlas(prefix + \"atlas\" + atlases.length + suffix, size.x, size.y));\n\n            \/\/ Try to pack each texture into any atlas\n            for (var ii :int = 0; ii < _unpacked.length; ++ii) {\n                var unpacked :SwfTexture = _unpacked[ii];\n\n                if (unpacked.w > MAX_SIZE || unpacked.h > MAX_SIZE) {\n                    throw new Error(\"Too large to fit in an atlas\");\n                }\n\n                for each (var atlas :Atlas in atlases) {\n                    \/\/ TODO(bruno): Support rotated textures?\n                    if (atlas.place(unpacked)) {\n                        _unpacked.splice(ii--, 1);\n                        break;\n                    }\n                }\n            }\n        }\n    }\n\n    \/\/ Estimate the optimal size for the next atlas\n    protected function findOptimalSize () :Point {\n        var area :int = 0;\n        var maxW :int = 0;\n        var maxH :int = 0;\n\n        for each (var tex :SwfTexture in _unpacked) {\n            const w :int = tex.w + Atlas.PADDING;\n            const h :int = tex.h + Atlas.PADDING;\n            area += w * h;\n            maxW = Math.max(maxW, w);\n            maxH = Math.max(maxH, h);\n        }\n\n        const size :Point = new Point(nextPowerOfTwo(maxW), nextPowerOfTwo(maxH));\n\n        \/\/ Double the area until it's big enough\n        while (size.x * size.y < area) {\n            if (size.x < size.y) size.x *= 2;\n            else size.y *= 2;\n        }\n\n        size.x = Math.min(size.x, MAX_SIZE);\n        size.y = Math.min(size.y, MAX_SIZE);\n\n        return size;\n    }\n\n    protected static function nextPowerOfTwo (n :int) :int {\n        var p :int = 1;\n        while (p < n) p *= 2;\n        return p;\n    }\n\n    protected const _unpacked :Vector.<SwfTexture> = new Vector.<SwfTexture>();\n\n    \/\/ Maximum width or height of a texture atlas\n    private static const MAX_SIZE :int = 1024;\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.geom.Point;\n\nimport flump.SwfTexture;\nimport flump.mold.KeyframeMold;\nimport flump.mold.MovieMold;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflTexture;\n\nimport com.threerings.util.Comparators;\n\npublic class Packer\n{\n    public const atlases :Vector.<Atlas> = new Vector.<Atlas>();\n\n    public function Packer (lib :XflLibrary, scale :Number=1.0, prefix :String=\"\", suffix :String=\"\") {\n        for each (var tex :XflTexture in lib.textures) {\n            _unpacked.push(SwfTexture.fromTexture(lib.swf, tex, scale));\n        }\n        for each (var movie :MovieMold in lib.movies) {\n            if (!movie.flipbook) continue;\n            for each (var kf :KeyframeMold in movie.layers[0].keyframes) {\n                _unpacked.push(SwfTexture.fromFlipbook(lib, movie, kf.index, scale));\n            }\n        }\n        _unpacked.sort(Comparators.createReverse(Comparators.createFields([\"a\", \"w\", \"h\"])));\n        while (_unpacked.length > 0) {\n            \/\/ Add a new atlas\n            const size :Point = findOptimalSize();\n            atlases.push(new Atlas(prefix + \"atlas\" + atlases.length + suffix, size.x, size.y));\n\n            \/\/ Try to pack each texture into any atlas\n            for (var ii :int = 0; ii < _unpacked.length; ++ii) {\n                var unpacked :SwfTexture = _unpacked[ii];\n\n                if (unpacked.w > MAX_SIZE || unpacked.h > MAX_SIZE) {\n                    throw new Error(\"Too large to fit in an atlas: \" + unpacked.w + \", \" + unpacked.h + \" \" + unpacked.symbol);\n                }\n\n                for each (var atlas :Atlas in atlases) {\n                    \/\/ TODO(bruno): Support rotated textures?\n                    if (atlas.place(unpacked)) {\n                        _unpacked.splice(ii--, 1);\n                        break;\n                    }\n                }\n            }\n        }\n    }\n\n    \/\/ Estimate the optimal size for the next atlas\n    protected function findOptimalSize () :Point {\n        var area :int = 0;\n        var maxW :int = 0;\n        var maxH :int = 0;\n\n        for each (var tex :SwfTexture in _unpacked) {\n            const w :int = tex.w + Atlas.PADDING;\n            const h :int = tex.h + Atlas.PADDING;\n            area += w * h;\n            maxW = Math.max(maxW, w);\n            maxH = Math.max(maxH, h);\n        }\n\n        const size :Point = new Point(nextPowerOfTwo(maxW), nextPowerOfTwo(maxH));\n\n        \/\/ Double the area until it's big enough\n        while (size.x * size.y < area) {\n            if (size.x < size.y) size.x *= 2;\n            else size.y *= 2;\n        }\n\n        size.x = Math.min(size.x, MAX_SIZE);\n        size.y = Math.min(size.y, MAX_SIZE);\n\n        return size;\n    }\n\n    protected static function nextPowerOfTwo (n :int) :int {\n        var p :int = 1;\n        while (p < n) p *= 2;\n        return p;\n    }\n\n    protected const _unpacked :Vector.<SwfTexture> = new Vector.<SwfTexture>();\n\n    \/\/ Maximum width or height of a texture atlas\n    private static const MAX_SIZE :int = 2048;\n}\n}\n","subject":"Bump the max atlas size up to 2048","message":"Bump the max atlas size up to 2048\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump,funkypandagame\/flump"}
{"commit":"683ac2ac260befbe5113cc57dd47890ffd0cc366","old_file":"src\/milkshape\/media\/flash\/src\/cc\/milkshape\/main\/SubMenu.as","new_file":"src\/milkshape\/media\/flash\/src\/cc\/milkshape\/main\/SubMenu.as","old_contents":"package cc.milkshape.main\n{\n\timport cc.milkshape.preloader.events.PreloaderEvent;\n\timport cc.milkshape.utils.Constance;\n\timport flash.net.URLRequest;\n\timport flash.net.navigateToURL;\n\timport flash.events.MouseEvent;\n\n\tpublic class SubMenu extends SubMenuClp\n\t{\n\t\t\n\t\tpublic function SubMenu()\n\t\t{\n\t\t\trss.buttonMode = true;\n\t\t\tterms.buttonMode = true;\n\t\t\trss.slug = 'rss';\n\t\t\tterms.slug = 'terms';\n\t\t\trss.addEventListener(MouseEvent.MOUSE_OVER, _overHandler);\n\t\t\trss.addEventListener(MouseEvent.MOUSE_OUT, _outHandler);\n\t\t\trss.addEventListener(MouseEvent.CLICK, _clickHandlerRSS);\n\t\t\tterms.addEventListener(MouseEvent.MOUSE_OVER, _overHandler);\n\t\t\tterms.addEventListener(MouseEvent.MOUSE_OUT, _outHandler);\n\t\t\tterms.addEventListener(MouseEvent.CLICK, _clickHandlerTerms);\n\t\t}\n\t\t\n\t\tprivate function _overHandler(e:MouseEvent):void\n\t\t{\n\t\t\te.currentTarget.gotoAndPlay('over');\n\t\t}\n\t\t\n\t\tprivate function _outHandler(e:MouseEvent):void\n\t\t{\n\t\t\te.currentTarget.gotoAndPlay('out');\n\t\t}\n\t\t\n\t\tprivate function _clickHandlerTerms(e:MouseEvent):void\n\t\t{\n\t\t\tdispatchEvent(new PreloaderEvent(PreloaderEvent.LOAD, {url: Constance.TERMS_SWF}));\n\t\t}\n\t\t\n\t\tprivate function _clickHandlerRSS(e:MouseEvent):void\n\t\t{\n\t\t\tnavigateToURL(new URLRequest(Constance.url('\/square\/feeds\/rss\/')), 'blank');\n\t\t}\n\t\t\n\t}\n}","new_contents":"package cc.milkshape.main\n{\n\timport cc.milkshape.preloader.events.PreloaderEvent;\n\timport cc.milkshape.utils.Constance;\n\timport flash.net.URLRequest;\n\timport flash.net.navigateToURL;\n\timport flash.events.MouseEvent;\n\n\tpublic class SubMenu extends SubMenuClp\n\t{\n\t\t\n\t\tpublic function SubMenu()\n\t\t{\n\t\t\trss.buttonMode = true;\n\t\t\tterms.buttonMode = true;\n\t\t\trss.slug = 'rss';\n\t\t\tterms.slug = 'terms';\n\t\t\trss.addEventListener(MouseEvent.MOUSE_OVER, _overHandler);\n\t\t\trss.addEventListener(MouseEvent.MOUSE_OUT, _outHandler);\n\t\t\trss.addEventListener(MouseEvent.CLICK, _clickHandlerRSS);\n\t\t\tterms.addEventListener(MouseEvent.MOUSE_OVER, _overHandler);\n\t\t\tterms.addEventListener(MouseEvent.MOUSE_OUT, _outHandler);\n\t\t\tterms.addEventListener(MouseEvent.CLICK, _clickHandlerTerms);\n\t\t}\n\t\t\n\t\tprivate function _overHandler(e:MouseEvent):void\n\t\t{\n\t\t\te.currentTarget.gotoAndPlay('over');\n\t\t}\n\t\t\n\t\tprivate function _outHandler(e:MouseEvent):void\n\t\t{\n\t\t\te.currentTarget.gotoAndPlay('out');\n\t\t}\n\t\t\n\t\tprivate function _clickHandlerTerms(e:MouseEvent):void\n\t\t{\n\t\t\tdispatchEvent(new PreloaderEvent(PreloaderEvent.LOAD, {url: Constance.TERMS_SWF}));\n\t\t}\n\t\t\n\t\tprivate function _clickHandlerRSS(e:MouseEvent):void\n\t\t{\n\t\t\tnavigateToURL(new URLRequest(Constance.url('square\/feeds\/rss\/')), 'blank');\n\t\t}\n\t\t\n\t}\n}","subject":"fix submenu","message":"fix submenu","lang":"ActionScript","license":"mit","repos":"thoas\/i386,thoas\/i386,thoas\/i386,thoas\/i386"}
{"commit":"16ae222d689b8f14f9b0bbda0ecf6d2517abeec7","old_file":"src\/aerys\/minko\/scene\/SceneIterator.as","new_file":"src\/aerys\/minko\/scene\/SceneIterator.as","old_contents":"package aerys.minko.scene\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport avmplus.getQualifiedClassName;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.describeType;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic dynamic class SceneIterator extends Proxy\n\t{\n\t\tprivate static const TYPE_CACHE\t: Dictionary\t\t= new Dictionary(true);\n\t\tprivate static const OPERATORS\t: Vector.<String>\t= new <String>[\n\t\t\t'\/\/', '\/', '[', ']', '..', '.', '~=', '?=', '=', '@', '*', '(', ')',\n\t\t\t'>=', '>', '<=', '<', '==', '='\n\t\t];\n\t\tprivate static const REGEX_TRIM\t: RegExp\t\t\t= \/^\\s+|\\s+$\/;\n\n\t\tprivate var _path\t\t: String\t\t\t\t= null;\n\t\tprivate var _selection\t: Vector.<ISceneNode>\t= null;\n\t\tprivate var _modifier\t: String\t\t\t\t= null;\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _selection.length;\n\t\t}\n\t\t\n\t\tpublic function SceneIterator(path \t\t: String,\n\t\t\t\t\t\t\t\t\t  selection : Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t  modifier\t: String\t= \"\")\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_modifier = modifier;\n\t\t\t\n\t\t\tinitialize(path, selection);\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _selection.toString();\n\t\t}\n\t\t\n\/\/\t\toverride flash_proxy function setProperty(name : *, value : *):void\n\/\/\t\t{\n\/\/\t\t\tvar propertyName : String = name;\n\/\/\t\t\t\n\/\/\t\t\tfor each (var node : ISceneNode in _selection)\n\/\/\t\t\t\tgetValueObject(node, _modifier)[propertyName] = value;\n\/\/\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\tif (index == name)\n\t\t\t\treturn index < _selection.length ? _selection[index] : null;\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to get a property on a set of objects. '\n\t\t\t\t\t+ 'You must use the [] operator to fetch one of the objects.'\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\treturn index < _selection.length ? index + 1 : 0;\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\treturn _selection[int(index - 1)];\n\t\t}\n\t\t\n\/\/\t\toverride flash_proxy function callProperty(name:*, ...parameters):*\n\/\/\t\t{\n\/\/\t\t\tvar methodName : String = name;\n\/\/\t\t\t\n\/\/\t\t\tfor each (var node : ISceneNode in _selection)\n\/\/\t\t\t{\n\/\/\t\t\t\tvar method : Function = getValueObject(node, _modifier)[methodName];\n\/\/\t\t\t\t\n\/\/\t\t\t\tmethod.apply(null, parameters);\n\/\/\t\t\t}\n\/\/\t\t\t\n\/\/\t\t\treturn this;\n\/\/\t\t}\n\t\t\n\t\tprivate function initialize(path : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\t_path = path;\n\t\t\t\n\t\t\t\/\/ update root\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\t_selection = selection.slice();\n\t\t\tif (token == \"\/\")\n\t\t\t{\n\t\t\t\tselectRoots();\n\t\t\t\tnextToken(token);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ parse\n\t\t\twhile (token = getToken())\n\t\t\t{\n\t\t\t\tswitch (token)\n\t\t\t\t{\n\t\t\t\t\tcase '\/\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectDescendants();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tcase '\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectChildren();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tdefault :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tparseNodeType(token);\n\t\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getToken(doNext : Boolean = false) : String\n\t\t{\n\t\t\tvar token\t: String\t= null;\n\t\t\t\n\t\t\tif (!_path)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tvar nextOpIndex : int = int.MAX_VALUE;\n\t\t\t\n\t\t\tfor each (var op : String in OPERATORS)\n\t\t\t{\n\t\t\t\tvar opIndex : int = _path.indexOf(op);\n\t\t\t\t\n\t\t\t\tif (opIndex > 0 && opIndex < nextOpIndex)\n\t\t\t\t\tnextOpIndex = opIndex;\n\t\t\t\t\n\t\t\t\tif (opIndex == 0)\n\t\t\t\t{\n\t\t\t\t\ttoken = op;\n\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (!token)\n\t\t\t\ttoken = _path.substring(0, nextOpIndex);\n\t\t\t\n\t\t\tif (doNext)\n\t\t\t\tnextToken(token);\n\t\t\t\n\t\t\treturn token;\n\t\t}\n\t\t\n\t\tprivate function getValueToken() : Object\n\t\t{\n\t\t\tvar value : Object\t= null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tif (_path.charAt(0) == \"'\")\n\t\t\t{\n\t\t\t\tvar endOfStringIndex : int = _path.indexOf(\"'\", 1);\n\t\t\t\t\n\t\t\t\tif (endOfStringIndex < 0)\n\t\t\t\t\tthrow new Error(\"Unterminated string expression.\");\n\t\t\t\t\n\t\t\t\tvar stringValue\t: String\t=  _path.substring(1, endOfStringIndex);\n\t\t\t\t\n\t\t\t\t_path = _path.substring(endOfStringIndex + 1);\n\t\t\t\t\n\t\t\t\tvalue = stringValue;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar token : String\t= getToken(true);\n\t\t\t\t\n\t\t\t\tif (token == 'true')\n\t\t\t\t\tvalue = true;\n\t\t\t\telse if (token == 'false')\n\t\t\t\t\tvalue = false;\n\t\t\t\telse if (token.indexOf('0x') == 0)\n\t\t\t\t\tvalue = parseInt(token, 16);\n\t\t\t}\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tprivate function nextToken(token : String) : void\n\t\t{\n\t\t\t_path = _path.substring(_path.indexOf(token) + token.length);\n\t\t}\n\t\t\n\t\tprivate function selectChildren(typeName : String = null) : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\tif (typeName != null)\n\t\t\t\ttypeName = typeName.toLowerCase();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node is Group)\n\t\t\t\t{\n\t\t\t\t\tvar group \t\t: Group = node as Group;\n\t\t\t\t\tvar numChildren : uint \t= group.numChildren;\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child \t\t: ISceneNode \t= group.getChildAt(i);\n\t\t\t\t\t\tvar className\t: String\t\t= getQualifiedClassName(child)\n\t\t\t\t\t\tvar childType \t: String \t\t= className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (typeName == null || childType.toLowerCase() == typeName)\n\t\t\t\t\t\t\t_selection.push(child);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectRoots() : void\n\t\t{\n\t\t\tvar selection\t: Vector.<ISceneNode>\t= _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t\tif (_selection.indexOf(node.root) < 0)\n\t\t\t\t\t_selection.push(node);\n\t\t}\n\t\t\n\t\tprivate function selectDescendants() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\t_selection.push(node);\n\t\t\t\tif (node is Group)\n\t\t\t\t\t(node as Group).getDescendantsByType(ISceneNode, _selection);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectParents() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node.parent)\n\t\t\t\t\t_selection.push(node.parent);\n\t\t\t\telse\n\t\t\t\t\t_selection.push(node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parseNodeType(nodeType : String) : void\n\t\t{\n\t\t\tif (nodeType == '.')\n\t\t\t{\n\t\t\t\t\/\/ nothing\n\t\t\t}\n\t\t\tif (nodeType == '..')\n\t\t\t\tselectParents();\n\t\t\telse if (nodeType == '*')\n\t\t\t\tselectChildren();\n\t\t\telse\n\t\t\t\tselectChildren(nodeType);\n\t\t\t\n\t\t\t\/\/ apply predicates\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\twhile (token == '[')\n\t\t\t{\n\t\t\t\tnextToken(token);\n\t\t\t\tparsePredicate();\n\t\t\t\t\n\t\t\t\ttoken = getToken();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parsePredicate() : void\n\t\t{\n\t\t\tvar propertyName\t: String\t= getToken(true);\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\t\n\t\t\tif (isBinding)\n\t\t\t\tpropertyName = getToken(true);\n\t\t\t\n\t\t\tvar index\t: int\t= parseInt(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'hasController')\n\t\t\t\tfilterOnController();\n\t\t\tif (propertyName == 'hasProperty')\n\t\t\t\tfilterOnProperty();\n\t\t\telse if (propertyName == 'position')\n\t\t\t\tfilterOnPosition();\n\t\t\telse if (propertyName == 'last')\n\t\t\t\tfilterLast();\n\t\t\telse if (propertyName == 'first')\n\t\t\t\tfilterFirst();\n\t\t\telse if (index.toString() == propertyName)\n\t\t\t{\n\t\t\t\tif (index < _selection.length)\n\t\t\t\t{\n\t\t\t\t\t_selection[0] = _selection[index];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\t_selection.length = 0;\n\t\t\t}\n\t\t\telse\n\t\t\t\tfilterOnValue(propertyName, isBinding);\n\t\t\t\n\t\t\tcheckNextToken(']');\n\t\t}\n\t\t\n\t\tprivate function filterLast() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\t_selection[0] = _selection[uint(_selection.length - 1)];\n\t\t\t_selection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterFirst() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\t_selection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterOnValue(propertyName : String, isBinding : Boolean = false) : void\n\t\t{\n\t\t\tvar operator\t: String\t= getToken(true);\n\t\t\tvar chunks\t\t: Array\t\t= [propertyName];\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(getToken(true));\n\t\t\t\toperator = getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tvar value\t\t: Object\t= getValueToken();\n\t\t\tvar numNodes\t: uint\t\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar nodeValue \t: Object \t\t= null;\n\t\t\t\t\n\t\t\t\tif (isBinding && (node['bindings'] is DataBindings))\n\t\t\t\t\tnodeValue = (node['bindings'] as DataBindings).getProperty(propertyName);\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tnodeValue = getValueObject(node, chunks);\n\t\t\t\t\t\tif (!compare(operator, nodeValue, value))\n\t\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (e : Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function compare(operator : String, a : Object, b : Object) : Boolean\n\t\t{\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>' :\n\t\t\t\t\treturn a > b;\n\t\t\t\tcase '>=' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<=' :\n\t\t\t\t\treturn a <= b;\n\t\t\t\tcase '=' :\n\t\t\t\tcase '==' :\n\t\t\t\t\treturn a == b;\n\t\t\t\tcase '~=' :\n\t\t\t\t\tvar matches\t: Array\t= String(a).match(b);\n\t\t\t\t\t\n\t\t\t\t\treturn matches && matches.length != 0;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnController() : Object\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tvar controllerName : String = getToken(true);\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tvar numNodes\t: uint\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar numControllers\t: uint\t\t\t= node.numControllers;\n\t\t\t\tvar keepSceneNode\t: Boolean\t\t= false;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controllerType : String = getQualifiedClassName(node.getController(controllerId));\n\t\t\t\t\tcontrollerType = controllerType.substr(controllerType.lastIndexOf(':') + 1);\n\t\t\t\t\t\n\t\t\t\t\tif (controllerType == controllerName)\n\t\t\t\t\t{\n\t\t\t\t\t\tkeepSceneNode = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!keepSceneNode)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function filterOnPosition() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tvar operator \t: String \t= getToken(true);\n\t\t\tvar value \t\t: uint \t\t= uint(parseInt(getToken(true)));\n\t\t\t\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>':\n\t\t\t\t\t++value;\n\t\t\t\tcase '>=':\n\t\t\t\t\t_selection = _selection.slice(value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '<':\n\t\t\t\t\t--value;\n\t\t\t\tcase '<=':\n\t\t\t\t\t_selection = _selection.slice(0, value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '=':\n\t\t\t\tcase '==':\n\t\t\t\t\t_selection[0] = _selection[value];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnProperty() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\t\n\t\t\tvar chunks\t\t: Array \t= [getToken(true)];\n\t\t\tvar operator\t: String \t= getToken(true);\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(operator);\n\t\t\t\toperator = getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tif (operator != ')')\n\t\t\t\tthrowParseError(')', operator);\n\t\t\t\n\t\t\tvar numNodes : uint\t= _selection.length;\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tgetValueObject(_selection[i], chunks);\n\t\t\t\t}\n\t\t\t\tcatch (e : Error)\n\t\t\t\t{\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getValueObject(source : Object, chunks : Array) : Object\n\t\t{\n\t\t\tif (chunks)\n\t\t\t\tfor each (var chunk : String in chunks)\n\t\t\t\t\tsource = source[chunk];\n\t\t\t\n\t\t\treturn source;\n\t\t}\n\t\t\n\t\tprivate function removeFromSelection(index : uint) : void\n\t\t{\n\t\t\tvar numNodes : uint = _selection.length - 1;\n\t\t\t\n\t\t\t_selection[index] = _selection[numNodes];\n\t\t\t_selection.length = numNodes;\n\t\t}\n\t\t\n\t\tprivate function checkNextToken(expected : String) : void\n\t\t{\n\t\t\tvar token : String = getToken(true);\n\t\t\t\n\t\t\tif (token != expected)\n\t\t\t\tthrowParseError(expected, token);\n\t\t}\n\t\t\n\t\tprivate function throwParseError(expected\t: String,\n\t\t\t\t\t\t\t\t\t\t got\t\t: String) : void\n\t\t{\n\t\t\tthrow new Error(\n\t\t\t\t'Parse error: expected \\'' + expected + '\\', got \\'' + got + '\\'.'\n\t\t\t);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.describeType;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic dynamic class SceneIterator extends Proxy\n\t{\n\t\tprivate static const TYPE_CACHE\t: Dictionary\t\t= new Dictionary(true);\n\t\tprivate static const OPERATORS\t: Vector.<String>\t= new <String>[\n\t\t\t'\/\/', '\/', '[', ']', '..', '.', '~=', '?=', '=', '@', '*', '(', ')',\n\t\t\t'>=', '>', '<=', '<', '==', '='\n\t\t];\n\t\tprivate static const REGEX_TRIM\t: RegExp\t\t\t= \/^\\s+|\\s+$\/;\n\n\t\tprivate var _path\t\t: String\t\t\t\t= null;\n\t\tprivate var _selection\t: Vector.<ISceneNode>\t= null;\n\t\tprivate var _modifier\t: String\t\t\t\t= null;\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _selection.length;\n\t\t}\n\t\t\n\t\tpublic function SceneIterator(path \t\t: String,\n\t\t\t\t\t\t\t\t\t  selection : Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t  modifier\t: String\t= \"\")\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_modifier = modifier;\n\t\t\t\n\t\t\tinitialize(path, selection);\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _selection.toString();\n\t\t}\n\t\t\n\/\/\t\toverride flash_proxy function setProperty(name : *, value : *):void\n\/\/\t\t{\n\/\/\t\t\tvar propertyName : String = name;\n\/\/\t\t\t\n\/\/\t\t\tfor each (var node : ISceneNode in _selection)\n\/\/\t\t\t\tgetValueObject(node, _modifier)[propertyName] = value;\n\/\/\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\tif (index == name)\n\t\t\t\treturn index < _selection.length ? _selection[index] : null;\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to get a property on a set of objects. '\n\t\t\t\t\t+ 'You must use the [] operator to fetch one of the objects.'\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\treturn index < _selection.length ? index + 1 : 0;\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\treturn _selection[int(index - 1)];\n\t\t}\n\t\t\n\/\/\t\toverride flash_proxy function callProperty(name:*, ...parameters):*\n\/\/\t\t{\n\/\/\t\t\tvar methodName : String = name;\n\/\/\t\t\t\n\/\/\t\t\tfor each (var node : ISceneNode in _selection)\n\/\/\t\t\t{\n\/\/\t\t\t\tvar method : Function = getValueObject(node, _modifier)[methodName];\n\/\/\t\t\t\t\n\/\/\t\t\t\tmethod.apply(null, parameters);\n\/\/\t\t\t}\n\/\/\t\t\t\n\/\/\t\t\treturn this;\n\/\/\t\t}\n\t\t\n\t\tprivate function initialize(path : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\t_path = path;\n\t\t\t\n\t\t\t\/\/ update root\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\t_selection = selection.slice();\n\t\t\tif (token == \"\/\")\n\t\t\t{\n\t\t\t\tselectRoots();\n\t\t\t\tnextToken(token);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ parse\n\t\t\twhile (token = getToken())\n\t\t\t{\n\t\t\t\tswitch (token)\n\t\t\t\t{\n\t\t\t\t\tcase '\/\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectDescendants();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tcase '\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectChildren();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tdefault :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tparseNodeType(token);\n\t\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getToken(doNext : Boolean = false) : String\n\t\t{\n\t\t\tvar token\t: String\t= null;\n\t\t\t\n\t\t\tif (!_path)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tvar nextOpIndex : int = int.MAX_VALUE;\n\t\t\t\n\t\t\tfor each (var op : String in OPERATORS)\n\t\t\t{\n\t\t\t\tvar opIndex : int = _path.indexOf(op);\n\t\t\t\t\n\t\t\t\tif (opIndex > 0 && opIndex < nextOpIndex)\n\t\t\t\t\tnextOpIndex = opIndex;\n\t\t\t\t\n\t\t\t\tif (opIndex == 0)\n\t\t\t\t{\n\t\t\t\t\ttoken = op;\n\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (!token)\n\t\t\t\ttoken = _path.substring(0, nextOpIndex);\n\t\t\t\n\t\t\tif (doNext)\n\t\t\t\tnextToken(token);\n\t\t\t\n\t\t\treturn token;\n\t\t}\n\t\t\n\t\tprivate function getValueToken() : Object\n\t\t{\n\t\t\tvar value : Object\t= null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tif (_path.charAt(0) == \"'\")\n\t\t\t{\n\t\t\t\tvar endOfStringIndex : int = _path.indexOf(\"'\", 1);\n\t\t\t\t\n\t\t\t\tif (endOfStringIndex < 0)\n\t\t\t\t\tthrow new Error(\"Unterminated string expression.\");\n\t\t\t\t\n\t\t\t\tvar stringValue\t: String\t=  _path.substring(1, endOfStringIndex);\n\t\t\t\t\n\t\t\t\t_path = _path.substring(endOfStringIndex + 1);\n\t\t\t\t\n\t\t\t\tvalue = stringValue;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar token : String\t= getToken(true);\n\t\t\t\t\n\t\t\t\tif (token == 'true')\n\t\t\t\t\tvalue = true;\n\t\t\t\telse if (token == 'false')\n\t\t\t\t\tvalue = false;\n\t\t\t\telse if (token.indexOf('0x') == 0)\n\t\t\t\t\tvalue = parseInt(token, 16);\n\t\t\t}\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tprivate function nextToken(token : String) : void\n\t\t{\n\t\t\t_path = _path.substring(_path.indexOf(token) + token.length);\n\t\t}\n\t\t\n\t\tprivate function selectChildren(typeName : String = null) : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\tif (typeName != null)\n\t\t\t\ttypeName = typeName.toLowerCase();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node is Group)\n\t\t\t\t{\n\t\t\t\t\tvar group \t\t: Group = node as Group;\n\t\t\t\t\tvar numChildren : uint \t= group.numChildren;\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child \t\t: ISceneNode \t= group.getChildAt(i);\n\t\t\t\t\t\tvar className\t: String\t\t= getQualifiedClassName(child)\n\t\t\t\t\t\tvar childType \t: String \t\t= className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (typeName == null || childType.toLowerCase() == typeName)\n\t\t\t\t\t\t\t_selection.push(child);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectRoots() : void\n\t\t{\n\t\t\tvar selection\t: Vector.<ISceneNode>\t= _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t\tif (_selection.indexOf(node.root) < 0)\n\t\t\t\t\t_selection.push(node);\n\t\t}\n\t\t\n\t\tprivate function selectDescendants() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\t_selection.push(node);\n\t\t\t\tif (node is Group)\n\t\t\t\t\t(node as Group).getDescendantsByType(ISceneNode, _selection);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectParents() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node.parent)\n\t\t\t\t\t_selection.push(node.parent);\n\t\t\t\telse\n\t\t\t\t\t_selection.push(node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parseNodeType(nodeType : String) : void\n\t\t{\n\t\t\tif (nodeType == '.')\n\t\t\t{\n\t\t\t\t\/\/ nothing\n\t\t\t}\n\t\t\tif (nodeType == '..')\n\t\t\t\tselectParents();\n\t\t\telse if (nodeType == '*')\n\t\t\t\tselectChildren();\n\t\t\telse\n\t\t\t\tselectChildren(nodeType);\n\t\t\t\n\t\t\t\/\/ apply predicates\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\twhile (token == '[')\n\t\t\t{\n\t\t\t\tnextToken(token);\n\t\t\t\tparsePredicate();\n\t\t\t\t\n\t\t\t\ttoken = getToken();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parsePredicate() : void\n\t\t{\n\t\t\tvar propertyName\t: String\t= getToken(true);\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\t\n\t\t\tif (isBinding)\n\t\t\t\tpropertyName = getToken(true);\n\t\t\t\n\t\t\tvar index\t: int\t= parseInt(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'hasController')\n\t\t\t\tfilterOnController();\n\t\t\tif (propertyName == 'hasProperty')\n\t\t\t\tfilterOnProperty();\n\t\t\telse if (propertyName == 'position')\n\t\t\t\tfilterOnPosition();\n\t\t\telse if (propertyName == 'last')\n\t\t\t\tfilterLast();\n\t\t\telse if (propertyName == 'first')\n\t\t\t\tfilterFirst();\n\t\t\telse if (index.toString() == propertyName)\n\t\t\t{\n\t\t\t\tif (index < _selection.length)\n\t\t\t\t{\n\t\t\t\t\t_selection[0] = _selection[index];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\t_selection.length = 0;\n\t\t\t}\n\t\t\telse\n\t\t\t\tfilterOnValue(propertyName, isBinding);\n\t\t\t\n\t\t\tcheckNextToken(']');\n\t\t}\n\t\t\n\t\tprivate function filterLast() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\t_selection[0] = _selection[uint(_selection.length - 1)];\n\t\t\t_selection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterFirst() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\t_selection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterOnValue(propertyName : String, isBinding : Boolean = false) : void\n\t\t{\n\t\t\tvar operator\t: String\t= getToken(true);\n\t\t\tvar chunks\t\t: Array\t\t= [propertyName];\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(getToken(true));\n\t\t\t\toperator = getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tvar value\t\t: Object\t= getValueToken();\n\t\t\tvar numNodes\t: uint\t\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar nodeValue \t: Object \t\t= null;\n\t\t\t\t\n\t\t\t\tif (isBinding && (node['bindings'] is DataBindings))\n\t\t\t\t\tnodeValue = (node['bindings'] as DataBindings).getProperty(propertyName);\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tnodeValue = getValueObject(node, chunks);\n\t\t\t\t\t\tif (!compare(operator, nodeValue, value))\n\t\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (e : Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function compare(operator : String, a : Object, b : Object) : Boolean\n\t\t{\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>' :\n\t\t\t\t\treturn a > b;\n\t\t\t\tcase '>=' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<=' :\n\t\t\t\t\treturn a <= b;\n\t\t\t\tcase '=' :\n\t\t\t\tcase '==' :\n\t\t\t\t\treturn a == b;\n\t\t\t\tcase '~=' :\n\t\t\t\t\tvar matches\t: Array\t= String(a).match(b);\n\t\t\t\t\t\n\t\t\t\t\treturn matches && matches.length != 0;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnController() : Object\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tvar controllerName : String = getToken(true);\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tvar numNodes\t: uint\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar numControllers\t: uint\t\t\t= node.numControllers;\n\t\t\t\tvar keepSceneNode\t: Boolean\t\t= false;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controllerType : String = getQualifiedClassName(node.getController(controllerId));\n\t\t\t\t\tcontrollerType = controllerType.substr(controllerType.lastIndexOf(':') + 1);\n\t\t\t\t\t\n\t\t\t\t\tif (controllerType == controllerName)\n\t\t\t\t\t{\n\t\t\t\t\t\tkeepSceneNode = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!keepSceneNode)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function filterOnPosition() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\tcheckNextToken(')');\n\t\t\t\n\t\t\tvar operator \t: String \t= getToken(true);\n\t\t\tvar value \t\t: uint \t\t= uint(parseInt(getToken(true)));\n\t\t\t\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>':\n\t\t\t\t\t++value;\n\t\t\t\tcase '>=':\n\t\t\t\t\t_selection = _selection.slice(value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '<':\n\t\t\t\t\t--value;\n\t\t\t\tcase '<=':\n\t\t\t\t\t_selection = _selection.slice(0, value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '=':\n\t\t\t\tcase '==':\n\t\t\t\t\t_selection[0] = _selection[value];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnProperty() : void\n\t\t{\n\t\t\tcheckNextToken('(');\n\t\t\t\n\t\t\tvar chunks\t\t: Array \t= [getToken(true)];\n\t\t\tvar operator\t: String \t= getToken(true);\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(operator);\n\t\t\t\toperator = getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tif (operator != ')')\n\t\t\t\tthrowParseError(')', operator);\n\t\t\t\n\t\t\tvar numNodes : uint\t= _selection.length;\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tgetValueObject(_selection[i], chunks);\n\t\t\t\t}\n\t\t\t\tcatch (e : Error)\n\t\t\t\t{\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getValueObject(source : Object, chunks : Array) : Object\n\t\t{\n\t\t\tif (chunks)\n\t\t\t\tfor each (var chunk : String in chunks)\n\t\t\t\t\tsource = source[chunk];\n\t\t\t\n\t\t\treturn source;\n\t\t}\n\t\t\n\t\tprivate function removeFromSelection(index : uint) : void\n\t\t{\n\t\t\tvar numNodes : uint = _selection.length - 1;\n\t\t\t\n\t\t\t_selection[index] = _selection[numNodes];\n\t\t\t_selection.length = numNodes;\n\t\t}\n\t\t\n\t\tprivate function checkNextToken(expected : String) : void\n\t\t{\n\t\t\tvar token : String = getToken(true);\n\t\t\t\n\t\t\tif (token != expected)\n\t\t\t\tthrowParseError(expected, token);\n\t\t}\n\t\t\n\t\tprivate function throwParseError(expected\t: String,\n\t\t\t\t\t\t\t\t\t\t got\t\t: String) : void\n\t\t{\n\t\t\tthrow new Error(\n\t\t\t\t'Parse error: expected \\'' + expected + '\\', got \\'' + got + '\\'.'\n\t\t\t);\n\t\t}\n\t}\n}","subject":"fix ambiguous reference to getQualifiedClassName()","message":"fix ambiguous reference to getQualifiedClassName()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a2c9b43a015cc82da87dccab15c359b2e6f26a12","old_file":"src\/aerys\/minko\/scene\/node\/Group.as","new_file":"src\/aerys\/minko\/scene\/node\/Group.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.SceneIterator;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.Sort;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\timport aerys.minko.type.math.Ray;\n\t\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Group objects can contain other scene nodes and applies a 3D\n\t * transformation to its descendants.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic class Group extends AbstractVisibleSceneNode\n\t{\n\t\tminko_scene var _children\t\t: Vector.<ISceneNode>;\n\t\tminko_scene var _numChildren\t: uint;\n\t\t\n\t\tprivate var _numDescendants\t\t: uint;\n\t\t\n\t\tprivate var _descendantAdded\t: Signal;\n\t\tprivate var _descendantRemoved\t: Signal;\n\n\t\t\/**\n\t\t * The number of children of the Group.\n\t\t *\/\n\t\tpublic function get numChildren() : uint\n\t\t{\n\t\t\treturn _numChildren;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The number of descendants of the Group.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numDescendants() : uint\n\t\t{\n\t\t\treturn _numDescendants;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is added to the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>newParent : Group, the Group the descendant was actually added to<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just added<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantAdded() : Signal\n\t\t{\n\t\t\treturn _descendantAdded\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is removed from the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>oldParent : Group, the Group the descendant was actually removed from<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just removed<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantRemoved() : Signal\n\t\t{\n\t\t\treturn _descendantRemoved;\n\t\t}\n\t\t\n\t\tpublic function Group(...children)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitializeChildren(children);\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n            _descendantAdded = new Signal('Group.descendantAdded');\n            _descendantRemoved = new Signal('Group.descendantRemoved');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\t_descendantAdded.add(descendantAddedHandler);\n\t\t\t_descendantRemoved.add(descendantRemovedHandler);\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t\tremoved.add(removedHandler);\n\t\t}\n\t\t\n\t\tprotected function initializeChildren(children : Array) : void\n\t\t{\n\t\t\t_children = new <ISceneNode>[];\n\t\t\t\n\t\t\twhile (children.length == 1 && children[0] is Array)\n\t\t\t\tchildren = children[0];\n\t\t\t\n\t\t\tvar childrenNum : uint = children.length;\n\t\t\t\n\t\t\tfor (var childrenIndex : uint = 0; childrenIndex < childrenNum; ++childrenIndex)\n\t\t\t\taddChild(ISceneNode(children[childrenIndex]));\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.add(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.add(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants += (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.remove(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.remove(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants -= (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n        private function addedHandler(child : ISceneNode, ancestor : Group) : void\n        {\n            var numChildren : uint = this.numChildren;\n            \n            for (var childId : uint = 0; childId < numChildren; ++childId)\n            {\n                var child : ISceneNode = _children[childId];\n                \n                child.added.execute(child, ancestor);\n            }\n        }\n        \n        private function removedHandler(child : ISceneNode, ancestor : Group) : void\n        {\n            var numChildren : uint = this.numChildren;\n            \n            for (var childId : uint = 0; childId < numChildren; ++childId)\n            {\n                var child : ISceneNode = _children[childId];\n                \n                child.removed.execute(child, ancestor);\n            }\n        }\n        \n\t\t\/**\n\t\t * Return true if the specified scene node is a child of the Group, false otherwise.\n\t\t *  \n\t\t * @param scene\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function contains(scene : ISceneNode) : Boolean\n\t\t{\n\t\t\treturn getChildIndex(scene) >= 0;\n\t\t}\n\n\t\t\/**\n\t\t * Return the index of the speficied scene node or -1 if it is not in the Group.\n\t\t *  \n\t\t * @param child\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildIndex(child : ISceneNode) : int\n\t\t{\n\t\t\tif (child == null)\n\t\t\t\tthrow new Error('The \\'child\\' parameter cannot be null.');\n\t\t\t\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i] === child)\n\t\t\t\t\treturn i;\n\n\t\t\treturn -1;\n\t\t}\n\n\t\tpublic function getChildByName(name : String) : ISceneNode\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i].name === name)\n\t\t\t\t\treturn _children[i];\n\n\t\t\treturn null;\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group.\n\t\t *\n\t\t * @param\tscene The child to add.\n\t\t *\/\n\t\tpublic function addChild(node : ISceneNode) : Group\n\t\t{\n\t\t\treturn addChildAt(node, _numChildren);\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group at the specified position.\n\t\t *  \n\t\t * @param node\n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function addChildAt(node : ISceneNode, position : uint) : Group\n\t\t{\n\t\t\tif (!node)\n\t\t\t\tthrow new Error('Parameter \\'scene\\' must not be null.');\n\n\t\t\tnode.parent = this;\n\n\t\t\tfor (var i : int = _numChildren - 1; i > position; --i)\n\t\t\t\t_children[i] = _children[int(i - 1)];\n\t\t\t\n\t\t\t_children[position] = node;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove a child from the container.\n\t\t *\n\t\t * @param\tmyChild The child to remove.\n\t\t * @return Whether the child was actually removed or not.\n\t\t *\/\n\t\tpublic function removeChild(child : ISceneNode) : Group\n\t\t{\n\t\t\treturn removeChildAt(getChildIndex(child));\n\t\t}\n\n\t\tpublic function removeChildAt(position : uint) : Group\n\t\t{\n\t\t\tif (position >= _numChildren || position < 0)\n\t\t\t\tthrow new Error('The scene node is not a child of the caller.');\n\t\t\t\n\t\t\t(_children[position] as ISceneNode).parent = null;\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove all the children.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function removeAllChildren() : Group\n\t\t{\n\t\t\twhile (_numChildren)\n\t\t\t\tremoveChildAt(0);\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Return the child at the specified position.\n\t\t *  \n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildAt(position : uint) : ISceneNode\n\t\t{\n\t\t\treturn position < _numChildren ? _children[position] : null;\n\t\t}\n\n\t\t\/**\n\t\t * Returns the list of descendant scene nodes that have the specified type. \n\t\t *  \n\t\t * @param type\n\t\t * @param descendants\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getDescendantsByType(type \t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t descendants \t: Vector.<ISceneNode> = null) : Vector.<ISceneNode>\n\t\t{\n\t\t\tdescendants ||= new Vector.<ISceneNode>();\n\n\t\t\tfor (var i : int = 0; i < _numChildren; ++i)\n\t\t\t{\n\t\t\t\tvar child\t: ISceneNode\t= _children[i];\n\t\t\t\tvar group \t: Group \t\t= child as Group;\n\n\t\t\t\tif (child is type)\n\t\t\t\t\tdescendants.push(child);\n\n\t\t\t\tif (group)\n\t\t\t\t\tgroup.getDescendantsByType(type, descendants);\n\t\t\t}\n\n\t\t\treturn descendants;\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '[' + getQualifiedClassName(this) + ' ' + name + ']';\n\t\t}\n\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified URLRequest object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param request\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function load(request\t: URLRequest,\n\t\t\t\t\t\t\t options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.load(request);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified Class object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param classObject\n\t\t * @param options\n\t\t * @return \n\t\t *\/\n\t\tpublic function loadClass(classObject\t: Class,\n\t\t\t\t\t\t\t\t  options\t\t: ParserOptions\t= null) : SceneLoader\n\t\t{\n\t\t\tvar loader : SceneLoader = new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadClass(classObject);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified ByteArray object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param bytes\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function loadBytes(bytes\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return the set of nodes matching the specified XPath query.\n\t\t *  \n\t\t * @param xpath\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get(xpath : String) : SceneIterator\n\t\t{\n\t\t\treturn new SceneIterator(xpath, new <ISceneNode>[this]);\n\t\t}\n\t\t\n\t\tprivate function loaderCompleteHandler(loader\t: ILoader,\n\t\t\t\t\t\t\t\t\t\t\t   scene\t: ISceneNode) : void\n\t\t{\n\t\t\taddChild(scene);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return all the Mesh objects hit by the specified ray.\n\t\t *  \n\t\t * @param ray\n\t\t * @param maxDistance\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : SceneIterator\n\t\t{\n\t\t\tvar meshes\t\t: Vector.<ISceneNode> \t= getDescendantsByType(Mesh);\n\t\t\tvar numMeshes\t: uint\t\t\t\t\t= meshes.length;\n\t\t\tvar hit\t\t\t: Array\t\t\t\t\t= [];\n\t\t\tvar depth\t\t: Vector.<Number>\t\t= new <Number>[];\n\t\t\tvar numItems\t: uint\t\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numMeshes; ++i)\n\t\t\t{\n\t\t\t\tvar mesh \t\t: Mesh\t\t= meshes[i] as Mesh;\n\t\t\t\tvar hitDepth\t: Number\t= mesh.cast(ray, maxDistance);\n\t\t\t\t\n\t\t\t\tif (hitDepth >= 0.0)\n\t\t\t\t{\n\t\t\t\t\thit[numItems] = mesh;\n\t\t\t\t\tdepth[numItems] = hitDepth;\n\t\t\t\t\t++numItems;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (numItems > 1)\n\t\t\t\tSort.flashSort(depth, hit, numItems);\n\t\t\t\n\t\t\treturn new SceneIterator(null, Vector.<ISceneNode>(hit));\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Group = new Group();\n\t\t\t\n\t\t\tclone.name = name;\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\t\n\t\t\tfor (var childId : uint = 0; childId < _numChildren; ++childId)\n\t\t\t{\n\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(_children[childId]);\n\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(child.cloneNode());\n\t\t\t\t\n\t\t\t\tclone.addChild(clonedChild);\n\t\t\t}\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.SceneIterator;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.Sort;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\timport aerys.minko.type.math.Ray;\n\t\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Group objects can contain other scene nodes and applies a 3D\n\t * transformation to its descendants.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic class Group extends AbstractVisibleSceneNode\n\t{\n\t\tminko_scene var _children\t\t: Vector.<ISceneNode>;\n\t\tminko_scene var _numChildren\t: uint;\n\t\t\n\t\tprivate var _numDescendants\t\t: uint;\n\t\t\n\t\tprivate var _descendantAdded\t: Signal;\n\t\tprivate var _descendantRemoved\t: Signal;\n\n\t\t\/**\n\t\t * The number of children of the Group.\n\t\t *\/\n\t\tpublic function get numChildren() : uint\n\t\t{\n\t\t\treturn _numChildren;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The number of descendants of the Group.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numDescendants() : uint\n\t\t{\n\t\t\treturn _numDescendants;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is added to the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>newParent : Group, the Group the descendant was actually added to<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just added<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantAdded() : Signal\n\t\t{\n\t\t\treturn _descendantAdded\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is removed from the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>oldParent : Group, the Group the descendant was actually removed from<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just removed<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantRemoved() : Signal\n\t\t{\n\t\t\treturn _descendantRemoved;\n\t\t}\n\t\t\n\t\tpublic function Group(...children)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitializeChildren(children);\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n            _descendantAdded = new Signal('Group.descendantAdded');\n            _descendantRemoved = new Signal('Group.descendantRemoved');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\t_descendantAdded.add(descendantAddedHandler);\n\t\t\t_descendantRemoved.add(descendantRemovedHandler);\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t\tremoved.add(removedHandler);\n\t\t}\n\t\t\n\t\tprotected function initializeChildren(children : Array) : void\n\t\t{\n\t\t\t_children = new <ISceneNode>[];\n\t\t\t\n\t\t\twhile (children.length == 1 && children[0] is Array)\n\t\t\t\tchildren = children[0];\n\t\t\t\n\t\t\tvar childrenNum : uint = children.length;\n\t\t\t\n\t\t\tfor (var childrenIndex : uint = 0; childrenIndex < childrenNum; ++childrenIndex)\n\t\t\t\taddChild(ISceneNode(children[childrenIndex]));\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.add(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.add(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants += (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.remove(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.remove(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants -= (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n        private function addedHandler(child : ISceneNode, ancestor : Group) : void\n        {\n            var numChildren : uint = this.numChildren;\n            \n            for (var childId : uint = 0; childId < numChildren; ++childId)\n            {\n                var child : ISceneNode = _children[childId];\n                \n                child.added.execute(child, ancestor);\n            }\n        }\n        \n        private function removedHandler(child : ISceneNode, ancestor : Group) : void\n        {\n            var numChildren : uint = this.numChildren;\n            \n            for (var childId : uint = 0; childId < numChildren; ++childId)\n            {\n                var child : ISceneNode = _children[childId];\n                \n                child.removed.execute(child, ancestor);\n            }\n        }\n        \n\t\t\/**\n\t\t * Return true if the specified scene node is a child of the Group, false otherwise.\n\t\t *  \n\t\t * @param scene\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function contains(scene : ISceneNode) : Boolean\n\t\t{\n\t\t\treturn getChildIndex(scene) >= 0;\n\t\t}\n\n\t\t\/**\n\t\t * Return the index of the speficied scene node or -1 if it is not in the Group.\n\t\t *  \n\t\t * @param child\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildIndex(child : ISceneNode) : int\n\t\t{\n\t\t\tif (child == null)\n\t\t\t\tthrow new Error('The \\'child\\' parameter cannot be null.');\n\t\t\t\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i] === child)\n\t\t\t\t\treturn i;\n\n\t\t\treturn -1;\n\t\t}\n\n\t\tpublic function getChildByName(name : String) : ISceneNode\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i].name === name)\n\t\t\t\t\treturn _children[i];\n\n\t\t\treturn null;\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group.\n\t\t *\n\t\t * @param\tscene The child to add.\n\t\t *\/\n\t\tpublic function addChild(node : ISceneNode) : Group\n\t\t{\n\t\t\treturn addChildAt(node, _numChildren);\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group at the specified position.\n\t\t *  \n\t\t * @param node\n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function addChildAt(node : ISceneNode, position : uint) : Group\n\t\t{\n\t\t\tif (!node)\n\t\t\t\tthrow new Error('Parameter \\'scene\\' must not be null.');\n\n\t\t\tnode.parent = this;\n\n\t\t\tfor (var i : int = _numChildren - 1; i > position; --i)\n\t\t\t\t_children[i] = _children[int(i - 1)];\n\t\t\t\n\t\t\t_children[position] = node;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove a child from the container.\n\t\t *\n\t\t * @param\tmyChild The child to remove.\n\t\t * @return Whether the child was actually removed or not.\n\t\t *\/\n\t\tpublic function removeChild(child : ISceneNode) : Group\n\t\t{\n\t\t\treturn removeChildAt(getChildIndex(child));\n\t\t}\n\n\t\tpublic function removeChildAt(position : uint) : Group\n\t\t{\n\t\t\tif (position >= _numChildren)\n\t\t\t\tthrow new Error('The scene node is not a child of the caller.');\n\t\t\t\n\t\t\t(_children[position] as ISceneNode).parent = null;\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove all the children.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function removeAllChildren() : Group\n\t\t{\n\t\t\twhile (_numChildren)\n\t\t\t\tremoveChildAt(0);\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Return the child at the specified position.\n\t\t *  \n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildAt(position : uint) : ISceneNode\n\t\t{\n\t\t\treturn position < _numChildren ? _children[position] : null;\n\t\t}\n\n\t\t\/**\n\t\t * Returns the list of descendant scene nodes that have the specified type. \n\t\t *  \n\t\t * @param type\n\t\t * @param descendants\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getDescendantsByType(type \t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t descendants \t: Vector.<ISceneNode> = null) : Vector.<ISceneNode>\n\t\t{\n\t\t\tdescendants ||= new Vector.<ISceneNode>();\n\n\t\t\tfor (var i : int = 0; i < _numChildren; ++i)\n\t\t\t{\n\t\t\t\tvar child\t: ISceneNode\t= _children[i];\n\t\t\t\tvar group \t: Group \t\t= child as Group;\n\n\t\t\t\tif (child is type)\n\t\t\t\t\tdescendants.push(child);\n\n\t\t\t\tif (group)\n\t\t\t\t\tgroup.getDescendantsByType(type, descendants);\n\t\t\t}\n\n\t\t\treturn descendants;\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '[' + getQualifiedClassName(this) + ' ' + name + ']';\n\t\t}\n\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified URLRequest object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param request\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function load(request\t: URLRequest,\n\t\t\t\t\t\t\t options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.load(request);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified Class object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param classObject\n\t\t * @param options\n\t\t * @return \n\t\t *\/\n\t\tpublic function loadClass(classObject\t: Class,\n\t\t\t\t\t\t\t\t  options\t\t: ParserOptions\t= null) : SceneLoader\n\t\t{\n\t\t\tvar loader : SceneLoader = new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadClass(classObject);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified ByteArray object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param bytes\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function loadBytes(bytes\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return the set of nodes matching the specified XPath query.\n\t\t *  \n\t\t * @param xpath\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get(xpath : String) : SceneIterator\n\t\t{\n\t\t\treturn new SceneIterator(xpath, new <ISceneNode>[this]);\n\t\t}\n\t\t\n\t\tprivate function loaderCompleteHandler(loader\t: ILoader,\n\t\t\t\t\t\t\t\t\t\t\t   scene\t: ISceneNode) : void\n\t\t{\n\t\t\taddChild(scene);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return all the Mesh objects hit by the specified ray.\n\t\t *  \n\t\t * @param ray\n\t\t * @param maxDistance\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : SceneIterator\n\t\t{\n\t\t\tvar meshes\t\t: Vector.<ISceneNode> \t= getDescendantsByType(Mesh);\n\t\t\tvar numMeshes\t: uint\t\t\t\t\t= meshes.length;\n\t\t\tvar hit\t\t\t: Array\t\t\t\t\t= [];\n\t\t\tvar depth\t\t: Vector.<Number>\t\t= new <Number>[];\n\t\t\tvar numItems\t: uint\t\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numMeshes; ++i)\n\t\t\t{\n\t\t\t\tvar mesh \t\t: Mesh\t\t= meshes[i] as Mesh;\n\t\t\t\tvar hitDepth\t: Number\t= mesh.cast(ray, maxDistance);\n\t\t\t\t\n\t\t\t\tif (hitDepth >= 0.0)\n\t\t\t\t{\n\t\t\t\t\thit[numItems] = mesh;\n\t\t\t\t\tdepth[numItems] = hitDepth;\n\t\t\t\t\t++numItems;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (numItems > 1)\n\t\t\t\tSort.flashSort(depth, hit, numItems);\n\t\t\t\n\t\t\treturn new SceneIterator(null, Vector.<ISceneNode>(hit));\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Group = new Group();\n\t\t\t\n\t\t\tclone.name = name;\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\t\n\t\t\tfor (var childId : uint = 0; childId < _numChildren; ++childId)\n\t\t\t{\n\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(_children[childId]);\n\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(child.cloneNode());\n\t\t\t\t\n\t\t\t\tclone.addChild(clonedChild);\n\t\t\t}\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","subject":"remove useless position < 0 test in Group.removeChildAt() since the specified position is uint","message":"remove useless position < 0 test in Group.removeChildAt() since the specified position is uint\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"52929e9909996bc1db1bd53f05b674b1e2f9af13","old_file":"src\/aerys\/minko\/scene\/node\/Group.as","new_file":"src\/aerys\/minko\/scene\/node\/Group.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.SceneIterator;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.Sort;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\timport aerys.minko.type.math.Ray;\n\t\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Group objects can contain other scene nodes and applies a 3D\n\t * transformation to its descendants.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic class Group extends AbstractVisibleSceneNode\n\t{\n\t\tminko_scene var _children\t\t: Vector.<ISceneNode>;\n\t\tminko_scene var _numChildren\t: uint;\n\t\t\n\t\tprivate var _numDescendants\t\t: uint;\n\t\t\n\t\tprivate var _descendantAdded\t: Signal;\n\t\tprivate var _descendantRemoved\t: Signal;\n\n\t\t\/**\n\t\t * The number of children of the Group.\n\t\t *\/\n\t\tpublic function get numChildren() : uint\n\t\t{\n\t\t\treturn _numChildren;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The number of descendants of the Group.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numDescendants() : uint\n\t\t{\n\t\t\treturn _numDescendants;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is added to the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>newParent : Group, the Group the descendant was actually added to<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just added<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantAdded() : Signal\n\t\t{\n\t\t\treturn _descendantAdded\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is removed from the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>oldParent : Group, the Group the descendant was actually removed from<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just removed<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantRemoved() : Signal\n\t\t{\n\t\t\treturn _descendantRemoved;\n\t\t}\n\t\t\n\t\tpublic function Group(...children)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitializeChildren(children);\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n            _descendantAdded = new Signal('Group.descendantAdded');\n            _descendantRemoved = new Signal('Group.descendantRemoved');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\t_descendantAdded.add(descendantAddedHandler);\n\t\t\t_descendantRemoved.add(descendantRemovedHandler);\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t\tremoved.add(removedHandler);\n\t\t}\n\t\t\n\t\tprotected function initializeChildren(children : Array) : void\n\t\t{\n\t\t\t_children = new <ISceneNode>[];\n\t\t\t\n\t\t\twhile (children.length == 1 && children[0] is Array)\n\t\t\t\tchildren = children[0];\n\t\t\t\n\t\t\tvar childrenNum : uint = children.length;\n\t\t\t\n\t\t\tfor (var childrenIndex : uint = 0; childrenIndex < childrenNum; ++childrenIndex)\n\t\t\t\taddChild(ISceneNode(children[childrenIndex]));\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.add(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.add(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants += (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.remove(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.remove(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants -= (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n        private function addedHandler(child : ISceneNode, ancestor : Group) : void\n        {\n            var numChildren : uint = this.numChildren;\n            \n            for (var childId : uint = 0; childId < numChildren; ++childId)\n            {\n                var child : ISceneNode = _children[childId];\n                \n                child.added.execute(child, ancestor);\n            }\n        }\n        \n        private function removedHandler(child : ISceneNode, ancestor : Group) : void\n        {\n            var numChildren : uint = this.numChildren;\n            \n            for (var childId : uint = 0; childId < numChildren; ++childId)\n            {\n                var child : ISceneNode = _children[childId];\n                \n                child.removed.execute(child, ancestor);\n            }\n        }\n        \n\t\t\/**\n\t\t * Return true if the specified scene node is a child of the Group, false otherwise.\n\t\t *  \n\t\t * @param scene\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function contains(scene : ISceneNode) : Boolean\n\t\t{\n\t\t\treturn getChildIndex(scene) >= 0;\n\t\t}\n\n\t\t\/**\n\t\t * Return the index of the speficied scene node or -1 if it is not in the Group.\n\t\t *  \n\t\t * @param child\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildIndex(child : ISceneNode) : int\n\t\t{\n\t\t\tif (child == null)\n\t\t\t\tthrow new Error('The \\'child\\' parameter cannot be null.');\n\t\t\t\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i] === child)\n\t\t\t\t\treturn i;\n\n\t\t\treturn -1;\n\t\t}\n\n\t\tpublic function getChildByName(name : String) : ISceneNode\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i].name === name)\n\t\t\t\t\treturn _children[i];\n\n\t\t\treturn null;\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group.\n\t\t *\n\t\t * @param\tscene The child to add.\n\t\t *\/\n\t\tpublic function addChild(node : ISceneNode) : Group\n\t\t{\n\t\t\treturn addChildAt(node, _numChildren);\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group at the specified position.\n\t\t *  \n\t\t * @param node\n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function addChildAt(node : ISceneNode, position : uint) : Group\n\t\t{\n\t\t\tif (!node)\n\t\t\t\tthrow new Error('Parameter \\'scene\\' must not be null.');\n\n\t\t\tnode.parent = this;\n\n\t\t\tfor (var i : int = _numChildren - 1; i > position; --i)\n\t\t\t\t_children[i] = _children[int(i - 1)];\n\t\t\t\n\t\t\t_children[position] = node;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove a child from the container.\n\t\t *\n\t\t * @param\tmyChild The child to remove.\n\t\t * @return Whether the child was actually removed or not.\n\t\t *\/\n\t\tpublic function removeChild(child : ISceneNode) : Group\n\t\t{\n\t\t\treturn removeChildAt(getChildIndex(child));\n\t\t}\n\n\t\tpublic function removeChildAt(position : uint) : Group\n\t\t{\n\t\t\tif (position >= _numChildren)\n\t\t\t\tthrow new Error('The scene node is not a child of the caller.');\n\t\t\t\n\t\t\t(_children[position] as ISceneNode).parent = null;\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove all the children.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function removeAllChildren() : Group\n\t\t{\n\t\t\twhile (_numChildren)\n\t\t\t\tremoveChildAt(0);\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Return the child at the specified position.\n\t\t *  \n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildAt(position : uint) : ISceneNode\n\t\t{\n\t\t\treturn position < _numChildren ? _children[position] : null;\n\t\t}\n\n\t\t\/**\n\t\t * Returns the list of descendant scene nodes that have the specified type. \n\t\t *  \n\t\t * @param type\n\t\t * @param descendants\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getDescendantsByType(type \t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t descendants \t: Vector.<ISceneNode> = null) : Vector.<ISceneNode>\n\t\t{\n\t\t\tdescendants ||= new Vector.<ISceneNode>();\n\n\t\t\tfor (var i : int = 0; i < _numChildren; ++i)\n\t\t\t{\n\t\t\t\tvar child\t: ISceneNode\t= _children[i];\n\t\t\t\tvar group \t: Group \t\t= child as Group;\n\n\t\t\t\tif (child is type)\n\t\t\t\t\tdescendants.push(child);\n\n\t\t\t\tif (group)\n\t\t\t\t\tgroup.getDescendantsByType(type, descendants);\n\t\t\t}\n\n\t\t\treturn descendants;\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '[' + getQualifiedClassName(this) + ' ' + name + ']';\n\t\t}\n\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified URLRequest object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param request\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function load(request\t: URLRequest,\n\t\t\t\t\t\t\t options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tif (options != null && scene != null && options.assets == null)\n\t\t\t\toptions.assets = scene.assets;\n\t\t\t\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.load(request);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified Class object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param classObject\n\t\t * @param options\n\t\t * @return \n\t\t *\/\n\t\tpublic function loadClass(classObject\t: Class,\n\t\t\t\t\t\t\t\t  options\t\t: ParserOptions\t= null) : SceneLoader\n\t\t{\n\t\t\tif (options != null && scene != null && options.assets == null)\n\t\t\t\toptions.assets = scene.assets;\n\t\t\t\n\t\t\tvar loader : SceneLoader = new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadClass(classObject);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified ByteArray object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param bytes\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function loadBytes(bytes\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tif (options != null && scene != null && options.assets == null)\n\t\t\t\toptions.assets = scene.assets;\n\t\t\t\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return the set of nodes matching the specified XPath query.\n\t\t *  \n\t\t * @param xpath\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get(xpath : String) : SceneIterator\n\t\t{\n\t\t\treturn new SceneIterator(xpath, new <ISceneNode>[this]);\n\t\t}\n\t\t\n\t\tprivate function loaderCompleteHandler(loader\t: ILoader,\n\t\t\t\t\t\t\t\t\t\t\t   scene\t: ISceneNode) : void\n\t\t{\n\t\t\taddChild(scene);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return all the Mesh objects hit by the specified ray.\n\t\t *  \n\t\t * @param ray\n\t\t * @param maxDistance\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY, tag : uint = 1) : SceneIterator\n\t\t{\n\t\t\tvar meshes\t\t: Vector.<ISceneNode> \t= getDescendantsByType(Mesh);\n\t\t\tvar numMeshes\t: uint\t\t\t\t\t= meshes.length;\n\t\t\tvar hit\t\t\t: Array\t\t\t\t\t= [];\n\t\t\tvar depth\t\t: Vector.<Number>\t\t= new <Number>[];\n\t\t\tvar numItems\t: uint\t\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numMeshes; ++i)\n\t\t\t{\n\t\t\t\tvar mesh \t\t: Mesh\t\t= meshes[i] as Mesh;\n\t\t\t\tvar hitDepth\t: Number\t= mesh.cast(ray, maxDistance, tag);\n\t\t\t\t\n\t\t\t\tif (hitDepth >= 0.0)\n\t\t\t\t{\n\t\t\t\t\thit[numItems] = mesh;\n\t\t\t\t\tdepth[numItems] = hitDepth;\n\t\t\t\t\t++numItems;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (numItems > 1)\n\t\t\t\tSort.flashSort(depth, hit, numItems);\n\t\t\t\n\t\t\treturn new SceneIterator(null, Vector.<ISceneNode>(hit));\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Group = new Group();\n\t\t\t\n\t\t\tclone.name = name;\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\t\n\t\t\tfor (var childId : uint = 0; childId < _numChildren; ++childId)\n\t\t\t{\n\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(_children[childId]);\n\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(child.cloneNode());\n\t\t\t\t\n\t\t\t\tclone.addChild(clonedChild);\n\t\t\t}\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.SceneIterator;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.Sort;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\timport aerys.minko.type.math.Ray;\n\t\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Group objects can contain other scene nodes and applies a 3D\n\t * transformation to its descendants.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic class Group extends AbstractVisibleSceneNode\n\t{\n\t\tminko_scene var _children\t\t: Vector.<ISceneNode>;\n\t\tminko_scene var _numChildren\t: uint;\n\t\t\n\t\tprivate var _numDescendants\t\t: uint;\n\t\t\n\t\tprivate var _descendantAdded\t: Signal;\n\t\tprivate var _descendantRemoved\t: Signal;\n\n\t\t\/**\n\t\t * The number of children of the Group.\n\t\t *\/\n\t\tpublic function get numChildren() : uint\n\t\t{\n\t\t\treturn _numChildren;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The number of descendants of the Group.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numDescendants() : uint\n\t\t{\n\t\t\treturn _numDescendants;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is added to the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>newParent : Group, the Group the descendant was actually added to<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just added<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantAdded() : Signal\n\t\t{\n\t\t\treturn _descendantAdded\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is removed from the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>oldParent : Group, the Group the descendant was actually removed from<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just removed<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantRemoved() : Signal\n\t\t{\n\t\t\treturn _descendantRemoved;\n\t\t}\n\t\t\n\t\tpublic function Group(...children)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitializeChildren(children);\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n            _descendantAdded = new Signal('Group.descendantAdded');\n            _descendantRemoved = new Signal('Group.descendantRemoved');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\t_descendantAdded.add(descendantAddedHandler);\n\t\t\t_descendantRemoved.add(descendantRemovedHandler);\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t\tremoved.add(removedHandler);\n\t\t}\n\t\t\n\t\tprotected function initializeChildren(children : Array) : void\n\t\t{\n\t\t\t_children = new <ISceneNode>[];\n\t\t\t\n\t\t\twhile (children.length == 1 && children[0] is Array)\n\t\t\t\tchildren = children[0];\n\t\t\t\n\t\t\tvar childrenNum : uint = children.length;\n\t\t\t\n\t\t\tfor (var childrenIndex : uint = 0; childrenIndex < childrenNum; ++childrenIndex)\n\t\t\t\taddChild(ISceneNode(children[childrenIndex]));\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.add(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.add(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants += (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.remove(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.remove(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants -= (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n        private function addedHandler(child : ISceneNode, ancestor : Group) : void\n        {\n            var numChildren : uint = this.numChildren;\n            \n            for (var childId : uint = 0; childId < numChildren; ++childId)\n            {\n                var child : ISceneNode = _children[childId];\n                \n                child.added.execute(child, ancestor);\n            }\n        }\n        \n        private function removedHandler(child : ISceneNode, ancestor : Group) : void\n        {\n            var numChildren : uint = this.numChildren;\n            \n            for (var childId : uint = 0; childId < numChildren; ++childId)\n            {\n                var child : ISceneNode = _children[childId];\n                \n                child.removed.execute(child, ancestor);\n            }\n        }\n        \n\t\t\/**\n\t\t * Return true if the specified scene node is a child of the Group, false otherwise.\n\t\t *  \n\t\t * @param scene\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function contains(scene : ISceneNode) : Boolean\n\t\t{\n\t\t\treturn getChildIndex(scene) >= 0;\n\t\t}\n\n\t\t\/**\n\t\t * Return the index of the speficied scene node or -1 if it is not in the Group.\n\t\t *  \n\t\t * @param child\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildIndex(child : ISceneNode) : int\n\t\t{\n\t\t\tif (child == null)\n\t\t\t\tthrow new Error('The \\'child\\' parameter cannot be null.');\n\t\t\t\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i] === child)\n\t\t\t\t\treturn i;\n\n\t\t\treturn -1;\n\t\t}\n\n\t\tpublic function getChildByName(name : String) : ISceneNode\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i].name === name)\n\t\t\t\t\treturn _children[i];\n\n\t\t\treturn null;\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group.\n\t\t *\n\t\t * @param\tscene The child to add.\n\t\t *\/\n\t\tpublic function addChild(node : ISceneNode) : Group\n\t\t{\n\t\t\treturn addChildAt(node, _numChildren);\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group at the specified position.\n\t\t *  \n\t\t * @param node\n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function addChildAt(node : ISceneNode, position : uint) : Group\n\t\t{\n\t\t\tif (!node)\n\t\t\t\tthrow new Error('Parameter \\'node\\' must not be null.');\n\n\t\t\tnode.parent = this;\n\n\t\t\tfor (var i : int = _numChildren - 1; i > position; --i)\n\t\t\t\t_children[i] = _children[int(i - 1)];\n\t\t\t\n\t\t\t_children[position] = node;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove a child from the container.\n\t\t *\n\t\t * @param\tmyChild The child to remove.\n\t\t * @return Whether the child was actually removed or not.\n\t\t *\/\n\t\tpublic function removeChild(child : ISceneNode) : Group\n\t\t{\n\t\t\treturn removeChildAt(getChildIndex(child));\n\t\t}\n\n\t\tpublic function removeChildAt(position : uint) : Group\n\t\t{\n\t\t\tif (position >= _numChildren)\n\t\t\t\tthrow new Error('The scene node is not a child of the caller.');\n\t\t\t\n\t\t\t(_children[position] as ISceneNode).parent = null;\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove all the children.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function removeAllChildren() : Group\n\t\t{\n\t\t\twhile (_numChildren)\n\t\t\t\tremoveChildAt(0);\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Return the child at the specified position.\n\t\t *  \n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildAt(position : uint) : ISceneNode\n\t\t{\n\t\t\treturn position < _numChildren ? _children[position] : null;\n\t\t}\n\n\t\t\/**\n\t\t * Returns the list of descendant scene nodes that have the specified type. \n\t\t *  \n\t\t * @param type\n\t\t * @param descendants\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getDescendantsByType(type \t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t descendants \t: Vector.<ISceneNode> = null) : Vector.<ISceneNode>\n\t\t{\n\t\t\tdescendants ||= new Vector.<ISceneNode>();\n\n\t\t\tfor (var i : int = 0; i < _numChildren; ++i)\n\t\t\t{\n\t\t\t\tvar child\t: ISceneNode\t= _children[i];\n\t\t\t\tvar group \t: Group \t\t= child as Group;\n\n\t\t\t\tif (child is type)\n\t\t\t\t\tdescendants.push(child);\n\n\t\t\t\tif (group)\n\t\t\t\t\tgroup.getDescendantsByType(type, descendants);\n\t\t\t}\n\n\t\t\treturn descendants;\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '[' + getQualifiedClassName(this) + ' ' + name + ']';\n\t\t}\n\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified URLRequest object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param request\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function load(request\t: URLRequest,\n\t\t\t\t\t\t\t options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tif (options != null && scene != null && options.assets == null)\n\t\t\t\toptions.assets = scene.assets;\n\t\t\t\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.load(request);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified Class object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param classObject\n\t\t * @param options\n\t\t * @return \n\t\t *\/\n\t\tpublic function loadClass(classObject\t: Class,\n\t\t\t\t\t\t\t\t  options\t\t: ParserOptions\t= null) : SceneLoader\n\t\t{\n\t\t\tif (options != null && scene != null && options.assets == null)\n\t\t\t\toptions.assets = scene.assets;\n\t\t\t\n\t\t\tvar loader : SceneLoader = new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadClass(classObject);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified ByteArray object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param bytes\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function loadBytes(bytes\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tif (options != null && scene != null && options.assets == null)\n\t\t\t\toptions.assets = scene.assets;\n\t\t\t\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return the set of nodes matching the specified XPath query.\n\t\t *  \n\t\t * @param xpath\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get(xpath : String) : SceneIterator\n\t\t{\n\t\t\treturn new SceneIterator(xpath, new <ISceneNode>[this]);\n\t\t}\n\t\t\n\t\tprivate function loaderCompleteHandler(loader\t: ILoader,\n\t\t\t\t\t\t\t\t\t\t\t   scene\t: ISceneNode) : void\n\t\t{\n\t\t\taddChild(scene);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return all the Mesh objects hit by the specified ray.\n\t\t *  \n\t\t * @param ray\n\t\t * @param maxDistance\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY, tag : uint = 1) : SceneIterator\n\t\t{\n\t\t\tvar meshes\t\t: Vector.<ISceneNode> \t= getDescendantsByType(Mesh);\n\t\t\tvar numMeshes\t: uint\t\t\t\t\t= meshes.length;\n\t\t\tvar hit\t\t\t: Array\t\t\t\t\t= [];\n\t\t\tvar depth\t\t: Vector.<Number>\t\t= new <Number>[];\n\t\t\tvar numItems\t: uint\t\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numMeshes; ++i)\n\t\t\t{\n\t\t\t\tvar mesh \t\t: Mesh\t\t= meshes[i] as Mesh;\n\t\t\t\tvar hitDepth\t: Number\t= mesh.cast(ray, maxDistance, tag);\n\t\t\t\t\n\t\t\t\tif (hitDepth >= 0.0)\n\t\t\t\t{\n\t\t\t\t\thit[numItems] = mesh;\n\t\t\t\t\tdepth[numItems] = hitDepth;\n\t\t\t\t\t++numItems;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (numItems > 1)\n\t\t\t\tSort.flashSort(depth, hit, numItems);\n\t\t\t\n\t\t\treturn new SceneIterator(null, Vector.<ISceneNode>(hit));\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Group = new Group();\n\t\t\t\n\t\t\tclone.name = name;\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\t\n\t\t\tfor (var childId : uint = 0; childId < _numChildren; ++childId)\n\t\t\t{\n\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(_children[childId]);\n\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(child.cloneNode());\n\t\t\t\t\n\t\t\t\tclone.addChild(clonedChild);\n\t\t\t}\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","subject":"fix typo in error message","message":"fix typo in error message\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"78efbcd061e40e4104a9150b4e45735f51bc3ebe","old_file":"src\/ageofai\/home\/model\/HomeModel.as","new_file":"src\/ageofai\/home\/model\/HomeModel.as","old_contents":"\/**\n * Created by vizoli on 4\/9\/16.\n *\/\npackage ageofai.home.model\n{\n    import ageofai.cost.constant.CUnitCost;\n    import ageofai.home.ai.HomeAI;\n    import ageofai.home.constant.CHome;\n    import ageofai.home.event.HomeEvent;\n    import ageofai.home.vo.HomeVO;\n    import ageofai.villager.vo.VillagerVO;\n\n    import caurina.transitions.Tweener;\n\n    import common.mvc.model.base.BaseModel;\n\n    import flash.events.TimerEvent;\n    import flash.utils.Timer;\n\n    public class HomeModel extends BaseModel implements IHomeModel\n    {\n        private var _homes:Vector.<HomeVO>;\n        private var _homeAI:HomeAI;\n\n        public function HomeModel()\n        {\n            this._homeAI = new HomeAI();\n        }\n\n        public function tick():void\n        {\n            this.calculateVillagerCreation();\n        }\n\n        private function calculateVillagerCreation():void\n        {\n            for ( var i:int = 0; i < this._homes.length; i++ )\n            {\n                if ( !this._homes[ i ].villagerIsCreating )\n                {\n                    if ( this._homeAI.isNewVillagerAvailable( this._homes[ i ].food, this._homes[ i ].villagers.length ) )\n                    {\n                        this._homes[ i ].villagerIsCreating = true;\n\n                        this.updateFoodAmount( this._homes[ i ], this._homes[ i ].food - CUnitCost.VILLAGER.food );\n\n                        this._homes[ i ].food -= CUnitCost.VILLAGER.food;\n\n                        var home:HomeVO = this._homes[ i ];\n\n                        var creationTimer:Timer = new Timer( CHome.VILLAGER_CREATION_TIME \/ CHome.VILLAGER_CREATION_TIMELY, CHome.VILLAGER_CREATION_TIMELY );\n                        creationTimer.addEventListener( TimerEvent.TIMER, function ():void\n                        {\n                            var homeEvent:HomeEvent = new HomeEvent( HomeEvent.VILLAGER_CREATION_IN_PROGRESS );\n                            homeEvent.progressPercentage = creationTimer.currentCount * CHome.VILLAGER_CREATION_TIMELY;\n                            homeEvent.homeVO = home;\n\n                            dispatch( homeEvent );\n                        } );\n\n                        Tweener.addTween( this, {\n                            time: 2,\n                            onComplete: creationTimerCompleteHandler,\n                            onCompleteParams: [ home ]\n                        } );\n\n                        creationTimer.start();\n                    }\n                }\n            }\n        }\n\n        private function creationTimerCompleteHandler( homeVO:HomeVO ):void\n        {\n            homeVO.villagerIsCreating = false;\n\n            trace( '@@@@@===============>>>>>', homeVO.id );\n            var homeEvent:HomeEvent = new HomeEvent( HomeEvent.REQUEST_TO_CREATE_VILLAGER );\n            homeEvent.homeVO = homeVO;\n\n            this.dispatch( homeEvent );\n        }\n\n        public function setInitHomes( homes:Vector.<HomeVO> ):void\n        {\n            this._homes = homes;\n\n            this.setHomeVOIds();\n        }\n\n        private function setHomeVOIds():void\n        {\n            for ( var i:int = 0; i < this._homes.length; i++ )\n            {\n                this._homes[ i ].id = i;\n            }\n        }\n\n        public function addVillager( homeVO:HomeVO, villagerVO:VillagerVO ):void\n        {\n            homeVO.villagers.push( villagerVO );\n        }\n\n        public function updateFoodAmount( homeVO:HomeVO, amount:int ):void\n        {\n            homeVO.food = amount;\n\n            var event:HomeEvent = new HomeEvent( HomeEvent.FOOD_AMOUNT_UPDATED );\n            event.homeVO = homeVO;\n\n            this.dispatch( event );\n        }\n\n        public function updateWoodAmount( homeVO:HomeVO, amount:int ):void\n        {\n            homeVO.wood = amount;\n\n            var event:HomeEvent = new HomeEvent( HomeEvent.WOOD_AMOUNT_UPDATED );\n            event.homeVO = homeVO;\n\n            this.dispatch( event );\n        }\n\n        public function getHomeByVillager( villagerVO:VillagerVO ):HomeVO\n        {\n            for ( var i:int = 0; i < this._homes.length; i++ )\n            {\n                for ( var j:int = 0; j < this._homes[ i ].villagers.length; j++ )\n                {\n                    if ( this._homes[ i ].villagers[ j ] == villagerVO )\n                    {\n                        return this._homes[ i ];\n                    }\n                }\n            }\n\n            return null;\n        }\n    }\n}\n","new_contents":"\/**\n * Created by vizoli on 4\/9\/16.\n *\/\npackage ageofai.home.model\n{\n    import ageofai.cost.constant.CUnitCost;\n    import ageofai.home.ai.HomeAI;\n    import ageofai.home.constant.CHome;\n    import ageofai.home.event.HomeEvent;\n    import ageofai.home.vo.HomeVO;\n    import ageofai.villager.vo.VillagerVO;\n    import flash.utils.Dictionary;\n\n    import caurina.transitions.Tweener;\n\n    import common.mvc.model.base.BaseModel;\n\n    import flash.events.TimerEvent;\n    import flash.utils.Timer;\n\n    public class HomeModel extends BaseModel implements IHomeModel\n    {\n        private var _homes:Vector.<HomeVO>;\n        private var _homeAI:HomeAI;\n\n        private var _progressDic:Dictionary = new Dictionary(true);\n        \n        public function HomeModel()\n        {\n            this._homeAI = new HomeAI();\n        }\n\n        public function tick():void\n        {\n            this.calculateVillagerCreation();\n        }\n\n        private function calculateVillagerCreation():void\n        {\n            for ( var i:int = 0; i < this._homes.length; i++ )\n            {\n                if ( !this._homes[ i ].villagerIsCreating )\n                {\n                    if ( this._homeAI.isNewVillagerAvailable( this._homes[ i ].food, this._homes[ i ].villagers.length ) )\n                    {\n                        this._homes[ i ].villagerIsCreating = true;\n\n                        this.updateFoodAmount( this._homes[ i ], this._homes[ i ].food - CUnitCost.VILLAGER.food );\n\n                        this._homes[ i ].food -= CUnitCost.VILLAGER.food;\n\n                        var home:HomeVO = this._homes[ i ];\n\n                        var creationTimer:Timer = new Timer( CHome.VILLAGER_CREATION_TIME \/ CHome.VILLAGER_CREATION_TIMELY, CHome.VILLAGER_CREATION_TIMELY );\n                        creationTimer.addEventListener( TimerEvent.TIMER, creationTimerHandler );\n                        _progressDic[creationTimer] = home;\n\n                        Tweener.addTween( this, {\n                            time: 2,\n                            onComplete: creationTimerCompleteHandler,\n                            onCompleteParams: [ home ]\n                        } );\n\n                        creationTimer.start();\n                    }\n                }\n            }\n        }\n\n        private function creationTimerHandler(e:TimerEvent):void\n        {\n            var home:HomeVO = _progressDic[e.currentTarget];\n            var homeEvent:HomeEvent = new HomeEvent( HomeEvent.VILLAGER_CREATION_IN_PROGRESS );\n            homeEvent.progressPercentage = e.currentTarget.currentCount * CHome.VILLAGER_CREATION_TIMELY;\n            homeEvent.homeVO = home;\n\n            dispatch( homeEvent );\n        }\n        \n        private function creationTimerCompleteHandler( homeVO:HomeVO ):void\n        {\n            homeVO.villagerIsCreating = false;\n\n            trace( '@@@@@===============>>>>>', homeVO.id );\n            var homeEvent:HomeEvent = new HomeEvent( HomeEvent.REQUEST_TO_CREATE_VILLAGER );\n            homeEvent.homeVO = homeVO;\n\n            this.dispatch( homeEvent );\n        }\n\n        public function setInitHomes( homes:Vector.<HomeVO> ):void\n        {\n            this._homes = homes;\n\n            this.setHomeVOIds();\n        }\n\n        private function setHomeVOIds():void\n        {\n            for ( var i:int = 0; i < this._homes.length; i++ )\n            {\n                this._homes[ i ].id = i;\n            }\n        }\n\n        public function addVillager( homeVO:HomeVO, villagerVO:VillagerVO ):void\n        {\n            homeVO.villagers.push( villagerVO );\n        }\n\n        public function updateFoodAmount( homeVO:HomeVO, amount:int ):void\n        {\n            homeVO.food = amount;\n\n            var event:HomeEvent = new HomeEvent( HomeEvent.FOOD_AMOUNT_UPDATED );\n            event.homeVO = homeVO;\n\n            this.dispatch( event );\n        }\n\n        public function updateWoodAmount( homeVO:HomeVO, amount:int ):void\n        {\n            homeVO.wood = amount;\n\n            var event:HomeEvent = new HomeEvent( HomeEvent.WOOD_AMOUNT_UPDATED );\n            event.homeVO = homeVO;\n\n            this.dispatch( event );\n        }\n\n        public function getHomeByVillager( villagerVO:VillagerVO ):HomeVO\n        {\n            for ( var i:int = 0; i < this._homes.length; i++ )\n            {\n                for ( var j:int = 0; j < this._homes[ i ].villagers.length; j++ )\n                {\n                    if ( this._homes[ i ].villagers[ j ] == villagerVO )\n                    {\n                        return this._homes[ i ];\n                    }\n                }\n            }\n\n            return null;\n        }\n    }\n}\n","subject":"fix creation progress","message":"fix creation progress\n","lang":"ActionScript","license":"apache-2.0","repos":"goc-flashplusplus\/ageofai"}
{"commit":"f46f8459c86a628e573b6d4c73f18e057e8a7506","old_file":"src\/org\/mangui\/osmf\/plugins\/HLSDynamicPlugin.as","new_file":"src\/org\/mangui\/osmf\/plugins\/HLSDynamicPlugin.as","old_contents":"package org.mangui.osmf.plugins\n{\n\timport flash.display.Sprite;\n\timport flash.system.Security;\n\t\n\timport org.mangui.osmf.plugins.HLSPlugin;\n\timport org.osmf.media.PluginInfo;\n\t\n\tpublic class HLSDynamicPlugin extends Sprite\n\t{\n\t\tprivate var _pluginInfo:PluginInfo;\n\t\t\n\t\tpublic function HLSDynamicPlugin()\n\t\t{\n\t\t\tsuper();\n\t\t\tSecurity.allowDomain(\"*\");\n\t\t\t_pluginInfo = new HLSPlugin();\n\t\t}\n\t\t\n\t\tpublic function get pluginInfo():PluginInfo{\n\t\t\treturn _pluginInfo;\n\t\t}\n\t}\n}","new_contents":"package org.mangui.osmf.plugins\n{\n\timport flash.display.Sprite;\n\timport flash.system.Security;\n\timport org.osmf.media.PluginInfo;\n\t\n\tpublic class HLSDynamicPlugin extends Sprite\n\t{\n\t\tprivate var _pluginInfo:PluginInfo;\n\t\t\n\t\tpublic function HLSDynamicPlugin()\n\t\t{\n\t\t\tsuper();\n\t\t\tSecurity.allowDomain(\"*\");\n\t\t\t_pluginInfo = new HLSPlugin();\n\t\t}\n\t\t\n\t\tpublic function get pluginInfo():PluginInfo{\n\t\t\treturn _pluginInfo;\n\t\t}\n\t}\n}","subject":"remove unused import","message":"remove unused import\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"2e4e7af924e7d155aac8824f8f038d679e54ee9d","old_file":"sdk-remote\/src\/tests\/examples\/urbi-send.as","new_file":"sdk-remote\/src\/tests\/examples\/urbi-send.as","old_contents":"                                                        -*- shell-script -*-\nURBI_INIT\n\nme=$as_me\nmedir=$(echo \"$as_me\" | sed -e 's\/\\..*\/\/').dir\nrm -rf $medir\nmkdir $medir\ncd $medir\nxrun \"--help\"    urbi-send --help\nxrun \"--version\" urbi-send --version\n","new_contents":"                                                        -*- shell-script -*-\nURBI_INIT\n\nme=$as_me\nmedir=$(absolute \"$0\").dir\nrm -rf $medir\nmkdir -p $medir\ncd $medir\nxrun \"--help\"    urbi-send --help\nxrun \"--version\" urbi-send --version\n","subject":"Fix clean rules.","message":"Fix clean rules.\n\n\t* src\/tests\/examples\/urbi-send.as (medir): Fix its value.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi"}
{"commit":"151a021f65845534acb384cfcb598daaeccebda4","old_file":"src\/as\/com\/threerings\/bureau\/data\/AgentObject.as","new_file":"src\/as\/com\/threerings\/bureau\/data\/AgentObject.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.bureau.data {\n\nimport com.threerings.presents.dobj.DObject;\n\npublic class AgentObject extends DObject\n{\n    \/\/ AUTO-GENERATED: FIELDS START\n    \/** The field name of the <code>bureauId<\/code> field. *\/\n    public static const BUREAU_ID :String = \"bureauId\";\n\n    \/** The field name of the <code>bureauType<\/code> field. *\/\n    public static const BUREAU_TYPE :String = \"bureauType\";\n\n    \/** The field name of the <code>agentCode<\/code> field. *\/\n    public static const AGENT_CODE :String = \"agentCode\";\n    \/\/ AUTO-GENERATED: FIELDS END\n\n    \/** The id of the bureau the agent is running in. This is normally a unique id corresponding\n     *  to the game or item that requires some server-side processing. *\/\n    public var bureauId :String;\n\n    \/** The type of bureau that the agent is running in. This is normally derived from the kind\n     *  of media that the game or item has specified for its code and determines the method of\n     *  launching the bureau when the first agent is requested. *\/\n    public var bureauType :String;\n\n    \/** The location of the code for the agent. This could be a URL to an action script file or\n     *  some other description that the bureau can use to load and execute the agent's code. *\/\n    public var agentCode :String;\n\n    \/\/ AUTO-GENERATED: METHODS START\n    \/**\n     * Requests that the <code>bureauId<\/code> field be set to the\n     * specified value. The local value will be updated immediately and an\n     * event will be propagated through the system to notify all listeners\n     * that the attribute did change. Proxied copies of this object (on\n     * clients) will apply the value change when they received the\n     * attribute changed notification.\n     *\/\n    public function setBureauId (value :String) :void\n    {\n        var ovalue :String = this.bureauId;\n        requestAttributeChange(\n            BUREAU_ID, value, ovalue);\n        this.bureauId = value;\n    }\n\n    \/**\n     * Requests that the <code>bureauType<\/code> field be set to the\n     * specified value. The local value will be updated immediately and an\n     * event will be propagated through the system to notify all listeners\n     * that the attribute did change. Proxied copies of this object (on\n     * clients) will apply the value change when they received the\n     * attribute changed notification.\n     *\/\n    public function setBureauType (value :String) :void\n    {\n        var ovalue :String = this.bureauType;\n        requestAttributeChange(\n            BUREAU_TYPE, value, ovalue);\n        this.bureauType = value;\n    }\n\n    \/**\n     * Requests that the <code>agentCode<\/code> field be set to the\n     * specified value. The local value will be updated immediately and an\n     * event will be propagated through the system to notify all listeners\n     * that the attribute did change. Proxied copies of this object (on\n     * clients) will apply the value change when they received the\n     * attribute changed notification.\n     *\/\n    public function setAgentCode (value :String) :void\n    {\n        var ovalue :String = this.agentCode;\n        requestAttributeChange(\n            AGENT_CODE, value, ovalue);\n        this.agentCode = value;\n    }\n    \/\/ AUTO-GENERATED: METHODS END\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.bureau.data {\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.presents.dobj.DObject;\n\npublic class AgentObject extends DObject\n{\n    \/\/ AUTO-GENERATED: FIELDS START\n    \/** The field name of the <code>bureauId<\/code> field. *\/\n    public static const BUREAU_ID :String = \"bureauId\";\n\n    \/** The field name of the <code>bureauType<\/code> field. *\/\n    public static const BUREAU_TYPE :String = \"bureauType\";\n\n    \/** The field name of the <code>agentCode<\/code> field. *\/\n    public static const AGENT_CODE :String = \"agentCode\";\n    \/\/ AUTO-GENERATED: FIELDS END\n\n    \/** The id of the bureau the agent is running in. This is normally a unique id corresponding\n     *  to the game or item that requires some server-side processing. *\/\n    public var bureauId :String;\n\n    \/** The type of bureau that the agent is running in. This is normally derived from the kind\n     *  of media that the game or item has specified for its code and determines the method of\n     *  launching the bureau when the first agent is requested. *\/\n    public var bureauType :String;\n\n    \/** The location of the code for the agent. This could be a URL to an action script file or\n     *  some other description that the bureau can use to load and execute the agent's code. *\/\n    public var agentCode :String;\n\n    \/\/ AUTO-GENERATED: METHODS START\n    \/**\n     * Requests that the <code>bureauId<\/code> field be set to the\n     * specified value. The local value will be updated immediately and an\n     * event will be propagated through the system to notify all listeners\n     * that the attribute did change. Proxied copies of this object (on\n     * clients) will apply the value change when they received the\n     * attribute changed notification.\n     *\/\n    public function setBureauId (value :String) :void\n    {\n        var ovalue :String = this.bureauId;\n        requestAttributeChange(\n            BUREAU_ID, value, ovalue);\n        this.bureauId = value;\n    }\n\n    \/**\n     * Requests that the <code>bureauType<\/code> field be set to the\n     * specified value. The local value will be updated immediately and an\n     * event will be propagated through the system to notify all listeners\n     * that the attribute did change. Proxied copies of this object (on\n     * clients) will apply the value change when they received the\n     * attribute changed notification.\n     *\/\n    public function setBureauType (value :String) :void\n    {\n        var ovalue :String = this.bureauType;\n        requestAttributeChange(\n            BUREAU_TYPE, value, ovalue);\n        this.bureauType = value;\n    }\n\n    \/**\n     * Requests that the <code>agentCode<\/code> field be set to the\n     * specified value. The local value will be updated immediately and an\n     * event will be propagated through the system to notify all listeners\n     * that the attribute did change. Proxied copies of this object (on\n     * clients) will apply the value change when they received the\n     * attribute changed notification.\n     *\/\n    public function setAgentCode (value :String) :void\n    {\n        var ovalue :String = this.agentCode;\n        requestAttributeChange(\n            AGENT_CODE, value, ovalue);\n        this.agentCode = value;\n    }\n    \/\/ AUTO-GENERATED: METHODS END\n\n    \/\/ from interface Streamable\n    override public function readObject (ins :ObjectInputStream) :void\n    {\n        super.readObject(ins);\n        bureauId = ins.readField(String) as String;\n        bureauType = ins.readField(String) as String;\n        agentCode = ins.readField(String) as String;\n    }\n}\n}\n","subject":"Configure the AgentObject from the stream.","message":"Configure the AgentObject from the stream.\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5088 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"4a9c31c958b977ca465c136c23ee9542dcb84de8","old_file":"Arguments\/src\/classes\/Language.as","new_file":"Arguments\/src\/classes\/Language.as","old_contents":"package classes\n{\n\t\/**\n\t AGORA - an interactive and web-based argument mapping tool that stimulates reasoning, \n\t reflection, critique, deliberation, and creativity in individual argument construction \n\t and in collaborative or adversarial settings. \n\t Copyright (C) 2011 Georgia Institute of Technology\n\t \n\t This program is free software: you can redistribute it and\/or modify\n\t it under the terms of the GNU Affero General Public License as\n\t published by the Free Software Foundation, either version 3 of the\n\t License, or (at your option) any later version.\n\t \n\t This program is distributed in the hope that it will be useful,\n\t but WITHOUT ANY WARRANTY; without even the implied warranty of\n\t MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\t GNU Affero General Public License for more details.\n\t \n\t You should have received a copy of the GNU Affero General Public License\n\t along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\t \n\t *\/\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\t\n\timport mx.controls.Alert;\n\t\n\timport org.osmf.layout.AbsoluteLayoutFacet;\n\t\n\tpublic class Language\n\t{\n\t\t\/\/I will set the language to either GERMAN, RUSSIAN or ENGLISH\n\t\t\/\/based on this, you could read the values into the variables\n\t\t\/\/by default, the language is EN-US\n\t\t\n\t\tpublic static const GERMAN:String = \"GER\";\n\t\tpublic static const ENGLISH:String = \"EN-US\";\n\t\tpublic static const RUSSIAN:String = \"RUS\";\n\t\tpublic static var language:String = GERMAN;\n\t\t\n\t\tpublic static var xml:XML;\n\t\tprivate static var ready:Boolean=false;\n\t\t\n\t\tpublic static function init():void\n\t\t{\n\t\t\t[Embed(source=\"..\/..\/..\/translation.xml\", mimeType=\"application\/octet-stream\")]\n\t\t\tconst MyData:Class;\n\t\t\tvar byteArray:ByteArray = new MyData() as ByteArray;\n\t\t\tvar x:XML = new XML(byteArray.readUTFBytes(byteArray.length));\n\t\t\txml = x;\n\t\t\tready=true;\n\t\t}\n\t\t\n\t\t\/**The key function. Use this to look up a label from the translation document according to the set language.*\/\n\t\t\n\t\tpublic static function lookup(label:String):String{\n\t\t\tif(!ready){\n\t\t\t\tinit();\t\t\t\t\n\t\t\t}\n\t\t\ttrace(\"Now looking up:\" + label);\n\t\t\tvar lbl:XMLList = xml.descendants(label);\n\t\t\tvar lang:XMLList = lbl.descendants(language);\n\t\t\tvar output:String = lang.attribute(\"text\");\n\t\t\tif(!output){\n\t\t\t\toutput = \"error | \u043e\u0448\u0438\u0431\u043a\u0430 | fehler --- There was a problem getting the text for this item. The label was: \" + label;\n\t\t\t}\n\t\t\ttrace(\"Output is: \" + output);\n\t\t\treturn output;\n\t\t}\n\t}\n}","new_contents":"package classes\n{\n\t\/**\n\t AGORA - an interactive and web-based argument mapping tool that stimulates reasoning, \n\t reflection, critique, deliberation, and creativity in individual argument construction \n\t and in collaborative or adversarial settings. \n\t Copyright (C) 2011 Georgia Institute of Technology\n\t \n\t This program is free software: you can redistribute it and\/or modify\n\t it under the terms of the GNU Affero General Public License as\n\t published by the Free Software Foundation, either version 3 of the\n\t License, or (at your option) any later version.\n\t \n\t This program is distributed in the hope that it will be useful,\n\t but WITHOUT ANY WARRANTY; without even the implied warranty of\n\t MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\t GNU Affero General Public License for more details.\n\t \n\t You should have received a copy of the GNU Affero General Public License\n\t along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\t \n\t *\/\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\t\n\timport mx.controls.Alert;\n\t\n\timport org.osmf.layout.AbsoluteLayoutFacet;\n\t\n\tpublic class Language\n\t{\n\t\t\/\/I will set the language to either GERMAN, RUSSIAN or ENGLISH\n\t\t\/\/based on this, you could read the values into the variables\n\t\t\/\/by default, the language is EN-US\n\t\t\n\t\tpublic static const GERMAN:String = \"GER\";\n\t\tpublic static const ENGLISH:String = \"EN-US\";\n\t\tpublic static const RUSSIAN:String = \"RUS\";\n\t\tpublic static var language:String = ENGLISH;\n\t\t\n\t\tpublic static var xml:XML;\n\t\tprivate static var ready:Boolean=false;\n\t\t\n\t\tpublic static function init():void\n\t\t{\n\t\t\t[Embed(source=\"..\/..\/..\/translation.xml\", mimeType=\"application\/octet-stream\")]\n\t\t\tconst MyData:Class;\n\t\t\tvar byteArray:ByteArray = new MyData() as ByteArray;\n\t\t\tvar x:XML = new XML(byteArray.readUTFBytes(byteArray.length));\n\t\t\txml = x;\n\t\t\tready=true;\n\t\t}\n\t\t\n\t\t\/**The key function. Use this to look up a label from the translation document according to the set language.*\/\n\t\t\n\t\tpublic static function lookup(label:String):String{\n\t\t\tif(!ready){\n\t\t\t\tinit();\t\t\t\t\n\t\t\t}\n\t\t\ttrace(\"Now looking up:\" + label);\n\t\t\tvar lbl:XMLList = xml.descendants(label);\n\t\t\tvar lang:XMLList = lbl.descendants(language);\n\t\t\tvar output:String = lang.attribute(\"text\");\n\t\t\tif(!output){\n\t\t\t\toutput = \"error | \u043e\u0448\u0438\u0431\u043a\u0430 | fehler --- There was a problem getting the text for this item. The label was: \" + label;\n\t\t\t}\n\t\t\ttrace(\"Output is: \" + output);\n\t\t\treturn output;\n\t\t}\n\t}\n}","subject":"Move default to English once more","message":"Move default to English once more\n","lang":"ActionScript","license":"agpl-3.0","repos":"MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,mbjornas3\/AGORA,MichaelHoffmann\/AGORA,mbjornas3\/AGORA"}
{"commit":"f390af8237f1f6320f5932e247f3e20328025eb8","old_file":"src\/aerys\/minko\/render\/DrawCall.as","new_file":"src\/aerys\/minko\/render\/DrawCall.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\t_localToWorld.transformVector(Vector4.ZERO, TMP_VECTOR4);\n\t\t\t\t\t_depth = _worldToScreen.transformVector(TMP_VECTOR4, TMP_VECTOR4).z;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tif (_bindings != null)\n\t\t\t\tunsetBindings(meshBindings, sceneBindings);\n\t\t\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tupdateGeometry(geometry);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\ttrace('unset bindings');\n\t\t\t\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.concat();\n\t\t\t_fsConstants\t\t= program._fsConstants.concat();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.concat();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace(StreamUsage.DYNAMIC);\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals(StreamUsage.DYNAMIC);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\ttrace('set bindings');\n\t\t\t\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, meshBindings.getProperty(parameter));\n\t\t\t\telse if (sceneBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, sceneBindings.getProperty(parameter));\n\t\t\t}\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getNativeTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\tvar binding : IBinder = _bindings[name] as IBinder;\n\t\t\ttrace(name);\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t\t\n\t\tprivate function parameterChangedHandler(dataBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t\t: Object) : void\n\t\t{\n\t\t\tnewValue !== null && setParameter(property, newValue);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue \t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\t_localToWorld.transformVector(Vector4.ZERO, TMP_VECTOR4);\n\t\t\t\t\t_depth = _worldToScreen.transformVector(TMP_VECTOR4, TMP_VECTOR4).z;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tif (_bindings != null)\n\t\t\t\tunsetBindings(meshBindings, sceneBindings);\n\t\t\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tupdateGeometry(geometry);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.concat();\n\t\t\t_fsConstants\t\t= program._fsConstants.concat();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.concat();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace(StreamUsage.DYNAMIC);\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals(StreamUsage.DYNAMIC);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, meshBindings.getProperty(parameter));\n\t\t\t\telse if (sceneBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, sceneBindings.getProperty(parameter));\n\t\t\t}\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getNativeTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\tvar binding : IBinder = _bindings[name] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t\t\n\t\tprivate function parameterChangedHandler(dataBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t\t: Object) : void\n\t\t{\n\t\t\tnewValue !== null && setParameter(property, newValue);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue \t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","subject":"remove call to trace() in DrawCall","message":"remove call to trace() in DrawCall\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"0ed5138a037b9a5ab02755bb3b7442197df1838b","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n\n    public class swfcat extends Sprite\n    {\n        private const TOR_ADDRESS:String = \"173.255.221.44\";\n        private const TOR_PORT:int = 9001;\n\n        private var output_text:TextField;\n\n        \/\/ Socket to Tor relay.\n        private var s_t:Socket;\n\t\/\/ Socket to Facilitator.\n\tprivate var s_f:Socket;\n        \/\/ Socket to client.\n        private var s_c:Socket;\n\n        private var fac_address:String;\n        private var fac_port:int;\n\n\tprivate var client_address:String;\n\tprivate var client_port:int;\n\n        private function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String, parts:Array;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            parts = fac_spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1])) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            fac_address = parts[0];\n            fac_port = parseInt(parts[1]); \n\n            go(TOR_ADDRESS, TOR_PORT);\n        }\n\n        \/* We connect first to the Tor relay; once that happens we connect to\n           the facilitator to get a client address; once we have the address\n\t   of a waiting client then we connect to the client and BAM! we're in business. *\/\n        private function go(tor_address:String, tor_port:int):void\n        {\n            s_t = new Socket();\n\n            s_t.addEventListener(Event.CONNECT, tor_connected);\n            s_t.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Tor: closed.\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n            s_t.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Tor: I\/O error: \" + e.text + \".\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n            s_t.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Tor: security error: \" + e.text + \".\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n\n            puts(\"Tor: connecting to \" + tor_address + \":\" + tor_port + \".\");\n            s_t.connect(tor_address, tor_port);\n        }\n\n        private function tor_connected(e:Event):void\n        {\n\t    \/* Got a connection to tor, now let's get served a client from the facilitator *\/\n            s_f = new Socket();\n\n            puts(\"Tor: connected.\");\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_address + \":\" + fac_port + \".\");\n            s_f.connect(fac_address, fac_port);\n\n            \/*s_c = new Socket();\n\n            puts(\"Tor: connected.\");\n            s_c.addEventListener(Event.CONNECT, client_connected);\n            s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Client: closed.\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n            s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Client: I\/O error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n            s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Client: security error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n\n            puts(\"Client: connecting to \" + client_address + \":\" + client_port + \".\");\n            s_c.connect(client_address, client_port);*\/\n        }\n        \n\tprivate function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var client_spec:String = new String();\n\t\tclient_spec = s_f.readUTF();\n                puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n                \/\/s_c.writeBytes(bytes);\n\t\t\/* Need to parse the bytes to get the new client. Fill out client_address and client_port *\/\n            });\n\t   \n\t    s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\");\n\t    s_f.flush();\n\n        }\n\n        private function client_connected(e:Event):void\n        {\n            puts(\"Client: connected.\");\n\n            s_t.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_t.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Tor: read \" + bytes.length + \".\");\n                s_c.writeBytes(bytes);\n            });\n            s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_c.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Client: read \" + bytes.length + \".\");\n                s_t.writeBytes(bytes);\n            });\n        }\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n\n    public class swfcat extends Sprite\n    {\n        private const TOR_ADDRESS:String = \"173.255.221.44\";\n        private const TOR_PORT:int = 9001;\n\n        private var output_text:TextField;\n\n        \/\/ Socket to Tor relay.\n        private var s_t:Socket;\n\t\/\/ Socket to Facilitator.\n\tprivate var s_f:Socket;\n        \/\/ Socket to client.\n        private var s_c:Socket;\n\n        private var fac_address:String;\n        private var fac_port:int;\n\n\tprivate var client_address:String;\n\tprivate var client_port:int;\n\n        private function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String, parts:Array;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            parts = fac_spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1])) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            fac_address = parts[0];\n            fac_port = parseInt(parts[1]); \n\n            go(TOR_ADDRESS, TOR_PORT);\n        }\n\n        \/* We connect first to the Tor relay; once that happens we connect to\n           the facilitator to get a client address; once we have the address\n\t   of a waiting client then we connect to the client and BAM! we're in business. *\/\n        private function go(tor_address:String, tor_port:int):void\n        {\n            s_t = new Socket();\n\n            s_t.addEventListener(Event.CONNECT, tor_connected);\n            s_t.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Tor: closed.\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n            s_t.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Tor: I\/O error: \" + e.text + \".\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n            s_t.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Tor: security error: \" + e.text + \".\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n\n            puts(\"Tor: connecting to \" + tor_address + \":\" + tor_port + \".\");\n            s_t.connect(tor_address, tor_port);\n        }\n\n        private function tor_connected(e:Event):void\n        {\n\t    \/* Got a connection to tor, now let's get served a client from the facilitator *\/\n            s_f = new Socket();\n\n            puts(\"Tor: connected.\");\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_address + \":\" + fac_port + \".\");\n            s_f.connect(fac_address, fac_port);\n\n            \/*s_c = new Socket();\n\n            puts(\"Tor: connected.\");\n            s_c.addEventListener(Event.CONNECT, client_connected);\n            s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Client: closed.\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n            s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Client: I\/O error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n            s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Client: security error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n\n            puts(\"Client: connecting to \" + client_address + \":\" + client_port + \".\");\n            s_c.connect(client_address, client_port);*\/\n        }\n        \n\tprivate function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var client_spec:String = new String();\n\t\tclient_spec = s_f.readUTF();\n                puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n                \/\/s_c.writeBytes(bytes);\n\t\t\/* Need to parse the bytes to get the new client. Fill out client_address and client_port *\/\n            });\n\t   \n\t    s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n\t    s_f.flush();\n\n        }\n\n        private function client_connected(e:Event):void\n        {\n            puts(\"Client: connected.\");\n\n            s_t.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_t.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Tor: read \" + bytes.length + \".\");\n                s_c.writeBytes(bytes);\n            });\n            s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_c.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Client: read \" + bytes.length + \".\");\n                s_t.writeBytes(bytes);\n            });\n        }\n    }\n}\n","subject":"Add \"\\r\\n\\r\\n\" to finish the GET request.","message":"Add \"\\r\\n\\r\\n\" to finish the GET request.\n","lang":"ActionScript","license":"mit","repos":"infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy"}
{"commit":"e1f13b21ca65210081f4e8887a7c3753f9dc32f8","old_file":"activities\/module-2\/series-measuring\/Probe.as","new_file":"activities\/module-2\/series-measuring\/Probe.as","old_contents":"\ufeffpackage {\r    \r    import flash.display.MovieClip;\r    import flash.events.MouseEvent;\r    import flash.geom.Point;\r    \r    import org.concord.sparks.JavaScript;\r    import org.concord.sparks.util.Display;\r\r    public class Probe extends MovieClip {\r\r        private var circuit:Circuit;\r        private var connection:Object = null;\r        private var id:String;\r\r        private var _dragging:Boolean = false;\r        private var _down:Boolean = false;\r    \r        public function Probe() {\r            \/\/trace('ENTER Probe#Probe');\r            super();\r            id = this.name;\r            trace('Probe id=' + id);\r            \r            this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);\r            this.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);\r            this.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);\r\t\t\tstage.addEventListener(MouseEvent.MOUSE_OUT, onMouseUp);\r        }\r        \r        public function getId() {\r            return id;\r        }\r        \r        public function getConnection():Object {\r            return connection;\r        }\r        \r        public function setConnection(connection:Object):void {\r            this.connection = connection;\r        }\r\r        public function setCircuit(circuit:Circuit) {\r            \/\/trace('ENTER Probe#setCircuit');\r            this.circuit = circuit;\r        }\r\r        public function getTipPos():Point {\r            return Display.localToStage(this.parent, new Point(this.x, this.y));\r        }\r        \r        public function onMouseDown(event:MouseEvent):void {\r            _down = true;\r\t\t\tcircuit.putProbeOnTop(this);\r        }\r        \r        public function onMouseUp(event:MouseEvent):void {\r            trace('ENTER Probe#onMouseUp');\r            this.stopDrag();\r            _down = false;\r            if (_dragging) {\r                _dragging = false;\r                circuit.updateProbeConnection(this);\r            }\r        }\r\t\t\r        public function onMouseMove(event:MouseEvent):void {\r            \/\/trace('ENTER Probe#onMouseMove');\r            if (! _down) {\r                return;\r            }\r            if (_dragging) {\r                circuit.updateResistorEndColors(this);\r            }\r            else {\r                _dragging = true;\r                this.startDrag();\r                if (connection) {\r                    disConnect();\r                }\r            }\r        }\r        \r        private function disConnect():void {\r            JavaScript.instance().sendEvent('disconnect', 'probe', getId(), connection.getId());\r            connection = null;\r        }\r    }\r}\r","new_contents":"package {\r    \/\/test change\/\/\n    \r    import flash.display.MovieClip;\r    import flash.events.MouseEvent;\r    import flash.geom.Point;\r    \r    import org.concord.sparks.JavaScript;\r    import org.concord.sparks.util.Display;\r\r    public class Probe extends MovieClip {\r\r        private var circuit:Circuit;\r        private var connection:Object = null;\r        private var id:String;\r\r        private var _dragging:Boolean = false;\r        private var _down:Boolean = false;\r    \r        public function Probe() {\r            \/\/trace('ENTER Probe#Probe');\r            super();\r            id = this.name;\r            trace('Probe id=' + id);\r            \r            this.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);\r            this.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);\r            this.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);\r\t\t\tstage.addEventListener(MouseEvent.MOUSE_OUT, onMouseUp);\r        }\r        \r        public function getId() {\r            return id;\r        }\r        \r        public function getConnection():Object {\r            return connection;\r        }\r        \r        public function setConnection(connection:Object):void {\r            this.connection = connection;\r        }\r\r        public function setCircuit(circuit:Circuit) {\r            \/\/trace('ENTER Probe#setCircuit');\r            this.circuit = circuit;\r        }\r\r        public function getTipPos():Point {\r            return Display.localToStage(this.parent, new Point(this.x, this.y));\r        }\r        \r        public function onMouseDown(event:MouseEvent):void {\r            _down = true;\r\t\t\tcircuit.putProbeOnTop(this);\r        }\r        \r        public function onMouseUp(event:MouseEvent):void {\r            trace('ENTER Probe#onMouseUp');\r            this.stopDrag();\r            _down = false;\r            if (_dragging) {\r                _dragging = false;\r                circuit.updateProbeConnection(this);\r            }\r        }\r\t\t\r        public function onMouseMove(event:MouseEvent):void {\r            \/\/trace('ENTER Probe#onMouseMove');\r            if (! _down) {\r                return;\r            }\r            if (_dragging) {\r                circuit.updateResistorEndColors(this);\r            }\r            else {\r                _dragging = true;\r                this.startDrag();\r                if (connection) {\r                    disConnect();\r                }\r            }\r        }\r        \r        private function disConnect():void {\r            JavaScript.instance().sendEvent('disconnect', 'probe', getId(), connection.getId());\r            connection = null;\r        }\r    }\r}\r","subject":"test change","message":"test change","lang":"ActionScript","license":"apache-2.0","repos":"concord-consortium\/sparks,concord-consortium\/sparks,concord-consortium\/sparks,concord-consortium\/sparks,concord-consortium\/sparks"}
{"commit":"efed6d80241205315ae3f79724d0cd027a2319c1","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.events.Event;\n    import flash.utils.setTimeout;\n\n    import FacilitatorSocket;\n    import events.FacilitatorSocketEvent;\n    \n    import ProxyPair;\n    import RTMFPProxyPair;\n    import SQSProxyPair;\n    import TCPProxyPair;\n\n    import rtmfp.CirrusSocket;\n    import rtmfp.events.CirrusSocketEvent;\n\n    public class swfcat extends Sprite\n    {\n        \/* Adobe's Cirrus server for RTMFP connections.\n           The Cirrus key is defined at compile time by\n           reading from the CIRRUS_KEY environment var. *\/\n        private const DEFAULT_CIRRUS_ADDR:String = \"rtmfp:\/\/p2p.rtmfp.net\";\n        private const DEFAULT_CIRRUS_KEY:String = RTMFP::CIRRUS_KEY;\n        \n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n        \n        \/* Default Tor client to use in case of RTMFP connection *\/\n        private const DEFAULT_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n        \n        \/* Poll facilitator every 10 sec *\/\n        private const DEFAULT_FAC_POLL_INTERVAL:uint = 10000;\n\n        \/\/ Socket to Cirrus server\n        private var s_c:CirrusSocket;\n        \/\/ Socket to facilitator.\n        private var s_f:FacilitatorSocket;\n        \/\/ Handle local-remote traffic\n        private var p_p:ProxyPair;\n        \n        private var client_id:String;\n        private var proxy_pair_factory:Function;\n        \n        private var proxy_pairs:Array;\n\n        private var debug_mode:Boolean;\n        private var proxy_mode:Boolean;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n        \n        \/* Badge for display *\/\n        private var badge:InternetFreedomBadge;\n\n        private var fac_addr:Object;\n        private var relay_addr:Object;\n\n        public function swfcat()\n        {\n            proxy_mode = false;\n            debug_mode = false;\n            \n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            \n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n        \n        public function puts(s:String):void\n        {\n            if (output_text != null) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n            var relay_spec:String;\n\n            debug_mode = (this.loaderInfo.parameters[\"debug\"] != null)\n            proxy_mode = (this.loaderInfo.parameters[\"proxy\"] != null);\n            if (proxy_mode && !debug_mode) {\n                badge = new InternetFreedomBadge(this);\n                badge.display();\n            } else {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            }\n            \n            puts(\"Starting: parameters loaded.\");\n            \n            \/* TODO: use this to have multiple proxies going at once *\/\n            proxy_pairs = new Array();\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            if (proxy_mode) {\n                establish_facilitator_connection();\n            } else {\n                establish_cirrus_connection();\n            }\n        }\n\n        private function establish_cirrus_connection():void\n        {\n            s_c = new CirrusSocket();\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_SUCCESS, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: connected with id \" + s_c.id + \".\");\n                if (proxy_mode) {\n                    start_proxy_pair();\n                    s_c.send_hello(client_id);\n                } else {\n                    establish_facilitator_connection();\n                }\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_FAILED, function (e:CirrusSocketEvent):void {\n                puts(\"Error: failed to connect to Cirrus.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_CLOSED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: closed connection.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.HELLO_RECEIVED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: received hello from peer \" + e.peer);\n                \n                \/* don't bother if we already have a proxy going *\/\n                if (p_p != null && p_p.connected) {\n                    return;\n                }\n                \n                \/* if we're in proxy mode, we should have already set\n                   up a proxy pair *\/\n                if (!proxy_mode) {\n                    relay_addr = DEFAULT_TOR_CLIENT_ADDR;\n                    proxy_pair_factory = rtmfp_proxy_pair_factory;\n                    start_proxy_pair();\n                    s_c.send_hello(e.peer);\n                } else if (!debug_mode && badge != null) {\n                    badge.total_proxy_pairs++;\n                    badge.num_proxy_pairs++;\n                }\n                \n                p_p.client = {peer: e.peer, stream: e.stream};\n            });\n            \n            s_c.connect(DEFAULT_CIRRUS_ADDR, DEFAULT_CIRRUS_KEY);\n        }\n\n        private function establish_facilitator_connection():void\n        {\n            s_f = new FacilitatorSocket(fac_addr.host, fac_addr.port);\n            s_f.addEventListener(FacilitatorSocketEvent.CONNECT_FAILED, function (e:Event):void {\n                puts(\"Facilitator: connect failed.\");\n                setTimeout(establish_facilitator_connection, DEFAULT_FAC_POLL_INTERVAL);\n            });\n            \n            if (proxy_mode) {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_RECEIVED, function (e:FacilitatorSocketEvent):void {\n                    var client_addr:Object = parse_addr_spec(e.client);\n                    relay_addr = parse_addr_spec(e.relay);\n                    if (client_addr == null) {\n                        puts(\"Facilitator: got registration \" + e.client);\n                        proxy_pair_factory = rtmfp_proxy_pair_factory;\n                        if (s_c == null || !s_c.connected) {\n                            client_id = e.client;\n                            establish_cirrus_connection();\n                        } else {\n                            start_proxy_pair();\n                            s_c.send_hello(e.client);\n                        }\n                    } else {\n                        proxy_pair_factory = tcp_proxy_pair_factory;\n                        start_proxy_pair();\n                        p_p.client = client_addr;\n                    }\n                });\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATIONS_EMPTY, function (e:Event):void {\n                    puts(\"Facilitator: no registrations available.\");\n                    setTimeout(establish_facilitator_connection, DEFAULT_FAC_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: getting registration.\");\n                s_f.get_registration();\n            } else {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_FAILED, function (e:Event):void {\n                    puts(\"Facilitator: registration failed.\");\n                    setTimeout(establish_facilitator_connection, DEFAULT_FAC_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: posting registration.\");\n                s_f.post_registration(s_c.id);\n            }\n        }\n        \n        private function start_proxy_pair():void\n        {\n            p_p = proxy_pair_factory();\n            p_p.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"ProxyPair: connected!\");\n            });\n            p_p.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"ProxyPair: connection closed.\");\n                p_p = null;\n                if (proxy_mode && !debug_mode && badge != null) {\n                    badge.num_proxy_pairs--;\n                }\n                establish_facilitator_connection();\n            });\n            p_p.relay = relay_addr;\n        }\n        \n        private function rtmfp_proxy_pair_factory():ProxyPair\n        {\n            return new RTMFPProxyPair(this, s_c, s_c.local_stream_name);\n        }\n        \n        \/\/ currently is the same as TCPProxyPair\n        \/\/ could be interesting to see how this works\n        \/\/ can't imagine it will work terribly well...\n        private function sqs_proxy_pair_factory():ProxyPair\n        {\n            return new SQSProxyPair(this);\n        }\n        \n        private function tcp_proxy_pair_factory():ProxyPair\n        {\n            return new TCPProxyPair(this);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextField;\nimport flash.text.TextFormat;\n\nclass InternetFreedomBadge {\n    \n    private var ui:swfcat;\n    \n    private var _num_proxy_pairs:uint;\n    private var _total_proxy_pairs:uint;\n    \n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n    \n    public function InternetFreedomBadge(ui:swfcat)\n    {\n        this.ui = ui;\n        _num_proxy_pairs = 0;\n        _total_proxy_pairs = 0;\n        \n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n    \n    public function display():void\n    {\n        ui.addChild(new BadgeImage());\n        \/* Tried unsuccessfully to add counter to badge. *\/\n        \/* For now, need two addChilds :( *\/\n        ui.addChild(tot_client_count_tf);\n        ui.addChild(cur_client_count_tf);\n    }\n    \n    public function get num_proxy_pairs():uint\n    {\n        return _num_proxy_pairs;\n    }\n    \n    public function set num_proxy_pairs(amount:uint):void\n    {\n        _num_proxy_pairs = amount;\n        update_client_count();\n    }\n    \n    public function get total_proxy_pairs():uint\n    {\n        return _total_proxy_pairs;\n    }\n    \n    public function set total_proxy_pairs(amount:uint):void\n    {\n        _total_proxy_pairs = amount;\n        \/* note: doesn't update, so be sure to update this\n           before you update num_proxy_pairs! *\/\n    }\n    \n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.events.Event;\n    import flash.utils.setTimeout;\n\n    import FacilitatorSocket;\n    import events.FacilitatorSocketEvent;\n    \n    import ProxyPair;\n    import RTMFPProxyPair;\n    import SQSProxyPair;\n    import TCPProxyPair;\n\n    import rtmfp.CirrusSocket;\n    import rtmfp.events.CirrusSocketEvent;\n\n    public class swfcat extends Sprite\n    {\n        \/* Adobe's Cirrus server for RTMFP connections.\n           The Cirrus key is defined at compile time by\n           reading from the CIRRUS_KEY environment var. *\/\n        private const DEFAULT_CIRRUS_ADDR:String = \"rtmfp:\/\/p2p.rtmfp.net\";\n        private const DEFAULT_CIRRUS_KEY:String = RTMFP::CIRRUS_KEY;\n        \n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n        \n        \/* Default Tor client to use in case of RTMFP connection *\/\n        private const DEFAULT_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to Cirrus server\n        private var s_c:CirrusSocket;\n        \/\/ Socket to facilitator.\n        private var s_f:FacilitatorSocket;\n        \/\/ Handle local-remote traffic\n        private var p_p:ProxyPair;\n        \n        private var client_id:String;\n        private var proxy_pair_factory:Function;\n        \n        private var proxy_pairs:Array;\n\n        private var debug_mode:Boolean;\n        private var proxy_mode:Boolean;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n        \n        \/* Badge for display *\/\n        private var badge:InternetFreedomBadge;\n\n        private var fac_addr:Object;\n        private var relay_addr:Object;\n\n        public function swfcat()\n        {\n            proxy_mode = false;\n            debug_mode = false;\n            \n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            \n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n        \n        public function puts(s:String):void\n        {\n            if (output_text != null) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n            var relay_spec:String;\n\n            debug_mode = (this.loaderInfo.parameters[\"debug\"] != null)\n            proxy_mode = (this.loaderInfo.parameters[\"proxy\"] != null);\n            if (proxy_mode && !debug_mode) {\n                badge = new InternetFreedomBadge(this);\n                badge.display();\n            } else {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            }\n            \n            puts(\"Starting: parameters loaded.\");\n            \n            \/* TODO: use this to have multiple proxies going at once *\/\n            proxy_pairs = new Array();\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            if (proxy_mode) {\n                establish_facilitator_connection();\n            } else {\n                establish_cirrus_connection();\n            }\n        }\n\n        private function establish_cirrus_connection():void\n        {\n            s_c = new CirrusSocket();\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_SUCCESS, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: connected with id \" + s_c.id + \".\");\n                if (proxy_mode) {\n                    start_proxy_pair();\n                    s_c.send_hello(client_id);\n                } else {\n                    establish_facilitator_connection();\n                }\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_FAILED, function (e:CirrusSocketEvent):void {\n                puts(\"Error: failed to connect to Cirrus.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_CLOSED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: closed connection.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.HELLO_RECEIVED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: received hello from peer \" + e.peer);\n                \n                \/* don't bother if we already have a proxy going *\/\n                if (p_p != null && p_p.connected) {\n                    return;\n                }\n                \n                \/* if we're in proxy mode, we should have already set\n                   up a proxy pair *\/\n                if (!proxy_mode) {\n                    relay_addr = DEFAULT_TOR_CLIENT_ADDR;\n                    proxy_pair_factory = rtmfp_proxy_pair_factory;\n                    start_proxy_pair();\n                    s_c.send_hello(e.peer);\n                } else if (!debug_mode && badge != null) {\n                    badge.total_proxy_pairs++;\n                    badge.num_proxy_pairs++;\n                }\n                \n                p_p.client = {peer: e.peer, stream: e.stream};\n            });\n            \n            s_c.connect(DEFAULT_CIRRUS_ADDR, DEFAULT_CIRRUS_KEY);\n        }\n\n        private function establish_facilitator_connection():void\n        {\n            s_f = new FacilitatorSocket(fac_addr.host, fac_addr.port);\n            s_f.addEventListener(FacilitatorSocketEvent.CONNECT_FAILED, function (e:Event):void {\n                puts(\"Facilitator: connect failed.\");\n                setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n            });\n            \n            if (proxy_mode) {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_RECEIVED, function (e:FacilitatorSocketEvent):void {\n                    var client_addr:Object = parse_addr_spec(e.client);\n                    relay_addr = parse_addr_spec(e.relay);\n                    if (client_addr == null) {\n                        puts(\"Facilitator: got registration \" + e.client);\n                        proxy_pair_factory = rtmfp_proxy_pair_factory;\n                        if (s_c == null || !s_c.connected) {\n                            client_id = e.client;\n                            establish_cirrus_connection();\n                        } else {\n                            start_proxy_pair();\n                            s_c.send_hello(e.client);\n                        }\n                    } else {\n                        proxy_pair_factory = tcp_proxy_pair_factory;\n                        start_proxy_pair();\n                        p_p.client = client_addr;\n                    }\n                });\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATIONS_EMPTY, function (e:Event):void {\n                    puts(\"Facilitator: no registrations available.\");\n                    setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: getting registration.\");\n                s_f.get_registration();\n            } else {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_FAILED, function (e:Event):void {\n                    puts(\"Facilitator: registration failed.\");\n                    setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: posting registration.\");\n                s_f.post_registration(s_c.id);\n            }\n        }\n        \n        private function start_proxy_pair():void\n        {\n            p_p = proxy_pair_factory();\n            p_p.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"ProxyPair: connected!\");\n            });\n            p_p.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"ProxyPair: connection closed.\");\n                p_p = null;\n                if (proxy_mode && !debug_mode && badge != null) {\n                    badge.num_proxy_pairs--;\n                }\n                establish_facilitator_connection();\n            });\n            p_p.relay = relay_addr;\n        }\n        \n        private function rtmfp_proxy_pair_factory():ProxyPair\n        {\n            return new RTMFPProxyPair(this, s_c, s_c.local_stream_name);\n        }\n        \n        \/\/ currently is the same as TCPProxyPair\n        \/\/ could be interesting to see how this works\n        \/\/ can't imagine it will work terribly well...\n        private function sqs_proxy_pair_factory():ProxyPair\n        {\n            return new SQSProxyPair(this);\n        }\n        \n        private function tcp_proxy_pair_factory():ProxyPair\n        {\n            return new TCPProxyPair(this);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextField;\nimport flash.text.TextFormat;\n\nclass InternetFreedomBadge {\n    \n    private var ui:swfcat;\n    \n    private var _num_proxy_pairs:uint;\n    private var _total_proxy_pairs:uint;\n    \n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n    \n    public function InternetFreedomBadge(ui:swfcat)\n    {\n        this.ui = ui;\n        _num_proxy_pairs = 0;\n        _total_proxy_pairs = 0;\n        \n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n    \n    public function display():void\n    {\n        ui.addChild(new BadgeImage());\n        \/* Tried unsuccessfully to add counter to badge. *\/\n        \/* For now, need two addChilds :( *\/\n        ui.addChild(tot_client_count_tf);\n        ui.addChild(cur_client_count_tf);\n    }\n    \n    public function get num_proxy_pairs():uint\n    {\n        return _num_proxy_pairs;\n    }\n    \n    public function set num_proxy_pairs(amount:uint):void\n    {\n        _num_proxy_pairs = amount;\n        update_client_count();\n    }\n    \n    public function get total_proxy_pairs():uint\n    {\n        return _total_proxy_pairs;\n    }\n    \n    public function set total_proxy_pairs(amount:uint):void\n    {\n        _total_proxy_pairs = amount;\n        \/* note: doesn't update, so be sure to update this\n           before you update num_proxy_pairs! *\/\n    }\n    \n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n","subject":"Rename DEFAULT_FAC_POLL_INTERVAL to FACILITATOR_POLL_INTERVAL.","message":"Rename DEFAULT_FAC_POLL_INTERVAL to FACILITATOR_POLL_INTERVAL.\n","lang":"ActionScript","license":"mit","repos":"infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy"}
{"commit":"c61ff1b2470396bc616a111e6893f298e4853ec3","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/view\/controls\/ScrubberMediator.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/view\/controls\/ScrubberMediator.as","old_contents":"\ufeff\/**\r\n * ScrubberMediator\r\n *\r\n * @langversion 3.0\r\n * @playerversion Flash 9.0.28.0\r\n * @author Dan X Bacon\t\tbaconoppenheim.com\r\n *\/\r\n package com.kaltura.kdpfl.view.controls\r\n{\r\n\t\r\nimport com.kaltura.kdpfl.model.ConfigProxy;\nimport com.kaltura.kdpfl.model.type.NotificationType;\nimport com.kaltura.vo.KalturaLiveStreamEntry;\nimport com.kaltura.vo.KalturaPlayableEntry;\n\nimport flash.events.Event;\n\nimport org.puremvc.as3.interfaces.INotification;\nimport org.puremvc.as3.patterns.mediator.Mediator;\r\n\r\n\/**\r\n * Mediator for the scrubber component of the KDP. \r\n * @author Hila\r\n * \r\n *\/\r\npublic class ScrubberMediator extends Mediator\r\n{\r\n\tpublic static const NAME:String = \"scrubberMediator\";\r\n\t\r\n\tprotected static const STATE_READY:String \t\t= \"ready\";\r\n\tprotected static const STATE_NOT_READY:String\t= \"notReady\";\r\n\tprotected static const STATE_PLAYING:String\t\t= \"playing\";\r\n\tprotected static const STATE_PAUSED:String\t\t= \"paused\";\r\n\tprotected static const STATE_SEEKING:String\t\t= \"seeking\";\r\n\r\n\tprivate var _state:String = STATE_NOT_READY;\r\n\tprivate var _prevState:String = STATE_NOT_READY;\r\n\t\r\n\tprivate var _bytesLoaded:Number = 0;\r\n\tprivate var _bytesTotal:Number = 0;\r\n    private var _flashvars:Object;\r\n    private var _isLiveRtmp:Boolean=false;\r\n\t\/\/private var _loadIndicatorX : Number;\r\n \r\n\t \r\n\tpublic function ScrubberMediator( viewComponent:Object=null )\r\n\t{\r\n\t\tsuper( NAME, viewComponent );\r\n\t\t\/\/if ()\r\n\t\tscrubber.enabled = false;\r\n\t\t\r\n\t\tvar configProxy : ConfigProxy = facade.retrieveProxy( ConfigProxy.NAME ) as ConfigProxy;\r\n\t\t_flashvars = configProxy.vo.flashvars;\r\n\r\n\t\tscrubber.addEventListener( KScrubber.EVENT_SEEK, onSeek, false, 0, true );\r\n\t\tscrubber.addEventListener( KScrubber.EVENT_SEEK_START, onSeekStart, false, 0, true );\r\n\t\tscrubber.addEventListener( KScrubber.EVENT_SEEK_END, onSeekEnd, false, 0, true );\r\n\t\tscrubber.addEventListener( KScrubber.EVENT_DRAG, onStartDrag, false, 0, true );\r\n\t\tscrubber.addEventListener( KScrubber.EVENT_DRAG_END, onEndDrag, false, 0, true );\r\n\t}\r\n\t\/**\r\n\t * Event handler for the Scubber dragging event. \r\n\t * @param evt\r\n\t * \r\n\t *\/\r\n\tprivate function onStartDrag( evt:Event ):void\r\n\t{\r\n\t\tsendNotification( NotificationType.SCRUBBER_DRAG_START );\r\n\t}\r\n\t\/**\r\n\t * Event listener for the Scrubber_drag_stop event. \r\n\t * @param evt\r\n\t * \r\n\t *\/\t\r\n\tprivate function onEndDrag( evt:Event ):void\r\n\t{\r\n\t\tsendNotification( NotificationType.SCRUBBER_DRAG_END);\r\n\t}\r\n\tprivate function onSeekStart( evt:Event ):void\r\n\t{\r\n\t\t\/\/sendNotification( NotificationType.PLAYER_SEEK_START );\r\n\t\t_prevState = _state;\r\n\t\t_state = STATE_SEEKING;\r\n\t\t\/\/sendNotification( NotificationType.DO_PAUSE );\r\n\t}\r\n\t\/**\r\n\t *  Handler for the <code> KScrubber.EVENT_SEEK_START<\/code> event.\r\n\t * @param evt - event of type  KScrubber.EVENT_SEEK_STAR\r\n\t * \r\n\t *\/\r\n\tprivate function onSeek( evt:Event ):void\r\n\t{\r\n\t\tvar seekPosition:Number = scrubber.getPosition();\r\n\t\tsendNotification( NotificationType.DO_SEEK, seekPosition );\r\n\t}\r\n\r\n\t\/**\r\n \t*  Handler for the <code> KScrubber.EVENT_SEEK_END<\/code> event.\r\n \t* @param evt - event of type  KScrubber.EVENT_SEEK_END\r\n\t *\t \r\n \t*\/\r\n\tprivate function onSeekEnd( evt:Event ):void\r\n\t{\r\n\t\t\/\/sendNotification( NotificationType.PLAYER_SEEK_END );\r\n\t\t\/*if( _prevState == STATE_PLAYING )\r\n\t\t{\r\n\t\t\t\/\/trace( \"DO_PLAY\" );\r\n\t\t\tsendNotification( NotificationType.DO_PLAY );\r\n\t\t\t_prevState = STATE_PLAYING;\r\n\t\t}\t*\/\t\r\n\t}\r\n\t\t\r\n\toverride public function handleNotification( note:INotification ):void\r\n\t{\t\r\n\t\tswitch( note.getName() )\r\n\t\t{\r\n\t\t\tcase NotificationType.KDP_READY:\r\n\t\t\t\t_state = STATE_READY;\r\n\t\t\tbreak;\r\n\t\t\r\n\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t_state = STATE_PLAYING;\r\n\t\t\tbreak;\r\n\r\n\t\t\tcase NotificationType.PLAYER_PAUSED:\r\n\t\t\t\t_state = STATE_PAUSED;\r\n\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\tcase NotificationType.PLAYER_UPDATE_PLAYHEAD:\r\n\t\t\t\t\tvar position:Number = note.getBody() as Number;\r\n\t\t\t\t\tscrubber.setPosition( position );\r\n\r\n\t\t\tbreak;\r\n\r\n\t\t\tcase NotificationType.DURATION_CHANGE:\r\n\t\t\t\tvar duration:Number = note.getBody().newValue;\r\n\t\t\t\tscrubber.duration = duration;\r\n\t\t\tbreak;\r\n\t\t\t\r\n\t\t\tcase NotificationType.BYTES_TOTAL_CHANGE:\r\n\t\t\t\t_bytesTotal = note.getBody().newValue ; \r\n\t\t\tbreak;\r\n\r\n\t\t\tcase NotificationType.BYTES_DOWNLOADED_CHANGE:\r\n\t\t\t\t_bytesLoaded = note.getBody().newValue;\r\n\t\t\t\tvar loadProgress:Number = _bytesLoaded\/_bytesTotal;\r\n\t\t\t\tscrubber.setLoadProgress( loadProgress );\t\t\t\t\t\r\n\t\t\t\tbreak;\r\n\t\t\tcase NotificationType.INTELLI_SEEK:\r\n\t\t\t\tvar startLoadFrom : Number = note.getBody().intelliseekTo;\r\n\t\t\t\tvar percentIntelli : Number = startLoadFrom\/scrubber.duration;\r\n\t\t\t\tscrubber.loadIndicatorX = percentIntelli * scrubber.width;\r\n\t\t\t\tscrubber.indicatorWidth = scrubber.width - scrubber.loadIndicatorX;\r\n\t\t\t\tbreak;\r\n\t\t\tcase NotificationType.CHANGE_MEDIA:\r\n\t\t\t\tscrubber.loadIndicatorX = 0;\r\n\t\t\t\tbreak;\r\n\t\t\tcase NotificationType.ENTRY_READY:\r\n\t\t\t\tvar entry:object = note.getBody();\r\n\t\t\t\tif (!entry is KalturaLiveStreamEntry)\r\n\t\t\t\t\tscrubber.duration = entry is KalturaPlayableEntry ? (entry as KalturaPlayableEntry).duration : 0;  \r\n\t\t\t\tbreak;\r\n\t\t\t\r\n\t\t\tcase NotificationType.POST_SEQUENCE_COMPLETE:\r\n\t\t\t\t\/\/tell the scrubber that it should be drawn as progress complete\r\n\t\t\t\t\/\/fix a bug where calling enableGUI reset the scrubber position to the start\r\n\t\t\t\tscrubber.progressComplete = true;\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\t\r\n\toverride public function listNotificationInterests():Array\r\n\t{\r\n\t\treturn [\r\n\t\t\t\tNotificationType.KDP_READY,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.PLAYER_PAUSED,\r\n\t\t\t\tNotificationType.PLAYER_UPDATE_PLAYHEAD,\r\n\t\t\t\tNotificationType.DURATION_CHANGE,\r\n\t\t\t\tNotificationType.BYTES_TOTAL_CHANGE,\r\n\t\t\t\tNotificationType.BYTES_DOWNLOADED_CHANGE,\r\n\t\t\t\tNotificationType.INTELLI_SEEK,\r\n\t\t\t\tNotificationType.CHANGE_MEDIA,\r\n\t\t\t\tNotificationType.ENTRY_READY,\r\n\t\t\t\tNotificationType.POST_SEQUENCE_COMPLETE\r\n\t\t\t   ];\r\n\t}\r\n\t\t\t\r\n\tpublic function get scrubber():KScrubber\r\n\t{\r\n\t\treturn( viewComponent as KScrubber );\r\n\t}\t\t\r\n}\r\n}","new_contents":"\ufeff\/**\r\n * ScrubberMediator\r\n *\r\n * @langversion 3.0\r\n * @playerversion Flash 9.0.28.0\r\n * @author Dan X Bacon\t\tbaconoppenheim.com\r\n *\/\r\n package com.kaltura.kdpfl.view.controls\r\n{\r\n\t\r\nimport com.kaltura.kdpfl.model.ConfigProxy;\nimport com.kaltura.kdpfl.model.type.NotificationType;\nimport com.kaltura.vo.KalturaLiveStreamEntry;\nimport com.kaltura.vo.KalturaPlayableEntry;\n\nimport flash.events.Event;\n\nimport org.puremvc.as3.interfaces.INotification;\nimport org.puremvc.as3.patterns.mediator.Mediator;\r\n\r\n\/**\r\n * Mediator for the scrubber component of the KDP. \r\n * @author Hila\r\n * \r\n *\/\r\npublic class ScrubberMediator extends Mediator\r\n{\r\n\tpublic static const NAME:String = \"scrubberMediator\";\r\n\t\r\n\tprotected static const STATE_READY:String \t\t= \"ready\";\r\n\tprotected static const STATE_NOT_READY:String\t= \"notReady\";\r\n\tprotected static const STATE_PLAYING:String\t\t= \"playing\";\r\n\tprotected static const STATE_PAUSED:String\t\t= \"paused\";\r\n\tprotected static const STATE_SEEKING:String\t\t= \"seeking\";\r\n\r\n\tprivate var _state:String = STATE_NOT_READY;\r\n\tprivate var _prevState:String = STATE_NOT_READY;\r\n\t\r\n\tprivate var _bytesLoaded:Number = 0;\r\n\tprivate var _bytesTotal:Number = 0;\r\n    private var _flashvars:Object;\r\n    private var _isLiveRtmp:Boolean=false;\r\n\t\/\/private var _loadIndicatorX : Number;\r\n \r\n\t \r\n\tpublic function ScrubberMediator( viewComponent:Object=null )\r\n\t{\r\n\t\tsuper( NAME, viewComponent );\r\n\t\t\/\/if ()\r\n\t\tscrubber.enabled = false;\r\n\t\t\r\n\t\tvar configProxy : ConfigProxy = facade.retrieveProxy( ConfigProxy.NAME ) as ConfigProxy;\r\n\t\t_flashvars = configProxy.vo.flashvars;\r\n\r\n\t\tscrubber.addEventListener( KScrubber.EVENT_SEEK, onSeek, false, 0, true );\r\n\t\tscrubber.addEventListener( KScrubber.EVENT_SEEK_START, onSeekStart, false, 0, true );\r\n\t\tscrubber.addEventListener( KScrubber.EVENT_SEEK_END, onSeekEnd, false, 0, true );\r\n\t\tscrubber.addEventListener( KScrubber.EVENT_DRAG, onStartDrag, false, 0, true );\r\n\t\tscrubber.addEventListener( KScrubber.EVENT_DRAG_END, onEndDrag, false, 0, true );\r\n\t}\r\n\t\/**\r\n\t * Event handler for the Scubber dragging event. \r\n\t * @param evt\r\n\t * \r\n\t *\/\r\n\tprivate function onStartDrag( evt:Event ):void\r\n\t{\r\n\t\tsendNotification( NotificationType.SCRUBBER_DRAG_START );\r\n\t}\r\n\t\/**\r\n\t * Event listener for the Scrubber_drag_stop event. \r\n\t * @param evt\r\n\t * \r\n\t *\/\t\r\n\tprivate function onEndDrag( evt:Event ):void\r\n\t{\r\n\t\tsendNotification( NotificationType.SCRUBBER_DRAG_END);\r\n\t}\r\n\tprivate function onSeekStart( evt:Event ):void\r\n\t{\r\n\t\t\/\/sendNotification( NotificationType.PLAYER_SEEK_START );\r\n\t\t_prevState = _state;\r\n\t\t_state = STATE_SEEKING;\r\n\t\t\/\/sendNotification( NotificationType.DO_PAUSE );\r\n\t}\r\n\t\/**\r\n\t *  Handler for the <code> KScrubber.EVENT_SEEK_START<\/code> event.\r\n\t * @param evt - event of type  KScrubber.EVENT_SEEK_STAR\r\n\t * \r\n\t *\/\r\n\tprivate function onSeek( evt:Event ):void\r\n\t{\r\n\t\tvar seekPosition:Number = scrubber.getPosition();\r\n\t\tsendNotification( NotificationType.DO_SEEK, seekPosition );\r\n\t}\r\n\r\n\t\/**\r\n \t*  Handler for the <code> KScrubber.EVENT_SEEK_END<\/code> event.\r\n \t* @param evt - event of type  KScrubber.EVENT_SEEK_END\r\n\t *\t \r\n \t*\/\r\n\tprivate function onSeekEnd( evt:Event ):void\r\n\t{\r\n\t\t\/\/sendNotification( NotificationType.PLAYER_SEEK_END );\r\n\t\t\/*if( _prevState == STATE_PLAYING )\r\n\t\t{\r\n\t\t\t\/\/trace( \"DO_PLAY\" );\r\n\t\t\tsendNotification( NotificationType.DO_PLAY );\r\n\t\t\t_prevState = STATE_PLAYING;\r\n\t\t}\t*\/\t\r\n\t}\r\n\t\t\r\n\toverride public function handleNotification( note:INotification ):void\r\n\t{\t\r\n\t\tswitch( note.getName() )\r\n\t\t{\r\n\t\t\tcase NotificationType.KDP_READY:\r\n\t\t\t\t_state = STATE_READY;\r\n\t\t\tbreak;\r\n\t\t\r\n\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t_state = STATE_PLAYING;\r\n\t\t\tbreak;\r\n\r\n\t\t\tcase NotificationType.PLAYER_PAUSED:\r\n\t\t\t\t_state = STATE_PAUSED;\r\n\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\tcase NotificationType.PLAYER_UPDATE_PLAYHEAD:\r\n\t\t\t\t\tvar position:Number = note.getBody() as Number;\r\n\t\t\t\t\tscrubber.setPosition( position );\r\n\r\n\t\t\tbreak;\r\n\r\n\t\t\tcase NotificationType.DURATION_CHANGE:\r\n\t\t\t\tvar duration:Number = note.getBody().newValue;\r\n\t\t\t\tscrubber.duration = duration;\r\n\t\t\tbreak;\r\n\t\t\t\r\n\t\t\tcase NotificationType.BYTES_TOTAL_CHANGE:\r\n\t\t\t\t_bytesTotal = note.getBody().newValue ; \r\n\t\t\tbreak;\r\n\r\n\t\t\tcase NotificationType.BYTES_DOWNLOADED_CHANGE:\r\n\t\t\t\t_bytesLoaded = note.getBody().newValue;\r\n\t\t\t\tvar loadProgress:Number = _bytesLoaded\/_bytesTotal;\r\n\t\t\t\tscrubber.setLoadProgress( loadProgress );\t\t\t\t\t\r\n\t\t\t\tbreak;\r\n\t\t\tcase NotificationType.INTELLI_SEEK:\r\n\t\t\t\tvar startLoadFrom : Number = note.getBody().intelliseekTo;\r\n\t\t\t\tvar percentIntelli : Number = startLoadFrom\/scrubber.duration;\r\n\t\t\t\tscrubber.loadIndicatorX = percentIntelli * scrubber.width;\r\n\t\t\t\tscrubber.indicatorWidth = scrubber.width - scrubber.loadIndicatorX;\r\n\t\t\t\tbreak;\r\n\t\t\tcase NotificationType.CHANGE_MEDIA:\r\n\t\t\t\tscrubber.loadIndicatorX = 0;\r\n\t\t\t\tbreak;\r\n\t\t\tcase NotificationType.ENTRY_READY:\r\n\t\t\t\tvar entry:object = note.getBody();\r\n\t\t\t\tif (!(entry is KalturaLiveStreamEntry))\r\n\t\t\t\t\tscrubber.duration = entry is KalturaPlayableEntry ? (entry as KalturaPlayableEntry).duration : 0;  \r\n\t\t\t\tbreak;\r\n\t\t\t\r\n\t\t\tcase NotificationType.POST_SEQUENCE_COMPLETE:\r\n\t\t\t\t\/\/tell the scrubber that it should be drawn as progress complete\r\n\t\t\t\t\/\/fix a bug where calling enableGUI reset the scrubber position to the start\r\n\t\t\t\tscrubber.progressComplete = true;\r\n\t\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\t\r\n\toverride public function listNotificationInterests():Array\r\n\t{\r\n\t\treturn [\r\n\t\t\t\tNotificationType.KDP_READY,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.PLAYER_PAUSED,\r\n\t\t\t\tNotificationType.PLAYER_UPDATE_PLAYHEAD,\r\n\t\t\t\tNotificationType.DURATION_CHANGE,\r\n\t\t\t\tNotificationType.BYTES_TOTAL_CHANGE,\r\n\t\t\t\tNotificationType.BYTES_DOWNLOADED_CHANGE,\r\n\t\t\t\tNotificationType.INTELLI_SEEK,\r\n\t\t\t\tNotificationType.CHANGE_MEDIA,\r\n\t\t\t\tNotificationType.ENTRY_READY,\r\n\t\t\t\tNotificationType.POST_SEQUENCE_COMPLETE\r\n\t\t\t   ];\r\n\t}\r\n\t\t\t\r\n\tpublic function get scrubber():KScrubber\r\n\t{\r\n\t\treturn( viewComponent as KScrubber );\r\n\t}\t\t\r\n}\r\n}","subject":"fix scrubber initial duration","message":"qnd: fix scrubber initial duration\n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@92658 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp"}
{"commit":"50574375e3fadf69427c29467fbed4d881a3f6f3","old_file":"MicrophoneMain.as","new_file":"MicrophoneMain.as","old_contents":"package {\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.SampleDataEvent;\nimport flash.external.ExternalInterface;\nimport flash.media.Microphone;\nimport flash.net.URLRequest;\nimport flash.utils.ByteArray;\nimport flash.utils.getQualifiedClassName;\nimport flash.system.Security;\n\n\/**\n * Audio main.\n *\/\npublic class MicrophoneMain extends Sprite {\n\n    private var ns:String;\n    private var debug:Boolean;\n\n    private var mic:Microphone;\n    private var frameBuffer:Array;\n\n    \/**\n     * Constructor\n     *\/\n    public function MicrophoneMain() {\n        if (!ExternalInterface.available) {\n            throw new Error(\"ExternalInterface not available\");\n        }\n\n        ns = loaderInfo.parameters[\"namespace\"] || getQualifiedClassName(this);\n        debug = false;\n\n        Security.allowDomain(\"*\");\n        Security.allowInsecureDomain(\"*\");\n\n        frameBuffer = [];\n\n        \/**\n         * Javascript can call these\n         *\/\n        ExternalInterface.addCallback(\"__initialize\", initialize);\n        ExternalInterface.addCallback(\"__enable\", enable);\n        ExternalInterface.addCallback(\"__disable\", disable);\n        ExternalInterface.addCallback(\"__receiveFrames\", receiveFrames);\n        ExternalInterface.addCallback(\"__setDebug\", setDebug);\n        ExternalInterface.addCallback(\"__test\", test);\n\n        invoke(\"__onFlashInitialized\");\n    }\n\n    private function initialize():void {\n        if (Microphone.names.length == 0) {\n            invoke(\"__onLog\", \"No microphones detected.\");\n            return;\n        }\n        mic = Microphone.getMicrophone();\n        mic.gain = 100;\n        mic.rate = 44;\n    }\n\n    private function enable():void {\n        mic.addEventListener(SampleDataEvent.SAMPLE_DATA, handleSampleData);\n    }\n\n    private function disable():void {\n        mic.removeEventListener(SampleDataEvent.SAMPLE_DATA, handleSampleData);\n        var frame:ByteArray = frameBuffer.shift();\n        while (frame) {\n            frame.clear();\n            frame = frameBuffer.shift();\n        }\n    }\n\n    private function encodePCM(data:ByteArray):String {\n        var samples:ByteArray = new ByteArray();\n        data.position = 0;\n        while (data.bytesAvailable) {\n            var val:int = (1 + data.readFloat()) * 27647;\n            if (val == 0 || val == 92 || val == 8232 || val == 8233) {\n                val += 2;\n            }\n            samples.writeUTFBytes(String.fromCharCode(val));\n        }\n        return String(samples);\n    }\n\n    private function receiveFrames():String {\n        var samples:Array = [];\n        var frame:ByteArray = frameBuffer.shift();\n        while (frame) {\n            samples.push(encodePCM(frame));\n            frame.clear();\n            frame = frameBuffer.shift();\n        }\n        return samples.join(\"\");\n    }\n\n    private function handleSampleData(event:SampleDataEvent):void {\n        var frame:ByteArray = new ByteArray();\n        frame.writeBytes(event.data, 0, event.data.length);\n        frameBuffer.push(frame);\n        invoke(\"__onQueuedSamples\", frameBuffer.length);\n    }\n\n    private function setDebug(val:Boolean):void {\n        invoke(\"__onLog\", \"setDebug\");\n        ExternalInterface.marshallExceptions = val;\n        debug = val;\n    }\n\n    \/**\n     * Conveniently invoke a function in Javascript.\n     *\n     * @param method String The method to call.\n     *\/\n    private function invoke(method:String, ...params):void {\n        params = params || [];\n        ExternalInterface.call.apply(ExternalInterface,\n                [ns + \".\" + method].concat(params));\n    }\n\n}\n\n}\n","new_contents":"package {\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.SampleDataEvent;\nimport flash.external.ExternalInterface;\nimport flash.media.Microphone;\nimport flash.net.URLRequest;\nimport flash.utils.ByteArray;\nimport flash.utils.getQualifiedClassName;\nimport flash.system.Security;\n\n\/**\n * Audio main.\n *\/\npublic class MicrophoneMain extends Sprite {\n\n    private var ns:String;\n    private var debug:Boolean;\n\n    private var mic:Microphone;\n    private var frameBuffer:Array;\n\n    \/**\n     * Constructor\n     *\/\n    public function MicrophoneMain() {\n        if (!ExternalInterface.available) {\n            throw new Error(\"ExternalInterface not available\");\n        }\n\n        ns = loaderInfo.parameters[\"namespace\"] || getQualifiedClassName(this);\n        debug = false;\n\n        Security.allowDomain(\"*\");\n        Security.allowInsecureDomain(\"*\");\n\n        frameBuffer = [];\n\n        \/**\n         * Javascript can call these\n         *\/\n        ExternalInterface.addCallback(\"__initialize\", initialize);\n        ExternalInterface.addCallback(\"__enable\", enable);\n        ExternalInterface.addCallback(\"__disable\", disable);\n        ExternalInterface.addCallback(\"__receiveFrames\", receiveFrames);\n        ExternalInterface.addCallback(\"__setDebug\", setDebug);\n\n        invoke(\"__onFlashInitialized\");\n    }\n\n    private function initialize():void {\n        if (Microphone.names.length == 0) {\n            invoke(\"__onLog\", \"No microphones detected.\");\n            return;\n        }\n        mic = Microphone.getMicrophone();\n        mic.gain = 100;\n        mic.rate = 44;\n    }\n\n    private function enable():void {\n        mic.addEventListener(SampleDataEvent.SAMPLE_DATA, handleSampleData);\n    }\n\n    private function disable():void {\n        mic.removeEventListener(SampleDataEvent.SAMPLE_DATA, handleSampleData);\n        var frame:ByteArray = frameBuffer.shift();\n        while (frame) {\n            frame.clear();\n            frame = frameBuffer.shift();\n        }\n    }\n\n    private function encodePCM(data:ByteArray):String {\n        var samples:ByteArray = new ByteArray();\n        data.position = 0;\n        while (data.bytesAvailable) {\n            var val:int = (1 + data.readFloat()) * 27647;\n            if (val == 0 || val == 92 || val == 8232 || val == 8233) {\n                val += 2;\n            }\n            samples.writeUTFBytes(String.fromCharCode(val));\n        }\n        return String(samples);\n    }\n\n    private function receiveFrames():String {\n        var samples:Array = [];\n        var frame:ByteArray = frameBuffer.shift();\n        while (frame) {\n            samples.push(encodePCM(frame));\n            frame.clear();\n            frame = frameBuffer.shift();\n        }\n        return samples.join(\"\");\n    }\n\n    private function handleSampleData(event:SampleDataEvent):void {\n        var frame:ByteArray = new ByteArray();\n        frame.writeBytes(event.data, 0, event.data.length);\n        frameBuffer.push(frame);\n        invoke(\"__onQueuedSamples\", frameBuffer.length);\n    }\n\n    private function setDebug(val:Boolean):void {\n        invoke(\"__onLog\", \"setDebug\");\n        ExternalInterface.marshallExceptions = val;\n        debug = val;\n    }\n\n    \/**\n     * Conveniently invoke a function in Javascript.\n     *\n     * @param method String The method to call.\n     *\/\n    private function invoke(method:String, ...params):void {\n        params = params || [];\n        ExternalInterface.call.apply(ExternalInterface,\n                [ns + \".\" + method].concat(params));\n    }\n\n}\n\n}\n","subject":"Remove test external interface decl","message":"Remove test external interface decl\n","lang":"ActionScript","license":"bsd-3-clause","repos":"luciferous\/Microphone"}
{"commit":"777694b653eed1118dd658b3aa2c92ff85fad465","old_file":"src\/aerys\/minko\/scene\/controller\/debug\/WireframeDebugController.as","new_file":"src\/aerys\/minko\/scene\/controller\/debug\/WireframeDebugController.as","old_contents":"package aerys.minko.scene.controller.debug\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.primitive.LineGeometry;\n\timport aerys.minko.render.geometry.stream.iterator.TriangleIterator;\n\timport aerys.minko.render.geometry.stream.iterator.TriangleReference;\n\timport aerys.minko.render.material.line.LineMaterial;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic final class WireframeDebugController extends AbstractController\n\t{\n\t\tprivate static var _wireframeMaterial\t: LineMaterial;\n\t\t\n\t\tprivate var _targetToWireframe\t: Dictionary\t= new Dictionary();\n\t\tprivate var _geometryToMesh\t\t: Dictionary \t= new Dictionary();\n\t\tprivate var _visible \t\t\t: Boolean \t\t= true;\n\t\t\n\t\tpublic function get material() : LineMaterial\n\t\t{\n\t\t\treturn _wireframeMaterial\n\t\t\t\t|| (_wireframeMaterial = new LineMaterial({diffuseColor : 0xffffffff, lineThickness\t: 1.}));\n\t\t}\n\t\t\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visible = value;\n\t\t\t\n\t\t\tfor each (var wireframe : Mesh in _targetToWireframe)\n\t\t\t\twireframe.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visible;\n\t\t}\n\t\t\n\t\tpublic function WireframeDebugController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: WireframeDebugController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\t\t\t\n\t\t\tif (target.scene)\n\t\t\t\taddedHandler(target, target.parent);\n\t\t\telse\n\t\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target \t: Mesh,\n\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\t\t\tif (!target.scene || target.geometry == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar triangles\t: TriangleIterator = new TriangleIterator(\n\t\t\t\ttarget.geometry.getVertexStream(),\n\t\t\t\ttarget.geometry.indexStream\n\t\t\t);\n\t\t\tvar linesGeom\t: LineGeometry\t\t= new LineGeometry();\n\t\t\tfor each (var triangle : TriangleReference in triangles)\n\t\t\t{\n\t\t\t\tlinesGeom.moveTo(triangle.v0.x, triangle.v0.y, triangle.v0.z)\n\t\t\t\t\t.lineTo(triangle.v1.x, triangle.v1.y, triangle.v1.z)\n\t\t\t\t\t.lineTo(triangle.v2.x, triangle.v2.y, triangle.v2.z)\n\t\t\t\t\t.lineTo(triangle.v0.x, triangle.v0.y, triangle.v0.z);\n\t\t\t}\n\t\t\t\n\t\t\tvar lines\t\t: Mesh\t\t\t\t= new Mesh(linesGeom, this.material);\n\t\t\tlines.visible \t= _visible;\n\t\t\t_targetToWireframe[target] = lines;\n\t\t\t \n\t\t\ttarget.localToWorldTransformChanged.add(updateTransform);\n\t\t\tupdateTransform(target, target.getLocalToWorldTransform());\n\t\t\ttarget.scene.addChild(lines);\n\t\t}\n\t\t\n\t\tprivate function updateTransform(child : ISceneNode, childLocalToWorld : Matrix4x4) : void\n\t\t{\n\t\t\tvar lineMesh : Mesh = _targetToWireframe[child];\n\t\t\t\n\t\t\tif (lineMesh == null)\n\t\t\t\tchild.localToWorldTransformChanged.remove(updateTransform);\n\t\t\telse\n\t\t\t\tlineMesh.transform.copyFrom(childLocalToWorld);\n\t\t}\n\t\t\n\t\tprivate function removeWireframes(target : Mesh) : void\n\t\t{\n\t\t\tif (_targetToWireframe[target])\n\t\t\t\t_targetToWireframe[target].parent = null;\n\t\t\t_targetToWireframe[target] = null;\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: WireframeDebugController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\tif (target.added.hasCallback(addedHandler))\n\t\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\tif (target.localToWorldTransformChanged.hasCallback(updateTransform))\n\t\t\t\ttarget.localToWorldTransformChanged.remove(updateTransform);\n\t\t\tremoveWireframes(target);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tremoveWireframes(target);\n\t\t}\n\t\t\n\t\toverride public function clone():AbstractController\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.debug\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.primitive.LineGeometry;\n\timport aerys.minko.render.geometry.stream.iterator.TriangleIterator;\n\timport aerys.minko.render.geometry.stream.iterator.TriangleReference;\n\timport aerys.minko.render.material.line.LineMaterial;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic final class WireframeDebugController extends AbstractController\n\t{\n\t\tprivate static var _wireframeMaterial\t: LineMaterial;\n\t\t\n\t\tprivate var _targetToWireframe\t: Dictionary\t= new Dictionary();\n\t\tprivate var _geometryToMesh\t\t: Dictionary \t= new Dictionary();\n\t\tprivate var _visible \t\t\t: Boolean \t\t= true;\n\t\t\n\t\tpublic function get material() : LineMaterial\n\t\t{\n\t\t\treturn _wireframeMaterial\n\t\t\t\t|| (_wireframeMaterial = new LineMaterial({diffuseColor : 0x509dc7ff, lineThickness\t: 1.}));\n\t\t}\n\t\t\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visible = value;\n\t\t\t\n\t\t\tfor each (var wireframe : Mesh in _targetToWireframe)\n\t\t\t\twireframe.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visible;\n\t\t}\n\t\t\n\t\tpublic function WireframeDebugController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: WireframeDebugController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\t\t\t\n\t\t\tif (target.scene)\n\t\t\t\taddedHandler(target, target.parent);\n\t\t\telse\n\t\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target \t: Mesh,\n\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\t\t\tif (!target.scene || target.geometry == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar triangles\t: TriangleIterator = new TriangleIterator(\n\t\t\t\ttarget.geometry.getVertexStream(),\n\t\t\t\ttarget.geometry.indexStream\n\t\t\t);\n\t\t\tvar linesGeom\t: LineGeometry\t\t= new LineGeometry();\n\t\t\tfor each (var triangle : TriangleReference in triangles)\n\t\t\t{\n\t\t\t\tlinesGeom.moveTo(triangle.v0.x, triangle.v0.y, triangle.v0.z)\n\t\t\t\t\t.lineTo(triangle.v1.x, triangle.v1.y, triangle.v1.z)\n\t\t\t\t\t.lineTo(triangle.v2.x, triangle.v2.y, triangle.v2.z)\n\t\t\t\t\t.lineTo(triangle.v0.x, triangle.v0.y, triangle.v0.z);\n\t\t\t}\n\t\t\t\n\t\t\tvar lines\t\t: Mesh\t\t\t\t= new Mesh(linesGeom, this.material);\n\t\t\tlines.visible \t= _visible;\n\t\t\t_targetToWireframe[target] = lines;\n\t\t\t \n\t\t\ttarget.localToWorldTransformChanged.add(updateTransform);\n\t\t\tupdateTransform(target, target.getLocalToWorldTransform());\n\t\t\ttarget.scene.addChild(lines);\n\t\t}\n\t\t\n\t\tprivate function updateTransform(child : ISceneNode, childLocalToWorld : Matrix4x4) : void\n\t\t{\n\t\t\tvar lineMesh : Mesh = _targetToWireframe[child];\n\t\t\t\n\t\t\tif (lineMesh == null)\n\t\t\t\tchild.localToWorldTransformChanged.remove(updateTransform);\n\t\t\telse\n\t\t\t\tlineMesh.transform.copyFrom(childLocalToWorld);\n\t\t}\n\t\t\n\t\tprivate function removeWireframes(target : Mesh) : void\n\t\t{\n\t\t\tif (_targetToWireframe[target])\n\t\t\t\t_targetToWireframe[target].parent = null;\n\t\t\t_targetToWireframe[target] = null;\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: WireframeDebugController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\tif (target.added.hasCallback(addedHandler))\n\t\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\tif (target.localToWorldTransformChanged.hasCallback(updateTransform))\n\t\t\t\ttarget.localToWorldTransformChanged.remove(updateTransform);\n\t\t\tremoveWireframes(target);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tremoveWireframes(target);\n\t\t}\n\t\t\n\t\toverride public function clone():AbstractController\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t}\n}","subject":"Change color of wireframe debug controller","message":"Change color of wireframe debug controller\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"c260132ab91a5bcd4ccb740921c6ba98074e4fe8","old_file":"as3\/com\/netease\/protobuf\/ReadUtils.as","new_file":"as3\/com\/netease\/protobuf\/ReadUtils.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/ Copyright (c) 2012 , Yang Bo. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.errors.*\n\timport flash.utils.*\n\t\/**\n\t * @private\n\t *\/\n\tpublic final class ReadUtils {\n\t\tpublic static function skip(input:IDataInput, wireType:uint):void {\n\t\t\tswitch (wireType) {\n\t\t\tcase WireType.VARINT:\n\t\t\t\twhile (input.readUnsignedByte() > 0x80) {}\n\t\t\t\tbreak\n\t\t\tcase WireType.FIXED_64_BIT:\n\t\t\t\tinput.readInt()\n\t\t\t\tinput.readInt()\n\t\t\t\tbreak\n\t\t\tcase WireType.LENGTH_DELIMITED:\n\t\t\t\tfor (var i:uint = read$TYPE_UINT32(input); i != 0; i--) {\n\t\t\t\t\tinput.readByte()\n\t\t\t\t}\n\t\t\t\tbreak\n\t\t\tcase WireType.FIXED_32_BIT:\n\t\t\t\tinput.readInt()\n\t\t\t\tbreak\n\t\t\tdefault:\n\t\t\t\tthrow new IOError(\"Invalid wire type: \" + wireType)\n\t\t\t}\n\t\t}\n\t\tpublic static function read$TYPE_DOUBLE(input:IDataInput):Number {\n\t\t\treturn input.readDouble()\n\t\t}\n\t\tpublic static function read$TYPE_FLOAT(input:IDataInput):Number {\n\t\t\treturn input.readFloat()\n\t\t}\n\t\tpublic static function read$TYPE_INT64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = new Int64\n\t\t\tvar b:uint\n\t\t\tvar i:uint = 0\n\t\t\tfor (;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i == 28) {\n\t\t\t\t\tbreak\n\t\t\t\t} else {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.low |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.low |= (b << i)\n\t\t\t\t\t\treturn result\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (b >= 0x80) {\n\t\t\t\tb &= 0x7f\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t} else {\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t\treturn result\n\t\t\t}\n\t\t\tfor (i = 3;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.high |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.high |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_UINT64(input:IDataInput):UInt64 {\n\t\t\tconst result:UInt64 = new UInt64\n\t\t\tvar b:uint\n\t\t\tvar i:uint = 0\n\t\t\tfor (;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i == 28) {\n\t\t\t\t\tbreak\n\t\t\t\t} else {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.low |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.low |= (b << i)\n\t\t\t\t\t\treturn result\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (b >= 0x80) {\n\t\t\t\tb &= 0x7f\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t} else {\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t\treturn result\n\t\t\t}\n\t\t\tfor (i = 3;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.high |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.high |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_INT32(input:IDataInput):int {\n\t\t\treturn int(read$TYPE_UINT32(input))\n\t\t}\n\t\tpublic static function read$TYPE_FIXED64(input:IDataInput):UInt64 {\n\t\t\tconst result:UInt64 = new UInt64\n\t\t\tresult.low = input.readUnsignedInt()\n\t\t\tresult.high = input.readUnsignedInt()\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_FIXED32(input:IDataInput):uint {\n\t\t\treturn input.readUnsignedInt()\n\t\t}\n\t\tpublic static function read$TYPE_BOOL(input:IDataInput):Boolean {\n\t\t\treturn read$TYPE_UINT32(input) != 0\n\t\t}\n\t\tpublic static function read$TYPE_STRING(input:IDataInput):String {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\treturn input.readUTFBytes(length)\n\t\t}\n\t\tpublic static function read$TYPE_BYTES(input:IDataInput):ByteArray {\n\t\t\tconst result:ByteArray = new ByteArray\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (length > 0) {\n\t\t\t\tinput.readBytes(result, 0, length)\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_UINT32(input:IDataInput):uint {\n\t\t\tvar result:uint = 0\n\t\t\tfor (var i:uint = 0;; i += 7) {\n\t\t\t\tconst b:uint = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\twhile (input.readUnsignedByte() >= 0x80) {}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_ENUM(input:IDataInput):int {\n\t\t\treturn read$TYPE_INT32(input)\n\t\t}\n\t\tpublic static function read$TYPE_SFIXED32(input:IDataInput):int {\n\t\t\treturn input.readInt()\n\t\t}\n\t\tpublic static function read$TYPE_SFIXED64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = new Int64\n\t\t\tresult.low = input.readUnsignedInt()\n\t\t\tresult.high = input.readInt()\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_SINT32(input:IDataInput):int {\n\t\t\treturn ZigZag.decode32(read$TYPE_UINT32(input))\n\t\t}\n\t\tpublic static function read$TYPE_SINT64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = read$TYPE_INT64(input)\n\t\t\tconst low:uint = result.low\n\t\t\tconst high:uint = result.high\n\t\t\tresult.low = ZigZag.decode64low(low, high)\n\t\t\tresult.high = ZigZag.decode64high(low, high)\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_MESSAGE(input:IDataInput,\n\t\t\t\tmessage:Message):Message {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (input.bytesAvailable < length) {\n\t\t\t\tthrow new IOError(\"Invalid message length: \" + length)\n\t\t\t}\n\t\t\tconst bytesAfterSlice:uint = input.bytesAvailable - length\n\t\t\tmessage.used_by_generated_code::readFromSlice(input, bytesAfterSlice)\n\t\t\tif (input.bytesAvailable != bytesAfterSlice) {\n\t\t\t\tthrow new IOError(\"Invalid nested message\")\n\t\t\t}\n\t\t\treturn message\n\t\t}\n\t\tpublic static function readPackedRepeated(input:IDataInput,\n\t\t\t\treadFuntion:Function, value:Array):void {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (input.bytesAvailable < length) {\n\t\t\t\tthrow new IOError(\"Invalid message length: \" + length)\n\t\t\t}\n\t\t\tconst bytesAfterSlice:uint = input.bytesAvailable - length\n\t\t\twhile (input.bytesAvailable > bytesAfterSlice) {\n\t\t\t\tvalue.push(readFuntion(input))\n\t\t\t}\n\t\t\tif (input.bytesAvailable != bytesAfterSlice) {\n\t\t\t\tthrow new IOError(\"Invalid packed repeated data\")\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/ Copyright (c) 2012 , Yang Bo. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.errors.*\n\timport flash.utils.*\n\t\/**\n\t * @private\n\t *\/\n\tpublic final class ReadUtils {\n\t\tpublic static function skip(input:IDataInput, wireType:uint):void {\n\t\t\tswitch (wireType) {\n\t\t\tcase WireType.VARINT:\n\t\t\t\twhile (input.readUnsignedByte() >= 0x80) {}\n\t\t\t\tbreak\n\t\t\tcase WireType.FIXED_64_BIT:\n\t\t\t\tinput.readInt()\n\t\t\t\tinput.readInt()\n\t\t\t\tbreak\n\t\t\tcase WireType.LENGTH_DELIMITED:\n\t\t\t\tfor (var i:uint = read$TYPE_UINT32(input); i != 0; i--) {\n\t\t\t\t\tinput.readByte()\n\t\t\t\t}\n\t\t\t\tbreak\n\t\t\tcase WireType.FIXED_32_BIT:\n\t\t\t\tinput.readInt()\n\t\t\t\tbreak\n\t\t\tdefault:\n\t\t\t\tthrow new IOError(\"Invalid wire type: \" + wireType)\n\t\t\t}\n\t\t}\n\t\tpublic static function read$TYPE_DOUBLE(input:IDataInput):Number {\n\t\t\treturn input.readDouble()\n\t\t}\n\t\tpublic static function read$TYPE_FLOAT(input:IDataInput):Number {\n\t\t\treturn input.readFloat()\n\t\t}\n\t\tpublic static function read$TYPE_INT64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = new Int64\n\t\t\tvar b:uint\n\t\t\tvar i:uint = 0\n\t\t\tfor (;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i == 28) {\n\t\t\t\t\tbreak\n\t\t\t\t} else {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.low |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.low |= (b << i)\n\t\t\t\t\t\treturn result\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (b >= 0x80) {\n\t\t\t\tb &= 0x7f\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t} else {\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t\treturn result\n\t\t\t}\n\t\t\tfor (i = 3;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.high |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.high |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_UINT64(input:IDataInput):UInt64 {\n\t\t\tconst result:UInt64 = new UInt64\n\t\t\tvar b:uint\n\t\t\tvar i:uint = 0\n\t\t\tfor (;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i == 28) {\n\t\t\t\t\tbreak\n\t\t\t\t} else {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.low |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.low |= (b << i)\n\t\t\t\t\t\treturn result\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (b >= 0x80) {\n\t\t\t\tb &= 0x7f\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t} else {\n\t\t\t\tresult.low |= (b << i)\n\t\t\t\tresult.high = b >>> 4\n\t\t\t\treturn result\n\t\t\t}\n\t\t\tfor (i = 3;; i += 7) {\n\t\t\t\tb = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult.high |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult.high |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_INT32(input:IDataInput):int {\n\t\t\treturn int(read$TYPE_UINT32(input))\n\t\t}\n\t\tpublic static function read$TYPE_FIXED64(input:IDataInput):UInt64 {\n\t\t\tconst result:UInt64 = new UInt64\n\t\t\tresult.low = input.readUnsignedInt()\n\t\t\tresult.high = input.readUnsignedInt()\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_FIXED32(input:IDataInput):uint {\n\t\t\treturn input.readUnsignedInt()\n\t\t}\n\t\tpublic static function read$TYPE_BOOL(input:IDataInput):Boolean {\n\t\t\treturn read$TYPE_UINT32(input) != 0\n\t\t}\n\t\tpublic static function read$TYPE_STRING(input:IDataInput):String {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\treturn input.readUTFBytes(length)\n\t\t}\n\t\tpublic static function read$TYPE_BYTES(input:IDataInput):ByteArray {\n\t\t\tconst result:ByteArray = new ByteArray\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (length > 0) {\n\t\t\t\tinput.readBytes(result, 0, length)\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_UINT32(input:IDataInput):uint {\n\t\t\tvar result:uint = 0\n\t\t\tfor (var i:uint = 0;; i += 7) {\n\t\t\t\tconst b:uint = input.readUnsignedByte()\n\t\t\t\tif (i < 32) {\n\t\t\t\t\tif (b >= 0x80) {\n\t\t\t\t\t\tresult |= ((b & 0x7f) << i)\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult |= (b << i)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\twhile (input.readUnsignedByte() >= 0x80) {}\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_ENUM(input:IDataInput):int {\n\t\t\treturn read$TYPE_INT32(input)\n\t\t}\n\t\tpublic static function read$TYPE_SFIXED32(input:IDataInput):int {\n\t\t\treturn input.readInt()\n\t\t}\n\t\tpublic static function read$TYPE_SFIXED64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = new Int64\n\t\t\tresult.low = input.readUnsignedInt()\n\t\t\tresult.high = input.readInt()\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_SINT32(input:IDataInput):int {\n\t\t\treturn ZigZag.decode32(read$TYPE_UINT32(input))\n\t\t}\n\t\tpublic static function read$TYPE_SINT64(input:IDataInput):Int64 {\n\t\t\tconst result:Int64 = read$TYPE_INT64(input)\n\t\t\tconst low:uint = result.low\n\t\t\tconst high:uint = result.high\n\t\t\tresult.low = ZigZag.decode64low(low, high)\n\t\t\tresult.high = ZigZag.decode64high(low, high)\n\t\t\treturn result\n\t\t}\n\t\tpublic static function read$TYPE_MESSAGE(input:IDataInput,\n\t\t\t\tmessage:Message):Message {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (input.bytesAvailable < length) {\n\t\t\t\tthrow new IOError(\"Invalid message length: \" + length)\n\t\t\t}\n\t\t\tconst bytesAfterSlice:uint = input.bytesAvailable - length\n\t\t\tmessage.used_by_generated_code::readFromSlice(input, bytesAfterSlice)\n\t\t\tif (input.bytesAvailable != bytesAfterSlice) {\n\t\t\t\tthrow new IOError(\"Invalid nested message\")\n\t\t\t}\n\t\t\treturn message\n\t\t}\n\t\tpublic static function readPackedRepeated(input:IDataInput,\n\t\t\t\treadFuntion:Function, value:Array):void {\n\t\t\tconst length:uint = read$TYPE_UINT32(input)\n\t\t\tif (input.bytesAvailable < length) {\n\t\t\t\tthrow new IOError(\"Invalid message length: \" + length)\n\t\t\t}\n\t\t\tconst bytesAfterSlice:uint = input.bytesAvailable - length\n\t\t\twhile (input.bytesAvailable > bytesAfterSlice) {\n\t\t\t\tvalue.push(readFuntion(input))\n\t\t\t}\n\t\t\tif (input.bytesAvailable != bytesAfterSlice) {\n\t\t\t\tthrow new IOError(\"Invalid packed repeated data\")\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Fix #35","message":"Fix #35\n","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"bdda60fe7b2fd8e64721f63251c14ba8671f51de","old_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/FilterTerm.as","new_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/FilterTerm.as","old_contents":"\/*\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found\n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n#\n*\/\n\npackage com.rpath.xobj\n{\n\n[RemoteClass]\n[Bindable]\npublic class FilterTerm\n{\n    public function FilterTerm(field:String,\n                               value:String,\n                               operator:String = EQUAL)\n    {\n        super();\n        \n        this.field = field;\n        this.operator = operator;\n        this.value = value;\n    }\n    \n    \/**\n     * The field\/property to filter on (LHS)\n     *\/\n    public var field:String;\n    \n    \/**\n     * The logical operator to apply (see static consts below)\n     *\/\n    public var operator:String;\n    \n    \/**\n     * The value to test the field against (RHS)\n     *\/\n    public var value:String;\n    \n    public static const EQUAL:String = \"EQUAL\";\n    public static const NOT_EQUAL:String = \"NOT_EQUAL\";\n    \n    public static const IS_NULL:String = \"IS_NULL\";\n    public static const IS_NOT_NULL:String = \"IS_NOT_NULL\";\n    \n    public static const LESS_THAN:String = \"LESS_THAN\";\n    public static const LESS_THAN_OR_EQUAL:String = \"LESS_THAN_OR_EQUAL\";\n    public static const GREATER_THAN:String = \"GREATER_THAN\";\n    public static const GREATER_THAN_OR_EQUAL:String = \"GREATER_THAN_OR_EQUAL\";\n    public static const LIKE:String = \"LIKE\";\n    public static const NOT_LIKE:String = \"NOT_LIKE\";\n    public static const IN:String = \"IN\";\n    public static const NOT_IN:String = \"NOT_IN\";\n    public static const MATCHING:String = \"MATCHING\";\n    public static const NOT_MATCHING:String = \"NOT_MATCHING\";\n    \n    public static const YES:String = \"YES\";\n    public static const NO:String = \"NO\";\n    \n    \n}\n}","new_contents":"\/*\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found\n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n#\n*\/\n\npackage com.rpath.xobj\n{\n\n[RemoteClass]\n[Bindable]\npublic class FilterTerm\n{\n    public function FilterTerm(field:String,\n                               value:String,\n                               operator:String = EQUAL)\n    {\n        super();\n        \n        this.field = field;\n        this.operator = operator;\n        this.value = value;\n    }\n    \n    \/**\n     * The field\/property to filter on (LHS)\n     *\/\n    public var field:String;\n    \n    \/**\n     * The logical operator to apply (see static consts below)\n     *\/\n    public var operator:String;\n    \n    \/**\n     * The value to test the field against (RHS)\n     *\/\n    public var value:String;\n    \n    public static const EQUAL:String = \"EQUAL\";\n    public static const NOT_EQUAL:String = \"NOT_EQUAL\";\n    \n    public static const IS_NULL:String = \"IS_NULL\";\n    public static const IS_NOT_NULL:String = \"IS_NOT_NULL\";\n    \n    public static const LESS_THAN:String = \"LESS_THAN\";\n    public static const LESS_THAN_OR_EQUAL:String = \"LESS_THAN_OR_EQUAL\";\n    public static const GREATER_THAN:String = \"GREATER_THAN\";\n    public static const GREATER_THAN_OR_EQUAL:String = \"GREATER_THAN_OR_EQUAL\";\n    public static const LIKE:String = \"LIKE\";\n    public static const NOT_LIKE:String = \"NOT_LIKE\";\n    public static const IN:String = \"IN\";\n    public static const NOT_IN:String = \"NOT_IN\";\n\/*  NOT YET IMPLEMENTED  \n    public static const MATCHING:String = \"MATCHING\";\n    public static const NOT_MATCHING:String = \"NOT_MATCHING\";\n*\/    \n    public static const YES:String = \"YES\";\n    public static const NO:String = \"NO\";\n    \n    \n}\n}","subject":"Remove MATCHING operator for now per RBL-8583","message":"Remove MATCHING operator for now per RBL-8583\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj"}
{"commit":"8eb2120f5dc4ea7a3bdc2b2638d77ff953ce20e9","old_file":"src\/com\/benoitfreslon\/layoutmanager\/LayoutLoader.as","new_file":"src\/com\/benoitfreslon\/layoutmanager\/LayoutLoader.as","old_contents":"\ufeffpackage com.benoitfreslon.layoutmanager {\n\t\n\timport flash.display.MovieClip;\n\timport flash.events.Event;\n\timport flash.system.Capabilities;\n\timport flash.utils.getDefinitionByName;\n\t\n\timport starling.display.Button;\n\timport starling.display.ButtonExtended;\n\timport starling.display.DisplayObject;\n\timport starling.display.DisplayObjectContainer;\n\timport starling.display.Image;\n\timport starling.display.Quad;\n\timport starling.display.Sprite;\n\timport starling.text.TextField;\n\timport starling.textures.Texture;\n\timport starling.utils.AssetManager;\n\t\n\t\/**\n\t * Loader of Layout\n\t * @version 1.04\n\t * @author Beno\u00eet Freslon\n\t *\/\n\tpublic class LayoutLoader {\n\t\tprivate var _movieclip : MovieClip;\n\t\tprivate var _displayObject : DisplayObjectContainer;\n\t\tprivate var _rootObject : DisplayObjectContainer;\n\t\tprivate var _assetManager : AssetManager;\n\t\tstatic public var debug : Boolean = false;\n\t\tprivate var onLoad : Function = function() : void {\n\t\t\n\t\t};\n\t\t\n\t\t\/**\n\t\t * Loader of Layout class.\n\t\t *\/\n\t\tpublic function LayoutLoader() {\n\t\t\tsuper();\n\t\t\tdebug = Capabilities.isDebugger\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load a layout from a MovieClip added in ActionScript.\n\t\t * Embed a SWC file with all your layouts in your ActionScript 3.0 project and use this lib to load and display your layouts.\n\t\t *\n\t\t * @param\tdisplayObject The starling.display.DisplayObject where the layout should be displayed\n\t\t * @param\tLayoutClass\tThe layout class Embed in the SWC file.\n\t\t * @param\tassetManager The AssetManager instance where all assets are loaded.\n\t\t * @param\tcallBack The callback function when the layout is loaded and displayed.\n\t\t *\/\n\t\tpublic function loadLayout( rootObject : DisplayObjectContainer , LayoutClass : Class , assetManager : AssetManager , callBack : Function = null ) : void {\n\t\t\t\n\t\t\tif ( debug )\n\t\t\t\ttrace( \"LayoutLoader: loadLayout\" , rootObject , LayoutClass , assetManager , callBack );\n\t\t\t\n\t\t\t_rootObject = rootObject;\n\t\t\t_displayObject = rootObject;\n\t\t\t_assetManager = assetManager;\n\t\t\t_movieclip = new LayoutClass();\n\t\t\t_movieclip.addEventListener( Event.ENTER_FRAME , layoutLoaded );\n\t\t\tif ( onLoad != null )\n\t\t\t\tonLoad = callBack\n\t\t}\n\t\t\n\t\tpublic function loadLayoutIn( rootObject : DisplayObjectContainer , displayObject : DisplayObjectContainer , LayoutClass : Class , assetManager : AssetManager , callBack : Function = null ) : void {\n\t\t\tif ( debug )\n\t\t\t\ttrace( \"LayoutLoader: loadLayoutIn\" , rootObject , displayObject , LayoutClass , assetManager , callBack );\n\t\t\t\n\t\t\t_rootObject = rootObject\n\t\t\t_displayObject = displayObject;\n\t\t\t_assetManager = assetManager;\n\t\t\t_movieclip = new LayoutClass();\n\t\t\t_movieclip.addEventListener( Event.ENTER_FRAME , layoutLoaded );\n\t\t\tif ( onLoad != null )\n\t\t\t\tonLoad = callBack\n\t\t}\n\t\t\n\t\tprivate function layoutLoaded( e : Event ) : void {\n\t\t\t\n\t\t\tif ( debug )\n\t\t\t\ttrace( \"LayoutLoader: layoutLoaded\" );\n\t\t\t\n\t\t\t_movieclip.removeEventListener( Event.ENTER_FRAME , layoutLoaded );\n\t\t\tparseMovieClip( _movieclip , _rootObject , _displayObject );\n\t\t\tloaded();\n\t\t}\n\t\t\n\t\tprivate function parseMovieClip( mc : MovieClip , root : DisplayObjectContainer , container : DisplayObjectContainer ) : void {\n\t\t\tvar child : BFObject;\n\t\t\tvar n : int = mc.numChildren;\n\t\t\tfor ( var i : uint = 0 ; i < n ; ++i ) {\n\t\t\t\tchild = mc.getChildAt( i ) as BFObject;\n\t\t\t\tif ( child ) {\n\t\t\t\t\t\n\t\t\t\t\tif ( child.mainClass ) {\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar a : Array = [ ButtonExtended ];\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar objectClass : Class;\n\t\t\t\t\t\tif (debug) trace(child.className);\n\t\t\t\t\t\tif ( child.className ) {\n\t\t\t\t\t\t\tobjectClass = getDefinitionByName( child.className ) as Class;\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tobjectClass = getDefinitionByName( child.mainClass ) as Class;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar obj : DisplayObject;\n\t\t\t\t\t\tif ( child.mainClass == \"starling.display.Image\" ) {\n\t\t\t\t\t\t\tobj = addImage( objectClass , child as BFImage );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.display.ButtonExtended\" ) {\n\t\t\t\t\t\t\tobj = addButton( objectClass , child as BFButton );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.text.TextField\" ) {\n\t\t\t\t\t\t\tobj = addTextField( objectClass , child as BFTextField );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.display.Sprite\" ) {\n\t\t\t\t\t\t\tobj = addSprite( objectClass , child as BFSprite );\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tthrow new Error( \"No mainClass defined in '\" + child + \"'\" );\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif ( child.hasOwnProperty( \"params\" ) ) {\n\t\t\t\t\t\t\tfor ( var metatags : String in child.params ) {\n\t\t\t\t\t\t\t\tif ( obj.hasOwnProperty( metatags ) )\n\t\t\t\t\t\t\t\t\tobj[ metatags ] = child.params[ metatags ];\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tobj.name = child.name;\n\t\t\t\t\t\t\n\t\t\t\t\t\tobj.x = int( child.x );\n\t\t\t\t\t\tobj.y = int( child.y );\n\t\t\t\t\t\t\/\/obj.scaleX = child.scaleX;\n\t\t\t\t\t\t\/\/obj.scaleY = child.scaleY;\n\t\t\t\t\t\tif ( child.flipX ) {\n\t\t\t\t\t\t\tobj.scaleX = -1;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ( child.flipY ) {\n\t\t\t\t\t\t\tobj.scaleY = -1;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tobj.alpha = child.alpha;\n\t\t\t\t\t\tobj.rotation = child.rotation;\n\t\t\t\t\t\tobj.visible = child.isVisible;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcontainer.addChild( obj );\n\t\t\t\t\t\t\n\t\t\t\t\t\tif ( obj.hasOwnProperty( \"tag\" ) ) {\n\t\t\t\t\t\t\tobj[ \"tag\" ] = child.tag;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ( obj.hasOwnProperty( \"userData\" ) ) {\n\t\t\t\t\t\t\tobj[ \"userData\" ] = child.userData;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ( _rootObject.hasOwnProperty( child.name ) ) {\n\t\t\t\t\t\t\t_rootObject[ child.name ] = obj as objectClass;\n\t\t\t\t\t\t} else if ( child.name.split( \"__id\" ).length == 1 && child.name.split( \"instance\" ).length == 1 ) {\n\t\t\t\t\t\t\tthrow new Error( \"No public property '\" + child.name + \"' declared in \" + _rootObject );\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\/\/trace( new Error( \"No className defined \" + child ) );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function loaded() : void {\n\t\t\t_assetManager = null;\n\t\t\t_displayObject = null;\n\t\t\t_movieclip = null;\n\t\t\t_rootObject = null;\n\t\t\tonLoad();\n\t\t}\n\t\t\n\t\tprivate function addImage( objectClass : Class , child : BFImage ) : Image {\n\t\t\tvar tex : Texture = getTexture( child , child.texture , child.width , child.height )\n\t\t\tvar img : Image = new objectClass( tex ) as Image;\n\t\t\timg.pivotX = int( img.width * child.pivotX );\n\t\t\timg.pivotY = int( img.height * child.pivotY );\n\t\t\treturn img;\n\t\t}\n\t\t\n\t\tprivate function addSprite( objectClass : Class , child : BFSprite ) : Sprite {\n\t\t\tvar s : Sprite = new objectClass() as Sprite;\n\t\t\tparseMovieClip( child as MovieClip , s as DisplayObjectContainer , s as DisplayObjectContainer );\n\t\t\treturn s;\n\t\t}\n\t\t\n\t\tprivate function addTextField( objectClass : Class , child : BFTextField ) : TextField {\n\t\t\tvar t : TextField = new objectClass( child.width , child.height , \"\" ) as TextField;\n\t\t\tt.autoSize = child.autoSize;\n\t\t\tt.fontName = child.fontName;\n\t\t\tt.fontSize = child.fontSize;\n\t\t\tt.color = child.color;\n\t\t\tt.hAlign = child.hAlign;\n\t\t\tt.vAlign = child.vAlign;\n\t\t\tt.bold = child.bold;\n\t\t\tt.italic = child.italic;\n\t\t\tt.border = child.border;\n\t\t\tt.underline = child.underline;\n\t\t\tt.pivotX = int( t.width * child.pivotX );\n\t\t\tt.pivotY = int( t.height * child.pivotY );\n\t\t\tvar text : String = child.text;\n\t\t\ttext = text.replace( \"\\\\r\" , \"\\r\" );\n\t\t\ttext = text.replace( \"\\\\n\" , \"\\n\" );\n\t\t\ttext = text.replace( \"\\\\t\" , \"\\t\" );\n\t\t\tt.text = text;\n\t\t\tt.width = child.width;\n\t\t\tt.height = child.height;\n\t\t\treturn t;\n\t\t}\n\t\t\n\t\t\/\/ TODO Parse BFButton and addChild objects inside Button\n\t\tprivate function addButton( objectClass : Class , child : BFButton ) : Button {\n\t\t\tvar bt : Button = new objectClass( getTexture( child , child.upState , child.width , child.height ) ) as Button;\n\t\t\tbt.fontBold = child.bold;\n\t\t\tbt.fontColor = child.color;\n\t\t\tbt.fontName = child.fontName;\n\t\t\tbt.fontSize = child.fontSize;\n\t\t\tbt.alphaWhenDisabled = child.alphaWhenDisabled;\n\t\t\tbt.scaleWhenDown = child.scaleWhenDown;\n\t\t\tbt.text = child.text;\n\t\t\tbt.pivotX = int( bt.width * child.pivotX );\n\t\t\tbt.pivotY = int( bt.height * child.pivotY );\n\t\t\t\n\t\t\tif ( child.downState )\n\t\t\t\tbt.downState = _assetManager.getTexture( child.downState );\n\t\t\t\n\t\t\tif ( bt.hasOwnProperty( \"overState\" ) && child.overState )\n\t\t\t\tbt[ \"overState\" ] = _assetManager.getTexture( child.overState );\n\t\t\t\n\t\t\tif ( bt.hasOwnProperty( \"onTouch\" ) && _rootObject.hasOwnProperty( child.onTouch ) ) {\n\t\t\t\tbt[ \"onTouch\" ] = _rootObject[ child.onTouch ];\n\t\t\t} else if ( bt.hasOwnProperty( \"onTouch\" ) && child.onTouch != \"\" && !_rootObject.hasOwnProperty( child.onTouch ) ) {\n\t\t\t\tthrow new Error( \"The public method '\" + child.onTouch + \"' is not defined in \" + _rootObject ) ;\n\t\t\t}\n\t\t\treturn bt;\n\t\t}\n\t\t\n\t\tprivate function getTexture( child : BFObject , textureName : String , w : Number , h : Number ) : Texture {\n\t\t\tif ( textureName == \"\" ) {\n\t\t\t\t\/\/trace( new Error( \"No texture defined in '\" + child + \" - name: \"+child.name+\"' in \"+_displayObject+\". Default texture used.\" ) );\n\t\t\t\treturn Texture.empty( w , h );\n\t\t\t} else {\n\t\t\t\tvar tex : Texture = _assetManager.getTexture( textureName );\n\t\t\t\tif ( tex == null ) {\n\t\t\t\t\ttrace( new Error( \"Texture '\" + textureName + \"' defined in '\" + child + \" - name: \" + child.name + \"' in \" + _displayObject + \" doesn't exist. Default texture used.\" ));\n\t\t\t\t\treturn Texture.empty( w , h );\n\t\t\t\t}\n\t\t\t\treturn tex;\n\t\t\t}\n\t\t}\n\t}\n\n}","new_contents":"\ufeffpackage com.benoitfreslon.layoutmanager {\n\t\n\timport flash.display.MovieClip;\n\timport flash.events.Event;\n\timport flash.system.Capabilities;\n\timport flash.utils.getDefinitionByName;\n\t\n\timport starling.display.Button;\n\timport starling.display.ButtonExtended;\n\timport starling.display.DisplayObject;\n\timport starling.display.DisplayObjectContainer;\n\timport starling.display.Image;\n\timport starling.display.Quad;\n\timport starling.display.Sprite;\n\timport starling.text.TextField;\n\timport starling.textures.Texture;\n\timport starling.utils.AssetManager;\n\t\n\t\/**\n\t * Loader of Layout\n\t * @version 1.04\n\t * @author Beno\u00eet Freslon\n\t *\/\n\tpublic class LayoutLoader {\n\t\tprivate var _movieclip : MovieClip;\n\t\tprivate var _displayObject : DisplayObjectContainer;\n\t\tprivate var _rootObject : DisplayObjectContainer;\n\t\tprivate var _assetManager : AssetManager;\n\t\tstatic public var debug : Boolean = false;\n\t\tprivate var onLoad : Function = function() : void {\n\t\t\n\t\t};\n\t\t\n\t\t\/**\n\t\t * Loader of Layout class.\n\t\t *\/\n\t\tpublic function LayoutLoader() {\n\t\t\tsuper();\n\t\t\tdebug = Capabilities.isDebugger\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load a layout from a MovieClip added in ActionScript.\n\t\t * Embed a SWC file with all your layouts in your ActionScript 3.0 project and use this lib to load and display your layouts.\n\t\t *\n\t\t * @param\tdisplayObject The starling.display.DisplayObject where the layout should be displayed\n\t\t * @param\tLayoutClass\tThe layout class Embed in the SWC file.\n\t\t * @param\tassetManager The AssetManager instance where all assets are loaded.\n\t\t * @param\tcallBack The callback function when the layout is loaded and displayed.\n\t\t *\/\n\t\tpublic function loadLayout( rootObject : DisplayObjectContainer , LayoutClass : Class , assetManager : AssetManager , callBack : Function = null ) : void {\n\t\t\t\n\t\t\tif ( debug )\n\t\t\t\ttrace( \"LayoutLoader: loadLayout\" , rootObject , LayoutClass , assetManager , callBack );\n\t\t\t\n\t\t\t_rootObject = rootObject;\n\t\t\t_displayObject = rootObject;\n\t\t\t_assetManager = assetManager;\n\t\t\t_movieclip = new LayoutClass();\n\t\t\t_movieclip.addEventListener( Event.ENTER_FRAME , layoutLoaded );\n\t\t\tif ( onLoad != null )\n\t\t\t\tonLoad = callBack\n\t\t}\n\t\t\n\t\tpublic function loadLayoutIn( rootObject : DisplayObjectContainer , displayObject : DisplayObjectContainer , LayoutClass : Class , assetManager : AssetManager , callBack : Function = null ) : void {\n\t\t\tif ( debug )\n\t\t\t\ttrace( \"LayoutLoader: loadLayoutIn\" , rootObject , displayObject , LayoutClass , assetManager , callBack );\n\t\t\t\n\t\t\t_rootObject = rootObject\n\t\t\t_displayObject = displayObject;\n\t\t\t_assetManager = assetManager;\n\t\t\t_movieclip = new LayoutClass();\n\t\t\t_movieclip.addEventListener( Event.ENTER_FRAME , layoutLoaded );\n\t\t\tif ( onLoad != null )\n\t\t\t\tonLoad = callBack\n\t\t}\n\t\t\n\t\tprivate function layoutLoaded( e : Event ) : void {\n\t\t\t\n\t\t\tif ( debug )\n\t\t\t\ttrace( \"LayoutLoader: layoutLoaded\" );\n\t\t\t\n\t\t\t_movieclip.removeEventListener( Event.ENTER_FRAME , layoutLoaded );\n\t\t\tparseMovieClip( _movieclip , _rootObject , _displayObject );\n\t\t\tloaded();\n\t\t}\n\t\t\n\t\tprivate function parseMovieClip( mc : MovieClip , root : DisplayObjectContainer , container : DisplayObjectContainer ) : void {\n\t\t\tvar child : BFObject;\n\t\t\tvar n : int = mc.numChildren;\n\t\t\tfor ( var i : uint = 0 ; i < n ; ++i ) {\n\t\t\t\tchild = mc.getChildAt( i ) as BFObject;\n\t\t\t\tif ( child ) {\n\t\t\t\t\t\n\t\t\t\t\tif ( child.mainClass ) {\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar a : Array = [ ButtonExtended ];\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar objectClass : Class;\n\t\t\t\t\t\tif (debug) trace(\"LayoutLoader: child.className\",child.className);\n\t\t\t\t\t\tif ( child.className ) {\n\t\t\t\t\t\t\tobjectClass = getDefinitionByName( child.className ) as Class;\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tobjectClass = getDefinitionByName( child.mainClass ) as Class;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar obj : DisplayObject;\n\t\t\t\t\t\tif ( child.mainClass == \"starling.display.Image\" ) {\n\t\t\t\t\t\t\tobj = addImage( objectClass , child as BFImage );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.display.ButtonExtended\" ) {\n\t\t\t\t\t\t\tobj = addButton( objectClass , child as BFButton );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.text.TextField\" ) {\n\t\t\t\t\t\t\tobj = addTextField( objectClass , child as BFTextField );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.display.Sprite\" ) {\n\t\t\t\t\t\t\tobj = addSprite( objectClass , child as BFSprite );\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tthrow new Error( \"No mainClass defined in '\" + child + \"'\" );\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif ( child.hasOwnProperty( \"params\" ) ) {\n\t\t\t\t\t\t\tfor ( var metatags : String in child.params ) {\n\t\t\t\t\t\t\t\tif ( obj.hasOwnProperty( metatags ) )\n\t\t\t\t\t\t\t\t\tobj[ metatags ] = child.params[ metatags ];\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tobj.name = child.name;\n\t\t\t\t\t\t\n\t\t\t\t\t\tobj.x = int( child.x );\n\t\t\t\t\t\tobj.y = int( child.y );\n\t\t\t\t\t\t\/\/obj.scaleX = child.scaleX;\n\t\t\t\t\t\t\/\/obj.scaleY = child.scaleY;\n\t\t\t\t\t\tif ( child.flipX ) {\n\t\t\t\t\t\t\tobj.scaleX = -1;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ( child.flipY ) {\n\t\t\t\t\t\t\tobj.scaleY = -1;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tobj.alpha = child.alpha;\n\t\t\t\t\t\tobj.rotation = child.rotation;\n\t\t\t\t\t\tobj.visible = child.isVisible;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcontainer.addChild( obj );\n\t\t\t\t\t\t\n\t\t\t\t\t\tif ( obj.hasOwnProperty( \"tag\" ) ) {\n\t\t\t\t\t\t\tobj[ \"tag\" ] = child.tag;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ( obj.hasOwnProperty( \"userData\" ) ) {\n\t\t\t\t\t\t\tobj[ \"userData\" ] = child.userData;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ( _rootObject.hasOwnProperty( child.name ) ) {\n\t\t\t\t\t\t\t_rootObject[ child.name ] = obj as objectClass;\n\t\t\t\t\t\t} else if ( child.name.split( \"__id\" ).length == 1 && child.name.split( \"instance\" ).length == 1 ) {\n\t\t\t\t\t\t\tthrow new Error( \"No public property '\" + child.name + \"' declared in \" + _rootObject );\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\/\/trace( new Error( \"No className defined \" + child ) );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function loaded() : void {\n\t\t\t_assetManager = null;\n\t\t\t_displayObject = null;\n\t\t\t_movieclip = null;\n\t\t\t_rootObject = null;\n\t\t\tonLoad();\n\t\t}\n\t\t\n\t\tprivate function addImage( objectClass : Class , child : BFImage ) : Image {\n\t\t\tvar tex : Texture = getTexture( child , child.texture , child.width , child.height )\n\t\t\tvar img : Image = new objectClass( tex ) as Image;\n\t\t\timg.pivotX = int( img.width * child.pivotX );\n\t\t\timg.pivotY = int( img.height * child.pivotY );\n\t\t\treturn img;\n\t\t}\n\t\t\n\t\tprivate function addSprite( objectClass : Class , child : BFSprite ) : Sprite {\n\t\t\tvar s : Sprite = new objectClass() as Sprite;\n\t\t\tparseMovieClip( child as MovieClip , s as DisplayObjectContainer , s as DisplayObjectContainer );\n\t\t\treturn s;\n\t\t}\n\t\t\n\t\tprivate function addTextField( objectClass : Class , child : BFTextField ) : TextField {\n\t\t\tvar t : TextField = new objectClass( child.width , child.height , \"\" ) as TextField;\n\t\t\tt.autoSize = child.autoSize;\n\t\t\tt.fontName = child.fontName;\n\t\t\tt.fontSize = child.fontSize;\n\t\t\tt.color = child.color;\n\t\t\tt.hAlign = child.hAlign;\n\t\t\tt.vAlign = child.vAlign;\n\t\t\tt.bold = child.bold;\n\t\t\tt.italic = child.italic;\n\t\t\tt.border = child.border;\n\t\t\tt.underline = child.underline;\n\t\t\tt.pivotX = int( t.width * child.pivotX );\n\t\t\tt.pivotY = int( t.height * child.pivotY );\n\t\t\tvar text : String = child.text;\n\t\t\ttext = text.replace( \"\\\\r\" , \"\\r\" );\n\t\t\ttext = text.replace( \"\\\\n\" , \"\\n\" );\n\t\t\ttext = text.replace( \"\\\\t\" , \"\\t\" );\n\t\t\tt.text = text;\n\t\t\tt.width = child.width;\n\t\t\tt.height = child.height;\n\t\t\treturn t;\n\t\t}\n\t\t\n\t\t\/\/ TODO Parse BFButton and addChild objects inside Button\n\t\tprivate function addButton( objectClass : Class , child : BFButton ) : Button {\n\t\t\tvar bt : Button = new objectClass( getTexture( child , child.upState , child.width , child.height ) ) as Button;\n\t\t\tbt.fontBold = child.bold;\n\t\t\tbt.fontColor = child.color;\n\t\t\tbt.fontName = child.fontName;\n\t\t\tbt.fontSize = child.fontSize;\n\t\t\tbt.alphaWhenDisabled = child.alphaWhenDisabled;\n\t\t\tbt.scaleWhenDown = child.scaleWhenDown;\n\t\t\tbt.text = child.text;\n\t\t\tbt.pivotX = int( bt.width * child.pivotX );\n\t\t\tbt.pivotY = int( bt.height * child.pivotY );\n\t\t\t\n\t\t\tif ( child.downState )\n\t\t\t\tbt.downState = _assetManager.getTexture( child.downState );\n\t\t\t\n\t\t\tif ( bt.hasOwnProperty( \"overState\" ) && child.overState )\n\t\t\t\tbt[ \"overState\" ] = _assetManager.getTexture( child.overState );\n\t\t\t\n\t\t\tif ( bt.hasOwnProperty( \"onTouch\" ) && _rootObject.hasOwnProperty( child.onTouch ) ) {\n\t\t\t\tbt[ \"onTouch\" ] = _rootObject[ child.onTouch ];\n\t\t\t} else if ( bt.hasOwnProperty( \"onTouch\" ) && child.onTouch != \"\" && !_rootObject.hasOwnProperty( child.onTouch ) ) {\n\t\t\t\tthrow new Error( \"The public method '\" + child.onTouch + \"' is not defined in \" + _rootObject ) ;\n\t\t\t}\n\t\t\treturn bt;\n\t\t}\n\t\t\n\t\tprivate function getTexture( child : BFObject , textureName : String , w : Number , h : Number ) : Texture {\n\t\t\tif ( textureName == \"\" ) {\n\t\t\t\t\/\/trace( new Error( \"No texture defined in '\" + child + \" - name: \"+child.name+\"' in \"+_displayObject+\". Default texture used.\" ) );\n\t\t\t\treturn Texture.empty( w , h );\n\t\t\t} else {\n\t\t\t\tvar tex : Texture = _assetManager.getTexture( textureName );\n\t\t\t\tif ( tex == null ) {\n\t\t\t\t\ttrace( new Error( \"Texture '\" + textureName + \"' defined in '\" + child + \" - name: \" + child.name + \"' in \" + _displayObject + \" doesn't exist. Default texture used.\" ));\n\t\t\t\t\treturn Texture.empty( w , h );\n\t\t\t\t}\n\t\t\t\treturn tex;\n\t\t\t}\n\t\t}\n\t}\n\n}","subject":"Debug message","message":"Debug message\n","lang":"ActionScript","license":"mit","repos":"BenoitFreslon\/benoitfreslon-layoutmanager"}
{"commit":"239060e6e2928aaf471b1820f2a715ba3a0891cf","old_file":"tests\/misc\/flashtest.as","new_file":"tests\/misc\/flashtest.as","old_contents":"package{\n\timport flash.display.Sprite;\n\timport flash.net.registerClassAlias;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\n\t[SWF(width=\"450\", height=\"400\")]\n\tpublic class flashtest extends Sprite {\n\t\tprivate var tf:TextField;\n\t\tpublic function flashtest() {\n\t\t\ttf = new TextField();\n\t\t\ttf.width = tf.height = 450;\n\t\t\ttf.wordWrap = true;\n\t\t\taddChild(tf);\n\n\t\t\tdumpValues();\n\t\t\treadValues();\n\t\t}\n\n\t\tprivate function dumpValues():void {\n\t\t\ttf.text = \"\";\n\t\t\tvar b:ByteArray = new ByteArray();\n\t\t\tvar a:Dictionary = new Dictionary();\n\t\t\ta[\"x\"] = a;\n\t\t\ttf.appendText(a.toString() + \"\\n\");\n\t\t\ttf.appendText(a[\"x\"].toString() + \"\\n\");\n\t\t\tb.writeObject(a);\n\t\t\tdumpByteArray(b);\n\t\t}\n\n\t\tprivate function readValues():void {\n\t\t\t\/*\n\t\t\tvar data:Array = [\n\t\t\t\t0x11, 0x07, 0x00,\n\t\t\t\t\t0x0a, 0x0b, 0x01,\n\t\t\t\t\t\t0x07, 0x62, 0x61, 0x72,\n\t\t\t\t\t\t0x04, 0x01,\n\t\t\t\t\t\t0x01,\n\t\t\t\t\t0x06, 0x07, 0x66, 0x6f, 0x6f,\n\t\t\t\t\t0x0a, 0x0b, 0x01,\n\t\t\t\t\t\t0x07, 0x62, 0x61, 0x72,\n\t\t\t\t\t\t0x04, 0x02,\n\t\t\t\t\t\t0x01,\n\t\t\t\t\t0x06, 0x07, 0x66, 0x6f, 0x6f,\n\t\t\t\t\t0x06, 0x07, 0x71, 0x75, 0x78,\n\t\t\t\t\t0x0a, 0x00\n\t\t\t];\n\t\t\t*\/\n\t\t\tvar data:Array = [\n\t\t\t\t0x11, 0x03, 0x00, 0x06, 0x03, 0x78, 0x00\n\t\t\t];\n\t\t\tvar b:ByteArray = createByteArray(data);\n\n\t\t\tvar o:* = b.readObject();\n\t\t\ttf.appendText(o + \"\\n\");\n\t\t\ttf.appendText(o.x + \"\\n\");\n\t\t}\n\n\t\tprivate function testExternalizable():void {\n\t\t\ttf.text = \"\";\n\t\t\tregisterClassAlias(\"Foo\", Foo);\n\t\t\tvar b:ByteArray = new ByteArray();\n\t\t\tvar f:Foo = new Foo(\"asd\");\n\t\t\tvar g:Foo = new Foo(\"bar\");\n\t\t\tvar a:Array = [f, f, g];\n\t\t\tb.writeObject(a);\n\t\t\tdumpByteArray(b);\n\t\t\tb.position = 0;\n\t\t\tvar a2:Array = b.readObject();\n\t\t\ttf.appendText((a[0] as Foo).foo);\n\t\t\ttf.appendText((a[1] as Foo).foo);\n\t\t\ttf.appendText((a[2] as Foo).foo);\n\t\t}\n\n\t\tprivate function dumpByteArray(b:ByteArray):void {\n\t\t\tb.position = 0;\n\t\t\ttf.appendText(b.bytesAvailable + \"\\n\");\n\t\t\ttf.appendText(\"\\tv8 data {\\n\\t\\t\");\n\t\t\tvar cnt:int = 0;\n\t\t\twhile(b.bytesAvailable) {\n\t\t\t\tvar c:String = b.readUnsignedByte().toString(16);\n\t\t\t\tif(c.length < 2) c = \"0\" + c;\n\t\t\t\ttf.appendText(\"0x\" + c);\n\t\t\t\tif (b.bytesAvailable == 0) break;\n\t\t\t\tif (++cnt == 12) {\n\t\t\t\t\tcnt = 0;\n\t\t\t\t\ttf.appendText(\",\\n\\t\\t\");\n\t\t\t\t} else {\n\t\t\t\t\ttf.appendText(\", \");\n\t\t\t\t}\n\t\t\t}\n\t\t\ttf.appendText(\"\\n\\t};\\n\");\n\t\t}\n\n\t\tprivate function createByteArray(data:Array):ByteArray {\n\t\t\tvar b:ByteArray = new ByteArray();\n\n\t\t\tfor(var i:int = 0; i < data.length; ++i)\n\t\t\t\tb.writeByte(data[i]);\n\n\t\t\tb.position = 0;\n\t\t\treturn b;\n\t\t}\n\t}\n}\n\nimport flash.utils.IDataInput;\nimport flash.utils.IDataOutput;\nimport flash.utils.IExternalizable;\n\nclass Foo implements IExternalizable {\n\tpublic var foo:String;\n\n\tpublic function Foo(s:String = \"default\") {\n\t\tfoo = s;\n\t}\n\n\tpublic function writeExternal(output:IDataOutput):void {\n\t\toutput.writeUTF(foo);\n\t}\n\n\tpublic function readExternal(input:IDataInput):void {\n\t\tfoo = input.readUTF();\n\t}\n}\n","new_contents":"package{\n\timport flash.display.Sprite;\n\timport flash.net.registerClassAlias;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\n\t[SWF(width=\"450\", height=\"400\")]\n\tpublic class flashtest extends Sprite {\n\t\tprivate var tf:TextField;\n\t\tpublic function flashtest() {\n\t\t\ttf = new TextField();\n\t\t\ttf.width = tf.height = 450;\n\t\t\ttf.wordWrap = true;\n\t\t\taddChild(tf);\n\n\t\t\tdumpValues();\n\t\t\treadValues();\n\t\t}\n\n\t\tprivate function dumpValues():void {\n\t\t\ttf.text = \"\";\n\t\t\tvar b:ByteArray = new ByteArray();\n\t\t\tvar a:Array = [];\n\t\t\ta[\"x\"] = \"x\";\n\t\t\tb.writeObject(a);\n\t\t\tb.writeObject(a);\n\t\t\tdumpByteArray(b);\n\t\t}\n\n\t\tprivate function log(o:*):void {\n\t\t\ttf.appendText(o + \"\\n\");\n\t\t}\n\n\t\tprivate function readValues():void {\n\t\t\t\/*\n\t\t\tvar data:Array = [\n\t\t\t\t0x11, 0x07, 0x00,\n\t\t\t\t\t0x0a, 0x0b, 0x01,\n\t\t\t\t\t\t0x07, 0x62, 0x61, 0x72,\n\t\t\t\t\t\t0x04, 0x01,\n\t\t\t\t\t\t0x01,\n\t\t\t\t\t0x06, 0x07, 0x66, 0x6f, 0x6f,\n\t\t\t\t\t0x0a, 0x0b, 0x01,\n\t\t\t\t\t\t0x07, 0x62, 0x61, 0x72,\n\t\t\t\t\t\t0x04, 0x02,\n\t\t\t\t\t\t0x01,\n\t\t\t\t\t0x06, 0x07, 0x66, 0x6f, 0x6f,\n\t\t\t\t\t0x06, 0x07, 0x71, 0x75, 0x78,\n\t\t\t\t\t0x0a, 0x00\n\t\t\t];\n\t\t\t*\/\n\t\t\tvar data:Array = [\n\t\t\t\t0x09, 0x05, 0x01,\n\t\t\t\t\t0x09, 0x01, 0x03, 0x78, 0x06, 0x00, 0x01,\n\t\t\t\t\t0x09, 0x01, 0x00, 0x06, 0x00, 0x01,\n\t\t\t];\n\t\t\tvar b:ByteArray = createByteArray(data);\n\n\t\t\tvar o:* = b.readObject();\n\t\t\tlog(o); log(o.length); log(o[0].x); log(o[1].x);\n\t\t}\n\n\t\tprivate function testExternalizable():void {\n\t\t\ttf.text = \"\";\n\t\t\tregisterClassAlias(\"Foo\", Foo);\n\t\t\tvar b:ByteArray = new ByteArray();\n\t\t\tvar f:Foo = new Foo(\"asd\");\n\t\t\tvar g:Foo = new Foo(\"bar\");\n\t\t\tvar a:Array = [f, f, g];\n\t\t\tb.writeObject(a);\n\t\t\tdumpByteArray(b);\n\t\t\tb.position = 0;\n\t\t\tvar a2:Array = b.readObject();\n\t\t\ttf.appendText((a[0] as Foo).foo);\n\t\t\ttf.appendText((a[1] as Foo).foo);\n\t\t\ttf.appendText((a[2] as Foo).foo);\n\t\t}\n\n\t\tprivate function dumpByteArray(b:ByteArray):void {\n\t\t\tb.position = 0;\n\t\t\ttf.appendText(b.bytesAvailable + \"\\n\");\n\t\t\ttf.appendText(\"\\tv8 data {\\n\\t\\t\");\n\t\t\tvar cnt:int = 0;\n\t\t\twhile(b.bytesAvailable) {\n\t\t\t\tvar c:String = b.readUnsignedByte().toString(16);\n\t\t\t\tif(c.length < 2) c = \"0\" + c;\n\t\t\t\ttf.appendText(\"0x\" + c);\n\t\t\t\tif (b.bytesAvailable == 0) break;\n\t\t\t\tif (++cnt == 12) {\n\t\t\t\t\tcnt = 0;\n\t\t\t\t\ttf.appendText(\",\\n\\t\\t\");\n\t\t\t\t} else {\n\t\t\t\t\ttf.appendText(\", \");\n\t\t\t\t}\n\t\t\t}\n\t\t\ttf.appendText(\"\\n\\t};\\n\");\n\t\t}\n\n\t\tprivate function createByteArray(data:Array):ByteArray {\n\t\t\tvar b:ByteArray = new ByteArray();\n\n\t\t\tfor(var i:int = 0; i < data.length; ++i)\n\t\t\t\tb.writeByte(data[i]);\n\n\t\t\tb.position = 0;\n\t\t\treturn b;\n\t\t}\n\t}\n}\n\nimport flash.utils.IDataInput;\nimport flash.utils.IDataOutput;\nimport flash.utils.IExternalizable;\n\nclass Foo implements IExternalizable {\n\tpublic var foo:String;\n\n\tpublic function Foo(s:String = \"default\") {\n\t\tfoo = s;\n\t}\n\n\tpublic function writeExternal(output:IDataOutput):void {\n\t\toutput.writeUTF(foo);\n\t}\n\n\tpublic function readExternal(input:IDataInput):void {\n\t\tfoo = input.readUTF();\n\t}\n}\n","subject":"Add utility function in Flash test.","message":"Add utility function in Flash test.\n","lang":"ActionScript","license":"mit","repos":"adir-\/amf-cpp,Ventero\/amf-cpp"}
{"commit":"98623ac977482d62438a9e9358b8c3a4947a78fc","old_file":"krew-framework\/krewfw\/builtin_actor\/system\/KrewStateMachine.as","new_file":"krew-framework\/krewfw\/builtin_actor\/system\/KrewStateMachine.as","old_contents":"package krewfw.builtin_actor.system {\n\n    import flash.utils.Dictionary;\n\n    import krewfw.core.KrewActor;\n\n    \/**\n     * Hierarchical Finite State Machine for krewFramework.\n     *\n     * [Note] \u5f8c\u304b\u3089\u52d5\u7684\u306b\u767b\u9332 State \u3092\u5909\u3048\u308b\u3088\u3046\u306a\u4f7f\u3044\u65b9\u306f\u60f3\u5b9a\u3057\u3066\u3044\u306a\u3044\u3002\n     *        addState \u306f\u3042\u308b\u304c removeState \u306e\u30a4\u30f3\u30bf\u30d5\u30a7\u30fc\u30b9\u306f\u7528\u610f\u3057\u3066\u3044\u306a\u3044\u3002\n     *\n     *        \u307e\u305f\u3001\u73fe\u72b6 KrewStateMachine \u306b addState \u3092\u884c\u3063\u305f\u5f8c\u306e state \u306b\n     *        sub state \u3092\u8db3\u3059\u3088\u3046\u306a\u66f8\u304d\u65b9\u306b\u3082\u5bfe\u5fdc\u3057\u3066\u3044\u306a\u3044\u3002\n     *        KrewStateMachine \u306e\u30b3\u30f3\u30b9\u30c8\u30e9\u30af\u30bf\u3067\u4e00\u5ea6\u306b\u5b9a\u7fa9\u3057\u3066\u3057\u307e\u3046\u3053\u3068\u3092\u63a8\u5968\u3059\u308b\u3002\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewStateMachine extends KrewActor {\n\n        \/** If trace log is annoying you, set it false. *\/\n        public static var VERBOSE:Boolean = true;\n\n        \/\/ key  : state id\n        \/\/ value: KrewState instance\n        private var _states:Dictionary = new Dictionary();\n\n        \/\/ States with constructor argument order. Used for default 'next' settings.\n        private var _rootStateList:Vector.<KrewState> = new Vector.<KrewState>();\n\n        private var _currentState:KrewState;\n\n        private var _listenMap:Dictionary = new Dictionary();\n\n        \/\/------------------------------------------------------------\n        \/**\n         * Usage:\n         * <pre>\n         *     var fsm:KrewStateMachine = new KrewStateMachine([\n         *         {\n         *             id: \"state_1\",  \/\/ First element will be an initial state.\n         *             enter: onEnterFunc,\n         *             next: \"state_2\"  \/\/ Default next state is next element of this Array.\n         *         },\n         *\n         *         new YourCustomState(),  \/\/ Instead of Object, KrewState instance is OK.\n         *\n         *         {\n         *             id: \"state_2\",\n         *             children: [  \/\/ State can contain sub States.\n         *                 { id: \"state_2_a\" },\n         *                 { id: \"state_2_b\" },\n         *                 {\n         *                     id : \"state_2_c\",\n         *                     listen: {event: \"event_1\", to: \"state_4\"},\n         *                     guard : guardFunc\n         *                 },\n         *                 {\n         *                     id: \"state_2_d\",\n         *                     listen: [  \/\/ Array is also OK.\n         *                         {event: \"event_2\", to: \"state_1\"},\n         *                         {event: \"event_3\", to: \"state_2\"}\n         *                     ]\n         *                 }\n         *             ]\n         *         },\n         *         {\n         *             id: \"state_3\",\n         *             listen: {event: \"event_1\", to: \"state_4\"}\n         *         },\n         *         ...\n         *     ]);\n         * <\/pre>\n         *\n         * @param stateDefList Array of KrewState instances or definition objects.\n         * @param funcOwner If you speciify functions with name string, pass function-owner object.\n         *\/\n        public function KrewStateMachine(stateDefList:Array=null, funcOwner:Object=null) {\n            displayable = false;\n\n            _initStates(stateDefList, funcOwner);\n        }\n\n        private function _initStates(stateDefList:Array, funcOwner:Object=null):void {\n            \/\/ guard\n            if (stateDefList == null) { return; }\n\n            if (!(stateDefList is Array)) {\n                throw new Error(\"[KrewFSM] Constructor argument must be Array.\");\n            }\n            if (stateDefList.length == 0) { return; }\n\n            \/\/ do init\n            addInitializer(function():void {\n                for each (var stateDef:* in stateDefList) {\n                    addState(stateDef, funcOwner);\n                }\n\n                _setDefaultNextStates(_rootStateList);\n                _setInitialState(stateDefList);\n            });\n        }\n\n        private function _setInitialState(stateDefList:Array):void {\n            var firstDef:* = stateDefList[0];\n            var initStateId:String;\n\n            if (firstDef is KrewState) {\n                initStateId = firstDef.stateId;\n            }\n            else if (firstDef is Object) {\n                initStateId = firstDef.id;\n            }\n            else {\n                throw new Error(\"[KrewFSM] Invalid first stateDef.\");\n            }\n\n            changeState(initStateId);\n        }\n\n        \/**\n         * next \u304c\u6307\u5b9a\u3055\u308c\u3066\u3044\u306a\u3044 state \u306b\u3064\u3044\u3066\u3001\u30b3\u30f3\u30b9\u30c8\u30e9\u30af\u30bf\u3067\u6e21\u3057\u305f\u5b9a\u7fa9\u3067\n         * \u4e0a\u304b\u3089\u4e0b\u306b\u306a\u305e\u308b\u3088\u3046\u306b next \u3092\u8a2d\u5b9a\u3057\u3066\u3044\u304f\u3002\n         * \u3053\u306e\u95a2\u6570\u306f\u518d\u5e30\u3067\u3001\u30c4\u30ea\u30fc\u306e\u672b\u7aef\u306e\u5b50 state \u3092\u8fd4\u3059\n         *\/\n        private function _setDefaultNextStates(stateList:Vector.<KrewState>):KrewState {\n            if (stateList.length == 0) { return null; }\n\n            for (var i:int = 0;  i < stateList.length;  ++i) {\n                var state:KrewState = stateList[i];\n\n                if (state.nextStateId == null) {\n                    if (state.hasChildren()) {\n                        state.nextStateId = state.childStates[0].stateId;\n                    }\n                    else if (i + 1 <= stateList.length - 1) {\n                        state.nextStateId = stateList[i + 1].stateId;\n                    }\n                }\n\n                if (state.hasChildren()) {\n                    var edgeState:KrewState = _setDefaultNextStates(state.childStates);\n\n                    if (edgeState.nextStateId == null) {\n                        if (i + 1 <= stateList.length - 1) {\n                            edgeState.nextStateId = stateList[i + 1].stateId;\n                        } else {\n                            return edgeState;\n                        }\n                    }\n                }\n            }\n\n            var edgeState:KrewState = krew.last(stateList);\n            if (!edgeState.hasParent()) { return null; }\n\n            return edgeState;\n        }\n\n        protected override function onDispose():void {\n            for each (var state:KrewState in _states) {\n                state.eachChild(function(childState:KrewState):void {\n                    childState.dispose();\n                });\n            }\n\n            _states        = null;\n            _rootStateList = null;\n            _currentState  = null;\n            _listenMap     = null;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        \/**\n         * @see KrewState.addState\n         *\/\n        public function addState(stateDef:*, funcOwner:Object=null):void {\n            var state:KrewState = KrewState.makeState(stateDef, funcOwner);\n            _registerStateTree(state);\n            _rootStateList.push(state);\n        }\n\n        public function changeState(stateId:String):void {\n            if (!_states[stateId]) {\n                throw new Error(\"[KrewFSM] stateId not registered: \" + stateId);\n            }\n\n            var oldStateId:String = \"null\";\n            var oldState:KrewState = _currentState;\n            var newState:KrewState = _states[stateId];\n\n            \/\/ Good bye old state\n            if (_currentState != null) {\n                oldStateId = _currentState.stateId;\n                oldState.exit();\n                oldState.end(newState);\n            }\n\n            \/\/ Hello new state\n            _currentState = newState;\n            newState.begin(oldState);\n            newState.enter();\n\n            _log(\"[Info] [KrewFSM] SWITCHED: \" + newState.stateId + \"  <-  \" + oldStateId);\n        }\n\n        \/**\n         * If given state is current state OR parent of current state, return true.\n         * For example, when current state is \"A-sub\", and it is child state of \"A\",\n         * both isState(\"A-sub\") and isState(\"A\") returns true.\n         *\n         * \u73fe\u5728\u306e state \u304c\u6307\u5b9a\u3057\u305f\u3082\u306e\u304b\u3001\u6307\u5b9a\u3057\u305f\u3082\u306e\u306e\u5b50 state \u306a\u3089 true \u3092\u8fd4\u3059\u3002\n         * \u4f8b\u3048\u3070\u73fe\u5728\u306e state \"A-sub\" \u304c \"A\" \u306e\u5b50 state \u3067\u3042\u308b\u3068\u304d\u3001isState(\"A-sub\") \u3067\u3082\n         * isState(\"A\") \u3067\u3082 true \u304c\u8fd4\u308b\u3002\n         *\/\n        public function isState(stateName:String):Boolean {\n            if (_currentState.stateId == stateName) { return true; }\n\n            var stateIter:KrewState = _currentState;\n            while (stateIter.hasParent()) {\n                stateIter = stateIter.parentState;\n                if (stateIter.stateId == stateName) { return true; }\n            }\n            return false;\n        }\n\n        public function getState(stateId:String):KrewState {\n            if (!_states[stateId]) {\n                throw new Error(\"[KrewFSM] stateId not registered: \" + stateId);\n            }\n            return _states[stateId];\n        }\n\n        public function get currentState():KrewState {\n            return _currentState;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ called by KrewState\n        \/\/------------------------------------------------------------\n\n        public function listenToStateEvent(event:String):void {\n            if (_listenMap[event]) { return; }  \/\/ already listening by other state\n\n            listen(event, function(args:Object):void {\n                _onEvent(args, event);\n            })\n\n            _listenMap[event] = true;\n        }\n\n        public function stopListeningToStateEvent(event:String):void {\n            if (!_listenMap[event]) { return; }  \/\/ already stopped by other state\n\n            stopListening(event);\n\n            _listenMap[event] = false;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ called by krewFramework\n        \/\/------------------------------------------------------------\n\n        public override function onUpdate(passedTime:Number):void {\n            if (_currentState == null) { return; }\n\n            _currentState.eachParent(function(state:KrewState):void {\n                if (state.onUpdateHandler == null) { return; }\n                state.onUpdateHandler(state, passedTime);\n            });\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n\n        private function _onEvent(args:Object, event:String):void {\n            _currentState.onEvent(args, event);\n        }\n\n        \/**\n         * State \u3092\u3001\u5b50\u3092\u542b\u3081\u3066\u5168\u3066 Dictionary \u306b\u4fdd\u6301\n         * \uff08State \u306f Composite Pattern \u3067 sub state \u3092\u5b50\u306b\u6301\u3066\u308b\uff09\n         *\/\n        private function _registerStateTree(state:KrewState):void {\n            state.eachChild(function(aState:KrewState):void {\n                _registerState(aState);\n            });\n        }\n\n        \/\/ State 1 \u500b\u3076\u3093\u3092 Dictionary \u306b\u4fdd\u6301\n        private function _registerState(state:KrewState):void {\n            if (_states[state.stateId]) {\n                throw new Error(\"[KrewFSM] stateId already registered: \" + state.stateId);\n            }\n\n            _states[state.stateId] = state;\n            state.stateMachine = this;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ debug method\n        \/\/------------------------------------------------------------\n\n        private function _log(text:String):void {\n            if (!VERBOSE) { return; }\n            krew.fwlog(text);\n        }\n\n        public function dumpDictionary():void {\n            krew.log(krew.str.repeat(\"-\", 50));\n            krew.log(\" KrewStateMachine state dictionary dump\");\n            krew.log(krew.str.repeat(\"-\", 50));\n\n            for each(var state:KrewState in _states) {\n                krew.log(\" - \" + state.stateId);\n            }\n            krew.log(krew.str.repeat(\"^\", 50));\n        }\n\n        public function dumpDictionaryVerbose():void {\n            krew.log(krew.str.repeat(\"-\", 50));\n            krew.log(\" KrewStateMachine state dictionary dump -v\");\n            krew.log(krew.str.repeat(\"-\", 50));\n\n            for each(var state:KrewState in _states) {\n                state.dump();\n            }\n        }\n\n        public function dumpState(stateId:String):void {\n            _states[stateId].dump();\n        }\n\n        public function dumpStateTree():void {\n            krew.log(krew.str.repeat(\"-\", 50));\n            krew.log(\" KrewStateMachine state tree dump\");\n            krew.log(krew.str.repeat(\"-\", 50));\n\n            for each(var state:KrewState in _rootStateList) {\n                state.dumpTree();\n            }\n            krew.log(krew.str.repeat(\"^\", 50));\n        }\n\n    }\n}\n","new_contents":"package krewfw.builtin_actor.system {\n\n    import flash.utils.Dictionary;\n\n    import krewfw.core.KrewActor;\n\n    \/**\n     * Hierarchical Finite State Machine for krewFramework.\n     *\n     * [Note] \u5f8c\u304b\u3089\u52d5\u7684\u306b\u767b\u9332 State \u3092\u5909\u3048\u308b\u3088\u3046\u306a\u4f7f\u3044\u65b9\u306f\u60f3\u5b9a\u3057\u3066\u3044\u306a\u3044\u3002\n     *        addState \u306f\u3042\u308b\u304c removeState \u306e\u30a4\u30f3\u30bf\u30d5\u30a7\u30fc\u30b9\u306f\u7528\u610f\u3057\u3066\u3044\u306a\u3044\u3002\n     *\n     *        \u307e\u305f\u3001\u73fe\u72b6 KrewStateMachine \u306b addState \u3092\u884c\u3063\u305f\u5f8c\u306e state \u306b\n     *        sub state \u3092\u8db3\u3059\u3088\u3046\u306a\u66f8\u304d\u65b9\u306b\u3082\u5bfe\u5fdc\u3057\u3066\u3044\u306a\u3044\u3002\n     *        KrewStateMachine \u306e\u30b3\u30f3\u30b9\u30c8\u30e9\u30af\u30bf\u3067\u4e00\u5ea6\u306b\u5b9a\u7fa9\u3057\u3066\u3057\u307e\u3046\u3053\u3068\u3092\u63a8\u5968\u3059\u308b\u3002\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewStateMachine extends KrewActor {\n\n        \/** If trace log is annoying you, set it false. *\/\n        public static var VERBOSE:Boolean = true;\n\n        \/\/ key  : state id\n        \/\/ value: KrewState instance\n        private var _states:Dictionary = new Dictionary();\n\n        \/\/ States with constructor argument order. Used for default 'next' settings.\n        private var _rootStateList:Vector.<KrewState> = new Vector.<KrewState>();\n\n        private var _currentState:KrewState;\n\n        private var _listenMap:Dictionary = new Dictionary();\n\n        \/\/------------------------------------------------------------\n        \/**\n         * Usage:\n         * <pre>\n         *     var fsm:KrewStateMachine = new KrewStateMachine([\n         *         {\n         *             id: \"state_1\",  \/\/ First element will be an initial state.\n         *             enter: onEnterFunc,\n         *             next: \"state_2\"  \/\/ Default next state is next element of this Array.\n         *         },\n         *\n         *         new YourCustomState(),  \/\/ Instead of Object, KrewState instance is OK.\n         *\n         *         {\n         *             id: \"state_2\",\n         *             children: [  \/\/ State can contain sub States.\n         *                 { id: \"state_2_a\" },\n         *                 { id: \"state_2_b\" },\n         *                 {\n         *                     id : \"state_2_c\",\n         *                     listen: {event: \"event_1\", to: \"state_4\"},\n         *                     guard : guardFunc\n         *                 },\n         *                 {\n         *                     id: \"state_2_d\",\n         *                     listen: [  \/\/ Array is also OK.\n         *                         {event: \"event_2\", to: \"state_1\"},\n         *                         {event: \"event_3\", to: \"state_2\"}\n         *                     ]\n         *                 }\n         *             ]\n         *         },\n         *         {\n         *             id: \"state_3\",\n         *             listen: {event: \"event_1\", to: \"state_4\"}\n         *         },\n         *         ...\n         *     ]);\n         * <\/pre>\n         *\n         * @param stateDefList Array of KrewState instances or definition objects.\n         * @param funcOwner If you speciify functions with name string, pass function-owner object.\n         *\/\n        public function KrewStateMachine(stateDefList:Array=null, funcOwner:Object=null) {\n            displayable = false;\n\n            _initStates(stateDefList, funcOwner);\n        }\n\n        private function _initStates(stateDefList:Array, funcOwner:Object=null):void {\n            \/\/ guard\n            if (stateDefList == null) { return; }\n\n            if (!(stateDefList is Array)) {\n                throw new Error(\"[KrewFSM] Constructor argument must be Array.\");\n            }\n            if (stateDefList.length == 0) { return; }\n\n            \/\/ do init\n            addInitializer(function():void {\n                for each (var stateDef:* in stateDefList) {\n                    addState(stateDef, funcOwner);\n                }\n\n                _setDefaultNextStates(_rootStateList);\n                _setInitialState(stateDefList);\n            });\n        }\n\n        private function _setInitialState(stateDefList:Array):void {\n            var firstDef:* = stateDefList[0];\n            var initStateId:String;\n\n            if (firstDef is KrewState) {\n                initStateId = firstDef.stateId;\n            }\n            else if (firstDef is Object) {\n                initStateId = firstDef.id;\n            }\n            else {\n                throw new Error(\"[KrewFSM] Invalid first stateDef.\");\n            }\n\n            changeState(initStateId);\n        }\n\n        \/**\n         * next \u304c\u6307\u5b9a\u3055\u308c\u3066\u3044\u306a\u3044 state \u306b\u3064\u3044\u3066\u3001\u30b3\u30f3\u30b9\u30c8\u30e9\u30af\u30bf\u3067\u6e21\u3057\u305f\u5b9a\u7fa9\u3067\n         * \u4e0a\u304b\u3089\u4e0b\u306b\u306a\u305e\u308b\u3088\u3046\u306b next \u3092\u8a2d\u5b9a\u3057\u3066\u3044\u304f\u3002\n         * \u3053\u306e\u95a2\u6570\u306f\u518d\u5e30\u3067\u3001\u30c4\u30ea\u30fc\u306e\u672b\u7aef\u306e\u5b50 state \u3092\u8fd4\u3059\n         *\/\n        private function _setDefaultNextStates(stateList:Vector.<KrewState>):KrewState {\n            if (stateList.length == 0) { return null; }\n\n            for (var i:int = 0;  i < stateList.length;  ++i) {\n                var state:KrewState = stateList[i];\n\n                if (state.nextStateId == null) {\n                    if (state.hasChildren()) {\n                        state.nextStateId = state.childStates[0].stateId;\n                    }\n                    else if (i + 1 <= stateList.length - 1) {\n                        state.nextStateId = stateList[i + 1].stateId;\n                    }\n                }\n\n                if (state.hasChildren()) {\n                    var edgeState:KrewState = _setDefaultNextStates(state.childStates);\n\n                    if (edgeState.nextStateId == null) {\n                        if (i + 1 <= stateList.length - 1) {\n                            edgeState.nextStateId = stateList[i + 1].stateId;\n                        } else {\n                            return edgeState;\n                        }\n                    }\n                }\n            }\n\n            var edgeState:KrewState = krew.last(stateList);\n            if (!edgeState.hasParent()) { return null; }\n\n            return edgeState;\n        }\n\n        protected override function onDispose():void {\n            for each (var state:KrewState in _states) {\n                state.eachChild(function(childState:KrewState):void {\n                    childState.dispose();\n                });\n            }\n\n            _states        = null;\n            _rootStateList = null;\n            _currentState  = null;\n            _listenMap     = null;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        \/**\n         * @see KrewState.addState\n         *\/\n        public function addState(stateDef:*, funcOwner:Object=null):void {\n            var state:KrewState = KrewState.makeState(stateDef, funcOwner);\n            _registerStateTree(state);\n            _rootStateList.push(state);\n        }\n\n        public function changeState(stateId:String):void {\n            if (!_states[stateId]) {\n                throw new Error(\"[KrewFSM] stateId not registered: \" + stateId);\n            }\n\n            var oldStateId:String = \"null\";\n            var oldState:KrewState = _currentState;\n            var newState:KrewState = _states[stateId];\n\n            \/\/ Good bye old state\n            if (_currentState != null) {\n                oldStateId = _currentState.stateId;\n                oldState.exit();\n                oldState.end(newState);\n            }\n\n            _log(\"[Info] [KrewFSM] SWITCHED: \" + newState.stateId + \"  <-  \" + oldStateId);\n\n            \/\/ Hello new state\n            _currentState = newState;\n            newState.begin(oldState);\n            newState.enter();\n        }\n\n        \/**\n         * If given state is current state OR parent of current state, return true.\n         * For example, when current state is \"A-sub\", and it is child state of \"A\",\n         * both isState(\"A-sub\") and isState(\"A\") returns true.\n         *\n         * \u73fe\u5728\u306e state \u304c\u6307\u5b9a\u3057\u305f\u3082\u306e\u304b\u3001\u6307\u5b9a\u3057\u305f\u3082\u306e\u306e\u5b50 state \u306a\u3089 true \u3092\u8fd4\u3059\u3002\n         * \u4f8b\u3048\u3070\u73fe\u5728\u306e state \"A-sub\" \u304c \"A\" \u306e\u5b50 state \u3067\u3042\u308b\u3068\u304d\u3001isState(\"A-sub\") \u3067\u3082\n         * isState(\"A\") \u3067\u3082 true \u304c\u8fd4\u308b\u3002\n         *\/\n        public function isState(stateName:String):Boolean {\n            if (_currentState.stateId == stateName) { return true; }\n\n            var stateIter:KrewState = _currentState;\n            while (stateIter.hasParent()) {\n                stateIter = stateIter.parentState;\n                if (stateIter.stateId == stateName) { return true; }\n            }\n            return false;\n        }\n\n        public function getState(stateId:String):KrewState {\n            if (!_states[stateId]) {\n                throw new Error(\"[KrewFSM] stateId not registered: \" + stateId);\n            }\n            return _states[stateId];\n        }\n\n        public function get currentState():KrewState {\n            return _currentState;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ called by KrewState\n        \/\/------------------------------------------------------------\n\n        public function listenToStateEvent(event:String):void {\n            if (_listenMap[event]) { return; }  \/\/ already listening by other state\n\n            listen(event, function(args:Object):void {\n                _onEvent(args, event);\n            })\n\n            _listenMap[event] = true;\n        }\n\n        public function stopListeningToStateEvent(event:String):void {\n            if (!_listenMap[event]) { return; }  \/\/ already stopped by other state\n\n            stopListening(event);\n\n            _listenMap[event] = false;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ called by krewFramework\n        \/\/------------------------------------------------------------\n\n        public override function onUpdate(passedTime:Number):void {\n            if (_currentState == null) { return; }\n\n            _currentState.eachParent(function(state:KrewState):void {\n                if (state.onUpdateHandler == null) { return; }\n                state.onUpdateHandler(state, passedTime);\n            });\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n\n        private function _onEvent(args:Object, event:String):void {\n            _currentState.onEvent(args, event);\n        }\n\n        \/**\n         * State \u3092\u3001\u5b50\u3092\u542b\u3081\u3066\u5168\u3066 Dictionary \u306b\u4fdd\u6301\n         * \uff08State \u306f Composite Pattern \u3067 sub state \u3092\u5b50\u306b\u6301\u3066\u308b\uff09\n         *\/\n        private function _registerStateTree(state:KrewState):void {\n            state.eachChild(function(aState:KrewState):void {\n                _registerState(aState);\n            });\n        }\n\n        \/\/ State 1 \u500b\u3076\u3093\u3092 Dictionary \u306b\u4fdd\u6301\n        private function _registerState(state:KrewState):void {\n            if (_states[state.stateId]) {\n                throw new Error(\"[KrewFSM] stateId already registered: \" + state.stateId);\n            }\n\n            _states[state.stateId] = state;\n            state.stateMachine = this;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ debug method\n        \/\/------------------------------------------------------------\n\n        private function _log(text:String):void {\n            if (!VERBOSE) { return; }\n            krew.fwlog(text);\n        }\n\n        public function dumpDictionary():void {\n            krew.log(krew.str.repeat(\"-\", 50));\n            krew.log(\" KrewStateMachine state dictionary dump\");\n            krew.log(krew.str.repeat(\"-\", 50));\n\n            for each(var state:KrewState in _states) {\n                krew.log(\" - \" + state.stateId);\n            }\n            krew.log(krew.str.repeat(\"^\", 50));\n        }\n\n        public function dumpDictionaryVerbose():void {\n            krew.log(krew.str.repeat(\"-\", 50));\n            krew.log(\" KrewStateMachine state dictionary dump -v\");\n            krew.log(krew.str.repeat(\"-\", 50));\n\n            for each(var state:KrewState in _states) {\n                state.dump();\n            }\n        }\n\n        public function dumpState(stateId:String):void {\n            _states[stateId].dump();\n        }\n\n        public function dumpStateTree():void {\n            krew.log(krew.str.repeat(\"-\", 50));\n            krew.log(\" KrewStateMachine state tree dump\");\n            krew.log(krew.str.repeat(\"-\", 50));\n\n            for each(var state:KrewState in _rootStateList) {\n                state.dumpTree();\n            }\n            krew.log(krew.str.repeat(\"^\", 50));\n        }\n\n    }\n}\n","subject":"Modify log position of KrewStateMachine","message":"Modify log position of KrewStateMachine\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"d4228c5e7b8da2340522ef2e269bc733907a5d51","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCloneableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\t\tcompositeCloneableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCloneableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCloneableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArray():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tassertNotNull(clone.array);\n\t\tassertThat(clone.array, arrayWithSize(5));\n\t\tassertThat(clone.array, compositeCloneableClass.array);\n\t\tassertFalse(clone.array == compositeCloneableClass.array);\n\t\tassertThat(clone.array, everyItem(isA(Number)));\n\t\tassertThat(clone.array, array(equalTo(1), equalTo(2), equalTo(3), equalTo(4), equalTo(5)));\n\t}\n}\n}\n","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCloneableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\t\tcompositeCloneableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCloneableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCloneableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArray():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tassertNotNull(clone.array);\n\t\tassertThat(clone.array, arrayWithSize(5));\n\t\tassertThat(clone.array, compositeCloneableClass.array);\n\t\tassertFalse(clone.array == compositeCloneableClass.array);\n\t\tassertThat(clone.array, everyItem(isA(Number)));\n\t\tassertThat(clone.array, array(equalTo(1), equalTo(2), equalTo(3), equalTo(4), equalTo(5)));\n\t}\n\n\n\t[Test]\n\tpublic function cloningOfArrayList():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayList:ArrayList = clone.arrayList;\n\n\t\tassertNotNull(arrayList);\n\t\tassertFalse(clone.arrayList == compositeCloneableClass.arrayList);\n\t\tassertEquals(arrayList.length, 5);\n\t\tassertEquals(arrayList.getItemAt(0), 1);\n\t\tassertEquals(arrayList.getItemAt(1), 2);\n\t\tassertEquals(arrayList.getItemAt(2), 3);\n\t\tassertEquals(arrayList.getItemAt(3), 4);\n\t\tassertEquals(arrayList.getItemAt(4), 5);\n\t}\n}\n}\n","subject":"Test for cloning of ArrayList in CompositeCloneableClass.","message":"Test for cloning of ArrayList in CompositeCloneableClass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"2001ad4bf340cb43a0c081945addaf0f899e3b51","old_file":"as3\/com\/netease\/protobuf\/WriteUtils.as","new_file":"as3\/com\/netease\/protobuf\/WriteUtils.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , \u6768\u535a (Yang Bo) All rights reserved.\n\/\/\n\/\/         pop.atry@gmail.com\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.*\n\tpublic final class WriteUtils {\n\t\tpublic static function writeTag(output:IDataOutput,\n\t\t\t\twireType:uint, number:uint):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write(wireType, 3);\n\t\t\tvarint.write(number, 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_DOUBLE(output:IDataOutput, value:Number):void {\n\t\t\toutput.writeDouble(value)\n\t\t}\n\t\tpublic static function write_TYPE_FLOAT(output:IDataOutput, value:Number):void {\n\t\t\toutput.writeFloat(value)\n\t\t}\n\t\tpublic static function write_TYPE_INT64(output:IDataOutput, value:Int64):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write(value.low, 32);\n\t\t\tvarint.write(value.high, 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_UINT64(output:IDataOutput, value:UInt64):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write(value.low, 32);\n\t\t\tvarint.write(value.high, 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_INT32(output:IDataOutput, value:int):void {\n\t\t\twrite_TYPE_UINT32(output, value)\n\t\t}\n\t\tpublic static function write_TYPE_FIXED64(output:IDataOutput, value:Int64):void {\n\t\t\toutput.endian = Endian.LITTLE_ENDIAN\n\t\t\toutput.writeUnsignedInt(value.low)\n\t\t\toutput.writeInt(value.high)\n\t\t}\n\t\tpublic static function write_TYPE_FIXED32(output:IDataOutput, value:int):void {\n\t\t\toutput.endian = Endian.LITTLE_ENDIAN\n\t\t\toutput.writeInt(value)\n\t\t}\n\t\tpublic static function write_TYPE_BOOL(output:IDataOutput, value:Boolean):void {\n\t\t\toutput.writeByte(value ? 1 : 0)\n\t\t}\n\t\tpublic static function write_TYPE_STRING(output:IDataOutput, value:String):void {\n\t\t\tvar plb:PostposeLengthBuffer = output as PostposeLengthBuffer\n\t\t\tif (plb == null) {\n\t\t\t\tplb = new PostposeLengthBuffer\n\t\t\t}\n\t\t\tconst i:uint = plb.beginBlock()\n\t\t\tplb.writeUTF(value)\n\t\t\tplb.endBlock(i)\n\t\t\tif (plb != output) {\n\t\t\t\tplb.toNormal(output)\n\t\t\t}\n\t\t}\n\t\tpublic static function write_TYPE_BYTES(output:IDataOutput, value:ByteArray):void {\n\t\t\twrite_TYPE_UINT32(output, value.length)\n\t\t\toutput.writeBytes(value)\n\t\t}\n\t\tpublic static function write_TYPE_UINT32(output:IDataOutput, value:uint):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write(value, 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_ENUM(output:IDataOutput, value:int):void {\n\t\t\twrite_TYPE_INT32(output, value)\n\t\t}\n\t\tpublic static function write_TYPE_SFIXED32(output:IDataOutput, value:int):void {\n\t\t\twrite_TYPE_FIXED32(output, (value >>> 31) ^ (value << 1))\n\t\t}\n\t\tpublic static function write_TYPE_SFIXED64(output:IDataOutput, value:Int64):void {\n\t\t\toutput.endian = Endian.LITTLE_ENDIAN\n\t\t\toutput.writeUnsignedInt((value.high >>> 31) ^ (value.low << 1))\n\t\t\toutput.writeUnsignedInt((value.low >>> 31) ^ (value.high << 1))\n\t\t}\n\t\tpublic static function write_TYPE_SINT32(output:IDataOutput, value:int):void {\n\t\t\twrite_TYPE_UINT32(output, (value >>> 31) ^ (value << 1))\n\t\t}\n\t\tpublic static function write_TYPE_SINT64(output:IDataOutput, value:Int64):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write((value.high >>> 31) ^ (value.low << 1), 32);\n\t\t\tvarint.write((value.low >>> 31) ^ (value.high << 1), 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_MESSAGE(output:IDataOutput, value:IExternalizable):void {\n\t\t\tvar plb:PostposeLengthBuffer = output as PostposeLengthBuffer\n\t\t\tif (plb == null) {\n\t\t\t\tplb = new PostposeLengthBuffer\n\t\t\t}\n\t\t\tconst i:uint = plb.beginBlock()\n\t\t\tvalue.writeExternal(plb)\n\t\t\tplb.endBlock(i)\n\t\t\tif (plb != output) {\n\t\t\t\tplb.toNormal(output)\n\t\t\t}\n\t\t}\n\t\tpublic static function writePackedRepeated(output:IDataOutput,\n\t\t\t\twriteFunction:Function, value:Array):void {\n\t\t\tvar plb:PostposeLengthBuffer = output as PostposeLengthBuffer\n\t\t\tif (plb == null) {\n\t\t\t\tplb = new PostposeLengthBuffer\n\t\t\t}\n\t\t\tconst i:uint = plb.beginBlock()\n\t\t\tfor each (var element:* in value) {\n\t\t\t\twriteFunction(plb, element)\n\t\t\t}\n\t\t\tplb.endBlock(i)\n\t\t\tif (plb != output) {\n\t\t\t\tplb.toNormal(output)\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , \u6768\u535a (Yang Bo) All rights reserved.\n\/\/\n\/\/         pop.atry@gmail.com\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.*\n\tpublic final class WriteUtils {\n\t\tpublic static function writeTag(output:IDataOutput,\n\t\t\t\twireType:uint, number:uint):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write(wireType, 3);\n\t\t\tvarint.write(number, 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_DOUBLE(output:IDataOutput, value:Number):void {\n\t\t\toutput.writeDouble(value)\n\t\t}\n\t\tpublic static function write_TYPE_FLOAT(output:IDataOutput, value:Number):void {\n\t\t\toutput.writeFloat(value)\n\t\t}\n\t\tpublic static function write_TYPE_INT64(output:IDataOutput, value:Int64):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write(value.low, 32);\n\t\t\tvarint.write(value.high, 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_UINT64(output:IDataOutput, value:UInt64):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write(value.low, 32);\n\t\t\tvarint.write(value.high, 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_INT32(output:IDataOutput, value:int):void {\n\t\t\twrite_TYPE_UINT32(output, value)\n\t\t}\n\t\tpublic static function write_TYPE_FIXED64(output:IDataOutput, value:Int64):void {\n\t\t\toutput.endian = Endian.LITTLE_ENDIAN\n\t\t\toutput.writeUnsignedInt(value.low)\n\t\t\toutput.writeInt(value.high)\n\t\t}\n\t\tpublic static function write_TYPE_FIXED32(output:IDataOutput, value:int):void {\n\t\t\toutput.endian = Endian.LITTLE_ENDIAN\n\t\t\toutput.writeInt(value)\n\t\t}\n\t\tpublic static function write_TYPE_BOOL(output:IDataOutput, value:Boolean):void {\n\t\t\toutput.writeByte(value ? 1 : 0)\n\t\t}\n\t\tpublic static function write_TYPE_STRING(output:IDataOutput, value:String):void {\n\t\t\tvar plb:PostposeLengthBuffer = output as PostposeLengthBuffer\n\t\t\tif (plb == null) {\n\t\t\t\tplb = new PostposeLengthBuffer\n\t\t\t}\n\t\t\tconst i:uint = plb.beginBlock()\n\t\t\tplb.writeUTFBytes(value)\n\t\t\tplb.endBlock(i)\n\t\t\tif (plb != output) {\n\t\t\t\tplb.toNormal(output)\n\t\t\t}\n\t\t}\n\t\tpublic static function write_TYPE_BYTES(output:IDataOutput, value:ByteArray):void {\n\t\t\twrite_TYPE_UINT32(output, value.length)\n\t\t\toutput.writeBytes(value)\n\t\t}\n\t\tpublic static function write_TYPE_UINT32(output:IDataOutput, value:uint):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write(value, 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_ENUM(output:IDataOutput, value:int):void {\n\t\t\twrite_TYPE_INT32(output, value)\n\t\t}\n\t\tpublic static function write_TYPE_SFIXED32(output:IDataOutput, value:int):void {\n\t\t\twrite_TYPE_FIXED32(output, (value >>> 31) ^ (value << 1))\n\t\t}\n\t\tpublic static function write_TYPE_SFIXED64(output:IDataOutput, value:Int64):void {\n\t\t\toutput.endian = Endian.LITTLE_ENDIAN\n\t\t\toutput.writeUnsignedInt((value.high >>> 31) ^ (value.low << 1))\n\t\t\toutput.writeUnsignedInt((value.low >>> 31) ^ (value.high << 1))\n\t\t}\n\t\tpublic static function write_TYPE_SINT32(output:IDataOutput, value:int):void {\n\t\t\twrite_TYPE_UINT32(output, (value >>> 31) ^ (value << 1))\n\t\t}\n\t\tpublic static function write_TYPE_SINT64(output:IDataOutput, value:Int64):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write((value.high >>> 31) ^ (value.low << 1), 32);\n\t\t\tvarint.write((value.low >>> 31) ^ (value.high << 1), 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_MESSAGE(output:IDataOutput, value:IExternalizable):void {\n\t\t\tvar plb:PostposeLengthBuffer = output as PostposeLengthBuffer\n\t\t\tif (plb == null) {\n\t\t\t\tplb = new PostposeLengthBuffer\n\t\t\t}\n\t\t\tconst i:uint = plb.beginBlock()\n\t\t\tvalue.writeExternal(plb)\n\t\t\tplb.endBlock(i)\n\t\t\tif (plb != output) {\n\t\t\t\tplb.toNormal(output)\n\t\t\t}\n\t\t}\n\t\tpublic static function writePackedRepeated(output:IDataOutput,\n\t\t\t\twriteFunction:Function, value:Array):void {\n\t\t\tvar plb:PostposeLengthBuffer = output as PostposeLengthBuffer\n\t\t\tif (plb == null) {\n\t\t\t\tplb = new PostposeLengthBuffer\n\t\t\t}\n\t\t\tconst i:uint = plb.beginBlock()\n\t\t\tfor each (var element:* in value) {\n\t\t\t\twriteFunction(plb, element)\n\t\t\t}\n\t\t\tplb.endBlock(i)\n\t\t\tif (plb != output) {\n\t\t\t\tplb.toNormal(output)\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"\u4fee\u590d\u53d1\u9001\u5b57\u7b26\u4e32\u65f6\u591a\u53d1\u4e86\u524d\u7f00\u7684 bug","message":"\u4fee\u590d\u53d1\u9001\u5b57\u7b26\u4e32\u65f6\u591a\u53d1\u4e86\u524d\u7f00\u7684 bug","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"2c9ef93544d141de6404b312897dc79f1ee286bc","old_file":"Bin\/Data\/Scripts\/Editor\/EditorGizmo.as","new_file":"Bin\/Data\/Scripts\/Editor\/EditorGizmo.as","old_contents":"\/\/ Urho3D editor node transform gizmo handling\r\n\r\nNode@ gizmoNode;\r\nStaticModel@ gizmo;\r\n\r\nconst float axisMaxD = 0.1;\r\nconst float axisMaxT = 1.0;\r\nconst float rotSensitivity = 50.0;\r\n\r\nEditMode lastGizmoMode;\r\n\r\n\/\/ For undo\r\nbool previousGizmoDrag;\r\nbool needGizmoUndo;\r\nArray<Transform> oldGizmoTransforms;\r\n\r\nclass GizmoAxis\r\n{\r\n    Ray axisRay;\r\n    bool selected;\r\n    bool lastSelected;\r\n    float t;\r\n    float d;\r\n    float lastT;\r\n    float lastD;\r\n\r\n    GizmoAxis()\r\n    {\r\n        selected = false;\r\n        lastSelected = false;\r\n        t = 0.0;\r\n        d = 0.0;\r\n        lastT = 0.0;\r\n        lastD = 0.0;\r\n    }\r\n\r\n    void Update(Ray cameraRay, float scale, bool drag)\r\n    {\r\n        \/\/ Do not select when UI has modal element\r\n        if (ui.HasModalElement())\r\n        {\r\n            selected = false;\r\n            return;\r\n        }\r\n        \r\n        Vector3 closest = cameraRay.ClosestPoint(axisRay);\r\n        Vector3 projected = axisRay.Project(closest);\r\n        d = axisRay.Distance(closest);\r\n        t = (projected - axisRay.origin).DotProduct(axisRay.direction);\r\n\r\n        \/\/ Determine the sign of d from a plane that goes through the camera position to the axis\r\n        Plane axisPlane(cameraNode.position, axisRay.origin, axisRay.origin + axisRay.direction);\r\n        if (axisPlane.Distance(closest) < 0.0)\r\n            d = -d;\r\n\r\n        \/\/ Update selected status only when not dragging\r\n        if (!drag)\r\n        {\r\n            selected = Abs(d) < axisMaxD * scale && t >= -axisMaxD * scale && t <= axisMaxT * scale;\r\n            lastT = t;\r\n            lastD = d;\r\n        }\r\n    }\r\n\r\n    void Moved()\r\n    {\r\n        lastT = t;\r\n        lastD = d;\r\n    }\r\n}\r\n\r\nGizmoAxis gizmoAxisX;\r\nGizmoAxis gizmoAxisY;\r\nGizmoAxis gizmoAxisZ;\r\n\r\nvoid CreateGizmo()\r\n{\r\n    gizmoNode = Node();\r\n    gizmo = gizmoNode.CreateComponent(\"StaticModel\");\r\n    gizmo.model = cache.GetResource(\"Model\", \"Models\/Axes.mdl\");\r\n    gizmo.materials[0] = cache.GetResource(\"Material\", \"Materials\/RedUnlit.xml\");\r\n    gizmo.materials[1] = cache.GetResource(\"Material\", \"Materials\/GreenUnlit.xml\");\r\n    gizmo.materials[2] = cache.GetResource(\"Material\", \"Materials\/BlueUnlit.xml\");\r\n    gizmo.enabled = false;\r\n    gizmo.viewMask = 0x80000000; \/\/ Editor raycasts use viewmask 0x7fffffff\r\n    gizmo.occludee = false;\r\n\r\n    gizmoAxisX.lastSelected = false;\r\n    gizmoAxisY.lastSelected = false;\r\n    gizmoAxisZ.lastSelected = false;\r\n    lastGizmoMode = EDIT_MOVE;\r\n}\r\n\r\nvoid HideGizmo()\r\n{\r\n    if (gizmo !is null)\r\n        gizmo.enabled = false;\r\n}\r\n\r\nvoid ShowGizmo()\r\n{\r\n    if (gizmo !is null)\r\n    {\r\n        gizmo.enabled = true;\r\n\r\n        \/\/ Because setting enabled = false detaches the gizmo from octree,\r\n        \/\/ and it is a manually added drawable, must readd to octree when showing\r\n        if (editorScene.octree !is null)\r\n            editorScene.octree.AddManualDrawable(gizmo);\r\n    }\r\n}\r\n\r\nvoid UpdateGizmo()\r\n{\r\n    UseGizmo();\r\n    PositionGizmo();\r\n    ResizeGizmo();\r\n}\r\n\r\nvoid PositionGizmo()\r\n{\r\n    if (gizmo is null)\r\n        return;\r\n\r\n    if (editNodes.empty)\r\n    {\r\n        HideGizmo();\r\n        return;\r\n    }\r\n\r\n    Vector3 center(0, 0, 0);\r\n\r\n    for (uint i = 0; i < editNodes.length; ++i)\r\n        center += editNodes[i].worldPosition;\r\n\r\n    center \/= editNodes.length;\r\n    gizmoNode.position = center;\r\n\r\n    if (axisMode == AXIS_WORLD || editNodes.length > 1)\r\n        gizmoNode.rotation = Quaternion();\r\n    else\r\n        gizmoNode.rotation = editNodes[0].worldRotation;\r\n\r\n    if (editMode != lastGizmoMode)\r\n    {\r\n        switch (editMode)\r\n        {\r\n        case EDIT_MOVE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/Axes.mdl\");\r\n            break;\r\n\r\n        case EDIT_ROTATE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/RotateAxes.mdl\");\r\n            break;\r\n\r\n        case EDIT_SCALE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/ScaleAxes.mdl\");\r\n            break;\r\n        }\r\n\r\n        lastGizmoMode = editMode;\r\n    }\r\n\r\n    if (editMode != EDIT_SELECT && !gizmo.enabled)\r\n        ShowGizmo();\r\n    else if (editMode == EDIT_SELECT && gizmo.enabled)\r\n        HideGizmo();\r\n}\r\n\r\nvoid ResizeGizmo()\r\n{\r\n    if (gizmo is null || !gizmo.enabled)\r\n        return;\r\n\r\n    float c = 0.1;\r\n\r\n    if (camera.orthographic)\r\n        gizmoNode.scale = Vector3(c, c, c);\r\n    else\r\n    {\r\n        \/\/\/ \\todo if matrix classes were exposed to script could simply use the camera's inverse world transform\r\n        float z = (cameraNode.worldRotation.Inverse() * (gizmoNode.worldPosition - cameraNode.worldPosition)).z;\r\n        gizmoNode.scale = Vector3(c * z, c * z, c * z);\r\n    }\r\n}\r\n\r\nvoid CalculateGizmoAxes()\r\n{\r\n    gizmoAxisX.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(1, 0, 0));\r\n    gizmoAxisY.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(0, 1, 0));\r\n    gizmoAxisZ.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(0, 0, 1));\r\n}\r\n\r\nvoid GizmoMoved()\r\n{\r\n    gizmoAxisX.Moved();\r\n    gizmoAxisY.Moved();\r\n    gizmoAxisZ.Moved();\r\n}\r\n\r\nvoid UseGizmo()\r\n{\r\n    if (gizmo is null || !gizmo.enabled || editMode == EDIT_SELECT)\r\n    {\r\n        StoreGizmoEditActions();\r\n        previousGizmoDrag = false;\r\n        return;\r\n    }\r\n\r\n    IntVector2 pos = ui.cursorPosition;\r\n    if (ui.GetElementAt(pos) !is null)\r\n        return;\r\n    Ray cameraRay = camera.GetScreenRay(float(pos.x) \/ graphics.width, float(pos.y) \/ graphics.height);\r\n    float scale = gizmoNode.scale.x;\r\n\r\n    \/\/ Recalculate axes only when not left-dragging\r\n    bool drag = input.mouseButtonDown[MOUSEB_LEFT];\r\n    if (!drag)\r\n        CalculateGizmoAxes();\r\n\r\n    gizmoAxisX.Update(cameraRay, scale, drag);\r\n    gizmoAxisY.Update(cameraRay, scale, drag);\r\n    gizmoAxisZ.Update(cameraRay, scale, drag);\r\n\r\n    if (gizmoAxisX.selected != gizmoAxisX.lastSelected)\r\n    {\r\n        gizmo.materials[0] = cache.GetResource(\"Material\", gizmoAxisX.selected ? \"Materials\/BrightRedUnlit.xml\" : \"Materials\/RedUnlit.xml\");\r\n        gizmoAxisX.lastSelected = gizmoAxisX.selected;\r\n    }\r\n    if (gizmoAxisY.selected != gizmoAxisY.lastSelected)\r\n    {\r\n        gizmo.materials[1] = cache.GetResource(\"Material\", gizmoAxisY.selected ? \"Materials\/BrightGreenUnlit.xml\" : \"Materials\/GreenUnlit.xml\");\r\n        gizmoAxisY.lastSelected = gizmoAxisY.selected;\r\n    }\r\n    if (gizmoAxisZ.selected != gizmoAxisZ.lastSelected)\r\n    {\r\n        gizmo.materials[2] = cache.GetResource(\"Material\", gizmoAxisZ.selected ? \"Materials\/BrightBlueUnlit.xml\" : \"Materials\/BlueUnlit.xml\");\r\n        gizmoAxisZ.lastSelected = gizmoAxisZ.selected;\r\n    };\r\n\r\n    if (drag)\r\n    {\r\n        \/\/ Store initial transforms for undo when gizmo drag started\r\n        if (!previousGizmoDrag)\r\n        {\r\n            oldGizmoTransforms.Resize(editNodes.length);\r\n            for (uint i = 0; i < editNodes.length; ++i)\r\n                oldGizmoTransforms[i].Define(editNodes[i]);\r\n        }\r\n\r\n        bool moved = false;\r\n\r\n        if (editMode == EDIT_MOVE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust += Vector3(1, 0, 0) * (gizmoAxisX.t - gizmoAxisX.lastT);\r\n            if (gizmoAxisY.selected)\r\n                adjust += Vector3(0, 1, 0) * (gizmoAxisY.t - gizmoAxisY.lastT);\r\n            if (gizmoAxisZ.selected)\r\n                adjust += Vector3(0, 0, 1) * (gizmoAxisZ.t - gizmoAxisZ.lastT);\r\n\r\n            moved = MoveNodes(adjust);\r\n        }\r\n        else if (editMode == EDIT_ROTATE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust.x = (gizmoAxisX.d - gizmoAxisX.lastD) * rotSensitivity \/ scale;\r\n            if (gizmoAxisY.selected)\r\n                adjust.y = -(gizmoAxisY.d - gizmoAxisY.lastD) * rotSensitivity \/ scale;\r\n            if (gizmoAxisZ.selected)\r\n                adjust.z = (gizmoAxisZ.d - gizmoAxisZ.lastD) * rotSensitivity \/ scale;\r\n\r\n            moved = RotateNodes(adjust);\r\n        }\r\n        else if (editMode == EDIT_SCALE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust += Vector3(1, 0, 0) * (gizmoAxisX.t - gizmoAxisX.lastT);\r\n            if (gizmoAxisY.selected)\r\n                adjust += Vector3(0, 1, 0) * (gizmoAxisY.t - gizmoAxisY.lastT);\r\n            if (gizmoAxisZ.selected)\r\n                adjust += Vector3(0, 0, 1) * (gizmoAxisZ.t - gizmoAxisZ.lastT);\r\n\r\n            \/\/ Special handling for uniform scale: use the unmodified X-axis movement only\r\n            if (editMode == EDIT_SCALE && gizmoAxisX.selected && gizmoAxisY.selected && gizmoAxisZ.selected)\r\n            {\r\n                float x = gizmoAxisX.t - gizmoAxisX.lastT;\r\n                adjust = Vector3(x, x, x);\r\n            }\r\n\r\n            moved = ScaleNodes(adjust);\r\n        }\r\n\r\n        if (moved)\r\n        {\r\n            GizmoMoved();\r\n            UpdateNodeAttributes();\r\n            needGizmoUndo = true;\r\n        }\r\n    }\r\n    else\r\n    {\r\n        if (previousGizmoDrag)\r\n            StoreGizmoEditActions();\r\n    }\r\n\r\n    previousGizmoDrag = drag;\r\n}\r\n\r\nbool IsGizmoSelected()\r\n{\r\n    return gizmo !is null && gizmo.enabled && (gizmoAxisX.selected || gizmoAxisY.selected || gizmoAxisZ.selected);\r\n}\r\n\r\nbool MoveNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            if (moveSnap)\r\n            {\r\n                float moveStepScaled = moveStep * snapScale;\r\n                adjust.x = Floor(adjust.x \/ moveStepScaled + 0.5) * moveStepScaled;\r\n                adjust.y = Floor(adjust.y \/ moveStepScaled + 0.5) * moveStepScaled;\r\n                adjust.z = Floor(adjust.z \/ moveStepScaled + 0.5) * moveStepScaled;\r\n            }\r\n\r\n            Node@ node = editNodes[i];\r\n            Vector3 nodeAdjust = adjust;\r\n            if (axisMode == AXIS_LOCAL && editNodes.length == 1)\r\n                nodeAdjust = node.worldRotation * nodeAdjust;\r\n\r\n            Vector3 worldPos = node.worldPosition;\r\n            Vector3 oldPos = node.position;\r\n\r\n            worldPos += nodeAdjust;\r\n\r\n            if (node.parent is null)\r\n                node.position = worldPos;\r\n            else\r\n                node.position = node.parent.WorldToLocal(worldPos);\r\n\r\n            if (node.position != oldPos)\r\n                moved = true;\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nbool RotateNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (rotateSnap)\r\n    {\r\n        float rotateStepScaled = rotateStep * snapScale;\r\n        adjust.x = Floor(adjust.x \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n        adjust.y = Floor(adjust.y \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n        adjust.z = Floor(adjust.z \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n    }\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        moved = true;\r\n\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            Node@ node = editNodes[i];\r\n            Quaternion rotQuat(adjust);\r\n            if (axisMode == AXIS_LOCAL && editNodes.length == 1)\r\n                node.rotation = node.rotation * rotQuat;\r\n            else\r\n            {\r\n                Vector3 offset = node.worldPosition - gizmoAxisX.axisRay.origin;\r\n                if (node.parent !is null && node.parent.worldRotation != Quaternion(1, 0, 0, 0))\r\n                    rotQuat = node.parent.worldRotation.Inverse() * rotQuat * node.parent.worldRotation;\r\n                node.rotation = rotQuat * node.rotation;\r\n                Vector3 newPosition = gizmoAxisX.axisRay.origin + rotQuat * offset;\r\n                if (node.parent !is null)\r\n                    newPosition = node.parent.WorldToLocal(newPosition);\r\n                node.position = newPosition;\r\n            }\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nbool ScaleNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            Node@ node = editNodes[i];\r\n\r\n            Vector3 scale = node.scale;\r\n            Vector3 oldScale = scale;\r\n\r\n            if (!scaleSnap)\r\n                scale += adjust;\r\n            else\r\n            {\r\n                float scaleStepScaled = scaleStep * snapScale;\r\n                if (adjust.x != 0)\r\n                {\r\n                    scale.x += adjust.x * scaleStepScaled;\r\n                    scale.x = Floor(scale.x \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n                if (adjust.y != 0)\r\n                {\r\n                    scale.y += adjust.y * scaleStepScaled;\r\n                    scale.y = Floor(scale.y \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n                if (adjust.z != 0)\r\n                {\r\n                    scale.z += adjust.z * scaleStepScaled;\r\n                    scale.z = Floor(scale.z \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n            }\r\n\r\n            if (scale != oldScale)\r\n                moved = true;\r\n\r\n            node.scale = scale;\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nvoid StoreGizmoEditActions()\r\n{\r\n    if (needGizmoUndo && editNodes.length > 0 && oldGizmoTransforms.length == editNodes.length)\r\n    {\r\n        EditActionGroup group;\r\n        \r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            EditNodeTransformAction action;\r\n            action.Define(editNodes[i], oldGizmoTransforms[i]);\r\n            group.actions.Push(action);\r\n        }\r\n        \r\n        SaveEditActionGroup(group);\r\n        SetSceneModified();\r\n    }\r\n\r\n    needGizmoUndo = false;\r\n}\r\n","new_contents":"\/\/ Urho3D editor node transform gizmo handling\r\n\r\nNode@ gizmoNode;\r\nStaticModel@ gizmo;\r\n\r\nconst float axisMaxD = 0.1;\r\nconst float axisMaxT = 1.0;\r\nconst float rotSensitivity = 50.0;\r\n\r\nEditMode lastGizmoMode;\r\n\r\n\/\/ For undo\r\nbool previousGizmoDrag;\r\nbool needGizmoUndo;\r\nArray<Transform> oldGizmoTransforms;\r\n\r\nclass GizmoAxis\r\n{\r\n    Ray axisRay;\r\n    bool selected;\r\n    bool lastSelected;\r\n    float t;\r\n    float d;\r\n    float lastT;\r\n    float lastD;\r\n\r\n    GizmoAxis()\r\n    {\r\n        selected = false;\r\n        lastSelected = false;\r\n        t = 0.0;\r\n        d = 0.0;\r\n        lastT = 0.0;\r\n        lastD = 0.0;\r\n    }\r\n\r\n    void Update(Ray cameraRay, float scale, bool drag)\r\n    {\r\n        \/\/ Do not select when UI has modal element\r\n        if (ui.HasModalElement())\r\n        {\r\n            selected = false;\r\n            return;\r\n        }\r\n        \r\n        Vector3 closest = cameraRay.ClosestPoint(axisRay);\r\n        Vector3 projected = axisRay.Project(closest);\r\n        d = axisRay.Distance(closest);\r\n        t = (projected - axisRay.origin).DotProduct(axisRay.direction);\r\n\r\n        \/\/ Determine the sign of d from a plane that goes through the camera position to the axis\r\n        Plane axisPlane(cameraNode.position, axisRay.origin, axisRay.origin + axisRay.direction);\r\n        if (axisPlane.Distance(closest) < 0.0)\r\n            d = -d;\r\n\r\n        \/\/ Update selected status only when not dragging\r\n        if (!drag)\r\n        {\r\n            selected = Abs(d) < axisMaxD * scale && t >= -axisMaxD * scale && t <= axisMaxT * scale;\r\n            lastT = t;\r\n            lastD = d;\r\n        }\r\n    }\r\n\r\n    void Moved()\r\n    {\r\n        lastT = t;\r\n        lastD = d;\r\n    }\r\n}\r\n\r\nGizmoAxis gizmoAxisX;\r\nGizmoAxis gizmoAxisY;\r\nGizmoAxis gizmoAxisZ;\r\n\r\nvoid CreateGizmo()\r\n{\r\n    gizmoNode = Node();\r\n    gizmo = gizmoNode.CreateComponent(\"StaticModel\");\r\n    gizmo.model = cache.GetResource(\"Model\", \"Models\/Axes.mdl\");\r\n    gizmo.materials[0] = cache.GetResource(\"Material\", \"Materials\/RedUnlit.xml\");\r\n    gizmo.materials[1] = cache.GetResource(\"Material\", \"Materials\/GreenUnlit.xml\");\r\n    gizmo.materials[2] = cache.GetResource(\"Material\", \"Materials\/BlueUnlit.xml\");\r\n    gizmo.enabled = false;\r\n    gizmo.viewMask = 0x80000000; \/\/ Editor raycasts use viewmask 0x7fffffff\r\n    gizmo.occludee = false;\r\n\r\n    gizmoAxisX.lastSelected = false;\r\n    gizmoAxisY.lastSelected = false;\r\n    gizmoAxisZ.lastSelected = false;\r\n    lastGizmoMode = EDIT_MOVE;\r\n}\r\n\r\nvoid HideGizmo()\r\n{\r\n    if (gizmo !is null)\r\n        gizmo.enabled = false;\r\n}\r\n\r\nvoid ShowGizmo()\r\n{\r\n    if (gizmo !is null)\r\n    {\r\n        gizmo.enabled = true;\r\n\r\n        \/\/ Because setting enabled = false detaches the gizmo from octree,\r\n        \/\/ and it is a manually added drawable, must readd to octree when showing\r\n        if (editorScene.octree !is null)\r\n            editorScene.octree.AddManualDrawable(gizmo);\r\n    }\r\n}\r\n\r\nvoid UpdateGizmo()\r\n{\r\n    UseGizmo();\r\n    PositionGizmo();\r\n    ResizeGizmo();\r\n}\r\n\r\nvoid PositionGizmo()\r\n{\r\n    if (gizmo is null)\r\n        return;\r\n\r\n    if (editNodes.empty)\r\n    {\r\n        HideGizmo();\r\n        return;\r\n    }\r\n\r\n    Vector3 center(0, 0, 0);\r\n\r\n    for (uint i = 0; i < editNodes.length; ++i)\r\n        center += editNodes[i].worldPosition;\r\n\r\n    center \/= editNodes.length;\r\n    gizmoNode.position = center;\r\n\r\n    if (axisMode == AXIS_WORLD || editNodes.length > 1)\r\n        gizmoNode.rotation = Quaternion();\r\n    else\r\n        gizmoNode.rotation = editNodes[0].worldRotation;\r\n\r\n    if (editMode != lastGizmoMode)\r\n    {\r\n        switch (editMode)\r\n        {\r\n        case EDIT_MOVE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/Axes.mdl\");\r\n            break;\r\n\r\n        case EDIT_ROTATE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/RotateAxes.mdl\");\r\n            break;\r\n\r\n        case EDIT_SCALE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/ScaleAxes.mdl\");\r\n            break;\r\n        }\r\n\r\n        lastGizmoMode = editMode;\r\n    }\r\n\r\n    if ((editMode != EDIT_SELECT && !orbiting) && !gizmo.enabled)\r\n        ShowGizmo();\r\n    else if ((editMode == EDIT_SELECT || orbiting) && gizmo.enabled)\r\n        HideGizmo();\r\n}\r\n\r\nvoid ResizeGizmo()\r\n{\r\n    if (gizmo is null || !gizmo.enabled)\r\n        return;\r\n\r\n    float c = 0.1;\r\n\r\n    if (camera.orthographic)\r\n        gizmoNode.scale = Vector3(c, c, c);\r\n    else\r\n    {\r\n        \/\/\/ \\todo if matrix classes were exposed to script could simply use the camera's inverse world transform\r\n        float z = (cameraNode.worldRotation.Inverse() * (gizmoNode.worldPosition - cameraNode.worldPosition)).z;\r\n        gizmoNode.scale = Vector3(c * z, c * z, c * z);\r\n    }\r\n}\r\n\r\nvoid CalculateGizmoAxes()\r\n{\r\n    gizmoAxisX.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(1, 0, 0));\r\n    gizmoAxisY.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(0, 1, 0));\r\n    gizmoAxisZ.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(0, 0, 1));\r\n}\r\n\r\nvoid GizmoMoved()\r\n{\r\n    gizmoAxisX.Moved();\r\n    gizmoAxisY.Moved();\r\n    gizmoAxisZ.Moved();\r\n}\r\n\r\nvoid UseGizmo()\r\n{\r\n    if (gizmo is null || !gizmo.enabled || editMode == EDIT_SELECT)\r\n    {\r\n        StoreGizmoEditActions();\r\n        previousGizmoDrag = false;\r\n        return;\r\n    }\r\n\r\n    IntVector2 pos = ui.cursorPosition;\r\n    if (ui.GetElementAt(pos) !is null)\r\n        return;\r\n    Ray cameraRay = camera.GetScreenRay(float(pos.x) \/ graphics.width, float(pos.y) \/ graphics.height);\r\n    float scale = gizmoNode.scale.x;\r\n\r\n    \/\/ Recalculate axes only when not left-dragging\r\n    bool drag = input.mouseButtonDown[MOUSEB_LEFT];\r\n    if (!drag)\r\n        CalculateGizmoAxes();\r\n\r\n    gizmoAxisX.Update(cameraRay, scale, drag);\r\n    gizmoAxisY.Update(cameraRay, scale, drag);\r\n    gizmoAxisZ.Update(cameraRay, scale, drag);\r\n\r\n    if (gizmoAxisX.selected != gizmoAxisX.lastSelected)\r\n    {\r\n        gizmo.materials[0] = cache.GetResource(\"Material\", gizmoAxisX.selected ? \"Materials\/BrightRedUnlit.xml\" : \"Materials\/RedUnlit.xml\");\r\n        gizmoAxisX.lastSelected = gizmoAxisX.selected;\r\n    }\r\n    if (gizmoAxisY.selected != gizmoAxisY.lastSelected)\r\n    {\r\n        gizmo.materials[1] = cache.GetResource(\"Material\", gizmoAxisY.selected ? \"Materials\/BrightGreenUnlit.xml\" : \"Materials\/GreenUnlit.xml\");\r\n        gizmoAxisY.lastSelected = gizmoAxisY.selected;\r\n    }\r\n    if (gizmoAxisZ.selected != gizmoAxisZ.lastSelected)\r\n    {\r\n        gizmo.materials[2] = cache.GetResource(\"Material\", gizmoAxisZ.selected ? \"Materials\/BrightBlueUnlit.xml\" : \"Materials\/BlueUnlit.xml\");\r\n        gizmoAxisZ.lastSelected = gizmoAxisZ.selected;\r\n    };\r\n\r\n    if (drag)\r\n    {\r\n        \/\/ Store initial transforms for undo when gizmo drag started\r\n        if (!previousGizmoDrag)\r\n        {\r\n            oldGizmoTransforms.Resize(editNodes.length);\r\n            for (uint i = 0; i < editNodes.length; ++i)\r\n                oldGizmoTransforms[i].Define(editNodes[i]);\r\n        }\r\n\r\n        bool moved = false;\r\n\r\n        if (editMode == EDIT_MOVE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust += Vector3(1, 0, 0) * (gizmoAxisX.t - gizmoAxisX.lastT);\r\n            if (gizmoAxisY.selected)\r\n                adjust += Vector3(0, 1, 0) * (gizmoAxisY.t - gizmoAxisY.lastT);\r\n            if (gizmoAxisZ.selected)\r\n                adjust += Vector3(0, 0, 1) * (gizmoAxisZ.t - gizmoAxisZ.lastT);\r\n\r\n            moved = MoveNodes(adjust);\r\n        }\r\n        else if (editMode == EDIT_ROTATE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust.x = (gizmoAxisX.d - gizmoAxisX.lastD) * rotSensitivity \/ scale;\r\n            if (gizmoAxisY.selected)\r\n                adjust.y = -(gizmoAxisY.d - gizmoAxisY.lastD) * rotSensitivity \/ scale;\r\n            if (gizmoAxisZ.selected)\r\n                adjust.z = (gizmoAxisZ.d - gizmoAxisZ.lastD) * rotSensitivity \/ scale;\r\n\r\n            moved = RotateNodes(adjust);\r\n        }\r\n        else if (editMode == EDIT_SCALE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust += Vector3(1, 0, 0) * (gizmoAxisX.t - gizmoAxisX.lastT);\r\n            if (gizmoAxisY.selected)\r\n                adjust += Vector3(0, 1, 0) * (gizmoAxisY.t - gizmoAxisY.lastT);\r\n            if (gizmoAxisZ.selected)\r\n                adjust += Vector3(0, 0, 1) * (gizmoAxisZ.t - gizmoAxisZ.lastT);\r\n\r\n            \/\/ Special handling for uniform scale: use the unmodified X-axis movement only\r\n            if (editMode == EDIT_SCALE && gizmoAxisX.selected && gizmoAxisY.selected && gizmoAxisZ.selected)\r\n            {\r\n                float x = gizmoAxisX.t - gizmoAxisX.lastT;\r\n                adjust = Vector3(x, x, x);\r\n            }\r\n\r\n            moved = ScaleNodes(adjust);\r\n        }\r\n\r\n        if (moved)\r\n        {\r\n            GizmoMoved();\r\n            UpdateNodeAttributes();\r\n            needGizmoUndo = true;\r\n        }\r\n    }\r\n    else\r\n    {\r\n        if (previousGizmoDrag)\r\n            StoreGizmoEditActions();\r\n    }\r\n\r\n    previousGizmoDrag = drag;\r\n}\r\n\r\nbool IsGizmoSelected()\r\n{\r\n    return gizmo !is null && gizmo.enabled && (gizmoAxisX.selected || gizmoAxisY.selected || gizmoAxisZ.selected);\r\n}\r\n\r\nbool MoveNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            if (moveSnap)\r\n            {\r\n                float moveStepScaled = moveStep * snapScale;\r\n                adjust.x = Floor(adjust.x \/ moveStepScaled + 0.5) * moveStepScaled;\r\n                adjust.y = Floor(adjust.y \/ moveStepScaled + 0.5) * moveStepScaled;\r\n                adjust.z = Floor(adjust.z \/ moveStepScaled + 0.5) * moveStepScaled;\r\n            }\r\n\r\n            Node@ node = editNodes[i];\r\n            Vector3 nodeAdjust = adjust;\r\n            if (axisMode == AXIS_LOCAL && editNodes.length == 1)\r\n                nodeAdjust = node.worldRotation * nodeAdjust;\r\n\r\n            Vector3 worldPos = node.worldPosition;\r\n            Vector3 oldPos = node.position;\r\n\r\n            worldPos += nodeAdjust;\r\n\r\n            if (node.parent is null)\r\n                node.position = worldPos;\r\n            else\r\n                node.position = node.parent.WorldToLocal(worldPos);\r\n\r\n            if (node.position != oldPos)\r\n                moved = true;\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nbool RotateNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (rotateSnap)\r\n    {\r\n        float rotateStepScaled = rotateStep * snapScale;\r\n        adjust.x = Floor(adjust.x \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n        adjust.y = Floor(adjust.y \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n        adjust.z = Floor(adjust.z \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n    }\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        moved = true;\r\n\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            Node@ node = editNodes[i];\r\n            Quaternion rotQuat(adjust);\r\n            if (axisMode == AXIS_LOCAL && editNodes.length == 1)\r\n                node.rotation = node.rotation * rotQuat;\r\n            else\r\n            {\r\n                Vector3 offset = node.worldPosition - gizmoAxisX.axisRay.origin;\r\n                if (node.parent !is null && node.parent.worldRotation != Quaternion(1, 0, 0, 0))\r\n                    rotQuat = node.parent.worldRotation.Inverse() * rotQuat * node.parent.worldRotation;\r\n                node.rotation = rotQuat * node.rotation;\r\n                Vector3 newPosition = gizmoAxisX.axisRay.origin + rotQuat * offset;\r\n                if (node.parent !is null)\r\n                    newPosition = node.parent.WorldToLocal(newPosition);\r\n                node.position = newPosition;\r\n            }\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nbool ScaleNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            Node@ node = editNodes[i];\r\n\r\n            Vector3 scale = node.scale;\r\n            Vector3 oldScale = scale;\r\n\r\n            if (!scaleSnap)\r\n                scale += adjust;\r\n            else\r\n            {\r\n                float scaleStepScaled = scaleStep * snapScale;\r\n                if (adjust.x != 0)\r\n                {\r\n                    scale.x += adjust.x * scaleStepScaled;\r\n                    scale.x = Floor(scale.x \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n                if (adjust.y != 0)\r\n                {\r\n                    scale.y += adjust.y * scaleStepScaled;\r\n                    scale.y = Floor(scale.y \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n                if (adjust.z != 0)\r\n                {\r\n                    scale.z += adjust.z * scaleStepScaled;\r\n                    scale.z = Floor(scale.z \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n            }\r\n\r\n            if (scale != oldScale)\r\n                moved = true;\r\n\r\n            node.scale = scale;\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nvoid StoreGizmoEditActions()\r\n{\r\n    if (needGizmoUndo && editNodes.length > 0 && oldGizmoTransforms.length == editNodes.length)\r\n    {\r\n        EditActionGroup group;\r\n        \r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            EditNodeTransformAction action;\r\n            action.Define(editNodes[i], oldGizmoTransforms[i]);\r\n            group.actions.Push(action);\r\n        }\r\n        \r\n        SaveEditActionGroup(group);\r\n        SetSceneModified();\r\n    }\r\n\r\n    needGizmoUndo = false;\r\n}\r\n","subject":"Hide also the gizmo when orbiting.","message":"Hide also the gizmo when orbiting.\n","lang":"ActionScript","license":"mit","repos":"fire\/Urho3D-1,cosmy1\/Urho3D,victorholt\/Urho3D,victorholt\/Urho3D,codemon66\/Urho3D,eugeneko\/Urho3D,luveti\/Urho3D,299299\/Urho3D,victorholt\/Urho3D,MonkeyFirst\/Urho3D,abdllhbyrktr\/Urho3D,weitjong\/Urho3D,codemon66\/Urho3D,victorholt\/Urho3D,carnalis\/Urho3D,c4augustus\/Urho3D,codedash64\/Urho3D,kostik1337\/Urho3D,orefkov\/Urho3D,eugeneko\/Urho3D,SuperWangKai\/Urho3D,codedash64\/Urho3D,henu\/Urho3D,helingping\/Urho3D,SuperWangKai\/Urho3D,MeshGeometry\/Urho3D,299299\/Urho3D,rokups\/Urho3D,weitjong\/Urho3D,bacsmar\/Urho3D,rokups\/Urho3D,helingping\/Urho3D,henu\/Urho3D,c4augustus\/Urho3D,abdllhbyrktr\/Urho3D,xiliu98\/Urho3D,urho3d\/Urho3D,SirNate0\/Urho3D,carnalis\/Urho3D,kostik1337\/Urho3D,fire\/Urho3D-1,PredatorMF\/Urho3D,codemon66\/Urho3D,xiliu98\/Urho3D,luveti\/Urho3D,carnalis\/Urho3D,helingping\/Urho3D,victorholt\/Urho3D,codemon66\/Urho3D,urho3d\/Urho3D,eugeneko\/Urho3D,MeshGeometry\/Urho3D,abdllhbyrktr\/Urho3D,c4augustus\/Urho3D,rokups\/Urho3D,codemon66\/Urho3D,urho3d\/Urho3D,MonkeyFirst\/Urho3D,tommy3\/Urho3D,299299\/Urho3D,abdllhbyrktr\/Urho3D,helingping\/Urho3D,MeshGeometry\/Urho3D,MeshGeometry\/Urho3D,tommy3\/Urho3D,bacsmar\/Urho3D,kostik1337\/Urho3D,c4augustus\/Urho3D,SuperWangKai\/Urho3D,orefkov\/Urho3D,carnalis\/Urho3D,kostik1337\/Urho3D,xiliu98\/Urho3D,PredatorMF\/Urho3D,henu\/Urho3D,weitjong\/Urho3D,orefkov\/Urho3D,cosmy1\/Urho3D,PredatorMF\/Urho3D,fire\/Urho3D-1,rokups\/Urho3D,codedash64\/Urho3D,fire\/Urho3D-1,PredatorMF\/Urho3D,iainmerrick\/Urho3D,bacsmar\/Urho3D,helingping\/Urho3D,rokups\/Urho3D,luveti\/Urho3D,MonkeyFirst\/Urho3D,SirNate0\/Urho3D,codedash64\/Urho3D,299299\/Urho3D,MonkeyFirst\/Urho3D,SirNate0\/Urho3D,tommy3\/Urho3D,bacsmar\/Urho3D,c4augustus\/Urho3D,rokups\/Urho3D,urho3d\/Urho3D,eugeneko\/Urho3D,weitjong\/Urho3D,xiliu98\/Urho3D,kostik1337\/Urho3D,luveti\/Urho3D,luveti\/Urho3D,SirNate0\/Urho3D,codedash64\/Urho3D,iainmerrick\/Urho3D,299299\/Urho3D,weitjong\/Urho3D,SirNate0\/Urho3D,henu\/Urho3D,abdllhbyrktr\/Urho3D,SuperWangKai\/Urho3D,fire\/Urho3D-1,SuperWangKai\/Urho3D,orefkov\/Urho3D,MeshGeometry\/Urho3D,iainmerrick\/Urho3D,carnalis\/Urho3D,tommy3\/Urho3D,cosmy1\/Urho3D,iainmerrick\/Urho3D,tommy3\/Urho3D,299299\/Urho3D,cosmy1\/Urho3D,xiliu98\/Urho3D,cosmy1\/Urho3D,MonkeyFirst\/Urho3D,henu\/Urho3D,iainmerrick\/Urho3D"}
{"commit":"5e8995d2beb4f9ad5aa6e9dc7f9fc4dfcd5b332e","old_file":"bin\/Data\/Scripts\/Main.as","new_file":"bin\/Data\/Scripts\/Main.as","old_contents":"Scene@ newScene_;\nScene@ scene_;\nCamera@ camera_;\nTimer timer_;\n\nvoid Start()\n{\n\tStartScene(\"Scenes\/Level1.xml\");\n\tSubscribeToEvent(\"LevelComplete\", \"HandleLevelComplete\");\n}\n\nvoid Stop()\n{\n}\n\nvoid HandleLevelComplete(StringHash type, VariantMap& data)\n{\n\tlog.Debug(\"Level Complete. I should be loading \"+data[\"NextLevel\"].GetString());\n\tfloat timeTaken = timer_.GetMSec(false);\n\tlog.Debug(\"You took \" + timeTaken \/ 1000.f + \" seconds to solve the level\");\n\n\tStartScene(data[\"NextLevel\"].GetString());\n}\n\nvoid StartScene(String scene)\n{\n\tnewScene_ = Scene();\n\tnewScene_.LoadAsyncXML(cache.GetFile(scene));\n\n\tSubscribeToEvent(\"AsyncLoadFinished\", \"HandleAsyncLoadFinished\");\n}\n\nvoid HandleAsyncLoadFinished(StringHash type, VariantMap& data)\n{\n\tUnsubscribeFromEvent(\"AsyncLoadFinished\");\n\n\tnewScene_ = data[\"Scene\"].GetPtr();\n\n\tSubscribeToEvent(\"Update\", \"HandleDelayedStart\");\n}\n\nvoid HandleDelayedStart(StringHash type, VariantMap& data)\n{\n\tUnsubscribeFromEvent(\"Update\");\n\n\tNode@ cameraNode = newScene_.GetChild(\"Camera\", true);\n\tCamera@ newCamera = cameraNode.CreateComponent(\"Camera\");\n\n\tViewport@ viewport = Viewport(newScene_, cameraNode.GetComponent(\"Camera\"));\n\trenderer.viewports[0] = viewport;\n\n\tscene_ = newScene_;\n\tcamera_ = newCamera;\n\tnewScene_ = null;\n\n\ttimer_.Reset();\n}\n","new_contents":"#include \"Scripts\/PlayerPower.as\"\n\nScene@ newScene_;\nScene@ scene_;\nCamera@ camera_;\nTimer timer_;\n\nvoid Start()\n{\n\tStartScene(\"Scenes\/Level1.xml\");\n\tSubscribeToEvent(\"LevelComplete\", \"HandleLevelComplete\");\n}\n\nvoid Stop()\n{\n}\n\nvoid HandleLevelComplete(StringHash type, VariantMap& data)\n{\n\tlog.Debug(\"Level Complete. I should be loading \"+data[\"NextLevel\"].GetString());\n\tfloat timeTaken = timer_.GetMSec(false);\n\tlog.Debug(\"You took \" + timeTaken \/ 1000.f + \" seconds to solve the level\");\n\n\tNode@[] playerNode = scene_.GetChildrenWithTag(\"player\", true);\n\tPlayerPower@ playerPower = cast<PlayerPower>(playerNode[0].GetScriptObject(\"PlayerPower\"));\n\tfloat power = playerPower.Power;\n\tlog.Debug(\"You had \" + power + \" power remaining\");\n\n\tStartScene(data[\"NextLevel\"].GetString());\n}\n\nvoid StartScene(String scene)\n{\n\tnewScene_ = Scene();\n\tnewScene_.LoadAsyncXML(cache.GetFile(scene));\n\n\tSubscribeToEvent(\"AsyncLoadFinished\", \"HandleAsyncLoadFinished\");\n}\n\nvoid HandleAsyncLoadFinished(StringHash type, VariantMap& data)\n{\n\tUnsubscribeFromEvent(\"AsyncLoadFinished\");\n\n\tnewScene_ = data[\"Scene\"].GetPtr();\n\n\tSubscribeToEvent(\"Update\", \"HandleDelayedStart\");\n}\n\nvoid HandleDelayedStart(StringHash type, VariantMap& data)\n{\n\tUnsubscribeFromEvent(\"Update\");\n\n\tNode@ cameraNode = newScene_.GetChild(\"Camera\", true);\n\tCamera@ newCamera = cameraNode.CreateComponent(\"Camera\");\n\n\tViewport@ viewport = Viewport(newScene_, cameraNode.GetComponent(\"Camera\"));\n\trenderer.viewports[0] = viewport;\n\n\tscene_ = newScene_;\n\tcamera_ = newCamera;\n\tnewScene_ = null;\n\n\ttimer_.Reset();\n}\n","subject":"Determine player power at the end of each level.","message":"Determine player power at the end of each level.\n","lang":"ActionScript","license":"mit","repos":"leyarotheconquerer\/on-off"}
{"commit":"2e4077626154aed5665277cee1b009066c49b481","old_file":"src\/org\/mangui\/flowplayer\/HLSStreamProvider.as","new_file":"src\/org\/mangui\/flowplayer\/HLSStreamProvider.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.flowplayer {\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.utils.Params2Settings;\n\n    import flash.display.DisplayObject;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.utils.Dictionary;\n    import flash.media.Video;\n\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.constant.HLSPlayStates;\n\n    import org.flowplayer.model.Plugin;\n    import org.flowplayer.model.PluginModel;\n    import org.flowplayer.view.Flowplayer;\n    import org.flowplayer.controller.StreamProvider;\n    import org.flowplayer.controller.TimeProvider;\n    import org.flowplayer.controller.VolumeController;\n    import org.flowplayer.model.Clip;\n    import org.flowplayer.model.ClipType;\n    import org.flowplayer.model.ClipEvent;\n    import org.flowplayer.model.ClipEventType;\n    import org.flowplayer.model.Playlist;\n    import org.flowplayer.view.StageVideoWrapper;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSStreamProvider  implements StreamProvider,Plugin {\n        private var _volumecontroller : VolumeController;\n        private var _playlist : Playlist;\n        private var _timeProvider : TimeProvider;\n        private var _model : PluginModel;\n        private var _player : Flowplayer;\n        private var _clip : Clip;\n        private var _video : Video;\n        \/** reference to the framework. **\/\n        private var _hls : HLS;\n        \/\/ event values\n        private var _position : Number = 0;\n        private var _duration : Number = 0;\n        private var _bufferedTime : Number = 0;\n        private var _videoWidth : int = -1;\n        private var _videoHeight : int = -1;\n        private var _isManifestLoaded : Boolean = false;\n        private var _pauseAfterStart : Boolean;\n        private var _seekable : Boolean = false;\n\n        public function getDefaultConfig() : Object {\n            return null;\n        }\n\n        public function onConfig(model : PluginModel) : void {\n            CONFIG::LOGGING {\n            Log.info(\"onConfig()\");\n            }\n            _model = model;\n        }\n\n        public function onLoad(player : Flowplayer) : void {\n            CONFIG::LOGGING {\n            Log.info(\"onLoad()\");\n            }\n            _player = player;\n            _hls = new HLS();\n            _hls.stage = player.screen.getDisplayObject().stage;\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.ID3_UPDATED, _ID3Handler);\n\n            var cfg : Object = _model.config;\n            for (var object : String in cfg) {\n                var subidx : int = object.indexOf(\"hls_\");\n                if (subidx != -1) {\n                    Params2Settings.set(object.substr(4), cfg[object]);\n                }\n            }\n\n            _model.dispatchOnLoad();\n        }\n\n        private function _completeHandler(event : HLSEvent) : void {\n            \/\/ dispatch a before event because the finish has default behavior that can be prevented by listeners\n            _clip.dispatchBeforeEvent(new ClipEvent(ClipEventType.FINISH));\n        };\n\n        private function _errorHandler(event : HLSEvent) : void {\n        };\n\n        private function _ID3Handler(event : HLSEvent) : void {\n            _clip.dispatch(ClipEventType.NETSTREAM_EVENT, \"onID3\", event.ID3Data);\n        };\n\n        private function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[_hls.startlevel].duration;\n            _isManifestLoaded = true;\n            _clip.duration = _duration;\n            _clip.stopLiveOnPause = false;\n            _clip.dispatch(ClipEventType.METADATA);\n            _seekable = true;\n            \/\/ if (_hls.type == HLSTypes.LIVE) {\n            \/\/ _seekable = false;\n            \/\/ } else {\n            \/\/ _seekable = true;\n            \/\/ }\n            _hls.stream.play();\n            _clip.dispatch(ClipEventType.SEEK);\n            if (_pauseAfterStart) {\n                pause(new ClipEvent(ClipEventType.PAUSE));\n            }\n        };\n\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            _position = Math.max(0, event.mediatime.position);\n            _duration = event.mediatime.duration;\n            _clip.duration = _duration;\n            _bufferedTime = event.mediatime.buffer + event.mediatime.position;\n            var videoWidth : int = _video.videoWidth;\n            var videoHeight : int = _video.videoHeight;\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    CONFIG::LOGGING {\n                    Log.info(\"video size changed to \" + videoWidth + \"\/\" + videoHeight);\n                    }\n                    _videoWidth = videoWidth;\n                    _videoHeight = videoHeight;\n                    _clip.originalWidth = videoWidth;\n                    _clip.originalHeight = videoHeight;\n                    _clip.dispatch(ClipEventType.START);\n                    _clip.dispatch(ClipEventType.METADATA_CHANGED);\n                }\n            }\n        };\n\n        private function _stateHandler(event : HLSEvent) : void {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.txt(\"state:\"+ event.state);\n            \/\/ }\n            switch(event.state) {\n                case HLSPlayStates.IDLE:\n                case HLSPlayStates.PLAYING:\n                case HLSPlayStates.PAUSED:\n                    _clip.dispatch(ClipEventType.BUFFER_FULL);\n                    break;\n                case HLSPlayStates.PLAYING_BUFFERING:\n                case HLSPlayStates.PAUSED_BUFFERING:\n                    _clip.dispatch(ClipEventType.BUFFER_EMPTY);\n                    break;\n                default:\n                    break;\n            }\n        };\n\n        \/**\n         * Starts loading the specified clip. Once video data is available the provider\n         * must set it to the clip using <code>clip.setContent()<\/code>. Typically the video\n         * object passed to the clip is an instance of <a href=\"http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/Video.html\">flash.media.Video<\/a>.\n         *\n         * @param event the event that this provider should dispatch once loading has successfully started,\n         * once dispatched the player will call <code>getVideo()<\/code>\n         * @param clip the clip to load\n         * @param pauseAfterStart if <code>true<\/code> the playback is paused on first frame and\n         * buffering is continued\n         * @see Clip#setContent()\n         * @see #getVideo()\n         *\/\n        public function load(event : ClipEvent, clip : Clip, pauseAfterStart : Boolean = true) : void {\n            _clip = clip;\n            CONFIG::LOGGING {\n            Log.info(\"load()\" + clip.completeUrl);\n            }\n            _hls.load(clip.completeUrl);\n            _pauseAfterStart = pauseAfterStart;\n            clip.type = ClipType.VIDEO;\n            clip.dispatch(ClipEventType.BEGIN);\n            clip.setNetStream(_hls.stream);\n            return;\n        }\n\n        \/**\n         * Gets the <a href=\"http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/Video.html\">Video<\/a> object.\n         * A stream will be attached to the returned video object using <code>attachStream()<\/code>.\n         * @param clip the clip for which the Video object is queried for\n         * @see #attachStream()\n         *\/\n        public function getVideo(clip : Clip) : DisplayObject {\n            CONFIG::LOGGING {\n            Log.debug(\"getVideo()\");\n            }\n            if (_video == null) {\n                if (clip.useStageVideo) {\n                    CONFIG::LOGGING {\n                    Log.debug(\"useStageVideo\");\n                    }\n                    _video = new StageVideoWrapper(clip);\n                } else {\n                    _video = new Video();\n                    _video.smoothing = clip.smoothing;\n                }\n            }\n            return _video;\n        }\n\n        \/**\n         * Attaches a stream to the specified display object.\n         * @param video the video object that was originally retrieved using <code>getVideo()<\/code>.\n         * @see #getVideo()\n         *\/\n        public function attachStream(video : DisplayObject) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"attachStream()\");\n            }\n            Video(video).attachNetStream(_hls.stream);\n            return;\n        }\n\n        \/**\n         * Pauses playback.\n         * @param event the event that this provider should dispatch once loading has been successfully paused\n         *\/\n        public function pause(event : ClipEvent) : void {\n            CONFIG::LOGGING {\n            Log.info(\"pause()\");\n            }\n            _hls.stream.pause();\n            if (event) {\n                _clip.dispatch(ClipEventType.PAUSE);\n            }\n            return;\n        }\n\n        \/**\n         * Resumes playback.\n         * @param event the event that this provider should dispatch once loading has been successfully resumed\n         *\/\n        public function resume(event : ClipEvent) : void {\n            CONFIG::LOGGING {\n            Log.info(\"resume()\");\n            }\n            _hls.stream.resume();\n            _clip.dispatch(ClipEventType.RESUME);\n            return;\n        }\n\n        \/**\n         * Stops and rewinds to the beginning of current clip.\n         * @param event the event that this provider should dispatch once loading has been successfully stopped\n         *\/\n        public function stop(event : ClipEvent, closeStream : Boolean = false) : void {\n            CONFIG::LOGGING {\n            Log.info(\"stop()\");\n            }\n            _hls.stream.close();\n            return;\n        }\n\n        \/**\n         * Seeks to the specified point in the timeline.\n         * @param event the event that this provider should dispatch once the seek is in target\n         * @param seconds the target point in the timeline\n         *\/\n        public function seek(event : ClipEvent, seconds : Number) : void {\n            CONFIG::LOGGING {\n            Log.info(\"seek()\");\n            }\n            _hls.stream.seek(seconds);\n            _position = seconds;\n            _bufferedTime = seconds;\n            _clip.dispatch(ClipEventType.SEEK, seconds);\n            return;\n        }\n\n        \/**\n         * File size in bytes.\n         *\/\n        public function get fileSize() : Number {\n            return 0;\n        }\n\n        \/**\n         * Current playhead time in seconds.\n         *\/\n        public function get time() : Number {\n            return _position;\n        }\n\n        \/**\n         * The point in timeline where the buffered data region begins, in seconds.\n         *\/\n        public function get bufferStart() : Number {\n            return 0;\n        }\n\n        \/**\n         * The point in timeline where the buffered data region ends, in seconds.\n         *\/\n        public function get bufferEnd() : Number {\n            return _bufferedTime;\n        }\n\n        \/**\n         * Does this provider support random seeking to unbuffered areas in the timeline?\n         *\/\n        public function get allowRandomSeek() : Boolean {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.info(\"allowRandomSeek()\");\n            \/\/ }\n            return _seekable;\n        }\n\n        \/**\n         * Volume controller used to control the video volume.\n         *\/\n        public function set volumeController(controller : VolumeController) : void {\n            _volumecontroller = controller;\n            _volumecontroller.netStream = _hls.stream;\n            return;\n        }\n\n        \/**\n         * Is this provider in the process of stopping the stream?\n         * When stopped the provider should not dispatch any events resulting from events that\n         * might get triggered by the underlying streaming implementation.\n         *\/\n        public function get stopping() : Boolean {\n            CONFIG::LOGGING {\n            Log.info(\"stopping()\");\n            }\n            return false;\n        }\n\n        \/**\n         * The playlist instance.\n         *\/\n        public function set playlist(playlist : Playlist) : void {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.debug(\"set playlist()\");\n            \/\/ }\n            _playlist = playlist;\n            return;\n        }\n\n        public function get playlist() : Playlist {\n            CONFIG::LOGGING {\n            Log.debug(\"get playlist()\");\n            }\n            return _playlist;\n        }\n\n        \/**\n         * Adds a callback public function to the NetConnection instance. This public function will fire ClipEvents whenever\n         * the callback is invoked in the connection.\n         * @param name\n         * @param listener\n         * @return\n         * @see ClipEventType#CONNECTION_EVENT\n         *\/\n        public function addConnectionCallback(name : String, listener : Function) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"addConnectionCallback()\");\n            }\n            return;\n        }\n\n        \/**\n         * Adds a callback public function to the NetStream object. This public function will fire a ClipEvent of type StreamEvent whenever\n         * the callback has been invoked on the stream. The invokations typically come from a server-side app running\n         * on RTMP server.\n         * @param name\n         * @param listener\n         * @return\n         * @see ClipEventType.NETSTREAM_EVENT\n         *\/\n        public function addStreamCallback(name : String, listener : Function) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"addStreamCallback()\");\n            }\n            return;\n        }\n\n        \/**\n         * Get the current stream callbacks.\n         * @return a dictionary of callbacks, keyed using callback names and values being the callback functions\n         *\/\n        public function get streamCallbacks() : Dictionary {\n            CONFIG::LOGGING {\n            Log.debug(\"get streamCallbacks()\");\n            }\n            return null;\n        }\n\n        \/**\n         * Gets the underlying NetStream object.\n         * @return the netStream currently in use, or null if this provider has not started streaming yet\n         *\/\n        public function get netStream() : NetStream {\n            CONFIG::LOGGING {\n            Log.debug(\"get netStream()\");\n            }\n            return _hls.stream;\n        }\n\n        \/**\n         * Gets the underlying netConnection object.\n         * @return the netConnection currently in use, or null if this provider has not started streaming yet\n         *\/\n        public function get netConnection() : NetConnection {\n            CONFIG::LOGGING {\n            Log.debug(\"get netConnection()\");\n            }\n            return null;\n        }\n\n        \/**\n         * Sets a time provider to be used by this StreamProvider. Normally the playhead time is queried from\n         * the NetStream.time property.\n         *\n         * @param timeProvider\n         *\/\n        public function set timeProvider(timeProvider : TimeProvider) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"set timeProvider()\");\n            }\n            _timeProvider = timeProvider;\n            return;\n        }\n\n        \/**\n         * Gets the type of StreamProvider either http, rtmp, psuedo.\n         *\/\n        public function get type() : String {\n            return \"httpstreaming\";\n        }\n\n        \/**\n         * Switch the stream in realtime with \/ without dynamic stream switching support\n         *\n         * @param event ClipEvent the clip event\n         * @param clip Clip the clip to switch to\n         * @param netStreamPlayOptions Object the NetStreamPlayOptions object to enable dynamic stream switching\n         *\/\n        public function switchStream(event : ClipEvent, clip : Clip, netStreamPlayOptions : Object = null) : void {\n            CONFIG::LOGGING {\n            Log.info(\"switchStream()\");\n            }\n            return;\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.flowplayer {\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.utils.Params2Settings;\n\n    import flash.display.DisplayObject;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.utils.Dictionary;\n    import flash.media.Video;\n\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.constant.HLSPlayStates;\n\n    import org.flowplayer.model.Plugin;\n    import org.flowplayer.model.PluginModel;\n    import org.flowplayer.view.Flowplayer;\n    import org.flowplayer.controller.StreamProvider;\n    import org.flowplayer.controller.TimeProvider;\n    import org.flowplayer.controller.VolumeController;\n    import org.flowplayer.model.Clip;\n    import org.flowplayer.model.ClipType;\n    import org.flowplayer.model.ClipEvent;\n    import org.flowplayer.model.ClipEventType;\n    import org.flowplayer.model.Playlist;\n    import org.flowplayer.view.StageVideoWrapper;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSStreamProvider  implements StreamProvider,Plugin {\n        private var _volumecontroller : VolumeController;\n        private var _playlist : Playlist;\n        private var _timeProvider : TimeProvider;\n        private var _model : PluginModel;\n        private var _player : Flowplayer;\n        private var _clip : Clip;\n        private var _video : Video;\n        \/** reference to the framework. **\/\n        private var _hls : HLS;\n        \/\/ event values\n        private var _position : Number = 0;\n        private var _duration : Number = 0;\n        private var _bufferedTime : Number = 0;\n        private var _videoWidth : int = -1;\n        private var _videoHeight : int = -1;\n        private var _isManifestLoaded : Boolean = false;\n        private var _pauseAfterStart : Boolean;\n        private var _seekable : Boolean = false;\n\n        public function getDefaultConfig() : Object {\n            return null;\n        }\n\n        public function onConfig(model : PluginModel) : void {\n            CONFIG::LOGGING {\n            Log.info(\"onConfig()\");\n            }\n            _model = model;\n        }\n\n        public function onLoad(player : Flowplayer) : void {\n            CONFIG::LOGGING {\n            Log.info(\"onLoad()\");\n            }\n            _player = player;\n            _hls = new HLS();\n            _hls.stage = player.screen.getDisplayObject().stage;\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.ID3_UPDATED, _ID3Handler);\n\n            var cfg : Object = _model.config;\n            for (var object : String in cfg) {\n                var subidx : int = object.indexOf(\"hls_\");\n                if (subidx != -1) {\n                    Params2Settings.set(object.substr(4), cfg[object]);\n                }\n            }\n\n            _model.dispatchOnLoad();\n        }\n\n        private function _completeHandler(event : HLSEvent) : void {\n            \/\/ dispatch a before event because the finish has default behavior that can be prevented by listeners\n            _clip.dispatchBeforeEvent(new ClipEvent(ClipEventType.FINISH));\n        };\n\n        private function _errorHandler(event : HLSEvent) : void {\n        };\n\n        private function _ID3Handler(event : HLSEvent) : void {\n            _clip.dispatch(ClipEventType.NETSTREAM_EVENT, \"onID3\", event.ID3Data);\n        };\n\n        private function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[_hls.startlevel].duration;\n            _isManifestLoaded = true;\n            _clip.duration = _duration;\n            _clip.stopLiveOnPause = false;\n            _clip.dispatch(ClipEventType.METADATA);\n            _seekable = true;\n            \/\/ if (_hls.type == HLSTypes.LIVE) {\n            \/\/ _seekable = false;\n            \/\/ } else {\n            \/\/ _seekable = true;\n            \/\/ }\n            _hls.stream.play();\n            _clip.dispatch(ClipEventType.SEEK,0);\n            if (_pauseAfterStart) {\n                pause(new ClipEvent(ClipEventType.PAUSE));\n            }\n        };\n\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            _position = Math.max(0, event.mediatime.position);\n            _duration = event.mediatime.duration;\n            _clip.duration = _duration;\n            _bufferedTime = event.mediatime.buffer + event.mediatime.position;\n            var videoWidth : int = _video.videoWidth;\n            var videoHeight : int = _video.videoHeight;\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    CONFIG::LOGGING {\n                    Log.info(\"video size changed to \" + videoWidth + \"\/\" + videoHeight);\n                    }\n                    _videoWidth = videoWidth;\n                    _videoHeight = videoHeight;\n                    _clip.originalWidth = videoWidth;\n                    _clip.originalHeight = videoHeight;\n                    _clip.dispatch(ClipEventType.START);\n                    _clip.dispatch(ClipEventType.METADATA_CHANGED);\n                }\n            }\n        };\n\n        private function _stateHandler(event : HLSEvent) : void {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.txt(\"state:\"+ event.state);\n            \/\/ }\n            switch(event.state) {\n                case HLSPlayStates.IDLE:\n                case HLSPlayStates.PLAYING:\n                case HLSPlayStates.PAUSED:\n                    _clip.dispatch(ClipEventType.BUFFER_FULL);\n                    break;\n                case HLSPlayStates.PLAYING_BUFFERING:\n                case HLSPlayStates.PAUSED_BUFFERING:\n                    _clip.dispatch(ClipEventType.BUFFER_EMPTY);\n                    break;\n                default:\n                    break;\n            }\n        };\n\n        \/**\n         * Starts loading the specified clip. Once video data is available the provider\n         * must set it to the clip using <code>clip.setContent()<\/code>. Typically the video\n         * object passed to the clip is an instance of <a href=\"http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/Video.html\">flash.media.Video<\/a>.\n         *\n         * @param event the event that this provider should dispatch once loading has successfully started,\n         * once dispatched the player will call <code>getVideo()<\/code>\n         * @param clip the clip to load\n         * @param pauseAfterStart if <code>true<\/code> the playback is paused on first frame and\n         * buffering is continued\n         * @see Clip#setContent()\n         * @see #getVideo()\n         *\/\n        public function load(event : ClipEvent, clip : Clip, pauseAfterStart : Boolean = true) : void {\n            _clip = clip;\n            CONFIG::LOGGING {\n            Log.info(\"load()\" + clip.completeUrl);\n            }\n            _hls.load(clip.completeUrl);\n            _pauseAfterStart = pauseAfterStart;\n            clip.type = ClipType.VIDEO;\n            clip.dispatch(ClipEventType.BEGIN);\n            clip.setNetStream(_hls.stream);\n            return;\n        }\n\n        \/**\n         * Gets the <a href=\"http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/Video.html\">Video<\/a> object.\n         * A stream will be attached to the returned video object using <code>attachStream()<\/code>.\n         * @param clip the clip for which the Video object is queried for\n         * @see #attachStream()\n         *\/\n        public function getVideo(clip : Clip) : DisplayObject {\n            CONFIG::LOGGING {\n            Log.debug(\"getVideo()\");\n            }\n            if (_video == null) {\n                if (clip.useStageVideo) {\n                    CONFIG::LOGGING {\n                    Log.debug(\"useStageVideo\");\n                    }\n                    _video = new StageVideoWrapper(clip);\n                } else {\n                    _video = new Video();\n                    _video.smoothing = clip.smoothing;\n                }\n            }\n            return _video;\n        }\n\n        \/**\n         * Attaches a stream to the specified display object.\n         * @param video the video object that was originally retrieved using <code>getVideo()<\/code>.\n         * @see #getVideo()\n         *\/\n        public function attachStream(video : DisplayObject) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"attachStream()\");\n            }\n            Video(video).attachNetStream(_hls.stream);\n            return;\n        }\n\n        \/**\n         * Pauses playback.\n         * @param event the event that this provider should dispatch once loading has been successfully paused\n         *\/\n        public function pause(event : ClipEvent) : void {\n            CONFIG::LOGGING {\n            Log.info(\"pause()\");\n            }\n            _hls.stream.pause();\n            if (event) {\n                _clip.dispatch(ClipEventType.PAUSE);\n            }\n            return;\n        }\n\n        \/**\n         * Resumes playback.\n         * @param event the event that this provider should dispatch once loading has been successfully resumed\n         *\/\n        public function resume(event : ClipEvent) : void {\n            CONFIG::LOGGING {\n            Log.info(\"resume()\");\n            }\n            _hls.stream.resume();\n            _clip.dispatch(ClipEventType.RESUME);\n            return;\n        }\n\n        \/**\n         * Stops and rewinds to the beginning of current clip.\n         * @param event the event that this provider should dispatch once loading has been successfully stopped\n         *\/\n        public function stop(event : ClipEvent, closeStream : Boolean = false) : void {\n            CONFIG::LOGGING {\n            Log.info(\"stop()\");\n            }\n            _hls.stream.close();\n            return;\n        }\n\n        \/**\n         * Seeks to the specified point in the timeline.\n         * @param event the event that this provider should dispatch once the seek is in target\n         * @param seconds the target point in the timeline\n         *\/\n        public function seek(event : ClipEvent, seconds : Number) : void {\n            CONFIG::LOGGING {\n            Log.info(\"seek()\");\n            }\n            _hls.stream.seek(seconds);\n            _position = seconds;\n            _bufferedTime = seconds;\n            _clip.dispatch(ClipEventType.SEEK, seconds);\n            return;\n        }\n\n        \/**\n         * File size in bytes.\n         *\/\n        public function get fileSize() : Number {\n            return 0;\n        }\n\n        \/**\n         * Current playhead time in seconds.\n         *\/\n        public function get time() : Number {\n            return _position;\n        }\n\n        \/**\n         * The point in timeline where the buffered data region begins, in seconds.\n         *\/\n        public function get bufferStart() : Number {\n            return 0;\n        }\n\n        \/**\n         * The point in timeline where the buffered data region ends, in seconds.\n         *\/\n        public function get bufferEnd() : Number {\n            return _bufferedTime;\n        }\n\n        \/**\n         * Does this provider support random seeking to unbuffered areas in the timeline?\n         *\/\n        public function get allowRandomSeek() : Boolean {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.info(\"allowRandomSeek()\");\n            \/\/ }\n            return _seekable;\n        }\n\n        \/**\n         * Volume controller used to control the video volume.\n         *\/\n        public function set volumeController(controller : VolumeController) : void {\n            _volumecontroller = controller;\n            _volumecontroller.netStream = _hls.stream;\n            return;\n        }\n\n        \/**\n         * Is this provider in the process of stopping the stream?\n         * When stopped the provider should not dispatch any events resulting from events that\n         * might get triggered by the underlying streaming implementation.\n         *\/\n        public function get stopping() : Boolean {\n            CONFIG::LOGGING {\n            Log.info(\"stopping()\");\n            }\n            return false;\n        }\n\n        \/**\n         * The playlist instance.\n         *\/\n        public function set playlist(playlist : Playlist) : void {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.debug(\"set playlist()\");\n            \/\/ }\n            _playlist = playlist;\n            return;\n        }\n\n        public function get playlist() : Playlist {\n            CONFIG::LOGGING {\n            Log.debug(\"get playlist()\");\n            }\n            return _playlist;\n        }\n\n        \/**\n         * Adds a callback public function to the NetConnection instance. This public function will fire ClipEvents whenever\n         * the callback is invoked in the connection.\n         * @param name\n         * @param listener\n         * @return\n         * @see ClipEventType#CONNECTION_EVENT\n         *\/\n        public function addConnectionCallback(name : String, listener : Function) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"addConnectionCallback()\");\n            }\n            return;\n        }\n\n        \/**\n         * Adds a callback public function to the NetStream object. This public function will fire a ClipEvent of type StreamEvent whenever\n         * the callback has been invoked on the stream. The invokations typically come from a server-side app running\n         * on RTMP server.\n         * @param name\n         * @param listener\n         * @return\n         * @see ClipEventType.NETSTREAM_EVENT\n         *\/\n        public function addStreamCallback(name : String, listener : Function) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"addStreamCallback()\");\n            }\n            return;\n        }\n\n        \/**\n         * Get the current stream callbacks.\n         * @return a dictionary of callbacks, keyed using callback names and values being the callback functions\n         *\/\n        public function get streamCallbacks() : Dictionary {\n            CONFIG::LOGGING {\n            Log.debug(\"get streamCallbacks()\");\n            }\n            return null;\n        }\n\n        \/**\n         * Gets the underlying NetStream object.\n         * @return the netStream currently in use, or null if this provider has not started streaming yet\n         *\/\n        public function get netStream() : NetStream {\n            CONFIG::LOGGING {\n            Log.debug(\"get netStream()\");\n            }\n            return _hls.stream;\n        }\n\n        \/**\n         * Gets the underlying netConnection object.\n         * @return the netConnection currently in use, or null if this provider has not started streaming yet\n         *\/\n        public function get netConnection() : NetConnection {\n            CONFIG::LOGGING {\n            Log.debug(\"get netConnection()\");\n            }\n            return null;\n        }\n\n        \/**\n         * Sets a time provider to be used by this StreamProvider. Normally the playhead time is queried from\n         * the NetStream.time property.\n         *\n         * @param timeProvider\n         *\/\n        public function set timeProvider(timeProvider : TimeProvider) : void {\n            CONFIG::LOGGING {\n            Log.debug(\"set timeProvider()\");\n            }\n            _timeProvider = timeProvider;\n            return;\n        }\n\n        \/**\n         * Gets the type of StreamProvider either http, rtmp, psuedo.\n         *\/\n        public function get type() : String {\n            return \"httpstreaming\";\n        }\n\n        \/**\n         * Switch the stream in realtime with \/ without dynamic stream switching support\n         *\n         * @param event ClipEvent the clip event\n         * @param clip Clip the clip to switch to\n         * @param netStreamPlayOptions Object the NetStreamPlayOptions object to enable dynamic stream switching\n         *\/\n        public function switchStream(event : ClipEvent, clip : Clip, netStreamPlayOptions : Object = null) : void {\n            CONFIG::LOGGING {\n            Log.info(\"switchStream()\");\n            }\n            return;\n        }\n    }\n}\n","subject":"fix seek bar not being updated when replaying a video","message":"flashlsFlowPlayer.swf: fix seek bar not being updated when replaying a video\n","lang":"ActionScript","license":"mpl-2.0","repos":"stevemayhew\/flashls,stevemayhew\/flashls,stevemayhew\/flashls,stevemayhew\/flashls"}
{"commit":"5d5ad0b0a276116f4d5ecf97ab1e65448749b429","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/skinning\/SkinningController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/skinning\/SkinningController.as","old_contents":"package aerys.minko.scene.controller.mesh.skinning\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.animation.SkinningMethod;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.log.DebugLevel;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.geom.Matrix3D;\n\timport flash.utils.Dictionary;\n\t\n\tpublic final class SkinningController extends EnterFrameController implements IRebindableController\n\t{\n\t\tpublic static const MAX_NUM_INFLUENCES\t: uint\t= 8;\n\t\tpublic static const MAX_NUM_JOINTS\t\t: uint\t= 51;\n\t\t\n\t\tprivate var _skinningHelper\t\t: AbstractSkinningHelper;\n\t\tprivate var _isDirty\t\t\t: Boolean;\n\t\t\n\t\tprivate var _method\t\t\t\t: uint;\n\t\tprivate var _bindShapeMatrix\t: Matrix3D;\n\t\tprivate var _skeletonRoot\t\t: Group;\n\t\tprivate var _joints\t\t\t\t: Vector.<Group>;\n\t\tprivate var _invBindMatrices\t: Vector.<Matrix3D>;\n\t\t\n\t\tprivate var _numVisibleTargets\t: uint;\n\t\t\n\t\tpublic function get skinningMethod() : uint\n\t\t{\n\t\t\treturn _method;\n\t\t}\n\t\t\n\t\tpublic function get bindShape() : Matrix4x4\n\t\t{\n\t\t\tvar bindShape : Matrix4x4 = new Matrix4x4();\n\t\t\tbindShape.minko_math::_matrix = _bindShapeMatrix;\n\t\t\t\n\t\t\treturn bindShape;\n\t\t}\n\t\t\n\t\tpublic function get skeletonRoot() : Group\n\t\t{\n\t\t\treturn _skeletonRoot;\n\t\t}\n\t\t\n\t\tpublic function get joints() : Vector.<Group>\n\t\t{\n\t\t\treturn _joints;\n\t\t}\n\t\t\n\t\tpublic function get invBindMatrices() : Vector.<Matrix4x4>\n\t\t{\n\t\t\tvar numMatrices\t\t: uint\t\t\t\t\t= _invBindMatrices.length;\n\t\t\tvar invBindMatrices : Vector.<Matrix4x4>\t= new Vector.<Matrix4x4>(numMatrices);\n\t\t\t\n\t\t\tfor (var matrixId : uint = 0; matrixId < numMatrices; ++matrixId)\n\t\t\t{\n\t\t\t\tinvBindMatrices[matrixId] = new Matrix4x4();\n\t\t\t\tinvBindMatrices[matrixId].minko_math::_matrix = _invBindMatrices[matrixId];\n\t\t\t}\n\t\t\t\n\t\t\treturn invBindMatrices;\n\t\t}\n\t\t\n\t\tpublic function SkinningController(method\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t   skeletonRoot\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t   joints\t\t\t: Vector.<Group>,\n\t\t\t\t\t\t\t\t\t\t   bindShape\t\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t   invBindMatrices\t: Vector.<Matrix4x4>)\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n            if (!skeletonRoot)\n                throw new Error('skeletonRoot cannot be null');\n            \n\t\t\t_method\t\t\t\t= method;\n\t\t\t_skeletonRoot\t\t= skeletonRoot;\n\t\t\t_bindShapeMatrix\t= bindShape.minko_math::_matrix;\n\t\t\t_isDirty\t\t\t= false;\n\t\t\t\n\t\t\tinitialize(joints, invBindMatrices);\n\t\t}\n\t\t\n\t\tprivate function initialize(joints\t\t\t: Vector.<Group>,\n\t\t\t\t\t\t\t\t\tinvBindMatrices\t: Vector.<Matrix4x4>) : void\n\t\t{\n\t\t\tvar numJoints : uint = joints.length;\n\t\t\t\n\t\t\t_joints\t= joints.slice();\n\t\t\t\n\t\t\t_invBindMatrices\t= new Vector.<Matrix3D>(numJoints, true);\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_invBindMatrices[jointId] = invBindMatrices[jointId].minko_math::_matrix;\n\t\t}\n\t\t\n\t\toverride protected function targetAddedToScene(target : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.targetAddedToScene(target, scene);\n\t\t\t\n\t\t\tif (getNumTargetsInScene(scene) == 1)\n\t\t\t\tsubscribeToJoints();\n\t\t\t\n\t\t\tvar mesh : Mesh = target as Mesh;\n\t\t\t\n\t\t\tmesh.bindings.addCallback('inFrustum', meshVisibilityChangedHandler);\n\t\t\t\n\t\t\tif (!_skinningHelper)\n\t\t\t{\n\t\t\t\tvar numInfluences \t: uint = AbstractSkinningHelper.getNumInfluences(\n                    mesh.geometry.format\n                );\n\t\t\t\t\n\t\t\t\tif (_joints.length > MAX_NUM_JOINTS || numInfluences > MAX_NUM_INFLUENCES)\n\t\t\t\t{\n\t\t\t\t\t_method = SkinningMethod.SOFTWARE_MATRIX;\n\t\t\t\t\tMinko.log(\n\t\t\t\t\t\tDebugLevel.SKINNING,\n\t\t\t\t\t\t'Too many influences\/joints: switching to SkinningMethod.SOFTWARE.'\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (skinningMethod != SkinningMethod.SOFTWARE_MATRIX)\n                {\n                    try\n                    {\n    \t\t\t\t\t_skinningHelper = new HardwareSkinningHelper(\n    \t\t\t\t\t\t_method, _bindShapeMatrix, _invBindMatrices\n    \t\t\t\t\t);\n                    }\n                    catch (e : Error)\n                    {\n                        Minko.log(\n                            DebugLevel.SKINNING,\n                            'Falling back to software skinning: ' + e.message,\n                            this\n                        );\n                        \n                        _method = SkinningMethod.SOFTWARE_MATRIX;\n                    }\n                }\n                \n                _skinningHelper ||= new SoftwareSkinningHelper(\n                    _method, _bindShapeMatrix, _invBindMatrices\n                );\n\t\t\t}\n\t\t\t\n\t\t\t_skinningHelper.addMesh(mesh);\n\t\t\t\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\toverride protected function targetRemovedFromScene(target : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.targetRemovedFromScene(target, scene);\n\t\t\t\n\t\t\tif (numTargets == 0)\n\t\t\t\tunsubscribeFromJoints();\n\t\t\t\n\t\t\tvar mesh : Mesh = target as Mesh;\n\t\t\t\n\t\t\tmesh.bindings.removeCallback('inFrustum', meshVisibilityChangedHandler);\n\t\t\t_skinningHelper.removeMesh(mesh);\n\t\t}\n\t\t\n\t\tprivate function jointLocalToWorldChangedHandler(node : Group, emitter : Matrix4x4) : void\n\t\t{\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\tpublic function rebindDependencies(nodeMap\t\t\t: Dictionary, \n\t\t\t\t\t\t\t\t\t\t   controllerMap\t: Dictionary) : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tif (numTargets != 0)\n\t\t\t\tunsubscribeFromJoints();\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1 && nodeMap[_skeletonRoot])\n\t\t\t\t_skeletonRoot = nodeMap[_skeletonRoot];\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\tif (nodeMap[_joints[jointId]])\n\t\t\t\t\t_joints[jointId] = nodeMap[_joints[jointId]];\n\t\t\t\n\t\t\tif (numTargets != 0)\n\t\t\t\tsubscribeToJoints();\n\t\t\t\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\tprivate function subscribeToJoints() : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_joints[jointId].localToWorldTransformChanged.add(jointLocalToWorldChangedHandler);\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1)\n\t\t\t\t_skeletonRoot.localToWorldTransformChanged.add(jointLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function unsubscribeFromJoints() : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_joints[jointId].localToWorldTransformChanged.remove(jointLocalToWorldChangedHandler);\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1)\n\t\t\t\t_skeletonRoot.localToWorldTransformChanged.remove(jointLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_isDirty && _skinningHelper.numMeshes != 0)\n\t\t\t{\n\t\t\t\t_skinningHelper.update(_skeletonRoot, _joints);\n\t\t\t\t_isDirty = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new SkinningController(_method, _skeletonRoot, _joints, bindShape, invBindMatrices);\n\t\t}\n\t\t\n\t\tprivate function meshVisibilityChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t  property\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t  oldValue\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t  newValue\t: Boolean) : void\n\t\t{\n\t\t\tif (newValue)\n\t\t\t\t_skinningHelper.addMesh(bindings.owner as Mesh);\n\t\t\telse\n\t\t\t\t_skinningHelper.removeMesh(bindings.owner as Mesh);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh.skinning\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.animation.SkinningMethod;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.log.DebugLevel;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.geom.Matrix3D;\n\timport flash.utils.Dictionary;\n\t\n\tpublic final class SkinningController extends EnterFrameController implements IRebindableController\n\t{\n\t\tpublic static const MAX_NUM_INFLUENCES\t: uint\t= 8;\n\t\tpublic static const MAX_NUM_JOINTS\t\t: uint\t= 51;\n\t\t\n\t\tprivate var _skinningHelper\t\t: AbstractSkinningHelper;\n\t\tprivate var _isDirty\t\t\t: Boolean;\n\t\t\n\t\tprivate var _method\t\t\t\t: uint;\n\t\tprivate var _bindShapeMatrix\t: Matrix3D;\n\t\tprivate var _skeletonRoot\t\t: Group;\n\t\tprivate var _joints\t\t\t\t: Vector.<Group>;\n\t\tprivate var _invBindMatrices\t: Vector.<Matrix3D>;\n\t\t\n\t\tprivate var _numVisibleTargets\t: uint;\n\t\t\n\t\tpublic function get skinningMethod() : uint\n\t\t{\n\t\t\treturn _method;\n\t\t}\n\t\t\n\t\tpublic function get bindShape() : Matrix4x4\n\t\t{\n\t\t\tvar bindShape : Matrix4x4 = new Matrix4x4();\n\t\t\tbindShape.minko_math::_matrix = _bindShapeMatrix;\n\t\t\t\n\t\t\treturn bindShape;\n\t\t}\n\t\t\n\t\tpublic function get skeletonRoot() : Group\n\t\t{\n\t\t\treturn _skeletonRoot;\n\t\t}\n\t\t\n\t\tpublic function get joints() : Vector.<Group>\n\t\t{\n\t\t\treturn _joints;\n\t\t}\n\t\t\n\t\tpublic function get invBindMatrices() : Vector.<Matrix4x4>\n\t\t{\n\t\t\tvar numMatrices\t\t: uint\t\t\t\t\t= _invBindMatrices.length;\n\t\t\tvar invBindMatrices : Vector.<Matrix4x4>\t= new Vector.<Matrix4x4>(numMatrices);\n\t\t\t\n\t\t\tfor (var matrixId : uint = 0; matrixId < numMatrices; ++matrixId)\n\t\t\t{\n\t\t\t\tinvBindMatrices[matrixId] = new Matrix4x4();\n\t\t\t\tinvBindMatrices[matrixId].minko_math::_matrix = _invBindMatrices[matrixId];\n\t\t\t}\n\t\t\t\n\t\t\treturn invBindMatrices;\n\t\t}\n\t\t\n\t\tpublic function SkinningController(method\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t   skeletonRoot\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t   joints\t\t\t: Vector.<Group>,\n\t\t\t\t\t\t\t\t\t\t   bindShape\t\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t   invBindMatrices\t: Vector.<Matrix4x4>)\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n            if (!skeletonRoot)\n                throw new Error('skeletonRoot cannot be null');\n            \n\t\t\t_method\t\t\t\t= method;\n\t\t\t_skeletonRoot\t\t= skeletonRoot;\n\t\t\t_bindShapeMatrix\t= bindShape.minko_math::_matrix;\n\t\t\t_isDirty\t\t\t= false;\n\t\t\t\n\t\t\tinitialize(joints, invBindMatrices);\n\t\t}\n\t\t\n\t\tprivate function initialize(joints\t\t\t: Vector.<Group>,\n\t\t\t\t\t\t\t\t\tinvBindMatrices\t: Vector.<Matrix4x4>) : void\n\t\t{\n\t\t\tvar numJoints : uint = joints.length;\n\t\t\t\n\t\t\t_joints\t= joints.slice();\n\t\t\t\n\t\t\t_invBindMatrices\t= new Vector.<Matrix3D>(numJoints, true);\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_invBindMatrices[jointId] = invBindMatrices[jointId].minko_math::_matrix;\n\t\t}\n\t\t\n\t\toverride protected function targetAddedToScene(target : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.targetAddedToScene(target, scene);\n\t\t\t\n\t\t\tif (getNumTargetsInScene(scene) == 1)\n\t\t\t\tsubscribeToJoints();\n\t\t\t\n\t\t\tvar mesh : Mesh = target as Mesh;\n\t\t\t\n\t\t\tmesh.bindings.addCallback('insideFrustum', meshVisibilityChangedHandler);\n\t\t\t\n\t\t\tif (!_skinningHelper)\n\t\t\t{\n\t\t\t\tvar numInfluences \t: uint = AbstractSkinningHelper.getNumInfluences(\n                    mesh.geometry.format\n                );\n\t\t\t\t\n\t\t\t\tif (_joints.length > MAX_NUM_JOINTS || numInfluences > MAX_NUM_INFLUENCES)\n\t\t\t\t{\n\t\t\t\t\t_method = SkinningMethod.SOFTWARE_MATRIX;\n\t\t\t\t\tMinko.log(\n\t\t\t\t\t\tDebugLevel.SKINNING,\n\t\t\t\t\t\t'Too many influences\/joints: switching to SkinningMethod.SOFTWARE.'\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (skinningMethod != SkinningMethod.SOFTWARE_MATRIX)\n                {\n                    try\n                    {\n    \t\t\t\t\t_skinningHelper = new HardwareSkinningHelper(\n    \t\t\t\t\t\t_method, _bindShapeMatrix, _invBindMatrices\n    \t\t\t\t\t);\n                    }\n                    catch (e : Error)\n                    {\n                        Minko.log(\n                            DebugLevel.SKINNING,\n                            'Falling back to software skinning: ' + e.message,\n                            this\n                        );\n                        \n                        _method = SkinningMethod.SOFTWARE_MATRIX;\n                    }\n                }\n                \n                _skinningHelper ||= new SoftwareSkinningHelper(\n                    _method, _bindShapeMatrix, _invBindMatrices\n                );\n\t\t\t}\n\t\t\t\n\t\t\t_skinningHelper.addMesh(mesh);\n\t\t\t\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\toverride protected function targetRemovedFromScene(target : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.targetRemovedFromScene(target, scene);\n\t\t\t\n\t\t\tif (getNumTargetsInScene(scene) == 0)\n\t\t\t\tunsubscribeFromJoints();\n\t\t\t\n\t\t\tvar mesh : Mesh = target as Mesh;\n\t\t\t\n\t\t\tmesh.bindings.removeCallback('insideFrustum', meshVisibilityChangedHandler);\n\t\t\t_skinningHelper.removeMesh(mesh);\n\t\t}\n\t\t\n\t\tprivate function jointLocalToWorldChangedHandler(node : Group, emitter : Matrix4x4) : void\n\t\t{\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\tpublic function rebindDependencies(nodeMap\t\t\t: Dictionary, \n\t\t\t\t\t\t\t\t\t\t   controllerMap\t: Dictionary) : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tif (numTargets != 0)\n\t\t\t\tunsubscribeFromJoints();\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1 && nodeMap[_skeletonRoot])\n\t\t\t\t_skeletonRoot = nodeMap[_skeletonRoot];\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\tif (nodeMap[_joints[jointId]])\n\t\t\t\t\t_joints[jointId] = nodeMap[_joints[jointId]];\n\t\t\t\n\t\t\tif (numTargets != 0)\n\t\t\t\tsubscribeToJoints();\n\t\t\t\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\tprivate function subscribeToJoints() : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_joints[jointId].localToWorldTransformChanged.add(jointLocalToWorldChangedHandler);\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1)\n\t\t\t\t_skeletonRoot.localToWorldTransformChanged.add(jointLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function unsubscribeFromJoints() : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_joints[jointId].localToWorldTransformChanged.remove(jointLocalToWorldChangedHandler);\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1)\n\t\t\t\t_skeletonRoot.localToWorldTransformChanged.remove(jointLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_isDirty && _skinningHelper.numMeshes != 0)\n\t\t\t{\n\t\t\t\t_skinningHelper.update(_skeletonRoot, _joints);\n\t\t\t\t_isDirty = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new SkinningController(_method, _skeletonRoot, _joints, bindShape, invBindMatrices);\n\t\t}\n\t\t\n\t\tprivate function meshVisibilityChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t  property\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t  oldValue\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t  newValue\t: Boolean) : void\n\t\t{\n\t\t\tif (newValue)\n\t\t\t\t_skinningHelper.addMesh(bindings.owner as Mesh);\n\t\t\telse\n\t\t\t\t_skinningHelper.removeMesh(bindings.owner as Mesh);\n\t\t}\n\t}\n}\n","subject":"fix broken reference to the 'inFrustum' mesh binding","message":"fix broken reference to the 'inFrustum' mesh binding\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"18d3a383ddef834da0c92da7694d9a9e4b6d2f7f","old_file":"src\/org\/mangui\/hls\/HLSSettings.as","new_file":"src\/org\/mangui\/hls\/HLSSettings.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n\n    public final class HLSSettings extends Object {\n        \/**\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n        \/**\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n        \/**\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 120.\n         *\/\n        public static var maxBufferLength : Number = 120;\n        \/**\n         * Defines maximum back buffer length in seconds.\n         * (0 means infinite back buffering)\n         *\n         * Default is 30.\n         *\/\n        public static var maxBackBufferLength : Number = 30;\n        \/**\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3.\n         *\/\n        public static var lowBufferLength : Number = 3;\n        \/**\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *\n         * Default is HLSSeekMode.KEYFRAME_SEEK.\n         *\/\n        public static var seekMode : String = HLSSeekMode.KEYFRAME_SEEK;\n        \/** max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var keyLoadMaxRetry : int = -1;\n        \/** keyLoadMaxRetryTimeout\n\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n        \/** max nb of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var fragmentLoadMaxRetry : int = 4000;\n        \/** fragmentLoadMaxRetryTimeout\n\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 4000.\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 64000;\n        \/** fragmentLoadSkipAfterMaxRetry\n\n         * control behaviour in case fragment load still fails after max retry timeout\n         * if set to true, fragment will be skipped and next one will be loaded.\n         * If set to false, an I\/O Error will be raised.\n         *\n         * Default is true.\n         *\/\n        public static var fragmentLoadSkipAfterMaxRetry : Boolean = true;\n        \/**\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n        \/** max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = -1;\n        \/** manifestLoadMaxRetryTimeout\n\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n        \/**\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\/\n        public static var startFromBitrate : Number = -1;\n        \/** start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred level. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         * -2 : playback will start from the first level appearing in Manifest (not sorted by bitrate)\n         *\/\n        public static var startFromLevel : Number = -1;\n        \/** seek level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\/\n        public static var seekFromLevel : Number = -1;\n        \/** use hardware video decoder :\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = false;\n        \/**\n         * Defines whether INFO level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logInfo : Boolean = true;\n        \/**\n         * Defines whether DEBUG level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug : Boolean = false;\n        \/**\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug2 : Boolean = false;\n        \/**\n         * Defines whether WARN level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logWarn : Boolean = true;\n        \/**\n         * Defines whether ERROR level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logError : Boolean = true;\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n\n    public final class HLSSettings extends Object {\n        \/**\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n        \/**\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n        \/**\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 120.\n         *\/\n        public static var maxBufferLength : Number = 120;\n        \/**\n         * Defines maximum back buffer length in seconds.\n         * (0 means infinite back buffering)\n         *\n         * Default is 30.\n         *\/\n        public static var maxBackBufferLength : Number = 30;\n        \/**\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3.\n         *\/\n        public static var lowBufferLength : Number = 3;\n        \/**\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *\n         * Default is HLSSeekMode.KEYFRAME_SEEK.\n         *\/\n        public static var seekMode : String = HLSSeekMode.KEYFRAME_SEEK;\n        \/** max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var keyLoadMaxRetry : int = 3;\n        \/** keyLoadMaxRetryTimeout\n\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n        \/** max nb of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var fragmentLoadMaxRetry : int = 3;\n        \/** fragmentLoadMaxRetryTimeout\n\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 4000.\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 64000;\n        \/** fragmentLoadSkipAfterMaxRetry\n\n         * control behaviour in case fragment load still fails after max retry timeout\n         * if set to true, fragment will be skipped and next one will be loaded.\n         * If set to false, an I\/O Error will be raised.\n         *\n         * Default is true.\n         *\/\n        public static var fragmentLoadSkipAfterMaxRetry : Boolean = true;\n        \/**\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n        \/** max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = -1;\n        \/** manifestLoadMaxRetryTimeout\n\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n        \/**\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\/\n        public static var startFromBitrate : Number = -1;\n        \/** start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred level. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         * -2 : playback will start from the first level appearing in Manifest (not sorted by bitrate)\n         *\/\n        public static var startFromLevel : Number = -1;\n        \/** seek level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\/\n        public static var seekFromLevel : Number = -1;\n        \/** use hardware video decoder :\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = false;\n        \/**\n         * Defines whether INFO level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logInfo : Boolean = true;\n        \/**\n         * Defines whether DEBUG level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug : Boolean = false;\n        \/**\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug2 : Boolean = false;\n        \/**\n         * Defines whether WARN level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logWarn : Boolean = true;\n        \/**\n         * Defines whether ERROR level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logError : Boolean = true;\n    }\n}","subject":"set fragment\/key max retry to 3 related to #262","message":"set fragment\/key max retry to 3\nrelated to #262\n","lang":"ActionScript","license":"mpl-2.0","repos":"Corey600\/flashls,fixedmachine\/flashls,suuhas\/flashls,jlacivita\/flashls,clappr\/flashls,aevange\/flashls,NicolasSiver\/flashls,clappr\/flashls,suuhas\/flashls,thdtjsdn\/flashls,vidible\/vdb-flashls,Corey600\/flashls,neilrackett\/flashls,loungelogic\/flashls,NicolasSiver\/flashls,Boxie5\/flashls,JulianPena\/flashls,neilrackett\/flashls,dighan\/flashls,JulianPena\/flashls,fixedmachine\/flashls,Peer5\/flashls,aevange\/flashls,Peer5\/flashls,dighan\/flashls,aevange\/flashls,aevange\/flashls,vidible\/vdb-flashls,codex-corp\/flashls,mangui\/flashls,hola\/flashls,codex-corp\/flashls,mangui\/flashls,Boxie5\/flashls,hola\/flashls,loungelogic\/flashls,tedconf\/flashls,Peer5\/flashls,Peer5\/flashls,thdtjsdn\/flashls,suuhas\/flashls,suuhas\/flashls,tedconf\/flashls,jlacivita\/flashls"}
{"commit":"27b867cd16c75d3bb3d56bcd170fcafb5bc7e4b4","old_file":"plugins\/nielsenVideoCensusPlugin\/src\/nielsenVideoCensusPluginCode.as","new_file":"plugins\/nielsenVideoCensusPlugin\/src\/nielsenVideoCensusPluginCode.as","old_contents":"package\n{\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.plugin.IPlugin;\n\timport com.kaltura.kdpfl.plugin.IPluginFactory;\n\timport com.kaltura.kdpfl.plugin.component.NielsenVideoCensusMediator;\n\timport com.yahoo.astra.fl.controls.AbstractButtonRow;\n\t\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\timport flash.net.URLVariables;\n\timport flash.utils.Dictionary;\n\timport flash.utils.Timer;\n\t\n\timport org.puremvc.as3.interfaces.IFacade;\n\t\n\tpublic dynamic class nielsenVideoCensusPluginCode extends Sprite implements IPlugin\n\t{\n\t\tprivate var _nielsenMediator:NielsenVideoCensusMediator;\n\t\tprivate var _customEvents\t:\tArray;\t\n\t\tpublic function set customEvents(val:String):void{\n\t\t\t_customEvents\t\t= val.split(\",\");\n\t\t}\n\t\t\n\t\tpublic var requestMethod\t: String\t= \"queryString\";\n\t\t\n\t\t\/\/ads (st,a for ads   or  st,c for content streams)\n\t\tpublic var c3\t:\tString;\n\t\t\n\t\t\/\/cookie check (cc=1)\n\t\tpublic var cc\t:\tString;\n\t\t\n\t\t\/\/Show name (encoded)\n\t\tpublic var cg\t:\tString;\n\t\t\n\t\tpublic var clientId: String;\n\t\tpublic var videoCensusId:String;\n\t\t\/\/video title (encoded  dav0-encoded title)\n\t\tpublic var tl\t:\tString;\n\t\tpublic var lp\t:\tString;\n\t\tpublic var ls\t: \tString;\n\t\tpublic var serverUrl:String;\n\t\tprivate var _facade:IFacade;\n\t\tprivate var _eventData:Object;\n\t\tprivate var _paramsMap:Object =\t{videoCensusId:\"C6\", \n\t\t\t\t\t\t\t\t\t\t\t\t\tclientId:\"CI\",\n\t\t\t\t\t\t\t\t\t\t\t\t\tcg:\"CG\",\n\t\t\t\t\t\t\t\t\t\t\t\t\ttl:\"TL\",\n\t\t\t\t\t\t\t\t\t\t\t\t\tlp:\"LP\",\n\t\t\t\t\t\t\t\t\t\t\t\t\tls:\"LS\",\n\t\t\t\t\t\t\t\t\t\t\t\t\tcc:\"CC\",\n\t\t\t\t\t\t\t\t\t\t\t\t\trnd:\"RND\",\n\t\t\t\t\t\t\t\t\t\t\t\t\tc3:\"C3\"};\n\t\t\n\t\t\n\t\tpublic function nielsenVideoCensusPluginCode()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\t\n\t\t\n\t\tpublic function initializePlugin(facade:IFacade):void {\n\t\t\t_facade\t\t\t\t= facade;\n\t\t\t_nielsenMediator \t= new NielsenVideoCensusMediator(_customEvents);\n\t\t\t_nielsenMediator.eventDispatcher.addEventListener(NielsenVideoCensusMediator.DISPATCH_BEACON, onBeacon);\n\t\t\t\/\/_nielsenMediator.eventDispatcher.addEventListener(NielsenVideoCensusMediator.AD_START, onAdStart);\n\t\t\t\n\t\t\tfacade.registerMediator(_nielsenMediator);\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Do nothing.\n\t\t * No implementation required for this interface method on this plugin.\n\t\t * @param styleName\n\t\t * @param setSkinSize\n\t\t *\/\n\t\tpublic function setSkin(styleName:String, setSkinSize:Boolean = false):void {}\n\t\t\n\t\tprivate var loader : URLLoader;\n\t\t\n\t\tprivate function onAdStart(e:Event):void{\n\t\t\tonBeacon();\n\t\t}\n\t\t\n\t\tprivate function onCuePoints(e:Event):void{_eventData\t\t\t= _nielsenMediator.eventData;}\n\t\t\n\t\tprivate function createQueryString(url:String, key:String, val:String):String{\n\t\t\turl \t= url.concat(key,\"=\",val,\"&\");\n\t\t\treturn url;\n\t\t}\n\t\t\n\t\tpublic function onBeacon(e:Event=null):void{\n\t\t\tvar url\t: String\t\t\t\t= (serverUrl)?serverUrl+\"cgi-bin\/m\":\"http:\/\/secure-us.imrworldwide.com\/cgi-bin\/m\";\n\n\t\t\tvar vars : URLVariables\t \t\t= new URLVariables();\n\t\t\tloader\t\t\t\t\t\t\t= new URLLoader();\n\t\t\turl +=\t\"?\";\n\t\t\tfor(var s:String in this)\n\t\t\t\tif(s.indexOf(\"c\") == 0 && s.length == 2){\n\t\t\t\t\turl\t\t= createQueryString(url,s,this[s]);\n\t\t\t\t}\n\t\n\t\t\t\n\t\t\t\/\/CC - Cookie check. Hard coded to cc=1\n\t\t\turl=createQueryString(url,_paramsMap.cc,\"1\");\n\t\t\t\n\t\t\t\/\/TL -Video title. Should be prefixed by \u201cdav0-\u201c. Percent (%) encode the TL value after the \u201cdav0-\u201c previx.\n\t\t\t\/\/Encoding prevents restricted charactrs from impacting any processing scripts\n\t\t\tif(tl)url=createQueryString(url,_paramsMap.tl,\"dav0-\"+tl);\n\t\t\t\n\t\t\t\/\/CG - Show name or category name TV networks required to use program name here \n\t\t\t\/\/The entire cg value should be percent (%) encoded\n\t\t\tif(cg)url=createQueryString(url,_paramsMap.cg,cg);\n\t\t\t\n\t\t\t\/\/CI -Client ID provider by Nielsen\n\t\t\tif(clientId)url=createQueryString(url,_paramsMap.clientId,clientId);\n\t\t\t\n\t\t\t\/\/C6 -Video Census ID\n\t\t\tif(videoCensusId)url=createQueryString(url,_paramsMap.videoCensusId,videoCensusId);\n\t\t\t\n\t\t\t\/\/RND - Random number. Must be dynamic per event. Do not use scientific notation\n\t\t\turl=createQueryString(url,_paramsMap.rnd,getRndNumber());\n\t\t\t\n\t\t\t\/\/LP - Long play indicator\n\t\t\t\/\/Four sub parameters:\n\t\t\t\/\/1. Short form\/long form override. The publisher can explicitly state the this is a short form or long form clip. If set to SF then parameters 2 and 4 will be ignored.\n\t\t\t\/\/2. Current segment\/chapter number. Set to 0 if not known\n\t\t\t\/\/3. Length in seconds of this segment\/chapter. Set to 0 if not known\n\t\t\t\/\/4. Anticipated total number of segments\/chapters for this episode. Set to 0 if not known\n\t\t\t\n\t\t\t\/\/ NOTE: total length can only be determined.  unable to determine length of segments with current KDP3 libraries\n\t\t\tif(lp)url=createQueryString(url,_paramsMap.lp,getLongPlayIndicator());\n\n\t\t\t\n\t\t\tif(c3)url=createQueryString(url,_paramsMap.c3,c3);\n\t\t\t\n\t\t\t\/\/LS -Live stream indicator. One parameter:\n\t\t\t\/\/1. Set to Y if this is a live stream\n\t\t\t\/\/2. Set to N if this is a standard video on demand stream\n\t\t\tif(ls)url=createQueryString(url,_paramsMap.ls,getLiveStreamIndicator());\n\t\t\t\n\t\t\t\/\/C3  - Ad indicator. If this parameter is omitted then the stream will be assumed to be content.\n\t\t\t\/\/url = createQueryString(url,_paramsMap.c3,getAdIndicator());\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tloader.addEventListener(Event.COMPLETE, onComplete);\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\n\t\t\tvar request : URLRequest  \t\t= new URLRequest(url);\n\t\t\trequest.data\t\t\t\t= vars;\n\t\t\t\n\t\t\tif(requestMethod\t== \"post\")\n\t\t\t\trequest.method\t\t\t\t= URLRequestMethod.POST;\n\t\t\t\n\t\t\tloader.load(request);\n\t\t}\n\t\t\n\t\tprivate function getRndNumber():String{\n\t\t\treturn String(Math.random()).split(\".\")[1];\n\t\t}\n\t\t\n\t\t\/\/C3  - Ad indicator. If this parameter is omitted then the stream will be assumed to be content.\n\t\tprivate function getAdIndicator():String{\n\t\t\treturn \"\";\/\/(\"st,c\":\"st,a\");\n\t\t}\n\t\t\n\t\t\/\/LS -Live stream indicator. One parameter:\n\t\t\/\/1. Set to Y if this is a live stream\n\t\t\/\/2. Set to N if this is a standard video on demand stream\n\t\tprivate function getLiveStreamIndicator():String{\n\t\t\treturn (_facade.retrieveProxy(\"mediaProxy\")[\"vo\"][\"isLive\"])?\"Y\":\"N\";\n\t\t}\n\t\t\n\t\t\/\/LP - Long play indicator\n\t\t\/\/Four sub parameters:\n\t\t\/\/1. LF & SF Short form\/long form override. The publisher can explicitly state this is a short form or long form clip. If set to SF then parameters 2 and 4 will be ignored.\n\t\t\/\/2. LF Current segment\/chapter number. Set to 0 if not known\n\t\t\/\/3. LF & SF Length in seconds of this segment\/chapter. Set to 0 if not known\n\t\t\/\/4. LF Anticipated total number of segments\/chapters for this episode. Set to 0 if not known\n\t\t\/\/lp=LF,3,582,6\n\t\tprivate function getLongPlayIndicator():String{\n\t\t\tvar value:String\t= \"\";\n\t\t\t\/\/get clip type\n\t\t\t\tvalue \t+=\tlp.toUpperCase()+\",\";\n\t\t\t\t\n\t\t\t\tif(lp.toUpperCase() == \"LF\")\n\t\t\t\t\tvalue\t+=  _nielsenMediator.eventData[\"segmentId\"]+\",\";\n\t\t\t\t\n\t\t\t\tvalue\t+=\t_nielsenMediator.eventData[\"length\"];\n\t\t\t\t\n\t\t\t\tif(lp.toUpperCase() == \"LF\")\n\t\t\t\t\tvalue\t+=\t\",\"+_nielsenMediator.eventData[\"totalSegments\"];\n\t\t\t\t\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tprivate function decodeString():void{\n\t\t\t\n\t\t}\n\t\t\n\t\t\n\t\tprivate function onComplete(e:Event):void{\n\t\t\tloader.removeEventListener(Event.COMPLETE, onComplete);\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError);\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onIOError);\n\t\t}\n\t\t\n\t\tprivate function onSecurityError(e:SecurityErrorEvent):void{\n\t\t\ttrace(\"ERROR: NIELSEN Plugin - error sending beacon : \"+e);\n\t\t}\n\t\t\n\t\tprivate function onIOError(e:IOErrorEvent):void{\n\t\t\ttrace(\"ERROR: NIELSEN Plugin - error sending beacon : \"+e);\n\t\t}\n\t}\n}","new_contents":"package\n{\n\timport com.kaltura.kdpfl.model.SequenceProxy;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.plugin.IPlugin;\n\timport com.kaltura.kdpfl.plugin.IPluginFactory;\n\timport com.kaltura.kdpfl.plugin.component.NielsenVideoCensusMediator;\n\timport com.yahoo.astra.fl.controls.AbstractButtonRow;\n\t\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\timport flash.net.URLVariables;\n\timport flash.utils.Dictionary;\n\timport flash.utils.Timer;\n\t\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\t\n\tpublic dynamic class nielsenVideoCensusPluginCode extends Sprite implements IPlugin\n\t{\n\t\tprivate var _nielsenMediator:NielsenVideoCensusMediator;\n\t\tprivate var _customEvents\t:\tArray;\t\n\t\tpublic function set customEvents(val:String):void{\n\t\t\t_customEvents\t\t= val.split(\",\");\n\t\t}\n\t\t\n\t\tpublic var requestMethod\t: String\t= \"queryString\";\n\t\t\n\t\t\/\/ads (st,a for ads   or  st,c for content streams)\n\t\tpublic var c3\t:\tString;\n\t\t\n\t\t\/\/cookie check (cc=1)\n\t\tpublic var cc\t:\tString;\n\t\t\n\t\t\/\/Show name (encoded)\n\t\tpublic var cg\t:\tString;\n\t\t\n\t\tpublic var clientId: String;\n\t\tpublic var videoCensusId:String;\n\t\t\/\/video title (encoded  dav0-encoded title)\n\t\tpublic var tl\t:\tString;\n\t\tpublic var lp\t:\tString;\n\t\tpublic var ls\t: \tString;\n\t\tpublic var serverUrl:String;\n\t\tpublic var c10\t: \tString;\n\t\tpublic var c11\t: \tString;\n\t\t\n\t\tprivate var _facade:IFacade;\n\t\tprivate var _eventData:Object;\n\t\tprivate var _paramsMap:Object =\t{videoCensusId:\"C6\", \n\t\t\t\t\t\t\t\t\t\t\t\t\tclientId:\"CI\",\n\t\t\t\t\t\t\t\t\t\t\t\t\tcg:\"CG\",\n\t\t\t\t\t\t\t\t\t\t\t\t\ttl:\"TL\",\n\t\t\t\t\t\t\t\t\t\t\t\t\tlp:\"LP\",\n\t\t\t\t\t\t\t\t\t\t\t\t\tls:\"LS\",\n\t\t\t\t\t\t\t\t\t\t\t\t\tcc:\"CC\",\n\t\t\t\t\t\t\t\t\t\t\t\t\trnd:\"RND\",\n\t\t\t\t\t\t\t\t\t\t\t\t\tc3:\"C3\",\n\t\t\t\t\t\t\t\t\t\t\t\t\tc10:\"C10\",\n\t\t\t\t\t\t\t\t\t\t\t\t\tc11:\"C11\"};\n\t\t\n\t\t\n\t\tprivate var _sequenceProxy:SequenceProxy;\n\t\tpublic function nielsenVideoCensusPluginCode()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\t\n\t\t\n\t\tpublic function initializePlugin(facade:IFacade):void {\n\t\t\t_facade\t\t\t\t= facade;\n\t\t\t_nielsenMediator \t= new NielsenVideoCensusMediator(_customEvents);\n\t\t\t_nielsenMediator.eventDispatcher.addEventListener(NielsenVideoCensusMediator.DISPATCH_BEACON, onBeacon);\n\t\t\t\/\/_nielsenMediator.eventDispatcher.addEventListener(NielsenVideoCensusMediator.AD_START, onAdStart);\n\t\t\t\n\t\t\tfacade.registerMediator(_nielsenMediator);\n\t\t\t_sequenceProxy = facade.retrieveProxy(SequenceProxy.NAME) as SequenceProxy;\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Do nothing.\n\t\t * No implementation required for this interface method on this plugin.\n\t\t * @param styleName\n\t\t * @param setSkinSize\n\t\t *\/\n\t\tpublic function setSkin(styleName:String, setSkinSize:Boolean = false):void {}\n\t\t\n\t\tprivate var loader : URLLoader;\n\t\t\n\t\tprivate function onAdStart(e:Event):void{\n\t\t\tonBeacon();\n\t\t}\n\t\t\n\t\tprivate function onCuePoints(e:Event):void{_eventData\t\t\t= _nielsenMediator.eventData;}\n\t\t\n\t\tprivate function createQueryString(url:String, key:String, val:String):String{\n\t\t\turl \t= url.concat(key,\"=\",val,\"&\");\n\t\t\treturn url;\n\t\t}\n\t\t\n\t\tpublic function onBeacon(e:Event=null):void{\n\t\t\tvar url\t: String\t\t\t\t= (serverUrl)?serverUrl+\"cgi-bin\/m\":\"http:\/\/secure-us.imrworldwide.com\/cgi-bin\/m\";\n\n\t\t\tvar vars : URLVariables\t \t\t= new URLVariables();\n\t\t\tloader\t\t\t\t\t\t\t= new URLLoader();\n\t\t\turl +=\t\"?\";\n\t\t\tfor(var s:String in this)\n\t\t\t\tif(s.indexOf(\"c\") == 0 && s.length == 2){\n\t\t\t\t\turl\t\t= createQueryString(url,s,this[s]);\n\t\t\t\t}\n\t\n\t\t\t\n\t\t\t\/\/CC - Cookie check. Hard coded to cc=1\n\t\t\turl=createQueryString(url,_paramsMap.cc,\"1\");\n\t\t\t\n\t\t\t\/\/TL -Video title. Should be prefixed by \u201cdav0-\u201c. Percent (%) encode the TL value after the \u201cdav0-\u201c previx.\n\t\t\t\/\/Encoding prevents restricted charactrs from impacting any processing scripts\n\t\t\tif(tl)\n\t\t\t\turl=createQueryString(url,_paramsMap.tl,\"dav0-\"+tl);\n\t\t\t\n\t\t\t\/\/CG - Show name or category name TV networks required to use program name here \n\t\t\t\/\/The entire cg value should be percent (%) encoded\n\t\t\tif(cg)\n\t\t\t\turl=createQueryString(url,_paramsMap.cg,cg);\n\t\t\t\n\t\t\t\/\/CI -Client ID provider by Nielsen\n\t\t\tif(clientId)\n\t\t\t\turl=createQueryString(url,_paramsMap.clientId,clientId);\n\t\t\t\n\t\t\t\/\/C6 -Video Census ID\n\t\t\tif(videoCensusId)\n\t\t\t\turl=createQueryString(url,_paramsMap.videoCensusId,videoCensusId);\n\t\t\t\n\t\t\t\/\/RND - Random number. Must be dynamic per event. Do not use scientific notation\n\t\t\turl=createQueryString(url,_paramsMap.rnd,getRndNumber());\n\t\t\t\n\t\t\t\/\/LP - Long play indicator\n\t\t\t\/\/Four sub parameters:\n\t\t\t\/\/1. Short form\/long form override. The publisher can explicitly state the this is a short form or long form clip. If set to SF then parameters 2 and 4 will be ignored.\n\t\t\t\/\/2. Current segment\/chapter number. Set to 0 if not known\n\t\t\t\/\/3. Length in seconds of this segment\/chapter. Set to 0 if not known\n\t\t\t\/\/4. Anticipated total number of segments\/chapters for this episode. Set to 0 if not known\n\t\t\t\n\t\t\t\/\/ NOTE: total length can only be determined.  unable to determine length of segments with current KDP3 libraries\n\t\t\tif(lp)\n\t\t\t\turl=createQueryString(url,_paramsMap.lp,getLongPlayIndicator());\n\n\t\t\t\n\t\t\tif(c3)\n\t\t\t\turl=createQueryString(url,_paramsMap.c3,c3);\n\t\t\t\n\t\t\t\/\/adid is sent only for ads. eidr is sent for both content and ads\n\t\t\tif(_sequenceProxy.vo.isInSequence && c10)\n\t\t\t\turl=createQueryString(url,_paramsMap.c10,c10);\n\t\t\tif(c11)\n\t\t\t\turl=createQueryString(url,_paramsMap.c11,c11);\n\t\t\t\n\t\t\t\/\/LS -Live stream indicator. One parameter:\n\t\t\t\/\/1. Set to Y if this is a live stream\n\t\t\t\/\/2. Set to N if this is a standard video on demand stream\n\t\t\tif(ls)\n\t\t\t\turl=createQueryString(url,_paramsMap.ls,getLiveStreamIndicator());\n\t\t\t\n\t\t\t\/\/C3  - Ad indicator. If this parameter is omitted then the stream will be assumed to be content.\n\t\t\t\/\/url = createQueryString(url,_paramsMap.c3,getAdIndicator());\n\n\t\t\t\n\t\t\tloader.addEventListener(Event.COMPLETE, onComplete);\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\n\t\t\tvar request : URLRequest  \t\t= new URLRequest(url);\n\t\t\trequest.data\t\t\t\t= vars;\n\t\t\t\n\t\t\tif(requestMethod\t== \"post\")\n\t\t\t\trequest.method\t\t\t\t= URLRequestMethod.POST;\n\t\t\t\n\t\t\tloader.load(request);\n\t\t}\n\t\t\n\t\tprivate function getRndNumber():String{\n\t\t\treturn String(Math.random()).split(\".\")[1];\n\t\t}\n\t\t\n\t\t\/\/C3  - Ad indicator. If this parameter is omitted then the stream will be assumed to be content.\n\t\tprivate function getAdIndicator():String{\n\t\t\treturn \"\";\/\/(\"st,c\":\"st,a\");\n\t\t}\n\t\t\n\t\t\/\/LS -Live stream indicator. One parameter:\n\t\t\/\/1. Set to Y if this is a live stream\n\t\t\/\/2. Set to N if this is a standard video on demand stream\n\t\tprivate function getLiveStreamIndicator():String{\n\t\t\treturn (_facade.retrieveProxy(\"mediaProxy\")[\"vo\"][\"isLive\"])?\"Y\":\"N\";\n\t\t}\n\t\t\n\t\t\/\/LP - Long play indicator\n\t\t\/\/Four sub parameters:\n\t\t\/\/1. LF & SF Short form\/long form override. The publisher can explicitly state this is a short form or long form clip. If set to SF then parameters 2 and 4 will be ignored.\n\t\t\/\/2. LF Current segment\/chapter number. Set to 0 if not known\n\t\t\/\/3. LF & SF Length in seconds of this segment\/chapter. Set to 0 if not known\n\t\t\/\/4. LF Anticipated total number of segments\/chapters for this episode. Set to 0 if not known\n\t\t\/\/lp=LF,3,582,6\n\t\tprivate function getLongPlayIndicator():String{\n\t\t\tvar value:String\t= \"\";\n\t\t\t\/\/get clip type\n\t\t\t\tvalue \t+=\tlp.toUpperCase()+\",\";\n\t\t\t\t\n\t\t\t\tif(lp.toUpperCase() == \"LF\")\n\t\t\t\t\tvalue\t+=  _nielsenMediator.eventData[\"segmentId\"]+\",\";\n\t\t\t\t\n\t\t\t\tvalue\t+=\t_nielsenMediator.eventData[\"length\"];\n\t\t\t\t\n\t\t\t\tif(lp.toUpperCase() == \"LF\")\n\t\t\t\t\tvalue\t+=\t\",\"+_nielsenMediator.eventData[\"totalSegments\"];\n\t\t\t\t\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tprivate function decodeString():void{\n\t\t\t\n\t\t}\n\t\t\n\t\t\n\t\tprivate function onComplete(e:Event):void{\n\t\t\tloader.removeEventListener(Event.COMPLETE, onComplete);\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError);\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onIOError);\n\t\t}\n\t\t\n\t\tprivate function onSecurityError(e:SecurityErrorEvent):void{\n\t\t\ttrace(\"ERROR: NIELSEN Plugin - error sending beacon : \"+e);\n\t\t}\n\t\t\n\t\tprivate function onIOError(e:IOErrorEvent):void{\n\t\t\ttrace(\"ERROR: NIELSEN Plugin - error sending beacon : \"+e);\n\t\t}\n\t}\n}","subject":"add c10 and c11 params","message":"qnd: add c10 and c11 params\n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@92059 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp"}
{"commit":"2c53a1d5bb87816d2a56d2c035b1e108deead865","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/nodes\/vertex\/Instruction.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/nodes\/vertex\/Instruction.as","old_contents":"package aerys.minko.render.shader.compiler.graph.nodes.vertex\n{\n\timport aerys.minko.render.shader.compiler.CRC32;\n\timport aerys.minko.render.shader.compiler.InstructionFlag;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\t\n\timport flash.utils.Dictionary;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t *\/\n\tpublic class Instruction extends AbstractNode\n\t{\n\t\tpublic static const MOV : uint = 0x00;\n\t\tpublic static const ADD : uint = 0x01;\n\t\tpublic static const SUB : uint = 0x02;\n\t\tpublic static const MUL : uint = 0x03;\n\t\tpublic static const DIV : uint = 0x04;\n\t\tpublic static const RCP : uint = 0x05;\n\t\tpublic static const MIN : uint = 0x06;\n\t\tpublic static const MAX : uint = 0x07;\n\t\tpublic static const FRC : uint = 0x08;\n\t\tpublic static const SQT : uint = 0x09;\n\t\tpublic static const RSQ : uint = 0x0a;\n\t\tpublic static const POW : uint = 0x0b;\n\t\tpublic static const LOG : uint = 0x0c;\n\t\tpublic static const EXP : uint = 0x0d;\n\t\tpublic static const NRM : uint = 0x0e;\n\t\tpublic static const SIN : uint = 0x0f;\n\t\tpublic static const COS : uint = 0x10;\n\t\tpublic static const CRS : uint = 0x11;\n\t\tpublic static const DP3 : uint = 0x12;\n\t\tpublic static const DP4 : uint = 0x13;\n\t\tpublic static const ABS : uint = 0x14;\n\t\tpublic static const NEG : uint = 0x15;\n\t\tpublic static const SAT : uint = 0x16;\n\t\tpublic static const M33 : uint = 0x17;\n\t\tpublic static const M44 : uint = 0x18;\n\t\tpublic static const M34 : uint = 0x19;\n\t\tpublic static const KIL\t: uint = 0x27;\n\t\tpublic static const TEX : uint = 0x28;\n\t\tpublic static const SGE : uint = 0x29;\n\t\tpublic static const SLT : uint = 0x2a;\n\t\tpublic static const SEQ : uint = 0x2c;\n\t\tpublic static const SNE : uint = 0x2d;\n\t\t\n\t\tpublic static const MUL_MAT33 : uint = 0x100;\n\t\tpublic static const MUL_MAT44 : uint = 0x101;\n\t\t\n\t\tpublic static const NAME : Dictionary = new Dictionary();\n\t\t{\n\t\t\tNAME[MOV] = 'mov';\t\tNAME[ADD] = 'add';\t\tNAME[SUB] = 'sub';\n\t\t\tNAME[MUL] = 'mul';\t\tNAME[DIV] = 'div';\t\tNAME[RCP] = 'rcp';\n\t\t\tNAME[MIN] = 'min';\t\tNAME[MAX] = 'max';\t\tNAME[FRC] = 'frc';\n\t\t\tNAME[SQT] = 'sqt';\t\tNAME[RSQ] = 'rsq';\t\tNAME[POW] = 'pow';\n\t\t\tNAME[LOG] = 'log';\t\tNAME[EXP] = 'exp';\t\tNAME[NRM] = 'nrm';\n\t\t\tNAME[SIN] = 'sin';\t\tNAME[COS] = 'cos';\t\tNAME[CRS] = 'crs';\n\t\t\tNAME[DP3] = 'dp3';\t\tNAME[DP4] = 'dp4';\t\tNAME[ABS] = 'abs';\n\t\t\tNAME[NEG] = 'neg';\t\tNAME[SAT] = 'sat';\t\tNAME[M33] = 'm33';\n\t\t\tNAME[M44] = 'm44';\t\tNAME[M34] = 'm34';\t\tNAME[TEX] = 'tex';\n\t\t\tNAME[KIL] = 'kil';\t\tNAME[SGE] = 'sge';\t\tNAME[SLT] = 'slt';\n\t\t\tNAME[SEQ] = 'seq';\t\tNAME[SNE] = 'sne';\n\t\t\t\n\t\t\tNAME[MUL_MAT33] = 'mulMat33';\n\t\t\tNAME[MUL_MAT44] = 'mulMat44';\n\t\t}\n\t\t\n\t\tprivate static const FLAGS : Dictionary = new Dictionary();\n\t\t{\n\t\t\tFLAGS[MOV] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[ADD] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[SUB] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[MUL] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[DIV] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[RCP] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[MIN] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE;\n\t\t\tFLAGS[MAX] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE;\n\t\t\tFLAGS[FRC] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[SQT] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[RSQ] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[POW] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE;\n\t\t\tFLAGS[LOG] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[EXP] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[NRM] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.SINGLE;\n\t\t\tFLAGS[SIN] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[COS] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[CRS] = InstructionFlag.AVAILABLE_ALL;\n\t\t\tFLAGS[DP3] = InstructionFlag.AVAILABLE_ALL;\n\t\t\tFLAGS[DP4] = InstructionFlag.AVAILABLE_ALL;\n\t\t\tFLAGS[ABS] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[NEG] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[SAT] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[M33] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.SPECIAL_MATRIX | InstructionFlag.LINEAR;\n\t\t\tFLAGS[M44] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.SPECIAL_MATRIX | InstructionFlag.LINEAR;\n\t\t\tFLAGS[M34] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.SPECIAL_MATRIX | InstructionFlag.LINEAR;\n\t\t\tFLAGS[KIL] = InstructionFlag.AVAILABLE_FS | InstructionFlag.SINGLE;\n\t\t\tFLAGS[TEX] = InstructionFlag.AVAILABLE_FS;\n\t\t\tFLAGS[SGE] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE;\n\t\t\tFLAGS[SLT] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE;\n\t\t\tFLAGS[SEQ] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE;\n\t\t\tFLAGS[SNE] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE;\n\t\t\t\n\t\t\tFLAGS[MUL_MAT33] = InstructionFlag.AVAILABLE_CPU | InstructionFlag.ASSOCIATIVE;\n\t\t\tFLAGS[MUL_MAT44] = InstructionFlag.AVAILABLE_CPU | InstructionFlag.ASSOCIATIVE;\n\t\t}\n\t\t\n\t\tprivate var _id : uint;\n\t\t\n\t\tpublic function get id()\t\t\t: uint\t\t{ return _id;\t\t}\n\t\tpublic function get name()\t\t\t: String\t{ return NAME[_id];\t}\n\t\t\n\t\tpublic function get argument1()\t\t: AbstractNode\t{ return getArgumentAt(0);\t}\n\t\tpublic function get argument2() \t: AbstractNode \t{ return getArgumentAt(1);\t}\n\t\tpublic function get component1()\t: uint\t\t\t{ return getComponentAt(0);\t}\n\t\tpublic function get component2()\t: uint\t\t\t{ return getComponentAt(1);\t}\n\t\t\n\t\tpublic function set argument1(v : AbstractNode) : void { setArgumentAt(0, v);\t}\n\t\tpublic function set argument2(v : AbstractNode) : void { setArgumentAt(1, v);\t}\n\t\tpublic function set component1(v : uint) \t\t: void { setComponentAt(0, v);\t}\n\t\tpublic function set component2(v : uint) \t\t: void { setComponentAt(1, v);\t}\n\t\t\n\t\tpublic function get isAssociative() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.ASSOCIATIVE) != 0;\n\t\t}\n\t\t\n\t\tpublic function get isComponentWise() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.COMPONENT_WISE) != 0;\n\t\t}\n\t\t\n\t\tpublic function get isSingle() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.SINGLE) != 0;\n\t\t}\n\t\t\n\t\tpublic function get isLinear() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.LINEAR) != 0;\n\t\t}\n\t\t\n\t\tpublic function isCommutative() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.COMMUTATIVE) != 0;\n\t\t}\n\n\t\tpublic function Instruction(id\t\t\t: uint,\n\t\t\t\t\t\t\t\t\targument1\t: AbstractNode,\n\t\t\t\t\t\t\t\t\targument2\t: AbstractNode = null)\n\t\t{\n\t\t\t_id = id;\n\t\t\t\n\t\t\tvar component1 : uint = id == MUL_MAT33 || id == MUL_MAT44 ? \n\t\t\t\tComponents.createContinuous(0, 0, 4, 4) :\n\t\t\t\tComponents.createContinuous(0, 0, argument1.size, argument1.size)\n\t\t\t\n\t\t\tvar arguments\t: Vector.<AbstractNode>\t= new <AbstractNode>[argument1];\n\t\t\tvar components\t: Vector.<uint>\t\t\t= new <uint>[component1];\n\t\t\t\n\t\t\tif (!isSingle)\n\t\t\t{\n\t\t\t\tvar component2 : uint;\n\t\t\t\t\n\t\t\t\tif ((FLAGS[id] & InstructionFlag.SPECIAL_MATRIX) != 0)\n\t\t\t\t\tcomponent2\t= Components.createContinuous(0, 0, 4, 4);\n\t\t\t\telse if (id != TEX && id != MUL_MAT33 && id != MUL_MAT44)\n\t\t\t\t\tcomponent2\t= Components.createContinuous(0, 0, argument2.size, argument2.size);\n\t\t\t\t\n\t\t\t\targuments.push(argument2);\n\t\t\t\tcomponents.push(component2);\n\t\t\t}\n\t\t\t\n\t\t\targuments.fixed = components.fixed = true;\n\t\t\t\n\t\t\tsuper(arguments, components);\n\t\t}\n\t\t\n\t\toverride protected function computeHash() : uint\n\t\t{\n\t\t\t\/\/ commutative operations invert the arguments when computing the hash if arg1.crc > arg2.crc\n\t\t\t\/\/ that way, mul(a, b).hash == mul(b, a).hash\n\t\t\t\n\t\t\tvar hashLeft  : String = argument1.hash.toString(16) + '_' + component1.toString(16);\n\t\t\t\n\t\t\tif ((FLAGS[_id] & InstructionFlag.SINGLE) != 0)\n\t\t\t\treturn CRC32.computeForString(hashLeft);\n\t\t\t\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar hashRight : String = argument2.hash.toString(16) + '_' + component2.toString(16);\n\t\t\t\t\n\t\t\t\tif ((FLAGS[_id] & InstructionFlag.COMMUTATIVE) != 0 && argument1.hash > argument2.hash)\n\t\t\t\t\treturn CRC32.computeForString(hashRight + hashLeft);\n\t\t\t\telse\n\t\t\t\t\treturn CRC32.computeForString(hashLeft + hashRight);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride protected function computeSize() : uint\n\t\t{\n\t\t\tswitch (_id)\n\t\t\t{\n\t\t\t\tcase DP3: case DP4:\treturn 1;\n\t\t\t\tcase M33: case M34: case NRM: case CRS: return 3;\n\t\t\t\tcase TEX: case M44: return 4;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tvar nodeSize : uint;\n\t\t\t\t\tnodeSize = Components.getMaxWriteOffset(component1) \n\t\t\t\t\t\t\t\t- Components.getMinWriteOffset(component1) + 1;\n\t\t\t\t\t\n\t\t\t\t\tif (nodeSize > 4)\n\t\t\t\t\t\tthrow new Error();\n\t\t\t\t\t\t\t\t\n\t\t\t\t\tif (!isSingle)\n\t\t\t\t\t\tnodeSize = Math.max(nodeSize, \n\t\t\t\t\t\t\tComponents.getMaxWriteOffset(component2) \n\t\t\t\t\t\t\t- Components.getMinWriteOffset(component2) + 1\n\t\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tif (nodeSize < 1)\n\t\t\t\t\t\tthrow new Error();\n\t\t\t\t\t\n\t\t\t\t\tif (nodeSize > 4)\n\t\t\t\t\t\tthrow new Error();\n\t\t\t\t\t\n\t\t\t\t\treturn nodeSize;\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function toString() : String\n\t\t{\n\t\t\treturn name;\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractNode\n\t\t{\n\t\t\tvar clone : Instruction;\n\t\t\tif (isSingle)\n\t\t\t{\n\t\t\t\tclone = new Instruction(_id, argument1);\n\t\t\t\tclone.component1 = component1;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tclone = new Instruction(_id, argument1, argument2);\n\t\t\t\tclone.component1 = component1;\n\t\t\t\tclone.component2 = component2;\n\t\t\t}\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.compiler.graph.nodes.vertex\n{\n\timport aerys.minko.render.shader.compiler.CRC32;\n\timport aerys.minko.render.shader.compiler.InstructionFlag;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\t\n\timport flash.utils.Dictionary;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t *\/\n\tpublic class Instruction extends AbstractNode\n\t{\n\t\tpublic static const MOV : uint = 0x00;\n\t\tpublic static const ADD : uint = 0x01;\n\t\tpublic static const SUB : uint = 0x02;\n\t\tpublic static const MUL : uint = 0x03;\n\t\tpublic static const DIV : uint = 0x04;\n\t\tpublic static const RCP : uint = 0x05;\n\t\tpublic static const MIN : uint = 0x06;\n\t\tpublic static const MAX : uint = 0x07;\n\t\tpublic static const FRC : uint = 0x08;\n\t\tpublic static const SQT : uint = 0x09;\n\t\tpublic static const RSQ : uint = 0x0a;\n\t\tpublic static const POW : uint = 0x0b;\n\t\tpublic static const LOG : uint = 0x0c;\n\t\tpublic static const EXP : uint = 0x0d;\n\t\tpublic static const NRM : uint = 0x0e;\n\t\tpublic static const SIN : uint = 0x0f;\n\t\tpublic static const COS : uint = 0x10;\n\t\tpublic static const CRS : uint = 0x11;\n\t\tpublic static const DP3 : uint = 0x12;\n\t\tpublic static const DP4 : uint = 0x13;\n\t\tpublic static const ABS : uint = 0x14;\n\t\tpublic static const NEG : uint = 0x15;\n\t\tpublic static const SAT : uint = 0x16;\n\t\tpublic static const M33 : uint = 0x17;\n\t\tpublic static const M44 : uint = 0x18;\n\t\tpublic static const M34 : uint = 0x19;\n\t\tpublic static const KIL\t: uint = 0x27;\n\t\tpublic static const TEX : uint = 0x28;\n\t\tpublic static const SGE : uint = 0x29;\n\t\tpublic static const SLT : uint = 0x2a;\n\t\tpublic static const SEQ : uint = 0x2c;\n\t\tpublic static const SNE : uint = 0x2d;\n\t\t\n\t\tpublic static const MUL_MAT33 : uint = 0x100;\n\t\tpublic static const MUL_MAT44 : uint = 0x101;\n\t\t\n\t\tpublic static const NAME : Dictionary = new Dictionary();\n\t\t{\n\t\t\tNAME[MOV] = 'mov';\t\tNAME[ADD] = 'add';\t\tNAME[SUB] = 'sub';\n\t\t\tNAME[MUL] = 'mul';\t\tNAME[DIV] = 'div';\t\tNAME[RCP] = 'rcp';\n\t\t\tNAME[MIN] = 'min';\t\tNAME[MAX] = 'max';\t\tNAME[FRC] = 'frc';\n\t\t\tNAME[SQT] = 'sqt';\t\tNAME[RSQ] = 'rsq';\t\tNAME[POW] = 'pow';\n\t\t\tNAME[LOG] = 'log';\t\tNAME[EXP] = 'exp';\t\tNAME[NRM] = 'nrm';\n\t\t\tNAME[SIN] = 'sin';\t\tNAME[COS] = 'cos';\t\tNAME[CRS] = 'crs';\n\t\t\tNAME[DP3] = 'dp3';\t\tNAME[DP4] = 'dp4';\t\tNAME[ABS] = 'abs';\n\t\t\tNAME[NEG] = 'neg';\t\tNAME[SAT] = 'sat';\t\tNAME[M33] = 'm33';\n\t\t\tNAME[M44] = 'm44';\t\tNAME[M34] = 'm34';\t\tNAME[TEX] = 'tex';\n\t\t\tNAME[KIL] = 'kil';\t\tNAME[SGE] = 'sge';\t\tNAME[SLT] = 'slt';\n\t\t\tNAME[SEQ] = 'seq';\t\tNAME[SNE] = 'sne';\n\t\t\t\n\t\t\tNAME[MUL_MAT33] = 'mulMat33';\n\t\t\tNAME[MUL_MAT44] = 'mulMat44';\n\t\t}\n\t\t\n\t\tprivate static const FLAGS : Dictionary = new Dictionary();\n\t\t{\n\t\t\tFLAGS[MOV] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[ADD] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[SUB] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[MUL] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[DIV] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[RCP] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[MIN] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE;\n\t\t\tFLAGS[MAX] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE;\n\t\t\tFLAGS[FRC] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[SQT] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[RSQ] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[POW] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE;\n\t\t\tFLAGS[LOG] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[EXP] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[NRM] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.SINGLE;\n\t\t\tFLAGS[SIN] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[COS] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[CRS] = InstructionFlag.AVAILABLE_ALL;\n\t\t\tFLAGS[DP3] = InstructionFlag.AVAILABLE_ALL;\n\t\t\tFLAGS[DP4] = InstructionFlag.AVAILABLE_ALL;\n\t\t\tFLAGS[ABS] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[NEG] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[SAT] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[M33] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.SPECIAL_MATRIX | InstructionFlag.LINEAR;\n\t\t\tFLAGS[M44] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.SPECIAL_MATRIX | InstructionFlag.LINEAR;\n\t\t\tFLAGS[M34] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.SPECIAL_MATRIX | InstructionFlag.LINEAR;\n\t\t\tFLAGS[KIL] = InstructionFlag.AVAILABLE_FS | InstructionFlag.SINGLE;\n\t\t\tFLAGS[TEX] = InstructionFlag.AVAILABLE_FS;\n\t\t\tFLAGS[SGE] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE;\n\t\t\tFLAGS[SLT] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE;\n\t\t\tFLAGS[SEQ] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE;\n\t\t\tFLAGS[SNE] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE;\n\t\t\t\n\t\t\tFLAGS[MUL_MAT33] = InstructionFlag.AVAILABLE_CPU | InstructionFlag.ASSOCIATIVE;\n\t\t\tFLAGS[MUL_MAT44] = InstructionFlag.AVAILABLE_CPU | InstructionFlag.ASSOCIATIVE;\n\t\t}\n\t\t\n\t\tprivate var _id : uint;\n\t\t\n\t\tpublic function get id()\t\t\t: uint\t\t{ return _id;\t\t}\n\t\tpublic function get name()\t\t\t: String\t{ return NAME[_id];\t}\n\t\t\n\t\tpublic function get argument1()\t\t: AbstractNode\t{ return getArgumentAt(0);\t}\n\t\tpublic function get argument2() \t: AbstractNode \t{ return getArgumentAt(1);\t}\n\t\tpublic function get component1()\t: uint\t\t\t{ return getComponentAt(0);\t}\n\t\tpublic function get component2()\t: uint\t\t\t{ return getComponentAt(1);\t}\n\t\t\n\t\tpublic function set argument1(v : AbstractNode) : void { setArgumentAt(0, v);\t}\n\t\tpublic function set argument2(v : AbstractNode) : void { setArgumentAt(1, v);\t}\n\t\tpublic function set component1(v : uint) \t\t: void { setComponentAt(0, v);\t}\n\t\tpublic function set component2(v : uint) \t\t: void { setComponentAt(1, v);\t}\n\t\t\n\t\tpublic function get isAssociative() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.ASSOCIATIVE) != 0;\n\t\t}\n\t\t\n\t\tpublic function get isComponentWise() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.COMPONENT_WISE) != 0;\n\t\t}\n\t\t\n\t\tpublic function get isSingle() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.SINGLE) != 0;\n\t\t}\n\t\t\n\t\tpublic function get isLinear() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.LINEAR) != 0;\n\t\t}\n\t\t\n\t\tpublic function isCommutative() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.COMMUTATIVE) != 0;\n\t\t}\n\n\t\tpublic function Instruction(id\t\t\t: uint,\n\t\t\t\t\t\t\t\t\targument1\t: AbstractNode,\n\t\t\t\t\t\t\t\t\targument2\t: AbstractNode = null)\n\t\t{\n\t\t\t_id = id;\n\t\t\t\n\t\t\tvar component1 : uint = id == MUL_MAT33 || id == MUL_MAT44 ? \n\t\t\t\tComponents.createContinuous(0, 0, 4, 4) :\n\t\t\t\tComponents.createContinuous(0, 0, argument1.size, argument1.size)\n\t\t\t\n\t\t\tvar arguments\t: Vector.<AbstractNode>\t= new <AbstractNode>[argument1];\n\t\t\tvar components\t: Vector.<uint>\t\t\t= new <uint>[component1];\n\t\t\t\n\t\t\tif (!isSingle)\n\t\t\t{\n\t\t\t\tvar component2 : uint;\n\t\t\t\t\n\t\t\t\tif ((FLAGS[id] & InstructionFlag.SPECIAL_MATRIX) != 0)\n\t\t\t\t\tcomponent2\t= Components.createContinuous(0, 0, 4, 4);\n\t\t\t\telse if (id != TEX && id != MUL_MAT33 && id != MUL_MAT44)\n\t\t\t\t\tcomponent2\t= Components.createContinuous(0, 0, argument2.size, argument2.size);\n\t\t\t\t\n\t\t\t\targuments.push(argument2);\n\t\t\t\tcomponents.push(component2);\n\t\t\t}\n\t\t\t\n\t\t\targuments.fixed = components.fixed = true;\n\t\t\t\n\t\t\tsuper(arguments, components);\n\t\t}\n\t\t\n\t\toverride protected function computeHash() : uint\n\t\t{\n\t\t\t\/\/ commutative operations invert the arguments when computing the hash if arg1.crc > arg2.crc\n\t\t\t\/\/ that way, mul(a, b).hash == mul(b, a).hash\n\t\t\t\n\t\t\tvar hashLeft  : String = id.toFixed(16) + '_' + argument1.hash.toString(16)\n\t\t\t\t+ '_' + component1.toString(16);\n\t\t\t\n\t\t\tif ((FLAGS[_id] & InstructionFlag.SINGLE) != 0)\n\t\t\t\treturn CRC32.computeForString(hashLeft);\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar hashRight : String = argument2.hash.toString(16) + '_' + component2.toString(16);\n\t\t\t\t\n\t\t\t\tif ((FLAGS[_id] & InstructionFlag.COMMUTATIVE) != 0 && argument1.hash > argument2.hash)\n\t\t\t\t\treturn CRC32.computeForString(hashRight + hashLeft);\n\t\t\t\telse\n\t\t\t\t\treturn CRC32.computeForString(hashLeft + hashRight);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride protected function computeSize() : uint\n\t\t{\n\t\t\tswitch (_id)\n\t\t\t{\n\t\t\t\tcase DP3: case DP4:\treturn 1;\n\t\t\t\tcase M33: case M34: case NRM: case CRS: return 3;\n\t\t\t\tcase TEX: case M44: return 4;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tvar nodeSize : uint;\n\t\t\t\t\tnodeSize = Components.getMaxWriteOffset(component1) \n\t\t\t\t\t\t\t\t- Components.getMinWriteOffset(component1) + 1;\n\t\t\t\t\t\n\t\t\t\t\tif (nodeSize > 4)\n\t\t\t\t\t\tthrow new Error();\n\t\t\t\t\t\t\t\t\n\t\t\t\t\tif (!isSingle)\n\t\t\t\t\t\tnodeSize = Math.max(nodeSize, \n\t\t\t\t\t\t\tComponents.getMaxWriteOffset(component2) \n\t\t\t\t\t\t\t- Components.getMinWriteOffset(component2) + 1\n\t\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tif (nodeSize < 1)\n\t\t\t\t\t\tthrow new Error();\n\t\t\t\t\t\n\t\t\t\t\tif (nodeSize > 4)\n\t\t\t\t\t\tthrow new Error();\n\t\t\t\t\t\n\t\t\t\t\treturn nodeSize;\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function toString() : String\n\t\t{\n\t\t\treturn name;\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractNode\n\t\t{\n\t\t\tvar clone : Instruction;\n\t\t\tif (isSingle)\n\t\t\t{\n\t\t\t\tclone = new Instruction(_id, argument1);\n\t\t\t\tclone.component1 = component1;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tclone = new Instruction(_id, argument1, argument2);\n\t\t\t\tclone.component1 = component1;\n\t\t\t\tclone.component2 = component2;\n\t\t\t}\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\n\t}\n}\n","subject":"fix Instruction.computeHash() to prefix the string hash with the instruction id and avoid instructions with the same arguments being mixed up","message":"fix Instruction.computeHash() to prefix the string hash with the instruction id and avoid instructions with the same arguments being mixed up\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"79c56302b1cff9df81eecb0184c79a99ffb393f5","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function isVariableCloneable(variable:Variable, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !variable.isStatic && (skipMetadataChecking || variable.hasMetadata(MetadataName.CLONEABLE));\n\t}\n\n\tprivate static function isAccessorCloneable(accessor:Accessor, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !accessor.isStatic && accessor.isReadable() && accessor.isWriteable() &&\n\t\t\t\t(skipMetadataChecking || accessor.hasMetadata(MetadataName.CLONEABLE));\n\t}\n\n\tdolly_internal static function getWritableFieldsOfType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tfor each(variable in type.variables) {\n\t\t\tif (isVariableCloneable(variable)) {\n\t\t\t\tresult.push(variable);\n\t\t\t}\n\t\t}\n\t\tfor each(accessor in type.accessors) {\n\t\t\tif (isAccessorCloneable(accessor)) {\n\t\t\t\tresult.push(accessor);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function findAllCloneableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = getWritableFieldsOfType(type);\n\n\t\tconst superclassNames:Array = type.extendsClasses;\n\t\tfor each(var superclassName:String in superclassNames) {\n\t\t\tvar superclassType:Type = Type.forName(superclassName);\n\t\t\tvar superclassWritableFields:Vector.<Field> = getWritableFieldsOfType(superclassType);\n\t\t\tif (superclassWritableFields.length > 0) {\n\t\t\t\tresult.concat(superclassWritableFields);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\n\t\tconst clone:* = new (type.clazz)();\n\n\t\t\/\/ Find all public writable fields in a hierarchy of a source object\n\t\t\/\/ and assign their values to a clone object.\n\t\tconst fieldsToClone:Vector.<Field> = findAllCloneableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tname = field.name;\n\t\t\tclone[name] = source[name];\n\t\t}\n\n\t\treturn clone;\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.fields) {\n\t\t\tif (field.isStatic) {\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\n\t\tconst clone:* = new (type.clazz)();\n\n\t\t\/\/ Find all public writable fields in a hierarchy of a source object\n\t\t\/\/ and assign their values to a clone object.\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tname = field.name;\n\t\t\tclone[name] = source[name];\n\t\t}\n\n\t\treturn clone;\n\t}\n}\n}\n","subject":"Optimize cloning performance.","message":"Optimize cloning performance.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"b32da1e516fe5738f2e99cd2263f26150e410907","old_file":"frameworks\/projects\/framework\/src\/mx\/core\/FlexVersion.as","new_file":"frameworks\/projects\/framework\/src\/mx\/core\/FlexVersion.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.core \n{\n\nimport mx.resources.ResourceManager;\n\n[ResourceBundle(\"core\")]\n\n\/** \n *  This class controls the backward-compatibility of the framework.\n *  With every new release, some aspects of the framework such as behaviors, \n *  styles, and default settings, are changed which can affect your application.\n *  By setting the <code>compatibilityVersion<\/code> property, the behavior can be changed\n *  to match previous releases.\n *  This is a 'global' flag; you cannot apply one version to one component or group of components\n *  and a different version to another component or group of components.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 9\n *  @playerversion AIR 1.1\n *  @productversion Flex 3\n *\/\npublic class FlexVersion \n{\n    include \"..\/core\/Version.as\";\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/** \n     *  The current released version of the Flex SDK, encoded as a uint.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const CURRENT_VERSION:uint = 0x04110000;\n\n\t\/** \n\t *  The <code>compatibilityVersion<\/code> value of Flex 4.11,\n\t *  encoded numerically as a <code>uint<\/code>.\n\t *  Code can compare this constant against\n\t *  the <code>compatibilityVersion<\/code>\n\t *  to implement version-specific behavior.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 11\n\t *  @playerversion AIR 3\n\t *  @productversion Apache Flex 4.11\n\t *\/\n\tpublic static const VERSION_4_11:uint = 0x04110000;\n\n\t\/** \n\t *  The <code>compatibilityVersion<\/code> value of Flex 4.10,\n\t *  encoded numerically as a <code>uint<\/code>.\n\t *  Code can compare this constant against\n\t *  the <code>compatibilityVersion<\/code>\n\t *  to implement version-specific behavior.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 11\n\t *  @playerversion AIR 3\n\t *  @productversion Apache Flex 4.10\n\t *\/\n\tpublic static const VERSION_4_10:uint = 0x04100000;\n\t\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.9,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 11\n     *  @playerversion AIR 3\n     *  @productversion Apache Flex 4.9\n     *\/\n    public static const VERSION_4_9:uint = 0x04090000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.8,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 11\n     *  @playerversion AIR 3\n     *  @productversion Apache Flex 4.8\n     *\/\n    public static const VERSION_4_8:uint = 0x04080000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.6,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 11\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    public static const VERSION_4_6:uint = 0x04060000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.5,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_4_5:uint = 0x04050000;\n    \n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.0,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_4_0:uint = 0x04000000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 3.0,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_3_0:uint = 0x03000000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 2.0.1,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_2_0_1:uint = 0x02000001;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 2.0,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_2_0:uint = 0x02000000;\n\n    \/**\n     *  A String passed as a parameter\n     *  to the <code>compatibilityErrorFunction()<\/code> method\n     *  if the compatibility version has already been set.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_ALREADY_SET:String = \"versionAlreadySet\";\n        \/\/ Also used as resource string, so be careful changing it.\n\n    \/**\n     *  A String passed as a parameter\n     *  to the <code>compatibilityErrorFunction()<\/code> method \n     *  if the compatibility version has already been read.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_ALREADY_READ:String = \"versionAlreadyRead\";\n        \/\/ Also used as resource string, so be careful changing it.\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  compatibilityErrorFunction\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the compatibilityErrorFunction property.\n     *\/\n    private static var _compatibilityErrorFunction:Function;\n\n    \/** \n     *  A function that gets called when the compatibility version\n     *  is set more than once, or set after it has been read.\n     *  If this function is not set, the SDK throws an error.\n     *  If set, File calls this function, but it is\n     *  up to the developer to decide how to handle the call.\n     *  This function will also be called if the function is set more than once.     \n     *  The function takes two parameters: the first is a <code>uint<\/code>\n     *  which is the version that was attempted to be set; the second\n     *  is a string that is the reason it failed, either\n     *  <code>VERSION_ALREADY_SET<\/code> or <code>VERSION_ALREADY_READ<\/code>.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/  \n    public static function get compatibilityErrorFunction():Function\n    {\n        return _compatibilityErrorFunction;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set compatibilityErrorFunction(value:Function):void   \n    {\n        _compatibilityErrorFunction = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  compatibilityVersion\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the compatibilityVersion property.\n     *\/\n    private static var _compatibilityVersion:uint = CURRENT_VERSION;\n\n    \/**\n     *  @private\n     *\/\n    private static var compatibilityVersionChanged:Boolean = false;\n\n    \/**\n     *  @private\n     *\/\n    private static var compatibilityVersionRead:Boolean = false;\n\n    \/** \n     *  The current version that the framework maintains compatibility for.  \n     *  This defaults to <code>CURRENT_VERSION<\/code>.\n     *  It can be changed only once; changing it a second time\n     *  results in a call to the <code>compatibilityErrorFunction()<\/code> method\n     *  if it exists, or results in a runtime error. \n     *  Changing it after the <code>compatibilityVersion<\/code> property has been read results in an error\n     *  because code that is dependent on the version has already run.\n     *  There are no notifications; the assumption is that this is set only once, and this it is set\n     *  early enough that no code that depends on it has run yet.\n     *\n     *  @default FlexVersion.CURRENT_VERSION\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get compatibilityVersion():uint\n    {\n        compatibilityVersionRead = true;\n\n        return _compatibilityVersion;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set compatibilityVersion(value:uint):void\n    {\n        if (value == _compatibilityVersion)\n            return;\n\n        var s:String;\n        \n        if (compatibilityVersionChanged)\n        {\n            if (compatibilityErrorFunction == null)\n            {\n                s = ResourceManager.getInstance().getString(\n                    \"core\", VERSION_ALREADY_SET);           \n                throw new Error(s);\n            }\n            else\n                compatibilityErrorFunction(value, VERSION_ALREADY_SET);\n        }\n\n        if (compatibilityVersionRead)\n        {\n            if (compatibilityErrorFunction == null)\n            {\n                s = ResourceManager.getInstance().getString(\n                    \"core\", VERSION_ALREADY_READ);          \n                throw new Error(s);\n            }\n            else\n                compatibilityErrorFunction(value, VERSION_ALREADY_READ);\n        }\n\n        _compatibilityVersion = value;\n        compatibilityVersionChanged = true;\n    }\n\n    \/\/----------------------------------\n    \/\/  compatibilityVersionString\n    \/\/----------------------------------\n\n    \/** \n     *  The compatibility version, as a string of the form \"X.X.X\".\n     *  This is a pass-through to the <code>compatibilityVersion<\/code>\n     *  property, which converts the number to and from a more\n     *  human-readable String version.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get compatibilityVersionString():String\n    {\n        var major:uint = (compatibilityVersion >> 24) & 0xFF;\n        var minor:uint = (compatibilityVersion >> 16) & 0xFF;\n        var update:uint = compatibilityVersion & 0xFFFF;\n        \n        return major.toString() + \".\" +\n               minor.toString() + \".\" +\n               update.toString();\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set compatibilityVersionString(value:String):void\n    {\n        var pieces:Array = value.split(\".\");\n\n        var major:uint = parseInt(pieces[0]);\n        var minor:uint = parseInt(pieces[1]);\n        var update:uint = parseInt(pieces[2]);\n\n        compatibilityVersion = (major << 24) + (minor << 16) + update;\n    }\n\n    \/** \n     *  @private\n     *  A back door for changing the compatibility version.\n     *  This is provided for Flash Builder's Design View,\n     *  which needs to be able to change compatibility mode. \n     *  In general, we won't support late changes to compatibility, \n     *  because the framework won't watch for changes.  \n     *  Design View will need to set this early during initialization.\n     *\/\n    mx_internal static function changeCompatibilityVersionString(\n                                        value:String):void\n    {\n        var pieces:Array = value.split(\".\");\n\n        var major:uint = parseInt(pieces[0]);\n        var minor:uint = parseInt(pieces[1]);\n        var update:uint = parseInt(pieces[2]);\n\n        _compatibilityVersion = (major << 24) + (minor << 16) + update;\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.core \n{\n\nimport mx.resources.ResourceManager;\n\n[ResourceBundle(\"core\")]\n\n\/** \n *  This class controls the backward-compatibility of the framework.\n *  With every new release, some aspects of the framework such as behaviors, \n *  styles, and default settings, are changed which can affect your application.\n *  By setting the <code>compatibilityVersion<\/code> property, the behavior can be changed\n *  to match previous releases.\n *  This is a 'global' flag; you cannot apply one version to one component or group of components\n *  and a different version to another component or group of components.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 9\n *  @playerversion AIR 1.1\n *  @productversion Flex 3\n *\/\npublic class FlexVersion \n{\n    include \"..\/core\/Version.as\";\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/** \n     *  The current released version of the Flex SDK, encoded as a uint.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const CURRENT_VERSION:uint = 0x040B0000;\n\n\t\/** \n\t *  The <code>compatibilityVersion<\/code> value of Flex 4.11,\n\t *  encoded numerically as a <code>uint<\/code>.\n\t *  Code can compare this constant against\n\t *  the <code>compatibilityVersion<\/code>\n\t *  to implement version-specific behavior.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 11\n\t *  @playerversion AIR 3\n\t *  @productversion Apache Flex 4.11\n\t *\/\n\tpublic static const VERSION_4_11:uint = 0x040B0000;\n\n\t\/** \n\t *  The <code>compatibilityVersion<\/code> value of Flex 4.10,\n\t *  encoded numerically as a <code>uint<\/code>.\n\t *  Code can compare this constant against\n\t *  the <code>compatibilityVersion<\/code>\n\t *  to implement version-specific behavior.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 11\n\t *  @playerversion AIR 3\n\t *  @productversion Apache Flex 4.10\n\t *\/\n\tpublic static const VERSION_4_10:uint = 0x040A0000;\n\t\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.9,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 11\n     *  @playerversion AIR 3\n     *  @productversion Apache Flex 4.9\n     *\/\n    public static const VERSION_4_9:uint = 0x04090000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.8,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 11\n     *  @playerversion AIR 3\n     *  @productversion Apache Flex 4.8\n     *\/\n    public static const VERSION_4_8:uint = 0x04080000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.6,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 11\n     *  @playerversion AIR 3\n     *  @productversion Flex 4.6\n     *\/\n    public static const VERSION_4_6:uint = 0x04060000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.5,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_4_5:uint = 0x04050000;\n    \n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 4.0,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_4_0:uint = 0x04000000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 3.0,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_3_0:uint = 0x03000000;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 2.0.1,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_2_0_1:uint = 0x02000001;\n\n    \/** \n     *  The <code>compatibilityVersion<\/code> value of Flex 2.0,\n     *  encoded numerically as a <code>uint<\/code>.\n     *  Code can compare this constant against\n     *  the <code>compatibilityVersion<\/code>\n     *  to implement version-specific behavior.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_2_0:uint = 0x02000000;\n\n    \/**\n     *  A String passed as a parameter\n     *  to the <code>compatibilityErrorFunction()<\/code> method\n     *  if the compatibility version has already been set.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_ALREADY_SET:String = \"versionAlreadySet\";\n        \/\/ Also used as resource string, so be careful changing it.\n\n    \/**\n     *  A String passed as a parameter\n     *  to the <code>compatibilityErrorFunction()<\/code> method \n     *  if the compatibility version has already been read.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static const VERSION_ALREADY_READ:String = \"versionAlreadyRead\";\n        \/\/ Also used as resource string, so be careful changing it.\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  compatibilityErrorFunction\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the compatibilityErrorFunction property.\n     *\/\n    private static var _compatibilityErrorFunction:Function;\n\n    \/** \n     *  A function that gets called when the compatibility version\n     *  is set more than once, or set after it has been read.\n     *  If this function is not set, the SDK throws an error.\n     *  If set, File calls this function, but it is\n     *  up to the developer to decide how to handle the call.\n     *  This function will also be called if the function is set more than once.     \n     *  The function takes two parameters: the first is a <code>uint<\/code>\n     *  which is the version that was attempted to be set; the second\n     *  is a string that is the reason it failed, either\n     *  <code>VERSION_ALREADY_SET<\/code> or <code>VERSION_ALREADY_READ<\/code>.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/  \n    public static function get compatibilityErrorFunction():Function\n    {\n        return _compatibilityErrorFunction;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set compatibilityErrorFunction(value:Function):void   \n    {\n        _compatibilityErrorFunction = value;\n    }\n\n    \/\/----------------------------------\n    \/\/  compatibilityVersion\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *  Storage for the compatibilityVersion property.\n     *\/\n    private static var _compatibilityVersion:uint = CURRENT_VERSION;\n\n    \/**\n     *  @private\n     *\/\n    private static var compatibilityVersionChanged:Boolean = false;\n\n    \/**\n     *  @private\n     *\/\n    private static var compatibilityVersionRead:Boolean = false;\n\n    \/** \n     *  The current version that the framework maintains compatibility for.  \n     *  This defaults to <code>CURRENT_VERSION<\/code>.\n     *  It can be changed only once; changing it a second time\n     *  results in a call to the <code>compatibilityErrorFunction()<\/code> method\n     *  if it exists, or results in a runtime error. \n     *  Changing it after the <code>compatibilityVersion<\/code> property has been read results in an error\n     *  because code that is dependent on the version has already run.\n     *  There are no notifications; the assumption is that this is set only once, and this it is set\n     *  early enough that no code that depends on it has run yet.\n     *\n     *  @default FlexVersion.CURRENT_VERSION\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get compatibilityVersion():uint\n    {\n        compatibilityVersionRead = true;\n\n        return _compatibilityVersion;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set compatibilityVersion(value:uint):void\n    {\n        if (value == _compatibilityVersion)\n            return;\n\n        var s:String;\n        \n        if (compatibilityVersionChanged)\n        {\n            if (compatibilityErrorFunction == null)\n            {\n                s = ResourceManager.getInstance().getString(\n                    \"core\", VERSION_ALREADY_SET);           \n                throw new Error(s);\n            }\n            else\n                compatibilityErrorFunction(value, VERSION_ALREADY_SET);\n        }\n\n        if (compatibilityVersionRead)\n        {\n            if (compatibilityErrorFunction == null)\n            {\n                s = ResourceManager.getInstance().getString(\n                    \"core\", VERSION_ALREADY_READ);          \n                throw new Error(s);\n            }\n            else\n                compatibilityErrorFunction(value, VERSION_ALREADY_READ);\n        }\n\n        _compatibilityVersion = value;\n        compatibilityVersionChanged = true;\n    }\n\n    \/\/----------------------------------\n    \/\/  compatibilityVersionString\n    \/\/----------------------------------\n\n    \/** \n     *  The compatibility version, as a string of the form \"X.X.X\".\n     *  This is a pass-through to the <code>compatibilityVersion<\/code>\n     *  property, which converts the number to and from a more\n     *  human-readable String version.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public static function get compatibilityVersionString():String\n    {\n        var major:uint = (compatibilityVersion >> 24) & 0xFF;\n        var minor:uint = (compatibilityVersion >> 16) & 0xFF;\n        var update:uint = compatibilityVersion & 0xFFFF;\n        \n        return major.toString() + \".\" +\n               minor.toString() + \".\" +\n               update.toString();\n    }\n\n    \/**\n     *  @private\n     *\/\n    public static function set compatibilityVersionString(value:String):void\n    {\n        var pieces:Array = value.split(\".\");\n\n        var major:uint = parseInt(pieces[0]);\n        var minor:uint = parseInt(pieces[1]);\n        var update:uint = parseInt(pieces[2]);\n\n        compatibilityVersion = (major << 24) + (minor << 16) + update;\n    }\n\n    \/** \n     *  @private\n     *  A back door for changing the compatibility version.\n     *  This is provided for Flash Builder's Design View,\n     *  which needs to be able to change compatibility mode. \n     *  In general, we won't support late changes to compatibility, \n     *  because the framework won't watch for changes.  \n     *  Design View will need to set this early during initialization.\n     *\/\n    mx_internal static function changeCompatibilityVersionString(\n                                        value:String):void\n    {\n        var pieces:Array = value.split(\".\");\n\n        var major:uint = parseInt(pieces[0]);\n        var minor:uint = parseInt(pieces[1]);\n        var update:uint = parseInt(pieces[2]);\n\n        _compatibilityVersion = (major << 24) + (minor << 16) + update;\n    }\n}\n\n}\n","subject":"Fix internal version numbers","message":"Fix internal version numbers\n","lang":"ActionScript","license":"apache-2.0","repos":"shyamalschandra\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk"}
{"commit":"368296eef71ca044cd1681008236b4482773957b","old_file":"src\/battlecode\/client\/viewer\/render\/ExplosionAnimation.as","new_file":"src\/battlecode\/client\/viewer\/render\/ExplosionAnimation.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\r\nimport battlecode.common.RobotType;\r\n\r\nimport mx.controls.Image;\r\n    import mx.core.UIComponent;\r\n\r\n    public class ExplosionAnimation extends UIComponent implements DrawObject {\r\n        private var image:Image;\r\n        private var robotType:String;\r\n        private var round:int = 0;\r\n        private var exploding:Boolean = false;\r\n\r\n        public function ExplosionAnimation(robotType:String) {\r\n            this.image = new Image();\r\n            this.robotType = robotType;\r\n            this.addChild(image);\r\n        }\r\n\r\n        public function explode():void {\r\n            exploding = true;\r\n        }\r\n\r\n        public function draw(force:Boolean = false):void {\r\n            if (!RenderConfiguration.showExplosions() || !exploding) {\r\n                this.image.source = null;\r\n                return;\r\n            }\r\n\r\n            \/\/ TODO big missile explosion animations?\r\n            var w:Number = RenderConfiguration.getGridSize(); \/\/ * (robotType == RobotType.MISSILE ? 3 : 1);\r\n\r\n            var imageSource:Class = getExplosionImage();\r\n            this.image.source = new imageSource();\r\n            this.image.width = w;\r\n            this.image.height = w;\r\n            this.image.x = -w \/ 2;\r\n            this.image.y = -w \/ 2;\r\n        }\r\n\r\n        public function clone():DrawObject {\r\n            var anim:ExplosionAnimation = new ExplosionAnimation(robotType);\r\n            anim.round = round;\r\n            anim.exploding = exploding;\r\n            return anim;\r\n        }\r\n\r\n        public function getRound():uint {\r\n            return round;\r\n        }\r\n\r\n        public function isExploding():Boolean {\r\n            return exploding;\r\n        }\r\n\r\n        public function isAlive():Boolean {\r\n            return round < 8 && exploding;\r\n        }\r\n\r\n        public function updateRound():void {\r\n            if (exploding) round++;\r\n        }\r\n\r\n        private function getExplosionImage():Class {\r\n            switch (round) {\r\n                case 0:\r\n                    return ImageAssets.EXPLODE_1;\r\n                case 1:\r\n                    return ImageAssets.EXPLODE_2;\r\n                case 2:\r\n                    return ImageAssets.EXPLODE_3;\r\n                case 3:\r\n                    return ImageAssets.EXPLODE_4;\r\n                case 4:\r\n                    return ImageAssets.EXPLODE_5;\r\n                case 5:\r\n                    return ImageAssets.EXPLODE_6;\r\n                case 6:\r\n                    return ImageAssets.EXPLODE_7;\r\n                case 7:\r\n                    return ImageAssets.EXPLODE_8;\r\n                default:\r\n                    return ImageAssets.EXPLODE_8;\r\n            }\r\n        }\r\n\r\n    }\r\n\r\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\r\nimport battlecode.common.RobotType;\r\n\r\nimport mx.controls.Image;\r\n    import mx.core.UIComponent;\r\n\r\n    public class ExplosionAnimation extends UIComponent implements DrawObject {\r\n        private var image:Image;\r\n        private var robotType:String;\r\n        private var round:int = 0;\r\n        private var exploding:Boolean = false;\r\n\r\n        public function ExplosionAnimation(robotType:String) {\r\n            this.image = new Image();\r\n            this.robotType = robotType;\r\n            this.addChild(image);\r\n        }\r\n\r\n        public function explode():void {\r\n            exploding = true;\r\n        }\r\n\r\n        public function draw(force:Boolean = false):void {\r\n            if (!RenderConfiguration.showExplosions() || !exploding) {\r\n                this.image.source = null;\r\n                return;\r\n            }\r\n\r\n            \/\/ TODO big missile explosion animations?\r\n            var w:Number = RenderConfiguration.getGridSize(); \/\/ * (robotType == RobotType.MISSILE ? 3 : 1);\r\n\r\n            var imageSource:Class = getExplosionImage();\r\n            this.image.source = new imageSource();\r\n            this.image.width = w;\r\n            this.image.height = w;\r\n            this.image.x = -w \/ 2;\r\n            this.image.y = -w \/ 2;\r\n        }\r\n\r\n        public function clone():DrawObject {\r\n            var anim:ExplosionAnimation = new ExplosionAnimation(robotType);\r\n            anim.round = round;\r\n            anim.exploding = exploding;\r\n            return anim;\r\n        }\r\n\r\n        public function getRound():uint {\r\n            return round;\r\n        }\r\n\r\n        public function isExploding():Boolean {\r\n            return exploding;\r\n        }\r\n\r\n        public function isAlive():Boolean {\r\n            return round < 8 && exploding;\r\n        }\r\n\r\n        public function updateRound():void {\r\n            if (exploding) round++;\r\n        }\r\n\r\n        private function getExplosionImage():Class {\r\n            if (round < 8) {\r\n                return ImageAssets[\"EXPLODE_\" + (round + 1)];\r\n            } else {\r\n                return ImageAssets.EXPLODE_8;\r\n            }\r\n        }\r\n\r\n    }\r\n\r\n}","subject":"simplify explision animations","message":"simplify explision animations\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"02bd0813004d39ba505a715fb440dbccf4764aab","old_file":"src\/battlecode\/client\/viewer\/render\/DrawHUD.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawHUD.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\n\n    import battlecode.client.viewer.MatchController;\n    import battlecode.common.RobotType;\n    import battlecode.common.Team;\n    import battlecode.events.MatchEvent;\n    import battlecode.serial.Match;\n\n    import flash.filters.DropShadowFilter;\n\n    import mx.containers.Canvas;\n    import mx.containers.VBox;\n    import mx.controls.Label;\nimport mx.controls.Spacer;\nimport mx.events.ResizeEvent;\n    import mx.formatters.NumberFormatter;\n\n    public class DrawHUD extends VBox {\n        private var controller:MatchController;\n        private var team:String;\n\n        private var pointLabel:Label;\n        private var hqBox:DrawHUDHQ;\n        private var towerBoxes:Object; \/\/ id -> DrawHUDTower\n        private var buildingLabel:Label;\n        private var buildingBoxes:Array;\n        private var unitLabel:Label;\n        private var unitBoxes:Array;\n        private var winMarkerCanvas:Canvas;\n\n        private var lastRound:uint = 0;\n        private var maxTowers:uint = 0;\n\n        private var formatter:NumberFormatter;\n\n        public function DrawHUD(controller:MatchController, team:String) {\n            this.controller = controller;\n            this.team = team;\n\n            controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange);\n            controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange);\n            addEventListener(ResizeEvent.RESIZE, onResize);\n\n            width = 180;\n            percentHeight = 100;\n            autoLayout = false;\n\n            horizontalScrollPolicy = \"off\";\n            verticalScrollPolicy = \"off\";\n\n            pointLabel = new Label();\n            pointLabel.width = width;\n            pointLabel.height = 30;\n            pointLabel.x = 0;\n            pointLabel.y = 10;\n            pointLabel.filters = [ new DropShadowFilter(3, 45, 0x333333, 1, 2, 2) ];\n            pointLabel.setStyle(\"color\", team == Team.A ? 0xFF6666 : 0x9999FF);\n            pointLabel.setStyle(\"fontSize\", 24);\n            pointLabel.setStyle(\"fontWeight\", \"bold\");\n            pointLabel.setStyle(\"textAlign\", \"center\");\n            pointLabel.setStyle(\"fontFamily\", \"Courier New\");\n\n            winMarkerCanvas = new Canvas();\n            winMarkerCanvas.width = width;\n            winMarkerCanvas.height = 40;\n\n            addChild(pointLabel);\n\n            hqBox = new DrawHUDHQ();\n            addChild(hqBox);\n\n            buildingLabel = new Label();\n            buildingLabel.width = width;\n            buildingLabel.height = 30;\n            buildingLabel.setStyle(\"color\", 0xFFFFFF);\n            buildingLabel.setStyle(\"fontSize\", 18);\n            buildingLabel.setStyle(\"textAlign\", \"center\");\n            buildingLabel.setStyle(\"fontFamily\", \"Courier New\");\n            buildingLabel.text = \"Buildings\";\n            addChild(buildingLabel);\n\n            unitLabel = new Label();\n            unitLabel.width = width;\n            unitLabel.height = 30;\n            unitLabel.setStyle(\"color\", 0xFFFFFF);\n            unitLabel.setStyle(\"fontSize\", 18);\n            unitLabel.setStyle(\"textAlign\", \"center\");\n            unitLabel.setStyle(\"fontFamily\", \"Courier New\");\n            unitLabel.text = \"Units\";\n            addChild(unitLabel);\n\n            towerBoxes = {};\n\n            buildingBoxes = new Array();\n            for each (var building:String in RobotType.buildings()) {\n                var buildingBox:DrawHUDUnit = new DrawHUDUnit(building, team);\n                buildingBoxes.push(buildingBox);\n                addChild(buildingBox);\n            }\n\n            unitBoxes = new Array();\n            for each (var unit:String in RobotType.units()) {\n                var unitBox:DrawHUDUnit = new DrawHUDUnit(unit, team);\n                unitBoxes.push(unitBox);\n                addChild(unitBox);\n            }\n\n            formatter = new NumberFormatter();\n            formatter.rounding = \"down\";\n            formatter.precision = 0;\n\n            addChild(winMarkerCanvas);\n\n            repositionWinMarkers();\n            resizeHQBox();\n            drawTowerBoxes();\n            drawBuildingCounts();\n            drawUnitCounts();\n        }\n\n        private function onRoundChange(e:MatchEvent):void {\n            var points:Number = controller.currentState.getPoints(team);\n            pointLabel.text = formatter.format(points);\n\n            if (e.currentRound <= lastRound) {\n                hqBox.removeRobot();\n                drawWinMarkers();\n            }\n            lastRound = e.currentRound;\n\n            var hq:DrawRobot = controller.currentState.getHQ(team);\n            if (hq && hq.isAlive()) {\n                hqBox.setRobot(hq);\n                hq.draw();\n            }\n\n            var towers:Object = controller.currentState.getTowers(team);\n            var towerCount:uint = 0;\n            for each (var tower:DrawRobot in towers) {\n                if (!towerBoxes[tower.getRobotID()]) {\n                    towerBoxes[tower.getRobotID()] = new DrawHUDTower();\n                    addChild(towerBoxes[tower.getRobotID()]);\n                }\n                towerBoxes[tower.getRobotID()].setRobot(tower);\n                tower.draw();\n                towerCount++;\n            }\n            maxTowers = Math.max(maxTowers, towerCount);\n            drawTowerBoxes();\n\n            for each (var buildingBox:DrawHUDUnit in buildingBoxes) {\n                buildingBox.setCount(controller.currentState.getUnitCount(buildingBox.getType(), team));\n            }\n            drawBuildingCounts();\n\n            for each (var unitBox:DrawHUDUnit in unitBoxes) {\n                unitBox.setCount(controller.currentState.getUnitCount(unitBox.getType(), team));\n            }\n            drawUnitCounts();\n\n            if (controller.currentRound == controller.match.getRounds()) {\n                drawWinMarkers();\n            }\n        }\n\n        private function onMatchChange(e:MatchEvent):void {\n            pointLabel.text = \"0\";\n            hqBox.removeRobot();\n\n            \/\/ clear tower boxes\n            for (var a:String in towerBoxes) {\n                towerBoxes[a].removeRobot();\n                if (towerBoxes[a].parent == this) {\n                    removeChild(towerBoxes[a]);\n                }\n            }\n            towerBoxes = {};\n            maxTowers = 0;\n\n            drawWinMarkers();\n        }\n\n        private function resizeHQBox():void {\n            var boxSize:Number = Math.min(100, (height - 70 - pointLabel.height - winMarkerCanvas.height) - 20);\n            hqBox.resize(boxSize);\n            hqBox.x = (width - boxSize) \/ 2;\n            hqBox.y = 50;\n        }\n\n        private function drawTowerBoxes():void {\n            var top:Number = hqBox.height + hqBox.y + 10;\n            var i:uint = 0;\n            for (var a:String in towerBoxes) {\n                var towerBox:DrawHUDTower = towerBoxes[a];\n                towerBox.x = (width - towerBox.width * 3) \/ 2 + (i % 3) * towerBox.width;\n                towerBox.y = ((towerBox.height + 10) * Math.floor(i \/ 3)) + top;\n                i++;\n            }\n        }\n\n        private function drawBuildingCounts():void {\n            var towerBoxTop:Number = Math.ceil(maxTowers \/ 3.0) * (DrawHUDTower.HEIGHT + 10);\n            var top:Number = hqBox.height + hqBox.y + towerBoxTop + 10;\n            buildingLabel.y = top + 10;\n            top = buildingLabel.height + buildingLabel.y + 5;\n            var i:uint = 0;\n            for each (var buildingBox:DrawHUDUnit in buildingBoxes) {\n                buildingBox.x = (width - buildingBox.width * 3) \/ 2 + (i % 3) * buildingBox.width;\n                buildingBox.y = ((buildingBox.height + 10) * Math.floor(i \/ 3)) + top;\n                if (buildingBox.getCount() > 0) {\n                    buildingBox.visible = true;\n                    i++;\n                } else {\n                    buildingBox.visible = false;\n                }\n            }\n        }\n\n        private function drawUnitCounts():void {\n            var topBuildingBox:DrawHUDUnit = buildingBoxes[buildingBoxes.length-1];\n            for (var j:int = buildingBoxes.length - 1; j >= 0; j--) {\n                topBuildingBox = buildingBoxes[j];\n                if (topBuildingBox.visible) {\n                    break;\n                }\n            }\n\n            var top:Number = topBuildingBox.height + topBuildingBox.y + 10;\n            unitLabel.y = top + 10;\n            top = unitLabel.height + unitLabel.y + 5;\n            var i:uint = 0;\n            for each (var unitBox:DrawHUDUnit in unitBoxes) {\n                unitBox.x = (width - unitBox.width * 3) \/ 2 + (i % 3) * unitBox.width;\n                unitBox.y = ((unitBox.height + 10) * Math.floor(i \/ 3)) + top;\n                if (unitBox.getCount() > 0) {\n                    unitBox.visible = true;\n                    i++;\n                } else {\n                    unitBox.visible = false;\n                }\n            }\n        }\n\n        private function drawWinMarkers():void {\n            var matches:Vector.<Match> = controller.getMatches();\n            winMarkerCanvas.graphics.clear();\n            var i:uint, wins:uint = 0;\n            var numMatches:int =\n                    (controller.currentRound == controller.match.getRounds()) ?\n                            controller.currentMatch :\n                            controller.currentMatch - 1;\n            for (i = 0; i <= numMatches; i++) {\n                if (matches[i].getWinner() == team) {\n                    var x:Number = (winMarkerCanvas.height - 5) \/ 2 + wins * winMarkerCanvas.height + 30;\n                    var y:Number = (winMarkerCanvas.height - 5) \/ 2;\n                    var r:Number = (winMarkerCanvas.height - 5) \/ 2;\n                    winMarkerCanvas.graphics.lineStyle(2, 0x000000);\n                    winMarkerCanvas.graphics.beginFill((team == Team.A) ? 0xFF6666 : 0x9999FF);\n                    winMarkerCanvas.graphics.drawCircle(x, y, r);\n                    winMarkerCanvas.graphics.endFill();\n                    wins++;\n                }\n            }\n        }\n\n        private function repositionWinMarkers():void {\n            winMarkerCanvas.y = height - winMarkerCanvas.height - 20;\n        }\n\n        private function onResize(e:ResizeEvent):void {\n            repositionWinMarkers();\n            resizeHQBox();\n            drawTowerBoxes();\n            drawBuildingCounts();\n            drawUnitCounts();\n        }\n\n    }\n\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\n\n    import battlecode.client.viewer.MatchController;\n    import battlecode.common.RobotType;\n    import battlecode.common.Team;\n    import battlecode.events.MatchEvent;\n    import battlecode.serial.Match;\n\n    import flash.filters.DropShadowFilter;\n\n    import mx.containers.Canvas;\n    import mx.containers.VBox;\n    import mx.controls.Label;\nimport mx.controls.Spacer;\nimport mx.events.ResizeEvent;\n    import mx.formatters.NumberFormatter;\n\n    public class DrawHUD extends VBox {\n        private var controller:MatchController;\n        private var team:String;\n\n        private var pointLabel:Label;\n        private var hqBox:DrawHUDHQ;\n        private var towerBoxes:Object; \/\/ id -> DrawHUDTower\n        private var buildingLabel:Label;\n        private var buildingBoxes:Array;\n        private var unitLabel:Label;\n        private var unitBoxes:Array;\n        private var winMarkerCanvas:Canvas;\n\n        private var lastRound:uint = 0;\n        private var maxTowers:uint = 0;\n\n        private var formatter:NumberFormatter;\n\n        public function DrawHUD(controller:MatchController, team:String) {\n            this.controller = controller;\n            this.team = team;\n\n            controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange);\n            controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange);\n            addEventListener(ResizeEvent.RESIZE, onResize);\n\n            width = 180;\n            percentHeight = 100;\n            autoLayout = false;\n\n            horizontalScrollPolicy = \"off\";\n            verticalScrollPolicy = \"off\";\n\n            pointLabel = new Label();\n            pointLabel.width = width;\n            pointLabel.height = 30;\n            pointLabel.x = 0;\n            pointLabel.y = 10;\n            pointLabel.filters = [ new DropShadowFilter(3, 45, 0x333333, 1, 2, 2) ];\n            pointLabel.setStyle(\"color\", team == Team.A ? 0xFF6666 : 0x9999FF);\n            pointLabel.setStyle(\"fontSize\", 24);\n            pointLabel.setStyle(\"fontWeight\", \"bold\");\n            pointLabel.setStyle(\"textAlign\", \"center\");\n            pointLabel.setStyle(\"fontFamily\", \"Courier New\");\n\n            winMarkerCanvas = new Canvas();\n            winMarkerCanvas.width = width;\n            winMarkerCanvas.height = 40;\n\n            addChild(pointLabel);\n\n            hqBox = new DrawHUDHQ();\n            addChild(hqBox);\n\n            buildingLabel = new Label();\n            buildingLabel.width = width;\n            buildingLabel.height = 30;\n            buildingLabel.setStyle(\"color\", 0xFFFFFF);\n            buildingLabel.setStyle(\"fontSize\", 18);\n            buildingLabel.setStyle(\"textAlign\", \"center\");\n            buildingLabel.setStyle(\"fontFamily\", \"Courier New\");\n            buildingLabel.text = \"Buildings\";\n            addChild(buildingLabel);\n\n            unitLabel = new Label();\n            unitLabel.width = width;\n            unitLabel.height = 30;\n            unitLabel.setStyle(\"color\", 0xFFFFFF);\n            unitLabel.setStyle(\"fontSize\", 18);\n            unitLabel.setStyle(\"textAlign\", \"center\");\n            unitLabel.setStyle(\"fontFamily\", \"Courier New\");\n            unitLabel.text = \"Units\";\n            addChild(unitLabel);\n\n            towerBoxes = {};\n\n            buildingBoxes = new Array();\n            for each (var building:String in RobotType.buildings()) {\n                var buildingBox:DrawHUDUnit = new DrawHUDUnit(building, team);\n                buildingBoxes.push(buildingBox);\n                addChild(buildingBox);\n            }\n\n            unitBoxes = new Array();\n            for each (var unit:String in RobotType.units()) {\n                var unitBox:DrawHUDUnit = new DrawHUDUnit(unit, team);\n                unitBoxes.push(unitBox);\n                addChild(unitBox);\n            }\n\n            formatter = new NumberFormatter();\n            formatter.rounding = \"down\";\n            formatter.precision = 0;\n\n            addChild(winMarkerCanvas);\n\n            repositionWinMarkers();\n            resizeHQBox();\n            drawTowerBoxes();\n            drawUnitCounts();\n            drawBuildingCounts();\n        }\n\n        private function onRoundChange(e:MatchEvent):void {\n            var points:Number = controller.currentState.getPoints(team);\n            pointLabel.text = formatter.format(points);\n\n            if (e.currentRound <= lastRound) {\n                hqBox.removeRobot();\n                drawWinMarkers();\n            }\n            lastRound = e.currentRound;\n\n            var hq:DrawRobot = controller.currentState.getHQ(team);\n            if (hq && hq.isAlive()) {\n                hqBox.setRobot(hq);\n                hq.draw();\n            }\n\n            var towers:Object = controller.currentState.getTowers(team);\n            var towerCount:uint = 0;\n            for each (var tower:DrawRobot in towers) {\n                if (!towerBoxes[tower.getRobotID()]) {\n                    towerBoxes[tower.getRobotID()] = new DrawHUDTower();\n                    addChild(towerBoxes[tower.getRobotID()]);\n                }\n                towerBoxes[tower.getRobotID()].setRobot(tower);\n                tower.draw();\n                towerCount++;\n            }\n            maxTowers = Math.max(maxTowers, towerCount);\n            drawTowerBoxes();\n\n            for each (var unitBox:DrawHUDUnit in unitBoxes) {\n                unitBox.setCount(controller.currentState.getUnitCount(unitBox.getType(), team));\n            }\n\n            for each (var buildingBox:DrawHUDUnit in buildingBoxes) {\n                buildingBox.setCount(controller.currentState.getUnitCount(buildingBox.getType(), team));\n            }\n\n            drawUnitCounts();\n            drawBuildingCounts();\n\n            if (controller.currentRound == controller.match.getRounds()) {\n                drawWinMarkers();\n            }\n        }\n\n        private function onMatchChange(e:MatchEvent):void {\n            pointLabel.text = \"0\";\n            hqBox.removeRobot();\n\n            \/\/ clear tower boxes\n            for (var a:String in towerBoxes) {\n                towerBoxes[a].removeRobot();\n                if (towerBoxes[a].parent == this) {\n                    removeChild(towerBoxes[a]);\n                }\n            }\n            towerBoxes = {};\n            maxTowers = 0;\n\n            drawWinMarkers();\n        }\n\n        private function resizeHQBox():void {\n            var boxSize:Number = Math.min(100, (height - 70 - pointLabel.height - winMarkerCanvas.height) - 20);\n            hqBox.resize(boxSize);\n            hqBox.x = (width - boxSize) \/ 2;\n            hqBox.y = 50;\n        }\n\n        private function drawTowerBoxes():void {\n            var top:Number = hqBox.height + hqBox.y + 10;\n            var i:uint = 0;\n            for (var a:String in towerBoxes) {\n                var towerBox:DrawHUDTower = towerBoxes[a];\n                towerBox.x = (width - towerBox.width * 3) \/ 2 + (i % 3) * towerBox.width;\n                towerBox.y = ((towerBox.height + 10) * Math.floor(i \/ 3)) + top;\n                i++;\n            }\n        }\n\n        private function drawUnitCounts():void {\n            var towerBoxTop:Number = Math.ceil(maxTowers \/ 3.0) * (DrawHUDTower.HEIGHT + 10);\n            var top:Number = hqBox.height + hqBox.y + towerBoxTop + 10;\n            unitLabel.y = top + 10;\n            top = unitLabel.height + unitLabel.y + 5;\n            var i:uint = 0;\n            for each (var unitBox:DrawHUDUnit in unitBoxes) {\n                unitBox.x = (width - unitBox.width * 3) \/ 2 + (i % 3) * unitBox.width;\n                unitBox.y = ((unitBox.height + 10) * Math.floor(i \/ 3)) + top;\n                if (unitBox.getCount() > 0) {\n                    unitBox.visible = true;\n                    i++;\n                } else {\n                    unitBox.visible = false;\n                }\n            }\n        }\n\n        private function drawBuildingCounts():void {\n            var topUnitBox:DrawHUDUnit = unitBoxes[unitBoxes.length-1];\n            for (var j:int = unitBoxes.length - 1; j >= 0; j--) {\n                topUnitBox = unitBoxes[j];\n                if (topUnitBox.visible) {\n                    break;\n                }\n            }\n\n            var top:Number = topUnitBox.height + topUnitBox.y + 10;\n            buildingLabel.y = top + 10;\n            top = buildingLabel.height + buildingLabel.y + 5;\n            var i:uint = 0;\n            for each (var buildingBox:DrawHUDUnit in buildingBoxes) {\n                buildingBox.x = (width - buildingBox.width * 3) \/ 2 + (i % 3) * buildingBox.width;\n                buildingBox.y = ((buildingBox.height + 10) * Math.floor(i \/ 3)) + top;\n                if (buildingBox.getCount() > 0) {\n                    buildingBox.visible = true;\n                    i++;\n                } else {\n                    buildingBox.visible = false;\n                }\n            }\n        }\n\n        private function drawWinMarkers():void {\n            var matches:Vector.<Match> = controller.getMatches();\n            winMarkerCanvas.graphics.clear();\n            var i:uint, wins:uint = 0;\n            var numMatches:int =\n                    (controller.currentRound == controller.match.getRounds()) ?\n                            controller.currentMatch :\n                            controller.currentMatch - 1;\n            for (i = 0; i <= numMatches; i++) {\n                if (matches[i].getWinner() == team) {\n                    var x:Number = (winMarkerCanvas.height - 5) \/ 2 + wins * winMarkerCanvas.height + 30;\n                    var y:Number = (winMarkerCanvas.height - 5) \/ 2;\n                    var r:Number = (winMarkerCanvas.height - 5) \/ 2;\n                    winMarkerCanvas.graphics.lineStyle(2, 0x000000);\n                    winMarkerCanvas.graphics.beginFill((team == Team.A) ? 0xFF6666 : 0x9999FF);\n                    winMarkerCanvas.graphics.drawCircle(x, y, r);\n                    winMarkerCanvas.graphics.endFill();\n                    wins++;\n                }\n            }\n        }\n\n        private function repositionWinMarkers():void {\n            winMarkerCanvas.y = height - winMarkerCanvas.height - 20;\n        }\n\n        private function onResize(e:ResizeEvent):void {\n            repositionWinMarkers();\n            resizeHQBox();\n            drawTowerBoxes();\n            drawUnitCounts();\n            drawBuildingCounts();\n        }\n\n    }\n\n}","subject":"put unit count above building count","message":"put unit count above building count\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"f30c773abc35b8b5aa8e7f2c1e3afad8d4e253de","old_file":"src\/aerys\/minko\/scene\/visitor\/data\/LocalData.as","new_file":"src\/aerys\/minko\/scene\/visitor\/data\/LocalData.as","old_contents":"package aerys.minko.scene.visitor.data\n{\n\timport aerys.minko.type.math.Matrix4x4;\n\n\tpublic final class LocalData\n\t{\n\t\tprivate static const _SCREEN_TO_UV : Matrix4x4 = new Matrix4x4(\n\t\t\t0.5,\t\t0.0,\t\t0.0,\t0.0,\n\t\t\t0.0, \t\t-0.5,\t\t0.0,\t0.0,\n\t\t\t0.0,\t\t0.0,\t\t1.0,\t0.0,\n\t\t\t0.5, \t\t0.5,\t\t0.0, \t1.0\n\t\t);\n\t\t\n\t\tpublic static const VIEW\t\t\t\t\t\t: String = 'view';\n\t\tpublic static const WORLD\t\t\t\t\t\t: String = 'world';\n\t\tpublic static const PROJECTION\t\t\t\t\t: String = 'projection';\n\t\t\n\t\tpublic static const WORLD_INVERSE\t\t\t\t: String = 'worldInverse';\n\t\tpublic static const VIEW_INVERSE\t\t\t\t: String = 'viewInverse';\n\t\t\n\t\tpublic static const SCREEN_TO_UV\t\t\t\t: String = 'screenToUv';\n\t\t\n\t\tpublic static const LOCAL_TO_VIEW\t\t\t\t: String = 'localToView';\n\t\tpublic static const LOCAL_TO_SCREEN\t\t\t\t: String = 'localToScreen';\n\t\tpublic static const LOCAL_TO_UV\t\t\t\t\t: String = 'localToUv';\n\t\t\n\t\tprotected var _world\t\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _view\t\t\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _projection\t\t\t\t\t\t: Matrix4x4;\n\t\t\n\t\tprotected var _viewInverse\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _viewInverse_viewVersion\t\t\t: uint;\n\t\t\n\t\tprotected var _worldInverse\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _worldInverse_worldVersion\t\t: uint;\n\t\t\n\t\tprotected var _localToView\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _localToView_viewVersion\t\t\t: uint;\n\t\tprotected var _localToView_worldVersion\t\t\t: uint;\n\t\t\n\t\tprotected var _localToScreen\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _localToScreen_localToViewVersion : uint;\n\t\tprotected var _localToScreen_projectionVersion\t: uint;\n\t\t\n\t\tprotected var _localToUv\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _localToUv_localToScreenVersion\t: uint;\n\t\t\n\t\tpublic function get view() : Matrix4x4\n\t\t{\n\t\t\treturn _view;\n\t\t}\n\t\t\n\t\tpublic function get world() : Matrix4x4\n\t\t{\n\t\t\treturn _world;\n\t\t}\n\t\t\n\t\tpublic function get projection() : Matrix4x4\n\t\t{\n\t\t\treturn _projection;\n\t\t}\n\t\t\n\t\tpublic function get worldInverse() : Matrix4x4\n\t\t{\n\t\t\tvar worldMatrix : Matrix4x4 = world;\n\t\t\t\n\t\t\tif (_worldInverse_worldVersion != worldMatrix.version)\n\t\t\t{\n\t\t\t\t_worldInverse = Matrix4x4.invert(worldMatrix, _worldInverse);\n\t\t\t\t_worldInverse_worldVersion = worldMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _worldInverse;\n\t\t}\n\t\t\n\t\tpublic function get viewInverse() : Matrix4x4\n\t\t{\n\t\t\tvar viewMatrix : Matrix4x4 = view;\n\t\t\t\n\t\t\tif (_viewInverse_viewVersion != viewMatrix.version)\n\t\t\t{\n\t\t\t\t_viewInverse = Matrix4x4.invert(viewMatrix, _viewInverse);\n\t\t\t\t_viewInverse_viewVersion = viewMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _viewInverse;\n\t\t}\n\t\t\n\t\tpublic function get localToView() : Matrix4x4\n\t\t{\n\t\t\tvar worldMatrix\t: Matrix4x4 = world;\n\t\t\tvar viewMatrix\t: Matrix4x4 = view;\n\t\t\t\n\t\t\tif (_localToView_worldVersion != worldMatrix.version ||\n\t\t\t\t_localToView_viewVersion != viewMatrix.version)\n\t\t\t{\n\t\t\t\t_localToView = Matrix4x4.multiply(viewMatrix, worldMatrix, _localToView);\n\t\t\t\t_localToView_worldVersion\t= worldMatrix.version;\n\t\t\t\t_localToView_viewVersion\t= viewMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localToView;\n\t\t}\n\t\t\n\t\tpublic function get localToScreen() : Matrix4x4\n\t\t{\n\t\t\tvar localToViewMatrix\t: Matrix4x4 = localToView;\n\t\t\tvar projectionMatrix\t: Matrix4x4 = projection;\n\t\t\t\n\t\t\tif (_localToScreen_localToViewVersion != localToViewMatrix.version ||\n\t\t\t\t_localToScreen_projectionVersion != projectionMatrix.version)\n\t\t\t{\n\t\t\t\t_localToScreen = Matrix4x4.multiply(projectionMatrix, localToViewMatrix, _localToScreen);\n\t\t\t\t_localToScreen_localToViewVersion\t= localToViewMatrix.version;\n\t\t\t\t_localToScreen_projectionVersion\t= projectionMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localToScreen;\n\t\t}\n\t\t\n\t\tpublic function get screentoUv() : Matrix4x4\n\t\t{\n\t\t\treturn _SCREEN_TO_UV;\n\t\t}\n\t\t\n\t\tpublic function get localToUv() : Matrix4x4\n\t\t{\n\t\t\tvar localToScreenMatrix : Matrix4x4 = localToScreen;\n\t\t\tvar screenToUvMatrix\t: Matrix4x4 = screentoUv;\n\t\t\t\n\t\t\tif (_localToUv_localToScreenVersion != localToScreenMatrix.version)\n\t\t\t{\n\t\t\t\t_localToUv = Matrix4x4.multiply(screenToUvMatrix, localToScreenMatrix);\n\t\t\t\t_localToUv_localToScreenVersion = localToScreenMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localToUv;\n\t\t}\n\t\t\n\t\tpublic function set world(value : Matrix4x4) : void\n\t\t{\n\t\t\tMatrix4x4.copy(value, _world);\n\t\t}\n\t\t\n\t\tpublic function set view(value : Matrix4x4) : void\n\t\t{\n\t\t\tMatrix4x4.copy(value, _view);\n\t\t}\n\t\t\n\t\tpublic function set projection(value : Matrix4x4) : void\n\t\t{\n\t\t\tMatrix4x4.copy(value, _projection);\n\t\t}\n\t\t\n\t\tpublic function LocalData()\n\t\t{\n\t\t\t_world\t\t\t\t\t\t\t\t= new Matrix4x4();\n\t\t\t_view\t\t\t\t\t\t\t\t= new Matrix4x4();\n\t\t\t_projection\t\t\t\t\t\t\t= new Matrix4x4();\n\t\t\t\n\t\t\treset();\n\t\t}\n\t\t\n\t\tpublic function reset() : void\n\t\t{\n\t\t\t_viewInverse_viewVersion\t\t\t= uint.MAX_VALUE;\n\t\t\t_worldInverse_worldVersion\t\t\t= uint.MAX_VALUE;\n\t\t\t_localToView_viewVersion\t\t\t= uint.MAX_VALUE;\n\t\t\t_localToView_worldVersion\t\t\t= uint.MAX_VALUE;\n\t\t\t_localToScreen_localToViewVersion\t= uint.MAX_VALUE;\n\t\t\t_localToScreen_projectionVersion\t= uint.MAX_VALUE;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.visitor.data\n{\n\timport aerys.minko.type.math.Matrix4x4;\n\n\tpublic final class LocalData\n\t{\n\t\tprivate static const _SCREEN_TO_UV : Matrix4x4 = new Matrix4x4(\n\t\t\t0.5,\t\t0.0,\t\t0.0,\t0.0,\n\t\t\t0.0, \t\t-0.5,\t\t0.0,\t0.0,\n\t\t\t0.0,\t\t0.0,\t\t1.0,\t0.0,\n\t\t\t0.5, \t\t0.5,\t\t0.0, \t1.0\n\t\t);\n\t\t\n\t\tpublic static const VIEW\t\t\t\t\t\t: String = 'view';\n\t\tpublic static const WORLD\t\t\t\t\t\t: String = 'world';\n\t\tpublic static const PROJECTION\t\t\t\t\t: String = 'projection';\n\t\t\n\t\tpublic static const WORLD_INVERSE\t\t\t\t: String = 'worldInverse';\n\t\tpublic static const VIEW_INVERSE\t\t\t\t: String = 'viewInverse';\n\t\t\n\t\tpublic static const SCREEN_TO_UV\t\t\t\t: String = 'screenToUv';\n\t\t\n\t\tpublic static const LOCAL_TO_VIEW\t\t\t\t: String = 'localToView';\n\t\tpublic static const LOCAL_TO_SCREEN\t\t\t\t: String = 'localToScreen';\n\t\tpublic static const LOCAL_TO_UV\t\t\t\t\t: String = 'localToUv';\n\t\t\n\t\tpublic static const GLOBAL_TO_SCREEN\t\t\t: String = 'globalToScreen';\n\t\t\n\t\tprotected var _world\t\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _view\t\t\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _projection\t\t\t\t\t\t: Matrix4x4;\n\t\t\n\t\tprotected var _viewInverse\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _viewInverse_viewVersion\t\t\t: uint;\n\t\t\n\t\tprotected var _worldInverse\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _worldInverse_worldVersion\t\t: uint;\n\t\t\n\t\tprotected var _localToView\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _localToView_viewVersion\t\t\t: uint;\n\t\tprotected var _localToView_worldVersion\t\t\t: uint;\n\t\t\n\t\tprotected var _localToScreen\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _localToScreen_localToViewVersion : uint;\n\t\tprotected var _localToScreen_projectionVersion\t: uint;\n\t\t\n\t\tprotected var _localToUv\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _localToUv_localToScreenVersion\t: uint;\n\t\t\n\t\tprotected var _globalToScreen\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _globalToScreen_viewVersion\t\t: uint;\n\t\tprotected var _globalToScreen_projectionVersion\t: uint;\n\t\t\n\t\tpublic function get view() : Matrix4x4\n\t\t{\n\t\t\treturn _view;\n\t\t}\n\t\t\n\t\tpublic function get world() : Matrix4x4\n\t\t{\n\t\t\treturn _world;\n\t\t}\n\t\t\n\t\tpublic function get projection() : Matrix4x4\n\t\t{\n\t\t\treturn _projection;\n\t\t}\n\t\t\n\t\tpublic function get worldInverse() : Matrix4x4\n\t\t{\n\t\t\tvar worldMatrix : Matrix4x4 = world;\n\t\t\t\n\t\t\tif (_worldInverse_worldVersion != worldMatrix.version)\n\t\t\t{\n\t\t\t\t_worldInverse = Matrix4x4.invert(worldMatrix, _worldInverse);\n\t\t\t\t_worldInverse_worldVersion = worldMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _worldInverse;\n\t\t}\n\t\t\n\t\tpublic function get viewInverse() : Matrix4x4\n\t\t{\n\t\t\tvar viewMatrix : Matrix4x4 = view;\n\t\t\t\n\t\t\tif (_viewInverse_viewVersion != viewMatrix.version)\n\t\t\t{\n\t\t\t\t_viewInverse = Matrix4x4.invert(viewMatrix, _viewInverse);\n\t\t\t\t_viewInverse_viewVersion = viewMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _viewInverse;\n\t\t}\n\t\t\n\t\tpublic function get localToView() : Matrix4x4\n\t\t{\n\t\t\tvar worldMatrix\t: Matrix4x4 = world;\n\t\t\tvar viewMatrix\t: Matrix4x4 = view;\n\t\t\t\n\t\t\tif (_localToView_worldVersion != worldMatrix.version ||\n\t\t\t\t_localToView_viewVersion != viewMatrix.version)\n\t\t\t{\n\t\t\t\t_localToView = Matrix4x4.multiply(viewMatrix, worldMatrix, _localToView);\n\t\t\t\t_localToView_worldVersion\t= worldMatrix.version;\n\t\t\t\t_localToView_viewVersion\t= viewMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localToView;\n\t\t}\n\t\t\n\t\tpublic function get localToScreen() : Matrix4x4\n\t\t{\n\t\t\tvar localToViewMatrix\t: Matrix4x4 = localToView;\n\t\t\tvar projectionMatrix\t: Matrix4x4 = projection;\n\t\t\t\n\t\t\tif (_localToScreen_localToViewVersion != localToViewMatrix.version ||\n\t\t\t\t_localToScreen_projectionVersion != projectionMatrix.version)\n\t\t\t{\n\t\t\t\t_localToScreen = Matrix4x4.multiply(projectionMatrix, localToViewMatrix, _localToScreen);\n\t\t\t\t_localToScreen_localToViewVersion\t= localToViewMatrix.version;\n\t\t\t\t_localToScreen_projectionVersion\t= projectionMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localToScreen;\n\t\t}\n\t\t\n\t\tpublic function get screentoUv() : Matrix4x4\n\t\t{\n\t\t\treturn _SCREEN_TO_UV;\n\t\t}\n\t\t\n\t\tpublic function get localToUv() : Matrix4x4\n\t\t{\n\t\t\tvar localToScreenMatrix : Matrix4x4 = localToScreen;\n\t\t\tvar screenToUvMatrix\t: Matrix4x4 = screentoUv;\n\t\t\t\n\t\t\tif (_localToUv_localToScreenVersion != localToScreenMatrix.version)\n\t\t\t{\n\t\t\t\t_localToUv = Matrix4x4.multiply(screenToUvMatrix, localToScreenMatrix);\n\t\t\t\t_localToUv_localToScreenVersion = localToScreenMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localToUv;\n\t\t}\n\t\t\n\t\tpublic function get globalToScreen() : Matrix4x4\n\t\t{\n\t\t\tvar projectionMatrix\t: Matrix4x4 = projection;\n\t\t\tvar viewMatrix\t\t\t: Matrix4x4 = view;\n\t\t\t\n\t\t\tif (_globalToScreen_projectionVersion != projectionMatrix.version ||\n\t\t\t\t_globalToScreen_viewVersion != viewMatrix.version)\n\t\t\t{\n\t\t\t\t_globalToScreen = Matrix4x4.multiply(projectionMatrix, viewMatrix, _globalToScreen);\n\t\t\t\t_globalToScreen_projectionVersion\t= projectionMatrix.version;\n\t\t\t\t_globalToScreen_viewVersion\t\t\t= viewMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _globalToScreen;\n\t\t}\n\t\t\n\t\tpublic function set world(value : Matrix4x4) : void\n\t\t{\n\t\t\tMatrix4x4.copy(value, _world);\n\t\t}\n\t\t\n\t\tpublic function set view(value : Matrix4x4) : void\n\t\t{\n\t\t\tMatrix4x4.copy(value, _view);\n\t\t}\n\t\t\n\t\tpublic function set projection(value : Matrix4x4) : void\n\t\t{\n\t\t\tMatrix4x4.copy(value, _projection);\n\t\t}\n\t\t\n\t\tpublic function LocalData()\n\t\t{\n\t\t\t_world\t\t\t\t\t\t\t\t= new Matrix4x4();\n\t\t\t_view\t\t\t\t\t\t\t\t= new Matrix4x4();\n\t\t\t_projection\t\t\t\t\t\t\t= new Matrix4x4();\n\t\t\t\n\t\t\treset();\n\t\t}\n\t\t\n\t\tpublic function reset() : void\n\t\t{\n\t\t\t_viewInverse_viewVersion\t\t\t= uint.MAX_VALUE;\n\t\t\t_worldInverse_worldVersion\t\t\t= uint.MAX_VALUE;\n\t\t\t_localToView_viewVersion\t\t\t= uint.MAX_VALUE;\n\t\t\t_localToView_worldVersion\t\t\t= uint.MAX_VALUE;\n\t\t\t_localToScreen_localToViewVersion\t= uint.MAX_VALUE;\n\t\t\t_localToScreen_projectionVersion\t= uint.MAX_VALUE;\n\t\t\t_globalToScreen_projectionVersion\t= uint.MAX_VALUE;\n\t\t\t_globalToScreen_viewVersion\t\t\t= uint.MAX_VALUE;\n\t\t}\n\t}\n}","subject":"Add a globalToScreen matrix getter in LocalData","message":"Add a globalToScreen matrix getter in LocalData\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"965f85f43f44145075333e2127c612ae9985a64c","old_file":"Impetus.as","new_file":"Impetus.as","old_contents":"package io.github.jwhile.impetus\n{\n    import flash.display.Sprite;\n    import flash.external.ExternalInterface;\n\n    public class Impetus extends Sprite\n    {\n        private sounds:Vector.<ImpetusSound>;\n\n        public function Impetus():void\n        {\n            sounds = new Vector.<ImpetusSound>();\n\n            if(ExternalInterface.available)\n            {\n                ExternalInterface.addCallback('getSound', getSound);\n\n                ExternalInterface.call(\"console.log\", \"Impetus loaded. (https:\/\/github.com\/JWhile\/Impetus)\");\n            }\n        }\n\n        public function getSound(url:String)\n        {\n            var len:int = sounds.length;\n\n            for(var i:int = 0; i < len; i++)\n            {\n                if(sounds[i].getUrl() === url)\n                {\n                    return sounds[i];\n                }\n            }\n\n            var s:ImpetusSound = new ImpetusSound();\n\n            sounds.push(s);\n\n            return s;\n        }\n    }\n}\n","new_contents":"package io.github.jwhile.impetus\n{\n    import flash.display.Sprite;\n    import flash.external.ExternalInterface;\n\n    public class Impetus extends Sprite\n    {\n        private sounds:Vector.<ImpetusSound>;\n\n        public function Impetus():void\n        {\n            this.sounds = new Vector.<ImpetusSound>();\n\n            if(ExternalInterface.available)\n            {\n                ExternalInterface.addCallback('getSound', this.getSound);\n\n                ExternalInterface.call(\"console.log\", \"Impetus loaded. (https:\/\/github.com\/JWhile\/Impetus)\");\n            }\n        }\n\n        public function getSound(url:String)\n        {\n            var len:int = this.sounds.length;\n\n            for(var i:int = 0; i < len; i++)\n            {\n                if(this.sounds[i].getUrl() === url)\n                {\n                    return this.sounds[i];\n                }\n            }\n\n            var s:ImpetusSound = new ImpetusSound(url);\n\n            this.sounds.push(s);\n\n            return s;\n        }\n    }\n}\n","subject":"Use this keyword + Send sound url to ImpetusSound","message":"Use this keyword + Send sound url to ImpetusSound\n","lang":"ActionScript","license":"mit","repos":"Julow\/Impetus"}
{"commit":"9315dd08b3940039ca64f13d3a7154b5b403c824","old_file":"src\/aerys\/minko\/scene\/controller\/camera\/ArcBallController.as","new_file":"src\/aerys\/minko\/scene\/controller\/camera\/ArcBallController.as","old_contents":"package aerys.minko.scene.controller.camera\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.MouseEvent;\n\timport flash.geom.Point;\n\timport flash.ui.Mouse;\n\timport flash.ui.MouseCursor;\n\t\n\tpublic class ArcBallController extends EnterFrameController\n\t{\n\t\tprivate static const TMP_MATRIX : Matrix4x4 = new Matrix4x4();\n\t\tprivate static const EPSILON\t: Number\t= 0.001;\n\t\t\n\t\tprotected var _mousePosition\t: Point\t\t= new Point();\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t= true;\n\t\t\n\t\tprivate var _distance\t\t\t: Number\t= 1.;\n\t\tprivate var _yaw\t\t\t\t: Number\t= 0;\n\t\tprivate var _pitch\t\t\t\t: Number\t= 0;\n\t\tprivate var _update\t\t\t\t: Boolean\t= true;\n\t\t\n\t\tprivate var _position\t\t\t: Vector4\t= new Vector4(0, 0, 0, 1);\n\t\tprivate var _lookAt\t\t\t\t: Vector4\t= new Vector4(0, 0, 0, 1);\n\t\tprivate var _up\t\t\t\t\t: Vector4\t= new Vector4(0, 1, 0, 1);\n\t\t\n\t\tprivate var _minDistance\t\t: Number\t= 0.1;\n\t\tprivate var _maxDistance\t\t: Number\t= 1000;\n\t\t\n\t\tprivate var _distanceStep\t\t: Number\t= 1;\n\t\tprivate var _yawStep\t\t\t: Number\t= 0.01;\n\t\tprivate var _pitchStep\t\t\t: Number\t= 0.01;\n\t\t\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\tprotected function set update(value : Boolean) : void\n\t\t{\n\t\t\t_update = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Distance between look at point and target\n\t\t *\/\t\t\n\t\tpublic function get distance() : Number\n\t\t{\n\t\t\treturn _distance;\n\t\t}\n\t\tpublic function set distance(value : Number) : void\n\t\t{\n\t\t\t_distance = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Horizontal rotation angle (in radians)\n\t\t *\/\t\t\n\t\tpublic function get yaw() : Number\n\t\t{\n\t\t\treturn _yaw;\n\t\t}\n\t\tpublic function set yaw(value : Number) : void\n\t\t{\n\t\t\t_yaw = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Vertical rotation angle (in radians)\n\t\t *\/\t\t\n\t\tpublic function get pitch() : Number\n\t\t{\n\t\t\treturn _pitch;\n\t\t}\n\t\tpublic function set pitch(value : Number)\t: void\n\t\t{\n\t\t\t_pitch = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Position the targets will look at\n\t\t *\/\n\t\tpublic function get lookAt() : Vector4\n\t\t{\n\t\t\treturn _lookAt;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Up vector the targets will rotate around\n\t\t *\/\n\t\tpublic function get up() : Vector4\n\t\t{\n\t\t\treturn _up;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Minimum distance constrain between look at point and target.\n\t\t *\/\t\t\n\t\tpublic function get minDistance() : Number\n\t\t{\n\t\t\treturn _minDistance;\n\t\t}\n\t\tpublic function set minDistance(value : Number)\t: void\n\t\t{\n\t\t\t_minDistance = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Maximum distance constrain between look at point and target.\n\t\t *\/\t\t\n\t\tpublic function get maxDistance() : Number\n\t\t{\n\t\t\treturn _maxDistance;\n\t\t}\n\t\tpublic function set maxDistance(value : Number)\t: void\n\t\t{\n\t\t\t_maxDistance = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Distance step applied to the camera when the mouse wheel is used in meters\/wheel rotation unit\n\t\t *\/\t\t\n\t\tpublic function get distanceStep() : Number\n\t\t{\n\t\t\treturn _distanceStep;\n\t\t}\n\t\tpublic function set distanceStep(value : Number) : void\n\t\t{\n\t\t\t_distanceStep = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Horizontal angular step applied to the camera when the mouse is moved in radian\/pixel\n\t\t *\/\t\t\n\t\tpublic function get yawStep() : Number\n\t\t{\n\t\t\treturn _yawStep;\n\t\t}\n\t\tpublic function set yawStep(value : Number) : void\n\t\t{\n\t\t\t_yawStep = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Vertical angular step applied to the camera when the mouse is moved in radian\/pixel\n\t\t *\/\t\t\n\t\tpublic function get pitchStep() : Number\n\t\t{\n\t\t\treturn _pitchStep;\n\t\t}\n\t\t\n\t\tpublic function set pitchStep(value : Number)\t: void\n\t\t{\n\t\t\t_pitchStep = value;\n\t\t}\n\t\t\n\t\tpublic function ArcBallController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_pitch = Math.PI * .5;\n\t\t\t_lookAt.changed.add(updateNextFrameHandler);\n\t\t\t_up.changed.add(updateNextFrameHandler);\n\t\t}\n\t\t\n\t\tpublic function bindDefaultControls(dispatcher : IEventDispatcher) : ArcBallController\n\t\t{\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelHandler);\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function unbindDefaultControls(dispatcher : IEventDispatcher) : ArcBallController\n\t\t{\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelHandler);\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\toverride protected function targetAddedHandler(ctrl \t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   target \t: ISceneNode) : void\n\t\t{\n\t\t\tsuper.targetAddedHandler(ctrl, target);\n\t\t\t\n\t\t\t_update = true;\n\t\t\tupdateTargets();\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tupdateTargets();\n\t\t}\n\t\t\n\t\tprivate function updateTargets() : void\n\t\t{\n\t\t\tif (_update && _enabled)\n\t\t\t{\n\t\t\t\tif (_distance < _minDistance)\n\t\t\t\t\t_distance = _minDistance;\n\t\t\t\tif (_distance > _maxDistance)\n\t\t\t\t\t_distance = _maxDistance;\n\t\t\t\tif (_pitch <= EPSILON)\n\t\t\t\t\t_pitch = EPSILON;\n\t\t\t\tif (_pitch > Math.PI - EPSILON)\n\t\t\t\t\t_pitch = Math.PI - EPSILON;\n\t\t\t\t\n\t\t\t\t_position.set(\n\t\t\t\t\t_lookAt.x + _distance * Math.cos(_yaw) * Math.sin(_pitch),\n\t\t\t\t\t_lookAt.y + _distance * Math.cos(_pitch),\n\t\t\t\t\t_lookAt.z + _distance * Math.sin(_yaw) * Math.sin(_pitch)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tTMP_MATRIX.lookAt(_lookAt, _position, _up);\n\t\t\t\t\n\t\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\tfor (var targetId : uint = 0; targetId < numTargets; ++targetId)\n\t\t\t\t\tgetTarget(targetId).transform.copyFrom(TMP_MATRIX);\n\t\t\t\t\n\t\t\t\t_update = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function mouseWheelHandler(e : MouseEvent) : void\n\t\t{\n\t\t\t_distance\t-=\te.delta * _distanceStep;\n\t\t\t_update\t\t=\ttrue;\n\t\t}\n\t\t\n\t\tprotected function mouseMoveHandler(e : MouseEvent) : void\n\t\t{\n\t\t\t\/\/ compute position\n\t\t\tif (e.buttonDown && _enabled)\n\t\t\t{\n\t\t\t\t_yaw\t+= (_mousePosition.x - e.stageX) * _yawStep;\n\t\t\t\t_pitch\t+= (_mousePosition.y - e.stageY) * _pitchStep;\n\t\t\t\t\n\t\t\t\t_update = true;\n\t\t\t}\n\t\t\t\n\t\t\t_mousePosition.setTo(e.stageX, e.stageY);\n\t\t}\n\t\t\n\t\tprivate function updateNextFrameHandler(vector : Vector4) : void\n\t\t{\n\t\t\t_update = true;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.camera\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.MouseEvent;\n\timport flash.geom.Point;\n\timport flash.ui.Mouse;\n\timport flash.ui.MouseCursor;\n\t\n\tpublic class ArcBallController extends EnterFrameController\n\t{\n\t\tprivate static const TMP_MATRIX : Matrix4x4 = new Matrix4x4();\n\t\tprivate static const EPSILON\t: Number\t= 0.001;\n\t\t\n\t\tprotected var _mousePosition\t: Point\t\t= new Point();\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t= true;\n\t\t\n\t\tprivate var _distance\t\t\t: Number\t= 1.;\n\t\tprivate var _yaw\t\t\t\t: Number\t= 0;\n\t\tprivate var _pitch\t\t\t\t: Number\t= 0;\n\t\tprivate var _update\t\t\t\t: Boolean\t= true;\n\t\t\n\t\tprivate var _position\t\t\t: Vector4\t= new Vector4(0, 0, 0, 1);\n\t\tprivate var _lookAt\t\t\t\t: Vector4\t= new Vector4(0, 0, 0, 1);\n\t\tprivate var _up\t\t\t\t\t: Vector4\t= new Vector4(0, 1, 0, 1);\n\t\t\n\t\tprivate var _minDistance\t\t: Number\t= 1.;\n\t\tprivate var _maxDistance\t\t: Number\t= 1000;\n\t\t\n\t\tprivate var _distanceStep\t\t: Number\t= 1;\n\t\tprivate var _yawStep\t\t\t: Number\t= 0.01;\n\t\tprivate var _pitchStep\t\t\t: Number\t= 0.01;\n\t\t\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\tprotected function set update(value : Boolean) : void\n\t\t{\n\t\t\t_update = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Distance between look at point and target\n\t\t *\/\t\t\n\t\tpublic function get distance() : Number\n\t\t{\n\t\t\treturn _distance;\n\t\t}\n\t\tpublic function set distance(value : Number) : void\n\t\t{\n\t\t\t_distance = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Horizontal rotation angle (in radians)\n\t\t *\/\t\t\n\t\tpublic function get yaw() : Number\n\t\t{\n\t\t\treturn _yaw;\n\t\t}\n\t\tpublic function set yaw(value : Number) : void\n\t\t{\n\t\t\t_yaw = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Vertical rotation angle (in radians)\n\t\t *\/\t\t\n\t\tpublic function get pitch() : Number\n\t\t{\n\t\t\treturn _pitch;\n\t\t}\n\t\tpublic function set pitch(value : Number)\t: void\n\t\t{\n\t\t\t_pitch = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Position the targets will look at\n\t\t *\/\n\t\tpublic function get lookAt() : Vector4\n\t\t{\n\t\t\treturn _lookAt;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Up vector the targets will rotate around\n\t\t *\/\n\t\tpublic function get up() : Vector4\n\t\t{\n\t\t\treturn _up;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Minimum distance constrain between look at point and target.\n\t\t *\/\t\t\n\t\tpublic function get minDistance() : Number\n\t\t{\n\t\t\treturn _minDistance;\n\t\t}\n\t\tpublic function set minDistance(value : Number)\t: void\n\t\t{\n\t\t\t_minDistance = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Maximum distance constrain between look at point and target.\n\t\t *\/\t\t\n\t\tpublic function get maxDistance() : Number\n\t\t{\n\t\t\treturn _maxDistance;\n\t\t}\n\t\tpublic function set maxDistance(value : Number)\t: void\n\t\t{\n\t\t\t_maxDistance = value;\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Distance step applied to the camera when the mouse wheel is used in meters\/wheel rotation unit\n\t\t *\/\t\t\n\t\tpublic function get distanceStep() : Number\n\t\t{\n\t\t\treturn _distanceStep;\n\t\t}\n\t\tpublic function set distanceStep(value : Number) : void\n\t\t{\n\t\t\t_distanceStep = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Horizontal angular step applied to the camera when the mouse is moved in radian\/pixel\n\t\t *\/\t\t\n\t\tpublic function get yawStep() : Number\n\t\t{\n\t\t\treturn _yawStep;\n\t\t}\n\t\tpublic function set yawStep(value : Number) : void\n\t\t{\n\t\t\t_yawStep = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Vertical angular step applied to the camera when the mouse is moved in radian\/pixel\n\t\t *\/\t\t\n\t\tpublic function get pitchStep() : Number\n\t\t{\n\t\t\treturn _pitchStep;\n\t\t}\n\t\t\n\t\tpublic function set pitchStep(value : Number)\t: void\n\t\t{\n\t\t\t_pitchStep = value;\n\t\t}\n\t\t\n\t\tpublic function ArcBallController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_pitch = Math.PI * .5;\n\t\t\t_lookAt.changed.add(updateNextFrameHandler);\n\t\t\t_up.changed.add(updateNextFrameHandler);\n\t\t}\n\t\t\n\t\tpublic function bindDefaultControls(dispatcher : IEventDispatcher) : ArcBallController\n\t\t{\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelHandler);\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function unbindDefaultControls(dispatcher : IEventDispatcher) : ArcBallController\n\t\t{\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelHandler);\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\toverride protected function targetAddedHandler(ctrl \t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   target \t: ISceneNode) : void\n\t\t{\n\t\t\tsuper.targetAddedHandler(ctrl, target);\n\t\t\t\n\t\t\t_update = true;\n\t\t\tupdateTargets();\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tupdateTargets();\n\t\t}\n\t\t\n\t\tprivate function updateTargets() : void\n\t\t{\n\t\t\tif (_update && _enabled)\n\t\t\t{\n\t\t\t\tif (_distance < _minDistance)\n\t\t\t\t\t_distance = _minDistance;\n\t\t\t\tif (_distance > _maxDistance)\n\t\t\t\t\t_distance = _maxDistance;\n\t\t\t\tif (_pitch <= EPSILON)\n\t\t\t\t\t_pitch = EPSILON;\n\t\t\t\tif (_pitch > Math.PI - EPSILON)\n\t\t\t\t\t_pitch = Math.PI - EPSILON;\n\t\t\t\t\n\t\t\t\t_position.set(\n\t\t\t\t\t_lookAt.x + _distance * Math.cos(_yaw) * Math.sin(_pitch),\n\t\t\t\t\t_lookAt.y + _distance * Math.cos(_pitch),\n\t\t\t\t\t_lookAt.z + _distance * Math.sin(_yaw) * Math.sin(_pitch)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tTMP_MATRIX.lookAt(_lookAt, _position, _up);\n\t\t\t\t\n\t\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\tfor (var targetId : uint = 0; targetId < numTargets; ++targetId)\n\t\t\t\t\tgetTarget(targetId).transform.copyFrom(TMP_MATRIX);\n\t\t\t\t\n\t\t\t\t_update = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function mouseWheelHandler(e : MouseEvent) : void\n\t\t{\n\t\t\t_distance\t-=\te.delta * _distanceStep;\n\t\t\t_update\t\t=\ttrue;\n\t\t}\n\t\t\n\t\tprotected function mouseMoveHandler(e : MouseEvent) : void\n\t\t{\n\t\t\t\/\/ compute position\n\t\t\tif (e.buttonDown && _enabled)\n\t\t\t{\n\t\t\t\t_yaw\t+= (_mousePosition.x - e.stageX) * _yawStep;\n\t\t\t\t_pitch\t+= (_mousePosition.y - e.stageY) * _pitchStep;\n\t\t\t\t\n\t\t\t\t_update = true;\n\t\t\t}\n\t\t\t\n\t\t\t_mousePosition.setTo(e.stageX, e.stageY);\n\t\t}\n\t\t\n\t\tprivate function updateNextFrameHandler(vector : Vector4) : void\n\t\t{\n\t\t\t_update = true;\n\t\t}\n\t}\n}","subject":"set ArcBallController.minDistance to 1.0 by default","message":"set ArcBallController.minDistance to 1.0 by default\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"9999c448099dd2c6171b941f9f9961322faec956","old_file":"bin\/Data\/Scripts\/Editor\/EditorEventsHandlers.as","new_file":"bin\/Data\/Scripts\/Editor\/EditorEventsHandlers.as","old_contents":"\/\/ Editor main handlers (add your local handler in proper main handler to prevent losing events)\nconst String EDITOR_EVENT_SCENE_LOADED(\"EditorEventSceneLoaded\");\nconst String EDITOR_EVENT_ORIGIN_START_HOVER(\"EditorEventOriginStartHover\");\nconst String EDITOR_EVENT_ORIGIN_END_HOVER(\"EditorEventOriginEndHover\");\n\nvoid EditorSubscribeToEvents()\n{\n    SubscribeToEvent(\"KeyDown\", \"EditorMainHandleKeyDown\");\n    SubscribeToEvent(\"KeyUp\", \"EditorMainHandleKeyUp\");\n\n    SubscribeToEvent(\"MouseMove\", \"EditorMainHandleMouseMove\");\n    SubscribeToEvent(\"MouseWheel\", \"EditorMainHandleMouseWheel\");\n    SubscribeToEvent(\"MouseButtonDown\", \"EditorMainHandleMouseButtonDown\");\n    SubscribeToEvent(\"MouseButtonUp\", \"EditorMainHandleMouseButtonUp\");\n\n    SubscribeToEvent(\"PostRenderUpdate\", \"EditorMainHandlePostRenderUpdate\");\n\n    SubscribeToEvent(\"UIMouseClick\", \"EditorMainHandleUIMouseClick\");\n    SubscribeToEvent(\"UIMouseClickEnd\", \"EditorMainHandleUIMouseClickEnd\");\n\n    SubscribeToEvent(\"BeginViewUpdate\", \"EditorMainHandleBeginViewUpdate\");\n    SubscribeToEvent(\"EndViewUpdate\", \"EditorMainHandleEndViewUpdate\");\n    SubscribeToEvent(\"BeginViewRender\", \"EditorMainHandleBeginViewRender\");\n    SubscribeToEvent(\"EndViewRender\", \"EditorMainHandleEndViewRender\");\n    \n    SubscribeToEvent(EDITOR_EVENT_SCENE_LOADED, \"EditorMainHandleSceneLoaded\");\n    \n    SubscribeToEvent(\"HoverBegin\", \"EditorMainHandleHoverBegin\");\n    SubscribeToEvent(\"HoverEnd\", \"EditorMainHandleHoverEnd\");\n    \n    SubscribeToEvent(EDITOR_EVENT_ORIGIN_START_HOVER, \"EditorMainHandleOriginStartHover\");\n    SubscribeToEvent(EDITOR_EVENT_ORIGIN_END_HOVER, \"EditorMainHandleOriginEndHover\");\n    \n    SubscribeToEvent(\"NodeAdded\", \"EditorMainHandleNodeAdded\");\n    SubscribeToEvent(\"NodeRemoved\", \"EditorMainHandleNodeRemoved\");\n    \n    SubscribeToEvent(\"NodeNameChanged\", \"EditorMainHandleNodeNameChanged\");\n}\n\nvoid EditorMainHandleKeyDown(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorUI.as handler\n    HandleKeyDown(eventType, eventData);\n\n    \/\/ EditorColorWheel.as handler\n    HandleColorWheelKeyDown(eventType, eventData);\n}\n\nvoid EditorMainHandleKeyUp(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorUI.as handler\n    UnfadeUI();\n}\n\nvoid EditorMainHandleMouseMove(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorView.as handler\n    ViewMouseMove();\n\n    \/\/ EditorColorWheel.as handler\n    HandleColorWheelMouseMove(eventType, eventData);\n\n    \/\/ EditorLayer.as handler\n    HandleHideLayerEditor(eventType, eventData);\n    \n    \/\/ PaintSelectionMouseMove\n    HandlePaintSelectionMouseMove(eventType, eventData);\n}\n\nvoid EditorMainHandleMouseWheel(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorColorWheel.as handler\n    HandleColorWheelMouseWheel(eventType, eventData);\n\n    \/\/ EditorLayer.as handler\n    HandleMaskTypeScroll(eventType, eventData);\n    \/\/ PaintSelection handler\n    HandlePaintSelectionWheel(eventType, eventData);\n}\n\nvoid EditorMainHandleMouseButtonDown(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorColorWheel.as handler\n    HandleColorWheelMouseButtonDown(eventType, eventData);\n\n    \/\/ EditorLayer.as handler\n    HandleHideLayerEditor(eventType, eventData);\n\n}\n\nvoid EditorMainHandleMouseButtonUp(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorUI.as handler\n    UnfadeUI();\n}\n\nvoid EditorMainHandlePostRenderUpdate(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorView.as handler\n    HandlePostRenderUpdate();\n} \n\nvoid EditorMainHandleUIMouseClick(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorView.as handler\n    ViewMouseClick();\n    HandleOriginToggled(eventType, eventData);\n}\n\nvoid EditorMainHandleUIMouseClickEnd(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorView.as handler\n    ViewMouseClickEnd();\n}\n\nvoid EditorMainHandleBeginViewUpdate(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorView.as handler\n    HandleBeginViewUpdate(eventType, eventData);\n}\n\nvoid EditorMainHandleEndViewUpdate(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorView.as handler\n    HandleEndViewUpdate(eventType, eventData);\n}\n\nvoid EditorMainHandleBeginViewRender(StringHash eventType, VariantMap& eventData) \n{\n    HandleBeginViewRender(eventType, eventData);\n}\n\nvoid EditorMainHandleEndViewRender(StringHash eventType, VariantMap& eventData)\n{\n    HandleEndViewRender(eventType, eventData);\n}\n\nvoid EditorMainHandleSceneLoaded(StringHash eventType, VariantMap& eventData)\n{\n    HandleSceneLoadedForOrigins();\n}\n\nvoid EditorMainHandleHoverBegin(StringHash eventType, VariantMap& eventData)\n{\n    HandleOriginsHoverBegin(eventType, eventData);\n}\n\nvoid EditorMainHandleHoverEnd(StringHash eventType, VariantMap& eventData)\n{\n    HandleOriginsHoverEnd(eventType, eventData);\n}\n\nvoid EditorMainHandleNodeAdded(StringHash eventType, VariantMap& eventData)\n{\n    HandleNodeAdded(eventType, eventData);\n    rebuildSceneOrigins = true;\n}\n\nvoid EditorMainHandleNodeRemoved(StringHash eventType, VariantMap& eventData)\n{\n    HandleNodeRemoved(eventType, eventData);\n    rebuildSceneOrigins = true;\n}\n\nvoid EditorMainHandleNodeNameChanged(StringHash eventType, VariantMap& eventData)\n{\n    HandleNodeNameChanged(eventType, eventData);\n}\n\nvoid EditorMainHandleOriginStartHover(StringHash eventType, VariantMap& eventData)\n{\n\n}\n\nvoid EditorMainHandleOriginEndHover(StringHash eventType, VariantMap& eventData)\n{\n\n}","new_contents":"\/\/ Editor main handlers (add your local handler in proper main handler to prevent losing events)\nconst String EDITOR_EVENT_SCENE_LOADED(\"EditorEventSceneLoaded\");\nconst String EDITOR_EVENT_ORIGIN_START_HOVER(\"EditorEventOriginStartHover\");\nconst String EDITOR_EVENT_ORIGIN_END_HOVER(\"EditorEventOriginEndHover\");\n\nvoid EditorSubscribeToEvents()\n{\n    SubscribeToEvent(\"KeyDown\", \"EditorMainHandleKeyDown\");\n    SubscribeToEvent(\"KeyUp\", \"EditorMainHandleKeyUp\");\n\n    SubscribeToEvent(\"MouseMove\", \"EditorMainHandleMouseMove\");\n    SubscribeToEvent(\"MouseWheel\", \"EditorMainHandleMouseWheel\");\n    SubscribeToEvent(\"MouseButtonDown\", \"EditorMainHandleMouseButtonDown\");\n    SubscribeToEvent(\"MouseButtonUp\", \"EditorMainHandleMouseButtonUp\");\n\n    SubscribeToEvent(\"PostRenderUpdate\", \"EditorMainHandlePostRenderUpdate\");\n\n    SubscribeToEvent(\"UIMouseClick\", \"EditorMainHandleUIMouseClick\");\n    SubscribeToEvent(\"UIMouseClickEnd\", \"EditorMainHandleUIMouseClickEnd\");\n\n    SubscribeToEvent(\"BeginViewUpdate\", \"EditorMainHandleBeginViewUpdate\");\n    SubscribeToEvent(\"EndViewUpdate\", \"EditorMainHandleEndViewUpdate\");\n    SubscribeToEvent(\"BeginViewRender\", \"EditorMainHandleBeginViewRender\");\n    SubscribeToEvent(\"EndViewRender\", \"EditorMainHandleEndViewRender\");\n    \n    SubscribeToEvent(EDITOR_EVENT_SCENE_LOADED, \"EditorMainHandleSceneLoaded\");\n    \n    SubscribeToEvent(\"HoverBegin\", \"EditorMainHandleHoverBegin\");\n    SubscribeToEvent(\"HoverEnd\", \"EditorMainHandleHoverEnd\");\n    \n    SubscribeToEvent(EDITOR_EVENT_ORIGIN_START_HOVER, \"EditorMainHandleOriginStartHover\");\n    SubscribeToEvent(EDITOR_EVENT_ORIGIN_END_HOVER, \"EditorMainHandleOriginEndHover\");\n    \n    SubscribeToEvent(\"NodeAdded\", \"EditorMainHandleNodeAdded\");\n    SubscribeToEvent(\"NodeRemoved\", \"EditorMainHandleNodeRemoved\");\n    \n    SubscribeToEvent(\"NodeNameChanged\", \"EditorMainHandleNodeNameChanged\");\n}\n\nvoid EditorMainHandleKeyDown(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorUI.as handler\n    HandleKeyDown(eventType, eventData);\n\n    \/\/ EditorColorWheel.as handler\n    HandleColorWheelKeyDown(eventType, eventData);\n}\n\nvoid EditorMainHandleKeyUp(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorUI.as handler\n    UnfadeUI();\n}\n\nvoid EditorMainHandleMouseMove(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorView.as handler\n    ViewMouseMove();\n\n    \/\/ EditorColorWheel.as handler\n    HandleColorWheelMouseMove(eventType, eventData);\n\n    \/\/ EditorLayer.as handler\n    HandleHideLayerEditor(eventType, eventData);\n    \n    \/\/ PaintSelectionMouseMove\n    HandlePaintSelectionMouseMove(eventType, eventData);\n}\n\nvoid EditorMainHandleMouseWheel(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorColorWheel.as handler\n    HandleColorWheelMouseWheel(eventType, eventData);\n\n    \/\/ EditorLayer.as handler\n    HandleMaskTypeScroll(eventType, eventData);\n    \/\/ PaintSelection handler\n    HandlePaintSelectionWheel(eventType, eventData);\n}\n\nvoid EditorMainHandleMouseButtonDown(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorColorWheel.as handler\n    HandleColorWheelMouseButtonDown(eventType, eventData);\n\n    \/\/ EditorLayer.as handler\n    HandleHideLayerEditor(eventType, eventData);\n\n}\n\nvoid EditorMainHandleMouseButtonUp(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorUI.as handler\n    UnfadeUI();\n}\n\nvoid EditorMainHandlePostRenderUpdate(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorView.as handler\n    HandlePostRenderUpdate();\n} \n\nvoid EditorMainHandleUIMouseClick(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorView.as handler\n    ViewMouseClick();\n    HandleOriginToggled(eventType, eventData);\n}\n\nvoid EditorMainHandleUIMouseClickEnd(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorView.as handler\n    ViewMouseClickEnd();\n}\n\nvoid EditorMainHandleBeginViewUpdate(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorView.as handler\n    HandleBeginViewUpdate(eventType, eventData);\n}\n\nvoid EditorMainHandleEndViewUpdate(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ EditorView.as handler\n    HandleEndViewUpdate(eventType, eventData);\n}\n\nvoid EditorMainHandleBeginViewRender(StringHash eventType, VariantMap& eventData) \n{\n    HandleBeginViewRender(eventType, eventData);\n}\n\nvoid EditorMainHandleEndViewRender(StringHash eventType, VariantMap& eventData)\n{\n    HandleEndViewRender(eventType, eventData);\n}\n\nvoid EditorMainHandleSceneLoaded(StringHash eventType, VariantMap& eventData)\n{\n    HandleSceneLoadedForOrigins();\n}\n\nvoid EditorMainHandleHoverBegin(StringHash eventType, VariantMap& eventData)\n{\n    HandleOriginsHoverBegin(eventType, eventData);\n}\n\nvoid EditorMainHandleHoverEnd(StringHash eventType, VariantMap& eventData)\n{\n    HandleOriginsHoverEnd(eventType, eventData);\n}\n\nvoid EditorMainHandleNodeAdded(StringHash eventType, VariantMap& eventData)\n{\n    if (GetEventSender() !is editorScene)\n        return;\n\n    HandleNodeAdded(eventType, eventData);\n    rebuildSceneOrigins = true;\n}\n\nvoid EditorMainHandleNodeRemoved(StringHash eventType, VariantMap& eventData)\n{\n    if (GetEventSender() !is editorScene)\n        return;\n\n    HandleNodeRemoved(eventType, eventData);\n    rebuildSceneOrigins = true;\n}\n\nvoid EditorMainHandleNodeNameChanged(StringHash eventType, VariantMap& eventData)\n{\n    if (GetEventSender() !is editorScene)\n        return;\n\n    HandleNodeNameChanged(eventType, eventData);\n}\n\nvoid EditorMainHandleOriginStartHover(StringHash eventType, VariantMap& eventData)\n{\n\n}\n\nvoid EditorMainHandleOriginEndHover(StringHash eventType, VariantMap& eventData)\n{\n\n}","subject":"Fix resource browser scene node addition\/removal getting reflected in the editor hierarchy window.","message":"Fix resource browser scene node addition\/removal getting reflected in the editor hierarchy window.\n","lang":"ActionScript","license":"mit","repos":"c4augustus\/Urho3D,carnalis\/Urho3D,MeshGeometry\/Urho3D,SirNate0\/Urho3D,xiliu98\/Urho3D,weitjong\/Urho3D,victorholt\/Urho3D,SuperWangKai\/Urho3D,henu\/Urho3D,299299\/Urho3D,orefkov\/Urho3D,MeshGeometry\/Urho3D,cosmy1\/Urho3D,MonkeyFirst\/Urho3D,c4augustus\/Urho3D,iainmerrick\/Urho3D,urho3d\/Urho3D,SuperWangKai\/Urho3D,MeshGeometry\/Urho3D,299299\/Urho3D,kostik1337\/Urho3D,orefkov\/Urho3D,tommy3\/Urho3D,rokups\/Urho3D,eugeneko\/Urho3D,henu\/Urho3D,MonkeyFirst\/Urho3D,299299\/Urho3D,henu\/Urho3D,weitjong\/Urho3D,codemon66\/Urho3D,bacsmar\/Urho3D,codemon66\/Urho3D,kostik1337\/Urho3D,fire\/Urho3D-1,MonkeyFirst\/Urho3D,victorholt\/Urho3D,codedash64\/Urho3D,fire\/Urho3D-1,eugeneko\/Urho3D,urho3d\/Urho3D,kostik1337\/Urho3D,SuperWangKai\/Urho3D,SirNate0\/Urho3D,urho3d\/Urho3D,bacsmar\/Urho3D,codemon66\/Urho3D,SuperWangKai\/Urho3D,MeshGeometry\/Urho3D,cosmy1\/Urho3D,urho3d\/Urho3D,MeshGeometry\/Urho3D,PredatorMF\/Urho3D,tommy3\/Urho3D,bacsmar\/Urho3D,xiliu98\/Urho3D,codedash64\/Urho3D,cosmy1\/Urho3D,codedash64\/Urho3D,weitjong\/Urho3D,299299\/Urho3D,carnalis\/Urho3D,c4augustus\/Urho3D,MonkeyFirst\/Urho3D,c4augustus\/Urho3D,299299\/Urho3D,weitjong\/Urho3D,tommy3\/Urho3D,MonkeyFirst\/Urho3D,codedash64\/Urho3D,cosmy1\/Urho3D,carnalis\/Urho3D,victorholt\/Urho3D,kostik1337\/Urho3D,eugeneko\/Urho3D,victorholt\/Urho3D,eugeneko\/Urho3D,PredatorMF\/Urho3D,rokups\/Urho3D,c4augustus\/Urho3D,orefkov\/Urho3D,tommy3\/Urho3D,fire\/Urho3D-1,299299\/Urho3D,henu\/Urho3D,victorholt\/Urho3D,codedash64\/Urho3D,bacsmar\/Urho3D,kostik1337\/Urho3D,rokups\/Urho3D,cosmy1\/Urho3D,PredatorMF\/Urho3D,SirNate0\/Urho3D,rokups\/Urho3D,iainmerrick\/Urho3D,carnalis\/Urho3D,SuperWangKai\/Urho3D,iainmerrick\/Urho3D,tommy3\/Urho3D,fire\/Urho3D-1,xiliu98\/Urho3D,SirNate0\/Urho3D,iainmerrick\/Urho3D,fire\/Urho3D-1,orefkov\/Urho3D,rokups\/Urho3D,carnalis\/Urho3D,PredatorMF\/Urho3D,henu\/Urho3D,xiliu98\/Urho3D,SirNate0\/Urho3D,rokups\/Urho3D,xiliu98\/Urho3D,codemon66\/Urho3D,codemon66\/Urho3D,weitjong\/Urho3D,iainmerrick\/Urho3D"}
{"commit":"6cb30a9a1588c0b62ea948d15c2dd489cd07922a","old_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/TextFieldBeadBase.as","new_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/TextFieldBeadBase.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\t\n\timport org.apache.flex.core.CSSTextField;\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.ITextBead;\n\timport org.apache.flex.core.ITextModel;\n\timport org.apache.flex.events.Event;\n\t\n\tpublic class TextFieldBeadBase implements IBead, ITextBead\n\t{\n\t\tpublic function TextFieldBeadBase()\n\t\t{\n\t\t\t_textField = new CSSTextField();\n\t\t}\n\t\t\n\t\tprivate var _textField:CSSTextField;\n\t\t\n\t\tpublic function get textField() : CSSTextField\n\t\t{\n\t\t\treturn _textField;\n\t\t}\n\t\t\n\t\tprivate var _textModel:ITextModel;\n\t\t\n\t\tpublic function get textModel() : ITextModel\n\t\t{\n\t\t\treturn _textModel;\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t_textModel = value.getBeadByType(ITextModel) as ITextModel;\n\t\t\ttextModel.addEventListener(\"textChange\", textChangeHandler);\n\t\t\ttextModel.addEventListener(\"htmlChange\", htmlChangeHandler);\n\t\t\ttextModel.addEventListener(\"widthChanged\", sizeChangeHandler);\n\t\t\ttextModel.addEventListener(\"heightChanged\", sizeChangeHandler);\n\t\t\tDisplayObjectContainer(value).addChild(_textField);\n\t\t\tsizeChangeHandler(null);\n\t\t\tif (textModel.text !== null)\n\t\t\t\ttext = textModel.text;\n\t\t\tif (textModel.html !== null)\n\t\t\t\thtml = textModel.html;\n\t\t}\n\t\t\n\t\tpublic function get strand() : IStrand\n\t\t{\n\t\t\treturn _strand;\n\t\t}\n\t\t\n\t\tpublic function get text():String\n\t\t{\n\t\t\treturn _textField.text;\n\t\t}\n\t\tpublic function set text(value:String):void\n\t\t{\n            if (value == null)\n                value == \"\";\n\t\t\t_textField.text = value;\n\t\t}\n\t\t\n\t\tpublic function get html():String\n\t\t{\n\t\t\treturn _textField.htmlText;\n\t\t}\n\t\t\n\t\tpublic function set html(value:String):void\n\t\t{\n\t\t\t_textField.htmlText = value;\n\t\t}\n\t\t\n\t\tprivate function textChangeHandler(event:Event):void\n\t\t{\n\t\t\ttext = textModel.text;\n\t\t}\n\t\t\n\t\tprivate function htmlChangeHandler(event:Event):void\n\t\t{\n\t\t\thtml = textModel.html;\n\t\t}\n\t\t\n\t\tprivate function sizeChangeHandler(event:Event):void\n\t\t{\n\t\t\ttextField.width = DisplayObject(_strand).width;\n\t\t\ttextField.height = DisplayObject(_strand).height;\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\t\n\timport org.apache.flex.core.CSSTextField;\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.ITextBead;\n\timport org.apache.flex.core.ITextModel;\n\timport org.apache.flex.events.Event;\n\t\n\tpublic class TextFieldBeadBase implements IBead, ITextBead\n\t{\n\t\tpublic function TextFieldBeadBase()\n\t\t{\n\t\t\t_textField = new CSSTextField();\n\t\t}\n\t\t\n\t\tprivate var _textField:CSSTextField;\n\t\t\n\t\tpublic function get textField() : CSSTextField\n\t\t{\n\t\t\treturn _textField;\n\t\t}\n\t\t\n\t\tprivate var _textModel:ITextModel;\n\t\t\n\t\tpublic function get textModel() : ITextModel\n\t\t{\n\t\t\treturn _textModel;\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t_textModel = value.getBeadByType(ITextModel) as ITextModel;\n\t\t\ttextModel.addEventListener(\"textChange\", textChangeHandler);\n\t\t\ttextModel.addEventListener(\"htmlChange\", htmlChangeHandler);\n\t\t\ttextModel.addEventListener(\"widthChanged\", sizeChangeHandler);\n\t\t\ttextModel.addEventListener(\"heightChanged\", sizeChangeHandler);\n\t\t\tDisplayObjectContainer(value).addChild(_textField);\n\t\t\tsizeChangeHandler(null);\n\t\t\tif (textModel.text !== null)\n\t\t\t\ttext = textModel.text;\n\t\t\tif (textModel.html !== null)\n\t\t\t\thtml = textModel.html;\n\t\t}\n\t\t\n\t\tpublic function get strand() : IStrand\n\t\t{\n\t\t\treturn _strand;\n\t\t}\n\t\t\n\t\tpublic function get text():String\n\t\t{\n\t\t\treturn _textField.text;\n\t\t}\n\t\tpublic function set text(value:String):void\n\t\t{\n            if (value == null)\n                value = \"\";\n\t\t\t_textField.text = value;\n\t\t}\n\t\t\n\t\tpublic function get html():String\n\t\t{\n\t\t\treturn _textField.htmlText;\n\t\t}\n\t\t\n\t\tpublic function set html(value:String):void\n\t\t{\n\t\t\t_textField.htmlText = value;\n\t\t}\n\t\t\n\t\tprivate function textChangeHandler(event:Event):void\n\t\t{\n\t\t\ttext = textModel.text;\n\t\t}\n\t\t\n\t\tprivate function htmlChangeHandler(event:Event):void\n\t\t{\n\t\t\thtml = textModel.html;\n\t\t}\n\t\t\n\t\tprivate function sizeChangeHandler(event:Event):void\n\t\t{\n\t\t\ttextField.width = DisplayObject(_strand).width;\n\t\t\ttextField.height = DisplayObject(_strand).height;\n\t\t}\n\t}\n}","subject":"handle null which could happen when restoring states","message":"handle null which could happen when restoring states\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"2f371d88f95807be7cc33116ab2a885e73bb88cf","old_file":"lib\/goplayer\/Packer.as","new_file":"lib\/goplayer\/Packer.as","old_contents":"package goplayer\n{\n  import flash.display.DisplayObject\n\n  public class Packer\n  {\n    private var base : Item\n    private var items : Array\n\n    public function Packer(base : Item, items : Array)\n    { this.base = base, this.items = items }\n\n    public function execute() : void\n    {\n      var current : Item = base\n\n      for each (var item : Item in items)\n        item.packLeft(current), current = item\n    }\n\n    public static function packLeft(space : Number, ... items : Array) : void\n    { $packLeft(space, items) }\n\n    public static function $packLeft(space : Number, items : Array) : void\n    {\n      if (items.length > 0)\n        $$packLeft(new Importer(space, items).getItems())\n    }\n\n    private static function $$packLeft(items : Array) : void\n    { new Packer(items[0], items.slice(1)).execute() }\n  }\n}\n\nimport flash.display.DisplayObject\n\nclass Item\n{\n  private var object : DisplayObject\n  private var _width : Number\n\n  public function Item(object : DisplayObject, width : Number)\n  { this.object = object, _width = width }\n\n  public function get width() : Number\n  { return _width }\n\n  public function get right() : Number\n  { return object.x + width }\n\n  public function packLeft(base : Item) : void\n  { object.x = base.right }\n}\n\nclass Importer\n{\n  private var space : Number\n  private var items : Array\n\n  public function Importer(space : Number, items : Array)\n  { this.space = space, this.items = items }\n\n  public function getItems() : Array\n  {\n    const result : Array = []\n\n    for each (var item : Object in items)\n      if (item != null)\n        result.push(getItem(item))\n\n    return result\n  }\n\n  private function getItem(item : Object) : Item\n  {\n    if (isCallbackFlexible(item))\n      getCallback(item)(getWidth(item))\n\n    return new Item(getDisplayObject(item), getWidth(item))\n  }\n\n  private function getDisplayObject(item : Object) : DisplayObject\n  { return isImplicit(item) ? item as DisplayObject : (item as Array)[0] }\n\n  private function getWidth(item : Object) : Number\n  {\n    if (isExplicit(item))\n      return (item as Array)[1]\n    else if (isFlexible(item))\n      return flexibleWidth\n    else if (isImplicit(item))\n      return (item as DisplayObject).width\n    else\n      throw new Error\n  }\n\n  private function isImplicit(item : Object) : Boolean\n  { return item is DisplayObject }\n\n  private function isIgnoredFlexible(item : Object) : Boolean\n  { return item is Array && !hasSecondEntry(item) }\n\n  private function isExplicit(item : Object) : Boolean\n  { return hasSecondEntry(item) && getSecondEntry(item) is Number }\n\n  private function isCallbackFlexible(item : Object) : Boolean\n  { return hasSecondEntry(item) && getSecondEntry(item) is Function }\n\n  private function getCallback(item : Object) : Function\n  { return getSecondEntry(item) as Function }\n\n  private function hasSecondEntry(item : Object) : Boolean\n  { return item is Array && (item as Array).length == 2 }\n\n  private function getSecondEntry(item : Object) : Object\n  { return (item as Array)[1] }\n\n  private function isFlexible(item : Object) : Boolean\n  { return isCallbackFlexible(item) || isIgnoredFlexible(item) }\n\n  private function get flexibleWidth() : Number\n  { return space \/ flexibleCount - totalStaticWidth }\n\n  private function get totalStaticWidth() : Number\n  {\n    var result : Number = 0\n\n    for each (var item : Object in items)\n      if (!isFlexible(item))\n        result += getWidth(item)\n\n    return result\n  }\n\n  private function get flexibleCount() : int\n  {\n    var result : int = 0\n\n    for each (var item : Object in items)\n      if (isFlexible(item))\n        ++result\n\n    return result\n  }\n}\n","new_contents":"package goplayer\n{\n  import flash.display.DisplayObject\n\n  public class Packer\n  {\n    private var base : Item\n    private var items : Array\n\n    public function Packer(base : Item, items : Array)\n    { this.base = base, this.items = items }\n\n    public function execute() : void\n    {\n      var current : Item = base\n\n      for each (var item : Item in items)\n        item.packLeft(current), current = item\n    }\n\n    public static function packLeft(space : Number, ... items : Array) : void\n    { $packLeft(space, items) }\n\n    public static function $packLeft(space : Number, items : Array) : void\n    {\n      if (items.length > 0)\n        $$packLeft(new Importer(space, items).getItems())\n    }\n\n    private static function $$packLeft(items : Array) : void\n    { new Packer(items[0], items.slice(1)).execute() }\n  }\n}\n\nimport flash.display.DisplayObject\n\nclass Item\n{\n  private var object : DisplayObject\n  private var _width : Number\n\n  public function Item(object : DisplayObject, width : Number)\n  { this.object = object, _width = width }\n\n  public function get width() : Number\n  { return _width }\n\n  public function get right() : Number\n  { return object.x + width }\n\n  public function packLeft(base : Item) : void\n  { object.x = base.right }\n}\n\nclass Importer\n{\n  private var space : Number\n  private var items : Array\n\n  public function Importer(space : Number, items : Array)\n  { this.space = space, this.items = items }\n\n  public function getItems() : Array\n  {\n    const result : Array = []\n\n    for each (var item : Object in items)\n      if (item != null)\n        result.push(getItem(item))\n\n    return result\n  }\n\n  private function getItem(item : Object) : Item\n  {\n    if (isCallbackFlexible(item))\n      getCallback(item)(getWidth(item))\n\n    return new Item(getDisplayObject(item), getWidth(item))\n  }\n\n  private function getDisplayObject(item : Object) : DisplayObject\n  { return isImplicit(item) ? item as DisplayObject : (item as Array)[0] }\n\n  private function getWidth(item : Object) : Number\n  {\n    if (isExplicit(item))\n      return (item as Array)[1]\n    else if (isFlexible(item))\n      return flexibleWidth\n    else if (isImplicit(item))\n      return (item as DisplayObject).width\n    else\n      throw new Error(\"Invalid item: \" + item)\n  }\n\n  private function isImplicit(item : Object) : Boolean\n  { return item is DisplayObject }\n\n  private function isIgnoredFlexible(item : Object) : Boolean\n  { return item is Array && !hasSecondEntry(item) }\n\n  private function isExplicit(item : Object) : Boolean\n  { return hasSecondEntry(item) && getSecondEntry(item) is Number }\n\n  private function isCallbackFlexible(item : Object) : Boolean\n  { return hasSecondEntry(item) && getSecondEntry(item) is Function }\n\n  private function getCallback(item : Object) : Function\n  { return getSecondEntry(item) as Function }\n\n  private function hasSecondEntry(item : Object) : Boolean\n  { return item is Array && (item as Array).length == 2 }\n\n  private function getSecondEntry(item : Object) : Object\n  { return (item as Array)[1] }\n\n  private function isFlexible(item : Object) : Boolean\n  { return isCallbackFlexible(item) || isIgnoredFlexible(item) }\n\n  private function get flexibleWidth() : Number\n  { return space \/ flexibleCount - totalStaticWidth }\n\n  private function get totalStaticWidth() : Number\n  {\n    var result : Number = 0\n\n    for each (var item : Object in items)\n      if (!isFlexible(item))\n        result += getWidth(item)\n\n    return result\n  }\n\n  private function get flexibleCount() : int\n  {\n    var result : int = 0\n\n    for each (var item : Object in items)\n      if (isFlexible(item))\n        ++result\n\n    return result\n  }\n}\n","subject":"Add error message to Packer.","message":"Add error message to Packer.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"06f07f63388d474e9dbdb8daa37c7647a35533d6","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\nimport dolly.utils.ClassUtil;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static var _isClassPreparedForCloningMap:Dictionary = new Dictionary();\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function isTypePreparedForCloning(type:Type):Boolean {\n\t\treturn _isClassPreparedForCloningMap[type.clazz];\n\t}\n\n\tprivate static function failIfTypeIsNotCloneable(type:Type):void {\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\t}\n\n\tprivate static function prepareTypeForCloning(type:Type):void {\n\t\tClassUtil.registerAliasFor(type.clazz);\n\n\t\t_isClassPreparedForCloningMap[type.clazz] = true;\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tif (!isTypePreparedForCloning(type)) {\n\t\t\tprepareTypeForCloning(type);\n\t\t}\n\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function doClone(source:*, type:Type = null):* {\n\t\tif (!type) {\n\t\t\ttype = Type.forInstance(source);\n\t\t}\n\n\t\tif (!isTypePreparedForCloning(type)) {\n\t\t\tprepareTypeForCloning(type);\n\t\t}\n\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tvar fieldType:Type = field.type;\n\t\t\tif (isTypeCloneable(fieldType) && !isTypePreparedForCloning(fieldType)) {\n\t\t\t\tprepareTypeForCloning(fieldType);\n\t\t\t}\n\t\t}\n\n\t\tconst byteArray:ByteArray = new ByteArray();\n\t\tbyteArray.writeObject(source);\n\t\tbyteArray.position = 0;\n\n\t\tconst clonedInstance:* = byteArray.readObject();\n\n\t\treturn clonedInstance;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\treturn doClone(source, type);\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\nimport dolly.utils.ClassUtil;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static var _isClassPreparedForCloningMap:Dictionary = new Dictionary();\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function isTypePreparedForCloning(type:Type):Boolean {\n\t\treturn _isClassPreparedForCloningMap[type.clazz];\n\t}\n\n\tprivate static function failIfTypeIsNotCloneable(type:Type):void {\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\t}\n\n\tprivate static function prepareTypeForCloning(type:Type):void {\n\t\tif (isTypePreparedForCloning(type)) {\n\t\t\treturn;\n\t\t}\n\n\t\tClassUtil.registerAliasFor(type.clazz);\n\n\t\t_isClassPreparedForCloningMap[type.clazz] = true;\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tif (!isTypePreparedForCloning(type)) {\n\t\t\tprepareTypeForCloning(type);\n\t\t}\n\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function doClone(source:*, type:Type = null):* {\n\t\tif (!type) {\n\t\t\ttype = Type.forInstance(source);\n\t\t}\n\n\t\tprepareTypeForCloning(type);\n\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tvar fieldType:Type = field.type;\n\t\t\tif (isTypeCloneable(fieldType)) {\n\t\t\t\tprepareTypeForCloning(fieldType);\n\t\t\t}\n\t\t}\n\n\t\tconst byteArray:ByteArray = new ByteArray();\n\t\tbyteArray.writeObject(source);\n\t\tbyteArray.position = 0;\n\n\t\tconst clonedInstance:* = byteArray.readObject();\n\n\t\treturn clonedInstance;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\treturn doClone(source, type);\n\t}\n}\n}\n","subject":"Move \"if\" statement checking for is type prepared for cloning to method Cloner.prepareTypeForCloning().","message":"Move \"if\" statement checking for is type prepared for cloning to method Cloner.prepareTypeForCloning().\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"0435acc8340919cc2b55268597020bff3311db64","old_file":"src\/aerys\/minko\/render\/geometry\/stream\/IndexStream.as","new_file":"src\/aerys\/minko\/render\/geometry\/stream\/IndexStream.as","old_contents":"package aerys.minko.render.geometry.stream\n{\n\timport flash.utils.ByteArray;\n\timport flash.utils.Endian;\n\t\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.type.Signal;\n\n\tpublic final class IndexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tminko_stream var _data\t\t\t: ByteArray;\n\t\tminko_stream var _localDispose\t: Boolean;\n\n\t\tprivate var _usage\t\t\t: uint;\n\t\tprivate var _resource\t\t: IndexBuffer3DResource;\n\t\tprivate var _length\t\t\t: uint;\n\t\t\n\t\tprivate var _locked\t\t\t: Boolean;\n\t\t\n\t\tprivate var _changed\t\t: Signal;\n\t\tprivate var _contextLost\t: Signal;\n\n\t\tpublic function get contextLost():Signal\n\t\t{\n\t\t\treturn _contextLost;\n\t\t}\n\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get resource() : IndexBuffer3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _length;\n\t\t}\n\n\t\tpublic function set length(value : uint) : void\n\t\t{\n\t\t\t_data.length = value << 1;\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\n\t\tpublic function IndexStream(usage\t: uint,\n\t\t\t\t\t\t\t\t\tdata \t: ByteArray\t= null,\n\t\t\t\t\t\t\t\t\tlength\t: uint\t\t= 0)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, length, usage);\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t_length = _data.length >>> 1;\n            \n            if (_length % 3 != 0)\n                throw new Error('Invalid size');\n\t\t\t\n\t\t\tif (!_locked)\n\t\t\t\t_changed.execute(this);\n\t\t}\n\n\t\tprivate function initialize(data\t: ByteArray,\n\t\t\t\t\t\t\t\t\tlength \t: uint,\n\t\t\t\t\t\t\t\t\tusage\t: uint) : void\n\t\t{\n\t\t\t_changed = new Signal('IndexStream.changed');\n\t\t\t\n\t\t\t_usage = usage;\n\t\t\t_resource = new IndexBuffer3DResource(this);\n\n\t\t\t_data = new ByteArray();\n\t\t\t_data.endian = Endian.LITTLE_ENDIAN;\n\t\t\tif (data)\n\t\t\t{\n\t\t\t\tif (data.endian != Endian.LITTLE_ENDIAN)\n\t\t\t\t\tthrow new Error('Endianness must be Endian.LITTLE_ENDIAN.');\n\t\t\t\tif (length == 0)\n\t\t\t\t\tlength = data.bytesAvailable;\n\t\t\t\tif (length % 6 != 0)\n\t\t\t\t\tthrow new Error('Invalid size');\n\t\t\t\t\n\t\t\t\tdata.readBytes(_data, 0, length);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = dummyData(length);\n\t\t\t}\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function get(index : uint) : uint\n\t\t{\n\t\t\tvar value : uint = 0;\n\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\tvalue = _data.readUnsignedShort();\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\n\t\tpublic function set(index : uint, value : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\t_data.writeShort(value);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function deleteTriangle(triangleIndex : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\t\t\t\n\t\t\t_data.position = _data.length - 6;\n\t\t\tvar v0 : uint = _data.readShort();\n\t\t\tvar v1 : uint = _data.readShort();\n\t\t\tvar v2 : uint = _data.readShort();\n\t\t\t\n\t\t\t_data.position = triangleIndex * 12;\n\t\t\t_data.writeShort(v0);\n\t\t\t_data.writeShort(v1);\n\t\t\t_data.writeShort(v2);\n\t\t\t\n\/\/\t\t\t_data.writeBytes(_data, triangleIndex * 12, 12);\n\t\t\t_data.length -= 6;\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function clone(usage : uint = 0) : IndexStream\n\t\t{\n\t\t\treturn new IndexStream(usage || _usage, _data);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _data.toString();\n\t\t}\n\t\t\n\t\tpublic function concat(indexStream : IndexStream,\n\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t   indexOffset\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckReadUsage(indexStream);\n\t\t\tcheckWriteUsage(this);\n\n\t\t\tpushBytes(indexStream._data, firstIndex, count, indexOffset);\n\t\t\tindexStream._data.position = 0;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function pushBytes(bytes\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  count\t\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  indexOffset\t: uint\t= 0) : IndexStream\n\t\t{\n\t\t\tcount ||= bytes.length >>> 1;\n\t\t\t\n\t\t\t_data.position = _data.length;\n\t\t\t\n\t\t\tif (indexOffset == 0)\n\t\t\t\t_data.writeBytes(bytes, firstIndex << 1, count << 1);\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = firstIndex << 1;\n\t\t\t\tfor (var i : uint = 0; i < count; ++i)\n\t\t\t\t\t_data.writeShort(bytes.readUnsignedShort() + indexOffset);\n\t\t\t}\n\n\t\t\t_data.position = 0;\n\t\t\tbytes.position = (firstIndex + count) << 1;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushVector(indices \t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   offset\t\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = _data.length;\n\n\t\t\tcount ||= indices.length;\n\n\t\t\t_data.position = _data.length;\n\t\t\tfor (var i : int = 0; i < count; ++i)\n\t\t\t\t_data.writeShort(indices[int(firstIndex + i)] + offset);\n\t\t\t_data.position = 0;\n\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushTriangle(index1 : uint, index2 : uint, index3 : uint) : IndexStream\n\t\t{\n\t\t\treturn setTriangle(length, index1, index2, index3);\n\t\t}\n\t\t\n\t\tpublic function setTriangle(triangleIndex\t: uint,\n\t\t\t\t\t\t\t\t\tindex1 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex2 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex3 \t\t\t: uint) : IndexStream\n\t\t{\n\t\t\t_data.position = triangleIndex << 1;\n\t\t\t_data.writeShort(index1);\n\t\t\t_data.writeShort(index2);\n\t\t\t_data.writeShort(index3);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function disposeLocalData(waitForUpload : Boolean = true) : void\n\t\t{\n\t\t\tif (waitForUpload && _length != resource.numIndices)\n\t\t\t\t_localDispose = true;\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = null;\n\t\t\t\t_usage = StreamUsage.STATIC;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_resource.dispose();\n\t\t}\n\t\t\n\t\tpublic function lock() : ByteArray\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t_locked = true;\n\t\t\t\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function unlock(hasChanged : Boolean = true) : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\t_locked = false;\n\t\t\t\n\t\t\tif (hasChanged)\n\t\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Clones the IndexStream by creating a new underlying ByteArray and applying an offset on the indices.\n\t\t *\n\t\t * @param indexStream The IndexStream to clone.\n\t\t * @param offset The offset to apply on the indices.\n\t\t * \n\t\t * @return The offseted new IndexStream.\n\t\t * \n\t\t *\/\n\t\tpublic static function cloneWithOffset(indexStream\t: IndexStream,\n\t\t\t\t\t\t\t\t\t\t\t   offset \t\t: uint \t\t\t= 0) : IndexStream\n\t\t{\n\t\t\tif (!(indexStream.usage & StreamUsage.READ))\n\t\t\t{\n\t\t\t\tthrow new Error('Unable to read from index stream: stream usage is not set to StreamUsage.READ.');\n\t\t\t}\n\t\t\t\n\t\t\tvar newData\t\t: ByteArray\t= new ByteArray();\n\t\t\tnewData.endian \t\t\t\t= Endian.LITTLE_ENDIAN;\n\t\t\t\n\t\t\tvar oldData\t\t: ByteArray\t= indexStream._data;\n\t\t\toldData.position = 0;\n\t\t\twhile (oldData.bytesAvailable)\n\t\t\t{\n\t\t\t\tvar index\t: uint\t\t= oldData.readUnsignedShort() + offset;\n\t\t\t\tnewData.writeShort(index);\n\t\t\t}\n\t\t\tnewData.position = 0;\n\t\t\t\n\t\t\treturn new IndexStream(indexStream.usage, newData);\n\t\t}\n\t\t\n\t\tprivate static function checkReadUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.READ))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to read from index stream: stream usage is not set to StreamUsage.READ.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate static function checkWriteUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.WRITE))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to write in index stream: stream usage is not set to StreamUsage.WRITE.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function dummyData(size \t: uint,\n\t\t\t\t\t\t\t\t\t\t offset : uint = 0) : ByteArray\n\t\t{\n\t\t\tvar indices : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tindices.endian = Endian.LITTLE_ENDIAN;\n\t\t\tfor (var i : int = 0; i < size; ++i)\n\t\t\t\tindices.writeShort(i + offset);\n\t\t\tindices.position = 0;\n\t\t\t\n\t\t\treturn indices;\n\t\t}\n\t\t\n\t\tpublic static function fromVector(usage : uint, data : Vector.<uint>) : IndexStream\n\t\t{\n\t\t\tvar stream \t\t: IndexStream \t= new IndexStream(usage);\n\t\t\tvar numIndices \t: uint \t\t\t= data.length;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numIndices; ++i)\n\t\t\t\tstream._data.writeShort(data[i]);\n\t\t\tstream._data.position = 0;\n\t\t\tstream._length = numIndices;\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.stream\n{\n\timport flash.utils.ByteArray;\n\timport flash.utils.Endian;\n\t\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.type.Signal;\n\n\tpublic final class IndexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tminko_stream var _data\t\t\t: ByteArray;\n\t\tminko_stream var _localDispose\t: Boolean;\n\n\t\tprivate var _usage\t\t\t: uint;\n\t\tprivate var _resource\t\t: IndexBuffer3DResource;\n\t\tprivate var _length\t\t\t: uint;\n\t\t\n\t\tprivate var _locked\t\t\t: Boolean;\n\t\t\n\t\tprivate var _changed\t\t: Signal;\n\t\tprivate var _contextLost\t: Signal;\n\n\t\tpublic function get contextLost():Signal\n\t\t{\n\t\t\treturn _contextLost;\n\t\t}\n\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get resource() : IndexBuffer3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _length;\n\t\t}\n\n\t\tpublic function set length(value : uint) : void\n\t\t{\n\t\t\t_data.length = value << 1;\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\n\t\tpublic function IndexStream(usage\t: uint,\n\t\t\t\t\t\t\t\t\tdata \t: ByteArray\t= null,\n\t\t\t\t\t\t\t\t\tlength\t: uint\t\t= 0)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, length, usage);\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t_length = _data.length >>> 1;\n            \n            if (_length % 3 != 0)\n                throw new Error('Invalid size');\n\t\t\t\n\t\t\tif (!_locked)\n\t\t\t\t_changed.execute(this);\n\t\t}\n\n\t\tprivate function initialize(data\t: ByteArray,\n\t\t\t\t\t\t\t\t\tlength \t: uint,\n\t\t\t\t\t\t\t\t\tusage\t: uint) : void\n\t\t{\n\t\t\t_changed = new Signal('IndexStream.changed');\n\t\t\t\n\t\t\t_usage = usage;\n\t\t\t_resource = new IndexBuffer3DResource(this);\n\n\t\t\t_data = new ByteArray();\n\t\t\t_data.endian = Endian.LITTLE_ENDIAN;\n\t\t\tif (data)\n\t\t\t{\n\t\t\t\tif (data.endian != Endian.LITTLE_ENDIAN)\n\t\t\t\t\tthrow new Error('Endianness must be Endian.LITTLE_ENDIAN.');\n\t\t\t\tif (length == 0)\n\t\t\t\t\tlength = data.bytesAvailable;\n\t\t\t\tif (length % 6 != 0)\n\t\t\t\t\tthrow new Error('Invalid size');\n\t\t\t\t\n\t\t\t\tdata.readBytes(_data, 0, length);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = dummyData(length);\n\t\t\t}\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function get(index : uint) : uint\n\t\t{\n\t\t\tvar value : uint = 0;\n\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\tvalue = _data.readUnsignedShort();\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\n\t\tpublic function set(index : uint, value : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data.position = index << 1;\n\t\t\t_data.writeShort(value);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function deleteTriangle(triangleIndex : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\t\t\t\n\t\t\t_data.position = _data.length - 6;\n\t\t\tvar v0 : uint = _data.readShort();\n\t\t\tvar v1 : uint = _data.readShort();\n\t\t\tvar v2 : uint = _data.readShort();\n\t\t\t\n\t\t\t_data.position = triangleIndex * 6;\n\t\t\t_data.writeShort(v0);\n\t\t\t_data.writeShort(v1);\n\t\t\t_data.writeShort(v2);\n\t\t\t\n\/\/\t\t\t_data.writeBytes(_data, triangleIndex * 12, 12);\n\t\t\t_data.length -= 6;\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function clone(usage : uint = 0) : IndexStream\n\t\t{\n\t\t\treturn new IndexStream(usage || _usage, _data);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _data.toString();\n\t\t}\n\t\t\n\t\tpublic function concat(indexStream : IndexStream,\n\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t   indexOffset\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckReadUsage(indexStream);\n\t\t\tcheckWriteUsage(this);\n\n\t\t\tpushBytes(indexStream._data, firstIndex, count, indexOffset);\n\t\t\tindexStream._data.position = 0;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function pushBytes(bytes\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  count\t\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t  indexOffset\t: uint\t= 0) : IndexStream\n\t\t{\n\t\t\tcount ||= bytes.length >>> 1;\n\t\t\t\n\t\t\t_data.position = _data.length;\n\t\t\t\n\t\t\tif (indexOffset == 0)\n\t\t\t\t_data.writeBytes(bytes, firstIndex << 1, count << 1);\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = firstIndex << 1;\n\t\t\t\tfor (var i : uint = 0; i < count; ++i)\n\t\t\t\t\t_data.writeShort(bytes.readUnsignedShort() + indexOffset);\n\t\t\t}\n\n\t\t\t_data.position = 0;\n\t\t\tbytes.position = (firstIndex + count) << 1;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushVector(indices \t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t   offset\t\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = _data.length;\n\n\t\t\tcount ||= indices.length;\n\n\t\t\t_data.position = _data.length;\n\t\t\tfor (var i : int = 0; i < count; ++i)\n\t\t\t\t_data.writeShort(indices[int(firstIndex + i)] + offset);\n\t\t\t_data.position = 0;\n\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function pushTriangle(index1 : uint, index2 : uint, index3 : uint) : IndexStream\n\t\t{\n\t\t\treturn setTriangle(length, index1, index2, index3);\n\t\t}\n\t\t\n\t\tpublic function setTriangle(triangleIndex\t: uint,\n\t\t\t\t\t\t\t\t\tindex1 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex2 \t\t\t: uint,\n\t\t\t\t\t\t\t\t\tindex3 \t\t\t: uint) : IndexStream\n\t\t{\n\t\t\t_data.position = triangleIndex << 1;\n\t\t\t_data.writeShort(index1);\n\t\t\t_data.writeShort(index2);\n\t\t\t_data.writeShort(index3);\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function disposeLocalData(waitForUpload : Boolean = true) : void\n\t\t{\n\t\t\tif (waitForUpload && _length != resource.numIndices)\n\t\t\t\t_localDispose = true;\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = null;\n\t\t\t\t_usage = StreamUsage.STATIC;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_resource.dispose();\n\t\t}\n\t\t\n\t\tpublic function lock() : ByteArray\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\t_data.position = 0;\n\t\t\t_locked = true;\n\t\t\t\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function unlock(hasChanged : Boolean = true) : void\n\t\t{\n\t\t\t_data.position = 0;\n\t\t\t\n\t\t\t_locked = false;\n\t\t\t\n\t\t\tif (hasChanged)\n\t\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Clones the IndexStream by creating a new underlying ByteArray and applying an offset on the indices.\n\t\t *\n\t\t * @param indexStream The IndexStream to clone.\n\t\t * @param offset The offset to apply on the indices.\n\t\t * \n\t\t * @return The offseted new IndexStream.\n\t\t * \n\t\t *\/\n\t\tpublic static function cloneWithOffset(indexStream\t: IndexStream,\n\t\t\t\t\t\t\t\t\t\t\t   offset \t\t: uint \t\t\t= 0) : IndexStream\n\t\t{\n\t\t\tif (!(indexStream.usage & StreamUsage.READ))\n\t\t\t{\n\t\t\t\tthrow new Error('Unable to read from index stream: stream usage is not set to StreamUsage.READ.');\n\t\t\t}\n\t\t\t\n\t\t\tvar newData\t\t: ByteArray\t= new ByteArray();\n\t\t\tnewData.endian \t\t\t\t= Endian.LITTLE_ENDIAN;\n\t\t\t\n\t\t\tvar oldData\t\t: ByteArray\t= indexStream._data;\n\t\t\toldData.position = 0;\n\t\t\twhile (oldData.bytesAvailable)\n\t\t\t{\n\t\t\t\tvar index\t: uint\t\t= oldData.readUnsignedShort() + offset;\n\t\t\t\tnewData.writeShort(index);\n\t\t\t}\n\t\t\tnewData.position = 0;\n\t\t\t\n\t\t\treturn new IndexStream(indexStream.usage, newData);\n\t\t}\n\t\t\n\t\tprivate static function checkReadUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.READ))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to read from index stream: stream usage is not set to StreamUsage.READ.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate static function checkWriteUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.WRITE))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to write in index stream: stream usage is not set to StreamUsage.WRITE.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function dummyData(size \t: uint,\n\t\t\t\t\t\t\t\t\t\t offset : uint = 0) : ByteArray\n\t\t{\n\t\t\tvar indices : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tindices.endian = Endian.LITTLE_ENDIAN;\n\t\t\tfor (var i : int = 0; i < size; ++i)\n\t\t\t\tindices.writeShort(i + offset);\n\t\t\tindices.position = 0;\n\t\t\t\n\t\t\treturn indices;\n\t\t}\n\t\t\n\t\tpublic static function fromVector(usage : uint, data : Vector.<uint>) : IndexStream\n\t\t{\n\t\t\tvar stream \t\t: IndexStream \t= new IndexStream(usage);\n\t\t\tvar numIndices \t: uint \t\t\t= data.length;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numIndices; ++i)\n\t\t\t\tstream._data.writeShort(data[i]);\n\t\t\tstream._data.position = 0;\n\t\t\tstream._length = numIndices;\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t}\n}","subject":"Fix delete triangle","message":"Fix delete triangle\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"bb65a1063af66e2f96710c5dd467db374f327f8a","old_file":"krew-framework\/krewfw\/builtin_actor\/ui\/SimpleVirtualJoystick.as","new_file":"krew-framework\/krewfw\/builtin_actor\/ui\/SimpleVirtualJoystick.as","old_contents":"package krewfw.builtin_actor.ui {\n\n    import flash.display.Stage;\n    import flash.events.KeyboardEvent;\n    import flash.geom.Point;\n    import flash.ui.Keyboard;\n    import flash.utils.Dictionary;\n\n    import starling.display.DisplayObject;\n    import starling.display.Image;\n    import starling.display.Quad;\n    import starling.events.Touch;\n    import starling.events.TouchEvent;\n    import starling.events.TouchPhase;\n\n    import krewfw.NativeStageAccessor;\n    import krewfw.core.KrewActor;\n\n    \/**\n     * \u3044\u308f\u3086\u308b\u30d0\u30fc\u30c1\u30e3\u30eb\u30b8\u30e7\u30a4\u30b9\u30c6\u30a3\u30c3\u30af\u3002\n     *\n     * maxFingerMove \u306b 100 \u3092\u6307\u5b9a\u3059\u308b\u3068\u3001\u4e2d\u5fc3\u304b\u3089 100 \u30d4\u30af\u30bb\u30eb\u6307\u3092\u52d5\u304b\u3057\u305f\u969b\u306b\n     * \u30b9\u30c6\u30a3\u30c3\u30af\u306e\u50be\u304d\u304c\u6700\u5927\u3068\u306a\u308b\u3002maxImageMove \u306f\u3053\u306e\u3068\u304d\u306e\u30b9\u30c6\u30a3\u30c3\u30af\u753b\u50cf\u306e\n     * \u4e2d\u5fc3\u304b\u3089\u306e\u79fb\u52d5\u91cf\u3067\u3042\u308b\u3002\n     *\/\n    \/\/------------------------------------------------------------\n    public class SimpleVirtualJoystick extends KrewActor {\n\n        \/**\n         * \u30b8\u30e7\u30a4\u30b9\u30c6\u30a3\u30c3\u30af\u306b\u5bfe\u3057\u3066\u89e6\u308c\u305f\u30fb\u52d5\u304b\u3057\u305f\u30fb\u96e2\u3057\u305f\u969b\u306b\u3053\u306e\u30a4\u30d9\u30f3\u30c8\u304c\u6295\u3052\u3089\u308c\u308b\u3002\n         * \u30a4\u30d9\u30f3\u30c8\u306e\u5f15\u6570\u306f {velocityX:Number, velocityY:Number}.\n         * \u30b8\u30e7\u30a4\u30b9\u30c6\u30a3\u30c3\u30af\u306e\u50be\u304d\u306e x, y \u6210\u5206\u304c [0, 1] \u306e\u5024\u3067\u6e21\u3055\u308c\u308b\u3002\n         * \u96e2\u3057\u305f\u969b\u306e\u30a4\u30d9\u30f3\u30c8\u3067\u306f velocityX, velocityY \u306f\u5171\u306b 0 \u3068\u306a\u308b\u3002\n         *\/\n        public static const UPDATE_JOYSTICK:String = \"krew.updateJoystick\";\n\n        public var maxFingerMove:Number = 60;\n        public var maxImageMove:Number  = 40;\n\n        private var _stickImage:DisplayObject;\n\n        private var _keyDowns:Dictionary = new Dictionary();\n        private var _numKeyDown:int = 0;\n\n        \/\/------------------------------------------------------------\n        public function SimpleVirtualJoystick(holderImage:Image=null,\n                                              stickImage:Image=null,\n                                              touchSize:Number=130)\n        {\n            touchable = true;\n\n            \/\/ default display object\n            if (holderImage == null) {\n                var defaultHolder:Quad = new Quad(100, 100, 0x777777);\n                var defaultStick :Quad = new Quad( 50,  50, 0xee4444);\n                _setCenterPivot(defaultHolder);\n                _setCenterPivot(defaultStick);\n                addChild(defaultHolder);\n                addChild(defaultStick);\n                _stickImage = defaultStick;\n            } else {\n                addImage(holderImage);\n                addImage(stickImage);\n                _stickImage = stickImage;\n            }\n\n\n            super.addTouchMarginNode(touchSize, touchSize);\n            addEventListener(TouchEvent.TOUCH, _onTouch);\n\n            _initKeyboardEventListener();\n        }\n\n        private function _setCenterPivot(dispObj:DisplayObject):void {\n            dispObj.pivotX = dispObj.width  \/ 2;\n            dispObj.pivotY = dispObj.height \/ 2;\n        }\n\n        protected override function onDispose():void {\n            var stage:Stage = NativeStageAccessor.stage;\n            if (stage == null) { return; }\n\n            stage.removeEventListener(KeyboardEvent.KEY_DOWN, _onKeyDown);\n            stage.removeEventListener(KeyboardEvent.KEY_UP,   _onKeyUp);\n        }\n\n        private function _onTouch(event:TouchEvent):void {\n            var touchBegan:Touch = event.getTouch(this, TouchPhase.BEGAN);\n            if (touchBegan) { _onTouchStart(touchBegan); }\n\n            var touchMoved:Touch = event.getTouch(this, TouchPhase.MOVED);\n            if (touchMoved) { _onTouchMove(touchMoved); }\n\n            var touchEnded:Touch = event.getTouch(this, TouchPhase.ENDED);\n            if (touchEnded) { _onTouchEnd(touchEnded); }\n        }\n\n        private function _onTouchStart(touchBegan:Touch):void {\n            _onTouchMove(touchBegan);\n        }\n\n        private function _onTouchMove(touchMoved:Touch):void {\n            var localPos:Point = touchMoved.getLocation(this);\n            var stickX:Number = localPos.x;\n            var stickY:Number = localPos.y;\n\n            var fingerDistance:Number = krew.getDistance(0, 0, stickX, stickY);\n            var scaleToFingerLimit:Number = fingerDistance \/ maxFingerMove;\n            if (scaleToFingerLimit > 1) {\n                stickX \/= scaleToFingerLimit;\n                stickY \/= scaleToFingerLimit;\n            }\n\n            var moveScale:Number = maxImageMove \/ maxFingerMove;\n            _stickImage.x = stickX * moveScale;\n            _stickImage.y = stickY * moveScale;\n\n            sendMessage(UPDATE_JOYSTICK, {\n                velocityX: _stickImage.x \/ maxImageMove,\n                velocityY: _stickImage.y \/ maxImageMove\n            });\n        }\n\n        private function _onTouchEnd(touchEnded:Touch):void {\n            _stickImage.x = 0;\n            _stickImage.y = 0;\n            sendMessage(UPDATE_JOYSTICK, {velocityX: 0, velocityY: 0});\n        }\n\n        public override function onUpdate(passedTime:Number):void {\n            _onKeyUpdate();\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Keyboard Event\n        \/\/------------------------------------------------------------\n\n        private function _initKeyboardEventListener():void {\n            var stage:Stage = NativeStageAccessor.stage;\n            if (stage == null) { return; }\n\n            stage.addEventListener(KeyboardEvent.KEY_DOWN, _onKeyDown);\n            stage.addEventListener(KeyboardEvent.KEY_UP,   _onKeyUp);\n        }\n\n        private function _onKeyDown(event:KeyboardEvent):void {\n            if (!_keyDowns[event.keyCode]) { ++_numKeyDown; }\n            _keyDowns[event.keyCode] = true;\n        }\n\n        private function _onKeyUp(event:KeyboardEvent):void {\n            if (_keyDowns[event.keyCode]) { --_numKeyDown; }\n            _keyDowns[event.keyCode] = false;\n\n            \/\/ \u5168\u90e8\u96e2\u3057\u305f\u30bf\u30a4\u30df\u30f3\u30b0\n            if (_numKeyDown == 0) {\n                sendMessage(UPDATE_JOYSTICK, {\n                    velocityX: 0,\n                    velocityY: 0\n                });\n            }\n        }\n\n        \/**\n         * PC \u7528\u306b\u30ad\u30fc\u30dc\u30fc\u30c9\u3067\u306e\u64cd\u4f5c\u3067\u3082\u30e1\u30c3\u30bb\u30fc\u30b8\u3092\u6295\u3052\u308b\u3002\n         * \u30de\u30a6\u30b9\u3067\u30b8\u30e7\u30a4\u30b9\u30c6\u30a3\u30c3\u30af\u304c\u52d5\u304b\u3055\u308c\u3066\u3044\u305f\u5834\u5408\u306f\u305d\u3061\u3089\u3092\u512a\u5148\n         *\/\n        private function _onKeyUpdate():void {\n            if (_numKeyDown == 0) { return; }\n            if (!(_stickImage.x == 0  &&  _stickImage.y == 0)) { return; }\n\n            var keyVelocityX:Number = 0;\n            var keyVelocityY:Number = 0;\n            if (_keyDowns[Keyboard.LEFT ]) { keyVelocityX -= 1.0; }\n            if (_keyDowns[Keyboard.RIGHT]) { keyVelocityX += 1.0; }\n            if (_keyDowns[Keyboard.UP   ]) { keyVelocityY -= 1.0; }\n            if (_keyDowns[Keyboard.DOWN ]) { keyVelocityY += 1.0; }\n\n            sendMessage(UPDATE_JOYSTICK, {\n                velocityX: keyVelocityX,\n                velocityY: keyVelocityY\n            });\n        }\n\n    }\n}\n","new_contents":"package krewfw.builtin_actor.ui {\n\n    import flash.display.Stage;\n    import flash.events.KeyboardEvent;\n    import flash.geom.Point;\n    import flash.ui.Keyboard;\n    import flash.utils.Dictionary;\n\n    import starling.display.DisplayObject;\n    import starling.display.Image;\n    import starling.display.Quad;\n    import starling.events.Touch;\n    import starling.events.TouchEvent;\n    import starling.events.TouchPhase;\n\n    import krewfw.NativeStageAccessor;\n    import krewfw.core.KrewActor;\n\n    \/**\n     * \u3044\u308f\u3086\u308b\u30d0\u30fc\u30c1\u30e3\u30eb\u30b8\u30e7\u30a4\u30b9\u30c6\u30a3\u30c3\u30af\u3002\n     *\n     * maxFingerMove \u306b 100 \u3092\u6307\u5b9a\u3059\u308b\u3068\u3001\u4e2d\u5fc3\u304b\u3089 100 \u30d4\u30af\u30bb\u30eb\u6307\u3092\u52d5\u304b\u3057\u305f\u969b\u306b\n     * \u30b9\u30c6\u30a3\u30c3\u30af\u306e\u50be\u304d\u304c\u6700\u5927\u3068\u306a\u308b\u3002maxImageMove \u306f\u3053\u306e\u3068\u304d\u306e\u30b9\u30c6\u30a3\u30c3\u30af\u753b\u50cf\u306e\n     * \u4e2d\u5fc3\u304b\u3089\u306e\u79fb\u52d5\u91cf\u3067\u3042\u308b\u3002\n     *\/\n    \/\/------------------------------------------------------------\n    public class SimpleVirtualJoystick extends KrewActor {\n\n        \/**\n         * \u30b8\u30e7\u30a4\u30b9\u30c6\u30a3\u30c3\u30af\u306b\u5bfe\u3057\u3066\u89e6\u308c\u305f\u30fb\u52d5\u304b\u3057\u305f\u30fb\u96e2\u3057\u305f\u969b\u306b\u3053\u306e\u30a4\u30d9\u30f3\u30c8\u304c\u6295\u3052\u3089\u308c\u308b\u3002\n         * \u30a4\u30d9\u30f3\u30c8\u306e\u5f15\u6570\u306f {velocityX:Number, velocityY:Number}.\n         * \u30b8\u30e7\u30a4\u30b9\u30c6\u30a3\u30c3\u30af\u306e\u50be\u304d\u306e x, y \u6210\u5206\u304c [0, 1] \u306e\u5024\u3067\u6e21\u3055\u308c\u308b\u3002\n         * \u96e2\u3057\u305f\u969b\u306e\u30a4\u30d9\u30f3\u30c8\u3067\u306f velocityX, velocityY \u306f\u5171\u306b 0 \u3068\u306a\u308b\u3002\n         *\/\n        public static const UPDATE_JOYSTICK:String = \"krew.updateJoystick\";\n\n        public var maxFingerMove:Number = 60;\n        public var maxImageMove:Number  = 40;\n\n        private var _stickImage:DisplayObject;\n\n        private var _keyDowns:Dictionary = new Dictionary();\n        private var _numKeyDown:int = 0;\n\n        \/\/------------------------------------------------------------\n        public function SimpleVirtualJoystick(holderImage:Image=null,\n                                              stickImage:Image=null,\n                                              touchSize:Number=130)\n        {\n            touchable = true;\n\n            \/\/ default display object\n            if (holderImage == null) {\n                var defaultHolder:Quad = new Quad(100, 100, 0x777777);\n                var defaultStick :Quad = new Quad( 50,  50, 0xee4444);\n                _setCenterPivot(defaultHolder);\n                _setCenterPivot(defaultStick);\n                addChild(defaultHolder);\n                addChild(defaultStick);\n                _stickImage = defaultStick;\n            } else {\n                addImage(holderImage);\n                addImage(stickImage);\n                _stickImage = stickImage;\n            }\n\n\n            super.addTouchMarginNode(touchSize, touchSize);\n            addEventListener(TouchEvent.TOUCH, _onTouch);\n\n            _initKeyboardEventListener();\n        }\n\n        private function _setCenterPivot(dispObj:DisplayObject):void {\n            dispObj.pivotX = dispObj.width  \/ 2;\n            dispObj.pivotY = dispObj.height \/ 2;\n        }\n\n        protected override function onDispose():void {\n            var stage:Stage = NativeStageAccessor.stage;\n            if (stage == null) { return; }\n\n            stage.removeEventListener(KeyboardEvent.KEY_DOWN, _onKeyDown);\n            stage.removeEventListener(KeyboardEvent.KEY_UP,   _onKeyUp);\n        }\n\n        private function _onTouch(event:TouchEvent):void {\n            var touchBegan:Touch = event.getTouch(this, TouchPhase.BEGAN);\n            if (touchBegan) { _onTouchStart(touchBegan); }\n\n            var touchMoved:Touch = event.getTouch(this, TouchPhase.MOVED);\n            if (touchMoved) { _onTouchMove(touchMoved); }\n\n            var touchEnded:Touch = event.getTouch(this, TouchPhase.ENDED);\n            if (touchEnded) { _onTouchEnd(touchEnded); }\n        }\n\n        private function _onTouchStart(touchBegan:Touch):void {\n            _onTouchMove(touchBegan);\n        }\n\n        private function _onTouchMove(touchMoved:Touch):void {\n            var localPos:Point = touchMoved.getLocation(this);\n            var stickX:Number = localPos.x;\n            var stickY:Number = localPos.y;\n\n            var fingerDistance:Number = krew.distance(0, 0, stickX, stickY);\n            var scaleToFingerLimit:Number = fingerDistance \/ maxFingerMove;\n            if (scaleToFingerLimit > 1) {\n                stickX \/= scaleToFingerLimit;\n                stickY \/= scaleToFingerLimit;\n            }\n\n            var moveScale:Number = maxImageMove \/ maxFingerMove;\n            _stickImage.x = stickX * moveScale;\n            _stickImage.y = stickY * moveScale;\n\n            sendMessage(UPDATE_JOYSTICK, {\n                velocityX: _stickImage.x \/ maxImageMove,\n                velocityY: _stickImage.y \/ maxImageMove\n            });\n        }\n\n        private function _onTouchEnd(touchEnded:Touch):void {\n            _stickImage.x = 0;\n            _stickImage.y = 0;\n            sendMessage(UPDATE_JOYSTICK, {velocityX: 0, velocityY: 0});\n        }\n\n        public override function onUpdate(passedTime:Number):void {\n            _onKeyUpdate();\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Keyboard Event\n        \/\/------------------------------------------------------------\n\n        private function _initKeyboardEventListener():void {\n            var stage:Stage = NativeStageAccessor.stage;\n            if (stage == null) { return; }\n\n            stage.addEventListener(KeyboardEvent.KEY_DOWN, _onKeyDown);\n            stage.addEventListener(KeyboardEvent.KEY_UP,   _onKeyUp);\n        }\n\n        private function _onKeyDown(event:KeyboardEvent):void {\n            if (!_keyDowns[event.keyCode]) { ++_numKeyDown; }\n            _keyDowns[event.keyCode] = true;\n        }\n\n        private function _onKeyUp(event:KeyboardEvent):void {\n            if (_keyDowns[event.keyCode]) { --_numKeyDown; }\n            _keyDowns[event.keyCode] = false;\n\n            \/\/ \u5168\u90e8\u96e2\u3057\u305f\u30bf\u30a4\u30df\u30f3\u30b0\n            if (_numKeyDown == 0) {\n                sendMessage(UPDATE_JOYSTICK, {\n                    velocityX: 0,\n                    velocityY: 0\n                });\n            }\n        }\n\n        \/**\n         * PC \u7528\u306b\u30ad\u30fc\u30dc\u30fc\u30c9\u3067\u306e\u64cd\u4f5c\u3067\u3082\u30e1\u30c3\u30bb\u30fc\u30b8\u3092\u6295\u3052\u308b\u3002\n         * \u30de\u30a6\u30b9\u3067\u30b8\u30e7\u30a4\u30b9\u30c6\u30a3\u30c3\u30af\u304c\u52d5\u304b\u3055\u308c\u3066\u3044\u305f\u5834\u5408\u306f\u305d\u3061\u3089\u3092\u512a\u5148\n         *\/\n        private function _onKeyUpdate():void {\n            if (_numKeyDown == 0) { return; }\n            if (!(_stickImage.x == 0  &&  _stickImage.y == 0)) { return; }\n\n            var keyVelocityX:Number = 0;\n            var keyVelocityY:Number = 0;\n            if (_keyDowns[Keyboard.LEFT ]) { keyVelocityX -= 1.0; }\n            if (_keyDowns[Keyboard.RIGHT]) { keyVelocityX += 1.0; }\n            if (_keyDowns[Keyboard.UP   ]) { keyVelocityY -= 1.0; }\n            if (_keyDowns[Keyboard.DOWN ]) { keyVelocityY += 1.0; }\n\n            sendMessage(UPDATE_JOYSTICK, {\n                velocityX: keyVelocityX,\n                velocityY: keyVelocityY\n            });\n        }\n\n    }\n}\n","subject":"Fix old interface","message":"Fix old interface\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"a3397af4366466c972a4f157c4fc553bd8870b76","old_file":"plugins\/akamaiMediaAnalyticsPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/akamaiMediaAnalyticsMediator.as","new_file":"plugins\/akamaiMediaAnalyticsPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/akamaiMediaAnalyticsMediator.as","old_contents":"package com.kaltura.kdpfl.plugin\r\n{\r\n\timport com.akamai.playeranalytics.AnalyticsPluginLoader;\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.model.type.StreamerType;\r\n\timport com.kaltura.types.KalturaMediaType;\r\n\timport com.kaltura.vo.KalturaBaseEntry;\r\n\timport com.kaltura.vo.KalturaFlavorAsset;\r\n\timport com.kaltura.vo.KalturaMediaEntry;\r\n\t\r\n\timport flash.system.Capabilities;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\t\r\n\tpublic class akamaiMediaAnalyticsMediator extends Mediator\r\n\t{\r\n\t\tpublic static const NAME:String = \"akamaiMediaAnalyticsMediator\";\r\n\t\tprivate var _mediaProxy:MediaProxy;\r\n\t\t\r\n\t\tpublic function akamaiMediaAnalyticsMediator(viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(NAME, viewComponent);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function onRegister():void\r\n\t\t{\r\n\t\t\t_mediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\tsuper.onRegister();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\treturn [NotificationType.MEDIA_READY, NotificationType.MEDIA_ELEMENT_READY, NotificationType.SWITCHING_CHANGE_COMPLETE];\r\n\t\t}\r\n\t\t\r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\tswitch (notification.getName())\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\t\/\/populate analytics metadata\r\n\t\t\t\t\tvar configProxy:ConfigProxy = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t\t\t\tvar entry:KalturaBaseEntry = _mediaProxy.vo.entry;\r\n\t\t\t\t\t\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"title\", entry.name);\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"entryId\", entry.id);\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"category\", entry.categories);\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"partnerId\", configProxy.vo.flashvars.partnerId);\r\n\t\t\t\t\t\r\n\t\t\t\t\t\/\/find content type\r\n\t\t\t\t\tif (entry is KalturaMediaEntry)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar mediaEntry:KalturaMediaEntry = entry as KalturaMediaEntry;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"contentLength\", mediaEntry.duration);\r\n\t\t\t\t\t\tvar contentType:String;\r\n\t\t\t\t\t\tswitch (mediaEntry.mediaType)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tcase KalturaMediaType.VIDEO:\r\n\t\t\t\t\t\t\t\tcontentType = \"video\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tcase KalturaMediaType.AUDIO:\r\n\t\t\t\t\t\t\t\tcontentType = \"audio\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tcase KalturaMediaType.IMAGE:\r\n\t\t\t\t\t\t\t\tcontentType = \"image\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tdefault:\r\n\t\t\t\t\t\t\t\tcontentType = \"live\";\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"contentType\", contentType);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"device\", Capabilities.os );\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"playerId\", configProxy.vo.flashvars.uiConfId);\r\n\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\r\n\t\t\t\tcase NotificationType.SWITCHING_CHANGE_COMPLETE:\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"flavorId\", getFlavorIdByIndex(notification.getBody().newIndex));\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.MEDIA_ELEMENT_READY:\r\n\t\t\t\t\t\/\/find starting flavor ID\r\n\t\t\t\t\tvar flavorId:String;\r\n\t\t\t\t\tif (_mediaProxy.vo.deliveryType == StreamerType.HTTP)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tflavorId = _mediaProxy.vo.selectedFlavorId;\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (_mediaProxy.vo.deliveryType == StreamerType.RTMP)\r\n\t\t\t\t\t{\t\r\n\t\t\t\t\t\tflavorId = getFlavorIdByIndex(_mediaProxy.startingIndex);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (flavorId)\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"flavorId\", flavorId);\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * returns the id of the flavor asset in the given index. null if index is invalid. \r\n\t\t * @param index\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function getFlavorIdByIndex(index:int):String\r\n\t\t{\r\n\t\t\tvar flavorId:String;\r\n\t\t\t\r\n\t\t\tif (index >= 0 && \r\n\t\t\t\t_mediaProxy.vo.kalturaMediaFlavorArray &&\r\n\t\t\t\tindex < _mediaProxy.vo.kalturaMediaFlavorArray.length)\t{\r\n\t\t\t\t\r\n\t\t\t\tflavorId = (_mediaProxy.vo.kalturaMediaFlavorArray[index] as KalturaFlavorAsset).id;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn flavorId;\r\n\t\t}\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl.plugin\r\n{\r\n\timport com.akamai.playeranalytics.AnalyticsPluginLoader;\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.model.type.StreamerType;\r\n\timport com.kaltura.types.KalturaMediaType;\r\n\timport com.kaltura.vo.KalturaBaseEntry;\r\n\timport com.kaltura.vo.KalturaFlavorAsset;\r\n\timport com.kaltura.vo.KalturaMediaEntry;\r\n\t\r\n\timport flash.system.Capabilities;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\t\r\n\tpublic class akamaiMediaAnalyticsMediator extends Mediator\r\n\t{\r\n\t\tpublic static const NAME:String = \"akamaiMediaAnalyticsMediator\";\r\n\t\tprivate var _mediaProxy:MediaProxy;\r\n\t\t\r\n\t\tpublic function akamaiMediaAnalyticsMediator(viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(NAME, viewComponent);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function onRegister():void\r\n\t\t{\r\n\t\t\t_mediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\tsuper.onRegister();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\treturn [NotificationType.MEDIA_READY, NotificationType.MEDIA_ELEMENT_READY];\r\n\t\t}\r\n\t\t\r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\tswitch (notification.getName())\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\t\/\/populate analytics metadata\r\n\t\t\t\t\tvar configProxy:ConfigProxy = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t\t\t\tvar entry:KalturaBaseEntry = _mediaProxy.vo.entry;\r\n\t\t\t\t\t\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"title\", entry.name);\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"entryId\", entry.id);\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"category\", entry.categories);\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"publisherId\", configProxy.vo.flashvars.partnerId);\r\n\t\t\t\t\t\r\n\t\t\t\t\t\/\/find content type\r\n\t\t\t\t\tif (entry is KalturaMediaEntry)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar mediaEntry:KalturaMediaEntry = entry as KalturaMediaEntry;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"contentLength\", mediaEntry.duration);\r\n\t\t\t\t\t\tvar contentType:String;\r\n\t\t\t\t\t\tswitch (mediaEntry.mediaType)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tcase KalturaMediaType.VIDEO:\r\n\t\t\t\t\t\t\t\tcontentType = \"video\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tcase KalturaMediaType.AUDIO:\r\n\t\t\t\t\t\t\t\tcontentType = \"audio\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tcase KalturaMediaType.IMAGE:\r\n\t\t\t\t\t\t\t\tcontentType = \"image\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tdefault:\r\n\t\t\t\t\t\t\t\tcontentType = \"live\";\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"contentType\", contentType);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"device\", Capabilities.os );\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"playerId\", configProxy.vo.flashvars.uiConfId);\r\n\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.MEDIA_ELEMENT_READY:\r\n\t\t\t\t\t\/\/find starting flavor ID\r\n\t\t\t\t\tvar flavorId:String;\r\n\t\t\t\t\tif (_mediaProxy.vo.deliveryType == StreamerType.HTTP)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tflavorId = _mediaProxy.vo.selectedFlavorId;\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (_mediaProxy.vo.deliveryType == StreamerType.RTMP)\r\n\t\t\t\t\t{\t\r\n\t\t\t\t\t\tflavorId = getFlavorIdByIndex(_mediaProxy.startingIndex);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (flavorId)\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"flavorId\", flavorId);\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * returns the id of the flavor asset in the given index. null if index is invalid. \r\n\t\t * @param index\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function getFlavorIdByIndex(index:int):String\r\n\t\t{\r\n\t\t\tvar flavorId:String;\r\n\t\t\t\r\n\t\t\tif (index >= 0 && \r\n\t\t\t\t_mediaProxy.vo.kalturaMediaFlavorArray &&\r\n\t\t\t\tindex < _mediaProxy.vo.kalturaMediaFlavorArray.length)\t{\r\n\t\t\t\t\r\n\t\t\t\tflavorId = (_mediaProxy.vo.kalturaMediaFlavorArray[index] as KalturaFlavorAsset).id;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn flavorId;\r\n\t\t}\r\n\t}\r\n}","subject":"fix custom data after a clarification call with akamai","message":"qnd: fix custom data after a clarification call with akamai\n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@87779 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp"}
{"commit":"91b476f71c7eb672e0a3f9fee81d1e4a078a5586","old_file":"src\/aerys\/minko\/scene\/node\/mesh\/Mesh.as","new_file":"src\/aerys\/minko\/scene\/node\/mesh\/Mesh.as","old_contents":"package aerys.minko.scene.node.mesh\n{\n\timport aerys.minko.render.effect.Effect;\n\timport aerys.minko.render.effect.basic.BasicShader;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.mesh.geometry.Geometry;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.bounding.FrustumCulling;\n\timport aerys.minko.type.data.DataBindings;\n\timport aerys.minko.type.data.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_EFFECT\t: Effect\t= new Effect(\n\t\t\tnew BasicShader()\n\t\t);\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry\t\t\t\t\t= null;\n\t\tprivate var _effect\t\t\t\t: Effect\t\t\t\t\t= null;\n\t\tprivate var _properties\t\t\t: DataProvider\t\t\t\t= null;\n\t\tprivate var _material\t\t\t: DataProvider\t\t\t\t= null;\n\t\tprivate var _bindings\t\t\t: DataBindings\t\t\t\t= null;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController\t= new MeshVisibilityController();\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal \t\t\t\t\t= new Signal('Mesh.clones');\n\t\tprivate var _effectChanged\t\t: Signal\t\t\t\t\t= new Signal('Mesh.effectChanged');\n\t\tprivate var _frameChanged\t\t: Signal\t\t\t\t\t= new Signal('Mesh.frameChanged');\n\t\tprivate var _geometryChanged\t: Signal\t\t\t\t\t= new Signal('Mesh.geometryChanged');\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : DataProvider\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : DataProvider) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Effect used for rendering. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get effect() : Effect\n\t\t{\n\t\t\treturn _effect;\n\t\t}\n\t\t\n\t\tpublic function set effect(value : Effect) : void\n\t\t{\n\t\t\tif (_effect == value)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (value == null)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\tvar oldEffect : Effect = _effect;\n\t\t\t\n\t\t\t_effect = value;\n\t\t\t\n\t\t\t_effectChanged.execute(this, oldEffect, value);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the mesh is visible or not.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get visibility() : MeshVisibilityController\n\t\t{\n\t\t\treturn _visibility;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get effectChanged() : Signal\n\t\t{\n\t\t\treturn _effectChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t properties\t: Object\t= null,\n\t\t\t\t\t\t\t effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t ...controllers)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, properties, effect, controllers);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tproperties\t: Object,\n\t\t\t\t\t\t\t\t\teffect\t\t: Effect,\n\t\t\t\t\t\t\t\t\tcontrollers\t: Array) : void\n\t\t{\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\t_bindings = new DataBindings(this);\n\t\t\t\n\t\t\t_geometry = geometry;\n\t\t\tthis.effect = effect || DEFAULT_EFFECT;\n\t\t\t\n\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t\t\n\t\t\twhile (controllers && !(controllers[0] is AbstractController))\n\t\t\t\tcontrollers = controllers[0];\n\t\t\t\n\t\t\tif (controllers)\n\t\t\t\tfor each (var ctrl : AbstractController in controllers)\n\t\t\t\t\taddController(ctrl);\n\t\t}\n\t\t\n\t\toverride public function clone(cloneControllers : Boolean = false) : ISceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.copyFrom(this, true, cloneControllers);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\toverride protected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.addedToSceneHandler(child, scene);\n\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.addProvider(transformData);\n\t\t}\n\t\t\n\t\toverride protected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.removedFromSceneHandler(child, scene);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.removeProvider(transformData);\n\t\t}\n\t\t\n\t\tprotected function copyFrom(source \t\t\t\t: Mesh,\n\t\t\t\t\t\t\t\t\twithBindings \t\t: Boolean,\n\t\t\t\t\t\t\t\t\tcloneControllers \t: Boolean) : void\n\t\t{\n\t\t\tvar numControllers : uint = source.numControllers;\n\t\t\t\n\t\t\tname \t\t= source.name;\n\t\t\t\n\t\t\tgeometry \t= source._geometry;\n\t\t\tproperties\t= DataProvider(source._properties.clone());\n\t\t\t\n\t\t\t_visibility = source._visibility.clone() as MeshVisibilityController;\n\t\t\t\n\t\t\t_bindings.copySharedProvidersFrom(source._bindings);\n\t\t\t\n\t\t\tcopyControllersFrom(source, this, cloneControllers);\n\t\t\ttransform.copyFrom(source.transform);\n\t\t\teffect = source._effect;\n\t\t\t\n\t\t\tsource.cloned.execute(this, source);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node.mesh\n{\n\timport aerys.minko.render.effect.Effect;\n\timport aerys.minko.render.effect.basic.BasicShader;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.mesh.geometry.Geometry;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.bounding.FrustumCulling;\n\timport aerys.minko.type.data.DataBindings;\n\timport aerys.minko.type.data.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_EFFECT\t: Effect\t= new Effect(\n\t\t\tnew BasicShader()\n\t\t);\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry\t\t\t\t\t= null;\n\t\tprivate var _effect\t\t\t\t: Effect\t\t\t\t\t= null;\n\t\tprivate var _properties\t\t\t: DataProvider\t\t\t\t= null;\n\t\tprivate var _material\t\t\t: DataProvider\t\t\t\t= null;\n\t\tprivate var _bindings\t\t\t: DataBindings\t\t\t\t= null;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController\t= new MeshVisibilityController();\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal \t\t\t\t\t= new Signal('Mesh.clones');\n\t\tprivate var _effectChanged\t\t: Signal\t\t\t\t\t= new Signal('Mesh.effectChanged');\n\t\tprivate var _frameChanged\t\t: Signal\t\t\t\t\t= new Signal('Mesh.frameChanged');\n\t\tprivate var _geometryChanged\t: Signal\t\t\t\t\t= new Signal('Mesh.geometryChanged');\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : DataProvider\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : DataProvider) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Effect used for rendering. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get effect() : Effect\n\t\t{\n\t\t\treturn _effect;\n\t\t}\n\t\t\n\t\tpublic function set effect(value : Effect) : void\n\t\t{\n\t\t\tif (_effect == value)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (value == null)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\tvar oldEffect : Effect = _effect;\n\t\t\t\n\t\t\t_effect = value;\n\t\t\t\n\t\t\t_effectChanged.execute(this, oldEffect, value);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the mesh is visible or not.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get visibility() : MeshVisibilityController\n\t\t{\n\t\t\treturn _visibility;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get effectChanged() : Signal\n\t\t{\n\t\t\treturn _effectChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t properties\t: Object\t= null,\n\t\t\t\t\t\t\t effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t ...controllers)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, properties, effect, controllers);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tproperties\t: Object,\n\t\t\t\t\t\t\t\t\teffect\t\t: Effect,\n\t\t\t\t\t\t\t\t\tcontrollers\t: Array) : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\t\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\t_geometry = geometry;\n\t\t\tthis.effect = effect || DEFAULT_EFFECT;\n\t\t\t\n\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t\t\n\t\t\twhile (controllers && !(controllers[0] is AbstractController))\n\t\t\t\tcontrollers = controllers[0];\n\t\t\t\n\t\t\tif (controllers)\n\t\t\t\tfor each (var ctrl : AbstractController in controllers)\n\t\t\t\t\taddController(ctrl);\n\t\t}\n\t\t\n\t\toverride public function clone(cloneControllers : Boolean = false) : ISceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.copyFrom(this, true, cloneControllers);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\toverride protected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.addedToSceneHandler(child, scene);\n\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.addProvider(transformData);\n\t\t}\n\t\t\n\t\toverride protected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.removedFromSceneHandler(child, scene);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.removeProvider(transformData);\n\t\t}\n\t\t\n\t\tprotected function copyFrom(source \t\t\t\t: Mesh,\n\t\t\t\t\t\t\t\t\twithBindings \t\t: Boolean,\n\t\t\t\t\t\t\t\t\tcloneControllers \t: Boolean) : void\n\t\t{\n\t\t\tvar numControllers : uint = source.numControllers;\n\t\t\t\n\t\t\tname \t\t= source.name;\n\t\t\t\n\t\t\tgeometry \t= source._geometry;\n\t\t\tproperties\t= DataProvider(source._properties.clone());\n\t\t\t\n\t\t\t_visibility = source._visibility.clone() as MeshVisibilityController;\n\t\t\t\n\t\t\t_bindings.copySharedProvidersFrom(source._bindings);\n\t\t\t\n\t\t\tcopyControllersFrom(source, this, cloneControllers);\n\t\t\ttransform.copyFrom(source.transform);\n\t\t\teffect = source._effect;\n\t\t\t\n\t\t\tsource.cloned.execute(this, source);\n\t\t}\n\t}\n}","subject":"Fix binding instanciation order.","message":"Fix binding instanciation order.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"2a4ba949e043cf76d978f116ba6e58a121fd209f","old_file":"src\/corsaair\/tool\/hash\/App.as","new_file":"src\/corsaair\/tool\/hash\/App.as","old_contents":"\npackage corsaair.tool.hash\n{\n    import C.stdlib.*;\n    \n    import cli.args.*;\n    \n    import encoding.ansi.AnsiString;\n    \n    import flash.utils.ByteArray;\n    \n    import hash.ap;\n    import hash.bkdr;\n    import hash.brp;\n    import hash.dek;\n    import hash.djb;\n    import hash.elf;\n    import hash.fnv;\n    import hash.js;\n    import hash.pjw;\n    import hash.rs;\n    import hash.sdbm;\n    \n    import shell.FileSystem;\n\n\tpublic class App\n\t{\n        \n        private var _parser:ArgParser;\n        private var _results:ArgResults;\n        \n        public var executableName:String;\n        public var description:String;\n        \n\t\tpublic function App()\n\t\t{\n\t\t\tsuper();\n            _ctor();\n\t\t}\n        \n        private function _ctor():void\n        {\n            _parser  = new ArgParser();\n            _parser.addFlag( \"DEBUG\", \"D\", \"Debugging\", false, false, null, true );\n            _parser.addFlag( \"help\", \"h\", \"Print this usage information.\", false, false );\n            _parser.addFlag( \"verbose\", \"v\", \"Show additional diagnostic informations.\", false, false );\n            _parser.addOption( \"hash\", \"a\", \"Hashing function used\",\n                               \"\",\n                               [ \"ap\", \"bkdr\", \"brp\", \"dek\", \"djb\", \"elf\", \"fnv\", \"js\", \"pjw\", \"rs\", \"sdbm\" ],\n                               { ap:   \"Arash Partow hash function\",\n                                 bkdr: \"Brian Kernighan and Dennis Ritchie hash function\",\n                                 brp:  \"Bruno R. Preiss hash function\",\n                                 dek:  \"Donald E. Knuth hash function\",\n                                 djb:  \"Professor Daniel J. Bernstein hash function\",\n                                 elf:  \"ELF hash function\",\n                                 fnv:  \"Fowler\u2013Noll\u2013Vo hash function\",\n                                 js:   \"Justin Sobel hash function\",\n                                 pjw:  \"Peter J. Weinberger hash function\",\n                                 rs:   \"Robert Sedgwicks hash function\",\n                                 sdbm: \"open source SDBM project hash function\"\n                               },\n                               \"ap\" );\n            _parser.addOption( \"format\", \"f\", \"Output format used\",\n                               \"\",\n                               [ \"hex\", \"num\" ],\n                               { hex: \"hexadecimal\",\n                                 num: \"numeric\"\n                               },\n                               \"hex\" );\n            _parser.addOption( \"color\", \"c\", \"Output color\",\n                               \"\",\n                               [ \"none\", \"red\", \"green\", \"blue\" ],\n                               { none:  \"no color\",\n                                 red:   \"red color\",\n                                 green: \"green color\",\n                                 blue:  \"blue color\"\n                               },\n                               \"none\" );\n            \n            executableName = \"as3hash\";\n            description    = \"Multiple hashing functions.\";\n        }\n        \n        private function _uintToHex( n:uint ):String\n        {\n            var hex:String = n.toString( 16 );\n            if( hex.length%2 != 0 ) { hex = \"0\" + hex; }\n            return hex;\n        }\n        \n        public function showUsage( message:String = \"\" ):void\n        {\n            trace( executableName + \" - \" + description + \"\\n\" );\n            if( message != \"\" )\n            {\n                trace( message );\n            }\n            trace( \"Usage: \"  );\n            trace( _parser.usage );\n        }\n        \n        public function main( argv:Array = null ):void\n        {\n            if( (argv == null) || (argv && argv.length == 0) )\n            {\n                showUsage();\n                exit( EXIT_FAILURE );\n            }\n        \n            try\n            {\n                _results = _parser.parse( argv );\n            }\n            catch( e:SyntaxError )\n            {\n                showUsage( e.message );\n                exit( EXIT_FAILURE );\n            }\n            \n            if( _results[ \"DEBUG\" ] )\n            {\n                trace( \"\" );\n                trace( JSON.stringify( _results, null, \"  \" ) );\n                trace( \"\" );\n                trace( \"   help = \" + _results[ \"help\" ] );\n                trace( \"verbose = \" + _results[ \"verbose\" ] );\n                trace( \"   hash = \" + _results[ \"hash\" ] );\n                trace( \" format = \" + _results[ \"format\" ] );\n                trace( \"  color = \" + _results[ \"color\" ] );\n                trace( \" string = \" + _results.rest[0] );\n            }\n            \n            if( _results.options[ \"help\" ] == true )\n            {\n                showUsage();\n            }\n            else\n            {\n                var str:String = \"\";\n                var type:String;\n                \n                var tmp:String = _results.rest.join( \" \" );\n                if( tmp )\n                {\n                    str = tmp;\n                }\n                \n                if( _results[ \"DEBUG\" ] )\n                {\n                    trace( \" str = \" + str );\n                }\n                \n                \n                var bytes:ByteArray = new ByteArray();\n                \n                if( (str != \"\") && FileSystem.exists( str ) )\n                {\n                    bytes = FileSystem.readByteArray( str );\n                    type = \"file\";\n                }\n                else\n                {\n                    bytes.writeUTFBytes( str );\n                    type = \"string\";\n                }\n                bytes.position = 0;\n                \n                var hash:uint = 0;\n                \n                switch( _results[ \"hash\" ] )\n                {\n                    case \"ap\":\n                    hash = ap( bytes );\n                    break;\n                    \n                    case \"bkdr\":\n                    hash = bkdr( bytes );\n                    break;\n                    \n                    case \"brp\":\n                    hash = brp( bytes );\n                    break;\n                    \n                    case \"dek\":\n                    hash = dek( bytes );\n                    break;\n                    \n                    case \"djb\":\n                    hash = djb( bytes );\n                    break;\n                    \n                    case \"elf\":\n                    hash = elf( bytes );\n                    break;\n                    \n                    case \"fnv\":\n                    hash = fnv( bytes );\n                    break;\n                    \n                    case \"js\":\n                    hash = js( bytes );\n                    break;\n                    \n                    case \"pjw\":\n                    hash = pjw( bytes );\n                    break;\n                    \n                    case \"rs\":\n                    hash = rs( bytes );\n                    break;\n                    \n                    case \"sdbm\":\n                    hash = sdbm( bytes );\n                    break;\n                }\n                \n                if( _results[ \"DEBUG\" ] )\n                {\n                    trace( \" hash = \" + hash );\n                }\n                \n                \n                var result:String = \"\";\n                switch( _results[ \"format\" ] )\n                {\n                    case \"num\":\n                    result = String( hash );\n                    break;\n                    \n                    case \"hex\":\n                    result = _uintToHex( hash );\n                    break;\n                }\n                \n                switch( _results[ \"color\" ] )\n                {\n                    case \"red\":\n                    result += \"\u300cR! \u300d\";\n                    break;\n                    \n                    case \"green\":\n                    result += \"\u300cG! \u300d\";\n                    break;\n                    \n                    case \"blue\":\n                    result += \"\u300cB! \u300d\";\n                    break;\n                    \n                    case \"none\":\n                    default:\n                    \/\/ nothing\n                }\n                \n                if( _results[ \"color\" ] != \"none\" )\n                {\n                    var ansi:AnsiString = new AnsiString( result );\n                    result = ansi.toString();\n                }\n                \n                if( _results[ \"verbose\" ] )\n                {\n                    var pre:String = _results[ \"hash\" ];\n                    var sep:String = \":\";\n                    var post:String = type;\n                    \n                    if( _results[ \"color\" ] != \"none\" )\n                    {\n                        var tmp1:AnsiString = new AnsiString( pre + \"\u300cW! \u300d\" );\n                        pre = tmp1.toString();\n                        \n                        var tmp2:AnsiString = new AnsiString( sep + \"\u300cK! \u300d\" );\n                        sep = tmp2.toString();\n                        \n                        var tmp3:AnsiString = new AnsiString( post + \"\u300cY! \u300d\" );\n                        post = tmp3.toString();\n                    }\n                    \n                    trace( pre + sep + result + sep + post );\n                }\n                else\n                {\n                    trace( result );\n                }\n            }\n            \n            exit( EXIT_SUCCESS );\n        }\n        \n\t}\n\n}\n","new_contents":"\npackage corsaair.tool.hash\n{\n    import C.stdlib.*;\n    \n    import cli.args.*;\n    \n    import encoding.ansi.AnsiString;\n    \n    import flash.utils.ByteArray;\n    \n    import hash.ap;\n    import hash.bkdr;\n    import hash.brp;\n    import hash.dek;\n    import hash.djb;\n    import hash.elf;\n    import hash.fnv;\n    import hash.js;\n    import hash.pjw;\n    import hash.rs;\n    import hash.sdbm;\n    \n    import shell.FileSystem;\n\n    public class App\n    {\n        \n        private var _parser:ArgParser;\n        private var _results:ArgResults;\n        \n        public var executableName:String;\n        public var description:String;\n        \n        public function App()\n        {\n            super();\n            _ctor();\n        }\n        \n        private function _ctor():void\n        {\n            _parser  = new ArgParser();\n            _parser.addFlag( \"DEBUG\", \"D\", \"Debugging\", false, false, null, true );\n            _parser.addFlag( \"help\", \"h\", \"Print this usage information.\", false, false );\n            _parser.addFlag( \"verbose\", \"v\", \"Show additional diagnostic informations.\", false, false );\n            _parser.addOption( \"hash\", \"a\", \"Hashing function used\",\n                               \"\",\n                               [ \"ap\", \"bkdr\", \"brp\", \"dek\", \"djb\", \"elf\", \"fnv\", \"js\", \"pjw\", \"rs\", \"sdbm\" ],\n                               { ap:   \"Arash Partow hash function\",\n                                 bkdr: \"Brian Kernighan and Dennis Ritchie hash function\",\n                                 brp:  \"Bruno R. Preiss hash function\",\n                                 dek:  \"Donald E. Knuth hash function\",\n                                 djb:  \"Professor Daniel J. Bernstein hash function\",\n                                 elf:  \"ELF hash function\",\n                                 fnv:  \"Fowler\u2013Noll\u2013Vo hash function\",\n                                 js:   \"Justin Sobel hash function\",\n                                 pjw:  \"Peter J. Weinberger hash function\",\n                                 rs:   \"Robert Sedgwicks hash function\",\n                                 sdbm: \"open source SDBM project hash function\"\n                               },\n                               \"ap\" );\n            _parser.addOption( \"format\", \"f\", \"Output format used\",\n                               \"\",\n                               [ \"hex\", \"num\" ],\n                               { hex: \"hexadecimal\",\n                                 num: \"numeric\"\n                               },\n                               \"hex\" );\n            _parser.addOption( \"color\", \"c\", \"Output color\",\n                               \"\",\n                               [ \"none\", \"red\", \"green\", \"blue\" ],\n                               { none:  \"no color\",\n                                 red:   \"red color\",\n                                 green: \"green color\",\n                                 blue:  \"blue color\"\n                               },\n                               \"none\" );\n            \n            executableName = \"as3hash\";\n            description    = \"Multiple hashing functions.\";\n        }\n        \n        private function _uintToHex( n:uint ):String\n        {\n            var hex:String = n.toString( 16 );\n            if( hex.length%2 != 0 ) { hex = \"0\" + hex; }\n            return hex;\n        }\n        \n        public function showUsage( message:String = \"\" ):void\n        {\n            trace( executableName + \" - \" + description + \"\\n\" );\n            if( message != \"\" )\n            {\n                trace( message );\n            }\n            trace( \"Usage: \"  );\n            trace( _parser.usage );\n        }\n        \n        public function main( argv:Array = null ):void\n        {\n            if( (argv == null) || (argv && argv.length == 0) )\n            {\n                showUsage();\n                exit( EXIT_FAILURE );\n            }\n        \n            try\n            {\n                _results = _parser.parse( argv );\n            }\n            catch( e:SyntaxError )\n            {\n                showUsage( e.message );\n                exit( EXIT_FAILURE );\n            }\n            \n            if( _results[ \"DEBUG\" ] )\n            {\n                trace( \"\" );\n                trace( JSON.stringify( _results, null, \"  \" ) );\n                trace( \"\" );\n                trace( \"   help = \" + _results[ \"help\" ] );\n                trace( \"verbose = \" + _results[ \"verbose\" ] );\n                trace( \"   hash = \" + _results[ \"hash\" ] );\n                trace( \" format = \" + _results[ \"format\" ] );\n                trace( \"  color = \" + _results[ \"color\" ] );\n                trace( \" string = \" + _results.rest[0] );\n            }\n            \n            if( _results.options[ \"help\" ] == true )\n            {\n                showUsage();\n            }\n            else\n            {\n                var str:String = \"\";\n                var type:String;\n                \n                var tmp:String = _results.rest.join( \" \" );\n                if( tmp )\n                {\n                    str = tmp;\n                }\n                \n                if( _results[ \"DEBUG\" ] )\n                {\n                    trace( \" str = \" + str );\n                }\n                \n                \n                var bytes:ByteArray = new ByteArray();\n                \n                if( (str != \"\") && FileSystem.exists( str ) )\n                {\n                    bytes = FileSystem.readByteArray( str );\n                    type = \"file\";\n                }\n                else\n                {\n                    bytes.writeUTFBytes( str );\n                    type = \"string\";\n                }\n                bytes.position = 0;\n                \n                var hash:uint = 0;\n                \n                switch( _results[ \"hash\" ] )\n                {\n                    case \"ap\":\n                    hash = ap( bytes );\n                    break;\n                    \n                    case \"bkdr\":\n                    hash = bkdr( bytes );\n                    break;\n                    \n                    case \"brp\":\n                    hash = brp( bytes );\n                    break;\n                    \n                    case \"dek\":\n                    hash = dek( bytes );\n                    break;\n                    \n                    case \"djb\":\n                    hash = djb( bytes );\n                    break;\n                    \n                    case \"elf\":\n                    hash = elf( bytes );\n                    break;\n                    \n                    case \"fnv\":\n                    hash = fnv( bytes );\n                    break;\n                    \n                    case \"js\":\n                    hash = js( bytes );\n                    break;\n                    \n                    case \"pjw\":\n                    hash = pjw( bytes );\n                    break;\n                    \n                    case \"rs\":\n                    hash = rs( bytes );\n                    break;\n                    \n                    case \"sdbm\":\n                    hash = sdbm( bytes );\n                    break;\n                }\n                \n                if( _results[ \"DEBUG\" ] )\n                {\n                    trace( \" hash = \" + hash );\n                }\n                \n                \n                var result:String = \"\";\n                switch( _results[ \"format\" ] )\n                {\n                    case \"num\":\n                    result = String( hash );\n                    break;\n                    \n                    case \"hex\":\n                    result = _uintToHex( hash );\n                    break;\n                }\n                \n                switch( _results[ \"color\" ] )\n                {\n                    case \"red\":\n                    result += \"\u300cR! \u300d\";\n                    break;\n                    \n                    case \"green\":\n                    result += \"\u300cG! \u300d\";\n                    break;\n                    \n                    case \"blue\":\n                    result += \"\u300cB! \u300d\";\n                    break;\n                    \n                    case \"none\":\n                    default:\n                    \/\/ nothing\n                }\n                \n                if( _results[ \"color\" ] != \"none\" )\n                {\n                    var ansi:AnsiString = new AnsiString( result );\n                    result = ansi.toString();\n                }\n                \n                if( _results[ \"verbose\" ] )\n                {\n                    var pre:String = _results[ \"hash\" ];\n                    var sep:String = \":\";\n                    var post:String = type;\n                    \n                    if( _results[ \"color\" ] != \"none\" )\n                    {\n                        var tmp1:AnsiString = new AnsiString( pre + \"\u300cW! \u300d\" );\n                        pre = tmp1.toString();\n                        \n                        var tmp2:AnsiString = new AnsiString( sep + \"\u300cK! \u300d\" );\n                        sep = tmp2.toString();\n                        \n                        var tmp3:AnsiString = new AnsiString( post + \"\u300cY! \u300d\" );\n                        post = tmp3.toString();\n                    }\n                    \n                    trace( pre + sep + result + sep + post );\n                }\n                else\n                {\n                    trace( result );\n                }\n            }\n            \n            exit( EXIT_SUCCESS );\n        }\n        \n    }\n\n}\n","subject":"update indentation","message":"update indentation\n\ngit-svn-id: 533dbd50173d42a8a7a6f488dbc0c05430609410@11 37abe446-e973-4b93-b0d7-31cb093a2758\n","lang":"ActionScript","license":"mpl-2.0","repos":"Corsaair\/as3hash"}
{"commit":"ac2108704aefa713573fc381f9d8db52853a4e5c","old_file":"src\/aerys\/minko\/scene\/node\/Group.as","new_file":"src\/aerys\/minko\/scene\/node\/Group.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.SceneIterator;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.Sort;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\t\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Group objects can contain other scene nodes and applies a 3D\n\t * transformation to its descendants.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic class Group extends AbstractSceneNode\n\t{\n\t\tminko_scene var _children\t\t: Vector.<ISceneNode>\t= null;\n\t\tminko_scene var _numChildren\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _numDescendants\t\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _descendantAdded\t: Signal\t\t\t\t= new Signal('Group.descendantAdded');\n\t\tprivate var _descendantRemoved\t: Signal\t\t\t\t= new Signal('Group.descendantRemoved');\n\n\t\t\/**\n\t\t * The number of children of the Group.\n\t\t *\/\n\t\tpublic function get numChildren() : uint\n\t\t{\n\t\t\treturn _numChildren;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The number of descendants of the Group.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numDescendants() : uint\n\t\t{\n\t\t\treturn _numDescendants;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is added to the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>newParent : Group, the Group the descendant was actually added to<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just added<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantAdded() : Signal\n\t\t{\n\t\t\treturn _descendantAdded\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is removed from the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>oldParent : Group, the Group the descendant was actually removed from<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just removed<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantRemoved() : Signal\n\t\t{\n\t\t\treturn _descendantRemoved;\n\t\t}\n\t\t\n\t\tpublic function Group(...children)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize();\n\t\t\tinitializeChildren(children);\n\t\t}\n\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_children = new <ISceneNode>[];\n\n\t\t\tdescendantAdded.add(descendantAddedHandler);\n\t\t\tdescendantRemoved.add(descendantRemovedHandler);\n\t\t}\n\t\t\n\t\tprotected function initializeChildren(children : Array) : void\n\t\t{\n\t\t\twhile (children.length == 1 && children[0] is Array)\n\t\t\t\tchildren = children[0];\n\t\t\t\n\t\t\tvar childrenNum : uint = children.length;\n\t\t\t\n\t\t\tfor (var childrenIndex : uint = 0; childrenIndex < childrenNum; ++childrenIndex)\n\t\t\t\taddChild(ISceneNode(children[childrenIndex]));\n\t\t}\n\t\t\n\/\/\t\toverride protected function addedHandler(child : ISceneNode, parent : Group) : void\n\/\/\t\t{\n\/\/\t\t\tsuper.addedHandler(child, parent);\n\/\/\t\t\t\n\/\/\t\t\tfor (var childIndex : int = 0; childIndex < _numChildren; ++childIndex)\n\/\/\t\t\t\t_children[childIndex].added.execute(child, parent);\n\/\/\t\t}\n\/\/\t\t\n\/\/\t\toverride protected function removedHandler(child : ISceneNode, parent : Group) : void\n\/\/\t\t{\n\/\/\t\t\tsuper.removedHandler(child, parent);\n\/\/\t\t\t\n\/\/\t\t\tfor (var childIndex : int = 0; childIndex < _numChildren; ++childIndex)\n\/\/\t\t\t\t_children[childIndex].removed.execute(child, parent);\n\/\/\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.add(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.add(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants += (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.remove(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.remove(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants -= (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return true if the specified scene node is a child of the Group, false otherwise.\n\t\t *  \n\t\t * @param scene\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function contains(scene : ISceneNode) : Boolean\n\t\t{\n\t\t\treturn getChildIndex(scene) >= 0;\n\t\t}\n\n\t\t\/**\n\t\t * Return the index of the speficied scene node or -1 if it is not in the Group.\n\t\t *  \n\t\t * @param child\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildIndex(child : ISceneNode) : int\n\t\t{\n\t\t\tif (child == null)\n\t\t\t\tthrow new Error('The \\'child\\' parameter cannot be null.');\n\t\t\t\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i] === child)\n\t\t\t\t\treturn i;\n\n\t\t\treturn -1;\n\t\t}\n\n\t\tpublic function getChildByName(name : String) : ISceneNode\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i].name === name)\n\t\t\t\t\treturn _children[i];\n\n\t\t\treturn null;\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group.\n\t\t *\n\t\t * @param\tscene The child to add.\n\t\t *\/\n\t\tpublic function addChild(node : ISceneNode) : Group\n\t\t{\n\t\t\treturn addChildAt(node, _numChildren);\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group at the specified position.\n\t\t *  \n\t\t * @param node\n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function addChildAt(node : ISceneNode, position : uint) : Group\n\t\t{\n\t\t\tif (!node)\n\t\t\t\tthrow new Error('Parameter \\'scene\\' must not be null.');\n\n\t\t\tnode.parent = this;\n\n\t\t\tfor (var i : int = _numChildren - 1; i > position; --i)\n\t\t\t\t_children[i] = _children[int(i - 1)];\n\t\t\t\n\t\t\t_children[position] = node;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove a child from the container.\n\t\t *\n\t\t * @param\tmyChild The child to remove.\n\t\t * @return Whether the child was actually removed or not.\n\t\t *\/\n\t\tpublic function removeChild(child : ISceneNode) : Group\n\t\t{\n\t\t\treturn removeChildAt(getChildIndex(child));\n\t\t}\n\n\t\tpublic function removeChildAt(position : uint) : Group\n\t\t{\n\t\t\tif (position >= _numChildren || position < 0)\n\t\t\t\tthrow new Error('The scene node is not a child of the caller.');\n\t\t\t\n\t\t\t(_children[position] as ISceneNode).parent = null;\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove all the children.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function removeAllChildren() : Group\n\t\t{\n\t\t\twhile (_numChildren)\n\t\t\t\tremoveChildAt(0);\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Return the child at the specified position.\n\t\t *  \n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildAt(position : uint) : ISceneNode\n\t\t{\n\t\t\treturn position < _numChildren ? _children[position] : null;\n\t\t}\n\n\t\t\/**\n\t\t * Returns the list of descendant scene nodes that have the specified type. \n\t\t *  \n\t\t * @param type\n\t\t * @param descendants\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getDescendantsByType(type \t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t descendants \t: Vector.<ISceneNode> = null) : Vector.<ISceneNode>\n\t\t{\n\t\t\tdescendants ||= new Vector.<ISceneNode>();\n\n\t\t\tfor (var i : int = 0; i < _numChildren; ++i)\n\t\t\t{\n\t\t\t\tvar child\t: ISceneNode\t= _children[i];\n\t\t\t\tvar group \t: Group \t\t= child as Group;\n\n\t\t\t\tif (child is type)\n\t\t\t\t\tdescendants.push(child);\n\n\t\t\t\tif (group)\n\t\t\t\t\tgroup.getDescendantsByType(type, descendants);\n\t\t\t}\n\n\t\t\treturn descendants;\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '[' + getQualifiedClassName(this) + ' ' + name + ']';\n\t\t}\n\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified URLRequest object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param request\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function load(request\t: URLRequest,\n\t\t\t\t\t\t\t options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.load(request);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified Class object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param classObject\n\t\t * @param options\n\t\t * @return \n\t\t *\/\n\t\tpublic function loadClass(classObject\t: Class,\n\t\t\t\t\t\t\t\t  options\t\t: ParserOptions\t= null) : SceneLoader\n\t\t{\n\t\t\tvar loader : SceneLoader = new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadClass(classObject);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified ByteArray object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param bytes\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function loadBytes(bytes\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return the set of nodes matching the specified XPath query.\n\t\t *  \n\t\t * @param xpath\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get(xpath : String) : SceneIterator\n\t\t{\n\t\t\treturn new SceneIterator(xpath, new <ISceneNode>[this]);\n\t\t}\n\t\t\n\t\tprivate function loaderCompleteHandler(loader\t: ILoader,\n\t\t\t\t\t\t\t\t\t\t\t   scene\t: ISceneNode) : void\n\t\t{\n\t\t\taddChild(scene);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return all the Mesh objects hit by the specified ray.\n\t\t *  \n\t\t * @param ray\n\t\t * @param maxDistance\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : SceneIterator\n\t\t{\n\t\t\tvar meshes\t\t: Vector.<ISceneNode> \t= getDescendantsByType(Mesh);\n\t\t\tvar numMeshes\t: uint\t\t\t\t\t= meshes.length;\n\t\t\tvar hit\t\t\t: Array\t\t\t\t\t= [];\n\t\t\tvar depth\t\t: Vector.<Number>\t\t= new <Number>[];\n\t\t\tvar numItems\t: uint\t\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numMeshes; ++i)\n\t\t\t{\n\t\t\t\tvar mesh \t\t: Mesh\t\t= meshes[i] as Mesh;\n\t\t\t\tvar hitDepth\t: Number\t= mesh.cast(ray, maxDistance);\n\t\t\t\t\n\t\t\t\tif (hitDepth >= 0.0)\n\t\t\t\t{\n\t\t\t\t\thit[numItems] = mesh;\n\t\t\t\t\tdepth[numItems] = hitDepth;\n\t\t\t\t\t++numItems;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (numItems > 1)\n\t\t\t\tSort.flashSort(depth, hit, numItems);\n\t\t\t\n\t\t\treturn new SceneIterator(null, Vector.<ISceneNode>(hit));\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Group = new Group();\n\t\t\t\n\t\t\tclone.name = name;\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\t\n\t\t\tfor (var childId : uint = 0; childId < _numChildren; ++childId)\n\t\t\t{\n\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(_children[childId]);\n\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(child.cloneNode());\n\t\t\t\t\n\t\t\t\tclone.addChild(clonedChild);\n\t\t\t}\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.SceneIterator;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.Sort;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\t\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Group objects can contain other scene nodes and applies a 3D\n\t * transformation to its descendants.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic class Group extends AbstractSceneNode\n\t{\n\t\tminko_scene var _children\t\t: Vector.<ISceneNode>\t= null;\n\t\tminko_scene var _numChildren\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _numDescendants\t\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _descendantAdded\t: Signal\t\t\t\t= new Signal('Group.descendantAdded');\n\t\tprivate var _descendantRemoved\t: Signal\t\t\t\t= new Signal('Group.descendantRemoved');\n\n\t\t\/**\n\t\t * The number of children of the Group.\n\t\t *\/\n\t\tpublic function get numChildren() : uint\n\t\t{\n\t\t\treturn _numChildren;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The number of descendants of the Group.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numDescendants() : uint\n\t\t{\n\t\t\treturn _numDescendants;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is added to the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>newParent : Group, the Group the descendant was actually added to<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just added<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantAdded() : Signal\n\t\t{\n\t\t\treturn _descendantAdded\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is removed from the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>oldParent : Group, the Group the descendant was actually removed from<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just removed<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantRemoved() : Signal\n\t\t{\n\t\t\treturn _descendantRemoved;\n\t\t}\n\t\t\n\t\tpublic function Group(...children)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize();\n\t\t\tinitializeChildren(children);\n\t\t}\n\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_children = new <ISceneNode>[];\n\n\t\t\tdescendantAdded.add(descendantAddedHandler);\n\t\t\tdescendantRemoved.add(descendantRemovedHandler);\n\t\t}\n\t\t\n\t\tprotected function initializeChildren(children : Array) : void\n\t\t{\n\t\t\twhile (children.length == 1 && children[0] is Array)\n\t\t\t\tchildren = children[0];\n\t\t\t\n\t\t\tvar childrenNum : uint = children.length;\n\t\t\t\n\t\t\tfor (var childrenIndex : uint = 0; childrenIndex < childrenNum; ++childrenIndex)\n\t\t\t\taddChild(ISceneNode(children[childrenIndex]));\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.add(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.add(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants += (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.remove(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.remove(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants -= (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return true if the specified scene node is a child of the Group, false otherwise.\n\t\t *  \n\t\t * @param scene\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function contains(scene : ISceneNode) : Boolean\n\t\t{\n\t\t\treturn getChildIndex(scene) >= 0;\n\t\t}\n\n\t\t\/**\n\t\t * Return the index of the speficied scene node or -1 if it is not in the Group.\n\t\t *  \n\t\t * @param child\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildIndex(child : ISceneNode) : int\n\t\t{\n\t\t\tif (child == null)\n\t\t\t\tthrow new Error('The \\'child\\' parameter cannot be null.');\n\t\t\t\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i] === child)\n\t\t\t\t\treturn i;\n\n\t\t\treturn -1;\n\t\t}\n\n\t\tpublic function getChildByName(name : String) : ISceneNode\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i].name === name)\n\t\t\t\t\treturn _children[i];\n\n\t\t\treturn null;\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group.\n\t\t *\n\t\t * @param\tscene The child to add.\n\t\t *\/\n\t\tpublic function addChild(node : ISceneNode) : Group\n\t\t{\n\t\t\treturn addChildAt(node, _numChildren);\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group at the specified position.\n\t\t *  \n\t\t * @param node\n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function addChildAt(node : ISceneNode, position : uint) : Group\n\t\t{\n\t\t\tif (!node)\n\t\t\t\tthrow new Error('Parameter \\'scene\\' must not be null.');\n\n\t\t\tnode.parent = this;\n\n\t\t\tfor (var i : int = _numChildren - 1; i > position; --i)\n\t\t\t\t_children[i] = _children[int(i - 1)];\n\t\t\t\n\t\t\t_children[position] = node;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove a child from the container.\n\t\t *\n\t\t * @param\tmyChild The child to remove.\n\t\t * @return Whether the child was actually removed or not.\n\t\t *\/\n\t\tpublic function removeChild(child : ISceneNode) : Group\n\t\t{\n\t\t\treturn removeChildAt(getChildIndex(child));\n\t\t}\n\n\t\tpublic function removeChildAt(position : uint) : Group\n\t\t{\n\t\t\tif (position >= _numChildren || position < 0)\n\t\t\t\tthrow new Error('The scene node is not a child of the caller.');\n\t\t\t\n\t\t\t(_children[position] as ISceneNode).parent = null;\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove all the children.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function removeAllChildren() : Group\n\t\t{\n\t\t\twhile (_numChildren)\n\t\t\t\tremoveChildAt(0);\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Return the child at the specified position.\n\t\t *  \n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildAt(position : uint) : ISceneNode\n\t\t{\n\t\t\treturn position < _numChildren ? _children[position] : null;\n\t\t}\n\n\t\t\/**\n\t\t * Returns the list of descendant scene nodes that have the specified type. \n\t\t *  \n\t\t * @param type\n\t\t * @param descendants\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getDescendantsByType(type \t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t descendants \t: Vector.<ISceneNode> = null) : Vector.<ISceneNode>\n\t\t{\n\t\t\tdescendants ||= new Vector.<ISceneNode>();\n\n\t\t\tfor (var i : int = 0; i < _numChildren; ++i)\n\t\t\t{\n\t\t\t\tvar child\t: ISceneNode\t= _children[i];\n\t\t\t\tvar group \t: Group \t\t= child as Group;\n\n\t\t\t\tif (child is type)\n\t\t\t\t\tdescendants.push(child);\n\n\t\t\t\tif (group)\n\t\t\t\t\tgroup.getDescendantsByType(type, descendants);\n\t\t\t}\n\n\t\t\treturn descendants;\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '[' + getQualifiedClassName(this) + ' ' + name + ']';\n\t\t}\n\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified URLRequest object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param request\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function load(request\t: URLRequest,\n\t\t\t\t\t\t\t options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.load(request);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified Class object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param classObject\n\t\t * @param options\n\t\t * @return \n\t\t *\/\n\t\tpublic function loadClass(classObject\t: Class,\n\t\t\t\t\t\t\t\t  options\t\t: ParserOptions\t= null) : SceneLoader\n\t\t{\n\t\t\tvar loader : SceneLoader = new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadClass(classObject);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified ByteArray object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param bytes\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function loadBytes(bytes\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return the set of nodes matching the specified XPath query.\n\t\t *  \n\t\t * @param xpath\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get(xpath : String) : SceneIterator\n\t\t{\n\t\t\treturn new SceneIterator(xpath, new <ISceneNode>[this]);\n\t\t}\n\t\t\n\t\tprivate function loaderCompleteHandler(loader\t: ILoader,\n\t\t\t\t\t\t\t\t\t\t\t   scene\t: ISceneNode) : void\n\t\t{\n\t\t\taddChild(scene);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return all the Mesh objects hit by the specified ray.\n\t\t *  \n\t\t * @param ray\n\t\t * @param maxDistance\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : SceneIterator\n\t\t{\n\t\t\tvar meshes\t\t: Vector.<ISceneNode> \t= getDescendantsByType(Mesh);\n\t\t\tvar numMeshes\t: uint\t\t\t\t\t= meshes.length;\n\t\t\tvar hit\t\t\t: Array\t\t\t\t\t= [];\n\t\t\tvar depth\t\t: Vector.<Number>\t\t= new <Number>[];\n\t\t\tvar numItems\t: uint\t\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numMeshes; ++i)\n\t\t\t{\n\t\t\t\tvar mesh \t\t: Mesh\t\t= meshes[i] as Mesh;\n\t\t\t\tvar hitDepth\t: Number\t= mesh.cast(ray, maxDistance);\n\t\t\t\t\n\t\t\t\tif (hitDepth >= 0.0)\n\t\t\t\t{\n\t\t\t\t\thit[numItems] = mesh;\n\t\t\t\t\tdepth[numItems] = hitDepth;\n\t\t\t\t\t++numItems;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (numItems > 1)\n\t\t\t\tSort.flashSort(depth, hit, numItems);\n\t\t\t\n\t\t\treturn new SceneIterator(null, Vector.<ISceneNode>(hit));\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Group = new Group();\n\t\t\t\n\t\t\tclone.name = name;\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\t\n\t\t\tfor (var childId : uint = 0; childId < _numChildren; ++childId)\n\t\t\t{\n\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(_children[childId]);\n\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(child.cloneNode());\n\t\t\t\t\n\t\t\t\tclone.addChild(clonedChild);\n\t\t\t}\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","subject":"remove dead\/commented code","message":"remove dead\/commented code\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"4fe22770a2c4be443f4dfdda60b4f4638bfa63ba","old_file":"Impetus.swf\/ImpetusSound.as","new_file":"Impetus.swf\/ImpetusSound.as","old_contents":"package\n{\n    import flash.media.Sound;\n    import flash.media.SoundChannel;\n    import flash.net.URLRequest;\n\n    public class ImpetusSound\n    {\n        private var url:String;\n        private var sound:Sound;\n\n        private var channel:SoundChannel;\n\n        private var volume:int;\n\n        public function ImpetusSound(url:String, defaultVolume:int):void\n        {\n            this.url = url;\n            this.sound = new Sound();\n\n            this.sound.load(new URLRequest(url));\n\n            this.channel = null;\n\n            this.volume = defaultVolume;\n        }\n\n        public function getUrl():String\n        {\n            return this.url\n        }\n\n        public function play(pos:int):void\n        {\n            if(this.channel != null)\n            {\n                this.channel.stop();\n            }\n\n            this.channel = sound.play(pos);\n            this.channel.soundTransform = new SoundTransform(this.volume, 0);\n        }\n\n        public function stop():void\n        {\n            this.channel.stop();\n\n            this.channel = null;\n        }\n\n        public function getPos():int\n        {\n            return (this.channel != null)? channel.position : -1;\n        }\n\n        public function setVolume(volume:int):void\n        {\n            this.volume = volume;\n\n            this.channel.soundTransform = new SoundTransform(this.volume, 0);\n        }\n\n        public function getVolume():int\n        {\n            return this.volume;\n        }\n    }\n}\n","new_contents":"package\n{\n    import flash.media.Sound;\n    import flash.media.SoundChannel;\n    import flash.net.URLRequest;\n\n    public class ImpetusSound\n    {\n        private var url:String;\n        private var sound:Sound;\n\n        private var channel:SoundChannel;\n\n        private var volume:int;\n        private var balance:int;\n\n        public function ImpetusSound(url:String, defaultVolume:int):void\n        {\n            this.url = url;\n            this.sound = new Sound();\n\n            this.sound.load(new URLRequest(url));\n\n            this.channel = null;\n\n            this.volume = defaultVolume;\n        }\n\n        public function getUrl():String\n        {\n            return this.url\n        }\n\n        public function play(pos:int):void\n        {\n            if(this.channel != null)\n            {\n                this.channel.stop();\n            }\n\n            this.channel = sound.play(pos);\n\n            this.updateTransform();\n        }\n\n        public function stop():void\n        {\n            this.channel.stop();\n\n            this.channel = null;\n        }\n\n        public function getPos():int\n        {\n            return (this.channel != null)? channel.position : -1;\n        }\n\n        public function setVolume(volume:int):void\n        {\n            this.volume = volume;\n\n            this.updateTransform();\n        }\n\n        public function getVolume():int\n        {\n            return this.volume;\n        }\n\n        public function setBalance(balance:int):void\n        {\n            this.balance = balance;\n\n            this.updateTransform();\n        }\n\n        public function getBalance():int\n        {\n            return this.balance;\n        }\n\n        private function updateTransform():void\n        {\n            this.channel.soundTransform = new SoundTransform(this.volume, this.balance);\n        }\n    }\n}\n","subject":"Add balance system","message":"Add balance system\n","lang":"ActionScript","license":"mit","repos":"Julow\/Impetus"}
{"commit":"99a16145993037bef4b84ee36b4e9bac7208a813","old_file":"src\/org\/mangui\/hls\/demux\/DemuxHelper.as","new_file":"src\/org\/mangui\/hls\/demux\/DemuxHelper.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n    import flash.utils.ByteArray;\n    import org.mangui.hls.model.Level;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    public class DemuxHelper {\n        public static function probe(data : ByteArray, level : Level, audioselect : Function, progress : Function, complete : Function, videometadata : Function, id3tagfound : Function, audioOnly : Boolean) : Demuxer {\n            data.position = 0;\n            CONFIG::LOGGING {\n                Log.debug(\"probe fragment type\");\n            }\n            var aac_match : Boolean = AACDemuxer.probe(data);\n            var mp3_match : Boolean = MP3Demuxer.probe(data);\n            var ts_match : Boolean = TSDemuxer.probe(data);\n            CONFIG::LOGGING {\n                Log.debug(\"AAC\/MP3\/TS match:\" + aac_match + \"\/\" + mp3_match + \"\/\" + ts_match);\n            }\n            \/* prioritize level info :\n             * if ts_match && codec_avc  => TS demuxer\n             * if aac_match && codec_aac => AAC demuxer\n             * if mp3_match && codec_mp3 => MP3 demuxer\n             * if no codec info in Manifest, use fallback order : AAC\/MP3\/TS\n             *\/\n            if (ts_match && level && level.codec_h264) {\n                CONFIG::LOGGING {\n                    Log.debug(\"TS match + H264 signaled in Manifest, use TS demuxer\");\n                }\n                return new TSDemuxer(audioselect, progress, complete, videometadata, audioOnly);\n            } else if (aac_match && level && level.codec_aac) {\n                CONFIG::LOGGING {\n                    Log.debug(\"AAC match + AAC signaled in Manifest, use AAC demuxer\");\n                }\n                return new AACDemuxer(audioselect, progress, complete, id3tagfound);\n            } else if (mp3_match && level && level.codec_mp3) {\n                CONFIG::LOGGING {\n                    Log.debug(\"MP3 match + MP3 signaled in Manifest, use MP3 demuxer\");\n                }\n                return new MP3Demuxer(audioselect, progress, complete, id3tagfound);\n            } else if (aac_match) {\n                return new AACDemuxer(audioselect, progress, complete, id3tagfound);\n            } else if (mp3_match) {\n                return new MP3Demuxer(audioselect, progress, complete, id3tagfound);\n            } else if (ts_match) {\n                return new TSDemuxer(audioselect, progress, complete, videometadata, audioOnly);\n            } else {\n                CONFIG::LOGGING {\n                    Log.debug(\"probe fails\");\n                }\n                return null;\n            }\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n    import flash.utils.ByteArray;\n    import org.mangui.hls.model.Level;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    public class DemuxHelper {\n        public static function probe(data : ByteArray, level : Level, audioselect : Function, progress : Function, complete : Function, videometadata : Function, id3tagfound : Function, audioOnly : Boolean) : Demuxer {\n            data.position = 0;\n            CONFIG::LOGGING {\n                Log.debug(\"probe fragment type\");\n            }\n            var aac_match : Boolean = AACDemuxer.probe(data);\n            var mp3_match : Boolean = MP3Demuxer.probe(data);\n            var ts_match : Boolean = TSDemuxer.probe(data);\n            CONFIG::LOGGING {\n                Log.debug(\"AAC\/MP3\/TS match:\" + aac_match + \"\/\" + mp3_match + \"\/\" + ts_match);\n            }\n            \/* prioritize level info :\n             * if ts_match && codec_avc  => TS demuxer\n             * if aac_match && codec_aac => AAC demuxer\n             * if mp3_match && codec_mp3 => MP3 demuxer\n             * if no codec info in Manifest, use fallback order : AAC\/MP3\/TS\n             *\/\n            if (ts_match && level.codec_h264) {\n                CONFIG::LOGGING {\n                    Log.debug(\"TS match + H264 signaled in Manifest, use TS demuxer\");\n                }\n                return new TSDemuxer(audioselect, progress, complete, videometadata, audioOnly);\n            } else if (aac_match && level.codec_aac) {\n                CONFIG::LOGGING {\n                    Log.debug(\"AAC match + AAC signaled in Manifest, use AAC demuxer\");\n                }\n                return new AACDemuxer(audioselect, progress, complete, id3tagfound);\n            } else if (mp3_match && level.codec_mp3) {\n                CONFIG::LOGGING {\n                    Log.debug(\"MP3 match + MP3 signaled in Manifest, use MP3 demuxer\");\n                }\n                return new MP3Demuxer(audioselect, progress, complete, id3tagfound);\n            } else if (aac_match) {\n                return new AACDemuxer(audioselect, progress, complete, id3tagfound);\n            } else if (mp3_match) {\n                return new MP3Demuxer(audioselect, progress, complete, id3tagfound);\n            } else if (ts_match) {\n                return new TSDemuxer(audioselect, progress, complete, videometadata, audioOnly);\n            } else {\n                CONFIG::LOGGING {\n                    Log.debug(\"probe fails\");\n                }\n                return null;\n            }\n        }\n    }\n}\n","subject":"Revert \"[Mangui.DemuxHelper] Make probe Level parameter optional\"","message":"Revert \"[Mangui.DemuxHelper] Make probe Level parameter optional\"\n\nThis reverts commit 3b6ac534dc61f2d9e09b0ed3e15141b1bb25a64b.\n","lang":"ActionScript","license":"mpl-2.0","repos":"codex-corp\/flashls,codex-corp\/flashls"}
{"commit":"9edd0cb4b7c34899a47143f6e9de7592b9fc1258","old_file":"src\/org\/mangui\/HLS\/muxing\/ID3.as","new_file":"src\/org\/mangui\/HLS\/muxing\/ID3.as","old_contents":"package org.mangui.HLS.muxing {\n   import flash.utils.ByteArray;\n   import org.mangui.HLS.utils.Log;\n\n   public class ID3\n   {\n      public var len:Number;\n      public var hasTimestamp:Boolean = false;\n      public var timestamp:Number;\n    \n      \/* create ID3 object by parsing ByteArray, looking for ID3 tag length, and timestamp *\/\n      public function ID3(data:ByteArray) {\n         var tagSize:uint = 0;\n         try {\n            var pos:Number = data.position;\n            do {\n              if(data.readUTFBytes(3) == 'ID3') {\n                \/\/ skip 24 bits\n                data.position += 3;\n                \/\/ retrieve tag length\n                var byte1:uint = data.readUnsignedByte() & 0x7f;\n                var byte2:uint = data.readUnsignedByte() & 0x7f;\n                var byte3:uint = data.readUnsignedByte() & 0x7f;\n                var byte4:uint = data.readUnsignedByte() & 0x7f;\n                tagSize = (byte1 << 21) + (byte2 << 14) + (byte3 << 7) + byte4;\n\n                var end_pos:Number = data.position + tagSize;\n                \/\/ read tag\n                _parseFrame(data);\n                data.position = end_pos;\n              } else {\n                data.position-=3;\n                \/\/Log.txt(\"ID3 len:\"+ (data.position-pos));\n                len = data.position-pos;\n                return;\n              }\n            } while (true);\n         } catch(e:Error)\n         {\n         }\n         len = 0;\n         return;\n      };\n      \n      \/*  Each Elementary Audio Stream segment MUST signal the timestamp of\n          its first sample with an ID3 PRIV tag [ID3] at the beginning of\n          the segment.  The ID3 PRIV owner identifier MUST be\n          \"com.apple.streaming.transportStreamTimestamp\".  The ID3 payload\n          MUST be a 33-bit MPEG-2 Program Elementary Stream timestamp\n          expressed as a big-endian eight-octet number, with the upper 31\n          bits set to zero.\n       *\/\n\n      private function _parseFrame(data:ByteArray):void {\n        if (data.readUTFBytes(4) == \"PRIV\") {\n          var frame_len:uint = data.readUnsignedInt();\n          \/\/ smelling good ! 53 is the size of tag we are looking for          \n          if(frame_len == 53) {\n            \/\/ skip flags (2 bytes)\n            data.position+=2;\n            \/\/ owner should be \"com.apple.streaming.transportStreamTimestamp\"\n            if(data.readUTFBytes(44) == 'com.apple.streaming.transportStreamTimestamp') {\n              \/\/ smelling even better ! we found the right descriptor\n              \/\/ skip null character (string end) + 3 first bytes\n              data.position+=4;\n              \/\/ timestamp is 33 bit expressed as a big-endian eight-octet number, with the upper 31 bits set to zero.\n              var pts_33_bit:Number = data.readUnsignedByte() & 0x1;\n              hasTimestamp = true;\n              timestamp = (data.readUnsignedInt()\/90) << pts_33_bit;\n              \/\/Log.txt(\"timestamp found:\"+timestamp);\n            }\n          }\n        }\n      }\n   }\n}\n","new_contents":"package org.mangui.HLS.muxing {\n   import flash.utils.ByteArray;\n   \/\/import org.mangui.HLS.utils.Log;\n\n   public class ID3\n   {\n      public var len:Number;\n      public var hasTimestamp:Boolean = false;\n      public var timestamp:Number;\n    \n      \/* create ID3 object by parsing ByteArray, looking for ID3 tag length, and timestamp *\/\n      public function ID3(data:ByteArray) {\n         var tagSize:uint = 0;\n         try {\n            var pos:Number = data.position;\n            do {\n              if(data.readUTFBytes(3) == 'ID3') {\n                \/\/ skip 24 bits\n                data.position += 3;\n                \/\/ retrieve tag length\n                var byte1:uint = data.readUnsignedByte() & 0x7f;\n                var byte2:uint = data.readUnsignedByte() & 0x7f;\n                var byte3:uint = data.readUnsignedByte() & 0x7f;\n                var byte4:uint = data.readUnsignedByte() & 0x7f;\n                tagSize = (byte1 << 21) + (byte2 << 14) + (byte3 << 7) + byte4;\n\n                var end_pos:Number = data.position + tagSize;\n                \/\/ read tag\n                _parseFrame(data);\n                data.position = end_pos;\n              } else {\n                data.position-=3;\n                \/\/Log.txt(\"ID3 len:\"+ (data.position-pos));\n                len = data.position-pos;\n                return;\n              }\n            } while (true);\n         } catch(e:Error)\n         {\n         }\n         len = 0;\n         return;\n      };\n      \n      \/*  Each Elementary Audio Stream segment MUST signal the timestamp of\n          its first sample with an ID3 PRIV tag [ID3] at the beginning of\n          the segment.  The ID3 PRIV owner identifier MUST be\n          \"com.apple.streaming.transportStreamTimestamp\".  The ID3 payload\n          MUST be a 33-bit MPEG-2 Program Elementary Stream timestamp\n          expressed as a big-endian eight-octet number, with the upper 31\n          bits set to zero.\n       *\/\n\n      private function _parseFrame(data:ByteArray):void {\n        if (data.readUTFBytes(4) == \"PRIV\") {\n          var frame_len:uint = data.readUnsignedInt();\n          \/\/ smelling good ! 53 is the size of tag we are looking for          \n          if(frame_len == 53) {\n            \/\/ skip flags (2 bytes)\n            data.position+=2;\n            \/\/ owner should be \"com.apple.streaming.transportStreamTimestamp\"\n            if(data.readUTFBytes(44) == 'com.apple.streaming.transportStreamTimestamp') {\n              \/\/ smelling even better ! we found the right descriptor\n              \/\/ skip null character (string end) + 3 first bytes\n              data.position+=4;\n              \/\/ timestamp is 33 bit expressed as a big-endian eight-octet number, with the upper 31 bits set to zero.\n              var pts_33_bit:Number = data.readUnsignedByte() & 0x1;\n              hasTimestamp = true;\n              timestamp = (data.readUnsignedInt()\/90) << pts_33_bit;\n              \/\/Log.txt(\"timestamp found:\"+timestamp);\n            }\n          }\n        }\n      }\n   }\n}\n","subject":"remove unused import","message":"remove unused import\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"473dde47921b76bda1d75e65b2f859c5ff12e07b","old_file":"src\/avm2\/builtin\/actionscript.lang.as","new_file":"src\/avm2\/builtin\/actionscript.lang.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2004-2006\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\n\npackage\n{\n  public namespace AS3 = \"http:\/\/adobe.com\/AS3\/2006\/builtin\";\n\n  \/\/ Query whether a particular bugfix is in effect for this object.\n  \/\/ information. Note that we use VM_INTERNAL to hide it from non-builtin code.\n  public function bugzilla(n:int):Boolean {\n    return false;\n  }\n\n  \/**\n   * @name Toplevel Function Properties\n   * Function properties of the global object (ECMA 15.1.2)\n   *\/\n\n  \/\/ {DontEnum} length=1\n  [native(\"decodeURI\")]\n  public native function decodeURI(uri:String=\"undefined\"):String;\n\n  \/\/ {DontEnum} length=1\n  [native(\"decodeURIComponent\")]\n  public native function decodeURIComponent(uri:String=\"undefined\"):String;\n\n  \/\/ {DontEnum} length=1\n  [native(\"encodeURI\")]\n  public native function encodeURI(uri:String=\"undefined\"):String;\n\n  \/\/ {DontEnum} length=1\n  [native(\"encodeURIComponent\")]\n  public native function encodeURIComponent(uri:String=\"undefined\"):String;\n\n  \/\/ {DontEnum} length=1\n  [native(\"isNaN\")]\n  public native function isNaN(n:Number = void 0):Boolean;\n\n  \/\/ {DontEnum} length=1\n  [native(\"isFinite\")]\n  public native function isFinite(n:Number = void 0):Boolean;\n\n  \/\/ {DontEnum} length=1\n  [native(\"parseInt\")]\n  public native function parseInt(s:String = \"NaN\", radix:int=0):Number;\n\n  \/\/ {DontEnum} length=1\n  [native(\"parseFloat\")]\n  public native function parseFloat(str:String = \"NaN\"):Number;\n\n\n  \/**\n   * @name ECMA-262 Appendix B.2 extensions\n   * Extensions to ECMAScript, in ECMA-262 Appendix B.2\n   *\/\n\n  \/\/ {DontEnum} length=1\n  [native(\"escape\")]\n  public native function escape(s:String=\"undefined\"):String;\n\n  \/\/ {DontEnum} length=1\n  [native(\"unescape\")]\n  public native function unescape(s:String=\"undefined\"):String;\n\n  \/\/ {DontEnum} length=1\n  [native(\"isXMLName\")]\n  public native function isXMLName(str=void 0):Boolean;    \/\/ moved here from XML.as\n\n  \/\/ value properties of global object (ECMA 15.1.1)\n\n  \/\/ in E262, these are var {DontEnum,DontDelete}  but not ReadOnly\n  \/\/ but in E327, these are {ReadOnly, DontEnum, DontDelete}\n  \/\/ we choose to make them const ala E327\n\n  \/\/ The initial value of NaN is NaN (section 8.5).\n  \/\/ E262 { DontEnum, DontDelete}\n  \/\/ E327 { DontEnum, DontDelete, ReadOnly}\n  public const NaN:Number = NaN;\n\n  \/\/ The initial value of Infinity is +8 (section 8.5).\n  \/\/ E262 { DontEnum, DontDelete}\n  \/\/ E327 { DontEnum, DontDelete, ReadOnly}\n  public const Infinity:Number = 1\/0;\n\n  \/\/ The initial value of undefined is undefined (section 8.1).\n  \/\/ E262 { DontEnum, DontDelete}\n  \/\/ E327 { DontEnum, DontDelete, ReadOnly}\n  public const undefined = void 0;\n}\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2004-2006\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\n\npackage\n{\n  public namespace AS3 = \"http:\/\/adobe.com\/AS3\/2006\/builtin\";\n\n  \/\/ Query whether a particular bugfix is in effect for this object.\n  \/\/ information. Note that we use VM_INTERNAL to hide it from non-builtin code.\n  public function bugzilla(n:int):Boolean {\n    return false;\n  }\n\n  \/**\n   * @name Toplevel Function Properties\n   * Function properties of the global object (ECMA 15.1.2)\n   *\/\n\n  \/\/ {DontEnum} length=1\n  [native(\"decodeURI\")]\n  public native function decodeURI(uri:String=\"undefined\"):String;\n\n  \/\/ {DontEnum} length=1\n  [native(\"decodeURIComponent\")]\n  public native function decodeURIComponent(uri:String=\"undefined\"):String;\n\n  \/\/ {DontEnum} length=1\n  [native(\"encodeURI\")]\n  public native function encodeURI(uri:String=\"undefined\"):String;\n\n  \/\/ {DontEnum} length=1\n  [native(\"encodeURIComponent\")]\n  public native function encodeURIComponent(uri:String=\"undefined\"):String;\n\n  \/\/ {DontEnum} length=1\n  [native(\"isNaN\")]\n  public native function isNaN(n:Number = void 0):Boolean;\n\n  \/\/ {DontEnum} length=1\n  [native(\"isFinite\")]\n  public native function isFinite(n:Number = void 0):Boolean;\n\n  \/\/ {DontEnum} length=1\n  [native(\"parseInt\")]\n  public native function parseInt(s:String = \"NaN\", radix:int=0):Number;\n\n  \/\/ {DontEnum} length=1\n  [native(\"parseFloat\")]\n  public native function parseFloat(str:String = \"NaN\"):Number;\n\n\n  \/**\n   * @name ECMA-262 Appendix B.2 extensions\n   * Extensions to ECMAScript, in ECMA-262 Appendix B.2\n   *\/\n\n  \/\/ {DontEnum} length=1\n  [native(\"escape\")]\n  public native function escape(s:String=\"undefined\"):String;\n\n  \/\/ {DontEnum} length=1\n  [native(\"unescape\")]\n  public native function unescape(s:String=\"undefined\"):String;\n\n  \/\/ {DontEnum} length=1\n  [native(\"isXMLName\")]\n  public native function isXMLName(str=void 0):Boolean;    \/\/ moved here from XML.as\n\n  \/\/ value properties of global object (ECMA 15.1.1)\n\n  \/\/ in E262, these are var {DontEnum,DontDelete}  but not ReadOnly\n  \/\/ but in E327, these are {ReadOnly, DontEnum, DontDelete}\n  \/\/ we choose to make them const ala E327\n\n  \/\/ The initial value of NaN is NaN (section 8.5).\n  \/\/ E262 { DontEnum, DontDelete}\n  \/\/ E327 { DontEnum, DontDelete, ReadOnly}\n  public const NaN:Number = 0\/0;\n\n  \/\/ The initial value of Infinity is +8 (section 8.5).\n  \/\/ E262 { DontEnum, DontDelete}\n  \/\/ E327 { DontEnum, DontDelete, ReadOnly}\n  public const Infinity:Number = 1\/0;\n\n  \/\/ The initial value of undefined is undefined (section 8.1).\n  \/\/ E262 { DontEnum, DontDelete}\n  \/\/ E327 { DontEnum, DontDelete, ReadOnly}\n  public const undefined = void 0;\n}\n","subject":"Fix top-level NaN constant.","message":"Fix top-level NaN constant.\n","lang":"ActionScript","license":"apache-2.0","repos":"mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,mbebenita\/shumway,yurydelendik\/shumway,yurydelendik\/shumway"}
{"commit":"32da3ad433edf282e8b4b3d2bd28fab0e5a658ee","old_file":"src\/aerys\/minko\/render\/shader\/part\/projection\/BlinnNewellProjectionShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/projection\/BlinnNewellProjectionShaderPart.as","old_contents":"package aerys.minko.render.shader.part.projection\n{\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.ShaderPart;\n\timport aerys.minko.render.shader.part.coordinates.SphericalCoordinatesShaderPart;\n\t\n\timport flash.geom.Rectangle;\n\t\n\t\/**\n\t * Blinn-Newell projection and deprojection.\n\t * It simply maps spherical coordinates to the plane (theta is x, phi is y).\n\t * \n\t * @author Romain Gilliotte\n\t *\/\t\n\tpublic class BlinnNewellProjectionShaderPart extends ShaderPart implements IProjectionShaderPart\n\t{\n\t\tprivate static const SPHERICAL_COORDINATES_RECTANGLE : Rectangle = new Rectangle(0, 0, 2 * Math.PI, Math.PI);\n\t\t\n\t\tprivate var _sphericalPart : SphericalCoordinatesShaderPart;\n\t\t\n\t\tpublic function BlinnNewellProjectionShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t\t\n\t\t\t_sphericalPart = new SphericalCoordinatesShaderPart(main);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Project a vector into a plane with Blinn-Newell projection\n\t\t *  \n\t\t * @param vector The vector to be projected\n\t\t * @param target The rectangle to project into. Can be new Rectangle(0, 0, 1, 1) for UV projection, or new Rectangle(-1, -1, 2, 2) for clipspace projection.\n\t\t * @return The projected vector (is a 3d vector, with depth).\n\t\t *\/\t\t\n\t\tpublic function projectVector(vector\t: SFloat, \n\t\t\t\t\t\t\t\t\t  target\t: Rectangle,\n\t\t\t\t\t\t\t\t\t  zNear\t\t: Number\t= 0,\n\t\t\t\t\t\t\t\t\t  zFar\t\t: Number\t= 1000) : SFloat\n\t\t{\n\t\t\tvar sphericalCoordinates\t: SFloat = _sphericalPart.fromOrtho(vector);\n\t\t\tvar projectedVector\t\t\t: SFloat = sphericalCoordinates.zy;\n\t\t\t\n\t\t\treturn transform2DCoordinates(projectedVector, SPHERICAL_COORDINATES_RECTANGLE, target);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Unproject a vector from a plane with Blinn-Newell projection\n\t\t * \n\t\t * @param projectedVector The vector to be unprojected\n\t\t * @param source The rectangle to unproject from. Should be new Rectangle(0, 0, 1, 1) most of the time (if used to read from a texture).\n\t\t * @return The unprojected vector (which is normalized).\n\t\t *\/\n\t\tpublic function unprojectVector(projectedVector\t: SFloat,\n\t\t\t\t\t\t\t\t\t\tsource\t\t\t: Rectangle) : SFloat\n\t\t{\n\t\t\tvar coordinates\t\t\t\t: SFloat = transform2DCoordinates(projectedVector, source, SPHERICAL_COORDINATES_RECTANGLE);\n\t\t\tvar unprojectedVector\t\t: SFloat = _sphericalPart.toOrtho(float3(1, coordinates.yx));\n\t\t\t\n\t\t\treturn unprojectedVector;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.part.projection\n{\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.ShaderPart;\n\timport aerys.minko.render.shader.part.coordinates.SphericalCoordinatesShaderPart;\n\t\n\timport flash.geom.Rectangle;\n\t\n\t\/**\n\t * Blinn-Newell projection and deprojection.\n\t * It simply maps spherical coordinates to the plane (theta is x, phi is y).\n\t * \n\t * @author Romain Gilliotte\n\t *\/\t\n\tpublic class BlinnNewellProjectionShaderPart extends ShaderPart implements IProjectionShaderPart\n\t{\n\t\tprivate static const SPHERICAL_COORDINATES_RECTANGLE : Rectangle = new Rectangle(0, 0, 2 * Math.PI, Math.PI);\n\t\t\n\t\tprivate var _sphericalPart : SphericalCoordinatesShaderPart;\n\t\t\n\t\tpublic function BlinnNewellProjectionShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t\t\n\t\t\t_sphericalPart = new SphericalCoordinatesShaderPart(main);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Project a vector into a plane with Blinn-Newell projection\n\t\t *  \n\t\t * @param vector The vector to be projected\n\t\t * @param target The rectangle to project into. Can be new Rectangle(0, 0, 1, 1) for UV projection, or new Rectangle(-1, -1, 2, 2) for clipspace projection.\n\t\t * @return The projected vector (is a 3d vector, with depth).\n\t\t *\/\t\t\n\t\tpublic function projectVector(vector\t: SFloat, \n\t\t\t\t\t\t\t\t\t  target\t: Rectangle,\n\t\t\t\t\t\t\t\t\t  zNear\t\t: Number\t= 0.,\n\t\t\t\t\t\t\t\t\t  zFar\t\t: Number\t= 1000.) : SFloat\n\t\t{\n\t\t\tvar sphericalCoordinates\t: SFloat = _sphericalPart.fromOrtho(vector);\n\t\t\tvar projectedVector\t\t\t: SFloat = sphericalCoordinates.zy;\n\t\t\t\n\t\t\treturn transform2DCoordinates(projectedVector, SPHERICAL_COORDINATES_RECTANGLE, target);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Unproject a vector from a plane with Blinn-Newell projection\n\t\t * \n\t\t * @param projectedVector The vector to be unprojected\n\t\t * @param source The rectangle to unproject from. Should be new Rectangle(0, 0, 1, 1) most of the time (if used to read from a texture).\n\t\t * @return The unprojected vector (which is normalized).\n\t\t *\/\n\t\tpublic function unprojectVector(projectedVector\t: SFloat,\n\t\t\t\t\t\t\t\t\t\tsource\t\t\t: Rectangle) : SFloat\n\t\t{\n\t\t\tvar coordinates\t: SFloat = transform2DCoordinates(projectedVector, source, SPHERICAL_COORDINATES_RECTANGLE);\n\t\t\t\n\t\t\treturn _sphericalPart.toOrtho(float3(1, coordinates.yx));\n\t\t}\n\t}\n}\n","subject":"fix minor coding style issues","message":"fix minor coding style issues\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"510247e755aa4d15eeda594250ea6f46e87d0fb6","old_file":"lib\/streamio\/Stat.as","new_file":"lib\/streamio\/Stat.as","old_contents":"package streamio\n{\n  import flash.events.*\n  import flash.net.*\n  \n  import goplayer.StreamioAPI\n  \n  public class Stat\n  {\n    public static var trackerId:String = \"global\"\n    \n    public static function view(movieId:String)\n    {\n      update(movieId, \"views\")\n    }\n  \n    public static function play(movieId:String)\n    {\n      update(movieId, \"plays\")\n    }\n    \n    public static function heatmap(movieId:String, time:Number)\n    {\n      update(movieId, \"heat\", time)\n    }\n    \n    private static function update(movieId:String, event:String, time = null)\n    {\n      var params:URLVariables = new URLVariables()\n      params.movie_id = movieId\n      params.event = event\n      params.tracker_id = trackerId\n      if(time) params.time = time\n      \n      var request:URLRequest = new URLRequest(\"http:\/\/\"+StreamioAPI.host+\"\/stats\")\n      request.method = URLRequestMethod.POST\n      request.data = params\n      \n      var loader:URLLoader = new URLLoader()\n      loader.load(request)\n    }\n  }\n}\n","new_contents":"\/\/ XXX: Make this file conform to Goplayer code style.\n\npackage streamio\n{\n  import flash.events.*\n  import flash.net.*\n  \n  import goplayer.StreamioAPI\n  \n  public class Stat\n  {\n    public static var trackerId:String = \"global\"\n    \n    public static function view(movieId:String) : void\n    {\n      update(movieId, \"views\")\n    }\n  \n    public static function play(movieId:String) : void\n    {\n      update(movieId, \"plays\")\n    }\n    \n    public static function heatmap(movieId:String, time:Number) : void\n    {\n      update(movieId, \"heat\", time)\n    }\n    \n    private static function update(movieId:String, event:String, time:Number = NaN) : void\n    {\n      var params:URLVariables = new URLVariables()\n      params.movie_id = movieId\n      params.event = event\n      params.tracker_id = trackerId\n      if(!isNaN(time)) params.time = time\n      \n      var request:URLRequest = new URLRequest(\"http:\/\/\"+StreamioAPI.host+\"\/stats\")\n      request.method = URLRequestMethod.POST\n      request.data = params\n      \n      var loader:URLLoader = new URLLoader()\n      loader.load(request)\n    }\n  }\n}\n","subject":"Fix problems and warnings in Stat.as.","message":"Fix problems and warnings in Stat.as.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"3fa6608cecd6cf82cbbc1adb4419790507cf5821","old_file":"vivified\/core\/vivi_initialize.as","new_file":"vivified\/core\/vivi_initialize.as","old_contents":"\/* Vivified\n * Copyright (C) 2007 Benjamin Otte <otte@gnome.org>\n *\n * This library is free software; you can redistribute it and\/or\n * modify it under the terms of the GNU Lesser General Public\n * License as published by the Free Software Foundation; either\n * version 2.1 of the License, or (at your option) any later version.\n * \n * This library is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n * Lesser General Public License for more details.\n * \n * You should have received a copy of the GNU Lesser General Public\n * License along with this library; if not, write to the Free Software\n * Foundation, Inc., 51 Franklin Street, Fifth Floor, \n * Boston, MA  02110-1301  USA\n *\/\n\n\/*** general objects ***\/\n\nWrap = function () {};\nWrap.prototype = {};\nWrap.prototype.get = Native.wrap_get;\nWrap.prototype.toString = Native.wrap_toString;\n\nFrame = function () extends Wrap {};\nFrame.prototype = new Wrap ();\nFrame.prototype.addProperty (\"code\", Native.frame_code_get, null);\nFrame.prototype.addProperty (\"name\", Native.frame_name_get, null);\nFrame.prototype.addProperty (\"next\", Native.frame_next_get, null);\nFrame.prototype.addProperty (\"this\", Native.frame_this_get, null);\n\n\/*** breakpoints ***\/\n\nBreakpoint = function () extends Native.Breakpoint {\n  super ();\n  Breakpoint.list.push (this);\n};\nBreakpoint.list = new Array ();\nBreakpoint.prototype.addProperty (\"active\", Native.breakpoint_active_get, Native.breakpoint_active_set);\nBreakpoint.prototype.toString = function () {\n  return \"user-defined breakpoint\";\n};\n\n\/*** information about the player ***\/\n\nPlayer = {};\nPlayer.addProperty (\"filename\", Native.player_filename_get, Native.player_filename_set);\nPlayer.addProperty (\"frame\", Native.player_frame_get, null);\nPlayer.addProperty (\"global\", Native.player_global_get, null);\nPlayer.addProperty (\"sound\", Native.player_sound_get, Native.player_sound_set);\nPlayer.addProperty (\"variables\", Native.player_variables_get, Native.player_variables_set);\n\n\/*** commands available for debugging ***\/\n\nCommands = new Object ();\nCommands.print = Native.print;\nCommands.error = Native.error;\nCommands.r = Native.run;\nCommands.run = Native.run;\nCommands.halt = Native.stop;\nCommands.stop = Native.stop;\nCommands.s = Native.step;\nCommands.step = Native.step;\nCommands.reset = Native.reset;\nCommands.restart = function () {\n  Commands.reset ();\n  Commands.run ();\n};\nCommands.quit = Native.quit;\n\/* can't use \"break\" as a function name, it's a keyword in JS *\/\nCommands.add = function (name) {\n  if (name == undefined) {\n    Commands.error (\"add command requires a function name\");\n    return undefined;\n  }\n  var ret = new Breakpoint ();\n  ret.onEnterFrame = function (frame) {\n    if (frame.name != name)\n      return false;\n\n    Commands.print (\"Breakpoint: function \" + name + \" called\");\n    Commands.print (\"  \" + frame);\n    return true;\n  };\n  ret.toString = function () {\n    return \"function call \" + name;\n  };\n  return ret;\n};\nCommands.list = function () {\n  var a = Breakpoint.list;\n  var i;\n  for (i = 0; i < a.length; i++) {\n    Commands.print (i + \": \" + a[i]);\n  }\n};\nCommands.del = function (id) {\n  var a = Breakpoint.list;\n  if (id == undefined) {\n    while (a[0])\n      Commands.del (0);\n  }\n  var b = a[id];\n  a.splice (id, 1);\n  b.active = false;\n};\nCommands.delete = Commands.del;\nCommands.where = function () {\n  var frame = Player.frame;\n  if (frame == undefined) {\n    Commands.print (\"---\");\n    return;\n  }\n  var i = 0;\n  while (frame) {\n    Commands.print (i++ + \": \" + frame);\n    frame = frame.next;\n  }\n};\nCommands.backtrace = Commands.where;\nCommands.bt = Commands.where;\nCommands.watch = function () {\n  var object;\n  var name;\n  if (arguments.length == 1) {\n    name = arguments[0];\n  } else if (arguments.length == 2) {\n    object = arguments[0];\n    name = arguments[1];\n  } else {\n    Commands.error (\"usage: watch [object] name\");\n    return;\n  }\n  var ret = new Breakpoint ();\n  ret.onSetVariable = function (o, variable, value) {\n    if (object && o != object)\n      return false;\n    if (variable != name)\n      return;\n\n    if (object) {\n      Commands.print (\"Breakpoint: variable \" + name + \" on \" + object);\n    } else {\n      Commands.print (\"Breakpoint: variable \" + name);\n    }\n    Commands.print (\"  \" + Player.frame);\n    return true;\n  };\n  ret.toString = function () {\n    var s = \"watch \" + name;\n    if (object)\n      s += \" on \" + object;\n    return s;\n  };\n  return ret;\n};\n","new_contents":"\/* Vivified\n * Copyright (C) 2007 Benjamin Otte <otte@gnome.org>\n *\n * This library is free software; you can redistribute it and\/or\n * modify it under the terms of the GNU Lesser General Public\n * License as published by the Free Software Foundation; either\n * version 2.1 of the License, or (at your option) any later version.\n * \n * This library is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n * Lesser General Public License for more details.\n * \n * You should have received a copy of the GNU Lesser General Public\n * License along with this library; if not, write to the Free Software\n * Foundation, Inc., 51 Franklin Street, Fifth Floor, \n * Boston, MA  02110-1301  USA\n *\/\n\n\/*** general objects ***\/\n\nWrap = function () {};\nWrap.prototype = {};\nWrap.prototype.get = Native.wrap_get;\nWrap.prototype.toString = Native.wrap_toString;\n\nFrame = function () extends Wrap {};\nFrame.prototype = new Wrap ();\nFrame.prototype.addProperty (\"code\", Native.frame_code_get, null);\nFrame.prototype.addProperty (\"name\", Native.frame_name_get, null);\nFrame.prototype.addProperty (\"next\", Native.frame_next_get, null);\nFrame.prototype.addProperty (\"this\", Native.frame_this_get, null);\n\n\/*** breakpoints ***\/\n\nBreakpoint = function () extends Native.Breakpoint {\n  super ();\n  Breakpoint.list.push (this);\n};\nBreakpoint.list = new Array ();\nBreakpoint.prototype.addProperty (\"active\", Native.breakpoint_active_get, Native.breakpoint_active_set);\nBreakpoint.prototype.toString = function () {\n  return \"user-defined breakpoint\";\n};\n\n\/*** information about the player ***\/\n\nPlayer = {};\nPlayer.addProperty (\"filename\", Native.player_filename_get, Native.player_filename_set);\nPlayer.addProperty (\"frame\", Native.player_frame_get, null);\nPlayer.addProperty (\"global\", Native.player_global_get, null);\nPlayer.addProperty (\"sound\", Native.player_sound_get, Native.player_sound_set);\nPlayer.addProperty (\"variables\", Native.player_variables_get, Native.player_variables_set);\n\n\/*** commands available for debugging ***\/\n\nCommands = new Object ();\nCommands.print = Native.print;\nCommands.error = Native.error;\nCommands.r = Native.run;\nCommands.run = Native.run;\nCommands.halt = Native.stop;\nCommands.stop = Native.stop;\nCommands.s = Native.step;\nCommands.step = Native.step;\nCommands.reset = Native.reset;\nCommands.restart = function () {\n  Commands.reset ();\n  Commands.run ();\n};\nCommands.quit = Native.quit;\n\/* can't use \"break\" as a function name, it's a keyword in JS *\/\nCommands.add = function (name) {\n  if (name == undefined) {\n    Commands.error (\"add command requires a function name\");\n    return undefined;\n  }\n  var ret = new Breakpoint ();\n  ret.onEnterFrame = function (frame) {\n    if (frame.name != name)\n      return false;\n\n    Commands.print (\"Breakpoint: function \" + name + \" called\");\n    Commands.print (\"  \" + frame);\n    return true;\n  };\n  ret.toString = function () {\n    return \"function call \" + name;\n  };\n  return ret;\n};\nCommands.list = function () {\n  var a = Breakpoint.list;\n  var i;\n  for (i = 0; i < a.length; i++) {\n    Commands.print (i + \": \" + a[i]);\n  }\n};\nCommands.del = function (id) {\n  var a = Breakpoint.list;\n  if (id == undefined) {\n    while (a[0])\n      Commands.del (0);\n  }\n  var b = a[id];\n  a.splice (id, 1);\n  b.active = false;\n};\nCommands.delete = Commands.del;\nCommands.where = function () {\n  var frame = Player.frame;\n  if (frame == undefined) {\n    Commands.print (\"---\");\n    return;\n  }\n  var i = 0;\n  while (frame) {\n    Commands.print (i++ + \": \" + frame);\n    frame = frame.next;\n  }\n};\nCommands.backtrace = Commands.where;\nCommands.bt = Commands.where;\nCommands.watch = function () {\n  var object;\n  var name;\n  if (arguments.length == 1) {\n    name = arguments[0];\n  } else if (arguments.length == 2) {\n    object = arguments[0];\n    name = arguments[1];\n  } else {\n    Commands.error (\"usage: watch [object] name\");\n    return;\n  }\n  var ret = new Breakpoint ();\n  ret.onSetVariable = function (o, variable, value) {\n    if (object && o != object)\n      return false;\n    if (variable != name)\n      return;\n\n    if (object) {\n      Commands.print (\"Breakpoint: variable \" + name + \" on \" + object + \" set to: \" + value);\n    } else {\n      Commands.print (\"Breakpoint: variable \" + name + \" set to: \" + value);\n    }\n    Commands.print (\"  \" + Player.frame);\n    return true;\n  };\n  ret.toString = function () {\n    var s = \"watch \" + name;\n    if (object)\n      s += \" on \" + object;\n    return s;\n  };\n  return ret;\n};\n","subject":"print the value the variable will be set to","message":"print the value the variable will be set to\n","lang":"ActionScript","license":"lgpl-2.1","repos":"mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec"}
{"commit":"dabfe03e024e9f940391f2b5c8c5ed1df1bb6251","old_file":"RTMFPSocket.as","new_file":"RTMFPSocket.as","old_contents":"\/*\nThe RTMFPSocket class provides a socket-like interface around RTMFP\nNetConnection and NetStream. Each RTMFPSocket contains one NetConnection and two\nNetStreams, one for reading and one for writing.\n\nTo create a listening socket:\n    var rs:RTMFPSocket = new RTMFPSocket(url, key);\n    rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n        \/\/ rs.id is set and can be sent out of band to the client.\n    });\n    rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, function (e:Event):void {\n        \/\/ rs.peer_id is the ID of the connected client.\n    });\n    rs.listen();\nTo connect to a listening socket:\n    \/\/ Receive peer_id out of band.\n    var rs:RTMFPSocket = new RTMFPSocket(url, key);\n    rs.addEventListener(Event.CONNECT, function (e:Event):void {\n        \/\/ rs.id and rs.peer_id are now set.\n    });\n*\/\n\npackage\n{\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.IOErrorEvent;\n    import flash.events.NetStatusEvent;\n    import flash.events.ProgressEvent;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.utils.ByteArray;\n\n    public class RTMFPSocket extends EventDispatcher\n    {\n        public static const ACCEPT_EVENT:String = \"accept\";\n\n        public var connected:Boolean;\n\n        private var nc:NetConnection;\n        private var incoming:NetStream;\n        private var outgoing:NetStream;\n\n        \/* Cache to hold the peer ID between when connect is called and the\n           NetConnection exists. *\/\n        private var connect_peer_id:String;\n\n        private var buffer:ByteArray;\n\n        private var cirrus_url:String;\n        private var cirrus_key:String;\n\n        public function RTMFPSocket(cirrus_url:String, cirrus_key:String = \"\")\n        {\n            connected = false;\n\n            buffer = new ByteArray();\n\n            this.cirrus_url = cirrus_url;\n            this.cirrus_key = cirrus_key;\n\n            nc = new NetConnection();\n        }\n\n        public function get id():String\n        {\n            return nc.nearID;\n        }\n\n        public function get peer_id():String\n        {\n            return incoming.farID;\n        }\n\n        \/* NetStatusEvents that aren't handled more specifically in\n           listen_netstatus_event or connect_netstatus_event. *\/\n        private function generic_netstatus_event(e:NetStatusEvent):void\n        {\n            switch (e.info.code) {\n            case \"NetConnection.Connect.Closed\":\n                dispatchEvent(new Event(Event.CLOSE));\n                break;\n            case \"NetStream.Connect.Closed\":\n                connected = false;\n                close();\n                break;\n            default:\n                var event:IOErrorEvent = new IOErrorEvent(IOErrorEvent.IO_ERROR);\n                event.text = e.info.code;\n                dispatchEvent(event);\n                break;\n            }\n        }\n\n        private function listen_netstatus_event(e:NetStatusEvent):void\n        {\n            switch (e.info.code) {\n            case \"NetConnection.Connect.Success\":\n                outgoing = new NetStream(nc, NetStream.DIRECT_CONNECTIONS);\n                outgoing.client = {\n                    onPeerConnect: listen_onpeerconnect\n                };\n                outgoing.publish(\"server\");\n\n                \/* listen is complete, ready to accept. *\/\n                dispatchEvent(new Event(Event.COMPLETE));\n                break;\n            case \"NetStream.Connect.Success\":\n                break;\n            default:\n                return generic_netstatus_event(e);\n                break;\n            }\n        }\n\n        private function listen_onpeerconnect(peer:NetStream):Boolean {\n            incoming = new NetStream(nc, peer.farID);\n            incoming.client = {\n                r: receive_data\n            };\n            incoming.play(\"client\");\n\n            connected = true;\n            dispatchEvent(new Event(ACCEPT_EVENT));\n\n            return true;\n        }\n\n        private function connect_netstatus_event(e:NetStatusEvent):void\n        {\n            switch (e.info.code) {\n            case \"NetConnection.Connect.Success\":\n                outgoing = new NetStream(nc, NetStream.DIRECT_CONNECTIONS);\n                outgoing.publish(\"client\");\n\n                incoming = new NetStream(nc, connect_peer_id);\n                incoming.client = {\n                    r: receive_data\n                };\n                incoming.play(\"server\");\n                break;\n            case \"NetStream.Connect.Success\":\n                connected = true;\n                dispatchEvent(new Event(Event.CONNECT));\n                break;\n            default:\n                return generic_netstatus_event(e);\n                break;\n            }\n        }\n\n        \/* Function called back when the other side does a send. *\/\n        private function receive_data(bytes:ByteArray):void {\n            var event:ProgressEvent;\n\n            event = new ProgressEvent(ProgressEvent.SOCKET_DATA);\n            event.bytesLoaded = bytes.bytesAvailable;\n\n            bytes.readBytes(buffer, buffer.length, bytes.bytesAvailable);\n\n            dispatchEvent(event);\n        }\n\n        public function listen():void\n        {\n            nc.addEventListener(NetStatusEvent.NET_STATUS, listen_netstatus_event);\n            nc.connect(cirrus_url, cirrus_key);\n        }\n\n        public function connect(peer_id:String):void\n        {\n            \/* Store for later reading by connect_netstatus_event. *\/\n            this.connect_peer_id = peer_id;\n\n            nc.addEventListener(NetStatusEvent.NET_STATUS, connect_netstatus_event);\n            nc.connect(cirrus_url, cirrus_key);\n        }\n\n        public function close():void\n        {\n            if (outgoing)\n                outgoing.close();\n            if (incoming)\n                incoming.close();\n            if (nc)\n                nc.close();\n        }\n\n        public function readBytes(output:ByteArray, offset:uint = 0, length:uint = 0):void\n        {\n            buffer.readBytes(output, offset, length);\n            if (buffer.bytesAvailable == 0) {\n                \/* Reclaim memory space. *\/\n                buffer.position = 0;\n                buffer.length = 0;\n            }\n        }\n\n        public function writeBytes(input:ByteArray, offset:uint = 0, length:uint = 0):void\n        {\n            var sendbuf:ByteArray;\n\n            \/* Read into a new buffer, in case offset and length do not\n               completely span input. *\/\n            sendbuf = new ByteArray();\n            sendbuf.writeBytes(input, offset, length);\n\n            \/* Use a short method name because it's sent over the wire. *\/\n            outgoing.send(\"r\", sendbuf);\n        }\n\n        public function flush():void\n        {\n            \/* Ignored. *\/\n        }\n    }\n}\n","new_contents":"\/*\nThe RTMFPSocket class provides a socket-like interface around RTMFP\nNetConnection and NetStream. Each RTMFPSocket contains one NetConnection and two\nNetStreams, one for reading and one for writing.\n\nTo create a listening socket:\n    var rs:RTMFPSocket = new RTMFPSocket(url, key);\n    rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n        \/\/ rs.id is set and can be sent out of band to the client.\n    });\n    rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, function (e:Event):void {\n        \/\/ rs.peer_id is the ID of the connected client.\n    });\n    rs.listen();\nTo connect to a listening socket:\n    \/\/ Receive peer_id out of band.\n    var rs:RTMFPSocket = new RTMFPSocket(url, key);\n    rs.addEventListener(Event.CONNECT, function (e:Event):void {\n        \/\/ rs.id and rs.peer_id are now set.\n    });\n*\/\n\npackage\n{\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.IOErrorEvent;\n    import flash.events.NetStatusEvent;\n    import flash.events.ProgressEvent;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.utils.ByteArray;\n\n    public class RTMFPSocket extends EventDispatcher\n    {\n        public static const ACCEPT_EVENT:String = \"accept\";\n\n        public var connected:Boolean;\n\n        private var nc:NetConnection;\n        private var incoming:NetStream;\n        private var outgoing:NetStream;\n\n        \/* Cache to hold the peer ID between when connect is called and the\n           NetConnection exists. *\/\n        private var connect_peer_id:String;\n\n        private var buffer:ByteArray;\n\n        private var cirrus_url:String;\n        private var cirrus_key:String;\n\n        public function RTMFPSocket(cirrus_url:String, cirrus_key:String = \"\")\n        {\n            connected = false;\n\n            buffer = new ByteArray();\n\n            this.cirrus_url = cirrus_url;\n            this.cirrus_key = cirrus_key;\n\n            nc = new NetConnection();\n        }\n\n        public function get id():String\n        {\n            return nc.nearID;\n        }\n\n        public function get peer_id():String\n        {\n            return incoming.farID;\n        }\n\n        \/* NetStatusEvents that aren't handled more specifically in\n           listen_netstatus_event or connect_netstatus_event. *\/\n        private function generic_netstatus_event(e:NetStatusEvent):void\n        {\n            switch (e.info.code) {\n            case \"NetConnection.Connect.Closed\":\n                connected = false;\n                dispatchEvent(new Event(Event.CLOSE));\n                break;\n            case \"NetStream.Connect.Closed\":\n                connected = false;\n                close();\n                break;\n            default:\n                var event:IOErrorEvent = new IOErrorEvent(IOErrorEvent.IO_ERROR);\n                event.text = e.info.code;\n                dispatchEvent(event);\n                break;\n            }\n        }\n\n        private function listen_netstatus_event(e:NetStatusEvent):void\n        {\n            switch (e.info.code) {\n            case \"NetConnection.Connect.Success\":\n                outgoing = new NetStream(nc, NetStream.DIRECT_CONNECTIONS);\n                outgoing.client = {\n                    onPeerConnect: listen_onpeerconnect\n                };\n                outgoing.publish(\"server\");\n\n                \/* listen is complete, ready to accept. *\/\n                dispatchEvent(new Event(Event.COMPLETE));\n                break;\n            case \"NetStream.Connect.Success\":\n                break;\n            default:\n                return generic_netstatus_event(e);\n                break;\n            }\n        }\n\n        private function listen_onpeerconnect(peer:NetStream):Boolean {\n            incoming = new NetStream(nc, peer.farID);\n            incoming.client = {\n                r: receive_data\n            };\n            incoming.play(\"client\");\n\n            connected = true;\n            dispatchEvent(new Event(ACCEPT_EVENT));\n\n            return true;\n        }\n\n        private function connect_netstatus_event(e:NetStatusEvent):void\n        {\n            switch (e.info.code) {\n            case \"NetConnection.Connect.Success\":\n                outgoing = new NetStream(nc, NetStream.DIRECT_CONNECTIONS);\n                outgoing.publish(\"client\");\n\n                incoming = new NetStream(nc, connect_peer_id);\n                incoming.client = {\n                    r: receive_data\n                };\n                incoming.play(\"server\");\n                break;\n            case \"NetStream.Connect.Success\":\n                connected = true;\n                dispatchEvent(new Event(Event.CONNECT));\n                break;\n            default:\n                return generic_netstatus_event(e);\n                break;\n            }\n        }\n\n        \/* Function called back when the other side does a send. *\/\n        private function receive_data(bytes:ByteArray):void {\n            var event:ProgressEvent;\n\n            event = new ProgressEvent(ProgressEvent.SOCKET_DATA);\n            event.bytesLoaded = bytes.bytesAvailable;\n\n            bytes.readBytes(buffer, buffer.length, bytes.bytesAvailable);\n\n            dispatchEvent(event);\n        }\n\n        public function listen():void\n        {\n            nc.addEventListener(NetStatusEvent.NET_STATUS, listen_netstatus_event);\n            nc.connect(cirrus_url, cirrus_key);\n        }\n\n        public function connect(peer_id:String):void\n        {\n            \/* Store for later reading by connect_netstatus_event. *\/\n            this.connect_peer_id = peer_id;\n\n            nc.addEventListener(NetStatusEvent.NET_STATUS, connect_netstatus_event);\n            nc.connect(cirrus_url, cirrus_key);\n        }\n\n        public function close():void\n        {\n            if (outgoing)\n                outgoing.close();\n            if (incoming)\n                incoming.close();\n            if (nc)\n                nc.close();\n        }\n\n        public function readBytes(output:ByteArray, offset:uint = 0, length:uint = 0):void\n        {\n            buffer.readBytes(output, offset, length);\n            if (buffer.bytesAvailable == 0) {\n                \/* Reclaim memory space. *\/\n                buffer.position = 0;\n                buffer.length = 0;\n            }\n        }\n\n        public function writeBytes(input:ByteArray, offset:uint = 0, length:uint = 0):void\n        {\n            var sendbuf:ByteArray;\n\n            \/* Read into a new buffer, in case offset and length do not\n               completely span input. *\/\n            sendbuf = new ByteArray();\n            sendbuf.writeBytes(input, offset, length);\n\n            \/* Use a short method name because it's sent over the wire. *\/\n            outgoing.send(\"r\", sendbuf);\n        }\n\n        public function flush():void\n        {\n            \/* Ignored. *\/\n        }\n    }\n}\n","subject":"Reset the \"connected\" property on NetConnection.Connect.Closed.","message":"Reset the \"connected\" property on NetConnection.Connect.Closed.\n","lang":"ActionScript","license":"mit","repos":"infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy"}
{"commit":"8d68d025912b7563318979b2464f9c7f8ea85fd6","old_file":"src\/aerys\/minko\/scene\/controller\/AbstractController.as","new_file":"src\/aerys\/minko\/scene\/controller\/AbstractController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.getQualifiedClassName;\n\n\t\/**\n\t * Controllers work on scene nodes to modify and update them. They offer the best\n\t * way to add any kind of behavior on one or multiple scene nodes. They can be used\n\t * to create animations, add physics, artificial intelligence...\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractController\n\t{\n\t\tprivate var _targetType\t\t: Class\t\t\t\t\t= null;\n\t\tprivate var _targets\t\t: Vector.<ISceneNode>\t= new <ISceneNode>[];\n\t\t\n\t\tprivate var _ticked\t\t\t: Signal\t\t\t\t= new Signal('AbstractController.ticked');\n\t\tprivate var _targetAdded\t: Signal\t\t\t\t= new Signal('AbstractController.targetAdded');\n\t\tprivate var _targetRemoved\t: Signal\t\t\t\t= new Signal('AbstractController.targetRemoved');\n\t\t\n\t\t\/**\n\t\t * The number of scene nodes targeted by this very controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numTargets() : uint\n\t\t{\n\t\t\treturn _targets.length;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a target is added to the controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get targetAdded() : Signal\n\t\t{\n\t\t\treturn _targetAdded;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a target is removed from the controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get targetRemoved() : Signal\n\t\t{\n\t\t\treturn _targetRemoved;\n\t\t}\n\t\t\n\t\tpublic function AbstractController(targetType \t\t: Class \t= null)\n\t\t{\n\t\t\t_targetType = targetType || ISceneNode;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Add a target to the controller. \n\t\t * @param target\n\t\t * \n\t\t *\/\n\t\tminko_scene function addTarget(target : ISceneNode) : void\n\t\t{\n\t\t\tif (_targetType && !(target is _targetType))\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t\"Controller '\" + getQualifiedClassName(this)\n\t\t\t\t\t+ \" cannot target objects from class '\"\n\t\t\t\t\t+ getQualifiedClassName(target) + \"'.\"\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t_targets.push(target);\n\t\t\t\n\t\t\t_targetAdded.execute(this, target);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Remove a target from the controller. \n\t\t * @param target\n\t\t * \n\t\t *\/\n\t\tminko_scene function removeTarget(target : ISceneNode) : void\n\t\t{\n\t\t\tvar index : int = _targets.indexOf(target);\n\t\t\tvar numTargets : int = _targets.length - 1;\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\t_targets[index] = _targets[numTargets];\n\t\t\t_targets.length = numTargets;\n\t\t\t\n\t\t\t_targetRemoved.execute(this, target);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Get the target at the specified index. \n\t\t * @param index\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getTarget(index : uint) : ISceneNode\n\t\t{\n\t\t\treturn _targets[index];\n\t\t}\n\t\t\n\t\tpublic function clone() : AbstractController\n\t\t{\n\t\t\tthrow new Error(\"The method AbstractController.clone() must be overriden.\");\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.getQualifiedClassName;\n\n\t\/**\n\t * Controllers work on scene nodes to modify and update them. They offer the best\n\t * way to add any kind of behavior on one or multiple scene nodes. They can be used\n\t * to create animations, add physics, artificial intelligence...\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractController\n\t{\n\t\tprivate var _targetType\t\t: Class\t\t\t\t\t= null;\n\t\tprivate var _targets\t\t: Vector.<ISceneNode>\t= new <ISceneNode>[];\n\t\t\n\t\tprivate var _targetAdded\t: Signal\t\t\t\t= new Signal('AbstractController.targetAdded');\n\t\tprivate var _targetRemoved\t: Signal\t\t\t\t= new Signal('AbstractController.targetRemoved');\n\t\t\n\t\t\/**\n\t\t * The number of scene nodes targeted by this very controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numTargets() : uint\n\t\t{\n\t\t\treturn _targets.length;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a target is added to the controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get targetAdded() : Signal\n\t\t{\n\t\t\treturn _targetAdded;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a target is removed from the controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get targetRemoved() : Signal\n\t\t{\n\t\t\treturn _targetRemoved;\n\t\t}\n\t\t\n\t\tpublic function AbstractController(targetType \t\t: Class \t= null)\n\t\t{\n\t\t\t_targetType = targetType || ISceneNode;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Add a target to the controller. \n\t\t * @param target\n\t\t * \n\t\t *\/\n\t\tminko_scene function addTarget(target : ISceneNode) : void\n\t\t{\n\t\t\tif (_targetType && !(target is _targetType))\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t\"Controller '\" + getQualifiedClassName(this)\n\t\t\t\t\t+ \" cannot target objects from class '\"\n\t\t\t\t\t+ getQualifiedClassName(target) + \"'.\"\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t_targets.push(target);\n\t\t\t\n\t\t\t_targetAdded.execute(this, target);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Remove a target from the controller. \n\t\t * @param target\n\t\t * \n\t\t *\/\n\t\tminko_scene function removeTarget(target : ISceneNode) : void\n\t\t{\n\t\t\tvar index : int = _targets.indexOf(target);\n\t\t\tvar numTargets : int = _targets.length - 1;\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\t_targets[index] = _targets[numTargets];\n\t\t\t_targets.length = numTargets;\n\t\t\t\n\t\t\t_targetRemoved.execute(this, target);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Get the target at the specified index. \n\t\t * @param index\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getTarget(index : uint) : ISceneNode\n\t\t{\n\t\t\treturn _targets[index];\n\t\t}\n\t\t\n\t\tpublic function clone() : AbstractController\n\t\t{\n\t\t\tthrow new Error(\"The method AbstractController.clone() must be overriden.\");\n\t\t}\n\t}\n}","subject":"remove deprecated AbstractController._ticked : Signal","message":"remove deprecated AbstractController._ticked : Signal\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"ab59c19e1b31a281e652d2d80490be4b52c9d18d","old_file":"src\/com\/google\/analytics\/utils\/Environment.as","new_file":"src\/com\/google\/analytics\/utils\/Environment.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.utils\n{\n    import core.strings.userAgent;\n    \n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.external.HTMLDOM;\n    \n    import flash.system.Capabilities;\n    import flash.system.Security;\n    import flash.system.System;\n    \n    \/**\n     * Environment provides informations for the local environment.\n     *\/\n    public class Environment\n    {\n        private var _debug:DebugConfiguration;\n        private var _dom:HTMLDOM;\n        \n        private var _protocol:Protocols;\n        private var _appName:String;\n        private var _appVersion:Version;\n        private var _userAgent:String;\n        private var _url:String;\n        \n        \/**\n         * Creates a new Environment instance.\n         * @param url The URL of the SWF.\n         * @param app The application name\n         * @param version The application version\n         * @param dom the HTMLDOM reference.\n         *\/\n        public function Environment( url:String = \"\", app:String = \"\", version:String = \"\",\n                                     debug:DebugConfiguration = null, dom:HTMLDOM = null )\n        {\n            var v:Version;\n            \n            if( app == \"\" )\n            {\n                if( isAIR() )\n                {\n                    app = \"AIR\";\n                }\n                else\n                {\n                    app = \"Flash\";\n                }\n            }\n            \n            if( version == \"\" )\n            {\n                v = flashVersion;\n            }\n            else\n            {\n                v = Version.fromString( version );\n            }\n            \n            _url        = url;\n            _appName    = app;\n            _appVersion = v;\n            \n            _debug      = debug;\n            _dom        = dom;\n        }\n        \n        \/**\n         * @private\n         *\/\n        private function _findProtocol():void\n        {\n            var p:Protocols = Protocols.none;\n            \n            if(_url != \"\")\n            {\n                \/\/ file:\/\/\n                \/\/ http:\/\/\n                \/\/ https:\/\/\n                var URL:String = _url.toLowerCase();\n                var test:String = URL.substr(0,5);\n                \n                switch( test )\n                {\n                    case \"file:\":\n                    {\n                        p = Protocols.file;\n                        break;\n                    }\n                    case \"http:\":\n                    {\n                        p = Protocols.HTTP;\n                        break;\n                    }\n                    case \"https\":\n                    {\n                        if(URL.charAt(5) == \":\")\n                        {\n                            p = Protocols.HTTPS;\n                        }\n                        break;\n                    } \n                    default:\n                    {\n                        _protocol = Protocols.none;\n                    }\n                }\n            }\n            \n            \/*TODO:\n              if _url is not found (if someone forgot to add the tracker to the display list)\n              we could use the alternative to get the dom.location and find the protocol from that string\n              off course only if we have access to ExternalInterface\n            *\/\n            \n            \n            var _proto:String = _dom.protocol;\n            \n            var proto:String = (p.toString()+\":\").toLowerCase();\n            \n            if( _proto && _proto != proto && _debug )\n            {\n                _debug.warning( \"Protocol mismatch: SWF=\"+proto+\", DOM=\"+_proto );\n            }\n            \n            _protocol = p;\n        }\n\n        \/**\n         * Indicates the name of the application.\n         *\/        \n        public function get appName():String\n        {\n            return _appName;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set appName( value:String ):void\n        {\n            _appName = value;\n            _defineUserAgent();\n        }\n        \n        \/**\n         * Indicates the version of the application.\n         *\/\n        public function get appVersion():Version\n        {\n            return _appVersion;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set appVersion( value:Version ):void\n        {\n            _appVersion = value;\n            _defineUserAgent();\n            \n        }\n        \n        \/**\n         * Sets the stage reference value of the application.\n         *\/\n        ga_internal function set url( value:String ):void\n        {\n            _url = value;\n        }\n        \n        \/**\n         * Indicates the location of swf.\n         *\/\n        public function get locationSWFPath():String\n        {\n            return _url;\n        }\n        \n        \/**\n         * Indicates the referrer value.\n         *\/        \n        public function get referrer():String\n        {\n            var _referrer:String = _dom.referrer;\n            \n            if( _referrer )\n            {\n                return _referrer;\n            }\n            \n            if( protocol == Protocols.file )\n            {\n                return \"localhost\";\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the title of the document.\n         *\/\n        public function get documentTitle():String\n        {\n            var _title:String = _dom.title;\n            \n            if( _title )\n            {\n                return _title;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the local domain name value.\n         *\/\n        public function get domainName():String\n        {\n            if( protocol == Protocols.HTTP ||\n                protocol == Protocols.HTTPS )\n            {\n                var URL:String = _url.toLowerCase();\n                var str:String;\n                var end:int;\n                \n                if( protocol == Protocols.HTTP )\n                {\n                    str = URL.split( \"http:\/\/\" ).join( \"\" );\n                }\n                else if( protocol == Protocols.HTTPS )\n                {\n                    str = URL.split( \"https:\/\/\" ).join( \"\" );\n                }\n                \n                end = str.indexOf( \"\/\" );\n                \n                if( end > -1 )\n                {\n                    str = str.substring(0,end);\n                }\n                \n                return str;\n            }\n        \n            if( protocol == Protocols.file )\n            {\n                return \"localhost\";\n            }\n        \n            return \"\";\n        }\n        \n        \/**\n         * Indicates if the application is running in AIR.\n         *\/\n        public function isAIR():Boolean\n        {\n            \/\/return (playerType == \"Desktop\") && (Security.sandboxType.toString() == \"application\");\n            return Security.sandboxType == \"application\";\n        }\n        \n        \/**\n         * Indicates if the SWF is embeded in an HTML page.\n         * @return <code class=\"prettyprint\">true<\/code> if the SWF is embeded in an HTML page.\n         *\/\n        public function isInHTML():Boolean\n        {\n            return Capabilities.playerType == \"PlugIn\" ;\n        }        \n        \n        \/**\n         * Indicates the locationPath value.\n         *\/        \n        public function get locationPath():String\n        {\n            var _pathname:String = _dom.pathname;\n            \n            if( _pathname )\n            {\n                return _pathname;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the locationSearch value.\n         *\/         \n        public function get locationSearch():String\n        {\n            var _search:String = _dom.search;\n            \n            if( _search )\n            {\n                return _search;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Returns the flash version object representation of the application. \n         * <p>This object contains the attributes major, minor, build and revision :<\/p>\n         * <p><b>Example :<\/b><\/b>\n         * <pre class=\"prettyprint\">\n         * import com.google.analytics.utils.Environment ;\n         * \n         * var info:Environment = new Environment( \"http:\/\/www.domain.com\" ) ;\n         * var version:Object = info.flashVersion ;\n         * \n         * trace( version.major    ) ; \/\/ 9\n         * trace( version.minor    ) ; \/\/ 0\n         * trace( version.build    ) ; \/\/ 124\n         * trace( version.revision ) ; \/\/ 0\n         * <\/pre>\n         * @return the flash version object representation of the application.\n         *\/\n        public function get flashVersion():Version\n        {\n            var v:Version = Version.fromString( Capabilities.version.split( \" \" )[1], \",\" ) ;\n            return v ;\n        }\n        \n        \/**\n         * Returns the language string as a lowercase two-letter language code from ISO 639-1.\n         * @see Capabilities.language\n         *\/\n        public function get language():String\n        {\n            var _lang:String = _dom.language;\n            var lang:String  = Capabilities.language;\n            \n            if( _lang )\n            {\n                if( (_lang.length > lang.length) &&\n                    (_lang.substr(0,lang.length) == lang) )\n                {\n                    lang = _lang;\n                }\n            }\n            \n            return lang;\n        }\n        \n        \/**\n         * Returns the internal character set used by the flash player\n         * <p>Logic : by default flash player use unicode internally so we return UTF-8.<\/p>\n         * <p>If the player use the system code page then we try to return the char set of the browser.<\/p>\n         * @return the internal character set used by the flash player\n         *\/\n        public function get languageEncoding():String\n        {\n            if( System.useCodePage )\n            {\n                var _charset:String = _dom.characterSet;\n                if( _charset )\n                {\n                    return _charset;\n                }\n                return \"-\"; \/\/not found\n            }\n            \/\/default\n            return \"UTF-8\" ;\n        }\n        \n        \/**\n         * Returns the operating system string.\n         * <p><b>Note:<\/b> The flash documentation indicate those strings<\/p>\n         * <li>\"Windows XP\"<\/li>\n         * <li>\"Windows 2000\"<\/li>\n         * <li>\"Windows NT\"<\/li>\n         * <li>\"Windows 98\/ME\"<\/li>\n         * <li>\"Windows 95\"<\/li>\n         * <li>\"Windows CE\" (available only in Flash Player SDK, not in the desktop version)<\/li>\n         * <li>\"Linux\"<\/li>\n         * <li>\"MacOS\"<\/li>\n         * <p>Other strings we can obtain ( not documented : \"Mac OS 10.5.4\" , \"Windows Vista\")<\/p>\n         * @return the operating system string.\n         * @see Capabilities.os\n         *\/        \n        public function get operatingSystem():String\n        {\n            return Capabilities.os ;\n        }\n                        \n        \/**\n         * Returns the player type.\n         * <p><b>Note :<\/b> The flash documentation indicate those strings.<\/p>\n         * <li><b>\"ActiveX\"<\/b>    : for the Flash Player ActiveX control used by Microsoft Internet Explorer.<\/li>\n         * <li><b>\"Desktop\"<\/b>    : for the Adobe AIR runtime (except for SWF content loaded by an HTML page, which has Capabilities.playerType set to \"PlugIn\").<\/li>\n         * <li><b>\"External\"<\/b>   : for the external Flash Player \"PlugIn\" for the Flash Player browser plug-in (and for SWF content loaded by an HTML page in an AIR application).<\/li>\n         * <li><b>\"StandAlone\"<\/b> : for the stand-alone Flash Player.<\/li>\n         * @return the player type.\n         * @see Capabilities.playerType\n         *\/                       \n        public function get playerType():String\n        {\n            return Capabilities.playerType;\n        }\n        \n        \/**\n         * Returns the platform, can be \"Windows\", \"Macintosh\" or \"Linux\"\n         * @see Capabilities.manufacturer\n         *\/            \n        public function get platform():String\n        {\n            var p:String = Capabilities.manufacturer;\n            return p.split( \"Adobe \" )[1];\n        }\n        \n        \/**\n         * Indicates the Protocols object of this local info.\n         *\/\n        public function get protocol():Protocols\n        {\n            if(!_protocol)\n            {\n                _findProtocol();\n            }\n            \n            return _protocol;\n        }\n        \n        \/**\n         * Indicates the height of the screen.\n         * @see Capabilities.screenResolutionY\n         *\/        \n        public function get screenHeight():Number\n        {\n            return Capabilities.screenResolutionY;\n        }        \n        \n        \/**\n         * Indicates the width of the screen.\n         * @see Capabilities.screenResolutionX\n         *\/\n        public function get screenWidth():Number\n        {\n            return Capabilities.screenResolutionX;\n        }\n                \n        \/**\n         * In AIR we can use flash.display.Screen to directly get the colorDepth property \n         * in flash player we can only access screenColor in flash.system.Capabilities.\n         * <p>Some ref : <a href=\"http:\/\/en.wikipedia.org\/wiki\/Color_depth\">http:\/\/en.wikipedia.org\/wiki\/Color_depth<\/a><\/p>\n         * <li>\"color\" -> 16-bit or 24-bit or 32-bit<\/li>\n         * <li>\"gray\"  -> 2-bit<\/li>\n         * <li>\"bw\"    -> 1-bit<\/li>\n         *\/\n        public function get screenColorDepth():String\n        {\n            var color:String;\n            switch( Capabilities.screenColor )\n            {\n                case \"bw\":\n                {\n                    color = \"1\";\n                    break;\n                }\n                case \"gray\":\n                {\n                    color = \"2\";\n                    break;\n                }\n                \/* note:\n                   as we have no way to know if\n                   we are in 16-bit, 24-bit or 32-bit\n                   we gives 24-bit by default\n                *\/\n                case \"color\" :\n                default      :\n                {\n                    color = \"24\" ;\n                }\n            }\n            \n            var _colorDepth:String = _dom.colorDepth;\n            \n            if( _colorDepth )\n            {\n                color = _colorDepth;\n            }\n            \n            return color;\n        }\n        \n        private function _defineUserAgent():void\n        {\n            _userAgent = core.strings.userAgent( appName + \"\/\" + appVersion.toString(4) );\n        }\n        \n        \/**\n         * Defines a custom user agent.\n         * <p>For case where the user would want to define its own application name and version \n         * it is possible to change appName and appVersion which are in sync with \n         * applicationProduct and applicationVersion properties.<\/p>\n         *\/\n        public function get userAgent():String\n        {\n            if( !_userAgent )\n            {\n                 _defineUserAgent();\n            }\n            \n            return _userAgent;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set userAgent( custom:String ):void\n        {\n            _userAgent = custom;\n        }\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.utils\n{\n    import core.strings.userAgent;\n    \n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.external.HTMLDOM;\n    \n    import flash.system.Capabilities;\n    import flash.system.Security;\n    import flash.system.System;\n    \n    \/**\n     * Environment provides informations for the local environment.\n     *\/\n    public class Environment\n    {\n        private var _debug:DebugConfiguration;\n        private var _dom:HTMLDOM;\n        \n        private var _protocol:Protocols;\n        private var _appName:String;\n        private var _appVersion:Version;\n        private var _userAgent:String;\n        private var _url:String;\n        \n        \/**\n         * Creates a new Environment instance.\n         * @param url The URL of the SWF.\n         * @param app The application name\n         * @param version The application version\n         * @param dom the HTMLDOM reference.\n         *\/\n        public function Environment( url:String = \"\", app:String = \"\", version:String = \"\",\n                                     debug:DebugConfiguration = null, dom:HTMLDOM = null )\n        {\n            var v:Version;\n            \n            if( app == \"\" )\n            {\n                if( isAIR() )\n                {\n                    app = \"AIR\";\n                }\n                else\n                {\n                    app = \"Flash\";\n                }\n            }\n            \n            if( version == \"\" )\n            {\n                v = flashVersion;\n            }\n            else\n            {\n                v = Version.fromString( version );\n            }\n            \n            _url        = url;\n            _appName    = app;\n            _appVersion = v;\n            \n            _debug      = debug;\n            _dom        = dom;\n        }\n        \n        \/**\n         * @private\n         *\/\n        private function _findProtocol():void\n        {\n            var p:Protocols = Protocols.none;\n            \n            if(_url != \"\")\n            {\n                \/\/ file:\/\/\n                \/\/ http:\/\/\n                \/\/ https:\/\/\n                var URL:String = _url.toLowerCase();\n                var test:String = URL.substr(0,5);\n                \n                switch( test )\n                {\n                    case \"file:\":\n                    {\n                        p = Protocols.file;\n                        break;\n                    }\n                    case \"http:\":\n                    {\n                        p = Protocols.HTTP;\n                        break;\n                    }\n                    case \"https\":\n                    {\n                        if(URL.charAt(5) == \":\")\n                        {\n                            p = Protocols.HTTPS;\n                        }\n                        break;\n                    } \n                    default:\n                    {\n                        _protocol = Protocols.none;\n                    }\n                }\n            }\n            \n            \/*TODO:\n              if _url is not found (if someone forgot to add the tracker to the display list)\n              we could use the alternative to get the dom.location and find the protocol from that string\n              off course only if we have access to ExternalInterface\n            *\/\n            \n            \n            var _proto:String = _dom.protocol;\n            \n            var proto:String = (p.toString()+\":\").toLowerCase();\n            \n            if( _proto && _proto != proto && _debug )\n            {\n                _debug.warning( \"Protocol mismatch: SWF=\"+proto+\", DOM=\"+_proto );\n            }\n            \n            _protocol = p;\n        }\n\n        \/**\n         * Indicates the name of the application.\n         *\/        \n        public function get appName():String\n        {\n            return _appName;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set appName( value:String ):void\n        {\n            _appName = value;\n            _defineUserAgent();\n        }\n        \n        \/**\n         * Indicates the version of the application.\n         *\/\n        public function get appVersion():Version\n        {\n            return _appVersion;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set appVersion( value:Version ):void\n        {\n            _appVersion = value;\n            _defineUserAgent();\n            \n        }\n        \n        \/**\n         * Sets the stage reference value of the application.\n         *\/\n        ga_internal function set url( value:String ):void\n        {\n            _url = value;\n        }\n        \n        \/**\n         * Indicates the location of swf.\n         *\/\n        public function get locationSWFPath():String\n        {\n            return _url;\n        }\n        \n        \/**\n         * Indicates the referrer value.\n         *\/        \n        public function get referrer():String\n        {\n            var _referrer:String = _dom.referrer;\n            \n            if( _referrer )\n            {\n                return _referrer;\n            }\n            \n            if( protocol == Protocols.file )\n            {\n                return \"localhost\";\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the title of the document.\n         *\/\n        public function get documentTitle():String\n        {\n            var _title:String = _dom.title;\n            \n            if( _title )\n            {\n                return _title;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the local domain name value.\n         *\/\n        public function get domainName():String\n        {\n            if( protocol == Protocols.HTTP ||\n                protocol == Protocols.HTTPS )\n            {\n                var URL:String = _url.toLowerCase();\n                var str:String;\n                var end:int;\n                \n                if( protocol == Protocols.HTTP )\n                {\n                    str = URL.split( \"http:\/\/\" ).join( \"\" );\n                }\n                else if( protocol == Protocols.HTTPS )\n                {\n                    str = URL.split( \"https:\/\/\" ).join( \"\" );\n                }\n                \n                end = str.indexOf( \"\/\" );\n                \n                if( end > -1 )\n                {\n                    str = str.substring(0,end);\n                }\n                \n                return str;\n            }\n        \n            if( protocol == Protocols.file )\n            {\n                return \"localhost\";\n            }\n        \n            return \"\";\n        }\n        \n        \/**\n         * Indicates if the application is running in AIR.\n         *\/\n        public function isAIR():Boolean\n        {\n            \/\/return (playerType == \"Desktop\") && (Security.sandboxType.toString() == \"application\");\n            return Security.sandboxType == \"application\";\n        }\n        \n        \/**\n         * Indicates if the SWF is embeded in an HTML page.\n         * @return <code class=\"prettyprint\">true<\/code> if the SWF is embeded in an HTML page.\n         *\/\n        public function isInHTML():Boolean\n        {\n            return Capabilities.playerType == \"PlugIn\" ;\n        }        \n        \n        \/**\n         * Indicates the locationPath value.\n         *\/        \n        public function get locationPath():String\n        {\n            var _pathname:String = _dom.pathname;\n            \n            if( _pathname )\n            {\n                return _pathname;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the locationSearch value.\n         *\/         \n        public function get locationSearch():String\n        {\n            var _search:String = _dom.search;\n            \n            if( _search )\n            {\n                return _search;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Returns the flash version object representation of the application. \n         * <p>This object contains the attributes major, minor, build and revision :<\/p>\n         * <p><b>Example :<\/b><\/p>\n         * <pre class=\"prettyprint\">\n         * import com.google.analytics.utils.Environment ;\n         * \n         * var info:Environment = new Environment( \"http:\/\/www.domain.com\" ) ;\n         * var version:Object = info.flashVersion ;\n         * \n         * trace( version.major    ) ; \/\/ 9\n         * trace( version.minor    ) ; \/\/ 0\n         * trace( version.build    ) ; \/\/ 124\n         * trace( version.revision ) ; \/\/ 0\n         * <\/pre>\n         * @return the flash version object representation of the application.\n         *\/\n        public function get flashVersion():Version\n        {\n            var v:Version = Version.fromString( Capabilities.version.split( \" \" )[1], \",\" ) ;\n            return v ;\n        }\n        \n        \/**\n         * Returns the language string as a lowercase two-letter language code from ISO 639-1.\n         * @see Capabilities.language\n         *\/\n        public function get language():String\n        {\n            var _lang:String = _dom.language;\n            var lang:String  = Capabilities.language;\n            \n            if( _lang )\n            {\n                if( (_lang.length > lang.length) &&\n                    (_lang.substr(0,lang.length) == lang) )\n                {\n                    lang = _lang;\n                }\n            }\n            \n            return lang;\n        }\n        \n        \/**\n         * Returns the internal character set used by the flash player\n         * <p>Logic : by default flash player use unicode internally so we return UTF-8.<\/p>\n         * <p>If the player use the system code page then we try to return the char set of the browser.<\/p>\n         * @return the internal character set used by the flash player\n         *\/\n        public function get languageEncoding():String\n        {\n            if( System.useCodePage )\n            {\n                var _charset:String = _dom.characterSet;\n                if( _charset )\n                {\n                    return _charset;\n                }\n                return \"-\"; \/\/not found\n            }\n            \/\/default\n            return \"UTF-8\" ;\n        }\n        \n        \/**\n         * Returns the operating system string.\n         * <p><b>Note:<\/b> The flash documentation indicate those strings<\/p>\n         * <li>\"Windows XP\"<\/li>\n         * <li>\"Windows 2000\"<\/li>\n         * <li>\"Windows NT\"<\/li>\n         * <li>\"Windows 98\/ME\"<\/li>\n         * <li>\"Windows 95\"<\/li>\n         * <li>\"Windows CE\" (available only in Flash Player SDK, not in the desktop version)<\/li>\n         * <li>\"Linux\"<\/li>\n         * <li>\"MacOS\"<\/li>\n         * <p>Other strings we can obtain ( not documented : \"Mac OS 10.5.4\" , \"Windows Vista\")<\/p>\n         * @return the operating system string.\n         * @see Capabilities.os\n         *\/        \n        public function get operatingSystem():String\n        {\n            return Capabilities.os ;\n        }\n                        \n        \/**\n         * Returns the player type.\n         * <p><b>Note :<\/b> The flash documentation indicate those strings.<\/p>\n         * <li><b>\"ActiveX\"<\/b>    : for the Flash Player ActiveX control used by Microsoft Internet Explorer.<\/li>\n         * <li><b>\"Desktop\"<\/b>    : for the Adobe AIR runtime (except for SWF content loaded by an HTML page, which has Capabilities.playerType set to \"PlugIn\").<\/li>\n         * <li><b>\"External\"<\/b>   : for the external Flash Player \"PlugIn\" for the Flash Player browser plug-in (and for SWF content loaded by an HTML page in an AIR application).<\/li>\n         * <li><b>\"StandAlone\"<\/b> : for the stand-alone Flash Player.<\/li>\n         * @return the player type.\n         * @see Capabilities.playerType\n         *\/                       \n        public function get playerType():String\n        {\n            return Capabilities.playerType;\n        }\n        \n        \/**\n         * Returns the platform, can be \"Windows\", \"Macintosh\" or \"Linux\"\n         * @see Capabilities.manufacturer\n         *\/            \n        public function get platform():String\n        {\n            var p:String = Capabilities.manufacturer;\n            return p.split( \"Adobe \" )[1];\n        }\n        \n        \/**\n         * Indicates the Protocols object of this local info.\n         *\/\n        public function get protocol():Protocols\n        {\n            if(!_protocol)\n            {\n                _findProtocol();\n            }\n            \n            return _protocol;\n        }\n        \n        \/**\n         * Indicates the height of the screen.\n         * @see Capabilities.screenResolutionY\n         *\/        \n        public function get screenHeight():Number\n        {\n            return Capabilities.screenResolutionY;\n        }        \n        \n        \/**\n         * Indicates the width of the screen.\n         * @see Capabilities.screenResolutionX\n         *\/\n        public function get screenWidth():Number\n        {\n            return Capabilities.screenResolutionX;\n        }\n                \n        \/**\n         * In AIR we can use flash.display.Screen to directly get the colorDepth property \n         * in flash player we can only access screenColor in flash.system.Capabilities.\n         * <p>Some ref : <a href=\"http:\/\/en.wikipedia.org\/wiki\/Color_depth\">http:\/\/en.wikipedia.org\/wiki\/Color_depth<\/a><\/p>\n         * <li>\"color\" -> 16-bit or 24-bit or 32-bit<\/li>\n         * <li>\"gray\"  -> 2-bit<\/li>\n         * <li>\"bw\"    -> 1-bit<\/li>\n         *\/\n        public function get screenColorDepth():String\n        {\n            var color:String;\n            switch( Capabilities.screenColor )\n            {\n                case \"bw\":\n                {\n                    color = \"1\";\n                    break;\n                }\n                case \"gray\":\n                {\n                    color = \"2\";\n                    break;\n                }\n                \/* note:\n                   as we have no way to know if\n                   we are in 16-bit, 24-bit or 32-bit\n                   we gives 24-bit by default\n                *\/\n                case \"color\" :\n                default      :\n                {\n                    color = \"24\" ;\n                }\n            }\n            \n            var _colorDepth:String = _dom.colorDepth;\n            \n            if( _colorDepth )\n            {\n                color = _colorDepth;\n            }\n            \n            return color;\n        }\n        \n        private function _defineUserAgent():void\n        {\n            _userAgent = core.strings.userAgent( appName + \"\/\" + appVersion.toString(4) );\n        }\n        \n        \/**\n         * Defines a custom user agent.\n         * <p>For case where the user would want to define its own application name and version \n         * it is possible to change appName and appVersion which are in sync with \n         * applicationProduct and applicationVersion properties.<\/p>\n         *\/\n        public function get userAgent():String\n        {\n            if( !_userAgent )\n            {\n                 _defineUserAgent();\n            }\n            \n            return _userAgent;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set userAgent( custom:String ):void\n        {\n            _userAgent = custom;\n        }\n        \n    }\n}","subject":"fix comment for asdoc","message":"fix comment for asdoc","lang":"ActionScript","license":"apache-2.0","repos":"jeremy-wischusen\/gaforflash,jisobkim\/gaforflash,mrthuanvn\/gaforflash,DimaBaliakin\/gaforflash,dli-iclinic\/gaforflash,mrthuanvn\/gaforflash,Vigmar\/gaforflash,Vigmar\/gaforflash,DimaBaliakin\/gaforflash,dli-iclinic\/gaforflash,soumavachakraborty\/gaforflash,jeremy-wischusen\/gaforflash,Miyaru\/gaforflash,soumavachakraborty\/gaforflash,Miyaru\/gaforflash,jisobkim\/gaforflash,drflash\/gaforflash,drflash\/gaforflash"}
{"commit":"51e191e5e42b3f7d45b42a2040c9828a95b8cd4b","old_file":"SoundMain.as","new_file":"SoundMain.as","old_contents":"package {\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.SampleDataEvent;\nimport flash.external.ExternalInterface;\nimport flash.media.Sound;\nimport flash.media.SoundChannel;\nimport flash.net.URLRequest;\nimport flash.utils.ByteArray;\nimport flash.utils.Endian;\nimport flash.utils.getQualifiedClassName;\nimport flash.system.Security;\n\n\/**\n * Audio main.\n *\/\npublic class SoundMain extends Sprite {\n\n    private var ns:String;\n    private var debug:Boolean;\n\n    private var sounds:Array;\n\n    \/**\n     * Constructor\n     *\/\n    public function SoundMain() {\n        if (!ExternalInterface.available) {\n            throw new Error(\"ExternalInterface not available\");\n        }\n\n        ns = loaderInfo.parameters[\"namespace\"] || getQualifiedClassName(this);\n        debug = false;\n\n        Security.allowDomain(\"*\");\n\n        sounds = [];\n\n        \/**\n         * Javascript can call these\n         *\/\n        ExternalInterface.addCallback(\"__create\", create);\n        ExternalInterface.addCallback(\"__load\", load);\n        ExternalInterface.addCallback(\"__play\", play);\n        ExternalInterface.addCallback(\"__setDebug\", setDebug);\n        ExternalInterface.addCallback(\"__stop\", stop);\n        ExternalInterface.addCallback(\"__destroy\", destroy);\n\n        invoke(\"__onFlashInitialized\");\n    }\n\n    private function setDebug(val:Boolean):void {\n        invoke(\"__onLog\", \"setDebug\");\n        ExternalInterface.marshallExceptions = val;\n        debug = val;\n    }\n\n    \/**\n     * Creates a new Audio\n     *\/\n    private function create(id:int):void {\n        sounds[id] = {\n            instance: new Sound(),\n            channel: null\n        };\n    }\n\n    \/**\n     * Loads audio from URL\n     *\/\n    private function load(id:int, uri:String):void {\n        if (uri.substr(0, 4) == \"data\") {\n            invoke(\"__onLog\", \"Data URI not supported\");\n            return;\n        }\n        sounds[id].instance.load(new URLRequest(uri));\n    }\n\n    \/**\n     * Plays audio\n     *\/\n    private function play(id:int, startTime:Number = 0, loops:int = 1):void {\n        if (sounds[id].channel) {\n            invoke(\"__onLog\", \"Already playing this sound\");\n            return;\n        }\n        var channel:SoundChannel = sounds[id].instance.play(startTime, loops);\n        channel.addEventListener(Event.SOUND_COMPLETE, function(_:Event):void {\n            if (id in sounds) sounds[id].channel = null;\n        });\n        sounds[id].channel = channel;\n    }\n\n    \/**\n     * Stops playing audio\n     *\/\n    private function stop(id:int):void {\n        sounds[id].channel.stop();\n    }\n\n    \/**\n     * Cleans up resources\n     *\/\n    private function destroy(id:int):void {\n        sounds[id].instance = null;\n        if (sounds[id].channel) {\n            sounds[id].channel.stop();\n        }\n        delete sounds[id];\n    }\n\n    \/**\n     * Conveniently invoke a function in Javascript.\n     *\n     * @param method String The method to call.\n     *\/\n    private function invoke(method:String, ...params):void {\n        params = params || [];\n        ExternalInterface.call.apply(ExternalInterface,\n                [ns + \".\" + method].concat(params));\n    }\n\n}\n\n}\n","new_contents":"package {\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.SampleDataEvent;\nimport flash.external.ExternalInterface;\nimport flash.media.Sound;\nimport flash.media.SoundChannel;\nimport flash.net.URLRequest;\nimport flash.utils.ByteArray;\nimport flash.utils.Endian;\nimport flash.utils.getQualifiedClassName;\nimport flash.system.Security;\n\n\/**\n * Audio main.\n *\/\npublic class SoundMain extends Sprite {\n\n    private var ns:String;\n    private var debug:Boolean;\n\n    private var sounds:Array;\n\n    \/**\n     * Constructor\n     *\/\n    public function SoundMain() {\n        if (!ExternalInterface.available) {\n            throw new Error(\"ExternalInterface not available\");\n        }\n\n        ns = loaderInfo.parameters[\"namespace\"] || getQualifiedClassName(this);\n        debug = false;\n\n        Security.allowDomain(\"*\");\n\n        sounds = [];\n\n        \/**\n         * Javascript can call these\n         *\/\n        ExternalInterface.addCallback(\"__create\", create);\n        ExternalInterface.addCallback(\"__load\", load);\n        ExternalInterface.addCallback(\"__play\", play);\n        ExternalInterface.addCallback(\"__setDebug\", setDebug);\n        ExternalInterface.addCallback(\"__stop\", stop);\n        ExternalInterface.addCallback(\"__destroy\", destroy);\n\n        invoke(\"__onFlashInitialized\");\n    }\n\n    private function setDebug(val:Boolean):void {\n        invoke(\"__onLog\", \"setDebug\");\n        ExternalInterface.marshallExceptions = val;\n        debug = val;\n    }\n\n    \/**\n     * Creates a new Audio\n     *\/\n    private function create(id:int):void {\n        sounds[id] = {\n            instance: new Sound(),\n            channel: null\n        };\n    }\n\n    \/**\n     * Loads audio from URL\n     *\/\n    private function load(id:int, uri:String):void {\n        if (uri.substr(0, 4) == \"data\") {\n            invoke(\"__onLog\", \"Data URI not supported\");\n            return;\n        }\n        sounds[id].instance.load(new URLRequest(uri));\n    }\n\n    \/**\n     * Plays audio\n     *\/\n    private function play(id:int, startTime:Number = 0, loops:int = 1):void {\n        if (sounds[id].channel) {\n            invoke(\"__onLog\", \"Already playing this sound\");\n            return;\n        }\n        var channel:SoundChannel = sounds[id].instance.play(startTime, loops);\n        channel.addEventListener(Event.SOUND_COMPLETE, function(_:Event):void {\n            if (id in sounds) sounds[id].channel = null;\n        });\n        sounds[id].channel = channel;\n    }\n\n    \/**\n     * Stops playing audio\n     *\/\n    private function stop(id:int):void {\n        sounds[id].channel.stop();\n        sounds[id].channel = null;\n    }\n\n    \/**\n     * Cleans up resources\n     *\/\n    private function destroy(id:int):void {\n        sounds[id].instance = null;\n        if (sounds[id].channel) {\n            sounds[id].channel.stop();\n        }\n        delete sounds[id];\n    }\n\n    \/**\n     * Conveniently invoke a function in Javascript.\n     *\n     * @param method String The method to call.\n     *\/\n    private function invoke(method:String, ...params):void {\n        params = params || [];\n        ExternalInterface.call.apply(ExternalInterface,\n                [ns + \".\" + method].concat(params));\n    }\n\n}\n\n}\n","subject":"Set channel to null when sound stops playing","message":"Set channel to null when sound stops playing\n","lang":"ActionScript","license":"bsd-3-clause","repos":"luciferous\/Sound"}
{"commit":"598979fa0848921961ef97f001b5021863f78806","old_file":"exporter\/src\/main\/as\/flump\/export\/Exporter.as","new_file":"exporter\/src\/main\/as\/flump\/export\/Exporter.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\n\nimport com.adobe.crypto.MD5;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipFile;\n\nimport flump.bytesToXML;\nimport flump.display.Movie;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflMovie;\n\nimport mx.collections.ArrayCollection;\n\nimport spark.components.DataGrid;\nimport spark.components.DropDownList;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport starling.display.Sprite;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    protected static const IMPORT_ROOT :String = \"IMPORT_ROOT\";\n    protected static const AUTHORED_RESOLUTION :String = \"AUTHORED_RESOLUTION\";\n\n    public function Exporter (win :ExporterWindow) {\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n\n        _authoredResolution = _win.authoredResolutionPopup;\n        _authoredResolution.dataProvider = new ArrayCollection(DeviceType.values().map(\n            function (type :DeviceType, ..._) :Object {\n                return new DeviceSelection(type);\n            }));\n        var initialSelection :DeviceType = null;\n        if (_settings.data.hasOwnProperty(AUTHORED_RESOLUTION)) {\n            try {\n                initialSelection = DeviceType.valueOf(_settings.data[AUTHORED_RESOLUTION]);\n            } catch (e :Error) {}\n        }\n        if (initialSelection == null) {\n            initialSelection = DeviceType.IPHONE_RETINA;\n        }\n        _authoredResolution.selectedIndex = DeviceType.values().indexOf(initialSelection);\n        _authoredResolution.addEventListener(Event.CHANGE, function (..._) :void {\n            var selectedType :DeviceType = DeviceSelection(_authoredResolution.selectedItem).type;\n            _settings.data[AUTHORED_RESOLUTION] = selectedType.name();\n        });\n\n        function updateExportEnabled (..._) :void {\n            _win.export.enabled = _exportChooser.dir != null && _libraries.selectionLength > 0 &&\n              _libraries.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                return status.isValid;\n            });\n        }\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            updateExportEnabled();\n            _win.preview.enabled = _libraries.selectedItem.isValid;\n        });\n        _win.reload.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            setImport(_importChooser.dir);\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_libraries.selectedItem.lib);\n        });\n        _importChooser =\n            new DirChooser(_settings, \"IMPORT_ROOT\", _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        setImport(_importChooser.dir);\n        _exportChooser =\n            new DirChooser(_settings, \"EXPORT_ROOT\", _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(updateExportEnabled);\n        function updatePublisher (..._) :void {\n            if (_exportChooser.dir == null) _publisher = null;\n            else {\n                _publisher =\n                    new Publisher(_exportChooser.dir, new XMLFormat(), new JSONFormat(), new StarlingFormat());\n            }\n        };\n        _exportChooser.changed.add(updatePublisher);\n        updatePublisher();\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _errors.dataProvider.removeAll();\n        if (root == null) return;\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor(2);\n        findFlashDocuments(root, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    protected function findFlashDocuments (\n            base :File, exec :Executor, ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errors.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else {\n                        addFlashDocument(file.parent);\n                    }\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else if (Files.hasExtension(file, \"fla\")) addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        const status :DocStatus = new DocStatus(file, _rootLen, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _libraries.dataProvider.addItem(status);\n        loadFlashDocument(status);\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n\n        var stage :Stage = NA.activeWindow.stage;\n        var prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        _publisher.publish(status.lib, DeviceSelection(_authoredResolution.selectedItem).type);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function loadFlashDocument (status :DocStatus) :void {\n        if (Files.hasExtension(status.file, \"xfl\")) status.file = status.file.parent;\n        if (status.file.isDirectory) {\n            const name :String = status.file.nativePath\n                .substring(_rootLen).replace(File.separator, \"\/\");\n            const load :Future = new XflLoader().load(name, status.file);\n            load.succeeded.add(function (lib :XflLibrary) :void {\n                status.lib = lib;\n                status.updateModified(Ternary.of(_publisher == null || _publisher.modified(lib)));\n                for each (var err :ParseError in lib.getErrors()) _errors.dataProvider.addItem(err);\n                status.updateValid(Ternary.of(lib.valid));\n            });\n            load.failed.add(function (e :Error) :void {\n                trace(\"Failed to load \" + status.file.nativePath + \":\" + e);\n                status.updateValid(Ternary.FALSE);\n                throw e;\n            });\n        } else loadFla(status.file);\n    }\n\n    protected function loadFla (file :File) :void {\n        log.info(\"fla support not implemented\", \"path\", file.nativePath);\n        return;\n        Files.load(file).succeeded.add(function (file :File) :void {\n            const zip :FZip = new FZip();\n            zip.loadBytes(file.data);\n            const files :Array = [];\n            for (var ii :int = 0; ii < zip.getFileCount(); ii++) files.push(zip.getFileAt(ii));\n            const xmls :Array = F.filter(files, function (fz :FZipFile) :Boolean {\n                return StringUtil.endsWith(fz.filename, \".xml\");\n            });\n            const movies :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Animations\/\");\n            });\n            const textures :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Textures\/\");\n            });\n            function toFn (fz :FZipFile) :String { return fz.filename };\n            log.info(\"Loaded\", \"bytes\", file.data.length, \"movies\", F.map(movies, toFn),\n                \"textures\", F.map(textures, toFn));\n            for each (var fz :FZipFile in movies) {\n                XflMovie.parse(null, bytesToXML(fz.content), MD5.hashBytes(fz.content));\n            }\n            NA.exit(0);\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _publisher :Publisher;\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _authoredResolution :DropDownList;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\nimport flump.export.DeviceType;\n\nclass DeviceSelection {\n    public var type :DeviceType;\n    public function DeviceSelection (type :DeviceType) {\n        this.type = type;\n    }\n    public function toString () :String {\n        return type.displayName + \" (\" + type.resWidth + \"x\" + type.resHeight + \")\";\n    }\n}\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var file :File;\n    public var lib :XflLibrary;\n\n    public function DocStatus (file :File, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.file = file;\n        this.lib = lib;\n        path = file.nativePath.substring(rootLen);\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == CHECK; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\n\nimport com.adobe.crypto.MD5;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipFile;\n\nimport flump.bytesToXML;\nimport flump.display.Movie;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflMovie;\n\nimport mx.collections.ArrayCollection;\n\nimport spark.components.DataGrid;\nimport spark.components.DropDownList;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport starling.display.Sprite;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    protected static const IMPORT_ROOT :String = \"IMPORT_ROOT\";\n    protected static const AUTHORED_RESOLUTION :String = \"AUTHORED_RESOLUTION\";\n\n    public function Exporter (win :ExporterWindow) {\n        Log.setLevel(\"\", Log.INFO);\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n\n        _authoredResolution = _win.authoredResolutionPopup;\n        _authoredResolution.dataProvider = new ArrayCollection(DeviceType.values().map(\n            function (type :DeviceType, ..._) :Object {\n                return new DeviceSelection(type);\n            }));\n        var initialSelection :DeviceType = null;\n        if (_settings.data.hasOwnProperty(AUTHORED_RESOLUTION)) {\n            try {\n                initialSelection = DeviceType.valueOf(_settings.data[AUTHORED_RESOLUTION]);\n            } catch (e :Error) {}\n        }\n        if (initialSelection == null) {\n            initialSelection = DeviceType.IPHONE_RETINA;\n        }\n        _authoredResolution.selectedIndex = DeviceType.values().indexOf(initialSelection);\n        _authoredResolution.addEventListener(Event.CHANGE, function (..._) :void {\n            var selectedType :DeviceType = DeviceSelection(_authoredResolution.selectedItem).type;\n            _settings.data[AUTHORED_RESOLUTION] = selectedType.name();\n        });\n\n        function updateExportEnabled (..._) :void {\n            _win.export.enabled = _exportChooser.dir != null && _libraries.selectionLength > 0 &&\n              _libraries.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                return status.isValid;\n            });\n        }\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            updateExportEnabled();\n            _win.preview.enabled = _libraries.selectedItem.isValid;\n        });\n        _win.reload.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            setImport(_importChooser.dir);\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_libraries.selectedItem.lib);\n        });\n        _importChooser =\n            new DirChooser(_settings, \"IMPORT_ROOT\", _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        setImport(_importChooser.dir);\n        _exportChooser =\n            new DirChooser(_settings, \"EXPORT_ROOT\", _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(updateExportEnabled);\n        function updatePublisher (..._) :void {\n            if (_exportChooser.dir == null) _publisher = null;\n            else {\n                _publisher =\n                    new Publisher(_exportChooser.dir, new XMLFormat(), new JSONFormat(), new StarlingFormat());\n            }\n        };\n        _exportChooser.changed.add(updatePublisher);\n        updatePublisher();\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _errors.dataProvider.removeAll();\n        if (root == null) return;\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor(2);\n        findFlashDocuments(root, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    protected function findFlashDocuments (\n            base :File, exec :Executor, ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errors.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else {\n                        addFlashDocument(file.parent);\n                    }\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else if (Files.hasExtension(file, \"fla\")) addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        const status :DocStatus = new DocStatus(file, _rootLen, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _libraries.dataProvider.addItem(status);\n        loadFlashDocument(status);\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n\n        var stage :Stage = NA.activeWindow.stage;\n        var prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        _publisher.publish(status.lib, DeviceSelection(_authoredResolution.selectedItem).type);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function loadFlashDocument (status :DocStatus) :void {\n        if (Files.hasExtension(status.file, \"xfl\")) status.file = status.file.parent;\n        if (status.file.isDirectory) {\n            const name :String = status.file.nativePath\n                .substring(_rootLen).replace(File.separator, \"\/\");\n            const load :Future = new XflLoader().load(name, status.file);\n            load.succeeded.add(function (lib :XflLibrary) :void {\n                status.lib = lib;\n                status.updateModified(Ternary.of(_publisher == null || _publisher.modified(lib)));\n                for each (var err :ParseError in lib.getErrors()) _errors.dataProvider.addItem(err);\n                status.updateValid(Ternary.of(lib.valid));\n            });\n            load.failed.add(function (e :Error) :void {\n                trace(\"Failed to load \" + status.file.nativePath + \":\" + e);\n                status.updateValid(Ternary.FALSE);\n                throw e;\n            });\n        } else loadFla(status.file);\n    }\n\n    protected function loadFla (file :File) :void {\n        log.info(\"fla support not implemented\", \"path\", file.nativePath);\n        return;\n        Files.load(file).succeeded.add(function (file :File) :void {\n            const zip :FZip = new FZip();\n            zip.loadBytes(file.data);\n            const files :Array = [];\n            for (var ii :int = 0; ii < zip.getFileCount(); ii++) files.push(zip.getFileAt(ii));\n            const xmls :Array = F.filter(files, function (fz :FZipFile) :Boolean {\n                return StringUtil.endsWith(fz.filename, \".xml\");\n            });\n            const movies :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Animations\/\");\n            });\n            const textures :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Textures\/\");\n            });\n            function toFn (fz :FZipFile) :String { return fz.filename };\n            log.info(\"Loaded\", \"bytes\", file.data.length, \"movies\", F.map(movies, toFn),\n                \"textures\", F.map(textures, toFn));\n            for each (var fz :FZipFile in movies) {\n                XflMovie.parse(null, bytesToXML(fz.content), MD5.hashBytes(fz.content));\n            }\n            NA.exit(0);\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _publisher :Publisher;\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _authoredResolution :DropDownList;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\nimport flump.export.DeviceType;\n\nclass DeviceSelection {\n    public var type :DeviceType;\n    public function DeviceSelection (type :DeviceType) {\n        this.type = type;\n    }\n    public function toString () :String {\n        return type.displayName + \" (\" + type.resWidth + \"x\" + type.resHeight + \")\";\n    }\n}\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var file :File;\n    public var lib :XflLibrary;\n\n    public function DocStatus (file :File, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.file = file;\n        this.lib = lib;\n        path = file.nativePath.substring(rootLen);\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == CHECK; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","subject":"Cut logging back to INFO by default","message":"Cut logging back to INFO by default\n","lang":"ActionScript","license":"mit","repos":"funkypandagame\/flump,mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump,tconkling\/flump"}
{"commit":"1f690495728e604df4b3c2ada00018578ef284aa","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tuse namespace minko_math;\n\t\n\t\/**\n\t * The TransformController handles the batched update of all the local to world matrices\n\t * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n\t * automatically disable itself on other nodes.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _target\t\t\t\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _invalidList\t\t\t\t\t\t: Boolean;\n\t\t\n\t\tprivate var _nodeToId\t\t\t\t\t\t\t: Dictionary;\n\t\tprivate var _idToNode\t\t\t\t\t\t\t: Vector.<ISceneNode>\n\t\tprivate var _transforms\t\t\t\t\t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _localToWorldTransformsInitialized\t: Vector.<Boolean>;\n\t\tprivate var _localToWorldTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms \t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _numChildren\t\t\t\t\t\t: Vector.<uint>;\n\t\tprivate var _firstChildId\t\t\t\t\t\t: Vector.<uint>;\n\t\tprivate var _parentId\t\t\t\t\t\t\t: Vector.<int>;\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function renderingBeginHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_invalidList)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tif (_transforms.length)\n\t\t\t\tupdateLocalToWorld();\n\t\t}\n\t\t\n\t\tprivate function updateLocalToWorld(nodeId : uint = 0) : void\n\t\t{\n\t\t\tvar numNodes \t\t\t: uint \t\t\t= _transforms.length;\n\t\t\tvar childrenOffset\t\t: uint\t\t\t= 1;\n\t\t\tvar rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n\t\t\tvar rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n\t\t\tvar root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\n\t\t\tif (rootTransform._hasChanged || !_localToWorldTransformsInitialized[nodeId])\n\t\t\t{\n\t\t\t\trootLocalToWorld.copyFrom(rootTransform);\n\t\t\t\t\n\t\t\t\tif (nodeId != 0)\n\t\t\t\t\trootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n\t\t\t\t\n\t\t\t\trootTransform._hasChanged = false;\n\t\t\t\t_localToWorldTransformsInitialized[nodeId] = true;\n\t\t\t\troot.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n\t\t\t}\n\n\t\t\tfor (; nodeId < numNodes; ++nodeId)\n\t\t\t{\n\t\t\t\tvar localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n\t\t\t\tvar numChildren\t\t: uint\t\t= _numChildren[nodeId];\n\t\t\t\tvar firstChildId\t: uint\t\t= _firstChildId[nodeId];\n\t\t\t\tvar lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= localToWorld._hasChanged ||\n\t\t\t\t\t\t\t\t\t\t\t\t  !_localToWorldTransformsInitialized[nodeId];\n\t\t\t\t\n\t\t\t\tlocalToWorld._hasChanged = false;\n\t\t\t\t_localToWorldTransformsInitialized[nodeId] = true;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n\t\t\t\t\tvar childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n\t\t\t\t\tvar childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n\t\t\t\t\t\t|| !_localToWorldTransformsInitialized[childId];\n\t\t\t\t\t\n\t\t\t\t\tif (childIsDirty || _localToWorldTransformsInitialized[childId])\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildLocalToWorld\n\t\t\t\t\t\t\t.copyFrom(childTransform)\n\t\t\t\t\t\t\t.append(localToWorld);\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildTransform._hasChanged = false;\n\t\t\t\t\t\t_localToWorldTransformsInitialized[childId] = true;\n\t\t\t\t\t\tchild.localToWorldTransformChanged.execute(child, childLocalToWorld);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n        \n        private function getDirtyRoot(nodeId : int) : int\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged ||\n\t\t\t\t\t!_localToWorldTransformsInitialized[nodeId])\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            return dirtyRoot;\n        }\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (_target)\n\t\t\t\tthrow new Error('The TransformController cannot have more than one target.');\n\t\t\t\n\t\t\t_target = target;\n\t\t\t_invalidList = true;\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t{\n\t\t\t\t(target as Scene).renderingBegin.add(renderingBeginHandler);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.add(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.add(descendantRemovedHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.remove(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.remove(descendantRemovedHandler);\n\t\t\t}\n\n\t\t\t_invalidList = false;\n\t\t\t_target = null;\n\t\t\t\n\t\t\t_nodeToId = null;\n\t\t\t_transforms = null;\n\t\t\t_localToWorldTransformsInitialized = null;\n\t\t\t_localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n\t\t\t_numChildren = null;\n\t\t\t_idToNode = null;\n\t\t\t_parentId = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t\/\/ the controller will remove itself from the node when it's not its own root anymore\n\t\t\t\/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n\t\t\t\/\/ its own root again\n\t\t\t_target.removed.add(removedHandler);\n\t\t\t_target.removeController(this);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (target.root == target)\n\t\t\t{\n\t\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\ttarget.addController(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(root\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\tdescendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(root\t\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\t  descendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function updateTransformsList() : void\n\t\t{\n\t\t\tvar root \t: ISceneNode \t\t\t= _target.root;\n\t\t\tvar nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n\t\t\tvar nodeId \t: uint \t\t\t\t\t= 0;\n\t\t\t\n\t\t\t_nodeToId = new Dictionary(true);\n\t\t\t_transforms = new <Matrix4x4>[];\n\t\t\t_localToWorldTransformsInitialized = new <Boolean>[];\n\t\t\t_localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n\t\t\t_numChildren = new <uint>[];\n\t\t\t_firstChildId = new <uint>[];\n\t\t\t_idToNode = new <ISceneNode>[];\n\t\t\t_parentId = new <int>[-1];\n\n\t\t\twhile (nodes.length)\n\t\t\t{\n\t\t\t\tvar node \t: ISceneNode \t= nodes.shift();\n\t\t\t\tvar group \t: Group \t\t= node as Group;\n\t\t\t\t\n\t\t\t\t_nodeToId[node] = nodeId;\n\t\t\t\t_idToNode[nodeId] = node;\n\t\t\t\t_transforms[nodeId] = node.transform;\n\t\t\t\t_localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n\t\t\t\t_localToWorldTransformsInitialized[nodeId] = false;\n\n\t\t\t\tif (group)\n\t\t\t\t{\n\t\t\t\t\tvar numChildren \t: uint = group.numChildren;\n\t\t\t\t\tvar firstChildId \t: uint = nodeId + nodes.length + 1;\n\t\t\t\t\t\n\t\t\t\t\t_numChildren[nodeId] = numChildren;\n\t\t\t\t\t_firstChildId[nodeId] = firstChildId;\n\t\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parentId[uint(firstChildId + childId)] = nodeId;\n\t\t\t\t\t\tnodes.push(group.getChildAt(childId));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_numChildren[nodeId] = 0;\n\t\t\t\t\t_firstChildId[nodeId] = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t++nodeId;\n\t\t\t}\n\t\t\t\n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n\t\t\t_invalidList = false;\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t forceUpdate \t: Boolean = false) : Matrix4x4\n\t\t{\n\t\t\tif (_invalidList || _nodeToId[node] == undefined)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tvar nodeId : uint = _nodeToId[node];\n\t\t\t\n\t\t\tif (forceUpdate)\n            {\n                var dirtyRoot : int = getDirtyRoot(nodeId);\n                \n                if (dirtyRoot >= 0)\n                    updateLocalToWorld(dirtyRoot);\n            }\n\t\t\t\n\t\t\treturn _localToWorldTransforms[nodeId];\n\t\t}\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId                  : uint      = _nodeToId[node];\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n            }\n            \n            if (forceUpdate)\n            {\n                var dirtyRoot : int = getDirtyRoot(nodeId);\n                \n                if (dirtyRoot >= 0)\n                {\n                    updateLocalToWorld(dirtyRoot);\n                    \n                    worldToLocalTransform\n                        .copyFrom(_localToWorldTransforms[nodeId])\n                        .invert();\n                }\n            }\n            \n            return worldToLocalTransform;\n        }\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tuse namespace minko_math;\n\t\n\t\/**\n\t * The TransformController handles the batched update of all the local to world matrices\n\t * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n\t * automatically disable itself on other nodes.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _target\t\t\t\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _invalidList\t\t\t\t\t\t: Boolean;\n\t\t\n\t\tprivate var _nodeToId\t\t\t\t\t\t\t: Dictionary;\n\t\tprivate var _idToNode\t\t\t\t\t\t\t: Vector.<ISceneNode>\n\t\tprivate var _transforms\t\t\t\t\t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _localToWorldTransformsInitialized\t: Vector.<Boolean>;\n\t\tprivate var _localToWorldTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms \t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _numChildren\t\t\t\t\t\t: Vector.<uint>;\n\t\tprivate var _firstChildId\t\t\t\t\t\t: Vector.<uint>;\n\t\tprivate var _parentId\t\t\t\t\t\t\t: Vector.<int>;\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function renderingBeginHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_invalidList)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tif (_transforms.length)\n\t\t\t\tupdateLocalToWorld();\n\t\t}\n\t\t\n\t\tprivate function updateLocalToWorld(nodeId : uint = 0) : void\n\t\t{\n\t\t\tvar numNodes \t\t\t: uint \t\t\t= _transforms.length;\n\t\t\tvar childrenOffset\t\t: uint\t\t\t= 1;\n\t\t\tvar rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n\t\t\tvar rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n\t\t\tvar root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\n\t\t\tif (rootTransform._hasChanged || !_localToWorldTransformsInitialized[nodeId])\n\t\t\t{\n\t\t\t\trootLocalToWorld.copyFrom(rootTransform);\n\t\t\t\t\n\t\t\t\tif (nodeId != 0)\n\t\t\t\t\trootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n\t\t\t\t\n\t\t\t\trootTransform._hasChanged = false;\n\t\t\t\t_localToWorldTransformsInitialized[nodeId] = true;\n\t\t\t\troot.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n\t\t\t}\n\n\t\t\tfor (; nodeId < numNodes; ++nodeId)\n\t\t\t{\n\t\t\t\tvar localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n\t\t\t\tvar numChildren\t\t: uint\t\t= _numChildren[nodeId];\n\t\t\t\tvar firstChildId\t: uint\t\t= _firstChildId[nodeId];\n\t\t\t\tvar lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n\t\t\t\t\tvar childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n\t\t\t\t\tvar childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n\t\t\t\t\t\t|| !_localToWorldTransformsInitialized[childId];\n\t\t\t\t\t\n\t\t\t\t\tif (childIsDirty)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildLocalToWorld\n\t\t\t\t\t\t\t.copyFrom(childTransform)\n\t\t\t\t\t\t\t.append(localToWorld);\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildTransform._hasChanged = false;\n\t\t\t\t\t\t_localToWorldTransformsInitialized[childId] = true;\n\t\t\t\t\t\tchild.localToWorldTransformChanged.execute(child, childLocalToWorld);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n        \n        private function getDirtyRoot(nodeId : int) : int\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged ||\n\t\t\t\t\t!_localToWorldTransformsInitialized[nodeId])\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            return dirtyRoot;\n        }\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (_target)\n\t\t\t\tthrow new Error('The TransformController cannot have more than one target.');\n\t\t\t\n\t\t\t_target = target;\n\t\t\t_invalidList = true;\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t{\n\t\t\t\t(target as Scene).renderingBegin.add(renderingBeginHandler);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.add(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.add(descendantRemovedHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.remove(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.remove(descendantRemovedHandler);\n\t\t\t}\n\n\t\t\t_invalidList = false;\n\t\t\t_target = null;\n\t\t\t\n\t\t\t_nodeToId = null;\n\t\t\t_transforms = null;\n\t\t\t_localToWorldTransformsInitialized = null;\n\t\t\t_localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n\t\t\t_numChildren = null;\n\t\t\t_idToNode = null;\n\t\t\t_parentId = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t\/\/ the controller will remove itself from the node when it's not its own root anymore\n\t\t\t\/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n\t\t\t\/\/ its own root again\n\t\t\t_target.removed.add(removedHandler);\n\t\t\t_target.removeController(this);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (target.root == target)\n\t\t\t{\n\t\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\ttarget.addController(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(root\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\tdescendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(root\t\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\t  descendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function updateTransformsList() : void\n\t\t{\n\t\t\tvar root \t: ISceneNode \t\t\t= _target.root;\n\t\t\tvar nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n\t\t\tvar nodeId \t: uint \t\t\t\t\t= 0;\n\t\t\t\n\t\t\t_nodeToId = new Dictionary(true);\n\t\t\t_transforms = new <Matrix4x4>[];\n\t\t\t_localToWorldTransformsInitialized = new <Boolean>[];\n\t\t\t_localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n\t\t\t_numChildren = new <uint>[];\n\t\t\t_firstChildId = new <uint>[];\n\t\t\t_idToNode = new <ISceneNode>[];\n\t\t\t_parentId = new <int>[-1];\n\n\t\t\twhile (nodes.length)\n\t\t\t{\n\t\t\t\tvar node \t: ISceneNode \t= nodes.shift();\n\t\t\t\tvar group \t: Group \t\t= node as Group;\n\t\t\t\t\n\t\t\t\t_nodeToId[node] = nodeId;\n\t\t\t\t_idToNode[nodeId] = node;\n\t\t\t\t_transforms[nodeId] = node.transform;\n\t\t\t\t_localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n\t\t\t\t_localToWorldTransformsInitialized[nodeId] = false;\n\n\t\t\t\tif (group)\n\t\t\t\t{\n\t\t\t\t\tvar numChildren \t: uint = group.numChildren;\n\t\t\t\t\tvar firstChildId \t: uint = nodeId + nodes.length + 1;\n\t\t\t\t\t\n\t\t\t\t\t_numChildren[nodeId] = numChildren;\n\t\t\t\t\t_firstChildId[nodeId] = firstChildId;\n\t\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parentId[uint(firstChildId + childId)] = nodeId;\n\t\t\t\t\t\tnodes.push(group.getChildAt(childId));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_numChildren[nodeId] = 0;\n\t\t\t\t\t_firstChildId[nodeId] = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t++nodeId;\n\t\t\t}\n\t\t\t\n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n\t\t\t_invalidList = false;\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t forceUpdate \t: Boolean = false) : Matrix4x4\n\t\t{\n\t\t\tif (_invalidList || _nodeToId[node] == undefined)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tvar nodeId : uint = _nodeToId[node];\n\t\t\t\n\t\t\tif (forceUpdate)\n            {\n                var dirtyRoot : int = getDirtyRoot(nodeId);\n                \n                if (dirtyRoot >= 0)\n                    updateLocalToWorld(dirtyRoot);\n            }\n\t\t\t\n\t\t\treturn _localToWorldTransforms[nodeId];\n\t\t}\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId                  : uint      = _nodeToId[node];\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n            }\n            \n            if (forceUpdate)\n            {\n                var dirtyRoot : int = getDirtyRoot(nodeId);\n                \n                if (dirtyRoot >= 0)\n                {\n                    updateLocalToWorld(dirtyRoot);\n                    \n                    worldToLocalTransform\n                        .copyFrom(_localToWorldTransforms[nodeId])\n                        .invert();\n                }\n            }\n            \n            return worldToLocalTransform;\n        }\n\t}\n}","subject":"fix TransformController.updateLocalToWorld() to use !_localToWorldTransformsInitialized[childId] instead of _localToWorldTransformsInitialized[childId] to check if the child is dirty","message":"fix TransformController.updateLocalToWorld() to use !_localToWorldTransformsInitialized[childId] instead of _localToWorldTransformsInitialized[childId] to check if the child is dirty\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"dca4680d87577951eb0e72ca4215330a4dd7df42","old_file":"frameworks\/projects\/framework\/src\/mx\/utils\/AndroidPlatformVersionOverride.as","new_file":"frameworks\/projects\/framework\/src\/mx\/utils\/AndroidPlatformVersionOverride.as","old_contents":"package mx.utils\n{\n\timport flash.display.DisplayObject;\n\timport flash.system.Capabilities;\n\t\n\timport mx.core.mx_internal;\n\n\t[Mixin]\n\tpublic class AndroidPlatformVersionOverride\n\t{\n\t\tpublic static function init(root:DisplayObject):void\n\t\t{\n\t\t\tvar c:Class = Capabilities;\n\t\t\t\/\/Set this override value on if we are \n\t\t\t\/\/ a. on the AIR Simulator\n\t\t\t\/\/ b. simulating Android\n\t\t\tif(c.version.indexOf(\"AND\") > -1 && c.manufacturer != \"Android Linux\")\n\t\t\t{\n\t\t\t\tPlatform.mx_internal::androidVersionOverride =  \"4.1.2\";\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.utils\n{\n\timport flash.display.DisplayObject;\n\timport flash.system.Capabilities;\n\t\n\timport mx.core.mx_internal;\n\n\t[Mixin]\n\tpublic class AndroidPlatformVersionOverride\n\t{\n\t\tpublic static function init(root:DisplayObject):void\n\t\t{\n\t\t\tvar c:Class = Capabilities;\n\t\t\t\/\/Set this override value on if we are \n\t\t\t\/\/ a. on the AIR Simulator\n\t\t\t\/\/ b. simulating Android\n\t\t\tif(c.version.indexOf(\"AND\") > -1 && c.manufacturer != \"Android Linux\")\n\t\t\t{\n\t\t\t\tPlatform.mx_internal::androidVersionOverride =  \"4.1.2\";\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Add Apache license header","message":"Add Apache license header\n","lang":"ActionScript","license":"apache-2.0","repos":"apache\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk"}
{"commit":"a0a19059f3cea08899eb57b25542231085d8c14b","old_file":"src\/aerys\/minko\/type\/loader\/SceneLoader.as","new_file":"src\/aerys\/minko\/type\/loader\/SceneLoader.as","old_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.loader.parser.IParser;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\t\n\timport flash.events.Event;\n\timport flash.events.ProgressEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic class SceneLoader implements ILoader\n\t{\n\t\tprivate static const REGISTERED_PARSERS : Vector.<Class> = new <Class>[];\n\t\t\n\t\tprivate static const STATE_IDLE\t\t: uint = 0;\n\t\tprivate static const STATE_LOADING\t: uint = 1;\n\t\tprivate static const STATE_PARSING\t: uint = 2;\n\t\tprivate static const STATE_COMPLETE\t: uint = 3;\n\t\t\n\t\tprivate var _currentState\t\t\t: int; \n\t\t\n\t\tprivate var _progress\t\t\t\t: Signal;\n\t\tprivate var _complete\t\t\t\t: Signal;\n\t\tprivate var _error\t\t\t\t\t: Signal;\n\t\t\n\t\tprivate var _data\t\t\t\t\t: ISceneNode;\n\t\tprivate var _parser\t\t\t\t\t: IParser;\n\t\tprivate var _numDependencies\t\t: uint;\n\t\tprivate var _dependencies\t\t\t: Vector.<ILoader>;\n\t\tprivate var _parserOptions\t\t\t: ParserOptions;\n\t\t\n\t\tprivate var _currentProgress\t\t: Number;\n\t\tprivate var _currentProgressChanged : Boolean;\n\t\tprivate var _isComplete\t\t\t\t: Boolean;\n\t\t\n\t\tpublic function get error() : Signal\n\t\t{\n\t\t\treturn _error;\n\t\t}\n\t\t\n\t\tpublic function get progress() : Signal\n\t\t{\n\t\t\treturn _progress;\n\t\t}\n\t\t\n\t\tpublic function get complete() : Signal\n\t\t{\n\t\t\treturn _complete;\n\t\t}\n\t\t\n\t\tpublic function get isComplete() : Boolean\n\t\t{\n\t\t\treturn _isComplete;\n\t\t}\n\t\t\n\t\tpublic function get data() : ISceneNode\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic static function registerParser(parserClass : Class) : void\n\t\t{\n\t\t\tif (REGISTERED_PARSERS.indexOf(parserClass) != -1)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif (!(new parserClass(new ParserOptions()) is IParser))\n\t\t\t\tthrow new Error('Parsers must implement the IParser interface.');\n\t\t\t\n\t\t\tREGISTERED_PARSERS.push(parserClass);\n\t\t}\n\t\t\n\t\tpublic function SceneLoader(parserOptions : ParserOptions = null)\n\t\t{\n\t\t\t_currentState\t= STATE_IDLE;\n\t\t\t\n\t\t\t_progress\t\t= new Signal('SceneLoader.progress');\n\t\t\t_complete\t\t= new Signal('SceneLoader.complete');\n\t\t\t_data\t\t\t= null;\n\t\t\t_isComplete\t\t= false;\n\t\t\t\n\t\t\t_parserOptions\t= parserOptions || new ParserOptions();\n\t\t}\n\t\t\n\t\tpublic function load(urlRequest : URLRequest) : void\n\t\t{\n\t\t\tif (_currentState != STATE_IDLE)\n\t\t\t\tthrow new Error('This controller is already loading an asset.');\n\t\t\t\n\t\t\t_currentState = STATE_LOADING;\n\t\t\t\n\t\t\tvar urlLoader : URLLoader = new URLLoader();\n\t\t\turlLoader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\turlLoader.addEventListener(ProgressEvent.PROGRESS, loadProgressHandler);\n\t\t\turlLoader.addEventListener(Event.COMPLETE, loadCompleteHandler);\n\t\t\turlLoader.load(urlRequest);\n\t\t}\n\t\t\n\t\tprivate function loadProgressHandler(e : ProgressEvent) : void\n\t\t{\n\t\t\t_progress.execute(this, 0.5 * e.bytesLoaded \/ e.bytesTotal);\n\t\t}\n\t\t\n\t\tprivate function loadCompleteHandler(e : Event) : void\n\t\t{\n\t\t\t_currentState = STATE_IDLE;\n\t\t\t\n\t\t\tloadBytes(URLLoader(e.currentTarget).data);\n\t\t}\n\t\t\n\t\tpublic function loadClass(classObject : Class) : void\n\t\t{\n\t\t\tloadBytes(new classObject());\n\t\t}\n\t\t\n\t\tpublic function loadBytes(byteArray : ByteArray) : void\n\t\t{\n\t\t\tvar startPosition : uint = byteArray.position;\n\t\t\t\n\t\t\tif (_currentState != STATE_IDLE)\n\t\t\t\tthrow new Error('This loader is already loading an asset.');\n\t\t\t\n\t\t\t_currentState = STATE_PARSING;\n\t\t\t_progress.execute(this, 0.5);\n\t\t\t\n\t\t\tif (_parserOptions != null && _parserOptions.parser != null)\n\t\t\t{\n\t\t\t\t_parser = new (_parserOptions.parser)(_parserOptions);\n\t\t\t\t\n\t\t\t\tif (!_parser.isParsable(byteArray))\n\t\t\t\t\tthrow new Error('Invalid datatype for this parser.');\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t\/\/ search a parser by testing registered parsers.\n\t\t\t\tvar numRegisteredParser : uint = REGISTERED_PARSERS.length;\n\t\t\t\tfor (var parserId : uint = 0; parserId < numRegisteredParser; ++parserId)\n\t\t\t\t{\n\t\t\t\t\t_parser = new REGISTERED_PARSERS[parserId](_parserOptions);\n\t\t\t\t\tbyteArray.position = startPosition;\n\t\t\t\t\tif (_parser.isParsable(byteArray))\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (parserId == numRegisteredParser)\n\t\t\t\t\tthrow new Error('No parser could be found for this datatype.');\n\t\t\t}\n\n\t\t\tbyteArray.position = startPosition;\n\t\t\t\n\t\t\t_dependencies\t = _parser.getDependencies(byteArray);\n\t\t\t_numDependencies = 0;\n\t\t\t\n\t\t\tif (_dependencies != null)\n\t\t\t\tfor each (var dependency : ILoader in _dependencies)\n\t\t\t\t\tif (!dependency.isComplete)\n\t\t\t\t\t{\n\t\t\t\t\t\tdependency.error.add(decrementDependencyCounter);\n\t\t\t\t\t\tdependency.complete.add(decrementDependencyCounter);\n\t\t\t\t\t\t\n\t\t\t\t\t\t_numDependencies++;\n\t\t\t\t\t}\n\t\t\t\n\t\t\tif (_numDependencies == 0)\n\t\t\t\tparse();\n\t\t}\n\t\t\n\t\tprivate function decrementDependencyCounter(...args) : void\n\t\t{\n\t\t\t--_numDependencies;\n\t\t\t\n\t\t\tif (_numDependencies == 0)\n\t\t\t\tparse();\n\t\t}\n\t\t\n\t\tprivate function parse() : void\n\t\t{\n\t\t\t_parser.error.add(onParseError);\n\t\t\t_parser.progress.add(onParseProgress);\n\t\t\t_parser.complete.add(onParseComplete);\n\t\t\t_parser.parse();\n\t\t}\n\t\t\n\t\tprivate function onParseError(parser : IParser) : void\n\t\t{\n\t\t\t_isComplete = true;\n\t\t}\n\t\t\n\t\tprivate function onParseProgress(parser : IParser, progress : Number) : void\n\t\t{\n\t\t\t_progress.execute(this, 0.5 * (1 + progress));\n\t\t}\n\t\t\n\t\tprivate function onParseComplete(parser : IParser, loadedData : ISceneNode) : void\n\t\t{\n\t\t\t_isComplete = true;\n\t\t\t_data = loadedData;\n\t\t\t_complete.execute(this, loadedData);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.loader.parser.IParser;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\t\n\timport flash.events.Event;\n\timport flash.events.ProgressEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\timport flash.utils.setTimeout;\n\t\n\tpublic class SceneLoader implements ILoader\n\t{\n\t\tprivate static const REGISTERED_PARSERS : Vector.<Class> = new <Class>[];\n\t\t\n\t\tprivate static const STATE_IDLE\t\t: uint = 0;\n\t\tprivate static const STATE_LOADING\t: uint = 1;\n\t\tprivate static const STATE_PARSING\t: uint = 2;\n\t\tprivate static const STATE_COMPLETE\t: uint = 3;\n\t\t\n\t\tprivate var _currentState\t\t\t: int; \n\t\t\n\t\tprivate var _progress\t\t\t\t: Signal;\n\t\tprivate var _complete\t\t\t\t: Signal;\n\t\tprivate var _error\t\t\t\t\t: Signal;\n\t\t\n\t\tprivate var _data\t\t\t\t\t: ISceneNode;\n\t\tprivate var _parser\t\t\t\t\t: IParser;\n\t\tprivate var _numDependencies\t\t: uint;\n\t\tprivate var _dependencies\t\t\t: Vector.<ILoader>;\n\t\tprivate var _parserOptions\t\t\t: ParserOptions;\n\t\t\n\t\tprivate var _currentProgress\t\t: Number;\n\t\tprivate var _currentProgressChanged : Boolean;\n\t\tprivate var _isComplete\t\t\t\t: Boolean;\n\t\t\n\t\tpublic function get error() : Signal\n\t\t{\n\t\t\treturn _error;\n\t\t}\n\t\t\n\t\tpublic function get progress() : Signal\n\t\t{\n\t\t\treturn _progress;\n\t\t}\n\t\t\n\t\tpublic function get complete() : Signal\n\t\t{\n\t\t\treturn _complete;\n\t\t}\n\t\t\n\t\tpublic function get isComplete() : Boolean\n\t\t{\n\t\t\treturn _isComplete;\n\t\t}\n\t\t\n\t\tpublic function get data() : ISceneNode\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic static function registerParser(parserClass : Class) : void\n\t\t{\n\t\t\tif (REGISTERED_PARSERS.indexOf(parserClass) != -1)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif (!(new parserClass(new ParserOptions()) is IParser))\n\t\t\t\tthrow new Error('Parsers must implement the IParser interface.');\n\t\t\t\n\t\t\tREGISTERED_PARSERS.push(parserClass);\n\t\t}\n\t\t\n\t\tpublic function SceneLoader(parserOptions : ParserOptions = null)\n\t\t{\n\t\t\t_currentState\t= STATE_IDLE;\n\t\t\t\n\t\t\t_progress\t\t= new Signal('SceneLoader.progress');\n\t\t\t_complete\t\t= new Signal('SceneLoader.complete');\n\t\t\t_data\t\t\t= null;\n\t\t\t_isComplete\t\t= false;\n\t\t\t\n\t\t\t_parserOptions\t= parserOptions || new ParserOptions();\n\t\t}\n\t\t\n\t\tpublic function load(urlRequest : URLRequest) : void\n\t\t{\n\t\t\tif (_currentState != STATE_IDLE)\n\t\t\t\tthrow new Error('This controller is already loading an asset.');\n\t\t\t\n\t\t\t_currentState = STATE_LOADING;\n\t\t\t\n\t\t\tvar urlLoader : URLLoader = new URLLoader();\n\t\t\turlLoader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\turlLoader.addEventListener(ProgressEvent.PROGRESS, loadProgressHandler);\n\t\t\turlLoader.addEventListener(Event.COMPLETE, loadCompleteHandler);\n\t\t\turlLoader.load(urlRequest);\n\t\t}\n\t\t\n\t\tprivate function loadProgressHandler(e : ProgressEvent) : void\n\t\t{\n\t\t\t_progress.execute(this, 0.5 * e.bytesLoaded \/ e.bytesTotal);\n\t\t}\n\t\t\n\t\tprivate function loadCompleteHandler(e : Event) : void\n\t\t{\n\t\t\t_currentState = STATE_IDLE;\n\t\t\t\n\t\t\tloadBytes(URLLoader(e.currentTarget).data);\n\t\t}\n\t\t\n\t\tpublic function loadClass(classObject : Class) : void\n\t\t{\n\t\t\tloadBytes(new classObject());\n\t\t}\n\t\t\n\t\tpublic function loadBytes(byteArray : ByteArray) : void\n\t\t{\n\t\t\tvar startPosition : uint = byteArray.position;\n\t\t\t\n\t\t\tif (_currentState != STATE_IDLE)\n\t\t\t\tthrow new Error('This loader is already loading an asset.');\n\t\t\t\n\t\t\t_currentState = STATE_PARSING;\n\t\t\t_progress.execute(this, 0.5);\n\t\t\t\n\t\t\tif (_parserOptions != null && _parserOptions.parser != null)\n\t\t\t{\n\t\t\t\t_parser = new (_parserOptions.parser)(_parserOptions);\n\t\t\t\t\n\t\t\t\tif (!_parser.isParsable(byteArray))\n\t\t\t\t\tthrow new Error('Invalid datatype for this parser.');\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t\/\/ search a parser by testing registered parsers.\n\t\t\t\tvar numRegisteredParser : uint = REGISTERED_PARSERS.length;\n\t\t\t\tfor (var parserId : uint = 0; parserId < numRegisteredParser; ++parserId)\n\t\t\t\t{\n\t\t\t\t\t_parser = new REGISTERED_PARSERS[parserId](_parserOptions);\n\t\t\t\t\tbyteArray.position = startPosition;\n\t\t\t\t\tif (_parser.isParsable(byteArray))\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (parserId == numRegisteredParser)\n\t\t\t\t\tthrow new Error('No parser could be found for this datatype.');\n\t\t\t}\n\n\t\t\tbyteArray.position = startPosition;\n\t\t\t\n\t\t\t_dependencies\t = _parser.getDependencies(byteArray);\n\t\t\t_numDependencies = 0;\n\t\t\t\n\t\t\tif (_dependencies != null)\n\t\t\t\tfor each (var dependency : ILoader in _dependencies)\n\t\t\t\t\tif (!dependency.isComplete)\n\t\t\t\t\t{\n\t\t\t\t\t\tdependency.error.add(decrementDependencyCounter);\n\t\t\t\t\t\tdependency.complete.add(decrementDependencyCounter);\n\t\t\t\t\t\t\n\t\t\t\t\t\t_numDependencies++;\n\t\t\t\t\t}\n\t\t\t\n\t\t\tif (_numDependencies == 0)\n\t\t\t\tparse();\n\t\t}\n\t\t\n\t\tprivate function decrementDependencyCounter(...args) : void\n\t\t{\n\t\t\t--_numDependencies;\n\t\t\t\n\t\t\tif (_numDependencies == 0)\n\t\t\t\tparse();\n\t\t}\n\t\t\n\t\tprivate function parse() : void\n\t\t{\n\t\t\t_parser.error.add(parseErrorHandler);\n\t\t\t_parser.progress.add(parseProgressHandler);\n\t\t\t_parser.complete.add(parseCompleteHandler);\n\t\t\t_parser.parse();\n\t\t}\n\t\t\n\t\tprivate function parseErrorHandler(parser : IParser) : void\n\t\t{\n\t\t\t_isComplete = true;\n\t\t}\n\t\t\n\t\tprivate function parseProgressHandler(parser : IParser, progress : Number) : void\n\t\t{\n\t\t\t_progress.execute(this, 0.5 * (1 + progress));\n\t\t}\n\t\t\n\t\tprivate function parseCompleteHandler(parser : IParser, loadedData : ISceneNode) : void\n\t\t{\n\t\t\t_isComplete = true;\n\t\t\t_data = loadedData;\n\t\t\t\n\t\t\t\/\/ call later to make sure the loading is always seen as asynchronous\n\t\t\tsetTimeout(callLaterComplete, 0, loadedData);\n\t\t}\n\t\t\n\t\tprivate function callLaterComplete(loadedData : ISceneNode) : void\n\t\t{\n\t\t\t_complete.execute(this, loadedData);\n\t\t}\n\t}\n}\n","subject":"update SceneLoader.parseCompleteHandler() to use setTimeout() and enforce asynchronous-like signals even when loading\/parsing is synchronous for the sake of consistency","message":"update SceneLoader.parseCompleteHandler() to use setTimeout() and enforce asynchronous-like signals even when loading\/parsing is synchronous for the sake of consistency\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"b07522d56449eaa54de1ec2064f3843458d4c1db","old_file":"com\/segonquart\/Entrar.as","new_file":"com\/segonquart\/Entrar.as","old_contents":"\ufeffimport mx.events.EventDispatcher;\r\nimport mx.utils.Delegate;\r\nimport mx.transitions.easing.*;\r\nimport flash.filters.GlowFilter;\r\nimport com.mosesSupposes.fuse.*;\r\n\r\nclass com.segonquart.Entrar extends MovieClip\r\n{\r\n\tpublic var click_mc:MovieClip;\r\n\tpublic var entrar_mc:MovieClip;\r\n\tpublic var down:MovieClip;\r\n\tpublic var ok_mc:MovieClip;\r\n\tpublic var v1, v2, v3, b1, b2:MovieClip;\r\n\tpublic var m01:MovieClip;\r\n\tpublic var m02:MovieClip;\r\n\tpublic var botiga_mc:MovieClip;\r\n\tpublic var marcMenu_mc:MovieClip;\r\n\tpublic var addEventListener:Function;\r\n\tpublic var removeEventListener:Function;\r\n\tpublic function Entrar ()\r\n\t{\r\n\t\tmx.events.EventDispatcher.initialize (this);\r\n\t}\r\n\tprivate function initAppFrame1 ()\r\n\t{\r\n\t\tvar m= enter_mc;\r\n\t\tthis.m = m;\r\n\t\tm.timeToEnter();\r\n\t\tthis.onRollOver = this.eOver;\r\n\t\tthis.onRollOut = this.eOut;\r\n\t\tthis.onPress = this.ePress;\r\n\t\t\r\n\t}\r\n\tprivate function eOver (m:MovieClip)\r\n\t{\r\n\t\tclick_mc.tintTo (\"#4A8618\", 100, \"easeOutSine\");\r\n\t\tm.scaleTo (110, 2, 'easeOutBounce');\r\n\t\tm.DropShadow_distanceTo (3, .9, \"easeOutBounce\");\r\n\t\taddEventListener (this, \"onPress\");\r\n\t}\r\n\tprivate function eOut (m:MovieClip)\r\n\t{\r\n\t\tclick_mc.tintTo (\"#FF0000\", 100, \"easeOutElastic\");\r\n\t\tm.scaleTo (100, 1, 'easeInBack');\r\n\t\tm.DropShadow_distanceTo (0, 2, \"easeOutBounce\");\r\n\t}\r\n\tprivate function ePress (m:MovieClip)\r\n\t{\r\n\t\tm.Blur_blur = 0;\r\n\t\tm.Blur_blurXTo ('100', .25, 'easeOutSine', {cycles:1});\r\n\t\tm.alphaTo (0, 0.3, 'easeInOutQuint', .5);\r\n\t\tdown.tintTo (\"#DCEECA\", 100, \"easeOutSine\", .3);\r\n\t\tv2.tintTo (\"#95C60D\", 100, \"easeOutSine\");\r\n\t\tmarcMenu_mc.fadeIn ();\r\n\t\ttitol_mcM.fadeOut () + 10000;\r\n\t}\r\n\tfunction timeToEnter (m:MovieClip)\r\n\t{\r\n\t\tvar entrar:Number = getTimer () + 1500;\r\n\t\tm.onRelease = function ()\r\n\t\t{\r\n\t\t\tif (getTimer () > entrar)\r\n\t\t\t{\r\n\t\t\t\tnextFrame ();\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tdelete this.onEnterFrame;\r\n\t\t\t}\r\n\t\t};\r\n\t}\r\n}\r\n","new_contents":"\ufeffimport mx.events.EventDispatcher;\r\nimport mx.utils.Delegate;\r\nimport mx.transitions.easing.*;\r\nimport flash.filters.GlowFilter;\r\nimport com.mosesSupposes.fuse.*;\r\n\r\nclass com.segonquart.Entrar extends MovieClip\r\n{\r\n\tpublic var click_mc:MovieClip;\r\n\tpublic var entrar_mc:MovieClip;\r\n\tpublic var down:MovieClip;\r\n\tpublic var ok_mc:MovieClip;\r\n\tpublic var v1, v2, v3, b1, b2:MovieClip;\r\n\tpublic var m01:MovieClip;\r\n\tpublic var m02:MovieClip;\r\n\tpublic var botiga_mc:MovieClip;\r\n\tpublic var marcMenu_mc:MovieClip;\r\n\tpublic var addEventListener:Function;\r\n\tpublic var removeEventListener:Function;\r\n\tpublic function Entrar ()\r\n\t{\r\n\t\tmx.events.EventDispatcher.initialize (this);\r\n\t}\r\n\tprivate function initAppFrame1 ()\r\n\t{\r\n\t\tvar m= enter_mc;\r\n\t\tthis.m = m;\r\n\t\tm.timeToEnter();\r\n\t\tthis.onRollOver = this.eOver;\r\n\t\tthis.onRollOut = this.eOut;\r\n\t\tthis.onPress = this.ePress;\r\n\t\t\r\n\t}\r\n\tprivate function eOver (m:MovieClip)\r\n\t{\r\n\t\tclick_mc.tintTo (\"#4A8618\", 100, \"easeOutSine\");\r\n\t\tm.scaleTo (110, 2, 'easeOutBounce');\r\n\t\tm.DropShadow_distanceTo (3, .9, \"easeOutBounce\");\r\n\t\taddEventListener (this, \"onPress\");\r\n\t}\r\n\tprivate function eOut (m:MovieClip)\r\n\t{\r\n\t\tclick_mc.tintTo (\"#FF0000\", 100, \"easeOutElastic\");\r\n\t\tm.scaleTo (100, 1, 'easeInBack');\r\n\t\tm.DropShadow_distanceTo (0, 2, \"easeOutBounce\");\r\n\t}\r\n\tprivate function ePress (m:MovieClip)\r\n\t{\r\n\t\tm.Blur_blur = 0;\r\n\t\tm.Blur_blurXTo ('100', .25, 'easeOutSine', {cycles:1});\r\n\t\tm.alphaTo (0, 0.3, 'easeInOutQuint', .5);\r\n\t\tdown.tintTo (\"#DCEECA\", 100, \"easeOutSine\", .3);\r\n\t\tv2.tintTo (\"#95C60D\", 100, \"easeOutSine\");\r\n\t\tmarcMenu_mc.fadeIn ();\r\n\t\ttitol_mcM.fadeOut () + 10000;\r\n\t\tremoveEventListener (this, \"onPress\");\r\n\t}\r\n      private function timeToEnter (m:MovieClip)\r\n\t{\r\n\t\tvar entrar:Number = getTimer () + 1500;\r\n\t\tm.onRelease = function ()\r\n\t\t{\r\n\t\t\tif (getTimer () > entrar)\r\n\t\t\t{\r\n\t\t\t\tnextFrame ();\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tthis.onEnterFrame = null;\r\n\t\t\t}\r\n\t\t};\r\n\t}\r\n}\r\n","subject":"refactor v2","message":"refactor v2","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"a340a01ce0faa0603b6d40be6aad30beaeb6aefc","old_file":"web\/src\/com\/esri\/ags\/samples\/GPXFeed.as","new_file":"web\/src\/com\/esri\/ags\/samples\/GPXFeed.as","old_contents":"\/\/ Used by TemporalRenderer_FeatureCollection.mxml\npackage com.esri.ags.samples\n{\n\nimport com.esri.ags.Graphic;\nimport com.esri.ags.Map;\nimport com.esri.ags.TimeExtent;\nimport com.esri.ags.components.TimeSlider;\nimport com.esri.ags.events.ExtentEvent;\nimport com.esri.ags.geometry.MapPoint;\nimport com.esri.ags.layers.FeatureLayer;\nimport com.esri.ags.utils.GraphicUtil;\nimport com.esri.ags.utils.WebMercatorUtil;\n\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.URLLoader;\nimport flash.net.URLRequest;\n\npublic class GPXFeed\n{\n    \/\/ constants\n    private static const GPX_NS:Namespace = new Namespace(\"http:\/\/www.topografix.com\/GPX\/1\/1\");\n\n    \/\/ constructor\n    public function GPXFeed()\n    {\n        _loader = new URLLoader();\n        _loader.addEventListener(Event.COMPLETE, loader_completeHandler);\n        _loader.addEventListener(IOErrorEvent.IO_ERROR, loader_ioErrorHandler);\n        _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, loader_securityErrorHandler);\n    }\n\n    \/\/ variables\n    private var _loader:URLLoader;\n\n    \/\/ properties\n    public var featureLayer:FeatureLayer;\n    public var map:Map;\n    public var timeSlider:TimeSlider; \/\/ optional\n    public var url:String;\n\n    \/\/ methods\n    public function fetch():void\n    {\n        var request:URLRequest = new URLRequest();\n        request.url = url;\n\n        _loader.load(request);\n    }\n\n    private function parseDate(value:String):Date\n    {\n        \/\/ assume value is in the form 2009-07-15T14:13:35.000Z\n        value = value.replace(\"T\", \" \");\n        value = value.replace(\/-\/g, \"\/\");\n        value = value.replace(\".000Z\", \" UTC\");\n        \/\/ value should now be in the form 2009\/07\/15 14:13:35 UTC\n        return new Date(value);\n    }\n\n    \/\/ event handlers\n    private function loader_completeHandler(event:Event):void\n    {\n        \/\/trace(event);\n        var gpxXML:XML = new XML(_loader.data);\n        default xml namespace = GPX_NS;\n        var trkpts:XMLList = gpxXML..trkpt;\n\n        var timeExtent:TimeExtent = new TimeExtent();\n        var features:Array = [];\n        for each (var trkpt:XML in trkpts)\n        {\n            \/\/trace(trkpt.@lon, trkpt.@lat, parseDate(trkpt.time).toUTCString());\n            var point:MapPoint = new MapPoint(trkpt.@lon, trkpt.@lat);\n            point = WebMercatorUtil.geographicToWebMercator(point) as MapPoint;\n            var time:Date = parseDate(trkpt.time);\n            var feature:Graphic = new Graphic(point, null, { \"time\": time });\n            features.push(feature);\n            \/\/ find startTime and endTime\n            if (!timeExtent.startTime || timeExtent.startTime.time > time.time)\n            {\n                timeExtent.startTime = time;\n            }\n            if (!timeExtent.endTime || timeExtent.endTime.time < time.time)\n            {\n                timeExtent.endTime = time;\n            }\n        }\n\n        if (features.length > 0)\n        {\n            featureLayer.applyEdits(features, null, null);\n\n            map.addEventListener(ExtentEvent.EXTENT_CHANGE, map_extentChangeHandler);\n            map.extent = GraphicUtil.getGraphicsExtent(features);\n\n            function map_extentChangeHandler(event:ExtentEvent):void\n            {\n                map.removeEventListener(ExtentEvent.EXTENT_CHANGE, map_extentChangeHandler);\n                if (timeExtent.startTime !== timeExtent.endTime)\n                {\n                    if (timeSlider)\n                    {\n                        timeSlider.createTimeStopsByCount(timeExtent, 15);\n                    }\n                    else\n                    {\n                        map.timeExtent = timeExtent;\n                    }\n                }\n            }\n        }\n    }\n\n    private function loader_ioErrorHandler(event:IOErrorEvent):void\n    {\n        trace(event);\n    }\n\n    private function loader_securityErrorHandler(event:SecurityErrorEvent):void\n    {\n        trace(event);\n    }\n}\n\n}\n","new_contents":"\/\/ Used by TemporalRenderer_FeatureCollection.mxml\npackage com.esri.ags.samples\n{\n\nimport com.esri.ags.Graphic;\nimport com.esri.ags.Map;\nimport com.esri.ags.TimeExtent;\nimport com.esri.ags.components.TimeSlider;\nimport com.esri.ags.events.ExtentEvent;\nimport com.esri.ags.geometry.MapPoint;\nimport com.esri.ags.layers.FeatureLayer;\nimport com.esri.ags.utils.GraphicUtil;\nimport com.esri.ags.utils.WebMercatorUtil;\n\nimport flash.events.Event;\nimport flash.events.HTTPStatusEvent;\nimport flash.events.IOErrorEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.URLLoader;\nimport flash.net.URLRequest;\n\nimport mx.controls.Alert;\n\npublic class GPXFeed\n{\n    \/\/ constants\n    private static const GPX_NS:Namespace = new Namespace(\"http:\/\/www.topografix.com\/GPX\/1\/1\");\n\n    \/\/ constructor\n    public function GPXFeed()\n    {\n        _loader = new URLLoader();\n        _loader.addEventListener(Event.COMPLETE, loader_completeHandler);\n        _loader.addEventListener(IOErrorEvent.IO_ERROR, loader_ioErrorHandler);\n        _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, loader_securityErrorHandler);\n        _loader.addEventListener(HTTPStatusEvent.HTTP_STATUS, loader_httpStatusHandler);\n    }\n\n    \/\/ variables\n    private var _loader:URLLoader;\n\n    \/\/ properties\n    public var featureLayer:FeatureLayer;\n    public var map:Map;\n    public var timeSlider:TimeSlider; \/\/ optional\n    public var url:String;\n\n    \/\/ methods\n    public function fetch():void\n    {\n        var request:URLRequest = new URLRequest();\n        request.url = url;\n\n        _loader.load(request);\n    }\n\n    private function parseDate(value:String):Date\n    {\n        \/\/ assume value is in the form 2009-07-15T14:13:35.000Z\n        value = value.replace(\"T\", \" \");\n        value = value.replace(\/-\/g, \"\/\");\n        value = value.replace(\".000Z\", \" UTC\");\n        \/\/ value should now be in the form 2009\/07\/15 14:13:35 UTC\n        return new Date(value);\n    }\n\n    \/\/ event handlers\n    private function loader_completeHandler(event:Event):void\n    {\n        \/\/trace(event);\n        var gpxXML:XML = new XML(_loader.data);\n        default xml namespace = GPX_NS;\n        var trkpts:XMLList = gpxXML..trkpt;\n\n        var timeExtent:TimeExtent = new TimeExtent();\n        var features:Array = [];\n        for each (var trkpt:XML in trkpts)\n        {\n            \/\/trace(trkpt.@lon, trkpt.@lat, parseDate(trkpt.time).toUTCString());\n            var point:MapPoint = new MapPoint(trkpt.@lon, trkpt.@lat);\n            point = WebMercatorUtil.geographicToWebMercator(point) as MapPoint;\n            var time:Date = parseDate(trkpt.time);\n            var feature:Graphic = new Graphic(point, null, { \"time\": time });\n            features.push(feature);\n            \/\/ find startTime and endTime\n            if (!timeExtent.startTime || timeExtent.startTime.time > time.time)\n            {\n                timeExtent.startTime = time;\n            }\n            if (!timeExtent.endTime || timeExtent.endTime.time < time.time)\n            {\n                timeExtent.endTime = time;\n            }\n        }\n\n        if (features.length > 0)\n        {\n            featureLayer.applyEdits(features, null, null);\n\n            map.addEventListener(ExtentEvent.EXTENT_CHANGE, map_extentChangeHandler);\n            map.extent = GraphicUtil.getGraphicsExtent(features);\n\n            function map_extentChangeHandler(event:ExtentEvent):void\n            {\n                map.removeEventListener(ExtentEvent.EXTENT_CHANGE, map_extentChangeHandler);\n                if (timeExtent.startTime !== timeExtent.endTime)\n                {\n                    if (timeSlider)\n                    {\n                        timeSlider.createTimeStopsByCount(timeExtent, 15);\n                    }\n                    else\n                    {\n                        map.timeExtent = timeExtent;\n                    }\n                }\n            }\n        }\n    }\n\n    private function loader_ioErrorHandler(event:IOErrorEvent):void\n    {\n        Alert.show(event.text, \"Application IOError\");\n    }\n\n    private function loader_securityErrorHandler(event:SecurityErrorEvent):void\n    {\n        Alert.show(event.text, \"Application Security Error\");\n    }\n\n    protected function loader_httpStatusHandler(event:HTTPStatusEvent):void\n    {\n        if (event.status == 404)\n        {\n            Alert.show(\"Unable to load the following resource \\n\" + url, \"http error\");\n        }\n    }\n}\n\n}\n","subject":"Add alert messages when errors occur loading the file resource.","message":"Add alert messages when errors occur loading the file resource.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-samples-flex"}
{"commit":"dce6caf2eed64e4785d5f6a4d878bdb83d553327","old_file":"src\/utils\/TextureUtil.as","new_file":"src\/utils\/TextureUtil.as","old_contents":"\ufeffpackage utils\n{\n\timport flash.geom.Rectangle;\n\t\n\t\/**\n\t * For place texture\n\t *\/\n\tpublic final class TextureUtil\n\t{\n\t\tprivate static const HIGHEST:uint = 0xFFFFFFFF;\n\t\t\n\t\t\/**\n\t\t * Place textures by textureAtlasXML data\n\t\t *\/\n\t\tpublic static function packTextures(widthDefault:uint, padding:uint, rectMap:Object, verticalSide:Boolean = false):Rectangle\n\t\t{\n\t\t\tfor each(var rect:Rectangle in rectMap)\n\t\t\t{\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tif(!rect)\n\t\t\t{\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\t\n\t\t\tvar dimensions:uint = 0;\n\t\t\tvar rectList:Vector.<Rectangle> = new Vector.<Rectangle>;\n\t\t\tfor each(rect in rectMap)\n\t\t\t{\n\t\t\t\tdimensions += rect.width * rect.height;\n\t\t\t\trectList.push(rect);\n\t\t\t}\n\t\t\t\/\/sort texture by size\n\t\t\trectList.sort(sortRectList);\n\t\t\t\n\t\t\tif(widthDefault == 0)\n\t\t\t{\n\t\t\t\t\/\/calculate width for Auto size\n\t\t\t\twidthDefault = Math.sqrt(dimensions);\n\t\t\t}\n\t\t\t\n\t\t\twidthDefault = getNearest2N(Math.max(int(rectList[0].width) + padding, widthDefault));\n\t\t\t\n\t\t\tvar heightMax:uint = HIGHEST;\n\t\t\tvar remainAreaList:Vector.<Rectangle> = new Vector.<Rectangle>;\n\t\t\tremainAreaList.push(new Rectangle(0, 0, widthDefault, heightMax));\n\t\t\t\n\t\t\tvar isFit:Boolean;\n\t\t\tvar width:int;\n\t\t\tvar height:int;\n\t\t\t\n\t\t\tvar area:Rectangle;\n\t\t\tvar areaPrev:Rectangle;\n\t\t\tvar areaNext:Rectangle;\n\t\t\tvar areaID:int;\n\t\t\tvar rectID:int;\n\t\t\tdo \n\t\t\t{\n\t\t\t\t\/\/Find highest blank area\n\t\t\t\tarea = getHighestArea(remainAreaList);\n\t\t\t\tareaID = remainAreaList.indexOf(area);\n\t\t\t\tisFit = false;\n\t\t\t\trectID = 0;\n\t\t\t\tfor each(rect in rectList) \n\t\t\t\t{\n\t\t\t\t\t\/\/check if the area is fit\n\t\t\t\t\twidth = int(rect.width) + padding;\n\t\t\t\t\theight = int(rect.height) + padding;\n\t\t\t\t\tif (area.width >= width && area.height >= height) \n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/place portrait texture\n\t\t\t\t\t\tif(\n\t\t\t\t\t\t\tverticalSide?\n\t\t\t\t\t\t\t(\n\t\t\t\t\t\t\t\theight > width * 4?\n\t\t\t\t\t\t\t\t(\n\t\t\t\t\t\t\t\t\tareaID > 0?\n\t\t\t\t\t\t\t\t\t(area.height - height >= remainAreaList[areaID - 1].height):\n\t\t\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t\t\t):\n\t\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t\t):\n\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tisFit = true;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\trectID ++;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(isFit)\n\t\t\t\t{\n\t\t\t\t\t\/\/place texture if size is fit\n\t\t\t\t\trect.x = area.x;\n\t\t\t\t\trect.y = area.y;\n\t\t\t\t\trectList.splice(rectID, 1);\n\t\t\t\t\tremainAreaList.splice(\n\t\t\t\t\t\tareaID + 1,\n\t\t\t\t\t\t0, \n\t\t\t\t\t\tnew Rectangle(area.x + width, area.y, area.width - width, area.height)\n\t\t\t\t\t);\n\t\t\t\t\tarea.y += height;\n\t\t\t\t\tarea.width = width;\n\t\t\t\t\tarea.height -= height;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/not fit, don't place it, merge blank area to others toghther\n\t\t\t\t\tif(areaID == 0)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext = remainAreaList[areaID + 1];\n\t\t\t\t\t}\n\t\t\t\t\telse if(areaID == remainAreaList.length - 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext = remainAreaList[areaID - 1];\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tareaPrev = remainAreaList[areaID - 1];\n\t\t\t\t\t\tareaNext = remainAreaList[areaID + 1];\n\t\t\t\t\t\tareaNext = areaPrev.height <= areaNext.height?areaNext:areaPrev;\n\t\t\t\t\t}\n\t\t\t\t\tif(area.x < areaNext.x)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext.x = area.x;\n\t\t\t\t\t}\n\t\t\t\t\tareaNext.width = area.width + areaNext.width;\n\t\t\t\t\tremainAreaList.splice(areaID, 1);\n\t\t\t\t}\n\t\t\t}\n\t\t\twhile (rectList.length > 0);\n\t\t\t\n\t\t\theightMax = getNearest2N(heightMax - getLowestArea(remainAreaList).height);\n\t\t\t\n\t\t\treturn new Rectangle(0, 0, widthDefault, heightMax);\n\t\t}\n\t\t\n\t\tprivate static function sortRectList(rect1:Rectangle, rect2:Rectangle):int\n\t\t{\n\t\t\tvar v1:uint = rect1.width + rect1.height;\n\t\t\tvar v2:uint = rect2.width + rect2.height;\n\t\t\tif (v1 == v2) \n\t\t\t{\n\t\t\t\treturn rect1.width > rect2.width?-1:1;\n\t\t\t}\n\t\t\treturn v1 > v2?-1:1;\n\t\t}\n\t\t\n\t\tprivate static function getNearest2N(_n:uint):uint\n\t\t{\n\t\t\treturn _n & _n - 1?1 << _n.toString(2).length:_n;\n\t\t}\n\t\t\n\t\tprivate static function getHighestArea(areaList:Vector.<Rectangle>):Rectangle\n\t\t{\n\t\t\tvar height:uint = 0;\n\t\t\tvar areaHighest:Rectangle;\n\t\t\tfor each(var area:Rectangle in areaList) \n\t\t\t{\n\t\t\t\tif (area.height > height) \n\t\t\t\t{\n\t\t\t\t\theight = area.height;\n\t\t\t\t\tareaHighest = area;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn areaHighest;\n\t\t}\n\t\t\n\t\tprivate static function getLowestArea(areaList:Vector.<Rectangle>):Rectangle\n\t\t{\n\t\t\tvar height:uint = HIGHEST;\n\t\t\tvar areaLowest:Rectangle;\n\t\t\tfor each(var area:Rectangle in areaList) \n\t\t\t{\n\t\t\t\tif (area.height < height) \n\t\t\t\t{\n\t\t\t\t\theight = area.height;\n\t\t\t\t\tareaLowest = area;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn areaLowest;\n\t\t}\n\t}\n}","new_contents":"\ufeffpackage utils\n{\n\timport flash.geom.Rectangle;\n\t\n\t\/**\n\t * For place texture\n\t *\/\n\tpublic final class TextureUtil\n\t{\n\t\tprivate static const HIGHEST:uint = 0xFFFFFFFF;\n\t\t\n\t\t\/**\n\t\t * Place textures by textureAtlasXML data\n\t\t *\/\n\t\tpublic static function packTextures(widthDefault:uint, padding:uint, rectMap:Object, verticalSide:Boolean = false):Rectangle\n\t\t{\n\t\t\tfor each(var rect:Rectangle in rectMap)\n\t\t\t{\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tif(!rect)\n\t\t\t{\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\t\n\t\t\tvar dimensions:uint = 0;\n\t\t\tvar maxWidth:Number = 0;\n\t\t\tvar rectList:Vector.<Rectangle> = new Vector.<Rectangle>;\n\t\t\tfor each(rect in rectMap)\n\t\t\t{\n\t\t\t\tdimensions += rect.width * rect.height;\n\t\t\t\trectList.push(rect);\n\t\t\t\t\n\t\t\t\tmaxWidth = Math.max(rect.width, maxWidth);\n\t\t\t}\n\t\t\t\/\/sort texture by size\n\t\t\trectList.sort(sortRectList);\n\t\t\t\n\t\t\tif(widthDefault == 0)\n\t\t\t{\n\t\t\t\t\/\/calculate width for Auto size\n\t\t\t\twidthDefault = Math.sqrt(dimensions);\n\t\t\t}\n\t\t\t\n\t\t\twidthDefault = getNearest2N(Math.max(maxWidth + padding, widthDefault));\n\t\t\t\n\t\t\tvar heightMax:uint = HIGHEST;\n\t\t\tvar remainAreaList:Vector.<Rectangle> = new Vector.<Rectangle>;\n\t\t\tremainAreaList.push(new Rectangle(0, 0, widthDefault, heightMax));\n\t\t\t\n\t\t\tvar isFit:Boolean;\n\t\t\tvar width:int;\n\t\t\tvar height:int;\n\t\t\t\n\t\t\tvar area:Rectangle;\n\t\t\tvar areaPrev:Rectangle;\n\t\t\tvar areaNext:Rectangle;\n\t\t\tvar areaID:int;\n\t\t\tvar rectID:int;\n\t\t\tdo \n\t\t\t{\n\t\t\t\t\/\/Find highest blank area\n\t\t\t\tarea = getHighestArea(remainAreaList);\n\t\t\t\tareaID = remainAreaList.indexOf(area);\n\t\t\t\tisFit = false;\n\t\t\t\trectID = 0;\n\t\t\t\tfor each(rect in rectList) \n\t\t\t\t{\n\t\t\t\t\t\/\/check if the area is fit\n\t\t\t\t\twidth = int(rect.width) + padding;\n\t\t\t\t\theight = int(rect.height) + padding;\n\t\t\t\t\tif (area.width >= width && area.height >= height) \n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/place portrait texture\n\t\t\t\t\t\tif(\n\t\t\t\t\t\t\tverticalSide?\n\t\t\t\t\t\t\t(\n\t\t\t\t\t\t\t\theight > width * 4?\n\t\t\t\t\t\t\t\t(\n\t\t\t\t\t\t\t\t\tareaID > 0?\n\t\t\t\t\t\t\t\t\t(area.height - height >= remainAreaList[areaID - 1].height):\n\t\t\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t\t\t):\n\t\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t\t):\n\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tisFit = true;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\trectID ++;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(isFit)\n\t\t\t\t{\n\t\t\t\t\t\/\/place texture if size is fit\n\t\t\t\t\trect.x = area.x;\n\t\t\t\t\trect.y = area.y;\n\t\t\t\t\trectList.splice(rectID, 1);\n\t\t\t\t\tremainAreaList.splice(\n\t\t\t\t\t\tareaID + 1,\n\t\t\t\t\t\t0, \n\t\t\t\t\t\tnew Rectangle(area.x + width, area.y, area.width - width, area.height)\n\t\t\t\t\t);\n\t\t\t\t\tarea.y += height;\n\t\t\t\t\tarea.width = width;\n\t\t\t\t\tarea.height -= height;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/not fit, don't place it, merge blank area to others toghther\n\t\t\t\t\tif(areaID == 0)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext = remainAreaList[areaID + 1];\n\t\t\t\t\t}\n\t\t\t\t\telse if(areaID == remainAreaList.length - 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext = remainAreaList[areaID - 1];\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tareaPrev = remainAreaList[areaID - 1];\n\t\t\t\t\t\tareaNext = remainAreaList[areaID + 1];\n\t\t\t\t\t\tareaNext = areaPrev.height <= areaNext.height?areaNext:areaPrev;\n\t\t\t\t\t}\n\t\t\t\t\tif(area.x < areaNext.x)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext.x = area.x;\n\t\t\t\t\t}\n\t\t\t\t\tareaNext.width = area.width + areaNext.width;\n\t\t\t\t\tremainAreaList.splice(areaID, 1);\n\t\t\t\t}\n\t\t\t}\n\t\t\twhile (rectList.length > 0);\n\t\t\t\n\t\t\theightMax = getNearest2N(heightMax - getLowestArea(remainAreaList).height);\n\t\t\t\n\t\t\treturn new Rectangle(0, 0, widthDefault, heightMax);\n\t\t}\n\t\t\n\t\tprivate static function sortRectList(rect1:Rectangle, rect2:Rectangle):int\n\t\t{\n\t\t\tvar v1:uint = rect1.width + rect1.height;\n\t\t\tvar v2:uint = rect2.width + rect2.height;\n\t\t\tif (v1 == v2) \n\t\t\t{\n\t\t\t\treturn rect1.width > rect2.width?-1:1;\n\t\t\t}\n\t\t\treturn v1 > v2?-1:1;\n\t\t}\n\t\t\n\t\tprivate static function getNearest2N(_n:uint):uint\n\t\t{\n\t\t\treturn _n & _n - 1?1 << _n.toString(2).length:_n;\n\t\t}\n\t\t\n\t\tprivate static function getHighestArea(areaList:Vector.<Rectangle>):Rectangle\n\t\t{\n\t\t\tvar height:uint = 0;\n\t\t\tvar areaHighest:Rectangle;\n\t\t\tfor each(var area:Rectangle in areaList) \n\t\t\t{\n\t\t\t\tif (area.height > height) \n\t\t\t\t{\n\t\t\t\t\theight = area.height;\n\t\t\t\t\tareaHighest = area;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn areaHighest;\n\t\t}\n\t\t\n\t\tprivate static function getLowestArea(areaList:Vector.<Rectangle>):Rectangle\n\t\t{\n\t\t\tvar height:uint = HIGHEST;\n\t\t\tvar areaLowest:Rectangle;\n\t\t\tfor each(var area:Rectangle in areaList) \n\t\t\t{\n\t\t\t\tif (area.height < height) \n\t\t\t\t{\n\t\t\t\t\theight = area.height;\n\t\t\t\t\tareaLowest = area;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn areaLowest;\n\t\t}\n\t}\n}","subject":"fix get TextureAtlas width bug","message":"fix get TextureAtlas width bug\n","lang":"ActionScript","license":"mit","repos":"DragonBones\/DesignPanel"}
{"commit":"882a810f9204e38d035988a8506280c899b8c079","old_file":"sdk-remote\/src\/tests\/liburbi-check.as","new_file":"sdk-remote\/src\/tests\/liburbi-check.as","old_contents":"m4_pattern_allow([^URBI_SERVER$])\t\t         -*- shell-script -*-\n\nAS_INIT()dnl\nURBI_PREPARE()\n\nset -e\n\ncase $VERBOSE in\n  x) set -x;;\nesac\n\n# Avoid zombies and preserve debugging information.\ncleanup ()\n{\n  exit_status=$?\n\n  # In case we were caught by set -e, kill the children.\n  children_kill\n  children_harvest\n  children_report\n\n  children_sta=$(children_status remote)\n  # Don't clean before calling children_status...\n  test x$VERBOSE != x || children_clean\n\n  case $exit_status:$children_sta in\n    0:0) ;;\n    0:*) # Maybe a children exited for SKIP etc.\n\t exit $children_sta;;\n    *:*) # If liburbi-check failed, there is a big problem.\n\t error SOFTWARE \"liburbi-check itself failed with $exit_status\";;\n  esac\n  # rst_expect sets exit=false if it saw a failure.\n  $exit\n}\nfor signal in 1 2 13 15; do\n  trap 'error $((128 + $signal)) \\\n\t      \"received signal $signal ($(kill -l $signal))\"' $signal\ndone\ntrap cleanup 0\n\n\n# Overriden to include the test name.\nstderr ()\n{\n  echo >&2 \"$(basename $0): $me: $@\"\n  echo >&2\n}\n\n\n# Sleep some time, but taking into account the fact that\n# instrumentation slows down a lot.\nmy_sleep ()\n{\n  if $INSTRUMENT; then\n    sleep $(($1 * 5))\n  else\n    sleep $1\n  fi\n}\n\n## -------------- ##\n## Main program.  ##\n## -------------- ##\n\nexec 3>&2\n\n: ${abs_builddir='@abs_builddir@'}\ncheck_dir abs_builddir liburbi-check\n: ${abs_top_builddir='@abs_top_builddir@'}\ncheck_dir abs_top_builddir config.status\n\n# Make it absolute.\nchk=$(absolute \"$1\")\nif test ! -f \"$chk.cc\"; then\n  fatal \"no such file: $chk.cc\"\nfi\n\nperiod=32\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\nmedir=$(basename $(dirname \"$chk\"))\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\/andexp-pipeexp\nme=$medir\/$(basename \"$chk\" \".cc\")\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> andexp-pipeexp\nmeraw=$(basename $me)    # MERAW!\n\nsrcdir=$(absolute $srcdir)\nexport srcdir\n# Move to a private dir.\nrm -rf $me.dir\nmkdir -p $me.dir\ncd $me.dir\n\n# Help debugging\nset | rst_pre \"$me variables\"\n\n# $URBI_SERVER.\n#\n# If this SDK-Remote is part of the Kernel package, then we should not\n# use an installed urbi-console, but rather the one which is part of\n# this package.\nif test -x ${abs_top_builddir}\/..\/src\/urbi-console; then\n  URBI_SERVER=${abs_top_builddir}\/..\/src\/urbi-console\nelse\n  # Leaves trailing files, so run it in subdir.\n  find_urbi_server\nfi\n\n# compute expected output\nsed -n -e 's@\/\/= @@p' $chk.cc >output.exp\ntouch error.exp\necho 0 >status.exp\n\n#start it\nvalgrind=$(instrument \"server.val\")\ncmd=\"$valgrind $URBI_SERVER --port 0 -w server.port --period $period\"\necho \"$cmd\" >server.cmd\n$cmd >server.out 2>server.err &\nchildren_register server\n\nmy_sleep 2\n\n#start the test\nvalgrind=$(instrument \"remote.val\")\ncmd=\"$valgrind ..\/..\/tests localhost $(cat server.port) $meraw\"\necho \"$cmd\" >remote.cmd\n$cmd >remote.out.raw 2>remote.err &\nchildren_register remote\n\n# Let some time to run the tests.\nchildren_wait 10\n\n# Ignore the \"client errors\".\nsed -e '\/^E client error\/d' remote.out.raw >remote.out.eff\n# Compare expected output with actual output.\nrst_expect output remote.out\nrst_pre \"Error output\" remote.err\n\n# Display Valgrind report.\nrst_pre \"Valgrind\" remote.val\n\n# Exit with success: liburbi-check made its job.  But now clean (on\n# trap 0) will check $exit to see if there is a failure in the tests\n# and adjust the exit status accordingly.\nexit 0\n","new_contents":"m4_pattern_allow([^URBI_(PATH|SERVER)$])         -*- shell-script -*-\n\nAS_INIT()dnl\nURBI_PREPARE()\n\nset -e\n\ncase $VERBOSE in\n  x) set -x;;\nesac\n\n# Avoid zombies and preserve debugging information.\ncleanup ()\n{\n  exit_status=$?\n\n  # In case we were caught by set -e, kill the children.\n  children_kill\n  children_harvest\n  children_report\n\n  children_sta=$(children_status remote)\n  # Don't clean before calling children_status...\n  test x$VERBOSE != x || children_clean\n\n  case $exit_status:$children_sta in\n    0:0) ;;\n    0:*) # Maybe a children exited for SKIP etc.\n\t exit $children_sta;;\n    *:*) # If liburbi-check failed, there is a big problem.\n\t error SOFTWARE \"liburbi-check itself failed with $exit_status\";;\n  esac\n  # rst_expect sets exit=false if it saw a failure.\n  $exit\n}\nfor signal in 1 2 13 15; do\n  trap 'error $((128 + $signal)) \\\n\t      \"received signal $signal ($(kill -l $signal))\"' $signal\ndone\ntrap cleanup 0\n\n\n# Overriden to include the test name.\nstderr ()\n{\n  echo >&2 \"$(basename $0): $me: $@\"\n  echo >&2\n}\n\n\n# Sleep some time, but taking into account the fact that\n# instrumentation slows down a lot.\nmy_sleep ()\n{\n  if $INSTRUMENT; then\n    sleep $(($1 * 5))\n  else\n    sleep $1\n  fi\n}\n\n## -------------- ##\n## Main program.  ##\n## -------------- ##\n\nexec 3>&2\n\n: ${abs_builddir='@abs_builddir@'}\ncheck_dir abs_builddir liburbi-check\n: ${abs_top_builddir='@abs_top_builddir@'}\ncheck_dir abs_top_builddir config.status\n: ${abs_top_srcdir='@abs_top_srcdir@'}\ncheck_dir abs_top_srcdir configure.ac\n\n# Make it absolute.\nchk=$(absolute \"$1\")\nif test ! -f \"$chk.cc\"; then\n  fatal \"no such file: $chk.cc\"\nfi\n\nperiod=32\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\nmedir=$(basename $(dirname \"$chk\"))\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\/andexp-pipeexp\nme=$medir\/$(basename \"$chk\" \".cc\")\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> andexp-pipeexp\nmeraw=$(basename $me)    # MERAW!\n\nsrcdir=$(absolute $srcdir)\nexport srcdir\n# Move to a private dir.\nrm -rf $me.dir\nmkdir -p $me.dir\ncd $me.dir\n\n# Help debugging\nset | rst_pre \"$me variables\"\n\n# $URBI_SERVER.\n#\n# If this SDK-Remote is part of the Kernel package, then we should not\n# use an installed urbi-console, but rather the one which is part of\n# this package.\nif test -x $abs_top_builddir\/..\/src\/urbi-console; then\n  URBI_SERVER=$abs_top_builddir\/..\/src\/urbi-console\n  export URBI_PATH=$abs_top_srcdir\/..\/share\nelse\n  # Leaves trailing files, so run it in subdir.\n  find_urbi_server\nfi\n\n# compute expected output\nsed -n -e 's@\/\/= @@p' $chk.cc >output.exp\ntouch error.exp\necho 0 >status.exp\n\n#start it\nvalgrind=$(instrument \"server.val\")\ncmd=\"$valgrind $URBI_SERVER --port 0 -w server.port --period $period\"\necho \"$cmd\" >server.cmd\n$cmd >server.out 2>server.err &\nchildren_register server\n\nmy_sleep 2\n\n#start the test\nvalgrind=$(instrument \"remote.val\")\ncmd=\"$valgrind ..\/..\/tests localhost $(cat server.port) $meraw\"\necho \"$cmd\" >remote.cmd\n$cmd >remote.out.raw 2>remote.err &\nchildren_register remote\n\n# Let some time to run the tests.\nchildren_wait 10\n\n# Ignore the \"client errors\".\nsed -e '\/^E client error\/d' remote.out.raw >remote.out.eff\n# Compare expected output with actual output.\nrst_expect output remote.out\nrst_pre \"Error output\" remote.err\n\n# Display Valgrind report.\nrst_pre \"Valgrind\" remote.val\n\n# Exit with success: liburbi-check made its job.  But now clean (on\n# trap 0) will check $exit to see if there is a failure in the tests\n# and adjust the exit status accordingly.\nexit 0\n","subject":"Fix make check to use the shipped kernel.","message":"Fix make check to use the shipped kernel.\n\n\t* src\/tests\/liburbi-check.as: If we are part of a shipped\n\tKernel, set the appropriate URBI_PATH.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi"}
{"commit":"57811f80190f5f421b5c93c45186a40752f559a1","old_file":"exporter\/src\/main\/as\/flump\/export\/PreviewController.as","new_file":"exporter\/src\/main\/as\/flump\/export\/PreviewController.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.geom.Rectangle;\nimport flash.text.TextField;\n\nimport flump.Util;\nimport flump.display.Movie;\nimport flump.mold.MovieMold;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflTexture;\n\nimport mx.core.UIComponent;\n\nimport spark.components.Group;\nimport spark.events.GridSelectionEvent;\nimport spark.formatters.NumberFormatter;\n\nimport starling.core.Starling;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\n\nimport com.threerings.util.F;\nimport com.threerings.util.MathUtil;\n\nimport com.threerings.text.TextFieldUtil;\n\npublic class PreviewController\n{\n    public function show (project :ProjectConf, lib :XflLibrary) :void {\n        _lib = lib;\n        _project = project;\n\n        if (_controlsWindow == null || _controlsWindow.closed) {\n            createControlsWindow();\n        } else {\n            _controlsWindow.activate();\n        }\n\n        if (_animPreviewWindow == null || _animPreviewWindow.closed) {\n            createAnimWindow();\n\n        } else {\n            _animPreviewWindow.activate();\n            showInternal();\n        }\n    }\n\n    protected function createAnimWindow () :void {\n        _animPreviewWindow = new AnimPreviewWindow();\n        _animPreviewWindow.started = function (container :starling.display.Sprite) :void {\n            _container = container;\n            _originIcon = Util.createOriginIcon();\n\n            Starling.current.stage.addEventListener(Event.RESIZE, onAnimPreviewResize);\n            showInternal();\n        };\n        _animPreviewWindow.open();\n    }\n\n    protected function createControlsWindow () :void {\n        _controlsWindow = new PreviewControlsWindow();\n        _controlsWindow.open();\n\n        _controlsWindow.movies.addEventListener(GridSelectionEvent.SELECTION_CHANGE,\n            function (..._) :void {\n                _controlsWindow.textures.selectedIndex = -1;\n                displayLibraryItem(_controlsWindow.movies.selectedItem.movie);\n            });\n        _controlsWindow.textures.addEventListener(GridSelectionEvent.SELECTION_CHANGE,\n            function (..._) :void {\n                _controlsWindow.movies.selectedIndex = -1;\n                displayLibraryItem(_controlsWindow.textures.selectedItem.texture);\n            });\n\n        _controlsWindow.showAtlas.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (_atlasPreviewWindow == null || _atlasPreviewWindow.closed) {\n                createAtlasWindow();\n            } else {\n                _atlasPreviewWindow.activate();\n            }\n        });\n    }\n\n    protected function createAtlasWindow () :void {\n        _atlasPreviewWindow = new AtlasPreviewWindow();\n        _atlasPreviewWindow.open();\n\n        \/\/ default our atlas scale to our export scale\n        var scale :Number = 1;\n        if (_project.exports.length > 0) {\n            const exportConf :ExportConf = _project.exports[0];\n            scale = exportConf.scale;\n        }\n        _atlasPreviewWindow.scale.text = \"\" + scale;\n        _atlasPreviewWindow.setScale.addEventListener(MouseEvent.CLICK, F.callback(updateAtlas));\n        updateAtlas();\n    }\n\n    protected function updateAtlas () :void {\n        \/\/ create our atlases\n        const scale :Number = MathUtil.clamp(Number(_atlasPreviewWindow.scale.text), 0.001, 1);\n        const atlases :Vector.<Atlas> = TexturePacker.withLib(_lib).baseScale(scale).createAtlases();\n\n        const sprite :flash.display.Sprite = new flash.display.Sprite();\n        for (var ii :int = 0; ii < atlases.length; ++ii) {\n            var atlas :Atlas = atlases[ii];\n            var atlasSprite :flash.display.Sprite = AtlasUtil.toSprite(atlas);\n            var w :int = atlasSprite.width;\n            var h :int = atlasSprite.height;\n\n            \/\/ atlas info\n            var tf :TextField = TextFieldUtil.newBuilder()\n                .text(\"Atlas \" + ii + \": \" + int(w) + \"x\" + int(h))\n                .color(0x0)\n                .autoSizeCenter()\n                .build();\n\n            tf.x = 2;\n            tf.y = sprite.height;\n            sprite.addChild(tf);\n\n            \/\/ border\n            atlasSprite.graphics.lineStyle(1, 0x0000ff);\n            atlasSprite.graphics.drawRect(0, 0, w, h);\n            atlasSprite.y = sprite.height;\n            sprite.addChild(atlasSprite);\n        }\n\n        const uic :UIComponent = new UIComponent();\n        uic.addChild(sprite);\n\n        const group :Group = _atlasPreviewWindow.bitmapLayoutGroup;\n        group.removeAllElements();\n        group.addElement(uic);\n\n        \/\/ Agh. I cannot figure out how to get the group to properly resize itself when\n        \/\/ new elements are added.\n        group.width = sprite.width;\n        group.height = sprite.height;\n\n        \/\/_atlasPreviewWindow.maxWidth = width;\n        \/\/_atlasPreviewWindow.maxHeight = height;\n    }\n\n    protected function showInternal () :void {\n        _creator = new DisplayCreator(_lib);\n\n        const intFormatter :NumberFormatter = new NumberFormatter();\n        const formatMemory :Function = function (item :Object, ..._) :String {\n            return intFormatter.format(item.memory\/1024) + \"k\";\n        };\n        intFormatter.fractionalDigits = 0;\n\n        \/\/ Use a labelFunction so column sorting works as expected\n        _controlsWindow.movieMemory.labelFunction = formatMemory;\n        _controlsWindow.textureMemory.labelFunction = formatMemory;\n\n        \/\/ All explicitly exported movies\n        const previewMovies :Vector.<MovieMold> =\n            _lib.movies.filter(function (movie :MovieMold, ..._) :Boolean {\n                return _lib.isExported(movie);\n            });\n\n        _controlsWindow.movies.dataProvider.removeAll();\n        for each (var movie :MovieMold in previewMovies) {\n            _controlsWindow.movies.dataProvider.addItem({\n                movie: movie.id,\n                memory: _creator.getMemoryUsage(movie.id),\n                drawn: _creator.getMaxDrawn(movie.id)\n            });\n        }\n\n        var totalUsage :int = 0;\n        _controlsWindow.textures.dataProvider.removeAll();\n        for each (var tex :XflTexture in _lib.textures) {\n            var itemUsage :int = _creator.getMemoryUsage(tex.symbol);\n            totalUsage += itemUsage;\n            _controlsWindow.textures.dataProvider.addItem({texture: tex.symbol, memory: itemUsage});\n        }\n        _controlsWindow.totalValue.text = formatMemory({memory: totalUsage});\n\n        var atlasSize :Number = 0;\n        var atlasUsed :Number = 0;\n        for each (var atlas :Atlas in TexturePacker.withLib(_lib).createAtlases()) {\n            atlasSize += atlas.area;\n            atlasUsed += atlas.used;\n        }\n        const percentFormatter :NumberFormatter = new NumberFormatter();\n        percentFormatter.fractionalDigits = 2;\n        _controlsWindow.atlasWasteValue.text = percentFormatter.format((1.0 - (atlasUsed\/atlasSize)) * 100) + \"%\";\n\n        if (previewMovies.length > 0) {\n            \/\/ Play the first movie\n            _controlsWindow.movies.selectedIndex = 0;\n            \/\/ Grumble, wish setting the index above would fire the listener\n            displayLibraryItem(previewMovies[0].id);\n        }\n\n        Starling.current.stage.color = _lib.backgroundColor;\n\n        if (_atlasPreviewWindow != null && !_atlasPreviewWindow.closed) {\n            updateAtlas();\n        }\n    }\n\n    protected function displayLibraryItem (name :String) :void {\n        while (_container.numChildren > 0) _container.removeChildAt(0);\n        _previewSprite = _creator.createDisplayObject(name);\n        _container.addChild(_previewSprite);\n        _container.addChild(_originIcon);\n        if (_previewSprite is Movie) {\n            Starling.juggler.add(Movie(_previewSprite));\n        }\n        onAnimPreviewResize();\n    }\n\n    protected function onAnimPreviewResize (..._) :void {\n        var bounds :Rectangle = _previewSprite.bounds;\n        _previewSprite.x = _originIcon.x = ((_animPreviewWindow.width - bounds.width) * 0.5) - bounds.left;\n        _previewSprite.y = _originIcon.y = ((_animPreviewWindow.height - bounds.height) * 0.5) - bounds.top;\n    }\n\n    protected var _previewSprite :starling.display.DisplayObject;\n    protected var _container :starling.display.Sprite;\n    protected var _originIcon :starling.display.Sprite;\n    protected var _controlsWindow :PreviewControlsWindow;\n    protected var _animPreviewWindow :AnimPreviewWindow;\n    protected var _atlasPreviewWindow :AtlasPreviewWindow;\n    protected var _creator :DisplayCreator;\n\n    protected var _lib :XflLibrary;\n    protected var _project :ProjectConf;\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.geom.Rectangle;\nimport flash.text.TextField;\n\nimport flump.Util;\nimport flump.display.Movie;\nimport flump.mold.MovieMold;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflTexture;\n\nimport mx.core.UIComponent;\n\nimport spark.components.Group;\nimport spark.events.GridSelectionEvent;\nimport spark.formatters.NumberFormatter;\n\nimport starling.core.Starling;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\n\nimport com.threerings.util.F;\nimport com.threerings.util.MathUtil;\n\nimport com.threerings.text.TextFieldUtil;\n\npublic class PreviewController\n{\n    public function show (project :ProjectConf, lib :XflLibrary) :void {\n        _lib = lib;\n        _project = project;\n\n        if (_controlsWindow == null || _controlsWindow.closed) {\n            createControlsWindow();\n        } else {\n            _controlsWindow.activate();\n        }\n\n        if (_animPreviewWindow == null || _animPreviewWindow.closed) {\n            createAnimWindow();\n\n        } else {\n            _animPreviewWindow.activate();\n            showInternal();\n        }\n    }\n\n    protected function createAnimWindow () :void {\n        _animPreviewWindow = new AnimPreviewWindow();\n        _animPreviewWindow.started = function (container :starling.display.Sprite) :void {\n            _container = container;\n            _originIcon = Util.createOriginIcon();\n\n            Starling.current.stage.addEventListener(Event.RESIZE, onAnimPreviewResize);\n            showInternal();\n        };\n        _animPreviewWindow.open();\n    }\n\n    protected function createControlsWindow () :void {\n        _controlsWindow = new PreviewControlsWindow();\n        _controlsWindow.open();\n\n        _controlsWindow.movies.addEventListener(GridSelectionEvent.SELECTION_CHANGE,\n            function (..._) :void {\n                _controlsWindow.textures.selectedIndex = -1;\n                displayLibraryItem(_controlsWindow.movies.selectedItem.movie);\n            });\n        _controlsWindow.textures.addEventListener(GridSelectionEvent.SELECTION_CHANGE,\n            function (..._) :void {\n                _controlsWindow.movies.selectedIndex = -1;\n                displayLibraryItem(_controlsWindow.textures.selectedItem.texture);\n            });\n\n        _controlsWindow.showAtlas.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (_atlasPreviewWindow == null || _atlasPreviewWindow.closed) {\n                createAtlasWindow();\n            } else {\n                _atlasPreviewWindow.activate();\n            }\n        });\n    }\n\n    protected function createAtlasWindow () :void {\n        _atlasPreviewWindow = new AtlasPreviewWindow();\n        _atlasPreviewWindow.open();\n\n        \/\/ default our atlas scale to our export scale\n        var scale :Number = 1;\n        if (_project.exports.length > 0) {\n            const exportConf :ExportConf = _project.exports[0];\n            scale = exportConf.scale;\n        }\n        _atlasPreviewWindow.scale.text = \"\" + scale;\n        _atlasPreviewWindow.setScale.addEventListener(MouseEvent.CLICK, F.callback(updateAtlas));\n        updateAtlas();\n    }\n\n    protected function updateAtlas () :void {\n        \/\/ create our atlases\n        const scale :Number = MathUtil.clamp(Number(_atlasPreviewWindow.scale.text), 0.001, 1);\n        const atlases :Vector.<Atlas> = TexturePacker.withLib(_lib).baseScale(scale).createAtlases();\n\n        const sprite :flash.display.Sprite = new flash.display.Sprite();\n        for (var ii :int = 0; ii < atlases.length; ++ii) {\n            var atlas :Atlas = atlases[ii];\n            var atlasSprite :flash.display.Sprite = AtlasUtil.toSprite(atlas);\n            var w :int = atlasSprite.width;\n            var h :int = atlasSprite.height;\n\n            \/\/ atlas info\n            var tf :TextField = TextFieldUtil.newBuilder()\n                .text(\"Atlas \" + ii + \": \" + int(w) + \"x\" + int(h))\n                .color(0x0)\n                .autoSizeCenter()\n                .build();\n\n            tf.x = 2;\n            tf.y = sprite.height;\n            sprite.addChild(tf);\n\n            \/\/ border\n            atlasSprite.graphics.lineStyle(1, 0x0000ff);\n            atlasSprite.graphics.drawRect(0, 0, w, h);\n            atlasSprite.y = sprite.height;\n            sprite.addChild(atlasSprite);\n        }\n\n        const uic :UIComponent = new UIComponent();\n        uic.addChild(sprite);\n\n        const group :Group = _atlasPreviewWindow.bitmapLayoutGroup;\n        group.removeAllElements();\n        group.addElement(uic);\n\n        \/\/ Agh. I cannot figure out how to get the group to properly resize itself when\n        \/\/ new elements are added.\n        group.width = sprite.width;\n        group.height = sprite.height;\n\n        \/\/_atlasPreviewWindow.maxWidth = width;\n        \/\/_atlasPreviewWindow.maxHeight = height;\n    }\n\n    protected function showInternal () :void {\n        _creator = new DisplayCreator(_lib);\n\n        const intFormatter :NumberFormatter = new NumberFormatter();\n        const formatMemory :Function = function (item :Object, ..._) :String {\n            return intFormatter.format(item.memory\/1024) + \"k\";\n        };\n        intFormatter.fractionalDigits = 0;\n\n        \/\/ Use a labelFunction so column sorting works as expected\n        _controlsWindow.movieMemory.labelFunction = formatMemory;\n        _controlsWindow.textureMemory.labelFunction = formatMemory;\n\n        \/\/ All explicitly exported movies\n        const previewMovies :Vector.<MovieMold> =\n            _lib.movies.filter(function (movie :MovieMold, ..._) :Boolean {\n                return _lib.isExported(movie);\n            });\n\n        _controlsWindow.movies.dataProvider.removeAll();\n        for each (var movie :MovieMold in previewMovies) {\n            _controlsWindow.movies.dataProvider.addItem({\n                movie: movie.id,\n                memory: _creator.getMemoryUsage(movie.id),\n                drawn: _creator.getMaxDrawn(movie.id)\n            });\n        }\n\n        var totalUsage :int = 0;\n        _controlsWindow.textures.dataProvider.removeAll();\n        for each (var tex :XflTexture in _lib.textures) {\n            var itemUsage :int = _creator.getMemoryUsage(tex.symbol);\n            totalUsage += itemUsage;\n            _controlsWindow.textures.dataProvider.addItem({texture: tex.symbol, memory: itemUsage});\n        }\n        _controlsWindow.totalValue.text = formatMemory({memory: totalUsage});\n\n        var atlasSize :Number = 0;\n        var atlasUsed :Number = 0;\n        for each (var atlas :Atlas in TexturePacker.withLib(_lib).createAtlases()) {\n            atlasSize += atlas.area;\n            atlasUsed += atlas.used;\n        }\n        const percentFormatter :NumberFormatter = new NumberFormatter();\n        percentFormatter.fractionalDigits = 2;\n        _controlsWindow.atlasWasteValue.text = percentFormatter.format((1.0 - (atlasUsed\/atlasSize)) * 100) + \"%\";\n\n        if (previewMovies.length > 0) {\n            \/\/ Play the first movie\n            _controlsWindow.movies.selectedIndex = 0;\n            \/\/ Grumble, wish setting the index above would fire the listener\n            displayLibraryItem(previewMovies[0].id);\n        }\n\n        Starling.current.stage.color = _lib.backgroundColor;\n\n        if (_atlasPreviewWindow != null && !_atlasPreviewWindow.closed) {\n            updateAtlas();\n        }\n    }\n\n    protected function displayLibraryItem (name :String) :void {\n        while (_container.numChildren > 0) _container.removeChildAt(0);\n        _previewSprite = _creator.createDisplayObject(name);\n        _previewBounds = _previewSprite.bounds;\n        _container.addChild(_previewSprite);\n        _container.addChild(_originIcon);\n        if (_previewSprite is Movie) {\n            Starling.juggler.add(Movie(_previewSprite));\n        }\n        onAnimPreviewResize();\n    }\n\n    protected function onAnimPreviewResize (..._) :void {\n        _previewSprite.x = _originIcon.x =\n            ((_animPreviewWindow.width - _previewBounds.width) * 0.5) - _previewBounds.left;\n        _previewSprite.y = _originIcon.y =\n            ((_animPreviewWindow.height - _previewBounds.height) * 0.5) - _previewBounds.top;\n    }\n\n    protected var _previewSprite :starling.display.DisplayObject;\n    protected var _previewBounds :Rectangle;\n    protected var _container :starling.display.Sprite;\n    protected var _originIcon :starling.display.Sprite;\n    protected var _controlsWindow :PreviewControlsWindow;\n    protected var _animPreviewWindow :AnimPreviewWindow;\n    protected var _atlasPreviewWindow :AtlasPreviewWindow;\n    protected var _creator :DisplayCreator;\n\n    protected var _lib :XflLibrary;\n    protected var _project :ProjectConf;\n}\n}\n","subject":"Fix animation re-centering on window resize","message":"Fix animation re-centering on window resize\n","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,funkypandagame\/flump,funkypandagame\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump"}
{"commit":"a6ecf3e95647ba5b88ae1b7a0cc203de634e9fde","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/SubtitleTrait.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/SubtitleTrait.as","old_contents":"package com.kaltura.hls\n{\n\timport com.kaltura.hls.manifest.HLSManifestPlaylist;\n\timport com.kaltura.hls.manifest.HLSManifestParser;\n\timport com.kaltura.hls.subtitles.SubTitleParser;\n\timport com.kaltura.hls.subtitles.TextTrackCue;\n\timport com.kaltura.hls.HLSDVRTimeTrait;\n\n\timport org.osmf.traits.MediaTraitBase;\n\timport org.osmf.traits.MediaTraitType;\n\timport org.osmf.traits.TimeTrait;\n\timport org.osmf.traits.SeekTrait;\n\n\timport org.osmf.media.MediaElement;\n\n\timport flash.events.*;\n\timport flash.utils.*;\n\t\n\tpublic class SubtitleTrait extends MediaTraitBase\n\t{\n\t\tpublic static const TYPE:String = \"subtitle\";\n\t\t\n\t\tprivate var _playLists:Vector.<HLSManifestPlaylist> = new <HLSManifestPlaylist>[];\n\t\tprivate var _languages:Vector.<String> = new <String>[];\n\t\tprivate var _language:String = \"\";\n\n\t\tpublic var owningMediaElement:MediaElement;\n\n\t\tprivate var _lastCue:TextTrackCue;\n\t\tprivate var _lastInjectedSubtitleTime:Number = -1;\n\n\t\tprivate static var activeTrait:SubtitleTrait = null;\n\t\tprivate static var activeReload:HLSManifestParser;\n\t\tprivate static var reloadLanguage:String = null;\n\t\tprivate static var _reloadTimer:Timer;\n\t\tprivate static var _subtitleTimer:Timer;\n\t\t\n\t\tpublic function SubtitleTrait()\n\t\t{\n\t\t\tsuper(TYPE);\n\n\t\t\tactiveTrait = this;\n\n\t\t\tif(!_reloadTimer)\n\t\t\t{\n\t\t\t\ttrace(\"SubTitleTrait - starting reload timer\");\n\t\t\t\t_reloadTimer = new Timer(1000);\n\t\t\t\t_reloadTimer.addEventListener(TimerEvent.TIMER, onReloadTimer);\n\t\t\t\t_reloadTimer.start();\n\t\t\t}\n\n\t\t\tif(!_subtitleTimer)\n\t\t\t{\n\t\t\t\ttrace(\"SubTitleTrait - starting subtitle timer\");\n\t\t\t\t_subtitleTimer = new Timer(50);\n\t\t\t\t_subtitleTimer.addEventListener(TimerEvent.TIMER, onSubtitleTimer);\n\t\t\t\t_subtitleTimer.start();\n\t\t\t}\n\n\t\t}\n\n\t\t\/**\n\t\t * Fired frequently to emit any new subtitle events based on playhead position.\n\t\t *\/\n\t\tprivate static function onSubtitleTimer(e:Event):void\n\t\t{\n\t\t\t\/\/ If no trait\/no titles, ignore it.\n\t\t\tif(activeTrait == null || activeTrait.activeSubtitles == null)\n\t\t\t\treturn;\n\n\t\t\t\/\/ Otherwise, attempt to get the time trait and determine our current playtime.\n\t\t\tif(!activeTrait.owningMediaElement)\n\t\t\t\treturn;\n\n\t\t\tvar tt:TimeTrait = activeTrait.owningMediaElement.getTrait(MediaTraitType.TIME) as TimeTrait;\n\t\t\tif(!tt)\n\t\t\t\treturn;\n\n\t\t\t\/\/ Great, time is knowable - so what is it?\n\t\t\tvar curTime:Number = tt.currentTime;\n\t\t\tif(tt is HLSDVRTimeTrait)\n\t\t\t\tcurTime = (tt as HLSDVRTimeTrait).absoluteTime;\n\t\t\t\n\t\t\t\/\/ This is quite verbose but useful for debugging.\n\t\t\t\/\/ trace(\"onSubtitleTimer - Current time is: \" + curTime);\n\n\t\t\t\/\/ Now, fire off any subtitles that are new.\n\t\t\tactiveTrait.emitSubtitles(activeTrait._lastInjectedSubtitleTime, curTime);\n\t\t}\n\n\t\t\/**\n\t\t * Actually fire subtitle events for any subtitles in the specified period.\n\t\t *\/\n\t\tprivate function emitSubtitles( startTime:Number, endTime:Number ):void\n\t\t{\n\t\t\tvar subtitles:Vector.<SubTitleParser> = activeSubtitles;\n\t\t\tvar subtitleCount:int = subtitles.length;\n\n\t\t\tfor ( var i:int = 0; i < subtitleCount; i++ )\n\t\t\t{\n\t\t\t\tvar subtitle:SubTitleParser = subtitles[ i ];\n\t\t\t\tif ( subtitle.startTime > endTime ) continue;\n\t\t\t\tif ( subtitle.endTime < startTime ) continue;\n\t\t\t\tvar cues:Vector.<TextTrackCue> = subtitle.textTrackCues;\n\t\t\t\tvar cueCount:int = cues.length;\n\t\t\t\t\n\t\t\t\tvar potentials:Vector.<TextTrackCue> = new Vector.<TextTrackCue>();\n\n\t\t\t\tfor ( var j:int = 0; j < cueCount; j++ )\n\t\t\t\t{\n\t\t\t\t\tvar cue:TextTrackCue = cues[ j ];\n\t\t\t\t\tif ( cue.startTime > endTime ) break;\n\t\t\t\t\telse if ( cue.startTime >= startTime )\n\t\t\t\t\t{\n\t\t\t\t\t\tpotentials.push(cue);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif(potentials.length > 0)\n\t\t\t\t{\n\t\t\t\t\t\/\/ TODO: Add support for trackid\n\t\t\t\t\tcue = potentials[potentials.length - 1];\n\t\t\t\t\tif(cue != _lastCue)\n\t\t\t\t\t{\n\t\t\t\t\t\tdispatchEvent(new SubtitleEvent(cue.startTime, cue.text, language));\n\n\t\t\t\t\t\t_lastInjectedSubtitleTime = cue.startTime;\n\t\t\t\t\t\t_lastCue = cue;\t\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * Fired intermittently to check for new subtitle segments to download.\n\t\t *\/\n\t\tprivate static function onReloadTimer(e:Event):void\n\t\t{\n\t\t\t\/\/ Check for any subtitles that have not been requested yet.\n\t\t\tif(activeTrait == null || activeTrait.activeManifest == null)\n\t\t\t{\n\t\t\t\ttrace(\"SubTitleTrait - skipping reload, inactive\")\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t\/\/ If reloading but not parsed yet.\n\t\t\tif(activeReload && activeReload.timestamp == -1)\n\t\t\t{\n\t\t\t\ttrace(\"SubTitleTrait - skipping reload, pending download\");\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t\/\/ Or it's a VOD or was recently reloaded.\n\t\t\tvar man:HLSManifestParser = activeTrait.activeManifest;\n\t\t\tif(man && \n\t\t\t\t(man.streamEnds\n\t\t\t\t|| (getTimer() - man.lastReloadRequestTime) < man.targetDuration * 1000 * 0.75))\n\t\t\t{\n\t\t\t\ttrace(\"SubTitleTrait - skipping reload, waiting until targetDuration has expired.\");\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif(man)\n\t\t\t{\n\t\t\t\ttrace(\"Saw manifest with age \" + (getTimer() - man.lastReloadRequestTime) + \" and targetDuration \" + man.targetDuration * 1000 );\n\t\t\t}\n\n\t\t\ttrace(\"SubTitleTrait - initiating reload of \" + man.fullUrl);\n\t\t\tvar manifest:HLSManifestParser = new HLSManifestParser();\n\t\t\tmanifest.addEventListener(Event.COMPLETE, onManifestReloaded);\n\t\t\tmanifest.addEventListener(IOErrorEvent.IO_ERROR, onManifestReloadFail);\n\t\t\tmanifest.type = HLSManifestParser.SUBTITLES;\n\t\t\tmanifest.reload(man);\n\t\t\tactiveReload = manifest;\n\t\t\treloadLanguage = activeTrait.language;\n\t\t}\n\n\t\tprivate static function onManifestReloaded(e:Event):void\n\t\t{\n\t\t\tif(e.target != activeReload || reloadLanguage != activeTrait.language)\n\t\t\t{\n\t\t\t\ttrace(\"Got subtitle manifest reload for non-active manifest, ignoring...\");\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t\/\/ Instate the manifest.\n\t\t\ttrace(\"Subtitle manifest downloaded, instating \" + reloadLanguage);\n\t\t\tactiveTrait.instateNewManifest(reloadLanguage, e.target as HLSManifestParser);\n\t\t\tactiveReload = null;\n\t\t\treloadLanguage = null;\n\t\t}\n\n\t\tprivate static function onManifestReloadFail(e:Event):void\n\t\t{\n\t\t\tif(e.target != activeReload || reloadLanguage != activeTrait.language)\n\t\t\t{\n\t\t\t\ttrace(\"Got subtitle manifest reload for non-active manifest, ignoring...\");\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\ttrace(\"Subtitle manifest failed, clearing reload attempt.\");\n\t\t\tactiveReload = null;\n\t\t\treloadLanguage = null;\n\t\t}\n\n\t\tprotected function instateNewManifest(lang:String, man:HLSManifestParser):void\n\t\t{\n\t\t\tif(language != lang)\n\t\t\t\treturn;\n\n\t\t\tif ( _language == \"\" ) return;\n\t\t\tfor ( var i:int = 0; i < _playLists.length; i++ )\n\t\t\t{\n\t\t\t\t\/\/ If the playlist has a language associated with it, use that language\n\t\t\t\tvar pLanguage:String;\n\t\t\t\tif (_playLists[ i ].language && _playLists[ i ].language != \"\")\n\t\t\t\t\tpLanguage = _playLists[ i ].language;\n\t\t\t\telse\n\t\t\t\t\tpLanguage = _playLists[ i ].name;\n\t\t\t\t\n\t\t\t\tif (pLanguage == _language ) \n\t\t\t\t{\n\t\t\t\t\t_playLists[ i ].manifest = man;\n\t\t\t\t}\n\t\t\t}\t\t\t\n\t\t}\n\t\t\n\t\tpublic function set playLists( value:Vector.<HLSManifestPlaylist> ):void\n\t\t{\n\t\t\t_playLists.length = 0;\n\t\t\t_languages.length = 0;\n\t\t\t\n\t\t\tif ( !value ) return;\n\t\t\t\n\t\t\tfor ( var i:int = 0; i < value.length; i++ )\n\t\t\t{\n\t\t\t\t_playLists.push( value[ i ] );\n\t\t\t\tif (value[ i ].language && value[ i ].language != \"\")\n\t\t\t\t\t_languages.push( value[ i ].language );\n\t\t\t\telse\n\t\t\t\t\t_languages.push( value[ i ].name );\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function set language( value:String ):void\n\t\t{\n\t\t\t\/\/ Trigger a seek to flush buffer and get proper language.\n\t\t\tif(_language != value)\n\t\t\t{\n\t\t\t\t_language = value;\n\n\t\t\t\ttrace(\"Triggering flush for proper subtitle language.\");\n\t\t\t\tif(owningMediaElement)\n\t\t\t\t{\n\t\t\t\t\tvar st:SeekTrait = owningMediaElement.getTrait(MediaTraitType.SEEK) as SeekTrait;\n\t\t\t\t\tvar tt:TimeTrait = owningMediaElement.getTrait(MediaTraitType.TIME) as TimeTrait;\n\t\t\t\t\t\n\t\t\t\t\tif(st == null)\n\t\t\t\t\t{\n\t\t\t\t\t\ttrace(\"   o No seek trait, skipping...\");\n\t\t\t\t\t}\n\n\t\t\t\t\tif(tt == null)\n\t\t\t\t\t{\n\t\t\t\t\t\ttrace(\"   o No time trait, skipping...\");\n\t\t\t\t\t}\n\n\t\t\t\t\tif(st != null && tt != null)\n\t\t\t\t\t{\n\t\t\t\t\t\ttrace(\"   o Initiating seek to \" + tt.currentTime);\n\t\t\t\t\t\t\/\/st.seek(tt.currentTime);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttrace(\"   o No media element, skipping...\");\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get language():String\n\t\t{\n\t\t\treturn _language;\n\t\t}\n\t\t\n\t\tpublic function get languages():Vector.<String>\n\t\t{\n\t\t\treturn _languages;\n\t\t}\n\t\t\n\t\tpublic function get activeManifest():HLSManifestParser\n\t\t{\n\t\t\tif ( _language == \"\" ) return null;\n\t\t\tfor ( var i:int = 0; i < _playLists.length; i++ )\n\t\t\t{\n\t\t\t\t\/\/ If the playlist has a language associated with it, use that language\n\t\t\t\tvar pLanguage:String;\n\t\t\t\tif (_playLists[ i ].language && _playLists[ i ].language != \"\")\n\t\t\t\t\tpLanguage = _playLists[ i ].language;\n\t\t\t\telse\n\t\t\t\t\tpLanguage = _playLists[ i ].name;\n\t\t\t\t\n\t\t\t\tif (pLanguage == _language ) return _playLists[ i ].manifest;\n\t\t\t}\n\t\t\treturn null;\t\t\t\n\t\t}\n\n\t\tpublic function get activeSubtitles():Vector.<SubTitleParser>\n\t\t{\n\t\t\tvar man:HLSManifestParser = activeManifest;\n\t\t\tif(man)\n\t\t\t\treturn man.subtitles;\n\t\t\treturn null;\n\t\t}\n\t}\n}","new_contents":"package com.kaltura.hls\n{\n\timport com.kaltura.hls.manifest.HLSManifestPlaylist;\n\timport com.kaltura.hls.manifest.HLSManifestParser;\n\timport com.kaltura.hls.subtitles.SubTitleParser;\n\timport com.kaltura.hls.subtitles.TextTrackCue;\n\timport com.kaltura.hls.HLSDVRTimeTrait;\n\n\timport org.osmf.traits.MediaTraitBase;\n\timport org.osmf.traits.MediaTraitType;\n\timport org.osmf.traits.TimeTrait;\n\timport org.osmf.traits.SeekTrait;\n\n\timport org.osmf.media.MediaElement;\n\n\timport flash.events.*;\n\timport flash.utils.*;\n\t\n\tpublic class SubtitleTrait extends MediaTraitBase\n\t{\n\t\tpublic static const TYPE:String = \"subtitle\";\n\t\t\n\t\tprivate var _playLists:Vector.<HLSManifestPlaylist> = new <HLSManifestPlaylist>[];\n\t\tprivate var _languages:Vector.<String> = new <String>[];\n\t\tprivate var _language:String = \"\";\n\n\t\tpublic var owningMediaElement:MediaElement;\n\n\t\tprivate var _lastCue:TextTrackCue;\n\t\tprivate var _lastInjectedSubtitleTime:Number = -1;\n\n\t\tprivate static var activeTrait:SubtitleTrait = null;\n\t\tprivate static var activeReload:HLSManifestParser;\n\t\tprivate static var reloadLanguage:String = null;\n\t\tprivate static var _reloadTimer:Timer;\n\t\tprivate static var _subtitleTimer:Timer;\n\t\t\n\t\tpublic function SubtitleTrait()\n\t\t{\n\t\t\tsuper(TYPE);\n\n\t\t\tactiveTrait = this;\n\n\t\t\tif(!_reloadTimer)\n\t\t\t{\n\t\t\t\ttrace(\"SubTitleTrait - starting reload timer\");\n\t\t\t\t_reloadTimer = new Timer(1000);\n\t\t\t\t_reloadTimer.addEventListener(TimerEvent.TIMER, onReloadTimer);\n\t\t\t\t_reloadTimer.start();\n\t\t\t}\n\n\t\t\tif(!_subtitleTimer)\n\t\t\t{\n\t\t\t\ttrace(\"SubTitleTrait - starting subtitle timer\");\n\t\t\t\t_subtitleTimer = new Timer(50);\n\t\t\t\t_subtitleTimer.addEventListener(TimerEvent.TIMER, onSubtitleTimer);\n\t\t\t\t_subtitleTimer.start();\n\t\t\t}\n\n\t\t}\n\n\t\t\/**\n\t\t * Fired frequently to emit any new subtitle events based on playhead position.\n\t\t *\/\n\t\tprivate static function onSubtitleTimer(e:Event):void\n\t\t{\n\t\t\t\/\/ If no trait\/no titles, ignore it.\n\t\t\tif(activeTrait == null || activeTrait.activeSubtitles == null)\n\t\t\t\treturn;\n\n\t\t\t\/\/ Otherwise, attempt to get the time trait and determine our current playtime.\n\t\t\tif(!activeTrait.owningMediaElement)\n\t\t\t\treturn;\n\n\t\t\tvar tt:TimeTrait = activeTrait.owningMediaElement.getTrait(MediaTraitType.TIME) as TimeTrait;\n\t\t\tif(!tt)\n\t\t\t\treturn;\n\n\t\t\t\/\/ Great, time is knowable - so what is it?\n\t\t\tvar curTime:Number = tt.currentTime;\n\t\t\tif(tt is HLSDVRTimeTrait)\n\t\t\t\tcurTime = (tt as HLSDVRTimeTrait).absoluteTime;\n\t\t\t\n\t\t\t\/\/ This is quite verbose but useful for debugging.\n\t\t\t\/\/ trace(\"onSubtitleTimer - Current time is: \" + curTime);\n\n\t\t\t\/\/ Now, fire off any subtitles that are new.\n\t\t\tactiveTrait.emitSubtitles(activeTrait._lastInjectedSubtitleTime, curTime);\n\t\t}\n\n\t\t\/**\n\t\t * Actually fire subtitle events for any subtitles in the specified period.\n\t\t *\/\n\t\tprivate function emitSubtitles( startTime:Number, endTime:Number ):void\n\t\t{\n\t\t\tvar subtitles:Vector.<SubTitleParser> = activeSubtitles;\n\t\t\tvar subtitleCount:int = subtitles.length;\n\t\t\tvar potentials:Vector.<TextTrackCue> = new Vector.<TextTrackCue>();\n\n\t\t\tfor ( var i:int = 0; i < subtitleCount; i++ )\n\t\t\t{\n\t\t\t\tvar subtitle:SubTitleParser = subtitles[ i ];\n\t\t\t\tif ( subtitle.startTime > endTime ) continue;\n\t\t\t\tif ( subtitle.endTime < startTime ) continue;\n\t\t\t\tvar cues:Vector.<TextTrackCue> = subtitle.textTrackCues;\n\t\t\t\tvar cueCount:int = cues.length;\n\n\t\t\t\tfor ( var j:int = 0; j < cueCount; j++ )\n\t\t\t\t{\n\t\t\t\t\tvar cue:TextTrackCue = cues[ j ];\n\t\t\t\t\tif ( cue.startTime > endTime ) break;\n\t\t\t\t\telse if ( cue.startTime >= startTime )\n\t\t\t\t\t{\n\t\t\t\t\t\tpotentials.push(cue);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif(potentials.length > 0)\n\t\t\t{\n\t\t\t\t\/\/ TODO: Add support for trackid\n\t\t\t\tcue = potentials[potentials.length - 1];\n\t\t\t\tif(cue != _lastCue)\n\t\t\t\t{\n\t\t\t\t\tdispatchEvent(new SubtitleEvent(cue.startTime, cue.text, language));\n\n\t\t\t\t\t_lastInjectedSubtitleTime = cue.startTime;\n\t\t\t\t\t_lastCue = cue;\t\t\t\t\t\t\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ Force last time so we eventually show proper subtitles.\n\t\t\t_lastInjectedSubtitleTime = endTime;\n\n\t\t}\n\n\t\t\/**\n\t\t * Fired intermittently to check for new subtitle segments to download.\n\t\t *\/\n\t\tprivate static function onReloadTimer(e:Event):void\n\t\t{\n\t\t\t\/\/ Check for any subtitles that have not been requested yet.\n\t\t\tif(activeTrait == null || activeTrait.activeManifest == null)\n\t\t\t{\n\t\t\t\ttrace(\"SubTitleTrait - skipping reload, inactive\")\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t\/\/ If reloading but not parsed yet.\n\t\t\tif(activeReload && activeReload.timestamp == -1)\n\t\t\t{\n\t\t\t\ttrace(\"SubTitleTrait - skipping reload, pending download\");\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t\/\/ Or it's a VOD or was recently reloaded.\n\t\t\tvar man:HLSManifestParser = activeTrait.activeManifest;\n\t\t\tif(man && \n\t\t\t\t(man.streamEnds\n\t\t\t\t|| (getTimer() - man.lastReloadRequestTime) < man.targetDuration * 1000 * 0.75))\n\t\t\t{\n\t\t\t\ttrace(\"SubTitleTrait - skipping reload, waiting until targetDuration has expired.\");\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif(man)\n\t\t\t{\n\t\t\t\ttrace(\"Saw manifest with age \" + (getTimer() - man.lastReloadRequestTime) + \" and targetDuration \" + man.targetDuration * 1000 );\n\t\t\t}\n\n\t\t\ttrace(\"SubTitleTrait - initiating reload of \" + man.fullUrl);\n\t\t\tvar manifest:HLSManifestParser = new HLSManifestParser();\n\t\t\tmanifest.addEventListener(Event.COMPLETE, onManifestReloaded);\n\t\t\tmanifest.addEventListener(IOErrorEvent.IO_ERROR, onManifestReloadFail);\n\t\t\tmanifest.type = HLSManifestParser.SUBTITLES;\n\t\t\tmanifest.reload(man);\n\t\t\tactiveReload = manifest;\n\t\t\treloadLanguage = activeTrait.language;\n\t\t}\n\n\t\tprivate static function onManifestReloaded(e:Event):void\n\t\t{\n\t\t\tif(e.target != activeReload || reloadLanguage != activeTrait.language)\n\t\t\t{\n\t\t\t\ttrace(\"Got subtitle manifest reload for non-active manifest, ignoring...\");\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t\/\/ Instate the manifest.\n\t\t\ttrace(\"Subtitle manifest downloaded, instating \" + reloadLanguage);\n\t\t\tactiveTrait.instateNewManifest(reloadLanguage, e.target as HLSManifestParser);\n\t\t\tactiveReload = null;\n\t\t\treloadLanguage = null;\n\t\t}\n\n\t\tprivate static function onManifestReloadFail(e:Event):void\n\t\t{\n\t\t\tif(e.target != activeReload || reloadLanguage != activeTrait.language)\n\t\t\t{\n\t\t\t\ttrace(\"Got subtitle manifest reload for non-active manifest, ignoring...\");\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\ttrace(\"Subtitle manifest failed, clearing reload attempt.\");\n\t\t\tactiveReload = null;\n\t\t\treloadLanguage = null;\n\t\t}\n\n\t\tprotected function instateNewManifest(lang:String, man:HLSManifestParser):void\n\t\t{\n\t\t\tif(language != lang)\n\t\t\t\treturn;\n\n\t\t\tif ( _language == \"\" ) return;\n\t\t\tfor ( var i:int = 0; i < _playLists.length; i++ )\n\t\t\t{\n\t\t\t\t\/\/ If the playlist has a language associated with it, use that language\n\t\t\t\tvar pLanguage:String;\n\t\t\t\tif (_playLists[ i ].language && _playLists[ i ].language != \"\")\n\t\t\t\t\tpLanguage = _playLists[ i ].language;\n\t\t\t\telse\n\t\t\t\t\tpLanguage = _playLists[ i ].name;\n\t\t\t\t\n\t\t\t\tif (pLanguage == _language ) \n\t\t\t\t{\n\t\t\t\t\t_playLists[ i ].manifest = man;\n\t\t\t\t}\n\t\t\t}\t\t\t\n\t\t}\n\t\t\n\t\tpublic function set playLists( value:Vector.<HLSManifestPlaylist> ):void\n\t\t{\n\t\t\t_playLists.length = 0;\n\t\t\t_languages.length = 0;\n\t\t\t\n\t\t\tif ( !value ) return;\n\t\t\t\n\t\t\tfor ( var i:int = 0; i < value.length; i++ )\n\t\t\t{\n\t\t\t\t_playLists.push( value[ i ] );\n\t\t\t\tif (value[ i ].language && value[ i ].language != \"\")\n\t\t\t\t\t_languages.push( value[ i ].language );\n\t\t\t\telse\n\t\t\t\t\t_languages.push( value[ i ].name );\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function set language( value:String ):void\n\t\t{\n\t\t\t\/\/ No special logic required, we will sort it out elsewhere.\n\t\t\t_language = value;\n\t\t}\n\t\t\n\t\tpublic function get language():String\n\t\t{\n\t\t\treturn _language;\n\t\t}\n\t\t\n\t\tpublic function get languages():Vector.<String>\n\t\t{\n\t\t\treturn _languages;\n\t\t}\n\t\t\n\t\tpublic function get activeManifest():HLSManifestParser\n\t\t{\n\t\t\tif ( _language == \"\" ) return null;\n\t\t\tfor ( var i:int = 0; i < _playLists.length; i++ )\n\t\t\t{\n\t\t\t\t\/\/ If the playlist has a language associated with it, use that language\n\t\t\t\tvar pLanguage:String;\n\t\t\t\tif (_playLists[ i ].language && _playLists[ i ].language != \"\")\n\t\t\t\t\tpLanguage = _playLists[ i ].language;\n\t\t\t\telse\n\t\t\t\t\tpLanguage = _playLists[ i ].name;\n\t\t\t\t\n\t\t\t\tif (pLanguage == _language ) return _playLists[ i ].manifest;\n\t\t\t}\n\t\t\treturn null;\t\t\t\n\t\t}\n\n\t\tpublic function get activeSubtitles():Vector.<SubTitleParser>\n\t\t{\n\t\t\tvar man:HLSManifestParser = activeManifest;\n\t\t\tif(man)\n\t\t\t\treturn man.subtitles;\n\t\t\treturn null;\n\t\t}\n\t}\n}","subject":"Address seeking issues.","message":"Address seeking issues.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"28e08a415830f26d342df6d83b716176b987f3d7","old_file":"src\/flails\/resource\/RailsResource.as","new_file":"src\/flails\/resource\/RailsResource.as","old_contents":"\/**\n * Copyright (c) 2009 Lance Carlson\n * See LICENSE for full license information.\n *\/\npackage flails.resource {\n  import flash.events.EventDispatcher;\n\n  import flails.clients.HTTPClientBase;\n  import flails.clients.RailsClient;\n  import flails.clients.ResourceClient;\n  import flails.request.HTTPFilter;\n  import flails.request.JSONFilter;\n  import flails.request.RequestConfig;\n  import flails.request.Result;\n\n  import mx.utils.ObjectUtil;\n\n  public class RailsResource implements IResource {\n    public var requestConfig:RequestConfig;\n\n    private var filter:HTTPFilter;\n    private var config:Object;\n\n    public function RailsResource(config:Object) {\n      this.config = config;\n      filter      = new JSONFilter();\n    }\n    \n    public function index(data:Object = null):Result {\n      return new RailsClient(collection('index'), HTTPClientBase.METHOD_GET, filter).send(requestData(data));\n    }\n\n    public function show(id:Object = null, data:Object = null):Result {\n      return new RailsClient(member('show', id), HTTPClientBase.METHOD_GET, filter).send(requestData(data));\n    }\n\n    public function create(data:Object = null):Result {\n      return new RailsClient(collection('create'), HTTPClientBase.METHOD_POST, filter).send(requestData(data));\n    }\n\n    public function update(id:Object = null, data:Object = null):Result {\n      return new RailsClient(member('update', id), HTTPClientBase.METHOD_PUT, filter).send(requestData(data));\n    }\n\n    public function destroy(id:Object, data:Object = null):Result {\n      return new RailsClient(member('destroy', id), HTTPClientBase.METHOD_DELETE, filter).send(requestData(data));\n    }\n\n    private function collection(method:String):String {\n      return config.baseURL + \n        \"\/\" + config.name + \n        (method == \"index\" || method == \"create\" ? \"\" : \"\/\" + method) + \n        (filter.extension != null ? \"\" : \".\" + filter.extension);\n    }\n\n    private function member(method:String, id:Object):String {\n      return config.baseURL + \n        \"\/\" + config.name + \n        (id != null ? \"\/\" + id : \"\") +\n        (method == \"show\" || method == \"update\" || method == \"destroy\" ? \"\" : \"\/\" + method) + \n        (filter.extension != null ? \"\" : \".\" + filter.extension);\n    }\n\n    private function requestData(data:Object):Object {\n      var out:Object = new Object();\n\n      if (requestConfig) {\n        for each (var o:Object in requestConfig.extraParams) {\n          out[o.name] = o.value;\n        }\n      }\n\n      for (var k:Object in data) {\n        out[k] = data[k];\n      }\n\n      return out;\n    }\n  }\n}","new_contents":"\/**\n * Copyright (c) 2009 Lance Carlson\n * See LICENSE for full license information.\n *\/\npackage flails.resource {\n  import flash.events.EventDispatcher;\n\n  import flails.clients.HTTPClientBase;\n  import flails.clients.RailsClient;\n  import flails.clients.ResourceClient;\n  import flails.request.HTTPFilter;\n  import flails.request.JSONFilter;\n  import flails.request.RequestConfig;\n  import flails.request.Result;\n\n  import mx.utils.ObjectUtil;\n\n  public class RailsResource implements IResource {\n    private var filter:HTTPFilter;\n    private var config:Object;\n\n    public function RailsResource(config:Object) {\n      this.config = config;\n      filter      = new JSONFilter();\n    }\n    \n    public function index(data:Object = null):Result {\n      return new RailsClient(collection('index'), HTTPClientBase.METHOD_GET, filter).send(requestData(data));\n    }\n\n    public function show(id:Object = null, data:Object = null):Result {\n      return new RailsClient(member('show', id), HTTPClientBase.METHOD_GET, filter).send(requestData(data));\n    }\n\n    public function create(data:Object = null):Result {\n      return new RailsClient(collection('create'), HTTPClientBase.METHOD_POST, filter).send(requestData(data));\n    }\n\n    public function update(id:Object = null, data:Object = null):Result {\n      return new RailsClient(member('update', id), HTTPClientBase.METHOD_PUT, filter).send(requestData(data));\n    }\n\n    public function destroy(id:Object, data:Object = null):Result {\n      return new RailsClient(member('destroy', id), HTTPClientBase.METHOD_DELETE, filter).send(requestData(data));\n    }\n\n    private function collection(method:String):String {\n      return config.baseURL + \n        \"\/\" + config.name + \n        (method == \"index\" || method == \"create\" ? \"\" : \"\/\" + method) + \n        (filter.extension != null ? \"\" : \".\" + filter.extension);\n    }\n\n    private function member(method:String, id:Object):String {\n      return config.baseURL + \n        \"\/\" + config.name + \n        (id != null ? \"\/\" + id : \"\") +\n        (method == \"show\" || method == \"update\" || method == \"destroy\" ? \"\" : \"\/\" + method) + \n        (filter.extension != null ? \"\" : \".\" + filter.extension);\n    }\n\n    private function requestData(data:Object):Object {\n      var out:Object = new Object();\n\n      if (config.requestConfig) {\n        for each (var o:Object in config.requestConfig.extraParams) {\n          out[o.name] = o.value;\n        }\n      }\n\n      for (var k:Object in data) {\n        out[k] = data[k];\n      }\n\n      return out;\n    }\n  }\n}","subject":"Handle RequestConfig.","message":"Handle RequestConfig.\n","lang":"ActionScript","license":"mit","repos":"lancecarlson\/flails,lancecarlson\/flails"}
{"commit":"bfaf1d6852d35a648b7316e8764c475a79c7bb07","old_file":"src\/org\/hola\/JSURLStream.as","new_file":"src\/org\/hola\/JSURLStream.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.hola {\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import org.hola.ZExternalInterface;\n    import flash.net.URLRequest;\n    import flash.net.URLStream;\n    import flash.net.URLRequestHeader;\n    import flash.net.URLRequestMethod;\n    import flash.utils.ByteArray;\n    import flash.utils.getTimer;\n    import flash.utils.Timer;\n    import org.hola.ZErr;\n    import org.hola.Base64;\n    import org.hola.WorkerUtils;\n    import org.hola.HEvent;\n    import org.hola.HSettings;\n\n    public dynamic class JSURLStream extends URLStream {\n        private static var js_api_inited : Boolean = false;\n        private static var req_count : Number = 0;\n        private static var reqs : Object = {};\n        private var _connected : Boolean;\n        private var _resource : ByteArray = new ByteArray();\n        private var _curr_data : Object;\n        private var _hola_managed : Boolean = false;\n        private var _req_id : String;\n        private var _self_load : Boolean = false;\n        private var _events : Object;\n        private var _size : Number;\n\n        public function JSURLStream(){\n            _hola_managed = HSettings.enabled && ZExternalInterface.avail();\n            addEventListener(Event.OPEN, onopen);\n            super();\n            if (!_hola_managed || js_api_inited)\n                return;\n            \/\/ Connect calls to JS.\n            ZErr.log('JSURLStream init api');\n            ExternalInterface.marshallExceptions = true;\n            ExternalInterface.addCallback('hola_onFragmentData',\n                hola_onFragmentData);\n            js_api_inited = true;\n        }\n\n        protected function _trigger(cb : String, data : Object) : void {\n            if (!_hola_managed && !_self_load)\n            {\n                \/\/ XXX arik: need ZErr.throw\n                ZErr.log('invalid trigger');\n                throw new Error('invalid trigger');\n            }\n            ExternalInterface.call('window.hola_'+cb,\n                {objectID: ExternalInterface.objectID, data: data});\n        }\n\n        override public function get connected() : Boolean {\n            if (!_hola_managed)\n                return super.connected;\n            return _connected;\n        }\n\n        override public function get bytesAvailable() : uint {\n            if (!_hola_managed)\n                return super.bytesAvailable;\n            return _resource.bytesAvailable;\n        }\n\n        override public function readByte() : int {\n            if (!_hola_managed)\n                return super.readByte();\n            return _resource.readByte();\n        }\n\n        override public function readUnsignedShort() : uint {\n            if (!_hola_managed)\n                return super.readUnsignedShort();\n            return _resource.readUnsignedShort();\n        }\n\n        override public function readBytes(bytes : ByteArray,\n            offset : uint = 0, length : uint = 0) : void\n        {\n            if (!_hola_managed)\n                return super.readBytes(bytes, offset, length);\n            _resource.readBytes(bytes, offset, length);\n        }\n\n        override public function close() : void {\n            if (_hola_managed || _self_load)\n            {\n                if (reqs[_req_id])\n                {\n                    delete reqs[_req_id];\n                    _trigger('abortFragment', {req_id: _req_id});\n                }\n                WorkerUtils.removeEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            }\n            if (super.connected)\n                super.close();\n            _connected = false;\n        }\n\n        override public function load(request : URLRequest) : void {\n            if (_hola_managed || _self_load)\n            {\n                if (reqs[_req_id])\n                {\n                    delete reqs[_req_id];\n                    _trigger('abortFragment', {req_id: _req_id});\n                }\n                WorkerUtils.removeEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            }\n            _hola_managed = HSettings.enabled && ZExternalInterface.avail();\n            req_count++;\n            _req_id = 'req'+req_count;\n            if (!_hola_managed)\n                return super.load(request);\n            WorkerUtils.addEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            reqs[_req_id] = this;\n            _resource = new ByteArray();\n            _trigger('requestFragment', {url: request.url, req_id: _req_id});\n            this.dispatchEvent(new Event(Event.OPEN));\n        }\n\n        private function onopen(e : Event) : void { _connected = true; }\n\n        private function onerror(e : ErrorEvent) : void {\n            _delete();\n            if (!_events.error)\n                return;\n            _trigger('onRequestEvent', {req_id: _req_id, event: 'error',\n                error: e.text, text: e.toString()});\n        }\n\n        private function onprogress(e : ProgressEvent) : void {\n            _size = e.bytesTotal;\n            if (!_events.progress)\n                return;\n            _trigger('onRequestEvent', {req_id: _req_id, event: 'progress',\n                loaded: e.bytesLoaded, total: e.bytesTotal,\n                text: e.toString()});\n        }\n\n        private function onstatus(e : HTTPStatusEvent) : void {\n            if (!_events.status)\n                return;\n            \/\/ XXX bahaa: get redirected\/responseURL\/responseHeaders\n            _trigger('onRequestEvent', {req_id: _req_id, event: 'status',\n                status: e.status, text: e.toString()});\n        }\n\n        private function oncomplete(e : Event) : void {\n            _delete();\n            if (!_events.complete)\n                return;\n            _trigger('onRequestEvent', {req_id: _req_id, event: 'complete',\n                size: _size, text: e.toString()});\n        }\n\n        private function decode(str : String) : void {\n            if (!str)\n                return on_decoded_data(null);\n            if (!HSettings.use_worker)\n                return on_decoded_data(Base64.decode_str(str));\n            var data : ByteArray = new ByteArray();\n            data.shareable = true;\n            data.writeUTFBytes(str);\n            WorkerUtils.send({cmd: \"b64.decode\", id: _req_id});\n            WorkerUtils.send(data);\n        }\n\n        private function onmsg(e : HEvent) : void {\n            var msg : Object = e.data;\n            if (!_req_id || _req_id!=msg.id || msg.cmd!=\"b64.decode\")\n                return;\n            on_decoded_data(WorkerUtils.recv());\n        }\n\n        private function on_decoded_data(data : ByteArray) : void {\n            if (data)\n            {\n                data.position = 0;\n                if (_resource)\n                {\n                    var prev : uint = _resource.position;\n                    data.readBytes(_resource, _resource.length);\n                    _resource.position = prev;\n                }\n                else\n                    _resource = data;\n                \/\/ XXX arik: get finalLength from js\n                var finalLength : uint = _resource.length;\n                dispatchEvent(new ProgressEvent( ProgressEvent.PROGRESS, false,\n                    false, _resource.length, finalLength));\n            }\n            \/\/ XXX arik: dispatch httpStatus\/httpResponseStatus\n            if (_curr_data.status)\n                resourceLoadingSuccess();\n        }\n\n        private function self_load(o : Object) : void {\n            _self_load = true;\n            _hola_managed = false;\n            _events = o.events||{};\n            addEventListener(IOErrorEvent.IO_ERROR, onerror);\n            addEventListener(SecurityErrorEvent.SECURITY_ERROR, onerror);\n            addEventListener(ProgressEvent.PROGRESS, onprogress);\n            addEventListener(HTTPStatusEvent.HTTP_STATUS, onstatus);\n            addEventListener(Event.COMPLETE, oncomplete);\n            var req : URLRequest = new URLRequest(o.url);\n            req.method = o.method==\"POST\" ? URLRequestMethod.POST :\n                URLRequestMethod.GET;\n            \/\/ this doesn't seem to work. simply ignored\n            var headers : Object = o.headers||{};\n            for (var k : String in headers)\n                req.requestHeaders.push(new URLRequestHeader(k, headers[k]));\n            super.load(req);\n        }\n\n        private function on_fragment_data(o : Object) : void {\n            _curr_data = o;\n            if (o.self_load)\n                return self_load(o);\n            if (o.error)\n                return resourceLoadingError();\n            decode(o.data);\n        }\n\n        protected static function hola_onFragmentData(o : Object) : void{\n            var stream : JSURLStream;\n            try {\n                if (!(stream = reqs[o.req_id]))\n                    throw new Error('req_id not found '+o.req_id);\n                stream.on_fragment_data(o);\n            } catch(err : Error){\n                ZErr.log('Error in hola_onFragmentData', ''+err,\n                    ''+err.getStackTrace());\n                if (stream)\n                    stream.resourceLoadingError();\n                throw err;\n            }\n        }\n\n        private function _delete() : void {\n            delete reqs[_req_id];\n        }\n\n        protected function resourceLoadingError() : void {\n            _delete();\n            dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR));\n        }\n\n        protected function resourceLoadingSuccess() : void {\n            _delete();\n            dispatchEvent(new Event(Event.COMPLETE));\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.hola {\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import org.hola.ZExternalInterface;\n    import flash.net.URLRequest;\n    import flash.net.URLStream;\n    import flash.net.URLRequestHeader;\n    import flash.net.URLRequestMethod;\n    import flash.utils.ByteArray;\n    import flash.utils.getTimer;\n    import flash.utils.Timer;\n    import org.hola.ZErr;\n    import org.hola.Base64;\n    import org.hola.WorkerUtils;\n    import org.hola.HEvent;\n    import org.hola.HSettings;\n\n    public dynamic class JSURLStream extends URLStream {\n        private static var js_api_inited : Boolean = false;\n        private static var req_count : Number = 0;\n        private static var reqs : Object = {};\n        private var _connected : Boolean;\n        private var _resource : ByteArray = new ByteArray();\n        private var _curr_data : Object;\n        private var _hola_managed : Boolean = false;\n        private var _req_id : String;\n        private var _self_load : Boolean = false;\n        private var _events : Object;\n        private var _size : Number;\n\n        public function JSURLStream(){\n            _hola_managed = HSettings.enabled && ZExternalInterface.avail();\n            addEventListener(Event.OPEN, onopen);\n            super();\n            if (!ZExternalInterface.avail() || js_api_inited)\n                return;\n            \/\/ Connect calls to JS.\n            ZErr.log('JSURLStream init api');\n            ExternalInterface.marshallExceptions = true;\n            ExternalInterface.addCallback('hola_onFragmentData',\n                hola_onFragmentData);\n            js_api_inited = true;\n        }\n\n        protected function _trigger(cb : String, data : Object) : void {\n            if (!_hola_managed && !_self_load)\n            {\n                \/\/ XXX arik: need ZErr.throw\n                ZErr.log('invalid trigger');\n                throw new Error('invalid trigger');\n            }\n            ExternalInterface.call('window.hola_'+cb,\n                {objectID: ExternalInterface.objectID, data: data});\n        }\n\n        override public function get connected() : Boolean {\n            if (!_hola_managed)\n                return super.connected;\n            return _connected;\n        }\n\n        override public function get bytesAvailable() : uint {\n            if (!_hola_managed)\n                return super.bytesAvailable;\n            return _resource.bytesAvailable;\n        }\n\n        override public function readByte() : int {\n            if (!_hola_managed)\n                return super.readByte();\n            return _resource.readByte();\n        }\n\n        override public function readUnsignedShort() : uint {\n            if (!_hola_managed)\n                return super.readUnsignedShort();\n            return _resource.readUnsignedShort();\n        }\n\n        override public function readBytes(bytes : ByteArray,\n            offset : uint = 0, length : uint = 0) : void\n        {\n            if (!_hola_managed)\n                return super.readBytes(bytes, offset, length);\n            _resource.readBytes(bytes, offset, length);\n        }\n\n        override public function close() : void {\n            if (_hola_managed || _self_load)\n            {\n                if (reqs[_req_id])\n                {\n                    delete reqs[_req_id];\n                    _trigger('abortFragment', {req_id: _req_id});\n                }\n                WorkerUtils.removeEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            }\n            if (super.connected)\n                super.close();\n            _connected = false;\n        }\n\n        override public function load(request : URLRequest) : void {\n            if (_hola_managed || _self_load)\n            {\n                if (reqs[_req_id])\n                {\n                    delete reqs[_req_id];\n                    _trigger('abortFragment', {req_id: _req_id});\n                }\n                WorkerUtils.removeEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            }\n            _hola_managed = HSettings.enabled && ZExternalInterface.avail();\n            req_count++;\n            _req_id = 'req'+req_count;\n            if (!_hola_managed)\n                return super.load(request);\n            WorkerUtils.addEventListener(HEvent.WORKER_MESSAGE, onmsg);\n            reqs[_req_id] = this;\n            _resource = new ByteArray();\n            _trigger('requestFragment', {url: request.url, req_id: _req_id});\n            this.dispatchEvent(new Event(Event.OPEN));\n        }\n\n        private function onopen(e : Event) : void { _connected = true; }\n\n        private function onerror(e : ErrorEvent) : void {\n            _delete();\n            if (!_events.error)\n                return;\n            _trigger('onRequestEvent', {req_id: _req_id, event: 'error',\n                error: e.text, text: e.toString()});\n        }\n\n        private function onprogress(e : ProgressEvent) : void {\n            _size = e.bytesTotal;\n            if (!_events.progress)\n                return;\n            _trigger('onRequestEvent', {req_id: _req_id, event: 'progress',\n                loaded: e.bytesLoaded, total: e.bytesTotal,\n                text: e.toString()});\n        }\n\n        private function onstatus(e : HTTPStatusEvent) : void {\n            if (!_events.status)\n                return;\n            \/\/ XXX bahaa: get redirected\/responseURL\/responseHeaders\n            _trigger('onRequestEvent', {req_id: _req_id, event: 'status',\n                status: e.status, text: e.toString()});\n        }\n\n        private function oncomplete(e : Event) : void {\n            _delete();\n            if (!_events.complete)\n                return;\n            _trigger('onRequestEvent', {req_id: _req_id, event: 'complete',\n                size: _size, text: e.toString()});\n        }\n\n        private function decode(str : String) : void {\n            if (!str)\n                return on_decoded_data(null);\n            if (!HSettings.use_worker)\n                return on_decoded_data(Base64.decode_str(str));\n            var data : ByteArray = new ByteArray();\n            data.shareable = true;\n            data.writeUTFBytes(str);\n            WorkerUtils.send({cmd: \"b64.decode\", id: _req_id});\n            WorkerUtils.send(data);\n        }\n\n        private function onmsg(e : HEvent) : void {\n            var msg : Object = e.data;\n            if (!_req_id || _req_id!=msg.id || msg.cmd!=\"b64.decode\")\n                return;\n            on_decoded_data(WorkerUtils.recv());\n        }\n\n        private function on_decoded_data(data : ByteArray) : void {\n            if (data)\n            {\n                data.position = 0;\n                if (_resource)\n                {\n                    var prev : uint = _resource.position;\n                    data.readBytes(_resource, _resource.length);\n                    _resource.position = prev;\n                }\n                else\n                    _resource = data;\n                \/\/ XXX arik: get finalLength from js\n                var finalLength : uint = _resource.length;\n                dispatchEvent(new ProgressEvent( ProgressEvent.PROGRESS, false,\n                    false, _resource.length, finalLength));\n            }\n            \/\/ XXX arik: dispatch httpStatus\/httpResponseStatus\n            if (_curr_data.status)\n                resourceLoadingSuccess();\n        }\n\n        private function self_load(o : Object) : void {\n            _self_load = true;\n            _hola_managed = false;\n            _events = o.events||{};\n            addEventListener(IOErrorEvent.IO_ERROR, onerror);\n            addEventListener(SecurityErrorEvent.SECURITY_ERROR, onerror);\n            addEventListener(ProgressEvent.PROGRESS, onprogress);\n            addEventListener(HTTPStatusEvent.HTTP_STATUS, onstatus);\n            addEventListener(Event.COMPLETE, oncomplete);\n            var req : URLRequest = new URLRequest(o.url);\n            req.method = o.method==\"POST\" ? URLRequestMethod.POST :\n                URLRequestMethod.GET;\n            \/\/ this doesn't seem to work. simply ignored\n            var headers : Object = o.headers||{};\n            for (var k : String in headers)\n                req.requestHeaders.push(new URLRequestHeader(k, headers[k]));\n            super.load(req);\n        }\n\n        private function on_fragment_data(o : Object) : void {\n            _curr_data = o;\n            if (o.self_load)\n                return self_load(o);\n            if (o.error)\n                return resourceLoadingError();\n            decode(o.data);\n        }\n\n        protected static function hola_onFragmentData(o : Object) : void{\n            var stream : JSURLStream;\n            try {\n                if (!(stream = reqs[o.req_id]))\n                {\n                    ZErr.log('req_id not found '+o.req_id);\n                    return;\n                }\n                stream.on_fragment_data(o);\n            } catch(err : Error){\n                ZErr.log('Error in hola_onFragmentData', ''+err,\n                    ''+err.getStackTrace());\n                if (stream)\n                    stream.resourceLoadingError();\n                throw err;\n            }\n        }\n\n        private function _delete() : void {\n            delete reqs[_req_id];\n        }\n\n        protected function resourceLoadingError() : void {\n            _delete();\n            dispatchEvent(new IOErrorEvent(IOErrorEvent.IO_ERROR));\n        }\n\n        protected function resourceLoadingSuccess() : void {\n            _delete();\n            dispatchEvent(new Event(Event.COMPLETE));\n        }\n    }\n}\n","subject":"fix bug set managed mode after init + don't throw on req_id not found","message":"fix bug set managed mode after init + don't throw on req_id not found\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,hola\/flashls"}
{"commit":"30e5a25202f9c5191e366c8fb9f87cee1acd0255","old_file":"src\/aerys\/minko\/render\/geometry\/primitive\/ConeGeometry.as","new_file":"src\/aerys\/minko\/render\/geometry\/primitive\/ConeGeometry.as","old_contents":"package aerys.minko.render.geometry.primitive\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\t\n\tpublic class ConeGeometry extends Geometry\n\t{\n\t\tpublic function ConeGeometry(numSegments\t\t: uint\t= 10,\n\t\t\t\t\t\t\t\t\t vertexStreamUsage\t: uint\t= StreamUsage.STATIC,\n\t\t\t\t\t\t\t\t\t indexStreamUsage\t: uint\t= StreamUsage.STATIC)\n\t\t{\n\t\t\tsuper(\n\t\t\t\tgetVertexStreams(numSegments, vertexStreamUsage),\n\t\t\t\tgetIndexStream(numSegments, indexStreamUsage)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function getVertexStreams(numSegments \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t  vertexStreamUsage : uint) : Vector.<IVertexStream>\n\t\t{\n\t\t\tvar xyz : Vector.<Number>\t= new <Number>[0., .5, 0.];\n\t\t\t\n\t\t\tfor (var segmentId : uint = 0; segmentId < numSegments; ++segmentId)\n\t\t\t{\n\t\t\t\tvar angle : Number = (Math.PI * 2.) * (segmentId \/ numSegments);\n\t\t\t\t\n\t\t\t\txyz.push(\n\t\t\t\t\tMath.cos(angle),\n\t\t\t\t\t-.5,\n\t\t\t\t\tMath.sin(angle)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\txyz.push(0., -.5, 0.);\n\t\t\t\n\t\t\treturn new <IVertexStream>[new VertexStream(vertexStreamUsage, VertexFormat.XYZ, xyz)];\n\t\t}\n\t\t\n\t\tprivate function getIndexStream(numSegments \t\t: uint,\n\t\t\t\t\t\t\t\t\t\tindexStreamUsage\t: uint) : IndexStream\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new <uint>[];\n\t\t\t\n\t\t\tfor (var segmentId : uint = 0; segmentId < numSegments - 1; ++segmentId)\n\t\t\t{\n\t\t\t\tindices.push(\n\t\t\t\t\t0, segmentId + 1, segmentId + 2,\n\t\t\t\t\tnumSegments + 1, segmentId + 2, segmentId + 1\n\t\t\t\t);\n\t\t\t}\n\t\t\t\/\/ close the shape\n\t\t\tindices.push(\n\t\t\t\t0, segmentId + 1, 1,\n\t\t\t\tnumSegments + 1, 1, segmentId + 1\n\t\t\t);\n\t\t\t\n\t\t\treturn new IndexStream(indexStreamUsage, indices);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.primitive\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\t\n\tpublic class ConeGeometry extends Geometry\n\t{\n\t\tpublic function ConeGeometry(numSegments\t\t: uint\t= 10,\n\t\t\t\t\t\t\t\t\t vertexStreamUsage\t: uint\t= StreamUsage.STATIC,\n\t\t\t\t\t\t\t\t\t indexStreamUsage\t: uint\t= StreamUsage.STATIC)\n\t\t{\n\t\t\tsuper(\n\t\t\t\tgetVertexStreams(numSegments, vertexStreamUsage),\n\t\t\t\tgetIndexStream(numSegments, indexStreamUsage)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function getVertexStreams(numSegments \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t  vertexStreamUsage : uint) : Vector.<IVertexStream>\n\t\t{\n\t\t\tvar xyz : Vector.<Number>\t= new <Number>[0., .5, 0.];\n\t\t\t\n\t\t\tfor (var segmentId : uint = 0; segmentId < numSegments; ++segmentId)\n\t\t\t{\n\t\t\t\tvar angle : Number = (Math.PI * 2.) * (segmentId \/ numSegments);\n\t\t\t\t\n\t\t\t\txyz.push(Math.cos(angle) * .5, -.5, Math.sin(angle) * .5);\n\t\t\t}\n\t\t\t\n\t\t\txyz.push(0., -.5, 0.);\n\t\t\t\n\t\t\treturn new <IVertexStream>[new VertexStream(vertexStreamUsage, VertexFormat.XYZ, xyz)];\n\t\t}\n\t\t\n\t\tprivate function getIndexStream(numSegments \t\t: uint,\n\t\t\t\t\t\t\t\t\t\tindexStreamUsage\t: uint) : IndexStream\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new <uint>[];\n\t\t\t\n\t\t\tfor (var segmentId : uint = 0; segmentId < numSegments - 1; ++segmentId)\n\t\t\t{\n\t\t\t\tindices.push(\n\t\t\t\t\t0, segmentId + 1, segmentId + 2,\n\t\t\t\t\tnumSegments + 1, segmentId + 2, segmentId + 1\n\t\t\t\t);\n\t\t\t}\n\t\t\t\/\/ close the shape\n\t\t\tindices.push(\n\t\t\t\t0, segmentId + 1, 1,\n\t\t\t\tnumSegments + 1, 1, segmentId + 1\n\t\t\t);\n\t\t\t\n\t\t\treturn new IndexStream(indexStreamUsage, indices);\n\t\t}\n\t}\n}","subject":"update ConeGeometry to create a cone with a radius = 0.5 instead of radius = 1","message":"update ConeGeometry to create a cone with a radius = 0.5 instead of radius = 1\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"63d7fc417c7fe7f6b681b1e8edfe8257ab2b29d8","old_file":"test\/org\/igniterealtime\/xiff\/util\/DateTimeParserTest.as","new_file":"test\/org\/igniterealtime\/xiff\/util\/DateTimeParserTest.as","old_contents":"\/*\n* Copyright (C) 2003-2011 Igniterealtime Community Contributors\n*   \n*     Daniel Henninger\n*     Derrick Grigg <dgrigg@rogers.com>\n*     Juga Paazmaya <olavic@gmail.com>\n*     Nick Velloff <nick.velloff@gmail.com>\n*     Sean Treadway <seant@oncotype.dk>\n*     Sean Voisen <sean@voisen.org>\n*     Mark Walters <mark@yourpalmark.com>\n*     Michael McCarthy <mikeycmccarthy@gmail.com>\n* \n* \n* Licensed under the Apache License, Version 2.0 (the \"License\");\n* you may not use this file except in compliance with the License.\n* You may obtain a copy of the License at\n* \n*     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n* \n* Unless required by applicable law or agreed to in writing, software\n* distributed under the License is distributed on an \"AS IS\" BASIS,\n* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the License for the specific language governing permissions and\n* limitations under the License.\n*\/\npackage org.igniterealtime.xiff.util\n{\n\timport org.flexunit.asserts.assertEquals;\n\t\n\tpublic class DateTimeParserTest\n\t{\n\t\t[Test]\n\t\tpublic function testDate2String():void\n\t\t{\n\t\t\tvar date:Date = new Date( 2000, 10, 30, 0, 0 );\n\t\t\tvar dateAsString:String = DateTimeParser.date2string( date );\n\t\t\tassertEquals( \"2000-12-30\", dateAsString );\n\t\t}\n\t}\n}","new_contents":"\/*\n* Copyright (C) 2003-2011 Igniterealtime Community Contributors\n*   \n*     Daniel Henninger\n*     Derrick Grigg <dgrigg@rogers.com>\n*     Juga Paazmaya <olavic@gmail.com>\n*     Nick Velloff <nick.velloff@gmail.com>\n*     Sean Treadway <seant@oncotype.dk>\n*     Sean Voisen <sean@voisen.org>\n*     Mark Walters <mark@yourpalmark.com>\n*     Michael McCarthy <mikeycmccarthy@gmail.com>\n* \n* \n* Licensed under the Apache License, Version 2.0 (the \"License\");\n* you may not use this file except in compliance with the License.\n* You may obtain a copy of the License at\n* \n*     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n* \n* Unless required by applicable law or agreed to in writing, software\n* distributed under the License is distributed on an \"AS IS\" BASIS,\n* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the License for the specific language governing permissions and\n* limitations under the License.\n*\/\npackage org.igniterealtime.xiff.util\n{\n\timport org.flexunit.asserts.assertEquals;\n\t\n\tpublic class DateTimeParserTest\n\t{\n\t\t[Test]\n\t\tpublic function testDate2String():void\n\t\t{\n\t\t\tvar date:Date = new Date( 2000, 10, 30, 0, 0 );\n\t\t\tvar dateAsString:String = DateTimeParser.date2string( date );\n\t\t\tassertEquals( \"2000-11-30\", dateAsString );\n\t\t}\n\t}\n}","subject":"Revert of commit test.","message":"Revert of commit test.\n","lang":"ActionScript","license":"apache-2.0","repos":"igniterealtime\/XIFF"}
{"commit":"82ef6d541e91c88c29707f17e1dbfb87e4f12d50","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/FlexJSUIClasses.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/FlexJSUIClasses.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into rpc.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *\/\ninternal class FlexJSUIClasses\n{\t\n\timport org.apache.cordova.camera.Camera; Camera;\n\timport org.apache.cordova.Application; Application;\n\timport org.apache.cordova.Weinre; Weinre;\n\t\n\timport org.apache.flex.charts.core.CartesianChart; CartesianChart;\n\timport org.apache.flex.charts.core.ChartBase; ChartBase;\n\timport org.apache.flex.charts.core.IAxisBead; IAxisBead;\n\timport org.apache.flex.charts.core.IAxisGroup; IAxisGroup;\n\timport org.apache.flex.charts.core.IChart; IChart;\n\timport org.apache.flex.charts.core.ICartesianChartLayout; ICartesianChartLayout;\n\timport org.apache.flex.charts.core.IChartDataGroup; IChartDataGroup;\n\timport org.apache.flex.charts.core.IChartSeries; IChartSeries;\n\timport org.apache.flex.charts.core.IHorizontalAxisBead; IHorizontalAxisBead;\n\timport org.apache.flex.charts.core.IVerticalAxisBead; IVerticalAxisBead;\n\timport org.apache.flex.charts.core.IChartItemRenderer; IChartItemRenderer;\n\timport org.apache.flex.charts.core.IConnectedItemRenderer; IConnectedItemRenderer;\n\timport org.apache.flex.charts.core.PolarChart; PolarChart;\n\timport org.apache.flex.charts.supportClasses.ChartAxisGroup; ChartAxisGroup;\n\timport org.apache.flex.charts.supportClasses.ChartDataGroup; ChartDataGroup;\n\timport org.apache.flex.maps.google.Map; Map;\n\t\n    import org.apache.flex.html.ToolTip; ToolTip;\n\timport org.apache.flex.html.accessories.NumericOnlyTextInputBead; NumericOnlyTextInputBead;\n\timport org.apache.flex.html.accessories.PasswordInputBead; PasswordInputBead;\n\timport org.apache.flex.html.accessories.TextPromptBead; TextPromptBead;\n    import org.apache.flex.html.beads.AlertView; AlertView;\n\timport org.apache.flex.html.beads.ButtonBarView; ButtonBarView;\n\timport org.apache.flex.html.beads.CheckBoxView; CheckBoxView;\n    import org.apache.flex.html.beads.ComboBoxView; ComboBoxView;\n    import org.apache.flex.html.beads.ContainerView; ContainerView;\n    import org.apache.flex.html.beads.ControlBarMeasurementBead; ControlBarMeasurementBead;\n    import org.apache.flex.html.beads.CSSButtonView; CSSButtonView;\n\timport org.apache.flex.html.beads.CSSTextButtonView; CSSTextButtonView;\n    import org.apache.flex.html.beads.CSSTextToggleButtonView; CSSTextToggleButtonView;\n\timport org.apache.flex.html.beads.DropDownListView; DropDownListView;\n\timport org.apache.flex.html.beads.CloseButtonView; CloseButtonView;\n    import org.apache.flex.html.beads.ImageButtonView; ImageButtonView;\n    import org.apache.flex.html.beads.ImageAndTextButtonView; ImageAndTextButtonView;\n\timport org.apache.flex.html.beads.ImageView; ImageView;\n    import org.apache.flex.html.beads.ListView; ListView;\n    import org.apache.flex.html.beads.NumericStepperView; NumericStepperView;\n    import org.apache.flex.html.beads.PanelView; PanelView;\n    import org.apache.flex.html.beads.PanelWithControlBarView; PanelWithControlBarView;\n\timport org.apache.flex.html.beads.RadioButtonView; RadioButtonView;\n    import org.apache.flex.html.beads.ScrollBarView; ScrollBarView;\n\timport org.apache.flex.html.beads.SimpleAlertView; SimpleAlertView;\n    import org.apache.flex.html.beads.SingleLineBorderBead; SingleLineBorderBead;\n\timport org.apache.flex.html.beads.SliderView; SliderView;\n\timport org.apache.flex.html.beads.SliderThumbView; SliderThumbView;\n\timport org.apache.flex.html.beads.SliderTrackView; SliderTrackView;\n\timport org.apache.flex.html.beads.SolidBackgroundBead; SolidBackgroundBead;\n    import org.apache.flex.html.beads.SpinnerView; SpinnerView;\n    import org.apache.flex.html.beads.TextButtonMeasurementBead; TextButtonMeasurementBead;\n\timport org.apache.flex.html.beads.TextFieldLabelMeasurementBead; TextFieldLabelMeasurementBead;\n    import org.apache.flex.html.beads.TextAreaView; TextAreaView;\n    import org.apache.flex.html.beads.TextButtonView; TextButtonView;\n    import org.apache.flex.html.beads.TextFieldView; TextFieldView;\n    import org.apache.flex.html.beads.TextInputView; TextInputView;\n    import org.apache.flex.html.beads.TextInputWithBorderView; TextInputWithBorderView;\n    import org.apache.flex.html.beads.models.AlertModel; AlertModel;\n    import org.apache.flex.html.beads.models.ArraySelectionModel; ArraySelectionModel;\n    import org.apache.flex.html.beads.models.ComboBoxModel; ComboBoxModel;\n\timport org.apache.flex.html.beads.models.ImageModel; ImageModel;\n    import org.apache.flex.html.beads.models.ImageAndTextModel; ImageAndTextModel;\n\timport org.apache.flex.html.beads.models.PanelModel; PanelModel;\n    import org.apache.flex.html.beads.models.SingleLineBorderModel; SingleLineBorderModel;\n\timport org.apache.flex.html.beads.models.TextModel; TextModel;\n    import org.apache.flex.html.beads.models.TitleBarModel; TitleBarModel;\n\timport org.apache.flex.html.beads.models.ToggleButtonModel; ToggleButtonModel;\n\timport org.apache.flex.html.beads.models.ValueToggleButtonModel; ValueToggleButtonModel;\n    import org.apache.flex.html.beads.controllers.AlertController; AlertController;\n\timport org.apache.flex.html.beads.controllers.ComboBoxController; ComboBoxController;\n    import org.apache.flex.html.beads.controllers.DropDownListController; DropDownListController;\n\timport org.apache.flex.html.beads.controllers.EditableTextKeyboardController; EditableTextKeyboardController;\n    import org.apache.flex.html.beads.controllers.ItemRendererMouseController; ItemRendererMouseController;\n    import org.apache.flex.html.beads.controllers.ListSingleSelectionMouseController; ListSingleSelectionMouseController;\n\timport org.apache.flex.html.beads.controllers.SliderMouseController; SliderMouseController;\n\timport org.apache.flex.html.beads.controllers.SpinnerMouseController; SpinnerMouseController;\n    import org.apache.flex.html.beads.controllers.VScrollBarMouseController; VScrollBarMouseController;\n\timport org.apache.flex.html.beads.layouts.ButtonBarLayout; ButtonBarLayout;\n    import org.apache.flex.html.beads.layouts.NonVirtualVerticalScrollingLayout; NonVirtualVerticalScrollingLayout;  \n\timport org.apache.flex.html.beads.layouts.NonVirtualHorizontalScrollingLayout; NonVirtualHorizontalScrollingLayout;\n    import org.apache.flex.html.beads.layouts.NonVirtualBasicLayout; NonVirtualBasicLayout;\n    import org.apache.flex.html.beads.layouts.VScrollBarLayout; VScrollBarLayout;\n\timport org.apache.flex.html.beads.layouts.TileLayout; TileLayout;\n    import org.apache.flex.html.beads.TextItemRendererFactoryForArrayData; TextItemRendererFactoryForArrayData;\n\timport org.apache.flex.html.beads.DataItemRendererFactoryForArrayData; DataItemRendererFactoryForArrayData;\n\timport org.apache.flex.html.supportClasses.NonVirtualDataGroup; NonVirtualDataGroup;\n    import org.apache.flex.core.ItemRendererClassFactory; ItemRendererClassFactory;  \n\timport org.apache.flex.core.FilledRectangle; FilledRectangle;\n\timport org.apache.flex.core.FormatBase; FormatBase;\n\timport org.apache.flex.events.CustomEvent; CustomEvent;\n\timport org.apache.flex.events.Event; Event;\n\timport org.apache.flex.events.MouseEvent; MouseEvent;\n\timport org.apache.flex.events.ValueEvent; ValueEvent;\n\timport org.apache.flex.utils.EffectTimer; EffectTimer;\n\timport org.apache.flex.utils.Timer; Timer;\n\timport org.apache.flex.utils.UIUtils; UIUtils;\n\timport org.apache.flex.core.ISelectableItemRenderer; ISelectableItemRenderer;\n    import org.apache.flex.core.SimpleStatesImpl; SimpleStatesImpl;\n\timport org.apache.flex.core.graphics.GraphicShape; GraphicShape;\n\timport org.apache.flex.core.graphics.Rect; Rect;\n\timport org.apache.flex.core.graphics.Ellipse; Ellipse;\n\timport org.apache.flex.core.graphics.Circle; Circle;\n\timport org.apache.flex.core.graphics.Path; Path;\n\timport org.apache.flex.core.graphics.SolidColor; SolidColor;\n\timport org.apache.flex.core.graphics.SolidColorStroke; SolidColorStroke;\n\timport org.apache.flex.core.graphics.Text; Text;\n\timport org.apache.flex.core.graphics.GraphicsContainer; GraphicsContainer;\n\timport org.apache.flex.core.graphics.LinearGradient; LinearGradient;\n    import org.apache.flex.core.DataBindingBase; DataBindingBase;\n    import org.apache.flex.effects.PlatformWiper; PlatformWiper;    \n    import org.apache.flex.events.DragEvent; DragEvent;   \n\timport org.apache.flex.events.utils.MouseUtils; MouseUtils;\n    import org.apache.flex.geom.Rectangle; Rectangle;    \n    \n\timport mx.core.ClassFactory; ClassFactory;\n    import mx.states.AddItems; AddItems;\n    import mx.states.SetEventHandler; SetEventHandler;\n    import mx.states.SetProperty; SetProperty;\n    import mx.states.State; State;\n}\n\n}\n\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into rpc.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *\/\ninternal class FlexJSUIClasses\n{\t\n\timport org.apache.cordova.camera.Camera; Camera;\n\timport org.apache.cordova.Application; Application;\n\timport org.apache.cordova.Weinre; Weinre;\n\t\n\timport org.apache.flex.charts.core.CartesianChart; CartesianChart;\n\timport org.apache.flex.charts.core.ChartBase; ChartBase;\n\timport org.apache.flex.charts.core.IAxisBead; IAxisBead;\n\timport org.apache.flex.charts.core.IAxisGroup; IAxisGroup;\n\timport org.apache.flex.charts.core.IChart; IChart;\n\timport org.apache.flex.charts.core.ICartesianChartLayout; ICartesianChartLayout;\n\timport org.apache.flex.charts.core.IChartDataGroup; IChartDataGroup;\n\timport org.apache.flex.charts.core.IChartSeries; IChartSeries;\n\timport org.apache.flex.charts.core.IHorizontalAxisBead; IHorizontalAxisBead;\n\timport org.apache.flex.charts.core.IVerticalAxisBead; IVerticalAxisBead;\n\timport org.apache.flex.charts.core.IChartItemRenderer; IChartItemRenderer;\n\timport org.apache.flex.charts.core.IConnectedItemRenderer; IConnectedItemRenderer;\n\timport org.apache.flex.charts.core.PolarChart; PolarChart;\n\timport org.apache.flex.charts.supportClasses.ChartAxisGroup; ChartAxisGroup;\n\timport org.apache.flex.charts.supportClasses.ChartDataGroup; ChartDataGroup;\n\timport org.apache.flex.maps.google.Map; Map;\n\t\n    import org.apache.flex.html.ToolTip; ToolTip;\n\timport org.apache.flex.html.accessories.NumericOnlyTextInputBead; NumericOnlyTextInputBead;\n\timport org.apache.flex.html.accessories.PasswordInputBead; PasswordInputBead;\n\timport org.apache.flex.html.accessories.TextPromptBead; TextPromptBead;\n    import org.apache.flex.html.beads.AlertView; AlertView;\n\timport org.apache.flex.html.beads.ButtonBarView; ButtonBarView;\n\timport org.apache.flex.html.beads.CheckBoxView; CheckBoxView;\n    import org.apache.flex.html.beads.ComboBoxView; ComboBoxView;\n    import org.apache.flex.html.beads.ContainerView; ContainerView;\n    import org.apache.flex.html.beads.ControlBarMeasurementBead; ControlBarMeasurementBead;\n    import org.apache.flex.html.beads.CSSButtonView; CSSButtonView;\n\timport org.apache.flex.html.beads.CSSTextButtonView; CSSTextButtonView;\n    import org.apache.flex.html.beads.CSSTextToggleButtonView; CSSTextToggleButtonView;\n\timport org.apache.flex.html.beads.DropDownListView; DropDownListView;\n\timport org.apache.flex.html.beads.CloseButtonView; CloseButtonView;\n    import org.apache.flex.html.beads.ImageButtonView; ImageButtonView;\n    import org.apache.flex.html.beads.ImageAndTextButtonView; ImageAndTextButtonView;\n\timport org.apache.flex.html.beads.ImageView; ImageView;\n    import org.apache.flex.html.beads.ListView; ListView;\n    import org.apache.flex.html.beads.NumericStepperView; NumericStepperView;\n    import org.apache.flex.html.beads.PanelView; PanelView;\n    import org.apache.flex.html.beads.PanelWithControlBarView; PanelWithControlBarView;\n\timport org.apache.flex.html.beads.RadioButtonView; RadioButtonView;\n    import org.apache.flex.html.beads.ScrollBarView; ScrollBarView;\n\timport org.apache.flex.html.beads.SimpleAlertView; SimpleAlertView;\n    import org.apache.flex.html.beads.SingleLineBorderBead; SingleLineBorderBead;\n\timport org.apache.flex.html.beads.SliderView; SliderView;\n\timport org.apache.flex.html.beads.SliderThumbView; SliderThumbView;\n\timport org.apache.flex.html.beads.SliderTrackView; SliderTrackView;\n\timport org.apache.flex.html.beads.SolidBackgroundBead; SolidBackgroundBead;\n    import org.apache.flex.html.beads.SpinnerView; SpinnerView;\n    import org.apache.flex.html.beads.TextButtonMeasurementBead; TextButtonMeasurementBead;\n\timport org.apache.flex.html.beads.TextFieldLabelMeasurementBead; TextFieldLabelMeasurementBead;\n    import org.apache.flex.html.beads.TextAreaView; TextAreaView;\n    import org.apache.flex.html.beads.TextButtonView; TextButtonView;\n    import org.apache.flex.html.beads.TextFieldView; TextFieldView;\n    import org.apache.flex.html.beads.TextInputView; TextInputView;\n    import org.apache.flex.html.beads.TextInputWithBorderView; TextInputWithBorderView;\n    import org.apache.flex.html.beads.models.AlertModel; AlertModel;\n    import org.apache.flex.html.beads.models.ArraySelectionModel; ArraySelectionModel;\n    import org.apache.flex.html.beads.models.ComboBoxModel; ComboBoxModel;\n\timport org.apache.flex.html.beads.models.ImageModel; ImageModel;\n    import org.apache.flex.html.beads.models.ImageAndTextModel; ImageAndTextModel;\n\timport org.apache.flex.html.beads.models.PanelModel; PanelModel;\n    import org.apache.flex.html.beads.models.SingleLineBorderModel; SingleLineBorderModel;\n\timport org.apache.flex.html.beads.models.TextModel; TextModel;\n    import org.apache.flex.html.beads.models.TitleBarModel; TitleBarModel;\n\timport org.apache.flex.html.beads.models.ToggleButtonModel; ToggleButtonModel;\n\timport org.apache.flex.html.beads.models.ValueToggleButtonModel; ValueToggleButtonModel;\n    import org.apache.flex.html.beads.controllers.AlertController; AlertController;\n\timport org.apache.flex.html.beads.controllers.ComboBoxController; ComboBoxController;\n    import org.apache.flex.html.beads.controllers.DropDownListController; DropDownListController;\n\timport org.apache.flex.html.beads.controllers.EditableTextKeyboardController; EditableTextKeyboardController;\n    import org.apache.flex.html.beads.controllers.ItemRendererMouseController; ItemRendererMouseController;\n    import org.apache.flex.html.beads.controllers.ListSingleSelectionMouseController; ListSingleSelectionMouseController;\n\timport org.apache.flex.html.beads.controllers.SliderMouseController; SliderMouseController;\n\timport org.apache.flex.html.beads.controllers.SpinnerMouseController; SpinnerMouseController;\n    import org.apache.flex.html.beads.controllers.VScrollBarMouseController; VScrollBarMouseController;\n\timport org.apache.flex.html.beads.layouts.ButtonBarLayout; ButtonBarLayout;\n    import org.apache.flex.html.beads.layouts.NonVirtualVerticalScrollingLayout; NonVirtualVerticalScrollingLayout;  \n\timport org.apache.flex.html.beads.layouts.NonVirtualHorizontalScrollingLayout; NonVirtualHorizontalScrollingLayout;\n    import org.apache.flex.html.beads.layouts.NonVirtualBasicLayout; NonVirtualBasicLayout;\n    import org.apache.flex.html.beads.layouts.VScrollBarLayout; VScrollBarLayout;\n\timport org.apache.flex.html.beads.layouts.TileLayout; TileLayout;\n    import org.apache.flex.html.beads.TextItemRendererFactoryForArrayData; TextItemRendererFactoryForArrayData;\n\timport org.apache.flex.html.beads.DataItemRendererFactoryForArrayData; DataItemRendererFactoryForArrayData;\n\timport org.apache.flex.html.supportClasses.NonVirtualDataGroup; NonVirtualDataGroup;\n    import org.apache.flex.core.ItemRendererClassFactory; ItemRendererClassFactory;  \n\timport org.apache.flex.core.FilledRectangle; FilledRectangle;\n\timport org.apache.flex.core.FormatBase; FormatBase;\n\timport org.apache.flex.events.CustomEvent; CustomEvent;\n\timport org.apache.flex.events.Event; Event;\n\timport org.apache.flex.events.MouseEvent; MouseEvent;\n\timport org.apache.flex.events.ValueEvent; ValueEvent;\n\timport org.apache.flex.utils.EffectTimer; EffectTimer;\n\timport org.apache.flex.utils.Timer; Timer;\n\timport org.apache.flex.utils.UIUtils; UIUtils;\n\timport org.apache.flex.core.ISelectableItemRenderer; ISelectableItemRenderer;\n    import org.apache.flex.core.SimpleStatesImpl; SimpleStatesImpl;\n\timport org.apache.flex.core.graphics.GraphicShape; GraphicShape;\n\timport org.apache.flex.core.graphics.Rect; Rect;\n\timport org.apache.flex.core.graphics.Ellipse; Ellipse;\n\timport org.apache.flex.core.graphics.Circle; Circle;\n\timport org.apache.flex.core.graphics.Path; Path;\n\timport org.apache.flex.core.graphics.SolidColor; SolidColor;\n\timport org.apache.flex.core.graphics.SolidColorStroke; SolidColorStroke;\n\timport org.apache.flex.core.graphics.Text; Text;\n\timport org.apache.flex.core.graphics.GraphicsContainer; GraphicsContainer;\n\timport org.apache.flex.core.graphics.LinearGradient; LinearGradient;\n    import org.apache.flex.core.DataBindingBase; DataBindingBase;\n    import org.apache.flex.binding.ChainBinding; ChainBinding;\n    import org.apache.flex.effects.PlatformWiper; PlatformWiper;    \n    import org.apache.flex.events.DragEvent; DragEvent;   \n\timport org.apache.flex.events.utils.MouseUtils; MouseUtils;\n    import org.apache.flex.geom.Rectangle; Rectangle;    \n    \n\timport mx.core.ClassFactory; ClassFactory;\n    import mx.states.AddItems; AddItems;\n    import mx.states.SetEventHandler; SetEventHandler;\n    import mx.states.SetProperty; SetProperty;\n    import mx.states.State; State;\n}\n\n}\n\n","subject":"add chainbinding","message":"add chainbinding\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"cbc1d47ff92096b05b11d483423fda567dee6c28","old_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","new_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","old_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n\t\/\/Server URL\n\t\/\/public static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/arisgames.org\/stagingserver1\"; \/\/For other URL's to append to- Staging\n\tpublic static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\"; \/\/For other URL's to append to- Dev\n\tpublic static const APPLICATION_ENVIRONMENT_SERVICES_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris\/\"; \/\/staging\t\t\n\tpublic static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris\/uploadhandler.php\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GATEWAY_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/gateway.php\"; \/\/services-config.xml\n\n\t\/\/Google API\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n\tpublic static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n\tpublic static const DYNAMICEVENT_HIGHLIGHTOBJECTPALETTEITEM:String = \"HighlightObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n    public static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n\t\/\/ Max allowed upload size for media.........MB....KB....Bytes\n\tpublic static const MAX_UPLOAD_SIZE:Number = 10 * 1024 * 1024 \/\/In bytes\n\t\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n\tpublic static const MEDIATYPE_SEPARATOR:String = \" \";\n    public static const MEDIATYPE_UPLOADNEW:String = \"  \";\n\t\n\t\/\/ Media-tree-icon Types\n\tpublic static const MEDIATREEICON_SEPARATOR:String = \"separatorIcon\";\n\tpublic static const MEDIATREEICON_UPLOAD:String = \"uploadIcon\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_HUMAN:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\t\n\t\/\/ Palette Tree Stuff\n\tpublic static const PALETTE_TREE_SELF_FOLDER_ID:Number = 0;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_ID:Number = 99;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_NAME:String = \"Player Created Items\";\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","new_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n\t\/\/Server URL\n\t\/\/public static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/arisgames.org\/stagingserver1\"; \/\/For other URL's to append to- Staging\n\tpublic static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\"; \/\/For other URL's to append to- Dev\n\tpublic static const APPLICATION_ENVIRONMENT_SERVICES_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris\/\"; \/\/staging\t\t\n\tpublic static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris\/uploadhandler.php\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GATEWAY_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/gateway.php\"; \/\/services-config.xml\n\n\t\/\/Google API\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n\tpublic static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n\tpublic static const DYNAMICEVENT_HIGHLIGHTOBJECTPALETTEITEM:String = \"HighlightObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n    public static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n\t\/\/ Max allowed upload size for media.........MB....KB....Bytes\n\tpublic static const MAX_UPLOAD_SIZE:Number = 10 * 1024 * 1024 \/\/In bytes\n\t\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n\tpublic static const MEDIATYPE_SEPARATOR:String = \" \";\n    public static const MEDIATYPE_UPLOADNEW:String = \"  \";\n\t\n\t\/\/ Media-tree-icon Types\n\tpublic static const MEDIATREEICON_SEPARATOR:String = \"separatorIcon\";\n\tpublic static const MEDIATREEICON_UPLOAD:String = \"uploadIcon\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_HUMAN:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\t\n\t\/\/ Palette Tree Stuff\n\tpublic static const PALETTE_TREE_SELF_FOLDER_ID:Number = 0;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_ID:Number = -1;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_NAME:String = \"Player Created Items\";\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","subject":"Set constant of Folder ID to -1","message":"Set constant of Folder ID to -1","lang":"ActionScript","license":"mit","repos":"inesaloulou21\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames"}
{"commit":"609ad432ceefd49a856618e2cb4a1d93517c205b","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzFontManager.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzFontManager.as","old_contents":"\/**\n  * LzFontManager.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/** Manages the font dictionary.\n  *\n  * @devnote In addition to any fields documented in the section below, these fields \n  * are also available:\n  *\n  * dictionary <attribute>fonts<\/attribute>: A hash holding named font objects.\n  * Each font object contains slots for the styles that are available\n  * (plain, bold, italic, and\/or bolditalic).\n  *\/\npublic class LzFontManager {\n\n    #passthrough (toplevel:true) {  \n        import flash.text.Font;\n    }#\n\n    static var fonts :Object = {};\n\n    \/** @devnote currently doesn't support sending variables...\n     *\/\n\n    \/**\n     * Creates an <class>LzFont<\/class> with the given parameters and adds it to\n     * the <attribute>fonts<\/attribute> list.\n     * \n     * @param fontname: The name of the font. This is the string that will be used\n     * when requesting a font via <method>getFont<\/method>\n     * @param Object n: The plain style of the font.\n     * @param Object b: The bold style of the font.\n     * @param Object i: The italic style of the font.\n     * @param Object bi: The bold italic style of the font.\n     * @access private\n     *\/\n    public static function addFont (fontname:String, n:Object, b:Object, i:Object, bi:Object) :void {\n\n        var ff:Object = new Object;\n        ff.name = fontname;\n\n        if ( n ){\n            new LzFont( ff, n, \"plain\");\n        }\n        if ( b ) { \n            new LzFont( ff, b, \"bold\");\n        }\n        if ( i ){\n            new LzFont( ff, i, \"italic\" );\n        }\n        if ( bi ){\n            new LzFont( ff, bi, \"bolditalic\");\n        }\n\n        LzFontManager.fonts[ fontname ] = ff;\n    }\n\n    \/**\n     * Get the named <class>LzFont<\/class> of the given style.\n     * @param String fontname: The name of the font.\n     * @param String style: The style of the font. One of <constant>plain<\/constant>, <constant>bold<\/constant>, <constant>italic<\/constant>\n     * or <constant>bolditalic<\/constant>.  If style is <constant>null<\/constant>, <constant>plain<\/constant> is assumed.\n     * @return any: An <class>LzFont<\/class> object, or undefined if not found\n     * \n     *\/\n    public static function getFont (fontname:String, style:String) :LzFont {\n        if ( style == null ) { style = \"plain\" }\n        var fns:Array = fontname.split(',');\n        if (fns.length > 0) {\n            for (var i:int = 0; i < fns.length; i++) {\n                fontname = fns[i];\n                var tfn:LzFont = LzFontManager.fonts[ fontname ];\n                if (tfn) {\n                    return tfn[ style ];\n                }\n            }\n            return null;\n        } else {\n            var tfn:LzFont = LzFontManager.fonts[ fontname ];\n            if (tfn) {\n                return tfn[ style ];\n            } else {\n                return null;\n            }\n        }\n    }\n\n    \/**\n     * Apply\/add the requested style to the given <class>LzFont<\/class> and\n     * return the new <class>LzFont<\/class>.\n     * \n     * @param f: An <class>LzFont<\/class>.\n     * @param s: the style string (One of \"plain\", \"bold\", \"italic\", or \"bolditalic\").\n     * @return LzFont:  The new <class>LzFont<\/class>.\n     * @access private\n     *\/\n    public static function addStyle (f:LzFont, s:String) :LzFont {\n        \/\/not pretty -- especially if the complexity of styles grows -- but works\n        \/\/for now\n\n        if ( f.style == \"bolditalic\") {\n            return f;\n        } else if ( s == \"bold\" ){\n            if ( f.style == \"italic\" ){\n                return f.fontobject.bolditalic;\n            } else {\n                return f.fontobject.bold;\n            }\n        } else if ( s == \"italic\" ) {\n            if ( f.style == \"bold\" ){\n                return f.fontobject.bolditalic;\n            } else {\n                return f.fontobject.italic;\n            }\n        } else if ( s == \"bolditalic\" ){\n            return f.fontobject.bolditalic;\n        }\n\n        \/\/ no change\n        return f;\n    }\n\n    \/\/ Map {font-name -> true} of client font names.  convertFontList\n    \/\/ initializes this.\n    static var __clientFontNames :Object;\n\n    \/\/ A map from CSS generic font family names such as 'sans-serif' to\n    \/\/ Flash names such as '_sans'.\n    static var __fontFamilyMap :Object = {'monospace': '_typewriter', 'serif': '_serif', 'sans-serif': '_sans'};\n\n    \/\/ A hashset of device font family names.\n    static var __genericClientFontFamilyNames :Object = {'_typewriter': true, '_serif': true, '_sans': true};\n\n    static public var __fontnameCacheMap :Object = {};\n\n    static var __debugWarnedFonts :Object = {};\n\n    \/**\n     * Convert an LZX font name to one that the Flash runtime can render.\n     * This involves removing whitespace, and changing CSS generic font family\n     * names such as 'sans-serif' to Flash names such as '_sans'.\n     *\/\n    public static function __convertFontName (name:String) :String {\n        \/\/ FIXME [2004-11-29 ows]: trim other types of whitespace too\n        while (name.charAt(0) == ' ') name = name.slice(1);\n        while (name.charAt(name.length - 1) == ' ') name = name.slice(0, name.length-1);\n        var map:Object = LzFontManager.__fontFamilyMap;\n        \/\/ Warn about uses of Flash-specific names.  These won't work on\n        \/\/ other runtimes.\n        if ($debug) {\n            for (var i:String in map)\n                if (name == map[i] && !LzFontManager.__debugWarnedFonts[name]) {\n                    LzFontManager.__debugWarnedFonts[name] = true;\n                    Debug.warn(\"Undefined font %w.  Use %w instead\", name, i);\n                }\n        }\n        if (typeof map[name] == 'string') name = map[name];\n        return name;\n    }\n\n\n    \/**\n     * Return the first name that can be rendered, or the first name if\n     * none of the names can be rendered. str is a comma-separated list\n     * of font names.\n     *\/\n    public static function __findMatchingFont (str:String) :String {\n        if (LzFontManager.__clientFontNames == null) {\n            LzFontManager.__clientFontNames = {};\n            var fonts:Array = Font.enumerateFonts(true);\n            for (var i:int = 0; i < fonts.length; ++i) {\n                LzFontManager.__clientFontNames[fonts[i].fontName] = true;\n            }\n        }\n\n        var name:String = null;\n        if (str.indexOf(',') >= 0) {\n            var names:Array = str.split(',');\n            for (var i:int = 0; i < names.length; i++) {\n                name = names[i] = LzFontManager.__convertFontName(names[i]);\n                if (LzFontManager.__clientFontNames[name] || LzFontManager.__genericClientFontFamilyNames[name]) {\n                    return name;\n                }\n            }\n        } else {\n            name = LzFontManager.__convertFontName(str);\n        }\n        if ($debug) {\n            if (!LzFontManager.__fontExists(name)) {\n                Debug.warn(\"Undefined font %w\", name);\n            }\n        }\n\n        return name;\n    }\n\n    \/**\n     * @access private\n     *\/\n    public static function __fontExists (str:String) :Boolean {\n        return (LzFontManager.fonts[ str ] != null ||\n                LzFontManager.__clientFontNames[str] != null ||\n                LzFontManager.__genericClientFontFamilyNames[str] != null ||\n                LzFontManager.__fontFamilyMap[str] != null);\n    }\n}\n","new_contents":"\/**\n  * LzFontManager.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/** Manages the font dictionary.\n  *\n  * @devnote In addition to any fields documented in the section below, these fields \n  * are also available:\n  *\n  * dictionary <attribute>fonts<\/attribute>: A hash holding named font objects.\n  * Each font object contains slots for the styles that are available\n  * (plain, bold, italic, and\/or bolditalic).\n  *\/\npublic class LzFontManager {\n\n    #passthrough (toplevel:true) {  \n        import flash.text.Font;\n    }#\n\n    static var fonts :Object = {};\n\n    \/** @devnote currently doesn't support sending variables...\n     *\/\n\n    \/**\n     * Creates an <class>LzFont<\/class> with the given parameters and adds it to\n     * the <attribute>fonts<\/attribute> list.\n     * \n     * @param fontname: The name of the font. This is the string that will be used\n     * when requesting a font via <method>getFont<\/method>\n     * @param Object n: The plain style of the font.\n     * @param Object b: The bold style of the font.\n     * @param Object i: The italic style of the font.\n     * @param Object bi: The bold italic style of the font.\n     * @access private\n     *\/\n    public static function addFont (fontname:String, n:Object, b:Object, i:Object, bi:Object) :void {\n\n        var ff:Object = new Object;\n        ff.name = fontname;\n\n        if ( n ){\n            new LzFont( ff, n, \"plain\");\n        }\n        if ( b ) { \n            new LzFont( ff, b, \"bold\");\n        }\n        if ( i ){\n            new LzFont( ff, i, \"italic\" );\n        }\n        if ( bi ){\n            new LzFont( ff, bi, \"bolditalic\");\n        }\n\n        LzFontManager.fonts[ fontname ] = ff;\n    }\n\n    \/**\n     * Get the named <class>LzFont<\/class> of the given style.\n     * @param String fontname: The name of the font.\n     * @param String style: The style of the font. One of <constant>plain<\/constant>, <constant>bold<\/constant>, <constant>italic<\/constant>\n     * or <constant>bolditalic<\/constant>.  If style is <constant>null<\/constant>, <constant>plain<\/constant> is assumed.\n     * @return any: An <class>LzFont<\/class> object, or undefined if not found\n     * \n     *\/\n    public static function getFont (fontname:String, style:String) :LzFont {\n        if ( style == null ) { style = \"plain\" }\n        var fns:Array = fontname.split(',');\n        if (fns.length > 0) {\n            for (var i:int = 0; i < fns.length; i++) {\n                fontname = fns[i];\n                var tfn:Object = LzFontManager.fonts[ fontname ];\n                if (tfn) {\n                    return tfn[ style ];\n                }\n            }\n            return null;\n        } else {\n            var tfn:Object = LzFontManager.fonts[ fontname ];\n            if (tfn) {\n                return tfn[ style ];\n            } else {\n                return null;\n            }\n        }\n    }\n\n    \/**\n     * Apply\/add the requested style to the given <class>LzFont<\/class> and\n     * return the new <class>LzFont<\/class>.\n     * \n     * @param f: An <class>LzFont<\/class>.\n     * @param s: the style string (One of \"plain\", \"bold\", \"italic\", or \"bolditalic\").\n     * @return LzFont:  The new <class>LzFont<\/class>.\n     * @access private\n     *\/\n    public static function addStyle (f:LzFont, s:String) :LzFont {\n        \/\/not pretty -- especially if the complexity of styles grows -- but works\n        \/\/for now\n\n        if ( f.style == \"bolditalic\") {\n            return f;\n        } else if ( s == \"bold\" ){\n            if ( f.style == \"italic\" ){\n                return f.fontobject.bolditalic;\n            } else {\n                return f.fontobject.bold;\n            }\n        } else if ( s == \"italic\" ) {\n            if ( f.style == \"bold\" ){\n                return f.fontobject.bolditalic;\n            } else {\n                return f.fontobject.italic;\n            }\n        } else if ( s == \"bolditalic\" ){\n            return f.fontobject.bolditalic;\n        }\n\n        \/\/ no change\n        return f;\n    }\n\n    \/\/ Map {font-name -> true} of client font names.  convertFontList\n    \/\/ initializes this.\n    static var __clientFontNames :Object;\n\n    \/\/ A map from CSS generic font family names such as 'sans-serif' to\n    \/\/ Flash names such as '_sans'.\n    static var __fontFamilyMap :Object = {'monospace': '_typewriter', 'serif': '_serif', 'sans-serif': '_sans'};\n\n    \/\/ A hashset of device font family names.\n    static var __genericClientFontFamilyNames :Object = {'_typewriter': true, '_serif': true, '_sans': true};\n\n    static public var __fontnameCacheMap :Object = {};\n\n    static var __debugWarnedFonts :Object = {};\n\n    \/**\n     * Convert an LZX font name to one that the Flash runtime can render.\n     * This involves removing whitespace, and changing CSS generic font family\n     * names such as 'sans-serif' to Flash names such as '_sans'.\n     *\/\n    public static function __convertFontName (name:String) :String {\n        \/\/ FIXME [2004-11-29 ows]: trim other types of whitespace too\n        while (name.charAt(0) == ' ') name = name.slice(1);\n        while (name.charAt(name.length - 1) == ' ') name = name.slice(0, name.length-1);\n        var map:Object = LzFontManager.__fontFamilyMap;\n        \/\/ Warn about uses of Flash-specific names.  These won't work on\n        \/\/ other runtimes.\n        if ($debug) {\n            for (var i:String in map)\n                if (name == map[i] && !LzFontManager.__debugWarnedFonts[name]) {\n                    LzFontManager.__debugWarnedFonts[name] = true;\n                    Debug.warn(\"Undefined font %w.  Use %w instead\", name, i);\n                }\n        }\n        if (typeof map[name] == 'string') name = map[name];\n        return name;\n    }\n\n\n    \/**\n     * Return the first name that can be rendered, or the first name if\n     * none of the names can be rendered. str is a comma-separated list\n     * of font names.\n     *\/\n    public static function __findMatchingFont (str:String) :String {\n        if (LzFontManager.__clientFontNames == null) {\n            LzFontManager.__clientFontNames = {};\n            var fonts:Array = Font.enumerateFonts(true);\n            for (var i:int = 0; i < fonts.length; ++i) {\n                LzFontManager.__clientFontNames[fonts[i].fontName] = true;\n            }\n        }\n\n        var name:String = null;\n        if (str.indexOf(',') >= 0) {\n            var names:Array = str.split(',');\n            for (var i:int = 0; i < names.length; i++) {\n                name = names[i] = LzFontManager.__convertFontName(names[i]);\n                if (LzFontManager.__clientFontNames[name] || LzFontManager.__genericClientFontFamilyNames[name]) {\n                    return name;\n                }\n            }\n        } else {\n            name = LzFontManager.__convertFontName(str);\n        }\n        if ($debug) {\n            if (!LzFontManager.__fontExists(name)) {\n                Debug.warn(\"Undefined font %w\", name);\n            }\n        }\n\n        return name;\n    }\n\n    \/**\n     * @access private\n     *\/\n    public static function __fontExists (str:String) :Boolean {\n        return (LzFontManager.fonts[ str ] != null ||\n                LzFontManager.__clientFontNames[str] != null ||\n                LzFontManager.__genericClientFontFamilyNames[str] != null ||\n                LzFontManager.__fontFamilyMap[str] != null);\n    }\n}\n","subject":"Change 20090401-hqm-L by hqm@badtzmaru.home on 2009-04-01 19:01:21 EDT in \/Users\/hqm\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc","message":"Change 20090401-hqm-L by hqm@badtzmaru.home on 2009-04-01 19:01:21 EDT\n    in \/Users\/hqm\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc\n\nSummary:  fix swf9 embedded font declarations\n\nNew Features:\n\nBugs Fixed: LPP-8011\n \nTechnical Reviewer: ptw\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\n\n+ change type of var in lookup from LzFont to Object\n    \n\nTests:\n\nembedded font example runs without error\n\n<canvas>\n  <font src=\"uni-5-plain-expanded-s.ttf\" name=\"myfont\"\/>\n  <text font=\"myfont\">myfont is oh-so good!<\/text>\n<\/canvas>\n\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@13581 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"8cddf9ef1baace35e1ede47f109ab94b737cd3e4","old_file":"src\/as\/com\/threerings\/flash\/DisplayUtil.as","new_file":"src\/as\/com\/threerings\/flash\/DisplayUtil.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flash {\n\nimport com.threerings.util.ArrayUtil;\nimport com.threerings.util.ClassUtil;\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\npublic class DisplayUtil\n{\n    \/**\n     * Adds newChild to container, directly below another child of the container.\n     *\/\n    public static function addChildBelow (container :DisplayObjectContainer,\n                                          newChild :DisplayObject,\n                                          below :DisplayObject) :void\n    {\n        var ii :int = (below.parent == container ? container.getChildIndex(below) : 0);\n        container.addChildAt(newChild, ii);\n    }\n\n    \/**\n     * Adds newChild to container, directly above another child of the container.\n     *\/\n    public static function addChildAbove (container :DisplayObjectContainer,\n                                          newChild :DisplayObject,\n                                          above :DisplayObject) :void\n    {\n        var ii :int = (above.parent == container ? container.getChildIndex(above) + 1 : 0);\n        container.addChildAt(newChild, ii);\n    }\n\n    \/**\n     * Sets the top-left pixel of a DisplayObject to the given location, relative to another\n     * DisplayObject's coordinate space.\n     *\/\n    public static function positionBoundsRelative (disp :DisplayObject, relativeTo :DisplayObject,\n        x :Number, y :Number) :void\n    {\n        var bounds :Rectangle = disp.getBounds(relativeTo);\n        disp.x = x - bounds.left;\n        disp.y = y - bounds.top;\n    }\n\n    \/**\n     * Sets the top-left pixel of a DisplayObject to the given location, taking the\n     * object's bounds into account.\n     *\/\n    public static function positionBounds (disp :DisplayObject, x :Number, y :Number) :void\n    {\n        positionBoundsRelative(disp, disp, x, y);\n    }\n\n    \/**\n     * Sorts a container's children, using ArrayUtil.stableSort.\n     *\n     * comp is a function that takes two DisplayObjects, and returns int -1 if the first\n     * object should appear before the second in the container, 1 if it should appear after,\n     * and 0 if the order does not matter. If omitted, Comparators.COMPARABLE\n     * will be used- all the children should implement Comparable.\n     *\/\n    public static function sortDisplayChildren (\n        container :DisplayObjectContainer, comp :Function = null) :void\n    {\n        var numChildren :int = container.numChildren;\n        \/\/ put all children in an array\n        var children :Array = new Array(numChildren);\n        var ii :int;\n        for (ii = 0; ii < numChildren; ii++) {\n            children[ii] = container.getChildAt(ii);\n        }\n\n        \/\/ stable sort the array\n        ArrayUtil.stableSort(children, comp);\n\n        \/\/ set their new indexes\n        for (ii = 0; ii < numChildren; ii++) {\n            container.setChildIndex(DisplayObject(children[ii]), ii);\n        }\n    }\n\n    \/**\n     * Call the specified function for the display object and all descendants.\n     *\n     * This is nearly exactly like mx.utils.DisplayUtil.walkDisplayObjects,\n     * except this method copes with security errors when examining a child.\n     *\/\n    public static function applyToHierarchy (\n        disp :DisplayObject, callbackFunction :Function) :void\n    {\n        callbackFunction(disp);\n\n        if (disp is DisplayObjectContainer) {\n            var container :DisplayObjectContainer = disp as DisplayObjectContainer;\n            var nn :int = container.numChildren;\n            for (var ii :int = 0; ii < nn; ii++) {\n                try {\n                    disp = container.getChildAt(ii);\n                } catch (err :SecurityError) {\n                    continue;\n                }\n                \/\/ and then we apply outside of the try\/catch block so that\n                \/\/ we don't hide errors thrown by the callbackFunction.\n                applyToHierarchy(disp, callbackFunction);\n            }\n        }\n    }\n\n    \/**\n     * Center the specified rectangle within the specified bounds. If the bounds are too\n     * small then the rectangle will be pinned to the upper-left.\n     *\/\n    public static function centerRectInRect (rect :Rectangle, bounds :Rectangle) :Point\n    {\n        return new Point(\n            bounds.x + Math.max(0, (bounds.width - rect.width) \/ 2),\n            bounds.y + Math.max(0, (bounds.height - rect.height) \/ 2));\n    }\n\n    \/**\n     * Returns the most reasonable position for the specified rectangle to\n     * be placed at so as to maximize its containment by the specified\n     * bounding rectangle while still placing it as near its original\n     * coordinates as possible.\n     *\n     * @param rect the rectangle to be positioned.\n     * @param bounds the containing rectangle.\n     *\/\n    public static function fitRectInRect (rect :Rectangle, bounds :Rectangle) :Point\n    {\n        \/\/ Guarantee that the right and bottom edges will be contained\n        \/\/ and do our best for the top and left edges.\n        return new Point(\n            Math.min(bounds.right - rect.width, Math.max(rect.x, bounds.x)),\n            Math.min(bounds.bottom - rect.height, Math.max(rect.y, bounds.y)));\n    }\n\n    \/**\n     * Position the specified rectangle within the bounds, avoiding\n     * any of the Rectangles in the avoid array, which may be destructively\n     * modified.\n     *\n     * @return true if the rectangle was successfully placed, given the\n     * constraints, or false if the positioning failed (the rectangle will\n     * be left at its original location.\n     *\/\n    public static function positionRect (\n            r :Rectangle, bounds :Rectangle, avoid :Array) :Boolean\n    {\n        var origPos :Point = r.topLeft;\n        var pointSorter :Function = createPointSorter(origPos);\n        var possibles :Array = new Array();\n        \/\/ start things off with the passed-in point (adjusted to\n        \/\/ be inside the bounds, if needed)\n        possibles.push(fitRectInRect(r, bounds));\n\n        \/\/ keep track of area that doesn't generate new possibles\n        var dead :Array = new Array();\n\n        \/\/ Note: labeled breaks and continues are supposed to be legal,\n        \/\/ but they throw wacky runtime exceptions for me. So instead\n        \/\/ I'm throwing a boolean and using that to continue the while\n        \/* CHECKPOSSIBLES: *\/ while (possibles.length > 0) {\n            try {\n                var p :Point = (possibles.shift() as Point);\n                r.x = p.x;\n                r.y = p.y;\n\n                \/\/ make sure the rectangle is in the view\n                if (!bounds.containsRect(r)) {\n                    continue;\n                }\n\n                \/\/ and not over a dead area\n                for each (var deadRect :Rectangle in dead) {\n                    if (deadRect.intersects(r)) {\n                        \/\/continue CHECKPOSSIBLES;\n                        throw true; \/\/ continue outer loop\n                    }\n                }\n\n                \/\/ see if it hits any rects we're trying to avoid\n                for (var ii :int = 0; ii < avoid.length; ii++) {\n                    var avoidRect :Rectangle = (avoid[ii] as Rectangle);\n                    if (avoidRect.intersects(r)) {\n                        \/\/ remove it from the avoid list\n                        avoid.splice(ii, 1);\n                        \/\/ but add it to the dead list\n                        dead.push(avoidRect);\n\n                        \/\/ add 4 new possible points, each pushed in\n                        \/\/ one direction\n                        possibles.push(\n                            new Point(avoidRect.x - r.width, r.y),\n                            new Point(r.x, avoidRect.y - r.height),\n                            new Point(avoidRect.x + avoidRect.width, r.y),\n                            new Point(r.x, avoidRect.y + avoidRect.height));\n\n                        \/\/ re-sort the list\n                        possibles.sort(pointSorter);\n                        \/\/continue CHECKPOSSIBLES;\n                        throw true; \/\/ continue outer loop\n                    }\n                }\n\n                \/\/ hey! if we got here, then it worked!\n                return true;\n\n            } catch (continueWhile :Boolean) {\n                \/\/ simply catch the boolean and use it to continue inner loops\n            }\n        }\n\n        \/\/ we never found a match, move the rectangle back\n        r.x = origPos.x;\n        r.y = origPos.y;\n        return false;\n    }\n\n    \/**\n     * Create a sort Function that can be used to compare Points in an\n     * Array according to their distance from the specified Point.\n     *\n     * Note: The function will always sort according to distance from the\n     * passed-in point, even if that point's coordinates change after\n     * the function is created.\n     *\/\n    public static function createPointSorter (origin :Point) :Function\n    {\n        return function (p1 :Point, p2 :Point) :Number {\n            var dist1 :Number = Point.distance(origin, p1);\n            var dist2 :Number = Point.distance(origin, p2);\n\n            return (dist1 > dist2) ? 1 : ((dist1 < dist2) ? -1 : 0); \/\/ signum\n        };\n    }\n\n    \/**\n     * Find a component with the specified name in the specified display hierarchy.\n     * Whether finding deeply or shallowly, if two components have the target name and are\n     * at the same depth, the first one found will be returned.\n     *\n     * Note: This method will not find rawChildren of flex componenets.\n     *\/\n    public static function findInHierarchy (\n        top :DisplayObject, name :String, findShallow :Boolean = true,\n        maxDepth :int = int.MAX_VALUE) :DisplayObject\n    {\n        var result :Array = findInHierarchy0(top, name, findShallow, maxDepth);\n        return (result != null) ? DisplayObject(result[0]) : null;\n    }\n\n    \/**\n     * Dump the display hierarchy to a String, each component on a newline, children indented\n     * two spaces:\n     * \"instance0\"  flash.display.Sprite\n     *   \"instance1\"  flash.display.Sprite\n     *   \"entry_box\"  flash.text.TextField\n     *\n     * Note: This method will not dump rawChildren of flex componenets.\n     *\/\n    public static function dumpHierarchy (top :DisplayObject) :String\n    {\n        return dumpHierarchy0(top);\n    }\n\n    \/**\n     * Internal worker method for findInHierarchy.\n     *\/\n    private static function findInHierarchy0 (\n        obj :DisplayObject, name :String, shallow :Boolean, maxDepth :int, curDepth :int = 0) :Array\n    {\n        if (obj == null) {\n            return null;\n        }\n\n        var bestResult :Array;\n        if (obj.name == name) {\n            if (shallow) {\n                return [ obj, curDepth ];\n\n            } else {\n                bestResult = [ obj, curDepth ];\n            }\n\n        } else {\n            bestResult = null;\n        }\n\n        if (curDepth < maxDepth && (obj is DisplayObjectContainer)) {\n            var cont :DisplayObjectContainer = obj as DisplayObjectContainer;\n            var nextDepth :int = curDepth + 1;\n            for (var ii :int = 0; ii < cont.numChildren; ii++) {\n                try {\n                    var result :Array = findInHierarchy0(\n                        cont.getChildAt(ii), name, shallow, maxDepth, nextDepth);\n                    if (result != null) {\n                        if (shallow) {\n                            \/\/ we update maxDepth for every hit, so result is always\n                            \/\/ shallower than any current bestResult\n                            bestResult = result;\n                            maxDepth = int(result[1]) - 1;\n                            if (maxDepth == curDepth) {\n                                break; \/\/ stop looking\n                            }\n\n                        } else {\n                            \/\/ only replace if it's deeper\n                            if (bestResult == null || int(result[1]) > int(bestResult[1])) {\n                                bestResult = result;\n                            }\n                        }\n                    }\n                } catch (err :SecurityError) {\n                    \/\/ skip this child\n                }\n            }\n        }\n\n        return bestResult;\n    }\n\n    \/**\n     * Internal worker method for dumpHierarchy.\n     *\/\n    private static function dumpHierarchy0 (\n        obj :DisplayObject, spaces :String = \"\", inStr :String = \"\") :String\n    {\n        if (obj != null) {\n            if (inStr != \"\") {\n                inStr += \"\\n\";\n            }\n            inStr += spaces + \"\\\"\" + obj.name + \"\\\"  \" + ClassUtil.getClassName(obj);\n\n            if (obj is DisplayObjectContainer) {\n                spaces += \"  \";\n                var container :DisplayObjectContainer = obj as DisplayObjectContainer;\n                for (var ii :int = 0; ii < container.numChildren; ii++) {\n                    try {\n                        var child :DisplayObject = container.getChildAt(ii);\n                        inStr = dumpHierarchy0(container.getChildAt(ii), spaces, inStr);\n                    } catch (err :SecurityError) {\n                        inStr += \"\\n\" + spaces + \"SECURITY-BLOCKED\";\n                    }\n                }\n            }\n        }\n        return inStr;\n    }\n\n\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flash {\n\nimport com.threerings.util.ArrayUtil;\nimport com.threerings.util.ClassUtil;\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\npublic class DisplayUtil\n{\n    \/**\n     * Adds newChild to container, directly below another child of the container.\n     *\/\n    public static function addChildBelow (container :DisplayObjectContainer,\n                                          newChild :DisplayObject,\n                                          below :DisplayObject) :void\n    {\n        container.addChildAt(newChild, container.getChildIndex(below));\n    }\n\n    \/**\n     * Adds newChild to container, directly above another child of the container.\n     *\/\n    public static function addChildAbove (container :DisplayObjectContainer,\n                                          newChild :DisplayObject,\n                                          above :DisplayObject) :void\n    {\n        container.addChildAt(newChild, container.getChildIndex(above) + 1);\n    }\n\n    \/**\n     * Sets the top-left pixel of a DisplayObject to the given location, relative to another\n     * DisplayObject's coordinate space.\n     *\/\n    public static function positionBoundsRelative (disp :DisplayObject, relativeTo :DisplayObject,\n        x :Number, y :Number) :void\n    {\n        var bounds :Rectangle = disp.getBounds(relativeTo);\n        disp.x = x - bounds.left;\n        disp.y = y - bounds.top;\n    }\n\n    \/**\n     * Sets the top-left pixel of a DisplayObject to the given location, taking the\n     * object's bounds into account.\n     *\/\n    public static function positionBounds (disp :DisplayObject, x :Number, y :Number) :void\n    {\n        positionBoundsRelative(disp, disp, x, y);\n    }\n\n    \/**\n     * Sorts a container's children, using ArrayUtil.stableSort.\n     *\n     * comp is a function that takes two DisplayObjects, and returns int -1 if the first\n     * object should appear before the second in the container, 1 if it should appear after,\n     * and 0 if the order does not matter. If omitted, Comparators.COMPARABLE\n     * will be used- all the children should implement Comparable.\n     *\/\n    public static function sortDisplayChildren (\n        container :DisplayObjectContainer, comp :Function = null) :void\n    {\n        var numChildren :int = container.numChildren;\n        \/\/ put all children in an array\n        var children :Array = new Array(numChildren);\n        var ii :int;\n        for (ii = 0; ii < numChildren; ii++) {\n            children[ii] = container.getChildAt(ii);\n        }\n\n        \/\/ stable sort the array\n        ArrayUtil.stableSort(children, comp);\n\n        \/\/ set their new indexes\n        for (ii = 0; ii < numChildren; ii++) {\n            container.setChildIndex(DisplayObject(children[ii]), ii);\n        }\n    }\n\n    \/**\n     * Call the specified function for the display object and all descendants.\n     *\n     * This is nearly exactly like mx.utils.DisplayUtil.walkDisplayObjects,\n     * except this method copes with security errors when examining a child.\n     *\/\n    public static function applyToHierarchy (\n        disp :DisplayObject, callbackFunction :Function) :void\n    {\n        callbackFunction(disp);\n\n        if (disp is DisplayObjectContainer) {\n            var container :DisplayObjectContainer = disp as DisplayObjectContainer;\n            var nn :int = container.numChildren;\n            for (var ii :int = 0; ii < nn; ii++) {\n                try {\n                    disp = container.getChildAt(ii);\n                } catch (err :SecurityError) {\n                    continue;\n                }\n                \/\/ and then we apply outside of the try\/catch block so that\n                \/\/ we don't hide errors thrown by the callbackFunction.\n                applyToHierarchy(disp, callbackFunction);\n            }\n        }\n    }\n\n    \/**\n     * Center the specified rectangle within the specified bounds. If the bounds are too\n     * small then the rectangle will be pinned to the upper-left.\n     *\/\n    public static function centerRectInRect (rect :Rectangle, bounds :Rectangle) :Point\n    {\n        return new Point(\n            bounds.x + Math.max(0, (bounds.width - rect.width) \/ 2),\n            bounds.y + Math.max(0, (bounds.height - rect.height) \/ 2));\n    }\n\n    \/**\n     * Returns the most reasonable position for the specified rectangle to\n     * be placed at so as to maximize its containment by the specified\n     * bounding rectangle while still placing it as near its original\n     * coordinates as possible.\n     *\n     * @param rect the rectangle to be positioned.\n     * @param bounds the containing rectangle.\n     *\/\n    public static function fitRectInRect (rect :Rectangle, bounds :Rectangle) :Point\n    {\n        \/\/ Guarantee that the right and bottom edges will be contained\n        \/\/ and do our best for the top and left edges.\n        return new Point(\n            Math.min(bounds.right - rect.width, Math.max(rect.x, bounds.x)),\n            Math.min(bounds.bottom - rect.height, Math.max(rect.y, bounds.y)));\n    }\n\n    \/**\n     * Position the specified rectangle within the bounds, avoiding\n     * any of the Rectangles in the avoid array, which may be destructively\n     * modified.\n     *\n     * @return true if the rectangle was successfully placed, given the\n     * constraints, or false if the positioning failed (the rectangle will\n     * be left at its original location.\n     *\/\n    public static function positionRect (\n            r :Rectangle, bounds :Rectangle, avoid :Array) :Boolean\n    {\n        var origPos :Point = r.topLeft;\n        var pointSorter :Function = createPointSorter(origPos);\n        var possibles :Array = new Array();\n        \/\/ start things off with the passed-in point (adjusted to\n        \/\/ be inside the bounds, if needed)\n        possibles.push(fitRectInRect(r, bounds));\n\n        \/\/ keep track of area that doesn't generate new possibles\n        var dead :Array = new Array();\n\n        \/\/ Note: labeled breaks and continues are supposed to be legal,\n        \/\/ but they throw wacky runtime exceptions for me. So instead\n        \/\/ I'm throwing a boolean and using that to continue the while\n        \/* CHECKPOSSIBLES: *\/ while (possibles.length > 0) {\n            try {\n                var p :Point = (possibles.shift() as Point);\n                r.x = p.x;\n                r.y = p.y;\n\n                \/\/ make sure the rectangle is in the view\n                if (!bounds.containsRect(r)) {\n                    continue;\n                }\n\n                \/\/ and not over a dead area\n                for each (var deadRect :Rectangle in dead) {\n                    if (deadRect.intersects(r)) {\n                        \/\/continue CHECKPOSSIBLES;\n                        throw true; \/\/ continue outer loop\n                    }\n                }\n\n                \/\/ see if it hits any rects we're trying to avoid\n                for (var ii :int = 0; ii < avoid.length; ii++) {\n                    var avoidRect :Rectangle = (avoid[ii] as Rectangle);\n                    if (avoidRect.intersects(r)) {\n                        \/\/ remove it from the avoid list\n                        avoid.splice(ii, 1);\n                        \/\/ but add it to the dead list\n                        dead.push(avoidRect);\n\n                        \/\/ add 4 new possible points, each pushed in\n                        \/\/ one direction\n                        possibles.push(\n                            new Point(avoidRect.x - r.width, r.y),\n                            new Point(r.x, avoidRect.y - r.height),\n                            new Point(avoidRect.x + avoidRect.width, r.y),\n                            new Point(r.x, avoidRect.y + avoidRect.height));\n\n                        \/\/ re-sort the list\n                        possibles.sort(pointSorter);\n                        \/\/continue CHECKPOSSIBLES;\n                        throw true; \/\/ continue outer loop\n                    }\n                }\n\n                \/\/ hey! if we got here, then it worked!\n                return true;\n\n            } catch (continueWhile :Boolean) {\n                \/\/ simply catch the boolean and use it to continue inner loops\n            }\n        }\n\n        \/\/ we never found a match, move the rectangle back\n        r.x = origPos.x;\n        r.y = origPos.y;\n        return false;\n    }\n\n    \/**\n     * Create a sort Function that can be used to compare Points in an\n     * Array according to their distance from the specified Point.\n     *\n     * Note: The function will always sort according to distance from the\n     * passed-in point, even if that point's coordinates change after\n     * the function is created.\n     *\/\n    public static function createPointSorter (origin :Point) :Function\n    {\n        return function (p1 :Point, p2 :Point) :Number {\n            var dist1 :Number = Point.distance(origin, p1);\n            var dist2 :Number = Point.distance(origin, p2);\n\n            return (dist1 > dist2) ? 1 : ((dist1 < dist2) ? -1 : 0); \/\/ signum\n        };\n    }\n\n    \/**\n     * Find a component with the specified name in the specified display hierarchy.\n     * Whether finding deeply or shallowly, if two components have the target name and are\n     * at the same depth, the first one found will be returned.\n     *\n     * Note: This method will not find rawChildren of flex componenets.\n     *\/\n    public static function findInHierarchy (\n        top :DisplayObject, name :String, findShallow :Boolean = true,\n        maxDepth :int = int.MAX_VALUE) :DisplayObject\n    {\n        var result :Array = findInHierarchy0(top, name, findShallow, maxDepth);\n        return (result != null) ? DisplayObject(result[0]) : null;\n    }\n\n    \/**\n     * Dump the display hierarchy to a String, each component on a newline, children indented\n     * two spaces:\n     * \"instance0\"  flash.display.Sprite\n     *   \"instance1\"  flash.display.Sprite\n     *   \"entry_box\"  flash.text.TextField\n     *\n     * Note: This method will not dump rawChildren of flex componenets.\n     *\/\n    public static function dumpHierarchy (top :DisplayObject) :String\n    {\n        return dumpHierarchy0(top);\n    }\n\n    \/**\n     * Internal worker method for findInHierarchy.\n     *\/\n    private static function findInHierarchy0 (\n        obj :DisplayObject, name :String, shallow :Boolean, maxDepth :int, curDepth :int = 0) :Array\n    {\n        if (obj == null) {\n            return null;\n        }\n\n        var bestResult :Array;\n        if (obj.name == name) {\n            if (shallow) {\n                return [ obj, curDepth ];\n\n            } else {\n                bestResult = [ obj, curDepth ];\n            }\n\n        } else {\n            bestResult = null;\n        }\n\n        if (curDepth < maxDepth && (obj is DisplayObjectContainer)) {\n            var cont :DisplayObjectContainer = obj as DisplayObjectContainer;\n            var nextDepth :int = curDepth + 1;\n            for (var ii :int = 0; ii < cont.numChildren; ii++) {\n                try {\n                    var result :Array = findInHierarchy0(\n                        cont.getChildAt(ii), name, shallow, maxDepth, nextDepth);\n                    if (result != null) {\n                        if (shallow) {\n                            \/\/ we update maxDepth for every hit, so result is always\n                            \/\/ shallower than any current bestResult\n                            bestResult = result;\n                            maxDepth = int(result[1]) - 1;\n                            if (maxDepth == curDepth) {\n                                break; \/\/ stop looking\n                            }\n\n                        } else {\n                            \/\/ only replace if it's deeper\n                            if (bestResult == null || int(result[1]) > int(bestResult[1])) {\n                                bestResult = result;\n                            }\n                        }\n                    }\n                } catch (err :SecurityError) {\n                    \/\/ skip this child\n                }\n            }\n        }\n\n        return bestResult;\n    }\n\n    \/**\n     * Internal worker method for dumpHierarchy.\n     *\/\n    private static function dumpHierarchy0 (\n        obj :DisplayObject, spaces :String = \"\", inStr :String = \"\") :String\n    {\n        if (obj != null) {\n            if (inStr != \"\") {\n                inStr += \"\\n\";\n            }\n            inStr += spaces + \"\\\"\" + obj.name + \"\\\"  \" + ClassUtil.getClassName(obj);\n\n            if (obj is DisplayObjectContainer) {\n                spaces += \"  \";\n                var container :DisplayObjectContainer = obj as DisplayObjectContainer;\n                for (var ii :int = 0; ii < container.numChildren; ii++) {\n                    try {\n                        var child :DisplayObject = container.getChildAt(ii);\n                        inStr = dumpHierarchy0(container.getChildAt(ii), spaces, inStr);\n                    } catch (err :SecurityError) {\n                        inStr += \"\\n\" + spaces + \"SECURITY-BLOCKED\";\n                    }\n                }\n            }\n        }\n        return inStr;\n    }\n\n\n}\n}\n","subject":"Allow Flash to throw an exception if the input is invalid","message":"Allow Flash to throw an exception if the input is invalid\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@766 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"32c4eeeb44055c8139df7060112123a3c919d52f","old_file":"src\/org\/mangui\/hls\/HLSSettings.as","new_file":"src\/org\/mangui\/hls\/HLSSettings.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n\n    public final class HLSSettings extends Object {\n        \/**\n         * capLevelToStage\n         *\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n\n        \/**\n         * maxLevelCappingMode\n         *\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * minBufferLength\n         *\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n\n        \/**\n         * maxBufferLength\n         *\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 120\n         *\/\n        public static var maxBufferLength : Number = 120;\n\n        \/**\n         * maxBackBufferLength\n         *\n         * Defines maximum back buffer length in seconds.\n         * (0 means infinite back buffering)\n         *\n         * Default is 30\n         *\/\n        public static var maxBackBufferLength : Number = 30;\n\n        \/**\n         * lowBufferLength\n         *\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3\n         *\/\n        public static var lowBufferLength : Number = 3;\n\n        \/**\n         * fpsDroppedMonitoringPeriod\n         *\n         * dropped FPS Monitor Period in ms\n         * period at which nb dropped FPS will be checked\n         * Default is 5000 ms\n         *\/\n        public static var fpsDroppedMonitoringPeriod : int = 5000;\n\n        \/**\n         * fpsDroppedMonitoringThreshold\n         *\n         * dropped FPS Threshold\n         * every fpsDroppedMonitoringPeriod, dropped FPS will be compared to displayed FPS.\n         * if during that period, ratio of (dropped FPS\/displayed FPS) is greater or equal\n         * than fpsDroppedMonitoringThreshold, HLSEvent.FPS_DROP event will be fired\n         * Default is 0.2 (20%)\n         *\/\n        public static var fpsDroppedMonitoringThreshold : Number = 0.2;\n\n\n        \/**\n         * capLevelonFPSDrop\n         *\n         * Limit levels usable in auto-quality when FPS drop is detected\n         * i.e. if frame drop is detected on level 5, auto level will be capped to level 4 a\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is true\n         *\/\n        public static var capLevelonFPSDrop : Boolean = true;\n\n        \/**\n         * smoothAutoSwitchonFPSDrop\n         *\n         * force a smooth level switch Limit when FPS drop is detected in auto-quality\n         * i.e. if frame drop is detected on level 5, it will trigger an auto quality level switch\n         * to level 4 for next fragment\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Note: this setting is active only if capLevelonFPSDrop==true\n         *\n         * Default is true\n         *\/\n        public static var smoothAutoSwitchonFPSDrop : Boolean = true;\n\n        \/**\n         * seekMode\n         *\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *\n         * Default is HLSSeekMode.KEYFRAME_SEEK\n         *\/\n        public static var seekMode : String = HLSSeekMode.KEYFRAME_SEEK;\n\n        \/**\n         * keyLoadMaxRetry\n         *\n         * Max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var keyLoadMaxRetry : int = 3;\n\n        \/**\n         * keyLoadMaxRetryTimeout\n         *\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n\n        \/**\n         * fragmentLoadMaxRetry\n         *\n         * Max number of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var fragmentLoadMaxRetry : int = 3;\n\n        \/**\n         * fragmentLoadMaxRetryTimeout\n         *\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 4000\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 4000\n\n        \/**\n         * fragmentLoadSkipAfterMaxRetry\n         *\n         * control behaviour in case fragment load still fails after max retry timeout\n         * if set to true, fragment will be skipped and next one will be loaded.\n         * If set to false, an I\/O Error will be raised.\n         *\n         * Default is true.\n         *\/\n        public static var fragmentLoadSkipAfterMaxRetry : Boolean = true;\n\n        \/**\n         * flushLiveURLCache\n         *\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n\n        \/**\n         * manifestLoadMaxRetry\n         *\n         * max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = 3;\n\n        \/**\n         * manifestLoadMaxRetryTimeout\n         *\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n\n        \/**\n         * startFromBitrate\n         *\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\n         * Default is -1\n         *\/\n        public static var startFromBitrate : Number = -1;\n\n        \/**\n         * startFromLevel\n         *\n         * start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred level. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         * -2 : playback will start from the first level appearing in Manifest (not sorted by bitrate)\n         *\n         * Default is -1\n         *\/\n        public static var startFromLevel : Number = -1;\n\n        \/**\n         * seekFromLevel\n         *\n         * Seek level:\n         *  from 0 to 1: indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\n         * Default is -1\n         *\/\n        public static var seekFromLevel : Number = -1;\n\n        \/**\n         * useHardwareVideoDecoder\n         *\n         * Use hardware video decoder:\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\n         * Default is true\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = true;\n\n        \/**\n         * logInfo\n         *\n         * Defines whether INFO level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logInfo : Boolean = true;\n\n        \/**\n         * logDebug\n         *\n         * Defines whether DEBUG level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug : Boolean = false;\n\n        \/**\n         * logDebug2\n         *\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug2 : Boolean = false;\n\n        \/**\n         * logWarn\n         *\n         * Defines whether WARN level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logWarn : Boolean = true;\n\n        \/**\n         * logError\n         *\n         * Defines whether ERROR level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logError : Boolean = true;\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n\n    public final class HLSSettings extends Object {\n        \/**\n         * capLevelToStage\n         *\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n\n        \/**\n         * maxLevelCappingMode\n         *\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * minBufferLength\n         *\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n\n        \/**\n         * maxBufferLength\n         *\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 120\n         *\/\n        public static var maxBufferLength : Number = 120;\n\n        \/**\n         * maxBackBufferLength\n         *\n         * Defines maximum back buffer length in seconds.\n         * (0 means infinite back buffering)\n         *\n         * Default is 30\n         *\/\n        public static var maxBackBufferLength : Number = 30;\n\n        \/**\n         * lowBufferLength\n         *\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3\n         *\/\n        public static var lowBufferLength : Number = 3;\n\n        \/**\n         * fpsDroppedMonitoringPeriod\n         *\n         * dropped FPS Monitor Period in ms\n         * period at which nb dropped FPS will be checked\n         * Default is 5000 ms\n         *\/\n        public static var fpsDroppedMonitoringPeriod : int = 5000;\n\n        \/**\n         * fpsDroppedMonitoringThreshold\n         *\n         * dropped FPS Threshold\n         * every fpsDroppedMonitoringPeriod, dropped FPS will be compared to displayed FPS.\n         * if during that period, ratio of (dropped FPS\/displayed FPS) is greater or equal\n         * than fpsDroppedMonitoringThreshold, HLSEvent.FPS_DROP event will be fired\n         * Default is 0.2 (20%)\n         *\/\n        public static var fpsDroppedMonitoringThreshold : Number = 0.2;\n\n\n        \/**\n         * capLevelonFPSDrop\n         *\n         * Limit levels usable in auto-quality when FPS drop is detected\n         * i.e. if frame drop is detected on level 5, auto level will be capped to level 4 a\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is true\n         *\/\n        public static var capLevelonFPSDrop : Boolean = true;\n\n        \/**\n         * smoothAutoSwitchonFPSDrop\n         *\n         * force a smooth level switch Limit when FPS drop is detected in auto-quality\n         * i.e. if frame drop is detected on level 5, it will trigger an auto quality level switch\n         * to level 4 for next fragment\n         *      true -  enabled\n         *      false - disabled\n         *\n         * Note: this setting is active only if capLevelonFPSDrop==true\n         *\n         * Default is true\n         *\/\n        public static var smoothAutoSwitchonFPSDrop : Boolean = true;\n\n        \/**\n         * seekMode\n         *\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *\n         * Default is HLSSeekMode.KEYFRAME_SEEK\n         *\/\n        public static var seekMode : String = HLSSeekMode.KEYFRAME_SEEK;\n\n        \/**\n         * keyLoadMaxRetry\n         *\n         * Max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var keyLoadMaxRetry : int = 3;\n\n        \/**\n         * keyLoadMaxRetryTimeout\n         *\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n\n        \/**\n         * fragmentLoadMaxRetry\n         *\n         * Max number of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\n         * Default is 3\n         *\/\n        public static var fragmentLoadMaxRetry : int = 3;\n\n        \/**\n         * fragmentLoadMaxRetryTimeout\n         *\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 4000\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 4000\n\n        \/**\n         * fragmentLoadSkipAfterMaxRetry\n         *\n         * control behaviour in case fragment load still fails after max retry timeout\n         * if set to true, fragment will be skipped and next one will be loaded.\n         * If set to false, an I\/O Error will be raised.\n         *\n         * Default is true.\n         *\/\n        public static var fragmentLoadSkipAfterMaxRetry : Boolean = true;\n\n        \/**\n         * flushLiveURLCache\n         *\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n\n        \/**\n         * manifestLoadMaxRetry\n         *\n         * max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = 3;\n\n        \/**\n         * manifestLoadMaxRetryTimeout\n         *\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n\n        \/**\n         * startFromBitrate\n         *\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\n         * Default is -1\n         *\/\n        public static var startFromBitrate : Number = -1;\n\n        \/**\n         * startFromLevel\n         *\n         * start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred level. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         * -2 : playback will start from the first level appearing in Manifest (not sorted by bitrate)\n         *\n         * Default is -1\n         *\/\n        public static var startFromLevel : Number = -1;\n\n        \/**\n         * seekFromLevel\n         *\n         * Seek level:\n         *  from 0 to 1: indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\n         * Default is -1\n         *\/\n        public static var seekFromLevel : Number = -1;\n\n        \/**\n         * useHardwareVideoDecoder\n         *\n         * Use hardware video decoder:\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\n         * Default is true\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = true;\n\n        \/**\n         * logInfo\n         *\n         * Defines whether INFO level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logInfo : Boolean = true;\n\n        \/**\n         * logDebug\n         *\n         * Defines whether DEBUG level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug : Boolean = false;\n\n        \/**\n         * logDebug2\n         *\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         *\n         * Default is false\n         *\/\n        public static var logDebug2 : Boolean = false;\n\n        \/**\n         * logWarn\n         *\n         * Defines whether WARN level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logWarn : Boolean = true;\n\n        \/**\n         * logError\n         *\n         * Defines whether ERROR level log messages will will appear in the console\n         *\n         * Default is true\n         *\/\n        public static var logError : Boolean = true;\n\n        \/**\n         * recoverFromNonIDRStartFragment\n         *\n         * Load same sequence Fragment from previous Level and splice with\n         * current Fragment when that Fragment does not start with necessary\n         * AVC header.\n         *\n         * Default is true\n         *\/\n        public static var recoverFromNonIDRStartFragment : Boolean = true;\n    }\n}\n","subject":"Add HLSSettings.recoverFromNonIDRStartFragment","message":"[HLSSettings] Add HLSSettings.recoverFromNonIDRStartFragment\n","lang":"ActionScript","license":"mpl-2.0","repos":"codex-corp\/flashls,codex-corp\/flashls"}
{"commit":"e81537762a0a42a161685b7846c5b04b4389e282","old_file":"src\/battlecode\/client\/viewer\/render\/DrawHUDResearch.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawHUDResearch.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.common.ResearchType;\r\n\r\n    import flash.utils.getTimer;\r\n\r\n    import mx.containers.Canvas;\r\n    import mx.controls.Image;\r\n\r\n    public class DrawHUDResearch extends Canvas {\r\n        private var image:Image;\r\n        private var type:String;\r\n        private var progress:Number;\r\n\r\n        public function DrawHUDResearch(type:String) {\r\n            width = 50;\r\n            height = 50;\r\n\r\n            horizontalScrollPolicy = \"off\";\r\n            verticalScrollPolicy = \"off\";\r\n\r\n            image = new Image();\r\n            image.source = ResearchType.getImageAsset(type);\r\n            image.width = 50;\r\n            image.height = 50;\r\n            image.x = 0;\r\n            image.y = 0;\r\n\r\n            progress = 0;\r\n            this.type = type;\r\n\r\n            addChild(image);\r\n        }\r\n\r\n        public function resize(size:Number):void {\r\n            width = Math.max(size, 50);\r\n            image.x = size - 50;\r\n        }\r\n\r\n        public function setProgress(val:Number):void {\r\n            progress = val;\r\n            draw();\r\n        }\r\n\r\n        public function getProgress():Number {\r\n            return progress;\r\n        }\r\n\r\n        public function draw():void {\r\n            if (progress == 0) {\r\n                visible = false;\r\n                return;\r\n            }\r\n\r\n            visible = true;\r\n            this.graphics.clear();\r\n\r\n            var color:uint = progress < 1.0 ? 0x00FFFF : 0x00FF00;\r\n            if (progress < 1.0 && progress > 0.5\r\n                    && type == ResearchType.NUKE && Math.floor(getTimer() \/ 400) % 2 == 0) {\r\n                color = 0xFFFF66;\r\n            }\r\n\r\n            \/\/ draw progress bar\r\n            var progressBarWidth:Number = width - image.width;\r\n            this.graphics.lineStyle();\r\n            this.graphics.beginFill(color, 0.8);\r\n            this.graphics.drawRect(0, (height \/ 2) - 2.5, progress * progressBarWidth, 5);\r\n            this.graphics.endFill();\r\n            this.graphics.beginFill(0x000000, 0.8);\r\n            this.graphics.drawRect(progress * progressBarWidth, (height \/ 2) - 2.5, (1 - progress) * progressBarWidth, 5);\r\n            this.graphics.endFill();\r\n        }\r\n\r\n    }\r\n\r\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.common.ResearchType;\r\n\r\n    import flash.utils.getTimer;\r\n\r\n    import mx.containers.Canvas;\r\n    import mx.controls.Image;\r\n\r\n    public class DrawHUDResearch extends Canvas {\r\n        private var image:Image;\r\n        private var type:String;\r\n        private var progress:Number;\r\n\r\n        public function DrawHUDResearch(type:String) {\r\n            width = 50;\r\n            height = 50;\r\n\r\n            horizontalScrollPolicy = \"off\";\r\n            verticalScrollPolicy = \"off\";\r\n\r\n            toolTip = type;\r\n\r\n            image = new Image();\r\n            image.source = ResearchType.getImageAsset(type);\r\n            image.width = 50;\r\n            image.height = 50;\r\n            image.x = 0;\r\n            image.y = 0;\r\n\r\n            progress = 0;\r\n            this.type = type;\r\n\r\n            addChild(image);\r\n        }\r\n\r\n        public function resize(size:Number):void {\r\n            width = Math.max(size, 50);\r\n            image.x = size - 50;\r\n        }\r\n\r\n        public function setProgress(val:Number):void {\r\n            progress = val;\r\n            draw();\r\n        }\r\n\r\n        public function getProgress():Number {\r\n            return progress;\r\n        }\r\n\r\n        public function draw():void {\r\n            if (progress == 0) {\r\n                visible = false;\r\n                return;\r\n            }\r\n\r\n            visible = true;\r\n            this.graphics.clear();\r\n\r\n            var color:uint = progress < 1.0 ? 0x00FFFF : 0x00FF00;\r\n            if (progress < 1.0 && progress > 0.5\r\n                    && type == ResearchType.NUKE && Math.floor(getTimer() \/ 400) % 2 == 0) {\r\n                color = 0xFFFF66;\r\n            }\r\n\r\n            \/\/ draw progress bar\r\n            var progressBarWidth:Number = width - image.width;\r\n            this.graphics.lineStyle();\r\n            this.graphics.beginFill(color, 0.8);\r\n            this.graphics.drawRect(0, (height \/ 2) - 2.5, progress * progressBarWidth, 5);\r\n            this.graphics.endFill();\r\n            this.graphics.beginFill(0x000000, 0.8);\r\n            this.graphics.drawRect(progress * progressBarWidth, (height \/ 2) - 2.5, (1 - progress) * progressBarWidth, 5);\r\n            this.graphics.endFill();\r\n        }\r\n\r\n    }\r\n\r\n}","subject":"add tooltips for research progress indicators","message":"add tooltips for research progress indicators\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"6a7dee98e7eac1448d84836b18f7c594c9c74b02","old_file":"plugins\/akamaiMediaAnalyticsPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/akamaiMediaAnalyticsMediator.as","new_file":"plugins\/akamaiMediaAnalyticsPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/akamaiMediaAnalyticsMediator.as","old_contents":"package com.kaltura.kdpfl.plugin\r\n{\r\n\timport com.akamai.playeranalytics.AnalyticsPluginLoader;\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.model.type.StreamerType;\r\n\timport com.kaltura.types.KalturaMediaType;\r\n\timport com.kaltura.vo.KalturaBaseEntry;\r\n\timport com.kaltura.vo.KalturaFlavorAsset;\r\n\timport com.kaltura.vo.KalturaMediaEntry;\r\n\t\r\n\timport flash.system.Capabilities;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\t\r\n\tpublic class akamaiMediaAnalyticsMediator extends Mediator\r\n\t{\r\n\t\tpublic static const NAME:String = \"akamaiMediaAnalyticsMediator\";\r\n\t\tprivate var _mediaProxy:MediaProxy;\r\n\t\t\r\n\t\tpublic function akamaiMediaAnalyticsMediator(viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(NAME, viewComponent);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function onRegister():void\r\n\t\t{\r\n\t\t\t_mediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\tsuper.onRegister();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\treturn [NotificationType.MEDIA_READY, NotificationType.MEDIA_ELEMENT_READY, NotificationType.SWITCHING_CHANGE_COMPLETE];\r\n\t\t}\r\n\t\t\r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\tswitch (notification.getName())\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\t\/\/populate analytics metadata\r\n\t\t\t\t\tvar configProxy:ConfigProxy = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t\t\t\tvar entry:KalturaBaseEntry = _mediaProxy.vo.entry;\r\n\t\t\t\t\t\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"title\", entry.id);\r\n\t\t\t\t\t\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"category\", entry.categories);\r\n\t\t\t\t\r\n\t\t\t\t\t\/\/since we don't have a partnerID field, we will send it as \"subCategory\"\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"subCategory\", configProxy.vo.flashvars.partnerId);\r\n\t\t\t\t\t\r\n\t\t\t\t\t\/\/find content type\r\n\t\t\t\t\tif (entry is KalturaMediaEntry)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar mediaEntry:KalturaMediaEntry = entry as KalturaMediaEntry;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"contentLength\", mediaEntry.duration);\r\n\t\t\t\t\t\tvar contentType:String;\r\n\t\t\t\t\t\tswitch (mediaEntry.mediaType)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tcase KalturaMediaType.VIDEO:\r\n\t\t\t\t\t\t\t\tcontentType = \"video\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tcase KalturaMediaType.AUDIO:\r\n\t\t\t\t\t\t\t\tcontentType = \"audio\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tcase KalturaMediaType.IMAGE:\r\n\t\t\t\t\t\t\t\tcontentType = \"image\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tdefault:\r\n\t\t\t\t\t\t\t\tcontentType = \"live\";\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"contentType\", contentType);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"device\", Capabilities.os );\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"playerId\", configProxy.vo.flashvars.uiConfId);\r\n\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\r\n\t\t\t\tcase NotificationType.SWITCHING_CHANGE_COMPLETE:\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"show\", getFlavorIdByIndex(notification.getBody().newIndex));\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.MEDIA_ELEMENT_READY:\r\n\t\t\t\t\t\/\/find starting flavor ID\r\n\t\t\t\t\tvar flavorId:String;\r\n\t\t\t\t\tif (_mediaProxy.vo.deliveryType == StreamerType.HTTP)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tflavorId = _mediaProxy.vo.selectedFlavorId;\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (_mediaProxy.vo.deliveryType == StreamerType.RTMP)\r\n\t\t\t\t\t{\t\r\n\t\t\t\t\t\tflavorId = getFlavorIdByIndex(_mediaProxy.startingIndex);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t\/\/since we don't have \"flavor\" field, we will send it as \"show\"\r\n\t\t\t\t\tif (flavorId)\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"show\", flavorId);\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * returns the id of the flavor asset in the given index. null if index is invalid. \r\n\t\t * @param index\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function getFlavorIdByIndex(index:int):String\r\n\t\t{\r\n\t\t\tvar flavorId:String;\r\n\t\t\t\r\n\t\t\tif (index >= 0 && \r\n\t\t\t\t_mediaProxy.vo.kalturaMediaFlavorArray &&\r\n\t\t\t\tindex < _mediaProxy.vo.kalturaMediaFlavorArray.length)\t{\r\n\t\t\t\t\r\n\t\t\t\tflavorId = (_mediaProxy.vo.kalturaMediaFlavorArray[index] as KalturaFlavorAsset).id;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn flavorId;\r\n\t\t}\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl.plugin\r\n{\r\n\timport com.akamai.playeranalytics.AnalyticsPluginLoader;\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.model.type.StreamerType;\r\n\timport com.kaltura.types.KalturaMediaType;\r\n\timport com.kaltura.vo.KalturaBaseEntry;\r\n\timport com.kaltura.vo.KalturaFlavorAsset;\r\n\timport com.kaltura.vo.KalturaMediaEntry;\r\n\t\r\n\timport flash.system.Capabilities;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\t\r\n\tpublic class akamaiMediaAnalyticsMediator extends Mediator\r\n\t{\r\n\t\tpublic static const NAME:String = \"akamaiMediaAnalyticsMediator\";\r\n\t\tprivate var _mediaProxy:MediaProxy;\r\n\t\t\r\n\t\tpublic function akamaiMediaAnalyticsMediator(viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(NAME, viewComponent);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function onRegister():void\r\n\t\t{\r\n\t\t\t_mediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\tsuper.onRegister();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\treturn [NotificationType.MEDIA_READY, NotificationType.MEDIA_ELEMENT_READY, NotificationType.SWITCHING_CHANGE_COMPLETE];\r\n\t\t}\r\n\t\t\r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\tswitch (notification.getName())\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\t\/\/populate analytics metadata\r\n\t\t\t\t\tvar configProxy:ConfigProxy = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t\t\t\tvar entry:KalturaBaseEntry = _mediaProxy.vo.entry;\r\n\t\t\t\t\t\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"title\", entry.name);\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"entryId\", entry.id);\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"category\", entry.categories);\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"partnerId\", configProxy.vo.flashvars.partnerId);\r\n\t\t\t\t\t\r\n\t\t\t\t\t\/\/find content type\r\n\t\t\t\t\tif (entry is KalturaMediaEntry)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar mediaEntry:KalturaMediaEntry = entry as KalturaMediaEntry;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"contentLength\", mediaEntry.duration);\r\n\t\t\t\t\t\tvar contentType:String;\r\n\t\t\t\t\t\tswitch (mediaEntry.mediaType)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tcase KalturaMediaType.VIDEO:\r\n\t\t\t\t\t\t\t\tcontentType = \"video\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tcase KalturaMediaType.AUDIO:\r\n\t\t\t\t\t\t\t\tcontentType = \"audio\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tcase KalturaMediaType.IMAGE:\r\n\t\t\t\t\t\t\t\tcontentType = \"image\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tdefault:\r\n\t\t\t\t\t\t\t\tcontentType = \"live\";\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"contentType\", contentType);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"device\", Capabilities.os );\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"playerId\", configProxy.vo.flashvars.uiConfId);\r\n\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\r\n\t\t\t\tcase NotificationType.SWITCHING_CHANGE_COMPLETE:\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"flavorId\", getFlavorIdByIndex(notification.getBody().newIndex));\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.MEDIA_ELEMENT_READY:\r\n\t\t\t\t\t\/\/find starting flavor ID\r\n\t\t\t\t\tvar flavorId:String;\r\n\t\t\t\t\tif (_mediaProxy.vo.deliveryType == StreamerType.HTTP)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tflavorId = _mediaProxy.vo.selectedFlavorId;\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (_mediaProxy.vo.deliveryType == StreamerType.RTMP)\r\n\t\t\t\t\t{\t\r\n\t\t\t\t\t\tflavorId = getFlavorIdByIndex(_mediaProxy.startingIndex);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (flavorId)\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"flavorId\", flavorId);\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * returns the id of the flavor asset in the given index. null if index is invalid. \r\n\t\t * @param index\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function getFlavorIdByIndex(index:int):String\r\n\t\t{\r\n\t\t\tvar flavorId:String;\r\n\t\t\t\r\n\t\t\tif (index >= 0 && \r\n\t\t\t\t_mediaProxy.vo.kalturaMediaFlavorArray &&\r\n\t\t\t\tindex < _mediaProxy.vo.kalturaMediaFlavorArray.length)\t{\r\n\t\t\t\t\r\n\t\t\t\tflavorId = (_mediaProxy.vo.kalturaMediaFlavorArray[index] as KalturaFlavorAsset).id;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn flavorId;\r\n\t\t}\r\n\t}\r\n}","subject":"fix names","message":"qnd: fix names\n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@87235 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp"}
{"commit":"40053fa13ffd1f80d23a0c4a023c9087a88041a6","old_file":"library\/src\/flexlib\/styles\/StyleDeclarationHelper.as","new_file":"library\/src\/flexlib\/styles\/StyleDeclarationHelper.as","old_contents":"package flexlib.styles\n{\n\timport flash.utils.getQualifiedClassName;\n\t\n\timport mx.core.FlexVersion;\n\n\tpublic class StyleDeclarationHelper\n\t{\n\t\t\n\t\t\/**\n\t\t * Gets the style selector for the specified class.\n\t\t * @see getStyleSelectorForClassName\n\t\t * \n\t\t * @param c The component class to get the style selector for\n\t\t * @return style selector string for given class\n\t\t * \n\t\t *\/\n\t\tpublic static function getStyleSelectorForClass(c:Class):String\n\t\t{\n\t\t\treturn getStyleSelectorForClassName(flash.utils.getQualifiedClassName(c));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Gets the style selector for the specified class name.\n\t\t * \n\t\t * Starting in Flex 4, component selectors passed to StyleManager.getStyleDeclaration and StyleManager.setStyleDeclaration\n\t\t * must be fully qualified class names. In versions of Flex < 4, the class name itself was used.\n\t\t * \n\t\t * @see http:\/\/flexdevtips.blogspot.com\/2009\/03\/setting-default-styles-for-custom.html\n\t\t * \n\t\t * @param fullyQualifiedName The fully qualified name of the class to get the selector for\n\t\t * @return style selector string\n\t\t * \n\t\t *\/\n\t\tpublic static function getStyleSelectorForClassName(fullyQualifiedName:String):String\n\t\t{\n\t\t\tif (FlexVersion.compatibilityVersion >= FlexVersion.VERSION_4_0)\n\t\t\t\treturn fullyQualifiedName.replace(\"::\", \".\");\n\t\t\t\n\t\t\tvar classNameStart:int = fullyQualifiedName.lastIndexOf(\":\");\n\t\t\tif(classNameStart != -1)\n\t\t\t\treturn fullyQualifiedName.substr(classNameStart + 1);\n\t\t\treturn fullyQualifiedName;\n\t\t}\n\t}\n}","new_contents":"package flexlib.styles\n{\n\timport flash.utils.getQualifiedClassName;\n\t\n\timport mx.core.FlexVersion;\n\n\tpublic class StyleDeclarationHelper\n\t{\n\t\t\n\t\t\/**\n\t\t * Gets the style selector for the specified class.\n\t\t * @see getStyleSelectorForClassName\n\t\t * \n\t\t * @param c The component class to get the style selector for\n\t\t * @return style selector string for given class\n\t\t * \n\t\t *\/\n\t\tpublic static function getStyleSelectorForClass(c:Class):String\n\t\t{\n\t\t\treturn getStyleSelectorForClassName(flash.utils.getQualifiedClassName(c));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Gets the style selector for the specified class name.\n\t\t * \n\t\t * Starting in Flex 4, component selectors passed to StyleManager.getStyleDeclaration and StyleManager.setStyleDeclaration\n\t\t * must be fully qualified class names. In versions of Flex &lt; 4, the class name itself was used.\n\t\t * \n\t\t * @see http:\/\/flexdevtips.blogspot.com\/2009\/03\/setting-default-styles-for-custom.html\n\t\t * \n\t\t * @param fullyQualifiedName The fully qualified name of the class to get the selector for\n\t\t * @return style selector string\n\t\t * \n\t\t *\/\n\t\tpublic static function getStyleSelectorForClassName(fullyQualifiedName:String):String\n\t\t{\n\t\t\tif (FlexVersion.compatibilityVersion >= FlexVersion.VERSION_4_0)\n\t\t\t\treturn fullyQualifiedName.replace(\"::\", \".\");\n\t\t\t\n\t\t\tvar classNameStart:int = fullyQualifiedName.lastIndexOf(\":\");\n\t\t\tif(classNameStart != -1)\n\t\t\t\treturn fullyQualifiedName.substr(classNameStart + 1);\n\t\t\treturn fullyQualifiedName;\n\t\t}\n\t}\n}","subject":"Fix asdoc generation broken","message":"Fix asdoc generation broken\n","lang":"ActionScript","license":"mit","repos":"Acidburn0zzz\/flexlib"}
{"commit":"4c0337a4fcdc5da593e5eef7218d0f012bcee8fb","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/ShaderGraph.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/ShaderGraph.as","old_contents":"package aerys.minko.render.shader.compiler.graph\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.Signature;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.visitors.*;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\timport aerys.minko.render.shader.compiler.sequence.AgalInstruction;\n\timport aerys.minko.type.log.DebugLevel;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Endian;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic class ShaderGraph\n\t{\n\t\tprivate static const SPLITTER\t\t\t\t: SplitterVisitor\t\t\t\t\t\t= new SplitterVisitor();\n\t\tprivate static const REMOVE_EXTRACT\t\t\t: RemoveExtractsVisitor\t\t\t\t\t= new RemoveExtractsVisitor();\n\t\tprivate static const MERGER\t\t\t\t\t: MergeVisitor\t\t\t\t\t\t\t= new MergeVisitor();\n\t\tprivate static const OVERWRITER_CLEANER\t\t: OverwriterCleanerVisitor\t\t\t\t= new OverwriterCleanerVisitor();\n\t\tprivate static const RESOLVE_CONSTANT\t\t: ResolveConstantComputationVisitor\t\t= new ResolveConstantComputationVisitor();\n\t\tprivate static const CONSTANT_PACKER\t\t: ConstantPackerVisitor\t\t\t\t\t= new ConstantPackerVisitor();\n\t\tprivate static const CONSTANT_GROUPER\t\t: ConstantGrouperVisitor\t\t\t\t= new ConstantGrouperVisitor();\n\t\tprivate static const RESOLVE_PARAMETRIZED\t: ResolveParametrizedComputationVisitor\t= new ResolveParametrizedComputationVisitor();\n\t\tprivate static const REMOVE_USELESS\t\t\t: RemoveUselessComputation\t\t\t\t= new RemoveUselessComputation();\n\t\tprivate static const COPY_INSERTER\t\t\t: CopyInserterVisitor\t\t\t\t\t= new CopyInserterVisitor();\n\t\tprivate static const ALLOCATOR\t\t\t\t: AllocationVisitor\t\t\t\t\t\t= new AllocationVisitor();\n\t\tprivate static const INTERPOLATE_FINDER\t\t: InterpolateFinder\t\t\t\t\t\t= new InterpolateFinder();\n\t\tprivate static const WRITE_DOT\t\t\t\t: WriteDot\t\t\t\t\t\t\t\t= new WriteDot();\n\t\tprivate static const MATRIX_TRANSFORMATION\t: MatrixTransformationGrouper\t\t\t= new MatrixTransformationGrouper();\n\t\t\n\t\tprivate var _position\t\t\t\t: AbstractNode;\n\t\tprivate var _positionComponents\t\t: uint;\n\t\tprivate var _interpolates\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _color\t\t\t\t\t: AbstractNode;\n\t\tprivate var _colorComponents\t\t: uint;\n\t\tprivate var _kills\t\t\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _killComponents\t\t\t: Vector.<uint>;\n\t\tprivate var _computableConstants\t: Object;\n\t\t\n\t\tprivate var _isCompiled\t\t\t\t: Boolean;\n\t\t\n\t\tprivate var _vertexSequence\t\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _fragmentSequence\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _bindings\t\t\t\t: Object;\n\t\t\n\t\tprivate var _vertexComponents\t\t: Vector.<VertexComponent>;\n\t\tprivate var _vertexIndices\t\t\t: Vector.<uint>;\n\t\tprivate var _vsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _fsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _textures\t\t\t\t: Vector.<ITextureResource>;\n\t\t\n\t\tpublic function get position() : AbstractNode\n\t\t{\n\t\t\treturn _position;\n\t\t}\n\t\tpublic function set position(v : AbstractNode)\t: void\n\t\t{\n\t\t\t_position = v;\n\t\t}\n\t\t\n\t\tpublic function get interpolates() : Vector.<AbstractNode>\n\t\t{\n\t\t\treturn _interpolates;\n\t\t}\n\t\t\n\t\tpublic function get color() : AbstractNode\n\t\t{\n\t\t\treturn _color;\n\t\t}\n\t\tpublic function set color(v : AbstractNode)\t: void\n\t\t{\n\t\t\t_color = v;\n\t\t}\n\t\t\n\t\tpublic function get kills() : Vector.<AbstractNode>\n\t\t{\n\t\t\treturn _kills;\n\t\t}\n\t\t\n\t\tpublic function get positionComponents() : uint\n\t\t{\n\t\t\treturn _positionComponents;\n\t\t}\n\t\tpublic function set positionComponents(v : uint) : void\n\t\t{\n\t\t\t_positionComponents = v;\n\t\t}\n\t\t\n\t\tpublic function get colorComponents() : uint\n\t\t{\n\t\t\treturn _colorComponents;\n\t\t}\n\t\tpublic function set colorComponents(v : uint) : void\n\t\t{\n\t\t\t_colorComponents = v;\n\t\t}\n\t\t\n\t\tpublic function get killComponents() : Vector.<uint>\n\t\t{\n\t\t\treturn _killComponents;\n\t\t}\n\t\t\n\t\tpublic function get computableConstants() : Object\n\t\t{\n\t\t\treturn _computableConstants;\n\t\t}\n\t\t\n\t\tpublic function ShaderGraph(position\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tcolor\t\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tkills\t\t: Vector.<AbstractNode>)\n\t\t{\n\t\t\t_isCompiled\t\t\t\t= false;\n\t\t\t\n\t\t\t_position\t\t\t\t= position;\n\t\t\t_positionComponents\t\t= Components.createContinuous(0, 0, 4, position.size);\n\t\t\t_interpolates\t\t\t= new Vector.<AbstractNode>();\n\t\t\t_color\t\t\t\t\t= color;\n\t\t\t_colorComponents\t\t= Components.createContinuous(0, 0, 4, color.size);\n\t\t\t_kills\t\t\t\t\t= kills;\n\t\t\t_killComponents\t\t\t= new Vector.<uint>();\n\t\t\t_computableConstants\t= new Object();\n\t\t\t\n\t\t\tvar numKills : uint = kills.length;\n\t\t\tfor (var killId : uint = 0; killId < numKills; ++killId)\n\t\t\t\t_killComponents[killId] = Components.createContinuous(0, 0, 1, 1);\n\t\t}\n\t\t\n\t\tpublic function generateProgram(name : String, signature : Signature) : Program3DResource\n\t\t{\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_AGAL)\n\t\t\t\tMinko.log(DebugLevel.SHADER_AGAL, generateAGAL(name));\n\t\t\t\n\t\t\tvar vsProgram\t: ByteArray = computeBinaryProgram(_vertexSequence, true);\n\t\t\tvar fsProgram\t: ByteArray = computeBinaryProgram(_fragmentSequence, false);\n\t\t\t\n\t\t\tvar program : Program3DResource = new Program3DResource(\n\t\t\t\tname,\n\t\t\t\tsignature,\n\t\t\t\tvsProgram,\n\t\t\t\tfsProgram,\n\t\t\t\t_vertexComponents,\n\t\t\t\t_vertexIndices,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_textures,\n\t\t\t\t_bindings\n\t\t\t);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tpublic function generateAGAL(name : String) : String\n\t\t{\n\t\t\tvar instruction\t: AgalInstruction;\n\t\t\tvar shader\t\t: String = name + \"\\n\";\n\t\t\t\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tshader += \"- vertex shader\\n\";\n\t\t\tfor each (instruction in _vertexSequence)\n\t\t\t\tshader += instruction.getAgal(true);\n\t\t\t\n\t\t\tshader += \"- fragment shader\\n\";\n\t\t\tfor each (instruction in _fragmentSequence)\n\t\t\t\tshader += instruction.getAgal(false);\n\t\t\t\n\t\t\treturn shader;\n\t\t}\n\t\t\n\t\tprivate function compile() : void\n\t\t{\n\t\t\t\/\/ execute consecutive visitors to optimize the shader graph.\n\t\t\t\/\/ Warning: the order matters, do not swap lines.\n\t\t\tMERGER\t\t\t\t\t.process(this);\t\/\/ merge duplicate nodes\n\t\t\tREMOVE_EXTRACT\t\t\t.process(this);\t\/\/ remove all extract nodes\n\t\t\tOVERWRITER_CLEANER\t\t.process(this);\t\/\/ remove nested overwriters\n\t\t\tRESOLVE_CONSTANT\t\t.process(this);\t\/\/ resolve constant computation\n\t\t\tCONSTANT_PACKER\t\t\t.process(this);\t\/\/ pack constants [0,0,0,1] => [0,1].xxxy\n\t\t\tREMOVE_USELESS\t\t\t.process(this);\t\/\/ remove some useless operations (add 0, mul 0, mul 1...)\n\/\/\t\t\tRESOLVE_PARAMETRIZED\t.process(this);\t\/\/ replace computations that depend on parameters by evalexp parameters\n\/\/\t\t\tMATRIX_TRANSFORMATION\t.process(this);\t\/\/ replace ((vector * matrix1) * matrix2) by vector * (matrix1 * matrix2) to save registers on GPU\n\t\t\tCOPY_INSERTER\t\t\t.process(this);\t\/\/ ensure there are no operations between constants\n\t\t\tSPLITTER\t\t\t\t.process(this);\t\/\/ clone nodes that are shared between vertex and fragment shader\n\t\t\tCONSTANT_GROUPER\t\t.process(this);\t\/\/ group constants [0,1] & [0,2] => [0, 1, 2]\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_DOTTY)\n\t\t\t{\n\t\t\t\tWRITE_DOT.process(this);\n\t\t\t\tMinko.log(DebugLevel.SHADER_DOTTY, WRITE_DOT.result);\n\t\t\t\tWRITE_DOT.clear();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ generate final program\n\t\t\tINTERPOLATE_FINDER\t\t.process(this);\t\/\/ find interpolate nodes. We may skip that in the future.\n\t\t\tALLOCATOR\t\t\t\t.process(this);\t\/\/ allocate memory and generate final code.\n\t\t\t\n\t\t\t\/\/ retrieve program\n\t\t\t_vertexSequence\t\t= ALLOCATOR.vertexSequence;\n\t\t\t_fragmentSequence\t= ALLOCATOR.fragmentSequence;\n\t\t\t_bindings\t\t\t= ALLOCATOR.parameterBindings;\n\t\t\t_vertexComponents\t= ALLOCATOR.vertexComponents;\n\t\t\t_vertexIndices\t\t= ALLOCATOR.vertexIndices;\n\t\t\t_vsConstants\t\t= ALLOCATOR.vertexConstants;\n\t\t\t_fsConstants\t\t= ALLOCATOR.fragmentConstants;\n\t\t\t_textures\t\t\t= ALLOCATOR.textures;\n\t\t\t\n\t\t\tALLOCATOR.clear();\n\t\t\t\n\t\t\t_isCompiled = true;\n\t\t}\n\t\t\n\t\tprivate function computeBinaryProgram(sequence\t\t\t: Vector.<AgalInstruction>,\n\t\t\t\t\t\t\t\t\t\t\t  isVertexShader\t: Boolean) : ByteArray\n\t\t{\n\t\t\tvar program : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tprogram.endian = Endian.LITTLE_ENDIAN;\n\t\t\tprogram.writeByte(0xa0);\t\t\t\t\t\/\/ tag version\n\t\t\tprogram.writeUnsignedInt(1);\t\t\t\t\/\/ AGAL version, big endian, bit pattern will be 0x01000000\n\t\t\tprogram.writeByte(0xa1);\t\t\t\t\t\/\/ tag program id\n\t\t\tprogram.writeByte(isVertexShader ? 0 : 1);\t\/\/ vertex or fragment\t\t\t\n\t\t\t\n\t\t\tfor each (var instruction : AgalInstruction in sequence)\n\t\t\t\tinstruction.getBytecode(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.compiler.graph\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.Signature;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.visitors.*;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\timport aerys.minko.render.shader.compiler.sequence.AgalInstruction;\n\timport aerys.minko.type.log.DebugLevel;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Endian;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic class ShaderGraph\n\t{\n\t\tprivate static const SPLITTER\t\t\t\t: SplitterVisitor\t\t\t\t\t\t= new SplitterVisitor();\n\t\tprivate static const REMOVE_EXTRACT\t\t\t: RemoveExtractsVisitor\t\t\t\t\t= new RemoveExtractsVisitor();\n\t\tprivate static const MERGER\t\t\t\t\t: MergeVisitor\t\t\t\t\t\t\t= new MergeVisitor();\n\t\tprivate static const OVERWRITER_CLEANER\t\t: OverwriterCleanerVisitor\t\t\t\t= new OverwriterCleanerVisitor();\n\t\tprivate static const RESOLVE_CONSTANT\t\t: ResolveConstantComputationVisitor\t\t= new ResolveConstantComputationVisitor();\n\t\tprivate static const CONSTANT_PACKER\t\t: ConstantPackerVisitor\t\t\t\t\t= new ConstantPackerVisitor();\n\t\tprivate static const CONSTANT_GROUPER\t\t: ConstantGrouperVisitor\t\t\t\t= new ConstantGrouperVisitor();\n\t\tprivate static const RESOLVE_PARAMETRIZED\t: ResolveParametrizedComputationVisitor\t= new ResolveParametrizedComputationVisitor();\n\t\tprivate static const REMOVE_USELESS\t\t\t: RemoveUselessComputation\t\t\t\t= new RemoveUselessComputation();\n\t\tprivate static const COPY_INSERTER\t\t\t: CopyInserterVisitor\t\t\t\t\t= new CopyInserterVisitor();\n\t\tprivate static const ALLOCATOR\t\t\t\t: AllocationVisitor\t\t\t\t\t\t= new AllocationVisitor();\n\t\tprivate static const INTERPOLATE_FINDER\t\t: InterpolateFinder\t\t\t\t\t\t= new InterpolateFinder();\n\t\tprivate static const WRITE_DOT\t\t\t\t: WriteDot\t\t\t\t\t\t\t\t= new WriteDot();\n\t\tprivate static const MATRIX_TRANSFORMATION\t: MatrixTransformationGrouper\t\t\t= new MatrixTransformationGrouper();\n\t\t\n\t\tprivate var _position\t\t\t\t: AbstractNode;\n\t\tprivate var _positionComponents\t\t: uint;\n\t\tprivate var _interpolates\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _color\t\t\t\t\t: AbstractNode;\n\t\tprivate var _colorComponents\t\t: uint;\n\t\tprivate var _kills\t\t\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _killComponents\t\t\t: Vector.<uint>;\n\t\tprivate var _computableConstants\t: Object;\n\t\t\n\t\tprivate var _isCompiled\t\t\t\t: Boolean;\n\t\t\n\t\tprivate var _vertexSequence\t\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _fragmentSequence\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _bindings\t\t\t\t: Object;\n\t\t\n\t\tprivate var _vertexComponents\t\t: Vector.<VertexComponent>;\n\t\tprivate var _vertexIndices\t\t\t: Vector.<uint>;\n\t\tprivate var _vsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _fsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _textures\t\t\t\t: Vector.<ITextureResource>;\n\t\t\n\t\tpublic function get position() : AbstractNode\n\t\t{\n\t\t\treturn _position;\n\t\t}\n\t\tpublic function set position(v : AbstractNode)\t: void\n\t\t{\n\t\t\t_position = v;\n\t\t}\n\t\t\n\t\tpublic function get interpolates() : Vector.<AbstractNode>\n\t\t{\n\t\t\treturn _interpolates;\n\t\t}\n\t\t\n\t\tpublic function get color() : AbstractNode\n\t\t{\n\t\t\treturn _color;\n\t\t}\n\t\tpublic function set color(v : AbstractNode)\t: void\n\t\t{\n\t\t\t_color = v;\n\t\t}\n\t\t\n\t\tpublic function get kills() : Vector.<AbstractNode>\n\t\t{\n\t\t\treturn _kills;\n\t\t}\n\t\t\n\t\tpublic function get positionComponents() : uint\n\t\t{\n\t\t\treturn _positionComponents;\n\t\t}\n\t\tpublic function set positionComponents(v : uint) : void\n\t\t{\n\t\t\t_positionComponents = v;\n\t\t}\n\t\t\n\t\tpublic function get colorComponents() : uint\n\t\t{\n\t\t\treturn _colorComponents;\n\t\t}\n\t\tpublic function set colorComponents(v : uint) : void\n\t\t{\n\t\t\t_colorComponents = v;\n\t\t}\n\t\t\n\t\tpublic function get killComponents() : Vector.<uint>\n\t\t{\n\t\t\treturn _killComponents;\n\t\t}\n\t\t\n\t\tpublic function get computableConstants() : Object\n\t\t{\n\t\t\treturn _computableConstants;\n\t\t}\n\t\t\n\t\tpublic function ShaderGraph(position\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tcolor\t\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tkills\t\t: Vector.<AbstractNode>)\n\t\t{\n\t\t\t_isCompiled\t\t\t\t= false;\n\t\t\t\n\t\t\t_position\t\t\t\t= position;\n\t\t\t_positionComponents\t\t= Components.createContinuous(0, 0, 4, position.size);\n\t\t\t_interpolates\t\t\t= new Vector.<AbstractNode>();\n\t\t\t_color\t\t\t\t\t= color;\n\t\t\t_colorComponents\t\t= Components.createContinuous(0, 0, 4, color.size);\n\t\t\t_kills\t\t\t\t\t= kills;\n\t\t\t_killComponents\t\t\t= new Vector.<uint>();\n\t\t\t_computableConstants\t= new Object();\n\t\t\t\n\t\t\tvar numKills : uint = kills.length;\n\t\t\tfor (var killId : uint = 0; killId < numKills; ++killId)\n\t\t\t\t_killComponents[killId] = Components.createContinuous(0, 0, 1, 1);\n\t\t}\n\t\t\n\t\tpublic function generateProgram(name : String, signature : Signature) : Program3DResource\n\t\t{\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_AGAL)\n\t\t\t\tMinko.log(DebugLevel.SHADER_AGAL, generateAGAL(name));\n\t\t\t\n\t\t\tvar vsProgram\t: ByteArray = computeBinaryProgram(_vertexSequence, true);\n\t\t\tvar fsProgram\t: ByteArray = computeBinaryProgram(_fragmentSequence, false);\n\t\t\t\n\t\t\tvar program : Program3DResource = new Program3DResource(\n\t\t\t\tname,\n\t\t\t\tsignature,\n\t\t\t\tvsProgram,\n\t\t\t\tfsProgram,\n\t\t\t\t_vertexComponents,\n\t\t\t\t_vertexIndices,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_textures,\n\t\t\t\t_bindings\n\t\t\t);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tpublic function generateAGAL(name : String) : String\n\t\t{\n\t\t\tvar instruction\t: AgalInstruction;\n\t\t\tvar shader\t\t: String = name + \"\\n\";\n\t\t\t\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tshader += \"- vertex shader\\n\";\n\t\t\tfor each (instruction in _vertexSequence)\n\t\t\t\tshader += instruction.getAgal(true);\n\t\t\t\n\t\t\tshader += \"- fragment shader\\n\";\n\t\t\tfor each (instruction in _fragmentSequence)\n\t\t\t\tshader += instruction.getAgal(false);\n\t\t\t\n\t\t\treturn shader;\n\t\t}\n\t\t\n\t\tprivate function compile() : void\n\t\t{\n\t\t\t\/\/ execute consecutive visitors to optimize the shader graph.\n\t\t\t\/\/ Warning: the order matters, do not swap lines.\n\t\t\tMERGER\t\t\t\t\t.process(this);\t\/\/ merge duplicate nodes\n\t\t\tREMOVE_EXTRACT\t\t\t.process(this);\t\/\/ remove all extract nodes\n\t\t\tOVERWRITER_CLEANER\t\t.process(this);\t\/\/ remove nested overwriters\n\t\t\tRESOLVE_CONSTANT\t\t.process(this);\t\/\/ resolve constant computation\n\t\t\tCONSTANT_PACKER\t\t\t.process(this);\t\/\/ pack constants [0,0,0,1] => [0,1].xxxy\n\/\/\t\t\tREMOVE_USELESS\t\t\t.process(this);\t\/\/ remove some useless operations (add 0, mul 0, mul 1...)\n\/\/\t\t\tRESOLVE_PARAMETRIZED\t.process(this);\t\/\/ replace computations that depend on parameters by evalexp parameters\n\/\/\t\t\tMATRIX_TRANSFORMATION\t.process(this);\t\/\/ replace ((vector * matrix1) * matrix2) by vector * (matrix1 * matrix2) to save registers on GPU\n\t\t\tCOPY_INSERTER\t\t\t.process(this);\t\/\/ ensure there are no operations between constants\n\t\t\tSPLITTER\t\t\t\t.process(this);\t\/\/ clone nodes that are shared between vertex and fragment shader\n\t\t\tCONSTANT_GROUPER\t\t.process(this);\t\/\/ group constants [0,1] & [0,2] => [0, 1, 2]\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_DOTTY)\n\t\t\t{\n\t\t\t\tWRITE_DOT.process(this);\n\t\t\t\tMinko.log(DebugLevel.SHADER_DOTTY, WRITE_DOT.result);\n\t\t\t\tWRITE_DOT.clear();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ generate final program\n\t\t\tINTERPOLATE_FINDER\t\t.process(this);\t\/\/ find interpolate nodes. We may skip that in the future.\n\t\t\tALLOCATOR\t\t\t\t.process(this);\t\/\/ allocate memory and generate final code.\n\t\t\t\n\t\t\t\/\/ retrieve program\n\t\t\t_vertexSequence\t\t= ALLOCATOR.vertexSequence;\n\t\t\t_fragmentSequence\t= ALLOCATOR.fragmentSequence;\n\t\t\t_bindings\t\t\t= ALLOCATOR.parameterBindings;\n\t\t\t_vertexComponents\t= ALLOCATOR.vertexComponents;\n\t\t\t_vertexIndices\t\t= ALLOCATOR.vertexIndices;\n\t\t\t_vsConstants\t\t= ALLOCATOR.vertexConstants;\n\t\t\t_fsConstants\t\t= ALLOCATOR.fragmentConstants;\n\t\t\t_textures\t\t\t= ALLOCATOR.textures;\n\t\t\t\n\t\t\tALLOCATOR.clear();\n\t\t\t\n\t\t\t_isCompiled = true;\n\t\t}\n\t\t\n\t\tprivate function computeBinaryProgram(sequence\t\t\t: Vector.<AgalInstruction>,\n\t\t\t\t\t\t\t\t\t\t\t  isVertexShader\t: Boolean) : ByteArray\n\t\t{\n\t\t\tvar program : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tprogram.endian = Endian.LITTLE_ENDIAN;\n\t\t\tprogram.writeByte(0xa0);\t\t\t\t\t\/\/ tag version\n\t\t\tprogram.writeUnsignedInt(1);\t\t\t\t\/\/ AGAL version, big endian, bit pattern will be 0x01000000\n\t\t\tprogram.writeByte(0xa1);\t\t\t\t\t\/\/ tag program id\n\t\t\tprogram.writeByte(isVertexShader ? 0 : 1);\t\/\/ vertex or fragment\t\t\t\n\t\t\t\n\t\t\tfor each (var instruction : AgalInstruction in sequence)\n\t\t\t\tinstruction.getBytecode(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t}\n}\n","subject":"disable RemoveUselessComputation shader graph visitor to fix multiple minor issues","message":"disable RemoveUselessComputation shader graph visitor to fix multiple minor issues\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"419b3eda2264f6c2064bb1fb3c86d3b6aeadcb99","old_file":"src\/org\/jivesoftware\/xiff\/core\/XMPPBOSHConnection.as","new_file":"src\/org\/jivesoftware\/xiff\/core\/XMPPBOSHConnection.as","old_contents":"package org.jivesoftware.xiff.core\n{\n\timport flash.events.ErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.utils.Timer;\n\timport flash.xml.XMLDocument;\n\timport flash.xml.XMLNode;\n\t\n\timport mx.messaging.messages.HTTPRequestMessage;\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\timport mx.rpc.http.HTTPService;\n\t\n\timport org.jivesoftware.xiff.auth.Anonymous;\n\timport org.jivesoftware.xiff.auth.External;\n\timport org.jivesoftware.xiff.auth.Plain;\n\timport org.jivesoftware.xiff.auth.SASLAuth;\n\timport org.jivesoftware.xiff.data.IQ;\n\timport org.jivesoftware.xiff.data.bind.BindExtension;\n\timport org.jivesoftware.xiff.data.session.SessionExtension;\n\timport org.jivesoftware.xiff.events.ConnectionSuccessEvent;\n\timport org.jivesoftware.xiff.events.IncomingDataEvent;\n\timport org.jivesoftware.xiff.events.LoginEvent;\n\timport org.jivesoftware.xiff.util.Callback;\n\t\n\tpublic class XMPPBOSHConnection extends XMPPConnection\n\t{\n\t\tprivate static var saslMechanisms:Object = {\n\t\t\t\"PLAIN\":Plain,\n\t\t\t\"ANONYMOUS\":Anonymous,\n            \"EXTERNAL\":External\n\t\t};\n\t\t\n\t\tprivate var maxConcurrentRequests:uint = 2;\n\t\tprivate var boshVersion:Number = 1.6;\n\t\tprivate var headers:Object = {\n\t\t\t\"post\": [],\n\t\t\t\"get\": ['Cache-Control', 'no-store', 'Cache-Control', 'no-cache', 'Pragma', 'no-cache']\n\t\t};\n\t\tprivate var requestCount:int = 0;\n\t\tprivate var failedRequests:Array = [];\n\t\tprivate var requestQueue:Array = [];\n\t\tprivate var responseQueue:Array = [];\n\t\tprivate const responseTimer:Timer = new Timer(0.0, 1);\n\t\tprivate var isDisconnecting:Boolean = false;\n\t\tprivate var boshPollingInterval:Number = 10000;\n\t\tprivate var sid:String;\n\t\tprivate var rid:Number;\n\t\tprivate var wait:int;\n\t\tprivate var inactivity:int;\n\t\tprivate var pollTimer:Timer = new Timer(1, 1);\n\t\tprivate var pollTimeoutTimer:Timer = new Timer(1, 1);\n\t\t\n\t\tprivate var auth:SASLAuth;\n\t\tprivate var authHandler:Function;\n\t\tprivate var https:Boolean = false;\n\t\tprivate var _port:Number = -1;\n\t\t\n\t\tprivate var callbacks:Object = {};\n\t\t\n\t\tpublic static var logger:Object = null;\n\t\tprivate var lastPollTime:Date = null;\n\t\t\t\n\t\tpublic override function connect(streamType:String=null):Boolean\n\t\t{\n\t\t\tif(logger)\n\t\t\t\tlogger.log(\"CONNECT()\", \"INFO\");\n\t\t\tBindExtension.enable();\n\t\t\tactive = false;\n\t\t\tloggedIn = false;\n\t\t\tvar attrs:Object = {\n\t            xmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t            hold: maxConcurrentRequests,\n\t            rid: nextRID,\n\t            secure: https,\n\t            wait: 10,\n\t            ver: boshVersion\n\t        }\n\t        \n\t        var result:XMLNode = new XMLNode(1, \"body\");\n\t        result.attributes = attrs;\n\t        sendRequests(result);\n\t\n\t        return true;\n\t\t}\n\t\t\n\t\tpublic static function registerSASLMechanism(name:String, authClass:Class):void\n\t\t{\n\t\t\tsaslMechanisms[name] = authClass;\n\t\t}\n\t\t\n\t\tpublic static function disableSASLMechanism(name:String):void\n\t\t{\n\t\t\tsaslMechanisms[name] = null;\n\t\t}\n\t\t\n\t\tpublic function set secure(flag:Boolean):void\n\t\t{\n\t\t\thttps = flag;\n\t\t}\n\t\t\n\t\tpublic override function set port(portnum:Number):void\n\t\t{\n\t\t\t_port = portnum;\n\t\t}\n\t\t\n\t\tpublic override function get port():Number\n\t\t{\n\t\t\tif(_port == -1)\n\t\t\t\treturn https ? 8483 : 8080;\n\t\t\treturn _port;\n\t\t}\n\t\t\n\t\tpublic function get httpServer():String\n\t\t{\n\t\t\treturn (https ? \"https\" : \"http\") + \":\/\/\" + server + \":\" + port + \"\/http-bind\/\";\n\t\t}\n\t\t\n\t\tpublic override function disconnect():void\n\t\t{\n\t\t\tsuper.disconnect();\n\t\t\tpollTimer.stop();\n\t\t\tpollTimer = null;\n\t\t\tpollTimeoutTimer.stop();\n\t\t\tpollTimeoutTimer = null;\n\t\t}\n\t\t\n\t\tpublic function processConnectionResponse(responseBody:XMLNode):void\n\t\t{\n\t\t\tvar attributes:Object = responseBody.attributes;\n\t\t\tsid = attributes.sid;\n\t        boshPollingInterval = attributes.polling * 1000;\n\t        \n\t        wait = attributes.wait;\n\t        inactivity = attributes.inactivity * 1000;\n\t        if(inactivity - 2000 >= boshPollingInterval || (boshPollingInterval <= 1000 && boshPollingInterval > 0))\n\t        {\n\t        \tboshPollingInterval += 1000;\n\t        }\n\t        \n\t        inactivity -= 1000;\n\t        \n\t        var serverRequests:int = attributes.requests;\n\t        if (serverRequests)\n\t            maxConcurrentRequests = Math.min(serverRequests, maxConcurrentRequests);\n\t        active = true;\n\t        configureConnection(responseBody);\n\t        responseTimer.addEventListener(TimerEvent.TIMER_COMPLETE, processResponse);\n\t        trace(boshPollingInterval);\n\t        pollTimer.delay = boshPollingInterval;\n\t        pollTimer.addEventListener(TimerEvent.TIMER_COMPLETE, pollServer);\n\t        pollTimer.start();\n\t        \n\t        pollTimeoutTimer.delay = inactivity;\n\t        pollTimeoutTimer.addEventListener(TimerEvent.TIMER_COMPLETE, function(evt:TimerEvent):void {\n\t\t\t\ttrace(\"Poll timed out, resuming\");\n\t\t\t\tpollServer(evt, true);\n\t\t\t});\n\t\t}\n\t\t\n\t\tprivate function processResponse(event:TimerEvent=null):void\n\t\t{\n\t\t\t\/\/ Read the data and send it to the appropriate parser\n\t\t\tvar currentNode:XMLNode = responseQueue.shift();\n\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\n\t\t\t\n\t\t\tswitch( nodeName )\n\t\t\t{\n\t\t\t\tcase \"stream:features\":\n\t\t\t\t\t\/\/we already handled this in httpResponse()\n\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\n\t\t\t\tcase \"stream:error\":\n\t\t\t\t\thandleStreamError( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"iq\":\n\t\t\t\t\thandleIQ( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"message\":\n\t\t\t\t\thandleMessage( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"presence\":\n\t\t\t\t\thandlePresence( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"success\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"failure\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\", 500 );\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t}\n\t\t\n\t\tprivate function resetResponseProcessor():void\n\t\t{\n\t\t\tif(responseQueue.length > 0)\n\t\t\t{\n\t\t\t\tresponseTimer.reset();\n\t\t\t\tresponseTimer.start();\n\t\t\t}\n\t\t}\n\n\t\tprivate function httpResponse(req:XMLNode, isPollResponse:Boolean, evt:ResultEvent):void\n\t\t{\n\t\t\trequestCount--;\n\t\t\tvar rawXML:String = evt.result as String;\n\t\t\t\n\t\t\tif(logger)\n\t       \t\tlogger.log(rawXML, \"INCOMING\");\n\t\t\t\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\n\t\t\txmlData.parseXML( rawXML );\n\t\t\tvar bodyNode:XMLNode = xmlData.firstChild;\n\t\n\t\t\tvar event:IncomingDataEvent = new IncomingDataEvent();\n\t\t\tevent.data = xmlData;\n\t\t\tdispatchEvent( event );\n\t\t\t\n\t\t\tif(bodyNode.attributes[\"type\"] == \"terminal\")\n\t\t\t{\n\t\t\t\tdispatchError( \"BOSH Error\", bodyNode.attributes[\"condition\"], \"\", -1 );\n\t\t\t\tactive = false;\n\t\t\t}\n\t\t\t\n\t\t\tfor each(var childNode:XMLNode in bodyNode.childNodes)\n\t\t\t{\n\t\t\t\tif(childNode.nodeName == \"stream:features\")\n\t\t\t\t{\n\t\t\t\t\t_expireTagSearch = false;\n\t\t\t\t\tprocessConnectionResponse( bodyNode );\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tresponseQueue.push(childNode);\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t\t\n\t\t\t\/\/if we have no outstanding requests, then we're free to send a poll at the next opportunity\n\t\t\tif(requestCount == 0 && !sendQueuedRequests())\n\t\t\t\tresetPollTimer();\n\t\t}\n\t\t\n\t\tprivate function httpError(req:XMLNode, isPollResponse:Boolean, evt:FaultEvent):void\n\t\t{\n\t\t\tdisconnect();\n\t\t\tdispatchError(\"Unknown HTTP Error\", evt.fault.rootCause.text, \"\", -1);\n\t\t}\n\t\t\n\t\tprotected override function sendXML(body:*):void\n\t\t{\n\t\t\tsendQueuedRequests(body);\n\t\t}\n\t\t\n\t\tprivate function sendQueuedRequests(body:*=null):Boolean\n\t\t{\n\t\t\tif(body)\n\t\t\t\trequestQueue.push(body);\n\t\t\telse if(requestQueue.length == 0)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\treturn sendRequests();\n\t\t}\n\t\t\n\t\t\/\/returns true if any requests were sent\n\t\tprivate function sendRequests(data:XMLNode = null, isPoll:Boolean = false):Boolean\n\t\t{\n\t\t\tif(requestCount >= maxConcurrentRequests)\n\t\t\t\treturn false;\n\t\t\t\n\t\t\trequestCount++;\n\t\t\t\n\t\t\tif(!data)\n\t\t\t{\n\t\t\t\tif(isPoll)\n\t\t\t\t{\n\t\t\t\t\tdata = createRequest();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar temp:Array = [];\n\t\t\t\t\tfor(var i:uint = 0; i < 10 && requestQueue.length > 0; i++)\n\t\t\t\t\t{\n\t\t\t\t\t\ttemp.push(requestQueue.shift());\n\t\t\t\t\t}\n\t\t\t\t\tdata = createRequest(temp);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/build the http request\n\t        var request:HTTPService = new HTTPService();\n\t        request.method = \"post\";\n\t        request.headers = headers[request.method];\n\t        request.url = httpServer;\n\t        request.resultFormat = HTTPService.RESULT_FORMAT_TEXT;\n\t        request.contentType = \"text\/xml\";\n\t        \n\t        var responseCallback:Callback = new Callback(this, httpResponse, data, isPoll);\n\t        var errorCallback:Callback = new Callback(this, httpError, data, isPoll);\n\t        \n\t        request.addEventListener(ResultEvent.RESULT, responseCallback.call, false);\n\t        request.addEventListener(FaultEvent.FAULT, errorCallback.call, false);\n\t       \n\t       \tif(logger)\n\t       \t\tlogger.log(data, \"OUTGOING\");\n\t       \n\t\t\trequest.send(data);\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tif(isPoll) {\n\t\t\t\tlastPollTime = new Date();\n\t\t\t\tpollTimeoutTimer.reset();\n\t\t\t\tpollTimeoutTimer.start();\n\t\t\t\ttrace(\"Polling at: \" + lastPollTime.getMinutes() + \":\" + lastPollTime.getSeconds());\n\t\t\t}\n\t\t\t\n\t\t\tpollTimer.stop();\n\t\t\t\n\t\t\treturn true;\n\t\t}\n    \t\n    \tprivate function resetPollTimer():void \n    \t{\n    \t\tif(!pollTimer)\n    \t\t\treturn;\n\n    \t\tpollTimeoutTimer.stop();\n    \t\t\n    \t\tpollTimer.reset();\n    \t\tvar timeSinceLastPoll:Number = 0;\n    \t\tif(lastPollTime)\n    \t\t\t timeSinceLastPoll = new Date().time - lastPollTime.time;\n    \t\t\t\n    \t\tif(timeSinceLastPoll >= boshPollingInterval)\n    \t\t\ttimeSinceLastPoll = 0;\n    \t\t\n    \t\tpollTimer.delay = boshPollingInterval - timeSinceLastPoll;\n    \t\tpollTimer.start();\n    \t}\n    \t\n    \tprivate function pollServer(evt:TimerEvent, force:Boolean=false):void \n    \t{\n    \t\tif(force)\n    \t\t\ttrace(\"Forcing poll!\");\n    \t\t\/\/We shouldn't poll if the connection is dead, if we had requests to send instead, or if there's already one in progress\n    \t\tif(!isActive() || ((sendQueuedRequests() || requestCount > 0) && !force))\n    \t\t\treturn;\n    \t\t\n    \t\t\/\/this should be safe since sendRequests checks to be sure it's not over the concurrent requests limit, and we just ensured that the queue is empty by calling sendQueuedRequests()\n    \t\tsendRequests(null, true);\n    \t}\n    \t\n    \tprivate function get nextRID():Number {\n    \t\tif(!rid)\n    \t\t\trid = Math.floor(Math.random() * 1000000);\n    \t\treturn ++rid;\n    \t}\n    \t\n    \tprivate function createRequest(bodyContent:Array=null):XMLNode {\n    \t\tvar attrs:Object = {\n    \t\t\txmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\trid: nextRID,\n\t\t\t\tsid: sid\n    \t\t}\n    \t\tvar req:XMLNode = new XMLNode(1, \"body\");\n    \t\tif(bodyContent)\n    \t\t\tfor each(var content:XMLNode in bodyContent)\n    \t\t\t\t\treq.appendChild(content);\n    \t\t\n    \t\treq.attributes = attrs;\n    \t\t\n    \t\treturn req;\n    \t}\n\t    \n\t    private function handleAuthentication(responseBody:XMLNode):void\n\t    {\n\t    \/\/    if(!response || response.length == 0) {\n\t     \/\/       return;\n\t     \/\/   }\n\t        var status:Object = auth.handleResponse(0, responseBody);\n\t        if (status.authComplete) {\n\t            if (status.authSuccess) {\n\t                bindConnection();\n\t            }\n\t            else {\n\t\t\t\t\tdispatchError(\"Authentication Error\", \"\", \"\", 401);\n\t                disconnect();\n\t            }\n\t        }\n\t    }\n\t    \n\t    private function configureConnection(responseBody:XMLNode):void\n\t    {\n\t    \tvar features:XMLNode = responseBody.firstChild;\n\t\n\t        var authentication:Object = {};\n\t        for each(var feature:XMLNode in features.childNodes)\n\t\t\t{\n\t            if (feature.nodeName == \"mechanisms\")\n\t                authentication.auth = configureAuthMechanisms(feature);\n\t            else if (feature.nodeName == \"bind\")\n\t                authentication.bind = true;\n\t            else if (feature.nodeName == \"session\")\n\t                authentication.session = true;\n\t        }\n\t        \n\t        auth = authentication.auth;\n\t        dispatchEvent(new ConnectionSuccessEvent());\n\t        authHandler = handleAuthentication;\n\t        sendXML(auth.request);\n\t    }\n\t    \n\t    private function configureAuthMechanisms(mechanisms:XMLNode):SASLAuth\n\t    {\n\t        var authMechanism:SASLAuth;\n\t        var authClass:Class;\n\t        for each(var mechanism:XMLNode in mechanisms.childNodes) \n\t        {\n\t        \tauthClass = saslMechanisms[mechanism.firstChild.nodeValue];\n\t   \t\t\tif(authClass)\n\t   \t\t\t\tbreak;\n\t        }\n\t\n\t        if (!authClass) {\n\t        \tdispatchError(\"SASL missing\", \"The server is not configured to support any available SASL mechanisms\", \"SASL\", -1);\n\t        \treturn null;\n\t        }\n\t\n\t   \t\treturn new authClass(this);\n\t    }\n\t    \n\t    public function handleBindResponse(packet:IQ):void\n\t    {\n\t    \tvar bind:BindExtension = packet.getExtension(\"bind\") as BindExtension;\n\t\n            var jid:UnescapedJID = bind.jid.unescaped;\n            \n            myResource = jid.resource;\n            myUsername = jid.node;\n            domain = jid.domain;\n            \n            establishSession();\n\t    }\n\t    \n\t    private function bindConnection():void \n\t    {\n\t    \tvar bindIQ:IQ = new IQ(null, \"set\");\n\t\n\t\t\tvar bindExt:BindExtension = new BindExtension();\n\t\t\tif(resource)\n\t        \tbindExt.resource = resource;\n\t        \n\t        bindIQ.addExtension(bindExt);\n\t\n\t\t\t\/\/this is laaaaaame, it should be a function\n\t\t\tbindIQ.callbackName = \"handleBindResponse\";\n\t\t\tbindIQ.callbackScope = this;\n\t\n\t        send(bindIQ);\n\t    }\n\t    \n\t    public function handleSessionResponse(packet:IQ):void\n\t    {\n\t    \tdispatchEvent(new LoginEvent());\n\t    }\n\t    \n\t    private function establishSession():void\n\t    {\n\t        var sessionIQ:IQ = new IQ(null, \"set\");\n\n\t        sessionIQ.addExtension(new SessionExtension());\n\t        \n\t        sessionIQ.callbackName = \"handleSessionResponse\";\n\t        sessionIQ.callbackScope = this;\n\t\n\t        send(sessionIQ);\n\t    }\n\t    \n\t\t\/\/do nothing, we use polling instead\n\t\tpublic override function sendKeepAlive():void {}\n\t}\n}\n","new_contents":"package org.jivesoftware.xiff.core\n{\n\timport flash.events.TimerEvent;\n\timport flash.utils.Timer;\n\timport flash.xml.XMLDocument;\n\timport flash.xml.XMLNode;\n\t\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\timport mx.rpc.http.HTTPService;\n\t\n\timport org.jivesoftware.xiff.auth.Anonymous;\n\timport org.jivesoftware.xiff.auth.External;\n\timport org.jivesoftware.xiff.auth.Plain;\n\timport org.jivesoftware.xiff.auth.SASLAuth;\n\timport org.jivesoftware.xiff.data.IQ;\n\timport org.jivesoftware.xiff.data.bind.BindExtension;\n\timport org.jivesoftware.xiff.data.session.SessionExtension;\n\timport org.jivesoftware.xiff.events.ConnectionSuccessEvent;\n\timport org.jivesoftware.xiff.events.IncomingDataEvent;\n\timport org.jivesoftware.xiff.events.LoginEvent;\n\timport org.jivesoftware.xiff.util.Callback;\n\t\n\tpublic class XMPPBOSHConnection extends XMPPConnection\n\t{\n\t\tprivate static var saslMechanisms:Object = {\n\t\t\t\"PLAIN\":Plain,\n\t\t\t\"ANONYMOUS\":Anonymous,\n            \"EXTERNAL\":External\n\t\t};\n\t\t\n\t\tprivate var maxConcurrentRequests:uint = 2;\n\t\tprivate var boshVersion:Number = 1.6;\n\t\tprivate var headers:Object = {\n\t\t\t\"post\": [],\n\t\t\t\"get\": ['Cache-Control', 'no-store', 'Cache-Control', 'no-cache', 'Pragma', 'no-cache']\n\t\t};\n\t\tprivate var requestCount:int = 0;\n\t\tprivate var failedRequests:Array = [];\n\t\tprivate var requestQueue:Array = [];\n\t\tprivate var responseQueue:Array = [];\n\t\tprivate const responseTimer:Timer = new Timer(0.0, 1);\n\t\tprivate var isDisconnecting:Boolean = false;\n\t\tprivate var boshPollingInterval:Number = 10000;\n\t\tprivate var sid:String;\n\t\tprivate var rid:Number;\n\t\tprivate var wait:int;\n\t\tprivate var inactivity:int;\n\t\tprivate var pollTimer:Timer = new Timer(1, 1);\n\t\tprivate var pollTimeoutTimer:Timer = new Timer(1, 1);\n\t\t\n\t\tprivate var auth:SASLAuth;\n\t\tprivate var authHandler:Function;\n\t\tprivate var https:Boolean = false;\n\t\tprivate var _port:Number = -1;\n\t\t\n\t\tprivate var callbacks:Object = {};\n\t\t\n\t\tpublic static var logger:Object = null;\n\t\tprivate var lastPollTime:Date = null;\n\t\t\t\n\t\tpublic override function connect(streamType:String=null):Boolean\n\t\t{\n\t\t\tif(logger)\n\t\t\t\tlogger.log(\"CONNECT()\", \"INFO\");\n\t\t\tBindExtension.enable();\n\t\t\tactive = false;\n\t\t\tloggedIn = false;\n\t\t\tvar attrs:Object = {\n\t            xmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t            hold: maxConcurrentRequests,\n\t            rid: nextRID,\n\t            secure: https,\n\t            wait: 10,\n\t            ver: boshVersion\n\t        }\n\t        \n\t        var result:XMLNode = new XMLNode(1, \"body\");\n\t        result.attributes = attrs;\n\t        sendRequests(result);\n\t\n\t        return true;\n\t\t}\n\t\t\n\t\tpublic static function registerSASLMechanism(name:String, authClass:Class):void\n\t\t{\n\t\t\tsaslMechanisms[name] = authClass;\n\t\t}\n\t\t\n\t\tpublic static function disableSASLMechanism(name:String):void\n\t\t{\n\t\t\tsaslMechanisms[name] = null;\n\t\t}\n\t\t\n\t\tpublic function set secure(flag:Boolean):void\n\t\t{\n\t\t\thttps = flag;\n\t\t}\n\t\t\n\t\tpublic function get secure():Boolean\n\t\t{\n\t\t\treturn https;\n\t\t}\n\t\t\n\t\tpublic override function set port(portnum:Number):void\n\t\t{\n\t\t\t_port = portnum;\n\t\t}\n\t\t\n\t\tpublic override function get port():Number\n\t\t{\n\t\t\tif(_port == -1)\n\t\t\t\treturn https ? 8483 : 8080;\n\t\t\treturn _port;\n\t\t}\n\t\t\n\t\tpublic function get httpServer():String\n\t\t{\n\t\t\treturn (https ? \"https\" : \"http\") + \":\/\/\" + server + \":\" + port + \"\/http-bind\/\";\n\t\t}\n\t\t\n\t\tpublic override function disconnect():void\n\t\t{\n\t\t\tsuper.disconnect();\n\t\t\tpollTimer.stop();\n\t\t\tpollTimer = null;\n\t\t\tpollTimeoutTimer.stop();\n\t\t\tpollTimeoutTimer = null;\n\t\t}\n\t\t\n\t\tpublic function processConnectionResponse(responseBody:XMLNode):void\n\t\t{\n\t\t\tvar attributes:Object = responseBody.attributes;\n\t\t\tsid = attributes.sid;\n\t        boshPollingInterval = attributes.polling * 1000;\n\t        \n\t        wait = attributes.wait;\n\t        inactivity = attributes.inactivity * 1000;\n\t        if(inactivity - 2000 >= boshPollingInterval || (boshPollingInterval <= 1000 && boshPollingInterval > 0))\n\t        {\n\t        \tboshPollingInterval += 1000;\n\t        }\n\t        \n\t        inactivity -= 1000;\n\t        \n\t        var serverRequests:int = attributes.requests;\n\t        if (serverRequests)\n\t            maxConcurrentRequests = Math.min(serverRequests, maxConcurrentRequests);\n\t        active = true;\n\t        configureConnection(responseBody);\n\t        responseTimer.addEventListener(TimerEvent.TIMER_COMPLETE, processResponse);\n\t        trace(boshPollingInterval);\n\t        pollTimer.delay = boshPollingInterval;\n\t        pollTimer.addEventListener(TimerEvent.TIMER_COMPLETE, pollServer);\n\t        pollTimer.start();\n\t        \n\t        pollTimeoutTimer.delay = inactivity;\n\t        pollTimeoutTimer.addEventListener(TimerEvent.TIMER_COMPLETE, function(evt:TimerEvent):void {\n\t\t\t\ttrace(\"Poll timed out, resuming\");\n\t\t\t\tpollServer(evt, true);\n\t\t\t});\n\t\t}\n\t\t\n\t\tprivate function processResponse(event:TimerEvent=null):void\n\t\t{\n\t\t\t\/\/ Read the data and send it to the appropriate parser\n\t\t\tvar currentNode:XMLNode = responseQueue.shift();\n\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\n\t\t\t\n\t\t\tswitch( nodeName )\n\t\t\t{\n\t\t\t\tcase \"stream:features\":\n\t\t\t\t\t\/\/we already handled this in httpResponse()\n\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\n\t\t\t\tcase \"stream:error\":\n\t\t\t\t\thandleStreamError( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"iq\":\n\t\t\t\t\thandleIQ( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"message\":\n\t\t\t\t\thandleMessage( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"presence\":\n\t\t\t\t\thandlePresence( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"success\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"failure\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\", 500 );\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t}\n\t\t\n\t\tprivate function resetResponseProcessor():void\n\t\t{\n\t\t\tif(responseQueue.length > 0)\n\t\t\t{\n\t\t\t\tresponseTimer.reset();\n\t\t\t\tresponseTimer.start();\n\t\t\t}\n\t\t}\n\n\t\tprivate function httpResponse(req:XMLNode, isPollResponse:Boolean, evt:ResultEvent):void\n\t\t{\n\t\t\trequestCount--;\n\t\t\tvar rawXML:String = evt.result as String;\n\t\t\t\n\t\t\tif(logger)\n\t       \t\tlogger.log(rawXML, \"INCOMING\");\n\t\t\t\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\n\t\t\txmlData.parseXML( rawXML );\n\t\t\tvar bodyNode:XMLNode = xmlData.firstChild;\n\t\n\t\t\tvar event:IncomingDataEvent = new IncomingDataEvent();\n\t\t\tevent.data = xmlData;\n\t\t\tdispatchEvent( event );\n\t\t\t\n\t\t\tif(bodyNode.attributes[\"type\"] == \"terminal\")\n\t\t\t{\n\t\t\t\tdispatchError( \"BOSH Error\", bodyNode.attributes[\"condition\"], \"\", -1 );\n\t\t\t\tactive = false;\n\t\t\t}\n\t\t\t\n\t\t\tfor each(var childNode:XMLNode in bodyNode.childNodes)\n\t\t\t{\n\t\t\t\tif(childNode.nodeName == \"stream:features\")\n\t\t\t\t{\n\t\t\t\t\t_expireTagSearch = false;\n\t\t\t\t\tprocessConnectionResponse( bodyNode );\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tresponseQueue.push(childNode);\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t\t\n\t\t\t\/\/if we have no outstanding requests, then we're free to send a poll at the next opportunity\n\t\t\tif(requestCount == 0 && !sendQueuedRequests())\n\t\t\t\tresetPollTimer();\n\t\t}\n\t\t\n\t\tprivate function httpError(req:XMLNode, isPollResponse:Boolean, evt:FaultEvent):void\n\t\t{\n\t\t\tdisconnect();\n\t\t\tdispatchError(\"Unknown HTTP Error\", evt.fault.rootCause.text, \"\", -1);\n\t\t}\n\t\t\n\t\tprotected override function sendXML(body:*):void\n\t\t{\n\t\t\tsendQueuedRequests(body);\n\t\t}\n\t\t\n\t\tprivate function sendQueuedRequests(body:*=null):Boolean\n\t\t{\n\t\t\tif(body)\n\t\t\t\trequestQueue.push(body);\n\t\t\telse if(requestQueue.length == 0)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\treturn sendRequests();\n\t\t}\n\t\t\n\t\t\/\/returns true if any requests were sent\n\t\tprivate function sendRequests(data:XMLNode = null, isPoll:Boolean = false):Boolean\n\t\t{\n\t\t\tif(requestCount >= maxConcurrentRequests)\n\t\t\t\treturn false;\n\t\t\t\n\t\t\trequestCount++;\n\t\t\t\n\t\t\tif(!data)\n\t\t\t{\n\t\t\t\tif(isPoll)\n\t\t\t\t{\n\t\t\t\t\tdata = createRequest();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar temp:Array = [];\n\t\t\t\t\tfor(var i:uint = 0; i < 10 && requestQueue.length > 0; i++)\n\t\t\t\t\t{\n\t\t\t\t\t\ttemp.push(requestQueue.shift());\n\t\t\t\t\t}\n\t\t\t\t\tdata = createRequest(temp);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/build the http request\n\t        var request:HTTPService = new HTTPService();\n\t        request.method = \"post\";\n\t        request.headers = headers[request.method];\n\t        request.url = httpServer;\n\t        request.resultFormat = HTTPService.RESULT_FORMAT_TEXT;\n\t        request.contentType = \"text\/xml\";\n\t        \n\t        var responseCallback:Callback = new Callback(this, httpResponse, data, isPoll);\n\t        var errorCallback:Callback = new Callback(this, httpError, data, isPoll);\n\t        \n\t        request.addEventListener(ResultEvent.RESULT, responseCallback.call, false);\n\t        request.addEventListener(FaultEvent.FAULT, errorCallback.call, false);\n\t       \n\t       \tif(logger)\n\t       \t\tlogger.log(data, \"OUTGOING\");\n\t       \n\t\t\trequest.send(data);\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tif(isPoll) {\n\t\t\t\tlastPollTime = new Date();\n\t\t\t\tpollTimeoutTimer.reset();\n\t\t\t\tpollTimeoutTimer.start();\n\t\t\t\ttrace(\"Polling at: \" + lastPollTime.getMinutes() + \":\" + lastPollTime.getSeconds());\n\t\t\t}\n\t\t\t\n\t\t\tpollTimer.stop();\n\t\t\t\n\t\t\treturn true;\n\t\t}\n    \t\n    \tprivate function resetPollTimer():void \n    \t{\n    \t\tif(!pollTimer)\n    \t\t\treturn;\n\n    \t\tpollTimeoutTimer.stop();\n    \t\t\n    \t\tpollTimer.reset();\n    \t\tvar timeSinceLastPoll:Number = 0;\n    \t\tif(lastPollTime)\n    \t\t\t timeSinceLastPoll = new Date().time - lastPollTime.time;\n    \t\t\t\n    \t\tif(timeSinceLastPoll >= boshPollingInterval)\n    \t\t\ttimeSinceLastPoll = 0;\n    \t\t\n    \t\tpollTimer.delay = boshPollingInterval - timeSinceLastPoll;\n    \t\tpollTimer.start();\n    \t}\n    \t\n    \tprivate function pollServer(evt:TimerEvent, force:Boolean=false):void \n    \t{\n    \t\tif(force)\n    \t\t\ttrace(\"Forcing poll!\");\n    \t\t\/\/We shouldn't poll if the connection is dead, if we had requests to send instead, or if there's already one in progress\n    \t\tif(!isActive() || ((sendQueuedRequests() || requestCount > 0) && !force))\n    \t\t\treturn;\n    \t\t\n    \t\t\/\/this should be safe since sendRequests checks to be sure it's not over the concurrent requests limit, and we just ensured that the queue is empty by calling sendQueuedRequests()\n    \t\tsendRequests(null, true);\n    \t}\n    \t\n    \tprivate function get nextRID():Number {\n    \t\tif(!rid)\n    \t\t\trid = Math.floor(Math.random() * 1000000);\n    \t\treturn ++rid;\n    \t}\n    \t\n    \tprivate function createRequest(bodyContent:Array=null):XMLNode {\n    \t\tvar attrs:Object = {\n    \t\t\txmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\trid: nextRID,\n\t\t\t\tsid: sid\n    \t\t}\n    \t\tvar req:XMLNode = new XMLNode(1, \"body\");\n    \t\tif(bodyContent)\n    \t\t\tfor each(var content:XMLNode in bodyContent)\n    \t\t\t\t\treq.appendChild(content);\n    \t\t\n    \t\treq.attributes = attrs;\n    \t\t\n    \t\treturn req;\n    \t}\n\t    \n\t    private function handleAuthentication(responseBody:XMLNode):void\n\t    {\n\t    \/\/    if(!response || response.length == 0) {\n\t     \/\/       return;\n\t     \/\/   }\n\t        var status:Object = auth.handleResponse(0, responseBody);\n\t        if (status.authComplete) {\n\t            if (status.authSuccess) {\n\t                bindConnection();\n\t            }\n\t            else {\n\t\t\t\t\tdispatchError(\"Authentication Error\", \"\", \"\", 401);\n\t                disconnect();\n\t            }\n\t        }\n\t    }\n\t    \n\t    private function configureConnection(responseBody:XMLNode):void\n\t    {\n\t    \tvar features:XMLNode = responseBody.firstChild;\n\t\n\t        var authentication:Object = {};\n\t        for each(var feature:XMLNode in features.childNodes)\n\t\t\t{\n\t            if (feature.nodeName == \"mechanisms\")\n\t                authentication.auth = configureAuthMechanisms(feature);\n\t            else if (feature.nodeName == \"bind\")\n\t                authentication.bind = true;\n\t            else if (feature.nodeName == \"session\")\n\t                authentication.session = true;\n\t        }\n\t        \n\t        auth = authentication.auth;\n\t        dispatchEvent(new ConnectionSuccessEvent());\n\t        authHandler = handleAuthentication;\n\t        sendXML(auth.request);\n\t    }\n\t    \n\t    private function configureAuthMechanisms(mechanisms:XMLNode):SASLAuth\n\t    {\n\t        var authMechanism:SASLAuth;\n\t        var authClass:Class;\n\t        for each(var mechanism:XMLNode in mechanisms.childNodes) \n\t        {\n\t        \tauthClass = saslMechanisms[mechanism.firstChild.nodeValue];\n\t   \t\t\tif(authClass)\n\t   \t\t\t\tbreak;\n\t        }\n\t\n\t        if (!authClass) {\n\t        \tdispatchError(\"SASL missing\", \"The server is not configured to support any available SASL mechanisms\", \"SASL\", -1);\n\t        \treturn null;\n\t        }\n\t\n\t   \t\treturn new authClass(this);\n\t    }\n\t    \n\t    public function handleBindResponse(packet:IQ):void\n\t    {\n\t    \tvar bind:BindExtension = packet.getExtension(\"bind\") as BindExtension;\n\t\n            var jid:UnescapedJID = bind.jid.unescaped;\n            \n            myResource = jid.resource;\n            myUsername = jid.node;\n            domain = jid.domain;\n            \n            establishSession();\n\t    }\n\t    \n\t    private function bindConnection():void \n\t    {\n\t    \tvar bindIQ:IQ = new IQ(null, \"set\");\n\t\n\t\t\tvar bindExt:BindExtension = new BindExtension();\n\t\t\tif(resource)\n\t        \tbindExt.resource = resource;\n\t        \n\t        bindIQ.addExtension(bindExt);\n\t\n\t\t\t\/\/this is laaaaaame, it should be a function\n\t\t\tbindIQ.callbackName = \"handleBindResponse\";\n\t\t\tbindIQ.callbackScope = this;\n\t\n\t        send(bindIQ);\n\t    }\n\t    \n\t    public function handleSessionResponse(packet:IQ):void\n\t    {\n\t    \tdispatchEvent(new LoginEvent());\n\t    }\n\t    \n\t    private function establishSession():void\n\t    {\n\t        var sessionIQ:IQ = new IQ(null, \"set\");\n\n\t        sessionIQ.addExtension(new SessionExtension());\n\t        \n\t        sessionIQ.callbackName = \"handleSessionResponse\";\n\t        sessionIQ.callbackScope = this;\n\t\n\t        send(sessionIQ);\n\t    }\n\t    \n\t\t\/\/do nothing, we use polling instead\n\t\tpublic override function sendKeepAlive():void {}\n\t}\n}\n","subject":"Add an accessor for whether or not we are using https. r=Armando","message":"Add an accessor for whether or not we are using https. r=Armando\n","lang":"ActionScript","license":"apache-2.0","repos":"igniterealtime\/XIFF"}
{"commit":"9f6505358e051cf59606b80721a10ac37f4e9b5c","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirAACPlayer\/AirAACPlayer.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirAACPlayer\/AirAACPlayer.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirAACPlayer\n{\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.StatusEvent;\n    import flash.external.ExtensionContext;\n    import flash.system.Capabilities;\n\n    public class AirAACPlayer extends EventDispatcher\n    {\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/                                                                                       \/\/\n        \/\/                                     PUBLIC API                                        \/\/\n        \/\/                                                                                       \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \n        public static const AAC_PLAYER_PREPARED:String = \"AAC_PLAYER_PREPARED\";\n\n        \/** AirAACPlayer is supported on Android devices. *\/\n        public static function get isSupported():Boolean\n        {\n            var isAndroid:Boolean = (Capabilities.manufacturer.indexOf(\"Android\") != -1)\n            return isAndroid;\n        }\n        \n        public function AirAACPlayer()\n        {\n            if (!_instance)\n            {\n                _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n                if (!_context)\n                {\n                    log(\"ERROR - Extension context is null. Please check if extension.xml is setup correctly.\");\n                    return;\n                }\n                _context.addEventListener(StatusEvent.STATUS, onStatus);\n                \n                _instance = this;\n            }\n            else\n            {\n                throw Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n            }\n        }\n        \n        public static function getInstance():AirAACPlayer\n        {\n            return _instance ? _instance:new AirAACPlayer();\n        }\n        \n        public var logEnabled:Boolean = true;\n\n\n        \/**\n        * Load a music stream url\n        * @param url:String\n        *\/\n        public function loadUrl(url:String):void\n        {\n            _context.call(\"loadUrl\", url);\n        }\n        \n        \/**\n        * Start playing the stream.\n        * If the playback has been paused before, it will continue from this point.\n        * @param startTime:int the start time in milliseconds\n        *\/\n        public function play(startTime:int=0):void\n        {\n            _context.call(\"play\", startTime);\n        }\n        \n        \/**\n        * Pause the playback\n        *\/\n        public function pause():void\n        {\n            _context.call(\"pause\");\n        }\n\n        \/**\n        * Stop the playback\n        *\/\n        public function stop():void\n        {\n            _context.call(\"stop\");\n        }\n        \n        \/**\n        * Close the stream and release.\n        * Note that loadUrl() has to be called again before replaying if close has been called.\n        *\/\n        public function close():void\n        {\n            _context.call(\"close\");\n        }\n        \n        \/** \n        * Length in milliseconds \n        *\/\n        public function get length():int\n        {\n            return _context.call(\"getLength\") as int;\n        }\n        \n        \/** \n        * Progress in milliseconds\n        *\/\n        public function get progress():int\n        {\n            return _context.call(\"getProgress\") as int;\n        }\n        \n\n        \n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/                                                                                       \/\/\n        \/\/                                      PRIVATE API                                      \/\/\n        \/\/                                                                                       \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \n        private static const EXTENSION_ID:String = \"com.freshplanet.AirAACPlayer\";\n        \n        private static var _instance:AirAACPlayer;\n        \n        private var _context:ExtensionContext;\n        \n        private function onStatus( event:StatusEvent ):void\n        {\n            if (event.code == \"LOGGING\") \/\/ Simple log message\n            {\n                log(event.level);\n            }\n            else if (event.code == AAC_PLAYER_PREPARED)\n            {\n                dispatchEvent(new Event(event.code));\n            }\n        }\n        \n        private function log( message:String ):void\n        {\n            if (logEnabled) trace(\"[AirAACPlayer] \" + message);\n        }\n    }\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirAACPlayer\n{\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.StatusEvent;\n    import flash.external.ExtensionContext;\n    import flash.system.Capabilities;\n\n    public class AirAACPlayer extends EventDispatcher\n    {\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/                                                                                       \/\/\n        \/\/                                     PUBLIC API                                        \/\/\n        \/\/                                                                                       \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \n        public static const AAC_PLAYER_PREPARED:String = \"AAC_PLAYER_PREPARED\";\n\n        \/** AirAACPlayer is supported on Android devices. *\/\n        public static function get isSupported():Boolean\n        {\n            var isAndroid:Boolean = (Capabilities.manufacturer.indexOf(\"Android\") != -1)\n            return isAndroid;\n        }\n        \n        public function AirAACPlayer()\n        {\n            _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n            if (!_context)\n            {\n                log(\"ERROR - Extension context is null. Please check if extension.xml is setup correctly.\");\n                return;\n            }\n            _context.addEventListener(StatusEvent.STATUS, onStatus);\n        }\n        \n        public var logEnabled:Boolean = true;\n\n        \/**\n        * Load a music stream url\n        * @param url:String\n        *\/\n        public function loadUrl(url:String):void\n        {\n            _context.call(\"loadUrl\", url);\n        }\n        \n        \/**\n        * Start playing the stream.\n        * If the playback has been paused before, it will continue from this point.\n        * @param startTime:int the start time in milliseconds\n        *\/\n        public function play(startTime:int=0):void\n        {\n            _context.call(\"play\", startTime);\n        }\n        \n        \/**\n        * Pause the playback\n        *\/\n        public function pause():void\n        {\n            _context.call(\"pause\");\n        }\n\n        \/**\n        * Stop the playback\n        *\/\n        public function stop():void\n        {\n            _context.call(\"stop\");\n        }\n        \n        \/**\n        * Close the stream and release.\n        * Note that loadUrl() has to be called again before replaying if close has been called.\n        *\/\n        public function close():void\n        {\n            _context.call(\"close\");\n        }\n        \n        \/** \n        * Length in milliseconds \n        *\/\n        public function get length():int\n        {\n            return _context.call(\"getLength\") as int;\n        }\n        \n        \/** \n        * Progress in milliseconds\n        *\/\n        public function get progress():int\n        {\n            return _context.call(\"getProgress\") as int;\n        }\n        \n\n        \n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/                                                                                       \/\/\n        \/\/                                      PRIVATE API                                      \/\/\n        \/\/                                                                                       \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \n        private static const EXTENSION_ID:String = \"com.freshplanet.AirAACPlayer\";\n        \n        private static var _instance:AirAACPlayer;\n        \n        private var _context:ExtensionContext;\n        \n        private function onStatus( event:StatusEvent ):void\n        {\n            if (event.code == \"LOGGING\") \/\/ Simple log message\n            {\n                log(event.level);\n            }\n            else if (event.code == AAC_PLAYER_PREPARED)\n            {\n                dispatchEvent(new Event(event.code));\n            }\n        }\n        \n        private function log( message:String ):void\n        {\n            if (logEnabled) trace(\"[AirAACPlayer] \" + message);\n        }\n    }\n}","subject":"Convert ACC ane to instantiable from singleton","message":"Convert ACC ane to instantiable from singleton","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-AACPlayer,freshplanet\/ANE-AACPlayer,freshplanet\/ANE-AACPlayer"}
{"commit":"660090bd175a6acc4e2908f17088096a2f575c9f","old_file":"sdk-remote\/src\/tests\/liburbi-check.as","new_file":"sdk-remote\/src\/tests\/liburbi-check.as","old_contents":"m4_pattern_allow([^URBI_(PATH|SERVER)$])         -*- shell-script -*-\n\nAS_INIT()dnl\nURBI_PREPARE()\n\nset -e\n\ncase $VERBOSE in\n  x) set -x;;\nesac\n\n# Avoid zombies and preserve debugging information.\ncleanup ()\n{\n  exit_status=$?\n\n  # In case we were caught by set -e, kill the children.\n  children_kill\n  children_harvest\n  children_report\n\n  children_sta=$(children_status remote)\n  # Don't clean before calling children_status...\n  test x$VERBOSE != x || children_clean\n\n  case $exit_status:$children_sta in\n    0:0) ;;\n    0:*) # Maybe a children exited for SKIP etc.\n\t exit $children_sta;;\n    *:*) # If liburbi-check failed, there is a big problem.\n\t error SOFTWARE \"liburbi-check itself failed with $exit_status\";;\n  esac\n  # rst_expect sets exit=false if it saw a failure.\n  $exit\n}\nfor signal in 1 2 13 15; do\n  trap 'error $((128 + $signal)) \\\n\t      \"received signal $signal ($(kill -l $signal))\"' $signal\ndone\ntrap cleanup 0\n\n\n# Overriden to include the test name.\nstderr ()\n{\n  echo >&2 \"$(basename $0): $me: $@\"\n  echo >&2\n}\n\n\n# Sleep some time, but taking into account the fact that\n# instrumentation slows down a lot.\nmy_sleep ()\n{\n  if $INSTRUMENT; then\n    sleep $(($1 * 5))\n  else\n    sleep $1\n  fi\n}\n\n## -------------- ##\n## Main program.  ##\n## -------------- ##\n\nexec 3>&2\n\n: ${abs_builddir='@abs_builddir@'}\ncheck_dir abs_builddir liburbi-check\n: ${abs_top_builddir='@abs_top_builddir@'}\ncheck_dir abs_top_builddir config.status\n: ${abs_top_srcdir='@abs_top_srcdir@'}\ncheck_dir abs_top_srcdir configure.ac\n\n# Make it absolute.\nchk=$(absolute \"$1\")\nif test ! -f \"$chk.cc\"; then\n  fatal \"no such file: $chk.cc\"\nfi\n\nperiod=32\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\nmedir=$(basename $(dirname \"$chk\"))\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\/andexp-pipeexp\nme=$medir\/$(basename \"$chk\" \".cc\")\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> andexp-pipeexp\nmeraw=$(basename $me)    # MERAW!\n\nsrcdir=$(absolute $srcdir)\nexport srcdir\n# Move to a private dir.\nrm -rf $me.dir\nmkdir -p $me.dir\ncd $me.dir\n\n# Help debugging\nset | rst_pre \"$me variables\"\n\n# $URBI_SERVER.\n#\n# If this SDK-Remote is part of the Kernel package, then we should not\n# use an installed urbi-console, but rather the one which is part of\n# this package.\nif test -x $abs_top_builddir\/..\/src\/urbi-console; then\n  URBI_SERVER=$abs_top_builddir\/..\/src\/urbi-console\n  export URBI_PATH=$abs_top_srcdir\/..\/share\nelse\n  # Leaves trailing files, so run it in subdir.\n  find_urbi_server\nfi\n\n# compute expected output\nsed -n -e 's@\/\/= @@p' $chk.cc >output.exp\ntouch error.exp\necho 0 >status.exp\n\n#start it\nvalgrind=$(instrument \"server.val\")\ncmd=\"$valgrind $URBI_SERVER --port 0 -w server.port --period $period\"\necho \"$cmd\" >server.cmd\n$cmd >server.out 2>server.err &\nchildren_register server\n\nmy_sleep 2\n\n#start the test\nvalgrind=$(instrument \"remote.val\")\ncmd=\"$valgrind ..\/..\/tests localhost $(cat server.port) $meraw\"\necho \"$cmd\" >remote.cmd\n$cmd >remote.out.raw 2>remote.err &\nchildren_register remote\n\n# Let some time to run the tests.\nchildren_wait 10\n\n# Ignore the \"client errors\".\nsed -e '\/^E client error\/d' remote.out.raw >remote.out.eff\n# Compare expected output with actual output.\nrst_expect output remote.out\nrst_pre \"Error output\" remote.err\n\n# Display Valgrind report.\nrst_pre \"Valgrind\" remote.val\n\n# Exit with success: liburbi-check made its job.  But now clean (on\n# trap 0) will check $exit to see if there is a failure in the tests\n# and adjust the exit status accordingly.\nexit 0\n","new_contents":"m4_pattern_allow([^URBI_(PATH|SERVER)$])         -*- shell-script -*-\n\nAS_INIT()dnl\nURBI_PREPARE()\n\nset -e\n\ncase $VERBOSE in\n  x) set -x;;\nesac\n\n# Avoid zombies and preserve debugging information.\ncleanup ()\n{\n  exit_status=$?\n\n  # In case we were caught by set -e, kill the children.\n  children_kill\n  children_harvest\n  children_report\n\n  children_sta=$(children_status remote)\n  # Don't clean before calling children_status...\n  test x$VERBOSE != x || children_clean\n\n  case $exit_status:$children_sta in\n    0:0) ;;\n    0:*) # Maybe a children exited for SKIP etc.\n\t exit $children_sta;;\n    *:*) # If liburbi-check failed, there is a big problem.\n\t error SOFTWARE \"liburbi-check itself failed with $exit_status\";;\n  esac\n  # rst_expect sets exit=false if it saw a failure.\n  $exit\n}\nfor signal in 1 2 13 15; do\n  trap 'error $((128 + $signal)) \\\n\t      \"received signal $signal ($(kill -l $signal))\"' $signal\ndone\ntrap cleanup 0\n\n\n# Overriden to include the test name.\nstderr ()\n{\n  echo >&2 \"$(basename $0): $me: $@\"\n  echo >&2\n}\n\n\n# Sleep some time, but taking into account the fact that\n# instrumentation slows down a lot.\nmy_sleep ()\n{\n  if $INSTRUMENT; then\n    sleep $(($1 * 5))\n  else\n    sleep $1\n  fi\n}\n\n## -------------- ##\n## Main program.  ##\n## -------------- ##\n\nexec 3>&2\n\n: ${abs_builddir='@abs_builddir@'}\ncheck_dir abs_builddir liburbi-check\n: ${abs_top_builddir='@abs_top_builddir@'}\ncheck_dir abs_top_builddir config.status\n: ${abs_top_srcdir='@abs_top_srcdir@'}\ncheck_dir abs_top_srcdir configure.ac\n\n# Make it absolute.\nchk=$(absolute \"$1\")\nif test ! -f \"$chk.cc\"; then\n  fatal \"no such file: $chk.cc\"\nfi\n\nperiod=32\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\nmedir=$(basename $(dirname \"$chk\"))\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\/andexp-pipeexp\nme=$medir\/$(basename \"$chk\" \".cc\")\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> andexp-pipeexp\nmeraw=$(basename $me)    # MERAW!\n\nsrcdir=$(absolute $srcdir)\nexport srcdir\n# Move to a private dir.\nrm -rf $me.dir\nmkdir -p $me.dir\ncd $me.dir\n\n# Help debugging\nset | rst_pre \"$me variables\"\n\n# $URBI_SERVER.\n#\n# If this SDK-Remote is part of the Kernel package, then we should not\n# use an installed urbi-console, but rather the one which is part of\n# this package.\nif test -d $abs_top_srcdir\/..\/..\/src\/kernel; then\n  stderr \"This SDK-Remote is part of a kernel package.\"\n  URBI_SERVER=$abs_top_builddir\/..\/src\/urbi-console\n  export URBI_PATH=$abs_top_srcdir\/..\/share\nelse\n  stderr \"This SDK-Remote is standalone.\"\nfi\n# Leaves trailing files, so run it in subdir.\nfind_urbi_server\n\n# Compute expected output.\nsed -n -e 's@\/\/= @@p' $chk.cc >output.exp\ntouch error.exp\necho 0 >status.exp\n\n# Start it.\nvalgrind=$(instrument \"server.val\")\ncmd=\"$valgrind $URBI_SERVER --port 0 -w server.port --period $period\"\necho \"$cmd\" >server.cmd\n$cmd >server.out 2>server.err &\nchildren_register server\n\nmy_sleep 2\n\n# Start the test.\nvalgrind=$(instrument \"remote.val\")\ncmd=\"$valgrind ..\/..\/tests localhost $(cat server.port) $meraw\"\necho \"$cmd\" >remote.cmd\n$cmd >remote.out.raw 2>remote.err &\nchildren_register remote\n\n# Let some time to run the tests.\nchildren_wait 10\n\n# Ignore the \"client errors\".\nsed -e '\/^E client error\/d' remote.out.raw >remote.out.eff\n# Compare expected output with actual output.\nrst_expect output remote.out\nrst_pre \"Error output\" remote.err\n\n# Display Valgrind report.\nrst_pre \"Valgrind\" remote.val\n\n# Exit with success: liburbi-check made its job.  But now clean (on\n# trap 0) will check $exit to see if there is a failure in the tests\n# and adjust the exit status accordingly.\nexit 0\n","subject":"Fix embed SDK-Remote test suite.","message":"Fix embed SDK-Remote test suite.\n\n\t* src\/tests\/liburbi-check.as: Also define URBI_PATH.\n\tBe sure to issue messages when embedded urbi-console is not found.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi"}
{"commit":"eaeb4135a26fa38646b49e00bf0bb5be843e049a","old_file":"microphone\/src\/test\/flex\/TestApp.as","new_file":"microphone\/src\/test\/flex\/TestApp.as","old_contents":"package {\n\nimport com.marstonstudio.crossusermedia.encoder.Encoder;\n\nimport flash.display.DisplayObjectContainer;\nimport flash.display.Sprite;\n\nimport flash.events.Event;\nimport flash.utils.ByteArray;\nimport flash.utils.getTimer;\n\nimport mx.core.ByteArrayAsset;\nimport mx.core.UIComponent;\n\nimport org.flexunit.asserts.assertNotNull;\n\nimport org.flexunit.asserts.assertTrue;\nimport org.flexunit.async.Async;\nimport org.fluint.uiImpersonation.UIImpersonator;\n\npublic class TestApp {\n\n        public function TestApp() {}\n\n        [Embed(source=\"..\/resources\/audio.raw\",mimeType=\"application\/octet-stream\")]\n        public var AudioPcm:Class;\n    \n        public var container:DisplayObjectContainer;\n\n        [Before(async,ui)]\n        public function initialize():void {\n            trace(\"+++++++++++++++++++++++++++++++++++++++++++++++++++++++\");\n            trace(\"test::start \" + new Date().toLocaleString());\n            trace(\"\");\n            container = new UIComponent();\n            Async.proceedOnEvent(this, container, Event.ADDED_TO_STAGE, 100);\n            UIImpersonator.addChild(container);\n        }\n\n        [Test(description=\"Load audio asset\")]\n        public function testAudioLoad():void {\n\n            var audioPcmAsset:ByteArrayAsset = new AudioPcm();\n            var inputBytesAvailable:int = audioPcmAsset.bytesAvailable;\n            assertTrue(\"embedded bytesAvailable\", inputBytesAvailable > 0);\n\n            assertNotNull(container.stage);\n            var rootSprite:Sprite = new Sprite();\n            container.addChild(rootSprite);\n\n            \/\/ ffmpeg -loglevel debug -f f32be -acodec pcm_f32be -ar 16000 -ac 1 -channel_layout mono -i audio.raw -b:a 32000 -f mp4 -acodec aac audio.mp4\n\n            \/*\n             ffmpeg version 3.0 Copyright (c) 2000-2016 the FFmpeg developers\n             built with Apple LLVM version 7.0.2 (clang-700.1.81)\n             configuration: --prefix=\/usr\/local\/Cellar\/ffmpeg\/3.0 --enable-shared --enable-pthreads --enable-gpl --enable-version3 --enable-hardcoded-tables --enable-avresample --cc=clang --host-cflags= --host-ldflags= --enable-opencl --enable-libx264 --enable-libmp3lame --enable-libxvid --enable-libfontconfig --enable-libfreetype --enable-libtheora --enable-libvorbis --enable-librtmp --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libass --enable-libspeex --enable-libfdk-aac --enable-libopus --enable-libx265 --enable-libdcadec --enable-nonfree --enable-vda\n             libavutil      55. 17.103 \/ 55. 17.103\n             libavcodec     57. 24.102 \/ 57. 24.102\n             libavformat    57. 25.100 \/ 57. 25.100\n             libavdevice    57.  0.101 \/ 57.  0.101\n             libavfilter     6. 31.100 \/  6. 31.100\n             libavresample   3.  0.  0 \/  3.  0.  0\n             libswscale      4.  0.100 \/  4.  0.100\n             libswresample   2.  0.101 \/  2.  0.101\n             libpostproc    54.  0.100 \/ 54.  0.100\n             Splitting the commandline.\n             Reading option '-loglevel' ... matched as option 'loglevel' (set logging level) with argument 'debug'.\n             Reading option '-f' ... matched as option 'f' (force format) with argument 'f32be'.\n             Reading option '-acodec' ... matched as option 'acodec' (force audio codec ('copy' to copy stream)) with argument 'pcm_f32be'.\n             Reading option '-ar' ... matched as option 'ar' (set audio sampling rate (in Hz)) with argument '16000'.\n             Reading option '-ac' ... matched as option 'ac' (set number of audio channels) with argument '1'.\n             Reading option '-channel_layout' ... matched as option 'channel_layout' (set channel layout) with argument 'mono'.\n             Reading option '-i' ... matched as input file with argument 'audio.raw'.\n             Reading option '-b:a' ... matched as option 'b' (video bitrate (please use -b:v)) with argument '32000'.\n             Reading option '-f' ... matched as option 'f' (force format) with argument 'mp4'.\n             Reading option '-acodec' ... matched as option 'acodec' (force audio codec ('copy' to copy stream)) with argument 'aac'.\n             Reading option 'audio.mp4' ... matched as output file.\n             Finished splitting the commandline.\n             Parsing a group of options: global .\n             Applying option loglevel (set logging level) with argument debug.\n             Successfully parsed a group of options.\n             Parsing a group of options: input file audio.raw.\n             Applying option f (force format) with argument f32be.\n             Applying option acodec (force audio codec ('copy' to copy stream)) with argument pcm_f32be.\n             Applying option ar (set audio sampling rate (in Hz)) with argument 16000.\n             Applying option ac (set number of audio channels) with argument 1.\n             Applying option channel_layout (set channel layout) with argument mono.\n             Successfully parsed a group of options.\n             Opening an input file: audio.raw.\n             [file @ 0x7f97b9d17360] Setting default whitelist 'file'\n             [f32be @ 0x7f97ba00fa00] Before avformat_find_stream_info() pos: 0 bytes read:32768 seeks:0\n             [f32be @ 0x7f97ba00fa00] All info found\n             [f32be @ 0x7f97ba00fa00] Estimating duration from bitrate, this may be inaccurate\n             [f32be @ 0x7f97ba00fa00] After avformat_find_stream_info() pos: 204800 bytes read:229376 seeks:0 frames:50\n             Input #0, f32be, from 'audio.raw':\n             Duration: 00:00:04.32, bitrate: 512 kb\/s\n             Stream #0:0, 50, 1\/16000: Audio: pcm_f32be, 16000 Hz, mono, flt, 512 kb\/s\n             Successfully opened the file.\n             Parsing a group of options: output file audio.mp4.\n             Applying option b:a (video bitrate (please use -b:v)) with argument 32000.\n             Applying option f (force format) with argument mp4.\n             Applying option acodec (force audio codec ('copy' to copy stream)) with argument aac.\n             Successfully parsed a group of options.\n             Opening an output file: audio.mp4.\n             [file @ 0x7f97b9d17dc0] Setting default whitelist 'file'\n             Successfully opened the file.\n             detected 8 logical cores\n             [graph 0 input from stream 0:0 @ 0x7f97b9d1b640] Setting 'time_base' to value '1\/16000'\n             [graph 0 input from stream 0:0 @ 0x7f97b9d1b640] Setting 'sample_rate' to value '16000'\n             [graph 0 input from stream 0:0 @ 0x7f97b9d1b640] Setting 'sample_fmt' to value 'flt'\n             [graph 0 input from stream 0:0 @ 0x7f97b9d1b640] Setting 'channel_layout' to value '0x4'\n             [graph 0 input from stream 0:0 @ 0x7f97b9d1b640] tb:1\/16000 samplefmt:flt samplerate:16000 chlayout:0x4\n             [audio format for output stream 0:0 @ 0x7f97b9d1bb20] Setting 'sample_fmts' to value 'fltp'\n             [audio format for output stream 0:0 @ 0x7f97b9d1bb20] Setting 'sample_rates' to value '96000|88200|64000|48000|44100|32000|24000|22050|16000|12000|11025|8000|7350'\n             [audio format for output stream 0:0 @ 0x7f97b9d1bb20] auto-inserting filter 'auto-inserted resampler 0' between the filter 'Parsed_anull_0' and the filter 'audio format for output stream 0:0'\n             [AVFilterGraph @ 0x7f97b9d16f40] query_formats: 4 queried, 6 merged, 3 already done, 0 delayed\n             [auto-inserted resampler 0 @ 0x7f97b9d1c260] [SWR @ 0x7f97ba05fc00] Using fltp internally between filters\n             [auto-inserted resampler 0 @ 0x7f97b9d1c260] ch:1 chl:mono fmt:flt r:16000Hz -> ch:1 chl:mono fmt:fltp r:16000Hz\n             Output #0, mp4, to 'audio.mp4':\n             Metadata:\n             encoder         : Lavf57.25.100\n             Stream #0:0, 0, 1\/16000: Audio: aac (LC) ([64][0][0][0] \/ 0x0040), 16000 Hz, mono, fltp, 32 kb\/s\n             Metadata:\n             encoder         : Lavc57.24.102 aac\n             Stream mapping:\n             Stream #0:0 -> #0:0 (pcm_f32be (native) -> aac (native))\n             Press [q] to stop, [?] for help\n             cur_dts is invalid (this is harmless if it occurs once at the start per stream)\n             Last message repeated 1 times\n             [output stream 0:0 @ 0x7f97b9d1b960] EOF on sink link output stream 0:0:default.\n             No more output streams to write to, finishing.\n             [aac @ 0x7f97ba057000] Trying to remove 512 more samples than there are in the queue\n             size=      18kB time=00:00:04.35 bitrate=  34.7kbits\/s speed=64.1x\n             video:0kB audio:17kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead: 5.758254%\n             Input file #0 (audio.raw):\n             Input stream #0:0 (audio): 68 packets read (276480 bytes); 68 frames decoded (69120 samples);\n             Total: 68 packets (276480 bytes) demuxed\n             Output file #0 (audio.mp4):\n             Output stream #0:0 (audio): 68 frames encoded (69120 samples); 69 packets muxed (17870 bytes);\n             Total: 69 packets (17870 bytes) muxed\n             68 frames successfully decoded, 0 decoding errors\n             [AVIOContext @ 0x7f97b9d1b260] Statistics: 30 seeks, 92 writeouts\n             [aac @ 0x7f97ba057000] Qavg: 107.061\n             [AVIOContext @ 0x7f97b9d17400] Statistics: 276480 bytes read, 0 seeks\n             *\/\n\n            \/\/ audio.raw = 276480 bytes, audio.mp4 = 18899 bytes\n\n\n            const inputCodec:String = 'pcm_f32be';\n            const inputSampleRate:int = 16000;\n            const inputChannels:int = 1;\n            const outputCodec:String = 'aac';\n            const outputFormat:String = 'mp4';\n            const outputSampleRate:int = 16000;\n            const outputChannels:int = 1;\n            const outputBitRate:int = 32000;\n\n            var encoder:Encoder = new Encoder(rootSprite);\n            encoder.init(inputCodec, inputSampleRate, inputChannels, outputCodec, outputFormat, outputSampleRate, outputChannels, outputBitRate);\n            encoder.load(audioPcmAsset);\n            var output:ByteArray = encoder.flush();\n            var outputBytesAvailable:int = output.bytesAvailable;\n\n            var encoderOutputFormat:String = encoder.getOutputFormat();\n            var encoderOutputSampleRate:int = encoder.getOutputSampleRate();\n            var encoderOutputLength:int = encoder.getOutputLength();\n            var compressionRatio:Number = Math.round(1000 * outputBytesAvailable \/ inputBytesAvailable) \/ 10;\n\n            trace(\"+++++++++++++++++++++++++++++++++++++++++++++++++++++++\");\n            trace(\"inputBytesAvailable = \" + inputBytesAvailable);\n            trace(\"outputBytesAvailable = \" + outputBytesAvailable);\n            trace(\"expected output filesize 6.8% of input, actual filesize:\" + compressionRatio + \"%\");\n            trace(\"encoder.getOutputFormat() = \" + encoderOutputFormat);\n            trace(\"encoder.getOutputSampleRate() = \" + encoderOutputSampleRate);\n            trace(\"encoder.getOutputLength() = \" + encoderOutputLength);\n            trace(\"+++++++++++++++++++++++++++++++++++++++++++++++++++++++\");\n            sleep(1000);\n\n            assertTrue(\"outputFormat set to \" + outputFormat, encoderOutputFormat == outputFormat);\n            assertTrue(\"outputSampleRate set to \" + outputSampleRate, encoderOutputSampleRate == outputSampleRate);\n            assertTrue(\"encoder.getOutputLength() > 0\", encoderOutputLength > 0);\n            assertTrue(\"outputBytesAvailable > 0\", outputBytesAvailable > 0);\n            assertTrue(\"outputBytesAvailable = encoder.getOutputLength()\", outputBytesAvailable == encoderOutputLength);\n            assertTrue(\"outputBytesAvailable * 10 < inputBytesAvailable\", outputBytesAvailable * 10 < inputBytesAvailable);\n            assertTrue(\"outputBytesAvailable * 20 > inputBytesAvailable\", outputBytesAvailable * 20 > inputBytesAvailable);\n\n            encoder.dispose(0);\n        }\n    \n        [After(ui)]\n        public function finalize():void {\n            UIImpersonator.removeAllChildren();\n            container = null;\n\n            trace(\"\");\n            trace(\"test::complete \" + new Date().toLocaleString());\n            trace(\"=======================================================\");\n            sleep(1000);\n        }\n\n        private function sleep(ms:int):void {\n            var init:int = getTimer();\n            while(true) {\n                if(getTimer() - init >= ms) {\n                    break;\n                }\n            }\n        }\n\n    }\n}\n","new_contents":"package {\n\nimport com.marstonstudio.crossusermedia.encoder.Encoder;\n\nimport flash.display.DisplayObjectContainer;\nimport flash.display.Sprite;\n\nimport flash.events.Event;\nimport flash.utils.ByteArray;\nimport flash.utils.getTimer;\n\nimport mx.core.ByteArrayAsset;\nimport mx.core.UIComponent;\n\nimport org.flexunit.asserts.assertNotNull;\n\nimport org.flexunit.asserts.assertTrue;\nimport org.flexunit.async.Async;\nimport org.fluint.uiImpersonation.UIImpersonator;\n\n\/\/ ffmpeg -loglevel debug -f f32be -acodec pcm_f32be -ar 16000 -ac 1 -channel_layout mono -i audio.raw -b:a 32000 -f mp4 -acodec aac audio.mp4\n\/\/ audio.raw = 276480 bytes, audio.mp4 = 18899 bytes\n\n\/*\n ffmpeg version 3.0 Copyright (c) 2000-2016 the FFmpeg developers\n built with Apple LLVM version 7.0.2 (clang-700.1.81)\n configuration: --prefix=\/usr\/local\/Cellar\/ffmpeg\/3.0 --enable-shared --enable-pthreads --enable-gpl --enable-version3 --enable-hardcoded-tables --enable-avresample --cc=clang --host-cflags= --host-ldflags= --enable-opencl --enable-libx264 --enable-libmp3lame --enable-libxvid --enable-libfontconfig --enable-libfreetype --enable-libtheora --enable-libvorbis --enable-librtmp --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libass --enable-libspeex --enable-libfdk-aac --enable-libopus --enable-libx265 --enable-libdcadec --enable-nonfree --enable-vda\n libavutil      55. 17.103 \/ 55. 17.103\n libavcodec     57. 24.102 \/ 57. 24.102\n libavformat    57. 25.100 \/ 57. 25.100\n libavdevice    57.  0.101 \/ 57.  0.101\n libavfilter     6. 31.100 \/  6. 31.100\n libavresample   3.  0.  0 \/  3.  0.  0\n libswscale      4.  0.100 \/  4.  0.100\n libswresample   2.  0.101 \/  2.  0.101\n libpostproc    54.  0.100 \/ 54.  0.100\n Splitting the commandline.\n Reading option '-loglevel' ... matched as option 'loglevel' (set logging level) with argument 'debug'.\n Reading option '-f' ... matched as option 'f' (force format) with argument 'f32be'.\n Reading option '-acodec' ... matched as option 'acodec' (force audio codec ('copy' to copy stream)) with argument 'pcm_f32be'.\n Reading option '-ar' ... matched as option 'ar' (set audio sampling rate (in Hz)) with argument '16000'.\n Reading option '-ac' ... matched as option 'ac' (set number of audio channels) with argument '1'.\n Reading option '-channel_layout' ... matched as option 'channel_layout' (set channel layout) with argument 'mono'.\n Reading option '-i' ... matched as input file with argument 'audio.raw'.\n Reading option '-b:a' ... matched as option 'b' (video bitrate (please use -b:v)) with argument '32000'.\n Reading option '-f' ... matched as option 'f' (force format) with argument 'mp4'.\n Reading option '-acodec' ... matched as option 'acodec' (force audio codec ('copy' to copy stream)) with argument 'aac'.\n Reading option 'audio.mp4' ... matched as output file.\n Finished splitting the commandline.\n Parsing a group of options: global .\n Applying option loglevel (set logging level) with argument debug.\n Successfully parsed a group of options.\n Parsing a group of options: input file audio.raw.\n Applying option f (force format) with argument f32be.\n Applying option acodec (force audio codec ('copy' to copy stream)) with argument pcm_f32be.\n Applying option ar (set audio sampling rate (in Hz)) with argument 16000.\n Applying option ac (set number of audio channels) with argument 1.\n Applying option channel_layout (set channel layout) with argument mono.\n Successfully parsed a group of options.\n Opening an input file: audio.raw.\n [file @ 0x7f97b9d17360] Setting default whitelist 'file'\n [f32be @ 0x7f97ba00fa00] Before avformat_find_stream_info() pos: 0 bytes read:32768 seeks:0\n [f32be @ 0x7f97ba00fa00] All info found\n [f32be @ 0x7f97ba00fa00] Estimating duration from bitrate, this may be inaccurate\n [f32be @ 0x7f97ba00fa00] After avformat_find_stream_info() pos: 204800 bytes read:229376 seeks:0 frames:50\n Input #0, f32be, from 'audio.raw':\n Duration: 00:00:04.32, bitrate: 512 kb\/s\n Stream #0:0, 50, 1\/16000: Audio: pcm_f32be, 16000 Hz, mono, flt, 512 kb\/s\n Successfully opened the file.\n Parsing a group of options: output file audio.mp4.\n Applying option b:a (video bitrate (please use -b:v)) with argument 32000.\n Applying option f (force format) with argument mp4.\n Applying option acodec (force audio codec ('copy' to copy stream)) with argument aac.\n Successfully parsed a group of options.\n Opening an output file: audio.mp4.\n [file @ 0x7f97b9d17dc0] Setting default whitelist 'file'\n Successfully opened the file.\n detected 8 logical cores\n [graph 0 input from stream 0:0 @ 0x7f97b9d1b640] Setting 'time_base' to value '1\/16000'\n [graph 0 input from stream 0:0 @ 0x7f97b9d1b640] Setting 'sample_rate' to value '16000'\n [graph 0 input from stream 0:0 @ 0x7f97b9d1b640] Setting 'sample_fmt' to value 'flt'\n [graph 0 input from stream 0:0 @ 0x7f97b9d1b640] Setting 'channel_layout' to value '0x4'\n [graph 0 input from stream 0:0 @ 0x7f97b9d1b640] tb:1\/16000 samplefmt:flt samplerate:16000 chlayout:0x4\n [audio format for output stream 0:0 @ 0x7f97b9d1bb20] Setting 'sample_fmts' to value 'fltp'\n [audio format for output stream 0:0 @ 0x7f97b9d1bb20] Setting 'sample_rates' to value '96000|88200|64000|48000|44100|32000|24000|22050|16000|12000|11025|8000|7350'\n [audio format for output stream 0:0 @ 0x7f97b9d1bb20] auto-inserting filter 'auto-inserted resampler 0' between the filter 'Parsed_anull_0' and the filter 'audio format for output stream 0:0'\n [AVFilterGraph @ 0x7f97b9d16f40] query_formats: 4 queried, 6 merged, 3 already done, 0 delayed\n [auto-inserted resampler 0 @ 0x7f97b9d1c260] [SWR @ 0x7f97ba05fc00] Using fltp internally between filters\n [auto-inserted resampler 0 @ 0x7f97b9d1c260] ch:1 chl:mono fmt:flt r:16000Hz -> ch:1 chl:mono fmt:fltp r:16000Hz\n Output #0, mp4, to 'audio.mp4':\n Metadata:\n encoder         : Lavf57.25.100\n Stream #0:0, 0, 1\/16000: Audio: aac (LC) ([64][0][0][0] \/ 0x0040), 16000 Hz, mono, fltp, 32 kb\/s\n Metadata:\n encoder         : Lavc57.24.102 aac\n Stream mapping:\n Stream #0:0 -> #0:0 (pcm_f32be (native) -> aac (native))\n Press [q] to stop, [?] for help\n cur_dts is invalid (this is harmless if it occurs once at the start per stream)\n Last message repeated 1 times\n [output stream 0:0 @ 0x7f97b9d1b960] EOF on sink link output stream 0:0:default.\n No more output streams to write to, finishing.\n [aac @ 0x7f97ba057000] Trying to remove 512 more samples than there are in the queue\n size=      18kB time=00:00:04.35 bitrate=  34.7kbits\/s speed=64.1x\n video:0kB audio:17kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead: 5.758254%\n Input file #0 (audio.raw):\n Input stream #0:0 (audio): 68 packets read (276480 bytes); 68 frames decoded (69120 samples);\n Total: 68 packets (276480 bytes) demuxed\n Output file #0 (audio.mp4):\n Output stream #0:0 (audio): 68 frames encoded (69120 samples); 69 packets muxed (17870 bytes);\n Total: 69 packets (17870 bytes) muxed\n 68 frames successfully decoded, 0 decoding errors\n [AVIOContext @ 0x7f97b9d1b260] Statistics: 30 seeks, 92 writeouts\n [aac @ 0x7f97ba057000] Qavg: 107.061\n [AVIOContext @ 0x7f97b9d17400] Statistics: 276480 bytes read, 0 seeks\n *\/\n\npublic class TestApp {\n\n        public function TestApp() {}\n\n        [Embed(source=\"..\/resources\/audio.raw\",mimeType=\"application\/octet-stream\")]\n        public var AudioPcm:Class;\n    \n        public var container:DisplayObjectContainer;\n\n        [Before(async,ui)]\n        public function initialize():void {\n            trace(\"+++++++++++++++++++++++++++++++++++++++++++++++++++++++\");\n            trace(\"test::start \" + new Date().toLocaleString());\n            trace(\"\");\n            container = new UIComponent();\n            Async.proceedOnEvent(this, container, Event.ADDED_TO_STAGE, 100);\n            UIImpersonator.addChild(container);\n        }\n\n        [Test(description=\"Load audio asset\")]\n        public function testAudioLoad():void {\n\n            var audioPcmAsset:ByteArrayAsset = new AudioPcm();\n            var inputBytesAvailable:int = audioPcmAsset.bytesAvailable;\n            assertTrue(\"embedded bytesAvailable\", inputBytesAvailable > 0);\n\n            assertNotNull(container.stage);\n            var rootSprite:Sprite = new Sprite();\n            container.addChild(rootSprite);\n\n            const inputCodec:String = 'pcm_f32be';\n            const inputSampleRate:int = 16000;\n            const inputChannels:int = 1;\n            const outputCodec:String = 'aac';\n            const outputFormat:String = 'mp4';\n            const outputSampleRate:int = 16000;\n            const outputChannels:int = 1;\n            const outputBitRate:int = 32000;\n\n            var encoder:Encoder = new Encoder(rootSprite);\n            encoder.init(inputCodec, inputSampleRate, inputChannels, outputCodec, outputFormat, outputSampleRate, outputChannels, outputBitRate);\n            encoder.load(audioPcmAsset);\n            var output:ByteArray = encoder.flush();\n            var outputBytesAvailable:int = output.bytesAvailable;\n\n            var encoderOutputFormat:String = encoder.getOutputFormat();\n            var encoderOutputSampleRate:int = encoder.getOutputSampleRate();\n            var encoderOutputLength:int = encoder.getOutputLength();\n            var compressionRatio:Number = Math.round(1000 * outputBytesAvailable \/ inputBytesAvailable) \/ 10;\n\n            trace(\"+++++++++++++++++++++++++++++++++++++++++++++++++++++++\");\n            trace(\"inputBytesAvailable = \" + inputBytesAvailable);\n            trace(\"outputBytesAvailable = \" + outputBytesAvailable);\n            trace(\"expected output filesize 6.8% of input, actual filesize:\" + compressionRatio + \"%\");\n            trace(\"encoder.getOutputFormat() = \" + encoderOutputFormat);\n            trace(\"encoder.getOutputSampleRate() = \" + encoderOutputSampleRate);\n            trace(\"encoder.getOutputLength() = \" + encoderOutputLength);\n            trace(\"+++++++++++++++++++++++++++++++++++++++++++++++++++++++\");\n            sleep(1000);\n\n            assertTrue(\"outputFormat set to \" + outputFormat, encoderOutputFormat == outputFormat);\n            assertTrue(\"outputSampleRate set to \" + outputSampleRate, encoderOutputSampleRate == outputSampleRate);\n            assertTrue(\"encoder.getOutputLength() > 0\", encoderOutputLength > 0);\n            assertTrue(\"outputBytesAvailable > 0\", outputBytesAvailable > 0);\n            assertTrue(\"outputBytesAvailable = encoder.getOutputLength()\", outputBytesAvailable == encoderOutputLength);\n            assertTrue(\"outputBytesAvailable * 10 < inputBytesAvailable\", outputBytesAvailable * 10 < inputBytesAvailable);\n            assertTrue(\"outputBytesAvailable * 20 > inputBytesAvailable\", outputBytesAvailable * 20 > inputBytesAvailable);\n\n            encoder.dispose(0);\n        }\n    \n        [After(ui)]\n        public function finalize():void {\n            UIImpersonator.removeAllChildren();\n            container = null;\n\n            trace(\"\");\n            trace(\"test::complete \" + new Date().toLocaleString());\n            trace(\"=======================================================\");\n            sleep(1000);\n        }\n\n        private function sleep(ms:int):void {\n            var init:int = getTimer();\n            while(true) {\n                if(getTimer() - init >= ms) {\n                    break;\n                }\n            }\n        }\n\n    }\n}\n","subject":"clean up test","message":"clean up test\n","lang":"ActionScript","license":"mit","repos":"marstonstudio\/crossUserMedia,marstonstudio\/crossUserMedia,marstonstudio\/crossUserMedia,marstonstudio\/crossUserMedia,marstonstudio\/crossUserMedia"}
{"commit":"2db51fe5a466f50b2bd5caa09987902b8f2f4356","old_file":"Arguments\/src\/ValueObjects\/AGORAParameters.as","new_file":"Arguments\/src\/ValueObjects\/AGORAParameters.as","old_contents":"package ValueObjects\n{\n\tpublic class AGORAParameters\n\t{\n\t\tpublic static var reference:AGORAParameters;\n\t\tpublic var listMapsURL:String; \n\t\tpublic var myMapsURL:String;\n\t\tpublic var loginURL:String;\n\t\tpublic var registrationURL:String;\n\t\tpublic var mapRemoveURL:String;\n\t\tpublic var insertURL:String;\n\t\tpublic var loadMapURL:String;\n\t\t\n\t\tpublic var gridWidth:int;\n\t\tpublic var version:String;\n\t\t\n\t\t\/\/prompts\n\t\tpublic var MAP_LOADING_FAILED:String;\n\t\tpublic var STATEMENT_TOGGLE_FAILED:String;\n\t\tpublic var NETWORK_ERROR:String;\n\t\t\n\t\t\n\t\t\n\t\tpublic var IF:String = \"If\";\n\t\tpublic var THEN:String = \"then\";\n\t\tpublic var OR:String = \"or\";\n\t\tpublic var AND:String = \"and\";\n\t\n\t\t\/\/constants\n\t\tpublic  var MOD_PON:String = \"Modus Ponens\";\n\t\tpublic  var MOD_TOL:String = \"Modus Tollens\";\n\t\tpublic  var COND_SYLL:String = \"Conditional Syllogism\";\n\t\tpublic  var DIS_SYLL:String = \"Disjunctive Syllogism\";\n\t\tpublic  var NOT_ALL_SYLL:String = \"Not-All Syllogism\";\n\t\tpublic  var CONST_DILEM:String = \"Constructive Dilemma\";\n\t\t\n\t\tpublic  var IF_THEN:String = \"If-then\";\n\t\tpublic  var IMPLIES:String = \"Implies\";\n\t\tpublic  var WHENEVER:String = \"Whenever\";\n\t\tpublic  var ONLY_IF:String = \"Only if\";\n\t\tpublic  var ONLY_IF_OR:String = \"OnlyIfOR\";\n\t\tpublic  var ONLY_IF_AND:String = \"OnlyIfAnd\";\n\t\tpublic  var PROVIDED_THAT:String = \"Provided that\";\n\t\tpublic  var SUFFICIENT_CONDITION:String = \"Sufficient condition\";\n\t\tpublic  var NECESSARY_CONDITION:String = \"Necessary Condition\";\n\t\t\n\t\tpublic  const DB_IF_THEN:String = \"ifthen\";\n\t\tpublic  const DB_IMPLIES:String = \"implies\";\n\t\tpublic  const DB_WHENEVER:String = \"whenever\";\n\t\tpublic  const DB_ONLY_IF:String = \"onlyif\";\n\t\tpublic  const DB_PROVIDED_THAT:String = \"providedthat\";\n\t\tpublic  const DB_SUFFICIENT:String = \"sufficient\";\n\t\tpublic  const DB_NECESSARY:String = \"necessary\";\n\t\t\n\t\tpublic  const MPIfThen:String = \"MPifthen\";\n\t\tpublic  const MPimplies:String = \"MPimplies\";\n\t\tpublic  const MPwhenever:String = \"MPwhenever\";\n\t\tpublic  const MPonlyif:String = \"MPonlyif\";\n\t\tpublic  const MPprovidedthat:String = \"MPprovidedthat\";\n\t\tpublic  const MPsufficient:String = \"MPsufficient\";\n\t\tpublic  const MPnecessary:String = \"MPnecessary\";\n\t\tpublic  const dbMP:String = \"MP\";\n\t\tpublic  const MTifthen:String = \"MTifthen\";\n\t\tpublic  const MTimplies:String = \"MTimplies\";\n\t\tpublic  const MTwhenever:String = \"MTwhenever\";\n\t\tpublic  const MTonlyif:String = \"MTonlyif\";\n\t\tpublic  const MTonlyiffor:String = \"MTonlyiffor\";\n\t\tpublic  const MTprovidedthat:String = \"MTprovidedthat\";\n\t\tpublic  const MTsufficient:String = \"MTsufficient\";\n\t\tpublic  const MTnecessary:String = \"MTnecessary\";\n\t\tpublic  const dbMT:String = \"MT\";\n\t\tpublic  const DisjSyl:String = \"DisjSyl\";\n\t\tpublic  const dbDisjSyl:String = \"DisjSyl\";\n\t\tpublic  const NotAllSyll:String = \"NotAllSyl\";\n\t\tpublic  const dbNotAllSyll:String = \"NotAllSyl\";\n\t\tpublic  const EQiff:String = \"EQiff\";\n\t\tpublic  const EQnecsuf:String = \"EQnecsuf\";\n\t\tpublic  const EQ:String = \"EQ\";\n\t\tpublic  const CSifthen:String = \"CSifthen\";\n\t\t\n\t\tpublic  const CSimplies:String = \"CSimplies\";\n\t\tpublic  const dbCS:String = \"CS\";\n\t\tpublic  const CDaltclaim:String = \"CDaltclaim\";\n\t\tpublic  const CDpropclaim:String = \"CDpropclaim\";\n\t\tpublic  const dbCD:String = \"CD\";\n\t\tpublic  const Unset:String = \"Unset\";\n\t\t\n\t\t\n\t\t\n\t\tpublic function AGORAParameters()\n\t\t{\n\t\t\tlistMapsURL = \"http:\/\/agora.gatech.edu\/dev\/list_maps.php\";\n\t\t\tmyMapsURL = \"http:\/\/agora.gatech.edu\/dev\/my_maps.php\";\n\t\t\tloginURL = \"http:\/\/agora.gatech.edu\/dev\/login.php\";\n\t\t\tregistrationURL = \"http:\/\/agora.gatech.edu\/dev\/register.php\";\n\t\t\tmapRemoveURL = \"http:\/\/agora.gatech.edu\/dev\/remove_map.php\";\n\t\t\tinsertURL = \"http:\/\/agora.gatech.edu\/dev\/insert.php\";\n\t\t\tloadMapURL = \"http:\/\/agora.gatech.edu\/dev\/load_map.php\";\n\t\t\t\n\t\t\tMAP_LOADING_FAILED = \"Error occured when loading map\";\n\t\t\tSTATEMENT_TOGGLE_FAILED = \"Error occurred when trying to toggle the type of statement\";\n\t\t\tNETWORK_ERROR = \"Unable to reach server. Please check your Internet connection...\";\n\n\t\t\t\n\t\t\tgridWidth = 25;\n\t\t\tversion = \"11.8.30\";\n\t\t\treference = this;\n\t\t}\n\t\t\n\t\tpublic static function getInstance():AGORAParameters{\n\t\t\tif(!reference){\n\t\t\t\treference = new AGORAParameters;\n\t\t\t}\n\t\t\treturn reference;\n\t\t}\n\t}\n}","new_contents":"package ValueObjects\n{\n\tpublic class AGORAParameters\n\t{\n\t\tpublic static var reference:AGORAParameters;\n\t\tpublic var listMapsURL:String; \n\t\tpublic var myMapsURL:String;\n\t\tpublic var loginURL:String;\n\t\tpublic var registrationURL:String;\n\t\tpublic var mapRemoveURL:String;\n\t\tpublic var insertURL:String;\n\t\tpublic var loadMapURL:String;\n\t\t\n\t\tpublic var gridWidth:int;\n\t\tpublic var version:String;\n\t\t\n\t\t\/\/prompts\n\t\tpublic var MAP_LOADING_FAILED:String;\n\t\tpublic var STATEMENT_TOGGLE_FAILED:String;\n\t\tpublic var NETWORK_ERROR:String;\n\t\t\n\t\t\n\t\t\n\t\tpublic var IF:String = \"If\";\n\t\tpublic var THEN:String = \"then\";\n\t\tpublic var OR:String = \"or\";\n\t\tpublic var AND:String = \"and\";\n\t\n\t\t\/\/constants\n\t\tpublic var MOD_PON:String = \"Modus Ponens\";\n\t\tpublic var MOD_TOL:String = \"Modus Tollens\";\n\t\tpublic var COND_SYLL:String = \"Conditional Syllogism\";\n\t\tpublic var DIS_SYLL:String = \"Disjunctive Syllogism\";\n\t\tpublic var NOT_ALL_SYLL:String = \"Not-All Syllogism\";\n\t\tpublic var CONST_DILEM:String = \"Constructive Dilemma\";\n\t\t\n\t\tpublic var IF_THEN:String = \"If-then\";\n\t\tpublic var IMPLIES:String = \"Implies\";\n\t\tpublic var WHENEVER:String = \"Whenever\";\n\t\tpublic var ONLY_IF:String = \"Only if\";\n\t\tpublic var ONLY_IF_OR:String = \"OnlyIfOR\";\n\t\tpublic var ONLY_IF_AND:String = \"OnlyIfAnd\";\n\t\tpublic var PROVIDED_THAT:String = \"Provided that\";\n\t\tpublic var SUFFICIENT_CONDITION:String = \"Sufficient condition\";\n\t\tpublic var NECESSARY_CONDITION:String = \"Necessary Condition\";\n\t\t\n\t\tpublic const DB_IF_THEN:String = \"ifthen\";\n\t\tpublic const DB_IMPLIES:String = \"implies\";\n\t\tpublic const DB_WHENEVER:String = \"whenever\";\n\t\tpublic const DB_ONLY_IF:String = \"onlyif\";\n\t\tpublic const DB_PROVIDED_THAT:String = \"providedthat\";\n\t\tpublic const DB_SUFFICIENT:String = \"sufficient\";\n\t\tpublic const DB_NECESSARY:String = \"necessary\";\n\t\t\n\t\tpublic const MPIfThen:String = \"MPifthen\";\n\t\tpublic const MPimplies:String = \"MPimplies\";\n\t\tpublic const MPwhenever:String = \"MPwhenever\";\n\t\tpublic const MPonlyif:String = \"MPonlyif\";\n\t\tpublic const MPprovidedthat:String = \"MPprovidedthat\";\n\t\tpublic const MPsufficient:String = \"MPsufficient\";\n\t\tpublic const MPnecessary:String = \"MPnecessary\";\n\t\tpublic const dbMP:String = \"MP\";\n\t\tpublic const MTifthen:String = \"MTifthen\";\n\t\tpublic const MTimplies:String = \"MTimplies\";\n\t\tpublic const MTwhenever:String = \"MTwhenever\";\n\t\tpublic const MTonlyif:String = \"MTonlyif\";\n\t\tpublic const MTonlyiffor:String = \"MTonlyiffor\";\n\t\tpublic const MTprovidedthat:String = \"MTprovidedthat\";\n\t\tpublic const MTsufficient:String = \"MTsufficient\";\n\t\tpublic const MTnecessary:String = \"MTnecessary\";\n\t\tpublic const dbMT:String = \"MT\";\n\t\tpublic const DisjSyl:String = \"DisjSyl\";\n\t\tpublic const dbDisjSyl:String = \"DisjSyl\";\n\t\tpublic const NotAllSyll:String = \"NotAllSyl\";\n\t\tpublic const dbNotAllSyll:String = \"NotAllSyl\";\n\t\tpublic const EQiff:String = \"EQiff\";\n\t\tpublic const EQnecsuf:String = \"EQnecsuf\";\n\t\tpublic const EQ:String = \"EQ\";\n\t\tpublic const CSifthen:String = \"CSifthen\";\n\t\t\n\t\tpublic const CSimplies:String = \"CSimplies\";\n\t\tpublic const dbCS:String = \"CS\";\n\t\tpublic const CDaltclaim:String = \"CDaltclaim\";\n\t\tpublic const CDpropclaim:String = \"CDpropclaim\";\n\t\tpublic const dbCD:String = \"CD\";\n\t\tpublic const Unset:String = \"Unset\";\n\t\t\n\t\t\n\t\t\n\t\tpublic function AGORAParameters()\n\t\t{\n\t\t\tlistMapsURL = \"http:\/\/agora.gatech.edu\/dev\/list_maps.php\";\n\t\t\tmyMapsURL = \"http:\/\/agora.gatech.edu\/dev\/my_maps.php\";\n\t\t\tloginURL = \"http:\/\/agora.gatech.edu\/dev\/login.php\";\n\t\t\tregistrationURL = \"http:\/\/agora.gatech.edu\/dev\/register.php\";\n\t\t\tmapRemoveURL = \"http:\/\/agora.gatech.edu\/dev\/remove_map.php\";\n\t\t\tinsertURL = \"http:\/\/agora.gatech.edu\/dev\/insert.php\";\n\t\t\tloadMapURL = \"http:\/\/agora.gatech.edu\/dev\/load_map.php\";\n\t\t\t\n\t\t\tMAP_LOADING_FAILED = \"Error occured when loading map\";\n\t\t\tSTATEMENT_TOGGLE_FAILED = \"Error occurred when trying to toggle the type of statement\";\n\t\t\tNETWORK_ERROR = \"Unable to reach server. Please check your Internet connection...\";\n\n\t\t\t\n\t\t\tgridWidth = 25;\n\t\t\tversion = \"11.8.30\";\n\t\t\treference = this;\n\t\t}\n\t\t\n\t\tpublic static function getInstance():AGORAParameters{\n\t\t\tif(!reference){\n\t\t\t\treference = new AGORAParameters;\n\t\t\t}\n\t\t\treturn reference;\n\t\t}\n\t}\n}","subject":"Remove unnecessary duplicate spaces to clean up code","message":"Remove unnecessary duplicate spaces to clean up code\n","lang":"ActionScript","license":"agpl-3.0","repos":"mbjornas3\/AGORA,MichaelHoffmann\/AGORA,mbjornas3\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA"}
{"commit":"a143acdb7d67cdbca9245d92243e8d7a824a11f4","old_file":"src\/com\/axis\/httpclient\/HTTPClient.as","new_file":"src\/com\/axis\/httpclient\/HTTPClient.as","old_contents":"package com.axis.httpclient {\n  import com.axis.ClientEvent;\n  import com.axis.NetStreamClient;\n  import com.axis.ErrorManager;\n  import com.axis.IClient;\n  import com.axis.Logger;\n\n  import flash.events.Event;\n  import flash.events.EventDispatcher;\n  import flash.events.NetStatusEvent;\n  import flash.media.Video;\n  import flash.net.NetConnection;\n  import flash.net.NetStream;\n\n  public class HTTPClient extends NetStreamClient implements IClient {\n    private var urlParsed:Object;\n    private var nc:NetConnection;\n\n    public function HTTPClient(urlParsed:Object) {\n      this.urlParsed = urlParsed;\n    }\n\n    public function start(options:Object):Boolean {\n      Logger.log('HTTPClient: playing:', urlParsed.full);\n\n      nc = new NetConnection();\n      nc.connect(null);\n      nc.addEventListener(NetStatusEvent.NET_STATUS, onConnectionStatus);\n\n      this.ns = new NetStream(nc);\n      this.setupNetStream();\n\n      this.ns.play(urlParsed.full);\n      return true;\n    }\n\n    public function stop():Boolean {\n      this.ns.dispose();\n      this.nc.close();\n      this.currentState = 'stopped';\n      return true;\n    }\n\n    public function seek(position:Number):Boolean {\n      this.ns.seek(position);\n      return true;\n    }\n\n    public function pause():Boolean {\n      if (this.currentState !== 'playing') {\n        ErrorManager.dispatchError(800);\n        return false;\n      }\n      this.ns.pause();\n      return true;\n    }\n\n    public function resume():Boolean {\n      if (this.currentState !== 'paused') {\n        ErrorManager.dispatchError(801);\n        return false;\n      }\n      this.ns.resume();\n      return true;\n    }\n\n    public function setFrameByFrame(frameByFrame:Boolean):Boolean {\n      return false;\n    }\n\n    public function playFrames(timestamp:Number):void {}\n\n    public function setBuffer(seconds:Number):Boolean {\n      this.ns.bufferTime = seconds;\n      this.ns.pause();\n      this.ns.resume();\n      return true;\n    }\n\n    private function onConnectionStatus(event:NetStatusEvent):void {\n      if ('NetConnection.Connect.Closed' === event.info.code) {\n        this.currentState = 'stopped';\n        dispatchEvent(new ClientEvent(ClientEvent.STOPPED));\n        this.ns.dispose();\n      }\n    }\n  }\n}\n","new_contents":"package com.axis.httpclient {\n  import com.axis.ClientEvent;\n  import com.axis.NetStreamClient;\n  import com.axis.ErrorManager;\n  import com.axis.IClient;\n  import com.axis.Logger;\n\n  import flash.events.Event;\n  import flash.events.EventDispatcher;\n  import flash.events.NetStatusEvent;\n  import flash.media.Video;\n  import flash.net.NetConnection;\n  import flash.net.NetStream;\n\n  public class HTTPClient extends NetStreamClient implements IClient {\n    private var urlParsed:Object;\n    private var nc:NetConnection;\n\n    public function HTTPClient(urlParsed:Object) {\n      this.urlParsed = urlParsed;\n    }\n\n    public function start(options:Object):Boolean {\n      Logger.log('HTTPClient: playing:', urlParsed.full);\n\n      nc = new NetConnection();\n      nc.connect(null);\n      nc.addEventListener(NetStatusEvent.NET_STATUS, onConnectionStatus);\n\n      this.ns = new NetStream(nc);\n      this.setupNetStream();\n\n      this.ns.play(urlParsed.full);\n      return true;\n    }\n\n    public function stop():Boolean {\n      this.ns.dispose();\n      this.nc.close();\n      this.currentState = 'stopped';\n      dispatchEvent(new ClientEvent(ClientEvent.STOPPED));\n      return true;\n    }\n\n    public function seek(position:Number):Boolean {\n      this.ns.seek(position);\n      return true;\n    }\n\n    public function pause():Boolean {\n      if (this.currentState !== 'playing') {\n        ErrorManager.dispatchError(800);\n        return false;\n      }\n      this.ns.pause();\n      return true;\n    }\n\n    public function resume():Boolean {\n      if (this.currentState !== 'paused') {\n        ErrorManager.dispatchError(801);\n        return false;\n      }\n      this.ns.resume();\n      return true;\n    }\n\n    public function setFrameByFrame(frameByFrame:Boolean):Boolean {\n      return false;\n    }\n\n    public function playFrames(timestamp:Number):void {}\n\n    public function setBuffer(seconds:Number):Boolean {\n      this.ns.bufferTime = seconds;\n      this.ns.pause();\n      this.ns.resume();\n      return true;\n    }\n\n    private function onConnectionStatus(event:NetStatusEvent):void {\n      if ('NetConnection.Connect.Closed' === event.info.code && this.currentState !== 'stopped') {\n        this.currentState = 'stopped';\n        dispatchEvent(new ClientEvent(ClientEvent.STOPPED));\n        this.ns.dispose();\n      }\n    }\n  }\n}\n","subject":"Fix STOPPED event not triggered in a timely fashion","message":"Fix STOPPED event not triggered in a timely fashion\n\nThe stopped event from the http client was not triggered immediately on\nclean up but after the connection was closed. If a call to streamStatus\nwould be made between clean up and connection closed event it would\nthrow an exception.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"AxisCommunications\/locomote-video-player,gaetancollaud\/locomote-video-player"}
{"commit":"8b08cb868a739a59071db619066b479eaad64275","old_file":"src\/org\/mangui\/hls\/loader\/LevelLoader.as","new_file":"src\/org\/mangui\/hls\/loader\/LevelLoader.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.loader {\n    import org.mangui.hls.playlist.DataUri;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.playlist.Manifest;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.constant.HLSTypes;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Loader for hls manifests. **\/\n    public class LevelLoader {\n        \/** Reference to the hls framework controller. **\/\n        private var _hls : HLS;\n        \/** levels vector. **\/\n        private var _levels : Vector.<Level>;\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader : URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url : String;\n        \/** are all playlists filled ? **\/\n        private var _canStart : Boolean;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID : uint;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type : String;\n        \/** last reload manifest time **\/\n        private var _reload_playlists_timer : uint;\n        \/** current level **\/\n        private var _current_level : int;\n        \/** reference to manifest being loaded **\/\n        private var _manifest_loading : Manifest;\n        \/** is this loader closed **\/\n        private var _closed : Boolean = false;\n        \/* playlist retry timeout *\/\n        private var _retry_timeout : Number;\n        private var _retry_count : int;\n        \/* alt audio tracks *\/\n        private var _alt_audio_tracks : Vector.<AltAudioTrack>;\n\n        \/** Setup the loader. **\/\n        public function LevelLoader(hls : HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levels = new Vector.<Level>();\n            _urlloader = new URLLoader();\n            _urlloader.addEventListener(Event.COMPLETE, _loaderHandler);\n            _urlloader.addEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n            _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n        };\n\n        public function dispose() : void {\n            _close();\n            _urlloader.removeEventListener(Event.COMPLETE, _loaderHandler);\n            _urlloader.removeEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n            _urlloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n            _hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        }\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event : ErrorEvent) : void {\n            var txt : String;\n            var code : int;\n            if (event is SecurityErrorEvent) {\n                code = HLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR;\n                txt = \"Cannot load M3U8: crossdomain access denied:\" + event.text;\n            } else if (event is IOErrorEvent && _levels.length && (HLSSettings.manifestLoadMaxRetry == -1 || _retry_count < HLSSettings.manifestLoadMaxRetry)) {\n                CONFIG::LOGGING {\n                    Log.warn(\"I\/O Error while trying to load Playlist, retry in \" + _retry_timeout + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, _retry_timeout);\n                \/* exponential increase of retry timeout, capped to manifestLoadMaxRetryTimeout *\/\n                _retry_timeout = Math.min(HLSSettings.manifestLoadMaxRetryTimeout, 2 * _retry_timeout);\n                _retry_count++;\n                return;\n            } else {\n                code = HLSError.MANIFEST_LOADING_IO_ERROR;\n                txt = \"Cannot load M3U8: \" + event.text;\n            }\n            var hlsError : HLSError = new HLSError(code, _url, txt);\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n        };\n\n        \/** Return the current manifest. **\/\n        public function get levels() : Vector.<Level> {\n            return _levels;\n        };\n\n        \/** Return the stream type. **\/\n        public function get type() : String {\n            return _type;\n        };\n\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _alt_audio_tracks;\n        }\n\n        \/** Load the manifest file. **\/\n        public function load(url : String) : void {\n            _close();\n            _closed = false;\n            _url = url;\n            _levels = new Vector.<Level>();\n            _canStart = false;\n            _reload_playlists_timer = getTimer();\n            _retry_timeout = 1000;\n            _retry_count = 0;\n            _alt_audio_tracks = null;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADING, url));\n\n            if (DataUri.isDataUri(url)) {\n                CONFIG::LOGGING {\n                    Log.debug(\"Identified main manifest <\" + url + \"> as a data URI.\");\n                }\n                var data : String = new DataUri(url).extractData();\n                _parseManifest(data || \"\");\n            } else {\n                _urlloader.load(new URLRequest(url));\n            }\n        };\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loaderHandler(event : Event) : void {\n            \/\/ successful loading, reset retry counter\n            _retry_timeout = 1000;\n            _retry_count = 0;\n            var loader : URLLoader = URLLoader(event.target);\n            _parseManifest(String(loader.data));\n        };\n\n        \/** parse a playlist **\/\n        private function _parseLevelPlaylist(string : String, url : String, level : int) : void {\n            if (string != null && string.length != 0) {\n                CONFIG::LOGGING {\n                    Log.debug(\"level \" + level + \" playlist:\\n\" + string);\n                }\n                var frags : Vector.<Fragment> = Manifest.getFragments(string, url, level);\n                \/\/ set fragment and update sequence number range\n                _levels[level].updateFragments(frags);\n                _levels[level].targetduration = Manifest.getTargetDuration(string);\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYLIST_DURATION_UPDATED, _levels[level].duration));\n            }\n\n            \/\/ Check whether the stream is live or not finished yet\n            if (Manifest.hasEndlist(string)) {\n                _type = HLSTypes.VOD;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_ENDLIST, level));\n            } else {\n                _type = HLSTypes.LIVE;\n                var timeout : Number = Math.max(100, _reload_playlists_timer + 1000 * _levels[level].averageduration - getTimer());\n                CONFIG::LOGGING {\n                    Log.debug(\"Level \" + level + \" Live Playlist parsing finished: reload in \" + timeout.toFixed(0) + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, timeout);\n            }\n            if (!_canStart) {\n                _canStart = (_levels[level].fragments.length > 0);\n                if (_canStart) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"first level filled with at least 1 fragment, notify event\");\n                    }\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADED, _levels));\n                }\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADED, level));\n            _manifest_loading = null;\n        };\n\n        \/** Parse First Level Playlist **\/\n        private function _parseManifest(string : String) : void {\n            \/\/ Check for M3U8 playlist or manifest.\n            if (string.indexOf(Manifest.HEADER) == 0) {\n                \/\/ 1 level playlist, create unique level and parse playlist\n                if (string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level : Level = new Level();\n                    level.url = _url;\n                    _levels.push(level);\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, 0));\n                    CONFIG::LOGGING {\n                        Log.debug(\"1 Level Playlist, load it\");\n                    }\n                    _current_level = 0;\n                    _parseLevelPlaylist(string, _url, 0);\n                } else if (string.indexOf(Manifest.LEVEL) > 0) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"adaptive playlist:\\n\" + string);\n                    }\n                    \/\/ adaptative playlist, extract levels from playlist, get them and parse them\n                    _levels = Manifest.extractLevels(_hls, string, _url);\n                    \/\/ retrieve start level from helper function\n                    _current_level = _hls.startlevel;\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    _loadActiveLevelPlaylist();\n                    if (string.indexOf(Manifest.ALTERNATE_AUDIO) > 0) {\n                        CONFIG::LOGGING {\n                            Log.debug(\"alternate audio level found\");\n                        }\n                        \/\/ parse alternate audio tracks\n                        _alt_audio_tracks = Manifest.extractAltAudioTracks(string, _url);\n                        CONFIG::LOGGING {\n                            if (_alt_audio_tracks.length > 0) {\n                                Log.debug(_alt_audio_tracks.length + \" alternate audio tracks found\");\n                            }\n                        }\n                    }\n                }\n            } else {\n                var hlsError : HLSError = new HLSError(HLSError.MANIFEST_PARSING_ERROR, _url, \"Manifest is not a valid M3U8 file\");\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n            }\n        };\n\n        \/** load\/reload active M3U8 playlist **\/\n        private function _loadActiveLevelPlaylist() : void {\n            if (_closed) {\n                return;\n            }\n            _reload_playlists_timer = getTimer();\n            \/\/ load active M3U8 playlist only\n            _manifest_loading = new Manifest();\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, _current_level));\n            _manifest_loading.loadPlaylist(_levels[_current_level].url, _parseLevelPlaylist, _errorHandler, _current_level, _type, HLSSettings.flushLiveURLCache);\n        };\n\n        \/** When level switch occurs, assess the need of (re)loading new level playlist **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            if (_current_level != event.level) {\n                _current_level = event.level;\n                CONFIG::LOGGING {\n                    Log.debug(\"switch to level \" + _current_level);\n                }\n                if (_type == HLSTypes.LIVE || _levels[_current_level].fragments.length == 0) {\n                    _closed = false;\n                    CONFIG::LOGGING {\n                        Log.debug(\"(re)load Playlist\");\n                    }\n                    clearTimeout(_timeoutID);\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, 0);\n                }\n            }\n        };\n\n        private function _close() : void {\n            CONFIG::LOGGING {\n                Log.debug(\"cancel any manifest load in progress\");\n            }\n            _closed = true;\n            clearTimeout(_timeoutID);\n            try {\n                _urlloader.close();\n                if (_manifest_loading) {\n                    _manifest_loading.close();\n                }\n            } catch(e : Error) {\n            }\n        }\n\n        \/** When the framework idles out, stop reloading manifest **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            if (event.state == HLSPlayStates.IDLE) {\n                _close();\n            }\n        };\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.loader {\n    import org.mangui.hls.playlist.DataUri;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.playlist.Manifest;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.constant.HLSTypes;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Loader for hls manifests. **\/\n    public class LevelLoader {\n        \/** Reference to the hls framework controller. **\/\n        private var _hls : HLS;\n        \/** levels vector. **\/\n        private var _levels : Vector.<Level>;\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader : URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url : String;\n        \/** are all playlists filled ? **\/\n        private var _canStart : Boolean;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID : uint;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type : String;\n        \/** last reload manifest time **\/\n        private var _reload_playlists_timer : uint;\n        \/** current level **\/\n        private var _current_level : int;\n        \/** reference to manifest being loaded **\/\n        private var _manifest_loading : Manifest;\n        \/** is this loader closed **\/\n        private var _closed : Boolean = false;\n        \/* playlist retry timeout *\/\n        private var _retry_timeout : Number;\n        private var _retry_count : int;\n        \/* alt audio tracks *\/\n        private var _alt_audio_tracks : Vector.<AltAudioTrack>;\n\n        \/** Setup the loader. **\/\n        public function LevelLoader(hls : HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levels = new Vector.<Level>();\n            _urlloader = new URLLoader();\n            _urlloader.addEventListener(Event.COMPLETE, _loaderHandler);\n            _urlloader.addEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n            _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n        };\n\n        public function dispose() : void {\n            _close();\n            _urlloader.removeEventListener(Event.COMPLETE, _loaderHandler);\n            _urlloader.removeEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n            _urlloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n            _hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        }\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event : ErrorEvent) : void {\n            var txt : String;\n            var code : int;\n            if (event is SecurityErrorEvent) {\n                code = HLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR;\n                txt = \"Cannot load M3U8: crossdomain access denied:\" + event.text;\n            } else if (event is IOErrorEvent && _levels.length && (HLSSettings.manifestLoadMaxRetry == -1 || _retry_count < HLSSettings.manifestLoadMaxRetry)) {\n                CONFIG::LOGGING {\n                    Log.warn(\"I\/O Error while trying to load Playlist, retry in \" + _retry_timeout + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, _retry_timeout);\n                \/* exponential increase of retry timeout, capped to manifestLoadMaxRetryTimeout *\/\n                _retry_timeout = Math.min(HLSSettings.manifestLoadMaxRetryTimeout, 2 * _retry_timeout);\n                _retry_count++;\n                return;\n            } else {\n                code = HLSError.MANIFEST_LOADING_IO_ERROR;\n                txt = \"Cannot load M3U8: \" + event.text;\n            }\n            var hlsError : HLSError = new HLSError(code, _url, txt);\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n        };\n\n        \/** Return the current manifest. **\/\n        public function get levels() : Vector.<Level> {\n            return _levels;\n        };\n\n        \/** Return the stream type. **\/\n        public function get type() : String {\n            return _type;\n        };\n\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _alt_audio_tracks;\n        }\n\n        \/** Load the manifest file. **\/\n        public function load(url : String) : void {\n            _close();\n            _closed = false;\n            _url = url;\n            _levels = new Vector.<Level>();\n            _canStart = false;\n            _reload_playlists_timer = getTimer();\n            _retry_timeout = 1000;\n            _retry_count = 0;\n            _alt_audio_tracks = null;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADING, url));\n\n            if (DataUri.isDataUri(url)) {\n                CONFIG::LOGGING {\n                    Log.debug(\"Identified main manifest <\" + url + \"> as a data URI.\");\n                }\n                var data : String = new DataUri(url).extractData();\n                _parseManifest(data || \"\");\n            } else {\n                _urlloader.load(new URLRequest(url));\n            }\n        };\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loaderHandler(event : Event) : void {\n            \/\/ successful loading, reset retry counter\n            _retry_timeout = 1000;\n            _retry_count = 0;\n            var loader : URLLoader = URLLoader(event.target);\n            _parseManifest(String(loader.data));\n        };\n\n        \/** parse a playlist **\/\n        private function _parseLevelPlaylist(string : String, url : String, level : int) : void {\n            if (string != null && string.length != 0) {\n                CONFIG::LOGGING {\n                    Log.debug(\"level \" + level + \" playlist:\\n\" + string);\n                }\n                var frags : Vector.<Fragment> = Manifest.getFragments(string, url, level);\n                \/\/ set fragment and update sequence number range\n                _levels[level].updateFragments(frags);\n                _levels[level].targetduration = Manifest.getTargetDuration(string);\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYLIST_DURATION_UPDATED, _levels[level].duration));\n            }\n\n            \/\/ Check whether the stream is live or not finished yet\n            if (Manifest.hasEndlist(string)) {\n                _type = HLSTypes.VOD;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_ENDLIST, level));\n            } else {\n                _type = HLSTypes.LIVE;\n                \/* in order to determine playlist reload timer, \n                    check playback position against playlist duration. \n                    if we are near the edge of a live playlist, reload playlist quickly\n                    to discover quicker new fragments and avoid buffer starvation.\n                *\/\n                var reload_interval : Number = 1000*Math.min((_levels[level].duration - _hls.position)\/2,_levels[level].averageduration);\n                \/\/ avoid spamming the server if we are at the edge ... wait 500ms between 2 reload at least\n                var timeout : Number = Math.max(500, _reload_playlists_timer + reload_interval - getTimer());\n                CONFIG::LOGGING {\n                    Log.debug(\"Level \" + level + \" Live Playlist parsing finished: reload in \" + timeout.toFixed(0) + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, timeout);\n            }\n            if (!_canStart) {\n                _canStart = (_levels[level].fragments.length > 0);\n                if (_canStart) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"first level filled with at least 1 fragment, notify event\");\n                    }\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADED, _levels));\n                }\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADED, level));\n            _manifest_loading = null;\n        };\n\n        \/** Parse First Level Playlist **\/\n        private function _parseManifest(string : String) : void {\n            \/\/ Check for M3U8 playlist or manifest.\n            if (string.indexOf(Manifest.HEADER) == 0) {\n                \/\/ 1 level playlist, create unique level and parse playlist\n                if (string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level : Level = new Level();\n                    level.url = _url;\n                    _levels.push(level);\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, 0));\n                    CONFIG::LOGGING {\n                        Log.debug(\"1 Level Playlist, load it\");\n                    }\n                    _current_level = 0;\n                    _parseLevelPlaylist(string, _url, 0);\n                } else if (string.indexOf(Manifest.LEVEL) > 0) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"adaptive playlist:\\n\" + string);\n                    }\n                    \/\/ adaptative playlist, extract levels from playlist, get them and parse them\n                    _levels = Manifest.extractLevels(_hls, string, _url);\n                    \/\/ retrieve start level from helper function\n                    _current_level = _hls.startlevel;\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    _loadActiveLevelPlaylist();\n                    if (string.indexOf(Manifest.ALTERNATE_AUDIO) > 0) {\n                        CONFIG::LOGGING {\n                            Log.debug(\"alternate audio level found\");\n                        }\n                        \/\/ parse alternate audio tracks\n                        _alt_audio_tracks = Manifest.extractAltAudioTracks(string, _url);\n                        CONFIG::LOGGING {\n                            if (_alt_audio_tracks.length > 0) {\n                                Log.debug(_alt_audio_tracks.length + \" alternate audio tracks found\");\n                            }\n                        }\n                    }\n                }\n            } else {\n                var hlsError : HLSError = new HLSError(HLSError.MANIFEST_PARSING_ERROR, _url, \"Manifest is not a valid M3U8 file\");\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n            }\n        };\n\n        \/** load\/reload active M3U8 playlist **\/\n        private function _loadActiveLevelPlaylist() : void {\n            if (_closed) {\n                return;\n            }\n            _reload_playlists_timer = getTimer();\n            \/\/ load active M3U8 playlist only\n            _manifest_loading = new Manifest();\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, _current_level));\n            _manifest_loading.loadPlaylist(_levels[_current_level].url, _parseLevelPlaylist, _errorHandler, _current_level, _type, HLSSettings.flushLiveURLCache);\n        };\n\n        \/** When level switch occurs, assess the need of (re)loading new level playlist **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            if (_current_level != event.level) {\n                _current_level = event.level;\n                CONFIG::LOGGING {\n                    Log.debug(\"switch to level \" + _current_level);\n                }\n                if (_type == HLSTypes.LIVE || _levels[_current_level].fragments.length == 0) {\n                    _closed = false;\n                    CONFIG::LOGGING {\n                        Log.debug(\"(re)load Playlist\");\n                    }\n                    clearTimeout(_timeoutID);\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, 0);\n                }\n            }\n        };\n\n        private function _close() : void {\n            CONFIG::LOGGING {\n                Log.debug(\"cancel any manifest load in progress\");\n            }\n            _closed = true;\n            clearTimeout(_timeoutID);\n            try {\n                _urlloader.close();\n                if (_manifest_loading) {\n                    _manifest_loading.close();\n                }\n            } catch(e : Error) {\n            }\n        }\n\n        \/** When the framework idles out, stop reloading manifest **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            if (event.state == HLSPlayStates.IDLE) {\n                _close();\n            }\n        };\n    }\n}\n","subject":"adjust live playlist reload timer when play position is near the edge of the live playlist related to #198","message":"adjust live playlist reload timer when play position is near the edge of the live playlist\nrelated to #198\n","lang":"ActionScript","license":"mpl-2.0","repos":"vidible\/vdb-flashls,clappr\/flashls,thdtjsdn\/flashls,Peer5\/flashls,aevange\/flashls,jlacivita\/flashls,codex-corp\/flashls,Boxie5\/flashls,Boxie5\/flashls,aevange\/flashls,loungelogic\/flashls,NicolasSiver\/flashls,suuhas\/flashls,fixedmachine\/flashls,dighan\/flashls,hola\/flashls,JulianPena\/flashls,Corey600\/flashls,tedconf\/flashls,mangui\/flashls,neilrackett\/flashls,aevange\/flashls,fixedmachine\/flashls,Peer5\/flashls,aevange\/flashls,JulianPena\/flashls,dighan\/flashls,suuhas\/flashls,suuhas\/flashls,hola\/flashls,vidible\/vdb-flashls,NicolasSiver\/flashls,Corey600\/flashls,loungelogic\/flashls,Peer5\/flashls,codex-corp\/flashls,Peer5\/flashls,thdtjsdn\/flashls,suuhas\/flashls,tedconf\/flashls,mangui\/flashls,clappr\/flashls,neilrackett\/flashls,jlacivita\/flashls"}
{"commit":"63d7c9eeaa667e01f5c8eb6d8a7eab95e15e6731","old_file":"lib\/src_linux\/com\/amanitadesign\/steam\/FRESteamWorks.as","new_file":"lib\/src_linux\/com\/amanitadesign\/steam\/FRESteamWorks.as","old_contents":"\/*\n *  FRESteamWorks.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam {\n\timport flash.desktop.NativeProcess;\n\timport flash.desktop.NativeProcessStartupInfo;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.StatusEvent;\n\timport flash.filesystem.File;\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.IDataOutput;\n\timport flash.utils.clearInterval;\n\timport flash.utils.setInterval;\n\n\tpublic class FRESteamWorks extends EventDispatcher {\n\t\t[Event(name=\"steam_response\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\n\t\tprivate static const PATH:String = \"NativeApps\/Linux\/APIWrapper\";\n\n\t\tprivate var _file:File;\n\t\tprivate var _process:NativeProcess;\n\t\tprivate var _tm:int;\n\t\tprivate var _init:Boolean = false;\n\t\tprivate var _error:Boolean = false;\n\t\tprivate var _crashHandlerArgs:Array = null;\n\n\t\tpublic var isReady:Boolean = false;\n\n\t\tprivate static const AIRSteam_Init:int = 0;\n\t\tprivate static const AIRSteam_RunCallbacks:int = 1;\n\t\tprivate static const AIRSteam_RequestStats:int = 2;\n\t\tprivate static const AIRSteam_SetAchievement:int = 3;\n\t\tprivate static const AIRSteam_ClearAchievement:int = 4;\n\t\tprivate static const AIRSteam_IsAchievement:int = 5;\n\t\tprivate static const AIRSteam_GetStatInt:int = 6;\n\t\tprivate static const AIRSteam_GetStatFloat:int = 7;\n\t\tprivate static const AIRSteam_SetStatInt:int = 8;\n\t\tprivate static const AIRSteam_SetStatFloat:int = 9;\n\t\tprivate static const AIRSteam_StoreStats:int = 10;\n\t\tprivate static const AIRSteam_ResetAllStats:int = 11;\n\t\tprivate static const AIRSteam_GetFileCount:int = 12;\n\t\tprivate static const AIRSteam_GetFileSize:int = 13;\n\t\tprivate static const AIRSteam_FileExists:int = 14;\n\t\tprivate static const AIRSteam_FileWrite:int = 15;\n\t\tprivate static const AIRSteam_FileRead:int = 16;\n\t\tprivate static const AIRSteam_FileDelete:int = 17;\n\t\tprivate static const AIRSteam_IsCloudEnabledForApp:int = 18;\n\t\tprivate static const AIRSteam_SetCloudEnabledForApp:int = 19;\n\t\tprivate static const AIRSteam_GetUserID:int = 20;\n\t\tprivate static const AIRSteam_GetPersonaName:int = 21;\n\t\tprivate static const AIRSteam_UseCrashHandler:int = 22;\n\n\t\tpublic function FRESteamWorks (target:IEventDispatcher = null) {\n\t\t\t_file = File.applicationDirectory.resolvePath(PATH);\n\t\t\t_process = new NativeProcess();\n\t\t\t_process.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, eventDispatched);\n\t\t\t_process.addEventListener(IOErrorEvent.STANDARD_INPUT_IO_ERROR, errorCallback);\n\t\t\tsuper(target);\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tif(_process.running) {\n\t\t\t\t_process.closeInput();\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t\tclearInterval(_tm);\n\t\t\tisReady = false;\n\t\t}\n\n\t\tprivate function startProcess():void {\n\t\t\tvar startupInfo:NativeProcessStartupInfo = new NativeProcessStartupInfo();\n\t\t\tstartupInfo.executable = _file;\n\n\t\t\t_process.start(startupInfo);\n\t\t}\n\n\t\tpublic function init():Boolean {\n\t\t\tif(!_file.exists) return false;\n\n\t\t\ttry {\n\t\t\t\tstartProcess();\n\t\t\t} catch(e:Error) {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\t\/\/ try to start the process a second time, but this time ignoring any\n\t\t\t\/\/ potential errors. this seems to give the runtime enough time to check\n\t\t\t\/\/ for any stderr output of the initial call to startProcess(), so that we\n\t\t\t\/\/ now can check if it actually started. process.running is unreliable,\n\t\t\t\/\/ in that it's always set to true, even if the process didn't start at all\n\t\t\t\/\/ in case it couldn't load one of the libraries it depends on, it prints\n\t\t\t\/\/ something like \"error while loading shared libraries\" to stderr,\n\t\t\t\/\/ which we're trying to detect here\n\t\t\ttry {\n\t\t\t\tstartProcess();\n\t\t\t} catch(e:Error) {\n\t\t\t\t\/\/ no-op\n\t\t\t}\n\t\t\tif(!_process.running) return false;\n\t\t\tif(_process.standardError.bytesAvailable > 0) return false;\n\n\t\t\t\/\/ initialization seems to be successful\n\t\t\t_init = true;\n\n\t\t\t\/\/ UseCrashHandler has to be called before Steam_Init\n\t\t\t\/\/ but we still have to make sure the process is actually running\n\t\t\t\/\/ so FRESteamWorks#useCrashHandler just sets _crashHandlerArgs\n\t\t\t\/\/ and the actual call is handled here\n\t\t\tif(_crashHandlerArgs) {\n\t\t\t\tif(!callWrapper(AIRSteam_UseCrashHandler, _crashHandlerArgs))\n\t\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\tif(!callWrapper(AIRSteam_Init)) return false;\n\t\t\tisReady = readBoolResponse();\n\t\t\tif(isReady) _tm = setInterval(runCallbacks, 100);\n\t\t\treturn isReady;\n\t\t}\n\n\t\tprivate function errorCallback(e:IOErrorEvent):void {\n\t\t\t_error = true;\n\t\t\t\/\/ the process doesn't accept our input anymore, so just stop it\n\t\t\tclearInterval(_tm);\n\n\t\t\tif(_process.running) {\n\t\t\t\ttry {\n\t\t\t\t\t_process.closeInput();\n\t\t\t\t} catch(e:*) {\n\t\t\t\t\t\/\/ no-op\n\t\t\t\t}\n\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t}\n\n\t\tprivate function callWrapper(funcName:int, params:Array = null):Boolean {\n\t\t\t_error = false;\n\t\t\tif(!_process.running) return false;\n\n\t\t\tvar stdin:IDataOutput = _process.standardInput;\n\t\t\tstdin.writeUTFBytes(funcName + \"\\n\");\n\n\t\t\tif (params) {\n\t\t\t\tfor(var i:int = 0; i < params.length; ++i) {\n\t\t\t\t\tif(params[i] is ByteArray) {\n\t\t\t\t\t\tvar length:uint = params[i].length;\n\t\t\t\t\t\t\/\/ length + 1 for the added newline\n\t\t\t\t\t\tstdin.writeUTFBytes(String(length + 1) + \"\\n\");\n\t\t\t\t\t\tstdin.writeBytes(params[i]);\n\t\t\t\t\t\tstdin.writeUTFBytes(\"\\n\");\n\t\t\t\t\t} else {\n\t\t\t\t\t\tstdin.writeUTFBytes(String(params[i]) + \"\\n\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn !_error;\n\t\t}\n\n\t\tprivate function waitForData(output:IDataInput):uint {\n\t\t\twhile(!output.bytesAvailable) {\n\t\t\t\t\/\/ wait\n\t\t\t\tif(!_process.running) return 0;\n\t\t\t}\n\n\t\t\treturn output.bytesAvailable;\n\t\t}\n\n\t\tprivate function readBoolResponse():Boolean {\n\t\t\tif(!_process.running) return false;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(1);\n\t\t\treturn (response == \"t\");\n\t\t}\n\n\t\tprivate function readIntResponse():int {\n\t\t\tif(!_process.running) return 0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail);\n\t\t\treturn parseInt(response, 10);\n\t\t}\n\n\t\tprivate function readFloatResponse():Number {\n\t\t\tif(!_process.running) return 0.0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn parseFloat(response);\n\t\t}\n\n\t\tprivate function readStringResponse():String {\n\t\t\tif(!_process.running) return \"\";\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn response;\n\t\t}\n\n\t\tprivate function eventDispatched(e:ProgressEvent):void {\n\t\t\tvar stderr:IDataInput = _process.standardError;\n\t\t\tvar avail:uint = stderr.bytesAvailable;\n\t\t\tvar data:String = stderr.readUTFBytes(avail);\n\n\t\t\tvar pattern:RegExp = \/__event__<(\\d+),(\\d+)>\/g;\n\t\t\tvar result:Object;\n\t\t\twhile((result = pattern.exec(data))) {\n\t\t\t\tvar req_type:int = new int(result[1]);\n\t\t\t\tvar response:int = new int(result[2]);\n\t\t\t\tvar steamEvent:SteamEvent = new SteamEvent(SteamEvent.STEAM_RESPONSE, req_type, response);\n\t\t\t\tdispatchEvent(steamEvent);\n\t\t\t}\n\t\t}\n\n\t\tpublic function requestStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RequestStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function runCallbacks():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RunCallbacks)) return false;\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function getUserID():String {\n\t\t\tif(!callWrapper(AIRSteam_GetUserID)) return \"\";\n\t\t\treturn readStringResponse();\n\t\t}\n\n\t\tpublic function getPersonaName():String {\n\t\t\tif(!callWrapper(AIRSteam_GetPersonaName)) return \"\";\n\t\t\treturn readStringResponse();\n\t\t}\n\n\t\tpublic function useCrashHandler(appID:uint, version:String, date:String, time:String):Boolean {\n\t\t\t\/\/ only allow calls before SteamAPI_Init was called\n\t\t\tif(_init) return false;\n\t\t\t_crashHandlerArgs = [appID, version, date, time];\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function setAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function clearAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ClearAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getStatInt(id:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetStatInt, [id])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getStatFloat(id:String):Number {\n\t\t\tif(!callWrapper(AIRSteam_GetStatFloat, [id])) return 0.0;\n\t\t\treturn readFloatResponse();\n\t\t}\n\n\t\tpublic function setStatInt(id:String, value:int):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatInt, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setStatFloat(id:String, value:Number):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatFloat, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function storeStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_StoreStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function resetAllStats(bAchievementsToo:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ResetAllStats, [bAchievementsToo])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getFileCount():int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileCount)) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getFileSize(fileName:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileSize, [fileName])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function fileExists(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileExists, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileWrite(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileWrite, [fileName, data])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileRead(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileRead, [fileName])) return false;\n\n\t\t\tvar success:Boolean = readBoolResponse();\n\t\t\tif(success) {\n\t\t\t\tvar content:String = readStringResponse();\n\t\t\t\tdata.writeUTFBytes(content);\n\t\t\t\tdata.position = 0;\n\t\t\t}\n\n\t\t\treturn success;\n\t\t}\n\n\t\tpublic function fileDelete(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileDelete, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isCloudEnabledForApp():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsCloudEnabledForApp)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setCloudEnabledForApp(enabled:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetCloudEnabledForApp, [enabled])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam {\n\timport flash.desktop.NativeProcess;\n\timport flash.desktop.NativeProcessStartupInfo;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.StatusEvent;\n\timport flash.filesystem.File;\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.IDataOutput;\n\timport flash.utils.clearInterval;\n\timport flash.utils.setInterval;\n\n\tpublic class FRESteamWorks extends EventDispatcher {\n\t\t[Event(name=\"steam_response\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\n\t\tprivate static const PATH:String = \"NativeApps\/Linux\/APIWrapper\";\n\n\t\tprivate var _file:File;\n\t\tprivate var _process:NativeProcess;\n\t\tprivate var _tm:int;\n\t\tprivate var _init:Boolean = false;\n\t\tprivate var _error:Boolean = false;\n\t\tprivate var _crashHandlerArgs:Array = null;\n\n\t\tpublic var isReady:Boolean = false;\n\n\t\tprivate static const AIRSteam_Init:int = 0;\n\t\tprivate static const AIRSteam_RunCallbacks:int = 1;\n\t\tprivate static const AIRSteam_RequestStats:int = 2;\n\t\tprivate static const AIRSteam_SetAchievement:int = 3;\n\t\tprivate static const AIRSteam_ClearAchievement:int = 4;\n\t\tprivate static const AIRSteam_IsAchievement:int = 5;\n\t\tprivate static const AIRSteam_GetStatInt:int = 6;\n\t\tprivate static const AIRSteam_GetStatFloat:int = 7;\n\t\tprivate static const AIRSteam_SetStatInt:int = 8;\n\t\tprivate static const AIRSteam_SetStatFloat:int = 9;\n\t\tprivate static const AIRSteam_StoreStats:int = 10;\n\t\tprivate static const AIRSteam_ResetAllStats:int = 11;\n\t\tprivate static const AIRSteam_GetFileCount:int = 12;\n\t\tprivate static const AIRSteam_GetFileSize:int = 13;\n\t\tprivate static const AIRSteam_FileExists:int = 14;\n\t\tprivate static const AIRSteam_FileWrite:int = 15;\n\t\tprivate static const AIRSteam_FileRead:int = 16;\n\t\tprivate static const AIRSteam_FileDelete:int = 17;\n\t\tprivate static const AIRSteam_IsCloudEnabledForApp:int = 18;\n\t\tprivate static const AIRSteam_SetCloudEnabledForApp:int = 19;\n\t\tprivate static const AIRSteam_GetUserID:int = 20;\n\t\tprivate static const AIRSteam_GetPersonaName:int = 21;\n\t\tprivate static const AIRSteam_UseCrashHandler:int = 22;\n\n\t\tpublic function FRESteamWorks (target:IEventDispatcher = null) {\n\t\t\t_file = File.applicationDirectory.resolvePath(PATH);\n\t\t\t_process = new NativeProcess();\n\t\t\t_process.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, eventDispatched);\n\t\t\t_process.addEventListener(IOErrorEvent.STANDARD_INPUT_IO_ERROR, errorCallback);\n\t\t\tsuper(target);\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tif(_process.running) {\n\t\t\t\t_process.closeInput();\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t\tclearInterval(_tm);\n\t\t\tisReady = false;\n\t\t}\n\n\t\tprivate function startProcess():void {\n\t\t\tvar startupInfo:NativeProcessStartupInfo = new NativeProcessStartupInfo();\n\t\t\tstartupInfo.executable = _file;\n\n\t\t\t_process.start(startupInfo);\n\t\t}\n\n\t\tpublic function init():Boolean {\n\t\t\tif(!_file.exists) return false;\n\n\t\t\ttry {\n\t\t\t\tstartProcess();\n\t\t\t} catch(e:Error) {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\t\/\/ try to start the process a second time, but this time ignoring any\n\t\t\t\/\/ potential errors since we will definitely get one about the process\n\t\t\t\/\/ already running. this seems to give the runtime enough time to check\n\t\t\t\/\/ for any stderr output of the initial call to startProcess(), so that we\n\t\t\t\/\/ now can check if it actually started: in case it couldn't one of the\n\t\t\t\/\/ libraries it depends on, it prints something like \"error while loading\n\t\t\t\/\/ shared libraries\" to stderr, which we're trying to detect here.\n\t\t\t\/\/ process.running is unreliable, in that it's always set to true,\n\t\t\t\/\/ even if the process didn't start at all\n\t\t\ttry {\n\t\t\t\tstartProcess();\n\t\t\t} catch(e:Error) {\n\t\t\t\t\/\/ no-op\n\t\t\t}\n\t\t\tif(!_process.running) return false;\n\t\t\tif(_process.standardError.bytesAvailable > 0) return false;\n\n\t\t\t\/\/ initialization seems to be successful\n\t\t\t_init = true;\n\n\t\t\t\/\/ UseCrashHandler has to be called before Steam_Init\n\t\t\t\/\/ but we still have to make sure the process is actually running\n\t\t\t\/\/ so FRESteamWorks#useCrashHandler just sets _crashHandlerArgs\n\t\t\t\/\/ and the actual call is handled here\n\t\t\tif(_crashHandlerArgs) {\n\t\t\t\tif(!callWrapper(AIRSteam_UseCrashHandler, _crashHandlerArgs))\n\t\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\tif(!callWrapper(AIRSteam_Init)) return false;\n\t\t\tisReady = readBoolResponse();\n\t\t\tif(isReady) _tm = setInterval(runCallbacks, 100);\n\t\t\treturn isReady;\n\t\t}\n\n\t\tprivate function errorCallback(e:IOErrorEvent):void {\n\t\t\t_error = true;\n\t\t\t\/\/ the process doesn't accept our input anymore, so just stop it\n\t\t\tclearInterval(_tm);\n\n\t\t\tif(_process.running) {\n\t\t\t\ttry {\n\t\t\t\t\t_process.closeInput();\n\t\t\t\t} catch(e:*) {\n\t\t\t\t\t\/\/ no-op\n\t\t\t\t}\n\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t}\n\n\t\tprivate function callWrapper(funcName:int, params:Array = null):Boolean {\n\t\t\t_error = false;\n\t\t\tif(!_process.running) return false;\n\n\t\t\tvar stdin:IDataOutput = _process.standardInput;\n\t\t\tstdin.writeUTFBytes(funcName + \"\\n\");\n\n\t\t\tif (params) {\n\t\t\t\tfor(var i:int = 0; i < params.length; ++i) {\n\t\t\t\t\tif(params[i] is ByteArray) {\n\t\t\t\t\t\tvar length:uint = params[i].length;\n\t\t\t\t\t\t\/\/ length + 1 for the added newline\n\t\t\t\t\t\tstdin.writeUTFBytes(String(length + 1) + \"\\n\");\n\t\t\t\t\t\tstdin.writeBytes(params[i]);\n\t\t\t\t\t\tstdin.writeUTFBytes(\"\\n\");\n\t\t\t\t\t} else {\n\t\t\t\t\t\tstdin.writeUTFBytes(String(params[i]) + \"\\n\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn !_error;\n\t\t}\n\n\t\tprivate function waitForData(output:IDataInput):uint {\n\t\t\twhile(!output.bytesAvailable) {\n\t\t\t\t\/\/ wait\n\t\t\t\tif(!_process.running) return 0;\n\t\t\t}\n\n\t\t\treturn output.bytesAvailable;\n\t\t}\n\n\t\tprivate function readBoolResponse():Boolean {\n\t\t\tif(!_process.running) return false;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(1);\n\t\t\treturn (response == \"t\");\n\t\t}\n\n\t\tprivate function readIntResponse():int {\n\t\t\tif(!_process.running) return 0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail);\n\t\t\treturn parseInt(response, 10);\n\t\t}\n\n\t\tprivate function readFloatResponse():Number {\n\t\t\tif(!_process.running) return 0.0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn parseFloat(response);\n\t\t}\n\n\t\tprivate function readStringResponse():String {\n\t\t\tif(!_process.running) return \"\";\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn response;\n\t\t}\n\n\t\tprivate function eventDispatched(e:ProgressEvent):void {\n\t\t\tvar stderr:IDataInput = _process.standardError;\n\t\t\tvar avail:uint = stderr.bytesAvailable;\n\t\t\tvar data:String = stderr.readUTFBytes(avail);\n\n\t\t\tvar pattern:RegExp = \/__event__<(\\d+),(\\d+)>\/g;\n\t\t\tvar result:Object;\n\t\t\twhile((result = pattern.exec(data))) {\n\t\t\t\tvar req_type:int = new int(result[1]);\n\t\t\t\tvar response:int = new int(result[2]);\n\t\t\t\tvar steamEvent:SteamEvent = new SteamEvent(SteamEvent.STEAM_RESPONSE, req_type, response);\n\t\t\t\tdispatchEvent(steamEvent);\n\t\t\t}\n\t\t}\n\n\t\tpublic function requestStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RequestStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function runCallbacks():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RunCallbacks)) return false;\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function getUserID():String {\n\t\t\tif(!callWrapper(AIRSteam_GetUserID)) return \"\";\n\t\t\treturn readStringResponse();\n\t\t}\n\n\t\tpublic function getPersonaName():String {\n\t\t\tif(!callWrapper(AIRSteam_GetPersonaName)) return \"\";\n\t\t\treturn readStringResponse();\n\t\t}\n\n\t\tpublic function useCrashHandler(appID:uint, version:String, date:String, time:String):Boolean {\n\t\t\t\/\/ only allow calls before SteamAPI_Init was called\n\t\t\tif(_init) return false;\n\t\t\t_crashHandlerArgs = [appID, version, date, time];\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function setAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function clearAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ClearAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getStatInt(id:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetStatInt, [id])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getStatFloat(id:String):Number {\n\t\t\tif(!callWrapper(AIRSteam_GetStatFloat, [id])) return 0.0;\n\t\t\treturn readFloatResponse();\n\t\t}\n\n\t\tpublic function setStatInt(id:String, value:int):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatInt, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setStatFloat(id:String, value:Number):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatFloat, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function storeStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_StoreStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function resetAllStats(bAchievementsToo:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ResetAllStats, [bAchievementsToo])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getFileCount():int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileCount)) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getFileSize(fileName:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileSize, [fileName])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function fileExists(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileExists, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileWrite(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileWrite, [fileName, data])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileRead(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileRead, [fileName])) return false;\n\n\t\t\tvar success:Boolean = readBoolResponse();\n\t\t\tif(success) {\n\t\t\t\tvar content:String = readStringResponse();\n\t\t\t\tdata.writeUTFBytes(content);\n\t\t\t\tdata.position = 0;\n\t\t\t}\n\n\t\t\treturn success;\n\t\t}\n\n\t\tpublic function fileDelete(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileDelete, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isCloudEnabledForApp():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsCloudEnabledForApp)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setCloudEnabledForApp(enabled:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetCloudEnabledForApp, [enabled])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\t}\n}\n","subject":"Clarify comment","message":"Clarify comment\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"ad347a4c8d4dfeab7891e96402db7dbdb104f5d1","old_file":"src\/as\/com\/threerings\/flash\/TextFieldUtil.as","new_file":"src\/as\/com\/threerings\/flash\/TextFieldUtil.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flash {\n\nimport flash.events.Event;\nimport flash.events.MouseEvent;\n\nimport flash.filters.GlowFilter;\n\nimport flash.system.Capabilities;\nimport flash.system.System;\n\nimport flash.text.TextField;\nimport flash.text.TextFieldAutoSize;\nimport flash.text.TextFieldType;\nimport flash.text.TextFormat;\nimport flash.text.TextFormatAlign;\n\nimport com.threerings.util.Util;\n\npublic class TextFieldUtil\n{\n    \/** A fudge factor that must be added to a TextField's textWidth when setting the width. *\/\n    public static const WIDTH_PAD :int = 5;\n\n    \/** A fudge factor that must be added to a TextField's textHeight when setting the height. *\/\n    public static const HEIGHT_PAD :int = 4;\n\n    \/**\n     * Create a TextField.\n     *\n     * @param initProps contains properties with which to initialize the TextField.\n     * Additionally it may contain the following properties:\n     *    outlineColor: uint\n     *\n     * initProps may be destructively modified.\n     *\/\n    public static function createField (\n        text :String, initProps :Object = null, clazz :Class = null) :TextField\n    {\n        var tf :TextField = (clazz == null) ? new TextField() : TextField(new clazz());\n\n        if (\"outlineColor\" in initProps) {\n            tf.filters = [ new GlowFilter(uint(initProps[\"outlineColor\"]), 1, 2, 2, 255) ];\n        }\n\n        Util.init(tf, initProps, null, MASK_FIELD_PROPS);\n        tf.text = text;\n        if (tf.autoSize != TextFieldAutoSize.NONE) {\n            tf.width = tf.textWidth + WIDTH_PAD;\n            tf.height = tf.textHeight + HEIGHT_PAD;\n        }\n\n        return tf;\n    }\n\n    \/**\n     * Create a TextFormat using initProps.\n     * If unspecified, the following properties have default values:\n     *  size: 18\n     *  font: _sans\n     *\/\n    public static function createFormat (initProps :Object) :TextFormat\n    {\n        var f :TextFormat = new TextFormat();\n        Util.init(f, initProps, DEFAULT_FORMAT_PROPS);\n        return f;\n    }\n\n    \/**\n     * Include the specified TextField in a set of TextFields in which only\n     * one may have a selection at a time.\n     *\/\n    public static function trackSingleSelectable (textField :TextField) :void\n    {\n        textField.addEventListener(MouseEvent.MOUSE_MOVE, handleTrackedSelection);\n\n        \/\/ immediately put the kibosh on any selection\n        textField.setSelection(0, 0);\n    }\n\n    \/**\n     * Internal method related to tracking a single selectable TextField.\n     *\/\n    protected static function handleTrackedSelection (event :MouseEvent) :void\n    {\n        if (event.buttonDown) {\n            var field :TextField = event.target as TextField;\n            if (field == _lastSelected) {\n                updateSelection(field);\n\n            } else if (field.selectionBeginIndex != field.selectionEndIndex) {\n                \/\/ clear the last one..\n                if (_lastSelected != null) {\n                    handleLastSelectedRemoved();\n                }\n                _lastSelected = field;\n                _lastSelected.addEventListener(Event.REMOVED_FROM_STAGE, handleLastSelectedRemoved);\n                updateSelection(field);\n            }\n        }\n    }\n\n    \/**\n     * Process the selection.\n     *\/\n    protected static function updateSelection (field :TextField) :void\n    {\n        if (-1 != Capabilities.os.indexOf(\"Linux\")) {\n            var str :String = field.text.substring(\n                field.selectionBeginIndex, field.selectionEndIndex);\n            System.setClipboard(str);\n        }\n    }\n\n    \/**\n     * Internal method related to tracking a single selectable TextField.\n     *\/\n    protected static function handleLastSelectedRemoved (... ignored) :void\n    {\n        _lastSelected.setSelection(0, 0);\n        _lastSelected.removeEventListener(Event.REMOVED_FROM_STAGE, handleLastSelectedRemoved);\n        _lastSelected = null;\n    }\n\n    \/** The last tracked TextField to be selected. *\/\n    protected static var _lastSelected :TextField;\n\n    protected static const MASK_FIELD_PROPS :Object = { outlineColor: true };\n\n    protected static const DEFAULT_FORMAT_PROPS :Object = { size: 18, font: \"_sans\" };\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flash {\n\nimport flash.events.Event;\nimport flash.events.MouseEvent;\n\nimport flash.filters.GlowFilter;\n\nimport flash.system.Capabilities;\nimport flash.system.System;\n\nimport flash.text.TextField;\nimport flash.text.TextFieldAutoSize;\nimport flash.text.TextFieldType;\nimport flash.text.TextFormat;\nimport flash.text.TextFormatAlign;\n\nimport com.threerings.util.Util;\n\npublic class TextFieldUtil\n{\n    \/** A fudge factor that must be added to a TextField's textWidth when setting the width. *\/\n    public static const WIDTH_PAD :int = 5;\n\n    \/** A fudge factor that must be added to a TextField's textHeight when setting the height. *\/\n    public static const HEIGHT_PAD :int = 4;\n\n    \/**\n     * Create a TextField.\n     *\n     * @param initProps contains properties with which to initialize the TextField.\n     * Additionally it may contain the following properties:\n     *    outlineColor: uint\n     * @param formatProps contains properties with which to initialize the defaultTextFormat.\n     *\/\n    public static function createField (\n        text :String, initProps :Object = null, formatProps :Object = null, clazz :Class = null)\n        :TextField\n    {\n        var tf :TextField = (clazz == null) ? new TextField() : TextField(new clazz());\n\n        if (\"outlineColor\" in initProps) {\n            tf.filters = [ new GlowFilter(uint(initProps[\"outlineColor\"]), 1, 2, 2, 255) ];\n        }\n\n        Util.init(tf, initProps, null, MASK_FIELD_PROPS);\n        if (formatProps != null) {\n            tf.defaultTextFormat = createFormat(formatProps);\n        }\n        tf.text = text;\n        if (tf.autoSize != TextFieldAutoSize.NONE) {\n            tf.width = tf.textWidth + WIDTH_PAD;\n            tf.height = tf.textHeight + HEIGHT_PAD;\n        }\n\n        return tf;\n    }\n\n    \/**\n     * Create a TextFormat using initProps.\n     * If unspecified, the following properties have default values:\n     *  size: 18\n     *  font: _sans\n     *\/\n    public static function createFormat (initProps :Object) :TextFormat\n    {\n        var f :TextFormat = new TextFormat();\n        Util.init(f, initProps, DEFAULT_FORMAT_PROPS);\n        return f;\n    }\n\n    \/**\n     * Include the specified TextField in a set of TextFields in which only\n     * one may have a selection at a time.\n     *\/\n    public static function trackSingleSelectable (textField :TextField) :void\n    {\n        textField.addEventListener(MouseEvent.MOUSE_MOVE, handleTrackedSelection);\n\n        \/\/ immediately put the kibosh on any selection\n        textField.setSelection(0, 0);\n    }\n\n    \/**\n     * Internal method related to tracking a single selectable TextField.\n     *\/\n    protected static function handleTrackedSelection (event :MouseEvent) :void\n    {\n        if (event.buttonDown) {\n            var field :TextField = event.target as TextField;\n            if (field == _lastSelected) {\n                updateSelection(field);\n\n            } else if (field.selectionBeginIndex != field.selectionEndIndex) {\n                \/\/ clear the last one..\n                if (_lastSelected != null) {\n                    handleLastSelectedRemoved();\n                }\n                _lastSelected = field;\n                _lastSelected.addEventListener(Event.REMOVED_FROM_STAGE, handleLastSelectedRemoved);\n                updateSelection(field);\n            }\n        }\n    }\n\n    \/**\n     * Process the selection.\n     *\/\n    protected static function updateSelection (field :TextField) :void\n    {\n        if (-1 != Capabilities.os.indexOf(\"Linux\")) {\n            var str :String = field.text.substring(\n                field.selectionBeginIndex, field.selectionEndIndex);\n            System.setClipboard(str);\n        }\n    }\n\n    \/**\n     * Internal method related to tracking a single selectable TextField.\n     *\/\n    protected static function handleLastSelectedRemoved (... ignored) :void\n    {\n        _lastSelected.setSelection(0, 0);\n        _lastSelected.removeEventListener(Event.REMOVED_FROM_STAGE, handleLastSelectedRemoved);\n        _lastSelected = null;\n    }\n\n    \/** The last tracked TextField to be selected. *\/\n    protected static var _lastSelected :TextField;\n\n    protected static const MASK_FIELD_PROPS :Object = { outlineColor: true };\n\n    protected static const DEFAULT_FORMAT_PROPS :Object = { size: 18, font: \"_sans\" };\n}\n}\n","subject":"Allow the defaultTextFormat initProps to be specified more conveniently.","message":"Allow the defaultTextFormat initProps to be specified more conveniently.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@478 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"b7cc2b82506960df6900b9fac52f5aae3e1362c9","old_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/XSmartURL.as","new_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/XSmartURL.as","old_contents":"\/*\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found\n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n#\n*\/\n\npackage com.rpath.xobj\n{\nimport mx.collections.Sort;\nimport flash.utils.Dictionary;\nimport mx.collections.SortField;\n\npublic class XSmartURL extends URL\n{\n    public function XSmartURL(s:*=null)\n    {\n        \/\/ unwrap the URL passed in\n        if (s is XSmartURL)\n        {\n            s = (s as XSmartURL).baseURL;\n        }\n        \n        super(s);\n        \n        \/\/ keep track of the base URL distinct from\n        \/\/ our current value\n        baseURL = new URL(this.value);\n    }\n    \n    public function get baseURL():URL\n    {\n        return _baseURL;\n    }\n\n    private var _baseURL:URL;\n\n    public function set baseURL(value:URL):void\n    {\n        _baseURL = value;\n        recomputeQualifiedURL();\n    }\n\n    \n    \/** descriptor provides the encoding chars to use \n     * which is a poor man's metadata right now\n     *\/\n    [xobjTransient]\n    public var descriptor:XSmartURLDescriptor;\n    \n    \n    \/** paging support\n     *\/\n    \n    [xobjTransient]\n    public var rangeRequest:Boolean;\n    [xobjTransient]\n    public var startIndex:Number;\n    [xobjTransient]\n    public var limit:Number;\n    [xobjTransient]\n    public var rangeUsingHeaders:Boolean;\n    \n    \/** filterTerms is an array of (field, operator, value) clauses\n     * that are assumed to be AND clauses\n     *\/\n    private var _filterTerms:Array;\n    \n    [xobjTransient]\n    public function get filterTerms():Array\n    {\n        return _filterTerms;\n    }\n    \n    [xobjTransient]\n    public function set filterTerms(value:Array):void\n    {\n        _filterTerms = value;\n        recomputeQualifiedURL();\n    }\n    \n    \n    \/** sortTerms are an ordered set of (asc, desc) fields to order by\n     *\/\n    private var _sortTerms:Sort;\n    \n    [xobjTransient]\n    public function get sortTerms():Sort\n    {\n        return _sortTerms;\n    }\n    \n    [xobjTransient]\n    public function set sortTerms(value:Sort):void\n    {\n        _sortTerms = value;\n        recomputeQualifiedURL();\n    }\n    \n    \n    \/** freeSearch is for google-like full text searching\n     *\/\n    private var _freeSearch:String;\n    \n    [xobjTransient]\n    public function get freeSearch():String\n    {\n        return _freeSearch;\n    }\n    \n    [xobjTransient]\n    public function set freeSearch(value:String):void\n    {\n        _freeSearch = value;\n        recomputeQualifiedURL();\n    }\n    \n    \n    \/** url takes the baseURL and modifies it to encode the query, \n     * page, etc. params requested\n     *\/\n    \n    \/\/ TODO: optimize this via setter\/getter pairs on query terms\n    [xobjTransient]\n    [Bindable]\n    public function get qualifiedURL():String\n    {\n        return _qualifiedURL;\n    }\n    \n    private var _qualifiedURL:String;\n    \n    [xobjTransient]\n    public function set qualifiedURL(s:String):void\n    {\n        _qualifiedURL = s;\n    }\n    \n    [xobjTransient]\n    public function recomputeQualifiedURL():void\n    {\n        if (!baseURL)\n            return;\n        \n        var fullURL:String = baseURL.value;\n        \n        var queryFrag:String = queryFragment();\n        \n        if (queryFrag)\n        {\n            if (baseURL.hasQuery())\n            {\n                fullURL = fullURL + \"&\" + queryFrag;\n            }\n            else\n            {\n                fullURL = fullURL + \"?\" + queryFrag;\n            }\n        }\n        \n        qualifiedURL = fullURL;\n    }\n    \n    \n    [xobjTransient]\n    public function queryFragment():String\n    {\n        var params:Dictionary = new Dictionary();\n        var query:String = \"\";\n        \n        if (rangeRequest)\n        {\n            if (descriptor.rangeUsingHeaders)\n            {\n                \/\/ DAMN HTTPService won't pass RANGE header\n                setHeader(\"X-Range\", \"rows \"+startIndex+\"-\"+(startIndex+ limit -1));\n            }\n            else\n            {\n                params[descriptor.startKey] = startIndex;\n                params[descriptor.limitKey] = limit;\n            }\n        }\n        \n        \/\/ TODO: use descriptor to tell us how to express sort\n        if (sortTerms)\n        {\n            var terms:String = \"\";\n            \n            if (sortTerms.fields && sortTerms.fields.length > 0)\n            {\n                var first:Boolean = true;\n                \n                for each (var term:SortField in sortTerms.fields)\n                {\n                    if (!term || !term.name)\n                        continue;\n                    \n                    terms = terms\n                        + (first ? \"\": descriptor.sortConjunction) \n                        + (term.descending ? descriptor.sortDescMarker: descriptor.sortAscMarker) \n                        + term.name;\n                    first = false;\n                }\n                \n                if (terms)\n                {\n                    params[descriptor.sortKey] = terms;\n                }\n            }\n        }\n        \n        if (filterTerms)\n        {\n            var search:String;\n            first = true;\n            for each (var searchTerm:FilterTerm in filterTerms)\n            {\n                search = search \n                    + (first ? \"\": descriptor.filterTermConjunction)\n                    + descriptor.filterTermStart\n                    + searchTerm.name + descriptor.filterTermSeperator+ searchTerm.operator +descriptor.filterTermSeperator + searchTerm.value\n                    + descriptor.filterTermEnd;\n                first = false;\n            }\n            \n            if (search)\n            {\n                params[descriptor.filterKey] = search;\n            }\n        }\n        \n        \/\/ Google like full text searching\n        if (freeSearch)\n        {\n            params[descriptor.searchKey] = freeSearch;\n        }\n        \n        \n        first = true;\n        for (var param:String in params)\n        {\n            query = query + (first ? \"\" : \"&\") + param + \"=\" + params[param];\n            first = false;\n        }\n        \n        return query;\n    }\n    \n    [xobjTransient]\n    public function addSearchTerm(term:FilterTerm):void\n    {\n        if (!filterTerms)\n            filterTerms = [];\n        \n        filterTerms.push(term);\n        \n        recomputeQualifiedURL();\n    }\n    \n    \/* TODO: decide if headers really belong on resource spec *\/\n    [xobjTransient]\n    public var headers:Dictionary;\n    [xobjTransient]\n    public var hasHeaders:Boolean;\n    \n    [xobjTransient]\n    public function setHeader(name:String, value:String):void\n    {\n        headers[name] = value;\n        hasHeaders = true;\n    }\n    \n}\n}","new_contents":"\/*\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found\n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n#\n*\/\n\npackage com.rpath.xobj\n{\nimport mx.collections.Sort;\nimport flash.utils.Dictionary;\nimport mx.collections.SortField;\n\npublic class XSmartURL extends URL\n{\n    public function XSmartURL(s:*=null)\n    {\n        \/\/ unwrap the URL passed in\n        if (s is XSmartURL)\n        {\n            s = (s as XSmartURL).baseURL;\n        }\n        \n        super(s);\n        \n        \/\/ keep track of the base URL distinct from\n        \/\/ our current value\n        baseURL = new URL(this.value);\n    }\n    \n\n\n    public function get baseURL():URL\n    {\n        return _baseURL;\n    }\n\n    private var _baseURL:URL;\n\n    public function set baseURL(value:URL):void\n    {\n        _baseURL = value;\n        recomputeQualifiedURL();\n    }\n\n    \n    \/** descriptor provides the encoding chars to use \n     * which is a poor man's metadata right now\n     *\/\n    [xobjTransient]\n    private var _descriptor:XSmartURLDescriptor;\n    \n    public function get descriptor():XSmartURLDescriptor\n    {\n        return _descriptor;\n    }\n    \n    public function set descriptor(value:XSmartURLDescriptor):void\n    {\n        _descriptor = value;\n        recomputeQualifiedURL();\n    }\n    \n    \/** paging support\n     *\/\n    \n    [xobjTransient]\n    public var rangeRequest:Boolean;\n    [xobjTransient]\n    public var startIndex:Number;\n    [xobjTransient]\n    public var limit:Number;\n    [xobjTransient]\n    public var rangeUsingHeaders:Boolean;\n    \n    \/** filterTerms is an array of (field, operator, value) clauses\n     * that are assumed to be AND clauses\n     *\/\n    private var _filterTerms:Array;\n    \n    [xobjTransient]\n    public function get filterTerms():Array\n    {\n        return _filterTerms;\n    }\n    \n    [xobjTransient]\n    public function set filterTerms(value:Array):void\n    {\n        _filterTerms = value;\n        recomputeQualifiedURL();\n    }\n    \n    \n    \/** sortTerms are an ordered set of (asc, desc) fields to order by\n     *\/\n    private var _sortTerms:Sort;\n    \n    [xobjTransient]\n    public function get sortTerms():Sort\n    {\n        return _sortTerms;\n    }\n    \n    [xobjTransient]\n    public function set sortTerms(value:Sort):void\n    {\n        _sortTerms = value;\n        recomputeQualifiedURL();\n    }\n    \n    \n    \/** freeSearch is for google-like full text searching\n     *\/\n    private var _freeSearch:String;\n    \n    [xobjTransient]\n    public function get freeSearch():String\n    {\n        return _freeSearch;\n    }\n    \n    [xobjTransient]\n    public function set freeSearch(value:String):void\n    {\n        _freeSearch = value;\n        recomputeQualifiedURL();\n    }\n    \n    \n    \/** url takes the baseURL and modifies it to encode the query, \n     * page, etc. params requested\n     *\/\n    \n    \/\/ TODO: optimize this via setter\/getter pairs on query terms\n    [xobjTransient]\n    [Bindable]\n    public function get qualifiedURL():String\n    {\n        return _qualifiedURL;\n    }\n    \n    private var _qualifiedURL:String;\n    \n    [xobjTransient]\n    public function set qualifiedURL(s:String):void\n    {\n        _qualifiedURL = s;\n    }\n    \n    [xobjTransient]\n    public function recomputeQualifiedURL():void\n    {\n        if (!baseURL)\n            return;\n        \n        var fullURL:String = baseURL.value;\n        \n        var queryFrag:String = queryFragment();\n        \n        if (queryFrag)\n        {\n            if (baseURL.hasQuery())\n            {\n                fullURL = fullURL + \"&\" + queryFrag;\n            }\n            else\n            {\n                fullURL = fullURL + \"?\" + queryFrag;\n            }\n        }\n        \n        qualifiedURL = fullURL;\n    }\n    \n    \n    [xobjTransient]\n    public function queryFragment():String\n    {\n        var params:Dictionary = new Dictionary();\n        var query:String = \"\";\n        \n        if (!descriptor)\n            return query;\n        \n        if (rangeRequest)\n        {\n            if (descriptor.rangeUsingHeaders)\n            {\n                \/\/ DAMN HTTPService won't pass RANGE header\n                setHeader(\"X-Range\", \"rows \"+startIndex+\"-\"+(startIndex+ limit -1));\n            }\n            else\n            {\n                params[descriptor.startKey] = startIndex;\n                params[descriptor.limitKey] = limit;\n            }\n        }\n        \n        \/\/ TODO: use descriptor to tell us how to express sort\n        if (sortTerms)\n        {\n            var terms:String = \"\";\n            \n            if (sortTerms.fields && sortTerms.fields.length > 0)\n            {\n                var first:Boolean = true;\n                \n                for each (var term:SortField in sortTerms.fields)\n                {\n                    if (!term || !term.name)\n                        continue;\n                    \n                    terms = terms\n                        + (first ? \"\": descriptor.sortConjunction) \n                        + (term.descending ? descriptor.sortDescMarker: descriptor.sortAscMarker) \n                        + term.name;\n                    first = false;\n                }\n                \n                if (terms)\n                {\n                    params[descriptor.sortKey] = terms;\n                }\n            }\n        }\n        \n        if (filterTerms)\n        {\n            var search:String;\n            first = true;\n            for each (var searchTerm:FilterTerm in filterTerms)\n            {\n                search = search \n                    + (first ? \"\": descriptor.filterTermConjunction)\n                    + descriptor.filterTermStart\n                    + searchTerm.name + descriptor.filterTermSeperator+ searchTerm.operator +descriptor.filterTermSeperator + searchTerm.value\n                    + descriptor.filterTermEnd;\n                first = false;\n            }\n            \n            if (search)\n            {\n                params[descriptor.filterKey] = search;\n            }\n        }\n        \n        \/\/ Google like full text searching\n        if (freeSearch)\n        {\n            params[descriptor.searchKey] = freeSearch;\n        }\n        \n        \n        first = true;\n        for (var param:String in params)\n        {\n            query = query + (first ? \"\" : \"&\") + param + \"=\" + params[param];\n            first = false;\n        }\n        \n        return query;\n    }\n    \n    [xobjTransient]\n    public function addSearchTerm(term:FilterTerm):void\n    {\n        if (!filterTerms)\n            filterTerms = [];\n        \n        filterTerms.push(term);\n        \n        recomputeQualifiedURL();\n    }\n    \n    \/* TODO: decide if headers really belong on resource spec *\/\n    [xobjTransient]\n    public var headers:Dictionary;\n    [xobjTransient]\n    public var hasHeaders:Boolean;\n    \n    [xobjTransient]\n    public function setHeader(name:String, value:String):void\n    {\n        headers[name] = value;\n        hasHeaders = true;\n    }\n    \n}\n}","subject":"Handle disparate initialization patterns in XSmartURL","message":"Handle disparate initialization patterns in XSmartURL\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj"}
{"commit":"a3d0ca1e2ac2887a21361f4504d41c3507e84090","old_file":"src\/aerys\/minko\/render\/RenderTarget.as","new_file":"src\/aerys\/minko\/render\/RenderTarget.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\n\t\/**\n\t * RenderTarget objects can be used to render in the backbuffer or\n\t * in textures.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t * @see aerys.minko.render.resource.texture.ITextureResource\n\t * \n\t *\/\n\tpublic final class RenderTarget\n\t{\n\t\tprivate var _width\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _height\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _resource\t\t\t: ITextureResource\t= null;\n\t\tprivate var _surfaceSelector\t: uint\t\t\t\t= 0;\n\t\tprivate var _useDepthAndStencil\t: Boolean\t\t\t= false;\n\t\tprivate var _antiAliasing\t\t: int\t\t\t\t= 0;\n\t\tprivate var _backgroundColor\t: uint\t\t\t\t= 0;\n\t\t\n\t\tpublic function get width() : uint\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\t\tpublic function set width(value : uint) : void\n\t\t{\n\t\t\t_width = value;\n\t\t\t\n\t\t\tif (_resource)\n\t\t\t\t_resource.setSize(value, _height);\n\t\t}\n\t\t\n\t\tpublic function get height() : uint\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\tpublic function set height(value : uint) : void\n\t\t{\n\t\t\t_height = value;\n\t\t\t\n\t\t\tif (_resource)\n\t\t\t\t_resource.setSize(_width, value);\n\t\t}\n\t\t\n\t\tpublic function get textureResource() : ITextureResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get surfaceSelector() : uint\n\t\t{\n\t\t\treturn _surfaceSelector;\n\t\t}\n\t\t\n\t\tpublic function get useDepthAndStencil() : Boolean\n\t\t{\n\t\t\treturn _useDepthAndStencil;\n\t\t}\n\t\t\n\t\tpublic function get antiAliasing() : int\n\t\t{\n\t\t\treturn _antiAliasing;\n\t\t}\n\t\t\n\t\tpublic function get backgroundColor() : uint\n\t\t{\n\t\t\treturn _backgroundColor;\n\t\t}\n\t\tpublic function set backgroundColor(value : uint) : void\n\t\t{\n\t\t\t_backgroundColor = value;\n\t\t}\n\t\t\n\t\tpublic function RenderTarget(width\t\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t height\t\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t resource\t\t\t: ITextureResource\t= null,\n\t\t\t\t\t\t\t\t\t surfaceSelector\t: uint\t\t\t\t= 0,\n\t\t\t\t\t\t\t\t\t backgroundColor\t: uint\t\t\t\t= 0,\n\t\t\t\t\t\t\t\t\t useDepthAndStencil\t: Boolean\t\t\t= true,\n\t\t\t\t\t\t\t\t\t antiAliasing\t\t: int\t\t\t\t= 0)\n\t\t{\n\t\t\t_width = width;\n\t\t\t_height = height;\n\t\t\t_resource = resource;\n\t\t\t_surfaceSelector = surfaceSelector;\n\t\t\t_backgroundColor = backgroundColor;\n\t\t\t_useDepthAndStencil = useDepthAndStencil;\n\t\t\t_antiAliasing = antiAliasing;\n\t\t\t\n\t\t\tif (_resource && (_resource.width != _width || _resource.height != _height))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'The texture resource and the render target must have the same size.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function resize(width : uint, height\t: uint) : void\n\t\t{\n\t\t\t_width = width;\n\t\t\t_height = height;\n\t\t\t\n\t\t\tif (_resource)\n\t\t\t\t_resource.setSize(width, height);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\n\t\/**\n\t * RenderTarget objects can be used to render in the backbuffer or\n\t * in textures.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t * @see aerys.minko.render.resource.texture.ITextureResource\n\t * \n\t *\/\n\tpublic final class RenderTarget\n\t{\n\t\tprivate var _width\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _height\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _resource\t\t\t: ITextureResource\t= null;\n\t\tprivate var _surfaceSelector\t: uint\t\t\t\t= 0;\n\t\tprivate var _useDepthAndStencil\t: Boolean\t\t\t= false;\n\t\tprivate var _antiAliasing\t\t: int\t\t\t\t= 0;\n\t\tprivate var _backgroundColor\t: uint\t\t\t\t= 0;\n\t\t\n\t\tpublic function get width() : uint\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\t\tpublic function set width(value : uint) : void\n\t\t{\n\t\t\t_width = value;\n\t\t\t_resource.setSize(value, _height);\n\t\t}\n\t\t\n\t\tpublic function get height() : uint\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\tpublic function set height(value : uint) : void\n\t\t{\n\t\t\t_height = value;\n\t\t\t_resource.setSize(_width, value);\n\t\t}\n\t\t\n\t\tpublic function get textureResource() : ITextureResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get surfaceSelector() : uint\n\t\t{\n\t\t\treturn _surfaceSelector;\n\t\t}\n\t\t\n\t\tpublic function get useDepthAndStencil() : Boolean\n\t\t{\n\t\t\treturn _useDepthAndStencil;\n\t\t}\n\t\t\n\t\tpublic function get antiAliasing() : int\n\t\t{\n\t\t\treturn _antiAliasing;\n\t\t}\n\t\t\n\t\tpublic function get backgroundColor() : uint\n\t\t{\n\t\t\treturn _backgroundColor;\n\t\t}\n\t\tpublic function set backgroundColor(value : uint) : void\n\t\t{\n\t\t\t_backgroundColor = value;\n\t\t}\n\t\t\n\t\tpublic function RenderTarget(width\t\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t height\t\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t resource\t\t\t: ITextureResource\t= null,\n\t\t\t\t\t\t\t\t\t surfaceSelector\t: uint\t\t\t\t= 0,\n\t\t\t\t\t\t\t\t\t backgroundColor\t: uint\t\t\t\t= 0,\n\t\t\t\t\t\t\t\t\t useDepthAndStencil\t: Boolean\t\t\t= true,\n\t\t\t\t\t\t\t\t\t antiAliasing\t\t: int\t\t\t\t= 0)\n\t\t{\n\t\t\t_width = width;\n\t\t\t_height = height;\n\t\t\t_resource = resource;\n\t\t\t_surfaceSelector = surfaceSelector;\n\t\t\t_backgroundColor = backgroundColor;\n\t\t\t_useDepthAndStencil = useDepthAndStencil;\n\t\t\t_antiAliasing = antiAliasing;\n\t\t\t\n\t\t\tif (_resource && (_resource.width != _width || _resource.height != _height))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'The texture resource and the render target must have the same size.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function resize(width : uint, height\t: uint) : void\n\t\t{\n\t\t\t_width = width;\n\t\t\t_height = height;\n\t\t\t\n\t\t\tif (_resource)\n\t\t\t\t_resource.setSize(width, height);\n\t\t}\n\t}\n}","subject":"remove useless check for _resource != null in RenderTarget.width and RenderTarget.height setters","message":"remove useless check for _resource != null in RenderTarget.width and RenderTarget.height setters\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"08e64434d1378633dcf8b7075bbb88fbd9dcff9f","old_file":"src\/com\/mangui\/HLS\/streaming\/Buffer.as","new_file":"src\/com\/mangui\/HLS\/streaming\/Buffer.as","old_contents":"package com.mangui.HLS.streaming {\n\n\n    import com.mangui.HLS.*;\n    import com.mangui.HLS.muxing.*;\n    import com.mangui.HLS.streaming.*;\n    import com.mangui.HLS.parsing.*;\n    import com.mangui.HLS.utils.*;\n\n    import flash.media.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n\n    \/** Class that keeps the buffer filled. **\/\n    public class Buffer {\n        \/** Reference to the framework controller. **\/\n        private var _hls:HLS;\n        \/** The buffer with video tags. **\/\n        private var _buffer:Vector.<Tag>;\n        \/** NetConnection legacy stuff. **\/\n        private var _connection:NetConnection;\n        \/** The fragment loader. **\/\n        private var _loader:FragmentLoader;\n        \/** Store that a fragment load is in progress. **\/\n        private var _loading:Boolean;\n        \/** means that last fragment of a VOD playlist has been loaded *\/\n        private var _reached_vod_end:Boolean;\n        \/** Interval for checking buffer and position. **\/\n        private var _interval:Number;\n        \/** Next loading fragment sequence number. **\/\n        \/** The start position of the stream. **\/\n        public var PlaybackStartPosition:Number = 0;\n         \/** start play time **\/\n        private var _playback_start_time:Number;\n        \/** playback start PTS. **\/\n        private var _playback_start_pts:Number;\n        \/** playlist start PTS when playback started. **\/\n        private var _playlist_start_pts:Number;\n        \/** Current play position (relative position from beginning of sliding window) **\/\n        private var _playback_current_position:Number;\n        \/** buffer last PTS. **\/\n        private var _buffer_last_pts:Number;\n         \/** next buffer time. **\/\n        private var _buffer_next_time:Number;\n         \/** previous buffer time. **\/\n        private var _last_buffer:Number;\n        \/** Current playback state. **\/\n        private var _state:String;\n        \/** Netstream instance used for playing the stream. **\/\n        private var _stream:NetStream;\n        \/** The last tag that was appended to the buffer. **\/\n        private var _buffer_current_index:Number;\n        \/** soundtransform object. **\/\n        private var _transform:SoundTransform;\n        \/** Reference to the video object. **\/\n        private var _video:Object;\n\n        \/** Create the buffer. **\/\n        public function Buffer(hls:HLS, loader:FragmentLoader, video:Object):void {\n            _hls = hls;\n            _loader = loader;\n            _video = video;\n            _hls.addEventListener(HLSEvent.MANIFEST,_manifestHandler);\n            _connection = new NetConnection();\n            _connection.connect(null);\n            _transform = new SoundTransform();\n            _transform.volume = 0.9;\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Check the bufferlength. **\/\n        private function _checkBuffer():void {\n            var buffer:Number = 0;\n            \/\/ Calculate the buffer and position.\n            if(_buffer.length) {\n               buffer = (_buffer_last_pts - _playback_start_pts)\/1000 - _stream.time;\n               \/** Current play time (time since beginning of playback) **\/\n               var playback_current_time:Number = (Math.round(_stream.time*100 + _playback_start_time*100)\/100);\n               var current_playlist_start_pts:Number = _loader.getPlayListStartPTS();\n               var play_position:Number;\n               if(current_playlist_start_pts ==Number.NEGATIVE_INFINITY) {\n                  play_position = 0;\n               } else {\n                  play_position = playback_current_time -(current_playlist_start_pts-_playlist_start_pts)\/1000;\n                }\n               if(play_position != _playback_current_position || buffer !=_last_buffer) {\n                  if (play_position <0) {\n                     play_position = 0;\n                  }\n                  _playback_current_position = play_position;\n                  _last_buffer = buffer;\n                  _hls.dispatchEvent(new HLSEvent(HLSEvent.MEDIA_TIME,{ position:_playback_current_position, buffer:buffer, duration:_loader.getPlayListDuration()}));\n               }\n            }\n\n            \/\/ Load new tags from fragment.\n            if(_reached_vod_end == false && buffer < _loader.getBufferLength() && ((!_loading) || _loader.getIOError() == true)) {\n               var loadstatus:Number = _loader.loadfragment(_buffer_next_time,_buffer_last_pts,buffer,_loaderCallback,(_buffer.length == 0));\n               if (loadstatus == 0) {\n                  \/\/ good, new fragment being loaded\n                  _loading = true;\n               } else  if (loadstatus < 0) {\n                  \/* it means PTS requested is smaller than playlist start PTS.\n                     it could happen on live playlist :\n                     - if bandwidth available is lower than lowest quality needed bandwidth\n                     - after long pause\n                     seek to offset 0 to force a restart of the playback session  *\/\n                  Log.txt(\"long pause on live stream or bad network quality\");\n                  seek(0);\n                  return;\n               } else if(loadstatus > 0) {\n                  \/\/seqnum not available in playlist\n                  if (_hls.getType() == HLSTypes.VOD) {\n                     \/\/ if VOD playlist, it means we reached the end, on live playlist do nothing and wait ...\n                     _reached_vod_end = true;\n                  }\n               }\n            }\n            if((_state == HLSStates.PLAYING) ||\n               (_state == HLSStates.BUFFERING && buffer > _loader.getSegmentAverageDuration()))\n             {\n                \/\/Log.txt(\"appending data into NetStream\");\n                while(_buffer_current_index < _buffer.length && _stream.bufferLength < 2*_loader.getSegmentAverageDuration()) {\n                    try {\n                        _stream.appendBytes(_buffer[_buffer_current_index].data);\n                    } catch (error:Error) {\n                        _errorHandler(new Error(_buffer[_buffer_current_index].type+\": \"+ error.message));\n                    }\n                    \/\/ Last tag done? Then append sequence end.\n                    if (_reached_vod_end ==true && _buffer_current_index == _buffer.length - 1) {\n                        _stream.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        _stream.appendBytes(new ByteArray());\n                    }\n                    _buffer_current_index++;\n                }\n            }\n            \/\/ Set playback state and complete.\n            if(_stream.bufferLength < 3) {\n                if(_stream.bufferLength == 0 && _reached_vod_end ==true) {\n                    clearInterval(_interval);\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.COMPLETE));\n                    _setState(HLSStates.IDLE);\n                } else if(_state == HLSStates.PLAYING) {\n                    _setState(HLSStates.BUFFERING);\n                }\n            } else if (_state == HLSStates.BUFFERING) {\n                _setState(HLSStates.PLAYING);\n            }\n        };\n\n        \/** Dispatch an error to the controller. **\/\n        private function _errorHandler(error:Error):void {\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,error.toString()));\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getPosition():Number {\n            return _playback_current_position;\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getState():String {\n            return _state;\n        };\n\n\n        \/** Add a fragment to the buffer. **\/\n        private function _loaderCallback(tags:Vector.<Tag>,min_pts:Number,max_pts:Number):void {\n            _buffer = _buffer.slice(_buffer_current_index);\n            _buffer_current_index = 0;\n            if (_playback_start_pts == Number.NEGATIVE_INFINITY) {\n               _playback_start_pts = min_pts;\n               _playlist_start_pts = _loader.getPlayListStartPTS();\n               _playback_start_time = (_playback_start_pts-_playlist_start_pts)\/1000;\n            }\n            _buffer_last_pts = max_pts;\n            tags.sort(_sortTagsbyDTS);\n            for each (var t:Tag in tags) {\n               _buffer.push(t);\n            }\n            _buffer_next_time=_playback_start_time+(_buffer_last_pts-_playback_start_pts)\/1000;\n            Log.txt(\"_loaderCallback,_buffer_next_time:\"+ _buffer_next_time);\n            _loading = false;\n        };\n\n        \/** Start streaming on manifest load. **\/\n        private function _manifestHandler(event:HLSEvent):void {\n            if(_state == HLSStates.IDLE) {\n                _stream = new NetStream(_connection);\n                _video.attachNetStream(_stream);\n                _stream.play(null);\n                _stream.soundTransform = _transform;\n                _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                _stream.appendBytes(FLV.getHeader());\n                seek(PlaybackStartPosition);\n            }\n        };\n\n\n        \/** Toggle playback. **\/\n        public function pause():void {\n            clearInterval(_interval);\n            if(_state == HLSStates.PAUSED) {\n                _setState(HLSStates.BUFFERING);\n                _stream.resume();\n                _interval = setInterval(_checkBuffer,100);\n            } else if(_state == HLSStates.PLAYING) {\n                _setState(HLSStates.PAUSED);\n                _stream.pause();\n            }\n        };\n\n        \/** Change playback state. **\/\n        private function _setState(state:String):void {\n            if(state != _state) {\n                _state = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.STATE,_state));\n            }\n        };\n\n\n        \/** Sort the buffer by tag. **\/\n        private function _sortTagsbyDTS(x:Tag,y:Tag):Number {\n            if(x.dts < y.dts) {\n                return -1;\n            } else if (x.dts > y.dts) {\n                return 1;\n            } else {\n                if(x.type == Tag.AVC_HEADER || x.type == Tag.AAC_HEADER) {\n                    return -1;\n                } else if (y.type == Tag.AVC_HEADER || y.type == Tag.AAC_HEADER) {\n                    return 1;\n                } else {\n                    if(x.type == Tag.AVC_NALU) {\n                        return -1;\n                    } else if (y.type == Tag.AVC_NALU) {\n                        return 1;\n                    } else {\n                        return 0;\n                    }\n                }\n            }\n        };\n\n        \/** Start playing data in the buffer. **\/\n        public function seek(position:Number):void {\n               _buffer = new Vector.<Tag>();\n               _loader.clearLoader();\n               _loading = false;\n               _buffer_current_index = 0;\n                PlaybackStartPosition = position;\n               _stream.seek(0);\n               _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n               _reached_vod_end = false;\n               _playback_start_pts = Number.NEGATIVE_INFINITY;\n               _buffer_next_time = position;\n               _buffer_last_pts = 0;\n               _last_buffer = 0;\n               _setState(HLSStates.BUFFERING);\n               clearInterval(_interval);\n               _interval = setInterval(_checkBuffer,100);\n        };\n\n\n        \/** Stop playback. **\/\n        public function stop():void {\n            if(_stream) {\n                _stream.pause();\n            }\n            _loading = false;\n            clearInterval(_interval);\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Change the volume (set in the NetStream). **\/\n        public function volume(percent:Number):void {\n            _transform.volume = percent\/100;\n            if(_stream) {\n                _stream.soundTransform = _transform;\n            }\n        };\n\n\n    }\n\n\n}","new_contents":"package com.mangui.HLS.streaming {\n\n\n    import com.mangui.HLS.*;\n    import com.mangui.HLS.muxing.*;\n    import com.mangui.HLS.streaming.*;\n    import com.mangui.HLS.parsing.*;\n    import com.mangui.HLS.utils.*;\n\n    import flash.media.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n\n    \/** Class that keeps the buffer filled. **\/\n    public class Buffer {\n        \/** Reference to the framework controller. **\/\n        private var _hls:HLS;\n        \/** The buffer with video tags. **\/\n        private var _buffer:Vector.<Tag>;\n        \/** NetConnection legacy stuff. **\/\n        private var _connection:NetConnection;\n        \/** The fragment loader. **\/\n        private var _loader:FragmentLoader;\n        \/** Store that a fragment load is in progress. **\/\n        private var _loading:Boolean;\n        \/** means that last fragment of a VOD playlist has been loaded *\/\n        private var _reached_vod_end:Boolean;\n        \/** Interval for checking buffer and position. **\/\n        private var _interval:Number;\n        \/** Next loading fragment sequence number. **\/\n        \/** The start position of the stream. **\/\n        public var PlaybackStartPosition:Number = 0;\n         \/** start playback position in second, retrieved from first fragment **\/\n        private var _playback_start_position:Number;\n        \/** playback start PTS. **\/\n        private var _playback_start_pts:Number;\n        \/** playlist start PTS when playback started. **\/\n        private var _playlist_start_pts:Number;\n        \/** Current play position (relative position from beginning of sliding window) **\/\n        private var _playback_current_position:Number;\n        \/** buffer last PTS. **\/\n        private var _buffer_last_pts:Number;\n         \/** next buffer time. **\/\n        private var _buffer_next_time:Number;\n         \/** previous buffer time. **\/\n        private var _last_buffer:Number;\n        \/** Current playback state. **\/\n        private var _state:String;\n        \/** Netstream instance used for playing the stream. **\/\n        private var _stream:NetStream;\n        \/** The last tag that was appended to the buffer. **\/\n        private var _buffer_current_index:Number;\n        \/** soundtransform object. **\/\n        private var _transform:SoundTransform;\n        \/** Reference to the video object. **\/\n        private var _video:Object;\n\n        \/** Create the buffer. **\/\n        public function Buffer(hls:HLS, loader:FragmentLoader, video:Object):void {\n            _hls = hls;\n            _loader = loader;\n            _video = video;\n            _hls.addEventListener(HLSEvent.MANIFEST,_manifestHandler);\n            _connection = new NetConnection();\n            _connection.connect(null);\n            _transform = new SoundTransform();\n            _transform.volume = 0.9;\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Check the bufferlength. **\/\n        private function _checkBuffer():void {\n            var buffer:Number = 0;\n            \/\/ Calculate the buffer and position.\n            if(_buffer.length) {\n               buffer = (_buffer_last_pts - _playback_start_pts)\/1000 - _stream.time;\n               \/** Current play time (time since beginning of playback) **\/\n               var playback_current_time:Number = (Math.round(_stream.time*100 + _playback_start_position*100)\/100);\n               var current_playlist_start_pts:Number = _loader.getPlayListStartPTS();\n               var play_position:Number;\n               if(current_playlist_start_pts ==Number.NEGATIVE_INFINITY) {\n                  play_position = 0;\n               } else {\n                  play_position = playback_current_time -(current_playlist_start_pts-_playlist_start_pts)\/1000;\n                }\n               if(play_position != _playback_current_position || buffer !=_last_buffer) {\n                  if (play_position <0) {\n                     play_position = 0;\n                  }\n                  _playback_current_position = play_position;\n                  _last_buffer = buffer;\n                  _hls.dispatchEvent(new HLSEvent(HLSEvent.MEDIA_TIME,{ position:_playback_current_position, buffer:buffer, duration:_loader.getPlayListDuration()}));\n               }\n            }\n\n            \/\/ Load new tags from fragment.\n            if(_reached_vod_end == false && buffer < _loader.getBufferLength() && ((!_loading) || _loader.getIOError() == true)) {\n               var loadstatus:Number = _loader.loadfragment(_buffer_next_time,_buffer_last_pts,buffer,_loaderCallback,(_buffer.length == 0));\n               if (loadstatus == 0) {\n                  \/\/ good, new fragment being loaded\n                  _loading = true;\n               } else  if (loadstatus < 0) {\n                  \/* it means PTS requested is smaller than playlist start PTS.\n                     it could happen on live playlist :\n                     - if bandwidth available is lower than lowest quality needed bandwidth\n                     - after long pause\n                     seek to offset 0 to force a restart of the playback session  *\/\n                  Log.txt(\"long pause on live stream or bad network quality\");\n                  seek(0);\n                  return;\n               } else if(loadstatus > 0) {\n                  \/\/seqnum not available in playlist\n                  if (_hls.getType() == HLSTypes.VOD) {\n                     \/\/ if VOD playlist, it means we reached the end, on live playlist do nothing and wait ...\n                     _reached_vod_end = true;\n                  }\n               }\n            }\n            if((_state == HLSStates.PLAYING) ||\n               (_state == HLSStates.BUFFERING && buffer > _loader.getSegmentAverageDuration()))\n             {\n                \/\/Log.txt(\"appending data into NetStream\");\n                while(_buffer_current_index < _buffer.length && _stream.bufferLength < 2*_loader.getSegmentAverageDuration()) {\n                    try {\n                        _stream.appendBytes(_buffer[_buffer_current_index].data);\n                    } catch (error:Error) {\n                        _errorHandler(new Error(_buffer[_buffer_current_index].type+\": \"+ error.message));\n                    }\n                    \/\/ Last tag done? Then append sequence end.\n                    if (_reached_vod_end ==true && _buffer_current_index == _buffer.length - 1) {\n                        _stream.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        _stream.appendBytes(new ByteArray());\n                    }\n                    _buffer_current_index++;\n                }\n            }\n            \/\/ Set playback state and complete.\n            if(_stream.bufferLength < 3) {\n                if(_stream.bufferLength == 0 && _reached_vod_end ==true) {\n                    clearInterval(_interval);\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.COMPLETE));\n                    _setState(HLSStates.IDLE);\n                } else if(_state == HLSStates.PLAYING) {\n                    _setState(HLSStates.BUFFERING);\n                }\n            } else if (_state == HLSStates.BUFFERING) {\n                _setState(HLSStates.PLAYING);\n            }\n        };\n\n        \/** Dispatch an error to the controller. **\/\n        private function _errorHandler(error:Error):void {\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,error.toString()));\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getPosition():Number {\n            return _playback_current_position;\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getState():String {\n            return _state;\n        };\n\n\n        \/** Add a fragment to the buffer. **\/\n        private function _loaderCallback(tags:Vector.<Tag>,min_pts:Number,max_pts:Number):void {\n            \/\/ flush already injected Tags and restart index from 0\n            _buffer = _buffer.slice(_buffer_current_index);\n            _buffer_current_index = 0;\n            if (_playback_start_pts == Number.NEGATIVE_INFINITY) {\n               _playback_start_pts = min_pts;\n               _playlist_start_pts = _loader.getPlayListStartPTS();\n               _playback_start_position = (_playback_start_pts-_playlist_start_pts)\/1000;\n            }\n            _buffer_last_pts = max_pts;\n            tags.sort(_sortTagsbyDTS);\n            for each (var t:Tag in tags) {\n               _buffer.push(t);\n            }\n            _buffer_next_time=_playback_start_position+(_buffer_last_pts-_playback_start_pts)\/1000;\n            Log.txt(\"_loaderCallback,_buffer_next_time:\"+ _buffer_next_time);\n            _loading = false;\n        };\n\n        \/** Start streaming on manifest load. **\/\n        private function _manifestHandler(event:HLSEvent):void {\n            if(_state == HLSStates.IDLE) {\n                _stream = new NetStream(_connection);\n                _video.attachNetStream(_stream);\n                _stream.play(null);\n                _stream.soundTransform = _transform;\n                _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                _stream.appendBytes(FLV.getHeader());\n                seek(PlaybackStartPosition);\n            }\n        };\n\n\n        \/** Toggle playback. **\/\n        public function pause():void {\n            clearInterval(_interval);\n            if(_state == HLSStates.PAUSED) {\n                _setState(HLSStates.BUFFERING);\n                _stream.resume();\n                _interval = setInterval(_checkBuffer,100);\n            } else if(_state == HLSStates.PLAYING) {\n                _setState(HLSStates.PAUSED);\n                _stream.pause();\n            }\n        };\n\n        \/** Change playback state. **\/\n        private function _setState(state:String):void {\n            if(state != _state) {\n                _state = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.STATE,_state));\n            }\n        };\n\n\n        \/** Sort the buffer by tag. **\/\n        private function _sortTagsbyDTS(x:Tag,y:Tag):Number {\n            if(x.dts < y.dts) {\n                return -1;\n            } else if (x.dts > y.dts) {\n                return 1;\n            } else {\n                if(x.type == Tag.AVC_HEADER || x.type == Tag.AAC_HEADER) {\n                    return -1;\n                } else if (y.type == Tag.AVC_HEADER || y.type == Tag.AAC_HEADER) {\n                    return 1;\n                } else {\n                    if(x.type == Tag.AVC_NALU) {\n                        return -1;\n                    } else if (y.type == Tag.AVC_NALU) {\n                        return 1;\n                    } else {\n                        return 0;\n                    }\n                }\n            }\n        };\n\n        \/** Start playing data in the buffer. **\/\n        public function seek(position:Number):void {\n               _buffer = new Vector.<Tag>();\n               _loader.clearLoader();\n               _loading = false;\n               _buffer_current_index = 0;\n                PlaybackStartPosition = position;\n               _stream.seek(0);\n               _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n               _reached_vod_end = false;\n               _playback_start_pts = Number.NEGATIVE_INFINITY;\n               _buffer_next_time = position;\n               _buffer_last_pts = 0;\n               _last_buffer = 0;\n               _setState(HLSStates.BUFFERING);\n               clearInterval(_interval);\n               _interval = setInterval(_checkBuffer,100);\n        };\n\n\n        \/** Stop playback. **\/\n        public function stop():void {\n            if(_stream) {\n                _stream.pause();\n            }\n            _loading = false;\n            clearInterval(_interval);\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Change the volume (set in the NetStream). **\/\n        public function volume(percent:Number):void {\n            _transform.volume = percent\/100;\n            if(_stream) {\n                _stream.soundTransform = _transform;\n            }\n        };\n\n\n    }\n\n\n}","subject":"rename variable for sake of clarity","message":"rename variable for sake of clarity\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"d439e32db4f6b5bd440d8da4115eac4d815a248d","old_file":"src\/flash\/src\/Moxie.as","new_file":"src\/flash\/src\/Moxie.as","old_contents":"package\n{\n\timport com.*;\n\timport com.errors.RuntimeError;\n\timport com.events.*;\n\t\n\timport flash.display.LoaderInfo;\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.ProgressEvent;\n\timport flash.external.ExternalInterface;\n\timport flash.system.ApplicationDomain;\n\timport flash.system.Security;\n\timport flash.utils.*;\n\t\n\timport mxi.Extend;\n\timport mxi.Utils;\n\timport mxi.events.ODataEvent;\n\timport mxi.events.OErrorEvent;\n\timport mxi.events.OProgressEvent;\n\t\n\t[SWF(width='500', height='500')] \n\tpublic class Moxie extends Sprite\n\t{\t\t\n\t\tpublic static var uid:String;\n\t\t\n\t\tprivate var eventDispatcher:String = \"moxie.core.EventTarget.instance.dispatchEvent\";\n\t\t\t\t\n\t\tpublic static var compFactory:ComponentFactory;\n\t\t\n\t\tpublic static var stageOccupied:Boolean = false; \/\/ whether a display facility is already occupied\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\/**\n\t\t * Main constructor for the Plupload class.\n\t\t *\/\n\t\tpublic function Moxie()\n\t\t{\n\t\t\tif (stage) {\n\t\t\t\t_init();\n\t\t\t} else {\n\t\t\t\taddEventListener(Event.ADDED_TO_STAGE, init);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * Initialization event handler.\n\t\t *\n\t\t * @param e Event object.\n\t\t *\/\n\t\tprivate function _init(e:Event = null):void \n\t\t{\t\t\t\n\t\t\tremoveEventListener(Event.ADDED_TO_STAGE, _init);\n\t\t\t\t\t\t\n\t\t\t\/\/ Allow scripting on swf loaded from another domain\n\t\t\tif (MXI::EnableCSS) {\n\t\t\t\tSecurity.allowDomain(\"*\");\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Align and scale stage\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\tstage.scaleMode = StageScaleMode.EXACT_FIT;\n\t\t\t\t\t\t\n\t\t\t\/\/ use only FlashVars, ignore QueryString\n\t\t\tvar params:Object, url:String, urlParts:Object, pos:int, query:Object;\n\t\t\t\n\t\t\tparams = root.loaderInfo.parameters;\n\t\t\t\t\t\t\t\t\t\n\t\t\tpos = root.loaderInfo.url.indexOf('?');\n\t\t\tif (pos !== -1) {\n\t\t\t\treturn; \/\/ we do not allow anything from query sring, so if there's anything, we - quit\n\t\t\t}\n\t\t\t\n\t\t\t\t\t\t\n\t\t\t\/\/ Setup id\n\t\t\tif (!params.hasOwnProperty(\"uid\")) {\n\t\t\t\treturn; \/\/ we do not have uid, so we cannot fire error event - lets simply wait until it timeouts\n\t\t\t}\n\t\t\t\n\t\t\tMoxie.uid = Utils.sanitize(params[\"uid\"]);\t\n\t\t\t\n\t\t\t\/\/ Event dispatcher\n\t\t\tif (params.hasOwnProperty(\"target\") && \/^[\\w\\.]+$\/.test(params[\"target\"])) {\n\t\t\t\teventDispatcher = params[\"target\"];\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ExternalInterface.marshallExceptions = true; \/\/ propagate AS exceptions to JS and vice-versa\n\t\t\tExternalInterface.addCallback('exec', exec);\n\t\t\tExternalInterface.addCallback('isOccupied', isOccupied);\n\t\t\t\n\t\t\t\/\/ initialize component factory\n\t\t\tMoxie.compFactory = new ComponentFactory;\n\t\t\t\t\t\t\n\t\t\t_fireEvent(Moxie.uid + \"::Init\");\t\t\t\n\t\t}\n\t\t\n\t\t\n\t\tpublic function exec(uid:String, compName:String, action:String, args:* = null) : *\n\t\t{\t\t\t\n\t\t\t\/\/ Moxie.log([uid, compName, action, args]);\n\t\t\t\n\t\t\tuid = Utils.sanitize(uid); \/\/ make it safe\n\t\t\t\n\t\t\tvar comp:* = Moxie.compFactory.get(uid);\t\n\t\t\t\n\t\t\t\/\/ Moxie.log([compName, action]);\n\t\t\t\t\t\t\t\t\t\n\t\t\ttry {\n\t\t\t\t\/\/ initialize corresponding com \n\t\t\t\tif (!comp) { \n\t\t\t\t\tcomp = Moxie.compFactory.create(this, uid, compName);\t\n\t\t\t\t}\t\t\n\t\t\t\n\t\t\t\t\/\/ execute the action if available\n\t\t\t\tif (comp.hasOwnProperty(action)) {\t\n\t\t\t\t\treturn comp[action].apply(comp, args as Array);\n\t\t\t\t}\n\t\t\t} catch(err:*) { \/\/ re-route exceptions thrown by components (TODO: check marshallExceptions feature)\n\t\t\t\t_fireEvent(Moxie.uid + \"::Exception\", { \n\t\t\t\t\tname: err.name,\n\t\t\t\t\tcode: err.errorID,\n\t\t\t\t\tmessage: compName + \"::\" + action\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function isOccupied() : Boolean {\n\t\t\treturn Moxie.stageOccupied;\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * Intercept component events and do some operations if required\n\t\t * \n\t\t * @param uid String unique identifier of the component throwing the event\n\t\t * @param e mixed Event object\n\t\t * @param exType String event type in mOxie format\n\t\t *\/\n\t\tpublic function onComponentEvent(uid:String, e:*, exType:String) : void \n\t\t{\n\t\t\tvar evt:Object = {};\n\t\t\tvar data:* = e.hasOwnProperty('data') ? e.data : null;\n\t\t\t\n\t\t\tswitch (e.type) \n\t\t\t{\t\t\t\t\t\t\n\t\t\t\tcase ProgressEvent.PROGRESS:\n\t\t\t\tcase OProgressEvent.PROGRESS:\n\t\t\t\t\tevt.loaded = e.bytesLoaded;\n\t\t\t\t\tevt.total = e.bytesTotal;\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase OErrorEvent.ERROR:\n\t\t\t\t\tdata = e.code;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\tevt.type = [uid, exType].join('::');\n\t\t\t\t\t\t\t\t\t\n\t\t\t_fireEvent(evt, data);\n\t\t}\n\t\t\n\t\t\n\t\t\n\t\t\/**\n\t\t * Fires an event from the flash movie out to the page level JS.\n\t\t *\n\t\t * @param uid String unique identifier of the component throwing the event\n\t\t * @param type Name of event to fire.\n\t\t * @param obj Object with optional data.\n\t\t *\/\n\t\tprivate function _fireEvent(evt:*, obj:* = null):void {\n\t\t\ttry {\n\t\t\t\tExternalInterface.call(eventDispatcher, evt, obj);\n\t\t\t} catch(err:*) {\n\t\t\t\t\/\/_fireEvent(\"Exception\", { name: 'RuntimeError', message: 4 });\n\t\t\t\t\n\t\t\t\t\/\/ throwing an exception would be better here\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic static function log(obj:*) : void {\n\t\t\tExternalInterface.call('console.info', obj);\n\t\t}\n\n\t}\n}","new_contents":"package\n{\n\timport com.*;\n\timport com.errors.RuntimeError;\n\timport com.events.*;\n\t\n\timport flash.display.LoaderInfo;\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.ProgressEvent;\n\timport flash.external.ExternalInterface;\n\timport flash.system.ApplicationDomain;\n\timport flash.system.Security;\n\timport flash.utils.*;\n\t\n\timport mxi.Extend;\n\timport mxi.Utils;\n\timport mxi.events.ODataEvent;\n\timport mxi.events.OErrorEvent;\n\timport mxi.events.OProgressEvent;\n\t\n\t[SWF(width='500', height='500')] \n\tpublic class Moxie extends Sprite\n\t{\t\t\n\t\tpublic static var uid:String;\n\t\t\n\t\tprivate var eventDispatcher:String = \"moxie.core.EventTarget.instance.dispatchEvent\";\n\t\t\t\t\n\t\tpublic static var compFactory:ComponentFactory;\n\t\t\n\t\tpublic static var stageOccupied:Boolean = false; \/\/ whether a display facility is already occupied\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\/**\n\t\t * Main constructor for the Plupload class.\n\t\t *\/\n\t\tpublic function Moxie()\n\t\t{\n\t\t\tif (stage) {\n\t\t\t\t_init();\n\t\t\t} else {\n\t\t\t\taddEventListener(Event.ADDED_TO_STAGE, init);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * Initialization event handler.\n\t\t *\n\t\t * @param e Event object.\n\t\t *\/\n\t\tprivate function _init(e:Event = null):void \n\t\t{\t\t\t\n\t\t\tremoveEventListener(Event.ADDED_TO_STAGE, _init);\n\t\t\t\t\t\t\n\t\t\t\/\/ Allow scripting on swf loaded from another domain\n\t\t\tif (MXI::EnableCSS) {\n\t\t\t\tSecurity.allowDomain(\"*\");\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Align and scale stage\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\tstage.scaleMode = StageScaleMode.EXACT_FIT;\n\t\t\t\t\t\t\n\t\t\t\/\/ use only FlashVars, ignore QueryString\t\t\t\n\t\t\tvar params:Object = root.loaderInfo.parameters;\n\t\t\tvar url:String = root.loaderInfo.url;\t\t\t\t\n\t\t\tvar pos:int = url.indexOf('?');\n\t\t\t\n\t\t\tif (pos !== -1 && !\/^\\?[\\d\\.ab]+$\/.test(url.substr(pos))) {\n\t\t\t\treturn; \/\/ we do not allow anything from query sring, except the version (for caching purposes)\n\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\t\/\/ Setup id\n\t\t\tif (!params.hasOwnProperty(\"uid\")) {\n\t\t\t\treturn; \/\/ we do not have uid, so we cannot fire error event - lets simply wait until it timeouts\n\t\t\t}\n\t\t\t\n\t\t\tMoxie.uid = Utils.sanitize(params[\"uid\"]);\t\n\t\t\t\n\t\t\t\/\/ Event dispatcher\n\t\t\tif (params.hasOwnProperty(\"target\") && \/^[\\w\\.]+$\/.test(params[\"target\"])) {\n\t\t\t\teventDispatcher = params[\"target\"];\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ExternalInterface.marshallExceptions = true; \/\/ propagate AS exceptions to JS and vice-versa\n\t\t\tExternalInterface.addCallback('exec', exec);\n\t\t\tExternalInterface.addCallback('isOccupied', isOccupied);\n\t\t\t\n\t\t\t\/\/ initialize component factory\n\t\t\tMoxie.compFactory = new ComponentFactory;\n\t\t\t\t\t\t\n\t\t\t_fireEvent(Moxie.uid + \"::Init\");\t\t\t\n\t\t}\n\t\t\n\t\t\n\t\tpublic function exec(uid:String, compName:String, action:String, args:* = null) : *\n\t\t{\t\t\t\n\t\t\t\/\/ Moxie.log([uid, compName, action, args]);\n\t\t\t\n\t\t\tuid = Utils.sanitize(uid); \/\/ make it safe\n\t\t\t\n\t\t\tvar comp:* = Moxie.compFactory.get(uid);\t\n\t\t\t\n\t\t\t\/\/ Moxie.log([compName, action]);\n\t\t\t\t\t\t\t\t\t\n\t\t\ttry {\n\t\t\t\t\/\/ initialize corresponding com \n\t\t\t\tif (!comp) { \n\t\t\t\t\tcomp = Moxie.compFactory.create(this, uid, compName);\t\n\t\t\t\t}\t\t\n\t\t\t\n\t\t\t\t\/\/ execute the action if available\n\t\t\t\tif (comp.hasOwnProperty(action)) {\t\n\t\t\t\t\treturn comp[action].apply(comp, args as Array);\n\t\t\t\t}\n\t\t\t} catch(err:*) { \/\/ re-route exceptions thrown by components (TODO: check marshallExceptions feature)\n\t\t\t\t_fireEvent(Moxie.uid + \"::Exception\", { \n\t\t\t\t\tname: err.name,\n\t\t\t\t\tcode: err.errorID,\n\t\t\t\t\tmessage: compName + \"::\" + action\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function isOccupied() : Boolean {\n\t\t\treturn Moxie.stageOccupied;\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * Intercept component events and do some operations if required\n\t\t * \n\t\t * @param uid String unique identifier of the component throwing the event\n\t\t * @param e mixed Event object\n\t\t * @param exType String event type in mOxie format\n\t\t *\/\n\t\tpublic function onComponentEvent(uid:String, e:*, exType:String) : void \n\t\t{\n\t\t\tvar evt:Object = {};\n\t\t\tvar data:* = e.hasOwnProperty('data') ? e.data : null;\n\t\t\t\n\t\t\tswitch (e.type) \n\t\t\t{\t\t\t\t\t\t\n\t\t\t\tcase ProgressEvent.PROGRESS:\n\t\t\t\tcase OProgressEvent.PROGRESS:\n\t\t\t\t\tevt.loaded = e.bytesLoaded;\n\t\t\t\t\tevt.total = e.bytesTotal;\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase OErrorEvent.ERROR:\n\t\t\t\t\tdata = e.code;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\tevt.type = [uid, exType].join('::');\n\t\t\t\t\t\t\t\t\t\n\t\t\t_fireEvent(evt, data);\n\t\t}\n\t\t\n\t\t\n\t\t\n\t\t\/**\n\t\t * Fires an event from the flash movie out to the page level JS.\n\t\t *\n\t\t * @param uid String unique identifier of the component throwing the event\n\t\t * @param type Name of event to fire.\n\t\t * @param obj Object with optional data.\n\t\t *\/\n\t\tprivate function _fireEvent(evt:*, obj:* = null):void {\n\t\t\ttry {\n\t\t\t\tExternalInterface.call(eventDispatcher, evt, obj);\n\t\t\t} catch(err:*) {\n\t\t\t\t\/\/_fireEvent(\"Exception\", { name: 'RuntimeError', message: 4 });\n\t\t\t\t\n\t\t\t\t\/\/ throwing an exception would be better here\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic static function log(obj:*) : void {\n\t\t\tExternalInterface.call('console.info', obj);\n\t\t}\n\n\t}\n}","subject":"Allow (only) version or timestamp in swf url.","message":"Flash: Allow (only) version or timestamp in swf url.\n","lang":"ActionScript","license":"agpl-3.0","repos":"moxiecode\/moxie,moxiecode\/moxie,moxiecode\/moxie,moxiecode\/moxie"}
{"commit":"c927d0cd15813e5f296a30b7b91ac330fd690469","old_file":"src\/com\/merlinds\/miracle_tool\/controllers\/PublishCommand.as","new_file":"src\/com\/merlinds\/miracle_tool\/controllers\/PublishCommand.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 15:14\n *\/\npackage com.merlinds.miracle_tool.controllers {\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.geom.Transformation;\n\timport com.merlinds.miracle_tool.events.ActionEvent;\n\timport com.merlinds.miracle_tool.events.DialogEvent;\n\timport com.merlinds.miracle_tool.models.ProjectModel;\n\timport com.merlinds.miracle_tool.models.vo.AnimationVO;\n\timport com.merlinds.miracle_tool.models.vo.ElementVO;\n\timport com.merlinds.miracle_tool.models.vo.FrameVO;\n\timport com.merlinds.miracle_tool.models.vo.SourceVO;\n\timport com.merlinds.miracle_tool.models.vo.TimelineVO;\n\timport com.merlinds.miracle_tool.services.ActionService;\n\timport com.merlinds.miracle_tool.services.FileSystemService;\n\timport com.merlinds.miracle_tool.utils.MeshUtils;\n\timport com.merlinds.unitls.Resolutions;\n\n\timport flash.display.BitmapData;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\timport flash.utils.ByteArray;\n\n\timport org.robotlegs.mvcs.Command;\n\n\tpublic class PublishCommand extends Command {\n\n\t\t[Inject]\n\t\tpublic var projectModel:ProjectModel;\n\t\t[Inject]\n\t\tpublic var fileSystemService:FileSystemService;\n\t\t[Inject]\n\t\tpublic var actionService:ActionService;\n\t\t[Inject]\n\t\tpublic var event:ActionEvent;\n\n\t\tprivate var _mesh:ByteArray;\n\t\tprivate var _png:ByteArray;\n\t\tprivate var _animations:ByteArray;\n\n\t\tprivate var _scale:Number;\n\t\tprivate var _elements:Object;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function PublishCommand() {\n\t\t\tsuper();\n\t\t}\n\n\t\toverride public function execute():void {\n\t\t\tlog(this, \"execute\");\n\t\t\tif(event.body == null){\n\t\t\t\tvar data:Object = {\n\t\t\t\t\tprojectName:this.projectModel.name\n\t\t\t\t};\n\t\t\t\tthis.actionService.addAcceptActions(new <String>[ActionEvent.PUBLISHING]);\n\t\t\t\tthis.dispatch(new DialogEvent(DialogEvent.PUBLISH_SETTINGS, data));\n\t\t\t}else{\n\t\t\t\tvar  projectName:String = event.body.projectName;\n\t\t\t\t_scale = Resolutions.width(this.projectModel.targetResolution) \/\n\t\t\t\t\t\tResolutions.width(this.projectModel.referenceResolution);\n\t\t\t\tthis.createOutput();\n\t\t\t\tthis.fileSystemService.writeTexture(projectName, _png, _mesh);\n\t\t\t\tthis.fileSystemService.writeAnimation(_animations);\n\t\t\t}\n\t\t}\n\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function createOutput():void{\n\t\t\tvar buffer:BitmapData = new BitmapData(this.projectModel.outputSize, this.projectModel.outputSize, true, 0x0);\n\t\t\t_elements = {};\n\t\t\tvar meshes:Array = [];\n\t\t\tvar animations:Array = [];\n\t\t\tvar n:int = this.projectModel.sources.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar mesh:Array = [];\n\t\t\t\tvar source:SourceVO = this.projectModel.sources[i];\n\t\t\t\tvar m:int = source.elements.length;\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\t\/\/push element view to buffer\n\t\t\t\t\tvar element:ElementVO = source.elements[j];\n\t\t\t\t\tvar depth:Point = new Point(element.x + this.projectModel.boundsOffset,\n\t\t\t\t\t\t\t\t\telement.y + this.projectModel.boundsOffset);\n\t\t\t\t\tbuffer.copyPixels(element.bitmapData, element.bitmapData.rect, depth);\n\t\t\t\t\t\/\/get mesh\n\t\t\t\t\tmesh.push({\n\t\t\t\t\t\tname:element.name,\n\t\t\t\t\t\tvertexes:MeshUtils.flipToY(element.vertexes),\n\t\t\t\t\t\tuv:MeshUtils.covertToRelative(element.uv, this.projectModel.outputSize),\n\t\t\t\t\t\tindexes:element.indexes\n\t\t\t\t\t});\n\t\t\t\t\t\/\/save mesh bounds to buffer for animation bounds calculation\n\t\t\t\t\t_elements[element.name] = element.vertexes;\n\t\t\t\t}\n\t\t\t\tmeshes.push({name:source.clearName, mesh:mesh});\n\t\t\t\t\/\/get animation\n\t\t\t\tm = source.animations.length;\n\t\t\t\tfor(j = 0; j < m; j++){\n\t\t\t\t\tvar animation:Object = this.createAnimationOutput(source.animations[j], source.clearName);\n\t\t\t\t\tanimations.push(animation);\n\t\t\t\t}\n\t\t\t}\n\t\t\ttrace(\"mesh\");\n\t\t\tvar json:String = JSON.stringify(meshes);\n\t\t\ttrace(json);\n\t\t\t_mesh = new ByteArray();\n\t\t\t_mesh.writeObject(meshes);\n\t\t\t_png = PNGEncoder.encode(buffer);\n\t\t\t_animations = new ByteArray();\n\t\t\t_animations.writeObject(animations);\n\t\t}\n\n\t\tprivate function createAnimationOutput(animationVO:AnimationVO, meshPrefix:String):Object {\n\t\t\tvar data:Object = { name:meshPrefix + \".\" + animationVO.name,\/\/ name of the matrix\n\t\t\t\ttotalFrames:animationVO.totalFrames,\/\/ Total animation frames\n\t\t\t\tlayers:[]};\n\t\t\t\/\/scale bounds\n\t\t\tvar bounds:Rectangle = animationVO.bounds.clone();\n\t\t\tbounds.x = bounds.x * _scale;\n\t\t\tbounds.y = bounds.y * _scale;\n\t\t\tbounds.width = bounds.width * _scale;\n\t\t\tbounds.height = bounds.height * _scale;\n\t\t\tdata.bounds = bounds;\n\t\t\t\/\/calculate frames\n\t\t\tvar n:int = animationVO.timelines.length;\n\t\t\t\/\/find matrix sequence for current animation\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar timelineVO:TimelineVO = animationVO.timelines[i];\n\t\t\t\tvar m:int = timelineVO.frames.length;\n\t\t\t\tvar layer:Layer = new Layer();\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\tvar frameVO:FrameVO = timelineVO.frames[j];\n\t\t\t\t\t\/\/create matrix\n\t\t\t\t\tvar transform:Transformation = frameVO.generateTransform(_scale,\n\t\t\t\t\t\t\t\/\/get previous frame transformation object\n\t\t\t\t\t\t\tlayer.matrixList.length > 0 ? layer.matrixList[ layer.matrixList.length - 1] : null\n\t\t\t\t\t);\n\t\t\t\t\tvar index:int = transform == null ? -1 : layer.matrixList.push(transform) - 1;\n\t\t\t\t\tvar framesArray:Array = this.createFramesInfo(index, frameVO.name,\n\t\t\t\t\t\t\tframeVO.duration, frameVO.type == \"motion\");\n\t\t\t\t\tlayer.framesList = layer.framesList.concat(framesArray);\n\t\t\t\t}\n\t\t\t\tdata.layers.unshift(layer);\n\t\t\t}\n\t\t\ttrace(JSON.stringify(data));\n\t\t\treturn data;\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function createFramesInfo(index:int, polygonName:String,\n\t\t                                  duration:int, motion:Boolean):Array {\n\t\t\tvar result:Array = new Array(duration);\n\t\t\tif(duration < 2){\n\t\t\t\tmotion = false;\n\t\t\t}\n\t\t\tif(index > -1){\n\t\t\t\tvar t:Number = 1 \/ duration;\n\t\t\t\tfor(var i:int = 0; i < duration; i++){\n\t\t\t\t\tvar frameInfoData:FrameInfoData = new FrameInfoData();\n\t\t\t\t\tframeInfoData.index = index;\n\t\t\t\t\tframeInfoData.polygonName = polygonName;\n\t\t\t\t\tframeInfoData.motion = motion;\n\t\t\t\t\tframeInfoData.t = motion ? t * i : 0;\n\t\t\t\t\tresult[i] = frameInfoData;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\nclass Layer{\n\tpublic var matrixList:Array;\n\tpublic var framesList:Array;\n\n\tpublic function Layer() {\n\t\tthis.framesList = [];\n\t\tthis.matrixList = [];\n\t}\n}\n\nclass FrameInfoData{\n\tpublic var polygonName:String;\n\tpublic var motion:Boolean;\n\tpublic var index:int;\n\tpublic var t:Number;\n}","new_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 15:14\n *\/\npackage com.merlinds.miracle_tool.controllers {\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.geom.Transformation;\n\timport com.merlinds.miracle_tool.events.ActionEvent;\n\timport com.merlinds.miracle_tool.events.DialogEvent;\n\timport com.merlinds.miracle_tool.models.ProjectModel;\n\timport com.merlinds.miracle_tool.models.vo.AnimationVO;\n\timport com.merlinds.miracle_tool.models.vo.ElementVO;\n\timport com.merlinds.miracle_tool.models.vo.FrameVO;\n\timport com.merlinds.miracle_tool.models.vo.SourceVO;\n\timport com.merlinds.miracle_tool.models.vo.TimelineVO;\n\timport com.merlinds.miracle_tool.services.ActionService;\n\timport com.merlinds.miracle_tool.services.FileSystemService;\n\timport com.merlinds.miracle_tool.utils.MeshUtils;\n\timport com.merlinds.unitls.Resolutions;\n\n\timport flash.display.BitmapData;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\timport flash.utils.ByteArray;\n\n\timport org.robotlegs.mvcs.Command;\n\n\tpublic class PublishCommand extends Command {\n\n\t\t[Inject]\n\t\tpublic var projectModel:ProjectModel;\n\t\t[Inject]\n\t\tpublic var fileSystemService:FileSystemService;\n\t\t[Inject]\n\t\tpublic var actionService:ActionService;\n\t\t[Inject]\n\t\tpublic var event:ActionEvent;\n\n\t\tprivate var _mesh:ByteArray;\n\t\tprivate var _png:ByteArray;\n\t\tprivate var _animations:ByteArray;\n\n\t\tprivate var _scale:Number;\n\t\tprivate var _elements:Object;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function PublishCommand() {\n\t\t\tsuper();\n\t\t}\n\n\t\toverride public function execute():void {\n\t\t\tlog(this, \"execute\");\n\t\t\tif(event.body == null){\n\t\t\t\tvar data:Object = {\n\t\t\t\t\tprojectName:this.projectModel.name\n\t\t\t\t};\n\t\t\t\tthis.actionService.addAcceptActions(new <String>[ActionEvent.PUBLISHING]);\n\t\t\t\tthis.dispatch(new DialogEvent(DialogEvent.PUBLISH_SETTINGS, data));\n\t\t\t}else{\n\t\t\t\tvar  projectName:String = event.body.projectName;\n\t\t\t\t_scale = Resolutions.width(this.projectModel.targetResolution) \/\n\t\t\t\t\t\tResolutions.width(this.projectModel.referenceResolution);\n\t\t\t\tthis.createOutput();\n\t\t\t\tthis.fileSystemService.writeTexture(projectName, _png, _mesh);\n\t\t\t\tthis.fileSystemService.writeAnimation(_animations);\n\t\t\t}\n\t\t}\n\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function createOutput():void{\n\t\t\tvar buffer:BitmapData = new BitmapData(this.projectModel.outputSize, this.projectModel.outputSize, true, 0x0);\n\t\t\t_elements = {};\n\t\t\tvar meshes:Array = [];\n\t\t\tvar animations:Array = [];\n\t\t\tvar n:int = this.projectModel.sources.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar mesh:Array = [];\n\t\t\t\tvar source:SourceVO = this.projectModel.sources[i];\n\t\t\t\tvar m:int = source.elements.length;\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\t\/\/push element view to buffer\n\t\t\t\t\tvar element:ElementVO = source.elements[j];\n\t\t\t\t\tvar depth:Point = new Point(element.x + this.projectModel.boundsOffset,\n\t\t\t\t\t\t\t\t\telement.y + this.projectModel.boundsOffset);\n\t\t\t\t\tbuffer.copyPixels(element.bitmapData, element.bitmapData.rect, depth);\n\t\t\t\t\t\/\/get mesh\n\t\t\t\t\tmesh.push({\n\t\t\t\t\t\tname:element.name,\n\t\t\t\t\t\tvertexes:MeshUtils.flipToY(element.vertexes),\n\t\t\t\t\t\tuv:MeshUtils.covertToRelative(element.uv, this.projectModel.outputSize),\n\t\t\t\t\t\tindexes:element.indexes\n\t\t\t\t\t});\n\t\t\t\t\t\/\/save mesh bounds to buffer for animation bounds calculation\n\t\t\t\t\t_elements[element.name] = element.vertexes;\n\t\t\t\t}\n\t\t\t\tmeshes.push({name:source.clearName, mesh:mesh});\n\t\t\t\t\/\/get animation\n\t\t\t\tm = source.animations.length;\n\t\t\t\tfor(j = 0; j < m; j++){\n\t\t\t\t\tvar animation:Object = this.createAnimationOutput(source.animations[j], source.clearName);\n\t\t\t\t\tanimations.push(animation);\n\t\t\t\t}\n\t\t\t}\n\t\t\ttrace(\"mesh\");\n\t\t\tvar json:String = JSON.stringify(meshes);\n\t\t\ttrace(json);\n\t\t\t_mesh = new ByteArray();\n\t\t\t_mesh.writeObject(meshes);\n\t\t\t_animations = new ByteArray();\n\t\t\t_animations.writeObject(animations);\n\t\t\t_animations.position = 0;\n\t\t\tvar test:Object = _animations.readObject();\n\t\t\t_png = PNGEncoder.encode(buffer);\n\t\t}\n\n\t\tprivate function createAnimationOutput(animationVO:AnimationVO, meshPrefix:String):Object {\n\t\t\tvar data:Object = { name:meshPrefix + \".\" + animationVO.name,\/\/ name of the matrix\n\t\t\t\ttotalFrames:animationVO.totalFrames,\/\/ Total animation frames\n\t\t\t\tlayers:[]};\n\t\t\t\/\/scale bounds\n\t\t\tvar bounds:Rectangle = animationVO.bounds.clone();\n\t\t\tbounds.x = bounds.x * _scale;\n\t\t\tbounds.y = bounds.y * _scale;\n\t\t\tbounds.width = bounds.width * _scale;\n\t\t\tbounds.height = bounds.height * _scale;\n\t\t\tdata.bounds = bounds;\n\t\t\t\/\/calculate frames\n\t\t\tvar n:int = animationVO.timelines.length;\n\t\t\t\/\/find matrix sequence for current animation\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar timelineVO:TimelineVO = animationVO.timelines[i];\n\t\t\t\tvar m:int = timelineVO.frames.length;\n\t\t\t\tvar layer:Layer = new Layer();\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\tvar frameVO:FrameVO = timelineVO.frames[j];\n\t\t\t\t\t\/\/create matrix\n\t\t\t\t\tvar transform:Transformation = frameVO.generateTransform(_scale,\n\t\t\t\t\t\t\t\/\/get previous frame transformation object\n\t\t\t\t\t\t\tlayer.matrixList.length > 0 ? layer.matrixList[ layer.matrixList.length - 1] : null\n\t\t\t\t\t);\n\t\t\t\t\tvar index:int = transform == null ? -1 : layer.matrixList.push(transform) - 1;\n\t\t\t\t\tvar framesArray:Array = this.createFramesInfo(index, frameVO.name,\n\t\t\t\t\t\t\tframeVO.duration, frameVO.type == \"motion\");\n\t\t\t\t\tlayer.framesList = layer.framesList.concat(framesArray);\n\t\t\t\t}\n\t\t\t\tdata.layers.unshift(layer);\n\t\t\t}\n\t\t\treturn data;\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function createFramesInfo(index:int, polygonName:String,\n\t\t                                  duration:int, motion:Boolean):Array {\n\t\t\tvar result:Array = new Array(duration);\n\t\t\tif(duration < 2){\n\t\t\t\tmotion = false;\n\t\t\t}\n\t\t\tif(index > -1){\n\t\t\t\tvar t:Number = 1 \/ duration;\n\t\t\t\tfor(var i:int = 0; i < duration; i++){\n\t\t\t\t\tvar frameInfoData:FrameInfoData = new FrameInfoData();\n\t\t\t\t\tframeInfoData.index = index;\n\t\t\t\t\tframeInfoData.polygonName = polygonName;\n\t\t\t\t\tframeInfoData.motion = motion;\n\t\t\t\t\tframeInfoData.t = motion ? t * i : 0;\n\t\t\t\t\tresult[i] = frameInfoData;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\nclass Layer{\n\tpublic var matrixList:Array;\n\tpublic var framesList:Array;\n\n\tpublic function Layer() {\n\t\tthis.framesList = [];\n\t\tthis.matrixList = [];\n\t}\n}\n\nclass FrameInfoData{\n\tpublic var polygonName:String;\n\tpublic var motion:Boolean;\n\tpublic var index:int;\n\tpublic var t:Number;\n}","subject":"Add gestouch extension for miracle","message":"Add gestouch extension for miracle\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"1b86755aa733415d6ef5e63fb0635c2b27839abb","old_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","new_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.render.material.basic.BasicShader;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.bounding.FrustumCulling;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Ray;\n\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Effect\t= new Effect(\n\t\t\tnew BasicShader()\n\t\t);\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry\t\t\t\t\t= null;\n\t\tprivate var _properties\t\t\t: DataProvider\t\t\t\t= null;\n\t\tprivate var _material\t\t\t: Material\t\t\t\t\t= null;\n\t\tprivate var _bindings\t\t\t: DataBindings\t\t\t\t= null;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController\t= new MeshVisibilityController();\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal \t\t\t\t\t= new Signal('Mesh.clones');\n\t\tprivate var _materialChanged\t: Signal\t\t\t\t\t= new Signal('Mesh.materialChanged');\n\t\tprivate var _frameChanged\t\t: Signal\t\t\t\t\t= new Signal('Mesh.frameChanged');\n\t\tprivate var _geometryChanged\t: Signal\t\t\t\t\t= new Signal('Mesh.geometryChanged');\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the mesh is visible or not.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibility.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibility.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t ...controllers)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, material, effect, controllers);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tmaterial\t: Material,\n\t\t\t\t\t\t\t\t\teffect\t\t: Effect,\n\t\t\t\t\t\t\t\t\tcontrollers\t: Array) : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\t_geometry = geometry;\n\t\t\tthis.material = material || new BasicMaterial();\n\t\t\t\n\/\/\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t\t\n\t\t\twhile (controllers && !(controllers[0] is AbstractController))\n\t\t\t\tcontrollers = controllers[0];\n\t\t\t\n\t\t\tif (controllers)\n\t\t\t\tfor each (var ctrl : AbstractController in controllers)\n\t\t\t\t\taddController(ctrl);\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tworldToLocal,\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride public function clone(cloneControllers : Boolean = false) : ISceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.copyFrom(this, true, cloneControllers);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\toverride protected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.addedToSceneHandler(child, scene);\n\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.addProvider(transformData);\n\t\t}\n\t\t\n\t\toverride protected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.removedFromSceneHandler(child, scene);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.removeProvider(transformData);\n\t\t}\n\t\t\n\t\tprotected function copyFrom(source \t\t\t\t: Mesh,\n\t\t\t\t\t\t\t\t\twithBindings \t\t: Boolean,\n\t\t\t\t\t\t\t\t\tcloneControllers \t: Boolean) : void\n\t\t{\n\t\t\tvar numControllers : uint = source.numControllers;\n\t\t\t\n\t\t\tname \t\t= source.name;\n\t\t\t\n\t\t\tgeometry \t= source._geometry;\n\t\t\tproperties\t= DataProvider(source._properties.clone());\n\t\t\t\n\t\t\t_bindings.copySharedProvidersFrom(source._bindings);\n\t\t\t\n\t\t\tcopyControllersFrom(\n\t\t\t\tsource, this, cloneControllers, new <AbstractController>[source._visibility]\n\t\t\t);\n\t\t\t\n\t\t\t_visibility = source._visibility.clone() as MeshVisibilityController;\n\t\t\taddController(_visibility);\n\t\t\t\n\t\t\ttransform.copyFrom(source.transform);\n\t\t\tmaterial = source._material;\n\t\t\t\n\t\t\tsource.cloned.execute(this, source);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.render.material.basic.BasicShader;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.bounding.FrustumCulling;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Ray;\n\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Effect\t= new Effect(\n\t\t\tnew BasicShader()\n\t\t);\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry\t\t\t\t\t= null;\n\t\tprivate var _properties\t\t\t: DataProvider\t\t\t\t= null;\n\t\tprivate var _material\t\t\t: Material\t\t\t\t\t= null;\n\t\tprivate var _bindings\t\t\t: DataBindings\t\t\t\t= null;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController\t= new MeshVisibilityController();\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal \t\t\t\t\t= new Signal('Mesh.clones');\n\t\tprivate var _materialChanged\t: Signal\t\t\t\t\t= new Signal('Mesh.materialChanged');\n\t\tprivate var _frameChanged\t\t: Signal\t\t\t\t\t= new Signal('Mesh.frameChanged');\n\t\tprivate var _geometryChanged\t: Signal\t\t\t\t\t= new Signal('Mesh.geometryChanged');\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the mesh is visible or not.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibility.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibility.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t ...controllers)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, material, controllers);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tmaterial\t: Material,\n\t\t\t\t\t\t\t\t\tcontrollers\t: Array) : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\t_geometry = geometry;\n\t\t\tthis.material = material || new BasicMaterial();\n\t\t\t\n\/\/\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t\t\n\t\t\twhile (controllers && !(controllers[0] is AbstractController))\n\t\t\t\tcontrollers = controllers[0];\n\t\t\t\n\t\t\tif (controllers)\n\t\t\t\tfor each (var ctrl : AbstractController in controllers)\n\t\t\t\t\taddController(ctrl);\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tworldToLocal,\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride public function clone(cloneControllers : Boolean = false) : ISceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.copyFrom(this, true, cloneControllers);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\toverride protected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.addedToSceneHandler(child, scene);\n\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.addProvider(transformData);\n\t\t}\n\t\t\n\t\toverride protected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.removedFromSceneHandler(child, scene);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.removeProvider(transformData);\n\t\t}\n\t\t\n\t\tprotected function copyFrom(source \t\t\t\t: Mesh,\n\t\t\t\t\t\t\t\t\twithBindings \t\t: Boolean,\n\t\t\t\t\t\t\t\t\tcloneControllers \t: Boolean) : void\n\t\t{\n\t\t\tvar numControllers : uint = source.numControllers;\n\t\t\t\n\t\t\tname \t\t= source.name;\n\t\t\t\n\t\t\tgeometry \t= source._geometry;\n\t\t\tproperties\t= DataProvider(source._properties.clone());\n\t\t\t\n\t\t\t_bindings.copySharedProvidersFrom(source._bindings);\n\t\t\t\n\t\t\tcopyControllersFrom(\n\t\t\t\tsource, this, cloneControllers, new <AbstractController>[source._visibility]\n\t\t\t);\n\t\t\t\n\t\t\t_visibility = source._visibility.clone() as MeshVisibilityController;\n\t\t\taddController(_visibility);\n\t\t\t\n\t\t\ttransform.copyFrom(source.transform);\n\t\t\tmaterial = source._material;\n\t\t\t\n\t\t\tsource.cloned.execute(this, source);\n\t\t}\n\t}\n}","subject":"remove deprecated effect : Effect argument in Mesh constructor and Mesh.initialize()","message":"remove deprecated effect : Effect argument in Mesh constructor and Mesh.initialize()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"10ce4a34926945f40defb226dd3c34f6bb52b12a","old_file":"tamarin-central\/thane\/as3src\/flash\/utils\/Timer.as","new_file":"tamarin-central\/thane\/as3src\/flash\/utils\/Timer.as","old_contents":"\/\/\n\/\/ $Id: $\n\npackage flash.utils {\n\nimport flash.events.EventDispatcher;\nimport flash.events.TimerEvent;\n\nimport de.polygonal.ds.Heap;\n\npublic class Timer extends EventDispatcher\n{\n    public function Timer (delay :Number, repeatCount :int = 0)\n    {\n        if (_heap == null) {\n            _heap = new Heap(10000, compareTimers);\n            Thane.requestHeartbeat(heartbeat);\n        }\n\n        _delay = delay;\n        _repeatCount = repeatCount;\n        reset();\n    }\n\n    public function get currentCount () :int\n    {\n        return _currentCount;\n    }\n\n    public function get delay () :Number\n    {\n        return _delay;\n    }\n\n    public function set delay (value :Number) :void\n    {\n        _delay = value;\n        if (running) {\n            stop();\n            start();\n        }\n    }\n\n    public function get repeatCount () :int\n    {\n        return _repeatCount;\n    }\n\n    public function get running () :Boolean\n    {\n        return _buddy != null;\n    }\n\n    public function start () :void\n    {\n        if (_buddy != null) {\n            return;\n        }\n\n        enqueue(new Buddy(this, getTimer() + _delay));\n    }\n\n    public function stop () :void\n    {\n        \/\/ cut any current enqueued buddy adrift\n        if (_buddy != null) {\n            _buddy.budette = null;\n            _buddy = null;\n        }\n    }\n\n    public function reset () :void\n    {\n        stop();\n        _currentCount = 0;\n    }\n\n    protected function expire (buddy :Buddy) :void\n    {\n        if (buddy !== _buddy) {\n            \/\/ the timer was stopped since this buddy was enqueued\n            return;\n        }\n        _currentCount ++;\n        dispatchEvent(new TimerEvent(TimerEvent.TIMER));\n        if (_buddy == null) {\n            \/\/ the timer was stopped in the TIMER event itself - do not requeue!\n            return;\n        }\n\n        if (repeatCount == 0 || _currentCount < _repeatCount) {\n            buddy.expiration += _delay;\n            enqueue(buddy);\n\n        } else {\n            dispatchEvent(new TimerEvent(TimerEvent.TIMER_COMPLETE));\n            _buddy = null;\n        }\n    }\n\n    private function enqueue (buddy :Buddy) :void\n    {\n        _buddy = buddy;\n        if (_heap.enqueue(_buddy)) {\n            return;\n        }\n\n        \/\/ TODO: formalize this as a quota rather than an implementation deficiency?\n        throw new Error(\"Too many simultaneous running flash.utils.Timer objects\");\n    }\n\n    private static function compareTimers (a :Buddy, b :Buddy) :int\n    {\n        \/\/ b-a rather than a-b so as to order low values before high\n        return b.expiration - a.expiration;\n    }\n\n    protected static function heartbeat () :void\n    {\n        var now :int = getTimer();\n\n        while (_heap.size > 0 && _heap.front.expiration <= now) {\n            var buddy :Buddy = _heap.dequeue();\n            if (buddy.budette != null) {\n                buddy.budette.expire(buddy);\n            }\n        }\n    }\n\n    static function createTimer (closure :Function, delay :Number,\n                                 timeout :Boolean, args :Array) :uint\n    {\n        var timer :Timer = new Timer(delay, timeout ? 1 : 0);\n        var thisIx = _timerIx;\n        var fun :Function = function (event :TimerEvent) :void {\n            if (timeout) {\n                destroyTimer(thisIx);\n            }\n            closure.apply(null, args);\n        };\n        timer.addEventListener(TimerEvent.TIMER, fun);\n        _timers[_timerIx] = [ timer, fun ];\n        timer.start();\n        return _timerIx ++;\n    }\n\n    static function destroyTimer (id :uint) :void\n    {\n        var bits :Array = _timers[id];\n        if (bits) {\n            bits[0].removeEventListener(TimerEvent.TIMER, bits[1]);\n            bits[0].stop();\n            delete _timers[id];\n        }\n    }\n\n    private var _currentCount :int;\n    private var _delay :Number;\n    private var _repeatCount :int;\n    private var _buddy :Buddy;\n\n    private static var _heap :Heap;\n    private static var _timers :Dictionary = new Dictionary();\n    private static var _timerIx :uint = 1;\n}\n}\n\nimport flash.utils.Timer;\n\nclass Buddy {\n    public var budette :Timer;\n    public var expiration :int;\n\n    public function Buddy (timer :Timer, expiration :int)\n    {\n        this.budette = timer;\n        this.expiration = expiration;\n    }\n}\n","new_contents":"\/\/\n\/\/ $Id: $\n\npackage flash.utils {\n\nimport flash.events.EventDispatcher;\nimport flash.events.TimerEvent;\n\nimport de.polygonal.ds.Heap;\n\npublic class Timer extends EventDispatcher\n{\n    public function Timer (delay :Number, repeatCount :int = 0)\n    {\n        if (_heap == null) {\n            _heap = new Heap(10000, compareTimers);\n            Thane.requestHeartbeat(heartbeat);\n        }\n\n        _delay = delay;\n        _repeatCount = repeatCount;\n        reset();\n    }\n\n    public function get currentCount () :int\n    {\n        return _currentCount;\n    }\n\n    public function get delay () :Number\n    {\n        return _delay;\n    }\n\n    public function set delay (value :Number) :void\n    {\n        _delay = value;\n        if (running) {\n            stop();\n            start();\n        }\n    }\n\n    public function get repeatCount () :int\n    {\n        return _repeatCount;\n    }\n\n    public function get running () :Boolean\n    {\n        return _buddy != null;\n    }\n\n    public function start () :void\n    {\n        if (_buddy != null) {\n            return;\n        }\n\n        scheduleBuddy(new Buddy(this));\n    }\n\n    public function stop () :void\n    {\n        \/\/ cut any current enqueued buddy adrift\n        if (_buddy != null) {\n            _buddy.budette = null;\n            _buddy = null;\n        }\n    }\n\n    public function reset () :void\n    {\n        stop();\n        _currentCount = 0;\n    }\n\n    protected function expire (buddy :Buddy) :void\n    {\n        if (buddy !== _buddy) {\n            \/\/ the timer was stopped since this buddy was enqueued\n            return;\n        }\n        _currentCount ++;\n        dispatchEvent(new TimerEvent(TimerEvent.TIMER));\n        if (_buddy == null) {\n            \/\/ the timer was stopped in the TIMER event itself - do not requeue!\n            return;\n        }\n\n        if (repeatCount == 0 || _currentCount < _repeatCount) {\n            scheduleBuddy(buddy);\n\n        } else {\n            dispatchEvent(new TimerEvent(TimerEvent.TIMER_COMPLETE));\n            _buddy = null;\n        }\n    }\n\n    private function scheduleBuddy (buddy :Buddy) :void\n    {\n        _buddy = buddy;\n        _buddy.expiration = getTimer() + Math.max(_delay, 5);\n        if (_heap.enqueue(_buddy)) {\n            return;\n        }\n\n        \/\/ TODO: formalize this as a quota rather than an implementation deficiency?\n        throw new Error(\"Too many simultaneous running flash.utils.Timer objects\");\n    }\n\n    private static function compareTimers (a :Buddy, b :Buddy) :int\n    {\n        \/\/ b-a rather than a-b so as to order low values before high\n        return b.expiration - a.expiration;\n    }\n\n    protected static function heartbeat () :void\n    {\n        var now :int = getTimer();\n\n        \/\/ see if we should pop one timer off the queue and expire it; we could pop all the\n        \/\/ outstanding ones, but this solution puts the onus on developers to make their event\n        \/\/ handlers light-weight, and protects the socket code from starvation\n        if (_heap.size > 0 && _heap.front.expiration <= now) {\n            var buddy :Buddy = _heap.dequeue();\n            if (buddy.budette != null) {\n                buddy.budette.expire(buddy);\n            }\n        }\n    }\n\n    static function createTimer (closure :Function, delay :Number,\n                                 timeout :Boolean, args :Array) :uint\n    {\n        var timer :Timer = new Timer(delay, timeout ? 1 : 0);\n        var thisIx = _timerIx;\n        var fun :Function = function (event :TimerEvent) :void {\n            if (timeout) {\n                destroyTimer(thisIx);\n            }\n            closure.apply(null, args);\n        };\n        timer.addEventListener(TimerEvent.TIMER, fun);\n        _timers[_timerIx] = [ timer, fun ];\n        timer.start();\n        return _timerIx ++;\n    }\n\n    static function destroyTimer (id :uint) :void\n    {\n        var bits :Array = _timers[id];\n        if (bits) {\n            bits[0].removeEventListener(TimerEvent.TIMER, bits[1]);\n            bits[0].stop();\n            delete _timers[id];\n        }\n    }\n\n    private var _currentCount :int;\n    private var _delay :Number;\n    private var _repeatCount :int;\n    private var _buddy :Buddy;\n\n    private static var _heap :Heap;\n    private static var _timers :Dictionary = new Dictionary();\n    private static var _timerIx :uint = 1;\n}\n}\n\nimport flash.utils.Timer;\nimport flash.utils.getTimer;\n\nclass Buddy {\n    public var budette :Timer;\n    public var expiration :int;\n\n    public function Buddy (timer :Timer)\n    {\n        this.budette = timer;\n    }\n}\n","subject":"Tweak the Timer implementation: first, schedule repeat expiration based on the current time, not when the timer was supposed to go off. Second, make 5 ms the minimum actual delay used on a timer. Third, Only pop one timer event off the queue in any Thane heartbeat. This last change is somewhere between audacious and questionable; it will definitely help prevent e.g. socket starvation and keep programmers honest. On the other hand it sacrifices some (admittedly bizarre) scenarios where multiple timers ought to fire simultaneously.","message":"Tweak the Timer implementation: first, schedule repeat expiration based on the current time, not when the timer was supposed to go off. Second, make 5 ms the minimum actual delay used on a timer. Third, Only pop one timer event off the queue in any Thane heartbeat. This last change is somewhere between audacious and questionable; it will definitely help prevent e.g. socket starvation and keep programmers honest. On the other hand it sacrifices some (admittedly bizarre) scenarios where multiple timers ought to fire simultaneously.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane"}
{"commit":"ebcd3092126282266478ee0ddf83802fb0f6b8d5","old_file":"examples\/web\/app\/classes\/server\/FMSBridge.as","new_file":"examples\/web\/app\/classes\/server\/FMSBridge.as","old_contents":"package server {\n\timport flash.events.EventDispatcher;\n\timport flash.events.NetStatusEvent;\n\timport flash.events.Event;\n\timport flash.net.Responder;\n\n\tpublic final class FMSBridge extends EventDispatcher {\n\t\tpublic var connection:FMSConnection;\n\t\tpublic var client:FMSClient;\n\n\t\tpublic function FMSBridge(rtmpAddress:String = null, ...rest) {\n\t\t\tconnection = new FMSConnection();\n\t\t\tconnection.client = client = new FMSClient();\n\t\t\trtmpAddress && connect.apply(this, [rtmpAddress].concat(rest));\n\t\t}\n\n\t\tpublic function connect(rtmpAddress:String, ...rest):void {\n\t\t\tconnection.connect.apply(this, [rtmpAddress].concat(rest));\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tconnection.dispose();\n\t\t}\n\n\t\tpublic function close():void {\n\t\t\tconnection.close();\n\t\t}\n\n\t\tpublic function registerUser(token:String, email:String, player:String):void {\n\t\t\tconnection.call('registerUser', null, token, email, player);\n\t\t}\n\n\t\tpublic function signinUser(token:String):void {\n\t\t\tconnection.call('signinUser', null, token);\n\t\t}\n\n\t\tpublic function changePlayer(player:uint):void {\n\t\t\tconnection.call('changePlayer', null, player);\n\t\t}\n\n\t\tpublic function startGame():void {\n\t\t\tconnection.call('startGame', null);\n\t\t}\n\t\t\n\t\tpublic function updateScore(score:uint):void {\n\t\t\tconnection.call('updateScore', null, score);\n\t\t}\n\t}\n}\n","new_contents":"package server {\n\timport flash.events.EventDispatcher;\n\timport flash.events.NetStatusEvent;\n\timport flash.events.Event;\n\timport flash.net.Responder;\n\n\tpublic final class FMSBridge extends EventDispatcher {\n\t\tpublic var connection:FMSConnection;\n\t\tpublic var client:FMSClient;\n\n\t\tpublic function FMSBridge(rtmpAddress:String = null, ...rest) {\n\t\t\tconnection = new FMSConnection();\n\t\t\tconnection.client = client = new FMSClient();\n\t\t\trtmpAddress && connect.apply(this, [rtmpAddress].concat(rest));\n\t\t}\n\n\t\tpublic function connect(rtmpAddress:String, ...rest):void {\n\t\t\tconnection.connect.apply(this, [rtmpAddress].concat(rest));\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tconnection.dispose();\n\t\t}\n\n\t\tpublic function close():void {\n\t\t\tconnection.close();\n\t\t}\n\n\t\tpublic function registerUser(token:String, email:String, player:uint):void {\n\t\t\tconnection.call('registerUser', null, token, email, player);\n\t\t}\n\n\t\tpublic function signinUser(token:String):void {\n\t\t\tconnection.call('signinUser', null, token);\n\t\t}\n\n\t\tpublic function changePlayer(player:uint):void {\n\t\t\tconnection.call('changePlayer', null, player);\n\t\t}\n\n\t\tpublic function startGame():void {\n\t\t\tconnection.call('startGame', null);\n\t\t}\n\t\t\n\t\tpublic function updateScore(score:uint):void {\n\t\t\tconnection.call('updateScore', null, score);\n\t\t}\n\t}\n}\n","subject":"Update FMSBridge.as","message":"Update FMSBridge.as","lang":"ActionScript","license":"apache-2.0","repos":"adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler"}
{"commit":"d16a40bb3f1739a1858c08f1c461d8015ba8c2a4","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    import mx.olap.aggregators.MaxAggregator;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        private static const INIT_NONE                  : uint  = 0;\n        private static const INIT_LOCAL_TO_WORLD        : uint  = 1;\n        private static const INIT_WORLD_TO_LOCAL        : uint  = 2;\n        \n        private var _target\t\t\t\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t\t\t\t: Vector.<Matrix4x4>;\n        private var _initialized\t                    : Vector.<uint>;\n        private var _localToWorldTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0, subtreeOnly : Boolean = false) : void\n        {\n            var numNodes \t\t\t: uint \t\t\t= _transforms.length;\n            var childrenOffset\t\t: uint\t\t\t= 1;\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n            var subtreeMax          : uint          = nodeId;\n            \n            if (rootTransform._hasChanged || _initialized[nodeId] == INIT_NONE)\n            {\n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                rootTransform._hasChanged = false;\n                _initialized[nodeId] = INIT_LOCAL_TO_WORLD;\n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n            }\n\n            if (lastChildId > subtreeMax)\n                subtreeMax = lastChildId;\n            \n            while (nodeId < numNodes)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !_initialized[childId];\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        childLocalToWorld\n                            .copyFrom(childTransform)\n                            .append(localToWorld);\n                        \n                        childTransform._hasChanged = false;\n                        _initialized[childId] = INIT_LOCAL_TO_WORLD;\n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                    }\n                }\n                \n                if (subtreeOnly && nodeId && nodeId >= subtreeMax)\n                {\n                    var parentId : uint = _parentId[nodeId];\n                    \n                    nodeId = _firstChildId[parentId];\n                    while (!_numChildren[nodeId] && nodeId < subtreeMax)\n                        ++nodeId;\n                    \n                    if (nodeId >= subtreeMax)\n                        return ;\n                    \n                    nodeId = _firstChildId[nodeId];\n                }\n                else\n                    ++nodeId;\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged || !_initialized[nodeId])\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot, true);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _initialized = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _initialized;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _initialized = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _initialized[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _initialized[nodeId] = INIT_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId : uint = _nodeToId[node];\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId                  : uint      = _nodeToId[node];\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            if (!(_initialized[nodeId] & INIT_WORLD_TO_LOCAL))\n            {\n                _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n            }\n            \n            return worldToLocalTransform;\n        }\n    }\n}","new_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    import mx.olap.aggregators.MaxAggregator;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        private static const INIT_NONE                  : uint  = 0;\n        private static const INIT_LOCAL_TO_WORLD        : uint  = 1;\n        private static const INIT_WORLD_TO_LOCAL        : uint  = 2;\n        \n        private var _target\t\t\t\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t\t\t\t: Vector.<Matrix4x4>;\n        private var _initialized\t                    : Vector.<uint>;\n        private var _localToWorldTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0, subtreeOnly : Boolean = false) : void\n        {\n            var numNodes \t\t\t: uint \t\t\t= _transforms.length;\n            var childrenOffset\t\t: uint\t\t\t= 1;\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[nodeId];\n            var subtreeMax          : uint          = nodeId;\n            \n            if (rootTransform._hasChanged || _initialized[nodeId] == INIT_NONE)\n            {\n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                rootTransform._hasChanged = false;\n                _initialized[nodeId] = INIT_LOCAL_TO_WORLD;\n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n            }\n\n            if (lastChildId > subtreeMax)\n                subtreeMax = lastChildId;\n            \n            while (nodeId < numNodes)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !_initialized[childId];\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        childLocalToWorld\n                            .copyFrom(childTransform)\n                            .append(localToWorld);\n                        \n                        childTransform._hasChanged = false;\n                        _initialized[childId] = INIT_LOCAL_TO_WORLD;\n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                    }\n                }\n                \n                if (subtreeOnly && nodeId && nodeId >= subtreeMax)\n                {\n                    var parentId : uint = _parentId[nodeId];\n                    \n                    nodeId = _firstChildId[parentId];\n                    while (!_numChildren[nodeId] && nodeId < subtreeMax)\n                        ++nodeId;\n                    \n                    if (nodeId >= subtreeMax)\n                        return ;\n                    \n                    nodeId = _firstChildId[nodeId];\n                }\n                else\n                    ++nodeId;\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged || !_initialized[nodeId])\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot, true);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _initialized = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _initialized;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _initialized = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _initialized[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _initialized[nodeId] = INIT_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId : uint = _nodeToId[node];\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId                  : uint      = _nodeToId[node];\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            if (!(_initialized[nodeId] & INIT_WORLD_TO_LOCAL))\n            {\n                _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n            }\n            \n            return worldToLocalTransform;\n        }\n    }\n}","subject":"fix TransformController.updateLocalToWorld() init. of root to _idToNode[nodeId] instead of _idToNode[childId]","message":"fix TransformController.updateLocalToWorld() init. of root to _idToNode[nodeId] instead of _idToNode[childId]\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"b85d020ba519ce95fb2496a65aa6d59ed81bd999","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's bridge (nickname eRYaZuvY02FpExln) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            \/\/ host: \"173.255.221.44\", 3VXRyxz67OeRoqHn\n            host: \"69.164.193.231\",\n            port: 9001\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","subject":"Change to my bridge instead of my relay.","message":"Change to my bridge instead of my relay.\n\nThe relay started hibernating today; it seems that this causes it to\ndrop out of the directory consensus and the Tor client doesn't want to\nreconnect to it.\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy"}
{"commit":"f0683bc243d7ee7bd31308203ceac0f127e779df","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 1000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","subject":"Include FACILITATOR_POLL_INTERVAL to 10 s.","message":"Include FACILITATOR_POLL_INTERVAL to 10 s.\n","lang":"ActionScript","license":"mit","repos":"infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy"}
{"commit":"7253a8b05498cc079f4f6e56bfa5740c8114f748","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tuse namespace minko_math;\n\t\n\t\/**\n\t * The TransformController handles the batched update of all the local to world matrices\n\t * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n\t * automatically disable itself on other nodes.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _target\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _invalidList\t\t\t: Boolean;\n\t\t\n\t\tprivate var _nodeToId\t\t\t\t: Dictionary;\n\t\tprivate var _idToNode\t\t\t\t: Vector.<ISceneNode>\n\t\tprivate var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _localToWorldTransforms : Vector.<Matrix4x4>;\n\t\tprivate var _numChildren\t\t\t: Vector.<uint>;\n\t\tprivate var _firstChildId\t\t\t: Vector.<uint>\n\t\tprivate var _parentId\t\t\t\t: Vector.<int>\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function renderingBeginHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_invalidList)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tif (_transforms.length)\n\t\t\t{\n\t\t\t\tvar rootTransform \t: Matrix4x4\t= _transforms[0];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= rootTransform._hasChanged;\n\t\t\t\t\n\t\t\t\tif (isDirty)\n\t\t\t\t{\n\t\t\t\t\t_localToWorldTransforms[0].copyFrom(rootTransform);\n\t\t\t\t\trootTransform._hasChanged = false;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tupdateLocalToWorld();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateLocalToWorld(nodeId : uint = 0) : void\n\t\t{\n\t\t\tvar numNodes \t\t\t: uint \t\t\t= _transforms.length;\n\t\t\tvar childrenOffset\t\t: uint\t\t\t= 1;\n\t\t\tvar rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n\t\t\tvar rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n\t\t\tvar root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\n\t\t\tif (rootTransform._hasChanged)\n\t\t\t{\n\t\t\t\trootLocalToWorld.copyFrom(rootTransform);\n\t\t\t\t\n\t\t\t\tif (nodeId != 0)\n\t\t\t\t\trootLocalToWorld.append(_transforms[_parentId]);\n\t\t\t\t\n\t\t\t\troot.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n\t\t\t}\n\n\t\t\tfor (; nodeId < numNodes; ++nodeId)\n\t\t\t{\n\t\t\t\tvar localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n\t\t\t\tvar numChildren\t\t: uint\t\t= _numChildren[nodeId];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n\t\t\t\tvar firstChildId\t: uint\t\t= _firstChildId[nodeId];\n\t\t\t\tvar lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n\t\t\t\t\n\t\t\t\tlocalToWorld._hasChanged = false;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n\t\t\t\t\tvar childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n\t\t\t\t\tvar childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged;\n\t\t\t\t\t\n\t\t\t\t\tif (childIsDirty)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildLocalToWorld\n\t\t\t\t\t\t\t.copyFrom(childTransform)\n\t\t\t\t\t\t\t.append(localToWorld);\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildTransform._hasChanged = false;\n\n\t\t\t\t\t\tchild.localToWorldTransformChanged.execute(child, childLocalToWorld);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n\t\t{\n\t\t\tvar dirtyRoot : int = nodeId;\n\t\t\t\n\t\t\twhile (nodeId >= 0)\n\t\t\t{\n\t\t\t\tif ((_transforms[nodeId] as Matrix4x4)._hasChanged)\n\t\t\t\t\tdirtyRoot = nodeId;\n\t\t\t\t\n\t\t\t\tnodeId = _parentId[nodeId];\n\t\t\t}\n\t\t\t\n\t\t\tif (dirtyRoot >= 0)\n\t\t\t\tupdateLocalToWorld(dirtyRoot);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (_target)\n\t\t\t\tthrow new Error('The TransformController cannot have more than one target.');\n\t\t\t\n\t\t\t_target = target;\n\t\t\t_invalidList = true;\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t{\n\t\t\t\t(target as Scene).renderingBegin.add(renderingBeginHandler);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.add(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.add(descendantRemovedHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.remove(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.remove(descendantRemovedHandler);\n\t\t\t}\n\n\t\t\t_invalidList = false;\n\t\t\t_target = null;\n\t\t\t\n\t\t\t_nodeToId = null;\n\t\t\t_transforms = null;\n\t\t\t_localToWorldTransforms = null;\n\t\t\t_numChildren = null;\n\t\t\t_idToNode = null;\n\t\t\t_parentId = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t\/\/ the controller will remove itself from the node when it's not its own root anymore\n\t\t\t\/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n\t\t\t\/\/ its own root again\n\t\t\t_target.removed.add(removedHandler);\n\t\t\t_target.removeController(this);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (target.root == target)\n\t\t\t{\n\t\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\ttarget.addController(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(root\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\tdescendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(root\t\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\t  descendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function updateTransformsList() : void\n\t\t{\n\t\t\tvar root \t: ISceneNode \t\t\t= _target.root;\n\t\t\tvar nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n\t\t\tvar nodeId \t: uint \t\t\t\t\t= 0;\n\t\t\t\n\t\t\t_nodeToId = new Dictionary(true);\n\t\t\t_transforms = new <Matrix4x4>[];\n\t\t\t_localToWorldTransforms = new <Matrix4x4>[];\n\t\t\t_numChildren = new <uint>[];\n\t\t\t_firstChildId = new <uint>[];\n\t\t\t_idToNode = new <ISceneNode>[];\n\t\t\t_parentId = new <int>[-1];\n\n\t\t\twhile (nodes.length)\n\t\t\t{\n\t\t\t\tvar node \t: ISceneNode \t= nodes.shift();\n\t\t\t\tvar group \t: Group \t\t= node as Group;\n\t\t\t\t\n\t\t\t\t_nodeToId[node] = nodeId;\n\t\t\t\t_idToNode[nodeId] = node;\n\t\t\t\t_transforms[nodeId] = node.transform;\n\t\t\t\t_localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n\t\t\t\t\n\t\t\t\tif (group)\n\t\t\t\t{\n\t\t\t\t\tvar numChildren \t: uint = group.numChildren;\n\t\t\t\t\tvar firstChildId \t: uint = nodeId + nodes.length + 1;\n\t\t\t\t\t\n\t\t\t\t\t_numChildren[nodeId] = numChildren;\n\t\t\t\t\t_firstChildId[nodeId] = firstChildId;\n\t\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parentId[uint(firstChildId + childId)] = nodeId;\n\t\t\t\t\t\tnodes.push(group.getChildAt(childId));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_numChildren[nodeId] = 0;\n\t\t\t\t\t_firstChildId[nodeId] = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t++nodeId;\n\t\t\t}\n\t\t\t\n\t\t\t_invalidList = false;\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t forceUpdate \t: Boolean = false) : Matrix4x4\n\t\t{\n\t\t\tif (_invalidList || _nodeToId[node] == undefined)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tvar nodeId : uint = _nodeToId[node];\n\t\t\t\n\t\t\tif (forceUpdate)\n\t\t\t\tupdateAncestorsAndSelfLocalToWorld(nodeId);\n\t\t\t\n\t\t\treturn _localToWorldTransforms[nodeId];\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tuse namespace minko_math;\n\t\n\t\/**\n\t * The TransformController handles the batched update of all the local to world matrices\n\t * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n\t * automatically disable itself on other nodes.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _target\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _invalidList\t\t\t: Boolean;\n\t\t\n\t\tprivate var _nodeToId\t\t\t\t: Dictionary;\n\t\tprivate var _idToNode\t\t\t\t: Vector.<ISceneNode>\n\t\tprivate var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _localToWorldTransforms : Vector.<Matrix4x4>;\n\t\tprivate var _numChildren\t\t\t: Vector.<uint>;\n\t\tprivate var _firstChildId\t\t\t: Vector.<uint>\n\t\tprivate var _parentId\t\t\t\t: Vector.<int>\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function renderingBeginHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_invalidList)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tif (_transforms.length)\n\t\t\t{\n\t\t\t\tvar rootTransform \t: Matrix4x4\t= _transforms[0];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= rootTransform._hasChanged;\n\t\t\t\t\n\t\t\t\tif (isDirty)\n\t\t\t\t{\n\t\t\t\t\t_localToWorldTransforms[0].copyFrom(rootTransform);\n\t\t\t\t\trootTransform._hasChanged = false;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tupdateLocalToWorld();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateLocalToWorld(nodeId : uint = 0) : void\n\t\t{\n\t\t\tvar numNodes \t\t\t: uint \t\t\t= _transforms.length;\n\t\t\tvar childrenOffset\t\t: uint\t\t\t= 1;\n\t\t\tvar rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n\t\t\tvar rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n\t\t\tvar root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\n\t\t\tif (rootTransform._hasChanged)\n\t\t\t{\n\t\t\t\trootLocalToWorld.copyFrom(rootTransform);\n\t\t\t\t\n\t\t\t\tif (nodeId != 0)\n\t\t\t\t\trootLocalToWorld.append(_transforms[_parentId[nodeId]]);\n\t\t\t\t\n\t\t\t\troot.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n\t\t\t}\n\n\t\t\tfor (; nodeId < numNodes; ++nodeId)\n\t\t\t{\n\t\t\t\tvar localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n\t\t\t\tvar numChildren\t\t: uint\t\t= _numChildren[nodeId];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n\t\t\t\tvar firstChildId\t: uint\t\t= _firstChildId[nodeId];\n\t\t\t\tvar lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n\t\t\t\t\n\t\t\t\tlocalToWorld._hasChanged = false;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n\t\t\t\t\tvar childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n\t\t\t\t\tvar childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged;\n\t\t\t\t\t\n\t\t\t\t\tif (childIsDirty)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildLocalToWorld\n\t\t\t\t\t\t\t.copyFrom(childTransform)\n\t\t\t\t\t\t\t.append(localToWorld);\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildTransform._hasChanged = false;\n\n\t\t\t\t\t\tchild.localToWorldTransformChanged.execute(child, childLocalToWorld);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n\t\t{\n\t\t\tvar dirtyRoot : int = nodeId;\n\t\t\t\n\t\t\twhile (nodeId >= 0)\n\t\t\t{\n\t\t\t\tif ((_transforms[nodeId] as Matrix4x4)._hasChanged)\n\t\t\t\t\tdirtyRoot = nodeId;\n\t\t\t\t\n\t\t\t\tnodeId = _parentId[nodeId];\n\t\t\t}\n\t\t\t\n\t\t\tif (dirtyRoot >= 0)\n\t\t\t\tupdateLocalToWorld(dirtyRoot);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (_target)\n\t\t\t\tthrow new Error('The TransformController cannot have more than one target.');\n\t\t\t\n\t\t\t_target = target;\n\t\t\t_invalidList = true;\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t{\n\t\t\t\t(target as Scene).renderingBegin.add(renderingBeginHandler);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.add(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.add(descendantRemovedHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.remove(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.remove(descendantRemovedHandler);\n\t\t\t}\n\n\t\t\t_invalidList = false;\n\t\t\t_target = null;\n\t\t\t\n\t\t\t_nodeToId = null;\n\t\t\t_transforms = null;\n\t\t\t_localToWorldTransforms = null;\n\t\t\t_numChildren = null;\n\t\t\t_idToNode = null;\n\t\t\t_parentId = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t\/\/ the controller will remove itself from the node when it's not its own root anymore\n\t\t\t\/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n\t\t\t\/\/ its own root again\n\t\t\t_target.removed.add(removedHandler);\n\t\t\t_target.removeController(this);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (target.root == target)\n\t\t\t{\n\t\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\ttarget.addController(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(root\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\tdescendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(root\t\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\t  descendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function updateTransformsList() : void\n\t\t{\n\t\t\tvar root \t: ISceneNode \t\t\t= _target.root;\n\t\t\tvar nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n\t\t\tvar nodeId \t: uint \t\t\t\t\t= 0;\n\t\t\t\n\t\t\t_nodeToId = new Dictionary(true);\n\t\t\t_transforms = new <Matrix4x4>[];\n\t\t\t_localToWorldTransforms = new <Matrix4x4>[];\n\t\t\t_numChildren = new <uint>[];\n\t\t\t_firstChildId = new <uint>[];\n\t\t\t_idToNode = new <ISceneNode>[];\n\t\t\t_parentId = new <int>[-1];\n\n\t\t\twhile (nodes.length)\n\t\t\t{\n\t\t\t\tvar node \t: ISceneNode \t= nodes.shift();\n\t\t\t\tvar group \t: Group \t\t= node as Group;\n\t\t\t\t\n\t\t\t\t_nodeToId[node] = nodeId;\n\t\t\t\t_idToNode[nodeId] = node;\n\t\t\t\t_transforms[nodeId] = node.transform;\n\t\t\t\t_localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n\t\t\t\t\n\t\t\t\tif (group)\n\t\t\t\t{\n\t\t\t\t\tvar numChildren \t: uint = group.numChildren;\n\t\t\t\t\tvar firstChildId \t: uint = nodeId + nodes.length + 1;\n\t\t\t\t\t\n\t\t\t\t\t_numChildren[nodeId] = numChildren;\n\t\t\t\t\t_firstChildId[nodeId] = firstChildId;\n\t\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parentId[uint(firstChildId + childId)] = nodeId;\n\t\t\t\t\t\tnodes.push(group.getChildAt(childId));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_numChildren[nodeId] = 0;\n\t\t\t\t\t_firstChildId[nodeId] = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t++nodeId;\n\t\t\t}\n\t\t\t\n\t\t\t_invalidList = false;\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t forceUpdate \t: Boolean = false) : Matrix4x4\n\t\t{\n\t\t\tif (_invalidList || _nodeToId[node] == undefined)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tvar nodeId : uint = _nodeToId[node];\n\t\t\t\n\t\t\tif (forceUpdate)\n\t\t\t\tupdateAncestorsAndSelfLocalToWorld(nodeId);\n\t\t\t\n\t\t\treturn _localToWorldTransforms[nodeId];\n\t\t}\n\t}\n}","subject":"Fix update of root localToWorldTransform.","message":"Fix update of root localToWorldTransform.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"e94ec76c18d50881454839ffac87ee19e75acede","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\tpublic final class MeshController extends AbstractController\n\t{\n\t\tprivate var _data \t\t\t: DataProvider;\n\t\tprivate var _worldToLocal \t: Matrix4x4;\n\t\t\n\t\tpublic function MeshController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_worldToLocal = new Matrix4x4();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target\t: Mesh,\n\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\t\t\tif (!target.scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t_data = new DataProvider();\n\t\t\t_data.setProperty('localToWorld', target.getLocalToWorldTransform());\n\t\t\t_data.setProperty('worldToLocal', target.getWorldToLocalTransform(_worldToLocal));\n\t\t\ttarget.bindings.addProvider(_data);\n\t\t\t\n\t\t\ttarget.localToWorldTransformChanged.add(localToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target\t\t: Mesh,\n\t\t\t\t\t\t\t\t\t\tancestor\t: Group) : void\n\t\t{\n\t\t\tif (!ancestor.scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\ttarget.localToWorldTransformChanged.remove(localToWorldChangedHandler);\n\t\t\t\n\t\t\ttarget.bindings.removeProvider(_data);\n\t\t\t_data = null;\n\t\t}\n\t\t\n\t\tprivate function localToWorldChangedHandler(mesh : Mesh, localToWorld : Matrix4x4) : void\n\t\t{\n\t\t\t_data.setProperty('localToWorld', localToWorld);\n\t\t\t_data.setProperty('worldToLocal', _worldToLocal.copyFrom(localToWorld).invert());\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\tpublic final class MeshController extends AbstractController\n\t{\n\t\tprivate var _data \t\t\t: DataProvider;\n\t\tprivate var _worldToLocal \t: Matrix4x4;\n\t\t\n\t\tpublic function MeshController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_worldToLocal = new Matrix4x4();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target\t: Mesh,\n\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\t\t\tif (!target.scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t_data = new DataProvider(\n\t\t\t\tnull, target.name + '_transforms', DataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t_data.setProperty('localToWorld', target.getLocalToWorldTransform());\n\t\t\t_data.setProperty('worldToLocal', target.getWorldToLocalTransform(false, _worldToLocal));\n\t\t\t\n\t\t\ttarget.bindings.addProvider(_data);\n\t\t\t\n\t\t\ttarget.localToWorldTransformChanged.add(localToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target\t\t: Mesh,\n\t\t\t\t\t\t\t\t\t\tancestor\t: Group) : void\n\t\t{\n\t\t\tif (!ancestor.scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\ttarget.localToWorldTransformChanged.remove(localToWorldChangedHandler);\n\t\t\t\n\t\t\ttarget.bindings.removeProvider(_data);\n\t\t\t\n\t\t\t_data = null;\n\t\t}\n\t\t\n\t\tprivate function localToWorldChangedHandler(mesh : Mesh, localToWorld : Matrix4x4) : void\n\t\t{\n\t\t\t_data.setProperty('localToWorld', localToWorld);\n\t\t\t_data.setProperty('worldToLocal', _worldToLocal.copyFrom(localToWorld).invert());\n\t\t}\n\t}\n}","subject":"fix MeshController to create the mesh transforms data provider with the DataProviderUsage.EXCLUSIVE usage in order to avoid having it added twice on cloned meshes","message":"fix MeshController to create the mesh transforms data provider with the DataProviderUsage.EXCLUSIVE usage in order to avoid having it added twice on cloned meshes\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"8f0c69708168aeb7f57cd08c9f889aebc6943a8b","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/skinning\/AbstractSkinningHelper.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/skinning\/AbstractSkinningHelper.as","old_contents":"package aerys.minko.scene.controller.mesh.skinning\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.animation.SkinningMethod;\n\timport aerys.minko.type.log.DebugLevel;\n\t\n\timport flash.geom.Matrix3D;\n\timport flash.geom.Vector3D;\n\n\tinternal class AbstractSkinningHelper\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const WORLD_SKELETON_MATRIX\t: Matrix3D\t\t= new Matrix3D();\n\t\tprivate static const TMP_SKINNING_MATRIX\t: Matrix3D \t\t= new Matrix3D();\n\t\t\n\t\tprotected var _targets\t\t\t: Vector.<Mesh>\t\t= new Vector.<Mesh>();\n\t\tprotected var _matrices\t\t\t: Vector.<Number>\t= new <Number>[];\n\t\tprotected var _dqn\t\t\t\t: Vector.<Number>\t= new <Number>[];\n\t\tprotected var _dqd\t\t\t\t: Vector.<Number>\t= new <Number>[];\n\t\t\n\t\tprotected var _method\t\t\t: uint;\n\t\tprotected var _bindShape\t\t: Matrix3D;\n\t\tprotected var _invBindMatrices\t: Vector.<Matrix3D>;\n\t\t\n\t\tpublic function AbstractSkinningHelper(method\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t   bindShape\t\t: Matrix3D,\n\t\t\t\t\t\t\t\t\t\t\t   invBindMatrices\t: Vector.<Matrix3D>)\n\t\t{\n\t\t\t_method\t\t\t\t= method;\n\t\t\t_bindShape\t\t\t= bindShape;\n\t\t\t_invBindMatrices\t= invBindMatrices;\n\t\t\t\n\t\t\tMinko.log(DebugLevel.SKINNING, \n\t\t\t\t'Creating SkinningController with method ' + method + ' and ' \n\t\t\t\t+ invBindMatrices.length + ' bones.'\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function addMesh(mesh : Mesh) : void\n\t\t{\n\t\t\t_targets.push(mesh);\n\t\t}\n\t\t\n\t\tpublic function removeMesh(mesh : Mesh) : void\n\t\t{\n\t\t\t_targets.splice(_targets.indexOf(mesh), 1);\n\t\t}\n\t\t\n\t\tpublic function removeAllMeshes() : void\n\t\t{\n\t\t\twhile (_targets.length != 0)\n\t\t\t\tremoveMesh(_targets[0]);\n\t\t}\n\t\t\n\t\tpublic function update(skeletonRoot\t: Group,\n\t\t\t\t\t\t\t   joints\t\t: Vector.<Group>) : void\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\tprotected final function getInfluenceStrides(format : VertexFormat, out : Vector.<uint>) : void\n\t\t{\n\t\t\tvar numInfluences\t\t\t: uint = getNumInfluences(format);\n\t\t\tvar roundedNumInfluences\t: uint = (numInfluences >> 1) << 1;\n\t\t\t\n\t\t\tif (out.length != numInfluences)\n\t\t\t\tout.length = numInfluences;\n\t\t\t\n\t\t\tfor (var influenceId : uint = 0; influenceId < roundedNumInfluences; ++influenceId)\n\t\t\t\tout[influenceId] = \n\t\t\t\t\tformat.getBytesOffsetForComponent(VertexComponent.BONES[influenceId >> 1]) \n\t\t\t\t\t+ ((influenceId & 0x1) << 3);\n\t\t\t\n\t\t\tif (numInfluences % 2 != 0)\n\t\t\t\tout[numInfluences - 1] = \n\t\t\t\t\tformat.getBytesOffsetForComponent(VertexComponent.BONE_S);\n\t\t}\n\t\t\n\t\tprotected final function getNumInfluences(format : VertexFormat) : uint\n\t\t{\n\t\t\treturn uint(format.hasComponent(VertexComponent.BONE_S))\n\t\t\t\t+ 2 * (\n\t\t\t\t\tuint(format.hasComponent(VertexComponent.BONE_0_1))\n\t\t\t\t\t+ uint(format.hasComponent(VertexComponent.BONE_2_3))\n\t\t\t\t\t+ uint(format.hasComponent(VertexComponent.BONE_4_5))\n\t\t\t\t\t+ uint(format.hasComponent(VertexComponent.BONE_6_7))\n\t\t\t\t\t+ uint(format.hasComponent(VertexComponent.BONE_8_9))\n\t\t\t\t\t+ uint(format.hasComponent(VertexComponent.BONE_10_11))\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprotected final function writeMatrices(skeletonRoot\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t   joints\t\t: Vector.<Group>) : void\n\t\t{\n\t\t\tvar numJoints : int\t= joints.length;\n\t\t\t\n\t\t\tWORLD_SKELETON_MATRIX.copyFrom(skeletonRoot.localToWorld._matrix);\n\t\t\tWORLD_SKELETON_MATRIX.invert();\n\t\t\t\n\t\t\tfor (var jointIndex : int = 0; jointIndex < numJoints; ++jointIndex)\n\t\t\t{\n\t\t\t\tvar joint\t\t\t: Group \t= joints[jointIndex];\n\t\t\t\tvar invBindMatrix \t: Matrix3D\t= _invBindMatrices[jointIndex];\n\t\t\t\t\n\t\t\t\tTMP_SKINNING_MATRIX.copyFrom(_bindShape);\n\t\t\t\tTMP_SKINNING_MATRIX.append(invBindMatrix);\n\t\t\t\tTMP_SKINNING_MATRIX.append(joint.localToWorld._matrix);\n\t\t\t\tTMP_SKINNING_MATRIX.append(WORLD_SKELETON_MATRIX);\n\t\t\t\tTMP_SKINNING_MATRIX.copyRawDataTo(_matrices, jointIndex * 16, true);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected final function writeDualQuaternions() : void\n\t\t{\n\t\t\tvar numQuaternions : int = _matrices.length \/ 16;\n\t\t\t\n\t\t\t_dqd.length = _dqn.length = numQuaternions * 4;\n\t\t\t\n\t\t\tfor (var quaternionId : int = 0; quaternionId < numQuaternions; ++quaternionId)\n\t\t\t{\n\t\t\t\tvar matrixOffset \t\t: int \t\t= quaternionId * 16;\n\t\t\t\tvar quaternionOffset\t: int \t\t= quaternionId * 4;\n\t\t\t\t\n\t\t\t\tvar m00\t\t\t\t\t: Number \t= _matrices[matrixOffset];\n\t\t\t\tvar m03 \t\t\t\t: Number \t= _matrices[uint(matrixOffset + 3)];\n\t\t\t\tvar m05\t\t\t\t\t: Number \t= _matrices[uint(matrixOffset + 5)];\n\t\t\t\tvar m07\t\t\t\t\t: Number \t= _matrices[uint(matrixOffset + 7)];\n\t\t\t\tvar m10\t\t\t\t\t: Number \t= _matrices[uint(matrixOffset + 10)];\n\t\t\t\tvar m11\t\t\t\t\t: Number \t= _matrices[uint(matrixOffset + 11)];\n\t\t\t\t\n\t\t\t\tvar mTrace\t\t\t\t: Number \t= m00 + m05 + _matrices[uint(matrixOffset + 10)];\n\t\t\t\tvar s\t\t\t\t\t: Number\t= 0.;\n\t\t\t\tvar nw\t\t\t\t\t: Number\t= 0.;\n\t\t\t\tvar nx\t\t\t\t\t: Number\t= 0.;\n\t\t\t\tvar ny\t\t\t\t\t: Number\t= 0.;\n\t\t\t\tvar nz\t\t\t\t\t: Number\t= 0.;\n\t\t\t\t\n\t\t\t\tif (mTrace > 0)\n\t\t\t\t{\n\t\t\t\t\ts = 2.0 * Math.sqrt(mTrace + 1.0);\n\t\t\t\t\tnw = 0.25 * s;\n\t\t\t\t\tnx = (_matrices[uint(matrixOffset + 9)] - _matrices[uint(matrixOffset + 6)]) \/ s;\n\t\t\t\t\tny = (_matrices[uint(matrixOffset + 2)] - _matrices[uint(matrixOffset + 8)]) \/ s;\n\t\t\t\t\tnz = (_matrices[uint(matrixOffset + 4)] - _matrices[uint(matrixOffset + 1)]) \/ s;\n\t\t\t\t}\n\t\t\t\telse if (m00 > m05 && m00 > m10)\n\t\t\t\t{\n\t\t\t\t\ts = 2.0 * Math.sqrt(1.0 + m00 - m05 - m10);\n\t\t\t\t\t\n\t\t\t\t\tnw = (_matrices[uint(matrixOffset + 9)] - _matrices[uint(matrixOffset + 6)]) \/ s\n\t\t\t\t\tnx = 0.25 * s;\n\t\t\t\t\tny = (_matrices[uint(matrixOffset + 1)] + _matrices[uint(matrixOffset + 4)]) \/ s;\n\t\t\t\t\tnz = (_matrices[uint(matrixOffset + 2)] + _matrices[uint(matrixOffset + 8)]) \/ s;\n\t\t\t\t}\n\t\t\t\telse if (m05 > m10)\n\t\t\t\t{\n\t\t\t\t\ts = 2.0 * Math.sqrt(1.0 + m05 - m00 - m10);\n\t\t\t\t\t\n\t\t\t\t\tnw = (_matrices[uint(matrixOffset + 2)] - _matrices[uint(matrixOffset + 8)]) \/ s;\n\t\t\t\t\tnx = (_matrices[uint(matrixOffset + 1)] + _matrices[uint(matrixOffset + 4)]) \/ s;\n\t\t\t\t\tny = 0.25 * s;\n\t\t\t\t\tnz = (_matrices[uint(matrixOffset + 6)] + _matrices[uint(matrixOffset + 9)]) \/ s;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ts = 2.0 * Math.sqrt(1.0 + m10 - m00 - m05);\n\t\t\t\t\t\n\t\t\t\t\tnw = (_matrices[uint(matrixOffset + 4)] - _matrices[uint(matrixOffset + 1)]) \/ s;\n\t\t\t\t\tnx = (_matrices[uint(matrixOffset + 2)] + _matrices[uint(matrixOffset + 8)]) \/ s;\n\t\t\t\t\tny = (_matrices[uint(matrixOffset + 6)] + _matrices[uint(matrixOffset + 9)]) \/ s;\n\t\t\t\t\tnz = 0.25 * s;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_dqd[quaternionOffset]\t\t\t\t=  0.5 * ( m03 * nw + m07 * nz - m11 * ny);\n\t\t\t\t_dqd[uint(quaternionOffset + 1)]\t=  0.5 * (-m03 * nz + m07 * nw + m11 * nx);\n\t\t\t\t_dqd[uint(quaternionOffset + 2)]\t=  0.5 * ( m03 * ny - m07 * nx + m11 * nw);\n\t\t\t\t_dqd[uint(quaternionOffset + 3)]\t= -0.5 * ( m03 * nx + m07 * ny + m11 * nz);\n\t\t\t\t\n\t\t\t\t_dqn[quaternionOffset]\t\t\t\t= nx;\n\t\t\t\t_dqn[uint(quaternionOffset + 1)]\t= ny;\n\t\t\t\t_dqn[uint(quaternionOffset + 2)]\t= nz;\n\t\t\t\t_dqn[uint(quaternionOffset + 3)]\t= nw;\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.mesh.skinning\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.animation.SkinningMethod;\n\timport aerys.minko.type.log.DebugLevel;\n\t\n\timport flash.geom.Matrix3D;\n\timport flash.geom.Vector3D;\n\n\tinternal class AbstractSkinningHelper\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const WORLD_SKELETON_MATRIX\t: Matrix3D\t\t= new Matrix3D();\n\t\tprivate static const TMP_SKINNING_MATRIX\t: Matrix3D \t\t= new Matrix3D();\n\t\t\n\t\tprotected var _targets\t\t\t: Vector.<Mesh>\t\t= new Vector.<Mesh>();\n\t\tprotected var _matrices\t\t\t: Vector.<Number>\t= new <Number>[];\n\t\tprotected var _dqn\t\t\t\t: Vector.<Number>\t= new <Number>[];\n\t\tprotected var _dqd\t\t\t\t: Vector.<Number>\t= new <Number>[];\n\t\t\n\t\tprotected var _method\t\t\t: uint;\n\t\tprotected var _bindShape\t\t: Matrix3D;\n\t\tprotected var _invBindMatrices\t: Vector.<Matrix3D>;\n\t\t\n\t\tpublic function get numMeshes() : uint\n\t\t{\n\t\t\treturn _targets.length;\n\t\t}\n\t\t\n\t\tpublic function AbstractSkinningHelper(method\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t   bindShape\t\t: Matrix3D,\n\t\t\t\t\t\t\t\t\t\t\t   invBindMatrices\t: Vector.<Matrix3D>)\n\t\t{\n\t\t\t_method\t\t\t\t= method;\n\t\t\t_bindShape\t\t\t= bindShape;\n\t\t\t_invBindMatrices\t= invBindMatrices;\n\t\t\t\n\t\t\tMinko.log(DebugLevel.SKINNING, \n\t\t\t\t'Creating SkinningController with method ' + method + ' and ' \n\t\t\t\t+ invBindMatrices.length + ' bones.'\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function addMesh(mesh : Mesh) : void\n\t\t{\n\t\t\t_targets.push(mesh);\n\t\t}\n\t\t\n\t\tpublic function removeMesh(mesh : Mesh) : void\n\t\t{\n\t\t\t_targets.splice(_targets.indexOf(mesh), 1);\n\t\t}\n\t\t\n\t\tpublic function removeAllMeshes() : void\n\t\t{\n\t\t\twhile (_targets.length != 0)\n\t\t\t\tremoveMesh(_targets[0]);\n\t\t}\n\t\t\n\t\tpublic function update(skeletonRoot\t: Group,\n\t\t\t\t\t\t\t   joints\t\t: Vector.<Group>) : void\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\tprotected final function getInfluenceStrides(format : VertexFormat, out : Vector.<uint>) : void\n\t\t{\n\t\t\tvar numInfluences\t\t\t: uint = getNumInfluences(format);\n\t\t\tvar roundedNumInfluences\t: uint = (numInfluences >> 1) << 1;\n\t\t\t\n\t\t\tif (out.length != numInfluences)\n\t\t\t\tout.length = numInfluences;\n\t\t\t\n\t\t\tfor (var influenceId : uint = 0; influenceId < roundedNumInfluences; ++influenceId)\n\t\t\t\tout[influenceId] = \n\t\t\t\t\tformat.getBytesOffsetForComponent(VertexComponent.BONES[influenceId >> 1]) \n\t\t\t\t\t+ ((influenceId & 0x1) << 3);\n\t\t\t\n\t\t\tif (numInfluences % 2 != 0)\n\t\t\t\tout[numInfluences - 1] = \n\t\t\t\t\tformat.getBytesOffsetForComponent(VertexComponent.BONE_S);\n\t\t}\n\t\t\n\t\tprotected final function getNumInfluences(format : VertexFormat) : uint\n\t\t{\n\t\t\treturn uint(format.hasComponent(VertexComponent.BONE_S))\n\t\t\t\t+ 2 * (\n\t\t\t\t\tuint(format.hasComponent(VertexComponent.BONE_0_1))\n\t\t\t\t\t+ uint(format.hasComponent(VertexComponent.BONE_2_3))\n\t\t\t\t\t+ uint(format.hasComponent(VertexComponent.BONE_4_5))\n\t\t\t\t\t+ uint(format.hasComponent(VertexComponent.BONE_6_7))\n\t\t\t\t\t+ uint(format.hasComponent(VertexComponent.BONE_8_9))\n\t\t\t\t\t+ uint(format.hasComponent(VertexComponent.BONE_10_11))\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprotected final function writeMatrices(skeletonRoot\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t   joints\t\t: Vector.<Group>) : void\n\t\t{\n\t\t\tvar numJoints : int\t= joints.length;\n\t\t\t\n\t\t\tWORLD_SKELETON_MATRIX.copyFrom(skeletonRoot.localToWorld._matrix);\n\t\t\tWORLD_SKELETON_MATRIX.invert();\n\t\t\t\n\t\t\tfor (var jointIndex : int = 0; jointIndex < numJoints; ++jointIndex)\n\t\t\t{\n\t\t\t\tvar joint\t\t\t: Group \t= joints[jointIndex];\n\t\t\t\tvar invBindMatrix \t: Matrix3D\t= _invBindMatrices[jointIndex];\n\t\t\t\t\n\t\t\t\tTMP_SKINNING_MATRIX.copyFrom(_bindShape);\n\t\t\t\tTMP_SKINNING_MATRIX.append(invBindMatrix);\n\t\t\t\tTMP_SKINNING_MATRIX.append(joint.localToWorld._matrix);\n\t\t\t\tTMP_SKINNING_MATRIX.append(WORLD_SKELETON_MATRIX);\n\t\t\t\tTMP_SKINNING_MATRIX.copyRawDataTo(_matrices, jointIndex * 16, true);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected final function writeDualQuaternions() : void\n\t\t{\n\t\t\tvar numQuaternions : int = _matrices.length \/ 16;\n\t\t\t\n\t\t\t_dqd.length = _dqn.length = numQuaternions * 4;\n\t\t\t\n\t\t\tfor (var quaternionId : int = 0; quaternionId < numQuaternions; ++quaternionId)\n\t\t\t{\n\t\t\t\tvar matrixOffset \t\t: int \t\t= quaternionId * 16;\n\t\t\t\tvar quaternionOffset\t: int \t\t= quaternionId * 4;\n\t\t\t\t\n\t\t\t\tvar m00\t\t\t\t\t: Number \t= _matrices[matrixOffset];\n\t\t\t\tvar m03 \t\t\t\t: Number \t= _matrices[uint(matrixOffset + 3)];\n\t\t\t\tvar m05\t\t\t\t\t: Number \t= _matrices[uint(matrixOffset + 5)];\n\t\t\t\tvar m07\t\t\t\t\t: Number \t= _matrices[uint(matrixOffset + 7)];\n\t\t\t\tvar m10\t\t\t\t\t: Number \t= _matrices[uint(matrixOffset + 10)];\n\t\t\t\tvar m11\t\t\t\t\t: Number \t= _matrices[uint(matrixOffset + 11)];\n\t\t\t\t\n\t\t\t\tvar mTrace\t\t\t\t: Number \t= m00 + m05 + _matrices[uint(matrixOffset + 10)];\n\t\t\t\tvar s\t\t\t\t\t: Number\t= 0.;\n\t\t\t\tvar nw\t\t\t\t\t: Number\t= 0.;\n\t\t\t\tvar nx\t\t\t\t\t: Number\t= 0.;\n\t\t\t\tvar ny\t\t\t\t\t: Number\t= 0.;\n\t\t\t\tvar nz\t\t\t\t\t: Number\t= 0.;\n\t\t\t\t\n\t\t\t\tif (mTrace > 0)\n\t\t\t\t{\n\t\t\t\t\ts = 2.0 * Math.sqrt(mTrace + 1.0);\n\t\t\t\t\tnw = 0.25 * s;\n\t\t\t\t\tnx = (_matrices[uint(matrixOffset + 9)] - _matrices[uint(matrixOffset + 6)]) \/ s;\n\t\t\t\t\tny = (_matrices[uint(matrixOffset + 2)] - _matrices[uint(matrixOffset + 8)]) \/ s;\n\t\t\t\t\tnz = (_matrices[uint(matrixOffset + 4)] - _matrices[uint(matrixOffset + 1)]) \/ s;\n\t\t\t\t}\n\t\t\t\telse if (m00 > m05 && m00 > m10)\n\t\t\t\t{\n\t\t\t\t\ts = 2.0 * Math.sqrt(1.0 + m00 - m05 - m10);\n\t\t\t\t\t\n\t\t\t\t\tnw = (_matrices[uint(matrixOffset + 9)] - _matrices[uint(matrixOffset + 6)]) \/ s\n\t\t\t\t\tnx = 0.25 * s;\n\t\t\t\t\tny = (_matrices[uint(matrixOffset + 1)] + _matrices[uint(matrixOffset + 4)]) \/ s;\n\t\t\t\t\tnz = (_matrices[uint(matrixOffset + 2)] + _matrices[uint(matrixOffset + 8)]) \/ s;\n\t\t\t\t}\n\t\t\t\telse if (m05 > m10)\n\t\t\t\t{\n\t\t\t\t\ts = 2.0 * Math.sqrt(1.0 + m05 - m00 - m10);\n\t\t\t\t\t\n\t\t\t\t\tnw = (_matrices[uint(matrixOffset + 2)] - _matrices[uint(matrixOffset + 8)]) \/ s;\n\t\t\t\t\tnx = (_matrices[uint(matrixOffset + 1)] + _matrices[uint(matrixOffset + 4)]) \/ s;\n\t\t\t\t\tny = 0.25 * s;\n\t\t\t\t\tnz = (_matrices[uint(matrixOffset + 6)] + _matrices[uint(matrixOffset + 9)]) \/ s;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ts = 2.0 * Math.sqrt(1.0 + m10 - m00 - m05);\n\t\t\t\t\t\n\t\t\t\t\tnw = (_matrices[uint(matrixOffset + 4)] - _matrices[uint(matrixOffset + 1)]) \/ s;\n\t\t\t\t\tnx = (_matrices[uint(matrixOffset + 2)] + _matrices[uint(matrixOffset + 8)]) \/ s;\n\t\t\t\t\tny = (_matrices[uint(matrixOffset + 6)] + _matrices[uint(matrixOffset + 9)]) \/ s;\n\t\t\t\t\tnz = 0.25 * s;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_dqd[quaternionOffset]\t\t\t\t=  0.5 * ( m03 * nw + m07 * nz - m11 * ny);\n\t\t\t\t_dqd[uint(quaternionOffset + 1)]\t=  0.5 * (-m03 * nz + m07 * nw + m11 * nx);\n\t\t\t\t_dqd[uint(quaternionOffset + 2)]\t=  0.5 * ( m03 * ny - m07 * nx + m11 * nw);\n\t\t\t\t_dqd[uint(quaternionOffset + 3)]\t= -0.5 * ( m03 * nx + m07 * ny + m11 * nz);\n\t\t\t\t\n\t\t\t\t_dqn[quaternionOffset]\t\t\t\t= nx;\n\t\t\t\t_dqn[uint(quaternionOffset + 1)]\t= ny;\n\t\t\t\t_dqn[uint(quaternionOffset + 2)]\t= nz;\n\t\t\t\t_dqn[uint(quaternionOffset + 3)]\t= nw;\n\t\t\t}\n\t\t}\n\t}\n}","subject":"add AbstractSkinningHelper.numMeshes property","message":"add AbstractSkinningHelper.numMeshes property\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"0f6983b3fe0ee1cc6028d2ec6bc493ada5873673","old_file":"bin\/Data\/Scripts\/33_Urho2DSpriterAnimation.as","new_file":"bin\/Data\/Scripts\/33_Urho2DSpriterAnimation.as","old_contents":"\/\/ Urho2D sprite example.\n\/\/ This sample demonstrates:\n\/\/     - Creating a 2D scene with spriter animation\n\/\/     - Displaying the scene using the Renderer subsystem\n\/\/     - Handling keyboard to move and zoom 2D camera\n\n#include \"Scripts\/Utilities\/Sample.as\"\n\nNode@ spriterNode;\nint spriterAnimationIndex = 0;\n\nvoid Start()\n{\n    \/\/ Execute the common startup for samples\n    SampleStart();\n\n    \/\/ Create the scene content\n    CreateScene();\n\n    \/\/ Create the UI content\n    CreateInstructions();\n\n    \/\/ Setup the viewport for displaying the scene\n    SetupViewport();\n\n    \/\/ Hook up to the frame update events\n    SubscribeToEvents();\n}\n\nvoid CreateScene()\n{\n    scene_ = Scene();\n\n    \/\/ Create the Octree component to the scene. This is required before adding any drawable components, or else nothing will\n    \/\/ show up. The default octree volume will be from (-1000, -1000, -1000) to (1000, 1000, 1000) in world coordinates; it\n    \/\/ is also legal to place objects outside the volume but their visibility can then not be checked in a hierarchically\n    \/\/ optimizing manner\n    scene_.CreateComponent(\"Octree\");\n\n    \/\/ Create a scene node for the camera, which we will move around\n    \/\/ The camera will use default settings (1000 far clip distance, 45 degrees FOV, set aspect ratio automatically)\n    cameraNode = scene_.CreateChild(\"Camera\");\n    \/\/ Set an initial position for the camera scene node above the plane\n    cameraNode.position = Vector3(0.0f, 0.0f, -10.0f);\n\n    Camera@ camera = cameraNode.CreateComponent(\"Camera\");\n    camera.orthographic = true;\n    camera.orthoSize = graphics.height * PIXEL_SIZE;\n    camera.zoom = 1.5f * Min(graphics.width \/ 1280.0f, graphics.height \/ 800.0f); \/\/ Set zoom according to user's resolution to ensure full visibility (initial zoom (1.5) is set for full visibility at 1280x800 resolution)\n\n    AnimationSet2D@ spriterAnimationSet = cache.GetResource(\"AnimationSet2D\", \"Urho2D\/imp\/imp.scml\");\n    if (spriterAnimationSet is null)\n        return;\n\n    spriterNode = scene_.CreateChild(\"SpriterAnimation\");\n    AnimatedSprite2D@ animatedSprite = spriterNode.CreateComponent(\"AnimatedSprite2D\");\n    animatedSprite.SetAnimation(spriterAnimationSet, spriterAnimationSet.GetAnimation(spriterAnimationIndex), LM_FORCE_LOOPED);\n}\n\nvoid CreateInstructions()\n{\n    \/\/ Construct new Text object, set string to display and font to use\n    Text@ instructionText = ui.root.CreateChild(\"Text\");\n    instructionText.text = \"Mouse click to play next animation, \\nUse WASD keys to move, use PageUp PageDown keys to zoom.\";\n    instructionText.SetFont(cache.GetResource(\"Font\", \"Fonts\/Anonymous Pro.ttf\"), 15);\n    instructionText.textAlignment = HA_CENTER; \/\/ Center rows in relation to each other\n\n    \/\/ Position the text relative to the screen center\n    instructionText.horizontalAlignment = HA_CENTER;\n    instructionText.verticalAlignment = VA_CENTER;\n    instructionText.SetPosition(0, ui.root.height \/ 4);\n}\n\nvoid SetupViewport()\n{\n    \/\/ Set up a viewport to the Renderer subsystem so that the 3D scene can be seen. We need to define the scene and the camera\n    \/\/ at minimum. Additionally we could configure the viewport screen size and the rendering path (eg. forward \/ deferred) to\n    \/\/ use, but now we just use full screen and default render path configured in the engine command line options\n    Viewport@ viewport = Viewport(scene_, cameraNode.GetComponent(\"Camera\"));\n    renderer.viewports[0] = viewport;\n}\n\nvoid MoveCamera(float timeStep)\n{\n    \/\/ Do not move if the UI has a focused element (the console)\n    if (ui.focusElement !is null)\n        return;\n\n    \/\/ Movement speed as world units per second\n    const float MOVE_SPEED = 4.0f;\n\n    \/\/ Read WASD keys and move the camera scene node to the corresponding direction if they are pressed\n    if (input.keyDown['W'])\n        cameraNode.Translate(Vector3(0.0f, 1.0f, 0.0f) * MOVE_SPEED * timeStep);\n    if (input.keyDown['S'])\n        cameraNode.Translate(Vector3(0.0f, -1.0f, 0.0f) * MOVE_SPEED * timeStep);\n    if (input.keyDown['A'])\n        cameraNode.Translate(Vector3(-1.0f, 0.0f, 0.0f) * MOVE_SPEED * timeStep);\n    if (input.keyDown['D'])\n        cameraNode.Translate(Vector3(1.0f, 0.0f, 0.0f) * MOVE_SPEED * timeStep);\n\n    if (input.keyDown[KEY_PAGEUP])\n    {\n        Camera@ camera = cameraNode.GetComponent(\"Camera\");\n        camera.zoom = camera.zoom * 1.01f;\n    }\n\n    if (input.keyDown[KEY_PAGEDOWN])\n    {\n        Camera@ camera = cameraNode.GetComponent(\"Camera\");\n        camera.zoom = camera.zoom * 0.99f;\n    }\n}\n\nvoid SubscribeToEvents()\n{\n    \/\/ Subscribe HandleUpdate() function for processing update events\n    SubscribeToEvent(\"Update\", \"HandleUpdate\");\n    SubscribeToEvent(\"MouseButtonDown\", \"HandleMouseButtonDown\");\n\n    \/\/ Unsubscribe the SceneUpdate event from base class to prevent camera pitch and yaw in 2D sample\n    UnsubscribeFromEvent(\"SceneUpdate\");\n}\n\nvoid HandleUpdate(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ Take the frame time step, which is stored as a float\n    float timeStep = eventData[\"TimeStep\"].GetFloat();\n\n    \/\/ Move the camera, scale movement with time step\n    MoveCamera(timeStep);\n}\n\nvoid HandleMouseButtonDown(StringHash eventType, VariantMap& eventData)\n{\n    AnimatedSprite2D@ spriterAnimatedSprite = spriterNode.GetComponent(\"AnimatedSprite2D\");\n    AnimationSet2D@ spriterAnimationSet = spriterAnimatedSprite.animationSet;\n    spriterAnimationIndex = (spriterAnimationIndex + 1) % spriterAnimationSet.numAnimations;\n    spriterAnimatedSprite.SetAnimation(spriterAnimationSet.GetAnimation(spriterAnimationIndex), LM_FORCE_LOOPED);\n}\n\n\/\/ Create XML patch instructions for screen joystick layout specific to this sample app\nString patchInstructions =\n        \"<patch>\" +\n        \"    <remove sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button0']]\/attribute[@name='Is Visible']\\\" \/>\" +\n        \"    <replace sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button0']]\/element[.\/attribute[@name='Name' and @value='Label']]\/attribute[@name='Text']\/@value\\\">Zoom In<\/replace>\" +\n        \"    <add sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button0']]\\\">\" +\n        \"        <element type=\\\"Text\\\">\" +\n        \"            <attribute name=\\\"Name\\\" value=\\\"KeyBinding\\\" \/>\" +\n        \"            <attribute name=\\\"Text\\\" value=\\\"PAGEUP\\\" \/>\" +\n        \"        <\/element>\" +\n        \"    <\/add>\" +\n        \"    <remove sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button1']]\/attribute[@name='Is Visible']\\\" \/>\" +\n        \"    <replace sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button1']]\/element[.\/attribute[@name='Name' and @value='Label']]\/attribute[@name='Text']\/@value\\\">Zoom Out<\/replace>\" +\n        \"    <add sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button1']]\\\">\" +\n        \"        <element type=\\\"Text\\\">\" +\n        \"            <attribute name=\\\"Name\\\" value=\\\"KeyBinding\\\" \/>\" +\n        \"            <attribute name=\\\"Text\\\" value=\\\"PAGEDOWN\\\" \/>\" +\n        \"        <\/element>\" +\n        \"    <\/add>\" +\n        \"<\/patch>\";\n","new_contents":"\/\/ Urho2D sprite example.\n\/\/ This sample demonstrates:\n\/\/     - Creating a 2D scene with spriter animation\n\/\/     - Displaying the scene using the Renderer subsystem\n\/\/     - Handling keyboard to move and zoom 2D camera\n\n#include \"Scripts\/Utilities\/Sample.as\"\n\nNode@ spriterNode;\nint spriterAnimationIndex = 0;\n\nvoid Start()\n{\n    \/\/ Execute the common startup for samples\n    SampleStart();\n\n    \/\/ Create the scene content\n    CreateScene();\n\n    \/\/ Create the UI content\n    CreateInstructions();\n\n    \/\/ Setup the viewport for displaying the scene\n    SetupViewport();\n\n    \/\/ Hook up to the frame update events\n    SubscribeToEvents();\n}\n\nvoid CreateScene()\n{\n    scene_ = Scene();\n\n    \/\/ Create the Octree component to the scene. This is required before adding any drawable components, or else nothing will\n    \/\/ show up. The default octree volume will be from (-1000, -1000, -1000) to (1000, 1000, 1000) in world coordinates; it\n    \/\/ is also legal to place objects outside the volume but their visibility can then not be checked in a hierarchically\n    \/\/ optimizing manner\n    scene_.CreateComponent(\"Octree\");\n\n    \/\/ Create a scene node for the camera, which we will move around\n    \/\/ The camera will use default settings (1000 far clip distance, 45 degrees FOV, set aspect ratio automatically)\n    cameraNode = scene_.CreateChild(\"Camera\");\n    \/\/ Set an initial position for the camera scene node above the plane\n    cameraNode.position = Vector3(0.0f, 0.0f, -10.0f);\n\n    Camera@ camera = cameraNode.CreateComponent(\"Camera\");\n    camera.orthographic = true;\n    camera.orthoSize = graphics.height * PIXEL_SIZE;\n    camera.zoom = 1.5f * Min(graphics.width \/ 1280.0f, graphics.height \/ 800.0f); \/\/ Set zoom according to user's resolution to ensure full visibility (initial zoom (1.5) is set for full visibility at 1280x800 resolution)\n\n    AnimationSet2D@ spriterAnimationSet = cache.GetResource(\"AnimationSet2D\", \"Urho2D\/imp\/imp.scml\");\n    if (spriterAnimationSet is null)\n        return;\n\n    spriterNode = scene_.CreateChild(\"SpriterAnimation\");\n    AnimatedSprite2D@ spriterAnimatedSprite = spriterNode.CreateComponent(\"AnimatedSprite2D\");\n    spriterAnimatedSprite.SetAnimation(spriterAnimationSet, spriterAnimationSet.GetAnimation(spriterAnimationIndex), LM_FORCE_LOOPED);\n}\n\nvoid CreateInstructions()\n{\n    \/\/ Construct new Text object, set string to display and font to use\n    Text@ instructionText = ui.root.CreateChild(\"Text\");\n    instructionText.text = \"Mouse click to play next animation, \\nUse WASD keys to move, use PageUp PageDown keys to zoom.\";\n    instructionText.SetFont(cache.GetResource(\"Font\", \"Fonts\/Anonymous Pro.ttf\"), 15);\n    instructionText.textAlignment = HA_CENTER; \/\/ Center rows in relation to each other\n\n    \/\/ Position the text relative to the screen center\n    instructionText.horizontalAlignment = HA_CENTER;\n    instructionText.verticalAlignment = VA_CENTER;\n    instructionText.SetPosition(0, ui.root.height \/ 4);\n}\n\nvoid SetupViewport()\n{\n    \/\/ Set up a viewport to the Renderer subsystem so that the 3D scene can be seen. We need to define the scene and the camera\n    \/\/ at minimum. Additionally we could configure the viewport screen size and the rendering path (eg. forward \/ deferred) to\n    \/\/ use, but now we just use full screen and default render path configured in the engine command line options\n    Viewport@ viewport = Viewport(scene_, cameraNode.GetComponent(\"Camera\"));\n    renderer.viewports[0] = viewport;\n}\n\nvoid MoveCamera(float timeStep)\n{\n    \/\/ Do not move if the UI has a focused element (the console)\n    if (ui.focusElement !is null)\n        return;\n\n    \/\/ Movement speed as world units per second\n    const float MOVE_SPEED = 4.0f;\n\n    \/\/ Read WASD keys and move the camera scene node to the corresponding direction if they are pressed\n    if (input.keyDown['W'])\n        cameraNode.Translate(Vector3(0.0f, 1.0f, 0.0f) * MOVE_SPEED * timeStep);\n    if (input.keyDown['S'])\n        cameraNode.Translate(Vector3(0.0f, -1.0f, 0.0f) * MOVE_SPEED * timeStep);\n    if (input.keyDown['A'])\n        cameraNode.Translate(Vector3(-1.0f, 0.0f, 0.0f) * MOVE_SPEED * timeStep);\n    if (input.keyDown['D'])\n        cameraNode.Translate(Vector3(1.0f, 0.0f, 0.0f) * MOVE_SPEED * timeStep);\n\n    if (input.keyDown[KEY_PAGEUP])\n    {\n        Camera@ camera = cameraNode.GetComponent(\"Camera\");\n        camera.zoom = camera.zoom * 1.01f;\n    }\n\n    if (input.keyDown[KEY_PAGEDOWN])\n    {\n        Camera@ camera = cameraNode.GetComponent(\"Camera\");\n        camera.zoom = camera.zoom * 0.99f;\n    }\n}\n\nvoid SubscribeToEvents()\n{\n    \/\/ Subscribe HandleUpdate() function for processing update events\n    SubscribeToEvent(\"Update\", \"HandleUpdate\");\n    SubscribeToEvent(\"MouseButtonDown\", \"HandleMouseButtonDown\");\n\n    \/\/ Unsubscribe the SceneUpdate event from base class to prevent camera pitch and yaw in 2D sample\n    UnsubscribeFromEvent(\"SceneUpdate\");\n}\n\nvoid HandleUpdate(StringHash eventType, VariantMap& eventData)\n{\n    \/\/ Take the frame time step, which is stored as a float\n    float timeStep = eventData[\"TimeStep\"].GetFloat();\n\n    \/\/ Move the camera, scale movement with time step\n    MoveCamera(timeStep);\n}\n\nvoid HandleMouseButtonDown(StringHash eventType, VariantMap& eventData)\n{\n    AnimatedSprite2D@ spriterAnimatedSprite = spriterNode.GetComponent(\"AnimatedSprite2D\");\n    AnimationSet2D@ spriterAnimationSet = spriterAnimatedSprite.animationSet;\n    spriterAnimationIndex = (spriterAnimationIndex + 1) % spriterAnimationSet.numAnimations;\n    spriterAnimatedSprite.SetAnimation(spriterAnimationSet.GetAnimation(spriterAnimationIndex), LM_FORCE_LOOPED);\n}\n\n\/\/ Create XML patch instructions for screen joystick layout specific to this sample app\nString patchInstructions =\n        \"<patch>\" +\n        \"    <remove sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button0']]\/attribute[@name='Is Visible']\\\" \/>\" +\n        \"    <replace sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button0']]\/element[.\/attribute[@name='Name' and @value='Label']]\/attribute[@name='Text']\/@value\\\">Zoom In<\/replace>\" +\n        \"    <add sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button0']]\\\">\" +\n        \"        <element type=\\\"Text\\\">\" +\n        \"            <attribute name=\\\"Name\\\" value=\\\"KeyBinding\\\" \/>\" +\n        \"            <attribute name=\\\"Text\\\" value=\\\"PAGEUP\\\" \/>\" +\n        \"        <\/element>\" +\n        \"    <\/add>\" +\n        \"    <remove sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button1']]\/attribute[@name='Is Visible']\\\" \/>\" +\n        \"    <replace sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button1']]\/element[.\/attribute[@name='Name' and @value='Label']]\/attribute[@name='Text']\/@value\\\">Zoom Out<\/replace>\" +\n        \"    <add sel=\\\"\/element\/element[.\/attribute[@name='Name' and @value='Button1']]\\\">\" +\n        \"        <element type=\\\"Text\\\">\" +\n        \"            <attribute name=\\\"Name\\\" value=\\\"KeyBinding\\\" \/>\" +\n        \"            <attribute name=\\\"Text\\\" value=\\\"PAGEDOWN\\\" \/>\" +\n        \"        <\/element>\" +\n        \"    <\/add>\" +\n        \"<\/patch>\";\n","subject":"rename variable.","message":"rename variable.\n","lang":"ActionScript","license":"mit","repos":"MonkeyFirst\/Urho3D,helingping\/Urho3D,299299\/Urho3D,rokups\/Urho3D,tommy3\/Urho3D,kostik1337\/Urho3D,victorholt\/Urho3D,henu\/Urho3D,SuperWangKai\/Urho3D,rokups\/Urho3D,orefkov\/Urho3D,cosmy1\/Urho3D,fire\/Urho3D-1,PredatorMF\/Urho3D,eugeneko\/Urho3D,xiliu98\/Urho3D,eugeneko\/Urho3D,fire\/Urho3D-1,urho3d\/Urho3D,299299\/Urho3D,rokups\/Urho3D,tommy3\/Urho3D,henu\/Urho3D,MeshGeometry\/Urho3D,victorholt\/Urho3D,299299\/Urho3D,SuperWangKai\/Urho3D,MonkeyFirst\/Urho3D,c4augustus\/Urho3D,cosmy1\/Urho3D,c4augustus\/Urho3D,abdllhbyrktr\/Urho3D,iainmerrick\/Urho3D,weitjong\/Urho3D,weitjong\/Urho3D,xiliu98\/Urho3D,SuperWangKai\/Urho3D,tommy3\/Urho3D,MonkeyFirst\/Urho3D,bacsmar\/Urho3D,helingping\/Urho3D,rokups\/Urho3D,kostik1337\/Urho3D,luveti\/Urho3D,codedash64\/Urho3D,MonkeyFirst\/Urho3D,299299\/Urho3D,urho3d\/Urho3D,carnalis\/Urho3D,orefkov\/Urho3D,SuperWangKai\/Urho3D,c4augustus\/Urho3D,MeshGeometry\/Urho3D,rokups\/Urho3D,bacsmar\/Urho3D,eugeneko\/Urho3D,weitjong\/Urho3D,c4augustus\/Urho3D,PredatorMF\/Urho3D,victorholt\/Urho3D,orefkov\/Urho3D,fire\/Urho3D-1,codemon66\/Urho3D,SirNate0\/Urho3D,SirNate0\/Urho3D,codedash64\/Urho3D,carnalis\/Urho3D,henu\/Urho3D,SirNate0\/Urho3D,iainmerrick\/Urho3D,fire\/Urho3D-1,helingping\/Urho3D,codedash64\/Urho3D,299299\/Urho3D,codedash64\/Urho3D,299299\/Urho3D,victorholt\/Urho3D,carnalis\/Urho3D,iainmerrick\/Urho3D,cosmy1\/Urho3D,eugeneko\/Urho3D,luveti\/Urho3D,henu\/Urho3D,urho3d\/Urho3D,iainmerrick\/Urho3D,victorholt\/Urho3D,carnalis\/Urho3D,kostik1337\/Urho3D,abdllhbyrktr\/Urho3D,SirNate0\/Urho3D,PredatorMF\/Urho3D,helingping\/Urho3D,MeshGeometry\/Urho3D,luveti\/Urho3D,cosmy1\/Urho3D,tommy3\/Urho3D,orefkov\/Urho3D,xiliu98\/Urho3D,MonkeyFirst\/Urho3D,SuperWangKai\/Urho3D,c4augustus\/Urho3D,tommy3\/Urho3D,codemon66\/Urho3D,bacsmar\/Urho3D,codedash64\/Urho3D,carnalis\/Urho3D,abdllhbyrktr\/Urho3D,helingping\/Urho3D,iainmerrick\/Urho3D,fire\/Urho3D-1,rokups\/Urho3D,kostik1337\/Urho3D,cosmy1\/Urho3D,abdllhbyrktr\/Urho3D,xiliu98\/Urho3D,kostik1337\/Urho3D,weitjong\/Urho3D,xiliu98\/Urho3D,MeshGeometry\/Urho3D,weitjong\/Urho3D,abdllhbyrktr\/Urho3D,bacsmar\/Urho3D,PredatorMF\/Urho3D,luveti\/Urho3D,codemon66\/Urho3D,luveti\/Urho3D,codemon66\/Urho3D,urho3d\/Urho3D,SirNate0\/Urho3D,codemon66\/Urho3D,MeshGeometry\/Urho3D,henu\/Urho3D"}
{"commit":"9d1c3a8c70e249275ae6c1fc556e2acaf4293a68","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCloneable;\nimport dolly.data.PropertyLevelCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classLevelCloneable:ClassLevelCloneable;\n\tprivate var classLevelCloneableType:Type;\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneable;\n\tprivate var propertyLevelCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCloneable = new ClassLevelCloneable();\n\t\tclassLevelCloneable.property1 = \"value 1\";\n\t\tclassLevelCloneable.property2 = \"value 2\";\n\t\tclassLevelCloneable.property3 = \"value 3\";\n\t\tclassLevelCloneable.writableField = \"value 4\";\n\n\t\tpropertyLevelCloneable = new PropertyLevelCloneable();\n\t\tpropertyLevelCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCloneable.writableField = \"value 4\";\n\n\t\tclassLevelCloneableType = Type.forInstance(classLevelCloneable);\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCloneable = null;\n\t\tpropertyLevelCloneable = null;\n\t\tclassLevelCloneableType = null;\n\t\tpropertyLevelCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForType():void {\n\t\tvar cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCloneableType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(propertyLevelCloneableType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithClassLevelMetadata():void {\n\t\tconst clone:ClassLevelCloneable = Cloner.clone(classLevelCloneable) as ClassLevelCloneable;\n\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, classLevelCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithPropertyLevelMetadata():void {\n\t\tconst clone:PropertyLevelCloneable = Cloner.clone(\n\t\t\t\tpropertyLevelCloneable\n\t\t) as PropertyLevelCloneable;\n\n\t\tassertNotNull(clone);\n\t\tassertNull(clone.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, propertyLevelCloneable.writableField);\n\t}\n}\n}","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCloneable;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classLevelCloneable:ClassLevelCloneable;\n\tprivate var classLevelCloneableType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneable;\n\tprivate var propertyLevelCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCloneable = new ClassLevelCloneable();\n\t\tclassLevelCloneable.property1 = \"value 1\";\n\t\tclassLevelCloneable.property2 = \"value 2\";\n\t\tclassLevelCloneable.property3 = \"value 3\";\n\t\tclassLevelCloneable.writableField = \"value 4\";\n\t\tclassLevelCloneableType = Type.forInstance(classLevelCloneable);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tpropertyLevelCloneable = new PropertyLevelCloneable();\n\t\tpropertyLevelCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCloneable.writableField = \"value 4\";\n\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCloneable = null;\n\t\tclassLevelCloneableType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tpropertyLevelCloneable = null;\n\t\tpropertyLevelCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForType():void {\n\t\tvar cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCloneableType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(classLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(propertyLevelCloneableType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithClassLevelMetadata():void {\n\t\tconst clone:ClassLevelCloneable = Cloner.clone(classLevelCloneable) as ClassLevelCloneable;\n\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, classLevelCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithPropertyLevelMetadata():void {\n\t\tconst clone:PropertyLevelCloneable = Cloner.clone(\n\t\t\t\tpropertyLevelCloneable\n\t\t) as PropertyLevelCloneable;\n\n\t\tassertNotNull(clone);\n\t\tassertNull(clone.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, propertyLevelCloneable.writableField);\n\t}\n}\n}","subject":"Test ClassLevelCopyableCloneable class in ClonerTest.","message":"Test ClassLevelCopyableCloneable class in ClonerTest.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"8f68e30bb0f8bfefdaf5a0d2d12193cdf58ba3f6","old_file":"src\/widgets\/supportClasses\/ResultAttributes.as","new_file":"src\/widgets\/supportClasses\/ResultAttributes.as","old_contents":"package widgets.supportClasses\n{\n\nimport com.esri.ags.FeatureSet;\nimport com.esri.ags.Graphic;\nimport com.esri.ags.layers.FeatureLayer;\nimport com.esri.ags.layers.supportClasses.CodedValue;\nimport com.esri.ags.layers.supportClasses.CodedValueDomain;\nimport com.esri.ags.layers.supportClasses.FeatureType;\nimport com.esri.ags.layers.supportClasses.Field;\nimport com.esri.ags.layers.supportClasses.LayerDetails;\n\nimport mx.core.FlexGlobals;\nimport mx.core.LayoutDirection;\nimport mx.formatters.DateFormatter;\n\n[Bindable]\npublic class ResultAttributes\n{\n    public var attributes:Object;\n    public var title:String;\n    public var content:String;\n    public var link:String;\n    public var linkAlias:String;\n\n    public static function toResultAttributes(fields:XMLList,\n                                              graphic:Graphic = null,\n                                              featureSet:FeatureSet = null,\n                                              layer:FeatureLayer = null,\n                                              layerDetails:LayerDetails = null,\n                                              fallbackTitle:String = null,\n                                              titleField:String = null,\n                                              linkField:String = null,\n                                              linkAlias:String = null):ResultAttributes\n    {\n        var resultAttributes:ResultAttributes = new ResultAttributes;\n\n        var value:String = \"\";\n        var title:String = \"\";\n        var content:String = \"\";\n        var link:String = \"\";\n        var linkAlias:String;\n\n        var fieldsXMLList:XMLList = fields ? fields.field : null;\n        if (fields && fields[0].@all[0] == \"true\")\n        {\n            if (layerDetails.fields)\n            {\n                for each (var field:Field in layerDetails.fields)\n                {\n                    if (field.name in graphic.attributes)\n                    {\n                        displayFields(field.name, getFieldXML(field.name, fieldsXMLList), field);\n                    }\n                }\n            }\n            else\n            {\n                for (var fieldName:String in graphic.attributes)\n                {\n                    displayFields(fieldName, getFieldXML(fieldName, fieldsXMLList), null);\n                }\n            }\n        }\n        else\n        {\n            for each (var fieldXML:XML in fieldsXMLList) \/\/ display the fields in the same order as specified\n            {\n                if (fieldXML.@name[0] in graphic.attributes)\n                {\n                    displayFields(fieldXML.@name[0], fieldXML, getField(layer, fieldXML.@name[0]));\n                }\n            }\n        }\n\n        resultAttributes.attributes = graphic.attributes;\n        resultAttributes.title = title ? title : fallbackTitle;\n        resultAttributes.content = content;\n        resultAttributes.link = link ? link : null;\n        resultAttributes.linkAlias = linkAlias;\n\n        function displayFields(fieldName:String, fieldXML:XML, field:Field):void\n        {\n            var fieldNameTextValue:String = graphic.attributes[fieldName];\n            value = fieldNameTextValue ? fieldNameTextValue : \"\";\n\n            if (value)\n            {\n                var isDateField:Boolean;\n                var useUTC:Boolean;\n                var dateFormat:String;\n                if (fieldXML)\n                {\n                    useUTC = fieldXML.format.@useutc[0] || fieldXML.@useutc[0] == \"true\";\n                    dateFormat = fieldXML.format.@dateformat[0] || fieldXML.@dateformat[0];\n                    if (dateFormat)\n                    {\n                        isDateField = true;\n                    }\n                }\n                if (!isDateField && field)\n                {\n                    isDateField = field.type == Field.TYPE_DATE;\n                }\n                if (isDateField)\n                {\n                    var dateMS:Number = Number(value);\n                    if (!isNaN(dateMS))\n                    {\n                        value = msToDate(dateMS, dateFormat, useUTC);\n                    }\n                }\n                else\n                {\n                    var typeID:String = layerDetails.typeIdField ? graphic.attributes[layerDetails.typeIdField] : null;\n                    if (fieldName == layerDetails.typeIdField)\n                    {\n                        var featureType:FeatureType = getFeatureType(layer, typeID);\n                        if (featureType && featureType.name)\n                        {\n                            value = featureType.name;\n                        }\n                    }\n                    else\n                    {\n                        var codedValue:CodedValue = getCodedValue(layer, fieldName, value, typeID);\n                        if (codedValue)\n                        {\n                            value = codedValue.name;\n                        }\n                    }\n                }\n            }\n\n            if (titleField && fieldName.toUpperCase() == titleField.toUpperCase())\n            {\n                title = value;\n            }\n            else if (linkField && fieldName.toUpperCase() == linkField.toUpperCase())\n            {\n                link = value;\n                linkAlias = linkAlias;\n            }\n            else if (fieldName.toUpperCase() != \"SHAPE_LENGTH\" && fieldName.toUpperCase() != \"SHAPE_AREA\")\n            {\n                var fieldLabel:String;\n\n                if (fieldXML && fieldXML.@alias[0])\n                {\n                    fieldLabel = fieldXML.@alias[0];\n                }\n                else\n                {\n                    fieldLabel = featureSet.fieldAliases[fieldName];\n                }\n\n                if (FlexGlobals.topLevelApplication.layoutDirection == LayoutDirection.RTL)\n                {\n                    content += value + \" :\" + fieldLabel + \"\\n\";\n                }\n                else\n                {\n                    content += fieldLabel + \": \" + value + \"\\n\";\n                }\n            }\n        }\n\n        return resultAttributes;\n    }\n\n    private static function getFieldXML(fieldName:String, fields:XMLList):XML\n    {\n        var result:XML;\n\n        for each (var fieldXML:XML in fields)\n        {\n            if (fieldName == fieldXML.@name[0])\n            {\n                result = fieldXML;\n                break;\n            }\n        }\n\n        return result;\n    }\n\n    private static function getField(layer:FeatureLayer, fieldName:String):Field\n    {\n        var result:Field;\n\n        if (layer)\n        {\n            for each (var field:Field in layer.layerDetails.fields)\n            {\n                if (fieldName == field.name)\n                {\n                    result = field;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n\n    private static function getFeatureType(layer:FeatureLayer, typeID:String):FeatureType\n    {\n        var result:FeatureType;\n\n        if (layer)\n        {\n            for each (var featureType:FeatureType in layer.layerDetails.types)\n            {\n                if (typeID == featureType.id)\n                {\n                    result = featureType;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n\n    private static function msToDate(ms:Number, dateFormat:String, useUTC:Boolean):String\n    {\n        var date:Date = new Date(ms);\n        if (date.milliseconds == 999) \/\/ workaround for REST bug\n        {\n            date.milliseconds++;\n        }\n        if (useUTC)\n        {\n            date.minutes += date.timezoneOffset;\n        }\n\n        if (dateFormat)\n        {\n            var dateFormatter:DateFormatter = new DateFormatter();\n            dateFormatter.formatString = dateFormat;\n            var result:String = dateFormatter.format(date);\n            if (result)\n            {\n                return result;\n            }\n            else\n            {\n                return dateFormatter.error;\n            }\n        }\n        else\n        {\n            return date.toLocaleString();\n        }\n    }\n\n    private static function getCodedValue(layer:FeatureLayer, fieldName:String, fieldValue:String, typeID:String):CodedValue\n    {\n        var result:CodedValue;\n\n        var codedValueDomain:CodedValueDomain;\n        if (typeID)\n        {\n            var featureType:FeatureType = getFeatureType(layer, typeID);\n            if (featureType)\n            {\n                codedValueDomain = featureType.domains[fieldName] as CodedValueDomain;\n            }\n        }\n        else\n        {\n            var field:Field = getField(layer, fieldName);\n            if (field)\n            {\n                codedValueDomain = field.domain as CodedValueDomain;\n            }\n        }\n\n        if (codedValueDomain)\n        {\n            for each (var codedValue:CodedValue in codedValueDomain.codedValues)\n            {\n                if (fieldValue == codedValue.code)\n                {\n                    result = codedValue;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n}\n\n}\n","new_contents":"package widgets.supportClasses\n{\n\nimport com.esri.ags.FeatureSet;\nimport com.esri.ags.Graphic;\nimport com.esri.ags.layers.FeatureLayer;\nimport com.esri.ags.layers.supportClasses.CodedValue;\nimport com.esri.ags.layers.supportClasses.CodedValueDomain;\nimport com.esri.ags.layers.supportClasses.FeatureType;\nimport com.esri.ags.layers.supportClasses.Field;\nimport com.esri.ags.layers.supportClasses.LayerDetails;\n\nimport mx.core.FlexGlobals;\nimport mx.core.LayoutDirection;\nimport mx.formatters.DateFormatter;\n\n[Bindable]\npublic class ResultAttributes\n{\n    public var attributes:Object;\n    public var title:String;\n    public var content:String;\n    public var link:String;\n    public var linkAlias:String;\n\n    public static function toResultAttributes(fields:XMLList,\n                                              graphic:Graphic = null,\n                                              featureSet:FeatureSet = null,\n                                              layer:FeatureLayer = null,\n                                              layerDetails:LayerDetails = null,\n                                              fallbackTitle:String = null,\n                                              titleField:String = null,\n                                              linkField:String = null,\n                                              linkAlias:String = null):ResultAttributes\n    {\n        var resultAttributes:ResultAttributes = new ResultAttributes;\n\n        var value:String = \"\";\n        var title:String = \"\";\n        var content:String = \"\";\n        var link:String = \"\";\n        var linkAlias:String;\n\n        var fieldsXMLList:XMLList = fields ? fields.field : null;\n        if (fields && fields[0].@all[0] == \"true\")\n        {\n            if (layerDetails.fields)\n            {\n                for each (var field:Field in layerDetails.fields)\n                {\n                    if (field.name in graphic.attributes)\n                    {\n                        displayFields(field.name, getFieldXML(field.name, fieldsXMLList), field);\n                    }\n                }\n            }\n            else\n            {\n                for (var fieldName:String in graphic.attributes)\n                {\n                    displayFields(fieldName, getFieldXML(fieldName, fieldsXMLList), null);\n                }\n            }\n        }\n        else\n        {\n            for each (var fieldXML:XML in fieldsXMLList) \/\/ display the fields in the same order as specified\n            {\n                if (fieldXML.@name[0] in graphic.attributes)\n                {\n                    displayFields(fieldXML.@name[0], fieldXML, getField(layer, fieldXML.@name[0]));\n                }\n            }\n        }\n\n        resultAttributes.attributes = graphic.attributes;\n        resultAttributes.title = title ? title : fallbackTitle;\n        resultAttributes.content = content.replace(\/\\n$\/, '');\n        resultAttributes.link = link ? link : null;\n        resultAttributes.linkAlias = linkAlias;\n\n        function displayFields(fieldName:String, fieldXML:XML, field:Field):void\n        {\n            var fieldNameTextValue:String = graphic.attributes[fieldName];\n            value = fieldNameTextValue ? fieldNameTextValue : \"\";\n\n            if (value)\n            {\n                var isDateField:Boolean;\n                var useUTC:Boolean;\n                var dateFormat:String;\n                if (fieldXML)\n                {\n                    useUTC = fieldXML.format.@useutc[0] || fieldXML.@useutc[0] == \"true\";\n                    dateFormat = fieldXML.format.@dateformat[0] || fieldXML.@dateformat[0];\n                    if (dateFormat)\n                    {\n                        isDateField = true;\n                    }\n                }\n                if (!isDateField && field)\n                {\n                    isDateField = field.type == Field.TYPE_DATE;\n                }\n                if (isDateField)\n                {\n                    var dateMS:Number = Number(value);\n                    if (!isNaN(dateMS))\n                    {\n                        value = msToDate(dateMS, dateFormat, useUTC);\n                    }\n                }\n                else\n                {\n                    var typeID:String = layerDetails.typeIdField ? graphic.attributes[layerDetails.typeIdField] : null;\n                    if (fieldName == layerDetails.typeIdField)\n                    {\n                        var featureType:FeatureType = getFeatureType(layer, typeID);\n                        if (featureType && featureType.name)\n                        {\n                            value = featureType.name;\n                        }\n                    }\n                    else\n                    {\n                        var codedValue:CodedValue = getCodedValue(layer, fieldName, value, typeID);\n                        if (codedValue)\n                        {\n                            value = codedValue.name;\n                        }\n                    }\n                }\n            }\n\n            if (titleField && fieldName.toUpperCase() == titleField.toUpperCase())\n            {\n                title = value;\n            }\n            else if (linkField && fieldName.toUpperCase() == linkField.toUpperCase())\n            {\n                link = value;\n                linkAlias = linkAlias;\n            }\n            else if (fieldName.toUpperCase() != \"SHAPE_LENGTH\" && fieldName.toUpperCase() != \"SHAPE_AREA\")\n            {\n                var fieldLabel:String;\n\n                if (fieldXML && fieldXML.@alias[0])\n                {\n                    fieldLabel = fieldXML.@alias[0];\n                }\n                else\n                {\n                    fieldLabel = featureSet.fieldAliases[fieldName];\n                }\n\n                if (FlexGlobals.topLevelApplication.layoutDirection == LayoutDirection.RTL)\n                {\n                    content += value + \" :\" + fieldLabel + \"\\n\";\n                }\n                else\n                {\n                    content += fieldLabel + \": \" + value + \"\\n\";\n                }\n            }\n        }\n\n        return resultAttributes;\n    }\n\n    private static function getFieldXML(fieldName:String, fields:XMLList):XML\n    {\n        var result:XML;\n\n        for each (var fieldXML:XML in fields)\n        {\n            if (fieldName == fieldXML.@name[0])\n            {\n                result = fieldXML;\n                break;\n            }\n        }\n\n        return result;\n    }\n\n    private static function getField(layer:FeatureLayer, fieldName:String):Field\n    {\n        var result:Field;\n\n        if (layer)\n        {\n            for each (var field:Field in layer.layerDetails.fields)\n            {\n                if (fieldName == field.name)\n                {\n                    result = field;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n\n    private static function getFeatureType(layer:FeatureLayer, typeID:String):FeatureType\n    {\n        var result:FeatureType;\n\n        if (layer)\n        {\n            for each (var featureType:FeatureType in layer.layerDetails.types)\n            {\n                if (typeID == featureType.id)\n                {\n                    result = featureType;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n\n    private static function msToDate(ms:Number, dateFormat:String, useUTC:Boolean):String\n    {\n        var date:Date = new Date(ms);\n        if (date.milliseconds == 999) \/\/ workaround for REST bug\n        {\n            date.milliseconds++;\n        }\n        if (useUTC)\n        {\n            date.minutes += date.timezoneOffset;\n        }\n\n        if (dateFormat)\n        {\n            var dateFormatter:DateFormatter = new DateFormatter();\n            dateFormatter.formatString = dateFormat;\n            var result:String = dateFormatter.format(date);\n            if (result)\n            {\n                return result;\n            }\n            else\n            {\n                return dateFormatter.error;\n            }\n        }\n        else\n        {\n            return date.toLocaleString();\n        }\n    }\n\n    private static function getCodedValue(layer:FeatureLayer, fieldName:String, fieldValue:String, typeID:String):CodedValue\n    {\n        var result:CodedValue;\n\n        var codedValueDomain:CodedValueDomain;\n        if (typeID)\n        {\n            var featureType:FeatureType = getFeatureType(layer, typeID);\n            if (featureType)\n            {\n                codedValueDomain = featureType.domains[fieldName] as CodedValueDomain;\n            }\n        }\n        else\n        {\n            var field:Field = getField(layer, fieldName);\n            if (field)\n            {\n                codedValueDomain = field.domain as CodedValueDomain;\n            }\n        }\n\n        if (codedValueDomain)\n        {\n            for each (var codedValue:CodedValue in codedValueDomain.codedValues)\n            {\n                if (fieldValue == codedValue.code)\n                {\n                    result = codedValue;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n}\n\n}\n","subject":"Remove trailing ResultAttributes#toResultAttributes() content newlines.","message":"Remove trailing ResultAttributes#toResultAttributes() content newlines.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex"}
{"commit":"f75d46f75fbad01f2955a6a880f49db98c6bc68e","old_file":"src\/as\/com\/threerings\/io\/Streamer.as","new_file":"src\/as\/com\/threerings\/io\/Streamer.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.io {\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport com.threerings.util.ByteEnum;\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Enum;\n\nimport com.threerings.io.streamers.ArrayStreamer;\nimport com.threerings.io.streamers.ByteArrayStreamer;\nimport com.threerings.io.streamers.ByteEnumStreamer;\nimport com.threerings.io.streamers.EnumStreamer;\nimport com.threerings.io.streamers.NumberStreamer;\nimport com.threerings.io.streamers.StringStreamer;\n\npublic class Streamer\n{\n    public static function getStreamer (obj :Object) :Streamer\n    {\n        var jname :String;\n        if (obj is TypedArray) {\n            jname = TypedArray(obj).getJavaType();\n        } else {\n            jname = Translations.getToServer(ClassUtil.getClassName(obj));\n        }\n        return getStreamerByJavaName(jname);\n    }\n\n    public static function getStreamerByJavaName (jname :String) :Streamer\n    {\n        initStreamers();\n        \/\/ unstream lists as simple arrays\n        if (jname == \"java.util.List\" || jname == \"java.util.ArrayList\") {\n            jname = \"[Ljava.lang.Object;\";\n        }\n\n        \/\/ see if we have a streamer for it\n        var streamer :Streamer = _byJName[jname] as Streamer;\n        if (streamer != null) {\n            return streamer;\n        }\n\n        \/\/ see if it's an array that we unstream using an ArrayStreamer\n        if (jname.charAt(0) === \"[\") {\n            streamer = new ArrayStreamer(jname);\n\n        } else {\n            \/\/ otherwise see if it represents a Streamable\n            \/\/ usually this is called from ObjectInputStream, but when it's called from\n            \/\/ ObjectOutputStream it's a bit annoying, because we started with a class\/object.\n            \/\/ But: the code is smaller, so that wins\n            var clazz :Class = ClassUtil.getClassByName(Translations.getFromServer(jname));\n\n            if (ClassUtil.isAssignableAs(Enum, clazz)) {\n                streamer = ClassUtil.isAssignableAs(ByteEnum, clazz) ?\n                    new ByteEnumStreamer(clazz, jname) : new EnumStreamer(clazz, jname);\n\n            } else if (ClassUtil.isAssignableAs(Streamable, clazz)) {\n                streamer = new Streamer(clazz, jname);\n\n            } else {\n                return null;\n            }\n        }\n\n        \/\/ add the good new streamer\n        registerStreamer(streamer);\n        return streamer;\n    }\n\n    \/** This should be a protected constructor. *\/\n    public function Streamer (targ :Class, jname :String = null)\n        \/\/throws IOError\n    {\n        _target = targ;\n        _jname = (jname != null) ? jname : Translations.getToServer(ClassUtil.getClassName(targ));\n    }\n\n    \/**\n     * Return the String to use to identify the class that we're streaming.\n     *\/\n    public function getJavaClassName () :String\n    {\n        return _jname;\n    }\n\n    public function writeObject (obj :Object, out :ObjectOutputStream) :void\n        \/\/throws IOError\n    {\n        (obj as Streamable).writeObject(out);\n    }\n\n    public function createObject (ins :ObjectInputStream) :Object\n        \/\/throws IOError\n    {\n        \/\/ actionscript is so fucked up\n        return new _target();\n    }\n\n    public function readObject (obj :Object, ins :ObjectInputStream) :void\n        \/\/throws IOError\n    {\n        (obj as Streamable).readObject(ins);\n    }\n\n    protected static function registerStreamer (st :Streamer) :void\n    {\n        _byJName[st.getJavaClassName()] = st;\n    }\n\n    \/**\n     * Initialize our streamers. This cannot simply be done statically\n     * because we cannot instantiate a subclass when this class is still\n     * being created. Fucking actionscript.\n     *\/\n    private static function initStreamers () :void\n    {\n        if (_byJName != null) {\n            return;\n        }\n        _byJName = new Dictionary();\n        for each (var c :Class in\n                [ StringStreamer, NumberStreamer, ArrayStreamer, ByteArrayStreamer ]) {\n            registerStreamer(Streamer(new c()));\n        }\n    }\n\n    protected var _target :Class;\n\n    protected var _jname :String;\n\n    protected static var _byJName :Dictionary;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.io {\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport com.threerings.util.ByteEnum;\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Enum;\n\nimport com.threerings.io.streamers.ArrayStreamer;\nimport com.threerings.io.streamers.ByteArrayStreamer;\nimport com.threerings.io.streamers.ByteEnumStreamer;\nimport com.threerings.io.streamers.EnumStreamer;\nimport com.threerings.io.streamers.NumberStreamer;\nimport com.threerings.io.streamers.StringStreamer;\n\npublic class Streamer\n{\n    public static function getStreamer (obj :Object) :Streamer\n    {\n        var jname :String;\n        if (obj is TypedArray) {\n            jname = TypedArray(obj).getJavaType();\n        } else {\n            jname = Translations.getToServer(ClassUtil.getClassName(obj));\n        }\n        return getStreamerByJavaName(jname);\n    }\n\n    public static function getStreamerByJavaName (jname :String) :Streamer\n    {\n        initStreamers();\n        \/\/ unstream lists as simple arrays\n        if (jname == \"java.util.List\" || jname == \"java.util.ArrayList\") {\n            jname = \"[Ljava.lang.Object;\";\n        }\n\n        \/\/ see if we have a streamer for it\n        var streamer :Streamer = _byJName[jname] as Streamer;\n        if (streamer != null) {\n            return streamer;\n        }\n\n        \/\/ see if it's an array that we unstream using an ArrayStreamer\n        if (jname.charAt(0) === \"[\") {\n            streamer = new ArrayStreamer(jname);\n\n        } else {\n            \/\/ otherwise see if it represents a Streamable\n            \/\/ usually this is called from ObjectInputStream, but when it's called from\n            \/\/ ObjectOutputStream it's a bit annoying, because we started with a class\/object.\n            \/\/ But: the code is smaller, so that wins\n            var clazz :Class = ClassUtil.getClassByName(Translations.getFromServer(jname));\n\n            if (ClassUtil.isAssignableAs(Enum, clazz)) {\n                streamer = ClassUtil.isAssignableAs(ByteEnum, clazz) ?\n                    new ByteEnumStreamer(clazz, jname) : new EnumStreamer(clazz, jname);\n\n            } else if (ClassUtil.isAssignableAs(Streamable, clazz)) {\n                streamer = new Streamer(clazz, jname);\n\n            } else {\n                return null;\n            }\n        }\n\n        \/\/ add the good new streamer\n        registerStreamer(streamer);\n        return streamer;\n    }\n\n    \/** This should be a protected constructor. *\/\n    public function Streamer (targ :Class, jname :String = null)\n        \/\/throws IOError\n    {\n        _target = targ;\n        _jname = (jname != null) ? jname : Translations.getToServer(ClassUtil.getClassName(targ));\n    }\n\n    \/**\n     * Return the String to use to identify the class that we're streaming.\n     *\/\n    public function getJavaClassName () :String\n    {\n        return _jname;\n    }\n\n    public function writeObject (obj :Object, out :ObjectOutputStream) :void\n        \/\/throws IOError\n    {\n        (obj as Streamable).writeObject(out);\n    }\n\n    public function createObject (ins :ObjectInputStream) :Object\n        \/\/throws IOError\n    {\n        \/\/ actionscript is so fucked up\n        return new _target();\n    }\n\n    public function readObject (obj :Object, ins :ObjectInputStream) :void\n        \/\/throws IOError\n    {\n        (obj as Streamable).readObject(ins);\n    }\n\n    public function toString () :String\n    {\n        return \"[Streamer(\" + _jname + \")]\";\n    }\n\n    protected static function registerStreamer (st :Streamer) :void\n    {\n        _byJName[st.getJavaClassName()] = st;\n    }\n\n    \/**\n     * Initialize our streamers. This cannot simply be done statically\n     * because we cannot instantiate a subclass when this class is still\n     * being created. Fucking actionscript.\n     *\/\n    private static function initStreamers () :void\n    {\n        if (_byJName != null) {\n            return;\n        }\n        _byJName = new Dictionary();\n        for each (var c :Class in\n                [ StringStreamer, NumberStreamer, ArrayStreamer, ByteArrayStreamer ]) {\n            registerStreamer(Streamer(new c()));\n        }\n    }\n\n    protected var _target :Class;\n\n    protected var _jname :String;\n\n    protected static var _byJName :Dictionary;\n}\n}\n","subject":"Add a better toString, for debugging.","message":"Add a better toString, for debugging.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5963 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"2b9e77607fecc9bf970419f81d78569d95f2e4ad","old_file":"src\/com\/pivotshare\/hls\/loader\/FragmentStream.as","new_file":"src\/com\/pivotshare\/hls\/loader\/FragmentStream.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage com.pivotshare.hls.loader {\n\n    import flash.display.DisplayObject;\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.ByteArray;\n    import flash.utils.getTimer;\n    import flash.utils.Timer;\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.model.FragmentData;\n    import org.mangui.hls.utils.AES;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n        import org.mangui.hls.utils.Hex;\n    }\n\n    \/**\n     * HLS Fragment Streamer, which also handles decryption.\n     * Tries to parallel URLStream design pattern, but is incomplete.\n     *\n     * See [Reading and writing a ByteArray](http:\/\/help.adobe.com\/en_US\/as3\/dev\/WS5b3ccc516d4fbf351e63e3d118666ade46-7d54.html)\n     *\n     * @class    FragmentStream\n     * @extends  EventDispatcher\n     * @author   HGPA\n     *\/\n    public class FragmentStream extends EventDispatcher {\n\n        \/*\n         * DisplayObject needed by AES decrypter.\n         *\/\n        private var _displayObject : DisplayObject;\n\n        \/*\n         * Fragment being loaded.\n         *\/\n        private var _fragment : Fragment;\n\n        \/*\n         * URLStream used to download current Fragment.\n         *\/\n        private var _fragmentURLStream : URLStream;\n\n        \/**\n         * Create a FragmentStream.\n         *\n         * This constructor takes a reference to main DisplayObject, e.g. stage,\n         * necessary for AES decryption control.\n         *\n         * TODO: It would be more appropriate to create a factory that itself\n         * takes the DisplayObject (or a more flexible version of AES).\n         *\n         * @constructor\n         * @param  {DisplayObject}  displayObject\n         *\/\n        public function FragmentStream(displayObject : DisplayObject) : void {\n            _displayObject = displayObject;\n        };\n\n        \/*\n         * Return FragmentData of Fragment currently being downloaded.\n         * Of immediate interest is the `bytes` field.\n         *\n         * @method getFragment\n         * @return  {Fragment}\n         *\/\n        public function getFragment() : Fragment {\n            return _fragment;\n        }\n\n        \/*\n         * Close the stream.\n         *\n         * @method  close\n         *\/\n        public function close() : void {\n            if (_fragmentURLStream && _fragmentURLStream.connected) {\n                _fragmentURLStream.close();\n            }\n\n            if (_fragment) {\n\n                if (_fragment.data.decryptAES) {\n                    _fragment.data.decryptAES.cancel();\n                    _fragment.data.decryptAES = null;\n                }\n\n                \/\/ Explicitly release memory\n                \/\/ http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/utils\/ByteArray.html#clear()\n                _fragment.data.bytes.clear();\n                _fragment.data.bytes = null;\n            }\n        }\n\n        \/**\n         * Load a Fragment.\n         *\n         * This class\/methods DOES NOT user reference of parameter. Instead it\n         * clones the Fragment and manipulates this internally.\n         *\n         * @method  load\n         * @param   {Fragment}   fragment  -  Fragment with details (cloned)\n         * @param   {ByteArray}  key       -  Encryption Key\n         * @return  {HLSLoadMetrics}\n         *\/\n        public function load(fragment : Fragment, key : ByteArray) : HLSLoadMetrics {\n\n            \/\/ Clone Fragment, with new initilizations of deep fields\n            \/\/ Passing around references is what is causing problems.\n            \/\/ FragmentData is initialized as part of construction\n            _fragment = new Fragment(\n                fragment.url,\n                fragment.duration,\n                fragment.level,\n                fragment.seqnum,\n                fragment.start_time,\n                fragment.continuity,\n                fragment.program_date,\n                fragment.decrypt_url,\n                fragment.decrypt_iv, \/\/ We need this reference\n                fragment.byterange_start_offset,\n                fragment.byterange_end_offset,\n                new Vector.<String>()\n            )\n\n            _fragmentURLStream = new URLStream();\n\n            \/\/ START (LOADING) METRICS\n            \/\/ Event listener callbacks enclose _metrics\n            var _metrics : HLSLoadMetrics = new HLSLoadMetrics(HLSLoaderTypes.FRAGMENT_MAIN);\n            _metrics.level = _fragment.level;\n            _metrics.id    = _fragment.seqnum;\n            _metrics.loading_request_time = getTimer();\n\n            \/\/ String used to identify fragment in debug messages\n            CONFIG::LOGGING {\n                var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n            }\n\n            \/\/\n            \/\/ See `onLoadProgress` first.\n            \/\/\n\n            \/*\n             * Called when Fragment is processing which may inclue decryption.\n             *\n             * To access data, call `Fragment.getFragment`, which will include\n             * all bytes loaded to this point, with FragmentData's ByteArray\n             * having the expected position\n             *\n             * NOTE: This was `FragmentLoader._fragDecryptProgressHandler` before refactor.\n             *\n             * @method  onProcess\n             * @param   {ByteArray}  data  -  *Portion* of data that finished processing\n             *\/\n            var onProcess : Function = function onProcess(data : ByteArray) : void {\n\n                \/\/ Ensure byte array pointer starts at beginning\n                data.position = 0;\n\n                var bytes : ByteArray = _fragment.data.bytes;\n\n                \/\/ Byte Range Business\n                \/\/ TODO: Confirm this is still working\n                if (_fragment.byterange_start_offset != -1) {\n\n                    _fragment.data.bytes.position = _fragment.data.bytes.length;\n                    _fragment.data.bytes.writeBytes(data);\n\n                    \/\/ if we have retrieved all the data, disconnect loader and notify fragment complete\n                    if (_fragment.data.bytes.length >= _fragment.byterange_end_offset) {\n                        if (_fragmentURLStream.connected) {\n                            _fragmentURLStream.close();\n                            onProcessComplete(null);\n                        }\n                    }\n                } else {\n                    \/\/ Append data to Fragment, but then reset position to mimic\n                    \/\/ expected pattern of URLStream\n                    var fragmentPosition : int = _fragment.data.bytes.position;\n                    _fragment.data.bytes.position = _fragment.data.bytes.length;\n                    _fragment.data.bytes.writeBytes(data);\n                    _fragment.data.bytes.position = fragmentPosition;\n                }\n\n                var progressEvent : ProgressEvent = new ProgressEvent(\n                    ProgressEvent.PROGRESS,\n                    false,\n                    false,\n                    _fragment.data.bytes.length, \/\/ bytesLoaded\n                    _fragment.data.bytesTotal    \/\/ bytesTotal\n                    );\n\n                dispatchEvent(progressEvent);\n            }\n\n            \/*\n             * Called when Fragment has completed processing.\n             * May or may not include decryption.\n             *\n             * NOTE: This was `FragmentLoader._fragDecryptCompleteHandler`\n             * before refactor.\n             *\n             * @method  onProcessComplete\n             * @param   {ByteArray}  data  -  Portion of data finished processing\n             *\/\n            var onProcessComplete : Function = function onProcessComplete() : void {\n\n                \/\/ END DECRYPTION METRICS\n                \/\/ garbage collect AES decrypter\n                if (_fragment.data.decryptAES) {\n                    _metrics.decryption_end_time = getTimer();\n                    var decrypt_duration : Number = _metrics.decryption_end_time - _metrics.decryption_begin_time;\n                    CONFIG::LOGGING {\n                        Log.debug(\"FragmentStream#onProcessComplete: Decrypted duration\/length\/speed:\" +\n                            decrypt_duration + \"\/\" + _fragment.data.bytesLoaded + \"\/\" +\n                            Math.round((8000 * _fragment.data.bytesLoaded \/ decrypt_duration) \/ 1024) + \" kb\/s\");\n                    }\n\n                    _fragment.data.decryptAES = null;\n                }\n\n                var completeEvent : Event = new ProgressEvent(Event.COMPLETE);\n                dispatchEvent(completeEvent);\n            }\n\n            \/*\n             * Called when URLStream has download a portion of the file fragment.\n             * This event callback delegates to decrypter if necessary.\n             * Eventually onProcess is called when the downloaded portion has\n             * finished processing.\n             *\n             * NOTE: Was `_fragLoadCompleteHandler` before refactor\n             *\n             * @param  {ProgressEvent}  evt  -  Portion of data finished processing\n             *\/\n            var onLoadProgress : Function = function onProgress(evt : ProgressEvent) : void {\n\n                \/\/ First call of onProgress for this Fragment\n                \/\/ Initilize fields in Fragment and FragmentData\n                if (_fragment.data.bytes == null) {\n\n                    _fragment.data.bytes = new ByteArray();\n                    _fragment.data.bytesLoaded = 0;\n                    _fragment.data.bytesTotal = evt.bytesTotal;\n                    _fragment.data.flushTags();\n\n                    \/\/ NOTE: This may be wrong, as it is only called after data\n                    \/\/ has been loaded.\n                    _metrics.loading_begin_time = getTimer();\n\n                    CONFIG::LOGGING {\n                        Log.debug(\"FragmentStream#onLoadProgress: Downloaded \" +\n                            fragmentString + \"'s first \" + evt.bytesLoaded +\n                            \" bytes of \" + evt.bytesTotal + \" Total\");\n                    }\n\n                    \/\/ decrypt data if needed\n                    if (_fragment.decrypt_url != null) {\n                        \/\/ START DECRYPTION METRICS\n                        _metrics.decryption_begin_time = getTimer();\n                        CONFIG::LOGGING {\n                            Log.debug(\"FragmentStream#onLoadProgress: \" + fragmentString + \" needs to be decrypted\");\n                        }\n\n                        _fragment.data.decryptAES = new AES(\n                            _displayObject,\n                            key,\n                            _fragment.decrypt_iv,\n                            onProcess,\n                            onProcessComplete\n                            );\n                    } else {\n                        _fragment.data.decryptAES = null;\n                    }\n                }\n\n                if (evt.bytesLoaded > _fragment.data.bytesLoaded && _fragmentURLStream.bytesAvailable > 0) {  \/\/ prevent EOF error race condition\n\n                    \/\/ bytes from URLStream\n                    var data : ByteArray = new ByteArray();\n                    _fragmentURLStream.readBytes(data);\n\n                    \/\/ Mark that bytes have been loaded, but do not store these\n                    \/\/ bytes yet\n                    _fragment.data.bytesLoaded += data.length;\n\n                    if (_fragment.data.decryptAES != null) {\n                        _fragment.data.decryptAES.append(data);\n                    } else {\n                        onProcess(data);\n                    }\n                }\n            }\n\n            \/*\n             * Called when URLStream had completed downloading.\n             *\n             * @param  {Event}  evt  -  Portion of data finished processing\n             *\/\n            var onLoadComplete : Function = function onLoadComplete(evt : Event) : void {\n                \/\/ load complete, reset retry counter\n                \/\/_fragRetryCount = 0;\n                \/\/_fragRetryTimeout = 1000;\n\n                if (_fragment.data.bytes == null) {\n                    CONFIG::LOGGING {\n                        Log.warn(\"FragmentStream#onLoadComplete: \" + fragmentString +\n                            \" size is null, invalidate it and load next one\");\n                    }\n                    \/\/_levels[_hls.loadLevel].updateFragment(_fragCurrent.seqnum, false);\n                    \/\/_loadingState = LOADING_IDLE;\n\n                    \/\/ TODO: Dispatch an error\n\n                    return;\n                }\n\n                CONFIG::LOGGING {\n                    Log.debug(\"FragmentStream#onLoadComplete: \" + fragmentString +\n                        \" has finished downloading, but may still be decrypting\");\n                }\n\n                \/\/ TODO: ???\n                \/\/_fragSkipping = false;\n\n                \/\/ END LOADING METRICS\n                _metrics.loading_end_time = getTimer();\n                _metrics.size = _fragment.data.bytesLoaded;\n                var _loading_duration : uint = _metrics.loading_end_time - _metrics.loading_request_time;\n                CONFIG::LOGGING {\n                    Log.debug(\"FragmentStream#onLoadComplete: Loading duration\/RTT\/length\/speed:\" +\n                        _loading_duration + \"\/\" +\n                        (_metrics.loading_begin_time - _metrics.loading_request_time) + \"\/\" +\n                        _metrics.size + \"\/\" +\n                        Math.round((8000 * _metrics.size \/ _loading_duration) \/ 1024) + \" kb\/s\");\n                }\n\n                if (_fragment.data.decryptAES) {\n                    _fragment.data.decryptAES.notifycomplete(); \/\/ Calls onProcessComplete by proxy\n                } else {\n                    onProcessComplete();\n                }\n            }\n\n            \/*\n             * Called when URLStream has Errored.\n             * @param  {ErrorEvent}  evt  -  Portion of data finished processing\n             *\/\n            var onLoadError : Function = function onLoadError(evt : ErrorEvent) : void {\n\n                CONFIG::LOGGING {\n                    Log.error(\"FragmentStream#onLoadError: \" + evt.text);\n                }\n\n                \/\/ Forward error\n                dispatchEvent(evt);\n            }\n\n            _fragmentURLStream.addEventListener(IOErrorEvent.IO_ERROR, onLoadError);\n            _fragmentURLStream.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onLoadError);\n            _fragmentURLStream.addEventListener(ProgressEvent.PROGRESS, onLoadProgress);\n            _fragmentURLStream.addEventListener(Event.COMPLETE, onLoadComplete);\n\n            _fragmentURLStream.load(new URLRequest(fragment.url));\n\n            return _metrics;\n        }\n\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage com.pivotshare.hls.loader {\n\n    import flash.display.DisplayObject;\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.ByteArray;\n    import flash.utils.getTimer;\n    import flash.utils.Timer;\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.model.FragmentData;\n    import org.mangui.hls.utils.AES;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n        import org.mangui.hls.utils.Hex;\n    }\n\n    \/**\n     * HLS Fragment Streamer, which also handles decryption.\n     * Tries to parallel URLStream design pattern, but is incomplete.\n     *\n     * See [Reading and writing a ByteArray](http:\/\/help.adobe.com\/en_US\/as3\/dev\/WS5b3ccc516d4fbf351e63e3d118666ade46-7d54.html)\n     *\n     * @class    FragmentStream\n     * @extends  EventDispatcher\n     * @author   HGPA\n     *\/\n    public class FragmentStream extends EventDispatcher {\n\n        \/*\n         * DisplayObject needed by AES decrypter.\n         *\/\n        private var _displayObject : DisplayObject;\n\n        \/*\n         * Fragment being loaded.\n         *\/\n        private var _fragment : Fragment;\n\n        \/*\n         * URLStream used to download current Fragment.\n         *\/\n        private var _fragmentURLStream : URLStream;\n\n        \/**\n         * Create a FragmentStream.\n         *\n         * This constructor takes a reference to main DisplayObject, e.g. stage,\n         * necessary for AES decryption control.\n         *\n         * TODO: It would be more appropriate to create a factory that itself\n         * takes the DisplayObject (or a more flexible version of AES).\n         *\n         * @constructor\n         * @param  {DisplayObject}  displayObject\n         *\/\n        public function FragmentStream(displayObject : DisplayObject) : void {\n            _displayObject = displayObject;\n        };\n\n        \/*\n         * Return FragmentData of Fragment currently being downloaded.\n         * Of immediate interest is the `bytes` field.\n         *\n         * @method getFragment\n         * @return  {Fragment}\n         *\/\n        public function getFragment() : Fragment {\n            return _fragment;\n        }\n\n        \/*\n         * Close the stream.\n         *\n         * @method  close\n         *\/\n        public function close() : void {\n\n            if (_fragmentURLStream && _fragmentURLStream.connected) {\n                _fragmentURLStream.close();\n            }\n\n            if (_fragment && _fragment.data) {\n\n                if (_fragment.data.decryptAES) {\n                    _fragment.data.decryptAES.cancel();\n                    _fragment.data.decryptAES = null;\n                }\n\n                \/\/ Explicitly release memory\n                \/\/ http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/utils\/ByteArray.html#clear()\n                if (_fragment.data.bytes) {\n                    _fragment.data.bytes.clear();\n                    _fragment.data.bytes = null;\n                }\n            }\n        }\n\n        \/**\n         * Load a Fragment.\n         *\n         * This class\/methods DOES NOT user reference of parameter. Instead it\n         * clones the Fragment and manipulates this internally.\n         *\n         * @method  load\n         * @param   {Fragment}   fragment  -  Fragment with details (cloned)\n         * @param   {ByteArray}  key       -  Encryption Key\n         * @return  {HLSLoadMetrics}\n         *\/\n        public function load(fragment : Fragment, key : ByteArray) : HLSLoadMetrics {\n\n            \/\/ Clone Fragment, with new initilizations of deep fields\n            \/\/ Passing around references is what is causing problems.\n            \/\/ FragmentData is initialized as part of construction\n            _fragment = new Fragment(\n                fragment.url,\n                fragment.duration,\n                fragment.level,\n                fragment.seqnum,\n                fragment.start_time,\n                fragment.continuity,\n                fragment.program_date,\n                fragment.decrypt_url,\n                fragment.decrypt_iv, \/\/ We need this reference\n                fragment.byterange_start_offset,\n                fragment.byterange_end_offset,\n                new Vector.<String>()\n            )\n\n            _fragmentURLStream = new URLStream();\n\n            \/\/ START (LOADING) METRICS\n            \/\/ Event listener callbacks enclose _metrics\n            var _metrics : HLSLoadMetrics = new HLSLoadMetrics(HLSLoaderTypes.FRAGMENT_MAIN);\n            _metrics.level = _fragment.level;\n            _metrics.id    = _fragment.seqnum;\n            _metrics.loading_request_time = getTimer();\n\n            \/\/ String used to identify fragment in debug messages\n            CONFIG::LOGGING {\n                var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n            }\n\n            \/\/\n            \/\/ See `onLoadProgress` first.\n            \/\/\n\n            \/*\n             * Called when Fragment is processing which may inclue decryption.\n             *\n             * To access data, call `Fragment.getFragment`, which will include\n             * all bytes loaded to this point, with FragmentData's ByteArray\n             * having the expected position\n             *\n             * NOTE: This was `FragmentLoader._fragDecryptProgressHandler` before refactor.\n             *\n             * @method  onProcess\n             * @param   {ByteArray}  data  -  *Portion* of data that finished processing\n             *\/\n            var onProcess : Function = function onProcess(data : ByteArray) : void {\n\n                \/\/ Ensure byte array pointer starts at beginning\n                data.position = 0;\n\n                var bytes : ByteArray = _fragment.data.bytes;\n\n                \/\/ Byte Range Business\n                \/\/ TODO: Confirm this is still working\n                if (_fragment.byterange_start_offset != -1) {\n\n                    _fragment.data.bytes.position = _fragment.data.bytes.length;\n                    _fragment.data.bytes.writeBytes(data);\n\n                    \/\/ if we have retrieved all the data, disconnect loader and notify fragment complete\n                    if (_fragment.data.bytes.length >= _fragment.byterange_end_offset) {\n                        if (_fragmentURLStream.connected) {\n                            _fragmentURLStream.close();\n                            onProcessComplete(null);\n                        }\n                    }\n                } else {\n                    \/\/ Append data to Fragment, but then reset position to mimic\n                    \/\/ expected pattern of URLStream\n                    var fragmentPosition : int = _fragment.data.bytes.position;\n                    _fragment.data.bytes.position = _fragment.data.bytes.length;\n                    _fragment.data.bytes.writeBytes(data);\n                    _fragment.data.bytes.position = fragmentPosition;\n                }\n\n                var progressEvent : ProgressEvent = new ProgressEvent(\n                    ProgressEvent.PROGRESS,\n                    false,\n                    false,\n                    _fragment.data.bytes.length, \/\/ bytesLoaded\n                    _fragment.data.bytesTotal    \/\/ bytesTotal\n                    );\n\n                dispatchEvent(progressEvent);\n            }\n\n            \/*\n             * Called when Fragment has completed processing.\n             * May or may not include decryption.\n             *\n             * NOTE: This was `FragmentLoader._fragDecryptCompleteHandler`\n             * before refactor.\n             *\n             * @method  onProcessComplete\n             * @param   {ByteArray}  data  -  Portion of data finished processing\n             *\/\n            var onProcessComplete : Function = function onProcessComplete() : void {\n\n                \/\/ END DECRYPTION METRICS\n                \/\/ garbage collect AES decrypter\n                if (_fragment.data.decryptAES) {\n                    _metrics.decryption_end_time = getTimer();\n                    var decrypt_duration : Number = _metrics.decryption_end_time - _metrics.decryption_begin_time;\n                    CONFIG::LOGGING {\n                        Log.debug(\"FragmentStream#onProcessComplete: Decrypted duration\/length\/speed:\" +\n                            decrypt_duration + \"\/\" + _fragment.data.bytesLoaded + \"\/\" +\n                            Math.round((8000 * _fragment.data.bytesLoaded \/ decrypt_duration) \/ 1024) + \" kb\/s\");\n                    }\n\n                    _fragment.data.decryptAES = null;\n                }\n\n                var completeEvent : Event = new ProgressEvent(Event.COMPLETE);\n                dispatchEvent(completeEvent);\n            }\n\n            \/*\n             * Called when URLStream has download a portion of the file fragment.\n             * This event callback delegates to decrypter if necessary.\n             * Eventually onProcess is called when the downloaded portion has\n             * finished processing.\n             *\n             * NOTE: Was `_fragLoadCompleteHandler` before refactor\n             *\n             * @param  {ProgressEvent}  evt  -  Portion of data finished processing\n             *\/\n            var onLoadProgress : Function = function onProgress(evt : ProgressEvent) : void {\n\n                \/\/ First call of onProgress for this Fragment\n                \/\/ Initilize fields in Fragment and FragmentData\n                if (_fragment.data.bytes == null) {\n\n                    _fragment.data.bytes = new ByteArray();\n                    _fragment.data.bytesLoaded = 0;\n                    _fragment.data.bytesTotal = evt.bytesTotal;\n                    _fragment.data.flushTags();\n\n                    \/\/ NOTE: This may be wrong, as it is only called after data\n                    \/\/ has been loaded.\n                    _metrics.loading_begin_time = getTimer();\n\n                    CONFIG::LOGGING {\n                        Log.debug(\"FragmentStream#onLoadProgress: Downloaded \" +\n                            fragmentString + \"'s first \" + evt.bytesLoaded +\n                            \" bytes of \" + evt.bytesTotal + \" Total\");\n                    }\n\n                    \/\/ decrypt data if needed\n                    if (_fragment.decrypt_url != null) {\n                        \/\/ START DECRYPTION METRICS\n                        _metrics.decryption_begin_time = getTimer();\n                        CONFIG::LOGGING {\n                            Log.debug(\"FragmentStream#onLoadProgress: \" + fragmentString + \" needs to be decrypted\");\n                        }\n\n                        _fragment.data.decryptAES = new AES(\n                            _displayObject,\n                            key,\n                            _fragment.decrypt_iv,\n                            onProcess,\n                            onProcessComplete\n                            );\n                    } else {\n                        _fragment.data.decryptAES = null;\n                    }\n                }\n\n                if (evt.bytesLoaded > _fragment.data.bytesLoaded && _fragmentURLStream.bytesAvailable > 0) {  \/\/ prevent EOF error race condition\n\n                    \/\/ bytes from URLStream\n                    var data : ByteArray = new ByteArray();\n                    _fragmentURLStream.readBytes(data);\n\n                    \/\/ Mark that bytes have been loaded, but do not store these\n                    \/\/ bytes yet\n                    _fragment.data.bytesLoaded += data.length;\n\n                    if (_fragment.data.decryptAES != null) {\n                        _fragment.data.decryptAES.append(data);\n                    } else {\n                        onProcess(data);\n                    }\n                }\n            }\n\n            \/*\n             * Called when URLStream had completed downloading.\n             *\n             * @param  {Event}  evt  -  Portion of data finished processing\n             *\/\n            var onLoadComplete : Function = function onLoadComplete(evt : Event) : void {\n                \/\/ load complete, reset retry counter\n                \/\/_fragRetryCount = 0;\n                \/\/_fragRetryTimeout = 1000;\n\n                if (_fragment.data.bytes == null) {\n                    CONFIG::LOGGING {\n                        Log.warn(\"FragmentStream#onLoadComplete: \" + fragmentString +\n                            \" size is null, invalidate it and load next one\");\n                    }\n                    \/\/_levels[_hls.loadLevel].updateFragment(_fragCurrent.seqnum, false);\n                    \/\/_loadingState = LOADING_IDLE;\n\n                    \/\/ TODO: Dispatch an error\n\n                    return;\n                }\n\n                CONFIG::LOGGING {\n                    Log.debug(\"FragmentStream#onLoadComplete: \" + fragmentString +\n                        \" has finished downloading, but may still be decrypting\");\n                }\n\n                \/\/ TODO: ???\n                \/\/_fragSkipping = false;\n\n                \/\/ END LOADING METRICS\n                _metrics.loading_end_time = getTimer();\n                _metrics.size = _fragment.data.bytesLoaded;\n                var _loading_duration : uint = _metrics.loading_end_time - _metrics.loading_request_time;\n                CONFIG::LOGGING {\n                    Log.debug(\"FragmentStream#onLoadComplete: Loading duration\/RTT\/length\/speed:\" +\n                        _loading_duration + \"\/\" +\n                        (_metrics.loading_begin_time - _metrics.loading_request_time) + \"\/\" +\n                        _metrics.size + \"\/\" +\n                        Math.round((8000 * _metrics.size \/ _loading_duration) \/ 1024) + \" kb\/s\");\n                }\n\n                if (_fragment.data.decryptAES) {\n                    _fragment.data.decryptAES.notifycomplete(); \/\/ Calls onProcessComplete by proxy\n                } else {\n                    onProcessComplete();\n                }\n            }\n\n            \/*\n             * Called when URLStream has Errored.\n             * @param  {ErrorEvent}  evt  -  Portion of data finished processing\n             *\/\n            var onLoadError : Function = function onLoadError(evt : ErrorEvent) : void {\n\n                CONFIG::LOGGING {\n                    Log.error(\"FragmentStream#onLoadError: \" + evt.text);\n                }\n\n                \/\/ Forward error\n                dispatchEvent(evt);\n            }\n\n            _fragmentURLStream.addEventListener(IOErrorEvent.IO_ERROR, onLoadError);\n            _fragmentURLStream.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onLoadError);\n            _fragmentURLStream.addEventListener(ProgressEvent.PROGRESS, onLoadProgress);\n            _fragmentURLStream.addEventListener(Event.COMPLETE, onLoadComplete);\n\n            _fragmentURLStream.load(new URLRequest(fragment.url));\n\n            return _metrics;\n        }\n\n    }\n}\n","subject":"Fix destruction","message":"[FragmentStream] Fix destruction\n","lang":"ActionScript","license":"mpl-2.0","repos":"codex-corp\/flashls,codex-corp\/flashls"}
{"commit":"28d1f6d8d8dc317921e036178742ccf765ed92d3","old_file":"src\/aerys\/minko\/type\/clone\/CloneOptions.as","new_file":"src\/aerys\/minko\/type\/clone\/CloneOptions.as","old_contents":"package aerys.minko.type.clone\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.AnimationController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\n\tpublic class CloneOptions\n\t{\n\t\tprivate var _clonedControllerTypes\t\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _ignoredControllerTypes\t\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _reassignedControllerTypes\t: Vector.<Class>\t= new <Class>[];\n\t\tprivate var _defaultControllerAction\t: uint\t\t\t\t= ControllerCloneAction.REASSIGN;\n\t\t\n\t\tpublic function get defaultControllerAction() : uint\n\t\t{\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\tpublic function set defaultControllerAction(v : uint) : void\n\t\t{\n\t\t\tif (v != ControllerCloneAction.CLONE \n\t\t\t\t&& v != ControllerCloneAction.IGNORE \n\t\t\t\t&& v != ControllerCloneAction.REASSIGN)\n\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t\n\t\t\t_defaultControllerAction = v;\n\t\t}\n\t\t\n\t\tpublic function CloneOptions()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic static function get defaultOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._clonedControllerTypes.push(\n\t\t\t\tAnimationController,\n\t\t\t\tSkinningController\n\t\t\t);\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic static function get cloneAllOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic function addControllerAction(controllerClass : Class, action : uint) : void\n\t\t{\n\t\t\tswitch (action)\n\t\t\t{\n\t\t\t\tcase ControllerCloneAction.CLONE:\n\t\t\t\t\t_clonedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.IGNORE:\n\t\t\t\t\t_ignoredControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.REASSIGN:\n\t\t\t\t\t_reassignedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeControllerAction(controllerClass : Class) : void\n\t\t{\n\t\t\tthrow new Error('Implement me.');\n\t\t}\n\t\t\n\t\tpublic function getActionForController(controller : AbstractController) : uint\n\t\t{\n\t\t\tvar numControllersToClone\t\t: uint = _clonedControllerTypes.length;\n\t\t\tvar numControllersToIgnore\t\t: uint = _ignoredControllerTypes.length;\n\t\t\tvar numControllersToReassign\t: uint = _reassignedControllerTypes.length;\n\t\t\tvar controllerId\t\t\t\t: uint;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToClone; ++controllerId)\n\t\t\t\tif (controller is _clonedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToIgnore; ++controllerId)\n\t\t\t\tif (controller is _ignoredControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.IGNORE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToReassign; ++controllerId)\n\t\t\t\tif (controller is _reassignedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"package aerys.minko.type.clone\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.AnimationController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\n\tpublic final class CloneOptions\n\t{\n\t\tprivate var _clonedControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _ignoredControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _reassignedControllerTypes\t: Vector.<Class>;\n\t\tprivate var _defaultControllerAction\t: uint;\n\t\t\n\t\tpublic function get defaultControllerAction() : uint\n\t\t{\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\tpublic function set defaultControllerAction(v : uint) : void\n\t\t{\n\t\t\tif (v != ControllerCloneAction.CLONE \n\t\t\t\t&& v != ControllerCloneAction.IGNORE \n\t\t\t\t&& v != ControllerCloneAction.REASSIGN)\n\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t\n\t\t\t_defaultControllerAction = v;\n\t\t}\n\t\t\n\t\tpublic function CloneOptions()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_clonedControllerTypes = new <Class>[];\n\t\t\t_ignoredControllerTypes = new <Class>[];\n\t\t\t_reassignedControllerTypes = new <Class>[];\n\t\t\t_defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t}\n\t\t\n\t\tpublic static function get defaultOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._clonedControllerTypes.push(\n\t\t\t\tAnimationController,\n\t\t\t\tSkinningController\n\t\t\t);\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic static function get cloneAllOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic function addControllerAction(controllerClass : Class, action : uint) : void\n\t\t{\n\t\t\tswitch (action)\n\t\t\t{\n\t\t\t\tcase ControllerCloneAction.CLONE:\n\t\t\t\t\t_clonedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.IGNORE:\n\t\t\t\t\t_ignoredControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.REASSIGN:\n\t\t\t\t\t_reassignedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeControllerAction(controllerClass : Class) : void\n\t\t{\n\t\t\tthrow new Error('Implement me.');\n\t\t}\n\t\t\n\t\tpublic function getActionForController(controller : AbstractController) : uint\n\t\t{\n\t\t\tvar numControllersToClone\t\t: uint = _clonedControllerTypes.length;\n\t\t\tvar numControllersToIgnore\t\t: uint = _ignoredControllerTypes.length;\n\t\t\tvar numControllersToReassign\t: uint = _reassignedControllerTypes.length;\n\t\t\tvar controllerId\t\t\t\t: uint;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToClone; ++controllerId)\n\t\t\t\tif (controller is _clonedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToIgnore; ++controllerId)\n\t\t\t\tif (controller is _ignoredControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.IGNORE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToReassign; ++controllerId)\n\t\t\t\tif (controller is _reassignedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\t\n\t}\n}\n","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"4ac697f36077555a98b82699a8948e29eaca4f44","old_file":"src\/aerys\/minko\/render\/resource\/texture\/TextureResource.as","new_file":"src\/aerys\/minko\/render\/resource\/texture\/TextureResource.as","old_contents":"package aerys.minko.render.resource.texture\n{\n\timport aerys.minko.render.resource.Context3DResource;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3DTextureFormat;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Matrix;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * @inheritdoc\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TextureResource implements ITextureResource\n\t{\n\t\tprivate static const MAX_SIZE\t\t\t: uint\t\t= 2048;\n\t\tprivate static const TMP_MATRIX\t\t\t: Matrix\t= new Matrix();\n\t\tprivate static const FORMAT_BGRA\t\t: String\t= Context3DTextureFormat.BGRA\n\t\tprivate static const FORMAT_COMPRESSED\t: String\t= Context3DTextureFormat.COMPRESSED;\n\t\t\n\t\tprivate var _texture\t: Texture\t\t= null;\n\t\tprivate var _mipmap\t\t: Boolean\t\t= false;\n\n\t\tprivate var _bitmapData\t: BitmapData\t= null;\n\t\tprivate var _atf\t\t: ByteArray\t\t= null;\n\t\tprivate var _atfFormat\t: uint\t\t\t= 0;\n\n\t\tprivate var _width\t\t: Number\t\t= 0;\n\t\tprivate var _height\t\t: Number\t\t= 0;\n\n\t\tprivate var _update\t\t: Boolean\t\t= false;\n\t\tprivate var _resize\t\t: Boolean\t\t= false;\n\n\t\tpublic function get width() : uint\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\n\t\tpublic function get height() : uint\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\tpublic function TextureResource(width : int = 0, height : int = 0)\n\t\t{\n\t\t\tif (width != 0 && height != 0)\n\t\t\t\tsetSize(width, height);\n\t\t}\n\n\t\tpublic function setSize(width : uint, height : uint) : void\n\t\t{\n\t\t\t\/\/http:\/\/graphics.stanford.edu\/~seander\/bithacks.html#DetermineIfPowerOf2\n\t\t\tif (!(width && !(width & (width - 1)))\n\t\t\t\t|| !(height && !(height & (height - 1))))\n\t\t\t{\n\t\t\t\tthrow new Error('The size must be a power of 2.');\n\t\t\t}\n\t\t\t\n\t\t\t_width\t= width;\n\t\t\t_height\t= height;\n\t\t\t_resize = true;\n\t\t}\n\n\t\tpublic function setContentFromBitmapData(bitmapData\t: BitmapData,\n\t\t\t\t\t\t\t\t   \t\t\t\t mipmap\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint \t= bitmapData.width;\n\t\t\tvar bitmapHeight\t: uint \t= bitmapData.height;\n\t\t\tvar w\t\t\t\t: int\t= 0;\n\t\t\tvar h\t\t\t\t: int\t= 0;\n\t\t\t\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\t\n\t\t\tif (w > MAX_SIZE)\n\t\t\t\tw = MAX_SIZE;\n\t\t\tif (h > MAX_SIZE)\n\t\t\t\th = MAX_SIZE;\n\t\t\t\n\t\t\tif (_bitmapData == null || _bitmapData.width != w || _bitmapData.height != h)\n\t\t\t\t_bitmapData\t= new BitmapData(w, h, bitmapData.transparent, 0);\n\t\t\t\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_bitmapData.draw(bitmapData, TMP_MATRIX);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_bitmapData.draw(bitmapData);\n\t\t\t}\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (mipmap != _mipmap\n\t\t\t\t\t|| bitmapData.width != _width\n\t\t\t\t\t|| bitmapData.height != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\n\t\t\t_width = _bitmapData.width;\n\t\t\t_height = _bitmapData.height;\n\n\t\t\t_mipmap\t= mipmap;\n\t\t\t_update\t= true;\n\t\t}\n\n\t\tpublic function setContentFromATF(atf : ByteArray) : void\n\t\t{\n\t\t\t_atf\t\t\t= atf;\n\t\t\t_update \t\t= true;\n\t\t\t\n\t\t\tatf.position \t= 6;\n\t\t\t\n\t\t\t_atfFormat \t\t= atf.readUnsignedByte() & 3;\n\t\t\t_width \t\t\t= 1 << atf.readUnsignedByte();\n\t\t\t_height \t\t= 1 << atf.readUnsignedByte();\n\t\t\t_mipmap \t\t= atf.readUnsignedByte() > 1;\n\t\t\t\n\t\t\tatf.position \t= 0;\n\t\t}\n\n\t\tpublic function getNativeTexture(context : Context3DResource) : TextureBase\n\t\t{\n\t\t\tif ((!_texture || _resize) && _width && _height)\n\t\t\t{\n\t\t\t\t_resize = false;\n\t\t\t\t\n\t\t\t\tif (_texture)\n\t\t\t\t\t_texture.dispose();\n\t\t\t\t\n\t\t\t\t_texture = context.createTexture(\n\t\t\t\t\t_width,\n\t\t\t\t\t_height,\n\t\t\t\t\t_atf && _atfFormat == 2 ? FORMAT_COMPRESSED : FORMAT_BGRA,\n\t\t\t\t\t_bitmapData == null && _atf == null\n\t\t\t\t);\n\n\t\t\t\t_update = true;\n\t\t\t}\n\n\t\t\tif (_update)\n\t\t\t{\n\t\t\t\t_update = false;\n\n\t\t\t\tuploadTextureWithMipMaps();\n\t\t\t}\n\n\t\t\t_atf = null;\n\t\t\t_bitmapData = null;\n\n\t\t\tif (_texture == null)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\treturn _texture;\n\t\t}\n\t\t\n\t\tprivate function uploadTextureWithMipMaps() : void\n\t\t{\n\t\t\tif (_bitmapData)\n\t\t\t{\n\t\t\t\tif (_mipmap)\n\t\t\t\t{\n\t\t\t\t\tvar level \t\t: int \t\t\t= 0;\n\t\t\t\t\tvar size\t\t: int \t\t\t= _width > _height ? _width : _height;\n\t\t\t\t\tvar transparent\t: Boolean\t\t= _bitmapData.transparent;\n\t\t\t\t\tvar transform \t: Matrix \t\t= new Matrix();\n\t\t\t\t\tvar tmp \t\t: BitmapData \t= new BitmapData(\n\t\t\t\t\t\tsize,\n\t\t\t\t\t\tsize,\n\t\t\t\t\t\ttransparent,\n\t\t\t\t\t\t0\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\twhile (size >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\ttmp.draw(_bitmapData, transform, null, null, null, true);\n\t\t\t\t\t\t_texture.uploadFromBitmapData(tmp, level);\n\t\t\t\t\t\t\n\t\t\t\t\t\ttransform.scale(.5, .5);\n\t\t\t\t\t\tlevel++;\n\t\t\t\t\t\tsize >>= 1;\n\t\t\t\t\t\tif (tmp.transparent)\n\t\t\t\t\t\t\ttmp.fillRect(tmp.rect, 0);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\ttmp.dispose();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_texture.uploadFromBitmapData(_bitmapData, 0);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bitmapData.dispose();\n\t\t\t}\n\t\t\telse if (_atf)\n\t\t\t{\n\t\t\t\t_texture.uploadCompressedTextureFromByteArray(_atf, 0, false);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tif (_texture)\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.resource.texture\n{\n\timport aerys.minko.render.resource.Context3DResource;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3DTextureFormat;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Matrix;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * @inheritdoc\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TextureResource implements ITextureResource\n\t{\n\t\tprivate static const MAX_SIZE\t\t\t: uint\t\t= 2048;\n\t\tprivate static const TMP_MATRIX\t\t\t: Matrix\t= new Matrix();\n\t\tprivate static const FORMAT_BGRA\t\t: String\t= Context3DTextureFormat.BGRA\n\t\tprivate static const FORMAT_COMPRESSED\t: String\t= Context3DTextureFormat.COMPRESSED;\n\t\t\n\t\tprivate var _texture\t: Texture\t\t= null;\n\t\tprivate var _mipmap\t\t: Boolean\t\t= false;\n\n\t\tprivate var _bitmapData\t: BitmapData\t= null;\n\t\tprivate var _atf\t\t: ByteArray\t\t= null;\n\t\tprivate var _atfFormat\t: uint\t\t\t= 0;\n\n\t\tprivate var _width\t\t: Number\t\t= 0;\n\t\tprivate var _height\t\t: Number\t\t= 0;\n\n\t\tprivate var _update\t\t: Boolean\t\t= false;\n\t\tprivate var _resize\t\t: Boolean\t\t= false;\n\n\t\tpublic function get width() : uint\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\n\t\tpublic function get height() : uint\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\tpublic function TextureResource(width : int = 0, height : int = 0)\n\t\t{\n\t\t\tif (width != 0 && height != 0)\n\t\t\t\tsetSize(width, height);\n\t\t}\n\n\t\tpublic function setSize(width : uint, height : uint) : void\n\t\t{\n\t\t\t\/\/http:\/\/graphics.stanford.edu\/~seander\/bithacks.html#DetermineIfPowerOf2\n\t\t\tif (!(width && !(width & (width - 1)))\n\t\t\t\t|| !(height && !(height & (height - 1))))\n\t\t\t{\n\t\t\t\tthrow new Error('The size must be a power of 2.');\n\t\t\t}\n\t\t\t\n\t\t\t_width\t= width;\n\t\t\t_height\t= height;\n\t\t\t_resize = true;\n\t\t}\n\n\t\tpublic function setContentFromBitmapData(bitmapData\t: BitmapData,\n\t\t\t\t\t\t\t\t   \t\t\t\t mipmap\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint \t= bitmapData.width;\n\t\t\tvar bitmapHeight\t: uint \t= bitmapData.height;\n\t\t\tvar w\t\t\t\t: int\t= 0;\n\t\t\tvar h\t\t\t\t: int\t= 0;\n\t\t\t\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\t\n\t\t\tif (w > MAX_SIZE)\n\t\t\t\tw = MAX_SIZE;\n\t\t\tif (h > MAX_SIZE)\n\t\t\t\th = MAX_SIZE;\n\t\t\t\n\t\t\tif (_bitmapData == null || _bitmapData.width != w || _bitmapData.height != h)\n\t\t\t\t_bitmapData\t= new BitmapData(w, h, bitmapData.transparent, 0);\n\t\t\t\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_bitmapData.draw(bitmapData, TMP_MATRIX);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_bitmapData.draw(bitmapData);\n\t\t\t}\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (mipmap != _mipmap\n\t\t\t\t\t|| bitmapData.width != _width\n\t\t\t\t\t|| bitmapData.height != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\n\t\t\t_width = _bitmapData.width;\n\t\t\t_height = _bitmapData.height;\n\n\t\t\t_mipmap\t= mipmap;\n\t\t\t_update\t= true;\n\t\t}\n\n\t\tpublic function setContentFromATF(atf : ByteArray) : void\n\t\t{\n\t\t\t_atf\t\t\t= atf;\n\t\t\t_bitmapData\t\t= null;\n\t\t\t_update \t\t= true;\n\t\t\t\n\t\t\tatf.position \t= 6;\n\t\t\t\n\t\t\t_atfFormat \t\t= atf.readUnsignedByte() & 3;\n\t\t\t_width \t\t\t= 1 << atf.readUnsignedByte();\n\t\t\t_height \t\t= 1 << atf.readUnsignedByte();\n\t\t\t_mipmap \t\t= atf.readUnsignedByte() > 1;\n\t\t\t\n\t\t\tatf.position \t= 0;\n\t\t}\n\n\t\tpublic function getNativeTexture(context : Context3DResource) : TextureBase\n\t\t{\n\t\t\tif ((!_texture || _resize) && _width && _height)\n\t\t\t{\n\t\t\t\t_resize = false;\n\t\t\t\t\n\t\t\t\tif (_texture)\n\t\t\t\t\t_texture.dispose();\n\t\t\t\t\n\t\t\t\t_texture = context.createTexture(\n\t\t\t\t\t_width,\n\t\t\t\t\t_height,\n\t\t\t\t\t_atf && _atfFormat == 2 ? FORMAT_COMPRESSED : FORMAT_BGRA,\n\t\t\t\t\t_bitmapData == null && _atf == null\n\t\t\t\t);\n\n\t\t\t\t_update = true;\n\t\t\t}\n\n\t\t\tif (_update)\n\t\t\t{\n\t\t\t\t_update = false;\n\n\t\t\t\tuploadTextureWithMipMaps();\n\t\t\t}\n\n\t\t\t_atf = null;\n\t\t\t_bitmapData = null;\n\n\t\t\tif (_texture == null)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\treturn _texture;\n\t\t}\n\t\t\n\t\tprivate function uploadTextureWithMipMaps() : void\n\t\t{\n\t\t\tif (_bitmapData)\n\t\t\t{\n\t\t\t\tif (_mipmap)\n\t\t\t\t{\n\t\t\t\t\tvar level \t\t: int \t\t\t= 0;\n\t\t\t\t\tvar size\t\t: int \t\t\t= _width > _height ? _width : _height;\n\t\t\t\t\tvar transparent\t: Boolean\t\t= _bitmapData.transparent;\n\t\t\t\t\tvar transform \t: Matrix \t\t= new Matrix();\n\t\t\t\t\tvar tmp \t\t: BitmapData \t= new BitmapData(\n\t\t\t\t\t\tsize,\n\t\t\t\t\t\tsize,\n\t\t\t\t\t\ttransparent,\n\t\t\t\t\t\t0\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\twhile (size >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\ttmp.draw(_bitmapData, transform, null, null, null, true);\n\t\t\t\t\t\t_texture.uploadFromBitmapData(tmp, level);\n\t\t\t\t\t\t\n\t\t\t\t\t\ttransform.scale(.5, .5);\n\t\t\t\t\t\tlevel++;\n\t\t\t\t\t\tsize >>= 1;\n\t\t\t\t\t\tif (tmp.transparent)\n\t\t\t\t\t\t\ttmp.fillRect(tmp.rect, 0);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\ttmp.dispose();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_texture.uploadFromBitmapData(_bitmapData, 0);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bitmapData.dispose();\n\t\t\t}\n\t\t\telse if (_atf)\n\t\t\t{\n\t\t\t\t_texture.uploadCompressedTextureFromByteArray(_atf, 0, false);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tif (_texture)\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Fix for broken TextureResource.setContentForATF()","message":"Fix for broken TextureResource.setContentForATF()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"adcc38dd58f0129912334d0a682119990452facb","old_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/WidgetTypeLoader.as","new_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/WidgetTypeLoader.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2016 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.CustomWidgetType;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.supportClasses.FileUtil;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.utils.ByteArray;\n\nimport modules.IBuilderModule;\nimport modules.supportClasses.CustomXMLModule;\n\nimport mx.core.FlexGlobals;\nimport mx.events.ModuleEvent;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.modules.IModuleInfo;\nimport mx.modules.ModuleManager;\n\npublic class WidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetTypeLoader);\n\n    internal static var loadedModuleInfos:Array = [];\n\n    private var swf:File;\n    private var config:File;\n\n    \/\/need reference when loading to avoid being garbage collected before load completes\n    private var moduleInfo:IModuleInfo;\n\n    \/\/requires either swf or config\n    public function WidgetTypeLoader(swf:File = null, config:File = null)\n    {\n        this.swf = swf;\n        this.config = config;\n    }\n\n    public function get name():String\n    {\n        var fileName:String;\n\n        if (swf && swf.exists)\n        {\n            fileName = FileUtil.getFileName(swf);\n        }\n        else if (config && config.exists)\n        {\n            fileName = FileUtil.getFileName(config);\n        }\n\n        return fileName;\n    }\n\n    public function load():void\n    {\n        if (swf && swf.exists)\n        {\n            loadModule();\n        }\n        else if (!swf.exists && config.exists)\n        {\n            loadConfigModule();\n        }\n        else\n        {\n            dispatchError();\n        }\n    }\n\n    private function loadConfigModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading XML module: {0}', config.url);\n        }\n\n        var moduleConfig:XML = readModuleConfig(config);\n        if (moduleConfig)\n        {\n            var customWidgetType:CustomWidgetType = parseCustomWidgetType(moduleConfig);\n            if (customWidgetType)\n            {\n                dispatchComplete(customWidgetType);\n                return;\n            }\n        }\n\n        dispatchError();\n    }\n\n    private function loadModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading SWF module: {0}', swf.url);\n        }\n\n        moduleInfo = ModuleManager.getModule(swf.url);\n\n        if (moduleInfo.ready)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Unloading module: {0}', swf.url);\n            }\n\n            moduleInfo.addEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n            moduleInfo.release();\n            moduleInfo.unload();\n        }\n        else\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Loading module: {0}', swf.url);\n            }\n\n            var fileBytes:ByteArray = new ByteArray();\n            var fileStream:FileStream = new FileStream();\n            fileStream.open(swf, FileMode.READ);\n            fileStream.readBytes(fileBytes);\n            fileStream.close();\n\n            moduleInfo.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n            moduleInfo.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            moduleInfo.load(null, null, fileBytes, FlexGlobals.topLevelApplication.moduleFactory);\n        }\n    }\n\n    private function moduleInfo_unloadHandler(event:ModuleEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module unloaded: {0}', swf.url);\n        }\n\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n        var moduleInfoIndex:int = loadedModuleInfos.indexOf(moduleInfo);\n        if (moduleInfoIndex > -1)\n        {\n            loadedModuleInfos.splice(moduleInfoIndex, 1);\n        }\n        this.moduleInfo = null;\n        FlexGlobals.topLevelApplication.callLater(loadModule);\n    }\n\n    private function moduleInfo_readyHandler(event:ModuleEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module loaded: {0}', swf.url);\n        }\n\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n\n        if (config && config.exists)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Reading module config: {0}', config.url);\n            }\n            var moduleConfig:XML = readModuleConfig(config);\n        }\n\n\n        const builderModule:IBuilderModule = event.module.factory.create() as IBuilderModule;\n        if (builderModule)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Widget type created for module: {0}', swf.url);\n            }\n            var widgetType:WidgetType = getWidgetType(moduleInfo, builderModule, moduleConfig);\n        }\n\n        loadedModuleInfos.push(moduleInfo);\n        this.moduleInfo = null;\n        dispatchComplete(widgetType);\n    }\n\n    private function dispatchComplete(widgetType:WidgetType):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load complete: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_COMPLETE, widgetType));\n    }\n\n    private function getWidgetType(moduleInfo:IModuleInfo, builderModule:IBuilderModule, moduleConfig:XML):WidgetType\n    {\n        var customModulesDirectoryURL:String = WellKnownDirectories.getInstance().customModules.url;\n        var isCustomModule:Boolean = (moduleInfo.url.indexOf(customModulesDirectoryURL) > -1);\n        if (moduleConfig)\n        {\n            var configXML:XML = moduleConfig.configuration[0];\n            var version:String = moduleConfig.widgetversion[0];\n        }\n\n        return isCustomModule ?\n            new CustomWidgetType(builderModule, version, configXML) :\n            new WidgetType(builderModule);\n    }\n\n    private function readModuleConfig(configFile:File):XML\n    {\n        var configXML:XML;\n\n        var fileStream:FileStream = new FileStream();\n        try\n        {\n            fileStream.open(configFile, FileMode.READ);\n            configXML = XML(fileStream.readUTFBytes(fileStream.bytesAvailable));\n        }\n        catch (e:Error)\n        {\n            \/\/ignore\n            if (Log.isInfo())\n            {\n                LOG.info('Could not read module config: {0}', e.toString());\n            }\n        }\n        finally\n        {\n            fileStream.close();\n        }\n\n        return configXML;\n    }\n\n    private function moduleInfo_errorHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        this.moduleInfo = null;\n        dispatchError();\n    }\n\n    private function dispatchError():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load failed: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_ERROR));\n    }\n\n    private function parseCustomWidgetType(configXML:XML):CustomWidgetType\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Creating widget type from XML: {0}', configXML);\n        }\n\n        var customModule:CustomXMLModule = new CustomXMLModule();\n        customModule.widgetName = configXML.name;\n        customModule.isOpenByDefault = (configXML.openbydefault == 'true');\n\n        var widgetLabel:String = configXML.label[0];\n        var widgetDescription:String = configXML.description[0];\n        var widgetHelpURL:String = configXML.helpurl[0];\n        var widgetConfiguration:XML = configXML.configuration[0] ? configXML.configuration[0] : <configuration\/>;\n        var widgetVersion:String = configXML.widgetversion[0];\n\n        customModule.widgetIconLocation = createWidgetIconPath(configXML.icon[0], customModule.widgetName);\n        customModule.widgetLabel = widgetLabel ? widgetLabel : customModule.widgetName;\n        customModule.widgetDescription = widgetDescription ? widgetDescription : \"\";\n        customModule.widgetHelpURL = widgetHelpURL ? widgetHelpURL : \"\";\n\n        return new CustomWidgetType(customModule, widgetVersion, widgetConfiguration);\n    }\n\n    private function createWidgetIconPath(iconPath:String, widgetName:String):String\n    {\n        var widgetIconPath:String;\n\n        if (iconPath)\n        {\n            widgetIconPath = \"widgets\/\" + widgetName + \"\/\" + iconPath;\n        }\n        else\n        {\n            widgetIconPath = \"assets\/images\/i_widget.png\";\n        }\n\n        return widgetIconPath;\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2016 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.CustomWidgetType;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.supportClasses.FileUtil;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.utils.ByteArray;\n\nimport modules.IBuilderModule;\nimport modules.supportClasses.CustomXMLModule;\n\nimport mx.core.FlexGlobals;\nimport mx.events.ModuleEvent;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.modules.IModuleInfo;\nimport mx.modules.ModuleManager;\n\npublic class WidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetTypeLoader);\n\n    internal static var loadedModuleInfos:Array = [];\n\n    private var swf:File;\n    private var config:File;\n\n    \/\/need reference when loading to avoid being garbage collected before load completes\n    private var moduleInfo:IModuleInfo;\n\n    \/\/requires either swf or config\n    public function WidgetTypeLoader(swf:File = null, config:File = null)\n    {\n        this.swf = swf;\n        this.config = config;\n    }\n\n    public function get name():String\n    {\n        var fileName:String;\n\n        if (swf && swf.exists)\n        {\n            fileName = FileUtil.getFileName(swf);\n        }\n        else if (config && config.exists)\n        {\n            fileName = FileUtil.getFileName(config);\n        }\n\n        return fileName;\n    }\n\n    public function load():void\n    {\n        if (swf && swf.exists)\n        {\n            loadModule();\n        }\n        else if (config && config.exists)\n        {\n            loadConfigModule();\n        }\n        else\n        {\n            dispatchError();\n        }\n    }\n\n    private function loadConfigModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading XML module: {0}', config.url);\n        }\n\n        var moduleConfig:XML = readModuleConfig(config);\n        if (moduleConfig)\n        {\n            var customWidgetType:CustomWidgetType = parseCustomWidgetType(moduleConfig);\n            if (customWidgetType)\n            {\n                dispatchComplete(customWidgetType);\n                return;\n            }\n        }\n\n        dispatchError();\n    }\n\n    private function loadModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading SWF module: {0}', swf.url);\n        }\n\n        moduleInfo = ModuleManager.getModule(swf.url);\n\n        if (moduleInfo.ready)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Unloading module: {0}', swf.url);\n            }\n\n            moduleInfo.addEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n            moduleInfo.release();\n            moduleInfo.unload();\n        }\n        else\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Loading module: {0}', swf.url);\n            }\n\n            var fileBytes:ByteArray = new ByteArray();\n            var fileStream:FileStream = new FileStream();\n            fileStream.open(swf, FileMode.READ);\n            fileStream.readBytes(fileBytes);\n            fileStream.close();\n\n            moduleInfo.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n            moduleInfo.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            moduleInfo.load(null, null, fileBytes, FlexGlobals.topLevelApplication.moduleFactory);\n        }\n    }\n\n    private function moduleInfo_unloadHandler(event:ModuleEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module unloaded: {0}', swf.url);\n        }\n\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n        var moduleInfoIndex:int = loadedModuleInfos.indexOf(moduleInfo);\n        if (moduleInfoIndex > -1)\n        {\n            loadedModuleInfos.splice(moduleInfoIndex, 1);\n        }\n        this.moduleInfo = null;\n        FlexGlobals.topLevelApplication.callLater(loadModule);\n    }\n\n    private function moduleInfo_readyHandler(event:ModuleEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module loaded: {0}', swf.url);\n        }\n\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n\n        if (config && config.exists)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Reading module config: {0}', config.url);\n            }\n            var moduleConfig:XML = readModuleConfig(config);\n        }\n\n\n        const builderModule:IBuilderModule = event.module.factory.create() as IBuilderModule;\n        if (builderModule)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Widget type created for module: {0}', swf.url);\n            }\n            var widgetType:WidgetType = getWidgetType(moduleInfo, builderModule, moduleConfig);\n        }\n\n        loadedModuleInfos.push(moduleInfo);\n        this.moduleInfo = null;\n        dispatchComplete(widgetType);\n    }\n\n    private function dispatchComplete(widgetType:WidgetType):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load complete: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_COMPLETE, widgetType));\n    }\n\n    private function getWidgetType(moduleInfo:IModuleInfo, builderModule:IBuilderModule, moduleConfig:XML):WidgetType\n    {\n        var customModulesDirectoryURL:String = WellKnownDirectories.getInstance().customModules.url;\n        var isCustomModule:Boolean = (moduleInfo.url.indexOf(customModulesDirectoryURL) > -1);\n        if (moduleConfig)\n        {\n            var configXML:XML = moduleConfig.configuration[0];\n            var version:String = moduleConfig.widgetversion[0];\n        }\n\n        return isCustomModule ?\n            new CustomWidgetType(builderModule, version, configXML) :\n            new WidgetType(builderModule);\n    }\n\n    private function readModuleConfig(configFile:File):XML\n    {\n        var configXML:XML;\n\n        var fileStream:FileStream = new FileStream();\n        try\n        {\n            fileStream.open(configFile, FileMode.READ);\n            configXML = XML(fileStream.readUTFBytes(fileStream.bytesAvailable));\n        }\n        catch (e:Error)\n        {\n            \/\/ignore\n            if (Log.isInfo())\n            {\n                LOG.info('Could not read module config: {0}', e.toString());\n            }\n        }\n        finally\n        {\n            fileStream.close();\n        }\n\n        return configXML;\n    }\n\n    private function moduleInfo_errorHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        this.moduleInfo = null;\n        dispatchError();\n    }\n\n    private function dispatchError():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load failed: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_ERROR));\n    }\n\n    private function parseCustomWidgetType(configXML:XML):CustomWidgetType\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Creating widget type from XML: {0}', configXML);\n        }\n\n        var customModule:CustomXMLModule = new CustomXMLModule();\n        customModule.widgetName = configXML.name;\n        customModule.isOpenByDefault = (configXML.openbydefault == 'true');\n\n        var widgetLabel:String = configXML.label[0];\n        var widgetDescription:String = configXML.description[0];\n        var widgetHelpURL:String = configXML.helpurl[0];\n        var widgetConfiguration:XML = configXML.configuration[0] ? configXML.configuration[0] : <configuration\/>;\n        var widgetVersion:String = configXML.widgetversion[0];\n\n        customModule.widgetIconLocation = createWidgetIconPath(configXML.icon[0], customModule.widgetName);\n        customModule.widgetLabel = widgetLabel ? widgetLabel : customModule.widgetName;\n        customModule.widgetDescription = widgetDescription ? widgetDescription : \"\";\n        customModule.widgetHelpURL = widgetHelpURL ? widgetHelpURL : \"\";\n\n        return new CustomWidgetType(customModule, widgetVersion, widgetConfiguration);\n    }\n\n    private function createWidgetIconPath(iconPath:String, widgetName:String):String\n    {\n        var widgetIconPath:String;\n\n        if (iconPath)\n        {\n            widgetIconPath = \"widgets\/\" + widgetName + \"\/\" + iconPath;\n        }\n        else\n        {\n            widgetIconPath = \"assets\/images\/i_widget.png\";\n        }\n\n        return widgetIconPath;\n    }\n}\n}\n","subject":"Fix typo when checking for custom widget config existence.","message":"Fix typo when checking for custom widget config existence.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"756aeac1c0ccc267c6e3e1bf7ba9c822eaa927f0","old_file":"src\/as\/com\/threerings\/util\/EmbeddedSwfLoader.as","new_file":"src\/as\/com\/threerings\/util\/EmbeddedSwfLoader.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.display.DisplayObject;\nimport flash.display.Loader;\nimport flash.display.LoaderInfo;\n\nimport flash.errors.IllegalOperationError;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IOErrorEvent;\n\nimport flash.utils.ByteArray;\n\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\n\n\/**\n * Allows you to load an embeded SWF stored as a Byte Array then access any stored classes\n * within the SWF.\n * Embed your swf like:\n * [Embed(source=\"foo.swf\", mimeType=\"application\/octet-stream\"]\n * Then, instantiate that class and pass it to load() as a ByteArray.\n *\n * An Event.COMPLETE will be dispatched upon the successful completion of a call to\n * {@link load}.  IOErrorEvent.IO_ERROR will be dispatched if there's a problem reading the\n * ByteArray.\n *\n * @deprecated Content packs are coming, and symbols can be embedded directly\n * by using [Embed(source=\"foo.swf#somesymbol\")]\n *\/\npublic class EmbeddedSwfLoader extends EventDispatcher \n{\n    public function EmbeddedSwfLoader ()\n    {\n        _loader = new Loader();\n        _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchEvent);\n        _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, dispatchEvent);\n    }\n\n\/\/ This doesn't work. We cannot write parameters to the contentLoaderInfo.\n\/\/ So: there is no way to pass parameters to content loaded using loadBytes,\n\/\/ and there's no way to pass parameters to any other content without\n\/\/ destroying caching (because you must append them to the url). Stupid flash.\n\/\/    \/**\n\/\/     * Set a parameter accessible to the loaded content.\n\/\/     *\/\n\/\/    public function setParameter (name :String, val :String) :void\n\/\/    {\n\/\/        _loader.contentLoaderInfo.parameters[name] = val;\n\/\/    }\n\n    \/**\n     * Load the SWF from a Byte Array.  A CLASS_LOADED event will be dispatched on successful \n     * completion of the load.  If any errors occur, a LOAD_ERROR event will be dispatched.\n     *\/\n    public function load (byteArray :ByteArray) :void\n    {\n        var context :LoaderContext = new LoaderContext();\n        context.applicationDomain = ApplicationDomain.currentDomain;\n        _loader.loadBytes(byteArray, context);\n    }\n\n    \/**\n     * Get the top-level display object defined in the loaded SWF.\n     *\/\n    public function getContent () :DisplayObject\n    {\n        checkLoaded();\n        return _loader.content;\n    }\n\n    \/**\n     * Retrieves a class definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getClass (className :String) :Class\n    {\n        return getSymbol(className) as Class;\n    }\n\n    \/**\n     * Retrieves a Function definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getFunction (functionName :String) :Function\n    {\n        return getSymbol(functionName) as Function;\n    }\n\n    \/**\n     * Retrieves a symbol definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getSymbol (symbolName :String) :Object\n    {\n        checkLoaded();\n        try {\n            return _loader.contentLoaderInfo.applicationDomain.getDefinition(symbolName);\n        } catch (e: Error) {\n            throw new IllegalOperationError(symbolName + \" definition not found\");\n        }\n        return null;\n    }\n\n    \/**\n     * Checks if a symbol exists in the library.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading.\n     *\/\n    public function isSymbol (className :String) :Boolean\n    {\n        checkLoaded();\n        return _loader.contentLoaderInfo.applicationDomain.hasDefinition(className);\n    }\n\n    \/**\n     * Validate that the load operation is complete.\n     *\/\n    protected function checkLoaded () :void\n    {\n        var loaderInfo :LoaderInfo = _loader.contentLoaderInfo;\n        if (loaderInfo.bytesTotal == 0 || loaderInfo.bytesLoaded != loaderInfo.bytesTotal) {\n\n            throw new IllegalOperationError(\"SWF has not completed loading\");\n        }\n    }\n\n    protected var _loader :Loader;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.display.DisplayObject;\nimport flash.display.Loader;\nimport flash.display.LoaderInfo;\n\nimport flash.errors.IllegalOperationError;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IOErrorEvent;\n\nimport flash.utils.ByteArray;\n\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\n\n\/**\n * Allows you to load an embeded SWF stored as a Byte Array then access any stored classes\n * within the SWF.\n * Embed your swf like:\n * [Embed(source=\"foo.swf\", mimeType=\"application\/octet-stream\"]\n * Then, instantiate that class and pass it to load() as a ByteArray.\n *\n * An Event.COMPLETE will be dispatched upon the successful completion of a call to\n * {@link load}.  IOErrorEvent.IO_ERROR will be dispatched if there's a problem reading the\n * ByteArray.\n *\n * @deprecated Content packs are coming, and symbols can be embedded directly\n * by using [Embed(source=\"foo.swf#somesymbol\")]\n *\/\npublic class EmbeddedSwfLoader extends EventDispatcher \n{\n    public function EmbeddedSwfLoader (useSubDomain :Boolean = false)\n    {\n        _useSubDomain = useSubDomain;\n        _loader = new Loader();\n        _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchEvent);\n        _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, dispatchEvent);\n    }\n\n\/\/ This doesn't work. We cannot write parameters to the contentLoaderInfo.\n\/\/ So: there is no way to pass parameters to content loaded using loadBytes,\n\/\/ and there's no way to pass parameters to any other content without\n\/\/ destroying caching (because you must append them to the url). Stupid flash.\n\/\/    \/**\n\/\/     * Set a parameter accessible to the loaded content.\n\/\/     *\/\n\/\/    public function setParameter (name :String, val :String) :void\n\/\/    {\n\/\/        _loader.contentLoaderInfo.parameters[name] = val;\n\/\/    }\n\n    \/**\n     * Load the SWF from a Byte Array.  A CLASS_LOADED event will be dispatched on successful \n     * completion of the load.  If any errors occur, a LOAD_ERROR event will be dispatched.\n     *\/\n    public function load (byteArray :ByteArray) :void\n    {\n        var context :LoaderContext = new LoaderContext();\n        context.applicationDomain = _useSubDomain ? \n            new ApplicationDomain(ApplicationDomain.currentDomain) : \n            ApplicationDomain.currentDomain;\n        _loader.loadBytes(byteArray, context);\n    }\n\n    \/**\n     * Get the top-level display object defined in the loaded SWF.\n     *\/\n    public function getContent () :DisplayObject\n    {\n        checkLoaded();\n        return _loader.content;\n    }\n\n    \/**\n     * Retrieves a class definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getClass (className :String) :Class\n    {\n        return getSymbol(className) as Class;\n    }\n\n    \/**\n     * Retrieves a Function definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getFunction (functionName :String) :Function\n    {\n        return getSymbol(functionName) as Function;\n    }\n\n    \/**\n     * Retrieves a symbol definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getSymbol (symbolName :String) :Object\n    {\n        checkLoaded();\n        try {\n            return _loader.contentLoaderInfo.applicationDomain.getDefinition(symbolName);\n        } catch (e: Error) {\n            throw new IllegalOperationError(symbolName + \" definition not found\");\n        }\n        return null;\n    }\n\n    \/**\n     * Checks if a symbol exists in the library.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading.\n     *\/\n    public function isSymbol (className :String) :Boolean\n    {\n        checkLoaded();\n        return _loader.contentLoaderInfo.applicationDomain.hasDefinition(className);\n    }\n\n    \/**\n     * Validate that the load operation is complete.\n     *\/\n    protected function checkLoaded () :void\n    {\n        var loaderInfo :LoaderInfo = _loader.contentLoaderInfo;\n        if (loaderInfo.bytesTotal == 0 || loaderInfo.bytesLoaded != loaderInfo.bytesTotal) {\n\n            throw new IllegalOperationError(\"SWF has not completed loading\");\n        }\n    }\n\n    protected var _loader :Loader;\n    protected var _useSubDomain :Boolean;\n}\n}\n","subject":"allow the use of subdomains, if wished","message":"allow the use of subdomains, if wished\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4614 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"f6803d5d744cbf4a75fcf82a5e5563816cae91f2","old_file":"exporter\/src\/main\/as\/flump\/export\/ExportConf.as","new_file":"exporter\/src\/main\/as\/flump\/export\/ExportConf.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.export {\n\nimport aspire.util.Log;\nimport aspire.util.Set;\nimport aspire.util.Sets;\nimport aspire.util.StringUtil;\n\nimport flash.display.StageQuality;\nimport flash.filesystem.File;\n\nimport flump.mold.AtlasMold;\nimport flump.mold.optional;\nimport flump.mold.require;\nimport flump.xfl.XflLibrary;\n\npublic class ExportConf\n{\n    public static const OPTIMIZE_MEMORY :String = \"Memory\";\n    public static const OPTIMIZE_SPEED :String = \"Speed\";\n\n    public var name :String = \"default\";\n    public var format :String = JSONZipFormat.NAME;\n    public var scale :Number = 1;\n    \/** The size of the border around each texture in an atlas, in pixels *\/\n    public var textureBorder :int = 1;\n    \/** The maximum size of the width and height of a generated texture atlas *\/\n    public var maxAtlasSize :int = 2048;\n    \/** Additional scaleFactors to output *\/\n    public var additionalScaleFactors :Array = [];\n    \/** The optimization strategy. *\/\n    public var optimize :String = OPTIMIZE_SPEED;\n    \/** The stage quality setting (StageQuality). *\/\n    public var quality :String = StageQuality.BEST;\n    \/** Whether or not to pretty print the library. *\/\n    public var prettyPrint :Boolean = false;\n\n    public function get scaleFactorsString () :String {\n        return this.additionalScaleFactors.join(\",\");\n    }\n\n    public function set scaleFactorsString (str :String) :void {\n        var strings :Array = str.split(\",\");\n        var values :Set = Sets.newSetOf(int);\n        for each (var num :String in str.split(\",\")) {\n            try {\n                \/\/ additional scale factors must be integers > 1\n                var scale :int = StringUtil.parseUnsignedInteger(StringUtil.trim(num));\n                if (scale > 1) {\n                    values.add(scale);\n                }\n            } catch (e :Error) {}\n        }\n\n        this.additionalScaleFactors = values.toArray();\n        this.additionalScaleFactors.sort();\n    }\n\n    public function get description () :String {\n        const scaleString :String = (this.scale * 100).toFixed(0) + \"%\";\n        var scaleFactors :String = \"\";\n        for each (var scaleFactor :int in this.additionalScaleFactors) {\n            scaleFactors += \", \" + AtlasMold.scaleFactorSuffix(scaleFactor);\n        }\n\n        return \"'\" + this.name + \"' (\" + this.format + \", \" + scaleString + scaleFactors + \")\";\n    }\n\n    public static function fromJSON (o :Object) :ExportConf {\n        const conf :ExportConf = new ExportConf();\n        conf.name = require(o, \"name\");\n        conf.scale = require(o, \"scale\");\n        conf.format = require(o, \"format\");\n        conf.textureBorder = optional(o, \"textureBorder\", 1);\n        conf.maxAtlasSize = optional(o, \"maxAtlasSize\", 2048);\n        conf.additionalScaleFactors = optional(o, \"additionalScaleFactors\", []);\n        conf.optimize = optional(o, \"optimize\", OPTIMIZE_MEMORY);\n        conf.quality = optional(o, \"quality\", StageQuality.BEST);\n        conf.prettyPrint = optional(o, \"prettyPrint\", false);\n        return conf;\n    }\n\n    public function createPublishFormat (exportDir :File, lib :XflLibrary) :PublishFormat {\n        var formatClass :Class;\n        switch (format.toLowerCase()) {\n            case JSONFormat.NAME.toLowerCase(): formatClass = JSONFormat; break;\n            case JSONZipFormat.NAME.toLowerCase(): formatClass = JSONZipFormat; break;\n            case XMLFormat.NAME.toLowerCase(): formatClass = XMLFormat; break;\n            default:\n                log.error(\"Invalid publish format\", \"name\", format);\n                formatClass = JSONZipFormat;\n                break;\n        }\n        return new formatClass(exportDir, lib, this);\n    }\n\n    protected static const log :Log = Log.getLog(ExportConf);\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.export {\n\nimport aspire.util.Log;\nimport aspire.util.Set;\nimport aspire.util.Sets;\nimport aspire.util.StringUtil;\n\nimport flash.display.StageQuality;\nimport flash.filesystem.File;\n\nimport flump.mold.AtlasMold;\nimport flump.mold.optional;\nimport flump.mold.require;\nimport flump.xfl.XflLibrary;\n\npublic class ExportConf\n{\n    public static const OPTIMIZE_MEMORY :String = \"Memory\";\n    public static const OPTIMIZE_SPEED :String = \"Speed\";\n\n    public var name :String = \"default\";\n    public var format :String = JSONZipFormat.NAME;\n    public var scale :Number = 1;\n    \/** The size of the border around each texture in an atlas, in pixels *\/\n    public var textureBorder :int = 1;\n    \/** The maximum size of the width and height of a generated texture atlas *\/\n    public var maxAtlasSize :int = 2048;\n    \/** Additional scaleFactors to output *\/\n    public var additionalScaleFactors :Array = [];\n    \/** The optimization strategy. *\/\n    public var optimize :String = OPTIMIZE_SPEED;\n    \/** The stage quality setting (StageQuality). *\/\n    public var quality :String = StageQuality.BEST;\n    \/** Whether or not to pretty print the library. *\/\n    public var prettyPrint :Boolean = false;\n\n    public function get scaleFactorsString () :String {\n        return this.additionalScaleFactors.join(\",\");\n    }\n\n    public function set scaleFactorsString (str :String) :void {\n        var values :Set = Sets.newSetOf(int);\n        for each (var num :String in str.split(\",\")) {\n            try {\n                \/\/ additional scale factors must be integers > 1\n                var scale :int = StringUtil.parseUnsignedInteger(StringUtil.trim(num));\n                if (scale > 1) {\n                    values.add(scale);\n                }\n            } catch (e :Error) {}\n        }\n\n        this.additionalScaleFactors = values.toArray();\n        this.additionalScaleFactors.sort();\n    }\n\n    public function get description () :String {\n        const scaleString :String = (this.scale * 100).toFixed(0) + \"%\";\n        var scaleFactors :String = \"\";\n        for each (var scaleFactor :int in this.additionalScaleFactors) {\n            scaleFactors += \", \" + AtlasMold.scaleFactorSuffix(scaleFactor);\n        }\n\n        return \"'\" + this.name + \"' (\" + this.format + \", \" + scaleString + scaleFactors + \")\";\n    }\n\n    public static function fromJSON (o :Object) :ExportConf {\n        const conf :ExportConf = new ExportConf();\n        conf.name = require(o, \"name\");\n        conf.scale = require(o, \"scale\");\n        conf.format = require(o, \"format\");\n        conf.textureBorder = optional(o, \"textureBorder\", 1);\n        conf.maxAtlasSize = optional(o, \"maxAtlasSize\", 2048);\n        conf.additionalScaleFactors = optional(o, \"additionalScaleFactors\", []);\n        conf.optimize = optional(o, \"optimize\", OPTIMIZE_MEMORY);\n        conf.quality = optional(o, \"quality\", StageQuality.BEST);\n        conf.prettyPrint = optional(o, \"prettyPrint\", false);\n        return conf;\n    }\n\n    public function createPublishFormat (exportDir :File, lib :XflLibrary) :PublishFormat {\n        var formatClass :Class;\n        switch (format.toLowerCase()) {\n            case JSONFormat.NAME.toLowerCase(): formatClass = JSONFormat; break;\n            case JSONZipFormat.NAME.toLowerCase(): formatClass = JSONZipFormat; break;\n            case XMLFormat.NAME.toLowerCase(): formatClass = XMLFormat; break;\n            default:\n                log.error(\"Invalid publish format\", \"name\", format);\n                formatClass = JSONZipFormat;\n                break;\n        }\n        return new formatClass(exportDir, lib, this);\n    }\n\n    protected static const log :Log = Log.getLog(ExportConf);\n}\n}\n","subject":"Remove unused code","message":"Remove unused code\n","lang":"ActionScript","license":"mit","repos":"funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump"}
{"commit":"c6baab42b3de3e9651be5a9ef0fa0a59135c77e1","old_file":"test\/unit\/Suite.as","new_file":"test\/unit\/Suite.as","old_contents":"package {\n  import asunit.framework.TestSuite;\n\n  public class Suite extends TestSuite {\n    public function Suite() {\n      super();\n      addTest(new PlayerTest(\"testPass\"));\n    }\n  }\n}\n","new_contents":"package {\n  import asunit.framework.TestSuite;\n\n  public class Suite extends TestSuite {\n    public function Suite() {\n      super();\n      addTest(new PlayerTest(\"testPass\"));\n      addTest(new UriTest(\"test_isSafe\"));\n    }\n  }\n}\n","subject":"Add URI tests to the asunit test suite","message":"Add URI tests to the asunit test suite\n","lang":"ActionScript","license":"mit","repos":"cameronhunter\/divine-player-swf"}
{"commit":"ae517a93d90625f083e58135c9e9bd0ea61559b1","old_file":"src\/as\/com\/threerings\/flex\/CommandCheckBox.as","new_file":"src\/as\/com\/threerings\/flex\/CommandCheckBox.as","old_contents":"\/\/\n\/\/ $Id: CommandButton.as 408 2008-02-06 01:03:55Z ray $\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.events.MouseEvent;\n\nimport mx.controls.CheckBox;\n\nimport com.threerings.util.CommandEvent;\n\n\/**\n * A checkbox that dispatches a command (or calls a function) when it is toggled.\n *\/\npublic class CommandCheckBox extends CheckBox\n{\n    \/**\n     * Create a command button.\n     *\n     * @param label the label text for the button.\n     * @param cmdOrFn either a String, which will be the CommandEvent command to dispatch,\n     *        or a function, which will be called when clicked.\n     * @param arg the argument for the CommentEvent or the function. If the arg is an Array\n     *        then those parameters are used for calling the function.\n     * Note that if arg is null, the actual argument passed will be the 'selected' state of the\n     * button. If you really want to call a method with no args, specify arg as an emtpy Array.\n     *\/\n    public function CommandCheckBox (label :String = null, cmdOrFn :* = null, arg :Object = null)\n    {\n        CommandButton.validateCmd(cmdOrFn);\n        this.label = label;\n        _cmdOrFn = cmdOrFn;\n        _arg = arg;\n    }\n\n    \/**\n     * Set the command and argument to be issued when this button is pressed.\n     *\/\n    public function setCommand (cmd :String, arg :Object = null) :void\n    {\n        _cmdOrFn = cmd;\n        _arg = arg;\n    }\n\n    \/**\n     * Set a callback function to call when the button is pressed.\n     *\/\n    public function setCallback (fn :Function, arg :Object = null) :void\n    {\n        _cmdOrFn = fn;\n        _arg = arg;\n    }\n\n    override protected function clickHandler (event :MouseEvent) :void\n    {\n        super.clickHandler(event);\n        CommandButton.processCommandClick(this, event, _cmdOrFn, _arg);\n    }\n\n    \/** The command (String) to submit, or the function (Function) to call\n     * when clicked,  *\/\n    protected var _cmdOrFn :Object;\n\n    \/** The argument that accompanies our command. *\/\n    protected var _arg :Object;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id: CommandButton.as 408 2008-02-06 01:03:55Z ray $\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.events.MouseEvent;\n\nimport mx.controls.CheckBox;\n\nimport com.threerings.util.CommandEvent;\n\n\/**\n * A checkbox that dispatches a command (or calls a function) when it is toggled.\n *\/\npublic class CommandCheckBox extends CheckBox\n{\n    \/**\n     * Create a command checkbox.\n     *\n     * @param label the label text for the checkbox.\n     * @param cmdOrFn either a String, which will be the CommandEvent command to dispatch,\n     *        or a function, which will be called when clicked.\n     * @param arg the argument for the CommentEvent or the function. If the arg is an Array\n     *        then those parameters are used for calling the function.\n     * Note that if arg is null, the actual argument passed will be the 'selected' state of the\n     * checkbox. If you really want to call a method with no args, specify arg as an emtpy Array.\n     *\/\n    public function CommandCheckBox (label :String = null, cmdOrFn :* = null, arg :Object = null)\n    {\n        CommandButton.validateCmd(cmdOrFn);\n        this.label = label;\n        _cmdOrFn = cmdOrFn;\n        _arg = arg;\n    }\n\n    \/**\n     * Set the command and argument to be issued when this button is pressed.\n     *\/\n    public function setCommand (cmd :String, arg :Object = null) :void\n    {\n        _cmdOrFn = cmd;\n        _arg = arg;\n    }\n\n    \/**\n     * Set a callback function to call when the button is pressed.\n     *\/\n    public function setCallback (fn :Function, arg :Object = null) :void\n    {\n        _cmdOrFn = fn;\n        _arg = arg;\n    }\n\n    override protected function clickHandler (event :MouseEvent) :void\n    {\n        super.clickHandler(event);\n        CommandButton.processCommandClick(this, event, _cmdOrFn, _arg);\n    }\n\n    \/** The command (String) to submit, or the function (Function) to call\n     * when clicked,  *\/\n    protected var _cmdOrFn :Object;\n\n    \/** The argument that accompanies our command. *\/\n    protected var _arg :Object;\n}\n}\n","subject":"Comment tweak.","message":"Comment tweak.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@736 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"de8e3fac5d98a2aa87d52d9d98330a310577b64b","old_file":"src\/aerys\/minko\/render\/shader\/part\/environment\/EnvironmentMappingShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/environment\/EnvironmentMappingShaderPart.as","old_contents":"package aerys.minko.render.shader.part.environment\n{\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.BlendingShaderPart;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.render.shader.part.projection.BlinnNewellProjectionShaderPart;\n\timport aerys.minko.render.shader.part.projection.ProbeProjectionShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.EnvironmentMappingType;\n\timport aerys.minko.type.enum.SamplerDimension;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerFormat;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\timport flash.geom.Rectangle;\n\t\n\tpublic class EnvironmentMappingShaderPart extends LightAwareShaderPart\n\t{\n\t\tprivate var _blinnNewellProjectionPart\t: BlinnNewellProjectionShaderPart;\n\t\tprivate var _probeProjectionPart\t\t: ProbeProjectionShaderPart;\n\t\tprivate var _blending\t\t\t\t\t: BlendingShaderPart;\n\t\t\n\t\tpublic function EnvironmentMappingShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t\t\n\t\t\t_blinnNewellProjectionPart\t= new BlinnNewellProjectionShaderPart(main);\n\t\t\t_probeProjectionPart\t\t= new ProbeProjectionShaderPart(main);\n\t\t\t_blending\t\t\t\t\t= new BlendingShaderPart(main);\n\t\t}\n\t\t\n\t\tpublic function getEnvironmentColor() : SFloat\n\t\t{\n            if (!meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE)\n                || !meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAP))\n                return float4(0, 0, 0, 0);\n            \n\t\t\t\/\/ compute reflected vector\n\t\t\tvar cWorldCameraPosition\t: SFloat = this.cameraPosition;\n\t\t\tvar vsWorldVertexToCamera\t: SFloat = normalize(subtract(cWorldCameraPosition, vsWorldPosition));\n\t\t\tvar reflected\t\t\t\t: SFloat = normalize(interpolate(reflect(vsWorldVertexToCamera.xyzz, vsWorldNormal.xyzz)));\n\t\t\tvar reflectionType \t\t\t: int\t = meshBindings.getProperty(\n\t\t\t\tEnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE\n\t\t\t);\n            var reflectionMap           : SFloat    = getEnvironmentMap(reflectionType);\n\t\t\t\n\t\t\t\/\/ retrieve reflection color from reflection map\n\t\t\tvar reflectionMapUV\t\t\t: SFloat;\n\t\t\tvar reflectionColor\t\t\t: SFloat;\n\t\t\t\n\t\t\tswitch (reflectionType)\n\t\t\t{\n\t\t\t\tcase EnvironmentMappingType.NONE:\n\t\t\t\t\treflectionColor = float4(0, 0, 0, 0);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.PROBE:\n\t\t\t\t\treflectionMapUV = _probeProjectionPart.projectVector(reflected, new Rectangle(0, 0, 1, 1));\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflectionMapUV);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.BLINN_NEWELL:\n\t\t\t\t\treflectionMapUV = _blinnNewellProjectionPart.projectVector(reflected, new Rectangle(0, 0, 1, 1));\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflectionMapUV);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.CUBE:\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflected);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unsupported reflection type');\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ modifify alpha color\n\t\t\tif (meshBindings.propertyExists(EnvironmentMappingProperties.REFLECTIVITY))\n\t\t\t{\n\t\t\t\tvar reflectivity : SFloat = meshBindings.getParameter(\n\t\t\t\t\tEnvironmentMappingProperties.REFLECTIVITY, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\treflectionColor = float4(reflectionColor.xyz, multiply(reflectionColor.w, reflectivity));\n\t\t\t}\n\t\t\t\n\t\t\treturn reflectionColor;\n\t\t}\n        \n        public function getEnvironmentMap(environmentMappingType : uint = 0) : SFloat\n        {\n            if (!environmentMappingType)\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE);\n            \n            return meshBindings.getTextureParameter(\n                EnvironmentMappingProperties.ENVIRONMENT_MAP,\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, SamplerFiltering.NEAREST),\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, SamplerMipMapping.DISABLE),\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, SamplerWrapping.CLAMP),\n                environmentMappingType == EnvironmentMappingType.CUBE ? SamplerDimension.CUBE : SamplerDimension.FLAT,\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, SamplerFormat.RGBA)\n            );\n        }\n\t\t\n\t\tpublic function applyEnvironmentMapping(diffuse : SFloat) : SFloat\n\t\t{\n\t\t\tif (!meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE))\n\t\t\t\treturn diffuse;\n\t\t\t\n\t\t\treturn _blending.blend(\n\t\t\t\tgetEnvironmentColor(),\n\t\t\t\tdiffuse,\n\t\t\t\tmeshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, Blending.ALPHA)\n\t\t\t);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.part.environment\n{\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.BlendingShaderPart;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.render.shader.part.projection.BlinnNewellProjectionShaderPart;\n\timport aerys.minko.render.shader.part.projection.ProbeProjectionShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.EnvironmentMappingType;\n\timport aerys.minko.type.enum.SamplerDimension;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerFormat;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\timport flash.geom.Rectangle;\n\t\n\tpublic class EnvironmentMappingShaderPart extends LightAwareShaderPart\n\t{\n\t\tprivate var _blinnNewellProjectionPart\t: BlinnNewellProjectionShaderPart;\n\t\tprivate var _probeProjectionPart\t\t: ProbeProjectionShaderPart;\n\t\tprivate var _blending\t\t\t\t\t: BlendingShaderPart;\n\t\t\n\t\tpublic function EnvironmentMappingShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t\t\n\t\t\t_blinnNewellProjectionPart\t= new BlinnNewellProjectionShaderPart(main);\n\t\t\t_probeProjectionPart\t\t= new ProbeProjectionShaderPart(main);\n\t\t\t_blending\t\t\t\t\t= new BlendingShaderPart(main);\n\t\t}\n\t\t\n\t\tpublic function getEnvironmentColor() : SFloat\n\t\t{\n            if (!meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE)\n                || !meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAP))\n                return float4(0, 0, 0, 0);\n            \n\t\t\t\/\/ compute reflected vector\n\t\t\tvar cWorldCameraPosition\t: SFloat = this.cameraPosition;\n\t\t\tvar vsWorldVertexToCamera\t: SFloat = normalize(subtract(cWorldCameraPosition, vsWorldPosition));\n\t\t\tvar reflected\t\t\t\t: SFloat = normalize(interpolate(reflect(vsWorldNormal.xyzz, vsWorldVertexToCamera.xyzz)));\n\t\t\tvar reflectionType \t\t\t: int\t = meshBindings.getProperty(\n\t\t\t\tEnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE\n\t\t\t);\n            var reflectionMap           : SFloat    = getEnvironmentMap(reflectionType);\n\t\t\t\n\t\t\t\/\/ retrieve reflection color from reflection map\n\t\t\tvar reflectionMapUV\t\t\t: SFloat;\n\t\t\tvar reflectionColor\t\t\t: SFloat;\n\t\t\t\n\t\t\tswitch (reflectionType)\n\t\t\t{\n\t\t\t\tcase EnvironmentMappingType.NONE:\n\t\t\t\t\treflectionColor = float4(0, 0, 0, 0);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.PROBE:\n\t\t\t\t\treflectionMapUV = _probeProjectionPart.projectVector(reflected, new Rectangle(0, 0, 1, 1));\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflectionMapUV);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.BLINN_NEWELL:\n\t\t\t\t\treflectionMapUV = _blinnNewellProjectionPart.projectVector(reflected, new Rectangle(0, 0, 1, 1));\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflectionMapUV);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase EnvironmentMappingType.CUBE:\n\t\t\t\t\treflectionColor = sampleTexture(reflectionMap, reflected);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unsupported reflection type');\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ modifify alpha color\n\t\t\tif (meshBindings.propertyExists(EnvironmentMappingProperties.REFLECTIVITY))\n\t\t\t{\n\t\t\t\tvar reflectivity : SFloat = meshBindings.getParameter(\n\t\t\t\t\tEnvironmentMappingProperties.REFLECTIVITY, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\treflectionColor = float4(reflectionColor.xyz, multiply(reflectionColor.w, reflectivity));\n\t\t\t}\n\t\t\t\n\t\t\treturn reflectionColor;\n\t\t}\n        \n        public function getEnvironmentMap(environmentMappingType : uint = 0) : SFloat\n        {\n            if (!environmentMappingType)\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE);\n            \n            return meshBindings.getTextureParameter(\n                EnvironmentMappingProperties.ENVIRONMENT_MAP,\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, SamplerFiltering.NEAREST),\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, SamplerMipMapping.DISABLE),\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, SamplerWrapping.CLAMP),\n                environmentMappingType == EnvironmentMappingType.CUBE ? SamplerDimension.CUBE : SamplerDimension.FLAT,\n                meshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, SamplerFormat.RGBA)\n            );\n        }\n\t\t\n\t\tpublic function applyEnvironmentMapping(diffuse : SFloat) : SFloat\n\t\t{\n\t\t\tif (!meshBindings.propertyExists(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE))\n\t\t\t\treturn diffuse;\n\t\t\t\n\t\t\treturn _blending.blend(\n\t\t\t\tgetEnvironmentColor(),\n\t\t\t\tdiffuse,\n\t\t\t\tmeshBindings.getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, Blending.ALPHA)\n\t\t\t);\n\t\t}\n\t}\n}\n","subject":"Fix flipped env map","message":"Fix flipped env map\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"47f3fb62a868e9556a2ec5b335d58cac3da86caf","old_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/events\/EventDispatcher.as","new_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/events\/EventDispatcher.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.events\n{\n\tCOMPILE::JS\n\t{\n\t\timport goog.events.EventTarget;\n\t}\n\n\tCOMPILE::AS3\n\t{\n\t\timport flash.events.EventDispatcher;\n\t}\n\n\t\/**\n\t * This class simply wraps flash.events.EventDispatcher so that\n\t * no flash packages are needed on the JS side.\n\t *\n\t * @langversion 3.0\n\t * @playerversion Flash 10.2\n\t * @playerversion AIR 2.6\n\t * @productversion FlexJS 0.0\n\t *\/\n\tCOMPILE::AS3\n\tpublic class EventDispatcher extends flash.events.EventDispatcher implements IEventDispatcher\n\t{\n\t\t\/**\n\t\t * Constructor.\n\t\t *\n\t\t * @langversion 3.0\n\t\t * @playerversion Flash 10.2\n\t\t * @playerversion AIR 2.6\n\t\t * @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function EventDispatcher()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t}\n\n\tCOMPILE::JS\n\tpublic class EventDispatcher extends goog.events.EventTarget implements IEventDispatcher\n\t{\n\n\t\toverride public function addEventListener(type:String, handler:Object, opt_capture:Boolean = false, opt_handlerScope:Object = null):void\n\t\t{\n\t\t\tsuper.addEventListener(type, handler, opt_capture, opt_handlerScope);\n\n\t\t\tconst that:* = this;\n\t\t\tvar source:* = this;\n\n\t\t\tif (that.element && that.element.nodeName &&\n\t\t\t\tthat.element.nodeName.toLowerCase() !== 'div' &&\n\t\t\t\tthat.element.nodeName.toLowerCase() !== 'body')\n\t\t\t{\n\t\t\t\tsource = that.element;\n\t\t\t}\n\t\t\telse if (ElementEvents.elementEvents[type])\n\t\t\t{\n\t\t\t\t\/\/ mouse and keyboard events also dispatch off the element.\n\t\t\t\tsource = that.element;\n\t\t\t}\n\n\t\t\tgoog.events.listen(source, type, handler);\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.events\n{\n\tCOMPILE::JS\n\t{\n        import goog.events;\n\t\timport goog.events.EventTarget;\n\t}\n\n\tCOMPILE::AS3\n\t{\n\t\timport flash.events.EventDispatcher;\n\t}\n\n\t\/**\n\t * This class simply wraps flash.events.EventDispatcher so that\n\t * no flash packages are needed on the JS side.\n\t *\n\t * @langversion 3.0\n\t * @playerversion Flash 10.2\n\t * @playerversion AIR 2.6\n\t * @productversion FlexJS 0.0\n\t *\/\n\tCOMPILE::AS3\n\tpublic class EventDispatcher extends flash.events.EventDispatcher implements IEventDispatcher\n\t{\n\t\t\/**\n\t\t * Constructor.\n\t\t *\n\t\t * @langversion 3.0\n\t\t * @playerversion Flash 10.2\n\t\t * @playerversion AIR 2.6\n\t\t * @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function EventDispatcher()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t}\n\n\tCOMPILE::JS\n\tpublic class EventDispatcher extends goog.events.EventTarget implements IEventDispatcher\n\t{\n\n\t\toverride public function addEventListener(type:String, handler:Object, opt_capture:Boolean = false, opt_handlerScope:Object = null):void\n\t\t{\n\t\t\tsuper.addEventListener(type, handler, opt_capture, opt_handlerScope);\n\n\t\t\tconst that:* = this;\n\t\t\tvar source:* = this;\n\n\t\t\tif (that.element && that.element.nodeName &&\n\t\t\t\tthat.element.nodeName.toLowerCase() !== 'div' &&\n\t\t\t\tthat.element.nodeName.toLowerCase() !== 'body')\n\t\t\t{\n\t\t\t\tsource = that.element;\n\t\t\t}\n\t\t\telse if (ElementEvents.elementEvents[type])\n\t\t\t{\n\t\t\t\t\/\/ mouse and keyboard events also dispatch off the element.\n\t\t\t\tsource = that.element;\n\t\t\t}\n\n\t\t\tgoog.events.listen(source, type, handler);\n\t\t}\n\t}\n}\n","subject":"use goog.events class","message":"use goog.events class\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"8ccdf19a42846313b25a994b4ca625cdaefb0e32","old_file":"src\/as\/com\/threerings\/util\/Util.as","new_file":"src\/as\/com\/threerings\/util\/Util.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.utils.ByteArray;\n\npublic class Util\n{\n    \/**\n     * Initialize the target object with values present in the initProps object and the defaults\n     * object. Neither initProps nor defaults will be modified.\n     * @throws ReferenceError if a property cannot be set on the target object.\n     *\n     * @param target any object or class instance.\n     * @param initProps a plain Object hash containing names and properties to set on the target\n     *                  object.\n     * @param defaults a plain Object hash containing names and properties to set on the target\n     *                 object, only if the same property name does not exist in initProps.\n     * @param maskProps a plain Object hash containing names of properties to omit setting\n     *                  from the initProps object. This allows you to add custom properties to\n     *                  initProps without having to modify the value from your callers.\n     *\/\n    public static function init (\n        target :Object, initProps :Object, defaults :Object = null, maskProps :Object = null) :void\n    {\n        var prop :String;\n        for (prop in initProps) {\n            if (maskProps == null || !(prop in maskProps)) {\n                target[prop] = initProps[prop];\n            }\n        }\n\n        if (defaults != null) {\n            for (prop in defaults) {\n                if (!(prop in initProps)) {\n                    target[prop] = defaults[prop];\n                }\n            }\n        }\n    }\n\n    \/**\n     * Is the specified object 'simple': one of the basic built-in flash types.\n     *\/\n    public static function isSimple (obj :Object) :Boolean\n    {\n        var type :String = typeof(obj);\n        switch (type) {\n        case \"number\":\n        case \"string\":\n        case \"boolean\":\n            return true;\n\n        case \"object\":\n            return (obj is Date) || (obj is Array);\n\n        default:\n            return false;\n        }\n    }\n\n    \/**\n     * Parse the 'value' object into XML safely. This is equivalent to <code>new XML(value)<\/code>\n     * but offers protection from other code that may have changing the default settings\n     * used for parsing XML. Also, if you would like to use non-standard parsing settings\n     * this method will protect other code from being broken by you.\n     *\n     * @param value the value to parse into XML.\n     * @param settings an Object containing your desired non-standard XML parsing settings.\n     * @see XML#setSettings()\n     *\/\n    public static function newXML (value :Object, settings :Object = null) :XML\n    {\n        return safeXMLOp(function () :* {\n            return new XML(value);\n        }, settings) as XML;\n    }\n\n    \/**\n     * Call toString() on the specified XML object safely. This is equivalent to\n     * <code>xml.toString()<\/code> but offers protection from other code that may have changed\n     * the default settings used for stringing XML. Also, if you would like to use the\n     * non-standard printing settings this method will protect other code from being\n     * broken by you.\n     *\n     * @param xml the xml value to Stringify.\n     * @param settings an Object containing \n     * @see XML#toString()\n     * @see XML#setSettings()\n     *\/\n    public static function XMLtoString (xml :XML, settings :Object = null) :String\n    {\n        return safeXMLOp(function () :* {\n            return xml.toString();\n        }, settings) as String;\n    }\n\n    \/**\n     * Call toXMLString() on the specified XML object safely. This is equivalent to\n     * <code>xml.toXMLString()<\/code> but offers protection from other code that may have changed\n     * the default settings used for stringing XML. Also, if you would like to use the\n     * non-standard printing settings this method will protect other code from being\n     * broken by you.\n     *\n     * @param xml the xml value to Stringify.\n     * @param settings an Object containing \n     * @see XML#toXMLString()\n     * @see XML#setSettings()\n     *\/\n    public static function XMLtoXMLString (xml :XML, settings :Object = null) :String\n    {\n        return safeXMLOp(function () :* {\n            return xml.toXMLString();\n        }, settings) as String;\n    }\n\n    \/**\n     * Perform an operation on XML that takes place using the specified settings, and\n     * restores the XML settings to their previous values.\n     *\n     * @param fn a function to be called with no arguments.\n     * @param settings any custom XML settings, or null to use the defaults.\n     *\n     * @return the return value of your function, if any.\n     * @see XML#setSettings()\n     * @see XML#settings()\n     *\/\n    public static function safeXMLOp (fn :Function, settings :Object = null) :*\n    {\n        var oldSettings :Object = XML.settings();\n        try {\n            XML.setSettings(settings);\n            return fn();\n        } finally {\n            XML.setSettings(oldSettings);\n        }\n    }\n\n    \/**\n     * A nice utility method for testing equality in a better way.\n     * If the objects are Equalable, then that will be tested. Arrays\n     * and ByteArrays are also compared and are equal if they have\n     * elements that are equals (deeply).\n     *\/\n    public static function equals (obj1 :Object, obj2 :Object) :Boolean\n    {\n        \/\/ catch various common cases (both primitive or null)\n        if (obj1 === obj2) {\n            return true;\n\n        } else if (obj1 is Equalable) {\n            \/\/ if obj1 is Equalable, then that decides it\n            return (obj1 as Equalable).equals(obj2);\n\n        } else if ((obj1 is Array) && (obj2 is Array)) {\n            return ArrayUtil.equals(obj1 as Array, obj2 as Array);\n\n        } else if ((obj1 is ByteArray) && (obj2 is ByteArray)) {\n            var ba1 :ByteArray = (obj1 as ByteArray);\n            var ba2 :ByteArray = (obj2 as ByteArray);\n            if (ba1.length != ba2.length) {\n                return false;\n            }\n            for (var ii :int = 0; ii < ba1.length; ii++) {\n                if (ba1[ii] != ba2[ii]) {\n                    return false;\n                }\n            }\n            return true;\n        }\n\n        return false;\n    }\n\n    \/**\n     * If you call a varargs method by passing it an array, the array\n     * will end up being arg 1.\n     *\/\n    public static function unfuckVarargs (args :Array) :Array\n    {\n        return (args.length == 1 && (args[0] is Array)) ? (args[0] as Array)\n                                                        : args;\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.utils.ByteArray;\n\npublic class Util\n{\n    \/**\n     * Initialize the target object with values present in the initProps object and the defaults\n     * object. Neither initProps nor defaults will be modified.\n     * @throws ReferenceError if a property cannot be set on the target object.\n     *\n     * @param target any object or class instance.\n     * @param initProps a plain Object hash containing names and properties to set on the target\n     *                  object.\n     * @param defaults a plain Object hash containing names and properties to set on the target\n     *                 object, only if the same property name does not exist in initProps.\n     * @param maskProps a plain Object hash containing names of properties to omit setting\n     *                  from the initProps object. This allows you to add custom properties to\n     *                  initProps without having to modify the value from your callers.\n     *\/\n    public static function init (\n        target :Object, initProps :Object, defaults :Object = null, maskProps :Object = null) :void\n    {\n        var prop :String;\n        for (prop in initProps) {\n            if (maskProps == null || !(prop in maskProps)) {\n                target[prop] = initProps[prop];\n            }\n        }\n\n        if (defaults != null) {\n            for (prop in defaults) {\n                if (!(prop in initProps)) {\n                    target[prop] = defaults[prop];\n                }\n            }\n        }\n    }\n\n    \/**\n     * Is the specified object 'simple': one of the basic built-in flash types.\n     *\/\n    public static function isSimple (obj :Object) :Boolean\n    {\n        var type :String = typeof(obj);\n        switch (type) {\n        case \"number\":\n        case \"string\":\n        case \"boolean\":\n            return true;\n\n        case \"object\":\n            return (obj is Date) || (obj is Array);\n\n        default:\n            return false;\n        }\n    }\n\n    \/**\n     * Parse the 'value' object into XML safely. This is equivalent to <code>new XML(value)<\/code>\n     * but offers protection from other code that may have changing the default settings\n     * used for parsing XML. Also, if you would like to use non-standard parsing settings\n     * this method will protect other code from being broken by you.\n     *\n     * @param value the value to parse into XML.\n     * @param settings an Object containing your desired XML settings, or null (or omitted) to\n     * use the default settings.\n     * @see XML#setSettings()\n     *\/\n    public static function newXML (value :Object, settings :Object = null) :XML\n    {\n        return safeXMLOp(function () :* {\n            return new XML(value);\n        }, settings) as XML;\n    }\n\n    \/**\n     * Call toString() on the specified XML object safely. This is equivalent to\n     * <code>xml.toString()<\/code> but offers protection from other code that may have changed\n     * the default settings used for stringing XML. Also, if you would like to use the\n     * non-standard printing settings this method will protect other code from being\n     * broken by you.\n     *\n     * @param xml the xml value to Stringify.\n     * @param settings an Object containing your desired XML settings, or null (or omitted) to\n     * use the default settings.\n     * @see XML#toString()\n     * @see XML#setSettings()\n     *\/\n    public static function XMLtoString (xml :XML, settings :Object = null) :String\n    {\n        return safeXMLOp(function () :* {\n            return xml.toString();\n        }, settings) as String;\n    }\n\n    \/**\n     * Call toXMLString() on the specified XML object safely. This is equivalent to\n     * <code>xml.toXMLString()<\/code> but offers protection from other code that may have changed\n     * the default settings used for stringing XML. Also, if you would like to use the\n     * non-standard printing settings this method will protect other code from being\n     * broken by you.\n     *\n     * @param xml the xml value to Stringify.\n     * @param settings an Object containing your desired XML settings, or null (or omitted) to\n     * use the default settings.\n     * @see XML#toXMLString()\n     * @see XML#setSettings()\n     *\/\n    public static function XMLtoXMLString (xml :XML, settings :Object = null) :String\n    {\n        return safeXMLOp(function () :* {\n            return xml.toXMLString();\n        }, settings) as String;\n    }\n\n    \/**\n     * Perform an operation on XML that takes place using the specified settings, and\n     * restores the XML settings to their previous values.\n     *\n     * @param fn a function to be called with no arguments.\n     * @param settings an Object containing your desired XML settings, or null (or omitted) to\n     * use the default settings.\n     *\n     * @return the return value of your function, if any.\n     * @see XML#setSettings()\n     * @see XML#settings()\n     *\/\n    public static function safeXMLOp (fn :Function, settings :Object = null) :*\n    {\n        var oldSettings :Object = XML.settings();\n        try {\n            XML.setSettings(settings); \/\/ setting to null resets to all the defaults\n            return fn();\n        } finally {\n            XML.setSettings(oldSettings);\n        }\n    }\n\n    \/**\n     * A nice utility method for testing equality in a better way.\n     * If the objects are Equalable, then that will be tested. Arrays\n     * and ByteArrays are also compared and are equal if they have\n     * elements that are equals (deeply).\n     *\/\n    public static function equals (obj1 :Object, obj2 :Object) :Boolean\n    {\n        \/\/ catch various common cases (both primitive or null)\n        if (obj1 === obj2) {\n            return true;\n\n        } else if (obj1 is Equalable) {\n            \/\/ if obj1 is Equalable, then that decides it\n            return (obj1 as Equalable).equals(obj2);\n\n        } else if ((obj1 is Array) && (obj2 is Array)) {\n            return ArrayUtil.equals(obj1 as Array, obj2 as Array);\n\n        } else if ((obj1 is ByteArray) && (obj2 is ByteArray)) {\n            var ba1 :ByteArray = (obj1 as ByteArray);\n            var ba2 :ByteArray = (obj2 as ByteArray);\n            if (ba1.length != ba2.length) {\n                return false;\n            }\n            for (var ii :int = 0; ii < ba1.length; ii++) {\n                if (ba1[ii] != ba2[ii]) {\n                    return false;\n                }\n            }\n            return true;\n        }\n\n        return false;\n    }\n\n    \/**\n     * If you call a varargs method by passing it an array, the array\n     * will end up being arg 1.\n     *\/\n    public static function unfuckVarargs (args :Array) :Array\n    {\n        return (args.length == 1 && (args[0] is Array)) ? (args[0] as Array)\n                                                        : args;\n    }\n}\n}\n","subject":"Fix docs, clarify.","message":"Fix docs, clarify.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4934 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"4c15dd4ee1405d6559f2df409924ffb629375989","old_file":"src\/aerys\/minko\/render\/shader\/part\/DiffuseShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/DiffuseShaderPart.as","old_contents":"package aerys.minko.render.shader.part\n{\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class DiffuseShaderPart extends ShaderPart\n\t{\n\t\t\/**\n\t\t * The shader part to use a diffuse map or fallback and use a solid color.\n\t\t *  \n\t\t * @param main\n\t\t * \n\t\t *\/\n\t\tpublic function DiffuseShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getDiffuseColor() : SFloat\n\t\t{\n\t\t\tvar diffuseColor : SFloat\t= null;\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_MAP))\n\t\t\t{\n\t\t\t\tvar uv\t\t\t: SFloat\t= vertexUV.xy;\n\t\t\t\tvar diffuseMap\t: SFloat\t= meshBindings.getTextureParameter(\n\t\t\t\t\tBasicProperties.DIFFUSE_MAP,\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_FILTERING, SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_MIPMAPPING, SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_WRAPPING, SamplerWrapping.REPEAT)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_UV_SCALE))\n\t\t\t\t\tuv.scaleBy(meshBindings.getParameter(BasicProperties.DIFFUSE_UV_SCALE, 2));\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_UV_OFFSET))\n\t\t\t\t\tuv.incrementBy(meshBindings.getParameter(BasicProperties.DIFFUSE_UV_OFFSET, 2));\n\t\t\t\t\n\t\t\t\tdiffuseColor = sampleTexture(diffuseMap,interpolate(uv));\n\t\t\t}\n\t\t\telse if (meshBindings.propertyExists(BasicProperties.DIFFUSE_COLOR))\n\t\t\t{\n\t\t\t\tdiffuseColor = meshBindings.getParameter(BasicProperties.DIFFUSE_COLOR, 4);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdiffuseColor = float4(0., 0., 0., 1.);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Apply HLSA modifiers\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_TRANSFORM))\n\t\t\t{\n\t\t\t\tdiffuseColor = multiply4x4(\n\t\t\t\t\tdiffuseColor,\n\t\t\t\t\tmeshBindings.getParameter(BasicProperties.DIFFUSE_TRANSFORM, 16)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD))\n\t\t\t{\n\t\t\t\tvar alphaThreshold : SFloat = meshBindings.getParameter(\n\t\t\t\t\tBasicProperties.ALPHA_THRESHOLD, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tkill(subtract(0.5, lessThan(diffuseColor.w, alphaThreshold)));\n\t\t\t}\n\t\t\t\n\t\t\treturn diffuseColor;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader.part\n{\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class DiffuseShaderPart extends ShaderPart\n\t{\n\t\t\/**\n\t\t * The shader part to use a diffuse map or fallback and use a solid color.\n\t\t *  \n\t\t * @param main\n\t\t * \n\t\t *\/\n\t\tpublic function DiffuseShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getDiffuseColor(killOnAlphaThreshold : Boolean = true) : SFloat\n\t\t{\n\t\t\tvar diffuseColor : SFloat\t= null;\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_MAP))\n\t\t\t{\n\t\t\t\tvar uv\t\t\t: SFloat\t= vertexUV.xy;\n\t\t\t\tvar diffuseMap\t: SFloat\t= meshBindings.getTextureParameter(\n\t\t\t\t\tBasicProperties.DIFFUSE_MAP,\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_FILTERING, SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_MIPMAPPING, SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_WRAPPING, SamplerWrapping.REPEAT)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_UV_SCALE))\n\t\t\t\t\tuv.scaleBy(meshBindings.getParameter(BasicProperties.DIFFUSE_UV_SCALE, 2));\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_UV_OFFSET))\n\t\t\t\t\tuv.incrementBy(meshBindings.getParameter(BasicProperties.DIFFUSE_UV_OFFSET, 2));\n\t\t\t\t\n\t\t\t\tdiffuseColor = sampleTexture(diffuseMap,interpolate(uv));\n\t\t\t}\n\t\t\telse if (meshBindings.propertyExists(BasicProperties.DIFFUSE_COLOR))\n\t\t\t{\n\t\t\t\tdiffuseColor = meshBindings.getParameter(BasicProperties.DIFFUSE_COLOR, 4);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdiffuseColor = float4(0., 0., 0., 1.);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Apply HLSA modifiers\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_TRANSFORM))\n\t\t\t{\n\t\t\t\tdiffuseColor = multiply4x4(\n\t\t\t\t\tdiffuseColor,\n\t\t\t\t\tmeshBindings.getParameter(BasicProperties.DIFFUSE_TRANSFORM, 16)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tif (killOnAlphaThreshold && meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD))\n\t\t\t{\n\t\t\t\tvar alphaThreshold : SFloat = meshBindings.getParameter(\n\t\t\t\t\tBasicProperties.ALPHA_THRESHOLD, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tkill(subtract(0.5, lessThan(diffuseColor.w, alphaThreshold)));\n\t\t\t}\n\t\t\t\n\t\t\treturn diffuseColor;\n\t\t}\n\t}\n}","subject":"add a killOnAlphaThreshold : Boolean argument to DiffuseShaderPart.getDiffuseColor() to enable\/disable the kill that is sometime done at a later stage (cf. wireframe)","message":"add a killOnAlphaThreshold : Boolean argument to DiffuseShaderPart.getDiffuseColor() to enable\/disable the kill that is sometime done at a later stage (cf. wireframe)\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"47d8ed1d631603599abb588515371f3280d43ea3","old_file":"src\/as\/com\/threerings\/flex\/CommandMenu.as","new_file":"src\/as\/com\/threerings\/flex\/CommandMenu.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\n\nimport flash.geom.Rectangle;\n\nimport mx.controls.Menu;\nimport mx.core.mx_internal;\nimport mx.core.Application;\nimport mx.core.ScrollPolicy;\nimport mx.events.MenuEvent;\n\nimport mx.utils.ObjectUtil;\n\nimport flexlib.controls.ScrollableArrowMenu;\n\nimport com.threerings.util.CommandEvent;\n\nuse namespace mx_internal;\n\n\/**\n * A pretty standard menu that can submit CommandEvents if menu items\n * have \"command\" and possibly \"arg\" properties. Commands are submitted to\n * controllers for processing. Alternatively, you may specify\n * \"callback\" properties that specify a function closure to call, with the\n * \"arg\" property containing either a single arg or an array of args.\n *\n * Example dataProvider array:\n * [ { label: \"Go home\", icon: homeIconClass,\n *     command: Controller.GO_HOME, arg: homeId },\n *   { type: \"separator\"},\n     { label: \"Crazytown\", callback: setCrazy, arg: [ true, false ] },\n *   { label: \"Other places\", children: subMenuArray }\n * ];\n *\n * See \"Defining menu structure and data\" in the Flex manual for the\n * full list.\n *\/ \npublic class CommandMenu extends ScrollableArrowMenu\n{\n    public function CommandMenu ()\n    {\n        super();\n        verticalScrollPolicy = ScrollPolicy.OFF;\n\n        addEventListener(MenuEvent.ITEM_CLICK, itemClicked);\n    }\n\n    \/**\n     * Factory method to create a command menu.\n     *\n     * @param items an array of menu items.\n     *\/\n    public static function createMenu (items :Array) :CommandMenu\n    {\n        var menu :CommandMenu = new CommandMenu();\n        menu.owner = DisplayObjectContainer(Application.application);\n        menu.tabEnabled = false;\n        menu.showRoot = true;\n        Menu.popUpMenu(menu, null, items);\n        return menu;\n    }\n\n    \/**\n     * Actually pop up the menu. This can be used instead of show().\n     *\/\n    public function popUp (\n        trigger :DisplayObject, popUpwards :Boolean = false) :void\n    {\n        var r :Rectangle = trigger.getBounds(trigger.stage);\n\n        if (popUpwards) {\n            show(r.x, 0);\n            \/\/ then, reposition the y once we know our size\n            y = r.y - getExplicitOrMeasuredHeight();\n\n        } else {\n            \/\/ position it below the trigger\n            show(r.x, r.y + r.height);\n        }\n    }\n\n    \/**\n     * Just like our superclass's show(), except that when invoked\n     * with no args, causes the menu to show at the current mouse location\n     * instead of the top-left corner of the application.\n     *\/\n    override public function show (xShow :Object = null, yShow :Object = null) :void\n    {\n        if (xShow == null) {\n            xShow = DisplayObject(Application.application).mouseX;\n        }\n        if (yShow == null) {\n            yShow = DisplayObject(Application.application).mouseY;\n        }\n        super.show(xShow, yShow);\n    }\n\n    \/**\n     * Callback for MenuEvent.ITEM_CLICK.\n     *\/\n    protected function itemClicked (event :MenuEvent) :void\n    {\n        var arg :Object = getItemProp(event.item, \"arg\");\n        var cmdOrFn :Object = getItemProp(event.item, \"command\");\n        if (cmdOrFn == null) {\n            cmdOrFn = getItemProp(event.item, \"callback\");\n        }\n        if (cmdOrFn != null) {\n            event.stopImmediatePropagation();\n            CommandEvent.dispatch(mx_internal::parentDisplayObject, cmdOrFn, arg)\n        }\n        \/\/ else: no warning. There may be non-command menu items mixed in.\n    }\n\n    \/**\n     * Get the specified property for the specified item, if any.\n     * Somewhat similar to bits in the DefaultDataDescriptor.\n     *\/\n    protected function getItemProp (item :Object, prop :String) :Object\n    {\n        try {\n            if (item is XML) {\n                return String((item as XML).attribute(prop));\n\n            } else if (prop in item) {\n                return item[prop];\n            }\n\n        } catch (e :Error) {\n            \/\/ alas; fall through\n        }\n        return null;\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.events.IEventDispatcher;\n\nimport flash.geom.Rectangle;\n\nimport mx.controls.Menu;\nimport mx.core.mx_internal;\nimport mx.core.Application;\nimport mx.core.ScrollPolicy;\nimport mx.events.MenuEvent;\n\nimport mx.utils.ObjectUtil;\n\nimport flexlib.controls.ScrollableArrowMenu;\n\nimport com.threerings.util.CommandEvent;\n\nuse namespace mx_internal;\n\n\/**\n * A pretty standard menu that can submit CommandEvents if menu items have \"command\" and possibly\n * \"arg\" properties. Commands are submitted to controllers for processing. Alternatively, you may\n * specify \"callback\" properties that specify a function closure to call, with the \"arg\" property\n * containing either a single arg or an array of args.\n *\n * Example dataProvider array:\n * [ { label: \"Go home\", icon: homeIconClass,\n *     command: Controller.GO_HOME, arg: homeId },\n *   { type: \"separator\"},\n     { label: \"Crazytown\", callback: setCrazy, arg: [ true, false ] },\n *   { label: \"Other places\", children: subMenuArray }\n * ];\n *\n * See \"Defining menu structure and data\" in the Flex manual for the full list.\n *\/ \npublic class CommandMenu extends ScrollableArrowMenu\n{\n    \/**\n     * Factory method to create a command menu.\n     *\n     * @param items an array of menu items.\n     *\/\n    public static function createMenu (items :Array) :CommandMenu\n    {\n        var menu :CommandMenu = new CommandMenu();\n        menu.owner = DisplayObjectContainer(Application.application);\n        menu.tabEnabled = false;\n        menu.showRoot = true;\n        Menu.popUpMenu(menu, null, items);\n        return menu;\n    }\n\n    public function CommandMenu ()\n    {\n        super();\n        verticalScrollPolicy = ScrollPolicy.OFF;\n        addEventListener(MenuEvent.ITEM_CLICK, itemClicked);\n    }\n\n    \/**\n     * Configures the event dispatcher to be used when dispatching this menu's events. By default\n     * they will be dispatched on the stage.\n     *\/\n    public function setDispatcher (dispatcher :IEventDispatcher) :void\n    {\n        _dispatcher = dispatcher;\n    }\n\n    \/**\n     * Actually pop up the menu. This can be used instead of show().\n     *\/\n    public function popUp (\n        trigger :DisplayObject, popUpwards :Boolean = false) :void\n    {\n        var r :Rectangle = trigger.getBounds(trigger.stage);\n\n        if (popUpwards) {\n            show(r.x, 0);\n            \/\/ then, reposition the y once we know our size\n            y = r.y - getExplicitOrMeasuredHeight();\n\n        } else {\n            \/\/ position it below the trigger\n            show(r.x, r.y + r.height);\n        }\n    }\n\n    \/**\n     * Just like our superclass's show(), except that when invoked with no args, causes the menu to\n     * show at the current mouse location instead of the top-left corner of the application.\n     *\/\n    override public function show (xShow :Object = null, yShow :Object = null) :void\n    {\n        if (xShow == null) {\n            xShow = DisplayObject(Application.application).mouseX;\n        }\n        if (yShow == null) {\n            yShow = DisplayObject(Application.application).mouseY;\n        }\n        super.show(xShow, yShow);\n    }\n\n    \/**\n     * Callback for MenuEvent.ITEM_CLICK.\n     *\/\n    protected function itemClicked (event :MenuEvent) :void\n    {\n        var arg :Object = getItemProp(event.item, \"arg\");\n        var cmdOrFn :Object = getItemProp(event.item, \"command\");\n        if (cmdOrFn == null) {\n            cmdOrFn = getItemProp(event.item, \"callback\");\n        }\n        if (cmdOrFn != null) {\n            event.stopImmediatePropagation();\n            CommandEvent.dispatch(_dispatcher == null ? mx_internal::parentDisplayObject :\n                                  _dispatcher, cmdOrFn, arg);\n        }\n        \/\/ else: no warning. There may be non-command menu items mixed in.\n    }\n\n    \/**\n     * Get the specified property for the specified item, if any.  Somewhat similar to bits in the\n     * DefaultDataDescriptor.\n     *\/\n    protected function getItemProp (item :Object, prop :String) :Object\n    {\n        try {\n            if (item is XML) {\n                return String((item as XML).attribute(prop));\n\n            } else if (prop in item) {\n                return item[prop];\n            }\n\n        } catch (e :Error) {\n            \/\/ alas; fall through\n        }\n        return null;\n    }\n\n    protected var _dispatcher :IEventDispatcher;\n}\n}\n","subject":"Allow a custom dispatcher to be provided because the default (dispatching on the stage) only routes commands to the global controller, bypassing the controller for the current place view.","message":"Allow a custom dispatcher to be provided because the default (dispatching on\nthe stage) only routes commands to the global controller, bypassing the\ncontroller for the current place view.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@190 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"8c502aba9254a0930ab08996f93eb78940b0c687","old_file":"src\/com\/google\/analytics\/core\/BrowserInfo.as","new_file":"src\/com\/google\/analytics\/core\/BrowserInfo.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Variables;\n    import com.google.analytics.utils.Version;\n    import com.google.analytics.v4.Configuration;\n\n    \/**\n     * The BrowserInfo class.\n     *\/\n    public class BrowserInfo\n    {\n        private var _config:Configuration;\n        private var _info:Environment;\n        \n        \/**\n         * Creates a new BrowserInfo instance.\n         * @param info The Environment reference of the BrowserInfo instance.\n         *\/\n        public function BrowserInfo( config:Configuration, info:Environment )\n        {\n            _config = config;\n            _info   = info;\n        }\n        \n        \/**\n         * Language encoding for the browser.\n         * <p>Some browsers don't set this, in which case it is set to \"-\".<\/p>\n         * <p>Example : <b>utmcs=ISO-8859-1<\/b><\/p>\n         *\/\n        public function get utmcs():String\n        {\n            return _info.languageEncoding;\n        }\n        \n        \/**\n         * The Screen resolution\n         * <p>Example : <b>utmsr=2400x1920<\/b><\/p>\n         *\/\n        public function get utmsr():String\n        {\n            return _info.screenWidth + \"x\" + _info.screenHeight;\n        }\n        \n        \/**\n         * Screen color depth\n         * <p>Example :<b>utmsc=24-bit<\/b><\/p>\n         *\/\n        public function get utmsc():String\n        {\n            return _info.screenColorDepth + \"-bit\";\n        }\n        \n        \/**\n         * Browser language.\n         * <p>Example :<b>utmul=pt-br<\/b><\/p>\n         *\/\n        public function get utmul():String\n        {\n            return _info.language.toLowerCase();\n        }\n        \n        \/**\n         * Indicates if browser is Java-enabled.\n         * <p>Example :<b>utmje=1<\/b><\/p>\n         *\/\n        public function get utmje():String\n        {\n            return \"0\"; \/\/not supported\n        }\n        \n        \/**\n         * Flash Version.\n         * <p>Example :<b>utmfl=9.0%20r48<\/b><\/p>\n         *\/\n        public function get utmfl():String\n        {\n            if( _config.detectFlash )\n            {\n                var v:Version = _info.flashVersion;\n                return v.major+\".\"+v.minor+\" r\"+v.build;\n            }\n            \n            return \"-\";\n        }\n        \n        \/**\n         * Returns a Variables object representation.\n         * @return a Variables object representation.\n         *\/\n        public function toVariables():Variables\n        {\n            var variables:Variables = new Variables();\n                variables.URIencode = true;\n                variables.utmcs = utmcs;\n                variables.utmsr = utmsr;\n                variables.utmsc = utmsc;\n                variables.utmul = utmul;\n                variables.utmje = utmje;\n                variables.utmfl = utmfl;\n            return variables;\n        }\n        \n        \/**\n         * Returns the url String representation of the object.\n         * @return the url String representation of the object.\n         *\/\n        public function toURLString():String\n        {\n            var v:Variables = toVariables();\n            return v.toString();\n        }\n    }\n}\n","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Variables;\n    import com.google.analytics.v4.Configuration;\n    \n    import core.version;\n    \n    public class BrowserInfo\n    {\n        private var _config:Configuration;\n        private var _info:Environment;\n        \n        \/**\n         * Creates a new BrowserInfo instance.\n         * @param info The Environment reference of the BrowserInfo instance.\n         *\/\n        public function BrowserInfo( config:Configuration, info:Environment )\n        {\n            _config = config;\n            _info   = info;\n        }\n        \n        \/**\n         * Language encoding for the browser.\n         * <p>Some browsers don't set this, in which case it is set to \"-\".<\/p>\n         * <p>Example : <b>utmcs=ISO-8859-1<\/b><\/p>\n         *\/\n        public function get utmcs():String\n        {\n            return _info.languageEncoding;\n        }\n        \n        \/**\n         * The Screen resolution\n         * <p>Example : <b>utmsr=2400x1920<\/b><\/p>\n         *\/\n        public function get utmsr():String\n        {\n            return _info.screenWidth + \"x\" + _info.screenHeight;\n        }\n        \n        \/**\n         * Screen color depth\n         * <p>Example :<b>utmsc=24-bit<\/b><\/p>\n         *\/\n        public function get utmsc():String\n        {\n            return _info.screenColorDepth + \"-bit\";\n        }\n        \n        \/**\n         * Browser language.\n         * <p>Example :<b>utmul=pt-br<\/b><\/p>\n         *\/\n        public function get utmul():String\n        {\n            return _info.language.toLowerCase();\n        }\n        \n        \/**\n         * Indicates if browser is Java-enabled.\n         * <p>Example :<b>utmje=1<\/b><\/p>\n         *\/\n        public function get utmje():String\n        {\n            return \"0\"; \/\/not supported\n        }\n        \n        \/**\n         * Flash Version.\n         * <p>Example :<b>utmfl=9.0%20r48<\/b><\/p>\n         *\/\n        public function get utmfl():String\n        {\n            if( _config.detectFlash )\n            {\n                var v:version = _info.flashVersion;\n                return v.major+\".\"+v.minor+\" r\"+v.build;\n            }\n            \n            return \"-\";\n        }\n        \n        \/**\n         * Returns a Variables object representation.\n         * @return a Variables object representation.\n         *\/\n        public function toVariables():Variables\n        {\n            var variables:Variables = new Variables();\n                variables.URIencode = true;\n                variables.utmcs = utmcs;\n                variables.utmsr = utmsr;\n                variables.utmsc = utmsc;\n                variables.utmul = utmul;\n                variables.utmje = utmje;\n                variables.utmfl = utmfl;\n            return variables;\n        }\n        \n        \/**\n         * Returns the url String representation of the object.\n         * @return the url String representation of the object.\n         *\/\n        public function toURLString():String\n        {\n            var v:Variables = toVariables();\n            return v.toString();\n        }\n    }\n}\n","subject":"replace class Version by core.version","message":"replace class Version by core.version","lang":"ActionScript","license":"apache-2.0","repos":"dli-iclinic\/gaforflash,mrthuanvn\/gaforflash,drflash\/gaforflash,drflash\/gaforflash,Miyaru\/gaforflash,jisobkim\/gaforflash,dli-iclinic\/gaforflash,Miyaru\/gaforflash,Vigmar\/gaforflash,mrthuanvn\/gaforflash,jisobkim\/gaforflash,jeremy-wischusen\/gaforflash,DimaBaliakin\/gaforflash,Vigmar\/gaforflash,soumavachakraborty\/gaforflash,jeremy-wischusen\/gaforflash,soumavachakraborty\/gaforflash,DimaBaliakin\/gaforflash"}
{"commit":"fd57d48acf7a14f0bbc5ecfb6677487f9e83703e","old_file":"tests\/test_ad\/src\/net\/iab\/vpaid\/core\/AdData.as","new_file":"tests\/test_ad\/src\/net\/iab\/vpaid\/core\/AdData.as","old_contents":"package net.iab.vpaid.core\n{\n\t\n\t\/**\n\t * Contains ad configuration parameters\n\t * @author Andrei Andreev\n\t *\/\n\tpublic class AdData extends Object\n\t{\n\t\tprivate var _params:Object = {};\n\t\t\/**\n\t\t * \n\t\t * @param\tparams at runtime typically LoaderInfo.parameters\n\t\t *\/\n\t\tpublic function AdData(params:Object = null)\n\t\t{\n\t\t\tinit(params);\n\t\t}\n\t\t\n\t\tprivate function init(params:Object = null):void\n\t\t{\n\t\t\tvar url:String = escape(\"http:\/\/services.mediamind.com\/instream\/IAB\/videos\/ad-video-canal.mp4\");\n\t\t\t_params.advideo = unescape(url);\n\t\t\t_params.skipOffset = 5;\n\t\t\t_params.ovvBeaconURL = \"http:\/\/localhost\/iab\/OVVBeacon.swf\";\n\t\t\tthis.params = params;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Iterates through argument properties and stored key\/value pairs. Passing of null does not nullify individual properties.\n\t\t *\/\n\t\tpublic function set params(value:Object):void\n\t\t{\n\t\t\tfor (var property:String in value)\n\t\t\t\t_params[property] = unescape(value[property]);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Looks up property by proeprty name and returns corresponding value as a primitive Object. It is consumer's responsibility to validate\/cast to specific value data type.\n\t\t * @param\tproperty name of the key in key\/value pair\n\t\t * @return\tprimitive typeless Object\n\t\t *\/\n\t\tpublic function getParam(property:String):Object\n\t\t{\n\t\t\treturn _params[property];\n\t\t}\n\t\n\t}\n\n}","new_contents":"package net.iab.vpaid.core\n{\n\t\n\t\/**\n\t * Contains ad configuration parameters\n\t * @author Andrei Andreev\n\t *\/\n\tpublic class AdData extends Object\n\t{\n\t\tprivate var _params:Object = {};\n\t\t\/**\n\t\t * \n\t\t * @param\tparams at runtime typically LoaderInfo.parameters\n\t\t *\/\n\t\tpublic function AdData(params:Object = null)\n\t\t{\n\t\t\tinit(params);\n\t\t}\n\t\t\n\t\tprivate function init(params:Object = null):void\n\t\t{\n\t\t\tvar url:String = escape(\"http:\/\/services.mediamind.com\/instream\/IAB\/videos\/ad-video-canal.mp4\");\n\t\t\t_params.advideo = unescape(url);\n\t\t\t_params.skipOffset = 5;\n\t\t\t\/\/_params.ovvBeaconURL = \"http:\/\/localhost\/iab\/OVVBeacon.swf\";\n\t\t\t_params.ovvBeaconURL = \"\/ad\/OVVBeacon.swf\";\n\t\t\tthis.params = params;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Iterates through argument properties and stored key\/value pairs. Passing of null does not nullify individual properties.\n\t\t *\/\n\t\tpublic function set params(value:Object):void\n\t\t{\n\t\t\tfor (var property:String in value)\n\t\t\t\t_params[property] = unescape(value[property]);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Looks up property by proeprty name and returns corresponding value as a primitive Object. It is consumer's responsibility to validate\/cast to specific value data type.\n\t\t * @param\tproperty name of the key in key\/value pair\n\t\t * @return\tprimitive typeless Object\n\t\t *\/\n\t\tpublic function getParam(property:String):Object\n\t\t{\n\t\t\treturn _params[property];\n\t\t}\n\t\n\t}\n\n}","subject":"Recompile for default OVVBeacon location","message":"Recompile for default OVVBeacon location\n","lang":"ActionScript","license":"bsd-3-clause","repos":"OBSLabs\/openvv,OBSLabs\/openvv,jdreetz\/openvv,jdreetz\/openvv,OBSLabs\/openvv,jdreetz\/openvv"}
{"commit":"bbfcf85775ef70d36207687e835ca65040bf621f","old_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGamePanel.as","new_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGamePanel.as","old_contents":"package com.threerings.ezgame.client {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\n\nimport flash.utils.Dictionary;\n\nimport mx.containers.Canvas;\nimport mx.containers.VBox;\n\nimport mx.core.Container;\nimport mx.core.IChildList;\n\nimport mx.utils.DisplayUtil;\n\nimport com.threerings.util.MediaContainer;\n\nimport com.threerings.mx.controls.ChatDisplayBox;\n\nimport com.threerings.crowd.client.PlaceView;\nimport com.threerings.crowd.data.PlaceObject;\nimport com.threerings.crowd.util.CrowdContext;\n\nimport com.threerings.ezgame.data.EZGameConfig;\nimport com.threerings.ezgame.data.EZGameObject;\n\nimport com.threerings.ezgame.Game;\n\npublic class EZGamePanel extends VBox\n    implements PlaceView\n{\n    public function EZGamePanel (ctx :CrowdContext, ctrl :EZGameController)\n    {\n        _ctx = ctx;\n        _ctrl = ctrl;\n\n        \/\/ add a listener so that we hear about all new children\n        addEventListener(Event.ADDED, childAdded);\n        addEventListener(Event.REMOVED, childRemoved);\n\n        var cfg :EZGameConfig = (ctrl.getPlaceConfig() as EZGameConfig);\n        _gameView = new MediaContainer(cfg.configData); \/\/ TODO\n        addChild(_gameView);\n\n        addChild(new ChatDisplayBox(ctx));\n    }\n\n    \/\/ from PlaceView\n    public function willEnterPlace (plobj :PlaceObject) :void\n    {\n        \/\/ don't start notifying anything of the game until we've\n        \/\/ notified the game manager that we're in the game\n        \/\/ (done in GameController, and it uses callLater, so we do it twice!)\n        _ctx.getClient().callLater(function () :void {\n            _ctx.getClient().callLater(function () :void {\n                _ezObj = (plobj as EZGameObject);\n\n                notifyOfGame(_gameView);\n            });\n        });\n    }\n\n    \/\/ from PlaceView\n    public function didLeavePlace (plobj :PlaceObject) :void\n    {\n        removeListeners(_gameView);\n        _ezObj = null;\n    }\n\n    \/**\n     * Handle ADDED events.\n     *\/\n    protected function childAdded (event :Event) :void\n    {\n        if (_ezObj != null) {\n            notifyOfGame(event.target as DisplayObject);\n        }\n    }\n\n    \/**\n     * Handle REMOVED events.\n     *\/\n    protected function childRemoved (event :Event) :void\n    {\n        if (_ezObj != null) {\n            removeListeners(event.target as DisplayObject);\n        }\n    }\n\n    \/**\n     * Find any children of the specified object that implement\n     * com.metasoy.game.Game and provide them with the GameObject.\n     *\/\n    protected function notifyOfGame (root :DisplayObject) :void\n    {\n        DisplayUtil.walkDisplayObjects(root,\n            function (disp :DisplayObject) :void\n            {\n                if (disp is Game) {\n                    \/\/ only notify the Game if we haven't seen it before\n                    if (null == _seenGames[disp]) {\n                        (disp as Game).setGameObject(_ctrl.gameObjImpl);\n                        _seenGames[disp] = true;\n                    }\n                }\n                \/\/ always check to see if it's a listener\n                _ctrl.gameObjImpl.registerListener(disp);\n            });\n    }\n\n    protected function removeListeners (root :DisplayObject) :void\n    {\n        DisplayUtil.walkDisplayObjects(root,\n            function (disp :DisplayObject) :void\n            {\n                _ctrl.gameObjImpl.unregisterListener(disp);\n            });\n    }\n\n    protected var _ctx :CrowdContext;\n    protected var _ctrl :EZGameController;\n\n    protected var _gameView :MediaContainer;\n\n    \/** A weak-key hash of the Game interfaces we've already seen. *\/\n    protected var _seenGames :Dictionary = new Dictionary(true);\n\n    protected var _ezObj :EZGameObject;\n}\n}\n","new_contents":"package com.threerings.ezgame.client {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\n\nimport flash.utils.Dictionary;\n\nimport mx.containers.Canvas;\nimport mx.containers.VBox;\n\nimport mx.core.Container;\nimport mx.core.IChildList;\n\nimport mx.utils.DisplayUtil;\n\nimport com.threerings.util.MediaContainer;\n\nimport com.threerings.mx.controls.ChatDisplayBox;\n\nimport com.threerings.crowd.client.PlaceView;\nimport com.threerings.crowd.data.PlaceObject;\nimport com.threerings.crowd.util.CrowdContext;\n\nimport com.threerings.ezgame.data.EZGameConfig;\nimport com.threerings.ezgame.data.EZGameObject;\n\nimport com.threerings.ezgame.Game;\n\npublic class EZGamePanel extends VBox\n    implements PlaceView\n{\n    public function EZGamePanel (ctx :CrowdContext, ctrl :EZGameController)\n    {\n        _ctx = ctx;\n        _ctrl = ctrl;\n\n        \/\/ add a listener so that we hear about all new children\n        addEventListener(Event.ADDED, childAdded);\n        addEventListener(Event.REMOVED, childRemoved);\n\n        var cfg :EZGameConfig = (ctrl.getPlaceConfig() as EZGameConfig);\n        _gameView = new MediaContainer(cfg.configData); \/\/ TODO\n        addChild(_gameView);\n\n        \/\/addChild(new ChatDisplayBox(ctx));\n    }\n\n    \/\/ from PlaceView\n    public function willEnterPlace (plobj :PlaceObject) :void\n    {\n        \/\/ don't start notifying anything of the game until we've\n        \/\/ notified the game manager that we're in the game\n        \/\/ (done in GameController, and it uses callLater, so we do it twice!)\n        _ctx.getClient().callLater(function () :void {\n            _ctx.getClient().callLater(function () :void {\n                _ezObj = (plobj as EZGameObject);\n\n                notifyOfGame(_gameView);\n            });\n        });\n    }\n\n    \/\/ from PlaceView\n    public function didLeavePlace (plobj :PlaceObject) :void\n    {\n        removeListeners(_gameView);\n        _ezObj = null;\n    }\n\n    \/**\n     * Handle ADDED events.\n     *\/\n    protected function childAdded (event :Event) :void\n    {\n        if (_ezObj != null) {\n            notifyOfGame(event.target as DisplayObject);\n        }\n    }\n\n    \/**\n     * Handle REMOVED events.\n     *\/\n    protected function childRemoved (event :Event) :void\n    {\n        if (_ezObj != null) {\n            removeListeners(event.target as DisplayObject);\n        }\n    }\n\n    \/**\n     * Find any children of the specified object that implement\n     * com.metasoy.game.Game and provide them with the GameObject.\n     *\/\n    protected function notifyOfGame (root :DisplayObject) :void\n    {\n        DisplayUtil.walkDisplayObjects(root,\n            function (disp :DisplayObject) :void\n            {\n                if (disp is Game) {\n                    \/\/ only notify the Game if we haven't seen it before\n                    if (null == _seenGames[disp]) {\n                        (disp as Game).setGameObject(_ctrl.gameObjImpl);\n                        _seenGames[disp] = true;\n                    }\n                }\n                \/\/ always check to see if it's a listener\n                _ctrl.gameObjImpl.registerListener(disp);\n            });\n    }\n\n    protected function removeListeners (root :DisplayObject) :void\n    {\n        DisplayUtil.walkDisplayObjects(root,\n            function (disp :DisplayObject) :void\n            {\n                _ctrl.gameObjImpl.unregisterListener(disp);\n            });\n    }\n\n    protected var _ctx :CrowdContext;\n    protected var _ctrl :EZGameController;\n\n    protected var _gameView :MediaContainer;\n\n    \/** A weak-key hash of the Game interfaces we've already seen. *\/\n    protected var _seenGames :Dictionary = new Dictionary(true);\n\n    protected var _ezObj :EZGameObject;\n}\n}\n","subject":"Remove giant obnoxious game-blocking chat display.","message":"Remove giant obnoxious game-blocking chat display.\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@134 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"b7da2fa190965d58316f10cb6a70288ea0867305","old_file":"src\/as\/com\/threerings\/media\/image\/ClassRecord.as","new_file":"src\/as\/com\/threerings\/media\/image\/ClassRecord.as","old_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.media.image {\n\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.RandomUtil;\nimport com.threerings.util.StringUtil;\n\npublic class ClassRecord\n{\n    private const log :Log = Log.getLog(ClassRecord);\n\n    \/** An integer identifier for this class. *\/\n    public var classId :int;\n\n    \/** The name of the color class. *\/\n    public var name :String;\n\n    \/** The source color to use when recoloring colors in this class. *\/\n    public var source :uint;\n\n    \/** Data identifying the range of colors around the source color\n     * that will be recolored when recoloring using this class. *\/\n    public var range :Array;\n\n    \/** The default starting legality value for this color class. See\n     * {@link ColorRecord#starter}. *\/\n    public var starter :Boolean;\n\n    \/** The default colorId to use for recoloration in this class, or\n     * 0 if there is no default defined. *\/\n    public var defaultId :int;\n\n    \/** A table of target colors included in this class. *\/\n    public var colors :Map = Maps.newMapOf(int);\n\n    \/** Used when parsing the color definitions. *\/\n    public function addColor (record :ColorRecord) :void\n    {\n        \/\/ validate the color id\n        if (record.colorId > 127) {\n            log.warning(\"Refusing to add color record; colorId > 127\",\n                        \"class\", this, \"record\", record);\n        } else if (colors.containsKey(record.colorId)) {\n            log.warning(\"Refusing to add duplicate colorId\",\n                        \"class\", this, \"record\", record, \"existing\", colors.get(record.colorId));\n        } else {\n            record.cclass = this;\n            colors.put(record.colorId, record);\n        }\n    }\n\n    \/**\n     * Translates a color identified in string form into the id that should be used to look up\n     * its information. Throws an exception if no color could be found that associates with\n     * that name.\n     *\/\n    public function getColorId (name :String) :int\n    {\n        \/\/ Check if the string is itself a number\n        var id :int = name as int;\n        if (colors.containsKey(id)) {\n            return id;\n        }\n\n        \/\/ Look for name matches among all colors\n        for each (var color :ColorRecord in colors) {\n                if (StringUtil.compareIgnoreCase(color.name, name) == 0) {\n                return color.colorId;\n            }\n        }\n\n        \/\/ That input wasn't a color\n        throw new Error(\"No color named '\" + name + \"'\", 0);\n    }\n\n    \/** Returns a random starting id from the entries in this class. *\/\n    public function randomStartingColor () :ColorRecord\n    {\n        \/\/ figure out our starter ids if we haven't already\n        if (_starters == null) {\n            _starters = [];\n            for each (var color :ColorRecord in colors) {\n                if (color.starter) {\n                    _starters.push(color);\n                }\n            }\n        }\n\n        \/\/ sanity check\n        if (_starters.length < 1) {\n            log.warning(\"Requested random starting color from colorless component class\",\n                        \"class\", this);\n            return null;\n        }\n\n        \/\/ return a random entry from the array\n        return RandomUtil.pickRandom(_starters);\n    }\n\n    \/**\n     * Get the default ColorRecord defined for this color class, or\n     * null if none.\n     *\/\n    public function getDefault () :ColorRecord\n    {\n        return colors.get(defaultId);\n    }\n\n    public function toString () :String\n    {\n        return \"[id=\" + classId + \", name=\" + name + \", source=#\" +\n            StringUtil.toHex(source & 0xFFFFFF, 6) +\n            \", range=\" + StringUtil.toString(range) +\n            \", starter=\" + starter + \", colors=\" +\n            StringUtil.toString(colors.values()) + \"]\";\n    }\n\n    public static function fromXml (xml :XML) :ClassRecord\n    {\n        var rec :ClassRecord = new ClassRecord();\n        rec.classId = xml.@classId;\n        for each (var colorXml :XML in xml.color) {\n            rec.colors.put(int(colorXml.@colorId), ColorRecord.fromXml(colorXml, rec));\n        }\n\n        rec.name = xml.@name;\n        var srcStr :String = xml.@source;\n        rec.source = parseInt(srcStr.substr(1, srcStr.length - 1), 16);\n        rec.range = toNumArray(xml.@range);\n        rec.defaultId = xml.@defaultId;\n\n        return rec;\n    }\n\n    protected static function toNumArray (str :String) :Array\n    {\n        if (str == null) {\n            return null;\n        }\n\n        return str.split(\",\").map(function(element :*, index :int, arr :Array) :Number {\n            return Number(element);\n        });\n    }\n\n    protected var _starters :Array;\n}\n}","new_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.media.image {\n\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.RandomUtil;\nimport com.threerings.util.StringUtil;\n\npublic class ClassRecord\n{\n    private const log :Log = Log.getLog(ClassRecord);\n\n    \/** An integer identifier for this class. *\/\n    public var classId :int;\n\n    \/** The name of the color class. *\/\n    public var name :String;\n\n    \/** The source color to use when recoloring colors in this class. *\/\n    public var source :uint;\n\n    \/** Data identifying the range of colors around the source color\n     * that will be recolored when recoloring using this class. *\/\n    public var range :Array;\n\n    \/** The default starting legality value for this color class. See\n     * {@link ColorRecord#starter}. *\/\n    public var starter :Boolean;\n\n    \/** The default colorId to use for recoloration in this class, or\n     * 0 if there is no default defined. *\/\n    public var defaultId :int;\n\n    \/** A table of target colors included in this class. *\/\n    public var colors :Map = Maps.newMapOf(int);\n\n    \/** Used when parsing the color definitions. *\/\n    public function addColor (record :ColorRecord) :void\n    {\n        \/\/ validate the color id\n        if (record.colorId > 127) {\n            log.warning(\"Refusing to add color record; colorId > 127\",\n                        \"class\", this, \"record\", record);\n        } else if (colors.containsKey(record.colorId)) {\n            log.warning(\"Refusing to add duplicate colorId\",\n                        \"class\", this, \"record\", record, \"existing\", colors.get(record.colorId));\n        } else {\n            record.cclass = this;\n            colors.put(record.colorId, record);\n        }\n    }\n\n    \/**\n     * Translates a color identified in string form into the id that should be used to look up\n     * its information. Throws an exception if no color could be found that associates with\n     * that name.\n     *\/\n    public function getColorId (name :String) :int\n    {\n        \/\/ Check if the string is itself a number\n        var id :int = name as int;\n        if (colors.containsKey(id)) {\n            return id;\n        }\n\n        \/\/ Look for name matches among all colors\n        for each (var color :ColorRecord in colors.values()) {\n                if (StringUtil.compareIgnoreCase(color.name, name) == 0) {\n                return color.colorId;\n            }\n        }\n\n        \/\/ That input wasn't a color\n        throw new Error(\"No color named '\" + name + \"'\", 0);\n    }\n\n    \/** Returns a random starting id from the entries in this class. *\/\n    public function randomStartingColor () :ColorRecord\n    {\n        \/\/ figure out our starter ids if we haven't already\n        if (_starters == null) {\n            _starters = [];\n            for each (var color :ColorRecord in colors) {\n                if (color.starter) {\n                    _starters.push(color);\n                }\n            }\n        }\n\n        \/\/ sanity check\n        if (_starters.length < 1) {\n            log.warning(\"Requested random starting color from colorless component class\",\n                        \"class\", this);\n            return null;\n        }\n\n        \/\/ return a random entry from the array\n        return RandomUtil.pickRandom(_starters);\n    }\n\n    \/**\n     * Get the default ColorRecord defined for this color class, or\n     * null if none.\n     *\/\n    public function getDefault () :ColorRecord\n    {\n        return colors.get(defaultId);\n    }\n\n    public function toString () :String\n    {\n        return \"[id=\" + classId + \", name=\" + name + \", source=#\" +\n            StringUtil.toHex(source & 0xFFFFFF, 6) +\n            \", range=\" + StringUtil.toString(range) +\n            \", starter=\" + starter + \", colors=\" +\n            StringUtil.toString(colors.values()) + \"]\";\n    }\n\n    public static function fromXml (xml :XML) :ClassRecord\n    {\n        var rec :ClassRecord = new ClassRecord();\n        rec.classId = xml.@classId;\n        for each (var colorXml :XML in xml.color) {\n            rec.colors.put(int(colorXml.@colorId), ColorRecord.fromXml(colorXml, rec));\n        }\n\n        rec.name = xml.@name;\n        var srcStr :String = xml.@source;\n        rec.source = parseInt(srcStr.substr(1, srcStr.length - 1), 16);\n        rec.range = toNumArray(xml.@range);\n        rec.defaultId = xml.@defaultId;\n\n        return rec;\n    }\n\n    protected static function toNumArray (str :String) :Array\n    {\n        if (str == null) {\n            return null;\n        }\n\n        return str.split(\",\").map(function(element :*, index :int, arr :Array) :Number {\n            return Number(element);\n        });\n    }\n\n    protected var _starters :Array;\n}\n}","subject":"Fix bug in getting colorizations by name.","message":"Fix bug in getting colorizations by name.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@967 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"18950503cdfa37b4cbf25544d98475875c20d6ff","old_file":"Game\/Resources\/VoltageScene\/Scripts\/Mastermind.as","new_file":"Game\/Resources\/VoltageScene\/Scripts\/Mastermind.as","old_contents":"class Mastermind {\n\n    Hub @hub;\n    Entity @self;\n\n\tEntity@ slot1 = null;\n\tEntity@ slot2 = null;\n\tEntity@ slot3 = null;\n\tEntity@ slot4 = null;\n\n    Entity@ slot1Key;\n    Entity@ slot2Key;\n    Entity@ slot3Key;\n    Entity@ slot4Key;\n\t\n\tEntity @light1;\n\tEntity @light2;\n\tEntity @light3;\n\tEntity @light4;\n    \n    Entity @flickeringLights;\n\tEntity @roundabout;\n    \n    Mastermind(Entity @entity){\n        @hub = Managers();\n        @self = @entity;\n        @slot1Key = GetEntityByGUID(1511964701); \/\/ GreenPropp\n        @slot2Key = GetEntityByGUID(1511964823); \/\/ RedPropp\n        @slot3Key = GetEntityByGUID(1511964915); \/\/ YellowPropp\n        @slot4Key = GetEntityByGUID(1511964754); \/\/ PinkPropp\n\n        \/\/ Remove this if updates are not desired.\n        RegisterUpdate();\n    }\n\n    \/\/ Called by the engine for each frame.\n    void Update(float deltaTime) {\n        if (puzzleSolved)\n            return;\n\n        CheckSolution();\n\n\t\tfor(int i = 0; i < correct; i++){\n            TurnOnLight(100, vec3(0,255,0));\n\t\t}\n\n\t\tfor(int i = 0; i < rightColors; i++){\n            TurnOnLight(100, vec3(255,0,0));\n\t\t}\n\t\t\n\t\tif(puzzleSolved){\n\t\t\n\t\t\n\t\t}\n        else{\n        \n            \n        \n        }\n\t\t\t\n    }\n\t\t\n\tbool puzzleSolved = false;\n\tint correct = 0;\n\tint rightColors = 0;\n    \n\tvoid CheckSolution(){\n\t\tcorrect = 0;\n\t\trightColors = 0;\n\t\tpuzzleSolved = false;\n        TurnOffLights();\n\n\t\tif (@slot1 != null && @slot2 != null && @slot3 != null && @slot4 != null) {\n\t\t\t\n\t\t\tif (slot1 is slot1Key)\n\t\t\t\tcorrect = correct + 1;\n\t\t\telse if (slot1 is slot2Key || slot1 is slot3Key || slot1 is slot4Key)\n\t\t\t\trightColors = rightColors + 1;\n\t\t\t\t\n\t\t\tif (slot2 is slot2Key)\n\t\t\t\tcorrect = correct + 1;\n\t\t\telse if (slot2 is slot1Key || slot2 is slot3Key || slot2 is slot4Key)\n\t\t\t\trightColors = rightColors + 1;\n\t\t\t\t\n\t\t\tif (slot3 is slot3Key)\n\t\t\t\tcorrect = correct + 1;\n\t\t\telse if (slot3 is slot1Key || slot3 is slot2Key || slot3 is slot4Key)\n\t\t\t\trightColors = rightColors + 1;\n\t\t\t\t\n\t\t\tif (slot4 is slot4Key)\n\t\t\t\tcorrect = correct + 1;\n\t\t\telse if (slot4 is slot1Key || slot4 is slot2Key || slot4 is slot3Key)\n\t\t\t\trightColors = rightColors + 1;\n\t\t\t\t\n\t\t\tif (correct == 4) {\n\t\t\t\tpuzzleSolved = true;\n                SendMessage(roundabout, 2);\n\t\t    }\n\t\t}\n\n\t}\n\t\n    void TurnOnLight(int intensity, vec3 lightColor){\n    \n        if(light1.GetSpotLight().intensity == 0){\n            light1.GetSpotLight().intensity = intensity;\n            light1.GetSpotLight().color = lightColor;    \n        }\n        else if(light2.GetSpotLight().intensity == 0){\n            light2.GetSpotLight().intensity = intensity;\n            light2.GetSpotLight().color = lightColor;    \n        }\n        else if(light3.GetSpotLight().intensity == 0){\n            light3.GetSpotLight().intensity = intensity;\n            light3.GetSpotLight().color = lightColor;    \n        }\n        else if(light4.GetSpotLight().intensity == 0){\n            light4.GetSpotLight().intensity = intensity;\n            light4.GetSpotLight().color = lightColor;    \n        }\n\n    }\n    void TurnOffLights(){\n    \n        light1.GetSpotLight().intensity = 0;\n        light2.GetSpotLight().intensity = 0;\n        light3.GetSpotLight().intensity = 0;\n        light4.GetSpotLight().intensity = 0;\n\n    }\n\n    void ReceiveMessage(Entity @sender, int signal) {\n        \n        if(signal < 4)\n            AddToSlot(signal, sender);\n        else\n            RemoveFromSlot(signal - 4);\n            \n    }\n\n    void AddToSlot(int slot, Entity@ fuse) {\n        \/\/ First remove any existing fuse in this slot.\n        RemoveFromSlot(slot);\n\n        switch(slot){\n        \n            case 0: {\n                @slot1 = @fuse;\n                break;\n            }\n            case 1: {\n                @slot2 = @fuse;\n                break;\n            }\n            case 2: {\n                @slot3 = @fuse;\n                break;\n            }\n            case 3: {\n                @slot4 = @fuse;\n                break;\n            }\n        \n        }\n    \n    }\n    void RemoveFromSlot(int slot){\n    \n        switch(slot){\n        \n            case 0: {\n                if (@slot1 != null) {\n                    SendMessage(slot1, 0);\n                }\n                @slot1 = null;\n                break;\n            }\n            case 1: {\n                if (@slot2 != null) {\n                    SendMessage(slot2, 0);\n                }\n                @slot2 = null;\n                break;\n            }\n            case 2: {\n                if (@slot3 != null) {\n                    SendMessage(slot3, 0);\n                }\n                @slot3 = null;\n                break;\n            }\n            case 3: {\n                if (@slot4 != null) {\n                    SendMessage(slot4, 0);\n                }\n                @slot4 = null;\n                break;\n            }\n        \n        }\n    \n    }\n    \n}\n","new_contents":"class Mastermind {\n    Hub @hub;\n    Entity @self;\n\n    Entity@ slot1 = null;\n    Entity@ slot2 = null;\n    Entity@ slot3 = null;\n    Entity@ slot4 = null;\n\n    Entity@ slot1Key;\n    Entity@ slot2Key;\n    Entity@ slot3Key;\n    Entity@ slot4Key;\n\n    Entity @light1;\n    Entity @light2;\n    Entity @light3;\n    Entity @light4;\n\n    Entity @flickeringLights;\n    Entity @roundabout;\n\n    bool puzzleSolved = false;\n    int correct = 0;\n    int rightColors = 0;\n\n    Mastermind(Entity @entity) {\n        @hub = Managers();\n        @self = @entity;\n        @slot1Key = GetEntityByGUID(1511964701); \/\/ GreenPropp\n        @slot2Key = GetEntityByGUID(1511964823); \/\/ RedPropp\n        @slot3Key = GetEntityByGUID(1511964915); \/\/ YellowPropp\n        @slot4Key = GetEntityByGUID(1511964754); \/\/ PinkPropp\n\n        \/\/ Remove this if updates are not desired.\n        RegisterUpdate();\n    }\n\n    \/\/ Called by the engine for each frame.\n    void Update(float deltaTime) {\n        if (puzzleSolved)\n            return;\n\n        CheckSolution();\n\n        for (int i = 0; i < correct; i++) {\n            TurnOnLight(100, vec3(0, 255, 0));\n        }\n\n        for (int i = 0; i < rightColors; i++) {\n            TurnOnLight(100, vec3(255, 0, 0));\n        }\n    }\n\n    void CheckSolution() {\n        correct = 0;\n        rightColors = 0;\n        puzzleSolved = false;\n        TurnOffLights();\n\n        if (@slot1 != null && @slot2 != null && @slot3 != null && @slot4 != null) {\n            if (slot1 is slot1Key)\n                correct = correct + 1;\n            else if (slot1 is slot2Key || slot1 is slot3Key || slot1 is slot4Key)\n                rightColors = rightColors + 1;\n\n            if (slot2 is slot2Key)\n                correct = correct + 1;\n            else if (slot2 is slot1Key || slot2 is slot3Key || slot2 is slot4Key)\n                rightColors = rightColors + 1;\n\n            if (slot3 is slot3Key)\n                correct = correct + 1;\n            else if (slot3 is slot1Key || slot3 is slot2Key || slot3 is slot4Key)\n                rightColors = rightColors + 1;\n\n            if (slot4 is slot4Key)\n                correct = correct + 1;\n            else if (slot4 is slot1Key || slot4 is slot2Key || slot4 is slot3Key)\n                rightColors = rightColors + 1;\n\n            if (correct == 4) {\n                puzzleSolved = true;\n                SendMessage(roundabout, 2);\n            }\n        }\n    }\n\n    void TurnOnLight(int intensity, vec3 lightColor) {\n        if (light1.GetSpotLight().intensity == 0) {\n            light1.GetSpotLight().intensity = intensity;\n            light1.GetSpotLight().color = lightColor;\n        }\n        else if (light2.GetSpotLight().intensity == 0) {\n            light2.GetSpotLight().intensity = intensity;\n            light2.GetSpotLight().color = lightColor;\n        }\n        else if (light3.GetSpotLight().intensity == 0) {\n            light3.GetSpotLight().intensity = intensity;\n            light3.GetSpotLight().color = lightColor;\n        }\n        else if (light4.GetSpotLight().intensity == 0) {\n            light4.GetSpotLight().intensity = intensity;\n            light4.GetSpotLight().color = lightColor;\n        }\n    }\n\n    void TurnOffLights() {\n        light1.GetSpotLight().intensity = 0;\n        light2.GetSpotLight().intensity = 0;\n        light3.GetSpotLight().intensity = 0;\n        light4.GetSpotLight().intensity = 0;\n    }\n\n    void ReceiveMessage(Entity @sender, int signal) {\n        if (signal < 4)\n            AddToSlot(signal, sender);\n        else\n            RemoveFromSlot(signal - 4);\n    }\n\n    void AddToSlot(int slot, Entity@ fuse) {\n        \/\/ First remove any existing fuse in this slot.\n        RemoveFromSlot(slot);\n\n        switch(slot) {\n            case 0: {\n                @slot1 = @fuse;\n                break;\n            }\n            case 1: {\n                @slot2 = @fuse;\n                break;\n            }\n            case 2: {\n                @slot3 = @fuse;\n                break;\n            }\n            case 3: {\n                @slot4 = @fuse;\n                break;\n            }\n        }\n    }\n\n    void RemoveFromSlot(int slot) {\n        switch(slot) {\n            case 0: {\n                if (@slot1 != null) {\n                    SendMessage(slot1, 0);\n                }\n                @slot1 = null;\n                break;\n            }\n            case 1: {\n                if (@slot2 != null) {\n                    SendMessage(slot2, 0);\n                }\n                @slot2 = null;\n                break;\n            }\n            case 2: {\n                if (@slot3 != null) {\n                    SendMessage(slot3, 0);\n                }\n                @slot3 = null;\n                break;\n            }\n            case 3: {\n                if (@slot4 != null) {\n                    SendMessage(slot4, 0);\n                }\n                @slot4 = null;\n                break;\n            }\n        }\n    }\n}\n","subject":"Clean mastermind script in terms of tabs, spacing, and newlines.","message":"Clean mastermind script in terms of tabs, spacing, and newlines.\n","lang":"ActionScript","license":"mit","repos":"Chainsawkitten\/LargeGameProjectEngine,Chainsawkitten\/LargeGameProjectEngine"}
{"commit":"3a9b5e2c3fe3971e98283bfe35edc363a3686108","old_file":"as3\/com\/netease\/protobuf\/BaseFieldDescriptor.as","new_file":"as3\/com\/netease\/protobuf\/BaseFieldDescriptor.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2011 , Yang Bo All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\npackage com.netease.protobuf {\n\timport flash.errors.IllegalOperationError\n\timport flash.utils.getDefinitionByName;\n\timport flash.utils.IDataInput\n\t\/**\n\t * @private\n\t *\/\n\tpublic class BaseFieldDescriptor implements IFieldDescriptor {\n\t\tpublic var fullName:String\n\t\tprotected var _name:String\n\t\tpublic final function get name():String {\n\t\t\treturn _name\n\t\t}\n\t\tprotected var tag:uint\n\t\tpublic final function get tagNumber():uint {\n\t\t\treturn tag >>> 7\n\t\t}\n\t\tpublic function get type():Class {\n\t\t\tthrow new IllegalOperationError(\"Not Implemented!\")\n\t\t}\n\t\tpublic function readSingleField(input:IDataInput):* {\n\t\t\tthrow new IllegalOperationError(\"Not Implemented!\")\n\t\t}\n\t\tpublic function writeSingleField(output:WritingBuffer, value:*):void {\n\t\t\tthrow new IllegalOperationError(\"Not Implemented!\")\n\t\t}\n\t\tpublic function write(destination:WritingBuffer, source:Message):void {\n\t\t\tthrow new IllegalOperationError(\"Not Implemented!\")\n\t\t}\n\t\tprivate static const ACTIONSCRIPT_KEYWORDS:Object = {\n\t\t\t\"as\" : true,\t\t\"break\" : true,\t\t\"case\" : true,\n\t\t\t\"catch\" : true,\t\t\"class\" : true,\t\t\"const\" : true,\n\t\t\t\"continue\" : true,\t\"default\" : true,\t\"delete\" : true,\n\t\t\t\"do\" : true,\t\t\"else\" : true,\t\t\"extends\" : true,\n\t\t\t\"false\" : true,\t\t\"finally\" : true,\t\"for\" : true,\n\t\t\t\"function\" : true,\t\"if\" : true,\t\t\"implements\" : true,\n\t\t\t\"import\" : true,\t\"in\" : true,\t\t\"instanceof\" : true,\n\t\t\t\"interface\" : true,\t\"internal\" : true,\t\"is\" : true,\n\t\t\t\"native\" : true,\t\"new\" : true,\t\t\"null\" : true,\n\t\t\t\"package\" : true,\t\"private\" : true,\t\"protected\" : true,\n\t\t\t\"public\" : true,\t\"return\" : true,\t\"super\" : true,\n\t\t\t\"switch\" : true,\t\"this\" : true,\t\t\"throw\" : true,\n\t\t\t\"to\" : true,\t\t\"true\" : true,\t\t\"try\" : true,\n\t\t\t\"typeof\" : true,\t\"use\" : true,\t\t\"var\" : true,\n\t\t\t\"void\" : true,\t\t\"while\" : true,\t\t\"with\" : true\n\t\t}\n\t\t\n\t\tpublic function toString():String {\n\t\t\treturn name\n\t\t}\n\n\t\tinternal static function getExtensionByName(\n\t\t\t\tname:String):BaseFieldDescriptor {\n\t\t\tconst fieldPosition:int = name.lastIndexOf('\/')\n\t\t\tif (fieldPosition == -1) {\n\t\t\t\treturn BaseFieldDescriptor(getDefinitionByName(name))\n\t\t\t} else {\n\t\t\t\treturn getDefinitionByName(name.substring(0, fieldPosition))[\n\t\t\t\t\t\tname.substring(fieldPosition + 1)]\n\t\t\t}\n\t\t}\n\t}\n\n}\nfunction regexToUpperCase(matched:String, index:int, whole:String):String {\n\treturn matched.charAt(1).toUpperCase()\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2011 , Yang Bo All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\npackage com.netease.protobuf {\n\timport flash.errors.IllegalOperationError\n\timport flash.utils.getDefinitionByName;\n\timport flash.utils.IDataInput\n\t\/**\n\t * @private\n\t *\/\n\tpublic class BaseFieldDescriptor implements IFieldDescriptor {\n\t\tpublic var fullName:String\n\t\tprotected var _name:String\n\t\tpublic final function get name():String {\n\t\t\treturn _name\n\t\t}\n\t\tprotected var tag:uint\n\t\tpublic final function get tagNumber():uint {\n\t\t\treturn tag >>> 3\n\t\t}\n\t\tpublic function get type():Class {\n\t\t\tthrow new IllegalOperationError(\"Not Implemented!\")\n\t\t}\n\t\tpublic function readSingleField(input:IDataInput):* {\n\t\t\tthrow new IllegalOperationError(\"Not Implemented!\")\n\t\t}\n\t\tpublic function writeSingleField(output:WritingBuffer, value:*):void {\n\t\t\tthrow new IllegalOperationError(\"Not Implemented!\")\n\t\t}\n\t\tpublic function write(destination:WritingBuffer, source:Message):void {\n\t\t\tthrow new IllegalOperationError(\"Not Implemented!\")\n\t\t}\n\t\tprivate static const ACTIONSCRIPT_KEYWORDS:Object = {\n\t\t\t\"as\" : true,\t\t\"break\" : true,\t\t\"case\" : true,\n\t\t\t\"catch\" : true,\t\t\"class\" : true,\t\t\"const\" : true,\n\t\t\t\"continue\" : true,\t\"default\" : true,\t\"delete\" : true,\n\t\t\t\"do\" : true,\t\t\"else\" : true,\t\t\"extends\" : true,\n\t\t\t\"false\" : true,\t\t\"finally\" : true,\t\"for\" : true,\n\t\t\t\"function\" : true,\t\"if\" : true,\t\t\"implements\" : true,\n\t\t\t\"import\" : true,\t\"in\" : true,\t\t\"instanceof\" : true,\n\t\t\t\"interface\" : true,\t\"internal\" : true,\t\"is\" : true,\n\t\t\t\"native\" : true,\t\"new\" : true,\t\t\"null\" : true,\n\t\t\t\"package\" : true,\t\"private\" : true,\t\"protected\" : true,\n\t\t\t\"public\" : true,\t\"return\" : true,\t\"super\" : true,\n\t\t\t\"switch\" : true,\t\"this\" : true,\t\t\"throw\" : true,\n\t\t\t\"to\" : true,\t\t\"true\" : true,\t\t\"try\" : true,\n\t\t\t\"typeof\" : true,\t\"use\" : true,\t\t\"var\" : true,\n\t\t\t\"void\" : true,\t\t\"while\" : true,\t\t\"with\" : true\n\t\t}\n\t\t\n\t\tpublic function toString():String {\n\t\t\treturn name\n\t\t}\n\n\t\tinternal static function getExtensionByName(\n\t\t\t\tname:String):BaseFieldDescriptor {\n\t\t\tconst fieldPosition:int = name.lastIndexOf('\/')\n\t\t\tif (fieldPosition == -1) {\n\t\t\t\treturn BaseFieldDescriptor(getDefinitionByName(name))\n\t\t\t} else {\n\t\t\t\treturn getDefinitionByName(name.substring(0, fieldPosition))[\n\t\t\t\t\t\tname.substring(fieldPosition + 1)]\n\t\t\t}\n\t\t}\n\t}\n\n}\nfunction regexToUpperCase(matched:String, index:int, whole:String):String {\n\treturn matched.charAt(1).toUpperCase()\n}\n","subject":"\u4fee\u590dbug\uff1atagID\u5e94\u8be5\u53f3\u79fb3\u4f4d","message":"\u4fee\u590dbug\uff1atagID\u5e94\u8be5\u53f3\u79fb3\u4f4d","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"892fd753bdf2dec6a2ee62366cf4033da4e1132e","old_file":"frameworks\/projects\/Graphics\/as\/src\/org\/apache\/flex\/core\/graphics\/GradientBase.as","new_file":"frameworks\/projects\/Graphics\/as\/src\/org\/apache\/flex\/core\/graphics\/GradientBase.as","old_contents":"\/**\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage org.apache.flex.core.graphics\n{\n\timport org.apache.flex.core.graphics.utils.CompoundTransform;\n\n\tpublic class GradientBase\n\t{\n\t\t\n\t\tprotected var colors:Array \/* of uint *\/ = [];\n\t\t\n\t\tprotected var ratios:Array \/* of Number *\/ = [];\n\t\t\n\t\tprotected var alphas:Array \/* of Number *\/ = [];\n\t\t\n\t\t\/**\n\t\t *  Holds the matrix and the convenience transform properties (<code>x<\/code>, <code>y<\/code>, and <code>rotation<\/code>).\n\t\t *  The compoundTransform is only created when the <code>matrix<\/code> property is set. \n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 9\n\t\t *  @playerversion AIR 1.1\n\t\t *\/\n\t\tprotected var compoundTransform:CompoundTransform;\n\t\t\n\t\t\/**\n\t\t *  Value of the width and height of the untransformed gradient\n\t\t * \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *\/ \n\t\tpublic static const GRADIENT_DIMENSION:Number = 1638.4;\n\t\t\n\t\t\/**\n\t\t *  Storage for the angle property.\n\t\t *\/\n\t\tprivate var _angle:Number;\n\t\t\n\t\t\/**\n\t\t *  By default, the LinearGradientStroke defines a transition\n\t\t *  from left to right across the control. \n\t\t *  Use the <code>angle<\/code> property to control the transition direction. \n\t\t *  For example, a value of 180.0 causes the transition\n\t\t *  to occur from right to left, rather than from left to right.\n\t\t *\n\t\t *  @default 0.0\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 9\n\t\t *  @playerversion AIR 1.1\n\t\t *\/\n\t\tpublic function get angle():Number\n\t\t{\n\t\t\treturn _angle \/ Math.PI * 180;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\tpublic function set angle(value:Number):void\n\t\t{\n\t\t\t_angle = value \/ 180 * Math.PI;\n\t\t}  \n\n\t\t\/**\n\t\t *  Storage for the entries property.\n\t\t *\/\n\t\tprivate var _entries:Array = [];\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Storage for the rotation property.\n\t\t *\/\n\t\tprivate var _rotation:Number = 0.0;\n\t\t\n\t\t\/**\n\t\t *  An Array of GradientEntry objects\n\t\t *  defining the fill patterns for the gradient fill.\n\t\t *\n\t\t *\/\n\t\tpublic function get entries():Array\n\t\t{\n\t\t\treturn _entries;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\tpublic function set entries(value:Array):void\n\t\t{\n\t\t\t_entries = value;\n\t\t\tprocessEntries();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  By default, the LinearGradientStroke defines a transition\n\t\t *  from left to right across the control. \n\t\t *  Use the <code>rotation<\/code> property to control the transition direction. \n\t\t *  For example, a value of 180.0 causes the transition\n\t\t *  to occur from right to left, rather than from left to right.\n\t\t *\n\t\t *  @default 0.0\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 9\n\t\t *  @playerversion AIR 1.1\n\t\t *  @productversion Flex 3\n\t\t *\/\n\t\tpublic function get rotation():Number\n\t\t{\n\t\t\treturn _rotation;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\tpublic function set rotation(value:Number):void\n\t\t{\n\t\t\t_rotation = value;   \n\t\t}\n\t\t\n\t\t\n\t\tprivate var _x:Number = 0;\n\t\t\n\t\t\/**\n\t\t *  The distance by which to translate each point along the x axis.\n\t\t *\/\n\t\tpublic function get x():Number\n\t\t{\n\t\t\treturn _x;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\tpublic function set x(value:Number):void\n\t\t{\n\t\t\t_x = value;\n\t\t}\n\t\t\n\t\tprivate var _y:Number = 0;\n\t\t\n\t\t\/**\n\t\t *  The distance by which to translate each point along the y axis.\n\t\t *\/\n\t\tpublic function get y():Number\n\t\t{\n\t\t\treturn _y;    \n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\tpublic function set y(value:Number):void\n\t\t{\n\t\t\t_y = value;                \n\t\t}\n\n\t\t\n\t\tprotected function toRad(a:Number):Number {\n\t\t\treturn a*Math.PI\/180;\n\t\t}\n\t\t\n\t\t\n\t\tprotected function get rotationInRadians():Number\n\t\t{\n\t\t\treturn rotation \/ 180 * Math.PI;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Extract the gradient information in the public <code>entries<\/code>\n\t\t *  Array into the internal <code>colors<\/code>, <code>ratios<\/code>,\n\t\t *  and <code>alphas<\/code> arrays.\n\t\t *\/\n\t\tprivate function processEntries():void\n\t\t{\n\t\t\tcolors = [];\n\t\t\tratios = [];\n\t\t\talphas = [];\n\t\t\t\n\t\t\tif (!_entries || _entries.length == 0)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar ratioConvert:Number = 255;\n\t\t\t\n\t\t\tvar i:int;\n\t\t\t\n\t\t\tvar n:int = _entries.length;\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar e:GradientEntry = _entries[i];\n\t\t\t\tcolors.push(e.color);\n\t\t\t\talphas.push(e.alpha);\n\t\t\t\tratios.push(e.ratio * ratioConvert);\n\t\t\t}\n\t\t\t\n\t\t\tif (isNaN(ratios[0]))\n\t\t\t\tratios[0] = 0;\n\t\t\t\n\t\t\tif (isNaN(ratios[n - 1]))\n\t\t\t\tratios[n - 1] = 255;\n\t\t\t\n\t\t\ti = 1;\n\t\t\t\n\t\t\twhile (true)\n\t\t\t{\n\t\t\t\twhile (i < n && !isNaN(ratios[i]))\n\t\t\t\t{\n\t\t\t\t\ti++;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (i == n)\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tvar start:int = i - 1;\n\t\t\t\t\n\t\t\t\twhile (i < n && isNaN(ratios[i]))\n\t\t\t\t{\n\t\t\t\t\ti++;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar br:Number = ratios[start];\n\t\t\t\tvar tr:Number = ratios[i];\n\t\t\t\t\n\t\t\t\tfor (var j:int = 1; j < i - start; j++)\n\t\t\t\t{\n\t\t\t\t\tratios[j] = br + j * (tr - br) \/ (i - start);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t}\n}","new_contents":"\/**\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage org.apache.flex.core.graphics\n{\n\timport org.apache.flex.core.graphics.utils.CompoundTransform;\n\n\tpublic class GradientBase\n\t{\n\t\t\n\t\tprotected var colors:Array \/* of uint *\/ = [];\n\t\t\n\t\tprotected var ratios:Array \/* of Number *\/ = [];\n\t\t\n\t\tprotected var alphas:Array \/* of Number *\/ = [];\n\t\t\n\t\t\/**\n\t\t *  Holds the matrix and the convenience transform properties (<code>x<\/code>, <code>y<\/code>, and <code>rotation<\/code>).\n\t\t *  The compoundTransform is only created when the <code>matrix<\/code> property is set. \n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 9\n\t\t *  @playerversion AIR 1.1\n\t\t *\/\n\t\tprotected var compoundTransform:CompoundTransform;\n\t\t\n\t\t\/**\n\t\t *  Value of the width and height of the untransformed gradient\n\t\t * \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10\n\t\t *  @playerversion AIR 1.5\n\t\t *\/ \n\t\tpublic static const GRADIENT_DIMENSION:Number = 1638.4;\n\t\t\n\t\t\/**\n\t\t *  Storage for the entries property.\n\t\t *\/\n\t\tprivate var _entries:Array = [];\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Storage for the rotation property.\n\t\t *\/\n\t\tprivate var _rotation:Number = 0.0;\n\t\t\n\t\t\/**\n\t\t *  An Array of GradientEntry objects\n\t\t *  defining the fill patterns for the gradient fill.\n\t\t *\n\t\t *\/\n\t\tpublic function get entries():Array\n\t\t{\n\t\t\treturn _entries;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\tpublic function set entries(value:Array):void\n\t\t{\n\t\t\t_entries = value;\n\t\t\tprocessEntries();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  By default, the LinearGradientStroke defines a transition\n\t\t *  from left to right across the control. \n\t\t *  Use the <code>rotation<\/code> property to control the transition direction. \n\t\t *  For example, a value of 180.0 causes the transition\n\t\t *  to occur from right to left, rather than from left to right.\n\t\t *\n\t\t *  @default 0.0\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 9\n\t\t *  @playerversion AIR 1.1\n\t\t *  @productversion Flex 3\n\t\t *\/\n\t\tpublic function get rotation():Number\n\t\t{\n\t\t\treturn _rotation;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\tpublic function set rotation(value:Number):void\n\t\t{\n\t\t\t_rotation = value;   \n\t\t}\n\t\t\n\t\t\n\t\tprivate var _x:Number = 0;\n\t\t\n\t\t\/**\n\t\t *  The distance by which to translate each point along the x axis.\n\t\t *\/\n\t\tpublic function get x():Number\n\t\t{\n\t\t\treturn _x;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\tpublic function set x(value:Number):void\n\t\t{\n\t\t\t_x = value;\n\t\t}\n\t\t\n\t\tprivate var _y:Number = 0;\n\t\t\n\t\t\/**\n\t\t *  The distance by which to translate each point along the y axis.\n\t\t *\/\n\t\tpublic function get y():Number\n\t\t{\n\t\t\treturn _y;    \n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\tpublic function set y(value:Number):void\n\t\t{\n\t\t\t_y = value;                \n\t\t}\n\n\t\t\n\t\tprotected function toRad(a:Number):Number {\n\t\t\treturn a*Math.PI\/180;\n\t\t}\n\t\t\n\t\t\n\t\tprotected function get rotationInRadians():Number\n\t\t{\n\t\t\treturn rotation \/ 180 * Math.PI;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Extract the gradient information in the public <code>entries<\/code>\n\t\t *  Array into the internal <code>colors<\/code>, <code>ratios<\/code>,\n\t\t *  and <code>alphas<\/code> arrays.\n\t\t *\/\n\t\tprivate function processEntries():void\n\t\t{\n\t\t\tcolors = [];\n\t\t\tratios = [];\n\t\t\talphas = [];\n\t\t\t\n\t\t\tif (!_entries || _entries.length == 0)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar ratioConvert:Number = 255;\n\t\t\t\n\t\t\tvar i:int;\n\t\t\t\n\t\t\tvar n:int = _entries.length;\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar e:GradientEntry = _entries[i];\n\t\t\t\tcolors.push(e.color);\n\t\t\t\talphas.push(e.alpha);\n\t\t\t\tratios.push(e.ratio * ratioConvert);\n\t\t\t}\n\t\t\t\n\t\t\tif (isNaN(ratios[0]))\n\t\t\t\tratios[0] = 0;\n\t\t\t\n\t\t\tif (isNaN(ratios[n - 1]))\n\t\t\t\tratios[n - 1] = 255;\n\t\t\t\n\t\t\ti = 1;\n\t\t\t\n\t\t\twhile (true)\n\t\t\t{\n\t\t\t\twhile (i < n && !isNaN(ratios[i]))\n\t\t\t\t{\n\t\t\t\t\ti++;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (i == n)\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tvar start:int = i - 1;\n\t\t\t\t\n\t\t\t\twhile (i < n && isNaN(ratios[i]))\n\t\t\t\t{\n\t\t\t\t\ti++;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar br:Number = ratios[start];\n\t\t\t\tvar tr:Number = ratios[i];\n\t\t\t\t\n\t\t\t\tfor (var j:int = 1; j < i - start; j++)\n\t\t\t\t{\n\t\t\t\t\tratios[j] = br + j * (tr - br) \/ (i - start);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t}\n}","subject":"Remove angle property and its getter\/setter. The rotation property should be used to specify the gradient's rotation.","message":"Remove angle property and its getter\/setter.  The rotation property should be used to specify the gradient's rotation.\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"fa808d61710ce4afc2d7e6d584a51ec8bc0e774b","old_file":"FlexUnit4\/src\/org\/flexunit\/runners\/Parameterized.as","new_file":"FlexUnit4\/src\/org\/flexunit\/runners\/Parameterized.as","old_contents":"\/**\n * Copyright (c) 2009 Digital Primates IT Consulting Group\n * \n * Permission is hereby granted, free of charge, to any person\n * obtaining a copy of this software and associated documentation\n * files (the \"Software\"), to deal in the Software without\n * restriction, including without limitation the rights to use,\n * copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the\n * Software is furnished to do so, subject to the following\n * conditions:\n * \n * The above copyright notice and this permission notice shall be\n * included in all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES\n * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\n * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\n * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,\n * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR\n * OTHER DEALINGS IN THE SOFTWARE.\n * \n * @author     Alan Stearns - astearns@adobe.com\n * \t\t\t   Michael Labriola - labriola@digitalprimates.net\n * \t\t\t   David Wolever - david@wolever.net\n * @version\n *   \n **\/\n\npackage org.flexunit.runners\n{\t\n\timport flex.lang.reflect.Field;\n\t\n\timport org.flexunit.constants.AnnotationConstants;\n\timport org.flexunit.internals.dependency.ExternalDependencyResolver;\n\timport org.flexunit.internals.dependency.IExternalDependencyResolver;\n\timport org.flexunit.internals.dependency.IExternalRunnerDependencyWatcher;\n\timport org.flexunit.internals.runners.ErrorReportingRunner;\n\timport org.flexunit.internals.runners.InitializationError;\n\timport org.flexunit.internals.runners.statements.IAsyncStatement;\n\timport org.flexunit.runner.IDescription;\n\timport org.flexunit.runner.IRunner;\n\timport org.flexunit.runner.external.IExternalDependencyRunner;\n\timport org.flexunit.runner.notification.IRunNotifier;\n\timport org.flexunit.runner.notification.StoppedByUserException;\n\timport org.flexunit.runners.model.FrameworkMethod;\n\timport org.flexunit.runners.model.IRunnerBuilder;\n\timport org.flexunit.token.AsyncTestToken;\n\t\n\tpublic class Parameterized extends ParentRunner implements IExternalDependencyRunner {\n\t\tprivate var runners:Array;\n\t\tprivate var klass:Class;\n\t\tprivate var dr:IExternalDependencyResolver;\n\t\tprivate var _dependencyWatcher:IExternalRunnerDependencyWatcher;\n\t\tprivate var dependencyDataWatchers:Array;\n\t\tprivate var _externalDependencyError:String;\n\t\tprivate var externalError:Boolean = false;\n\n\t\tpublic function set dependencyWatcher( value:IExternalRunnerDependencyWatcher ):void {\n\t\t\t_dependencyWatcher = value;\n\t\t\t\n\t\t\tif ( value && dr ) {\n\t\t\t\tvalue.watchDependencyResolver( dr );\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function set externalDependencyError( value:String ):void {\n\t\t\texternalError = true;\n\t\t\t_externalDependencyError = value;\n\t\t}\n\t\t\n\t\t\/\/Blank constructor means the old 0\/1 error\n\t\tpublic function Parameterized(klass:Class) {\n\t\t\tsuper(klass);\n\t\t\tthis.klass = klass;\n\t\t\t\n\t\t\tdr = new ExternalDependencyResolver( klass, this );\n\t\t\tdr.resolveDependencies();\n\t\t}\n\n\t\tprivate function buildErrorRunner( message:String ):Array {\n\t\t\treturn [new ErrorReportingRunner( klass, new Error(\"There was an error retrieving the parameters for the testcase: cause \" + message ) ) ];\t\t\t\n\t\t}\n\n\t\tprivate function buildRunners():Array {\n\t\t\tvar runners:Array = new Array();\n\n\t\t\ttry {\n\t\t\t\tvar parametersList:Array = getParametersList(klass);\n\t\t\t\tif ( parametersList.length == 0 ) {\n\t\t\t\t\trunners.push(new TestClassRunnerForParameters(klass));\n\t\t\t\t} else {\n\t\t\t\t\tfor (var i:int= 0; i < parametersList.length; i++) {\n\t\t\t\t\t\trunners.push(new TestClassRunnerForParameters(klass,parametersList, i));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tcatch ( error:Error ) {\n\t\t\t\trunners = buildErrorRunner( error.message );\n\t\t\t}\n\t\t\t\n\t\t\treturn runners;\n\t\t}\n\t\t\n\t\tprivate function getParametersList(klass:Class):Array {\n\t\t\tvar allParams:Array = new Array();\n\t\t\tvar frameworkMethod:FrameworkMethod;\n\t\t\tvar field:Field;\n\t\t\tvar methods:Array = getParametersMethods(klass);\n\t\t\tvar fields:Array = getParametersFields(klass);\n\t\t\tvar data:Array;\n\n\t\t\tfor ( var i:int=0; i<methods.length; i++ ) {\n\t\t\t\tframeworkMethod = methods[ i ];\n\t\t\t\t\n\t\t\t\tdata = frameworkMethod.invokeExplosively(klass) as Array;\n\t\t\t\tallParams = allParams.concat( data );\n\t\t\t}\n\n\t\t\tfor ( var j:int=0; j<fields.length; j++ ) {\n\t\t\t\tfield = fields[ j ];\n\t\t\t\t\n\t\t\t\tdata = field.getObj( null ) as Array;\n\t\t\t\tallParams = allParams.concat( data );\n\t\t\t}\n\t\t\t\n\t\t\treturn allParams;\n\t\t}\n\t\t\n\t\tprivate function getParametersMethods(klass:Class):Array {\n\t\t\tvar methods:Array = testClass.getMetaDataMethods( AnnotationConstants.PARAMETERS );\n\t\t\treturn methods;\n\t\t}\n\n\t\tprivate function getParametersFields(klass:Class):Array {\n\t\t\tvar fields:Array = testClass.getMetaDataFields( AnnotationConstants.PARAMETERS, true );\n\t\t\treturn fields;\n\t\t}\n\n\t\t\/\/ begin Items copied from Suite\n\t\toverride protected function get children():Array {\n\t\t\tif ( !runners ) {\n\t\t\t\tif ( !externalError ) {\n\t\t\t\t\trunners = buildRunners();\t\n\t\t\t\t} else {\n\t\t\t\t\trunners = buildErrorRunner( _externalDependencyError );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn runners;\n\t\t}\n\n\t\toverride protected function describeChild( child:* ):IDescription {\n\t\t\treturn IRunner( child ).description;\n\t\t}\n\n\t\toverride public function pleaseStop():void {\n\t\t\tsuper.pleaseStop();\n\t\t\t\n\t\t\tif ( runners ) {\n\t\t\t\tfor ( var i:int=0; i<runners.length; i++ ) {\n\t\t\t\t\t( runners[ i ] as IRunner ).pleaseStop(); \n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride protected function runChild( child:*, notifier:IRunNotifier, childRunnerToken:AsyncTestToken ):void {\n\t\t\tif ( stopRequested ) {\n\t\t\t\tchildRunnerToken.sendResult( new StoppedByUserException() );\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tIRunner( child ).run( notifier, childRunnerToken );\n\t\t}\n\t\t\/\/ end Items copied from Suite\n\t}\n}\n\nimport flex.lang.reflect.Field;\nimport flex.lang.reflect.Klass;\nimport flex.lang.reflect.Method;\nimport flex.lang.reflect.metadata.MetaDataAnnotation;\nimport flex.lang.reflect.metadata.MetaDataArgument;\n\nimport org.flexunit.constants.AnnotationArgumentConstants;\nimport org.flexunit.constants.AnnotationConstants;\nimport org.flexunit.internals.runners.InitializationError;\nimport org.flexunit.internals.runners.statements.IAsyncStatement;\nimport org.flexunit.runner.Description;\nimport org.flexunit.runner.IDescription;\nimport org.flexunit.runner.notification.IRunNotifier;\nimport org.flexunit.runners.BlockFlexUnit4ClassRunner;\nimport org.flexunit.runners.model.FrameworkMethod;\nimport org.flexunit.runners.model.ParameterizedMethod;\nimport org.flexunit.token.AsyncTestToken;\n\t\nclass TestClassRunnerForParameters extends BlockFlexUnit4ClassRunner {\n\tprivate var klassInfo:Klass;\n\tprivate var expandedTestList:Array;\n\tprivate var parameterSetNumber:int;\n\tprivate var parameterList:Array;\n\tprivate var constructorParameterized:Boolean = false;\n\t\n\tprivate function buildExpandedTestList():Array {\n\t\tvar testMethods:Array = testClass.getMetaDataMethods( AnnotationConstants.TEST );\n\t\tvar finalArray:Array = new Array();\n\t\t\n\t\tfor ( var i:int=0; i<testMethods.length; i++ ) {\n\t\t\tvar fwMethod:FrameworkMethod = testMethods[ i ];\n\t\t\tvar argument:MetaDataArgument = fwMethod.method.getMetaData( AnnotationConstants.TEST ).getArgument( AnnotationArgumentConstants.DATAPROVIDER );\n\t\t\tvar classMethod:Method;\n\t\t\tvar field:Field;\n\t\t\tvar results:Array;\n\t\t\tvar paramMethod:ParameterizedMethod;\n\t\t\t\n\t\t\tif ( argument ) {\n\t\t\t\tclassMethod = klassInfo.getMethod( argument.value ); \n\t\t\t\t\n\t\t\t\tif ( classMethod ) {\n\t\t\t\t\tresults = classMethod.invoke( testClass ) as Array;\n\t\t\t\t} else {\n\t\t\t\t\tfield = klassInfo.getField( argument.value );\n\t\t\t\t\t\n\t\t\t\t\tif ( field ) {\n\t\t\t\t\t\tvar ar:Array = field.getObj(null) as Array;\n\t\t\t\t\t\tresults = new Array();\n\t\t\t\t\t\tresults = results.concat( ar );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfor ( var j:int=0; j<results.length; j++ ) {\n\t\t\t\t\tvar method:Method = applyOrderToParameterizedTestMethod( fwMethod.method, j, results.length );\n\t\t\t\t\tparamMethod = new ParameterizedMethod( method, results[ j ] );\n\t\t\t\t\tfinalArray.push( paramMethod ); \t\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tfinalArray.push( fwMethod );\n\t\t\t}\n\t\t}\n\t\t\n\t\treturn finalArray;\n\t}\n\t\n\tprotected function applyOrderToParameterizedTestMethod( method : Method, dataSetIndex : int, totalMethods : int ) : Method\n\t{\n\t\tvar xmlCopy:XML = method.methodXML.copy();\n\t\t\n\t\tvar a:MetaDataAnnotation = method.getMetaData( AnnotationConstants.TEST );\n\t\tvar arg:MetaDataArgument;\n\t\t\n\t\tif ( a )\n\t\t\targ = a.getArgument( AnnotationArgumentConstants.ORDER );\n\t\telse\t\/\/ CJP: If the method doesn't contain a \"TEST\" metadata tag, we probably shouldn't be in  here anyway... throw Error?\n\t\t\treturn method;\n\t\t\n\t\tif ( !arg )\n\t\t\txmlCopy.metadata.(@name==\"Test\").appendChild( <arg key=\"order\" value=\"0\"\/> );\n\t\t\n\t\tvar orderValueDec : Number = (dataSetIndex + 1) \/ ( Math.pow( 10, totalMethods ) );\n\t\tvar newOrderValue : Number = xmlCopy.metadata.(@name==\"Test\").arg.( @key == \"order\" ).attribute( \"value\" ) + orderValueDec;\n\t\t\n\t\txmlCopy.metadata.(@name==\"Test\").arg.( @key == \"order\" ).( @value = newOrderValue );\n\t\tvar newMethod:Method = new Method( xmlCopy );\n\t\treturn newMethod;\n\t}\n\t\n\toverride protected function computeTestMethods():Array {\n\t\t\/\/OPTIMIZATION POINT\t\t\n\t\tif ( !expandedTestList ) {\n\t\t\texpandedTestList = buildExpandedTestList();\n\t\t}\n\n\t\treturn expandedTestList; \n\t}\n\t\n\toverride protected function validatePublicVoidNoArgMethods( metaDataTag:String, isStatic:Boolean, errors:Array ):void {\n\t\t\n\t\t\/\/Only validate the ones that do not have a dataProvider attribute for these rules\n\t\tvar methods:Array = testClass.getMetaDataMethods( metaDataTag  );\n\t\tvar annotation:MetaDataAnnotation;\n\t\tvar argument:MetaDataArgument;\n\t\t\n\t\tvar eachTestMethod:FrameworkMethod;\n\t\tfor ( var i:int=0; i<methods.length; i++ ) {\n\t\t\teachTestMethod = methods[ i ] as FrameworkMethod;\n\t\t\t\n\t\t\tannotation = eachTestMethod.method.getMetaData( AnnotationConstants.TEST );\n\t\t\t\n\t\t\tif ( annotation ) {\n\t\t\t\t\/\/Does it have a dataProvider?\n\t\t\t\targument = annotation.getArgument( AnnotationArgumentConstants.DATAPROVIDER );\n\t\t\t}\n\t\t\t\n\t\t\t\/\/If there is an argument, we need to punt on verification of arguments until later when we know how many there actually are\n\t\t\tif ( !argument ) {\n\t\t\t\teachTestMethod.validatePublicVoidNoArg( isStatic, errors );\n\t\t\t} \n\t\t}\n\t}\n\t\n\toverride protected function describeChild( child:* ):IDescription {\n\t\tif ( !constructorParameterized ) {\n\t\t\treturn super.describeChild( child );\n\t\t}\n\t\t\n\t\tvar params:Array = computeParams();\n\t\t\n\/*\t\tif ( !params ) {\n\t\t\tthrow new InitializationError( \"Parameterized runner has not been provided data\" );\n\t\t}*\/\n\n\t\tvar paramName:String = params?params.join ( \"_\" ):\"Missing Params\";\n\t\tvar method:FrameworkMethod = FrameworkMethod( child );\n\t\treturn Description.createTestDescription( testClass.asClass, method.name + '_' + paramName, method.metadata );\n\t}\n\t\n\tprivate function computeParams():Array {\n\t\treturn parameterList?parameterList[parameterSetNumber]:null;\n\t}\n\t\n\toverride protected function createTest():Object {\n\t\tvar args:Array = computeParams();\n\t\t\n\t\tif ( args && args.length > 0 ) {\n\t\t\treturn testClass.klassInfo.constructor.newInstanceApply( args );\t\n\t\t} else {\n\t\t\treturn testClass.klassInfo.constructor.newInstance();\n\t\t}\n\t}\n\n\t\/\/we don't want the BeforeClass and AfterClass on this run to execute, this will be handled by Parameterized\n\toverride protected function classBlock( notifier:IRunNotifier ):IAsyncStatement {\n\t\treturn childrenInvoker( notifier );\n\t}\n\n\tpublic function TestClassRunnerForParameters(klass:Class, parameterList:Array=null, i:int=0) {\n\t\tklassInfo = new Klass( klass );\n\t\tsuper(klass);\n\t\t\n\t\tthis.parameterList = parameterList;\n\t\tthis.parameterSetNumber = i;\n\t\t\n\t\tif ( parameterList && parameterList.length > 0 ) {\n\t\t\tconstructorParameterized = true;\n\t\t}\n\t}\n}\n","new_contents":"\/**\n * Copyright (c) 2009 Digital Primates IT Consulting Group\n * \n * Permission is hereby granted, free of charge, to any person\n * obtaining a copy of this software and associated documentation\n * files (the \"Software\"), to deal in the Software without\n * restriction, including without limitation the rights to use,\n * copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the\n * Software is furnished to do so, subject to the following\n * conditions:\n * \n * The above copyright notice and this permission notice shall be\n * included in all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES\n * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\n * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\n * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,\n * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR\n * OTHER DEALINGS IN THE SOFTWARE.\n * \n * @author     Alan Stearns - astearns@adobe.com\n * \t\t\t   Michael Labriola - labriola@digitalprimates.net\n * \t\t\t   David Wolever - david@wolever.net\n * @version\n *   \n **\/\n\npackage org.flexunit.runners\n{\t\n\timport flex.lang.reflect.Field;\n\t\n\timport org.flexunit.constants.AnnotationConstants;\n\timport org.flexunit.internals.dependency.ExternalDependencyResolver;\n\timport org.flexunit.internals.dependency.IExternalDependencyResolver;\n\timport org.flexunit.internals.dependency.IExternalRunnerDependencyWatcher;\n\timport org.flexunit.internals.runners.ErrorReportingRunner;\n\timport org.flexunit.internals.runners.InitializationError;\n\timport org.flexunit.internals.runners.statements.IAsyncStatement;\n\timport org.flexunit.runner.IDescription;\n\timport org.flexunit.runner.IRunner;\n\timport org.flexunit.runner.external.IExternalDependencyRunner;\n\timport org.flexunit.runner.notification.IRunNotifier;\n\timport org.flexunit.runner.notification.StoppedByUserException;\n\timport org.flexunit.runners.model.FrameworkMethod;\n\timport org.flexunit.runners.model.IRunnerBuilder;\n\timport org.flexunit.token.AsyncTestToken;\n\t\n\tpublic class Parameterized extends ParentRunner implements IExternalDependencyRunner {\n\t\tprivate var runners:Array;\n\t\tprivate var klass:Class;\n\t\tprivate var dr:IExternalDependencyResolver;\n\t\tprivate var _dependencyWatcher:IExternalRunnerDependencyWatcher;\n\t\tprivate var dependencyDataWatchers:Array;\n\t\tprivate var _externalDependencyError:String;\n\t\tprivate var externalError:Boolean = false;\n\n\t\tpublic function set dependencyWatcher( value:IExternalRunnerDependencyWatcher ):void {\n\t\t\t_dependencyWatcher = value;\n\t\t\t\n\t\t\tif ( value && dr ) {\n\t\t\t\tvalue.watchDependencyResolver( dr );\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function set externalDependencyError( value:String ):void {\n\t\t\texternalError = true;\n\t\t\t_externalDependencyError = value;\n\t\t}\n\t\t\n\t\t\/\/Blank constructor means the old 0\/1 error\n\t\tpublic function Parameterized(klass:Class) {\n\t\t\tsuper(klass);\n\t\t\tthis.klass = klass;\n\t\t\t\n\t\t\tdr = new ExternalDependencyResolver( klass, this );\n\t\t\tdr.resolveDependencies();\n\t\t}\n\n\t\tprivate function buildErrorRunner( message:String ):Array {\n\t\t\treturn [new ErrorReportingRunner( klass, new Error(\"There was an error retrieving the parameters for the testcase: cause \" + message ) ) ];\t\t\t\n\t\t}\n\n\t\tprivate function buildRunners():Array {\n\t\t\tvar runners:Array = new Array();\n\n\t\t\ttry {\n\t\t\t\tvar parametersList:Array = getParametersList(klass);\n\t\t\t\tif ( parametersList.length == 0 ) {\n\t\t\t\t\trunners.push(new TestClassRunnerForParameters(klass));\n\t\t\t\t} else {\n\t\t\t\t\tfor (var i:int= 0; i < parametersList.length; i++) {\n\t\t\t\t\t\trunners.push(new TestClassRunnerForParameters(klass,parametersList, i));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tcatch ( error:Error ) {\n\t\t\t\trunners = buildErrorRunner( error.message );\n\t\t\t}\n\t\t\t\n\t\t\treturn runners;\n\t\t}\n\t\t\n\t\tprivate function getParametersList(klass:Class):Array {\n\t\t\tvar allParams:Array = new Array();\n\t\t\tvar frameworkMethod:FrameworkMethod;\n\t\t\tvar field:Field;\n\t\t\tvar methods:Array = getParametersMethods(klass);\n\t\t\tvar fields:Array = getParametersFields(klass);\n\t\t\tvar data:Array;\n\n\t\t\tfor ( var i:int=0; i<methods.length; i++ ) {\n\t\t\t\tframeworkMethod = methods[ i ];\n\t\t\t\t\n\t\t\t\tdata = frameworkMethod.invokeExplosively(klass) as Array;\n\t\t\t\tallParams = allParams.concat( data );\n\t\t\t}\n\n\t\t\tfor ( var j:int=0; j<fields.length; j++ ) {\n\t\t\t\tfield = fields[ j ];\n\t\t\t\t\n\t\t\t\tdata = field.getObj( null ) as Array;\n\t\t\t\tallParams = allParams.concat( data );\n\t\t\t}\n\t\t\t\n\t\t\treturn allParams;\n\t\t}\n\t\t\n\t\tprivate function getParametersMethods(klass:Class):Array {\n\t\t\tvar methods:Array = testClass.getMetaDataMethods( AnnotationConstants.PARAMETERS );\n\t\t\treturn methods;\n\t\t}\n\n\t\tprivate function getParametersFields(klass:Class):Array {\n\t\t\tvar fields:Array = testClass.getMetaDataFields( AnnotationConstants.PARAMETERS, true );\n\t\t\treturn fields;\n\t\t}\n\n\t\t\/\/ begin Items copied from Suite\n\t\toverride protected function get children():Array {\n\t\t\tif ( !runners ) {\n\t\t\t\tif ( !externalError ) {\n\t\t\t\t\trunners = buildRunners();\t\n\t\t\t\t} else {\n\t\t\t\t\trunners = buildErrorRunner( _externalDependencyError );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn runners;\n\t\t}\n\n\t\toverride protected function describeChild( child:* ):IDescription {\n\t\t\treturn IRunner( child ).description;\n\t\t}\n\n\t\toverride public function pleaseStop():void {\n\t\t\tsuper.pleaseStop();\n\t\t\t\n\t\t\tif ( runners ) {\n\t\t\t\tfor ( var i:int=0; i<runners.length; i++ ) {\n\t\t\t\t\t( runners[ i ] as IRunner ).pleaseStop(); \n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride protected function runChild( child:*, notifier:IRunNotifier, childRunnerToken:AsyncTestToken ):void {\n\t\t\tif ( stopRequested ) {\n\t\t\t\tchildRunnerToken.sendResult( new StoppedByUserException() );\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tIRunner( child ).run( notifier, childRunnerToken );\n\t\t}\n\t\t\/\/ end Items copied from Suite\n\t}\n}\n\nimport flex.lang.reflect.Field;\nimport flex.lang.reflect.Klass;\nimport flex.lang.reflect.Method;\nimport flex.lang.reflect.metadata.MetaDataAnnotation;\nimport flex.lang.reflect.metadata.MetaDataArgument;\n\nimport org.flexunit.constants.AnnotationArgumentConstants;\nimport org.flexunit.constants.AnnotationConstants;\nimport org.flexunit.internals.runners.InitializationError;\nimport org.flexunit.internals.runners.statements.IAsyncStatement;\nimport org.flexunit.runner.Description;\nimport org.flexunit.runner.IDescription;\nimport org.flexunit.runner.notification.IRunNotifier;\nimport org.flexunit.runners.BlockFlexUnit4ClassRunner;\nimport org.flexunit.runners.model.FrameworkMethod;\nimport org.flexunit.runners.model.ParameterizedMethod;\nimport org.flexunit.token.AsyncTestToken;\n\t\nclass TestClassRunnerForParameters extends BlockFlexUnit4ClassRunner {\n\tprivate var klassInfo:Klass;\n\tprivate var expandedTestList:Array;\n\tprivate var parameterSetNumber:int;\n\tprivate var parameterList:Array;\n\tprivate var constructorParameterized:Boolean = false;\n\t\n\tprivate function buildExpandedTestList():Array {\n\t\tvar testMethods:Array = testClass.getMetaDataMethods( AnnotationConstants.TEST );\n\t\tvar finalArray:Array = new Array();\n\t\t\n\t\tfor ( var i:int=0; i<testMethods.length; i++ ) {\n\t\t\tvar fwMethod:FrameworkMethod = testMethods[ i ];\n\t\t\tvar argument:MetaDataArgument = fwMethod.method.getMetaData( AnnotationConstants.TEST ).getArgument( AnnotationArgumentConstants.DATAPROVIDER );\n\t\t\tvar classMethod:Method;\n\t\t\tvar field:Field;\n\t\t\tvar results:Array;\n\t\t\tvar paramMethod:ParameterizedMethod;\n\t\t\t\n\t\t\tif ( argument ) {\n\t\t\t\tclassMethod = klassInfo.getMethod( argument.value ); \n\t\t\t\t\n\t\t\t\tif ( classMethod ) {\n\t\t\t\t\tresults = classMethod.invoke( testClass ) as Array;\n\t\t\t\t} else {\n\t\t\t\t\tfield = klassInfo.getField( argument.value );\n\t\t\t\t\t\n\t\t\t\t\tif ( field ) {\n\t\t\t\t\t\tvar ar:Array = field.getObj(null) as Array;\n\t\t\t\t\t\tresults = new Array();\n\t\t\t\t\t\tresults = results.concat( ar );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar methodXML : XML = insertOrderMetadataIfNecessary( fwMethod.method );\n\t\t\t\t\n\t\t\t\tfor ( var j:int=0; j<results.length; j++ ) {\n\t\t\t\t\tvar method:Method = applyOrderToParameterizedTestMethod( methodXML, j, results.length );\n\t\t\t\t\tparamMethod = new ParameterizedMethod( method, results[ j ] );\n\t\t\t\t\tfinalArray.push( paramMethod ); \t\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tfinalArray.push( fwMethod );\n\t\t\t}\n\t\t}\n\t\t\n\t\treturn finalArray;\n\t}\n\t\n\tprotected function insertOrderMetadataIfNecessary( method : Method ) : XML\n\t{\n\t\tvar xmlCopy:XML = method.methodXML.copy();\n\t\t\n\t\tvar a:MetaDataAnnotation = method.getMetaData( AnnotationConstants.TEST );\n\t\tvar arg:MetaDataArgument;\n\t\t\n\t\tif ( a )\n\t\t\targ = a.getArgument( AnnotationArgumentConstants.ORDER );\n\t\telse\t\/\/ CJP: If the method doesn't contain a \"TEST\" metadata tag, we probably shouldn't be in  here anyway... throw Error?\n\t\t\treturn xmlCopy;\n\t\t\n\t\tif ( !arg )\n\t\t\txmlCopy.metadata.(@name==\"Test\").appendChild( <arg key=\"order\" value=\"0\"\/> );\n\t\t\n\t\treturn xmlCopy;\n\t}\n\t\n\tprotected function applyOrderToParameterizedTestMethod( methodXML : XML, dataSetIndex : int, totalMethods : int ) : Method\n\t{\n\t\tvar xmlCopy:XML = methodXML.copy();\n\t\t\n\t\tvar orderValueDec : Number = (dataSetIndex + 1) \/ ( Math.pow( 10, totalMethods ) );\n\t\tvar newOrderValue : Number = xmlCopy.metadata.(@name==\"Test\").arg.( @key == \"order\" ).attribute( \"value\" ) + orderValueDec;\n\t\t\n\t\txmlCopy.metadata.(@name==\"Test\").arg.( @key == \"order\" ).( @value = newOrderValue );\n\t\tvar newMethod:Method = new Method( xmlCopy );\n\t\treturn newMethod;\n\t}\n\t\n\toverride protected function computeTestMethods():Array {\n\t\t\/\/OPTIMIZATION POINT\t\t\n\t\tif ( !expandedTestList ) {\n\t\t\texpandedTestList = buildExpandedTestList();\n\t\t}\n\n\t\treturn expandedTestList; \n\t}\n\t\n\toverride protected function validatePublicVoidNoArgMethods( metaDataTag:String, isStatic:Boolean, errors:Array ):void {\n\t\t\n\t\t\/\/Only validate the ones that do not have a dataProvider attribute for these rules\n\t\tvar methods:Array = testClass.getMetaDataMethods( metaDataTag  );\n\t\tvar annotation:MetaDataAnnotation;\n\t\tvar argument:MetaDataArgument;\n\t\t\n\t\tvar eachTestMethod:FrameworkMethod;\n\t\tfor ( var i:int=0; i<methods.length; i++ ) {\n\t\t\teachTestMethod = methods[ i ] as FrameworkMethod;\n\t\t\t\n\t\t\tannotation = eachTestMethod.method.getMetaData( AnnotationConstants.TEST );\n\t\t\t\n\t\t\tif ( annotation ) {\n\t\t\t\t\/\/Does it have a dataProvider?\n\t\t\t\targument = annotation.getArgument( AnnotationArgumentConstants.DATAPROVIDER );\n\t\t\t}\n\t\t\t\n\t\t\t\/\/If there is an argument, we need to punt on verification of arguments until later when we know how many there actually are\n\t\t\tif ( !argument ) {\n\t\t\t\teachTestMethod.validatePublicVoidNoArg( isStatic, errors );\n\t\t\t} \n\t\t}\n\t}\n\t\n\toverride protected function describeChild( child:* ):IDescription {\n\t\tif ( !constructorParameterized ) {\n\t\t\treturn super.describeChild( child );\n\t\t}\n\t\t\n\t\tvar params:Array = computeParams();\n\t\t\n\/*\t\tif ( !params ) {\n\t\t\tthrow new InitializationError( \"Parameterized runner has not been provided data\" );\n\t\t}*\/\n\n\t\tvar paramName:String = params?params.join ( \"_\" ):\"Missing Params\";\n\t\tvar method:FrameworkMethod = FrameworkMethod( child );\n\t\treturn Description.createTestDescription( testClass.asClass, method.name + '_' + paramName, method.metadata );\n\t}\n\t\n\tprivate function computeParams():Array {\n\t\treturn parameterList?parameterList[parameterSetNumber]:null;\n\t}\n\t\n\toverride protected function createTest():Object {\n\t\tvar args:Array = computeParams();\n\t\t\n\t\tif ( args && args.length > 0 ) {\n\t\t\treturn testClass.klassInfo.constructor.newInstanceApply( args );\t\n\t\t} else {\n\t\t\treturn testClass.klassInfo.constructor.newInstance();\n\t\t}\n\t}\n\n\t\/\/we don't want the BeforeClass and AfterClass on this run to execute, this will be handled by Parameterized\n\toverride protected function classBlock( notifier:IRunNotifier ):IAsyncStatement {\n\t\treturn childrenInvoker( notifier );\n\t}\n\n\tpublic function TestClassRunnerForParameters(klass:Class, parameterList:Array=null, i:int=0) {\n\t\tklassInfo = new Klass( klass );\n\t\tsuper(klass);\n\t\t\n\t\tthis.parameterList = parameterList;\n\t\tthis.parameterSetNumber = i;\n\t\t\n\t\tif ( parameterList && parameterList.length > 0 ) {\n\t\t\tconstructorParameterized = true;\n\t\t}\n\t}\n}\n","subject":"Refactor for performance improvement in order injection of parameterized tests.","message":"Refactor for performance improvement in order injection of parameterized tests.\n","lang":"ActionScript","license":"apache-2.0","repos":"apache\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit"}
{"commit":"a7f07875564c2a29ed9424cfd300b9ab75302f85","old_file":"driver\/src\/main\/flex\/org\/postgresql\/codec\/CodecFactory.as","new_file":"driver\/src\/main\/flex\/org\/postgresql\/codec\/CodecFactory.as","old_contents":"package org.postgresql.codec {\n\n    import org.postgresql.Oid;\n    import flash.utils.Dictionary;\n\n    import org.postgresql.CodecError;\n\n    \/**\n     * The CodecFactory manages mappings between ActionScript Objects (of certain\n     * Classes) and PostgreSQL column values (of certain oids). A Class can be mapped\n     * to an oid registering an encoder, and an oid to a Class through a decoder.\n     * Only a single mapping can exist for a given oid (or Class) at any given time.\n     *\n     * @see org.postgresql.Oid\n     * @see Class\n     *\/\n    public class CodecFactory {\n\n        private var _decoders:Dictionary;\n        private var _encoders:Dictionary;\n\n        \/**\n         * Constructor. No encoders or decoders are registered by default.\n         *\/\n        public function CodecFactory() {\n            _decoders = new Dictionary();\n            _encoders = new Dictionary();\n        }\n\n        \/**\n         * Register the given encoder to map values of the inType to the inOid. If\n         * an encoder was previously registered for the same inType, it is silently\n         * replaced.\n         *\n         * @param inType\n         * @param inOid\n         * @param encoder\n         *\/\n        public function registerEncoder(inType:Class, encoder:IPGTypeEncoder):void {\n            _encoders[inType] = encoder;\n        }\n\n        \/**\n         * Register the given decoder to map values of the given outOid to the outType. If\n         * a decoder was previously registered for the same outOid, it is silently replaced.\n         *\n         * @param outOid\n         * @param outType\n         * @param decoder\n         *\/\n        public function registerDecoder(outOid:int, decoder:IPGTypeDecoder):void {\n            _decoders[outOid] = decoder;\n        }\n\n        \/**\n         * Return the decoder for the given oid\n         * @param oid oid for which to find decoder\n         * @return registered decoder\n         * @throws org.postgresql.CodecError if no decoder has been registered for the given oid\n         *\/\n        public function getDecoder(oid:int):IPGTypeDecoder {\n            if (oid in _decoders) {\n                return _decoders[oid];\n            } else {\n                throw new CodecError(\"Could not find suitable decoder\", CodecError.DECODE, null, oid);\n            }\n        }\n\n        \/**\n         * Return the encoder for the given Class\n         * @param value for which to find encoder\n         * @return registered encoder\n         * @throws org.postgresql.CodecError if no encoder is registered for the given Class\n         *\/\n        public function getEncoder(clazz:Class):IPGTypeEncoder {\n            if (clazz in _encoders) {\n                return _encoders[clazz];\n            } else {\n                throw new CodecError(\"Could not find suitable encoder\", CodecError.ENCODE, null, Oid.UNSPECIFIED, clazz);\n            }\n        }\n\n    }\n}","new_contents":"package org.postgresql.codec {\n\n    import org.postgresql.Oid;\n    import flash.utils.Dictionary;\n\n    import org.postgresql.CodecError;\n\n    \/**\n     * The CodecFactory manages mappings between ActionScript Objects (of certain\n     * Classes) and PostgreSQL column values (of certain oids). A Class can be mapped\n     * to an oid by registering an encoder, and an oid to a Class through a decoder.\n     * Only a single mapping can exist for a given oid (or Class) at any given time.\n     * <p\/>\n     * Default encoders and decoders can also be registered.\n     * <p\/>\n     * No encoders or decoders are registered by default.\n     *\n     * @see org.postgresql.Oid\n     * @see Class\n     *\/\n    public class CodecFactory {\n\n        private var _decoders:Dictionary;\n        private var _encoders:Dictionary;\n\n        private var _defaultDecoder:IPGTypeDecoder;\n        private var _defaultEncoder:IPGTypeEncoder;\n\n        \/**\n         * @private\n         *\/\n        public function CodecFactory() {\n            _decoders = new Dictionary();\n            _encoders = new Dictionary();\n        }\n\n        \/**\n         * Register the given encoder to map values of the inType to an oid. If\n         * an encoder was previously registered for the same inType, it is silently\n         * replaced.\n         *\n         * @param inType Class for which to register mapping\n         * @param encoder encoder instance to use for given class\n         *\/\n        public function registerEncoder(inType:Class, encoder:IPGTypeEncoder):void {\n            if (!encoder) {\n                throw new ArgumentError(\"Encoder must not be null\");\n            }\n            if (!inType) {\n                throw new ArgumentError(\"Class to be mapped must not be null\");\n            }\n            _encoders[inType] = encoder;\n        }\n\n        \/**\n         * Register a encoder to map values when no other encoder is suitable. If\n         * a previous default encoder was specified, it is silently replaced.\n         *\n         * @param encoder encoder instance for default encoding\n         *\/\n        public function registerDefaultEncoder(encoder:IPGTypeEncoder):void {\n            if (!encoder) {\n                throw new ArgumentError(\"Encoder must not be null\");\n            }\n            _defaultEncoder = encoder;\n        }\n\n        \/**\n         * Register the given decoder to map values of the given outOid to an ActionScript type. If\n         * a decoder was previously registered for the same outOid, it is silently replaced.\n         *\n         * @param outOid oid for which to register mapping\n         * @param decoder decoder instance to use for given oid\n         *\/\n        public function registerDecoder(outOid:int, decoder:IPGTypeDecoder):void {\n            if (!decoder) {\n                throw new ArgumentError(\"Decoder must not be null\");\n            }\n            _decoders[outOid] = decoder;\n        }\n\n        \/**\n         * Register a decoder to map values when no other decoder is suitable. If\n         * a previous default decoder was specified, it is silently replaced.\n         *\n         * @param decoder decoder instance to use for default decoding\n         *\/\n        public function registerDefaultDecoder(decoder:IPGTypeDecoder):void {\n            if (!decoder) {\n                throw new ArgumentError(\"Decoder must not be null\");\n            }\n            _defaultDecoder = decoder;\n        }\n\n        \/**\n         * Return the decoder for the given oid\n         *\n         * @param oid oid for which to find decoder\n         * @return registered decoder\n         * @throws org.postgresql.CodecError if no decoder has been registered for the given oid\n         *\/\n        public function getDecoder(oid:int):IPGTypeDecoder {\n            if (oid in _decoders) {\n                return _decoders[oid];\n            } else if (_defaultDecoder) {\n                return _defaultDecoder;\n            } else {\n                throw new CodecError(\"Could not find suitable decoder\", CodecError.DECODE, null, oid);\n            }\n        }\n\n        \/**\n         * Return the encoder for the given Class\n         *\n         * @param value for which to find encoder\n         * @return registered encoder\n         * @throws org.postgresql.CodecError if no encoder is registered for the given Class\n         *\/\n        public function getEncoder(clazz:Class):IPGTypeEncoder {\n            if (clazz in _encoders) {\n                return _encoders[clazz];\n            } else if (_defaultEncoder) {\n                return _defaultEncoder;\n            } else {\n                throw new CodecError(\"Could not find suitable encoder\", CodecError.ENCODE, null, Oid.UNSPECIFIED, clazz);\n            }\n        }\n\n    }\n}","subject":"Support for default decoders and encoders; doc cleanup.","message":"Support for default decoders and encoders; doc cleanup.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"uhoh-itsmaciek\/pegasus"}
{"commit":"83c9869038ae4fd5447c6cba25cce7233182e8b4","old_file":"src\/aerys\/minko\/scene\/node\/camera\/AbstractCamera.as","new_file":"src\/aerys\/minko\/scene\/node\/camera\/AbstractCamera.as","old_contents":"package aerys.minko.scene.node.camera\n{\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\t\n\tpublic class AbstractCamera extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_ZNEAR\t: Number\t= .1;\n\t\tpublic static const DEFAULT_ZFAR\t: Number\t= 500.;\n\t\t\n\t\tprotected var _cameraData\t: CameraDataProvider\t= null;\n\t\t\n\t\tprotected var _enabled\t\t: Boolean\t\t\t\t= true;\n\t\t\n\t\tprotected var _activated\t: Signal\t\t\t\t= new Signal('Camera.activated');\n\t\tprotected var _deactivated\t: Signal\t\t\t\t= new Signal('Camera.deactivated');\n\t\t\n\t\tpublic function get cameraData() : CameraDataProvider\n\t\t{\n\t\t\treturn _cameraData;\n\t\t}\n\t\t\n\t\tpublic function get zNear() : Number\n\t\t{\n\t\t\treturn _cameraData.zNear;\n\t\t}\n\t\tpublic function set zNear(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zNear = value;\n\t\t}\n\t\t\n\t\tpublic function get zFar() : Number\n\t\t{\n\t\t\treturn _cameraData.zFar;\n\t\t}\n\t\tpublic function set zFar(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zFar = value;\n\t\t}\n\t\t\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enabled)\n\t\t\t{\n\t\t\t\t_enabled = value;\n\t\t\t\t\n\t\t\t\tif (_enabled)\n\t\t\t\t\t_activated.execute(this);\n\t\t\t\telse\n\t\t\t\t\t_deactivated.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get activated() : Signal\n\t\t{\n\t\t\treturn _activated;\n\t\t}\n\t\tpublic function get deactivated() : Signal\n\t\t{\n\t\t\treturn _deactivated;\n\t\t}\n\t\t\n\t\tpublic function get worldToView() : Matrix4x4\n\t\t{\n\t\t\treturn worldToLocal;\n\t\t}\n\t\t\n\t\tpublic function get viewToWorld() : Matrix4x4\n\t\t{\n\t\t\treturn localToWorld;\n\t\t}\n\t\t\n\t\tpublic function get worldToScreen() : Matrix4x4\n\t\t{\n\t\t\treturn _cameraData.worldToScreen;\n\t\t}\n\t\t\n\t\tpublic function get projection() : Matrix4x4\n\t\t{\n\t\t\treturn _cameraData.projection;\n\t\t}\n\t\t\n\t\tpublic function AbstractCamera(zNear\t: Number = DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t\t\t   zFar\t\t: Number = DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_cameraData = new CameraDataProvider(worldToView, viewToWorld);\n\t\t\t\n\t\t\t_cameraData.zNear \t= zNear;\n\t\t\t_cameraData.zFar \t= zFar;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprotected function initialize() : void\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t\t\n\t\tpublic function unproject(x : Number, v : Number, out : Ray = null) : Ray\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node.camera\n{\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\t\n\tpublic class AbstractCamera extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_ZNEAR\t: Number\t= .1;\n\t\tpublic static const DEFAULT_ZFAR\t: Number\t= 500.;\n\t\t\n\t\tprotected var _cameraData\t: CameraDataProvider\t= null;\n\t\t\n\t\tprotected var _enabled\t\t: Boolean\t\t\t\t= true;\n\t\t\n\t\tprotected var _activated\t: Signal\t\t\t\t= new Signal('Camera.activated');\n\t\tprotected var _deactivated\t: Signal\t\t\t\t= new Signal('Camera.deactivated');\n\t\t\n\t\tpublic function get cameraData() : CameraDataProvider\n\t\t{\n\t\t\treturn _cameraData;\n\t\t}\n\t\t\n\t\tpublic function get zNear() : Number\n\t\t{\n\t\t\treturn _cameraData.zNear;\n\t\t}\n\t\tpublic function set zNear(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zNear = value;\n\t\t}\n\t\t\n\t\tpublic function get zFar() : Number\n\t\t{\n\t\t\treturn _cameraData.zFar;\n\t\t}\n\t\tpublic function set zFar(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zFar = value;\n\t\t}\n\t\t\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enabled)\n\t\t\t{\n\t\t\t\t_enabled = value;\n\t\t\t\t\n\t\t\t\tif (_enabled)\n\t\t\t\t\t_activated.execute(this);\n\t\t\t\telse\n\t\t\t\t\t_deactivated.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get activated() : Signal\n\t\t{\n\t\t\treturn _activated;\n\t\t}\n\t\tpublic function get deactivated() : Signal\n\t\t{\n\t\t\treturn _deactivated;\n\t\t}\n\t\t\n\t\tpublic function get worldToView() : Matrix4x4\n\t\t{\n\t\t\treturn worldToLocal;\n\t\t}\n\t\t\n\t\tpublic function get viewToWorld() : Matrix4x4\n\t\t{\n\t\t\treturn localToWorld;\n\t\t}\n\t\t\n\t\tpublic function get worldToScreen() : Matrix4x4\n\t\t{\n\t\t\treturn _cameraData.worldToScreen;\n\t\t}\n\t\t\n\t\tpublic function get projection() : Matrix4x4\n\t\t{\n\t\t\treturn _cameraData.projection;\n\t\t}\n\t\t\n\t\tpublic function AbstractCamera(zNear\t: Number = DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t\t\t   zFar\t\t: Number = DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_cameraData = new CameraDataProvider(worldToView, viewToWorld);\n\t\t\t\n\t\t\t_cameraData.zNear \t= zNear;\n\t\t\t_cameraData.zFar \t= zFar;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprotected function initialize() : void\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t\t\n\t\tpublic function unproject(x : Number, y : Number, out : Ray = null) : Ray\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t}\n}","subject":"fix typo","message":"fix typo\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7aa849eb3637cd9502b931dcd7816e0cef8d40e5","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","old_contents":"package com.kaltura.kdpfl\r\n{\r\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\r\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\r\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\r\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\r\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\r\n\timport com.kaltura.kdpfl.controller.StartupCommand;\r\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\r\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\r\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\r\n\timport com.kaltura.kdpfl.events.DynamicEvent;\r\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\r\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.controls.KTrace;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\timport com.kaltura.puremvc.as3.core.KView;\r\n\t\r\n\timport flash.display.DisplayObject;\r\n\t\r\n\timport mx.utils.ObjectProxy;\r\n\t\r\n\timport org.osmf.media.MediaPlayerState;\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\timport org.puremvc.as3.interfaces.IMediator;\r\n\timport org.puremvc.as3.interfaces.IProxy;\r\n\timport org.puremvc.as3.patterns.facade.Facade;\r\n\r\n\tpublic class ApplicationFacade extends Facade implements IFacade\r\n\t{\r\n\t\t\/**\r\n\t\t * The current version of the KDP.\r\n\t\t *\/\t\t\r\n\n\t\tpublic var kdpVersion : String = \"v3.8.1\";\r\n\n\r\n\t\t\/**\r\n\t\t * save any mediator name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\t\r\n\t\tprivate var _mediatorNameArray : Array = new Array();\r\n\t\t\/**\r\n\t\t * save any proxy name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\r\n\t\tprivate var _proxyNameArray : Array = new Array();\r\n\t\t\/**\r\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\r\n\t\tprivate var _commandNameArray : Array = new Array();\r\n\t\t\r\n\t\t\/**\r\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \r\n\t\t *\/\t\t\r\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\r\n\t\t\/**\r\n\t\t * a reference to KDP3 main application\r\n\t\t *\/\t\t\r\n\t\tprivate var _app : DisplayObject;\r\n\t\t\r\n\t\t\/**\r\n\t\t * the url of the kdp \r\n\t\t *\/\r\n\t\tpublic var appFolder : String;\r\n\t\tpublic var debugMode : Boolean = false;\r\n\t\t\/**\r\n\t\t * \r\n\t\t * will affect the traces that will be sent. See DebugLevel enum\r\n\t\t *\/\t\t\r\n\t\tpublic var debugLevel:int;\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\r\n\t\t\t \t\r\n\t\t\/**\r\n\t\t * return the one and only instance of the ApplicationFacade, \r\n\t\t * if not exist it will be created.\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic static function getInstance() : ApplicationFacade\r\n\t\t{\r\n\t\t\tif (instance == null) instance = new ApplicationFacade();\r\n\t\t\treturn instance as ApplicationFacade;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * All this simply does is fire a notification which is routed to \r\n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \r\n\t\t * @param app\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function start(app:DisplayObject):void\r\n\t\t{\r\n\t\t\tCONFIG::isSDK46 {\r\n\t\t\t\tkdpVersion += \".sdk46\";\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t_app = app;\r\n\t\t\tappFolder = app.root.loaderInfo.url;\r\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\r\n\r\n\t\t\tsendNotification(NotificationType.STARTUP, app);\r\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * Created to trace all notifications for debug\r\n\t\t * @param notificationName\r\n\t\t * @param body\r\n\t\t * @param type\r\n\t\t *\r\n\t\t *\/\r\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\r\n\t\t\tif (debugMode) {\r\n\t\t\t\tvar s:String;\r\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\r\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\r\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\r\n\t\t\t\t {\r\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\r\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\r\n\t\t\t\t\telse {\r\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\r\n\t\t\t\t\t\tif (body) {\r\n\t\t\t\t\t\t\tvar found:Boolean = false;\r\n\t\t\t\t\t\t\tfor (var o:* in body) {\r\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\r\n\t\t\t\t\t\t\t\tfound = true;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tif (!found) {\r\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\r\n\t\t\t\tif (s && s != \"null\") {\r\n\t\t\t\t\tvar curTime:Number = 0;\r\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\r\n\t\t\t\t\tif (kmediaPlayerMediator && \r\n\t\t\t\t\t\tkmediaPlayerMediator.player && \r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\r\n\t\t\t\t\t}\r\n\t\t\t\t\tvar date:Date = new Date();\r\n\t\t\t\t\t\r\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\r\n\t\t\t\t}\r\n\r\n\t\t\t}\r\n\r\n\t\t\tsuper.sendNotification(notificationName, body, type);\r\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\r\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\r\n\r\n\t\t\t\/\/For external Javascript application listening to the KDP events\r\n\t\t\tif (externalInterface)\r\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\r\n\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * controls the routing of notifications to our controllers, \r\n\t\t * we all know them as commands\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\toverride protected function initializeController():void\r\n\t\t{\r\n\t\t\tsuper.initializeController();\r\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\r\n\t\t\t\r\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \r\n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\r\n\t\t\t\r\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\r\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\r\n\t\t\t\/\/when one call change media we fire the load media command again\r\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function initializeView():void\r\n\t\t{\r\n\t\t\tif ( view != null ) return;\r\n\t\t\tview = KView.getInstance();\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function initializeFacade():void\r\n\t\t{\r\n\t\t\tinitializeView();\r\n\t\t\tinitializeModel();\r\n\t\t\tinitializeController();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Help to remove all commands, mediator, proxies from the facade\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function dispose() : void\r\n\t\t{\r\n\t\t\tvar i:int =0;\r\n\t\t\t\r\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\r\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\r\n\t\t\t\r\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\r\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\r\n\t\t\t\t\r\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\r\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\r\n\t\t\t\t\r\n\t\t\t_commandNameArray = new Array();\r\n\t\t\t_mediatorNameArray = new Array();\r\n\t\t\t_proxyNameArray = new Array();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * after registartion add the notification name to a  \r\n\t\t * @param notificationName\r\n\t\t * @param commandClassRef\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\r\n\t\t{\r\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\r\n\r\n\t\t\t\/\/save the notification name so we can delete it later\r\n\t\t\t_commandNameArray.push( notificationName );\r\n\t\t}\r\n\t\t\r\n\t\toverride public function registerMediator(mediator:IMediator):void\r\n\t\t{\r\n\t\t\tsuper.registerMediator(mediator);\r\n\t\t\t\r\n\t\t\t\/\/save the mediator name so we can delete it later\r\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \r\n\t\t}\r\n\t\t\r\n\t\toverride public function registerProxy(proxy:IProxy):void\r\n\t\t{\r\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\r\n\t\t\t\r\n\t\t\tsuper.registerProxy(proxy);\r\n\t\t\t\r\n\t\t\t\/\/save the proxy name so we can delete it later\r\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * add notification observer for a given mediator \r\n\t\t * @param notification the notification to listen for\r\n\t\t * @param notificationHandler handler to be called\r\n\t\t * @param mediator\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\r\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get app () : DisplayObject\r\n\t\t{\r\n\t\t\treturn _app;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set app (disObj : DisplayObject) : void\r\n\t\t{\r\n\t\t\t_app = disObj;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl\r\n{\r\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\r\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\r\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\r\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\r\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\r\n\timport com.kaltura.kdpfl.controller.StartupCommand;\r\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\r\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\r\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\r\n\timport com.kaltura.kdpfl.events.DynamicEvent;\r\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\r\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.controls.KTrace;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\timport com.kaltura.puremvc.as3.core.KView;\r\n\t\r\n\timport flash.display.DisplayObject;\r\n\t\r\n\timport mx.utils.ObjectProxy;\r\n\t\r\n\timport org.osmf.media.MediaPlayerState;\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\timport org.puremvc.as3.interfaces.IMediator;\r\n\timport org.puremvc.as3.interfaces.IProxy;\r\n\timport org.puremvc.as3.patterns.facade.Facade;\r\n\r\n\tpublic class ApplicationFacade extends Facade implements IFacade\r\n\t{\r\n\t\t\/**\r\n\t\t * The current version of the KDP.\r\n\t\t *\/\t\t\r\n\n\t\tpublic var kdpVersion : String = \"v3.8.2\";\r\n\n\r\n\t\t\/**\r\n\t\t * save any mediator name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\t\r\n\t\tprivate var _mediatorNameArray : Array = new Array();\r\n\t\t\/**\r\n\t\t * save any proxy name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\r\n\t\tprivate var _proxyNameArray : Array = new Array();\r\n\t\t\/**\r\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\r\n\t\tprivate var _commandNameArray : Array = new Array();\r\n\t\t\r\n\t\t\/**\r\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \r\n\t\t *\/\t\t\r\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\r\n\t\t\/**\r\n\t\t * a reference to KDP3 main application\r\n\t\t *\/\t\t\r\n\t\tprivate var _app : DisplayObject;\r\n\t\t\r\n\t\t\/**\r\n\t\t * the url of the kdp \r\n\t\t *\/\r\n\t\tpublic var appFolder : String;\r\n\t\tpublic var debugMode : Boolean = false;\r\n\t\t\/**\r\n\t\t * \r\n\t\t * will affect the traces that will be sent. See DebugLevel enum\r\n\t\t *\/\t\t\r\n\t\tpublic var debugLevel:int;\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\r\n\t\t\t \t\r\n\t\t\/**\r\n\t\t * return the one and only instance of the ApplicationFacade, \r\n\t\t * if not exist it will be created.\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic static function getInstance() : ApplicationFacade\r\n\t\t{\r\n\t\t\tif (instance == null) instance = new ApplicationFacade();\r\n\t\t\treturn instance as ApplicationFacade;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * All this simply does is fire a notification which is routed to \r\n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \r\n\t\t * @param app\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function start(app:DisplayObject):void\r\n\t\t{\r\n\t\t\tCONFIG::isSDK46 {\r\n\t\t\t\tkdpVersion += \".sdk46\";\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t_app = app;\r\n\t\t\tappFolder = app.root.loaderInfo.url;\r\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\r\n\r\n\t\t\tsendNotification(NotificationType.STARTUP, app);\r\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * Created to trace all notifications for debug\r\n\t\t * @param notificationName\r\n\t\t * @param body\r\n\t\t * @param type\r\n\t\t *\r\n\t\t *\/\r\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\r\n\t\t\tif (debugMode) {\r\n\t\t\t\tvar s:String;\r\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\r\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\r\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\r\n\t\t\t\t {\r\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\r\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\r\n\t\t\t\t\telse {\r\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\r\n\t\t\t\t\t\tif (body) {\r\n\t\t\t\t\t\t\tvar found:Boolean = false;\r\n\t\t\t\t\t\t\tfor (var o:* in body) {\r\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\r\n\t\t\t\t\t\t\t\tfound = true;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tif (!found) {\r\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\r\n\t\t\t\tif (s && s != \"null\") {\r\n\t\t\t\t\tvar curTime:Number = 0;\r\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\r\n\t\t\t\t\tif (kmediaPlayerMediator && \r\n\t\t\t\t\t\tkmediaPlayerMediator.player && \r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\r\n\t\t\t\t\t}\r\n\t\t\t\t\tvar date:Date = new Date();\r\n\t\t\t\t\t\r\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\r\n\t\t\t\t}\r\n\r\n\t\t\t}\r\n\r\n\t\t\tsuper.sendNotification(notificationName, body, type);\r\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\r\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\r\n\r\n\t\t\t\/\/For external Javascript application listening to the KDP events\r\n\t\t\tif (externalInterface)\r\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\r\n\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * controls the routing of notifications to our controllers, \r\n\t\t * we all know them as commands\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\toverride protected function initializeController():void\r\n\t\t{\r\n\t\t\tsuper.initializeController();\r\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\r\n\t\t\t\r\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \r\n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\r\n\t\t\t\r\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\r\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\r\n\t\t\t\/\/when one call change media we fire the load media command again\r\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function initializeView():void\r\n\t\t{\r\n\t\t\tif ( view != null ) return;\r\n\t\t\tview = KView.getInstance();\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function initializeFacade():void\r\n\t\t{\r\n\t\t\tinitializeView();\r\n\t\t\tinitializeModel();\r\n\t\t\tinitializeController();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Help to remove all commands, mediator, proxies from the facade\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function dispose() : void\r\n\t\t{\r\n\t\t\tvar i:int =0;\r\n\t\t\t\r\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\r\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\r\n\t\t\t\r\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\r\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\r\n\t\t\t\t\r\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\r\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\r\n\t\t\t\t\r\n\t\t\t_commandNameArray = new Array();\r\n\t\t\t_mediatorNameArray = new Array();\r\n\t\t\t_proxyNameArray = new Array();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * after registartion add the notification name to a  \r\n\t\t * @param notificationName\r\n\t\t * @param commandClassRef\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\r\n\t\t{\r\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\r\n\r\n\t\t\t\/\/save the notification name so we can delete it later\r\n\t\t\t_commandNameArray.push( notificationName );\r\n\t\t}\r\n\t\t\r\n\t\toverride public function registerMediator(mediator:IMediator):void\r\n\t\t{\r\n\t\t\tsuper.registerMediator(mediator);\r\n\t\t\t\r\n\t\t\t\/\/save the mediator name so we can delete it later\r\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \r\n\t\t}\r\n\t\t\r\n\t\toverride public function registerProxy(proxy:IProxy):void\r\n\t\t{\r\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\r\n\t\t\t\r\n\t\t\tsuper.registerProxy(proxy);\r\n\t\t\t\r\n\t\t\t\/\/save the proxy name so we can delete it later\r\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * add notification observer for a given mediator \r\n\t\t * @param notification the notification to listen for\r\n\t\t * @param notificationHandler handler to be called\r\n\t\t * @param mediator\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\r\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get app () : DisplayObject\r\n\t\t{\r\n\t\t\treturn _app;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set app (disObj : DisplayObject) : void\r\n\t\t{\r\n\t\t\t_app = disObj;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","subject":"bump v3.8.2","message":"bump v3.8.2\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp"}
{"commit":"1617436d0b3dcc04e2f3154ba0a737e435472a26","old_file":"asunit-4.0\/src\/asunit\/core\/TextCore.as","new_file":"asunit-4.0\/src\/asunit\/core\/TextCore.as","old_contents":"package asunit.core {\n\n\timport asunit.printers.TextPrinter;\n\n\timport flash.display.DisplayObjectContainer;\n\t\n    \/**\n     * TextCore is just a simple helper class that\n     * configures the base class AsUnitCore to use the \n     * standard TextPrinter.\n     *\n     * The main idea is that you may want a completely\n     * different text output without the default TextPrinter,\n     * and if that's the case, you can go ahead and \n     * instantiate AsUnitCore and configure it however you\n     * wish.\n     *\/\n    public class TextCore extends AsUnitCore {\n\n        public var textPrinter:TextPrinter;\n\n        override protected function initializeObservers():void {\n            super.initializeObservers();\n\n            textPrinter = new TextPrinter();\n            addListener(textPrinter);\n        }\n\n        override public function set visualContext(context:DisplayObjectContainer):void {\n            super.visualContext = context;\n            \/\/ Add the TextPrinter to the Display List:\n            visualContext.addChild(textPrinter);\n        }\n    }\n}\n\n","new_contents":"package asunit.core {\n\n\timport asunit.printers.ColorTracePrinter;\n\timport asunit.printers.TextPrinter;\n\n\timport flash.display.DisplayObjectContainer;\n\t\n    \/**\n     * TextCore is just a simple helper class that\n     * configures the base class AsUnitCore to use the \n     * standard TextPrinter.\n     *\n     * The main idea is that you may want a completely\n     * different text output without the default TextPrinter,\n     * and if that's the case, you can go ahead and \n     * instantiate AsUnitCore and configure it however you\n     * wish.\n     *\/\n    public class TextCore extends AsUnitCore {\n\n        public var textPrinter:TextPrinter;\n\n        override protected function initializeObservers():void {\n            super.initializeObservers();\n\n            textPrinter = new TextPrinter();\n\t\t\ttextPrinter.traceOnComplete = false;\n            addListener(textPrinter);\n\n\t\t\taddListener(new ColorTracePrinter());\n        }\n\n        override public function set visualContext(context:DisplayObjectContainer):void {\n            super.visualContext = context;\n            \/\/ Add the TextPrinter to the Display List:\n            visualContext.addChild(textPrinter);\n        }\n    }\n}\n\n","subject":"modify TextCore to use ColorTracePrinter","message":"modify TextCore to use ColorTracePrinter\n","lang":"ActionScript","license":"mit","repos":"patternpark\/asunit"}
{"commit":"9699ea3155e5765eeecd54f6284f0de32a629058","old_file":"src\/battlecode\/client\/viewer\/GameCanvas.as","new_file":"src\/battlecode\/client\/viewer\/GameCanvas.as","old_contents":"\ufeffpackage battlecode.client.viewer {\n    import battlecode.client.viewer.render.DrawDominationBar;\n    import battlecode.client.viewer.render.DrawHUD;\n    import battlecode.client.viewer.render.DrawMap;\n    import battlecode.client.viewer.render.RenderConfiguration;\n    import battlecode.common.Team;\n    import battlecode.events.MatchEvent;\n\n    import flash.display.InteractiveObject;\n    import flash.events.Event;\n    import flash.events.KeyboardEvent;\n\n    import mx.binding.utils.ChangeWatcher;\n    import mx.containers.HBox;\n    import mx.containers.VBox;\n    import mx.events.FlexEvent;\n\n    \/*\n     * ----------------------\n     * |       Dom Bar      |\n     * |--------------------|\n     * |                    |\n     * |       DrawMap      |\n     * |                    |\n     * |                    |\n     * ----------------------\n     *\/\n    public class GameCanvas extends HBox {\n        private var controller:MatchController;\n        private var watchers:Vector.<ChangeWatcher>;\n\n        private var vbox:VBox; \/\/ container for map\n        private var drawDominationBar:DrawDominationBar;\n        private var sideBoxA:VBox;\n        private var sideBoxB:VBox;\n        private var drawMap:DrawMap;\n\n        public function GameCanvas(controller:MatchController) {\n            super();\n\n            this.percentWidth = 100;\n            this.percentHeight = 100;\n\n            this.vbox = new VBox();\n            this.drawDominationBar = new DrawDominationBar(controller);\n            this.drawMap = new DrawMap(controller);\n            this.sideBoxA = new DrawHUD(controller, Team.A);\n            this.sideBoxB = new DrawHUD(controller, Team.B);\n\n            this.controller = controller;\n            this.controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange);\n            this.controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange);\n\n            this.setStyle(\"paddingLeft\", 0);\n            this.setStyle(\"paddingTop\", 0);\n            this.setStyle(\"paddingBottom\", 0);\n            this.setStyle(\"paddingRight\", 0);\n            this.setStyle(\"horizontalGap\", 0);\n            this.setStyle(\"verticalGap\", 0);\n\n            vbox.percentWidth = 100;\n            vbox.percentHeight = 100;\n            vbox.autoLayout = false;\n            vbox.setStyle(\"paddingLeft\", 0);\n            vbox.setStyle(\"paddingTop\", 0);\n            vbox.setStyle(\"paddingBottom\", 0);\n            vbox.setStyle(\"paddingRight\", 0);\n\n            this.addChild(sideBoxA);\n            this.addChild(vbox);\n            this.addChild(sideBoxB);\n            vbox.addChild(drawDominationBar);\n            vbox.addChild(drawMap);\n\n            this.addEventListener(FlexEvent.CREATION_COMPLETE, onCreationComplete);\n        }\n\n        private function centerMap():void {\n            if (width == 0 || height == 0) return;\n\n            var containerWidth:Number = vbox.width;\n            var containerHeight:Number = vbox.height - drawDominationBar.height;\n\n            var mapWidth:uint = drawMap.getMapWidth();\n            var mapHeight:uint = drawMap.getMapHeight();\n            var scalingFactor:Number = Math.min(containerWidth \/ mapWidth, containerHeight \/ mapHeight);\n\n            RenderConfiguration.setScalingFactor(scalingFactor);\n            drawMap.redrawAll();\n            drawMap.x = (containerWidth - (mapWidth * scalingFactor)) \/ 2;\n            drawMap.y = (containerHeight - (mapHeight * scalingFactor)) \/ 2 + drawDominationBar.height;\n\n            drawDominationBar.x = 0;\n            drawDominationBar.y = 0;\n            drawDominationBar.width = vbox.width;\n            drawDominationBar.redrawAll();\n        }\n\n        private function onCreationComplete(e:Event):void {\n            this.watchers = new Vector.<ChangeWatcher>();\n            this.watchers.push(ChangeWatcher.watch(this, \"width\", onSizeChange));\n            this.watchers.push(ChangeWatcher.watch(this, \"height\", onSizeChange));\n            this.watchers.push(ChangeWatcher.watch(vbox, \"width\", onSizeChange));\n            this.watchers.push(ChangeWatcher.watch(vbox, \"height\", onSizeChange));\n            this.watchers.push(ChangeWatcher.watch(drawDominationBar, \"width\", onSizeChange));\n            this.watchers.push(ChangeWatcher.watch(drawDominationBar, \"height\", onSizeChange));\n\n            centerMap();\n\n            \/\/ can't be added until stage object is avail on creation complete\n            this.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);\n        }\n\n        private function onRoundChange(e:MatchEvent):void {\n\n        }\n\n        private function onMatchChange(e:MatchEvent):void {\n            centerMap();\n            controller.currentRound += 1;\n        }\n\n        \/\/ listens for width\/height changes to recenter map\n        private function onSizeChange(e:Event):void {\n            centerMap();\n        }\n\n        \/\/ listens for key presses to update the render configuration\n        private function onKeyDown(e:KeyboardEvent):void {\n            if (e.ctrlKey || e.altKey) return;\n\n            switch (String.fromCharCode(e.charCode)) {\n                case \"B\":\n                case \"b\":\n                    RenderConfiguration.toggleBroadcast();\n                    break;\n                case \"D\":\n                case \"d\":\n                    RenderConfiguration.toggleDiscrete();\n                    break;\n                case \"E\":\n                case \"e\":\n                    RenderConfiguration.toggleEnergon();\n                    break;\n                case \"F\":\n                case \"f\":\n                    controller.fastForwarding = !controller.fastForwarding;\n                    break;\n                case \"G\":\n                case \"g\":\n                    RenderConfiguration.toggleGridlines();\n                    break;\n                case \"H\":\n                case \"h\":\n                    RenderConfiguration.toggleDrawHeight();\n                    break;\n                case \"K\":\n                case \"k\":\n                    controller.keyframeRate = (controller.keyframeRate) ? 0 : 50; \/\/ toggle keyframing\n                    break;\n                case \"M\":\n                case \"m\":\n                    RenderConfiguration.toggleOre();\n                    break;\n                case \"O\":\n                case \"o\":\n                    RenderConfiguration.toggleHats();\n                    break;\n                case \"S\":\n                case \"s\":\n                    if (!trySkip(200)) if (!trySkip(100)) trySkip(50); \/\/ skip ahead\n                    break;\n                case \"X\":\n                case \"x\":\n                    RenderConfiguration.toggleExplosions();\n                    break;\n                case \" \":\n                    var focusObj:InteractiveObject = this.stage.focus;\n                    this.stage.focus = null; \/\/ hack to prevent space bar from activating other buttons\n                    this.stage.focus = focusObj;\n                    if (controller.currentRound == controller.match.getRounds() && controller.currentMatch < controller.totalMatches) {\n                        controller.currentMatch++;\n                    }\n                    controller.playing = !controller.playing; \/\/ toggle play\/pause\n                    break;\n            }\n        }\n\n        private function trySkip(rounds:uint):Boolean {\n            if (controller.currentRound + rounds < controller.match.getRounds()) {\n                controller.currentRound += rounds;\n                return true;\n            }\n            return false;\n        }\n    }\n\n}","new_contents":"\ufeffpackage battlecode.client.viewer {\n    import battlecode.client.viewer.render.DrawDominationBar;\n    import battlecode.client.viewer.render.DrawHUD;\n    import battlecode.client.viewer.render.DrawMap;\n    import battlecode.client.viewer.render.RenderConfiguration;\n    import battlecode.common.Team;\n    import battlecode.events.MatchEvent;\n\n    import flash.display.InteractiveObject;\n    import flash.events.Event;\n    import flash.events.KeyboardEvent;\n\n    import mx.binding.utils.ChangeWatcher;\n    import mx.containers.HBox;\n    import mx.containers.VBox;\n    import mx.events.FlexEvent;\n\n    \/*\n     * ----------------------\n     * |       Dom Bar      |\n     * |--------------------|\n     * |                    |\n     * |       DrawMap      |\n     * |                    |\n     * |                    |\n     * ----------------------\n     *\/\n    public class GameCanvas extends HBox {\n        private var controller:MatchController;\n        private var watchers:Vector.<ChangeWatcher>;\n\n        private var vbox:VBox; \/\/ container for map\n        private var sideBoxA:VBox;\n        private var sideBoxB:VBox;\n        private var drawMap:DrawMap;\n\n        public function GameCanvas(controller:MatchController) {\n            super();\n\n            this.percentWidth = 100;\n            this.percentHeight = 100;\n\n            this.vbox = new VBox();\n            this.drawMap = new DrawMap(controller);\n            this.sideBoxA = new DrawHUD(controller, Team.A);\n            this.sideBoxB = new DrawHUD(controller, Team.B);\n\n            this.controller = controller;\n            this.controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange);\n            this.controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange);\n\n            this.setStyle(\"paddingLeft\", 0);\n            this.setStyle(\"paddingTop\", 0);\n            this.setStyle(\"paddingBottom\", 0);\n            this.setStyle(\"paddingRight\", 0);\n            this.setStyle(\"horizontalGap\", 0);\n            this.setStyle(\"verticalGap\", 0);\n\n            vbox.percentWidth = 100;\n            vbox.percentHeight = 100;\n            vbox.autoLayout = false;\n            vbox.setStyle(\"paddingLeft\", 0);\n            vbox.setStyle(\"paddingTop\", 0);\n            vbox.setStyle(\"paddingBottom\", 0);\n            vbox.setStyle(\"paddingRight\", 0);\n\n            this.addChild(sideBoxA);\n            this.addChild(vbox);\n            this.addChild(sideBoxB);\n            vbox.addChild(drawMap);\n\n            this.addEventListener(FlexEvent.CREATION_COMPLETE, onCreationComplete);\n        }\n\n        private function centerMap():void {\n            if (width == 0 || height == 0) return;\n\n            var containerWidth:Number = vbox.width;\n            var containerHeight:Number = vbox.height;\n\n            var mapWidth:uint = drawMap.getMapWidth();\n            var mapHeight:uint = drawMap.getMapHeight();\n            var scalingFactor:Number = Math.min(containerWidth \/ mapWidth, containerHeight \/ mapHeight);\n\n            RenderConfiguration.setScalingFactor(scalingFactor);\n            drawMap.redrawAll();\n            drawMap.x = (containerWidth - (mapWidth * scalingFactor)) \/ 2;\n            drawMap.y = 0;\n        }\n\n        private function onCreationComplete(e:Event):void {\n            this.watchers = new Vector.<ChangeWatcher>();\n            this.watchers.push(ChangeWatcher.watch(this, \"width\", onSizeChange));\n            this.watchers.push(ChangeWatcher.watch(this, \"height\", onSizeChange));\n            this.watchers.push(ChangeWatcher.watch(vbox, \"width\", onSizeChange));\n            this.watchers.push(ChangeWatcher.watch(vbox, \"height\", onSizeChange));\n\n            centerMap();\n\n            \/\/ can't be added until stage object is avail on creation complete\n            this.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);\n        }\n\n        private function onRoundChange(e:MatchEvent):void {\n\n        }\n\n        private function onMatchChange(e:MatchEvent):void {\n            centerMap();\n            controller.currentRound += 1;\n        }\n\n        \/\/ listens for width\/height changes to recenter map\n        private function onSizeChange(e:Event):void {\n            centerMap();\n        }\n\n        \/\/ listens for key presses to update the render configuration\n        private function onKeyDown(e:KeyboardEvent):void {\n            if (e.ctrlKey || e.altKey) return;\n\n            switch (String.fromCharCode(e.charCode)) {\n                case \"B\":\n                case \"b\":\n                    RenderConfiguration.toggleBroadcast();\n                    break;\n                case \"D\":\n                case \"d\":\n                    RenderConfiguration.toggleDiscrete();\n                    break;\n                case \"E\":\n                case \"e\":\n                    RenderConfiguration.toggleEnergon();\n                    break;\n                case \"F\":\n                case \"f\":\n                    controller.fastForwarding = !controller.fastForwarding;\n                    break;\n                case \"G\":\n                case \"g\":\n                    RenderConfiguration.toggleGridlines();\n                    break;\n                case \"H\":\n                case \"h\":\n                    RenderConfiguration.toggleDrawHeight();\n                    break;\n                case \"K\":\n                case \"k\":\n                    controller.keyframeRate = (controller.keyframeRate) ? 0 : 50; \/\/ toggle keyframing\n                    break;\n                case \"M\":\n                case \"m\":\n                    RenderConfiguration.toggleOre();\n                    break;\n                case \"O\":\n                case \"o\":\n                    RenderConfiguration.toggleHats();\n                    break;\n                case \"S\":\n                case \"s\":\n                    if (!trySkip(200)) if (!trySkip(100)) trySkip(50); \/\/ skip ahead\n                    break;\n                case \"X\":\n                case \"x\":\n                    RenderConfiguration.toggleExplosions();\n                    break;\n                case \" \":\n                    var focusObj:InteractiveObject = this.stage.focus;\n                    this.stage.focus = null; \/\/ hack to prevent space bar from activating other buttons\n                    this.stage.focus = focusObj;\n                    if (controller.currentRound == controller.match.getRounds() && controller.currentMatch < controller.totalMatches) {\n                        controller.currentMatch++;\n                    }\n                    controller.playing = !controller.playing; \/\/ toggle play\/pause\n                    break;\n            }\n        }\n\n        private function trySkip(rounds:uint):Boolean {\n            if (controller.currentRound + rounds < controller.match.getRounds()) {\n                controller.currentRound += rounds;\n                return true;\n            }\n            return false;\n        }\n    }\n\n}","subject":"remove domination bar from layout","message":"remove domination bar from layout\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"bba2554ea6e459536a67bef344accf1b84619ed0","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/FLVTranscoder.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/FLVTranscoder.as","old_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n\n    \/**\n     * Responsible for emitting FLV data. Also handles AAC conversion\n     * config and buffering.\n     *\/\n    public class FLVTranscoder\n    {\n        public const MIN_FILE_HEADER_BYTE_COUNT:int = 9;\n\n        public var callback:Function;\n        \n        private var lastTagSize:uint = 0;\n\n        private var _aacConfig:ByteArray;\n        private var _aacRemainder:ByteArray;\n        private var _aacTimestamp:Number = 0;\n\n        public function clear(clearAACConfig:Boolean = false):void\n        {\n            if(clearAACConfig)\n                _aacConfig = null;\n            _aacRemainder = new ByteArray();\n            _aacTimestamp = 0;\n        }\n\n        private static var tag:ByteArray = new ByteArray();\n\n        private function sendFLVTag(flvts:uint, type:uint, codec:int, mode:int, bytes:ByteArray, offset:uint, length:uint):void\n        {\n            tag.position = 0;\n            var msgLength:uint = length + ((codec >= 0) ? 1 : 0) + ((mode >= 0) ? 1 : 0);\n            var cursor:uint = 0;\n            \n            if(msgLength > 0xffffff)\n                return; \/\/ too big for the length field\n            \n            tag.length = FLVTags.HEADER_LENGTH + msgLength; \n            tag[cursor++] = type;\n            tag[cursor++] = (msgLength >> 16) & 0xff;\n            tag[cursor++] = (msgLength >>  8) & 0xff;\n            tag[cursor++] = (msgLength      ) & 0xff;\n            tag[cursor++] = (flvts >> 16) & 0xff;\n            tag[cursor++] = (flvts >>  8) & 0xff;\n            tag[cursor++] = (flvts      ) & 0xff;\n            tag[cursor++] = (flvts >> 24) & 0xff;\n            tag[cursor++] = 0x00; \/\/ stream ID\n            tag[cursor++] = 0x00;\n            tag[cursor++] = 0x00;\n            \n            if(codec >= 0)\n                tag[cursor++] = codec;\n            if(mode >= 0)\n                tag[cursor++] = mode;\n                \n            tag.position = cursor;\n            tag.writeBytes(bytes, offset, length);\n            \n            cursor += length;\n            msgLength += 11; \/\/ account for message header in back pointer\n\n            tag.writeUnsignedInt(lastTagSize);\n\n            \/\/ Dispatch tag.\n            if(callback != null)\n                callback(flvts, tag);\n\n            lastTagSize = tag.length;\n        }\n\n        public function convertFLVTimestamp(pts:Number):Number \n        {\n            return pts \/ 90.0;\n        }\n\n        private static var flvGenerationBuffer:ByteArray = new ByteArray();\n\n        \/**\n         * Convert and amit AVC NALU data.\n         *\/\n        public function convert(unit:NALU):void\n        {\n            \/\/ Emit an AVCC.\n            var avcc:ByteArray = NALUProcessor.extractAVCC(unit);\n            if(avcc)\n                sendFLVTag(convertFLVTimestamp(unit.pts), FLVTags.TYPE_VIDEO, FLVTags.VIDEO_CODEC_AVC_KEYFRAME, FLVTags.AVC_MODE_AVCC, avcc, 0, avcc.length);            \n\n            \/\/ Accumulate NALUs into buffer.\n            flvGenerationBuffer.length = 3;\n            flvGenerationBuffer[0] = (tsu >> 16) & 0xff;\n            flvGenerationBuffer[1] = (tsu >>  8) & 0xff;\n            flvGenerationBuffer[2] = (tsu      ) & 0xff;\n            flvGenerationBuffer.position = 3;\n\n            \/\/ Check keyframe status.\n            var keyFrame:Boolean = false;\n            var totalAppended:int = 0;\n            NALUProcessor.walkNALUs(unit.buffer, 0, function(bytes:ByteArray, cursor:uint, length:uint):void\n            {\n                \/\/ Check for a NALU that is keyframe type.\n                var naluType:uint = bytes[cursor] & 0x1f;\n                \/\/trace(naluType + \" length=\" + length);\n                switch(naluType)\n                {\n                    case 0x09: \/\/ \"access unit delimiter\"\n                        switch((bytes[cursor + 1] >> 5) & 0x07) \/\/ access unit type\n                        {\n                            case 0:\n                            case 3:\n                            case 5:\n                                keyFrame = true;\n                                break;\n                            default:\n                                keyFrame = false;\n                                break;\n                        }\n                        break;\n\n                    default:\n                        \/\/ Infer keyframe state.\n                        if(naluType == 5)\n                            keyFrame = true;\n                        else if(naluType == 1)\n                            keyFrame = false;                        \n                }\n\n                \/\/ Append.\n                flvGenerationBuffer.writeUnsignedInt(length);\n                flvGenerationBuffer.writeBytes(bytes, cursor, length);\n                totalAppended += length;\n            }, true );\n\n            var flvts:uint = convertFLVTimestamp(unit.pts);\n            var tsu:uint = convertFLVTimestamp(unit.pts - unit.dts);\n\n            var codec:uint;\n            if(keyFrame)\n                codec = FLVTags.VIDEO_CODEC_AVC_KEYFRAME;\n            else\n                codec = FLVTags.VIDEO_CODEC_AVC_PREDICTIVEFRAME;\n\n            \/\/trace(\"ts=\" + flvts + \" tsu=\" + tsu + \" keyframe = \" + keyFrame);\n            \n            sendFLVTag(flvts, FLVTags.TYPE_VIDEO, codec, FLVTags.AVC_MODE_PICTURE, flvGenerationBuffer, 0, flvGenerationBuffer.length);\n        }\n\n        private function compareBytesHelper(b1:ByteArray, b2:ByteArray):Boolean\n        {\n            var curPos:uint;\n            \n            if(b1.length != b2.length)\n                return false;\n            \n            for(curPos = 0; curPos < b1.length; curPos++)\n            {\n                if(b1[curPos] != b2[curPos])\n                    return false;\n            }\n            \n            return true;\n        }\n\n        private function sendAACConfigFLVTag(flvts:uint, profile:uint, sampleRateIndex:uint, channelConfig:uint):void\n        {\n            var isNewConfig:Boolean = true;\n            var audioSpecificConfig:ByteArray = new ByteArray();\n            var audioObjectType:uint;\n            \n            audioSpecificConfig.length = 2;\n            \n            switch(profile)\n            {\n                case 0x00:\n                    audioObjectType = 0x01;\n                    break;\n                case 0x01:\n                    audioObjectType = 0x02;\n                    break;\n                case 0x02:\n                    audioObjectType = 0x03;\n                    break;\n                default:\n                    return;\n            }\n            \n            audioSpecificConfig[0] = ((audioObjectType << 3) & 0xf8) + ((sampleRateIndex >> 1) & 0x07);\n            audioSpecificConfig[1] = ((sampleRateIndex << 7) & 0x80) + ((channelConfig << 3) & 0x78);\n            \n            if(_aacConfig && compareBytesHelper(_aacConfig, audioSpecificConfig))\n                isNewConfig = false;\n            \n            if(!isNewConfig)\n                return;\n\n            _aacConfig = audioSpecificConfig;\n            sendFLVTag(flvts, FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_AAC, FLVTags.AAC_MODE_CONFIG, _aacConfig, 0, _aacConfig.length);\n        }\n\n        \/**\n         * Convert and amit AAC data.\n         *\/\n        public function convertAAC(pes:PESPacket):void\n        {            \n            var timeAccumulation:Number = 0.0;\n            var limit:uint;\n            var stream:ByteArray;\n            var hadRemainder:Boolean = false;\n            var cursor:int = 0;\n            var length:int = pes.buffer.length;\n            var bytes:ByteArray = pes.buffer;\n            var timestamp:Number = pes.pts;\n            \n            if(_aacRemainder)\n            {\n                stream = _aacRemainder;\n                stream.writeBytes(bytes, cursor, length);\n                cursor = 0;\n                length = stream.length;\n                _aacRemainder = null;\n                hadRemainder = true;\n                timeAccumulation = _aacTimestamp - timestamp;\n            }\n            else\n                stream = bytes;\n            \n            limit = cursor + length;\n            \n            \/\/ an AAC PES packet can contain multiple ADTS frames\n            while(cursor < limit)\n            {\n                var remaining:uint = limit - cursor;\n                var sampleRateIndex:uint;\n                var sampleRate:Number = undefined;\n                var profile:uint;\n                var channelConfig:uint;\n                var frameLength:uint;\n                \n                if(remaining < FLVTags.ADTS_FRAME_HEADER_LENGTH)\n                    break;\n                \n                \/\/ search for syncword\n                if(stream[cursor] != 0xff || (stream[cursor + 1] & 0xf0) != 0xf0)\n                {\n                    cursor++;\n                    continue;\n                }\n                \n                frameLength  = (stream[cursor + 3] & 0x03) << 11;\n                frameLength += (stream[cursor + 4]) << 3;\n                frameLength += (stream[cursor + 5] >> 5) & 0x07;\n                \n                \/\/ Check for an invalid ADTS header; if so look for next syncword.\n                if(frameLength < FLVTags.ADTS_FRAME_HEADER_LENGTH)\n                {\n                    cursor++;\n                    continue;\n                }\n                \n                \/\/ Skip it till next PES packet.\n                if(frameLength > remaining)\n                    break;\n                \n                profile = (stream[cursor + 2] >> 6) & 0x03;\n                \n                sampleRateIndex = (stream[cursor + 2] >> 2) & 0x0f;\n                switch(sampleRateIndex)\n                {\n                    case 0x00:\n                        sampleRate = 96000.0;\n                        break;\n                    case 0x01:\n                        sampleRate = 88200.0;\n                        break;\n                    case 0x02:\n                        sampleRate = 64000.0;\n                        break;\n                    case 0x03:\n                        sampleRate = 48000.0;\n                        break;\n                    case 0x04:\n                        sampleRate = 44100.0;\n                        break;\n                    case 0x05:\n                        sampleRate = 32000.0;\n                        break;\n                    case 0x06:\n                        sampleRate = 24000.0;\n                        break;\n                    case 0x07:\n                        sampleRate = 22050.0;\n                        break;\n                    case 0x08:\n                        sampleRate = 16000.0;\n                        break;\n                    case 0x09:\n                        sampleRate = 12000.0;\n                        break;\n                    case 0x0a:\n                        sampleRate = 11025.0;\n                        break;\n                    case 0x0b:\n                        sampleRate = 8000.0;\n                        break;\n                    case 0x0c:\n                        sampleRate = 7350.0;\n                        break;\n                }\n                \n                channelConfig = ((stream[cursor + 2] & 0x01) << 2) + ((stream[cursor + 3] >> 6) & 0x03);\n                \n                if(sampleRate)\n                {\n                    var flvts:uint = convertFLVTimestamp(timestamp + timeAccumulation);\n                    \n                    sendAACConfigFLVTag(flvts, profile, sampleRateIndex, channelConfig);\n                    \/\/trace(\"Sending AAC\");\n                    sendFLVTag(flvts, FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_AAC, FLVTags.AAC_MODE_FRAME, stream, cursor + FLVTags.ADTS_FRAME_HEADER_LENGTH, frameLength - FLVTags.ADTS_FRAME_HEADER_LENGTH);\n                    \n                    timeAccumulation += (1024.0 \/ sampleRate) * 90000.0; \/\/ account for the duration of this frame\n                    \n                    if(hadRemainder)\n                    {\n                        timeAccumulation = 0.0;\n                        hadRemainder = false;\n                    }\n                }\n                \n                cursor += frameLength;\n            }\n            \n            if(cursor < limit)\n            {\n                \/\/trace(\"AAC timestamp was \" + _aacTimestamp);\n                _aacRemainder = new ByteArray();\n                _aacRemainder.writeBytes(stream, cursor, limit - cursor);\n                _aacTimestamp = timestamp + timeAccumulation;\n                \/\/trace(\"AAC timestamp now \" + _aacTimestamp);\n            }            \n        }\n\n        \/**\n         * Convert and amit MP3 data.\n         *\/\n        public function convertMP3(pes:PESPacket):void\n        {\n            sendFLVTag(convertFLVTimestamp(pes.pts), FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_MP3, -1, pes.buffer, 0, pes.buffer.length);\n        }\n\n        private function generateScriptData(values:Array):ByteArray\n        {\n            var bytes:ByteArray = new ByteArray();\n            bytes.objectEncoding = ObjectEncoding.AMF0;\n            \n            for each (var object:Object in values)\n                bytes.writeObject(object);\n            \n            return bytes;\n        }\n        \n        private function sendScriptDataFLVTag(flvts:uint, values:Array):void\n        {\n            var bytes:ByteArray = generateScriptData(values);\n            sendFLVTag(flvts, FLVTags.TYPE_SCRIPTDATA, -1, -1, bytes, 0, bytes.length);\n        }\n\n        \/**\n         * Fire off a subtitle caption.\n         *\/\n        public function createAndSendCaptionMessage( timeStamp:Number, captionBuffer:String, lang:String=\"\", textid:Number=99):void\n        {\n            var captionObject:Array = [\"onCaptionInfo\", { type:\"WebVTT\", data:captionBuffer }];\n            \/\/sendScriptDataFLVTag( timeStamp * 1000, captionObject);\n\n            \/\/ We need to strip the timestamp off of the text data\n            captionBuffer = captionBuffer.slice(captionBuffer.indexOf('\\n') + 1);\n\n            var subtitleObject:Array = [\"onTextData\", { text:captionBuffer, language:lang, trackid:textid }];\n            sendScriptDataFLVTag( timeStamp * 1000, subtitleObject);\n        }\n\n\n    }\n}\n","new_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n\n    \/**\n     * Responsible for emitting FLV data. Also handles AAC conversion\n     * config and buffering.\n     *\/\n    public class FLVTranscoder\n    {\n        public const MIN_FILE_HEADER_BYTE_COUNT:int = 9;\n\n        public var callback:Function;\n        \n        private var lastTagSize:uint = 0;\n\n        private var _aacConfig:ByteArray;\n        private var _aacRemainder:ByteArray;\n        private var _aacTimestamp:Number = 0;\n\n        public function clear(clearAACConfig:Boolean = false):void\n        {\n            if(clearAACConfig)\n                _aacConfig = null;\n            _aacRemainder = null;\n            _aacTimestamp = 0;\n        }\n\n        private static var tag:ByteArray = new ByteArray();\n\n        private function sendFLVTag(flvts:uint, type:uint, codec:int, mode:int, bytes:ByteArray, offset:uint, length:uint):void\n        {\n            tag.position = 0;\n            var msgLength:uint = length + ((codec >= 0) ? 1 : 0) + ((mode >= 0) ? 1 : 0);\n            var cursor:uint = 0;\n            \n            if(msgLength > 0xffffff)\n                return; \/\/ too big for the length field\n            \n            tag.length = FLVTags.HEADER_LENGTH + msgLength; \n            tag[cursor++] = type;\n            tag[cursor++] = (msgLength >> 16) & 0xff;\n            tag[cursor++] = (msgLength >>  8) & 0xff;\n            tag[cursor++] = (msgLength      ) & 0xff;\n            tag[cursor++] = (flvts >> 16) & 0xff;\n            tag[cursor++] = (flvts >>  8) & 0xff;\n            tag[cursor++] = (flvts      ) & 0xff;\n            tag[cursor++] = (flvts >> 24) & 0xff;\n            tag[cursor++] = 0x00; \/\/ stream ID\n            tag[cursor++] = 0x00;\n            tag[cursor++] = 0x00;\n            \n            if(codec >= 0)\n                tag[cursor++] = codec;\n            if(mode >= 0)\n                tag[cursor++] = mode;\n                \n            tag.position = cursor;\n            tag.writeBytes(bytes, offset, length);\n            \n            cursor += length;\n            msgLength += 11; \/\/ account for message header in back pointer\n\n            tag.writeUnsignedInt(lastTagSize);\n\n            \/\/ Dispatch tag.\n            if(callback != null)\n                callback(flvts, tag);\n\n            lastTagSize = tag.length;\n        }\n\n        public function convertFLVTimestamp(pts:Number):Number \n        {\n            return pts \/ 90.0;\n        }\n\n        private static var flvGenerationBuffer:ByteArray = new ByteArray();\n\n        \/**\n         * Convert and amit AVC NALU data.\n         *\/\n        public function convert(unit:NALU):void\n        {\n            \/\/ Emit an AVCC.\n            var avcc:ByteArray = NALUProcessor.extractAVCC(unit);\n            if(avcc)\n                sendFLVTag(convertFLVTimestamp(unit.pts), FLVTags.TYPE_VIDEO, FLVTags.VIDEO_CODEC_AVC_KEYFRAME, FLVTags.AVC_MODE_AVCC, avcc, 0, avcc.length);            \n\n            \/\/ Accumulate NALUs into buffer.\n            flvGenerationBuffer.length = 3;\n            flvGenerationBuffer[0] = (tsu >> 16) & 0xff;\n            flvGenerationBuffer[1] = (tsu >>  8) & 0xff;\n            flvGenerationBuffer[2] = (tsu      ) & 0xff;\n            flvGenerationBuffer.position = 3;\n\n            \/\/ Check keyframe status.\n            var keyFrame:Boolean = false;\n            var totalAppended:int = 0;\n            NALUProcessor.walkNALUs(unit.buffer, 0, function(bytes:ByteArray, cursor:uint, length:uint):void\n            {\n                \/\/ Check for a NALU that is keyframe type.\n                var naluType:uint = bytes[cursor] & 0x1f;\n                \/\/trace(naluType + \" length=\" + length);\n                switch(naluType)\n                {\n                    case 0x09: \/\/ \"access unit delimiter\"\n                        switch((bytes[cursor + 1] >> 5) & 0x07) \/\/ access unit type\n                        {\n                            case 0:\n                            case 3:\n                            case 5:\n                                keyFrame = true;\n                                break;\n                            default:\n                                keyFrame = false;\n                                break;\n                        }\n                        break;\n\n                    default:\n                        \/\/ Infer keyframe state.\n                        if(naluType == 5)\n                            keyFrame = true;\n                        else if(naluType == 1)\n                            keyFrame = false;                        \n                }\n\n                \/\/ Append.\n                flvGenerationBuffer.writeUnsignedInt(length);\n                flvGenerationBuffer.writeBytes(bytes, cursor, length);\n                totalAppended += length;\n            }, true );\n\n            var flvts:uint = convertFLVTimestamp(unit.pts);\n            var tsu:uint = convertFLVTimestamp(unit.pts - unit.dts);\n\n            var codec:uint;\n            if(keyFrame)\n                codec = FLVTags.VIDEO_CODEC_AVC_KEYFRAME;\n            else\n                codec = FLVTags.VIDEO_CODEC_AVC_PREDICTIVEFRAME;\n\n            \/\/trace(\"ts=\" + flvts + \" tsu=\" + tsu + \" keyframe = \" + keyFrame);\n            \n            sendFLVTag(flvts, FLVTags.TYPE_VIDEO, codec, FLVTags.AVC_MODE_PICTURE, flvGenerationBuffer, 0, flvGenerationBuffer.length);\n        }\n\n        private function compareBytesHelper(b1:ByteArray, b2:ByteArray):Boolean\n        {\n            var curPos:uint;\n            \n            if(b1.length != b2.length)\n                return false;\n            \n            for(curPos = 0; curPos < b1.length; curPos++)\n            {\n                if(b1[curPos] != b2[curPos])\n                    return false;\n            }\n            \n            return true;\n        }\n\n        private function sendAACConfigFLVTag(flvts:uint, profile:uint, sampleRateIndex:uint, channelConfig:uint):void\n        {\n            var isNewConfig:Boolean = true;\n            var audioSpecificConfig:ByteArray = new ByteArray();\n            var audioObjectType:uint;\n            \n            audioSpecificConfig.length = 2;\n            \n            switch(profile)\n            {\n                case 0x00:\n                    audioObjectType = 0x01;\n                    break;\n                case 0x01:\n                    audioObjectType = 0x02;\n                    break;\n                case 0x02:\n                    audioObjectType = 0x03;\n                    break;\n                default:\n                    return;\n            }\n            \n            audioSpecificConfig[0] = ((audioObjectType << 3) & 0xf8) + ((sampleRateIndex >> 1) & 0x07);\n            audioSpecificConfig[1] = ((sampleRateIndex << 7) & 0x80) + ((channelConfig << 3) & 0x78);\n            \n            if(_aacConfig && compareBytesHelper(_aacConfig, audioSpecificConfig))\n                isNewConfig = false;\n            \n            if(!isNewConfig)\n                return;\n\n            _aacConfig = audioSpecificConfig;\n            sendFLVTag(flvts, FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_AAC, FLVTags.AAC_MODE_CONFIG, _aacConfig, 0, _aacConfig.length);\n        }\n\n        \/**\n         * Convert and amit AAC data.\n         *\/\n        public function convertAAC(pes:PESPacket):void\n        {            \n            var timeAccumulation:Number = 0.0;\n            var limit:uint;\n            var stream:ByteArray;\n            var hadRemainder:Boolean = false;\n            var cursor:int = 0;\n            var length:int = pes.buffer.length;\n            var bytes:ByteArray = pes.buffer;\n            var timestamp:Number = pes.pts;\n            \n            if(_aacRemainder)\n            {\n                stream = _aacRemainder;\n                stream.writeBytes(bytes, cursor, length);\n                cursor = 0;\n                length = stream.length;\n                _aacRemainder = null;\n                hadRemainder = true;\n                timeAccumulation = _aacTimestamp - timestamp;\n            }\n            else\n                stream = bytes;\n            \n            limit = cursor + length;\n            \n            \/\/ an AAC PES packet can contain multiple ADTS frames\n            while(cursor < limit)\n            {\n                var remaining:uint = limit - cursor;\n                var sampleRateIndex:uint;\n                var sampleRate:Number = undefined;\n                var profile:uint;\n                var channelConfig:uint;\n                var frameLength:uint;\n                \n                if(remaining < FLVTags.ADTS_FRAME_HEADER_LENGTH)\n                    break;\n                \n                \/\/ search for syncword\n                if(stream[cursor] != 0xff || (stream[cursor + 1] & 0xf0) != 0xf0)\n                {\n                    cursor++;\n                    continue;\n                }\n                \n                frameLength  = (stream[cursor + 3] & 0x03) << 11;\n                frameLength += (stream[cursor + 4]) << 3;\n                frameLength += (stream[cursor + 5] >> 5) & 0x07;\n                \n                \/\/ Check for an invalid ADTS header; if so look for next syncword.\n                if(frameLength < FLVTags.ADTS_FRAME_HEADER_LENGTH)\n                {\n                    cursor++;\n                    continue;\n                }\n                \n                \/\/ Skip it till next PES packet.\n                if(frameLength > remaining)\n                    break;\n                \n                profile = (stream[cursor + 2] >> 6) & 0x03;\n                \n                sampleRateIndex = (stream[cursor + 2] >> 2) & 0x0f;\n                switch(sampleRateIndex)\n                {\n                    case 0x00:\n                        sampleRate = 96000.0;\n                        break;\n                    case 0x01:\n                        sampleRate = 88200.0;\n                        break;\n                    case 0x02:\n                        sampleRate = 64000.0;\n                        break;\n                    case 0x03:\n                        sampleRate = 48000.0;\n                        break;\n                    case 0x04:\n                        sampleRate = 44100.0;\n                        break;\n                    case 0x05:\n                        sampleRate = 32000.0;\n                        break;\n                    case 0x06:\n                        sampleRate = 24000.0;\n                        break;\n                    case 0x07:\n                        sampleRate = 22050.0;\n                        break;\n                    case 0x08:\n                        sampleRate = 16000.0;\n                        break;\n                    case 0x09:\n                        sampleRate = 12000.0;\n                        break;\n                    case 0x0a:\n                        sampleRate = 11025.0;\n                        break;\n                    case 0x0b:\n                        sampleRate = 8000.0;\n                        break;\n                    case 0x0c:\n                        sampleRate = 7350.0;\n                        break;\n                }\n                \n                channelConfig = ((stream[cursor + 2] & 0x01) << 2) + ((stream[cursor + 3] >> 6) & 0x03);\n                \n                if(sampleRate)\n                {\n                    var flvts:uint = convertFLVTimestamp(timestamp + timeAccumulation);\n                    \n                    sendAACConfigFLVTag(flvts, profile, sampleRateIndex, channelConfig);\n                    \/\/trace(\"Sending AAC\");\n                    sendFLVTag(flvts, FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_AAC, FLVTags.AAC_MODE_FRAME, stream, cursor + FLVTags.ADTS_FRAME_HEADER_LENGTH, frameLength - FLVTags.ADTS_FRAME_HEADER_LENGTH);\n                    \n                    timeAccumulation += (1024.0 \/ sampleRate) * 90000.0; \/\/ account for the duration of this frame\n                    \n                    if(hadRemainder)\n                    {\n                        timeAccumulation = 0.0;\n                        hadRemainder = false;\n                    }\n                }\n                \n                cursor += frameLength;\n            }\n            \n            if(cursor < limit)\n            {\n                \/\/trace(\"AAC timestamp was \" + _aacTimestamp);\n                _aacRemainder = new ByteArray();\n                _aacRemainder.writeBytes(stream, cursor, limit - cursor);\n                _aacTimestamp = timestamp + timeAccumulation;\n                \/\/trace(\"AAC timestamp now \" + _aacTimestamp);\n            }            \n        }\n\n        \/**\n         * Convert and amit MP3 data.\n         *\/\n        public function convertMP3(pes:PESPacket):void\n        {\n            sendFLVTag(convertFLVTimestamp(pes.pts), FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_MP3, -1, pes.buffer, 0, pes.buffer.length);\n        }\n\n        private function generateScriptData(values:Array):ByteArray\n        {\n            var bytes:ByteArray = new ByteArray();\n            bytes.objectEncoding = ObjectEncoding.AMF0;\n            \n            for each (var object:Object in values)\n                bytes.writeObject(object);\n            \n            return bytes;\n        }\n        \n        private function sendScriptDataFLVTag(flvts:uint, values:Array):void\n        {\n            var bytes:ByteArray = generateScriptData(values);\n            sendFLVTag(flvts, FLVTags.TYPE_SCRIPTDATA, -1, -1, bytes, 0, bytes.length);\n        }\n\n        \/**\n         * Fire off a subtitle caption.\n         *\/\n        public function createAndSendCaptionMessage( timeStamp:Number, captionBuffer:String, lang:String=\"\", textid:Number=99):void\n        {\n            var captionObject:Array = [\"onCaptionInfo\", { type:\"WebVTT\", data:captionBuffer }];\n            \/\/sendScriptDataFLVTag( timeStamp * 1000, captionObject);\n\n            \/\/ We need to strip the timestamp off of the text data\n            captionBuffer = captionBuffer.slice(captionBuffer.indexOf('\\n') + 1);\n\n            var subtitleObject:Array = [\"onTextData\", { text:captionBuffer, language:lang, trackid:textid }];\n            sendScriptDataFLVTag( timeStamp * 1000, subtitleObject);\n        }\n\n\n    }\n}\n","subject":"Fix for AAC packets getting 0 timestamps.","message":"Fix for AAC packets getting 0 timestamps.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"dbb51ad727b088bf1f538ff662da527295f03ad6","old_file":"src\/com\/merlinds\/miracle_tool\/controllers\/PublishCommand.as","new_file":"src\/com\/merlinds\/miracle_tool\/controllers\/PublishCommand.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 15:14\n *\/\npackage com.merlinds.miracle_tool.controllers {\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.geom.Transformation;\n\timport com.merlinds.miracle_tool.events.ActionEvent;\n\timport com.merlinds.miracle_tool.events.DialogEvent;\n\timport com.merlinds.miracle_tool.models.ProjectModel;\n\timport com.merlinds.miracle_tool.models.vo.AnimationVO;\n\timport com.merlinds.miracle_tool.models.vo.ElementVO;\n\timport com.merlinds.miracle_tool.models.vo.FrameVO;\n\timport com.merlinds.miracle_tool.models.vo.SourceVO;\n\timport com.merlinds.miracle_tool.models.vo.TimelineVO;\n\timport com.merlinds.miracle_tool.services.ActionService;\n\timport com.merlinds.miracle_tool.services.FileSystemService;\n\timport com.merlinds.miracle_tool.utils.MeshUtils;\n\timport com.merlinds.unitls.Resolutions;\n\n\timport flash.display.BitmapData;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\timport flash.utils.ByteArray;\n\n\timport org.robotlegs.mvcs.Command;\n\n\tpublic class PublishCommand extends Command {\n\n\t\t[Inject]\n\t\tpublic var projectModel:ProjectModel;\n\t\t[Inject]\n\t\tpublic var fileSystemService:FileSystemService;\n\t\t[Inject]\n\t\tpublic var actionService:ActionService;\n\t\t[Inject]\n\t\tpublic var event:ActionEvent;\n\n\t\tprivate var _mesh:ByteArray;\n\t\tprivate var _png:ByteArray;\n\t\tprivate var _animations:ByteArray;\n\n\t\tprivate var _scale:Number;\n\t\tprivate var _elements:Object;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function PublishCommand() {\n\t\t\tsuper();\n\t\t}\n\n\t\toverride public function execute():void {\n\t\t\tlog(this, \"execute\");\n\t\t\tif(event.body == null){\n\t\t\t\tvar data:Object = {\n\t\t\t\t\tprojectName:this.projectModel.name\n\t\t\t\t};\n\t\t\t\tthis.actionService.addAcceptActions(new <String>[ActionEvent.PUBLISHING]);\n\t\t\t\tthis.dispatch(new DialogEvent(DialogEvent.PUBLISH_SETTINGS, data));\n\t\t\t}else{\n\t\t\t\tvar  projectName:String = event.body.projectName;\n\t\t\t\t_scale = Resolutions.width(this.projectModel.targetResolution) \/\n\t\t\t\t\t\tResolutions.width(this.projectModel.referenceResolution);\n\t\t\t\tthis.createOutput();\n\t\t\t\tthis.fileSystemService.writeTexture(projectName, _png, _mesh);\n\t\t\t\tthis.fileSystemService.writeAnimation(_animations);\n\t\t\t}\n\t\t}\n\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function createOutput():void{\n\t\t\tvar buffer:BitmapData = new BitmapData(this.projectModel.outputSize, this.projectModel.outputSize, true, 0x0);\n\t\t\t_elements = {};\n\t\t\tvar meshes:Array = [];\n\t\t\tvar animations:Array = [];\n\t\t\tvar n:int = this.projectModel.sources.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar mesh:Array = [];\n\t\t\t\tvar source:SourceVO = this.projectModel.sources[i];\n\t\t\t\tvar m:int = source.elements.length;\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\t\/\/push element view to buffer\n\t\t\t\t\tvar element:ElementVO = source.elements[j];\n\t\t\t\t\tvar depth:Point = new Point(element.x + this.projectModel.boundsOffset,\n\t\t\t\t\t\t\t\t\telement.y + this.projectModel.boundsOffset);\n\t\t\t\t\tbuffer.copyPixels(element.bitmapData, element.bitmapData.rect, depth);\n\t\t\t\t\t\/\/get mesh\n\t\t\t\t\tmesh.push({\n\t\t\t\t\t\tname:element.name,\n\t\t\t\t\t\tvertexes:MeshUtils.flipToY(element.vertexes),\n\t\t\t\t\t\tuv:MeshUtils.covertToRelative(element.uv, this.projectModel.outputSize),\n\t\t\t\t\t\tindexes:element.indexes\n\t\t\t\t\t});\n\t\t\t\t\t\/\/save mesh bounds to buffer for animation bounds calculation\n\t\t\t\t\t_elements[element.name] = element.vertexes;\n\t\t\t\t}\n\t\t\t\tmeshes.push({name:source.clearName, mesh:mesh});\n\t\t\t\t\/\/get animation\n\t\t\t\tm = source.animations.length;\n\t\t\t\tfor(j = 0; j < m; j++){\n\t\t\t\t\tvar animation:Object = this.createAnimationOutput(source.animations[j], source.clearName);\n\t\t\t\t\tanimations.push(animation);\n\t\t\t\t}\n\t\t\t}\n\t\t\ttrace(\"mesh\");\n\t\t\tvar json:String = JSON.stringify(meshes);\n\t\t\ttrace(json);\n\t\t\t_mesh = new ByteArray();\n\t\t\t_mesh.writeObject(meshes);\n\t\t\t_png = PNGEncoder.encode(buffer);\n\t\t\t_animations = new ByteArray();\n\t\t\t_animations.writeObject(animations);\n\t\t}\n\n\t\tprivate function createAnimationOutput(animationVO:AnimationVO, meshPrefix:String):Object {\n\t\t\tvar data:Object = { name:meshPrefix + \".\" + animationVO.name,\/\/ name of the matrix\n\t\t\t\ttotalFrames:animationVO.totalFrames,\/\/ Total animation frames\n\t\t\t\tbounds:animationVO.bounds.clone(),\n\t\t\t\tlayers:[]};\n\t\t\tvar n:int = animationVO.timelines.length;\n\t\t\t\/\/find matrix sequence for current animation\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar timelineVO:TimelineVO = animationVO.timelines[i];\n\t\t\t\tvar m:int = timelineVO.frames.length;\n\t\t\t\tvar layer:Layer = new Layer();\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\tvar frameVO:FrameVO = timelineVO.frames[j];\n\t\t\t\t\t\/\/create matrix\n\t\t\t\t\tvar transform:Transformation = frameVO.generateTransform(_scale,\n\t\t\t\t\t\t\t\/\/get previous frame transformation object\n\t\t\t\t\t\t\tlayer.matrixList.length > 0 ? layer.matrixList[ layer.matrixList.length - 1] : null\n\t\t\t\t\t);\n\t\t\t\t\tvar index:int = transform == null ? -1 : layer.matrixList.push(transform) - 1;\n\t\t\t\t\tvar framesArray:Array = this.createFramesInfo(index, frameVO.name,\n\t\t\t\t\t\t\tframeVO.duration, frameVO.type == \"motion\");\n\t\t\t\t\tlayer.framesList = layer.framesList.concat(framesArray);\n\t\t\t\t}\n\t\t\t\tdata.layers.unshift(layer);\n\t\t\t}\n\t\t\ttrace(JSON.stringify(data));\n\t\t\treturn data;\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function createFramesInfo(index:int, polygonName:String,\n\t\t                                  duration:int, motion:Boolean):Array {\n\t\t\tvar result:Array = new Array(duration);\n\t\t\tif(duration < 2){\n\t\t\t\tmotion = false;\n\t\t\t}\n\t\t\tif(index > -1){\n\t\t\t\tvar t:Number = 1 \/ duration;\n\t\t\t\tfor(var i:int = 0; i < duration; i++){\n\t\t\t\t\tvar frameInfoData:FrameInfoData = new FrameInfoData();\n\t\t\t\t\tframeInfoData.index = index;\n\t\t\t\t\tframeInfoData.polygonName = polygonName;\n\t\t\t\t\tframeInfoData.motion = motion;\n\t\t\t\t\tframeInfoData.t = motion ? t * i : 0;\n\t\t\t\t\tresult[i] = frameInfoData;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\nclass Layer{\n\tpublic var matrixList:Array;\n\tpublic var framesList:Array;\n\n\tpublic function Layer() {\n\t\tthis.framesList = [];\n\t\tthis.matrixList = [];\n\t}\n}\n\nclass FrameInfoData{\n\tpublic var polygonName:String;\n\tpublic var motion:Boolean;\n\tpublic var index:int;\n\tpublic var t:Number;\n}","new_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 15:14\n *\/\npackage com.merlinds.miracle_tool.controllers {\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.geom.Transformation;\n\timport com.merlinds.miracle_tool.events.ActionEvent;\n\timport com.merlinds.miracle_tool.events.DialogEvent;\n\timport com.merlinds.miracle_tool.models.ProjectModel;\n\timport com.merlinds.miracle_tool.models.vo.AnimationVO;\n\timport com.merlinds.miracle_tool.models.vo.ElementVO;\n\timport com.merlinds.miracle_tool.models.vo.FrameVO;\n\timport com.merlinds.miracle_tool.models.vo.SourceVO;\n\timport com.merlinds.miracle_tool.models.vo.TimelineVO;\n\timport com.merlinds.miracle_tool.services.ActionService;\n\timport com.merlinds.miracle_tool.services.FileSystemService;\n\timport com.merlinds.miracle_tool.utils.MeshUtils;\n\timport com.merlinds.unitls.Resolutions;\n\n\timport flash.display.BitmapData;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\timport flash.utils.ByteArray;\n\n\timport org.robotlegs.mvcs.Command;\n\n\tpublic class PublishCommand extends Command {\n\n\t\t[Inject]\n\t\tpublic var projectModel:ProjectModel;\n\t\t[Inject]\n\t\tpublic var fileSystemService:FileSystemService;\n\t\t[Inject]\n\t\tpublic var actionService:ActionService;\n\t\t[Inject]\n\t\tpublic var event:ActionEvent;\n\n\t\tprivate var _mesh:ByteArray;\n\t\tprivate var _png:ByteArray;\n\t\tprivate var _animations:ByteArray;\n\n\t\tprivate var _scale:Number;\n\t\tprivate var _elements:Object;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function PublishCommand() {\n\t\t\tsuper();\n\t\t}\n\n\t\toverride public function execute():void {\n\t\t\tlog(this, \"execute\");\n\t\t\tif(event.body == null){\n\t\t\t\tvar data:Object = {\n\t\t\t\t\tprojectName:this.projectModel.name\n\t\t\t\t};\n\t\t\t\tthis.actionService.addAcceptActions(new <String>[ActionEvent.PUBLISHING]);\n\t\t\t\tthis.dispatch(new DialogEvent(DialogEvent.PUBLISH_SETTINGS, data));\n\t\t\t}else{\n\t\t\t\tvar  projectName:String = event.body.projectName;\n\t\t\t\t_scale = Resolutions.width(this.projectModel.targetResolution) \/\n\t\t\t\t\t\tResolutions.width(this.projectModel.referenceResolution);\n\t\t\t\tthis.createOutput();\n\t\t\t\tthis.fileSystemService.writeTexture(projectName, _png, _mesh);\n\t\t\t\tthis.fileSystemService.writeAnimation(_animations);\n\t\t\t}\n\t\t}\n\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function createOutput():void{\n\t\t\tvar buffer:BitmapData = new BitmapData(this.projectModel.outputSize, this.projectModel.outputSize, true, 0x0);\n\t\t\t_elements = {};\n\t\t\tvar meshes:Array = [];\n\t\t\tvar animations:Array = [];\n\t\t\tvar n:int = this.projectModel.sources.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar mesh:Array = [];\n\t\t\t\tvar source:SourceVO = this.projectModel.sources[i];\n\t\t\t\tvar m:int = source.elements.length;\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\t\/\/push element view to buffer\n\t\t\t\t\tvar element:ElementVO = source.elements[j];\n\t\t\t\t\tvar depth:Point = new Point(element.x + this.projectModel.boundsOffset,\n\t\t\t\t\t\t\t\t\telement.y + this.projectModel.boundsOffset);\n\t\t\t\t\tbuffer.copyPixels(element.bitmapData, element.bitmapData.rect, depth);\n\t\t\t\t\t\/\/get mesh\n\t\t\t\t\tmesh.push({\n\t\t\t\t\t\tname:element.name,\n\t\t\t\t\t\tvertexes:MeshUtils.flipToY(element.vertexes),\n\t\t\t\t\t\tuv:MeshUtils.covertToRelative(element.uv, this.projectModel.outputSize),\n\t\t\t\t\t\tindexes:element.indexes\n\t\t\t\t\t});\n\t\t\t\t\t\/\/save mesh bounds to buffer for animation bounds calculation\n\t\t\t\t\t_elements[element.name] = element.vertexes;\n\t\t\t\t}\n\t\t\t\tmeshes.push({name:source.clearName, mesh:mesh});\n\t\t\t\t\/\/get animation\n\t\t\t\tm = source.animations.length;\n\t\t\t\tfor(j = 0; j < m; j++){\n\t\t\t\t\tvar animation:Object = this.createAnimationOutput(source.animations[j], source.clearName);\n\t\t\t\t\tanimations.push(animation);\n\t\t\t\t}\n\t\t\t}\n\t\t\ttrace(\"mesh\");\n\t\t\tvar json:String = JSON.stringify(meshes);\n\t\t\ttrace(json);\n\t\t\t_mesh = new ByteArray();\n\t\t\t_mesh.writeObject(meshes);\n\t\t\t_png = PNGEncoder.encode(buffer);\n\t\t\t_animations = new ByteArray();\n\t\t\t_animations.writeObject(animations);\n\t\t}\n\n\t\tprivate function createAnimationOutput(animationVO:AnimationVO, meshPrefix:String):Object {\n\t\t\tvar data:Object = { name:meshPrefix + \".\" + animationVO.name,\/\/ name of the matrix\n\t\t\t\ttotalFrames:animationVO.totalFrames,\/\/ Total animation frames\n\t\t\t\tlayers:[]};\n\t\t\t\/\/scale bounds\n\t\t\tvar bounds:Rectangle = animationVO.bounds.clone();\n\t\t\tbounds.x = bounds.x * _scale;\n\t\t\tbounds.y = bounds.y * _scale;\n\t\t\tbounds.width = bounds.width * _scale;\n\t\t\tbounds.height = bounds.height * _scale;\n\t\t\tdata.bounds = bounds;\n\t\t\t\/\/calculate frames\n\t\t\tvar n:int = animationVO.timelines.length;\n\t\t\t\/\/find matrix sequence for current animation\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar timelineVO:TimelineVO = animationVO.timelines[i];\n\t\t\t\tvar m:int = timelineVO.frames.length;\n\t\t\t\tvar layer:Layer = new Layer();\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\tvar frameVO:FrameVO = timelineVO.frames[j];\n\t\t\t\t\t\/\/create matrix\n\t\t\t\t\tvar transform:Transformation = frameVO.generateTransform(_scale,\n\t\t\t\t\t\t\t\/\/get previous frame transformation object\n\t\t\t\t\t\t\tlayer.matrixList.length > 0 ? layer.matrixList[ layer.matrixList.length - 1] : null\n\t\t\t\t\t);\n\t\t\t\t\tvar index:int = transform == null ? -1 : layer.matrixList.push(transform) - 1;\n\t\t\t\t\tvar framesArray:Array = this.createFramesInfo(index, frameVO.name,\n\t\t\t\t\t\t\tframeVO.duration, frameVO.type == \"motion\");\n\t\t\t\t\tlayer.framesList = layer.framesList.concat(framesArray);\n\t\t\t\t}\n\t\t\t\tdata.layers.unshift(layer);\n\t\t\t}\n\t\t\ttrace(JSON.stringify(data));\n\t\t\treturn data;\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function createFramesInfo(index:int, polygonName:String,\n\t\t                                  duration:int, motion:Boolean):Array {\n\t\t\tvar result:Array = new Array(duration);\n\t\t\tif(duration < 2){\n\t\t\t\tmotion = false;\n\t\t\t}\n\t\t\tif(index > -1){\n\t\t\t\tvar t:Number = 1 \/ duration;\n\t\t\t\tfor(var i:int = 0; i < duration; i++){\n\t\t\t\t\tvar frameInfoData:FrameInfoData = new FrameInfoData();\n\t\t\t\t\tframeInfoData.index = index;\n\t\t\t\t\tframeInfoData.polygonName = polygonName;\n\t\t\t\t\tframeInfoData.motion = motion;\n\t\t\t\t\tframeInfoData.t = motion ? t * i : 0;\n\t\t\t\t\tresult[i] = frameInfoData;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\nclass Layer{\n\tpublic var matrixList:Array;\n\tpublic var framesList:Array;\n\n\tpublic function Layer() {\n\t\tthis.framesList = [];\n\t\tthis.matrixList = [];\n\t}\n}\n\nclass FrameInfoData{\n\tpublic var polygonName:String;\n\tpublic var motion:Boolean;\n\tpublic var index:int;\n\tpublic var t:Number;\n}","subject":"Fix bounds scaling","message":"Fix bounds scaling\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"66f76eb954dd7fb4a0d9b92c099a53aa6ef6519a","old_file":"ImpetusSound.as","new_file":"ImpetusSound.as","old_contents":"package\n{\n    import flash.media.Sound;\n    import flash.net.URLRequest;\n\n    public class ImpetusSound\n    {\n        private var sound:Sound;\n\n        private var channels:Vector.<ImpetusChannel>;\n\n        public function ImpetusSound(url:String):void\n        {\n            this.sound = new Sound();\n\n            this.channels = new Vector.<ImpetusChannel>;\n\n            this.sound.load(new URLRequest(url));\n        }\n\n        public function playNew():ImpetusChannel\n        {\n            var c:ImpetusChannel = new ImpetusChannel(this.sound.play(0));\n\n            channels.push(c);\n\n            return c;\n        }\n\n        public function stopAll():void\n        {\n            var len:int = this.channels.length;\n\n            for(var i:int; i < len; i++)\n            {\n                this.channels[i].stop();\n            }\n        }\n    }\n}\n","new_contents":"package\n{\n    import flash.media.Sound;\n    import flash.net.URLRequest;\n\n    public class ImpetusSound\n    {\n        private var url:String;\n        private var sound:Sound;\n\n        private var channels:Vector.<ImpetusChannel>;\n\n        public function ImpetusSound(url:String):void\n        {\n            this.url = url;\n            this.sound = new Sound();\n\n            this.channels = new Vector.<ImpetusChannel>;\n\n            this.sound.load(new URLRequest(url));\n        }\n\n        public function get getUrl():String\n        {\n            return this.url\n        }\n\n        public function playNew():ImpetusChannel\n        {\n            var c:ImpetusChannel = new ImpetusChannel(this.sound.play(0));\n\n            channels.push(c);\n\n            return c;\n        }\n\n        public function stopAll():void\n        {\n            var len:int = this.channels.length;\n\n            for(var i:int; i < len; i++)\n            {\n                this.channels[i].stop();\n            }\n        }\n    }\n}\n","subject":"Store url & add getUrl() getter","message":"Store url & add getUrl() getter\n","lang":"ActionScript","license":"mit","repos":"Julow\/Impetus"}
{"commit":"3748776a63b9971a7c6fd53d02ef060aa3947807","old_file":"frameworks\/projects\/framework\/src\/FrameworkClasses.as","new_file":"frameworks\/projects\/framework\/src\/FrameworkClasses.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into framework.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *  For example, Button does not have a reference to ButtonSkin,\n *  but ButtonSkin needs to be in framework.swc along with Button.\n *\/\ninternal class FrameworkClasses\n{\n\timport mx.binding.ArrayElementWatcher; ArrayElementWatcher;\n\timport mx.binding.BindabilityInfo; BindabilityInfo;\n\timport mx.binding.EvalBindingResponder; EvalBindingResponder;\n\timport mx.binding.FunctionReturnWatcher; FunctionReturnWatcher;\n\timport mx.binding.IBindingClient; IBindingClient;\n\timport mx.binding.IWatcherSetupUtil; IWatcherSetupUtil;\n\timport mx.binding.IWatcherSetupUtil2; IWatcherSetupUtil2;\n\timport mx.binding.PropertyWatcher; PropertyWatcher;\n\timport mx.binding.RepeatableBinding; RepeatableBinding;\n\timport mx.binding.RepeaterComponentWatcher; RepeaterComponentWatcher;\n\timport mx.binding.RepeaterItemWatcher; RepeaterItemWatcher;\n\timport mx.binding.StaticPropertyWatcher; StaticPropertyWatcher;\n\timport mx.binding.XMLWatcher; XMLWatcher;\n\timport mx.binding.utils.BindingUtils; BindingUtils;\n\timport mx.binding.utils.ChangeWatcher; ChangeWatcher;\n\timport mx.collections.ItemWrapper; ItemWrapper;\n\timport mx.containers.errors.ConstraintError; ConstraintError;\n\timport mx.containers.utilityClasses.Flex; Flex;\n\timport mx.collections.ModifiedCollectionView; ModifiedCollectionView;\n\timport mx.containers.utilityClasses.FlexChildInfo; FlexChildInfo;\n\timport mx.containers.utilityClasses.IConstraintLayout; IConstraintLayout;\n    import mx.containers.utilityClasses.PostScaleAdapter; PostScaleAdapter;\n\timport mx.controls.ButtonLabelPlacement; ButtonLabelPlacement;\n\timport mx.controls.MovieClipSWFLoader; MovieClipSWFLoader;\n\timport mx.controls.ProgressBarDirection; ProgressBarDirection;\n\timport mx.controls.ProgressBarLabelPlacement; ProgressBarLabelPlacement;\n\timport mx.controls.ProgressBarMode; ProgressBarMode;\n\timport mx.controls.colorPickerClasses.WebSafePalette; WebSafePalette;\n\timport mx.controls.menuClasses.IMenuDataDescriptor; IMenuDataDescriptor;\n\timport mx.controls.listClasses.IDropInListItemRenderer; IDropInListItemRenderer;\n\timport mx.controls.listClasses.IListItemRenderer; IListItemRenderer;\n\timport mx.core.BitmapAsset; BitmapAsset;\n\timport mx.core.ButtonAsset; ButtonAsset;\n\timport mx.core.ByteArrayAsset; ByteArrayAsset;\n\timport mx.core.ClassFactory; ClassFactory;\n\timport mx.core.ContainerGlobals; ContainerGlobals;\n\timport mx.core.ContextualClassFactory; ContextualClassFactory;\n\timport mx.core.CrossDomainRSLItem; CrossDomainRSLItem;\n    import mx.core.DebuggableWorker; DebuggableWorker;\n\timport mx.core.DeferredInstanceFromClass; DeferredInstanceFromClass;\n\timport mx.core.DeferredInstanceFromFunction; DeferredInstanceFromFunction;\n\timport mx.core.DesignLayer; DesignLayer;\n    import mx.core.EmbeddedFontRegistry; EmbeddedFontRegistry;\n\timport mx.core.FlexLoader; FlexLoader;\n\timport mx.core.FontAsset; FontAsset;\n\timport mx.core.IDataRenderer; IDataRenderer;\n\timport mx.core.IDeferredInstance; IDeferredInstance;\n\timport mx.core.INavigatorContent; INavigatorContent;\n\timport mx.core.ISelectableList; ISelectableList;\n\timport mx.core.ISystemCursorClient; ISystemCursorClient;\n\timport mx.core.ITextInput; ITextInput;\n    import mx.core.InteractionMode; InteractionMode;\n\timport mx.core.IUID; IUID;\n\timport mx.core.MovieClipAsset; MovieClipAsset;\n\timport mx.core.MovieClipLoaderAsset; MovieClipLoaderAsset;\n\timport mx.core.MXMLObjectAdapter; MXMLObjectAdapter;\n\timport mx.core.ScrollPolicy; ScrollPolicy;\n\timport mx.core.SimpleApplication; SimpleApplication;\n\timport mx.core.SoundAsset; SoundAsset;\n\timport mx.core.TextFieldAsset; TextFieldAsset;\n\timport mx.core.TextFieldFactory; TextFieldFactory;\n\timport mx.effects.easing.Back; Back;\n\timport mx.effects.easing.Bounce; Bounce;\n\timport mx.effects.easing.Circular; Circular;\n\timport mx.effects.easing.Elastic; Elastic;\n\timport mx.effects.easing.Exponential; Exponential;\n\timport mx.events.CloseEvent; CloseEvent;\n\timport mx.events.DropdownEvent; DropdownEvent;\n    import mx.events.IndexChangedEvent; IndexChangedEvent;\n\timport mx.events.ItemClickEvent; ItemClickEvent;\n\timport mx.events.ModuleEvent; ModuleEvent;\n    import mx.events.TouchInteractionEvent; TouchInteractionEvent;\n    import mx.events.TouchInteractionReason; TouchInteractionReason;\n\timport mx.filters.BaseFilter; BaseFilter;\n\timport mx.filters.BaseDimensionFilter; BaseDimensionFilter;\n\timport mx.filters.IBitmapFilter; IBitmapFilter;\n    import mx.formatters.IFormatter; IFormatter;\n\timport mx.graphics.ImageSnapshot; ImageSnapshot;\n\timport mx.graphics.codec.PNGEncoder; PNGEncoder;\n\timport mx.graphics.codec.JPEGEncoder; JPEGEncoder;\n    import mx.graphics.shaderClasses.ColorBurnShader; ColorBurnShader;\n    import mx.graphics.shaderClasses.ColorDodgeShader; ColorDodgeShader;\n    import mx.graphics.shaderClasses.ColorShader; ColorShader;\n    import mx.graphics.shaderClasses.ExclusionShader; ExclusionShader;\n    import mx.graphics.shaderClasses.HueShader; HueShader;\n    import mx.graphics.shaderClasses.LuminosityShader; LuminosityShader;\n    import mx.graphics.shaderClasses.LuminosityMaskShader; LuminosityMaskShader;\n    import mx.graphics.shaderClasses.SaturationShader; SaturationShader;\n    import mx.graphics.shaderClasses.SoftLightShader; SoftLightShader;\n\timport mx.logging.ILogger; ILogger;\n\timport mx.logging.Log; Log;\n\timport mx.logging.targets.TraceTarget; TraceTarget;\n\timport mx.managers.DragManager; DragManager;\n\timport mx.managers.HistoryManager; HistoryManager;\n\timport mx.managers.IHistoryManagerClient; IHistoryManagerClient;\n\timport mx.managers.marshalClasses.CursorManagerMarshalMixin; CursorManagerMarshalMixin;\n\timport mx.managers.marshalClasses.DragManagerMarshalMixin; DragManagerMarshalMixin;\n\timport mx.managers.marshalClasses.FocusManagerMarshalMixin; FocusManagerMarshalMixin;\n\timport mx.managers.marshalClasses.PopUpManagerMarshalMixin; PopUpManagerMarshalMixin;\n\timport mx.managers.marshalClasses.ToolTipManagerMarshalMixin; ToolTipManagerMarshalMixin;\n    import mx.managers.PopUpManager; PopUpManager;\n\timport mx.managers.systemClasses.ActiveWindowManager; ActiveWindowManager;\n\timport mx.managers.systemClasses.ChildManager; ChildManager;\n\timport mx.managers.systemClasses.MarshallingSupport; MarshallingSupport;\n\timport mx.messaging.config.LoaderConfig; LoaderConfig;\n\timport mx.modules.IModuleInfo; IModuleInfo;\n\timport mx.modules.ModuleBase; ModuleBase;\n\timport mx.modules.ModuleManager; ModuleManager;\n    import mx.preloaders.DownloadProgressBar; DownloadProgressBar;\n    import mx.preloaders.SparkDownloadProgressBar; SparkDownloadProgressBar;\n\timport mx.printing.FlexPrintJob; FlexPrintJob;\n\timport mx.resources.Locale; Locale;\n\timport mx.rpc.IResponder; IResponder;\n\timport mx.skins.Border; Border;\n\timport mx.skins.halo.BrokenImageBorderSkin; BrokenImageBorderSkin;\n\timport mx.skins.halo.BusyCursor; BusyCursor;\n\timport mx.skins.halo.DefaultDragImage; DefaultDragImage;\n\timport mx.skins.halo.HaloFocusRect; HaloFocusRect;\n\timport mx.skins.halo.ListDropIndicator; ListDropIndicator;\n\timport mx.skins.halo.ToolTipBorder; ToolTipBorder;\n\timport mx.skins.ProgrammaticSkin; ProgrammaticSkin;\n\timport mx.skins.RectangularBorder; RectangularBorder;\n\timport mx.styles.IStyleModule; IStyleModule;\n\timport mx.styles.AdvancedStyleClient; AdvancedStyleClient;\n\timport mx.utils.ArrayUtil; ArrayUtil;\n\timport mx.utils.Base64Decoder; Base64Decoder;\n\timport mx.utils.Base64Encoder; Base64Encoder;\n\timport mx.utils.BitFlagUtil; BitFlagUtil;\n\timport mx.utils.DescribeTypeCache; DescribeTypeCache;\n\timport mx.utils.DescribeTypeCacheRecord; DescribeTypeCacheRecord;\n\timport mx.utils.DisplayUtil; DisplayUtil;\n    import mx.utils.GetTimerUtil; GetTimerUtil;\n    import mx.utils.HSBColor; HSBColor;\n    import mx.utils.LinkedList; LinkedList;\n\timport mx.utils.LinkedListNode; LinkedListNode;\n\timport mx.utils.OnDemandEventDispatcher; OnDemandEventDispatcher;\n\timport mx.utils.OrderedObject; OrderedObject;\n    import mx.utils.PopUpUtil; PopUpUtil;\n\timport mx.utils.XMLUtil; XMLUtil;\n\timport mx.validators.Validator; Validator;\n\t\/\/ Maintain alphabetical order\n}\n\n}\n\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into framework.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *  For example, Button does not have a reference to ButtonSkin,\n *  but ButtonSkin needs to be in framework.swc along with Button.\n *\/\ninternal class FrameworkClasses\n{\n\timport mx.binding.ArrayElementWatcher; ArrayElementWatcher;\n\timport mx.binding.BindabilityInfo; BindabilityInfo;\n\timport mx.binding.EvalBindingResponder; EvalBindingResponder;\n\timport mx.binding.FunctionReturnWatcher; FunctionReturnWatcher;\n\timport mx.binding.IBindingClient; IBindingClient;\n\timport mx.binding.IWatcherSetupUtil; IWatcherSetupUtil;\n\timport mx.binding.IWatcherSetupUtil2; IWatcherSetupUtil2;\n\timport mx.binding.PropertyWatcher; PropertyWatcher;\n\timport mx.binding.RepeatableBinding; RepeatableBinding;\n\timport mx.binding.RepeaterComponentWatcher; RepeaterComponentWatcher;\n\timport mx.binding.RepeaterItemWatcher; RepeaterItemWatcher;\n\timport mx.binding.StaticPropertyWatcher; StaticPropertyWatcher;\n\timport mx.binding.XMLWatcher; XMLWatcher;\n\timport mx.binding.utils.BindingUtils; BindingUtils;\n\timport mx.binding.utils.ChangeWatcher; ChangeWatcher;\n\timport mx.collections.ItemWrapper; ItemWrapper;\n\timport mx.containers.errors.ConstraintError; ConstraintError;\n\timport mx.containers.utilityClasses.Flex; Flex;\n\timport mx.collections.ModifiedCollectionView; ModifiedCollectionView;\n\timport mx.containers.utilityClasses.FlexChildInfo; FlexChildInfo;\n\timport mx.containers.utilityClasses.IConstraintLayout; IConstraintLayout;\n    import mx.containers.utilityClasses.PostScaleAdapter; PostScaleAdapter;\n\timport mx.controls.ButtonLabelPlacement; ButtonLabelPlacement;\n\timport mx.controls.MovieClipSWFLoader; MovieClipSWFLoader;\n\timport mx.controls.ProgressBarDirection; ProgressBarDirection;\n\timport mx.controls.ProgressBarLabelPlacement; ProgressBarLabelPlacement;\n\timport mx.controls.ProgressBarMode; ProgressBarMode;\n\timport mx.controls.colorPickerClasses.WebSafePalette; WebSafePalette;\n\timport mx.controls.menuClasses.IMenuDataDescriptor; IMenuDataDescriptor;\n\timport mx.controls.listClasses.IDropInListItemRenderer; IDropInListItemRenderer;\n\timport mx.controls.listClasses.IListItemRenderer; IListItemRenderer;\n\timport mx.core.BitmapAsset; BitmapAsset;\n\timport mx.core.ButtonAsset; ButtonAsset;\n\timport mx.core.ByteArrayAsset; ByteArrayAsset;\n\timport mx.core.ClassFactory; ClassFactory;\n\timport mx.core.ContainerGlobals; ContainerGlobals;\n\timport mx.core.ContextualClassFactory; ContextualClassFactory;\n\timport mx.core.CrossDomainRSLItem; CrossDomainRSLItem;\n    import mx.core.DebuggableWorker; DebuggableWorker;\n\timport mx.core.DeferredInstanceFromClass; DeferredInstanceFromClass;\n\timport mx.core.DeferredInstanceFromFunction; DeferredInstanceFromFunction;\n\timport mx.core.DesignLayer; DesignLayer;\n    import mx.core.EmbeddedFontRegistry; EmbeddedFontRegistry;\n\timport mx.core.FlexLoader; FlexLoader;\n\timport mx.core.FontAsset; FontAsset;\n\timport mx.core.IDataRenderer; IDataRenderer;\n\timport mx.core.IDeferredInstance; IDeferredInstance;\n\timport mx.core.INavigatorContent; INavigatorContent;\n\timport mx.core.ISelectableList; ISelectableList;\n\timport mx.core.ISystemCursorClient; ISystemCursorClient;\n\timport mx.core.ITextInput; ITextInput;\n    import mx.core.InteractionMode; InteractionMode;\n\timport mx.core.IUID; IUID;\n\timport mx.core.MovieClipAsset; MovieClipAsset;\n\timport mx.core.MovieClipLoaderAsset; MovieClipLoaderAsset;\n\timport mx.core.MXMLObjectAdapter; MXMLObjectAdapter;\n\timport mx.core.ScrollPolicy; ScrollPolicy;\n\timport mx.core.SimpleApplication; SimpleApplication;\n\timport mx.core.SoundAsset; SoundAsset;\n\timport mx.core.TextFieldAsset; TextFieldAsset;\n\timport mx.core.TextFieldFactory; TextFieldFactory;\n\timport mx.effects.easing.Back; Back;\n\timport mx.effects.easing.Bounce; Bounce;\n\timport mx.effects.easing.Circular; Circular;\n\timport mx.effects.easing.Elastic; Elastic;\n\timport mx.effects.easing.Exponential; Exponential;\n\timport mx.events.CloseEvent; CloseEvent;\n\timport mx.events.DropdownEvent; DropdownEvent;\n    import mx.events.IndexChangedEvent; IndexChangedEvent;\n\timport mx.events.ItemClickEvent; ItemClickEvent;\n\timport mx.events.ModuleEvent; ModuleEvent;\n    import mx.events.TouchInteractionEvent; TouchInteractionEvent;\n    import mx.events.TouchInteractionReason; TouchInteractionReason;\n\timport mx.filters.BaseFilter; BaseFilter;\n\timport mx.filters.BaseDimensionFilter; BaseDimensionFilter;\n\timport mx.filters.IBitmapFilter; IBitmapFilter;\n    import mx.formatters.IFormatter; IFormatter;\n\timport mx.graphics.ImageSnapshot; ImageSnapshot;\n\timport mx.graphics.codec.PNGEncoder; PNGEncoder;\n\timport mx.graphics.codec.JPEGEncoder; JPEGEncoder;\n    import mx.graphics.shaderClasses.ColorBurnShader; ColorBurnShader;\n    import mx.graphics.shaderClasses.ColorDodgeShader; ColorDodgeShader;\n    import mx.graphics.shaderClasses.ColorShader; ColorShader;\n    import mx.graphics.shaderClasses.ExclusionShader; ExclusionShader;\n    import mx.graphics.shaderClasses.HueShader; HueShader;\n    import mx.graphics.shaderClasses.LuminosityShader; LuminosityShader;\n    import mx.graphics.shaderClasses.LuminosityMaskShader; LuminosityMaskShader;\n    import mx.graphics.shaderClasses.SaturationShader; SaturationShader;\n    import mx.graphics.shaderClasses.SoftLightShader; SoftLightShader;\n\timport mx.logging.ILogger; ILogger;\n\timport mx.logging.Log; Log;\n\timport mx.logging.targets.TraceTarget; TraceTarget;\n\timport mx.managers.DragManager; DragManager;\n\timport mx.managers.HistoryManager; HistoryManager;\n\timport mx.managers.IHistoryManagerClient; IHistoryManagerClient;\n\timport mx.managers.marshalClasses.CursorManagerMarshalMixin; CursorManagerMarshalMixin;\n\timport mx.managers.marshalClasses.DragManagerMarshalMixin; DragManagerMarshalMixin;\n\timport mx.managers.marshalClasses.FocusManagerMarshalMixin; FocusManagerMarshalMixin;\n\timport mx.managers.marshalClasses.PopUpManagerMarshalMixin; PopUpManagerMarshalMixin;\n\timport mx.managers.marshalClasses.ToolTipManagerMarshalMixin; ToolTipManagerMarshalMixin;\n    import mx.managers.PopUpManager; PopUpManager;\n\timport mx.managers.systemClasses.ActiveWindowManager; ActiveWindowManager;\n\timport mx.managers.systemClasses.ChildManager; ChildManager;\n\timport mx.managers.systemClasses.MarshallingSupport; MarshallingSupport;\n\timport mx.messaging.config.LoaderConfig; LoaderConfig;\n\timport mx.modules.IModuleInfo; IModuleInfo;\n\timport mx.modules.ModuleBase; ModuleBase;\n\timport mx.modules.ModuleManager; ModuleManager;\n    import mx.preloaders.DownloadProgressBar; DownloadProgressBar;\n    import mx.preloaders.SparkDownloadProgressBar; SparkDownloadProgressBar;\n\timport mx.printing.FlexPrintJob; FlexPrintJob;\n\timport mx.resources.Locale; Locale;\n\timport mx.rpc.IResponder; IResponder;\n\timport mx.skins.Border; Border;\n\timport mx.skins.halo.BrokenImageBorderSkin; BrokenImageBorderSkin;\n\timport mx.skins.halo.BusyCursor; BusyCursor;\n\timport mx.skins.halo.DefaultDragImage; DefaultDragImage;\n\timport mx.skins.halo.HaloFocusRect; HaloFocusRect;\n\timport mx.skins.halo.ListDropIndicator; ListDropIndicator;\n\timport mx.skins.halo.ToolTipBorder; ToolTipBorder;\n\timport mx.skins.ProgrammaticSkin; ProgrammaticSkin;\n\timport mx.skins.RectangularBorder; RectangularBorder;\n\timport mx.styles.IStyleModule; IStyleModule;\n\timport mx.styles.AdvancedStyleClient; AdvancedStyleClient;\n\timport mx.utils.ArrayUtil; ArrayUtil;\n\timport mx.utils.AndroidPlatformVersionOverride; AndroidPlatformVersionOverride;\n\timport mx.utils.Base64Decoder; Base64Decoder;\n\timport mx.utils.Base64Encoder; Base64Encoder;\n\timport mx.utils.BitFlagUtil; BitFlagUtil;\n\timport mx.utils.DescribeTypeCache; DescribeTypeCache;\n\timport mx.utils.DescribeTypeCacheRecord; DescribeTypeCacheRecord;\n\timport mx.utils.DisplayUtil; DisplayUtil;\n    import mx.utils.GetTimerUtil; GetTimerUtil;\n    import mx.utils.HSBColor; HSBColor;\n    import mx.utils.LinkedList; LinkedList;\n\timport mx.utils.LinkedListNode; LinkedListNode;\n\timport mx.utils.OnDemandEventDispatcher; OnDemandEventDispatcher;\n\timport mx.utils.OrderedObject; OrderedObject;\n    import mx.utils.PopUpUtil; PopUpUtil;\n\timport mx.utils.XMLUtil; XMLUtil;\n\timport mx.validators.Validator; Validator;\n\t\/\/ Maintain alphabetical order\n}\n\n}\n\n","subject":"Add AndroidPlatformVersionOverride to FrameworkClasses","message":"Add AndroidPlatformVersionOverride to FrameworkClasses\n","lang":"ActionScript","license":"apache-2.0","repos":"apache\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk"}
{"commit":"1a83e200b33d172818bc0c3eb52da1b52ec2adf9","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/binding\/SimpleBinding.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/binding\/SimpleBinding.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.binding\n{\t\n\timport flash.events.IEventDispatcher;\n\timport flash.events.Event;\n\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IDocument;\n\n    \/**\n     *  The SimpleBinding class is lightweight data-binding class that\n     *  is optimized for simple assignments of one object's property to\n     *  another object's property.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleBinding implements IBead, IDocument\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleBinding()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The source object that dispatches an event\n         *  when the property changes\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var source:IEventDispatcher;\n\n        \/**\n         *  The host mxml document for the source and\n         *  destination objects.  The source object\n         *  is either this document for simple bindings\n         *  like {foo} where foo is a property on\n         *  the mxml documnet, or found as document[sourceID]\n         *  for simple bindings like {someid.someproperty}\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected var document:Object;\n\n        \/**\n         *  The destination object.  It is always the same\n         *  as the strand.  SimpleBindings are attached to\n         *  the strand of the destination object.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var destination:Object;\n\n        \/**\n         *  If not null, the id of the mxml tag who's property\n         *  is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var sourceID:String;\n\n        \/**\n         *  If not null, the name of a property on the\n         *  mxml document that is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var sourcePropertyName:String;\n        \n        \/**\n         *  The event name that is dispatched when the source\n         *  property changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var eventName:String;\n        \n        \/**\n         *  The name of the property on the strand that\n         *  is set when the source property changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var destinationPropertyName:String;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\tif (destination == null)\n                destination = value;\n            if (sourceID != null)\n    \t\t\tsource = document[sourceID] as IEventDispatcher;\n            else\n                source = document as IEventDispatcher;\n\t\t\tsource.addEventListener(eventName, changeHandler);\n\t\t\tdestination[destinationPropertyName] = source[sourcePropertyName];\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IDocument#setDocument()\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function setDocument(document:Object, id:String = null):void\n\t\t{\n\t\t\tthis.document = document;\n\t\t}\n\t\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n\t\t\tdestination[destinationPropertyName] = source[sourcePropertyName];\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.binding\n{\t\n\timport flash.events.IEventDispatcher;\n\timport flash.events.Event;\n\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IDocument;\n    import org.apache.flex.events.ValueChangeEvent;\n\n    \/**\n     *  The SimpleBinding class is lightweight data-binding class that\n     *  is optimized for simple assignments of one object's property to\n     *  another object's property.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleBinding implements IBead, IDocument\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleBinding()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The source object that dispatches an event\n         *  when the property changes\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var source:IEventDispatcher;\n\n        \/**\n         *  The host mxml document for the source and\n         *  destination objects.  The source object\n         *  is either this document for simple bindings\n         *  like {foo} where foo is a property on\n         *  the mxml documnet, or found as document[sourceID]\n         *  for simple bindings like {someid.someproperty}\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected var document:Object;\n\n        \/**\n         *  The destination object.  It is always the same\n         *  as the strand.  SimpleBindings are attached to\n         *  the strand of the destination object.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var destination:Object;\n\n        \/**\n         *  If not null, the id of the mxml tag who's property\n         *  is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var sourceID:String;\n\n        \/**\n         *  If not null, the name of a property on the\n         *  mxml document that is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var sourcePropertyName:String;\n        \n        \/**\n         *  The event name that is dispatched when the source\n         *  property changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var eventName:String;\n        \n        \/**\n         *  The name of the property on the strand that\n         *  is set when the source property changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var destinationPropertyName:String;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\tif (destination == null)\n                destination = value;\n            if (sourceID != null)\n            {\n    \t\t\tsource = document[sourceID] as IEventDispatcher;\n                if (source == null)\n                {\n                    document.addEventListener(\"valueChange\", \n                        sourceChangeHandler);\n                    return;\n                }\n            }\n            else\n                source = document as IEventDispatcher;\n\t\t\tsource.addEventListener(eventName, changeHandler);\n\t\t\tdestination[destinationPropertyName] = source[sourcePropertyName];\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IDocument#setDocument()\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function setDocument(document:Object, id:String = null):void\n\t\t{\n\t\t\tthis.document = document;\n\t\t}\n\t\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n\t\t\tdestination[destinationPropertyName] = source[sourcePropertyName];\n\t\t}\n        \n        private function sourceChangeHandler(event:ValueChangeEvent):void\n        {\n            if (event.propertyName != sourceID)\n                return;\n            \n            if (source)\n                source.removeEventListener(eventName, changeHandler);\n            \n            source = document[sourceID] as IEventDispatcher;\n            if (source)\n            {\n                source.addEventListener(eventName, changeHandler);\n                destination[destinationPropertyName] = source[sourcePropertyName];\n            }\n        }\n\t}\n}","subject":"handle source changes","message":"handle source changes\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"41696bbe046754faeed4851130459fb9b806574e","old_file":"krew-framework\/krewfw\/core\/KrewTransition.as","new_file":"krew-framework\/krewfw\/core\/KrewTransition.as","old_contents":"package krewfw.core {\n\n    import starling.animation.Transitions;\n\n    \/**\n     * Expand tween transition functions of Starling.\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewTransition {\n\n        \/\/ Already exists in starling\n        public static const EASE_IN_QUAD :String = \"krew.easeInQuad\";  \/\/ quadratic\n        public static const EASE_OUT_QUAD:String = \"krew.easeOutQuad\";\n\n        \/\/------------------------------------------------------------\n        public static function registerExtendedTransitions():void {\n            Transitions.register(EASE_IN_QUAD,  _easeInQuad);\n            Transitions.register(EASE_OUT_QUAD, _easeOutQuad);\n        }\n\n        private static function _easeInQuad(ratio:Number):Number {\n            return ratio * ratio;\n        }\n\n        private static function _easeOutQuad(ratio:Number):Number {\n            var invRatio:Number = ratio - 1.0;\n            return (-invRatio * invRatio) + 1;\n        }\n\n    }\n}\n","new_contents":"package krewfw.core {\n\n    import starling.animation.Transitions;\n\n    \/**\n     * Expand tween transition functions of Starling.\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewTransition {\n\n        \/\/ Already exists in starling\n        public static const EASE_IN_QUAD :String = \"krew.easeInQuad\";  \/\/ quadratic\n        public static const EASE_OUT_QUAD:String = \"krew.easeOutQuad\";\n        public static const SWING        :String = \"krew.swing\";\n\n        \/\/------------------------------------------------------------\n        public static function registerExtendedTransitions():void {\n            Transitions.register(EASE_IN_QUAD,  _easeInQuad);\n            Transitions.register(EASE_OUT_QUAD, _easeOutQuad);\n            Transitions.register(SWING,         _swing);\n        }\n\n        private static function _easeInQuad(ratio:Number):Number {\n            return ratio * ratio;\n        }\n\n        private static function _easeOutQuad(ratio:Number):Number {\n            var invRatio:Number = ratio - 1.0;\n            return (-invRatio * invRatio) + 1;\n        }\n\n        private static function _swing(ratio:Number):Number {\n            var swing:Number = 1 + (Math.sin(ratio * 8 * Math.PI) * (1 - ratio));\n\n            if (ratio < 0.3) {\n                var initInvRatio:Number = (ratio \/ 0.3) - 1.0;\n                var initEaseOut:Number  = (-initInvRatio * initInvRatio) + 1;\n                swing *= initEaseOut;\n            }\n\n            return swing;\n        }\n\n    }\n}\n","subject":"Add transition","message":"Add transition\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"560ad62c0e09575f26cf9d534c5acd9c3d019642","old_file":"src\/aerys\/minko\/type\/loader\/AssetsLibrary.as","new_file":"src\/aerys\/minko\/type\/loader\/AssetsLibrary.as","old_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.Signal;\n\t\n\tpublic final class AssetsLibrary\n\t{\n\t\tprivate var _numGeometries \t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _numMaterials\t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _numTextures\t: uint \t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _geometryList\t: Vector.<Geometry> \t\t= new Vector.<Geometry>();\n\t\tprivate var _materialList\t: Vector.<Material> \t\t= new Vector.<Material>();\n\t\tprivate var _textureList\t: Vector.<TextureResource> \t= new Vector.<TextureResource>();\n\t\t\n\t\tprivate var _geometries\t\t: Object;\n\t\tprivate var _textures\t\t: Object;\n\t\tprivate var _materials\t\t: Object;\n\t\tprivate var _layers\t\t\t: Vector.<String>;\n\t\tprivate var _nameToLayer\t: Object;\n\t\t\n\t\tprivate var _geometryAdded\t: Signal;\n\t\tprivate var _textureAdded\t: Signal;\n\t\tprivate var _materialAdded\t: Signal;\n\t\tprivate var _layerAdded\t\t: Signal;\n\t\t\n\t\tpublic function AssetsLibrary()\n\t\t{\n\t\t\tinitialize();\n\t\t\tinitializeSignals();\n\t\t}\n\t\t\n\t\tpublic function get numTextures() : uint\n\t\t{\n\t\t\treturn _numTextures;\n\t\t}\n\t\t\n\t\tpublic function get numGeometries() : uint\n\t\t{\n\t\t\treturn _numGeometries;\n\t\t}\n\t\t\n\t\tpublic function get numMaterials() : uint\n\t\t{\n\t\t\treturn _numMaterials;\n\t\t}\n\t\t\n\t\tpublic function getMaterialAt(index : uint): Material\n\t\t{\n\t\t\treturn _materialList[index];\n\t\t}\n\t\t\n\t\tpublic function getGeometryAt(index : uint): Geometry\n\t\t{\n\t\t\treturn _geometryList[index];\n\t\t}\n\t\t\n\t\tpublic function getTextureAt(index : uint): TextureResource\n\t\t{\n\t\t\treturn _textureList[index];\n\t\t}\n\t\t\n\t\tpublic function getMaterialByName(name : String) : Material\n\t\t{\n\t\t\treturn _materials[name];\n\t\t}\n\t\t\n\t\tpublic function getTextureByName(name : String) : TextureResource\n\t\t{\n\t\t\treturn _textures[name];\n\t\t}\n\t\t\n\t\tpublic function getGeometryByName(name : String) : Geometry\n\t\t{\n\t\t\treturn _geometries[name];\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_geometries\t\t= {};\n\t\t\t_textures\t\t= {};\n\t\t\t_materials\t\t= {};\n\t\t\t\n\t\t\t_layers\t\t\t= new Vector.<String>(32, true);\n\t\t\t_layers[0]\t\t= 'Default';\n\t\t\tfor (var i : uint = 1; i < _layers.length; ++i)\n\t\t\t\t_layers[i]\t= 'Layer_' + i;\n\t\t\t\n\t\t\t_nameToLayer\t= {};\n\t\t}\n\t\t\n\t\tprivate function initializeSignals() : void\n\t\t{\n\t\t\t_geometryAdded\t= new Signal('AssetsLibrary.geometryAdded');\n\t\t\t_textureAdded\t= new Signal('AssetsLibrary.textureAdded');\n\t\t\t_materialAdded\t= new Signal('AssetsLibrary.materialAdded');\n\t\t\t_layerAdded\t\t= new Signal('AssetsLibrary.layerAdded');\n\t\t}\n\t\t\n\t\tpublic function get layerAdded() : Signal\n\t\t{\n\t\t\treturn _layerAdded;\n\t\t}\n\n\t\tpublic function get materialAdded() : Signal\n\t\t{\n\t\t\treturn _materialAdded;\n\t\t}\n\n\t\tpublic function get textureAdded() : Signal\n\t\t{\n\t\t\treturn _textureAdded;\n\t\t}\n\n\t\tpublic function get geometryAdded() : Signal\n\t\t{\n\t\t\treturn _geometryAdded;\n\t\t}\n\t\t\n\t\tpublic function setGeometry(name : String, geometry : Geometry) : void\n\t\t{\n\t\t\tif (_geometryList.indexOf(geometry) == -1)\n\t\t\t{\n\t\t\t\t++_numGeometries;\n\t\t\t\t_geometryList.push(geometry);\n\t\t\t\t_geometries[name] = geometry;\n\t\t\t\t_geometryAdded.execute(this, name, geometry);\n\t\t\t}\n\t\t}\n\n\t\tpublic function setTexture(name : String, texture : TextureResource) : void\n\t\t{\n\t\t\tif (_textureList.indexOf(texture) == -1)\n\t\t\t{\n\t\t\t\t++_numTextures;\n\t\t\t\t_textureList.push(texture);\n\t\t\t\t_textures[name] = texture;\n\t\t\t\t_textureAdded.execute(this, name, texture);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setMaterial(name : String, material : Material) : void\n\t\t{\n\t\t\tmaterial ||= new BasicMaterial();\n\t\t\tname ||= material.name;\n\t\t\t\n\t\t\tif (_materialList.indexOf(material) == -1)\n\t\t\t{\n\t\t\t\t++_numMaterials;\n\t\t\t\t_materialList.push(material);\t\n\t\t\t\t_materials[name] = material;\n\t\t\t\t_materialAdded.execute(this, name, material);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setLayer(name : String, layer : uint) : void\n\t\t{\n\t\t\tname ||= 'Layer_' + layer;\n\t\t\t_layers[layer] = name;\n\t\t\t_layerAdded.execute(this, name, layer);\n\t\t}\n\t\t\n\t\tpublic function getLayerTag(name : String, ... params) : uint\n\t\t{\n\t\t\tvar tag\t: uint\t= 0;\n\t\t\t\n\t\t\tif (_nameToLayer[name])\n\t\t\t{\n\t\t\t\ttag |= 1 << _nameToLayer[name];\n\t\t\t}\n\t\t\t\n\t\t\tfor each (name in params)\n\t\t\t{\n\t\t\t\tif (_nameToLayer[name])\n\t\t\t\t{\n\t\t\t\t\ttag |= 1 << _nameToLayer[name];\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn tag;\n\t\t}\n\t\t\n\t\tpublic function getLayerName(tag : uint) : String\n\t\t{\n\t\t\tvar names\t: Vector.<String>\t= new <String>[];\n\t\t\tvar name\t: String \t\t\t= null;\n\t\t\tvar i\t\t: uint\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (i = 0; i < 32; ++i)\n\t\t\t{\n\t\t\t\tif (tag & (1 << i))\n\t\t\t\t\tnames.push(_layers[i]);\n\t\t\t}\n\t\t\tname = names.join('|');\n\t\t\t\n\t\t\treturn name;\n\t\t}\n\t\t\n\t\tpublic function merge(other : AssetsLibrary) : AssetsLibrary\n\t\t{\n\t\t\tvar name\t: String\t= null;\n\t\t\tvar i\t\t: uint\t\t= 0;\n\t\t\t\n\t\t\tfor (name in other._geometries)\n\t\t\t\tsetGeometry(name, other._geometries[name]);\n\t\t\tfor (name in other._materials)\n\t\t\t\tsetMaterial(name, other._materials[name]);\n\t\t\tfor (name in other._textures)\n\t\t\t\tsetTexture(name, other._textures[name]);\n\t\t\tfor each (name in other._layers)\n\t\t\t\tsetLayer(name, i++);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\t\n\tpublic final class AssetsLibrary\n\t{\n\t\tprivate var _numGeometries \t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _numMaterials\t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _numTextures\t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _numSymbols\t\t: uint \t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _geometryList\t: Vector.<Geometry> \t\t= new Vector.<Geometry>();\n\t\tprivate var _materialList\t: Vector.<Material> \t\t= new Vector.<Material>();\n\t\tprivate var _textureList\t: Vector.<TextureResource> \t= new Vector.<TextureResource>();\n\t\tprivate var _symbolList\t\t: Vector.<ISceneNode>\t\t= new Vector.<ISceneNode>();\n\t\t\n\t\tprivate var _geometries\t\t: Object;\n\t\tprivate var _symbols\t\t: Object;\n\t\tprivate var _textures\t\t: Object;\n\t\tprivate var _materials\t\t: Object;\n\t\tprivate var _layers\t\t\t: Vector.<String>;\n\t\tprivate var _nameToLayer\t: Object;\n\t\t\n\t\tprivate var _geometryAdded\t: Signal;\n\t\tprivate var _symbolAdded\t: Signal;\n\t\tprivate var _textureAdded\t: Signal;\n\t\tprivate var _materialAdded\t: Signal;\n\t\tprivate var _layerAdded\t\t: Signal;\n\t\t\n\t\tpublic function AssetsLibrary()\n\t\t{\n\t\t\tinitialize();\n\t\t\tinitializeSignals();\n\t\t}\n\t\t\n\t\tpublic function get numSymbols() : uint\n\t\t{\n\t\t\treturn _numSymbols;\n\t\t}\n\t\t\n\t\tpublic function get numTextures() : uint\n\t\t{\n\t\t\treturn _numTextures;\n\t\t}\n\t\t\n\t\tpublic function get numGeometries() : uint\n\t\t{\n\t\t\treturn _numGeometries;\n\t\t}\n\t\t\n\t\tpublic function get numMaterials() : uint\n\t\t{\n\t\t\treturn _numMaterials;\n\t\t}\n\t\t\n\t\tpublic function getSymbolAt(index : uint) : ISceneNode\n\t\t{\n\t\t\treturn _symbolList[index];\n\t\t}\n\t\t\n\t\tpublic function getMaterialAt(index : uint): Material\n\t\t{\n\t\t\treturn _materialList[index];\n\t\t}\n\t\t\n\t\tpublic function getGeometryAt(index : uint): Geometry\n\t\t{\n\t\t\treturn _geometryList[index];\n\t\t}\n\t\t\n\t\tpublic function getTextureAt(index : uint): TextureResource\n\t\t{\n\t\t\treturn _textureList[index];\n\t\t}\n\t\t\n\t\tpublic function getSymbolByName(name : String) : ISceneNode\n\t\t{\n\t\t\treturn _symbols[name];\n\t\t}\n\t\t\n\t\tpublic function getMaterialByName(name : String) : Material\n\t\t{\n\t\t\treturn _materials[name];\n\t\t}\n\t\t\n\t\tpublic function getTextureByName(name : String) : TextureResource\n\t\t{\n\t\t\treturn _textures[name];\n\t\t}\n\t\t\n\t\tpublic function getGeometryByName(name : String) : Geometry\n\t\t{\n\t\t\treturn _geometries[name];\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_geometries\t\t= {};\n\t\t\t_textures\t\t= {};\n\t\t\t_materials\t\t= {};\n\t\t\t_symbols\t\t= {};\n\t\t\t\n\t\t\t_layers\t\t\t= new Vector.<String>(32, true);\n\t\t\t_layers[0]\t\t= 'Default';\n\t\t\tfor (var i : uint = 1; i < _layers.length; ++i)\n\t\t\t\t_layers[i]\t= 'Layer_' + i;\n\t\t\t\n\t\t\t_nameToLayer\t= {};\n\t\t}\n\t\t\n\t\tprivate function initializeSignals() : void\n\t\t{\n\t\t\t_geometryAdded\t= new Signal('AssetsLibrary.geometryAdded');\n\t\t\t_textureAdded\t= new Signal('AssetsLibrary.textureAdded');\n\t\t\t_materialAdded\t= new Signal('AssetsLibrary.materialAdded');\n\t\t\t_layerAdded\t\t= new Signal('AssetsLibrary.layerAdded');\n\t\t\t_symbolAdded\t= new Signal('AssetsLibrary.symbolAdded');\n\t\t}\n\t\t\n\t\tpublic function get layerAdded() : Signal\n\t\t{\n\t\t\treturn _layerAdded;\n\t\t}\n\n\t\tpublic function get materialAdded() : Signal\n\t\t{\n\t\t\treturn _materialAdded;\n\t\t}\n\n\t\tpublic function get textureAdded() : Signal\n\t\t{\n\t\t\treturn _textureAdded;\n\t\t}\n\n\t\tpublic function get geometryAdded() : Signal\n\t\t{\n\t\t\treturn _geometryAdded;\n\t\t}\n\t\t\n\t\tpublic function get symbolAdded() : Signal\n\t\t{\n\t\t\treturn _symbolAdded;\n\t\t}\n\t\t\n\t\tpublic function setSymbol(name : String, node : ISceneNode) : void\n\t\t{\n\t\t\tif (_symbolList.indexOf(node) == -1)\n\t\t\t{\n\t\t\t\t++_numSymbols;\n\t\t\t\t_symbolList.push(node);\n\t\t\t\t_symbols[name] = node;\n\t\t\t\t_symbolAdded.execute(this, name, node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setGeometry(name : String, geometry : Geometry) : void\n\t\t{\n\t\t\tif (_geometryList.indexOf(geometry) == -1)\n\t\t\t{\n\t\t\t\t++_numGeometries;\n\t\t\t\t_geometryList.push(geometry);\n\t\t\t\t_geometries[name] = geometry;\n\t\t\t\t_geometryAdded.execute(this, name, geometry);\n\t\t\t}\n\t\t}\n\n\t\tpublic function setTexture(name : String, texture : TextureResource) : void\n\t\t{\n\t\t\tif (_textureList.indexOf(texture) == -1)\n\t\t\t{\n\t\t\t\t++_numTextures;\n\t\t\t\t_textureList.push(texture);\n\t\t\t\t_textures[name] = texture;\n\t\t\t\t_textureAdded.execute(this, name, texture);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setMaterial(name : String, material : Material) : void\n\t\t{\n\t\t\tmaterial ||= new BasicMaterial();\n\t\t\tname ||= material.name;\n\t\t\t\n\t\t\tif (_materialList.indexOf(material) == -1)\n\t\t\t{\n\t\t\t\t++_numMaterials;\n\t\t\t\t_materialList.push(material);\t\n\t\t\t\t_materials[name] = material;\n\t\t\t\t_materialAdded.execute(this, name, material);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setLayer(name : String, layer : uint) : void\n\t\t{\n\t\t\tname ||= 'Layer_' + layer;\n\t\t\t_layers[layer] = name;\n\t\t\t_layerAdded.execute(this, name, layer);\n\t\t}\n\t\t\n\t\tpublic function getLayerTag(name : String, ... params) : uint\n\t\t{\n\t\t\tvar tag\t: uint\t= 0;\n\t\t\t\n\t\t\tif (_nameToLayer[name])\n\t\t\t{\n\t\t\t\ttag |= 1 << _nameToLayer[name];\n\t\t\t}\n\t\t\t\n\t\t\tfor each (name in params)\n\t\t\t{\n\t\t\t\tif (_nameToLayer[name])\n\t\t\t\t{\n\t\t\t\t\ttag |= 1 << _nameToLayer[name];\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn tag;\n\t\t}\n\t\t\n\t\tpublic function getLayerName(tag : uint) : String\n\t\t{\n\t\t\tvar names\t: Vector.<String>\t= new <String>[];\n\t\t\tvar name\t: String \t\t\t= null;\n\t\t\tvar i\t\t: uint\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (i = 0; i < 32; ++i)\n\t\t\t{\n\t\t\t\tif (tag & (1 << i))\n\t\t\t\t\tnames.push(_layers[i]);\n\t\t\t}\n\t\t\tname = names.join('|');\n\t\t\t\n\t\t\treturn name;\n\t\t}\n\t\t\n\t\tpublic function merge(other : AssetsLibrary) : AssetsLibrary\n\t\t{\n\t\t\tvar name\t: String\t= null;\n\t\t\tvar i\t\t: uint\t\t= 0;\n\t\t\t\n\t\t\tfor (name in other._geometries)\n\t\t\t\tsetGeometry(name, other._geometries[name]);\n\t\t\tfor (name in other._materials)\n\t\t\t\tsetMaterial(name, other._materials[name]);\n\t\t\tfor (name in other._textures)\n\t\t\t\tsetTexture(name, other._textures[name]);\n\t\t\tfor each (name in other._layers)\n\t\t\t\tsetLayer(name, i++);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}","subject":"Add symbols","message":"Add symbols\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"0c2ace6f9a84a3df75b40efd193cb2c98030b3d6","old_file":"OSMF\/org\/osmf\/net\/httpstreaming\/flv\/FLVTag.as","new_file":"OSMF\/org\/osmf\/net\/httpstreaming\/flv\/FLVTag.as","old_contents":"\/*****************************************************\n*  \n*  Copyright 2009 Adobe Systems Incorporated.  All Rights Reserved.\n*  \n*****************************************************\n*  The contents of this file are subject to the Mozilla Public License\n*  Version 1.1 (the \"License\"); you may not use this file except in\n*  compliance with the License. You may obtain a copy of the License at\n*  http:\/\/www.mozilla.org\/MPL\/\n*   \n*  Software distributed under the License is distributed on an \"AS IS\"\n*  basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the\n*  License for the specific language governing rights and limitations\n*  under the License.\n*   \n*  \n*  The Initial Developer of the Original Code is Adobe Systems Incorporated.\n*  Portions created by Adobe Systems Incorporated are Copyright (C) 2009 Adobe Systems \n*  Incorporated. All Rights Reserved. \n*  \n*****************************************************\/\npackage org.osmf.net.httpstreaming.flv\n{\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.IDataOutput;\n\n\t[ExcludeClass]\n\t\n\t\/**\n\t * @private\n\t *\/ \n  \tpublic class FLVTag\n\t{\n\t\t\/\/ arguably these should move to their own class...\n\t\tpublic static const TAG_TYPE_AUDIO:int = 8;\n\t\tpublic static const TAG_TYPE_VIDEO:int = 9;\n\t\tpublic static const TAG_TYPE_SCRIPTDATAOBJECT:int = 18;\n\t\t\n\t\t\/\/ TODO: Do we call this \"filtered\" or \"encrypted\" or \"DRM\" or \"protected\"?\n\t\tpublic static const TAG_FLAG_ENCRYPTED:int = 0x20;\n\t\tpublic static const TAG_TYPE_ENCRYPTED_AUDIO:int = TAG_TYPE_AUDIO + TAG_FLAG_ENCRYPTED;\n\t\tpublic static const TAG_TYPE_ENCRYPTED_VIDEO:int = TAG_TYPE_VIDEO + TAG_FLAG_ENCRYPTED;\n\t\tpublic static const TAG_TYPE_ENCRYPTED_SCRIPTDATAOBJECT:int = TAG_TYPE_SCRIPTDATAOBJECT + TAG_FLAG_ENCRYPTED;\n\t\t\n\t\t\/\/ but these are good here...\n\t\tpublic static const TAG_HEADER_BYTE_COUNT:int = 11;\n\t\tpublic static const PREV_TAG_BYTE_COUNT:int = 4;\n\t\t\n\t\tpublic function FLVTag(type:int)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tbytes = new ByteArray();\n\t\t\tbytes.length = TAG_HEADER_BYTE_COUNT;\n\t\t\tbytes[0] = type;\n\t\t}\n\t\t\n\t\tpublic function read(input:IDataInput):void\n\t\t{\n\t\t\t\/\/ Reads a complete Tag, overwriting type.\n\t\t\treadType(input);\n\t\t\treadRemainingHeader(input);\n\t\t\treadData(input);\n\t\t\treadPrevTag(input);\t\t\n\t\t}\n\t\t\n\t\tpublic function readType(input:IDataInput):void\n\t\t{\n\t\t\tif (input.bytesAvailable < 1)\n\t\t\t{\n\t\t\t\tthrow new Error(\"FLVTag.readType() input too short\");\n\t\t\t}\n\t\t\t\n\t\t\tinput.readBytes(bytes, 0, 1);\t\/\/ just the type field, 1 byte\n\t\t}\n\t\t\n\t\tpublic function readRemaining(input:IDataInput):void\n\t\t{\n\t\t\t\/\/ Note that the TYPE must have already been read in order to\n\t\t\t\/\/ construct us.\n\t\t\treadRemainingHeader(input);\n\t\t\treadData(input);\n\t\t\treadPrevTag(input);\t\t\n\t\t}\n\t\t\n\t\tpublic function readRemainingHeader(input:IDataInput):void\n\t\t{\n\t\t\tif (input.bytesAvailable < 10)\n\t\t\t{\n\t\t\t\tthrow new Error(\"FLVTag.readHeader() input too short\");\n\t\t\t}\n\t\t\t\n\t\t\tinput.readBytes(bytes, 1, TAG_HEADER_BYTE_COUNT - 1);\t\/\/ skipping type field at first byte\n\t\t}\n\t\t\n\t\tpublic function readData(input:IDataInput):void\n\t\t{\n\t\t\tif (dataSize > 0)\n\t\t\t{\n\t\t\t\tif (input.bytesAvailable < dataSize)\n\t\t\t\t{\n\t\t\t\t\tthrow new Error(\"FLVTag().readData input shorter than dataSize\");\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tinput.readBytes(bytes, TAG_HEADER_BYTE_COUNT, dataSize); \/\/ starting immediately after header, for computed size\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function readPrevTag(input:IDataInput):void\n\t\t{\n\t\t\tif (input.bytesAvailable < 4)\n\t\t\t{\n\t\t\t\tthrow new Error(\"FLVTag.readPrevTag() input too short\");\n\t\t\t}\n\t\t\t\n\t\t\tinput.readUnsignedInt();\t\/\/ discard, because we can regenerate and we also don't care if value is correct\n\t\t}\n\t\t\n\t\tpublic function write(output:IDataOutput):void\n\t\t{\n\t\t\toutput.writeBytes(bytes, 0, TAG_HEADER_BYTE_COUNT + dataSize);\n\t\t\toutput.writeUnsignedInt(TAG_HEADER_BYTE_COUNT + dataSize); \/\/ correct prevTagSize, even though many things don't care\n\t\t}\n\t\t\n\t\tpublic function get tagType():uint\n\t\t{\n\t\t\treturn bytes[0];\n\t\t}\n\t\t\n\t\tpublic function set tagType(value:uint):void\n\t\t{\n\t\t\tbytes[0] = value;\n\t\t}\n\t\t\n\t\tpublic function get isEncrpted():Boolean\n\t\t{\n\t\t\treturn((bytes[0] & TAG_FLAG_ENCRYPTED) ? true : false);\n\t\t}\n\t\t\n\t\tpublic function get dataSize():uint\n\t\t{\n\t\t\treturn (bytes[1] << 16) | (bytes[2] << 8) | (bytes[3]);  \n\t\t}\n\t\t\n\t\tpublic function set dataSize(value:uint):void\n\t\t{\n\t\t\tbytes[1] = (value >> 16) & 0xff;\n\t\t\tbytes[2] = (value >> 8) & 0xff;\n\t\t\tbytes[3] = (value) & 0xff;\n\t\t\tbytes.length = TAG_HEADER_BYTE_COUNT + value;\t\/\/ truncate\/grow as necessary\n\t\t}\n\t\t\n\t\tpublic function get timestamp():uint\n\t\t{\n\t\t\t\/\/ noting the unusual order\n\t\t\treturn (bytes[7] << 24) | (bytes[4] << 16) | (bytes[5] << 8) | (bytes[6]);\n\t\t}\n\n\t\tprivate var _cachedTimestamp:Number = -1;\n\n\t\tpublic function get cachedTimestamp():uint\n\t\t{\n\t\t\tif(_cachedTimestamp == -1)\n\t\t\t\t_cachedTimestamp = timestamp;\n\t\t\treturn _cachedTimestamp;\n\t\t}\n\n\t\t\n\t\tpublic function set timestamp(value:uint):void\n\t\t{\n\t\t\tbytes[7] = (value >> 24) & 0xff; \/\/ extended byte in unusual location\n\t\t\tbytes[4] = (value >> 16) & 0xff;\n\t\t\tbytes[5] = (value >> 8) & 0xff;\n\t\t\tbytes[6] = (value) & 0xff;\n\t\t\t_cachedTimestamp = -1;\n\t\t}\n\t\t\n\t\tpublic function get data():ByteArray\n\t\t{\n\t\t\tvar data:ByteArray = new ByteArray();\n\t\t\tdata.writeBytes(bytes, TAG_HEADER_BYTE_COUNT, dataSize);\n\t\t\treturn data;\n\t\t}\t\t\n\t\t\n\t\tpublic function set data(value:ByteArray):void\n\t\t{\n\t\t\t_cachedTimestamp = -1;\n\t\t\tbytes.length = TAG_HEADER_BYTE_COUNT + value.length;\t\/\/ resize first\n\t\t\tbytes.position = TAG_HEADER_BYTE_COUNT;\n\t\t\tbytes.writeBytes(value, 0, value.length); \/\/ copy in\n\t\t\tdataSize = value.length;\t\/\/ set dataSize field to new payload length\n\t\t}\n\t\tprotected var bytes:ByteArray = null;\n\t}\n}","new_contents":"\/*****************************************************\n*  \n*  Copyright 2009 Adobe Systems Incorporated.  All Rights Reserved.\n*  \n*****************************************************\n*  The contents of this file are subject to the Mozilla Public License\n*  Version 1.1 (the \"License\"); you may not use this file except in\n*  compliance with the License. You may obtain a copy of the License at\n*  http:\/\/www.mozilla.org\/MPL\/\n*   \n*  Software distributed under the License is distributed on an \"AS IS\"\n*  basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the\n*  License for the specific language governing rights and limitations\n*  under the License.\n*   \n*  \n*  The Initial Developer of the Original Code is Adobe Systems Incorporated.\n*  Portions created by Adobe Systems Incorporated are Copyright (C) 2009 Adobe Systems \n*  Incorporated. All Rights Reserved. \n*  \n*****************************************************\/\npackage org.osmf.net.httpstreaming.flv\n{\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.IDataOutput;\n\n\t[ExcludeClass]\n\t\n\t\/**\n\t * @private\n\t *\/ \n  \tpublic class FLVTag\n\t{\n\t\t\/\/ arguably these should move to their own class...\n\t\tpublic static const TAG_TYPE_AUDIO:int = 8;\n\t\tpublic static const TAG_TYPE_VIDEO:int = 9;\n\t\tpublic static const TAG_TYPE_SCRIPTDATAOBJECT:int = 18;\n\t\t\n\t\t\/\/ TODO: Do we call this \"filtered\" or \"encrypted\" or \"DRM\" or \"protected\"?\n\t\tpublic static const TAG_FLAG_ENCRYPTED:int = 0x20;\n\t\tpublic static const TAG_TYPE_ENCRYPTED_AUDIO:int = TAG_TYPE_AUDIO + TAG_FLAG_ENCRYPTED;\n\t\tpublic static const TAG_TYPE_ENCRYPTED_VIDEO:int = TAG_TYPE_VIDEO + TAG_FLAG_ENCRYPTED;\n\t\tpublic static const TAG_TYPE_ENCRYPTED_SCRIPTDATAOBJECT:int = TAG_TYPE_SCRIPTDATAOBJECT + TAG_FLAG_ENCRYPTED;\n\t\t\n\t\t\/\/ but these are good here...\n\t\tpublic static const TAG_HEADER_BYTE_COUNT:int = 11;\n\t\tpublic static const PREV_TAG_BYTE_COUNT:int = 4;\n\t\t\n\t\tpublic function FLVTag(type:int)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tbytes = new ByteArray();\n\t\t\tbytes.length = TAG_HEADER_BYTE_COUNT;\n\t\t\tbytes[0] = type;\n\t\t}\n\t\t\n\t\tpublic function read(input:IDataInput):void\n\t\t{\n\t\t\t\/\/ Reads a complete Tag, overwriting type.\n\t\t\treadType(input);\n\t\t\treadRemainingHeader(input);\n\t\t\treadData(input);\n\t\t\treadPrevTag(input);\t\t\n\t\t}\n\t\t\n\t\tpublic function readType(input:IDataInput):void\n\t\t{\n\t\t\tif (input.bytesAvailable < 1)\n\t\t\t{\n\t\t\t\tthrow new Error(\"FLVTag.readType() input too short\");\n\t\t\t}\n\t\t\t\n\t\t\tinput.readBytes(bytes, 0, 1);\t\/\/ just the type field, 1 byte\n\t\t}\n\t\t\n\t\tpublic function readRemaining(input:IDataInput):void\n\t\t{\n\t\t\t\/\/ Note that the TYPE must have already been read in order to\n\t\t\t\/\/ construct us.\n\t\t\treadRemainingHeader(input);\n\t\t\treadData(input);\n\t\t\treadPrevTag(input);\t\t\n\t\t}\n\t\t\n\t\tpublic function readRemainingHeader(input:IDataInput):void\n\t\t{\n\t\t\tif (input.bytesAvailable < 10)\n\t\t\t{\n\t\t\t\tthrow new Error(\"FLVTag.readHeader() input too short\");\n\t\t\t}\n\t\t\t\n\t\t\tinput.readBytes(bytes, 1, TAG_HEADER_BYTE_COUNT - 1);\t\/\/ skipping type field at first byte\n\t\t}\n\t\t\n\t\tpublic function readData(input:IDataInput):void\n\t\t{\n\t\t\tif (dataSize > 0)\n\t\t\t{\n\t\t\t\tif (input.bytesAvailable < dataSize)\n\t\t\t\t{\n\t\t\t\t\tthrow new Error(\"FLVTag().readData input shorter than dataSize\");\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tinput.readBytes(bytes, TAG_HEADER_BYTE_COUNT, dataSize); \/\/ starting immediately after header, for computed size\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function readPrevTag(input:IDataInput):void\n\t\t{\n\t\t\tif (input.bytesAvailable < 4)\n\t\t\t{\n\t\t\t\tthrow new Error(\"FLVTag.readPrevTag() input too short\");\n\t\t\t}\n\t\t\t\n\t\t\tinput.readUnsignedInt();\t\/\/ discard, because we can regenerate and we also don't care if value is correct\n\t\t}\n\t\t\n\t\tpublic function write(output:IDataOutput):void\n\t\t{\n\t\t\toutput.writeBytes(bytes, 0, TAG_HEADER_BYTE_COUNT + dataSize);\n\t\t\toutput.writeUnsignedInt(TAG_HEADER_BYTE_COUNT + dataSize); \/\/ correct prevTagSize, even though many things don't care\n\t\t}\n\t\t\n\t\tpublic function get tagType():uint\n\t\t{\n\t\t\treturn bytes[0];\n\t\t}\n\t\t\n\t\tpublic function set tagType(value:uint):void\n\t\t{\n\t\t\tbytes[0] = value;\n\t\t}\n\t\t\n\t\tpublic function get isEncrpted():Boolean\n\t\t{\n\t\t\treturn((bytes[0] & TAG_FLAG_ENCRYPTED) ? true : false);\n\t\t}\n\t\t\n\t\tpublic function get dataSize():uint\n\t\t{\n\t\t\treturn (bytes[1] << 16) | (bytes[2] << 8) | (bytes[3]);  \n\t\t}\n\t\t\n\t\tpublic function set dataSize(value:uint):void\n\t\t{\n\t\t\tbytes[1] = (value >> 16) & 0xff;\n\t\t\tbytes[2] = (value >> 8) & 0xff;\n\t\t\tbytes[3] = (value) & 0xff;\n\t\t\tbytes.length = TAG_HEADER_BYTE_COUNT + value;\t\/\/ truncate\/grow as necessary\n\t\t}\n\t\t\n\t\tpublic function get timestamp():uint\n\t\t{\n\t\t\t\/\/ noting the unusual order\n\t\t\treturn (bytes[7] << 24) | (bytes[4] << 16) | (bytes[5] << 8) | (bytes[6]);\n\t\t}\n\t\t\n\t\tpublic function set timestamp(value:uint):void\n\t\t{\n\t\t\tbytes[7] = (value >> 24) & 0xff; \/\/ extended byte in unusual location\n\t\t\tbytes[4] = (value >> 16) & 0xff;\n\t\t\tbytes[5] = (value >> 8) & 0xff;\n\t\t\tbytes[6] = (value) & 0xff;\n\t\t}\n\t\t\n\t\tpublic function get data():ByteArray\n\t\t{\n\t\t\tvar data:ByteArray = new ByteArray();\n\t\t\tdata.writeBytes(bytes, TAG_HEADER_BYTE_COUNT, dataSize);\n\t\t\treturn data;\n\t\t}\t\t\n\t\t\n\t\tpublic function set data(value:ByteArray):void\n\t\t{\n\t\t\tbytes.length = TAG_HEADER_BYTE_COUNT + value.length;\t\/\/ resize first\n\t\t\tbytes.position = TAG_HEADER_BYTE_COUNT;\n\t\t\tbytes.writeBytes(value, 0, value.length); \/\/ copy in\n\t\t\tdataSize = value.length;\t\/\/ set dataSize field to new payload length\n\t\t}\n\t\tprotected var bytes:ByteArray = null;\n\t}\n}","subject":"Revert changes to OSMF.","message":"Revert changes to OSMF.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"1ea6a66ecb7ad8e75a8f4af407ef290a329b0249","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LFCApplication.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LFCApplication.as","old_contents":"\/**\n  * LFCApplication.as\n  *\n  * @copyright Copyright 2007, 2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @author Henry Minsky &lt;hminsky@laszlosystems.com&gt;\n  *\/\n\npublic class LFCApplication extends Sprite {\n\n    \/\/ This serves as the superclass of DefaultApplication, currently that is where\n    \/\/ the compiler puts top level code to run.\n\n    #passthrough (toplevel:true) {  \n    import flash.display.*;\n    import flash.events.*;\n    import flash.utils.*;\n    import flash.text.*;\n    import flash.system.*;\n    import flash.net.*;\n    import flash.ui.*;\n    import flash.text.Font;\n    }#\n\n\n    \/\/ Allow anyone access to the stage object (see ctor below)\n    public static var stage:Stage = null;\n\n    \/\/ Allow anyone access to write to the debugger\n    public static var write:Function;\n\n    public function LFCApplication () {\n\n        \/\/ Allow anyone to access the stage object\n        LFCApplication.stage = this.stage;\n        LFCApplication.write = this.write;\n\n        \/\/ trace(\"LFCApplication.stage = \" + LFCApplication.stage);\n        \/\/ trace(\"  loaderInfo.loaderURL = \" + LFCApplication.stage.loaderInfo.loaderURL);\n\n        var idleTimerPeriod = 14; \/\/ msecs\n\n        \/\/trace('idle timer period = ', idleTimerPeriod , 'msecs');\n        LzIdleKernel.startTimer( idleTimerPeriod );\n\n        stage.addEventListener(KeyboardEvent.KEY_DOWN,reportKeyDown);\n        stage.addEventListener(KeyboardEvent.KEY_UP,reportKeyUp);\n\n        \/\/ necessary for consistent behavior - in netscape browsers HTML is ignored\n        stage.align = StageAlign.TOP_LEFT;\n        stage.scaleMode = StageScaleMode.NO_SCALE;\n        \/\/Stage.align = ('canvassalign' in global && global.canvassalign != null) ? global.canvassalign : \"LT\";\n        \/\/Stage.scaleMode = ('canvasscale' in global && global.canvasscale != null) ? global.canvasscale : \"noScale\";\n\n        stage.addEventListener(Event.RESIZE, resizeHandler);\n\n\n        \/\/ Register for callbacks from the kernel\n        LzMouseKernel.setCallback(LzModeManager, 'rawMouseEvent');\n\n        \n        \/* TODO [hqm 2008-01] Do we want to do anything with other\n         * events, like click, or mousewheel ?\n\n           stage.addEventListener(MouseEvent.CLICK, reportClick);\n           stage.addEventListener(MouseEvent.MOUSE_WHEEL, reportWheel);\n        *\/\n\n        LzKeyboardKernel.setCallback(LzKeys, '__keyEvent');\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/ cheapo debug console\n        lzconsole = this;\n        var tfield:TextField = new TextField();\n        tfield.background = true;\n        tfield.backgroundColor = 0xcccccc;\n        tfield.x = 0;\n        tfield.y = 400;\n        tfield.wordWrap = true;\n        tfield.multiline = true;\n        tfield.width = 800;\n        tfield.height = 160;\n        tfield.border = true;\n        consoletext = tfield;\n\n        var ci:TextField =  new TextField();\n        consoleinputtext = ci;\n        ci.background = true;\n        ci.backgroundColor = 0xffcccc;\n        ci.x = 0;\n        ci.y = 560;\n        ci.wordWrap = false;\n        ci.multiline = false;\n        ci.width = 800;\n        ci.height = 20;\n        ci.border = true;\n        ci.type = TextFieldType.INPUT;\n        ci.addEventListener(KeyboardEvent.KEY_DOWN, consoleInputHandler);\n\n\n        \/*        var allFonts:Array = Font.enumerateFonts(true);\n        allFonts.sortOn(\"fontName\", Array.CASEINSENSITIVE);\n\n        var embeddedFonts:Array = Font.enumerateFonts(false);\n        embeddedFonts.sortOn(\"fontName\", Array.CASEINSENSITIVE);\n\n        *\/\n\n\n        var newFormat:TextFormat = new TextFormat();\n        newFormat.size = 11;\n        newFormat.font = \"Verdana\";\n        ci.defaultTextFormat = newFormat;\n        consoletext.defaultTextFormat = newFormat;\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/ Testing runtime code loading\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    }\n\n    var debugloader:Loader;\n\n    \/\/ Debugger loader completion handler \n    function debugEvalListener (e:Event):void {\n        debugloader.unload();\n        \/\/DebugExec(e.target.content).doit();\n    }\n\n\n    function consoleInputHandler (event:KeyboardEvent ){\n        if (event.charCode == Keyboard.ENTER) {\n            var expr = consoleinputtext.text;\n            write(expr);\n            consoleinputtext.text = \"\";\n\n            debugloader = new Loader();\n            debugloader.contentLoaderInfo.addEventListener(Event.INIT, debugEvalListener);\n\n            \/\/ Send EVAL request to LPS server\n            \/\/ It doesn't matter what path\/filename we use, as long as it has \".lzx\" suffix, so it is\n            \/\/ handled by the LPS. The lzt=eval causes the request to be served by the EVAL Responder.\n            var url = \"hello.lzx?lzr=swf9&lz_load=false&lzt=eval&lz_script=\" + encodeURIComponent(expr)+\"&lzbc=\" +(new Date()).getTime();\n            debugloader.load(new URLRequest(url),\n                             new LoaderContext(false,\n                                               new ApplicationDomain(ApplicationDomain.currentDomain)));\n        }\n    }\n\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n    \/\/ A crude debugger output window for now\n    public var consoletext:TextField;\n    public var consoleinputtext:TextField;\n    \n    public function write (...args) {\n        consoletext.appendText( \"\\n\" + args.join(\" \"));\n        consoletext.scrollV = consoletext.maxScrollV;\n    }\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\n\n\n    function reportWheel(event:MouseEvent):void {\n        \/*\n        Debug.write(event.currentTarget.toString() + \n              \" dispatches MouseWheelEvent. delta = \" + event.delta); *\/\n        LzKeys.__mousewheelEvent(event.delta);\n    }\n\n    function resizeHandler(event:Event):void {\n        \/\/trace('LFCApplication.resizeHandler stage width\/height = ', stage.stageWidth, stage.stageHeight);\n        LzScreenKernel.handleResizeEvent();\n    }\n\n    function reportKeyUp(event:KeyboardEvent):void {\n        \/*\n          trace(\"Key Released: \" + String.fromCharCode(event.charCode) + \n              \" (key code: \" + event.keyCode + \" character code: \" + \n              event.charCode + \")\");\n        *\/\n        LzKeyboardKernel.__keyboardEvent(event.charCode, 'onkeyup');\n    }\n\n    function reportKeyDown(event:KeyboardEvent):void {\n        \/*\n          trace(\"Key Pressed: \" + String.fromCharCode(event.charCode) + \n              \" (key code: \" + event.keyCode + \" character code: \" \n              + event.charCode + \")\");\n        *\/\n        LzKeyboardKernel.__keyboardEvent(event.charCode, 'onkeydown');\n    }\n}\n\n\/\/ Resource library\n\/\/ contains {ptype, class, frames, width, height}\n\/\/ ptype is one of \"ar\" (app relative) or \"sr\" (system relative)\nvar LzResourceLibrary = {};\nvar lzconsole;\n\n\n\n\n\n","new_contents":"\/**\n  * LFCApplication.as\n  *\n  * @copyright Copyright 2007, 2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @author Henry Minsky &lt;hminsky@laszlosystems.com&gt;\n  *\/\n\npublic class LFCApplication extends Sprite {\n\n    \/\/ This serves as the superclass of DefaultApplication, currently that is where\n    \/\/ the compiler puts top level code to run.\n\n    #passthrough (toplevel:true) {  \n    import flash.display.*;\n    import flash.events.*;\n    import flash.utils.*;\n    import flash.text.*;\n    import flash.system.*;\n    import flash.net.*;\n    import flash.ui.*;\n    import flash.text.Font;\n    }#\n\n\n    \/\/ Allow anyone access to the stage object (see ctor below)\n    public static var stage:Stage = null;\n\n    \/\/ Allow anyone access to write to the debugger\n    public static var write:Function;\n\n    public function LFCApplication () {\n\n        \/\/ Allow anyone to access the stage object\n        LFCApplication.stage = this.stage;\n        LFCApplication.write = this.write;\n\n        \/\/ trace(\"LFCApplication.stage = \" + LFCApplication.stage);\n        \/\/ trace(\"  loaderInfo.loaderURL = \" + LFCApplication.stage.loaderInfo.loaderURL);\n\n        var idleTimerPeriod = 14; \/\/ msecs\n\n        \/\/trace('idle timer period = ', idleTimerPeriod , 'msecs');\n        LzIdleKernel.startTimer( idleTimerPeriod );\n\n        stage.addEventListener(KeyboardEvent.KEY_DOWN,reportKeyDown);\n        stage.addEventListener(KeyboardEvent.KEY_UP,reportKeyUp);\n\n        \/\/ necessary for consistent behavior - in netscape browsers HTML is ignored\n        stage.align = StageAlign.TOP_LEFT;\n        stage.scaleMode = StageScaleMode.NO_SCALE;\n        \/\/Stage.align = ('canvassalign' in global && global.canvassalign != null) ? global.canvassalign : \"LT\";\n        \/\/Stage.scaleMode = ('canvasscale' in global && global.canvasscale != null) ? global.canvasscale : \"noScale\";\n\n        stage.addEventListener(Event.RESIZE, resizeHandler);\n\n\n        \/\/ Register for callbacks from the kernel\n        LzMouseKernel.setCallback(LzModeManager, 'rawMouseEvent');\n\n        \n        \/* TODO [hqm 2008-01] Do we want to do anything with other\n         * events, like click, or mousewheel ?\n\n           stage.addEventListener(MouseEvent.CLICK, reportClick);\n           stage.addEventListener(MouseEvent.MOUSE_WHEEL, reportWheel);\n        *\/\n\n        LzKeyboardKernel.setCallback(LzKeys, '__keyEvent');\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/ cheapo debug console\n        lzconsole = this;\n        var tfield:TextField = new TextField();\n        tfield.visible = false;\n        tfield.background = true;\n        tfield.backgroundColor = 0xcccccc;\n        tfield.x = 0;\n        tfield.y = 400;\n        tfield.wordWrap = true;\n        tfield.multiline = true;\n        tfield.width = 800;\n        tfield.height = 160;\n        tfield.border = true;\n        consoletext = tfield;\n\n        var ci:TextField =  new TextField();\n        consoleinputtext = ci;\n        ci.visible = false;\n        ci.background = true;\n        ci.backgroundColor = 0xffcccc;\n        ci.x = 0;\n        ci.y = 560;\n        ci.wordWrap = false;\n        ci.multiline = false;\n        ci.width = 800;\n        ci.height = 20;\n        ci.border = true;\n        ci.type = TextFieldType.INPUT;\n        ci.addEventListener(KeyboardEvent.KEY_DOWN, consoleInputHandler);\n\n\n        \/*        var allFonts:Array = Font.enumerateFonts(true);\n        allFonts.sortOn(\"fontName\", Array.CASEINSENSITIVE);\n\n        var embeddedFonts:Array = Font.enumerateFonts(false);\n        embeddedFonts.sortOn(\"fontName\", Array.CASEINSENSITIVE);\n\n        *\/\n\n\n        var newFormat:TextFormat = new TextFormat();\n        newFormat.size = 11;\n        newFormat.font = \"Verdana\";\n        ci.defaultTextFormat = newFormat;\n        consoletext.defaultTextFormat = newFormat;\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/ Testing runtime code loading\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    }\n\n    var debugloader:Loader;\n\n    \/\/ Debugger loader completion handler \n    function debugEvalListener (e:Event):void {\n        debugloader.unload();\n        \/\/DebugExec(e.target.content).doit();\n    }\n\n\n    function consoleInputHandler (event:KeyboardEvent ){\n        if (event.charCode == Keyboard.ENTER) {\n            var expr = consoleinputtext.text;\n            write(expr);\n            consoleinputtext.text = \"\";\n\n            debugloader = new Loader();\n            debugloader.contentLoaderInfo.addEventListener(Event.INIT, debugEvalListener);\n\n            \/\/ Send EVAL request to LPS server\n            \/\/ It doesn't matter what path\/filename we use, as long as it has \".lzx\" suffix, so it is\n            \/\/ handled by the LPS. The lzt=eval causes the request to be served by the EVAL Responder.\n            var url = \"hello.lzx?lzr=swf9&lz_load=false&lzt=eval&lz_script=\" + encodeURIComponent(expr)+\"&lzbc=\" +(new Date()).getTime();\n            debugloader.load(new URLRequest(url),\n                             new LoaderContext(false,\n                                               new ApplicationDomain(ApplicationDomain.currentDomain)));\n        }\n    }\n\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n    \/\/ A crude debugger output window for now\n    public var consoletext:TextField;\n    public var consoleinputtext:TextField;\n    \n    public function write (...args) {\n        consoletext.visible = true;\n        consoleinputtext.visible = true;\n        consoletext.appendText( \"\\n\" + args.join(\" \"));\n        consoletext.scrollV = consoletext.maxScrollV;\n    }\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\n\n\n    function reportWheel(event:MouseEvent):void {\n        \/*\n        Debug.write(event.currentTarget.toString() + \n              \" dispatches MouseWheelEvent. delta = \" + event.delta); *\/\n        LzKeys.__mousewheelEvent(event.delta);\n    }\n\n    function resizeHandler(event:Event):void {\n        \/\/trace('LFCApplication.resizeHandler stage width\/height = ', stage.stageWidth, stage.stageHeight);\n        LzScreenKernel.handleResizeEvent();\n    }\n\n    function reportKeyUp(event:KeyboardEvent):void {\n        \/*\n          trace(\"Key Released: \" + String.fromCharCode(event.charCode) + \n              \" (key code: \" + event.keyCode + \" character code: \" + \n              event.charCode + \")\");\n        *\/\n        LzKeyboardKernel.__keyboardEvent(event.charCode, 'onkeyup');\n    }\n\n    function reportKeyDown(event:KeyboardEvent):void {\n        \/*\n          trace(\"Key Pressed: \" + String.fromCharCode(event.charCode) + \n              \" (key code: \" + event.keyCode + \" character code: \" \n              + event.charCode + \")\");\n        *\/\n        LzKeyboardKernel.__keyboardEvent(event.charCode, 'onkeydown');\n    }\n}\n\n\/\/ Resource library\n\/\/ contains {ptype, class, frames, width, height}\n\/\/ ptype is one of \"ar\" (app relative) or \"sr\" (system relative)\nvar LzResourceLibrary = {};\nvar lzconsole;\n\n\n\n\n\n","subject":"Change 20080429-maxcarlson-I by maxcarlson@Roboto on 2008-04-29 10:54:55 PDT in \/Users\/maxcarlson\/openlaszlo\/trunk-clean for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20080429-maxcarlson-I by maxcarlson@Roboto on 2008-04-29 10:54:55 PDT\n    in \/Users\/maxcarlson\/openlaszlo\/trunk-clean\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: Hide the swf9 debugger until messages need to be shown\n\nNew Features:\n\nBugs Fixed:\n\nTechnical Reviewer: hminsky\nQA Reviewer: promanik\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails: Hide debugger text and inputtext  until write() is called.\n    \n\nTests: The debugger text and inputtext start hidden, until write() is called.\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@8902 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"ac9cdd066f07d83ea5eab5bec29d1d92190425a3","old_file":"krew-framework\/krewfw\/starling_utility\/TileMapHelper.as","new_file":"krew-framework\/krewfw\/starling_utility\/TileMapHelper.as","old_contents":"package krewfw.starling_utility {\n\n    import flash.geom.Point;\n    import starling.display.Image;\n    import starling.textures.Texture;\n\n    \/**\n     * Tiled Map Editor (http:\/\/www.mapeditor.org\/) \u306e tmx \u30d5\u30a1\u30a4\u30eb\u304b\u3089\n     * \u51fa\u529b\u3057\u305f json \u3092\u3082\u3068\u306b\u5404\u30de\u30b9\u306e Image \u3092\u8fd4\u3059\u30e6\u30fc\u30c6\u30a3\u30ea\u30c6\u30a3\n     *\/\n    \/\/------------------------------------------------------------\n    public class TileMapHelper {\n\n        \/\/ avoid instantiation cost\n        private static var _point:Point = new Point(0, 0);\n\n        \/**\n         * Tiled Map Editor \u3067\u51fa\u529b\u3057\u305f json \u306b\u3088\u308b Object \u3092\u4f7f\u3063\u3066\u3001\n         * \u6307\u5b9a\u3055\u308c\u305f\u30de\u30b9\u306b\u5bfe\u5fdc\u3059\u308b\u30c6\u30af\u30b9\u30c1\u30e3\u3092\u6301\u3064 Image \u3092\u8fd4\u3059\u3002\n         * orientation: \"orthogonal\" \u5c02\u7528\u3002spacing \u306b\u5bfe\u5fdc.\n         *\n         * Tiled Map Editor \u3067\u306f\u7a7a\u30bf\u30a4\u30eb\u306f 0 \u3068\u8868\u73fe\u3055\u308c\u308b\u3002\n         * \u30bd\u30fc\u30b9\u306e\u30bf\u30a4\u30eb\u753b\u50cf\u306e\u4e00\u756a\u5de6\u4e0a\u306f 1 \u304b\u3089\u59cb\u307e\u308b\u3002\n         * \u6307\u5b9a\u3057\u305f\u30de\u30b9\u304c 0 \u306e\u5834\u5408\u306f null \u3092\u8fd4\u3059.\n         *\n         * [Note] \u4ee5\u4e0b\u306e\u30bf\u30a4\u30eb\u753b\u50cf\u306e\u30d5\u30a9\u30fc\u30de\u30c3\u30c8\u3067\u30c6\u30b9\u30c8\uff1a\n         * <pre>\n         *     - Canvas size: 512 x 512\n         *     - Tile size: 32 x 32\n         *     - spacing: 2\n         * <\/pre>\n         *\/\n        public static function getTileImage(tileMapInfo:Object, tileLayer:Object, tileSet:Object,\n                                            tilesTexture:Texture, col:uint, row:uint):Image\n        {\n            \/\/ calculate UV coord\n            var numMapCol:uint = tileLayer.width;\n            var tileIndex:int  = tileLayer.data[(row * numMapCol) + col] - 1;\n            if (tileIndex < 0) { return null; }\n\n            \/\/ * consider spacing\n            var tileWidth :Number = (tileSet.tilewidth  + tileSet.spacing);\n            var tileHeight:Number = (tileSet.tileheight + tileSet.spacing);\n\n            var numTileImageCol:uint = tileSet.imagewidth  \/ tileWidth;\n            var numTileImageRow:uint = tileSet.imageheight \/ tileHeight;\n            var tileImageCol:uint = tileIndex % numTileImageCol;\n            var tileImageRow:uint = tileIndex \/ numTileImageCol;\n\n            var uvLeft:Number = (tileWidth  * tileImageCol) \/ tileSet.imagewidth;\n            var uvTop :Number = (tileHeight * tileImageRow) \/ tileSet.imageheight;\n            var uvSize:Number = tileSet.tilewidth \/ tileSet.imagewidth;\n\n            \/\/ make Image with UV\n            var image:Image = new Image(tilesTexture);\n            image.width  = tileMapInfo.tilewidth;\n            image.height = tileMapInfo.tileheight;\n\n            _point.setTo(uvLeft,          uvTop         );  image.setTexCoords(0, _point);\n            _point.setTo(uvLeft + uvSize, uvTop         );  image.setTexCoords(1, _point);\n            _point.setTo(uvLeft,          uvTop + uvSize);  image.setTexCoords(2, _point);\n            _point.setTo(uvLeft + uvSize, uvTop + uvSize);  image.setTexCoords(3, _point);\n\n            var padding:Number = 0.0005;  \/\/ \u305d\u306e\u307e\u307e UV \u6307\u5b9a\u3059\u308b\u3068\u30bf\u30a4\u30eb\u9593\u306b\u308f\u305a\u304b\u306a\u9699\u9593\u304c\u898b\u3048\u3066\u3057\u307e\u3063\u305f\u306e\u3067\n            _setUv(image, 0, uvLeft         , uvTop         ,  padding,  padding);\n            _setUv(image, 1, uvLeft + uvSize, uvTop         , -padding,  padding);\n            _setUv(image, 2, uvLeft         , uvTop + uvSize,  padding, -padding);\n            _setUv(image, 3, uvLeft + uvSize, uvTop + uvSize, -padding, -padding);\n\n            return image;\n        }\n\n        \/**\n         * vertices index:\n         *   0 - 1\n         *   | \/ |\n         *   2 - 3\n         *\/\n        private static function _setUv(image:Image, vertexId:int, x:Number, y:Number,\n                                       paddingX:Number=0, paddingY:Number=0):void\n        {\n            _point.setTo(x + paddingX, y + paddingY);\n            image.setTexCoords(vertexId, _point);\n        }\n\n    }\n}\n","new_contents":"package krewfw.starling_utility {\n\n    import flash.geom.Point;\n    import starling.display.Image;\n    import starling.textures.Texture;\n\n    import krewfw.utility.KrewUtil;\n\n    \/**\n     * Tiled Map Editor (http:\/\/www.mapeditor.org\/) \u306e tmx \u30d5\u30a1\u30a4\u30eb\u304b\u3089\n     * \u51fa\u529b\u3057\u305f json \u3092\u3082\u3068\u306b\u5404\u30de\u30b9\u306e Image \u3092\u8fd4\u3059\u30e6\u30fc\u30c6\u30a3\u30ea\u30c6\u30a3\n     *\/\n    \/\/------------------------------------------------------------\n    public class TileMapHelper {\n\n        \/\/ avoid instantiation cost\n        private static var _point:Point = new Point(0, 0);\n\n        \/**\n         * Tiled Map Editor \u3067\u51fa\u529b\u3057\u305f json \u306e Object \u304b\u3089\u3001\n         * \u540d\u524d\u3067\u30ec\u30a4\u30e4\u30fc\u306e\u30c7\u30fc\u30bf\u3092\u53d6\u5f97\u3059\u308b\u3002\u540d\u524d\u304c\u30d2\u30c3\u30c8\u3057\u306a\u304b\u3063\u305f\u5834\u5408\u306f null \u3092\u8fd4\u3059\n         *\/\n        public static function getLayerByName(tileMapInfo:Object, layerName:String):Object {\n            for each (var layerData:Object in tileMapInfo.layers) {\n                if (layerData.name == layerName) {\n                    return layerData;\n                }\n            }\n            KrewUtil.fwlog(\"[TileMapHelpr] Layer not found: \" + layerName);\n            return null;\n        }\n\n        \/**\n         * Tiled Map Editor \u3067\u51fa\u529b\u3057\u305f json \u306b\u3088\u308b Object \u3092\u4f7f\u3063\u3066\u3001\n         * \u6307\u5b9a\u3055\u308c\u305f\u30de\u30b9\u306b\u5bfe\u5fdc\u3059\u308b\u30c6\u30af\u30b9\u30c1\u30e3\u3092\u6301\u3064 Image \u3092\u8fd4\u3059\u3002\n         * orientation: \"orthogonal\" \u5c02\u7528\u3002spacing \u306b\u5bfe\u5fdc.\n         *\n         * Tiled Map Editor \u3067\u306f\u7a7a\u30bf\u30a4\u30eb\u306f 0 \u3068\u8868\u73fe\u3055\u308c\u308b\u3002\n         * \u30bd\u30fc\u30b9\u306e\u30bf\u30a4\u30eb\u753b\u50cf\u306e\u4e00\u756a\u5de6\u4e0a\u306f 1 \u304b\u3089\u59cb\u307e\u308b\u3002\n         * \u6307\u5b9a\u3057\u305f\u30de\u30b9\u304c 0 \u306e\u5834\u5408\u306f null \u3092\u8fd4\u3059.\n         *\n         * [Note] \u4ee5\u4e0b\u306e\u30bf\u30a4\u30eb\u753b\u50cf\u306e\u30d5\u30a9\u30fc\u30de\u30c3\u30c8\u3067\u30c6\u30b9\u30c8\uff1a\n         * <pre>\n         *     - Canvas size: 512 x 512\n         *     - Tile size: 32 x 32\n         *     - spacing: 2\n         * <\/pre>\n         *\/\n        public static function getTileImage(tileMapInfo:Object, tileLayer:Object, tileSet:Object,\n                                            tilesTexture:Texture, col:uint, row:uint):Image\n        {\n            \/\/ calculate UV coord\n            var numMapCol:uint = tileLayer.width;\n            var tileIndex:int  = tileLayer.data[(row * numMapCol) + col] - 1;\n            if (tileIndex < 0) { return null; }\n\n            \/\/ * consider spacing\n            var tileWidth :Number = (tileSet.tilewidth  + tileSet.spacing);\n            var tileHeight:Number = (tileSet.tileheight + tileSet.spacing);\n\n            var numTileImageCol:uint = tileSet.imagewidth  \/ tileWidth;\n            var numTileImageRow:uint = tileSet.imageheight \/ tileHeight;\n            var tileImageCol:uint = tileIndex % numTileImageCol;\n            var tileImageRow:uint = tileIndex \/ numTileImageCol;\n\n            var uvLeft:Number = (tileWidth  * tileImageCol) \/ tileSet.imagewidth;\n            var uvTop :Number = (tileHeight * tileImageRow) \/ tileSet.imageheight;\n            var uvSize:Number = tileSet.tilewidth \/ tileSet.imagewidth;\n\n            \/\/ make Image with UV\n            var image:Image = new Image(tilesTexture);\n            image.width  = tileMapInfo.tilewidth;\n            image.height = tileMapInfo.tileheight;\n\n            _point.setTo(uvLeft,          uvTop         );  image.setTexCoords(0, _point);\n            _point.setTo(uvLeft + uvSize, uvTop         );  image.setTexCoords(1, _point);\n            _point.setTo(uvLeft,          uvTop + uvSize);  image.setTexCoords(2, _point);\n            _point.setTo(uvLeft + uvSize, uvTop + uvSize);  image.setTexCoords(3, _point);\n\n            var padding:Number = 0.0005;  \/\/ \u305d\u306e\u307e\u307e UV \u6307\u5b9a\u3059\u308b\u3068\u30bf\u30a4\u30eb\u9593\u306b\u308f\u305a\u304b\u306a\u9699\u9593\u304c\u898b\u3048\u3066\u3057\u307e\u3063\u305f\u306e\u3067\n            _setUv(image, 0, uvLeft         , uvTop         ,  padding,  padding);\n            _setUv(image, 1, uvLeft + uvSize, uvTop         , -padding,  padding);\n            _setUv(image, 2, uvLeft         , uvTop + uvSize,  padding, -padding);\n            _setUv(image, 3, uvLeft + uvSize, uvTop + uvSize, -padding, -padding);\n\n            return image;\n        }\n\n        \/**\n         * vertices index:\n         *   0 - 1\n         *   | \/ |\n         *   2 - 3\n         *\/\n        private static function _setUv(image:Image, vertexId:int, x:Number, y:Number,\n                                       paddingX:Number=0, paddingY:Number=0):void\n        {\n            _point.setTo(x + paddingX, y + paddingY);\n            image.setTexCoords(vertexId, _point);\n        }\n\n    }\n}\n","subject":"Resolve conflict","message":"Resolve conflict\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"4a10e322153eab122625830b3de976c5b64645fe","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tuse namespace minko_math;\n\t\n\t\/**\n\t * The TransformController handles the batched update of all the local to world matrices\n\t * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n\t * automatically disable itself on other nodes.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _target\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _invalidList\t\t\t: Boolean;\n\t\t\n\t\tprivate var _nodeToId\t\t\t\t: Dictionary;\n\t\tprivate var _idToNode\t\t\t\t: Vector.<ISceneNode>\n\t\tprivate var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _localToWorldTransforms : Vector.<Matrix4x4>;\n\t\tprivate var _numChildren\t\t\t: Vector.<uint>;\n\t\tprivate var _firstChildId\t\t\t: Vector.<uint>;\n\t\tprivate var _parentId\t\t\t\t: Vector.<int>;\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function renderingBeginHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_invalidList)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tif (_transforms.length)\n\t\t\t{\n\t\t\t\tvar rootTransform \t: Matrix4x4\t= _transforms[0];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= rootTransform._hasChanged;\n\t\t\t\t\n\t\t\t\tif (isDirty)\n\t\t\t\t{\n\t\t\t\t\t_localToWorldTransforms[0].copyFrom(rootTransform);\n\t\t\t\t\trootTransform._hasChanged = false;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tupdateLocalToWorld();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateLocalToWorld(nodeId : uint = 0) : void\n\t\t{\n\t\t\tvar numNodes \t\t: uint \t= _transforms.length;\n\t\t\tvar childrenOffset\t: uint\t= 1;\n\t\t\t\n\t\t\tfor (; nodeId < numNodes; ++nodeId)\n\t\t\t{\n\t\t\t\tvar localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n\t\t\t\tvar numChildren\t\t: uint\t\t= _numChildren[nodeId];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n\t\t\t\tvar firstChildId\t: uint\t\t= _firstChildId[nodeId];\n\t\t\t\tvar lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n\t\t\t\t\n\t\t\t\tlocalToWorld._hasChanged = false;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n\t\t\t\t\tvar childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n\t\t\t\t\tvar childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged;\n\t\t\t\t\t\n\t\t\t\t\tif (childIsDirty)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildLocalToWorld\n\t\t\t\t\t\t\t.copyFrom(childTransform)\n\t\t\t\t\t\t\t.append(localToWorld);\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildTransform._hasChanged = false;\n\n\t\t\t\t\t\tchild.localToWorldTransformChanged.execute(child, childLocalToWorld);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n\t\t{\n\t\t\tvar dirtyRoot : int = nodeId;\n\t\t\t\n\t\t\twhile (nodeId >= 0)\n\t\t\t{\n\t\t\t\tif ((_transforms[nodeId] as Matrix4x4)._hasChanged)\n\t\t\t\t\tdirtyRoot = nodeId;\n\t\t\t\t\n\t\t\t\tnodeId = _parentId[nodeId];\n\t\t\t}\n\t\t\t\n\t\t\tif (dirtyRoot >= 0)\n\t\t\t\tupdateLocalToWorld(dirtyRoot);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (_target)\n\t\t\t\tthrow new Error('The TransformController cannot have more than one target.');\n\t\t\t\n\t\t\t_target = target;\n\t\t\t_invalidList = true;\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t{\n\t\t\t\t(target as Scene).renderingBegin.add(renderingBeginHandler);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.add(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.add(descendantRemovedHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.remove(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.remove(descendantRemovedHandler);\n\t\t\t}\n\n\t\t\t_invalidList = false;\n\t\t\t_target = null;\n\t\t\t\n\t\t\t_nodeToId = null;\n\t\t\t_transforms = null;\n\t\t\t_localToWorldTransforms = null;\n\t\t\t_numChildren = null;\n\t\t\t_idToNode = null;\n\t\t\t_parentId = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t\/\/ the controller will remove itself from the node when it's not its own root anymore\n\t\t\t\/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n\t\t\t\/\/ its own root again\n\t\t\t_target.removed.add(removedHandler);\n\t\t\t_target.removeController(this);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (target.root == target)\n\t\t\t{\n\t\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\ttarget.addController(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(root\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\tdescendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(root\t\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\t  descendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function updateTransformsList() : void\n\t\t{\n\t\t\tvar root \t: ISceneNode \t\t\t= _target.root;\n\t\t\tvar nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n\t\t\tvar nodeId \t: uint \t\t\t\t\t= 0;\n\t\t\t\n\t\t\t_nodeToId = new Dictionary(true);\n\t\t\t_transforms = new <Matrix4x4>[];\n\t\t\t_localToWorldTransforms = new <Matrix4x4>[];\n\t\t\t_numChildren = new <uint>[];\n\t\t\t_firstChildId = new <uint>[];\n\t\t\t_idToNode = new <ISceneNode>[];\n\t\t\t_parentId = new <int>[-1];\n\n\t\t\twhile (nodes.length)\n\t\t\t{\n\t\t\t\tvar node \t: ISceneNode \t= nodes.shift();\n\t\t\t\tvar group \t: Group \t\t= node as Group;\n\t\t\t\t\n\t\t\t\t_nodeToId[node] = nodeId;\n\t\t\t\t_idToNode[nodeId] = node;\n\t\t\t\t_transforms[nodeId] = node.transform;\n\t\t\t\t_localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n\t\t\t\t\n\t\t\t\tif (group)\n\t\t\t\t{\n\t\t\t\t\tvar numChildren \t: uint = group.numChildren;\n\t\t\t\t\tvar firstChildId \t: uint = nodeId + nodes.length + 1;\n\t\t\t\t\t\n\t\t\t\t\t_numChildren[nodeId] = numChildren;\n\t\t\t\t\t_firstChildId[nodeId] = firstChildId;\n\t\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parentId[uint(firstChildId + childId)] = nodeId;\n\t\t\t\t\t\tnodes.push(group.getChildAt(childId));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_numChildren[nodeId] = 0;\n\t\t\t\t\t_firstChildId[nodeId] = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t++nodeId;\n\t\t\t}\n\t\t\t\n\t\t\t_invalidList = false;\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t forceUpdate \t: Boolean = false) : Matrix4x4\n\t\t{\n\t\t\tif (_invalidList || _nodeToId[node] == undefined)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tvar nodeId : uint = _nodeToId[node];\n\t\t\t\n\t\t\tif (forceUpdate)\n\t\t\t\tupdateAncestorsAndSelfLocalToWorld(nodeId);\n\t\t\t\n\t\t\treturn _localToWorldTransforms[nodeId];\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tuse namespace minko_math;\n\t\n\t\/**\n\t * The TransformController handles the batched update of all the local to world matrices\n\t * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n\t * automatically disable itself on other nodes.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _target\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _invalidList\t\t\t: Boolean;\n\t\t\n\t\tprivate var _nodeToId\t\t\t\t: Dictionary;\n\t\tprivate var _idToNode\t\t\t\t: Vector.<ISceneNode>\n\t\tprivate var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _localToWorldTransforms : Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms : Vector.<Matrix4x4>;\n\t\tprivate var _numChildren\t\t\t: Vector.<uint>;\n\t\tprivate var _firstChildId\t\t\t: Vector.<uint>;\n\t\tprivate var _parentId\t\t\t\t: Vector.<int>;\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function renderingBeginHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_invalidList)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tif (_transforms.length)\n\t\t\t{\n\t\t\t\tvar rootTransform \t: Matrix4x4\t= _transforms[0];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= rootTransform._hasChanged;\n\t\t\t\t\n\t\t\t\tif (isDirty)\n\t\t\t\t{\n\t\t\t\t\t_localToWorldTransforms[0].copyFrom(rootTransform);\n\t\t\t\t\trootTransform._hasChanged = false;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tupdateLocalToWorld();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateLocalToWorld(nodeId : uint = 0) : void\n\t\t{\n\t\t\tvar numNodes \t\t: uint \t= _transforms.length;\n\t\t\tvar childrenOffset\t: uint\t= 1;\n\t\t\t\n\t\t\tfor (; nodeId < numNodes; ++nodeId)\n\t\t\t{\n\t\t\t\tvar localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n\t\t\t\tvar numChildren\t\t: uint\t\t= _numChildren[nodeId];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n\t\t\t\tvar firstChildId\t: uint\t\t= _firstChildId[nodeId];\n\t\t\t\tvar lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n\t\t\t\t\n\t\t\t\tlocalToWorld._hasChanged = false;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n\t\t\t\t\tvar childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n\t\t\t\t\tvar childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged;\n\t\t\t\t\t\n\t\t\t\t\tif (childIsDirty)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildLocalToWorld\n\t\t\t\t\t\t\t.copyFrom(childTransform)\n\t\t\t\t\t\t\t.append(localToWorld);\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildTransform._hasChanged = false;\n\n\t\t\t\t\t\tchild.localToWorldTransformChanged.execute(child, childLocalToWorld);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n        \n        private function getDirtyRoot(nodeId : int) : int\n        {\n            var dirtyRoot : int = nodeId;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged)\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            return dirtyRoot;\n        }\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (_target)\n\t\t\t\tthrow new Error('The TransformController cannot have more than one target.');\n\t\t\t\n\t\t\t_target = target;\n\t\t\t_invalidList = true;\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t{\n\t\t\t\t(target as Scene).renderingBegin.add(renderingBeginHandler);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.add(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.add(descendantRemovedHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.remove(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.remove(descendantRemovedHandler);\n\t\t\t}\n\n\t\t\t_invalidList = false;\n\t\t\t_target = null;\n\t\t\t\n\t\t\t_nodeToId = null;\n\t\t\t_transforms = null;\n\t\t\t_localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n\t\t\t_numChildren = null;\n\t\t\t_idToNode = null;\n\t\t\t_parentId = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t\/\/ the controller will remove itself from the node when it's not its own root anymore\n\t\t\t\/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n\t\t\t\/\/ its own root again\n\t\t\t_target.removed.add(removedHandler);\n\t\t\t_target.removeController(this);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (target.root == target)\n\t\t\t{\n\t\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\ttarget.addController(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(root\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\tdescendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(root\t\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\t  descendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function updateTransformsList() : void\n\t\t{\n\t\t\tvar root \t: ISceneNode \t\t\t= _target.root;\n\t\t\tvar nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n\t\t\tvar nodeId \t: uint \t\t\t\t\t= 0;\n\t\t\t\n\t\t\t_nodeToId = new Dictionary(true);\n\t\t\t_transforms = new <Matrix4x4>[];\n\t\t\t_localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n\t\t\t_numChildren = new <uint>[];\n\t\t\t_firstChildId = new <uint>[];\n\t\t\t_idToNode = new <ISceneNode>[];\n\t\t\t_parentId = new <int>[-1];\n\n\t\t\twhile (nodes.length)\n\t\t\t{\n\t\t\t\tvar node \t: ISceneNode \t= nodes.shift();\n\t\t\t\tvar group \t: Group \t\t= node as Group;\n\t\t\t\t\n\t\t\t\t_nodeToId[node] = nodeId;\n\t\t\t\t_idToNode[nodeId] = node;\n\t\t\t\t_transforms[nodeId] = node.transform;\n\t\t\t\t_localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n\t\t\t\t\n\t\t\t\tif (group)\n\t\t\t\t{\n\t\t\t\t\tvar numChildren \t: uint = group.numChildren;\n\t\t\t\t\tvar firstChildId \t: uint = nodeId + nodes.length + 1;\n\t\t\t\t\t\n\t\t\t\t\t_numChildren[nodeId] = numChildren;\n\t\t\t\t\t_firstChildId[nodeId] = firstChildId;\n\t\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parentId[uint(firstChildId + childId)] = nodeId;\n\t\t\t\t\t\tnodes.push(group.getChildAt(childId));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_numChildren[nodeId] = 0;\n\t\t\t\t\t_firstChildId[nodeId] = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t++nodeId;\n\t\t\t}\n\t\t\t\n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n\t\t\t_invalidList = false;\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t forceUpdate \t: Boolean = false) : Matrix4x4\n\t\t{\n\t\t\tif (_invalidList || _nodeToId[node] == undefined)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tvar nodeId : uint = _nodeToId[node];\n\t\t\t\n\t\t\tif (forceUpdate)\n            {\n                var dirtyRoot : int = getDirtyRoot(nodeId);\n                \n                if (dirtyRoot >= 0)\n                    updateLocalToWorld(dirtyRoot);\n            }\n\t\t\t\n\t\t\treturn _localToWorldTransforms[nodeId];\n\t\t}\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId                  : uint      = _nodeToId[node];\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n            }\n            \n            if (forceUpdate)\n            {\n                var dirtyRoot : int = getDirtyRoot(nodeId);\n                \n                if (dirtyRoot >= 0)\n                {\n                    updateLocalToWorld(dirtyRoot);\n                    \n                    worldToLocalTransform\n                        .copyFrom(_localToWorldTransforms[nodeId])\n                        .invert();\n                }\n            }\n            \n            return worldToLocalTransform;\n        }\n\t}\n}","subject":"add TransformController.getWorldToLocalTransform() to get cached\/lazy world to local transform","message":"add TransformController.getWorldToLocalTransform() to get cached\/lazy world to local transform\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7e9cc6dbd422706c923341f437b524fd94a99445","old_file":"demo\/DynamicDestruction\/DynamicDestruction.as","new_file":"demo\/DynamicDestruction\/DynamicDestruction.as","old_contents":"package {\n\t\n\t\/\/not yet written!\n}\n","new_contents":"package {\n\t\/\/Translation of Destructable class only.\n\t\/\/(untested)\n\n\timport nape.geom.Vec2;\n\timport nape.phys.Body;\n\timport nape.geom.MarchingSquares;\n\timport nape.geom.GeomPoly;\n\timport nape.geom.GeomPolyList;\n\timport nape.shape.Polygon;\n\n\tpublic class Destructible {\n\t\tprivate static const granularity = new Vec2(5,5);\n\n\t\tstatic public function cut(body:Body, inside:Function):Vector.<Body> {\n\t\t\tvar iso:Function = function(x:Number,y:Number):Number {\n\t\t\t\tvar p:Vec2 = new Vec2(x,y);\n\t\t\t\treturn (body.contains(p) && !inside(x,y)) ? -1.0 : 1.0;\n\t\t\t};\n\n\t\t\tvar npolys:GeomPolyList = MarchingSquares.run(iso, body.bounds, granularity, 8);\n\t\t\tif(npolys.length==0) return new Vector.<Body>();\n\t\t\n\t\t\tbody.shapes.clear();\n\t\t\tbody.position.setxy(0,0);\n\t\t\tbody.rotation = 0;\n\n\t\t\tif(npolys.length==1) {\n\t\t\t\tvar qolys:GeomPolyList = npolys.at(0).convex_decomposition();\n\t\t\t\tqolys.foreach(function (q:GeomPoly):void {\n\t\t\t\t\tbody.shapes.add(new Polygon(q));\n\t\t\t\t});\n\n\t\t\t\tbody.align();\n\n\t\t\t\treturn null;\n\t\t\t}else {\n\t\t\t\tvar ret:Vector.<Body> = new Vector.<Body>();\n\n\t\t\t\tnpolys.foreach(function (p:GeomPoly):void {\n\t\t\t\t\tvar nbody:Body = body.copy();\n\t\t\t\t\tvar qolys:GeomPolyList = p.convex_decomposition();\n\t\t\t\t\tqolys.foreach(function (q:GeomPoly):void {\n\t\t\t\t\t\tnbody.shapes.add(new Polygon(q));\n\t\t\t\t\t});\n\t\t\t\t\tnbody.align();\n\t\t\t\t\tret.push(nbody);\n\t\t\t\t});\n\n\t\t\t\treturn ret;\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"add AS3 translation of Destructible in dynamic destruction demo","message":"add AS3 translation of Destructible in dynamic destruction demo\n","lang":"ActionScript","license":"bsd-2-clause","repos":"deltaluca\/nape,deltaluca\/nape,deltaluca\/nape"}
{"commit":"08e116ebac192c66e1b7e003f8aebdbd4dbd5437","old_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/XObjArrayCollection.as","new_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/XObjArrayCollection.as","old_contents":"\/*\n#\n# Copyright (c) 2007-2011 rPath, Inc.\n#\n# All rights reserved\n#\n*\/\n\npackage com.rpath.xobj\n{\nimport flash.utils.Dictionary;\n\nimport mx.collections.ArrayCollection;\n\npublic class XObjArrayCollection extends ArrayCollection implements IXObjCollection\n{\n    public function XObjArrayCollection(source:Array=null, typeMap:*=null)\n    {\n        super(source);\n        \n        if (!typeMap)\n            this.type = {};\n        \n        this.type = typeMap;\n    }\n    \n    \n    \/\/ the type of objects we expect in the collection\n    \/\/ null means unknown type. Can be a single Class\n    \/\/ or a Dictionary of typeMap entries\n    [xobjTransient]\n    public function get type():*\n    {\n        return _type;\n    }\n    \n    private var _type:*;\n    \n    public function set type(t:*):void\n    {\n        _type = t;\n    }\n    \n    public function elementType():Class\n    {\n        return (type as Class);\n    }\n    \n    public function typeMap():Dictionary\n    {\n        return (type as Dictionary);\n    }\n    \n    public function elementTypeForElementName(name:String):Class\n    {\n        return XObjTypeMap.elementTypeForElementName(type, name);\n    }\n    \n    public function elementTagForMember(member:*):String\n    {\n        return XObjTypeMap.elementTagForMember(type, member);\n    }\n\n    public function addItemIfAbsent(value:Object):Boolean\n    {\n        return XObjUtils.addItemIfAbsent(this, value);\n    }\n    \n    public function removeItemIfPresent(object:Object):Boolean\n    {\n        return XObjUtils.removeItemIfPresent(this, public);\n    }\n\n    public function isElementMember(propName:String):Boolean\n    {\n       return XObjUtils.isElementMember(this, propName);\n    }\n    \n    [xobjTransient]\n    public function get isByReference():Boolean\n    {\n        return _isByReference;\n    }\n    \n    private var _isByReference:Boolean;\n    \n    public function set isByReference(b:Boolean):void\n    {\n        _isByReference = b;\n    }\n\n}\n}","new_contents":"\/*\n#\n# Copyright (c) 2007-2011 rPath, Inc.\n#\n# All rights reserved\n#\n*\/\n\npackage com.rpath.xobj\n{\nimport flash.utils.Dictionary;\n\nimport mx.collections.ArrayCollection;\n\npublic class XObjArrayCollection extends ArrayCollection implements IXObjCollection\n{\n    public function XObjArrayCollection(source:Array=null, typeMap:*=null)\n    {\n        super(source);\n        \n        if (!typeMap)\n            this.type = {};\n        \n        this.type = typeMap;\n    }\n    \n    \n    \/\/ the type of objects we expect in the collection\n    \/\/ null means unknown type. Can be a single Class\n    \/\/ or a Dictionary of typeMap entries\n    [xobjTransient]\n    public function get type():*\n    {\n        return _type;\n    }\n    \n    private var _type:*;\n    \n    public function set type(t:*):void\n    {\n        _type = t;\n    }\n    \n    public function elementType():Class\n    {\n        return (type as Class);\n    }\n    \n    public function typeMap():Dictionary\n    {\n        return (type as Dictionary);\n    }\n    \n    public function elementTypeForElementName(name:String):Class\n    {\n        return XObjTypeMap.elementTypeForElementName(type, name);\n    }\n    \n    public function elementTagForMember(member:*):String\n    {\n        return XObjTypeMap.elementTagForMember(type, member);\n    }\n\n    public function addItemIfAbsent(value:Object):Boolean\n    {\n        if (getItemIndex(value) == -1)\n        {\n            addItem(value);\n            return true;\n        }\n        return false;\n    }\n    \n    public function removeItemIfPresent(object:Object):Boolean\n    {\n        return XObjUtils.removeItemIfPresent(this, object);\n    }\n\n    public function isElementMember(propName:String):Boolean\n    {\n       return XObjUtils.isElementMember(this, propName);\n    }\n    \n    [xobjTransient]\n    public function get isByReference():Boolean\n    {\n        return _isByReference;\n    }\n    \n    private var _isByReference:Boolean;\n    \n    public function set isByReference(b:Boolean):void\n    {\n        _isByReference = b;\n    }\n\n}\n}","subject":"Fix bug in new XObjArrayCollection class","message":"Fix bug in new XObjArrayCollection class\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj"}
{"commit":"dd97cba16dbc908650eac8bab1bae7efd4092703","old_file":"src\/aerys\/minko\/type\/loader\/parser\/ParserOptions.as","new_file":"src\/aerys\/minko\/type\/loader\/parser\/ParserOptions.as","old_contents":"package aerys.minko.type.loader.parser\n{\n\timport aerys.minko.render.effect.Effect;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.TextureLoader;\n\t\n\timport flash.net.URLRequest;\n\t\n\t\/**\n\t * ParserOptions objects provide properties and function references\n\t * to customize how a LoaderGroup object will load and interpret \n\t * content.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ParserOptions\n\t{\n\t\tprivate var _loadDependencies\t\t\t: Boolean\t= false;\n\t\tprivate var _dependencyLoaderClosure\t: Function\t= defaultDependencyLoaderClosure;\n        private var _loadSkin                   : Boolean   = false;\n\t\tprivate var _mipmapTextures\t\t\t\t: Boolean\t= true;\n\t\tprivate var _meshEffect\t\t\t\t\t: Effect\t= null;\n\t\tprivate var _vertexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _indexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _parser\t\t\t\t\t\t: Class\t\t= null;\n\t\t\n\t\tpublic function get parser() : Class\n\t\t{\n\t\t\treturn _parser;\n\t\t}\n\t\t\n\t\tpublic function set parser(value : Class) : void\n\t\t{\n\t\t\t_parser = value;\n\t\t}\n\t\t\n\t\tpublic function get indexStreamUsage() : uint\n\t\t{\n\t\t\treturn _indexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set indexStreamUsage(value : uint) : void\n\t\t{\n\t\t\t_indexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get vertexStreamUsage() : uint\n\t\t{\n\t\t\treturn _vertexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set vertexStreamUsage(value : uint) : void\n\t\t{\n\t\t\t_vertexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get effect() : Effect\n\t\t{\n\t\t\treturn _meshEffect;\n\t\t}\n\t\t\n\t\tpublic function set effect(value : Effect) : void\n\t\t{\n\t\t\t_meshEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get mipmapTextures() : Boolean\n\t\t{\n\t\t\treturn _mipmapTextures;\n\t\t}\n\t\t\n\t\tpublic function set mipmapTextures(value : Boolean) : void\n\t\t{\n\t\t\t_mipmapTextures = value;\n\t\t}\n\t\t\n\t\tpublic function get dependencyLoaderClosure() : Function\n\t\t{\n\t\t\treturn _dependencyLoaderClosure;\n\t\t}\n\t\t\n\t\tpublic function set dependencyLoaderClosure(value : Function) : void\n\t\t{\n\t\t\t_dependencyLoaderClosure = value;\n\t\t}\n\t\t\n\t\tpublic function get loadDependencies() : Boolean\n\t\t{\n\t\t\treturn _loadDependencies;\n\t\t}\n\t\t\n\t\tpublic function set loadDependencies(value : Boolean) : void\n\t\t{\n\t\t\t_loadDependencies = value;\n\t\t}\n\n        public function get loadSkin() : Boolean\n        {\n            return _loadSkin;\n        }\n\n        public function set loadSkin(value : Boolean) : void\n        {\n            _loadSkin = value;\n        }\n\n\t\tpublic function clone() : ParserOptions\n\t\t{\n\t\t\treturn new ParserOptions(\n\t\t\t\t_loadDependencies,\n\t\t\t\t_dependencyLoaderClosure,\n                _loadSkin,\n\t\t\t\t_mipmapTextures,\n\t\t\t\t_meshEffect,\n\t\t\t\t_vertexStreamUsage,\n\t\t\t\t_indexStreamUsage,\n\t\t\t\t_parser\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function ParserOptions(loadDependencies\t\t\t: Boolean \t= false,\n\t\t\t\t\t\t\t\t\t  dependencyLoaderClosure\t: Function \t= null,\n                                      loadSkin                  : Boolean \t= true,\n\t\t\t\t\t\t\t\t\t  mipmapTextures\t\t\t: Boolean \t= true,\n\t\t\t\t\t\t\t\t\t  meshEffect\t\t\t\t: Effect \t= null,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t  parser\t\t\t\t\t: Class \t= null)\n\t\t{\n\t\t\t_loadDependencies\t\t\t= loadDependencies;\n\t\t\t_dependencyLoaderClosure\t= dependencyLoaderClosure || _dependencyLoaderClosure;\n            _loadSkin                   = loadSkin;\n\t\t\t_mipmapTextures\t\t\t\t= mipmapTextures;\n\t\t\t_meshEffect\t\t\t\t\t= meshEffect;\n\t\t\t_vertexStreamUsage\t\t\t= vertexStreamUsage;\n\t\t\t_indexStreamUsage\t\t\t= indexStreamUsage;\n\t\t\t_parser\t\t\t\t\t\t= parser;\n\t\t}\n\t\t\n\t\tprivate function defaultDependencyLoaderClosure(dependencyPath\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tisTexture\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\toptions\t\t\t: ParserOptions) : ILoader\n\t\t{\n\t\t\tvar loader : ILoader;\n\t\t\t\n\t\t\tif (isTexture)\n\t\t\t{\n\t\t\t\tloader = new TextureLoader(true);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tloader = new SceneLoader(options);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\n    }\n}\n","new_contents":"package aerys.minko.type.loader.parser\n{\n\timport aerys.minko.render.effect.Effect;\n\timport aerys.minko.scene.node.mesh.Mesh;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.TextureLoader;\n\t\n\timport flash.net.URLRequest;\n\t\n\t\/**\n\t * ParserOptions objects provide properties and function references\n\t * to customize how a LoaderGroup object will load and interpret \n\t * content.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ParserOptions\n\t{\n\t\tprivate var _loadDependencies\t\t\t: Boolean\t= false;\n\t\tprivate var _dependencyLoaderClosure\t: Function\t= defaultDependencyLoaderClosure;\n        private var _loadSkin                   : Boolean   = false;\n\t\tprivate var _mipmapTextures\t\t\t\t: Boolean\t= true;\n\t\tprivate var _meshEffect\t\t\t\t\t: Effect\t= null;\n\t\tprivate var _vertexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _indexStreamUsage\t\t\t: uint\t\t= 0;\n\t\tprivate var _parser\t\t\t\t\t\t: Class\t\t= null;\n\t\t\n\t\tpublic function get parser() : Class\n\t\t{\n\t\t\treturn _parser;\n\t\t}\n\t\t\n\t\tpublic function set parser(value : Class) : void\n\t\t{\n\t\t\t_parser = value;\n\t\t}\n\t\t\n\t\tpublic function get indexStreamUsage() : uint\n\t\t{\n\t\t\treturn _indexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set indexStreamUsage(value : uint) : void\n\t\t{\n\t\t\t_indexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get vertexStreamUsage() : uint\n\t\t{\n\t\t\treturn _vertexStreamUsage;\n\t\t}\n\t\t\n\t\tpublic function set vertexStreamUsage(value : uint) : void\n\t\t{\n\t\t\t_vertexStreamUsage = value;\n\t\t}\n\t\t\n\t\tpublic function get effect() : Effect\n\t\t{\n\t\t\treturn _meshEffect;\n\t\t}\n\t\t\n\t\tpublic function set effect(value : Effect) : void\n\t\t{\n\t\t\t_meshEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get mipmapTextures() : Boolean\n\t\t{\n\t\t\treturn _mipmapTextures;\n\t\t}\n\t\t\n\t\tpublic function set mipmapTextures(value : Boolean) : void\n\t\t{\n\t\t\t_mipmapTextures = value;\n\t\t}\n\t\t\n\t\tpublic function get dependencyLoaderClosure() : Function\n\t\t{\n\t\t\treturn _dependencyLoaderClosure;\n\t\t}\n\t\t\n\t\tpublic function set dependencyLoaderClosure(value : Function) : void\n\t\t{\n\t\t\t_dependencyLoaderClosure = value;\n\t\t}\n\t\t\n\t\tpublic function get loadDependencies() : Boolean\n\t\t{\n\t\t\treturn _loadDependencies;\n\t\t}\n\t\t\n\t\tpublic function set loadDependencies(value : Boolean) : void\n\t\t{\n\t\t\t_loadDependencies = value;\n\t\t}\n\n        public function get loadSkin() : Boolean\n        {\n            return _loadSkin;\n        }\n\n        public function set loadSkin(value : Boolean) : void\n        {\n            _loadSkin = value;\n        }\n\n\t\tpublic function clone() : ParserOptions\n\t\t{\n\t\t\treturn new ParserOptions(\n\t\t\t\t_loadDependencies,\n\t\t\t\t_dependencyLoaderClosure,\n                _loadSkin,\n\t\t\t\t_mipmapTextures,\n\t\t\t\t_meshEffect,\n\t\t\t\t_vertexStreamUsage,\n\t\t\t\t_indexStreamUsage,\n\t\t\t\t_parser\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function ParserOptions(loadDependencies\t\t\t: Boolean \t= false,\n\t\t\t\t\t\t\t\t\t  dependencyLoaderClosure\t: Function \t= null,\n                                      loadSkin                  : Boolean \t= true,\n\t\t\t\t\t\t\t\t\t  mipmapTextures\t\t\t: Boolean \t= true,\n\t\t\t\t\t\t\t\t\t  meshEffect\t\t\t\t: Effect \t= null,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t\t: uint \t\t= 0,\n\t\t\t\t\t\t\t\t\t  parser\t\t\t\t\t: Class \t= null)\n\t\t{\n\t\t\t_loadDependencies\t\t\t= loadDependencies;\n\t\t\t_dependencyLoaderClosure\t= dependencyLoaderClosure || _dependencyLoaderClosure;\n            _loadSkin                   = loadSkin;\n\t\t\t_mipmapTextures\t\t\t\t= mipmapTextures;\n\t\t\t_meshEffect\t\t\t\t\t= meshEffect || Mesh.DEFAULT_EFFECT;\n\t\t\t_vertexStreamUsage\t\t\t= vertexStreamUsage;\n\t\t\t_indexStreamUsage\t\t\t= indexStreamUsage;\n\t\t\t_parser\t\t\t\t\t\t= parser;\n\t\t}\n\t\t\n\t\tprivate function defaultDependencyLoaderClosure(dependencyPath\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tisTexture\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\toptions\t\t\t: ParserOptions) : ILoader\n\t\t{\n\t\t\tvar loader : ILoader;\n\t\t\t\n\t\t\tif (isTexture)\n\t\t\t{\n\t\t\t\tloader = new TextureLoader(true);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tloader = new SceneLoader(options);\n\t\t\t\tloader.load(new URLRequest(dependencyPath));\n\t\t\t}\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\n    }\n}\n","subject":"use Mesh.DEFAULT_EFFECT as the fallback value for ParserOptions.effect","message":"use Mesh.DEFAULT_EFFECT as the fallback value for ParserOptions.effect\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"d220085ead39052666e27908e52008a88e8d27c5","old_file":"src\/aerys\/minko\/scene\/controller\/AnimationController.as","new_file":"src\/aerys\/minko\/scene\/controller\/AnimationController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.animation.TimeLabel;\n\timport aerys.minko.type.animation.timeline.ITimeline;\n\t\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * The AnimationController uses timelines to animate properties of scene nodes.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AnimationController extends AbstractController\n\t{\n\n\t\tpublic function get currentTime():int\n\t\t{\n\t\t\treturn _currentTime;\n\t\t}\n\n\t\tpublic function get isPlaying():Boolean\n\t\t{\n\t\t\treturn _isPlaying;\n\t\t}\n\n\t\tpublic static var DEFAULT_TIME_FUNCTION\t: Function = getTimer;\n\t\t\n\t\tprivate var _timelines\t\t: Vector.<ITimeline>\t= new Vector.<ITimeline>();\n\t\tprivate var _isPlaying\t\t: Boolean\t\t\t\t= false;\n\t\tprivate var _loopBeginTime\t: int\t\t\t\t\t= 0;\n\t\tprivate var _loopEndTime\t: int\t\t\t\t\t= 0;\n\t\tprivate var _looping\t\t: Boolean\t\t\t\t= true;\n\t\tprivate var _currentTime\t: int\t\t\t\t\t= 0;\n\t\tprivate var _totalTime\t\t: int\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _timeFunction\t: Function\t\t\t\t= DEFAULT_TIME_FUNCTION;\n\t\tprivate var _labels\t\t\t: Vector.<TimeLabel>\t= null;\n\t\t\n\t\tprivate var _lastTime\t\t: Number\t\t\t\t= 0;\n\t\t\n\t\tprivate var _looped\t\t\t: Signal \t\t\t\t= new Signal();\n\t\tprivate var _started\t\t: Signal\t\t\t\t= new Signal();\n\t\tprivate var _stopped\t\t: Signal\t\t\t\t= new Signal();\n\n\t\tpublic function get started():Signal\n\t\t{\n\t\t\treturn _started;\n\t\t}\n\t\t\n\t\tpublic function get stopped() : Signal\n\t\t{\n\t\t\treturn _stopped;\n\t\t}\n\n\t\tpublic function get looped():Signal\n\t\t{\n\t\t\treturn _looped;\n\t\t}\n\t\t\n\t\tpublic function get totalTime() : int\n\t\t{\n\t\t\treturn _totalTime;\n\t\t}\n\t\t\n\t\tpublic function get looping() : Boolean\n\t\t{\n\t\t\treturn _looping;\n\t\t}\n\t\tpublic function set looping(value : Boolean) : void\n\t\t{\n\t\t\t_looping = value;\n\t\t}\n\t\t\n\t\tpublic function get isPlaying():Boolean\n\t\t{\n\t\t\treturn _isPlaying;\n\t\t}\n\t\t\n\t\tpublic function set isPlaying(value:Boolean):void\n\t\t{\n\t\t\t_isPlaying = value;\n\t\t}\n\t\t\n\t\tpublic function get currentTime():int\n\t\t{\n\t\t\treturn _currentTime;\n\t\t}\n\t\t\n\t\tpublic function set currentTime(value:int):void\n\t\t{\n\t\t\t_currentTime = value;\n\t\t}\n\n\t\tpublic function AnimationController(timelines\t: Vector.<ITimeline>)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_timelines = timelines;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tpublic function getTimeline(index : uint = 0) : ITimeline\n\t\t{\n\t\t\treturn _timelines[index];\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\tvar numTimelines : uint = _timelines.length;\n\t\t\t\n\t\t\tfor (var timelineId : uint = 0; timelineId < numTimelines; ++timelineId)\n\t\t\t\tif (_totalTime < _timelines[timelineId].duration)\n\t\t\t\t\t_totalTime = _timelines[timelineId].duration;\n\t\t\t\n\t\t\tsetPlaybackWindow(0, _totalTime);\n\t\t\tgotoAndPlay(0);\n\t\t}\n\t\t\n\t\tpublic function gotoAndPlay(time : Object) : void\n\t\t{\n\t\t\tvar timeValue : uint = getAnimationTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error('Time value is outside of playback window. To reset playback window, call resetPlaybackWindow.');\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction() : getTimer();\n\t\t\tplay();\n\t\t}\n\t\t\n\t\tpublic function gotoAndStop(time : Object) : void\n\t\t{\n\t\t\tvar timeValue : uint = getAnimationTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error('Time value is outside of playback window. To reset playback window, call resetPlaybackWindow.');\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction() : getTimer();\n\t\t\tstop();\n\t\t}\n\t\t\n\t\tpublic function play() : void\n\t\t{\n\t\t\t_isPlaying = true;\n\t\t\t_started.execute(this);\n\t\t}\n\t\t\n\t\tpublic function stop() : void\n\t\t{\n\t\t\t_isPlaying = false;\n\t\t\t_stopped.execute(this);\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime\t: Object = null,\n\t\t\t\t\t\t\t\t\t\t  endTime\t: Object = null) : void\n\t\t{\n\t\t\t_loopBeginTime\t= beginTime != null ? getAnimationTime(beginTime) : 0;\n\t\t\t_loopEndTime\t= endTime != null ? getAnimationTime(endTime) : _totalTime;\n\t\t\t\n\t\t\tif (_currentTime < _loopBeginTime || _currentTime > _loopEndTime)\n\t\t\t\t_currentTime = _loopBeginTime;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : void\n\t\t{\n\t\t\tsetPlaybackWindow();\n\t\t}\n\t\t\n\t\tprivate function getAnimationTime(time : Object) : uint\n\t\t{\n\t\t\tvar timeValue : uint;\n\t\t\t\n\t\t\tif (time is uint || time is int || time is Number)\n\t\t\t{\n\t\t\t\ttimeValue = uint(time);\n\t\t\t}\n\t\t\telse if (time is String)\n\t\t\t{\n\t\t\t\tvar labelCount : uint = _labels.length;\n\t\t\t\t\n\t\t\t\tfor (var labelId : uint = 0; labelId < labelCount; ++labelId)\n\t\t\t\t\tif (_labels[labelId].name == time)\n\t\t\t\t\t\ttimeValue = _labels[labelId].time;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Invalid argument type. Must be uint or String');\n\t\t\t}\n\t\t\t\n\t\t\treturn timeValue;\n\t\t}\n\t\t\n\t\toverride protected function updateOnTime(time : Number) : Boolean\n\t\t{\n\t\t\tif (_isPlaying)\n\t\t\t{\n\t\t\t\tif (_timeFunction != null)\n\t\t\t\t\ttime = _timeFunction();\n\t\t\t\t\n\t\t\t\tvar deltaT \t\t\t: Number = time - _lastTime;\n\t\t\t\tvar lastCurrentTime : Number = _currentTime;\n\t\t\t\t\n\t\t\t\t_currentTime = _loopBeginTime\n\t\t\t\t\t+ (_currentTime + deltaT - _loopBeginTime)\n\t\t\t\t\t% (_loopEndTime - _loopBeginTime);\n\t\t\t\t\n\t\t\t\tif (lastCurrentTime > _currentTime)\n\t\t\t\t{\n\t\t\t\t\tif (_looping)\n\t\t\t\t\t\t_looped.execute(this);\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t_currentTime = _totalTime;\n\t\t\t\t\t\tstop();\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\t\t\t\t\n\t\t\t\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\treturn _isPlaying;\n\t\t}\n\t\t\n\t\toverride protected function updateTarget(target : ISceneNode) : void\n\t\t{\n\t\t\tvar numTimelines \t: int \t= _timelines.length;\n\t\t\tvar group\t\t\t: Group\t= target as Group;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < numTimelines; ++i)\n\t\t\t{\n\t\t\t\tvar timeline : ITimeline = _timelines[i] as ITimeline;\n\t\t\t\t\n\t\t\t\ttimeline.updateAt(\n\t\t\t\t\t_currentTime % (timeline.duration + 1),\n\t\t\t\t\ttarget\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.animation.TimeLabel;\n\timport aerys.minko.type.animation.timeline.ITimeline;\n\t\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * The AnimationController uses timelines to animate properties of scene nodes.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AnimationController extends AbstractController\n\t{\n\n\t\tpublic static var DEFAULT_TIME_FUNCTION\t: Function = getTimer;\n\t\t\n\t\tprivate var _timelines\t\t: Vector.<ITimeline>\t= new Vector.<ITimeline>();\n\t\tprivate var _isPlaying\t\t: Boolean\t\t\t\t= false;\n\t\tprivate var _loopBeginTime\t: int\t\t\t\t\t= 0;\n\t\tprivate var _loopEndTime\t: int\t\t\t\t\t= 0;\n\t\tprivate var _looping\t\t: Boolean\t\t\t\t= true;\n\t\tprivate var _currentTime\t: int\t\t\t\t\t= 0;\n\t\tprivate var _totalTime\t\t: int\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _timeFunction\t: Function\t\t\t\t= DEFAULT_TIME_FUNCTION;\n\t\tprivate var _labels\t\t\t: Vector.<TimeLabel>\t= null;\n\t\t\n\t\tprivate var _lastTime\t\t: Number\t\t\t\t= 0;\n\t\t\n\t\tprivate var _looped\t\t\t: Signal \t\t\t\t= new Signal();\n\t\tprivate var _started\t\t: Signal\t\t\t\t= new Signal();\n\t\tprivate var _stopped\t\t: Signal\t\t\t\t= new Signal();\n\n\t\tpublic function get started():Signal\n\t\t{\n\t\t\treturn _started;\n\t\t}\n\t\t\n\t\tpublic function get stopped() : Signal\n\t\t{\n\t\t\treturn _stopped;\n\t\t}\n\n\t\tpublic function get looped():Signal\n\t\t{\n\t\t\treturn _looped;\n\t\t}\n\t\t\n\t\tpublic function get totalTime() : int\n\t\t{\n\t\t\treturn _totalTime;\n\t\t}\n\t\t\n\t\tpublic function get looping() : Boolean\n\t\t{\n\t\t\treturn _looping;\n\t\t}\n\t\tpublic function set looping(value : Boolean) : void\n\t\t{\n\t\t\t_looping = value;\n\t\t}\n\t\t\n\t\tpublic function get isPlaying():Boolean\n\t\t{\n\t\t\treturn _isPlaying;\n\t\t}\n\t\t\n\t\tpublic function set isPlaying(value:Boolean):void\n\t\t{\n\t\t\t_isPlaying = value;\n\t\t}\n\t\t\n\t\tpublic function get currentTime():int\n\t\t{\n\t\t\treturn _currentTime;\n\t\t}\n\t\t\n\t\tpublic function set currentTime(value:int):void\n\t\t{\n\t\t\t_currentTime = value;\n\t\t}\n\n\t\tpublic function AnimationController(timelines\t: Vector.<ITimeline>)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_timelines = timelines;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tpublic function getTimeline(index : uint = 0) : ITimeline\n\t\t{\n\t\t\treturn _timelines[index];\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\tvar numTimelines : uint = _timelines.length;\n\t\t\t\n\t\t\tfor (var timelineId : uint = 0; timelineId < numTimelines; ++timelineId)\n\t\t\t\tif (_totalTime < _timelines[timelineId].duration)\n\t\t\t\t\t_totalTime = _timelines[timelineId].duration;\n\t\t\t\n\t\t\tsetPlaybackWindow(0, _totalTime);\n\t\t\tgotoAndPlay(0);\n\t\t}\n\t\t\n\t\tpublic function gotoAndPlay(time : Object) : void\n\t\t{\n\t\t\tvar timeValue : uint = getAnimationTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error('Time value is outside of playback window. To reset playback window, call resetPlaybackWindow.');\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction() : getTimer();\n\t\t\tplay();\n\t\t}\n\t\t\n\t\tpublic function gotoAndStop(time : Object) : void\n\t\t{\n\t\t\tvar timeValue : uint = getAnimationTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error('Time value is outside of playback window. To reset playback window, call resetPlaybackWindow.');\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction() : getTimer();\n\t\t\tstop();\n\t\t}\n\t\t\n\t\tpublic function play() : void\n\t\t{\n\t\t\t_isPlaying = true;\n\t\t\t_started.execute(this);\n\t\t}\n\t\t\n\t\tpublic function stop() : void\n\t\t{\n\t\t\t_isPlaying = false;\n\t\t\t_stopped.execute(this);\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime\t: Object = null,\n\t\t\t\t\t\t\t\t\t\t  endTime\t: Object = null) : void\n\t\t{\n\t\t\t_loopBeginTime\t= beginTime != null ? getAnimationTime(beginTime) : 0;\n\t\t\t_loopEndTime\t= endTime != null ? getAnimationTime(endTime) : _totalTime;\n\t\t\t\n\t\t\tif (_currentTime < _loopBeginTime || _currentTime > _loopEndTime)\n\t\t\t\t_currentTime = _loopBeginTime;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : void\n\t\t{\n\t\t\tsetPlaybackWindow();\n\t\t}\n\t\t\n\t\tprivate function getAnimationTime(time : Object) : uint\n\t\t{\n\t\t\tvar timeValue : uint;\n\t\t\t\n\t\t\tif (time is uint || time is int || time is Number)\n\t\t\t{\n\t\t\t\ttimeValue = uint(time);\n\t\t\t}\n\t\t\telse if (time is String)\n\t\t\t{\n\t\t\t\tvar labelCount : uint = _labels.length;\n\t\t\t\t\n\t\t\t\tfor (var labelId : uint = 0; labelId < labelCount; ++labelId)\n\t\t\t\t\tif (_labels[labelId].name == time)\n\t\t\t\t\t\ttimeValue = _labels[labelId].time;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Invalid argument type. Must be uint or String');\n\t\t\t}\n\t\t\t\n\t\t\treturn timeValue;\n\t\t}\n\t\t\n\t\toverride protected function updateOnTime(time : Number) : Boolean\n\t\t{\n\t\t\tif (_isPlaying)\n\t\t\t{\n\t\t\t\tif (_timeFunction != null)\n\t\t\t\t\ttime = _timeFunction();\n\t\t\t\t\n\t\t\t\tvar deltaT \t\t\t: Number = time - _lastTime;\n\t\t\t\tvar lastCurrentTime : Number = _currentTime;\n\t\t\t\t\n\t\t\t\t_currentTime = _loopBeginTime\n\t\t\t\t\t+ (_currentTime + deltaT - _loopBeginTime)\n\t\t\t\t\t% (_loopEndTime - _loopBeginTime);\n\t\t\t\t\n\t\t\t\tif (lastCurrentTime > _currentTime)\n\t\t\t\t{\n\t\t\t\t\tif (_looping)\n\t\t\t\t\t\t_looped.execute(this);\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t_currentTime = _totalTime;\n\t\t\t\t\t\tstop();\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\t\t\t\t\n\t\t\t\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\treturn _isPlaying;\n\t\t}\n\t\t\n\t\toverride protected function updateTarget(target : ISceneNode) : void\n\t\t{\n\t\t\tvar numTimelines \t: int \t= _timelines.length;\n\t\t\tvar group\t\t\t: Group\t= target as Group;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < numTimelines; ++i)\n\t\t\t{\n\t\t\t\tvar timeline : ITimeline = _timelines[i] as ITimeline;\n\t\t\t\t\n\t\t\t\ttimeline.updateAt(\n\t\t\t\t\t_currentTime % (timeline.duration + 1),\n\t\t\t\t\ttarget\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Fix double getter on totalTime and isPlaying after the merge","message":"Fix double getter on totalTime and isPlaying after the merge\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"dbe2882453b2d7f2d7ac59812650b9005c7b97f9","old_file":"Agent.as","new_file":"Agent.as","old_contents":"package {\n    \n    import flash.display.Sprite;\n    import flash.events.Event;\n    import flash.events.DataEvent;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.events.TimerEvent;\n    import flash.net.Socket;\n    import flash.system.System;\n    import flash.utils.getTimer;\n    import flash.utils.Timer;\n    import flash.utils.getQualifiedClassName;\n    import flash.sampler.*;\n\n    public class Agent extends Sprite {\n\t    private static const HOST:String = \"localhost\";\n\t    private static const PORT:int = 42624;\n\t    private static const PREFIX:String = \"[AGENT]\";\n\t    \n\t    private var _host:String;\n\t    private var _port:int;\n\t    private var _socket:Socket;\n\t    private var _connected:Boolean;\n\t    private var _sampleSender:Timer;\n\t\n    \tpublic function Agent() {\n    \t    trace(PREFIX, \"Loaded\");\n    \t    \n    \t    _host = loaderInfo.parameters[\"host\"] || HOST;\n    \t    _port = loaderInfo.parameters[\"port\"] || PORT;\n\t    \n\t        _socket = new Socket();\n\n            _socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, fail);\n            _socket.addEventListener(IOErrorEvent.IO_ERROR, fail);\n            _socket.addEventListener(ProgressEvent.SOCKET_DATA, dataReceived);\n            _socket.addEventListener(Event.CONNECT, connected);\n            _socket.addEventListener(Event.CLOSE, close);\n\n            connect();\n    \t}\n    \t\n    \tprivate function dataReceived(e:ProgressEvent):void {\n    \t    if( _socket.bytesAvailable < 2 ) {\n    \t        \/\/ All commands are two-bytes.\n    \t        return;\n    \t    }\n    \t    \n    \t    var command:uint = _socket.readUnsignedShort();\n    \t    \n    \t    trace(PREFIX, \"Received command\", command);    \t   \n    \t    \n    \t    switch( command ) {\n                case 0x4202:\n                    _socket.writeShort(0x4203);\n                    _socket.writeUnsignedInt(getTimer());\n                    _socket.writeUnsignedInt(System.totalMemory);\n                    _socket.flush();\n                    return;\n                    \n\/\/                case \"START SAMPLING\":\n\/\/                    startSampling();\n\/\/                    _socket.send(\"OK START \" + new Date().time );\n\/\/                    return;\n\/\/                    \n\/\/                case \"PAUSE SAMPLING\":\n\/\/                    pauseSampling();\n\/\/                    _socket.send(\"OK PAUSE\");\n\/\/                    return;\n\/\/                    \n\/\/                case \"STOP SAMPLING\":\n\/\/                    stopSampling();\n\/\/                    _socket.send(\"OK STOP\");\n\/\/                    return;\n\/\/                    \n\/\/                case \"GET SAMPLES\":\n\/\/                    var count:int = getSampleCount();\n\/\/                    \n\/\/                    trace(PREFIX, \"Sending\", count, \"samples\");\n\/\/\n\/\/                    _socket.send(\"SENDING SAMPLES: \" + count);\n\/\/                    \n\/\/                    var samples:Array = []\n\/\/                    \n\/\/                    for each (var s:Sample in getSamples()) {\n\/\/                        samples.push(s);\n\/\/                    }\n\/\/                    \n\/\/                    var batchSize:int = 1000;\n\/\/                    var offset:int = 0;\n\/\/                    \n\/\/                    _sampleSender = new Timer(100, Math.ceil(count \/ batchSize) );\n\/\/                    _sampleSender.addEventListener(TimerEvent.TIMER, function(e:Event):void {\n\/\/                        var toSend:int = Math.min(count, offset + batchSize);\n\/\/                        \n\/\/                        trace(PREFIX, \"Sending\", offset, \"-\", toSend);\n\/\/                        \n\/\/                        for( var i:int = offset; i < toSend; i++ ) {\n\/\/                            _socket.send(sampleToString(samples[i]));\n\/\/                            \n\/\/                            if( i % 100 == 0) {\n\/\/                                trace(PREFIX, \"Sent\", i, \"\/\", toSend);\n\/\/                            }\n\/\/                        }\n\/\/                        \n\/\/                        offset += batchSize;\n\/\/                    });\n\/\/                    _sampleSender.addEventListener(TimerEvent.TIMER_COMPLETE, function(e:Event):void {\n\/\/                        trace(PREFIX, \"Done sending samples\");\n\/\/\n\/\/                        _sampleSender = null;\n\/\/                    });\n\/\/                    _sampleSender.start();\n\/\/                    \n\/\/                    return;\n\/\/                    \n\/\/                case \"CLEAR SAMPLES\":\n\/\/                    clearSamples();\n\/\/                    \n\/\/                    _socket.send(\"OK CLEARED\");\n\/\/                    return;\n                    \n                default:\n                    _socket.writeShort(0x4200);\n                    _socket.writeUTF(\"UNKNOWN COMMAND\");\n                    _socket.flush();\n                    return;\n    \t    }\n    \t}\n    \t\n    \tprivate function sampleToString(s:Sample):String {\n            if( s is NewObjectSample ) {\n                var nos:NewObjectSample = s as NewObjectSample;\n                \n                return \"[NewObjectSample\" +\n                    \"\\n   time: \" + nos.time +\n                    \"\\n     id: \" + nos.id +\n                    \"\\n   type: \" + getQualifiedClassName(nos.type) +\n                    stackToString(nos.stack) +\n                    \"\\n]\";\n                    \n            } else if( s is DeleteObjectSample ) {\n                var dos:DeleteObjectSample = s as DeleteObjectSample;\n                \n                return \"[DeleteObjectSample\" +\n                    \"\\n   time: \" + dos.time +\n                    \"\\n     id: \" + dos.id +\n                    \"\\n   size: \" + dos.size +\n                    stackToString(dos.stack) +\n                    \"\\n]\";\n            } \n            \n            return \"[Sample\" +\n                \"\\n   time: \" + s.time +\n                stackToString(s.stack) +\n                \"\\n]\";\n    \t}\n    \t\n    \tprivate function stackToString(stack:Array):String {\n    \t    if( null == stack ) {\n    \t        return \"\";\n    \t    }\n    \t    \n    \t    var separator:String = \"\\n    \";\n    \t    return \"\\n  stack: \" + separator + stack.join(separator);\n    \t}\n    \t\n    \tprivate function connect():void {\n    \t    trace(PREFIX, \"Trying to connect to\", _host, \":\", _port);\n    \t    \n    \t    try {\n    \t        _socket.connect(_host, _port);\n\t        } catch (e:Error) {\n\t            trace(PREFIX, \"Unable to connect\", e);\n\t        }\n    \t}\n    \t\n    \tprivate function connected(e:Event):void {\n    \t   _connected = true;\n\n    \t   trace(PREFIX, \"Connected\");\n           \n           var now:uint = new Date().time;\n           var seconds:uint = now \/ 1000;\n           var timer:uint = getTimer();\n\n           _socket.writeShort(0x4201);\n           _socket.writeUnsignedInt(seconds);\n           _socket.writeShort(now - (seconds * 1000));\n           _socket.writeUnsignedInt(timer);\n           _socket.flush();\n           \n           trace(PREFIX, seconds, now - (seconds * 1000), timer);\n    \t}\n    \t\n    \tprivate function close(e:Event):void {\n    \t   _connected = false;\n\n    \t   trace(PREFIX, \"Disconnected\");\n    \t}\n\n    \tprivate function fail(e:Event):void {\n            trace(PREFIX, \"Communication failure\", e);\n\n    \t    _socket.close();\n    \t    _connected = false;\n    \t}\n    }\n}\n\n","new_contents":"package {\n    \n    import flash.display.Sprite;\n    import flash.events.Event;\n    import flash.events.DataEvent;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.events.TimerEvent;\n    import flash.net.Socket;\n    import flash.system.System;\n    import flash.utils.getTimer;\n    import flash.utils.Timer;\n    import flash.utils.getQualifiedClassName;\n    import flash.sampler.*;\n\n    public class Agent extends Sprite {\n\t    private static const HOST:String = \"localhost\";\n\t    private static const PORT:int = 42624;\n\t    private static const PREFIX:String = \"[AGENT]\";\n\t    \n\t    private var _host:String;\n\t    private var _port:int;\n\t    private var _socket:Socket;\n\t    private var _connected:Boolean;\n\t    private var _sampleSender:Timer;\n\t\n    \tpublic function Agent() {\n    \t    trace(PREFIX, \"Loaded\");\n    \t    \n    \t    _host = loaderInfo.parameters[\"host\"] || HOST;\n    \t    _port = loaderInfo.parameters[\"port\"] || PORT;\n\t    \n\t        _socket = new Socket();\n\n            _socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, fail);\n            _socket.addEventListener(IOErrorEvent.IO_ERROR, fail);\n            _socket.addEventListener(ProgressEvent.SOCKET_DATA, dataReceived);\n            _socket.addEventListener(Event.CONNECT, connected);\n            _socket.addEventListener(Event.CLOSE, close);\n\n            connect();\n    \t}\n    \t\n    \tprivate function dataReceived(e:ProgressEvent):void {\n    \t    if( _socket.bytesAvailable < 2 ) {\n    \t        \/\/ All commands are two-bytes.\n    \t        return;\n    \t    }\n    \t    \n    \t    var command:uint = _socket.readUnsignedShort();\n    \t    \n    \t    trace(PREFIX, \"Received command\", command);    \t   \n    \t    \n    \t    switch( command ) {\n                case 0x4202:\n                    _socket.writeShort(0x4203);\n                    _socket.writeUnsignedInt(getTimer());\n                    _socket.writeUnsignedInt(System.totalMemory);\n                    _socket.flush();\n                    return;\n                    \n\/\/                case \"START SAMPLING\":\n\/\/                    startSampling();\n\/\/                    _socket.send(\"OK START \" + new Date().time );\n\/\/                    return;\n\/\/                    \n\/\/                case \"PAUSE SAMPLING\":\n\/\/                    pauseSampling();\n\/\/                    _socket.send(\"OK PAUSE\");\n\/\/                    return;\n\/\/                    \n\/\/                case \"STOP SAMPLING\":\n\/\/                    stopSampling();\n\/\/                    _socket.send(\"OK STOP\");\n\/\/                    return;\n\/\/                    \n\/\/                case \"GET SAMPLES\":\n\/\/                    var count:int = getSampleCount();\n\/\/                    \n\/\/                    trace(PREFIX, \"Sending\", count, \"samples\");\n\/\/\n\/\/                    _socket.send(\"SENDING SAMPLES: \" + count);\n\/\/                    \n\/\/                    var samples:Array = []\n\/\/                    \n\/\/                    for each (var s:Sample in getSamples()) {\n\/\/                        samples.push(s);\n\/\/                    }\n\/\/                    \n\/\/                    var batchSize:int = 1000;\n\/\/                    var offset:int = 0;\n\/\/                    \n\/\/                    _sampleSender = new Timer(100, Math.ceil(count \/ batchSize) );\n\/\/                    _sampleSender.addEventListener(TimerEvent.TIMER, function(e:Event):void {\n\/\/                        var toSend:int = Math.min(count, offset + batchSize);\n\/\/                        \n\/\/                        trace(PREFIX, \"Sending\", offset, \"-\", toSend);\n\/\/                        \n\/\/                        for( var i:int = offset; i < toSend; i++ ) {\n\/\/                            _socket.send(sampleToString(samples[i]));\n\/\/                            \n\/\/                            if( i % 100 == 0) {\n\/\/                                trace(PREFIX, \"Sent\", i, \"\/\", toSend);\n\/\/                            }\n\/\/                        }\n\/\/                        \n\/\/                        offset += batchSize;\n\/\/                    });\n\/\/                    _sampleSender.addEventListener(TimerEvent.TIMER_COMPLETE, function(e:Event):void {\n\/\/                        trace(PREFIX, \"Done sending samples\");\n\/\/\n\/\/                        _sampleSender = null;\n\/\/                    });\n\/\/                    _sampleSender.start();\n\/\/                    \n\/\/                    return;\n\/\/                    \n\/\/                case \"CLEAR SAMPLES\":\n\/\/                    clearSamples();\n\/\/                    \n\/\/                    _socket.send(\"OK CLEARED\");\n\/\/                    return;\n                    \n                default:\n                    _socket.writeShort(0x4200);\n                    _socket.writeUTF(\"UNKNOWN COMMAND\");\n                    _socket.flush();\n                    return;\n    \t    }\n    \t}\n    \t\n    \tprivate function sampleToString(s:Sample):String {\n            if( s is NewObjectSample ) {\n                var nos:NewObjectSample = s as NewObjectSample;\n                \n                return \"[NewObjectSample\" +\n                    \"\\n   time: \" + nos.time +\n                    \"\\n     id: \" + nos.id +\n                    \"\\n   type: \" + getQualifiedClassName(nos.type) +\n                    stackToString(nos.stack) +\n                    \"\\n]\";\n                    \n            } else if( s is DeleteObjectSample ) {\n                var dos:DeleteObjectSample = s as DeleteObjectSample;\n                \n                return \"[DeleteObjectSample\" +\n                    \"\\n   time: \" + dos.time +\n                    \"\\n     id: \" + dos.id +\n                    \"\\n   size: \" + dos.size +\n                    stackToString(dos.stack) +\n                    \"\\n]\";\n            } \n            \n            return \"[Sample\" +\n                \"\\n   time: \" + s.time +\n                stackToString(s.stack) +\n                \"\\n]\";\n    \t}\n    \t\n    \tprivate function stackToString(stack:Array):String {\n    \t    if( null == stack ) {\n    \t        return \"\";\n    \t    }\n    \t    \n    \t    var separator:String = \"\\n    \";\n    \t    return \"\\n  stack: \" + separator + stack.join(separator);\n    \t}\n    \t\n    \tprivate function connect():void {\n    \t    trace(PREFIX, \"Trying to connect to\", _host, \":\", _port);\n    \t    \n    \t    try {\n    \t        _socket.connect(_host, _port);\n\t        } catch (e:Error) {\n\t            trace(PREFIX, \"Unable to connect\", e);\n\t        }\n    \t}\n    \t\n    \tprivate function connected(e:Event):void {\n    \t   _connected = true;\n\n    \t   trace(PREFIX, \"Connected\");\n           \n           var now:Number = new Date().getTime();\n           var seconds:uint = now \/ 1000;\n           var timer:uint = getTimer();\n\n           _socket.writeShort(0x4201);\n           _socket.writeUnsignedInt(seconds);\n           _socket.writeShort(now - (seconds * 1000));\n           _socket.writeUnsignedInt(timer);\n           _socket.flush();\n           \n           trace(PREFIX, now, seconds, now - (seconds * 1000), timer);\n    \t}\n    \t\n    \tprivate function close(e:Event):void {\n    \t   _connected = false;\n\n    \t   trace(PREFIX, \"Disconnected\");\n    \t}\n\n    \tprivate function fail(e:Event):void {\n            trace(PREFIX, \"Communication failure\", e);\n\n    \t    _socket.close();\n    \t    _connected = false;\n    \t}\n    }\n}\n\n","subject":"use getTime() since its accurate.","message":"use getTime() since its accurate.","lang":"ActionScript","license":"apache-2.0","repos":"osi\/flash-profiler"}
{"commit":"2bbd1a4c048c55eee52d21e9af54e1e2e0aa15cb","old_file":"src\/org\/mangui\/hls\/loader\/AltAudioLevelLoader.as","new_file":"src\/org\/mangui\/hls\/loader\/AltAudioLevelLoader.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.loader {\n    import org.mangui.hls.model.Level;\n\n    import flash.utils.getTimer;\n    import flash.utils.clearTimeout;\n    import flash.utils.setTimeout;\n    import flash.events.ErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.events.IOErrorEvent;\n\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.playlist.Manifest;\n\n    import flash.net.URLLoader;\n\n    import org.mangui.hls.HLS;\n\n    public class AltAudioLevelLoader {\n        CONFIG::LOGGING {\n            import org.mangui.hls.utils.Log;\n        }\n        \/** Reference to the hls framework controller. **\/\n        private var _hls : HLS;\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader : URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url : String;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID : uint;\n        \/** last reload manifest time **\/\n        private var _reload_playlists_timer : uint;\n        \/** current audio level **\/\n        private var _current_track : int;\n        \/** reference to manifest being loaded **\/\n        private var _manifest_loading : Manifest;\n        \/** is this loader closed **\/\n        private var _closed : Boolean = false;\n        \/* playlist retry timeout *\/\n        private var _retry_timeout : Number;\n        private var _retry_count : int;\n\n        \/** Setup the loader. **\/\n        public function AltAudioLevelLoader(hls : HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_SWITCH, _audioTrackSwitchHandler);\n        };\n\n        public function dispose() : void {\n            _close();\n            _hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.removeEventListener(HLSEvent.AUDIO_TRACK_SWITCH, _audioTrackSwitchHandler);\n        }\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event : ErrorEvent) : void {\n            var txt : String;\n            var code : int;\n            if (event is SecurityErrorEvent) {\n                code = HLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR;\n                txt = \"Cannot load M3U8: crossdomain access denied:\" + event.text;\n            } else if (event is IOErrorEvent && (HLSSettings.manifestLoadMaxRetry == -1 || _retry_count < HLSSettings.manifestLoadMaxRetry)) {\n                CONFIG::LOGGING {\n                    Log.warn(\"I\/O Error while trying to load Playlist, retry in \" + _retry_timeout + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadAudioLevelPlaylist, _retry_timeout);\n                \/* exponential increase of retry timeout, capped to manifestLoadMaxRetryTimeout *\/\n                _retry_timeout = Math.min(HLSSettings.manifestLoadMaxRetryTimeout, 2 * _retry_timeout);\n                _retry_count++;\n                return;\n            } else {\n                code = HLSError.MANIFEST_LOADING_IO_ERROR;\n                txt = \"Cannot load M3U8: \" + event.text;\n            }\n            var hlsError : HLSError = new HLSError(code, _url, txt);\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n        };\n\n        \/** parse a playlist **\/\n        private function _parseAudioPlaylist(string : String, url : String, level : int) : void {\n            if (string != null && string.length != 0) {\n                CONFIG::LOGGING {\n                    Log.debug(\"audio level \" + level + \" playlist:\\n\" + string);\n                }\n                var frags : Vector.<Fragment> = Manifest.getFragments(string, url, level);\n                \/\/ set fragment and update sequence number range\n                var newLevel : Level = new Level();\n                newLevel.updateFragments(frags);\n                newLevel.targetduration = Manifest.getTargetDuration(string);\n                _hls.audioTracks[_current_track].level = newLevel;\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.AUDIO_LEVEL_LOADED, level));\n            _manifest_loading = null;\n        };\n\n        \/** load\/reload active M3U8 playlist **\/\n        private function _loadAudioLevelPlaylist() : void {\n            if (_closed) {\n                return;\n            }\n            _reload_playlists_timer = getTimer();\n            var altAudioTrack : AltAudioTrack = _hls.altAudioTracks[_hls.audioTracks[_current_track].id];\n            _manifest_loading = new Manifest();\n            _manifest_loading.loadPlaylist(altAudioTrack.url, _parseAudioPlaylist, _errorHandler, _current_track, _hls.type, HLSSettings.flushLiveURLCache);\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.AUDIO_LEVEL_LOADING, _current_track));\n        };\n\n        \/** When audio track switch occurs, assess the need of loading audio level playlist **\/\n        private function _audioTrackSwitchHandler(event : HLSEvent) : void {\n            _current_track = event.audioTrack;\n            var audioTrack : AudioTrack = _hls.audioTracks[_current_track];\n            if (audioTrack.source == AudioTrack.FROM_PLAYLIST) {\n                var altAudioTrack : AltAudioTrack = _hls.altAudioTracks[audioTrack.id];\n                if (altAudioTrack.url && audioTrack.level == null) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"switch to audio track \" + _current_track + \", load Playlist\");\n                    }\n                    clearTimeout(_timeoutID);\n                    _timeoutID = setTimeout(_loadAudioLevelPlaylist, 0);\n                }\n            }\n        };\n\n        private function _close() : void {\n            CONFIG::LOGGING {\n                Log.debug(\"cancel any audio level load in progress\");\n            }\n            _closed = true;\n            clearTimeout(_timeoutID);\n            try {\n                _urlloader.close();\n                if (_manifest_loading) {\n                    _manifest_loading.close();\n                }\n            } catch(e : Error) {\n            }\n        }\n\n        \/** When the framework idles out, stop reloading manifest **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            if (event.state == HLSPlayStates.IDLE) {\n                _close();\n            }\n        };\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.loader {\n    import org.mangui.hls.model.Level;\n\n    import flash.utils.getTimer;\n    import flash.utils.clearTimeout;\n    import flash.utils.setTimeout;\n    import flash.events.ErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.events.IOErrorEvent;\n\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.playlist.Manifest;\n\n    import flash.net.URLLoader;\n\n    import org.mangui.hls.HLS;\n\n    public class AltAudioLevelLoader {\n        CONFIG::LOGGING {\n            import org.mangui.hls.utils.Log;\n        }\n        \/** Reference to the hls framework controller. **\/\n        private var _hls : HLS;\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader : URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url : String;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID : uint;\n        \/** last reload manifest time **\/\n        private var _reload_playlists_timer : uint;\n        \/** current audio level **\/\n        private var _current_track : int;\n        \/** reference to manifest being loaded **\/\n        private var _manifest_loading : Manifest;\n        \/** is this loader closed **\/\n        private var _closed : Boolean = false;\n        \/* playlist retry timeout *\/\n        private var _retry_timeout : Number;\n        private var _retry_count : int;\n\n        \/** Setup the loader. **\/\n        public function AltAudioLevelLoader(hls : HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_SWITCH, _audioTrackSwitchHandler);\n        };\n\n        public function dispose() : void {\n            _close();\n            _hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.removeEventListener(HLSEvent.AUDIO_TRACK_SWITCH, _audioTrackSwitchHandler);\n        }\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event : ErrorEvent) : void {\n            var txt : String;\n            var code : int;\n            if (event is SecurityErrorEvent) {\n                code = HLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR;\n                txt = \"Cannot load M3U8: crossdomain access denied:\" + event.text;\n            } else if (event is IOErrorEvent && (HLSSettings.manifestLoadMaxRetry == -1 || _retry_count < HLSSettings.manifestLoadMaxRetry)) {\n                CONFIG::LOGGING {\n                    Log.warn(\"I\/O Error while trying to load Playlist, retry in \" + _retry_timeout + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadAudioLevelPlaylist, _retry_timeout);\n                \/* exponential increase of retry timeout, capped to manifestLoadMaxRetryTimeout *\/\n                _retry_timeout = Math.min(HLSSettings.manifestLoadMaxRetryTimeout, 2 * _retry_timeout);\n                _retry_count++;\n                return;\n            } else {\n                code = HLSError.MANIFEST_LOADING_IO_ERROR;\n                txt = \"Cannot load M3U8: \" + event.text;\n            }\n            var hlsError : HLSError = new HLSError(code, _url, txt);\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n        };\n\n        \/** parse a playlist **\/\n        private function _parseAudioPlaylist(string : String, url : String, level : int) : void {\n            if (string != null && string.length != 0) {\n                CONFIG::LOGGING {\n                    Log.debug(\"audio level \" + level + \" playlist:\\n\" + string);\n                }\n                var frags : Vector.<Fragment> = Manifest.getFragments(string, url, level);\n                \/\/ set fragment and update sequence number range\n                var newLevel : Level = new Level();\n                newLevel.updateFragments(frags);\n                newLevel.targetduration = Manifest.getTargetDuration(string);\n                _hls.audioTracks[_current_track].level = newLevel;\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.AUDIO_LEVEL_LOADED, level));\n            _manifest_loading = null;\n        };\n\n        \/** load\/reload active M3U8 playlist **\/\n        private function _loadAudioLevelPlaylist() : void {\n            if (_closed) {\n                return;\n            }\n            _reload_playlists_timer = getTimer();\n            var altAudioTrack : AltAudioTrack = _hls.altAudioTracks[_hls.audioTracks[_current_track].id];\n            _manifest_loading = new Manifest();\n            _manifest_loading.loadPlaylist(altAudioTrack.url, _parseAudioPlaylist, _errorHandler, _current_track, _hls.type, HLSSettings.flushLiveURLCache);\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.AUDIO_LEVEL_LOADING, _current_track));\n        };\n\n        \/** When audio track switch occurs, assess the need of loading audio level playlist **\/\n        private function _audioTrackSwitchHandler(event : HLSEvent) : void {\n            _current_track = event.audioTrack;\n            var audioTrack : AudioTrack = _hls.audioTracks[_current_track];\n            if (audioTrack.source == AudioTrack.FROM_PLAYLIST) {\n                var altAudioTrack : AltAudioTrack = _hls.altAudioTracks[audioTrack.id];\n                if (altAudioTrack.url && audioTrack.level == null) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"switch to audio track \" + _current_track + \", load Playlist\");\n                    }\n                    _retry_timeout = 1000;\n                    _retry_count = 0;\n                    clearTimeout(_timeoutID);\n                    _timeoutID = setTimeout(_loadAudioLevelPlaylist, 0);\n                }\n            }\n        };\n\n        private function _close() : void {\n            CONFIG::LOGGING {\n                Log.debug(\"cancel any audio level load in progress\");\n            }\n            _closed = true;\n            clearTimeout(_timeoutID);\n            try {\n                _urlloader.close();\n                if (_manifest_loading) {\n                    _manifest_loading.close();\n                }\n            } catch(e : Error) {\n            }\n        }\n\n        \/** When the framework idles out, stop reloading manifest **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            if (event.state == HLSPlayStates.IDLE) {\n                _close();\n            }\n        };\n    }\n}\n","subject":"set timeout to reload alt-audio playlists","message":"set timeout to reload alt-audio playlists\n","lang":"ActionScript","license":"mpl-2.0","repos":"jlacivita\/flashls,jlacivita\/flashls,clappr\/flashls,codex-corp\/flashls,dighan\/flashls,NicolasSiver\/flashls,vidible\/vdb-flashls,clappr\/flashls,mangui\/flashls,tedconf\/flashls,aevange\/flashls,tedconf\/flashls,dighan\/flashls,Peer5\/flashls,Corey600\/flashls,hola\/flashls,fixedmachine\/flashls,mangui\/flashls,NicolasSiver\/flashls,JulianPena\/flashls,hola\/flashls,vidible\/vdb-flashls,thdtjsdn\/flashls,loungelogic\/flashls,viktorot\/flashls,codex-corp\/flashls,suuhas\/flashls,aevange\/flashls,viktorot\/flashls,Peer5\/flashls,suuhas\/flashls,suuhas\/flashls,suuhas\/flashls,Boxie5\/flashls,viktorot\/flashls,aevange\/flashls,Boxie5\/flashls,fixedmachine\/flashls,neilrackett\/flashls,aevange\/flashls,loungelogic\/flashls,Peer5\/flashls,neilrackett\/flashls,thdtjsdn\/flashls,JulianPena\/flashls,Peer5\/flashls,Corey600\/flashls"}
{"commit":"7206841b980f7b4399fa378d1c115d3c5bbeba6c","old_file":"src\/renderers\/FlashCommon.as","new_file":"src\/renderers\/FlashCommon.as","old_contents":"\/*\n * Copyright 2016 Google Inc. All rights reserved.\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage {\n\n  import flash.display.Bitmap;\n  import flash.display.BitmapData;\n  import flash.display.BlendMode;\n  import flash.display.Loader;\n  import flash.display.Sprite;\n  import flash.display.StageAlign;\n  import flash.display.StageScaleMode;\n  import flash.events.ErrorEvent;\n  import flash.events.Event;\n  import flash.events.IOErrorEvent;\n  import flash.events.UncaughtErrorEvent;\n  import flash.external.ExternalInterface;\n  import flash.geom.Matrix;\n  import flash.geom.Matrix3D;\n  import flash.geom.PerspectiveProjection;\n  import flash.geom.Point;\n  import flash.geom.Rectangle;\n  import flash.geom.Vector3D;\n  import flash.net.URLRequest;\n  import flash.system.Security;\n  import flash.utils.Dictionary;\n\n  public class FlashCommon extends Sprite {\n\n    private var imageLoadedCallback:String = null;\n\n    public function FlashCommon() {\n\n      \/\/ Install event handler for uncaught errors.\n      loaderInfo.uncaughtErrorEvents.addEventListener(\n          UncaughtErrorEvent.UNCAUGHT_ERROR, handleError);\n\n      \/\/ Declare external interface.\n      ExternalInterface.marshallExceptions = true\n      ExternalInterface.addCallback('isReady', isReady);\n      ExternalInterface.addCallback('createLayer', createLayer);\n      ExternalInterface.addCallback('destroyLayer', destroyLayer);\n      ExternalInterface.addCallback('loadImage', loadImage);\n      ExternalInterface.addCallback('cancelImage', cancelImage);\n      ExternalInterface.addCallback('unloadImage', unloadImage);\n      ExternalInterface.addCallback('createTexture', createTexture);\n      ExternalInterface.addCallback('destroyTexture', destroyTexture);\n      ExternalInterface.addCallback('drawCubeTiles', drawCubeTiles);\n      ExternalInterface.addCallback('drawFlatTiles', drawFlatTiles);\n\n      var callbacksObjName:String = loaderInfo.parameters.callbacksObjName as String;\n      imageLoadedCallback = callbacksObjName + '.imageLoaded';\n\n      Security.allowDomain(\"*\");\n\n      if (stage) {\n        init();\n      } else {\n        addEventListener(Event.ADDED_TO_STAGE, init);\n      }\n\n    }\n\n    private function handleError(event:UncaughtErrorEvent):void {\n      var message:String;\n      if (event.error is Error) {\n        message = Error(event.error).message;\n      } else if (event.error is ErrorEvent) {\n        message = ErrorEvent(event.error).text;\n      } else {\n        message = event.error.toString();\n      }\n      debug('ERROR: ' + message);\n    };\n\n    private function debug(str:String):void {\n      ExternalInterface.call('console.log', str);\n    }\n\n    public function isReady():Boolean {\n      return true;\n    }\n\n    private function init():void {\n      removeEventListener(Event.ADDED_TO_STAGE, init);\n      stage.scaleMode = StageScaleMode.NO_SCALE;\n      stage.align = StageAlign.TOP_LEFT;\n      stage.frameRate = 60;\n    }\n\n    private function convertFov(fov:Number, thisDimension:Number, otherDimension:Number):Number {\n      return 2 * Math.atan(otherDimension * Math.tan(fov \/ 2) \/ thisDimension);\n    }\n\n    private function getLayer(id:Number):Sprite {\n      if (id in layerMap) {\n        return layerMap[id];\n      }\n      return null;\n    }\n\n    public function createLayer(id: Number):void {\n      if (id in layerMap) {\n        debug('createLayer: ' + id + ' already exists');\n        return;\n      }\n\n      var layer:Sprite = new Sprite();\n\n      layerMap[id] = layer;\n      layer.transform.perspectiveProjection = new PerspectiveProjection();\n      layer.blendMode = BlendMode.LAYER;\n      addChild(layer);\n    }\n\n    public function destroyLayer(id:Number):void {\n      if (!(id in layerMap)) {\n        debug('destroyLayer: ' + id + ' does not exist');\n        return;\n      }\n      var layer:Sprite = layerMap[id];\n\n      while (layer.numChildren > 0) {\n        layer.removeChildAt(0);\n      }\n      removeChild(layer);\n      delete layerMap[id];\n    }\n\n    public function drawCubeTiles(layerId:Number, width:Number, height:Number, left:Number, top:Number, alpha:Number, yaw:Number, pitch:Number, roll:Number, fov:Number, tiles:Array):void {\n      var layer:Sprite = getLayer(layerId);\n      if (!layer) {\n        debug('drawCubeTiles: layer ' + layerId + ' does not exist');\n      }\n\n      \/\/ Remove all current children.\n      while (layer.numChildren > 0) {\n        layer.removeChildAt(0);\n      }\n\n      \/\/ Set viewport.\n      layer.x = left;\n      layer.y = top;\n      layer.scrollRect = new Rectangle(0, 0, width, height);\n\n      \/\/ Set opacity.\n      layer.alpha = alpha;\n\n      \/\/ Set fov.\n      \/\/ Don't really know why this needs to be done; magic number adjusted from\n      \/\/ https:\/\/github.com\/fieldOfView\/CuTy\/blob\/master\/com\/fieldofview\/cuty\/CutyScene.as#L260\n      var fieldOfView:Number = convertFov(fov, 1, 500\/height);\n      layer.transform.perspectiveProjection.fieldOfView = fieldOfView * 180\/Math.PI;\n\n      var projectionCenter:Point = new Point(width\/2, height\/2);\n      layer.transform.perspectiveProjection.projectionCenter = projectionCenter;\n\n      var focalLength:Number = layer.transform.perspectiveProjection.focalLength;\n\n      var viewportCenter:Vector3D = new Vector3D(width\/2, height\/2, 0);\n      var focalCenter:Vector3D = new Vector3D(width\/2, height\/2, -focalLength);\n\n      for each (var t:Object in tiles) {\n        var texture:Sprite = textureMap[t.textureId];\n        if (!texture) {\n          debug('drawCubeTiles: texture ' + t.textureId + ' does not exist');\n        }\n\n        var m:Matrix3D = new Matrix3D();\n\n        \/\/ Set the perspective depth.\n        m.appendTranslation(0, 0, -focalLength);\n\n        \/\/ Center tile in viewport.\n        var offsetX:Number = width\/2 - t.width\/2;\n        var offsetY:Number = height\/2 - t.height\/2;\n        m.appendTranslation(offsetX, offsetY, 0);\n\n        \/\/ Set tile offset within cube face.\n        var translX:Number = t.centerX * t.levelSize - t.padLeft;\n        var translY:Number = -t.centerY * t.levelSize - t.padTop;\n        var translZ:Number = t.levelSize \/ 2;\n        m.appendTranslation(translX, translY, translZ);\n\n        \/\/ Set cube face rotation.\n        m.appendRotation(-t.rotY, Vector3D.Y_AXIS, focalCenter);\n        m.appendRotation(t.rotX, Vector3D.X_AXIS, focalCenter);\n\n        \/\/ Set camera rotation.\n        var rotX:Number = pitch*180\/Math.PI;\n        var rotY:Number = -yaw*180\/Math.PI;\n        var rotZ:Number = -roll*180\/Math.PI;\n        m.appendRotation(rotY, Vector3D.Y_AXIS, focalCenter);\n        m.appendRotation(rotX, Vector3D.X_AXIS, focalCenter);\n        m.appendRotation(rotZ, Vector3D.Z_AXIS, focalCenter);\n\n        texture.transform.matrix3D = m;\n\n        layer.addChild(texture);\n      }\n    }\n\n    public function drawFlatTiles(layerId:Number, width:Number, height:Number, left:Number, top:Number, alpha:Number, x:Number, y:Number, zoomX:Number, zoomY:Number, tiles:Array):void {\n      var layer:Sprite = getLayer(layerId);\n      if (!layer) {\n        debug('drawFlatTiles: layer ' + layerId + ' does not exist');\n      }\n\n      \/\/ Remove all current children.\n      while (layer.numChildren > 0) {\n        layer.removeChildAt(0);\n      }\n\n      \/\/ Set viewport.\n      layer.x = left;\n      layer.y = top;\n      layer.scrollRect = new Rectangle(0, 0, width, height);\n\n      \/\/ Set opacity.\n      layer.alpha = alpha;\n\n      \/\/ Determine the zoom factor.\n      zoomX = width \/ zoomX;\n      zoomY = height \/ zoomY;\n\n      for each (var t:Object in tiles) {\n        var texture:Sprite = textureMap[t.textureId];\n        if (!texture) {\n          debug('drawFlatTiles: texture ' + t.textureId + ' does not exist');\n        }\n\n        var m:Matrix3D = new Matrix3D();\n\n        \/\/ Scale tile into correct size.\n        var scaleX:Number = zoomX \/ t.levelWidth;\n        var scaleY:Number = zoomY \/ t.levelHeight;\n        m.appendScale(scaleX, scaleY, 1);\n\n        \/\/ Place top left corner of tile at the center of the viewport.\n        var offsetX:Number = width\/2;\n        var offsetY:Number = height\/2;\n        m.appendTranslation(offsetX, offsetY, 0);\n\n        \/\/ Move tile into its position within the image.\n        var cornerX:Number = t.centerX - t.scaleX \/ 2 + 0.5;\n        var cornerY:Number = 0.5 - t.centerY - t.scaleY \/ 2;\n        var posX:Number = cornerX * zoomX;\n        var posY:Number = cornerY * zoomY;\n        m.appendTranslation(posX, posY, 0);\n\n        \/\/ Compensate for padding around the tile.\n        m.appendTranslation(-t.padLeft, -t.padTop, 0);\n\n        \/\/ Apply view offsets.\n        var translX:Number = -x * zoomX;\n        var translY:Number = -y * zoomY;\n        m.appendTranslation(translX, translY, 0);\n\n        texture.transform.matrix3D = m;\n\n        layer.addChild(texture);\n      }\n    }\n\n    private var imageMap:Dictionary = new Dictionary();\n    private var textureMap:Dictionary = new Dictionary();\n    private var layerMap:Dictionary = new Dictionary();\n\n    private var nextId:Number = 1;\n\n    public function loadImage(url:String, width:Number, height:Number, x:Number, y:Number):Number {\n      var id:Number = nextId++;\n\n      var loader:Loader = new Loader();\n      imageMap[id] = loader;\n\n      \/\/ TODO: Check if there are there other kinds of errors we can catch.\n      loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadSuccess);\n      loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);\n\n      var urlRequest:URLRequest = new URLRequest(url);\n      loader.load(urlRequest);\n\n      return id;\n\n      function loadSuccess(e:Event):void {\n        if (!imageMap[id]) {\n          \/\/ Probably canceled before load was complete; ignore.\n          return;\n        }\n\n        var image:Bitmap = Bitmap(loader.content);\n\n        \/\/ Convert relative offset\/size to absolute values.\n        x *= image.bitmapData.width;\n        y *= image.bitmapData.height;\n        width *= image.bitmapData.width;\n        height *= image.bitmapData.height;\n\n        var croppedData:BitmapData = new BitmapData(width, height);\n        croppedData.copyPixels(image.bitmapData, new Rectangle(x, y, width, height), new Point(0,0));\n\n        imageMap[id] = croppedData;\n\n        ExternalInterface.call(imageLoadedCallback, false, id);\n      }\n\n      function loadError(e:IOErrorEvent):void {\n        if (!imageMap[id]) {\n          \/\/ Probably canceled before load was complete; ignore.\n          return;\n        }\n        delete imageMap[id];\n        ExternalInterface.call(imageLoadedCallback, true, id);\n      }\n    }\n\n    public function cancelImage(id:Number):void {\n      if (!imageMap[id]) {\n        debug('cancelImage: image ' + id + ' does not exist');\n        return;\n      }\n      unloadImage(id);\n    }\n\n    public function unloadImage(id:Number):void {\n      var loaderOrBitmapData:Object = imageMap[id];\n      if (!loaderOrBitmapData) {\n        debug('unloadImage: image ' + id + ' does not exist');\n        return;\n      }\n      if (loaderOrBitmapData is Loader) {\n        var loader:Loader = loaderOrBitmapData as Loader;\n        \/\/ Calling close() after the load is complete seems to cause an error,\n        \/\/ so first check that we are still loading.\n        if (loader.contentLoaderInfo.bytesTotal != 0 && loader.contentLoaderInfo.bytesLoaded != loader.contentLoaderInfo.bytesTotal) {\n          loader.close();\n        }\n      }\n      delete imageMap[id];\n    }\n\n    public function createTexture(imageId:Number, width:Number, height:Number, padTop:Number, padBottom:Number, padLeft:Number, padRight:Number):Number {\n      var image:BitmapData = imageMap[imageId];\n\n      var i:Number;\n      var point:Point = new Point();\n      var rect:Rectangle = new Rectangle();\n\n      \/\/ Create new bitmap for texture.\n      var bitmap:BitmapData = new BitmapData(width + padLeft + padRight, height + padTop + padBottom, true, 0x00FFFFFF);\n\n      \/\/ Resize source image if the texture has a different size.\n      \/\/ TODO: it would be better to call draw() directly on the final bitmap\n      \/\/ with both a matrix and a clippingRect parameter; this would both be\n      \/\/ faster and allocate less memory. However, the clippingRect parameter\n      \/\/ for the draw() method doesn't seem to work as documented.\n      var scaled:BitmapData;\n      if (width !== image.width || height !== image.height) {\n        scaled = new BitmapData(width, height, true, 0x00FFFFFF);\n        var mat:Matrix = new Matrix(width \/ image.width, 0, 0, height \/ image.height, 0, 0);\n        scaled.draw(image, mat, null, null, null, true);\n      } else {\n        scaled = image;\n      }\n\n      \/\/ Draw image into texture.\n      rect.x = 0;\n      rect.y = 0;\n      rect.width = width;\n      rect.height = height;\n\n      point.x = padLeft;\n      point.y = padTop;\n      bitmap.copyPixels(scaled, rect, point);\n\n      \/\/ Draw top padding.\n      for (i = 0; i <= padTop; i++) {\n        rect.x = padLeft;\n        rect.y = padTop;\n        rect.width = width;\n        rect.height = 1;\n\n        point.x = padLeft;\n        point.y = i;\n        bitmap.copyPixels(bitmap, rect, point);\n      }\n\n      \/\/ Draw left padding.\n      for (i = 0; i <= padLeft; i++) {\n        rect.x = padLeft;\n        rect.y = padTop;\n        rect.width = 1;\n        rect.height = height;\n\n        point.x = i;\n        point.y = padTop;\n        bitmap.copyPixels(bitmap, rect, point);\n      }\n\n      \/\/ Draw bottom padding.\n      for (i = 0; i <= padBottom; i++) {\n        rect.x = padLeft;\n        rect.y = padTop + height - 1;\n        rect.width = width;\n        rect.height = 1;\n\n        point.x = padLeft;\n        point.y = padTop + height + i;\n        bitmap.copyPixels(bitmap, rect, point);\n      }\n\n      \/\/ Draw right padding.\n      for (i = 0; i <= padRight; i++) {\n        rect.x = padLeft + width - 1;\n        rect.y = padTop;\n        rect.width = 1;\n        rect.height = height;\n\n        point.x = padLeft + width + i;\n        point.y = padTop;\n        bitmap.copyPixels(bitmap, rect, point);\n      }\n\n      var texture:Sprite = new Sprite();\n      texture.addChild(new Bitmap(bitmap));\n\n      var textureId:Number = imageId;\n      textureMap[textureId] = texture;\n\n      return textureId;\n    }\n\n    public function destroyTexture(id:Number):void {\n      var texture:Sprite = textureMap[id];\n      if (!texture) {\n        debug('destroyTexture: texture ' + id + ' does not exist');\n        return;\n      }\n      if (texture.parent) {\n        texture.parent.removeChild(texture);\n      }\n      delete textureMap[id];\n    }\n  }\n}\n","new_contents":"\/*\n * Copyright 2016 Google Inc. All rights reserved.\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage {\n\n  import flash.display.Bitmap;\n  import flash.display.BitmapData;\n  import flash.display.BlendMode;\n  import flash.display.Loader;\n  import flash.display.Sprite;\n  import flash.display.StageAlign;\n  import flash.display.StageScaleMode;\n  import flash.events.ErrorEvent;\n  import flash.events.Event;\n  import flash.events.IOErrorEvent;\n  import flash.events.UncaughtErrorEvent;\n  import flash.external.ExternalInterface;\n  import flash.geom.Matrix;\n  import flash.geom.Matrix3D;\n  import flash.geom.PerspectiveProjection;\n  import flash.geom.Point;\n  import flash.geom.Rectangle;\n  import flash.geom.Vector3D;\n  import flash.net.URLRequest;\n  import flash.system.LoaderContext;\n  import flash.system.Security;\n  import flash.utils.Dictionary;\n\n  public class FlashCommon extends Sprite {\n\n    private var imageLoadedCallback:String = null;\n\n    public function FlashCommon() {\n\n      \/\/ Install event handler for uncaught errors.\n      loaderInfo.uncaughtErrorEvents.addEventListener(\n          UncaughtErrorEvent.UNCAUGHT_ERROR, handleError);\n\n      \/\/ Declare external interface.\n      ExternalInterface.marshallExceptions = true\n      ExternalInterface.addCallback('isReady', isReady);\n      ExternalInterface.addCallback('createLayer', createLayer);\n      ExternalInterface.addCallback('destroyLayer', destroyLayer);\n      ExternalInterface.addCallback('loadImage', loadImage);\n      ExternalInterface.addCallback('cancelImage', cancelImage);\n      ExternalInterface.addCallback('unloadImage', unloadImage);\n      ExternalInterface.addCallback('createTexture', createTexture);\n      ExternalInterface.addCallback('destroyTexture', destroyTexture);\n      ExternalInterface.addCallback('drawCubeTiles', drawCubeTiles);\n      ExternalInterface.addCallback('drawFlatTiles', drawFlatTiles);\n\n      var callbacksObjName:String = loaderInfo.parameters.callbacksObjName as String;\n      imageLoadedCallback = callbacksObjName + '.imageLoaded';\n\n      Security.allowDomain(\"*\");\n\n      if (stage) {\n        init();\n      } else {\n        addEventListener(Event.ADDED_TO_STAGE, init);\n      }\n\n    }\n\n    private function handleError(event:UncaughtErrorEvent):void {\n      var message:String;\n      if (event.error is Error) {\n        message = Error(event.error).message;\n      } else if (event.error is ErrorEvent) {\n        message = ErrorEvent(event.error).text;\n      } else {\n        message = event.error.toString();\n      }\n      debug('ERROR: ' + message);\n    };\n\n    private function debug(str:String):void {\n      ExternalInterface.call('console.log', str);\n    }\n\n    public function isReady():Boolean {\n      return true;\n    }\n\n    private function init():void {\n      removeEventListener(Event.ADDED_TO_STAGE, init);\n      stage.scaleMode = StageScaleMode.NO_SCALE;\n      stage.align = StageAlign.TOP_LEFT;\n      stage.frameRate = 60;\n    }\n\n    private function convertFov(fov:Number, thisDimension:Number, otherDimension:Number):Number {\n      return 2 * Math.atan(otherDimension * Math.tan(fov \/ 2) \/ thisDimension);\n    }\n\n    private function getLayer(id:Number):Sprite {\n      if (id in layerMap) {\n        return layerMap[id];\n      }\n      return null;\n    }\n\n    public function createLayer(id: Number):void {\n      if (id in layerMap) {\n        debug('createLayer: ' + id + ' already exists');\n        return;\n      }\n\n      var layer:Sprite = new Sprite();\n\n      layerMap[id] = layer;\n      layer.transform.perspectiveProjection = new PerspectiveProjection();\n      layer.blendMode = BlendMode.LAYER;\n      addChild(layer);\n    }\n\n    public function destroyLayer(id:Number):void {\n      if (!(id in layerMap)) {\n        debug('destroyLayer: ' + id + ' does not exist');\n        return;\n      }\n      var layer:Sprite = layerMap[id];\n\n      while (layer.numChildren > 0) {\n        layer.removeChildAt(0);\n      }\n      removeChild(layer);\n      delete layerMap[id];\n    }\n\n    public function drawCubeTiles(layerId:Number, width:Number, height:Number, left:Number, top:Number, alpha:Number, yaw:Number, pitch:Number, roll:Number, fov:Number, tiles:Array):void {\n      var layer:Sprite = getLayer(layerId);\n      if (!layer) {\n        debug('drawCubeTiles: layer ' + layerId + ' does not exist');\n      }\n\n      \/\/ Remove all current children.\n      while (layer.numChildren > 0) {\n        layer.removeChildAt(0);\n      }\n\n      \/\/ Set viewport.\n      layer.x = left;\n      layer.y = top;\n      layer.scrollRect = new Rectangle(0, 0, width, height);\n\n      \/\/ Set opacity.\n      layer.alpha = alpha;\n\n      \/\/ Set fov.\n      \/\/ Don't really know why this needs to be done; magic number adjusted from\n      \/\/ https:\/\/github.com\/fieldOfView\/CuTy\/blob\/master\/com\/fieldofview\/cuty\/CutyScene.as#L260\n      var fieldOfView:Number = convertFov(fov, 1, 500\/height);\n      layer.transform.perspectiveProjection.fieldOfView = fieldOfView * 180\/Math.PI;\n\n      var projectionCenter:Point = new Point(width\/2, height\/2);\n      layer.transform.perspectiveProjection.projectionCenter = projectionCenter;\n\n      var focalLength:Number = layer.transform.perspectiveProjection.focalLength;\n\n      var viewportCenter:Vector3D = new Vector3D(width\/2, height\/2, 0);\n      var focalCenter:Vector3D = new Vector3D(width\/2, height\/2, -focalLength);\n\n      for each (var t:Object in tiles) {\n        var texture:Sprite = textureMap[t.textureId];\n        if (!texture) {\n          debug('drawCubeTiles: texture ' + t.textureId + ' does not exist');\n        }\n\n        var m:Matrix3D = new Matrix3D();\n\n        \/\/ Set the perspective depth.\n        m.appendTranslation(0, 0, -focalLength);\n\n        \/\/ Center tile in viewport.\n        var offsetX:Number = width\/2 - t.width\/2;\n        var offsetY:Number = height\/2 - t.height\/2;\n        m.appendTranslation(offsetX, offsetY, 0);\n\n        \/\/ Set tile offset within cube face.\n        var translX:Number = t.centerX * t.levelSize - t.padLeft;\n        var translY:Number = -t.centerY * t.levelSize - t.padTop;\n        var translZ:Number = t.levelSize \/ 2;\n        m.appendTranslation(translX, translY, translZ);\n\n        \/\/ Set cube face rotation.\n        m.appendRotation(-t.rotY, Vector3D.Y_AXIS, focalCenter);\n        m.appendRotation(t.rotX, Vector3D.X_AXIS, focalCenter);\n\n        \/\/ Set camera rotation.\n        var rotX:Number = pitch*180\/Math.PI;\n        var rotY:Number = -yaw*180\/Math.PI;\n        var rotZ:Number = -roll*180\/Math.PI;\n        m.appendRotation(rotY, Vector3D.Y_AXIS, focalCenter);\n        m.appendRotation(rotX, Vector3D.X_AXIS, focalCenter);\n        m.appendRotation(rotZ, Vector3D.Z_AXIS, focalCenter);\n\n        texture.transform.matrix3D = m;\n\n        layer.addChild(texture);\n      }\n    }\n\n    public function drawFlatTiles(layerId:Number, width:Number, height:Number, left:Number, top:Number, alpha:Number, x:Number, y:Number, zoomX:Number, zoomY:Number, tiles:Array):void {\n      var layer:Sprite = getLayer(layerId);\n      if (!layer) {\n        debug('drawFlatTiles: layer ' + layerId + ' does not exist');\n      }\n\n      \/\/ Remove all current children.\n      while (layer.numChildren > 0) {\n        layer.removeChildAt(0);\n      }\n\n      \/\/ Set viewport.\n      layer.x = left;\n      layer.y = top;\n      layer.scrollRect = new Rectangle(0, 0, width, height);\n\n      \/\/ Set opacity.\n      layer.alpha = alpha;\n\n      \/\/ Determine the zoom factor.\n      zoomX = width \/ zoomX;\n      zoomY = height \/ zoomY;\n\n      for each (var t:Object in tiles) {\n        var texture:Sprite = textureMap[t.textureId];\n        if (!texture) {\n          debug('drawFlatTiles: texture ' + t.textureId + ' does not exist');\n        }\n\n        var m:Matrix3D = new Matrix3D();\n\n        \/\/ Scale tile into correct size.\n        var scaleX:Number = zoomX \/ t.levelWidth;\n        var scaleY:Number = zoomY \/ t.levelHeight;\n        m.appendScale(scaleX, scaleY, 1);\n\n        \/\/ Place top left corner of tile at the center of the viewport.\n        var offsetX:Number = width\/2;\n        var offsetY:Number = height\/2;\n        m.appendTranslation(offsetX, offsetY, 0);\n\n        \/\/ Move tile into its position within the image.\n        var cornerX:Number = t.centerX - t.scaleX \/ 2 + 0.5;\n        var cornerY:Number = 0.5 - t.centerY - t.scaleY \/ 2;\n        var posX:Number = cornerX * zoomX;\n        var posY:Number = cornerY * zoomY;\n        m.appendTranslation(posX, posY, 0);\n\n        \/\/ Compensate for padding around the tile.\n        m.appendTranslation(-t.padLeft, -t.padTop, 0);\n\n        \/\/ Apply view offsets.\n        var translX:Number = -x * zoomX;\n        var translY:Number = -y * zoomY;\n        m.appendTranslation(translX, translY, 0);\n\n        texture.transform.matrix3D = m;\n\n        layer.addChild(texture);\n      }\n    }\n\n    private var imageMap:Dictionary = new Dictionary();\n    private var textureMap:Dictionary = new Dictionary();\n    private var layerMap:Dictionary = new Dictionary();\n\n    private var nextId:Number = 1;\n\n    public function loadImage(url:String, width:Number, height:Number, x:Number, y:Number):Number {\n      var id:Number = nextId++;\n\n      var loader:Loader = new Loader();\n      imageMap[id] = loader;\n\n      loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadSuccess);\n      loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadError);\n\n      \/\/ Check the server policy file for cross-domain requests.\n      var loaderContext:LoaderContext = new LoaderContext();\n      loaderContext.checkPolicyFile = true;\n\n      var urlRequest:URLRequest = new URLRequest(url);\n      loader.load(urlRequest, loaderContext);\n\n      return id;\n\n      function loadSuccess(e:Event):void {\n        if (!imageMap[id]) {\n          \/\/ Probably canceled before load was complete; ignore.\n          return;\n        }\n\n        var image:Bitmap = Bitmap(loader.content);\n\n        \/\/ Convert relative offset\/size to absolute values.\n        x *= image.bitmapData.width;\n        y *= image.bitmapData.height;\n        width *= image.bitmapData.width;\n        height *= image.bitmapData.height;\n\n        var croppedData:BitmapData = new BitmapData(width, height);\n        croppedData.copyPixels(image.bitmapData, new Rectangle(x, y, width, height), new Point(0,0));\n\n        imageMap[id] = croppedData;\n\n        ExternalInterface.call(imageLoadedCallback, false, id);\n      }\n\n      function loadError(e:IOErrorEvent):void {\n        if (!imageMap[id]) {\n          \/\/ Probably canceled before load was complete; ignore.\n          return;\n        }\n        delete imageMap[id];\n        ExternalInterface.call(imageLoadedCallback, true, id);\n      }\n    }\n\n    public function cancelImage(id:Number):void {\n      if (!imageMap[id]) {\n        debug('cancelImage: image ' + id + ' does not exist');\n        return;\n      }\n      unloadImage(id);\n    }\n\n    public function unloadImage(id:Number):void {\n      var loaderOrBitmapData:Object = imageMap[id];\n      if (!loaderOrBitmapData) {\n        debug('unloadImage: image ' + id + ' does not exist');\n        return;\n      }\n      if (loaderOrBitmapData is Loader) {\n        var loader:Loader = loaderOrBitmapData as Loader;\n        \/\/ Calling close() after the load is complete seems to cause an error,\n        \/\/ so first check that we are still loading.\n        if (loader.contentLoaderInfo.bytesTotal != 0 && loader.contentLoaderInfo.bytesLoaded != loader.contentLoaderInfo.bytesTotal) {\n          loader.close();\n        }\n      }\n      delete imageMap[id];\n    }\n\n    public function createTexture(imageId:Number, width:Number, height:Number, padTop:Number, padBottom:Number, padLeft:Number, padRight:Number):Number {\n      var image:BitmapData = imageMap[imageId];\n\n      var i:Number;\n      var point:Point = new Point();\n      var rect:Rectangle = new Rectangle();\n\n      \/\/ Create new bitmap for texture.\n      var bitmap:BitmapData = new BitmapData(width + padLeft + padRight, height + padTop + padBottom, true, 0x00FFFFFF);\n\n      \/\/ Resize source image if the texture has a different size.\n      \/\/ TODO: it would be better to call draw() directly on the final bitmap\n      \/\/ with both a matrix and a clippingRect parameter; this would both be\n      \/\/ faster and allocate less memory. However, the clippingRect parameter\n      \/\/ for the draw() method doesn't seem to work as documented.\n      var scaled:BitmapData;\n      if (width !== image.width || height !== image.height) {\n        scaled = new BitmapData(width, height, true, 0x00FFFFFF);\n        var mat:Matrix = new Matrix(width \/ image.width, 0, 0, height \/ image.height, 0, 0);\n        scaled.draw(image, mat, null, null, null, true);\n      } else {\n        scaled = image;\n      }\n\n      \/\/ Draw image into texture.\n      rect.x = 0;\n      rect.y = 0;\n      rect.width = width;\n      rect.height = height;\n\n      point.x = padLeft;\n      point.y = padTop;\n      bitmap.copyPixels(scaled, rect, point);\n\n      \/\/ Draw top padding.\n      for (i = 0; i <= padTop; i++) {\n        rect.x = padLeft;\n        rect.y = padTop;\n        rect.width = width;\n        rect.height = 1;\n\n        point.x = padLeft;\n        point.y = i;\n        bitmap.copyPixels(bitmap, rect, point);\n      }\n\n      \/\/ Draw left padding.\n      for (i = 0; i <= padLeft; i++) {\n        rect.x = padLeft;\n        rect.y = padTop;\n        rect.width = 1;\n        rect.height = height;\n\n        point.x = i;\n        point.y = padTop;\n        bitmap.copyPixels(bitmap, rect, point);\n      }\n\n      \/\/ Draw bottom padding.\n      for (i = 0; i <= padBottom; i++) {\n        rect.x = padLeft;\n        rect.y = padTop + height - 1;\n        rect.width = width;\n        rect.height = 1;\n\n        point.x = padLeft;\n        point.y = padTop + height + i;\n        bitmap.copyPixels(bitmap, rect, point);\n      }\n\n      \/\/ Draw right padding.\n      for (i = 0; i <= padRight; i++) {\n        rect.x = padLeft + width - 1;\n        rect.y = padTop;\n        rect.width = 1;\n        rect.height = height;\n\n        point.x = padLeft + width + i;\n        point.y = padTop;\n        bitmap.copyPixels(bitmap, rect, point);\n      }\n\n      var texture:Sprite = new Sprite();\n      texture.addChild(new Bitmap(bitmap));\n\n      var textureId:Number = imageId;\n      textureMap[textureId] = texture;\n\n      return textureId;\n    }\n\n    public function destroyTexture(id:Number):void {\n      var texture:Sprite = textureMap[id];\n      if (!texture) {\n        debug('destroyTexture: texture ' + id + ' does not exist');\n        return;\n      }\n      if (texture.parent) {\n        texture.parent.removeChild(texture);\n      }\n      delete textureMap[id];\n    }\n  }\n}\n","subject":"Fix cross-domain image loading on Flash.","message":"Fix cross-domain image loading on Flash.\n\nIn order to programmatically access the pixels of cross-domain images,\nFlash requires us to pass a LoaderContext with the checkPolicyFile\noption set into the loader. Otherwise, cross-domain image requests\nmade by Flash will fail with a cryptic error.\n","lang":"ActionScript","license":"apache-2.0","repos":"google\/marzipano,google\/marzipano,google\/marzipano"}
{"commit":"136af2a6b90ed75af240b3f8ab037f01a5f058a6","old_file":"src\/as\/com\/threerings\/crowd\/chat\/data\/ChatChannel.as","new_file":"src\/as\/com\/threerings\/crowd\/chat\/data\/ChatChannel.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.crowd.chat.data {\n\nimport com.threerings.io.SimpleStreamableObject;\nimport com.threerings.util.Comparable;\nimport com.threerings.util.Equalable;\n\nimport com.threerings.presents.dobj.DSet_Entry;\n\n\/**\n * Represents a chat channel.\n *\/\npublic \/*abstract*\/ class ChatChannel extends SimpleStreamableObject\n    implements Comparable, Equalable, DSet_Entry\n{\n    \/\/ from interface Comparable\n    public function compareTo (other :Object) :int\n    {\n        throw new Error(\"abstract\");\n    }\n\n    \/\/ from interface Equalable\n    public function equals (other :Object) :Boolean\n    {\n        throw new Error(\"abstract\");\n    }\n\n    \/\/ from interface DSet_Entry\n    public function getKey () :Object\n    {\n        return this;\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.crowd.chat.data {\n\nimport com.threerings.io.SimpleStreamableObject;\nimport com.threerings.util.Comparable;\nimport com.threerings.util.Equalable;\n\nimport com.threerings.presents.dobj.DSet_Entry;\n\n\/**\n * Represents a chat channel.\n *\/\npublic \/*abstract*\/ class ChatChannel extends SimpleStreamableObject\n    implements Comparable, Equalable, DSet_Entry\n{\n    \/\/ from interface Comparable\n    public function compareTo (other :Object) :int\n    {\n        throw new Error(\"abstract\");\n    }\n\n    \/\/ from interface Equalable\n    public function equals (other :Object) :Boolean\n    {\n        return compareTo(other) == 0;\n    }\n\n    \/\/ from interface DSet_Entry\n    public function getKey () :Object\n    {\n        return this;\n    }\n}\n}\n","subject":"Implement equals() with compareTo().","message":"Implement equals() with compareTo().\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5379 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"596ef3faa8141de70ea47aebaaacc586cb6f2c63","old_file":"src\/org\/jivesoftware\/xiff\/core\/XMPPBOSHConnection.as","new_file":"src\/org\/jivesoftware\/xiff\/core\/XMPPBOSHConnection.as","old_contents":"package org.jivesoftware.xiff.core\n{\n\timport flash.events.ErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.utils.Timer;\n\timport flash.xml.XMLDocument;\n\timport flash.xml.XMLNode;\n\t\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\timport mx.rpc.http.HTTPService;\n\t\n\timport org.jivesoftware.xiff.auth.Anonymous;\n\timport org.jivesoftware.xiff.auth.External;\n\timport org.jivesoftware.xiff.auth.Plain;\n\timport org.jivesoftware.xiff.auth.SASLAuth;\n\timport org.jivesoftware.xiff.data.IQ;\n\timport org.jivesoftware.xiff.data.bind.BindExtension;\n\timport org.jivesoftware.xiff.data.session.SessionExtension;\n\timport org.jivesoftware.xiff.events.ConnectionSuccessEvent;\n\timport org.jivesoftware.xiff.events.IncomingDataEvent;\n\timport org.jivesoftware.xiff.events.LoginEvent;\n\timport org.jivesoftware.xiff.events.XIFFErrorEvent;\n\timport org.jivesoftware.xiff.util.Callback;\n\t\n\tpublic class XMPPBOSHConnection extends XMPPConnection\n\t{\n\t\tprivate static var saslMechanisms:Object = {\n\t\t\t\"PLAIN\":Plain,\n\t\t\t\"ANONYMOUS\":Anonymous,\n            \"EXTERNAL\":External\n\t\t};\n\t\t\n\t\tprivate var maxConcurrentRequests:uint = 2;\n\t\tprivate var boshVersion:Number = 1.6;\n\t\tprivate var headers:Object = {\n\t\t\t\"post\": [],\n\t\t\t\"get\": ['Cache-Control', 'no-store', 'Cache-Control', 'no-cache', 'Pragma', 'no-cache']\n\t\t};\n\t\tprivate var requestCount:int = 0;\n\t\tprivate var failedRequests:Array = [];\n\t\tprivate var requestQueue:Array = [];\n\t\tprivate var responseQueue:Array = [];\n\t\tprivate const responseTimer:Timer = new Timer(0.0, 1);\n\t\tprivate var isDisconnecting:Boolean = false;\n\t\tprivate var boshPollingInterval:Number = 10000;\n\t\tprivate var sid:String;\n\t\tprivate var rid:Number;\n\t\tprivate var wait:int;\n\t\tprivate var inactivity:int;\n\t\tprivate var pollTimer:Timer;\n\t\tprivate var isCurrentlyPolling:Boolean = false;\n\t\t\n\t\tprivate var auth:SASLAuth;\n\t\tprivate var authHandler:Function;\n\t\tprivate var https:Boolean = false;\n\t\tprivate var _port:Number = -1;\n\t\t\n\t\tprivate var callbacks:Object = {};\n\t\t\n\t\tpublic static var logger:Object = null;\n\t\t\t\n\t\tpublic override function connect(streamType:String=null):Boolean\n\t\t{\n\t\t\tif(logger)\n\t\t\t\tlogger.log(\"CONNECT()\", \"INFO\");\n\t\t\tBindExtension.enable();\n\t\t\tactive = false;\n\t\t\tloggedIn = false;\n\t\t\tvar attrs:Object = {\n\t            xmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t            hold: maxConcurrentRequests,\n\t            rid: nextRID,\n\t            secure: https,\n\t            wait: 10,\n\t            ver: boshVersion\n\t        }\n\t        \n\t        var result:XMLNode = new XMLNode(1, \"body\");\n\t        result.attributes = attrs;\n\t        sendRequests(result);\n\t\n\t        return true;\n\t\t}\n\t\t\n\t\tpublic static function registerSASLMechanism(name:String, authClass:Class):void\n\t\t{\n\t\t\tsaslMechanisms[name] = authClass;\n\t\t}\n\t\t\n\t\tpublic static function disableSASLMechanism(name:String):void\n\t\t{\n\t\t\tsaslMechanisms[name] = null;\n\t\t}\n\t\t\n\t\tpublic function set secure(flag:Boolean):void\n\t\t{\n\t\t\thttps = flag;\n\t\t}\n\t\t\n\t\tpublic override function set port(portnum:Number):void\n\t\t{\n\t\t\t_port = portnum;\n\t\t}\n\t\t\n\t\tpublic override function get port():Number\n\t\t{\n\t\t\tif(_port == -1)\n\t\t\t\treturn https ? 8483 : 8080;\n\t\t\treturn _port;\n\t\t}\n\t\t\n\t\tpublic function get httpServer():String\n\t\t{\n\t\t\treturn (https ? \"https\" : \"http\") + \":\/\/\" + server + \":\" + port + \"\/http-bind\/\";\n\t\t}\n\t\t\n\t\tpublic override function disconnect():void\n\t\t{\n\t\t\tsuper.disconnect();\n\t\t\tpollTimer.stop();\n\t\t\tpollTimer = null;\n\t\t}\n\t\t\n\t\tpublic function processConnectionResponse(responseBody:XMLNode):void\n\t\t{\n\t\t\tvar attributes:Object = responseBody.attributes;\n\t\t\tsid = attributes.sid;\n\t        boshPollingInterval = attributes.polling * 1000;\n\t        \/\/ if we have a polling interval of 1, we want to add an extra second for a little bit of\n\t        \/\/ padding.\n\t        if(boshPollingInterval <= 1000 && boshPollingInterval > 0)\n\t            boshPollingInterval += 1000;\n\t        \n\t        wait = attributes.wait;\n\t        inactivity = attributes.inactivity;\n\t        var serverRequests:int = attributes.requests;\n\t        if (serverRequests)\n\t            maxConcurrentRequests = Math.min(serverRequests, maxConcurrentRequests);\n\t        active = true;\n\t        configureConnection(responseBody);\n\t        responseTimer.addEventListener(TimerEvent.TIMER_COMPLETE, processResponse);\n\t        pollTimer = new Timer(boshPollingInterval, 1);\n\t        pollTimer.addEventListener(TimerEvent.TIMER, pollServer);\n\t\t}\n\t\t\n\t\tprivate function processResponse(event:TimerEvent=null):void\n\t\t{\n\t\t\t\/\/ Read the data and send it to the appropriate parser\n\t\t\tvar currentNode:XMLNode = responseQueue.shift();\n\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\n\t\t\t\n\t\t\tswitch( nodeName )\n\t\t\t{\n\t\t\t\tcase \"stream:features\":\n\t\t\t\t\t\/\/we already handled this in httpResponse()\n\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\n\t\t\t\tcase \"stream:error\":\n\t\t\t\t\thandleStreamError( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"iq\":\n\t\t\t\t\thandleIQ( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"message\":\n\t\t\t\t\thandleMessage( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"presence\":\n\t\t\t\t\thandlePresence( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"success\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\", 500 );\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t}\n\t\t\n\t\tprivate function resetResponseProcessor():void\n\t\t{\n\t\t\tif(responseQueue.length > 0)\n\t\t\t{\n\t\t\t\tresponseTimer.reset();\n\t\t\t\tresponseTimer.start();\n\t\t\t}\n\t\t}\n\n\t\tprivate function httpResponse(req:XMLNode, isPollResponse:Boolean, evt:ResultEvent):void\n\t\t{\n\t\t\trequestCount--;\n\t\t\tvar rawXML:String = evt.result as String;\n\t\t\t\n\t\t\tif(logger)\n\t       \t\tlogger.log(rawXML, \"INCOMING\");\n\t\t\t\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\n\t\t\txmlData.parseXML( rawXML );\n\t\t\tvar bodyNode:XMLNode = xmlData.firstChild;\n\t\n\t\t\tvar event:IncomingDataEvent = new IncomingDataEvent();\n\t\t\tevent.data = xmlData;\n\t\t\tdispatchEvent( event );\n\t\t\t\n\t\t\tif(bodyNode.attributes[\"type\"] == \"terminal\")\n\t\t\t{\n\t\t\t\tdispatchError( \"BOSH Error\", bodyNode.attributes[\"condition\"], \"\", -1 );\n\t\t\t\tactive = false;\n\t\t\t}\n\t\t\t\n\t\t\tfor each(var childNode:XMLNode in bodyNode.childNodes)\n\t\t\t{\n\t\t\t\tif(childNode.nodeName == \"stream:features\")\n\t\t\t\t{\n\t\t\t\t\t_expireTagSearch = false;\n\t\t\t\t\tprocessConnectionResponse( bodyNode );\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tresponseQueue.push(childNode);\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t\t\n\t\t\t\/\/if we just processed a poll response, we're no longer in mid-poll\n\t\t\tif(isPollResponse)\n\t\t\t\tisCurrentlyPolling = false;\n\t\t\t\n\t\t\t\/\/if we have queued requests we want to send them before attempting to poll again\n\t\t\t\/\/otherwise, if we don't already have a countdown going for the next poll, start one\n\t        if (!sendQueuedRequests() && (!pollTimer || !pollTimer.running))\n\t        \tresetPollTimer();\n\t\t}\n\t\t\n\t\tprivate function httpError(req:XMLNode, isPollResponse:Boolean, evt:FaultEvent):void\n\t\t{\n\t\t\tactive = false;\n\t\t\tdispatchError(\"Unknown HTTP Error\", evt.fault.rootCause.text, \"\", -1);\n\t\t}\n\t\t\n\t\tprotected override function sendXML(body:*):void\n\t\t{\n\t\t\tsendQueuedRequests(body);\n\t\t}\n\t\t\n\t\tprivate function sendQueuedRequests(body:*=null):Boolean\n\t\t{\n\t\t\tif(body)\n\t\t\t\trequestQueue.push(body);\n\t\t\telse if(requestQueue.length == 0)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\treturn sendRequests();\n\t\t}\n\t\t\n\t\t\/\/returns true if any requests were sent\n\t\tprivate function sendRequests(data:XMLNode = null, isPoll:Boolean=false):Boolean\n\t\t{\n\t\t\tif(requestCount >= maxConcurrentRequests)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\tif(isPoll)\n\t\t\t\ttrace(\"Polling at: \" + new Date().getSeconds());\n\t\t\t\t\n\t\t\trequestCount++;\n\t\t\t\n\t\t\tif(!data)\n\t\t\t{\n\t\t\t\tif(isPoll)\n\t\t\t\t{\n\t\t\t\t\tdata = createRequest();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar temp:Array = [];\n\t\t\t\t\tfor(var i:uint = 0; i < 10 && requestQueue.length > 0; i++)\n\t\t\t\t\t{\n\t\t\t\t\t\ttemp.push(requestQueue.shift());\n\t\t\t\t\t}\n\t\t\t\t\tdata = createRequest(temp);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/build the http request\n\t        var request:HTTPService = new HTTPService();\n\t        request.method = \"post\";\n\t        request.headers = headers[request.method];\n\t        request.url = httpServer;\n\t        request.resultFormat = HTTPService.RESULT_FORMAT_TEXT;\n\t        request.contentType = \"text\/xml\";\n\t        \n\t        var responseCallback:Callback = new Callback(this, httpResponse, data, isPoll);\n\t        var errorCallback:Callback = new Callback(this, httpError, data, isPoll);\n\t        \n\t        request.addEventListener(ResultEvent.RESULT, responseCallback.call, false);\n\t        request.addEventListener(FaultEvent.FAULT, errorCallback.call, false);\n\t       \n\t       \tif(logger)\n\t       \t\tlogger.log(data, \"OUTGOING\");\n\t       \n\t\t\trequest.send(data);\n\n\t\t\tresetPollTimer();\n\t\t\t\n\t\t\treturn true;\n\t\t}\n    \t\n    \tprivate function resetPollTimer():void \n    \t{\n    \t\tif(!pollTimer)\n    \t\t\treturn;\n    \t\tpollTimer.reset();\n    \t\tpollTimer.start();\n    \t}\n    \t\n    \tprivate function pollServer(evt:TimerEvent):void \n    \t{\n    \t\t\/\/We shouldn't poll if the connection is dead, if we had requests to send instead, or if there's already one in progress\n    \t\tif(!isActive() || sendQueuedRequests() || isCurrentlyPolling)\n    \t\t\treturn;\n    \t\t\n    \t\t\/\/this should be safe since sendRequests checks to be sure it's not over the concurrent requests limit, and we just ensured that the queue is empty by calling sendQueuedRequests()\n    \t\tisCurrentlyPolling = sendRequests(null, true);\n    \t}\n    \t\n    \tprivate function get nextRID():Number {\n    \t\tif(!rid)\n    \t\t\trid = Math.floor(Math.random() * 1000000);\n    \t\treturn ++rid;\n    \t}\n    \t\n    \tprivate function createRequest(bodyContent:Array=null):XMLNode {\n    \t\tvar attrs:Object = {\n    \t\t\txmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\trid: nextRID,\n\t\t\t\tsid: sid\n    \t\t}\n    \t\tvar req:XMLNode = new XMLNode(1, \"body\");\n    \t\tif(bodyContent)\n    \t\t\tfor each(var content:XMLNode in bodyContent)\n    \t\t\t\t\treq.appendChild(content);\n    \t\t\n    \t\treq.attributes = attrs;\n    \t\t\n    \t\treturn req;\n    \t}\n\t    \n\t    private function handleAuthentication(responseBody:XMLNode):void\n\t    {\n\t    \/\/    if(!response || response.length == 0) {\n\t     \/\/       return;\n\t     \/\/   }\n\t        var status:Object = auth.handleResponse(0, responseBody);\n\t        if (status.authComplete) {\n\t            if (status.authSuccess) {\n\t                bindConnection();\n\t            }\n\t            else {\n\t                dispatchEvent(new ErrorEvent(ErrorEvent.ERROR));\n\t                disconnect();\n\t            }\n\t        }\n\t    }\n\t    \n\t    private function configureConnection(responseBody:XMLNode):void\n\t    {\n\t    \tvar features:XMLNode = responseBody.firstChild;\n\t\n\t        var authentication:Object = {};\n\t        for each(var feature:XMLNode in features.childNodes)\n\t\t\t{\n\t            if (feature.nodeName == \"mechanisms\")\n\t                authentication.auth = configureAuthMechanisms(feature);\n\t            else if (feature.nodeName == \"bind\")\n\t                authentication.bind = true;\n\t            else if (feature.nodeName == \"session\")\n\t                authentication.session = true;\n\t        }\n\t        \n\t        auth = authentication.auth;\n\t        dispatchEvent(new ConnectionSuccessEvent());\n\t        authHandler = handleAuthentication;\n\t        sendXML(auth.request);\n\t    }\n\t    \n\t    private function configureAuthMechanisms(mechanisms:XMLNode):SASLAuth\n\t    {\n\t        var authMechanism:SASLAuth;\n\t        var authClass:Class;\n\t        for each(var mechanism:XMLNode in mechanisms.childNodes) \n\t        {\n\t        \tauthClass = saslMechanisms[mechanism.firstChild.nodeValue];\n\t   \t\t\tif(authClass)\n\t   \t\t\t\tbreak;\n\t        }\n\t\n\t        if (!authClass) {\n\t        \tdispatchError(\"SASL missing\", \"The server is not configured to support any available SASL mechanisms\", \"SASL\", -1);\n\t        \treturn null;\n\t        }\n\t\n\t   \t\treturn new authClass(this);\n\t    }\n\t    \n\t    public function handleBindResponse(packet:IQ):void\n\t    {\n\t    \tvar bind:BindExtension = packet.getExtension(\"bind\") as BindExtension;\n\t\n            var jid:String = bind.getJID();\n            \n            var parts:Array = jid.split(\"\/\");\n            myResource = parts[1];\n            parts = parts[0].split(\"@\");\n            myUsername = parts[0];\n            domain = parts[1];\n            \n            establishSession();\n\t    }\n\t    \n\t    private function bindConnection():void \n\t    {\n\t    \tvar bindIQ:IQ = new IQ(null, \"set\");\n\t\n\t\t\tvar bindExt:BindExtension = new BindExtension();\n\t\t\tif(resource)\n\t        \tbindExt.resource = resource;\n\t        \n\t        bindIQ.addExtension(bindExt);\n\t\n\t\t\t\/\/this is laaaaaame, it should be a function\n\t\t\tbindIQ.callbackName = \"handleBindResponse\";\n\t\t\tbindIQ.callbackScope = this;\n\t\n\t        send(bindIQ);\n\t    }\n\t    \n\t    public function handleSessionResponse(packet:IQ):void\n\t    {\n\t    \tdispatchEvent(new LoginEvent());\n\t    }\n\t    \n\t    private function establishSession():void\n\t    {\n\t        var sessionIQ:IQ = new IQ(null, \"set\");\n\n\t        sessionIQ.addExtension(new SessionExtension());\n\t        \n\t        sessionIQ.callbackName = \"handleSessionResponse\";\n\t        sessionIQ.callbackScope = this;\n\t\n\t        send(sessionIQ);\n\t    }\n\t    \n\t\t\/\/do nothing, we use polling instead\n\t\tpublic override function sendKeepAlive():void {}\n\t}\n}\n","new_contents":"package org.jivesoftware.xiff.core\n{\n\timport flash.events.ErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.utils.Timer;\n\timport flash.xml.XMLDocument;\n\timport flash.xml.XMLNode;\n\t\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\timport mx.rpc.http.HTTPService;\n\t\n\timport org.jivesoftware.xiff.auth.Anonymous;\n\timport org.jivesoftware.xiff.auth.External;\n\timport org.jivesoftware.xiff.auth.Plain;\n\timport org.jivesoftware.xiff.auth.SASLAuth;\n\timport org.jivesoftware.xiff.data.IQ;\n\timport org.jivesoftware.xiff.data.bind.BindExtension;\n\timport org.jivesoftware.xiff.data.session.SessionExtension;\n\timport org.jivesoftware.xiff.events.ConnectionSuccessEvent;\n\timport org.jivesoftware.xiff.events.IncomingDataEvent;\n\timport org.jivesoftware.xiff.events.LoginEvent;\n\timport org.jivesoftware.xiff.events.XIFFErrorEvent;\n\timport org.jivesoftware.xiff.util.Callback;\n\t\n\tpublic class XMPPBOSHConnection extends XMPPConnection\n\t{\n\t\tprivate static var saslMechanisms:Object = {\n\t\t\t\"PLAIN\":Plain,\n\t\t\t\"ANONYMOUS\":Anonymous,\n            \"EXTERNAL\":External\n\t\t};\n\t\t\n\t\tprivate var maxConcurrentRequests:uint = 2;\n\t\tprivate var boshVersion:Number = 1.6;\n\t\tprivate var headers:Object = {\n\t\t\t\"post\": [],\n\t\t\t\"get\": ['Cache-Control', 'no-store', 'Cache-Control', 'no-cache', 'Pragma', 'no-cache']\n\t\t};\n\t\tprivate var requestCount:int = 0;\n\t\tprivate var failedRequests:Array = [];\n\t\tprivate var requestQueue:Array = [];\n\t\tprivate var responseQueue:Array = [];\n\t\tprivate const responseTimer:Timer = new Timer(0.0, 1);\n\t\tprivate var isDisconnecting:Boolean = false;\n\t\tprivate var boshPollingInterval:Number = 10000;\n\t\tprivate var sid:String;\n\t\tprivate var rid:Number;\n\t\tprivate var wait:int;\n\t\tprivate var inactivity:int;\n\t\tprivate var pollTimer:Timer;\n\t\tprivate var isCurrentlyPolling:Boolean = false;\n\t\t\n\t\tprivate var auth:SASLAuth;\n\t\tprivate var authHandler:Function;\n\t\tprivate var https:Boolean = false;\n\t\tprivate var _port:Number = -1;\n\t\t\n\t\tprivate var callbacks:Object = {};\n\t\t\n\t\tpublic static var logger:Object = null;\n\t\t\t\n\t\tpublic override function connect(streamType:String=null):Boolean\n\t\t{\n\t\t\tif(logger)\n\t\t\t\tlogger.log(\"CONNECT()\", \"INFO\");\n\t\t\tBindExtension.enable();\n\t\t\tactive = false;\n\t\t\tloggedIn = false;\n\t\t\tvar attrs:Object = {\n\t            xmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t            hold: maxConcurrentRequests,\n\t            rid: nextRID,\n\t            secure: https,\n\t            wait: 10,\n\t            ver: boshVersion\n\t        }\n\t        \n\t        var result:XMLNode = new XMLNode(1, \"body\");\n\t        result.attributes = attrs;\n\t        sendRequests(result);\n\t\n\t        return true;\n\t\t}\n\t\t\n\t\tpublic static function registerSASLMechanism(name:String, authClass:Class):void\n\t\t{\n\t\t\tsaslMechanisms[name] = authClass;\n\t\t}\n\t\t\n\t\tpublic static function disableSASLMechanism(name:String):void\n\t\t{\n\t\t\tsaslMechanisms[name] = null;\n\t\t}\n\t\t\n\t\tpublic function set secure(flag:Boolean):void\n\t\t{\n\t\t\thttps = flag;\n\t\t}\n\t\t\n\t\tpublic override function set port(portnum:Number):void\n\t\t{\n\t\t\t_port = portnum;\n\t\t}\n\t\t\n\t\tpublic override function get port():Number\n\t\t{\n\t\t\tif(_port == -1)\n\t\t\t\treturn https ? 8483 : 8080;\n\t\t\treturn _port;\n\t\t}\n\t\t\n\t\tpublic function get httpServer():String\n\t\t{\n\t\t\treturn (https ? \"https\" : \"http\") + \":\/\/\" + server + \":\" + port + \"\/http-bind\/\";\n\t\t}\n\t\t\n\t\tpublic override function disconnect():void\n\t\t{\n\t\t\tsuper.disconnect();\n\t\t\tpollTimer.stop();\n\t\t\tpollTimer = null;\n\t\t}\n\t\t\n\t\tpublic function processConnectionResponse(responseBody:XMLNode):void\n\t\t{\n\t\t\tvar attributes:Object = responseBody.attributes;\n\t\t\tsid = attributes.sid;\n\t        boshPollingInterval = attributes.polling * 1000;\n\t        \n\t        wait = attributes.wait;\n\t        inactivity = attributes.inactivity * 1000;\n\t        if(inactivity - 2000 >= boshPollingInterval || (boshPollingInterval <= 1000 && boshPollingInterval > 0))\n\t        {\n\t        \tboshPollingInterval += 1000;\n\t        }\n\t        \n\t        var serverRequests:int = attributes.requests;\n\t        if (serverRequests)\n\t            maxConcurrentRequests = Math.min(serverRequests, maxConcurrentRequests);\n\t        active = true;\n\t        configureConnection(responseBody);\n\t        responseTimer.addEventListener(TimerEvent.TIMER_COMPLETE, processResponse);\n\t        pollTimer = new Timer(boshPollingInterval, 1);\n\t        pollTimer.addEventListener(TimerEvent.TIMER, pollServer);\n\t\t}\n\t\t\n\t\tprivate function processResponse(event:TimerEvent=null):void\n\t\t{\n\t\t\t\/\/ Read the data and send it to the appropriate parser\n\t\t\tvar currentNode:XMLNode = responseQueue.shift();\n\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\n\t\t\t\n\t\t\tswitch( nodeName )\n\t\t\t{\n\t\t\t\tcase \"stream:features\":\n\t\t\t\t\t\/\/we already handled this in httpResponse()\n\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\n\t\t\t\tcase \"stream:error\":\n\t\t\t\t\thandleStreamError( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"iq\":\n\t\t\t\t\thandleIQ( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"message\":\n\t\t\t\t\thandleMessage( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"presence\":\n\t\t\t\t\thandlePresence( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"success\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\", 500 );\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t}\n\t\t\n\t\tprivate function resetResponseProcessor():void\n\t\t{\n\t\t\tif(responseQueue.length > 0)\n\t\t\t{\n\t\t\t\tresponseTimer.reset();\n\t\t\t\tresponseTimer.start();\n\t\t\t}\n\t\t}\n\n\t\tprivate function httpResponse(req:XMLNode, isPollResponse:Boolean, evt:ResultEvent):void\n\t\t{\n\t\t\trequestCount--;\n\t\t\tvar rawXML:String = evt.result as String;\n\t\t\t\n\t\t\tif(logger)\n\t       \t\tlogger.log(rawXML, \"INCOMING\");\n\t\t\t\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\n\t\t\txmlData.parseXML( rawXML );\n\t\t\tvar bodyNode:XMLNode = xmlData.firstChild;\n\t\n\t\t\tvar event:IncomingDataEvent = new IncomingDataEvent();\n\t\t\tevent.data = xmlData;\n\t\t\tdispatchEvent( event );\n\t\t\t\n\t\t\tif(bodyNode.attributes[\"type\"] == \"terminal\")\n\t\t\t{\n\t\t\t\tdispatchError( \"BOSH Error\", bodyNode.attributes[\"condition\"], \"\", -1 );\n\t\t\t\tactive = false;\n\t\t\t}\n\t\t\t\n\t\t\tfor each(var childNode:XMLNode in bodyNode.childNodes)\n\t\t\t{\n\t\t\t\tif(childNode.nodeName == \"stream:features\")\n\t\t\t\t{\n\t\t\t\t\t_expireTagSearch = false;\n\t\t\t\t\tprocessConnectionResponse( bodyNode );\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tresponseQueue.push(childNode);\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t\t\n\t\t\t\/\/if we just processed a poll response, we're no longer in mid-poll\n\t\t\tif(isPollResponse)\n\t\t\t\tisCurrentlyPolling = false;\n\t\t\t\n\t\t\t\/\/if we have queued requests we want to send them before attempting to poll again\n\t\t\t\/\/otherwise, if we don't already have a countdown going for the next poll, start one\n\t        if (!sendQueuedRequests() && (!pollTimer || !pollTimer.running))\n\t        \tresetPollTimer();\n\t\t}\n\t\t\n\t\tprivate function httpError(req:XMLNode, isPollResponse:Boolean, evt:FaultEvent):void\n\t\t{\n\t\t\tactive = false;\n\t\t\tdispatchError(\"Unknown HTTP Error\", evt.fault.rootCause.text, \"\", -1);\n\t\t}\n\t\t\n\t\tprotected override function sendXML(body:*):void\n\t\t{\n\t\t\tsendQueuedRequests(body);\n\t\t}\n\t\t\n\t\tprivate function sendQueuedRequests(body:*=null):Boolean\n\t\t{\n\t\t\tif(body)\n\t\t\t\trequestQueue.push(body);\n\t\t\telse if(requestQueue.length == 0)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\treturn sendRequests();\n\t\t}\n\t\t\n\t\t\/\/returns true if any requests were sent\n\t\tprivate function sendRequests(data:XMLNode = null, isPoll:Boolean=false):Boolean\n\t\t{\n\t\t\tif(requestCount >= maxConcurrentRequests)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\tif(isPoll)\n\t\t\t\ttrace(\"Polling at: \" + new Date().getSeconds());\n\t\t\t\t\n\t\t\trequestCount++;\n\t\t\t\n\t\t\tif(!data)\n\t\t\t{\n\t\t\t\tif(isPoll)\n\t\t\t\t{\n\t\t\t\t\tdata = createRequest();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar temp:Array = [];\n\t\t\t\t\tfor(var i:uint = 0; i < 10 && requestQueue.length > 0; i++)\n\t\t\t\t\t{\n\t\t\t\t\t\ttemp.push(requestQueue.shift());\n\t\t\t\t\t}\n\t\t\t\t\tdata = createRequest(temp);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/build the http request\n\t        var request:HTTPService = new HTTPService();\n\t        request.method = \"post\";\n\t        request.headers = headers[request.method];\n\t        request.url = httpServer;\n\t        request.resultFormat = HTTPService.RESULT_FORMAT_TEXT;\n\t        request.contentType = \"text\/xml\";\n\t        \n\t        var responseCallback:Callback = new Callback(this, httpResponse, data, isPoll);\n\t        var errorCallback:Callback = new Callback(this, httpError, data, isPoll);\n\t        \n\t        request.addEventListener(ResultEvent.RESULT, responseCallback.call, false);\n\t        request.addEventListener(FaultEvent.FAULT, errorCallback.call, false);\n\t       \n\t       \tif(logger)\n\t       \t\tlogger.log(data, \"OUTGOING\");\n\t       \n\t\t\trequest.send(data);\n\n\t\t\tresetPollTimer();\n\t\t\t\n\t\t\treturn true;\n\t\t}\n    \t\n    \tprivate function resetPollTimer():void \n    \t{\n    \t\tif(!pollTimer)\n    \t\t\treturn;\n    \t\tpollTimer.reset();\n    \t\tpollTimer.start();\n    \t}\n    \t\n    \tprivate function pollServer(evt:TimerEvent):void \n    \t{\n    \t\t\/\/We shouldn't poll if the connection is dead, if we had requests to send instead, or if there's already one in progress\n    \t\tif(!isActive() || sendQueuedRequests() || isCurrentlyPolling)\n    \t\t\treturn;\n    \t\t\n    \t\t\/\/this should be safe since sendRequests checks to be sure it's not over the concurrent requests limit, and we just ensured that the queue is empty by calling sendQueuedRequests()\n    \t\tisCurrentlyPolling = sendRequests(null, true);\n    \t}\n    \t\n    \tprivate function get nextRID():Number {\n    \t\tif(!rid)\n    \t\t\trid = Math.floor(Math.random() * 1000000);\n    \t\treturn ++rid;\n    \t}\n    \t\n    \tprivate function createRequest(bodyContent:Array=null):XMLNode {\n    \t\tvar attrs:Object = {\n    \t\t\txmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\trid: nextRID,\n\t\t\t\tsid: sid\n    \t\t}\n    \t\tvar req:XMLNode = new XMLNode(1, \"body\");\n    \t\tif(bodyContent)\n    \t\t\tfor each(var content:XMLNode in bodyContent)\n    \t\t\t\t\treq.appendChild(content);\n    \t\t\n    \t\treq.attributes = attrs;\n    \t\t\n    \t\treturn req;\n    \t}\n\t    \n\t    private function handleAuthentication(responseBody:XMLNode):void\n\t    {\n\t    \/\/    if(!response || response.length == 0) {\n\t     \/\/       return;\n\t     \/\/   }\n\t        var status:Object = auth.handleResponse(0, responseBody);\n\t        if (status.authComplete) {\n\t            if (status.authSuccess) {\n\t                bindConnection();\n\t            }\n\t            else {\n\t                dispatchEvent(new ErrorEvent(ErrorEvent.ERROR));\n\t                disconnect();\n\t            }\n\t        }\n\t    }\n\t    \n\t    private function configureConnection(responseBody:XMLNode):void\n\t    {\n\t    \tvar features:XMLNode = responseBody.firstChild;\n\t\n\t        var authentication:Object = {};\n\t        for each(var feature:XMLNode in features.childNodes)\n\t\t\t{\n\t            if (feature.nodeName == \"mechanisms\")\n\t                authentication.auth = configureAuthMechanisms(feature);\n\t            else if (feature.nodeName == \"bind\")\n\t                authentication.bind = true;\n\t            else if (feature.nodeName == \"session\")\n\t                authentication.session = true;\n\t        }\n\t        \n\t        auth = authentication.auth;\n\t        dispatchEvent(new ConnectionSuccessEvent());\n\t        authHandler = handleAuthentication;\n\t        sendXML(auth.request);\n\t    }\n\t    \n\t    private function configureAuthMechanisms(mechanisms:XMLNode):SASLAuth\n\t    {\n\t        var authMechanism:SASLAuth;\n\t        var authClass:Class;\n\t        for each(var mechanism:XMLNode in mechanisms.childNodes) \n\t        {\n\t        \tauthClass = saslMechanisms[mechanism.firstChild.nodeValue];\n\t   \t\t\tif(authClass)\n\t   \t\t\t\tbreak;\n\t        }\n\t\n\t        if (!authClass) {\n\t        \tdispatchError(\"SASL missing\", \"The server is not configured to support any available SASL mechanisms\", \"SASL\", -1);\n\t        \treturn null;\n\t        }\n\t\n\t   \t\treturn new authClass(this);\n\t    }\n\t    \n\t    public function handleBindResponse(packet:IQ):void\n\t    {\n\t    \tvar bind:BindExtension = packet.getExtension(\"bind\") as BindExtension;\n\t\n            var jid:String = bind.getJID();\n            \n            var parts:Array = jid.split(\"\/\");\n            myResource = parts[1];\n            parts = parts[0].split(\"@\");\n            myUsername = parts[0];\n            domain = parts[1];\n            \n            establishSession();\n\t    }\n\t    \n\t    private function bindConnection():void \n\t    {\n\t    \tvar bindIQ:IQ = new IQ(null, \"set\");\n\t\n\t\t\tvar bindExt:BindExtension = new BindExtension();\n\t\t\tif(resource)\n\t        \tbindExt.resource = resource;\n\t        \n\t        bindIQ.addExtension(bindExt);\n\t\n\t\t\t\/\/this is laaaaaame, it should be a function\n\t\t\tbindIQ.callbackName = \"handleBindResponse\";\n\t\t\tbindIQ.callbackScope = this;\n\t\n\t        send(bindIQ);\n\t    }\n\t    \n\t    public function handleSessionResponse(packet:IQ):void\n\t    {\n\t    \tdispatchEvent(new LoginEvent());\n\t    }\n\t    \n\t    private function establishSession():void\n\t    {\n\t        var sessionIQ:IQ = new IQ(null, \"set\");\n\n\t        sessionIQ.addExtension(new SessionExtension());\n\t        \n\t        sessionIQ.callbackName = \"handleSessionResponse\";\n\t        sessionIQ.callbackScope = this;\n\t\n\t        send(sessionIQ);\n\t    }\n\t    \n\t\t\/\/do nothing, we use polling instead\n\t\tpublic override function sendKeepAlive():void {}\n\t}\n}\n","subject":"Add a little padding on BOSH polling; sacrifices a tiny bit of responsiveness for some safety, HOPEFULLY fixing XIFF-31. r=Daniel","message":"Add a little padding on BOSH polling; sacrifices a tiny bit of responsiveness for some safety, HOPEFULLY fixing XIFF-31. r=Daniel\n","lang":"ActionScript","license":"apache-2.0","repos":"igniterealtime\/XIFF"}
{"commit":"5d3330d548377f95434d9749c87bb8a8ace61a87","old_file":"src\/aerys\/minko\/render\/geometry\/stream\/iterator\/TriangleIterator.as","new_file":"src\/aerys\/minko\/render\/geometry\/stream\/iterator\/TriangleIterator.as","old_contents":"package aerys.minko.render.geometry.stream.iterator\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\n\t\/**\n\t * TriangleIterator allow per-triangle access on VertexStream objects.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic final class TriangleIterator extends Proxy\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tprivate var _singleReference\t: Boolean\t\t\t= true;\n\n\t\tprivate var _offset\t\t\t\t: int\t\t\t\t= 0;\n\t\tprivate var _index\t\t\t\t: int\t\t\t\t= 0;\n\n\t\tprivate var _vb\t\t\t\t\t: IVertexStream\t\t= null;\n\t\tprivate var _ib\t\t\t\t\t: IndexStream\t\t= null;\n\n\t\tprivate var _triangle\t\t\t: TriangleReference\t= null;\n\n\t\tpublic function get length() : int\n\t\t{\n\t\t\treturn _ib ? _ib.length \/ 3 : _vb.numVertices \/ 3;\n\t\t}\n\n\t\tpublic function TriangleIterator(vertexStream \t\t: IVertexStream,\n\t\t\t\t\t\t\t\t\t\t   indexStream\t\t: IndexStream,\n\t\t\t\t\t\t\t\t\t\t   singleReference\t: Boolean = true)\n\t\t{\n\t\t\tsuper();\n\n\t\t\t_vb = vertexStream;\n\t\t\t_ib = indexStream;\n\t\t\t_singleReference = singleReference;\n\t\t}\n\n\t\toverride flash_proxy function hasProperty(name : *) : Boolean\n\t\t{\n\t\t\treturn int(name) < _ib.length \/ 3;\n\t\t}\n\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\tindex -= _offset;\n\t\t\t_offset = 0;\n\n\t\t\treturn index < _ib.length \/ 3 ? index + 1 : 0;\n\t\t}\n\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\t_index = index - 1;\n\n\t\t\tif (!_singleReference || !_triangle)\n\t\t\t\t_triangle = new TriangleReference(_vb, _ib, _index);\n\n\t\t\tif (_singleReference)\n\t\t\t{\n\t\t\t\t_triangle._index = _index;\n\t\t\t\t_triangle.v0._index = _ib._data[int(_index * 3)];\n\t\t\t\t_triangle.v1._index = _ib._data[int(_index * 3 + 1)];\n\t\t\t\t_triangle.v2._index = _ib._data[int(_index * 3 + 2)];\n\t\t\t\t_triangle._update = TriangleReference.UPDATE_ALL;\n\t\t\t}\n\n\t\t\treturn _triangle;\n\t\t}\n\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn new TriangleReference(_vb, _ib, int(name));\n\t\t}\n\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tvar index \t: uint \t= uint(name);\n\t\t\t\n\t\t\t_ib.deleteTriangleByIndex(index);\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.stream.iterator\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\n\t\/**\n\t * TriangleIterator allow per-triangle access on VertexStream objects.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic final class TriangleIterator extends Proxy\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tprivate var _singleReference\t: Boolean\t\t\t= true;\n\n\t\tprivate var _offset\t\t\t\t: int\t\t\t\t= 0;\n\t\tprivate var _index\t\t\t\t: int\t\t\t\t= 0;\n\n\t\tprivate var _vb\t\t\t\t\t: IVertexStream\t\t= null;\n\t\tprivate var _ib\t\t\t\t\t: IndexStream\t\t= null;\n\n\t\tprivate var _triangle\t\t\t: TriangleReference\t= null;\n\n\t\tpublic function get length() : int\n\t\t{\n\t\t\treturn _ib ? _ib.length \/ 3 : _vb.numVertices \/ 3;\n\t\t}\n\n\t\tpublic function TriangleIterator(vertexStream \t\t: IVertexStream,\n\t\t\t\t\t\t\t\t\t\t   indexStream\t\t: IndexStream,\n\t\t\t\t\t\t\t\t\t\t   singleReference\t: Boolean = true)\n\t\t{\n\t\t\tsuper();\n\n\t\t\t_vb = vertexStream;\n\t\t\t_ib = indexStream;\n\t\t\t_singleReference = singleReference;\n\t\t}\n\n\t\toverride flash_proxy function hasProperty(name : *) : Boolean\n\t\t{\n\t\t\treturn int(name) < _ib.length \/ 3;\n\t\t}\n\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\tindex -= _offset;\n\t\t\t_offset = 0;\n\n\t\t\treturn index < _ib.length \/ 3 ? index + 1 : 0;\n\t\t}\n\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\t_index = index - 1;\n\n\t\t\tif (!_singleReference || !_triangle)\n\t\t\t\t_triangle = new TriangleReference(_vb, _ib, _index);\n\n\t\t\tif (_singleReference)\n\t\t\t{\n\t\t\t\t_triangle._index = _index;\n\t\t\t\t_triangle.v0._index = _ib._data[int(_index * 3)];\n\t\t\t\t_triangle.v1._index = _ib._data[int(_index * 3 + 1)];\n\t\t\t\t_triangle.v2._index = _ib._data[int(_index * 3 + 2)];\n\t\t\t\t_triangle._update = TriangleReference.UPDATE_ALL;\n\t\t\t}\n\n\t\t\treturn _triangle;\n\t\t}\n\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn new TriangleReference(_vb, _ib, int(name));\n\t\t}\n\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tvar index \t: uint \t= uint(name);\n\t\t\t\n\t\t\t_ib.deleteTriangle(index);\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t}\n}","subject":"fix TriangleIterator to use IVertexStream.deleteTriangle()","message":"fix TriangleIterator to use IVertexStream.deleteTriangle()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"e05dbacdc0756c85478527f8ce961372069f26da","old_file":"src\/Player.as","new_file":"src\/Player.as","old_contents":"package\n{\n  import org.flixel.FlxG;\n  import org.flixel.FlxObject;\n  import org.flixel.FlxPoint;\n  import org.flixel.FlxSprite;\n  import org.flixel.FlxTimer;\n  import org.flixel.FlxU;\n  import org.flixel.system.FlxAnim;\n\n  \/\/ Player that has more complex running and jumping abilities.\n  \/\/ It makes use of an animation delegate and has a simple state\n  \/\/ tracking system. It also takes into account custom offsets.\n  \/\/ It also allows for custom camera tracking.\n  \/\/ This class is meant to be very configurable and has many hooks.\n\n  public class Player extends FlxSprite\n  {\n\n    public var currently:uint;\n    public static const STILL:uint = 0;\n    public static const RUNNING:uint = 1;\n    public static const LANDING:uint = 2;\n    public static const RISING:uint = 101;\n    public static const FALLING:uint = 102;\n\n    \/\/ Note this is not always cleared.\n    public var nextAction:uint;\n    public static const NO_ACTION:uint = 0;\n    public static const JUMP:uint = 1;\n    public static const STOP:uint = 2;\n    public static const START:uint = 3;\n\n    public var controlled:Boolean;\n\n    public var animDelegate:IPlayerAnimationDelegate;\n\n    public var naturalForces:FlxPoint = new FlxPoint(1000, 500);\n    public var pVelocity:FlxPoint;\n    public var accelFactor:Number = 0.5;\n    public var jumpMaxVelocity:FlxPoint;\n    public var jumpAccel:FlxPoint;\n    public var jumpAccelDecay:FlxPoint;\n    \/\/ This should be small. Negative creates some drag.\n    public var jumpAccelDecayFactor:Number = -0.001;\n    public var oDrag:FlxPoint;\n    public var jumpMinDuration:Number = 0.2;\n    public var jumpMaxDuration:Number = 0.5;\n    private var jumpTimer:FlxTimer;\n\n    public var tailOffset:FlxPoint;\n    public var headOffset:FlxPoint;\n    \n    public var cameraFocus:FlxObject;\n    public var updateFocus:Boolean;\n    \/\/ Basically, 1\/n traveled per tween.\n    public var cameraSpeed:Number = 30;\n\n    public function Player(X:Number=0, Y:Number=0, SimpleGraphic:Class=null)\n    {\n      super(X, Y, SimpleGraphic);\n\n      this.finished = true;\n\n      this.currently = FALLING;\n      this.nextAction = NO_ACTION;\n      \n      this.controlled = true;\n\n      this.pVelocity = this.velocity;\n      this.jumpMaxVelocity = new FlxPoint();\n      this.jumpAccel = new FlxPoint();\n      this.jumpAccelDecay = new FlxPoint();\n      this.oDrag = new FlxPoint();\n      jumpTimer = new FlxTimer();\n      jumpTimer.stop();\n\n      this.tailOffset = new FlxPoint();\n      this.headOffset = new FlxPoint();\n\n      this.cameraFocus = new FlxObject(this.x, this.y, this.width, this.height);\n      this.updateFocus = true;\n\n      FlxG.watch(this, 'currently', 'Currently');\n      FlxG.watch(this, 'nextAction', 'Next Action');\n      FlxG.watch(this.velocity, 'x', 'X Velocity');\n      FlxG.watch(this.velocity, 'y', 'Y Velocity');\n      FlxG.watch(this.acceleration, 'x', 'X Accel');\n      FlxG.watch(this.acceleration, 'y', 'Y Accel');\n      \n    }\n\n    public function init():void\n    {\n      this.drag.x = this.naturalForces.x;\n      this.acceleration.y = this.naturalForces.y;\n      this.oDrag.x = this.drag.x;\n      this.jumpAccelDecay.x = this.oDrag.x * 2;\n      \/\/ This prevents the \"being dragged into the air\" feeling.\n      this.jumpAccelDecay.y = FlxG.framerate * this.jumpMinDuration;\n      if (this.animDelegate == null)\n      {\n        throw new Error('Player animation delegate is required.');\n      }\n      this.animDelegate.playerIsFalling();\n    }\n\n    \/\/ Flixel Methods\n    \/\/ --------------\n    override public function update():void\n    {\n      if (!this.controlled) return;\n\n      \/\/ Horizontal\n      \/\/ - Revert to still. (Our acceleration updates funny.)\n      if (!this.inMidAir())\n      {\n        this.acceleration.x = 0;\n      }\n      \/\/ - Basically handle switching direction, and running or being still\n      \/\/ when not in the air. Note the player still runs in midair, but run\n      \/\/ will behave differently.\n      if (FlxG.keys.LEFT)\n      {\n        if (this.facing == FlxObject.RIGHT)\n        {\n          this.face(FlxObject.LEFT);\n        }\n        run(-1);\n      }\n      else if (FlxG.keys.RIGHT)\n      {\n        if (this.facing == FlxObject.LEFT)\n        {\n          this.face(FlxObject.RIGHT);\n        }\n        run();\n      }\n      else if (!this.inMidAir())\n      {\n        if (this.acceleration.x == 0)\n        {\n          this.nextAction = (this.velocity.x == 0) ? START : STOP;\n        }\n        if (this.velocity.x == 0)\n        {\n          this.currently = STILL;\n        }\n      }\n\n      \/\/ Vertical\n      \/\/ - Constrain jump and decay the jump force.\n      if (!jumpTimer.finished)\n      {\n        \/\/ Negative is up, positive is down.\n        this.velocity.y = FlxU.max(this.velocity.y, this.jumpMaxVelocity.y);\n        this.acceleration.y += (this.naturalForces.y - this.acceleration.y) \/ this.jumpAccelDecay.y;\n      }\n      \/\/ - Basically handle starting and ending of jump, and starting of\n      \/\/ falling. The tracking of pVelocity is an extra complexity. The\n      \/\/ possibility of hitting the ceiling during jump is another one.\n      if (\n        FlxG.keys.justPressed('UP') && jumpTimer.finished &&\n        this.isTouching(FlxObject.FLOOR)\n      )\n      {\n        \/\/ Try to jump.\n        jumpStart();\n      }\n      else if (FlxG.keys.justReleased('UP'))\n      {\n        jumpEnd();\n      }\n      else if (this.isTouching(FlxObject.UP) && this.currently == RISING)\n      {\n        \/\/ Start falling.\n        this.currently = FALLING;\n        this.pVelocity = null;\n      }\n      else if (this.velocity.y > 0)\n      {\n        if (this.currently == FALLING)\n        {\n          this.pVelocity = this.velocity;\n        }\n        else\n        {\n          this.currently = FALLING;\n        }\n      }\n      \/\/ - Handle ending of falling.\n      if (this.justFell())\n      {\n        this.currently = LANDING;\n      }\n      \n      \/\/ - Handle focus.\n      if (this.updateFocus)\n      {\n        this.cameraFocus.x += (this.x - this.cameraFocus.x) \/ this.cameraSpeed;\n        this.cameraFocus.y += (this.y - this.cameraFocus.y) \/ this.cameraSpeed;\n      }\n    }\n    \/\/ Animations get updated after movement.\n    override protected function updateAnimation():void\n    {\n      this.animDelegate.playerWillUpdateAnimation();\n      if (this.currently == STILL)\n      {\n        this.animDelegate.playerIsStill();\n      }\n      else if (this.currently == RUNNING)\n      {\n        this.animDelegate.playerIsRunning();\n      }\n      else if (this.currently == LANDING)\n      {\n        this.animDelegate.playerIsLanding();\n      }\n      else if (this.currently == RISING)\n      {\n        this.animDelegate.playerIsRising();\n      }\n      else if (this.currently == FALLING)\n      {\n        this.animDelegate.playerIsFalling();\n      }\n      super.updateAnimation();\n      this.animDelegate.playerDidUpdateAnimation();\n    }\n\n    \/\/ Update API\n    \/\/ ----------\n    public function justFell():Boolean\n    {\n      var did:Boolean =\n        this.justTouched(FlxObject.DOWN)\n        && this.currently == FALLING\n        && this.pVelocity != null;\n\n      return did;\n    }\n    public function inMidAir():Boolean\n    {\n      return this.currently >= RISING;\n    }\n    public function face(direction:uint):void\n    {\n      if (\n        this.velocity.x != 0 &&\n        this.nextAction != STOP &&\n        this.facing != direction\n      )\n      {\n        this.nextAction = STOP;\n        if (!this.inMidAir())\n        {\n          this.animDelegate.playerWillStop();\n        }\n      }\n      else if (this.finished)\n      {\n        this.nextAction = START;\n        if (!this.inMidAir())\n        {\n          this.animDelegate.playerWillStart();\n        }\n        if (direction == FlxObject.RIGHT)\n        {\n          this.offset.x = this.tailOffset.x;\n          this.facing = FlxObject.RIGHT;\n        }\n        else if (direction == FlxObject.LEFT)\n        {\n          this.offset.x = 0;\n          this.facing = FlxObject.LEFT;\n        }\n      }\n    }\n    public function currentAnimation():FlxAnim\n    {\n      return this._curAnim;\n    }\n\n    \/\/ Update Routines\n    \/\/ ---------------\n    private function run(direction:int=1):void\n    {\n      var factor:Number = this.accelFactor;\n      if (this.inMidAir())\n      {\n        factor = this.jumpAccelDecayFactor;\n      }\n      else if (this.currently != RUNNING)\n      {\n        this.currently = RUNNING;\n      }\n      this.acceleration.x = this.drag.x * factor * direction;\n    }\n    private function jumpStart():void\n    {\n      var jumpMaxDuration:Number = this.jumpMinDuration +\n        FlxU.abs(this.velocity.x\/this.maxVelocity.x) * (this.jumpMaxDuration-this.jumpMinDuration);\n      this.animDelegate.playerWillJump();\n      this.y--;\n      this.currently = RISING;\n      this.acceleration.y = this.jumpAccel.y;\n      this.acceleration.x = 0;\n      this.drag.x = this.jumpAccelDecay.x;\n      jumpTimer.start(jumpMaxDuration, 1,\n        function(timer:FlxTimer):void {\n          jumpEnd();\n        });\n    }\n    private function jumpEnd():void\n    {\n      this.acceleration.y = this.naturalForces.y;\n      this.drag.x = this.oDrag.x;\n      jumpTimer.stop();\n    }\n  }\n}","new_contents":"package\n{\n  import org.flixel.FlxG;\n  import org.flixel.FlxObject;\n  import org.flixel.FlxPoint;\n  import org.flixel.FlxSprite;\n  import org.flixel.FlxTimer;\n  import org.flixel.FlxU;\n  import org.flixel.system.FlxAnim;\n\n  \/\/ Player that has more complex running and jumping abilities.\n  \/\/ It makes use of an animation delegate and has a simple state\n  \/\/ tracking system. It also takes into account custom offsets.\n  \/\/ It also allows for custom camera tracking.\n  \/\/ This class is meant to be very configurable and has many hooks.\n\n  public class Player extends FlxSprite\n  {\n\n    public var currently:uint;\n    public static const STILL:uint = 0;\n    public static const RUNNING:uint = 1;\n    public static const LANDING:uint = 2;\n    public static const RISING:uint = 101;\n    public static const FALLING:uint = 102;\n\n    \/\/ Note this is not always cleared.\n    public var nextAction:uint;\n    public static const NO_ACTION:uint = 0;\n    public static const JUMP:uint = 1;\n    public static const STOP:uint = 2;\n    public static const START:uint = 3;\n\n    public var controlled:Boolean;\n\n    public var animDelegate:IPlayerAnimationDelegate;\n\n    public var naturalForces:FlxPoint = new FlxPoint(1000, 500);\n    public var pVelocity:FlxPoint;\n    public var accelFactor:Number = 0.5;\n    public var jumpMaxVelocity:FlxPoint;\n    public var jumpAccel:FlxPoint;\n    public var jumpAccelDecay:FlxPoint;\n    \/\/ This should be small. Negative creates some drag.\n    public var jumpAccelDecayFactor:Number = -0.001;\n    public var oDrag:FlxPoint;\n    public var jumpMinDuration:Number = 0.2;\n    public var jumpMaxDuration:Number = 0.5;\n    private var jumpTimer:FlxTimer;\n\n    public var tailOffset:FlxPoint;\n    public var headOffset:FlxPoint;\n    \n    public var cameraFocus:FlxObject;\n    public var updateFocus:Boolean;\n    \/\/ Basically, 1\/n traveled per tween.\n    public var cameraSpeed:Number = 30;\n\n    public function Player(X:Number=0, Y:Number=0, SimpleGraphic:Class=null)\n    {\n      super(X, Y, SimpleGraphic);\n\n      this.finished = true;\n\n      this.currently = FALLING;\n      this.nextAction = NO_ACTION;\n      \n      this.controlled = true;\n\n      this.pVelocity = this.velocity;\n      this.jumpMaxVelocity = new FlxPoint();\n      this.jumpAccel = new FlxPoint();\n      this.jumpAccelDecay = new FlxPoint();\n      this.oDrag = new FlxPoint();\n      jumpTimer = new FlxTimer();\n      jumpTimer.stop();\n\n      this.tailOffset = new FlxPoint();\n      this.headOffset = new FlxPoint();\n\n      this.cameraFocus = new FlxObject(this.x, this.y, this.width, this.height);\n      this.updateFocus = true;\n\n      FlxG.watch(this, 'currently', 'Currently');\n      FlxG.watch(this, 'nextAction', 'Next Action');\n      FlxG.watch(this.velocity, 'x', 'X Velocity');\n      FlxG.watch(this.velocity, 'y', 'Y Velocity');\n      FlxG.watch(this.acceleration, 'x', 'X Accel');\n      FlxG.watch(this.acceleration, 'y', 'Y Accel');\n      \n    }\n\n    public function init():void\n    {\n      this.drag.x = this.naturalForces.x;\n      this.acceleration.y = this.naturalForces.y;\n      this.oDrag.x = this.drag.x;\n      this.jumpAccelDecay.x = this.oDrag.x * 2;\n      \/\/ This prevents the \"being dragged into the air\" feeling.\n      this.jumpAccelDecay.y = FlxG.framerate * this.jumpMinDuration;\n      if (this.animDelegate == null)\n      {\n        throw new Error('Player animation delegate is required.');\n      }\n      this.animDelegate.playerIsFalling();\n    }\n\n    \/\/ Flixel Methods\n    \/\/ --------------\n    override public function update():void\n    {\n      if (!this.controlled) return;\n\n      \/\/ Horizontal\n      \/\/ - Revert to still. (Our acceleration updates funny.)\n      if (!this.inMidAir())\n      {\n        this.acceleration.x = 0;\n      }\n      \/\/ - Basically handle switching direction, and running or being still\n      \/\/ when not in the air. Note the player still runs in midair, but run\n      \/\/ will behave differently.\n      if (FlxG.keys.LEFT)\n      {\n        if (this.facing == FlxObject.RIGHT)\n        {\n          this.face(FlxObject.LEFT);\n        }\n        run(-1);\n      }\n      else if (FlxG.keys.RIGHT)\n      {\n        if (this.facing == FlxObject.LEFT)\n        {\n          this.face(FlxObject.RIGHT);\n        }\n        run();\n      }\n      else if (!this.inMidAir())\n      {\n        if (this.acceleration.x == 0)\n        {\n          this.nextAction = (this.velocity.x == 0) ? START : STOP;\n        }\n        if (this.velocity.x == 0)\n        {\n          this.currently = STILL;\n        }\n      }\n\n      \/\/ Vertical\n      \/\/ - Constrain jump and decay the jump force.\n      if (!jumpTimer.finished)\n      {\n        \/\/ Negative is up, positive is down.\n        this.velocity.y = FlxU.max(this.velocity.y, this.jumpMaxVelocity.y);\n        this.acceleration.y += (this.naturalForces.y - this.acceleration.y) \/ this.jumpAccelDecay.y;\n      }\n      \/\/ - Basically handle starting and ending of jump, and starting of\n      \/\/ falling. The tracking of pVelocity is an extra complexity. The\n      \/\/ possibility of hitting the ceiling during jump is another one.\n      if (\n        FlxG.keys.justPressed('UP') && jumpTimer.finished &&\n        this.isTouching(FlxObject.FLOOR)\n      )\n      {\n        \/\/ Try to jump.\n        jumpStart();\n      }\n      else if (FlxG.keys.justReleased('UP'))\n      {\n        jumpEnd();\n      }\n      else if (this.isTouching(FlxObject.UP) && this.currently == RISING)\n      {\n        \/\/ Start falling.\n        this.currently = FALLING;\n        this.pVelocity = null;\n      }\n      else if (this.velocity.y > 0)\n      {\n        if (this.currently == FALLING)\n        {\n          this.pVelocity = this.velocity;\n        }\n        else\n        {\n          this.currently = FALLING;\n        }\n      }\n      \/\/ - Handle ending of falling.\n      if (this.justFell())\n      {\n        this.currently = LANDING;\n      }\n      \n      \/\/ - Handle focus.\n      if (this.updateFocus)\n      {\n        this.cameraFocus.x += FlxU.round((this.x - this.cameraFocus.x) \/ this.cameraSpeed);\n        this.cameraFocus.y += FlxU.round((this.y - this.cameraFocus.y) \/ this.cameraSpeed);\n      }\n    }\n    \/\/ Animations get updated after movement.\n    override protected function updateAnimation():void\n    {\n      this.animDelegate.playerWillUpdateAnimation();\n      if (this.currently == STILL)\n      {\n        this.animDelegate.playerIsStill();\n      }\n      else if (this.currently == RUNNING)\n      {\n        this.animDelegate.playerIsRunning();\n      }\n      else if (this.currently == LANDING)\n      {\n        this.animDelegate.playerIsLanding();\n      }\n      else if (this.currently == RISING)\n      {\n        this.animDelegate.playerIsRising();\n      }\n      else if (this.currently == FALLING)\n      {\n        this.animDelegate.playerIsFalling();\n      }\n      super.updateAnimation();\n      this.animDelegate.playerDidUpdateAnimation();\n    }\n\n    \/\/ Update API\n    \/\/ ----------\n    public function justFell():Boolean\n    {\n      var did:Boolean =\n        this.justTouched(FlxObject.DOWN)\n        && this.currently == FALLING\n        && this.pVelocity != null;\n\n      return did;\n    }\n    public function inMidAir():Boolean\n    {\n      return this.currently >= RISING;\n    }\n    public function face(direction:uint):void\n    {\n      if (\n        this.velocity.x != 0 &&\n        this.nextAction != STOP &&\n        this.facing != direction\n      )\n      {\n        this.nextAction = STOP;\n        if (!this.inMidAir())\n        {\n          this.animDelegate.playerWillStop();\n        }\n      }\n      else if (this.finished)\n      {\n        this.nextAction = START;\n        if (!this.inMidAir())\n        {\n          this.animDelegate.playerWillStart();\n        }\n        if (direction == FlxObject.RIGHT)\n        {\n          this.offset.x = this.tailOffset.x;\n          this.facing = FlxObject.RIGHT;\n        }\n        else if (direction == FlxObject.LEFT)\n        {\n          this.offset.x = 0;\n          this.facing = FlxObject.LEFT;\n        }\n      }\n    }\n    public function currentAnimation():FlxAnim\n    {\n      return this._curAnim;\n    }\n\n    \/\/ Update Routines\n    \/\/ ---------------\n    private function run(direction:int=1):void\n    {\n      var factor:Number = this.accelFactor;\n      if (this.inMidAir())\n      {\n        factor = this.jumpAccelDecayFactor;\n      }\n      else if (this.currently != RUNNING)\n      {\n        this.currently = RUNNING;\n      }\n      this.acceleration.x = this.drag.x * factor * direction;\n    }\n    private function jumpStart():void\n    {\n      var jumpMaxDuration:Number = this.jumpMinDuration +\n        FlxU.abs(this.velocity.x\/this.maxVelocity.x) * (this.jumpMaxDuration-this.jumpMinDuration);\n      this.animDelegate.playerWillJump();\n      this.y--;\n      this.currently = RISING;\n      this.acceleration.y = this.jumpAccel.y;\n      this.acceleration.x = 0;\n      this.drag.x = this.jumpAccelDecay.x;\n      jumpTimer.start(jumpMaxDuration, 1,\n        function(timer:FlxTimer):void {\n          jumpEnd();\n        });\n    }\n    private function jumpEnd():void\n    {\n      this.acceleration.y = this.naturalForces.y;\n      this.drag.x = this.oDrag.x;\n      jumpTimer.stop();\n    }\n  }\n}","subject":"Fix bug with camera follow stopping glitchiness.","message":"Fix bug with camera follow stopping glitchiness.","lang":"ActionScript","license":"artistic-2.0","repos":"hlfcoding\/morning-stroll"}
{"commit":"1995eae20cc7bd93a7d4c3c2d6e74497a7513527","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 1;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        \/* Number of proxy pairs currently connected (up to\n           MAX_NUM_PROXY_PAIRS). *\/\n        private var num_proxy_pairs:int = 0;\n        \/* Number of proxy pairs ever connected. *\/\n        private var total_proxy_pairs:int = 0;\n\n        \/* Badge with a client counter *\/\n        [Embed(source=\"badge_con_counter.png\")]\n        private var BadgeImage:Class;\n        private var client_count_tf:TextField;\n        private var client_count_fmt:TextFormat;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function update_client_count():void\n        {\n            if (String(total_proxy_pairs).length == 1)\n                client_count_tf.text = \"0\" + String(total_proxy_pairs);\n            else\n                client_count_tf.text = String(total_proxy_pairs);\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44cc44;\n\n            \/* Setup client counter for badge. *\/\n            client_count_fmt = new TextFormat();\n            client_count_fmt.color = 0xFFFFFF;\n            client_count_fmt.align = \"center\";\n            client_count_fmt.font = \"courier-new\";\n            client_count_fmt.bold = true;\n            client_count_fmt.size = 10;\n            client_count_tf = new TextField();\n            client_count_tf.width = 20;\n            client_count_tf.height = 17;\n            client_count_tf.background = false;\n            client_count_tf.defaultTextFormat = client_count_fmt;\n            client_count_tf.x=47;\n            client_count_tf.y=3;\n\n            \/* Update the client counter on badge. *\/\n            update_client_count();\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n\n            if (this.loaderInfo.parameters[\"debug\"])\n                addChild(output_text);\n            else {\n                addChild(new BadgeImage());\n                \/* Tried unsuccessfully to add counter to badge. *\/\n                \/* For now, need two addChilds :( *\/\n                addChild(client_count_tf);\n            }\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            if (num_proxy_pairs >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\".\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            num_proxy_pairs++;\n            total_proxy_pairs++;\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                num_proxy_pairs--;\n            });\n            proxy_pair.connect();\n\n            \/* Update the client count on the badge. *\/\n            update_client_count();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair extends EventDispatcher\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    public function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    public function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 1;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Bytes per second.\n        public const RATE_LIMIT:Number = 10 * 1024;\n        \/\/ Seconds.\n        private const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        \/* Number of proxy pairs currently connected (up to\n           MAX_NUM_PROXY_PAIRS). *\/\n        private var num_proxy_pairs:int = 0;\n        \/* Number of proxy pairs ever connected. *\/\n        private var total_proxy_pairs:int = 0;\n\n        public var rate_limit:RateLimit;\n\n        \/* Badge with a client counter *\/\n        [Embed(source=\"badge_con_counter.png\")]\n        private var BadgeImage:Class;\n        private var client_count_tf:TextField;\n        private var client_count_fmt:TextFormat;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function update_client_count():void\n        {\n            if (String(total_proxy_pairs).length == 1)\n                client_count_tf.text = \"0\" + String(total_proxy_pairs);\n            else\n                client_count_tf.text = String(total_proxy_pairs);\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44cc44;\n\n            \/* Setup client counter for badge. *\/\n            client_count_fmt = new TextFormat();\n            client_count_fmt.color = 0xFFFFFF;\n            client_count_fmt.align = \"center\";\n            client_count_fmt.font = \"courier-new\";\n            client_count_fmt.bold = true;\n            client_count_fmt.size = 10;\n            client_count_tf = new TextField();\n            client_count_tf.width = 20;\n            client_count_tf.height = 17;\n            client_count_tf.background = false;\n            client_count_tf.defaultTextFormat = client_count_fmt;\n            client_count_tf.x=47;\n            client_count_tf.y=3;\n\n            \/* Update the client counter on badge. *\/\n            update_client_count();\n\n            rate_limit = new RateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n\n            if (this.loaderInfo.parameters[\"debug\"])\n                addChild(output_text);\n            else {\n                addChild(new BadgeImage());\n                \/* Tried unsuccessfully to add counter to badge. *\/\n                \/* For now, need two addChilds :( *\/\n                addChild(client_count_tf);\n            }\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            if (num_proxy_pairs >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\".\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            num_proxy_pairs++;\n            total_proxy_pairs++;\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                num_proxy_pairs--;\n            });\n            proxy_pair.connect();\n\n            \/* Update the client count on the badge. *\/\n            update_client_count();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\nimport flash.utils.clearTimeout;\nimport flash.utils.getTimer;\nimport flash.utils.setTimeout;\n\nclass RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function RateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair extends EventDispatcher\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates and rate meter.\n    private var ui:swfcat;\n\n    \/\/ Pending byte read counts for relay and client sockets.\n    private var r2c_schedule:Array;\n    private var c2r_schedule:Array;\n    \/\/ Callback id.\n    private var flush_id:uint;\n\n    public function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    public function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n\n        this.c2r_schedule = [];\n        this.r2c_schedule = [];\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function relay_to_client(e:ProgressEvent):void\n    {\n        r2c_schedule.push(e.bytesLoaded);\n        flush();\n    }\n\n    private function client_to_relay(e:ProgressEvent):void\n    {\n        c2r_schedule.push(e.bytesLoaded);\n        flush();\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, relay_to_client);\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, client_to_relay);\n    }\n\n    private function transfer_chunk(s_from:Socket, s_to:Socket, n:uint,\n        label:String):void\n    {\n        var bytes:ByteArray;\n\n        bytes = new ByteArray();\n        s_from.readBytes(bytes, 0, n);\n        s_to.writeBytes(bytes);\n        ui.rate_limit.update(n);\n        log(label + \": read \" + bytes.length + \".\");\n    }\n\n    \/* Send as much data as the rate limit currently allows. *\/\n    private function flush():void\n    {\n        while (!ui.rate_limit.is_limited() &&\n               (r2c_schedule.length > 0 || c2r_schedule.length > 0)) {\n            if (r2c_schedule.length > 0)\n                transfer_chunk(s_r, s_c, r2c_schedule.shift(), \"Tor\");\n            if (c2r_schedule.length > 0)\n                transfer_chunk(s_c, s_r, c2r_schedule.shift(), \"Client\");\n        }\n        if (flush_id)\n            clearTimeout(flush_id);\n        flush_id = undefined;\n        \/* Call again when safe, if necessary. *\/\n        if (r2c_schedule.length > 0 || c2r_schedule.length > 0)\n            flush_id = setTimeout(flush, ui.rate_limit.when() * 1000);\n    }\n}\n","subject":"Add a leaky bucket bandwidth limiter.","message":"Add a leaky bucket bandwidth limiter.\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy"}
{"commit":"3a6d0d09721b04d4846f0918cae2b3da312a9f4c","old_file":"src\/as\/com\/threerings\/flex\/CommandMenu.as","new_file":"src\/as\/com\/threerings\/flex\/CommandMenu.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\n\nimport flash.geom.Rectangle;\n\nimport mx.controls.Menu;\nimport mx.core.mx_internal;\nimport mx.core.Application;\nimport mx.core.ScrollPolicy;\nimport mx.events.MenuEvent;\n\nimport mx.utils.ObjectUtil;\n\nimport com.dougmccune.controls.ScrollableArrowMenu;\n\nimport com.threerings.util.CommandEvent;\n\nuse namespace mx_internal;\n\n\/**\n * A pretty standard menu that can submit CommandEvents if menu items\n * have \"command\" and possibly \"arg\" properties. Commands are submitted to\n * controllers for processing. Alternatively, you may specify\n * \"callback\" properties that specify a function closure to call, with the\n * \"arg\" property containing either a single arg or an array of args.\n *\n * Example dataProvider array:\n * [ { label: \"Go home\", icon: homeIconClass,\n *     command: Controller.GO_HOME, arg: homeId },\n *   { type: \"separator\"},\n     { label: \"Crazytown\", callback: setCrazy, arg: [ true, false ] },\n *   { label: \"Other places\", children: subMenuArray }\n * ];\n *\n * See \"Defining menu structure and data\" in the Flex manual for the\n * full list.\n *\/ \npublic class CommandMenu extends ScrollableArrowMenu\n{\n    public function CommandMenu ()\n    {\n        super();\n        verticalScrollPolicy = ScrollPolicy.OFF;\n\n        addEventListener(MenuEvent.ITEM_CLICK, itemClicked);\n    }\n\n    \/**\n     * Factory method to create a command menu.\n     *\n     * @param items an array of menu items.\n     *\/\n    public static function createMenu (items :Array) :CommandMenu\n    {\n        var menu :CommandMenu = new CommandMenu();\n        menu.owner = DisplayObjectContainer(Application.application);\n        menu.tabEnabled = false;\n        menu.showRoot = true;\n        Menu.popUpMenu(menu, null, items);\n        return menu;\n    }\n\n    \/**\n     * Actually pop up the menu. This can be used instead of show().\n     *\/\n    public function popUp (\n        trigger :DisplayObject, popUpwards :Boolean = false) :void\n    {\n        var r :Rectangle = trigger.getBounds(trigger.stage);\n\n        if (popUpwards) {\n            show(r.x, 0);\n            \/\/ then, reposition the y once we know our size\n            y = r.y - getExplicitOrMeasuredHeight();\n\n        } else {\n            \/\/ position it below the trigger\n            show(r.x, r.y + r.height);\n        }\n    }\n\n    \/**\n     * Just like our superclass's show(), except that when invoked\n     * with no args, causes the menu to show at the current mouse location\n     * instead of the top-left corner of the application.\n     *\/\n    override public function show (xShow :Object = null, yShow :Object = null) :void\n    {\n        if (xShow == null) {\n            xShow = DisplayObject(Application.application).mouseX;\n        }\n        if (yShow == null) {\n            yShow = DisplayObject(Application.application).mouseY;\n        }\n        super.show(xShow, yShow);\n    }\n\n    \/**\n     * Callback for MenuEvent.ITEM_CLICK.\n     *\/\n    protected function itemClicked (event :MenuEvent) :void\n    {\n        var arg :Object = getItemProp(event.item, \"arg\");\n        var cmdOrFn :Object = getItemProp(event.item, \"command\");\n        if (cmdOrFn == null) {\n            cmdOrFn = getItemProp(event.item, \"callback\");\n        }\n        if (cmdOrFn != null) {\n            event.stopImmediatePropagation();\n            CommandEvent.dispatch(mx_internal::parentDisplayObject, cmdOrFn, arg)\n        }\n        \/\/ else: no warning. There may be non-command menu items mixed in.\n    }\n\n    \/**\n     * Get the specified property for the specified item, if any.\n     * Somewhat similar to bits in the DefaultDataDescriptor.\n     *\/\n    protected function getItemProp (item :Object, prop :String) :Object\n    {\n        try {\n            if (item is XML) {\n                return String((item as XML).attribute(prop));\n\n            } else if (prop in item) {\n                return item[prop];\n            }\n\n        } catch (e :Error) {\n            \/\/ alas; fall through\n        }\n        return null;\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\n\nimport flash.geom.Rectangle;\n\nimport mx.controls.Menu;\nimport mx.core.mx_internal;\nimport mx.core.Application;\nimport mx.core.ScrollPolicy;\nimport mx.events.MenuEvent;\n\nimport mx.utils.ObjectUtil;\n\nimport flexlib.controls.ScrollableArrowMenu;\n\nimport com.threerings.util.CommandEvent;\n\nuse namespace mx_internal;\n\n\/**\n * A pretty standard menu that can submit CommandEvents if menu items\n * have \"command\" and possibly \"arg\" properties. Commands are submitted to\n * controllers for processing. Alternatively, you may specify\n * \"callback\" properties that specify a function closure to call, with the\n * \"arg\" property containing either a single arg or an array of args.\n *\n * Example dataProvider array:\n * [ { label: \"Go home\", icon: homeIconClass,\n *     command: Controller.GO_HOME, arg: homeId },\n *   { type: \"separator\"},\n     { label: \"Crazytown\", callback: setCrazy, arg: [ true, false ] },\n *   { label: \"Other places\", children: subMenuArray }\n * ];\n *\n * See \"Defining menu structure and data\" in the Flex manual for the\n * full list.\n *\/ \npublic class CommandMenu extends ScrollableArrowMenu\n{\n    public function CommandMenu ()\n    {\n        super();\n        verticalScrollPolicy = ScrollPolicy.OFF;\n\n        addEventListener(MenuEvent.ITEM_CLICK, itemClicked);\n    }\n\n    \/**\n     * Factory method to create a command menu.\n     *\n     * @param items an array of menu items.\n     *\/\n    public static function createMenu (items :Array) :CommandMenu\n    {\n        var menu :CommandMenu = new CommandMenu();\n        menu.owner = DisplayObjectContainer(Application.application);\n        menu.tabEnabled = false;\n        menu.showRoot = true;\n        Menu.popUpMenu(menu, null, items);\n        return menu;\n    }\n\n    \/**\n     * Actually pop up the menu. This can be used instead of show().\n     *\/\n    public function popUp (\n        trigger :DisplayObject, popUpwards :Boolean = false) :void\n    {\n        var r :Rectangle = trigger.getBounds(trigger.stage);\n\n        if (popUpwards) {\n            show(r.x, 0);\n            \/\/ then, reposition the y once we know our size\n            y = r.y - getExplicitOrMeasuredHeight();\n\n        } else {\n            \/\/ position it below the trigger\n            show(r.x, r.y + r.height);\n        }\n    }\n\n    \/**\n     * Just like our superclass's show(), except that when invoked\n     * with no args, causes the menu to show at the current mouse location\n     * instead of the top-left corner of the application.\n     *\/\n    override public function show (xShow :Object = null, yShow :Object = null) :void\n    {\n        if (xShow == null) {\n            xShow = DisplayObject(Application.application).mouseX;\n        }\n        if (yShow == null) {\n            yShow = DisplayObject(Application.application).mouseY;\n        }\n        super.show(xShow, yShow);\n    }\n\n    \/**\n     * Callback for MenuEvent.ITEM_CLICK.\n     *\/\n    protected function itemClicked (event :MenuEvent) :void\n    {\n        var arg :Object = getItemProp(event.item, \"arg\");\n        var cmdOrFn :Object = getItemProp(event.item, \"command\");\n        if (cmdOrFn == null) {\n            cmdOrFn = getItemProp(event.item, \"callback\");\n        }\n        if (cmdOrFn != null) {\n            event.stopImmediatePropagation();\n            CommandEvent.dispatch(mx_internal::parentDisplayObject, cmdOrFn, arg)\n        }\n        \/\/ else: no warning. There may be non-command menu items mixed in.\n    }\n\n    \/**\n     * Get the specified property for the specified item, if any.\n     * Somewhat similar to bits in the DefaultDataDescriptor.\n     *\/\n    protected function getItemProp (item :Object, prop :String) :Object\n    {\n        try {\n            if (item is XML) {\n                return String((item as XML).attribute(prop));\n\n            } else if (prop in item) {\n                return item[prop];\n            }\n\n        } catch (e :Error) {\n            \/\/ alas; fall through\n        }\n        return null;\n    }\n}\n}\n","subject":"Extend the flexlib scrolling menu.","message":"Extend the flexlib scrolling menu.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@184 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"ab544f4d51df872623b2440382a9109fd121d074","old_file":"src\/net\/manaca\/loaderqueue\/LoaderQueue.as","new_file":"src\/net\/manaca\/loaderqueue\/LoaderQueue.as","old_contents":"\/*\r\n * Copyright (c) 2011, wersling.com All rights reserved.\r\n *\/\r\npackage net.manaca.loaderqueue\r\n{\r\nimport flash.events.EventDispatcher;\r\nimport flash.events.TimerEvent;\r\nimport flash.utils.Dictionary;\r\nimport flash.utils.Timer;\r\n\r\n\/**\r\n * \u4efb\u52a1\u961f\u5217\u5168\u90e8\u5b8c\u6210\u540e\u6d3e\u53d1\r\n * @eventType net.manaca.loaderqueue.LoaderQueueEvent.TASK_QUEUE_COMPLETED\r\n *\/\r\n[Event(name=\"taskQueueCompleted\", \r\n    type=\"net.manaca.loaderqueue.LoaderQueueEvent\")]\r\n\r\n\/**\r\n * \u4efb\u52a1\u961f\u5217\u53ca\u4e0b\u8f7d\u961f\u5217\u7684\u7ba1\u7406\u5668\r\n * @example\r\n * var urlLoader:URLLoaderAdapter =\r\n *                           new URLLoaderAdapter(4,\"http:\/\/ggg.ggg.com\/a.swf\");\r\n * urlLoader.addEventListener(LoaderQueueEvent.TASK_COMPLETED,\r\n *                                                           onLoadedCompleted);\r\n * var loaderQueue:LoaderQueue = new LoaderQueue();\r\n * loaderQueue.addItem(urlLoader);\r\n *\r\n * @see net.manaca.loaderqueue.adapter#URLLoaderAdapter\r\n *\r\n * @author Austin\r\n * @update sean\r\n *\/\r\npublic class LoaderQueue extends EventDispatcher implements ILoaderQueue\r\n{\r\n    \/\/==========================================================================\r\n    \/\/  Constructor\r\n    \/\/==========================================================================\r\n    \/**\r\n     * Constructs a new <code>Application<\/code> instance.\r\n     * @param threadLimit \u4e0b\u8f7d\u7ebf\u7a0b\u6570\u7684\u4e0a\u9650\u3002\u9ed8\u8ba42\r\n     * @param delay \u4e0b\u8f7d\u961f\u5217\u6392\u5e8f\u5ef6\u8fdf\u65f6\u95f4\uff0c\u5355\u4f4d\u6beb\u79d2\u3002\u9ed8\u8ba4500\u6beb\u79d2\r\n     * @param jumpQueueIfCached \u5982\u679c\u8be5url\u6587\u4ef6\u5df2\u7ecf\u52a0\u8f7d\u8fc7\uff0c\u662f\u5426\u8df3\u8fc7\u961f\u5217\u76f4\u63a5\u52a0\u8f7d\u3002\r\n     * \u8be5\u53c2\u6570\u901a\u8fc7\u52a0\u8f7d\u6587\u4ef6\u7684url\u6765\u5224\u65ad\u3002\u9ed8\u8ba4\u4e3atrue\r\n     *\/\r\n    public function LoaderQueue(threadLimit:uint = 2, delay:int = 500, \r\n                                jumpQueueIfCached:Boolean = true)\r\n    {\r\n        this.threadLimit = threadLimit;\r\n        this.delay = delay;\r\n        this.jumpQueueIfCached = jumpQueueIfCached;\r\n        \r\n        timeOutToSort = new Timer(delay, 1);\r\n        timeOutToSort.addEventListener(TimerEvent.TIMER_COMPLETE,\r\n            timeOutToSort_timerCompleteHandler);\r\n    }\r\n\r\n    \/\/==========================================================================\r\n    \/\/  Variables\r\n    \/\/==========================================================================\r\n    \/**\r\n     * \u4e0b\u8f7d\u961f\u5217\u6392\u5e8f\u5ef6\u8fdf\u65f6\u95f4\uff0c\u5355\u4f4d\u6beb\u79d2\r\n     *\/\r\n    private var delay:int;\r\n    \r\n    \/**\r\n     * \u7f13\u5b58\u5df2\u7ecf\u52a0\u8f7d\u8fc7\u7684url\u5730\u5740\r\n     *\/    \r\n    private var cacheMap:Object = {};\r\n    \/\/==========================================================================\r\n    \/\/  Properties\r\n    \/\/==========================================================================\r\n    \/**\r\n     * \u5982\u679c\u8be5url\u6587\u4ef6\u5df2\u7ecf\u52a0\u8f7d\u8fc7\uff0c\u662f\u5426\u8df3\u8fc7\u961f\u5217\u76f4\u63a5\u52a0\u8f7d\u3002\r\n     * \u8be5\u53c2\u6570\u901a\u8fc7\u52a0\u8f7d\u6587\u4ef6\u7684url\u6765\u5224\u65ad\u3002\u9ed8\u8ba4\u4e3atrue\r\n     * @default true\r\n     *\/    \r\n    public var jumpQueueIfCached:Boolean = true;\r\n    \r\n    \/**\r\n     * \u6700\u5927\u7ebf\u7a0b\u6570\u4e0a\u9650\u503c\r\n     *\/\r\n    public var threadLimit:uint;\r\n\r\n    \/**\r\n     * \u7b49\u7ea7\u6392\u5e8f\u65f6\u662f\u5426\u4f7f\u7528\u5012\u5e8f(\u59824,3,2,1)\r\n     *\/\r\n    public var reversePriority:Boolean = false;\r\n\r\n    \/**\r\n     * \u7528\u4e8e\u4fdd\u5b58\u6240\u6709\u7684\u4e0b\u8f7d\u9879\u76ee\r\n     * p.s:\u5df2\u4e0b\u8f7d\u7684\u4f1a\u88ab\u6e05\u9664\r\n     * @private\r\n     *\/\r\n    private var loaderDict:Dictionary\/* of ILoaderAdapter *\/= new Dictionary();\r\n\r\n    \/**\r\n     * \u7528\u4e8e\u51b3\u5b9a\u4e0b\u8f7d\u7684\u7b49\u7ea7\u7684\u987a\u5e8f\r\n     * @private\r\n     *\/\r\n    private var loaderPriorityLib:Array \/* of uint *\/ = [];\r\n\r\n    \/**\r\n     * \u7528\u4e8e\u4fdd\u5b58\u76ee\u524d\u6b63\u5728\u4e0b\u8f7d\u7684\u5bf9\u8c61\r\n     * @private\r\n     *\/\r\n    private var threadLib:Array \/* of ILoaderAdapter *\/ = [];\r\n    \r\n    \/**\r\n     * \u7528\u4e8e\u5728\u6dfb\u52a0\u65b0\u7684Item\u540e\u5ef6\u8fdf\u89e6\u53d1\u6392\u5e8f.\r\n     *\/\r\n    private var timeOutToSort:Timer;\r\n\r\n    \/\/==========================================================================\r\n    \/\/  Methods\r\n    \/\/==========================================================================\r\n    \/**\n     * @inheritDoc \n     *\/\r\n    public function addItem(loaderAdapter:ILoaderAdapter):void\r\n    {\r\n        loaderAdapter.state = LoaderQueueConst.STATE_WAITING;\r\n        \/\/\u5982\u679cignoreCache\u4e3atrue,\u5219\u68c0\u67e5\u662f\u5426\u5df2\u7ecf\u52a0\u8f7d\u8fc7\uff0c\u5982\u679c\u52a0\u8f7d\u8fc7\uff0c\u5219\u4e0d\u6dfb\u52a0\u5230\u961f\u5217\uff0c\r\n        \/\/\u800c\u662f\u76f4\u63a5\u5f00\u59cb\u52a0\u8f7d\r\n        if(jumpQueueIfCached)\r\n        {\r\n            if(cacheMap[loaderAdapter.url])\r\n            {\r\n                loaderAdapter.start();\r\n                return;\r\n            }\r\n        }\r\n        \r\n        if (loaderDict[loaderAdapter.priority] == null)\r\n        {\r\n            loaderDict[loaderAdapter.priority] = [];\r\n            loaderPriorityLib.push(loaderAdapter.priority);\r\n        }\r\n        loaderDict[loaderAdapter.priority].push(loaderAdapter);\r\n\r\n        loaderAdapter.addEventListener(LoaderQueueEvent.TASK_DISPOSE,\r\n                                       loaderAdapter_disposeHandler);\r\n\r\n        \/\/ \u4f7f\u7528Timer\u8c03\u7528\u662f\u4e3a\u9632\u6b62\u540c\u4e00\u65f6\u95f4\u591a\u4e2a\u6dfb\u52a0\u9020\u6210\u7684\u6027\u80fd\u6d6a\u8d39\r\n        if (!timeOutToSort.running)\r\n        {\r\n            timeOutToSort.start();\r\n        }\r\n    }\r\n\r\n    \/**\r\n    * \u5c06LoaderQueue\u5b9e\u4f8b\u4e2d\u7684\u6240\u6709\u5185\u5bb9\u6d88\u6bc1\uff0c\u5e76\u5c06\u4e0b\u8f7d\u961f\u5217\u6e05\u7a7a\r\n    *\/\r\n    public function dispose():void\r\n    {\r\n        removeAllItem();\r\n        loaderDict = null;\r\n        loaderPriorityLib = null;\r\n        threadLib = null;\r\n\r\n        timeOutToSort.stop();\r\n        timeOutToSort.removeEventListener(TimerEvent.TIMER_COMPLETE, \r\n            timeOutToSort_timerCompleteHandler);\r\n        timeOutToSort = null;\r\n    }\r\n\r\n    \/**\r\n     * \u505c\u6b62\u5e76\u79fb\u9664\u961f\u5217\u4e2d\u6240\u6709\u7b49\u7ea7\u7684\u4e0b\u8f7d\u9879\r\n     *\/\r\n    public function removeAllItem():void\r\n    {\r\n        for each (var i:uint in loaderPriorityLib)\r\n        {\r\n            removeItemByPriority(i);\r\n        }\r\n    }\r\n\r\n    \/**\r\n     * \u505c\u6b62\u5e76\u79fb\u9664\u961f\u5217\u4e2d\u6307\u5b9a\u7684\u4e0b\u8f7d\u9879\r\n     * \u5982\u60f3\u6d88\u6bc1Item\u5b9e\u4f8b\u9700\u624b\u52a8\u8c03\u7528\u5176\u81ea\u8eab\u7684dispose\u65b9\u6cd5\r\n     *\/\r\n    public function removeItem(loaderAdapter:ILoaderAdapter):void\r\n    {\r\n        disposeItem(loaderAdapter);\r\n        loaderAdapter.state = LoaderQueueConst.STATE_REMOVED;\r\n    }\r\n\r\n    \/**\r\n     * \u505c\u6b62\u5e76\u79fb\u9664\u961f\u5217\u4e2d\u6240\u6709\u76f8\u5e94\u7b49\u7ea7\u7684\u4e0b\u8f7d\u9879\r\n     * @param priority \u9700\u505c\u6b62\u5e76\u79fb\u9664\u7684\u7b49\u7ea7\r\n     *\/\r\n    public function removeItemByPriority(priority:uint):void\r\n    {\r\n        for each (var i:ILoaderAdapter in loaderDict[priority])\r\n        {\r\n            removeItem(i);\r\n        }\r\n    }\r\n\r\n    \/**\r\n     * \u505c\u6b62\u5e76\u79fb\u9664\u961f\u5217\u4e2d\u9664\u6307\u5b9a\u7b49\u7ea7\u4ee5\u5916\u7684\u6240\u6709\u7b49\u7ea7\u7684\u4e0b\u8f7d\u9879\r\n     * @param priority \u9700\u4fdd\u7559\u7684\u7b49\u7ea7\r\n     *\/\r\n    public function saveItemByPriority(priority:uint):void\r\n    {\r\n        for each (var i:ILoaderAdapter in loaderDict[priority])\r\n        {\r\n            if (i.priority != priority)\r\n            {\r\n                removeItem(i);\r\n            }\r\n        }\r\n    }\r\n\r\n    \/**\r\n     * \u53d6\u5f97\u5f53\u524d\u6b63\u5728\u8fd0\u884c\u7684\u7ebf\u7a0b\u6570\r\n     * @return uint\r\n     *\/\r\n    public function get currentStartedNum():uint\r\n    {\r\n        return threadLib.length;\r\n    }\r\n\r\n    \/**\r\n     * \u68c0\u67e5\u961f\u5217\u4e2d\u662f\u5426\u8fd8\u6709\u9879\u76ee\u9700\u4e0b\u8f7d\r\n     * @private\r\n     *\/\r\n    private function checkQueueHandle():Boolean\r\n    {\r\n        for each (var priority:uint in loaderPriorityLib)\r\n        {\r\n            if (loaderDict[priority].length > 0)\r\n            {\r\n                return true;\r\n            }\r\n        }\r\n        dispatchEvent(\r\n                new LoaderQueueEvent(LoaderQueueEvent.TASK_QUEUE_COMPLETED));\r\n        return false;\r\n    }\r\n\r\n    \/**\r\n     * \u68c0\u67e5\u4e0b\u8f7d\u7ebf\u7a0b\u662f\u5426\u5df2\u5230\u6700\u5927\u4e0a\u9650\r\n     * @private\r\n     *\/\r\n    private function checkThreadHandle(loaderAdapter:ILoaderAdapter):void\r\n    {\r\n        if (loaderAdapter == null)\r\n        {\r\n            \/\/\u6267\u884c\u5230\u6b64\u5904\u8bf4\u660e\u961f\u5217\u4e2d\u7684\u6240\u6709\u9879\u76ee\u5747\u6b63\u5728\u6267\u884c\r\n            return;\r\n        }\r\n        if (threadLib.length < threadLimit)\r\n        {\r\n            threadLib.push(loaderAdapter);\r\n            startItem(loaderAdapter);\r\n        }\r\n        else\r\n        {\r\n            threadFullHandle(loaderAdapter);\r\n        }\r\n    }\r\n\r\n    \/**\r\n     * \u5c06\u9879\u76ee\u4ece\u7ebf\u7a0b\u6c60\u4e0e\u961f\u5217\u4e2d\u79fb\u51fa,\u4f46\u5e76\u4e0d\u6d88\u6bc1\u5176\u81ea\u8eab\r\n     * (\u5982\u60f3\u6d88\u6bc1\u9879\u76ee\u5b9e\u4f8b\u9700\u624b\u52a8\u8c03\u7528\u5176\u81ea\u8eab\u7684dispose\u65b9\u6cd5)\r\n     * p.s:\u4e00\u822c\u5728item\u53d1\u751fcompleted\u4e0eerror\u540e\u8c03\u7528\r\n     *\r\n     * @private\r\n     *\/\r\n    private function disposeItem(loaderAdapter:ILoaderAdapter):void\r\n    {\r\n        if (loaderAdapter.isStarted)\r\n        {\r\n            loaderAdapter.removeEventListener(LoaderQueueEvent.TASK_COMPLETED,\r\n                                              loaderAdapter_completedHandler);\r\n            loaderAdapter.removeEventListener(LoaderQueueEvent.TASK_ERROR,\r\n                                              loaderAdapter_errorHandler);\r\n            try\r\n            {\r\n                loaderAdapter.stop();\r\n            }\r\n            catch (e:Error)\r\n            {\r\n                \/\/\u5c4f\u853d\u53ef\u80fd\u7684\u9519\u8bef\r\n            }\r\n        }\r\n        loaderAdapter.removeEventListener(LoaderQueueEvent.TASK_DISPOSE,\r\n                                          loaderAdapter_disposeHandler);\r\n        var num:uint = threadLib.indexOf(loaderAdapter);\r\n        if (num != -1)\r\n        {\r\n            threadLib.splice(num, 1);\r\n        }\r\n        num = loaderDict[loaderAdapter.priority].indexOf(loaderAdapter);\r\n\r\n        loaderDict[loaderAdapter.priority].splice(num, 1);\r\n    }\r\n\r\n    \/**\r\n     * \u53d6\u5f97\u4e0b\u4e00\u4e2a\u9700\u8981\u4e0b\u8f7d\u7684\u9879\u76ee\r\n     * @private\r\n     *\/\r\n    private function getNextIdleItem():ILoaderAdapter\r\n    {\r\n        for each (var priority:uint in loaderPriorityLib)\r\n        {\r\n            for each (var loaderAdapter:ILoaderAdapter in loaderDict[priority])\r\n            {\r\n                if (!loaderAdapter.isStarted)\r\n                {\r\n                    return loaderAdapter;\r\n                }\r\n            }\r\n        }\r\n        return null;\r\n    }\r\n\r\n    \/**\r\n     * \u542f\u52a8LoaderAdapter\u5b9e\u4f8b\r\n     * @private\r\n     *\/\r\n    private function startItem(loaderAdapter:ILoaderAdapter):void\r\n    {\r\n        loaderAdapter.state = LoaderQueueConst.STATE_STARTED;\r\n        loaderAdapter.addEventListener(LoaderQueueEvent.TASK_COMPLETED,\r\n                                       loaderAdapter_completedHandler);\r\n        loaderAdapter.addEventListener(LoaderQueueEvent.TASK_ERROR,\r\n                                       loaderAdapter_errorHandler);\r\n        loaderAdapter.start();\r\n    }\r\n\r\n    \/**\r\n     * \u505c\u6b62LoaderAdapter\u5b9e\u4f8b\u5e76\u5c4f\u853d\u53ef\u80fd\u5f15\u53d1\u7684\u9519\u8bef\r\n     * @private\r\n     *\/\r\n    private function stopItem(loaderAdapter:ILoaderAdapter):void\r\n    {\r\n        loaderAdapter.state = LoaderQueueConst.STATE_WAITING;\r\n        loaderAdapter.removeEventListener(LoaderQueueEvent.TASK_COMPLETED,\r\n                                          loaderAdapter_completedHandler);\r\n        loaderAdapter.removeEventListener(LoaderQueueEvent.TASK_ERROR,\r\n                                          loaderAdapter_errorHandler);\r\n\r\n        try\r\n        {\r\n            loaderAdapter.stop();\r\n        }\r\n        catch (error:Error)\r\n        {\r\n            \/\/\u5c4f\u853d\u53ef\u80fd\u7684\u9519\u8bef\r\n        }\r\n    }\r\n\r\n    \/**\r\n     * \u5f53\u4e0b\u8f7d\u7ebf\u7a0b\u5168\u90e8\u88ab\u5360\u7528\u65f6,\u5bf9\u65b0\u6dfb\u52a0\u7684\u5b9e\u4f8b\u8fdb\u884c\u7684\u64cd\u4f5c\r\n     * @private\r\n     *\/\r\n    private function threadFullHandle(loaderAdapter:ILoaderAdapter):void\r\n    {\r\n        for (var i:uint = 0; i < threadLib.length; i++)\r\n        {\r\n            var reversePriorityResult:Boolean =\r\n                    checkReversePriority(ILoaderAdapter(threadLib[i]).priority, \r\n                        loaderAdapter.priority);\r\n            if (reversePriorityResult)\r\n            {\r\n                stopItem(threadLib[i]);\r\n                threadLib[i] = loaderAdapter;\r\n                startItem(loaderAdapter);\r\n            }\r\n        }\r\n    }\r\n\r\n    \/**\r\n     * \u5c06\u5df2\u542f\u52a8\u7684adapter\u91cd\u65b0\u6392\u5e8f\r\n     *\/\r\n    private function sortStartedItem():void\r\n    {\r\n        var itemLoader:ILoaderAdapter = getNextIdleItem();\r\n        if (itemLoader == null)\r\n        {\r\n            \/\/\u5df2\u65e0\u9879\u76ee\uff0c\u6216\u662f\u6240\u6709\u9879\u76ee\u90fd\u5df2\u5f00\u59cb\u4e0b\u8f7d\r\n            \/\/\u6240\u4ee5\u5df2\u65e0\u91cd\u65b0\u6392\u5e8f\u5fc5\u8981\r\n            return;\r\n        }\r\n        var oldPriority:int = itemLoader.priority;\r\n        var idleLoaderAdapter:ILoaderAdapter;\r\n        var runningLoaderAdapter:ILoaderAdapter;\r\n        for (var i:uint = 0; i < threadLib.length; i++)\r\n        {\r\n            runningLoaderAdapter = threadLib[i];\r\n            var reversePriorityResult:Boolean =\r\n                checkReversePriority(\r\n                    runningLoaderAdapter.priority, oldPriority);\r\n            if (reversePriorityResult)\r\n            {\r\n                idleLoaderAdapter = getNextIdleItem();\r\n                reversePriorityResult = \r\n                    checkReversePriority(runningLoaderAdapter.priority,\r\n                                                    idleLoaderAdapter.priority);\r\n                if (reversePriorityResult)\r\n                {\r\n                    stopItem(runningLoaderAdapter);\r\n                    threadLib[i] = idleLoaderAdapter;\r\n                    startItem(idleLoaderAdapter);\r\n                    oldPriority = idleLoaderAdapter.priority;\r\n                }\r\n                else\r\n                {\r\n                    oldPriority = runningLoaderAdapter.priority;\r\n                }\r\n            }\r\n            else\r\n            {\r\n                oldPriority = runningLoaderAdapter.priority;\r\n            }\r\n        }\r\n    }\r\n\r\n    \/**\r\n     * \u5982\u7ebf\u7a0b\u6c60\u672a\u5168\u90e8\u4f7f\u7528\uff0c\u5219\u5c06\u7b49\u5f85\u4e0b\u8f7d\u7684\u9879\u76ee\u88c5\u8fdb\u7ebf\u7a0b\u6c60\r\n     *\/\r\n    private function fillThreadPool():void\r\n    {\r\n        var nextIdleAdapter:ILoaderAdapter;\r\n        while (currentStartedNum < threadLimit)\r\n        {\r\n            nextIdleAdapter = getNextIdleItem();\r\n            if (nextIdleAdapter != null)\r\n            {\r\n                threadLib.push(nextIdleAdapter);\r\n                startItem(nextIdleAdapter);\r\n                nextIdleAdapter = null;\r\n            }\r\n            else\r\n            {\r\n                \/\/\u7ebf\u7a0b\u672a\u6ee1\uff0c\u4f46\u5df2\u6ca1\u6709\u7b49\u5f85\u4e0b\u8f7d\u7684\u9879\u76ee\u65f6\u8c03\u7528\u6b64\u5904\r\n                break;\r\n            }\r\n        }\r\n    }\r\n\r\n    \/\/==========================================================================\r\n    \/\/  Event Handlers\r\n    \/\/==========================================================================\r\n    private function loaderAdapter_completedHandler(event:LoaderQueueEvent):void\r\n    {\r\n        var loaderAdapter:ILoaderAdapter =\r\n                                          event.currentTarget as ILoaderAdapter;\r\n        if(jumpQueueIfCached)\r\n        {\r\n            cacheMap[loaderAdapter.url] = true;\r\n        }\r\n        disposeItem(loaderAdapter);\r\n        \r\n        if (checkQueueHandle())\r\n        {\r\n            checkThreadHandle(getNextIdleItem());\r\n        }\r\n    }\r\n\r\n    private function loaderAdapter_errorHandler(event:LoaderQueueEvent):void\r\n    {\r\n        var loaderAdapter:ILoaderAdapter =\r\n                                        event.currentTarget as ILoaderAdapter;\r\n        disposeItem(loaderAdapter);\r\n        if (checkQueueHandle())\r\n        {\r\n            checkThreadHandle(getNextIdleItem());\r\n        }\r\n    }\r\n\r\n    \/**\r\n    * adataper\u5b9e\u4f8b\u81ea\u52a8\u8c03\u7528\u5176\u81ea\u8eab\u7684dispose\u65b9\u6cd5\u540e\u89e6\u53d1\u6b64\u5904\r\n    * @private\r\n    *\/\r\n    private function loaderAdapter_disposeHandler(event:LoaderQueueEvent):void\r\n    {\r\n        removeItem(event.target as ILoaderAdapter);\r\n    }\r\n\r\n    private function timeOutToSort_timerCompleteHandler(event:TimerEvent):void\r\n    {\r\n        timeOutToSort.reset();\r\n\r\n        if (!reversePriority)\r\n        {\r\n            loaderPriorityLib.sort(Array.NUMERIC);\r\n        }\r\n        else\r\n        {\r\n            loaderPriorityLib.sort(Array.NUMERIC);\r\n            loaderPriorityLib.reverse();\r\n        }\r\n\r\n        if (threadLib.length > 0)\r\n        {\r\n            sortStartedItem();\r\n        }\r\n        fillThreadPool();\r\n    }\r\n\r\n    \/**\r\n     * \u6839\u636e\u662f\u5426\u5012\u5e8f,\u6765\u5f97\u51fa\u4e24\u4e2a\u7b49\u7ea7\u4e4b\u95f4\u4f18\u5148\u7ea7\u7684\u7ed3\u679c\r\n     * @param priority1\r\n     * @param priority2\r\n     * @return\r\n     * @private\r\n     *\/\r\n    private function checkReversePriority(priority1:uint, priority2:uint):Boolean\r\n    {\r\n        if (!this.reversePriority)\r\n        {\r\n            return priority1 > priority2;\r\n        }\r\n        return priority2 > priority1;\r\n    }\r\n}\r\n}\r\n","new_contents":"\/*\r\n * Copyright (c) 2011, wersling.com All rights reserved.\r\n *\/\r\npackage net.manaca.loaderqueue\r\n{\r\nimport flash.events.EventDispatcher;\r\nimport flash.events.TimerEvent;\r\nimport flash.utils.Dictionary;\r\nimport flash.utils.Timer;\r\n\r\n\/**\r\n * \u4efb\u52a1\u961f\u5217\u5168\u90e8\u5b8c\u6210\u540e\u6d3e\u53d1\r\n * @eventType net.manaca.loaderqueue.LoaderQueueEvent.TASK_QUEUE_COMPLETED\r\n *\/\r\n[Event(name=\"taskQueueCompleted\", \r\n    type=\"net.manaca.loaderqueue.LoaderQueueEvent\")]\r\n\r\n\/**\r\n * \u4efb\u52a1\u961f\u5217\u53ca\u4e0b\u8f7d\u961f\u5217\u7684\u7ba1\u7406\u5668\r\n * @example\r\n * var urlLoader:URLLoaderAdapter =\r\n *                           new URLLoaderAdapter(4,\"http:\/\/ggg.ggg.com\/a.swf\");\r\n * urlLoader.addEventListener(LoaderQueueEvent.TASK_COMPLETED,\r\n *                                                           onLoadedCompleted);\r\n * var loaderQueue:LoaderQueue = new LoaderQueue();\r\n * loaderQueue.addItem(urlLoader);\r\n *\r\n * @see net.manaca.loaderqueue.adapter#URLLoaderAdapter\r\n *\r\n * @author Austin\r\n * @update sean\r\n *\/\r\npublic class LoaderQueue extends EventDispatcher implements ILoaderQueue\r\n{\r\n    \/\/==========================================================================\r\n    \/\/  Constructor\r\n    \/\/==========================================================================\r\n    \/**\r\n     * Constructs a new <code>Application<\/code> instance.\r\n     * @param threadLimit \u4e0b\u8f7d\u7ebf\u7a0b\u6570\u7684\u4e0a\u9650\u3002\u9ed8\u8ba42\r\n     * @param delay \u4e0b\u8f7d\u961f\u5217\u6392\u5e8f\u5ef6\u8fdf\u65f6\u95f4\uff0c\u5355\u4f4d\u6beb\u79d2\u3002\u9ed8\u8ba4500\u6beb\u79d2\r\n     * @param jumpQueueIfCached \u5982\u679c\u8be5url\u6587\u4ef6\u5df2\u7ecf\u52a0\u8f7d\u8fc7\uff0c\u662f\u5426\u8df3\u8fc7\u961f\u5217\u76f4\u63a5\u52a0\u8f7d\u3002\r\n     * \u8be5\u53c2\u6570\u901a\u8fc7\u52a0\u8f7d\u6587\u4ef6\u7684url\u6765\u5224\u65ad\u3002\u9ed8\u8ba4\u4e3atrue\r\n     *\/\r\n    public function LoaderQueue(threadLimit:uint = 2, delay:int = 500, \r\n                                jumpQueueIfCached:Boolean = true)\r\n    {\r\n        this.threadLimit = threadLimit;\r\n        this.delay = delay;\r\n        this.jumpQueueIfCached = jumpQueueIfCached;\r\n        \r\n        timeOutToSort = new Timer(delay, 1);\r\n        timeOutToSort.addEventListener(TimerEvent.TIMER_COMPLETE,\r\n            timeOutToSort_timerCompleteHandler);\r\n    }\r\n\r\n    \/\/==========================================================================\r\n    \/\/  Variables\r\n    \/\/==========================================================================\r\n    \/**\r\n     * \u4e0b\u8f7d\u961f\u5217\u6392\u5e8f\u5ef6\u8fdf\u65f6\u95f4\uff0c\u5355\u4f4d\u6beb\u79d2\r\n     *\/\r\n    private var delay:int;\r\n    \r\n    \/**\r\n     * \u7f13\u5b58\u5df2\u7ecf\u52a0\u8f7d\u8fc7\u7684url\u5730\u5740\r\n     *\/    \r\n    private var cacheMap:Object = {};\r\n    \r\n    \/**\r\n     * \u7528\u4e8e\u4fdd\u5b58\u6240\u6709\u7684\u4e0b\u8f7d\u9879\u76ee\r\n     * p.s:\u5df2\u4e0b\u8f7d\u7684\u4f1a\u88ab\u6e05\u9664\r\n     * @private\r\n     *\/\r\n    private var loaderDict:Dictionary\/* of ILoaderAdapter *\/= new Dictionary();\r\n    \r\n    \/**\r\n     * \u7528\u4e8e\u51b3\u5b9a\u4e0b\u8f7d\u7684\u7b49\u7ea7\u7684\u987a\u5e8f\r\n     * @private\r\n     *\/\r\n    private var loaderPriorityLib:Array \/* of uint *\/ = [];\r\n    \r\n    \/**\r\n     * \u7528\u4e8e\u4fdd\u5b58\u76ee\u524d\u6b63\u5728\u4e0b\u8f7d\u7684\u5bf9\u8c61\r\n     * @private\r\n     *\/\r\n    private var threadLib:Array \/* of ILoaderAdapter *\/ = [];\r\n    \r\n    \/**\r\n     * \u7528\u4e8e\u5728\u6dfb\u52a0\u65b0\u7684Item\u540e\u5ef6\u8fdf\u89e6\u53d1\u6392\u5e8f.\r\n     *\/\r\n    private var timeOutToSort:Timer;\r\n    \/\/==========================================================================\r\n    \/\/  Properties\r\n    \/\/==========================================================================\r\n    \/**\r\n     * \u5982\u679c\u8be5url\u6587\u4ef6\u5df2\u7ecf\u52a0\u8f7d\u8fc7\uff0c\u662f\u5426\u8df3\u8fc7\u961f\u5217\u76f4\u63a5\u52a0\u8f7d\u3002\r\n     * \u8be5\u53c2\u6570\u901a\u8fc7\u52a0\u8f7d\u6587\u4ef6\u7684url\u6765\u5224\u65ad\u3002\u9ed8\u8ba4\u4e3atrue\r\n     * @default true\r\n     *\/    \r\n    public var jumpQueueIfCached:Boolean = true;\r\n    \r\n    \/**\r\n     * \u6700\u5927\u7ebf\u7a0b\u6570\u4e0a\u9650\u503c\r\n     *\/\r\n    public var threadLimit:uint;\r\n\r\n    \/**\r\n     * \u7b49\u7ea7\u6392\u5e8f\u65f6\u662f\u5426\u4f7f\u7528\u5012\u5e8f(\u59824,3,2,1)\r\n     *\/\r\n    public var reversePriority:Boolean = false;\r\n    \/\/==========================================================================\r\n    \/\/  Methods\r\n    \/\/==========================================================================\r\n    \/**\n     * @inheritDoc \n     *\/\r\n    public function addItem(loaderAdapter:ILoaderAdapter):void\r\n    {\r\n        loaderAdapter.state = LoaderQueueConst.STATE_WAITING;\r\n        \/\/\u5982\u679cjumpQueueIfCached\u4e3atrue,\u5219\u68c0\u67e5\u662f\u5426\u5df2\u7ecf\u52a0\u8f7d\u8fc7\uff0c\u5982\u679c\u52a0\u8f7d\u8fc7\uff0c\u5219\u4e0d\u6dfb\u52a0\u5230\u961f\u5217\uff0c\r\n        \/\/\u800c\u662f\u76f4\u63a5\u5f00\u59cb\u52a0\u8f7d\r\n        if(jumpQueueIfCached)\r\n        {\r\n            if(cacheMap[loaderAdapter.url])\r\n            {\r\n                loaderAdapter.start();\r\n                return;\r\n            }\r\n        }\r\n        \r\n        if (loaderDict[loaderAdapter.priority] == null)\r\n        {\r\n            loaderDict[loaderAdapter.priority] = [];\r\n            loaderPriorityLib.push(loaderAdapter.priority);\r\n        }\r\n        loaderDict[loaderAdapter.priority].push(loaderAdapter);\r\n\r\n        loaderAdapter.addEventListener(LoaderQueueEvent.TASK_DISPOSE,\r\n                                       loaderAdapter_disposeHandler);\r\n\r\n        \/\/ \u4f7f\u7528Timer\u8c03\u7528\u662f\u4e3a\u9632\u6b62\u540c\u4e00\u65f6\u95f4\u591a\u4e2a\u6dfb\u52a0\u9020\u6210\u7684\u6027\u80fd\u6d6a\u8d39\r\n        if (!timeOutToSort.running)\r\n        {\r\n            timeOutToSort.start();\r\n        }\r\n    }\r\n\r\n    \/**\r\n    * \u5c06LoaderQueue\u5b9e\u4f8b\u4e2d\u7684\u6240\u6709\u5185\u5bb9\u6d88\u6bc1\uff0c\u5e76\u5c06\u4e0b\u8f7d\u961f\u5217\u6e05\u7a7a\r\n    *\/\r\n    public function dispose():void\r\n    {\r\n        removeAllItem();\r\n        loaderDict = null;\r\n        loaderPriorityLib = null;\r\n        threadLib = null;\r\n\r\n        timeOutToSort.stop();\r\n        timeOutToSort.removeEventListener(TimerEvent.TIMER_COMPLETE, \r\n            timeOutToSort_timerCompleteHandler);\r\n        timeOutToSort = null;\r\n    }\r\n\r\n    \/**\r\n     * \u505c\u6b62\u5e76\u79fb\u9664\u961f\u5217\u4e2d\u6240\u6709\u7b49\u7ea7\u7684\u4e0b\u8f7d\u9879\r\n     *\/\r\n    public function removeAllItem():void\r\n    {\r\n        for each (var i:uint in loaderPriorityLib)\r\n        {\r\n            removeItemByPriority(i);\r\n        }\r\n    }\r\n\r\n    \/**\r\n     * \u505c\u6b62\u5e76\u79fb\u9664\u961f\u5217\u4e2d\u6307\u5b9a\u7684\u4e0b\u8f7d\u9879\r\n     * \u5982\u60f3\u6d88\u6bc1Item\u5b9e\u4f8b\u9700\u624b\u52a8\u8c03\u7528\u5176\u81ea\u8eab\u7684dispose\u65b9\u6cd5\r\n     *\/\r\n    public function removeItem(loaderAdapter:ILoaderAdapter):void\r\n    {\r\n        disposeItem(loaderAdapter);\r\n        loaderAdapter.state = LoaderQueueConst.STATE_REMOVED;\r\n    }\r\n\r\n    \/**\r\n     * \u505c\u6b62\u5e76\u79fb\u9664\u961f\u5217\u4e2d\u6240\u6709\u76f8\u5e94\u7b49\u7ea7\u7684\u4e0b\u8f7d\u9879\r\n     * @param priority \u9700\u505c\u6b62\u5e76\u79fb\u9664\u7684\u7b49\u7ea7\r\n     *\/\r\n    public function removeItemByPriority(priority:uint):void\r\n    {\r\n        for each (var i:ILoaderAdapter in loaderDict[priority])\r\n        {\r\n            removeItem(i);\r\n        }\r\n    }\r\n\r\n    \/**\r\n     * \u505c\u6b62\u5e76\u79fb\u9664\u961f\u5217\u4e2d\u9664\u6307\u5b9a\u7b49\u7ea7\u4ee5\u5916\u7684\u6240\u6709\u7b49\u7ea7\u7684\u4e0b\u8f7d\u9879\r\n     * @param priority \u9700\u4fdd\u7559\u7684\u7b49\u7ea7\r\n     *\/\r\n    public function saveItemByPriority(priority:uint):void\r\n    {\r\n        for each (var i:ILoaderAdapter in loaderDict[priority])\r\n        {\r\n            if (i.priority != priority)\r\n            {\r\n                removeItem(i);\r\n            }\r\n        }\r\n    }\r\n\r\n    \/**\r\n     * \u53d6\u5f97\u5f53\u524d\u6b63\u5728\u8fd0\u884c\u7684\u7ebf\u7a0b\u6570\r\n     * @return uint\r\n     *\/\r\n    public function get currentStartedNum():uint\r\n    {\r\n        return threadLib.length;\r\n    }\r\n\r\n    \/**\r\n     * \u68c0\u67e5\u961f\u5217\u4e2d\u662f\u5426\u8fd8\u6709\u9879\u76ee\u9700\u4e0b\u8f7d\r\n     * @private\r\n     *\/\r\n    private function checkQueueHandle():Boolean\r\n    {\r\n        for each (var priority:uint in loaderPriorityLib)\r\n        {\r\n            if (loaderDict[priority].length > 0)\r\n            {\r\n                return true;\r\n            }\r\n        }\r\n        dispatchEvent(\r\n                new LoaderQueueEvent(LoaderQueueEvent.TASK_QUEUE_COMPLETED));\r\n        return false;\r\n    }\r\n\r\n    \/**\r\n     * \u68c0\u67e5\u4e0b\u8f7d\u7ebf\u7a0b\u662f\u5426\u5df2\u5230\u6700\u5927\u4e0a\u9650\r\n     * @private\r\n     *\/\r\n    private function checkThreadHandle(loaderAdapter:ILoaderAdapter):void\r\n    {\r\n        if (loaderAdapter == null)\r\n        {\r\n            \/\/\u6267\u884c\u5230\u6b64\u5904\u8bf4\u660e\u961f\u5217\u4e2d\u7684\u6240\u6709\u9879\u76ee\u5747\u6b63\u5728\u6267\u884c\r\n            return;\r\n        }\r\n        if (threadLib.length < threadLimit)\r\n        {\r\n            threadLib.push(loaderAdapter);\r\n            startItem(loaderAdapter);\r\n        }\r\n        else\r\n        {\r\n            threadFullHandle(loaderAdapter);\r\n        }\r\n    }\r\n\r\n    \/**\r\n     * \u5c06\u9879\u76ee\u4ece\u7ebf\u7a0b\u6c60\u4e0e\u961f\u5217\u4e2d\u79fb\u51fa,\u4f46\u5e76\u4e0d\u6d88\u6bc1\u5176\u81ea\u8eab\r\n     * (\u5982\u60f3\u6d88\u6bc1\u9879\u76ee\u5b9e\u4f8b\u9700\u624b\u52a8\u8c03\u7528\u5176\u81ea\u8eab\u7684dispose\u65b9\u6cd5)\r\n     * p.s:\u4e00\u822c\u5728item\u53d1\u751fcompleted\u4e0eerror\u540e\u8c03\u7528\r\n     *\r\n     * @private\r\n     *\/\r\n    private function disposeItem(loaderAdapter:ILoaderAdapter):void\r\n    {\r\n        if (loaderAdapter.isStarted)\r\n        {\r\n            loaderAdapter.removeEventListener(LoaderQueueEvent.TASK_COMPLETED,\r\n                                              loaderAdapter_completedHandler);\r\n            loaderAdapter.removeEventListener(LoaderQueueEvent.TASK_ERROR,\r\n                                              loaderAdapter_errorHandler);\r\n            try\r\n            {\r\n                loaderAdapter.stop();\r\n            }\r\n            catch (e:Error)\r\n            {\r\n                \/\/\u5c4f\u853d\u53ef\u80fd\u7684\u9519\u8bef\r\n            }\r\n        }\r\n        loaderAdapter.removeEventListener(LoaderQueueEvent.TASK_DISPOSE,\r\n                                          loaderAdapter_disposeHandler);\r\n        var num:uint = threadLib.indexOf(loaderAdapter);\r\n        if (num != -1)\r\n        {\r\n            threadLib.splice(num, 1);\r\n        }\r\n        num = loaderDict[loaderAdapter.priority].indexOf(loaderAdapter);\r\n\r\n        loaderDict[loaderAdapter.priority].splice(num, 1);\r\n    }\r\n\r\n    \/**\r\n     * \u53d6\u5f97\u4e0b\u4e00\u4e2a\u9700\u8981\u4e0b\u8f7d\u7684\u9879\u76ee\r\n     * @private\r\n     *\/\r\n    private function getNextIdleItem():ILoaderAdapter\r\n    {\r\n        for each (var priority:uint in loaderPriorityLib)\r\n        {\r\n            for each (var loaderAdapter:ILoaderAdapter in loaderDict[priority])\r\n            {\r\n                if (!loaderAdapter.isStarted)\r\n                {\r\n                    return loaderAdapter;\r\n                }\r\n            }\r\n        }\r\n        return null;\r\n    }\r\n\r\n    \/**\r\n     * \u542f\u52a8LoaderAdapter\u5b9e\u4f8b\r\n     * @private\r\n     *\/\r\n    private function startItem(loaderAdapter:ILoaderAdapter):void\r\n    {\r\n        loaderAdapter.state = LoaderQueueConst.STATE_STARTED;\r\n        loaderAdapter.addEventListener(LoaderQueueEvent.TASK_COMPLETED,\r\n                                       loaderAdapter_completedHandler);\r\n        loaderAdapter.addEventListener(LoaderQueueEvent.TASK_ERROR,\r\n                                       loaderAdapter_errorHandler);\r\n        loaderAdapter.start();\r\n    }\r\n\r\n    \/**\r\n     * \u505c\u6b62LoaderAdapter\u5b9e\u4f8b\u5e76\u5c4f\u853d\u53ef\u80fd\u5f15\u53d1\u7684\u9519\u8bef\r\n     * @private\r\n     *\/\r\n    private function stopItem(loaderAdapter:ILoaderAdapter):void\r\n    {\r\n        loaderAdapter.state = LoaderQueueConst.STATE_WAITING;\r\n        loaderAdapter.removeEventListener(LoaderQueueEvent.TASK_COMPLETED,\r\n                                          loaderAdapter_completedHandler);\r\n        loaderAdapter.removeEventListener(LoaderQueueEvent.TASK_ERROR,\r\n                                          loaderAdapter_errorHandler);\r\n\r\n        try\r\n        {\r\n            loaderAdapter.stop();\r\n        }\r\n        catch (error:Error)\r\n        {\r\n            \/\/\u5c4f\u853d\u53ef\u80fd\u7684\u9519\u8bef\r\n        }\r\n    }\r\n\r\n    \/**\r\n     * \u5f53\u4e0b\u8f7d\u7ebf\u7a0b\u5168\u90e8\u88ab\u5360\u7528\u65f6,\u5bf9\u65b0\u6dfb\u52a0\u7684\u5b9e\u4f8b\u8fdb\u884c\u7684\u64cd\u4f5c\r\n     * @private\r\n     *\/\r\n    private function threadFullHandle(loaderAdapter:ILoaderAdapter):void\r\n    {\r\n        for (var i:uint = 0; i < threadLib.length; i++)\r\n        {\r\n            var reversePriorityResult:Boolean =\r\n                    checkReversePriority(ILoaderAdapter(threadLib[i]).priority, \r\n                        loaderAdapter.priority);\r\n            if (reversePriorityResult)\r\n            {\r\n                stopItem(threadLib[i]);\r\n                threadLib[i] = loaderAdapter;\r\n                startItem(loaderAdapter);\r\n            }\r\n        }\r\n    }\r\n\r\n    \/**\r\n     * \u5c06\u5df2\u542f\u52a8\u7684adapter\u91cd\u65b0\u6392\u5e8f\r\n     *\/\r\n    private function sortStartedItem():void\r\n    {\r\n        var itemLoader:ILoaderAdapter = getNextIdleItem();\r\n        if (itemLoader == null)\r\n        {\r\n            \/\/\u5df2\u65e0\u9879\u76ee\uff0c\u6216\u662f\u6240\u6709\u9879\u76ee\u90fd\u5df2\u5f00\u59cb\u4e0b\u8f7d\r\n            \/\/\u6240\u4ee5\u5df2\u65e0\u91cd\u65b0\u6392\u5e8f\u5fc5\u8981\r\n            return;\r\n        }\r\n        var oldPriority:int = itemLoader.priority;\r\n        var idleLoaderAdapter:ILoaderAdapter;\r\n        var runningLoaderAdapter:ILoaderAdapter;\r\n        for (var i:uint = 0; i < threadLib.length; i++)\r\n        {\r\n            runningLoaderAdapter = threadLib[i];\r\n            var reversePriorityResult:Boolean =\r\n                checkReversePriority(\r\n                    runningLoaderAdapter.priority, oldPriority);\r\n            if (reversePriorityResult)\r\n            {\r\n                idleLoaderAdapter = getNextIdleItem();\r\n                reversePriorityResult = \r\n                    checkReversePriority(runningLoaderAdapter.priority,\r\n                                                    idleLoaderAdapter.priority);\r\n                if (reversePriorityResult)\r\n                {\r\n                    stopItem(runningLoaderAdapter);\r\n                    threadLib[i] = idleLoaderAdapter;\r\n                    startItem(idleLoaderAdapter);\r\n                    oldPriority = idleLoaderAdapter.priority;\r\n                }\r\n                else\r\n                {\r\n                    oldPriority = runningLoaderAdapter.priority;\r\n                }\r\n            }\r\n            else\r\n            {\r\n                oldPriority = runningLoaderAdapter.priority;\r\n            }\r\n        }\r\n    }\r\n\r\n    \/**\r\n     * \u5982\u7ebf\u7a0b\u6c60\u672a\u5168\u90e8\u4f7f\u7528\uff0c\u5219\u5c06\u7b49\u5f85\u4e0b\u8f7d\u7684\u9879\u76ee\u88c5\u8fdb\u7ebf\u7a0b\u6c60\r\n     *\/\r\n    private function fillThreadPool():void\r\n    {\r\n        var nextIdleAdapter:ILoaderAdapter;\r\n        while (currentStartedNum < threadLimit)\r\n        {\r\n            nextIdleAdapter = getNextIdleItem();\r\n            if (nextIdleAdapter != null)\r\n            {\r\n                threadLib.push(nextIdleAdapter);\r\n                startItem(nextIdleAdapter);\r\n                nextIdleAdapter = null;\r\n            }\r\n            else\r\n            {\r\n                \/\/\u7ebf\u7a0b\u672a\u6ee1\uff0c\u4f46\u5df2\u6ca1\u6709\u7b49\u5f85\u4e0b\u8f7d\u7684\u9879\u76ee\u65f6\u8c03\u7528\u6b64\u5904\r\n                break;\r\n            }\r\n        }\r\n    }\r\n\r\n    \/\/==========================================================================\r\n    \/\/  Event Handlers\r\n    \/\/==========================================================================\r\n    private function loaderAdapter_completedHandler(event:LoaderQueueEvent):void\r\n    {\r\n        var loaderAdapter:ILoaderAdapter =\r\n                                          event.currentTarget as ILoaderAdapter;\r\n        if(jumpQueueIfCached)\r\n        {\r\n            cacheMap[loaderAdapter.url] = true;\r\n        }\r\n        disposeItem(loaderAdapter);\r\n        \r\n        if (checkQueueHandle())\r\n        {\r\n            checkThreadHandle(getNextIdleItem());\r\n        }\r\n    }\r\n\r\n    private function loaderAdapter_errorHandler(event:LoaderQueueEvent):void\r\n    {\r\n        var loaderAdapter:ILoaderAdapter =\r\n                                        event.currentTarget as ILoaderAdapter;\r\n        disposeItem(loaderAdapter);\r\n        if (checkQueueHandle())\r\n        {\r\n            checkThreadHandle(getNextIdleItem());\r\n        }\r\n    }\r\n\r\n    \/**\r\n    * adataper\u5b9e\u4f8b\u81ea\u52a8\u8c03\u7528\u5176\u81ea\u8eab\u7684dispose\u65b9\u6cd5\u540e\u89e6\u53d1\u6b64\u5904\r\n    * @private\r\n    *\/\r\n    private function loaderAdapter_disposeHandler(event:LoaderQueueEvent):void\r\n    {\r\n        removeItem(event.target as ILoaderAdapter);\r\n    }\r\n\r\n    private function timeOutToSort_timerCompleteHandler(event:TimerEvent):void\r\n    {\r\n        timeOutToSort.reset();\r\n\r\n        if (!reversePriority)\r\n        {\r\n            loaderPriorityLib.sort(Array.NUMERIC);\r\n        }\r\n        else\r\n        {\r\n            loaderPriorityLib.sort(Array.NUMERIC);\r\n            loaderPriorityLib.reverse();\r\n        }\r\n\r\n        if (threadLib.length > 0)\r\n        {\r\n            sortStartedItem();\r\n        }\r\n        fillThreadPool();\r\n    }\r\n\r\n    \/**\r\n     * \u6839\u636e\u662f\u5426\u5012\u5e8f,\u6765\u5f97\u51fa\u4e24\u4e2a\u7b49\u7ea7\u4e4b\u95f4\u4f18\u5148\u7ea7\u7684\u7ed3\u679c\r\n     * @param priority1\r\n     * @param priority2\r\n     * @return\r\n     * @private\r\n     *\/\r\n    private function checkReversePriority(priority1:uint, priority2:uint):Boolean\r\n    {\r\n        if (!this.reversePriority)\r\n        {\r\n            return priority1 > priority2;\r\n        }\r\n        return priority2 > priority1;\r\n    }\r\n}\r\n}\r\n","subject":"Format LoaderQueue code","message":"Format LoaderQueue code","lang":"ActionScript","license":"mit","repos":"wersling\/manaca,wersling\/manaca"}
{"commit":"1f4349c37687697208a63b2e19771a81f9305155","old_file":"vendors\/VASTNew\/org\/osmf\/vast\/media\/VAST2MediaGenerator.as","new_file":"vendors\/VASTNew\/org\/osmf\/vast\/media\/VAST2MediaGenerator.as","old_contents":"\/*****************************************************\r\n*  \r\n*  Copyright 2010 Eyewonder, LLC.  All Rights Reserved.\r\n*  \r\n*****************************************************\r\n*  The contents of this file are subject to the Mozilla Public License\r\n*  Version 1.1 (the \"License\"); you may not use this file except in\r\n*  compliance with the License. You may obtain a copy of the License at\r\n*  http:\/\/www.mozilla.org\/MPL\/\r\n*   \r\n*  Software distributed under the License is distributed on an \"AS IS\"\r\n*  basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the\r\n*  License for the specific language governing rights and limitations\r\n*  under the License.\r\n*   \r\n*  \r\n*  The Initial Developer of the Original Code is Eyewonder, LLC.\r\n*  Portions created by Eyewonder, LLC. are Copyright (C) 2010 \r\n*  Eyewonder, LLC. A Limelight Networks Business. All Rights Reserved. \r\n*  \r\n*****************************************************\/\r\n\r\npackage org.osmf.vast.media\r\n{\r\n\timport __AS3__.vec.Vector;\r\n\t\r\n\timport flash.events.Event;\r\n\timport flash.events.MouseEvent;\r\n\timport flash.geom.Rectangle;\r\n\t\r\n\timport org.osmf.elements.ProxyElement;\r\n\timport org.osmf.elements.SWFLoader;\r\n\timport org.osmf.elements.VideoElement;\r\n\timport org.osmf.elements.beaconClasses.Beacon;\r\n\timport org.osmf.events.MediaElementEvent;\r\n\timport org.osmf.media.MediaElement;\r\n\timport org.osmf.media.MediaFactory;\r\n\timport org.osmf.media.URLResource;\r\n\timport org.osmf.metadata.Metadata;\r\n\timport org.osmf.traits.DisplayObjectTrait;\r\n\timport org.osmf.traits.MediaTraitType;\r\n\timport org.osmf.utils.HTTPLoader;\r\n\timport org.osmf.vast.model.VAST2MediaFile;\r\n\timport org.osmf.vast.model.VAST2Translator;\r\n\timport org.osmf.vast.model.VASTTrackingEvent;\r\n\timport org.osmf.vast.model.VASTTrackingEventType;\r\n\timport org.osmf.vast.model.VASTUrl;\r\n\timport org.osmf.vast.parser.base.VAST2CompanionElement;\r\n\timport org.osmf.vpaid.elements.VPAIDElement;\r\n\timport org.osmf.vpaid.metadata.VPAIDMetadata;\n\t\r\n\tCONFIG::LOGGING\r\n\t{\r\n\t\timport org.osmf.logging.Logger;\r\n\t\timport org.osmf.logging.Log;\r\n\t}\r\n\r\n\t\/**\r\n\t * Utility class for creating MediaElements from a VASTDocument.\r\n\t *  \r\n\t *  @langversion 3.0\r\n\t *  @playerversion Flash 10\r\n\t *  @playerversion AIR 1.5\r\n\t *  @productversion OSMF 1.0\r\n\t *\/\r\n\tpublic class VAST2MediaGenerator\r\n\t{\r\n\t\t\/**\r\n\t\t * Constructor.\r\n\t\t * \r\n\t\t * @param mediaFileResolver The resolver to use when a VASTDocument\r\n\t\t * contains multiple representations of the same content (MediaFile).\r\n\t\t * If null, this object will use a DefaultVASTMediaFileResolver.\r\n\t\t *  \r\n\t\t *  @langversion 3.0\r\n\t\t *  @playerversion Flash 10\r\n\t\t *  @playerversion AIR 1.5\r\n\t\t *  @productversion OSMF 1.0\r\n\t\t *\/\r\n\t\tpublic function VAST2MediaGenerator(mediaFileResolver:IVAST2MediaFileResolver=null, mediaFactory:MediaFactory=null)\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t\t\r\n\t\t\tthis.mediaFileResolver =\r\n\t\t\t\t mediaFileResolver != null\r\n\t\t\t\t ? mediaFileResolver\r\n\t\t\t\t : new DefaultVAST2MediaFileResolver();\r\n\t\t\tthis.mediaFactory = mediaFactory;\t \r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Creates all relevant MediaElements from the specified VAST document.\r\n\t\t * \r\n\t\t * @param vastDocument The VASTDocument that holds the raw VAST information.\r\n\t\t * \r\n\t\t * @returns A Vector of MediaElements, where each MediaElement\r\n\t\t * represents a different VASTAd within the VASTDocument. \r\n\t\t *  \r\n\t\t *  @langversion 3.0\r\n\t\t *  @playerversion Flash 10\r\n\t\t *  @playerversion AIR 1.5\r\n\t\t *  @productversion OSMF 1.0\r\n\t\t *\/\r\n\t\tpublic function createMediaElements(vastDocument:VAST2Translator, vastPlacement:String = null,playerSize:Rectangle = null, translatorIndex:int = 0):Vector.<MediaElement>\r\n\t\t{\r\n\t\t\tvar mediaElements:Vector.<MediaElement> = new Vector.<MediaElement>();\r\n\t\t\t\r\n\t\t\tthis.vastDocument = vastDocument;\r\n\t\t\tvastDocument.adPlacement = (vastPlacement == null)?vastDocument.PLACEMENT_LINEAR:vastPlacement;\r\n\t\t\t\r\n\t\t\tif(vastDocument.clickThruUrl != null || vastDocument.clickThruUrl != \"\")\r\n\t\t\t{\r\n\t\t\t\tclickThru = vastDocument.clickThruUrl\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\r\n\t\t\tcacheBuster = new CacheBuster();\r\n\t\t\t\r\n\t\r\n\t\t\tvar trackingEvents:Vector.<VASTTrackingEvent> = new Vector.<VASTTrackingEvent>;\r\n\t\t\tvar proxyChain:Vector.<ProxyElement> = new Vector.<ProxyElement>();\r\n\t\t\t\r\n\t\t\t\/\/ Check for the Impressions.\r\n\t\t\tif (vastDocument.impressionArray != null && vastDocument.impressionArray.length > 0)\r\n\t\t\t{\r\n\t\t\t\tvar impressionArray:Vector.<VASTUrl> = new Vector.<VASTUrl>;\r\n\t\t\t\tfor each(var impressionObj:Object in vastDocument.impressionArray)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar impressionURL:VASTUrl = new VASTUrl(impressionObj.url);\r\n\t\t\t\t\timpressionArray.push(impressionURL);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\taddTrackingEvent(\"trkClickThruEvent\", VASTTrackingEventType.CLICK_THRU, trackingEvents);\r\n\t\t\taddTrackingEvent(\"errorArray\", VASTTrackingEventType.ERROR, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkStartEvent\", VASTTrackingEventType.START, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkMidPointEvent\", VASTTrackingEventType.MIDPOINT, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkFirstQuartileEvent\", VASTTrackingEventType.FIRST_QUARTILE, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkThirdQuartileEvent\", VASTTrackingEventType.THIRD_QUARTILE, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkCompleteEvent\", VASTTrackingEventType.COMPLETE, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkMuteEvent\", VASTTrackingEventType.MUTE, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkCreativeViewEvent\", VASTTrackingEventType.CREATIVE_VIEW, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkPauseEvent\", VASTTrackingEventType.PAUSE,trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkReplayEvent\", VASTTrackingEventType.REPLAY, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkFullScreenEvent\", VASTTrackingEventType.FULLSCREEN, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkStopEvent\", VASTTrackingEventType.STOP, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkUnmuteEvent\", VASTTrackingEventType.UNMUTE, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkCloseEvent\", VASTTrackingEventType.CLOSE, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkRewindEvent\", VASTTrackingEventType.REWIND, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkResumeEvent\", VASTTrackingEventType.RESUME, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkExpandEvent\", VASTTrackingEventType.EXPAND, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkCollapseEvent\", VASTTrackingEventType.COLLAPSE, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkAcceptInvitationEvent\", VASTTrackingEventType.ACCEPT_INVITATION, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkSkipEvent\", VASTTrackingEventType.SKIP,trackingEvents );\r\n\t\t\taddTrackingEvent(\"trkProgressEvent\", VASTTrackingEventType.PROGRESS, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkExitFullScreenEvent\", VASTTrackingEventType.EXIT_FULLSCREEN, trackingEvents );\r\n\t\t\taddTrackingEvent(\"trkCloseLinearEvent\", VASTTrackingEventType.CLOSE_LINEAR, trackingEvents );\r\n\t\t\t\r\n\t\t\t\/\/ Check for Video.\r\n\t\t\tif (vastDocument.mediafileArray != null && vastDocument.mediafileArray.length > 0 && isLinear)\r\n\t\t\t{\r\n\t\t\t\t\r\n\t\t\t\tfor each(var mediaObj:Object in vastDocument.mediafileArray)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar mediaFileObj:VAST2MediaFile = new VAST2MediaFile();\r\n\t\t\t\t\tmediaFileObj.url = mediaObj.url;\r\n\t\t\t\t\tmediaFileObj.delivery = mediaObj.delivery;\r\n\t\t\t\t\tmediaFileObj.bitrate = mediaObj.bitrate;\r\n\t\t\t\t\tmediaFileObj.type = mediaObj.type;\r\n\t\t\t\t\tmediaFileObj.width = mediaObj.width;\r\n\t\t\t\t\tmediaFileObj.height = mediaObj.height;\r\n\t\t\t\t\tmediaFileObj.id = mediaObj.id;\r\n\t\t\t\t\tmediaFileObj.scalable = mediaObj.scalable;\r\n\t\t\t\t\tmediaFileObj.maintainAspectRatio = mediaObj.maintainAspectRatio;\r\n\t\t\t\t\tmediaFileObj.apiFramework = mediaObj.apiFramework;\r\n\r\n\t\t\t\t\tvar mediaFileURL:Vector.<VAST2MediaFile> = new Vector.<VAST2MediaFile>;\r\n\t\t\t\t\tmediaFileURL.push(mediaFileObj);\r\n\t\t\t\t}\r\n\r\n\t\t\t\t\/\/ Resolve the correct one.\r\n\t\t\t\tvar mediaFile:VAST2MediaFile = mediaFileResolver.resolveMediaFiles(mediaFileURL);\r\n\t\t\t\tif (mediaFile != null)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar mediaURL:String = mediaFile.url;\r\n\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\/\/ If streaming, we may need to strip off the extension.\r\n\t\t\t\t\tif (mediaFile.delivery == \"streaming\" && mediaFile.type != \"application\/x-shockwave-flash\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tmediaURL = mediaURL.replace(\/\\.flv$|\\.f4v$\/i, \"\");\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\r\n\t\t\t\t\tvar rootElement:MediaElement;\r\n\t\t\t\t\t\r\n\t\t\t\t\tif(mediaFile.type == \"application\/x-shockwave-flash\" ||mediaFile.type == \"swf\" )\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (mediaFile.scalable)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\trootElement = new VPAIDElement(new URLResource(mediaFile.url), new SWFLoader(),playerSize.width,playerSize.height);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\trootElement = new VPAIDElement(new URLResource(mediaFile.url), new SWFLoader(),mediaFile.width,mediaFile.height);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tVPAIDMetadata(rootElement.getMetadata(\"org.osmf.vpaid.metadata.VPAIDMetadata\")).addValue(VPAIDMetadata.NON_LINEAR_CREATIVE, false);\r\n\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse \r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (mediaFactory != null)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\trootElement = mediaFactory.createMediaElement(new URLResource(mediaURL)) as VideoElement;\r\n\t\t\t\t\t\t\t\/\/VideoElement(rootElement).smoothing = true;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\trootElement = new VideoElement(new URLResource(mediaURL));\r\n\t\t\t\t\t\t\t\/\/VideoElement(rootElement).smoothing = true;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar impressions:VASTImpressionProxyElement = new VAST2ImpressionProxyElement(impressionArray, null, rootElement, cacheBuster);\r\n\t\t\t\t\tvar events:VASTTrackingProxyElement = new VAST2TrackingProxyElement(trackingEvents,null, impressions, cacheBuster,clickThru);\r\n\t\t\t\t\tvar vastMediaElement:MediaElement = events;\r\n\t\t\t\t\t\r\n\t\t\t\t\tmediaElements.push(vastMediaElement);\r\n\r\n\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\telse if(vastDocument.nonlinearArray != null && vastDocument.nonlinearArray.length > 0 && isNonLinear)\r\n\t\t\t{\r\n\t\t\t\t\r\n\t\t\t\t\/\/Non-linear check goes here.  If available create VPAID Element\r\n\t\t\t\tfor each(var element:Object in vastDocument.nonlinearArray)\r\n\t\t\t\t{\r\n\t\t\t\t\t\r\n\t\t\t\t\tif(element.creativeType == \"application\/x-shockwave-flash\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tvar vpaidElement:MediaElement = new VPAIDElement(new URLResource(element.URL), new SWFLoader());\r\n\t\t\t\t\t\tvar vpaidMetadata:Metadata = vpaidElement.getMetadata(VPAIDMetadata.NAMESPACE);\r\n\t\t\t\t\t\tvpaidMetadata.addValue(VPAIDMetadata.NON_LINEAR_CREATIVE, true);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tvar impressionsNonLinear:VASTImpressionProxyElement = new VAST2ImpressionProxyElement(impressionArray, null, vpaidElement, cacheBuster);\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tvar eventsNonLinear:VASTTrackingProxyElement = new VAST2TrackingProxyElement(trackingEvents,null, impressionsNonLinear, cacheBuster, clickThru);\r\n\t\t\t\t\t\tvar vastMediaElementNonLinear:MediaElement = eventsNonLinear;\r\n\t\t\t\t\t\r\n\t\t\t\t\t\tmediaElements.push(vastMediaElementNonLinear);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif(vastDocument.companionArray != null && vastDocument.companionArray.length > 0)\r\n\t\t\t{\r\n\t\t\t\tfor each(var companionAd:VAST2CompanionElement in vastDocument.companionArray)\r\n\t\t\t\t{\t\r\n\t\t\t\t\tCONFIG::LOGGING\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tlogger.debug(\"[VAST] Companion ad detected\" + companionAd.staticResource);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tvar companionElement:CompanionElement = new CompanionElement(companionAd);\r\n\t\t\t\t\tcompanionElement.scriptPath = companionAd.staticResource;\r\n\t\t\t\t\tmediaElements.push(companionElement);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn mediaElements;\r\n\t\t}\r\n\t\r\n\t\tprivate function get isLinear() : Boolean\r\n\t\t{\r\n\t\t\treturn (vastDocument.adPlacement == VAST2Translator.PLACEMENT_LINEAR);\r\n\t\t}\r\n\t\tprivate function get isNonLinear() : Boolean\r\n\t\t{\r\n\t\t\treturn (vastDocument.adPlacement == VAST2Translator.PLACEMENT_NONLINEAR);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * \r\n\t\t * @param evtName property name in vastDocument\r\n\t\t * @param evtType type of event\r\n\t\t * @return VASTTrackingEvent with the given evtType and the suitable URLs\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function addTrackingEvent(evtName:String, evtType:VASTTrackingEventType, trackingArray:Vector.<VASTTrackingEvent>): void \r\n\t\t{\r\n\t\t\tif(trackingArray && vastDocument[evtName] != null && vastDocument[evtName].length > 0)\r\n\t\t\t{\r\n\t\t\t\tvar trkEvent:VASTTrackingEvent = new VASTTrackingEvent(evtType);\r\n\t\t\t\tvar trkArray:Vector.<VASTUrl> = new Vector.<VASTUrl>;\r\n\t\t\t\t\r\n\t\t\t\tfor each(var obj:Object in vastDocument[evtName])\r\n\t\t\t\t{\r\n\t\t\t\t\tvar url:VASTUrl = new VASTUrl(obj.url);\r\n\t\t\t\t\ttrkArray.push(url);\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\ttrkEvent.urls = trkArray;\r\n\t\t\t\ttrackingArray.push(trkEvent);\t\t\t\t\t\t\r\n\t\t\t}\t\r\n\r\n\t\t}\r\n\t\t\r\n\t\tprivate var mediaFactory:MediaFactory;\t\r\n\t\tprivate var clickThru:String;\r\n\t\tprivate var httpLoader:HTTPLoader;\r\n\t\tprivate var vastDocument:VAST2Translator;\r\n\t\tprivate var mediaFileResolver:IVAST2MediaFileResolver;\r\n\t\tprivate var vastTranslator:VAST2Translator;\r\n\t\tprivate var cacheBuster:CacheBuster;\r\n\t\tprivate var _adPlacement:String;\r\n\t\t\r\n\t\tCONFIG::LOGGING\r\n\t\t{\r\n\t\t\tprivate static const logger:Logger = Log.getLogger(\"org.osmf.vast.media.VAST2MediaGenerator\");\r\n\t\t}\r\n\t}\r\n}\r\n","new_contents":"\/*****************************************************\r\n*  \r\n*  Copyright 2010 Eyewonder, LLC.  All Rights Reserved.\r\n*  \r\n*****************************************************\r\n*  The contents of this file are subject to the Mozilla Public License\r\n*  Version 1.1 (the \"License\"); you may not use this file except in\r\n*  compliance with the License. You may obtain a copy of the License at\r\n*  http:\/\/www.mozilla.org\/MPL\/\r\n*   \r\n*  Software distributed under the License is distributed on an \"AS IS\"\r\n*  basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the\r\n*  License for the specific language governing rights and limitations\r\n*  under the License.\r\n*   \r\n*  \r\n*  The Initial Developer of the Original Code is Eyewonder, LLC.\r\n*  Portions created by Eyewonder, LLC. are Copyright (C) 2010 \r\n*  Eyewonder, LLC. A Limelight Networks Business. All Rights Reserved. \r\n*  \r\n*****************************************************\/\r\n\r\npackage org.osmf.vast.media\r\n{\r\n\timport __AS3__.vec.Vector;\r\n\t\r\n\timport flash.events.Event;\r\n\timport flash.events.MouseEvent;\r\n\timport flash.geom.Rectangle;\r\n\t\r\n\timport org.osmf.elements.ProxyElement;\r\n\timport org.osmf.elements.SWFLoader;\r\n\timport org.osmf.elements.VideoElement;\r\n\timport org.osmf.elements.beaconClasses.Beacon;\r\n\timport org.osmf.events.MediaElementEvent;\r\n\timport org.osmf.media.MediaElement;\r\n\timport org.osmf.media.MediaFactory;\r\n\timport org.osmf.media.URLResource;\r\n\timport org.osmf.metadata.Metadata;\r\n\timport org.osmf.traits.DisplayObjectTrait;\r\n\timport org.osmf.traits.MediaTraitType;\r\n\timport org.osmf.utils.HTTPLoader;\r\n\timport org.osmf.vast.model.VAST2MediaFile;\r\n\timport org.osmf.vast.model.VAST2Translator;\r\n\timport org.osmf.vast.model.VASTTrackingEvent;\r\n\timport org.osmf.vast.model.VASTTrackingEventType;\r\n\timport org.osmf.vast.model.VASTUrl;\r\n\timport org.osmf.vast.parser.base.VAST2CompanionElement;\r\n\timport org.osmf.vpaid.elements.VPAIDElement;\r\n\timport org.osmf.vpaid.metadata.VPAIDMetadata;\n\t\r\n\tCONFIG::LOGGING\r\n\t{\r\n\t\timport org.osmf.logging.Logger;\r\n\t\timport org.osmf.logging.Log;\r\n\t}\r\n\r\n\t\/**\r\n\t * Utility class for creating MediaElements from a VASTDocument.\r\n\t *  \r\n\t *  @langversion 3.0\r\n\t *  @playerversion Flash 10\r\n\t *  @playerversion AIR 1.5\r\n\t *  @productversion OSMF 1.0\r\n\t *\/\r\n\tpublic class VAST2MediaGenerator\r\n\t{\r\n\t\t\/**\r\n\t\t * Constructor.\r\n\t\t * \r\n\t\t * @param mediaFileResolver The resolver to use when a VASTDocument\r\n\t\t * contains multiple representations of the same content (MediaFile).\r\n\t\t * If null, this object will use a DefaultVASTMediaFileResolver.\r\n\t\t *  \r\n\t\t *  @langversion 3.0\r\n\t\t *  @playerversion Flash 10\r\n\t\t *  @playerversion AIR 1.5\r\n\t\t *  @productversion OSMF 1.0\r\n\t\t *\/\r\n\t\tpublic function VAST2MediaGenerator(mediaFileResolver:IVAST2MediaFileResolver=null, mediaFactory:MediaFactory=null)\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t\t\r\n\t\t\tthis.mediaFileResolver =\r\n\t\t\t\t mediaFileResolver != null\r\n\t\t\t\t ? mediaFileResolver\r\n\t\t\t\t : new DefaultVAST2MediaFileResolver();\r\n\t\t\tthis.mediaFactory = mediaFactory;\t \r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Creates all relevant MediaElements from the specified VAST document.\r\n\t\t * \r\n\t\t * @param vastDocument The VASTDocument that holds the raw VAST information.\r\n\t\t * \r\n\t\t * @returns A Vector of MediaElements, where each MediaElement\r\n\t\t * represents a different VASTAd within the VASTDocument. \r\n\t\t *  \r\n\t\t *  @langversion 3.0\r\n\t\t *  @playerversion Flash 10\r\n\t\t *  @playerversion AIR 1.5\r\n\t\t *  @productversion OSMF 1.0\r\n\t\t *\/\r\n\t\tpublic function createMediaElements(vastDocument:VAST2Translator, vastPlacement:String = null,playerSize:Rectangle = null, translatorIndex:int = 0):Vector.<MediaElement>\r\n\t\t{\r\n\t\t\tvar mediaElements:Vector.<MediaElement> = new Vector.<MediaElement>();\r\n\t\t\t\r\n\t\t\tthis.vastDocument = vastDocument;\r\n\t\t\tvastDocument.adPlacement = (vastPlacement == null)?vastDocument.PLACEMENT_LINEAR:vastPlacement;\r\n\t\t\t\r\n\t\t\tif(vastDocument.clickThruUrl != null || vastDocument.clickThruUrl != \"\")\r\n\t\t\t{\r\n\t\t\t\tclickThru = vastDocument.clickThruUrl\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\r\n\t\t\tcacheBuster = new CacheBuster();\r\n\t\t\t\r\n\t\r\n\t\t\tvar trackingEvents:Vector.<VASTTrackingEvent> = new Vector.<VASTTrackingEvent>;\r\n\t\t\tvar proxyChain:Vector.<ProxyElement> = new Vector.<ProxyElement>();\r\n\t\t\t\r\n\t\t\t\/\/ Check for the Impressions.\r\n\t\t\tif (vastDocument.impressionArray != null && vastDocument.impressionArray.length > 0)\r\n\t\t\t{\r\n\t\t\t\tvar impressionArray:Vector.<VASTUrl> = new Vector.<VASTUrl>;\r\n\t\t\t\tfor each(var impressionObj:Object in vastDocument.impressionArray)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar impressionURL:VASTUrl = new VASTUrl(impressionObj.url);\r\n\t\t\t\t\timpressionArray.push(impressionURL);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\taddTrackingEvent(\"trkClickThruEvent\", VASTTrackingEventType.CLICK_THRU, trackingEvents);\r\n\t\t\taddTrackingEvent(\"errorArray\", VASTTrackingEventType.ERROR, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkStartEvent\", VASTTrackingEventType.START, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkMidPointEvent\", VASTTrackingEventType.MIDPOINT, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkFirstQuartileEvent\", VASTTrackingEventType.FIRST_QUARTILE, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkThirdQuartileEvent\", VASTTrackingEventType.THIRD_QUARTILE, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkCompleteEvent\", VASTTrackingEventType.COMPLETE, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkMuteEvent\", VASTTrackingEventType.MUTE, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkCreativeViewEvent\", VASTTrackingEventType.CREATIVE_VIEW, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkPauseEvent\", VASTTrackingEventType.PAUSE,trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkReplayEvent\", VASTTrackingEventType.REPLAY, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkFullScreenEvent\", VASTTrackingEventType.FULLSCREEN, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkStopEvent\", VASTTrackingEventType.STOP, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkUnmuteEvent\", VASTTrackingEventType.UNMUTE, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkCloseEvent\", VASTTrackingEventType.CLOSE, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkRewindEvent\", VASTTrackingEventType.REWIND, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkResumeEvent\", VASTTrackingEventType.RESUME, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkExpandEvent\", VASTTrackingEventType.EXPAND, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkCollapseEvent\", VASTTrackingEventType.COLLAPSE, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkAcceptInvitationEvent\", VASTTrackingEventType.ACCEPT_INVITATION, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkSkipEvent\", VASTTrackingEventType.SKIP,trackingEvents );\r\n\t\t\taddTrackingEvent(\"trkProgressEvent\", VASTTrackingEventType.PROGRESS, trackingEvents);\r\n\t\t\taddTrackingEvent(\"trkExitFullScreenEvent\", VASTTrackingEventType.EXIT_FULLSCREEN, trackingEvents );\r\n\t\t\taddTrackingEvent(\"trkCloseLinearEvent\", VASTTrackingEventType.CLOSE_LINEAR, trackingEvents );\r\n\t\t\t\r\n\t\t\t\/\/ Check for Video.\r\n\t\t\tif (vastDocument.mediafileArray != null && vastDocument.mediafileArray.length > 0 && isLinear)\r\n\t\t\t{\r\n\t\t\t\tvar mediaFileURL:Vector.<VAST2MediaFile> = new Vector.<VAST2MediaFile>;\r\n\t\t\t\t\r\n\t\t\t\tfor each(var mediaObj:Object in vastDocument.mediafileArray)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar mediaFileObj:VAST2MediaFile = new VAST2MediaFile();\r\n\t\t\t\t\tmediaFileObj.url = mediaObj.url;\r\n\t\t\t\t\tmediaFileObj.delivery = mediaObj.delivery;\r\n\t\t\t\t\tmediaFileObj.bitrate = mediaObj.bitrate;\r\n\t\t\t\t\tmediaFileObj.type = mediaObj.type;\r\n\t\t\t\t\tmediaFileObj.width = mediaObj.width;\r\n\t\t\t\t\tmediaFileObj.height = mediaObj.height;\r\n\t\t\t\t\tmediaFileObj.id = mediaObj.id;\r\n\t\t\t\t\tmediaFileObj.scalable = mediaObj.scalable;\r\n\t\t\t\t\tmediaFileObj.maintainAspectRatio = mediaObj.maintainAspectRatio;\r\n\t\t\t\t\tmediaFileObj.apiFramework = mediaObj.apiFramework;\r\n\r\n\t\t\t\t\t\r\n\t\t\t\t\tmediaFileURL.push(mediaFileObj);\r\n\t\t\t\t}\r\n\r\n\t\t\t\t\/\/ Resolve the correct one.\r\n\t\t\t\tvar mediaFile:VAST2MediaFile = mediaFileResolver.resolveMediaFiles(mediaFileURL);\r\n\t\t\t\tif (mediaFile != null)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar mediaURL:String = mediaFile.url;\r\n\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\/\/ If streaming, we may need to strip off the extension.\r\n\t\t\t\t\tif (mediaFile.delivery == \"streaming\" && mediaFile.type != \"application\/x-shockwave-flash\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tmediaURL = mediaURL.replace(\/\\.flv$|\\.f4v$\/i, \"\");\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\r\n\t\t\t\t\tvar rootElement:MediaElement;\r\n\t\t\t\t\t\r\n\t\t\t\t\tif(mediaFile.type == \"application\/x-shockwave-flash\" ||mediaFile.type == \"swf\" )\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (mediaFile.scalable)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\trootElement = new VPAIDElement(new URLResource(mediaFile.url), new SWFLoader(),playerSize.width,playerSize.height);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\trootElement = new VPAIDElement(new URLResource(mediaFile.url), new SWFLoader(),mediaFile.width,mediaFile.height);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tVPAIDMetadata(rootElement.getMetadata(\"org.osmf.vpaid.metadata.VPAIDMetadata\")).addValue(VPAIDMetadata.NON_LINEAR_CREATIVE, false);\r\n\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse \r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (mediaFactory != null)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\trootElement = mediaFactory.createMediaElement(new URLResource(mediaURL)) as VideoElement;\r\n\t\t\t\t\t\t\t\/\/VideoElement(rootElement).smoothing = true;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\trootElement = new VideoElement(new URLResource(mediaURL));\r\n\t\t\t\t\t\t\t\/\/VideoElement(rootElement).smoothing = true;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar impressions:VASTImpressionProxyElement = new VAST2ImpressionProxyElement(impressionArray, null, rootElement, cacheBuster);\r\n\t\t\t\t\tvar events:VASTTrackingProxyElement = new VAST2TrackingProxyElement(trackingEvents,null, impressions, cacheBuster,clickThru);\r\n\t\t\t\t\tvar vastMediaElement:MediaElement = events;\r\n\t\t\t\t\t\r\n\t\t\t\t\tmediaElements.push(vastMediaElement);\r\n\r\n\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\telse if(vastDocument.nonlinearArray != null && vastDocument.nonlinearArray.length > 0 && isNonLinear)\r\n\t\t\t{\r\n\t\t\t\t\r\n\t\t\t\t\/\/Non-linear check goes here.  If available create VPAID Element\r\n\t\t\t\tfor each(var element:Object in vastDocument.nonlinearArray)\r\n\t\t\t\t{\r\n\t\t\t\t\t\r\n\t\t\t\t\tif(element.creativeType == \"application\/x-shockwave-flash\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tvar vpaidElement:MediaElement = new VPAIDElement(new URLResource(element.URL), new SWFLoader());\r\n\t\t\t\t\t\tvar vpaidMetadata:Metadata = vpaidElement.getMetadata(VPAIDMetadata.NAMESPACE);\r\n\t\t\t\t\t\tvpaidMetadata.addValue(VPAIDMetadata.NON_LINEAR_CREATIVE, true);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tvar impressionsNonLinear:VASTImpressionProxyElement = new VAST2ImpressionProxyElement(impressionArray, null, vpaidElement, cacheBuster);\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tvar eventsNonLinear:VASTTrackingProxyElement = new VAST2TrackingProxyElement(trackingEvents,null, impressionsNonLinear, cacheBuster, clickThru);\r\n\t\t\t\t\t\tvar vastMediaElementNonLinear:MediaElement = eventsNonLinear;\r\n\t\t\t\t\t\r\n\t\t\t\t\t\tmediaElements.push(vastMediaElementNonLinear);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif(vastDocument.companionArray != null && vastDocument.companionArray.length > 0)\r\n\t\t\t{\r\n\t\t\t\tfor each(var companionAd:VAST2CompanionElement in vastDocument.companionArray)\r\n\t\t\t\t{\t\r\n\t\t\t\t\tCONFIG::LOGGING\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tlogger.debug(\"[VAST] Companion ad detected\" + companionAd.staticResource);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tvar companionElement:CompanionElement = new CompanionElement(companionAd);\r\n\t\t\t\t\tcompanionElement.scriptPath = companionAd.staticResource;\r\n\t\t\t\t\tmediaElements.push(companionElement);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn mediaElements;\r\n\t\t}\r\n\t\r\n\t\tprivate function get isLinear() : Boolean\r\n\t\t{\r\n\t\t\treturn (vastDocument.adPlacement == VAST2Translator.PLACEMENT_LINEAR);\r\n\t\t}\r\n\t\tprivate function get isNonLinear() : Boolean\r\n\t\t{\r\n\t\t\treturn (vastDocument.adPlacement == VAST2Translator.PLACEMENT_NONLINEAR);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * \r\n\t\t * @param evtName property name in vastDocument\r\n\t\t * @param evtType type of event\r\n\t\t * @return VASTTrackingEvent with the given evtType and the suitable URLs\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function addTrackingEvent(evtName:String, evtType:VASTTrackingEventType, trackingArray:Vector.<VASTTrackingEvent>): void \r\n\t\t{\r\n\t\t\tif(trackingArray && vastDocument[evtName] != null && vastDocument[evtName].length > 0)\r\n\t\t\t{\r\n\t\t\t\tvar trkEvent:VASTTrackingEvent = new VASTTrackingEvent(evtType);\r\n\t\t\t\tvar trkArray:Vector.<VASTUrl> = new Vector.<VASTUrl>;\r\n\t\t\t\t\r\n\t\t\t\tfor each(var obj:Object in vastDocument[evtName])\r\n\t\t\t\t{\r\n\t\t\t\t\tvar url:VASTUrl = new VASTUrl(obj.url);\r\n\t\t\t\t\ttrkArray.push(url);\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\ttrkEvent.urls = trkArray;\r\n\t\t\t\ttrackingArray.push(trkEvent);\t\t\t\t\t\t\r\n\t\t\t}\t\r\n\r\n\t\t}\r\n\t\t\r\n\t\tprivate var mediaFactory:MediaFactory;\t\r\n\t\tprivate var clickThru:String;\r\n\t\tprivate var httpLoader:HTTPLoader;\r\n\t\tprivate var vastDocument:VAST2Translator;\r\n\t\tprivate var mediaFileResolver:IVAST2MediaFileResolver;\r\n\t\tprivate var vastTranslator:VAST2Translator;\r\n\t\tprivate var cacheBuster:CacheBuster;\r\n\t\tprivate var _adPlacement:String;\r\n\t\t\r\n\t\tCONFIG::LOGGING\r\n\t\t{\r\n\t\t\tprivate static const logger:Logger = Log.getLogger(\"org.osmf.vast.media.VAST2MediaGenerator\");\r\n\t\t}\r\n\t}\r\n}\r\n","subject":"allow fallback to a supported mediaFile, if mediaFiles list contains unsupported one (such as webm).","message":"vast: allow fallback to a supported mediaFile, if mediaFiles list\ncontains unsupported one (such as webm).","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp"}
{"commit":"630a4f8b2e89d9455c2c8ceec500c72ee5333880","old_file":"tests\/GAv4\/com\/google\/analytics\/utils\/FakeEnvironment.as","new_file":"tests\/GAv4\/com\/google\/analytics\/utils\/FakeEnvironment.as","old_contents":"\ufeff\npackage com.google.analytics.utils\n{\n    \n    public class FakeEnvironment extends Environment\n    {\n        private var _appName:String;\n        private var _appVersion:Version;\n        private var _url:String;\n        private var _referrer:String;\n        private var _documentTitle:String;\n        private var _domainName:String;\n        private var _locationPath:String;\n        private var _locationSearch:String;\n        private var _flashVersion:Version;\n        private var _language:String;\n        private var _languageEncoding:String;\n        private var _operatingSystem:String;\n        private var _playerType:String;\n        private var _platform:String;\n        private var _protocol:String;\n        private var _screenWidth:Number;\n        private var _screenHeight:Number;\n        private var _screenColorDepth:String;\n        private var _userAgent:String;\n        private var _isInHTML:Boolean;\n        private var _isAIR:Boolean;\n        \n        public function FakeEnvironment( appName:String = \"\", appVersion:Version = null,\n                                       url:String = \"\", referrer:String = \"\",\n                                       documentTitle:String = \"\", domainName:String = \"\",\n                                       locationPath:String = \"\", locationSearch:String = \"\",\n                                       flashVersion:Version = null, language:String = \"\",\n                                       languageEncoding:String = \"\", operatingSystem:String = \"\",\n                                       playerType:String = \"\", platform:String = \"\",\n                                       protocol:String = null, screenWidth:Number = NaN,\n                                       screenHeight:Number = NaN, screenColorDepth:String = \"\",\n                                       userAgent:String = null,\n                                       isInHTML:Boolean = false,\n                                       isAIR:Boolean = false )\n        {\n            super(\"\", \"\", \"\", null);\n            \n            _appName = appName;\n            _appVersion = appVersion;\n            _url = url;\n            _referrer = referrer;\n            _documentTitle = documentTitle;\n            _domainName = domainName;\n            _locationPath = locationPath;\n            _locationSearch = locationSearch;\n            _flashVersion = flashVersion;\n            _language = language;\n            _languageEncoding = languageEncoding;\n            _operatingSystem = operatingSystem;\n            _playerType = playerType;\n            _platform = platform;\n            _protocol = protocol;\n            _screenWidth = screenWidth;\n            _screenHeight = screenHeight;\n            _screenColorDepth = screenColorDepth;\n            _userAgent = userAgent;\n            _isInHTML = isInHTML;\n            _isAIR = isAIR;\n        }\n        \n        public override function get appName():String\n        {\n            return _appName;\n        }\n        \n        public override function set appName( value:String ):void\n        {\n            _appName = value;\n        }\n        \n        public override function get appVersion():Version\n        {\n            return _appVersion;\n        }\n        \n        public override function set appVersion( value:Version ):void\n        {\n            _appVersion = value;\n        }\n        \n\/\/        ga_internal override function set url( value:String ):void\n\/\/        {\n\/\/            _url = value;\n\/\/        }\n        \n        public override function get locationSWFPath():String\n        {\n            return _url;\n        }\n        \n        public override function get referrer():String\n        {\n            return _referrer;\n        }\n        \n        public override function get documentTitle():String\n        {\n            return _documentTitle;\n        }\n        \n        public override function get domainName():String\n        {\n            return _domainName;\n        }\n        \n        public override function get locationPath():String\n        {\n            return _locationPath;\n        }\n        \n        public override function get locationSearch():String\n        {\n            return _locationSearch;\n        }\n        \n        public override function get flashVersion():Version\n        {\n            return _flashVersion;\n        }\n        \n        public override function get language():String\n        {\n            return _language;\n        }\n        \n        public override function get languageEncoding():String\n        {\n            return _languageEncoding;\n        }\n        \n        public override function get operatingSystem():String\n        {\n            return _operatingSystem;\n        }\n        \n        public override function get playerType():String\n        {\n            return _playerType;\n        }\n        \n        public override function get platform():String\n        {\n            return _platform;\n        }\n        \n        public override function get protocol():String\n        {\n            return _protocol;\n        }\n        \n        public override function get screenWidth():Number\n        {\n            return _screenWidth;\n        }\n        \n        public override function get screenHeight():Number\n        {\n            return _screenHeight;\n        }\n        \n        public override function get screenColorDepth():String\n        {\n            return _screenColorDepth;\n        }\n        \n        public override function get userAgent():String\n        {\n            return _userAgent;\n        }\n        \n        public override function set userAgent( custom:String ):void\n        {\n            _userAgent = custom;\n        }\n        \n        public override function isInHTML():Boolean\n        {\n            return _isInHTML;\n        }\n        \n        public override function isAIR():Boolean\n        {\n            return _isAIR;\n        }\n    }\n}","new_contents":"\ufeff\npackage com.google.analytics.utils\n{\n    import core.version;\n    \n    public class FakeEnvironment extends Environment\n    {\n        private var _appName:String;\n        private var _appVersion:version;\n        private var _url:String;\n        private var _referrer:String;\n        private var _documentTitle:String;\n        private var _domainName:String;\n        private var _locationPath:String;\n        private var _locationSearch:String;\n        private var _flashVersion:version;\n        private var _language:String;\n        private var _languageEncoding:String;\n        private var _operatingSystem:String;\n        private var _playerType:String;\n        private var _platform:String;\n        private var _protocol:String;\n        private var _screenWidth:Number;\n        private var _screenHeight:Number;\n        private var _screenColorDepth:String;\n        private var _userAgent:String;\n        private var _isInHTML:Boolean;\n        private var _isAIR:Boolean;\n        \n        public function FakeEnvironment( appName:String = \"\", appVersion:version = null,\n                                       url:String = \"\", referrer:String = \"\",\n                                       documentTitle:String = \"\", domainName:String = \"\",\n                                       locationPath:String = \"\", locationSearch:String = \"\",\n                                       flashVersion:version = null, language:String = \"\",\n                                       languageEncoding:String = \"\", operatingSystem:String = \"\",\n                                       playerType:String = \"\", platform:String = \"\",\n                                       protocol:String = null, screenWidth:Number = NaN,\n                                       screenHeight:Number = NaN, screenColorDepth:String = \"\",\n                                       userAgent:String = null,\n                                       isInHTML:Boolean = false,\n                                       isAIR:Boolean = false )\n        {\n            super(\"\", \"\", \"\", null);\n            \n            _appName = appName;\n            _appVersion = appVersion;\n            _url = url;\n            _referrer = referrer;\n            _documentTitle = documentTitle;\n            _domainName = domainName;\n            _locationPath = locationPath;\n            _locationSearch = locationSearch;\n            _flashVersion = flashVersion;\n            _language = language;\n            _languageEncoding = languageEncoding;\n            _operatingSystem = operatingSystem;\n            _playerType = playerType;\n            _platform = platform;\n            _protocol = protocol;\n            _screenWidth = screenWidth;\n            _screenHeight = screenHeight;\n            _screenColorDepth = screenColorDepth;\n            _userAgent = userAgent;\n            _isInHTML = isInHTML;\n            _isAIR = isAIR;\n        }\n        \n        public override function get appName():String\n        {\n            return _appName;\n        }\n        \n        public override function set appName( value:String ):void\n        {\n            _appName = value;\n        }\n        \n        public override function get appVersion():version\n        {\n            return _appVersion;\n        }\n        \n        public override function set appVersion( value:version ):void\n        {\n            _appVersion = value;\n        }\n        \n\/\/        ga_internal override function set url( value:String ):void\n\/\/        {\n\/\/            _url = value;\n\/\/        }\n        \n        public override function get locationSWFPath():String\n        {\n            return _url;\n        }\n        \n        public override function get referrer():String\n        {\n            return _referrer;\n        }\n        \n        public override function get documentTitle():String\n        {\n            return _documentTitle;\n        }\n        \n        public override function get domainName():String\n        {\n            return _domainName;\n        }\n        \n        public override function get locationPath():String\n        {\n            return _locationPath;\n        }\n        \n        public override function get locationSearch():String\n        {\n            return _locationSearch;\n        }\n        \n        public override function get flashVersion():version\n        {\n            return _flashVersion;\n        }\n        \n        public override function get language():String\n        {\n            return _language;\n        }\n        \n        public override function get languageEncoding():String\n        {\n            return _languageEncoding;\n        }\n        \n        public override function get operatingSystem():String\n        {\n            return _operatingSystem;\n        }\n        \n        public override function get playerType():String\n        {\n            return _playerType;\n        }\n        \n        public override function get platform():String\n        {\n            return _platform;\n        }\n        \n        public override function get protocol():String\n        {\n            return _protocol;\n        }\n        \n        public override function get screenWidth():Number\n        {\n            return _screenWidth;\n        }\n        \n        public override function get screenHeight():Number\n        {\n            return _screenHeight;\n        }\n        \n        public override function get screenColorDepth():String\n        {\n            return _screenColorDepth;\n        }\n        \n        public override function get userAgent():String\n        {\n            return _userAgent;\n        }\n        \n        public override function set userAgent( custom:String ):void\n        {\n            _userAgent = custom;\n        }\n        \n        public override function isInHTML():Boolean\n        {\n            return _isInHTML;\n        }\n        \n        public override function isAIR():Boolean\n        {\n            return _isAIR;\n        }\n    }\n}","subject":"replace class Version by core.version","message":"replace class Version by core.version","lang":"ActionScript","license":"apache-2.0","repos":"nsdevaraj\/gaforflash,minimedj\/gaforflash,minimedj\/gaforflash,nsdevaraj\/gaforflash"}
{"commit":"aad3cfb01ab73053bd31c749489fa3e47c2f9363","old_file":"src\/com\/mangui\/HLS\/streaming\/Getter.as","new_file":"src\/com\/mangui\/HLS\/streaming\/Getter.as","old_contents":"package com.mangui.HLS.streaming {\n\n\n    import com.mangui.HLS.*;\n    import com.mangui.HLS.parsing.*;\n    import com.mangui.HLS.utils.*;\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n\n    \/** Loader for hls streaming manifests. **\/\n    public class Getter {\n\n\n        \/** Reference to the hls framework controller. **\/\n        private var _hls:HLS;\n        \/** Array with levels. **\/\n        private var _levels:Array = [];\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader:URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url:String;\n        \/** Amount of playlists still need loading. **\/\n        private var _toLoad:Number;\n        \/** are all playlists filled ? **\/\n        private var _canStart:Boolean;\n        \/** initial reload timer **\/\n        private var _fragmentDuration:Number = 5000;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID:Number;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type:String;\n        \/** last reload manifest time **\/\n        private var _reload_playlists_timer:uint;\n\n        \/** Setup the loader. **\/\n        public function Getter(hls:HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.STATE,_stateHandler);\n            _levels = [];\n            _urlloader = new URLLoader();\n            _urlloader.addEventListener(Event.COMPLETE,_loaderHandler);\n            _urlloader.addEventListener(IOErrorEvent.IO_ERROR,_errorHandler);\n            _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR,_errorHandler);\n        };\n\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event:ErrorEvent):void {\n            var txt:String = \"Cannot load M3U8: \"+event.text;\n            if(event is SecurityErrorEvent) {\n                txt = \"Cannot load M3U8: crossdomain access denied\";\n            } else if (event is IOErrorEvent) {\n                txt = \"Cannot load M3U8: 404 not found\";\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,txt));\n        };\n\n        \/** return true if first two levels contain at least 2 fragments **\/\n        private function _areFirstLevelsFilled():Boolean {\n           for(var i:Number = 0; (i < _levels.length) && (i < 2); i++) {\n            if(_levels[i].fragments.length < 2) {\n               return false;\n            }\n         }\n         return true;\n        };\n\n        \/** Return the current manifest. **\/\n        public function getLevels():Array {\n            return _levels;\n        };\n\n\n        \/** Return the stream type. **\/\n        public function getType():String {\n            return _type;\n        };\n\n\n        \/** Load the manifest file. **\/\n        public function load(url:String):void {\n            _url = url;\n            _levels = [];\n            _canStart = false;\n            _reload_playlists_timer = getTimer();\n            _urlloader.load(new URLRequest(_url));\n        };\n\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loaderHandler(event:Event):void {\n            _loadManifest(String(event.target.data));\n        };\n        \n        \/** load a playlist **\/\n        private function _loadPlaylist(string:String,url:String,index:Number):void {\n            if(string != null && string.length != 0) {\n               var frags:Array = Manifest.getFragments(string,url);\n               \/\/ set fragment and update sequence number range\n               _levels[index].setFragments(frags);\n               _levels[index].targetduration = Manifest.getTargetDuration(string);\n               _levels[index].start_seqnum = frags[0].seqnum;\n               _levels[index].end_seqnum = frags[frags.length-1].seqnum;\n               _levels[index].duration = frags[frags.length-1].start + frags[frags.length-1].duration;\n            }\n            if(--_toLoad == 0) {\n            \/\/ Check whether the stream is live or not finished yet\n            if(Manifest.hasEndlist(string)) {\n                _type = HLSTypes.VOD;\n            } else {\n                _type = HLSTypes.LIVE;\n                var timeout:Number = Math.max(100,_reload_playlists_timer + _fragmentDuration - getTimer());\n                Log.txt(\"Live Playlist parsing finished: reload in \" + timeout + \" ms\");\n                _timeoutID = setTimeout(_loadPlaylists,timeout);\n            }\n               if (!_canStart && (_canStart =_areFirstLevelsFilled())) {\n                  Log.txt(\"first 2 levels are filled with at least 2 fragments, notify event\");\n                  _fragmentDuration = frags[0].duration*1000;\n                  _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST,_levels));\n              }\n            }\n        };\n\n        \/** load First Level Playlist **\/\n        private function _loadManifest(string:String):void {\n            \/\/ Check for M3U8 playlist or manifest.\n            if(string.indexOf(Manifest.HEADER) == 0) {\n               \/\/1 level playlist, create unique level and parse playlist\n                if(string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level:Level = new Level();\n                    level.url = _url;\n                    _levels.push(level);\n                    _toLoad = 1;\n                    Log.txt(\"1 Level Playlist, load it\");\n                    _loadPlaylist(string,_url,0);\n                } else if(string.indexOf(Manifest.LEVEL) > 0) {\n                  \/\/adaptative playlist, extract levels from playlist, get them and parse them\n                  _levels = Manifest.extractLevels(string,_url);\n                  _loadPlaylists();\n                }\n            } else {\n                var message:String = \"Manifest is not a valid M3U8 file\" + _url;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,message));\n            }\n        };\n\n        \/** load\/reload all M3U8 playlists **\/\n        private function _loadPlaylists():void {\n            _reload_playlists_timer = getTimer();\n            _toLoad = _levels.length;\n            \/\/Log.txt(\"HLS Playlist, with \" + _toLoad + \" levels\");\n            for(var i:Number = 0; i < _levels.length; i++) {\n                new Manifest().loadPlaylist(_levels[i].url,_loadPlaylist,_errorHandler,i);\n            }\n        };\n\n        \/** When the framework idles out, reloading is cancelled. **\/\n        public function _stateHandler(event:HLSEvent):void {\n            if(event.state == HLSStates.IDLE) {\n                clearTimeout(_timeoutID);\n            }\n        };\n    }\n}","new_contents":"package com.mangui.HLS.streaming {\n\n\n    import com.mangui.HLS.*;\n    import com.mangui.HLS.parsing.*;\n    import com.mangui.HLS.utils.*;\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n\n    \/** Loader for hls streaming manifests. **\/\n    public class Getter {\n\n\n        \/** Reference to the hls framework controller. **\/\n        private var _hls:HLS;\n        \/** Array with levels. **\/\n        private var _levels:Array = [];\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader:URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url:String;\n        \/** Amount of playlists still need loading. **\/\n        private var _toLoad:Number;\n        \/** are all playlists filled ? **\/\n        private var _canStart:Boolean;\n        \/** initial reload timer **\/\n        private var _fragmentDuration:Number = 5000;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID:Number;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type:String;\n        \/** last reload manifest time **\/\n        private var _reload_playlists_timer:uint;\n\n        \/** Setup the loader. **\/\n        public function Getter(hls:HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.STATE,_stateHandler);\n            _levels = [];\n            _urlloader = new URLLoader();\n            _urlloader.addEventListener(Event.COMPLETE,_loaderHandler);\n            _urlloader.addEventListener(IOErrorEvent.IO_ERROR,_errorHandler);\n            _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR,_errorHandler);\n        };\n\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event:ErrorEvent):void {\n            var txt:String = \"Cannot load M3U8: \"+event.text;\n            if(event is SecurityErrorEvent) {\n                txt = \"Cannot load M3U8: crossdomain access denied\";\n            } else if (event is IOErrorEvent) {\n                txt = \"Cannot load M3U8: 404 not found\";\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,txt));\n        };\n\n        \/** return true if first two levels contain at least 2 fragments **\/\n        private function _areFirstLevelsFilled():Boolean {\n           for(var i:Number = 0; (i < _levels.length) && (i < 2); i++) {\n            if(_levels[i].fragments.length < 2) {\n               return false;\n            }\n         }\n         return true;\n        };\n\n        \/** Return the current manifest. **\/\n        public function getLevels():Array {\n            return _levels;\n        };\n\n\n        \/** Return the stream type. **\/\n        public function getType():String {\n            return _type;\n        };\n\n\n        \/** Load the manifest file. **\/\n        public function load(url:String):void {\n            _url = url;\n            _levels = [];\n            _canStart = false;\n            _reload_playlists_timer = getTimer();\n            _urlloader.load(new URLRequest(_url));\n        };\n\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loaderHandler(event:Event):void {\n            _loadManifest(String(event.target.data));\n        };\n        \n        \/** load a playlist **\/\n        private function _loadPlaylist(string:String,url:String,index:Number):void {\n            if(string != null && string.length != 0) {\n               var frags:Array = Manifest.getFragments(string,url);\n               \/\/ set fragment and update sequence number range\n               _levels[index].setFragments(frags);\n               _levels[index].targetduration = Manifest.getTargetDuration(string);\n               _levels[index].start_seqnum = frags[0].seqnum;\n               _levels[index].end_seqnum = frags[frags.length-1].seqnum;\n               _levels[index].duration = frags[frags.length-1].start + frags[frags.length-1].duration;\n               _fragmentDuration = _levels[index].targetduration;\n            }\n            if(--_toLoad == 0) {\n            \/\/ Check whether the stream is live or not finished yet\n            if(Manifest.hasEndlist(string)) {\n                _type = HLSTypes.VOD;\n            } else {\n                _type = HLSTypes.LIVE;\n                var timeout:Number = Math.max(100,_reload_playlists_timer + _fragmentDuration - getTimer());\n                Log.txt(\"Live Playlist parsing finished: reload in \" + timeout + \" ms\");\n                _timeoutID = setTimeout(_loadPlaylists,timeout);\n            }\n               if (!_canStart && (_canStart =_areFirstLevelsFilled())) {\n                  Log.txt(\"first 2 levels are filled with at least 2 fragments, notify event\");\n                  _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST,_levels));\n              }\n            }\n        };\n\n        \/** load First Level Playlist **\/\n        private function _loadManifest(string:String):void {\n            \/\/ Check for M3U8 playlist or manifest.\n            if(string.indexOf(Manifest.HEADER) == 0) {\n               \/\/1 level playlist, create unique level and parse playlist\n                if(string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level:Level = new Level();\n                    level.url = _url;\n                    _levels.push(level);\n                    _toLoad = 1;\n                    Log.txt(\"1 Level Playlist, load it\");\n                    _loadPlaylist(string,_url,0);\n                } else if(string.indexOf(Manifest.LEVEL) > 0) {\n                  \/\/adaptative playlist, extract levels from playlist, get them and parse them\n                  _levels = Manifest.extractLevels(string,_url);\n                  _loadPlaylists();\n                }\n            } else {\n                var message:String = \"Manifest is not a valid M3U8 file\" + _url;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,message));\n            }\n        };\n\n        \/** load\/reload all M3U8 playlists **\/\n        private function _loadPlaylists():void {\n            _reload_playlists_timer = getTimer();\n            _toLoad = _levels.length;\n            \/\/Log.txt(\"HLS Playlist, with \" + _toLoad + \" levels\");\n            for(var i:Number = 0; i < _levels.length; i++) {\n                new Manifest().loadPlaylist(_levels[i].url,_loadPlaylist,_errorHandler,i);\n            }\n        };\n\n        \/** When the framework idles out, reloading is cancelled. **\/\n        public function _stateHandler(event:HLSEvent):void {\n            if(event.state == HLSStates.IDLE) {\n                clearTimeout(_timeoutID);\n            }\n        };\n    }\n}","subject":"use #EXT-X-TARGETDURATION for live playlist timer","message":"use #EXT-X-TARGETDURATION for live playlist timer\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"3eb37406523487d71e9f8e41915b778955e46222","old_file":"WeaveUI\/src\/weave\/utils\/ProbeTextUtils.as","new_file":"WeaveUI\/src\/weave\/utils\/ProbeTextUtils.as","old_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\n\npackage weave.utils\r\n{\r\n\timport flash.display.Stage;\r\n\t\r\n\timport mx.controls.ToolTip;\r\n\timport mx.core.Application;\r\n\timport mx.core.IToolTip;\r\n\timport mx.managers.ToolTipManager;\r\n\timport mx.utils.ObjectUtil;\r\n\t\r\n\timport weave.Weave;\r\n\timport weave.api.data.IAttributeColumn;\r\n\timport weave.api.data.IKeySet;\r\n\timport weave.api.data.IQualifiedKey;\r\n\timport weave.api.primitives.IBounds2D;\r\n\timport weave.compiler.StringLib;\r\n\timport weave.core.LinkableHashMap;\r\n\timport weave.primitives.Bounds2D;\r\n\timport weave.visualization.layers.InteractiveVisualization;\r\n\timport weave.visualization.layers.SimpleInteractiveVisualization;\r\n\t\r\n\t\/**\r\n\t * ProbeTextManager\r\n\t * A static class containing functions to manage a list of probed attribute columns\r\n\t * \r\n\t * @author adufilie\r\n\t *\/\r\n\tpublic class ProbeTextUtils\r\n\t{\n\t\tpublic static function get probedColumns():LinkableHashMap\n\t\t{\n\t\t\t\/\/ this initializes the probed columns object map if not created yet, otherwise just returns the existing one\n\t\t\treturn Weave.root.requestObject(\"Probed Columns\", LinkableHashMap, true);\n\t\t}\n\t\t\n\t\tpublic static function get probeHeaderColumns():LinkableHashMap\n\t\t{\n\t\t\treturn Weave.root.requestObject(\"Probe Header Columns\", LinkableHashMap, true);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * getProbeText\n\t\t * @param keySet The key set you are interested in.\n\t\t * @param additionalColumns An array of additional columns (other than global probed columns) to be displayed in the probe tooltip\n\t\t * @param maxRecordsShown Maximum no. of records shown in one probe tooltip\n\t\t * @return A string to be displayed on a tooltip while probing \n\t\t *\/\t\t\n\t\tpublic static function getProbeText(keySet:IKeySet, additionalColumns:Array = null):String\n\t\t{\n\t\t\tvar result:String = '';\n\t\t\tvar columns:Array = probedColumns.getObjects(IAttributeColumn);\n\t\t\tif (additionalColumns != null)\n\t\t\t\tcolumns = columns.concat(additionalColumns);\n\t\t\tvar headers:Array = probeHeaderColumns.getObjects(IAttributeColumn);\n\t\t\tvar keys:Array = keySet.keys.concat().sort(ObjectUtil.compare);\n\t\t\tvar key:IQualifiedKey;\n\t\t\tvar recordCount:int = 0;\r\n\t\t\tvar maxRecordsShown:Number = Weave.properties.maxTooltipRecordsShown.value;\n\t\t\tfor (var iKey:int = 0; iKey < keys.length && iKey < maxRecordsShown; iKey++)\n\t\t\t{\n\t\t\t\tkey = keys[iKey] as IQualifiedKey;\n\n\t\t\t\tvar record:String = '';\n\t\t\t\tfor (var iHeader:int = 0; iHeader < headers.length; iHeader++)\n\t\t\t\t{\n\t\t\t\t\tvar header:IAttributeColumn = headers[iHeader] as IAttributeColumn;\n\t\t\t\t\tvar headerValue:String = StringLib.toString(header.getValueFromKey(key, String));\n\t\t\t\t\tif (headerValue == '')\n\t\t\t\t\t\tcontinue;\n\t\t\t\t\tif (record != '')\n\t\t\t\t\t\trecord += ', ';\n\t\t\t\t\trecord += headerValue;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (record != '')\n\t\t\t\t\trecord += '\\n';\n\t\t\t\tvar lookup:Object = new Object() ;\n\t\t\t\tfor (var iColumn:int = 0; iColumn < columns.length; iColumn++)\n\t\t\t\t{\n\t\t\t\t\tvar column:IAttributeColumn = columns[iColumn] as IAttributeColumn;\n\t\t\t\t\tvar value:String = String(column.getValueFromKey(key, String));\n\t\t\t\t\tif (value == '' || value == 'NaN')\n\t\t\t\t\t\tcontinue;\n\t\t\t\t\tvar title:String = ColumnUtils.getTitle(column);\n\t\t\t\t\tvar line:String = StringLib.lpad(value, 8) + ' (' + title + ')\\n';\n\t\t\t\t\tif(lookup[line]  == undefined )\n\t\t\t\t\t{\n\t\t\t\t\t\trecord += line;\n\t\t\t\t\t\tlookup[line] = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (record != '')\n\t\t\t\t{\n\t\t\t\t\tresult += record + '\\n';\n\t\t\t\t\trecordCount++;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\/\/ remove ending '\\n'\r\n\t\t\twhile (result.substr(result.length - 1) == '\\n')\r\n\t\t\t\tresult = result.substr(0, result.length - 1);\r\n\t\t\t\n\t\t\tif (result == '')\n\t\t\t{\n\t\t\t\tresult = 'Record Identifier' + (keys.length > 1 ? 's' : '') + ':\\n';\n\t\t\t\tfor (var i:int = 0; i < keys.length && i < maxRecordsShown; i++)\n\t\t\t\t{\n\t\t\t\t\tkey = keys[i] as IQualifiedKey;\n\t\t\t\t\tresult += '    ' + key.keyType + '#' + key.localName + '\\n';\n\t\t\t\t\trecordCount++;\n\t\t\t\t}\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (recordCount >= maxRecordsShown && keys.length > maxRecordsShown)\n\t\t\t{\n\t\t\t\tresult += '\\n... (' + keys.length + ' records total, ' + recordCount + ' shown)';\n\t\t\t}\n\n\t\t\treturn result;\r\n\t\t}\n\t\t\r\n\t\tprivate static function setProbeToolTipAppearance():void\n\t\t{\n\t\t\t(probeToolTip as ToolTip).setStyle(\"backgroundAlpha\", Weave.properties.probeToolTipBackgroundAlpha.value);\n\t\t\tif (isFinite(Weave.properties.probeToolTipBackgroundColor.value))\n\t\t\t\t(probeToolTip as ToolTip).setStyle(\"backgroundColor\", Weave.properties.probeToolTipBackgroundColor.value);\n\t\t}\n\t\t\n\t\tpublic static function showProbeToolTip(probeText:String, stageX:Number, stageY:Number, bounds:IBounds2D = null, margin:int = 5):void\n\t\t{\n\t\t\tif (bounds == null)\n\t\t\t{\n\t\t\t\tvar stage:Stage = Application.application.stage;\n\t\t\t\ttempBounds.setBounds(stage.x, stage.y, stage.stageWidth, stage.stageHeight);\n\t\t\t\tbounds = tempBounds;\n\t\t\t}\n\t\t\tdestroyProbeToolTip();\n\t\t\t\n\t\t\t\/\/ create new tooltip\n\t\t\tprobeToolTip = ToolTipManager.createToolTip(probeText, 0, 0);\n\t\t\t\n\t\t\t\/\/ make tooltip completely opaque because text + graphics on same sprite is slow\n\t\t\tsetProbeToolTipAppearance() ;\n\t\t\tvar xMin:Number = bounds.getXNumericMin();\n\t\t\tvar yMin:Number = bounds.getYNumericMin();\n\t\t\tvar xMax:Number = bounds.getXNumericMax() - probeToolTip.width;\n\t\t\tvar yMax:Number = bounds.getYNumericMax() - probeToolTip.height;\n\t\t\tvar b:Boolean = false;\n\t\t\tvar yAxisToolTip:IToolTip = SimpleInteractiveVisualization.yAxisTooltipPtr ;\n\t\t\tvar xAxisToolTip:IToolTip = SimpleInteractiveVisualization.xAxisTooltipPtr ;\n\t\t\t\n\t\t\t\/\/ calculate y coordinate\n\t\t\tvar y:int;\n\t\t\t\/\/ calculate y pos depending on toolTipAbove setting\n\t\t\tif (toolTipAbove)\n\t\t\t{\n\t\t\t\ty = stageY - (probeToolTip.height + 2 * margin);\n\t\t\t\tif(yAxisToolTip != null)\n\t\t\t\t\ty = yAxisToolTip.y - margin - probeToolTip.height ;\n\t\t\t}\n\t\t\telse \/\/ below\n\t\t\t{\n\t\t\t\ty = stageY + margin * 2;\n\t\t\t\tif(yAxisToolTip != null)\n\t\t\t\t\ty = yAxisToolTip.y+yAxisToolTip.height+margin;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ flip y position if out of bounds\n\t\t\tif ((y < yMin && toolTipAbove) || (y > yMax && !toolTipAbove))\n\t\t\t\ttoolTipAbove = !toolTipAbove;\n\t\t\t\n\t\t\t\/\/ calculate x coordinate\n\t\t\tvar x:int;\n\t\t\tif (cornerToolTip)\n\t\t\t{\n\t\t\t\t\/\/ want toolTip corner to be near probe point\n\t\t\t\tif (toolTipToTheLeft)\n\t\t\t\t{\n\t\t\t\t\tx = stageX - margin - probeToolTip.width;\n\t\t\t\t\tif(xAxisToolTip != null)\n\t\t\t\t\t\tx = xAxisToolTip.x - margin - probeToolTip.width; \n\t\t\t\t}\n\t\t\t\telse \/\/ to the right\n\t\t\t\t{\n\t\t\t\t\tx = stageX + margin;\n\t\t\t\t\tif(xAxisToolTip != null)\n\t\t\t\t\t\tx = xAxisToolTip.x+xAxisToolTip.width+margin;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ flip x position if out of bounds\n\t\t\t\tif ((x < xMin && toolTipToTheLeft) || (x > xMax && !toolTipToTheLeft))\n\t\t\t\t\ttoolTipToTheLeft = !toolTipToTheLeft;\n\t\t\t}\n\t\t\telse \/\/ center x coordinate\n\t\t\t{\n\t\t\t\tx = stageX - probeToolTip.width \/ 2;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ if at lower-right corner of mouse, shift to the right 10 pixels to get away from the mouse pointer\n\t\t\tif (x > stageX && y > stageY)\n\t\t\t\tx += 10;\n\t\t\t\n\t\t\t\/\/ enforce min\/max values and position tooltip\n\t\t\tx = Math.max(xMin, Math.min(x, xMax));\n\t\t\ty = Math.max(yMin, Math.min(y, yMax));\n\t\t\t\n\t\t\tprobeToolTip.move(x, y);\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * cornerToolTip:\n\t\t * false = center of tooltip will be aligned with x probe coordinate\n\t\t * true = corner of tooltip will be aligned with x probe coordinate\n\t\t *\/\n\t\tprivate static var cornerToolTip:Boolean = true;\n\t\tprivate static var toolTipAbove:Boolean = true;\n\t\tprivate static var toolTipToTheLeft:Boolean = false;\n\t\tprivate static var probeToolTip:IToolTip = null;\n\t\tprivate static const tempBounds:IBounds2D = new Bounds2D();\n\t\t\n\t\tpublic static function destroyProbeToolTip():void\n\t\t{\n\t\t\tif (probeToolTip != null)\n\t\t\t{\n\t\t\t\tToolTipManager.destroyToolTip(probeToolTip);\n\t\t\t\tprobeToolTip = null;\n\t\t\t}\n\t\t}\n\t}\r\n}\n","new_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\n\npackage weave.utils\r\n{\r\n\timport flash.display.Stage;\r\n\t\r\n\timport mx.controls.ToolTip;\r\n\timport mx.core.Application;\r\n\timport mx.core.IToolTip;\r\n\timport mx.managers.ToolTipManager;\r\n\timport mx.utils.ObjectUtil;\r\n\t\r\n\timport weave.Weave;\r\n\timport weave.api.data.IAttributeColumn;\r\n\timport weave.api.data.IKeySet;\r\n\timport weave.api.data.IQualifiedKey;\r\n\timport weave.api.primitives.IBounds2D;\r\n\timport weave.compiler.StringLib;\r\n\timport weave.core.LinkableHashMap;\r\n\timport weave.primitives.Bounds2D;\r\n\timport weave.visualization.layers.InteractiveVisualization;\r\n\timport weave.visualization.layers.SimpleInteractiveVisualization;\r\n\t\r\n\t\/**\r\n\t * ProbeTextManager\r\n\t * A static class containing functions to manage a list of probed attribute columns\r\n\t * \r\n\t * @author adufilie\r\n\t *\/\r\n\tpublic class ProbeTextUtils\r\n\t{\n\t\tpublic static function get probedColumns():LinkableHashMap\n\t\t{\n\t\t\t\/\/ this initializes the probed columns object map if not created yet, otherwise just returns the existing one\n\t\t\treturn Weave.root.requestObject(\"Probed Columns\", LinkableHashMap, true);\n\t\t}\n\t\t\n\t\tpublic static function get probeHeaderColumns():LinkableHashMap\n\t\t{\n\t\t\treturn Weave.root.requestObject(\"Probe Header Columns\", LinkableHashMap, true);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * getProbeText\n\t\t * @param keySet The key set you are interested in.\n\t\t * @param additionalColumns An array of additional columns (other than global probed columns) to be displayed in the probe tooltip\n\t\t * @param maxRecordsShown Maximum no. of records shown in one probe tooltip\n\t\t * @return A string to be displayed on a tooltip while probing \n\t\t *\/\t\t\n\t\tpublic static function getProbeText(keySet:IKeySet, additionalColumns:Array = null):String\n\t\t{\n\t\t\tvar result:String = '';\n\t\t\tvar columns:Array = probedColumns.getObjects(IAttributeColumn);\n\t\t\tif (additionalColumns != null)\n\t\t\t\tcolumns = columns.concat(additionalColumns);\n\t\t\tvar headers:Array = probeHeaderColumns.getObjects(IAttributeColumn);\n\t\t\tvar keys:Array = keySet.keys.concat().sort(ObjectUtil.compare);\n\t\t\tvar key:IQualifiedKey;\n\t\t\tvar recordCount:int = 0;\r\n\t\t\tvar maxRecordsShown:Number = Weave.properties.maxTooltipRecordsShown.value;\n\t\t\tfor (var iKey:int = 0; iKey < keys.length && iKey < maxRecordsShown; iKey++)\n\t\t\t{\n\t\t\t\tkey = keys[iKey] as IQualifiedKey;\n\n\t\t\t\tvar record:String = '';\n\t\t\t\tfor (var iHeader:int = 0; iHeader < headers.length; iHeader++)\n\t\t\t\t{\n\t\t\t\t\tvar header:IAttributeColumn = headers[iHeader] as IAttributeColumn;\n\t\t\t\t\tvar headerValue:String = StringLib.toString(header.getValueFromKey(key, String));\n\t\t\t\t\tif (headerValue == '')\n\t\t\t\t\t\tcontinue;\n\t\t\t\t\tif (record != '')\n\t\t\t\t\t\trecord += ', ';\n\t\t\t\t\trecord += headerValue;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (record != '')\n\t\t\t\t\trecord += '\\n';\n\t\t\t\tvar lookup:Object = new Object() ;\n\t\t\t\tfor (var iColumn:int = 0; iColumn < columns.length; iColumn++)\n\t\t\t\t{\n\t\t\t\t\tvar column:IAttributeColumn = columns[iColumn] as IAttributeColumn;\n\t\t\t\t\tvar value:String = String(column.getValueFromKey(key, String));\n\t\t\t\t\tif (value == '' || value == 'NaN')\n\t\t\t\t\t\tcontinue;\n\t\t\t\t\tvar title:String = ColumnUtils.getTitle(column);\n\t\t\t\t\tvar line:String = StringLib.lpad(value, 8) + ' (' + title + ')\\n';\n\t\t\t\t\tif(lookup[line]  == undefined )\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (!(value.toLowerCase() == 'undefined' || title.toLowerCase() == 'undefined'))\r\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\trecord += line;\n\t\t\t\t\t\t\tlookup[line] = true;\r\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (record != '')\n\t\t\t\t{\n\t\t\t\t\tresult += record + '\\n';\n\t\t\t\t\trecordCount++;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\/\/ remove ending '\\n'\r\n\t\t\twhile (result.substr(result.length - 1) == '\\n')\r\n\t\t\t\tresult = result.substr(0, result.length - 1);\r\n\t\t\t\n\t\t\tif (result == '')\n\t\t\t{\n\t\t\t\tresult = 'Record Identifier' + (keys.length > 1 ? 's' : '') + ':\\n';\n\t\t\t\tfor (var i:int = 0; i < keys.length && i < maxRecordsShown; i++)\n\t\t\t\t{\n\t\t\t\t\tkey = keys[i] as IQualifiedKey;\n\t\t\t\t\tresult += '    ' + key.keyType + '#' + key.localName + '\\n';\n\t\t\t\t\trecordCount++;\n\t\t\t\t}\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (recordCount >= maxRecordsShown && keys.length > maxRecordsShown)\n\t\t\t{\n\t\t\t\tresult += '\\n... (' + keys.length + ' records total, ' + recordCount + ' shown)';\n\t\t\t}\n\n\t\t\treturn result;\r\n\t\t}\n\t\t\r\n\t\tprivate static function setProbeToolTipAppearance():void\n\t\t{\n\t\t\t(probeToolTip as ToolTip).setStyle(\"backgroundAlpha\", Weave.properties.probeToolTipBackgroundAlpha.value);\n\t\t\tif (isFinite(Weave.properties.probeToolTipBackgroundColor.value))\n\t\t\t\t(probeToolTip as ToolTip).setStyle(\"backgroundColor\", Weave.properties.probeToolTipBackgroundColor.value);\n\t\t}\n\t\t\n\t\tpublic static function showProbeToolTip(probeText:String, stageX:Number, stageY:Number, bounds:IBounds2D = null, margin:int = 5):void\n\t\t{\n\t\t\tif (bounds == null)\n\t\t\t{\n\t\t\t\tvar stage:Stage = Application.application.stage;\n\t\t\t\ttempBounds.setBounds(stage.x, stage.y, stage.stageWidth, stage.stageHeight);\n\t\t\t\tbounds = tempBounds;\n\t\t\t}\n\t\t\tdestroyProbeToolTip();\n\t\t\t\n\t\t\t\/\/ create new tooltip\n\t\t\tprobeToolTip = ToolTipManager.createToolTip(probeText, 0, 0);\n\t\t\t\n\t\t\t\/\/ make tooltip completely opaque because text + graphics on same sprite is slow\n\t\t\tsetProbeToolTipAppearance() ;\n\t\t\tvar xMin:Number = bounds.getXNumericMin();\n\t\t\tvar yMin:Number = bounds.getYNumericMin();\n\t\t\tvar xMax:Number = bounds.getXNumericMax() - probeToolTip.width;\n\t\t\tvar yMax:Number = bounds.getYNumericMax() - probeToolTip.height;\n\t\t\tvar b:Boolean = false;\n\t\t\tvar yAxisToolTip:IToolTip = SimpleInteractiveVisualization.yAxisTooltipPtr ;\n\t\t\tvar xAxisToolTip:IToolTip = SimpleInteractiveVisualization.xAxisTooltipPtr ;\n\t\t\t\n\t\t\t\/\/ calculate y coordinate\n\t\t\tvar y:int;\n\t\t\t\/\/ calculate y pos depending on toolTipAbove setting\n\t\t\tif (toolTipAbove)\n\t\t\t{\n\t\t\t\ty = stageY - (probeToolTip.height + 2 * margin);\n\t\t\t\tif(yAxisToolTip != null)\n\t\t\t\t\ty = yAxisToolTip.y - margin - probeToolTip.height ;\n\t\t\t}\n\t\t\telse \/\/ below\n\t\t\t{\n\t\t\t\ty = stageY + margin * 2;\n\t\t\t\tif(yAxisToolTip != null)\n\t\t\t\t\ty = yAxisToolTip.y+yAxisToolTip.height+margin;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ flip y position if out of bounds\n\t\t\tif ((y < yMin && toolTipAbove) || (y > yMax && !toolTipAbove))\n\t\t\t\ttoolTipAbove = !toolTipAbove;\n\t\t\t\n\t\t\t\/\/ calculate x coordinate\n\t\t\tvar x:int;\n\t\t\tif (cornerToolTip)\n\t\t\t{\n\t\t\t\t\/\/ want toolTip corner to be near probe point\n\t\t\t\tif (toolTipToTheLeft)\n\t\t\t\t{\n\t\t\t\t\tx = stageX - margin - probeToolTip.width;\n\t\t\t\t\tif(xAxisToolTip != null)\n\t\t\t\t\t\tx = xAxisToolTip.x - margin - probeToolTip.width; \n\t\t\t\t}\n\t\t\t\telse \/\/ to the right\n\t\t\t\t{\n\t\t\t\t\tx = stageX + margin;\n\t\t\t\t\tif(xAxisToolTip != null)\n\t\t\t\t\t\tx = xAxisToolTip.x+xAxisToolTip.width+margin;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ flip x position if out of bounds\n\t\t\t\tif ((x < xMin && toolTipToTheLeft) || (x > xMax && !toolTipToTheLeft))\n\t\t\t\t\ttoolTipToTheLeft = !toolTipToTheLeft;\n\t\t\t}\n\t\t\telse \/\/ center x coordinate\n\t\t\t{\n\t\t\t\tx = stageX - probeToolTip.width \/ 2;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ if at lower-right corner of mouse, shift to the right 10 pixels to get away from the mouse pointer\n\t\t\tif (x > stageX && y > stageY)\n\t\t\t\tx += 10;\n\t\t\t\n\t\t\t\/\/ enforce min\/max values and position tooltip\n\t\t\tx = Math.max(xMin, Math.min(x, xMax));\n\t\t\ty = Math.max(yMin, Math.min(y, yMax));\n\t\t\t\n\t\t\tprobeToolTip.move(x, y);\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * cornerToolTip:\n\t\t * false = center of tooltip will be aligned with x probe coordinate\n\t\t * true = corner of tooltip will be aligned with x probe coordinate\n\t\t *\/\n\t\tprivate static var cornerToolTip:Boolean = true;\n\t\tprivate static var toolTipAbove:Boolean = true;\n\t\tprivate static var toolTipToTheLeft:Boolean = false;\n\t\tprivate static var probeToolTip:IToolTip = null;\n\t\tprivate static const tempBounds:IBounds2D = new Bounds2D();\n\t\t\n\t\tpublic static function destroyProbeToolTip():void\n\t\t{\n\t\t\tif (probeToolTip != null)\n\t\t\t{\n\t\t\t\tToolTipManager.destroyToolTip(probeToolTip);\n\t\t\t\tprobeToolTip = null;\n\t\t\t}\n\t\t}\n\t}\r\n}\n","subject":"Fix Bug#283 Stop bar chart from showing \"Undefined\" column in probe","message":"Fix Bug#283\nStop bar chart from showing \"Undefined\" column in probe\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"e5b6a0c5f9543fc2f9b5224748cf45a57b26c103","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf\/LzMakeLoadSprite.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf\/LzMakeLoadSprite.as","old_contents":"\/**\n  * LzMakeLoadSprite.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * @access private\n  *\/\nvar LzMakeLoadSprite = {};\n\n\/**\n  * Makes the given view able to load a remote resource\n  *\/\nLzMakeLoadSprite.transform = function (v, src, cache, headers, filetype) {\n    for (var k in this) {\n        if (k != \"transform\") {\n            if (typeof v[k] == 'function') {\n                \/\/ replace old method with _methodname to support super\n                v[ '___' + k ] = v[k];\n            }\n            v[k] = this[k];\n        }\n    }\n\n    if (v.__LZmovieClipRef == null || ! v.__LZhaser) {\n        \/\/the view doesn't have the empty resource. We need to try and replace it\n        v.makeContainerResource();\n    }\n    \n    v.createLoader(src, cache, headers, filetype);\n}\n\n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.createLoader = function (src, cache, headers, filetype) {\n    this.loader = new LzMediaLoader(this, {});\n    \n    this.updateDel = new LzDelegate(this, \"updateAfterLoad\", this.loader, \"onloaddone\");\n    this.errorDel = new LzDelegate(this, \"__LZsendError\", this.loader, \"onerror\");\n    this.timeoutDel = new LzDelegate(this, \"__LZsendTimeout\", this.loader, \"ontimeout\");\n\n    if (src != null) {\n        this.setSource(src, cache, headers, filetype);\n    }\n}\n\n\/**\n  * @access private\n  * @param String src: The url from which to load the resource for this view.\n  * @param String cache: If set, controls caching behavior. Choices are\n  * \"none\" , \"clientonly\" , \"serveronly\" , \"both\" -- where both is the default.\n  * @param String headers: Headers to send with the request (if any.)\n  * @param String filetype: Filetype, e.g. 'mp3' or 'jpg'.  If not specified, it will be derived from the URL.\n  *\/\nLzMakeLoadSprite.setSource = function (src, cache, headers, filetype) {\n    \/\/ unload anything currently loading...\n    if (this.loader.mc.loading == true) {\n        LzLoadQueue.unloadRequest(this.loader.mc);\n    }\n    \n    if (src == '' || src == ' ' || src == null) {\n        if ($debug) Debug.error('setSource called with an empty url');\n        return;\n    }\n\n    this.stopTrackPlay();\n    this.isloaded = false;\n    if (this.queuedplayaction == null) {\n        this.queuePlayAction(\"checkPlayStatus\");\n    }\n\n    this.resource = src;\n    \/\/this.owner.resource = src;\n    \/\/if (this.owner.onresource) this.owner.onresource.sendEvent( src );\n\n    this.owner.__LZvizLoad = false; \n    this.owner.__LZupdateShown();\n    this.loader.request(src, cache, headers, filetype);\n}\n\n\/**\n  * This method keeps the behavior of setResource consistent between \n  * load-transformed views and those that aren't\n  * @access private\n  *\/\nLzMakeLoadSprite.setResource = function (nresc) {\n    \/\/ unload anything currently loading...\n    if (this.loader.mc.loading == true) {\n        LzLoadQueue.unloadRequest(this.loader.mc);\n    }\n    if (nresc == \"empty\") {\n        \/\/ call shadowed setResource()\n        this.___setResource(nresc);\n    } else if (nresc.indexOf('http:') == 0 || nresc.indexOf('https:') == 0) {\n        this.setSource(nresc);\n    } else {\n        this.loader.attachLoadMovie(nresc);\n        if (this.queuedplayaction == null) {\n            this.queuePlayAction(\"checkPlayStatus\");\n        }\n        \/\/ make sure resource is updated, but no \"onload\"-event is sent\n        this.updateAfterLoad(null);\n        \/\/ need to call manually because no \"onload\"-event was sent\n        this.doQueuedPlayAction();\n    }\n}\n\n\/**\n  * Updates movieclip properties after the resource has loaded\n  * @access private\n  *\/\nLzMakeLoadSprite.updateAfterLoad = function (mloader) {\n    this.isloaded = true;\n\n    var mc = this.getMCRef();\n    this.resourcewidth = mc._width;\n    this.resourceheight = mc._height;\n    this.currentframe = mc._currentframe;\n\n    var tfchg = this.totalframes != mc._totalframes;\n    if (tfchg) {\n        this.totalframes = mc._totalframes;\n        this.owner.resourceevent('totalframes', this.totalframes);\n    }\n\n    if (this.totalframes > 1) {\n        this.checkPlayStatus();\n    }\n\n    this.setHeight(this.hassetheight ? this.height : null);\n    this.setWidth(this.hassetwidth ? this.width : null);\n\n    \/\/ Install right-click context menu if there is one\n    if (this.__contextmenu) mc.menu = this.__contextmenu.kernel.__LZcontextMenu();\n\n    this.owner.__LZvizLoad = true;\n    this.owner.__LZupdateShown();\n    \/\/ skip event when called by setResource()\n    var skip = (mloader == null);\n    this.owner.resourceload({width: this.resourcewidth, height: this.resourceheight, \n                                resource: this.resource, skiponload: skip});\n    this.owner.reevaluateSize();\n}\n\n\/**\n  * Unloads the media\n  * @access private\n  *\/\nLzMakeLoadSprite.unload = function () {\n    this.loader.unload(this.loader.mc);\n}\n\n\/**\n  * Get a reference to the control mc\n  * @access private\n  *\/\nLzMakeLoadSprite.getMCRef = function () {\n    \/\/return null if not loaded\n    if (this.loader.isaudio) return this.loader.mc;\n    return this.isloaded ? this.loader.getLoadMC() : null;\n}\n\n\/**\n  * Get the number of bytes loaded so far\n  * @return: A number that is the maximum offset for this resource\n  *\/\nLzMakeLoadSprite.getLoadBytes = function () {\n    return this.getMCRef().getBytesLoaded();\n}\n\n\/**\n  * Get the total number of bytes for the attached resource\n  * @return: A number that is the maximum offset for this resource\n  *\/\nLzMakeLoadSprite.getMaxBytes = function () {\n    return this.getMCRef().getBytesTotal();\n}\n\n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.__LZsendError = function (e) {\n    this.resourcewidth = 0;\n    this.resourceheight = 0;\n    if (this.owner) this.owner.resourceloaderror(e)\n}\n\n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.__LZsendTimeout = function (e) {\n    this.resourcewidth = 0;\n    this.resourceheight = 0;\n    if (this.owner) this.owner.resourceloadtimeout(e)\n}\n\n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.destroy = function () {\n    if ('updateDel' in this)\n         this.updateDel.unregisterAll();\n    if ('errorDel' in this)\n         this.errorDel.unregisterAll();\n    if ('timeoutDel' in this)\n         this.timeoutDel.unregisterAll();\n \n    this.loader.unload(this.loader.mc);\n\n    \/\/ call shadowed destroy()\n    this.___destroy(); \n}\n","new_contents":"\/**\n  * LzMakeLoadSprite.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * @access private\n  *\/\nvar LzMakeLoadSprite = {};\n\n\/**\n  * Makes the given view able to load a remote resource\n  *\/\nLzMakeLoadSprite.transform = function (v, src, cache, headers, filetype) {\n    for (var k in this) {\n        if (k != \"transform\") {\n            if (typeof v[k] == 'function') {\n                \/\/ replace old method with _methodname to support super\n                v[ '___' + k ] = v[k];\n            }\n            v[k] = this[k];\n        }\n    }\n\n    if (v.__LZmovieClipRef == null || ! v.__LZhaser) {\n        \/\/the view doesn't have the empty resource. We need to try and replace it\n        v.makeContainerResource();\n    }\n    \n    v.createLoader(src, cache, headers, filetype);\n}\n\n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.createLoader = function (src, cache, headers, filetype) {\n    this.loader = new LzMediaLoader(this, {});\n    \n    this.updateDel = new LzDelegate(this, \"updateAfterLoad\", this.loader, \"onloaddone\");\n    this.errorDel = new LzDelegate(this, \"__LZsendError\", this.loader, \"onerror\");\n    this.timeoutDel = new LzDelegate(this, \"__LZsendTimeout\", this.loader, \"ontimeout\");\n\n    if (src != null) {\n        this.setSource(src, cache, headers, filetype);\n    }\n}\n\n\/**\n  * @access private\n  * @param String src: The url from which to load the resource for this view.\n  * @param String cache: If set, controls caching behavior. Choices are\n  * \"none\" , \"clientonly\" , \"serveronly\" , \"both\" -- where both is the default.\n  * @param String headers: Headers to send with the request (if any.)\n  * @param String filetype: Filetype, e.g. 'mp3' or 'jpg'.  If not specified, it will be derived from the URL.\n  *\/\nLzMakeLoadSprite.setSource = function (src, cache, headers, filetype) {\n    \/\/ unload anything currently loading...\n    if (this.loader.mc.loading == true) {\n        LzLoadQueue.unloadRequest(this.loader.mc);\n    }\n    \n    if (src == '' || src == ' ' || src == null) {\n        if ($debug) Debug.error('setSource called with an empty url');\n        return;\n    }\n\n    this.stopTrackPlay();\n    this.isloaded = false;\n    if (this.queuedplayaction == null) {\n        this.queuePlayAction(\"checkPlayStatus\");\n    }\n\n    this.resource = src;\n    \/\/this.owner.resource = src;\n    \/\/if (this.owner.onresource) this.owner.onresource.sendEvent( src );\n\n    if (! this.__LZbuttonRef) {\n        \/\/ only hide if we're not clickable - see LPP-4957\n        this.owner.__LZvizLoad = false; \n        this.owner.__LZupdateShown();\n    }\n    this.loader.request(src, cache, headers, filetype);\n}\n\n\/**\n  * This method keeps the behavior of setResource consistent between \n  * load-transformed views and those that aren't\n  * @access private\n  *\/\nLzMakeLoadSprite.setResource = function (nresc) {\n    \/\/ unload anything currently loading...\n    if (this.loader.mc.loading == true) {\n        LzLoadQueue.unloadRequest(this.loader.mc);\n    }\n    if (nresc == \"empty\") {\n        \/\/ call shadowed setResource()\n        this.___setResource(nresc);\n    } else if (nresc.indexOf('http:') == 0 || nresc.indexOf('https:') == 0) {\n        this.setSource(nresc);\n    } else {\n        this.loader.attachLoadMovie(nresc);\n        if (this.queuedplayaction == null) {\n            this.queuePlayAction(\"checkPlayStatus\");\n        }\n        \/\/ make sure resource is updated, but no \"onload\"-event is sent\n        this.updateAfterLoad(null);\n        \/\/ need to call manually because no \"onload\"-event was sent\n        this.doQueuedPlayAction();\n    }\n}\n\n\/**\n  * Updates movieclip properties after the resource has loaded\n  * @access private\n  *\/\nLzMakeLoadSprite.updateAfterLoad = function (mloader) {\n    this.isloaded = true;\n\n    var mc = this.getMCRef();\n    this.resourcewidth = mc._width;\n    this.resourceheight = mc._height;\n    this.currentframe = mc._currentframe;\n\n    var tfchg = this.totalframes != mc._totalframes;\n    if (tfchg) {\n        this.totalframes = mc._totalframes;\n        this.owner.resourceevent('totalframes', this.totalframes);\n    }\n\n    if (this.totalframes > 1) {\n        this.checkPlayStatus();\n    }\n\n    this.setHeight(this.hassetheight ? this.height : null);\n    this.setWidth(this.hassetwidth ? this.width : null);\n\n    \/\/ Install right-click context menu if there is one\n    if (this.__contextmenu) mc.menu = this.__contextmenu.kernel.__LZcontextMenu();\n\n    this.owner.__LZvizLoad = true;\n    this.owner.__LZupdateShown();\n    \/\/ skip event when called by setResource()\n    var skip = (mloader == null);\n    this.owner.resourceload({width: this.resourcewidth, height: this.resourceheight, \n                                resource: this.resource, skiponload: skip});\n    this.owner.reevaluateSize();\n}\n\n\/**\n  * Unloads the media\n  * @access private\n  *\/\nLzMakeLoadSprite.unload = function () {\n    this.loader.unload(this.loader.mc);\n}\n\n\/**\n  * Get a reference to the control mc\n  * @access private\n  *\/\nLzMakeLoadSprite.getMCRef = function () {\n    \/\/return null if not loaded\n    if (this.loader.isaudio) return this.loader.mc;\n    return this.isloaded ? this.loader.getLoadMC() : null;\n}\n\n\/**\n  * Get the number of bytes loaded so far\n  * @return: A number that is the maximum offset for this resource\n  *\/\nLzMakeLoadSprite.getLoadBytes = function () {\n    return this.getMCRef().getBytesLoaded();\n}\n\n\/**\n  * Get the total number of bytes for the attached resource\n  * @return: A number that is the maximum offset for this resource\n  *\/\nLzMakeLoadSprite.getMaxBytes = function () {\n    return this.getMCRef().getBytesTotal();\n}\n\n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.__LZsendError = function (e) {\n    this.resourcewidth = 0;\n    this.resourceheight = 0;\n    if (this.owner) this.owner.resourceloaderror(e)\n}\n\n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.__LZsendTimeout = function (e) {\n    this.resourcewidth = 0;\n    this.resourceheight = 0;\n    if (this.owner) this.owner.resourceloadtimeout(e)\n}\n\n\/**\n  * @access private\n  *\/\nLzMakeLoadSprite.destroy = function () {\n    if ('updateDel' in this)\n         this.updateDel.unregisterAll();\n    if ('errorDel' in this)\n         this.errorDel.unregisterAll();\n    if ('timeoutDel' in this)\n         this.timeoutDel.unregisterAll();\n \n    this.loader.unload(this.loader.mc);\n\n    \/\/ call shadowed destroy()\n    this.___destroy(); \n}\n","subject":"Change 20081211-maxcarlson-I by maxcarlson@Bank.lan on 2008-12-11 01:08:07 PST in \/Users\/maxcarlson\/openlaszlo\/trunk-clean for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20081211-maxcarlson-I by maxcarlson@Bank.lan on 2008-12-11 01:08:07 PST\n    in \/Users\/maxcarlson\/openlaszlo\/trunk-clean\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: Avoid hiding suring setSource for clickable sprites\n\nBugs Fixed: LPP-4957 - onclick event lost after doing setSource onmouseover\n\nTechnical Reviewer: andre.bargull@udo.edu\nQA Reviewer: hminsky\n\nDetails: Only hide sprite during setSource() if the sprite is not clickable - behavior now consistent across swf8, 9 and dhtml.\n\nTests: See updated testcase for LPP-4957\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@12066 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"5ab41e5f66d3724c7156cc86b2431e4eeca7bee7","old_file":"src\/aerys\/minko\/render\/shader\/node\/leaf\/Sampler.as","new_file":"src\/aerys\/minko\/render\/shader\/node\/leaf\/Sampler.as","old_contents":"package aerys.minko.render.shader.node.leaf\n{\n\timport aerys.minko.render.shader.compiler.visitor.IShaderNodeVisitor;\n\timport aerys.minko.render.shader.node.IFragmentNode;\n\timport aerys.minko.render.shader.node.INode;\n\t\n\tpublic class Sampler extends AbstractLeaf implements IFragmentNode\n\t{\n\t\tpublic static const _SAMPLER_FILTER_STRINGS:Vector.<String> =\n\t\t\tVector.<String>(['nearest', 'linear']);\n\t\t\n\t\tpublic static const _SAMPLER_MIPMAP_STRINGS:Vector.<String> =\n\t\t\tVector.<String>(['mipnone', 'mipnearest', 'miplinear']);\n\t\t\n\t\tpublic static const _SAMPLER_WRAPPING_STRINGS:Vector.<String> =\n\t\t\tVector.<String>(['clamp', 'repeat']);\n\t\t\n\t\tpublic static const _SAMPLER_DIMENSION_STRINGS:Vector.<String> = \n\t\t\tVector.<String>(['2d', 'cube', '3d']);\n\t\t\n\t\tpublic static const FILTER_NEAREST\t: uint = 0;\n\t\tpublic static const FILTER_LINEAR\t: uint = 1;\n\t\t\n\t\tpublic static const MIPMAP_DISABLE\t: uint = 0;\n\t\tpublic static const MIPMAP_NEAREST\t: uint = 1;\n\t\tpublic static const MIPMAP_LINEAR\t: uint = 2;\n\t\t\n\t\tpublic static const WRAPPING_CLAMP\t: uint = 0;\n\t\tpublic static const WRAPPING_REPEAT\t: uint = 1;\n\t\t\n\t\tpublic static const DIMENSION_2D\t: uint = 0;\n\t\tpublic static const DIMENSION_CUBE\t: uint = 1;\n\t\t\n\t\tprotected var _id\t\t\t: uint;\n\t\tprotected var _styleId\t\t: int;\n\t\tprotected var _filter\t\t: uint;\n\t\tprotected var _mipmap\t\t: uint;\n\t\tprotected var _wrapping\t\t: uint;\n\t\tprotected var _dimension\t: uint;\n\t\t\n\t\toverride public function get size() : uint\n\t\t{\n\t\t\treturn 0;\n\t\t}\n\t\t\n\t\tpublic function get styleId() : int\n\t\t{\n\t\t\treturn _styleId;\n\t\t}\n\n\t\tpublic function get filter() : uint\n\t\t{\n\t\t\treturn _filter;\n\t\t}\n\n\t\tpublic function get mipmap() : uint\n\t\t{\n\t\t\treturn _mipmap;\n\t\t}\n\n\t\tpublic function get wrapping() : uint\n\t\t{\n\t\t\treturn _wrapping;\n\t\t}\n\n\t\tpublic function get dimension() : uint\n\t\t{\n\t\t\treturn _dimension;\n\t\t}\n\n\t\tpublic function get samplerId() : uint\n\t\t{ \n\t\t\treturn _id; \n\t\t}\n\t\t\n\t\tpublic function set samplerId(value : uint) : void \n\t\t{ \n\t\t\t_id = value; \n\t\t}\n\t\t\n\t\tpublic function Sampler(styleId\t\t: int,\n\t\t\t\t\t\t\t\tfilter\t\t: uint\t= FILTER_LINEAR,\n\t\t\t\t\t\t\t\tmipmap\t\t: uint\t= MIPMAP_DISABLE, \n\t\t\t\t\t\t\t\twrapping\t: uint\t= WRAPPING_REPEAT,\n\t\t\t\t\t\t\t\tdimension\t: uint\t= DIMENSION_2D)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_styleId\t= styleId;\n\t\t\t_filter\t\t= filter;\n\t\t\t_mipmap\t\t= mipmap;\n\t\t\t_wrapping\t= wrapping;\n\t\t\t_dimension\t= dimension;\n\t\t}\n\t\t\n\t\toverride public function isSame(otherNode : INode) : Boolean\n\t\t{\n\t\t\tvar samplerOtherNode : Sampler = otherNode as Sampler;\n\t\t\tif (samplerOtherNode == null)\n\t\t\t\treturn false;\n\t\t\t\n\t\t\treturn _styleId\t== samplerOtherNode._styleId\n\t\t\t\t&& _filter\t\t== samplerOtherNode._filter\n\t\t\t\t&& _mipmap\t\t== samplerOtherNode._mipmap\n\t\t\t\t&& _wrapping\t== samplerOtherNode._wrapping\n\t\t\t\t&& _dimension\t== samplerOtherNode._dimension\n\t\t}\n\t\t\n\t\toverride public function toString() : String\n\t\t{\n\t\t\treturn \"Sampler\\\\nname=\" + styleId;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader.node.leaf\n{\n\timport aerys.minko.render.shader.node.IFragmentNode;\n\timport aerys.minko.render.shader.node.INode;\n\t\n\tpublic class Sampler extends AbstractLeaf implements IFragmentNode\n\t{\n\t\tpublic static const _SAMPLER_FILTER_STRINGS:Vector.<String> =\n\t\t\tVector.<String>(['nearest', 'linear']);\n\t\t\n\t\tpublic static const _SAMPLER_MIPMAP_STRINGS:Vector.<String> =\n\t\t\tVector.<String>(['mipnone', 'mipnearest', 'miplinear']);\n\t\t\n\t\tpublic static const _SAMPLER_WRAPPING_STRINGS:Vector.<String> =\n\t\t\tVector.<String>(['clamp', 'repeat']);\n\t\t\n\t\tpublic static const _SAMPLER_DIMENSION_STRINGS:Vector.<String> = \n\t\t\tVector.<String>(['2d', 'cube', '3d']);\n\t\t\n\t\tpublic static const FILTER_NEAREST\t: uint = 0;\n\t\tpublic static const FILTER_LINEAR\t: uint = 1;\n\t\t\n\t\tpublic static const MIPMAP_DISABLE\t: uint = 0;\n\t\tpublic static const MIPMAP_NEAREST\t: uint = 1;\n\t\tpublic static const MIPMAP_LINEAR\t: uint = 2;\n\t\t\n\t\tpublic static const WRAPPING_CLAMP\t: uint = 0;\n\t\tpublic static const WRAPPING_REPEAT\t: uint = 1;\n\t\t\n\t\tpublic static const DIMENSION_2D\t: uint = 0;\n\t\tpublic static const DIMENSION_CUBE\t: uint = 1;\n\t\t\n\t\tprotected var _id\t\t\t: uint;\n\t\tprotected var _styleId\t\t: int;\n\t\tprotected var _filter\t\t: uint;\n\t\tprotected var _mipmap\t\t: uint;\n\t\tprotected var _wrapping\t\t: uint;\n\t\tprotected var _dimension\t: uint;\n\t\t\n\t\toverride public function get size() : uint\n\t\t{\n\t\t\treturn 0;\n\t\t}\n\t\t\n\t\tpublic function get styleId() : int\n\t\t{\n\t\t\treturn _styleId;\n\t\t}\n\n\t\tpublic function get filter() : uint\n\t\t{\n\t\t\treturn _filter;\n\t\t}\n\n\t\tpublic function get mipmap() : uint\n\t\t{\n\t\t\treturn _mipmap;\n\t\t}\n\n\t\tpublic function get wrapping() : uint\n\t\t{\n\t\t\treturn _wrapping;\n\t\t}\n\n\t\tpublic function get dimension() : uint\n\t\t{\n\t\t\treturn _dimension;\n\t\t}\n\n\t\tpublic function get samplerId() : uint\n\t\t{ \n\t\t\treturn _id; \n\t\t}\n\t\t\n\t\tpublic function set samplerId(value : uint) : void \n\t\t{ \n\t\t\t_id = value; \n\t\t}\n\t\t\n\t\tpublic function Sampler(styleId\t\t: int,\n\t\t\t\t\t\t\t\tfilter\t\t: uint\t= FILTER_LINEAR,\n\t\t\t\t\t\t\t\tmipmap\t\t: uint\t= MIPMAP_DISABLE, \n\t\t\t\t\t\t\t\twrapping\t: uint\t= WRAPPING_REPEAT,\n\t\t\t\t\t\t\t\tdimension\t: uint\t= DIMENSION_2D)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_styleId\t= styleId;\n\t\t\t_filter\t\t= filter;\n\t\t\t_mipmap\t\t= mipmap;\n\t\t\t_wrapping\t= wrapping;\n\t\t\t_dimension\t= dimension;\n\t\t}\n\t\t\n\t\toverride public function isSame(otherNode : INode) : Boolean\n\t\t{\n\t\t\tvar samplerOtherNode : Sampler = otherNode as Sampler;\n\t\t\tif (samplerOtherNode == null)\n\t\t\t\treturn false;\n\t\t\t\n\t\t\treturn _styleId\t== samplerOtherNode._styleId\n\t\t\t\t&& _filter\t\t== samplerOtherNode._filter\n\t\t\t\t&& _mipmap\t\t== samplerOtherNode._mipmap\n\t\t\t\t&& _wrapping\t== samplerOtherNode._wrapping\n\t\t\t\t&& _dimension\t== samplerOtherNode._dimension\n\t\t}\n\t\t\n\t\toverride public function toString() : String\n\t\t{\n\t\t\treturn \"Sampler\\\\nname=\" + styleId;\n\t\t}\n\t}\n}","subject":"Remove unused import","message":"Remove unused import\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"acae4cba19bf1be697d25850f7f010557e8e3406","old_file":"build-aux\/base.as","new_file":"build-aux\/base.as","old_contents":"##                                                         -*- shell-script -*-\n## base.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\nm4_pattern_forbid([^_?URBI_])dnl\n\n# m4_define([_m4_divert(M4SH-INIT)],   5)\nm4_define([_m4_divert(URBI-INIT)],    10)\n\nm4_defun([_URBI_ABSOLUTE_PREPARE],\n[\n# is_absolute PATH\n# ----------------\nis_absolute ()\n{\n  case $[1] in\n    ([[\\\\\/]]* | ?:[[\\\\\/]]*) return 0;;\n    (                    *) return 1;;\n  esac\n}\n\n# absolute NAME -> ABS-NAME\n# -------------------------\n# Return an absolute path to NAME.\nabsolute ()\n{\n  local res\n  AS_IF([is_absolute \"$[1]\"],\n  [# Absolute paths do not need to be expanded.\n   res=$[1]],\n  [local dir=$(pwd)\/$(dirname \"$[1]\")\n   if test -d \"$dir\"; then\n     res=$(cd \"$dir\" 2>\/dev\/null && pwd)\/$(basename \"$[1]\")\n   else\n     fatal \"absolute: not a directory: $dir\"\n   fi])\n\n  # On Windows, we must make sure we have a Windows-like UNIX-friendly path (of\n  # the form C:\/cygwin\/path\/to\/somewhere instead of \/path\/to\/somewhere, notice\n  # the use of forward slashes in the Windows path.  Windows *does* understand\n  # paths with forward slashes).\n  case $(uname -s) in\n    (CYGWIN*) res=$(cygpath \"$res\")\n  esac\n  echo \"$res\"\n}\n])\n\n\nm4_defun([_URBI_FIND_PROG_PREPARE],\n[# find_prog PROG PATH\n# -------------------\n# Return full path to PROG in PATH ($PATH_SEPARATOR separated),\n# nothing if not found.\nfind_prog ()\n{\n  _AS_PATH_WALK([$[2]],\n                [AS_IF([AS_TEST_X([$as_dir\/$[1]])],\n                       [echo \"$as_dir\/$[1]\"; break])])\n}\n])\n\n\nm4_defun([_URBI_STDERR_PREPARE],\n[\n# stderr LINES\n# ------------\nstderr ()\n{\n  local i\n  for i\n  do\n    echo >&2 \"$as_me: $i\"\n  done\n  echo >&2\n}\n\n\n# error EXIT MESSAGES\n# -------------------\nerror ()\n{\n  local exit=$[1]\n  shift\n  stderr \"$[@]\"\n  ex_exit $exit\n}\n\n# fatal MESSAGES\n# --------------\nfatal ()\n{\n  # To help the user, just make sure that she is not confused between\n  # the prototypes of fatal and error: the first argument is unlikely\n  # to be integer.\n  case $[1] in\n    ([!0-9]) ;;\n    (*)  stderr \"warning: possible confusion between fatal and error\";;\n  esac\n\n  error 1 \"$[@]\"\n}\n\n# ex_to_string EXIT\n# -----------------\n# Return a decoding of EXIT status if available, nothing otherwise.\nex_to_string ()\n{\n  case $[1] in\n     (  0) echo ' (EX_OK: successful termination)';;\n     ( 64) echo ' (EX_USAGE: command line usage error)';;\n     ( 65) echo ' (EX_DATAERR: data format error)';;\n     ( 66) echo ' (EX_NOINPUT: cannot open input)';;\n     ( 67) echo ' (EX_NOUSER: addressee unknown)';;\n     ( 68) echo ' (EX_NOHOST: host name unknown)';;\n     ( 69) echo ' (EX_UNAVAILABLE: service unavailable)';;\n     ( 70) echo ' (EX_SOFTWARE: internal software error)';;\n     ( 71) echo ' (EX_OSERR: system error (e.g., cannot fork))';;\n     ( 72) echo ' (EX_OSFILE: critical OS file missing)';;\n     ( 73) echo ' (EX_CANTCREAT: cannot create (user) output file)';;\n     ( 74) echo ' (EX_IOERR: input\/output error)';;\n     ( 75) echo ' (EX_TEMPFAIL: temp failure; user is invited to retry)';;\n     ( 76) echo ' (EX_PROTOCOL: remote error in protocol)';;\n     ( 77) echo ' (EX_NOPERM: permission denied)';;\n     ( 78) echo ' (EX_CONFIG: configuration error)';;\n     (176) echo ' (EX_SKIP: skip this test with unmet dependencies)';;\n     (177) echo ' (EX_HARD: hard error that cannot be saved)';;\n     (242) echo ' (killed by Valgrind)';;\n     (  *) if test 127 -lt $[1]; then\n            echo \" (SIG$(kill -l $[1] || true))\"\n          fi;;\n  esac\n}\n\n# ex_to_int CODE\n# --------------\n# Decode the CODE and return the corresponding int.\nex_to_int ()\n{\n  case $[1] in\n    (OK         |EX_OK)          echo 0;;\n    (USAGE      |EX_USAGE)       echo 64;;\n    (DATAERR    |EX_DATAERR)     echo 65;;\n    (NOINPUT    |EX_NOINPUT)     echo 66;;\n    (NOUSER     |EX_NOUSER)      echo 67;;\n    (NOHOST     |EX_NOHOST)      echo 68;;\n    (UNAVAILABLE|EX_UNAVAILABLE) echo 69;;\n    (SOFTWARE   |EX_SOFTWARE)    echo 70;;\n    (OSERR      |EX_OSERR)       echo 71;;\n    (OSFILE     |EX_OSFILE)      echo 72;;\n    (CANTCREAT  |EX_CANTCREAT)   echo 73;;\n    (IOERR      |EX_IOERR)       echo 74;;\n    (TEMPFAIL   |EX_TEMPFAIL)    echo 75;;\n    (PROTOCOL   |EX_PROTOCOL)    echo 76;;\n    (NOPERM     |EX_NOPERM)      echo 77;;\n    (CONFIG     |EX_CONFIG)      echo 78;;\n\n    (SKIP       |EX_SKIP)        echo 176;;\n    (HARD       |EX_HARD)        echo 177;;\n\n    (*)                          echo $[1];;\n  esac\n}\n\nex_exit ()\n{\n  exit $(ex_to_int $[1])\n}\n])\n\n# URBI_GET_OPTIONS\n# ----------------\n# Generate get_options().\nm4_define([URBI_GET_OPTIONS],\n[# Parse command line options\nget_options ()\n{\n  while test $[#] -ne 0; do\n    case $[1] in\n        (--*=*)\n            opt=$(echo \"$[1]\" | sed -e 's\/=.*\/\/')\n            val=$(echo \"$[1]\" | sed -e ['s\/[^=]*=\/\/'])\n            shift\n            set dummy \"$opt\" \"$val\" ${1+\"$[@]\"};\n            shift\n            ;;\n    esac\n\n    case $[1] in\n      $@\n    esac\n    shift\n  done\n}\n])\n\n\nm4_defun([_URBI_PREPARE],\n[\n# truth TEST-ARGUMENTS...\n# -----------------------\n# Run \"test TEST-ARGUMENTS\" and echo true\/false depending on the result.\ntruth ()\n{\n  if test \"$[@]\"; then\n    echo true\n  else\n    echo false\n  fi\n}\n\n_URBI_ABSOLUTE_PREPARE\n_URBI_FIND_PROG_PREPARE\n_URBI_STDERR_PREPARE\n\n])\n\n\n# URBI_PREPARE\n# ------------\n# Output all the M4sh possible initialization into the initialization\n# diversion.\nm4_defun([URBI_PREPARE],\n[m4_divert_text([M4SH-INIT], [_URBI_PREPARE])dnl\nURBI_RST_PREPARE()dnl\nURBI_INSTRUMENT_PREPARE()dnl\nURBI_CHILDREN_PREPARE()dnl\n])\n\n\n# URBI_INIT\n# ---------\n# Replaces the AS_INIT invocation.\n# Must be defined via \"m4_define\", not \"m4_defun\" since it is AS_INIT\n# which will set up the diversions used for \"m4_defun\".\nm4_define([URBI_INIT],\n[AS_INIT()dnl\nURBI_PREPARE()\nset -e\ncase $VERBOSE in\n  (x) set -x;;\nesac\n\n: ${abs_builddir='@abs_builddir@'}\n: ${abs_top_builddir='@abs_top_builddir@'}\n: ${abs_top_srcdir='@abs_top_srcdir@'}\n])\n","new_contents":"##                                                         -*- shell-script -*-\n## base.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\nm4_pattern_forbid([^_?URBI_])dnl\n\n# m4_define([_m4_divert(M4SH-INIT)],   5)\nm4_define([_m4_divert(URBI-INIT)],    10)\n\nm4_defun([_URBI_ABSOLUTE_PREPARE],\n[\n# is_absolute PATH\n# ----------------\nis_absolute ()\n{\n  case $[1] in\n    ([[\\\\\/]]* | ?:[[\\\\\/]]*) return 0;;\n    (                    *) return 1;;\n  esac\n}\n\n# absolute NAME -> ABS-NAME\n# -------------------------\n# Return an absolute path to NAME.\nabsolute ()\n{\n  local res\n  AS_IF([is_absolute \"$[1]\"],\n  [# Absolute paths do not need to be expanded.\n   res=$[1]],\n  [local dir=$(pwd)\/$(dirname \"$[1]\")\n   if test -d \"$dir\"; then\n     res=$(cd \"$dir\" 2>\/dev\/null && pwd)\/$(basename \"$[1]\")\n   else\n     fatal \"absolute: not a directory: $dir\"\n   fi])\n\n  # On Windows, we must make sure we have a Windows-like UNIX-friendly path (of\n  # the form C:\/cygwin\/path\/to\/somewhere instead of \/path\/to\/somewhere, notice\n  # the use of forward slashes in the Windows path.  Windows *does* understand\n  # paths with forward slashes).\n  case $(uname -s) in\n    (CYGWIN*) res=$(cygpath \"$res\")\n  esac\n  echo \"$res\"\n}\n])\n\n\nm4_defun([_URBI_FIND_PROG_PREPARE],\n[# find_prog PROG PATH\n# -------------------\n# Return full path to PROG in PATH ($PATH_SEPARATOR separated),\n# nothing if not found.\nfind_prog ()\n{\n  _AS_PATH_WALK([$[2]],\n                [AS_IF([AS_TEST_X([$as_dir\/$[1]])],\n                       [echo \"$as_dir\/$[1]\"; break])])\n}\n])\n\n\nm4_defun([_URBI_STDERR_PREPARE],\n[\n# stderr LINES\n# ------------\nstderr ()\n{\n  local i\n  for i\n  do\n    echo >&2 \"$as_me: $i\"\n  done\n  echo >&2\n}\n\n\n# error EXIT MESSAGES\n# -------------------\nerror ()\n{\n  local exit=$[1]\n  shift\n  stderr \"$[@]\"\n  ex_exit $exit\n}\n\n# fatal MESSAGES\n# --------------\nfatal ()\n{\n  # To help the user, just make sure that she is not confused between\n  # the prototypes of fatal and error: the first argument is unlikely\n  # to be integer.\n  case $[1] in\n    (*[[!0-9]]*|'') ;;\n    (*)  stderr \"warning: possible confusion between fatal and error\" \\\n                \"fatal $[*]\";;\n  esac\n\n  error 1 \"$[@]\"\n}\n\n# ex_to_string EXIT\n# -----------------\n# Return a decoding of EXIT status if available, nothing otherwise.\nex_to_string ()\n{\n  case $[1] in\n     (  0) echo ' (EX_OK: successful termination)';;\n     ( 64) echo ' (EX_USAGE: command line usage error)';;\n     ( 65) echo ' (EX_DATAERR: data format error)';;\n     ( 66) echo ' (EX_NOINPUT: cannot open input)';;\n     ( 67) echo ' (EX_NOUSER: addressee unknown)';;\n     ( 68) echo ' (EX_NOHOST: host name unknown)';;\n     ( 69) echo ' (EX_UNAVAILABLE: service unavailable)';;\n     ( 70) echo ' (EX_SOFTWARE: internal software error)';;\n     ( 71) echo ' (EX_OSERR: system error (e.g., cannot fork))';;\n     ( 72) echo ' (EX_OSFILE: critical OS file missing)';;\n     ( 73) echo ' (EX_CANTCREAT: cannot create (user) output file)';;\n     ( 74) echo ' (EX_IOERR: input\/output error)';;\n     ( 75) echo ' (EX_TEMPFAIL: temp failure; user is invited to retry)';;\n     ( 76) echo ' (EX_PROTOCOL: remote error in protocol)';;\n     ( 77) echo ' (EX_NOPERM: permission denied)';;\n     ( 78) echo ' (EX_CONFIG: configuration error)';;\n     (176) echo ' (EX_SKIP: skip this test with unmet dependencies)';;\n     (177) echo ' (EX_HARD: hard error that cannot be saved)';;\n     (242) echo ' (killed by Valgrind)';;\n     (  *) if test 127 -lt $[1]; then\n            echo \" (SIG$(kill -l $[1] || true))\"\n          fi;;\n  esac\n}\n\n# ex_to_int CODE\n# --------------\n# Decode the CODE and return the corresponding int.\nex_to_int ()\n{\n  case $[1] in\n    (OK         |EX_OK)          echo 0;;\n    (USAGE      |EX_USAGE)       echo 64;;\n    (DATAERR    |EX_DATAERR)     echo 65;;\n    (NOINPUT    |EX_NOINPUT)     echo 66;;\n    (NOUSER     |EX_NOUSER)      echo 67;;\n    (NOHOST     |EX_NOHOST)      echo 68;;\n    (UNAVAILABLE|EX_UNAVAILABLE) echo 69;;\n    (SOFTWARE   |EX_SOFTWARE)    echo 70;;\n    (OSERR      |EX_OSERR)       echo 71;;\n    (OSFILE     |EX_OSFILE)      echo 72;;\n    (CANTCREAT  |EX_CANTCREAT)   echo 73;;\n    (IOERR      |EX_IOERR)       echo 74;;\n    (TEMPFAIL   |EX_TEMPFAIL)    echo 75;;\n    (PROTOCOL   |EX_PROTOCOL)    echo 76;;\n    (NOPERM     |EX_NOPERM)      echo 77;;\n    (CONFIG     |EX_CONFIG)      echo 78;;\n\n    (SKIP       |EX_SKIP)        echo 176;;\n    (HARD       |EX_HARD)        echo 177;;\n\n    (*)                          echo $[1];;\n  esac\n}\n\nex_exit ()\n{\n  exit $(ex_to_int $[1])\n}\n])\n\n# URBI_GET_OPTIONS\n# ----------------\n# Generate get_options().\nm4_define([URBI_GET_OPTIONS],\n[# Parse command line options\nget_options ()\n{\n  while test $[#] -ne 0; do\n    case $[1] in\n        (--*=*)\n            opt=$(echo \"$[1]\" | sed -e 's\/=.*\/\/')\n            val=$(echo \"$[1]\" | sed -e ['s\/[^=]*=\/\/'])\n            shift\n            set dummy \"$opt\" \"$val\" ${1+\"$[@]\"};\n            shift\n            ;;\n    esac\n\n    case $[1] in\n      $@\n    esac\n    shift\n  done\n}\n])\n\n\nm4_defun([_URBI_PREPARE],\n[\n# truth TEST-ARGUMENTS...\n# -----------------------\n# Run \"test TEST-ARGUMENTS\" and echo true\/false depending on the result.\ntruth ()\n{\n  if test \"$[@]\"; then\n    echo true\n  else\n    echo false\n  fi\n}\n\n_URBI_ABSOLUTE_PREPARE\n_URBI_FIND_PROG_PREPARE\n_URBI_STDERR_PREPARE\n\n])\n\n\n# URBI_PREPARE\n# ------------\n# Output all the M4sh possible initialization into the initialization\n# diversion.\nm4_defun([URBI_PREPARE],\n[m4_divert_text([M4SH-INIT], [_URBI_PREPARE])dnl\nURBI_RST_PREPARE()dnl\nURBI_INSTRUMENT_PREPARE()dnl\nURBI_CHILDREN_PREPARE()dnl\n])\n\n\n# URBI_INIT\n# ---------\n# Replaces the AS_INIT invocation.\n# Must be defined via \"m4_define\", not \"m4_defun\" since it is AS_INIT\n# which will set up the diversions used for \"m4_defun\".\nm4_define([URBI_INIT],\n[AS_INIT()dnl\nURBI_PREPARE()\nset -e\ncase $VERBOSE in\n  (x) set -x;;\nesac\n\n: ${abs_builddir='@abs_builddir@'}\n: ${abs_top_builddir='@abs_top_builddir@'}\n: ${abs_top_srcdir='@abs_top_srcdir@'}\n])\n","subject":"Fix fatal (not the converse).","message":"Fix fatal (not the converse).\n\n\t* build-aux\/base.as (fatal): Beware of M4 quotation.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport"}
{"commit":"95a41b2f8e781fb8fe099da928173079f0da4df0","old_file":"as3\/smartform\/src\/com\/rpath\/raf\/util\/ValidationHelper.as","new_file":"as3\/smartform\/src\/com\/rpath\/raf\/util\/ValidationHelper.as","old_contents":"\/*\n#\n# Copyright (c) 2005-2009 rPath, Inc.\n#\n# All rights reserved\n#\n*\/\n\n\/*\n#\n# Copyright (c) 2009 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any waranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.raf.util\n{    \n    import flash.events.IEventDispatcher;\n    import flash.events.MouseEvent;\n    import flash.utils.Dictionary;\n    \n    import mx.core.UIComponent;\n    import mx.events.ValidationResultEvent;\n    import mx.managers.ToolTipManager;\n    import mx.validators.Validator;\n    import mx.binding.utils.BindingUtils;\n    \n    [Bindable]\n    public class ValidationHelper\n    {\n        public function ValidationHelper(vals:Array=null, target:*=null, property:String=null)\n        {\n            if (target && property)\n                BindingUtils.bindProperty(target, property, this, [\"isValid\"], true, true);\n            \n            validators = vals;\n        }\n\n        public var isValid:Boolean;\n        \n        public function get validators():Array\n        {\n            return _validators;\n        }\n        \n        private var _validators:Array;\n        private var _vals:Array;\n        private var _others:Array;\n        \n        public function set validators(vals:Array):void\n        {\n            var v:*;\n            \n            for each (v in _validators)\n            {\n                if (v is IEventDispatcher)\n                {\n                    v.removeEventListener(ValidationResultEvent.VALID, validateNow);\n                    v.removeEventListener(ValidationResultEvent.INVALID, validateNow);\n                }\n            }\n            \n            _validators = vals;\n            _vals = [];\n            _others = [];\n            \n            for each (v in _validators)\n            {\n                if (v is Validator)\n                {\n                    _vals.push(v);\n                    setupListeners(v);\n                }\n                else if (v is Array)\n                {\n                    for each (var v2:* in v)\n                    {\n                        if (v2 is Validator)\n                        {\n                            _vals.push(v2);\n                        }\n                        else\n                        {\n                            _others.push(v2);\n                        }\n                        setupListeners(v2);\n                    }\n                }\n                else\n                {\n                    _others.push(v);\n                    setupListeners(v);\n                }\n                \n            }\n\n            validateNow();\n        }\n        \n        protected function setupListeners(v:IEventDispatcher):void\n        {\n            v.addEventListener(ValidationResultEvent.VALID, validateNow,false,0,true);\n            v.addEventListener(ValidationResultEvent.INVALID, validateNow,false,0,true);\n        }\n\n        \/**\n         *  @private\n         *  Shows the tip immediately when the toolTip or errorTip property \n         *  becomes non-null and the mouse is over the target.\n         *\/\n        public function showErrorImmediately(target:UIComponent):void\n        {\n            \/\/ we have to callLater this to avoid other fields that send events\n            \/\/ that reset the timers and prevent the errorTip ever showing up.\n            target.callLater(showDeferred, [target]);\n        }\n        \n        private function showDeferred(target:UIComponent):void\n        {\n            var oldShowDelay:Number = ToolTipManager.showDelay;\n            ToolTipManager.showDelay = 0;\n            if (target.visible)\n            {\n                \/\/ try popping the resulting error flag via the hack \n                \/\/ courtesy Adobe bug tracking system\n                target.dispatchEvent(new MouseEvent(MouseEvent.MOUSE_OUT));\n                target.dispatchEvent(new MouseEvent(MouseEvent.MOUSE_OVER));\n            }\n            ToolTipManager.showDelay = oldShowDelay;\n        }\n        \n        public function clearErrorImmediately(target:UIComponent):void\n        {\n            target.callLater(clearDeferred, [target]);\n        }\n        \n        private function clearDeferred(target:UIComponent):void\n        {\n            var oldDelay:Number = ToolTipManager.hideDelay;\n            ToolTipManager.hideDelay = 0;\n            if (target.visible)\n            {\n                \/\/ clear the errorTip\n                try\n                {\n                    target.dispatchEvent(new MouseEvent(MouseEvent.MOUSE_OVER));\n                    target.dispatchEvent(new MouseEvent(MouseEvent.MOUSE_OUT));\n                }\n                catch (e:Error)\n                {\n                    \/\/ sometimes things aren't initialized fully when we try that trick\n                }\n            }\n            ToolTipManager.hideDelay = oldDelay;\n        }\n        \n        \n        private var _validating:Boolean;\n        \n        public function validateNow(...args):void\n        {\n            if (!_validating)\n            {\n                _validating = true;\n\n                var invalidValidators:Array = [];\n                \n                var seen:Dictionary = new Dictionary();\n                var validationEvent:ValidationResultEvent;\n                var v:Validator;\n                var vt:Object;\n                \n                \/\/ first test all validators, looking for invalid ones\n                for each (v in _vals)\n                {\n                    if (v.enabled)\n                    {\n                        vt = v.listener ? v.listener : v.source;\n                        if (vt && seen[vt] == undefined)\n                        {\n                            \/\/ careful not to send events!\n                            validationEvent = v.validate(null,true);\n                            if (validationEvent && validationEvent.type != ValidationResultEvent.VALID)\n                            {\n                                invalidValidators.push(v);\n                                seen[vt] = validationEvent;\n                                \n                                \/\/ send failures right away\n                                try\n                                {\n                                    vt.validationResultHandler(seen[vt]);\n                                    showErrorImmediately(vt as UIComponent);\n                                }\n                                catch (e:Error)\n                                {\n                                }\n                            }\n                        }\n                    }\n                }\n                \n                \/\/ now all the valid validators that we haven't seen invalid \n                \/\/ make sure we send a VALID event\n                for each (v in _vals)\n                {\n                    if (v.enabled)\n                    {\n                        vt = v.listener ? v.listener : v.source;\n                        if (vt && seen[vt] == undefined)\n                        {\n                            seen[vt] = true;\n                            try\n                            {\n                                vt.validationResultHandler(new ValidationResultEvent(ValidationResultEvent.VALID));\n                                \/\/ make sure we clear any error flag\n                                clearErrorImmediately(vt as UIComponent);\n                            }\n                            catch (e:Error)\n                            {\n                            }\n                        }\n                    }\n                }\n                 \n                \/\/ are we valid overall?\n                var valid:Boolean;\n                valid = invalidValidators.length == 0;\n                \n                for each (var item:* in _others)\n                {\n                    if (item.hasOwnProperty(\"isValid\"))\n                    {\n                        valid = valid && item[\"isValid\"];\n                    }\n                    else if (item.hasOwnProperty(\"valid\"))\n                    {\n                        valid = valid && item[\"valid\"];\n                    }\n                    \n                }\n                \n                _validating = false;\n                isValid = valid;\n            }\n        }\n\n        public function checkAlso(...args):Boolean\n        {\n            var t:Boolean = isValid;\n            for each (var b:Boolean in args)\n            {\n                t = t && b;\n                if (!t)\n                    break;\n            }\n            return t;\n        }\n    \n    }\n}","new_contents":"\/*\n#\n# Copyright (c) 2005-2009 rPath, Inc.\n#\n# All rights reserved\n#\n*\/\n\n\/*\n#\n# Copyright (c) 2009 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any waranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.raf.util\n{    \n    import flash.events.IEventDispatcher;\n    import flash.events.MouseEvent;\n    import flash.utils.Dictionary;\n    \n    import mx.core.UIComponent;\n    import mx.events.ValidationResultEvent;\n    import mx.managers.ToolTipManager;\n    import mx.validators.Validator;\n    import mx.binding.utils.BindingUtils;\n    import mx.binding.utils.ChangeWatcher;\n    \n    [Bindable]\n    public class ValidationHelper\n    {\n        public var target:*;\n        private var cw:ChangeWatcher;\n        \n        public function ValidationHelper(vals:Array=null, target:*=null, property:String=null)\n        {\n            this.target = target;\n            if (this.target && property)\n                cw = BindingUtils.bindProperty(this.target, property, this, [\"isValid\"], true, true);\n            \n            validators = vals;\n        }\n\n        public var isValid:Boolean;\n        \n        public function get validators():Array\n        {\n            return _validators;\n        }\n        \n        private var _validators:Array;\n        private var _vals:Array;\n        private var _others:Array;\n        \n        public function set validators(vals:Array):void\n        {\n            var v:*;\n            \n            for each (v in _validators)\n            {\n                if (v is IEventDispatcher)\n                {\n                    v.removeEventListener(ValidationResultEvent.VALID, validateNow);\n                    v.removeEventListener(ValidationResultEvent.INVALID, validateNow);\n                }\n            }\n            \n            _validators = vals;\n            _vals = [];\n            _others = [];\n            \n            for each (v in _validators)\n            {\n                if (v is Validator)\n                {\n                    _vals.push(v);\n                    setupListeners(v);\n                }\n                else if (v is Array)\n                {\n                    for each (var v2:* in v)\n                    {\n                        if (v2 is Validator)\n                        {\n                            _vals.push(v2);\n                        }\n                        else\n                        {\n                            _others.push(v2);\n                        }\n                        setupListeners(v2);\n                    }\n                }\n                else\n                {\n                    _others.push(v);\n                    setupListeners(v);\n                }\n                \n            }\n\n            validateNow();\n        }\n        \n        protected function setupListeners(v:IEventDispatcher):void\n        {\n            v.addEventListener(ValidationResultEvent.VALID, validateNow,false,0,true);\n            v.addEventListener(ValidationResultEvent.INVALID, validateNow,false,0,true);\n        }\n\n        \/**\n         *  @private\n         *  Shows the tip immediately when the toolTip or errorTip property \n         *  becomes non-null and the mouse is over the target.\n         *\/\n        public function showErrorImmediately(target:UIComponent):void\n        {\n            \/\/ we have to callLater this to avoid other fields that send events\n            \/\/ that reset the timers and prevent the errorTip ever showing up.\n            target.callLater(showDeferred, [target]);\n        }\n        \n        private function showDeferred(target:UIComponent):void\n        {\n            var oldShowDelay:Number = ToolTipManager.showDelay;\n            ToolTipManager.showDelay = 0;\n            if (target.visible)\n            {\n                \/\/ try popping the resulting error flag via the hack \n                \/\/ courtesy Adobe bug tracking system\n                target.dispatchEvent(new MouseEvent(MouseEvent.MOUSE_OUT));\n                target.dispatchEvent(new MouseEvent(MouseEvent.MOUSE_OVER));\n            }\n            ToolTipManager.showDelay = oldShowDelay;\n        }\n        \n        public function clearErrorImmediately(target:UIComponent):void\n        {\n            target.callLater(clearDeferred, [target]);\n        }\n        \n        private function clearDeferred(target:UIComponent):void\n        {\n            var oldDelay:Number = ToolTipManager.hideDelay;\n            ToolTipManager.hideDelay = 0;\n            if (target.visible)\n            {\n                \/\/ clear the errorTip\n                try\n                {\n                    target.dispatchEvent(new MouseEvent(MouseEvent.MOUSE_OVER));\n                    target.dispatchEvent(new MouseEvent(MouseEvent.MOUSE_OUT));\n                }\n                catch (e:Error)\n                {\n                    \/\/ sometimes things aren't initialized fully when we try that trick\n                }\n            }\n            ToolTipManager.hideDelay = oldDelay;\n        }\n        \n        \n        private var _validating:Boolean;\n        \n        public function validateNow(...args):void\n        {\n            if (!_validating)\n            {\n                _validating = true;\n\n                var invalidValidators:Array = [];\n                \n                var seen:Dictionary = new Dictionary();\n                var validationEvent:ValidationResultEvent;\n                var v:Validator;\n                var vt:Object;\n                \n                \/\/ first test all validators, looking for invalid ones\n                for each (v in _vals)\n                {\n                    if (v.enabled)\n                    {\n                        vt = v.listener ? v.listener : v.source;\n                        if (vt && seen[vt] == undefined)\n                        {\n                            \/\/ careful not to send events!\n                            validationEvent = v.validate(null,true);\n                            if (validationEvent && validationEvent.type != ValidationResultEvent.VALID)\n                            {\n                                invalidValidators.push(v);\n                                seen[vt] = validationEvent;\n                                \n                                \/\/ send failures right away\n                                try\n                                {\n                                    vt.validationResultHandler(seen[vt]);\n                                    showErrorImmediately(vt as UIComponent);\n                                }\n                                catch (e:Error)\n                                {\n                                }\n                            }\n                        }\n                    }\n                }\n                \n                \/\/ now all the valid validators that we haven't seen invalid \n                \/\/ make sure we send a VALID event\n                for each (v in _vals)\n                {\n                    if (v.enabled)\n                    {\n                        vt = v.listener ? v.listener : v.source;\n                        if (vt && seen[vt] == undefined)\n                        {\n                            seen[vt] = true;\n                            try\n                            {\n                                vt.validationResultHandler(new ValidationResultEvent(ValidationResultEvent.VALID));\n                                \/\/ make sure we clear any error flag\n                                clearErrorImmediately(vt as UIComponent);\n                            }\n                            catch (e:Error)\n                            {\n                            }\n                        }\n                    }\n                }\n                 \n                \/\/ are we valid overall?\n                var valid:Boolean;\n                valid = invalidValidators.length == 0;\n                \n                for each (var item:* in _others)\n                {\n                    if (item.hasOwnProperty(\"isValid\"))\n                    {\n                        valid = valid && item[\"isValid\"];\n                    }\n                    else if (item.hasOwnProperty(\"valid\"))\n                    {\n                        valid = valid && item[\"valid\"];\n                    }\n                    \n                }\n                \n                _validating = false;\n                isValid = valid;\n            }\n        }\n\n        public function checkAlso(...args):Boolean\n        {\n            var t:Boolean = isValid;\n            for each (var b:Boolean in args)\n            {\n                t = t && b;\n                if (!t)\n                    break;\n            }\n            return t;\n        }\n    \n    }\n}","subject":"Fix for nasty bug in ValidationHelper. GC was collecting the Binding before it could be triggered","message":"Fix for nasty bug in ValidationHelper. GC was collecting the Binding before it could be triggered\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/smartform"}
{"commit":"47ba48950a0c04ec0f366e6db4501cdf542e9f79","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzTextSprite.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzTextSprite.as","old_contents":"\n\/**\n  * LzTextSprite.as\n  *\n  * @copyright Copyright 2007, 2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @author Henry Minsky &lt;hminsky@laszlosystems.com&gt;\n  *\/\n\n\n\n\n\npublic class LzTextSprite extends LzSprite {\n    #passthrough (toplevel:true) {  \n        import flash.display.*;\n        import flash.events.*;\n        import flash.text.*;\n        import flash.net.URLRequest;  \n    }#\n\n        #passthrough  {  \n\n        public var textfield:TextField = null;\n\n        public static var PAD_TEXTWIDTH:Number = 4;\n        public static var DEFAULT_SIZE = 11;\n\n        var font = null;\n        public var lineheight = 11;\n\n        public var textcolor = 0;\n        public var text:String = \"\";\n\n        public var resize:Boolean = true;\n        public var multiline:Boolean = false;\n        public var underline:Boolean = false;\n\n        public var sizeToHeight:Boolean = false;\n        public var password:Boolean = false;\n        public var scrollheight:Number = 0;\n\n        public function LzTextSprite (newowner = null, args = null) {\n            super(newowner,false);\n            \/\/ owner:*, isroot:Boolean\n            this.textfield = createTextField(0,0,400,20);\n        }\n\n        \n        override public function setClickable( c:Boolean ):void {\n          if (this.clickable == c) return;\n\n          this.textfield.mouseEnabled = c || this.textfield.selectable;\n          this.setCancelBubbling();\n\n          this.clickable = c;\n          if (c) {\n              attachMouseEvents(this.textfield);\n          } else {\n              removeMouseEvents(this.textfield);\n          }\n      }\n\n      \/\/ turn on\/off canceling of mouse event bubbling\n      private function setCancelBubbling():void {\n          var dobj:DisplayObject = this.textfield;\n\n          \/\/ base on the displayobject's mouseenabled property - on for selectable\n          var prevent = this.textfield.mouseEnabled;\n          \/\/ if clickable is on, we don't want to cancel events\n          if (this.clickable) prevent = false;\n\n          if (prevent) {\n              dobj.addEventListener(MouseEvent.CLICK, __ignoreMouseEvent);\n              dobj.addEventListener(MouseEvent.DOUBLE_CLICK, __ignoreMouseEvent);\n              dobj.addEventListener(MouseEvent.MOUSE_DOWN, __ignoreMouseEvent);\n              dobj.addEventListener(MouseEvent.MOUSE_UP, __ignoreMouseEvent);\n              dobj.addEventListener(MouseEvent.MOUSE_OVER, __ignoreMouseEvent);\n              dobj.addEventListener(MouseEvent.MOUSE_OUT, __ignoreMouseEvent);\n          } else {\n              dobj.removeEventListener(MouseEvent.CLICK, __ignoreMouseEvent);\n              dobj.removeEventListener(MouseEvent.DOUBLE_CLICK, __ignoreMouseEvent);\n              dobj.removeEventListener(MouseEvent.MOUSE_DOWN, __ignoreMouseEvent);\n              dobj.removeEventListener(MouseEvent.MOUSE_UP, __ignoreMouseEvent);\n              dobj.removeEventListener(MouseEvent.MOUSE_OVER, __ignoreMouseEvent);\n              dobj.removeEventListener(MouseEvent.MOUSE_OUT, __ignoreMouseEvent);\n          }\n      }\n\n      private function __ignoreMouseEvent(e:MouseEvent) :void {\n          e.stopPropagation();\n      }\n\n        public function enableClickableLinks( enabled:Boolean):void {\n            if (enabled) {\n                addEventListener(TextEvent.LINK, textLinkHandler);\n            } else {\n                removeEventListener(TextEvent.LINK, textLinkHandler);\n            }\n        }\n\n        public function textLinkHandler(e:TextEvent) {\n            this.owner.ontextlink.sendEvent(e.text);\n        }\n\n        public function makeTextLink(str, value) {\n            return '<a href=\"event:'+value+'\">'+str+'<\/a>';\n        }\n\n        override public function setWidth( w:* ):void {\n            super.setWidth(w);\n            if (w) {\n                this.textfield.width = w;\n            }\n        }\n\n        override public function setHeight( h:* ):void {\n            super.setHeight(h);\n            if (h) {\n                this.textfield.height = h;\n            }\n        }\n\n        private function createTextField(nx:Number, ny:Number, w:Number, h:Number):TextField {\n        var tfield:TextField = new TextField();\n            tfield.x = nx;\n            tfield.y = ny;\n            tfield.width = w;\n            tfield.height = h;\n            tfield.border = false;\n            tfield.mouseEnabled = false;\n            \/\/tfield.cacheAsBitmap = true;\n            addChild(tfield);\n            return tfield;\n        }\n\n        public  function __initTextProperties (args:Object) {\n            this.password = args.password  ? true : false;\n            var textclip:TextField = this.textfield;\n            textclip.displayAsPassword = this.password;\n\n            textclip.selectable = args.selectable;\n            textclip.autoSize = TextFieldAutoSize.NONE;\n\n            \/\/ TODO [hqm 2008-01] have to figure out how the Flex textfield multiline\n            \/\/ maps to Laszlo model.\n            this.setMultiline( args.multiline );\n\n            \/\/inherited attributes, documented in view\n            this.fontname = args.font;\n            this.fontsize = args.fontsize;\n            this.fontstyle = args.fontstyle;\n            textclip.background = false;\n\n            \/\/ multiline text fields are left justified\n            if (args.multiline) {\n                textclip.autoSize = TextFieldAutoSize.LEFT;\n            }\n\n\n            \/\/ To compute our width:\n            \/\/ + if text is multiline:\n            \/\/    if no width is supplied, use parent width\n            \/\/ + if text is single line:\n            \/\/    if no width was supplied and there's no constraint, measure the text width:\n            \/\/        if empty text content was supplied, use DEFAULT_WIDTH\n\n\n            \/\/(args.width == null && typeof(args.$refs.width) != \"function\")\n\n            \/\/ To compute our height:\n            \/\/ + If height is supplied, use it.\n            \/\/ + if no height supplied:\n            \/\/    if  single line, use font line height\n            \/\/    else get height from flash textobject.textHeight \n            \/\/ \n            if (args['height'] == null) {\n                this.sizeToHeight = true;\n            } else if (! (args.height is LzValueExpr)) {\n                \/\/ Does setting height of the text object do the right thing in swf9?\n                textclip.height = args.height;\n            }\n            \/\/ Default the scrollheight to the visible height.\n            this.scrollheight = this.height;\n\n            \/\/ TODO [hqm 2008-01] There ought to be only call to\n            \/\/ __setFormat during instantiation of an lzText. Figure\n            \/\/ out how to suppress the other calls from setters.\n            this.__setFormat();\n            this.setText(args.text);\n            \n            if (this.sizeToHeight) {\n                \/\/text and format is set, measure it\n                var lm:TextLineMetrics = textclip.getLineMetrics(0);\n                var h = lm.ascent + lm.descent + lm.leading;\n                \/\/TODO [anba 20080602] is this ok for multiline? \n                if (this.multiline) h *= textclip.numLines;\n                h += 4;\/\/2*2px gutter, see flash docs for flash.text.TextLineMetrics \n                this.setHeight(h);\n            }\n        }\n\n        override public function setBGColor( c:* ):void {\n            if (c == null) {\n                this.textfield.background = false; }\n            else {\n                this.textfield.background = true; \n                this.textfield.backgroundColor = c;\n            }\n        }\n\n        public function setBorder ( onroff:Boolean):void {\n            this.textfield.border = (onroff == true);\n        }\n\n        public function setEmbedFonts ( onroff:Boolean ):void {\n            this.textfield.embedFonts = (onroff == true);\n        }\n\n        \/*\n         *  setFontSize( Number:size )\n         o Sets the size of the font in pixels \n        *\/\n        public function setFontSize ( fsize:String ):void {\n            this.fontsize = fsize;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n\n        public function setFontStyle ( fstyle:String ):void {\n            this.fontstyle = fstyle;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n        \/* setFontName( String:name )\n           o Sets the name of the font\n           o Can be a comma-separated list of font names \n        *\/\n        override public function setFontName ( fname:String , prop=null):void{\n            this.fontname = fname;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n        function setFontInfo () {\n            this.font = LzFontManager.getFont( this.fontname , this.fontstyle );\n            \/\/Debug.write('setFontInfo this.font = ', this.font, 'this.fontname = ', this.fontname, this.fontstyle);\n\n            if (this.font != null) {\n                \/\/Debug.write('font.leading', this.font.leading, 'font.height = ',this.font.height, 'fontsize =',this.fontsize);\n                this.lineheight = Number(this.font.leading) + ( Number(this.font.height) *\n                                                        Number(this.fontsize) \/ DEFAULT_SIZE );\n            }\n        }\n\n        \/**\n         * Sets the color of all the text in the field to the given hex color.\n         * @param Number c: The color for the text -- from 0x0 (black) to 0xFFFFFF (white)\n         *\/\n        public override function setColor ( col:* ):void {\n            if (col != null) {\n                this.textcolor = col;\n                this.__setFormat();\n                this.setText( this.text );\n            }\n        }\n\n\n\n        public function appendText( t:String ):void {\n            this.textfield.appendText(t);\n            this.text = this.textfield.text;\n        }\n\n        public function getText():String {\n            return this.text;\n        }\n\n        \/** setText( String:text )\n            o Sets the contents to the specified text\n            o Uses the widthchange callback method if multiline is false and text is not resizable\n            o Uses the heightchange callback method if multiline is true\n        *\/\n\n\n        \/**\n         * setText sets the text of the field to display\n         * @param String t: the string to which to set the text\n         *\/\n        public function setText ( t:String ):void {\n            \/\/this.textfield.cacheAsBitmap = false;          \n            if (t == null || typeof(t) == 'undefined' || t == 'null') {\n                t = \"\";\n            } else if (typeof(t) != \"string\") {\n                t = t.toString();\n            }\n\n            this.text =  t;\n            this.textfield.htmlText = t;\n        \n            if (this.resize && (this.multiline == false)) {\n                \/\/ single line resizable fields adjust their width to match the text\n                var w:Number = this.getTextWidth();\n                \/\/Debug.write('lztextsprite resize setwidth ', w, this.lzheight );\n                if (w != this.lzwidth) {\n                    this.setWidth(w);\n                }\n            }\n\n            \/\/multiline resizable fields adjust their height\n            if (this.sizeToHeight) {\n                if (this.multiline) {\n                    \/\/FIXME [20080602 anba] won't possibly work, example: \n                    \/\/textfield.textHeight=100\n                    \/\/textfield.height=10\n                    \/\/=> setHeight(Math.max(100, 10)) == setHeight(100)\n                    \/\/setHeight sets textfield.height to 100\n                    \/\/next round:\n                    \/\/textfield.textHeight=10 (new text was entered)\n                    \/\/textfield.height=100 (set above!)\n                    \/\/=> setHeight(Math.max(10, 100)) == setHeight(100)\n                    \/\/ => textfield.height still 100, sprite-height didn't change, but it should!\n                    this.setHeight(Math.max(this.textfield.textHeight, this.textfield.height));\n                }\n            }\n            \/\/this.textfield.cacheAsBitmap = true;\n        }\n\n        \/**\n         * Sets the format string for the text field.\n         * @access private\n         *\/\n        public function __setFormat ():void {\n\n            this.setFontInfo();\n            var cfontname = LzFontManager.__fontnameCacheMap[this.fontname];\n            if (cfontname == null) {\n                cfontname = LzFontManager.__findMatchingFont(this.fontname);\n                LzFontManager.__fontnameCacheMap[this.fontname] = cfontname;\n                \/\/Debug.write(\"caching fontname\", this.fontname, cfontname);\n            }\n            \/\/            Debug.write(\"__setFormat this.font=\", this.font, 'this.fontname = ',this.fontname,\n            \/\/'cfontname=', cfontname);\n\n            var tf:TextFormat = new TextFormat();\n            tf.kerning = true;\n            tf.size = this.fontsize;\n            tf.font = (this.font == null ? cfontname : this.font.name);\n            tf.color = this.textcolor;\n\n            \/\/ If there is no font found, assume a device font\n            if (this.font == null) {\n                this.textfield.embedFonts = false;\n            } else {\n                this.textfield.embedFonts = true;\n            }\n\n            if (this.fontstyle == \"bold\" || this.fontstyle ==\"bolditalic\"){\n                tf.bold = true;\n            }\n\n            if (this.fontstyle == \"italic\" || this.fontstyle ==\"bolditalic\"){\n                tf.italic = true;\n            }\n            if (this.underline){\n                tf.underline = true;\n            }\n\n            this.textfield.defaultTextFormat = tf;\n\n        }\n \n      \n        public function setMultiline ( ml:Boolean ):void {\n            this.multiline = (ml == true);\n            if (this.multiline) {\n                this.textfield.multiline = true;\n                this.textfield.wordWrap = true;\n\n            } else {\n                this.textfield.multiline = false;\n                this.textfield.wordWrap = false;\n\n            }\n        }\n\n        \/**\n         * Sets the selectability (with Ibeam cursor) of the text field\n         * @param Boolean isSel: true if the text may be selected by the user\n         *\/\n        public function setSelectable ( isSel:Boolean ):void {\n            this.textfield.selectable = isSel;\n            this.textfield.mouseEnabled = isSel || this.clickable;\n            this.setCancelBubbling();\n        }\n      \n        public function getTextWidth ( ):Number {\n        var tf:TextField = this.textfield;\n        var ml:Boolean = tf.multiline;\n        var mw:Boolean = tf.wordWrap;\n            tf.multiline = false;\n            tf.wordWrap = false;\n        var twidth:Number = (tf.textWidth == 0) ? 0 : tf.textWidth + LzTextSprite.PAD_TEXTWIDTH;\n            tf.multiline = ml;\n            tf.wordWrap = mw;\n            return twidth;\n        }\n\n        public function getTextHeight ( ):Number {\n            return this.textfield.textHeight;\n        }\n\n\n\n        public function getTextfieldHeight ( ) {\n            return this.textfield.height;\n        }\n\n\n\nfunction setHScroll(s:Number) {\n    this.textfield.scrollH = s;\n}\n\nfunction setAntiAliasType( aliasType:String ):void {\n    var atype:String = (aliasType == 'advanced') ? flash.text.AntiAliasType.ADVANCED : flash.text.AntiAliasType.NORMAL;\n    this.textfield.antiAliasType = atype;\n}\n\nfunction getAntiAliasType():String {\n    return this.textfield.antiAliasType;\n}\n\nfunction setGridFit( gridFit ){}\n\nfunction getGridFit() {}\n\nfunction setSharpness( sharpness:Number ):void {\n    this.textfield.sharpness = sharpness;\n}\n\nfunction getSharpness():Number {\n    return this.textfield.sharpness;\n}\n\nfunction setThickness( thickness:Number ):void{\n    this.textfield.thickness = thickness;\n}\n\nfunction getThickness():Number {\n    return this.textfield.thickness;\n}\n\nfunction setMaxLength(val:Number) {\n    this.textfield.maxChars = val;\n}\n\nfunction setPattern ( val ){}\n\nfunction setSelection(start:Number, end:Number) { \n    this.textfield.setSelection(start, end);\n}\n\nfunction setResize ( val:Boolean ) {\n    this.resize = val;\n}\n\nfunction setScroll ( h:Number ) {\n    this.textfield.scrollV = h;\n}\nfunction getScroll() {\n    return this.textfield.scrollV;\n}\n\nfunction getMaxScroll() {\n    return this.textfield.maxScrollV;\n}\n\nfunction getBottomScroll() {\n    return this.textfield.bottomScrollV;\n}\n\nfunction setXScroll ( n ){\n    Debug.write(\"LzTextSprite.setXScroll not yet implemented\");\n}\n\nfunction setYScroll ( n ){\n    Debug.write(\"LzTextSprite.setYScroll not yet implemented\");\n}\n\nfunction setWordWrap ( wrap ){\n    Debug.write(\"LzTextSprite.setWordWrap not yet implemented\");\n}\n\nfunction getSelectionPosition() {\n    return this.textfield.selectionBeginIndex;\n}    \nfunction getSelectionSize() {\n    return this.textfield.selectionEndIndex - this.textfield.selectionBeginIndex;\n}    \n\n    }#\n}\n\n\n","new_contents":"\n\/**\n  * LzTextSprite.as\n  *\n  * @copyright Copyright 2007, 2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @author Henry Minsky &lt;hminsky@laszlosystems.com&gt;\n  *\/\n\n\n\n\n\npublic class LzTextSprite extends LzSprite {\n    #passthrough (toplevel:true) {  \n        import flash.display.*;\n        import flash.events.*;\n        import flash.text.*;\n        import flash.net.URLRequest;  \n    }#\n\n        #passthrough  {  \n\n        public var textfield:TextField = null;\n\n        public static var PAD_TEXTWIDTH:Number = 4;\n        public static var DEFAULT_SIZE = 11;\n\n        var font = null;\n        public var lineheight = 11;\n\n        public var textcolor = 0;\n        public var text:String = \"\";\n\n        public var resize:Boolean = true;\n        public var multiline:Boolean = false;\n        public var underline:Boolean = false;\n\n        public var sizeToHeight:Boolean = false;\n        public var password:Boolean = false;\n        public var scrollheight:Number = 0;\n\n        public function LzTextSprite (newowner = null, args = null) {\n            super(newowner,false);\n            \/\/ owner:*, isroot:Boolean\n            this.textfield = createTextField(0,0,400,20);\n        }\n\n        \n        override public function setClickable( c:Boolean ):void {\n          if (this.clickable == c) return;\n\n          this.textfield.mouseEnabled = c || this.textfield.selectable;\n          this.setCancelBubbling();\n\n          this.clickable = c;\n          if (c) {\n              attachMouseEvents(this.textfield);\n          } else {\n              removeMouseEvents(this.textfield);\n          }\n      }\n\n      \/\/ turn on\/off canceling of mouse event bubbling\n      private function setCancelBubbling():void {\n          var dobj:DisplayObject = this.textfield;\n\n          \/\/ base on the displayobject's mouseenabled property - on for selectable\n          var prevent = this.textfield.mouseEnabled;\n          \/\/ if clickable is on, we don't want to cancel events\n          if (this.clickable) prevent = false;\n\n          if (prevent) {\n              dobj.addEventListener(MouseEvent.CLICK, __ignoreMouseEvent);\n              dobj.addEventListener(MouseEvent.DOUBLE_CLICK, __ignoreMouseEvent);\n              dobj.addEventListener(MouseEvent.MOUSE_DOWN, __ignoreMouseEvent);\n              dobj.addEventListener(MouseEvent.MOUSE_UP, __ignoreMouseEvent);\n              dobj.addEventListener(MouseEvent.MOUSE_OVER, __ignoreMouseEvent);\n              dobj.addEventListener(MouseEvent.MOUSE_OUT, __ignoreMouseEvent);\n          } else {\n              dobj.removeEventListener(MouseEvent.CLICK, __ignoreMouseEvent);\n              dobj.removeEventListener(MouseEvent.DOUBLE_CLICK, __ignoreMouseEvent);\n              dobj.removeEventListener(MouseEvent.MOUSE_DOWN, __ignoreMouseEvent);\n              dobj.removeEventListener(MouseEvent.MOUSE_UP, __ignoreMouseEvent);\n              dobj.removeEventListener(MouseEvent.MOUSE_OVER, __ignoreMouseEvent);\n              dobj.removeEventListener(MouseEvent.MOUSE_OUT, __ignoreMouseEvent);\n          }\n      }\n\n      private function __ignoreMouseEvent(e:MouseEvent) :void {\n          e.stopPropagation();\n      }\n\n        public function enableClickableLinks( enabled:Boolean):void {\n            if (enabled) {\n                addEventListener(TextEvent.LINK, textLinkHandler);\n            } else {\n                removeEventListener(TextEvent.LINK, textLinkHandler);\n            }\n        }\n\n        public function textLinkHandler(e:TextEvent) {\n            this.owner.ontextlink.sendEvent(e.text);\n        }\n\n        public function makeTextLink(str, value) {\n            return '<a href=\"event:'+value+'\">'+str+'<\/a>';\n        }\n\n        override public function setWidth( w:* ):void {\n            super.setWidth(w);\n            if (w) {\n                this.textfield.width = w;\n            }\n        }\n\n        override public function setHeight( h:* ):void {\n            super.setHeight(h);\n            if (h) {\n                this.textfield.height = h;\n            }\n        }\n\n        private function createTextField(nx:Number, ny:Number, w:Number, h:Number):TextField {\n        var tfield:TextField = new TextField();\n            tfield.x = nx;\n            tfield.y = ny;\n            tfield.width = w;\n            tfield.height = h;\n            tfield.border = false;\n            tfield.mouseEnabled = false;\n            tfield.tabEnabled = false;\n            \/\/tfield.cacheAsBitmap = true;\n            addChild(tfield);\n            return tfield;\n        }\n\n        public  function __initTextProperties (args:Object) {\n            this.password = args.password  ? true : false;\n            var textclip:TextField = this.textfield;\n            textclip.displayAsPassword = this.password;\n            textclip.antiAliasType = flash.text.AntiAliasType.ADVANCED;\n\n            textclip.selectable = args.selectable;\n            textclip.autoSize = TextFieldAutoSize.NONE;\n\n            \/\/ TODO [hqm 2008-01] have to figure out how the Flex textfield multiline\n            \/\/ maps to Laszlo model.\n            this.setMultiline( args.multiline );\n\n            \/\/inherited attributes, documented in view\n            this.fontname = args.font;\n            this.fontsize = args.fontsize;\n            this.fontstyle = args.fontstyle;\n            textclip.background = false;\n\n            \/\/ multiline text fields are left justified\n            if (args.multiline) {\n                textclip.autoSize = TextFieldAutoSize.LEFT;\n            }\n\n\n            \/\/ To compute our width:\n            \/\/ + if text is multiline:\n            \/\/    if no width is supplied, use parent width\n            \/\/ + if text is single line:\n            \/\/    if no width was supplied and there's no constraint, measure the text width:\n            \/\/        if empty text content was supplied, use DEFAULT_WIDTH\n\n\n            \/\/(args.width == null && typeof(args.$refs.width) != \"function\")\n\n            \/\/ To compute our height:\n            \/\/ + If height is supplied, use it.\n            \/\/ + if no height supplied:\n            \/\/    if  single line, use font line height\n            \/\/    else get height from flash textobject.textHeight \n            \/\/ \n            if (args['height'] == null) {\n                this.sizeToHeight = true;\n            } else if (! (args.height is LzValueExpr)) {\n                \/\/ Does setting height of the text object do the right thing in swf9?\n                textclip.height = args.height;\n            }\n            \/\/ Default the scrollheight to the visible height.\n            this.scrollheight = this.height;\n\n            \/\/ TODO [hqm 2008-01] There ought to be only call to\n            \/\/ __setFormat during instantiation of an lzText. Figure\n            \/\/ out how to suppress the other calls from setters.\n            this.__setFormat();\n            this.setText(args.text);\n            \n            if (this.sizeToHeight) {\n                \/\/text and format is set, measure it\n                var lm:TextLineMetrics = textclip.getLineMetrics(0);\n                var h = lm.ascent + lm.descent + lm.leading;\n                \/\/TODO [anba 20080602] is this ok for multiline? \n                if (this.multiline) h *= textclip.numLines;\n                h += 4;\/\/2*2px gutter, see flash docs for flash.text.TextLineMetrics \n                this.setHeight(h);\n            }\n        }\n\n        override public function setBGColor( c:* ):void {\n            if (c == null) {\n                this.textfield.background = false; }\n            else {\n                this.textfield.background = true; \n                this.textfield.backgroundColor = c;\n            }\n        }\n\n        public function setBorder ( onroff:Boolean):void {\n            this.textfield.border = (onroff == true);\n        }\n\n        public function setEmbedFonts ( onroff:Boolean ):void {\n            this.textfield.embedFonts = (onroff == true);\n        }\n\n        \/*\n         *  setFontSize( Number:size )\n         o Sets the size of the font in pixels \n        *\/\n        public function setFontSize ( fsize:String ):void {\n            this.fontsize = fsize;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n\n        public function setFontStyle ( fstyle:String ):void {\n            this.fontstyle = fstyle;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n        \/* setFontName( String:name )\n           o Sets the name of the font\n           o Can be a comma-separated list of font names \n        *\/\n        override public function setFontName ( fname:String , prop=null):void{\n            this.fontname = fname;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n        function setFontInfo () {\n            this.font = LzFontManager.getFont( this.fontname , this.fontstyle );\n            \/\/Debug.write('setFontInfo this.font = ', this.font, 'this.fontname = ', this.fontname, this.fontstyle);\n\n            if (this.font != null) {\n                \/\/Debug.write('font.leading', this.font.leading, 'font.height = ',this.font.height, 'fontsize =',this.fontsize);\n                this.lineheight = Number(this.font.leading) + ( Number(this.font.height) *\n                                                        Number(this.fontsize) \/ DEFAULT_SIZE );\n            }\n        }\n\n        \/**\n         * Sets the color of all the text in the field to the given hex color.\n         * @param Number c: The color for the text -- from 0x0 (black) to 0xFFFFFF (white)\n         *\/\n        public override function setColor ( col:* ):void {\n            if (col != null) {\n                this.textcolor = col;\n                this.__setFormat();\n                this.setText( this.text );\n            }\n        }\n\n\n\n        public function appendText( t:String ):void {\n            this.textfield.appendText(t);\n            this.text = this.textfield.text;\n        }\n\n        public function getText():String {\n            return this.text;\n        }\n\n        \/** setText( String:text )\n            o Sets the contents to the specified text\n            o Uses the widthchange callback method if multiline is false and text is not resizable\n            o Uses the heightchange callback method if multiline is true\n        *\/\n\n\n        \/**\n         * setText sets the text of the field to display\n         * @param String t: the string to which to set the text\n         *\/\n        public function setText ( t:String ):void {\n            \/\/this.textfield.cacheAsBitmap = false;          \n            if (t == null || typeof(t) == 'undefined' || t == 'null') {\n                t = \"\";\n            } else if (typeof(t) != \"string\") {\n                t = t.toString();\n            }\n\n            this.text =  t;\n            this.textfield.htmlText = t;\n        \n            if (this.resize && (this.multiline == false)) {\n                \/\/ single line resizable fields adjust their width to match the text\n                var w:Number = this.getTextWidth();\n                \/\/Debug.write('lztextsprite resize setwidth ', w, this.lzheight );\n                if (w != this.lzwidth) {\n                    this.setWidth(w);\n                }\n            }\n\n            \/\/multiline resizable fields adjust their height\n            if (this.sizeToHeight) {\n                if (this.multiline) {\n                    \/\/FIXME [20080602 anba] won't possibly work, example: \n                    \/\/textfield.textHeight=100\n                    \/\/textfield.height=10\n                    \/\/=> setHeight(Math.max(100, 10)) == setHeight(100)\n                    \/\/setHeight sets textfield.height to 100\n                    \/\/next round:\n                    \/\/textfield.textHeight=10 (new text was entered)\n                    \/\/textfield.height=100 (set above!)\n                    \/\/=> setHeight(Math.max(10, 100)) == setHeight(100)\n                    \/\/ => textfield.height still 100, sprite-height didn't change, but it should!\n                    this.setHeight(Math.max(this.textfield.textHeight, this.textfield.height));\n                }\n            }\n            \/\/this.textfield.cacheAsBitmap = true;\n        }\n\n        \/**\n         * Sets the format string for the text field.\n         * @access private\n         *\/\n        public function __setFormat ():void {\n\n            this.setFontInfo();\n            var cfontname = LzFontManager.__fontnameCacheMap[this.fontname];\n            if (cfontname == null) {\n                cfontname = LzFontManager.__findMatchingFont(this.fontname);\n                LzFontManager.__fontnameCacheMap[this.fontname] = cfontname;\n                \/\/Debug.write(\"caching fontname\", this.fontname, cfontname);\n            }\n            \/\/            Debug.write(\"__setFormat this.font=\", this.font, 'this.fontname = ',this.fontname,\n            \/\/'cfontname=', cfontname);\n\n            var tf:TextFormat = new TextFormat();\n            tf.kerning = true;\n            tf.size = this.fontsize;\n            tf.font = (this.font == null ? cfontname : this.font.name);\n            tf.color = this.textcolor;\n\n            \/\/ If there is no font found, assume a device font\n            if (this.font == null) {\n                this.textfield.embedFonts = false;\n            } else {\n                this.textfield.embedFonts = true;\n            }\n\n            if (this.fontstyle == \"bold\" || this.fontstyle ==\"bolditalic\"){\n                tf.bold = true;\n            }\n\n            if (this.fontstyle == \"italic\" || this.fontstyle ==\"bolditalic\"){\n                tf.italic = true;\n            }\n            if (this.underline){\n                tf.underline = true;\n            }\n\n            this.textfield.defaultTextFormat = tf;\n\n        }\n \n      \n        public function setMultiline ( ml:Boolean ):void {\n            this.multiline = (ml == true);\n            if (this.multiline) {\n                this.textfield.multiline = true;\n                this.textfield.wordWrap = true;\n\n            } else {\n                this.textfield.multiline = false;\n                this.textfield.wordWrap = false;\n\n            }\n        }\n\n        \/**\n         * Sets the selectability (with Ibeam cursor) of the text field\n         * @param Boolean isSel: true if the text may be selected by the user\n         *\/\n        public function setSelectable ( isSel:Boolean ):void {\n            this.textfield.selectable = isSel;\n            this.textfield.mouseEnabled = isSel || this.clickable;\n            this.setCancelBubbling();\n        }\n      \n        public function getTextWidth ( ):Number {\n        var tf:TextField = this.textfield;\n        var ml:Boolean = tf.multiline;\n        var mw:Boolean = tf.wordWrap;\n            tf.multiline = false;\n            tf.wordWrap = false;\n        var twidth:Number = (tf.textWidth == 0) ? 0 : tf.textWidth + LzTextSprite.PAD_TEXTWIDTH;\n            tf.multiline = ml;\n            tf.wordWrap = mw;\n            return twidth;\n        }\n\n        public function getTextHeight ( ):Number {\n            return this.textfield.textHeight;\n        }\n\n\n\n        public function getTextfieldHeight ( ) {\n            return this.textfield.height;\n        }\n\n\n\nfunction setHScroll(s:Number) {\n    this.textfield.scrollH = s;\n}\n\nfunction setAntiAliasType( aliasType:String ):void {\n    var atype:String = (aliasType == 'advanced') ? flash.text.AntiAliasType.ADVANCED : flash.text.AntiAliasType.NORMAL;\n    this.textfield.antiAliasType = atype;\n}\n\nfunction getAntiAliasType():String {\n    return this.textfield.antiAliasType;\n}\n\nfunction setGridFit( gridFit ){}\n\nfunction getGridFit() {}\n\nfunction setSharpness( sharpness:Number ):void {\n    this.textfield.sharpness = sharpness;\n}\n\nfunction getSharpness():Number {\n    return this.textfield.sharpness;\n}\n\nfunction setThickness( thickness:Number ):void{\n    this.textfield.thickness = thickness;\n}\n\nfunction getThickness():Number {\n    return this.textfield.thickness;\n}\n\nfunction setMaxLength(val:Number) {\n    this.textfield.maxChars = val;\n}\n\nfunction setPattern ( val ){}\n\nfunction setSelection(start:Number, end:Number) { \n    this.textfield.setSelection(start, end);\n}\n\nfunction setResize ( val:Boolean ) {\n    this.resize = val;\n}\n\nfunction setScroll ( h:Number ) {\n    this.textfield.scrollV = h;\n}\nfunction getScroll() {\n    return this.textfield.scrollV;\n}\n\nfunction getMaxScroll() {\n    return this.textfield.maxScrollV;\n}\n\nfunction getBottomScroll() {\n    return this.textfield.bottomScrollV;\n}\n\nfunction setXScroll ( n ){\n    Debug.write(\"LzTextSprite.setXScroll not yet implemented\");\n}\n\nfunction setYScroll ( n ){\n    Debug.write(\"LzTextSprite.setYScroll not yet implemented\");\n}\n\nfunction setWordWrap ( wrap ){\n    Debug.write(\"LzTextSprite.setWordWrap not yet implemented\");\n}\n\nfunction getSelectionPosition() {\n    return this.textfield.selectionBeginIndex;\n}    \nfunction getSelectionSize() {\n    return this.textfield.selectionEndIndex - this.textfield.selectionBeginIndex;\n}    \n\n    }#\n}\n\n\n","subject":"Change 20080927-hqm-D by hqm@badtzmaru.home on 2008-09-27 22:22:01 EDT in \/Users\/hqm\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20080927-hqm-D by hqm@badtzmaru.home on 2008-09-27 22:22:01 EDT\n    in \/Users\/hqm\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: enable advanced antialiasing on swf9 text by default\n\nNew Features:\n\nBugs Fixed:\n\nTechnical Reviewer: dtemkin\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\n\n+ set antiAliasType='advanced' by default on all text sprites\n    \n\nTests:\n\n<text id=\"t1\" font=\"Arial\" fontsize=\"9\" width=\"800\">Lorem ipsum dolor sit amet<\/text>\nshould appear antialiased, compared to \n<text id=\"t2\" font=\"Arial\" fontsize=\"9\"antiAliasType=\"normal\"  width=\"800\">Lorem ipsum dolor sit amet<\/text>\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@11257 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"1b99ffee5f6fc7b194106ea9ffeab1b7269a2d3e","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    [SWF(width=\"640\", height=\"480\")]\n    public class swfcat extends Sprite\n    {\n        \/* David's bridge (nickname eRYaZuvY02FpExln) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            \/\/ host: \"173.255.221.44\", 3VXRyxz67OeRoqHn\n            host: \"69.164.193.231\",\n            port: 9001\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 640;\n            output_text.height = 480;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    [SWF(width=\"640\", height=\"480\")]\n    public class swfcat extends Sprite\n    {\n        \/* David's bridge (nickname eRYaZuvY02FpExln) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            \/\/ host: \"173.255.221.44\", 3VXRyxz67OeRoqHn\n            host: \"69.164.193.231\",\n            port: 9001\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 640;\n            output_text.height = 480;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\".\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","subject":"Add missing period for uniformity.","message":"Add missing period for uniformity.\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy"}
{"commit":"d1d9cde9164578a8db082fe4b4230d63350c39fa","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/NumericStepperView.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/NumericStepperView.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n    import org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.ILayoutParent;\n    import org.apache.flex.core.IParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IRangeModel;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IUIBase;\n    import org.apache.flex.core.UIBase;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.html.Label;\n\timport org.apache.flex.html.Spinner;\n\timport org.apache.flex.html.TextInput;\n\timport org.apache.flex.html.beads.layouts.HorizontalLayout;\n\timport org.apache.flex.html.supportClasses.Border;\n\timport org.apache.flex.html.supportClasses.ScrollBar;\n\t\n\t\/**\n\t *  The NumericStepperView class creates the visual elements of the \n\t *  org.apache.flex.html.NumericStepper component. A NumberStepper consists of a \n\t *  org.apache.flex.html.TextInput component to display the value and a \n\t *  org.apache.flex.html.Spinner to change the value.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class NumericStepperView extends BeadViewBase implements IBeadView, ILayoutParent\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function NumericStepperView()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var label:Label;\n\t\tprivate var input:TextInput;\n\t\tprivate var spinner:Spinner;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t\n\t\t\t\/\/ add a horizontal layout bead\n\t\t\tvalue.addBead(new HorizontalLayout());\n            \n\t\t\t\/\/ add an input field\n\t\t\tinput = new TextInput();\n\t\t\tIParent(value).addElement(input);\n\t\t\t\n\t\t\t\/\/ add a spinner\n\t\t\tspinner = new Spinner();\n\t\t\tspinner.addBead( UIBase(value).model );\n\t\t\tIParent(value).addElement(spinner);\n\t\t\tspinner.width = 17;\n\t\t\tspinner.height = input.height;\n\t\t\t\n\t\t\t\/\/ listen for changes to the text input field which will reset the\n\t\t\t\/\/ value. ideally, we should either set the input to accept only\n\t\t\t\/\/ numeric values or, barring that, reject non-numeric entries. we\n\t\t\t\/\/ cannot do that right now however.\n\t\t\tinput.model.addEventListener(\"textChange\",inputChangeHandler);\n\t\t\t\n\t\t\t\/\/ listen for change events on the spinner so the value can be updated as\n\t\t\t\/\/ as resizing the component\n\t\t\tspinner.addEventListener(\"valueChange\",spinnerValueChanged);\n\t\t\tIEventDispatcher(value).addEventListener(\"widthChanged\",sizeChangeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"heightChanged\",sizeChangeHandler);\n\t\t\t\n\t\t\t\/\/ listen for changes to the model itself and update the UI accordingly\n\t\t\tIEventDispatcher(UIBase(value).model).addEventListener(\"valueChange\",modelChangeHandler);\n\t\t\tIEventDispatcher(UIBase(value).model).addEventListener(\"minimumChange\",modelChangeHandler);\n\t\t\tIEventDispatcher(UIBase(value).model).addEventListener(\"maximumChange\",modelChangeHandler);\n\t\t\tIEventDispatcher(UIBase(value).model).addEventListener(\"stepSizeChange\",modelChangeHandler);\n\t\t\tIEventDispatcher(UIBase(value).model).addEventListener(\"snapIntervalChange\",modelChangeHandler);\n\t\t\t\n\t\t\tinput.text = String(spinner.value);\n\t\t\t\n\t\t\t\/\/ set a default size which will trigger the sizeChangeHandler\n\t\t\tvar minWidth:Number = Math.max(50+spinner.width,UIBase(value).width);\n\t\t\t\n\t\t\tUIBase(value).width = minWidth;\n\t\t\tUIBase(value).height = spinner.height;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function sizeChangeHandler(event:Event) : void\n\t\t{\n\t\t\tinput.x = 2;\n\t\t\tinput.y = (UIBase(_strand).height - input.height)\/2;\n\t\t\tinput.width = UIBase(_strand).width-spinner.width-2;\n\t\t\tspinner.x = input.width+2;\n\t\t\tspinner.y = 0;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function spinnerValueChanged(event:Event) : void\n\t\t{\n\t\t\tinput.text = String(spinner.value);\n\t\t\t\n\t\t\tvar newEvent:Event = new Event(event.type,event.bubbles);\n\t\t\tIEventDispatcher(_strand).dispatchEvent(newEvent);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function inputChangeHandler(event:Event) : void\n\t\t{\n\t\t\tvar newValue:Number = Number(input.text);\n\n\t\t\tif( !isNaN(newValue) ) {\n\t\t\t\tspinner.value = newValue;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tinput.text = String(spinner.value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function modelChangeHandler( event:Event ) : void\n\t\t{\n\t\t\tvar n:Number = IRangeModel(UIBase(_strand).model).value;\n\t\t\tinput.text = String(IRangeModel(UIBase(_strand).model).value);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The area containing the TextInput and Spinner controls.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get contentView():IParentIUIBase\n\t\t{\n\t\t\treturn _strand as IParentIUIBase;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\tpublic function get border():Border\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get vScrollBar():ScrollBar\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get hScrollBar():ScrollBar\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get resizableView():IUIBase\n\t\t{\n\t\t\treturn _strand as IUIBase;\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n    import org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.ILayoutChild;\n    import org.apache.flex.core.ILayoutParent;\n    import org.apache.flex.core.IParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IRangeModel;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IUIBase;\n    import org.apache.flex.core.UIBase;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.html.Label;\n\timport org.apache.flex.html.Spinner;\n\timport org.apache.flex.html.TextInput;\n\timport org.apache.flex.html.beads.layouts.HorizontalLayout;\n\timport org.apache.flex.html.supportClasses.Border;\n\timport org.apache.flex.html.supportClasses.ScrollBar;\n\t\n\t\/**\n\t *  The NumericStepperView class creates the visual elements of the \n\t *  org.apache.flex.html.NumericStepper component. A NumberStepper consists of a \n\t *  org.apache.flex.html.TextInput component to display the value and a \n\t *  org.apache.flex.html.Spinner to change the value.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class NumericStepperView extends BeadViewBase implements IBeadView, ILayoutParent\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function NumericStepperView()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var label:Label;\n\t\tprivate var input:TextInput;\n\t\tprivate var spinner:Spinner;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t\n\t\t\t\/\/ add a horizontal layout bead\n\t\t\tvalue.addBead(new HorizontalLayout());\n            \n\t\t\t\/\/ add an input field\n\t\t\tinput = new TextInput();\n\t\t\tIParent(value).addElement(input);\n\t\t\t\n\t\t\t\/\/ add a spinner\n\t\t\tspinner = new Spinner();\n\t\t\tspinner.addBead( UIBase(value).model );\n\t\t\tIParent(value).addElement(spinner);\n\t\t\tspinner.height = input.height;\n\t\t\t\n\t\t\t\/\/ listen for changes to the text input field which will reset the\n\t\t\t\/\/ value. ideally, we should either set the input to accept only\n\t\t\t\/\/ numeric values or, barring that, reject non-numeric entries. we\n\t\t\t\/\/ cannot do that right now however.\n\t\t\tinput.model.addEventListener(\"textChange\",inputChangeHandler);\n\t\t\t\n\t\t\t\/\/ listen for change events on the spinner so the value can be updated as\n\t\t\t\/\/ as resizing the component\n\t\t\tspinner.addEventListener(\"valueChange\",spinnerValueChanged);\n\t\t\tIEventDispatcher(value).addEventListener(\"widthChanged\",sizeChangeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"heightChanged\",sizeChangeHandler);\n            IEventDispatcher(value).addEventListener(\"sizeChanged\",sizeChangeHandler);\n\t\t\t\n\t\t\t\/\/ listen for changes to the model itself and update the UI accordingly\n\t\t\tIEventDispatcher(UIBase(value).model).addEventListener(\"valueChange\",modelChangeHandler);\n\t\t\tIEventDispatcher(UIBase(value).model).addEventListener(\"minimumChange\",modelChangeHandler);\n\t\t\tIEventDispatcher(UIBase(value).model).addEventListener(\"maximumChange\",modelChangeHandler);\n\t\t\tIEventDispatcher(UIBase(value).model).addEventListener(\"stepSizeChange\",modelChangeHandler);\n\t\t\tIEventDispatcher(UIBase(value).model).addEventListener(\"snapIntervalChange\",modelChangeHandler);\n\t\t\t\n\t\t\tinput.text = String(spinner.value);\n\t\t\t\n            var host:ILayoutChild = ILayoutChild(value);\n            if ((host.isWidthSizedToContent() || isNaN(host.explicitWidth)) &&\n                (host.isHeightSizedToContent() || isNaN(host.explicitHeight)))\n                sizeChangeHandler(null);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function sizeChangeHandler(event:Event) : void\n\t\t{\n\t\t\tinput.x = 2;\n\t\t\tinput.y = (UIBase(_strand).height - input.height)\/2;\n\t\t\tinput.width = UIBase(_strand).width-spinner.width-2;\n\t\t\tspinner.x = input.width+2;\n\t\t\tspinner.y = 0;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function spinnerValueChanged(event:Event) : void\n\t\t{\n\t\t\tinput.text = String(spinner.value);\n\t\t\t\n\t\t\tvar newEvent:Event = new Event(event.type,event.bubbles);\n\t\t\tIEventDispatcher(_strand).dispatchEvent(newEvent);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function inputChangeHandler(event:Event) : void\n\t\t{\n\t\t\tvar newValue:Number = Number(input.text);\n\n\t\t\tif( !isNaN(newValue) ) {\n\t\t\t\tspinner.value = newValue;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tinput.text = String(spinner.value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function modelChangeHandler( event:Event ) : void\n\t\t{\n\t\t\tvar n:Number = IRangeModel(UIBase(_strand).model).value;\n\t\t\tinput.text = String(IRangeModel(UIBase(_strand).model).value);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The area containing the TextInput and Spinner controls.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get contentView():IParentIUIBase\n\t\t{\n\t\t\treturn _strand as IParentIUIBase;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get resizableView():IUIBase\n\t\t{\n\t\t\treturn _strand as IUIBase;\n\t\t}\n\t}\n}\n","subject":"fix sizing of NS","message":"fix sizing of NS\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"bb50ff59431a02de1ccce4f92fc9f0c9996b63f7","old_file":"application\/src\/im\/siver\/logger\/controllers\/TraceController.as","new_file":"application\/src\/im\/siver\/logger\/controllers\/TraceController.as","old_contents":"package im.siver.logger.controllers {\n\n    import flash.display.BitmapData;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.MouseEvent;\n    import flash.geom.Rectangle;\n\n    import im.siver.logger.models.Constants;\n    import im.siver.logger.utils.LoggerUtils;\n    import im.siver.logger.views.components.Filter;\n    import im.siver.logger.views.components.panels.TracePanel;\n    import im.siver.logger.views.components.windows.SnapshotWindow;\n    import im.siver.logger.views.components.windows.TraceWindow;\n\n    import mx.collections.ArrayCollection;\n    import mx.events.CollectionEvent;\n    import mx.events.FlexEvent;\n    import mx.events.ListEvent;\n    import mx.utils.StringUtil;\n\n    public final class TraceController extends EventDispatcher {\n\n        [Bindable]\n        private var _dataFilterd:ArrayCollection = new ArrayCollection();\n\n        private var _data:ArrayCollection = new ArrayCollection();\n        private var _panel:TracePanel;\n        private var _send:Function;\n\n        \/**\n         * Save panel\n         *\/\n        public function TraceController(panel:TracePanel, send:Function) {\n            _panel = panel;\n            _send = send;\n            _panel.addEventListener(FlexEvent.CREATION_COMPLETE, creationComplete, false, 0, true);\n        }\n\n        private function collectionDidChange(e:CollectionEvent):void {\n            if (_panel.autoScrollButton.selected) {\n                _panel.datagrid.validateNow();\n                _panel.datagrid.verticalScrollPosition = _panel.datagrid.maxVerticalScrollPosition;\n            }\n        }\n\n        \/**\n         * Panel is ready to link data providers\n         *\/\n        private function creationComplete(e:FlexEvent):void {\n            _panel.removeEventListener(FlexEvent.CREATION_COMPLETE, creationComplete);\n            _panel.datagrid.dataProvider = _dataFilterd;\n            _panel.datagrid.addEventListener(ListEvent.ITEM_DOUBLE_CLICK, showTrace, false, 0, true);\n            _panel.filter.addEventListener(Filter.CHANGED, filterChanged, false, 0, true);\n            _panel.clearButton.addEventListener(MouseEvent.CLICK, clear, false, 0, true);\n            _dataFilterd.addEventListener(CollectionEvent.COLLECTION_CHANGE, collectionDidChange, false, 0, true);\n        }\n\n        \/**\n         * Show a trace in an output window\n         *\/\n        private function filterChanged(event:Event):void {\n            \/\/ Check if a filter term is given\n            if (_panel.filter.words.length == 0) {\n                _dataFilterd.filterFunction = null;\n                _dataFilterd.refresh();\n            } else {\n                _dataFilterd.filterFunction = checkFilter;\n                _dataFilterd.refresh();\n            }\n        }\n\n        private function addItem(item:Object):void {\n            _dataFilterd.addItem(item);\n        }\n\n        private function simpleFilter(item:Object):Boolean {\n            return false;\n        }\n\n        \/**\n         * Loop through the search terms and compare strings\n         *\/\n        private function checkFilter(item:Object):Boolean {\n            var message:String = item.message;\n            var target:String = item.target;\n            var label:String = item.label;\n            var person:String = item.person;\n            if (message == null) message = \"\";\n            if (target == null) target = \"\";\n            if (label == null) label = \"\";\n            if (person == null) person = \"\";\n            message = StringUtil.trim(message).toLowerCase();\n            target = StringUtil.trim(target).toLowerCase();\n            label = StringUtil.trim(label).toLowerCase();\n            person = StringUtil.trim(person).toLowerCase();\n            var i:int;\n\n            \/\/ Clone words\n            var words:Array = [];\n            for (i = 0; i < _panel.filter.words.length; i++) {\n                words[i] = _panel.filter.words[i];\n            }\n\n            if (message != \"\") {\n                for (i = 0; i < words.length; i++) {\n                    if (message.indexOf(words[i]) != -1) {\n                        words.splice(i, 1);\n                        i--;\n                    }\n                }\n            }\n            if (words.length == 0) return true;\n            if (target != \"\") {\n                for (i = 0; i < words.length; i++) {\n                    if (target.indexOf(words[i]) != -1) {\n                        words.splice(i, 1);\n                        i--;\n                    }\n                }\n            }\n            if (words.length == 0) return true;\n            if (label != \"\") {\n                for (i = 0; i < words.length; i++) {\n                    if (label.indexOf(words[i]) != -1) {\n                        words.splice(i, 1);\n                        i--;\n                    }\n                }\n            }\n            if (words.length == 0) return true;\n            if (person != \"\") {\n                for (i = 0; i < words.length; i++) {\n                    if (person.indexOf(words[i]) != -1) {\n                        words.splice(i, 1);\n                        i--;\n                    }\n                }\n            }\n            if (words.length == 0) return true;\n            return false;\n        }\n\n        \/**\n         * Show a trace in an output window\n         *\/\n        private function showTrace(event:ListEvent):void {\n            \/\/ Check if the selected item is still available\n            if (event.currentTarget.selectedItem != null) {\n\n                \/\/ Get the data\n                var item:Object = _dataFilterd.getItemAt(event.currentTarget.selectedIndex);\n\n                \/\/ Check the window to open\n                if (item.message == \"Snapshot\" && item.xml == null) {\n                    var snapshotWindow:SnapshotWindow = new SnapshotWindow();\n                    snapshotWindow.setData(item);\n                    snapshotWindow.open();\n                } else {\n                    var traceWindow:TraceWindow = new TraceWindow();\n                    traceWindow.setData(item);\n                    traceWindow.open();\n                }\n            }\n        }\n\n        \/**\n         * Clear traces\n         *\/\n        public function clear(event:MouseEvent = null):void {\n            _data.removeAll();\n            _dataFilterd.removeAll();\n            _panel.datagrid.horizontalScrollPosition = 0;\n        }\n\n        \/**\n         * Data handler from client\n         *\/\n        public function setData(data:Object):void {\n            \/\/ Vars for loop\n            var date:Date;\n            var hours:String;\n            var minutes:String;\n            var seconds:String;\n            var miliseconds:String;\n            var time:String;\n            var memory:String;\n            var traceItem:Object;\n\n            switch (data[\"command\"]) {\n\n                case Constants.COMMAND_CLEAR_TRACES:\n                    clear();\n                    break;\n\n                case Constants.COMMAND_TRACE:\n\n                    \/\/ Format the properties\n                    date = data[\"date\"];\n                    time = zeroPad(date.getHours(), 2) + \":\" + zeroPad(date.getMinutes(), 2) + \":\" + zeroPad(date.getSeconds(), 2) + \".\" + zeroPad(date.getMilliseconds(), 3);\n                    memory = Math.round(data[\"memory\"] \/ 1024) + \" Kb\";\n\n                    \/\/ Create the trace object\n                    traceItem = {};\n\n                    \/\/ Check the label\n                    if (data[\"xml\"]..node.length() > 1 && data[\"xml\"]..node.length() <= 3) {\n                        if (data[\"xml\"].node[0].@type == Constants.TYPE_STRING || data[\"xml\"].node[0].@type == Constants.TYPE_BOOLEAN || data[\"xml\"].node[0].@type == Constants.TYPE_NUMBER || data[\"xml\"].node[0].@type == Constants.TYPE_INT || data[\"xml\"].node[0].@type == Constants.TYPE_UINT) {\n                            traceItem.message = LoggerUtils.stripBreaks(LoggerUtils.htmlUnescape(data[\"xml\"].node.children()[0].@label));\n                        } else {\n                            traceItem.message = LoggerUtils.stripBreaks(LoggerUtils.htmlUnescape(data[\"xml\"].node.@label)) + \" ...\";\n                        }\n                    } else {\n                        traceItem.message = LoggerUtils.stripBreaks(LoggerUtils.htmlUnescape(data[\"xml\"].node.@label)) + \" ...\";\n                    }\n\n                    \/\/ Clean target\n                    if (data['target'].indexOf('object') != -1) {\n                        traceItem.target = String(data['target']).replace('object ', '');\n                    } else {\n                        traceItem.target = data[\"target\"];\n                    }\n\n                    \/\/ Add extra info\n                    traceItem.line = _data.length + 1;\n                    traceItem.time = time;\n                    traceItem.memory = memory;\n                    traceItem.reference = data[\"reference\"];\n                    traceItem.label = data[\"label\"];\n                    traceItem.person = data[\"person\"];\n                    traceItem.color = data[\"color\"];\n                    traceItem.xml = data[\"xml\"];\n\n                    \/\/ Add to list\n                    _data.addItem(traceItem);\n                    addItem(traceItem);\n                    break;\n\n                case Constants.COMMAND_SNAPSHOT:\n\n                    \/\/ Format the properties\n                    date = data[\"date\"];\n                    hours = (date.getHours() < 10) ? \"0\" + date.getHours().toString() : date.getHours().toString();\n                    minutes = (date.getMinutes() < 10) ? \"0\" + date.getMinutes().toString() : date.getMinutes().toString();\n                    seconds = (date.getSeconds() < 10) ? \"0\" + date.getSeconds().toString() : date.getSeconds().toString();\n                    miliseconds = date.getMilliseconds().toString();\n                    time = hours + \":\" + minutes + \":\" + seconds + \".\" + miliseconds;\n                    memory = Math.round(data[\"memory\"] \/ 1024) + \" Kb\";\n\n                    \/\/ Read the bitmap\n                    try {\n                        var bitmapData:BitmapData = new BitmapData(data[\"width\"], data[\"height\"]);\n                        bitmapData.setPixels(new Rectangle(0, 0, data[\"width\"], data[\"height\"]), data[\"bytes\"]);\n                    } catch (e:Error) {\n                        return;\n                    }\n\n                    \/\/ Create the trace object\n                    traceItem = {};\n                    traceItem.line = _data.length + 1;\n                    traceItem.time = time;\n                    traceItem.memory = memory;\n                    traceItem.width = data[\"width\"];\n                    traceItem.height = data[\"height\"];\n                    traceItem.bitmapData = bitmapData;\n                    traceItem.message = \"Snapshot\";\n                    traceItem.target = data[\"target\"];\n                    traceItem.label = data[\"label\"];\n                    traceItem.person = data[\"person\"];\n                    traceItem.color = data[\"color\"];\n                    traceItem.xml = null;\n\n                    \/\/ Add to list\n                    _data.addItem(traceItem);\n                    addItem(traceItem);\n                    break;\n            }\n        }\n\n        private function zeroPad(value:int, length:int, pad:String = '0'):String {\n            var result:String = String(value);\n            while (result.length < length) {\n                result = pad + result;\n            }\n            return result;\n        }\n    }\n}\n","new_contents":"package im.siver.logger.controllers {\n\n    import flash.display.BitmapData;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.MouseEvent;\n    import flash.geom.Rectangle;\n\n    import im.siver.logger.models.Constants;\n    import im.siver.logger.utils.LoggerUtils;\n    import im.siver.logger.views.components.Filter;\n    import im.siver.logger.views.components.panels.TracePanel;\n    import im.siver.logger.views.components.windows.SnapshotWindow;\n    import im.siver.logger.views.components.windows.TraceWindow;\n\n    import mx.collections.ArrayCollection;\n    import mx.events.CollectionEvent;\n    import mx.events.FlexEvent;\n    import mx.events.ListEvent;\n    import mx.utils.StringUtil;\n\n    public final class TraceController extends EventDispatcher {\n\n        [Bindable]\n        private var _dataFiltered:ArrayCollection = new ArrayCollection();\n\n        private var _data:ArrayCollection = new ArrayCollection();\n        private var _panel:TracePanel;\n        private var _send:Function;\n\n        \/**\n         * Save panel\n         *\/\n        public function TraceController(panel:TracePanel, send:Function) {\n            _panel = panel;\n            _send = send;\n            _panel.addEventListener(FlexEvent.CREATION_COMPLETE, creationComplete, false, 0, true);\n        }\n\n        private function collectionDidChange(e:CollectionEvent):void {\n            if (_panel.autoScrollButton.selected) {\n                _panel.datagrid.validateNow();\n                _panel.datagrid.verticalScrollPosition = _panel.datagrid.maxVerticalScrollPosition;\n            }\n        }\n\n        \/**\n         * Panel is ready to link data providers\n         *\/\n        private function creationComplete(e:FlexEvent):void {\n            _panel.removeEventListener(FlexEvent.CREATION_COMPLETE, creationComplete);\n            _panel.datagrid.dataProvider = _dataFiltered;\n            _panel.datagrid.addEventListener(ListEvent.ITEM_DOUBLE_CLICK, showTrace, false, 0, true);\n            _panel.filter.addEventListener(Filter.CHANGED, filterChanged, false, 0, true);\n            _panel.clearButton.addEventListener(MouseEvent.CLICK, clear, false, 0, true);\n            _dataFiltered.addEventListener(CollectionEvent.COLLECTION_CHANGE, collectionDidChange, false, 0, true);\n        }\n\n        \/**\n         * Show a trace in an output window\n         *\/\n        private function filterChanged(event:Event):void {\n            \/\/ Check if a filter term is given\n            if (_panel.filter.words.length == 0) {\n                _dataFiltered.filterFunction = null;\n                _dataFiltered.refresh();\n            } else {\n                _dataFiltered.filterFunction = fullFilter;\n                _dataFiltered.refresh();\n            }\n        }\n\n        \/**\n         * Look through targets and messages\n         * @param item data-provider item\n         * @return true if item has been found\n         *\/\n        private function fullFilter(item:Object):Boolean {\n            var message:String = item.message;\n            var target:String = item.target;\n            var i:int, words:Array = _panel.filter.words, len:int = words.length;\n\n            if (target != null) {\n                target = target.toLowerCase();\n                for (i = 0; i < len; ++i) {\n                    if (target.indexOf(words[i]) != -1) {\n                        return true;\n                    }\n                }\n            }\n\n            if (message != null) {\n                message = message.toLowerCase();\n                for (i = 0; i < len; ++i) {\n                    if (message.indexOf(words[i]) != -1) {\n                        return true;\n                    }\n                }\n            }\n            return false;\n        }\n\n        \/**\n         * Show a trace in an output window\n         *\/\n        private function showTrace(event:ListEvent):void {\n            \/\/ Check if the selected item is still available\n            if (event.currentTarget.selectedItem != null) {\n\n                \/\/ Get the data\n                var item:Object = _dataFiltered.getItemAt(event.currentTarget.selectedIndex);\n\n                \/\/ Check the window to open\n                if (item.message == \"Snapshot\" && item.xml == null) {\n                    var snapshotWindow:SnapshotWindow = new SnapshotWindow();\n                    snapshotWindow.setData(item);\n                    snapshotWindow.open();\n                } else {\n                    var traceWindow:TraceWindow = new TraceWindow();\n                    traceWindow.setData(item);\n                    traceWindow.open();\n                }\n            }\n        }\n\n        \/**\n         * Clear traces\n         *\/\n        public function clear(event:MouseEvent = null):void {\n            _data.removeAll();\n            _dataFiltered.removeAll();\n            _panel.datagrid.horizontalScrollPosition = 0;\n        }\n\n        \/**\n         * Data handler from client\n         *\/\n        public function setData(data:Object):void {\n            \/\/ Vars for loop\n            var date:Date;\n            var hours:String;\n            var minutes:String;\n            var seconds:String;\n            var miliseconds:String;\n            var time:String;\n            var memory:String;\n            var traceItem:Object;\n\n            switch (data[\"command\"]) {\n\n                case Constants.COMMAND_CLEAR_TRACES:\n                    clear();\n                    break;\n\n                case Constants.COMMAND_TRACE:\n\n                    \/\/ Format the properties\n                    date = data[\"date\"];\n                    time = zeroPad(date.getHours(), 2) + \":\" + zeroPad(date.getMinutes(), 2) + \":\" + zeroPad(date.getSeconds(), 2) + \".\" + zeroPad(date.getMilliseconds(), 3);\n                    memory = Math.round(data[\"memory\"] \/ 1024) + \" Kb\";\n\n                    \/\/ Create the trace object\n                    traceItem = {};\n\n                    \/\/ Check the label\n                    if (data[\"xml\"]..node.length() > 1 && data[\"xml\"]..node.length() <= 3) {\n                        if (data[\"xml\"].node[0].@type == Constants.TYPE_STRING || data[\"xml\"].node[0].@type == Constants.TYPE_BOOLEAN || data[\"xml\"].node[0].@type == Constants.TYPE_NUMBER || data[\"xml\"].node[0].@type == Constants.TYPE_INT || data[\"xml\"].node[0].@type == Constants.TYPE_UINT) {\n                            traceItem.message = LoggerUtils.stripBreaks(LoggerUtils.htmlUnescape(data[\"xml\"].node.children()[0].@label));\n                        } else {\n                            traceItem.message = LoggerUtils.stripBreaks(LoggerUtils.htmlUnescape(data[\"xml\"].node.@label)) + \" ...\";\n                        }\n                    } else {\n                        traceItem.message = LoggerUtils.stripBreaks(LoggerUtils.htmlUnescape(data[\"xml\"].node.@label)) + \" ...\";\n                    }\n\n                    \/\/ Clean target\n                    if (data['target'].indexOf('object') != -1) {\n                        traceItem.target = String(data['target']).replace('object ', '');\n                    } else {\n                        traceItem.target = data[\"target\"];\n                    }\n\n                    \/\/ Add extra info\n                    traceItem.line = _data.length + 1;\n                    traceItem.time = time;\n                    traceItem.memory = memory;\n                    traceItem.reference = data[\"reference\"];\n                    traceItem.label = data[\"label\"];\n                    traceItem.person = data[\"person\"];\n                    traceItem.color = data[\"color\"];\n                    traceItem.xml = data[\"xml\"];\n\n                    \/\/ Add to list\n                    _data.addItem(traceItem);\n                    _dataFiltered.addItem(traceItem);\n                    break;\n\n                case Constants.COMMAND_SNAPSHOT:\n\n                    \/\/ Format the properties\n                    date = data[\"date\"];\n                    hours = (date.getHours() < 10) ? \"0\" + date.getHours().toString() : date.getHours().toString();\n                    minutes = (date.getMinutes() < 10) ? \"0\" + date.getMinutes().toString() : date.getMinutes().toString();\n                    seconds = (date.getSeconds() < 10) ? \"0\" + date.getSeconds().toString() : date.getSeconds().toString();\n                    miliseconds = date.getMilliseconds().toString();\n                    time = hours + \":\" + minutes + \":\" + seconds + \".\" + miliseconds;\n                    memory = Math.round(data[\"memory\"] \/ 1024) + \" Kb\";\n\n                    \/\/ Read the bitmap\n                    try {\n                        var bitmapData:BitmapData = new BitmapData(data[\"width\"], data[\"height\"]);\n                        bitmapData.setPixels(new Rectangle(0, 0, data[\"width\"], data[\"height\"]), data[\"bytes\"]);\n                    } catch (e:Error) {\n                        return;\n                    }\n\n                    \/\/ Create the trace object\n                    traceItem = {};\n                    traceItem.line = _data.length + 1;\n                    traceItem.time = time;\n                    traceItem.memory = memory;\n                    traceItem.width = data[\"width\"];\n                    traceItem.height = data[\"height\"];\n                    traceItem.bitmapData = bitmapData;\n                    traceItem.message = \"Snapshot\";\n                    traceItem.target = data[\"target\"];\n                    traceItem.label = data[\"label\"];\n                    traceItem.person = data[\"person\"];\n                    traceItem.color = data[\"color\"];\n                    traceItem.xml = null;\n\n                    \/\/ Add to list\n                    _data.addItem(traceItem);\n                    _dataFiltered.addItem(traceItem);\n                    break;\n            }\n        }\n\n        private function zeroPad(value:int, length:int, pad:String = '0'):String {\n            var result:String = String(value);\n            while (result.length < length) {\n                result = pad + result;\n            }\n            return result;\n        }\n    }\n}\n","subject":"Improve filtering","message":"Improve filtering\n","lang":"ActionScript","license":"mit","repos":"NicolasSiver\/as3-logger"}
{"commit":"fc37f268fbd6562f1846ef4b52c85dd5ce15fc8c","old_file":"bin\/Data\/Scripts\/Editor\/EditorViewDebugIcons.as","new_file":"bin\/Data\/Scripts\/Editor\/EditorViewDebugIcons.as","old_contents":"\/\/ Editor debug icons\n\nBillboardSet@ debugIconsSetDirectionalLights;\nBillboardSet@ debugIconsSetSpotLights;\nBillboardSet@ debugIconsSetPointLights;\nBillboardSet@ debugIconsSetCameras;\nBillboardSet@ debugIconsSetSoundSources;\nBillboardSet@ debugIconsSetSoundSources3D;\nBillboardSet@ debugIconsSetSoundListeners;\nBillboardSet@ debugIconsSetZones;\nBillboardSet@ debugIconsSetSplinesPoints;\n\n\nNode@ debugIconsNode = null;\n\nint stepDebugIconsUpdate = 40; \/\/ms\nint timeToNextDebugIconsUpdate = 0;\nconst int splinePathResolution = 16;\nbool debugIconsShow = true;\nVector2 debugIconsSize = Vector2(0.025, 0.025);\nVector2 debugIconsSizeSmall = debugIconsSize \/ 2.0;\n\n\n\nvoid CreateDebugIcons() \n{\n    if (editorScene is null) return;\n    \n    debugIconsSetDirectionalLights = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetDirectionalLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconLight.xml\");\n    debugIconsSetDirectionalLights.material.renderOrder = 255;\n    debugIconsSetDirectionalLights.sorted = true;\n    debugIconsSetDirectionalLights.temporary = true;\n    debugIconsSetDirectionalLights.viewMask = 0x80000000;\n    \n    debugIconsSetSpotLights = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSpotLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSpotLight.xml\");\n    debugIconsSetSpotLights.material.renderOrder = 255;\n    debugIconsSetSpotLights.sorted = true;\n    debugIconsSetSpotLights.temporary = true;\n    debugIconsSetSpotLights.viewMask = 0x80000000;\n    \n    debugIconsSetPointLights = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetPointLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconPointLight.xml\");\n    debugIconsSetPointLights.material.renderOrder = 255;\n    debugIconsSetPointLights.sorted = true;\n    debugIconsSetPointLights.temporary = true;\n    debugIconsSetPointLights.viewMask = 0x80000000;\n        \n    debugIconsSetCameras = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetCameras.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconCamera.xml\");\n    debugIconsSetCameras.material.renderOrder = 255;\n    debugIconsSetCameras.sorted = true;\n    debugIconsSetCameras.temporary = true;\n    debugIconsSetCameras.viewMask = 0x80000000;\n    \n    debugIconsSetSoundSources = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundSources.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundSource.xml\");\n    debugIconsSetSoundSources.material.renderOrder = 255;\n    debugIconsSetSoundSources.sorted = true;\n    debugIconsSetSoundSources.temporary = true;\n    debugIconsSetSoundSources.viewMask = 0x80000000;\n\n    debugIconsSetSoundSources3D = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundSources3D.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundSource.xml\");\n    debugIconsSetSoundSources3D.material.renderOrder = 255;\n    debugIconsSetSoundSources3D.sorted = true;\n    debugIconsSetSoundSources3D.temporary = true;\n    debugIconsSetSoundSources3D.viewMask = 0x80000000;\n    \n    debugIconsSetSoundListeners = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundListeners.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundListener.xml\");\n    debugIconsSetSoundListeners.material.renderOrder = 255;\n    debugIconsSetSoundListeners.sorted = true;\n    debugIconsSetSoundListeners.temporary = true;\n    debugIconsSetSoundListeners.viewMask = 0x80000000;\n    \n    debugIconsSetZones = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetZones.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconZone.xml\");\n    debugIconsSetZones.material.renderOrder = 255;\n    debugIconsSetZones.sorted = true;\n    debugIconsSetZones.temporary = true;\n    debugIconsSetZones.viewMask = 0x80000000;\n    \n    debugIconsSetSplinesPoints = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSplinesPoints.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSplinePathPoint.xml\");\n    debugIconsSetSplinesPoints.material.renderOrder = 255;\n    debugIconsSetSplinesPoints.sorted = true;\n    debugIconsSetSplinesPoints.temporary = true;\n    debugIconsSetSplinesPoints.viewMask = 0x80000000;\n\n\n}\n\nvoid UpdateViewDebugIcons() \n{\n    if (timeToNextDebugIconsUpdate > time.systemTime) return; \n    \n    if (editorScene is null) return;\n    \n    debugIconsNode = editorScene.GetChild(\"DebugIconsContainer\", true);\n    \n    if (debugIconsNode is null) \n    {\n        debugIconsNode = editorScene.CreateChild(\"DebugIconsContainer\", LOCAL);\n        debugIconsNode.temporary = true;\n    } \n    \n    \n    \/\/ Checkout if debugIconsNode do not have any BBS component, add they at once\n    BillboardSet@ bbs = debugIconsNode.GetComponent(\"BillboardSet\");\n    \n    if (bbs is null) \n    {\n        CreateDebugIcons();\n    }\n    \n    Vector3 camPos = cameraNode.worldPosition;\n        \n    if (debugIconsSetPointLights !is null) \n    {\n        debugIconsSetDirectionalLights.enabled = debugIconsShow;\n        debugIconsSetSpotLights.enabled = debugIconsShow;\n        debugIconsSetPointLights.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Light\", true);\n        \n        if (nodes.length > 0) \n        {\n            debugIconsSetDirectionalLights.numBillboards = 0;\n            debugIconsSetSpotLights.numBillboards = 0;\n            debugIconsSetPointLights.numBillboards = 0;\n            \n            debugIconsSetPointLights.Commit();\n            debugIconsSetSpotLights.Commit();\n            debugIconsSetDirectionalLights.Commit();\n            \n            \n            debugIconsSetDirectionalLights.numBillboards = nodes.length;\n            debugIconsSetSpotLights.numBillboards = nodes.length;\n            debugIconsSetPointLights.numBillboards = nodes.length;\n            \n            for (int i=0;i<nodes.length; i++) \n            {\n                Light@ light = nodes[i].GetComponent(\"Light\");\n                \n                if (light.lightType == LIGHT_POINT) \n                {\n                    Billboard@ bb = debugIconsSetPointLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n                else if (light.lightType == LIGHT_DIRECTIONAL) \n                {\n                    Billboard@ bb = debugIconsSetDirectionalLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n                else if (light.lightType == LIGHT_SPOT) \n                {\n                    Billboard@ bb = debugIconsSetSpotLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n            }\n            \n            debugIconsSetPointLights.Commit();\n            debugIconsSetSpotLights.Commit();\n            debugIconsSetDirectionalLights.Commit();\n            \n        }\n    }\n    \n    \n    if (debugIconsSetCameras !is null) \n    {\n        debugIconsSetCameras.enabled = debugIconsShow;\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Camera\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetCameras.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Camera@ camera = nodes[i].GetComponent(\"Camera\");\n                Billboard@ bb = debugIconsSetCameras.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                \n                \/\/ if mainCamera enough closer to selected camera then make bb size relative to distance\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                \n                bb.enabled = true;\n            }\n            \n            debugIconsSetCameras.Commit();\n        }\n    }\n    \n    if (debugIconsSetSoundSources !is null) \n    {\n        debugIconsSetSoundSources.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundSource\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundSources.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundSource\");\n                Billboard@ bb = debugIconsSetSoundSources.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundSources.Commit();\n        }        \n    }\n    \n    if (debugIconsSetSoundSources3D !is null) \n    {\n        debugIconsSetSoundSources3D.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundSource3D\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundSources3D.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundSource3D\");\n                Billboard@ bb = debugIconsSetSoundSources3D.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundSources3D.Commit();\n        }        \n    }\n    \n    if (debugIconsSetSoundListeners !is null) \n    {\n        debugIconsSetSoundListeners.enabled = debugIconsShow;\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundListener\" , true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundListeners.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundListener\");\n                Billboard@ bb = debugIconsSetSoundListeners.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundListeners.Commit();\n        }        \n    }\n    \n    if (debugIconsSetZones !is null) \n    {\n        debugIconsSetZones.enabled = debugIconsShow;\n\n        \/\/ Collect all scene's Zones and add it\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Zone\", true);\n        \n        Zone@ zone = editorScene.GetComponent(\"Zone\");\n        if (zone !is null) \n        {\n            debugIconsSetZones.numBillboards = 1;\n            Billboard@ bb = debugIconsSetZones.billboards[0];\n            bb.position = Vector3(0,0,0);\n            float distance = (camPos - bb.position).length;\n            bb.size = debugIconsSize * distance;\n            \/\/bb.color = zone.ambientColor;\n            bb.enabled = zone.enabled; \n        }\n        \n        if (nodes.length > 0) \n        {\n            debugIconsSetZones.numBillboards = 1 + nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Zone@ zone = nodes[i].GetComponent(\"Zone\");\n                Billboard@ bb = debugIconsSetZones.billboards[i+1];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                \/\/bb.color = zone.ambientColor;\n                bb.enabled = zone.enabled;\n            }\n            \n            debugIconsSetZones.Commit();\n        }\n    }\n    \n    if (debugIconsSetSplinesPoints !is null) \n    {\n        debugIconsSetSplinesPoints.enabled = debugIconsShow;\n\n        \/\/ Collect all scene's SplinePath and add it\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SplinePath\", true);\n        \n        if (nodes.length > 0) \n        {\n            debugIconsSetSplinesPoints.numBillboards = nodes.length * splinePathResolution;\n            \n            float splineStep = 1.0f \/ splinePathResolution;\n                                    \n            for(int i=0; i < nodes.length; i++) \n            {\n                \n                SplinePath@ sp = nodes[i].GetComponent(\"SplinePath\");\n                if(sp !is null) \n                {\n                    Vector3 splinePoint;\n                    \/\/ Create path\n                    for(int step=0; step < splinePathResolution; step++) \n                    {\n                        splinePoint = sp.GetPoint(splineStep * step);\n                        \n                        float distance = (camPos - splinePoint).length;\n                        int index = (i * splinePathResolution) + step;    \n                        Billboard@ bb = debugIconsSetSplinesPoints.billboards[index];\n                        bb.position = splinePoint;\n                        bb.size = debugIconsSizeSmall * distance;\n                        \n                        if (step == 0) \n                        {\n                            bb.color = Color(1,1,0);\n                            bb.size = debugIconsSize * distance;\n                        }\n                        else if ((step+1) >= (splinePathResolution - splineStep))\n                        {\n                            bb.color = Color(0,1,0);\n                            bb.size = debugIconsSize * distance;\n                        }\n                        else\n                        {\n                            bb.color = Color(1,1,1);\n                            bb.size = debugIconsSizeSmall * distance;\n                        }    \n                        bb.enabled = sp.enabled;\n                    }\n                }                                       \n            }\n            \n            debugIconsSetSplinesPoints.Commit();   \n        }\n    }\n    \n      \n    timeToNextDebugIconsUpdate = time.systemTime + stepDebugIconsUpdate;\n}","new_contents":"\/\/ Editor debug icons\n\nBillboardSet@ debugIconsSetDirectionalLights;\nBillboardSet@ debugIconsSetSpotLights;\nBillboardSet@ debugIconsSetPointLights;\nBillboardSet@ debugIconsSetCameras;\nBillboardSet@ debugIconsSetSoundSources;\nBillboardSet@ debugIconsSetSoundSources3D;\nBillboardSet@ debugIconsSetSoundListeners;\nBillboardSet@ debugIconsSetZones;\nBillboardSet@ debugIconsSetSplinesPoints;\n\n\nNode@ debugIconsNode = null;\n\nint stepDebugIconsUpdate = 60; \/\/ms\nint timeToNextDebugIconsUpdate = 0;\n\nint stepDebugIconsUpdateSplinePath = 500; \/\/ms\nint timeToNextDebugIconsUpdateSplinePath = 0;\n\nconst int splinePathResolution = 16;\nbool debugIconsShow = true;\nVector2 debugIconsSize = Vector2(0.025, 0.025);\nVector2 debugIconsSizeSmall = debugIconsSize \/ 2.0;\n\n\n\nvoid CreateDebugIcons() \n{\n    if (editorScene is null) return;\n    \n    debugIconsSetDirectionalLights = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetDirectionalLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconLight.xml\");\n    debugIconsSetDirectionalLights.material.renderOrder = 255;\n    debugIconsSetDirectionalLights.sorted = true;\n    debugIconsSetDirectionalLights.temporary = true;\n    debugIconsSetDirectionalLights.viewMask = 0x80000000;\n    \n    debugIconsSetSpotLights = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSpotLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSpotLight.xml\");\n    debugIconsSetSpotLights.material.renderOrder = 255;\n    debugIconsSetSpotLights.sorted = true;\n    debugIconsSetSpotLights.temporary = true;\n    debugIconsSetSpotLights.viewMask = 0x80000000;\n    \n    debugIconsSetPointLights = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetPointLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconPointLight.xml\");\n    debugIconsSetPointLights.material.renderOrder = 255;\n    debugIconsSetPointLights.sorted = true;\n    debugIconsSetPointLights.temporary = true;\n    debugIconsSetPointLights.viewMask = 0x80000000;\n        \n    debugIconsSetCameras = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetCameras.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconCamera.xml\");\n    debugIconsSetCameras.material.renderOrder = 255;\n    debugIconsSetCameras.sorted = true;\n    debugIconsSetCameras.temporary = true;\n    debugIconsSetCameras.viewMask = 0x80000000;\n    \n    debugIconsSetSoundSources = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundSources.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundSource.xml\");\n    debugIconsSetSoundSources.material.renderOrder = 255;\n    debugIconsSetSoundSources.sorted = true;\n    debugIconsSetSoundSources.temporary = true;\n    debugIconsSetSoundSources.viewMask = 0x80000000;\n\n    debugIconsSetSoundSources3D = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundSources3D.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundSource.xml\");\n    debugIconsSetSoundSources3D.material.renderOrder = 255;\n    debugIconsSetSoundSources3D.sorted = true;\n    debugIconsSetSoundSources3D.temporary = true;\n    debugIconsSetSoundSources3D.viewMask = 0x80000000;\n    \n    debugIconsSetSoundListeners = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundListeners.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundListener.xml\");\n    debugIconsSetSoundListeners.material.renderOrder = 255;\n    debugIconsSetSoundListeners.sorted = true;\n    debugIconsSetSoundListeners.temporary = true;\n    debugIconsSetSoundListeners.viewMask = 0x80000000;\n    \n    debugIconsSetZones = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetZones.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconZone.xml\");\n    debugIconsSetZones.material.renderOrder = 255;\n    debugIconsSetZones.sorted = true;\n    debugIconsSetZones.temporary = true;\n    debugIconsSetZones.viewMask = 0x80000000;\n    \n    debugIconsSetSplinesPoints = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSplinesPoints.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSplinePathPoint.xml\");\n    debugIconsSetSplinesPoints.material.renderOrder = 255;\n    debugIconsSetSplinesPoints.sorted = true;\n    debugIconsSetSplinesPoints.temporary = true;\n    debugIconsSetSplinesPoints.viewMask = 0x80000000;\n\n\n}\n\nvoid UpdateViewDebugIcons() \n{\n    if (timeToNextDebugIconsUpdate > time.systemTime) return; \n    \n    if (editorScene is null) return;\n    \n    debugIconsNode = editorScene.GetChild(\"DebugIconsContainer\", true);\n    \n    if (debugIconsNode is null) \n    {\n        debugIconsNode = editorScene.CreateChild(\"DebugIconsContainer\", LOCAL);\n        debugIconsNode.temporary = true;\n    } \n    \n    \n    \/\/ Checkout if debugIconsNode do not have any BBS component, add they at once\n    BillboardSet@ bbs = debugIconsNode.GetComponent(\"BillboardSet\");\n    \n    if (bbs is null) \n    {\n        CreateDebugIcons();\n    }\n    \n    Vector3 camPos = cameraNode.worldPosition;\n        \n    if (debugIconsSetPointLights !is null) \n    {\n        debugIconsSetDirectionalLights.enabled = debugIconsShow;\n        debugIconsSetSpotLights.enabled = debugIconsShow;\n        debugIconsSetPointLights.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Light\", true);\n        \n        if (nodes.length > 0) \n        {\n            debugIconsSetDirectionalLights.numBillboards = 0;\n            debugIconsSetSpotLights.numBillboards = 0;\n            debugIconsSetPointLights.numBillboards = 0;\n            \n            debugIconsSetPointLights.Commit();\n            debugIconsSetSpotLights.Commit();\n            debugIconsSetDirectionalLights.Commit();\n            \n            \n            debugIconsSetDirectionalLights.numBillboards = nodes.length;\n            debugIconsSetSpotLights.numBillboards = nodes.length;\n            debugIconsSetPointLights.numBillboards = nodes.length;\n            \n            for (int i=0;i<nodes.length; i++) \n            {\n                Light@ light = nodes[i].GetComponent(\"Light\");\n                \n                if (light.lightType == LIGHT_POINT) \n                {\n                    Billboard@ bb = debugIconsSetPointLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n                else if (light.lightType == LIGHT_DIRECTIONAL) \n                {\n                    Billboard@ bb = debugIconsSetDirectionalLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n                else if (light.lightType == LIGHT_SPOT) \n                {\n                    Billboard@ bb = debugIconsSetSpotLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n            }\n            \n            debugIconsSetPointLights.Commit();\n            debugIconsSetSpotLights.Commit();\n            debugIconsSetDirectionalLights.Commit();\n            \n        }\n    }\n    \n    \n    if (debugIconsSetCameras !is null) \n    {\n        debugIconsSetCameras.enabled = debugIconsShow;\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Camera\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetCameras.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Camera@ camera = nodes[i].GetComponent(\"Camera\");\n                Billboard@ bb = debugIconsSetCameras.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                \n                \/\/ if mainCamera enough closer to selected camera then make bb size relative to distance\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                \n                bb.enabled = true;\n            }\n            \n            debugIconsSetCameras.Commit();\n        }\n    }\n    \n    if (debugIconsSetSoundSources !is null) \n    {\n        debugIconsSetSoundSources.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundSource\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundSources.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundSource\");\n                Billboard@ bb = debugIconsSetSoundSources.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundSources.Commit();\n        }        \n    }\n    \n    if (debugIconsSetSoundSources3D !is null) \n    {\n        debugIconsSetSoundSources3D.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundSource3D\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundSources3D.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundSource3D\");\n                Billboard@ bb = debugIconsSetSoundSources3D.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundSources3D.Commit();\n        }        \n    }\n    \n    if (debugIconsSetSoundListeners !is null) \n    {\n        debugIconsSetSoundListeners.enabled = debugIconsShow;\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundListener\" , true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundListeners.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundListener\");\n                Billboard@ bb = debugIconsSetSoundListeners.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundListeners.Commit();\n        }        \n    }\n    \n    if (debugIconsSetZones !is null) \n    {\n        debugIconsSetZones.enabled = debugIconsShow;\n\n        \/\/ Collect all scene's Zones and add it\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Zone\", true);\n        \n        Zone@ zone = editorScene.GetComponent(\"Zone\");\n        if (zone !is null) \n        {\n            debugIconsSetZones.numBillboards = 1;\n            Billboard@ bb = debugIconsSetZones.billboards[0];\n            bb.position = Vector3(0,0,0);\n            float distance = (camPos - bb.position).length;\n            bb.size = debugIconsSize * distance;\n            \/\/bb.color = zone.ambientColor;\n            bb.enabled = zone.enabled; \n        }\n        \n        if (nodes.length > 0) \n        {\n            debugIconsSetZones.numBillboards = 1 + nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Zone@ zone = nodes[i].GetComponent(\"Zone\");\n                Billboard@ bb = debugIconsSetZones.billboards[i+1];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                \/\/bb.color = zone.ambientColor;\n                bb.enabled = zone.enabled;\n            }\n            \n            debugIconsSetZones.Commit();\n        }\n    }\n    \n    \n    if (timeToNextDebugIconsUpdateSplinePath < time.systemTime) \n    {\n        if (debugIconsSetSplinesPoints !is null) \n        {\n            debugIconsSetSplinesPoints.enabled = debugIconsShow;\n\n            \/\/ Collect all scene's SplinePath and add it\n            Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SplinePath\", true);\n            \n            if (nodes.length > 0) \n            {\n                debugIconsSetSplinesPoints.numBillboards = nodes.length * splinePathResolution;\n                \n                float splineStep = 1.0f \/ splinePathResolution;\n                                        \n                for(int i=0; i < nodes.length; i++) \n                {\n                    \n                    SplinePath@ sp = nodes[i].GetComponent(\"SplinePath\");\n                    if(sp !is null) \n                    {\n                        Vector3 splinePoint;\n                        \/\/ Create path\n                        for(int step=0; step < splinePathResolution; step++) \n                        {\n                            splinePoint = sp.GetPoint(splineStep * step);\n                            \n                            float distance = (camPos - splinePoint).length;\n                            int index = (i * splinePathResolution) + step;    \n                            Billboard@ bb = debugIconsSetSplinesPoints.billboards[index];\n                            bb.position = splinePoint;\n                            bb.size = debugIconsSizeSmall * distance;\n                            \n                            if (step == 0) \n                            {\n                                bb.color = Color(1,1,0);\n                                bb.size = debugIconsSize * distance;\n                            }\n                            else if ((step+1) >= (splinePathResolution - splineStep))\n                            {\n                                bb.color = Color(0,1,0);\n                                bb.size = debugIconsSize * distance;\n                            }\n                            else\n                            {\n                                bb.color = Color(1,1,1);\n                                bb.size = debugIconsSizeSmall * distance;\n                            }    \n                            bb.enabled = sp.enabled;\n                        }\n                    }                                       \n                }\n                \n                debugIconsSetSplinesPoints.Commit();   \n            }\n        }\n        \n        timeToNextDebugIconsUpdateSplinePath = time.systemTime + stepDebugIconsUpdateSplinePath;\n    }\n    \n      \n    timeToNextDebugIconsUpdate = time.systemTime + stepDebugIconsUpdate;\n}","subject":"increase update time for splinepath","message":"increase update time for splinepath\n","lang":"ActionScript","license":"mit","repos":"rokups\/Urho3D,codemon66\/Urho3D,victorholt\/Urho3D,victorholt\/Urho3D,tommy3\/Urho3D,299299\/Urho3D,henu\/Urho3D,codemon66\/Urho3D,codedash64\/Urho3D,weitjong\/Urho3D,xiliu98\/Urho3D,bacsmar\/Urho3D,luveti\/Urho3D,victorholt\/Urho3D,fire\/Urho3D-1,abdllhbyrktr\/Urho3D,MonkeyFirst\/Urho3D,tommy3\/Urho3D,codemon66\/Urho3D,tommy3\/Urho3D,luveti\/Urho3D,cosmy1\/Urho3D,fire\/Urho3D-1,victorholt\/Urho3D,xiliu98\/Urho3D,c4augustus\/Urho3D,SirNate0\/Urho3D,helingping\/Urho3D,iainmerrick\/Urho3D,iainmerrick\/Urho3D,eugeneko\/Urho3D,weitjong\/Urho3D,fire\/Urho3D-1,299299\/Urho3D,rokups\/Urho3D,urho3d\/Urho3D,bacsmar\/Urho3D,rokups\/Urho3D,orefkov\/Urho3D,orefkov\/Urho3D,codedash64\/Urho3D,weitjong\/Urho3D,iainmerrick\/Urho3D,cosmy1\/Urho3D,carnalis\/Urho3D,codemon66\/Urho3D,urho3d\/Urho3D,helingping\/Urho3D,tommy3\/Urho3D,carnalis\/Urho3D,MonkeyFirst\/Urho3D,bacsmar\/Urho3D,cosmy1\/Urho3D,henu\/Urho3D,weitjong\/Urho3D,bacsmar\/Urho3D,eugeneko\/Urho3D,kostik1337\/Urho3D,SirNate0\/Urho3D,henu\/Urho3D,tommy3\/Urho3D,kostik1337\/Urho3D,codedash64\/Urho3D,SirNate0\/Urho3D,kostik1337\/Urho3D,c4augustus\/Urho3D,iainmerrick\/Urho3D,henu\/Urho3D,xiliu98\/Urho3D,orefkov\/Urho3D,cosmy1\/Urho3D,urho3d\/Urho3D,SirNate0\/Urho3D,urho3d\/Urho3D,PredatorMF\/Urho3D,MeshGeometry\/Urho3D,SuperWangKai\/Urho3D,xiliu98\/Urho3D,SuperWangKai\/Urho3D,fire\/Urho3D-1,weitjong\/Urho3D,c4augustus\/Urho3D,PredatorMF\/Urho3D,SuperWangKai\/Urho3D,helingping\/Urho3D,MonkeyFirst\/Urho3D,carnalis\/Urho3D,abdllhbyrktr\/Urho3D,xiliu98\/Urho3D,helingping\/Urho3D,helingping\/Urho3D,MeshGeometry\/Urho3D,MonkeyFirst\/Urho3D,codedash64\/Urho3D,kostik1337\/Urho3D,rokups\/Urho3D,MonkeyFirst\/Urho3D,codemon66\/Urho3D,PredatorMF\/Urho3D,MeshGeometry\/Urho3D,299299\/Urho3D,SuperWangKai\/Urho3D,carnalis\/Urho3D,codedash64\/Urho3D,MeshGeometry\/Urho3D,299299\/Urho3D,orefkov\/Urho3D,SirNate0\/Urho3D,henu\/Urho3D,luveti\/Urho3D,fire\/Urho3D-1,PredatorMF\/Urho3D,SuperWangKai\/Urho3D,eugeneko\/Urho3D,abdllhbyrktr\/Urho3D,carnalis\/Urho3D,abdllhbyrktr\/Urho3D,MeshGeometry\/Urho3D,299299\/Urho3D,cosmy1\/Urho3D,victorholt\/Urho3D,iainmerrick\/Urho3D,abdllhbyrktr\/Urho3D,kostik1337\/Urho3D,rokups\/Urho3D,eugeneko\/Urho3D,c4augustus\/Urho3D,rokups\/Urho3D,c4augustus\/Urho3D,luveti\/Urho3D,299299\/Urho3D,luveti\/Urho3D"}
{"commit":"262c6a5cabe512090f48b7045384d427457fbc2d","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirDeviceId\/AirDeviceId.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirDeviceId\/AirDeviceId.as","old_contents":"\/*\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage com.freshplanet.ane.AirDeviceId {\n\nimport com.freshplanet.ane.AirDeviceId.events.AirDeviceIdEvent;\n\nimport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class AirDeviceId extends EventDispatcher {\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\t\/** AirAlert is supported on iOS and Android devices. *\/\n\t\tpublic static function get isSupported() : Boolean {\n\t\t\treturn isAndroid || isIOS;\n\t\t}\n\n\t\t\/**\n\t\t * AirDeviceId instance\n\t\t * @return AirDeviceId instance\n\t\t *\/\n\t\tpublic static function get instance() : AirDeviceId {\n\t\t\treturn _instance ? _instance : new AirDeviceId();\n\t\t}\n\n\t\t\/**\n\t\t * Get device id\n\t\t * @param salt a developer specific salt\n\t\t *\/\n\t\tpublic function getID( salt:String ) : String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _context.call( 'getID', salt ) as String;\n\n\t\t\treturn null;\n\t\t}\n\n\t\t\/**\n\t\t * Get vendor identifier\n\t\t * @return\n\t\t *\/\n\t\tpublic function getIDFV():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _context.call( 'getIDFV' ) as String;\n\n\t\t\treturn null;\n\t\t}\n\n\t\t\/**\n\t\t * Get advertising identifier\n\t\t * @return\n\t\t *\/\n\t\tpublic function getIDFA() : void {\n\n\t\t\tif ( isSupported )\n\t\t\t\t_context.call( 'getIDFA' );\n\n\t\t}\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\tprivate static const EXTENSION_ID : String = \"com.freshplanet.ane.AirDeviceId\";\n\t\tprivate static var _instance : AirDeviceId = null;\n\t\tprivate var _context : ExtensionContext = null;\n\n\t\t\/**\n\t\t * \"private\" singleton constructor\n\t\t *\/\n\t\tpublic function AirDeviceId() {\n\t\t\t\n\t\t\tif ( !_instance ) {\n\t\t\t\t\n\t\t\t\t_context = ExtensionContext.createExtensionContext( EXTENSION_ID, null );\n\t\t\t\t\n\t\t\t\tif  (_context != null ) {\n\t\t\t\t\t_context.addEventListener( StatusEvent.STATUS, _onStatus );\n\t\t\t\t} \n\t\t\t\telse {\n\t\t\t\t\ttrace('[AirDeviceId] Error - Extension Context is null.');\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_instance = this;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tthrow Error( 'This is a singleton, use getInstance(), do not call the constructor directly.' );\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * Status events allow the native part of the ANE to communicate with the ActionScript part.\n\t\t * We use event.code to represent the type of event, and event.level to carry the data.\n\t\t *\/\n\t\tprivate function _onStatus( event:StatusEvent ) : void {\n\n\t\t\tif ( event.code == AirDeviceIdEvent.RECEIVED_IDFA ) {\n\t\t\t\tthis.dispatchEvent(new AirDeviceIdEvent(AirDeviceIdEvent.RECEIVED_IDFA, event.level));\n\t\t\t}\n\t\t\telse if ( event.code == \"log\" ) {\n\t\t\t\ttrace( '[AirDeviceId] ' + event.level );\n\t\t\t}\n\t\t}\n\n\t\tprivate static function get isIOS():Boolean {\n\t\t\treturn Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0;\n\t\t}\n\n\t\tprivate static function get isAndroid():Boolean {\n\t\t\treturn Capabilities.manufacturer.indexOf(\"Android\") > -1;\n\t\t}\n\t}\n}\n","new_contents":"\/*\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage com.freshplanet.ane.AirDeviceId {\n\nimport com.freshplanet.ane.AirDeviceId.events.AirDeviceIdEvent;\n\nimport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class AirDeviceId extends EventDispatcher {\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\t\/** AirAlert is supported on iOS and Android devices. *\/\n\t\tpublic static function get isSupported() : Boolean {\n\t\t\treturn isAndroid || isIOS;\n\t\t}\n\n\t\t\/**\n\t\t * AirDeviceId instance\n\t\t * @return AirDeviceId instance\n\t\t *\/\n\t\tpublic static function get instance() : AirDeviceId {\n\t\t\treturn _instance ? _instance : new AirDeviceId();\n\t\t}\n          \n\t\t\/**\n\t\t * Get vendor identifier\n\t\t * @return\n\t\t *\/\n\t\tpublic function getIDFV():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _context.call( 'getIDFV' ) as String;\n\n\t\t\treturn null;\n\t\t}\n\n\t\t\/**\n\t\t * Get advertising identifier\n\t\t * @return\n\t\t *\/\n\t\tpublic function getIDFA() : void {\n\n\t\t\tif ( isSupported )\n\t\t\t\t_context.call( 'getIDFA' );\n\n\t\t}\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\tprivate static const EXTENSION_ID : String = \"com.freshplanet.ane.AirDeviceId\";\n\t\tprivate static var _instance : AirDeviceId = null;\n\t\tprivate var _context : ExtensionContext = null;\n\n\t\t\/**\n\t\t * \"private\" singleton constructor\n\t\t *\/\n\t\tpublic function AirDeviceId() {\n\t\t\t\n\t\t\tif ( !_instance ) {\n\t\t\t\t\n\t\t\t\t_context = ExtensionContext.createExtensionContext( EXTENSION_ID, null );\n\t\t\t\t\n\t\t\t\tif  (_context != null ) {\n\t\t\t\t\t_context.addEventListener( StatusEvent.STATUS, _onStatus );\n\t\t\t\t} \n\t\t\t\telse {\n\t\t\t\t\ttrace('[AirDeviceId] Error - Extension Context is null.');\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_instance = this;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tthrow Error( 'This is a singleton, use getInstance(), do not call the constructor directly.' );\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * Status events allow the native part of the ANE to communicate with the ActionScript part.\n\t\t * We use event.code to represent the type of event, and event.level to carry the data.\n\t\t *\/\n\t\tprivate function _onStatus( event:StatusEvent ) : void {\n\n\t\t\tif ( event.code == AirDeviceIdEvent.RECEIVED_IDFA ) {\n\t\t\t\tthis.dispatchEvent(new AirDeviceIdEvent(AirDeviceIdEvent.RECEIVED_IDFA, event.level));\n\t\t\t}\n\t\t\telse if ( event.code == \"log\" ) {\n\t\t\t\ttrace( '[AirDeviceId] ' + event.level );\n\t\t\t}\n\t\t}\n\n\t\tprivate static function get isIOS():Boolean {\n\t\t\treturn Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0;\n\t\t}\n\n\t\tprivate static function get isAndroid():Boolean {\n\t\t\treturn Capabilities.manufacturer.indexOf(\"Android\") > -1;\n\t\t}\n\t}\n}\n","subject":"remove getID() from AS3 side","message":"remove getID() from AS3 side\n","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-DeviceId,freshplanet\/ANE-DeviceId,freshplanet\/ANE-DeviceId"}
{"commit":"b08298095cce86addd36dd63c0f1a94ccaf5a5a7","old_file":"csi\/flash\/src\/main\/flex\/org\/shypl\/biser\/csi\/client\/Client.as","new_file":"csi\/flash\/src\/main\/flex\/org\/shypl\/biser\/csi\/client\/Client.as","old_contents":"package org.shypl.biser.csi.client {\n\timport flash.events.EventDispatcher;\n\n\timport org.shypl.biser.csi.Address;\n\timport org.shypl.biser.csi.ConnectionCloseReason;\n\timport org.shypl.common.lang.IllegalStateException;\n\timport org.shypl.common.logging.LogManager;\n\timport org.shypl.common.logging.Logger;\n\timport org.shypl.common.logging.PrefixedLoggerProxy;\n\n\t[Event(type=\"org.shypl.biser.csi.client.ClientEvent\", name=\"clientConnected\")]\n\t[Event(type=\"org.shypl.biser.csi.client.ClientEvent\", name=\"clientConnectionInterrupted\")]\n\t[Event(type=\"org.shypl.biser.csi.client.ClientEvent\", name=\"clientConnectionEstablished\")]\n\t[Event(type=\"org.shypl.biser.csi.client.ClientConnectFailEvent\", name=\"clientConnectFail\")]\n\t[Event(type=\"org.shypl.biser.csi.client.ClientDisconnectedEvent\", name=\"clientDisconnected\")]\n\t[Event(type=\"org.shypl.biser.csi.client.ClientDisconnectWarningEvent\", name=\"clientDisconnectWarning\")]\n\tpublic class Client extends EventDispatcher {\n\t\tprivate static const LOGGER:Logger = LogManager.getLogger(Client);\n\n\t\tprivate var _channelProvider:ChannelProvider;\n\t\tprivate var _api:Api;\n\t\tprivate var _logger:PrefixedLoggerProxy;\n\n\t\tprivate var _connecting:Boolean;\n\t\tprivate var _connected:Boolean;\n\t\tprivate var _connection:Connection;\n\n\t\tpublic function Client(channelProvider:ChannelProvider, api:Api) {\n\t\t\t_channelProvider = channelProvider;\n\t\t\t_api = api;\n\n\t\t\t_logger = new PrefixedLoggerProxy(LOGGER, \"[\" + _api.name + \"] \");\n\t\t}\n\n\t\tinternal function get channelProvider():ChannelProvider {\n\t\t\treturn _channelProvider;\n\t\t}\n\n\t\tinternal function get api():Api {\n\t\t\treturn _api;\n\t\t}\n\n\t\tpublic function isConnecting():Boolean {\n\t\t\treturn _connecting;\n\t\t}\n\n\t\tpublic function isConnected():Boolean {\n\t\t\treturn _connected;\n\t\t}\n\n\t\tpublic function connect(address:Address, authorizationKey:String):void {\n\t\t\tif (isConnecting() || isConnected()) {\n\t\t\t\tthrow new IllegalStateException();\n\t\t\t}\n\n\t\t\t_logger.info(\"Connecting to {}\", address);\n\t\t\t_connecting = true;\n\t\t\t_connection = new Connection(this, address, authorizationKey);\n\t\t\t_api.setConnection(_connection);\n\t\t}\n\n\t\tpublic function disconnect():void {\n\t\t\tif (!isConnecting() && !isConnecting()) {\n\t\t\t\tthrow new IllegalStateException();\n\t\t\t}\n\t\t\t_connecting = false;\n\n\t\t\t_logger.info(\"Disconnecting\");\n\t\t\t_connection.close(ConnectionCloseReason.NONE);\n\t\t}\n\n\t\tinternal function processConnected():void {\n\t\t\t_logger.info(\"Connected\");\n\t\t\t_connecting = false;\n\t\t\t_connected = true;\n\t\t\tdispatchEvent(new ClientEvent(ClientEvent.CLIENT_CONNECTED));\n\t\t}\n\n\t\tinternal function processDisconnected(reason:ConnectionCloseReason):void {\n\t\t\t_logger.info(\"Disconnected by reason {}\", reason);\n\n\t\t\t_connecting = false;\n\t\t\t_connected = false;\n\t\t\t_connection = null;\n\t\t\t_api.setConnection(null);\n\t\t\tdispatchEvent(new ClientDisconnectedEvent(reason));\n\t\t}\n\n\t\tinternal function processConnectFail(reason:Error):void {\n\t\t\t_logger.info(\"Connect failed by reason {}\", reason);\n\t\t\t_connecting = false;\n\t\t\t_connected = false;\n\t\t\tdispatchEvent(new ClientConnectFailEvent(reason));\n\t\t}\n\n\t\tinternal function processConnectionInterrupted():void {\n\t\t\t_logger.info(\"Connection is interrupted\");\n\t\t\tdispatchEvent(new ClientEvent(ClientEvent.CLIENT_CONNECTION_INTERRUPTED));\n\t\t}\n\n\t\tinternal function processConnectionEstablished():void {\n\t\t\t_logger.info(\"Connection is established\");\n\t\t\tdispatchEvent(new ClientEvent(ClientEvent.CLIENT_CONNECTION_ESTABLISHED));\n\t\t}\n\n\t\tinternal function processDisconnectWarning(timeout:int):void {\n\t\t\t_logger.info(\"warning to disconnect after {} seconds\", timeout);\n\t\t\tdispatchEvent(new ClientDisconnectWarningEvent(timeout));\n\t\t}\n\t}\n}\n","new_contents":"package org.shypl.biser.csi.client {\n\timport flash.events.EventDispatcher;\n\n\timport org.shypl.biser.csi.Address;\n\timport org.shypl.biser.csi.ConnectionCloseReason;\n\timport org.shypl.common.lang.IllegalStateException;\n\timport org.shypl.common.logging.LogManager;\n\timport org.shypl.common.logging.Logger;\n\timport org.shypl.common.logging.PrefixedLoggerProxy;\n\n\t[Event(type=\"org.shypl.biser.csi.client.ClientEvent\", name=\"clientConnected\")]\n\t[Event(type=\"org.shypl.biser.csi.client.ClientEvent\", name=\"clientConnectionInterrupted\")]\n\t[Event(type=\"org.shypl.biser.csi.client.ClientEvent\", name=\"clientConnectionEstablished\")]\n\t[Event(type=\"org.shypl.biser.csi.client.ClientConnectFailEvent\", name=\"clientConnectFail\")]\n\t[Event(type=\"org.shypl.biser.csi.client.ClientDisconnectedEvent\", name=\"clientDisconnected\")]\n\t[Event(type=\"org.shypl.biser.csi.client.ClientDisconnectWarningEvent\", name=\"clientDisconnectWarning\")]\n\tpublic class Client extends EventDispatcher {\n\t\tprivate static const LOGGER:Logger = LogManager.getLogger(Client);\n\n\t\tprivate var _channelProvider:ChannelProvider;\n\t\tprivate var _api:Api;\n\t\tprivate var _logger:PrefixedLoggerProxy;\n\n\t\tprivate var _connecting:Boolean;\n\t\tprivate var _connected:Boolean;\n\t\tprivate var _connection:Connection;\n\n\t\tpublic function Client(channelProvider:ChannelProvider, api:Api) {\n\t\t\t_channelProvider = channelProvider;\n\t\t\t_api = api;\n\n\t\t\t_logger = new PrefixedLoggerProxy(LOGGER, \"[\" + _api.name + \"] \");\n\t\t}\n\n\t\tinternal function get channelProvider():ChannelProvider {\n\t\t\treturn _channelProvider;\n\t\t}\n\n\t\tinternal function get api():Api {\n\t\t\treturn _api;\n\t\t}\n\n\t\tpublic function isConnecting():Boolean {\n\t\t\treturn _connecting;\n\t\t}\n\n\t\tpublic function isConnected():Boolean {\n\t\t\treturn _connected;\n\t\t}\n\n\t\tpublic function connect(address:Address, authorizationKey:String):void {\n\t\t\tif (isConnecting() || isConnected()) {\n\t\t\t\tthrow new IllegalStateException();\n\t\t\t}\n\n\t\t\t_logger.info(\"Connecting to {}\", address);\n\t\t\t_connecting = true;\n\t\t\t_connection = new Connection(this, address, authorizationKey);\n\t\t\t_api.setConnection(_connection);\n\t\t}\n\n\t\tpublic function disconnect():void {\n\t\t\tif (!_connecting && !_connected) {\n\t\t\t\tthrow new IllegalStateException();\n\t\t\t}\n\t\t\t_connecting = false;\n\n\t\t\t_logger.info(\"Disconnecting\");\n\t\t\t_connection.close(ConnectionCloseReason.NONE);\n\t\t}\n\n\t\tinternal function processConnected():void {\n\t\t\t_logger.info(\"Connected\");\n\t\t\t_connecting = false;\n\t\t\t_connected = true;\n\t\t\tdispatchEvent(new ClientEvent(ClientEvent.CLIENT_CONNECTED));\n\t\t}\n\n\t\tinternal function processDisconnected(reason:ConnectionCloseReason):void {\n\t\t\t_logger.info(\"Disconnected by reason {}\", reason);\n\n\t\t\t_connecting = false;\n\t\t\t_connected = false;\n\t\t\t_connection = null;\n\t\t\t_api.setConnection(null);\n\t\t\tdispatchEvent(new ClientDisconnectedEvent(reason));\n\t\t}\n\n\t\tinternal function processConnectFail(reason:Error):void {\n\t\t\t_logger.info(\"Connect failed by reason {}\", reason);\n\t\t\t_connecting = false;\n\t\t\t_connected = false;\n\t\t\tdispatchEvent(new ClientConnectFailEvent(reason));\n\t\t}\n\n\t\tinternal function processConnectionInterrupted():void {\n\t\t\t_logger.info(\"Connection is interrupted\");\n\t\t\tdispatchEvent(new ClientEvent(ClientEvent.CLIENT_CONNECTION_INTERRUPTED));\n\t\t}\n\n\t\tinternal function processConnectionEstablished():void {\n\t\t\t_logger.info(\"Connection is established\");\n\t\t\tdispatchEvent(new ClientEvent(ClientEvent.CLIENT_CONNECTION_ESTABLISHED));\n\t\t}\n\n\t\tinternal function processDisconnectWarning(timeout:int):void {\n\t\t\t_logger.info(\"warning to disconnect after {} seconds\", timeout);\n\t\t\tdispatchEvent(new ClientDisconnectWarningEvent(timeout));\n\t\t}\n\t}\n}\n","subject":"Fix client disconnect","message":"Fix client disconnect\n","lang":"ActionScript","license":"apache-2.0","repos":"shypl\/biser"}
{"commit":"f2e1d94e7aa962fc906fe1700fb8ce08ec2ab3d2","old_file":"src\/as\/com\/threerings\/util\/EmbeddedSwfLoader.as","new_file":"src\/as\/com\/threerings\/util\/EmbeddedSwfLoader.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.display.DisplayObject;\nimport flash.display.Loader;\nimport flash.display.LoaderInfo;\n\nimport flash.errors.IllegalOperationError;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IOErrorEvent;\n\nimport flash.utils.ByteArray;\n\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\n\n\/**\n * Allows you to load an embeded SWF stored as a Byte Array then access any stored classes\n * within the SWF.\n * Embed your swf like:\n * [Embed(source=\"foo.swf\", mimeType=\"application\/octet-stream\"]\n * Then, instantiate that class and pass it to load() as a ByteArray.\n *\n * An Event.COMPLETE will be dispatched upon the successful completion of a call to\n * {@link load}.  IOErrorEvent.IO_ERROR will be dispatched if there's a problem reading the\n * ByteArray.\n *\n * @deprecated Content packs are coming, and symbols can be embedded directly\n * by using [Embed(source=\"foo.swf#somesymbol\")]\n *\/\npublic class EmbeddedSwfLoader extends EventDispatcher \n{\n    public function EmbeddedSwfLoader (useSubDomain :Boolean = false)\n    {\n        _useSubDomain = useSubDomain;\n        _loader = new Loader();\n        _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchEvent);\n        _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, dispatchEvent);\n    }\n\n\/\/ This doesn't work. We cannot write parameters to the contentLoaderInfo.\n\/\/ So: there is no way to pass parameters to content loaded using loadBytes,\n\/\/ and there's no way to pass parameters to any other content without\n\/\/ destroying caching (because you must append them to the url). Stupid flash.\n\/\/    \/**\n\/\/     * Set a parameter accessible to the loaded content.\n\/\/     *\/\n\/\/    public function setParameter (name :String, val :String) :void\n\/\/    {\n\/\/        _loader.contentLoaderInfo.parameters[name] = val;\n\/\/    }\n\n    \/**\n     * Load the SWF from a Byte Array.  A CLASS_LOADED event will be dispatched on successful \n     * completion of the load.  If any errors occur, a LOAD_ERROR event will be dispatched.\n     *\/\n    public function load (byteArray :ByteArray) :void\n    {\n        var context :LoaderContext = new LoaderContext();\n        context.applicationDomain = _useSubDomain ? \n            new ApplicationDomain(ApplicationDomain.currentDomain) : \n            ApplicationDomain.currentDomain;\n        _loader.loadBytes(byteArray, context);\n    }\n\n    \/**\n     * Get the top-level display object defined in the loaded SWF.\n     *\/\n    public function getContent () :DisplayObject\n    {\n        checkLoaded();\n        return _loader.content;\n    }\n\n    \/**\n     * Retrieves a class definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getClass (className :String) :Class\n    {\n        return getSymbol(className) as Class;\n    }\n\n    \/**\n     * Retrieves a Function definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getFunction (functionName :String) :Function\n    {\n        return getSymbol(functionName) as Function;\n    }\n\n    \/**\n     * Retrieves a symbol definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getSymbol (symbolName :String) :Object\n    {\n        checkLoaded();\n        try {\n            return _loader.contentLoaderInfo.applicationDomain.getDefinition(symbolName);\n        } catch (e: Error) {\n            throw new IllegalOperationError(symbolName + \" definition not found\");\n        }\n        return null;\n    }\n\n    \/**\n     * Checks if a symbol exists in the library.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading.\n     *\/\n    public function isSymbol (className :String) :Boolean\n    {\n        checkLoaded();\n        return _loader.contentLoaderInfo.applicationDomain.hasDefinition(className);\n    }\n\n    \/**\n     * Validate that the load operation is complete.\n     *\/\n    protected function checkLoaded () :void\n    {\n        var loaderInfo :LoaderInfo = _loader.contentLoaderInfo;\n        if (loaderInfo.bytesTotal == 0 || loaderInfo.bytesLoaded != loaderInfo.bytesTotal) {\n\n            throw new IllegalOperationError(\"SWF has not completed loading\");\n        }\n    }\n\n    protected var _loader :Loader;\n    protected var _useSubDomain :Boolean;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.display.DisplayObject;\nimport flash.display.Loader;\nimport flash.display.LoaderInfo;\n\nimport flash.errors.IllegalOperationError;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IOErrorEvent;\n\nimport flash.utils.ByteArray;\n\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\n\n\/**\n * Allows you to load an embeded SWF stored as a Byte Array then access any stored classes\n * within the SWF.\n * Embed your swf like:\n * [Embed(source=\"foo.swf\", mimeType=\"application\/octet-stream\")]\n * Then, instantiate that class and pass it to load() as a ByteArray.\n *\n * An Event.COMPLETE will be dispatched upon the successful completion of a call to\n * {@link load}.  IOErrorEvent.IO_ERROR will be dispatched if there's a problem reading the\n * ByteArray.\n *\n * @deprecated Content packs are coming, and symbols can be embedded directly\n * by using [Embed(source=\"foo.swf#somesymbol\")]\n *\/\npublic class EmbeddedSwfLoader extends EventDispatcher \n{\n    public function EmbeddedSwfLoader (useSubDomain :Boolean = false)\n    {\n        _useSubDomain = useSubDomain;\n        _loader = new Loader();\n        _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchEvent);\n        _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, dispatchEvent);\n    }\n\n\/\/ This doesn't work. We cannot write parameters to the contentLoaderInfo.\n\/\/ So: there is no way to pass parameters to content loaded using loadBytes,\n\/\/ and there's no way to pass parameters to any other content without\n\/\/ destroying caching (because you must append them to the url). Stupid flash.\n\/\/    \/**\n\/\/     * Set a parameter accessible to the loaded content.\n\/\/     *\/\n\/\/    public function setParameter (name :String, val :String) :void\n\/\/    {\n\/\/        _loader.contentLoaderInfo.parameters[name] = val;\n\/\/    }\n\n    \/**\n     * Load the SWF from a Byte Array.  A CLASS_LOADED event will be dispatched on successful \n     * completion of the load.  If any errors occur, a LOAD_ERROR event will be dispatched.\n     *\/\n    public function load (byteArray :ByteArray) :void\n    {\n        var context :LoaderContext = new LoaderContext();\n        context.applicationDomain = _useSubDomain ? \n            new ApplicationDomain(ApplicationDomain.currentDomain) : \n            ApplicationDomain.currentDomain;\n        _loader.loadBytes(byteArray, context);\n    }\n\n    \/**\n     * Get the top-level display object defined in the loaded SWF.\n     *\/\n    public function getContent () :DisplayObject\n    {\n        checkLoaded();\n        return _loader.content;\n    }\n\n    \/**\n     * Retrieves a class definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getClass (className :String) :Class\n    {\n        return getSymbol(className) as Class;\n    }\n\n    \/**\n     * Retrieves a Function definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getFunction (functionName :String) :Function\n    {\n        return getSymbol(functionName) as Function;\n    }\n\n    \/**\n     * Retrieves a symbol definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getSymbol (symbolName :String) :Object\n    {\n        checkLoaded();\n        try {\n            return _loader.contentLoaderInfo.applicationDomain.getDefinition(symbolName);\n        } catch (e: Error) {\n            throw new IllegalOperationError(symbolName + \" definition not found\");\n        }\n        return null;\n    }\n\n    \/**\n     * Checks if a symbol exists in the library.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading.\n     *\/\n    public function isSymbol (className :String) :Boolean\n    {\n        checkLoaded();\n        return _loader.contentLoaderInfo.applicationDomain.hasDefinition(className);\n    }\n\n    \/**\n     * Validate that the load operation is complete.\n     *\/\n    protected function checkLoaded () :void\n    {\n        var loaderInfo :LoaderInfo = _loader.contentLoaderInfo;\n        if (loaderInfo.bytesTotal == 0 || loaderInfo.bytesLoaded != loaderInfo.bytesTotal) {\n\n            throw new IllegalOperationError(\"SWF has not completed loading\");\n        }\n    }\n\n    protected var _loader :Loader;\n    protected var _useSubDomain :Boolean;\n}\n}\n","subject":"Comment fix.","message":"Comment fix.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4716 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"c3c2403fe30a100540cfe3449cbdfd9e8ec6e85e","old_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/utils\/Language.as","new_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/utils\/Language.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\n\n\t[ExcludeClass]\n\tCOMPILE::AS3\n\tpublic class Language {}\n\n    COMPILE::JS\n    {\n        import goog.bind;\n    }\n    \n    \/**\n     * @flexjsignoreimport goog.bind\n     *\/\n    COMPILE::JS\n\tpublic class Language\n\t{\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Property\n\t\t\/\/--------------------------------------\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Function\n\t\t\/\/--------------------------------------\n\n\t\t\/**\n\t\t * as()\n\t\t *\n\t\t * @param leftOperand The lefthand operand of the\n\t\t * binary as operator in AS3.\n\t\t * @param rightOperand The righthand operand of the\n\t\t * binary operator in AS3.\n\t\t * @param coercion The cast is a coercion,\n\t\t * throw exception if it fails.\n\t\t * @return Returns the lefthand operand if it is of the\n\t\t * type of the righthand operand, otherwise null.\n\t\t *\/\n\t\tstatic public function as(leftOperand:Object, rightOperand:Object, coercion:* = null):Object\n\t\t{\n\t\t\tvar error:Error, itIs:Boolean, message:String;\n\n\t\t\tcoercion = (coercion !== undefined) ? coercion : false;\n\n\t\t\titIs = Language.is(leftOperand, rightOperand);\n\n\t\t\tif (!itIs && coercion)\n\t\t\t{\n\t\t\t\tmessage = 'Type Coercion failed';\n\n\t\t\t\tif (TypeError)\n\t\t\t\t{\n\t\t\t\t\terror = new TypeError(message);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\terror = new Error(message);\n\t\t\t\t}\n\t\t\t\tthrow error;\n\t\t\t}\n\n\t\t\treturn (itIs) ? leftOperand : null;\n\t\t}\n\n\n\t\t\/**\n\t\t * int()\n\t\t *\n\t\t * @param value The value to be cast.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function _int(value:Number):Number\n\t\t{\n\t\t\treturn value >> 0;\n\t\t}\n\n\t\t\/**\n\t\t * is()\n\t\t *\n\t\t * @param leftOperand The lefthand operand of the\n\t\t * binary as operator in AS3.\n\t\t * @param rightOperand The righthand operand of the\n\t\t * binary operator in AS3.\n\t\t * @return {boolean}\n\t\t *\/\n\t\tstatic public function is(leftOperand:Object, rightOperand:Object):Boolean\n\t\t{\n\t\t\tvar checkInterfaces:Function, superClass:Object;\n\n\t\t\tif (leftOperand == null)\n\t\t\t\treturn false;\n\n\t\t\tif (leftOperand != null && rightOperand == null)\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\tcheckInterfaces = function(left:Object):Boolean {\n\t\t\t\tvar i:int, interfaces:Array;\n\n\t\t\t\tinterfaces = left.FLEXJS_CLASS_INFO.interfaces;\n\t\t\t\tfor (i = interfaces.length - 1; i > -1; i--) {\n\t\t\t\t\tif (interfaces[i] === rightOperand) {\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\n\t\t\t\t\tif (interfaces[i].prototype.FLEXJS_CLASS_INFO.interfaces) {\n\t\t\t\t\t\tvar isit:Boolean = checkInterfaces(new interfaces[i]());\n\t\t\t\t\t\tif (isit) return true;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\treturn false;\n\t\t\t};\n\n\t\t\tif ((rightOperand === String && typeof(leftOperand) === 'string') ||\n\t\t\t\t(leftOperand instanceof (rightOperand)))\n\t\t\t{\n\t\t\t\treturn true;\n\t\t\t}\n\n\t\t\tif (typeof leftOperand === 'string')\n\t\t\t\treturn false; \/\/ right was not String otherwise exit above\n\n\t\t\tif (typeof leftOperand === 'number')\n\t\t\t\treturn rightOperand === Number;\n\n\t\t\tif (rightOperand === Array && Array.isArray(leftOperand))\n\t\t\t\treturn true;\n\n\t\t\tif (leftOperand.FLEXJS_CLASS_INFO === undefined)\n\t\t\t\treturn false; \/\/ could be a function but not an instance\n\n\t\t\tif (leftOperand.FLEXJS_CLASS_INFO.interfaces)\n\t\t\t{\n\t\t\t\tif (checkInterfaces(leftOperand))\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tsuperClass = leftOperand.constructor;\n            superClass = superClass.superClass_;\n\n\t\t\tif (superClass)\n\t\t\t{\n\t\t\t\twhile (superClass && superClass.FLEXJS_CLASS_INFO)\n\t\t\t\t{\n\t\t\t\t\tif (superClass.FLEXJS_CLASS_INFO.interfaces)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (checkInterfaces(superClass))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\treturn true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tsuperClass = superClass.constructor;\n                    superClass = superClass.superClass_;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false;\n\t\t}\n\n\t\t\/**\n\t\t * postdecrement handles foo++\n\t\t *\n\t\t * @param obj The object with the getter\/setter.\n\t\t * @param prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function postdecrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop];\n\t\t\tobj[prop] = value - 1;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * postincrement handles foo++\n\t\t *\n\t\t * @param obj The object with the getter\/setter.\n\t\t * @param prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function postincrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop];\n\t\t\tobj[prop] = value + 1;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * predecrement handles ++foo\n\t\t *\n\t\t * @param obj The object with the getter\/setter.\n\t\t * @param prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function predecrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop] - 1;\n\t\t\tobj[prop] = value;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * preincrement handles --foo\n\t\t *\n\t\t * @param obj The object with the getter\/setter.\n\t\t * @param prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function preincrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop] + 1;\n\t\t\tobj[prop] = value;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * superGetter calls the getter on the given class' superclass.\n\t\t *\n\t\t * @param clazz The class.\n\t\t * @param pthis The this pointer.\n\t\t * @param prop The name of the getter.\n\t\t * @return {Object}\n\t\t *\/\n\t\tstatic public function superGetter(clazz:Object, pthis:Object, prop:String):Object\n\t\t{\n\t\t\tvar superClass:Object = clazz.superClass_;\n\t\t\tvar superdesc:Object = Object.getOwnPropertyDescriptor(superClass, prop);\n\n\t\t\twhile (superdesc == null)\n\t\t\t{\n\t\t\t\tsuperClass = superClass.constructor;\n                superClass = superClass.superClass_;\n\t\t\t\tsuperdesc = Object.getOwnPropertyDescriptor(superClass, prop);\n\t\t\t}\n\t\t\treturn superdesc.get.call(pthis);\n\t\t}\n\n\t\t\/**\n\t\t * superSetter calls the setter on the given class' superclass.\n\t\t *\n\t\t * @param clazz The class.\n\t\t * @param pthis The this pointer.\n\t\t * @param prop The name of the getter.\n\t\t * @param value The value.\n\t\t *\/\n\t\tstatic public function superSetter(clazz:Object, pthis:Object, prop:String, value:Object):void\n\t\t{\n\t\t\tvar superClass:Object = clazz.superClass_;\n\t\t\tvar superdesc:Object = Object.getOwnPropertyDescriptor(superClass, prop);\n\n\t\t\twhile (superdesc == null)\n\t\t\t{\n\t\t\t\tsuperClass = superClass.constructor;\n                superClass = superClass.superClass_;\n\t\t\t\tsuperdesc = Object.getOwnPropertyDescriptor(superClass, prop);\n\t\t\t}\n\t\t\tsuperdesc.set.apply(pthis, [value]);\n\t\t}\n\n\t\tstatic public function trace(...rest):void\n\t\t{\n\t\t\tvar theConsole:*;\n            var windowConsole:* = window.console;\n\n\t\t\tvar msg:String = '';\n\n\t\t\tfor (var i:int = 0; i < rest.length; i++)\n\t\t\t{\n\t\t\t\tif (i > 0)\n\t\t\t\t\tmsg += ' ';\n\t\t\t\tmsg += rest[i];\n\t\t\t}\n\n\t\t\ttheConsole = window[\"goog\"][\"global\"][\"console\"];\n\n\t\t\tif (theConsole === undefined && windowConsole !== undefined)\n\t\t\t\ttheConsole = windowConsole;\n\n\t\t\ttry\n\t\t\t{\n\t\t\t\tif (theConsole && theConsole.log)\n\t\t\t\t{\n\t\t\t\t\ttheConsole.log(msg);\n\t\t\t\t}\n\t\t\t}\n\t\t\tcatch (e:Error)\n\t\t\t{\n\t\t\t\t\/\/ ignore; at least we tried ;-)\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * uint()\n\t\t *\n\t\t * @param value The value to be cast.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function uint(value:Number):Number\n\t\t{\n\t\t\treturn value >>> 0;\n\t\t}\n        \n        \/**\n         * caches closures and returns the one closure\n         *\n         * @param fn The method on the instance.\n         * @param object The instance.\n         * @param boundMethodName The name to use to cache the closure.\n         * @return The closure.\n         *\/\n        static public function closure(fn:Function, object:Object, boundMethodName:String):Function {\n            if (object.hasOwnProperty(boundMethodName)) {\n                return object[boundMethodName];\n            }\n            var boundMethod:Function = goog.bind(fn, object);\n            Object.defineProperty(object, boundMethodName, {\n                value: boundMethod\n            });\n            return boundMethod;\n        };\n\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\n\n\t[ExcludeClass]\n\tCOMPILE::AS3\n\tpublic class Language {}\n\n    COMPILE::JS\n    {\n        import goog.bind;\n        import goog.global;\n    }\n    \n    \/**\n     * @flexjsignoreimport goog.bind\n     * @flexjsignoreimport goog.global\n     *\/\n    COMPILE::JS\n\tpublic class Language\n\t{\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Property\n\t\t\/\/--------------------------------------\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Function\n\t\t\/\/--------------------------------------\n\n\t\t\/**\n\t\t * as()\n\t\t *\n\t\t * @param leftOperand The lefthand operand of the\n\t\t * binary as operator in AS3.\n\t\t * @param rightOperand The righthand operand of the\n\t\t * binary operator in AS3.\n\t\t * @param coercion The cast is a coercion,\n\t\t * throw exception if it fails.\n\t\t * @return Returns the lefthand operand if it is of the\n\t\t * type of the righthand operand, otherwise null.\n\t\t *\/\n\t\tstatic public function as(leftOperand:Object, rightOperand:Object, coercion:* = null):Object\n\t\t{\n\t\t\tvar error:Error, itIs:Boolean, message:String;\n\n\t\t\tcoercion = (coercion !== undefined) ? coercion : false;\n\n\t\t\titIs = Language.is(leftOperand, rightOperand);\n\n\t\t\tif (!itIs && coercion)\n\t\t\t{\n\t\t\t\tmessage = 'Type Coercion failed';\n\n\t\t\t\tif (TypeError)\n\t\t\t\t{\n\t\t\t\t\terror = new TypeError(message);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\terror = new Error(message);\n\t\t\t\t}\n\t\t\t\tthrow error;\n\t\t\t}\n\n\t\t\treturn (itIs) ? leftOperand : null;\n\t\t}\n\n\n\t\t\/**\n\t\t * int()\n\t\t *\n\t\t * @param value The value to be cast.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function _int(value:Number):Number\n\t\t{\n\t\t\treturn value >> 0;\n\t\t}\n\n\t\t\/**\n\t\t * is()\n\t\t *\n\t\t * @param leftOperand The lefthand operand of the\n\t\t * binary as operator in AS3.\n\t\t * @param rightOperand The righthand operand of the\n\t\t * binary operator in AS3.\n\t\t * @return {boolean}\n\t\t *\/\n\t\tstatic public function is(leftOperand:Object, rightOperand:Object):Boolean\n\t\t{\n\t\t\tvar checkInterfaces:Function, superClass:Object;\n\n\t\t\tif (leftOperand == null)\n\t\t\t\treturn false;\n\n\t\t\tif (leftOperand != null && rightOperand == null)\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\tcheckInterfaces = function(left:Object):Boolean {\n\t\t\t\tvar i:int, interfaces:Array;\n\n\t\t\t\tinterfaces = left.FLEXJS_CLASS_INFO.interfaces;\n\t\t\t\tfor (i = interfaces.length - 1; i > -1; i--) {\n\t\t\t\t\tif (interfaces[i] === rightOperand) {\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\n\t\t\t\t\tif (interfaces[i].prototype.FLEXJS_CLASS_INFO.interfaces) {\n\t\t\t\t\t\tvar isit:Boolean = checkInterfaces(new interfaces[i]());\n\t\t\t\t\t\tif (isit) return true;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\treturn false;\n\t\t\t};\n\n\t\t\tif ((rightOperand === String && typeof(leftOperand) === 'string') ||\n\t\t\t\t(leftOperand instanceof (rightOperand)))\n\t\t\t{\n\t\t\t\treturn true;\n\t\t\t}\n\n\t\t\tif (typeof leftOperand === 'string')\n\t\t\t\treturn false; \/\/ right was not String otherwise exit above\n\n\t\t\tif (typeof leftOperand === 'number')\n\t\t\t\treturn rightOperand === Number;\n\n\t\t\tif (rightOperand === Array && Array.isArray(leftOperand))\n\t\t\t\treturn true;\n\n\t\t\tif (leftOperand.FLEXJS_CLASS_INFO === undefined)\n\t\t\t\treturn false; \/\/ could be a function but not an instance\n\n\t\t\tif (leftOperand.FLEXJS_CLASS_INFO.interfaces)\n\t\t\t{\n\t\t\t\tif (checkInterfaces(leftOperand))\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tsuperClass = leftOperand.constructor;\n            superClass = superClass.superClass_;\n\n\t\t\tif (superClass)\n\t\t\t{\n\t\t\t\twhile (superClass && superClass.FLEXJS_CLASS_INFO)\n\t\t\t\t{\n\t\t\t\t\tif (superClass.FLEXJS_CLASS_INFO.interfaces)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (checkInterfaces(superClass))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\treturn true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tsuperClass = superClass.constructor;\n                    superClass = superClass.superClass_;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false;\n\t\t}\n\n\t\t\/**\n\t\t * postdecrement handles foo++\n\t\t *\n\t\t * @param obj The object with the getter\/setter.\n\t\t * @param prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function postdecrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop];\n\t\t\tobj[prop] = value - 1;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * postincrement handles foo++\n\t\t *\n\t\t * @param obj The object with the getter\/setter.\n\t\t * @param prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function postincrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop];\n\t\t\tobj[prop] = value + 1;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * predecrement handles ++foo\n\t\t *\n\t\t * @param obj The object with the getter\/setter.\n\t\t * @param prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function predecrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop] - 1;\n\t\t\tobj[prop] = value;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * preincrement handles --foo\n\t\t *\n\t\t * @param obj The object with the getter\/setter.\n\t\t * @param prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function preincrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop] + 1;\n\t\t\tobj[prop] = value;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * superGetter calls the getter on the given class' superclass.\n\t\t *\n\t\t * @param clazz The class.\n\t\t * @param pthis The this pointer.\n\t\t * @param prop The name of the getter.\n\t\t * @return {Object}\n\t\t *\/\n\t\tstatic public function superGetter(clazz:Object, pthis:Object, prop:String):Object\n\t\t{\n\t\t\tvar superClass:Object = clazz.superClass_;\n\t\t\tvar superdesc:Object = Object.getOwnPropertyDescriptor(superClass, prop);\n\n\t\t\twhile (superdesc == null)\n\t\t\t{\n\t\t\t\tsuperClass = superClass.constructor;\n                superClass = superClass.superClass_;\n\t\t\t\tsuperdesc = Object.getOwnPropertyDescriptor(superClass, prop);\n\t\t\t}\n\t\t\treturn superdesc.get.call(pthis);\n\t\t}\n\n\t\t\/**\n\t\t * superSetter calls the setter on the given class' superclass.\n\t\t *\n\t\t * @param clazz The class.\n\t\t * @param pthis The this pointer.\n\t\t * @param prop The name of the getter.\n\t\t * @param value The value.\n\t\t *\/\n\t\tstatic public function superSetter(clazz:Object, pthis:Object, prop:String, value:Object):void\n\t\t{\n\t\t\tvar superClass:Object = clazz.superClass_;\n\t\t\tvar superdesc:Object = Object.getOwnPropertyDescriptor(superClass, prop);\n\n\t\t\twhile (superdesc == null)\n\t\t\t{\n\t\t\t\tsuperClass = superClass.constructor;\n                superClass = superClass.superClass_;\n\t\t\t\tsuperdesc = Object.getOwnPropertyDescriptor(superClass, prop);\n\t\t\t}\n\t\t\tsuperdesc.set.apply(pthis, [value]);\n\t\t}\n\n\t\tstatic public function trace(...rest):void\n\t\t{\n\t\t\tvar theConsole:*;\n            var windowConsole:* = window.console;\n\n\t\t\tvar msg:String = '';\n\n\t\t\tfor (var i:int = 0; i < rest.length; i++)\n\t\t\t{\n\t\t\t\tif (i > 0)\n\t\t\t\t\tmsg += ' ';\n\t\t\t\tmsg += rest[i];\n\t\t\t}\n\n\t\t\ttheConsole = goog.global.console;\n\n\t\t\tif (theConsole === undefined && windowConsole !== undefined)\n\t\t\t\ttheConsole = windowConsole;\n\n\t\t\ttry\n\t\t\t{\n\t\t\t\tif (theConsole && theConsole.log)\n\t\t\t\t{\n\t\t\t\t\ttheConsole.log(msg);\n\t\t\t\t}\n\t\t\t}\n\t\t\tcatch (e:Error)\n\t\t\t{\n\t\t\t\t\/\/ ignore; at least we tried ;-)\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * uint()\n\t\t *\n\t\t * @param value The value to be cast.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function uint(value:Number):Number\n\t\t{\n\t\t\treturn value >>> 0;\n\t\t}\n        \n        \/**\n         * caches closures and returns the one closure\n         *\n         * @param fn The method on the instance.\n         * @param object The instance.\n         * @param boundMethodName The name to use to cache the closure.\n         * @return The closure.\n         *\/\n        static public function closure(fn:Function, object:Object, boundMethodName:String):Function {\n            if (object.hasOwnProperty(boundMethodName)) {\n                return object[boundMethodName];\n            }\n            var boundMethod:Function = goog.bind(fn, object);\n            Object.defineProperty(object, boundMethodName, {\n                value: boundMethod\n            });\n            return boundMethod;\n        };\n\n\t}\n}\n","subject":"fix trace","message":"fix trace\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"c20791327b41070b5de2d34c49be14eb766be31d","old_file":"src\/avm2\/tests\/regress\/correctness\/callsuper7.as","new_file":"src\/avm2\/tests\/regress\/correctness\/callsuper7.as","old_contents":"package {\n\n  class ClassA\n  {\n    public function ClassA()\n    {\n      trace('A');\n    }\n    protected function foo() : void\n    {\n      trace('a');\n    }\n    protected function bar() : void\n    {\n      trace('b');\n    }\n  }\n\n  class ClassC extends ClassA\n  {\n    public function ClassC()\n    {\n      trace('> C');\n      super();\n\n      foo();\n      bar();\n      trace('< C');\n    }\n\n    override protected function bar() : void {\n      super.bar();\n      trace('override b');\n    }\n  }\n\n  class ClassE extends ClassC\n  {\n    public function ClassE()\n    {\n      trace('> E');\n      super();\n      foo();\n      bar();\n      trace('< E');\n    }\n\n    override protected function bar() : void {\n      super.bar();\n      trace('override b again');\n    }\n  }\n\n  \/\/ var c = new ClassC();\n  \/\/ var e = new ClassE();\n\n  class X {\n    protected var\n  }\n  trace(\"--\");\n}\n","new_contents":"package {\n\n  class ClassA\n  {\n    public function ClassA()\n    {\n      trace('A');\n    }\n    protected function foo() : void\n    {\n      trace('a');\n    }\n    protected function bar() : void\n    {\n      trace('b');\n    }\n  }\n\n  class ClassC extends ClassA\n  {\n    public function ClassC()\n    {\n      trace('> C');\n      super();\n\n      foo();\n      bar();\n      trace('< C');\n    }\n\n    override protected function bar() : void {\n      super.bar();\n      trace('override b');\n    }\n  }\n\n  class ClassE extends ClassC\n  {\n    public function ClassE()\n    {\n      trace('> E');\n      super();\n      foo();\n      bar();\n      trace('< E');\n    }\n\n    override protected function bar() : void {\n      super.bar();\n      trace('override b again');\n    }\n  }\n\n  trace(\"--\");\n}\n","subject":"Fix call super test case.","message":"Fix call super test case.\n","lang":"ActionScript","license":"apache-2.0","repos":"mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,mbebenita\/shumway"}
{"commit":"717e467aa0fbd9f4875ebc2c92b32db5a8c2ebba","old_file":"Impetus.swf\/ImpetusSound.as","new_file":"Impetus.swf\/ImpetusSound.as","old_contents":"package\n{\n    import flash.media.Sound;\n    import flash.media.SoundChannel;\n    import flash.net.URLRequest;\n\n    public class ImpetusSound\n    {\n        private var url:String;\n        private var sound:Sound;\n\n        private var channel:SoundChannel;\n\n        public function ImpetusSound(url:String):void\n        {\n            this.url = url;\n            this.sound = new Sound();\n\n            this.sound.load(new URLRequest(url));\n\n            this.channel = null;\n        }\n\n        public function getUrl():String\n        {\n            return this.url\n        }\n\n        public function play():void\n        {\n        }\n\n        public function stop():void\n        {\n            this.channel.stop();\n\n            this.channel = null;\n        }\n\n        public function setPos(pos:int):void\n        {\n        }\n\n        public function getPos():int\n        {\n        }\n    }\n}\n","new_contents":"package\n{\n    import flash.media.Sound;\n    import flash.media.SoundChannel;\n    import flash.net.URLRequest;\n\n    public class ImpetusSound\n    {\n        private var url:String;\n        private var sound:Sound;\n\n        private var channel:SoundChannel;\n\n        public function ImpetusSound(url:String):void\n        {\n            this.url = url;\n            this.sound = new Sound();\n\n            this.sound.load(new URLRequest(url));\n\n            this.channel = null;\n        }\n\n        public function getUrl():String\n        {\n            return this.url\n        }\n\n        public function play():void\n        {\n            if(this.channel != null)\n            {\n                this.channel.stop();\n            }\n\n            this.channel = sound.play(0);\n        }\n\n        public function stop():void\n        {\n            this.channel.stop();\n\n            this.channel = null;\n        }\n\n        public function setPos(pos:int):void\n        {\n        }\n\n        public function getPos():int\n        {\n        }\n    }\n}\n","subject":"Implement ImpetusSound::play()","message":"Implement ImpetusSound::play()\n","lang":"ActionScript","license":"mit","repos":"Julow\/Impetus"}
{"commit":"8bf1c1fc45c368583ca376658d48af0d31613f8a","old_file":"src\/aerys\/minko\/render\/DrawCall.as","new_file":"src\/aerys\/minko\/render\/DrawCall.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\t_localToWorld.transformVector(Vector4.ZERO, TMP_VECTOR4);\n\t\t\t\t\t\n\t\t\t\t\tvar screenSpacePosition : Vector4 = _worldToScreen.transformVector(TMP_VECTOR4, TMP_VECTOR4);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\/\/\t\t\tif (_bindings != null)\n\/\/\t\t\t\tunsetBindings(meshBindings, sceneBindings);\n\t\t\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tupdateGeometry(geometry);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.concat();\n\t\t\t_fsConstants\t\t= program._fsConstants.concat();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.concat();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace(StreamUsage.DYNAMIC);\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals(StreamUsage.DYNAMIC);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, meshBindings.getProperty(parameter));\n\t\t\t\telse if (sceneBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, sceneBindings.getProperty(parameter));\n\t\t\t}\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getNativeTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\tvar binding : IBinder = _bindings[name] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t\t\n\t\tprivate function parameterChangedHandler(dataBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t\t: Object) : void\n\t\t{\n\t\t\tnewValue !== null && setParameter(property, newValue);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue \t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\t_localToWorld.transformVector(Vector4.ZERO, TMP_VECTOR4);\n\t\t\t\t\t\n\t\t\t\t\tvar screenSpacePosition : Vector4 = _worldToScreen.transformVector(TMP_VECTOR4, TMP_VECTOR4);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\/\/\t\t\tif (_bindings != null)\n\/\/\t\t\t\tunsetBindings(meshBindings, sceneBindings);\n\t\t\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tupdateGeometry(geometry);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.concat();\n\t\t\t_fsConstants\t\t= program._fsConstants.concat();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.concat();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace();\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\tsceneBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, meshBindings.getProperty(parameter));\n\t\t\t\telse if (sceneBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, sceneBindings.getProperty(parameter));\n\t\t\t}\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getNativeTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\tvar binding : IBinder = _bindings[name] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t\t\n\t\tprivate function parameterChangedHandler(dataBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t\t: Object) : void\n\t\t{\n\t\t\tnewValue !== null && setParameter(property, newValue);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue \t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","subject":"update DrawCall.updateGeometry() to use default arguments for Geometry.computeTangentsSpace() and Geometry.computeNormals()","message":"update DrawCall.updateGeometry() to use default arguments for Geometry.computeTangentsSpace() and Geometry.computeNormals()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"10d9a660441e9a505132b1810ff8fd751d59d857","old_file":"src\/flash\/plupload\/src\/com\/mxi\/image\/JPEG.as","new_file":"src\/flash\/plupload\/src\/com\/mxi\/image\/JPEG.as","old_contents":"\/**\r\n * Copyright 2011, Moxiecode Systems AB\r\n * Released under GPL License.\r\n *\r\n * License: http:\/\/www.plupload.com\/license\r\n * Contributing: http:\/\/www.plupload.com\/contributing\r\n *\/\r\n\r\npackage com.mxi.image \r\n{\r\n\timport com.mxi.BinaryReader;\r\n\timport flash.external.ExternalInterface;\r\n\timport flash.utils.ByteArray;\r\n\r\n\tpublic class JPEG \r\n\t{\t\t\r\n\t\tprotected var _markers:Object = {\r\n\t\t\t0xFFE1: {\r\n\t\t\t\tapp: 'EXIF',\r\n\t\t\t\tname: 'APP1',\r\n\t\t\t\tsignature: \"Exif\" \r\n\t\t\t},\r\n\t\t\t0xFFE2: {\r\n\t\t\t\tapp: 'ICC',\r\n\t\t\t\tname: 'APP2',\r\n\t\t\t\tsignature: \"ICC_PROFILE\" \r\n\t\t\t},\r\n\t\t\t0xFFED: {\r\n\t\t\t\tapp: 'IPTC',\r\n\t\t\t\tname: 'APP13',\r\n\t\t\t\tsignature: \"Photoshop 3.0\" \r\n\t\t\t}\r\n\t\t};\r\n\t\t\r\n\t\tprotected var _headers:Array = [];\r\n\t\tprotected var _br:BinaryReader;\r\n\t\t\r\n\t\tpublic function JPEG(binData:ByteArray) \r\n\t\t{\r\n\t\t\t_br = new BinaryReader;\r\n\t\t\t_br.init(binData);\r\n\t\t}\r\n\t\t\r\n\t\tstatic public function test(binData:ByteArray) : Boolean\r\n\t\t{\r\n\t\t\tvar sign:Array = [ 255, 216 ];\r\n\t\t\t\t\t\t\r\n\t\t\tfor (var i:int = sign.length - 1; i >= 0 ; i--) {\r\n\t\t\t\tif (binData[i] != sign[i]) {\r\n\t\t\t\t\treturn false;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function info() : Object \r\n\t\t{\r\n\t\t\tvar idx:uint = 0, marker:uint, length:uint, limit:uint;\r\n\t\t\t\r\n\t\t\tlimit = Math.min(1048576, _br.length);\r\n\t\t\t\t\t\t\t\t\t\r\n\t\t\twhile (idx <= limit) { \/\/ make sure we examine just enough data\r\n\t\t\t\tmarker = _br.SHORT(idx += 2);\r\n\t\t\t\tif (marker >= 0xFFC0 && marker <= 0xFFC3) { \/\/ SOFn\r\n\t\t\t\t\tidx += 5; \/\/ marker (2 bytes) + length (2 bytes) + Sample precision (1 byte)\r\n\t\t\t\t\treturn {\r\n\t\t\t\t\t\theight: _br.SHORT(idx),\r\n\t\t\t\t\t\twidth: _br.SHORT(idx += 2)\r\n\t\t\t\t\t};\r\n\t\t\t\t}\r\n\t\t\t\tlength = _br.SHORT(idx += 2);\r\n\t\t\t\tidx += length - 2;\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn null;\r\n\t\t}\t\r\n\t\r\n\t\tpublic function extractHeaders() : Array\r\n\t\t{\r\n\t\t\tvar idx:uint, limit:uint, marker:uint, length:uint;\r\n\t\t\t\r\n\t\t\tidx = 2;\r\n\t\t\tlimit = Math.min(1048576, _br.length);\t\r\n\t\t\t\t\r\n\t\t\twhile (idx <= limit) {\r\n\t\t\t\tmarker = _br.SHORT(idx);\r\n\t\t\t\t\r\n\t\t\t\t\/\/ omit RST (restart) markers\r\n\t\t\t\tif (marker >= 0xFFD0 && marker <= 0xFFD7) {\r\n\t\t\t\t\tidx += 2;\r\n\t\t\t\t\tcontinue;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t\/\/ no headers allowed after SOS marker\r\n\t\t\t\tif (marker === 0xFFDA || marker === 0xFFD9) {\r\n\t\t\t\t\tbreak;\t\r\n\t\t\t\t}\t\r\n\t\t\t\t\r\n\t\t\t\tlength = _br.SHORT(idx + 2) + 2;\t\r\n\t\t\t\t\r\n\t\t\t\tif (_markers[marker] && \r\n\t\t\t\t\t_br.STRING(idx + 4, _markers[marker].signature.length) === _markers[marker].signature) {\r\n\t\t\t\t\t_headers.push({ \r\n\t\t\t\t\t\thex: marker,\r\n\t\t\t\t\t\tapp: _markers[marker].app.toUpperCase(),\r\n\t\t\t\t\t\tname: _markers[marker].name.toUpperCase(),\r\n\t\t\t\t\t\tstart: idx,\r\n\t\t\t\t\t\tlength: length,\r\n\t\t\t\t\t\tsegment: _br.SEGMENT(idx, length)\r\n\t\t\t\t\t});\r\n\t\t\t\t}\r\n\t\t\t\tidx += length;\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn _headers;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function getHeaders(app:String = null) : Array\r\n\t\t{\r\n\t\t\tvar headers:Array, array:Array = [];\r\n\t\t\t\r\n\t\t\theaders = _headers.length ? _headers : extractHeaders();\r\n\t\t\t\r\n\t\t\tif (!app) {\r\n\t\t\t\treturn headers;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tfor (var i:uint = 0, max:uint = headers.length; i < max; i++) {\r\n\t\t\t\tif (headers[i].app === app.toUpperCase()) {\r\n\t\t\t\t\tarray.push(headers[i].segment);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn array;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function setHeaders(app:String, segment:*) : void\r\n\t\t{\r\n\t\t\tvar array:Array = [];\r\n\t\t\t\t\t\r\n\t\t\tif (segment is ByteArray) {\r\n\t\t\t\tarray.push(segment);\t\r\n\t\t\t} else {\r\n\t\t\t\tarray = segment;\t\r\n\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\tfor (var i:uint = 0, ii:uint = 0, max:uint = _headers.length; i < max; i++) {\r\n\t\t\t\tif (_headers[i].app === app.toUpperCase()) {\r\n\t\t\t\t\t_headers[i].segment = array[ii];\r\n\t\t\t\t\t_headers[i].length = array[ii].length;\r\n\t\t\t\t\tii++;\r\n\t\t\t\t}\r\n\t\t\t\tif (ii >= array.length) break;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function insertHeaders(binData:ByteArray, headers:Array = null) : ByteArray\r\n\t\t{\r\n\t\t\tvar idx:uint, br:BinaryReader = new BinaryReader;\r\n\t\t\t\r\n\t\t\tif (!headers || !headers.length) {\r\n\t\t\t\theaders = _headers;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tbr.init(binData);\r\n\t\t\t\t\t\r\n\t\t\t\/\/ Check if data is jpeg\r\n\t\t\tif (br.SHORT(0) !== 0xFFD8) {\r\n\t\t\t\tthrow new Error(\"Invalid JPEG\");\r\n\t\t\t}\t\r\n\t\t\t\r\n\t\t\tif (headers.length) {\r\n\t\t\t\tidx = br.SHORT(2) == 0xFFE0 ? 4 + br.SHORT(4) : 2;\r\n\t\t\t\t\r\n\t\t\t\tfor (var i:uint = 0, max:uint = headers.length; i < max; i++) {\r\n\t\t\t\t\tbr.SEGMENT(idx, 0, headers[i].segment);\t\r\n\t\t\t\t\tidx += headers[i].length;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn br.SEGMENT();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function purge() : void\r\n\t\t{\r\n\t\t\t_br.clear();\r\n\t\t}\r\n\t}\r\n}","new_contents":"\/**\r\n * Copyright 2011, Moxiecode Systems AB\r\n * Released under GPL License.\r\n *\r\n * License: http:\/\/www.plupload.com\/license\r\n * Contributing: http:\/\/www.plupload.com\/contributing\r\n *\/\r\n\r\npackage com.mxi.image \r\n{\r\n\timport com.mxi.BinaryReader;\r\n\timport flash.external.ExternalInterface;\r\n\timport flash.utils.ByteArray;\r\n\r\n\tpublic class JPEG \r\n\t{\t\t\r\n\t\tprotected var _markers:Object = {\r\n\t\t\t0xFFE1: {\r\n\t\t\t\tapp: 'EXIF',\r\n\t\t\t\tname: 'APP1',\r\n\t\t\t\tsignature: \"Exif\" \r\n\t\t\t},\r\n\t\t\t0xFFE2: {\r\n\t\t\t\tapp: 'ICC',\r\n\t\t\t\tname: 'APP2',\r\n\t\t\t\tsignature: \"ICC_PROFILE\" \r\n\t\t\t},\r\n\t\t\t0xFFED: {\r\n\t\t\t\tapp: 'IPTC',\r\n\t\t\t\tname: 'APP13',\r\n\t\t\t\tsignature: \"Photoshop 3.0\" \r\n\t\t\t}\r\n\t\t};\r\n\t\t\r\n\t\tprotected var _headers:Array = [];\r\n\t\tprotected var _br:BinaryReader;\r\n\t\t\r\n\t\tpublic function JPEG(binData:ByteArray) \r\n\t\t{\r\n\t\t\t_br = new BinaryReader;\r\n\t\t\t_br.init(binData);\r\n\t\t}\r\n\t\t\r\n\t\tstatic public function test(binData:ByteArray) : Boolean\r\n\t\t{\r\n\t\t\tvar sign:Array = [ 255, 216 ];\r\n\t\t\t\t\t\t\r\n\t\t\tfor (var i:int = sign.length - 1; i >= 0 ; i--) {\r\n\t\t\t\tif (binData[i] != sign[i]) {\r\n\t\t\t\t\treturn false;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function info() : Object \r\n\t\t{\r\n\t\t\tvar idx:uint = 0, marker:uint, length:uint;\r\n\t\t\t\r\n\t\t\t\/\/ examine all through the end, since some images might have very large APP segments\r\n\t\t\twhile (idx <= _br.length) {\r\n\t\t\t\tmarker = _br.SHORT(idx += 2);\r\n\t\t\t\t\r\n\t\t\t\tif (marker >= 0xFFC0 && marker <= 0xFFC3) { \/\/ SOFn\r\n\t\t\t\t\tidx += 5; \/\/ marker (2 bytes) + length (2 bytes) + Sample precision (1 byte)\r\n\t\t\t\t\treturn {\r\n\t\t\t\t\t\theight: _br.SHORT(idx),\r\n\t\t\t\t\t\twidth: _br.SHORT(idx += 2)\r\n\t\t\t\t\t};\r\n\t\t\t\t}\r\n\t\t\t\tlength = _br.SHORT(idx += 2);\r\n\t\t\t\tidx += length - 2;\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn null;\r\n\t\t}\t\r\n\t\r\n\t\tpublic function extractHeaders() : Array\r\n\t\t{\r\n\t\t\tvar idx:uint, marker:uint, length:uint;\r\n\t\t\t\r\n\t\t\tidx = 2;\r\n\t\t\t\t\r\n\t\t\twhile (idx <= _br.length) {\r\n\t\t\t\tmarker = _br.SHORT(idx);\r\n\t\t\t\t\r\n\t\t\t\t\/\/ omit RST (restart) markers\r\n\t\t\t\tif (marker >= 0xFFD0 && marker <= 0xFFD7) {\r\n\t\t\t\t\tidx += 2;\r\n\t\t\t\t\tcontinue;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t\/\/ no headers allowed after SOS marker\r\n\t\t\t\tif (marker === 0xFFDA || marker === 0xFFD9) {\r\n\t\t\t\t\tbreak;\t\r\n\t\t\t\t}\t\r\n\t\t\t\t\r\n\t\t\t\tlength = _br.SHORT(idx + 2) + 2;\t\r\n\t\t\t\t\r\n\t\t\t\tif (_markers[marker] && \r\n\t\t\t\t\t_br.STRING(idx + 4, _markers[marker].signature.length) === _markers[marker].signature) {\r\n\t\t\t\t\t_headers.push({ \r\n\t\t\t\t\t\thex: marker,\r\n\t\t\t\t\t\tapp: _markers[marker].app.toUpperCase(),\r\n\t\t\t\t\t\tname: _markers[marker].name.toUpperCase(),\r\n\t\t\t\t\t\tstart: idx,\r\n\t\t\t\t\t\tlength: length,\r\n\t\t\t\t\t\tsegment: _br.SEGMENT(idx, length)\r\n\t\t\t\t\t});\r\n\t\t\t\t}\r\n\t\t\t\tidx += length;\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn _headers;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function getHeaders(app:String = null) : Array\r\n\t\t{\r\n\t\t\tvar headers:Array, array:Array = [];\r\n\t\t\t\r\n\t\t\theaders = _headers.length ? _headers : extractHeaders();\r\n\t\t\t\r\n\t\t\tif (!app) {\r\n\t\t\t\treturn headers;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tfor (var i:uint = 0, max:uint = headers.length; i < max; i++) {\r\n\t\t\t\tif (headers[i].app === app.toUpperCase()) {\r\n\t\t\t\t\tarray.push(headers[i].segment);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn array;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function setHeaders(app:String, segment:*) : void\r\n\t\t{\r\n\t\t\tvar array:Array = [];\r\n\t\t\t\t\t\r\n\t\t\tif (segment is ByteArray) {\r\n\t\t\t\tarray.push(segment);\t\r\n\t\t\t} else {\r\n\t\t\t\tarray = segment;\t\r\n\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\tfor (var i:uint = 0, ii:uint = 0, max:uint = _headers.length; i < max; i++) {\r\n\t\t\t\tif (_headers[i].app === app.toUpperCase()) {\r\n\t\t\t\t\t_headers[i].segment = array[ii];\r\n\t\t\t\t\t_headers[i].length = array[ii].length;\r\n\t\t\t\t\tii++;\r\n\t\t\t\t}\r\n\t\t\t\tif (ii >= array.length) break;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function insertHeaders(binData:ByteArray, headers:Array = null) : ByteArray\r\n\t\t{\r\n\t\t\tvar idx:uint, br:BinaryReader = new BinaryReader;\r\n\t\t\t\r\n\t\t\tif (!headers || !headers.length) {\r\n\t\t\t\theaders = _headers;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tbr.init(binData);\r\n\t\t\t\t\t\r\n\t\t\t\/\/ Check if data is jpeg\r\n\t\t\tif (br.SHORT(0) !== 0xFFD8) {\r\n\t\t\t\tthrow new Error(\"Invalid JPEG\");\r\n\t\t\t}\t\r\n\t\t\t\r\n\t\t\tif (headers.length) {\r\n\t\t\t\tidx = br.SHORT(2) == 0xFFE0 ? 4 + br.SHORT(4) : 2;\r\n\t\t\t\t\r\n\t\t\t\tfor (var i:uint = 0, max:uint = headers.length; i < max; i++) {\r\n\t\t\t\t\tbr.SEGMENT(idx, 0, headers[i].segment);\t\r\n\t\t\t\t\tidx += headers[i].length;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn br.SEGMENT();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function purge() : void\r\n\t\t{\r\n\t\t\t_br.clear();\r\n\t\t}\r\n\t}\r\n}","subject":"Remove limit on JPEG format check - performance gain negligible, but in some cases causes wrong IMAGE_FORMAT_ERRORs.","message":"Flash: Remove limit on JPEG format check - performance gain negligible, but in some cases causes wrong IMAGE_FORMAT_ERRORs.\n","lang":"ActionScript","license":"agpl-3.0","repos":"vitr\/fend005-plupload,envato\/plupload,moxiecode\/plupload,moxiecode\/plupload,envato\/plupload,vitr\/fend005-plupload"}
{"commit":"78d71dcef7c44b3335f60ab0d605761e3844a353","old_file":"lib\/src\/com\/amanitadesign\/steam\/SteamConstants.as","new_file":"lib\/src\/com\/amanitadesign\/steam\/SteamConstants.as","old_contents":"package com.amanitadesign.steam\n{\n\tpublic class SteamConstants\n\t{\n\t\tpublic static const RESPONSE_OK:int = 1;\n\t\tpublic static const RESPONSE_FAILED:int = 2;\n\t\tpublic static const RESPONSE_OnUserStatsReceived:int = 0;\n\t\tpublic static const RESPONSE_OnUserStatsStored:int = 1;\n\t\tpublic static const RESPONSE_OnAchievementStored:int = 2;\n\t\tpublic static const RESPONSE_OnGameOverlayActivated:int = 3;\n\t}\n}\n","new_contents":"package com.amanitadesign.steam\n{\n\tpublic class SteamConstants\n\t{\n\t\tpublic static const RESPONSE_OK:int = 0;\n\t\tpublic static const RESPONSE_FAILED:int = 1;\n\t\tpublic static const RESPONSE_OnUserStatsReceived:int = 0;\n\t\tpublic static const RESPONSE_OnUserStatsStored:int = 1;\n\t\tpublic static const RESPONSE_OnAchievementStored:int = 2;\n\t\tpublic static const RESPONSE_OnGameOverlayActivated:int = 3;\n\t}\n}\n","subject":"Fix response values","message":"Fix response values\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"34527c2d24fd548de14e475112d730e9c5036534","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/beads\/layouts\/FlexibleFirstChildHorizontalLayout.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/beads\/layouts\/FlexibleFirstChildHorizontalLayout.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IParent;\n    import org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The FlexibleFirstChildHorizontalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  horizontally in one row, separating them according to\n     *  CSS layout rules for margin and padding styles. But it\n     *  will size the first child to take up as much or little\n     *  room as possible.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class FlexibleFirstChildHorizontalLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function FlexibleFirstChildHorizontalLayout()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            IEventDispatcher(value).addEventListener(\"layoutNeeded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"widthChanged\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"childrenAdded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"itemsCreated\", changeHandler);\n\t\t}\n\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n\t\t\tvar layoutParent:ILayoutParent = _strand.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParent = layoutParent.contentView;\n\t\t\t\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tvar maxHeight:Number = 0;\n\t\t\tvar verticalMargins:Array = [];\n\t\t\t\n            var xx:Number = layoutParent.resizableView.width;\n            var padding:Object = determinePadding();\n            xx -= padding.paddingLeft + padding.paddingRight;\n            \n            for (var i:int = n - 1; i >= 0; i--)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n\t\t\t\tif (margin is Array)\n\t\t\t\t{\n\t\t\t\t\tif (margin.length == 1)\n\t\t\t\t\t\tmarginLeft = marginTop = marginRight = marginBottom = margin[0];\n\t\t\t\t\telse if (margin.length <= 3)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = marginRight = margin[1];\n\t\t\t\t\t\tmarginTop = marginBottom = margin[0];\n\t\t\t\t\t}\n\t\t\t\t\telse if (margin.length == 4)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = margin[3];\n\t\t\t\t\t\tmarginBottom = margin[2];\n\t\t\t\t\t\tmarginRight = margin[1];\n\t\t\t\t\t\tmarginTop = margin[0];\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (margin == null)\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n\t\t\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n\t\t\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n\t\t\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = marginTop = marginBottom = marginRight = margin;\n\t\t\t\t}\n\t\t\t\tvar ml:Number;\n\t\t\t\tvar mr:Number;\n\t\t\t\tvar mt:Number;\n\t\t\t\tvar mb:Number;\n\t\t\t\tvar lastmr:Number;\n\t\t\t\tmt = Number(marginTop);\n\t\t\t\tif (isNaN(mt))\n\t\t\t\t\tmt = 0;\n\t\t\t\tmb = Number(marginBottom);\n\t\t\t\tif (isNaN(mb))\n\t\t\t\t\tmb = 0;\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t\tml = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tml = Number(marginLeft);\n\t\t\t\t\tif (isNaN(ml))\n\t\t\t\t\t\tml = 0;\n\t\t\t\t}\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t\tmr = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmr = Number(marginRight);\n\t\t\t\t\tif (isNaN(mr))\n\t\t\t\t\t\tmr = 0;\n\t\t\t\t}\n\t\t\t\tchild.y = mt;\n\t\t\t\tmaxHeight = Math.max(maxHeight, ml + child.height + mr);\n\t\t\t\tif (i == 0)\n                {\n                    child.x = ml;\n                    child.width = xx - mr;\n                }\n\t\t\t\telse\n                    child.x = xx - child.width - mr;\n\t\t\t\txx -= child.width + mr + ml;\n\t\t\t\tlastmr = mr;\n\t\t\t\tvar valign:Object = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n\t\t\t\tverticalMargins.push({ marginTop: mt, marginBottom: mb, valign: valign });\n\t\t\t}\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar obj:Object = verticalMargins[0]\n\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (obj.valign == \"middle\")\n\t\t\t\t\tchild.y = maxHeight - child.height \/ 2;\n\t\t\t\telse if (valign == \"bottom\")\n\t\t\t\t\tchild.y = maxHeight - child.height - obj.marginBottom;\n\t\t\t\telse\n\t\t\t\t\tchild.y = obj.marginTop;\n\t\t\t}\n            layoutParent.resizableView.height = maxHeight;\n\t\t}\n\n        \/\/ TODO (aharui): utility class or base class\n        \/**\n         *  Determines the top and left padding values, if any, as set by\n         *  padding style values. This includes \"padding\" for all padding values\n         *  as well as \"padding-left\" and \"padding-top\".\n         * \n         *  Returns an object with paddingLeft and paddingTop properties.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected function determinePadding():Object\n        {\n            var paddingLeft:Object;\n            var paddingTop:Object;\n            var paddingRight:Object;\n            var padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\");\n            if (typeof(padding) == \"Array\")\n            {\n                if (padding.length == 1)\n                    paddingLeft = paddingTop = paddingRight = padding[0];\n                else if (padding.length <= 3)\n                {\n                    paddingLeft = padding[1];\n                    paddingTop = padding[0];\n                    paddingRight = padding[1];\n                }\n                else if (padding.length == 4)\n                {\n                    paddingLeft = padding[3];\n                    paddingTop = padding[0];\t\t\t\t\t\n                    paddingRight = padding[1];\n                }\n            }\n            else if (padding == null)\n            {\n                paddingLeft = ValuesManager.valuesImpl.getValue(_strand, \"padding-left\");\n                paddingTop = ValuesManager.valuesImpl.getValue(_strand, \"padding-top\");\n                paddingRight = ValuesManager.valuesImpl.getValue(_strand, \"padding-right\");\n            }\n            else\n            {\n                paddingLeft = paddingTop = paddingRight = padding;\n            }\n            var pl:Number = Number(paddingLeft);\n            var pt:Number = Number(paddingTop);\n            var pr:Number = Number(paddingRight);\n            \n            return {paddingLeft:pl, paddingTop:pt, paddingRight:pr};\n        }\n\n    }\n        \n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IParent;\n    import org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The FlexibleFirstChildHorizontalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  horizontally in one row, separating them according to\n     *  CSS layout rules for margin and padding styles. But it\n     *  will size the first child to take up as much or little\n     *  room as possible.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class FlexibleFirstChildHorizontalLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function FlexibleFirstChildHorizontalLayout()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            IEventDispatcher(value).addEventListener(\"layoutNeeded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"widthChanged\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"childrenAdded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"itemsCreated\", changeHandler);\n\t\t}\n\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n\t\t\tvar layoutParent:ILayoutParent = _strand.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParent = layoutParent.contentView;\n\t\t\t\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tvar maxHeight:Number = 0;\n\t\t\tvar verticalMargins:Array = [];\n\t\t\t\n            var xx:Number = layoutParent.resizableView.width;\n            var padding:Object = determinePadding();\n            xx -= padding.paddingLeft + padding.paddingRight;\n            \n            for (var i:int = n - 1; i >= 0; i--)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n\t\t\t\tif (margin is Array)\n\t\t\t\t{\n\t\t\t\t\tif (margin.length == 1)\n\t\t\t\t\t\tmarginLeft = marginTop = marginRight = marginBottom = margin[0];\n\t\t\t\t\telse if (margin.length <= 3)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = marginRight = margin[1];\n\t\t\t\t\t\tmarginTop = marginBottom = margin[0];\n\t\t\t\t\t}\n\t\t\t\t\telse if (margin.length == 4)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = margin[3];\n\t\t\t\t\t\tmarginBottom = margin[2];\n\t\t\t\t\t\tmarginRight = margin[1];\n\t\t\t\t\t\tmarginTop = margin[0];\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (margin == null)\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n\t\t\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n\t\t\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n\t\t\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = marginTop = marginBottom = marginRight = margin;\n\t\t\t\t}\n\t\t\t\tvar ml:Number;\n\t\t\t\tvar mr:Number;\n\t\t\t\tvar mt:Number;\n\t\t\t\tvar mb:Number;\n\t\t\t\tvar lastmr:Number;\n\t\t\t\tmt = Number(marginTop);\n\t\t\t\tif (isNaN(mt))\n\t\t\t\t\tmt = 0;\n\t\t\t\tmb = Number(marginBottom);\n\t\t\t\tif (isNaN(mb))\n\t\t\t\t\tmb = 0;\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t\tml = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tml = Number(marginLeft);\n\t\t\t\t\tif (isNaN(ml))\n\t\t\t\t\t\tml = 0;\n\t\t\t\t}\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t\tmr = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmr = Number(marginRight);\n\t\t\t\t\tif (isNaN(mr))\n\t\t\t\t\t\tmr = 0;\n\t\t\t\t}\n\t\t\t\tchild.y = mt;\n\t\t\t\tmaxHeight = Math.max(maxHeight, mt + child.height + mb);\n\t\t\t\tif (i == 0)\n                {\n                    child.x = ml;\n                    child.width = xx - mr;\n                }\n\t\t\t\telse\n                    child.x = xx - child.width - mr;\n\t\t\t\txx -= child.width + mr + ml;\n\t\t\t\tlastmr = mr;\n\t\t\t\tvar valign:Object = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n\t\t\t\tverticalMargins.push({ marginTop: mt, marginBottom: mb, valign: valign });\n\t\t\t}\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar obj:Object = verticalMargins[0]\n\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (obj.valign == \"middle\")\n\t\t\t\t\tchild.y = maxHeight - child.height \/ 2;\n\t\t\t\telse if (valign == \"bottom\")\n\t\t\t\t\tchild.y = maxHeight - child.height - obj.marginBottom;\n\t\t\t\telse\n\t\t\t\t\tchild.y = obj.marginTop;\n\t\t\t}\n            layoutParent.resizableView.height = maxHeight;\n\t\t}\n\n        \/\/ TODO (aharui): utility class or base class\n        \/**\n         *  Determines the top and left padding values, if any, as set by\n         *  padding style values. This includes \"padding\" for all padding values\n         *  as well as \"padding-left\" and \"padding-top\".\n         * \n         *  Returns an object with paddingLeft and paddingTop properties.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected function determinePadding():Object\n        {\n            var paddingLeft:Object;\n            var paddingTop:Object;\n            var paddingRight:Object;\n            var padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\");\n            if (typeof(padding) == \"Array\")\n            {\n                if (padding.length == 1)\n                    paddingLeft = paddingTop = paddingRight = padding[0];\n                else if (padding.length <= 3)\n                {\n                    paddingLeft = padding[1];\n                    paddingTop = padding[0];\n                    paddingRight = padding[1];\n                }\n                else if (padding.length == 4)\n                {\n                    paddingLeft = padding[3];\n                    paddingTop = padding[0];\t\t\t\t\t\n                    paddingRight = padding[1];\n                }\n            }\n            else if (padding == null)\n            {\n                paddingLeft = ValuesManager.valuesImpl.getValue(_strand, \"padding-left\");\n                paddingTop = ValuesManager.valuesImpl.getValue(_strand, \"padding-top\");\n                paddingRight = ValuesManager.valuesImpl.getValue(_strand, \"padding-right\");\n            }\n            else\n            {\n                paddingLeft = paddingTop = paddingRight = padding;\n            }\n            var pl:Number = Number(paddingLeft);\n            var pt:Number = Number(paddingTop);\n            var pr:Number = Number(paddingRight);\n            \n            return {paddingLeft:pl, paddingTop:pt, paddingRight:pr};\n        }\n\n    }\n        \n}\n","subject":"fix height calculation","message":"fix height calculation\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"6bddc435b03b1a475974578b3ab34811dd6eb876","old_file":"mustella\/as3\/src\/mustella\/IncludeFileLocation.as","new_file":"mustella\/as3\/src\/mustella\/IncludeFileLocation.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage {\n\nimport flash.display.DisplayObject;\nimport flash.net.URLLoader;\nimport flash.net.URLRequest;\nimport flash.events.Event;\nimport flash.system.Capabilities;\n\n[Mixin]\n\/**\n *  A hash table of tests not to run, read from IncludeList.txt\n *  The file is one test per line of the form ScriptName$TestID\n *  The location of the file is assumed to be c:\/tmp on windows, \n *  or \/tmp on Unix\n *\/\npublic class IncludeFileLocation\n{\n\n\tprivate static var loader:URLLoader;\n\n\t\/**\n\t * tell UnitTester it should wait for this load to complete\n\t *\/\n\tUnitTester.waitForIncludes = true;\n\n\t\/**\n\t *  Mixin callback that gets everything ready to go.\n\t *  Table is of form: ScriptName$TestID: 1,\n\t *\/\n\tpublic static function init(root:DisplayObject):void\n\t{\n\n\n\t\tvar currentOS:String = Capabilities.os;\n\n\t\tvar useFile:String;\n\n\t\tif (currentOS.indexOf (\"Windows\") != -1)\n\t\t{\n\t\t\tuseFile = \"c:\/tmp\/IncludeList.txt\";\t\n\t\t} else { \n\n\t\t\tuseFile = \"\/tmp\/IncludeList.txt\";\t\n\n\t\t}\n\n\n\t\tvar req:URLRequest = new URLRequest(useFile);\n\t\tloader = new URLLoader();\n\t\tloader.addEventListener(\"complete\", completeHandler);\n\t\tloader.load(req);\n\n\t}\n\n\tprivate static function completeHandler(event:Event):void\n\t{\n\t\tvar data:String = loader.data;\n\t\t\/\/ DOS end of line\n\t\tvar delimiter:RegExp = new RegExp(\"\\r\\n\", \"g\");\n\t\tdata = data.replace(delimiter, \",\");\n\t\t\/\/ Unix end of line\n\t\tdelimiter = new RegExp(\"\\n\", \"g\");\n\t\tdata = data.replace(delimiter, \",\");\n\n\t\tUnitTester.includeList = new Object();\n\t\tvar items:Array = data.split(\",\");\n\t\tvar n:int = items.length;\n\t\tfor (var i:int = 0; i < n; i++)\n\t\t{\n\t\t\tvar s:String = items[i];\n\t\t\tif (s.length)\n\t\t\t\tUnitTester.includeList[s] = 1;\n\t\t}\n\t\tUnitTester.waitForIncludes = false;\n\t\tUnitTester.pre_startEventHandler(event);\n\t}\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage {\n\nimport flash.display.DisplayObject;\nimport flash.net.URLLoader;\nimport flash.net.URLRequest;\nimport flash.events.Event;\nimport flash.system.Capabilities;\nimport flash.system.Security;\n\n[Mixin]\n\/**\n *  A hash table of tests not to run, read from IncludeList.txt\n *  The file is one test per line of the form ScriptName$TestID\n *  The location of the file is assumed to be c:\/tmp on windows, \n *  or \/tmp on Unix\n *\/\npublic class IncludeFileLocation\n{\n\n\tprivate static var loader:URLLoader;\n\n\t\/**\n\t * tell UnitTester it should wait for this load to complete\n\t *\/\n\tUnitTester.waitForIncludes = true;\n\n\t\/**\n\t *  Mixin callback that gets everything ready to go.\n\t *  Table is of form: ScriptName$TestID: 1,\n\t *\/\n\tpublic static function init(root:DisplayObject):void\n\t{\n\n\n\t\tvar currentOS:String = Capabilities.os;\n\n\t\tvar useFile:String;\n\n\t\tif (currentOS.indexOf (\"Windows\") != -1)\n\t\t{\n\t\t\tuseFile = \"c:\/tmp\/IncludeList.txt\";\t\n\t\t} else { \n\n\t\t\tuseFile = \"\/tmp\/IncludeList.txt\";\n\t\t\tif (Security.sandboxType == Security.APPLICATION)\n\t\t\t\tuseFile = \"file:\/\/\/tmp\/IncludeList.txt\";\n\n\t\t}\n\n\n\t\tvar req:URLRequest = new URLRequest(useFile);\n\t\tloader = new URLLoader();\n\t\tloader.addEventListener(\"complete\", completeHandler);\n\t\tloader.load(req);\n\n\t}\n\n\tprivate static function completeHandler(event:Event):void\n\t{\n\t\tvar data:String = loader.data;\n\t\t\/\/ DOS end of line\n\t\tvar delimiter:RegExp = new RegExp(\"\\r\\n\", \"g\");\n\t\tdata = data.replace(delimiter, \",\");\n\t\t\/\/ Unix end of line\n\t\tdelimiter = new RegExp(\"\\n\", \"g\");\n\t\tdata = data.replace(delimiter, \",\");\n\n\t\tUnitTester.includeList = new Object();\n\t\tvar items:Array = data.split(\",\");\n\t\tvar n:int = items.length;\n\t\tfor (var i:int = 0; i < n; i++)\n\t\t{\n\t\t\tvar s:String = items[i];\n\t\t\tif (s.length)\n\t\t\t\tUnitTester.includeList[s] = 1;\n\t\t}\n\t\tUnitTester.waitForIncludes = false;\n\t\tUnitTester.pre_startEventHandler(event);\n\t}\n}\n\n}\n","subject":"Allow -failures to work on AIR on Mac. Might need fixing on Windows, but haven't tried it yet.","message":"Allow -failures to work on AIR on Mac.  Might need fixing on Windows, but haven't tried it yet.\n\ngit-svn-id: 7d913817b0a978d84de757191e4bce372605a781@1402724 13f79535-47bb-0310-9956-ffa450edef68\n","lang":"ActionScript","license":"apache-2.0","repos":"shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk"}
{"commit":"1604e84c787e15d041312d69553e72e7f6463f94","old_file":"src\/net\/manaca\/utils\/Cookie.as","new_file":"src\/net\/manaca\/utils\/Cookie.as","old_contents":"package net.manaca.utils\r\n{\r\nimport flash.net.SharedObject;\r\nimport flash.utils.Proxy;\r\nimport flash.utils.flash_proxy;\r\n\r\n\/**\r\n * The Cookie carry a proxy provide a more useful SharedObject.\r\n * @author v-seanzo\r\n *\r\n *\/\r\ndynamic public class Cookie extends Proxy\r\n{\r\n    \/\/==========================================================================\r\n    \/\/  Constructor\r\n    \/\/==========================================================================\r\n    \/**\r\n     * Constructs a new <code>Cookie<\/code> instance.\r\n     * @param name the SharedObject name.\r\n     * @param timeOut the value time out value.\r\n     *\r\n     *\/\r\n    public function Cookie(name:String, timeOut:Number = 3600)\r\n    {\r\n        super();\r\n        this._name = name;\r\n        this._timeOut = timeOut;\r\n\r\n        _so = SharedObject.getLocal(name);\r\n    }\r\n    \/\/==========================================================================\r\n    \/\/  Variables\r\n    \/\/==========================================================================\r\n    private var _name:String;\r\n    \r\n    private var _timeOut:Number;\r\n    \r\n    private var _so:SharedObject;\r\n    \/\/==========================================================================\r\n    \/\/  Properties\r\n    \/\/==========================================================================\r\n    \/**\r\n     * The SharedObject name.\r\n     * @return\r\n     *\r\n     *\/\r\n    public function getName():String\r\n    {\r\n        return _name;\r\n    }\r\n\r\n    \/**\r\n     * Get time out value.\r\n     * @return\r\n     *\r\n     *\/\r\n    public function getTimeOut():Number\r\n    {\r\n        return _timeOut;\r\n    }\r\n\r\n    \/**\r\n     * Get the SharedObject size.\r\n     * @return\r\n     *\r\n     *\/\r\n    public function getSize():uint\r\n    {\r\n        return _so.size;\r\n    }\r\n\r\n    \/\/==========================================================================\r\n    \/\/  Methods\r\n    \/\/==========================================================================\r\n\r\n    \/**\r\n     * Clear when timeout.\r\n     *\/\r\n    public function clearTimeOut():void\r\n    {\r\n        var obj:* = _so.data.cookie;\r\n        if (obj == null)\r\n            return;\r\n        for (var key:String in obj)\r\n        {\r\n            if (isTimeOut(obj[key].time))\r\n            {\r\n                remove(key);\r\n            }\r\n        }\r\n        _so.flush();\r\n    }\r\n\r\n    \/**\r\n     * Remove all cookie.\r\n     *\r\n     *\/\r\n    public function clear():void\r\n    {\r\n        _so.clear();\r\n        _so.flush();\r\n    }\r\n\r\n    \/**\r\n     * Check timeout.\r\n     * @param time\r\n     * @return\r\n     *\r\n     *\/\r\n    public function isTimeOut(time:Number):Boolean\r\n    {\r\n        var today:Date = new Date();\r\n        return time + _timeOut * 1000 < today.getTime();\r\n    }\r\n\r\n    \/**\r\n     * Check Cookie item exist.\r\n     * @param key\r\n     * @return\r\n     *\r\n     *\/\r\n    public function isExist(key:String):Boolean\r\n    {\r\n        return _so.data.cookie != null && _so.data.cookie[key] != null;\r\n    }\r\n\r\n    \/**\r\n     * Remove Cookie item by key.\r\n     * @param key\r\n     *\r\n     *\/\r\n    public function remove(key:String):void\r\n    {\r\n        if (isExist(key))\r\n        {\r\n            delete _so.data.cookie[key];\r\n            _so.flush();\r\n        }\r\n    }\r\n\r\n    \/**\r\n     *\r\n     * @param name\r\n     * @return\r\n     *\r\n     *\/\r\n    override flash_proxy function getProperty(name:*):*\r\n    {\r\n        return isExist(name) ? _so.data.cookie[name].value : null;\r\n    }\r\n\r\n    \/**\r\n     *\r\n     * @param name\r\n     * @param value\r\n     *\r\n     *\/\r\n    override flash_proxy function setProperty(name:*, value:*):void\r\n    {\r\n        var obj:Object;\r\n        if (isExist(name))\r\n        {\r\n            obj = _so.data.cookie[name];\r\n        }\r\n        else\r\n        {\r\n            obj = new Object();\r\n        }\r\n\r\n        var today:Date = new Date();\r\n        obj.time = today.getTime().toString();\r\n        obj.name = name;\r\n        obj.value = value;\r\n\r\n        createCookie();\r\n\r\n        _so.data.cookie[name] = obj;\r\n        _so.flush();\r\n    }\r\n\r\n    private function createCookie():void\r\n    {\r\n        if (_so.data.cookie == null)\r\n        {\r\n            _so.data.cookie = new Object();\r\n            _so.flush();\r\n        }\r\n    }\r\n}\r\n}","new_contents":"package net.manaca.utils\r\n{\r\nimport flash.net.SharedObject;\r\nimport flash.utils.Proxy;\r\nimport flash.utils.flash_proxy;\r\n\r\n\/**\r\n * The Cookie carry a proxy provide a more useful SharedObject.\r\n * @author v-seanzo\r\n *\r\n *\/\r\ndynamic public class Cookie extends Proxy\r\n{\r\n    \/\/==========================================================================\r\n    \/\/  Constructor\r\n    \/\/==========================================================================\r\n    \/**\r\n     * Constructs a new <code>Cookie<\/code> instance.\r\n     * @param name the SharedObject name.\r\n     * @param timeOut the value time out value.\r\n     *\r\n     *\/\r\n    public function Cookie(name:String, timeOut:Number = 3600)\r\n    {\r\n        super();\r\n        this._name = name;\r\n        this._timeOut = timeOut;\r\n\r\n        so = SharedObject.getLocal(name);\r\n    }\r\n    \/\/==========================================================================\r\n    \/\/  Variables\r\n    \/\/==========================================================================\r\n    private var so:SharedObject;\r\n    \/\/==========================================================================\r\n    \/\/  Properties\r\n    \/\/==========================================================================\r\n    private var _name:String;\r\n    \r\n    \/**\r\n     * The SharedObject name.\r\n     * @return\r\n     *\r\n     *\/\r\n    public function getName():String\r\n    {\r\n        return _name;\r\n    }\r\n\r\n    private var _timeOut:Number;\r\n    \r\n    \/**\r\n     * Get time out value.\r\n     * @return\r\n     *\r\n     *\/\r\n    public function getTimeOut():Number\r\n    {\r\n        return _timeOut;\r\n    }\r\n\r\n    \/**\r\n     * Get the SharedObject size.\r\n     * @return\r\n     *\r\n     *\/\r\n    public function getSize():uint\r\n    {\r\n        return so.size;\r\n    }\r\n\r\n    \/\/==========================================================================\r\n    \/\/  Methods\r\n    \/\/==========================================================================\r\n\r\n    \/**\r\n     * Clear when timeout.\r\n     *\/\r\n    public function clearTimeOut():void\r\n    {\r\n        var obj:* = so.data.cookie;\r\n        if (obj == null)\r\n        {\r\n            return;\r\n        }\r\n        for (var key:String in obj)\r\n        {\r\n            if (isTimeOut(obj[key].time))\r\n            {\r\n                remove(key);\r\n            }\r\n        }\r\n        so.flush();\r\n    }\r\n\r\n    \/**\r\n     * Remove all cookie.\r\n     *\r\n     *\/\r\n    public function clear():void\r\n    {\r\n        so.clear();\r\n        so.flush();\r\n    }\r\n\r\n    \/**\r\n     * Check timeout.\r\n     * @param time\r\n     * @return\r\n     *\r\n     *\/\r\n    public function isTimeOut(time:Number):Boolean\r\n    {\r\n        var today:Date = new Date();\r\n        return time + _timeOut * 1000 < today.getTime();\r\n    }\r\n\r\n    \/**\r\n     * Check Cookie item exist.\r\n     * @param key\r\n     * @return\r\n     *\r\n     *\/\r\n    public function isExist(key:String):Boolean\r\n    {\r\n        return so.data.cookie != null && so.data.cookie[key] != null;\r\n    }\r\n\r\n    \/**\r\n     * Remove Cookie item by key.\r\n     * @param key\r\n     *\r\n     *\/\r\n    public function remove(key:String):void\r\n    {\r\n        if (isExist(key))\r\n        {\r\n            delete so.data.cookie[key];\r\n            so.flush();\r\n        }\r\n    }\r\n\r\n    \/**\r\n     *\r\n     * @param name\r\n     * @return\r\n     *\r\n     *\/\r\n    override flash_proxy function getProperty(name:*):*\r\n    {\r\n        return isExist(name) ? so.data.cookie[name].value : null;\r\n    }\r\n\r\n    \/**\r\n     *\r\n     * @param name\r\n     * @param value\r\n     *\r\n     *\/\r\n    override flash_proxy function setProperty(name:*, value:*):void\r\n    {\r\n        var obj:Object;\r\n        if (isExist(name))\r\n        {\r\n            obj = so.data.cookie[name];\r\n        }\r\n        else\r\n        {\r\n            obj = new Object();\r\n        }\r\n\r\n        var today:Date = new Date();\r\n        obj.time = today.getTime().toString();\r\n        obj.name = name;\r\n        obj.value = value;\r\n\r\n        createCookie();\r\n\r\n        so.data.cookie[name] = obj;\r\n        so.flush();\r\n    }\r\n\r\n    private function createCookie():void\r\n    {\r\n        if (so.data.cookie == null)\r\n        {\r\n            so.data.cookie = new Object();\r\n            so.flush();\r\n        }\r\n    }\r\n}\r\n}","subject":"format code Cookie.as","message":"format code Cookie.as","lang":"ActionScript","license":"mit","repos":"wersling\/manaca,wersling\/manaca"}
{"commit":"ef86f39703cf4850a2c78bbfe25b758efe09a556","old_file":"exporter\/src\/main\/as\/flump\/export\/Exporter.as","new_file":"exporter\/src\/main\/as\/flump\/export\/Exporter.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeMenu;\nimport flash.display.NativeMenuItem;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\nimport flash.utils.IDataOutput;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport mx.collections.ArrayList;\nimport mx.events.CollectionEvent;\nimport mx.events.PropertyChangeEvent;\n\nimport spark.components.DataGrid;\nimport spark.components.DropDownList;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\nimport starling.display.Sprite;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function Exporter (win :ExporterWindow) {\n        Log.setLevel(\"\", Log.INFO);\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n\n        function updatePreviewAndExport (..._) :void {\n            _win.export.enabled = _exportChooser.dir != null && _libraries.selectionLength > 0 &&\n                _libraries.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                    return status.isValid;\n            });\n\n\n            var status :DocStatus = _libraries.selectedItem as DocStatus;\n            _win.preview.enabled = status != null && status.isValid;\n\n            if (_exportChooser.dir == null) return;\n            _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n        }\n\n        var fileMenuItem :NativeMenuItem;\n        if (NativeApplication.supportsMenu) {\n            \/\/ Grab the existing menu on macs. Use an index to get it as it's not going to be\n            \/\/ 'File' in all languages\n            fileMenuItem = NA.menu.getItemAt(1);\n            \/\/ Add a separator before the existing close command\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 0);\n        } else {\n            _win.nativeWindow.menu = new NativeMenu();\n            fileMenuItem = _win.nativeWindow.menu.addSubmenu(new NativeMenu(), \"File\");\n        }\n\n        \/\/ Add save and save as by index to work with the existing items on Mac\n        \/\/ Mac menus have an existing \"Close\" item, so everything we add should go ahead of that\n        var newMenuItem :NativeMenuItem = fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"New\"), 0);\n        newMenuItem.keyEquivalent = \"n\";\n        newMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            _confFile = null;\n            _conf = new FlumpConf();\n            updatePublisher();\n        });\n        var openMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Open...\"), 1);\n        openMenuItem.keyEquivalent = \"o\";\n        openMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                openConf();\n                updatePublisher();\n            });\n            file.browseForOpen(\"Open Flump Configuration\");\n        });\n        fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 2);\n\n        const saveMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save\"), 3);\n        saveMenuItem.keyEquivalent = \"s\";\n        function saveConf () :void {\n            Files.write(_confFile, function (out :IDataOutput) :void {\n                \/\/ Set directories relative to where this file is being saved. Fall back to absolute\n                \/\/ paths if relative paths aren't possible.\n                if (_importChooser.dir != null) {\n                    _conf.importDir = _confFile.parent.getRelativePath(_importChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.importDir == null) _conf.importDir = _importChooser.dir.nativePath;\n                }\n\n                if (_exportChooser.dir != null) {\n                    _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.exportDir == null) _conf.exportDir = _exportChooser.dir.nativePath;\n                }\n\n                out.writeUTFBytes(JSON.stringify(_conf, null, \/*space=*\/2));\n            });\n        };\n        function saveAs (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                trace(\"Conf file is now \" + _confFile.nativePath);\n                _settings.data[\"CONF_FILE\"] = _confFile.nativePath;\n                _settings.flush();\n                saveConf();\n            });\n            file.browseForSave(\"Save Flump Configuration\");\n        };\n        saveMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            if (_confFile == null) saveAs();\n            else saveConf();\n        });\n\n        function openConf () :void {\n            try {\n                _conf = FlumpConf.fromJSON(JSONFormat.readJSON(_confFile));\n                _win.title = _confFile.name;\n                var dir :String = _confFile.parent.nativePath + File.separator + _conf.importDir;\n                setImport(new File(dir));\n            } catch (e :Error) {\n                log.warning(\"Unable to parse conf\", e);\n                _errors.dataProvider.addItem(new ParseError(_confFile.nativePath,\n                    ParseError.CRIT, \"Unable to read configuration\"));\n                _confFile = null;\n            }\n        };\n\n        const saveAsMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save As...\"), 4);\n        saveAsMenuItem.keyEquivalent = \"S\";\n        saveAsMenuItem.addEventListener(Event.SELECT, saveAs);\n\n        if (_settings.data.hasOwnProperty(\"CONF_FILE\")) {\n            _confFile = new File(_settings.data[\"CONF_FILE\"]);\n            openConf();\n        }\n\n        var curSelection :DocStatus = null;\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            updatePreviewAndExport();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            var newSelection :DocStatus = _libraries.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            curSelection = newSelection;\n        });\n        _win.reload.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            setImport(_importChooser.dir);\n            updatePreviewAndExport();\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_libraries.selectedItem.lib);\n        });\n        _importChooser = new DirChooser(null, _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        setImport(_importChooser.dir);\n        _exportChooser = new DirChooser(null, _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(updatePreviewAndExport);\n        function updatePublisher (..._) :void {\n            if (_confFile != null) {\n                _importChooser.dir = (_conf.importDir != null) ? _confFile.parent.resolvePath(_conf.importDir) : null;\n                _exportChooser.dir = (_conf.exportDir != null) ? _confFile.parent.resolvePath(_conf.exportDir) : null;\n            } else {\n                _importChooser.dir = null;\n                _exportChooser.dir = null;\n            }\n            if (_exportChooser.dir == null || _conf.exports.length == 0) _publisher = null;\n            else _publisher = new Publisher(_exportChooser.dir, Vector.<ExportConf>(_conf.exports));\n\n            var formatNames :Array = [];\n            for each (var export :ExportConf in _conf.exports) formatNames.push(export.name);\n            _win.formatOverview.text = formatNames.join(\", \");\n        };\n        _exportChooser.changed.add(updatePublisher);\n\n        var editFormats :EditFormatsWindow;\n        _win.editFormats.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (editFormats == null || editFormats.closed) {\n                editFormats = new EditFormatsWindow();\n                editFormats.open();\n            } else editFormats.orderToFront();\n\n            var dataProvider :ArrayList = new ArrayList(_conf.exports);\n            dataProvider.addEventListener(CollectionEvent.COLLECTION_CHANGE, updatePublisher);\n\n            editFormats.exports.dataProvider = dataProvider;\n            editFormats.buttonAdd.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                var export :ExportConf = new ExportConf();\n                export.name = \"format\" + (_conf.exports.length+1);\n                if (_conf.exports.length > 0) {\n                    export.format = _conf.exports[0].format;\n                }\n                dataProvider.addItem(export);\n            });\n            editFormats.exports.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n                editFormats.buttonRemove.enabled = (editFormats.exports.selectedItem != null);\n            });\n            editFormats.buttonRemove.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                for each (var export :ExportConf in editFormats.exports.selectedItems) {\n                    dataProvider.removeItem(export);\n                }\n            });\n        });\n\n        updatePublisher();\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _errors.dataProvider.removeAll();\n        if (root == null) return;\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor();\n        findFlashDocuments(root, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewWindow,\n                    _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n\n        _previewWindow.orderToFront();\n        _previewControls.orderToFront();\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    protected function findFlashDocuments (base :File, exec :Executor,\n        ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errors.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else addFlashDocument(file);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    continue; \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        _publisher.publish(status.lib);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        var name :String = file.nativePath.substring(_rootLen).replace(\n            new RegExp(\"\\\\\" + File.separator, \"g\"), \"\/\");\n        var load :Future;\n        switch (Files.getExtension(file)) {\n        case \"xfl\":\n            name = name.substr(0, name.lastIndexOf(\"\/\"));\n            load = new XflLoader().load(name, file.parent);\n            break;\n        case \"fla\":\n            name = name.substr(0, name.lastIndexOf(\".\"));\n            load = new FlaLoader().load(name, file);\n            break;\n        default:\n            \/\/ Unsupported file type, ignore\n            return;\n        }\n\n        const status :DocStatus = new DocStatus(name, _rootLen, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _libraries.dataProvider.addItem(status);\n\n        load.succeeded.add(function (lib :XflLibrary) :void {\n            status.lib = lib;\n            status.updateModified(Ternary.of(_publisher == null || _publisher.modified(lib)));\n            for each (var err :ParseError in lib.getErrors()) _errors.dataProvider.addItem(err);\n            status.updateValid(Ternary.of(lib.valid));\n        });\n        load.failed.add(function (error :Error) :void {\n            trace(\"Failed to load \" + file.nativePath + \": \" + error);\n            status.updateValid(Ternary.FALSE);\n            throw error;\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _publisher :Publisher;\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _authoredResolution :DropDownList;\n    protected var _conf :FlumpConf = new FlumpConf();\n    protected var _confFile :File;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\n\nimport flash.events.EventDispatcher;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var lib :XflLibrary;\n\n    public function DocStatus (path :String, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.lib = lib;\n        this.path = path;\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == CHECK; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeMenu;\nimport flash.display.NativeMenuItem;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\nimport flash.utils.IDataOutput;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport mx.collections.ArrayList;\nimport mx.events.CollectionEvent;\nimport mx.events.PropertyChangeEvent;\n\nimport spark.components.DataGrid;\nimport spark.components.DropDownList;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\nimport starling.display.Sprite;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function Exporter (win :ExporterWindow) {\n        Log.setLevel(\"\", Log.INFO);\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n\n        function updatePreviewAndExport (..._) :void {\n            _win.export.enabled = _exportChooser.dir != null && _libraries.selectionLength > 0 &&\n                _libraries.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                    return status.isValid;\n            });\n\n\n            var status :DocStatus = _libraries.selectedItem as DocStatus;\n            _win.preview.enabled = status != null && status.isValid;\n\n            if (_exportChooser.dir == null) return;\n            _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n        }\n\n        var fileMenuItem :NativeMenuItem;\n        if (NativeApplication.supportsMenu) {\n            \/\/ Grab the existing menu on macs. Use an index to get it as it's not going to be\n            \/\/ 'File' in all languages\n            fileMenuItem = NA.menu.getItemAt(1);\n            \/\/ Add a separator before the existing close command\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 0);\n        } else {\n            _win.nativeWindow.menu = new NativeMenu();\n            fileMenuItem = _win.nativeWindow.menu.addSubmenu(new NativeMenu(), \"File\");\n        }\n\n        \/\/ Add save and save as by index to work with the existing items on Mac\n        \/\/ Mac menus have an existing \"Close\" item, so everything we add should go ahead of that\n        var newMenuItem :NativeMenuItem = fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"New\"), 0);\n        newMenuItem.keyEquivalent = \"n\";\n        newMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            _confFile = null;\n            _conf = new FlumpConf();\n            updatePublisher();\n        });\n        var openMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Open...\"), 1);\n        openMenuItem.keyEquivalent = \"o\";\n        openMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                openConf();\n                updatePublisher();\n            });\n            file.browseForOpen(\"Open Flump Configuration\");\n        });\n        fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 2);\n\n        const saveMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save\"), 3);\n        saveMenuItem.keyEquivalent = \"s\";\n        function saveConf () :void {\n            Files.write(_confFile, function (out :IDataOutput) :void {\n                \/\/ Set directories relative to where this file is being saved. Fall back to absolute\n                \/\/ paths if relative paths aren't possible.\n                if (_importChooser.dir != null) {\n                    _conf.importDir = _confFile.parent.getRelativePath(_importChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.importDir == null) _conf.importDir = _importChooser.dir.nativePath;\n                }\n\n                if (_exportChooser.dir != null) {\n                    _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.exportDir == null) _conf.exportDir = _exportChooser.dir.nativePath;\n                }\n\n                out.writeUTFBytes(JSON.stringify(_conf, null, \/*space=*\/2));\n            });\n        };\n        function saveAs (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                trace(\"Conf file is now \" + _confFile.nativePath);\n                _settings.data[\"CONF_FILE\"] = _confFile.nativePath;\n                _settings.flush();\n                saveConf();\n            });\n            file.browseForSave(\"Save Flump Configuration\");\n        };\n        saveMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            if (_confFile == null) saveAs();\n            else saveConf();\n        });\n\n        function openConf () :void {\n            try {\n                _conf = FlumpConf.fromJSON(JSONFormat.readJSON(_confFile));\n                _win.title = _confFile.name;\n                var dir :String = _confFile.parent.resolvePath(_conf.importDir).nativePath;\n                setImport(new File(dir));\n            } catch (e :Error) {\n                log.warning(\"Unable to parse conf\", e);\n                _errors.dataProvider.addItem(new ParseError(_confFile.nativePath,\n                    ParseError.CRIT, \"Unable to read configuration\"));\n                _confFile = null;\n            }\n        };\n\n        const saveAsMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save As...\"), 4);\n        saveAsMenuItem.keyEquivalent = \"S\";\n        saveAsMenuItem.addEventListener(Event.SELECT, saveAs);\n\n        if (_settings.data.hasOwnProperty(\"CONF_FILE\")) {\n            _confFile = new File(_settings.data[\"CONF_FILE\"]);\n            openConf();\n        }\n\n        var curSelection :DocStatus = null;\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            updatePreviewAndExport();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            var newSelection :DocStatus = _libraries.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            curSelection = newSelection;\n        });\n        _win.reload.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            setImport(_importChooser.dir);\n            updatePreviewAndExport();\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_libraries.selectedItem.lib);\n        });\n        _importChooser = new DirChooser(null, _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        setImport(_importChooser.dir);\n        _exportChooser = new DirChooser(null, _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(updatePreviewAndExport);\n        function updatePublisher (..._) :void {\n            if (_confFile != null) {\n                _importChooser.dir = (_conf.importDir != null) ? _confFile.parent.resolvePath(_conf.importDir) : null;\n                _exportChooser.dir = (_conf.exportDir != null) ? _confFile.parent.resolvePath(_conf.exportDir) : null;\n            } else {\n                _importChooser.dir = null;\n                _exportChooser.dir = null;\n            }\n            if (_exportChooser.dir == null || _conf.exports.length == 0) _publisher = null;\n            else _publisher = new Publisher(_exportChooser.dir, Vector.<ExportConf>(_conf.exports));\n\n            var formatNames :Array = [];\n            for each (var export :ExportConf in _conf.exports) formatNames.push(export.name);\n            _win.formatOverview.text = formatNames.join(\", \");\n        };\n        _exportChooser.changed.add(updatePublisher);\n\n        var editFormats :EditFormatsWindow;\n        _win.editFormats.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (editFormats == null || editFormats.closed) {\n                editFormats = new EditFormatsWindow();\n                editFormats.open();\n            } else editFormats.orderToFront();\n\n            var dataProvider :ArrayList = new ArrayList(_conf.exports);\n            dataProvider.addEventListener(CollectionEvent.COLLECTION_CHANGE, updatePublisher);\n\n            editFormats.exports.dataProvider = dataProvider;\n            editFormats.buttonAdd.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                var export :ExportConf = new ExportConf();\n                export.name = \"format\" + (_conf.exports.length+1);\n                if (_conf.exports.length > 0) {\n                    export.format = _conf.exports[0].format;\n                }\n                dataProvider.addItem(export);\n            });\n            editFormats.exports.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n                editFormats.buttonRemove.enabled = (editFormats.exports.selectedItem != null);\n            });\n            editFormats.buttonRemove.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                for each (var export :ExportConf in editFormats.exports.selectedItems) {\n                    dataProvider.removeItem(export);\n                }\n            });\n        });\n\n        updatePublisher();\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _errors.dataProvider.removeAll();\n        if (root == null) return;\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor();\n        findFlashDocuments(root, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewWindow,\n                    _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n\n        _previewWindow.orderToFront();\n        _previewControls.orderToFront();\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    protected function findFlashDocuments (base :File, exec :Executor,\n        ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errors.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else addFlashDocument(file);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    continue; \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        _publisher.publish(status.lib);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        var name :String = file.nativePath.substring(_rootLen).replace(\n            new RegExp(\"\\\\\" + File.separator, \"g\"), \"\/\");\n        var load :Future;\n        switch (Files.getExtension(file)) {\n        case \"xfl\":\n            name = name.substr(0, name.lastIndexOf(\"\/\"));\n            load = new XflLoader().load(name, file.parent);\n            break;\n        case \"fla\":\n            name = name.substr(0, name.lastIndexOf(\".\"));\n            load = new FlaLoader().load(name, file);\n            break;\n        default:\n            \/\/ Unsupported file type, ignore\n            return;\n        }\n\n        const status :DocStatus = new DocStatus(name, _rootLen, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _libraries.dataProvider.addItem(status);\n\n        load.succeeded.add(function (lib :XflLibrary) :void {\n            status.lib = lib;\n            status.updateModified(Ternary.of(_publisher == null || _publisher.modified(lib)));\n            for each (var err :ParseError in lib.getErrors()) _errors.dataProvider.addItem(err);\n            status.updateValid(Ternary.of(lib.valid));\n        });\n        load.failed.add(function (error :Error) :void {\n            trace(\"Failed to load \" + file.nativePath + \": \" + error);\n            status.updateValid(Ternary.FALSE);\n            throw error;\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _publisher :Publisher;\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _authoredResolution :DropDownList;\n    protected var _conf :FlumpConf = new FlumpConf();\n    protected var _confFile :File;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\n\nimport flash.events.EventDispatcher;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var lib :XflLibrary;\n\n    public function DocStatus (path :String, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.lib = lib;\n        this.path = path;\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == CHECK; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","subject":"Fix for when importDir is an absolute path.","message":"Fix for when importDir is an absolute path.\n\nWe still need to handle absolute paths, since on Windows you can't have a\nrelative path between different drive letters. Plus, absolute paths may be\nuseful in some cases anyways.\n","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,funkypandagame\/flump"}
{"commit":"bc0702e3361a353ad75260a04481c686cf4640f9","old_file":"KalturaHLSPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/KalturaHLSMediator.as","new_file":"KalturaHLSPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/KalturaHLSMediator.as","old_contents":"package com.kaltura.kdpfl.plugin\n{\n\timport com.kaltura.hls.SubtitleTrait;\n\timport com.kaltura.kdpfl.model.MediaProxy;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.view.controls.KTrace;\n\t\n\timport org.osmf.events.MediaElementEvent;\n\timport org.osmf.traits.DVRTrait;\n\timport org.osmf.traits.MediaTraitType;\n\timport org.puremvc.as3.interfaces.INotification;\n\timport org.puremvc.as3.patterns.mediator.Mediator;\n\t\n\tpublic class KalturaHLSMediator extends Mediator\n\t{\n\t\tpublic static const NAME:String = \"KalturaHLSMediator\";\n\t\tpublic static const HLS_END_LIST:String = \"hlsEndList\";\n\t\tpublic static const HLS_TRACK_SWITCH:String = \"doTextTrackSwitch\";\n\t\t\n\t\tprivate var _mediaProxy:MediaProxy;\n\t\tprivate var _subtitleTrait:SubtitleTrait;\n\t\t\n\t\tpublic function KalturaHLSMediator( viewComponent:Object=null)\n\t\t{\n\t\t\tsuper(NAME, viewComponent);\n\t\t}\n\t\t\n\t\toverride public function onRegister():void\n\t\t{\n\t\t\t_mediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\n\t\t\tsuper.onRegister();\n\t\t}\n\t\t\n\t\toverride public function listNotificationInterests():Array\n\t\t{\n\t\t\treturn [\n\t\t\t\tNotificationType.DURATION_CHANGE,\n\t\t\t\tNotificationType.MEDIA_ELEMENT_READY,\n\t\t\t\tHLS_TRACK_SWITCH\n\t\t\t];\n\t\t}\n\t\t\n\t\t\n\t\toverride public function handleNotification(notification:INotification):void\n\t\t{\n\t\t\tif ( notification.getName() == NotificationType.DURATION_CHANGE ) {\n\t\t\t\tif ( _mediaProxy.vo.isLive && _mediaProxy.vo.media.hasTrait(MediaTraitType.DVR) ) {\n\t\t\t\t\tvar dvrTrait:DVRTrait = _mediaProxy.vo.media.getTrait(MediaTraitType.DVR) as DVRTrait;\n\t\t\t\t\t\/\/recording stopped - endlist\n\t\t\t\t\tif ( !dvrTrait.isRecording ) {\n\t\t\t\t\t\tsendNotification( HLS_END_LIST );\n\t\t\t\t\t}\n\t\t\t\t} \n\t\t\t}\n\t\t\t\n\t\t\tif ( notification.getName() == NotificationType.MEDIA_ELEMENT_READY ) {\n\t\t\t\t_mediaProxy.vo.media.addEventListener(MediaElementEvent.TRAIT_ADD, getSubtitleTrait); \/\/ catch and save SubtitleTrait the moment video object is ready\n\t\t\t}\n\t\t\t\n\t\t\tif ( notification.getName() == HLS_TRACK_SWITCH ) { \/\/trigered by JS changeEmbeddedTextTrack helper in order to change language\n\t\t\t\tif ( _subtitleTrait && notification.getBody() && notification.getBody().hasOwnProperty(\"textIndex\"))\n\t\t\t\t\t_subtitleTrait.language = _subtitleTrait.languages[ notification.getBody().textIndex ]; \/\/ change the language index inside subtitleTrait reference of video object\n\t\t\t\telse\n\t\t\t\t\tKTrace.getInstance().log(\"KalturaHLSMediator :: doTextTrackSwitch >> subtitleTrait or textIndex error.\");\n\t\t\t}\n\t\t\t\n\t\t}\n\t\t\n\t\tprotected function getSubtitleTrait(event:MediaElementEvent):void\r\n\t\t{\r\n\t\t\tif(event.traitType == SubtitleTrait.TYPE){\n\t\t\t\t_mediaProxy.vo.media.removeEventListener(MediaElementEvent.TRAIT_ADD, getSubtitleTrait);\n\t\t\t\t_subtitleTrait = _mediaProxy.vo.media.getTrait( SubtitleTrait.TYPE ) as SubtitleTrait; \/\/ save SubtitleTrait in order to read languages\n\t\t\t\tif ( _subtitleTrait && _subtitleTrait.languages.length > 0 )\n\t\t\t\t{\n\t\t\t\t\tvar langArray:Array = new Array();\n\t\t\t\t\tvar i:int = 0;\n\t\t\t\t\twhile (i < _subtitleTrait.languages.length){\n\t\t\t\t\t\tlangArray.push({\"label\":_subtitleTrait.languages[0], \"index\": i++}); \/\/ build languages array in a format that JS expects to receive\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tsendNotification(\"textTracksReceived\", {languages:langArray}); \/\/will triger ClosedCaptions textTracksReceived function, through kplayer onTextTracksReceived listener\n\t\t\t\t}\t\n\t\t\t}\r\n\t\t}\t\t\n\t\t\n\t}\n}","new_contents":"package com.kaltura.kdpfl.plugin\n{\n\timport com.kaltura.hls.SubtitleTrait;\n\timport com.kaltura.kdpfl.model.MediaProxy;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.view.controls.KTrace;\n\t\n\timport org.osmf.events.MediaElementEvent;\n\timport org.osmf.traits.DVRTrait;\n\timport org.osmf.traits.MediaTraitType;\n\timport org.puremvc.as3.interfaces.INotification;\n\timport org.puremvc.as3.patterns.mediator.Mediator;\n\t\n\tpublic class KalturaHLSMediator extends Mediator\n\t{\n\t\tpublic static const NAME:String = \"KalturaHLSMediator\";\n\t\tpublic static const HLS_END_LIST:String = \"hlsEndList\";\n\t\tpublic static const HLS_TRACK_SWITCH:String = \"doTextTrackSwitch\";\n\t\t\n\t\tprivate var _mediaProxy:MediaProxy;\n\t\tprivate var _subtitleTrait:SubtitleTrait;\n\t\t\n\t\tpublic function KalturaHLSMediator( viewComponent:Object=null)\n\t\t{\n\t\t\tsuper(NAME, viewComponent);\n\t\t}\n\t\t\n\t\toverride public function onRegister():void\n\t\t{\n\t\t\t_mediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\n\t\t\tsuper.onRegister();\n\t\t}\n\t\t\n\t\toverride public function listNotificationInterests():Array\n\t\t{\n\t\t\treturn [\n\t\t\t\tNotificationType.DURATION_CHANGE,\n\t\t\t\tNotificationType.MEDIA_ELEMENT_READY,\n\t\t\t\tHLS_TRACK_SWITCH\n\t\t\t];\n\t\t}\n\t\t\n\t\t\n\t\toverride public function handleNotification(notification:INotification):void\n\t\t{\n\t\t\tif ( notification.getName() == NotificationType.DURATION_CHANGE ) {\n\t\t\t\tif ( _mediaProxy.vo.isLive && _mediaProxy.vo.media.hasTrait(MediaTraitType.DVR) ) {\n\t\t\t\t\tvar dvrTrait:DVRTrait = _mediaProxy.vo.media.getTrait(MediaTraitType.DVR) as DVRTrait;\n\t\t\t\t\t\/\/recording stopped - endlist\n\t\t\t\t\tif ( !dvrTrait.isRecording ) {\n\t\t\t\t\t\tsendNotification( HLS_END_LIST );\n\t\t\t\t\t}\n\t\t\t\t} \n\t\t\t}\n\t\t\t\n\t\t\tif ( notification.getName() == NotificationType.MEDIA_ELEMENT_READY ) {\n\t\t\t\t_mediaProxy.vo.media.addEventListener(MediaElementEvent.TRAIT_ADD, getSubtitleTrait); \/\/ catch and save SubtitleTrait the moment video object is ready\n\t\t\t}\n\t\t\t\n\t\t\tif ( notification.getName() == HLS_TRACK_SWITCH ) { \/\/trigered by JS changeEmbeddedTextTrack helper in order to change language\n\t\t\t\tif ( _subtitleTrait && notification.getBody() && notification.getBody().hasOwnProperty(\"textIndex\"))\n\t\t\t\t\t_subtitleTrait.language = _subtitleTrait.languages[ notification.getBody().textIndex ]; \/\/ change the language index inside subtitleTrait reference of video object\n\t\t\t\telse\n\t\t\t\t\tKTrace.getInstance().log(\"KalturaHLSMediator :: doTextTrackSwitch >> subtitleTrait or textIndex error.\");\n\t\t\t}\n\t\t\t\n\t\t}\n\t\t\n\t\tprotected function getSubtitleTrait(event:MediaElementEvent):void\r\n\t\t{\r\n\t\t\tif(event.traitType == SubtitleTrait.TYPE){\n\t\t\t\t_mediaProxy.vo.media.removeEventListener(MediaElementEvent.TRAIT_ADD, getSubtitleTrait);\n\t\t\t\t_subtitleTrait = _mediaProxy.vo.media.getTrait( SubtitleTrait.TYPE ) as SubtitleTrait; \/\/ save SubtitleTrait in order to read languages\n\t\t\t\tif ( _subtitleTrait && _subtitleTrait.languages.length > 0 )\n\t\t\t\t{\n\t\t\t\t\tvar langArray:Array = new Array();\n\t\t\t\t\tvar i:int = 0;\n\t\t\t\t\twhile (i < _subtitleTrait.languages.length){\n\t\t\t\t\t\tlangArray.push({\"label\":_subtitleTrait.languages[i], \"index\": i++}); \/\/ build languages array in a format that JS expects to receive\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tsendNotification(\"textTracksReceived\", {languages:langArray}); \/\/will triger ClosedCaptions textTracksReceived function, through kplayer onTextTracksReceived listener\n\t\t\t\t}\t\n\t\t\t}\r\n\t\t}\t\t\n\t\t\n\t}\n}","subject":"fix for languages labels","message":"fix for languages labels\n\nVebVTT captions multi language stream - CC plugin menu was pulled with\nall the languages traits as eng. FIXED\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"042ba312293f0d80f72044425b89b6f891e52485","old_file":"src\/aerys\/minko\/render\/renderer\/DefaultRenderer.as","new_file":"src\/aerys\/minko\/render\/renderer\/DefaultRenderer.as","old_contents":"package aerys.minko.render.renderer\n{\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.render.renderer.state.RendererState;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.stream.IndexStream;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3D;\n\timport flash.display3D.IndexBuffer3D;\n\timport flash.utils.getTimer;\n\t\n\tpublic class DefaultRenderer implements IRenderer\n\t{\n\t\tuse namespace minko;\n\t\tuse namespace minko_render;\n\t\n\t\tprivate static const RENDER_STATE\t: Factory\t\t\t= Factory.getFactory(RendererState);\n\t\tprivate static const SORT\t\t\t: Boolean\t\t\t= true;\n\t\tprivate static const DEBUG\t\t\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _context\t\t: Context3D\t\t\t\t\t= null;\n\t\tprivate var _currentState\t: RendererState\t\t\t\t= null;\n\t\tprivate var _numTriangles\t: uint\t\t\t\t\t\t= 0;\n\t\tprivate var _viewport\t\t: Viewport\t\t\t\t\t= null;\n\t\tprivate var _drawingTime\t: int\t\t\t\t\t\t= 0;\n\t\tprivate var _frame\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\n\t\tprivate var _states\t\t\t: Vector.<RendererState>\t= new Vector.<RendererState>();\n\t\tprivate var _numStates\t\t: int\t\t\t\t\t\t= 0;\n\t\t\n\t\tpublic function get state() \t\t: RendererState\t{ return _currentState; }\n\t\tpublic function get numTriangles()\t: uint\t\t\t{ return _numTriangles; }\n\t\tpublic function get viewport()\t\t: Viewport\t\t{ return _viewport; }\n\t\tpublic function get drawingTime()\t: int\t\t\t{ return _drawingTime; }\n\t\tpublic function get frameId()\t\t: uint\t\t\t{ return _frame; }\n\t\t\n\t\tpublic function DefaultRenderer(viewport : Viewport, context : Context3D)\n\t\t{\n\t\t\t_viewport = viewport;\n\t\t\t_context = context;\n\t\t\t\n\t\t\t_context.enableErrorChecking = DEBUG;\n\t\t}\n\t\t\n\t\tpublic function begin()\t: void\n\t\t{\n\t\t\t_currentState = RENDER_STATE.create(true) as RendererState;\n\t\t\t_currentState.clear();\n\t\t}\n\t\t\n\t\tpublic function end() : void\n\t\t{\n\t\t\t_states[int(_numStates++)] = _currentState;\n\t\t\t_currentState = null;\n\t\t}\n\t\t\n\t\tpublic function drawTriangles(offset : uint = 0, numTriangles : int = -1) : void\n\t\t{\n\t\t\t_currentState.offsets.push(offset);\n\t\t\t_currentState.numTriangles.push(numTriangles);\n\t\t}\n\t\t\n\t\tpublic function clear(red\t\t: Number\t= 0.,\n\t\t\t\t\t\t\t  green\t\t: Number\t= 0.,\n\t\t\t\t\t\t\t  blue\t\t: Number\t= 0.,\n\t\t\t\t\t\t\t  alpha\t\t: Number\t= 1.,\n\t\t\t\t\t\t\t  depth\t\t: Number\t= 1.,\n\t\t\t\t\t\t\t  stencil\t: uint\t\t= 0,\n\t\t\t\t\t\t\t  mask\t\t: uint\t\t= 0xffffffff)  :void\n\t\t{\n\/\/\t\t\t_context.setScissorRectangle(null);\n\/\/\t\t\t_context.clear(red, green, blue, alpha, depth, stencil, mask);\n\t\t\t\n\t\t\t_numTriangles = 0;\n\t\t\t_drawingTime = 0;\n\t\t\t\n\t\t\t_currentState = null;\n\t\t\t_numStates = 0;\n\t\t}\n\t\t\n\t\tpublic function drawToBackBuffer() : void\n\t\t{\n\t\t\tvar time : int = getTimer();\n\t\t\t\n\t\t\tif (SORT && _numStates > 1)\n\t\t\t\tRendererState.sort(_states, _numStates);\n\t\t\t\n\t\t\tvar actualState : RendererState = null;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < _numStates; ++i)\n\t\t\t{\n\t\t\t\tvar state\t\t\t: RendererState = _states[i];\n\t\t\t\tvar offsets \t\t: Vector.<uint>\t= state.offsets;\n\t\t\t\tvar numTriangles \t: Vector.<int> \t= state.numTriangles;\n\t\t\t\tvar numCalls \t\t: int \t\t\t= offsets.length;\n\t\t\t\t\n\t\t\t\tstate.prepareContext(_context, actualState);\n\t\t\t\t\n\t\t\t\tfor (var j : int = 0; j < numCalls; ++j)\n\t\t\t\t{\n\t\t\t\t\tvar iStream : IndexStream\t= state._indexStream;\n\t\t\t\t\tvar iBuffer : IndexBuffer3D = iStream.getIndexBuffer3D(_context);\n\t\t\t\t\tvar count\t: int\t\t\t= numTriangles[j];\n\t\t\t\t\t\n\t\t\t\t\t_numTriangles += count == -1\n\t\t\t\t\t\t\t\t\t ? state._indexStream.length \/ 3.\n\t\t\t\t\t\t\t\t\t : count;\n\t\t\t\t\t\n\t\t\t\t\t_context.drawTriangles(iBuffer, offsets[j], count);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tactualState = state;\n\t\t\t}\n\t\t\t\n\t\t\t_drawingTime += getTimer() - time;\n\t\t}\n\t\t\n\t\tpublic function present() : void\n\t\t{\n\t\t\tvar time : int = getTimer();\n\t\t\t\n\t\t\tif (_numStates != 0)\n\t\t\t\t_context.present();\n\t\t\t\n\t\t\t_drawingTime += getTimer() - time;\n\t\t\t++_frame;\n\t\t}\n\t\t\n\t\tpublic function dumpBackbuffer(bitmapData : BitmapData) : void\n\t\t{\n\t\t\tvar time : int = getTimer();\n\t\t\t\n\t\t\t_context.drawToBitmapData(bitmapData);\n\t\t\t\n\t\t\t_drawingTime += getTimer() - time;\n\t\t\t++_frame;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.renderer\n{\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.render.renderer.state.RendererState;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.stream.IndexStream;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3D;\n\timport flash.display3D.IndexBuffer3D;\n\timport flash.utils.getTimer;\n\t\n\tpublic class DefaultRenderer implements IRenderer\n\t{\n\t\tuse namespace minko;\n\t\tuse namespace minko_render;\n\t\n\t\tprivate static const RENDER_STATE\t: Factory\t\t\t= Factory.getFactory(RendererState);\n\t\tprivate static const SORT\t\t\t: Boolean\t\t\t= true;\n\t\tprivate static const DEBUG\t\t\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _context\t\t: Context3D\t\t\t\t\t= null;\n\t\tprivate var _currentState\t: RendererState\t\t\t\t= null;\n\t\tprivate var _numTriangles\t: uint\t\t\t\t\t\t= 0;\n\t\tprivate var _viewport\t\t: Viewport\t\t\t\t\t= null;\n\t\tprivate var _drawingTime\t: int\t\t\t\t\t\t= 0;\n\t\tprivate var _frame\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\n\t\tprivate var _states\t\t\t: Vector.<RendererState>\t= new Vector.<RendererState>();\n\t\tprivate var _numStates\t\t: int\t\t\t\t\t\t= 0;\n\t\t\n\t\tpublic function get state() \t\t: RendererState\t{ return _currentState; }\n\t\tpublic function get numTriangles()\t: uint\t\t\t{ return _numTriangles; }\n\t\tpublic function get viewport()\t\t: Viewport\t\t{ return _viewport; }\n\t\tpublic function get drawingTime()\t: int\t\t\t{ return _drawingTime; }\n\t\tpublic function get frameId()\t\t: uint\t\t\t{ return _frame; }\n\t\t\n\t\tpublic function DefaultRenderer(viewport : Viewport, context : Context3D)\n\t\t{\n\t\t\t_viewport = viewport;\n\t\t\t_context = context;\n\t\t\t\n\t\t\t_context.enableErrorChecking = DEBUG;\n\t\t}\n\t\t\n\t\tpublic function begin()\t: void\n\t\t{\n\t\t\t_currentState = RENDER_STATE.create(true) as RendererState;\n\t\t\t_currentState.clear();\n\t\t}\n\t\t\n\t\tpublic function end() : void\n\t\t{\n\t\t\t_states[int(_numStates++)] = _currentState;\n\t\t\t_currentState = null;\n\t\t}\n\t\t\n\t\tpublic function drawTriangles(offset : uint = 0, numTriangles : int = -1) : void\n\t\t{\n\t\t\t_currentState.offsets.push(offset);\n\t\t\t_currentState.numTriangles.push(numTriangles);\n\t\t}\n\t\t\n\t\tpublic function clear(red\t\t: Number\t= 0.,\n\t\t\t\t\t\t\t  green\t\t: Number\t= 0.,\n\t\t\t\t\t\t\t  blue\t\t: Number\t= 0.,\n\t\t\t\t\t\t\t  alpha\t\t: Number\t= 1.,\n\t\t\t\t\t\t\t  depth\t\t: Number\t= 1.,\n\t\t\t\t\t\t\t  stencil\t: uint\t\t= 0,\n\t\t\t\t\t\t\t  mask\t\t: uint\t\t= 0xffffffff)  :void\n\t\t{\n\/\/\t\t\t_context.setScissorRectangle(null);\n\/\/\t\t\t_context.clear(red, green, blue, alpha, depth, stencil, mask);\n\t\t\t\n\t\t\t_numTriangles = 0;\n\t\t\t_drawingTime = 0;\n\t\t\t\n\t\t\t_currentState = null;\n\t\t\t_numStates = 0;\n\t\t}\n\t\t\n\t\tpublic function drawToBackBuffer() : void\n\t\t{\n\t\t\tvar time : int = getTimer();\n\t\t\t\n\t\t\tif (SORT && _numStates > 1)\n\t\t\t\tRendererState.sort(_states, _numStates);\n\t\t\t\n\t\t\tvar actualState : RendererState = null;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < _numStates; ++i)\n\t\t\t{\n\t\t\t\tvar state\t\t\t: RendererState = _states[i];\n\t\t\t\tvar offsets \t\t: Vector.<uint>\t= state.offsets;\n\t\t\t\tvar numTriangles \t: Vector.<int> \t= state.numTriangles;\n\t\t\t\tvar numCalls \t\t: int \t\t\t= offsets.length;\n\t\t\t\t\n\t\t\t\tstate.prepareContext(_context, actualState);\n\t\t\t\t\n\t\t\t\tfor (var j : int = 0; j < numCalls; ++j)\n\t\t\t\t{\n\t\t\t\t\tvar iStream : IndexStream\t= state._indexStream;\n\t\t\t\t\tvar iBuffer : IndexBuffer3D = iStream.getIndexBuffer3D(_context);\n\t\t\t\t\tvar count\t: int\t\t\t= numTriangles[j];\n\t\t\t\t\t\n\t\t\t\t\t_numTriangles += count == -1\n\t\t\t\t\t\t\t\t\t ? state._indexStream.length \/ 3.\n\t\t\t\t\t\t\t\t\t : count;\n\t\t\t\t\t\n\t\t\t\t\t_context.drawTriangles(iBuffer, offsets[j], count);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tactualState = state;\n\t\t\t}\n\t\t\t\n\t\t\t_drawingTime += getTimer() - time;\n\t\t}\n\t\t\n\t\tpublic function present() : void\n\t\t{\n\t\t\tvar time : int = getTimer();\n\t\t\t\n\t\t\tif (_numStates != 0)\n\t\t\t\t_context.present();\n\t\t\t\n\t\t\t_drawingTime += getTimer() - time;\n\t\t\t++_frame;\n\t\t}\n\t\t\n\t\tpublic function dumpBackbuffer(bitmapData : BitmapData) : void\n\t\t{\n\t\t\tvar time : int = getTimer();\n\t\t\t\n\t\t\tif (_numStates != 0)\n\t\t\t\t_context.drawToBitmapData(bitmapData);\n\t\t\t\n\t\t\t_drawingTime += getTimer() - time;\n\t\t\t++_frame;\n\t\t}\n\t}\n}","subject":"Fix rendering when scene is empty (backbuffer cannot be dumped when nothing was drawn on it) [Romain's fix].","message":"Fix rendering when scene is empty (backbuffer cannot be dumped when nothing was drawn on it) [Romain's fix].\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"0706fd4e131ab28c9bee5097168ebe8fd59b5a31","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzXMLTranslator.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzXMLTranslator.as","old_contents":"\/**\n  * LzXMLTranslator.lzs\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * @shortdesc: Utility for converting native XML DOM object into LzDataNode tree\n  *\/\n\npublic class LzXMLTranslator {\n\nstatic function copyXML (xmlobj, trimwhitespace, nsprefix) {\n    var lfcnode = copyFlashXML(xmlobj, trimwhitespace, nsprefix);\n    if (lfcnode == null) {\n        trace('LzXMLTranslator.copyXML: lfcnode.children is null', lfcnode);\n    }\n    var fc = lfcnode;\n    if ( fc is LzDataText ) {\n        return null;\n    }\n    return fc;\n}\n\n\nstatic var whitespaceChars = {' ': true, '\\r': true, '\\n': true, '\\t': true};\n\n\n\/**\n  * trim whitespace from start and end of string\n  * @access private\n  *\/\nstatic function trim( str ) {\n    var whitech = whitespaceChars;\n    var len = str.length;\n    var sindex = 0;\n    var eindex = str.length -1;\n    var ch;\n    while (sindex < len) {\n        ch = str.charAt(sindex);\n        if (whitech[ch] != true) break;\n        sindex++;\n    }\n\n    while (eindex > sindex) {\n        ch = str.charAt(eindex);\n        if (whitech[ch] != true) break;\n        eindex--;\n    }\n        \n    return str.slice(sindex,eindex+1);\n}\n\n\n\/\/ Recursively copy a Flash XML(Node) tree into a LzDataElement\n\/\/ tree. Used by LzDataNode.stringToLzData\n\/**\n  * @param boolean trimwhitespace: trim whitespace from start and end of text nodes\n  * @param boolean nsprefix: preserve namespace prefixes on node names and attribute names\n  * @access private\n  *\/\nstatic function copyFlashXML (node, trimwhitespace, nsprefix) {\n    var lfcnode = null;\n    \/\/ text node?\n    if (node.nodeKind() == 'text') {\n        var nv = node.toString();\n        if (trimwhitespace == true) {\n            nv = trim(nv);\n        }\n        lfcnode = new LzDataText(nv);\n\/\/PBR Changed to match swf kernel\n\/\/    } else if (node.nodeKind() == 'element') {\n      } else {\n        var nattrs = node.attributes();\n        var cattrs = {};\n        for (var i:int = 0; i < nattrs.length(); i++) {\n            var key = nsprefix ? nattrs[i].name() : nattrs[i].localName();\n            cattrs[key] = nattrs[i];\n        }\n\n        var nname = node.localName();\n        if (nname && !nsprefix) {\n            \/\/ strip namespace prefix\n            var npos = nname.indexOf(':');\n            if (npos >= 0) {\n                nname = nname.substring(npos+1);\n            }\n        }\n\n        lfcnode = new LzDataElement(nname, cattrs);\n        var children = node.children();\n        var newchildren = [];\n        for (var i  = 0; i < children.length(); i++ ) {\n            var child = children[i];\n            var lfcchild = copyFlashXML(child, trimwhitespace, nsprefix);\n            newchildren[i] = lfcchild;\n        }\n        lfcnode.setChildNodes(newchildren);\n    }\n    return lfcnode;\n}\n\n\n} \/\/ End of LzXMLTranslator\n      \n","new_contents":"\/**\n  * LzXMLTranslator.lzs\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * @shortdesc: Utility for converting native XML DOM object into LzDataNode tree\n  *\/\n\npublic class LzXMLTranslator {\n\nstatic function copyXML (xmlobj:XML, trimwhitespace:Boolean, nsprefix:Boolean) :LzDataElementMixin {\n    var lfcnode:LzDataNodeMixin = copyFlashXML(xmlobj, trimwhitespace, nsprefix);\n    if (lfcnode == null) {\n        trace('LzXMLTranslator.copyXML: lfcnode.children is null', lfcnode);\n    }\n    \n    if ( lfcnode is LzDataText ) {\n        return null;\n    }\n    \n    return (lfcnode cast LzDataElementMixin);\n}\n\n\nstatic var whitespaceChars = {' ': true, '\\r': true, '\\n': true, '\\t': true};\n\n\n\/**\n  * trim whitespace from start and end of string\n  * @access private\n  *\/\nstatic function trim( str:String ) :String {\n    var whitech:Object = whitespaceChars;\n    var len:int = str.length;\n    var sindex:int = 0;\n    var eindex:int = str.length -1;\n    var ch:String;\n    while (sindex < len) {\n        ch = str.charAt(sindex);\n        if (whitech[ch] != true) break;\n        sindex++;\n    }\n\n    while (eindex > sindex) {\n        ch = str.charAt(eindex);\n        if (whitech[ch] != true) break;\n        eindex--;\n    }\n        \n    return str.slice(sindex,eindex+1);\n}\n\n\n\/\/ Recursively copy a Flash XML(Node) tree into a LzDataElement\n\/\/ tree. Used by LzDataNode.stringToLzData\n\/**\n  * @param boolean trimwhitespace: trim whitespace from start and end of text nodes\n  * @param boolean nsprefix: preserve namespace prefixes on node names and attribute names\n  * @access private\n  *\/\nstatic function copyFlashXML (node:XML, trimwhitespace:Boolean, nsprefix:Boolean) :LzDataNodeMixin {\n    var lfcnode:LzDataNodeMixin = null;\n    \/\/ text node?\n    if (node.nodeKind() == 'text') {\n        var nv:String = node.toString();\n        if (trimwhitespace == true) {\n            nv = trim(nv);\n        }\n        lfcnode = new LzDataText(nv);\n\/\/PBR Changed to match swf kernel\n\/\/    } else if (node.nodeKind() == 'element') {\n      } else {\n        \n        var nattrs:XMLList = node.attributes();\n        var cattrs:Object = {};\n        for (var i:int = 0; i < nattrs.length(); i++) {\n            var attr:XML = nattrs[i];\n            var qattr:QName = attr.name();\n            if (nsprefix) {\n                var ns:Namespace = attr.namespace();\n                var key:String;\n                if (ns != null && ns.prefix != \"\") {\n                    key = ns.prefix + \":\" + qattr.localName;\n                } else {\n                    key = qattr.localName;\n                }\n                cattrs[key] = attr.toString();\n            } else {\n                cattrs[qattr.localName] = attr.toString();\n            }\n        }\n\n        var nname:String;\n        var qname:QName = node.name();\n        if (nsprefix) {\n            var ns:Namespace = node.namespace();\n            if (ns != null && ns.prefix != \"\") {\n                nname = ns.prefix + \":\" + qname.localName;\n            } else {\n                nname = qname.localName;\n            }\n        } else {\n            nname = qname.localName;\n        }\n\n        lfcnode = new LzDataElement(nname, cattrs);\n        var children:XMLList = node.children();\n        var newchildren:Array = [];\n        for (var i:int  = 0; i < children.length(); i++ ) {\n            var child:XML = children[i];\n            var lfcchild:LzDataNodeMixin = copyFlashXML(child, trimwhitespace, nsprefix);\n            newchildren[i] = lfcchild;\n        }\n        (lfcnode cast LzDataElement).setChildNodes(newchildren);\n    }\n    return lfcnode;\n}\n\n\n} \/\/ End of LzXMLTranslator\n      \n","subject":"Change 20080601-bargull-Vzq by bargull@dell--p4--2-53 on 2008-06-01 00:56:07 in \/home\/Admin\/src\/svn\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20080601-bargull-Vzq by bargull@dell--p4--2-53 on 2008-06-01 00:56:07\n    in \/home\/Admin\/src\/svn\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: Add nsprefix support to swf9 \n\nNew Features:\n\nBugs Fixed: LPP-6078\n\nTechnical Reviewer: hminsky\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\nAdded support for nsprefix to the xml-translator. \n    \n\nTests:\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@9412 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"c49a3d270b1cedaff26b87770119785d428060e6","old_file":"examples\/web\/app\/classes\/server\/FMSClient.as","new_file":"examples\/web\/app\/classes\/server\/FMSClient.as","old_contents":"package server {\n\tdynamic public class FMSClient extends Object {\n\t\tpublic function FMSClient() {\n\t\t\tsuper();\n\t\t}\n\n\t\tpublic function onRegisterUser(user:String, result:Object):void {\n\t\t\ttrace('FMSClient.onRegisterUser:', user, result);\n\t\t}\n\n\t\tpublic function onSigninUser(user:String, result:Object):void {\n\t\t\ttrace('FMSClient.onSigninUser:', user, result);\n\t\t}\n\n\t\tpublic function onStartGame(user:String):void {\n\t\t\ttrace('FMSClient.onStartGame:', user);\n\t\t}\n\n\t\tpublic function onChangePlayer(user:String, player:uint):void {\n\t\t\ttrace('FMSClient.onChangePlayer:', user, player);\n\t\t}\n\t\t\n\t\tpublic function onUpdateScore(score:uint):void {\n\t\t\ttrace('FMSClient.onUpdateScore:', score);\n\t\t}\n\n\t\tpublic function onDisconnect(user:String):void {\n\t\t\ttrace('FMSClient.onDisconnect:', user);\n\t\t}\n\t}\n}\n\n","new_contents":"package server {\n\tdynamic public class FMSClient extends Object {\n\t\tpublic function FMSClient() {\n\t\t\tsuper();\n\t\t}\n\n\t\tpublic function onRegisterUser(user:String, result:Object):void {\n\t\t\ttrace('FMSClient.onRegisterUser:', user, result);\n\t\t}\n\n\t\tpublic function onSigninUser(user:String, result:Object):void {\n\t\t\ttrace('FMSClient.onSigninUser:', user, result);\n\t\t}\n\n\t\tpublic function onStartGame(user:String):void {\n\t\t\ttrace('FMSClient.onStartGame:', user);\n\t\t}\n\n\t\tpublic function onChangePlayer(user:String, player:uint):void {\n\t\t\ttrace('FMSClient.onChangePlayer:', user, player);\n\t\t}\n\t\t\n\t\tpublic function onUpdateScore(user:String, score:uint):void {\n\t\t\ttrace('FMSClient.onUpdateScore:', user, score);\n\t\t}\n\n\t\tpublic function onDisconnect(user:String):void {\n\t\t\ttrace('FMSClient.onDisconnect:', user);\n\t\t}\n\t}\n}\n\n","subject":"Update FMSClient.as","message":"Update FMSClient.as","lang":"ActionScript","license":"apache-2.0","repos":"adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler"}
{"commit":"b2104ff064da0c1174047c89f16740b10a57e92e","old_file":"plugins\/akamaiHDPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/akamaiHDMediator.as","new_file":"plugins\/akamaiHDPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/akamaiHDMediator.as","old_contents":"package com.kaltura.kdpfl.plugin\r\n{\r\n\timport com.akamai.osmf.utils.AkamaiStrings;\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\t\r\n\timport org.osmf.events.MediaElementEvent;\r\n\timport org.osmf.traits.DVRTrait;\r\n\timport org.osmf.traits.MediaTraitType;\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\t\r\n\tpublic class akamaiHDMediator extends Mediator\r\n\t{\r\n\t\t\r\n\t\tpublic static const NAME:String = \"akamaiHDMediator\";\r\n\t\t\/**\r\n\t\t * default buffer length to be used when playing with HD Akamai plugin \r\n\t\t *\/\t\t\r\n\t\tpublic static const DEFAULT_HD_BUFFER_LENGTH:int = 20;\r\n\t\t\r\n\t\t\/**\r\n\t\t * default bandwith check time in seconds\r\n\t\t *\/\t\t\r\n\t\tpublic static const DEFAULT_HD_BANDWIDTH_CHECK_TIME:int = 2;\t\r\n\t\t\r\n\t\tprivate var _mediaProxy:MediaProxy;\r\n\t\tprivate var _flashvars:Object;\r\n\t\t\r\n\t\tpublic function akamaiHDMediator(viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(NAME, viewComponent);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function onRegister():void\r\n\t\t{\r\n\t\t\t_mediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t_flashvars = (facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy).vo.flashvars;\r\n\t\t\tsuper.onRegister();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\treturn [\r\n\t\t\t\tNotificationType.MEDIA_READY,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.MEDIA_ELEMENT_READY\r\n\t\t\t];\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\tswitch (notification.getName())\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t\t\/\/workaround to display the bitrate that was automatically detected by akamai\r\n\t\t\t\t\tif (_flashvars.hdnetworkEnableBRDetection && _flashvars.hdnetworkEnableBRDetection==\"true\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_mediaProxy.notifyStartingIndexChanged((facade.retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator).player.currentDynamicStreamIndex);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\t\/\/add akamai metadata on the stream resource \r\n\r\n\t\t\t\t\t\/\/find last index of resource metadata flashvars. \r\n\t\t\t\t\tvar i:int = 0;\r\n\t\t\t\t\twhile (_flashvars.hasOwnProperty(\"objMetadataNamespace\" + i) && _flashvars.hasOwnProperty(\"objMetadataValues\" + i))\r\n\t\t\t\t\t{\t\r\n\t\t\t\t\t\ti++;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar bufferLength:int = DEFAULT_HD_BUFFER_LENGTH;\r\n\t\t\t\t\tif (_flashvars.hdnetworkBufferLength && _flashvars.hdnetworkBufferLength!=\"\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tbufferLength = _flashvars.hdnetworkBufferLength;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t\/\/Then add akamai resource metadata on the next index\r\n\t\t\t\t\t_flashvars[\"objMetadataNamespace\"+i] = AkamaiStrings.AKAMAI_ADVANCED_STREAMING_PLUGIN_METADATA_NAMESPACE;\r\n\t\t\t\t\t\/\/set buffer length\r\n\t\t\t\t\tvar akamaiMetadataValues:String = AkamaiStrings.AKAMAI_METADATA_KEY_MAX_BUFFER_LENGTH + \"=\" + bufferLength;\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (_flashvars.hdnetworkEnableBRDetection && _flashvars.hdnetworkEnableBRDetection==\"true\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/var bwEstimationObject:Object = new Object();\r\n\t\t\t\t\t\t\/\/bwEstimationObject.enabled = true;\r\n\t\t\t\t\t\tvar bandwidthEstimationPeriodInSeconds:int;\r\n\t\t\t\t\t\tif (_flashvars.hdnetworkBRDetectionTime && _flashvars.hdnetworkBRDetectionTime!=\"\")\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tbandwidthEstimationPeriodInSeconds = _flashvars.hdnetworkBRDetectionTime; \t\t\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tbandwidthEstimationPeriodInSeconds = DEFAULT_HD_BANDWIDTH_CHECK_TIME;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\/\/enable akamai BW detection\r\n\t\t\t\t\t\takamaiMetadataValues += \"&\"+ AkamaiStrings.AKAMAI_METADATA_KEY_SET_BANDWIDTH_ESTIMATION_ENABLED + \"={enabled:true,bandwidthEstimationPeriodInSeconds:\"+bandwidthEstimationPeriodInSeconds+\"}\";\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar preferedIndex:int = _mediaProxy.getFlavorByBitrate(_mediaProxy.vo.preferedFlavorBR);\r\n\t\t\t\t\t\tif (preferedIndex!=-1) \r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\takamaiMetadataValues += \"&\" + AkamaiStrings.AKAMAI_METDATA_KEY_MBR_STARTING_INDEX + \"=\" + preferedIndex;\r\n\t\t\t\t\t\t\t_mediaProxy.notifyStartingIndexChanged(preferedIndex);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t_flashvars[\"objMetadataValues\"+i] = akamaiMetadataValues;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.MEDIA_ELEMENT_READY:\r\n\t\t\t\t\tif (_mediaProxy.vo.isLive && _mediaProxy.vo.canSeek && _mediaProxy.vo.media)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_mediaProxy.vo.media.addEventListener(MediaElementEvent.TRAIT_ADD, onMediaTraitAdd);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * sets DVR window size according to actual window size (including Akamai's padding)\r\n\t\t * @param e\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onMediaTraitAdd(e: MediaElementEvent) :  void\r\n\t\t{\r\n\t\t\tif (e.traitType==MediaTraitType.DVR)\r\n\t\t\t{\r\n\t\t\t\tvar dvrTrait:DVRTrait = _mediaProxy.vo.media.getTrait(MediaTraitType.DVR) as DVRTrait;\r\n\t\t\t\t(facade.retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator).dvrWinSize = dvrTrait.windowDuration;\r\n\t\t\t\t_mediaProxy.vo.media.removeEventListener(MediaElementEvent.TRAIT_ADD, onMediaTraitAdd);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl.plugin\r\n{\r\n\timport com.akamai.osmf.utils.AkamaiStrings;\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\t\r\n\timport org.osmf.events.MediaElementEvent;\r\n\timport org.osmf.traits.DVRTrait;\r\n\timport org.osmf.traits.MediaTraitType;\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\t\r\n\tpublic class akamaiHDMediator extends Mediator\r\n\t{\r\n\t\t\r\n\t\tpublic static const NAME:String = \"akamaiHDMediator\";\r\n\t\t\/**\r\n\t\t * default buffer length to be used when playing with HD Akamai plugin \r\n\t\t *\/\t\t\r\n\t\tpublic static const DEFAULT_HD_BUFFER_LENGTH:int = 20;\r\n\t\t\r\n\t\t\/**\r\n\t\t * default bandwith check time in seconds\r\n\t\t *\/\t\t\r\n\t\tpublic static const DEFAULT_HD_BANDWIDTH_CHECK_TIME:int = 2;\t\r\n\t\t\r\n\t\tprivate var _mediaProxy:MediaProxy;\r\n\t\tprivate var _flashvars:Object;\r\n\t\t\r\n\t\tpublic function akamaiHDMediator(viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(NAME, viewComponent);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function onRegister():void\r\n\t\t{\r\n\t\t\t_mediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t_flashvars = (facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy).vo.flashvars;\r\n\t\t\tsuper.onRegister();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\treturn [\r\n\t\t\t\tNotificationType.MEDIA_READY,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.MEDIA_ELEMENT_READY\r\n\t\t\t];\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\tswitch (notification.getName())\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t\t\/\/workaround to display the bitrate that was automatically detected by akamai\r\n\t\t\t\t\tif (_flashvars.hdnetworkEnableBRDetection && _flashvars.hdnetworkEnableBRDetection==\"true\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_mediaProxy.notifyStartingIndexChanged((facade.retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator).player.currentDynamicStreamIndex);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\t\/\/add akamai metadata on the stream resource \r\n\r\n\t\t\t\t\t\/\/find last index of resource metadata flashvars. \r\n\t\t\t\t\tvar i:int = 0;\r\n\t\t\t\t\twhile (_flashvars.hasOwnProperty(\"objMetadataNamespace\" + i) && _flashvars.hasOwnProperty(\"objMetadataValues\" + i))\r\n\t\t\t\t\t{\t\r\n\t\t\t\t\t\ti++;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar bufferLength:int = DEFAULT_HD_BUFFER_LENGTH;\r\n\t\t\t\t\tif (_flashvars.hdnetworkBufferLength && _flashvars.hdnetworkBufferLength!=\"\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tbufferLength = _flashvars.hdnetworkBufferLength;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t\/\/Then add akamai resource metadata on the next index\r\n\t\t\t\t\t_flashvars[\"objMetadataNamespace\"+i] = AkamaiStrings.AKAMAI_ADVANCED_STREAMING_PLUGIN_METADATA_NAMESPACE;\r\n\t\t\t\t\t\/\/set buffer length\r\n\t\t\t\t\tvar akamaiMetadataValues:String = AkamaiStrings.AKAMAI_METADATA_KEY_MAX_BUFFER_LENGTH + \"=\" + bufferLength;\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (_flashvars.hdnetworkEnableBRDetection && _flashvars.hdnetworkEnableBRDetection==\"true\")\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/var bwEstimationObject:Object = new Object();\r\n\t\t\t\t\t\t\/\/bwEstimationObject.enabled = true;\r\n\t\t\t\t\t\tvar bandwidthEstimationPeriodInSeconds:int;\r\n\t\t\t\t\t\tif (_flashvars.hdnetworkBRDetectionTime && _flashvars.hdnetworkBRDetectionTime!=\"\")\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tbandwidthEstimationPeriodInSeconds = _flashvars.hdnetworkBRDetectionTime; \t\t\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tbandwidthEstimationPeriodInSeconds = DEFAULT_HD_BANDWIDTH_CHECK_TIME;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\/\/enable akamai BW detection\r\n\t\t\t\t\t\takamaiMetadataValues += \"&\"+ AkamaiStrings.AKAMAI_METADATA_KEY_SET_BANDWIDTH_ESTIMATION_ENABLED + \"={enabled:true,bandwidthEstimationPeriodInSeconds:\"+bandwidthEstimationPeriodInSeconds+\"}\";\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar preferedIndex:int = _mediaProxy.getFlavorByBitrate(_mediaProxy.vo.preferedFlavorBR);\r\n\t\t\t\t\t\tif (preferedIndex!=-1) \r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\takamaiMetadataValues += \"&\" + AkamaiStrings.AKAMAI_METADATA_KEY_MBR_STARTING_INDEX + \"=\" + preferedIndex;\r\n\t\t\t\t\t\t\t_mediaProxy.notifyStartingIndexChanged(preferedIndex);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t_flashvars[\"objMetadataValues\"+i] = akamaiMetadataValues;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.MEDIA_ELEMENT_READY:\r\n\t\t\t\t\tif (_mediaProxy.vo.isLive && _mediaProxy.vo.canSeek && _mediaProxy.vo.media)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_mediaProxy.vo.media.addEventListener(MediaElementEvent.TRAIT_ADD, onMediaTraitAdd);\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * sets DVR window size according to actual window size (including Akamai's padding)\r\n\t\t * @param e\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onMediaTraitAdd(e: MediaElementEvent) :  void\r\n\t\t{\r\n\t\t\tif (e.traitType==MediaTraitType.DVR)\r\n\t\t\t{\r\n\t\t\t\tvar dvrTrait:DVRTrait = _mediaProxy.vo.media.getTrait(MediaTraitType.DVR) as DVRTrait;\r\n\t\t\t\t(facade.retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator).dvrWinSize = dvrTrait.windowDuration;\r\n\t\t\t\t_mediaProxy.vo.media.removeEventListener(MediaElementEvent.TRAIT_ADD, onMediaTraitAdd);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","subject":"fix akamai mbr starting index type","message":"fix akamai mbr starting index type","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp"}
{"commit":"08961ed24671a5d536366cb22680787e1762eff1","old_file":"src\/aerys\/minko\/type\/loader\/TextureLoader.as","new_file":"src\/aerys\/minko\/type\/loader\/TextureLoader.as","old_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.Bitmap;\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.display.Loader;\n\timport flash.display.LoaderInfo;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.system.LoaderContext;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\n\tpublic class TextureLoader implements ILoader\n\t{\n\t\tprivate var _progress\t\t\t: Signal;\n\t\tprivate var _error\t\t\t\t: Signal;\n\t\tprivate var _complete\t\t\t: Signal;\n\t\t\n\t\tprivate var _isComplete\t\t\t: Boolean;\n\t\t\n\t\tprivate var _mipmap\t\t\t\t: Boolean;\n\t\tprivate var _textureResource\t: TextureResource;\n\t\t\n\t\tpublic function get progress() : Signal\n\t\t{\n\t\t\treturn _progress;\n\t\t}\n\t\t\n\t\tpublic function get error() : Signal\n\t\t{\n\t\t\treturn _error;\n\t\t}\n\t\t\n\t\tpublic function get complete() : Signal\n\t\t{\n\t\t\treturn _complete;\n\t\t}\n\t\t\n\t\tpublic function get isComplete() : Boolean\n\t\t{\n\t\t\treturn _isComplete;\n\t\t}\n\t\t\n\t\tpublic function get textureResource() : TextureResource\n\t\t{\n\t\t\treturn _textureResource;\n\t\t}\n\t\t\n\t\tpublic function TextureLoader(enableMipmapping : Boolean = true)\n\t\t{\n\t\t\t_mipmap\t\t\t\t= enableMipmapping;\n\t\t\t\n\t\t\t_textureResource \t= new TextureResource();\n\t\t\t_isComplete \t\t= false;\n\t\t\t_error\t\t\t\t= new Signal('TextureLoader.error');\n\t\t\t_progress\t\t\t= new Signal('TextureLoader.progress');\n\t\t\t_complete\t\t\t= new Signal('TextureLoader.complete');\n\t\t}\n\t\t\n\t\tpublic function load(request : URLRequest) : void\n\t\t{\n\t\t\tvar loader : URLLoader = new URLLoader();\n\t\t\t\n\t\t\tloader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\tloader.addEventListener(ProgressEvent.PROGRESS, loadProgressHandler);\n\t\t\tloader.addEventListener(Event.COMPLETE, loadCompleteHandler);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, loadIoErrorHandler);\n\t\t\tloader.load(request);\n\t\t}\n\t\t\n\t\tprivate function loadIoErrorHandler(e : IOErrorEvent) : void\n\t\t{\n\t\t\t_textureResource = null;\n\t\t\t_error.execute(this, e.errorID, e.text);\n\t\t}\n\t\t\n\t\tprivate function loadProgressHandler(e : ProgressEvent) : void\n\t\t{\n\t\t\t_progress.execute(this, e.bytesLoaded, e.bytesTotal);\n\t\t}\n\t\t\n\t\tprivate function loadCompleteHandler(e : Event) : void\n\t\t{\n\t\t\tloadBytes(URLLoader(e.currentTarget).data);\n\t\t}\n\t\t\n\t\tpublic function loadClass(classObject : Class) : void\n\t\t{\n\t\t\tvar assetObject : Object\t\t= new classObject();\n\t\t\t\n\t\t\tif (assetObject is Bitmap || assetObject is BitmapData)\n\t\t\t{\n\t\t\t\tvar bitmapData : BitmapData = assetObject as BitmapData;\n\t\t\t\tif (bitmapData == null)\n\t\t\t\t\tbitmapData = Bitmap(assetObject).bitmapData;\n\t\t\t\t\n\/\/\t\t\t\t_textureResource = new TextureResource();\n\t\t\t\t_textureResource.setContentFromBitmapData(bitmapData, _mipmap);\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t\t_isComplete = true;\n\t\t\t}\n\t\t\telse if (assetObject is ByteArray)\n\t\t\t{\n\t\t\t\tloadBytes(ByteArray(assetObject));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className : String = getQualifiedClassName(classObject);\n\t\t\t\tclassName = className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\n\t\t\t\t_isComplete = true;\n\t\t\t\t\n\t\t\t\tthrow new Error('No texture can be created from an object of type \\'' + className + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function loadBytes(bytes : ByteArray) : void\n\t\t{\n\t\t\tbytes.position = 0;\n\t\t\t\n\t\t\tif (bytes.readByte() == 'A'.charCodeAt(0) &&\n\t\t\t\tbytes.readByte() == 'T'.charCodeAt(0) &&\n\t\t\t\tbytes.readByte() == 'F'.charCodeAt(0))\n\t\t\t{\n\t\t\t\tbytes.position = 0;\n\/\/\t\t\t\t_textureResource = new TextureResource();\n\t\t\t\t_textureResource.setContentFromATF(bytes);\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t\t_isComplete = true;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = 0;\n\t\t\t\t\n\t\t\t\tvar loader : Loader = new Loader();\n\t\t\t\tloader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadBytesCompleteHandler);\n\t\t\t\tloader.loadBytes(bytes);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function loadBytesCompleteHandler(e : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject = LoaderInfo(e.currentTarget).content;\n\t\t\t\n\t\t\tif (displayObject is Bitmap)\n\t\t\t{\n\t\t\t\t_textureResource.setContentFromBitmapData(Bitmap(displayObject).bitmapData, _mipmap);\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t\t_isComplete = true;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className : String = getQualifiedClassName(displayObject);\n\t\t\t\t\n\t\t\t\tclassName = className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t_isComplete = true;\n\t\t\t\tthrow new Error('No texture can be created from an object of type \\'' + className + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function loadClass(classObject \t\t: Class,\n\t\t\t\t\t\t\t\t\t\t enableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.loadClass(classObject);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t\t\n\t\tpublic static function load(request\t\t\t\t: URLRequest,\n\t\t\t\t\t\t\t\t\tenableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.load(request);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t\t\n\t\tpublic static function loadBytes(bytes\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t enableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.Bitmap;\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.display.Loader;\n\timport flash.display.LoaderInfo;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.system.LoaderContext;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\n\tpublic class TextureLoader implements ILoader\n\t{\n\t\tprivate var _progress\t\t\t: Signal;\n\t\tprivate var _error\t\t\t\t: Signal;\n\t\tprivate var _complete\t\t\t: Signal;\n\t\t\n\t\tprivate var _isComplete\t\t\t: Boolean;\n\t\t\n\t\tprivate var _mipmap\t\t\t\t: Boolean;\n\t\t\n\t\tprotected var _textureResource\t: TextureResource;\n\t\t\n\t\tpublic function get progress() : Signal\n\t\t{\n\t\t\treturn _progress;\n\t\t}\n\t\t\n\t\tpublic function get error() : Signal\n\t\t{\n\t\t\treturn _error;\n\t\t}\n\t\t\n\t\tpublic function get complete() : Signal\n\t\t{\n\t\t\treturn _complete;\n\t\t}\n\t\t\n\t\tpublic function get isComplete() : Boolean\n\t\t{\n\t\t\treturn _isComplete;\n\t\t}\n\t\t\n\t\tpublic function get textureResource() : TextureResource\n\t\t{\n\t\t\treturn _textureResource;\n\t\t}\n\t\t\n\t\tpublic function TextureLoader(enableMipmapping : Boolean = true)\n\t\t{\n\t\t\t_mipmap\t\t\t\t= enableMipmapping;\n\t\t\t\n\t\t\t_textureResource \t= new TextureResource();\n\t\t\t_isComplete \t\t= false;\n\t\t\t_error\t\t\t\t= new Signal('TextureLoader.error');\n\t\t\t_progress\t\t\t= new Signal('TextureLoader.progress');\n\t\t\t_complete\t\t\t= new Signal('TextureLoader.complete');\n\t\t}\n\t\t\n\t\tpublic function load(request : URLRequest) : void\n\t\t{\n\t\t\tvar loader : URLLoader = new URLLoader();\n\t\t\t\n\t\t\tloader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\tloader.addEventListener(ProgressEvent.PROGRESS, loadProgressHandler);\n\t\t\tloader.addEventListener(Event.COMPLETE, loadCompleteHandler);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, loadIoErrorHandler);\n\t\t\tloader.load(request);\n\t\t}\n\t\t\n\t\tprivate function loadIoErrorHandler(e : IOErrorEvent) : void\n\t\t{\n\t\t\t_textureResource = null;\n\t\t\t_error.execute(this, e.errorID, e.text);\n\t\t}\n\t\t\n\t\tprivate function loadProgressHandler(e : ProgressEvent) : void\n\t\t{\n\t\t\t_progress.execute(this, e.bytesLoaded, e.bytesTotal);\n\t\t}\n\t\t\n\t\tprivate function loadCompleteHandler(e : Event) : void\n\t\t{\n\t\t\tloadBytes(URLLoader(e.currentTarget).data);\n\t\t}\n\t\t\n\t\tpublic function loadClass(classObject : Class) : void\n\t\t{\n\t\t\tvar assetObject : Object\t\t= new classObject();\n\t\t\t\n\t\t\tif (assetObject is Bitmap || assetObject is BitmapData)\n\t\t\t{\n\t\t\t\tvar bitmapData : BitmapData = assetObject as BitmapData;\n\t\t\t\tif (bitmapData == null)\n\t\t\t\t\tbitmapData = Bitmap(assetObject).bitmapData;\n\t\t\t\t\n\/\/\t\t\t\t_textureResource = new TextureResource();\n\t\t\t\t_textureResource.setContentFromBitmapData(bitmapData, _mipmap);\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t\t_isComplete = true;\n\t\t\t}\n\t\t\telse if (assetObject is ByteArray)\n\t\t\t{\n\t\t\t\tloadBytes(ByteArray(assetObject));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className : String = getQualifiedClassName(classObject);\n\t\t\t\tclassName = className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\n\t\t\t\t_isComplete = true;\n\t\t\t\t\n\t\t\t\tthrow new Error('No texture can be created from an object of type \\'' + className + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function loadBytes(bytes : ByteArray) : void\n\t\t{\n\t\t\tbytes.position = 0;\n\t\t\t\n\t\t\tif (bytes.readByte() == 'A'.charCodeAt(0) &&\n\t\t\t\tbytes.readByte() == 'T'.charCodeAt(0) &&\n\t\t\t\tbytes.readByte() == 'F'.charCodeAt(0))\n\t\t\t{\n\t\t\t\tbytes.position = 0;\n\/\/\t\t\t\t_textureResource = new TextureResource();\n\t\t\t\t_textureResource.setContentFromATF(bytes);\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t\t_isComplete = true;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = 0;\n\t\t\t\t\n\t\t\t\tvar loader : Loader = new Loader();\n\t\t\t\tloader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadBytesCompleteHandler);\n\t\t\t\tloader.loadBytes(bytes);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function loadBytesCompleteHandler(e : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject = LoaderInfo(e.currentTarget).content;\n\t\t\t\n\t\t\tif (displayObject is Bitmap)\n\t\t\t{\n\t\t\t\t_textureResource.setContentFromBitmapData(Bitmap(displayObject).bitmapData, _mipmap);\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t\t_isComplete = true;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className : String = getQualifiedClassName(displayObject);\n\t\t\t\t\n\t\t\t\tclassName = className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t_isComplete = true;\n\t\t\t\tthrow new Error('No texture can be created from an object of type \\'' + className + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function loadClass(classObject \t\t: Class,\n\t\t\t\t\t\t\t\t\t\t enableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.loadClass(classObject);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t\t\n\t\tpublic static function load(request\t\t\t\t: URLRequest,\n\t\t\t\t\t\t\t\t\tenableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.load(request);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t\t\n\t\tpublic static function loadBytes(bytes\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t enableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t}\n}","subject":"Make TextureLoader extendable.","message":"Make TextureLoader extendable.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"43d53e73a88b2e650bbe7d3482b176543b886001","old_file":"src\/as\/com\/threerings\/ezgame\/PlayersDisplay.as","new_file":"src\/as\/com\/threerings\/ezgame\/PlayersDisplay.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.ezgame {\n\nimport flash.display.DisplayObject;\nimport flash.display.Sprite;\n\nimport flash.text.StyleSheet;\nimport flash.text.TextField;\nimport flash.text.TextFieldAutoSize;\n\n\/**\n * A sample component that displays the players of a game.  If the game has a turn holder, the\n * current turn holder will be highlighted.\n *\n * This class demonstrates that the 'Game' interface may be implemented by any DisplayObject that\n * want access to the GameObject, not just the actual DisplayObject that is displaying the\n * game. Here, all we are interested in is the names of the players and the current turn holder.\n *\n * You may use this, with any modifications you desire, in your game. Feel free to copy\/modify or\n * extend this class.\n *\/\npublic class PlayersDisplay extends Sprite\n    implements StateChangedListener\n{\n    \/**\n     * Set the game control that will be used with this display.\n     *\/\n    public function setGameControl (gameCtrl :EZGameControl) :void\n    {\n        _gameCtrl = gameCtrl;\n        _gameCtrl.registerListener(this);\n\n        configureInterface();\n    }\n\n    \/\/ from StateChangedListener\n    public function stateChanged (event :StateChangedEvent) :void\n    {\n        displayCurrentTurn();\n    }\n\n    \/**\n     * Set up the player labels and configure the look of the entire UI.\n     *\/\n    protected function configureInterface () :void\n    {\n        var border :int = getBorderSpacing();\n        var pad :int = getInternalSpacing();\n        var y :Number = border;\n        var maxWidth :Number = 0;\n        var label :TextField;\n        var icon :DisplayObject;\n\n        \/\/ create a label at the top, above the player names\n        label = createHeader();\n        if (label != null) {\n            label.x = border;\n            label.y = y;\n            addChild(label);\n            y += label.textHeight + pad;\n            maxWidth = label.textWidth + TEXTWIDTH_ADD;\n        }\n\n        if (!_gameCtrl.isConnected()) {\n            return; \/\/ nothing to do\n        }\n\n        var players :Array = _gameCtrl.seating.getPlayerIds();\n\n        \/\/ create a label for each player\n        for each (var playerId :int in players) {\n            var name :String = _gameCtrl.getOccupantName(playerId);\n            label = createPlayerLabel(playerId, name);\n            icon = createPlayerIcon(playerId, name);\n            var iconW :int = 0;\n            var iconH :int = 0;\n            if (icon != null) {\n                iconW = icon.width + pad;\n                iconH = icon.height;\n\n                icon.x = border;\n                icon.y = y;\n                addChild(icon);\n            }\n            label.x = border + iconW;\n            label.y = y;\n            addChild(label);\n            y += Math.max(label.textHeight, iconH) + pad;\n            maxWidth = Math.max(maxWidth, iconW + label.textWidth + TEXTWIDTH_ADD);\n\n            _playerLabels.push(label);\n        }\n\n        \/\/ make all the player labels the same width (looks nice when highlighted)\n        for each (label in _playerLabels) {\n            label.autoSize = TextFieldAutoSize.NONE;\n            label.width = maxWidth - (label.x - border);\n        }\n\n        \/\/ y has a pad at the end, we want border instead\n        y += border - pad;\n        drawBorder(maxWidth);\n\n        displayCurrentTurn();\n    }\n\n    protected function createHeader () :TextField\n    {\n        var label :TextField = new TextField();\n\/\/ damn stylesheet doesn't seem to actually -work-\n\/\/        var style :StyleSheet = new StyleSheet();\n\/\/        style.fontWeight = \"bold\";\n\/\/        style.color = \"#0000FF\";\n\/\/        style.fontFamily = \"serif\";\n\/\/        style.fontSize = 18;\n\/\/        label.styleSheet = style;\n        label.autoSize = TextFieldAutoSize.LEFT;\n        label.selectable = false;\n        label.text = \"Players\";\n        return label;\n    }\n\n    \/**\n     * Create a TextArea that will be used to display player names.\n     *\/\n    protected function createPlayerLabel (playerId :int, name :String) :TextField\n    {\n        var label :TextField = new TextField();\n        label.autoSize = TextFieldAutoSize.LEFT;\n        label.background = true;\n        label.selectable = false;\n        label.text = name;\n        return label;\n    }\n\n    protected function createPlayerIcon (playerId :int, name :String) :DisplayObject\n    {\n        return null;\n    }\n\n    protected function drawBorder (var maxWidth :int) :void\n    {\n        \/\/ draw a blue rectangle around everything\n        graphics.clear();\n        graphics.lineStyle(1, 0x0000FF);\n        graphics.drawRect(0, 0, maxWidth + (border * 2), y);\n    }\n\n    protected function getBackground (isTurn :Boolean) :uint\n    {\n        return isTurn ? 0xFF9999 : 0xFFFFFF;\n    }\n\n    protected function getBorderSpacing () :int\n    {\n        return 6;\n    }\n\n    protected function getInternalSpacing () :int\n    {\n        return 2;\n    }\n\n    \/**\n     * Re-set the background color for every player label, highlighting only the player who has the\n     * turn.\n     *\/\n    protected function displayCurrentTurn () :void\n    {\n        var idx :int = _gameCtrl.isInPlay() ?\n            _gameCtrl.seating.getPlayerPosition(_gameCtrl.getTurnHolder()) : -1;\n        for (var ii :int = 0; ii < _playerLabels.length; ii++) {\n            var label :TextField = (_playerLabels[ii] as TextField);\n            label.backgroundColor = getBackground(ii == idx);\n        }\n    }\n\n    \/** Our game Control. *\/\n    protected var _gameCtrl :EZGameControl;\n\n    \/** An array of labels, one for each player name. *\/\n    protected var _playerLabels :Array = [];\n\n    \/** These are fucking ridiculous. *\/\n    protected static const TEXTWIDTH_ADD :int = 5;\n    protected static const TEXTHEIGHT_ADD :int = 4;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.ezgame {\n\nimport flash.display.DisplayObject;\nimport flash.display.Sprite;\n\nimport flash.text.StyleSheet;\nimport flash.text.TextField;\nimport flash.text.TextFieldAutoSize;\n\n\/**\n * A sample component that displays the players of a game.  If the game has a turn holder, the\n * current turn holder will be highlighted.\n *\n * This class demonstrates that the 'Game' interface may be implemented by any DisplayObject that\n * want access to the GameObject, not just the actual DisplayObject that is displaying the\n * game. Here, all we are interested in is the names of the players and the current turn holder.\n *\n * You may use this, with any modifications you desire, in your game. Feel free to copy\/modify or\n * extend this class.\n *\/\npublic class PlayersDisplay extends Sprite\n    implements StateChangedListener\n{\n    \/**\n     * Set the game control that will be used with this display.\n     *\/\n    public function setGameControl (gameCtrl :EZGameControl) :void\n    {\n        _gameCtrl = gameCtrl;\n        _gameCtrl.registerListener(this);\n\n        configureInterface();\n    }\n\n    \/\/ from StateChangedListener\n    public function stateChanged (event :StateChangedEvent) :void\n    {\n        displayCurrentTurn();\n    }\n\n    \/**\n     * Set up the player labels and configure the look of the entire UI.\n     *\/\n    protected function configureInterface () :void\n    {\n        var border :int = getBorderSpacing();\n        var pad :int = getInternalSpacing();\n        var y :Number = border;\n        var maxWidth :Number = 0;\n        var label :TextField;\n        var icon :DisplayObject;\n\n        \/\/ create a label at the top, above the player names\n        label = createHeader();\n        if (label != null) {\n            label.x = border;\n            label.y = y;\n            addChild(label);\n            y += label.textHeight + pad;\n            maxWidth = label.textWidth + TEXTWIDTH_ADD;\n        }\n\n        if (!_gameCtrl.isConnected()) {\n            return; \/\/ nothing to do\n        }\n\n        var players :Array = _gameCtrl.seating.getPlayerIds();\n\n        \/\/ create a label for each player\n        for each (var playerId :int in players) {\n            var name :String = _gameCtrl.getOccupantName(playerId);\n            label = createPlayerLabel(playerId, name);\n            icon = createPlayerIcon(playerId, name);\n            var iconW :int = 0;\n            var iconH :int = 0;\n            if (icon != null) {\n                iconW = icon.width + pad;\n                iconH = icon.height;\n\n                icon.x = border;\n                icon.y = y;\n                addChild(icon);\n            }\n            label.x = border + iconW;\n            label.y = y;\n            addChild(label);\n            y += Math.max(label.textHeight, iconH) + pad;\n            maxWidth = Math.max(maxWidth, iconW + label.textWidth + TEXTWIDTH_ADD);\n\n            _playerLabels.push(label);\n        }\n\n        \/\/ make all the player labels the same width (looks nice when highlighted)\n        for each (label in _playerLabels) {\n            label.autoSize = TextFieldAutoSize.NONE;\n            label.width = maxWidth - (label.x - border);\n        }\n\n        \/\/ y has a pad at the end, we want border instead\n        y += border - pad;\n        drawBorder(maxWidth);\n\n        displayCurrentTurn();\n    }\n\n    protected function createHeader () :TextField\n    {\n        var label :TextField = new TextField();\n\/\/ damn stylesheet doesn't seem to actually -work-\n\/\/        var style :StyleSheet = new StyleSheet();\n\/\/        style.fontWeight = \"bold\";\n\/\/        style.color = \"#0000FF\";\n\/\/        style.fontFamily = \"serif\";\n\/\/        style.fontSize = 18;\n\/\/        label.styleSheet = style;\n        label.autoSize = TextFieldAutoSize.LEFT;\n        label.selectable = false;\n        label.text = \"Players\";\n        return label;\n    }\n\n    \/**\n     * Create a TextArea that will be used to display player names.\n     *\/\n    protected function createPlayerLabel (playerId :int, name :String) :TextField\n    {\n        var label :TextField = new TextField();\n        label.autoSize = TextFieldAutoSize.LEFT;\n        label.background = true;\n        label.selectable = false;\n        label.text = name;\n        return label;\n    }\n\n    protected function createPlayerIcon (playerId :int, name :String) :DisplayObject\n    {\n        return null;\n    }\n\n    protected function drawBorder (maxWidth :int) :void\n    {\n        \/\/ draw a blue rectangle around everything\n        graphics.clear();\n        graphics.lineStyle(1, 0x0000FF);\n        graphics.drawRect(0, 0, maxWidth + (getBorderSpacing() * 2), y);\n    }\n\n    protected function getBackground (isTurn :Boolean) :uint\n    {\n        return isTurn ? 0xFF9999 : 0xFFFFFF;\n    }\n\n    protected function getBorderSpacing () :int\n    {\n        return 6;\n    }\n\n    protected function getInternalSpacing () :int\n    {\n        return 2;\n    }\n\n    \/**\n     * Re-set the background color for every player label, highlighting only the player who has the\n     * turn.\n     *\/\n    protected function displayCurrentTurn () :void\n    {\n        var idx :int = _gameCtrl.isInPlay() ?\n            _gameCtrl.seating.getPlayerPosition(_gameCtrl.getTurnHolder()) : -1;\n        for (var ii :int = 0; ii < _playerLabels.length; ii++) {\n            var label :TextField = (_playerLabels[ii] as TextField);\n            label.backgroundColor = getBackground(ii == idx);\n        }\n    }\n\n    \/** Our game Control. *\/\n    protected var _gameCtrl :EZGameControl;\n\n    \/** An array of labels, one for each player name. *\/\n    protected var _playerLabels :Array = [];\n\n    \/** These are fucking ridiculous. *\/\n    protected static const TEXTWIDTH_ADD :int = 5;\n    protected static const TEXTHEIGHT_ADD :int = 4;\n}\n}\n","subject":"Fix booches.","message":"Fix booches.\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@335 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"6f3e6e0cf6bd1178eb5aa12ccb1e9e179f9c420b","old_file":"src\/flails\/mxml\/ResourcefulServiceInvoker.as","new_file":"src\/flails\/mxml\/ResourcefulServiceInvoker.as","old_contents":"package flails.mxml {\n  import com.asfusion.mate.actions.AbstractServiceInvoker;\n  import com.asfusion.mate.actionLists.IScope;\n  import com.asfusion.mate.actions.IAction;\n\n  import mx.rpc.events.ResultEvent;\n  import mx.rpc.events.FaultEvent;\n\n  import flails.request.RequestPipe;\n  import flails.resource.Resources;\n  import flails.resource.Resource;\n\n  public class ResourcefulServiceInvoker extends AbstractServiceInvoker implements IAction {\n    public var resource:Resource;\n    public var data:Array;\n    public var type:String;\n    public var id:String;\n    public var parent:Object;\n\n    [Bindable] public var result:Object;\n\n    public function ResourcefulServiceInvoker() { \n      currentInstance = this;\n    }\n\n    override protected function prepare(scope:IScope):void {\n      super.prepare(scope);\n    }\n\n    override protected function run(scope:IScope):void {\n      trace (\"Using resource \" + resource);\n\n      var rp:RequestPipe = resource.newRequestPipe();\n\n      innerHandlersDispatcher = rp;\n\n      if (resultHandlers && resultHandlers.length > 0) {\n        createInnerHandlers(scope, ResultEvent.RESULT, resultHandlers);\n      }\n      \n      if (faultHandlers && faultHandlers.length > 0) {\n        createInnerHandlers(scope, FaultEvent.FAULT, faultHandlers);\n      }\n      \n      trace(\"calling \" + type + \"()\");\n\n      rp[type].apply(rp, data);\n    }\n  }\n}","new_contents":"package flails.mxml {\n  import com.asfusion.mate.actions.AbstractServiceInvoker;\n  import com.asfusion.mate.actionLists.IScope;\n  import com.asfusion.mate.actions.IAction;\n\n  import mx.rpc.events.ResultEvent;\n  import mx.rpc.events.FaultEvent;\n\n  import flails.request.RequestPipe;\n  import flails.resource.Resources;\n  import flails.resource.Resource;\n\n  public class ResourcefulServiceInvoker extends AbstractServiceInvoker implements IAction {\n    private var _data:Array;\n\n    public var resource:Resource;\n    public var type:String;\n    public var id:String;\n    public var parent:Object;\n\n    [Bindable] public var result:Object;\n\n    public function set data(args:Object):void {\n      trace(\"setting data\");\n\n      if (args is Array)\n        _data = args as Array;\n      else\n        _data = [args];\n    }\n\n    override protected function prepare(scope:IScope):void {\n      currentInstance = this;\n\n      super.prepare(scope);\n    }\n\n    override protected function run(scope:IScope):void {\n      trace (\"Using resource \" + resource);\n\n      var rp:RequestPipe = resource.newRequestPipe();\n\n      innerHandlersDispatcher = rp;\n\n      if (resultHandlers && resultHandlers.length > 0) {\n        createInnerHandlers(scope, ResultEvent.RESULT, resultHandlers);\n      }\n      \n      if (faultHandlers && faultHandlers.length > 0) {\n        createInnerHandlers(scope, FaultEvent.FAULT, faultHandlers);\n      }\n      \n      trace(\"calling \" + type + \"() with \" + _data);\n\n      rp[type].apply(rp, _data);\n    }\n  }\n}","subject":"Set currentInstance on prepare, not on instantiation time.","message":"Set currentInstance on prepare, not on instantiation time.\n","lang":"ActionScript","license":"mit","repos":"lancecarlson\/flails,lancecarlson\/flails"}
{"commit":"18b61d4da083c6396cd85898473cfc4db5276e2b","old_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/utils\/BeadMetrics.as","new_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/utils\/BeadMetrics.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\nimport org.apache.flex.core.UIMetrics;\nimport org.apache.flex.core.ValuesManager;\n\n\/**\n *  The BeadMetrics class is a utility class that computes the offset of the content\n *  in a container based on border-thickness and padding styles.  \n *  \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\npublic class BeadMetrics\n{\n\t\n    \/**\n     *  Compute the offset of the content\n     *  in a container based on border-thickness and padding styles.  \n     *  \n     *  @param object The object with style values.\n     *  @return The offsets of the content.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic static function getMetrics(object:Object) : UIMetrics\n\t{\n\t\tvar borderThickness:Object = ValuesManager.valuesImpl.getValue(object,\"border-thickness\");\n\t\tvar borderOffset:Number;\n\t\tif( borderThickness == null ) {\n\t\t\tborderOffset = 0;\n\t\t}\n\t\telse {\n\t\t\tborderOffset = Number(borderThickness);\n\t\t\tif( isNaN(borderOffset) ) borderOffset = 0;\n\t\t}\n\t\t\n\t\tvar paddingLeft:Object;\n\t\tvar paddingTop:Object;\n\t\tvar paddingRight:Object;\n\t\tvar paddingBottom:Object;\n\t\t\n\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(object, \"padding\");\n\t\tif (padding is Array)\n\t\t{\n\t\t\tif (padding.length == 1)\n\t\t\t\tpaddingLeft = paddingTop = padding[0];\n\t\t\telse if (padding.length <= 3)\n\t\t\t{\n\t\t\t\tpaddingTop = padding[0];\n\t\t\t\tpaddingLeft = padding[1];\n\t\t\t\tpaddingBottom = padding[0];\n\t\t\t\tpaddingRight = padding[1];\n\t\t\t}\n\t\t\telse if (padding.length == 4)\n\t\t\t{\n\t\t\t\tpaddingTop = padding[0];\n\t\t\t\tpaddingLeft = padding[1];\n\t\t\t\tpaddingBottom = padding[2];\n\t\t\t\tpaddingRight = padding[3];\t\t\t\t\t\n\t\t\t}\n\t\t}\n\t\telse if (padding == null)\n\t\t{\n\t\t\tpaddingLeft = ValuesManager.valuesImpl.getValue(object, \"padding-left\");\n\t\t\tpaddingTop = ValuesManager.valuesImpl.getValue(object, \"padding-top\");\n\t\t\tpaddingRight = ValuesManager.valuesImpl.getValue(object, \"padding-right\");\n\t\t\tpaddingBottom = ValuesManager.valuesImpl.getValue(object, \"padding-bottom\");\n\t\t}\n\t\telse\n\t\t{\n\t\t\tpaddingLeft = paddingTop = padding;\n\t\t\tpaddingRight = paddingBottom = padding;\n\t\t}\n\t\tvar pl:Number = Number(paddingLeft);\n\t\tvar pt:Number = Number(paddingTop);\n\t\tvar pr:Number = Number(paddingRight);\n\t\tvar pb:Number = Number(paddingBottom);\n\t\t\n\t\tvar marginLeft:Object;\n\t\tvar marginRight:Object;\n\t\tvar marginTop:Object;\n\t\tvar marginBottom:Object;\n\t\tvar margin:Object;\n\t\tmargin = ValuesManager.valuesImpl.getValue(object, \"margin\");\n\t\t\n\t\tif (margin is Array)\n\t\t{\n\t\t\tif (margin.length == 1)\n\t\t\t\tmarginLeft = marginTop = marginRight = marginBottom = margin[0];\n\t\t\telse if (margin.length <= 3)\n\t\t\t{\n\t\t\t\tmarginLeft = marginRight = margin[1];\n\t\t\t\tmarginTop = marginBottom = margin[0];\n\t\t\t}\n\t\t\telse if (margin.length == 4)\n\t\t\t{\n\t\t\t\tmarginLeft = margin[3];\n\t\t\t\tmarginBottom = margin[2];\n\t\t\t\tmarginRight = margin[1];\n\t\t\t\tmarginTop = margin[0];\t\t\t\t\t\n\t\t\t}\n\t\t}\n\t\telse if (margin == null)\n\t\t{\n\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(object, \"margin-left\");\n\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(object, \"margin-top\");\n\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(object, \"margin-right\");\n\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(object, \"margin-bottom\");\n\t\t}\n\t\telse\n\t\t{\n\t\t\tmarginLeft = marginTop = marginBottom = marginRight = margin;\n\t\t}\n\t\tvar ml:Number;\n\t\tvar mr:Number;\n\t\tvar mt:Number;\n\t\tvar mb:Number;\n\t\tvar lastmr:Number;\n\t\tif (marginLeft == \"auto\")\n\t\t\tml = 0;\n\t\telse\n\t\t{\n\t\t\tml = Number(marginLeft);\n\t\t\tif (isNaN(ml))\n\t\t\t\tml = 0;\n\t\t}\n\t\tif (marginRight == \"auto\")\n\t\t\tmr = 0;\n\t\telse\n\t\t{\n\t\t\tmr = Number(marginRight);\n\t\t\tif (isNaN(mr))\n\t\t\t\tmr = 0;\n\t\t}\n\t\tmt = Number(marginTop);\n\t\tif (isNaN(mt))\n\t\t\tmt = 0;\n\t\tmb = Number(marginBottom);\n\t\tif (isNaN(mb))\n\t\t\tmb = 0;\n\t\t\n\t\tvar result:UIMetrics = new UIMetrics();\n\t\tresult.top = borderOffset + pt;\n\t\tresult.left = borderOffset + pl;\n\t\tresult.bottom = borderOffset + pb;\n\t\tresult.right = borderOffset + pr;\n\t\tresult.marginTop = mt;\n\t\tresult.marginLeft = ml;\n\t\tresult.marginBottom = mb;\n\t\tresult.marginRight = mr;\n\t\t\n\t\treturn result;\n\t}\n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\nimport org.apache.flex.core.UIMetrics;\nimport org.apache.flex.core.ValuesManager;\n\n\/**\n *  The BeadMetrics class is a utility class that computes the offset of the content\n *  in a container based on border-thickness and padding styles.  \n *  \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\npublic class BeadMetrics\n{\n\t\n    \/**\n     *  Compute the offset of the content\n     *  in a container based on border-thickness and padding styles.  \n     *  \n     *  @param object The object with style values.\n     *  @return The offsets of the content.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic static function getMetrics(object:Object) : UIMetrics\n\t{\n\t\tvar borderThickness:Object = ValuesManager.valuesImpl.getValue(object,\"border-width\");\n\t\tvar borderOffset:Number;\n\t\tif( borderThickness == null ) \n        {\n            borderThickness = ValuesManager.valuesImpl.getValue(object,\"border\");\n            if (borderThickness != null)\n            {\n                if (borderThickness is Array)\n                    borderOffset = CSSUtils.toNumber(borderThickness[0], object.width);\n                else\n                    borderOffset = CSSUtils.toNumber(borderThickness as String, object.width);\n            }\n            else\n                borderOffset = 0;\n\t\t}\n\t\telse {\n\t\t\tborderOffset = Number(borderThickness);\n\t\t\tif( isNaN(borderOffset) ) borderOffset = 0;\n\t\t}\n\t\t\n\t\tvar paddingLeft:Object;\n\t\tvar paddingTop:Object;\n\t\tvar paddingRight:Object;\n\t\tvar paddingBottom:Object;\n\t\t\n\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(object, \"padding\");\n\t\tpaddingLeft = ValuesManager.valuesImpl.getValue(object, \"padding-left\");\n\t\tpaddingTop = ValuesManager.valuesImpl.getValue(object, \"padding-top\");\n\t\tpaddingRight = ValuesManager.valuesImpl.getValue(object, \"padding-right\");\n\t\tpaddingBottom = ValuesManager.valuesImpl.getValue(object, \"padding-bottom\");\n\t\tvar pl:Number = CSSUtils.getLeftValue(paddingLeft, padding, object.width);\n\t\tvar pt:Number = CSSUtils.getTopValue(paddingTop, padding, object.height);\n\t\tvar pr:Number = CSSUtils.getRightValue(paddingRight, padding, object.width);\n\t\tvar pb:Number = CSSUtils.getBottomValue(paddingBottom, padding, object.height);\n\t\t\n\t\tvar marginLeft:Object;\n\t\tvar marginRight:Object;\n\t\tvar marginTop:Object;\n\t\tvar marginBottom:Object;\n\t\tvar margin:Object;\n\t\tmargin = ValuesManager.valuesImpl.getValue(object, \"margin\");\n\t\tmarginLeft = ValuesManager.valuesImpl.getValue(object, \"margin-left\");\n\t\tmarginTop = ValuesManager.valuesImpl.getValue(object, \"margin-top\");\n\t\tmarginRight = ValuesManager.valuesImpl.getValue(object, \"margin-right\");\n\t\tmarginBottom = ValuesManager.valuesImpl.getValue(object, \"margin-bottom\");\n\t\tvar ml:Number;\n\t\tvar mr:Number;\n\t\tvar mt:Number;\n\t\tvar mb:Number;\n\t\tvar lastmr:Number;\n\t\tif (marginLeft == \"auto\")\n\t\t\tml = 0;\n\t\telse\n        {\n            ml = CSSUtils.getLeftValue(marginLeft, margin, object.width);\n            if (isNaN(ml))\n                ml = 0;\n        }\n\t\tif (marginRight == \"auto\")\n\t\t\tmr = 0;\n\t\telse\n        {\n            mr = CSSUtils.getRightValue(marginRight, margin, object.width);\n            if (isNaN(mr))\n                mr = 0;\n        }\n\t\tmt = CSSUtils.getTopValue(marginTop, margin, object.height);\n\t\tif (isNaN(mt))\n\t\t\tmt = 0;\n        mb = CSSUtils.getBottomValue(marginBottom, margin, object.height);\n\t\tif (isNaN(mb))\n\t\t\tmb = 0;\n\t\t\n        borderOffset *= 2; \/\/ border on each side\n\t\tvar result:UIMetrics = new UIMetrics();\n\t\tresult.top = borderOffset + pt;\n\t\tresult.left = borderOffset + pl;\n\t\tresult.bottom = borderOffset + pb;\n\t\tresult.right = borderOffset + pr;\n\t\tresult.marginTop = mt;\n\t\tresult.marginLeft = ml;\n\t\tresult.marginBottom = mb;\n\t\tresult.marginRight = mr;\n\t\t\n\t\treturn result;\n\t}\n}\n}","subject":"refactor to get style precedence correct","message":"refactor to get style precedence correct\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"9fb221bc39317fa6872da6075545618996efd827","old_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","new_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.animations.AnimationHelper;\n\timport com.merlinds.miracle.display.MiracleAnimation;\n\timport com.merlinds.miracle.display.MiracleDisplayObject;\n\timport com.merlinds.miracle.geom.Color;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\timport flash.utils.setTimeout;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\t\tprivate var _name:String;\n\t\tprivate var _current:MiracleAnimation;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose animation\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getAnimations(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width;\n\t\t\t\t\t_window.setSize(_window.height, list.height + 20);\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\t\t\tvar w2:Window = new Window(this, _window.x, _window.y + _window.height + 10, \"FPS\");\n\t\t\tlist = new List(w2, 0, 0, [1, 5, 16, 24, 30, 35, 40, 60]);\n\t\t\tw2.height = 120;\n\t\t\tlist.addEventListener(Event.SELECT, this.selectFpsHandler);\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [];\n\t\t\tvar reader:MafReader = new MafReader();\n\t\t\treader.execute(bytes, 1);\n\t\t\tvar animations:Vector.<AnimationHelper> = reader.animations;\n\t\t\tfor each(var animation:AnimationHelper in animations){\n\t\t\t\tresult.push(animation.name);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/\\TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t_name = asset.name;\n\t\t\t}\n\t\t\t_assets.push(asset);\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets,null, 1);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tvar animation:String = list.selectedItem.toString();\n\t\t\tlog(this, \"selectAnimationHandler\", animation);\n\t\t\tvar mesh:String = animation.substr(0, animation.lastIndexOf(\".\"));\n\t\t\tanimation = animation.substr(animation.lastIndexOf(\".\") + 1);\n\t\t\tif(_current == null){\n\t\t\t\t_current = Miracle.scene.createAnimation(mesh, animation, 60);\n\t\t\t\t_current.moveTO(this.stage.stageWidth >> 1, this.stage.stageHeight >> 1);\n\t\t\t\t_current.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t\t}else{\n\t\t\t\t_current.mesh = mesh;\n\t\t\t\t_current.animation = animation;\n\t\t\t\t_current.play();\n\t\t\t}\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\ttrace(\"Added to stage\");\n\t\t}\n\n\t\tprivate function selectFpsHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tif(_current != null){\n\t\t\t\t_current.fps = int(list.selectedItem);\n\t\t\t}\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","new_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.PushButton;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.animations.AnimationHelper;\n\timport com.merlinds.miracle.display.MiracleDisplayObject;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.net.FileFilter;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _startBtn:PushButton;\n\t\tprivate var _texture:ByteArray;\n\t\tprivate var _animation:ByteArray;\n\t\tprivate var _fileName:String;\n\t\tprivate var _list:List;\n\t\tprivate var _instance:MiracleDisplayObject;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\t_startBtn = new PushButton(this, this.stage.stageWidth >> 1, this.stage.stageHeight >> 1,\n\t\t\t\t\t\"Start\", this.startBtnHandler );\n\t\t}\n\n\t\tfunction clear():void\n\t\t{\n\t\t\tif(_animation != null) _animation.clear();\n\t\t\tif(_texture != null) _texture.clear();\n\t\t\t_texture = null;\n\t\t\t_animation = null;\n\t\t\t_fileName = null;\n\t\t}\n\n\t\tprivate function startHandler():void {\n\t\t\ttrace(\"Miracle was started\");\n\t\t\tvar maf:Asset = new Asset(_fileName + \".maf\", _animation);\n\t\t\tvar mtf:Asset = new Asset(_fileName + \".mtf\", _texture);\n\t\t\tMiracle.createScene(new <Asset>[maf, mtf], this.createdHandler, 1);\n\t\t}\n\n\t\tprivate function createdHandler():void {\n\t\t\ttrace(\"Scene created\");\n\t\t\tthis.getAnimationList();\n\t\t}\n\n\t\tprivate function getAnimationList():void {\n\t\t\tvar mafReader = new MafReader();\n\t\t\tmafReader.execute(_animation, 1);\n\t\t\tvar animationsName:Array = [];\n\t\t\tfor each(var animation:AnimationHelper in mafReader.animations)\n\t\t\t{\n\t\t\t\tanimationsName.push(animation.name);\n\t\t\t}\n\t\t\ttrace(\"Was get animations\", animationsName);\n\t\t\t_list = new List(this, this.stage.stageWidth - 200, 0, animationsName);\n\t\t\t_list.width = 200;\n\t\t\t_list.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t}\n\n\t\tprivate function getAnimation():void {\n\t\t\tvar file:File = _model.lastFileDirection;\n\t\t\tfile.browseForOpen(\"Get animation file\", [new FileFilter(\"Miracle animation format\", \"*.maf\")] );\n\t\t\tfile.addEventListener(Event.SELECT, this.animationSelected);\n\t\t\tfile.addEventListener(Event.CANCEL, this.animationSelected);\n\t\t}\n\n\t\tprivate function readAnimation(file:File):void {\n\t\t\t_animation = new ByteArray();\n\t\t\tvar fileStream:FileStream = new FileStream();\n\t\t\tfileStream.open(file, FileMode.READ);\n\t\t\tfileStream.readBytes(_animation);\n\t\t\tfileStream.close();\n\t\t}\n\n\t\tprivate function getTexture(file:File):void {\n\t\t\t_fileName = file.name.substr(0, -file.extension.length - 1);\n\t\t\tfile.browseForOpen(\"Get texture file\", [new FileFilter(\"Miracle texture format\", _fileName + \".mtf\")] );\n\t\t\tfile.addEventListener(Event.SELECT, this.animationSelected);\n\t\t\tfile.addEventListener(Event.CANCEL, this.animationSelected);\n\t\t}\n\n\t\tprivate function readTexture(file:File):void {\n\t\t\t_texture = new ByteArray();\n\t\t\tvar fileStream:FileStream = new FileStream();\n\t\t\tfileStream.open(file, FileMode.READ);\n\t\t\tfileStream.readBytes(_texture);\n\t\t\tfileStream.close();\n\t\t}\n\n\t\tpublic function startBtnHandler(event:Event):void{\n\t\t\t_startBtn.visible = false;\n\t\t\tgetAnimation();\n\t\t}\n\n\t\tprivate function animationSelected(event:Event):void {\n\t\t\tif(event.type == Event.CANCEL)\n\t\t\t{\n\t\t\t\tthis.clear();\n\t\t\t\t_startBtn.visible = true;\n\t\t\t}else\n\t\t\t{\n\t\t\t\tif(_animation == null)\n\t\t\t\t{\n\t\t\t\t\tthis.readAnimation(event.target as File);\n\t\t\t\t\tthis.getTexture(event.target as File);\n\t\t\t\t}else\n\t\t\t\t{\n\t\t\t\t\tthis.readTexture(event.target as File);\n\t\t\t\t\ttrace(\"All loaded\");\n\t\t\t\t\tMiracle.start(this.stage, this.startHandler, true);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tif(_instance != null)\n\t\t\t{\n\t\t\t\tMiracle.scene.removeInstance(_instance);\n\t\t\t}\n\t\t\tvar selected:String = _list.selectedItem as String;\n\t\t\tvar dot:int = selected.lastIndexOf(\".\");\n\t\t\tvar animation:String = selected.substr(dot+1);\n\t\t\tvar mesh:String = selected.substr(0, dot);\n\t\t\t_instance = Miracle.scene.createAnimation(mesh, animation, 30);\n\t\t\t_instance.x = this.stage.stageWidth >> 1;\n\t\t\t_instance.y = this.stage.stageHeight >> 1;\n\t\t\t_instance.visible = true;\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","subject":"Fix viewer","message":"Fix viewer\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"d54fb8c4700b0eeb3ea3ed31b19708648bdd3e96","old_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","new_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.animations.AnimationHelper;\n\timport com.merlinds.miracle.display.MiracleAnimation;\n\timport com.merlinds.miracle.display.MiracleDisplayObject;\n\timport com.merlinds.miracle.geom.Color;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\timport flash.utils.setTimeout;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\t\tprivate var _name:String;\n\t\tprivate var _current:MiracleAnimation;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose animation\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getAnimations(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width;\n\t\t\t\t\t_window.setSize(_window.height, list.height + 20);\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\t\t\tvar w2:Window = new Window(this, _window.x, _window.y + _window.height + 10, \"FPS\");\n\t\t\tlist = new List(w2, 0, 0, [1, 5, 16, 24, 30, 35, 40, 60]);\n\t\t\tw2.height = 120;\n\t\t\tlist.addEventListener(Event.SELECT, this.selectFpsHandler);\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [];\n\t\t\tvar reader:MafReader = new MafReader();\n\t\t\treader.execute(bytes, 1);\n\t\t\tvar animations:Vector.<AnimationHelper> = reader.animations;\n\t\t\tfor each(var animation:AnimationHelper in animations){\n\t\t\t\tresult.push(animation.name);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/\\TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t_name = asset.name;\n\t\t\t}\n\t\t\t_assets.push(asset);\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets,null, 1);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tvar animation:String = list.selectedItem.toString();\n\t\t\tlog(this, \"selectAnimationHandler\", animation);\n\t\t\tvar mesh:String = animation.substr(0, animation.lastIndexOf(\".\"));\n\t\t\tanimation = animation.substr(animation.lastIndexOf(\".\") + 1);\n\t\t\tif(_current == null){\n\t\t\t\t_current = Miracle.currentScene.createAnimation(mesh, animation, 60);\n\t\t\t\t_current.moveTO(this.stage.stageWidth >> 1, this.stage.stageHeight >> 1);\n\t\t\t\t_current.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t\t}else{\n\t\t\t\t_current.mesh = mesh;\n\t\t\t\t_current.animation = animation;\n\t\t\t\t_current.play();\n\t\t\t}\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\ttrace(\"Added to stage\");\n\t\t}\n\n\t\tprivate function selectFpsHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tif(_current != null){\n\t\t\t\t_current.fps = int(list.selectedItem);\n\t\t\t}\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","new_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.animations.AnimationHelper;\n\timport com.merlinds.miracle.display.MiracleAnimation;\n\timport com.merlinds.miracle.display.MiracleDisplayObject;\n\timport com.merlinds.miracle.geom.Color;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\timport flash.utils.setTimeout;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\t\tprivate var _name:String;\n\t\tprivate var _current:MiracleAnimation;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose animation\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getAnimations(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width;\n\t\t\t\t\t_window.setSize(_window.height, list.height + 20);\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\t\t\tvar w2:Window = new Window(this, _window.x, _window.y + _window.height + 10, \"FPS\");\n\t\t\tlist = new List(w2, 0, 0, [1, 5, 16, 24, 30, 35, 40, 60]);\n\t\t\tw2.height = 120;\n\t\t\tlist.addEventListener(Event.SELECT, this.selectFpsHandler);\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [];\n\t\t\tvar reader:MafReader = new MafReader();\n\t\t\treader.execute(bytes, 1);\n\t\t\tvar animations:Vector.<AnimationHelper> = reader.animations;\n\t\t\tfor each(var animation:AnimationHelper in animations){\n\t\t\t\tresult.push(animation.name);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/\\TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t_name = asset.name;\n\t\t\t}\n\t\t\t_assets.push(asset);\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets,null, 1);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tvar animation:String = list.selectedItem.toString();\n\t\t\tlog(this, \"selectAnimationHandler\", animation);\n\t\t\tvar mesh:String = animation.substr(0, animation.lastIndexOf(\".\"));\n\t\t\tanimation = animation.substr(animation.lastIndexOf(\".\") + 1);\n\t\t\tif(_current == null){\n\t\t\t\t_current = Miracle.scene.createAnimation(mesh, animation, 60);\n\t\t\t\t_current.moveTO(this.stage.stageWidth >> 1, this.stage.stageHeight >> 1);\n\t\t\t\t_current.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t\t}else{\n\t\t\t\t_current.mesh = mesh;\n\t\t\t\t_current.animation = animation;\n\t\t\t\t_current.play();\n\t\t\t}\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\ttrace(\"Added to stage\");\n\t\t}\n\n\t\tprivate function selectFpsHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tif(_current != null){\n\t\t\t\t_current.fps = int(list.selectedItem);\n\t\t\t}\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","subject":"rename currentScene to scene","message":"rename currentScene to scene\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"faa885add0a8557a3a4d157eaccc4adc8e3cd470","old_file":"WeaveUI\/src\/weave\/visualization\/tools\/ExternalTool.as","new_file":"WeaveUI\/src\/weave\/visualization\/tools\/ExternalTool.as","old_contents":"\/*\n\tWeave (Web-based Analysis and Visualization Environment)\n\tCopyright (C) 2008-2011 University of Massachusetts Lowell\n\t\n\tThis file is a part of Weave.\n\t\n\tWeave is free software: you can redistribute it and\/or modify\n\tit under the terms of the GNU General Public License, Version 3,\n\tas published by the Free Software Foundation.\n\t\n\tWeave is distributed in the hope that it will be useful,\n\tbut WITHOUT ANY WARRANTY; without even the implied warranty of\n\tMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\tGNU General Public License for more details.\n\t\n\tYou should have received a copy of the GNU General Public License\n\talong with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n*\/\npackage weave.visualization.tools\n{\n\timport weave.api.WeaveAPI;\n\timport weave.compiler.Compiler;\n\timport weave.core.LinkableHashMap;\n\timport weave.core.LinkableString;\r\n\n\tpublic class ExternalTool extends LinkableHashMap\n\t{\n\t\tprivate var toolUrl:LinkableString;\n\t\tprivate var toolPath:Array;\n\t\tprivate var windowName:String;\n\n\t\tpublic function ExternalTool()\n\t\t{\n\t\t\ttoolUrl = requestObject(\"toolUrl\", LinkableString, true);\n\t\t\ttoolUrl.addGroupedCallback(this, toolPropertiesChanged);\n\t\t}\n\t\tprivate function toolPropertiesChanged():void\n\t\t{\n\t\t\tif (toolUrl.value != \"\")\n\t\t\t{\n\t\t\t\tlaunch();\n\t\t\t}\n\t\t}\n\t\tpublic function launch():void\n\t\t{\n\t\t\tif (toolPath == null)\n\t\t\t{\n\t\t\t\ttoolPath = WeaveAPI.SessionManager.getPath(WeaveAPI.globalHashMap, this);\n\t\t\t\twindowName = Compiler.stringify(toolPath);\n\t\t\t}\n\t\t\tWeaveAPI.executeJavaScript(\n\t\t\t\t{\n\t\t\t\t\twindowName: windowName,\n\t\t\t\t\ttoolPath: toolPath,\n\t\t\t\t\turl: toolUrl.value,\n\t\t\t\t\tfeatures: \"menubar=no,status=no,toolbar=no\"\n\t\t\t\t},\n\t\t\t\t\"if (!weave.external_tools) weave.external_tools = {};\\\n\t\t\t\t weave.external_tools[windowName] = window.open(url, windowName, features);\\\n\t\t\t\t weave.external_tools[windowName].toolPath = toolPath;\\\n\t\t\t\t weave.external_tools[windowName].weave = weave;\"\n\t\t\t);\n\t\t}\n\t\toverride public function dispose():void\n\t\t{\n\t\t\tsuper.dispose();\n\t\t\tWeaveAPI.executeJavaScript(\n\t\t\t\t{windowName: windowName},\n\t\t\t\t\"if (weave.external_tools && weave.external_tools[windowName])\\\n\t\t\t\t\tweave.external_tools[windowName].close();\"\n\t\t\t);\n\t\t}\n\t}\n}","new_contents":"\/*\n\tWeave (Web-based Analysis and Visualization Environment)\n\tCopyright (C) 2008-2011 University of Massachusetts Lowell\n\t\n\tThis file is a part of Weave.\n\t\n\tWeave is free software: you can redistribute it and\/or modify\n\tit under the terms of the GNU General Public License, Version 3,\n\tas published by the Free Software Foundation.\n\t\n\tWeave is distributed in the hope that it will be useful,\n\tbut WITHOUT ANY WARRANTY; without even the implied warranty of\n\tMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\tGNU General Public License for more details.\n\t\n\tYou should have received a copy of the GNU General Public License\n\talong with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n*\/\npackage weave.visualization.tools\n{\n\timport weave.api.WeaveAPI;\n\timport weave.compiler.Compiler;\n\timport weave.core.LinkableHashMap;\n\timport weave.core.LinkableString;\n\n\tpublic class ExternalTool extends LinkableHashMap\n\t{\n\t\tprivate var toolUrl:LinkableString;\n\t\tprivate var toolPath:Array;\n\t\tprivate var windowName:String;\n\n\t\tpublic function ExternalTool()\n\t\t{\n\t\t\ttoolUrl = requestObject(\"toolUrl\", LinkableString, true);\n\t\t\ttoolUrl.addImmediateCallback(this, toolPropertiesChanged);\n\t\t}\n\t\tprivate function toolPropertiesChanged():void\n\t\t{\n\t\t\tif (toolUrl.value != \"\")\n\t\t\t{\n\t\t\t\tlaunch();\n\t\t\t}\n\t\t}\n\t\tpublic function launch():void\n\t\t{\n\t\t\tif (toolPath == null)\n\t\t\t{\n\t\t\t\ttoolPath = WeaveAPI.SessionManager.getPath(WeaveAPI.globalHashMap, this);\n\t\t\t\twindowName = Compiler.stringify(toolPath);\n\t\t\t}\n\t\t\tWeaveAPI.executeJavaScript(\n\t\t\t\t{\n\t\t\t\t\twindowName: windowName,\n\t\t\t\t\ttoolPath: toolPath,\n\t\t\t\t\turl: toolUrl.value,\n\t\t\t\t\tfeatures: \"menubar=no,status=no,toolbar=no\"\n\t\t\t\t},\n\t\t\t\t\"if (!weave.external_tools) weave.external_tools = {};\",\n\t\t\t\t\"weave.external_tools[windowName] = window.open(url, windowName, features);\",\n\t\t\t\t\"console.log(toolPath);\",\n\t\t\t\t\"weave.external_tools[windowName].toolPath = toolPath;\",\n\t\t\t\t\"weave.external_tools[windowName].weave = weave;\"\n\t\t\t);\n\t\t}\n\t\toverride public function dispose():void\n\t\t{\n\t\t\tsuper.dispose();\n\t\t\tWeaveAPI.executeJavaScript(\n\t\t\t\t{windowName: windowName},\n\t\t\t\t\"if (weave.external_tools && weave.external_tools[windowName])\\\n\t\t\t\t\tweave.external_tools[windowName].close();\"\n\t\t\t);\n\t\t}\n\t}\n}","subject":"Switch to immediate callback for toolPropertiesChanged","message":"ExternalTool: Switch to immediate callback for toolPropertiesChanged\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"d407ace801f3843a9a01acd7da96fbed75dcb93e","old_file":"src\/com\/mangui\/HLS\/streaming\/ManifestLoader.as","new_file":"src\/com\/mangui\/HLS\/streaming\/ManifestLoader.as","old_contents":"package com.mangui.HLS.streaming {\n\n\n    import com.mangui.HLS.*;\n    import com.mangui.HLS.parsing.*;\n    import com.mangui.HLS.utils.*;\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n\n    \/** Loader for hls manifests. **\/\n    public class ManifestLoader {\n\n\n        \/** Reference to the hls framework controller. **\/\n        private var _hls:HLS;\n        \/** Array with levels. **\/\n        private var _levels:Array = [];\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader:URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url:String;\n        \/** Amount of playlists still need loading. **\/\n        private var _toLoad:Number;\n        \/** are all playlists filled ? **\/\n        private var _canStart:Boolean;\n        \/** initial reload timer **\/\n        private var _fragmentDuration:Number = 5000;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID:Number;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type:String;\n        \/** last reload manifest time **\/\n        private var _reload_playlists_timer:uint;\n\n        \/** Setup the loader. **\/\n        public function ManifestLoader(hls:HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.STATE,_stateHandler);\n            _levels = [];\n            _urlloader = new URLLoader();\n            _urlloader.addEventListener(Event.COMPLETE,_loaderHandler);\n            _urlloader.addEventListener(IOErrorEvent.IO_ERROR,_errorHandler);\n            _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR,_errorHandler);\n        };\n\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event:ErrorEvent):void {\n            var txt:String = \"Cannot load M3U8: \"+event.text;\n            if(event is SecurityErrorEvent) {\n                txt = \"Cannot load M3U8: crossdomain access denied\";\n            } else if (event is IOErrorEvent) {\n                txt = \"Cannot load M3U8: 404 not found\";\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,txt));\n        };\n\n        \/** return true if first two levels contain at least 2 fragments **\/\n        private function _areFirstLevelsFilled():Boolean {\n           for(var i:Number = 0; (i < _levels.length) && (i < 2); i++) {\n            if(_levels[i].fragments.length < 2) {\n               return false;\n            }\n         }\n         return true;\n        };\n\n        \/** Return the current manifest. **\/\n        public function getLevels():Array {\n            return _levels;\n        };\n\n\n        \/** Return the stream type. **\/\n        public function getType():String {\n            return _type;\n        };\n\n\n        \/** Load the manifest file. **\/\n        public function load(url:String):void {\n            _url = url;\n            _levels = [];\n            _canStart = false;\n            _reload_playlists_timer = getTimer();\n            _urlloader.load(new URLRequest(_url));\n        };\n\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loaderHandler(event:Event):void {\n            _loadManifest(String(event.target.data));\n        };\n        \n        \/** load a playlist **\/\n        private function _loadPlaylist(string:String,url:String,index:Number):void {\n            if(string != null && string.length != 0) {\n               var frags:Array = Manifest.getFragments(string,url);\n               \/\/ set fragment and update sequence number range\n               _levels[index].setFragments(frags);\n               _levels[index].targetduration = Manifest.getTargetDuration(string);\n               _levels[index].start_seqnum = frags[0].seqnum;\n               _levels[index].end_seqnum = frags[frags.length-1].seqnum;\n               _levels[index].duration = frags[frags.length-1].start + frags[frags.length-1].duration;\n               _fragmentDuration = _levels[index].duration\/frags.length;\n               _levels[index].averageduration = _fragmentDuration;\n            }\n            if(--_toLoad == 0) {\n            \/\/ Check whether the stream is live or not finished yet\n            if(Manifest.hasEndlist(string)) {\n                _type = HLSTypes.VOD;\n            } else {\n                _type = HLSTypes.LIVE;\n                var timeout:Number = Math.max(100,_reload_playlists_timer + _fragmentDuration - getTimer());\n                Log.txt(\"Live Playlist parsing finished: reload in \" + timeout + \" ms\");\n                _timeoutID = setTimeout(_loadPlaylists,timeout);\n            }\n               if (!_canStart && (_canStart =_areFirstLevelsFilled())) {\n                  Log.txt(\"first 2 levels are filled with at least 2 fragments, notify event\");\n                  _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST,_levels));\n              }\n            }\n        };\n\n        \/** load First Level Playlist **\/\n        private function _loadManifest(string:String):void {\n            \/\/ Check for M3U8 playlist or manifest.\n            if(string.indexOf(Manifest.HEADER) == 0) {\n               \/\/1 level playlist, create unique level and parse playlist\n                if(string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level:Level = new Level();\n                    level.url = _url;\n                    _levels.push(level);\n                    _toLoad = 1;\n                    Log.txt(\"1 Level Playlist, load it\");\n                    _loadPlaylist(string,_url,0);\n                } else if(string.indexOf(Manifest.LEVEL) > 0) {\n                  \/\/adaptative playlist, extract levels from playlist, get them and parse them\n                  _levels = Manifest.extractLevels(string,_url);\n                  _loadPlaylists();\n                }\n            } else {\n                var message:String = \"Manifest is not a valid M3U8 file\" + _url;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,message));\n            }\n        };\n\n        \/** load\/reload all M3U8 playlists **\/\n        private function _loadPlaylists():void {\n            _reload_playlists_timer = getTimer();\n            _toLoad = _levels.length;\n            \/\/Log.txt(\"HLS Playlist, with \" + _toLoad + \" levels\");\n            for(var i:Number = 0; i < _levels.length; i++) {\n                new Manifest().loadPlaylist(_levels[i].url,_loadPlaylist,_errorHandler,i);\n            }\n        };\n\n        \/** When the framework idles out, reloading is cancelled. **\/\n        public function _stateHandler(event:HLSEvent):void {\n            if(event.state == HLSStates.IDLE) {\n                clearTimeout(_timeoutID);\n            }\n        };\n    }\n}","new_contents":"package com.mangui.HLS.streaming {\n\n\n    import com.mangui.HLS.*;\n    import com.mangui.HLS.parsing.*;\n    import com.mangui.HLS.utils.*;\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n\n    \/** Loader for hls manifests. **\/\n    public class ManifestLoader {\n\n\n        \/** Reference to the hls framework controller. **\/\n        private var _hls:HLS;\n        \/** Array with levels. **\/\n        private var _levels:Array = [];\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader:URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url:String;\n        \/** Amount of playlists still need loading. **\/\n        private var _toLoad:Number;\n        \/** are all playlists filled ? **\/\n        private var _canStart:Boolean;\n        \/** initial reload timer **\/\n        private var _fragmentDuration:Number = 5000;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID:Number;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type:String;\n        \/** last reload manifest time **\/\n        private var _reload_playlists_timer:uint;\n\n        \/** Setup the loader. **\/\n        public function ManifestLoader(hls:HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.STATE,_stateHandler);\n            _levels = [];\n            _urlloader = new URLLoader();\n            _urlloader.addEventListener(Event.COMPLETE,_loaderHandler);\n            _urlloader.addEventListener(IOErrorEvent.IO_ERROR,_errorHandler);\n            _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR,_errorHandler);\n        };\n\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event:ErrorEvent):void {\n            var txt:String = \"Cannot load M3U8: \"+event.text;\n            if(event is SecurityErrorEvent) {\n                txt = \"Cannot load M3U8: crossdomain access denied\";\n            } else if (event is IOErrorEvent) {\n                txt = \"Cannot load M3U8: 404 not found\";\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,txt));\n        };\n\n        \/** return true if first two levels contain at least 2 fragments **\/\n        private function _areFirstLevelsFilled():Boolean {\n           for(var i:Number = 0; (i < _levels.length) && (i < 2); i++) {\n            if(_levels[i].fragments.length < 2) {\n               return false;\n            }\n         }\n         return true;\n        };\n\n        \/** Return the current manifest. **\/\n        public function getLevels():Array {\n            return _levels;\n        };\n\n\n        \/** Return the stream type. **\/\n        public function getType():String {\n            return _type;\n        };\n\n\n        \/** Load the manifest file. **\/\n        public function load(url:String):void {\n            _url = url;\n            _levels = [];\n            _canStart = false;\n            _reload_playlists_timer = getTimer();\n            _urlloader.load(new URLRequest(_url));\n        };\n\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loaderHandler(event:Event):void {\n            _loadManifest(String(event.target.data));\n        };\n        \n        \/** load a playlist **\/\n        private function _loadPlaylist(string:String,url:String,index:Number):void {\n            if(string != null && string.length != 0) {\n               var frags:Array = Manifest.getFragments(string,url);\n               \/\/ set fragment and update sequence number range\n               _levels[index].setFragments(frags);\n               _levels[index].targetduration = Manifest.getTargetDuration(string);\n               _levels[index].start_seqnum = frags[0].seqnum;\n               _levels[index].end_seqnum = frags[frags.length-1].seqnum;\n               _levels[index].duration = frags[frags.length-1].start + frags[frags.length-1].duration;\n               _fragmentDuration = _levels[index].duration\/frags.length;\n               _levels[index].averageduration = _fragmentDuration;\n            }\n            if(--_toLoad == 0) {\n            \/\/ Check whether the stream is live or not finished yet\n            if(Manifest.hasEndlist(string)) {\n                _type = HLSTypes.VOD;\n            } else {\n                _type = HLSTypes.LIVE;\n                var timeout:Number = Math.max(100,_reload_playlists_timer + 1000*_fragmentDuration - getTimer());\n                Log.txt(\"Live Playlist parsing finished: reload in \" + timeout + \" ms\");\n                _timeoutID = setTimeout(_loadPlaylists,timeout);\n            }\n               if (!_canStart && (_canStart =_areFirstLevelsFilled())) {\n                  Log.txt(\"first 2 levels are filled with at least 2 fragments, notify event\");\n                  _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST,_levels));\n              }\n            }\n        };\n\n        \/** load First Level Playlist **\/\n        private function _loadManifest(string:String):void {\n            \/\/ Check for M3U8 playlist or manifest.\n            if(string.indexOf(Manifest.HEADER) == 0) {\n               \/\/1 level playlist, create unique level and parse playlist\n                if(string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level:Level = new Level();\n                    level.url = _url;\n                    _levels.push(level);\n                    _toLoad = 1;\n                    Log.txt(\"1 Level Playlist, load it\");\n                    _loadPlaylist(string,_url,0);\n                } else if(string.indexOf(Manifest.LEVEL) > 0) {\n                  \/\/adaptative playlist, extract levels from playlist, get them and parse them\n                  _levels = Manifest.extractLevels(string,_url);\n                  _loadPlaylists();\n                }\n            } else {\n                var message:String = \"Manifest is not a valid M3U8 file\" + _url;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,message));\n            }\n        };\n\n        \/** load\/reload all M3U8 playlists **\/\n        private function _loadPlaylists():void {\n            _reload_playlists_timer = getTimer();\n            _toLoad = _levels.length;\n            \/\/Log.txt(\"HLS Playlist, with \" + _toLoad + \" levels\");\n            for(var i:Number = 0; i < _levels.length; i++) {\n                new Manifest().loadPlaylist(_levels[i].url,_loadPlaylist,_errorHandler,i);\n            }\n        };\n\n        \/** When the framework idles out, reloading is cancelled. **\/\n        public function _stateHandler(event:HLSEvent):void {\n            if(event.state == HLSStates.IDLE) {\n                clearTimeout(_timeoutID);\n            }\n        };\n    }\n}","subject":"fix reload timer too small","message":"fix reload timer too small\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"65a887817fb425dc899602dbd470b6457fcef06f","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirInAppPurchase\/InAppPurchase.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirInAppPurchase\/InAppPurchase.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirInAppPurchase {\n\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class InAppPurchase extends EventDispatcher {\n\n\t\tprivate var _context:ExtensionContext = null;\n        private var _iosPendingPurchases:Vector.<Object> = new Vector.<Object>();\n\n        private static const EXTENSION_ID:String = \"com.freshplanet.AirInAppPurchase\";\n\n        private static var _instance:InAppPurchase = null;\n\n\t\tpublic function InAppPurchase(lock:SingletonLock) {\n\n            if (!isSupported)\n                return;\n\n            _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\n            if (!_context)\n                throw Error(\"Extension context is null. Please check if extension.xml is setup correctly.\");\n\n            _context.addEventListener(StatusEvent.STATUS, _onStatus);\n\t\t}\n\n        public static function get instance():InAppPurchase {\n\n            if (!_instance)\n                _instance = new InAppPurchase(new SingletonLock());\n\n            return _instance;\n        }\n\n        public static function get isSupported():Boolean {\n            return _isIOS() || _isAndroid();\n        }\n\n        private static function _isIOS():Boolean {\n            return Capabilities.manufacturer.indexOf(\"iOS\") > -1;\n        }\n\n        private static function _isAndroid():Boolean {\n            return Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\n        \/**\n         * INIT_SUCCESSFUL\n         * INIT_ERROR\n         * @param googlePlayKey\n         * @param debug\n         *\/\n\t\tpublic function init(googlePlayKey:String, debug:Boolean = false):void {\n\n            if (!isSupported)\n                return;\n\n            trace(\"[InAppPurchase] init library\");\n            _context.call(\"initLib\", googlePlayKey, debug);\n\t\t}\n\n        \/**\n         * PURCHASE_SUCCESSFUL\n         * PURCHASE_ERROR\n         * @param productId\n         *\/\n\t\tpublic function makePurchase(productId:String):void {\n\n            if (!isSupported) {\n\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\");\n                return;\n            }\n\n            trace(\"[InAppPurchase] purchasing\", productId);\n            _context.call(\"makePurchase\", productId);\n\t\t}\n\n        \/**\n         * PURCHASE_SUCCESSFUL\n         * PURCHASE_ERROR\n         * @param productId\n         *\/\n        public function makeSubscription(productId:String):void {\n\n            if (_isAndroid()) {\n\n                trace(\"[InAppPurchase] check user can make a subscription\");\n                _context.call(\"makeSubscription\", productId);\n            }\n            else {\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"subscriptions not supported\");\n            }\n        }\n\t\t\n        \/**\n         * CONSUME_SUCCESSFUL\n         * CONSUME_ERROR\n         * @param productId\n         * @param receipt\n         *\/\n\t\tpublic function removePurchaseFromQueue(productId:String, receipt:String):void {\n\n            if (!isSupported)\n                return;\n\n            trace(\"[InAppPurchase] removing product from queue\", productId, receipt);\n            _context.call(\"removePurchaseFromQueue\", productId, receipt);\n\n            if (Capabilities.manufacturer.indexOf(\"iOS\") > -1) {\n\n                var filterPurchase:Function = function(jsonPurchase:String, index:int, purchases:Vector.<Object>):Boolean {\n\n                    try {\n\n                        var purchase:Object = JSON.parse(jsonPurchase);\n                        return JSON.stringify(purchase.receipt) != receipt;\n                    }\n                    catch (error:Error) {\n                        trace(\"[InAppPurchase] Couldn't parse purchase: \" + jsonPurchase);\n                    }\n\n                    return false;\n                };\n\n                _iosPendingPurchases = _iosPendingPurchases.filter(filterPurchase);\n\n            }\n\t\t}\n\n        \/**\n         * PRODUCT_INFO_RECEIVED\n         * PRODUCT_INFO_ERROR\n         * @param productsId\n         * @param subscriptionIds\n         *\/\n\t\tpublic function getProductsInfo(productsId:Array, subscriptionIds:Array):void {\n\n            if (!isSupported) {\n\n                _dispatchEvent(InAppPurchaseEvent.PRODUCT_INFO_ERROR, \"InAppPurchase not supported\");\n                return;\n            }\n\n            trace(\"[InAppPurchase] get Products Info\");\n            if(!productsId) productsId = [];\n            if(!subscriptionIds) subscriptionIds = [];\n            _context.call(\"getProductsInfo\", productsId, subscriptionIds);\n\t\t}\n\n        \/**\n         * RESTORE_INFO_RECEIVED\n         * RESTORE_INFO_ERROR\n         *\/\n\t\tpublic function restoreTransactions():void {\n\n\t\t\tif (_isAndroid())\n\t\t\t\t_context.call(\"restoreTransaction\");\n\t\t\telse if (_isIOS()) {\n\n\t\t\t\tvar jsonPurchases:String = \"[\" + _iosPendingPurchases.join(\",\") + \"]\";\n\t\t\t\tvar jsonData:String = \"{ \\\"purchases\\\": \" + jsonPurchases + \"}\";\n\n                _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_RECEIVED, jsonData);\n\t\t\t}\n\t\t}\n\n        \/**\n         *\n         * @param type\n         * @param eventData\n         *\/\n        private function _dispatchEvent(type:String, eventData:String):void {\n            this.dispatchEvent(new InAppPurchaseEvent(type, eventData))\n        }\n\n        \/**\n         *\n         * @param event\n         *\/\n\t\tprivate function _onStatus(event:StatusEvent):void {\n\n\t\t\ttrace(event);\n\n            if (event.code == InAppPurchaseEvent.PURCHASE_SUCCESSFUL && _isIOS())\n                _iosPendingPurchases.push(event.level);\n\n            _dispatchEvent(event.code, event.level);\n\t\t}\n\t}\n}\n\nclass SingletonLock {}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirInAppPurchase {\n\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class InAppPurchase extends EventDispatcher {\n\n\t\tprivate var _context:ExtensionContext = null;\n        private var _iosPendingPurchases:Vector.<Object> = new Vector.<Object>();\n\n        private static const EXTENSION_ID:String = \"com.freshplanet.AirInAppPurchase\";\n\n        private static var _instance:InAppPurchase = null;\n\n\t\tpublic function InAppPurchase(lock:SingletonLock) {\n\n            if (!isSupported)\n                return;\n\n            _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\n            if (!_context)\n                throw Error(\"Extension context is null. Please check if extension.xml is setup correctly.\");\n\n            _context.addEventListener(StatusEvent.STATUS, _onStatus);\n\t\t}\n\n        public static function get instance():InAppPurchase {\n\n            if (!_instance)\n                _instance = new InAppPurchase(new SingletonLock());\n\n            return _instance;\n        }\n\n        public static function get isSupported():Boolean {\n            return _isIOS() || _isAndroid();\n        }\n\n        private static function _isIOS():Boolean {\n            return Capabilities.manufacturer.indexOf(\"iOS\") > -1;\n        }\n\n        private static function _isAndroid():Boolean {\n            return Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\n        \/**\n         * INIT_SUCCESSFUL\n         * INIT_ERROR\n         * @param googlePlayKey\n         * @param debug\n         *\/\n\t\tpublic function init(googlePlayKey:String, debug:Boolean = false):void {\n\n            if (!isSupported)\n                return;\n\n            trace(\"[InAppPurchase] init library\");\n            _context.call(\"initLib\", googlePlayKey, debug);\n\t\t}\n\n        \/**\n         * PURCHASE_SUCCESSFUL\n         * PURCHASE_ERROR\n         * @param productId\n         *\/\n\t\tpublic function makePurchase(productId:String):void {\n\n            if (!isSupported) {\n\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\");\n                return;\n            }\n\n            trace(\"[InAppPurchase] purchasing\", productId);\n            _context.call(\"makePurchase\", productId);\n\t\t}\n\n        \/**\n         * PURCHASE_SUCCESSFUL\n         * PURCHASE_ERROR\n         * @param productId\n         *\/\n        public function makeSubscription(productId:String):void {\n\n            _context.call(\"makeSubscription\", productId);\n\n            \/*\n            if (_isAndroid()) {\n\n                trace(\"[InAppPurchase] check user can make a subscription\");\n                _context.call(\"makeSubscription\", productId);\n            }\n            else {\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"subscriptions not supported\");\n            }\n            *\/\n        }\n\t\t\n        \/**\n         * CONSUME_SUCCESSFUL\n         * CONSUME_ERROR\n         * @param productId\n         * @param receipt\n         *\/\n\t\tpublic function removePurchaseFromQueue(productId:String, receipt:String):void {\n\n            if (!isSupported)\n                return;\n\n            trace(\"[InAppPurchase] removing product from queue\", productId, receipt);\n            _context.call(\"removePurchaseFromQueue\", productId, receipt);\n\n            if (Capabilities.manufacturer.indexOf(\"iOS\") > -1) {\n\n                var filterPurchase:Function = function(jsonPurchase:String, index:int, purchases:Vector.<Object>):Boolean {\n\n                    try {\n\n                        var purchase:Object = JSON.parse(jsonPurchase);\n                        return JSON.stringify(purchase.receipt) != receipt;\n                    }\n                    catch (error:Error) {\n                        trace(\"[InAppPurchase] Couldn't parse purchase: \" + jsonPurchase);\n                    }\n\n                    return false;\n                };\n\n                _iosPendingPurchases = _iosPendingPurchases.filter(filterPurchase);\n\n            }\n\t\t}\n\n        \/**\n         * PRODUCT_INFO_RECEIVED\n         * PRODUCT_INFO_ERROR\n         * @param productsId\n         * @param subscriptionIds\n         *\/\n\t\tpublic function getProductsInfo(productsId:Array, subscriptionIds:Array):void {\n\n            if (!isSupported) {\n\n                _dispatchEvent(InAppPurchaseEvent.PRODUCT_INFO_ERROR, \"InAppPurchase not supported\");\n                return;\n            }\n\n            trace(\"[InAppPurchase] get Products Info\");\n            _context.call(\"getProductsInfo\", productsId, subscriptionIds);\n\t\t}\n\n        \/**\n         * RESTORE_INFO_RECEIVED\n         * RESTORE_INFO_ERROR\n         *\/\n\t\tpublic function restoreTransactions():void {\n\n\t\t\tif (_isAndroid())\n\t\t\t\t_context.call(\"restoreTransaction\");\n\t\t\telse if (_isIOS()) {\n\n\t\t\t\tvar jsonPurchases:String = \"[\" + _iosPendingPurchases.join(\",\") + \"]\";\n\t\t\t\tvar jsonData:String = \"{ \\\"purchases\\\": \" + jsonPurchases + \"}\";\n\n                _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_RECEIVED, jsonData);\n\t\t\t}\n\t\t}\n\n        \/**\n         *\n         * @param type\n         * @param eventData\n         *\/\n        private function _dispatchEvent(type:String, eventData:String):void {\n            this.dispatchEvent(new InAppPurchaseEvent(type, eventData))\n        }\n\n        \/**\n         *\n         * @param event\n         *\/\n\t\tprivate function _onStatus(event:StatusEvent):void {\n\n\t\t\ttrace(event);\n\n            if (event.code == InAppPurchaseEvent.PURCHASE_SUCCESSFUL && _isIOS())\n                _iosPendingPurchases.push(event.level);\n\n            _dispatchEvent(event.code, event.level);\n\t\t}\n\t}\n}\n\nclass SingletonLock {}","subject":"allow subscriptions for ios","message":"allow subscriptions for ios\n","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-In-App-Purchase,freshplanet\/ANE-In-App-Purchase,freshplanet\/ANE-In-App-Purchase"}
{"commit":"e1511d0de6715fe6382bc8e2a775258e04f60e69","old_file":"src\/org\/mangui\/HLS\/streaming\/ManifestLoader.as","new_file":"src\/org\/mangui\/HLS\/streaming\/ManifestLoader.as","old_contents":"package org.mangui.HLS.streaming {\n    import org.mangui.HLS.*;\n    import org.mangui.HLS.parsing.*;\n    import org.mangui.HLS.utils.*;\n\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n    \/** Loader for hls manifests. **\/\n    public class ManifestLoader {\n        \/** Reference to the hls framework controller. **\/\n        private var _hls : HLS;\n        \/** levels vector. **\/\n        private var _levels : Vector.<Level>;\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader : URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url : String;\n        \/** are all playlists filled ? **\/\n        private var _canStart : Boolean;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID : Number;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type : String;\n        \/** last reload manifest time **\/\n        private var _reload_playlists_timer : uint;\n        \/** current level **\/\n        private var _current_level : Number;\n        \/** current level **\/\n        private var _load_in_progress : Boolean = false;\n        \/** flush live URL cache **\/\n        private var _flushLiveURLCache : Boolean = false;\n\n        \/** Setup the loader. **\/\n        public function ManifestLoader(hls : HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.QUALITY_SWITCH, _levelSwitchHandler);\n            _levels = new Vector.<Level>();\n            _urlloader = new URLLoader();\n            _urlloader.addEventListener(Event.COMPLETE, _loaderHandler);\n            _urlloader.addEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n            _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n        };\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event : ErrorEvent) : void {\n            var txt : String;\n            if (event is SecurityErrorEvent) {\n                var error : SecurityErrorEvent = event as SecurityErrorEvent;\n                txt = \"Cannot load M3U8: crossdomain access denied:\" + error.text;\n            } else if (event is IOErrorEvent && _levels.length) {\n                Log.warn(\"I\/O Error while trying to load Playlist, retry in 2s\");\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, 2000);\n            } else {\n                txt = \"Cannot load M3U8: \" + event.text;\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, txt));\n        };\n\n        \/** Return the current manifest. **\/\n        public function get levels() : Vector.<Level> {\n            return _levels;\n        };\n\n        \/** Return the stream type. **\/\n        public function get type() : String {\n            return _type;\n        };\n\n        \/** Load the manifest file. **\/\n        public function load(url : String) : void {\n            _url = url;\n            _levels = new Vector.<Level>();\n            _current_level = 0;\n            _canStart = false;\n            _reload_playlists_timer = getTimer();\n            _urlloader.load(new URLRequest(url));\n        };\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loaderHandler(event : Event) : void {\n            var loader : URLLoader = URLLoader(event.target);\n            _parseManifest(String(loader.data));\n        };\n\n        \/** parse a playlist **\/\n        private function _parseLevelPlaylist(string : String, url : String, index : Number) : void {\n            if (string != null && string.length != 0) {\n                Log.debug(\"level \" + index + \" playlist:\\n\" + string);\n                var frags : Vector.<Fragment> = Manifest.getFragments(string, url);\n                \/\/ set fragment and update sequence number range\n                _levels[index].updateFragments(frags);\n                _levels[index].targetduration = Manifest.getTargetDuration(string);\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYLIST_DURATION_UPDATED, _levels[index].duration));\n            }\n\n            \/\/ Check whether the stream is live or not finished yet\n            if (Manifest.hasEndlist(string)) {\n                _type = HLSTypes.VOD;\n            } else {\n                _type = HLSTypes.LIVE;\n                var timeout : Number = Math.max(100, _reload_playlists_timer + 1000 * _levels[index].averageduration - getTimer());\n                Log.debug(\"Level \" + index + \" Live Playlist parsing finished: reload in \" + timeout.toFixed(0) + \" ms\");\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, timeout);\n            }\n            if (!_canStart) {\n                _canStart = (_levels[index].fragments.length > 0);\n                if (_canStart) {\n                    Log.debug(\"first level filled with at least 1 fragment, notify event\");\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADED, _levels));\n                }\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_UPDATED, index));\n            _load_in_progress = false;\n        };\n\n        \/** Parse First Level Playlist **\/\n        private function _parseManifest(string : String) : void {\n            \/\/ Check for M3U8 playlist or manifest.\n            if (string.indexOf(Manifest.HEADER) == 0) {\n                \/\/ 1 level playlist, create unique level and parse playlist\n                if (string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level : Level = new Level();\n                    level.url = _url;\n                    _levels.push(level);\n                    Log.debug(\"1 Level Playlist, load it\");\n                    _parseLevelPlaylist(string, _url, 0);\n                } else if (string.indexOf(Manifest.LEVEL) > 0) {\n                    Log.debug(\"adaptive playlist:\\n\" + string);\n                    \/\/ adaptative playlist, extract levels from playlist, get them and parse them\n                    _levels = Manifest.extractLevels(string, _url);\n                    _loadActiveLevelPlaylist();\n                    if (string.indexOf(Manifest.ALTERNATE_AUDIO) > 0) {\n                        Log.debug(\"alternate audio level found\");\n                        \/\/ parse alternate audio tracks\n                        var altAudiolevels : Vector.<AltAudioTrack> = Manifest.extractAltAudioTracks(string, _url);\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.ALT_AUDIO_TRACKS_LIST_CHANGE, altAudiolevels));\n                    }\n                }\n            } else {\n                var message : String = \"Manifest is not a valid M3U8 file\" + _url;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, message));\n            }\n        };\n\n        \/** load\/reload active M3U8 playlist **\/\n        private function _loadActiveLevelPlaylist() : void {\n            _load_in_progress = true;\n            _reload_playlists_timer = getTimer();\n            \/\/ load active M3U8 playlist only\n            new Manifest().loadPlaylist(_levels[_current_level].url, _parseLevelPlaylist, _errorHandler, _current_level, _type, _flushLiveURLCache);\n        };\n\n        \/** When level switch occurs, assess the need of (re)loading new level playlist **\/\n        public function _levelSwitchHandler(event : HLSEvent) : void {\n            if (_current_level != event.level) {\n                _current_level = event.level;\n                Log.debug(\"switch to level \" + _current_level);\n                if (_type == HLSTypes.LIVE || _levels[_current_level].fragments.length == 0) {\n                    Log.debug(\"(re)load Playlist\");\n                    clearTimeout(_timeoutID);\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, 0);\n                }\n            }\n        };\n\n        \/** When the framework idles out, reloading is cancelled. **\/\n        public function _stateHandler(event : HLSEvent) : void {\n            if (event.state == HLSStates.IDLE) {\n                clearTimeout(_timeoutID);\n            }\n        };\n\n        public function set flushLiveURLCache(val : Boolean) : void {\n            _flushLiveURLCache = val;\n        }\n\n        public function get flushLiveURLCache() : Boolean {\n            return _flushLiveURLCache;\n        }\n    }\n}","new_contents":"package org.mangui.HLS.streaming {\n    import org.mangui.HLS.*;\n    import org.mangui.HLS.parsing.*;\n    import org.mangui.HLS.utils.*;\n\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n    \/** Loader for hls manifests. **\/\n    public class ManifestLoader {\n        \/** Reference to the hls framework controller. **\/\n        private var _hls : HLS;\n        \/** levels vector. **\/\n        private var _levels : Vector.<Level>;\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader : URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url : String;\n        \/** are all playlists filled ? **\/\n        private var _canStart : Boolean;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID : Number;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type : String;\n        \/** last reload manifest time **\/\n        private var _reload_playlists_timer : uint;\n        \/** current level **\/\n        private var _current_level : Number;\n        \/** current level **\/\n        private var _load_in_progress : Boolean = false;\n        \/** flush live URL cache **\/\n        private var _flushLiveURLCache : Boolean = false;\n\n        \/** Setup the loader. **\/\n        public function ManifestLoader(hls : HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.QUALITY_SWITCH, _levelSwitchHandler);\n            _levels = new Vector.<Level>();\n            _urlloader = new URLLoader();\n            _urlloader.addEventListener(Event.COMPLETE, _loaderHandler);\n            _urlloader.addEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n            _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n        };\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event : ErrorEvent) : void {\n            var txt : String;\n            if (event is SecurityErrorEvent) {\n                var error : SecurityErrorEvent = event as SecurityErrorEvent;\n                txt = \"Cannot load M3U8: crossdomain access denied:\" + error.text;\n            } else if (event is IOErrorEvent && _levels.length) {\n                Log.warn(\"I\/O Error while trying to load Playlist, retry in 2s\");\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, 2000);\n            } else {\n                txt = \"Cannot load M3U8: \" + event.text;\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, txt));\n        };\n\n        \/** Return the current manifest. **\/\n        public function get levels() : Vector.<Level> {\n            return _levels;\n        };\n\n        \/** Return the stream type. **\/\n        public function get type() : String {\n            return _type;\n        };\n\n        \/** Load the manifest file. **\/\n        public function load(url : String) : void {\n            _url = url;\n            _levels = new Vector.<Level>();\n            _current_level = 0;\n            _canStart = false;\n            _reload_playlists_timer = getTimer();\n            _urlloader.load(new URLRequest(url));\n        };\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loaderHandler(event : Event) : void {\n            var loader : URLLoader = URLLoader(event.target);\n            _parseManifest(String(loader.data));\n        };\n\n        \/** parse a playlist **\/\n        private function _parseLevelPlaylist(string : String, url : String, index : Number) : void {\n            if (string != null && string.length != 0) {\n                Log.debug(\"level \" + index + \" playlist:\\n\" + string);\n                var frags : Vector.<Fragment> = Manifest.getFragments(string, url);\n                \/\/ set fragment and update sequence number range\n                _levels[index].updateFragments(frags);\n                _levels[index].targetduration = Manifest.getTargetDuration(string);\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYLIST_DURATION_UPDATED, _levels[index].duration));\n            }\n\n            \/\/ Check whether the stream is live or not finished yet\n            if (Manifest.hasEndlist(string)) {\n                _type = HLSTypes.VOD;\n            } else {\n                _type = HLSTypes.LIVE;\n                var timeout : Number = Math.max(100, _reload_playlists_timer + 1000 * _levels[index].averageduration - getTimer());\n                Log.debug(\"Level \" + index + \" Live Playlist parsing finished: reload in \" + timeout.toFixed(0) + \" ms\");\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, timeout);\n            }\n            if (!_canStart) {\n                _canStart = (_levels[index].fragments.length > 0);\n                if (_canStart) {\n                    Log.debug(\"first level filled with at least 1 fragment, notify event\");\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADED, _levels));\n                }\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_UPDATED, index));\n            _load_in_progress = false;\n        };\n\n        \/** Parse First Level Playlist **\/\n        private function _parseManifest(string : String) : void {\n            \/\/ Check for M3U8 playlist or manifest.\n            if (string.indexOf(Manifest.HEADER) == 0) {\n                \/\/ 1 level playlist, create unique level and parse playlist\n                if (string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level : Level = new Level();\n                    level.url = _url;\n                    _levels.push(level);\n                    Log.debug(\"1 Level Playlist, load it\");\n                    _parseLevelPlaylist(string, _url, 0);\n                } else if (string.indexOf(Manifest.LEVEL) > 0) {\n                    Log.debug(\"adaptive playlist:\\n\" + string);\n                    \/\/ adaptative playlist, extract levels from playlist, get them and parse them\n                    _levels = Manifest.extractLevels(string, _url);\n                    _loadActiveLevelPlaylist();\n                    if (string.indexOf(Manifest.ALTERNATE_AUDIO) > 0) {\n                        Log.debug(\"alternate audio level found\");\n                        \/\/ parse alternate audio tracks\n                        var altAudiolevels : Vector.<AltAudioTrack> = Manifest.extractAltAudioTracks(string, _url);\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.ALT_AUDIO_TRACKS_LIST_CHANGE, altAudiolevels));\n                    }\n                }\n            } else {\n                var message : String = \"Manifest is not a valid M3U8 file\" + _url;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, message));\n            }\n        };\n\n        \/** load\/reload active M3U8 playlist **\/\n        private function _loadActiveLevelPlaylist() : void {\n            _load_in_progress = true;\n            _reload_playlists_timer = getTimer();\n            \/\/ load active M3U8 playlist only\n            new Manifest().loadPlaylist(_levels[_current_level].url, _parseLevelPlaylist, _errorHandler, _current_level, _type, _flushLiveURLCache);\n        };\n\n        \/** When level switch occurs, assess the need of (re)loading new level playlist **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            if (_current_level != event.level) {\n                _current_level = event.level;\n                Log.debug(\"switch to level \" + _current_level);\n                if (_type == HLSTypes.LIVE || _levels[_current_level].fragments.length == 0) {\n                    Log.debug(\"(re)load Playlist\");\n                    clearTimeout(_timeoutID);\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, 0);\n                }\n            }\n        };\n\n        \/** When the framework idles out, reloading is cancelled. **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            if (event.state == HLSStates.IDLE) {\n                clearTimeout(_timeoutID);\n            }\n        };\n\n        public function set flushLiveURLCache(val : Boolean) : void {\n            _flushLiveURLCache = val;\n        }\n\n        public function get flushLiveURLCache() : Boolean {\n            return _flushLiveURLCache;\n        }\n    }\n}","subject":"move methods to private","message":"move methods to private\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"c56dea832e2936755a6299b86f7adacf23682433","old_file":"src\/aerys\/minko\/scene\/node\/Group.as","new_file":"src\/aerys\/minko\/scene\/node\/Group.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.SceneIterator;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.Sort;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\timport aerys.minko.type.math.Ray;\n\t\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Group objects can contain other scene nodes and applies a 3D\n\t * transformation to its descendants.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic class Group extends AbstractVisibleSceneNode\n\t{\n\t\tminko_scene var _children\t\t: Vector.<ISceneNode>;\n\t\tminko_scene var _numChildren\t: uint;\n\t\t\n\t\tprivate var _numDescendants\t\t: uint;\n\t\t\n\t\tprivate var _descendantAdded\t: Signal;\n\t\tprivate var _descendantRemoved\t: Signal;\n\n\t\t\/**\n\t\t * The number of children of the Group.\n\t\t *\/\n\t\tpublic function get numChildren() : uint\n\t\t{\n\t\t\treturn _numChildren;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The number of descendants of the Group.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numDescendants() : uint\n\t\t{\n\t\t\treturn _numDescendants;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is added to the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>newParent : Group, the Group the descendant was actually added to<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just added<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantAdded() : Signal\n\t\t{\n\t\t\treturn _descendantAdded\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is removed from the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>oldParent : Group, the Group the descendant was actually removed from<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just removed<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantRemoved() : Signal\n\t\t{\n\t\t\treturn _descendantRemoved;\n\t\t}\n\t\t\n\t\tpublic function Group(...children)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitializeChildren(children);\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n            _descendantAdded = new Signal('Group.descendantAdded');\n            _descendantRemoved = new Signal('Group.descendantRemoved');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\t_descendantAdded.add(descendantAddedHandler);\n\t\t\t_descendantRemoved.add(descendantRemovedHandler);\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t\tremoved.add(removedHandler);\n\t\t}\n\t\t\n\t\tprotected function initializeChildren(children : Array) : void\n\t\t{\n\t\t\t_children = new <ISceneNode>[];\n\t\t\t\n\t\t\twhile (children.length == 1 && children[0] is Array)\n\t\t\t\tchildren = children[0];\n\t\t\t\n\t\t\tvar childrenNum : uint = children.length;\n\t\t\t\n\t\t\tfor (var childrenIndex : uint = 0; childrenIndex < childrenNum; ++childrenIndex)\n\t\t\t\taddChild(ISceneNode(children[childrenIndex]));\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.add(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.add(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants += (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.remove(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.remove(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants -= (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n        private function addedHandler(child : ISceneNode, ancestor : Group) : void\n        {\n            var numChildren : uint = this.numChildren;\n            \n            for (var childId : uint = 0; childId < numChildren; ++childId)\n            {\n                var child : ISceneNode = _children[childId];\n                \n                child.added.execute(child, ancestor);\n            }\n        }\n        \n        private function removedHandler(child : ISceneNode, ancestor : Group) : void\n        {\n            var numChildren : uint = this.numChildren;\n            \n            for (var childId : uint = 0; childId < numChildren; ++childId)\n            {\n                var child : ISceneNode = _children[childId];\n                \n                child.removed.execute(child, ancestor);\n            }\n        }\n        \n\t\t\/**\n\t\t * Return true if the specified scene node is a child of the Group, false otherwise.\n\t\t *  \n\t\t * @param scene\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function contains(scene : ISceneNode) : Boolean\n\t\t{\n\t\t\treturn getChildIndex(scene) >= 0;\n\t\t}\n\n\t\t\/**\n\t\t * Return the index of the speficied scene node or -1 if it is not in the Group.\n\t\t *  \n\t\t * @param child\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildIndex(child : ISceneNode) : int\n\t\t{\n\t\t\tif (child == null)\n\t\t\t\tthrow new Error('The \\'child\\' parameter cannot be null.');\n\t\t\t\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i] === child)\n\t\t\t\t\treturn i;\n\n\t\t\treturn -1;\n\t\t}\n\n\t\tpublic function getChildByName(name : String) : ISceneNode\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i].name === name)\n\t\t\t\t\treturn _children[i];\n\n\t\t\treturn null;\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group.\n\t\t *\n\t\t * @param\tscene The child to add.\n\t\t *\/\n\t\tpublic function addChild(node : ISceneNode) : Group\n\t\t{\n\t\t\treturn addChildAt(node, _numChildren);\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group at the specified position.\n\t\t *  \n\t\t * @param node\n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function addChildAt(node : ISceneNode, position : uint) : Group\n\t\t{\n\t\t\tif (!node)\n\t\t\t\tthrow new Error('Parameter \\'scene\\' must not be null.');\n\n\t\t\tnode.parent = this;\n\n\t\t\tfor (var i : int = _numChildren - 1; i > position; --i)\n\t\t\t\t_children[i] = _children[int(i - 1)];\n\t\t\t\n\t\t\t_children[position] = node;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove a child from the container.\n\t\t *\n\t\t * @param\tmyChild The child to remove.\n\t\t * @return Whether the child was actually removed or not.\n\t\t *\/\n\t\tpublic function removeChild(child : ISceneNode) : Group\n\t\t{\n\t\t\treturn removeChildAt(getChildIndex(child));\n\t\t}\n\n\t\tpublic function removeChildAt(position : uint) : Group\n\t\t{\n\t\t\tif (position >= _numChildren)\n\t\t\t\tthrow new Error('The scene node is not a child of the caller.');\n\t\t\t\n\t\t\t(_children[position] as ISceneNode).parent = null;\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove all the children.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function removeAllChildren() : Group\n\t\t{\n\t\t\twhile (_numChildren)\n\t\t\t\tremoveChildAt(0);\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Return the child at the specified position.\n\t\t *  \n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildAt(position : uint) : ISceneNode\n\t\t{\n\t\t\treturn position < _numChildren ? _children[position] : null;\n\t\t}\n\n\t\t\/**\n\t\t * Returns the list of descendant scene nodes that have the specified type. \n\t\t *  \n\t\t * @param type\n\t\t * @param descendants\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getDescendantsByType(type \t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t descendants \t: Vector.<ISceneNode> = null) : Vector.<ISceneNode>\n\t\t{\n\t\t\tdescendants ||= new Vector.<ISceneNode>();\n\n\t\t\tfor (var i : int = 0; i < _numChildren; ++i)\n\t\t\t{\n\t\t\t\tvar child\t: ISceneNode\t= _children[i];\n\t\t\t\tvar group \t: Group \t\t= child as Group;\n\n\t\t\t\tif (child is type)\n\t\t\t\t\tdescendants.push(child);\n\n\t\t\t\tif (group)\n\t\t\t\t\tgroup.getDescendantsByType(type, descendants);\n\t\t\t}\n\n\t\t\treturn descendants;\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '[' + getQualifiedClassName(this) + ' ' + name + ']';\n\t\t}\n\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified URLRequest object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param request\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function load(request\t: URLRequest,\n\t\t\t\t\t\t\t options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tif (options != null && scene != null && options.assets == null)\n\t\t\t\toptions.assets = scene.assets;\n\t\t\t\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.load(request);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified Class object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param classObject\n\t\t * @param options\n\t\t * @return \n\t\t *\/\n\t\tpublic function loadClass(classObject\t: Class,\n\t\t\t\t\t\t\t\t  options\t\t: ParserOptions\t= null) : SceneLoader\n\t\t{\n\t\t\tif (options != null && scene != null && options.assets == null)\n\t\t\t\toptions.assets = scene.assets;\n\t\t\t\n\t\t\tvar loader : SceneLoader = new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadClass(classObject);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified ByteArray object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param bytes\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function loadBytes(bytes\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tif (options != null && scene != null && options.assets == null)\n\t\t\t\toptions.assets = scene.assets;\n\t\t\t\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return the set of nodes matching the specified XPath query.\n\t\t *  \n\t\t * @param xpath\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get(xpath : String) : SceneIterator\n\t\t{\n\t\t\treturn new SceneIterator(xpath, new <ISceneNode>[this]);\n\t\t}\n\t\t\n\t\tprivate function loaderCompleteHandler(loader\t: ILoader,\n\t\t\t\t\t\t\t\t\t\t\t   scene\t: ISceneNode) : void\n\t\t{\n\t\t\taddChild(scene);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return all the Mesh objects hit by the specified ray.\n\t\t *  \n\t\t * @param ray\n\t\t * @param maxDistance\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY, tag : uint = 1) : SceneIterator\n\t\t{\n\t\t\tvar meshes\t\t: Vector.<ISceneNode> \t= getDescendantsByType(Mesh);\n\t\t\tvar numMeshes\t: uint\t\t\t\t\t= meshes.length;\n\t\t\tvar hit\t\t\t: Array\t\t\t\t\t= [];\n\t\t\tvar depth\t\t: Vector.<Number>\t\t= new <Number>[];\n\t\t\tvar numItems\t: uint\t\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numMeshes; ++i)\n\t\t\t{\n\t\t\t\tvar mesh \t\t: Mesh\t\t= meshes[i] as Mesh;\n\t\t\t\tvar hitDepth\t: Number\t= mesh.cast(ray, maxDistance, tag);\n\t\t\t\t\n\t\t\t\tif (hitDepth >= 0.0)\n\t\t\t\t{\n\t\t\t\t\thit[numItems] = mesh;\n\t\t\t\t\tdepth[numItems] = hitDepth;\n\t\t\t\t\t++numItems;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (numItems > 1)\n\t\t\t\tSort.flashSort(depth, hit, numItems);\n\t\t\t\n\t\t\treturn new SceneIterator(null, Vector.<ISceneNode>(hit));\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Group = new Group();\n\t\t\t\n\t\t\tclone.name = name;\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\t\n\t\t\tfor (var childId : uint = 0; childId < _numChildren; ++childId)\n\t\t\t{\n\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(_children[childId]);\n\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(child.cloneNode());\n\t\t\t\t\n\t\t\t\tclone.addChild(clonedChild);\n\t\t\t}\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.SceneIterator;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.Sort;\n\timport aerys.minko.type.loader.ILoader;\n\timport aerys.minko.type.loader.SceneLoader;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\timport aerys.minko.type.math.Ray;\n\t\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Group objects can contain other scene nodes and applies a 3D\n\t * transformation to its descendants.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic class Group extends AbstractVisibleSceneNode\n\t{\n\t\tminko_scene var _children\t\t: Vector.<ISceneNode>;\n\t\tminko_scene var _numChildren\t: uint;\n\t\t\n\t\tprivate var _numDescendants\t\t: uint;\n\t\t\n\t\tprivate var _descendantAdded\t: Signal;\n\t\tprivate var _descendantRemoved\t: Signal;\n\n\t\t\/**\n\t\t * The number of children of the Group.\n\t\t *\/\n\t\tpublic function get numChildren() : uint\n\t\t{\n\t\t\treturn _numChildren;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The number of descendants of the Group.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numDescendants() : uint\n\t\t{\n\t\t\treturn _numDescendants;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is added to the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>newParent : Group, the Group the descendant was actually added to<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just added<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantAdded() : Signal\n\t\t{\n\t\t\treturn _descendantAdded\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a descendant is removed from the Group.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>oldParent : Group, the Group the descendant was actually removed from<\/li>\n\t\t * <li>descendant : ISceneNode, the descendant that was just removed<\/li>\n\t\t * <\/ul>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get descendantRemoved() : Signal\n\t\t{\n\t\t\treturn _descendantRemoved;\n\t\t}\n\t\t\n\t\tpublic function Group(...children)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitializeChildren(children);\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n            _descendantAdded = new Signal('Group.descendantAdded');\n            _descendantRemoved = new Signal('Group.descendantRemoved');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\t_descendantAdded.add(descendantAddedHandler);\n\t\t\t_descendantRemoved.add(descendantRemovedHandler);\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t\tremoved.add(removedHandler);\n\t\t}\n\t\t\n\t\tprotected function initializeChildren(children : Array) : void\n\t\t{\n\t\t\t_children = new <ISceneNode>[];\n\t\t\t\n\t\t\twhile (children.length == 1 && children[0] is Array)\n\t\t\t\tchildren = children[0];\n\t\t\t\n\t\t\tvar childrenNum : uint = children.length;\n\t\t\t\n\t\t\tfor (var childrenIndex : uint = 0; childrenIndex < childrenNum; ++childrenIndex)\n\t\t\t\taddChild(ISceneNode(children[childrenIndex]));\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.add(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.add(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants += (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(group : Group, child : ISceneNode) : void\n\t\t{\n\t\t\tif (group == this)\n\t\t\t{\n\t\t\t\tvar childGroup : Group = child as Group;\n\t\t\t\t\n\t\t\t\tif (childGroup)\n\t\t\t\t{\n\t\t\t\t\tchildGroup.descendantAdded.remove(_descendantAdded.execute);\n\t\t\t\t\tchildGroup.descendantRemoved.remove(_descendantRemoved.execute);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t_numDescendants -= (child is Group) ? (child as Group)._numDescendants + 1 : 1;\n\t\t}\n\t\t\n        private function addedHandler(child : ISceneNode, ancestor : Group) : void\n        {\n            var numChildren : uint = this.numChildren;\n            \n            for (var childId : uint = 0; childId < numChildren; ++childId)\n            {\n                var child : ISceneNode = _children[childId];\n                \n                child.added.execute(child, ancestor);\n            }\n        }\n        \n        private function removedHandler(child : ISceneNode, ancestor : Group) : void\n        {\n            var numChildren : uint = this.numChildren;\n            \n            for (var childId : uint = 0; childId < numChildren; ++childId)\n            {\n                var child : ISceneNode = _children[childId];\n                \n                child.removed.execute(child, ancestor);\n            }\n        }\n        \n\t\t\/**\n\t\t * Return true if the specified scene node is a child of the Group, false otherwise.\n\t\t *  \n\t\t * @param scene\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function contains(scene : ISceneNode) : Boolean\n\t\t{\n\t\t\treturn getChildIndex(scene) >= 0;\n\t\t}\n\n\t\t\/**\n\t\t * Return the index of the speficied scene node or -1 if it is not in the Group.\n\t\t *  \n\t\t * @param child\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildIndex(child : ISceneNode) : int\n\t\t{\n\t\t\tif (child == null)\n\t\t\t\tthrow new Error('The \\'child\\' parameter cannot be null.');\n\t\t\t\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i] === child)\n\t\t\t\t\treturn i;\n\n\t\t\treturn -1;\n\t\t}\n\n\t\tpublic function getChildByName(name : String) : ISceneNode\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i].name === name)\n\t\t\t\t\treturn _children[i];\n\n\t\t\treturn null;\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group.\n\t\t *\n\t\t * @param\tscene The child to add.\n\t\t *\/\n\t\tpublic function addChild(node : ISceneNode) : Group\n\t\t{\n\t\t\treturn addChildAt(node, _numChildren);\n\t\t}\n\n\t\t\/**\n\t\t * Add a child to the group at the specified position.\n\t\t *  \n\t\t * @param node\n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function addChildAt(node : ISceneNode, position : uint) : Group\n\t\t{\n\t\t\tif (!node)\n\t\t\t\tthrow new Error('Parameter \\'node\\' must not be null.');\n\n\t\t\tnode.parent = this;\n\n\t\t\tfor (var i : int = _numChildren - 1; i > position; --i)\n\t\t\t\t_children[i] = _children[int(i - 1)];\n\t\t\t\n\t\t\t_children[position] = node;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove a child from the container.\n\t\t *\n\t\t * @param\tmyChild The child to remove.\n\t\t * @return Whether the child was actually removed or not.\n\t\t *\/\n\t\tpublic function removeChild(child : ISceneNode) : Group\n\t\t{\n\t\t\treturn removeChildAt(getChildIndex(child));\n\t\t}\n\n\t\tpublic function removeChildAt(position : uint) : Group\n\t\t{\n\t\t\tif (position >= _numChildren)\n\t\t\t\tthrow new Error('The scene node is not a child of the caller.');\n\t\t\t\n\t\t\t(_children[position] as ISceneNode).parent = null;\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Remove all the children.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function removeAllChildren() : Group\n\t\t{\n\t\t\twhile (_numChildren)\n\t\t\t\tremoveChildAt(0);\n\n\t\t\treturn this;\n\t\t}\n\n\t\t\/**\n\t\t * Return the child at the specified position.\n\t\t *  \n\t\t * @param position\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getChildAt(position : uint) : ISceneNode\n\t\t{\n\t\t\treturn position < _numChildren ? _children[position] : null;\n\t\t}\n\n\t\t\/**\n\t\t * Returns the list of descendant scene nodes that have the specified type. \n\t\t *  \n\t\t * @param type\n\t\t * @param descendants\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getDescendantsByType(type \t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t descendants \t: Vector.<ISceneNode> = null) : Vector.<ISceneNode>\n\t\t{\n\t\t\tdescendants ||= new Vector.<ISceneNode>();\n\n\t\t\tfor (var i : int = 0; i < _numChildren; ++i)\n\t\t\t{\n\t\t\t\tvar child\t: ISceneNode\t= _children[i];\n\t\t\t\tvar group \t: Group \t\t= child as Group;\n\n\t\t\t\tif (child is type)\n\t\t\t\t\tdescendants.push(child);\n\n\t\t\t\tif (group)\n\t\t\t\t\tgroup.getDescendantsByType(type, descendants);\n\t\t\t}\n\n\t\t\treturn descendants;\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '[' + getQualifiedClassName(this) + ' ' + name + ']';\n\t\t}\n\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified URLRequest object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param request\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function load(request\t: URLRequest,\n\t\t\t\t\t\t\t options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tif (options != null && scene != null && options.assets == null)\n\t\t\t\toptions.assets = scene.assets;\n\t\t\t\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.load(request);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified Class object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param classObject\n\t\t * @param options\n\t\t * @return \n\t\t *\/\n\t\tpublic function loadClass(classObject\t: Class,\n\t\t\t\t\t\t\t\t  options\t\t: ParserOptions\t= null) : SceneLoader\n\t\t{\n\t\t\tif (options != null && scene != null && options.assets == null)\n\t\t\t\toptions.assets = scene.assets;\n\t\t\t\n\t\t\tvar loader : SceneLoader = new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadClass(classObject);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load the 3D scene corresponding to the specified ByteArray object\n\t\t * and add it directly to the group.\n\t\t *  \n\t\t * @param bytes\n\t\t * @param options\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function loadBytes(bytes\t\t: ByteArray,\n\t\t\t\t\t\t\t\t  options\t: ParserOptions\t= null) : ILoader\n\t\t{\n\t\t\tif (options != null && scene != null && options.assets == null)\n\t\t\t\toptions.assets = scene.assets;\n\t\t\t\n\t\t\tvar loader\t: SceneLoader\t= new SceneLoader(options);\n\t\t\t\n\t\t\tloader.complete.add(loaderCompleteHandler);\n\t\t\tloader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn loader;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return the set of nodes matching the specified XPath query.\n\t\t *  \n\t\t * @param xpath\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get(xpath : String) : SceneIterator\n\t\t{\n\t\t\treturn new SceneIterator(xpath, new <ISceneNode>[this]);\n\t\t}\n\t\t\n\t\tprivate function loaderCompleteHandler(loader\t: ILoader,\n\t\t\t\t\t\t\t\t\t\t\t   scene\t: ISceneNode) : void\n\t\t{\n\t\t\taddChild(scene);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return all the Mesh objects hit by the specified ray.\n\t\t *  \n\t\t * @param ray\n\t\t * @param maxDistance\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY, tag : uint = 1) : SceneIterator\n\t\t{\n\t\t\tvar meshes\t\t: Vector.<ISceneNode> \t= getDescendantsByType(Mesh);\n\t\t\tvar numMeshes\t: uint\t\t\t\t\t= meshes.length;\n\t\t\tvar hit\t\t\t: Array\t\t\t\t\t= [];\n\t\t\tvar depth\t\t: Vector.<Number>\t\t= new <Number>[];\n\t\t\tvar numItems\t: uint\t\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numMeshes; ++i)\n\t\t\t{\n\t\t\t\tvar mesh \t\t: Mesh\t\t= meshes[i] as Mesh;\n\t\t\t\tvar hitDepth\t: Number\t= mesh.cast(ray, maxDistance, tag);\n\t\t\t\t\n\t\t\t\tif (hitDepth >= 0.0)\n\t\t\t\t{\n\t\t\t\t\thit[numItems] = mesh;\n\t\t\t\t\tdepth[numItems] = hitDepth;\n\t\t\t\t\t++numItems;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (numItems > 1)\n\t\t\t\tSort.flashSort(depth, hit, numItems);\n\t\t\t\n\t\t\treturn new SceneIterator(null, Vector.<ISceneNode>(hit));\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Group = new Group();\n\t\t\t\n\t\t\tclone.name = name;\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\t\n\t\t\tfor (var childId : uint = 0; childId < _numChildren; ++childId)\n\t\t\t{\n\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(_children[childId]);\n\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(child.cloneNode());\n\t\t\t\t\n\t\t\t\tclone.addChild(clonedChild);\n\t\t\t}\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","subject":"fix typo in error message","message":"fix typo in error message\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"0d8e8bfda485582ceb975979073f42d6a160f9c6","old_file":"src\/aerys\/minko\/scene\/controller\/AbstractScriptController.as","new_file":"src\/aerys\/minko\/scene\/controller\/AbstractScriptController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n    use namespace minko_scene;\n    \n\tpublic class AbstractScriptController extends EnterFrameController\n\t{\n        private var _scene              : Scene;\n        private var _started            : Dictionary;\n\t\tprivate var _lastTime\t\t    : Number;\n\t\tprivate var _deltaTime\t\t    : Number;\n\t\tprivate var _currentTarget\t    : ISceneNode;\n\t\tprivate var _viewport\t\t    : Viewport;\n        \n        private var _targetsListLocked  : Boolean;\n        private var _targetsToAdd       : Vector.<ISceneNode>;\n        private var _targetsToRemove    : Vector.<ISceneNode>;\n\t\t\n\t\tprivate var _updateRate\t\t\t: Number;\n\t\t\n        protected function get scene() : Scene\n        {\n            return _scene;\n        }\n        \n\t\tprotected function get deltaTime() : Number\n\t\t{\n\t\t\treturn _deltaTime;\n\t\t}\n\t\t\n\t\tprotected function get keyboard() : KeyboardManager\n\t\t{\n\t\t\treturn _viewport.keyboardManager;\n\t\t}\n\t\t\n\t\tprotected function get mouse() : MouseManager\n\t\t{\n\t\t\treturn _viewport.mouseManager;\n\t\t}\n\t\t\n\t\tprotected function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\tprotected function get updateRate() : Number\n\t\t{\n\t\t\treturn _updateRate;\n\t\t}\n\t\tprotected function set updateRate(value : Number) : void\n\t\t{\n\t\t\t_updateRate = value;\n\t\t}\n\t\t\n\t\tpublic function AbstractScriptController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n            \n            initialize();\n\t\t}\n        \n        protected function initialize() : void\n        {\n            _started = new Dictionary(true);\n        }\n        \n\t\toverride protected function targetAddedToScene(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   scene\t: Scene) : void\n\t\t{\n            super.targetAddedToScene(target, scene);\n            \n            if (_scene && scene != _scene)\n                throw new Error(\n                    'The same ScriptController instance can not be used in more than one scene ' +\n                    'at a time.'\n                );\n            \n            _scene = scene;\n        }\n        \n\t\toverride protected function targetRemovedFromScene(target \t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   scene \t: Scene) : void\n        {\n            super.targetAddedToScene(target, scene);\n            \n            if (getNumTargetsInScene(scene))\n                _scene = null;\n        }\n        \n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\t_deltaTime = time - _lastTime;\n\t\t\t\n\t\t\tif (_updateRate != 0. && deltaTime < 1000. \/ _updateRate)\n\t\t\t\treturn;\n\t\t\t\n\t\t\t_viewport = viewport;\n\t\t\t_lastTime = time;\n\t\t\t\n            lockTargetsList();\n            beforeUpdate();\n            \n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n            {\n                var target : ISceneNode = getTarget(i);\n                \n                if (target.scene)\n                {\n                    if (!_started[target])\n                    {\n                        _started[target] = true;\n                        start(target);\n                    }\n                    \n    \t\t\t\tupdate(target);\n                }\n                else if (_started[target])\n                {\n                    _started[target] = false;\n                    stop(target);\n                }\n            }\n            \n            afterUpdate();\n            unlockTargetsList();\n\t\t}\n        \n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been added to the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function start(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'beforeUpdate' method is called before each target is updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function beforeUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n\t\tprotected function update(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'afterUpdate' method is called after each target has been updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function afterUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been removed from the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function stop(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        private function lockTargetsList() : void\n        {\n            _targetsListLocked = true;\n        }\n        \n        private function unlockTargetsList() : void\n        {\n            _targetsListLocked = false;\n            \n            if (_targetsToAdd)\n            {\n                var numTargetsToAdd : uint = _targetsToAdd.length;\n                for (var i : uint = 0; i < numTargetsToAdd; ++i)\n                    addTarget(_targetsToAdd[i]);\n                _targetsToAdd = null;\n            }\n            \n            if (_targetsToRemove)\n            {\n                var numTargetsToRemove : uint = _targetsToRemove.length;\n                for (var j : uint = 0; j < numTargetsToRemove; ++j)\n                    removeTarget(_targetsToRemove[j]);\n                _targetsToRemove = null;\n            }\n        }\n        \n        override minko_scene function addTarget(target : ISceneNode) : void\n        {\n            if (_targetsListLocked)\n            {\n                if (_targetsToAdd)\n                    _targetsToAdd.push(target);\n                else\n                    _targetsToAdd = new <ISceneNode>[target];\n            }\n            else\n                super.addTarget(target);\n        }\n        \n        override minko_scene function removeTarget(target : ISceneNode) : void\n        {\n            if (_targetsListLocked)\n            {\n                if (_targetsToRemove)\n                    _targetsToRemove.push(target);\n                else\n                    _targetsToRemove = new <ISceneNode>[target];\n            }\n            else\n                super.removeTarget(target);\n        }\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n    use namespace minko_scene;\n    \n\tpublic class AbstractScriptController extends EnterFrameController\n\t{\n        private var _scene              : Scene;\n        private var _started            : Dictionary;\n\t\tprivate var _lastTime\t\t    : Number;\n\t\tprivate var _deltaTime\t\t    : Number;\n\t\tprivate var _currentTarget\t    : ISceneNode;\n\t\tprivate var _viewport\t\t    : Viewport;\n        \n        private var _targetsListLocked  : Boolean;\n        private var _targetsToAdd       : Vector.<ISceneNode>;\n        private var _targetsToRemove    : Vector.<ISceneNode>;\n\t\t\n\t\tprivate var _updateRate\t\t\t: Number\t= 0.;\n\t\t\n        protected function get scene() : Scene\n        {\n            return _scene;\n        }\n        \n\t\tprotected function get deltaTime() : Number\n\t\t{\n\t\t\treturn _deltaTime;\n\t\t}\n\t\t\n\t\tprotected function get keyboard() : KeyboardManager\n\t\t{\n\t\t\treturn _viewport.keyboardManager;\n\t\t}\n\t\t\n\t\tprotected function get mouse() : MouseManager\n\t\t{\n\t\t\treturn _viewport.mouseManager;\n\t\t}\n\t\t\n\t\tprotected function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\tprotected function get updateRate() : Number\n\t\t{\n\t\t\treturn _updateRate;\n\t\t}\n\t\tprotected function set updateRate(value : Number) : void\n\t\t{\n\t\t\t_updateRate = value;\n\t\t}\n\t\t\n\t\tpublic function AbstractScriptController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n            \n            initialize();\n\t\t}\n        \n        protected function initialize() : void\n        {\n            _started = new Dictionary(true);\n        }\n        \n\t\toverride protected function targetAddedToScene(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   scene\t: Scene) : void\n\t\t{\n            super.targetAddedToScene(target, scene);\n            \n            if (_scene && scene != _scene)\n                throw new Error(\n                    'The same ScriptController instance can not be used in more than one scene ' +\n                    'at a time.'\n                );\n            \n            _scene = scene;\n        }\n        \n\t\toverride protected function targetRemovedFromScene(target \t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   scene \t: Scene) : void\n        {\n            super.targetAddedToScene(target, scene);\n            \n            if (getNumTargetsInScene(scene))\n                _scene = null;\n        }\n        \n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\t_deltaTime = time - _lastTime;\n\n\t\t\tif (_updateRate != 0. && deltaTime < 1000. \/ _updateRate)\n\t\t\t\treturn;\n\t\t\t\n\t\t\t_viewport = viewport;\n\t\t\t_lastTime = time;\n\t\t\t\n            lockTargetsList();\n            beforeUpdate();\n            \n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n            {\n                var target : ISceneNode = getTarget(i);\n                \n                if (target.scene)\n                {\n                    if (!_started[target])\n                    {\n                        _started[target] = true;\n                        start(target);\n                    }\n                    \n    \t\t\t\tupdate(target);\n                }\n                else if (_started[target])\n                {\n                    _started[target] = false;\n                    stop(target);\n                }\n            }\n            \n            afterUpdate();\n            unlockTargetsList();\n\t\t}\n        \n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been added to the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function start(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'beforeUpdate' method is called before each target is updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function beforeUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n\t\tprotected function update(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'afterUpdate' method is called after each target has been updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function afterUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been removed from the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function stop(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        private function lockTargetsList() : void\n        {\n            _targetsListLocked = true;\n        }\n        \n        private function unlockTargetsList() : void\n        {\n            _targetsListLocked = false;\n            \n            if (_targetsToAdd)\n            {\n                var numTargetsToAdd : uint = _targetsToAdd.length;\n                for (var i : uint = 0; i < numTargetsToAdd; ++i)\n                    addTarget(_targetsToAdd[i]);\n                _targetsToAdd = null;\n            }\n            \n            if (_targetsToRemove)\n            {\n                var numTargetsToRemove : uint = _targetsToRemove.length;\n                for (var j : uint = 0; j < numTargetsToRemove; ++j)\n                    removeTarget(_targetsToRemove[j]);\n                _targetsToRemove = null;\n            }\n        }\n        \n        override minko_scene function addTarget(target : ISceneNode) : void\n        {\n            if (_targetsListLocked)\n            {\n                if (_targetsToAdd)\n                    _targetsToAdd.push(target);\n                else\n                    _targetsToAdd = new <ISceneNode>[target];\n            }\n            else\n                super.addTarget(target);\n        }\n        \n        override minko_scene function removeTarget(target : ISceneNode) : void\n        {\n            if (_targetsListLocked)\n            {\n                if (_targetsToRemove)\n                    _targetsToRemove.push(target);\n                else\n                    _targetsToRemove = new <ISceneNode>[target];\n            }\n            else\n                super.removeTarget(target);\n        }\n\t}\n}","subject":"Fix invalid NaN comparison.","message":"Fix invalid NaN comparison.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"bcf53bb3e4f020fec8d29c9a4a360b386a774acd","old_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","new_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.VisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: VisibilityController;\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\tprivate var _materialChanged\t: Signal;\n\t\tprivate var _frameChanged\t\t: Signal;\n\t\tprivate var _geometryChanged\t: Signal;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the mesh is visible or not.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibility.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibility.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, material, name);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tmaterial\t: Material,\n\t\t\t\t\t\t\t\t\tname\t\t: String) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.clones');\n\t\t\t_materialChanged = new Signal('Mesh.materialChanged');\n\t\t\t_frameChanged = new Signal('Mesh.frameChanged');\n\t\t\t_geometryChanged = new Signal('Mesh.geometryChanged');\n\t\t\t\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\t_geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t\t\n\t\t\t_visibility = new VisibilityController();\n\/\/\t\t\t_visibility.frustumCulling = FrustumCulling.BOX ^ FrustumCulling.TOP_BOX;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tworldToLocal,\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\toverride protected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.addedToSceneHandler(child, scene);\n\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.addProvider(transformData);\n\t\t}\n\t\t\n\t\toverride protected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.removedFromSceneHandler(child, scene);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.removeProvider(transformData);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.VisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: VisibilityController;\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\tprivate var _materialChanged\t: Signal;\n\t\tprivate var _frameChanged\t\t: Signal;\n\t\tprivate var _geometryChanged\t: Signal;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\tif (oldGeometry)\n\t\t\t\t\toldGeometry.changed.remove(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_geometry.changed.add(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the mesh is visible or not.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibility.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibility.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, material, name);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tmaterial\t: Material,\n\t\t\t\t\t\t\t\t\tname\t\t: String) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.clones');\n\t\t\t_materialChanged = new Signal('Mesh.materialChanged');\n\t\t\t_frameChanged = new Signal('Mesh.frameChanged');\n\t\t\t_geometryChanged = new Signal('Mesh.geometryChanged');\n\t\t\t\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\tthis.geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t\t\n\t\t\t_visibility = new VisibilityController();\n\/\/\t\t\t_visibility.frustumCulling = FrustumCulling.BOX ^ FrustumCulling.TOP_BOX;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tworldToLocal,\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\toverride protected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.addedToSceneHandler(child, scene);\n\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.addProvider(transformData);\n\t\t}\n\t\t\n\t\toverride protected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.removedFromSceneHandler(child, scene);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.removeProvider(transformData);\n\t\t}\n\t\t\n\t\tprivate function geometryChangedHandler(geometry : Geometry) : void\n\t\t{\n\t\t\t_geometryChanged.execute(this, _geometry, _geometry);\n\t\t}\n\t}\n}\n","subject":"update Mesh.geometry setter to listen to the Geometry.changed signal and execute Mesh.geometryChanged when it's triggered","message":"update Mesh.geometry setter to listen to the Geometry.changed signal and execute Mesh.geometryChanged when it's triggered\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"3c8b087281c79af445de51ec3e8c3dfac660ac19","old_file":"frameworks\/projects\/Charts\/asjs\/src\/org\/apache\/flex\/charts\/supportClasses\/BoxItemRenderer.as","new_file":"frameworks\/projects\/Charts\/asjs\/src\/org\/apache\/flex\/charts\/supportClasses\/BoxItemRenderer.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.charts.supportClasses\n{\n\timport org.apache.flex.charts.core.IChartItemRenderer;\n\timport org.apache.flex.charts.core.IChartSeries;\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.graphics.IFill;\n\timport org.apache.flex.core.graphics.IStroke;\n\timport org.apache.flex.core.graphics.Rect;\n\timport org.apache.flex.core.graphics.SolidColor;\n\timport org.apache.flex.html.supportClasses.DataItemRenderer;\n\t\n\t\/**\n\t *  The BoxItemRenderer displays a colored rectangular area suitable for use as\n\t *  an itemRenderer for a BarChartSeries. This class implements the \n\t *  org.apache.flex.charts.core.IChartItemRenderer\n\t *  interface. \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class BoxItemRenderer extends DataItemRenderer implements IChartItemRenderer\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function BoxItemRenderer()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\toverride public function addedToParent():void\n\t\t{\n\t\t\tsuper.addedToParent();\n\t\t}\n\t\t\n\t\toverride public function addBead(bead:IBead):void\n\t\t{\n\t\t\tsuper.addBead(bead);\n\t\t}\n\t\t\n\t\tprivate var _series:IChartSeries;\n\t\t\n\t\t\/**\n\t\t *  The series to which this itemRenderer instance belongs. Or, the series\n\t\t *  being presented.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get series():IChartSeries\n\t\t{\n\t\t\treturn _series;\n\t\t}\n\t\tpublic function set series(value:IChartSeries):void\n\t\t{\n\t\t\t_series = value;\n\t\t}\n\t\t\n\t\tprivate var filledRect:Rect;\n\t\t\t\t\n\t\tprivate var _yField:String = \"y\";\n\t\t\n\t\t\/**\n\t\t *  The name of the field containing the value for the Y axis.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get yField():String\n\t\t{\n\t\t\treturn _yField;\n\t\t}\n\t\tpublic function set yField(value:String):void\n\t\t{\n\t\t\t_yField = value;\n\t\t}\n\t\t\n\t\tprivate var _xField:String = \"x\";\n\t\t\n\t\t\/**\n\t\t *  The name of the field containing the value for the X axis.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get xField():String\n\t\t{\n\t\t\treturn _xField;\n\t\t}\n\t\tpublic function set xField(value:String):void\n\t\t{\n\t\t\t_xField = value;\n\t\t}\n\t\t\n\t\tprivate var _fill:IFill;\n\t\t\n\t\t\/**\n\t\t *  The color used to fill the interior of the box.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get fill():IFill\n\t\t{\n\t\t\treturn _fill;\n\t\t}\n\t\tpublic function set fill(value:IFill):void\n\t\t{\n\t\t\t_fill = value;\n\t\t}\n\t\t\n\t\tprivate var _stroke:IStroke;\n\t\t\n\t\t\/**\n\t\t *  The outline of the box.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get stroke():IStroke\n\t\t{\n\t\t\treturn _stroke;\n\t\t}\n\t\tpublic function set stroke(value:IStroke):void\n\t\t{\n\t\t\t_stroke = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.supportClasses.UIItemRendererBase#data\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set data(value:Object):void\n\t\t{\n\t\t\tsuper.data = value;\t\n\t\t\tdrawBar();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.UIBase#width\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set width(value:Number):void\n\t\t{\n\t\t\tsuper.width = value;\n\t\t\tdrawBar();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.UIBase#height\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set height(value:Number):void\n\t\t{\n\t\t\tsuper.height = value;\n\t\t\tdrawBar();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\tprotected function drawBar():void\n\t\t{\n\t\t\tif ((this.width > 0) && (this.height > 0))\n\t\t\t{\n\t\t\t\tvar needsAdd:Boolean = false;\n\t\t\t\t\n\t\t\t\tif (filledRect == null) {\n\t\t\t\t\tfilledRect = new Rect();\n\t\t\t\t\tneedsAdd = true;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfilledRect.fill = fill;\n\t\t\t\tfilledRect.stroke = stroke;\n\t\t\t\tfilledRect.x = 0;\n\t\t\t\tfilledRect.y = 0;\n\t\t\t\tfilledRect.width = this.width;\n\t\t\t\tfilledRect.height = this.height;\n\t\t\t\t\n\t\t\t\tif (needsAdd) {\n\t\t\t\t\taddElement(filledRect);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate var hoverFill:SolidColor;\n\t\t\n\t\toverride public function updateRenderer():void\n\t\t{\n\t\t\tsuper.updateRenderer();\n\t\t\t\n\t\t\tif (down||selected||hovered) {\n\t\t\t\tif (hoverFill == null) {\n\t\t\t\t\thoverFill = new SolidColor();\n\t\t\t\t\thoverFill.color = (fill as SolidColor).color;\n\t\t\t\t\thoverFill.alpha = 0.5;\n\t\t\t\t}\n\t\t\t\tfilledRect.fill = hoverFill;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tfilledRect.fill = fill;\n\t\t\t}\n\t\t\t\n\t\t\tfilledRect.drawRect(filledRect.x, filledRect.y, filledRect.width, filledRect.height);\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.charts.supportClasses\n{\n\timport org.apache.flex.charts.core.IChartItemRenderer;\n\timport org.apache.flex.charts.core.IChartSeries;\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.graphics.IFill;\n\timport org.apache.flex.core.graphics.IStroke;\n\timport org.apache.flex.core.graphics.Rect;\n\timport org.apache.flex.core.graphics.SolidColor;\n\timport org.apache.flex.core.graphics.LinearGradient;\n\timport org.apache.flex.html.supportClasses.DataItemRenderer;\n\t\n\t\/**\n\t *  The BoxItemRenderer displays a colored rectangular area suitable for use as\n\t *  an itemRenderer for a BarChartSeries. This class implements the \n\t *  org.apache.flex.charts.core.IChartItemRenderer\n\t *  interface. \n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class BoxItemRenderer extends DataItemRenderer implements IChartItemRenderer\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function BoxItemRenderer()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\toverride public function addedToParent():void\n\t\t{\n\t\t\tsuper.addedToParent();\n\t\t}\n\t\t\n\t\toverride public function addBead(bead:IBead):void\n\t\t{\n\t\t\tsuper.addBead(bead);\n\t\t}\n\t\t\n\t\tprivate var _series:IChartSeries;\n\t\t\n\t\t\/**\n\t\t *  The series to which this itemRenderer instance belongs. Or, the series\n\t\t *  being presented.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get series():IChartSeries\n\t\t{\n\t\t\treturn _series;\n\t\t}\n\t\tpublic function set series(value:IChartSeries):void\n\t\t{\n\t\t\t_series = value;\n\t\t}\n\t\t\n\t\tprivate var filledRect:Rect;\n\t\t\t\t\n\t\tprivate var _yField:String = \"y\";\n\t\t\n\t\t\/**\n\t\t *  The name of the field containing the value for the Y axis.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get yField():String\n\t\t{\n\t\t\treturn _yField;\n\t\t}\n\t\tpublic function set yField(value:String):void\n\t\t{\n\t\t\t_yField = value;\n\t\t}\n\t\t\n\t\tprivate var _xField:String = \"x\";\n\t\t\n\t\t\/**\n\t\t *  The name of the field containing the value for the X axis.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get xField():String\n\t\t{\n\t\t\treturn _xField;\n\t\t}\n\t\tpublic function set xField(value:String):void\n\t\t{\n\t\t\t_xField = value;\n\t\t}\n\t\t\n\t\tprivate var _fill:IFill;\n\t\t\n\t\t\/**\n\t\t *  The color used to fill the interior of the box.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get fill():IFill\n\t\t{\n\t\t\treturn _fill;\n\t\t}\n\t\tpublic function set fill(value:IFill):void\n\t\t{\n\t\t\t_fill = value;\n\t\t}\n\t\t\n\t\tprivate var _stroke:IStroke;\n\t\t\n\t\t\/**\n\t\t *  The outline of the box.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get stroke():IStroke\n\t\t{\n\t\t\treturn _stroke;\n\t\t}\n\t\tpublic function set stroke(value:IStroke):void\n\t\t{\n\t\t\t_stroke = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.supportClasses.UIItemRendererBase#data\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set data(value:Object):void\n\t\t{\n\t\t\tsuper.data = value;\t\n\t\t\tdrawBar();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.UIBase#width\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set width(value:Number):void\n\t\t{\n\t\t\tsuper.width = value;\n\t\t\tdrawBar();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.UIBase#height\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set height(value:Number):void\n\t\t{\n\t\t\tsuper.height = value;\n\t\t\tdrawBar();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *\/\n\t\tprotected function drawBar():void\n\t\t{\n\t\t\tif ((this.width > 0) && (this.height > 0))\n\t\t\t{\n\t\t\t\tvar needsAdd:Boolean = false;\n\t\t\t\t\n\t\t\t\tif (filledRect == null) {\n\t\t\t\t\tfilledRect = new Rect();\n\t\t\t\t\tneedsAdd = true;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfilledRect.fill = fill;\n\t\t\t\tfilledRect.stroke = stroke;\n\t\t\t\tfilledRect.x = 0;\n\t\t\t\tfilledRect.y = 0;\n\t\t\t\tfilledRect.width = this.width;\n\t\t\t\tfilledRect.height = this.height;\n\t\t\t\t\n\t\t\t\tif (needsAdd) {\n\t\t\t\t\taddElement(filledRect);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate var hoverFill:IFill;\n\t\t\n\t\toverride public function updateRenderer():void\n\t\t{\n\t\t\tsuper.updateRenderer();\n\t\t\t\n\t\t\tif (down||selected||hovered) {\n\t\t\t\tif (hoverFill == null) {\n\t\t\t\t\tif(fill is SolidColor)\n\t\t\t\t\t{\n\t\t\t\t\t\thoverFill = new SolidColor();\n\t\t\t\t\t\t(hoverFill as SolidColor).color = (fill as SolidColor).color;\n\t\t\t\t\t\t(hoverFill as SolidColor).alpha = 0.5;\n\t\t\t\t\t}\n\t\t\t\t\telse if(fill is LinearGradient)\n\t\t\t\t\t{\n\t\t\t\t\t\thoverFill = new LinearGradient();\n\t\t\t\t\t\t(hoverFill as LinearGradient).entries = (fill as LinearGradient).entries;\n\t\t\t\t\t\tfor (var i:int=0; i<(hoverFill as LinearGradient).entries; i++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t(hoverFill as LinearGradient).entries[i].alpha = 0.5;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\tfilledRect.fill = hoverFill;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tfilledRect.fill = fill;\n\t\t\t}\n\t\t\t\n\t\t\tfilledRect.drawRect(filledRect.x, filledRect.y, filledRect.width, filledRect.height);\n\t\t}\n\t}\n}\n","subject":"Handle case where fill could be a LinearGradient or a SolidColor","message":"Handle case where fill could be a LinearGradient or a SolidColor\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"a4a58ae1d8308bd96d364c96b7a2d4d5c8106ea8","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/ImageAndTextButton.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/ImageAndTextButton.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html\n{\n\timport org.apache.flex.events.Event;\n    import org.apache.flex.html.beads.models.ImageAndTextModel;\n    COMPILE::JS\n    {\n        import org.apache.flex.core.WrappedHTMLElement;            \n    }\n\t\n    \/**\n     *  The ImageTextButton class implements a basic button that\n     *  displays and image and text.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/    \n\tpublic class ImageAndTextButton extends TextButton\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ImageAndTextButton()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n        COMPILE::JS\n        override public function set text(value:String):void\n        {\n            ImageAndTextModel(model).text = value;\n            COMPILE::JS\n            {\n                setInnerHTML();                    \n            }\n        }\n        \n        \/**\n         *  The URL of an icon to use in the button\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get image():String\n        {\n            return ImageAndTextModel(model).image;\n        }\n        \n        \/**\n         *  @private\n         *\/\n        public function set image(value:String):void\n        {\n            ImageAndTextModel(model).image = value;\n            COMPILE::JS\n            {\n                setInnerHTML();                    \n            }\n        }\n        \n        \/**\n         * @flexjsignorecoercion org.apache.flex.core.WrappedHTMLElement\n         *\/\n        COMPILE::JS\n        override protected function createElement():WrappedHTMLElement\n        {\n            element = document.createElement('button') as WrappedHTMLElement;\n            element.setAttribute('type', 'button');\n            \n            positioner = element;\n            positioner.style.position = 'relative';\n            element.flexjs_wrapper = this;\n            \n            return element;\n        }        \n\n        \/**\n         *\/\n        COMPILE::JS\n        protected function setInnerHTML():void\n        {\n            var inner:String = '';\n            if (image != null)\n                inner += \"<img src='\" + image + \"'\/>\";\n            inner += '&nbsp;';\n            inner += text;\n            element.innerHTML = inner;\n        };\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html\n{\n\timport org.apache.flex.events.Event;\n    import org.apache.flex.html.beads.models.ImageAndTextModel;\n    COMPILE::JS\n    {\n        import org.apache.flex.core.WrappedHTMLElement;            \n    }\n\t\n    \/**\n     *  The ImageTextButton class implements a basic button that\n     *  displays and image and text.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/    \n\tpublic class ImageAndTextButton extends TextButton\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ImageAndTextButton()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n        COMPILE::JS\n        override public function get text():String\n        {\n            return ImageAndTextModel(model).text;\n        }\n        \n        \/**\n         *  @private\n         *\/\n        COMPILE::JS\n        override public function set text(value:String):void\n        {\n            ImageAndTextModel(model).text = value;\n            COMPILE::JS\n            {\n                setInnerHTML();                    \n            }\n        }\n        \n        \/**\n         *  The URL of an icon to use in the button\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get image():String\n        {\n            return ImageAndTextModel(model).image;\n        }\n        \n        \/**\n         *  @private\n         *\/\n        public function set image(value:String):void\n        {\n            ImageAndTextModel(model).image = value;\n            COMPILE::JS\n            {\n                setInnerHTML();                    \n            }\n        }\n        \n        \/**\n         * @flexjsignorecoercion org.apache.flex.core.WrappedHTMLElement\n         *\/\n        COMPILE::JS\n        override protected function createElement():WrappedHTMLElement\n        {\n            element = document.createElement('button') as WrappedHTMLElement;\n            element.setAttribute('type', 'button');\n            \n            positioner = element;\n            positioner.style.position = 'relative';\n            element.flexjs_wrapper = this;\n            \n            return element;\n        }        \n\n        \/**\n         *\/\n        COMPILE::JS\n        protected function setInnerHTML():void\n        {\n            var inner:String = '';\n            if (image != null)\n                inner += \"<img src='\" + image + \"'\/>\";\n            inner += '&nbsp;';\n            inner += text;\n            element.innerHTML = inner;\n        };\n\t}\n}\n","subject":"fix ImageAndTextButton","message":"fix ImageAndTextButton\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"19c690b942e7ddcddf2ada553bc2ce690bdf67fd","old_file":"src\/aerys\/minko\/scene\/node\/camera\/AbstractCamera.as","new_file":"src\/aerys\/minko\/scene\/node\/camera\/AbstractCamera.as","old_contents":"package aerys.minko.scene.node.camera\n{\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\t\n\tpublic class AbstractCamera extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_ZNEAR\t: Number\t= .1;\n\t\tpublic static const DEFAULT_ZFAR\t: Number\t= 500.;\n\t\t\n\t\tprotected var _cameraData\t: CameraDataProvider\t= null;\n\t\t\n\t\tprotected var _enabled\t\t: Boolean\t\t\t\t= true;\n\t\t\n\t\tprotected var _activated\t: Signal\t\t\t\t= new Signal('Camera.activated');\n\t\tprotected var _deactivated\t: Signal\t\t\t\t= new Signal('Camera.deactivated');\n\t\t\n\t\tpublic function get cameraData() : CameraDataProvider\n\t\t{\n\t\t\treturn _cameraData;\n\t\t}\n\t\t\n\t\tpublic function get zNear() : Number\n\t\t{\n\t\t\treturn _cameraData.zNear;\n\t\t}\n\t\tpublic function set zNear(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zNear = value;\n\t\t}\n\t\t\n\t\tpublic function get zFar() : Number\n\t\t{\n\t\t\treturn _cameraData.zFar;\n\t\t}\n\t\tpublic function set zFar(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zFar = value;\n\t\t}\n\t\t\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enabled)\n\t\t\t{\n\t\t\t\t_enabled = value;\n\t\t\t\t\n\t\t\t\tif (_enabled)\n\t\t\t\t\t_activated.execute(this);\n\t\t\t\telse\n\t\t\t\t\t_deactivated.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get activated() : Signal\n\t\t{\n\t\t\treturn _activated;\n\t\t}\n\t\tpublic function get deactivated() : Signal\n\t\t{\n\t\t\treturn _deactivated;\n\t\t}\n\t\t\n\t\tpublic function get worldToView() : Matrix4x4\n\t\t{\n\t\t\treturn worldToLocal;\n\t\t}\n\t\t\n\t\tpublic function get viewToWorld() : Matrix4x4\n\t\t{\n\t\t\treturn localToWorld;\n\t\t}\n\t\t\n\t\tpublic function get worldToScreen() : Matrix4x4\n\t\t{\n\t\t\treturn _cameraData.worldToScreen;\n\t\t}\n\t\t\n\t\tpublic function AbstractCamera(zNear\t: Number = DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t\t\t   zFar\t\t: Number = DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_cameraData = new CameraDataProvider(worldToView, viewToWorld);\n\t\t\t\n\t\t\t_cameraData.zNear \t= zNear;\n\t\t\t_cameraData.zFar \t= zFar;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprotected function initialize() : void\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t\t\n\t\tpublic function unproject(x : Number, u : Number, out : Ray = null) : Ray\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t\t\n\t\tpublic function getWorldToScreen(output : Matrix4x4) : Matrix4x4\n\t\t{\n\t\t\treturn output != null\n\t\t\t\t? output.copyFrom(_cameraData.worldToScreen)\n\t\t\t\t: _cameraData.worldToScreen.clone();\n\t\t}\n\t\t\n\t\tpublic function getScreenToWorld(output : Matrix4x4) : Matrix4x4\n\t\t{\n\t\t\treturn output != null\n\t\t\t\t? output.copyFrom(_cameraData.screenToWorld)\n\t\t\t\t: _cameraData.screenToWorld.clone();\n\t\t}\n\t\t\n\t\tpublic function getProjection(output : Matrix4x4) : Matrix4x4\n\t\t{\n\t\t\treturn output != null\n\t\t\t\t? output.copyFrom(_cameraData.projection)\n\t\t\t\t: _cameraData.projection.clone();\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node.camera\n{\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\t\n\tpublic class AbstractCamera extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_ZNEAR\t: Number\t= .1;\n\t\tpublic static const DEFAULT_ZFAR\t: Number\t= 500.;\n\t\t\n\t\tprotected var _cameraData\t: CameraDataProvider\t= null;\n\t\t\n\t\tprotected var _enabled\t\t: Boolean\t\t\t\t= true;\n\t\t\n\t\tprotected var _activated\t: Signal\t\t\t\t= new Signal('Camera.activated');\n\t\tprotected var _deactivated\t: Signal\t\t\t\t= new Signal('Camera.deactivated');\n\t\t\n\t\tpublic function get cameraData() : CameraDataProvider\n\t\t{\n\t\t\treturn _cameraData;\n\t\t}\n\t\t\n\t\tpublic function get zNear() : Number\n\t\t{\n\t\t\treturn _cameraData.zNear;\n\t\t}\n\t\tpublic function set zNear(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zNear = value;\n\t\t}\n\t\t\n\t\tpublic function get zFar() : Number\n\t\t{\n\t\t\treturn _cameraData.zFar;\n\t\t}\n\t\tpublic function set zFar(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zFar = value;\n\t\t}\n\t\t\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enabled)\n\t\t\t{\n\t\t\t\t_enabled = value;\n\t\t\t\t\n\t\t\t\tif (_enabled)\n\t\t\t\t\t_activated.execute(this);\n\t\t\t\telse\n\t\t\t\t\t_deactivated.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get activated() : Signal\n\t\t{\n\t\t\treturn _activated;\n\t\t}\n\t\tpublic function get deactivated() : Signal\n\t\t{\n\t\t\treturn _deactivated;\n\t\t}\n\t\t\n\t\tpublic function get worldToView() : Matrix4x4\n\t\t{\n\t\t\treturn worldToLocal;\n\t\t}\n\t\t\n\t\tpublic function get viewToWorld() : Matrix4x4\n\t\t{\n\t\t\treturn localToWorld;\n\t\t}\n\t\t\n\t\tpublic function get worldToScreen() : Matrix4x4\n\t\t{\n\t\t\treturn _cameraData.worldToScreen;\n\t\t}\n\t\t\n\t\tpublic function AbstractCamera(zNear\t: Number = DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t\t\t   zFar\t\t: Number = DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_cameraData = new CameraDataProvider(worldToView, viewToWorld);\n\t\t\t\n\t\t\t_cameraData.zNear \t= zNear;\n\t\t\t_cameraData.zFar \t= zFar;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprotected function initialize() : void\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t\t\n\t\tpublic function unproject(x : Number, v : Number, out : Ray = null) : Ray\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t\t\n\t\tpublic function getWorldToScreen(output : Matrix4x4) : Matrix4x4\n\t\t{\n\t\t\treturn output != null\n\t\t\t\t? output.copyFrom(_cameraData.worldToScreen)\n\t\t\t\t: _cameraData.worldToScreen.clone();\n\t\t}\n\t\t\n\t\tpublic function getScreenToWorld(output : Matrix4x4) : Matrix4x4\n\t\t{\n\t\t\treturn output != null\n\t\t\t\t? output.copyFrom(_cameraData.screenToWorld)\n\t\t\t\t: _cameraData.screenToWorld.clone();\n\t\t}\n\t\t\n\t\tpublic function getProjection(output : Matrix4x4) : Matrix4x4\n\t\t{\n\t\t\treturn output != null\n\t\t\t\t? output.copyFrom(_cameraData.projection)\n\t\t\t\t: _cameraData.projection.clone();\n\t\t}\n\t}\n}","subject":"fix typo","message":"fix typo\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f8c96b92408f16db74cff773af30da6642fbbc7c","old_file":"src\/stdio\/StandardProcess.as","new_file":"src\/stdio\/StandardProcess.as","old_contents":"package stdio {\n  import flash.display.*\n  import flash.events.*\n  import flash.utils.*\n  import flash.net.*\n\n  public class StandardProcess implements Process {\n    private const buffered_stdin: BufferedStream = new BufferedStream\n    private const stdin_socket: SocketStream = new SocketStream\n    private const readline_socket: SocketStream = new SocketStream\n\n    private const stdout_socket: SocketStream = new SocketStream\n    private const stderr_socket: SocketStream = new SocketStream\n\n    private var _env: Object\n    private var _prompt: String = \"> \"\n\n    public function StandardProcess(env: Object) {\n      _env = env\n    }\n\n    public function initialize(callback: Function): void {\n      if (available) {\n        connect(callback)\n      } else {\n        callback()\n      }\n    }\n\n    public function get available(): Boolean {\n      return env[\"stdio.enabled\"]\n    }\n\n    private function get http_url(): String {\n      return env[\"stdio.http\"]\n    }\n\n    private function get interactive(): Boolean {\n      return env[\"stdio.interactive\"] === \"true\"\n    }\n\n    private function connect(callback: Function): void {\n      stdin_socket.onopen = onopen\n      readline_socket.onopen = onopen\n      stdout_socket.onopen = onopen\n      stderr_socket.onopen = onopen\n\n      var n: int = 0\n\n      function onopen(): void {\n        if (++n === 3) {\n          callback()\n        }\n      }\n\n      stdin_socket.ondata = buffered_stdin.write\n      stdin_socket.onclose = buffered_stdin.close\n      readline_socket.ondata = buffered_stdin.write\n      readline_socket.onclose = buffered_stdin.close\n\n      const stdin_port: int = get_int(\"stdio.in\")\n      const readline_port: int = get_int(\"stdio.readline\")\n\n      if (interactive) {\n        readline_socket.connect(\"localhost\", readline_port)\n      } else {\n        stdin_socket.connect(\"localhost\", stdin_port)\n      }\n\n      const stdout_port: int = get_int(\"stdio.out\")\n      const stderr_port: int = get_int(\"stdio.err\")\n\n      stdout_socket.connect(\"localhost\", stdout_port)\n      stderr_socket.connect(\"localhost\", stderr_port)\n\n      function get_int(name: String): int {\n        return parseInt(env[name])\n      }\n    }\n\n    \/\/----------------------------------------------------------------\n\n    public function get env(): * {\n      return _env\n    }\n\n    public function get argv(): Array {\n      if (env[\"stdio.argv\"] === \"\") {\n        return []\n      } else {\n        return env[\"stdio.argv\"].split(\" \").map(\n          function (argument: String, ...rest: Array): String {\n            return decodeURIComponent(argument)\n          }\n        )\n      }\n    }\n\n    public function puts(value: *): void {\n      if (available) {\n        if (interactive) {\n          readline_socket.puts(\"!\" + value)\n        } else {\n          stdout.puts(value)\n        }\n      } else {\n        debug.show(\"puts: \" + value)\n      }\n    }\n\n    public function warn(value: *): void {\n      if (available) {\n        stderr.puts(value)\n      } else {\n        debug.show(\"warn: \" + value)\n      }\n    }\n\n    public function die(value: *): void {\n      if (available) {\n        warn(value); exit(-1)\n      } else {\n        throw new Error(\"fatal error: \" + String(value))\n      }\n    }\n\n    public function style(styles: String, string: String): String {\n      const codes: Object = {\n        none: 0, bold: 1, italic: 3, underline: 4, inverse: 7,\n        black: 30, red: 31, green: 32, yellow: 33, blue: 34,\n        magenta: 35, cyan: 36, white: 37, gray: 90, grey: 90\n      }\n\n      if (styles === \"\") {\n        return string\n      } else {\n        return styles.split(\/\\s+\/).map(\n          function (style: String, ...rest: Array): String {\n            if (style in codes) {\n              return escape_sequence(codes[style])\n            } else {\n              throw new Error(\"style not supported: \" + style)\n            }\n          }\n        ).join(\"\") + string + escape_sequence(0)\n      }\n\n      function escape_sequence(code: int): String {\n        return \"\\x1b[\" + code + \"m\"\n      }\n    }\n\n    public function gets(callback: Function): void {\n      if (available) {\n        if (interactive) {\n          readline_socket.puts(\"?\" + _prompt)\n        }\n\n        stdin.gets(callback)\n      } else {\n        callback(null)\n      }\n    }\n\n    public function set prompt(value: String): void {\n      _prompt = value\n    }\n\n    public function get stdin(): InputStream {\n      return buffered_stdin\n    }\n\n    public function get stdout(): OutputStream {\n      return stdout_socket\n    }\n\n    public function get stderr(): OutputStream {\n      return stderr_socket\n    }\n\n    public function handle(error: *): void {\n      if (error is UncaughtErrorEvent) {\n        UncaughtErrorEvent(error).preventDefault()\n        handle(UncaughtErrorEvent(error).error)\n        exit(-1)\n      } else if (error is Error) {\n        \/\/ Important: Avoid the `Error(x)` casting syntax.\n        http_post(\"\/error\", (error as Error).getStackTrace())\n      } else if (error is ErrorEvent) {\n        http_post(\"\/error\", (error as ErrorEvent).text)\n      } else {\n        http_post(\"\/error\", String(error))\n      }\n    }\n\n    private function shell_quote(word: String): String {\n      if (\/^[-=.,\\w]+$\/.test(word)) {\n        return word\n      } else {\n        return \"'\" + word.replace(\/'\/g, \"'\\\\''\") + \"'\"\n      }\n    }\n\n    public function exec(\n      command: *,\n      callback: Function,\n      errback: Function = null\n    ): void {\n      if (available) {\n        var stdin: String = \"\"\n\n        if (isPlainObject(command)) {\n          if (\"command\" in command && \"stdin\" in command) {\n            stdin = command.stdin\n            command = command.command\n          } else {\n            throw new Error(\"bad command object: %i\", command)\n          }\n        }\n\n        if (command is String) {\n          command = [\"sh\", \"-c\", command]\n        }\n\n        const url: String = \"\/exec?\" + map(\n          command, encodeURIComponent\n        ).join(\"&\")\n\n        http_post(url, stdin, function (data: String): void {\n          const result: XML = new XML(data)\n          const status: int = result.@status\n          const stdout: String = result.stdout.text()\n          const stderr: String = result.stderr.text()\n\n          if (status === 0) {\n            if (callback.length === 1) {\n              callback(stdout)\n            } else {\n              callback(stdout, stderr)\n            }\n          } else if (errback === null) {\n            warn(stderr)\n          } else if (errback.length === 1) {\n            errback(status)\n          } else if (errback.length === 2) {\n            errback(status, stderr)\n          } else {\n            errback(status, stderr, stdout)\n          }\n        })\n      } else {\n        throw new Error(\"cannot execute command: process not available\")\n      }\n    }\n\n    public function exit(status: int = 0): void {\n      if (available) {\n        when_ready(function (): void {\n          http_post(\"\/exit\", String(status))\n        })\n      } else {\n        throw new Error(\"cannot exit: process not available\")\n      }\n    }\n\n    \/\/----------------------------------------------------------------\n\n    private var n_pending_requests: int = 0\n    private var ready_callbacks: Array = []\n\n    private function when_ready(callback: Function): void {\n      if (n_pending_requests === 0) {\n        callback()\n      } else {\n        ready_callbacks.push(callback)\n      }\n    }\n\n    private function handle_ready(): void {\n      for each (var callback: Function in ready_callbacks) {\n        callback()\n      }\n\n      ready_callbacks = []\n    }\n\n    private function http_post(\n      path: String, content: String, callback: Function = null\n    ): void {\n      const request: URLRequest = new URLRequest(http_url + path)\n\n      request.method = \"POST\"\n      request.data = content\n\n      const loader: URLLoader = new URLLoader\n\n      ++n_pending_requests\n\n      loader.addEventListener(\n        Event.COMPLETE,\n        function (event: Event): void {\n          if (callback !== null) {\n            callback(loader.data)\n          }\n\n          if (--n_pending_requests === 0) {\n            handle_ready()\n          }\n        }\n      )\n\n      loader.load(request)\n    }\n  }\n}\n","new_contents":"package stdio {\n  import flash.display.*\n  import flash.events.*\n  import flash.utils.*\n  import flash.net.*\n\n  public class StandardProcess implements Process {\n    private const buffered_stdin: BufferedStream = new BufferedStream\n    private const stdin_socket: SocketStream = new SocketStream\n    private const readline_socket: SocketStream = new SocketStream\n\n    private const stdout_socket: SocketStream = new SocketStream\n    private const stderr_socket: SocketStream = new SocketStream\n\n    private var _env: Object\n    private var _prompt: String = \"> \"\n\n    public function StandardProcess(env: Object) {\n      _env = env\n    }\n\n    public function initialize(callback: Function): void {\n      if (available) {\n        connect(callback)\n      } else {\n        callback()\n      }\n    }\n\n    public function get available(): Boolean {\n      return env[\"stdio.enabled\"]\n    }\n\n    private function get http_url(): String {\n      return env[\"stdio.http\"]\n    }\n\n    private function get interactive(): Boolean {\n      return env[\"stdio.interactive\"] === \"true\"\n    }\n\n    private function connect(callback: Function): void {\n      stdin_socket.onopen = onopen\n      readline_socket.onopen = onopen\n      stdout_socket.onopen = onopen\n      stderr_socket.onopen = onopen\n\n      var n: int = 0\n\n      function onopen(): void {\n        if (++n === 3) {\n          callback()\n        }\n      }\n\n      stdin_socket.ondata = buffered_stdin.write\n      stdin_socket.onclose = buffered_stdin.close\n      readline_socket.ondata = buffered_stdin.write\n      readline_socket.onclose = buffered_stdin.close\n\n      const stdin_port: int = get_int(\"stdio.in\")\n      const readline_port: int = get_int(\"stdio.readline\")\n\n      if (interactive) {\n        readline_socket.connect(\"localhost\", readline_port)\n      } else {\n        stdin_socket.connect(\"localhost\", stdin_port)\n      }\n\n      const stdout_port: int = get_int(\"stdio.out\")\n      const stderr_port: int = get_int(\"stdio.err\")\n\n      stdout_socket.connect(\"localhost\", stdout_port)\n      stderr_socket.connect(\"localhost\", stderr_port)\n\n      function get_int(name: String): int {\n        return parseInt(env[name])\n      }\n    }\n\n    \/\/----------------------------------------------------------------\n\n    public function get env(): * {\n      return _env\n    }\n\n    public function get argv(): Array {\n      if (env[\"stdio.argv\"] === \"\") {\n        return []\n      } else {\n        return env[\"stdio.argv\"].split(\" \").map(\n          function (argument: String, ...rest: Array): String {\n            return decodeURIComponent(argument)\n          }\n        )\n      }\n    }\n\n    public function puts(value: *): void {\n      if (available) {\n        if (interactive) {\n          readline_socket.puts(\"!\" + value)\n        } else {\n          stdout.puts(value)\n        }\n      } else {\n        debug.show(\"puts: \" + value)\n      }\n    }\n\n    public function warn(value: *): void {\n      if (available) {\n        stderr.puts(value)\n      } else {\n        debug.show(\"warn: \" + value)\n      }\n    }\n\n    public function die(value: *): void {\n      if (available) {\n        warn(value); exit(-1)\n      } else {\n        throw new Error(\"fatal error: \" + String(value))\n      }\n    }\n\n    public function style(styles: String, string: String): String {\n      const codes: Object = {\n        none: 0, bold: 1, italic: 3, underline: 4, inverse: 7,\n        black: 30, red: 31, green: 32, yellow: 33, blue: 34,\n        magenta: 35, cyan: 36, white: 37, gray: 90, grey: 90\n      }\n\n      if (styles === \"\") {\n        return string\n      } else {\n        return styles.split(\/\\s+\/).map(\n          function (style: String, ...rest: Array): String {\n            if (style in codes) {\n              return escape_sequence(codes[style])\n            } else {\n              throw new Error(\"style not supported: \" + style)\n            }\n          }\n        ).join(\"\") + string + escape_sequence(0)\n      }\n\n      function escape_sequence(code: int): String {\n        return \"\\x1b[\" + code + \"m\"\n      }\n    }\n\n    public function gets(callback: Function): void {\n      if (available) {\n        if (interactive) {\n          readline_socket.puts(\"?\" + _prompt)\n        }\n\n        stdin.gets(callback)\n      } else {\n        callback(null)\n      }\n    }\n\n    public function set prompt(value: String): void {\n      _prompt = value\n    }\n\n    public function get stdin(): InputStream {\n      return buffered_stdin\n    }\n\n    public function get stdout(): OutputStream {\n      return stdout_socket\n    }\n\n    public function get stderr(): OutputStream {\n      return stderr_socket\n    }\n\n    public function handle(error: *): void {\n      if (error is UncaughtErrorEvent) {\n        UncaughtErrorEvent(error).preventDefault()\n        handle(UncaughtErrorEvent(error).error)\n        exit(-1)\n      } else if (error is Error) {\n        \/\/ Important: Avoid the `Error(x)` casting syntax.\n        http_post(\"\/error\", (error as Error).getStackTrace())\n      } else if (error is ErrorEvent) {\n        http_post(\"\/error\", (error as ErrorEvent).text)\n      } else {\n        http_post(\"\/error\", String(error))\n      }\n    }\n\n    private function shell_quote(word: String): String {\n      if (\/^[-=.,\\w]+$\/.test(word)) {\n        return word\n      } else {\n        return \"'\" + word.replace(\/'\/g, \"'\\\\''\") + \"'\"\n      }\n    }\n\n    public function exec(\n      command: *,\n      callback: Function,\n      errback: Function = null\n    ): void {\n      if (available) {\n        var stdin: String = \"\"\n\n        if (isPlainObject(command)) {\n          if (\"command\" in command && \"stdin\" in command) {\n            stdin = command.stdin\n            command = command.command\n          } else {\n            throw new Error(\"bad command object: %i\", command)\n          }\n        }\n\n        if (command is String) {\n          command = [\"sh\", \"-c\", command]\n        }\n\n        const url: String = \"\/exec?\" + map(\n          command, encodeURIComponent\n        ).join(\"&\")\n\n        http_post(url, stdin, function (data: String): void {\n          const result: XML = new XML(data)\n          const status: int = result.@status\n          const stdout: String = result.stdout.text()\n          const stderr: String = result.stderr.text()\n\n          if (status === 0) {\n            if (callback.length === 1) {\n              callback(stdout)\n            } else {\n              callback(stdout, stderr)\n            }\n          } else if (errback === null) {\n            warn(stderr)\n          } else if (errback.length === 1) {\n            errback(new Error(stderr))\n          } else if (errback.length === 2) {\n            errback(status, stderr)\n          } else {\n            errback(status, stderr, stdout)\n          }\n        })\n      } else {\n        throw new Error(\"cannot execute command: process not available\")\n      }\n    }\n\n    public function exit(status: int = 0): void {\n      if (available) {\n        when_ready(function (): void {\n          http_post(\"\/exit\", String(status))\n        })\n      } else {\n        throw new Error(\"cannot exit: process not available\")\n      }\n    }\n\n    \/\/----------------------------------------------------------------\n\n    private var n_pending_requests: int = 0\n    private var ready_callbacks: Array = []\n\n    private function when_ready(callback: Function): void {\n      if (n_pending_requests === 0) {\n        callback()\n      } else {\n        ready_callbacks.push(callback)\n      }\n    }\n\n    private function handle_ready(): void {\n      for each (var callback: Function in ready_callbacks) {\n        callback()\n      }\n\n      ready_callbacks = []\n    }\n\n    private function http_post(\n      path: String, content: String, callback: Function = null\n    ): void {\n      const request: URLRequest = new URLRequest(http_url + path)\n\n      request.method = \"POST\"\n      request.data = content\n\n      const loader: URLLoader = new URLLoader\n\n      ++n_pending_requests\n\n      loader.addEventListener(\n        Event.COMPLETE,\n        function (event: Event): void {\n          if (callback !== null) {\n            callback(loader.data)\n          }\n\n          if (--n_pending_requests === 0) {\n            handle_ready()\n          }\n        }\n      )\n\n      loader.load(request)\n    }\n  }\n}\n","subject":"Change `process.exec` to pass an Error instance to its errback.","message":"Change `process.exec` to pass an Error instance to its errback.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/stdio.as,dbrock\/stdio.as,dbrock\/stdio.as"}
{"commit":"bd2ab4d997cb0b973dc1bd5e5f1db46c8e15c4a3","old_file":"src\/aerys\/minko\/scene\/controller\/light\/PointLightController.as","new_file":"src\/aerys\/minko\/scene\/controller\/light\/PointLightController.as","old_contents":"package aerys.minko.scene.controller.light\n{\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.light.AbstractLight;\n\timport aerys.minko.scene.node.light.PointLight;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\t\/**\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class PointLightController extends LightShadowController\n\t{\n\t\tprivate var _worldPosition\t: Vector4;\n\t\tprivate var _projection\t\t: Matrix4x4;\n\t\t\n\t\tpublic function PointLightController()\n\t\t{\n\t\t\tsuper(\n\t\t\t\tPointLight, \n\t\t\t\tShadowMappingType.PCF\n\t\t\t\t| ShadowMappingType.DUAL_PARABOLOID\n\t\t\t\t| ShadowMappingType.VARIANCE\n\t\t\t\t| ShadowMappingType.EXPONENTIAL\n\t\t\t);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_worldPosition = new Vector4();\n\t\t\t_projection = new Matrix4x4();\n\t\t}\n\t\t\n\t\toverride protected function targetAddedHandler(ctrl\t: LightController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  light\t: AbstractLight) : void\n\t\t{\n\t\t\tsuper.targetAddedHandler(ctrl, light);\n\t\t\t\n\t\t\tlightData.setLightProperty('worldPosition', _worldPosition);\n\t\t\tlightData.setLightProperty('projection', _projection);\n\t\t}\n\t\t\n\t\toverride protected function lightAddedToScene(scene : Scene) : void\n\t\t{\n\t\t\tsuper.lightAddedToScene(scene);\n\n            light.localToWorld(Vector4.ZERO, _worldPosition);\n\t\t\tupdateProjectionMatrix();\n            \n            light.localToWorldTransformChanged.add(lightLocalToWorldTransformChangedHandler);\n\t\t}\n\t\t\n        protected function lightLocalToWorldTransformChangedHandler(light         : AbstractLight,\n                                                                    localToWorld  : Matrix4x4) : void\n\t\t{\n\t\t\tlocalToWorld.getTranslation(_worldPosition);\n\t\t}\n\t\t\n\t\toverride protected function lightDataChangedHandler(lightData\t\t: LightDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tpropertyName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tbindingName\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tvalue\t\t\t: Object) : void\n\t\t{\n\t\t\tsuper.lightDataChangedHandler(lightData, propertyName, bindingName, propertyName);\n\t\t\t\n\t\t\tpropertyName = LightDataProvider.getPropertyName(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'shadowZNear' || propertyName == 'shadowZFar')\n\t\t\t\tupdateProjectionMatrix();\n\t\t}\n\t\t\n\t\tprivate function updateProjectionMatrix() : void\n\t\t{\n\t\t\tvar zNear\t: Number\t= lightData.getLightProperty('shadowZNear');\n\t\t\tvar zFar\t: Number\t= lightData.getLightProperty('shadowZFar');\n\t\t\tvar fd\t\t: Number\t= 1. \/ Math.tan(Math.PI \/ 4);\n\t\t\tvar m33\t\t: Number\t= 1. \/ (zFar - zNear);\n\t\t\tvar m43\t\t: Number\t= -zNear \/ (zFar - zNear);\n\t\t\t\n\t\t\t_projection.initialize(\n\t\t\t\tfd,\t\t0.,\t\t0., \t0.,\n\t\t\t\t0., \tfd, \t0.,\t\t0.,\n\t\t\t\t0., \t0., \tm33, \t1.,\n\t\t\t\t0., \t0., \tm43, \t0.\n\t\t\t);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.light\n{\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.light.AbstractLight;\n\timport aerys.minko.scene.node.light.PointLight;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\t\/**\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class PointLightController extends LightShadowController\n\t{\n\t\tprivate var _worldPosition\t: Vector4;\n\t\tprivate var _projection\t\t: Matrix4x4;\n\t\t\n\t\tpublic function PointLightController()\n\t\t{\n\t\t\tsuper(\n\t\t\t\tPointLight, \n\t\t\t\tShadowMappingType.PCF\n\t\t\t\t| ShadowMappingType.DUAL_PARABOLOID\n\t\t\t\t| ShadowMappingType.VARIANCE\n\t\t\t\t| ShadowMappingType.EXPONENTIAL\n\t\t\t);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_worldPosition = new Vector4();\n\t\t\t_projection = new Matrix4x4();\n\t\t}\n\t\t\n\t\toverride protected function targetAddedHandler(ctrl\t: LightController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   light\t: AbstractLight) : void\n\t\t{\n\t\t\tsuper.targetAddedHandler(ctrl, light);\n\t\t\t\n\t\t\tlightData.setLightProperty('worldPosition', _worldPosition);\n\t\t\tlightData.setLightProperty('projection', _projection);\n\t\t}\n\t\t\n\t\toverride protected function lightAddedToScene(scene : Scene) : void\n\t\t{\n\t\t\tsuper.lightAddedToScene(scene);\n\t\t\t\n\t\t\tlight.localToWorld(Vector4.ZERO, _worldPosition);\n\t\t\tupdateProjectionMatrix();\n\t\t\tlight.localToWorldTransformChanged.add(lightLocalToWorldTransformChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function lightRemovedFromScene(scene:Scene):void\n\t\t{\n\t\t\tsuper.lightRemovedFromScene(scene);\n\t\t\tlight.localToWorldTransformChanged.remove(lightLocalToWorldTransformChangedHandler);\n\t\t}\n\t\t\n\t\tprotected function lightLocalToWorldTransformChangedHandler(light         : AbstractLight,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tlocalToWorld  : Matrix4x4) : void\n\t\t{\n\t\t\tlocalToWorld.getTranslation(_worldPosition);\n\t\t}\n\t\t\n\t\toverride protected function lightDataChangedHandler(lightData\t\t: LightDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tpropertyName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tbindingName\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tvalue\t\t\t: Object) : void\n\t\t{\n\t\t\tsuper.lightDataChangedHandler(lightData, propertyName, bindingName, propertyName);\n\t\t\t\n\t\t\tpropertyName = LightDataProvider.getPropertyName(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'shadowZNear' || propertyName == 'shadowZFar')\n\t\t\t\tupdateProjectionMatrix();\n\t\t}\n\t\t\n\t\tprivate function updateProjectionMatrix() : void\n\t\t{\n\t\t\tvar zNear\t: Number\t= lightData.getLightProperty('shadowZNear');\n\t\t\tvar zFar\t: Number\t= lightData.getLightProperty('shadowZFar');\n\t\t\tvar fd\t\t: Number\t= 1. \/ Math.tan(Math.PI \/ 4);\n\t\t\tvar m33\t\t: Number\t= 1. \/ (zFar - zNear);\n\t\t\tvar m43\t\t: Number\t= -zNear \/ (zFar - zNear);\n\t\t\t\n\t\t\t_projection.initialize(\n\t\t\t\tfd,\t\t0.,\t\t0., \t0.,\n\t\t\t\t0., \tfd, \t0.,\t\t0.,\n\t\t\t\t0., \t0., \tm33, \t1.,\n\t\t\t\t0., \t0., \tm43, \t0.\n\t\t\t);\n\t\t}\n\t}\n}","subject":"Remove a point light remove signal properly","message":"Remove a point light remove signal properly\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"3889814e66757d19e1d94e63d61fcf067d22c366","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/binding\/SimpleBinding.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/binding\/SimpleBinding.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.binding\n{\t\n\timport flash.events.IEventDispatcher;\n\timport flash.events.Event;\n\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IDocument;\n\n    \/**\n     *  The SimpleBinding class is lightweight data-binding class that\n     *  is optimized for simple assignments of one object's property to\n     *  another object's property.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleBinding implements IBead, IDocument\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleBinding()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The source object that dispatches an event\n         *  when the property changes\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var source:IEventDispatcher;\n\n        \/**\n         *  The host mxml document for the source and\n         *  destination objects.  The source object\n         *  is either this document for simple bindings\n         *  like {foo} where foo is a property on\n         *  the mxml documnet, or found as document[sourceID]\n         *  for simple bindings like {someid.someproperty}\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected var document:Object;\n\n        \/**\n         *  The destination object.  It is always the same\n         *  as the strand.  SimpleBindings are attached to\n         *  the strand of the destination object.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var destination:Object;\n\n        \/**\n         *  If not null, the id of the mxml tag who's property\n         *  is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var sourceID:String;\n\n        \/**\n         *  If not null, the name of a property on the\n         *  mxml document that is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var sourcePropertyName:String;\n        \n        \/**\n         *  The event name that is dispatched when the source\n         *  property changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var eventName:String;\n        \n        \/**\n         *  The name of the property on the strand that\n         *  is set when the source property changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var destinationPropertyName:String;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\tdestination = value;\n            if (sourceID != null)\n    \t\t\tsource = document[sourceID] as IEventDispatcher;\n            else\n                source = document as IEventDispatcher;\n\t\t\tsource.addEventListener(eventName, changeHandler);\n\t\t\tdestination[destinationPropertyName] = source[sourcePropertyName];\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IDocument#setDocument()\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function setDocument(document:Object, id:String = null):void\n\t\t{\n\t\t\tthis.document = document;\n\t\t}\n\t\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n\t\t\tdestination[destinationPropertyName] = source[sourcePropertyName];\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.binding\n{\t\n\timport flash.events.IEventDispatcher;\n\timport flash.events.Event;\n\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IDocument;\n\n    \/**\n     *  The SimpleBinding class is lightweight data-binding class that\n     *  is optimized for simple assignments of one object's property to\n     *  another object's property.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleBinding implements IBead, IDocument\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleBinding()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The source object that dispatches an event\n         *  when the property changes\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var source:IEventDispatcher;\n\n        \/**\n         *  The host mxml document for the source and\n         *  destination objects.  The source object\n         *  is either this document for simple bindings\n         *  like {foo} where foo is a property on\n         *  the mxml documnet, or found as document[sourceID]\n         *  for simple bindings like {someid.someproperty}\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected var document:Object;\n\n        \/**\n         *  The destination object.  It is always the same\n         *  as the strand.  SimpleBindings are attached to\n         *  the strand of the destination object.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var destination:Object;\n\n        \/**\n         *  If not null, the id of the mxml tag who's property\n         *  is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var sourceID:String;\n\n        \/**\n         *  If not null, the name of a property on the\n         *  mxml document that is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var sourcePropertyName:String;\n        \n        \/**\n         *  The event name that is dispatched when the source\n         *  property changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var eventName:String;\n        \n        \/**\n         *  The name of the property on the strand that\n         *  is set when the source property changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var destinationPropertyName:String;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\tif (destination == null)\n                destination = value;\n            if (sourceID != null)\n    \t\t\tsource = document[sourceID] as IEventDispatcher;\n            else\n                source = document as IEventDispatcher;\n\t\t\tsource.addEventListener(eventName, changeHandler);\n\t\t\tdestination[destinationPropertyName] = source[sourcePropertyName];\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IDocument#setDocument()\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function setDocument(document:Object, id:String = null):void\n\t\t{\n\t\t\tthis.document = document;\n\t\t}\n\t\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n\t\t\tdestination[destinationPropertyName] = source[sourcePropertyName];\n\t\t}\n\t}\n}","subject":"allow override of desitination so SimpleBinding can be used for non-strands","message":"allow override of desitination so SimpleBinding can be used for non-strands\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"29b25381a73d3e034c97baaa7ec077ffb2bad0f3","old_file":"src\/aerys\/minko\/scene\/visitor\/data\/LocalData.as","new_file":"src\/aerys\/minko\/scene\/visitor\/data\/LocalData.as","old_contents":"package aerys.minko.scene.visitor.data\n{\n\timport aerys.minko.type.math.Matrix4x4;\n\n\tpublic final class LocalData\n\t{\n\t\tpublic static const VIEW\t\t\t\t\t\t: String = 'view';\n\t\tpublic static const WORLD\t\t\t\t\t\t: String = 'world';\n\t\tpublic static const PROJECTION\t\t\t\t\t: String = 'projection';\n\t\t\n\t\tpublic static const WORLD_INVERSE\t\t\t\t: String = 'worldInverse';\n\t\tpublic static const VIEW_INVERSE\t\t\t\t: String = 'viewInverse';\n\t\tpublic static const PROJECTION_INVERSE\t\t\t: String = 'projectionInverse';\n\t\t\n\t\tpublic static const LOCAL_TO_VIEW\t\t\t\t: String = 'localToView';\n\t\tpublic static const LOCAL_TO_SCREEN\t\t\t\t: String = 'localToScreen';\n\t\tpublic static const LOCAL_TO_UV\t\t\t\t\t: String = 'localToUv';\n\t\t\n\t\tprivate static const UPDATE_NONE\t\t\t\t: uint\t\t= 0;\n\t\tprivate static const UPDATE_WORLD_TO_LOCAL\t\t: uint\t\t= 1;\n\t\tprivate static const UPDATE_CAMERA_POSITION\t\t: uint\t\t= 2;\n\t\tprivate static const UPDATE_LOCAL_TO_VIEW\t\t: uint\t\t= 4;\n\t\tprivate static const UPDATE_LOCAL_TO_SCREEN\t\t: uint\t\t= 8;\n\t\tprivate static const UPDATE_VIEW_TO_LOCAL\t\t: uint\t\t= 16;\n\t\tprivate static const UPDATE_ALL\t\t\t\t\t: uint\t\t= UPDATE_WORLD_TO_LOCAL\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  | UPDATE_CAMERA_POSITION\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  | UPDATE_LOCAL_TO_VIEW\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  | UPDATE_LOCAL_TO_SCREEN\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  | UPDATE_VIEW_TO_LOCAL;\n\t\t\n\t\tprivate var _update\t\t\t\t\t\t\t\t: uint\t\t\t= 0;\n\t\t\n\t\tprivate var _world\t\t\t\t\t\t\t\t: Matrix4x4\t\t= new Matrix4x4();\n\t\tprivate var _view\t\t\t\t\t\t\t\t: Matrix4x4\t\t= new Matrix4x4();\n\t\tprivate var _projection\t\t\t\t\t\t\t: Matrix4x4\t\t= new Matrix4x4();\n\t\tprivate var _viewInverse\t\t\t\t\t\t: Matrix4x4\t\t= null;\n\t\tprivate var _viewInverse_viewVersion\t\t\t: uint\t\t\t= 0;\n\t\t\n\t\tprivate var _worldInverse\t\t\t\t\t\t: Matrix4x4\t\t= null;\n\t\tprivate var _worldInverse_worldVersion\t\t\t: uint\t\t\t= 0;\n\t\t\n\t\tprivate var _localToView\t\t\t\t\t\t: Matrix4x4\t\t= null;\n\t\tprivate var _localToView_viewVersion\t\t\t: uint\t\t\t= 0;\n\t\tprivate var _localToView_worldVersion\t\t\t: uint\t\t\t= 0;\n\t\t\n\t\tprivate var _localToScreen\t\t\t\t\t\t: Matrix4x4\t\t= null;\n\t\tprivate var _localToScreen_localToViewVersion \t: uint\t\t\t= 0;\n\t\tprivate var _localToScreen_projectionVersion\t: uint\t\t\t= 0;\n\t\t\n\t\tprivate var _localToUv\t\t\t\t\t\t\t: Matrix4x4\t\t= null;\n\t\tprivate var _localToUv_localToScreenVersion\t\t: uint\t\t\t= 0;\n\t\t\n\t\tpublic function get view() : Matrix4x4\n\t\t{\n\t\t\treturn _view;\n\t\t}\n\t\t\n\t\tpublic function get world() : Matrix4x4\n\t\t{\n\t\t\treturn _world;\n\t\t}\n\t\t\n\t\tpublic function get projection() : Matrix4x4\n\t\t{\n\t\t\treturn _projection;\n\t\t}\n\t\t\n\t\tpublic function get worldInverse() : Matrix4x4\n\t\t{\n\t\t\tvar worldMatrix : Matrix4x4 = world;\n\t\t\t\n\t\t\tif (_worldInverse_worldVersion != worldMatrix.version)\n\t\t\t{\n\t\t\t\t_worldInverse = Matrix4x4.invert(worldMatrix, _worldInverse);\n\t\t\t\t_worldInverse_worldVersion = worldMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _worldInverse;\n\t\t}\n\t\t\n\t\tpublic function get viewInverse() : Matrix4x4\n\t\t{\n\t\t\tvar viewMatrix : Matrix4x4 = view;\n\t\t\t\n\t\t\tif (_viewInverse_viewVersion != viewMatrix.version)\n\t\t\t{\n\t\t\t\t_viewInverse = Matrix4x4.invert(viewMatrix, _viewInverse);\n\t\t\t\t_viewInverse_viewVersion = viewMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _viewInverse;\n\t\t}\n\t\t\n\t\tpublic function get localToView() : Matrix4x4\n\t\t{\n\t\t\tvar worldMatrix\t: Matrix4x4 = world;\n\t\t\tvar viewMatrix\t: Matrix4x4 = view;\n\t\t\t\n\t\t\tif (_localToView_worldVersion != worldMatrix.version ||\n\t\t\t\t_localToView_viewVersion != viewMatrix.version)\n\t\t\t{\n\t\t\t\t_localToView = Matrix4x4.multiply(viewMatrix, worldMatrix, _localToView);\n\t\t\t\t_localToView_worldVersion\t= worldMatrix.version;\n\t\t\t\t_localToView_viewVersion\t= viewMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localToView;\n\t\t}\n\t\t\n\t\tpublic function get localToScreen() : Matrix4x4\n\t\t{\n\t\t\tvar localToViewMatrix\t: Matrix4x4 = localToView;\n\t\t\tvar projectionMatrix\t: Matrix4x4 = projection;\n\t\t\t\n\t\t\tif (_localToScreen_localToViewVersion != localToViewMatrix.version ||\n\t\t\t\t_localToScreen_projectionVersion != projectionMatrix.version)\n\t\t\t{\n\t\t\t\t_localToScreen = Matrix4x4.multiply(projectionMatrix, localToViewMatrix, _localToScreen);\n\t\t\t\t_localToScreen_localToViewVersion\t= localToViewMatrix.version;\n\t\t\t\t_localToScreen_projectionVersion\t= projectionMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localToScreen;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * FIXME\n\t\t *\/\n\t\tpublic function get screentoUv() : Matrix4x4\n\t\t{\n\t\t\tvar offset : Number = 0.5 + (0.5 \/ 2048);\n\t\t\treturn new Matrix4x4(\n\t\t\t\t0.5,\t\t0.0,\t\t0.0,\t0.0,\n\t\t\t\t0.0, \t\t-0.5,\t\t0.0,\t0.0,\n\t\t\t\t0.0,\t\t0.0,\t\t1.0,\t0.0,\n\t\t\t\toffset, \toffset,\t\t0.0, \t1.0\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function get localToUv() : Matrix4x4\n\t\t{\n\t\t\tvar localToScreenMatrix : Matrix4x4 = localToScreen;\n\t\t\tvar screenToUvMatrix\t: Matrix4x4 = screentoUv;\n\t\t\t\n\t\t\tif (_localToUv_localToScreenVersion != localToScreenMatrix.version)\n\t\t\t{\n\t\t\t\t_localToUv = Matrix4x4.multiply(screenToUvMatrix, localToScreenMatrix);\n\t\t\t\t_localToUv_localToScreenVersion = localToScreenMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localToUv;\n\t\t}\n\t\t\n\t\tpublic function set world(value : Matrix4x4) : void\n\t\t{\n\t\t\tMatrix4x4.copy(value, _world);\n\t\t\t_update |= UPDATE_LOCAL_TO_SCREEN | UPDATE_LOCAL_TO_VIEW | UPDATE_WORLD_TO_LOCAL;\n\t\t}\n\t\t\n\t\tpublic function set view(value : Matrix4x4) : void\n\t\t{\n\t\t\tMatrix4x4.copy(value, _view);\n\t\t\t_update |= UPDATE_LOCAL_TO_SCREEN | UPDATE_LOCAL_TO_VIEW | UPDATE_VIEW_TO_LOCAL;\n\t\t}\n\t\t\n\t\tpublic function set projection(value : Matrix4x4) : void\n\t\t{\n\t\t\tMatrix4x4.copy(value, _projection);\n\t\t\t_update |= UPDATE_LOCAL_TO_SCREEN;\n\t\t}\n\t\t\n\t\tpublic function LocalData()\n\t\t{\n\t\t\treset();\n\t\t}\n\t\t\n\t\tpublic function reset() : void\n\t\t{\n\t\t\t_viewInverse_viewVersion = uint.MAX_VALUE;\n\t\t\t\n\t\t\t_worldInverse_worldVersion = uint.MAX_VALUE;\n\t\t\t\n\t\t\t_localToView_viewVersion = uint.MAX_VALUE;\n\t\t\t_localToView_worldVersion = uint.MAX_VALUE;\n\t\t\t\n\t\t\t_localToScreen_localToViewVersion = uint.MAX_VALUE;\n\t\t\t_localToScreen_projectionVersion = uint.MAX_VALUE;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.visitor.data\n{\n\timport aerys.minko.type.math.Matrix4x4;\n\n\tpublic final class LocalData\n\t{\n\t\tprivate static const _SCREEN_TO_UV : Matrix4x4 = new Matrix4x4(\n\t\t\t0.5,\t\t0.0,\t\t0.0,\t0.0,\n\t\t\t0.0, \t\t-0.5,\t\t0.0,\t0.0,\n\t\t\t0.0,\t\t0.0,\t\t1.0,\t0.0,\n\t\t\t0.5, \t\t0.5,\t\t0.0, \t1.0\n\t\t);\n\t\t\n\t\tpublic static const VIEW\t\t\t\t\t\t: String = 'view';\n\t\tpublic static const WORLD\t\t\t\t\t\t: String = 'world';\n\t\tpublic static const PROJECTION\t\t\t\t\t: String = 'projection';\n\t\t\n\t\tpublic static const WORLD_INVERSE\t\t\t\t: String = 'worldInverse';\n\t\tpublic static const VIEW_INVERSE\t\t\t\t: String = 'viewInverse';\n\t\t\n\t\tpublic static const SCREEN_TO_UV\t\t\t\t: String = 'screenToUv';\n\t\t\n\t\tpublic static const LOCAL_TO_VIEW\t\t\t\t: String = 'localToView';\n\t\tpublic static const LOCAL_TO_SCREEN\t\t\t\t: String = 'localToScreen';\n\t\tpublic static const LOCAL_TO_UV\t\t\t\t\t: String = 'localToUv';\n\t\t\n\t\tprotected var _world\t\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _view\t\t\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _projection\t\t\t\t\t\t: Matrix4x4;\n\t\t\n\t\tprotected var _viewInverse\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _viewInverse_viewVersion\t\t\t: uint;\n\t\t\n\t\tprotected var _worldInverse\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _worldInverse_worldVersion\t\t: uint;\n\t\t\n\t\tprotected var _localToView\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _localToView_viewVersion\t\t\t: uint;\n\t\tprotected var _localToView_worldVersion\t\t\t: uint;\n\t\t\n\t\tprotected var _localToScreen\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _localToScreen_localToViewVersion : uint;\n\t\tprotected var _localToScreen_projectionVersion\t: uint;\n\t\t\n\t\tprotected var _localToUv\t\t\t\t\t\t: Matrix4x4;\n\t\tprotected var _localToUv_localToScreenVersion\t: uint;\n\t\t\n\t\tpublic function get view() : Matrix4x4\n\t\t{\n\t\t\treturn _view;\n\t\t}\n\t\t\n\t\tpublic function get world() : Matrix4x4\n\t\t{\n\t\t\treturn _world;\n\t\t}\n\t\t\n\t\tpublic function get projection() : Matrix4x4\n\t\t{\n\t\t\treturn _projection;\n\t\t}\n\t\t\n\t\tpublic function get worldInverse() : Matrix4x4\n\t\t{\n\t\t\tvar worldMatrix : Matrix4x4 = world;\n\t\t\t\n\t\t\tif (_worldInverse_worldVersion != worldMatrix.version)\n\t\t\t{\n\t\t\t\t_worldInverse = Matrix4x4.invert(worldMatrix, _worldInverse);\n\t\t\t\t_worldInverse_worldVersion = worldMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _worldInverse;\n\t\t}\n\t\t\n\t\tpublic function get viewInverse() : Matrix4x4\n\t\t{\n\t\t\tvar viewMatrix : Matrix4x4 = view;\n\t\t\t\n\t\t\tif (_viewInverse_viewVersion != viewMatrix.version)\n\t\t\t{\n\t\t\t\t_viewInverse = Matrix4x4.invert(viewMatrix, _viewInverse);\n\t\t\t\t_viewInverse_viewVersion = viewMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _viewInverse;\n\t\t}\n\t\t\n\t\tpublic function get localToView() : Matrix4x4\n\t\t{\n\t\t\tvar worldMatrix\t: Matrix4x4 = world;\n\t\t\tvar viewMatrix\t: Matrix4x4 = view;\n\t\t\t\n\t\t\tif (_localToView_worldVersion != worldMatrix.version ||\n\t\t\t\t_localToView_viewVersion != viewMatrix.version)\n\t\t\t{\n\t\t\t\t_localToView = Matrix4x4.multiply(viewMatrix, worldMatrix, _localToView);\n\t\t\t\t_localToView_worldVersion\t= worldMatrix.version;\n\t\t\t\t_localToView_viewVersion\t= viewMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localToView;\n\t\t}\n\t\t\n\t\tpublic function get localToScreen() : Matrix4x4\n\t\t{\n\t\t\tvar localToViewMatrix\t: Matrix4x4 = localToView;\n\t\t\tvar projectionMatrix\t: Matrix4x4 = projection;\n\t\t\t\n\t\t\tif (_localToScreen_localToViewVersion != localToViewMatrix.version ||\n\t\t\t\t_localToScreen_projectionVersion != projectionMatrix.version)\n\t\t\t{\n\t\t\t\t_localToScreen = Matrix4x4.multiply(projectionMatrix, localToViewMatrix, _localToScreen);\n\t\t\t\t_localToScreen_localToViewVersion\t= localToViewMatrix.version;\n\t\t\t\t_localToScreen_projectionVersion\t= projectionMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localToScreen;\n\t\t}\n\t\t\n\t\tpublic function get screentoUv() : Matrix4x4\n\t\t{\n\t\t\treturn _SCREEN_TO_UV;\n\t\t}\n\t\t\n\t\tpublic function get localToUv() : Matrix4x4\n\t\t{\n\t\t\tvar localToScreenMatrix : Matrix4x4 = localToScreen;\n\t\t\tvar screenToUvMatrix\t: Matrix4x4 = screentoUv;\n\t\t\t\n\t\t\tif (_localToUv_localToScreenVersion != localToScreenMatrix.version)\n\t\t\t{\n\t\t\t\t_localToUv = Matrix4x4.multiply(screenToUvMatrix, localToScreenMatrix);\n\t\t\t\t_localToUv_localToScreenVersion = localToScreenMatrix.version;\n\t\t\t}\n\t\t\t\n\t\t\treturn _localToUv;\n\t\t}\n\t\t\n\t\tpublic function set world(value : Matrix4x4) : void\n\t\t{\n\t\t\tMatrix4x4.copy(value, _world);\n\t\t}\n\t\t\n\t\tpublic function set view(value : Matrix4x4) : void\n\t\t{\n\t\t\tMatrix4x4.copy(value, _view);\n\t\t}\n\t\t\n\t\tpublic function set projection(value : Matrix4x4) : void\n\t\t{\n\t\t\tMatrix4x4.copy(value, _projection);\n\t\t}\n\t\t\n\t\tpublic function LocalData()\n\t\t{\n\t\t\t_world\t\t\t\t\t\t\t\t= new Matrix4x4();\n\t\t\t_view\t\t\t\t\t\t\t\t= new Matrix4x4();\n\t\t\t_projection\t\t\t\t\t\t\t= new Matrix4x4();\n\t\t\t\n\t\t\treset();\n\t\t}\n\t\t\n\t\tpublic function reset() : void\n\t\t{\n\t\t\t_viewInverse_viewVersion\t\t\t= uint.MAX_VALUE;\n\t\t\t_worldInverse_worldVersion\t\t\t= uint.MAX_VALUE;\n\t\t\t_localToView_viewVersion\t\t\t= uint.MAX_VALUE;\n\t\t\t_localToView_worldVersion\t\t\t= uint.MAX_VALUE;\n\t\t\t_localToScreen_localToViewVersion\t= uint.MAX_VALUE;\n\t\t\t_localToScreen_projectionVersion\t= uint.MAX_VALUE;\n\t\t}\n\t}\n}","subject":"Update LocalData class to use cache the same way IWorldData's implementations do","message":"Update LocalData class to use cache the same way IWorldData's implementations do\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"309d5d11003b95d806b48d3e52c85294a92e8c97","old_file":"asn_visualization\/ProgressBar.as","new_file":"asn_visualization\/ProgressBar.as","old_contents":"package\n{\n\timport flare.display.TextSprite;\n\t\n\timport flash.display.Shape;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.net.URLLoader;\n\timport flash.utils.Timer;\n\t\n\tpublic class ProgressBar extends Sprite\n\t{\n\t\tprivate var _backColor:uint;\n\t\tprivate var _fillColor:uint;\n\t\tprivate var _barWidth:Number;\n\t\tprivate var _barHeight:Number;\n\t\tprivate var _msg:TextSprite;\n\t\t\n\t\tprivate var _bar:Sprite;\n\t\tprivate var _back:Shape;\n\t\tprivate var _fill:Shape;\n\t\tprivate var _progress:Number = 0;\n\t\t\n\t\tpublic function get progress():Number { return _progress; }\n\t\tpublic function set progress(v:Number):void {\n\t\t\tv = isNaN(v) ? 0 : v;\n\t\t\t_progress = v;\n\t\t\t_fill.graphics.clear();\n\t\t\t_fill.graphics.beginFill(_fillColor);\n\t\t\t_fill.graphics.drawRoundRect(0, 0, v*_barWidth,\n\t\t\t\t_barHeight, _barHeight, _barHeight);\n\t\t}\n\t\t\n\t\tpublic function get bar():Sprite { return _bar; }\n\t\tpublic function get message():TextSprite { return _msg; }\n\t\t\n\t\tpublic function ProgressBar(message:String=\"LOADING\", w:Number=200,\n\t\t\th:Number=6, fillColor:uint=0xff3333, backColor:uint=0xcccccc)\n\t\t{\n\t\t\t_fillColor = fillColor;\n\t\t\t_backColor = backColor;\n\t\t\t_barWidth = w;\n\t\t\t_barHeight = h;\n\t\t\t\n\t\t\taddChild(_bar = new Sprite());\n\t\t\taddChild(_msg = new TextSprite(message));\n\t\t\t\n\t\t\t_bar.addChild(_back = new Shape());\n\t\t\t_bar.addChild(_fill = new Shape());\n\t\t\t\n\t\t\t_back.graphics.beginFill(_backColor);\n\t\t\t_back.graphics.drawRoundRect(0, 0, _barWidth,\n\t\t\t\t_barHeight, _barHeight, _barHeight);\n\t\t\t\n\t\t\t_msg.font = \"Verdana\";\n\t\t\t_msg.size = 18;\n\t\t\t_msg.color = _fillColor;\n\t\t\t_msg.letterSpacing = 2;\n\t\t\t_msg.y = 1.5 * _barHeight;\n\t\t}\n\t\t\n\t\tpublic function loadURL(ldr:URLLoader,\n\t\t\tonComplete:Function=null, onError:Function=null):URLLoader\n\t\t{\n\t\t\tvar bar:ProgressBar = this;\n\t\t\tldr.addEventListener(Event.COMPLETE, function(evt:Event):void {\n            \tthis.progress = 1; \/\/ set progress bar to complete\n            \tvar timer:Timer = new Timer(1000);\n            \ttimer.addEventListener(TimerEvent.TIMER, function(e:Event):void\n            \t{\n            \t\ttimer.stop(); timer = null;\n            \t\ttry {\n\t            \t\tif (onComplete!=null) onComplete();\n\t             \t} catch (err:Error) {\n\t             \t\terror(err); \n\t             \t\treturn;\n\t             \t}\n            \t\t\/\/ remove progress bar\n            \t\tif (parent) parent.removeChild(bar);\n            \t});\n\t\t\t\ttimer.start();\n            });\n            ldr.addEventListener(ProgressEvent.PROGRESS,\n            \tfunction(evt:ProgressEvent):void {\n            \t\tbar.progress = evt.bytesLoaded \/ evt.bytesTotal;\n            \t}\n            );\n            var error:Function = function(e:Object=null):void {\n            \tbar.message.text = \"FAILED\";\n            \ttrace(e.toString());\n            \tif (onError!=null) onError();\n            };\n            ldr.addEventListener(IOErrorEvent.IO_ERROR, error);\n            ldr.addEventListener(SecurityErrorEvent.SECURITY_ERROR, error);\n            return ldr;\n\t\t}\n\t\t\n\t} \/\/ end of class ProgressBar\n}","new_contents":"package\n{\n\timport flare.display.TextSprite;\n\t\n\timport flash.display.Shape;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.net.URLLoader;\n\timport flash.utils.Timer;\n\t\n\tpublic class ProgressBar extends Sprite\n\t{\n\t\tprivate var _backColor:uint;\n\t\tprivate var _fillColor:uint;\n\t\tprivate var _barWidth:Number;\n\t\tprivate var _barHeight:Number;\n\t\tprivate var _msg:TextSprite;\n\t\t\n\t\tprivate var _bar:Sprite;\n\t\tprivate var _back:Shape;\n\t\tprivate var _fill:Shape;\n\t\tprivate var _progress:Number = 0;\n\t\t\n\t\tpublic function get progress():Number { return _progress; }\n\t\tpublic function set progress(v:Number):void {\n\t\t\tv = isNaN(v) ? 0 : v;\n\t\t\t_progress = v;\n\t\t\t_fill.graphics.clear();\n\t\t\t_fill.graphics.beginFill(_fillColor);\n\t\t\t_fill.graphics.drawRoundRect(0, 0, v*_barWidth,\n\t\t\t\t_barHeight, _barHeight, _barHeight);\n\t\t}\n\t\t\n\t\tpublic function get bar():Sprite { return _bar; }\n\t\tpublic function get message():TextSprite { return _msg; }\n\t\t\n\t\tpublic function ProgressBar(message:String=\"LOADING\", w:Number=200,\n\t\t\th:Number=6, fillColor:uint=0xff3333, backColor:uint=0xcccccc)\n\t\t{\n\t\t\t_fillColor = fillColor;\n\t\t\t_backColor = backColor;\n\t\t\t_barWidth = w;\n\t\t\t_barHeight = h;\n\t\t\t\n\t\t\taddChild(_bar = new Sprite());\n\t\t\taddChild(_msg = new TextSprite(message));\n\t\t\t\n\t\t\t_bar.addChild(_back = new Shape());\n\t\t\t_bar.addChild(_fill = new Shape());\n\t\t\t\n\t\t\t_back.graphics.beginFill(_backColor);\n\t\t\t_back.graphics.drawRoundRect(0, 0, _barWidth,\n\t\t\t\t_barHeight, _barHeight, _barHeight);\n\t\t\t\n\t\t\t_msg.font = \"Verdana\";\n\t\t\t_msg.size = 18;\n\t\t\t_msg.color = _fillColor;\n\t\t\t_msg.letterSpacing = 2;\n\t\t\t_msg.y = 1.5 * _barHeight;\n\t\t}\n\t\t\n\t\tpublic function loadURL(ldr:URLLoader,\n\t\t\tonComplete:Function=null, onError:Function=null):URLLoader\n\t\t{\n\t\t\tvar bar:ProgressBar = this;\n\t\t\tldr.addEventListener(Event.COMPLETE, function(evt:Event):void {\n            \tthis.progress = 1; \/\/ set progress bar to complete\n            \tvar timer:Timer = new Timer(1000);\n           \t\n            \ttimer.addEventListener(TimerEvent.TIMER, function(e:Event):void\n            \t{\n            \t\ttimer.stop(); timer = null;\n            \t\ttry {\n\t            \t\tif (onComplete!=null) onComplete();\n\t             \t} catch (err:Error) {            \t\t\n            \t\t\tvar stack_Trace:String = err.getStackTrace();\n\t             \t\terror(err); \n\t             \t\treturn;\n\t             \t}\n            \t\t\/\/ remove progress bar\n            \t\tif (parent) parent.removeChild(bar);\n            \t});\n\t\t\t\ttimer.start();\n            });\n            ldr.addEventListener(ProgressEvent.PROGRESS,\n            \tfunction(evt:ProgressEvent):void {\n            \t\tbar.progress = evt.bytesLoaded \/ evt.bytesTotal;\n            \t}\n            );\n            var error:Function = function(e:Object=null):void {\n            \tbar.message.text = \"FAILED\";\n            \ttrace(e.toString());\n            \tif (onError!=null) onError();\n            };\n            ldr.addEventListener(IOErrorEvent.IO_ERROR, error);\n            ldr.addEventListener(SecurityErrorEvent.SECURITY_ERROR, error);\n            return ldr;\n\t\t}\n\t\t\n\t} \/\/ end of class ProgressBar\n}","subject":"Add error message.","message":"Add error message.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"berkmancenter\/netmaps-visualization,berkmancenter\/netmaps-visualization,berkmancenter\/netmaps-visualization"}
{"commit":"43cc4fae1600c805db15d51033eb5f13a611c4cf","old_file":"src\/widgets\/supportClasses\/ResultAttributes.as","new_file":"src\/widgets\/supportClasses\/ResultAttributes.as","old_contents":"package widgets.supportClasses\n{\n\nimport com.esri.ags.FeatureSet;\nimport com.esri.ags.Graphic;\nimport com.esri.ags.layers.FeatureLayer;\nimport com.esri.ags.layers.supportClasses.CodedValue;\nimport com.esri.ags.layers.supportClasses.CodedValueDomain;\nimport com.esri.ags.layers.supportClasses.FeatureType;\nimport com.esri.ags.layers.supportClasses.Field;\nimport com.esri.ags.layers.supportClasses.LayerDetails;\n\nimport mx.core.FlexGlobals;\nimport mx.core.LayoutDirection;\nimport mx.formatters.DateFormatter;\n\n[Bindable]\npublic class ResultAttributes\n{\n    public var attributes:Object;\n    public var title:String;\n    public var content:String;\n    public var link:String;\n    public var linkAlias:String;\n\n    public static function toResultAttributes(fields:XMLList,\n                                              graphic:Graphic = null,\n                                              featureSet:FeatureSet = null,\n                                              layer:FeatureLayer = null,\n                                              layerDetails:LayerDetails = null,\n                                              fallbackTitle:String = null,\n                                              titleField:String = null,\n                                              linkField:String = null,\n                                              linkAlias:String = null):ResultAttributes\n    {\n        var resultAttributes:ResultAttributes = new ResultAttributes;\n\n        var value:String = \"\";\n        var title:String = \"\";\n        var content:String = \"\";\n        var link:String = \"\";\n        var linkAlias:String;\n\n        var fieldsXMLList:XMLList = fields ? fields.field : null;\n        if (fields && fields[0].@all[0] == \"true\")\n        {\n            if (layerDetails.fields)\n            {\n                for each (var field:Field in layerDetails.fields)\n                {\n                    if (field.name in graphic.attributes)\n                    {\n                        displayFields(field.name, getFieldXML(field.name, fieldsXMLList), field);\n                    }\n                }\n            }\n            else\n            {\n                for (var fieldName:String in graphic.attributes)\n                {\n                    displayFields(fieldName, getFieldXML(fieldName, fieldsXMLList), null);\n                }\n            }\n        }\n        else\n        {\n            for each (var fieldXML:XML in fieldsXMLList) \/\/ display the fields in the same order as specified\n            {\n                if (fieldXML.@name[0] in graphic.attributes)\n                {\n                    displayFields(fieldXML.@name[0], fieldXML, getField(layer, fieldXML.@name[0]));\n                }\n            }\n        }\n\n        resultAttributes.attributes = graphic.attributes;\n        resultAttributes.title = title ? title : fallbackTitle;\n        resultAttributes.content = content.replace(\/\\n$\/, '');\n        resultAttributes.link = link ? link : null;\n        resultAttributes.linkAlias = linkAlias;\n\n        function displayFields(fieldName:String, fieldXML:XML, field:Field):void\n        {\n            var fieldNameTextValue:String = graphic.attributes[fieldName];\n            value = fieldNameTextValue ? fieldNameTextValue : \"\";\n\n            if (value)\n            {\n                var isDateField:Boolean;\n                var useUTC:Boolean;\n                var dateFormat:String;\n                if (fieldXML)\n                {\n                    useUTC = fieldXML.format.@useutc[0] || fieldXML.@useutc[0] == \"true\";\n                    dateFormat = fieldXML.format.@dateformat[0] || fieldXML.@dateformat[0];\n                    if (dateFormat)\n                    {\n                        isDateField = true;\n                    }\n                }\n                if (!isDateField && field)\n                {\n                    isDateField = field.type == Field.TYPE_DATE;\n                }\n                if (isDateField)\n                {\n                    var dateMS:Number = Number(value);\n                    if (!isNaN(dateMS))\n                    {\n                        value = msToDate(dateMS, dateFormat, useUTC);\n                    }\n                }\n                else\n                {\n                    var typeID:String = layerDetails.typeIdField ? graphic.attributes[layerDetails.typeIdField] : null;\n                    if (fieldName == layerDetails.typeIdField)\n                    {\n                        var featureType:FeatureType = getFeatureType(layer, typeID);\n                        if (featureType && featureType.name)\n                        {\n                            value = featureType.name;\n                        }\n                    }\n                    else\n                    {\n                        var codedValue:CodedValue = getCodedValue(layer, fieldName, value, typeID);\n                        if (codedValue)\n                        {\n                            value = codedValue.name;\n                        }\n                    }\n                }\n            }\n\n            if (titleField && fieldName.toUpperCase() == titleField.toUpperCase())\n            {\n                title = value;\n            }\n            else if (linkField && fieldName.toUpperCase() == linkField.toUpperCase())\n            {\n                link = value;\n                linkAlias = linkAlias;\n            }\n            else if (fieldName.toUpperCase() != \"SHAPE_LENGTH\" && fieldName.toUpperCase() != \"SHAPE_AREA\")\n            {\n                var fieldLabel:String;\n\n                if (fieldXML && fieldXML.@alias[0])\n                {\n                    fieldLabel = fieldXML.@alias[0];\n                }\n                else\n                {\n                    fieldLabel = featureSet.fieldAliases[fieldName];\n                }\n\n                if (FlexGlobals.topLevelApplication.layoutDirection == LayoutDirection.RTL)\n                {\n                    content += value + \" :\" + fieldLabel + \"\\n\";\n                }\n                else\n                {\n                    content += fieldLabel + \": \" + value + \"\\n\";\n                }\n            }\n        }\n\n        return resultAttributes;\n    }\n\n    private static function getFieldXML(fieldName:String, fields:XMLList):XML\n    {\n        var result:XML;\n\n        for each (var fieldXML:XML in fields)\n        {\n            if (fieldName == fieldXML.@name[0])\n            {\n                result = fieldXML;\n                break;\n            }\n        }\n\n        return result;\n    }\n\n    private static function getField(layer:FeatureLayer, fieldName:String):Field\n    {\n        var result:Field;\n\n        if (layer)\n        {\n            for each (var field:Field in layer.layerDetails.fields)\n            {\n                if (fieldName == field.name)\n                {\n                    result = field;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n\n    private static function getFeatureType(layer:FeatureLayer, typeID:String):FeatureType\n    {\n        var result:FeatureType;\n\n        if (layer)\n        {\n            for each (var featureType:FeatureType in layer.layerDetails.types)\n            {\n                if (typeID == featureType.id)\n                {\n                    result = featureType;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n\n    private static function msToDate(ms:Number, dateFormat:String, useUTC:Boolean):String\n    {\n        var date:Date = new Date(ms);\n        if (date.milliseconds == 999) \/\/ workaround for REST bug\n        {\n            date.milliseconds++;\n        }\n        if (useUTC)\n        {\n            date.minutes += date.timezoneOffset;\n        }\n\n        if (dateFormat)\n        {\n            var dateFormatter:DateFormatter = new DateFormatter();\n            dateFormatter.formatString = dateFormat;\n            var result:String = dateFormatter.format(date);\n            if (result)\n            {\n                return result;\n            }\n            else\n            {\n                return dateFormatter.error;\n            }\n        }\n        else\n        {\n            return date.toLocaleString();\n        }\n    }\n\n    private static function getCodedValue(layer:FeatureLayer, fieldName:String, fieldValue:String, typeID:String):CodedValue\n    {\n        var result:CodedValue;\n\n        var codedValueDomain:CodedValueDomain;\n        if (typeID)\n        {\n            var featureType:FeatureType = getFeatureType(layer, typeID);\n            if (featureType)\n            {\n                codedValueDomain = featureType.domains[fieldName] as CodedValueDomain;\n            }\n        }\n        else\n        {\n            var field:Field = getField(layer, fieldName);\n            if (field)\n            {\n                codedValueDomain = field.domain as CodedValueDomain;\n            }\n        }\n\n        if (codedValueDomain)\n        {\n            for each (var codedValue:CodedValue in codedValueDomain.codedValues)\n            {\n                if (fieldValue == codedValue.code)\n                {\n                    result = codedValue;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n}\n\n}\n","new_contents":"package widgets.supportClasses\n{\n\nimport com.esri.ags.FeatureSet;\nimport com.esri.ags.Graphic;\nimport com.esri.ags.layers.FeatureLayer;\nimport com.esri.ags.layers.supportClasses.CodedValue;\nimport com.esri.ags.layers.supportClasses.CodedValueDomain;\nimport com.esri.ags.layers.supportClasses.FeatureType;\nimport com.esri.ags.layers.supportClasses.Field;\nimport com.esri.ags.layers.supportClasses.LayerDetails;\n\nimport mx.core.FlexGlobals;\nimport mx.core.LayoutDirection;\nimport mx.formatters.DateFormatter;\n\n[Bindable]\npublic class ResultAttributes\n{\n    public var attributes:Object;\n    public var title:String;\n    public var content:String;\n    public var link:String;\n    public var linkAlias:String;\n\n    public static function toResultAttributes(fields:XMLList,\n                                              graphic:Graphic = null,\n                                              featureSet:FeatureSet = null,\n                                              layer:FeatureLayer = null,\n                                              layerDetails:LayerDetails = null,\n                                              fallbackTitle:String = null,\n                                              titleField:String = null,\n                                              linkField:String = null,\n                                              linkAlias:String = null):ResultAttributes\n    {\n        var resultAttributes:ResultAttributes = new ResultAttributes;\n\n        var value:String = \"\";\n        var title:String = \"\";\n        var content:String = \"\";\n        var link:String = \"\";\n        var linkAlias:String;\n\n        var fieldsXMLList:XMLList = fields ? fields.field : null;\n        if (fields && fields[0].@all[0] == \"true\")\n        {\n            if (layerDetails.fields)\n            {\n                for each (var field:Field in layerDetails.fields)\n                {\n                    if (field.name in graphic.attributes)\n                    {\n                        displayFields(field.name, getFieldXML(field.name, fieldsXMLList), field);\n                    }\n                }\n            }\n            else\n            {\n                for (var fieldName:String in graphic.attributes)\n                {\n                    displayFields(fieldName, getFieldXML(fieldName, fieldsXMLList), null);\n                }\n            }\n        }\n        else\n        {\n            for each (var fieldXML:XML in fieldsXMLList) \/\/ display the fields in the same order as specified\n            {\n                if (fieldXML.@name[0] in graphic.attributes)\n                {\n                    displayFields(fieldXML.@name[0], fieldXML, getField(layer, fieldXML.@name[0]));\n                }\n            }\n        }\n\n        resultAttributes.attributes = graphic.attributes;\n        resultAttributes.title = title ? title : fallbackTitle;\n        resultAttributes.content = content.replace(\/\\n$\/, '');\n        resultAttributes.link = link ? link : null;\n        resultAttributes.linkAlias = linkAlias;\n\n        function displayFields(fieldName:String, fieldXML:XML, field:Field):void\n        {\n            var fieldNameTextValue:String = graphic.attributes[fieldName];\n            value = fieldNameTextValue ? fieldNameTextValue : \"\";\n\n            if (value)\n            {\n                var isDateField:Boolean;\n                var useUTC:Boolean;\n                var dateFormat:String;\n                if (fieldXML)\n                {\n                    useUTC = fieldXML.format.@useutc[0] == \"true\" || fieldXML.@useutc[0] == \"true\";\n                    dateFormat = fieldXML.format.@dateformat[0] || fieldXML.@dateformat[0];\n                    if (dateFormat)\n                    {\n                        isDateField = true;\n                    }\n                }\n                if (!isDateField && field)\n                {\n                    isDateField = field.type == Field.TYPE_DATE;\n                }\n                if (isDateField)\n                {\n                    var dateMS:Number = Number(value);\n                    if (!isNaN(dateMS))\n                    {\n                        value = msToDate(dateMS, dateFormat, useUTC);\n                    }\n                }\n                else\n                {\n                    var typeID:String = layerDetails.typeIdField ? graphic.attributes[layerDetails.typeIdField] : null;\n                    if (fieldName == layerDetails.typeIdField)\n                    {\n                        var featureType:FeatureType = getFeatureType(layer, typeID);\n                        if (featureType && featureType.name)\n                        {\n                            value = featureType.name;\n                        }\n                    }\n                    else\n                    {\n                        var codedValue:CodedValue = getCodedValue(layer, fieldName, value, typeID);\n                        if (codedValue)\n                        {\n                            value = codedValue.name;\n                        }\n                    }\n                }\n            }\n\n            if (titleField && fieldName.toUpperCase() == titleField.toUpperCase())\n            {\n                title = value;\n            }\n            else if (linkField && fieldName.toUpperCase() == linkField.toUpperCase())\n            {\n                link = value;\n                linkAlias = linkAlias;\n            }\n            else if (fieldName.toUpperCase() != \"SHAPE_LENGTH\" && fieldName.toUpperCase() != \"SHAPE_AREA\")\n            {\n                var fieldLabel:String;\n\n                if (fieldXML && fieldXML.@alias[0])\n                {\n                    fieldLabel = fieldXML.@alias[0];\n                }\n                else\n                {\n                    fieldLabel = featureSet.fieldAliases[fieldName];\n                }\n\n                if (FlexGlobals.topLevelApplication.layoutDirection == LayoutDirection.RTL)\n                {\n                    content += value + \" :\" + fieldLabel + \"\\n\";\n                }\n                else\n                {\n                    content += fieldLabel + \": \" + value + \"\\n\";\n                }\n            }\n        }\n\n        return resultAttributes;\n    }\n\n    private static function getFieldXML(fieldName:String, fields:XMLList):XML\n    {\n        var result:XML;\n\n        for each (var fieldXML:XML in fields)\n        {\n            if (fieldName == fieldXML.@name[0])\n            {\n                result = fieldXML;\n                break;\n            }\n        }\n\n        return result;\n    }\n\n    private static function getField(layer:FeatureLayer, fieldName:String):Field\n    {\n        var result:Field;\n\n        if (layer)\n        {\n            for each (var field:Field in layer.layerDetails.fields)\n            {\n                if (fieldName == field.name)\n                {\n                    result = field;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n\n    private static function getFeatureType(layer:FeatureLayer, typeID:String):FeatureType\n    {\n        var result:FeatureType;\n\n        if (layer)\n        {\n            for each (var featureType:FeatureType in layer.layerDetails.types)\n            {\n                if (typeID == featureType.id)\n                {\n                    result = featureType;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n\n    private static function msToDate(ms:Number, dateFormat:String, useUTC:Boolean):String\n    {\n        var date:Date = new Date(ms);\n        if (date.milliseconds == 999) \/\/ workaround for REST bug\n        {\n            date.milliseconds++;\n        }\n        if (useUTC)\n        {\n            date.minutes += date.timezoneOffset;\n        }\n\n        if (dateFormat)\n        {\n            var dateFormatter:DateFormatter = new DateFormatter();\n            dateFormatter.formatString = dateFormat;\n            var result:String = dateFormatter.format(date);\n            if (result)\n            {\n                return result;\n            }\n            else\n            {\n                return dateFormatter.error;\n            }\n        }\n        else\n        {\n            return date.toLocaleString();\n        }\n    }\n\n    private static function getCodedValue(layer:FeatureLayer, fieldName:String, fieldValue:String, typeID:String):CodedValue\n    {\n        var result:CodedValue;\n\n        var codedValueDomain:CodedValueDomain;\n        if (typeID)\n        {\n            var featureType:FeatureType = getFeatureType(layer, typeID);\n            if (featureType)\n            {\n                codedValueDomain = featureType.domains[fieldName] as CodedValueDomain;\n            }\n        }\n        else\n        {\n            var field:Field = getField(layer, fieldName);\n            if (field)\n            {\n                codedValueDomain = field.domain as CodedValueDomain;\n            }\n        }\n\n        if (codedValueDomain)\n        {\n            for each (var codedValue:CodedValue in codedValueDomain.codedValues)\n            {\n                if (fieldValue == codedValue.code)\n                {\n                    result = codedValue;\n                    break;\n                }\n            }\n        }\n\n        return result;\n    }\n}\n\n}\n","subject":"Fix ResultAttributes useUTC assignment.","message":"Fix ResultAttributes useUTC assignment.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex"}
{"commit":"f03caf98fefc6c5de64c9ff3f19961a5920d69ba","old_file":"src\/as\/com\/threerings\/util\/SortedHashMap.as","new_file":"src\/as\/com\/threerings\/util\/SortedHashMap.as","old_contents":"\/\/\n\/\/ $Id: HashMap.as 4848 2007-10-18 23:55:26Z ray $\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\n\/**\n * Guarantees a specific iteration order for keys(), values(), and forEach() with as little\n * additional overhead as possible.\n *\/\npublic class SortedHashMap extends HashMap\n{\n    public static const COMPARABLE_KEYS :int = 0;\n    public static const STRING_KEYS :int = 1;\n    public static const NUMERIC_KEYS :int = 2;\n\n    public function SortedHashMap (\n        keyType :int,\n        loadFactor :Number = 1.75, equalsFn :Function = null, hashFn :Function = null)\n    {\n        super(loadFactor, equalsFn, hashFn);\n        _keyType = keyType;\n    }\n\n    override public function put (key :Object, value :Object) :*\n    {\n        validateKey(key);\n        return super.put(key, value);\n    }\n\n    override public function keys () :Array\n    {\n        var keys :Array = super.keys();\n\n        switch (_keyType) {\n        case COMPARABLE_KEYS:\n            ArrayUtil.sort(keys);\n            break;\n\n        case STRING_KEYS:\n        default:\n            keys.sort();\n            break;\n\n        case NUMERIC_KEYS:\n            keys.sort(Array.NUMERIC);\n            break;\n        }\n\n        return keys;\n    }\n\n    override public function values () :Array\n    {\n        \/\/ not very optimal, we need to look up each value from the sorted keys.\n        return keys().map(function (key :Object, ... rest) :Object {\n            return get(key);\n        });\n    }\n\n    override public function forEach (fn :Function) :void\n    {\n        var keys :Array = keys();\n        for each (var key :Object in keys) {\n            fn(key, get(key));\n        }\n    }\n\n    protected function validateKey (key :Object) :void\n        \/\/ throws ArgumentError\n    {\n        if (key == null) {\n            return;\n        }\n        switch (_keyType) {\n        case COMPARABLE_KEYS:\n            if (key is Comparable) {\n                return;\n            }\n            break;\n\n        case STRING_KEYS:\n            if (key is String) {\n                return;\n            }\n            break;\n\n        case NUMERIC_KEYS:\n            if (key is Number) {\n                return;\n            }\n            break;\n\n        default:\n            \/\/ there is no return\n            break;\n        }\n\n        throw new ArgumentError(\"Invalid key\");\n    }\n\n    \/** The key type in use for this map. *\/\n    protected var _keyType :int;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id: HashMap.as 4848 2007-10-18 23:55:26Z ray $\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\n\/**\n * Guarantees a specific iteration order for keys(), values(), and forEach() with as little\n * additional overhead as possible.\n *\/\npublic class SortedHashMap extends HashMap\n{\n    public static const COMPARABLE_KEYS :int = 0;\n    public static const STRING_KEYS :int = 1;\n    public static const NUMERIC_KEYS :int = 2;\n\n    public function SortedHashMap (\n        keyType :int,\n        loadFactor :Number = 1.75, equalsFn :Function = null, hashFn :Function = null)\n    {\n        super(loadFactor, equalsFn, hashFn);\n        _keyType = keyType;\n    }\n\n    override public function put (key :Object, value :Object) :*\n    {\n        validateKey(key);\n        return super.put(key, value);\n    }\n\n    override public function keys () :Array\n    {\n        var keys :Array = super.keys();\n\n        switch (_keyType) {\n        case COMPARABLE_KEYS:\n            ArrayUtil.sort(keys);\n            break;\n\n        case STRING_KEYS:\n        default:\n            keys.sort();\n            break;\n\n        case NUMERIC_KEYS:\n            keys.sort(Array.NUMERIC);\n            break;\n        }\n\n        return keys;\n    }\n\n    override public function values () :Array\n    {\n        \/\/ not very optimal, we need to look up each value from the sorted keys.\n        return keys().map(Util.adapt(get));\n    }\n\n    override public function forEach (fn :Function) :void\n    {\n        var keys :Array = keys();\n        for each (var key :Object in keys) {\n            fn(key, get(key));\n        }\n    }\n\n    protected function validateKey (key :Object) :void\n        \/\/ throws ArgumentError\n    {\n        if (key == null) {\n            return;\n        }\n        switch (_keyType) {\n        case COMPARABLE_KEYS:\n            if (key is Comparable) {\n                return;\n            }\n            break;\n\n        case STRING_KEYS:\n            if (key is String) {\n                return;\n            }\n            break;\n\n        case NUMERIC_KEYS:\n            if (key is Number) {\n                return;\n            }\n            break;\n\n        default:\n            \/\/ there is no return\n            break;\n        }\n\n        throw new ArgumentError(\"Invalid key\");\n    }\n\n    \/** The key type in use for this map. *\/\n    protected var _keyType :int;\n}\n}\n","subject":"Use Util.adapt(). Look at this functional programming masterpiece. I'm not sure how much actual utility is here, and how much I just like the gee-whiz factor.","message":"Use Util.adapt(). Look at this functional programming masterpiece.\nI'm not sure how much actual utility is here, and how much I just like the\ngee-whiz factor.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5731 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"d1044e9601b3390afe5d13a1f5e304c846e85b4b","old_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLibrary.as","new_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLibrary.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.xfl {\n\nimport flash.filesystem.File;\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport com.adobe.crypto.MD5;\n\nimport flump.SwfTexture;\nimport flump.Util;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.executor.FutureTask;\nimport flump.executor.load.LoadedSwf;\nimport flump.executor.load.SwfLoader;\nimport flump.export.Atlas;\nimport flump.export.ExportConf;\nimport flump.export.Files;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\nimport flump.mold.TextureGroupMold;\n\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.Set;\nimport com.threerings.util.Sets;\nimport com.threerings.util.XmlUtil;\n\npublic class XflLibrary\n{\n    use namespace xflns;\n\n    \/**\n     * When an exported movie contains an unexported movie, it gets assigned a generated symbol\n     * name with this prefix.\n     *\/\n    public static const IMPLICIT_PREFIX :String = \"~\";\n\n    public var swf :LoadedSwf;\n\n    public var frameRate :Number;\n    public var backgroundColor :int;\n\n    \/\/ The MD5 of the published library SWF\n    public var md5 :String;\n\n    public var location :String;\n\n    public const movies :Vector.<MovieMold> = new <MovieMold>[];\n    public const textures :Vector.<XflTexture> = new <XflTexture>[];\n\n    public function XflLibrary (location :String) {\n        this.location = location;\n    }\n\n    public function getItem (id :String, requiredType :Class=null) :* {\n        const result :* = _idToItem[id];\n        if (result === undefined) throw new Error(\"Unknown library item '\" + id + \"'\");\n        else if (requiredType != null) return requiredType(result);\n        else return result;\n    }\n\n    public function isExported (movie :MovieMold) :Boolean {\n        return _moldToSymbol.containsKey(movie);\n    }\n\n    public function get publishedMovies () :Vector.<MovieMold> {\n        const result :Vector.<MovieMold> = new <MovieMold>[];\n        for each (var movie :MovieMold in _toPublish.toArray().sortOn(\"id\")) result.push(movie);\n        return result;\n    }\n\n    public function finishLoading () :void {\n        var movie :MovieMold = null;\n\n        \/\/ Parse all un-exported movies that are referenced by the exported movies.\n        for (var ii :int = 0; ii < movies.length; ++ii) {\n            movie = movies[ii];\n            for each (var symbolName :String in XflMovie.getSymbolNames(movie).toArray()) {\n                var xml :XML = _unexportedMovies.remove(symbolName);\n                if (xml != null) parseMovie(xml);\n            }\n        }\n\n        for each (movie in movies) if (isExported(movie)) prepareForPublishing(movie);\n    }\n\n    protected function prepareForPublishing (movie :MovieMold) :void {\n        if (!_toPublish.add(movie) || movie.flipbook) return;\n        for each (var layer :LayerMold in movie.layers) {\n            for each (var kf :KeyframeMold in layer.keyframes) {\n                if (kf.ref == null) continue;\n                kf.ref = _libraryNameToId.get(kf.ref);\n                var item :Object = _idToItem[kf.ref];\n                if (item == null) {\n                    addTopLevelError(ParseError.CRIT,\n                            \"unrecognized library item '\" + kf.ref + \"'\");\n                } else if (item is MovieMold) {\n                    prepareForPublishing(MovieMold(item));\n                } else if (item is XflTexture) {\n                    \/\/ Texture symbols have origins. For texture layer keyframes,\n                    \/\/ we combine the texture's origin with the keyframe's pivot point.\n                    var tex :SwfTexture = SwfTexture.fromTexture(this.swf, XflTexture(item));\n                    kf.pivotX += tex.origin.x;\n                    kf.pivotY += tex.origin.y;\n                }\n            }\n        }\n    }\n\n    public function createId (item :Object, libraryName :String, symbol :String) :String {\n        if (symbol != null) _moldToSymbol.put(item, symbol);\n        const id :String = symbol == null ? IMPLICIT_PREFIX + libraryName : symbol;\n        _libraryNameToId.put(libraryName, id);\n        _idToItem[id] = item;\n        return id;\n    }\n\n    public function getErrors (sev :String=null) :Vector.<ParseError> {\n        if (sev == null) return _errors;\n        const sevOrdinal :int = ParseError.severityToOrdinal(sev);\n        return _errors.filter(function (err :ParseError, ..._) :Boolean {\n            return err.sevOrdinal >= sevOrdinal;\n        });\n    }\n\n    public function get valid () :Boolean { return getErrors(ParseError.CRIT).length == 0; }\n\n    public function addTopLevelError (severity :String, message :String, e :Object=null) :void {\n        addError(location, severity, message, e);\n    }\n\n    public function addError (location :String, severity :String, message :String, e :Object=null) :void {\n        _errors.push(new ParseError(location, severity, message, e));\n    }\n\n    public function toJSONString (atlases :Vector.<Atlas>, conf :ExportConf, pretty :Boolean=false) :String {\n        return JSON.stringify(toMold(atlases, conf), null, pretty ? \"  \" : null);\n    }\n\n    public function toMold (atlases :Vector.<Atlas>, conf :ExportConf) :LibraryMold {\n        const mold :LibraryMold = new LibraryMold();\n        mold.frameRate = frameRate;\n        mold.md5 = md5;\n        mold.movies = publishedMovies.map(function (movie :MovieMold, ..._) :MovieMold {\n            return movie.scale(conf.scale);\n        });\n        mold.textureGroups = createTextureGroupMolds(atlases);\n        return mold;\n    }\n\n    public function loadSWF (path :String, loader :Executor=null) :Future {\n        const onComplete :FutureTask = new FutureTask();\n\n        const swfFile :File = new File(path);\n        const loadSwfFile :Future = Files.load(swfFile, loader);\n        loadSwfFile.succeeded.add(function (data :ByteArray) :void {\n            md5 = MD5.hashBytes(data);\n\n            const loadSwf :Future = new SwfLoader().loadFromBytes(data);\n            loadSwf.succeeded.add(function (loadedSwf :LoadedSwf) :void {\n                swf = loadedSwf;\n            });\n            loadSwf.failed.add(function (error :Error) :void {\n                addTopLevelError(ParseError.CRIT, error.message, error);\n            });\n            loadSwf.completed.add(onComplete.succeed);\n        });\n        loadSwfFile.failed.add(function (error :Error) :void {\n            addTopLevelError(ParseError.CRIT, error.message, error);\n            onComplete.fail(error);\n        });\n\n        return onComplete;\n    }\n\n    \/**\n     * @returns A list of paths to symbols in this library.\n     *\/\n    public function parseDocumentFile (fileData :ByteArray, path :String) :Vector.<String> {\n        const xml :XML = Util.bytesToXML(fileData);\n        frameRate = XmlUtil.getNumberAttr(xml, \"frameRate\", 24);\n\n        const hex :String = XmlUtil.getStringAttr(xml, \"backgroundColor\", \"#ffffff\");\n        backgroundColor = parseInt(hex.substr(1), 16);\n\n        if (xml.media != null) {\n            for each (var bitmap :XML in xml.media.DOMBitmapItem) {\n                if (XmlUtil.getBooleanAttr(bitmap, \"linkageExportForAS\", false)) {\n                    textures.push(new XflTexture(this, location, bitmap));\n                }\n            }\n        }\n\n        const paths :Vector.<String> = new <String>[];\n        if (xml.symbols != null) {\n            for each (var symbolXmlPath :XML in xml.symbols.Include) {\n                paths.push(\"LIBRARY\/\" + XmlUtil.getStringAttr(symbolXmlPath, \"href\"));\n            }\n        }\n\n        return paths;\n    }\n\n    public function parseLibraryFile (fileData :ByteArray, path :String) :void {\n        const xml :XML = Util.bytesToXML(fileData);\n        if (xml.name().localName != \"DOMSymbolItem\") {\n            addTopLevelError(ParseError.DEBUG,\n                \"Skipping file since its root element isn't DOMSymbolItem\");\n            return;\n        } else if (XmlUtil.getStringAttr(xml, \"symbolType\", \"\") == \"graphic\") {\n            addTopLevelError(ParseError.DEBUG, \"Skipping file because symbolType=graphic\");\n            return;\n        }\n\n        const isSprite :Boolean = XmlUtil.getBooleanAttr(xml, \"isSpriteSubclass\", false);\n        log.debug(\"Parsing for library\", \"file\", path, \"isSprite\", isSprite);\n        try {\n            if (isSprite) {\n                \/\/ if \"export in first frame\" is not set, we won't be able to load the texture\n                \/\/ from the swf.\n                \/\/ TODO: remove this restriction by loading the entire swf before reading textures?\n                if (!XmlUtil.getBooleanAttr(xml, \"linkageExportInFirstFrame\", true)) {\n                    addError(location + \":\" + XmlUtil.getStringAttr(xml, \"linkageClassName\"),\n                        ParseError.CRIT, \"\\\"Export in frame 1\\\" must be set\");\n                    return;\n                }\n                var texture :XflTexture = new XflTexture(this, location, xml);\n                if (texture.isValid(swf)) textures.push(texture);\n                else addError(location + \":\" + texture.symbol, ParseError.CRIT, \"Sprite is empty\");\n\n            } else {\n                \/\/ It's a movie. If it's exported, we parse it now.\n                \/\/ Else, we save it for possible parsing later.\n                \/\/ (Un-exported movies that are not referenced will not be published.)\n                if (XflMovie.isExported(xml)) parseMovie(xml);\n                else _unexportedMovies.put(XflMovie.getName(xml), xml);\n            }\n        } catch (e :Error) {\n            var type :String = isSprite ? \"sprite\" : \"movie\";\n            addTopLevelError(ParseError.CRIT, \"Unable to parse \" + type + \" in \" + path, e);\n            log.error(\"Unable to parse \" + path, e);\n        }\n    }\n\n    protected function parseMovie (xml :XML) :void {\n        movies.push(XflMovie.parse(this, xml));\n    }\n\n    \/** Creates TextureGroupMolds from a list of Atlases *\/\n    protected static function createTextureGroupMolds (atlases :Vector.<Atlas>) :Vector.<TextureGroupMold> {\n        const groups :Vector.<TextureGroupMold> = new <TextureGroupMold>[];\n        function getGroup (scaleFactor :int) :TextureGroupMold {\n            for each (var group :TextureGroupMold in groups) {\n                if (group.scaleFactor == scaleFactor) {\n                    return group;\n                }\n            }\n            group = new TextureGroupMold();\n            group.scaleFactor = scaleFactor;\n            groups.push(group);\n            return group;\n        }\n\n        for each (var atlas :Atlas in atlases) {\n            var group :TextureGroupMold = getGroup(atlas.scaleFactor);\n            group.atlases.push(atlas.toMold());\n        }\n\n        return groups;\n    }\n\n    \/** Library name to XML for movies in the XFL that are not marked for export *\/\n    protected const _unexportedMovies :Map = Maps.newMapOf(String);\n\n    \/** Object to symbol name for all exported textures and movies in the library *\/\n    protected const _moldToSymbol :Map = Maps.newMapOf(Object);\n\n    \/** Library name to symbol or generated symbol for all textures and movies in the library *\/\n    protected const _libraryNameToId :Map = Maps.newMapOf(String);\n\n    \/** Exported movies or movies used in exported movies. *\/\n    protected const _toPublish :Set = Sets.newSetOf(MovieMold);\n\n    \/** Symbol or generated symbol to texture or movie. *\/\n    protected const _idToItem :Dictionary = new Dictionary();\n\n    protected const _errors :Vector.<ParseError> = new <ParseError>[];\n\n    private static const log :Log = Log.getLog(XflLibrary);\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.xfl {\n\nimport flash.filesystem.File;\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport com.adobe.crypto.MD5;\n\nimport flump.SwfTexture;\nimport flump.Util;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.executor.FutureTask;\nimport flump.executor.load.LoadedSwf;\nimport flump.executor.load.SwfLoader;\nimport flump.export.Atlas;\nimport flump.export.ExportConf;\nimport flump.export.Files;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\nimport flump.mold.TextureGroupMold;\n\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.Set;\nimport com.threerings.util.Sets;\nimport com.threerings.util.XmlUtil;\n\npublic class XflLibrary\n{\n    use namespace xflns;\n\n    \/**\n     * When an exported movie contains an unexported movie, it gets assigned a generated symbol\n     * name with this prefix.\n     *\/\n    public static const IMPLICIT_PREFIX :String = \"~\";\n\n    public var swf :LoadedSwf;\n\n    public var frameRate :Number;\n    public var backgroundColor :int;\n\n    \/\/ The MD5 of the published library SWF\n    public var md5 :String;\n\n    public var location :String;\n\n    public const movies :Vector.<MovieMold> = new <MovieMold>[];\n    public const textures :Vector.<XflTexture> = new <XflTexture>[];\n\n    public function XflLibrary (location :String) {\n        this.location = location;\n    }\n\n    public function getItem (id :String, requiredType :Class=null) :* {\n        const result :* = _idToItem[id];\n        if (result === undefined) throw new Error(\"Unknown library item '\" + id + \"'\");\n        else if (requiredType != null) return requiredType(result);\n        else return result;\n    }\n\n    public function isExported (movie :MovieMold) :Boolean {\n        return _moldToSymbol.containsKey(movie);\n    }\n\n    public function get publishedMovies () :Vector.<MovieMold> {\n        const result :Vector.<MovieMold> = new <MovieMold>[];\n        for each (var movie :MovieMold in _toPublish.toArray().sortOn(\"id\")) result.push(movie);\n        return result;\n    }\n\n    public function finishLoading () :void {\n        var movie :MovieMold = null;\n\n        \/\/ Parse all un-exported movies that are referenced by the exported movies.\n        for (var ii :int = 0; ii < movies.length; ++ii) {\n            movie = movies[ii];\n            for each (var symbolName :String in XflMovie.getSymbolNames(movie).toArray()) {\n                var xml :XML = _unexportedMovies.remove(symbolName);\n                if (xml != null) parseMovie(xml);\n            }\n        }\n\n        for each (movie in movies) if (isExported(movie)) prepareForPublishing(movie);\n    }\n\n    protected function prepareForPublishing (movie :MovieMold) :void {\n        if (!_toPublish.add(movie)) return;\n        for each (var layer :LayerMold in movie.layers) {\n            for each (var kf :KeyframeMold in layer.keyframes) {\n                function adjustPivot (tex :SwfTexture) :void {\n                    \/\/ Texture symbols have origins. For texture layer keyframes,\n                    \/\/ we combine the texture's origin with the keyframe's pivot point.\n                    kf.pivotX += tex.origin.x;\n                    kf.pivotY += tex.origin.y;\n                };\n                if (movie.flipbook) {\n                    adjustPivot(SwfTexture.fromFlipbook(this, movie, kf.index));\n                } else {\n                    if (kf.ref == null) continue;\n                    kf.ref = _libraryNameToId.get(kf.ref);\n                    var item :Object = _idToItem[kf.ref];\n                    if (item == null) {\n                        addTopLevelError(ParseError.CRIT,\n                                \"unrecognized library item '\" + kf.ref + \"'\");\n                    } else if (item is MovieMold) {\n                        prepareForPublishing(MovieMold(item));\n                    } else if (item is XflTexture) {\n                        adjustPivot(SwfTexture.fromTexture(this.swf, XflTexture(item)));\n                    }\n                }\n            }\n        }\n    }\n\n    public function createId (item :Object, libraryName :String, symbol :String) :String {\n        if (symbol != null) _moldToSymbol.put(item, symbol);\n        const id :String = symbol == null ? IMPLICIT_PREFIX + libraryName : symbol;\n        _libraryNameToId.put(libraryName, id);\n        _idToItem[id] = item;\n        return id;\n    }\n\n    public function getErrors (sev :String=null) :Vector.<ParseError> {\n        if (sev == null) return _errors;\n        const sevOrdinal :int = ParseError.severityToOrdinal(sev);\n        return _errors.filter(function (err :ParseError, ..._) :Boolean {\n            return err.sevOrdinal >= sevOrdinal;\n        });\n    }\n\n    public function get valid () :Boolean { return getErrors(ParseError.CRIT).length == 0; }\n\n    public function addTopLevelError (severity :String, message :String, e :Object=null) :void {\n        addError(location, severity, message, e);\n    }\n\n    public function addError (location :String, severity :String, message :String, e :Object=null) :void {\n        _errors.push(new ParseError(location, severity, message, e));\n    }\n\n    public function toJSONString (atlases :Vector.<Atlas>, conf :ExportConf, pretty :Boolean=false) :String {\n        return JSON.stringify(toMold(atlases, conf), null, pretty ? \"  \" : null);\n    }\n\n    public function toMold (atlases :Vector.<Atlas>, conf :ExportConf) :LibraryMold {\n        const mold :LibraryMold = new LibraryMold();\n        mold.frameRate = frameRate;\n        mold.md5 = md5;\n        mold.movies = publishedMovies.map(function (movie :MovieMold, ..._) :MovieMold {\n            return movie.scale(conf.scale);\n        });\n        mold.textureGroups = createTextureGroupMolds(atlases);\n        return mold;\n    }\n\n    public function loadSWF (path :String, loader :Executor=null) :Future {\n        const onComplete :FutureTask = new FutureTask();\n\n        const swfFile :File = new File(path);\n        const loadSwfFile :Future = Files.load(swfFile, loader);\n        loadSwfFile.succeeded.add(function (data :ByteArray) :void {\n            md5 = MD5.hashBytes(data);\n\n            const loadSwf :Future = new SwfLoader().loadFromBytes(data);\n            loadSwf.succeeded.add(function (loadedSwf :LoadedSwf) :void {\n                swf = loadedSwf;\n            });\n            loadSwf.failed.add(function (error :Error) :void {\n                addTopLevelError(ParseError.CRIT, error.message, error);\n            });\n            loadSwf.completed.add(onComplete.succeed);\n        });\n        loadSwfFile.failed.add(function (error :Error) :void {\n            addTopLevelError(ParseError.CRIT, error.message, error);\n            onComplete.fail(error);\n        });\n\n        return onComplete;\n    }\n\n    \/**\n     * @returns A list of paths to symbols in this library.\n     *\/\n    public function parseDocumentFile (fileData :ByteArray, path :String) :Vector.<String> {\n        const xml :XML = Util.bytesToXML(fileData);\n        frameRate = XmlUtil.getNumberAttr(xml, \"frameRate\", 24);\n\n        const hex :String = XmlUtil.getStringAttr(xml, \"backgroundColor\", \"#ffffff\");\n        backgroundColor = parseInt(hex.substr(1), 16);\n\n        if (xml.media != null) {\n            for each (var bitmap :XML in xml.media.DOMBitmapItem) {\n                if (XmlUtil.getBooleanAttr(bitmap, \"linkageExportForAS\", false)) {\n                    textures.push(new XflTexture(this, location, bitmap));\n                }\n            }\n        }\n\n        const paths :Vector.<String> = new <String>[];\n        if (xml.symbols != null) {\n            for each (var symbolXmlPath :XML in xml.symbols.Include) {\n                paths.push(\"LIBRARY\/\" + XmlUtil.getStringAttr(symbolXmlPath, \"href\"));\n            }\n        }\n\n        return paths;\n    }\n\n    public function parseLibraryFile (fileData :ByteArray, path :String) :void {\n        const xml :XML = Util.bytesToXML(fileData);\n        if (xml.name().localName != \"DOMSymbolItem\") {\n            addTopLevelError(ParseError.DEBUG,\n                \"Skipping file since its root element isn't DOMSymbolItem\");\n            return;\n        } else if (XmlUtil.getStringAttr(xml, \"symbolType\", \"\") == \"graphic\") {\n            addTopLevelError(ParseError.DEBUG, \"Skipping file because symbolType=graphic\");\n            return;\n        }\n\n        const isSprite :Boolean = XmlUtil.getBooleanAttr(xml, \"isSpriteSubclass\", false);\n        log.debug(\"Parsing for library\", \"file\", path, \"isSprite\", isSprite);\n        try {\n            if (isSprite) {\n                \/\/ if \"export in first frame\" is not set, we won't be able to load the texture\n                \/\/ from the swf.\n                \/\/ TODO: remove this restriction by loading the entire swf before reading textures?\n                if (!XmlUtil.getBooleanAttr(xml, \"linkageExportInFirstFrame\", true)) {\n                    addError(location + \":\" + XmlUtil.getStringAttr(xml, \"linkageClassName\"),\n                        ParseError.CRIT, \"\\\"Export in frame 1\\\" must be set\");\n                    return;\n                }\n                var texture :XflTexture = new XflTexture(this, location, xml);\n                if (texture.isValid(swf)) textures.push(texture);\n                else addError(location + \":\" + texture.symbol, ParseError.CRIT, \"Sprite is empty\");\n\n            } else {\n                \/\/ It's a movie. If it's exported, we parse it now.\n                \/\/ Else, we save it for possible parsing later.\n                \/\/ (Un-exported movies that are not referenced will not be published.)\n                if (XflMovie.isExported(xml)) parseMovie(xml);\n                else _unexportedMovies.put(XflMovie.getName(xml), xml);\n            }\n        } catch (e :Error) {\n            var type :String = isSprite ? \"sprite\" : \"movie\";\n            addTopLevelError(ParseError.CRIT, \"Unable to parse \" + type + \" in \" + path, e);\n            log.error(\"Unable to parse \" + path, e);\n        }\n    }\n\n    protected function parseMovie (xml :XML) :void {\n        movies.push(XflMovie.parse(this, xml));\n    }\n\n    \/** Creates TextureGroupMolds from a list of Atlases *\/\n    protected static function createTextureGroupMolds (atlases :Vector.<Atlas>) :Vector.<TextureGroupMold> {\n        const groups :Vector.<TextureGroupMold> = new <TextureGroupMold>[];\n        function getGroup (scaleFactor :int) :TextureGroupMold {\n            for each (var group :TextureGroupMold in groups) {\n                if (group.scaleFactor == scaleFactor) {\n                    return group;\n                }\n            }\n            group = new TextureGroupMold();\n            group.scaleFactor = scaleFactor;\n            groups.push(group);\n            return group;\n        }\n\n        for each (var atlas :Atlas in atlases) {\n            var group :TextureGroupMold = getGroup(atlas.scaleFactor);\n            group.atlases.push(atlas.toMold());\n        }\n\n        return groups;\n    }\n\n    \/** Library name to XML for movies in the XFL that are not marked for export *\/\n    protected const _unexportedMovies :Map = Maps.newMapOf(String);\n\n    \/** Object to symbol name for all exported textures and movies in the library *\/\n    protected const _moldToSymbol :Map = Maps.newMapOf(Object);\n\n    \/** Library name to symbol or generated symbol for all textures and movies in the library *\/\n    protected const _libraryNameToId :Map = Maps.newMapOf(String);\n\n    \/** Exported movies or movies used in exported movies. *\/\n    protected const _toPublish :Set = Sets.newSetOf(MovieMold);\n\n    \/** Symbol or generated symbol to texture or movie. *\/\n    protected const _idToItem :Dictionary = new Dictionary();\n\n    protected const _errors :Vector.<ParseError> = new <ParseError>[];\n\n    private static const log :Log = Log.getLog(XflLibrary);\n}\n}\n","subject":"Apply the keyframe pivot to flipbooks too.","message":"Apply the keyframe pivot to flipbooks too.\n\nFixes #36. @tconkling, could you please verify and do an exporter\nrelease?\n","lang":"ActionScript","license":"mit","repos":"funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump"}
{"commit":"8ac757c4f635cd40ed8becee61cb91ded2907373","old_file":"fp10\/src\/as3isolib\/display\/scene\/IsoScene.as","new_file":"fp10\/src\/as3isolib\/display\/scene\/IsoScene.as","old_contents":"\/*\n\nas3isolib - An open-source ActionScript 3.0 Isometric Library developed to assist \nin creating isometrically projected content (such as games and graphics) \ntargeted for the Flash player platform\n\nhttp:\/\/code.google.com\/p\/as3isolib\/\n\nCopyright (c) 2006 - 2008 J.W.Opitz, All Rights Reserved.\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n\n*\/\npackage as3isolib.display.scene\n{\n\t\n\timport as3isolib.bounds.IBounds;\n\timport as3isolib.bounds.SceneBounds;\n\timport as3isolib.core.IIsoDisplayObject;\n\timport as3isolib.core.IsoContainer;\n\timport as3isolib.core.as3isolib_internal;\n\timport as3isolib.data.INode;\n\timport as3isolib.display.renderers.DefaultSceneLayoutRenderer;\n\timport as3isolib.display.renderers.ISceneLayoutRenderer;\n\timport as3isolib.display.renderers.ISceneRenderer;\n\timport as3isolib.events.IsoEvent;\n\t\n\timport flash.display.DisplayObjectContainer;\n\t\n\timport mx.core.ClassFactory;\n\timport mx.core.IFactory;\n\t\n\tuse namespace as3isolib_internal;\n\t\n\t\/**\n\t * IsoScene is a base class for grouping and rendering IIsoDisplayObject children according to their isometric position-based depth.\n\t *\/\n\tpublic class IsoScene extends IsoContainer implements IIsoScene\n\t{\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tBOUNDS\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _isoBounds:IBounds;\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function get isoBounds ():IBounds\n\t\t{\n\t\t\t\/* if (!_isoBounds || isInvalidated)\n\t\t\t\t_isoBounds =  *\/\n\t\t\t\n\t\t\treturn new SceneBounds(this);\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tHOST CONTAINER\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var host:DisplayObjectContainer;\n\t\t\n\t\tas3isolib_internal\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get hostContainer ():DisplayObjectContainer\n\t\t{\n\t\t\treturn host;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function set hostContainer (value:DisplayObjectContainer):void\n\t\t{\n\t\t\tif (value && host != value)\n\t\t\t{\n\t\t\t\tif (host && host.contains(container))\n\t\t\t\t{\n\t\t\t\t\thost.removeChild(container);\n\t\t\t\t\townerObject = null;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\telse if (hasParent)\n\t\t\t\t\tparent.removeChild(this);\n\t\t\t\t\n\t\t\t\thost = value;\n\t\t\t\tif (host)\n\t\t\t\t{\n\t\t\t\t\thost.addChild(container);\n\t\t\t\t\townerObject = host;\n\t\t\t\t\tparentNode = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tINVALIDATE CHILDREN\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * Array of invalidated children.  Each child dispatches an IsoEvent.INVALIDATION event which notifies \n\t\t * the scene that that particular child is invalidated and subsequentally the scene is also invalidated.\n\t\t *\/\n\t\tprotected var invalidatedChildrenArray:Array = [];\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function get invalidatedChildren ():Array\n\t\t{\n\t\t\treturn invalidatedChildrenArray;\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tOVERRIDES\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function addChildAt (child:INode, index:uint):void\n\t\t{\n\t\t\tif (child is IIsoDisplayObject)\n\t\t\t{\n\t\t\t\tsuper.addChildAt(child, index);\n\t\t\t\tchild.addEventListener(IsoEvent.INVALIDATE, child_invalidateHandler);\n\t\t\t\t\n\t\t\t\tbIsInvalidated = true; \/\/since the child most likely had fired an invalidation event prior to being added, manually invalidate the scene\n\t\t\t}\n\t\t\t\t\n\t\t\telse\n\t\t\t\tthrow new Error (\"parameter child is not of type IIsoDisplayObject\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function setChildIndex (child:INode, index:uint):void\n\t\t{\n\t\t\tsuper.setChildIndex(child, index);\n\t\t\tbIsInvalidated = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function removeChildByID (id:String):INode\n\t\t{\n\t\t\tvar child:INode = super.removeChildByID(id);\n\t\t\tif (child)\n\t\t\t{\n\t\t\t\tchild.removeEventListener(IsoEvent.INVALIDATE, child_invalidateHandler);\n\t\t\t\tbIsInvalidated = true;\n\t\t\t}\n\t\t\t\n\t\t\treturn child;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function removeAllChildren ():void\n\t\t{\t\t\t\n\t\t\tvar child:INode\n\t\t\tfor each (child in children)\n\t\t\t\tchild.removeEventListener(IsoEvent.INVALIDATE, child_invalidateHandler);\n\t\t\t\n\t\t\tsuper.removeAllChildren();\n\t\t\tbIsInvalidated = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Renders the scene as invalidated if a child object is invalidated.\n\t\t * \n\t\t * @param evt The IsoEvent dispatched from the invalidated child.\n\t\t *\/\n\t\tprotected function child_invalidateHandler (evt:IsoEvent):void\n\t\t{\n\t\t\tvar child:Object = evt.target;\n\t\t\tif (invalidatedChildrenArray.indexOf(child) == -1)\n\t\t\t\tinvalidatedChildrenArray.push(child);\n\t\t\t\n\t\t\tbIsInvalidated = true;\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tLAYOUT RENDERER\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Flags the scene for possible layout rendering.\n\t\t * If false, child objects are sorted by the order they were added rather than by their isometric depth.\n\t\t *\/\n\t\tpublic var layoutEnabled:Boolean = true;\n\t\t\n\t\tprivate var layoutRendererFactory:IFactory;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get layoutRenderer ():IFactory\n\t\t{\n\t\t\treturn layoutRendererFactory;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The factory used to create the ISceneLayoutRenderer responsible for the layout of the child objects.\n\t\t *\/\n\t\tpublic function set layoutRenderer (value:IFactory):void\n\t\t{\n\t\t\tif (value && layoutRendererFactory != value)\n\t\t\t{\n\t\t\t\tlayoutRendererFactory = value;\n\t\t\t\tbIsInvalidated = true;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tSTYLE RENDERERS\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Flags the scene for possible style rendering.\n\t\t *\/\n\t\tpublic var stylingEnabled:Boolean = true;\n\t\t\n\t\tprivate var styleRendererFactories:Array = [];\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get styleRenderers ():Array\n\t\t{\n\t\t\treturn styleRendererFactories;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * An array of IFactories whose class generators are ISceneRenderer.\n\t\t * If any value contained within the array is not of type IFactory, it will be ignored.\n\t\t *\/\n\t\tpublic function set styleRenderers (value:Array):void\n\t\t{\t\t\t\n\t\t\tif (value)\n\t\t\t{\n\t\t\t\tvar temp:Array = [];\n\t\t\t\tvar obj:Object;\n\t\t\t\tfor each (obj in value)\n\t\t\t\t{\n\t\t\t\t\tif (obj is IFactory)\n\t\t\t\t\t\ttemp.push(obj);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tstyleRendererFactories = temp;\n\t\t\t\tbIsInvalidated = true;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tINVALIDATION\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Flags the scene as invalidated during the rendering process\n\t\t *\/\n\t\tpublic function invalidateScene ():void\n\t\t{\n\t\t\tbIsInvalidated = true;\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tRENDER\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride protected function renderLogic (recursive:Boolean = true):void\n\t\t{\n\t\t\tsuper.renderLogic(recursive); \/\/push individual changes thru, then sort based on new visible content of each child\n\t\t\t\n\t\t\tif (bIsInvalidated)\n\t\t\t{\n\t\t\t\t\/\/render the layout first\n\t\t\t\tvar sceneLayoutRenderer:ISceneLayoutRenderer;\n\t\t\t\tif (layoutEnabled)\n\t\t\t\t{\n\t\t\t\t\tsceneLayoutRenderer = layoutRendererFactory.newInstance();\n\t\t\t\t\tif (sceneLayoutRenderer)\n\t\t\t\t\t\tsceneLayoutRenderer.renderScene(this);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/apply styling\n\t\t\t\tmainContainer.graphics.clear(); \/\/should we do this here?\n\t\t\t\t\n\t\t\t\tvar sceneRenderer:ISceneRenderer;\n\t\t\t\tvar factory:IFactory\n\t\t\t\tif (stylingEnabled)\n\t\t\t\t{\n\t\t\t\t\tfor each (factory in styleRendererFactories)\n\t\t\t\t\t{\n\t\t\t\t\t\tsceneRenderer = factory.newInstance();\n\t\t\t\t\t\tif (sceneRenderer)\n\t\t\t\t\t\t\tsceneRenderer.renderScene(this);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tbIsInvalidated = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride protected function postRenderLogic ():void\n\t\t{\n\t\t\tinvalidatedChildrenArray = [];\n\t\t\t\n\t\t\tsuper.postRenderLogic();\n\t\t\t\/\/should we still call sceneRendered()?\n\t\t\tsceneRendered();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * This function has been deprecated.  Please refer to postRenderLogic.\n\t\t *\/\n\t\tprotected function sceneRendered ():void\n\t\t{\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tCONSTRUCTOR\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Constructor\n\t\t *\/\n\t\tpublic function IsoScene ()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tlayoutRendererFactory = new ClassFactory(DefaultSceneLayoutRenderer);\n\t\t}\n\t}\n}","new_contents":"\/*\n\nas3isolib - An open-source ActionScript 3.0 Isometric Library developed to assist \nin creating isometrically projected content (such as games and graphics) \ntargeted for the Flash player platform\n\nhttp:\/\/code.google.com\/p\/as3isolib\/\n\nCopyright (c) 2006 - 2008 J.W.Opitz, All Rights Reserved.\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n\n*\/\npackage as3isolib.display.scene\n{\n\t\n\timport as3isolib.bounds.IBounds;\n\timport as3isolib.bounds.SceneBounds;\n\timport as3isolib.core.IIsoDisplayObject;\n\timport as3isolib.core.IsoContainer;\n\timport as3isolib.core.as3isolib_internal;\n\timport as3isolib.data.INode;\n\timport as3isolib.display.renderers.DefaultSceneLayoutRenderer;\n\timport as3isolib.display.renderers.ISceneLayoutRenderer;\n\timport as3isolib.display.renderers.ISceneRenderer;\n\timport as3isolib.events.IsoEvent;\n\t\n\timport flash.display.DisplayObjectContainer;\n\t\n\timport mx.core.ClassFactory;\n\timport mx.core.IFactory;\n\t\n\tuse namespace as3isolib_internal;\n\t\n\t\/**\n\t * IsoScene is a base class for grouping and rendering IIsoDisplayObject children according to their isometric position-based depth.\n\t *\/\n\tpublic class IsoScene extends IsoContainer implements IIsoScene\n\t{\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tBOUNDS\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _isoBounds:IBounds;\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function get isoBounds ():IBounds\n\t\t{\n\t\t\t\/* if (!_isoBounds || isInvalidated)\n\t\t\t\t_isoBounds =  *\/\n\t\t\t\n\t\t\treturn new SceneBounds(this);\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tHOST CONTAINER\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var host:DisplayObjectContainer;\n\t\t\n\t\tas3isolib_internal\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get hostContainer ():DisplayObjectContainer\n\t\t{\n\t\t\treturn host;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function set hostContainer (value:DisplayObjectContainer):void\n\t\t{\n\t\t\tif (value && host != value)\n\t\t\t{\n\t\t\t\tif (host && host.contains(container))\n\t\t\t\t{\n\t\t\t\t\thost.removeChild(container);\n\t\t\t\t\townerObject = null;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\telse if (hasParent)\n\t\t\t\t\tparent.removeChild(this);\n\t\t\t\t\n\t\t\t\thost = value;\n\t\t\t\tif (host)\n\t\t\t\t{\n\t\t\t\t\thost.addChild(container);\n\t\t\t\t\townerObject = host;\n\t\t\t\t\tparentNode = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tINVALIDATE CHILDREN\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * Array of invalidated children.  Each child dispatches an IsoEvent.INVALIDATION event which notifies \n\t\t * the scene that that particular child is invalidated and subsequentally the scene is also invalidated.\n\t\t *\/\n\t\tprotected var invalidatedChildrenArray:Array = [];\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function get invalidatedChildren ():Array\n\t\t{\n\t\t\treturn invalidatedChildrenArray;\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tOVERRIDES\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function addChildAt (child:INode, index:uint):void\n\t\t{\n\t\t\tif (child is IIsoDisplayObject)\n\t\t\t{\n\t\t\t\tsuper.addChildAt(child, index);\n\t\t\t\tchild.addEventListener(IsoEvent.INVALIDATE, child_invalidateHandler);\n\t\t\t\t\n\t\t\t\tbIsInvalidated = true; \/\/since the child most likely had fired an invalidation event prior to being added, manually invalidate the scene\n\t\t\t}\n\t\t\t\t\n\t\t\telse\n\t\t\t\tthrow new Error (\"parameter child is not of type IIsoDisplayObject\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function setChildIndex (child:INode, index:uint):void\n\t\t{\n\t\t\tsuper.setChildIndex(child, index);\n\t\t\tbIsInvalidated = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function removeChildByID (id:String):INode\n\t\t{\n\t\t\tvar child:INode = super.removeChildByID(id);\n\t\t\tif (child)\n\t\t\t{\n\t\t\t\tchild.removeEventListener(IsoEvent.INVALIDATE, child_invalidateHandler);\n\t\t\t\tbIsInvalidated = true;\n\t\t\t}\n\t\t\t\n\t\t\treturn child;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function removeAllChildren ():void\n\t\t{\t\t\t\n\t\t\tvar child:INode\n\t\t\tfor each (child in children)\n\t\t\t\tchild.removeEventListener(IsoEvent.INVALIDATE, child_invalidateHandler);\n\t\t\t\n\t\t\tsuper.removeAllChildren();\n\t\t\tbIsInvalidated = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Renders the scene as invalidated if a child object is invalidated.\n\t\t * \n\t\t * @param evt The IsoEvent dispatched from the invalidated child.\n\t\t *\/\n\t\tprotected function child_invalidateHandler (evt:IsoEvent):void\n\t\t{\n\t\t\tvar child:Object = evt.target;\n\t\t\tif (invalidatedChildrenArray.indexOf(child) == -1)\n\t\t\t\tinvalidatedChildrenArray.push(child);\n\t\t\t\n\t\t\tbIsInvalidated = true;\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tLAYOUT RENDERER\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Flags the scene for possible layout rendering.\n\t\t * If false, child objects are sorted by the order they were added rather than by their isometric depth.\n\t\t *\/\n\t\tpublic var layoutEnabled:Boolean = true;\n\t\t\n\t\tprivate var layoutRendererFactory:IFactory;\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get layoutRenderer ():IFactory\n\t\t{\n\t\t\treturn layoutRendererFactory;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The factory used to create the ISceneLayoutRenderer responsible for the layout of the child objects.\n\t\t *\/\n\t\tpublic function set layoutRenderer (value:IFactory):void\n\t\t{\n\t\t\tif (value && layoutRendererFactory != value)\n\t\t\t{\n\t\t\t\tlayoutRendererFactory = value;\n\t\t\t\tbIsInvalidated = true;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tSTYLE RENDERERS\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Flags the scene for possible style rendering.\n\t\t *\/\n\t\tpublic var stylingEnabled:Boolean = true;\n\t\t\n\t\tprivate var styleRendererFactories:Array = [];\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get styleRenderers ():Array\n\t\t{\n\t\t\treturn styleRendererFactories;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * An array of IFactories whose class generators are ISceneRenderer.\n\t\t * If any value contained within the array is not of type IFactory, it will be ignored.\n\t\t *\/\n\t\tpublic function set styleRenderers (value:Array):void\n\t\t{\t\t\t\n\t\t\tif (value)\n\t\t\t{\n\t\t\t\tvar temp:Array = [];\n\t\t\t\tvar obj:Object;\n\t\t\t\tfor each (obj in value)\n\t\t\t\t{\n\t\t\t\t\tif (obj is IFactory)\n\t\t\t\t\t\ttemp.push(obj);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tstyleRendererFactories = temp;\n\t\t\t\tbIsInvalidated = true;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tINVALIDATION\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Flags the scene as invalidated during the rendering process\n\t\t *\/\n\t\tpublic function invalidateScene ():void\n\t\t{\n\t\t\tbIsInvalidated = true;\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tRENDER\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride protected function renderLogic (recursive:Boolean = true):void\n\t\t{\n\t\t\tsuper.renderLogic(recursive); \/\/push individual changes thru, then sort based on new visible content of each child\n\t\t\t\n\t\t\tif (bIsInvalidated)\n\t\t\t{\n\t\t\t\t\/\/render the layout first\n\t\t\t\tvar sceneLayoutRenderer:ISceneLayoutRenderer;\n\t\t\t\tif (layoutEnabled)\n\t\t\t\t{\n\t\t\t\t\tsceneLayoutRenderer = layoutRendererFactory.newInstance();\n\t\t\t\t\tif (sceneLayoutRenderer)\n\t\t\t\t\t\tsceneLayoutRenderer.renderScene(this);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/fix for bug #20 - http:\/\/code.google.com\/p\/as3isolib\/issues\/detail?id=20\n\t\t\t\tvar sceneRenderer:ISceneRenderer;\n\t\t\t\tvar factory:IFactory\n\t\t\t\tif (stylingEnabled && styleRendererFactories.length > 0)\n\t\t\t\t{\n\t\t\t\t\tmainContainer.graphics.clear();\n\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\tfor each (factory in styleRendererFactories)\n\t\t\t\t\t{\n\t\t\t\t\t\tsceneRenderer = factory.newInstance();\n\t\t\t\t\t\tif (sceneRenderer)\n\t\t\t\t\t\t\tsceneRenderer.renderScene(this);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tbIsInvalidated = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride protected function postRenderLogic ():void\n\t\t{\n\t\t\tinvalidatedChildrenArray = [];\n\t\t\t\n\t\t\tsuper.postRenderLogic();\n\t\t\t\/\/should we still call sceneRendered()?\n\t\t\tsceneRendered();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * This function has been deprecated.  Please refer to postRenderLogic.\n\t\t *\/\n\t\tprotected function sceneRendered ():void\n\t\t{\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tCONSTRUCTOR\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Constructor\n\t\t *\/\n\t\tpublic function IsoScene ()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tlayoutRendererFactory = new ClassFactory(DefaultSceneLayoutRenderer);\n\t\t}\n\t}\n}","subject":"fix for bug #20 - http:\/\/code.google.com\/p\/as3isolib\/issues\/detail?id=20","message":"fix for bug #20 - http:\/\/code.google.com\/p\/as3isolib\/issues\/detail?id=20\n","lang":"ActionScript","license":"mit","repos":"as3isolib\/as3isolib.v1,dreamsxin\/as3isolib.v1,liuju\/as3isolib.v1,as3isolib\/as3isolib.v1,dreamsxin\/as3isolib.v1,liuju\/as3isolib.v1"}
{"commit":"f71b7947120a808d94399c78547fc11658d31323","old_file":"krew-framework\/krewfw\/utils\/as3\/KrewAsync.as","new_file":"krew-framework\/krewfw\/utils\/as3\/KrewAsync.as","old_contents":"package krewfw.utils.as3 {\n\n    \/**\n     * Flexible asynchronous tasker.\n     *\n     * Usage:\n     * <pre>\n     *     \/\/--- Basic sequential task\n     *     var async:KrewAsync = new KrewAsync({\n     *         serial : [function_1, function_2, function_3],\n     *         error  : _onErrorHandler,\n     *         anyway : _onFinallyHandler\n     *     });\n     *     async.go();\n     *\n     *\n     *     \/\/--- Parallel task\n     *     var async:KrewAsync = new KrewAsync({\n     *         parallel: [function_1, function_2, function_3],\n     *         error   : _onErrorHandler,\n     *         anyway  : _onFinallyHandler\n     *     });\n     *     async.go();\n     *\n     *     * Throws error if both 'serial' and 'parallel' are specified.\n     *\n     *\n     *     \/\/--- Function receives KrewAsync instance,\n     *     \/\/    and you should call done() or fail().\n     +\n     *     var async:KrewAsync = new KrewAsync({\n     *         serial: [\n     *             function(async:KrewAsync):void {\n     *                 if (TASK_IS_SUCCEEDED) {\n     *                     async.done();\n     *                 } else {\n     *                     async.fail();\n     *                 }\n     *             }\n     *         ]\n     *     });\n     *\n     *\n     *     \/\/--- Sub task\n     *     var async:KrewAsync = new KrewAsync({\n     *         serial: [\n     *             function_1,\n     *             function_2,\n     *             {parallel: [\n     *                 function_3,\n     *                 function_4,\n     *                 {serial: [\n     *                     function_5,\n     *                     function_6\n     *                 ]}\n     *             ]},\n     *             function_7\n     *         ],\n     *         error  : _onErrorHandler,\n     *         anyway : _onFinallyHandler\n     *     });\n     *     async.go();\n     *\n     *     [Sequence]:\n     *                   |3 ------>|\n     *                   |         |\n     *         1 -> 2 -> |4 ------>| -> 7 -> anyway\n     *                   |         |\n     *                   |5 -> 6 ->|\n     *\n     * <\/pre>\n     *\n     * @param asyncDef Object or Function or instance of KrewAsync. Example:\n     * <pre>\n     *     var async:KrewAsync = new KrewAsync(<asyncDef>);\n     *\n     *     <asyncDef> ::= {\n     *         single  : function(async:KrewAsync):void {}  \/\/ KrewAsync uses internally\n     *         \/\/ OR\n     *         serial  : [<asyncDef>, ... ]\n     *         \/\/ OR\n     *         parallel: [<asyncDef>, ... ]\n     *\n     *         error   : function():void {},  \/\/ optional\n     *         anyway  : function():void {}   \/\/ optional\n     *     }\n     *\n     *     * If <asyncDef> == Function, then it is converted into:\n     *         {single: Function}\n     *\n     *     * You can use class instances instead of asyncDef object:\n     *\n     *         public class MyKrewAsyncTask extends KrewAsync {\n     *             public function MyKrewAsyncTask() {\n     *                 super({\n     *                     parallel: [method_1, method_2, method_3]\n     *                 });\n     *             }\n     *         }\n     *\n     *         var async:KrewAsync = new KrewAsync({\n     *             serial: [\n     *                 function_1,\n     *                 new MyKrewAsyncTask(),\n     *                 function_2\n     *             ]\n     *         });\n     * <\/pre>\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewAsync {\n\n        private var _myTask:Function;\n        private var _errorHandler:Function;\n        private var _successHandler:Function;\n        private var _finallyHandler:Function;\n\n        private var _serialTasks  :Vector.<KrewAsync>;\n        private var _parallelTasks:Vector.<KrewAsync>;\n\n        private var _serialTaskIndex:int = 0;\n        private var _onComplete:Function = function():void {};\n\n        public static const UNDEF   :int = 1;\n        public static const RESOLVED:int = 2;\n        public static const REJECTED:int = 3;\n\n        private var _state:int = KrewAsync.UNDEF;\n\n        private var _isResolved :Boolean = false;\n        private var _isRejected :Boolean = false;\n        private var _isFinalized:Boolean = false;\n\n        \/\/------------------------------------------------------------\n        public function KrewAsync(asyncDef:*) {\n            if (asyncDef is Function) {\n                _initWithFunction(asyncDef);\n                return;\n            }\n            if (asyncDef is KrewAsync) {\n                _initWithKrewAsync(asyncDef);\n                return;\n            }\n            if (asyncDef is Array) {\n                _initWithArray(asyncDef);\n                return;\n            }\n            if (asyncDef is Object) {\n                _initWithObject(asyncDef);\n                return;\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ accessors\n        \/\/------------------------------------------------------------\n\n        public function get myTask()        :Function { return _myTask; }\n        public function get errorHandler()  :Function { return _errorHandler; }\n        public function get successHandler():Function { return _successHandler; }\n        public function get finallyHandler():Function { return _finallyHandler; }\n\n        public function get serialTasks()  :Vector.<KrewAsync> { return _serialTasks; }\n        public function get parallelTasks():Vector.<KrewAsync> { return _parallelTasks; }\n\n        public function get state():int { return _state; }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        public function go(onComplete:Function=null):void {\n            if (onComplete != null) {\n                _onComplete = onComplete;\n            }\n\n            if (_myTask != null) {\n                _myTask(this);\n                return;\n            }\n\n            if (_serialTasks != null) {\n                _kickNextSerialTask();\n                return;\n            }\n\n            if (_parallelTasks != null) {\n                _kickParallelTasks();\n                return;\n            }\n        }\n\n        public function done():void {\n            _state = KrewAsync.RESOLVED;\n            _finalize();\n        }\n\n        public function fail():void {\n            _state = KrewAsync.REJECTED;\n            _finalize();\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ initializer\n        \/\/------------------------------------------------------------\n\n        private function _initWithObject(asyncDef:Object):void {\n            _validateInitObject(asyncDef);\n\n            if (asyncDef.single   != null) { _myTask = asyncDef.single; }\n            if (asyncDef.serial   != null) { _serialTasks   = _makeChildren(asyncDef.serial); }\n            if (asyncDef.parallel != null) { _parallelTasks = _makeChildren(asyncDef.parallel); }\n\n            if (asyncDef.success  != null) { _successHandler = asyncDef.success; }\n            if (asyncDef.error    != null) { _errorHandler   = asyncDef.error; }\n            if (asyncDef.anyway   != null) { _finallyHandler = asyncDef.anyway; }\n        }\n\n        private function _validateInitObject(asyncDef:Object):void {\n            var exclusiveDefCount:uint = 0;\n            if (asyncDef.single   != null) { ++exclusiveDefCount; }\n            if (asyncDef.serial   != null) { ++exclusiveDefCount; }\n            if (asyncDef.parallel != null) { ++exclusiveDefCount; }\n\n            if (exclusiveDefCount != 1) {\n                throw new Error(\"[KrewAsync] Error: Invalid async task definition.\");\n            }\n        }\n\n        private function _makeChildren(asyncDefList:Array):Vector.<KrewAsync> {\n            var children:Vector.<KrewAsync> = new Vector.<KrewAsync>;\n\n            for each (var def:* in asyncDefList) {\n                var async:KrewAsync = (def is KrewAsync) ? def : new KrewAsync(def);\n                children.push(async);\n            }\n            return children;\n        }\n\n        private function _initWithFunction(asyncDef:Function):void {\n            _initWithObject({\n                single: asyncDef\n            });\n        }\n\n        private function _initWithArray(asyncDef:Array):void {\n            _initWithObject({\n                serial: asyncDef\n            });\n        }\n\n        private function _initWithKrewAsync(asyncDef:KrewAsync):void {\n            _myTask         = asyncDef.myTask;\n            _successHandler = asyncDef.successHandler;\n            _errorHandler   = asyncDef.errorHandler;\n            _finallyHandler = asyncDef.finallyHandler;\n            _serialTasks    = asyncDef.serialTasks;\n            _parallelTasks  = asyncDef.parallelTasks;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ task runner\n        \/\/------------------------------------------------------------\n\n        private function _kickNextSerialTask():void {\n            if (_serialTaskIndex >= _serialTasks.length) {\n                _onResolve();\n                return;\n            }\n\n            var nextTask:KrewAsync = _serialTasks[_serialTaskIndex];\n            ++_serialTaskIndex;\n\n            nextTask.go(function(async:KrewAsync):void {\n                if (async.state == KrewAsync.RESOLVED) {\n                    _kickNextSerialTask();\n                } else {\n                    _onReject();\n                }\n            });\n        }\n\n        private function _kickParallelTasks():void {\n            var doneCount:int = 0;\n\n            for each (var task:KrewAsync in _parallelTasks) {\n                task.go(function(async:KrewAsync):void {\n                    if (async.state == KrewAsync.RESOLVED) {\n                        ++doneCount;\n                        if (doneCount == _parallelTasks.length) {\n                            _onResolve();\n                        }\n                    } else {\n                        _onReject();\n                    }\n                });\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ result handler\n        \/\/------------------------------------------------------------\n\n        private function _onResolve():void {\n            if (_isResolved) { return; }\n            _isResolved = true;\n\n            if (_successHandler != null) {\n                _successHandler();\n            }\n            done();\n        }\n\n        private function _onReject():void {\n            if (_isRejected) { return; }\n            _isRejected = true;\n\n            if (_errorHandler != null) {\n                _errorHandler();\n            }\n            fail();\n        }\n\n        private function _finalize():void {\n            if (_isFinalized) { return; }\n            _isFinalized = true;\n\n            if (_finallyHandler != null) {\n                _finallyHandler();\n            }\n            _onComplete(this);\n        }\n\n    }\n}\n","new_contents":"package krewfw.utils.as3 {\n\n    \/**\n     * Flexible asynchronous tasker.\n     * @see http:\/\/docs.tatsuya-koyama.com\/krew-framework\/samples\/krewasync\/\n     *\n     * Usage:\n     * <pre>\n     *     \/\/--- Basic sequential task\n     *     var async:KrewAsync = new KrewAsync({\n     *         serial : [function_1, function_2, function_3],\n     *         error  : _onErrorHandler,\n     *         anyway : _onFinallyHandler\n     *     });\n     *     async.go();\n     *\n     *\n     *     \/\/--- Parallel task\n     *     var async:KrewAsync = new KrewAsync({\n     *         parallel: [function_1, function_2, function_3],\n     *         error   : _onErrorHandler,\n     *         anyway  : _onFinallyHandler\n     *     });\n     *     async.go();\n     *\n     *     * Throws error if both 'serial' and 'parallel' are specified.\n     *\n     *\n     *     \/\/--- Function receives KrewAsync instance,\n     *     \/\/    and you should call done() or fail().\n     +\n     *     var async:KrewAsync = new KrewAsync({\n     *         serial: [\n     *             function(async:KrewAsync):void {\n     *                 if (TASK_IS_SUCCEEDED) {\n     *                     async.done();\n     *                 } else {\n     *                     async.fail();\n     *                 }\n     *             }\n     *         ]\n     *     });\n     *\n     *\n     *     \/\/--- Sub task\n     *     var async:KrewAsync = new KrewAsync({\n     *         serial: [\n     *             function_1,\n     *             function_2,\n     *             {parallel: [\n     *                 function_3,\n     *                 function_4,\n     *                 {serial: [\n     *                     function_5,\n     *                     function_6\n     *                 ]}\n     *             ]},\n     *             function_7\n     *         ],\n     *         success: _onSuccessHandler,\n     *         error  : _onErrorHandler,\n     *         anyway : _onFinallyHandler\n     *     });\n     *     async.go();\n     *\n     *     [Sequence]:\n     *                   |3 ------>|\n     *                   |         |\n     *         1 -> 2 -> |4 ------>| -> 7 -> success -> anyway\n     *                   |         |        (or error)\n     *                   |5 -> 6 ->|\n     *\n     * <\/pre>\n     *\n     * @param asyncDef Object or Function or instance of KrewAsync. Example:\n     * <pre>\n     *     var async:KrewAsync = new KrewAsync(<asyncDef>);\n     *\n     *     <asyncDef> ::= {\n     *         single  : function(async:KrewAsync):void {}  \/\/ KrewAsync uses internally\n     *         \/\/ OR\n     *         serial  : [<asyncDef>, ... ]\n     *         \/\/ OR\n     *         parallel: [<asyncDef>, ... ]\n     *\n     *         success : function():void {},  \/\/ optional\n     *         error   : function():void {},  \/\/ optional\n     *         anyway  : function():void {}   \/\/ optional\n     *     }\n     *\n     *     * If <asyncDef> == Function, then it is converted into:\n     *         {single: Function}\n     *\n     *     * You can use class instances instead of asyncDef object:\n     *\n     *         public class MyKrewAsyncTask extends KrewAsync {\n     *             public function MyKrewAsyncTask() {\n     *                 super({\n     *                     parallel: [method_1, method_2, method_3]\n     *                 });\n     *             }\n     *         }\n     *\n     *         var async:KrewAsync = new KrewAsync({\n     *             serial: [\n     *                 function_1,\n     *                 new MyKrewAsyncTask(),\n     *                 function_2\n     *             ]\n     *         });\n     * <\/pre>\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewAsync {\n\n        private var _myTask:Function;\n        private var _errorHandler:Function;\n        private var _successHandler:Function;\n        private var _finallyHandler:Function;\n\n        private var _serialTasks  :Vector.<KrewAsync>;\n        private var _parallelTasks:Vector.<KrewAsync>;\n\n        private var _serialTaskIndex:int = 0;\n        private var _onComplete:Function = function():void {};\n\n        public static const UNDEF   :int = 1;\n        public static const RESOLVED:int = 2;\n        public static const REJECTED:int = 3;\n\n        private var _state:int = KrewAsync.UNDEF;\n\n        private var _isResolved :Boolean = false;\n        private var _isRejected :Boolean = false;\n        private var _isFinalized:Boolean = false;\n\n        \/\/------------------------------------------------------------\n        public function KrewAsync(asyncDef:*) {\n            if (asyncDef is Function) {\n                _initWithFunction(asyncDef);\n                return;\n            }\n            if (asyncDef is KrewAsync) {\n                _initWithKrewAsync(asyncDef);\n                return;\n            }\n            if (asyncDef is Array) {\n                _initWithArray(asyncDef);\n                return;\n            }\n            if (asyncDef is Object) {\n                _initWithObject(asyncDef);\n                return;\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ accessors\n        \/\/------------------------------------------------------------\n\n        public function get myTask()        :Function { return _myTask; }\n        public function get errorHandler()  :Function { return _errorHandler; }\n        public function get successHandler():Function { return _successHandler; }\n        public function get finallyHandler():Function { return _finallyHandler; }\n\n        public function get serialTasks()  :Vector.<KrewAsync> { return _serialTasks; }\n        public function get parallelTasks():Vector.<KrewAsync> { return _parallelTasks; }\n\n        public function get state():int { return _state; }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        public function go(onComplete:Function=null):void {\n            if (onComplete != null) {\n                _onComplete = onComplete;\n            }\n\n            if (_myTask != null) {\n                _myTask(this);\n                return;\n            }\n\n            if (_serialTasks != null) {\n                _kickNextSerialTask();\n                return;\n            }\n\n            if (_parallelTasks != null) {\n                _kickParallelTasks();\n                return;\n            }\n        }\n\n        public function done():void {\n            _state = KrewAsync.RESOLVED;\n            _finalize();\n        }\n\n        public function fail():void {\n            _state = KrewAsync.REJECTED;\n            _finalize();\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ initializer\n        \/\/------------------------------------------------------------\n\n        private function _initWithObject(asyncDef:Object):void {\n            _validateInitObject(asyncDef);\n\n            if (asyncDef.single   != null) { _myTask = asyncDef.single; }\n            if (asyncDef.serial   != null) { _serialTasks   = _makeChildren(asyncDef.serial); }\n            if (asyncDef.parallel != null) { _parallelTasks = _makeChildren(asyncDef.parallel); }\n\n            if (asyncDef.success  != null) { _successHandler = asyncDef.success; }\n            if (asyncDef.error    != null) { _errorHandler   = asyncDef.error; }\n            if (asyncDef.anyway   != null) { _finallyHandler = asyncDef.anyway; }\n        }\n\n        private function _validateInitObject(asyncDef:Object):void {\n            var exclusiveDefCount:uint = 0;\n            if (asyncDef.single   != null) { ++exclusiveDefCount; }\n            if (asyncDef.serial   != null) { ++exclusiveDefCount; }\n            if (asyncDef.parallel != null) { ++exclusiveDefCount; }\n\n            if (exclusiveDefCount != 1) {\n                throw new Error(\"[KrewAsync] Error: Invalid async task definition.\");\n            }\n        }\n\n        private function _makeChildren(asyncDefList:Array):Vector.<KrewAsync> {\n            var children:Vector.<KrewAsync> = new Vector.<KrewAsync>;\n\n            for each (var def:* in asyncDefList) {\n                var async:KrewAsync = (def is KrewAsync) ? def : new KrewAsync(def);\n                children.push(async);\n            }\n            return children;\n        }\n\n        private function _initWithFunction(asyncDef:Function):void {\n            _initWithObject({\n                single: asyncDef\n            });\n        }\n\n        private function _initWithArray(asyncDef:Array):void {\n            _initWithObject({\n                serial: asyncDef\n            });\n        }\n\n        private function _initWithKrewAsync(asyncDef:KrewAsync):void {\n            _myTask         = asyncDef.myTask;\n            _successHandler = asyncDef.successHandler;\n            _errorHandler   = asyncDef.errorHandler;\n            _finallyHandler = asyncDef.finallyHandler;\n            _serialTasks    = asyncDef.serialTasks;\n            _parallelTasks  = asyncDef.parallelTasks;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ task runner\n        \/\/------------------------------------------------------------\n\n        private function _kickNextSerialTask():void {\n            if (_serialTaskIndex >= _serialTasks.length) {\n                _onResolve();\n                return;\n            }\n\n            var nextTask:KrewAsync = _serialTasks[_serialTaskIndex];\n            ++_serialTaskIndex;\n\n            nextTask.go(function(async:KrewAsync):void {\n                if (async.state == KrewAsync.RESOLVED) {\n                    _kickNextSerialTask();\n                } else {\n                    _onReject();\n                }\n            });\n        }\n\n        private function _kickParallelTasks():void {\n            var doneCount:int = 0;\n\n            for each (var task:KrewAsync in _parallelTasks) {\n                task.go(function(async:KrewAsync):void {\n                    if (async.state == KrewAsync.RESOLVED) {\n                        ++doneCount;\n                        if (doneCount == _parallelTasks.length) {\n                            _onResolve();\n                        }\n                    } else {\n                        _onReject();\n                    }\n                });\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ result handler\n        \/\/------------------------------------------------------------\n\n        private function _onResolve():void {\n            if (_isResolved) { return; }\n            _isResolved = true;\n\n            if (_successHandler != null) {\n                _successHandler();\n            }\n            done();\n        }\n\n        private function _onReject():void {\n            if (_isRejected) { return; }\n            _isRejected = true;\n\n            if (_errorHandler != null) {\n                _errorHandler();\n            }\n            fail();\n        }\n\n        private function _finalize():void {\n            if (_isFinalized) { return; }\n            _isFinalized = true;\n\n            if (_finallyHandler != null) {\n                _finallyHandler();\n            }\n            _onComplete(this);\n        }\n\n    }\n}\n","subject":"Add comment to KrewAsync","message":"Add comment to KrewAsync\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"32597c8c41dbb2de496e0951ed62268bc5741715","old_file":"FlexUnit4\/src\/org\/flexunit\/internals\/runners\/FlexUnit1ClassRunner.as","new_file":"FlexUnit4\/src\/org\/flexunit\/internals\/runners\/FlexUnit1ClassRunner.as","old_contents":"\/**\r\n * Copyright (c) 2009 Digital Primates IT Consulting Group\r\n * \r\n * Permission is hereby granted, free of charge, to any person\r\n * obtaining a copy of this software and associated documentation\r\n * files (the \"Software\"), to deal in the Software without\r\n * restriction, including without limitation the rights to use,\r\n * copy, modify, merge, publish, distribute, sublicense, and\/or sell\r\n * copies of the Software, and to permit persons to whom the\r\n * Software is furnished to do so, subject to the following\r\n * conditions:\r\n * \r\n * The above copyright notice and this permission notice shall be\r\n * included in all copies or substantial portions of the Software.\r\n * \r\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\r\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES\r\n * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\r\n * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\r\n * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,\r\n * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\r\n * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR\r\n * OTHER DEALINGS IN THE SOFTWARE.\r\n * \r\n * @author     Michael Labriola <labriola@digitalprimates.net>\r\n * @version    \r\n **\/ \r\npackage org.flexunit.internals.runners {\r\n\timport flash.utils.getDefinitionByName;\r\n\timport flash.utils.getQualifiedClassName;\r\n\t\r\n\timport flex.lang.reflect.Klass;\r\n\timport flex.lang.reflect.Method;\r\n\t\r\n\timport flexunit.framework.Test;\r\n\timport flexunit.framework.TestCase;\r\n\timport flexunit.framework.TestListener;\r\n\timport flexunit.framework.TestResult;\r\n\timport flexunit.framework.TestSuite;\r\n\t\r\n\timport org.flexunit.runner.Description;\r\n\timport org.flexunit.runner.IDescribable;\r\n\timport org.flexunit.runner.IDescription;\r\n\timport org.flexunit.runner.IRunner;\r\n\timport org.flexunit.runner.manipulation.Filter;\r\n\timport org.flexunit.runner.manipulation.IFilterable;\r\n\timport org.flexunit.runner.notification.IRunNotifier;\r\n\timport org.flexunit.runners.model.FrameworkMethod;\r\n\timport org.flexunit.token.AsyncTestToken;\r\n\timport org.flexunit.token.ChildResult;\r\n\timport org.flexunit.utils.ClassNameUtil;\r\n\t\r\n\tpublic class FlexUnit1ClassRunner implements IRunner, IFilterable {\r\n\r\n\t\tprivate var test:Test;\r\n\t\tprivate var klassOrTest:*;\r\n\t\tprivate var totalTestCount:int = 0;\r\n\t\tprivate var numTestsRun:int = 0;\r\n\t\tprivate var filterRef:Filter = null;\r\n\r\n\t\tpublic function FlexUnit1ClassRunner( klassOrTest:* ) {\r\n\t\t\tsuper();\r\n\r\n\t\t\tthis.klassOrTest = klassOrTest;\r\n\r\n\t\t\tif ( klassOrTest is Test ) {\r\n\t\t\t\tthis.test = klassOrTest;\r\n\t\t\t} else {\r\n\t\t\t\t\/\/in this case, we need to make a suite\r\n\t\t\t\tthis.test = createTestSuiteWithFilter( filterRef );\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tprotected function describeChild( child:* ):IDescription {\r\n\t\t\tvar method:FrameworkMethod = FrameworkMethod( child );\r\n\t\t\treturn Description.createTestDescription( klassOrTest, method.name, method.metadata?method.metadata[ 0 ]:null );\r\n\t\t}\r\n\t\t\r\n\t\tprivate function shouldRun( item:* ):Boolean {\r\n\t\t\treturn filterRef == null || filterRef.shouldRun( describeChild( item ) );\r\n\t\t}\r\n\t\t\r\n\t\tprivate function getMethodListFromFilter( klassInfo:Klass, filter:Filter ):Array {\r\n\t\t\tvar list:Array = [];\r\n\r\n\t\t\tfor ( var i:int=0; i<klassInfo.methods.length; i++ ) {\r\n\t\t\t\tvar method:Method = klassInfo.methods[ i ] as Method;\r\n\t\t\t\tvar frameworkMethod:FrameworkMethod = new FrameworkMethod( method );\r\n\r\n\t\t\t\tif ( shouldRun( frameworkMethod ) ) {\r\n\t\t\t\t\tlist.push( method.name );\r\n\t\t\t\t}  \r\n\t\t\t}\r\n\r\n\t\t\treturn list;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function createTestSuiteWithFilter( filter:Filter = null ):Test {\r\n\t\t\tif ( !filter ) {\r\n\t\t\t\treturn new TestSuite( klassOrTest );\r\n\t\t\t} else {\r\n\t\t\t\tvar suite:TestSuite = new TestSuite();\r\n\t\t\t\tvar klassInfo:Klass = new Klass( klassOrTest );\r\n\t\t\t\tvar methodList:Array = getMethodListFromFilter( klassInfo, filter );\r\n\r\n\t\t\t\tfor ( var i:int=0; i<methodList.length; i++ ) {\r\n\t\t\t\t\tsuite.addTest( new klassOrTest( methodList[ i ] ) );\r\n\t\t\t\t}\r\n\t\t\t\treturn suite;\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tpublic static function getClassFromTest( test:Test ):Class {\r\n\t\t\tvar name:String = getQualifiedClassName( test );\r\n\t\t\treturn getDefinitionByName( name ) as Class;\t\t\r\n\t\t}\r\n\r\n\t\tpublic function run( notifier:IRunNotifier, previousToken:AsyncTestToken ):void {\r\n\t\t\tvar token:AsyncTestToken = new AsyncTestToken( ClassNameUtil.getLoggerFriendlyClassName( this ) );\r\n\t\t\ttoken.parentToken = previousToken;\r\n\t\t\ttoken.addNotificationMethod( handleTestComplete );\r\n\t\t\t\r\n\t\t\tvar result:TestResult = new TestResult();\r\n\t\t\tresult.addListener( createAdaptingListener( notifier, token ));\r\n\r\n\t\t\ttotalTestCount = test.countTestCases();\r\n\r\n\t\t\ttest.runWithResult(result);\r\n\t\t}\r\n\t\t\r\n\t\tprotected function handleTestComplete( result:ChildResult ):void {\r\n\t\t\tif ( ++numTestsRun == totalTestCount ) {\r\n\t\t\t\tvar error:Error = result.error;\r\n\t\t\t\tvar token:AsyncTestToken = result.token;\r\n\t\r\n\t\t\t\ttoken.parentToken.sendResult();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tpublic static function createAdaptingListener( notifier:IRunNotifier, token:AsyncTestToken ):TestListener {\r\n\t\t\treturn new OldTestClassAdaptingListener(notifier, token );\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get description():IDescription {\r\n\t\t\treturn makeDescription( test );\r\n\t\t}\r\n\t\r\n\t\tprivate function makeDescription( test:Test ):IDescription {\r\n\t\t\tif ( test is TestCase ) {\r\n\t\t\t\tvar tc:TestCase = TestCase( test );\r\n\t\t\t\t\/\/return null;\r\n\t\t\t\treturn Description.createTestDescription(getClassFromTest( tc ), tc.className );\r\n\t\t\t} else if ( test is TestSuite ) {\r\n\t\t\t\tvar ts:TestSuite = TestSuite( test );\r\n\t\t\t\tvar name:String = ts.className == null ? \"\" : ts.className;\r\n\t\t\t\tvar description:IDescription = Description.createSuiteDescription(name);\r\n\t\t\t\tvar n:int = ts.testCount();\r\n\t\t\t\tvar tests:Array = ts.getTests();\r\n\t\t\t\tfor ( var i:int = 0; i < n; i++)\r\n\t\t\t\t\tdescription.addChild( makeDescription( tests[i] ) );\r\n\r\n\t\t\t\treturn description;\r\n\t\t\t} else if (test is IDescribable) {\r\n\t\t\t\tvar adapter:IDescribable = IDescribable( test );\r\n\t\t\t\treturn adapter.description;\r\n\/\/\/\/ not currently supporting this as the old flex unit didn't have it\r\n\/* \t\t\t} else if (test is TestDecorator) {\r\n\t\t\t\tTestDecorator decorator= (TestDecorator) test;\r\n\t\t\t\treturn makeDescription(decorator.getTest());\r\n *\/\t\t\t} else {\r\n\t\t\t\t\/\/ This is the best we can do in this case\r\n\t\t\t\treturn Description.createSuiteDescription( test.className );\r\n\t\t\t}\r\n\t\t}\r\n\t\r\n\t\tpublic function filter( filter:Filter ):void {\r\n\t\t\tif ( test is IFilterable ) {\r\n\t\t\t\tvar adapter:IFilterable = IFilterable( test );\r\n\t\t\t\tadapter.filter(filter);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tthis.filterRef = filter;\r\n\t\t\ttest = createTestSuiteWithFilter( filterRef );\r\n\t\t}\r\n\t\r\n\/* \t\tpublic void sort(Sorter sorter) {\r\n\t\t\tif (fTest instanceof Sortable) {\r\n\t\t\t\tSortable adapter= (Sortable) fTest;\r\n\t\t\t\tadapter.sort(sorter);\r\n\t\t\t}\r\n\t\t}\t\t\r\n *\/\t}\r\n}\r\nimport flexunit.framework.TestListener;\r\nimport org.flexunit.runner.notification.RunNotifier;\r\nimport flexunit.framework.Test;\r\nimport org.flexunit.runner.Description;\r\nimport org.flexunit.runner.notification.Failure;\r\nimport flexunit.framework.TestCase;\r\nimport org.flexunit.runner.IDescribable;\r\nimport flexunit.framework.AssertionFailedError;\r\nimport org.flexunit.internals.runners.FlexUnit1ClassRunner;\r\nimport org.flexunit.token.AsyncTestToken;\r\nimport org.flexunit.runner.notification.IRunNotifier;\r\nimport org.flexunit.runner.IDescription;\t\r\n\r\nclass OldTestClassAdaptingListener implements TestListener {\r\n\tprivate var notifier:IRunNotifier;\r\n\tprivate var token:AsyncTestToken;\r\n\r\n\tpublic function OldTestClassAdaptingListener( notifier:IRunNotifier, token:AsyncTestToken ) {\r\n\t\tthis.notifier = notifier;\r\n\t\tthis.token = token;\r\n\t}\r\n\r\n\tpublic function endTest( test:Test ):void {\r\n\t\tnotifier.fireTestFinished(asDescription(test));\r\n\t\ttoken.sendResult();\r\n\t}\r\n\r\n\tpublic function startTest( test:Test ):void {\r\n\t\tnotifier.fireTestStarted(asDescription(test));\r\n\t}\r\n\r\n\t\/\/ Implement junit.framework.TestListener\r\n\tpublic function addError( test:Test, error:Error ):void {\r\n\t\tvar failure:Failure = new Failure(asDescription(test), error );\r\n\t\tnotifier.fireTestFailure(failure);\r\n\t}\r\n\r\n\tprivate function asDescription( test:Test ):IDescription {\r\n\t\tif (test is IDescribable) {\r\n\t\t\tvar facade:IDescribable = test as IDescribable;\r\n\t\t\treturn facade.description;\r\n\t\t}\r\n\r\n\t\treturn Description.createTestDescription( FlexUnit1ClassRunner.getClassFromTest( test ), getName(test) );\r\n\t}\r\n\r\n\tprivate function getName( test:Test ):String {\r\n\t\tif ( test is TestCase )\r\n\t\t\treturn TestCase( test ).methodName;\r\n\t\telse\r\n\t\t\treturn test.toString();\r\n\t}\r\n\r\n\tpublic function addFailure( test : Test, error : AssertionFailedError ) : void {\r\n\t\taddError( test, error );\r\n\t}\r\n}","new_contents":"\/**\r\n * Copyright (c) 2009 Digital Primates IT Consulting Group\r\n * \r\n * Permission is hereby granted, free of charge, to any person\r\n * obtaining a copy of this software and associated documentation\r\n * files (the \"Software\"), to deal in the Software without\r\n * restriction, including without limitation the rights to use,\r\n * copy, modify, merge, publish, distribute, sublicense, and\/or sell\r\n * copies of the Software, and to permit persons to whom the\r\n * Software is furnished to do so, subject to the following\r\n * conditions:\r\n * \r\n * The above copyright notice and this permission notice shall be\r\n * included in all copies or substantial portions of the Software.\r\n * \r\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\r\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES\r\n * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\r\n * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\r\n * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,\r\n * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\r\n * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR\r\n * OTHER DEALINGS IN THE SOFTWARE.\r\n * \r\n * @author     Michael Labriola <labriola@digitalprimates.net>\r\n * @version    \r\n **\/ \r\npackage org.flexunit.internals.runners {\r\n\timport flash.utils.getDefinitionByName;\r\n\timport flash.utils.getQualifiedClassName;\r\n\t\r\n\timport flex.lang.reflect.Klass;\r\n\timport flex.lang.reflect.Method;\r\n\t\r\n\timport flexunit.framework.Test;\r\n\timport flexunit.framework.TestCase;\r\n\timport flexunit.framework.TestListener;\r\n\timport flexunit.framework.TestResult;\r\n\timport flexunit.framework.TestSuite;\r\n\t\r\n\timport org.flexunit.runner.Description;\r\n\timport org.flexunit.runner.IDescribable;\r\n\timport org.flexunit.runner.IDescription;\r\n\timport org.flexunit.runner.IRunner;\r\n\timport org.flexunit.runner.manipulation.Filter;\r\n\timport org.flexunit.runner.manipulation.IFilterable;\r\n\timport org.flexunit.runner.notification.IRunNotifier;\r\n\timport org.flexunit.runners.model.FrameworkMethod;\r\n\timport org.flexunit.token.AsyncTestToken;\r\n\timport org.flexunit.token.ChildResult;\r\n\timport org.flexunit.utils.ClassNameUtil;\r\n\t\r\n\tpublic class FlexUnit1ClassRunner implements IRunner, IFilterable {\r\n\r\n\t\tprivate var test:Test;\r\n\t\tprivate var klassOrTest:*;\r\n\t\tprivate var totalTestCount:int = 0;\r\n\t\tprivate var numTestsRun:int = 0;\r\n\t\tprivate var filterRef:Filter = null;\r\n\r\n\t\tpublic function FlexUnit1ClassRunner( klassOrTest:* ) {\r\n\t\t\tsuper();\r\n\r\n\t\t\tthis.klassOrTest = klassOrTest;\r\n\r\n\t\t\tif ( klassOrTest is Test ) {\r\n\t\t\t\tthis.test = klassOrTest;\r\n\t\t\t} else {\r\n\t\t\t\t\/\/in this case, we need to make a suite\r\n\t\t\t\tthis.test = createTestSuiteWithFilter( filterRef );\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tprotected function describeChild( child:* ):IDescription {\r\n\t\t\tvar method:FrameworkMethod = FrameworkMethod( child );\r\n\t\t\treturn Description.createTestDescription( klassOrTest, method.name, method.metadata?method.metadata[ 0 ]:null );\r\n\t\t}\r\n\t\t\r\n\t\tprivate function shouldRun( item:* ):Boolean {\r\n\t\t\treturn filterRef == null || filterRef.shouldRun( describeChild( item ) );\r\n\t\t}\r\n\t\t\r\n\t\tprivate function getMethodListFromFilter( klassInfo:Klass, filter:Filter ):Array {\r\n\t\t\tvar list:Array = [];\r\n\r\n\t\t\tfor ( var i:int=0; i<klassInfo.methods.length; i++ ) {\r\n\t\t\t\tvar method:Method = klassInfo.methods[ i ] as Method;\r\n\t\t\t\tvar frameworkMethod:FrameworkMethod = new FrameworkMethod( method );\r\n\r\n\t\t\t\tif ( shouldRun( frameworkMethod ) ) {\r\n\t\t\t\t\tlist.push( method.name );\r\n\t\t\t\t}  \r\n\t\t\t}\r\n\r\n\t\t\treturn list;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function createTestSuiteWithFilter( filter:Filter = null ):Test {\r\n\t\t\tif ( !filter ) {\r\n\t\t\t\treturn new TestSuite( klassOrTest );\r\n\t\t\t} else {\r\n\t\t\t\tvar suite:TestSuite = new TestSuite();\r\n\t\t\t\tvar klassInfo:Klass = new Klass( klassOrTest );\r\n\t\t\t\tvar methodList:Array = getMethodListFromFilter( klassInfo, filter );\r\n\r\n\t\t\t\tfor ( var i:int=0; i<methodList.length; i++ ) {\r\n\t\t\t\t\tvar numConstructorArgs:int = klassInfo.constructor.parameterTypes.length;\r\n\t\t\t\t\tvar test:Test;\r\n\t\t\t\t\t\r\n\t\t\t\t\tif ( numConstructorArgs == 0 ) {\r\n\t\t\t\t\t\ttest = klassInfo.constructor.newInstance() as Test;\r\n\t\t\t\t\t\tif ( test is TestCase ) {\r\n\t\t\t\t\t\t\t\/\/If this is a testCase && it does not take a constructor argument\r\n\t\t\t\t\t\t\t\/\/then we try to pass it into methodName\r\n\t\t\t\t\t\t\tTestCase( test ).methodName = methodList[ i ];\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t} else if ( numConstructorArgs == 1 ) {\r\n\t\t\t\t\t\ttest = klassInfo.constructor.newInstance( methodList[ i ] ) as Test;\r\n\t\t\t\t\t} else {\r\n\t\t\t\t\t\tthrow new InitializationError( \"Asking to instatiate TestClass with unknown number of arguments\" );\r\n\t\t\t\t\t}\r\n\r\n\t\t\t\t\tsuite.addTest( test );\r\n\t\t\t\t}\r\n\t\t\t\treturn suite;\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tpublic static function getClassFromTest( test:Test ):Class {\r\n\t\t\tvar name:String = getQualifiedClassName( test );\r\n\t\t\treturn getDefinitionByName( name ) as Class;\t\t\r\n\t\t}\r\n\r\n\t\tpublic function run( notifier:IRunNotifier, previousToken:AsyncTestToken ):void {\r\n\t\t\tvar token:AsyncTestToken = new AsyncTestToken( ClassNameUtil.getLoggerFriendlyClassName( this ) );\r\n\t\t\ttoken.parentToken = previousToken;\r\n\t\t\ttoken.addNotificationMethod( handleTestComplete );\r\n\t\t\t\r\n\t\t\tvar result:TestResult = new TestResult();\r\n\t\t\tresult.addListener( createAdaptingListener( notifier, token ));\r\n\r\n\t\t\ttotalTestCount = test.countTestCases();\r\n\r\n\t\t\ttest.runWithResult(result);\r\n\t\t}\r\n\t\t\r\n\t\tprotected function handleTestComplete( result:ChildResult ):void {\r\n\t\t\tif ( ++numTestsRun == totalTestCount ) {\r\n\t\t\t\tvar error:Error = result.error;\r\n\t\t\t\tvar token:AsyncTestToken = result.token;\r\n\t\r\n\t\t\t\ttoken.parentToken.sendResult();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tpublic static function createAdaptingListener( notifier:IRunNotifier, token:AsyncTestToken ):TestListener {\r\n\t\t\treturn new OldTestClassAdaptingListener(notifier, token );\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get description():IDescription {\r\n\t\t\treturn makeDescription( test );\r\n\t\t}\r\n\t\r\n\t\tprivate function makeDescription( test:Test ):IDescription {\r\n\t\t\tif ( test is TestCase ) {\r\n\t\t\t\tvar tc:TestCase = TestCase( test );\r\n\t\t\t\t\/\/return null;\r\n\t\t\t\treturn Description.createTestDescription(getClassFromTest( tc ), tc.className );\r\n\t\t\t} else if ( test is TestSuite ) {\r\n\t\t\t\tvar ts:TestSuite = TestSuite( test );\r\n\t\t\t\tvar name:String = ts.className == null ? \"\" : ts.className;\r\n\t\t\t\tvar description:IDescription = Description.createSuiteDescription(name);\r\n\t\t\t\tvar n:int = ts.testCount();\r\n\t\t\t\tvar tests:Array = ts.getTests();\r\n\t\t\t\tfor ( var i:int = 0; i < n; i++)\r\n\t\t\t\t\tdescription.addChild( makeDescription( tests[i] ) );\r\n\r\n\t\t\t\treturn description;\r\n\t\t\t} else if (test is IDescribable) {\r\n\t\t\t\tvar adapter:IDescribable = IDescribable( test );\r\n\t\t\t\treturn adapter.description;\r\n\/\/\/\/ not currently supporting this as the old flex unit didn't have it\r\n\/* \t\t\t} else if (test is TestDecorator) {\r\n\t\t\t\tTestDecorator decorator= (TestDecorator) test;\r\n\t\t\t\treturn makeDescription(decorator.getTest());\r\n *\/\t\t\t} else {\r\n\t\t\t\t\/\/ This is the best we can do in this case\r\n\t\t\t\treturn Description.createSuiteDescription( test.className );\r\n\t\t\t}\r\n\t\t}\r\n\t\r\n\t\tpublic function filter( filter:Filter ):void {\r\n\t\t\tif ( test is IFilterable ) {\r\n\t\t\t\tvar adapter:IFilterable = IFilterable( test );\r\n\t\t\t\tadapter.filter(filter);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tthis.filterRef = filter;\r\n\t\t\ttest = createTestSuiteWithFilter( filterRef );\r\n\t\t}\r\n\t\r\n\/* \t\tpublic void sort(Sorter sorter) {\r\n\t\t\tif (fTest instanceof Sortable) {\r\n\t\t\t\tSortable adapter= (Sortable) fTest;\r\n\t\t\t\tadapter.sort(sorter);\r\n\t\t\t}\r\n\t\t}\t\t\r\n *\/\t}\r\n}\r\nimport flexunit.framework.TestListener;\r\nimport org.flexunit.runner.notification.RunNotifier;\r\nimport flexunit.framework.Test;\r\nimport org.flexunit.runner.Description;\r\nimport org.flexunit.runner.notification.Failure;\r\nimport flexunit.framework.TestCase;\r\nimport org.flexunit.runner.IDescribable;\r\nimport flexunit.framework.AssertionFailedError;\r\nimport org.flexunit.internals.runners.FlexUnit1ClassRunner;\r\nimport org.flexunit.token.AsyncTestToken;\r\nimport org.flexunit.runner.notification.IRunNotifier;\r\nimport org.flexunit.runner.IDescription;\t\r\n\r\nclass OldTestClassAdaptingListener implements TestListener {\r\n\tprivate var notifier:IRunNotifier;\r\n\tprivate var token:AsyncTestToken;\r\n\r\n\tpublic function OldTestClassAdaptingListener( notifier:IRunNotifier, token:AsyncTestToken ) {\r\n\t\tthis.notifier = notifier;\r\n\t\tthis.token = token;\r\n\t}\r\n\r\n\tpublic function endTest( test:Test ):void {\r\n\t\tnotifier.fireTestFinished(asDescription(test));\r\n\t\ttoken.sendResult();\r\n\t}\r\n\r\n\tpublic function startTest( test:Test ):void {\r\n\t\tnotifier.fireTestStarted(asDescription(test));\r\n\t}\r\n\r\n\t\/\/ Implement junit.framework.TestListener\r\n\tpublic function addError( test:Test, error:Error ):void {\r\n\t\tvar failure:Failure = new Failure(asDescription(test), error );\r\n\t\tnotifier.fireTestFailure(failure);\r\n\t}\r\n\r\n\tprivate function asDescription( test:Test ):IDescription {\r\n\t\tif (test is IDescribable) {\r\n\t\t\tvar facade:IDescribable = test as IDescribable;\r\n\t\t\treturn facade.description;\r\n\t\t}\r\n\r\n\t\treturn Description.createTestDescription( FlexUnit1ClassRunner.getClassFromTest( test ), getName(test) );\r\n\t}\r\n\r\n\tprivate function getName( test:Test ):String {\r\n\t\tif ( test is TestCase )\r\n\t\t\treturn TestCase( test ).methodName;\r\n\t\telse\r\n\t\t\treturn test.toString();\r\n\t}\r\n\r\n\tpublic function addFailure( test : Test, error : AssertionFailedError ) : void {\r\n\t\taddError( test, error );\r\n\t}\r\n}","subject":"Fix for JIRA issue http:\/\/bugs.adobe.com\/jira\/browse\/FXU-37","message":"Fix for JIRA issue http:\/\/bugs.adobe.com\/jira\/browse\/FXU-37\n\ngit-svn-id: 9278a788294a4258aac04586390fc35fb4a5f335@6909 a9308255-753e-0410-a2e9-80b3fbc4fff6\n","lang":"ActionScript","license":"apache-2.0","repos":"apache\/flex-flexunit,SlavaRa\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit"}
{"commit":"7bd1ec48016cadfbc3a7d5141d4a9e51b2760404","old_file":"src\/com\/google\/analytics\/v4\/Configuration.as","new_file":"src\/com\/google\/analytics\/v4\/Configuration.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.v4\n{\n    import com.google.analytics.campaign.CampaignKey;\n    import com.google.analytics.core.Domain;\n    import com.google.analytics.core.DomainNameMode;\n    import com.google.analytics.core.Organic;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.utils.Timespan;\n    \n    \/**\n     * Google Analytic Tracker Code (GATC)'s configuration \/ state component.\n     * This encapsulates all the configurations for the entire GATC module.\n     *\/\n    public class Configuration\n    {\n        \n        private var _debug:DebugConfiguration;\n        \n        private var _version:String = \"4.3as\";\n        \n        \/**\n         * Sampling percentage of visitors to track.\n         * @private\n         *\/\n        private var _sampleRate:Number = 1; \/\/100%\n        \n        private var _trackingLimitPerSession:int = 500;\n        \n        private var _domain:Domain;\n        \n        private var _organic:Organic = new Organic();\n        \n        \/**\n         * Substring of host names to ignore when auto decorating href anchor elements for outbound link tracking.\n         * @private\n         *\/\n        \/\/private var _ignoredOutboundHosts:Array = [];\n        \n        \/**\n         * This is the cse path that needs to be ignored for Google.\n         * All referers with path cse from google donmains will be ignored from organic and referrer campaigns.\n         * @private\n         *\/\n        public  var googleCsePath:String = \"cse\";\n        \n        \/**\n         * The parameter used by google for the search keyword.\n         * @private\n         *\/\n        public var googleSearchParam:String = \"q\";\n        \n        \/**\n         * Google string value.\n         * @private\n         *\/\n        public var google:String = \"google\";\n        \n        \/**\n         * Name used by the SharedObject (read-only)\n         *\/\n        private var _cookieName:String = \"analytics\";\n        \n        \/**\n         * Unique domain hash for cookies.\n         *\/\n        public var allowDomainHash:Boolean  = true;\n        \n        \/**\n         * Enable use of anchors for campaigns.\n         *\/\n        public var allowAnchor:Boolean      = false ;\n        \n        \/**\n         * Enable linker functionality.\n         *\/\n        public var allowLinker:Boolean      = false ;\n        \n        \/**\n         * Indicates if has site overlay.\n         *\/\n        public var hasSiteOverlay:Boolean   = false ;\n        \n        \/**\n         * The rate of token being released into the token bucket.\n         * Unit for this parameter is number of token released per second.\n         * This is set to 0.20 right now, which translates to 1 token released every 5 seconds.\n         *\/\n        public var tokenRate:Number        = 0.20;\n        \n        \/**\n         * Default cookie expiration time in seconds. (6 months).\n         *\/\n        public var conversionTimeout:Number = Timespan.sixmonths;\n        \n        \/**\n         * Default inactive session timeout in seconds (30 minutes).\n         *\/\n        public var sessionTimeout:Number = Timespan.thirtyminutes;\n        \n        \/**\n        * Default idle timer loop time in seconds (30 seconds).\n        *\/\n        public var idleLoop:Number    = 30;\n        \n        \/**\n        * Default idle timer inactivity time in seconds (1 minute).\n        *\/\n        public var idleTimeout:Number = 60;\n        \n        \/**\n         * Upper limit for number of href anchor tags to examine.  \n         * <p>If this number is set to -1, then we will examine all the href anchor tags.<\/p>\n         * <p>In other words, a -1 value indicates that there is no upper limit.<\/p>\n         * <p><b>Note:<\/b> maybe use Number.INFINITY instead of -1<\/p>\n         *\/\n        public var maxOutboundLinkExamined:Number = 1000;\n        \n        \/**\n         * The number of tokens available at the start of the session.\n         *\/\n        public var tokenCliff:int = 10;\n        \n        \/**\n         * Capacity of the token bucket.\n         *\/\n        public var bucketCapacity:Number = 10;\n        \n        \/**\n         * Detect client browser information flag.\n         *\/\n        public var detectClientInfo:Boolean  = true;\n        \n        \/**\n         * Flash version detection option.\n         *\/\n        public var detectFlash:Boolean = true;\n        \n        \/**\n         * Set document title detection option.\n         *\/\n        public var detectTitle:Boolean = true;\n        \n        \/**\n         * The campaign key value of the application.\n         * @see com.google.analytics.campaign.CampaignKey\n         *\/\n        public var campaignKey:CampaignKey = new CampaignKey();        \n        \n        \/**\n         * Track campaign information flag.\n         *\/\n        public var campaignTracking:Boolean = true;\n        \n        \/**\n         * Boolean flag to indicate if outbound links for subdomains of the current domain \n         * needs to be considered as outbound links. Default value is false.\n         *\/\n        public var isTrackOutboundSubdomains:Boolean = false;\n        \n        \/**\n         * Actual service model.\n         * <p><b>Note :<\/b> \"service\" is wrong we name it server<\/p>\n         *\/\n        public var serverMode:ServerOperationMode = ServerOperationMode.remote;\n        \n        \/**\n         * Local service mode GIF url.\n         *\/\n        public var localGIFpath:String = \"\/__utm.gif\";\n        \n        \/**\n         * The remote service mode GIF url.\n         *\/\n        public var remoteGIFpath:String = \"http:\/\/www.google-analytics.com\/__utm.gif\";\n        \n        \/**\n         * The secure remote service mode GIF url.\n         *\/\n        public var secureRemoteGIFpath:String = \"https:\/\/ssl.google-analytics.com\/__utm.gif\";\n        \n        \/**\n         * Default cookie path to set in document header.\n         *\/\n        public var cookiePath:String = \"\/\" ; \/\/SharedObjectPath\n                \n        \/**\n         * Delimiter for e-commerce transaction fields.\n         *\/\n        public var transactionFieldDelim:String = \"|\";\n        \n        \/**\n         * The domain name value.\n         *\/\n        public var domainName:String = \"\";\n        \n        \/**\n         * To be able to track in local mode (when protocol is file:\/\/)\n         *\/\n        public var allowLocalTracking:Boolean = true;\n        \n        \/**\n         * Creates a new Configuration instance.\n         *\/\n        public function Configuration( debug:DebugConfiguration = null )\n        {\n            _debug = debug;\n            \n            _domain = new Domain( DomainNameMode.auto, \"\", _debug );\n            serverMode = ServerOperationMode.remote;\n            \n            _initOrganicSources();\n        }\n        \n        \/**\n         * @private\n         *\/\n        private function _initOrganicSources():void\n        {\n            addOrganicSource( google,            googleSearchParam );\n            addOrganicSource( \"yahoo\",          \"p\"                );\n            addOrganicSource( \"msn\",            \"q\"                );\n            addOrganicSource( \"aol\",            \"query\"            );\n            addOrganicSource( \"aol\",            \"encquery\"         );\n            addOrganicSource( \"lycos\",          \"query\"            );\n            addOrganicSource( \"ask\",            \"q\"                );\n            addOrganicSource( \"altavista\",      \"q\"                );\n            addOrganicSource( \"netscape\",       \"query\"            );\n            addOrganicSource( \"cnn\",            \"query\"            );\n            addOrganicSource( \"looksmart\",      \"qt\"               );\n            addOrganicSource( \"about\",          \"terms\"            );\n            addOrganicSource( \"mamma\",          \"query\"            );\n            addOrganicSource( \"alltheweb\",      \"q\"                );\n            addOrganicSource( \"gigablast\",      \"q\"                );\n            addOrganicSource( \"voila\",          \"rdata\"            );\n            addOrganicSource( \"virgilio\",       \"qs\"               );\n            addOrganicSource( \"live\",           \"q\"                );\n            addOrganicSource( \"baidu\",          \"wd\"               );\n            addOrganicSource( \"alice\",          \"qs\"               );\n            addOrganicSource( \"yandex\",         \"text\"             );\n            addOrganicSource( \"najdi\",          \"q\"                );\n            addOrganicSource( \"aol\",            \"q\"                );\n            addOrganicSource( \"club-internet\",  \"q\"                );\n            addOrganicSource( \"mama\",           \"query\"            );\n            addOrganicSource( \"seznam\",         \"q\"                );\n            addOrganicSource( \"search\",         \"q\"                );\n            addOrganicSource( \"wp\",             \"szukaj\"           );\n            addOrganicSource( \"onet\",           \"qt\"               );\n            addOrganicSource( \"netsprint\",      \"q\"                );\n            addOrganicSource( \"google.interia\", \"q\"                );\n            addOrganicSource( \"szukacz\",        \"q\"                );\n            addOrganicSource( \"yam\",            \"k\"                );\n            addOrganicSource( \"pchome\",         \"q\"                );\n            addOrganicSource( \"kvasir\",         \"searchExpr\"       );\n            addOrganicSource( \"sesam\",          \"q\"                );\n            addOrganicSource( \"ozu\",            \"q\"                );\n            addOrganicSource( \"terra\",          \"query\"            );\n            addOrganicSource( \"nostrum\",        \"query\"            );\n            addOrganicSource( \"mynet\",          \"q\"                );\n            addOrganicSource( \"ekolay\",         \"q\"                );\n            addOrganicSource( \"search.ilse\",    \"search_for\"       );\n        }\n\n        \/**\n         * Indicates the name of the cookie.\n         *\/\n        public function get cookieName():String\n        {\n            return _cookieName;\n        }\n                \n        \/**\n         * Indicates the version String representation of the application.\n         *\/\n        public function get version():String\n        {\n            return _version;\n        }\n        \n        \/**\n        * Domain name for cookies.\n        * (auto | none | domain)\n        * If this variable is set to \"auto\",\n        * then we will try to resolve the domain name\n        * based on the HTMLDocument object.\n        * \n        * note:\n        * for Flash we try to auto detect\n        * the domain name by using the URL info\n        * if we are in HTTP or HTTPS\n        * \n        * if we can not detect the protocol or find file:\/\/\n        * then the \"auto\" domain is none.\n        *\/\n        public function get domain():Domain\n        {\n            return _domain;\n        }\n                        \n        \/**\n         * Indicates the Organic reference.\n         *\/\n        public function get organic():Organic\n        {\n            return _organic;\n        }\n        \n\/\/        \/**\n\/\/         * Indicates the collection (Array) of all organic sources.\n\/\/         *\/\n\/\/        public function get organicSources():Array\n\/\/        {\n\/\/            return _organicSources;\n\/\/        }\n\/\/        \n\/\/        \/**\n\/\/         * @private\n\/\/         *\/\n\/\/        public function set organicSources(sources:Array):void\n\/\/        {\n\/\/            _organicSources = sources;\n\/\/        }\n        \n        \/**\n         * Indicates the sample rate value of the application.\n         *\/\n        public function get sampleRate():Number\n        {\n            return _sampleRate;\n        }\n        \n        \/**\n         * Sampling percentage of visitors to track.\n         *\/\n        public function set sampleRate( value:Number ):void\n        {\n            if( value <= 0 )\n            {\n                value = 0.1;\n            }\n            \n            if( value > 1 )\n            {\n                value = 1;\n            }\n            \n            value = Number( value.toFixed( 2 ) );\n            \n            _sampleRate = value;\n        }        \n        \n        \/**\n         * This is the max number of tracking requests to the backend\n         * allowed per session.\n         *\/\n        public function get trackingLimitPerSession():int\n        {\n            return _trackingLimitPerSession;\n        }        \n        \n        \/**\n         * Adds a new organic source.\n         * @param engine The engine value.\n         * @param keyword The keyword of the specified engine value.\n         *\/\n        public function addOrganicSource(engine:String, keyword:String):void\n        {\n            try\n            {\n                _organic.addSource( engine, keyword );\n            }\n            catch( e:Error )\n            {\n                if( _debug && _debug.active )\n                {\n                    _debug.warning( e.message );\n                }\n            }\n        }\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.v4\n{\n    import com.google.analytics.campaign.CampaignKey;\n    import com.google.analytics.core.Domain;\n    import com.google.analytics.core.DomainNameMode;\n    import com.google.analytics.core.Organic;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.utils.Timespan;\n    \n    \/**\n     * Google Analytic Tracker Code (GATC)'s configuration \/ state component.\n     * This encapsulates all the configurations for the entire GATC module.\n     *\/\n    public class Configuration\n    {\n        \n        private var _debug:DebugConfiguration;\n        \n        private var _version:String = \"4.3as\";\n        \n        \/**\n         * Sampling percentage of visitors to track.\n         * @private\n         *\/\n        private var _sampleRate:Number = 1; \/\/100%\n        \n        private var _trackingLimitPerSession:int = 500;\n        \n        private var _domain:Domain;\n        \n        private var _organic:Organic = new Organic();\n        \n        \/**\n         * Substring of host names to ignore when auto decorating href anchor elements for outbound link tracking.\n         * @private\n         *\/\n        \/\/private var _ignoredOutboundHosts:Array = [];\n        \n        \/**\n         * This is the cse path that needs to be ignored for Google.\n         * All referers with path cse from google donmains will be ignored from organic and referrer campaigns.\n         * @private\n         *\/\n        public  var googleCsePath:String = \"cse\";\n        \n        \/**\n         * The parameter used by google for the search keyword.\n         * @private\n         *\/\n        public var googleSearchParam:String = \"q\";\n        \n        \/**\n         * Google string value.\n         * @private\n         *\/\n        public var google:String = \"google\";\n        \n        \/**\n         * Name used by the SharedObject (read-only)\n         *\/\n        private var _cookieName:String = \"analytics\";\n        \n        \/**\n         * Unique domain hash for cookies.\n         *\/\n        public var allowDomainHash:Boolean  = true;\n        \n        \/**\n         * Enable use of anchors for campaigns.\n         *\/\n        public var allowAnchor:Boolean      = false ;\n        \n        \/**\n         * Enable linker functionality.\n         *\/\n        public var allowLinker:Boolean      = false ;\n        \n        \/**\n         * Indicates if has site overlay.\n         *\/\n        public var hasSiteOverlay:Boolean   = false ;\n        \n        \/**\n         * The rate of token being released into the token bucket.\n         * Unit for this parameter is number of token released per second.\n         * This is set to 0.20 right now, which translates to 1 token released every 5 seconds.\n         *\/\n        public var tokenRate:Number        = 0.20;\n        \n        \/**\n         * Default cookie expiration time in seconds. (6 months).\n         *\/\n        public var conversionTimeout:Number = Timespan.sixmonths;\n        \n        \/**\n         * Default inactive session timeout in seconds (30 minutes).\n         *\/\n        public var sessionTimeout:Number = Timespan.thirtyminutes;\n        \n        \/**\n         * Upper limit for number of href anchor tags to examine.  \n         * <p>If this number is set to -1, then we will examine all the href anchor tags.<\/p>\n         * <p>In other words, a -1 value indicates that there is no upper limit.<\/p>\n         * <p><b>Note:<\/b> maybe use Number.INFINITY instead of -1<\/p>\n         *\/\n        public var maxOutboundLinkExamined:Number = 1000;\n        \n        \/**\n         * The number of tokens available at the start of the session.\n         *\/\n        public var tokenCliff:int = 10;\n        \n        \/**\n         * Capacity of the token bucket.\n         *\/\n        public var bucketCapacity:Number = 10;\n        \n        \/**\n         * Detect client browser information flag.\n         *\/\n        public var detectClientInfo:Boolean  = true;\n        \n        \/**\n         * Flash version detection option.\n         *\/\n        public var detectFlash:Boolean = true;\n        \n        \/**\n         * Set document title detection option.\n         *\/\n        public var detectTitle:Boolean = true;\n        \n        \/**\n         * The campaign key value of the application.\n         * @see com.google.analytics.campaign.CampaignKey\n         *\/\n        public var campaignKey:CampaignKey = new CampaignKey();        \n        \n        \/**\n         * Track campaign information flag.\n         *\/\n        public var campaignTracking:Boolean = true;\n        \n        \/**\n         * Boolean flag to indicate if outbound links for subdomains of the current domain \n         * needs to be considered as outbound links. Default value is false.\n         *\/\n        public var isTrackOutboundSubdomains:Boolean = false;\n        \n        \/**\n         * Actual service model.\n         * <p><b>Note :<\/b> \"service\" is wrong we name it server<\/p>\n         *\/\n        public var serverMode:ServerOperationMode = ServerOperationMode.remote;\n        \n        \/**\n         * Local service mode GIF url.\n         *\/\n        public var localGIFpath:String = \"\/__utm.gif\";\n        \n        \/**\n         * The remote service mode GIF url.\n         *\/\n        public var remoteGIFpath:String = \"http:\/\/www.google-analytics.com\/__utm.gif\";\n        \n        \/**\n         * The secure remote service mode GIF url.\n         *\/\n        public var secureRemoteGIFpath:String = \"https:\/\/ssl.google-analytics.com\/__utm.gif\";\n        \n        \/**\n         * Default cookie path to set in document header.\n         *\/\n        public var cookiePath:String = \"\/\" ; \/\/SharedObjectPath\n                \n        \/**\n         * Delimiter for e-commerce transaction fields.\n         *\/\n        public var transactionFieldDelim:String = \"|\";\n        \n        \/**\n         * The domain name value.\n         *\/\n        public var domainName:String = \"\";\n        \n        \/**\n         * To be able to track in local mode (when protocol is file:\/\/)\n         *\/\n        public var allowLocalTracking:Boolean = true;\n        \n        \/**\n         * Creates a new Configuration instance.\n         *\/\n        public function Configuration( debug:DebugConfiguration = null )\n        {\n            _debug = debug;\n            \n            _domain = new Domain( DomainNameMode.auto, \"\", _debug );\n            serverMode = ServerOperationMode.remote;\n            \n            _initOrganicSources();\n        }\n        \n        \/**\n         * @private\n         *\/\n        private function _initOrganicSources():void\n        {\n            addOrganicSource( google,            googleSearchParam );\n            addOrganicSource( \"yahoo\",          \"p\"                );\n            addOrganicSource( \"msn\",            \"q\"                );\n            addOrganicSource( \"aol\",            \"query\"            );\n            addOrganicSource( \"aol\",            \"encquery\"         );\n            addOrganicSource( \"lycos\",          \"query\"            );\n            addOrganicSource( \"ask\",            \"q\"                );\n            addOrganicSource( \"altavista\",      \"q\"                );\n            addOrganicSource( \"netscape\",       \"query\"            );\n            addOrganicSource( \"cnn\",            \"query\"            );\n            addOrganicSource( \"looksmart\",      \"qt\"               );\n            addOrganicSource( \"about\",          \"terms\"            );\n            addOrganicSource( \"mamma\",          \"query\"            );\n            addOrganicSource( \"alltheweb\",      \"q\"                );\n            addOrganicSource( \"gigablast\",      \"q\"                );\n            addOrganicSource( \"voila\",          \"rdata\"            );\n            addOrganicSource( \"virgilio\",       \"qs\"               );\n            addOrganicSource( \"live\",           \"q\"                );\n            addOrganicSource( \"baidu\",          \"wd\"               );\n            addOrganicSource( \"alice\",          \"qs\"               );\n            addOrganicSource( \"yandex\",         \"text\"             );\n            addOrganicSource( \"najdi\",          \"q\"                );\n            addOrganicSource( \"aol\",            \"q\"                );\n            addOrganicSource( \"club-internet\",  \"q\"                );\n            addOrganicSource( \"mama\",           \"query\"            );\n            addOrganicSource( \"seznam\",         \"q\"                );\n            addOrganicSource( \"search\",         \"q\"                );\n            addOrganicSource( \"wp\",             \"szukaj\"           );\n            addOrganicSource( \"onet\",           \"qt\"               );\n            addOrganicSource( \"netsprint\",      \"q\"                );\n            addOrganicSource( \"google.interia\", \"q\"                );\n            addOrganicSource( \"szukacz\",        \"q\"                );\n            addOrganicSource( \"yam\",            \"k\"                );\n            addOrganicSource( \"pchome\",         \"q\"                );\n            addOrganicSource( \"kvasir\",         \"searchExpr\"       );\n            addOrganicSource( \"sesam\",          \"q\"                );\n            addOrganicSource( \"ozu\",            \"q\"                );\n            addOrganicSource( \"terra\",          \"query\"            );\n            addOrganicSource( \"nostrum\",        \"query\"            );\n            addOrganicSource( \"mynet\",          \"q\"                );\n            addOrganicSource( \"ekolay\",         \"q\"                );\n            addOrganicSource( \"search.ilse\",    \"search_for\"       );\n        }\n\n        \/**\n         * Indicates the name of the cookie.\n         *\/\n        public function get cookieName():String\n        {\n            return _cookieName;\n        }\n                \n        \/**\n         * Indicates the version String representation of the application.\n         *\/\n        public function get version():String\n        {\n            return _version;\n        }\n        \n        \/**\n        * Domain name for cookies.\n        * (auto | none | domain)\n        * If this variable is set to \"auto\",\n        * then we will try to resolve the domain name\n        * based on the HTMLDocument object.\n        * \n        * note:\n        * for Flash we try to auto detect\n        * the domain name by using the URL info\n        * if we are in HTTP or HTTPS\n        * \n        * if we can not detect the protocol or find file:\/\/\n        * then the \"auto\" domain is none.\n        *\/\n        public function get domain():Domain\n        {\n            return _domain;\n        }\n                        \n        \/**\n         * Indicates the Organic reference.\n         *\/\n        public function get organic():Organic\n        {\n            return _organic;\n        }\n        \n\/\/        \/**\n\/\/         * Indicates the collection (Array) of all organic sources.\n\/\/         *\/\n\/\/        public function get organicSources():Array\n\/\/        {\n\/\/            return _organicSources;\n\/\/        }\n\/\/        \n\/\/        \/**\n\/\/         * @private\n\/\/         *\/\n\/\/        public function set organicSources(sources:Array):void\n\/\/        {\n\/\/            _organicSources = sources;\n\/\/        }\n        \n        \/**\n         * Indicates the sample rate value of the application.\n         *\/\n        public function get sampleRate():Number\n        {\n            return _sampleRate;\n        }\n        \n        \/**\n         * Sampling percentage of visitors to track.\n         *\/\n        public function set sampleRate( value:Number ):void\n        {\n            if( value <= 0 )\n            {\n                value = 0.1;\n            }\n            \n            if( value > 1 )\n            {\n                value = 1;\n            }\n            \n            value = Number( value.toFixed( 2 ) );\n            \n            _sampleRate = value;\n        }        \n        \n        \/**\n         * This is the max number of tracking requests to the backend\n         * allowed per session.\n         *\/\n        public function get trackingLimitPerSession():int\n        {\n            return _trackingLimitPerSession;\n        }        \n        \n        \/**\n         * Adds a new organic source.\n         * @param engine The engine value.\n         * @param keyword The keyword of the specified engine value.\n         *\/\n        public function addOrganicSource(engine:String, keyword:String):void\n        {\n            try\n            {\n                _organic.addSource( engine, keyword );\n            }\n            catch( e:Error )\n            {\n                if( _debug && _debug.active )\n                {\n                    _debug.warning( e.message );\n                }\n            }\n        }\n        \n    }\n}","subject":"remove params related to idle timer","message":"remove params related to idle timer","lang":"ActionScript","license":"apache-2.0","repos":"DimaBaliakin\/gaforflash,soumavachakraborty\/gaforflash,jeremy-wischusen\/gaforflash,jeremy-wischusen\/gaforflash,drflash\/gaforflash,Miyaru\/gaforflash,jisobkim\/gaforflash,Vigmar\/gaforflash,jisobkim\/gaforflash,mrthuanvn\/gaforflash,dli-iclinic\/gaforflash,mrthuanvn\/gaforflash,Vigmar\/gaforflash,soumavachakraborty\/gaforflash,Miyaru\/gaforflash,DimaBaliakin\/gaforflash,dli-iclinic\/gaforflash,drflash\/gaforflash"}
{"commit":"ad990ea02ecb2a7825e2f8733f40cc937343a6fb","old_file":"src\/com\/esri\/builder\/controllers\/WidgetSyncController.as","new_file":"src\/com\/esri\/builder\/controllers\/WidgetSyncController.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.builder.controllers.supportClasses.WellKnownDirectories;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.filesystem.File;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\n\npublic class WidgetSyncController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetSyncController);\n\n    private var addedWidgetType:WidgetType;\n\n    public function WidgetSyncController()\n    {\n        AppEvent.addListener(AppEvent.WIDGET_ADDED_TO_APP, widgetAddedToAppHandler);\n    }\n\n    private function widgetAddedToAppHandler(event:AppEvent):void\n    {\n        addedWidgetType = event.data as WidgetType;\n        copyMissingFilesToApp(getWidgetDirectory());\n    }\n\n    private function getWidgetDirectory():File\n    {\n        var widgetDirectory:File;\n        if (addedWidgetType.isCustom)\n        {\n            widgetDirectory = WellKnownDirectories.getInstance().customFlexViewer.resolvePath(\"widgets\/\" + addedWidgetType.name);\n        }\n        else\n        {\n            widgetDirectory = WellKnownDirectories.getInstance().bundledFlexViewer.resolvePath(\"widgets\/\" + addedWidgetType.name);\n        }\n        return widgetDirectory;\n    }\n\n\n    private function copyMissingFilesToApp(widgetDirectory:File):void\n    {\n        if (!widgetDirectory.exists)\n        {\n            return;\n        }\n\n        if (Log.isInfo())\n        {\n            LOG.info(\"Copying missing widget files.\");\n        }\n\n        var directoryContents:Array = widgetDirectory.getDirectoryListing();\n        for each (var fileOrFolder:File in directoryContents)\n        {\n            if (fileOrFolder.isDirectory)\n            {\n                copyMissingFilesToApp(fileOrFolder);\n            }\n            else\n            {\n                copySafelyToApp(fileOrFolder);\n            }\n        }\n    }\n\n    private function copySafelyToApp(fileOrFolder:File):void\n    {\n        var relativePathToWidgetDirectory:String = getRelativePathToWidgetDirectory(fileOrFolder);\n        var fileDestination:File = Model.instance.appDir.resolvePath(relativePathToWidgetDirectory);\n        \/\/only copying missing files\n        if (!fileDestination.exists)\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Copying {0} to {1}\", fileOrFolder.nativePath, fileDestination.nativePath);\n            }\n\n            try\n            {\n                fileOrFolder.copyTo(fileDestination);\n            }\n            catch (error:Error)\n            {\n                if (Log.isWarn())\n                {\n                    LOG.warn(\"Could not copy {0} to {1}: {2}\", fileOrFolder.nativePath, fileDestination.nativePath, error.toString());\n                }\n                    \/\/fail silently\n            }\n        }\n    }\n\n    private function getRelativePathToWidgetDirectory(fileOrFolder:File):String\n    {\n        if (addedWidgetType.isCustom)\n        {\n            return WellKnownDirectories.getInstance().customFlexViewer.getRelativePath(fileOrFolder);\n        }\n        else\n        {\n            return WellKnownDirectories.getInstance().bundledFlexViewer.getRelativePath(fileOrFolder);\n        }\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.builder.controllers.supportClasses.WellKnownDirectories;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.filesystem.File;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\n\npublic class WidgetSyncController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetSyncController);\n\n    private var addedWidgetType:WidgetType;\n\n    public function WidgetSyncController()\n    {\n        AppEvent.addListener(AppEvent.WIDGET_ADDED_TO_APP, widgetAddedToAppHandler);\n    }\n\n    private function widgetAddedToAppHandler(event:AppEvent):void\n    {\n        addedWidgetType = event.data as WidgetType;\n        copyMissingFilesToApp(getWidgetDirectory());\n    }\n\n    private function getWidgetDirectory():File\n    {\n        return addedWidgetType.isCustom ?\n            WellKnownDirectories.getInstance().customFlexViewer.resolvePath(\"widgets\/\" + addedWidgetType.name) :\n            WellKnownDirectories.getInstance().bundledFlexViewer.resolvePath(\"widgets\/\" + addedWidgetType.name);\n    }\n\n    private function copyMissingFilesToApp(widgetDirectory:File):void\n    {\n        if (!widgetDirectory.exists)\n        {\n            return;\n        }\n\n        if (Log.isInfo())\n        {\n            LOG.info(\"Copying missing widget files.\");\n        }\n\n        var directoryContents:Array = widgetDirectory.getDirectoryListing();\n        for each (var fileOrFolder:File in directoryContents)\n        {\n            if (fileOrFolder.isDirectory)\n            {\n                copyMissingFilesToApp(fileOrFolder);\n            }\n            else\n            {\n                copySafelyToApp(fileOrFolder);\n            }\n        }\n    }\n\n    private function copySafelyToApp(fileOrFolder:File):void\n    {\n        var relativePathToWidgetDirectory:String = getRelativePathToWidgetDirectory(fileOrFolder);\n        var fileDestination:File = Model.instance.appDir.resolvePath(relativePathToWidgetDirectory);\n        \/\/only copying missing files\n        if (!fileDestination.exists)\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Copying {0} to {1}\", fileOrFolder.nativePath, fileDestination.nativePath);\n            }\n\n            try\n            {\n                fileOrFolder.copyTo(fileDestination);\n            }\n            catch (error:Error)\n            {\n                if (Log.isWarn())\n                {\n                    LOG.warn(\"Could not copy {0} to {1}: {2}\", fileOrFolder.nativePath, fileDestination.nativePath, error.toString());\n                }\n                    \/\/fail silently\n            }\n        }\n    }\n\n    private function getRelativePathToWidgetDirectory(fileOrFolder:File):String\n    {\n        return addedWidgetType.isCustom ?\n            WellKnownDirectories.getInstance().customFlexViewer.getRelativePath(fileOrFolder) :\n            WellKnownDirectories.getInstance().bundledFlexViewer.getRelativePath(fileOrFolder);\n    }\n}\n}\n","subject":"Simplify WidgetSyncController logic.","message":"Simplify WidgetSyncController logic.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"86f0387ed9e354ce5dbbde9f990da585b887c359","old_file":"src\/com\/benoitfreslon\/layoutmanager\/LayoutLoader.as","new_file":"src\/com\/benoitfreslon\/layoutmanager\/LayoutLoader.as","old_contents":"package com.benoitfreslon.layoutmanager {\n\t\n\timport flash.display.MovieClip;\n\timport flash.events.Event;\n\timport flash.utils.getDefinitionByName;\n\timport starling.display.Button;\n\timport starling.display.DisplayObject;\n\timport starling.display.DisplayObjectContainer;\n\timport starling.display.Image;\n\timport starling.display.Sprite;\n\timport starling.text.TextField;\n\timport starling.utils.AssetManager;\n\t\n\t\/**\n\t * Loader of Layout\n\t * @version 1.01\n\t * @author Beno\u00eet Freslon\n\t *\/\n\tpublic class LayoutLoader {\n\t\tprivate var _movieclip : MovieClip;\n\t\tprivate var _displayObject : DisplayObjectContainer;\n\t\tprivate var _assetManager : AssetManager;\n\t\tstatic public var debug:Boolean = false;\n\t\tprivate var onLoad : Function = function() : void {\n\t\t};\n\t\t\n\t\tpublic function LayoutLoader() {\n\t\t\n\t\t}\n\t\t\n\t\tpublic function loadLayout( displayObject : DisplayObjectContainer, LayoutClass : Class, assetManager : AssetManager, callBack : Function = null ) : void {\n\t\t\t_displayObject = displayObject;\n\t\t\t_assetManager = assetManager;\n\t\t\t_movieclip = new LayoutClass();\n\t\t\t_movieclip.addEventListener( Event.ENTER_FRAME, layoutLoaded );\n\t\t\tif ( onLoad != null )\n\t\t\t\tonLoad = callBack\n\t\t}\n\t\t\n\t\tprivate function layoutLoaded( e : Event ) : void {\n\t\t\t_movieclip.removeEventListener( Event.ENTER_FRAME, layoutLoaded );\n\t\t\tvar child : BFObject;\n\t\t\tvar n : int = _movieclip.numChildren;\n\t\t\t\n\t\t\tfor ( var i : uint = 0; i < n; ++i ) {\n\t\t\t\tchild = _movieclip.getChildAt( i ) as BFObject;\n\t\t\t\t\n\t\t\t\tif ( child && child is BFObject ) {\n\t\t\t\t\tif ( child.mainClass ) {\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar objectClass : Class\n\t\t\t\t\t\tif ( child.className ) {\n\t\t\t\t\t\t\tobjectClass = getDefinitionByName( child.className ) as Class;\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tobjectClass = getDefinitionByName( child.mainClass ) as Class;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar obj : DisplayObject;\n\t\t\t\t\t\tif ( child.mainClass == \"starling.display.Image\" ) {\n\t\t\t\t\t\t\tobj = addImage( objectClass, child as BFImage );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.display.ButtonExtended\" ) {\n\t\t\t\t\t\t\tobj = addButton( objectClass, child as BFButton );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.text.TextField\" ) {\n\t\t\t\t\t\t\tobj = addTextField( objectClass, child as BFTextField );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.display.sprite\" ) {\n\t\t\t\t\t\t\tobj = addSprite( objectClass, child as BFSprite );\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\ttrace( new Error( \"No mainClass defined \" + child ) );\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif ( child.hasOwnProperty( \"params\" ) ) {\n\t\t\t\t\t\t\tfor ( var metatags : String in child.params ) {\n\t\t\t\t\t\t\t\tif ( obj.hasOwnProperty( metatags ) )\n\t\t\t\t\t\t\t\t\tobj[ metatags ] = child.params[ metatags ];\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tobj.name = child.name;\n\t\t\t\t\t\t\n\t\t\t\t\t\tobj.pivotX = obj.width \/ 2;\n\t\t\t\t\t\tobj.pivotY = obj.height \/ 2;\n\t\t\t\t\t\tobj.x = child.x;\n\t\t\t\t\t\tobj.y = child.y;\n\t\t\t\t\t\t\/\/obj.scaleX = child.scaleX;\n\t\t\t\t\t\t\/\/obj.scaleY = child.scaleY;\n\t\t\t\t\t\tobj.alpha = child.alpha;\n\t\t\t\t\t\tobj.rotation = child.rotation;\n\t\t\t\t\t\tobj.visible = child.isVisible;\n\t\t\t\t\t\t_displayObject.addChild( obj );\n\t\t\t\t\t\t\n\t\t\t\t\t\tif ( obj.hasOwnProperty( \"tag\" ) ) {\n\t\t\t\t\t\t\tobj[ \"tag\" ] = child.tag;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif ( _displayObject.hasOwnProperty( child.name ) ) {\n\t\t\t\t\t\t\t_displayObject[ child.name ] = obj as objectClass;\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\ttrace( new Error( \"No className defined \" + child ) );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tloaded();\n\t\t}\n\t\t\n\t\tprivate function loaded() : void {\n\t\t\t_assetManager = null;\n\t\t\t_displayObject = null;\n\t\t\t_movieclip = null;\n\t\t\tonLoad();\n\t\t}\n\t\t\n\t\tprivate function addImage( objectClass : Class, child : BFImage ) : Image {\n\t\t\tvar img : Image = new objectClass( _assetManager.getTexture( child.texture ) ) as Image;\n\t\t\t\/\/img.pivotX = img.width \/ 2;\n\t\t\t\/\/img.pivotY = img.height \/ 2;\n\t\t\treturn img;\n\t\t}\n\t\t\n\t\tprivate function addSprite( objectClass : Class, child : BFSprite ) : Sprite {\n\t\t\tvar s : Sprite = new objectClass() as Sprite;\n\t\t\t\n\t\t\treturn s;\n\t\t}\n\t\t\n\t\tprivate function addTextField( objectClass : Class, child : BFTextField ) : TextField {\n\t\t\tvar t : TextField = new objectClass( child.width, child.height, \"\" ) as TextField;\n\t\t\tt.fontName = child.fontName;\n\t\t\tt.fontSize = child.fontSize;\n\t\t\tt.text = child.text;\n\t\t\tt.color = child.color;\n\t\t\tt.hAlign = child.hAlign;\n\t\t\tt.vAlign = child.vAlign;\n\t\t\tt.bold = child.bold;\n\t\t\tt.italic = child.italic;\n\t\t\tt.underline = child.underline;\n\t\t\t\/\/t.pivotX \t\t= t.width \/ 2;\n\t\t\t\/\/t.pivotY\t\t= t.height \/ 2;\n\t\t\treturn t;\n\t\t}\n\t\t\n\t\tprivate function addButton( objectClass : Class, child : BFButton ) : Button {\n\t\t\tvar bt : Button = new objectClass( _assetManager.getTexture( child.upState ) ) as Button;\n\t\t\tbt.fontBold = child.fontBold;\n\t\t\tbt.fontColor = child.fontColor;\n\t\t\tbt.fontName = child.fontName;\n\t\t\tbt.fontSize = child.fontSize;\n\t\t\tbt.text = child.text;\n\t\t\t\/\/bt.pivotX \t\t= bt.width \/ 2; \n\t\t\tif ( child.downState )\n\t\t\t\tbt.downState = _assetManager.getTexture( child.downState );\n\t\t\ttrace(child.onTouch, bt.hasOwnProperty( \"onTouch\" ), _displayObject.hasOwnProperty( child.onTouch ));\n\t\t\tif ( bt.hasOwnProperty( \"onTouch\" ) && _displayObject.hasOwnProperty( child.onTouch ) ) {\n\t\t\t\ttrace(bt[ \"onTouch\" ], child.onTouch)\n\t\t\t\tbt[ \"onTouch\" ] = _displayObject[ child.onTouch ];\n\t\t\t} else if (bt.hasOwnProperty( \"onTouch\" )) {\n\t\t\t\ttrace( new Error(\"The public method \" + child.onTouch + \" is not defined in \" + _displayObject));\n\t\t\t}\n\t\t\treturn bt;\n\t\t}\n\t\n\t}\n\n}","new_contents":"package com.benoitfreslon.layoutmanager {\n\t\n\timport flash.display.MovieClip;\n\timport flash.events.Event;\n\timport flash.utils.getDefinitionByName;\n\timport starling.display.Button;\n\timport starling.display.DisplayObject;\n\timport starling.display.DisplayObjectContainer;\n\timport starling.display.Image;\n\timport starling.display.Sprite;\n\timport starling.text.TextField;\n\timport starling.utils.AssetManager;\n\t\n\t\/**\n\t * Loader of Layout\n\t * @version 1.01\n\t * @author Beno\u00eet Freslon\n\t *\/\n\tpublic class LayoutLoader {\n\t\tprivate var _movieclip : MovieClip;\n\t\tprivate var _displayObject : DisplayObjectContainer;\n\t\tprivate var _assetManager : AssetManager;\n\t\tstatic public var debug:Boolean = false;\n\t\tprivate var onLoad : Function = function() : void {\n\t\t};\n\t\t\n\t\tpublic function LayoutLoader() {\n\t\t\n\t\t}\n\t\t\n\t\tpublic function loadLayout( displayObject : DisplayObjectContainer, LayoutClass : Class, assetManager : AssetManager, callBack : Function = null ) : void {\n\t\t\t_displayObject = displayObject;\n\t\t\t_assetManager = assetManager;\n\t\t\t_movieclip = new LayoutClass();\n\t\t\t_movieclip.addEventListener( Event.ENTER_FRAME, layoutLoaded );\n\t\t\tif ( onLoad != null )\n\t\t\t\tonLoad = callBack\n\t\t}\n\t\t\n\t\tprivate function layoutLoaded( e : Event ) : void {\n\t\t\t_movieclip.removeEventListener( Event.ENTER_FRAME, layoutLoaded );\n\t\t\tvar child : BFObject;\n\t\t\tvar n : int = _movieclip.numChildren;\n\t\t\t\n\t\t\tfor ( var i : uint = 0; i < n; ++i ) {\n\t\t\t\tchild = _movieclip.getChildAt( i ) as BFObject;\n\t\t\t\t\n\t\t\t\tif ( child && child is BFObject ) {\n\t\t\t\t\tif ( child.mainClass ) {\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar objectClass : Class\n\t\t\t\t\t\tif ( child.className ) {\n\t\t\t\t\t\t\tobjectClass = getDefinitionByName( child.className ) as Class;\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tobjectClass = getDefinitionByName( child.mainClass ) as Class;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar obj : DisplayObject;\n\t\t\t\t\t\tif ( child.mainClass == \"starling.display.Image\" ) {\n\t\t\t\t\t\t\tobj = addImage( objectClass, child as BFImage );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.display.ButtonExtended\" ) {\n\t\t\t\t\t\t\tobj = addButton( objectClass, child as BFButton );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.text.TextField\" ) {\n\t\t\t\t\t\t\tobj = addTextField( objectClass, child as BFTextField );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.display.sprite\" ) {\n\t\t\t\t\t\t\tobj = addSprite( objectClass, child as BFSprite );\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\ttrace( new Error( \"No mainClass defined \" + child ) );\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif ( child.hasOwnProperty( \"params\" ) ) {\n\t\t\t\t\t\t\tfor ( var metatags : String in child.params ) {\n\t\t\t\t\t\t\t\tif ( obj.hasOwnProperty( metatags ) )\n\t\t\t\t\t\t\t\t\tobj[ metatags ] = child.params[ metatags ];\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tobj.name = child.name;\n\t\t\t\t\t\t\n\t\t\t\t\t\tobj.pivotX = obj.width \/ 2;\n\t\t\t\t\t\tobj.pivotY = obj.height \/ 2;\n\t\t\t\t\t\tobj.x = child.x;\n\t\t\t\t\t\tobj.y = child.y;\n\t\t\t\t\t\t\/\/obj.scaleX = child.scaleX;\n\t\t\t\t\t\t\/\/obj.scaleY = child.scaleY;\n\t\t\t\t\t\tobj.alpha = child.alpha;\n\t\t\t\t\t\tobj.rotation = child.rotation;\n\t\t\t\t\t\tobj.visible = child.isVisible;\n\t\t\t\t\t\t_displayObject.addChild( obj );\n\t\t\t\t\t\t\n\t\t\t\t\t\tif ( obj.hasOwnProperty( \"tag\" ) ) {\n\t\t\t\t\t\t\tobj[ \"tag\" ] = child.tag;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif ( _displayObject.hasOwnProperty( child.name ) ) {\n\t\t\t\t\t\t\t_displayObject[ child.name ] = obj as objectClass;\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\ttrace( new Error( \"No className defined \" + child ) );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tloaded();\n\t\t}\n\t\t\n\t\tprivate function loaded() : void {\n\t\t\t_assetManager = null;\n\t\t\t_displayObject = null;\n\t\t\t_movieclip = null;\n\t\t\tonLoad();\n\t\t}\n\t\t\n\t\tprivate function addImage( objectClass : Class, child : BFImage ) : Image {\n\t\t\tvar img : Image = new objectClass( _assetManager.getTexture( child.texture ) ) as Image;\n\t\t\t\/\/img.pivotX = img.width \/ 2;\n\t\t\t\/\/img.pivotY = img.height \/ 2;\n\t\t\treturn img;\n\t\t}\n\t\t\n\t\tprivate function addSprite( objectClass : Class, child : BFSprite ) : Sprite {\n\t\t\tvar s : Sprite = new objectClass() as Sprite;\n\t\t\t\n\t\t\treturn s;\n\t\t}\n\t\t\n\t\tprivate function addTextField( objectClass : Class, child : BFTextField ) : TextField {\n\t\t\tvar t : TextField = new objectClass( child.width, child.height, \"\" ) as TextField;\n\t\t\tt.fontName = child.fontName;\n\t\t\tt.fontSize = child.fontSize;\n\t\t\tt.text = child.text;\n\t\t\tt.color = child.color;\n\t\t\tt.hAlign = child.hAlign;\n\t\t\tt.vAlign = child.vAlign;\n\t\t\tt.bold = child.bold;\n\t\t\tt.italic = child.italic;\n\t\t\tt.underline = child.underline;\n\t\t\t\/\/t.pivotX \t\t= t.width \/ 2;\n\t\t\t\/\/t.pivotY\t\t= t.height \/ 2;\n\t\t\treturn t;\n\t\t}\n\t\t\n\t\tprivate function addButton( objectClass : Class, child : BFButton ) : Button {\n\t\t\tvar bt : Button = new objectClass( _assetManager.getTexture( child.upState ) ) as Button;\n\t\t\tbt.fontBold = child.fontBold;\n\t\t\tbt.fontColor = child.fontColor;\n\t\t\tbt.fontName = child.fontName;\n\t\t\tbt.fontSize = child.fontSize;\n\t\t\tbt.text = child.text;\n\t\t\t\/\/bt.pivotX \t\t= bt.width \/ 2; \n\t\t\tif ( child.downState )\n\t\t\t\tbt.downState = _assetManager.getTexture( child.downState );\n\t\t\tif ( bt.hasOwnProperty( \"onTouch\" ) && _displayObject.hasOwnProperty( child.onTouch ) ) {\n\t\t\t\tbt[ \"onTouch\" ] = _displayObject[ child.onTouch ];\n\t\t\t} else if (bt.hasOwnProperty( \"onTouch\" )) {\n\t\t\t\ttrace( new Error(\"The public method \" + child.onTouch + \" is not defined in \" + _displayObject));\n\t\t\t}\n\t\t\treturn bt;\n\t\t}\n\t\n\t}\n\n}","subject":"Remove trace","message":"Remove trace\n","lang":"ActionScript","license":"mit","repos":"BenoitFreslon\/benoitfreslon-layoutmanager"}
{"commit":"724c7a1fc808eeee6e4ca2df636e92347abf0bbc","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopierTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopierTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCopyable;\nimport dolly.data.PropertyLevelCopyable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class CopierTest {\n\n\tprivate var classLevelCopyable:ClassLevelCopyable;\n\tprivate var classLevelCopyableType:Type;\n\n\tprivate var propertyLevelCopyable:PropertyLevelCopyable;\n\tprivate var propertyLevelCopyableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCopyable = new ClassLevelCopyable();\n\t\tclassLevelCopyable.property1 = \"value 1\";\n\t\tclassLevelCopyable.property2 = \"value 2\";\n\t\tclassLevelCopyable.property3 = \"value 3\";\n\t\tclassLevelCopyable.writableField = \"value 4\";\n\n\t\tpropertyLevelCopyable = new PropertyLevelCopyable();\n\t\tpropertyLevelCopyable.property1 = \"value 1\";\n\t\tpropertyLevelCopyable.property2 = \"value 2\";\n\t\tpropertyLevelCopyable.property3 = \"value 3\";\n\t\tpropertyLevelCopyable.writableField = \"value 4\";\n\n\t\tclassLevelCopyableType = Type.forInstance(classLevelCopyable);\n\t\tpropertyLevelCopyableType = Type.forInstance(propertyLevelCopyable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCopyable = null;\n\t\tclassLevelCopyableType = null;\n\n\t\tpropertyLevelCopyable = null;\n\t\tpropertyLevelCopyableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForType():void {\n\t\tvar copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(classLevelCopyableType);\n\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\n\t\tcopyableFields = Copier.getCopyableFieldsForType(propertyLevelCopyableType);\n\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(3, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t}\n\n\t[Test]\n\tpublic function testCopyWithClassLevelMetadata():void {\n\t\tconst copy:ClassLevelCopyable = Copier.copy(classLevelCopyable);\n\n\t\tassertNotNull(copy);\n\t\tassertNotNull(copy.property1);\n\t\tassertEquals(copy.property1, classLevelCopyable.property1);\n\t\tassertNotNull(copy.property2);\n\t\tassertEquals(copy.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy.property3);\n\t\tassertEquals(copy.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy.writableField);\n\t\tassertEquals(copy.writableField, classLevelCopyable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCopyWithPropertyLevelMetadata():void {\n\t\tconst copy:PropertyLevelCopyable = Copier.copy(propertyLevelCopyable);\n\n\t\tassertNotNull(copy);\n\t\tassertNull(copy.property1);\n\t\tassertNotNull(copy.property2);\n\t\tassertEquals(copy.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy.property3);\n\t\tassertEquals(copy.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy.writableField);\n\t\tassertEquals(copy.writableField, classLevelCopyable.writableField);\n\t}\n}\n}\n","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCopyable;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCopyable;\nimport dolly.data.PropertyLevelCopyableCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class CopierTest {\n\n\tprivate var classLevelCopyable:ClassLevelCopyable;\n\tprivate var classLevelCopyableType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCopyable:PropertyLevelCopyable;\n\tprivate var propertyLevelCopyableType:Type;\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCopyable = new ClassLevelCopyable();\n\t\tclassLevelCopyable.property1 = \"value 1\";\n\t\tclassLevelCopyable.property2 = \"value 2\";\n\t\tclassLevelCopyable.property3 = \"value 3\";\n\t\tclassLevelCopyable.writableField = \"value 4\";\n\t\tclassLevelCopyableType = Type.forInstance(classLevelCopyable);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tpropertyLevelCopyable = new PropertyLevelCopyable();\n\t\tpropertyLevelCopyable.property1 = \"value 1\";\n\t\tpropertyLevelCopyable.property2 = \"value 2\";\n\t\tpropertyLevelCopyable.property3 = \"value 3\";\n\t\tpropertyLevelCopyable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableType = Type.forInstance(propertyLevelCopyable);\n\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable();\n\t\tpropertyLevelCopyableCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCopyableCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCopyableCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCopyableCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCopyable = null;\n\t\tclassLevelCopyableType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tpropertyLevelCopyable = null;\n\t\tpropertyLevelCopyableType = null;\n\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForType():void {\n\t\tvar copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(classLevelCopyableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\n\t\tcopyableFields = Copier.getCopyableFieldsForType(classLevelCopyableCloneableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\n\t\tcopyableFields = Copier.getCopyableFieldsForType(propertyLevelCopyableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(3, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\n\t\tcopyableFields = Copier.getCopyableFieldsForType(propertyLevelCopyableCloneableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(3, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t}\n\n\t[Test]\n\tpublic function testCopyWithClassLevelMetadata():void {\n\t\tconst copy1:ClassLevelCopyable = Copier.copy(classLevelCopyable);\n\t\tassertNotNull(copy1);\n\t\tassertNotNull(copy1.property1);\n\t\tassertEquals(copy1.property1, classLevelCopyable.property1);\n\t\tassertNotNull(copy1.property2);\n\t\tassertEquals(copy1.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy1.property3);\n\t\tassertEquals(copy1.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy1.writableField);\n\t\tassertEquals(copy1.writableField, classLevelCopyable.writableField);\n\n\t\tconst copy2:ClassLevelCopyableCloneable = Copier.copy(classLevelCopyableCloneable);\n\t\tassertNotNull(copy2);\n\t\tassertNotNull(copy2.property1);\n\t\tassertEquals(copy2.property1, classLevelCopyable.property1);\n\t\tassertNotNull(copy2.property2);\n\t\tassertEquals(copy2.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy2.property3);\n\t\tassertEquals(copy2.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy2.writableField);\n\t\tassertEquals(copy2.writableField, classLevelCopyable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCopyWithPropertyLevelMetadata():void {\n\t\tconst copy1:PropertyLevelCopyable = Copier.copy(propertyLevelCopyable);\n\t\tassertNotNull(copy1);\n\t\tassertNull(copy1.property1);\n\t\tassertNotNull(copy1.property2);\n\t\tassertEquals(copy1.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy1.property3);\n\t\tassertEquals(copy1.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy1.writableField);\n\t\tassertEquals(copy1.writableField, classLevelCopyable.writableField);\n\n\t\tconst copy2:PropertyLevelCopyableCloneable = Copier.copy(propertyLevelCopyableCloneable);\n\t\tassertNotNull(copy2);\n\t\tassertNull(copy2.property1);\n\t\tassertNotNull(copy2.property2);\n\t\tassertEquals(copy2.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy2.property3);\n\t\tassertEquals(copy2.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy2.writableField);\n\t\tassertEquals(copy2.writableField, classLevelCopyable.writableField);\n\t}\n}\n}\n","subject":"Test classes ClassLevelCopyableCloneable and PropertyLevelCopyableCloneable in CopierTest.","message":"Test classes ClassLevelCopyableCloneable and PropertyLevelCopyableCloneable in CopierTest.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"010ca426b22a1a85ccdf1dcfb2a23b6c2a63583d","old_file":"exporter\/src\/main\/as\/flump\/export\/Exporter.as","new_file":"exporter\/src\/main\/as\/flump\/export\/Exporter.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\n\nimport com.adobe.crypto.MD5;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipFile;\n\nimport flump.bytesToXML;\nimport flump.display.Movie;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflMovie;\n\nimport mx.collections.ArrayCollection;\n\nimport spark.components.DataGrid;\nimport spark.components.DropDownList;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport starling.display.Sprite;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    protected static const IMPORT_ROOT :String = \"IMPORT_ROOT\";\n    protected static const AUTHORED_RESOLUTION :String = \"AUTHORED_RESOLUTION\";\n\n    public function Exporter (win :ExporterWindow) {\n        Log.setLevel(\"\", Log.INFO);\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n\n        _authoredResolution = _win.authoredResolutionPopup;\n        _authoredResolution.dataProvider = new ArrayCollection(DeviceType.values().map(\n            function (type :DeviceType, ..._) :Object {\n                return new DeviceSelection(type);\n            }));\n        var initialSelection :DeviceType = null;\n        if (_settings.data.hasOwnProperty(AUTHORED_RESOLUTION)) {\n            try {\n                initialSelection = DeviceType.valueOf(_settings.data[AUTHORED_RESOLUTION]);\n            } catch (e :Error) {}\n        }\n        if (initialSelection == null) initialSelection = DeviceType.IPHONE_RETINA;\n        _authoredResolution.selectedIndex = DeviceType.values().indexOf(initialSelection);\n        _authoredResolution.addEventListener(Event.CHANGE, function (..._) :void {\n            var selectedType :DeviceType = DeviceSelection(_authoredResolution.selectedItem).type;\n            _settings.data[AUTHORED_RESOLUTION] = selectedType.name();\n        });\n\n        function updateExportEnabled (..._) :void {\n            _win.export.enabled = _exportChooser.dir != null && _libraries.selectionLength > 0 &&\n              _libraries.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                return status.isValid;\n            });\n        }\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            updateExportEnabled();\n            _win.preview.enabled = _libraries.selectedItem.isValid;\n        });\n        _win.reload.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            setImport(_importChooser.dir);\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_libraries.selectedItem.lib);\n        });\n        _importChooser =\n            new DirChooser(_settings, \"IMPORT_ROOT\", _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        setImport(_importChooser.dir);\n        _exportChooser =\n            new DirChooser(_settings, \"EXPORT_ROOT\", _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(updateExportEnabled);\n        function updatePublisher (..._) :void {\n            if (_exportChooser.dir == null) _publisher = null;\n            else {\n                _publisher =\n                    new Publisher(_exportChooser.dir, new XMLFormat(), new JSONFormat(), new StarlingFormat());\n            }\n        };\n        _exportChooser.changed.add(updatePublisher);\n        updatePublisher();\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _errors.dataProvider.removeAll();\n        if (root == null) return;\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor(1);\n        findFlashDocuments(root, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewWindow,\n                    _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    protected function findFlashDocuments (base :File, exec :Executor,\n        ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errors.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else addFlashDocument(file.parent);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    continue; \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else if (Files.hasExtension(file, \"fla\")) addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        const status :DocStatus = new DocStatus(file, _rootLen, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _libraries.dataProvider.addItem(status);\n        loadFlashDocument(status);\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        _publisher.publish(status.lib, DeviceSelection(_authoredResolution.selectedItem).type);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function loadFlashDocument (status :DocStatus) :void {\n        if (Files.hasExtension(status.file, \"xfl\")) status.file = status.file.parent;\n        if (status.file.isDirectory) {\n            const name :String = status.file.nativePath\n                .substring(_rootLen).replace(File.separator, \"\/\");\n            const load :Future = new XflLoader().load(name, status.file);\n            load.succeeded.add(function (lib :XflLibrary) :void {\n                status.lib = lib;\n                status.updateModified(Ternary.of(_publisher == null || _publisher.modified(lib)));\n                for each (var err :ParseError in lib.getErrors()) _errors.dataProvider.addItem(err);\n                status.updateValid(Ternary.of(lib.valid));\n            });\n            load.failed.add(function (e :Error) :void {\n                trace(\"Failed to load \" + status.file.nativePath + \":\" + e);\n                status.updateValid(Ternary.FALSE);\n                throw e;\n            });\n        } else loadFla(status.file);\n    }\n\n    protected function loadFla (file :File) :void {\n        log.info(\"fla support not implemented\", \"path\", file.nativePath);\n        return;\n        Files.load(file).succeeded.add(function (file :File) :void {\n            const zip :FZip = new FZip();\n            zip.loadBytes(file.data);\n            const files :Array = [];\n            for (var ii :int = 0; ii < zip.getFileCount(); ii++) files.push(zip.getFileAt(ii));\n            const xmls :Array = F.filter(files, function (fz :FZipFile) :Boolean {\n                return StringUtil.endsWith(fz.filename, \".xml\");\n            });\n            const movies :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Animations\/\");\n            });\n            const textures :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Textures\/\");\n            });\n            function toFn (fz :FZipFile) :String { return fz.filename };\n            log.info(\"Loaded\", \"bytes\", file.data.length, \"movies\", F.map(movies, toFn),\n                \"textures\", F.map(textures, toFn));\n            for each (var fz :FZipFile in movies) {\n                XflMovie.parse(null, bytesToXML(fz.content), MD5.hashBytes(fz.content));\n            }\n            NA.exit(0);\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _publisher :Publisher;\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _authoredResolution :DropDownList;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\nimport flump.export.DeviceType;\n\nclass DeviceSelection {\n    public var type :DeviceType;\n    public function DeviceSelection (type :DeviceType) {\n        this.type = type;\n    }\n    public function toString () :String {\n        return type.displayName + \" (\" + type.resWidth + \"x\" + type.resHeight + \")\";\n    }\n}\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var file :File;\n    public var lib :XflLibrary;\n\n    public function DocStatus (file :File, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.file = file;\n        this.lib = lib;\n        path = file.nativePath.substring(rootLen);\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == CHECK; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\n\nimport com.adobe.crypto.MD5;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipFile;\n\nimport flump.bytesToXML;\nimport flump.display.Movie;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflMovie;\n\nimport mx.collections.ArrayCollection;\nimport mx.events.PropertyChangeEvent;\n\nimport spark.components.DataGrid;\nimport spark.components.DropDownList;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport starling.display.Sprite;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    protected static const IMPORT_ROOT :String = \"IMPORT_ROOT\";\n    protected static const AUTHORED_RESOLUTION :String = \"AUTHORED_RESOLUTION\";\n\n    public function Exporter (win :ExporterWindow) {\n        Log.setLevel(\"\", Log.INFO);\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n\n        _authoredResolution = _win.authoredResolutionPopup;\n        _authoredResolution.dataProvider = new ArrayCollection(DeviceType.values().map(\n            function (type :DeviceType, ..._) :Object {\n                return new DeviceSelection(type);\n            }));\n        var initialSelection :DeviceType = null;\n        if (_settings.data.hasOwnProperty(AUTHORED_RESOLUTION)) {\n            try {\n                initialSelection = DeviceType.valueOf(_settings.data[AUTHORED_RESOLUTION]);\n            } catch (e :Error) {}\n        }\n        if (initialSelection == null) initialSelection = DeviceType.IPHONE_RETINA;\n        _authoredResolution.selectedIndex = DeviceType.values().indexOf(initialSelection);\n        _authoredResolution.addEventListener(Event.CHANGE, function (..._) :void {\n            var selectedType :DeviceType = DeviceSelection(_authoredResolution.selectedItem).type;\n            _settings.data[AUTHORED_RESOLUTION] = selectedType.name();\n        });\n\n        function updatePreviewAndExport (..._) :void {\n            _win.export.enabled = _exportChooser.dir != null && _libraries.selectionLength > 0 &&\n                _libraries.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                    return status.isValid;\n            });\n\n            var status :DocStatus = _libraries.selectedItem as DocStatus;\n            _win.preview.enabled = (status != null && status.isValid);\n        }\n\n        var curSelection :DocStatus = null;\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            updatePreviewAndExport();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            var newSelection :DocStatus = _libraries.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            curSelection = newSelection;\n        });\n        _win.reload.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            setImport(_importChooser.dir);\n            updatePreviewAndExport();\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_libraries.selectedItem.lib);\n        });\n        _importChooser =\n            new DirChooser(_settings, \"IMPORT_ROOT\", _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        setImport(_importChooser.dir);\n        _exportChooser =\n            new DirChooser(_settings, \"EXPORT_ROOT\", _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(updatePreviewAndExport);\n        function updatePublisher (..._) :void {\n            if (_exportChooser.dir == null) _publisher = null;\n            else {\n                _publisher =\n                    new Publisher(_exportChooser.dir, new XMLFormat(), new JSONFormat(), new StarlingFormat());\n            }\n        };\n        _exportChooser.changed.add(updatePublisher);\n        updatePublisher();\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _errors.dataProvider.removeAll();\n        if (root == null) return;\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor(1);\n        findFlashDocuments(root, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewWindow,\n                    _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    protected function findFlashDocuments (base :File, exec :Executor,\n        ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errors.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else addFlashDocument(file.parent);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    continue; \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else if (Files.hasExtension(file, \"fla\")) addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        const status :DocStatus = new DocStatus(file, _rootLen, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _libraries.dataProvider.addItem(status);\n        loadFlashDocument(status);\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        _publisher.publish(status.lib, DeviceSelection(_authoredResolution.selectedItem).type);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function loadFlashDocument (status :DocStatus) :void {\n        if (Files.hasExtension(status.file, \"xfl\")) status.file = status.file.parent;\n        if (status.file.isDirectory) {\n            const name :String = status.file.nativePath\n                .substring(_rootLen).replace(File.separator, \"\/\");\n            const load :Future = new XflLoader().load(name, status.file);\n            load.succeeded.add(function (lib :XflLibrary) :void {\n                status.lib = lib;\n                status.updateModified(Ternary.of(_publisher == null || _publisher.modified(lib)));\n                for each (var err :ParseError in lib.getErrors()) _errors.dataProvider.addItem(err);\n                status.updateValid(Ternary.of(lib.valid));\n            });\n            load.failed.add(function (e :Error) :void {\n                trace(\"Failed to load \" + status.file.nativePath + \":\" + e);\n                status.updateValid(Ternary.FALSE);\n                throw e;\n            });\n        } else loadFla(status.file);\n    }\n\n    protected function loadFla (file :File) :void {\n        log.info(\"fla support not implemented\", \"path\", file.nativePath);\n        return;\n        Files.load(file).succeeded.add(function (file :File) :void {\n            const zip :FZip = new FZip();\n            zip.loadBytes(file.data);\n            const files :Array = [];\n            for (var ii :int = 0; ii < zip.getFileCount(); ii++) files.push(zip.getFileAt(ii));\n            const xmls :Array = F.filter(files, function (fz :FZipFile) :Boolean {\n                return StringUtil.endsWith(fz.filename, \".xml\");\n            });\n            const movies :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Animations\/\");\n            });\n            const textures :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Textures\/\");\n            });\n            function toFn (fz :FZipFile) :String { return fz.filename };\n            log.info(\"Loaded\", \"bytes\", file.data.length, \"movies\", F.map(movies, toFn),\n                \"textures\", F.map(textures, toFn));\n            for each (var fz :FZipFile in movies) {\n                XflMovie.parse(null, bytesToXML(fz.content), MD5.hashBytes(fz.content));\n            }\n            NA.exit(0);\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _publisher :Publisher;\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _authoredResolution :DropDownList;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\nimport flump.export.DeviceType;\n\nclass DeviceSelection {\n    public var type :DeviceType;\n    public function DeviceSelection (type :DeviceType) {\n        this.type = type;\n    }\n    public function toString () :String {\n        return type.displayName + \" (\" + type.resWidth + \"x\" + type.resHeight + \")\";\n    }\n}\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var file :File;\n    public var lib :XflLibrary;\n\n    public function DocStatus (file :File, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.file = file;\n        this.lib = lib;\n        path = file.nativePath.substring(rootLen);\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == CHECK; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","subject":"update the Preview and Export buttons when the \"valid\" status changes","message":"update the Preview and Export buttons when the \"valid\" status changes","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,funkypandagame\/flump,tconkling\/flump,funkypandagame\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump"}
{"commit":"d1275ddb89278d6aa35fdf3e312f2b5859998442","old_file":"src\/SoundManager2_SMSound_AS3.as","new_file":"src\/SoundManager2_SMSound_AS3.as","old_contents":"\ufeff\/*\n   SoundManager 2: Javascript Sound for the Web\n   ----------------------------------------------\n   http:\/\/schillmania.com\/projects\/soundmanager2\/\n\n   Copyright (c) 2007, Scott Schiller. All rights reserved.\n   Code licensed under the BSD License:\n   http:\/\/www.schillmania.com\/projects\/soundmanager2\/license.txt\n\n   Flash 9 \/ ActionScript 3 version\n*\/\n\npackage {\n\n  import flash.external.*;\n  import flash.events.*;\n  import flash.display.Sprite;\n  import flash.display.StageDisplayState;\n  import flash.display.StageScaleMode;\n  import flash.display.StageAlign;\n  import flash.geom.Rectangle;\n  import flash.media.Sound;\n  import flash.media.SoundChannel;\n  import flash.media.SoundLoaderContext;\n  import flash.media.SoundTransform;\n  import flash.media.SoundMixer;\n  import flash.media.Video;\n  import flash.net.URLRequest;\n  import flash.utils.ByteArray;\n  import flash.net.NetConnection;\n  import flash.net.NetStream;\n\n  public class SoundManager2_SMSound_AS3 extends Sound {\n\n    public var sm: SoundManager2_AS3 = null;\n    \/\/ externalInterface references (for Javascript callbacks)\n    public var baseJSController: String = \"soundManager\";\n    public var baseJSObject: String = baseJSController + \".sounds\";\n    public var soundChannel: SoundChannel = new SoundChannel();\n    public var urlRequest: URLRequest;\n    public var soundLoaderContext: SoundLoaderContext;\n    public var waveformData: ByteArray = new ByteArray();\n    public var waveformDataArray: Array = [];\n    public var eqData: ByteArray = new ByteArray();\n    public var eqDataArray: Array = [];\n    public var usePeakData: Boolean = false;\n    public var useWaveformData: Boolean = false;\n    public var useEQData: Boolean = false;\n    public var sID: String;\n    public var sURL: String;\n    public var justBeforeFinishOffset: int;\n    public var didJustBeforeFinish: Boolean;\n    public var didFinish: Boolean;\n    public var loaded: Boolean;\n    public var connected: Boolean;\n    public var failed: Boolean;\n    public var paused: Boolean;\n    public var duration: Number;\n    public var totalBytes: Number;\n    public var handledDataError: Boolean = false;\n    public var ignoreDataError: Boolean = false;\n\n    public var lastValues: Object = {\n      bytes: 0,\n      position: 0,\n      volume: 100,\n      pan: 0,\n      nLoops: 1,\n      leftPeak: 0,\n      rightPeak: 0,\n      waveformDataArray: null,\n      eqDataArray: null,\n      isBuffering: null\n    };\n    public var didLoad: Boolean = false;\n    public var sound: Sound = new Sound();\n\n    public var cc: Object;\n    public var nc: NetConnection;\n    public var ns: NetStream;\n    public var st: SoundTransform;\n    public var useNetstream: Boolean;\n    public var useVideo: Boolean = false;\n    public var bufferTime: Number = -1;\n    public var lastNetStatus: String = null;\n    public var serverUrl: String = null;\n\n    public var oVideo: Video = null;\n    public var videoWidth: Number = 0;\n    public var videoHeight: Number = 0;\n\n    public function SoundManager2_SMSound_AS3(oSoundManager: SoundManager2_AS3, sIDArg: String = null, sURLArg: String = null, usePeakData: Boolean = false, useWaveformData: Boolean = false, useEQData: Boolean = false, useNetstreamArg: Boolean = false, useVideo: Boolean = false, netStreamBufferTime: Number = -1, serverUrl: String = null, duration: Number = 0, totalBytes: Number = 0) {\n      this.sm = oSoundManager;\n      this.sID = sIDArg;\n      this.sURL = sURLArg;\n      this.usePeakData = usePeakData;\n      this.useWaveformData = useWaveformData;\n      this.useEQData = useEQData;\n      this.urlRequest = new URLRequest(sURLArg);\n      this.justBeforeFinishOffset = 0;\n      this.didJustBeforeFinish = false;\n      this.didFinish = false; \/\/ non-MP3 formats only\n      this.loaded = false;\n      this.connected = false;\n      this.failed = false;\n      this.soundChannel = null;\n      this.lastNetStatus = null;\n      this.useNetstream = useNetstreamArg;\n      this.serverUrl = serverUrl;\n      this.duration = duration;\n      this.totalBytes = totalBytes;\n      this.useVideo = useVideo;\n      this.bufferTime = netStreamBufferTime;\n      writeDebug('in SoundManager2_SMSound_AS3, got duration '+duration+' and totalBytes '+totalBytes);\n\n      if (this.useNetstream) {\n        this.cc = new Object();\n        this.nc = new NetConnection();\n\n        \/\/ Handle FMS bandwidth check callback.\n        \/\/ @see onBWDone\n        \/\/ @see http:\/\/www.adobe.com\/devnet\/flashmediaserver\/articles\/dynamic_stream_switching_04.html\n        \/\/ @see http:\/\/www.johncblandii.com\/index.php\/2007\/12\/fms-a-quick-fix-for-missing-onbwdone-onfcsubscribe-etc.html\n        this.nc.client = this;\n\n        \/\/ TODO: security\/IO error handling\n        \/\/ this.nc.addEventListener(SecurityErrorEvent.SECURITY_ERROR, doSecurityError);\n        \/\/ this.nc.addEventListener(IOErrorEvent.IO_ERROR, doIOError);\n        nc.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n\n        writeDebug('Got server URL: '+ this.serverUrl);\n        if (this.serverUrl != null) {\n          writeDebug('NetConnection: connecting to server ' + this.serverUrl + '...');\n        }\n        this.nc.connect(serverUrl);\n      } else {\n        this.connected = true;\n      }\n    }\n\n    private function netStatusHandler(event:NetStatusEvent):void {\n      switch (event.info.code) {\n        case \"NetConnection.Connect.Success\":\n\n          writeDebug('NetConnection: connected');\n          try {\n            this.ns = new NetStream(this.nc);\n            this.ns.checkPolicyFile = true;\n            \/\/ bufferTime reference: http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/net\/NetStream.html#bufferTime\n            if (this.bufferTime != -1) {\n              this.ns.bufferTime = this.bufferTime; \/\/ set to 0.1 or higher. 0 is reported to cause playback issues with static files.\n            }\n            this.st = new SoundTransform();\n            this.cc.onMetaData = this.metaDataHandler;\n            this.ns.client = this.cc;\n            this.ns.receiveAudio(true);\n            if (this.useVideo) {\n              this.oVideo = new Video();\n              this.ns.receiveVideo(true);\n              this.sm.stage.addEventListener(Event.RESIZE, this.resizeHandler);\n              this.oVideo.smoothing = true; \/\/ http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/Video.html#smoothing\n              this.oVideo.visible = false; \/\/ hide until metadata received\n              this.sm.addChild(this.oVideo);\n              this.oVideo.attachNetStream(this.ns);\n              writeDebug('setting video w\/h to stage: ' + this.sm.stage.stageWidth + 'x' + this.sm.stage.stageHeight);\n              this.oVideo.width = this.sm.stage.stageWidth;\n              this.oVideo.height = this.sm.stage.stageHeight;\n            }\n            this.connected = true;\n            ExternalInterface.call(this.sm.baseJSObject + \"['\" + this.sID + \"']._onconnect\", 1);\n          } catch(e: Error) {\n            this.failed = true;\n            writeDebug('netStream error: ' + e.toString());\n          }\n          break;\n\n        case \"NetStream.Play.StreamNotFound\":\n          this.failed = true;\n          writeDebug(\"NetConnection: Stream not found!\");\n          break;\n\n        case \"NetConnection.Connect.Closed\":\n          this.failed = true;\n          writeDebug(\"NetConnection: Connection closed!\");\n          break;\n\n        default:\n          this.failed = true;\n          writeDebug(\"NetConnection: got unhandled code '\" + event.info.code + \"'!\");\n          ExternalInterface.call(this.sm.baseJSObject + \"['\" + this.sID + \"']._onconnect\", 0);\n          break;\n      }\n    }\n\n    public function resizeHandler(e: Event) : void {\n      \/\/ scale video to stage dimensions\n      \/\/ probably less performant than using native flash scaling, but that doesn't quite seem to work. I'm probably missing something simple.\n      this.oVideo.width = this.sm.stage.stageWidth;\n      this.oVideo.height = this.sm.stage.stageHeight;\n    }\n\n    public function writeDebug(s: String, bTimestamp: Boolean = false) : Boolean {\n      return this.sm.writeDebug(s, bTimestamp); \/\/ defined in main SM object\n    }\n\n    public function doNetStatus(e: NetStatusEvent) : void {\n      writeDebug('netStatusEvent: ' + e.info.code);\n    }\n\n    public function metaDataHandler(infoObject: Object) : void {\n      \/*\n    var data:String = new String();\n    for (var prop:* in infoObject) {\n    data += prop+': '+infoObject[prop]+' ';\n    }\n    ExternalInterface.call('soundManager._writeDebug','Metadata: '+data);\n    *\/\n      if (this.oVideo) {\n        \/\/ set dimensions accordingly\n        if (!infoObject.width && !infoObject.height) {\n          writeDebug('No width\/height specified');\n          infoObject.width = 0;\n          infoObject.height = 0;\n        }\n        writeDebug('video dimensions: ' + infoObject.width + 'x' + infoObject.height + ' (w\/h)');\n        this.videoWidth = infoObject.width;\n        this.videoHeight = infoObject.height;\n        \/\/ implement a subset of metadata to pass over EI bridge\n        \/\/ some formats have extra stuff, eg. \"aacaot\", \"avcprofile\"\n        \/\/ http:\/\/livedocs.adobe.com\/flash\/9.0\/main\/wwhelp\/wwhimpl\/common\/html\/wwhelp.htm?context=LiveDocs_Parts&file=00000267.html\n        var oMeta: Object = new Object();\n        var item: Object = null;\n        for (item in infoObject) {\n          \/\/ exclude seekpoints for now, presumed not useful and overly large.\n          if (item != 'seekpoints') {\n            oMeta[item] = infoObject[item];\n          }\n        }\n        ExternalInterface.call(baseJSObject + \"['\" + this.sID + \"']._onmetadata\", oMeta);\n        writeDebug('showing video for ' + this.sID);\n        this.oVideo.visible = true; \/\/ show ze video!\n      }\n      if (!this.loaded) {\n        ExternalInterface.call(baseJSObject + \"['\" + this.sID + \"']._whileloading\", this.bytesLoaded, (this.bytesTotal || this.totalBytes), (infoObject.duration || this.duration));\n      }\n      this.duration = infoObject.duration * 1000;\n      \/\/ null this out for the duration of this object's existence.\n      \/\/ it may be called multiple times.\n      this.cc.onMetaData = function (infoObject: Object) : void {}\n\n    }\n\n    public function getWaveformData() : void {\n      \/\/ http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/SoundMixer.html#computeSpectrum()\n      SoundMixer.computeSpectrum(this.waveformData, false, 0); \/\/ sample wave data at 44.1 KHz\n      this.waveformDataArray = [];\n      for (var i: int = 0, j: int = this.waveformData.length \/ 4; i < j; i++) { \/\/ get all 512 values (256 per channel)\n        this.waveformDataArray.push(int(this.waveformData.readFloat() * 1000) \/ 1000);\n      }\n    }\n\n    public function getEQData() : void {\n      \/\/ http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/SoundMixer.html#computeSpectrum()\n      SoundMixer.computeSpectrum(this.eqData, true, 0); \/\/ sample EQ data at 44.1 KHz\n      this.eqDataArray = [];\n      for (var i: int = 0, j: int = this.eqData.length \/ 4; i < j; i++) { \/\/ get all 512 values (256 per channel)\n        this.eqDataArray.push(int(this.eqData.readFloat() * 1000) \/ 1000);\n      }\n    }\n\n    public function start(nMsecOffset: int, nLoops: int) : void {\n      writeDebug(\"Called start nMsecOffset \"+ nMsecOffset+ ' nLoops '+nLoops);\n      this.sm.currentObject = this; \/\/ reference for video, full-screen\n      if (this.useNetstream) {\n        writeDebug('start: seeking to ' + nMsecOffset);\n        this.cc.onMetaData = this.metaDataHandler;\n        this.ns.seek(nMsecOffset);\n        if (this.paused) {\n          this.ns.resume(); \/\/ get the sound going again\n          if (!this.didLoad) this.didLoad = true;\n        } else if (!this.didLoad) {\n          this.ns.play(this.sURL);\n          this.didLoad = true;\n        }\n        \/\/ this.ns.addEventListener(Event.SOUND_COMPLETE, _onfinish);\n        this.applyTransform();\n      } else {\n        this.soundChannel = this.play(nMsecOffset, nLoops);\n        this.addEventListener(Event.SOUND_COMPLETE, _onfinish);\n        this.applyTransform();\n      }\n    }\n\n    private function _onfinish() : void {\n      this.removeEventListener(Event.SOUND_COMPLETE, _onfinish);\n    }\n\n    public function loadSound(sURL: String, bStream: Boolean) : void {\n      if (this.useNetstream) {\n        if (this.didLoad != true) {\n          ExternalInterface.call('loadSound(): loading ' + this.sURL);\n          this.ns.play(this.sURL);\n          this.didLoad = true;\n        }\n        \/\/ this.addEventListener(Event.SOUND_COMPLETE, _onfinish);\n        this.applyTransform();\n      } else {\n        try {\n          this.didLoad = true;\n          this.urlRequest = new URLRequest(sURL);\n          this.soundLoaderContext = new SoundLoaderContext(1000, true); \/\/ check for policy (crossdomain.xml) file on remote domains - http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/SoundLoaderContext.html\n          this.load(this.urlRequest, this.soundLoaderContext);\n        } catch(e: Error) {\n          writeDebug('error during loadSound(): ' + e.toString());\n        }\n      }\n    }\n\n    public function setVolume(nVolume: Number) : void {\n      this.lastValues.volume = nVolume \/ 100;\n      this.applyTransform();\n    }\n\n    public function setPan(nPan: Number) : void {\n      this.lastValues.pan = nPan \/ 100;\n      this.applyTransform();\n    }\n\n    public function applyTransform() : void {\n      var st: SoundTransform = new SoundTransform(this.lastValues.volume, this.lastValues.pan);\n      if (this.useNetstream) {\n        this.ns.soundTransform = st;\n      } else if (this.soundChannel) {\n        this.soundChannel.soundTransform = st; \/\/ new SoundTransform(this.lastValues.volume, this.lastValues.pan);\n      }\n    }\n\n    \/\/ Handle FMS bandwidth check callback.\n    \/\/ @see http:\/\/www.adobe.com\/devnet\/flashmediaserver\/articles\/dynamic_stream_switching_04.html\n    \/\/ @see http:\/\/www.johncblandii.com\/index.php\/2007\/12\/fms-a-quick-fix-for-missing-onbwdone-onfcsubscribe-etc.html\n    public function onBWDone():void{\n      writeDebug('onBWDone: called and ignored');\n    }\n\n    \/\/ NetStream client callback.  Invoked when the song is complete\n    public function onPlayStatus(info:Object):void {\n      writeDebug('onPlayStatus called with '+info);\n      switch(info.code) {\n        case \"NetStream.Play.Complete\":\n          writeDebug('Song has finished!');\n          break;\n      }\n    }\n  }\n}\n","new_contents":"\ufeff\/*\n   SoundManager 2: Javascript Sound for the Web\n   ----------------------------------------------\n   http:\/\/schillmania.com\/projects\/soundmanager2\/\n\n   Copyright (c) 2007, Scott Schiller. All rights reserved.\n   Code licensed under the BSD License:\n   http:\/\/www.schillmania.com\/projects\/soundmanager2\/license.txt\n\n   Flash 9 \/ ActionScript 3 version\n*\/\n\npackage {\n\n  import flash.external.*;\n  import flash.events.*;\n  import flash.display.Sprite;\n  import flash.display.StageDisplayState;\n  import flash.display.StageScaleMode;\n  import flash.display.StageAlign;\n  import flash.geom.Rectangle;\n  import flash.media.Sound;\n  import flash.media.SoundChannel;\n  import flash.media.SoundLoaderContext;\n  import flash.media.SoundTransform;\n  import flash.media.SoundMixer;\n  import flash.media.Video;\n  import flash.net.URLRequest;\n  import flash.utils.ByteArray;\n  import flash.net.NetConnection;\n  import flash.net.NetStream;\n\n  public class SoundManager2_SMSound_AS3 extends Sound {\n\n    public var sm: SoundManager2_AS3 = null;\n    \/\/ externalInterface references (for Javascript callbacks)\n    public var baseJSController: String = \"soundManager\";\n    public var baseJSObject: String = baseJSController + \".sounds\";\n    public var soundChannel: SoundChannel = new SoundChannel();\n    public var urlRequest: URLRequest;\n    public var soundLoaderContext: SoundLoaderContext;\n    public var waveformData: ByteArray = new ByteArray();\n    public var waveformDataArray: Array = [];\n    public var eqData: ByteArray = new ByteArray();\n    public var eqDataArray: Array = [];\n    public var usePeakData: Boolean = false;\n    public var useWaveformData: Boolean = false;\n    public var useEQData: Boolean = false;\n    public var sID: String;\n    public var sURL: String;\n    public var justBeforeFinishOffset: int;\n    public var didJustBeforeFinish: Boolean;\n    public var didFinish: Boolean;\n    public var loaded: Boolean;\n    public var connected: Boolean;\n    public var failed: Boolean;\n    public var paused: Boolean;\n    public var duration: Number;\n    public var totalBytes: Number;\n    public var handledDataError: Boolean = false;\n    public var ignoreDataError: Boolean = false;\n\n    public var lastValues: Object = {\n      bytes: 0,\n      position: 0,\n      volume: 100,\n      pan: 0,\n      nLoops: 1,\n      leftPeak: 0,\n      rightPeak: 0,\n      waveformDataArray: null,\n      eqDataArray: null,\n      isBuffering: null\n    };\n    public var didLoad: Boolean = false;\n    public var sound: Sound = new Sound();\n\n    public var cc: Object;\n    public var nc: NetConnection;\n    public var ns: NetStream;\n    public var st: SoundTransform;\n    public var useNetstream: Boolean;\n    public var useVideo: Boolean = false;\n    public var bufferTime: Number = -1;\n    public var lastNetStatus: String = null;\n    public var serverUrl: String = null;\n\n    public var oVideo: Video = null;\n    public var videoWidth: Number = 0;\n    public var videoHeight: Number = 0;\n\n    public function SoundManager2_SMSound_AS3(oSoundManager: SoundManager2_AS3, sIDArg: String = null, sURLArg: String = null, usePeakData: Boolean = false, useWaveformData: Boolean = false, useEQData: Boolean = false, useNetstreamArg: Boolean = false, useVideo: Boolean = false, netStreamBufferTime: Number = -1, serverUrl: String = null, duration: Number = 0, totalBytes: Number = 0) {\n      this.sm = oSoundManager;\n      this.sID = sIDArg;\n      this.sURL = sURLArg;\n      this.usePeakData = usePeakData;\n      this.useWaveformData = useWaveformData;\n      this.useEQData = useEQData;\n      this.urlRequest = new URLRequest(sURLArg);\n      this.justBeforeFinishOffset = 0;\n      this.didJustBeforeFinish = false;\n      this.didFinish = false; \/\/ non-MP3 formats only\n      this.loaded = false;\n      this.connected = false;\n      this.failed = false;\n      this.soundChannel = null;\n      this.lastNetStatus = null;\n      this.useNetstream = useNetstreamArg;\n      this.serverUrl = serverUrl;\n      this.duration = duration;\n      this.totalBytes = totalBytes;\n      this.useVideo = useVideo;\n      this.bufferTime = netStreamBufferTime;\n      writeDebug('in SoundManager2_SMSound_AS3, got duration '+duration+' and totalBytes '+totalBytes);\n\n      if (this.useNetstream) {\n        this.cc = new Object();\n        this.nc = new NetConnection();\n\n        \/\/ Handle FMS bandwidth check callback.\n        \/\/ @see onBWDone\n        \/\/ @see http:\/\/www.adobe.com\/devnet\/flashmediaserver\/articles\/dynamic_stream_switching_04.html\n        \/\/ @see http:\/\/www.johncblandii.com\/index.php\/2007\/12\/fms-a-quick-fix-for-missing-onbwdone-onfcsubscribe-etc.html\n        this.nc.client = this;\n\n        \/\/ TODO: security\/IO error handling\n        \/\/ this.nc.addEventListener(SecurityErrorEvent.SECURITY_ERROR, doSecurityError);\n        \/\/ this.nc.addEventListener(IOErrorEvent.IO_ERROR, doIOError);\n        nc.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n\n        writeDebug('Got server URL: '+ this.serverUrl);\n        if (this.serverUrl != null) {\n          writeDebug('NetConnection: connecting to server ' + this.serverUrl + '...');\n        }\n        this.nc.connect(serverUrl);\n      } else {\n        this.connected = true;\n      }\n    }\n\n    private function netStatusHandler(event:NetStatusEvent):void {\n      switch (event.info.code) {\n        case \"NetConnection.Connect.Success\":\n\n          writeDebug('NetConnection: connected');\n          try {\n            this.ns = new NetStream(this.nc);\n            this.ns.checkPolicyFile = true;\n            \/\/ bufferTime reference: http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/net\/NetStream.html#bufferTime\n            if (this.bufferTime != -1) {\n              this.ns.bufferTime = this.bufferTime; \/\/ set to 0.1 or higher. 0 is reported to cause playback issues with static files.\n            }\n            this.st = new SoundTransform();\n            this.cc.onMetaData = this.metaDataHandler;\n            this.ns.client = this.cc;\n            this.ns.receiveAudio(true);\n            if (this.useVideo) {\n              this.oVideo = new Video();\n              this.ns.receiveVideo(true);\n              this.sm.stage.addEventListener(Event.RESIZE, this.resizeHandler);\n              this.oVideo.smoothing = true; \/\/ http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/Video.html#smoothing\n              this.oVideo.visible = false; \/\/ hide until metadata received\n              this.sm.addChild(this.oVideo);\n              this.oVideo.attachNetStream(this.ns);\n              writeDebug('setting video w\/h to stage: ' + this.sm.stage.stageWidth + 'x' + this.sm.stage.stageHeight);\n              this.oVideo.width = this.sm.stage.stageWidth;\n              this.oVideo.height = this.sm.stage.stageHeight;\n            }\n            this.connected = true;\n            ExternalInterface.call(this.sm.baseJSObject + \"['\" + this.sID + \"']._onconnect\", 1);\n          } catch(e: Error) {\n            this.failed = true;\n            writeDebug('netStream error: ' + e.toString());\n          }\n          break;\n\n        case \"NetStream.Play.StreamNotFound\":\n          this.failed = true;\n          writeDebug(\"NetConnection: Stream not found!\");\n          break;\n\n        case \"NetConnection.Connect.Closed\":\n          this.failed = true;\n          writeDebug(\"NetConnection: Connection closed!\");\n          break;\n\n        default:\n          this.failed = true;\n          writeDebug(\"NetConnection: got unhandled code '\" + event.info.code + \"'!\");\n          ExternalInterface.call(this.sm.baseJSObject + \"['\" + this.sID + \"']._onconnect\", 0);\n          break;\n      }\n    }\n\n    public function resizeHandler(e: Event) : void {\n      \/\/ scale video to stage dimensions\n      \/\/ probably less performant than using native flash scaling, but that doesn't quite seem to work. I'm probably missing something simple.\n      this.oVideo.width = this.sm.stage.stageWidth;\n      this.oVideo.height = this.sm.stage.stageHeight;\n    }\n\n    public function writeDebug(s: String, bTimestamp: Boolean = false) : Boolean {\n      return this.sm.writeDebug(s, bTimestamp); \/\/ defined in main SM object\n    }\n\n    public function doNetStatus(e: NetStatusEvent) : void {\n      writeDebug('netStatusEvent: ' + e.info.code);\n    }\n\n    public function metaDataHandler(infoObject: Object) : void {\n      \/*\n    var data:String = new String();\n    for (var prop:* in infoObject) {\n    data += prop+': '+infoObject[prop]+' ';\n    }\n    ExternalInterface.call('soundManager._writeDebug','Metadata: '+data);\n    *\/\n      if (this.oVideo) {\n        \/\/ set dimensions accordingly\n        if (!infoObject.width && !infoObject.height) {\n          writeDebug('No width\/height specified');\n          infoObject.width = 0;\n          infoObject.height = 0;\n        }\n        writeDebug('video dimensions: ' + infoObject.width + 'x' + infoObject.height + ' (w\/h)');\n        this.videoWidth = infoObject.width;\n        this.videoHeight = infoObject.height;\n        \/\/ implement a subset of metadata to pass over EI bridge\n        \/\/ some formats have extra stuff, eg. \"aacaot\", \"avcprofile\"\n        \/\/ http:\/\/livedocs.adobe.com\/flash\/9.0\/main\/wwhelp\/wwhimpl\/common\/html\/wwhelp.htm?context=LiveDocs_Parts&file=00000267.html\n        var oMeta: Object = new Object();\n        var item: Object = null;\n        for (item in infoObject) {\n          \/\/ exclude seekpoints for now, presumed not useful and overly large.\n          if (item != 'seekpoints') {\n            oMeta[item] = infoObject[item];\n          }\n        }\n        ExternalInterface.call(baseJSObject + \"['\" + this.sID + \"']._onmetadata\", oMeta);\n        writeDebug('showing video for ' + this.sID);\n        this.oVideo.visible = true; \/\/ show ze video!\n      }\n      if (!this.loaded) {\n        ExternalInterface.call(baseJSObject + \"['\" + this.sID + \"']._whileloading\", this.bytesLoaded, (this.bytesTotal || this.totalBytes), (infoObject.duration || this.duration));\n      }\n      this.duration = infoObject.duration * 1000;\n      \/\/ null this out for the duration of this object's existence.\n      \/\/ it may be called multiple times.\n      this.cc.onMetaData = function (infoObject: Object) : void {}\n\n    }\n\n    public function getWaveformData() : void {\n      \/\/ http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/SoundMixer.html#computeSpectrum()\n      SoundMixer.computeSpectrum(this.waveformData, false, 0); \/\/ sample wave data at 44.1 KHz\n      this.waveformDataArray = [];\n      for (var i: int = 0, j: int = this.waveformData.length \/ 4; i < j; i++) { \/\/ get all 512 values (256 per channel)\n        this.waveformDataArray.push(int(this.waveformData.readFloat() * 1000) \/ 1000);\n      }\n    }\n\n    public function getEQData() : void {\n      \/\/ http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/SoundMixer.html#computeSpectrum()\n      SoundMixer.computeSpectrum(this.eqData, true, 0); \/\/ sample EQ data at 44.1 KHz\n      this.eqDataArray = [];\n      for (var i: int = 0, j: int = this.eqData.length \/ 4; i < j; i++) { \/\/ get all 512 values (256 per channel)\n        this.eqDataArray.push(int(this.eqData.readFloat() * 1000) \/ 1000);\n      }\n    }\n\n    public function start(nMsecOffset: int, nLoops: int) : void {\n      writeDebug(\"Called start nMsecOffset \"+ nMsecOffset+ ' nLoops '+nLoops);\n      this.sm.currentObject = this; \/\/ reference for video, full-screen\n      if (this.useNetstream) {\n        writeDebug('start: seeking to ' + nMsecOffset);\n        this.cc.onMetaData = this.metaDataHandler;\n        this.ns.seek(nMsecOffset);\n        if (this.paused) {\n          this.ns.resume(); \/\/ get the sound going again\n          if (!this.didLoad) this.didLoad = true;\n          this.paused = false;\n        } else if (!this.didLoad) {\n          this.ns.play(this.sURL);\n          this.didLoad = true;\n          this.paused = false;\n        }\n        \/\/ this.ns.addEventListener(Event.SOUND_COMPLETE, _onfinish);\n        this.applyTransform();\n      } else {\n        this.soundChannel = this.play(nMsecOffset, nLoops);\n        this.addEventListener(Event.SOUND_COMPLETE, _onfinish);\n        this.applyTransform();\n      }\n    }\n\n    private function _onfinish() : void {\n      this.removeEventListener(Event.SOUND_COMPLETE, _onfinish);\n    }\n\n    public function loadSound(sURL: String, bStream: Boolean) : void {\n      if (this.useNetstream) {\n        if (this.didLoad != true) {\n          ExternalInterface.call('loadSound(): loading ' + this.sURL);\n          this.ns.play(this.sURL);\n          this.didLoad = true;\n        }\n        \/\/ this.addEventListener(Event.SOUND_COMPLETE, _onfinish);\n        this.applyTransform();\n      } else {\n        try {\n          this.didLoad = true;\n          this.urlRequest = new URLRequest(sURL);\n          this.soundLoaderContext = new SoundLoaderContext(1000, true); \/\/ check for policy (crossdomain.xml) file on remote domains - http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/SoundLoaderContext.html\n          this.load(this.urlRequest, this.soundLoaderContext);\n        } catch(e: Error) {\n          writeDebug('error during loadSound(): ' + e.toString());\n        }\n      }\n    }\n\n    public function setVolume(nVolume: Number) : void {\n      this.lastValues.volume = nVolume \/ 100;\n      this.applyTransform();\n    }\n\n    public function setPan(nPan: Number) : void {\n      this.lastValues.pan = nPan \/ 100;\n      this.applyTransform();\n    }\n\n    public function applyTransform() : void {\n      var st: SoundTransform = new SoundTransform(this.lastValues.volume, this.lastValues.pan);\n      if (this.useNetstream) {\n        this.ns.soundTransform = st;\n      } else if (this.soundChannel) {\n        this.soundChannel.soundTransform = st; \/\/ new SoundTransform(this.lastValues.volume, this.lastValues.pan);\n      }\n    }\n\n    \/\/ Handle FMS bandwidth check callback.\n    \/\/ @see http:\/\/www.adobe.com\/devnet\/flashmediaserver\/articles\/dynamic_stream_switching_04.html\n    \/\/ @see http:\/\/www.johncblandii.com\/index.php\/2007\/12\/fms-a-quick-fix-for-missing-onbwdone-onfcsubscribe-etc.html\n    public function onBWDone():void{\n      writeDebug('onBWDone: called and ignored');\n    }\n\n    \/\/ NetStream client callback.  Invoked when the song is complete\n    public function onPlayStatus(info:Object):void {\n      writeDebug('onPlayStatus called with '+info);\n      switch(info.code) {\n        case \"NetStream.Play.Complete\":\n          writeDebug('Song has finished!');\n          break;\n      }\n    }\n  }\n}\n","subject":"Fix pause issue. When track is played and then paused, paused state was not reset.","message":"Fix pause issue.  When track is played and then paused, paused state was not reset.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"snowman1ng\/SoundManager2-Seek-Reverse,Nona-Creative\/SoundManager2,Shinobi881\/SoundManager2,josephsavona\/SoundManager2,minorgod\/SoundManager2,minorgod\/SoundManager2,ubergrafik\/SoundManager2,Shinobi881\/SoundManager2,thecocce\/SoundManager2,2947721120\/SoundManager2,snowman1ng\/SoundManager2-Seek-Reverse,ubergrafik\/SoundManager2,acchoblues\/SoundManager2,Zarel\/SoundManager2,usergit\/SoundManager2,relax\/SoundManager2,oceanho\/SoundManager2,acchoblues\/SoundManager2,usergit\/SoundManager2,usergit\/SoundManager2,kyroskoh\/SoundManager2,snowman1ng\/SoundManager2-Seek-Reverse,Zarel\/SoundManager2,kyroskoh\/SoundManager2,Nona-Creative\/SoundManager2,minorgod\/SoundManager2,thecocce\/SoundManager2,ali2mdj\/SoundManager2,oceanho\/SoundManager2,relax\/SoundManager2,Erbolking\/SoundManager2,Erbolking\/SoundManager2,Erbolking\/SoundManager2,2947721120\/SoundManager2,Nona-Creative\/SoundManager2,2947721120\/SoundManager2,ubergrafik\/SoundManager2,kidaa\/SoundManager2,Shinobi881\/SoundManager2,tchoulihan\/SoundManager2,ali2mdj\/SoundManager2,josephsavona\/SoundManager2,kidaa\/SoundManager2,tchoulihan\/SoundManager2,ali2mdj\/SoundManager2,relax\/SoundManager2,tchoulihan\/SoundManager2,kyroskoh\/SoundManager2,oceanho\/SoundManager2,thecocce\/SoundManager2,kidaa\/SoundManager2"}
{"commit":"18eea70bae1d2f2a86ac67c17c093577ab30187d","old_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/view\/summary\/VideosSummary.as","new_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/view\/summary\/VideosSummary.as","old_contents":"package com.dotfold.dotvimstat.view.summary\n{\n\timport asx.string.empty;\n\t\n\timport com.dotfold.dotvimstat.net.service.VimeoBasicService;\n\timport com.dotfold.dotvimstat.view.IView;\n\t\n\timport modena.core.Element;\n\timport modena.core.ElementContent;\n\timport modena.ui.Label;\n\t\n\t\/**\n\t * VideosSummary view shows the count of videos retrieved from the Vimeo API.\n\t * \n\t * @author jamesmcnamee\n\t * \n\t *\/\t\n\tpublic class VideosSummary extends Element implements IView\n\t{\n\t\tpublic static const ELEMENT_NAME:String = \"videosSummary\";\n\t\t\n\t\tprivate var _label:Label;\n\t\t\n\t\t\/**\n\t\t * Constructor.\n\t\t *\/\t\t\n\t\tpublic function VideosSummary(styleClass:String = null)\n\t\t{\n\t\t\tsuper(styleClass);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\t\t\n\t\toverride protected function createElementContent():ElementContent\n\t\t{\n\t\t\tvar content:ElementContent = super.createElementContent();\n\t\t\t\n\t\t\t_label = new Label(\"summaryCount\");\n\t\t\tcontent.addChild(_label);\n\t\t\t\n\t\t\treturn content;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Update the label with count of videos.\n\t\t *\/\t\t\n\t\tpublic function set videosCount(value:int):void\n\t\t{\n\t\t\t_label.text = value.toString();\n\t\t\tinvalidateRender();\n\t\t}\n\t\t\n\t\toverride public function validateRender():void\n\t\t{\n\t\t\tsuper.validateRender();\n\t\t\t\n\t\t\t_label.x = (width - _label.width) \/ 2;\n\t\t\t_label.y = (height - _label.height) \/ 2;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package com.dotfold.dotvimstat.view.summary\n{\n\timport asx.string.empty;\n\t\n\timport com.dotfold.dotvimstat.net.service.VimeoBasicService;\n\timport com.dotfold.dotvimstat.view.IView;\n\timport com.greensock.TweenLite;\n\t\n\timport modena.core.Element;\n\timport modena.core.ElementContent;\n\timport modena.ui.Label;\n\t\n\t\/**\n\t * VideosSummary view shows the count of videos retrieved from the Vimeo API.\n\t * \n\t * @author jamesmcnamee\n\t * \n\t *\/\t\n\tpublic class VideosSummary extends Element implements IView\n\t{\n\t\tpublic static const ELEMENT_NAME:String = \"videosSummary\";\n\t\t\n\t\tprivate var _label:Label;\n\t\t\n\t\t\/**\n\t\t * Constructor.\n\t\t *\/\t\t\n\t\tpublic function VideosSummary(styleClass:String = null)\n\t\t{\n\t\t\tsuper(styleClass);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\t\t\n\t\toverride protected function createElementContent():ElementContent\n\t\t{\n\t\t\tvar content:ElementContent = super.createElementContent();\n\t\t\t\n\t\t\t_label = new Label(\"summaryCount\");\n\t\t\tcontent.addChild(_label);\n\t\t\t_label.alpha = 0;\n\t\t\t\n\t\t\treturn content;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Update the label with count of videos.\n\t\t *\/\t\t\n\t\tpublic function set videosCount(value:int):void\n\t\t{\n\t\t\t_label.text = value.toString();\n\t\t\t\n\t\t\tTweenLite.to(_label, 0.4, { alpha: 1, ease: 'easeInQuad' }); \n\t\t\tinvalidateRender();\n\t\t}\n\t\t\n\t\toverride public function validateRender():void\n\t\t{\n\t\t\tsuper.validateRender();\n\t\t\t\n\t\t\t_label.x = (width - _label.width) \/ 2;\n\t\t\t_label.y = (height - _label.height) \/ 2;\n\t\t}\n\t\t\n\t}\n}","subject":"add animation to VideosSummary","message":"[feat] add animation to VideosSummary\n","lang":"ActionScript","license":"mit","repos":"dotfold\/dotvimstat"}
{"commit":"cb750d78c2709227f2093a170433f0092eae1eef","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/Serializer.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/Serializer.as","old_contents":"package aerys.minko.render.shader.compiler\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport avmplus.getQualifiedClassName;\n\t\n\timport flash.geom.Point;\n\timport flash.geom.Vector3D;\n\n\t\/**\n\t * The Serializer class provides a set of static methods to serialize\n\t * CPU values into Vector.&lt;Number&gt; than can be used as shader constants.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Serializer\n\t{\n\t\tpublic function serializeKnownLength(data\t: Object, \n\t\t\t\t\t\t\t\t\t\t\t target\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t\t offset\t: uint, \n\t\t\t\t\t\t\t\t\t\t\t size\t: uint) : void\n\t\t{\n\t\t\tif (data is Number)\n\t\t\t{\n\t\t\t\tvar intData : Number = Number(data);\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\ttarget[offset] = intData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\ttarget[offset] = ((intData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\ttarget[int(offset + 2)] = (intData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\ttarget[offset] = ((intData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 1)] = ((intData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 2)] = (intData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\ttarget[offset] = ((intData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 1)] = ((intData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 2)] = ((intData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 3)] = ((intData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Vector4)\n\t\t\t{\n\t\t\t\tvar vectorData : Vector3D = Vector4(data).minko_math::_vector;\n\t\t\t\t\n\t\t\t\ttarget[offset] = vectorData.x;\n\t\t\t\tsize >= 2 && (target[int(offset + 1)] = vectorData.y);\n\t\t\t\tsize >= 3 && (target[int(offset + 2)] = vectorData.z);\n\t\t\t\tsize >= 4 && (target[int(offset + 3)] = vectorData.w);\n\t\t\t}\n\t\t\telse if (data is Matrix4x4)\n\t\t\t{\n\t\t\t\tMatrix4x4(data).getRawData(target, offset, true);\n\t\t\t}\n\t\t\telse if (data is Vector.<Number>)\n\t\t\t{\n\t\t\t\tvar vectorNumberData\t\t: Vector.<Number>\t= Vector.<Number>(data);\n\t\t\t\tvar vectorNumberDatalength\t: uint\t\t\t\t= vectorNumberData.length;\n\t\t\t\t\n\t\t\t\tfor (var k : int = 0; k < size && k < vectorNumberDatalength; ++k)\n\t\t\t\t\ttarget[offset + k] = vectorNumberData[k];\n\t\t\t}\n\t\t\telse if (data is Vector.<Vector4>)\n\t\t\t{\n\t\t\t\tvar vectorVectorData\t\t: Vector.<Vector4>\t= Vector.<Vector4>(data);\n\t\t\t\tvar vectorVectorDataLength\t: uint\t\t\t\t= vectorVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < vectorVectorDataLength; ++j)\n\t\t\t\t{\n\t\t\t\t\tvectorData = vectorVectorData[j].minko_math::_vector;\n\t\t\t\t\t\n\t\t\t\t\ttarget[offset + 4 * j] = vectorData.x;\n\t\t\t\t\ttarget[int(offset + 4 * j + 1)] = vectorData.y;\n\t\t\t\t\ttarget[int(offset + 4 * j + 2)] = vectorData.z;\n\t\t\t\t\ttarget[int(offset + 4 * j + 3)] = vectorData.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Vector.<Matrix4x4>)\n\t\t\t{\n\t\t\t\tvar matrixVectorData\t\t: Vector.<Matrix4x4>\t= Vector.<Matrix4x4>(data);\n\t\t\t\tvar matrixVectorDataLength\t: uint\t\t\t\t\t= matrixVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < matrixVectorDataLength; ++i)\n\t\t\t\t\tmatrixVectorData[i].getRawData(target, offset + i * 16, true);\n\t\t\t}\n\t\t\telse if (data == null)\n\t\t\t{\n\t\t\t\tthrow new Error('You cannot serialize a null value.');\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Unsupported type:' + getQualifiedClassName(data));\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function serializeUnknownLength(data\t\t: Object, \n\t\t\t\t\t\t\t\t\t\t\t   target\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t\t   offset\t: uint) : void\n\t\t{\n\t\t\tif (data is Number)\n\t\t\t{\n\t\t\t\ttarget[offset] = Number(data);\n\t\t\t}\n\t\t\telse if (data is Point)\n\t\t\t{\n\t\t\t\tvar pointData : Point = Point(data);\n\t\t\t\t\n\t\t\t\ttarget[offset]\t\t\t= pointData.x;\n\t\t\t\ttarget[int(offset + 1)]\t= pointData.y;\n\t\t\t}\n\t\t\telse if (data is Vector4)\n\t\t\t{\n\t\t\t\tvar vectorData : Vector3D = Vector4(data).minko_math::_vector;\n\t\t\t\t\n\t\t\t\ttarget[offset]\t\t\t= vectorData.x;\n\t\t\t\ttarget[int(offset + 1)]\t= vectorData.y;\n\t\t\t\ttarget[int(offset + 2)]\t= vectorData.z;\n\t\t\t\ttarget[int(offset + 3)]\t= vectorData.w;\n\t\t\t}\n\t\t\telse if (data is Matrix4x4)\n\t\t\t{\n\t\t\t\tMatrix4x4(data).getRawData(target, offset, true);\n\t\t\t}\n\t\t\telse if (data is Array || data is Vector.<Number> || data is Vector.<Vector4> || data is Vector.<Matrix4x4>)\n\t\t\t{\n\t\t\t\tfor each (var datum : Object in data)\n\t\t\t\t{\n\t\t\t\t\tserializeUnknownLength(datum, target, offset);\n\t\t\t\t\toffset = target.length;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data == null)\n\t\t\t{\n\t\t\t\tthrow new Error('You cannot serialize a null value.');\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Unsupported type:' + getQualifiedClassName(data));\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader.compiler\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.geom.Point;\n\timport flash.geom.Vector3D;\n\timport flash.utils.getQualifiedClassName;\n\n\t\/**\n\t * The Serializer class provides a set of static methods to serialize\n\t * CPU values into Vector.&lt;Number&gt; than can be used as shader constants.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Serializer\n\t{\n\t\tpublic function serializeKnownLength(data\t: Object, \n\t\t\t\t\t\t\t\t\t\t\t target\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t\t offset\t: uint, \n\t\t\t\t\t\t\t\t\t\t\t size\t: uint) : void\n\t\t{\n\t\t\tif (data is Number)\n\t\t\t{\n\t\t\t\tvar intData : Number = Number(data);\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\ttarget[offset] = intData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\ttarget[offset] = ((intData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\ttarget[int(offset + 2)] = (intData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\ttarget[offset] = ((intData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 1)] = ((intData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 2)] = (intData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\ttarget[offset] = ((intData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 1)] = ((intData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 2)] = ((intData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 3)] = ((intData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Vector4)\n\t\t\t{\n\t\t\t\tvar vectorData : Vector3D = Vector4(data).minko_math::_vector;\n\t\t\t\t\n\t\t\t\ttarget[offset] = vectorData.x;\n\t\t\t\tsize >= 2 && (target[int(offset + 1)] = vectorData.y);\n\t\t\t\tsize >= 3 && (target[int(offset + 2)] = vectorData.z);\n\t\t\t\tsize >= 4 && (target[int(offset + 3)] = vectorData.w);\n\t\t\t}\n\t\t\telse if (data is Matrix4x4)\n\t\t\t{\n\t\t\t\tMatrix4x4(data).getRawData(target, offset, true);\n\t\t\t}\n\t\t\telse if (data is Vector.<Number>)\n\t\t\t{\n\t\t\t\tvar vectorNumberData\t\t: Vector.<Number>\t= Vector.<Number>(data);\n\t\t\t\tvar vectorNumberDatalength\t: uint\t\t\t\t= vectorNumberData.length;\n\t\t\t\t\n\t\t\t\tfor (var k : int = 0; k < size && k < vectorNumberDatalength; ++k)\n\t\t\t\t\ttarget[offset + k] = vectorNumberData[k];\n\t\t\t}\n\t\t\telse if (data is Vector.<Vector4>)\n\t\t\t{\n\t\t\t\tvar vectorVectorData\t\t: Vector.<Vector4>\t= Vector.<Vector4>(data);\n\t\t\t\tvar vectorVectorDataLength\t: uint\t\t\t\t= vectorVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < vectorVectorDataLength; ++j)\n\t\t\t\t{\n\t\t\t\t\tvectorData = vectorVectorData[j].minko_math::_vector;\n\t\t\t\t\t\n\t\t\t\t\ttarget[offset + 4 * j] = vectorData.x;\n\t\t\t\t\ttarget[int(offset + 4 * j + 1)] = vectorData.y;\n\t\t\t\t\ttarget[int(offset + 4 * j + 2)] = vectorData.z;\n\t\t\t\t\ttarget[int(offset + 4 * j + 3)] = vectorData.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Vector.<Matrix4x4>)\n\t\t\t{\n\t\t\t\tvar matrixVectorData\t\t: Vector.<Matrix4x4>\t= Vector.<Matrix4x4>(data);\n\t\t\t\tvar matrixVectorDataLength\t: uint\t\t\t\t\t= matrixVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < matrixVectorDataLength; ++i)\n\t\t\t\t\tmatrixVectorData[i].getRawData(target, offset + i * 16, true);\n\t\t\t}\n\t\t\telse if (data == null)\n\t\t\t{\n\t\t\t\tthrow new Error('You cannot serialize a null value.');\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Unsupported type:' + getQualifiedClassName(data);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function serializeUnknownLength(data\t\t: Object, \n\t\t\t\t\t\t\t\t\t\t\t   target\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t\t   offset\t: uint) : void\n\t\t{\n\t\t\tif (data is Number)\n\t\t\t{\n\t\t\t\ttarget[offset] = Number(data);\n\t\t\t}\n\t\t\telse if (data is Point)\n\t\t\t{\n\t\t\t\tvar pointData : Point = Point(data);\n\t\t\t\t\n\t\t\t\ttarget[offset]\t\t\t= pointData.x;\n\t\t\t\ttarget[int(offset + 1)]\t= pointData.y;\n\t\t\t}\n\t\t\telse if (data is Vector4)\n\t\t\t{\n\t\t\t\tvar vectorData : Vector3D = Vector4(data).minko_math::_vector;\n\t\t\t\t\n\t\t\t\ttarget[offset]\t\t\t= vectorData.x;\n\t\t\t\ttarget[int(offset + 1)]\t= vectorData.y;\n\t\t\t\ttarget[int(offset + 2)]\t= vectorData.z;\n\t\t\t\ttarget[int(offset + 3)]\t= vectorData.w;\n\t\t\t}\n\t\t\telse if (data is Matrix4x4)\n\t\t\t{\n\t\t\t\tMatrix4x4(data).getRawData(target, offset, true);\n\t\t\t}\n\t\t\telse if (data is Array || data is Vector.<Number> || data is Vector.<Vector4> || data is Vector.<Matrix4x4>)\n\t\t\t{\n\t\t\t\tfor each (var datum : Object in data)\n\t\t\t\t{\n\t\t\t\t\tserializeUnknownLength(datum, target, offset);\n\t\t\t\t\toffset = target.length;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data == null)\n\t\t\t{\n\t\t\t\tthrow new Error('You cannot serialize a null value.');\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Unsupported type:' + getQualifiedClassName(data));\n\t\t\t}\n\t\t}\n\t}\n}","subject":"fix wrong import for getQualifiedClassName()","message":"fix wrong import for getQualifiedClassName()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"2db82a30c5c3e50ce15a849d87f06c8bc8eb821c","old_file":"exporter\/src\/main\/as\/flump\/export\/FlaLoader.as","new_file":"exporter\/src\/main\/as\/flump\/export\/FlaLoader.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.filesystem.File;\nimport flash.utils.ByteArray;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipFile;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.executor.VisibleFuture;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\n\npublic class FlaLoader\n{\n    public function load (name :String, file :File) :Future {\n        log.info(\"Loading fla\", \"path\", file.nativePath, \"name\", name);\n\n        const future :VisibleFuture = new VisibleFuture();\n        _library = new XflLibrary(name);\n        _loader.terminated.add(function (..._) :void {\n            _library.finishLoading();\n            future.succeed(_library);\n        });\n\n        var loadSWF :Future = _library.loadSWF(file.nativePath + \".swf\");\n        loadSWF.succeeded.add(function () :void {\n            \/\/ Since listLibrary shuts down the executor, wait for the swf to load first\n            listLibrary(file);\n        });\n        loadSWF.failed.add(F.adapt(_loader.shutdown));\n\n        return future;\n    }\n\n    protected function listLibrary (file :File) :void {\n        const loadZip :Future = Files.load(file, _loader);\n        loadZip.succeeded.add(function (data :ByteArray) :void {\n            const zip :FZip = new FZip();\n            zip.loadBytes(data);\n\n            const domFile :FZipFile = zip.getFileByName(\"DOMDocument.xml\");\n            const symbolPaths :Vector.<String> = _library.parseDocumentFile(\n                domFile.content, domFile.filename);\n            for each (var path :String in symbolPaths) {\n                var symbolFile :FZipFile = zip.getFileByName(path);\n                _library.parseLibraryFile(symbolFile.content, path);\n            }\n            _loader.shutdown();\n        });\n        loadZip.failed.add(function (error :Object) :void {\n            _library.addTopLevelError(ParseError.CRIT, \"Unable to read \" + file.nativePath, error);\n            _loader.shutdown();\n        });\n    }\n\n    protected const _loader :Executor = new Executor();\n\n    protected var _library :XflLibrary;\n\n    private static const log :Log = Log.getLog(FlaLoader);\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.filesystem.File;\nimport flash.utils.ByteArray;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipFile;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.executor.VisibleFuture;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\n\npublic class FlaLoader\n{\n    public function load (name :String, file :File) :Future {\n        log.info(\"Loading fla\", \"path\", file.nativePath, \"name\", name);\n\n        const future :VisibleFuture = new VisibleFuture();\n        _library = new XflLibrary(name);\n        _loader.terminated.add(function (..._) :void {\n            _library.finishLoading();\n            future.succeed(_library);\n        });\n\n        var loadSWF :Future = _library.loadSWF(Files.replaceExtension(file, \"swf\"));\n        loadSWF.succeeded.add(function () :void {\n            \/\/ Since listLibrary shuts down the executor, wait for the swf to load first\n            listLibrary(file);\n        });\n        loadSWF.failed.add(F.adapt(_loader.shutdown));\n\n        return future;\n    }\n\n    protected function listLibrary (file :File) :void {\n        const loadZip :Future = Files.load(file, _loader);\n        loadZip.succeeded.add(function (data :ByteArray) :void {\n            const zip :FZip = new FZip();\n            zip.loadBytes(data);\n\n            const domFile :FZipFile = zip.getFileByName(\"DOMDocument.xml\");\n            const symbolPaths :Vector.<String> = _library.parseDocumentFile(\n                domFile.content, domFile.filename);\n            for each (var path :String in symbolPaths) {\n                var symbolFile :FZipFile = zip.getFileByName(path);\n                _library.parseLibraryFile(symbolFile.content, path);\n            }\n            _loader.shutdown();\n        });\n        loadZip.failed.add(function (error :Object) :void {\n            _library.addTopLevelError(ParseError.CRIT, \"Unable to read \" + file.nativePath, error);\n            _loader.shutdown();\n        });\n    }\n\n    protected const _loader :Executor = new Executor();\n\n    protected var _library :XflLibrary;\n\n    private static const log :Log = Log.getLog(FlaLoader);\n}\n}\n","subject":"load \"MyFla.swf\", not \"MyFla.fla.swf\"","message":"FlaLoader: load \"MyFla.swf\", not \"MyFla.fla.swf\"","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump"}
{"commit":"d6fab14e32a7a23a8de6cfb259ccf1f5f5ebfc61","old_file":"Bin\/Data\/Scripts\/Vehicle.as","new_file":"Bin\/Data\/Scripts\/Vehicle.as","old_contents":"Scene@ testScene;\r\nCamera@ camera;\r\nNode@ cameraNode;\r\nNode@ vehicleHullNode;\r\n\r\nfloat yaw = 0.0;\r\nfloat pitch = 0.0;\r\nint drawDebug = 0;\r\n\r\nvoid Start()\r\n{\r\n    if (!engine.headless)\r\n    {\r\n        InitConsole();\r\n        InitUI();\r\n    }\r\n    else\r\n        OpenConsoleWindow();\r\n\r\n    InitScene();\r\n    InitVehicle();\r\n\r\n    SubscribeToEvent(\"Update\", \"HandleUpdate\");\r\n    SubscribeToEvent(\"PostUpdate\", \"HandlePostUpdate\");\r\n    SubscribeToEvent(\"KeyDown\", \"HandleKeyDown\");\r\n    SubscribeToEvent(\"MouseMove\", \"HandleMouseMove\");\r\n    SubscribeToEvent(\"PostRenderUpdate\", \"HandlePostRenderUpdate\");\r\n}\r\n\r\nvoid InitConsole()\r\n{\r\n    XMLFile@ uiStyle = cache.GetResource(\"XMLFile\", \"UI\/DefaultStyle.xml\");\r\n\r\n    engine.CreateDebugHud();\r\n    debugHud.defaultStyle = uiStyle;\r\n    debugHud.mode = DEBUGHUD_SHOW_ALL;\r\n\r\n    engine.CreateConsole();\r\n    console.defaultStyle = uiStyle;\r\n}\r\n\r\nvoid InitUI()\r\n{\r\n    XMLFile@ uiStyle = cache.GetResource(\"XMLFile\", \"UI\/DefaultStyle.xml\");\r\n\r\n    Cursor@ newCursor = Cursor(\"Cursor\");\r\n    newCursor.SetStyleAuto(uiStyle);\r\n    newCursor.position = IntVector2(graphics.width \/ 2, graphics.height \/ 2);\r\n    ui.cursor = newCursor;\r\n    ui.cursor.visible = false;\r\n}\r\n\r\nvoid InitScene()\r\n{\r\n    testScene = Scene(\"TestScene\");\r\n\r\n    \/\/ Enable access to this script file & scene from the console\r\n    script.defaultScene = testScene;\r\n    script.defaultScriptFile = scriptFile;\r\n\r\n    \/\/ Create the camera outside the scene so it is unaffected by scene load\/save\r\n    cameraNode = Node();\r\n    camera = cameraNode.CreateComponent(\"Camera\");\r\n    camera.farClip = 1000;\r\n    camera.nearClip = 0.5;\r\n    cameraNode.position = Vector3(0, 20, 0);\r\n\r\n    if (!engine.headless)\r\n    {\r\n        renderer.viewports[0] = Viewport(testScene, camera);\r\n        audio.listener = cameraNode.CreateComponent(\"SoundListener\");\r\n    }\r\n\r\n    PhysicsWorld@ world = testScene.CreateComponent(\"PhysicsWorld\");\r\n    testScene.CreateComponent(\"Octree\");\r\n    testScene.CreateComponent(\"DebugRenderer\");\r\n\r\n    Node@ zoneNode = testScene.CreateChild(\"Zone\");\r\n    Zone@ zone = zoneNode.CreateComponent(\"Zone\");\r\n    zone.ambientColor = Color(0.15, 0.15, 0.15);\r\n    zone.fogColor = Color(0.5, 0.5, 0.7);\r\n    zone.fogStart = 500.0;\r\n    zone.fogEnd = 1000.0;\r\n    zone.boundingBox = BoundingBox(-2000, 2000);\r\n\r\n    {\r\n        Node@ lightNode = testScene.CreateChild(\"GlobalLight\");\r\n        lightNode.direction = Vector3(0.5, -0.5, 0.5);\r\n\r\n        Light@ light = lightNode.CreateComponent(\"Light\");\r\n        light.lightType = LIGHT_DIRECTIONAL;\r\n        light.castShadows = true;\r\n        light.shadowBias = BiasParameters(0.0001, 0.5);\r\n        light.shadowCascade = CascadeParameters(15.0, 50.0, 200.0, 0.0, 0.8);\r\n        light.specularIntensity = 0.5;\r\n    }\r\n\r\n    Terrain@ terrain;\r\n\r\n    {\r\n        Node@ terrainNode = testScene.CreateChild(\"Terrain\");\r\n        terrainNode.position = Vector3(0, 0, 0);\r\n        terrain = terrainNode.CreateComponent(\"Terrain\");\r\n        terrain.patchSize = 64;\r\n        terrain.spacing = Vector3(2, 0.1, 2);\r\n        terrain.heightMap = cache.GetResource(\"Image\", \"Textures\/HeightMap.png\");\r\n        terrain.material = cache.GetResource(\"Material\", \"Materials\/Terrain.xml\");\r\n        terrain.occluder = true;\r\n\r\n        RigidBody@ body = terrainNode.CreateComponent(\"RigidBody\");\r\n        body.collisionLayer = 2;\r\n        CollisionShape@ shape = terrainNode.CreateComponent(\"CollisionShape\");\r\n        shape.SetTerrain();\r\n        shape.margin = 0.01;\r\n    }\r\n\r\n    for (uint i = 0; i < 1000; ++i)\r\n    {\r\n        Node@ objectNode = testScene.CreateChild(\"Mushroom\");\r\n        Vector3 position(Random() * 2000 - 1000, 0, Random() * 2000 - 1000);\r\n        position.y = terrain.GetHeight(position) - 0.1;\r\n\r\n        objectNode.position = position;\r\n        objectNode.rotation = Quaternion(Vector3(0, 1, 0), terrain.GetNormal(position));\r\n        objectNode.SetScale(3);\r\n\r\n        StaticModel@ object = objectNode.CreateComponent(\"StaticModel\");\r\n        object.model = cache.GetResource(\"Model\", \"Models\/Mushroom.mdl\");\r\n        object.material = cache.GetResource(\"Material\", \"Materials\/Mushroom.xml\");\r\n        object.castShadows = true;\r\n\r\n        RigidBody@ body = objectNode.CreateComponent(\"RigidBody\");\r\n        body.collisionLayer = 2;\r\n        CollisionShape@ shape = objectNode.CreateComponent(\"CollisionShape\");\r\n        shape.SetTriangleMesh(cache.GetResource(\"Model\", \"Models\/Mushroom.mdl\"), 0);\r\n    }\r\n}\r\n\r\nvoid HandleUpdate(StringHash eventType, VariantMap& eventData)\r\n{\r\n    float timeStep = eventData[\"TimeStep\"].GetFloat();\r\n    \r\n    \/\/ Nothing to do for now\r\n}\r\n\r\nvoid HandlePostUpdate(StringHash eventType, VariantMap& eventData)\r\n{\r\n    float timeStep = eventData[\"TimeStep\"].GetFloat();\r\n\r\n    \/\/ Physics update has completed. Position camera behind vehicle\r\n    Quaternion dir(vehicleHullNode.rotation.yaw, Vector3(0, 1, 0));;\r\n    dir = dir * Quaternion(yaw, Vector3(0, 1, 0));\r\n    dir = dir * Quaternion(pitch, Vector3(1, 0, 0));\r\n\r\n    Vector3 cameraTargetPos = vehicleHullNode.position - dir * Vector3(0, 0, 10);\r\n    Vector3 cameraStartPos = vehicleHullNode.position;\r\n\r\n    \/\/ Raycast camera against static objects (physics collision mask 2)\r\n    \/\/ and move it closer to the vehicle if something in between\r\n    Ray cameraRay(cameraStartPos, (cameraTargetPos - cameraStartPos).Normalized());\r\n    float cameraRayLength = (cameraTargetPos - cameraStartPos).length;\r\n    PhysicsRaycastResult result = scene.physicsWorld.RaycastSingle(cameraRay, cameraRayLength, 2);\r\n    if (result.body !is null)\r\n        cameraTargetPos = cameraStartPos + cameraRay.direction * (result.distance - 0.5f);\r\n\r\n    cameraNode.position = cameraTargetPos;\r\n    cameraNode.rotation = dir;\r\n}\r\n\r\nvoid HandleKeyDown(StringHash eventType, VariantMap& eventData)\r\n{\r\n    int key = eventData[\"Key\"].GetInt();\r\n\r\n    if (key == KEY_ESC)\r\n    {\r\n        if (ui.focusElement is null)\r\n            engine.Exit();\r\n        else\r\n            console.visible = false;\r\n    }\r\n\r\n    if (key == KEY_F1)\r\n        console.Toggle();\r\n\r\n    if (ui.focusElement is null)\r\n    {\r\n        if (key == '1')\r\n        {\r\n            int quality = renderer.textureQuality;\r\n            ++quality;\r\n            if (quality > 2)\r\n                quality = 0;\r\n            renderer.textureQuality = quality;\r\n        }\r\n\r\n        if (key == '2')\r\n        {\r\n            int quality = renderer.materialQuality;\r\n            ++quality;\r\n            if (quality > 2)\r\n                quality = 0;\r\n            renderer.materialQuality = quality;\r\n        }\r\n\r\n        if (key == '3')\r\n            renderer.specularLighting = !renderer.specularLighting;\r\n\r\n        if (key == '4')\r\n            renderer.drawShadows = !renderer.drawShadows;\r\n\r\n        if (key == '5')\r\n        {\r\n            int size = renderer.shadowMapSize;\r\n            size *= 2;\r\n            if (size > 2048)\r\n                size = 512;\r\n            renderer.shadowMapSize = size;\r\n        }\r\n\r\n        if (key == '6')\r\n            renderer.shadowQuality = renderer.shadowQuality + 1;\r\n\r\n        if (key == '7')\r\n        {\r\n            bool occlusion = renderer.maxOccluderTriangles > 0;\r\n            occlusion = !occlusion;\r\n            renderer.maxOccluderTriangles = occlusion ? 5000 : 0;\r\n        }\r\n\r\n        if (key == '8')\r\n            renderer.dynamicInstancing = !renderer.dynamicInstancing;\r\n\r\n        if (key == ' ')\r\n        {\r\n            drawDebug++;\r\n            if (drawDebug > 2)\r\n                drawDebug = 0;\r\n        }\r\n\r\n        if (key == 'T')\r\n            debugHud.Toggle(DEBUGHUD_SHOW_PROFILER);\r\n    }\r\n}\r\n\r\nvoid HandleMouseMove(StringHash eventType, VariantMap& eventData)\r\n{\r\n    int mousedx = eventData[\"DX\"].GetInt();\r\n    int mousedy = eventData[\"DY\"].GetInt();\r\n    yaw += mousedx \/ 10.0;\r\n    pitch += mousedy \/ 10.0;\r\n    if (pitch < 0.0)\r\n        pitch = 0.0;\r\n    if (pitch > 60.0)\r\n        pitch = 60.0;\r\n}\r\n\r\nvoid HandlePostRenderUpdate()\r\n{\r\n    if (engine.headless)\r\n        return;\r\n\r\n    \/\/ Draw rendering debug geometry without depth test to see the effect of occlusion\r\n    if (drawDebug == 1)\r\n        renderer.DrawDebugGeometry(false);\r\n    if (drawDebug == 2)\r\n        testScene.physicsWorld.DrawDebugGeometry(true);\r\n}\r\n\r\nvoid InitVehicle()\r\n{\r\n    vehicleHullNode = testScene.CreateChild(\"VehicleHull\");\r\n    StaticModel@ hullObject = vehicleHullNode.CreateComponent(\"StaticModel\");\r\n    RigidBody@ hullBody = vehicleHullNode.CreateComponent(\"RigidBody\");\r\n    CollisionShape@ hullShape = vehicleHullNode.CreateComponent(\"CollisionShape\");\r\n\r\n    vehicleHullNode.position = Vector3(0, 5, 0);\r\n    vehicleHullNode.scale = Vector3(1.5, 1, 3);\r\n    hullObject.model = cache.GetResource(\"Model\", \"Models\/Box.mdl\");\r\n    hullObject.material = cache.GetResource(\"Material\", \"Materials\/Stone.xml\");\r\n    hullObject.castShadows = true;\r\n    hullShape.SetBox(Vector3(1, 1, 1));\r\n    hullBody.mass = 3;\r\n    hullBody.linearDamping = 0.2; \/\/ Some air resistance\r\n    hullBody.collisionLayer = 1;\r\n\r\n    Node@ fl = InitVehicleWheel(\"FrontLeft\", vehicleHullNode, Vector3(-0.6, -0.4, 0.3));\r\n    Node@ fr = InitVehicleWheel(\"FrontRight\", vehicleHullNode, Vector3(0.6, -0.4, 0.3));\r\n    Node@ rr = InitVehicleWheel(\"RearLeft\", vehicleHullNode, Vector3(-0.6, -0.4, -0.3));\r\n    Node@ rl = InitVehicleWheel(\"RearRight\", vehicleHullNode, Vector3(0.6, -0.4, -0.3));\r\n\r\n    Vehicle@ vehicle = cast<Vehicle>(vehicleHullNode.CreateScriptObject(scriptFile, \"Vehicle\"));\r\n    vehicle.SetWheels(fl, fr, rl, rr);\r\n}\r\n\r\nNode@ InitVehicleWheel(String name, Node@ vehicleHullNode, Vector3 offset)\r\n{\r\n    Node@ wheelNode = testScene.CreateChild(name);\r\n    wheelNode.position = vehicleHullNode.LocalToWorld(offset);\r\n    wheelNode.rotation = vehicleHullNode.worldRotation * (offset.x >= 0.0 ? Quaternion(0, 0, -90) : Quaternion(0, 0, 90));\r\n    wheelNode.scale = Vector3(0.75, 0.5, 0.75);\r\n\r\n    StaticModel@ wheelObject = wheelNode.CreateComponent(\"StaticModel\");\r\n    RigidBody@ wheelBody = wheelNode.CreateComponent(\"RigidBody\");\r\n    CollisionShape@ wheelShape = wheelNode.CreateComponent(\"CollisionShape\");\r\n    Constraint@ wheelConstraint = wheelNode.CreateComponent(\"Constraint\");\r\n\r\n    wheelObject.model = cache.GetResource(\"Model\", \"Models\/Cylinder.mdl\");\r\n    wheelObject.material = cache.GetResource(\"Material\", \"Materials\/Stone.xml\");\r\n    wheelObject.castShadows = true;\r\n    wheelShape.SetCylinder(1, 1);\r\n    wheelBody.friction = 1;\r\n    wheelBody.mass = 1;\r\n    wheelBody.linearDamping = 0.2; \/\/ Some air resistance\r\n    wheelBody.angularDamping = 0.75; \/\/ Current version of Bullet used by Urho doesn't have rolling friction, so mimic that with\r\n                                    \/\/ some angular damping on the wheels\r\n    wheelBody.collisionLayer = 1;\r\n    wheelConstraint.constraintType = CONSTRAINT_HINGE;\r\n    wheelConstraint.otherBody = vehicleHullNode.GetComponent(\"RigidBody\");\r\n    wheelConstraint.worldPosition = wheelNode.worldPosition; \/\/ Set constraint's both ends at wheel's location\r\n    wheelConstraint.axis = Vector3(0, 1, 0); \/\/ Wheel rotates around its local Y-axis\r\n    wheelConstraint.otherAxis = offset.x >= 0.0 ? Vector3(1, 0, 0) : Vector3(-1, 0, 0); \/\/ Wheel's hull axis points either left or right\r\n    wheelConstraint.lowLimit = Vector2(-180, 0); \/\/ Let the wheel rotate freely around the axis\r\n    wheelConstraint.highLimit = Vector2(180, 0);\r\n    wheelConstraint.disableCollision = true; \/\/ Let the wheel intersect the vehicle hull\r\n\r\n    return wheelNode;\r\n}\r\n\r\nclass Vehicle : ScriptObject\r\n{\r\n    Node@ frontLeft;\r\n    Node@ frontRight;\r\n    Node@ rearLeft;\r\n    Node@ rearRight;\r\n    Constraint@ frontLeftAxis;\r\n    Constraint@ frontRightAxis;\r\n    RigidBody@ hullBody;\r\n    RigidBody@ frontLeftBody;\r\n    RigidBody@ frontRightBody;\r\n    RigidBody@ rearLeftBody;\r\n    RigidBody@ rearRightBody;\r\n\r\n    float steering = 0.0;\r\n    float enginePower = 8.0;\r\n    float downForce = 10.0;\r\n    float maxWheelAngle = 22.5;\r\n\r\n    void SetWheels(Node@ fl, Node@ fr, Node@ rl, Node@ rr)\r\n    {\r\n        frontLeft = fl;\r\n        frontRight = fr;\r\n        rearLeft = rl;\r\n        rearRight = rr;\r\n\r\n        hullBody = node.GetComponent(\"RigidBody\");\r\n        frontLeftAxis = frontLeft.GetComponent(\"Constraint\");\r\n        frontRightAxis = frontRight.GetComponent(\"Constraint\");\r\n        frontLeftBody = frontLeft.GetComponent(\"RigidBody\");\r\n        frontRightBody = frontRight.GetComponent(\"RigidBody\");\r\n        rearLeftBody = rearLeft.GetComponent(\"RigidBody\");\r\n        rearRightBody = rearRight.GetComponent(\"RigidBody\");\r\n    }\r\n\r\n    void FixedUpdate(float timeStep)\r\n    {\r\n        float newSteering = 0.0;\r\n        float accelerator = 0.0;\r\n\r\n        if (ui.focusElement is null)\r\n        {\r\n            if (input.keyDown['A'])\r\n                newSteering = -1.0f;\r\n            if (input.keyDown['D'])\r\n                newSteering = 1.0f;\r\n            if (input.keyDown['W'])\r\n                accelerator = 1.0f;\r\n            if (input.keyDown['S'])\r\n                accelerator = -0.5f;\r\n        }\r\n\r\n        \/\/ When steering, wake up the wheel rigidbodies so that their orientation is updated\r\n        if (newSteering != 0.0)\r\n        {\r\n            frontLeftBody.Activate();\r\n            frontRightBody.Activate();\r\n            steering = steering * 0.95 + newSteering * 0.05;\r\n        }\r\n        else\r\n            steering = steering * 0.8 + newSteering * 0.2;\r\n\r\n        Quaternion steeringRot(0, steering * maxWheelAngle, 0);\r\n\r\n        frontLeftAxis.otherAxis = steeringRot * Vector3(-1, 0, 0);\r\n        frontRightAxis.otherAxis = steeringRot * Vector3(1, 0, 0);\r\n\r\n        if (accelerator != 0.0)\r\n        {\r\n            \/\/ Torques are applied in world space, so need to take the vehicle & wheel rotation into account\r\n            Vector3 torqueVec = Vector3(enginePower * accelerator, 0, 0);\r\n            \r\n            frontLeftBody.ApplyTorque(node.rotation * steeringRot * torqueVec);\r\n            frontRightBody.ApplyTorque(node.rotation * steeringRot * torqueVec);\r\n            rearLeftBody.ApplyTorque(node.rotation * torqueVec);\r\n            rearRightBody.ApplyTorque(node.rotation * torqueVec);\r\n        }\r\n\r\n        \/\/ Apply downforce proportional to velocity\r\n        Vector3 localVelocity = node.worldRotation.Inverse() * hullBody.linearVelocity;\r\n        hullBody.ApplyForce(Vector3(0, -1, 0) * Abs(localVelocity.z) * downForce);\r\n    }\r\n}\r\n","new_contents":"Scene@ testScene;\r\nCamera@ camera;\r\nNode@ cameraNode;\r\nNode@ vehicleHullNode;\r\n\r\nfloat yaw = 0.0;\r\nfloat pitch = 0.0;\r\nint drawDebug = 0;\r\n\r\nvoid Start()\r\n{\r\n    if (!engine.headless)\r\n    {\r\n        InitConsole();\r\n        InitUI();\r\n    }\r\n    else\r\n        OpenConsoleWindow();\r\n\r\n    InitScene();\r\n    InitVehicle();\r\n\r\n    SubscribeToEvent(\"Update\", \"HandleUpdate\");\r\n    SubscribeToEvent(\"PostUpdate\", \"HandlePostUpdate\");\r\n    SubscribeToEvent(\"KeyDown\", \"HandleKeyDown\");\r\n    SubscribeToEvent(\"MouseMove\", \"HandleMouseMove\");\r\n    SubscribeToEvent(\"PostRenderUpdate\", \"HandlePostRenderUpdate\");\r\n}\r\n\r\nvoid InitConsole()\r\n{\r\n    XMLFile@ uiStyle = cache.GetResource(\"XMLFile\", \"UI\/DefaultStyle.xml\");\r\n\r\n    engine.CreateDebugHud();\r\n    debugHud.defaultStyle = uiStyle;\r\n    debugHud.mode = DEBUGHUD_SHOW_ALL;\r\n\r\n    engine.CreateConsole();\r\n    console.defaultStyle = uiStyle;\r\n}\r\n\r\nvoid InitUI()\r\n{\r\n    XMLFile@ uiStyle = cache.GetResource(\"XMLFile\", \"UI\/DefaultStyle.xml\");\r\n\r\n    Cursor@ newCursor = Cursor(\"Cursor\");\r\n    newCursor.SetStyleAuto(uiStyle);\r\n    newCursor.position = IntVector2(graphics.width \/ 2, graphics.height \/ 2);\r\n    ui.cursor = newCursor;\r\n    ui.cursor.visible = false;\r\n}\r\n\r\nvoid InitScene()\r\n{\r\n    testScene = Scene(\"TestScene\");\r\n\r\n    \/\/ Enable access to this script file & scene from the console\r\n    script.defaultScene = testScene;\r\n    script.defaultScriptFile = scriptFile;\r\n\r\n    \/\/ Create the camera outside the scene so it is unaffected by scene load\/save\r\n    cameraNode = Node();\r\n    camera = cameraNode.CreateComponent(\"Camera\");\r\n    camera.farClip = 1000;\r\n    camera.nearClip = 0.5;\r\n    cameraNode.position = Vector3(0, 20, 0);\r\n\r\n    if (!engine.headless)\r\n    {\r\n        renderer.viewports[0] = Viewport(testScene, camera);\r\n        audio.listener = cameraNode.CreateComponent(\"SoundListener\");\r\n    }\r\n\r\n    PhysicsWorld@ world = testScene.CreateComponent(\"PhysicsWorld\");\r\n    testScene.CreateComponent(\"Octree\");\r\n    testScene.CreateComponent(\"DebugRenderer\");\r\n\r\n    Node@ zoneNode = testScene.CreateChild(\"Zone\");\r\n    Zone@ zone = zoneNode.CreateComponent(\"Zone\");\r\n    zone.ambientColor = Color(0.15, 0.15, 0.15);\r\n    zone.fogColor = Color(0.5, 0.5, 0.7);\r\n    zone.fogStart = 500.0;\r\n    zone.fogEnd = 1000.0;\r\n    zone.boundingBox = BoundingBox(-2000, 2000);\r\n\r\n    {\r\n        Node@ lightNode = testScene.CreateChild(\"GlobalLight\");\r\n        lightNode.direction = Vector3(0.5, -0.5, 0.5);\r\n\r\n        Light@ light = lightNode.CreateComponent(\"Light\");\r\n        light.lightType = LIGHT_DIRECTIONAL;\r\n        light.castShadows = true;\r\n        light.shadowBias = BiasParameters(0.0001, 0.5);\r\n        light.shadowCascade = CascadeParameters(15.0, 50.0, 200.0, 0.0, 0.8);\r\n        light.specularIntensity = 0.5;\r\n    }\r\n\r\n    Terrain@ terrain;\r\n\r\n    {\r\n        Node@ terrainNode = testScene.CreateChild(\"Terrain\");\r\n        terrainNode.position = Vector3(0, 0, 0);\r\n        terrain = terrainNode.CreateComponent(\"Terrain\");\r\n        terrain.patchSize = 64;\r\n        terrain.spacing = Vector3(2, 0.1, 2);\r\n        terrain.heightMap = cache.GetResource(\"Image\", \"Textures\/HeightMap.png\");\r\n        terrain.material = cache.GetResource(\"Material\", \"Materials\/Terrain.xml\");\r\n        terrain.occluder = true;\r\n\r\n        RigidBody@ body = terrainNode.CreateComponent(\"RigidBody\");\r\n        body.collisionLayer = 2;\r\n        CollisionShape@ shape = terrainNode.CreateComponent(\"CollisionShape\");\r\n        shape.SetTerrain();\r\n        shape.margin = 0.01;\r\n    }\r\n\r\n    for (uint i = 0; i < 1000; ++i)\r\n    {\r\n        Node@ objectNode = testScene.CreateChild(\"Mushroom\");\r\n        Vector3 position(Random() * 2000 - 1000, 0, Random() * 2000 - 1000);\r\n        position.y = terrain.GetHeight(position) - 0.1;\r\n\r\n        objectNode.position = position;\r\n        objectNode.rotation = Quaternion(Vector3(0, 1, 0), terrain.GetNormal(position));\r\n        objectNode.SetScale(3);\r\n\r\n        StaticModel@ object = objectNode.CreateComponent(\"StaticModel\");\r\n        object.model = cache.GetResource(\"Model\", \"Models\/Mushroom.mdl\");\r\n        object.material = cache.GetResource(\"Material\", \"Materials\/Mushroom.xml\");\r\n        object.castShadows = true;\r\n\r\n        RigidBody@ body = objectNode.CreateComponent(\"RigidBody\");\r\n        body.collisionLayer = 2;\r\n        CollisionShape@ shape = objectNode.CreateComponent(\"CollisionShape\");\r\n        shape.SetTriangleMesh(cache.GetResource(\"Model\", \"Models\/Mushroom.mdl\"), 0);\r\n    }\r\n}\r\n\r\nvoid HandleUpdate(StringHash eventType, VariantMap& eventData)\r\n{\r\n    float timeStep = eventData[\"TimeStep\"].GetFloat();\r\n    \r\n    \/\/ Nothing to do for now\r\n}\r\n\r\nvoid HandlePostUpdate(StringHash eventType, VariantMap& eventData)\r\n{\r\n    float timeStep = eventData[\"TimeStep\"].GetFloat();\r\n\r\n    \/\/ Physics update has completed. Position camera behind vehicle\r\n    Quaternion dir(vehicleHullNode.rotation.yaw, Vector3(0, 1, 0));;\r\n    dir = dir * Quaternion(yaw, Vector3(0, 1, 0));\r\n    dir = dir * Quaternion(pitch, Vector3(1, 0, 0));\r\n\r\n    Vector3 cameraTargetPos = vehicleHullNode.position - dir * Vector3(0, 0, 10);\r\n    Vector3 cameraStartPos = vehicleHullNode.position;\r\n\r\n    \/\/ Raycast camera against static objects (physics collision mask 2)\r\n    \/\/ and move it closer to the vehicle if something in between\r\n    Ray cameraRay(cameraStartPos, (cameraTargetPos - cameraStartPos).Normalized());\r\n    float cameraRayLength = (cameraTargetPos - cameraStartPos).length;\r\n    PhysicsRaycastResult result = scene.physicsWorld.RaycastSingle(cameraRay, cameraRayLength, 2);\r\n    if (result.body !is null)\r\n        cameraTargetPos = cameraStartPos + cameraRay.direction * (result.distance - 0.5f);\r\n\r\n    cameraNode.position = cameraTargetPos;\r\n    cameraNode.rotation = dir;\r\n}\r\n\r\nvoid HandleKeyDown(StringHash eventType, VariantMap& eventData)\r\n{\r\n    int key = eventData[\"Key\"].GetInt();\r\n\r\n    if (key == KEY_ESC)\r\n    {\r\n        if (ui.focusElement is null)\r\n            engine.Exit();\r\n        else\r\n            console.visible = false;\r\n    }\r\n\r\n    if (key == KEY_F1)\r\n        console.Toggle();\r\n\r\n    if (ui.focusElement is null)\r\n    {\r\n        if (key == '1')\r\n        {\r\n            int quality = renderer.textureQuality;\r\n            ++quality;\r\n            if (quality > 2)\r\n                quality = 0;\r\n            renderer.textureQuality = quality;\r\n        }\r\n\r\n        if (key == '2')\r\n        {\r\n            int quality = renderer.materialQuality;\r\n            ++quality;\r\n            if (quality > 2)\r\n                quality = 0;\r\n            renderer.materialQuality = quality;\r\n        }\r\n\r\n        if (key == '3')\r\n            renderer.specularLighting = !renderer.specularLighting;\r\n\r\n        if (key == '4')\r\n            renderer.drawShadows = !renderer.drawShadows;\r\n\r\n        if (key == '5')\r\n        {\r\n            int size = renderer.shadowMapSize;\r\n            size *= 2;\r\n            if (size > 2048)\r\n                size = 512;\r\n            renderer.shadowMapSize = size;\r\n        }\r\n\r\n        if (key == '6')\r\n            renderer.shadowQuality = renderer.shadowQuality + 1;\r\n\r\n        if (key == '7')\r\n        {\r\n            bool occlusion = renderer.maxOccluderTriangles > 0;\r\n            occlusion = !occlusion;\r\n            renderer.maxOccluderTriangles = occlusion ? 5000 : 0;\r\n        }\r\n\r\n        if (key == '8')\r\n            renderer.dynamicInstancing = !renderer.dynamicInstancing;\r\n\r\n        if (key == ' ')\r\n        {\r\n            drawDebug++;\r\n            if (drawDebug > 2)\r\n                drawDebug = 0;\r\n        }\r\n\r\n        if (key == 'T')\r\n            debugHud.Toggle(DEBUGHUD_SHOW_PROFILER);\r\n    }\r\n}\r\n\r\nvoid HandleMouseMove(StringHash eventType, VariantMap& eventData)\r\n{\r\n    int mousedx = eventData[\"DX\"].GetInt();\r\n    int mousedy = eventData[\"DY\"].GetInt();\r\n    yaw += mousedx \/ 10.0;\r\n    pitch += mousedy \/ 10.0;\r\n    if (pitch < 0.0)\r\n        pitch = 0.0;\r\n    if (pitch > 60.0)\r\n        pitch = 60.0;\r\n}\r\n\r\nvoid HandlePostRenderUpdate()\r\n{\r\n    if (engine.headless)\r\n        return;\r\n\r\n    \/\/ Draw rendering debug geometry without depth test to see the effect of occlusion\r\n    if (drawDebug == 1)\r\n        renderer.DrawDebugGeometry(false);\r\n    if (drawDebug == 2)\r\n        testScene.physicsWorld.DrawDebugGeometry(true);\r\n}\r\n\r\nvoid InitVehicle()\r\n{\r\n    vehicleHullNode = testScene.CreateChild(\"VehicleHull\");\r\n    StaticModel@ hullObject = vehicleHullNode.CreateComponent(\"StaticModel\");\r\n    RigidBody@ hullBody = vehicleHullNode.CreateComponent(\"RigidBody\");\r\n    CollisionShape@ hullShape = vehicleHullNode.CreateComponent(\"CollisionShape\");\r\n\r\n    vehicleHullNode.position = Vector3(0, 5, 0);\r\n    vehicleHullNode.scale = Vector3(1.5, 1, 3);\r\n    hullObject.model = cache.GetResource(\"Model\", \"Models\/Box.mdl\");\r\n    hullObject.material = cache.GetResource(\"Material\", \"Materials\/Stone.xml\");\r\n    hullObject.castShadows = true;\r\n    hullShape.SetBox(Vector3(1, 1, 1));\r\n    hullBody.mass = 3;\r\n    hullBody.linearDamping = 0.2; \/\/ Some air resistance\r\n    hullBody.collisionLayer = 1;\r\n\r\n    Node@ fl = InitVehicleWheel(\"FrontLeft\", vehicleHullNode, Vector3(-0.6, -0.4, 0.3));\r\n    Node@ fr = InitVehicleWheel(\"FrontRight\", vehicleHullNode, Vector3(0.6, -0.4, 0.3));\r\n    Node@ rr = InitVehicleWheel(\"RearLeft\", vehicleHullNode, Vector3(-0.6, -0.4, -0.3));\r\n    Node@ rl = InitVehicleWheel(\"RearRight\", vehicleHullNode, Vector3(0.6, -0.4, -0.3));\r\n\r\n    Vehicle@ vehicle = cast<Vehicle>(vehicleHullNode.CreateScriptObject(scriptFile, \"Vehicle\"));\r\n    vehicle.SetWheels(fl, fr, rl, rr);\r\n}\r\n\r\nNode@ InitVehicleWheel(String name, Node@ vehicleHullNode, Vector3 offset)\r\n{\r\n    Node@ wheelNode = testScene.CreateChild(name);\r\n    wheelNode.position = vehicleHullNode.LocalToWorld(offset);\r\n    wheelNode.rotation = vehicleHullNode.worldRotation * (offset.x >= 0.0 ? Quaternion(0, 0, -90) : Quaternion(0, 0, 90));\r\n    wheelNode.scale = Vector3(0.75, 0.5, 0.75);\r\n\r\n    StaticModel@ wheelObject = wheelNode.CreateComponent(\"StaticModel\");\r\n    RigidBody@ wheelBody = wheelNode.CreateComponent(\"RigidBody\");\r\n    CollisionShape@ wheelShape = wheelNode.CreateComponent(\"CollisionShape\");\r\n    Constraint@ wheelConstraint = wheelNode.CreateComponent(\"Constraint\");\r\n\r\n    wheelObject.model = cache.GetResource(\"Model\", \"Models\/Cylinder.mdl\");\r\n    wheelObject.material = cache.GetResource(\"Material\", \"Materials\/Stone.xml\");\r\n    wheelObject.castShadows = true;\r\n    wheelShape.SetCylinder(1, 1);\r\n    wheelBody.friction = 1;\r\n    wheelBody.mass = 1;\r\n    wheelBody.linearDamping = 0.2; \/\/ Some air resistance\r\n    wheelBody.angularDamping = 0.75; \/\/ Current version of Bullet used by Urho doesn't have rolling friction, so mimic that with\r\n                                    \/\/ some angular damping on the wheels\r\n    wheelBody.collisionLayer = 1;\r\n    wheelConstraint.constraintType = CONSTRAINT_HINGE;\r\n    wheelConstraint.otherBody = vehicleHullNode.GetComponent(\"RigidBody\");\r\n    wheelConstraint.worldPosition = wheelNode.worldPosition; \/\/ Set constraint's both ends at wheel's location\r\n    wheelConstraint.axis = Vector3(0, 1, 0); \/\/ Wheel rotates around its local Y-axis\r\n    wheelConstraint.otherAxis = offset.x >= 0.0 ? Vector3(1, 0, 0) : Vector3(-1, 0, 0); \/\/ Wheel's hull axis points either left or right\r\n    wheelConstraint.lowLimit = Vector2(-180, 0); \/\/ Let the wheel rotate freely around the axis\r\n    wheelConstraint.highLimit = Vector2(180, 0);\r\n    wheelConstraint.disableCollision = true; \/\/ Let the wheel intersect the vehicle hull\r\n\r\n    return wheelNode;\r\n}\r\n\r\nclass Vehicle : ScriptObject\r\n{\r\n    Node@ frontLeft;\r\n    Node@ frontRight;\r\n    Node@ rearLeft;\r\n    Node@ rearRight;\r\n    Constraint@ frontLeftAxis;\r\n    Constraint@ frontRightAxis;\r\n    RigidBody@ hullBody;\r\n    RigidBody@ frontLeftBody;\r\n    RigidBody@ frontRightBody;\r\n    RigidBody@ rearLeftBody;\r\n    RigidBody@ rearRightBody;\r\n\r\n    float steering = 0.0;\r\n    float enginePower = 8.0;\r\n    float downForce = 10.0;\r\n    float maxWheelAngle = 22.5;\r\n\r\n    void SetWheels(Node@ fl, Node@ fr, Node@ rl, Node@ rr)\r\n    {\r\n        frontLeft = fl;\r\n        frontRight = fr;\r\n        rearLeft = rl;\r\n        rearRight = rr;\r\n\r\n        hullBody = node.GetComponent(\"RigidBody\");\r\n        frontLeftAxis = frontLeft.GetComponent(\"Constraint\");\r\n        frontRightAxis = frontRight.GetComponent(\"Constraint\");\r\n        frontLeftBody = frontLeft.GetComponent(\"RigidBody\");\r\n        frontRightBody = frontRight.GetComponent(\"RigidBody\");\r\n        rearLeftBody = rearLeft.GetComponent(\"RigidBody\");\r\n        rearRightBody = rearRight.GetComponent(\"RigidBody\");\r\n    }\r\n\r\n    void FixedUpdate(float timeStep)\r\n    {\r\n        float newSteering = 0.0;\r\n        float accelerator = 0.0;\r\n\r\n        if (ui.focusElement is null)\r\n        {\r\n            if (input.keyDown['A'])\r\n                newSteering = -1.0f;\r\n            if (input.keyDown['D'])\r\n                newSteering = 1.0f;\r\n            if (input.keyDown['W'])\r\n                accelerator = 1.0f;\r\n            if (input.keyDown['S'])\r\n                accelerator = -0.5f;\r\n        }\r\n\r\n        \/\/ When steering, wake up the wheel rigidbodies so that their orientation is updated\r\n        if (newSteering != 0.0)\r\n        {\r\n            frontLeftBody.Activate();\r\n            frontRightBody.Activate();\r\n            steering = steering * 0.95 + newSteering * 0.05;\r\n        }\r\n        else\r\n            steering = steering * 0.8 + newSteering * 0.2;\r\n\r\n        Quaternion steeringRot(0, steering * maxWheelAngle, 0);\r\n\r\n        frontLeftAxis.otherAxis = steeringRot * Vector3(-1, 0, 0);\r\n        frontRightAxis.otherAxis = steeringRot * Vector3(1, 0, 0);\r\n\r\n        if (accelerator != 0.0)\r\n        {\r\n            \/\/ Torques are applied in world space, so need to take the vehicle & wheel rotation into account\r\n            Vector3 torqueVec = Vector3(enginePower * accelerator, 0, 0);\r\n            \r\n            frontLeftBody.ApplyTorque(node.rotation * steeringRot * torqueVec);\r\n            frontRightBody.ApplyTorque(node.rotation * steeringRot * torqueVec);\r\n            rearLeftBody.ApplyTorque(node.rotation * torqueVec);\r\n            rearRightBody.ApplyTorque(node.rotation * torqueVec);\r\n        }\r\n\r\n        \/\/ Apply downforce proportional to velocity\r\n        Vector3 localVelocity = node.worldRotation.Inverse() * hullBody.linearVelocity;\r\n        hullBody.ApplyForce(node.worldRotation * Vector3(0, -1, 0) * Abs(localVelocity.z) * downForce);\r\n    }\r\n}\r\n","subject":"Align downforce to vehicle hull orientation.","message":"Align downforce to vehicle hull orientation.\n","lang":"ActionScript","license":"mit","repos":"codemon66\/Urho3D,carnalis\/Urho3D,abdllhbyrktr\/Urho3D,codedash64\/Urho3D,SuperWangKai\/Urho3D,MonkeyFirst\/Urho3D,abdllhbyrktr\/Urho3D,tommy3\/Urho3D,weitjong\/Urho3D,codedash64\/Urho3D,rokups\/Urho3D,299299\/Urho3D,MonkeyFirst\/Urho3D,rokups\/Urho3D,henu\/Urho3D,SuperWangKai\/Urho3D,helingping\/Urho3D,kostik1337\/Urho3D,kostik1337\/Urho3D,fire\/Urho3D-1,carnalis\/Urho3D,rokups\/Urho3D,fire\/Urho3D-1,SirNate0\/Urho3D,weitjong\/Urho3D,299299\/Urho3D,299299\/Urho3D,orefkov\/Urho3D,tommy3\/Urho3D,cosmy1\/Urho3D,luveti\/Urho3D,c4augustus\/Urho3D,victorholt\/Urho3D,victorholt\/Urho3D,MeshGeometry\/Urho3D,eugeneko\/Urho3D,codedash64\/Urho3D,cosmy1\/Urho3D,tommy3\/Urho3D,eugeneko\/Urho3D,iainmerrick\/Urho3D,PredatorMF\/Urho3D,weitjong\/Urho3D,SirNate0\/Urho3D,SuperWangKai\/Urho3D,bacsmar\/Urho3D,PredatorMF\/Urho3D,PredatorMF\/Urho3D,SuperWangKai\/Urho3D,codemon66\/Urho3D,helingping\/Urho3D,urho3d\/Urho3D,rokups\/Urho3D,bacsmar\/Urho3D,c4augustus\/Urho3D,eugeneko\/Urho3D,orefkov\/Urho3D,urho3d\/Urho3D,victorholt\/Urho3D,kostik1337\/Urho3D,MeshGeometry\/Urho3D,orefkov\/Urho3D,weitjong\/Urho3D,299299\/Urho3D,299299\/Urho3D,carnalis\/Urho3D,codemon66\/Urho3D,iainmerrick\/Urho3D,bacsmar\/Urho3D,c4augustus\/Urho3D,c4augustus\/Urho3D,victorholt\/Urho3D,luveti\/Urho3D,SirNate0\/Urho3D,helingping\/Urho3D,MeshGeometry\/Urho3D,luveti\/Urho3D,SirNate0\/Urho3D,tommy3\/Urho3D,cosmy1\/Urho3D,MeshGeometry\/Urho3D,cosmy1\/Urho3D,xiliu98\/Urho3D,cosmy1\/Urho3D,xiliu98\/Urho3D,MonkeyFirst\/Urho3D,luveti\/Urho3D,codemon66\/Urho3D,xiliu98\/Urho3D,eugeneko\/Urho3D,henu\/Urho3D,orefkov\/Urho3D,rokups\/Urho3D,c4augustus\/Urho3D,299299\/Urho3D,SirNate0\/Urho3D,abdllhbyrktr\/Urho3D,fire\/Urho3D-1,MonkeyFirst\/Urho3D,urho3d\/Urho3D,carnalis\/Urho3D,iainmerrick\/Urho3D,PredatorMF\/Urho3D,urho3d\/Urho3D,carnalis\/Urho3D,abdllhbyrktr\/Urho3D,iainmerrick\/Urho3D,helingping\/Urho3D,weitjong\/Urho3D,henu\/Urho3D,kostik1337\/Urho3D,henu\/Urho3D,xiliu98\/Urho3D,rokups\/Urho3D,fire\/Urho3D-1,codedash64\/Urho3D,codemon66\/Urho3D,kostik1337\/Urho3D,henu\/Urho3D,abdllhbyrktr\/Urho3D,iainmerrick\/Urho3D,fire\/Urho3D-1,tommy3\/Urho3D,MonkeyFirst\/Urho3D,codedash64\/Urho3D,SuperWangKai\/Urho3D,MeshGeometry\/Urho3D,victorholt\/Urho3D,helingping\/Urho3D,xiliu98\/Urho3D,luveti\/Urho3D,bacsmar\/Urho3D"}
{"commit":"9c18db35aac41b22e5ca828548a2e0b652930907","old_file":"src\/aerys\/minko\/scene\/controller\/camera\/CameraController.as","new_file":"src\/aerys\/minko\/scene\/controller\/camera\/CameraController.as","old_contents":"package aerys.minko.scene.controller.camera\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic final class CameraController extends AbstractController\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tprivate var _camera\t\t: AbstractCamera\t= null;\n\t\tprivate var _ortho \t\t: Boolean \t\t\t= false;\n\t\t\n\t\tpublic function CameraController(ortho : Boolean = false)\n\t\t{\n\t\t\tsuper(AbstractCamera);\n\t\t\t\n\t\t\t_ortho = ortho;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(controller\t: CameraController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t\t: AbstractCamera) : void\n\t\t{\n\t\t\tif (_camera != null)\n\t\t\t\tthrow new Error('The CameraController can target only one Camera object.');\n\t\t\t\n\t\t\t_camera = target;\n\t\t\t_camera.addedToScene.add(addedToSceneHandler);\n\t\t\t_camera.removedFromScene.add(removedFromSceneHandler);\n\t\t\t_camera.worldToLocal.changed.add(worldToLocalChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(controller\t: CameraController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t\t: AbstractCamera) : void\n\t\t{\n\t\t\t_camera.addedToScene.remove(addedToSceneHandler);\n\t\t\t_camera.removedFromScene.remove(removedFromSceneHandler);\n\t\t\t_camera.worldToLocal.changed.remove(worldToLocalChangedHandler);\n\t\t\t_camera = null;\n\t\t}\n\t\t\n\t\tprivate function addedToSceneHandler(camera : AbstractCamera, scene : Scene) : void\n\t\t{\n\t\t\tvar sceneBindings : DataBindings = scene.bindings;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\n\t\t\tif (camera.enabled)\n\t\t\t\tsceneBindings.addProvider(camera.cameraData);\n\n\t\t\tcamera.activated.add(cameraActivatedHandler);\n\t\t\tcamera.deactivated.add(cameraDeactivatedHandler);\n\t\t\t\n\t\t\tcamera.cameraData.changed.add(cameraPropertyChangedHandler);\n\t\t\t\n\t\t\tsceneBindings.addCallback('viewportWidth', viewportSizeChanged);\n\t\t\tsceneBindings.addCallback('viewportHeight', viewportSizeChanged);\n\t\t\t\n\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function removedFromSceneHandler(camera : AbstractCamera, scene : Scene) : void\n\t\t{\n\t\t\tvar sceneBindings : DataBindings = scene.bindings;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\t\t\t\n\t\t\tif (camera.enabled)\n\t\t\t\tsceneBindings.removeProvider(camera.cameraData);\n\t\t\t\n\t\t\tcamera.activated.remove(cameraActivatedHandler);\n\t\t\tcamera.deactivated.remove(cameraDeactivatedHandler);\n\t\t\t\n\t\t\tcamera.cameraData.changed.remove(cameraPropertyChangedHandler);\n\t\t\t\n\t\t\tsceneBindings.removeCallback('viewportWidth', viewportSizeChanged);\n\t\t\tsceneBindings.removeCallback('viewportHeight', viewportSizeChanged);\n\t\t}\n\t\t\n\t\tprivate function worldToLocalChangedHandler(worldToLocal : Matrix4x4) : void\n\t\t{\n\t\t\tvar cameraData\t\t: CameraDataProvider\t= _camera.cameraData;\n\t\t\tvar worldToScreen\t: Matrix4x4\t\t\t\t= cameraData.worldToScreen;\n\t\t\tvar screenToWorld\t: Matrix4x4\t\t\t\t= cameraData.screenToWorld;\n\t\t\tvar viewToWorld\t\t: Matrix4x4\t\t\t\t= cameraData.viewToWorld;\n\t\t\tvar cameraPosition\t: Vector4\t\t\t\t= cameraData.position;\n\t\t\tvar cameraDirection\t: Vector4\t\t\t\t= cameraData.direction;\n\t\t\t\n\t\t\tworldToScreen.lock();\n\t\t\tscreenToWorld.lock();\n\t\t\tcameraPosition.lock();\n\t\t\tcameraDirection.lock();\n\t\t\t\n\t\t\tworldToScreen.copyFrom(_camera.worldToLocal).append(cameraData.projection);\n\t\t\tscreenToWorld.copyFrom(cameraData.screenToView).append(_camera.localToWorld);\n\t\t\tviewToWorld.transformVector(Vector4.ZERO, cameraPosition);\n\t\t\tviewToWorld.deltaTransformVector(Vector4.Z_AXIS, cameraDirection).normalize();\n\n\t\t\tcameraData.frustum.updateFromMatrix(worldToScreen);\n\t\t\t\n\t\t\tworldToScreen.unlock();\n\t\t\tscreenToWorld.unlock();\n\t\t\tcameraPosition.unlock();\n\t\t\tcameraDirection.unlock();\n\t\t}\n\t\t\n\t\tprivate function viewportSizeChanged(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t key \t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t oldValue \t: Object,\n\t\t\t\t\t\t\t\t\t\t\t newValue \t: Object) : void\n\t\t{\n\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function cameraPropertyChangedHandler(provider : IDataProvider,\n                                                      property : String) : void\n\t\t{\n\t\t\tif (property == 'zFar' || property == 'zNear' || property == 'fieldOfView'\n                || property == 'zoom')\n\t\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function updateProjection() : void\n\t\t{\n\t\t\tvar sceneBindings\t: DataBindings\t= Scene(_camera.root).bindings;\n\t\t\t\n\t\t\tif (sceneBindings.propertyExists('viewportWidth')\n\t\t\t\t&& sceneBindings.propertyExists('viewportHeight'))\n\t\t\t{\n\t\t\t\tvar cameraData\t\t: CameraDataProvider\t= _camera.cameraData;\n\t\t\t\tvar viewportWidth\t: Number\t\t\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\t\tvar viewportHeight\t: Number\t\t\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\t\tvar ratio\t\t\t: Number\t\t\t\t= viewportWidth \/ viewportHeight;\n\t\t\t\t\n\t\t\t\tvar projection\t\t: Matrix4x4\t\t\t\t= cameraData.projection;\n\t\t\t\tvar screenToView\t: Matrix4x4\t\t\t\t= cameraData.screenToView;\n\t\t\t\tvar screenToWorld\t: Matrix4x4\t\t\t\t= cameraData.screenToWorld;\n\t\t\t\tvar worldToScreen\t: Matrix4x4\t\t\t\t= cameraData.worldToScreen;\n\t\t\t\t\n\t\t\t\tprojection.lock();\n\t\t\t\tscreenToView.lock();\n\t\t\t\tscreenToWorld.lock();\n\t\t\t\tworldToScreen.lock();\n\t\t\t\t\n\t\t\t\tif (_ortho)\n\t\t\t\t\tprojection.ortho(\n\t\t\t\t\t\tviewportWidth \/ cameraData.zoom,\n\t\t\t\t\t\tviewportHeight \/ cameraData.zoom,\n\t\t\t\t\t\tcameraData.zNear,\n\t\t\t\t\t\tcameraData.zFar\n\t\t\t\t\t);\n\t\t\t\telse\n\t\t\t\t\tprojection.perspectiveFoV(\n\t\t\t\t\t\tcameraData.fieldOfView,\n\t\t\t\t\t\tratio,\n\t\t\t\t\t\tcameraData.zNear,\n\t\t\t\t\t\tcameraData.zFar\n\t\t\t\t\t);\n\t\t\t\t\n\t\t\t\tscreenToView.copyFrom(projection).invert();\n\t\t\t\tscreenToWorld.copyFrom(screenToView).append(_camera.localToWorld);\n\t\t\t\tworldToScreen.copyFrom(_camera.worldToLocal).append(projection);\n\t\t\t\t\n\t\t\t\tcameraData.frustum.updateFromMatrix(worldToScreen);\n\t\t\t\t\n\t\t\t\tprojection.unlock();\n\t\t\t\tscreenToView.unlock();\n\t\t\t\tscreenToWorld.unlock();\n\t\t\t\tworldToScreen.unlock();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cameraActivatedHandler(camera : AbstractCamera) : void\n\t\t{\n\t\t\tvar scene : Scene = camera.root as Scene;\n\t\t\t\n\t\t\tscene.bindings.addProvider(camera.cameraData);\n\t\t\tresetSceneCamera(scene);\n\t\t}\n\t\t\n\t\tprivate function cameraDeactivatedHandler(camera : AbstractCamera) : void\n\t\t{\n\t\t\tvar scene \t: Scene\t= camera.root as Scene;\n\t\t\t\n\t\t\tscene.bindings.removeProvider(camera.cameraData);\n\t\t\tresetSceneCamera(scene);\n\t\t}\n\t\t\n\t\tprivate function resetSceneCamera(scene : Scene) : void\n\t\t{\n\t\t\tvar cameras \t: Vector.<ISceneNode> \t= scene.getDescendantsByType(AbstractCamera);\n\t\t\tvar numCameras \t: uint \t\t\t\t\t= cameras.length;\n\t\t\tvar cameraId \t: uint \t\t\t\t\t= 0;\n\t\t\tvar camera \t\t: AbstractCamera \t\t= null;\n\t\t\t\n\t\t\tif (_camera.enabled)\n\t\t\t{\n\t\t\t\tscene._camera = _camera;\n\t\t\t\tfor (cameraId; cameraId < numCameras; ++cameraId)\n\t\t\t\t{\n\t\t\t\t\tcamera = cameras[cameraId] as AbstractCamera;\n\t\t\t\t\tcamera.enabled = camera == _camera;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tscene._camera = null;\n\t\t\t\tfor (cameraId; cameraId < numCameras; ++cameraId)\n\t\t\t\t{\n\t\t\t\t\tcamera = cameras[cameraId] as AbstractCamera;\n\t\t\t\t\tif (camera.enabled)\n\t\t\t\t\t\tscene._camera = camera;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.camera\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic final class CameraController extends AbstractController\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tprivate var _camera\t\t: AbstractCamera\t= null;\n\t\tprivate var _ortho \t\t: Boolean \t\t\t= false;\n\t\t\n\t\tpublic function CameraController(ortho : Boolean = false)\n\t\t{\n\t\t\tsuper(AbstractCamera);\n\t\t\t\n\t\t\t_ortho = ortho;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(controller\t: CameraController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t\t: AbstractCamera) : void\n\t\t{\n\t\t\tif (_camera != null)\n\t\t\t\tthrow new Error('The CameraController can target only one Camera object.');\n\t\t\t\n\t\t\t_camera = target;\n\t\t\t_camera.addedToScene.add(addedToSceneHandler);\n\t\t\t_camera.removedFromScene.add(removedFromSceneHandler);\n\t\t\t_camera.worldToLocal.changed.add(worldToLocalChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(controller\t: CameraController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t\t: AbstractCamera) : void\n\t\t{\n\t\t\t_camera.addedToScene.remove(addedToSceneHandler);\n\t\t\t_camera.removedFromScene.remove(removedFromSceneHandler);\n\t\t\t_camera.worldToLocal.changed.remove(worldToLocalChangedHandler);\n\t\t\t_camera = null;\n\t\t}\n\t\t\n\t\tprivate function addedToSceneHandler(camera : AbstractCamera, scene : Scene) : void\n\t\t{\n\t\t\tvar sceneBindings : DataBindings = scene.bindings;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n            \n            if (camera.enabled)\n                sceneBindings.addProvider(camera.cameraData);\n\n\t\t\tcamera.activated.add(cameraActivatedHandler);\n\t\t\tcamera.deactivated.add(cameraDeactivatedHandler);\n\t\t\t\n\t\t\tcamera.cameraData.changed.add(cameraPropertyChangedHandler);\n\t\t\t\n\t\t\tsceneBindings.addCallback('viewportWidth', viewportSizeChanged);\n\t\t\tsceneBindings.addCallback('viewportHeight', viewportSizeChanged);\n\t\t\t\n\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function removedFromSceneHandler(camera : AbstractCamera, scene : Scene) : void\n\t\t{\n\t\t\tvar sceneBindings : DataBindings = scene.bindings;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\t\t\t\n\t\t\tif (camera.enabled)\n\t\t\t\tsceneBindings.removeProvider(camera.cameraData);\n\t\t\t\n\t\t\tcamera.activated.remove(cameraActivatedHandler);\n\t\t\tcamera.deactivated.remove(cameraDeactivatedHandler);\n\t\t\t\n\t\t\tcamera.cameraData.changed.remove(cameraPropertyChangedHandler);\n\t\t\t\n\t\t\tsceneBindings.removeCallback('viewportWidth', viewportSizeChanged);\n\t\t\tsceneBindings.removeCallback('viewportHeight', viewportSizeChanged);\n\t\t}\n\t\t\n\t\tprivate function worldToLocalChangedHandler(worldToLocal : Matrix4x4) : void\n\t\t{\n\t\t\tvar cameraData\t\t: CameraDataProvider\t= _camera.cameraData;\n\t\t\tvar worldToScreen\t: Matrix4x4\t\t\t\t= cameraData.worldToScreen;\n\t\t\tvar screenToWorld\t: Matrix4x4\t\t\t\t= cameraData.screenToWorld;\n\t\t\tvar viewToWorld\t\t: Matrix4x4\t\t\t\t= cameraData.viewToWorld;\n\t\t\tvar cameraPosition\t: Vector4\t\t\t\t= cameraData.position;\n\t\t\tvar cameraDirection\t: Vector4\t\t\t\t= cameraData.direction;\n\t\t\t\n\t\t\tworldToScreen.lock();\n\t\t\tscreenToWorld.lock();\n\t\t\tcameraPosition.lock();\n\t\t\tcameraDirection.lock();\n\t\t\t\n\t\t\tworldToScreen.copyFrom(_camera.worldToLocal).append(cameraData.projection);\n\t\t\tscreenToWorld.copyFrom(cameraData.screenToView).append(_camera.localToWorld);\n\t\t\tviewToWorld.transformVector(Vector4.ZERO, cameraPosition);\n\t\t\tviewToWorld.deltaTransformVector(Vector4.Z_AXIS, cameraDirection).normalize();\n\n\t\t\tcameraData.frustum.updateFromMatrix(worldToScreen);\n\t\t\t\n\t\t\tworldToScreen.unlock();\n\t\t\tscreenToWorld.unlock();\n\t\t\tcameraPosition.unlock();\n\t\t\tcameraDirection.unlock();\n\t\t}\n\t\t\n\t\tprivate function viewportSizeChanged(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t key \t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t oldValue \t: Object,\n\t\t\t\t\t\t\t\t\t\t\t newValue \t: Object) : void\n\t\t{\n\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function cameraPropertyChangedHandler(provider : IDataProvider,\n                                                      property : String) : void\n\t\t{\n\t\t\tif (property == 'zFar' || property == 'zNear' || property == 'fieldOfView'\n                || property == 'zoom')\n\t\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function updateProjection() : void\n\t\t{\n\t\t\tvar sceneBindings\t: DataBindings\t= Scene(_camera.root).bindings;\n\t\t\t\n\t\t\tif (sceneBindings.propertyExists('viewportWidth')\n\t\t\t\t&& sceneBindings.propertyExists('viewportHeight'))\n\t\t\t{\n\t\t\t\tvar cameraData\t\t: CameraDataProvider\t= _camera.cameraData;\n\t\t\t\tvar viewportWidth\t: Number\t\t\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\t\tvar viewportHeight\t: Number\t\t\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\t\tvar ratio\t\t\t: Number\t\t\t\t= viewportWidth \/ viewportHeight;\n\t\t\t\t\n\t\t\t\tvar projection\t\t: Matrix4x4\t\t\t\t= cameraData.projection;\n\t\t\t\tvar screenToView\t: Matrix4x4\t\t\t\t= cameraData.screenToView;\n\t\t\t\tvar screenToWorld\t: Matrix4x4\t\t\t\t= cameraData.screenToWorld;\n\t\t\t\tvar worldToScreen\t: Matrix4x4\t\t\t\t= cameraData.worldToScreen;\n\t\t\t\t\n\t\t\t\tprojection.lock();\n\t\t\t\tscreenToView.lock();\n\t\t\t\tscreenToWorld.lock();\n\t\t\t\tworldToScreen.lock();\n\t\t\t\t\n\t\t\t\tif (_ortho)\n\t\t\t\t\tprojection.ortho(\n\t\t\t\t\t\tviewportWidth \/ cameraData.zoom,\n\t\t\t\t\t\tviewportHeight \/ cameraData.zoom,\n\t\t\t\t\t\tcameraData.zNear,\n\t\t\t\t\t\tcameraData.zFar\n\t\t\t\t\t);\n\t\t\t\telse\n\t\t\t\t\tprojection.perspectiveFoV(\n\t\t\t\t\t\tcameraData.fieldOfView,\n\t\t\t\t\t\tratio,\n\t\t\t\t\t\tcameraData.zNear,\n\t\t\t\t\t\tcameraData.zFar\n\t\t\t\t\t);\n\t\t\t\t\n\t\t\t\tscreenToView.copyFrom(projection).invert();\n\t\t\t\tscreenToWorld.copyFrom(screenToView).append(_camera.localToWorld);\n\t\t\t\tworldToScreen.copyFrom(_camera.worldToLocal).append(projection);\n\t\t\t\t\n\t\t\t\tcameraData.frustum.updateFromMatrix(worldToScreen);\n\t\t\t\t\n\t\t\t\tprojection.unlock();\n\t\t\t\tscreenToView.unlock();\n\t\t\t\tscreenToWorld.unlock();\n\t\t\t\tworldToScreen.unlock();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cameraActivatedHandler(camera : AbstractCamera) : void\n\t\t{\n\t\t\tvar scene : Scene = camera.root as Scene;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\t\t\tscene.bindings.addProvider(camera.cameraData);\n\t\t}\n\t\t\n\t\tprivate function cameraDeactivatedHandler(camera : AbstractCamera) : void\n\t\t{\n\t\t\tvar scene \t: Scene\t= camera.root as Scene;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\t\t\tscene.bindings.removeProvider(camera.cameraData);\n\t\t}\n\t\t\n\t\tprivate function resetSceneCamera(scene : Scene) : void\n\t\t{\n\t\t\tvar cameras \t: Vector.<ISceneNode> \t= scene.getDescendantsByType(AbstractCamera);\n\t\t\tvar numCameras \t: uint \t\t\t\t\t= cameras.length;\n\t\t\tvar cameraId \t: uint \t\t\t\t\t= 0;\n\t\t\tvar camera \t\t: AbstractCamera \t\t= null;\n\t\t\t\n\t\t\tif (_camera.enabled)\n\t\t\t{\n\t\t\t\tscene._camera = _camera;\n\t\t\t\tfor (cameraId; cameraId < numCameras; ++cameraId)\n\t\t\t\t{\n\t\t\t\t\tcamera = cameras[cameraId] as AbstractCamera;\n\t\t\t\t\tcamera.enabled = camera == _camera;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tscene._camera = null;\n\t\t\t\tfor (cameraId; cameraId < numCameras; ++cameraId)\n\t\t\t\t{\n\t\t\t\t\tcamera = cameras[cameraId] as AbstractCamera;\n\t\t\t\t\tif (camera.enabled)\n\t\t\t\t\t\tscene._camera = camera;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}","subject":"fix multiple cameras switch by patching CameraController to make sure the 'old' camera is deactivated and it's data provider out of the scene bindings before adding the data provider of the 'new' one","message":"fix multiple cameras switch by patching CameraController to make sure the 'old' camera is deactivated and it's data provider out of the scene bindings before adding the data provider of the 'new' one\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a9ae90962a05238917630cacc2f94e438472397a","old_file":"src\/com\/jonas\/net\/Multipart.as","new_file":"src\/com\/jonas\/net\/Multipart.as","old_contents":"package com.jonas.net \n{\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\timport flash.net.URLRequestHeader;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t *\n\t * Based on RFC 1867 + real case observation\n\t *\n\t * RFC 1867\n\t * https:\/\/tools.ietf.org\/html\/rfc1867\n\t *\n\t *\/\n\tpublic class Multipart\n\t{\n\t\tprivate var _url:String;\n\t\tprivate var _fields:Array = [];\n\t\tprivate var _files:Array = [];\n\t\tprivate var _data:ByteArray = new ByteArray();\n\t\tprivate var _encoding:String = 'ascii'; \/\/http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/charset-codes.html\n\n\t\tpublic function Multipart(url:String = null) {\n\t\t\t_url = url;\n\t\t}\n\t\t\n\t\tpublic function addFields(fields:Object):void {\n\t\t\tfor (var s:String in fields) {\n\t\t\t\taddField(s, fields[s]);\n\t\t\t}\n\t\t}\n\n\t\tpublic function addField(name:String, value:String):void {\n\t\t\t_fields.push({name:name, value:value});\n\t\t}\n\n\t\tpublic function addFile(name:String, byteArray:ByteArray, mimeType:String, fileName:String):void {\n\t\t\t_files.push({name:name, byteArray:byteArray, mimeType:mimeType, fileName:fileName});\n\t\t}\n\n\t\tpublic function clear():void {\n\t\t\t_data = new ByteArray();\n\t\t\t_fields = [];\n\t\t\t_files = [];\n\t\t}\n\n\t\tpublic function get request():URLRequest\n\t\t{\n\t\t\tvar boundary: String = (Math.round(Math.random()*100000000)).toString();\n\n\t\t\tvar n:uint;\n\t\t\tvar i:uint;\n\n\t\t\t\/\/ Add fields\n\t\t\tn = _fields.length;\n\t\t\tfor(i=0; i<n; i++){\n\t\t\t\t_writeString('--' + boundary + '\\r\\n'\n\t\t\t\t\t+'Content-Disposition: form-data; name=\"'+_fields[i].name+'\"\\r\\n\\r\\n'\n\t\t\t\t\t+_fields[i].value+'\\r\\n');\n\t\t\t}\n\n\t\t\t\/\/ Add files\n\t\t\tn = _files.length;\n\t\t\tfor(i=0; i<n; i++){\n\t\t\t\t_writeString('--'+boundary + '\\r\\n'\n\t\t\t\t\t+'Content-Disposition: form-data; name=\"'+_files[i].name+'\"; filename=\"'+_files[i].fileName+'\"\\r\\n'\n\t\t\t\t\t+'Content-Type: '+_files[i].mimeType+'\\r\\n\\r\\n');\n\n\t\t\t\t_writeBytes(_files[i].byteArray);\n\t\t\t\t_writeString('\\r\\n');\n\t\t\t}\n\n\t\t\t\/\/ Close\n\t\t\t_writeString('--' + boundary + '--\\r\\n');\n\n\t\t\tvar r: URLRequest = new URLRequest(_url);\n\t\t\tr.data = _data;\n\t\t\tr.method = URLRequestMethod.POST;\n\t\t\tr.requestHeaders.push( new URLRequestHeader('Content-type', 'multipart\/form-data; boundary=' + boundary) );\n\t\t\t\n\t\t\treturn r;\n\n\t\t}\n\t\tpublic function get url():String\n\t\t{\n\t\t\treturn _url;\n\t\t}\n\t\tpublic function set url(value:String):void\n\t\t{\n\t\t\t_url = value;\n\t\t}\n\t\t\n\t\tpublic function get encoding():String \n\t\t{\n\t\t\treturn _encoding;\n\t\t}\n\t\t\n\t\tpublic function set encoding(value:String):void \n\t\t{\n\t\t\t_encoding = value;\n\t\t}\n\n\t\tprivate function _writeString(value:String):void {\n\t\t\tvar b:ByteArray = new ByteArray();\n\t\t\tb.writeMultiByte(value, _encoding);\n\t\t\t_data.writeBytes(b, 0, b.length);\n\t\t}\n\n\t\tprivate function _writeBytes(value:ByteArray):void {\n\t\t\t\/\/_writeString(\"....FILE....\");\n\t\t\tvalue.position = 0;\n\t\t\t_data.writeBytes(value, 0, value.length);\n\t\t}\n\t}\n}\n","new_contents":"package com.jonas.net \n{\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\timport flash.net.URLRequestHeader;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t *\n\t * Based on RFC 1867 + real case observation\n\t *\n\t * RFC 1867\n\t * https:\/\/tools.ietf.org\/html\/rfc1867\n\t *\n\t *\/\n\tpublic class Multipart\n\t{\n\t\tprivate var _url:String;\n\t\tprivate var _fields:Array = [];\n\t\tprivate var _files:Array = [];\n\t\tprivate var _data:ByteArray = new ByteArray();\n\t\tprivate var _encoding:String = 'utf-8'; \/\/http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/charset-codes.html\n\n\t\tpublic function Multipart(url:String = null) {\n\t\t\t_url = url;\n\t\t}\n\t\t\n\t\tpublic function addFields(fields:Object):void {\n\t\t\tfor (var s:String in fields) {\n\t\t\t\taddField(s, fields[s]);\n\t\t\t}\n\t\t}\n\n\t\tpublic function addField(name:String, value:String):void {\n\t\t\t_fields.push({name:name, value:value});\n\t\t}\n\n\t\tpublic function addFile(name:String, byteArray:ByteArray, mimeType:String, fileName:String):void {\n\t\t\t_files.push({name:name, byteArray:byteArray, mimeType:mimeType, fileName:fileName});\n\t\t}\n\n\t\tpublic function clear():void {\n\t\t\t_data = new ByteArray();\n\t\t\t_fields = [];\n\t\t\t_files = [];\n\t\t}\n\n\t\tpublic function get request():URLRequest\n\t\t{\n\t\t\tvar boundary: String = (Math.round(Math.random()*100000000)).toString();\n\n\t\t\tvar n:uint;\n\t\t\tvar i:uint;\n\n\t\t\t\/\/ Add fields\n\t\t\tn = _fields.length;\n\t\t\tfor(i=0; i<n; i++){\n\t\t\t\t_writeString('--' + boundary + '\\r\\n'\n\t\t\t\t\t+ 'Content-Disposition: form-data; name=\"' + _fields[i].name+'\"\\r\\n\\r\\n');\n\t\t\t\t_writeString(_fields[i].value, _encoding);\n\t\t\t\t_writeString('\\r\\n');\n\t\t\t}\n\n\t\t\t\/\/ Add files\n\t\t\tn = _files.length;\n\t\t\tfor(i=0; i<n; i++){\n\t\t\t\t_writeString('--'+boundary + '\\r\\n'\n\t\t\t\t\t+'Content-Disposition: form-data; name=\"'+_files[i].name+'\"; filename=\"'+_files[i].fileName+'\"\\r\\n'\n\t\t\t\t\t+'Content-Type: '+_files[i].mimeType+'\\r\\n\\r\\n');\n\n\t\t\t\t_writeBytes(_files[i].byteArray);\n\t\t\t\t_writeString('\\r\\n');\n\t\t\t}\n\n\t\t\t\/\/ Close\n\t\t\t_writeString('--' + boundary + '--\\r\\n');\n\n\t\t\tvar r: URLRequest = new URLRequest(_url);\n\t\t\tr.data = _data;\n\t\t\tr.method = URLRequestMethod.POST;\n\t\t\tr.requestHeaders.push( new URLRequestHeader('Content-type', 'multipart\/form-data; boundary=' + boundary) );\n\t\t\t\n\t\t\treturn r;\n\n\t\t}\n\t\tpublic function get url():String\n\t\t{\n\t\t\treturn _url;\n\t\t}\n\t\tpublic function set url(value:String):void\n\t\t{\n\t\t\t_url = value;\n\t\t}\n\t\t\n\t\tpublic function get encoding():String \n\t\t{\n\t\t\treturn _encoding;\n\t\t}\n\t\t\n\t\tpublic function set encoding(value:String):void \n\t\t{\n\t\t\t_encoding = value;\n\t\t}\n\n\t\tprivate function _writeString(value:String, encoding:String = 'ascii'):void {\n\t\t\tvar b:ByteArray = new ByteArray();\n\t\t\tb.writeMultiByte(value, encoding);\n\t\t\t_data.writeBytes(b, 0, b.length);\n\t\t}\n\t\t\n\t\tprivate function _writeBytes(value:ByteArray):void {\n\t\t\t\/\/_writeString(\"....FILE....\");\n\t\t\tvalue.position = 0;\n\t\t\t_data.writeBytes(value, 0, value.length);\n\t\t}\n\t}\n}\n","subject":"Support for not ascii compliant encodings. Also utf-8 as default encoding.","message":"Support for not ascii compliant encodings. Also utf-8 as default encoding.\n","lang":"ActionScript","license":"apache-2.0","repos":"jimojon\/Multipart.as"}
{"commit":"4c1b7d4f3b56cdb7e74e1ee618c1b7ce736a60df","old_file":"assets\/scripts\/entities\/player.as","new_file":"assets\/scripts\/entities\/player.as","old_contents":"#include \"entity.as\"\n\nclass player : entity {\n    player(const glm::vec3& in position, const glm::quat& in rotation, const glm::vec3& in scale,\n        const string& in mesh, const string& in skeleton) {\n        super(position, rotation, scale);\n        impl_.add_animation_component(mesh, skeleton);\n        impl_.add_character_physics_component(box_shape(glm::vec3(0.6, 1, 0.3)), 10.f, 2.f);\n        auto@ sc = impl_.add_state_component();\n        sc.emplace(\"stand\", \"scripts\/character_states\/stand.as\");\n        sc.emplace(\"run\", \"scripts\/character_states\/run.as\");\n        sc.emplace(\"walk_backward\", \"scripts\/character_states\/walk_backward.as\");\n    }\n}\n","new_contents":"#include \"entity.as\"\n\nclass player : entity {\n    player(const glm::vec3& in position, const glm::quat& in rotation, const glm::vec3& in scale,\n        const string& in mesh, const string& in skeleton) {\n        super(position, rotation, scale);\n        impl_.add_animation_component(mesh, skeleton);\n        impl_.add_character_physics_component(box_shape(glm::vec3(0.6, 1, 0.3)), 10.f, 2.f);\n        auto@ sc = impl_.add_state_component();\n        sc.emplace(\"stand\", \"scripts\/character_states\/stand.as\");\n        sc.emplace(\"run\", \"scripts\/character_states\/run.as\");\n        sc.emplace(\"walk_backward\", \"scripts\/character_states\/walk_backward.as\");\n\n        sc.change_state(\"stand\");\n    }\n}\n","subject":"Set initial player state in players ctor.","message":"Set initial player state in players ctor.\n","lang":"ActionScript","license":"mit","repos":"kasoki\/project-zombye,kasoki\/project-zombye,kasoki\/project-zombye"}
{"commit":"b4c5370b98f802008211988df5f393a87a5f330f","old_file":"frameworks\/projects\/charts\/src\/mx\/charts\/styles\/HaloDefaults.as","new_file":"frameworks\/projects\/charts\/src\/mx\/charts\/styles\/HaloDefaults.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.charts.styles\n{\n\nimport mx.core.mx_internal;\nimport mx.graphics.IFill;\nimport mx.graphics.IStroke;\nimport mx.graphics.SolidColor;\nimport mx.graphics.Stroke;\nimport mx.styles.CSSStyleDeclaration;\nimport mx.styles.IStyleManager2;\n\nuse namespace mx_internal;\n\n\/**\n *  Initializes the core default styles for the charts classes. Each chart and element is responsible for initializing their own \n *\tstyle values, but they rely on the common values computed by the HaloDefaults class.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 9\n *  @playerversion AIR 1.1\n *  @productversion Flex 3\n *\/\npublic class HaloDefaults\n{\n    include \"..\/..\/core\/Version.as\";\n\n\t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Class variables\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n\t\/** \n\t *  @private\n\t *\/\n\tprivate static var inited:Boolean;\n\n\t[Inspectable(environment=\"none\")]\n\t\/**\n\t *\tThe default selectors applied to the individual series in a chart.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tmx_internal static var chartBaseChartSeriesStyles:Array;\n\t\n\t[Inspectable(environment=\"none\")]\n\t\/**\n\t *\tThe default color values used by chart controls to color different series (or, in a PieSeries, different items).\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tmx_internal static var defaultColors:Array =\n\t[\n\t\t0xE48701\n\t\t,0xA5BC4E\n\t\t,0x1B95D9\n\t\t,0xCACA9E\n\t\t,0x6693B0\n\t\t,0xF05E27\n\t\t,0x86D1E4\n\t\t,0xE4F9A0\n\t\t,0xFFD512\n\t\t,0x75B000\n\t\t,0x0662B0\n\t\t,0xEDE8C6\n\t\t,0xCC3300\n\t\t,0xD1DFE7\n\t\t,0x52D4CA\n\t\t,0xC5E05D\n\t\t,0xE7C174\n\t\t,0xFFF797\n\t\t,0xC5F68F\n\t\t,0xBDF1E6\n\t\t,0x9E987D\n\t\t,0xEB988D\n\t\t,0x91C9E5\n\t\t,0x93DC4A\n\t\t,0xFFB900\n\t\t,0x9EBBCD\n\t\t,0x009797\n\t\t,0x0DB2C2\n\t];\n\n\t[Inspectable(environment=\"none\")]\n\t\/**\n\t *\tThe default SolidColor objects used as fills by chart controls to color different series (or, in a PieSeries, different items).\n\t *\tThese Fill objects correspond to the values in the <code>defaultColors<\/code> Array.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tmx_internal static var defaultFills:Array = [];\n\t\n\t[Inspectable(environment=\"none\")]\n\tmx_internal static var pointStroke:IStroke;\n\t\n\t[Inspectable(environment=\"none\")]\n\t\/**\n\t *\tA pre-defined invisible Stroke that is used by several chart styles.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tmx_internal static var emptyStroke:IStroke;\n\t\n\t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Class methods\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n\t\/**\n\t *  Creates a CSSStyleDeclaration object or returns an existing one.\n\t *\n\t *  @param selectorName The name of the selector to return. If no existing CSSStyleDeclaration object matches \n\t *  this name, this method creates a new one and returns it.\n\t * \n\t *  @param styleManager The styleManager instance to be used for getting and setting style declarations.\n\t * \n\t *  @return The CSSStyleDeclaration object that matches the provided selector name. If no CSSStyleDeclaration object matches\n\t *  that name, this method creates a new one and returns it.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tpublic static function createSelector(\n\t\t\t\t\t\t\t\tselectorName:String, styleManager:IStyleManager2):CSSStyleDeclaration\n\t{\n\t\tvar selector:CSSStyleDeclaration =\n\t\t\tstyleManager.getStyleDeclaration(selectorName);\n\n\t\tif (!selector)\n\t\t{\n\t\t\tselector = new CSSStyleDeclaration();\n\t\t\tstyleManager.setStyleDeclaration(selectorName, selector, false);\n\t\t}\n\n\t\treturn selector;\n\t}\n\t\t\n\t\/**\n\t *  Initializes the common values used by the default styles for the chart and element classes.\n\t *\n\t *  @param styleManager The styleManager instance to be used for getting and setting style declarations.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tpublic static function init(styleManager:IStyleManager2):void\n\t{\n\t\tif (inited)\n\t\t\treturn;\t\n\t\t\n\t\tvar seriesStyleCount:int = defaultColors.length;\n\n\t\tfor (var i:int = 0; i < seriesStyleCount; i++)\n\t\t{\n\t\t\tdefaultFills[i] = new SolidColor(defaultColors[i]);\n\t\t}\n \t\t\n\t\tpointStroke = new Stroke(0, 0, 0.5);\n\t\temptyStroke = new Stroke(0, 0, 0);\n\t\tchartBaseChartSeriesStyles = [];\n\t\t\n\t\tvar f:Function;\n\t\t\n\t\tfor (i = 0; i < seriesStyleCount; i++)\n\t\t{\n\t\t\tvar styleName:String = \"haloSeries\" + i;\n\t\t\tchartBaseChartSeriesStyles[i] = styleName;\n\n\t\t\tvar o:CSSStyleDeclaration =\n\t\t\t\tHaloDefaults.createSelector(\".\" + styleName, styleManager);\n\t\t\n\t\t\tf = function (o:CSSStyleDeclaration, defaultFill:IFill,defaultStroke:IStroke):void\n\t\t\t{\n\t\t\t\to.defaultFactory = function():void\n\t\t\t\t{\n\t\t\t\t\tthis.fill =  defaultFill;\n\t\t\t\t\tthis.areaFill = defaultFill;\n\t\t\t\t\tthis.areaStroke =  emptyStroke;\n\t\t\t\t\tthis.lineStroke =  defaultStroke;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tf(o, HaloDefaults.defaultFills[i],new Stroke(defaultColors[i], 3, 1));\n\t\t}\n\t\n\t}\n\t\n\t\/**\n\t *  Returns the CSSStyleDeclaration by chasing the chain of styleManagers\n\t *  if necessary.\n\t * \n\t *  @param name The name of the CSSStyleDeclaration\n\t *  @return The CSSStyleDeclaration or null if not found\n\t *\/\n\tpublic static function findStyleDeclaration(styleManager:IStyleManager2, name:String):CSSStyleDeclaration\n\t{\n\t\tvar decl:CSSStyleDeclaration = styleManager.getStyleDeclaration(name);\n\t\tif (!decl)\n\t\t{\n\t\t\tvar sm:IStyleManager2 = styleManager;\n\t\t\twhile (sm.parent)\n\t\t\t{\n\t\t\t\tdecl = sm.getStyleDeclaration(name);\n\t\t\t\tif (decl)\n\t\t\t\t\tbreak;\n\t\t\t\tsm = sm.parent;\n\t\t\t}\n\t\t}\n\t\treturn decl;\n\t}\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.charts.styles\n{\n\nimport mx.core.mx_internal;\nimport mx.graphics.IFill;\nimport mx.graphics.IStroke;\nimport mx.graphics.SolidColor;\nimport mx.graphics.Stroke;\nimport mx.styles.CSSStyleDeclaration;\nimport mx.styles.IStyleManager2;\n\nuse namespace mx_internal;\n\n\/**\n *  Initializes the core default styles for the charts classes. Each chart and element is responsible for initializing their own \n *\tstyle values, but they rely on the common values computed by the HaloDefaults class.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 9\n *  @playerversion AIR 1.1\n *  @productversion Flex 3\n *\/\npublic class HaloDefaults\n{\n    include \"..\/..\/core\/Version.as\";\n\n\t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Class variables\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n\t\/** \n\t *  @private\n\t *\/\n\tprivate static var inited:Boolean;\n\n\t[Inspectable(environment=\"none\")]\n\t\/**\n\t *\tThe default selectors applied to the individual series in a chart.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tmx_internal static var chartBaseChartSeriesStyles:Array;\n\t\n\t[Inspectable(environment=\"none\")]\n\t\/**\n\t *\tThe default color values used by chart controls to color different series (or, in a PieSeries, different items).\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tmx_internal static var defaultColors:Array =\n\t[\n\t\t0xE48701\n\t\t,0xA5BC4E\n\t\t,0x1B95D9\n\t\t,0xCACA9E\n\t\t,0x6693B0\n\t\t,0xF05E27\n\t\t,0x86D1E4\n\t\t,0xE4F9A0\n\t\t,0xFFD512\n\t\t,0x75B000\n\t\t,0x0662B0\n\t\t,0xEDE8C6\n\t\t,0xCC3300\n\t\t,0xD1DFE7\n\t\t,0x52D4CA\n\t\t,0xC5E05D\n\t\t,0xE7C174\n\t\t,0xFFF797\n\t\t,0xC5F68F\n\t\t,0xBDF1E6\n\t\t,0x9E987D\n\t\t,0xEB988D\n\t\t,0x91C9E5\n\t\t,0x93DC4A\n\t\t,0xFFB900\n\t\t,0x9EBBCD\n\t\t,0x009797\n\t\t,0x0DB2C2\n\t];\n\n\t[Inspectable(environment=\"none\")]\n\t\/**\n\t *\tThe default SolidColor objects used as fills by chart controls to color different series (or, in a PieSeries, different items).\n\t *\tThese Fill objects correspond to the values in the <code>defaultColors<\/code> Array.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tmx_internal static var defaultFills:Array = [];\n\t\n\t[Inspectable(environment=\"none\")]\n\tmx_internal static var pointStroke:IStroke;\n\t\n\t[Inspectable(environment=\"none\")]\n\t\/**\n\t *\tA pre-defined invisible Stroke that is used by several chart styles.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tmx_internal static var emptyStroke:IStroke;\n\t\n\t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Class methods\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n\t\/**\n\t *  Creates a CSSStyleDeclaration object or returns an existing one.\n\t *\n\t *  @param selectorName The name of the selector to return. If no existing CSSStyleDeclaration object matches \n\t *  this name, this method creates a new one and returns it.\n\t * \n\t *  @param styleManager The styleManager instance to be used for getting and setting style declarations.\n\t * \n\t *  @return The CSSStyleDeclaration object that matches the provided selector name. If no CSSStyleDeclaration object matches\n\t *  that name, this method creates a new one and returns it.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tpublic static function createSelector(\n\t\t\t\t\t\t\t\tselectorName:String, styleManager:IStyleManager2):CSSStyleDeclaration\n\t{\n\t\tvar selector:CSSStyleDeclaration =\n\t\t\tstyleManager.getStyleDeclaration(selectorName);\n\n\t\tif (!selector)\n\t\t{\n\t\t\tselector = new CSSStyleDeclaration();\n\t\t\tstyleManager.setStyleDeclaration(selectorName, selector, false);\n\t\t}\n\n\t\treturn selector;\n\t}\n\t\t\n\t\/**\n\t *  Initializes the common values used by the default styles for the chart and element classes.\n\t *\n\t *  @param styleManager The styleManager instance to be used for getting and setting style declarations.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n\tpublic static function init(styleManager:IStyleManager2):void\n\t{\n\t\tif (inited)\n\t\t\treturn;\t\n\t\t\n\t\tvar seriesStyleCount:int = defaultColors.length;\n\n\t\tfor (var i:int = 0; i < seriesStyleCount; i++)\n\t\t{\n\t\t\tdefaultFills[i] = new SolidColor(defaultColors[i]);\n\t\t}\n \t\t\n\t\tpointStroke = new Stroke(0, 0, 0.5);\n\t\temptyStroke = new Stroke(0, 0, 0);\n\t\tchartBaseChartSeriesStyles = [];\n\t\t\n\t\tvar f:Function;\n\t\t\n\t\tfor (i = 0; i < seriesStyleCount; i++)\n\t\t{\n\t\t\tvar styleName:String = \"haloSeries\" + i;\n\t\t\tchartBaseChartSeriesStyles[i] = styleName;\n\n\t\t\tvar o:CSSStyleDeclaration =\n\t\t\t\tHaloDefaults.createSelector(\".\" + styleName, styleManager);\n\t\t\n\t\t\tf = function (o:CSSStyleDeclaration, defaultFill:IFill,defaultStroke:IStroke):void\n\t\t\t{\n\t\t\t\to.defaultFactory = function():void\n\t\t\t\t{\n\t\t\t\t\tthis.fill =  defaultFill;\n\t\t\t\t\tthis.areaFill = defaultFill;\n\t\t\t\t\tthis.areaStroke =  emptyStroke;\n\t\t\t\t\tthis.lineStroke =  defaultStroke;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tf(o, HaloDefaults.defaultFills[i],new Stroke(defaultColors[i], 3, 1));\n\t\t}\n\t\n\t}\n\t\n\t\/**\n\t *  Returns the CSSStyleDeclaration by chasing the chain of styleManagers\n\t *  if necessary.\n\t * \n\t *  @param name The name of the CSSStyleDeclaration\n\t *  @return The CSSStyleDeclaration or null if not found\n\t *\/\n\tpublic static function findStyleDeclaration(styleManager:IStyleManager2, name:String):CSSStyleDeclaration\n\t{\n\t\tvar decl:CSSStyleDeclaration = styleManager.getStyleDeclaration(name);\n\t\tif (!decl)\n\t\t{\n\t\t\tvar sm:IStyleManager2 = styleManager.parent;\n\t\t\twhile (sm)\n\t\t\t{\n\t\t\t\tdecl = sm.getStyleDeclaration(name);\n\t\t\t\tif (decl)\n\t\t\t\t\tbreak;\n\t\t\t\tsm = sm.parent;\n\t\t\t}\n\t\t}\n\t\treturn decl;\n\t}\n}\n\n}\n","subject":"fix for FLEX-34728","message":"fix for FLEX-34728\n","lang":"ActionScript","license":"apache-2.0","repos":"apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk"}
{"commit":"6baad29b2f8f622446622dd15ed517b5b08f2841","old_file":"src\/flexlib\/containers\/AdvancedForm.as","new_file":"src\/flexlib\/containers\/AdvancedForm.as","old_contents":"\/*\nCopyright (c) 2007 FlexLib Contributors.  See:\n    http:\/\/code.google.com\/p\/flexlib\/wiki\/ProjectContributors\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n*\/\n\/*\n\tClass that provides Reset and Undo\/Redo functionality for a Form\n*\/\npackage flexlib.containers\n{\n\t\nimport flash.events.*;\nimport flash.ui.KeyLocation;\nimport flash.ui.Keyboard;\nimport flash.utils.describeType;\n\nimport mx.containers.*;\nimport mx.controls.*;\nimport mx.core.Container;\nimport mx.core.UIComponent;\nimport mx.events.ValidationResultEvent;\nimport mx.messaging.errors.MessagingError;\nimport mx.validators.ValidationResult;\nimport mx.validators.Validator;\n\n[IconFile(\"AdvancedForm.png\")]\n\n\/**\n *  The Advanced Form component provides Reset, Undo and Redo functionality.\n *\n *  <p>The Advanced Form component provides Reset, Undo and Redo functionality.\n * \tUndo and Redo are accessed by pressing \"ctrl-Z\" and \"ctrl-Y\" repsectively.<\/p>\n *\n *  @mxml\n *\n *  <pre>\n *  &lt;flexlib:AdvancedForm\n * \t  <strong>Properties<\/strong>\n * \t  undoHistorySize=\"5\"\n * \t  modelType=\"shared|memory\"\n * \t  \n *    &gt;\n *    ...\n *      <i>child tags<\/i>\n *    ...\n *  &lt;\/flexlib:AdvancedForm&gt;\n *  <\/pre>\n *\/\npublic class AdvancedForm extends Form\n{\n\n\t\/\/[Bindable]\n\t\/\/public var debug:String = \"\";\n\n\t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Variables\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n\t\/**\n\t *  @private\n\t *\/\t\n\tprivate var noSnapshotFlag:Boolean = false;\n\t\n\t\/**\n\t *  @private Key for reset snapshot\n\t *\/\t\n\tprivate var resetSnapshotKey:String = \"reset\";\n\n\t\/**\n\t *  @private\n\t *\/\t\n\tprivate var undoCounter:int = 0;\n\n\t\/**\n\t *  @private\n\t *\/\t\n\tprivate var undoCurrentIndex:int = -1;\n\n\t\/**\n\t *  @private\n\t *\/\t\n\tprivate var modelStack:Object;\n\n\t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Properties\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n\t\/\/----------------------------------\n\t\/\/  validators\n\t\/\/----------------------------------\n\n\t\/**\n\t *  @private LookupTable of isValid flags\n\t *\/\t\t\n\tprivate var validators:Object;\n\n\t\/\/----------------------------------\n\t\/\/  undoHistorySize\n\t\/\/----------------------------------\n\n\t\/**\n\t *  @private\n\t *\/\t\t\n\tprivate var _undoHistorySize:int = 5;\n\n\t\/**\n\t *  The undoHistorySize defaults the number of undos.\n\t *\n\t *  @default true\n\t *\/\n\tpublic function set undoHistorySize( value:int ):void {\n\t\t_undoHistorySize = value;\n\t}\n\tpublic function get undoHistorySize():int {\n\t\treturn _undoHistorySize;\n\t}\n\n\t\/\/----------------------------------\n\t\/\/  modelType\n\t\/\/----------------------------------\n\n\t\/**\n\t *  @private\n\t *\/\t\t\n\tprivate var _modelType:String = \"shared\";\n\t\n\t[Inspectable(category=\"General\", enumeration=\"shared,memory\", defaultValue=\"shared\")]\n\t\/**\n\t *  The modelStack handles the data.\n\t *\n\t *  @default true\n\t *\/\n\tpublic function set modelType( value:String ):void {\n\t\tif( value == \"shared\" ) {\n\t\t\t\n\t\t} else {\n\t\t\t\n\t\t}\n\t}\n\tpublic function get modelType():String {\n\t\treturn _modelType;\n\t}\n\n\t\/\/----------------------------------\n\t\/\/  isValid\n\t\/\/----------------------------------\n\n\t\/**\n\t *  Property that allows for one place to know if the From is valid\n\t * \n\t *  Default to true, if any Validators are present then it will be set to false\n\t *\/\t\t\n\t[Bindable]\n\tpublic var isValid:Boolean = true;\n\n\t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Methods\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n\t\/**\n\t * Resets values of the form\n\t *\/\t\t\n\tpublic function resetForm():void {\n\t\tvar children:Array = this.getChildren();\n\t\tresetValues( children, resetSnapshotKey );\n\t\tundoCounter = 0;\n\t\tundoCurrentIndex = -1;\n\t\tmodelStack = new Object();\n\t\tsnapshotValues( this.getChildren(), resetSnapshotKey );\t\t\t\n\t}\n\n\t\/**\n\t * @private\n\t *\/\t\n\tprivate function myKeyDownHandler( event:KeyboardEvent ):void {\n\n\t\tif( event.ctrlKey && event.keyCode == 90 && !( event.target is NumericStepper ) ) {\n\t\t\tevent.stopPropagation();\n\t\t\tevent.preventDefault()\n\t\t\tdoUndo();\n\t\t\t\n\t\t} else if( event.ctrlKey && event.keyCode == 89 && !( event.target is NumericStepper ) ) {\n\t\t\tdoRedo();\n\t\t} else {\n\t\t\tsuper.keyDownHandler( event );\n\t\t}\n\t}\n\t\n\t\/**\n\t * Creates snapshot of values for reseting\n\t *\/\n\toverride protected function childrenCreated():void {\n\t\tsuper.childrenCreated();\n\t\t\/\/ Find Validators and add EventListeners\n\t\tparent.addEventListener( \"creationComplete\", setValidatorListenerEvents );\n\t\t\n\t\tthis.parent.addEventListener( KeyboardEvent.KEY_DOWN, myKeyDownHandler, false, 0, true );\n\t}\n\t\n\t\/**\n\t * \tLoop through all Validtors at the same level as the Form and set a Event listener for Valid and Invalid\n\t *\/\n\tprivate function setValidatorListenerEvents( event:Event ):void\n\t{\n\t\t\/\/ Take First Snapshot After All Children have been created\n\t\tsnapshotValues( this.getChildren(), resetSnapshotKey );\n\t\t\t\t\n\t\tvar container:Object = document;\n\n\t\t\/\/ Check parent control to make sure its capable of having children\n\t\tif( !( container is Container ) )\n\t\t\treturn;\n\t\t\t\n\t\t\/\/ Describe Parent\n\t\tvar classInfo:XML = describeType( container );\n\n\t\t\/\/ Reset Defaults\n\t\tvalidators = new Array();\n\t\tisValid = true;\n\t\t\n        \/\/ Loop over all parentDocument's properties looking for Validators\n        for each (var a:XML in classInfo..accessor) {\n        \ttry {\n\t\t\t\tif( container[ a.@name ] is Validator ) {\n\t\t\t\t\t\/\/Logger.debug( \"setValidatorListenerEvents:Property is Validator: \" + a.@name );\n\t\t\t\t\t\n\t\t\t\t\t\/\/ If Validator is found default to false\n\t\t\t\t\tisValid = false;\n\t\t\t\t\t\n\t\t\t\t\tvar obj:Object = new Object();\n\t\t\t\t\tobj.reference = container[ a.@name ];\t\t\t\t\t\n\t\t\t\t\tobj.isValid = false;\n\t\t\t\t\tvalidators.push( obj );\n\n\t\t\t\t\t\/\/ Set Valid and Invalid week reference listeners on the Validators\n\t\t\t\t\tValidator( container[ a.@name ] ).addEventListener( ValidationResultEvent.VALID, setValidFlag, false, 0, true );\n\t\t\t\t\tValidator( container[ a.@name ] ).addEventListener( ValidationResultEvent.INVALID, setValidFlag, false, 0, true );\n\t\t\t\t}\n         \t} catch( err:Error ) {\n         \t\tif( err.errorID != 1077 ) {\n\t         \t\t\/\/Logger.error( \"AdvancedForm:setValidatorListenerEvents: \" + err.message );\n         \t\t}\n         \t}\n\t\t}\n\t}\n\t\n\t\/**\n\t * \tHandles all valid and invalid events on the validators\n\t *\/\n\tprivate function setValidFlag( event:ValidationResultEvent ):void\n\t{\n\t\tvar tmpFlag:Boolean = true;\n\t\tfor( var i:int = 0; i < validators.length; i++ ) {\n\t\t\tif( validators[ i ].reference == event.target ) {\n\t\t\t\t\/\/Logger.debug( \"setValidFlag:event.target: \" + event.type );\n\t\t\t\tvalidators[ i ].isValid = ( event.type == ValidationResultEvent.VALID );\n\t\t\t}\n\t\t\ttmpFlag = ( tmpFlag && validators[ i ].isValid );\n\t\t}\n\t\tisValid = tmpFlag;\n\t}\n\t\n\t\/**\n\t * \n\t *\/\n\tprivate function snapshotValues( obj:Object, snapshotKey:String ):void {\n\t\ttry {\n\t\t\tif( modelStack == null )\n\t\t\t\tmodelStack = new Object();\n\t\t\t\t\n\t\t\tif( modelStack[ snapshotKey ] == null )\n\t\t\t\tmodelStack[ snapshotKey ] = new Object();\n\t\t\t\t\t\n\t\t\tvar snapshotModel:Object = modelStack[ snapshotKey ];\n\t\t\t\n\t\t\tfor( var a:String in obj ) {\n\t\t\t\tif( obj[ a ] is FormItem ) {\n\t\t\t\t\tsnapshotValues( obj[ a ].getChildren(), snapshotKey );\n\t\t\t\t} else {\n\t\t\t\t\tvar tmpObj:Object = obj[ a ];\n\t\n\t\t\t\t\tvar tmpID:String = tmpObj.toString();\n\t\t\t\t\tif( snapshotModel[ tmpID ] == undefined )\n\t\t\t\t\t\tsnapshotModel[ tmpID ] = new Object();\t\t\t\t\t\n\t\t\t\t\tvar value:Object;\n\t\t\t\t\tif( tmpObj is TextInput || tmpObj is TextArea ) \n\t\t\t\t\t\tvalue = tmpObj.text;\n\t\t\t\t\tif( tmpObj is RadioButton || tmpObj is CheckBox ) \n\t\t\t\t\t\tvalue = tmpObj.selected;\n\t\t\t\t\tif( tmpObj is ComboBox ) \n\t\t\t\t\t\tvalue = tmpObj.selectedIndex;\n\t\t\t\t\tif( tmpObj is NumericStepper ) \n\t\t\t\t\t\tvalue = tmpObj.value;\t\t\t\t\t\t\t\n\t\t\t\t\t\n\t\t\t\t\tif( tmpObj is TextInput || tmpObj is TextArea ) \n\t\t\t\t\t\tUIComponent( tmpObj ).addEventListener( FocusEvent.FOCUS_OUT, textInputChange );\n\t\t\t\t\telse\n\t\t\t\t\t\tUIComponent( tmpObj ).addEventListener( Event.CHANGE, controlChange );\n\t\n\t\t\t\t\tsnapshotModel[ tmpID ] = value;\n\t\t\t\t}\n\t\t\t}\n\t\t} catch( err:Error ) {\n\t\t\t\/\/Logger.error( \"AdvancedForm:snapshotValues: \" + err.message );\n\t\t}\n\t}\n\n\t\/**\n\t * \t@private\n\t *\/\n\tprivate function textInputChange( event:FocusEvent ):void {\n\t\tvar snapshotModel:Object = getLastestSnapshot();\n\t\tvar tmpKey:String = event.target.parent.toString();\n\t\tif( snapshotModel[ tmpKey ] == undefined )\n\t\t\t;\/\/throw new Error( \"Snapshot not defined for key = \" + tmpKey );\n\t\tif( snapshotModel[ tmpKey ] != event.target.parent.text ) {\n\t\t\ttakeSnapshot();\n\t\t}\n\t}\n\n\t\/**\n\t * \t@private\n\t *\/\n\tprivate function controlChange( event:Event ):void {\n\t\tif( event.target is RadioButton && !event.target.selected )\n\t\t\ttakeSnapshot();\n\t\tif( !(event.target is RadioButton) )\n\t\t\ttakeSnapshot();\n\t\t\t\n\t}\n\n\t\/**\n\t * \t@private\n\t *\/\t\n\tprivate function doUndo():void {\n\t\t\/\/debug += \"\\ndoUndo: undoCurrentIndex: \" + undoCurrentIndex + \" undoCounter: \" + undoCounter;\n\t\tnoSnapshotFlag = true;\n\t\tvar index:int = undoCurrentIndex - 1;\n\t\tif( index >= ( undoCounter - 1 - undoHistorySize ) && index > -2 ) {\n\t\t\tundoCurrentIndex--;\n\t\t\t\/\/debug += \"\\ndoUndo: resetValues: \" + undoCurrentIndex;\n\t\t\tresetValues( this.getChildren(), getSnapshotKey( undoCurrentIndex ) );\n\t\t\t\n\t\t}\n\t\tnoSnapshotFlag = false;\n\t}\n\n\t\/**\n\t * \t@private\n\t *\/\n\tprivate function doRedo():void {\n\t\t\/\/debug += \"\\ndoRedo: undoCurrentIndex: \" + undoCurrentIndex + \" undoCounter: \" + undoCounter;\n\t\tnoSnapshotFlag = true;\n\t\tvar index:int = undoCurrentIndex + 1;\n\t\tif( index < undoCounter ) {\n\t\t\tundoCurrentIndex++;\n\t\t\tresetValues( this.getChildren(), getSnapshotKey( undoCurrentIndex ) );\n\t\t}\n\t\tnoSnapshotFlag = false;\n\t}\t\t\n\n\t\/**\n\t * \t@private\n\t *\/\t\n\tprivate function takeSnapshot():void {\n\t\tif( !noSnapshotFlag ) {\n\t\t\tif( undoCurrentIndex < undoCounter - 1 )\n\t\t\t\tundoCounter = undoCurrentIndex + 1;\n\t\t\t\/\/debug += \"\\ntakeSnaphost: undoCurrentIndex: \" + undoCurrentIndex + \" undoCounter: \" + undoCounter;\n\t\t\tsnapshotValues( this.getChildren(), undoCounter+\"\" );\n\t\t\tundoCurrentIndex = undoCounter;\n\t\t\tundoCounter++;\n\t\t}\n\t}\n\n\t\/**\n\t * \t@private\n\t *\/\n\tprivate function getLastestSnapshot():Object {\n\t\tif( undoCurrentIndex > -1 )\n\t\t\treturn modelStack[ undoCurrentIndex+\"\" ];\n\t\telse\n\t\t\treturn modelStack[ resetSnapshotKey ];\n\t}\n\n\t\/**\n\t * \t@private\n\t *\/\n\tprivate function getSnapshotKey( coutner:int ):String {\n\t\tif( coutner >= 0 )\n\t\t\treturn coutner+\"\";\n\t\telse\n\t\t\treturn resetSnapshotKey;\n\t}\t\t\n\n\t\/**\n\t * \n\t *\/\n\tprivate function resetValues( obj:Object, snapshotKey:String ):void {\n\t\tif( modelStack[ snapshotKey ] == undefined )\n\t\t\tthrow new Error( \"Invalid snapshot\" );\n\n\t\t\/\/ Disable all Validators\n\t\ttry {\n\t\t\tfor( var i:int = 0; i < validators.length; i++ ) {\n\t\t\t\tisValid = false;\n\t\t\t\tValidator( validators[ i ].reference ).enabled = false;\n\t\t\t\tvalidators[ i ].isValid = false;\n\t\t\t}\n\t\t} catch( err:Error ) {\n\t\t\t\/\/Logger.error( \"AdvancedForm:resetValues:Disabling Validators: \" + err.message );\n\t\t}\n\t\t\t\n\t\tvar snapshotModel:Object = modelStack[ snapshotKey ];\n\n\t\tfor( var a:String in obj ) {\n\t\t\tif( obj[ a ] is FormItem ) {\n\t\t\t\tresetValues( obj[ a ].getChildren(), snapshotKey );\n\t\t\t} else {\n\t\t\t\tvar tmpObj:Object = obj[ a ];\n\n\t\t\t\tvar tmpID:String = tmpObj.toString();\n\t\t\t\tif( snapshotModel[ tmpID ] == undefined \n\t\t\t\t\t&& ( tmpObj is Container\n\t\t\t\t\t\t|| ( !(tmpObj is TextInput)\n\t\t\t\t\t\t\t&& !(tmpObj is RadioButton)\n\t\t\t\t\t\t\t&& !(tmpObj is ComboBox)\n\t\t\t\t\t\t\t&& !(tmpObj is NumericStepper) )\n\t\t\t\t\t\t) )\t\t\t\t\t\t\n\t\t\t\t\tcontinue;\n\t\t\t\tif( snapshotModel[ tmpID ] == undefined )\n\t\t\t\t\tthrow new Error( \"Invalid obj in snapshot: \" + tmpID );\n\t\t\t\tvar value:Object;\n\t\t\t\tif( tmpObj is TextInput || tmpObj is TextArea ) \n\t\t\t\t\ttmpObj.text = snapshotModel[ tmpID ];\n\t\t\t\tif( tmpObj is RadioButton || tmpObj is CheckBox ) \n\t\t\t\t\ttmpObj.selected = snapshotModel[ tmpID ];\n\t\t\t\tif( tmpObj is ComboBox ) \n\t\t\t\t\ttmpObj.selectedIndex = snapshotModel[ tmpID ];\n\t\t\t\tif( tmpObj is NumericStepper ) \n\t\t\t\t\ttmpObj.value = snapshotModel[ tmpID ];\n\t\t\t}\n\t\t}\n\n\t\t\/\/ Enable all Validators\n\t\ttry {\n\t\t\tfor( i = 0; i < validators.length; i++ ) {\n\t\t\t\tValidator( validators[ i ].reference ).enabled = true;\n\t\t\t}\n\t\t} catch( err:Error ) {\n\t\t\t\/\/Logger.error( \"AdvancedForm:resetValues:Disabling Validators: \" + err.message );\n\t\t}\t\t\n\t}\t\t\n\n\t\/**\n\t * \tGather references and defaults of all the children\n\t *\/\n\tprivate function strChildren( obj:Object ):String {\n\t\tvar str:String = \"\";\n\t\tfor( var a:String in obj ) {\n\t\t\tstr += a + \"=[\" + obj[ a ] + \"]\\n\";\n\t\t}\n\t\treturn str;\n\t}\t\t\n\t\n\t\n}\n}","new_contents":"\/*\nCopyright (c) 2007 FlexLib Contributors.  See:\n    http:\/\/code.google.com\/p\/flexlib\/wiki\/ProjectContributors\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n*\/\n\/*\n\tClass t hat provides Reset and Undo\/Redo functionality for a Form\n*\/\npackage flexlib.containers\n{\n\t\nimport flash.events.*;\nimport flash.ui.KeyLocation;\nimport flash.ui.Keyboard;\nimport flash.utils.describeType;\n\nimport mx.containers.*;\nimport mx.controls.*;\nimport mx.core.Container;\nimport mx.core.UIComponent;\nimport mx.events.ValidationResultEvent;\nimport mx.messaging.errors.MessagingError;\nimport mx.validators.ValidationResult;\nimport mx.validators.Validator;\n\n[IconFile(\"AdvancedForm.png\")]\n\n\/**\n *  The Advanced Form component provides Reset, Undo and Redo functionality.\n *\n *  <p>The Advanced Form component provides Reset, Undo and Redo functionality.\n * \tUndo and Redo are accessed by pressing \"ctrl-Z\" and \"ctrl-Y\" repsectively.<\/p>\n *\n *  @mxml\n *\n *  <pre>\n *  &lt;flexlib:AdvancedForm\n * \t  <strong>Properties<\/strong>\n * \t  undoHistorySize=\"5\"\n * \t  modelType=\"shared|memory\"\n * \t  \n *    &gt;\n *    ...\n *      <i>child tags<\/i>\n *    ...\n *  &lt;\/flexlib:AdvancedForm&gt;\n *  <\/pre>\n *\/\npublic class AdvancedForm extends Form\n{\n\n\t\/\/[Bindable]\n\t\/\/public var debug:String = \"\";\n\n\t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Variables\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n\t\/**\n\t *  @private\n\t *\/\t\n\tprivate var noSnapshotFlag:Boolean = false;\n\t\n\t\/**\n\t *  @private Key for reset snapshot\n\t *\/\t\n\tprivate var resetSnapshotKey:String = \"reset\";\n\n\t\/**\n\t *  @private\n\t *\/\t\n\tprivate var undoCounter:int = 0;\n\n\t\/**\n\t *  @private\n\t *\/\t\n\tprivate var undoCurrentIndex:int = -1;\n\n\t\/**\n\t *  @private\n\t *\/\t\n\tprivate var modelStack:Object;\n\n\t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Properties\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n\t\/\/----------------------------------\n\t\/\/  validators\n\t\/\/----------------------------------\n\n\t\/**\n\t *  @private LookupTable of isValid flags\n\t *\/\t\t\n\tprivate var validators:Object;\n\n\t\/\/----------------------------------\n\t\/\/  undoHistorySize\n\t\/\/----------------------------------\n\n\t\/**\n\t *  @private\n\t *\/\t\t\n\tprivate var _undoHistorySize:int = 5;\n\n\t\/**\n\t *  The undoHistorySize defaults the number of undos.\n\t *\n\t *  @default true\n\t *\/\n\tpublic function set undoHistorySize( value:int ):void {\n\t\t_undoHistorySize = value;\n\t}\n\tpublic function get undoHistorySize():int {\n\t\treturn _undoHistorySize;\n\t}\n\n\t\/\/----------------------------------\n\t\/\/  modelType\n\t\/\/----------------------------------\n\n\t\/**\n\t *  @private\n\t *\/\t\t\n\tprivate var _modelType:String = \"shared\";\n\t\n\t[Inspectable(category=\"General\", enumeration=\"shared,memory\", defaultValue=\"shared\")]\n\t\/**\n\t *  The modelStack handles the data.\n\t *\n\t *  @default true\n\t *\/\n\tpublic function set modelType( value:String ):void {\n\t\tif( value == \"shared\" ) {\n\t\t\t\n\t\t} else {\n\t\t\t\n\t\t}\n\t}\n\tpublic function get modelType():String {\n\t\treturn _modelType;\n\t}\n\n\t\/\/----------------------------------\n\t\/\/  isValid\n\t\/\/----------------------------------\n\n\t\/**\n\t *  Property that allows for one place to know if the From is valid\n\t * \n\t *  Default to true, if any Validators are present then it will be set to false\n\t *\/\t\t\n\t[Bindable]\n\tpublic var isValid:Boolean = true;\n\n\t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Methods\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n\t\/**\n\t * Resets values of the form\n\t *\/\t\t\n\tpublic function resetForm():void {\n\t\tvar children:Array = this.getChildren();\n\t\tresetValues( children, resetSnapshotKey );\n\t\tundoCounter = 0;\n\t\tundoCurrentIndex = -1;\n\t\tmodelStack = new Object();\n\t\tsnapshotValues( this.getChildren(), resetSnapshotKey );\t\t\t\n\t}\n\n\t\/**\n\t * @private\n\t *\/\t\n\tprivate function myKeyDownHandler( event:KeyboardEvent ):void {\n\n\t\tif( event.ctrlKey && event.keyCode == 90 && !( event.target is NumericStepper ) ) {\n\t\t\tevent.stopPropagation();\n\t\t\tevent.preventDefault()\n\t\t\tdoUndo();\n\t\t\t\n\t\t} else if( event.ctrlKey && event.keyCode == 89 && !( event.target is NumericStepper ) ) {\n\t\t\tdoRedo();\n\t\t} else {\n\t\t\tsuper.keyDownHandler( event );\n\t\t}\n\t}\n\t\n\t\/**\n\t * Creates snapshot of values for reseting\n\t *\/\n\toverride protected function childrenCreated():void {\n\t\tsuper.childrenCreated();\n\t\t\/\/ Find Validators and add EventListeners\n\t\tparent.addEventListener( \"creationComplete\", setValidatorListenerEvents );\n\t\t\n\t\tthis.parent.addEventListener( KeyboardEvent.KEY_DOWN, myKeyDownHandler, false, 0, true );\n\t}\n\t\n\t\/**\n\t * \tLoop through all Validtors at the same level as the Form and set a Event listener for Valid and Invalid\n\t *\/\n\tprivate function setValidatorListenerEvents( event:Event ):void\n\t{\n\t\t\/\/ Take First Snapshot After All Children have been created\n\t\tsnapshotValues( this.getChildren(), resetSnapshotKey );\n\t\t\t\t\n\t\tvar container:Object = document;\n\n\t\t\/\/ Check parent control to make sure its capable of having children\n\t\tif( !( container is Container ) )\n\t\t\treturn;\n\t\t\t\n\t\t\/\/ Describe Parent\n\t\tvar classInfo:XML = describeType( container );\n\n\t\t\/\/ Reset Defaults\n\t\tvalidators = new Array();\n\t\tisValid = true;\n\t\t\n        \/\/ Loop over all parentDocument's properties looking for Validators\n        for each (var a:XML in classInfo..accessor) {\n        \ttry {\n\t\t\t\tif( container[ a.@name ] is Validator ) {\n\t\t\t\t\t\/\/Logger.debug( \"setValidatorListenerEvents:Property is Validator: \" + a.@name );\n\t\t\t\t\t\n\t\t\t\t\t\/\/ If Validator is found default to false\n\t\t\t\t\tisValid = false;\n\t\t\t\t\t\n\t\t\t\t\tvar obj:Object = new Object();\n\t\t\t\t\tobj.reference = container[ a.@name ];\t\t\t\t\t\n\t\t\t\t\tobj.isValid = false;\n\t\t\t\t\tvalidators.push( obj );\n\n\t\t\t\t\t\/\/ Set Valid and Invalid week reference listeners on the Validators\n\t\t\t\t\tValidator( container[ a.@name ] ).addEventListener( ValidationResultEvent.VALID, setValidFlag, false, 0, true );\n\t\t\t\t\tValidator( container[ a.@name ] ).addEventListener( ValidationResultEvent.INVALID, setValidFlag, false, 0, true );\n\t\t\t\t}\n         \t} catch( err:Error ) {\n         \t\tif( err.errorID != 1077 ) {\n\t         \t\t\/\/Logger.error( \"AdvancedForm:setValidatorListenerEvents: \" + err.message );\n         \t\t}\n         \t}\n\t\t}\n\t}\n\t\n\t\/**\n\t * \tHandles all valid and invalid events on the validators\n\t *\/\n\tprivate function setValidFlag( event:ValidationResultEvent ):void\n\t{\n\t\tvar tmpFlag:Boolean = true;\n\t\tfor( var i:int = 0; i < validators.length; i++ ) {\n\t\t\tif( validators[ i ].reference == event.target ) {\n\t\t\t\t\/\/Logger.debug( \"setValidFlag:event.target: \" + event.type );\n\t\t\t\tvalidators[ i ].isValid = ( event.type == ValidationResultEvent.VALID );\n\t\t\t}\n\t\t\ttmpFlag = ( tmpFlag && validators[ i ].isValid );\n\t\t}\n\t\tisValid = tmpFlag;\n\t}\n\t\n\t\/**\n\t * \n\t *\/\n\tprivate function snapshotValues( obj:Object, snapshotKey:String ):void {\n\t\ttry {\n\t\t\tif( modelStack == null )\n\t\t\t\tmodelStack = new Object();\n\t\t\t\t\n\t\t\tif( modelStack[ snapshotKey ] == null )\n\t\t\t\tmodelStack[ snapshotKey ] = new Object();\n\t\t\t\t\t\n\t\t\tvar snapshotModel:Object = modelStack[ snapshotKey ];\n\t\t\t\n\t\t\tfor( var a:String in obj ) {\n\t\t\t\tif( obj[ a ] is FormItem ) {\n\t\t\t\t\tsnapshotValues( obj[ a ].getChildren(), snapshotKey );\n\t\t\t\t} else {\n\t\t\t\t\tvar tmpObj:Object = obj[ a ];\n\t\n\t\t\t\t\tvar tmpID:String = tmpObj.toString();\n\t\t\t\t\tif( snapshotModel[ tmpID ] == undefined )\n\t\t\t\t\t\tsnapshotModel[ tmpID ] = new Object();\t\t\t\t\t\n\t\t\t\t\tvar value:Object;\n\t\t\t\t\tif( tmpObj is TextInput || tmpObj is TextArea ) \n\t\t\t\t\t\tvalue = tmpObj.text;\n\t\t\t\t\tif( tmpObj is RadioButton || tmpObj is CheckBox ) \n\t\t\t\t\t\tvalue = tmpObj.selected;\n\t\t\t\t\tif( tmpObj is ComboBox ) \n\t\t\t\t\t\tvalue = tmpObj.selectedIndex;\n\t\t\t\t\tif( tmpObj is NumericStepper ) \n\t\t\t\t\t\tvalue = tmpObj.value;\t\t\t\t\t\t\t\n\t\t\t\t\t\n\t\t\t\t\tif( tmpObj is TextInput || tmpObj is TextArea ) \n\t\t\t\t\t\tUIComponent( tmpObj ).addEventListener( FocusEvent.FOCUS_OUT, textInputChange );\n\t\t\t\t\telse\n\t\t\t\t\t\tUIComponent( tmpObj ).addEventListener( Event.CHANGE, controlChange );\n\t\n\t\t\t\t\tsnapshotModel[ tmpID ] = value;\n\t\t\t\t}\n\t\t\t}\n\t\t} catch( err:Error ) {\n\t\t\t\/\/Logger.error( \"AdvancedForm:snapshotValues: \" + err.message );\n\t\t}\n\t}\n\n\t\/**\n\t * \t@private\n\t *\/\n\tprivate function textInputChange( event:FocusEvent ):void {\n\t\tvar snapshotModel:Object = getLastestSnapshot();\n\t\tvar tmpKey:String = event.target.parent.toString();\n\t\tif( snapshotModel[ tmpKey ] == undefined )\n\t\t\t;\/\/throw new Error( \"Snapshot not defined for key = \" + tmpKey );\n\t\tif( snapshotModel[ tmpKey ] != event.target.parent.text ) {\n\t\t\ttakeSnapshot();\n\t\t}\n\t}\n\n\t\/**\n\t * \t@private\n\t *\/\n\tprivate function controlChange( event:Event ):void {\n\t\tif( event.target is RadioButton && !event.target.selected )\n\t\t\ttakeSnapshot();\n\t\tif( !(event.target is RadioButton) )\n\t\t\ttakeSnapshot();\n\t\t\t\n\t}\n\n\t\/**\n\t * \t@private\n\t *\/\t\n\tprivate function doUndo():void {\n\t\t\/\/debug += \"\\ndoUndo: undoCurrentIndex: \" + undoCurrentIndex + \" undoCounter: \" + undoCounter;\n\t\tnoSnapshotFlag = true;\n\t\tvar index:int = undoCurrentIndex - 1;\n\t\tif( index >= ( undoCounter - 1 - undoHistorySize ) && index > -2 ) {\n\t\t\tundoCurrentIndex--;\n\t\t\t\/\/debug += \"\\ndoUndo: resetValues: \" + undoCurrentIndex;\n\t\t\tresetValues( this.getChildren(), getSnapshotKey( undoCurrentIndex ) );\n\t\t\t\n\t\t}\n\t\tnoSnapshotFlag = false;\n\t}\n\n\t\/**\n\t * \t@private\n\t *\/\n\tprivate function doRedo():void {\n\t\t\/\/debug += \"\\ndoRedo: undoCurrentIndex: \" + undoCurrentIndex + \" undoCounter: \" + undoCounter;\n\t\tnoSnapshotFlag = true;\n\t\tvar index:int = undoCurrentIndex + 1;\n\t\tif( index < undoCounter ) {\n\t\t\tundoCurrentIndex++;\n\t\t\tresetValues( this.getChildren(), getSnapshotKey( undoCurrentIndex ) );\n\t\t}\n\t\tnoSnapshotFlag = false;\n\t}\t\t\n\n\t\/**\n\t * \t@private\n\t *\/\t\n\tprivate function takeSnapshot():void {\n\t\tif( !noSnapshotFlag ) {\n\t\t\tif( undoCurrentIndex < undoCounter - 1 )\n\t\t\t\tundoCounter = undoCurrentIndex + 1;\n\t\t\t\/\/debug += \"\\ntakeSnaphost: undoCurrentIndex: \" + undoCurrentIndex + \" undoCounter: \" + undoCounter;\n\t\t\tsnapshotValues( this.getChildren(), undoCounter+\"\" );\n\t\t\tundoCurrentIndex = undoCounter;\n\t\t\tundoCounter++;\n\t\t}\n\t}\n\n\t\/**\n\t * \t@private\n\t *\/\n\tprivate function getLastestSnapshot():Object {\n\t\tif( undoCurrentIndex > -1 )\n\t\t\treturn modelStack[ undoCurrentIndex+\"\" ];\n\t\telse\n\t\t\treturn modelStack[ resetSnapshotKey ];\n\t}\n\n\t\/**\n\t * \t@private\n\t *\/\n\tprivate function getSnapshotKey( coutner:int ):String {\n\t\tif( coutner >= 0 )\n\t\t\treturn coutner+\"\";\n\t\telse\n\t\t\treturn resetSnapshotKey;\n\t}\t\t\n\n\t\/**\n\t * \n\t *\/\n\tprivate function resetValues( obj:Object, snapshotKey:String ):void {\n\t\tif( modelStack[ snapshotKey ] == undefined )\n\t\t\tthrow new Error( \"Invalid snapshot\" );\n\n\t\t\/\/ Disable all Validators\n\t\ttry {\n\t\t\tfor( var i:int = 0; i < validators.length; i++ ) {\n\t\t\t\tisValid = false;\n\t\t\t\tValidator( validators[ i ].reference ).enabled = false;\n\t\t\t\tvalidators[ i ].isValid = false;\n\t\t\t}\n\t\t} catch( err:Error ) {\n\t\t\t\/\/Logger.error( \"AdvancedForm:resetValues:Disabling Validators: \" + err.message );\n\t\t}\n\t\t\t\n\t\tvar snapshotModel:Object = modelStack[ snapshotKey ];\n\n\t\tfor( var a:String in obj ) {\n\t\t\tif( obj[ a ] is FormItem ) {\n\t\t\t\tresetValues( obj[ a ].getChildren(), snapshotKey );\n\t\t\t} else {\n\t\t\t\tvar tmpObj:Object = obj[ a ];\n\n\t\t\t\tvar tmpID:String = tmpObj.toString();\n\t\t\t\tif( snapshotModel[ tmpID ] == undefined \n\t\t\t\t\t&& ( tmpObj is Container\n\t\t\t\t\t\t|| ( !(tmpObj is TextInput)\n\t\t\t\t\t\t\t&& !(tmpObj is RadioButton)\n\t\t\t\t\t\t\t&& !(tmpObj is ComboBox)\n\t\t\t\t\t\t\t&& !(tmpObj is NumericStepper) )\n\t\t\t\t\t\t) )\t\t\t\t\t\t\n\t\t\t\t\tcontinue;\n\t\t\t\tif( snapshotModel[ tmpID ] == undefined )\n\t\t\t\t\tthrow new Error( \"Invalid obj in snapshot: \" + tmpID );\n\t\t\t\tvar value:Object;\n\t\t\t\tif( tmpObj is TextInput || tmpObj is TextArea ) \n\t\t\t\t\ttmpObj.text = snapshotModel[ tmpID ];\n\t\t\t\tif( tmpObj is RadioButton || tmpObj is CheckBox ) \n\t\t\t\t\ttmpObj.selected = snapshotModel[ tmpID ];\n\t\t\t\tif( tmpObj is ComboBox ) \n\t\t\t\t\ttmpObj.selectedIndex = snapshotModel[ tmpID ];\n\t\t\t\tif( tmpObj is NumericStepper ) \n\t\t\t\t\ttmpObj.value = snapshotModel[ tmpID ];\n\t\t\t}\n\t\t}\n\n\t\t\/\/ Enable all Validators\n\t\ttry {\n\t\t\tfor( i = 0; i < validators.length; i++ ) {\n\t\t\t\tValidator( validators[ i ].reference ).enabled = true;\n\t\t\t}\n\t\t} catch( err:Error ) {\n\t\t\t\/\/Logger.error( \"AdvancedForm:resetValues:Disabling Validators: \" + err.message );\n\t\t}\t\t\n\t}\t\t\n\n\t\/**\n\t * \tGather references and defaults of all the children\n\t *\/\n\tprivate function strChildren( obj:Object ):String {\n\t\tvar str:String = \"\";\n\t\tfor( var a:String in obj ) {\n\t\t\tstr += a + \"=[\" + obj[ a ] + \"]\\n\";\n\t\t}\n\t\treturn str;\n\t}\t\t\n\t\n\t\n}\n}","subject":"Test commit rights, added a space in a comment.","message":"Test commit rights, added a space in a comment.\n","lang":"ActionScript","license":"mit","repos":"Acidburn0zzz\/flexlib"}
{"commit":"910e2172b2987f35be2a8ae6f15f37a77d8cd582","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n\n    public class swfcat extends Sprite\n    {\n        private const TOR_ADDRESS:String = \"173.255.221.44\";\n        private const TOR_PORT:int = 9001;\n\n        private var output_text:TextField;\n\n        \/\/ Socket to Tor relay.\n        private var s_t:Socket;\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n        \/\/ Socket to client.\n        private var s_c:Socket;\n\n        private var fac_addr:Object;\n\n        private function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            go(TOR_ADDRESS, TOR_PORT);\n        }\n\n        \/* We connect first to the Tor relay; once that happens we connect to\n           the facilitator to get a client address; once we have the address\n           of a waiting client then we connect to the client and BAM! we're in business. *\/\n        private function go(tor_address:String, tor_port:int):void\n        {\n            s_t = new Socket();\n\n            s_t.addEventListener(Event.CONNECT, tor_connected);\n            s_t.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Tor: closed.\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n            s_t.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Tor: I\/O error: \" + e.text + \".\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n            s_t.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Tor: security error: \" + e.text + \".\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n\n            puts(\"Tor: connecting to \" + tor_address + \":\" + tor_port + \".\");\n            s_t.connect(tor_address, tor_port);\n        }\n\n        private function tor_connected(e:Event):void\n        {\n            \/* Got a connection to tor, now let's get served a client from the facilitator *\/\n            s_f = new Socket();\n\n            puts(\"Tor: connected.\");\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var client_spec:String;\n                var client_addr:Object;\n\n                client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n                puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n                client_addr = parse_addr_spec(client_spec);\n                if (!client_addr) {\n                    puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n                if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                    puts(\"Error: Facilitator has no clients.\");\n                    return;\n                }\n\n                puts(\"Client: connecting to \" + client_addr.host + \":\" + client_addr.port + \".\");\n                s_c.connect(client_addr.host, client_addr.port);\n\n            });\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function client_connected(e:Event):void\n        {\n            puts(\"Client: connected.\");\n\n            s_t.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_t.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Tor: read \" + bytes.length + \".\");\n                s_c.writeBytes(bytes);\n            });\n            s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_c.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Client: read \" + bytes.length + \".\");\n                s_t.writeBytes(bytes);\n            });\n        }\n\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n\n        private var output_text:TextField;\n\n        \/\/ Socket to Tor relay.\n        private var s_t:Socket;\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n        \/\/ Socket to client.\n        private var s_c:Socket;\n\n        private var fac_addr:Object;\n        private var tor_addr:Object;\n\n        private function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n            var tor_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            tor_addr = DEFAULT_TOR_ADDR;\n\n            go();\n        }\n\n        \/* We connect first to the Tor relay; once that happens we connect to\n           the facilitator to get a client address; once we have the address\n           of a waiting client then we connect to the client and BAM! we're in business. *\/\n        private function go():void\n        {\n            s_t = new Socket();\n\n            s_t.addEventListener(Event.CONNECT, tor_connected);\n            s_t.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Tor: closed.\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n            s_t.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Tor: I\/O error: \" + e.text + \".\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n            s_t.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Tor: security error: \" + e.text + \".\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n\n            puts(\"Tor: connecting to \" + tor_addr.host + \":\" + tor_addr.port + \".\");\n            s_t.connect(tor_addr.host, tor_addr.port);\n        }\n\n        private function tor_connected(e:Event):void\n        {\n            \/* Got a connection to tor, now let's get served a client from the facilitator *\/\n            s_f = new Socket();\n\n            puts(\"Tor: connected.\");\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var client_spec:String;\n                var client_addr:Object;\n\n                client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n                puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n                client_addr = parse_addr_spec(client_spec);\n                if (!client_addr) {\n                    puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n                if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                    puts(\"Error: Facilitator has no clients.\");\n                    return;\n                }\n\n                puts(\"Client: connecting to \" + client_addr.host + \":\" + client_addr.port + \".\");\n                s_c.connect(client_addr.host, client_addr.port);\n\n            });\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function client_connected(e:Event):void\n        {\n            puts(\"Client: connected.\");\n\n            s_t.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_t.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Tor: read \" + bytes.length + \".\");\n                s_c.writeBytes(bytes);\n            });\n            s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_c.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Client: read \" + bytes.length + \".\");\n                s_t.writeBytes(bytes);\n            });\n        }\n\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n","subject":"Handle the Tor relay address as an instance variable.","message":"Handle the Tor relay address as an instance variable.\n\nComment the hardcoded relay address.\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy"}
{"commit":"f9e0873b48c3c91674c43e437676b3e81669d3f3","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/DebugCompiler.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/DebugCompiler.as","old_contents":"package aerys.minko.render.shader.compiler\n{\n\timport aerys.minko.render.shader.compiler.allocator.Allocation;\n\timport aerys.minko.render.shader.compiler.allocator.ParameterAllocation;\n\timport aerys.minko.render.shader.compiler.visitor.writer.WriteAgal;\n\timport aerys.minko.render.shader.compiler.visitor.writer.WriteDot;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.render.shader.node.leaf.AbstractParameter;\n\timport aerys.minko.render.shader.node.leaf.StyleParameter;\n\timport aerys.minko.render.shader.node.leaf.TransformParameter;\n\timport aerys.minko.render.shader.node.leaf.WorldParameter;\n\timport aerys.minko.render.shader.node.operation.AbstractOperation;\n\t\n\timport flash.display.BitmapData;\n\timport flash.geom.Matrix;\n\timport flash.geom.Rectangle;\n\timport flash.text.TextField;\n\n\tpublic class DebugCompiler extends Compiler\n\t{\n\t\tinternal static const FIELD_WIDTH\t: uint = 20;\n\t\tinternal static const FIELD_HEIGHT\t: uint = 25;\n\t\t\n\t\tpublic function DebugCompiler()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tpublic function compileAgalVertexShader() : String\n\t\t{\n\t\t\treturn new WriteAgal(\n\t\t\t\t_attrAllocator, _fsTmpAllocator, _varyingAllocator,\n\t\t\t\t_fsConstAllocator, _vsTmpAllocator, _vsConstAllocator\n\t\t\t).processVertexShader(_vertexOps);\n\t\t}\n\t\t\n\t\tpublic function compileAgalFragmentShader() : String\n\t\t{\n\t\t\treturn new WriteAgal(\n\t\t\t\t_attrAllocator, _fsTmpAllocator, _varyingAllocator,\n\t\t\t\t_fsConstAllocator, _vsTmpAllocator, _vsConstAllocator\n\t\t\t).processFragmentShader(_colorNode);\n\t\t}\n\t\t\n\t\tpublic function writeDotGraph() : String\n\t\t{\n\t\t\treturn new WriteDot().processShader(_clipspacePosNode, _colorNode);\n\t\t}\n\t\t\n\t\tpublic function writeConstantAllocationSummary(vertexShader : Boolean\t= true) : String\n\t\t{\n\t\t\tvar offsetToLetter\t\t: Vector.<String> = Vector.<String>(['x', 'y', 'z', 'w']);\n\t\t\tvar summary\t\t\t\t: String = '';\n\t\t\t\n\t\t\tvar allocationTable \t: Vector.<ParameterAllocation>\t= vertexShader ? _vsParams : _fsParams;\n\t\t\tvar constantTable\t\t: Vector.<Number>\t\t\t\t= vertexShader ? _vsConstData : _fsConstData;\n\t\t\t\n\t\t\tvar occupiedRegisters\t: uint = constantTable.length \/ 4;\n\t\t\tfor (var registerId : uint = 0; registerId < occupiedRegisters; ++registerId)\n\t\t\t\tfor (var offsetId : uint = 0; offsetId < 4; ++offsetId)\n\t\t\t\t{\n\t\t\t\t\tvar foundInParameterTable : Boolean = false;\n\t\t\t\t\t\n\t\t\t\t\tfor each (var allocation : ParameterAllocation in allocationTable)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (allocation.offset == 4 * registerId + offsetId)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfoundInParameterTable = true;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tsummary += (vertexShader ? \"vc\" : \"fc\");\n\t\t\t\t\t\t\tif (allocation.size < 4)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tsummary += registerId + '.';\n\t\t\t\t\t\t\t\tfor (var i : uint = allocation.offset % 4; i < allocation.offset % 4 + allocation.size && i < 4; ++i)\n\t\t\t\t\t\t\t\t\tsummary += offsetToLetter[i];\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse if (allocation.size == 16)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tsummary += '[' + registerId + '-' + (registerId + 3) + ']';\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tvar parameter : AbstractParameter = allocation.parameter;\n\t\t\t\t\t\t\tif (parameter is StyleParameter)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tvar styleParam : StyleParameter = parameter as StyleParameter;\n\t\t\t\t\t\t\t\tsummary += \"\\t\\tStyleParameter['\" + styleParam.key + \"']\\n\";\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse if (parameter is WorldParameter)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tvar worldParam : WorldParameter = parameter as WorldParameter;\n\t\t\t\t\t\t\t\tsummary += \"\\t\\tWorldParameter[class='\" \n\t\t\t\t\t\t\t\t\t+ worldParam.className + \"', index='\" \n\t\t\t\t\t\t\t\t\t+ worldParam.index + \"', field='\" \n\t\t\t\t\t\t\t\t\t+ worldParam.field + \"']\\n\";\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse if (parameter is TransformParameter)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tvar transformParam : TransformParameter = parameter as TransformParameter;\n\t\t\t\t\t\t\t\tsummary += \"\\t\\tTransformParameter[key='\" \n\t\t\t\t\t\t\t\t\t+ transformParam.key + \"']\\n\";\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse if (allocation.offset < 4 * registerId + offsetId\n\t\t\t\t\t\t\t&& allocation.offset + allocation.size > 4 * registerId + offsetId)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfoundInParameterTable = true;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (!foundInParameterTable)\n\t\t\t\t\t{\n\t\t\t\t\t\tsummary += (vertexShader ? \"vc\" : \"fc\") + registerId.toString()\n\t\t\t\t\t\t\t+ '.' + offsetToLetter[offsetId]\n\t\t\t\t\t\t\t+ \"\\t\\tConstant[value='\" + constantTable[4 * registerId + offsetId] + \"']\\n\";\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\treturn summary;\n\t\t}\n\t\t\n\t\tpublic function writeTemporaryAllocationSummary(vertexShader : Boolean = true) : BitmapData\n\t\t{\n\t\t\tvar allocations : Vector.<Allocation>\t= vertexShader ? _vsTmpAllocator.allocations : _fsTmpAllocator.allocations;\n\t\t\tvar allocation\t: Allocation;\n\t\t\t\n\t\t\tvar maxOpId \t: uint = 0;\n\t\t\tvar maxOffset\t: uint = 0;\n\t\t\tfor each (allocation in allocations)\n\t\t\t{\n\t\t\t\tif (allocation.endId > maxOpId)\n\t\t\t\t\tmaxOpId = allocation.endId;\n\t\t\t\tif (allocation.offset + allocation.size > maxOffset)\n\t\t\t\t\tmaxOffset = allocation.offset + allocation.size\n\t\t\t}\n\t\t\tvar bitmapData\t: BitmapData\t= new BitmapData(FIELD_HEIGHT * maxOffset, FIELD_WIDTH * maxOpId, false, 0xFFFFFF);\n\t\t\t\n\t\t\tvar textField\t: TextField\t\t= new TextField();\n\t\t\tfor each (allocation in allocations)\n\t\t\t{\n\t\t\t\tvar rect : Rectangle = new Rectangle(\n\t\t\t\t\tallocation.offset\t\t\t\t\t\t* FIELD_HEIGHT,\n\t\t\t\t\t(allocation.beginId - 1)\t\t\t\t* FIELD_WIDTH,\n\t\t\t\t\tallocation.size\t\t\t\t\t\t\t* FIELD_HEIGHT,\n\t\t\t\t\t(allocation.endId - allocation.beginId)\t* FIELD_WIDTH\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tbitmapData.fillRect(rect, Math.random() * 0x505050 + 0x909090);\n\t\t\t\t\n\t\t\t\ttextField.text = AbstractOperation(allocation.node).instructionName;\n\t\t\t\tbitmapData.draw(textField, new Matrix(1, 0, 0, 1, rect.x, rect.y));\n\t\t\t}\n\t\t\t\n\t\t\tvar offsetId : uint;\n\t\t\tfor (offsetId = 1; offsetId < maxOffset; offsetId += 1)\n\t\t\t\tbitmapData.fillRect(new Rectangle(\n\t\t\t\t\toffsetId * FIELD_HEIGHT, \n\t\t\t\t\t0, \n\t\t\t\t\t1,\n\t\t\t\t\tFIELD_WIDTH * maxOpId\n\t\t\t\t), 0xBBBBBB);\n\t\t\t\n\t\t\tfor (var operationId : uint = 1; operationId < maxOpId; ++operationId)\n\t\t\t\tbitmapData.fillRect(new Rectangle(\n\t\t\t\t\t0, \n\t\t\t\t\toperationId * FIELD_WIDTH, \n\t\t\t\t\tmaxOffset * FIELD_HEIGHT,\n\t\t\t\t\t1\n\t\t\t\t), 0xBBBBBB);\n\t\t\t\t\n\t\t\tfor (offsetId = 4; offsetId < maxOffset; offsetId += 4)\n\t\t\t\tbitmapData.fillRect(new Rectangle(\n\t\t\t\t\toffsetId * FIELD_HEIGHT, \n\t\t\t\t\t0, \n\t\t\t\t\t1,\n\t\t\t\t\tFIELD_WIDTH * maxOpId \n\t\t\t\t), 0);\n\t\t\t\n\t\t\treturn bitmapData;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package aerys.minko.render.shader.compiler\n{\n\timport aerys.minko.render.shader.compiler.allocator.Allocation;\n\timport aerys.minko.render.shader.compiler.allocator.ParameterAllocation;\n\timport aerys.minko.render.shader.compiler.visitor.writer.WriteAgal;\n\timport aerys.minko.render.shader.compiler.visitor.writer.WriteDot;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.render.shader.node.leaf.AbstractParameter;\n\timport aerys.minko.render.shader.node.leaf.StyleParameter;\n\timport aerys.minko.render.shader.node.leaf.TransformParameter;\n\timport aerys.minko.render.shader.node.leaf.WorldParameter;\n\timport aerys.minko.render.shader.node.operation.AbstractOperation;\n\t\n\timport flash.display.BitmapData;\n\timport flash.geom.Matrix;\n\timport flash.geom.Rectangle;\n\timport flash.text.TextField;\n\n\tpublic class DebugCompiler extends Compiler\n\t{\n\t\tinternal static const FIELD_WIDTH\t: uint = 20;\n\t\tinternal static const FIELD_HEIGHT\t: uint = 25;\n\t\t\n\t\tpublic function DebugCompiler()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tpublic function compileAgalVertexShader() : String\n\t\t{\n\t\t\treturn new WriteAgal(\n\t\t\t\t_attrAllocator, _fsTmpAllocator, _varyingAllocator,\n\t\t\t\t_fsConstAllocator, _vsTmpAllocator, _vsConstAllocator\n\t\t\t).processVertexShader(_vertexOps);\n\t\t}\n\t\t\n\t\tpublic function compileAgalFragmentShader() : String\n\t\t{\n\t\t\treturn new WriteAgal(\n\t\t\t\t_attrAllocator, _fsTmpAllocator, _varyingAllocator,\n\t\t\t\t_fsConstAllocator, _vsTmpAllocator, _vsConstAllocator\n\t\t\t).processFragmentShader(_colorNode);\n\t\t}\n\t\t\n\t\tpublic function writeDotGraph() : String\n\t\t{\n\t\t\treturn new WriteDot().processShader(_clipspacePosNode, _colorNode);\n\t\t}\n\t\t\n\t\tpublic function writeConstantAllocationSummary(vertexShader : Boolean\t= true) : String\n\t\t{\n\t\t\tvar offsetToLetter\t\t: Vector.<String> = Vector.<String>(['x', 'y', 'z', 'w']);\n\t\t\tvar summary\t\t\t\t: String = '';\n\t\t\t\n\t\t\tvar allocationTable \t: Vector.<ParameterAllocation>\t= vertexShader ? _vsParams : _fsParams;\n\t\t\tvar constantTable\t\t: Vector.<Number>\t\t\t\t= vertexShader ? _vsConstData : _fsConstData;\n\t\t\t\n\t\t\tvar occupiedRegisters\t: uint = constantTable.length \/ 4;\n\t\t\tfor (var registerId : uint = 0; registerId < occupiedRegisters; ++registerId)\n\t\t\t\tfor (var offsetId : uint = 0; offsetId < 4; ++offsetId)\n\t\t\t\t{\n\t\t\t\t\tvar foundInParameterTable : Boolean = false;\n\t\t\t\t\t\n\t\t\t\t\tfor each (var allocation : ParameterAllocation in allocationTable)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (allocation.offset == 4 * registerId + offsetId)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfoundInParameterTable = true;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tsummary += (vertexShader ? \"vc\" : \"fc\");\n\t\t\t\t\t\t\tif (allocation.size < 4)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tsummary += registerId + '.';\n\t\t\t\t\t\t\t\tfor (var i : uint = allocation.offset % 4; i < allocation.offset % 4 + allocation.size && i < 4; ++i)\n\t\t\t\t\t\t\t\t\tsummary += offsetToLetter[i];\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse if (allocation.size == 4)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tsummary += registerId;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse if (allocation.size == 16)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tsummary += '[' + registerId + '-' + (registerId + 3) + ']';\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tvar parameter : AbstractParameter = allocation.parameter;\n\t\t\t\t\t\t\tif (parameter is StyleParameter)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tvar styleParam : StyleParameter = parameter as StyleParameter;\n\t\t\t\t\t\t\t\tsummary += \"\\t\\tStyleParameter['\" + styleParam.key + \"']\\n\";\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse if (parameter is WorldParameter)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tvar worldParam : WorldParameter = parameter as WorldParameter;\n\t\t\t\t\t\t\t\tsummary += \"\\t\\tWorldParameter[class='\" \n\t\t\t\t\t\t\t\t\t+ worldParam.className + \"', index='\" \n\t\t\t\t\t\t\t\t\t+ worldParam.index + \"', field='\" \n\t\t\t\t\t\t\t\t\t+ worldParam.field + \"']\\n\";\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse if (parameter is TransformParameter)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tvar transformParam : TransformParameter = parameter as TransformParameter;\n\t\t\t\t\t\t\t\tsummary += \"\\t\\tTransformParameter[key='\" \n\t\t\t\t\t\t\t\t\t+ transformParam.key + \"']\\n\";\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse if (allocation.offset < 4 * registerId + offsetId\n\t\t\t\t\t\t\t&& allocation.offset + allocation.size > 4 * registerId + offsetId)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfoundInParameterTable = true;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (!foundInParameterTable)\n\t\t\t\t\t{\n\t\t\t\t\t\tsummary += (vertexShader ? \"vc\" : \"fc\") + registerId.toString()\n\t\t\t\t\t\t\t+ '.' + offsetToLetter[offsetId]\n\t\t\t\t\t\t\t+ \"\\t\\tConstant[value='\" + constantTable[4 * registerId + offsetId] + \"']\\n\";\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\treturn summary;\n\t\t}\n\t\t\n\t\tpublic function writeTemporaryAllocationSummary(vertexShader : Boolean = true) : BitmapData\n\t\t{\n\t\t\tvar allocations : Vector.<Allocation>\t= vertexShader ? _vsTmpAllocator.allocations : _fsTmpAllocator.allocations;\n\t\t\tvar allocation\t: Allocation;\n\t\t\t\n\t\t\tvar maxOpId \t: uint = 0;\n\t\t\tvar maxOffset\t: uint = 0;\n\t\t\tfor each (allocation in allocations)\n\t\t\t{\n\t\t\t\tif (allocation.endId > maxOpId)\n\t\t\t\t\tmaxOpId = allocation.endId;\n\t\t\t\tif (allocation.offset + allocation.size > maxOffset)\n\t\t\t\t\tmaxOffset = allocation.offset + allocation.size\n\t\t\t}\n\t\t\tvar bitmapData\t: BitmapData\t= new BitmapData(FIELD_HEIGHT * maxOffset, FIELD_WIDTH * maxOpId, false, 0xFFFFFF);\n\t\t\t\n\t\t\tvar textField\t: TextField\t\t= new TextField();\n\t\t\tfor each (allocation in allocations)\n\t\t\t{\n\t\t\t\tvar rect : Rectangle = new Rectangle(\n\t\t\t\t\tallocation.offset\t\t\t\t\t\t* FIELD_HEIGHT,\n\t\t\t\t\t(allocation.beginId - 1)\t\t\t\t* FIELD_WIDTH,\n\t\t\t\t\tallocation.size\t\t\t\t\t\t\t* FIELD_HEIGHT,\n\t\t\t\t\t(allocation.endId - allocation.beginId)\t* FIELD_WIDTH\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tbitmapData.fillRect(rect, Math.random() * 0x505050 + 0x909090);\n\t\t\t\t\n\t\t\t\ttextField.text = AbstractOperation(allocation.node).instructionName;\n\t\t\t\tbitmapData.draw(textField, new Matrix(1, 0, 0, 1, rect.x, rect.y));\n\t\t\t}\n\t\t\t\n\t\t\tvar offsetId : uint;\n\t\t\tfor (offsetId = 1; offsetId < maxOffset; offsetId += 1)\n\t\t\t\tbitmapData.fillRect(new Rectangle(\n\t\t\t\t\toffsetId * FIELD_HEIGHT, \n\t\t\t\t\t0, \n\t\t\t\t\t1,\n\t\t\t\t\tFIELD_WIDTH * maxOpId\n\t\t\t\t), 0xBBBBBB);\n\t\t\t\n\t\t\tfor (var operationId : uint = 1; operationId < maxOpId; ++operationId)\n\t\t\t\tbitmapData.fillRect(new Rectangle(\n\t\t\t\t\t0, \n\t\t\t\t\toperationId * FIELD_WIDTH, \n\t\t\t\t\tmaxOffset * FIELD_HEIGHT,\n\t\t\t\t\t1\n\t\t\t\t), 0xBBBBBB);\n\t\t\t\t\n\t\t\tfor (offsetId = 4; offsetId < maxOffset; offsetId += 4)\n\t\t\t\tbitmapData.fillRect(new Rectangle(\n\t\t\t\t\toffsetId * FIELD_HEIGHT, \n\t\t\t\t\t0, \n\t\t\t\t\t1,\n\t\t\t\t\tFIELD_WIDTH * maxOpId \n\t\t\t\t), 0);\n\t\t\t\n\t\t\treturn bitmapData;\n\t\t}\n\t\t\n\t}\n}","subject":"Fix bug in debug compiler when creating a constant allocation summary with 4 sized allocations","message":"Fix bug in debug compiler when creating a constant allocation summary with 4 sized allocations\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7bb45cdf7203272b88d2361ce6d3fbb936dcd72c","old_file":"src\/aerys\/minko\/type\/Signal.as","new_file":"src\/aerys\/minko\/type\/Signal.as","old_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t: String\t= null;\n\t\t\n\t\tprivate var _callbacks\t\t: Array\t\t= [];\n\t\tprivate var _numCallbacks\t: uint\t\t= 0;\n\t\t\n\t\tprivate var _executed\t\t: Boolean\t= false;\n\t\tprivate var _numAdded\t\t: uint\t\t= 0;\n\t\tprivate var _toAdd\t\t\t: Array\t\t= null;\n\t\tprivate var _numRemoved\t\t: uint\t\t= 0;\n\t\tprivate var _toRemove\t\t: Array\t\t= null;\n\t\t\n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name : String)\n\t\t{\n\t\t\t_name = name;\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = [callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = [callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('This callback does not exist.');\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\t_executed = true;\n\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t(_callbacks[i] as Function).apply(null, params);\n\t\t\t_executed = false;\n\t\t\t\n\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\tadd(_toAdd[i]);\n\t\t\t_numAdded = 0;\n\t\t\t_toAdd = null;\n\t\t\t\n\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\tremove(_toRemove[i]);\n\t\t\t_numRemoved = 0;\n\t\t\t_toRemove = null;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t: String\t= null;\n\t\t\n\t\tprivate var _callbacks\t\t: Array\t\t= [];\n\t\tprivate var _numCallbacks\t: uint\t\t= 0;\n\t\t\n\t\tprivate var _executed\t\t: Boolean\t= false;\n\t\tprivate var _numAdded\t\t: uint\t\t= 0;\n\t\tprivate var _toAdd\t\t\t: Array\t\t= null;\n\t\tprivate var _numRemoved\t\t: uint\t\t= 0;\n\t\tprivate var _toRemove\t\t: Array\t\t= null;\n\t\t\n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name : String)\n\t\t{\n\t\t\t_name = name;\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = [callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('This callback does not exist.');\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = [callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\t_executed = true;\n\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t(_callbacks[i] as Function).apply(null, params);\n\t\t\t_executed = false;\n\t\t\t\n\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\tadd(_toAdd[i]);\n\t\t\t_numAdded = 0;\n\t\t\t_toAdd = null;\n\t\t\t\n\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\tremove(_toRemove[i]);\n\t\t\t_numRemoved = 0;\n\t\t\t_toRemove = null;\n\t\t}\n\t}\n}","subject":"check the callack actually exists at the begining of Signal.removeCallback()","message":"check the callack actually exists at the begining of Signal.removeCallback()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7445596fc42ff05ad4a37f84329c903afbfbff1c","old_file":"Arguments\/src\/logic\/ModusPonens.as","new_file":"Arguments\/src\/logic\/ModusPonens.as","old_contents":"package logic\n{\n\t\/**\n\t AGORA - an interactive and web-based argument mapping tool that stimulates reasoning, \n\t reflection, critique, deliberation, and creativity in individual argument construction \n\t and in collaborative or adversarial settings. \n\t Copyright (C) 2011 Georgia Institute of Technology\n\t \n\t This program is free software: you can redistribute it and\/or modify\n\t it under the terms of the GNU Affero General Public License as\n\t published by the Free Software Foundation, either version 3 of the\n\t License, or (at your option) any later version.\n\t \n\t This program is distributed in the hope that it will be useful,\n\t but WITHOUT ANY WARRANTY; without even the implied warranty of\n\t MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\t GNU Affero General Public License for more details.\n\t \n\t You should have received a copy of the GNU Affero General Public License\n\t along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\t \n\t *\/\n\timport classes.ArgumentPanel;\n\t\n\timport components.ArgSelector;\n\t\n\timport mx.controls.Alert;\n\timport mx.messaging.channels.StreamingAMFChannel;\n\t\n\tpublic class ModusPonens extends ParentArg\n\t{\n\t\t\n\t\tpublic function ModusPonens()\n\t\t{\n\t\t\t_langTypes = [\"If-then\",\"Implies\",\"Whenever\",\"Only if\",\"Provided that\",\"Sufficient condition\",\"Necessary condition\"];\n\t\t\tdbLangTypeNames = [\"ifthen\",\"implies\",\"whenever\",\"onlyif\",\"providedthat\",\"sufficient\",\"necessary\"];\n\t\t\t_expLangTypes = [\"If-then\",\"Whenever\",\"Provided that\"];\t\n\t\t\tmyname = MOD_PON;\n\t\t\t_dbType = \"MP\";\n\t\t}\n\t\t\n\t\toverride public function getLanguageType(dbString:String):String\n\t\t{\n\t\t\tfor(var i:int=0;i<dbLangTypeNames.length;i++)\n\t\t\t{\n\t\t\t\tif(dbString.indexOf(dbLangTypeNames[i]) >= 0)\n\t\t\t\t{\n\t\t\t\t\treturn _langTypes[i];\n\t\t\t\t}\n\t\t\t\t\t\n\t\t\t}\n\t\t\treturn \"\";\n\t\t}\n\t\t\n\t\toverride public function createLinks():void\n\t\t{\n\t\t\tif(inference.claim.inference != null && inference.claim.statementNegated)\n\t\t\t{\n\t\t\t\tAlert.show(\"Error: Statement cannot be negative\");\n\t\t\t}\n\t\t\t\n\t\t\t\/\/make claim and reason un-multiStatement\n\t\t\tif(inference.claim.multiStatement)\n\t\t\t{\n\t\t\t\tinference.claim.multiStatement = false;\n\t\t\t}\n\t\t\t\n\t\t\tfor(var i:int=0; i < inference.reasons.length; i++)\n\t\t\t{\n\t\t\t\tif(inference.reasons[i].multiStatement)\n\t\t\t\t{\n\t\t\t\t\tinference.reasons[i].multiStatement = false;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\ttrace('claim user entered value:'+inference.claim.userEntered);\n\t\t\tif(inference.claim.userEntered == false && inference.claim.inference == null && inference.claim.rules.length < 2)\n\t\t\t{\n\t\t\t\tinference.claim.input1.text = \"P\";\n\t\t\t\tinference.reasons[0].input1.text = \"Q\";\n\t\t\t\t\/\/make them uneditable. It automatically\n\t\t\t\t\/\/sets the displayTxt Text control\n\t\t\t\tinference.claim.makeUnEditable();\n\t\t\t\tinference.reasons[0].makeUnEditable();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/claim and reasons should not be negated\n\t\t\tif(inference.claim.statementNegated)\n\t\t\t{\n\t\t\t\tinference.claim.statementNegated = false;\n\t\t\t}\n\t\t\t\n\t\t\tfor(i=0; i < inference.reasons.length; i++)\n\t\t\t{\n\t\t\t\tif(inference.reasons[i].statementNegated)\n\t\t\t\t{\n\t\t\t\t\tinference.reasons[i].statementNegated = false;\n\t\t\t\t}\n\t\t\t}\n\t\t\tinference.implies = true;\n\t\t\tsuper.createLinks();\t\n\t\t}\n\t\t\n\t\toverride public function correctUsage():String {\t\t\t\n\t\t\tvar output:String = \"\";\n\t\t\tvar reason:Vector.<ArgumentPanel> = inference.reasons;\n\t\t\tvar claim:ArgumentPanel = inference.claim;\n\t\t\tvar i:int;\n\t\t\tvar reasonStr:String;\n\t\t\tswitch(inference.myschemeSel.selectedType) {\n\t\t\t\tcase _langTypes[0]:\n\t\t\t\t\treasonStr = \"\";\n\t\t\t\t\toutput += \"If \"\n\t\t\t\t\tfor(i=0; i < reason.length - 1; i++)\n\t\t\t\t\t{\n\t\t\t\t\t\toutput += reason[i].stmt + \" and if \";\n\t\t\t\t\t\treasonStr = reasonStr + reason[i].stmt + \" and if \";\n\t\t\t\t\t}\n\t\t\t\t\toutput += reason[i].stmt + \", then \" + claim.stmt;\n\t\t\t\t\treasonStr = reasonStr + reason[i].stmt;\n\t\t\t\t\tinference.inputs[1].text = reasonStr;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[1]: \/\/ Implies\n\t\t\t\t\toutput += reason[0].stmt + \" implies \" + claim.stmt;\n\t\t\t\t\tinference.inputs[1].text = reason[0].stmt;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[2]: \/\/Whenever\n\t\t\t\t\treasonStr = \"\";\n\t\t\t\t\toutput += \"Whenever \"\n\t\t\t\t\tfor(i=0;i<reason.length-1;i++)\n\t\t\t\t\t{\n\t\t\t\t\t\toutput += reason[i].stmt + \" and \";\n\t\t\t\t\t\treasonStr += reason[i].stmt + \" and \";\n\t\t\t\t\t}\n\t\t\t\t\toutput += reason[i].stmt + \", \"+ claim.stmt;\n\t\t\t\t\treasonStr = reasonStr + reason[i].stmt;\n\t\t\t\t\tinference.inputs[1].text = reasonStr;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[3]: \/\/ Only if\n\t\t\t\t\toutput += reason[0].stmt + \" only if \" + claim.stmt;\n\t\t\t\t\tinference.inputs[1].text = reason[0].stmt;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[4]: \/\/ Provided that\n\t\t\t\t\treasonStr = \"\";\n\t\t\t\t\toutput += claim.stmt + \" provided that \";\n\t\t\t\t\tfor(i=0;i<reason.length-1;i++)\n\t\t\t\t\t{\n\t\t\t\t\t\toutput += reason[i].stmt + \" and \";\n\t\t\t\t\t\treasonStr += reason[i].stmt + \" and \";\n\t\t\t\t\t}\n\t\t\t\t\toutput += reason[i].stmt;\n\t\t\t\t\treasonStr = reasonStr + reason[i].stmt;\n\t\t\t\t\tinference.inputs[1].text = reasonStr;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[5]: \/\/ Sufficient condition\n\t\t\t\t\toutput += reason[0].stmt + \" is a sufficient condition for \" + claim.stmt;\n\t\t\t\t\tinference.inputs[1].text = reason[0].stmt;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[6]: \/\/ Necessary condition\n\t\t\t\t\toutput += claim.stmt + \" is a necessary condition for \" + reason[0].stmt;\n\t\t\t\t\tinference.inputs[1].text = reason[0].stmt;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[7]: \/\/If and only if\n\t\t\t\t\toutput += claim.stmt + \" if and only if \" + reason[0].stmt; \t\/\/ IMP!! TODO: if-and-only-if2 : both claim and reason negated\n\t\t\t\t\tinference.inputs[1].text = reason[0].stmt;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[8]: \/\/Necessary and sufficient condition\n\t\t\t\t\toutput += claim.stmt + \" is a necessary and sufficient condition for \" + reason[0].stmt; \t\n\t\t\t\t\tinference.inputs[1].text = reason[0].stmt;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\/\/ TODO: Necessary-and-sufficient2 : both claim and reason negated\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[9]: \/\/Equivalent\n\t\t\t\t\toutput += claim.stmt + \" and \" + reason[0].stmt + \" are equivalent\"; \t\/\/ TODO: Equivalent2 : both claim and reason negated\t\t\n\t\t\t\t\tinference.inputs[1].text = reason[0].stmt;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t}\n\t\t\treturn output;\t\t\n\t\t}\t\t\n\t}\n}","new_contents":"package logic\n{\n\t\/**\n\t AGORA - an interactive and web-based argument mapping tool that stimulates reasoning, \n\t reflection, critique, deliberation, and creativity in individual argument construction \n\t and in collaborative or adversarial settings. \n\t Copyright (C) 2011 Georgia Institute of Technology\n\t \n\t This program is free software: you can redistribute it and\/or modify\n\t it under the terms of the GNU Affero General Public License as\n\t published by the Free Software Foundation, either version 3 of the\n\t License, or (at your option) any later version.\n\t \n\t This program is distributed in the hope that it will be useful,\n\t but WITHOUT ANY WARRANTY; without even the implied warranty of\n\t MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\t GNU Affero General Public License for more details.\n\t \n\t You should have received a copy of the GNU Affero General Public License\n\t along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\t \n\t *\/\n\timport classes.ArgumentPanel;\n\t\n\timport components.ArgSelector;\n\t\n\timport mx.controls.Alert;\n\timport mx.messaging.channels.StreamingAMFChannel;\n\t\n\tpublic class ModusPonens extends ParentArg\n\t{\n\t\t\n\t\tpublic function ModusPonens()\n\t\t{\n\t\t\t_langTypes = [\"If-then\",\"Implies\",\"Whenever\",\"Only if\",\"Provided that\",\"Sufficient condition\",\"Necessary condition\"];\n\t\t\tdbLangTypeNames = [\"ifthen\",\"implies\",\"whenever\",\"onlyif\",\"providedthat\",\"sufficient\",\"necessary\"];\n\t\t\t_expLangTypes = [\"If-then\",\"Whenever\",\"Provided that\"];\t\n\t\t\tmyname = MOD_PON;\n\t\t\t_dbType = \"MP\";\n\t\t}\n\t\t\n\t\toverride public function getLanguageType(dbString:String):String\n\t\t{\n\t\t\tfor(var i:int=0;i<dbLangTypeNames.length;i++)\n\t\t\t{\n\t\t\t\tif(dbString.indexOf(dbLangTypeNames[i]) >= 0)\n\t\t\t\t{\n\t\t\t\t\treturn _langTypes[i];\n\t\t\t\t}\n\t\t\t\t\t\n\t\t\t}\n\t\t\treturn \"\";\n\t\t}\n\t\t\n\t\toverride public function createLinks():void\n\t\t{\n\t\t\tif(inference.claim.inference != null && inference.claim.statementNegated)\n\t\t\t{\n\t\t\t\tAlert.show(\"Error: Statement cannot be negative\");\n\t\t\t}\n\t\t\t\n\t\t\t\/\/make claim and reason un-multiStatement\n\t\t\tif(inference.claim.multiStatement)\n\t\t\t{\n\t\t\t\tinference.claim.multiStatement = false;\n\t\t\t}\n\t\t\t\n\t\t\tfor(var i:int=0; i < inference.reasons.length; i++)\n\t\t\t{\n\t\t\t\tif(inference.reasons[i].multiStatement)\n\t\t\t\t{\n\t\t\t\t\tinference.reasons[i].multiStatement = false;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\ttrace('claim user entered value:'+inference.claim.userEntered);\n\t\t\tif(inference.claim.userEntered == false && inference.claim.inference == null && inference.claim.rules.length < 2)\n\t\t\t{\n\t\t\t\tinference.claim.input1.text = \"P\";\n\t\t\t\tinference.reasons[0].input1.text = \"Q\";\n\t\t\t\t\/\/make them uneditable. It automatically\n\t\t\t\t\/\/sets the displayTxt Text control\n\t\t\t\tinference.claim.makeUnEditable();\n\t\t\t\tinference.reasons[0].makeUnEditable();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/claim and reasons should not be negated\n\t\t\tif(inference.claim.statementNegated)\n\t\t\t{\n\t\t\t\tinference.claim.statementNegated = false;\n\t\t\t}\n\t\t\t\n\t\t\tfor(i=0; i < inference.reasons.length; i++)\n\t\t\t{\n\t\t\t\tif(inference.reasons[i].statementNegated)\n\t\t\t\t{\n\t\t\t\t\tinference.reasons[i].statementNegated = false;\n\t\t\t\t}\n\t\t\t}\n\t\t\tinference.implies = true;\n\t\t\tsuper.createLinks();\t\n\t\t}\n\t\t\n\t\toverride public function correctUsage():String {\t\t\t\n\t\t\tvar output:String = \"\";\n\t\t\tvar reason:Vector.<ArgumentPanel> = inference.reasons;\n\t\t\tvar claim:ArgumentPanel = inference.claim;\n\t\t\tvar i:int;\n\t\t\tvar reasonStr:String;\n\t\t\tswitch(inference.myschemeSel.selectedType) {\n\t\t\t\tcase _langTypes[0]:\n\t\t\t\t\treasonStr = \"\";\n\t\t\t\t\toutput += \"If \";\n\t\t\t\t\tfor(i=0; i < reason.length - 1; i++)\n\t\t\t\t\t{\n\t\t\t\t\t\toutput += reason[i].stmt + \" and if \";\n\t\t\t\t\t\treasonStr = reasonStr + reason[i].stmt + \" and if \";\n\t\t\t\t\t}\n\t\t\t\t\toutput += reason[i].stmt + \", then \" + claim.stmt;\n\t\t\t\t\treasonStr = reasonStr + reason[i].stmt;\n\t\t\t\t\tinference.inputs[1].text = reasonStr;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[1]: \/\/ Implies\n\t\t\t\t\toutput += reason[0].stmt + \" implies \" + claim.stmt;\n\t\t\t\t\tinference.inputs[1].text = reason[0].stmt;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[2]: \/\/Whenever\n\t\t\t\t\treasonStr = \"\";\n\t\t\t\t\toutput += \"Whenever \"\n\t\t\t\t\tfor(i=0;i<reason.length-1;i++)\n\t\t\t\t\t{\n\t\t\t\t\t\toutput += reason[i].stmt + \" and \";\n\t\t\t\t\t\treasonStr += reason[i].stmt + \" and \";\n\t\t\t\t\t}\n\t\t\t\t\toutput += reason[i].stmt + \", \"+ claim.stmt;\n\t\t\t\t\treasonStr = reasonStr + reason[i].stmt;\n\t\t\t\t\tinference.inputs[1].text = reasonStr;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[3]: \/\/ Only if\n\t\t\t\t\toutput += reason[0].stmt + \" only if \" + claim.stmt;\n\t\t\t\t\tinference.inputs[1].text = reason[0].stmt;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[4]: \/\/ Provided that\n\t\t\t\t\treasonStr = \"\";\n\t\t\t\t\toutput += claim.stmt + \" provided that \";\n\t\t\t\t\tfor(i=0;i<reason.length-1;i++)\n\t\t\t\t\t{\n\t\t\t\t\t\toutput += reason[i].stmt + \" and \";\n\t\t\t\t\t\treasonStr += reason[i].stmt + \" and \";\n\t\t\t\t\t}\n\t\t\t\t\toutput += reason[i].stmt;\n\t\t\t\t\treasonStr = reasonStr + reason[i].stmt;\n\t\t\t\t\tinference.inputs[1].text = reasonStr;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[5]: \/\/ Sufficient condition\n\t\t\t\t\toutput += reason[0].stmt + \" is a sufficient condition for \" + claim.stmt;\n\t\t\t\t\tinference.inputs[1].text = reason[0].stmt;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[6]: \/\/ Necessary condition\n\t\t\t\t\toutput += claim.stmt + \" is a necessary condition for \" + reason[0].stmt;\n\t\t\t\t\tinference.inputs[1].text = reason[0].stmt;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[7]: \/\/If and only if\n\t\t\t\t\toutput += claim.stmt + \" if and only if \" + reason[0].stmt; \t\/\/ IMP!! TODO: if-and-only-if2 : both claim and reason negated\n\t\t\t\t\tinference.inputs[1].text = reason[0].stmt;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[8]: \/\/Necessary and sufficient condition\n\t\t\t\t\toutput += claim.stmt + \" is a necessary and sufficient condition for \" + reason[0].stmt; \t\n\t\t\t\t\tinference.inputs[1].text = reason[0].stmt;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\/\/ TODO: Necessary-and-sufficient2 : both claim and reason negated\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t\t\tbreak;\n\t\t\t\tcase _langTypes[9]: \/\/Equivalent\n\t\t\t\t\toutput += claim.stmt + \" and \" + reason[0].stmt + \" are equivalent\"; \t\/\/ TODO: Equivalent2 : both claim and reason negated\t\t\n\t\t\t\t\tinference.inputs[1].text = reason[0].stmt;\n\t\t\t\t\tinference.inputs[0].text = claim.stmt;\n\t\t\t\t\tinference.inputs[0].forwardUpdate();\n\t\t\t\t\tinference.inputs[1].forwardUpdate();\n\t\t\t}\n\t\t\treturn output;\t\t\n\t\t}\t\t\n\t}\n}","subject":"Fix obvious semicolon error","message":"Fix obvious semicolon error\n","lang":"ActionScript","license":"agpl-3.0","repos":"mbjornas3\/AGORA,mbjornas3\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA"}
{"commit":"b7ffc487535ea54e7536eef5b8dbcb56ecb45d92","old_file":"src\/MorningStroll.as","new_file":"src\/MorningStroll.as","old_contents":"package\n{\n\n  import flash.text.TextField;\n\n  import org.flixel.FlxG;\n  import org.flixel.FlxGame;\n  import org.flixel.FlxU;\n\n  [SWF(width=416, height=600, backgroundColor=\"#000000\")]\n  [Frame(factoryClass=\"Preloader\")]\n\n  \/\/ Custom FlxGame extensions.\n\n  public class MorningStroll extends FlxGame\n  {\n\n    public function MorningStroll()\n    {\n      super(416, 600, MenuState, 1, 24, 24);\n    }\n\n    override protected function createFocusScreen():void\n    {\n      \/\/ Draw transparent black backdrop.\n      \/\/ From Flixel.\n      this._focus.graphics.moveTo(0, 0);\n      this._focus.graphics.beginFill(0, 0.8);\n      this._focus.graphics.lineTo(FlxG.width, 0);\n      this._focus.graphics.lineTo(FlxG.width, FlxG.height);\n      this._focus.graphics.lineTo(0, FlxG.height);\n      this._focus.graphics.lineTo(0, 0);\n      this._focus.graphics.endFill();\n\n      var pauseTitle:TextField = new Text(0, 0, FlxG.width,\n        \"Paused\", Text.H1).getTextField();\n      var quitText:TextField = new Text(0, 0, FlxG.width,\n        \"Press Q to quit\").getTextField();\n\n      pauseTitle.y = Text.BASELINE * 6;\n      quitText.y = pauseTitle.y + Text.BASELINE * 2;\n\n      this._focus.addChild(pauseTitle);\n      this._focus.addChild(quitText);\n\n      addChild(this._focus);\n\n    }\n\n    public static function endGame():void\n    {\n      FlxG.fade(0xff000000, 1, function():void {\n        FlxG.resetGame();\n      });\n    }\n\n  }\n}\n","new_contents":"package\n{\n\n  import flash.text.TextField;\n\n  import org.flixel.FlxG;\n  import org.flixel.FlxGame;\n  import org.flixel.FlxU;\n\n  [SWF(width=416, height=600, backgroundColor=\"#000000\")]\n  [Frame(factoryClass=\"Preloader\")]\n\n  \/\/ Custom FlxGame extensions.\n\n  public class MorningStroll extends FlxGame\n  {\n\n    public function MorningStroll()\n    {\n      super(416, 600, MenuState, 1, 24, 24);\n    }\n\n    override protected function createFocusScreen():void\n    {\n      \/\/ Draw transparent black backdrop.\n      \/\/ From Flixel.\n      this._focus.graphics.moveTo(0, 0);\n      this._focus.graphics.beginFill(0, 0.8);\n      this._focus.graphics.lineTo(FlxG.width, 0);\n      this._focus.graphics.lineTo(FlxG.width, FlxG.height);\n      this._focus.graphics.lineTo(0, FlxG.height);\n      this._focus.graphics.lineTo(0, 0);\n      this._focus.graphics.endFill();\n\n      var pauseTitle:TextField = new Text(0, 0, FlxG.width,\n        \"Paused\", Text.H1).getTextField();\n      var instructions:TextField = new Text(0, 0, FlxG.width, [\n        \"Arrow keys to move\",\n        \"Press Q to quit\",\n        \"Press 0, -, + for volume\"\n      ].join(\"\\n\\n\")).getTextField();\n\n      pauseTitle.y = Text.BASELINE * 6;\n      instructions.y = pauseTitle.y + Text.BASELINE * 2;\n\n      this._focus.addChild(pauseTitle);\n      this._focus.addChild(instructions);\n\n      addChild(this._focus);\n\n    }\n\n    public static function endGame():void\n    {\n      FlxG.fade(0xff000000, 1, function():void {\n        FlxG.resetGame();\n      });\n    }\n\n  }\n}\n","subject":"Update instructions on pause screen.","message":"Update instructions on pause screen.","lang":"ActionScript","license":"artistic-2.0","repos":"hlfcoding\/morning-stroll"}
{"commit":"25932820c8ec3316a6569ed4fd5cbb1f6496f5e3","old_file":"assets\/scripts\/character_states\/stand.as","new_file":"assets\/scripts\/character_states\/stand.as","old_contents":"void enter(entity_impl& out owner) {\n    owner.get_animation_component().play_ani(\"stand\");\n}\n\nvoid update(float delta_time, entity_impl& out owner) {\n\n}\n\nvoid leave(entity_impl& out owner) {\n    \n}\n","new_contents":"void enter(entity_impl& out owner) {\n    owner.get_animation_component().play_ani(\"stand\");\n    owner.get_character_physics_component().velocity(0);\n    owner.get_character_physics_component().angular_velocity(0);\n}\n\nvoid update(float delta_time, entity_impl& out owner) {\n\n}\n\nvoid leave(entity_impl& out owner) {\n\n}\n","subject":"set velocity to zero in 'stand'-states enter function.","message":"set velocity to zero in 'stand'-states enter function.\n","lang":"ActionScript","license":"mit","repos":"kasoki\/project-zombye,kasoki\/project-zombye,kasoki\/project-zombye"}
{"commit":"ba3be6f30e19d58eb058a8c5c429ba5ffbc51f4e","old_file":"Arguments\/src\/Controller\/logic\/NotAllSyllogism.as","new_file":"Arguments\/src\/Controller\/logic\/NotAllSyllogism.as","old_contents":"\npackage Controller.logic\n{\n\timport Model.AGORAModel;\n\timport Model.ArgumentTypeModel;\n\timport Model.InferenceModel;\n\timport Model.SimpleStatementModel;\n\timport Model.StatementModel;\n\t\n\timport ValueObjects.AGORAParameters;\n\t\n\timport components.ArgSelector;\n\timport components.ArgumentPanel;\n\timport components.MenuPanel;\n\t\n\timport mx.controls.Alert;\n\timport mx.core.FlexGlobals;\n\n\tpublic class NotAllSyllogism extends ParentArg\n\t{\n\t\tprivate static var instance:NotAllSyllogism;\n\t\tpublic function NotAllSyllogism()\n\t\t{\n\t\t\tlabel = AGORAParameters.getInstance().NOT_ALL_SYLL;\n\t\t}\n\t\t\n\t\tpublic static function getInstance():NotAllSyllogism{\n\t\t\tif(instance==null){\n\t\t\t\tinstance = new NotAllSyllogism;\n\t\t\t}\n\t\t\treturn instance;\n\t\t}\n\t\t\n\t\toverride public function formText(argumentTypeModel:ArgumentTypeModel):void{\n\n\t\t\tvar output:String = \"\";\n\t\t\tvar reasonText:String = \"\";\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\n\t\t\tvar argSelector:ArgSelector = MenuPanel(FlexGlobals.topLevelApplication.map.agoraMap.menuPanelsHash[argumentTypeModel.ID]).schemeSelector;\n\t\t\tvar i:int;\n\t\t\t\n\t\t\toutput = \"It cannot be the case, at the same time, that \";\n\t\t\t\n\t\t\tfor(i=0; i<reasonModels.length; i++){\n\t\t\t\treasonText = reasonText +  reasonModels[i].statement.text + \" and that \";\n\t\t\t\targumentTypeModel.inferenceModel.statements[i+1].text = reasonModels[i].statement.text;\n\t\t\t}\n\t\t\t\n\t\t\toutput = output + reasonText + claimModel.statement.positiveText;\n\t\t\targumentTypeModel.inferenceModel.statements[0].text = claimModel.statement.text;\n\t\t\targumentTypeModel.inferenceModel.statement.text = output;\n\t\t}\n\t\t\n\t\toverride public function deleteLinks(argumentTypeModel:ArgumentTypeModel):void{\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\n\t\t\tvar inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\n\t\t\t\n\t\t\t\/\/remove negativity from the inference\n\t\t\tinferenceModel.negated = false;\n\t\t\t\n\t\t\t\/\/if first claim's argument, remove\n\t\t\t\/\/negativity from the claim\n\t\t\tif(claimModel.firstClaim){\n\t\t\t\tclaimModel.negated = false;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/remove links from claim to the inference's  statement\n\t\t\tvar simpleStatement:SimpleStatementModel;\n\t\t\tvar statementTobeUnLinked:SimpleStatementModel;\n\t\t\t\n\t\t\tsimpleStatement = claimModel.statement;\n\t\t\tstatementTobeUnLinked = inferenceModel.statements[0];\n\t\t\tremoveDependence(simpleStatement, statementTobeUnLinked);\n\t\t\t\n\t\t\tif(reasonModels.length > 1){\n\t\t\t\ttrace(\"NotAllSyllogism::deleteLinks: This should not be occuring.\");\n\t\t\t}\n\t\t\t\/\/remove links from reasons to the inference's statement\n\t\t\tsimpleStatement = reasonModels[0].statement;\n\t\t\tstatementTobeUnLinked = inferenceModel.statements[1];\n\t\t\tremoveDependence(simpleStatement, statementTobeUnLinked);\n\t\t\t\n\t\t\t\/\/delete the unnecessary statements in the infernece\n\t\t\t\/\/but this is not required as the scheme could be changed\n\t\t\t\/\/only when there is one reason. If there is only one reasons\n\t\t\t\/\/the number of statements in the inference is going to be\n\t\t\t\/\/only two, which is the default.\n\t\t\t\n\t\t}\n\t\t\n\t\toverride public function link(argumentTypeModel:ArgumentTypeModel):void{\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\n\t\t\tvar inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\n\t\t\t\n\t\t\t\/\/inference is a disjunction\n\t\t\tinferenceModel.connectingString = StatementModel.DISJUNCTION;\n\t\t\t\n\t\t\t\/\/if first claim, change it to negative\n\t\t\tif(claimModel.firstClaim){\n\t\t\t\tclaimModel.negated = true;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/connect the claim's statement to the inference's first statement\n\t\t\t\/\/claimModel.statement.forwardList.push(inferenceModel.statements[0]);\n\t\t\tclaimModel.statement.addDependentStatement(inferenceModel.statements[0]);\n\t\t\t\n\t\t\t\/\/connect the reason's statement to the infernece's second statement\n\t\t\t\/\/reasonModels[0].statement.forwardList.push(inferenceModel.statements[1]);\n\t\t\tfor(var i:int=0; i<reasonModels.length; i++){\n\t\t\t\treasonModels[i].statement.addDependentStatement(inferenceModel.statements[i+1]);\n\t\t\t}\n\t\t}\n\t\t\n\t\n\t\t\/*\n\t\toverride public function get dbType():String\n\t\t{\n\t\t\treturn _dbType;\n\t\t}\n\t\t\n\t\toverride public function getLanguageType(dbString:String):String{\n\t\t\treturn _langTypes[0];\n\t\t}\n\t\t\n\t\toverride public function createLinks():void\n\t\t{\n\t\t\tif(inference.claim.inference != null && !inference.claim.statementNegated)\n\t\t\t{\n\t\t\t\tAlert.show(\"Error: Statement cannot be positive\");\n\t\t\t}\n\n\t\t\t\n\t\t\tif(inference.claim.multiStatement)\n\t\t\t{\n\t\t\t\tinference.claim.multiStatement = false;\n\t\t\t}\t\n\t\t\t\n\t\t\tfor(var i:int=0; i < inference.reasons.length; i++)\n\t\t\t{\n\t\t\t\tif(inference.reasons[i].multiStatement)\n\t\t\t\t{\n\t\t\t\t\tinference.reasons[i].multiStatement = false;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\tif(inference.claim.userEntered == false && inference.claim.inference == null && inference.claim.rules.length < 2)\n\t\t\t{\n\t\t\t\tinference.claim.input1.text = \"P\";\n\t\t\t\tinference.claim.makeUnEditable();\n\t\t\t\tinference.reasons[0].input1.text = \"Q\";\n\t\t\t\tinference.reasons[0].makeUnEditable();\n\t\t\t}\n\t\t\t\n\t\t\tif(!inference.claim.statementNegated)\n\t\t\t{\n\t\t\t\tinference.claim.statementNegated = true;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\tfor(i=0; i < inference.reasons.length; i++)\n\t\t\t{\n\t\t\t\tif(inference.reasons[i].statementNegated)\n\t\t\t\t{\n\t\t\t\t\tinference.reasons[i].statementNegated = false;\t\n\t\t\t\t}\n\t\t\t}\t\n\t\t\tinference.implies = false;\n\t\t\t\n\t\t\tsuper.createLinks();\n\t\t\t\n\n\t\t}\n\t\t\n\t\toverride public function correctUsage():String {\n\t\t\tvar output:String = \"\";\n\t\t\tvar reasonStr:String;\n\t\t\tvar i:int;\n\t\t\t\n\t\t\toutput += \"It cannot be the case, at the same time, that \";\n\t\t\tfor(i=0;i<inference.reasons.length;i++)\n\t\t\t{\n\t\t\t\t\toutput += inference.reasons[i].stmt + \" and that \";\n\t\t\t\t\t\/\/inference.inputs[i+1].text = inference.reasons[i].stmt;\n\t\t\t\t\t\/\/inference.inputs[i+1].forwardUpdate();\n\t\t\t}\n\t\t\toutput += inference.claim.positiveStmt;\n\t\t\t\/\/inference.inputs[0].text = inference.claim.positiveStmt;\n\t\t\t\/\/inference.inputs[0].forwardUpdate();\n\t\t\treturn output;\n\t\t}\n\t\t*\/\n\t}\n}","new_contents":"\npackage Controller.logic\n{\n\timport Model.AGORAModel;\n\timport Model.ArgumentTypeModel;\n\timport Model.InferenceModel;\n\timport Model.SimpleStatementModel;\n\timport Model.StatementModel;\n\t\n\timport ValueObjects.AGORAParameters;\n\t\n\timport components.ArgSelector;\n\timport components.ArgumentPanel;\n\timport components.MenuPanel;\n\t\n\timport mx.controls.Alert;\n\timport mx.core.FlexGlobals;\n\n\tpublic class NotAllSyllogism extends ParentArg\n\t{\n\t\tprivate static var instance:NotAllSyllogism;\n\t\tpublic function NotAllSyllogism()\n\t\t{\n\t\t\tlabel = AGORAParameters.getInstance().NOT_ALL_SYLL;\n\t\t}\n\t\t\n\t\tpublic static function getInstance():NotAllSyllogism{\n\t\t\tif(instance==null){\n\t\t\t\tinstance = new NotAllSyllogism;\n\t\t\t}\n\t\t\treturn instance;\n\t\t}\n\t\t\n\t\toverride public function formText(argumentTypeModel:ArgumentTypeModel):void{\n\n\t\t\tvar output:String = \"\";\n\t\t\tvar reasonText:String = \"\";\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\n\t\t\tvar argSelector:ArgSelector = MenuPanel(FlexGlobals.topLevelApplication.map.agoraMap.menuPanelsHash[argumentTypeModel.ID]).schemeSelector;\n\t\t\tvar i:int;\n\t\t\t\n\t\t\toutput = \"It cannot be the case, at the same time, that \";\n\t\t\t\n\t\t\tfor(i=0; i<reasonModels.length; i++){\n\t\t\t\treasonText = reasonText +  reasonModels[i].statement.text + \" and that \";\n\t\t\t\targumentTypeModel.inferenceModel.statements[i+1].text = reasonModels[i].statement.text;\n\t\t\t}\n\t\t\t\n\t\t\toutput = output + reasonText + claimModel.statement.positiveText;\n\t\t\targumentTypeModel.inferenceModel.statements[0].text = claimModel.statement.text;\n\t\t\targumentTypeModel.inferenceModel.statement.text = output;\n\t\t}\n\t\t\n\t\toverride public function deleteLinks(argumentTypeModel:ArgumentTypeModel):void{\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\n\t\t\tvar inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\n\t\t\t\n\t\t\t\/\/remove negativity from the inference\n\t\t\tinferenceModel.negated = false;\n\t\t\t\n\t\t\t\/\/if first claim's argument, remove\n\t\t\t\/\/negativity from the claim\n\t\t\tif(claimModel.firstClaim){\n\t\t\t\tclaimModel.negated = false;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/remove links from claim to the inference's  statement\n\t\t\tvar simpleStatement:SimpleStatementModel;\n\t\t\tvar statementTobeUnLinked:SimpleStatementModel;\n\t\t\t\n\t\t\tsimpleStatement = claimModel.statement;\n\t\t\tstatementTobeUnLinked = inferenceModel.statements[0];\n\t\t\tremoveDependence(simpleStatement, statementTobeUnLinked);\n\t\t\t\n\t\t\tif(reasonModels.length > 1){\n\t\t\t\ttrace(\"NotAllSyllogism::deleteLinks: This should not be occuring.\");\n\t\t\t}\n\t\t\t\/\/remove links from reasons to the inference's statement\n\t\t\tsimpleStatement = reasonModels[0].statement;\n\t\t\tstatementTobeUnLinked = inferenceModel.statements[1];\n\t\t\tremoveDependence(simpleStatement, statementTobeUnLinked);\n\t\t\t\n\t\t\t\/\/delete the unnecessary statements in the infernece\n\t\t\t\/\/but this is not required as the scheme could be changed\n\t\t\t\/\/only when there is one reason. If there is only one reasons\n\t\t\t\/\/the number of statements in the inference is going to be\n\t\t\t\/\/only two, which is the default.\n\t\t\t\n\t\t}\n\t\t\n\t\toverride public function link(argumentTypeModel:ArgumentTypeModel):void{\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\n\t\t\tvar inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\n\t\t\t\n\t\t\t\/\/inference is a disjunction\n\t\t\tinferenceModel.connectingString = StatementModel.DISJUNCTION;\n\t\t\t\n\t\t\t\/\/if first claim, change it to negative\n\t\t\tif(claimModel.firstClaim){\n\t\t\t\tclaimModel.negated = true;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/connect the claim's statement to the inference's first statement\n\t\t\t\/\/claimModel.statement.forwardList.push(inferenceModel.statements[0]);\n\t\t\tclaimModel.statement.addDependentStatement(inferenceModel.statements[0]);\n\t\t\t\n\t\t\t\/\/connect the reason's statement to the infernece's second statement\n\t\t\t\/\/reasonModels[0].statement.forwardList.push(inferenceModel.statements[1]);\n\t\t\tfor(var i:int=0; i<reasonModels.length; i++){\n\t\t\t\treasonModels[i].statement.addDependentStatement(inferenceModel.statements[i+1]);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"clean up","message":"clean up\n","lang":"ActionScript","license":"agpl-3.0","repos":"MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,mbjornas3\/AGORA,mbjornas3\/AGORA"}
{"commit":"21e7e214748cbe2a1b6c87d5b9eacb76b4eb9f5e","old_file":"project\/PinkPlayer\/src\/com\/fenhongxiang\/cue\/CuePoint.as","new_file":"project\/PinkPlayer\/src\/com\/fenhongxiang\/cue\/CuePoint.as","old_contents":"\/\/------------------------------------------------------------------------------\n\/\/\n\/\/   Copyright 2016 www.fenhongxiang.com \n\/\/   All rights reserved. \n\/\/   By :ljh \n\/\/\n\/\/------------------------------------------------------------------------------\n\npackage com.fenhongxiang.cue\n{\n\timport com.fenhongxiang.event.FResizeEvent;\n\timport com.fenhongxiang.view.FSprite;\n\t\n\timport flash.events.MouseEvent;\n\n\tpublic class CuePoint extends FSprite\n\t{\n\t\tpublic function CuePoint()\n\t\t{\n\t\t\tthis.buttonMode = true;\n\t\t\tthis.useHandCursor = true;\n\t\t\t\n\t\t\tborder = false;\n\t\t\tbackgroudColor = 0xA6A6A6;\n\t\t\tresize(3, 10);\n\t\t\taddEventListeners();\n\t\t}\n\t\t\n\t\tprivate var _container:FSprite;\n\t\tprivate var _data:CueData;\n\t\t\n\t\tpublic function get data():CueData\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\n\t\tpublic function set toogleTip(value:Function):void\n\t\t{\n\t\t\t_toogleTip = value;\n\t\t}\n\n\t\tprivate var _toogleTip:Function;\n\t\t\n\t\tpublic function set container(value:FSprite):void\n\t\t{\n\t\t\t_container = value;\n\t\t\t\n\t\t\tif (_container != null)\n\t\t\t{\n\t\t\t\t_container.addEventListener(FResizeEvent.SIZE_CHANGE, onContainerResize, false, 0, true);\n\t\t\t\t\n\t\t\t\tthis.x = (_data == null ? 0 : _data.pos * _container.width) + _container.x;\n\t\t\t\tthis.y = 0;\n\t\t\t\tthis.height = _container.height;\n\t\t\t\t\n\t\t\t\t_container.addChild(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function onContainerResize(e:FResizeEvent):void\n\t\t{\n\t\t\tthis.x = (_data == null ? 0 : _data.pos * _container.width) + _container.x;\n\t\t\tthis.y = 0;\n\t\t\tthis.height = _container.height;\n\t\t}\n\t\t\n\t\tpublic function set data(value:CueData):void\n\t\t{\n\t\t\t_data = value;\n\t\t}\n\t\t\n\t\tprivate function addEventListeners():void\n\t\t{\n\t\t\tthis.addEventListener(MouseEvent.MOUSE_OUT, hideTip, false, 0, true);\n\t\t\tthis.addEventListener(MouseEvent.MOUSE_OVER, showTip, false, 0, true);\n\t\t}\n\t\t\n\t\tprivate function hideTip(e:MouseEvent):void\n\t\t{\n\t\t\tbackgroudColor = 0xA6A6A6;\n\t\t\t\n\t\t\tif(_toogleTip != null)\n\t\t\t{\n\t\t\t\t_toogleTip(null);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function showTip(e:MouseEvent):void\n\t\t{\n\t\t\tbackgroudColor = 0xFF0000;\n\t\t\t\n\t\t\tif(_toogleTip != null)\n\t\t\t{\n\t\t\t\t_toogleTip(this);\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/\/------------------------------------------------------------------------------\n\/\/\n\/\/   Copyright 2016 www.fenhongxiang.com \n\/\/   All rights reserved. \n\/\/   By :ljh \n\/\/\n\/\/------------------------------------------------------------------------------\n\npackage com.fenhongxiang.cue\n{\n\timport com.fenhongxiang.event.FResizeEvent;\n\timport com.fenhongxiang.view.FSprite;\n\t\n\timport flash.events.MouseEvent;\n\n\tpublic class CuePoint extends FSprite\n\t{\n\t\tpublic function CuePoint()\n\t\t{\n\t\t\tthis.buttonMode = true;\n\t\t\tthis.useHandCursor = true;\n\t\t\t\n\t\t\tborder = false;\n\t\t\tbackgroudColor = 0xffb81d;\n\t\t\tresize(3, 10);\n\t\t\taddEventListeners();\n\t\t}\n\t\t\n\t\tprivate var _container:FSprite;\n\t\tprivate var _data:CueData;\n\t\t\n\t\tpublic function get data():CueData\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\n\t\tpublic function set toogleTip(value:Function):void\n\t\t{\n\t\t\t_toogleTip = value;\n\t\t}\n\n\t\tprivate var _toogleTip:Function;\n\t\t\n\t\tpublic function set container(value:FSprite):void\n\t\t{\n\t\t\t_container = value;\n\t\t\t\n\t\t\tif (_container != null)\n\t\t\t{\n\t\t\t\t_container.addEventListener(FResizeEvent.SIZE_CHANGE, onContainerResize, false, 0, true);\n\t\t\t\t\n\t\t\t\tthis.x = (_data == null ? 0 : _data.pos * _container.width) + _container.x;\n\t\t\t\tthis.y = 0;\n\t\t\t\tthis.height = _container.height;\n\t\t\t\t\n\t\t\t\t_container.addChild(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function onContainerResize(e:FResizeEvent):void\n\t\t{\n\t\t\tthis.x = (_data == null ? 0 : _data.pos * _container.width) + _container.x;\n\t\t\tthis.y = 0;\n\t\t\tthis.height = _container.height;\n\t\t}\n\t\t\n\t\tpublic function set data(value:CueData):void\n\t\t{\n\t\t\t_data = value;\n\t\t}\n\t\t\n\t\tprivate function addEventListeners():void\n\t\t{\n\t\t\tthis.addEventListener(MouseEvent.MOUSE_OUT, hideTip, false, 0, true);\n\t\t\tthis.addEventListener(MouseEvent.MOUSE_OVER, showTip, false, 0, true);\n\t\t}\n\t\t\n\t\tprivate function hideTip(e:MouseEvent):void\n\t\t{\n\t\t\tbackgroudColor = 0xffb81d;\n\t\t\t\n\t\t\tif(_toogleTip != null)\n\t\t\t{\n\t\t\t\t_toogleTip(null);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function showTip(e:MouseEvent):void\n\t\t{\n\t\t\tbackgroudColor = 0xffaf00;\n\t\t\t\n\t\t\tif(_toogleTip != null)\n\t\t\t{\n\t\t\t\t_toogleTip(this);\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"update style","message":"update style\n","lang":"ActionScript","license":"mit","repos":"luojianghong\/HLSPlayer,luojianghong\/HLSPlayer"}
{"commit":"cc3976a213e597aa1a858617ddc39859315c9e2a","old_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGameController.as","new_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGameController.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.ezgame.client {\n\nimport flash.events.Event;\n\nimport com.threerings.util.Name;\n\nimport com.threerings.presents.dobj.AttributeChangedEvent;\n\nimport com.threerings.crowd.client.PlaceView;\nimport com.threerings.crowd.data.BodyObject;\nimport com.threerings.crowd.data.PlaceConfig;\nimport com.threerings.crowd.data.PlaceObject;\nimport com.threerings.crowd.util.CrowdContext;\n\nimport com.threerings.parlor.game.client.GameController;\nimport com.threerings.parlor.game.data.GameObject;\n\nimport com.threerings.parlor.turn.client.TurnGameController;\nimport com.threerings.parlor.turn.client.TurnGameControllerDelegate;\n\nimport com.threerings.ezgame.data.EZGameObject;\n\n\/**\n * A controller for flash games.\n *\/\npublic class EZGameController extends GameController\n    implements TurnGameController\n{\n    public function EZGameController ()\n    {\n        addDelegate(_turnDelegate = new TurnGameControllerDelegate(this));\n    }\n\n    \/**\n     * This is called by the GameControlBackend once it has initialized and made contact with\n     * usercode.\n     *\/\n    public function userCodeIsConnected (autoReady :Boolean) :void\n    {\n        if (autoReady) {\n            playerIsReady();\n        }\n    }\n\n    \/**\n     * Called by the GameControlBackend when the game is ready to start. If the game has ended,\n     * this can be called by all clients to start the game anew.\n     *\/\n    public function playerIsReady () :void\n    {\n        playerReady();\n    }\n\n    \/\/ from PlaceController\n    override public function willEnterPlace (plobj :PlaceObject) :void\n    {\n        _ezObj = (plobj as EZGameObject);\n\n        super.willEnterPlace(plobj);\n    }\n\n    \/\/ from PlaceController\n    override public function didLeavePlace (plobj :PlaceObject) :void\n    {\n        super.didLeavePlace(plobj);\n\n        _ezObj = null;\n    }\n\n    \/\/ from TurnGameController\n    public function turnDidChange (turnHolder :Name) :void\n    {\n        _panel.backend.turnDidChange();\n    }\n\n    \/\/ from GameController\n    override public function attributeChanged (event :AttributeChangedEvent) :void\n    {\n        var name :String = event.getName();\n        if (EZGameObject.CONTROLLER_OID == name) {\n            _panel.backend.controlDidChange();\n        } else if (GameObject.ROUND_ID == name) {\n            if ((event.getValue() as int) > 0) {\n                _panel.backend.roundStateChanged(true);\n            } else {\n                _panel.backend.roundStateChanged(false);\n            }\n        } else {\n            super.attributeChanged(event);\n        }\n    }\n\n    \/\/ from GameController\n    override protected function playerReady () :void\n    {\n        \/\/ we require the user to be connected, and we redundantly only do this if the user is in\n        \/\/ the players array\n        if (_panel.backend.isConnected()) {\n            var bobj :BodyObject = (_ctx.getClient().getClientObject() as BodyObject);\n            if (_gobj.getPlayerIndex(bobj.getVisibleName()) != -1) {\n                super.playerReady();\n            }\n\n        } else {\n            log.debug(\"Waiting to call playerReady, userCode not yet connected.\");\n        }\n    }\n\n    \/\/ from GameController\n    override protected function gameDidStart () :void\n    {\n        super.gameDidStart();\n        _panel.backend.gameStateChanged(true);\n    }\n\n    \/\/ from GameController\n    override protected function gameDidEnd () :void\n    {\n        super.gameDidEnd();\n        _panel.backend.gameStateChanged(false);\n    }\n\n    \/\/ from PlaceController\n    override protected function createPlaceView (ctx :CrowdContext) :PlaceView\n    {\n        return new EZGamePanel(ctx, this);\n    }\n\n    \/\/ from PlaceController\n    override protected function didInit () :void\n    {\n        super.didInit();\n\n        \/\/ we can't just assign _panel in createPlaceView() for some exciting reason\n        _panel = (_view as EZGamePanel);\n    }\n\n    protected var _ezObj :EZGameObject;\n    protected var _turnDelegate :TurnGameControllerDelegate;\n    protected var _panel :EZGamePanel;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.ezgame.client {\n\nimport flash.events.Event;\n\nimport com.threerings.util.Name;\n\nimport com.threerings.presents.dobj.AttributeChangedEvent;\n\nimport com.threerings.crowd.client.PlaceView;\nimport com.threerings.crowd.data.BodyObject;\nimport com.threerings.crowd.data.PlaceConfig;\nimport com.threerings.crowd.data.PlaceObject;\nimport com.threerings.crowd.util.CrowdContext;\n\nimport com.threerings.parlor.game.client.GameController;\nimport com.threerings.parlor.game.data.GameObject;\n\nimport com.threerings.parlor.turn.client.TurnGameController;\nimport com.threerings.parlor.turn.client.TurnGameControllerDelegate;\n\nimport com.threerings.ezgame.data.EZGameObject;\n\n\/**\n * A controller for flash games.\n *\/\npublic class EZGameController extends GameController\n    implements TurnGameController\n{\n    public function EZGameController ()\n    {\n        addDelegate(_turnDelegate = new TurnGameControllerDelegate(this));\n    }\n\n    \/**\n     * This is called by the GameControlBackend once it has initialized and made contact with\n     * usercode.\n     *\/\n    public function userCodeIsConnected (autoReady :Boolean) :void\n    {\n        if (autoReady) {\n            \/\/ let the game manager know that we're here and we want to start the game now\n            playerIsReady();\n        } else {\n            \/\/ let the game manager know that we're here even though we don't want the game to\n            \/\/ start yet\n            _gobj.manager.invoke(\"playerInRoom\");\n        }\n    }\n\n    \/**\n     * Called by the GameControlBackend when the game is ready to start. If the game has ended,\n     * this can be called by all clients to start the game anew.\n     *\/\n    public function playerIsReady () :void\n    {\n        playerReady();\n    }\n\n    \/\/ from PlaceController\n    override public function willEnterPlace (plobj :PlaceObject) :void\n    {\n        _ezObj = (plobj as EZGameObject);\n\n        super.willEnterPlace(plobj);\n    }\n\n    \/\/ from PlaceController\n    override public function didLeavePlace (plobj :PlaceObject) :void\n    {\n        super.didLeavePlace(plobj);\n\n        _ezObj = null;\n    }\n\n    \/\/ from TurnGameController\n    public function turnDidChange (turnHolder :Name) :void\n    {\n        _panel.backend.turnDidChange();\n    }\n\n    \/\/ from GameController\n    override public function attributeChanged (event :AttributeChangedEvent) :void\n    {\n        var name :String = event.getName();\n        if (EZGameObject.CONTROLLER_OID == name) {\n            _panel.backend.controlDidChange();\n        } else if (GameObject.ROUND_ID == name) {\n            if ((event.getValue() as int) > 0) {\n                _panel.backend.roundStateChanged(true);\n            } else {\n                _panel.backend.roundStateChanged(false);\n            }\n        } else {\n            super.attributeChanged(event);\n        }\n    }\n\n    \/\/ from GameController\n    override protected function playerReady () :void\n    {\n        \/\/ we require the user to be connected, and we redundantly only do this if the user is in\n        \/\/ the players array\n        if (_panel.backend.isConnected()) {\n            var bobj :BodyObject = (_ctx.getClient().getClientObject() as BodyObject);\n            if (_gobj.getPlayerIndex(bobj.getVisibleName()) != -1) {\n                super.playerReady();\n            }\n\n        } else {\n            log.debug(\"Waiting to call playerReady, userCode not yet connected.\");\n        }\n    }\n\n    \/\/ from GameController\n    override protected function gameDidStart () :void\n    {\n        super.gameDidStart();\n        _panel.backend.gameStateChanged(true);\n    }\n\n    \/\/ from GameController\n    override protected function gameDidEnd () :void\n    {\n        super.gameDidEnd();\n        _panel.backend.gameStateChanged(false);\n    }\n\n    \/\/ from PlaceController\n    override protected function createPlaceView (ctx :CrowdContext) :PlaceView\n    {\n        return new EZGamePanel(ctx, this);\n    }\n\n    \/\/ from PlaceController\n    override protected function didInit () :void\n    {\n        super.didInit();\n\n        \/\/ we can't just assign _panel in createPlaceView() for some exciting reason\n        _panel = (_view as EZGamePanel);\n    }\n\n    protected var _ezObj :EZGameObject;\n    protected var _turnDelegate :TurnGameControllerDelegate;\n    protected var _panel :EZGamePanel;\n}\n}\n","subject":"Use playerInRoom() to let the game manager know we've arrived but aren't ready to start the game yet.","message":"Use playerInRoom() to let the game manager know we've arrived but aren't ready\nto start the game yet.\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@419 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"3e220b05c270eaf33518a92fb36005e1665edf14","old_file":"as3\/smartform\/src\/com\/rpath\/raf\/util\/LifecycleObject.as","new_file":"as3\/smartform\/src\/com\/rpath\/raf\/util\/LifecycleObject.as","old_contents":"\/*\n#\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.raf.util\n{\n    import flash.utils.Dictionary;\n    \n    import mx.core.FlexGlobals;\n\n    public class LifecycleObject\n    {\n        public function LifecycleObject()\n        {\n            super();\n        }\n        \n        \/\/ INVALIDATION AND COMMITPROPERTIES PATTERN\n        \n        private var invalidatePropertiesFlag:Boolean;\n        \n        public function invalidateProperties():void\n        {\n            if (!invalidatePropertiesFlag)\n            {\n                invalidatePropertiesFlag = true;\n                invalidateObject(this);\n            }\n        }\n        \n        protected function commitProperties():void\n        {\n            \/\/ override this\n        }\n        \n        \/\/ -- INVALIDATION SUPPORT\n        private static var invalidObjects:Dictionary = new Dictionary(true);\n        private static var validatePending:Boolean = false;\n        \n        public static function invalidateObject(obj:LifecycleObject):void\n        {\n            invalidObjects[obj] = true;\n            \n            if (!validatePending)\n            {\n                validatePending = true;\n                FlexGlobals.topLevelApplication.callLater(validateObjects);\n            }\n        }\n        \n        protected static function validateObjects():void\n        {\n            var invalidQueue:Dictionary = invalidObjects;\n            \n            \/\/ start a fresh tracker for further invalidations\n            \/\/ that are a side effect of this pass\n            invalidObjects = new Dictionary(true);\n            \/\/ ready to receive another call\n            validatePending = false;\n            \n            for (var o:* in invalidQueue)\n            {\n                var rm:LifecycleObject = o as LifecycleObject;\n                if (rm)\n                {\n                    \/\/ clear the flag first, in case we're reentrant\n                    \/\/ on any given instance\n                    rm.invalidatePropertiesFlag = false;\n                    rm.commitProperties();\n                }\n            }\n            \n        }\n\n    }\n}","new_contents":"\/*\n#\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.raf.util\n{\n    import flash.utils.Dictionary;\n    \n    import mx.core.FlexGlobals;\n    import flash.events.EventDispatcher;\n\n    public class LifecycleObject extends EventDispatcher\n    {\n        public function LifecycleObject()\n        {\n            super();\n        }\n        \n        \/\/ INVALIDATION AND COMMITPROPERTIES PATTERN\n        \n        private var invalidatePropertiesFlag:Boolean;\n        \n        public function invalidateProperties():void\n        {\n            if (!invalidatePropertiesFlag)\n            {\n                invalidatePropertiesFlag = true;\n                invalidateObject(this);\n            }\n        }\n        \n        protected function commitProperties():void\n        {\n            \/\/ override this\n        }\n        \n        \/\/ -- INVALIDATION SUPPORT\n        private static var invalidObjects:Dictionary = new Dictionary(true);\n        private static var validatePending:Boolean = false;\n        \n        public static function invalidateObject(obj:LifecycleObject):void\n        {\n            invalidObjects[obj] = true;\n            \n            if (!validatePending)\n            {\n                validatePending = true;\n                FlexGlobals.topLevelApplication.callLater(validateObjects);\n            }\n        }\n        \n        protected static function validateObjects():void\n        {\n            var invalidQueue:Dictionary = invalidObjects;\n            \n            \/\/ start a fresh tracker for further invalidations\n            \/\/ that are a side effect of this pass\n            invalidObjects = new Dictionary(true);\n            \/\/ ready to receive another call\n            validatePending = false;\n            \n            for (var o:* in invalidQueue)\n            {\n                var rm:LifecycleObject = o as LifecycleObject;\n                if (rm)\n                {\n                    \/\/ clear the flag first, in case we're reentrant\n                    \/\/ on any given instance\n                    rm.invalidatePropertiesFlag = false;\n                    rm.commitProperties();\n                }\n            }\n            \n        }\n\n    }\n}","subject":"Make LifeCycleObject subclass of EventDispatcher","message":"Make LifeCycleObject subclass of EventDispatcher\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/smartform"}
{"commit":"41ea9389ae9e00157404174abbf3f3d47a0fc288","old_file":"src\/com\/phylake\/fsm\/impl\/Fsm.as","new_file":"src\/com\/phylake\/fsm\/impl\/Fsm.as","old_contents":"package com.phylake.fsm.impl\r\n{\r\n    import com.phylake.fsm.core.*;\r\n    import flash.errors.IllegalOperationError;\r\n    import flash.utils.Dictionary;\r\n\r\n    public class Fsm implements IFsm\r\n    {\r\n        private var _events:Vector.<IEvent> = new Vector.<IEvent>();\r\n        private var _currentState:IState;\r\n        public var unmappedEventException:Boolean;\r\n\r\n        \/*\r\n          key: IEvent.name\r\n        value: [ITransition]\r\n        *\/\r\n        private var _eventMap:Object = {};\r\n\r\n        public function init(value:IState):void\r\n        {\r\n            _currentState = value;\r\n        }\r\n\r\n        public function get currentState():IState\r\n        {\r\n            return _currentState;\r\n        }\r\n\r\n        \/\/ TODO validate reachability of states\r\n        public function set states(value:Vector.<IState>):void {}\r\n\r\n        public function mapEvent(ie:IEvent, it:ITransition):void\r\n        {\r\n            _eventMap[ie.name] ||= [];\r\n            _eventMap[ie.name].push(it);\r\n        }\r\n\r\n        public function pushEvent(value:IEvent):void\r\n        {\r\n            _events.push(value);\r\n            eventLoop();\r\n        }\r\n\r\n        protected function executeAction(action:IAction, event:IEvent):void\r\n        {\r\n            if (action)\r\n            {\r\n                action.execute(this, event);\r\n            }\r\n        }\r\n\r\n        protected function executeSubmachines(state:IState, event:IEvent):void\r\n        {\r\n            for each ( var fsm:IFsm in state.subMachines )\r\n            {\r\n                fsm.pushEvent(event);\r\n            }\r\n        }\r\n\r\n        protected function eventLoop():void\r\n        {\r\n            \/\/ with this loop I'm leaving the possibility open to altering\r\n            \/\/ _events outside of pushEvent while still clearing the queue\r\n            var event:IEvent;\r\n            var transition:ITransition;\r\n            var foundTransition:ITransition;\r\n            var guard:IGuard;\r\n            var trueGuard:IGuard;\/\/the guard allowing a state transition\r\n            var submachine:IFsm;\r\n\r\n            while (event = _events.shift())\r\n            {\r\n                if (!(event.name in _eventMap))\r\n                {\r\n                    if (unmappedEventException)\r\n                    {\r\n                        throw new IllegalOperationError(\"event\" + event.name + \" isn't mapped\");\r\n                    }\r\n                    continue;\r\n                }\r\n\r\n                trueGuard = null;\r\n                foundTransition = null;\r\n\r\n                outer: for each (transition in _eventMap[event.name])\r\n                {\r\n                    if (transition.from == currentState)\r\n                    {\r\n                        for each (guard in transition.guards)\r\n                        {\r\n                            if (guard.evaluate(this, event))\r\n                            {\r\n                                if (trueGuard)\r\n                                {\r\n                                    throw new IllegalOperationError(\"> 1 unguarded transition for \" + currentState.id);\r\n                                    \/\/ while this is an exception we have a valid transition from which to continue\r\n                                    continue outer;\/\/ TODO consider returning instead\r\n                                }\r\n\r\n                                trueGuard = guard;\r\n                                foundTransition = transition;\r\n                            }\r\n                        }\r\n                    }\r\n                }\r\n\r\n                if (foundTransition)\r\n                {\r\n                    \/\/ execute transition action\r\n                    executeAction(foundTransition.action, event);\r\n\r\n                    \/\/ complete transition\r\n                    _currentState = foundTransition.to;\r\n                    \r\n                    \/\/ execute enterState action for the new state\r\n                    executeAction(currentState.enterState, event);\r\n                }\r\n\r\n                \/\/ execute submachines with current event\r\n                executeSubmachines(currentState, event);\r\n            }\r\n        }\r\n    }\r\n}\r\n","new_contents":"package com.phylake.fsm.impl\r\n{\r\n    import com.phylake.fsm.core.*;\r\n    import flash.errors.IllegalOperationError;\r\n    import flash.utils.Dictionary;\r\n\r\n    public class Fsm implements IFsm\r\n    {\r\n        private var _events:Vector.<IEvent> = new Vector.<IEvent>();\r\n        private var _currentState:IState;\r\n        public var unmappedEventException:Boolean;\r\n\r\n        \/*\r\n          key: IEvent.name\r\n        value: [ITransition]\r\n        *\/\r\n        private var _eventMap:Object = {};\r\n\r\n        public function init(value:IState):void\r\n        {\r\n            _currentState = value;\r\n        }\r\n\r\n        public function get currentState():IState\r\n        {\r\n            return _currentState;\r\n        }\r\n\r\n        \/\/ TODO validate reachability of states\r\n        public function set states(value:Vector.<IState>):void {}\r\n\r\n        public function mapEvent(ie:IEvent, it:ITransition):void\r\n        {\r\n            _eventMap[ie.name] ||= [];\r\n            _eventMap[ie.name].push(it);\r\n        }\r\n\r\n        public function pushEvent(value:IEvent):void\r\n        {\r\n            _events.push(value);\r\n            eventLoop();\r\n        }\r\n\r\n        protected function executeAction(action:IAction, event:IEvent):void\r\n        {\r\n            if (action)\r\n            {\r\n                action.execute(this, event);\r\n            }\r\n        }\r\n\r\n        protected function executeSubmachines(state:IState, event:IEvent):void\r\n        {\r\n            for each ( var fsm:IFsm in state.subMachines )\r\n            {\r\n                fsm.pushEvent(event);\r\n            }\r\n        }\r\n\r\n        protected function eventLoop():void\r\n        {\r\n            \/\/ with this loop I'm leaving the possibility open to altering\r\n            \/\/ _events outside of pushEvent while still clearing the queue\r\n            var event:IEvent;\r\n            var transition:ITransition;\r\n            var foundTransition:ITransition;\r\n            var guard:IGuard;\r\n            var trueGuard:IGuard;\/\/the guard allowing a state transition\r\n            var submachine:IFsm;\r\n\r\n            while (event = _events.shift())\r\n            {\r\n                if (!(event.name in _eventMap))\r\n                {\r\n                    if (unmappedEventException)\r\n                    {\r\n                        throw new IllegalOperationError(\"event\" + event.name + \" isn't mapped\");\r\n                    }\r\n                    continue;\r\n                }\r\n\r\n                trueGuard = null;\r\n                foundTransition = null;\r\n\r\n                outer: for each (transition in _eventMap[event.name])\r\n                {\r\n                    if (transition.from == currentState)\r\n                    {\r\n                        for each (guard in transition.guards)\r\n                        {\r\n                            if (guard.evaluate(this, event))\r\n                            {\r\n                                if (trueGuard)\r\n                                {\r\n                                    throw new IllegalOperationError(\"> 1 unguarded transition for \" + currentState.id);\r\n                                    \/\/ while this is an exception we have a valid transition from which to continue\r\n                                    break outer;\/\/ TODO consider returning instead\r\n                                }\r\n\r\n                                trueGuard = guard;\r\n                                foundTransition = transition;\r\n                            }\r\n                        }\r\n                    }\r\n                }\r\n\r\n                if (foundTransition)\r\n                {\r\n                    \/\/ execute transition action\r\n                    executeAction(foundTransition.action, event);\r\n\r\n                    \/\/ complete transition\r\n                    _currentState = foundTransition.to;\r\n                    \r\n                    \/\/ execute enterState action for the new state\r\n                    executeAction(currentState.enterState, event);\r\n                }\r\n\r\n                \/\/ execute submachines with current event\r\n                executeSubmachines(currentState, event);\r\n            }\r\n        }\r\n    }\r\n}\r\n","subject":"break instead","message":"break instead\n","lang":"ActionScript","license":"mit","repos":"phylake\/stratum"}
{"commit":"e36fddc2eb8bff647b4bfdcbde3064e4c9dbf40f","old_file":"src\/aerys\/minko\/scene\/controller\/AnimationController.as","new_file":"src\/aerys\/minko\/scene\/controller\/AnimationController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.animation.TimeLabel;\n\timport aerys.minko.type.animation.timeline.ITimeline;\n\t\n\timport flash.utils.getTimer;\n\n\tpublic class AnimationController extends AbstractController\n\t{\n\t\tpublic static var DEFAULT_TIME_FUNCTION\t: Function = getTimer;\n\t\t\n\t\tprivate var _timelines\t\t: Vector.<ITimeline>\t= new Vector.<ITimeline>();\n\t\tprivate var _isPlaying\t\t: Boolean\t\t\t\t= false;\n\t\tprivate var _loopBeginTime\t: int\t\t\t\t\t= 0;\n\t\tprivate var _loopEndTime\t: int\t\t\t\t\t= 0;\n\t\tprivate var _looping\t\t: Boolean\t\t\t\t= true;\n\t\tprivate var _currentTime\t: int\t\t\t\t\t= 0;\n\t\tprivate var _totalTime\t\t: int\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _timeFunction\t: Function\t\t\t\t= DEFAULT_TIME_FUNCTION;\n\t\tprivate var _labels\t\t\t: Vector.<TimeLabel>\t= null;\n\t\t\n\t\tprivate var _lastTime\t\t: Number\t\t\t\t= 0;\n\t\t\n\t\tprivate var _looped\t\t\t: Signal \t\t\t\t= new Signal();\n\t\tprivate var _started\t\t: Signal\t\t\t\t= new Signal();\n\t\tprivate var _stopped\t\t: Signal\t\t\t\t= new Signal();\n\n\t\tpublic function get started():Signal\n\t\t{\n\t\t\treturn _started;\n\t\t}\n\t\t\n\t\tpublic function get stopped() : Signal\n\t\t{\n\t\t\treturn _stopped;\n\t\t}\n\n\t\tpublic function get looped():Signal\n\t\t{\n\t\t\treturn _looped;\n\t\t}\n\t\t\n\t\tpublic function get totalTime() : int\n\t\t{\n\t\t\treturn _totalTime;\n\t\t}\n\t\t\n\t\tpublic function get looping() : Boolean\n\t\t{\n\t\t\treturn _looping;\n\t\t}\n\t\tpublic function set looping(value : Boolean) : void\n\t\t{\n\t\t\t_looping = value;\n\t\t}\n\n\t\tpublic function AnimationController(timelines\t: Vector.<ITimeline>)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_timelines = timelines;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tpublic function getTimeline(index : uint = 0) : ITimeline\n\t\t{\n\t\t\treturn _timelines[index];\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\tvar numTimelines : uint = _timelines.length;\n\t\t\t\n\t\t\tfor (var timelineId : uint = 0; timelineId < numTimelines; ++timelineId)\n\t\t\t\tif (_totalTime < _timelines[timelineId].duration)\n\t\t\t\t\t_totalTime = _timelines[timelineId].duration;\n\t\t\t\n\t\t\tsetPlaybackWindow(0, _totalTime);\n\t\t\tgotoAndPlay(0);\n\t\t}\n\t\t\n\t\tpublic function gotoAndPlay(time : Object) : void\n\t\t{\n\t\t\tvar timeValue : uint = getAnimationTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error('Time value is outside of playback window. To reset playback window, call resetPlaybackWindow.');\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction() : getTimer();\n\t\t\tplay();\n\t\t}\n\t\t\n\t\tpublic function gotoAndStop(time : Object) : void\n\t\t{\n\t\t\tvar timeValue : uint = getAnimationTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error('Time value is outside of playback window. To reset playback window, call resetPlaybackWindow.');\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction() : getTimer();\n\t\t\tstop();\n\t\t}\n\t\t\n\t\tpublic function play() : void\n\t\t{\n\t\t\t_isPlaying = true;\n\t\t\t_started.execute(this);\n\t\t}\n\t\t\n\t\tpublic function stop() : void\n\t\t{\n\t\t\t_isPlaying = false;\n\t\t\t_stopped.execute(this);\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime\t: Object = null,\n\t\t\t\t\t\t\t\t\t\t  endTime\t: Object = null) : void\n\t\t{\n\t\t\t_loopBeginTime\t= beginTime != null ? getAnimationTime(beginTime) : 0;\n\t\t\t_loopEndTime\t= endTime != null ? getAnimationTime(endTime) : _totalTime;\n\t\t\t\n\t\t\tif (_currentTime < _loopBeginTime || _currentTime > _loopEndTime)\n\t\t\t\t_currentTime = _loopBeginTime;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : void\n\t\t{\n\t\t\tsetPlaybackWindow();\n\t\t}\n\t\t\n\t\tprivate function getAnimationTime(time : Object) : uint\n\t\t{\n\t\t\tvar timeValue : uint;\n\t\t\t\n\t\t\tif (time is uint || time is int || time is Number)\n\t\t\t{\n\t\t\t\ttimeValue = uint(time);\n\t\t\t}\n\t\t\telse if (time is String)\n\t\t\t{\n\t\t\t\tvar labelCount : uint = _labels.length;\n\t\t\t\t\n\t\t\t\tfor (var labelId : uint = 0; labelId < labelCount; ++labelId)\n\t\t\t\t\tif (_labels[labelId].name == time)\n\t\t\t\t\t\ttimeValue = _labels[labelId].time;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Invalid argument type. Must be uint or String');\n\t\t\t}\n\t\t\t\n\t\t\treturn timeValue;\n\t\t}\n\t\t\n\t\toverride protected function updateOnTime(time : Number) : Boolean\n\t\t{\n\t\t\tif (_isPlaying)\n\t\t\t{\n\t\t\t\tif (_timeFunction != null)\n\t\t\t\t\ttime = _timeFunction();\n\t\t\t\t\n\t\t\t\tvar deltaT \t\t\t: Number = time - _lastTime;\n\t\t\t\tvar lastCurrentTime : Number = _currentTime;\n\t\t\t\t\n\t\t\t\t_currentTime = _loopBeginTime\n\t\t\t\t\t+ (_currentTime + deltaT - _loopBeginTime)\n\t\t\t\t\t% (_loopEndTime - _loopBeginTime);\n\t\t\t\t\n\t\t\t\tif (lastCurrentTime > _currentTime)\n\t\t\t\t{\n\t\t\t\t\tif (_looping)\n\t\t\t\t\t\t_looped.execute(this);\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t_currentTime = _totalTime;\n\t\t\t\t\t\tstop();\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\t\t\t\t\n\t\t\t\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\treturn _isPlaying;\n\t\t}\n\t\t\n\t\toverride protected function updateTarget(target : ISceneNode) : void\n\t\t{\n\t\t\tvar numTimelines \t: int \t= _timelines.length;\n\t\t\tvar group\t\t\t: Group\t= target as Group;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < numTimelines; ++i)\n\t\t\t{\n\t\t\t\tvar timeline : ITimeline = _timelines[i] as ITimeline;\n\t\t\t\t\n\t\t\t\ttimeline.updateAt(\n\t\t\t\t\t_currentTime % (timeline.duration + 1),\n\t\t\t\t\ttarget\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.animation.TimeLabel;\n\timport aerys.minko.type.animation.timeline.ITimeline;\n\t\n\timport flash.utils.getTimer;\n\n\tpublic class AnimationController extends AbstractController\n\t{\n\n\t\tpublic function get currentTime():int\n\t\t{\n\t\t\treturn _currentTime;\n\t\t}\n\n\t\tpublic function get isPlaying():Boolean\n\t\t{\n\t\t\treturn _isPlaying;\n\t\t}\n\n\t\tpublic static var DEFAULT_TIME_FUNCTION\t: Function = getTimer;\n\t\t\n\t\tprivate var _timelines\t\t: Vector.<ITimeline>\t= new Vector.<ITimeline>();\n\t\tprivate var _isPlaying\t\t: Boolean\t\t\t\t= false;\n\t\tprivate var _loopBeginTime\t: int\t\t\t\t\t= 0;\n\t\tprivate var _loopEndTime\t: int\t\t\t\t\t= 0;\n\t\tprivate var _looping\t\t: Boolean\t\t\t\t= true;\n\t\tprivate var _currentTime\t: int\t\t\t\t\t= 0;\n\t\tprivate var _totalTime\t\t: int\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _timeFunction\t: Function\t\t\t\t= DEFAULT_TIME_FUNCTION;\n\t\tprivate var _labels\t\t\t: Vector.<TimeLabel>\t= null;\n\t\t\n\t\tprivate var _lastTime\t\t: Number\t\t\t\t= 0;\n\t\t\n\t\tprivate var _looped\t\t\t: Signal \t\t\t\t= new Signal();\n\t\tprivate var _started\t\t: Signal\t\t\t\t= new Signal();\n\t\tprivate var _stopped\t\t: Signal\t\t\t\t= new Signal();\n\n\t\tpublic function get started():Signal\n\t\t{\n\t\t\treturn _started;\n\t\t}\n\t\t\n\t\tpublic function get stopped() : Signal\n\t\t{\n\t\t\treturn _stopped;\n\t\t}\n\n\t\tpublic function get looped():Signal\n\t\t{\n\t\t\treturn _looped;\n\t\t}\n\t\t\n\t\tpublic function get totalTime() : int\n\t\t{\n\t\t\treturn _totalTime;\n\t\t}\n\t\t\n\t\tpublic function get looping() : Boolean\n\t\t{\n\t\t\treturn _looping;\n\t\t}\n\t\tpublic function set looping(value : Boolean) : void\n\t\t{\n\t\t\t_looping = value;\n\t\t}\n\n\t\tpublic function AnimationController(timelines\t: Vector.<ITimeline>)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_timelines = timelines;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tpublic function getTimeline(index : uint = 0) : ITimeline\n\t\t{\n\t\t\treturn _timelines[index];\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\tvar numTimelines : uint = _timelines.length;\n\t\t\t\n\t\t\tfor (var timelineId : uint = 0; timelineId < numTimelines; ++timelineId)\n\t\t\t\tif (_totalTime < _timelines[timelineId].duration)\n\t\t\t\t\t_totalTime = _timelines[timelineId].duration;\n\t\t\t\n\t\t\tsetPlaybackWindow(0, _totalTime);\n\t\t\tgotoAndPlay(0);\n\t\t}\n\t\t\n\t\tpublic function gotoAndPlay(time : Object) : void\n\t\t{\n\t\t\tvar timeValue : uint = getAnimationTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error('Time value is outside of playback window. To reset playback window, call resetPlaybackWindow.');\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction() : getTimer();\n\t\t\tplay();\n\t\t}\n\t\t\n\t\tpublic function gotoAndStop(time : Object) : void\n\t\t{\n\t\t\tvar timeValue : uint = getAnimationTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error('Time value is outside of playback window. To reset playback window, call resetPlaybackWindow.');\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction() : getTimer();\n\t\t\tstop();\n\t\t}\n\t\t\n\t\tpublic function play() : void\n\t\t{\n\t\t\t_isPlaying = true;\n\t\t\t_started.execute(this);\n\t\t}\n\t\t\n\t\tpublic function stop() : void\n\t\t{\n\t\t\t_isPlaying = false;\n\t\t\t_stopped.execute(this);\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime\t: Object = null,\n\t\t\t\t\t\t\t\t\t\t  endTime\t: Object = null) : void\n\t\t{\n\t\t\t_loopBeginTime\t= beginTime != null ? getAnimationTime(beginTime) : 0;\n\t\t\t_loopEndTime\t= endTime != null ? getAnimationTime(endTime) : _totalTime;\n\t\t\t\n\t\t\tif (_currentTime < _loopBeginTime || _currentTime > _loopEndTime)\n\t\t\t\t_currentTime = _loopBeginTime;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : void\n\t\t{\n\t\t\tsetPlaybackWindow();\n\t\t}\n\t\t\n\t\tprivate function getAnimationTime(time : Object) : uint\n\t\t{\n\t\t\tvar timeValue : uint;\n\t\t\t\n\t\t\tif (time is uint || time is int || time is Number)\n\t\t\t{\n\t\t\t\ttimeValue = uint(time);\n\t\t\t}\n\t\t\telse if (time is String)\n\t\t\t{\n\t\t\t\tvar labelCount : uint = _labels.length;\n\t\t\t\t\n\t\t\t\tfor (var labelId : uint = 0; labelId < labelCount; ++labelId)\n\t\t\t\t\tif (_labels[labelId].name == time)\n\t\t\t\t\t\ttimeValue = _labels[labelId].time;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Invalid argument type. Must be uint or String');\n\t\t\t}\n\t\t\t\n\t\t\treturn timeValue;\n\t\t}\n\t\t\n\t\toverride protected function updateOnTime(time : Number) : Boolean\n\t\t{\n\t\t\tif (_isPlaying)\n\t\t\t{\n\t\t\t\tif (_timeFunction != null)\n\t\t\t\t\ttime = _timeFunction();\n\t\t\t\t\n\t\t\t\tvar deltaT \t\t\t: Number = time - _lastTime;\n\t\t\t\tvar lastCurrentTime : Number = _currentTime;\n\t\t\t\t\n\t\t\t\t_currentTime = _loopBeginTime\n\t\t\t\t\t+ (_currentTime + deltaT - _loopBeginTime)\n\t\t\t\t\t% (_loopEndTime - _loopBeginTime);\n\t\t\t\t\n\t\t\t\tif (lastCurrentTime > _currentTime)\n\t\t\t\t{\n\t\t\t\t\tif (_looping)\n\t\t\t\t\t\t_looped.execute(this);\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t_currentTime = _totalTime;\n\t\t\t\t\t\tstop();\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\t\t\t\t\n\t\t\t\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\treturn _isPlaying;\n\t\t}\n\t\t\n\t\toverride protected function updateTarget(target : ISceneNode) : void\n\t\t{\n\t\t\tvar numTimelines \t: int \t= _timelines.length;\n\t\t\tvar group\t\t\t: Group\t= target as Group;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < numTimelines; ++i)\n\t\t\t{\n\t\t\t\tvar timeline : ITimeline = _timelines[i] as ITimeline;\n\t\t\t\t\n\t\t\t\ttimeline.updateAt(\n\t\t\t\t\t_currentTime % (timeline.duration + 1),\n\t\t\t\t\ttarget\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Add getter on totalTime, currentTime and isPlaying properties","message":"Add getter on totalTime, currentTime and isPlaying properties\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"35467eee681cd5fa69981df303800d2c2daee6ea","old_file":"src\/aerys\/minko\/render\/shader\/part\/phong\/LightAwareDiffuseShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/phong\/LightAwareDiffuseShaderPart.as","old_contents":"package aerys.minko.render.shader.part.phong\n{\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class LightAwareDiffuseShaderPart extends LightAwareShaderPart\n\t{\n\t\tpublic function LightAwareDiffuseShaderPart(main:Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getDiffuseColor() : SFloat\n\t\t{\n\t\t\tvar diffuseColor : SFloat\t= null;\n\t\t\tvar uv\t\t\t : SFloat\t= fsUV;\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_MAP))\n\t\t\t{\n\t\t\t\tvar diffuseMap\t: SFloat\t= meshBindings.getTextureParameter(\n\t\t\t\t\tBasicProperties.DIFFUSE_MAP,\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_MAP_FILTERING, SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_MAP_MIPMAPPING, SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_MAP_WRAPPING, SamplerWrapping.REPEAT)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tdiffuseColor = sampleTexture(diffuseMap, uv);\n\t\t\t}\n\t\t\telse if (meshBindings.propertyExists(BasicProperties.DIFFUSE_COLOR))\n\t\t\t{\n\t\t\t\tdiffuseColor = meshBindings.getParameter(BasicProperties.DIFFUSE_COLOR, 4);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdiffuseColor = float4(0., 0., 0., 1.);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_MAP))\n\t\t\t{\n\t\t\t\tvar alphaMap \t: SFloat \t= meshBindings.getTextureParameter(BasicProperties.ALPHA_MAP);\n\t\t\t\tvar alphaSample\t: SFloat\t= sampleTexture(alphaMap, uv);\n\t\t\t\t\n\t\t\t\tdiffuseColor = float4(diffuseColor.rgb, alphaSample.r);\t\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_TRANSFORM))\n\t\t\t{\n\t\t\t\tdiffuseColor = multiply4x4(\n\t\t\t\t\tdiffuseColor,\n\t\t\t\t\tmeshBindings.getParameter(BasicProperties.DIFFUSE_TRANSFORM, 16)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD))\n\t\t\t{\n\t\t\t\tvar alphaThreshold : SFloat = meshBindings.getParameter(\n\t\t\t\t\tBasicProperties.ALPHA_THRESHOLD, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tkill(subtract(0.5, lessThan(diffuseColor.w, alphaThreshold)));\n\t\t\t}\n\t\t\t\n\t\t\treturn diffuseColor;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader.part.phong\n{\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerFormat;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class LightAwareDiffuseShaderPart extends LightAwareShaderPart\n\t{\n\t\tpublic function LightAwareDiffuseShaderPart(main:Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getDiffuseColor() : SFloat\n\t\t{\n\t\t\tvar diffuseColor : SFloat\t= null;\n\t\t\tvar uv\t\t\t : SFloat\t= fsUV;\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_MAP))\n\t\t\t{\n\t\t\t\tvar diffuseMap\t: SFloat\t= meshBindings.getTextureParameter(\n\t\t\t\t\tBasicProperties.DIFFUSE_MAP,\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_MAP_FILTERING, SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_MAP_MIPMAPPING, SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_MAP_WRAPPING, SamplerWrapping.REPEAT),\n                    0,\n                    meshBindings.getConstant(BasicProperties.DIFFUSE_MAP_FORMAT, SamplerFormat.RGBA)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tdiffuseColor = sampleTexture(diffuseMap, uv);\n\t\t\t}\n\t\t\telse if (meshBindings.propertyExists(BasicProperties.DIFFUSE_COLOR))\n\t\t\t{\n\t\t\t\tdiffuseColor = meshBindings.getParameter(BasicProperties.DIFFUSE_COLOR, 4);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdiffuseColor = float4(0., 0., 0., 1.);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_MAP))\n\t\t\t{\n\t\t\t\tvar alphaMap \t: SFloat \t= meshBindings.getTextureParameter(BasicProperties.ALPHA_MAP);\n\t\t\t\tvar alphaSample\t: SFloat\t= sampleTexture(alphaMap, uv);\n\t\t\t\t\n\t\t\t\tdiffuseColor = float4(diffuseColor.rgb, alphaSample.r);\t\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_TRANSFORM))\n\t\t\t{\n\t\t\t\tdiffuseColor = multiply4x4(\n\t\t\t\t\tdiffuseColor,\n\t\t\t\t\tmeshBindings.getParameter(BasicProperties.DIFFUSE_TRANSFORM, 16)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD))\n\t\t\t{\n\t\t\t\tvar alphaThreshold : SFloat = meshBindings.getParameter(\n\t\t\t\t\tBasicProperties.ALPHA_THRESHOLD, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tkill(subtract(0.5, lessThan(diffuseColor.w, alphaThreshold)));\n\t\t\t}\n\t\t\t\n\t\t\treturn diffuseColor;\n\t\t}\n\t}\n}","subject":"fix LightAwareDiffuseShaderPart.getDiffuseColor() to use the BasicProperties.DIFFUSE_MAP_FORMAT mesh binding","message":"fix LightAwareDiffuseShaderPart.getDiffuseColor() to use the BasicProperties.DIFFUSE_MAP_FORMAT mesh binding\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"6d4b58dd97f2998a2d7c24fb6200bfdf815a4959","old_file":"src\/Player.as","new_file":"src\/Player.as","old_contents":"package {\n\n  import flash.display.Loader;\n  import flash.display.Sprite;\n  import flash.display.StageAlign;\n  import flash.display.StageScaleMode;\n  import flash.events.Event;\n  import flash.events.NetStatusEvent;\n  import flash.external.ExternalInterface;\n  import flash.media.SoundTransform;\n  import flash.media.Video;\n  import flash.net.NetConnection;\n  import flash.net.NetStream;\n  import flash.net.URLRequest;\n  import flash.system.Security;\n\n  [SWF(backgroundColor=\"0x000000\")]\n  public class Player extends Sprite {\n\n    private var posterUrl: String;\n    private var videoUrl: String;\n    private var loop: Boolean;\n    private var muted: Boolean;\n    private var autoplay: Boolean;\n\n    private var videoPlaying: Boolean;\n\n    private var poster: Loader;\n    private var video: Video;\n    private var posterContainer: Sprite;\n\n    private var connection: NetConnection;\n    private var stream: NetStream;\n\n    public function Player() {\n      stage.align = StageAlign.TOP_LEFT;\n      stage.scaleMode = StageScaleMode.NO_SCALE;\n\n      Security.allowDomain(\"*\");\n      Security.allowInsecureDomain(\"*\");\n\n      registerExternalMethods();\n\n      posterUrl = loaderInfo.parameters.poster;\n      videoUrl = loaderInfo.parameters.video;\n      loop = loaderInfo.parameters.loop == \"true\";\n      muted = loaderInfo.parameters.muted == \"true\";\n      autoplay = loaderInfo.parameters.autoplay == \"true\";\n\n      if (posterUrl) {\n        loadPoster();\n      }\n\n      loadVideo();\n    }\n\n    private function play(): void {\n      videoPlaying = true;\n      stream.resume();\n    }\n\n    private function pause(): void {\n      videoPlaying = false;\n      stream.pause();\n    }\n\n    private function isPaused(): Boolean {\n      return !videoPlaying;\n    }\n\n    private function mute(): void {\n      stream.soundTransform = new SoundTransform(0);\n    }\n\n    private function unmute(): void {\n      stream.soundTransform = new SoundTransform(1);\n    }\n\n    private function isMuted(): Boolean {\n      return stream.soundTransform.volume == 0;\n    }\n\n    private function registerExternalMethods(): void {\n      ExternalInterface.addCallback(\"play\", play);\n      ExternalInterface.addCallback(\"pause\", pause);\n      ExternalInterface.addCallback(\"paused\", isPaused);\n      ExternalInterface.addCallback(\"mute\", mute);\n      ExternalInterface.addCallback(\"unmute\", unmute);\n      ExternalInterface.addCallback(\"muted\", isMuted);\n    }\n\n    private function loadPoster(): void {\n      posterContainer = new Sprite();\n      posterContainer.width = stage.stageWidth;\n      posterContainer.height = stage.stageHeight;\n      addChildAt(posterContainer, 0);\n\n      poster = new Loader();\n      poster.contentLoaderInfo.addEventListener(Event.COMPLETE, function(): void {\n        posterContainer.addChild(poster);\n      });\n\n      poster.load(new URLRequest(posterUrl));\n    }\n\n    private function loadVideo(): void {\n      connection = new NetConnection();\n      connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n      connection.connect(null);\n    }\n\n    private function netStatusHandler(event: NetStatusEvent): void {\n      switch (event.info.code) {\n        case \"NetConnection.Connect.Success\": connectStream(); break;\n        case \"NetStream.Play.Stop\": if (loop) stream.seek(0); break;\n      }\n    }\n\n    private function connectStream(): void {\n      video = new Video(stage.stageWidth, stage.stageHeight);\n      addChildAt(video, 1);\n\n      stream = new NetStream(connection);\n      stream.bufferTime = 0.5;\n      stream.soundTransform = new SoundTransform(muted ? 0 : 1);\n      stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n      video.attachNetStream(stream);\n\n      stream.play(videoUrl);\n      if (!autoplay) pause();\n    }\n\n  }\n\n}","new_contents":"package {\n\n  import flash.display.Loader;\n  import flash.display.Sprite;\n  import flash.display.StageAlign;\n  import flash.display.StageScaleMode;\n  import flash.events.Event;\n  import flash.events.NetStatusEvent;\n  import flash.external.ExternalInterface;\n  import flash.media.SoundTransform;\n  import flash.media.Video;\n  import flash.net.NetConnection;\n  import flash.net.NetStream;\n  import flash.net.URLRequest;\n  import flash.system.Security;\n\n  [SWF(backgroundColor=\"0x000000\")]\n  public class Player extends Sprite {\n\n    private var posterUrl: String;\n    private var videoUrl: String;\n    private var loop: Boolean;\n    private var muted: Boolean;\n    private var autoplay: Boolean;\n\n    private var videoPlaying: Boolean;\n\n    private var poster: Loader;\n    private var video: Video;\n    private var posterContainer: Sprite;\n\n    private var connection: NetConnection;\n    private var stream: NetStream;\n\n    public function Player() {\n      stage.align = StageAlign.TOP_LEFT;\n      stage.scaleMode = StageScaleMode.NO_SCALE;\n\n      Security.allowDomain(\"*\");\n      Security.allowInsecureDomain(\"*\");\n\n      registerExternalMethods();\n\n      posterUrl = loaderInfo.parameters.poster;\n      videoUrl = loaderInfo.parameters.video;\n      loop = loaderInfo.parameters.loop == \"true\";\n      muted = loaderInfo.parameters.muted == \"true\";\n      autoplay = loaderInfo.parameters.autoplay == \"true\";\n\n      if (posterUrl) {\n        loadPoster();\n      }\n\n      loadVideo();\n\n      if (loaderInfo.parameters.onReady) {\n        ExternalInterface.call(loaderInfo.parameters.onReady);\n      }\n    }\n\n    private function play(): void {\n      videoPlaying = true;\n      stream.resume();\n    }\n\n    private function pause(): void {\n      videoPlaying = false;\n      stream.pause();\n    }\n\n    private function isPaused(): Boolean {\n      return !videoPlaying;\n    }\n\n    private function mute(): void {\n      stream.soundTransform = new SoundTransform(0);\n    }\n\n    private function unmute(): void {\n      stream.soundTransform = new SoundTransform(1);\n    }\n\n    private function isMuted(): Boolean {\n      return stream.soundTransform.volume == 0;\n    }\n\n    private function registerExternalMethods(): void {\n      ExternalInterface.addCallback(\"play\", play);\n      ExternalInterface.addCallback(\"pause\", pause);\n      ExternalInterface.addCallback(\"paused\", isPaused);\n      ExternalInterface.addCallback(\"mute\", mute);\n      ExternalInterface.addCallback(\"unmute\", unmute);\n      ExternalInterface.addCallback(\"muted\", isMuted);\n    }\n\n    private function loadPoster(): void {\n      posterContainer = new Sprite();\n      posterContainer.width = stage.stageWidth;\n      posterContainer.height = stage.stageHeight;\n      addChildAt(posterContainer, 0);\n\n      poster = new Loader();\n      poster.contentLoaderInfo.addEventListener(Event.COMPLETE, function(): void {\n        posterContainer.addChild(poster);\n      });\n\n      poster.load(new URLRequest(posterUrl));\n    }\n\n    private function loadVideo(): void {\n      connection = new NetConnection();\n      connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n      connection.connect(null);\n    }\n\n    private function netStatusHandler(event: NetStatusEvent): void {\n      switch (event.info.code) {\n        case \"NetConnection.Connect.Success\": connectStream(); break;\n        case \"NetStream.Play.Stop\": if (loop) stream.seek(0); break;\n      }\n    }\n\n    private function connectStream(): void {\n      video = new Video(stage.stageWidth, stage.stageHeight);\n      addChildAt(video, 1);\n\n      stream = new NetStream(connection);\n      stream.bufferTime = 0.5;\n      stream.soundTransform = new SoundTransform(muted ? 0 : 1);\n      stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n      video.attachNetStream(stream);\n\n      stream.play(videoUrl);\n      if (autoplay) {\n        videoPlaying = true;\n      } else {\n        videoPlaying = false;\n        pause();\n      }\n    }\n\n  }\n\n}","subject":"add onReady callback","message":"add onReady callback\n","lang":"ActionScript","license":"mit","repos":"cameronhunter\/divine-player"}
{"commit":"056c498973c1f63c73f43710dc327664a0811b6d","old_file":"src\/org\/mangui\/hls\/loader\/LevelLoader.as","new_file":"src\/org\/mangui\/hls\/loader\/LevelLoader.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.loader {\n    import flash.events.ErrorEvent;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.URLLoader;\n    import flash.net.URLRequest;\n    import flash.utils.clearTimeout;\n    import flash.utils.getTimer;\n    import flash.utils.setTimeout;\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.constant.HLSTypes;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.playlist.DataUri;\n    import org.mangui.hls.playlist.Manifest;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    public class LevelLoader {\n        \/** Reference to the hls framework controller. **\/\n        private var _hls : HLS;\n        \/** levels vector. **\/\n        private var _levels : Vector.<Level>;\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader : URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url : String;\n        \/** are all playlists filled ? **\/\n        private var _canStart : Boolean;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID : uint;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type : String;\n        \/** last reload manifest time **\/\n        private var _reloadPlaylistTimer : uint;\n        \/** current load level **\/\n        private var _loadLevel : int;\n        \/** reference to manifest being loaded **\/\n        private var _manifestLoading : Manifest;\n        \/** is this loader closed **\/\n        private var _closed : Boolean = false;\n        \/* playlist retry timeout *\/\n        private var _retryTimeout : Number;\n        private var _retryCount : int;\n        \/* alt audio tracks *\/\n        private var _altAudioTracks : Vector.<AltAudioTrack>;\n        \/* manifest load metrics *\/\n        private var _metrics : HLSLoadMetrics;\n\n        \/** Setup the loader. **\/\n        public function LevelLoader(hls : HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levels = new Vector.<Level>();\n        }\n\n        public function dispose() : void {\n            _close();\n            if(_urlloader) {\n                _urlloader.removeEventListener(Event.COMPLETE, _loadCompleteHandler);\n                _urlloader.removeEventListener(ProgressEvent.PROGRESS, _loadProgressHandler);\n                _urlloader.removeEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n                _urlloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n                _urlloader = null;\n            }\n            _hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        }\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event : ErrorEvent) : void {\n            var txt : String;\n            var code : int;\n            if (event is SecurityErrorEvent) {\n                code = HLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR;\n                txt = \"Cannot load M3U8: crossdomain access denied:\" + event.text;\n            } else if (event is IOErrorEvent && (HLSSettings.manifestLoadMaxRetry == -1 || _retryCount < HLSSettings.manifestLoadMaxRetry)) {\n                CONFIG::LOGGING {\n                    Log.warn(\"I\/O Error while trying to load Playlist, retry in \" + _retryTimeout + \" ms\");\n                }\n                if(_levels.length) {\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, _retryTimeout);\n                } else {\n                    _timeoutID = setTimeout(_loadManifest, _retryTimeout);\n                }\n                \/* exponential increase of retry timeout, capped to manifestLoadMaxRetryTimeout *\/\n                _retryTimeout = Math.min(HLSSettings.manifestLoadMaxRetryTimeout, 2 * _retryTimeout);\n                _retryCount++;\n                return;\n            } else {\n                \/\/ if we have redundant streams left for that level, switch to it\n                if(_loadLevel < _levels.length && _levels[_loadLevel].redundantStreamId < _levels[_loadLevel].redundantStreamsNb) {\n                    CONFIG::LOGGING {\n                        Log.warn(\"max load retry reached, switch to redundant stream\");\n                    }\n                    _levels[_loadLevel].redundantStreamId++;\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, 0);\n                    _retryTimeout = 1000;\n                    _retryCount = 0;\n                    return;\n                } else {\n                    code = HLSError.MANIFEST_LOADING_IO_ERROR;\n                    txt = \"Cannot load M3U8: \" + event.text;\n                }\n            }\n            var hlsError : HLSError = new HLSError(code, _url, txt);\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n        }\n\n        \/** Return the current manifest. **\/\n        public function get levels() : Vector.<Level> {\n            return _levels;\n        }\n\n        \/** Return the stream type. **\/\n        public function get type() : String {\n            return _type;\n        }\n\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _altAudioTracks;\n        }\n\n        \/** Load the manifest file. **\/\n        public function load(url : String) : void {\n            if(!_urlloader) {\n                \/\/_urlloader = new URLLoader();\n                var urlLoaderClass : Class = _hls.URLloader as Class;\n                _urlloader = (new urlLoaderClass()) as URLLoader;\n                _urlloader.addEventListener(Event.COMPLETE, _loadCompleteHandler);\n                _urlloader.addEventListener(ProgressEvent.PROGRESS, _loadProgressHandler);\n                _urlloader.addEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n                _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n            }\n            _close();\n            _closed = false;\n            _url = url;\n            _levels = new Vector.<Level>();\n            _canStart = false;\n            _reloadPlaylistTimer = getTimer();\n            _retryTimeout = 1000;\n            _retryCount = 0;\n            _altAudioTracks = null;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADING, url));\n            _metrics = new HLSLoadMetrics(HLSLoaderTypes.MANIFEST);\n            _metrics.loading_request_time = getTimer();\n            if (DataUri.isDataUri(url)) {\n                CONFIG::LOGGING {\n                    Log.debug(\"Identified main manifest <\" + url + \"> as a data URI.\");\n                }\n                _metrics.loading_begin_time = getTimer();\n                var data : String = new DataUri(url).extractData();\n                _metrics.loading_end_time = getTimer();\n                _parseManifest(data || \"\");\n            } else {\n                _urlloader.load(new URLRequest(url));\n            }\n        }\n\n        \/** loading progress handler, use to determine loading latency **\/\n        private function _loadProgressHandler(event : Event) : void {\n            if(_metrics.loading_begin_time == 0) {\n                _metrics.loading_begin_time = getTimer();\n            }\n        }\n\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loadCompleteHandler(event : Event) : void {\n             _metrics.loading_end_time = getTimer();\n            \/\/ successful loading, reset retry counter\n            _retryTimeout = 1000;\n            _retryCount = 0;\n            _parseManifest(String(_urlloader.data));\n        }\n\n        \/** parse a playlist **\/\n        private function _parseLevelPlaylist(string : String, url : String, level : int, metrics : HLSLoadMetrics) : void {\n            var frags : Vector.<Fragment>;\n            if (string != null) {\n                CONFIG::LOGGING {\n                    Log.debug(\"level \" + level + \" playlist:\\n\" + string);\n                }\n                frags = Manifest.getFragments(string, url, level);\n            }\n\n            if(frags && frags.length) {\n                \/\/ successful loading, reset retry counter\n                _retryTimeout = 1000;\n                _retryCount = 0;\n                \/\/ set fragment and update sequence number range\n                _levels[level].updateFragments(frags);\n                _levels[level].targetduration = Manifest.getTargetDuration(string);\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYLIST_DURATION_UPDATED, _levels[level].duration));\n            } else {\n                if(HLSSettings.manifestLoadMaxRetry == -1 || _retryCount < HLSSettings.manifestLoadMaxRetry) {\n                    CONFIG::LOGGING {\n                        Log.warn(\"empty level Playlist, retry in \" + _retryTimeout + \" ms\");\n                    }\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, _retryTimeout);\n                    \/* exponential increase of retry timeout, capped to manifestLoadMaxRetryTimeout *\/\n                    _retryTimeout = Math.min(HLSSettings.manifestLoadMaxRetryTimeout, 2 * _retryTimeout);\n                    _retryCount++;\n                    return;\n                } else {\n                    var hlsError : HLSError = new HLSError(HLSError.MANIFEST_LOADING_IO_ERROR, _url, \"no fragments in playlist\");\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n                    return;\n                }\n            }\n            \/\/ Check whether the stream is live or not finished yet\n            if (Manifest.hasEndlist(string)) {\n                setType(HLSTypes.VOD);\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_ENDLIST, level));\n            } else {\n                setType(HLSTypes.LIVE);\n                \/* in order to determine playlist reload timer,\n                    check playback position against playlist duration.\n                    if we are near the edge of a live playlist, reload playlist quickly\n                    to discover quicker new fragments and avoid buffer starvation.\n                *\/\n                var _reloadInterval : Number = 1000*Math.min((_levels[level].duration - _hls.position)\/2,_levels[level].averageduration);\n                \/\/ avoid spamming the server if we are at the edge ... wait 500ms between 2 reload at least\n                var timeout : int = Math.max(500, _reloadPlaylistTimer + _reloadInterval - getTimer());\n                CONFIG::LOGGING {\n                    Log.debug(\"Level \" + level + \" Live Playlist parsing finished: reload in \" + timeout + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, timeout);\n            }\n            if (!_canStart) {\n                _canStart = (_levels[level].fragments.length > 0);\n                if (_canStart) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"first level filled with at least 1 fragment, notify event\");\n                    }\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADED, _levels, _metrics));\n                }\n            }\n            metrics.id  = _levels[level].start_seqnum;\n            metrics.id2 = _levels[level].end_seqnum;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADED, metrics));\n            _manifestLoading = null;\n        }\n\n        \/** Parse First Level Playlist **\/\n        private function _parseManifest(string : String) : void {\n            var errorTxt : String = null;\n            \/\/ Check for M3U8 playlist or manifest.\n            if (string.indexOf(Manifest.HEADER) == 0) {\n                \/\/ 1 level playlist, create unique level and parse playlist\n                if (string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level : Level = new Level();\n                    level.urls = new Vector.<String>();\n                    level.urls.push(_url);\n                    _levels.push(level);\n                    _metrics.parsing_end_time = getTimer();\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, 0));\n                    CONFIG::LOGGING {\n                        Log.debug(\"1 Level Playlist, load it\");\n                    }\n                    _loadLevel = 0;\n                    _metrics.type = HLSLoaderTypes.LEVEL_MAIN;\n                    _parseLevelPlaylist(string, _url, 0,_metrics);\n                } else if (string.indexOf(Manifest.LEVEL) > 0) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"adaptive playlist:\\n\" + string);\n                    }\n                    \/\/ adaptative playlist, extract levels from playlist, get them and parse them\n                    _levels = Manifest.extractLevels(string, _url);\n                    if (_levels.length) {\n                        _metrics.parsing_end_time = getTimer();\n                        _loadLevel = -1;\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                        if (string.indexOf(Manifest.ALTERNATE_AUDIO) > 0) {\n                            CONFIG::LOGGING {\n                                Log.debug(\"alternate audio level found\");\n                            }\n                            \/\/ parse alternate audio tracks\n                            _altAudioTracks = Manifest.extractAltAudioTracks(string, _url);\n                            CONFIG::LOGGING {\n                                if (_altAudioTracks.length > 0) {\n                                    Log.debug(_altAudioTracks.length + \" alternate audio tracks found\");\n                                }\n                            }\n                        }\n                    } else {\n                        errorTxt = \"No level found in Manifest\";\n                    }\n                } else {\n                    \/\/ manifest start with correct header, but it does not contain any fragment or level info ...\n                    errorTxt = \"empty Manifest\";\n                }\n            } else {\n                errorTxt = \"Manifest is not a valid M3U8 file\";\n            }\n            if(errorTxt) {\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, new HLSError(HLSError.MANIFEST_PARSING_ERROR, _url, errorTxt)));\n            }\n        }\n\n        \/** load\/reload manifest **\/\n        private function _loadManifest() : void {\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADING, _url));\n            _metrics = new HLSLoadMetrics(HLSLoaderTypes.MANIFEST);\n            _metrics.loading_request_time = getTimer();\n            if (DataUri.isDataUri(_url)) {\n                CONFIG::LOGGING {\n                    Log.debug(\"Identified manifest <\" + _url + \"> as a data URI.\");\n                }\n                _metrics.loading_begin_time = getTimer();\n                var data : String = new DataUri(_url).extractData();\n                _metrics.loading_end_time = getTimer();\n                _parseManifest(data || \"\");\n            } else {\n                _urlloader.load(new URLRequest(_url));\n            }\n        }\n\n        \/** load\/reload active M3U8 playlist **\/\n        private function _loadActiveLevelPlaylist() : void {\n            if (_closed) {\n                return;\n            }\n            _reloadPlaylistTimer = getTimer();\n            \/\/ load active M3U8 playlist only\n            _manifestLoading = new Manifest();\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, _loadLevel));\n            _manifestLoading.loadPlaylist(_hls,_levels[_loadLevel].url, _parseLevelPlaylist, _errorHandler, _loadLevel, _type, HLSSettings.flushLiveURLCache);\n        }\n\n        \/** When level switch occurs, assess the need of (re)loading new level playlist **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            if (_loadLevel != event.level || _levels[_loadLevel].fragments.length == 0) {\n                _loadLevel = event.level;\n                CONFIG::LOGGING {\n                    Log.debug(\"switch to level \" + _loadLevel);\n                }\n                if (type == HLSTypes.LIVE || _levels[_loadLevel].fragments.length == 0) {\n                    _closed = false;\n                    CONFIG::LOGGING {\n                        Log.debug(\"(re)load Playlist\");\n                    }\n                    if(_manifestLoading) {\n                       _manifestLoading.close();\n                       _manifestLoading = null;\n                    }\n                    clearTimeout(_timeoutID);\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, 0);\n                }\n            }\n        }\n\n        private function _close() : void {\n            CONFIG::LOGGING {\n                Log.debug(\"cancel any manifest load in progress\");\n            }\n            _closed = true;\n            clearTimeout(_timeoutID);\n            try {\n                _urlloader.close();\n                if (_manifestLoading) {\n                    _manifestLoading.close();\n                }\n            } catch(e : Error) {\n            }\n        }\n\n        \/** When the framework idles out, stop reloading manifest **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            if (event.state == HLSPlayStates.IDLE) {\n                _close();\n            }\n        }\n\n        private function setType(value: String):void{\n            if(value != _type){\n                _type = value;\n\n                CONFIG::LOGGING {\n                    Log.debug(\"Stream type did change to \" + value);\n                }\n\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.STREAM_TYPE_DID_CHANGE, _type));\n            }\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.loader {\n    import flash.events.ErrorEvent;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.URLLoader;\n    import flash.net.URLRequest;\n    import flash.utils.clearTimeout;\n    import flash.utils.getTimer;\n    import flash.utils.setTimeout;\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.constant.HLSTypes;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.playlist.DataUri;\n    import org.mangui.hls.playlist.Manifest;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    public class LevelLoader {\n        \/** Reference to the hls framework controller. **\/\n        private var _hls : HLS;\n        \/** levels vector. **\/\n        private var _levels : Vector.<Level>;\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader : URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url : String;\n        \/** are all playlists filled ? **\/\n        private var _canStart : Boolean;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID : uint;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type : String;\n        \/** last reload manifest time **\/\n        private var _reloadPlaylistTimer : uint;\n        \/** current load level **\/\n        private var _loadLevel : int;\n        \/** reference to manifest being loaded **\/\n        private var _manifestLoading : Manifest;\n        \/** is this loader closed **\/\n        private var _closed : Boolean = false;\n        \/* playlist retry timeout *\/\n        private var _retryTimeout : Number;\n        private var _retryCount : int;\n        \/* alt audio tracks *\/\n        private var _altAudioTracks : Vector.<AltAudioTrack>;\n        \/* manifest load metrics *\/\n        private var _metrics : HLSLoadMetrics;\n\n        \/** Setup the loader. **\/\n        public function LevelLoader(hls : HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levels = new Vector.<Level>();\n        }\n\n        public function dispose() : void {\n            _close();\n            if(_urlloader) {\n                _urlloader.removeEventListener(Event.COMPLETE, _loadCompleteHandler);\n                _urlloader.removeEventListener(ProgressEvent.PROGRESS, _loadProgressHandler);\n                _urlloader.removeEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n                _urlloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n                _urlloader = null;\n            }\n            _hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        }\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event : ErrorEvent) : void {\n            var txt : String;\n            var code : int;\n            if (event is SecurityErrorEvent) {\n                code = HLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR;\n                txt = \"Cannot load M3U8: crossdomain access denied:\" + event.text;\n            } else if (event is IOErrorEvent && (HLSSettings.manifestLoadMaxRetry == -1 || _retryCount < HLSSettings.manifestLoadMaxRetry)) {\n                CONFIG::LOGGING {\n                    Log.warn(\"I\/O Error while trying to load Playlist, retry in \" + _retryTimeout + \" ms\");\n                }\n                if(_levels.length) {\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, _retryTimeout);\n                } else {\n                    _timeoutID = setTimeout(_loadManifest, _retryTimeout);\n                }\n                \/* exponential increase of retry timeout, capped to manifestLoadMaxRetryTimeout *\/\n                _retryTimeout = Math.min(HLSSettings.manifestLoadMaxRetryTimeout, 2 * _retryTimeout);\n                _retryCount++;\n                return;\n            } else {\n                \/\/ if we have redundant streams left for that level, switch to it\n                if(_loadLevel < _levels.length && _levels[_loadLevel].redundantStreamId < _levels[_loadLevel].redundantStreamsNb) {\n                    CONFIG::LOGGING {\n                        Log.warn(\"max load retry reached, switch to redundant stream\");\n                    }\n                    _levels[_loadLevel].redundantStreamId++;\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, 0);\n                    _retryTimeout = 1000;\n                    _retryCount = 0;\n                    return;\n                } else {\n                    code = HLSError.MANIFEST_LOADING_IO_ERROR;\n                    txt = \"Cannot load M3U8: \" + event.text;\n                }\n            }\n            var hlsError : HLSError = new HLSError(code, _url, txt);\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n        }\n\n        \/** Return the current manifest. **\/\n        public function get levels() : Vector.<Level> {\n            return _levels;\n        }\n\n        \/** Return the stream type. **\/\n        public function get type() : String {\n            return _type;\n        }\n\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _altAudioTracks;\n        }\n\n        \/** Load the manifest file. **\/\n        public function load(url : String) : void {\n            if(!_urlloader) {\n                \/\/_urlloader = new URLLoader();\n                var urlLoaderClass : Class = _hls.URLloader as Class;\n                _urlloader = (new urlLoaderClass()) as URLLoader;\n                _urlloader.addEventListener(Event.COMPLETE, _loadCompleteHandler);\n                _urlloader.addEventListener(ProgressEvent.PROGRESS, _loadProgressHandler);\n                _urlloader.addEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n                _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n            }\n            _close();\n            _closed = false;\n            _url = url;\n            _levels = new Vector.<Level>();\n            _canStart = false;\n            _reloadPlaylistTimer = getTimer();\n            _retryTimeout = 1000;\n            _retryCount = 0;\n            _altAudioTracks = null;\n            _loadManifest();\n        }\n\n        \/** loading progress handler, use to determine loading latency **\/\n        private function _loadProgressHandler(event : Event) : void {\n            if(_metrics.loading_begin_time == 0) {\n                _metrics.loading_begin_time = getTimer();\n            }\n        }\n\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loadCompleteHandler(event : Event) : void {\n             _metrics.loading_end_time = getTimer();\n            \/\/ successful loading, reset retry counter\n            _retryTimeout = 1000;\n            _retryCount = 0;\n            _parseManifest(String(_urlloader.data));\n        }\n\n        \/** parse a playlist **\/\n        private function _parseLevelPlaylist(string : String, url : String, level : int, metrics : HLSLoadMetrics) : void {\n            var frags : Vector.<Fragment>;\n            if (string != null) {\n                CONFIG::LOGGING {\n                    Log.debug(\"level \" + level + \" playlist:\\n\" + string);\n                }\n                frags = Manifest.getFragments(string, url, level);\n            }\n\n            if(frags && frags.length) {\n                \/\/ successful loading, reset retry counter\n                _retryTimeout = 1000;\n                _retryCount = 0;\n                \/\/ set fragment and update sequence number range\n                _levels[level].updateFragments(frags);\n                _levels[level].targetduration = Manifest.getTargetDuration(string);\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYLIST_DURATION_UPDATED, _levels[level].duration));\n            } else {\n                if(HLSSettings.manifestLoadMaxRetry == -1 || _retryCount < HLSSettings.manifestLoadMaxRetry) {\n                    CONFIG::LOGGING {\n                        Log.warn(\"empty level Playlist, retry in \" + _retryTimeout + \" ms\");\n                    }\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, _retryTimeout);\n                    \/* exponential increase of retry timeout, capped to manifestLoadMaxRetryTimeout *\/\n                    _retryTimeout = Math.min(HLSSettings.manifestLoadMaxRetryTimeout, 2 * _retryTimeout);\n                    _retryCount++;\n                    return;\n                } else {\n                    var hlsError : HLSError = new HLSError(HLSError.MANIFEST_LOADING_IO_ERROR, _url, \"no fragments in playlist\");\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n                    return;\n                }\n            }\n            \/\/ Check whether the stream is live or not finished yet\n            if (Manifest.hasEndlist(string)) {\n                setType(HLSTypes.VOD);\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_ENDLIST, level));\n            } else {\n                setType(HLSTypes.LIVE);\n                \/* in order to determine playlist reload timer,\n                    check playback position against playlist duration.\n                    if we are near the edge of a live playlist, reload playlist quickly\n                    to discover quicker new fragments and avoid buffer starvation.\n                *\/\n                var _reloadInterval : Number = 1000*Math.min((_levels[level].duration - _hls.position)\/2,_levels[level].averageduration);\n                \/\/ avoid spamming the server if we are at the edge ... wait 500ms between 2 reload at least\n                var timeout : int = Math.max(500, _reloadPlaylistTimer + _reloadInterval - getTimer());\n                CONFIG::LOGGING {\n                    Log.debug(\"Level \" + level + \" Live Playlist parsing finished: reload in \" + timeout + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, timeout);\n            }\n            if (!_canStart) {\n                _canStart = (_levels[level].fragments.length > 0);\n                if (_canStart) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"first level filled with at least 1 fragment, notify event\");\n                    }\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADED, _levels, _metrics));\n                }\n            }\n            metrics.id  = _levels[level].start_seqnum;\n            metrics.id2 = _levels[level].end_seqnum;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADED, metrics));\n            _manifestLoading = null;\n        }\n\n        \/** Parse First Level Playlist **\/\n        private function _parseManifest(string : String) : void {\n            var errorTxt : String = null;\n            \/\/ Check for M3U8 playlist or manifest.\n            if (string.indexOf(Manifest.HEADER) == 0) {\n                \/\/ 1 level playlist, create unique level and parse playlist\n                if (string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level : Level = new Level();\n                    level.urls = new Vector.<String>();\n                    level.urls.push(_url);\n                    _levels.push(level);\n                    _metrics.parsing_end_time = getTimer();\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, 0));\n                    CONFIG::LOGGING {\n                        Log.debug(\"1 Level Playlist, load it\");\n                    }\n                    _loadLevel = 0;\n                    _metrics.type = HLSLoaderTypes.LEVEL_MAIN;\n                    _parseLevelPlaylist(string, _url, 0,_metrics);\n                } else if (string.indexOf(Manifest.LEVEL) > 0) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"adaptive playlist:\\n\" + string);\n                    }\n                    \/\/ adaptative playlist, extract levels from playlist, get them and parse them\n                    _levels = Manifest.extractLevels(string, _url);\n                    if (_levels.length) {\n                        _metrics.parsing_end_time = getTimer();\n                        _loadLevel = -1;\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                        if (string.indexOf(Manifest.ALTERNATE_AUDIO) > 0) {\n                            CONFIG::LOGGING {\n                                Log.debug(\"alternate audio level found\");\n                            }\n                            \/\/ parse alternate audio tracks\n                            _altAudioTracks = Manifest.extractAltAudioTracks(string, _url);\n                            CONFIG::LOGGING {\n                                if (_altAudioTracks.length > 0) {\n                                    Log.debug(_altAudioTracks.length + \" alternate audio tracks found\");\n                                }\n                            }\n                        }\n                    } else {\n                        errorTxt = \"No level found in Manifest\";\n                    }\n                } else {\n                    \/\/ manifest start with correct header, but it does not contain any fragment or level info ...\n                    errorTxt = \"empty Manifest\";\n                }\n            } else {\n                errorTxt = \"Manifest is not a valid M3U8 file\";\n            }\n            if(errorTxt) {\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, new HLSError(HLSError.MANIFEST_PARSING_ERROR, _url, errorTxt)));\n            }\n        }\n\n        \/** load\/reload manifest **\/\n        private function _loadManifest() : void {\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADING, _url));\n            _metrics = new HLSLoadMetrics(HLSLoaderTypes.MANIFEST);\n            _metrics.loading_request_time = getTimer();\n            if (DataUri.isDataUri(_url)) {\n                CONFIG::LOGGING {\n                    Log.debug(\"Identified manifest <\" + _url + \"> as a data URI.\");\n                }\n                _metrics.loading_begin_time = getTimer();\n                var data : String = new DataUri(_url).extractData();\n                _metrics.loading_end_time = getTimer();\n                _parseManifest(data || \"\");\n            } else {\n                _urlloader.load(new URLRequest(_url));\n            }\n        }\n\n        \/** load\/reload active M3U8 playlist **\/\n        private function _loadActiveLevelPlaylist() : void {\n            if (_closed) {\n                return;\n            }\n            _reloadPlaylistTimer = getTimer();\n            \/\/ load active M3U8 playlist only\n            _manifestLoading = new Manifest();\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, _loadLevel));\n            _manifestLoading.loadPlaylist(_hls,_levels[_loadLevel].url, _parseLevelPlaylist, _errorHandler, _loadLevel, _type, HLSSettings.flushLiveURLCache);\n        }\n\n        \/** When level switch occurs, assess the need of (re)loading new level playlist **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            if (_loadLevel != event.level || _levels[_loadLevel].fragments.length == 0) {\n                _loadLevel = event.level;\n                CONFIG::LOGGING {\n                    Log.debug(\"switch to level \" + _loadLevel);\n                }\n                if (type == HLSTypes.LIVE || _levels[_loadLevel].fragments.length == 0) {\n                    _closed = false;\n                    CONFIG::LOGGING {\n                        Log.debug(\"(re)load Playlist\");\n                    }\n                    if(_manifestLoading) {\n                       _manifestLoading.close();\n                       _manifestLoading = null;\n                    }\n                    clearTimeout(_timeoutID);\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, 0);\n                }\n            }\n        }\n\n        private function _close() : void {\n            CONFIG::LOGGING {\n                Log.debug(\"cancel any manifest load in progress\");\n            }\n            _closed = true;\n            clearTimeout(_timeoutID);\n            try {\n                _urlloader.close();\n                if (_manifestLoading) {\n                    _manifestLoading.close();\n                }\n            } catch(e : Error) {\n            }\n        }\n\n        \/** When the framework idles out, stop reloading manifest **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            if (event.state == HLSPlayStates.IDLE) {\n                _close();\n            }\n        }\n\n        private function setType(value: String):void{\n            if(value != _type){\n                _type = value;\n\n                CONFIG::LOGGING {\n                    Log.debug(\"Stream type did change to \" + value);\n                }\n\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.STREAM_TYPE_DID_CHANGE, _type));\n            }\n        }\n    }\n}\n","subject":"fix wrong merge commit https:\/\/github.com\/mangui\/flashls\/commit\/533d1336dd0be7f586a0b709d67f9fcebddc46e3#diff-ea71d040ba29d01d23b9f8d40a0174b0R136","message":"fix wrong merge commit https:\/\/github.com\/mangui\/flashls\/commit\/533d1336dd0be7f586a0b709d67f9fcebddc46e3#diff-ea71d040ba29d01d23b9f8d40a0174b0R136\n","lang":"ActionScript","license":"mpl-2.0","repos":"NicolasSiver\/flashls,loungelogic\/flashls,vidible\/vdb-flashls,clappr\/flashls,hola\/flashls,codex-corp\/flashls,tedconf\/flashls,hola\/flashls,jlacivita\/flashls,jlacivita\/flashls,NicolasSiver\/flashls,clappr\/flashls,loungelogic\/flashls,mangui\/flashls,neilrackett\/flashls,codex-corp\/flashls,neilrackett\/flashls,fixedmachine\/flashls,fixedmachine\/flashls,vidible\/vdb-flashls,tedconf\/flashls,mangui\/flashls"}
{"commit":"9c539f20e6151e501dd33f98433b86ba154a62f9","old_file":"src\/flash\/utils\/SetIntervalTimer.as","new_file":"src\/flash\/utils\/SetIntervalTimer.as","old_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *totalMemory\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.utils {\n\n  import flash.events.Event;\n  import flash.events.TimerEvent;\n\n  internal final class SetIntervalTimer extends Timer {\n    \n    internal var reference:uint;\n    private var closure:Function;\n    private var rest:Array;\n    private static var intervalArray:Array = [];\n\n    public function SetIntervalTimer(closure:Function, delay:Number, repeats:Boolean, rest:Array) {\n\n      super(delay, repeats ? 1 : 0);\n\n      this.closure = closure;\n      this.rest = rest;\n      reference = intervalArray.push(this);\n\n      addEventListener(TimerEvent.TIMER, onTimer);\n      start();\n    }\n\n    private function onTimer(event:Event):void { \n      closure.apply(null, rest);\n\n      if (1 == repeatCount)\n      {\n        if (this == intervalArray[reference-1])\n        {\n          delete intervalArray[reference-1];\n        }\n      }\n    }\n\n    internal static function _clearInterval(id:uint):void { \n      var index = id - 1;\n      if (intervalArray[index] is SetIntervalTimer) {\n        intervalArray[index].stop();\n        delete intervalArray[index];\n      }\n    }\n  }\n\n  public function setTimeout(closure:Function, delay:Number, ... args):uint \n  { \n    return new SetIntervalTimer(closure, delay, false, args).reference;  \n  }\n\n  public function clearTimeout(id:uint):void { \n    SetIntervalTimer._clearInterval(id);\n  }\n\n  public function setInterval(closure:Function, delay:Number, ... args):uint \n  { \n    return new SetIntervalTimer(closure, delay, true, args).reference;\n  }\n\n  public function clearInterval(id:uint):void { \n    SetIntervalTimer._clearInterval(id);\n  }\n  \n}\n\n\n","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *totalMemory\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.utils {\n\n  import flash.events.Event;\n  import flash.events.TimerEvent;\n\n  internal final class SetIntervalTimer extends Timer {\n    \n    internal var reference:uint;\n    private var closure:Function;\n    private var rest:Array;\n    private static var intervalArray:Array = [];\n\n    public function SetIntervalTimer(closure:Function, delay:Number, repeats:Boolean, rest:Array) {\n\n      super(delay, repeats ? 0 : 1);\n\n      this.closure = closure;\n      this.rest = rest;\n      reference = intervalArray.push(this);\n\n      addEventListener(TimerEvent.TIMER, onTimer);\n      start();\n    }\n\n    private function onTimer(event:Event):void { \n      closure.apply(null, rest);\n\n      if (1 == repeatCount)\n      {\n        if (this == intervalArray[reference-1])\n        {\n          delete intervalArray[reference-1];\n        }\n      }\n    }\n\n    internal static function _clearInterval(id:uint):void { \n      var index = id - 1;\n      if (intervalArray[index] is SetIntervalTimer) {\n        intervalArray[index].stop();\n        delete intervalArray[index];\n      }\n    }\n  }\n\n  public function setTimeout(closure:Function, delay:Number, ... args):uint \n  { \n    return new SetIntervalTimer(closure, delay, false, args).reference;  \n  }\n\n  public function clearTimeout(id:uint):void { \n    SetIntervalTimer._clearInterval(id);\n  }\n\n  public function setInterval(closure:Function, delay:Number, ... args):uint \n  { \n    return new SetIntervalTimer(closure, delay, true, args).reference;\n  }\n\n  public function clearInterval(id:uint):void { \n    SetIntervalTimer._clearInterval(id);\n  }\n  \n}\n\n\n","subject":"Fix SetIntervalTimer to not switch behavior of setTimout and setInterval","message":"Fix SetIntervalTimer to not switch behavior of setTimout and setInterval\n","lang":"ActionScript","license":"apache-2.0","repos":"mbebenita\/shumway,mozilla\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mozilla\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mozilla\/shumway"}
{"commit":"c67bf70e249f2eb53ecde9408c466b3c6a030b11","old_file":"src\/goplayer\/ConfigurationParser.as","new_file":"src\/goplayer\/ConfigurationParser.as","old_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    public static const DEFAULT_API_URL : String\n      = \"http:\/\/staging.streamio.se\/api\"\n    public static const DEFAULT_SKIN_URL : String = \"goplayer-skin.swf\"\n    public static const DEFAULT_TRACKER_ID : String = \"global\"\n\n    public static const VALID_PARAMETERS : Array = [\n      \"api\", \"tracker\", \"skin\", \"movie\", \"bitrate\",\n      \"enablertmp\", \"enableautoplay\", \"enablelooping\",\n      \"enablechrome\", \"enabletitle\" ]\n\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n    private var originalParameterNames : Object\n\n    public function ConfigurationParser\n      (parameters : Object, originalParameterNames : Object)\n    {\n      this.parameters = parameters\n      this.originalParameterNames = originalParameterNames\n    }\n\n    public function execute() : void\n    {\n      result.apiURL = getString(\"api\", DEFAULT_API_URL)\n      result.trackerID = getString(\"tracker\", DEFAULT_TRACKER_ID)\n      result.skinURL = getString(\"skin\", DEFAULT_SKIN_URL)\n      result.movieID = getString(\"movie\", null)\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enablertmp\", true)\n      result.enableAutoplay = getBoolean(\"enableautoplay\", false)\n      result.enableLooping = getBoolean(\"enablelooping\", false)\n      result.enableChrome = getBoolean(\"enablechrome\", true)\n      result.enableTitle = getBoolean(\"enabletitle\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const normalizedParameters : Object = {}\n      const originalParameterNames : Object = {}\n\n      for (var name : String in parameters)\n        if (VALID_PARAMETERS.indexOf(normalize(name)) == -1)\n          reportUnknownParameter(name)\n        else\n          normalizedParameters[normalize(name)] = parameters[name],\n            originalParameterNames[normalize(name)] = name\n\n      const parser : ConfigurationParser = new ConfigurationParser\n        (normalizedParameters, originalParameterNames)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    private static function normalize(name : String) : String\n    { return name.toLowerCase().replace(\/[^a-z]\/g, \"\") }\n\n    private static function reportUnknownParameter(name : String) : void\n    { debug(\"Error: Unknown parameter: \" + name) }\n\n    \/\/ -----------------------------------------------------\n\n    private function getString(name : String, fallback : String) : String\n    { return name in parameters ? parameters[name] : fallback }\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \" +\n            \"\u201c\" + originalParameterNames[name] + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    public static const DEFAULT_API_URL : String\n      = \"http:\/\/staging.streamio.se\/api\"\n    public static const DEFAULT_SKIN_URL : String = \"goplayer-skin.swf\"\n    public static const DEFAULT_TRACKER_ID : String = \"global\"\n\n    public static const VALID_PARAMETERS : Array = [\n      \"api\", \"tracker\", \"skin\", \"movie\", \"bitrate\",\n      \"enablertmp\", \"autoplay\", \"loop\",\n      \"enablechrome\", \"enabletitle\" ]\n\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n    private var originalParameterNames : Object\n\n    public function ConfigurationParser\n      (parameters : Object, originalParameterNames : Object)\n    {\n      this.parameters = parameters\n      this.originalParameterNames = originalParameterNames\n    }\n\n    public function execute() : void\n    {\n      result.apiURL = getString(\"api\", DEFAULT_API_URL)\n      result.trackerID = getString(\"tracker\", DEFAULT_TRACKER_ID)\n      result.skinURL = getString(\"skin\", DEFAULT_SKIN_URL)\n      result.movieID = getString(\"movie\", null)\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enablertmp\", true)\n      result.enableAutoplay = getBoolean(\"autoplay\", false)\n      result.enableLooping = getBoolean(\"loop\", false)\n      result.enableChrome = getBoolean(\"enablechrome\", true)\n      result.enableTitle = getBoolean(\"enabletitle\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const normalizedParameters : Object = {}\n      const originalParameterNames : Object = {}\n\n      for (var name : String in parameters)\n        if (VALID_PARAMETERS.indexOf(normalize(name)) == -1)\n          reportUnknownParameter(name)\n        else\n          normalizedParameters[normalize(name)] = parameters[name],\n            originalParameterNames[normalize(name)] = name\n\n      const parser : ConfigurationParser = new ConfigurationParser\n        (normalizedParameters, originalParameterNames)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    private static function normalize(name : String) : String\n    { return name.toLowerCase().replace(\/[^a-z]\/g, \"\") }\n\n    private static function reportUnknownParameter(name : String) : void\n    { debug(\"Error: Unknown parameter: \" + name) }\n\n    \/\/ -----------------------------------------------------\n\n    private function getString(name : String, fallback : String) : String\n    { return name in parameters ? parameters[name] : fallback }\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \" +\n            \"\u201c\" + originalParameterNames[name] + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","subject":"Change `enable-autoplay' and `enable-looping' to `autoplay' and `loop'.","message":"Change `enable-autoplay' and `enable-looping' to `autoplay' and `loop'.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"6ad7e7bf7aebed1d4aa97296189931d28e3d6ce8","old_file":"src\/main\/as\/flump\/export\/Preview.as","new_file":"src\/main\/as\/flump\/export\/Preview.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.BitmapData;\nimport flash.filesystem.File;\n\nimport executor.Executor;\nimport executor.load.ImageLoader;\nimport executor.load.LoadedImage;\n\nimport flump.display.Movie;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflMovie;\nimport flump.xfl.XflTexture;\n\nimport starling.display.DisplayObject;\nimport starling.display.Image;\nimport starling.display.Sprite;\nimport starling.textures.Texture;\n\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\n\nimport com.threerings.display.Animation;\n\npublic class Preview extends Sprite\n{\n    public function displayAnimation (base :File, lib :XflLibrary, xflMovie :XflMovie) :void {\n        loadTextures(base, lib, function (..._) :void {\n            var movie :Movie = new Movie(xflMovie, function (symbol :String) :DisplayObject {\n                const xflTex :XflTexture = _xflTextures.get(symbol);\n                const packed :PackedTexture = PackedTexture.fromTexture(xflTex, lib);\n                const image :Image = new Image(Texture.fromBitmapData(packed.toBitmapData()));\n                image.x = packed.offset.x;\n                image.y = packed.offset.y;\n                const holder :Sprite = new Sprite();\n                holder.addChild(image);\n                return holder;\n            });\n            addChild(movie);\n        });\n    }\n\n    public function loadTextures (base :File, lib :XflLibrary, onLoaded :Function) :void {\n        var loader :Executor = new Executor();\n        for each (var tex :XflTexture in lib.textures) {\n            if (_textures.containsKey(tex.name)) continue;\n            new ImageLoader().loadFromUrl(tex.exportPath(base).url, loader).succeeded.add(\n                textureAdder(tex));\n        }\n        loader.terminated.add(function (..._) :void { onLoaded(); });\n        loader.shutdown();\n    }\n\n    public function textureAdder (tex :XflTexture) :Function {\n        return function (img :LoadedImage) :void {\n            _xflTextures.put(tex.name, tex);\n            _textures.put(tex.name, Texture.fromBitmap(img.bitmap));\n        };\n    }\n\n    public function displayTextures (base :File, lib :XflLibrary) :void {\n        loadTextures(base, lib, function (..._) :void {\n            var x :int = 0;\n            for each (var tex :Texture in _textures.values()) {\n                var img :Image = new Image(tex);\n                img.x = x;\n                x += img.width;\n                addChild(img);\n            }\n        });\n    }\n\n    protected const _xflTextures :Map = Maps.newMapOf(String);\n    protected const _textures :Map = Maps.newMapOf(String);\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.display.BitmapData;\nimport flash.filesystem.File;\n\nimport flump.display.Movie;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflMovie;\nimport flump.xfl.XflTexture;\n\nimport starling.display.DisplayObject;\nimport starling.display.Image;\nimport starling.display.Sprite;\nimport starling.textures.Texture;\n\nimport com.threerings.display.Animation;\n\npublic class Preview extends Sprite\n{\n    public function displayAnimation (base :File, lib :XflLibrary, xflMovie :XflMovie) :void {\n        var movie :Movie = new Movie(xflMovie, function (symbol :String) :DisplayObject {\n            const xflTex :XflTexture = lib.lookup(symbol);\n            const packed :PackedTexture = PackedTexture.fromTexture(xflTex, lib);\n            const image :Image = new Image(Texture.fromBitmapData(packed.toBitmapData()));\n            image.x = packed.offset.x;\n            image.y = packed.offset.y;\n            const holder :Sprite = new Sprite();\n            holder.addChild(image);\n            return holder;\n        });\n        addChild(movie);\n    }\n}\n}\n","subject":"Use XflLibrary's symbol lookup in Preview","message":"Use XflLibrary's symbol lookup in Preview\n\nThe texture loading from disk is gone for now\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump"}
{"commit":"a32a900e000d91766190b58cec3b0afb2f7804b6","old_file":"as3FlexClient\/src\/com\/kaltura\/delegates\/WebDelegateBase.as","new_file":"as3FlexClient\/src\/com\/kaltura\/delegates\/WebDelegateBase.as","old_contents":"\/\/ ===================================================================================================\n\/\/                           _  __     _ _\n\/\/                          | |\/ \/__ _| | |_ _  _ _ _ __ _\n\/\/                          | ' <\/ _` | |  _| || | '_\/ _` |\n\/\/                          |_|\\_\\__,_|_|\\__|\\_,_|_| \\__,_|\n\/\/\n\/\/ This file is part of the Kaltura Collaborative Media Suite which allows users\n\/\/ to do with audio, video, and animation what Wiki platfroms allow them to do with\n\/\/ text.\n\/\/\n\/\/ Copyright (C) 2006-2011  Kaltura Inc.\n\/\/\n\/\/ This program is free software: you can redistribute it and\/or modify\n\/\/ it under the terms of the GNU Affero General Public License as\n\/\/ published by the Free Software Foundation, either version 3 of the\n\/\/ License, or (at your option) any later version.\n\/\/\n\/\/ This program is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\/\/ GNU Affero General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Affero General Public License\n\/\/ along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\/\/\n\/\/ @ignore\n\/\/ ===================================================================================================\npackage com.kaltura.delegates {\n\n\timport com.kaltura.KalturaClient;\n\timport com.kaltura.config.IKalturaConfig;\n\timport com.kaltura.config.KalturaConfig;\n\timport com.kaltura.core.KClassFactory;\n\timport com.kaltura.encryption.MD5;\n\timport com.kaltura.errors.KalturaError;\n\timport com.kaltura.events.KalturaEvent;\n\timport com.kaltura.net.KalturaCall;\n\t\n\timport flash.events.ErrorEvent;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.HTTPStatusEvent;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.net.FileReference;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\timport flash.utils.Timer;\n\timport flash.utils.getDefinitionByName;\n\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\n\n\t\tpublic static var CONNECT_TIME:int = 120000; \/\/120 secs\n\t\tpublic static var LOAD_TIME:int = 120000; \/\/120 secs\n\n\t\tprotected var connectTimer:Timer;\n\t\tprotected var loadTimer:Timer;\n\n\t\tprotected var _call:KalturaCall;\n\t\tprotected var _config:KalturaConfig;\n\n\t\tprotected var loader:URLLoader;\n\t\tprotected var fileRef:FileReference;\n\n\n\t\t\/\/Setters & getters \n\t\tpublic function get call():KalturaCall {\n\t\t\treturn _call;\n\t\t}\n\n\n\t\tpublic function set call(newVal:KalturaCall):void {\n\t\t\t_call = newVal;\n\t\t}\n\n\n\t\tpublic function get config():IKalturaConfig {\n\t\t\treturn _config;\n\t\t}\n\n\n\t\tpublic function set config(newVal:IKalturaConfig):void {\n\t\t\t_config = newVal as KalturaConfig;\n\t\t}\n\n\n\t\tpublic function WebDelegateBase(call:KalturaCall = null, config:KalturaConfig = null) {\n\t\t\tthis.call = call;\n\t\t\tthis.config = config;\n\t\t\tif (!call)\n\t\t\t\treturn; \/\/maybe a multi request\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\n\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\n\t\t\t}\n\t\t\texecute();\n\t\t}\n\n\n\t\tpublic function close():void {\n\t\t\ttry {\n\t\t\t\tloader.close();\n\t\t\t}\n\t\t\tcatch (e:*) {\n\t\t\t}\n\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.stop();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\n\t\t\tvar kError:KalturaError = new KalturaError();\n\t\t\tkError.errorCode = \"CONNECTION_TIMEOUT\";\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME \/ 1000 + \" sec with no post command from kaltura client.\";\n\t\t\t_call.handleError(kError);\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\n\t\t\tloadTimer.stop();\n\t\t\tclose();\n\t\t}\n\n\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\n\t\t\tconnectTimer.stop();\n\n\t\t\tclose();\n\n\t\t\tvar kError:KalturaError = new KalturaError();\n\t\t\tkError.errorCode = \"POST_TIMEOUT\";\n\t\t\tkError.errorMsg = \"Post Timeout: \" + LOAD_TIME \/ 1000 + \" sec with no post result.\";\n\t\t\t_call.handleError(kError);\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t}\n\n\n\t\tprotected function execute():void {\n\t\t\tif (call == null) {\n\t\t\t\tthrow new Error('No call defined.');\n\t\t\t}\n\t\t\tpost(); \/\/post the call\n\t\t}\n\n\n\t\t\/**\n\t\t* Helper function for sending the call straight to the server\n\t\t*\/\n\t\tprotected function post():void {\n\n\t\t\taddOptionalArguments();\n\n\t\t\tformatRequest();\n\n\t\t\tsendRequest();\n\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.start();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function formatRequest():void {\n\t\t\t\/\/The configuration is stronger then the args\n\t\t\tif (_config.partnerId != null && _call.args[\"partnerId\"] == -1)\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId);\n\n\t\t\tif (_config.ks != null)\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\n\n\t\t\tif (_config.clientTag != null)\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\n\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\n\t\t\t_call.setRequestArgument(\"apiVersion\", KalturaClient.API_VERSION);\n\n\t\t\t\/\/Create signature hash.\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\n\t\t}\n\n\n\t\tprotected function getMD5Checksum(call:KalturaCall):String {\n\t\t\tvar props:Array = new Array();\n\t\t\tfor (var arg:String in call.args)\n\t\t\t\tprops.push(arg);\n\n\t\t\tprops.sort();\n\n\t\t\tvar s:String = \"\";\n\t\t\tfor each (var prop:String in props) {\n\n\t\t\t\tif ( call.args[prop] )\n\t\t\t\t\ts += prop +  call.args[prop];\n\t\t\t}\n\n\t\t\treturn MD5.encrypt(s);\n\t\t}\n\n\n\t\tprotected function sendRequest():void {\n\n\t\t\t\/\/construct the loader\n\t\t\tcreateURLLoader();\n\n\t\t\t\/\/Create signature hash.\n\t\t\tvar kalsig:String = getMD5Checksum(call);\n\n\n\t\t\t\/\/create the service request for normal calls\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action + \"&kalsig=\" + kalsig;;\n\n\t\t\tif (_call.method == URLRequestMethod.GET)\n\t\t\t\turl += \"&\";\n\n\t\t\tvar req:URLRequest = new URLRequest(url);\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\n\t\t\treq.method = call.method;\n\t\t\treq.data = call.args;\n\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\n\t\t\tloader.load(req);\n\t\t}\n\n\n\t\tprotected function createURLLoader():void {\n\t\t\tloader = new URLLoader();\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\n\t\t}\n\n\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void {\n\t\t}\n\n\n\t\tprotected function onOpen(event:Event):void {\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.start();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function addOptionalArguments():void {\n\t\t\t\/\/add optional args here\n\t\t}\n\n\n\t\t\/\/ Event Handlers\n\t\t\n\t\t\/**\n\t\t * try to process received data. \n\t\t * if procesing failed, let call handle the processing error\n\t\t * @param event load complete event\n\t\t *\/\n\t\tprotected function onDataComplete(event:Event):void {\n\t\t\ttry {\n\t\t\t\thandleResult(XML(event.target.data));\n\t\t\t}\n\t\t\tcatch (e:Error) {\n\t\t\t\tvar kErr:KalturaError = new KalturaError();\n\t\t\t\tkErr.errorCode = String(e.errorID);\n\t\t\t\tkErr.errorMsg = e.message;\n\t\t\t\t_call.handleError(kErr);\n\t\t\t}\n\t\t}\n\n\n\t\t\/**\n\t\t * handle io or security error events from the loader.\n\t\t * create relevant KalturaError, let the call process it. \n\t\t * @param event\n\t\t *\/\n\t\tprotected function onError(event:ErrorEvent):void {\n\t\t\tclean();\n\t\t\tvar kError:KalturaError = createKalturaError(event, loader.data);\n\n\t\t\tif (!kError) {\n\t\t\t\tkError = new KalturaError();\n\t\t\t\tkError.errorMsg = event.text;\n\t\t\t\tkError.errorCode = event.type; \t\/\/ either IOErrorEvent.IO_ERROR or SecurityErrorEvent.SECURITY_ERROR\n\t\t\t}\n\n\t\t\tcall.handleError(kError);\n\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t}\n\n\n\t\t\/**\n\t\t * parse the server's response and let the call process it.\n\t\t * @param result  server's response\n\t\t *\/\n\t\tprotected function handleResult(result:XML):void {\n\t\t\tclean();\n\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\n\n\t\t\tif (error == null) {\n\t\t\t\tvar digestedResult:Object = parse(result);\n\t\t\t\tcall.handleResult(digestedResult);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tcall.handleError(error);\n\t\t\t}\n\t\t}\n\n\n\t\t\/**\n\t\t* stop timers and clean event listeners\n\t\t *\/\n\t\tprotected function clean():void {\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.stop();\n\t\t\t}\n\n\t\t\tif (loader == null) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\n\t\t}\n\n\n\t\t\/**\n\t\t* create the correct object and populate it with the given values. if the needed class is not found\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\n\t\t* Override this parssing function in the specific delegate to create the correct object.\n\t\t* @param   result      instance attributes\n\t\t* @return an instance of the class declared by the given XML.\n\t\t* *\/\n\t\tpublic function parse(result:XML):* {\n\t\t\t\/\/by defualt create the response object\n\t\t\tvar cls:Class;\n\t\t\ttry {\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.' + result.result.objectType) as Class;\n\t\t\t}\n\t\t\tcatch (e:Error) {\n\t\t\t\tcls = Object;\n\t\t\t}\n\t\t\tvar obj:* = (new KClassFactory(cls)).newInstanceFromXML(result.result);\n\t\t\treturn obj;\n\t\t}\n\n\n\t\t\/**\n\t\t * If the result string holds an error, return a KalturaError object with\n\t\t * relevant values. <br\/>\n\t\t * Overide this to create validation object and fill it.\n\t\t * @param result  the string returned from the server.\n\t\t * @return  matching error object\n\t\t *\/\n\t\tprotected function validateKalturaResponse(result:String):KalturaError {\n\t\t\tvar kError:KalturaError = null;\n\t\t\tvar xml:XML = XML(result);\n\t\t\tif (xml.result.hasOwnProperty('error') \n\t\t\t\t&& xml.result.error.hasOwnProperty('code')\n\t\t\t\t&& xml.result.error.hasOwnProperty('message')) {\n\t\t\t\t\n\t\t\t\tkError = new KalturaError();\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\n\t\t\t\tkError.errorMsg = xml.result.error.message;\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t\t}\n\n\t\t\treturn kError;\n\t\t}\n\n\n\t\t\/**\n\t\t * create error object and fill it with relevant details\n\t\t * @param event\n\t\t * @param loaderData\n\t\t * @return detailed KalturaError to be processed\n\t\t *\/\n\t\tprotected function createKalturaError(event:ErrorEvent, loaderData:*):KalturaError {\n\t\t\tvar ke:KalturaError = new KalturaError();\n\t\t\tke.errorMsg = event.text;\n\t\t\tke.errorCode = event.type;\n\t\t\treturn ke;\n\t\t}\n\n\n\t\t\/**\n\t\t* create the url that is used for serve actions\n\t\t* @param call    the KalturaCall that defines the required parameters\n\t\t * @return URLRequest with relevant parameters\n\t\t* *\/\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest {\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action;\n\t\t\tfor (var key:String in call.args) {\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\n\t\t\t}\n\t\t\tvar req:URLRequest = new URLRequest(url);\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\n\t\t\treq.method = call.method;\n\/\/          req.data = call.args; \n\t\t\treturn req;\n\t\t}\n\n\t}\n}\n","new_contents":"\/\/ ===================================================================================================\n\/\/                           _  __     _ _\n\/\/                          | |\/ \/__ _| | |_ _  _ _ _ __ _\n\/\/                          | ' <\/ _` | |  _| || | '_\/ _` |\n\/\/                          |_|\\_\\__,_|_|\\__|\\_,_|_| \\__,_|\n\/\/\n\/\/ This file is part of the Kaltura Collaborative Media Suite which allows users\n\/\/ to do with audio, video, and animation what Wiki platfroms allow them to do with\n\/\/ text.\n\/\/\n\/\/ Copyright (C) 2006-2011  Kaltura Inc.\n\/\/\n\/\/ This program is free software: you can redistribute it and\/or modify\n\/\/ it under the terms of the GNU Affero General Public License as\n\/\/ published by the Free Software Foundation, either version 3 of the\n\/\/ License, or (at your option) any later version.\n\/\/\n\/\/ This program is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\/\/ GNU Affero General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Affero General Public License\n\/\/ along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\/\/\n\/\/ @ignore\n\/\/ ===================================================================================================\npackage com.kaltura.delegates {\n\n\timport com.kaltura.KalturaClient;\n\timport com.kaltura.config.IKalturaConfig;\n\timport com.kaltura.config.KalturaConfig;\n\timport com.kaltura.core.KClassFactory;\n\timport com.kaltura.encryption.MD5;\n\timport com.kaltura.errors.KalturaError;\n\timport com.kaltura.events.KalturaEvent;\n\timport com.kaltura.net.KalturaCall;\n\t\n\timport flash.events.ErrorEvent;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.HTTPStatusEvent;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.net.FileReference;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\timport flash.utils.Timer;\n\timport flash.utils.getDefinitionByName;\n\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\n\n\t\tpublic static var CONNECT_TIME:int = 120000; \/\/120 secs\n\t\tpublic static var LOAD_TIME:int = 120000; \/\/120 secs\n\n\t\tprotected var connectTimer:Timer;\n\t\tprotected var loadTimer:Timer;\n\n\t\tprotected var _call:KalturaCall;\n\t\tprotected var _config:KalturaConfig;\n\n\t\tprotected var loader:URLLoader;\n\t\tprotected var fileRef:FileReference;\n\n\n\t\t\/\/Setters & getters \n\t\tpublic function get call():KalturaCall {\n\t\t\treturn _call;\n\t\t}\n\n\n\t\tpublic function set call(newVal:KalturaCall):void {\n\t\t\t_call = newVal;\n\t\t}\n\n\n\t\tpublic function get config():IKalturaConfig {\n\t\t\treturn _config;\n\t\t}\n\n\n\t\tpublic function set config(newVal:IKalturaConfig):void {\n\t\t\t_config = newVal as KalturaConfig;\n\t\t}\n\n\n\t\tpublic function WebDelegateBase(call:KalturaCall = null, config:KalturaConfig = null) {\n\t\t\tthis.call = call;\n\t\t\tthis.config = config;\n\t\t\tif (!call)\n\t\t\t\treturn; \/\/maybe a multi request\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\n\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\n\t\t\t}\n\t\t\texecute();\n\t\t}\n\n\n\t\tpublic function close():void {\n\t\t\ttry {\n\t\t\t\tloader.close();\n\t\t\t}\n\t\t\tcatch (e:*) {\n\t\t\t}\n\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.stop();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\n\t\t\tvar kError:KalturaError = new KalturaError();\n\t\t\tkError.errorCode = \"CONNECTION_TIMEOUT\";\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME \/ 1000 + \" sec with no post command from kaltura client.\";\n\t\t\t_call.handleError(kError);\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\n\t\t\tloadTimer.stop();\n\t\t\tclose();\n\t\t}\n\n\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\n\t\t\tconnectTimer.stop();\n\n\t\t\tclose();\n\n\t\t\tvar kError:KalturaError = new KalturaError();\n\t\t\tkError.errorCode = \"POST_TIMEOUT\";\n\t\t\tkError.errorMsg = \"Post Timeout: \" + LOAD_TIME \/ 1000 + \" sec with no post result.\";\n\t\t\t_call.handleError(kError);\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t}\n\n\n\t\tprotected function execute():void {\n\t\t\tif (call == null) {\n\t\t\t\tthrow new Error('No call defined.');\n\t\t\t}\n\t\t\tpost(); \/\/post the call\n\t\t}\n\n\n\t\t\/**\n\t\t* Helper function for sending the call straight to the server\n\t\t*\/\n\t\tprotected function post():void {\n\n\t\t\taddOptionalArguments();\n\n\t\t\tformatRequest();\n\n\t\t\tsendRequest();\n\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.start();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function formatRequest():void {\n\t\t\t\/\/The configuration is stronger then the args\n\t\t\tif (_config.partnerId != null && (!_call.args[\"partnerId\"] || _call.args[\"partnerId\"]==-1))\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId);\n\n\t\t\tif (_config.ks != null)\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\n\n\t\t\tif (_config.clientTag != null)\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\n\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\n\t\t\t_call.setRequestArgument(\"apiVersion\", KalturaClient.API_VERSION);\n\n\t\t\t\/\/Create signature hash.\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\n\t\t}\n\n\n\t\tprotected function getMD5Checksum(call:KalturaCall):String {\n\t\t\tvar props:Array = new Array();\n\t\t\tfor (var arg:String in call.args)\n\t\t\t\tprops.push(arg);\n\n\t\t\tprops.sort();\n\n\t\t\tvar s:String = \"\";\n\t\t\tfor each (var prop:String in props) {\n\n\t\t\t\tif ( call.args[prop] )\n\t\t\t\t\ts += prop +  call.args[prop];\n\t\t\t}\n\n\t\t\treturn MD5.encrypt(s);\n\t\t}\n\n\n\t\tprotected function sendRequest():void {\n\n\t\t\t\/\/construct the loader\n\t\t\tcreateURLLoader();\n\n\t\t\t\/\/Create signature hash.\n\t\t\tvar kalsig:String = getMD5Checksum(call);\n\n\n\t\t\t\/\/create the service request for normal calls\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action + \"&kalsig=\" + kalsig;;\n\n\t\t\tif (_call.method == URLRequestMethod.GET)\n\t\t\t\turl += \"&\";\n\n\t\t\tvar req:URLRequest = new URLRequest(url);\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\n\t\t\treq.method = call.method;\n\t\t\treq.data = call.args;\n\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\n\t\t\tloader.load(req);\n\t\t}\n\n\n\t\tprotected function createURLLoader():void {\n\t\t\tloader = new URLLoader();\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\n\t\t}\n\n\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void {\n\t\t}\n\n\n\t\tprotected function onOpen(event:Event):void {\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.start();\n\t\t\t}\n\t\t}\n\n\n\t\tprotected function addOptionalArguments():void {\n\t\t\t\/\/add optional args here\n\t\t}\n\n\n\t\t\/\/ Event Handlers\n\t\t\n\t\t\/**\n\t\t * try to process received data. \n\t\t * if procesing failed, let call handle the processing error\n\t\t * @param event load complete event\n\t\t *\/\n\t\tprotected function onDataComplete(event:Event):void {\n\t\t\ttry {\n\t\t\t\thandleResult(XML(event.target.data));\n\t\t\t}\n\t\t\tcatch (e:Error) {\n\t\t\t\tvar kErr:KalturaError = new KalturaError();\n\t\t\t\tkErr.errorCode = String(e.errorID);\n\t\t\t\tkErr.errorMsg = e.message;\n\t\t\t\t_call.handleError(kErr);\n\t\t\t}\n\t\t}\n\n\n\t\t\/**\n\t\t * handle io or security error events from the loader.\n\t\t * create relevant KalturaError, let the call process it. \n\t\t * @param event\n\t\t *\/\n\t\tprotected function onError(event:ErrorEvent):void {\n\t\t\tclean();\n\t\t\tvar kError:KalturaError = createKalturaError(event, loader.data);\n\n\t\t\tif (!kError) {\n\t\t\t\tkError = new KalturaError();\n\t\t\t\tkError.errorMsg = event.text;\n\t\t\t\tkError.errorCode = event.type; \t\/\/ either IOErrorEvent.IO_ERROR or SecurityErrorEvent.SECURITY_ERROR\n\t\t\t}\n\n\t\t\tcall.handleError(kError);\n\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t}\n\n\n\t\t\/**\n\t\t * parse the server's response and let the call process it.\n\t\t * @param result  server's response\n\t\t *\/\n\t\tprotected function handleResult(result:XML):void {\n\t\t\tclean();\n\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\n\n\t\t\tif (error == null) {\n\t\t\t\tvar digestedResult:Object = parse(result);\n\t\t\t\tcall.handleResult(digestedResult);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tcall.handleError(error);\n\t\t\t}\n\t\t}\n\n\n\t\t\/**\n\t\t* stop timers and clean event listeners\n\t\t *\/\n\t\tprotected function clean():void {\n\t\t\tif (call.useTimeout) {\n\t\t\t\tconnectTimer.stop();\n\t\t\t\tloadTimer.stop();\n\t\t\t}\n\n\t\t\tif (loader == null) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\n\t\t}\n\n\n\t\t\/**\n\t\t* create the correct object and populate it with the given values. if the needed class is not found\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\n\t\t* Override this parssing function in the specific delegate to create the correct object.\n\t\t* @param   result      instance attributes\n\t\t* @return an instance of the class declared by the given XML.\n\t\t* *\/\n\t\tpublic function parse(result:XML):* {\n\t\t\t\/\/by defualt create the response object\n\t\t\tvar cls:Class;\n\t\t\ttry {\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.' + result.result.objectType) as Class;\n\t\t\t}\n\t\t\tcatch (e:Error) {\n\t\t\t\tcls = Object;\n\t\t\t}\n\t\t\tvar obj:* = (new KClassFactory(cls)).newInstanceFromXML(result.result);\n\t\t\treturn obj;\n\t\t}\n\n\n\t\t\/**\n\t\t * If the result string holds an error, return a KalturaError object with\n\t\t * relevant values. <br\/>\n\t\t * Overide this to create validation object and fill it.\n\t\t * @param result  the string returned from the server.\n\t\t * @return  matching error object\n\t\t *\/\n\t\tprotected function validateKalturaResponse(result:String):KalturaError {\n\t\t\tvar kError:KalturaError = null;\n\t\t\tvar xml:XML = XML(result);\n\t\t\tif (xml.result.hasOwnProperty('error') \n\t\t\t\t&& xml.result.error.hasOwnProperty('code')\n\t\t\t\t&& xml.result.error.hasOwnProperty('message')) {\n\t\t\t\t\n\t\t\t\tkError = new KalturaError();\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\n\t\t\t\tkError.errorMsg = xml.result.error.message;\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\n\t\t\t}\n\n\t\t\treturn kError;\n\t\t}\n\n\n\t\t\/**\n\t\t * create error object and fill it with relevant details\n\t\t * @param event\n\t\t * @param loaderData\n\t\t * @return detailed KalturaError to be processed\n\t\t *\/\n\t\tprotected function createKalturaError(event:ErrorEvent, loaderData:*):KalturaError {\n\t\t\tvar ke:KalturaError = new KalturaError();\n\t\t\tke.errorMsg = event.text;\n\t\t\tke.errorCode = event.type;\n\t\t\treturn ke;\n\t\t}\n\n\n\t\t\/**\n\t\t* create the url that is used for serve actions\n\t\t* @param call    the KalturaCall that defines the required parameters\n\t\t * @return URLRequest with relevant parameters\n\t\t* *\/\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest {\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action;\n\t\t\tfor (var key:String in call.args) {\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\n\t\t\t}\n\t\t\tvar req:URLRequest = new URLRequest(url);\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\n\t\t\treq.method = call.method;\n\/\/          req.data = call.args; \n\t\t\treturn req;\n\t\t}\n\n\t}\n}\n","subject":"fix client code to send partnerId from client config by default","message":"fix client code to send partnerId from client config by default\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp"}
{"commit":"b3707c6df3b826ed6c59eba9c3bbadc7920d9527","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n\n    public class swfcat extends Sprite\n    {\n        private var output_text:TextField;\n\n        private function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            var s1:Socket = new Socket();\n            var s2:Socket = new Socket();\n\n            s1.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"s1 Connected.\");\n            });\n            s1.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"s1 Closed.\");\n            });\n            s1.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"s1 IO error: \" + e.text + \".\");\n            });\n            s1.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"s1 Security error: \" + e.text + \".\");\n            });\n            s1.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray;\n                puts(\"s1 progress: \" + e.bytesLoaded + \".\");\n                s1.readBytes(bytes, 0, e.bytesLoaded);\n                s2.writeBytes(bytes);\n            });\n\n            s2.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"s2 Connected.\");\n            });\n            s2.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"s2 Closed.\");\n            });\n            s2.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"s2 IO error: \" + e.text + \".\");\n            });\n            s2.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"s2 Security error: \" + e.text + \".\");\n            });\n            s2.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray;\n                puts(\"s2 progress: \" + e.bytesLoaded + \".\");\n                s2.readBytes(bytes, 0, e.bytesLoaded);\n                s1.writeBytes(bytes);\n            });\n\n            puts(\"Requesting connection.\");\n\n            s1.connect(\"10.32.16.133\", 9998);\n            s2.connect(\"10.32.16.133\", 9999);\n\n            puts(\"Connection requested.\");\n        }\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n\n    public class swfcat extends Sprite\n    {\n        private var output_text:TextField;\n\n        private function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            var s1:Socket = new Socket();\n            var s2:Socket = new Socket();\n\n            s1.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"s1 Connected.\");\n            });\n            s1.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"s1 Closed.\");\n            });\n            s1.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"s1 IO error: \" + e.text + \".\");\n            });\n            s1.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"s1 Security error: \" + e.text + \".\");\n            });\n            s1.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                puts(\"s1 progress: \" + e.bytesLoaded + \".\");\n                s1.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"s1 bytes length: \" + bytes.length + \".\");\n                s2.writeBytes(bytes);\n            });\n\n            s2.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"s2 Connected.\");\n            });\n            s2.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"s2 Closed.\");\n            });\n            s2.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"s2 IO error: \" + e.text + \".\");\n            });\n            s2.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"s2 Security error: \" + e.text + \".\");\n            });\n            s2.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                puts(\"s2 progress: \" + e.bytesLoaded + \".\");\n                s2.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"s2 bytes length: \" + bytes.length + \".\");\n                s1.writeBytes(bytes);\n            });\n\n            puts(\"Requesting connection.\");\n\n            s1.connect(\"10.32.16.133\", 9998);\n            s2.connect(\"10.32.16.133\", 9999);\n\n            puts(\"Connection requested.\");\n        }\n    }\n}\n","subject":"Fix the last commit; we must actually instantiate the ByteArrays.","message":"Fix the last commit; we must actually instantiate the ByteArrays.\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy"}
{"commit":"9168559861b54f0b0af96553b09544927ab99e9d","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n\n    public class swfcat extends Sprite\n    {\n        private var output_text:TextField;\n\n        private function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            var s1:Socket = new Socket();\n            var s2:Socket = new Socket();\n\n            s1.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"s1 Connected.\");\n            });\n            s1.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"s1 Closed.\");\n            });\n            s1.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"s1 IO error: \" + e.text + \".\");\n            });\n            s1.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"s1 Security error: \" + e.text + \".\");\n            });\n            s1.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                puts(\"s1 progress: \" + e.bytesLoaded + \".\");\n                s1.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"s1 bytes length: \" + bytes.length + \".\");\n                s2.writeBytes(bytes);\n            });\n\n            s2.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"s2 Connected.\");\n            });\n            s2.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"s2 Closed.\");\n            });\n            s2.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"s2 IO error: \" + e.text + \".\");\n            });\n            s2.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"s2 Security error: \" + e.text + \".\");\n            });\n            s2.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                puts(\"s2 progress: \" + e.bytesLoaded + \".\");\n                s2.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"s2 bytes length: \" + bytes.length + \".\");\n                s1.writeBytes(bytes);\n            });\n\n            puts(\"Requesting connection.\");\n\n            s1.connect(\"10.32.16.133\", 9998);\n            s2.connect(\"10.32.16.133\", 9999);\n\n            puts(\"Connection requested.\");\n        }\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n\n    public class swfcat extends Sprite\n    {\n        private const TOR_ADDRESS:String = \"upload.bamsoftware.com\";\n        private const TOR_PORT:int = 9001;\n        private const CLIENT_ADDRESS:String = \"192.168.0.2\";\n        private const CLIENT_PORT:int = 9001;\n\n        private var output_text:TextField;\n\n        private function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            var s_t:Socket = new Socket();\n            var s_c:Socket = new Socket();\n\n            s_t.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"Tor: connected.\");\n            });\n            s_t.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Tor: closed.\");\n            });\n            s_t.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Tor: I\/O error: \" + e.text + \".\");\n            });\n            s_t.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Tor: security error: \" + e.text + \".\");\n            });\n            s_t.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_t.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Tor: read \" + bytes.length + \".\");\n                s_c.writeBytes(bytes);\n            });\n\n            s_c.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"Client: connected.\");\n            });\n            s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Client: closed.\");\n            });\n            s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Client: I\/O error: \" + e.text + \".\");\n            });\n            s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Client: security error: \" + e.text + \".\");\n            });\n            s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_c.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Client: read \" + bytes.length + \".\");\n                s_t.writeBytes(bytes);\n            });\n\n            puts(\"Tor: connecting.\");\n            s_t.connect(TOR_ADDRESS, TOR_PORT);\n            puts(\"Client: connecting.\");\n            s_c.connect(CLIENT_ADDRESS, CLIENT_PORT);\n        }\n    }\n}\n","subject":"Change socket variable names and point them at a real Tor relay and a hardcoded client.","message":"Change socket variable names and point them at a real Tor relay and a\nhardcoded client.\n","lang":"ActionScript","license":"mit","repos":"infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy"}
{"commit":"16e86dc4cdca97e7879eb816db8ccaecf1b6d813","old_file":"src\/aerys\/minko\/render\/geometry\/primitive\/TorusGeometry.as","new_file":"src\/aerys\/minko\/render\/geometry\/primitive\/TorusGeometry.as","old_contents":"package aerys.minko.render.geometry.primitive \n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class TorusGeometry extends Geometry\n\t{\n\t\tprivate static const EPSILON\t: Number\t= 0.00001;\n\t\tprivate static const DTOR \t\t: Number\t= 0.01745329252;\n\t\t\n\t\tprivate var _radius\t\t: Number;\n\t\tprivate var _tube\t\t: Number;\n\t\tprivate var _segmentsR\t: uint;\n\t\tprivate var _segmentsT\t: uint;\n\t\tprivate var _arc\t\t: Number;\n\t\t\n\t\tpublic function TorusGeometry(radius\t\t\t\t: Number\t= 100.,\n\t\t\t\t\t\t\t\t\t  tube\t\t\t\t\t: Number\t= 40.,\n\t\t\t\t\t\t\t\t\t  segmentsR\t\t\t\t: uint\t\t= 8,\n\t\t\t\t\t\t\t\t\t  segmentsT\t\t\t\t: uint\t\t= 6,\n\t\t\t\t\t\t\t\t\t  arc\t\t\t\t\t: Number\t= Math.PI * 2.,\n\t\t\t\t\t\t\t\t\t  withUVs\t\t\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t  withNormals\t\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t: uint\t\t= StreamUsage.STATIC,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t: uint\t\t= StreamUsage.STATIC)\n\t\t{\n\t\t\t_radius = radius;\n\t\t\t_tube = tube;\n\t\t\t_segmentsR = segmentsR;\n\t\t\t_segmentsT = segmentsT;\n\t\t\t_arc = arc;\n\t\t\t\n\t\t\tsuper(\n\t\t\t\tnew <IVertexStream>[buildVertexStream(vertexStreamUsage, withUVs, withNormals)],\n\t\t\t\tbuildIndexStream(indexStreamUsage)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function buildVertexStream(usage : uint, withUVs : Boolean, withNormals : Boolean) : VertexStream\n\t\t{\n\t\t\tvar vertexData\t: Vector.<Number>\t= new <Number>[];\n\t\t\t\n\t\t\tfor (var j : uint = 0; j <= _segmentsR; ++j)\n\t\t\t{\n\t\t\t\tfor (var i : uint = 0; i <= _segmentsT; ++i)\n\t\t\t\t{\n\t\t\t\t\tvar u \t\t: Number \t= i \/ _segmentsT * _arc;\n\t\t\t\t\tvar v \t\t: Number \t= j \/ _segmentsR * _arc;\n\t\t\t\t\tvar cosU\t: Number\t= Math.cos(u);\n\t\t\t\t\tvar sinU\t: Number\t= Math.sin(u);\n\t\t\t\t\tvar cosV\t: Number\t= Math.cos(v);\n\t\t\t\t\tvar x\t\t: Number\t= (_radius + _tube * cosV) * cosU;\n\t\t\t\t\tvar y\t\t: Number\t= (_radius + _tube * cosV) * sinU;\n\t\t\t\t\tvar z\t\t: Number\t= _tube * Math.sin(v);\n\t\t\t\t\t\n\t\t\t\t\tvertexData.push(x, y, z);\n\t\t\t\t\t\n\t\t\t\t\tif (withUVs)\n\t\t\t\t\t\tvertexData.push(i \/ _segmentsT, 1 - j \/ _segmentsR);\n\t\t\t\t\t\n\t\t\t\t\tif (withNormals)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar normalX\t: Number\t= x - _radius * cosU;\n\t\t\t\t\t\tvar normalY\t: Number\t= y - _radius * sinU;\n\t\t\t\t\t\tvar normalZ\t: Number\t= z;\n\t\t\t\t\t\tvar mag\t\t: Number\t= normalX * normalX + normalY * normalY\n\t\t\t\t\t\t\t+ normalZ * normalZ;\n\t\t\t\t\t\t\n\t\t\t\t\t\tnormalX \/= mag;\n\t\t\t\t\t\tnormalY \/= mag;\n\t\t\t\t\t\tnormalZ \/= mag;\n\t\t\t\t\t\t\n\t\t\t\t\t\tvertexData.push(normalX, normalY, normalZ);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar format : VertexFormat = new VertexFormat(VertexComponent.XYZ);\n\t\t\t\n\t\t\tif (withUVs)\n\t\t\t\tformat.addComponent(VertexComponent.UV);\n\t\t\t\n\t\t\tif (withNormals)\n\t\t\t\tformat.addComponent(VertexComponent.NORMAL);\n\t\t\t\n\t\t\treturn new VertexStream(usage, format, vertexData);\n\t\t}\n\t\t\n\t\tprivate function buildIndexStream(usage : uint) : IndexStream\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new <uint>[];\n\t\t\t\n\t\t\tfor (var j : uint = 1; j <= _segmentsR; ++j)\n\t\t\t{\n\t\t\t\tfor (var i : uint = 1; i <= _segmentsT; ++i)\n\t\t\t\t{\n\t\t\t\t\tvar a : uint = (_segmentsT + 1) * j + i - 1;\n\t\t\t\t\tvar b : uint = (_segmentsT + 1) * (j - 1) + i - 1;\n\t\t\t\t\tvar c : uint = (_segmentsT + 1) * (j - 1) + i;\n\t\t\t\t\tvar d : uint = (_segmentsT + 1) * j + i;\n\t\t\t\t\t\n\t\t\t\t\tindices.push(a, c, b, a, d, c);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn new IndexStream(usage, indices);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.primitive \n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class TorusGeometry extends Geometry\n\t{\n\t\tprivate static const EPSILON\t: Number\t= 0.00001;\n\t\tprivate static const DTOR \t\t: Number\t= 0.01745329252;\n\t\t\n\t\tprivate var _radius\t\t: Number;\n\t\tprivate var _tube\t\t: Number;\n\t\tprivate var _segmentsR\t: uint;\n\t\tprivate var _segmentsT\t: uint;\n\t\tprivate var _arc\t\t: Number;\n\t\t\n\t\tpublic function TorusGeometry(radius\t\t\t\t: Number\t= .375,\n\t\t\t\t\t\t\t\t\t  tube\t\t\t\t\t: Number\t= .125,\n\t\t\t\t\t\t\t\t\t  segmentsR\t\t\t\t: uint\t\t= 10,\n\t\t\t\t\t\t\t\t\t  segmentsT\t\t\t\t: uint\t\t= 8,\n\t\t\t\t\t\t\t\t\t  arc\t\t\t\t\t: Number\t= Math.PI * 2.,\n\t\t\t\t\t\t\t\t\t  withUVs\t\t\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t  withNormals\t\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t: uint\t\t= StreamUsage.STATIC,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t: uint\t\t= StreamUsage.STATIC)\n\t\t{\n\t\t\t_radius = radius;\n\t\t\t_tube = tube;\n\t\t\t_segmentsR = segmentsR;\n\t\t\t_segmentsT = segmentsT;\n\t\t\t_arc = arc;\n\t\t\t\n\t\t\tsuper(\n\t\t\t\tnew <IVertexStream>[buildVertexStream(vertexStreamUsage, withUVs, withNormals)],\n\t\t\t\tbuildIndexStream(indexStreamUsage)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function buildVertexStream(usage : uint, withUVs : Boolean, withNormals : Boolean) : VertexStream\n\t\t{\n\t\t\tvar vertexData\t: Vector.<Number>\t= new <Number>[];\n\t\t\t\n\t\t\tfor (var j : uint = 0; j <= _segmentsR; ++j)\n\t\t\t{\n\t\t\t\tfor (var i : uint = 0; i <= _segmentsT; ++i)\n\t\t\t\t{\n\t\t\t\t\tvar u \t\t: Number \t= i \/ _segmentsT * _arc;\n\t\t\t\t\tvar v \t\t: Number \t= j \/ _segmentsR * _arc;\n\t\t\t\t\tvar cosU\t: Number\t= Math.cos(u);\n\t\t\t\t\tvar sinU\t: Number\t= Math.sin(u);\n\t\t\t\t\tvar cosV\t: Number\t= Math.cos(v);\n\t\t\t\t\tvar x\t\t: Number\t= (_radius + _tube * cosV) * cosU;\n\t\t\t\t\tvar y\t\t: Number\t= (_radius + _tube * cosV) * sinU;\n\t\t\t\t\tvar z\t\t: Number\t= _tube * Math.sin(v);\n\t\t\t\t\t\n\t\t\t\t\tvertexData.push(x, y, z);\n\t\t\t\t\t\n\t\t\t\t\tif (withUVs)\n\t\t\t\t\t\tvertexData.push(i \/ _segmentsT, 1 - j \/ _segmentsR);\n\t\t\t\t\t\n\t\t\t\t\tif (withNormals)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar normalX\t: Number\t= x - _radius * cosU;\n\t\t\t\t\t\tvar normalY\t: Number\t= y - _radius * sinU;\n\t\t\t\t\t\tvar normalZ\t: Number\t= z;\n\t\t\t\t\t\tvar mag\t\t: Number\t= normalX * normalX + normalY * normalY\n\t\t\t\t\t\t\t+ normalZ * normalZ;\n\t\t\t\t\t\t\n\t\t\t\t\t\tnormalX \/= mag;\n\t\t\t\t\t\tnormalY \/= mag;\n\t\t\t\t\t\tnormalZ \/= mag;\n\t\t\t\t\t\t\n\t\t\t\t\t\tvertexData.push(normalX, normalY, normalZ);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar format : VertexFormat = new VertexFormat(VertexComponent.XYZ);\n\t\t\t\n\t\t\tif (withUVs)\n\t\t\t\tformat.addComponent(VertexComponent.UV);\n\t\t\t\n\t\t\tif (withNormals)\n\t\t\t\tformat.addComponent(VertexComponent.NORMAL);\n\t\t\t\n\t\t\treturn new VertexStream(usage, format, vertexData);\n\t\t}\n\t\t\n\t\tprivate function buildIndexStream(usage : uint) : IndexStream\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new <uint>[];\n\t\t\t\n\t\t\tfor (var j : uint = 1; j <= _segmentsR; ++j)\n\t\t\t{\n\t\t\t\tfor (var i : uint = 1; i <= _segmentsT; ++i)\n\t\t\t\t{\n\t\t\t\t\tvar a : uint = (_segmentsT + 1) * j + i - 1;\n\t\t\t\t\tvar b : uint = (_segmentsT + 1) * (j - 1) + i - 1;\n\t\t\t\t\tvar c : uint = (_segmentsT + 1) * (j - 1) + i;\n\t\t\t\t\tvar d : uint = (_segmentsT + 1) * j + i;\n\t\t\t\t\t\n\t\t\t\t\tindices.push(a, c, b, a, d, c);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn new IndexStream(usage, indices);\n\t\t}\n\t}\n}","subject":"fix TorusGeometry to be unit sized by default","message":"fix TorusGeometry to be unit sized by default\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f0b83ce52c2d9133f0a105a5e1c72a46a02d11df","old_file":"HLSPlugin\/src\/org\/denivip\/osmf\/net\/httpstreaming\/hls\/HTTPStreamingMP2TSFileHandler.as","new_file":"HLSPlugin\/src\/org\/denivip\/osmf\/net\/httpstreaming\/hls\/HTTPStreamingMP2TSFileHandler.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is the at.matthew.httpstreaming package.\n *\n * The Initial Developer of the Original Code is\n * Matthew Kaufman.\n * Portions created by the Initial Developer are Copyright (C) 2011\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *\n * ***** END LICENSE BLOCK ***** *\/\n \n \npackage org.denivip.osmf.net.httpstreaming.hls\n{\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\t\n\timport com.hurlant.util.Hex;\n\timport org.denivip.osmf.utility.decrypt.AES;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFileHandlerBase;\n\t\n\t[Event(name=\"notifySegmentDuration\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\n\t[Event(name=\"notifyTimeBias\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\t\n\t\n\n\tpublic class HTTPStreamingMP2TSFileHandler extends HTTPStreamingFileHandlerBase\n\t{\n\t\tprivate var _syncFound:Boolean;\n\t\tprivate var _pmtPID:uint;\n\t\tprivate var _audioPID:uint;\n\t\tprivate var _videoPID:uint;\n\t\tprivate var _mp3AudioPID:uint;\n\t\tprivate var _audioPES:HTTPStreamingMP2PESAudio;\n\t\tprivate var _videoPES:HTTPStreamingMP2PESVideo;\n\t\tprivate var _mp3audioPES:HTTPStreamingMp3Audio2ToPESAudio;\n\t\t\n\t\tprivate var _cachedOutputBytes:ByteArray;\n\t\tprivate var alternatingYieldCounter:int = 0;\n\t\t\n\t\tprivate var _key:HTTPStreamingM3U8IndexKey = null;\n\t\tprivate var _iv:ByteArray = null;\n\t\tprivate var _decryptBuffer:ByteArray = new ByteArray;\n\t\t\n\t\t\/\/ AES-128 specific variables\n\t\tprivate var _decryptAES:AES = null;\n\t\t\n\t\tpublic function HTTPStreamingMP2TSFileHandler()\n\t\t{\n\t\t\t_audioPES = new HTTPStreamingMP2PESAudio;\n\t\t\t_videoPES = new HTTPStreamingMP2PESVideo;\n\t\t\t_mp3audioPES = new HTTPStreamingMp3Audio2ToPESAudio;\n\t\t}\n\t\t\n\t\toverride public function beginProcessFile(seek:Boolean, seekTime:Number):void\n\t\t{\n\t\t\t_syncFound = false;\n\t\t}\n\n\t\toverride public function get inputBytesNeeded():Number\n\t\t{\n\t\t\treturn _syncFound ? 187 : 1;\n\t\t}\n\t\t\n\t\toverride public function processFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar bytesAvailableStart:uint = input.bytesAvailable;\n\t\t\tvar output:ByteArray;\n\t\t\t\n\t\t\tif (_cachedOutputBytes !== null) {\n\t\t\t\toutput = _cachedOutputBytes;\n\t\t\t\t_cachedOutputBytes = null;\n\t\t\t}\n\t\t\telse {\n\t\t\t\toutput = new ByteArray();\n\t\t\t}\n\t\t\t\n\t\t\twhile (true) {\n\t\t\t\tif(!_syncFound)\n\t\t\t\t{\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 16) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 1) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 16)) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (_decryptBuffer.readByte() == 0x47) {\n\t\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 1)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(input.readByte() == 0x47)\n\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_syncFound = false;\n\t\t\t\t\tvar packet:ByteArray = new ByteArray();\n\t\t\t\t\t\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 176) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 187) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tvar bytesLeft:uint = input.bytesAvailable - 176;\n\t\t\t\t\t\t\t\tif (bytesLeft > 0 && bytesLeft < 15) {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, input.bytesAvailable)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 176)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t_decryptBuffer.readBytes(packet, 0, 187);\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 187)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tinput.readBytes(packet, 0, 187);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar result:ByteArray = processPacket(packet);\n\t\t\t\t\tif (result !== null) {\n\t\t\t\t\t\toutput.writeBytes(result);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (bytesAvailableStart - input.bytesAvailable > 10000) {\n\t\t\t\t\t\talternatingYieldCounter = (alternatingYieldCounter + 1) & 0x03;\n\t\t\t\t\t\tif (alternatingYieldCounter \/*& 0x01 === 1*\/) {\n\t\t\t\t\t\t\t_cachedOutputBytes = output;\n\t\t\t\t\t\t\treturn null;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\toutput.position = 0;\n\t\t\t\n\t\t\treturn output.length === 0 ? null : output;\n\t\t}\n\t\t\n\t\tprivate function decryptToBuffer(input:IDataInput, blockSize:int):Boolean{\n\t\t\tif (_key) {\n\t\t\t\t\/\/ Clear buffer\n\t\t\t\tif (_decryptBuffer.bytesAvailable == 0) {\n\t\t\t\t\t_decryptBuffer.clear();\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (_key.type == \"AES-128\" && blockSize % 16 == 0 && _key.key) {\n\t\t\t\t\tif (!_decryptAES) {\n\t\t\t\t\t\t_decryptAES = new AES(_key.key);\n\t\t\t\t\t\t_decryptAES.pad = \"none\";\n\t\t\t\t\t\t_decryptAES.iv = _iv;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save buffer position\n\t\t\t\t\tvar currentPosition:uint = _decryptBuffer.position;\n\t\t\t\t\t_decryptBuffer.position += _decryptBuffer.bytesAvailable;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save block to decrypt\n\t\t\t\t\tvar decrypt:ByteArray = new ByteArray;\n\t\t\t\t\tinput.readBytes(decrypt, 0, blockSize);\n\t\t\t\t\t\/\/ Save new IV from ciphertext\n\t\t\t\t\tvar newIv:ByteArray = new ByteArray;\n\t\t\t\t\tdecrypt.position += (decrypt.bytesAvailable-16);\n\t\t\t\t\tdecrypt.readBytes(newIv, 0, 16);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Decrypt\n\t\t\t\t\tif (input.bytesAvailable == 0) {\n\t\t\t\t\t\t_decryptAES.pad = \"pkcs7\";\n\t\t\t\t\t}\n\t\t\t\t\t_decryptAES.decrypt(decrypt);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Write into buffer\n\t\t\t\t\t_decryptBuffer.writeBytes(decrypt);\n\t\t\t\t\t_decryptBuffer.position = currentPosition;\n\t\t\t\t\t\/\/ Update AES IV\n\t\t\t\t\t_decryptAES.iv = newIv;\n\t\t\t\t\t\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\toverride public function endProcessFile(input:IDataInput):ByteArray\n\t\t{\n\t\t\t_decryptBuffer.clear();\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t\treturn null;\t\n\t\t}\n\t\t\n\t\tpublic function resetCache():void{\n\t\t\t_cachedOutputBytes = null;\n\t\t\talternatingYieldCounter = 0;\n\t\t\t_decryptBuffer.clear();\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t}\n\t\t\n\t\tpublic function set initialOffset(offset:Number):void{\n\t\t\toffset *= 1000; \/\/ convert to ms\n\t\t\t_videoPES.initialTimestamp = offset;\n\t\t\t_audioPES.initialTimestamp = offset;\n\t\t\t_mp3audioPES.initialTimestamp = offset;\n\t\t}\n\t\t\n\t\tpublic function set key(key:HTTPStreamingM3U8IndexKey):void {\n\t\t\t_key = key;\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t}\n\t\t\n\t\tpublic function set iv(iv:String):void {\n\t\t\tif (iv) {\n\t\t\t\t_iv = Hex.toArray(iv);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function processPacket(packet:ByteArray):ByteArray\n\t\t{\n\t\t\t\/\/ decode rest of transport stream prefix (after the 0x47 flag byte)\n\t\t\t\n\t\t\t\/\/ top of second byte\n\t\t\tvar value:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\t\/\/var tei:Boolean = Boolean(value & 0x80);\t\/\/ error indicator\n\t\t\tvar pusi:Boolean = Boolean(value & 0x40);\t\/\/ payload unit start indication\n\t\t\t\/\/var tpri:Boolean = Boolean(value & 0x20);\t\/\/ transport priority indication\n\t\t\t\n\t\t\t\/\/ bottom of second byte and all of third\n\t\t\tvalue <<= 8;\n\t\t\tvalue += packet.readUnsignedByte();\n\t\t\t\n\t\t\tvar pid:uint = value & 0x1fff;\t\/\/ packet ID\n\t\t\t\n\t\t\t\/\/ fourth byte\n\t\t\tvalue = packet.readUnsignedByte();\n\t\t\t\/\/var scramblingControl:uint = (value >> 6) & 0x03;\t\/\/ scrambling control bits\n\t\t\tvar hasAF:Boolean = Boolean(value & 0x20);\t\/\/ has adaptation field\n\t\t\tvar hasPD:Boolean = Boolean(value & 0x10);\t\/\/ has payload data\n\t\t\t\/\/var ccount:uint = value & 0x0f;\t\t\/\/ continuty count\n\t\t\t\n\t\t\t\/\/ technically hasPD without hasAF is an error, see spec\n\t\t\t\n\t\t\tif(hasAF)\n\t\t\t{\n\t\t\t\t\/\/ process adaptation field\n\t\t\t\t\/\/ don't care about flags\n\t\t\t\t\/\/ don't care about clocks here\n                var af:uint = packet.readUnsignedByte();\n\t\t\t\tpacket.position += af;\t\/\/ skip to end\n\t\t\t}\n\n            return hasPD ? processES(pid, pusi, packet) : null;\n\t\t}\n\t\t\n\t\tprivate function processES(pid:uint, pusi:Boolean, packet:ByteArray):ByteArray\n\t\t{\n\t\t\tvar output:ByteArray = null;\n\t\t\tif(pid == 0)\t\/\/ PAT\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPAT(packet);\n\t\t\t}\n\t\t\telse if(pid == _pmtPID)\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPMT(packet);\n\t\t\t}\n\t\t\telse if(pid == _audioPID)\n\t\t\t{\n\t\t\t\toutput = _audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _videoPID)\n\t\t\t{\n\t\t\t\toutput = _videoPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _mp3AudioPID)\n\t\t\t{\n\t\t\t\toutput = _mp3audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tprivate function processPAT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();   \/\/ pointer:uint\n\t\t\tpacket.readUnsignedByte();   \/\/ tableID:uint\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring misc and reserved bits\n\t\t\t\n\t\t\tpacket.position += 5; \/\/ skip tsid + version\/cni + sec# + last sec#\n\t\t\tremaining -= 5;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tpacket.readUnsignedShort(); \/\/ program number\n\t\t\t\t_pmtPID = packet.readUnsignedShort() & 0x1fff; \/\/ 13 bits\n\t\t\t\tremaining -= 4;\n\t\t\t\t\n\t\t\t\t\/\/return; \/\/ immediately after reading the first pmt ID, if we don't we get the LAST one\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore the CRC (4 bytes)\n\t\t}\n\t\t\n\t\tprivate function processPMT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();  \/\/ pointer:uint\n\t\t\tvar tableID:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\tif (tableID != 0x02)\n\t\t\t{\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.warn(\"PAT pointed to PMT that isn't PMT\");\n\t\t\t\t}\n\t\t\t\treturn; \/\/ don't try to parse it\n\t\t\t}\n\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring section syntax and reserved\n\t\t\t\n\t\t\tpacket.position += 7; \/\/ skip program num, rserved, version, cni, section num, last section num, reserved, PCR PID\n\t\t\tremaining -= 7;\n\t\t\t\n\t\t\tvar piLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\tremaining -= 2;\n\t\t\t\n\t\t\tpacket.position += piLen; \/\/ skip program info\n\t\t\tremaining -= piLen;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tvar type:uint = packet.readUnsignedByte();\n\t\t\t\tvar pid:uint = packet.readUnsignedShort() & 0x1fff;\n\t\t\t\tvar esiLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\t\tremaining -= 5;\n\t\t\t\t\n\t\t\t\tpacket.position += esiLen;\n\t\t\t\tremaining -= esiLen;\n\t\t\t\t\n\t\t\t\tswitch(type)\n\t\t\t\t{\n\t\t\t\t\tcase 0x1b: \/\/ H.264 video\n\t\t\t\t\t\t_videoPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 0x0f: \/\/ AAC Audio \/ ADTS\n\t\t\t\t\t\t_audioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tcase 0x03: \/\/ MP3 Audio  (3 & 4)\n\t\t\t\t\tcase 0x04:\n\t\t\t\t\t\t_mp3AudioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tlogger.error(\"unsupported type \"+type.toString(16)+\" in PMT\");\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore CRC\n\t\t}\n\t\t\n\t\toverride public function flushFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar flvBytes:ByteArray = new ByteArray();\n\t\t\tvar flvBytesVideo:ByteArray = _videoPES.processES(false, null, true);\n\t\t\tvar flvBytesAudio:ByteArray = _audioPES.processES(false, null, true);\n\t\t\n\t\t\tif(flvBytesVideo)\n\t\t\t\tflvBytes.readBytes(flvBytesVideo);\n\t\t\tif(flvBytesAudio)\n\t\t\t\tflvBytes.readBytes(flvBytesAudio);\n\t\t\t\n\t\t\treturn flvBytes;\n\t\t}\n\t\t\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger('org.denivip.osmf.net.httpstreaming.hls.HTTPStreamingMP2TSFileHandler') as Logger;\n\t\t}\n\t}\n}\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is the at.matthew.httpstreaming package.\n *\n * The Initial Developer of the Original Code is\n * Matthew Kaufman.\n * Portions created by the Initial Developer are Copyright (C) 2011\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *\n * ***** END LICENSE BLOCK ***** *\/\n \n \npackage org.denivip.osmf.net.httpstreaming.hls\n{\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\t\n\timport com.hurlant.util.Hex;\n\timport org.denivip.osmf.utility.decrypt.AES;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFileHandlerBase;\n\t\n\t[Event(name=\"notifySegmentDuration\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\n\t[Event(name=\"notifyTimeBias\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\t\n\t\n\n\tpublic class HTTPStreamingMP2TSFileHandler extends HTTPStreamingFileHandlerBase\n\t{\n\t\tprivate var _syncFound:Boolean;\n\t\tprivate var _pmtPID:uint;\n\t\tprivate var _audioPID:uint;\n\t\tprivate var _videoPID:uint;\n\t\tprivate var _mp3AudioPID:uint;\n\t\tprivate var _audioPES:HTTPStreamingMP2PESAudio;\n\t\tprivate var _videoPES:HTTPStreamingMP2PESVideo;\n\t\tprivate var _mp3audioPES:HTTPStreamingMp3Audio2ToPESAudio;\n\t\t\n\t\tprivate var _cachedOutputBytes:ByteArray;\n\t\tprivate var alternatingYieldCounter:int = 0;\n\t\t\n\t\tprivate var _key:HTTPStreamingM3U8IndexKey = null;\n\t\tprivate var _iv:ByteArray = null;\n\t\tprivate var _decryptBuffer:ByteArray = new ByteArray;\n\t\t\n\t\t\/\/ AES-128 specific variables\n\t\tprivate var _decryptAES:AES = null;\n\t\t\n\t\tpublic function HTTPStreamingMP2TSFileHandler()\n\t\t{\n\t\t\t_audioPES = new HTTPStreamingMP2PESAudio;\n\t\t\t_videoPES = new HTTPStreamingMP2PESVideo;\n\t\t\t_mp3audioPES = new HTTPStreamingMp3Audio2ToPESAudio;\n\t\t}\n\t\t\n\t\toverride public function beginProcessFile(seek:Boolean, seekTime:Number):void\n\t\t{\n\t\t\t_syncFound = false;\n\t\t}\n\n\t\toverride public function get inputBytesNeeded():Number\n\t\t{\n\t\t\treturn _syncFound ? 187 : 1;\n\t\t}\n\t\t\n\t\toverride public function processFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar bytesAvailableStart:uint = input.bytesAvailable;\n\t\t\tvar output:ByteArray;\n\t\t\t\n\t\t\tif (_cachedOutputBytes !== null) {\n\t\t\t\toutput = _cachedOutputBytes;\n\t\t\t\t_cachedOutputBytes = null;\n\t\t\t}\n\t\t\telse {\n\t\t\t\toutput = new ByteArray();\n\t\t\t}\n\t\t\t\n\t\t\twhile (true) {\n\t\t\t\tif(!_syncFound)\n\t\t\t\t{\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 16) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 1) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 16)) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (_decryptBuffer.readByte() == 0x47) {\n\t\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 1)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(input.readByte() == 0x47)\n\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar packet:ByteArray = new ByteArray();\n\t\t\t\t\t\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 176) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 187) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tvar bytesLeft:uint = input.bytesAvailable - 176;\n\t\t\t\t\t\t\t\tif (bytesLeft > 0 && bytesLeft < 15) {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, input.bytesAvailable)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 176)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t_decryptBuffer.readBytes(packet, 0, 187);\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 187)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tinput.readBytes(packet, 0, 187);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_syncFound = false;\n\t\t\t\t\tvar result:ByteArray = processPacket(packet);\n\t\t\t\t\tif (result !== null) {\n\t\t\t\t\t\toutput.writeBytes(result);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (bytesAvailableStart - input.bytesAvailable > 10000) {\n\t\t\t\t\t\talternatingYieldCounter = (alternatingYieldCounter + 1) & 0x03;\n\t\t\t\t\t\tif (alternatingYieldCounter \/*& 0x01 === 1*\/) {\n\t\t\t\t\t\t\t_cachedOutputBytes = output;\n\t\t\t\t\t\t\treturn null;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\toutput.position = 0;\n\t\t\t\n\t\t\treturn output.length === 0 ? null : output;\n\t\t}\n\t\t\n\t\tprivate function decryptToBuffer(input:IDataInput, blockSize:int):Boolean{\n\t\t\tif (_key) {\n\t\t\t\t\/\/ Clear buffer\n\t\t\t\tif (_decryptBuffer.bytesAvailable == 0) {\n\t\t\t\t\t_decryptBuffer.clear();\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (_key.type == \"AES-128\" && blockSize % 16 == 0 && _key.key) {\n\t\t\t\t\tif (!_decryptAES) {\n\t\t\t\t\t\t_decryptAES = new AES(_key.key);\n\t\t\t\t\t\t_decryptAES.pad = \"none\";\n\t\t\t\t\t\t_decryptAES.iv = _iv;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save buffer position\n\t\t\t\t\tvar currentPosition:uint = _decryptBuffer.position;\n\t\t\t\t\t_decryptBuffer.position += _decryptBuffer.bytesAvailable;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save block to decrypt\n\t\t\t\t\tvar decrypt:ByteArray = new ByteArray;\n\t\t\t\t\tinput.readBytes(decrypt, 0, blockSize);\n\t\t\t\t\t\/\/ Save new IV from ciphertext\n\t\t\t\t\tvar newIv:ByteArray = new ByteArray;\n\t\t\t\t\tdecrypt.position += (decrypt.bytesAvailable-16);\n\t\t\t\t\tdecrypt.readBytes(newIv, 0, 16);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Decrypt\n\t\t\t\t\tif (input.bytesAvailable == 0) {\n\t\t\t\t\t\t_decryptAES.pad = \"pkcs7\";\n\t\t\t\t\t}\n\t\t\t\t\t_decryptAES.decrypt(decrypt);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Write into buffer\n\t\t\t\t\t_decryptBuffer.writeBytes(decrypt);\n\t\t\t\t\t_decryptBuffer.position = currentPosition;\n\t\t\t\t\t\/\/ Update AES IV\n\t\t\t\t\t_decryptAES.iv = newIv;\n\t\t\t\t\t\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\toverride public function endProcessFile(input:IDataInput):ByteArray\n\t\t{\n\t\t\t_decryptBuffer.clear();\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t\treturn null;\t\n\t\t}\n\t\t\n\t\tpublic function resetCache():void{\n\t\t\t_cachedOutputBytes = null;\n\t\t\talternatingYieldCounter = 0;\n\t\t\t_decryptBuffer.clear();\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t}\n\t\t\n\t\tpublic function set initialOffset(offset:Number):void{\n\t\t\toffset *= 1000; \/\/ convert to ms\n\t\t\t_videoPES.initialTimestamp = offset;\n\t\t\t_audioPES.initialTimestamp = offset;\n\t\t\t_mp3audioPES.initialTimestamp = offset;\n\t\t}\n\t\t\n\t\tpublic function set key(key:HTTPStreamingM3U8IndexKey):void {\n\t\t\t_key = key;\n\t\t\tif (_decryptAES) {\n\t\t\t\t_decryptAES.destroy();\n\t\t\t}\n\t\t\t_decryptAES = null;\n\t\t}\n\t\t\n\t\tpublic function set iv(iv:String):void {\n\t\t\tif (iv) {\n\t\t\t\t_iv = Hex.toArray(iv);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function processPacket(packet:ByteArray):ByteArray\n\t\t{\n\t\t\t\/\/ decode rest of transport stream prefix (after the 0x47 flag byte)\n\t\t\t\n\t\t\t\/\/ top of second byte\n\t\t\tvar value:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\t\/\/var tei:Boolean = Boolean(value & 0x80);\t\/\/ error indicator\n\t\t\tvar pusi:Boolean = Boolean(value & 0x40);\t\/\/ payload unit start indication\n\t\t\t\/\/var tpri:Boolean = Boolean(value & 0x20);\t\/\/ transport priority indication\n\t\t\t\n\t\t\t\/\/ bottom of second byte and all of third\n\t\t\tvalue <<= 8;\n\t\t\tvalue += packet.readUnsignedByte();\n\t\t\t\n\t\t\tvar pid:uint = value & 0x1fff;\t\/\/ packet ID\n\t\t\t\n\t\t\t\/\/ fourth byte\n\t\t\tvalue = packet.readUnsignedByte();\n\t\t\t\/\/var scramblingControl:uint = (value >> 6) & 0x03;\t\/\/ scrambling control bits\n\t\t\tvar hasAF:Boolean = Boolean(value & 0x20);\t\/\/ has adaptation field\n\t\t\tvar hasPD:Boolean = Boolean(value & 0x10);\t\/\/ has payload data\n\t\t\t\/\/var ccount:uint = value & 0x0f;\t\t\/\/ continuty count\n\t\t\t\n\t\t\t\/\/ technically hasPD without hasAF is an error, see spec\n\t\t\t\n\t\t\tif(hasAF)\n\t\t\t{\n\t\t\t\t\/\/ process adaptation field\n\t\t\t\t\/\/ don't care about flags\n\t\t\t\t\/\/ don't care about clocks here\n                var af:uint = packet.readUnsignedByte();\n\t\t\t\tpacket.position += af;\t\/\/ skip to end\n\t\t\t}\n\n            return hasPD ? processES(pid, pusi, packet) : null;\n\t\t}\n\t\t\n\t\tprivate function processES(pid:uint, pusi:Boolean, packet:ByteArray):ByteArray\n\t\t{\n\t\t\tvar output:ByteArray = null;\n\t\t\tif(pid == 0)\t\/\/ PAT\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPAT(packet);\n\t\t\t}\n\t\t\telse if(pid == _pmtPID)\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPMT(packet);\n\t\t\t}\n\t\t\telse if(pid == _audioPID)\n\t\t\t{\n\t\t\t\toutput = _audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _videoPID)\n\t\t\t{\n\t\t\t\toutput = _videoPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _mp3AudioPID)\n\t\t\t{\n\t\t\t\toutput = _mp3audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tprivate function processPAT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();   \/\/ pointer:uint\n\t\t\tpacket.readUnsignedByte();   \/\/ tableID:uint\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring misc and reserved bits\n\t\t\t\n\t\t\tpacket.position += 5; \/\/ skip tsid + version\/cni + sec# + last sec#\n\t\t\tremaining -= 5;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tpacket.readUnsignedShort(); \/\/ program number\n\t\t\t\t_pmtPID = packet.readUnsignedShort() & 0x1fff; \/\/ 13 bits\n\t\t\t\tremaining -= 4;\n\t\t\t\t\n\t\t\t\t\/\/return; \/\/ immediately after reading the first pmt ID, if we don't we get the LAST one\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore the CRC (4 bytes)\n\t\t}\n\t\t\n\t\tprivate function processPMT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();  \/\/ pointer:uint\n\t\t\tvar tableID:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\tif (tableID != 0x02)\n\t\t\t{\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.warn(\"PAT pointed to PMT that isn't PMT\");\n\t\t\t\t}\n\t\t\t\treturn; \/\/ don't try to parse it\n\t\t\t}\n\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring section syntax and reserved\n\t\t\t\n\t\t\tpacket.position += 7; \/\/ skip program num, rserved, version, cni, section num, last section num, reserved, PCR PID\n\t\t\tremaining -= 7;\n\t\t\t\n\t\t\tvar piLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\tremaining -= 2;\n\t\t\t\n\t\t\tpacket.position += piLen; \/\/ skip program info\n\t\t\tremaining -= piLen;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tvar type:uint = packet.readUnsignedByte();\n\t\t\t\tvar pid:uint = packet.readUnsignedShort() & 0x1fff;\n\t\t\t\tvar esiLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\t\tremaining -= 5;\n\t\t\t\t\n\t\t\t\tpacket.position += esiLen;\n\t\t\t\tremaining -= esiLen;\n\t\t\t\t\n\t\t\t\tswitch(type)\n\t\t\t\t{\n\t\t\t\t\tcase 0x1b: \/\/ H.264 video\n\t\t\t\t\t\t_videoPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 0x0f: \/\/ AAC Audio \/ ADTS\n\t\t\t\t\t\t_audioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tcase 0x03: \/\/ MP3 Audio  (3 & 4)\n\t\t\t\t\tcase 0x04:\n\t\t\t\t\t\t_mp3AudioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tlogger.error(\"unsupported type \"+type.toString(16)+\" in PMT\");\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore CRC\n\t\t}\n\t\t\n\t\toverride public function flushFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar flvBytes:ByteArray = new ByteArray();\n\t\t\tvar flvBytesVideo:ByteArray = _videoPES.processES(false, null, true);\n\t\t\tvar flvBytesAudio:ByteArray = _audioPES.processES(false, null, true);\n\t\t\n\t\t\tif(flvBytesVideo)\n\t\t\t\tflvBytes.readBytes(flvBytesVideo);\n\t\t\tif(flvBytesAudio)\n\t\t\t\tflvBytes.readBytes(flvBytesAudio);\n\t\t\t\n\t\t\treturn flvBytes;\n\t\t}\n\t\t\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger('org.denivip.osmf.net.httpstreaming.hls.HTTPStreamingMP2TSFileHandler') as Logger;\n\t\t}\n\t}\n}\n","subject":"Fix bug where syncFound was flagged as false incorrectly","message":"Fix bug where syncFound was flagged as false incorrectly\n\nThis was causing byte-level sync issues with throttled (and potentially\nother) streams\n","lang":"ActionScript","license":"isc","repos":"denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin,mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin"}
{"commit":"d19c96fe24555677b9b6c4d7c2661515bfe1a93a","old_file":"src\/org\/mangui\/hls\/demux\/Nalu.as","new_file":"src\/org\/mangui\/hls\/demux\/Nalu.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n\n    import flash.utils.ByteArray;\n    CONFIG::LOGGING {\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class Nalu {\n\n\t\tprivate static var scratchEscapePositions:Array = new Array(10);\n\t\t\n        private static var _audNalu : ByteArray;\n        \/\/ static initializer\n        {\n            _audNalu = new ByteArray();\n            _audNalu.length = 2;\n            _audNalu.writeByte(0x09);\n            _audNalu.writeByte(0xF0);\n        };\n\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu : ByteArray, position : uint) : Vector.<VideoFrame> {\n            var len : uint = nalu.length,i : uint = position;\n            var unitHeader : int,lastUnitHeader : int = 0;\n            var unitStart : int,lastUnitStart : int = 0;\n            var unitType : int,lastUnitType : int = 0;\n            var audFound : Boolean = false;\n            var value : uint,state : uint = 0;\n            var units : Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            \/\/ Loop through data to find NAL startcodes.\n            while (i < len) {\n                \/\/ finding 3 or 4-byte start codes (00 00 01 OR 00 00 00 01)\n                value = nalu[i++];\n                switch(state)\n                {\n                    case 0:\n                        if(!value) {\n                            state = 1;\n                            \/\/ unitHeader is NAL header offset\n                            unitHeader=i-1;\n                        }\n                        break;\n                    case 1:\n                        if(value) {\n                            state = 0;\n                        } else {\n                            state = 2;\n                        }\n                        break;\n                    case 2:\n                    case 3:\n                        if(value) {\n                            if(value === 1 && i < len) {\n                                unitType = nalu[i] & 0x1f;\n                                if(unitType == 9) {\n                                    audFound = true;\n                                }\n                                if(lastUnitStart) {\n                                    \/\/ use Math.min(4,...) as max header size is 4.\n                                    \/\/ in case there are any leading zeros\n                                    \/\/ such as 00 00 00 00 00 00 01\n                                    \/\/                  ^^\n                                    \/\/ we need to ignore them as they are part of previous NAL unit\n                                    units.push(new VideoFrame(Math.min(4,lastUnitStart-lastUnitHeader), i-state-1-lastUnitStart, lastUnitStart, lastUnitType));\n                                }\n                                lastUnitStart = i;\n                                lastUnitType = unitType;\n                                lastUnitHeader = unitHeader;\n                                if(audFound == true && (unitType === 1 || unitType === 5)) {\n                                  \/\/ OPTI !!! if AUD unit already parsed and if IDR\/NDR unit, consider it is last NALu\n                                  i = len;\n                                }\n                            }\n                            state = 0;\n                        } else {\n                            state = 3;\n                        }\n                        break;\n                    default:\n                        break;\n                }\n            }\n            \/\/push last unit\n            if(lastUnitStart) {\n                units.push(new VideoFrame(Math.min(4,lastUnitStart-lastUnitHeader), len-lastUnitStart, lastUnitStart, lastUnitType));\n            }\n            \/\/ Reset position and return results.\n            CONFIG::LOGGING {\n                if (HLSSettings.logDebug2) {\n                    \/** H264 NAL unit names. **\/\n                    const NAMES : Array = ['Unspecified',\/\/ 0\n                    'NDR',                          \/\/ 1\n                    'Partition A',                  \/\/ 2\n                    'Partition B',                  \/\/ 3\n                    'Partition C',                  \/\/ 4\n                    'IDR',                          \/\/ 5\n                    'SEI',                          \/\/ 6\n                    'SPS',                          \/\/ 7\n                    'PPS',                          \/\/ 8\n                    'AUD',                          \/\/ 9\n                    'End of Sequence',              \/\/ 10\n                    'End of Stream',                \/\/ 11\n                    'Filler Data'\/\/ 12\n                    ];\n                    if (units.length) {\n                        var txt : String = \"AVC: \";\n                        for (i = 0; i < units.length; i++) {\n                            txt += NAMES[units[i].type] + \",\"; \/\/+ \":\" + units[i].length\n                        }\n                        Log.debug2(txt.substr(0,txt.length-1) + \" slices\");\n                    } else {\n                        Log.debug2('AVC: no NALU slices found');\n                    }\n                }\n            }\n            nalu.position = position;\n            return units;\n        };\n\n        public static function get AUD():ByteArray {\n            return _audNalu;\n        }\n\t\t\n\t\tprivate static function findNextUnescapeIndex(bytes : ByteArray, offset:int, limit:int):int {\n\t\t\tfor (var i:int = offset; i < limit - 2; i++) {\n\t\t\t\tif (bytes[i] == 0x00 && bytes[i + 1] == 0x00 && bytes[i + 2] == 0x03) {\n\t\t\t\t\treturn i;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn limit;\n\t\t}\n\t\t\n\t\tprivate static function arrayCopy(src:ByteArray,  srcPos:int, dest:ByteArray, destPos:int, length:int):void {\n\t\t\tvar iterations:int = Math.min(Math.min(length, src.length - srcPos), dest.length - destPos);\n\t\t\tfor(var i:int = 0; i < iterations; i++)\n\t\t\t\tdest[destPos + i] = src[srcPos + i];\n\t\t}\n\t\t\n\t\tpublic static function unescapeStream(data : ByteArray, position: int,limit: uint):int {\n\t\t\tvar scratchEscapeCount:int = 0;\n\t\t\t\n\t\t\twhile (position < limit) {\n\t\t\t\tposition = findNextUnescapeIndex(data, position, limit);\n\t\t\t\tif (position < limit) {\n\t\t\t\t\tif (scratchEscapePositions.length <= scratchEscapeCount) {\n\t\t\t\t\t\t\/\/ Grow scratchEscapePositions to hold a larger number of positions.\n\t\t\t\t\t\tscratchEscapePositions = scratchEscapePositions.concat(new Array(10));\n\t\t\t\t\t}\n\t\t\t\t\tscratchEscapePositions[scratchEscapeCount++] = position;\n\t\t\t\t\tposition += 3;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar unescapedLength:int = limit - scratchEscapeCount;\n\t\t\tvar escapedPosition:int = 0; \/\/ The position being read from.\n\t\t\tvar unescapedPosition:int = 0; \/\/ The position being written to.\n\t\t\tfor (var i:int = 0; i < scratchEscapeCount; i++) {\n\t\t\t\tvar nextEscapePosition:int = scratchEscapePositions[i];\n\t\t\t\tvar copyLength:int = nextEscapePosition - escapedPosition;\n\t\t\t\tarrayCopy(data, escapedPosition, data, unescapedPosition, copyLength);\n\t\t\t\tunescapedPosition += copyLength;\n\t\t\t\tdata[unescapedPosition++] = 0;\n\t\t\t\tdata[unescapedPosition++] = 0;\n\t\t\t\tescapedPosition += copyLength + 3;\n\t\t\t}\n\t\t\t\n\t\t\tvar remainingLength:int = unescapedLength - unescapedPosition;\n\t\t\tarrayCopy(data, escapedPosition, data, unescapedPosition, remainingLength);\n\t\t\t\n\t\t\treturn unescapedLength;\n\t\t}\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n\n    import flash.utils.ByteArray;\n    CONFIG::LOGGING {\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class Nalu {\n\n        private static var _audNalu : ByteArray;\n        \/\/ static initializer\n        {\n            _audNalu = new ByteArray();\n            _audNalu.length = 2;\n            _audNalu.writeByte(0x09);\n            _audNalu.writeByte(0xF0);\n        };\n\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu : ByteArray, position : uint) : Vector.<VideoFrame> {\n            var len : uint = nalu.length,i : uint = position;\n            var unitHeader : int,lastUnitHeader : int = 0;\n            var unitStart : int,lastUnitStart : int = 0;\n            var unitType : int,lastUnitType : int = 0;\n            var audFound : Boolean = false;\n            var value : uint,state : uint = 0;\n            var units : Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            \/\/ Loop through data to find NAL startcodes.\n            while (i < len) {\n                \/\/ finding 3 or 4-byte start codes (00 00 01 OR 00 00 00 01)\n                value = nalu[i++];\n                switch(state)\n                {\n                    case 0:\n                        if(!value) {\n                            state = 1;\n                            \/\/ unitHeader is NAL header offset\n                            unitHeader=i-1;\n                        }\n                        break;\n                    case 1:\n                        if(value) {\n                            state = 0;\n                        } else {\n                            state = 2;\n                        }\n                        break;\n                    case 2:\n                    case 3:\n                        if(value) {\n                            if(value === 1 && i < len) {\n                                unitType = nalu[i] & 0x1f;\n                                if(unitType == 9) {\n                                    audFound = true;\n                                }\n                                if(lastUnitStart) {\n                                    \/\/ use Math.min(4,...) as max header size is 4.\n                                    \/\/ in case there are any leading zeros\n                                    \/\/ such as 00 00 00 00 00 00 01\n                                    \/\/                  ^^\n                                    \/\/ we need to ignore them as they are part of previous NAL unit\n                                    units.push(new VideoFrame(Math.min(4,lastUnitStart-lastUnitHeader), i-state-1-lastUnitStart, lastUnitStart, lastUnitType));\n                                }\n                                lastUnitStart = i;\n                                lastUnitType = unitType;\n                                lastUnitHeader = unitHeader;\n                                if(audFound == true && (unitType === 1 || unitType === 5)) {\n                                  \/\/ OPTI !!! if AUD unit already parsed and if IDR\/NDR unit, consider it is last NALu\n                                  i = len;\n                                }\n                            }\n                            state = 0;\n                        } else {\n                            state = 3;\n                        }\n                        break;\n                    default:\n                        break;\n                }\n            }\n            \/\/push last unit\n            if(lastUnitStart) {\n                units.push(new VideoFrame(Math.min(4,lastUnitStart-lastUnitHeader), len-lastUnitStart, lastUnitStart, lastUnitType));\n            }\n            \/\/ Reset position and return results.\n            CONFIG::LOGGING {\n                if (HLSSettings.logDebug2) {\n                    \/** H264 NAL unit names. **\/\n                    const NAMES : Array = ['Unspecified',\/\/ 0\n                    'NDR',                          \/\/ 1\n                    'Partition A',                  \/\/ 2\n                    'Partition B',                  \/\/ 3\n                    'Partition C',                  \/\/ 4\n                    'IDR',                          \/\/ 5\n                    'SEI',                          \/\/ 6\n                    'SPS',                          \/\/ 7\n                    'PPS',                          \/\/ 8\n                    'AUD',                          \/\/ 9\n                    'End of Sequence',              \/\/ 10\n                    'End of Stream',                \/\/ 11\n                    'Filler Data'\/\/ 12\n                    ];\n                    if (units.length) {\n                        var txt : String = \"AVC: \";\n                        for (i = 0; i < units.length; i++) {\n                            txt += NAMES[units[i].type] + \",\"; \/\/+ \":\" + units[i].length\n                        }\n                        Log.debug2(txt.substr(0,txt.length-1) + \" slices\");\n                    } else {\n                        Log.debug2('AVC: no NALU slices found');\n                    }\n                }\n            }\n            nalu.position = position;\n            return units;\n        };\n\n        public static function get AUD():ByteArray {\n            return _audNalu;\n        }\n\t\t\n\t\tprivate static function findNextUnescapeIndex(bytes : ByteArray, offset:int, limit:int):int {\n\t\t\tfor (var i:int = offset; i < limit - 2; i++) {\n\t\t\t\tif (bytes[i] == 0x00 && bytes[i + 1] == 0x00 && bytes[i + 2] == 0x03) {\n\t\t\t\t\treturn i;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn limit;\n\t\t}\n\t\t\n\t\tprivate static function arrayCopy(src:ByteArray,  srcPos:int, dest:ByteArray, destPos:int, length:int):void {\n\t\t\tvar iterations:int = Math.min(Math.min(length, src.length - srcPos), dest.length - destPos);\n\t\t\tfor(var i:int = 0; i < iterations; i++)\n\t\t\t\tdest[destPos + i] = src[srcPos + i];\n\t\t}\n\t\t\n\t\tpublic static function unescapeStream(data : ByteArray, position: int,limit: uint):int {\n\t\t\tvar scratchEscapeCount:int = 0;\n\t\t\tvar scratchEscapePositions:Array = new Array(10);\n\t\t\t\t\t\n\t\t\twhile (position < limit) {\n\t\t\t\tposition = findNextUnescapeIndex(data, position, limit);\n\t\t\t\tif (position < limit) {\n\t\t\t\t\tif (scratchEscapePositions.length <= scratchEscapeCount) {\n\t\t\t\t\t\t\/\/ Grow scratchEscapePositions to hold a larger number of positions.\n\t\t\t\t\t\tscratchEscapePositions = scratchEscapePositions.concat(new Array(10));\n\t\t\t\t\t}\n\t\t\t\t\tscratchEscapePositions[scratchEscapeCount++] = position;\n\t\t\t\t\tposition += 3;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar unescapedLength:int = limit - scratchEscapeCount;\n\t\t\tvar escapedPosition:int = 0; \/\/ The position being read from.\n\t\t\tvar unescapedPosition:int = 0; \/\/ The position being written to.\n\t\t\tfor (var i:int = 0; i < scratchEscapeCount; i++) {\n\t\t\t\tvar nextEscapePosition:int = scratchEscapePositions[i];\n\t\t\t\tvar copyLength:int = nextEscapePosition - escapedPosition;\n\t\t\t\tarrayCopy(data, escapedPosition, data, unescapedPosition, copyLength);\n\t\t\t\tunescapedPosition += copyLength;\n\t\t\t\tdata[unescapedPosition++] = 0;\n\t\t\t\tdata[unescapedPosition++] = 0;\n\t\t\t\tescapedPosition += copyLength + 3;\n\t\t\t}\n\t\t\t\n\t\t\tvar remainingLength:int = unescapedLength - unescapedPosition;\n\t\t\tarrayCopy(data, escapedPosition, data, unescapedPosition, remainingLength);\n\t\t\t\n\t\t\treturn unescapedLength;\n\t\t}\n    }\n}\n","subject":"move scratchEscapePositions var inside unescapeStream method","message":"move scratchEscapePositions var inside unescapeStream method\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,hola\/flashls,clappr\/flashls,mangui\/flashls,vidible\/vdb-flashls,neilrackett\/flashls,fixedmachine\/flashls,clappr\/flashls,jlacivita\/flashls,vidible\/vdb-flashls,neilrackett\/flashls,fixedmachine\/flashls,jlacivita\/flashls,tedconf\/flashls,mangui\/flashls,tedconf\/flashls"}
{"commit":"abdf07b3a902ffe6403103e886ce8b7f568618b5","old_file":"WeaveUI\/src\/weave\/visualization\/plotters\/PieChartPlotter.as","new_file":"WeaveUI\/src\/weave\/visualization\/plotters\/PieChartPlotter.as","old_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\r\n\r\npackage weave.visualization.plotters\r\n{\r\n\timport flash.display.BitmapData;\r\n\timport flash.display.Graphics;\r\n\timport flash.display.Shape;\r\n\timport flash.geom.Point;\r\n\t\r\n\timport mx.controls.Alert;\r\n\t\r\n\timport weave.Weave;\r\n\timport weave.api.data.IAttributeColumn;\r\n\timport weave.api.data.IQualifiedKey;\r\n\timport weave.api.linkSessionState;\r\n\timport weave.api.primitives.IBounds2D;\r\n\timport weave.data.AttributeColumns.DynamicColumn;\r\n\timport weave.data.AttributeColumns.EquationColumn;\r\n\timport weave.data.AttributeColumns.FilteredColumn;\r\n\timport weave.data.AttributeColumns.SortedColumn;\r\n\timport weave.primitives.Bounds2D;\r\n\timport weave.utils.BitmapText;\r\n\timport weave.utils.ColumnUtils;\r\n\timport weave.visualization.plotters.styles.DynamicFillStyle;\r\n\timport weave.visualization.plotters.styles.DynamicLineStyle;\r\n\timport weave.visualization.plotters.styles.SolidFillStyle;\r\n\timport weave.visualization.plotters.styles.SolidLineStyle;\r\n\t\r\n\t\/**\r\n\t * PieChartPlotter\r\n\t * \r\n\t * @author adufilie\r\n\t *\/\r\n\tpublic class PieChartPlotter extends AbstractPlotter\r\n\t{\r\n\t\tpublic function PieChartPlotter()\r\n\t\t{\r\n\t\t\tinit();\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _beginRadians:EquationColumn;\r\n\t\tprivate var _spanRadians:EquationColumn;\r\n\t\tprivate var _filteredData:FilteredColumn;\r\n\t\tprivate var _labelColumn:DynamicColumn = new DynamicColumn();\r\n\t\t\r\n\t\tpublic function get data():DynamicColumn { return _filteredData.internalDynamicColumn; }\r\n\t\tpublic function get label():DynamicColumn {return _labelColumn;}\r\n\t\t\r\n\t\tpublic const lineStyle:DynamicLineStyle = new DynamicLineStyle(SolidLineStyle);\r\n\t\tpublic const fillStyle:DynamicFillStyle = new DynamicFillStyle(SolidFillStyle);\r\n\t\t\r\n\t\tprivate function init():void\r\n\t\t{\r\n\t\t\tvar fill:SolidFillStyle = fillStyle.internalObject as SolidFillStyle;\r\n\t\t\tfill.color.internalDynamicColumn.globalName = Weave.DEFAULT_COLOR_COLUMN;\r\n\t\t\t\r\n\t\t\t_beginRadians = new EquationColumn();\r\n\t\t\t_beginRadians.equation.value = \"0.5 * PI + getRunningTotal(spanRadians) - getNumber(spanRadians)\";\r\n\t\t\t_spanRadians = _beginRadians.requestVariable(\"spanRadians\", EquationColumn, true);\r\n\t\t\t_spanRadians.equation.value = \"getNumber(sortedData) \/ getSum(sortedData) * 2 * PI\";\r\n\t\t\tvar sortedData:SortedColumn = _spanRadians.requestVariable(\"sortedData\", SortedColumn, true);\r\n\t\t\t_filteredData = sortedData.internalDynamicColumn.requestLocalObject(FilteredColumn, true);\r\n\t\t\tlinkSessionState(keySet.keyFilter, _filteredData.filter);\r\n\t\t\t\r\n\t\t\tregisterSpatialProperties(data);\r\n\t\t\tregisterNonSpatialProperties(fillStyle, lineStyle, label);\r\n\t\t\tsetKeySource(_filteredData);\r\n\t\t}\r\n\r\n\t\toverride protected function addRecordGraphicsToTempShape(recordKey:IQualifiedKey, dataBounds:IBounds2D, screenBounds:IBounds2D, tempShape:Shape):void\r\n\t\t{\r\n\t\t\t\/\/ project data coordinates to screen coordinates and draw graphics\r\n\t\t\tvar beginRadians:Number = _beginRadians.getValueFromKey(recordKey, Number);\r\n\t\t\tvar spanRadians:Number = _spanRadians.getValueFromKey(recordKey, Number);\r\n\t\t\t\r\n\t\t\tvar graphics:Graphics = tempShape.graphics;\r\n\t\t\t\/\/ begin line & fill\r\n\t\t\tlineStyle.beginLineStyle(recordKey, graphics);\t\t\t\t\r\n\t\t\tfillStyle.beginFillStyle(recordKey, graphics);\r\n\t\t\t\/\/ move to center point\r\n\t\t\tWedgePlotter.drawProjectedWedge(graphics, dataBounds, screenBounds, beginRadians, spanRadians);\r\n\t\t\t\/\/ end fill\r\n\t\t\tgraphics.endFill();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function drawBackground(dataBounds:IBounds2D, screenBounds:IBounds2D, destination:BitmapData):void\r\n\t\t{\r\n\t\t\tif (_labelColumn.keys.length == 0) return;\r\n\t\t\t\t\r\n\t\t\tvar recordKey:IQualifiedKey;\r\n\t\t\tvar beginRadians:Number;\r\n\t\t\tvar spanRadians:Number;\r\n\t\t\tvar midRadians:Number;\r\n\t\t\tvar xScreenRadius:Number;\r\n\t\t\tvar yScreenRadius:Number;\r\n\t\t\tvar coordinate:Point = new Point();\r\n\t\t\t\r\n\t\t\tfor (var i:int ; i < _filteredData.keys.length ; i++)\r\n\t\t\t{\r\n\t\t\t\tif (_labelColumn.containsKey(_filteredData.keys[i] as IQualifiedKey) == false) return;\r\n\t\t\t\trecordKey = _filteredData.keys[i] as IQualifiedKey;\r\n\t\t\t\tbeginRadians = _beginRadians.getValueFromKey(recordKey, Number) as Number;\r\n\t\t\t\tspanRadians = _spanRadians.getValueFromKey(recordKey, Number) as Number;\r\n\t\t\t\tmidRadians = beginRadians + (spanRadians \/ 2);\r\n\t\t\t\t\r\n\t\t\t\tcoordinate.x = Math.cos(midRadians);\r\n\t\t\t\tcoordinate.y = Math.sin(midRadians);\r\n\t\t\t\tdataBounds.projectPointTo(coordinate, screenBounds);\r\n\t\t\t\tcoordinate.x += Math.cos(midRadians) * 10;\r\n\t\t\t\tcoordinate.y -= Math.sin(midRadians) * 10;\r\n\t\t\t\tvar labelText:BitmapText = new BitmapText();\r\n\t\t\t\tlabelText.text = (\"  \" + _labelColumn.getValueFromKey((_filteredData.keys[i] as IQualifiedKey)) + \"  \");\r\n\t\t\t\tif (midRadians < (Math.PI \/ 2) || midRadians > ((3 * Math.PI) \/ 2))\r\n\t\t\t\t{\r\n\t\t\t\t\tlabelText.horizontalAlign = BitmapText.HORIZONTAL_ALIGN_LEFT;\r\n\t\t\t\t\tlabelText.verticalAlign = BitmapText.VERTICAL_ALIGN_CENTER;\r\n\t\t\t\t}\r\n\t\t\t\telse if (midRadians == ((3 * Math.PI) \/ 2))\r\n\t\t\t\t{\r\n\t\t\t\t\tlabelText.horizontalAlign = BitmapText.HORIZONTAL_ALIGN_CENTER;\r\n\t\t\t\t}\r\n\t\t\t\telse if (midRadians == (Math.PI \/ 2))\r\n\t\t\t\t{\r\n\t\t\t\t\tlabelText.horizontalAlign = BitmapText.HORIZONTAL_ALIGN_CENTER ;\r\n\t\t\t\t\tlabelText.verticalAlign = BitmapText.VERTICAL_ALIGN_BOTTOM ;\r\n\t\t\t\t}\r\n\t\t\t\telse\r\n\t\t\t\t{\r\n\t\t\t\t\tlabelText.horizontalAlign = BitmapText.HORIZONTAL_ALIGN_RIGHT;\r\n\t\t\t\t\tlabelText.verticalAlign = BitmapText.VERTICAL_ALIGN_CENTER;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tlabelText.textFormat.color=Weave.properties.axisFontColor.value;\r\n\t\t\t\tlabelText.textFormat.size=Weave.properties.axisFontSize.value;\r\n\t\t\t\tlabelText.textFormat.underline=Weave.properties.axisFontUnderline.value;\r\n\t\t\t\tlabelText.x = coordinate.x;\r\n\t\t\t\tlabelText.y = coordinate.y;\r\n\t\t\t\tlabelText.draw(destination);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This gets the data bounds of the bin that a record key falls into.\r\n\t\t *\/\r\n\t\toverride public function getDataBoundsFromRecordKey(recordKey:IQualifiedKey):Array\r\n\t\t{\r\n\t\t\tvar beginRadians:Number = _beginRadians.getValueFromKey(recordKey, Number);\r\n\t\t\tvar spanRadians:Number = _spanRadians.getValueFromKey(recordKey, Number);\r\n\t\t\tvar bounds:IBounds2D = getReusableBounds();\r\n\t\t\tWedgePlotter.getWedgeBounds(bounds, beginRadians, spanRadians);\r\n\t\t\treturn [bounds];\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function returns a Bounds2D object set to the data bounds associated with the background.\r\n\t\t * @param outputDataBounds A Bounds2D object to store the result in.\r\n\t\t *\/\r\n\t\toverride public function getBackgroundDataBounds():IBounds2D\r\n\t\t{\r\n\t\t\treturn getReusableBounds(-1, -1, 1, 1);\r\n\t\t}\r\n\t}\r\n}\r\n","new_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\r\n\r\npackage weave.visualization.plotters\r\n{\r\n\timport flash.display.BitmapData;\r\n\timport flash.display.Graphics;\r\n\timport flash.display.Shape;\r\n\timport flash.geom.Point;\r\n\t\r\n\timport mx.controls.Alert;\r\n\t\r\n\timport weave.Weave;\r\n\timport weave.api.data.IAttributeColumn;\r\n\timport weave.api.data.IQualifiedKey;\r\n\timport weave.api.linkSessionState;\r\n\timport weave.api.primitives.IBounds2D;\r\n\timport weave.data.AttributeColumns.DynamicColumn;\r\n\timport weave.data.AttributeColumns.EquationColumn;\r\n\timport weave.data.AttributeColumns.FilteredColumn;\r\n\timport weave.data.AttributeColumns.SortedColumn;\r\n\timport weave.primitives.Bounds2D;\r\n\timport weave.utils.BitmapText;\r\n\timport weave.utils.ColumnUtils;\r\n\timport weave.visualization.plotters.styles.DynamicFillStyle;\r\n\timport weave.visualization.plotters.styles.DynamicLineStyle;\r\n\timport weave.visualization.plotters.styles.SolidFillStyle;\r\n\timport weave.visualization.plotters.styles.SolidLineStyle;\r\n\t\r\n\t\/**\r\n\t * PieChartPlotter\r\n\t * \r\n\t * @author adufilie\r\n\t *\/\r\n\tpublic class PieChartPlotter extends AbstractPlotter\r\n\t{\r\n\t\tpublic function PieChartPlotter()\r\n\t\t{\r\n\t\t\tinit();\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _beginRadians:EquationColumn;\r\n\t\tprivate var _spanRadians:EquationColumn;\r\n\t\tprivate var _filteredData:FilteredColumn;\r\n\t\tprivate var _labelColumn:DynamicColumn = new DynamicColumn();\r\n\t\t\r\n\t\tpublic function get data():DynamicColumn { return _filteredData.internalDynamicColumn; }\r\n\t\tpublic function get label():DynamicColumn {return _labelColumn;}\r\n\t\t\r\n\t\tpublic const lineStyle:DynamicLineStyle = new DynamicLineStyle(SolidLineStyle);\r\n\t\tpublic const fillStyle:DynamicFillStyle = new DynamicFillStyle(SolidFillStyle);\r\n\t\t\r\n\t\tprivate function init():void\r\n\t\t{\r\n\t\t\tvar fill:SolidFillStyle = fillStyle.internalObject as SolidFillStyle;\r\n\t\t\tfill.color.internalDynamicColumn.globalName = Weave.DEFAULT_COLOR_COLUMN;\r\n\t\t\t\r\n\t\t\t_beginRadians = new EquationColumn();\r\n\t\t\t_beginRadians.equation.value = \"0.5 * PI + getRunningTotal(spanRadians) - getNumber(spanRadians)\";\r\n\t\t\t_spanRadians = _beginRadians.requestVariable(\"spanRadians\", EquationColumn, true);\r\n\t\t\t_spanRadians.equation.value = \"getNumber(sortedData) \/ getSum(sortedData) * 2 * PI\";\r\n\t\t\tvar sortedData:SortedColumn = _spanRadians.requestVariable(\"sortedData\", SortedColumn, true);\r\n\t\t\t_filteredData = sortedData.internalDynamicColumn.requestLocalObject(FilteredColumn, true);\r\n\t\t\tlinkSessionState(keySet.keyFilter, _filteredData.filter);\r\n\t\t\t\r\n\t\t\tregisterSpatialProperties(data);\r\n\t\t\tregisterNonSpatialProperties(fillStyle, lineStyle, label);\r\n\t\t\tsetKeySource(_filteredData);\r\n\t\t}\r\n\r\n\t\toverride protected function addRecordGraphicsToTempShape(recordKey:IQualifiedKey, dataBounds:IBounds2D, screenBounds:IBounds2D, tempShape:Shape):void\r\n\t\t{\r\n\t\t\t\/\/ project data coordinates to screen coordinates and draw graphics\r\n\t\t\tvar beginRadians:Number = _beginRadians.getValueFromKey(recordKey, Number);\r\n\t\t\tvar spanRadians:Number = _spanRadians.getValueFromKey(recordKey, Number);\r\n\t\t\t\r\n\t\t\tvar graphics:Graphics = tempShape.graphics;\r\n\t\t\t\/\/ begin line & fill\r\n\t\t\tlineStyle.beginLineStyle(recordKey, graphics);\t\t\t\t\r\n\t\t\tfillStyle.beginFillStyle(recordKey, graphics);\r\n\t\t\t\/\/ move to center point\r\n\t\t\tWedgePlotter.drawProjectedWedge(graphics, dataBounds, screenBounds, beginRadians, spanRadians);\r\n\t\t\t\/\/ end fill\r\n\t\t\tgraphics.endFill();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function drawBackground(dataBounds:IBounds2D, screenBounds:IBounds2D, destination:BitmapData):void\r\n\t\t{\r\n\t\t\tif (_labelColumn.keys.length == 0) return;\r\n\t\t\t\t\r\n\t\t\tvar recordKey:IQualifiedKey;\r\n\t\t\tvar beginRadians:Number;\r\n\t\t\tvar spanRadians:Number;\r\n\t\t\tvar midRadians:Number;\r\n\t\t\tvar xScreenRadius:Number;\r\n\t\t\tvar yScreenRadius:Number;\r\n\t\t\tvar coordinate:Point = new Point();\r\n\t\t\t\r\n\t\t\tfor (var i:int ; i < _filteredData.keys.length ; i++)\r\n\t\t\t{\r\n\t\t\t\tif (_labelColumn.containsKey(_filteredData.keys[i] as IQualifiedKey) == false) return;\r\n\t\t\t\trecordKey = _filteredData.keys[i] as IQualifiedKey;\r\n\t\t\t\tbeginRadians = _beginRadians.getValueFromKey(recordKey, Number) as Number;\r\n\t\t\t\tspanRadians = _spanRadians.getValueFromKey(recordKey, Number) as Number;\r\n\t\t\t\tmidRadians = beginRadians + (spanRadians \/ 2);\r\n\t\t\t\t\r\n\t\t\t\tcoordinate.x = Math.cos(midRadians);\r\n\t\t\t\tcoordinate.y = Math.sin(midRadians);\r\n\t\t\t\tdataBounds.projectPointTo(coordinate, screenBounds);\r\n\t\t\t\tcoordinate.x += Math.cos(midRadians) * 10 * screenBounds.getXDirection();\r\n\t\t\t\tcoordinate.y += Math.sin(midRadians) * 10 * screenBounds.getYDirection();\r\n\t\t\t\t\r\n\t\t\t\tvar labelText:BitmapText = new BitmapText();\r\n\t\t\t\tlabelText.text = (\"  \" + _labelColumn.getValueFromKey((_filteredData.keys[i] as IQualifiedKey)) + \"  \");\r\n\t\t\t\tif (midRadians < (Math.PI \/ 2) || midRadians > ((3 * Math.PI) \/ 2))\r\n\t\t\t\t{\r\n\t\t\t\t\tlabelText.horizontalAlign = BitmapText.HORIZONTAL_ALIGN_LEFT;\r\n\t\t\t\t\tlabelText.verticalAlign = BitmapText.VERTICAL_ALIGN_CENTER;\r\n\t\t\t\t}\r\n\t\t\t\telse if (midRadians == ((3 * Math.PI) \/ 2))\r\n\t\t\t\t{\r\n\t\t\t\t\tlabelText.horizontalAlign = BitmapText.HORIZONTAL_ALIGN_CENTER;\r\n\t\t\t\t}\r\n\t\t\t\telse if (midRadians == (Math.PI \/ 2))\r\n\t\t\t\t{\r\n\t\t\t\t\tlabelText.horizontalAlign = BitmapText.HORIZONTAL_ALIGN_CENTER ;\r\n\t\t\t\t\tlabelText.verticalAlign = BitmapText.VERTICAL_ALIGN_BOTTOM ;\r\n\t\t\t\t}\r\n\t\t\t\telse\r\n\t\t\t\t{\r\n\t\t\t\t\tlabelText.horizontalAlign = BitmapText.HORIZONTAL_ALIGN_RIGHT;\r\n\t\t\t\t\tlabelText.verticalAlign = BitmapText.VERTICAL_ALIGN_CENTER;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tlabelText.textFormat.color=Weave.properties.axisFontColor.value;\r\n\t\t\t\tlabelText.textFormat.size=Weave.properties.axisFontSize.value;\r\n\t\t\t\tlabelText.textFormat.underline=Weave.properties.axisFontUnderline.value;\r\n\t\t\t\tlabelText.x = coordinate.x;\r\n\t\t\t\tlabelText.y = coordinate.y;\r\n\t\t\t\tlabelText.draw(destination);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This gets the data bounds of the bin that a record key falls into.\r\n\t\t *\/\r\n\t\toverride public function getDataBoundsFromRecordKey(recordKey:IQualifiedKey):Array\r\n\t\t{\r\n\t\t\tvar beginRadians:Number = _beginRadians.getValueFromKey(recordKey, Number);\r\n\t\t\tvar spanRadians:Number = _spanRadians.getValueFromKey(recordKey, Number);\r\n\t\t\tvar bounds:IBounds2D = getReusableBounds();\r\n\t\t\tWedgePlotter.getWedgeBounds(bounds, beginRadians, spanRadians);\r\n\t\t\treturn [bounds];\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function returns a Bounds2D object set to the data bounds associated with the background.\r\n\t\t * @param outputDataBounds A Bounds2D object to store the result in.\r\n\t\t *\/\r\n\t\toverride public function getBackgroundDataBounds():IBounds2D\r\n\t\t{\r\n\t\t\treturn getReusableBounds(-1, -1, 1, 1);\r\n\t\t}\r\n\t}\r\n}\r\n","subject":"Modify coordinate for pie chart label","message":"Modify coordinate for pie chart label","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"dfb705934b8244bd6d48e3d428361bd5b72ec0fb","old_file":"src\/goplayer\/ConfigurationParser.as","new_file":"src\/goplayer\/ConfigurationParser.as","old_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    public static const DEFAULT_STREAMIO_API_URL : String\n      = \"http:\/\/staging.streamio.com\/api\"\n    public static const DEFAULT_SKIN_URL : String = \"goplayer-skin.swf\"\n    public static const DEFAULT_TRACKER_ID : String = \"global\"\n\n    public static const VALID_PARAMETERS : Array = [\n      \"streamio:api\", \"tracker\", \"skin\", \"video\", \"bitrate\",\n      \"enablertmp\", \"autoplay\", \"loop\",\n      \"skin:showchrome\", \"skin:showtitle\" ]\n\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n    private var originalParameterNames : Object\n\n    public function ConfigurationParser\n      (parameters : Object, originalParameterNames : Object)\n    {\n      this.parameters = parameters\n      this.originalParameterNames = originalParameterNames\n    }\n\n    public function execute() : void\n    {\n      result.apiURL = getString(\"streamio:api\", DEFAULT_STREAMIO_API_URL)\n      result.trackerID = getString(\"tracker\", DEFAULT_TRACKER_ID)\n      result.skinURL = getString(\"skin\", DEFAULT_SKIN_URL)\n      result.movieID = getString(\"video\", null)\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enablertmp\", true)\n      result.enableAutoplay = getBoolean(\"autoplay\", false)\n      result.enableLooping = getBoolean(\"loop\", false)\n      result.enableChrome = getBoolean(\"skin:showchrome\", true)\n      result.enableTitle = getBoolean(\"skin:showtitle\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const normalizedParameters : Object = {}\n      const originalParameterNames : Object = {}\n\n      for (var name : String in parameters)\n        if (VALID_PARAMETERS.indexOf(normalize(name)) == -1)\n          reportUnknownParameter(name)\n        else\n          normalizedParameters[normalize(name)] = parameters[name],\n            originalParameterNames[normalize(name)] = name\n\n      const parser : ConfigurationParser = new ConfigurationParser\n        (normalizedParameters, originalParameterNames)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    private static function normalize(name : String) : String\n    { return name.toLowerCase().replace(\/[^a-z:]\/g, \"\") }\n\n    private static function reportUnknownParameter(name : String) : void\n    { debug(\"Error: Unknown parameter: \" + name) }\n\n    \/\/ -----------------------------------------------------\n\n    private function getString(name : String, fallback : String) : String\n    { return name in parameters ? parameters[name] : fallback }\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \" +\n            \"\u201c\" + originalParameterNames[name] + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    public static const DEFAULT_STREAMIO_API_URL : String\n      = \"http:\/\/staging.streamio.com\/api\"\n    public static const DEFAULT_SKIN_URL : String = \"goplayer-skin.swf\"\n    public static const DEFAULT_STREAMIO_TRACKER_ID : String = \"global\"\n\n    public static const VALID_PARAMETERS : Array = [\n      \"streamio:api\", \"streamio:tracker\", \"skin\", \"video\", \"bitrate\",\n      \"enablertmp\", \"autoplay\", \"loop\",\n      \"skin:showchrome\", \"skin:showtitle\" ]\n\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n    private var originalParameterNames : Object\n\n    public function ConfigurationParser\n      (parameters : Object, originalParameterNames : Object)\n    {\n      this.parameters = parameters\n      this.originalParameterNames = originalParameterNames\n    }\n\n    public function execute() : void\n    {\n      result.apiURL = getString\n        (\"streamio:api\", DEFAULT_STREAMIO_API_URL)\n      result.trackerID = getString\n        (\"streamio:tracker\", DEFAULT_STREAMIO_TRACKER_ID)\n      result.skinURL = getString(\"skin\", DEFAULT_SKIN_URL)\n      result.movieID = getString(\"video\", null)\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enablertmp\", true)\n      result.enableAutoplay = getBoolean(\"autoplay\", false)\n      result.enableLooping = getBoolean(\"loop\", false)\n      result.enableChrome = getBoolean(\"skin:showchrome\", true)\n      result.enableTitle = getBoolean(\"skin:showtitle\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const normalizedParameters : Object = {}\n      const originalParameterNames : Object = {}\n\n      for (var name : String in parameters)\n        if (VALID_PARAMETERS.indexOf(normalize(name)) == -1)\n          reportUnknownParameter(name)\n        else\n          normalizedParameters[normalize(name)] = parameters[name],\n            originalParameterNames[normalize(name)] = name\n\n      const parser : ConfigurationParser = new ConfigurationParser\n        (normalizedParameters, originalParameterNames)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    private static function normalize(name : String) : String\n    { return name.toLowerCase().replace(\/[^a-z:]\/g, \"\") }\n\n    private static function reportUnknownParameter(name : String) : void\n    { debug(\"Error: Unknown parameter: \" + name) }\n\n    \/\/ -----------------------------------------------------\n\n    private function getString(name : String, fallback : String) : String\n    { return name in parameters ? parameters[name] : fallback }\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \" +\n            \"\u201c\" + originalParameterNames[name] + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","subject":"Rename `tracker' parameter to `streamio:tracker'.","message":"Rename `tracker' parameter to `streamio:tracker'.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"491657c4a4cf21adb84c64c5d4db5964c01d1d1e","old_file":"src\/org\/mangui\/hls\/HLS.as","new_file":"src\/org\/mangui\/hls\/HLS.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.model.AudioTrack;\n\n    import flash.display.Stage;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.net.URLStream;\n    import flash.events.EventDispatcher;\n    import flash.events.Event;\n\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.loader.ManifestLoader;\n    import org.mangui.hls.controller.AudioTrackController;\n    import org.mangui.hls.loader.FragmentLoader;\n    import org.mangui.hls.stream.HLSNetStream;\n    import org.hola.WorkerUtils;\n    import org.hola.HSettings;\n    import flash.external.ExternalInterface;\n    import org.hola.ZExternalInterface;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages the streaming process. **\/\n    public class HLS extends EventDispatcher {\n        public var _fragmentLoader : FragmentLoader;\n        private var _manifestLoader : ManifestLoader;\n        private var _audioTrackController : AudioTrackController;\n        \/** HLS NetStream **\/\n        private var _hlsNetStream : HLSNetStream;\n        \/** HLS URLStream **\/\n        private var _hlsURLStream : Class;\n        private var _client : Object = {};\n        private var _stage : Stage;\n        private var _url:String;\n        private static var hola_api_inited:Boolean;\n        private static var g_curr_id:Number = 0;\n        private static var g_curr_hls:HLS;\n\n        private static function hola_version() : Object\n        {\n            return {\n                flashls_version: '0.3.5',\n                patch_version: '1.0.12',\n                have_worker: CONFIG::HAVE_WORKER\n            };\n        }\n        private static function hola_hls_get_video_url() : String {\n            return g_curr_hls._url;\n        }\n\n        private static function hola_hls_get_position() : Number {\n            return g_curr_hls.position;\n        }\n\n        private static function hola_hls_get_duration() : Number {\n            return g_curr_hls.duration;\n        }\n\n        private static function hola_hls_get_buffer_sec() : Number {\n            return g_curr_hls.bufferLength;\n        }\n\n        private static function hola_hls_call(method:String, args:Array):Object{\n            return g_curr_hls[method].apply(g_curr_hls, args);\n        }\n\n        private static function hola_hls_get_state() : String {\n            return g_curr_hls.playbackState;\n        }\n\n        private static function hola_hls_get_levels() : Object {\n            return g_curr_hls.levels\n        }\n\n        private static function hola_hls_get_level() : Number {\n            return g_curr_hls.level\n        }\n\n        \/** Create and connect all components. **\/\n        public function HLS() {\n            HSettings.init();\n            WorkerUtils.start_worker();\n            if (!hola_api_inited && ZExternalInterface.avail())\n            {\n                ExternalInterface.call('console.log', 'HLS hola_api_inited');\n                hola_api_inited = true;\n                ExternalInterface.addCallback(\"hola_hls_call\", HLS.hola_hls_call);\n                ExternalInterface.addCallback(\"hola_version\", HLS.hola_version);\n                ExternalInterface.addCallback(\"hola_hls_get_video_url\", HLS.hola_hls_get_video_url);\n                ExternalInterface.addCallback(\"hola_hls_get_position\", HLS.hola_hls_get_position);\n                ExternalInterface.addCallback(\"hola_hls_get_duration\", HLS.hola_hls_get_duration);\n                ExternalInterface.addCallback(\"hola_hls_get_buffer_sec\", HLS.hola_hls_get_buffer_sec);\n                ExternalInterface.addCallback(\"hola_hls_get_state\", HLS.hola_hls_get_state);\n                ExternalInterface.addCallback(\"hola_hls_get_levels\", HLS.hola_hls_get_levels);\n                ExternalInterface.addCallback(\"hola_hls_get_level\", HLS.hola_hls_get_level);\n            }\n            g_curr_id++;\n            g_curr_hls = this;\n            if (ZExternalInterface.avail())\n            {\n                ExternalInterface.call('console.log', 'HLS new ', g_curr_id);\n                ExternalInterface.call('window.postMessage',\n                    {id: 'flashls.hlsNew', hls_id: g_curr_id}, '*');\n            }\n            var connection : NetConnection = new NetConnection();\n            connection.connect(null);\n            _manifestLoader = new ManifestLoader(this);\n            _audioTrackController = new AudioTrackController(this);\n            _hlsURLStream = URLStream as Class;\n            \/\/ default loader\n            _fragmentLoader = new FragmentLoader(this, _audioTrackController);\n            _hlsNetStream = new HLSNetStream(connection, this, _fragmentLoader);\n\n            add_event(HLSEvent.MANIFEST_LOADING);\n            add_event(HLSEvent.MANIFEST_PARSED);\n            add_event(HLSEvent.MANIFEST_LOADED);\n            add_event(HLSEvent.LEVEL_LOADING);\n            add_event(HLSEvent.LEVEL_LOADED);\n            add_event(HLSEvent.LEVEL_SWITCH);\n            add_event(HLSEvent.LEVEL_ENDLIST);\n            add_event(HLSEvent.FRAGMENT_LOADING);\n            add_event(HLSEvent.FRAGMENT_LOADED);\n            add_event(HLSEvent.FRAGMENT_PLAYING);\n            add_event(HLSEvent.AUDIO_TRACKS_LIST_CHANGE);\n            add_event(HLSEvent.AUDIO_TRACK_CHANGE);\n            add_event(HLSEvent.TAGS_LOADED);\n            add_event(HLSEvent.LAST_VOD_FRAGMENT_LOADED);\n            add_event(HLSEvent.ERROR);\n            add_event(HLSEvent.MEDIA_TIME);\n            add_event(HLSEvent.PLAYBACK_STATE);\n            add_event(HLSEvent.SEEK_STATE);\n            add_event(HLSEvent.PLAYBACK_COMPLETE);\n            add_event(HLSEvent.PLAYLIST_DURATION_UPDATED);\n            add_event(HLSEvent.ID3_UPDATED);\n        };\n\n        private function add_event(name:String):void{\n            this.addEventListener(name, event_handler_func('flashls.'+name));\n        }\n        private function event_handler_func(name:String):Function{\n            return function(event:HLSEvent):void{\n                if (!ZExternalInterface.avail())\n                    return;\n                ExternalInterface.call('window.postMessage',\n                    {id: name, hls_id: g_curr_id, url: event.url,\n                    level: event.level, duration: event.duration,\n                    levels: event.levels, error: event.error,\n                    loadMetrics: event.loadMetrics,\n                    playMetrics: event.playMetrics, mediatime: event.mediatime,\n                    state: event.state, audioTrack: event.audioTrack}, '*');\n            }\n        }\n\n        \/** Forward internal errors. **\/\n        override public function dispatchEvent(event : Event) : Boolean {\n            if (event.type == HLSEvent.ERROR) {\n                CONFIG::LOGGING {\n                    Log.error((event as HLSEvent).error);\n                }\n                _hlsNetStream.close();\n            }\n            return super.dispatchEvent(event);\n        };\n\n        public function dispose() : void {\n            if (ZExternalInterface.avail())\n            {\n                ExternalInterface.call('window.postMessage',\n                    {id: 'flashls.hlsDispose', hls_id: g_curr_id}, '*');\n            }\n            _fragmentLoader.dispose();\n            _manifestLoader.dispose();\n            _audioTrackController.dispose();\n            _hlsNetStream.dispose_();\n            _fragmentLoader = null;\n            _manifestLoader = null;\n            _audioTrackController = null;\n            _hlsNetStream = null;\n            _client = null;\n            _stage = null;\n            _hlsNetStream = null;\n        }\n\n        \/** Return the quality level used when starting a fresh playback **\/\n        public function get startlevel() : int {\n            return _manifestLoader.startlevel;\n        };\n\n        \/** Return the quality level used after a seek operation **\/\n        public function get seeklevel() : int {\n            return _manifestLoader.seeklevel;\n        };\n\n        \/** Return the quality level of the currently played fragment **\/\n        public function get playbacklevel() : int {\n            return _hlsNetStream.playbackLevel;\n        };\n\n        \/** Return the quality level of last loaded fragment **\/\n        public function get level() : int {\n            return _fragmentLoader.level;\n        };\n\n        \/*  set quality level for next loaded fragment (-1 for automatic level selection) *\/\n        public function set level(level : int) : void {\n            _fragmentLoader.level = level;\n        };\n\n        \/* check if we are in automatic level selection mode *\/\n        public function get autolevel() : Boolean {\n            return _fragmentLoader.autolevel;\n        };\n\n        \/** Return a Vector of quality level **\/\n        public function get levels() : Vector.<Level> {\n            return _manifestLoader.levels;\n        };\n\n        \/** Return the current playback position. **\/\n        public function get position() : Number {\n            return _hlsNetStream.position;\n        };\n\n        public function get video_url() : String {\n            return _url;\n        };\n\n        public function get duration() : Number {\n            return _hlsNetStream.duration;\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _hlsNetStream.playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _hlsNetStream.seekState;\n        };\n\n        \/** Return the type of stream (VOD\/LIVE). **\/\n        public function get type() : String {\n            return _manifestLoader.type;\n        };\n\n        \/** Load and parse a new HLS URL **\/\n        public function load(url : String) : void {\n            _hlsNetStream.close();\n            _url = url;\n            _manifestLoader.load(url);\n        };\n\n        \/** return HLS NetStream **\/\n        public function get stream() : NetStream {\n            return _hlsNetStream;\n        }\n\n        public function get client() : Object {\n            return _client;\n        }\n\n        public function set client(value : Object) : void {\n            _client = value;\n        }\n\n        \/** get current Buffer Length  **\/\n        public function get bufferLength() : Number {\n            return _hlsNetStream.bufferLength;\n        };\n\n        \/** get audio tracks list**\/\n        public function get audioTracks() : Vector.<AudioTrack> {\n            return _audioTrackController.audioTracks;\n        };\n\n        \/** get alternate audio tracks list from playlist **\/\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _manifestLoader.altAudioTracks;\n        };\n\n        \/** get index of the selected audio track (index in audio track lists) **\/\n        public function get audioTrack() : int {\n            return _audioTrackController.audioTrack;\n        };\n\n        \/** select an audio track, based on its index in audio track lists**\/\n        public function set audioTrack(val : int) : void {\n            _audioTrackController.audioTrack = val;\n        }\n\n        \/* set stage *\/\n        public function set stage(stage : Stage) : void {\n            _stage = stage;\n        }\n\n        \/* get stage *\/\n        public function get stage() : Stage {\n            return _stage;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLstream(urlstream : Class) : void {\n            _hlsURLStream = urlstream;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLstream() : Class {\n            return _hlsURLStream;\n        }\n    };\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.model.AudioTrack;\n\n    import flash.display.Stage;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.net.URLStream;\n    import flash.events.EventDispatcher;\n    import flash.events.Event;\n\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.loader.ManifestLoader;\n    import org.mangui.hls.controller.AudioTrackController;\n    import org.mangui.hls.loader.FragmentLoader;\n    import org.mangui.hls.stream.HLSNetStream;\n    import org.hola.WorkerUtils;\n    import org.hola.HSettings;\n    import org.hola.FlashFetchBin;\n    import flash.external.ExternalInterface;\n    import org.hola.ZExternalInterface;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages the streaming process. **\/\n    public class HLS extends EventDispatcher {\n        public var _fragmentLoader : FragmentLoader;\n        private var _manifestLoader : ManifestLoader;\n        private var _audioTrackController : AudioTrackController;\n        \/** HLS NetStream **\/\n        private var _hlsNetStream : HLSNetStream;\n        \/** HLS URLStream **\/\n        private var _hlsURLStream : Class;\n        private var _client : Object = {};\n        private var _stage : Stage;\n        private var _url:String;\n        private static var hola_api_inited:Boolean;\n        private static var g_curr_id:Number = 0;\n        private static var g_curr_hls:HLS;\n\n        private static function hola_version() : Object\n        {\n            return {\n                flashls_version: '0.3.5',\n                patch_version: '1.0.12',\n                have_worker: CONFIG::HAVE_WORKER\n            };\n        }\n        private static function hola_hls_get_video_url() : String {\n            return g_curr_hls._url;\n        }\n\n        private static function hola_hls_get_position() : Number {\n            return g_curr_hls.position;\n        }\n\n        private static function hola_hls_get_duration() : Number {\n            return g_curr_hls.duration;\n        }\n\n        private static function hola_hls_get_buffer_sec() : Number {\n            return g_curr_hls.bufferLength;\n        }\n\n        private static function hola_hls_call(method:String, args:Array):Object{\n            return g_curr_hls[method].apply(g_curr_hls, args);\n        }\n\n        private static function hola_hls_get_state() : String {\n            return g_curr_hls.playbackState;\n        }\n\n        private static function hola_hls_get_levels() : Object {\n            return g_curr_hls.levels\n        }\n\n        private static function hola_hls_get_level() : Number {\n            return g_curr_hls.level\n        }\n\n        \/** Create and connect all components. **\/\n        public function HLS() {\n            HSettings.init();\n            WorkerUtils.start_worker();\n            if (!hola_api_inited && ZExternalInterface.avail())\n            {\n                ExternalInterface.call('console.log', 'HLS hola_api_inited');\n                hola_api_inited = true;\n                ExternalInterface.addCallback(\"hola_hls_call\", HLS.hola_hls_call);\n                ExternalInterface.addCallback(\"hola_version\", HLS.hola_version);\n                ExternalInterface.addCallback(\"hola_hls_get_video_url\", HLS.hola_hls_get_video_url);\n                ExternalInterface.addCallback(\"hola_hls_get_position\", HLS.hola_hls_get_position);\n                ExternalInterface.addCallback(\"hola_hls_get_duration\", HLS.hola_hls_get_duration);\n                ExternalInterface.addCallback(\"hola_hls_get_buffer_sec\", HLS.hola_hls_get_buffer_sec);\n                ExternalInterface.addCallback(\"hola_hls_get_state\", HLS.hola_hls_get_state);\n                ExternalInterface.addCallback(\"hola_hls_get_levels\", HLS.hola_hls_get_levels);\n                ExternalInterface.addCallback(\"hola_hls_get_level\", HLS.hola_hls_get_level);\n                FlashFetchBin.init();\n            }\n            g_curr_id++;\n            g_curr_hls = this;\n            if (ZExternalInterface.avail())\n            {\n                ExternalInterface.call('console.log', 'HLS new ', g_curr_id);\n                ExternalInterface.call('window.postMessage',\n                    {id: 'flashls.hlsNew', hls_id: g_curr_id}, '*');\n            }\n            var connection : NetConnection = new NetConnection();\n            connection.connect(null);\n            _manifestLoader = new ManifestLoader(this);\n            _audioTrackController = new AudioTrackController(this);\n            _hlsURLStream = URLStream as Class;\n            \/\/ default loader\n            _fragmentLoader = new FragmentLoader(this, _audioTrackController);\n            _hlsNetStream = new HLSNetStream(connection, this, _fragmentLoader);\n\n            add_event(HLSEvent.MANIFEST_LOADING);\n            add_event(HLSEvent.MANIFEST_PARSED);\n            add_event(HLSEvent.MANIFEST_LOADED);\n            add_event(HLSEvent.LEVEL_LOADING);\n            add_event(HLSEvent.LEVEL_LOADED);\n            add_event(HLSEvent.LEVEL_SWITCH);\n            add_event(HLSEvent.LEVEL_ENDLIST);\n            add_event(HLSEvent.FRAGMENT_LOADING);\n            add_event(HLSEvent.FRAGMENT_LOADED);\n            add_event(HLSEvent.FRAGMENT_PLAYING);\n            add_event(HLSEvent.AUDIO_TRACKS_LIST_CHANGE);\n            add_event(HLSEvent.AUDIO_TRACK_CHANGE);\n            add_event(HLSEvent.TAGS_LOADED);\n            add_event(HLSEvent.LAST_VOD_FRAGMENT_LOADED);\n            add_event(HLSEvent.ERROR);\n            add_event(HLSEvent.MEDIA_TIME);\n            add_event(HLSEvent.PLAYBACK_STATE);\n            add_event(HLSEvent.SEEK_STATE);\n            add_event(HLSEvent.PLAYBACK_COMPLETE);\n            add_event(HLSEvent.PLAYLIST_DURATION_UPDATED);\n            add_event(HLSEvent.ID3_UPDATED);\n        };\n\n        private function add_event(name:String):void{\n            this.addEventListener(name, event_handler_func('flashls.'+name));\n        }\n        private function event_handler_func(name:String):Function{\n            return function(event:HLSEvent):void{\n                if (!ZExternalInterface.avail())\n                    return;\n                ExternalInterface.call('window.postMessage',\n                    {id: name, hls_id: g_curr_id, url: event.url,\n                    level: event.level, duration: event.duration,\n                    levels: event.levels, error: event.error,\n                    loadMetrics: event.loadMetrics,\n                    playMetrics: event.playMetrics, mediatime: event.mediatime,\n                    state: event.state, audioTrack: event.audioTrack}, '*');\n            }\n        }\n\n        \/** Forward internal errors. **\/\n        override public function dispatchEvent(event : Event) : Boolean {\n            if (event.type == HLSEvent.ERROR) {\n                CONFIG::LOGGING {\n                    Log.error((event as HLSEvent).error);\n                }\n                _hlsNetStream.close();\n            }\n            return super.dispatchEvent(event);\n        };\n\n        public function dispose() : void {\n            if (ZExternalInterface.avail())\n            {\n                ExternalInterface.call('window.postMessage',\n                    {id: 'flashls.hlsDispose', hls_id: g_curr_id}, '*');\n            }\n            _fragmentLoader.dispose();\n            _manifestLoader.dispose();\n            _audioTrackController.dispose();\n            _hlsNetStream.dispose_();\n            _fragmentLoader = null;\n            _manifestLoader = null;\n            _audioTrackController = null;\n            _hlsNetStream = null;\n            _client = null;\n            _stage = null;\n            _hlsNetStream = null;\n        }\n\n        \/** Return the quality level used when starting a fresh playback **\/\n        public function get startlevel() : int {\n            return _manifestLoader.startlevel;\n        };\n\n        \/** Return the quality level used after a seek operation **\/\n        public function get seeklevel() : int {\n            return _manifestLoader.seeklevel;\n        };\n\n        \/** Return the quality level of the currently played fragment **\/\n        public function get playbacklevel() : int {\n            return _hlsNetStream.playbackLevel;\n        };\n\n        \/** Return the quality level of last loaded fragment **\/\n        public function get level() : int {\n            return _fragmentLoader.level;\n        };\n\n        \/*  set quality level for next loaded fragment (-1 for automatic level selection) *\/\n        public function set level(level : int) : void {\n            _fragmentLoader.level = level;\n        };\n\n        \/* check if we are in automatic level selection mode *\/\n        public function get autolevel() : Boolean {\n            return _fragmentLoader.autolevel;\n        };\n\n        \/** Return a Vector of quality level **\/\n        public function get levels() : Vector.<Level> {\n            return _manifestLoader.levels;\n        };\n\n        \/** Return the current playback position. **\/\n        public function get position() : Number {\n            return _hlsNetStream.position;\n        };\n\n        public function get video_url() : String {\n            return _url;\n        };\n\n        public function get duration() : Number {\n            return _hlsNetStream.duration;\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _hlsNetStream.playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _hlsNetStream.seekState;\n        };\n\n        \/** Return the type of stream (VOD\/LIVE). **\/\n        public function get type() : String {\n            return _manifestLoader.type;\n        };\n\n        \/** Load and parse a new HLS URL **\/\n        public function load(url : String) : void {\n            _hlsNetStream.close();\n            _url = url;\n            _manifestLoader.load(url);\n        };\n\n        \/** return HLS NetStream **\/\n        public function get stream() : NetStream {\n            return _hlsNetStream;\n        }\n\n        public function get client() : Object {\n            return _client;\n        }\n\n        public function set client(value : Object) : void {\n            _client = value;\n        }\n\n        \/** get current Buffer Length  **\/\n        public function get bufferLength() : Number {\n            return _hlsNetStream.bufferLength;\n        };\n\n        \/** get audio tracks list**\/\n        public function get audioTracks() : Vector.<AudioTrack> {\n            return _audioTrackController.audioTracks;\n        };\n\n        \/** get alternate audio tracks list from playlist **\/\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _manifestLoader.altAudioTracks;\n        };\n\n        \/** get index of the selected audio track (index in audio track lists) **\/\n        public function get audioTrack() : int {\n            return _audioTrackController.audioTrack;\n        };\n\n        \/** select an audio track, based on its index in audio track lists**\/\n        public function set audioTrack(val : int) : void {\n            _audioTrackController.audioTrack = val;\n        }\n\n        \/* set stage *\/\n        public function set stage(stage : Stage) : void {\n            _stage = stage;\n        }\n\n        \/* get stage *\/\n        public function get stage() : Stage {\n            return _stage;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLstream(urlstream : Class) : void {\n            _hlsURLStream = urlstream;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLstream() : Class {\n            return _hlsURLStream;\n        }\n    };\n}\n","subject":"fix calling FlashFetchBin.init","message":"fix calling FlashFetchBin.init\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,hola\/flashls"}
{"commit":"052417dfb804495d28d1d802c875c337e37d8ddf","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\nimport dolly.utils.PropertyUtil;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function failIfTypeIsNotCloneable(type:Type):void {\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function doClone(source:*, deep:int, type:Type = null):* {\n\t\tif(!type) {\n\t\t\ttype = Type.forInstance(source);\n\t\t}\n\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\t\tconst clonedInstance:* = new (type.clazz)();\n\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tPropertyUtil.cloneProperty(source, clonedInstance, field.name);\n\t\t}\n\n\t\treturn clonedInstance;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tconst deep:int = 2;\n\n\t\treturn doClone(source, deep, type);\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\nimport dolly.utils.PropertyUtil;\n\nimport flash.utils.Dictionary;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function failIfTypeIsNotCloneable(type:Type):void {\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function doClone(source:*, deep:int, clonedObjectsMap:Dictionary = null, type:Type = null):* {\n\t\tif (!clonedObjectsMap) {\n\t\t\tclonedObjectsMap = new Dictionary();\n\t\t}\n\n\t\tif (!type) {\n\t\t\ttype = Type.forInstance(source);\n\t\t}\n\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\t\tconst clonedInstance:* = new (type.clazz)();\n\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tPropertyUtil.cloneProperty(source, clonedInstance, field.name);\n\t\t}\n\n\t\treturn clonedInstance;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tconst deep:int = 2;\n\n\t\treturn doClone(source, deep, null, type);\n\t}\n}\n}\n","subject":"Add parameter \"clonedObjects\" in Cloner.doClone() method.","message":"Add parameter \"clonedObjects\" in Cloner.doClone() method.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"bea9ed4b95ccde037256e8a940ac2495a9deb6cc","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Copier.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Copier.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Copier {\n\n\tprivate static function isAccessorCopyable(accessor:Accessor, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !accessor.isStatic && accessor.isReadable() && accessor.isWriteable() &&\n\t\t\t\t(skipMetadataChecking || accessor.hasMetadata(MetadataName.COPYABLE));\n\t}\n\n\tdolly_internal static function findCopyableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isTypeCloneable:Boolean = type.hasMetadata(MetadataName.COPYABLE);\n\t\tif (isTypeCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (!variable.isStatic) {\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (isAccessorCopyable(accessor)) {\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.COPYABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (!variable.isStatic && variable.hasMetadata(MetadataName.COPYABLE)) {\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (isAccessorCopyable(accessor, false)) {\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function copy(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\t\tconst copy:* = new (type.clazz)();\n\n\t\tconst fieldsToCopy:Vector.<Field> = findCopyableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToCopy) {\n\t\t\tname = field.name;\n\t\t\tcopy[name] = source[name];\n\t\t}\n\n\t\treturn copy;\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Copier {\n\n\tdolly_internal static function findCopyableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isTypeCloneable:Boolean = type.hasMetadata(MetadataName.COPYABLE);\n\t\tif (isTypeCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (!variable.isStatic) {\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (!accessor.isStatic && accessor.access == AccessorAccess.READ_WRITE) {\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.COPYABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (!variable.isStatic && variable.hasMetadata(MetadataName.COPYABLE)) {\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (!accessor.isStatic\n\t\t\t\t\t\t\t&& accessor.access == AccessorAccess.READ_WRITE\n\t\t\t\t\t\t\t&& accessor.hasMetadata(MetadataName.COPYABLE)) {\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function copy(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\t\tconst copy:* = new (type.clazz)();\n\n\t\tconst fieldsToCopy:Vector.<Field> = findCopyableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToCopy) {\n\t\t\tname = field.name;\n\t\t\tcopy[name] = source[name];\n\t\t}\n\n\t\treturn copy;\n\t}\n}\n}\n","subject":"Remove private static method Copier.isAccessorCopyable().","message":"Remove private static method Copier.isAccessorCopyable().\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"1dee769a29648581b6f278230dd00ed653f89a9a","old_file":"src\/aerys\/minko\/scene\/node\/Scene.as","new_file":"src\/aerys\/minko\/scene\/node\/Scene.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.scene.RenderingController;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.loader.AssetsLibrary;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * Scene objects are the root of any 3D scene.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class Scene extends Group\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tminko_scene var _camera\t\t: AbstractCamera;\n\t\t\n\t\tprivate var _renderingCtrl\t: RenderingController;\n\t\t\n\t\tprivate var _properties\t\t: DataProvider;\n\t\tprivate var _bindings\t\t: DataBindings;\n\t\t\n\t\tprivate var _numTriangles\t: uint;\n\t\t\n\t\tprivate var _enterFrame\t\t\t: Signal;\n\t\tprivate var _renderingBegin\t\t: Signal;\n\t\tprivate var _renderingEnd\t\t: Signal;\n\t\tprivate var _exitFrame\t\t\t: Signal;\n\n\t\tprivate var _assets\t\t\t\t: AssetsLibrary;\t\t\n\t\t\n\t\tpublic function get assets():AssetsLibrary\n\t\t{\n\t\t\treturn _assets;\n\t\t}\n\n\t\tpublic function get activeCamera() : AbstractCamera\n\t\t{\n\t\t\treturn _camera;\n\t\t}\n\t\t\n\t\tpublic function get numPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numPasses;\n\t\t}\n\t\t\n\t\tpublic function get numEnabledPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numEnabledPasses;\n\t\t}\n\t\t\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingEffect() : Effect\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingEffect;\n\t\t}\n\t\tpublic function set postProcessingEffect(value : Effect) : void\n\t\t{\n\t\t\t_renderingCtrl.postProcessingEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingProperties() : DataProvider\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingProperties;\n\t\t}\n\t\t\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is about to start rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who starts rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enterFrame() : Signal\n\t\t{\n\t\t\treturn _enterFrame;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is done rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who just finished rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get exitFrame() : Signal\n\t\t{\n\t\t\treturn _exitFrame;\n\t\t}\n\t\t\n\t\tpublic function get renderingBegin() : Signal\n\t\t{\n\t\t\treturn _renderingBegin;\n\t\t}\n\t\t\n\t\tpublic function get renderingEnd() : Signal\n\t\t{\n\t\t\treturn _renderingEnd;\n\t\t}\n\t\t\n\t\tpublic function Scene(...children)\n\t\t{\n\t\t\tsuper(children);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings \t\t\t\t\t= new DataBindings(this);\n\t\t\t_assets\t\t\t\t\t\t= new AssetsLibrary();\n\t\t\tthis.properties \t\t\t= new DataProvider(DataProviderUsage.EXCLUSIVE);\n\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_enterFrame\t\t\t= new Signal('Scene.enterFrame');\n\t\t\t_renderingBegin \t= new Signal('Scene.renderingBegin');\n\t\t\t_renderingEnd \t\t= new Signal('Scene.renderingEnd');\n\t\t\t_exitFrame \t\t\t= new Signal('Scene.exitFrame');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\t_renderingCtrl = new RenderingController();\n\t\t\taddController(_renderingCtrl);\n\t\t\t\n\t\t\tsuper.initializeContollers();\n\t\t}\n\t\t\n\t\tpublic function render(viewport : Viewport, destination : BitmapData = null) : void\n\t\t{\n\t\t\t_enterFrame.execute(this, viewport, destination, getTimer());\n\t\t\tif (viewport.ready && viewport.visible)\n\t\t\t{\n\t\t\t\t_renderingBegin.execute(this, viewport, destination, getTimer());\n\t\t\t\t_numTriangles = _renderingCtrl.render(viewport, destination);\n\t\t\t\t_renderingEnd.execute(this, viewport, destination, getTimer());\n\t\t\t}\n\t\t\t_exitFrame.execute(this, viewport, destination, getTimer());\n\t\t}\n\t\t\n\t\tprivate function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.scene.RenderingController;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.loader.AssetsLibrary;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * Scene objects are the root of any 3D scene.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class Scene extends Group\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tminko_scene var _camera\t\t: AbstractCamera;\n\t\t\n\t\tprivate var _renderingCtrl\t: RenderingController;\n\t\t\n\t\tprivate var _properties\t\t: DataProvider;\n\t\tprivate var _bindings\t\t: DataBindings;\n\t\t\n\t\tprivate var _numTriangles\t: uint;\n\t\t\n\t\tprivate var _enterFrame\t\t: Signal;\n\t\tprivate var _renderingBegin\t: Signal;\n\t\tprivate var _renderingEnd\t: Signal;\n\t\tprivate var _exitFrame\t\t: Signal;\n\n\t\tprivate var _assets\t\t\t\t: AssetsLibrary;\t\t\n\t\t\n\t\tpublic function get assets() : AssetsLibrary\n\t\t{\n\t\t\treturn _assets;\n\t\t}\n\n\t\tpublic function get activeCamera() : AbstractCamera\n\t\t{\n\t\t\treturn _camera;\n\t\t}\n\t\t\n\t\tpublic function get numPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numPasses;\n\t\t}\n\t\t\n\t\tpublic function get numEnabledPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numEnabledPasses;\n\t\t}\n\t\t\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingEffect() : Effect\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingEffect;\n\t\t}\n\t\tpublic function set postProcessingEffect(value : Effect) : void\n\t\t{\n\t\t\t_renderingCtrl.postProcessingEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingProperties() : DataProvider\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingProperties;\n\t\t}\n\t\t\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is about to start rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who starts rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enterFrame() : Signal\n\t\t{\n\t\t\treturn _enterFrame;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is done rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who just finished rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get exitFrame() : Signal\n\t\t{\n\t\t\treturn _exitFrame;\n\t\t}\n\t\t\n\t\tpublic function get renderingBegin() : Signal\n\t\t{\n\t\t\treturn _renderingBegin;\n\t\t}\n\t\t\n\t\tpublic function get renderingEnd() : Signal\n\t\t{\n\t\t\treturn _renderingEnd;\n\t\t}\n\t\t\n\t\tpublic function Scene(...children)\n\t\t{\n\t\t\tsuper(children);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings \t\t\t\t\t= new DataBindings(this);\n\t\t\t_assets\t\t\t\t\t\t= new AssetsLibrary();\n\t\t\tthis.properties \t\t\t= new DataProvider(DataProviderUsage.EXCLUSIVE);\n\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_enterFrame\t\t\t= new Signal('Scene.enterFrame');\n\t\t\t_renderingBegin \t= new Signal('Scene.renderingBegin');\n\t\t\t_renderingEnd \t\t= new Signal('Scene.renderingEnd');\n\t\t\t_exitFrame \t\t\t= new Signal('Scene.exitFrame');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\t_renderingCtrl = new RenderingController();\n\t\t\taddController(_renderingCtrl);\n\t\t\t\n\t\t\tsuper.initializeContollers();\n\t\t}\n\t\t\n\t\tpublic function render(viewport : Viewport, destination : BitmapData = null) : void\n\t\t{\n\t\t\t_enterFrame.execute(this, viewport, destination, getTimer());\n\t\t\tif (viewport.ready && viewport.visible)\n\t\t\t{\n\t\t\t\t_renderingBegin.execute(this, viewport, destination, getTimer());\n\t\t\t\t_numTriangles = _renderingCtrl.render(viewport, destination);\n\t\t\t\t_renderingEnd.execute(this, viewport, destination, getTimer());\n\t\t\t}\n\t\t\t_exitFrame.execute(this, viewport, destination, getTimer());\n\t\t}\n\t\t\n\t\tprivate function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t}\n}","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"d2ae9782beeea874be4ce92ee7edbd126b79f198","old_file":"src\/aerys\/minko\/render\/shader\/part\/phong\/attenuation\/MatrixShadowMapAttenuationShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/phong\/attenuation\/MatrixShadowMapAttenuationShaderPart.as","old_contents":"package aerys.minko.render.shader.part.phong.attenuation\n{\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\timport aerys.minko.type.enum.ShadowMappingQuality;\n\t\n\t\/**\n\t * Fixme, bias should be:Total bias is m*SLOPESCALE + DEPTHBIAS\n\t * Where m = max( | \u2202z\/\u2202x | , | \u2202z\/\u2202y | )\n\t * ftp:\/\/download.nvidia.com\/developer\/presentations\/2004\/GPU_Jackpot\/Shadow_Mapping.pdf\n\t * \n\t * @author Romain Gilliotte\n\t *\/\n\tpublic class MatrixShadowMapAttenuationShaderPart extends LightAwareShaderPart implements IAttenuationShaderPart\n\t{\n\t\tpublic function MatrixShadowMapAttenuationShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getAttenuation(lightId : uint) : SFloat\n\t\t{\n\t\t\tvar lightType\t: uint\t\t= getLightConstant(lightId, 'type');\n\t\t\tvar screenPos\t: SFloat\t= interpolate(localToScreen(fsLocalPosition));\n\t\t\t\n\t\t\t\/\/ retrieve shadow bias\n\t\t\tvar shadowBias : SFloat;\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SHADOW_BIAS))\n\t\t\t\tshadowBias = meshBindings.getParameter(PhongProperties.SHADOW_BIAS, 1);\n\t\t\telse\n\t\t\t\tshadowBias = getLightParameter(lightId, PhongProperties.SHADOW_BIAS, 1);\n\t\t\t\n\t\t\t\/\/ retrieve depthmap and projection matrix\n\t\t\tvar worldToUV\t: SFloat = getLightParameter(lightId, 'worldToUV', 16);\n\t\t\tvar depthMap\t: SFloat = getLightTextureParameter(\n\t\t\t\tlightId,\n\t\t\t\t'shadowMap', \n\t\t\t\tSamplerFiltering.LINEAR, \n\t\t\t\tSamplerMipMapping.DISABLE, \n\t\t\t\tSamplerWrapping.CLAMP\n\t\t\t);\n\t\t\t\n\t\t\t\/\/ read expected depth from shadow map, and compute current depth\n\t\t\tvar uv : SFloat;\n\t\t\tuv = multiply4x4(vsWorldPosition, worldToUV);\n\t\t\tuv = interpolate(uv);\n\t\t\t\n\t\t\tvar currentDepth : SFloat = uv.z;\n\t\t\tcurrentDepth = min(subtract(1, shadowBias), currentDepth);\n            \n\t\t\tuv = divide(uv, uv.w);\n\t\t\t\n\t\t\tvar outsideMap\t\t\t: SFloat = notEqual(\n                0,\n                dotProduct4(notEqual(uv, saturate(uv)), notEqual(uv, saturate(uv)))\n            );\n\t\t\t\n\t\t\tvar precomputedDepth\t: SFloat = unpack(sampleTexture(depthMap, uv.xyyy));\n\t\t\t\n\t\t\tvar curDepthSubBias\t\t: SFloat = subtract(currentDepth, shadowBias);\n\t\t\tvar noShadows\t\t\t: SFloat = lessEqual(curDepthSubBias, precomputedDepth);\n\t\t\t\n\t\t\tvar quality\t\t: uint\t\t= getLightConstant(lightId, 'shadowQuality');\n\t\t\t\n\t\t\tif (quality != ShadowMappingQuality.HARD)\n\t\t\t{\n\t\t\t\tvar invertSize\t: SFloat\t\t\t= divide(\n\t\t\t\t\tgetLightParameter(lightId, 'shadowSpread', 1),\n\t\t\t\t\tgetLightParameter(lightId, 'shadowMapSize', 1)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar uvs \t\t: Vector.<SFloat>\t= new <SFloat>[];\n\t\t\t\tvar uvDelta\t\t: SFloat;\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.LOW)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float3(-1, 0, 1), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xxxy),\t\/\/ (-1, -1), (-1,  0)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xzyx),\t\/\/ (-1,  1), ( 0, -1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.yzzx),\t\/\/ ( 0,  1), ( 1, -1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.zyzz)\t\/\/ ( 1,  0), ( 1,  1)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.MEDIUM)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float3(-2, 0, 2), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xyyx),\t\/\/ (-2, 0), (0, -2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.yzzy)\t\/\/ ( 0, 2), (2, 0)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.HARD)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float4(-2, -1, 1, 2), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xzyw),\t\/\/ (-2,  1), (-1,  2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.zwwz),\t\/\/ ( 1,  2), ( 2,  1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.wyzx),\t\/\/ ( 2, -1), ( 1, -2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xyyx)\t\/\/ (-2, -1), (-1, -2)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar numSamples : uint = uvs.length;\n\t\t\t\tfor (var sampleId : uint = 0; sampleId < numSamples; sampleId += 2)\n\t\t\t\t{\n\t\t\t\t\tprecomputedDepth = float4(\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId].xy)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId].zw)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId + 1].xy)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId + 1].zw))\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tvar localNoShadows : SFloat = lessEqual(curDepthSubBias, precomputedDepth);\n\t\t\t\t\tnoShadows.incrementBy(dotProduct4(localNoShadows, float4(1, 1, 1, 1)));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tnoShadows.scaleBy(1 \/ (2 * numSamples + 1));\n\t\t\t}\n\t\t\t\n\t\t\treturn noShadows;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.part.phong.attenuation\n{\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\timport aerys.minko.type.enum.ShadowMappingQuality;\n\t\n\t\/**\n\t * Fixme, bias should be:Total bias is m*SLOPESCALE + DEPTHBIAS\n\t * Where m = max( | \u2202z\/\u2202x | , | \u2202z\/\u2202y | )\n\t * ftp:\/\/download.nvidia.com\/developer\/presentations\/2004\/GPU_Jackpot\/Shadow_Mapping.pdf\n\t * \n\t * @author Romain Gilliotte\n\t *\/\n\tpublic class MatrixShadowMapAttenuationShaderPart extends LightAwareShaderPart implements IAttenuationShaderPart\n\t{\n\t\tpublic function MatrixShadowMapAttenuationShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getAttenuation(lightId : uint) : SFloat\n\t\t{\n\t\t\tvar lightType\t: uint\t\t= getLightConstant(lightId, 'type');\n\t\t\tvar screenPos\t: SFloat\t= interpolate(localToScreen(fsLocalPosition));\n\t\t\t\n\t\t\t\/\/ retrieve shadow bias\n\t\t\tvar shadowBias : SFloat;\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SHADOW_BIAS))\n\t\t\t\tshadowBias = meshBindings.getParameter(PhongProperties.SHADOW_BIAS, 1);\n\t\t\telse\n\t\t\t\tshadowBias = getLightParameter(lightId, PhongProperties.SHADOW_BIAS, 1);\n\t\t\t\n\t\t\t\/\/ retrieve depthmap and projection matrix\n\t\t\tvar worldToUV\t: SFloat = getLightParameter(lightId, 'worldToUV', 16);\n\t\t\tvar depthMap\t: SFloat = getLightTextureParameter(\n\t\t\t\tlightId,\n\t\t\t\t'shadowMap', \n\t\t\t\tSamplerFiltering.NEAREST, \n\t\t\t\tSamplerMipMapping.DISABLE, \n\t\t\t\tSamplerWrapping.CLAMP\n\t\t\t);\n\t\t\t\n\t\t\t\/\/ read expected depth from shadow map, and compute current depth\n\t\t\tvar uv : SFloat;\n\t\t\tuv = multiply4x4(vsWorldPosition, worldToUV);\n\t\t\tuv = interpolate(uv);\n\t\t\t\n\t\t\tvar currentDepth : SFloat = uv.z;\n\t\t\tcurrentDepth = min(subtract(1, shadowBias), currentDepth);\n            \n\t\t\tuv = divide(uv, uv.w);\n\t\t\t\n\t\t\tvar outsideMap\t\t\t: SFloat = notEqual(\n                0,\n                dotProduct4(notEqual(uv, saturate(uv)), notEqual(uv, saturate(uv)))\n            );\n\t\t\t\n\t\t\tvar precomputedDepth\t: SFloat = unpack(sampleTexture(depthMap, uv.xyyy));\n\t\t\t\n\t\t\tvar curDepthSubBias\t\t: SFloat = subtract(currentDepth, shadowBias);\n\t\t\tvar noShadows\t\t\t: SFloat = lessEqual(curDepthSubBias, precomputedDepth);\n\t\t\t\n\t\t\tvar quality\t\t: uint\t\t= getLightConstant(lightId, 'shadowQuality');\n\t\t\t\n\t\t\tif (quality != ShadowMappingQuality.HARD)\n\t\t\t{\n\t\t\t\tvar invertSize\t: SFloat\t\t\t= divide(\n\t\t\t\t\tgetLightParameter(lightId, 'shadowSpread', 1),\n\t\t\t\t\tgetLightParameter(lightId, 'shadowMapSize', 1)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar uvs \t\t: Vector.<SFloat>\t= new <SFloat>[];\n\t\t\t\tvar uvDelta\t\t: SFloat;\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.LOW)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float3(-1, 0, 1), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xxxy),\t\/\/ (-1, -1), (-1,  0)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xzyx),\t\/\/ (-1,  1), ( 0, -1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.yzzx),\t\/\/ ( 0,  1), ( 1, -1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.zyzz)\t\/\/ ( 1,  0), ( 1,  1)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.MEDIUM)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float3(-2, 0, 2), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xyyx),\t\/\/ (-2, 0), (0, -2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.yzzy)\t\/\/ ( 0, 2), (2, 0)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.HARD)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float4(-2, -1, 1, 2), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xzyw),\t\/\/ (-2,  1), (-1,  2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.zwwz),\t\/\/ ( 1,  2), ( 2,  1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.wyzx),\t\/\/ ( 2, -1), ( 1, -2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xyyx)\t\/\/ (-2, -1), (-1, -2)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar numSamples : uint = uvs.length;\n\t\t\t\tfor (var sampleId : uint = 0; sampleId < numSamples; sampleId += 2)\n\t\t\t\t{\n\t\t\t\t\tprecomputedDepth = float4(\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId].xy)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId].zw)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId + 1].xy)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId + 1].zw))\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tvar localNoShadows : SFloat = lessEqual(curDepthSubBias, precomputedDepth);\n\t\t\t\t\tnoShadows.incrementBy(dotProduct4(localNoShadows, float4(1, 1, 1, 1)));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tnoShadows.scaleBy(1 \/ (2 * numSamples + 1));\n\t\t\t}\n\t\t\t\n\t\t\treturn noShadows;\n\t\t}\n\t}\n}\n","subject":"use SamplerFiltering.NEAREST for shadow map sampling","message":"use SamplerFiltering.NEAREST for shadow map sampling\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"daeabbe99cf3dacfa29a823254cb609010ab5996","old_file":"src\/com\/esri\/builder\/model\/PortalModel.as","new_file":"src\/com\/esri\/builder\/model\/PortalModel.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.model\n{\n\nimport com.esri.ags.portal.Portal;\nimport com.esri.builder.supportClasses.URLUtil;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\n\nimport mx.utils.StringUtil;\n\npublic class PortalModel extends EventDispatcher\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public static const DEFAULT_PORTAL_URL:String = \"https:\/\/www.arcgis.com\";\n\n    private static var instance:PortalModel;\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public static function getInstance():PortalModel\n    {\n        if (!instance)\n        {\n            instance = new PortalModel(new SingletonEnforcer());\n        }\n\n        return instance;\n    }\n\n    public function cleanUpPortalURL(url:String):String\n    {\n        var cleanURL:String = url;\n        cleanURL = StringUtil.trim(cleanURL);\n        cleanURL = replacePreviousDefaultPortalURL(cleanURL);\n        cleanURL = cleanURL.replace(\/\\\/sharing\\\/content\\\/items\\\/?$\/i, '');\n        cleanURL = cleanURL.charAt(cleanURL.length - 1) == \"\/\" ? cleanURL : cleanURL + \"\/\";\n        cleanURL = URLUtil.encode(cleanURL);\n        return cleanURL;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public function PortalModel(singletonEnforcer:SingletonEnforcer)\n    {\n        if (!singletonEnforcer)\n        {\n            throw new Error(\"Class should not be instantiated - use getInstance()\");\n        }\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  portal\n    \/\/----------------------------------\n\n    [Bindable]\n    public var portal:Portal = new Portal();\n\n    \/\/----------------------------------\n    \/\/  portalURL\n    \/\/----------------------------------\n\n    \/**\n     * Stripped value of the _userDefinedPortalURL\n     * (without \"\/sharing\/content\/items\")\n     *\/\n    private var _portalURL:String;\n\n    [Bindable(\"userDefinedPortalURLChanged\")]\n    public function get portalURL():String\n    {\n        return _portalURL;\n    }\n\n    public function set portalURL(value:String):void\n    {\n        if (_userDefinedPortalURL != value)\n        {\n            _userDefinedPortalURL = cleanUpPortalURL(value);\n            _portalURL = _userDefinedPortalURL;\n            dispatchEvent(new Event(\"userDefinedPortalURLChanged\"));\n        }\n    }\n\n    private function replacePreviousDefaultPortalURL(url:String):String\n    {\n        const previousDefaultPortalURL:String = \"http:\/\/www.arcgis.com\/\";\n        return url.replace(previousDefaultPortalURL, DEFAULT_PORTAL_URL);\n    }\n\n    \/\/----------------------------------\n    \/\/  userDefinedPortalURL\n    \/\/----------------------------------\n    \/**\n     * The ArcGIS Portal URL set by the user\n     *\/\n    private var _userDefinedPortalURL:String;\n\n    [Bindable(event=\"userDefinedPortalURLChanged\")]\n    public function get userDefinedPortalURL():String\n    {\n        return _userDefinedPortalURL;\n    }\n}\n}\n\nclass SingletonEnforcer\n{\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.model\n{\n\nimport com.esri.ags.portal.Portal;\nimport com.esri.builder.supportClasses.URLUtil;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\n\nimport mx.utils.StringUtil;\n\npublic class PortalModel extends EventDispatcher\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public static const DEFAULT_PORTAL_URL:String = \"https:\/\/www.arcgis.com\/\";\n\n    private static var instance:PortalModel;\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public static function getInstance():PortalModel\n    {\n        if (!instance)\n        {\n            instance = new PortalModel(new SingletonEnforcer());\n        }\n\n        return instance;\n    }\n\n    public function cleanUpPortalURL(url:String):String\n    {\n        var cleanURL:String = url;\n        cleanURL = StringUtil.trim(cleanURL);\n        cleanURL = replacePreviousDefaultPortalURL(cleanURL);\n        cleanURL = cleanURL.replace(\/\\\/sharing\\\/content\\\/items\\\/?$\/i, '');\n        cleanURL = cleanURL.charAt(cleanURL.length - 1) == \"\/\" ? cleanURL : cleanURL + \"\/\";\n        cleanURL = URLUtil.encode(cleanURL);\n        return cleanURL;\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public function PortalModel(singletonEnforcer:SingletonEnforcer)\n    {\n        if (!singletonEnforcer)\n        {\n            throw new Error(\"Class should not be instantiated - use getInstance()\");\n        }\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  portal\n    \/\/----------------------------------\n\n    [Bindable]\n    public var portal:Portal = new Portal();\n\n    \/\/----------------------------------\n    \/\/  portalURL\n    \/\/----------------------------------\n\n    \/**\n     * Stripped value of the _userDefinedPortalURL\n     * (without \"\/sharing\/content\/items\")\n     *\/\n    private var _portalURL:String;\n\n    [Bindable(\"userDefinedPortalURLChanged\")]\n    public function get portalURL():String\n    {\n        return _portalURL;\n    }\n\n    public function set portalURL(value:String):void\n    {\n        if (_userDefinedPortalURL != value)\n        {\n            _userDefinedPortalURL = cleanUpPortalURL(value);\n            _portalURL = _userDefinedPortalURL;\n            dispatchEvent(new Event(\"userDefinedPortalURLChanged\"));\n        }\n    }\n\n    private function replacePreviousDefaultPortalURL(url:String):String\n    {\n        const previousDefaultPortalURL:String = \"http:\/\/www.arcgis.com\/\";\n        return url.replace(previousDefaultPortalURL, DEFAULT_PORTAL_URL);\n    }\n\n    \/\/----------------------------------\n    \/\/  userDefinedPortalURL\n    \/\/----------------------------------\n    \/**\n     * The ArcGIS Portal URL set by the user\n     *\/\n    private var _userDefinedPortalURL:String;\n\n    [Bindable(event=\"userDefinedPortalURLChanged\")]\n    public function get userDefinedPortalURL():String\n    {\n        return _userDefinedPortalURL;\n    }\n}\n}\n\nclass SingletonEnforcer\n{\n}\n","subject":"Update default Portal URL with trailing forward slash.","message":"Update default Portal URL with trailing forward slash.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"7499c3ace4a48e0a2400061ff4d92d257a81135f","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirInAppPurchase\/InAppPurchase.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirInAppPurchase\/InAppPurchase.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirInAppPurchase\n{\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class InAppPurchase extends EventDispatcher\n\t{\n\t\tprivate static var _instance:InAppPurchase;\n\t\t\n\t\tprivate var extCtx:*;\n\t\t\n\t\tpublic function InAppPurchase()\n\t\t{\n\t\t\tif (!_instance)\n\t\t\t{\n\t\t\t\tif (this.isInAppPurchaseSupported)\n\t\t\t\t{\n\t\t\t\t\textCtx = ExtensionContext.createExtensionContext(\"com.freshplanet.AirInAppPurchase\", null);\n\t\t\t\t\tif (extCtx != null)\n\t\t\t\t\t{\n\t\t\t\t\t\textCtx.addEventListener(StatusEvent.STATUS, onStatus);\n\t\t\t\t\t} else\n\t\t\t\t\t{\n\t\t\t\t\t\ttrace('[InAppPurchase] extCtx is null.');\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t_instance = this;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow Error( 'This is a singleton, use getInstance, do not call the constructor directly');\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic static function getInstance():InAppPurchase\n\t\t{\n\t\t\treturn _instance != null ? _instance : new InAppPurchase();\n\t\t}\n\t\t\n\t\t\n\t\tpublic function init(googlePlayKey:String, debug:Boolean = false):void\n\t\t{\n\t\t\tif (this.isInAppPurchaseSupported)\n\t\t\t{\n\t\t\t\ttrace(\"[InAppPurchase] init library\");\n\t\t\t\textCtx.call(\"initLib\", googlePlayKey, debug);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function makePurchase(productId:String ):void\n\t\t{\n\t\t\tif (this.isInAppPurchaseSupported)\n\t\t\t{\n\t\t\t\ttrace(\"[InAppPurchase] purchasing\", productId);\n\t\t\t\textCtx.call(\"makePurchase\", productId);\n\t\t\t} else\n\t\t\t{\n\t\t\t\tthis.dispatchEvent(new InAppPurchaseEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\"));\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/ receipt is for android device.\n\t\tpublic function removePurchaseFromQueue(productId:String, receipt:String):void\n\t\t{\n\t\t\tif (this.isInAppPurchaseSupported)\n\t\t\t{\n\t\t\t\ttrace(\"[InAppPurchase] removing product from queue\", productId, receipt);\n\t\t\t\textCtx.call(\"removePurchaseFromQueue\", productId, receipt);\n\t\t\t\t\n\t\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n\t\t\t\t{\n\t\t\t\t\t_iosPendingPurchases = _iosPendingPurchases.filter(function(jsonPurchase:String, index:int, purchases:Vector.<Object>):Boolean {\n\t\t\t\t\t\ttry\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar purchase:Object = JSON.parse(jsonPurchase);\n\t\t\t\t\t\t\treturn JSON.stringify(purchase.receipt) != receipt;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tcatch(error:Error)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttrace(\"[InAppPurchase] Couldn't parse purchase: \" + jsonPurchase);\n\t\t\t\t\t\t}\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\t\n\t\tpublic function getProductsInfo(productsId:Array):void\n\t\t{\n\t\t\tif (this.isInAppPurchaseSupported)\n\t\t\t{\n\t\t\t\ttrace(\"[InAppPurchase] get Products Info\");\n\t\t\t\textCtx.call(\"getProductsInfo\", productsId);\n\t\t\t} else\n\t\t\t{\n\t\t\t\tthis.dispatchEvent( new InAppPurchaseEvent(InAppPurchaseEvent.PRODUCT_INFO_ERROR) );\n\t\t\t}\n\n\t\t}\n\t\t\n\t\t\n\t\tpublic function userCanMakeAPurchase():void \n\t\t{\n\t\t\tif (this.isInAppPurchaseSupported)\n\t\t\t{\n\t\t\t\ttrace(\"[InAppPurchase] check user can make a purchase\");\n\t\t\t\textCtx.call(\"userCanMakeAPurchase\");\n\t\t\t} else\n\t\t\t{\n\t\t\t\tthis.dispatchEvent(new InAppPurchaseEvent(InAppPurchaseEvent.PURCHASE_DISABLED));\n\t\t\t}\n\t\t}\n\t\t\t\n\t\tpublic function userCanMakeASubscription():void\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf('Android') > -1)\n\t\t\t{\n\t\t\t\ttrace(\"[InAppPurchase] check user can make a purchase\");\n\t\t\t\textCtx.call(\"userCanMakeASubscription\");\n\t\t\t} else\n\t\t\t{\n\t\t\t\tthis.dispatchEvent(new InAppPurchaseEvent(InAppPurchaseEvent.PURCHASE_DISABLED));\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function makeSubscription(productId:String):void\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf('Android') > -1)\n\t\t\t{\n\t\t\t\ttrace(\"[InAppPurchase] check user can make a subscription\");\n\t\t\t\textCtx.call(\"makeSubscription\", productId);\n\t\t\t} else\n\t\t\t{\n\t\t\t\tthis.dispatchEvent(new InAppPurchaseEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\"));\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function restoreTransactions():void\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf('Android') > -1)\n\t\t\t{\n\t\t\t\textCtx.call(\"restoreTransaction\");\n\t\t\t}\n\t\t\telse if (Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n\t\t\t{\n\t\t\t\tvar jsonPurchases:String = \"[\" + _iosPendingPurchases.join(\",\") + \"]\";\n\t\t\t\tvar jsonData:String = \"{ \\\"purchases\\\": \" + jsonPurchases + \"}\";\n\t\t\t\tdispatchEvent(new InAppPurchaseEvent(InAppPurchaseEvent.RESTORE_INFO_RECEIVED, jsonData));\n\t\t\t}\n\t\t}\n\n\n\t\tpublic function stop():void\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf('Android') > -1)\n\t\t\t{\n\t\t\t\ttrace(\"[InAppPurchase] stop library\");\n\t\t\t\textCtx.call(\"stopLib\");\n\t\t\t}\n\t\t}\n\n\t\t\n\t\tpublic function get isInAppPurchaseSupported():Boolean\n\t\t{\n\t\t\tvar value:Boolean = Capabilities.manufacturer.indexOf('iOS') > -1 || Capabilities.manufacturer.indexOf('Android') > -1;\n\t\t\ttrace(value ? '[InAppPurchase]  in app purchase is supported ' : '[InAppPurchase]  in app purchase is not supported ');\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tprivate var _iosPendingPurchases:Vector.<Object> = new Vector.<Object>();\n\t\t\n\t\tprivate function onStatus(event:StatusEvent):void\n\t\t{\n\t\t\ttrace(event);\n\t\t\tvar e:InAppPurchaseEvent;\n\t\t\tswitch(event.code)\n\t\t\t{\n\t\t\t\tcase \"INIT_SUCCESSFULL\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.INIT_SUCCESSFULL);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"INIT_ERROR\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.INIT_ERROR, event.level);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"PRODUCT_INFO_RECEIVED\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.PRODUCT_INFO_RECEIVED, event.level);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"PURCHASE_SUCCESSFUL\":\n\t\t\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n\t\t\t\t\t{\n\t\t\t\t\t\t_iosPendingPurchases.push(event.level);\n\t\t\t\t\t}\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.PURCHASE_SUCCESSFULL, event.level);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"PURCHASE_ERROR\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.PURCHASE_ERROR, event.level);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"PURCHASE_ENABLED\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.PURCHASE_ENABLED, event.level);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"PURCHASE_DISABLED\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.PURCHASE_DISABLED, event.level);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"PRODUCT_INFO_ERROR\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.PRODUCT_INFO_ERROR);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"SUBSCRIPTION_ENABLED\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.SUBSCRIPTION_ENABLED);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"SUBSCRIPTION_DISABLED\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.SUBSCRIPTION_DISABLED);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"RESTORE_INFO_RECEIVED\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.RESTORE_INFO_RECEIVED, event.level);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\n\t\t\t}\n\t\t\tif (e)\n\t\t\t{\n\t\t\t\tthis.dispatchEvent(e);\n\t\t\t}\n\t\t\t\n\t\t}\n\t\t\n\t\t\n\t\t\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirInAppPurchase\n{\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class InAppPurchase extends EventDispatcher\n\t{\n\t\tprivate static var _instance:InAppPurchase;\n\t\t\n\t\tprivate var extCtx:*;\n\t\t\n\t\tpublic function InAppPurchase()\n\t\t{\n\t\t\tif (!_instance)\n\t\t\t{\n\t\t\t\tif (this.isInAppPurchaseSupported)\n\t\t\t\t{\n\t\t\t\t\textCtx = ExtensionContext.createExtensionContext(\"com.freshplanet.AirInAppPurchase\", null);\n\t\t\t\t\tif (extCtx != null)\n\t\t\t\t\t{\n\t\t\t\t\t\textCtx.addEventListener(StatusEvent.STATUS, onStatus);\n\t\t\t\t\t} else\n\t\t\t\t\t{\n\t\t\t\t\t\ttrace('[InAppPurchase] extCtx is null.');\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t_instance = this;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow Error( 'This is a singleton, use getInstance, do not call the constructor directly');\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic static function getInstance():InAppPurchase\n\t\t{\n\t\t\treturn _instance != null ? _instance : new InAppPurchase();\n\t\t}\n\t\t\n\t\t\n\t\tpublic function init(googlePlayKey:String, debug:Boolean = false):void\n\t\t{\n\t\t\tif (this.isInAppPurchaseSupported)\n\t\t\t{\n\t\t\t\ttrace(\"[InAppPurchase] init library\");\n\t\t\t\textCtx.call(\"initLib\", googlePlayKey, debug);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function makePurchase(productId:String ):void\n\t\t{\n\t\t\tif (this.isInAppPurchaseSupported)\n\t\t\t{\n\t\t\t\ttrace(\"[InAppPurchase] purchasing\", productId);\n\t\t\t\textCtx.call(\"makePurchase\", productId);\n\t\t\t} else\n\t\t\t{\n\t\t\t\tthis.dispatchEvent(new InAppPurchaseEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\"));\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/ receipt is for android device.\n\t\tpublic function removePurchaseFromQueue(productId:String, receipt:String):void\n\t\t{\n\t\t\tif (this.isInAppPurchaseSupported)\n\t\t\t{\n\t\t\t\ttrace(\"[InAppPurchase] removing product from queue\", productId, receipt);\n\t\t\t\textCtx.call(\"removePurchaseFromQueue\", productId, receipt);\n\t\t\t\t\n\t\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n\t\t\t\t{\n\t\t\t\t\t_iosPendingPurchases = _iosPendingPurchases.filter(function(jsonPurchase:String, index:int, purchases:Vector.<Object>):Boolean {\n\t\t\t\t\t\ttry\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar purchase:Object = JSON.parse(jsonPurchase);\n\t\t\t\t\t\t\treturn JSON.stringify(purchase.receipt) != receipt;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tcatch(error:Error)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttrace(\"[InAppPurchase] Couldn't parse purchase: \" + jsonPurchase);\n\t\t\t\t\t\t}\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\t\n\t\tpublic function getProductsInfo(productsId:Array):void\n\t\t{\n\t\t\tif (this.isInAppPurchaseSupported)\n\t\t\t{\n\t\t\t\ttrace(\"[InAppPurchase] get Products Info\");\n\t\t\t\textCtx.call(\"getProductsInfo\", productsId);\n\t\t\t} else\n\t\t\t{\n\t\t\t\tthis.dispatchEvent( new InAppPurchaseEvent(InAppPurchaseEvent.PRODUCT_INFO_ERROR) );\n\t\t\t}\n\n\t\t}\n\t\t\n\t\t\n\t\tpublic function userCanMakeAPurchase():void \n\t\t{\n\t\t\tif (this.isInAppPurchaseSupported)\n\t\t\t{\n\t\t\t\ttrace(\"[InAppPurchase] check user can make a purchase\");\n\t\t\t\textCtx.call(\"userCanMakeAPurchase\");\n\t\t\t} else\n\t\t\t{\n\t\t\t\tthis.dispatchEvent(new InAppPurchaseEvent(InAppPurchaseEvent.PURCHASE_DISABLED));\n\t\t\t}\n\t\t}\n\t\t\t\n\t\tpublic function userCanMakeASubscription():void\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf('Android') > -1)\n\t\t\t{\n\t\t\t\ttrace(\"[InAppPurchase] check user can make a purchase\");\n\t\t\t\textCtx.call(\"userCanMakeASubscription\");\n\t\t\t} else\n\t\t\t{\n\t\t\t\tthis.dispatchEvent(new InAppPurchaseEvent(InAppPurchaseEvent.PURCHASE_DISABLED));\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function makeSubscription(productId:String):void\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf('Android') > -1)\n\t\t\t{\n\t\t\t\ttrace(\"[InAppPurchase] check user can make a subscription\");\n\t\t\t\textCtx.call(\"makeSubscription\", productId);\n\t\t\t} else\n\t\t\t{\n\t\t\t\tthis.dispatchEvent(new InAppPurchaseEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\"));\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function restoreTransactions():void\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf('Android') > -1)\n\t\t\t{\n\t\t\t\textCtx.call(\"restoreTransaction\");\n\t\t\t}\n\t\t\telse if (Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n\t\t\t{\n\t\t\t\textCtx.call(\"restoreTransaction\");\n\t\t\t\t\n\t\t\t\t\/\/This restore purchases in memory not from appstore\n\t\t\t\t\/\/var jsonPurchases:String = \"[\" + _iosPendingPurchases.join(\",\") + \"]\";\n\t\t\t\t\/\/var jsonData:String = \"{ \\\"purchases\\\": \" + jsonPurchases + \"}\";\n\t\t\t\t\/\/dispatchEvent(new InAppPurchaseEvent(InAppPurchaseEvent.RESTORE_INFO_RECEIVED, jsonData));\n\t\t\t}\n\t\t}\n\n\n\t\tpublic function stop():void\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf('Android') > -1)\n\t\t\t{\n\t\t\t\ttrace(\"[InAppPurchase] stop library\");\n\t\t\t\textCtx.call(\"stopLib\");\n\t\t\t}\n\t\t}\n\n\t\t\n\t\tpublic function get isInAppPurchaseSupported():Boolean\n\t\t{\n\t\t\tvar value:Boolean = Capabilities.manufacturer.indexOf('iOS') > -1 || Capabilities.manufacturer.indexOf('Android') > -1;\n\t\t\ttrace(value ? '[InAppPurchase]  in app purchase is supported ' : '[InAppPurchase]  in app purchase is not supported ');\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tprivate var _iosPendingPurchases:Vector.<Object> = new Vector.<Object>();\n\t\t\n\t\tprivate function onStatus(event:StatusEvent):void\n\t\t{\n\t\t\ttrace(event);\n\t\t\tvar e:InAppPurchaseEvent;\n\t\t\tswitch(event.code)\n\t\t\t{\n\t\t\t\tcase \"INIT_SUCCESSFULL\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.INIT_SUCCESSFULL);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"INIT_ERROR\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.INIT_ERROR, event.level);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"PRODUCT_INFO_RECEIVED\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.PRODUCT_INFO_RECEIVED, event.level);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"PURCHASE_SUCCESSFUL\":\n\t\t\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n\t\t\t\t\t{\n\t\t\t\t\t\t_iosPendingPurchases.push(event.level);\n\t\t\t\t\t}\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.PURCHASE_SUCCESSFULL, event.level);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"PURCHASE_ERROR\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.PURCHASE_ERROR, event.level);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"PURCHASE_ENABLED\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.PURCHASE_ENABLED, event.level);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"PURCHASE_DISABLED\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.PURCHASE_DISABLED, event.level);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"PRODUCT_INFO_ERROR\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.PRODUCT_INFO_ERROR);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"SUBSCRIPTION_ENABLED\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.SUBSCRIPTION_ENABLED);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"SUBSCRIPTION_DISABLED\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.SUBSCRIPTION_DISABLED);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"RESTORE_INFO_RECEIVED\":\n\t\t\t\t\te = new InAppPurchaseEvent(InAppPurchaseEvent.RESTORE_INFO_RECEIVED, event.level);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\n\t\t\t}\n\t\t\tif (e)\n\t\t\t{\n\t\t\t\tthis.dispatchEvent(e);\n\t\t\t}\n\t\t\t\n\t\t}\n\t\t\n\t\t\n\t\t\n\t}\n}\n","subject":"Update InAppPurchase.as","message":"Update InAppPurchase.as\n\nRestore from appstore not from memory","lang":"ActionScript","license":"apache-2.0","repos":"Fluocode\/ANE-In-App-Purchase,Fluocode\/ANE-In-App-Purchase"}
{"commit":"9b48440b7c66d1f45e7c73806470288bc6a22c6b","old_file":"src\/aerys\/minko\/scene\/node\/camera\/Camera.as","new_file":"src\/aerys\/minko\/scene\/node\/camera\/Camera.as","old_contents":"package aerys.minko.scene.node.camera\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.geom.Point;\n\t\n\tuse namespace minko_scene;\n\n\tpublic class Camera extends AbstractCamera\n\t{\n\t\tpublic static const DEFAULT_FOV\t\t: Number\t= Math.PI * .25;\n        \n        private static const TMP_VECTOR4    : Vector4   = new Vector4();\n\t\t\n\t\tpublic function get fieldOfView() : Number\n\t\t{\n\t\t\treturn _cameraData.fieldOfView;\n\t\t}\n\t\tpublic function set fieldOfView(value : Number) : void\n\t\t{\n\t\t\t_cameraData.fieldOfView = value;\n\t\t}\n\t\t\n\t\tpublic function Camera(fieldOfView\t: Number = DEFAULT_FOV,\n\t\t\t\t\t\t\t   zNear\t\t: Number = AbstractCamera.DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t   zFar\t\t\t: Number = AbstractCamera.DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper(zNear, zFar);\n\t\t\t\n\t\t\t_cameraData.fieldOfView = fieldOfView;\t\t\t\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Camera = new Camera(fieldOfView, zNear, zFar);\n\t\t\t\n\t\t\tclone.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn clone as AbstractSceneNode;\n\t\t}\n\t\t\n\t\toverride public function unproject(x : Number, y : Number, out : Ray = null) : Ray\n\t\t{\n\t\t\tif (!(root is Scene))\n\t\t\t\tthrow new Error('Camera must be in the scene to unproject vectors.');\n\t\t\t\n\t\t\tout ||= new Ray();\n\t\t\t\n\t\t\tvar sceneBindings\t: DataBindings\t= (root as Scene).bindings;\n\t\t\tvar zNear\t\t\t: Number\t\t= _cameraData.zNear;\n\t\t\tvar zFar\t\t\t: Number\t\t= _cameraData.zFar;\n\t\t\tvar fovDiv2\t\t\t: Number\t\t= _cameraData.fieldOfView * 0.5;\n\t\t\tvar width\t\t\t: Number\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\tvar height\t\t\t: Number\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\tvar xPercent\t\t: Number\t\t= 2.0 * (x \/ width - 0.5);\n\t\t\tvar yPercent \t\t: Number\t\t= 2.0 * (y \/ height - 0.5);\n\t\t\tvar dx\t\t\t\t: Number \t\t= Math.tan(fovDiv2) * xPercent * (width \/ height);\n\t\t\tvar dy\t\t\t\t: Number \t\t= -Math.tan(fovDiv2) * yPercent;\n\t\t\t\n\t\t\tout.origin.set(dx * zNear, dy * zNear, zNear);\n\t\t\tout.direction.set(dx * zNear, dy * zNear, zNear).normalize();\n\t\t\t\n\t\t\tlocalToWorld(out.origin, out.origin);\n\t\t\tlocalToWorld(out.direction, out.direction, true);\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\toverride public function project(localToWorld : Matrix4x4, output : Point = null) : Point\n\t\t{\n\t\t\toutput ||= new Point();\n\t\t\t\n\t\t\tvar sceneBindings\t: DataBindings\t= (root as Scene).bindings;\n\t\t\tvar width\t\t\t: Number\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\tvar height\t\t\t: Number\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\tvar translation\t\t: Vector4\t\t= localToWorld.getTranslation();\n\t\t\tvar screenPosition\t: Vector4\t\t= _cameraData.worldToScreen.projectVector(\n                translation, TMP_VECTOR4\n            );\n            \n\t\t\toutput.x = width * ((screenPosition.x + 1.0) * .5);\n\t\t\toutput.y = height * ((1.0 - ((screenPosition.y + 1.0) * .5)));\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node.camera\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.geom.Point;\n\t\n\tuse namespace minko_scene;\n\n\tpublic class Camera extends AbstractCamera\n\t{\n\t\tpublic static const DEFAULT_FOV\t\t: Number\t= Math.PI * .25;\n        \n        private static const TMP_VECTOR4    : Vector4   = new Vector4();\n\t\t\n\t\tpublic function get fieldOfView() : Number\n\t\t{\n\t\t\treturn _cameraData.fieldOfView;\n\t\t}\n\t\tpublic function set fieldOfView(value : Number) : void\n\t\t{\n\t\t\t_cameraData.fieldOfView = value;\n\t\t}\n\t\t\n\t\tpublic function Camera(fieldOfView\t: Number = DEFAULT_FOV,\n\t\t\t\t\t\t\t   zNear\t\t: Number = AbstractCamera.DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t   zFar\t\t\t: Number = AbstractCamera.DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper(zNear, zFar);\n\t\t\t\n\t\t\t_cameraData.fieldOfView = fieldOfView;\t\t\t\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Camera = new Camera(fieldOfView, zNear, zFar);\n\t\t\t\n\t\t\tclone.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn clone as AbstractSceneNode;\n\t\t}\n\t\t\n\t\toverride public function unproject(x : Number, y : Number, out : Ray = null) : Ray\n\t\t{\n\t\t\tif (!(root is Scene))\n\t\t\t\tthrow new Error('Camera must be in the scene to unproject vectors.');\n\t\t\t\n\t\t\tout ||= new Ray();\n\t\t\t\n\t\t\tvar sceneBindings\t: DataBindings\t= (root as Scene).bindings;\n\t\t\tvar zNear\t\t\t: Number\t\t= _cameraData.zNear;\n\t\t\tvar zFar\t\t\t: Number\t\t= _cameraData.zFar;\n\t\t\tvar fovDiv2\t\t\t: Number\t\t= _cameraData.fieldOfView * 0.5;\n\t\t\tvar width\t\t\t: Number\t\t= sceneBindings.propertyExists('viewportWidth')\n                ? sceneBindings.getProperty('viewportWidth')\n                : 0.;\n\t\t\tvar height\t\t\t: Number\t\t= sceneBindings.propertyExists('viewportHeight')\n                ? sceneBindings.getProperty('viewportHeight')\n                : 0.;\n\t\t\tvar xPercent\t\t: Number\t\t= 2.0 * (x \/ width - 0.5);\n\t\t\tvar yPercent \t\t: Number\t\t= 2.0 * (y \/ height - 0.5);\n\t\t\tvar dx\t\t\t\t: Number \t\t= Math.tan(fovDiv2) * xPercent * (width \/ height);\n\t\t\tvar dy\t\t\t\t: Number \t\t= -Math.tan(fovDiv2) * yPercent;\n\t\t\t\n\t\t\tout.origin.set(dx * zNear, dy * zNear, zNear);\n\t\t\tout.direction.set(dx * zNear, dy * zNear, zNear).normalize();\n\t\t\t\n\t\t\tlocalToWorld(out.origin, out.origin);\n\t\t\tlocalToWorld(out.direction, out.direction, true);\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\toverride public function project(localToWorld : Matrix4x4, output : Point = null) : Point\n\t\t{\n\t\t\toutput ||= new Point();\n\t\t\t\n\t\t\tvar sceneBindings\t: DataBindings\t= (root as Scene).bindings;\n\t\t\tvar width\t\t\t: Number\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\tvar height\t\t\t: Number\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\tvar translation\t\t: Vector4\t\t= localToWorld.getTranslation();\n\t\t\tvar screenPosition\t: Vector4\t\t= _cameraData.worldToScreen.projectVector(\n                translation, TMP_VECTOR4\n            );\n            \n\t\t\toutput.x = width * ((screenPosition.x + 1.0) * .5);\n\t\t\toutput.y = height * ((1.0 - ((screenPosition.y + 1.0) * .5)));\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t}\n}","subject":"use 0 as default value when viewportWidth\/viewportHeight is not defined in the scene bindings","message":"use 0 as default value when viewportWidth\/viewportHeight is not defined in the scene bindings\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"4cebaac301f89a38b4685dbca9897a81d5c6567a","old_file":"WeaveData\/src\/weave\/data\/BinningDefinitions\/CategoryBinningDefinition.as","new_file":"WeaveData\/src\/weave\/data\/BinningDefinitions\/CategoryBinningDefinition.as","old_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\n\npackage weave.data.BinningDefinitions\r\n{\n\timport mx.utils.ObjectUtil;\r\n\t\r\n\timport weave.api.data.IAttributeColumn;\r\n\timport weave.api.data.IQualifiedKey;\r\n\timport weave.data.BinClassifiers.SingleValueClassifier;\r\n\timport weave.utils.AsyncSort;\r\n\r\n\t\/**\r\n\t * Creates a separate bin for every string value in a column.\n\t * \r\n\t * @author adufilie\n\t *\/\r\n\tpublic class CategoryBinningDefinition extends AbstractBinningDefinition\r\n\t{\n\t\tpublic function CategoryBinningDefinition()\n\t\t{\r\n\t\t\toverrideBinNames.lock(); \/\/ no bin names allowed\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function sorts string values by their corresponding numeric values stored in _sortMap.\r\n\t\t *\/\r\n\t\tprivate function _sortFunc(str1:String, str2:String):int\r\n\t\t{\r\n\t\t\treturn ObjectUtil.numericCompare(_sortMap[str1], _sortMap[str2])\r\n\t\t\t\t|| ObjectUtil.stringCompare(str1, str2);\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _sortMap:Object; \/\/ used by _sortFunc\n\t\t\n\t\t\/**\n\t\t * derive an explicit definition.\n\t\t *\/\n\t\toverride public function generateBinClassifiersForColumn(column:IAttributeColumn):void\n\t\t{\n\t\t\t\/\/ clear any existing bin classifiers\n\t\t\toutput.removeAllObjects();\r\n\t\t\t\r\n\t\t\t\/\/ get all string values in the a column\r\n\t\t\t_sortMap = {};\r\n\t\t\tvar strArray:Array = new Array(column.keys.length); \/\/ alloc max length\r\n\t\t\tvar i:int = 0;\r\n\t\t\tvar str:String;\r\n\t\t\tfor each (var key:IQualifiedKey in column.keys)\r\n\t\t\t{\r\n\t\t\t\tstr = column.getValueFromKey(key, String) as String;\r\n\t\t\t\tif (str && !_sortMap.hasOwnProperty(str))\r\n\t\t\t\t{\r\n\t\t\t\t\tstrArray[int(i++)] = str;\r\n\t\t\t\t\t_sortMap[str] = column.getValueFromKey(key, Number);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\tstrArray.length = i; \/\/ truncate\r\n\t\t\tAsyncSort.sortImmediately(strArray, _sortFunc); \/\/ sort strings by corresponding numeric values\r\n\t\t\tvar n:int = strArray.length;\r\n\t\t\tfor (i = 0; i < n; i++)\r\n\t\t\t{\r\n\t\t\t\t\/\/first get name from overrideBinNames\r\n\t\t\t\tstr = strArray[i] as String;\r\n\t\t\t\t\r\n\t\t\t\t\/\/TODO: look up replacement name once we store original + modified names together rather than a simple Array of replacement names.\r\n\t\t\t\t\r\n\t\t\t\tvar svc:SingleValueClassifier = output.requestObject(str, SingleValueClassifier, false);\r\n\t\t\t\tsvc.value = strArray[i];\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ trigger callbacks now because we're done updating the output\r\n\t\t\tasyncResultCallbacks.triggerCallbacks();\r\n\t\t}\n\t}\r\n}\r\n","new_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\n\npackage weave.data.BinningDefinitions\r\n{\n\timport mx.utils.ObjectUtil;\r\n\t\r\n\timport weave.api.WeaveAPI;\r\n\timport weave.api.data.IAttributeColumn;\r\n\timport weave.api.data.IQualifiedKey;\r\n\timport weave.core.SessionManager;\r\n\timport weave.data.BinClassifiers.SingleValueClassifier;\r\n\timport weave.utils.AsyncSort;\r\n\r\n\t\/**\r\n\t * Creates a separate bin for every string value in a column.\n\t * \r\n\t * @author adufilie\n\t *\/\r\n\tpublic class CategoryBinningDefinition extends AbstractBinningDefinition\r\n\t{\n\t\tpublic function CategoryBinningDefinition()\n\t\t{\r\n\t\t\toverrideBinNames.lock(); \/\/ no bin names allowed\r\n\t\t\t(WeaveAPI.SessionManager as SessionManager).unregisterLinkableChild(this, overrideBinNames);\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function sorts string values by their corresponding numeric values stored in _sortMap.\r\n\t\t *\/\r\n\t\tprivate function _sortFunc(str1:String, str2:String):int\r\n\t\t{\r\n\t\t\treturn ObjectUtil.numericCompare(_sortMap[str1], _sortMap[str2])\r\n\t\t\t\t|| ObjectUtil.stringCompare(str1, str2);\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _sortMap:Object; \/\/ used by _sortFunc\n\t\t\n\t\t\/**\n\t\t * derive an explicit definition.\n\t\t *\/\n\t\toverride public function generateBinClassifiersForColumn(column:IAttributeColumn):void\n\t\t{\n\t\t\t\/\/ clear any existing bin classifiers\n\t\t\toutput.removeAllObjects();\r\n\t\t\t\r\n\t\t\t\/\/ get all string values in the a column\r\n\t\t\t_sortMap = {};\r\n\t\t\tvar strArray:Array = new Array(column.keys.length); \/\/ alloc max length\r\n\t\t\tvar i:int = 0;\r\n\t\t\tvar str:String;\r\n\t\t\tfor each (var key:IQualifiedKey in column.keys)\r\n\t\t\t{\r\n\t\t\t\tstr = column.getValueFromKey(key, String) as String;\r\n\t\t\t\tif (str && !_sortMap.hasOwnProperty(str))\r\n\t\t\t\t{\r\n\t\t\t\t\tstrArray[int(i++)] = str;\r\n\t\t\t\t\t_sortMap[str] = column.getValueFromKey(key, Number);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\tstrArray.length = i; \/\/ truncate\r\n\t\t\tAsyncSort.sortImmediately(strArray, _sortFunc); \/\/ sort strings by corresponding numeric values\r\n\t\t\tvar n:int = strArray.length;\r\n\t\t\tfor (i = 0; i < n; i++)\r\n\t\t\t{\r\n\t\t\t\t\/\/first get name from overrideBinNames\r\n\t\t\t\tstr = strArray[i] as String;\r\n\t\t\t\t\r\n\t\t\t\t\/\/TODO: look up replacement name once we store original + modified names together rather than a simple Array of replacement names.\r\n\t\t\t\t\r\n\t\t\t\tvar svc:SingleValueClassifier = output.requestObject(str, SingleValueClassifier, false);\r\n\t\t\t\tsvc.value = strArray[i];\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ trigger callbacks now because we're done updating the output\r\n\t\t\tasyncResultCallbacks.triggerCallbacks();\r\n\t\t}\n\t}\r\n}\r\n","subject":"hide unused variable","message":"hide unused variable\n\nChange-Id: I8f5219585e79a177734200d196167153c566b751\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"1dc22ceba5acfb615ba2327c6baac155b8a48038","old_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/model\/UserInfoEntity.as","new_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/model\/UserInfoEntity.as","old_contents":"package com.dotfold.dotvimstat.model\n{\n\t\/**\n\t * \n\t * @author jamesmcnamee\n\t * \n\t *\/\t\n\tpublic class UserInfoEntity extends BaseEntity\n\t{\n\t\tpublic function UserInfoEntity()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tpublic var displayName:String;\n\t\tpublic var created_on:String;\n\t\tpublic var is_staff:Boolean;\n\t\tpublic var is_plus:Boolean;\n\t\tpublic var is_pro:Boolean;\n\t\tpublic var location:String;\n\t\tpublic var url:String;\n\t\tpublic var bio:String;\n\t\tpublic var profile_url:String;\n\t\tpublic var videos_url:String;\n\t\tpublic var total_videos_uploaded:int;\n\t\tpublic var total_videos_appears_in:int;\n\t\tpublic var total_videos_liked:int;\n\t\tpublic var total_contacts:int;\n\t\tpublic var total_albums:int;\n\t\tpublic var total_channels:int;\n\t\tpublic var portrait_small:String;\n\t\tpublic var portrait_medium:String;\n\t\tpublic var portrait_large:String;\n\t\tpublic var portrait_huge:String;\n\t}\n}","new_contents":"package com.dotfold.dotvimstat.model\n{\n\timport com.dotfold.dotvimstat.model.image.EntityImage;\n\timport com.dotfold.dotvimstat.model.image.EntityImageCollection;\n\t\n\t\/**\n\t * \n\t * @author jamesmcnamee\n\t * \n\t *\/\t\n\tpublic class UserInfoEntity extends BaseEntity\n\t{\n\t\tpublic function UserInfoEntity()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tpublic var display_name:String;\n\t\tpublic var created_on:String;\n\t\tpublic var is_staff:Boolean;\n\t\tpublic var is_plus:Boolean;\n\t\tpublic var is_pro:Boolean;\n\t\tpublic var location:String;\n\t\tpublic var url:String;\n\t\tpublic var bio:String;\n\t\tpublic var profile_url:String;\n\t\tpublic var videos_url:String;\n\t\tpublic var total_videos_uploaded:int;\n\t\tpublic var total_videos_appears_in:int;\n\t\tpublic var total_videos_liked:int;\n\t\tpublic var total_contacts:int;\n\t\tpublic var total_albums:int;\n\t\tpublic var total_channels:int;\n\t\t\n\t\tprivate var _portrait_small:String\n\t\tpublic function get portrait_small():String\n\t\t{\n\t\t\treturn _portrait_small;\n\t\t}\n\t\t\n\t\tpublic function set portrait_small(value:String):void\n\t\t{\n\t\t\t_portrait_small = value;\n\t\t\t\n\t\t\tvar image:EntityImage = new EntityImage();\n\t\t\timage.url = value;\n\t\t\timage.size = 'small';\n\t\t\timages.addItem(image);\n\t\t}\n\t\t\n\t\tprivate var _portrait_medium:String\n\t\tpublic function get portrait_medium():String\n\t\t{\n\t\t\treturn _portrait_medium;\n\t\t}\n\t\t\n\t\tpublic function set portrait_medium(value:String):void\n\t\t{\n\t\t\t_portrait_medium = value;\n\t\t\t\n\t\t\tvar image:EntityImage = new EntityImage();\n\t\t\timage.url = value;\n\t\t\timage.size = 'medium';\n\t\t\timages.addItem(image);\n\t\t}\n\t\t\n\t\tprivate var _portrait_large:String\n\t\tpublic function get portrait_large():String\n\t\t{\n\t\t\treturn _portrait_large;\n\t\t}\n\t\t\n\t\tpublic function set portrait_large(value:String):void\n\t\t{\n\t\t\t_portrait_large = value;\n\t\t\t\n\t\t\tvar image:EntityImage = new EntityImage();\n\t\t\timage.url = value;\n\t\t\timage.size = 'large';\n\t\t\timages.addItem(image);\n\t\t}\n\t\t\n\t\tprivate var _portrait_huge:String\n\t\tpublic function get portrait_huge():String\n\t\t{\n\t\t\treturn _portrait_huge;\n\t\t}\n\t\t\n\t\tpublic function set portrait_huge(value:String):void\n\t\t{\n\t\t\t_portrait_huge = value;\n\t\t\t\n\t\t\tvar image:EntityImage = new EntityImage();\n\t\t\timage.url = value;\n\t\t\timage.size = 'huge';\n\t\t\timages.addItem(image);\n\t\t}\n\t\t\n\t\tpublic var images:EntityImageCollection = new EntityImageCollection();\n\t}\n}","subject":"add UserInfoEntity","message":"[feat] add UserInfoEntity\n","lang":"ActionScript","license":"mit","repos":"dotfold\/dotvimstat"}
{"commit":"65e0f8015e467ae8e6dab24c2d40ac4324673329","old_file":"src\/as\/com\/threerings\/flex\/CommandMenu.as","new_file":"src\/as\/com\/threerings\/flex\/CommandMenu.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.events.IEventDispatcher;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport mx.controls.Menu;\nimport mx.controls.listClasses.BaseListData;\nimport mx.controls.listClasses.IListItemRenderer;\nimport mx.controls.menuClasses.IMenuItemRenderer;\nimport mx.controls.menuClasses.MenuListData;\n\nimport mx.core.mx_internal;\nimport mx.core.Application;\nimport mx.core.ClassFactory;\nimport mx.core.IFlexDisplayObject;\nimport mx.core.ScrollPolicy;\n\nimport mx.events.MenuEvent;\n\nimport mx.managers.PopUpManager;\n\nimport mx.utils.ObjectUtil;\n\nimport flexlib.controls.ScrollableArrowMenu;\n\nimport com.threerings.util.CommandEvent;\n\nimport com.threerings.flex.PopUpUtil;\n\nimport com.threerings.flex.menuClasses.CommandMenuItemRenderer;\nimport com.threerings.flex.menuClasses.CommandListData;\n\nuse namespace mx_internal;\n\n\/**\n * A pretty standard menu that can submit CommandEvents if menu items have \"command\" and possibly\n * \"arg\" properties. Commands are submitted to controllers for processing. Alternatively, you may\n * specify \"callback\" properties that specify a function closure to call, with the \"arg\" property\n * containing either a single arg or an array of args.\n *\n * Another property now supported is \"iconObject\", which is an already-instantiated\n * IFlexDisplayObject to use as the icon. This will only be applied if the \"icon\" property\n * (which specifies a Class) is not used.\n *\n * Example dataProvider array:\n * [ { label: \"Go home\", icon: homeIconClass,\n *     command: Controller.GO_HOME, arg: homeId },\n *   { type: \"separator\"},\n     { label: \"Crazytown\", callback: setCrazy, arg: [ true, false ] },\n *   { label: \"Other places\", children: subMenuArray }\n * ];\n *\n * See \"Defining menu structure and data\" in the Flex manual for the full list.\n *\/\npublic class CommandMenu extends Menu\n{\n    \/**\n     * Factory method to create a command menu.\n     *\n     * @param items an array of menu items.\n     * @param dispatcher an override event dispatcher to use for command events, rather than\n     * our parent.\n     *\/\n    public static function createMenu (\n        items :Array, dispatcher :IEventDispatcher = null) :CommandMenu\n    {\n        var menu :CommandMenu = new CommandMenu();\n        menu.owner = DisplayObjectContainer(Application.application);\n        menu.tabEnabled = false;\n        menu.showRoot = true;\n        menu.setDispatcher(dispatcher);\n        Menu.popUpMenu(menu, null, items); \/\/ does not actually pop up, but needed.\n        return menu;\n    }\n\n    public function CommandMenu ()\n    {\n        super();\n\n        itemRenderer = new ClassFactory(CommandMenuItemRenderer);\n\n        verticalScrollPolicy = ScrollPolicy.OFF;\n        addEventListener(MenuEvent.ITEM_CLICK, itemClicked);\n    }\n\n    \/**\n     * Configures the event dispatcher to be used when dispatching this menu's command events.\n     * Normally they will be dispatched on our parent (usually the SystemManager or something).\n     *\/\n    public function setDispatcher (dispatcher :IEventDispatcher) :void\n    {\n        _dispatcher = dispatcher;\n    }\n\n    \/**\n     * Actually pop up the menu. This can be used instead of show().\n     *\/\n    public function popUp (\n        trigger :DisplayObject, popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        var r :Rectangle = trigger.getBounds(trigger.stage);\n        show(_lefting ? r.left : r.right, _upping ? r.top : r.bottom);\n    }\n\n    \/**\n     * Shows the menu at the specified mouse coordinates.\n     *\/\n    public function popUpAt (\n        mx :int, my :int, popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        show(mx, my);\n    }\n\n    \/**\n     * Shows the menu at the current mouse location.\n     *\/\n    public function popUpAtMouse (popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        show(); \/\/ our show, with no args, pops at the mouse\n    }\n\n    \/**\n     * Just like our superclass's show(), except that when invoked with no args, causes the menu to\n     * show at the current mouse location instead of the top-left corner of the application.\n     * Also, we ensure that the resulting menu is in-bounds.\n     *\/\n    override public function show (xShow :Object = null, yShow :Object = null) :void\n    {\n        if (xShow == null) {\n            xShow = DisplayObject(Application.application).mouseX;\n        }\n        if (yShow == null) {\n            yShow = DisplayObject(Application.application).mouseY;\n        }\n\n        super.show(xShow, yShow);\n\n        \/\/ reposition now that we know our size\n        if (_lefting) {\n            y = x - getExplicitOrMeasuredWidth();\n        }\n        if (_upping) {\n            y = y - getExplicitOrMeasuredHeight();\n        }\n\n        PopUpUtil.fit(this);\n    }\n\n    \/**\n     * Callback for MenuEvent.ITEM_CLICK.\n     *\/\n    protected function itemClicked (event :MenuEvent) :void\n    {\n        var arg :Object = getItemProp(event.item, \"arg\");\n        var cmdOrFn :Object = getItemProp(event.item, \"command\");\n        if (cmdOrFn == null) {\n            cmdOrFn = getItemProp(event.item, \"callback\");\n        }\n        if (cmdOrFn != null) {\n            event.stopImmediatePropagation();\n            CommandEvent.dispatch(_dispatcher == null ? mx_internal::parentDisplayObject :\n                                  _dispatcher, cmdOrFn, arg);\n        }\n        \/\/ else: no warning. There may be non-command menu items mixed in.\n    }\n\n    \/\/ from ScrollableArrowMenu..\n    override mx_internal function openSubMenu (row :IListItemRenderer) :void\n    {\n        supposedToLoseFocus = true;\n\n        var r :Menu = getRootMenu();\n        var menu :CommandMenu;\n\n        \/\/ check to see if the menu exists, if not create it\n        if (!IMenuItemRenderer(row).menu) {\n            \/\/ the only differences between this method and the original method in mx.controls.Menu\n            \/\/ are these few lines.\n            menu = new CommandMenu();\n            menu.maxHeight = this.maxHeight;\n            menu.verticalScrollPolicy = this.verticalScrollPolicy;\n            menu.variableRowHeight = this.variableRowHeight;\n\n            menu.parentMenu = this;\n            menu.owner = this;\n            menu.showRoot = showRoot;\n            menu.dataDescriptor = r.dataDescriptor;\n            menu.styleName = r;\n            menu.labelField = r.labelField;\n            menu.labelFunction = r.labelFunction;\n            menu.iconField = r.iconField;\n            menu.iconFunction = r.iconFunction;\n            menu.itemRenderer = r.itemRenderer;\n            menu.rowHeight = r.rowHeight;\n            menu.scaleY = r.scaleY;\n            menu.scaleX = r.scaleX;\n\n            \/\/ if there's data and it has children then add the items\n            if (row.data && _dataDescriptor.isBranch(row.data) &&\n                    _dataDescriptor.hasChildren(row.data)) {\n                menu.dataProvider = _dataDescriptor.getChildren(row.data);\n            }\n            menu.sourceMenuBar = sourceMenuBar;\n            menu.sourceMenuBarItem = sourceMenuBarItem;\n\n            IMenuItemRenderer(row).menu = menu;\n            PopUpManager.addPopUp(menu, r, false);\n        }\n\n        super.openSubMenu(row);\n\n        \/\/ if we're lefting, upping or fitting make sure our submenu does so as well\n        var submenu :Menu = IMenuItemRenderer(row).menu;\n        var lefting :Boolean = _lefting;\n        var upping :Boolean = _upping;\n        var fitting :Rectangle = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n        if (submenu.x + submenu.getExplicitOrMeasuredWidth() > fitting.right) {\n            lefting = true;\n        }\n        if (submenu.y + submenu.getExplicitOrMeasuredHeight() > fitting.bottom) {\n            upping = true;\n        }\n\n        if (lefting) {\n            submenu.x -= submenu.getExplicitOrMeasuredWidth();\n        }\n        if (upping) {\n            var displayObj :DisplayObject = DisplayObject(row);\n            var rowLoc :Point = displayObj.localToGlobal(new Point(row.x, row.y));\n            submenu.y = rowLoc.y - submenu.getExplicitOrMeasuredHeight() + displayObj.height;\n        }\n\n        \/\/ if we've poped out of the boundaries, just snap it to the lower right corner, or upper\n        \/\/ if upping, left if lefting\n        if (submenu.x < fitting.left) {\n            submenu.x = lefting ? 0 : Math.max(\n                    fitting.right - submenu.getExplicitOrMeasuredWidth(), fitting.left);\n        }\n        if (submenu.y < fitting.top) {\n            submenu.y = upping ? 0 : Math.max(\n                    fitting.bottom - submenu.getExplicitOrMeasuredHeight(), fitting.top);\n        }\n    }\n\n    \/\/ from List\n    override protected function makeListData (data :Object, uid :String, rowNum :int) :BaseListData\n    {\n        \/\/ Oh, FFS.\n        \/\/ We need to set up these \"maxMeasuredIconWidth\" fields on the MenuListData, but our\n        \/\/ superclass has made those variables private.\n        \/\/ We can get the values out of another MenuListData, so we just always call super()\n        \/\/ to create one of those, and if we need to make a CommandListData, we construct one\n        \/\/ from the fields in the MenuListData.\n\n        var menuListData :MenuListData = super.makeListData(data, uid, rowNum) as MenuListData;\n\n        var iconObject :IFlexDisplayObject = getItemProp(data, \"iconObject\") as IFlexDisplayObject;\n        if (iconObject != null) {\n            var cmdListData :CommandListData = new CommandListData(menuListData.label,\n                menuListData.icon, iconObject, labelField, uid, this, rowNum);\n\n            cmdListData.maxMeasuredIconWidth = menuListData.maxMeasuredIconWidth;\n            cmdListData.maxMeasuredTypeIconWidth = menuListData.maxMeasuredTypeIconWidth;\n            cmdListData.maxMeasuredBranchIconWidth = menuListData.maxMeasuredBranchIconWidth;\n            cmdListData.useTwoColumns = menuListData.useTwoColumns;\n            return cmdListData;\n        }\n\n        return menuListData;\n    }\n\n    \/**\n     * Get the specified property for the specified item, if any.  Somewhat similar to bits in the\n     * DefaultDataDescriptor.\n     *\/\n    protected function getItemProp (item :Object, prop :String) :Object\n    {\n        try {\n            if (item is XML) {\n                return String((item as XML).attribute(prop));\n\n            } else if (prop in item) {\n                return item[prop];\n            }\n\n        } catch (e :Error) {\n            \/\/ alas; fall through\n        }\n        return null;\n    }\n\n    protected var _dispatcher :IEventDispatcher;\n    protected var _lefting :Boolean = false;\n    protected var _upping :Boolean = false;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.events.IEventDispatcher;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport mx.controls.Menu;\nimport mx.controls.listClasses.BaseListData;\nimport mx.controls.listClasses.IListItemRenderer;\nimport mx.controls.menuClasses.IMenuItemRenderer;\nimport mx.controls.menuClasses.MenuListData;\n\nimport mx.core.mx_internal;\nimport mx.core.Application;\nimport mx.core.ClassFactory;\nimport mx.core.IFlexDisplayObject;\nimport mx.core.ScrollPolicy;\n\nimport mx.events.MenuEvent;\n\nimport mx.managers.PopUpManager;\n\nimport mx.utils.ObjectUtil;\n\nimport flexlib.controls.ScrollableArrowMenu;\n\nimport com.threerings.util.CommandEvent;\n\nimport com.threerings.flex.PopUpUtil;\n\nimport com.threerings.flex.menuClasses.CommandMenuItemRenderer;\nimport com.threerings.flex.menuClasses.CommandListData;\n\nuse namespace mx_internal;\n\n\/**\n * A pretty standard menu that can submit CommandEvents if menu items have \"command\" and possibly\n * \"arg\" properties. Commands are submitted to controllers for processing. Alternatively, you may\n * specify \"callback\" properties that specify a function closure to call, with the \"arg\" property\n * containing either a single arg or an array of args.\n *\n * Another property now supported is \"iconObject\", which is an already-instantiated\n * IFlexDisplayObject to use as the icon. This will only be applied if the \"icon\" property\n * (which specifies a Class) is not used.\n *\n * Example dataProvider array:\n * [ { label: \"Go home\", icon: homeIconClass,\n *     command: Controller.GO_HOME, arg: homeId },\n *   { type: \"separator\"},\n     { label: \"Crazytown\", callback: setCrazy, arg: [ true, false ] },\n *   { label: \"Other places\", children: subMenuArray }\n * ];\n *\n * See \"Defining menu structure and data\" in the Flex manual for the full list.\n *\/\npublic class CommandMenu extends Menu\n{\n    \/**\n     * Factory method to create a command menu.\n     *\n     * @param items an array of menu items.\n     * @param dispatcher an override event dispatcher to use for command events, rather than\n     * our parent.\n     *\/\n    public static function createMenu (\n        items :Array, dispatcher :IEventDispatcher = null) :CommandMenu\n    {\n        var menu :CommandMenu = new CommandMenu();\n        menu.owner = DisplayObjectContainer(Application.application);\n        menu.tabEnabled = false;\n        menu.showRoot = true;\n        menu.setDispatcher(dispatcher);\n        Menu.popUpMenu(menu, null, items); \/\/ does not actually pop up, but needed.\n        return menu;\n    }\n\n    public function CommandMenu ()\n    {\n        super();\n\n        itemRenderer = new ClassFactory(CommandMenuItemRenderer);\n\n        verticalScrollPolicy = ScrollPolicy.OFF;\n        addEventListener(MenuEvent.ITEM_CLICK, itemClicked);\n    }\n\n    \/**\n     * Configures the event dispatcher to be used when dispatching this menu's command events.\n     * Normally they will be dispatched on our parent (usually the SystemManager or something).\n     *\/\n    public function setDispatcher (dispatcher :IEventDispatcher) :void\n    {\n        _dispatcher = dispatcher;\n    }\n\n    \/**\n     * Sets a Rectangle (in stage coords) that the menu will attempt to keep submenus positioned \n     * within.  If a submenu is too large to fit, it will position it in the lower right corner\n     * of this Rectangle (or top if popping upwards, or left if popping leftwards).   This\n     * value defaults to the stage bounds.\n     *\/\n    public function setBounds (fitting :Rectangle) :void\n    {\n        _fitting = fitting;\n    }\n\n    \/**\n     * Actually pop up the menu. This can be used instead of show().\n     *\/\n    public function popUp (\n        trigger :DisplayObject, popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        var r :Rectangle = trigger.getBounds(trigger.stage);\n        show(_lefting ? r.left : r.right, _upping ? r.top : r.bottom);\n    }\n\n    \/**\n     * Shows the menu at the specified mouse coordinates.\n     *\/\n    public function popUpAt (\n        mx :int, my :int, popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        show(mx, my);\n    }\n\n    \/**\n     * Shows the menu at the current mouse location.\n     *\/\n    public function popUpAtMouse (popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        show(); \/\/ our show, with no args, pops at the mouse\n    }\n\n    \/**\n     * Just like our superclass's show(), except that when invoked with no args, causes the menu to\n     * show at the current mouse location instead of the top-left corner of the application.\n     * Also, we ensure that the resulting menu is in-bounds.\n     *\/\n    override public function show (xShow :Object = null, yShow :Object = null) :void\n    {\n        if (xShow == null) {\n            xShow = DisplayObject(Application.application).mouseX;\n        }\n        if (yShow == null) {\n            yShow = DisplayObject(Application.application).mouseY;\n        }\n\n        super.show(xShow, yShow);\n\n        \/\/ reposition now that we know our size\n        if (_lefting) {\n            y = x - getExplicitOrMeasuredWidth();\n        }\n        if (_upping) {\n            y = y - getExplicitOrMeasuredHeight();\n        }\n\n        PopUpUtil.fit(this);\n    }\n\n    \/**\n     * Callback for MenuEvent.ITEM_CLICK.\n     *\/\n    protected function itemClicked (event :MenuEvent) :void\n    {\n        var arg :Object = getItemProp(event.item, \"arg\");\n        var cmdOrFn :Object = getItemProp(event.item, \"command\");\n        if (cmdOrFn == null) {\n            cmdOrFn = getItemProp(event.item, \"callback\");\n        }\n        if (cmdOrFn != null) {\n            event.stopImmediatePropagation();\n            CommandEvent.dispatch(_dispatcher == null ? mx_internal::parentDisplayObject :\n                                  _dispatcher, cmdOrFn, arg);\n        }\n        \/\/ else: no warning. There may be non-command menu items mixed in.\n    }\n\n    \/\/ from ScrollableArrowMenu..\n    override mx_internal function openSubMenu (row :IListItemRenderer) :void\n    {\n        supposedToLoseFocus = true;\n\n        var r :Menu = getRootMenu();\n        var menu :CommandMenu;\n\n        \/\/ check to see if the menu exists, if not create it\n        if (!IMenuItemRenderer(row).menu) {\n            \/\/ the only differences between this method and the original method in mx.controls.Menu\n            \/\/ are these few lines.\n            menu = new CommandMenu();\n            menu.maxHeight = this.maxHeight;\n            menu.verticalScrollPolicy = this.verticalScrollPolicy;\n            menu.variableRowHeight = this.variableRowHeight;\n\n            menu.parentMenu = this;\n            menu.owner = this;\n            menu.showRoot = showRoot;\n            menu.dataDescriptor = r.dataDescriptor;\n            menu.styleName = r;\n            menu.labelField = r.labelField;\n            menu.labelFunction = r.labelFunction;\n            menu.iconField = r.iconField;\n            menu.iconFunction = r.iconFunction;\n            menu.itemRenderer = r.itemRenderer;\n            menu.rowHeight = r.rowHeight;\n            menu.scaleY = r.scaleY;\n            menu.scaleX = r.scaleX;\n\n            \/\/ if there's data and it has children then add the items\n            if (row.data && _dataDescriptor.isBranch(row.data) &&\n                    _dataDescriptor.hasChildren(row.data)) {\n                menu.dataProvider = _dataDescriptor.getChildren(row.data);\n            }\n            menu.sourceMenuBar = sourceMenuBar;\n            menu.sourceMenuBarItem = sourceMenuBarItem;\n\n            IMenuItemRenderer(row).menu = menu;\n            PopUpManager.addPopUp(menu, r, false);\n        }\n\n        super.openSubMenu(row);\n\n        \/\/ if we're lefting, upping or fitting make sure our submenu does so as well\n        var submenu :Menu = IMenuItemRenderer(row).menu;\n        var lefting :Boolean = _lefting;\n        var upping :Boolean = _upping;\n        var fitting :Rectangle = _fitting != null ? _fitting :\n            new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n        if (submenu.x + submenu.getExplicitOrMeasuredWidth() > fitting.right) {\n            lefting = true;\n        }\n        if (submenu.y + submenu.getExplicitOrMeasuredHeight() > fitting.bottom) {\n            upping = true;\n        }\n\n        if (lefting) {\n            submenu.x -= submenu.getExplicitOrMeasuredWidth();\n        }\n        if (upping) {\n            var displayObj :DisplayObject = DisplayObject(row);\n            var rowLoc :Point = displayObj.localToGlobal(new Point(row.x, row.y));\n            submenu.y = rowLoc.y - submenu.getExplicitOrMeasuredHeight() + displayObj.height;\n        }\n\n        \/\/ if we've poped out of the boundaries, just snap it to the lower right corner, or upper\n        \/\/ if upping, left if lefting\n        if (submenu.x < fitting.left) {\n            submenu.x = lefting ? fitting.left : Math.max(\n                    fitting.right - submenu.getExplicitOrMeasuredWidth(), fitting.left);\n        }\n        if (submenu.y < fitting.top) {\n            submenu.y = upping ? fitting.top : Math.max(\n                    fitting.bottom - submenu.getExplicitOrMeasuredHeight(), fitting.top);\n        }\n    }\n\n    \/\/ from List\n    override protected function makeListData (data :Object, uid :String, rowNum :int) :BaseListData\n    {\n        \/\/ Oh, FFS.\n        \/\/ We need to set up these \"maxMeasuredIconWidth\" fields on the MenuListData, but our\n        \/\/ superclass has made those variables private.\n        \/\/ We can get the values out of another MenuListData, so we just always call super()\n        \/\/ to create one of those, and if we need to make a CommandListData, we construct one\n        \/\/ from the fields in the MenuListData.\n\n        var menuListData :MenuListData = super.makeListData(data, uid, rowNum) as MenuListData;\n\n        var iconObject :IFlexDisplayObject = getItemProp(data, \"iconObject\") as IFlexDisplayObject;\n        if (iconObject != null) {\n            var cmdListData :CommandListData = new CommandListData(menuListData.label,\n                menuListData.icon, iconObject, labelField, uid, this, rowNum);\n\n            cmdListData.maxMeasuredIconWidth = menuListData.maxMeasuredIconWidth;\n            cmdListData.maxMeasuredTypeIconWidth = menuListData.maxMeasuredTypeIconWidth;\n            cmdListData.maxMeasuredBranchIconWidth = menuListData.maxMeasuredBranchIconWidth;\n            cmdListData.useTwoColumns = menuListData.useTwoColumns;\n            return cmdListData;\n        }\n\n        return menuListData;\n    }\n\n    \/**\n     * Get the specified property for the specified item, if any.  Somewhat similar to bits in the\n     * DefaultDataDescriptor.\n     *\/\n    protected function getItemProp (item :Object, prop :String) :Object\n    {\n        try {\n            if (item is XML) {\n                return String((item as XML).attribute(prop));\n\n            } else if (prop in item) {\n                return item[prop];\n            }\n\n        } catch (e :Error) {\n            \/\/ alas; fall through\n        }\n        return null;\n    }\n\n    protected var _dispatcher :IEventDispatcher;\n    protected var _lefting :Boolean = false;\n    protected var _upping :Boolean = false;\n    protected var _fitting :Rectangle = null;\n}\n}\n","subject":"Allow the creator to specify their own bounds if they don't want submenus to be constrained by the stage.","message":"Allow the creator to specify their own bounds if they don't want submenus to be constrained by the \nstage.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@519 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"f33cbb1c41529a35bc545a9260e9cb95eee37846","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/nodes\/vertex\/Instruction.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/nodes\/vertex\/Instruction.as","old_contents":"package aerys.minko.render.shader.compiler.graph.nodes.vertex\n{\n\timport aerys.minko.render.shader.compiler.CRC32;\n\timport aerys.minko.render.shader.compiler.InstructionFlag;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\t\n\timport flash.utils.Dictionary;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t *\/\n\tpublic class Instruction extends AbstractNode\n\t{\n\t\tpublic static const MOV : uint = 0x00;\n\t\tpublic static const ADD : uint = 0x01;\n\t\tpublic static const SUB : uint = 0x02;\n\t\tpublic static const MUL : uint = 0x03;\n\t\tpublic static const DIV : uint = 0x04;\n\t\tpublic static const RCP : uint = 0x05;\n\t\tpublic static const MIN : uint = 0x06;\n\t\tpublic static const MAX : uint = 0x07;\n\t\tpublic static const FRC : uint = 0x08;\n\t\tpublic static const SQT : uint = 0x09;\n\t\tpublic static const RSQ : uint = 0x0a;\n\t\tpublic static const POW : uint = 0x0b;\n\t\tpublic static const LOG : uint = 0x0c;\n\t\tpublic static const EXP : uint = 0x0d;\n\t\tpublic static const NRM : uint = 0x0e;\n\t\tpublic static const SIN : uint = 0x0f;\n\t\tpublic static const COS : uint = 0x10;\n\t\tpublic static const CRS : uint = 0x11;\n\t\tpublic static const DP3 : uint = 0x12;\n\t\tpublic static const DP4 : uint = 0x13;\n\t\tpublic static const ABS : uint = 0x14;\n\t\tpublic static const NEG : uint = 0x15;\n\t\tpublic static const SAT : uint = 0x16;\n\t\tpublic static const M33 : uint = 0x17;\n\t\tpublic static const M44 : uint = 0x18;\n\t\tpublic static const M34 : uint = 0x19;\n\t\tpublic static const KIL\t: uint = 0x27;\n\t\tpublic static const TEX : uint = 0x28;\n\t\tpublic static const SGE : uint = 0x29;\n\t\tpublic static const SLT : uint = 0x2a;\n\t\tpublic static const SEQ : uint = 0x2c;\n\t\tpublic static const SNE : uint = 0x2d;\n\t\t\n\t\tpublic static const MUL_MAT33 : uint = 0x100;\n\t\tpublic static const MUL_MAT44 : uint = 0x101;\n\t\t\n\t\tpublic static const NAME : Dictionary = new Dictionary();\n\t\t{\n\t\t\tNAME[MOV] = 'mov';\t\tNAME[ADD] = 'add';\t\tNAME[SUB] = 'sub';\n\t\t\tNAME[MUL] = 'mul';\t\tNAME[DIV] = 'div';\t\tNAME[RCP] = 'rcp';\n\t\t\tNAME[MIN] = 'min';\t\tNAME[MAX] = 'max';\t\tNAME[FRC] = 'frc';\n\t\t\tNAME[SQT] = 'sqt';\t\tNAME[RSQ] = 'rsq';\t\tNAME[POW] = 'pow';\n\t\t\tNAME[LOG] = 'log';\t\tNAME[EXP] = 'exp';\t\tNAME[NRM] = 'nrm';\n\t\t\tNAME[SIN] = 'sin';\t\tNAME[COS] = 'cos';\t\tNAME[CRS] = 'crs';\n\t\t\tNAME[DP3] = 'dp3';\t\tNAME[DP4] = 'dp4';\t\tNAME[ABS] = 'abs';\n\t\t\tNAME[NEG] = 'neg';\t\tNAME[SAT] = 'sat';\t\tNAME[M33] = 'm33';\n\t\t\tNAME[M44] = 'm44';\t\tNAME[M34] = 'm34';\t\tNAME[TEX] = 'tex';\n\t\t\tNAME[KIL] = 'kil';\t\tNAME[SGE] = 'sge';\t\tNAME[SLT] = 'slt';\n\t\t\tNAME[SEQ] = 'seq';\t\tNAME[SNE] = 'sne';\n\t\t\t\n\t\t\tNAME[MUL_MAT33] = 'mulMat33';\n\t\t\tNAME[MUL_MAT44] = 'mulMat44';\n\t\t}\n\t\t\n\t\tprivate static const FLAGS : Dictionary = new Dictionary();\n\t\t{\n\t\t\tFLAGS[MOV] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[ADD] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[SUB] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[MUL] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[DIV] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[RCP] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[MIN] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE;\n\t\t\tFLAGS[MAX] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE;\n\t\t\tFLAGS[FRC] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[SQT] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[RSQ] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[POW] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE;\n\t\t\tFLAGS[LOG] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[EXP] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[NRM] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.SINGLE;\n\t\t\tFLAGS[SIN] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[COS] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[CRS] = InstructionFlag.AVAILABLE_ALL;\n\t\t\tFLAGS[DP3] = InstructionFlag.AVAILABLE_ALL;\n\t\t\tFLAGS[DP4] = InstructionFlag.AVAILABLE_ALL;\n\t\t\tFLAGS[ABS] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[NEG] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[SAT] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[M33] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.SPECIAL_MATRIX | InstructionFlag.LINEAR;\n\t\t\tFLAGS[M44] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.SPECIAL_MATRIX | InstructionFlag.LINEAR;\n\t\t\tFLAGS[M34] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.SPECIAL_MATRIX | InstructionFlag.LINEAR;\n\t\t\tFLAGS[KIL] = InstructionFlag.AVAILABLE_FS | InstructionFlag.SINGLE;\n\t\t\tFLAGS[TEX] = InstructionFlag.AVAILABLE_FS;\n\t\t\tFLAGS[SGE] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE;\n\t\t\tFLAGS[SLT] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE;\n\t\t\tFLAGS[SEQ] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE;\n\t\t\tFLAGS[SNE] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE;\n\t\t\t\n\t\t\tFLAGS[MUL_MAT33] = InstructionFlag.AVAILABLE_CPU | InstructionFlag.ASSOCIATIVE;\n\t\t\tFLAGS[MUL_MAT44] = InstructionFlag.AVAILABLE_CPU | InstructionFlag.ASSOCIATIVE;\n\t\t}\n\t\t\n\t\tprivate var _id : uint;\n\t\t\n\t\tpublic function get id()\t\t\t: uint\t\t{ return _id;\t\t}\n\t\tpublic function get name()\t\t\t: String\t{ return NAME[_id];\t}\n\t\t\n\t\tpublic function get argument1()\t\t: AbstractNode\t{ return getArgumentAt(0);\t}\n\t\tpublic function get argument2() \t: AbstractNode \t{ return getArgumentAt(1);\t}\n\t\tpublic function get component1()\t: uint\t\t\t{ return getComponentAt(0);\t}\n\t\tpublic function get component2()\t: uint\t\t\t{ return getComponentAt(1);\t}\n\t\t\n\t\tpublic function set argument1(v : AbstractNode) : void { setArgumentAt(0, v);\t}\n\t\tpublic function set argument2(v : AbstractNode) : void { setArgumentAt(1, v);\t}\n\t\tpublic function set component1(v : uint) \t\t: void { setComponentAt(0, v);\t}\n\t\tpublic function set component2(v : uint) \t\t: void { setComponentAt(1, v);\t}\n\t\t\n\t\tpublic function get isAssociative() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.ASSOCIATIVE) != 0;\n\t\t}\n\t\t\n\t\tpublic function get isComponentWise() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.COMPONENT_WISE) != 0;\n\t\t}\n\t\t\n\t\tpublic function get isSingle() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.SINGLE) != 0;\n\t\t}\n\t\t\n\t\tpublic function get isLinear() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.LINEAR) != 0;\n\t\t}\n\t\t\n\t\tpublic function isCommutative() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.COMMUTATIVE) != 0;\n\t\t}\n\n\t\tpublic function Instruction(id\t\t\t: uint,\n\t\t\t\t\t\t\t\t\targument1\t: AbstractNode,\n\t\t\t\t\t\t\t\t\targument2\t: AbstractNode = null)\n\t\t{\n\t\t\t_id = id;\n\t\t\t\n\t\t\tvar component1 : uint = id == MUL_MAT33 || id == MUL_MAT44 ? \n\t\t\t\tComponents.createContinuous(0, 0, 4, 4) :\n\t\t\t\tComponents.createContinuous(0, 0, argument1.size, argument1.size)\n\t\t\t\n\t\t\tvar arguments\t: Vector.<AbstractNode>\t= new <AbstractNode>[argument1];\n\t\t\tvar components\t: Vector.<uint>\t\t\t= new <uint>[component1];\n\t\t\t\n\t\t\tif (!isSingle)\n\t\t\t{\n\t\t\t\tvar component2 : uint;\n\t\t\t\t\n\t\t\t\tif ((FLAGS[id] & InstructionFlag.SPECIAL_MATRIX) != 0)\n\t\t\t\t\tcomponent2\t= Components.createContinuous(0, 0, 4, 4);\n\t\t\t\telse if (id != TEX && id != MUL_MAT33 && id != MUL_MAT44)\n\t\t\t\t\tcomponent2\t= Components.createContinuous(0, 0, argument2.size, argument2.size);\n\t\t\t\t\n\t\t\t\targuments.push(argument2);\n\t\t\t\tcomponents.push(component2);\n\t\t\t}\n\t\t\t\n\t\t\targuments.fixed = components.fixed = true;\n\t\t\t\n\t\t\tsuper(arguments, components);\n\t\t}\n\t\t\n\t\toverride protected function computeHash() : uint\n\t\t{\n\t\t\t\/\/ commutative operations invert the arguments when computing the hash if arg1.crc > arg2.crc\n\t\t\t\/\/ that way, mul(a, b).hash == mul(b, a).hash\n\t\t\t\n\t\t\tvar hashLeft  : String = argument1.hash.toString(16) + '_' + component1.toString(16);\n\t\t\t\n\t\t\tif ((FLAGS[_id] & InstructionFlag.SINGLE) != 0)\n\t\t\t\treturn CRC32.computeForString(hashLeft);\n\t\t\t\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar hashRight : String = argument2.hash.toString(16) + '_' + component2.toString(16);\n\t\t\t\t\n\t\t\t\tif ((FLAGS[_id] & InstructionFlag.COMMUTATIVE) != 0 && argument1.hash > argument2.hash)\n\t\t\t\t\treturn CRC32.computeForString(hashRight + hashLeft);\n\t\t\t\telse\n\t\t\t\t\treturn CRC32.computeForString(hashLeft + hashRight);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride protected function computeSize() : uint\n\t\t{\n\t\t\tswitch (_id)\n\t\t\t{\n\t\t\t\tcase DP3: case DP4:\treturn 1;\n\t\t\t\tcase M33: case M34: case NRM: case CRS: return 3;\n\t\t\t\tcase TEX: case M44: return 4;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tvar nodeSize : uint;\n\t\t\t\t\tnodeSize = Components.getMaxWriteOffset(component1) \n\t\t\t\t\t\t\t\t- Components.getMinWriteOffset(component1) + 1;\n\t\t\t\t\t\n\t\t\t\t\tif (nodeSize > 4)\n\t\t\t\t\t\tthrow new Error();\n\t\t\t\t\t\t\t\t\n\t\t\t\t\tif (!isSingle)\n\t\t\t\t\t\tnodeSize = Math.max(nodeSize, \n\t\t\t\t\t\t\tComponents.getMaxWriteOffset(component2) \n\t\t\t\t\t\t\t- Components.getMinWriteOffset(component2) + 1\n\t\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tif (nodeSize < 1)\n\t\t\t\t\t\tthrow new Error();\n\t\t\t\t\t\n\t\t\t\t\tif (nodeSize > 4)\n\t\t\t\t\t\tthrow new Error();\n\t\t\t\t\t\n\t\t\t\t\treturn nodeSize;\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function toString() : String\n\t\t{\n\t\t\treturn name;\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractNode\n\t\t{\n\t\t\tvar clone : Instruction;\n\t\t\tif (isSingle)\n\t\t\t{\n\t\t\t\tclone = new Instruction(_id, argument1);\n\t\t\t\tclone.component1 = component1;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tclone = new Instruction(_id, argument1, argument2);\n\t\t\t\tclone.component1 = component1;\n\t\t\t\tclone.component2 = component2;\n\t\t\t}\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.compiler.graph.nodes.vertex\n{\n\timport aerys.minko.render.shader.compiler.CRC32;\n\timport aerys.minko.render.shader.compiler.InstructionFlag;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\t\n\timport flash.utils.Dictionary;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t *\/\n\tpublic class Instruction extends AbstractNode\n\t{\n\t\tpublic static const MOV : uint = 0x00;\n\t\tpublic static const ADD : uint = 0x01;\n\t\tpublic static const SUB : uint = 0x02;\n\t\tpublic static const MUL : uint = 0x03;\n\t\tpublic static const DIV : uint = 0x04;\n\t\tpublic static const RCP : uint = 0x05;\n\t\tpublic static const MIN : uint = 0x06;\n\t\tpublic static const MAX : uint = 0x07;\n\t\tpublic static const FRC : uint = 0x08;\n\t\tpublic static const SQT : uint = 0x09;\n\t\tpublic static const RSQ : uint = 0x0a;\n\t\tpublic static const POW : uint = 0x0b;\n\t\tpublic static const LOG : uint = 0x0c;\n\t\tpublic static const EXP : uint = 0x0d;\n\t\tpublic static const NRM : uint = 0x0e;\n\t\tpublic static const SIN : uint = 0x0f;\n\t\tpublic static const COS : uint = 0x10;\n\t\tpublic static const CRS : uint = 0x11;\n\t\tpublic static const DP3 : uint = 0x12;\n\t\tpublic static const DP4 : uint = 0x13;\n\t\tpublic static const ABS : uint = 0x14;\n\t\tpublic static const NEG : uint = 0x15;\n\t\tpublic static const SAT : uint = 0x16;\n\t\tpublic static const M33 : uint = 0x17;\n\t\tpublic static const M44 : uint = 0x18;\n\t\tpublic static const M34 : uint = 0x19;\n\t\tpublic static const KIL\t: uint = 0x27;\n\t\tpublic static const TEX : uint = 0x28;\n\t\tpublic static const SGE : uint = 0x29;\n\t\tpublic static const SLT : uint = 0x2a;\n\t\tpublic static const SEQ : uint = 0x2c;\n\t\tpublic static const SNE : uint = 0x2d;\n\t\t\n\t\tpublic static const MUL_MAT33 : uint = 0x100;\n\t\tpublic static const MUL_MAT44 : uint = 0x101;\n\t\t\n\t\tpublic static const NAME : Dictionary = new Dictionary();\n\t\t{\n\t\t\tNAME[MOV] = 'mov';\t\tNAME[ADD] = 'add';\t\tNAME[SUB] = 'sub';\n\t\t\tNAME[MUL] = 'mul';\t\tNAME[DIV] = 'div';\t\tNAME[RCP] = 'rcp';\n\t\t\tNAME[MIN] = 'min';\t\tNAME[MAX] = 'max';\t\tNAME[FRC] = 'frc';\n\t\t\tNAME[SQT] = 'sqt';\t\tNAME[RSQ] = 'rsq';\t\tNAME[POW] = 'pow';\n\t\t\tNAME[LOG] = 'log';\t\tNAME[EXP] = 'exp';\t\tNAME[NRM] = 'nrm';\n\t\t\tNAME[SIN] = 'sin';\t\tNAME[COS] = 'cos';\t\tNAME[CRS] = 'crs';\n\t\t\tNAME[DP3] = 'dp3';\t\tNAME[DP4] = 'dp4';\t\tNAME[ABS] = 'abs';\n\t\t\tNAME[NEG] = 'neg';\t\tNAME[SAT] = 'sat';\t\tNAME[M33] = 'm33';\n\t\t\tNAME[M44] = 'm44';\t\tNAME[M34] = 'm34';\t\tNAME[TEX] = 'tex';\n\t\t\tNAME[KIL] = 'kil';\t\tNAME[SGE] = 'sge';\t\tNAME[SLT] = 'slt';\n\t\t\tNAME[SEQ] = 'seq';\t\tNAME[SNE] = 'sne';\n\t\t\t\n\t\t\tNAME[MUL_MAT33] = 'mulMat33';\n\t\t\tNAME[MUL_MAT44] = 'mulMat44';\n\t\t}\n\t\t\n\t\tprivate static const FLAGS : Dictionary = new Dictionary();\n\t\t{\n\t\t\tFLAGS[MOV] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[ADD] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[SUB] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[MUL] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[DIV] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[RCP] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[MIN] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE;\n\t\t\tFLAGS[MAX] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE;\n\t\t\tFLAGS[FRC] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[SQT] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[RSQ] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[POW] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE;\n\t\t\tFLAGS[LOG] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[EXP] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[NRM] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.SINGLE;\n\t\t\tFLAGS[SIN] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[COS] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[CRS] = InstructionFlag.AVAILABLE_ALL;\n\t\t\tFLAGS[DP3] = InstructionFlag.AVAILABLE_ALL;\n\t\t\tFLAGS[DP4] = InstructionFlag.AVAILABLE_ALL;\n\t\t\tFLAGS[ABS] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[NEG] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE | InstructionFlag.LINEAR;\n\t\t\tFLAGS[SAT] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.SINGLE;\n\t\t\tFLAGS[M33] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.SPECIAL_MATRIX | InstructionFlag.LINEAR;\n\t\t\tFLAGS[M44] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.SPECIAL_MATRIX | InstructionFlag.LINEAR;\n\t\t\tFLAGS[M34] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.SPECIAL_MATRIX | InstructionFlag.LINEAR;\n\t\t\tFLAGS[KIL] = InstructionFlag.AVAILABLE_FS | InstructionFlag.SINGLE;\n\t\t\tFLAGS[TEX] = InstructionFlag.AVAILABLE_FS;\n\t\t\tFLAGS[SGE] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE;\n\t\t\tFLAGS[SLT] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE;\n\t\t\tFLAGS[SEQ] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE;\n\t\t\tFLAGS[SNE] = InstructionFlag.AVAILABLE_ALL | InstructionFlag.COMPONENT_WISE | InstructionFlag.COMMUTATIVE;\n\t\t\t\n\t\t\tFLAGS[MUL_MAT33] = InstructionFlag.AVAILABLE_CPU | InstructionFlag.ASSOCIATIVE;\n\t\t\tFLAGS[MUL_MAT44] = InstructionFlag.AVAILABLE_CPU | InstructionFlag.ASSOCIATIVE;\n\t\t}\n\t\t\n\t\tprivate var _id : uint;\n\t\t\n\t\tpublic function get id()\t\t\t: uint\t\t{ return _id;\t\t}\n\t\tpublic function get name()\t\t\t: String\t{ return NAME[_id];\t}\n\t\t\n\t\tpublic function get argument1()\t\t: AbstractNode\t{ return getArgumentAt(0);\t}\n\t\tpublic function get argument2() \t: AbstractNode \t{ return getArgumentAt(1);\t}\n\t\tpublic function get component1()\t: uint\t\t\t{ return getComponentAt(0);\t}\n\t\tpublic function get component2()\t: uint\t\t\t{ return getComponentAt(1);\t}\n\t\t\n\t\tpublic function set argument1(v : AbstractNode) : void { setArgumentAt(0, v);\t}\n\t\tpublic function set argument2(v : AbstractNode) : void { setArgumentAt(1, v);\t}\n\t\tpublic function set component1(v : uint) \t\t: void { setComponentAt(0, v);\t}\n\t\tpublic function set component2(v : uint) \t\t: void { setComponentAt(1, v);\t}\n\t\t\n\t\tpublic function get isAssociative() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.ASSOCIATIVE) != 0;\n\t\t}\n\t\t\n\t\tpublic function get isComponentWise() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.COMPONENT_WISE) != 0;\n\t\t}\n\t\t\n\t\tpublic function get isSingle() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.SINGLE) != 0;\n\t\t}\n\t\t\n\t\tpublic function get isLinear() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.LINEAR) != 0;\n\t\t}\n\t\t\n\t\tpublic function isCommutative() : Boolean\n\t\t{\n\t\t\treturn (FLAGS[_id] & InstructionFlag.COMMUTATIVE) != 0;\n\t\t}\n\n\t\tpublic function Instruction(id\t\t\t: uint,\n\t\t\t\t\t\t\t\t\targument1\t: AbstractNode,\n\t\t\t\t\t\t\t\t\targument2\t: AbstractNode = null)\n\t\t{\n\t\t\t_id = id;\n\t\t\t\n\t\t\tvar component1 : uint = id == MUL_MAT33 || id == MUL_MAT44 ? \n\t\t\t\tComponents.createContinuous(0, 0, 4, 4) :\n\t\t\t\tComponents.createContinuous(0, 0, argument1.size, argument1.size)\n\t\t\t\n\t\t\tvar arguments\t: Vector.<AbstractNode>\t= new <AbstractNode>[argument1];\n\t\t\tvar components\t: Vector.<uint>\t\t\t= new <uint>[component1];\n\t\t\t\n\t\t\tif (!isSingle)\n\t\t\t{\n\t\t\t\tvar component2 : uint;\n\t\t\t\t\n\t\t\t\tif ((FLAGS[id] & InstructionFlag.SPECIAL_MATRIX) != 0)\n\t\t\t\t\tcomponent2\t= Components.createContinuous(0, 0, 4, 4);\n\t\t\t\telse if (id != TEX && id != MUL_MAT33 && id != MUL_MAT44)\n\t\t\t\t\tcomponent2\t= Components.createContinuous(0, 0, argument2.size, argument2.size);\n\t\t\t\t\n\t\t\t\targuments.push(argument2);\n\t\t\t\tcomponents.push(component2);\n\t\t\t}\n\t\t\t\n\t\t\targuments.fixed = components.fixed = true;\n\t\t\t\n\t\t\tsuper(arguments, components);\n\t\t}\n\t\t\n\t\toverride protected function computeHash() : uint\n\t\t{\n\t\t\t\/\/ commutative operations invert the arguments when computing the hash if arg1.crc > arg2.crc\n\t\t\t\/\/ that way, mul(a, b).hash == mul(b, a).hash\n\t\t\t\n\t\t\tvar hashLeft  : String = id.toFixed(16) + '_' + argument1.hash.toString(16)\n\t\t\t\t+ '_' + component1.toString(16);\n\t\t\t\n\t\t\tif ((FLAGS[_id] & InstructionFlag.SINGLE) != 0)\n\t\t\t\treturn CRC32.computeForString(hashLeft);\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar hashRight : String = argument2.hash.toString(16) + '_' + component2.toString(16);\n\t\t\t\t\n\t\t\t\tif ((FLAGS[_id] & InstructionFlag.COMMUTATIVE) != 0 && argument1.hash > argument2.hash)\n\t\t\t\t\treturn CRC32.computeForString(hashRight + hashLeft);\n\t\t\t\telse\n\t\t\t\t\treturn CRC32.computeForString(hashLeft + hashRight);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride protected function computeSize() : uint\n\t\t{\n\t\t\tswitch (_id)\n\t\t\t{\n\t\t\t\tcase DP3: case DP4:\treturn 1;\n\t\t\t\tcase M33: case M34: case NRM: case CRS: return 3;\n\t\t\t\tcase TEX: case M44: return 4;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tvar nodeSize : uint;\n\t\t\t\t\tnodeSize = Components.getMaxWriteOffset(component1) \n\t\t\t\t\t\t\t\t- Components.getMinWriteOffset(component1) + 1;\n\t\t\t\t\t\n\t\t\t\t\tif (nodeSize > 4)\n\t\t\t\t\t\tthrow new Error();\n\t\t\t\t\t\t\t\t\n\t\t\t\t\tif (!isSingle)\n\t\t\t\t\t\tnodeSize = Math.max(nodeSize, \n\t\t\t\t\t\t\tComponents.getMaxWriteOffset(component2) \n\t\t\t\t\t\t\t- Components.getMinWriteOffset(component2) + 1\n\t\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tif (nodeSize < 1)\n\t\t\t\t\t\tthrow new Error();\n\t\t\t\t\t\n\t\t\t\t\tif (nodeSize > 4)\n\t\t\t\t\t\tthrow new Error();\n\t\t\t\t\t\n\t\t\t\t\treturn nodeSize;\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function toString() : String\n\t\t{\n\t\t\treturn name;\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractNode\n\t\t{\n\t\t\tvar clone : Instruction;\n\t\t\tif (isSingle)\n\t\t\t{\n\t\t\t\tclone = new Instruction(_id, argument1);\n\t\t\t\tclone.component1 = component1;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tclone = new Instruction(_id, argument1, argument2);\n\t\t\t\tclone.component1 = component1;\n\t\t\t\tclone.component2 = component2;\n\t\t\t}\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\n\t}\n}\n","subject":"fix Instruction.computeHash() to prefix the string hash with the instruction id and avoid instructions with the same arguments being mixed up","message":"fix Instruction.computeHash() to prefix the string hash with the instruction id and avoid instructions with the same arguments being mixed up\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"67a10a51840e612a962b0520755375fd6558865c","old_file":"plugins\/wvPlugin\/src\/wvPluginCode.as","new_file":"plugins\/wvPlugin\/src\/wvPluginCode.as","old_contents":"package\n{\n\timport com.kaltura.kdpfl.model.ConfigProxy;\n\timport com.kaltura.kdpfl.model.LayoutProxy;\n\timport com.kaltura.kdpfl.model.MediaProxy;\n\timport com.kaltura.kdpfl.plugin.IPlugin;\n\timport com.kaltura.kdpfl.plugin.KPluginEvent;\n\timport com.kaltura.kdpfl.plugin.WVPluginInfo;\n\t\n\timport flash.display.Sprite;\n\t\n\timport org.osmf.events.MediaFactoryEvent;\n\timport org.osmf.media.DefaultMediaFactory;\n\timport org.osmf.media.PluginInfoResource;\n\timport org.puremvc.as3.interfaces.IFacade;\n\t\n\tpublic class wvPluginCode extends Sprite implements IPlugin\n\t{\n\t\tprotected var _flashvars : Object;\n\t\t\n\t\tprotected var _localMediaFactory : DefaultMediaFactory;\n\t\tpublic function wvPluginCode()\n\t\t{\n\t\t\ttrace('Widevine plugin v2');\n\t\t\tsuper();\n\t\t}\n\t\tpublic function initializePlugin(facade:IFacade):void\n\t\t{\n\t\t\t_flashvars = (facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy).vo.flashvars;\n\t\t\t\n\t\t\t_localMediaFactory = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.mediaFactory;\n\t\t\tvar wvpinfo: WVPluginInfo = new WVPluginInfo();\n\n\t\t\tvar lp:LayoutProxy = (facade.retrieveProxy(LayoutProxy.NAME) as LayoutProxy);\n\t\t\tfor each( var i:Object in lp.components)\n\t\t\t{\n\t\t\t\tif(i.hasOwnProperty(\"className\") && i.className == \"KMediaPlayer\" )\n\t\t\t\t{\n\t\t\t\t\ttrace(i.ui.width,i.ui.height );\n\t\t\t\t\tWVPluginInfo.mediaWidth = i.ui.width;\n\t\t\t\t\tWVPluginInfo.mediaHeight = i.ui.height;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\/\/overriding media width\/height if flashvar available\n\/*\t\t\tif (_flashvars.widevinemediawidth)\n\t\t\t\tWVPluginInfo.mediaWidth = Number(_flashvars.widevinemediawidth);\n\t\t\tif (_flashvars.widevinemediaheight)\n\t\t\t\tWVPluginInfo.mediaHeight = Number(_flashvars.widevinemediaheight);*\/\n\t\t\t\t\n\t\t\t_localMediaFactory.addEventListener(MediaFactoryEvent.PLUGIN_LOAD, onOSMFPluginLoaded);\n\t\t\t_localMediaFactory.addEventListener(MediaFactoryEvent.PLUGIN_LOAD_ERROR, onOSMFPluginLoadError);\n\t\t\t\n\t\t\t\n\t\t\t_localMediaFactory.loadPlugin(new PluginInfoResource(wvpinfo) );\n\t\t\tvar wvm:WvMediator = new WvMediator(wvpinfo);\n\t\t\tfacade.registerMediator(wvm);\n\t\t}\n\t\t\/**\n\t\t * Listener for the LOAD_COMPLETE event.\n\t\t * @param e - MediaFactoryEvent\n\t\t * \n\t\t *\/\t\t\n\t\tprotected function onOSMFPluginLoaded (e : MediaFactoryEvent) : void\n\t\t{\n\t\t\tdispatchEvent( new KPluginEvent (KPluginEvent.KPLUGIN_INIT_COMPLETE) );\n\t\t}\n\t\t\/**\n\t\t * Listener for the LOAD_ERROR event.\n\t\t * @param e - MediaFactoryEvent\n\t\t * \n\t\t *\/\t\t\n\t\tprotected function onOSMFPluginLoadError (e : MediaFactoryEvent) : void\n\t\t{\n\t\t\tdispatchEvent( new KPluginEvent (KPluginEvent.KPLUGIN_INIT_FAILED) );\n\t\t}\n\t\tpublic function setSkin(styleName:String, setSkinSize:Boolean=false):void\n\t\t{\n\t\t}\n\t}\n}","new_contents":"package\r\n{\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.LayoutProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.plugin.IPlugin;\r\n\timport com.kaltura.kdpfl.plugin.KPluginEvent;\r\n\timport com.kaltura.kdpfl.plugin.WVPluginInfo;\r\n\t\r\n\timport flash.display.Sprite;\r\n\t\r\n\timport org.osmf.events.MediaFactoryEvent;\r\n\timport org.osmf.media.DefaultMediaFactory;\r\n\timport org.osmf.media.PluginInfoResource;\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\t\r\n\tpublic dynamic class wvPluginCode extends Sprite implements IPlugin\r\n\t{\r\n\t\tprotected var _flashvars : Object;\r\n\t\t\r\n\t\tprotected var _localMediaFactory : DefaultMediaFactory;\r\n\t\tpublic function wvPluginCode()\r\n\t\t{\r\n\t\t\ttrace('Widevine plugin v2');\r\n\t\t\tsuper();\r\n\t\t}\r\n\t\tpublic function initializePlugin(facade:IFacade):void\r\n\t\t{\r\n\t\t\t_flashvars = (facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy).vo.flashvars;\r\n\t\t\t\r\n\t\t\t_localMediaFactory = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.mediaFactory;\r\n\t\t\tvar wvpinfo: WVPluginInfo = new WVPluginInfo();\r\n\r\n\t\t\tvar lp:LayoutProxy = (facade.retrieveProxy(LayoutProxy.NAME) as LayoutProxy);\r\n\t\t\tfor each( var i:Object in lp.components)\r\n\t\t\t{\r\n\t\t\t\tif(i.hasOwnProperty(\"className\") && i.className == \"KMediaPlayer\" )\r\n\t\t\t\t{\r\n\t\t\t\t\ttrace(i.ui.width,i.ui.height );\r\n\t\t\t\t\tWVPluginInfo.mediaWidth = i.ui.width;\r\n\t\t\t\t\tWVPluginInfo.mediaHeight = i.ui.height;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\/\/overriding media width\/height if flashvar available\r\n\/*\t\t\tif (_flashvars.widevinemediawidth)\r\n\t\t\t\tWVPluginInfo.mediaWidth = Number(_flashvars.widevinemediawidth);\r\n\t\t\tif (_flashvars.widevinemediaheight)\r\n\t\t\t\tWVPluginInfo.mediaHeight = Number(_flashvars.widevinemediaheight);*\/\r\n\t\t\t\t\r\n\t\t\t_localMediaFactory.addEventListener(MediaFactoryEvent.PLUGIN_LOAD, onOSMFPluginLoaded);\r\n\t\t\t_localMediaFactory.addEventListener(MediaFactoryEvent.PLUGIN_LOAD_ERROR, onOSMFPluginLoadError);\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t_localMediaFactory.loadPlugin(new PluginInfoResource(wvpinfo) );\r\n\t\t\tvar wvm:WvMediator = new WvMediator(wvpinfo);\r\n\t\t\tfacade.registerMediator(wvm);\r\n\t\t}\r\n\t\t\/**\r\n\t\t * Listener for the LOAD_COMPLETE event.\r\n\t\t * @param e - MediaFactoryEvent\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprotected function onOSMFPluginLoaded (e : MediaFactoryEvent) : void\r\n\t\t{\r\n\t\t\tdispatchEvent( new KPluginEvent (KPluginEvent.KPLUGIN_INIT_COMPLETE) );\r\n\t\t}\r\n\t\t\/**\r\n\t\t * Listener for the LOAD_ERROR event.\r\n\t\t * @param e - MediaFactoryEvent\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprotected function onOSMFPluginLoadError (e : MediaFactoryEvent) : void\r\n\t\t{\r\n\t\t\tdispatchEvent( new KPluginEvent (KPluginEvent.KPLUGIN_INIT_FAILED) );\r\n\t\t}\r\n\t\tpublic function setSkin(styleName:String, setSkinSize:Boolean=false):void\r\n\t\t{\r\n\t\t}\r\n\t}\r\n}","subject":"make widevine plugin a dynamic class: this way we can access properties dynamically via kdp.evaluate","message":"make widevine plugin a dynamic class: this way we can access properties\ndynamically via kdp.evaluate","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,shvyrev\/kdp"}
{"commit":"913c4da7fe237f88033fd53066f0e57e0046d16f","old_file":"src\/main\/as\/flump\/export\/Exporter.as","new_file":"src\/main\/as\/flump\/export\/Exporter.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\n\nimport com.adobe.crypto.MD5;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipFile;\n\nimport executor.Executor;\nimport executor.Future;\n\nimport flump.bytesToXML;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflAnimation;\nimport flump.xfl.XflLibrary;\n\nimport spark.components.DataGrid;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport starling.core.Starling;\n\nimport com.threerings.util.DelayUtil;\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    protected static const IMPORT_ROOT :String = \"IMPORT_ROOT\";\n\n    public function Exporter (win :ExporterWindow) {\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            _win.export.enabled = _libraries.selectedIndices.length > 0;\n            _win.preview.enabled = _libraries.selectedIndices.length == 1;\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            var previewWindow :PreviewWindow = new PreviewWindow();\n            previewWindow.started = F.callback(DelayUtil.delayFrame, function (..._) :void {\n\n                var preview :Preview = Preview(Starling.current.stage.getChildAt(0));\n                var lib :XflLibrary = _libraries.selectedItem.lib;\n                \/\/ TODO - animation selector in Preview\n            });\n            previewWindow.open();\n        });\n        _importChooser =\n            new DirChooser(_settings, \"IMPORT_ROOT\", _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        setImport(new File(_importChooser.dir));\n        _exportChooser =\n            new DirChooser(_settings, \"EXPORT_ROOT\", _win.exportRoot, _win.browseExport);\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor(2);\n        findFlashDocuments(root, _docFinder);\n    }\n\n    protected function findFlashDocuments (base :File, exec :Executor) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (StringUtil.endsWith(file.nativePath, \".xfl\")) {\n                    addFlashDocument(file.parent);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else if (StringUtil.endsWith(file.nativePath, \".fla\")) addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        const status :DocStatus = new DocStatus(file, _rootLen, Ternary.UNKOWN, Ternary.UNKOWN, null);\n        _libraries.dataProvider.addItem(status);\n        loadFlashDocument(status);\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const exportDir :File = new File(_exportChooser.dir);\n        PngPublisher.dumpTextures(exportDir, status.lib);\n        BetwixtPublisher.export(status.lib, status.file, exportDir);\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function loadFlashDocument (status :DocStatus) :void {\n        if (StringUtil.endsWith(status.file.nativePath, \".xfl\")) status.file = status.file.parent;\n        if (status.file.isDirectory) {\n            const name :String = status.file.nativePath.substring(_rootLen);\n            const load :Future = new XflLoader().load(name, status.file);\n            load.succeeded.add(function (lib :XflLibrary) :void {\n                const exportDir :File = new File(_exportChooser.dir);\n                const isMod :Boolean = BetwixtPublisher.modified(lib, exportDir);\n                status.lib = lib;\n                status.updateModified(Ternary.of(isMod));\n                for each (var err :ParseError in lib.getErrors()) {\n                    _errors.dataProvider.addItem(err);\n                    trace(err);\n                }\n                status.updateValid(Ternary.of(lib.valid));\n                if (status.path == \"shapes\") {\n                    try {\n                        exportFlashDocument(status);\n                    } catch (e :Error) {\n                        log.warning(\"Blew up\", e);\n                    } finally {\n                        NA.exit(0);\n                    }\n                }\n            });\n        } else loadFla(status.file);\n    }\n\n    protected function loadFla (file :File) :void {\n        log.info(\"Loading fla\", \"path\", file.nativePath);\n        Files.load(file).succeeded.add(function (file :File) :void {\n            const zip :FZip = new FZip();\n            zip.loadBytes(file.data);\n            const files :Array = [];\n            for (var ii :int = 0; ii < zip.getFileCount(); ii++) files.push(zip.getFileAt(ii));\n            const xmls :Array = F.filter(files, function (fz :FZipFile) :Boolean {\n                return StringUtil.endsWith(fz.filename, \".xml\");\n            });\n            const anims :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Animations\/\");\n            });\n            const textures :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Textures\/\");\n            });\n            function toFn (fz :FZipFile) :String { return fz.filename };\n            log.info(\"Loaded\", \"bytes\", file.data.length, \"anims\", F.map(anims, toFn),\n                \"textures\", F.map(textures, toFn));\n            for each (var fz :FZipFile in anims) {\n                new XflAnimation(fz.filename, bytesToXML(fz.content), MD5.hashBytes(fz.content));\n            }\n            NA.exit(0);\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var file :File;\n    public var lib :XflLibrary;\n\n    public function DocStatus (file :File, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.file = file;\n        this.lib = lib;\n        path = file.nativePath.substring(rootLen);\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\n\nimport com.adobe.crypto.MD5;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipFile;\n\nimport executor.Executor;\nimport executor.Future;\n\nimport flump.bytesToXML;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflAnimation;\nimport flump.xfl.XflLibrary;\n\nimport spark.components.DataGrid;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport starling.core.Starling;\n\nimport com.threerings.util.DelayUtil;\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    protected static const IMPORT_ROOT :String = \"IMPORT_ROOT\";\n\n    public function Exporter (win :ExporterWindow) {\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            _win.export.enabled = _libraries.selectedIndices.length > 0;\n            _win.preview.enabled = _libraries.selectedIndices.length == 1;\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            var previewWindow :PreviewWindow = new PreviewWindow();\n            previewWindow.started = F.callback(DelayUtil.delayFrame, function (..._) :void {\n\n                var preview :Preview = Preview(Starling.current.stage.getChildAt(0));\n                var lib :XflLibrary = _libraries.selectedItem.lib;\n                \/\/ TODO - animation selector in Preview\n            });\n            previewWindow.open();\n        });\n        _importChooser =\n            new DirChooser(_settings, \"IMPORT_ROOT\", _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        setImport(new File(_importChooser.dir));\n        _exportChooser =\n            new DirChooser(_settings, \"EXPORT_ROOT\", _win.exportRoot, _win.browseExport);\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor(2);\n        findFlashDocuments(root, _docFinder);\n    }\n\n    protected function findFlashDocuments (base :File, exec :Executor) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (StringUtil.endsWith(file.nativePath, \".xfl\")) {\n                    addFlashDocument(file.parent);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else if (StringUtil.endsWith(file.nativePath, \".fla\")) addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        const status :DocStatus = new DocStatus(file, _rootLen, Ternary.UNKOWN, Ternary.UNKOWN, null);\n        _libraries.dataProvider.addItem(status);\n        loadFlashDocument(status);\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const exportDir :File = new File(_exportChooser.dir);\n        BetwixtPublisher.publish(status.lib, status.file, exportDir);\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function loadFlashDocument (status :DocStatus) :void {\n        if (StringUtil.endsWith(status.file.nativePath, \".xfl\")) status.file = status.file.parent;\n        if (status.file.isDirectory) {\n            const name :String = status.file.nativePath.substring(_rootLen);\n            const load :Future = new XflLoader().load(name, status.file);\n            load.succeeded.add(function (lib :XflLibrary) :void {\n                const exportDir :File = new File(_exportChooser.dir);\n                const isMod :Boolean = BetwixtPublisher.modified(lib, exportDir);\n                status.lib = lib;\n                status.updateModified(Ternary.of(isMod));\n                for each (var err :ParseError in lib.getErrors()) {\n                    _errors.dataProvider.addItem(err);\n                    trace(err);\n                }\n                status.updateValid(Ternary.of(lib.valid));\n                if (status.path == \"shapes\") {\n                    try {\n                        exportFlashDocument(status);\n                    } catch (e :Error) {\n                        log.warning(\"Blew up\", e);\n                    } finally {\n                        NA.exit(0);\n                    }\n                }\n            });\n        } else loadFla(status.file);\n    }\n\n    protected function loadFla (file :File) :void {\n        log.info(\"Loading fla\", \"path\", file.nativePath);\n        Files.load(file).succeeded.add(function (file :File) :void {\n            const zip :FZip = new FZip();\n            zip.loadBytes(file.data);\n            const files :Array = [];\n            for (var ii :int = 0; ii < zip.getFileCount(); ii++) files.push(zip.getFileAt(ii));\n            const xmls :Array = F.filter(files, function (fz :FZipFile) :Boolean {\n                return StringUtil.endsWith(fz.filename, \".xml\");\n            });\n            const anims :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Animations\/\");\n            });\n            const textures :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Textures\/\");\n            });\n            function toFn (fz :FZipFile) :String { return fz.filename };\n            log.info(\"Loaded\", \"bytes\", file.data.length, \"anims\", F.map(anims, toFn),\n                \"textures\", F.map(textures, toFn));\n            for each (var fz :FZipFile in anims) {\n                new XflAnimation(fz.filename, bytesToXML(fz.content), MD5.hashBytes(fz.content));\n            }\n            NA.exit(0);\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var file :File;\n    public var lib :XflLibrary;\n\n    public function DocStatus (file :File, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.file = file;\n        this.lib = lib;\n        path = file.nativePath.substring(rootLen);\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","subject":"Stop dumping the textures individually","message":"Stop dumping the textures individually\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,tconkling\/flump"}
{"commit":"9f6bef9addb2325a24ccbb0a69d5bb02c201e72a","old_file":"src\/aerys\/minko\/type\/xpath\/XPathEvaluator.as","new_file":"src\/aerys\/minko\/type\/xpath\/XPathEvaluator.as","old_contents":"package aerys.minko.type.xpath\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic final class XPathEvaluator\n\t{\n\t\tprivate var _path \t\t: String;\n\t\tprivate var _selection\t: Vector.<ISceneNode>\t\t= null;\n\t\tprivate var _modifier\t: String\t\t\t\t\t= null;\n\t\tprivate var _lexer\t\t: XPathLexer\t\t\t\t= null;\n\t\t\n\t\tpublic function get selection() : Vector.<ISceneNode>\n\t\t{\n\t\t\treturn _selection;\n\t\t}\n\t\t\n\t\tpublic function XPathEvaluator(path\t\t\t: String,\n\t\t\t\t\t\t\t\t\t   selection\t: Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t   modifier\t\t: String    = null)\n\t\t{\n\t\t\t_modifier = modifier;\n\t\t\t\n\t\t\tinitialize(path, selection);\n\t\t}\n\t\t\n\t\tprivate function initialize(path : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\t_path = path;\n\t\t\t_lexer = new XPathLexer(_path);\n\t\t\t\n\t\t\t\/\/ update root\n\t\t\tvar token : String = _lexer.getToken();\n\t\t\t\n\t\t\t_selection = selection.slice();\n\t\t\tif (token == \"\/\")\n\t\t\t{\n\t\t\t\tselectRoots();\n\t\t\t\t_lexer.nextToken(token);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ parse\n\t\t\twhile ((token = _lexer.getToken()) != null)\n\t\t\t{\n\t\t\t\tswitch (token)\n\t\t\t\t{\n\t\t\t\t\tcase '\/\/' :\n\t\t\t\t\t\t_lexer.nextToken(token);\n\t\t\t\t\t\tselectDescendants();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tcase '\/' :\n\t\t\t\t\t\t_lexer.nextToken(token);\n\t\t\t\t\t\tselectChildren();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tdefault :\n\t\t\t\t\t\t_lexer.nextToken(token);\n\t\t\t\t\t\tparseNodeType(token);\n\t\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectChildren(typeName : String = null) : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\tif (typeName != null)\n\t\t\t\ttypeName = typeName.toLowerCase();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node is Group)\n\t\t\t\t{\n\t\t\t\t\tvar group \t\t: Group = node as Group;\n\t\t\t\t\tvar numChildren : uint \t= group.numChildren;\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child \t\t: ISceneNode \t= group.getChildAt(i);\n\t\t\t\t\t\tvar className\t: String\t\t= getQualifiedClassName(child)\n\t\t\t\t\t\tvar childType \t: String \t\t= className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (typeName == null || childType.toLowerCase() == typeName)\n\t\t\t\t\t\t\t_selection.push(child);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectRoots() : void\n\t\t{\n\t\t\tvar selection\t: Vector.<ISceneNode>\t= _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\tif (_selection.indexOf(node.root) < 0)\n\t\t\t\t_selection.push(node);\n\t\t}\n\t\t\n\t\tprivate function selectDescendants() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\t_selection.push(node);\n\t\t\t\tif (node is Group)\n\t\t\t\t\t(node as Group).getDescendantsByType(ISceneNode, _selection);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectParents() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node.parent)\n\t\t\t\t\t_selection.push(node.parent);\n\t\t\t\telse\n\t\t\t\t\t_selection.push(node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parseNodeType(nodeType : String) : void\n\t\t{\n\t\t\tif (nodeType == '.')\n\t\t\t{\n\t\t\t\t\/\/ nothing\n\t\t\t}\n\t\t\tif (nodeType == '..')\n\t\t\t\tselectParents();\n\t\t\telse if (nodeType == '*')\n\t\t\t\tselectChildren();\n\t\t\telse\n\t\t\t\tselectChildren(nodeType);\n\t\t\t\n\t\t\t\/\/ apply predicates\n\t\t\tvar token : String = _lexer.getToken();\n\t\t\t\n\t\t\twhile (token == '[')\n\t\t\t{\n\t\t\t\t_lexer.nextToken(token);\n\t\t\t\tparsePredicate();\n\t\t\t\t\n\t\t\t\ttoken = _lexer.getToken();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parsePredicate() : void\n\t\t{\n\t\t\tvar propertyName\t: String\t= _lexer.getToken(true);\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\t\n\t\t\tif (isBinding)\n\t\t\t\tpropertyName = _lexer.getToken(true);\n\t\t\t\n\t\t\tvar index\t\t\t: int\t\t= parseInt(propertyName);\n\t\t\t\n\t\t\tfilterProperty(_lexer, propertyName, _selection);\n\t\t\t\n\t\t\t_lexer.checkNextToken(']');\n\t\t}\n\t\t\n\t\tprivate function getValueObject(source : Object, chunks : Array) : Object\n\t\t{\n\t\t\tif (chunks)\n\t\t\t\tfor each (var chunk : String in chunks)\n\t\t\t\tsource = source[chunk];\n\t\t\t\n\t\t\treturn source;\n\t\t}\n\t\t\n\t\tprivate function removeFromSelection(index : uint) : void\n\t\t{\n\t\t\tvar numNodes : uint = _selection.length - 1;\n\t\t\t\n\t\t\t_selection[index] = _selection[numNodes];\n\t\t\t_selection.length = numNodes;\n\t\t}\n\t\t\n\t\tprivate function filterProperty(lexer : XPathLexer, propertyName : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\tvar index\t\t\t: int\t\t= parseInt(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'hasController')\n\t\t\t\tfilterOnController(lexer, selection);\n\t\t\telse if (propertyName == 'hasProperty')\n\t\t\t\tfilterOnProperty(lexer, selection);\n\t\t\telse if (propertyName == 'position')\n\t\t\t\tfilterOnPosition(lexer, selection);\n\t\t\telse if (propertyName == 'last')\n\t\t\t\tfilterLast(lexer, selection);\n\t\t\telse if (propertyName == 'first')\n\t\t\t\tfilterFirst(lexer, selection);\n\t\t\telse if (index.toString() == propertyName)\n\t\t\t{\n\t\t\t\tif (index < selection.length)\n\t\t\t\t{\n\t\t\t\t\tselection[0] = selection[index];\n\t\t\t\t\tselection.length = 1;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tselection.length = 0;\n\t\t\t}\n\t\t\telse\n\t\t\t\tfilterOnValue(lexer, selection, propertyName, isBinding);\n\t\t}\n\t\t\n\t\tprivate function filterOnValue(lexer\t\t: XPathLexer,\n\t\t\t\t\t\t\t\t\t   selection\t: Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t   propertyName : String,\n\t\t\t\t\t\t\t\t\t   isBinding\t: Boolean = false) : void\n\t\t{\n\t\t\tvar operator\t: String\t= lexer.getToken(true);\n\t\t\tvar chunks\t\t: Array\t\t= [propertyName];\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(lexer.getToken(true));\n\t\t\t\toperator = lexer.getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tvar value\t\t: Object\t= lexer.getValueToken();\n\t\t\tvar numNodes\t: uint\t\t= selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t: ISceneNode\t= selection[i];\n\t\t\t\tvar nodeValue \t: Object \t\t= null;\n\t\t\t\t\n\t\t\t\tif (isBinding && (node['bindings'] is DataBindings))\n\t\t\t\t\tnodeValue = (node['bindings'] as DataBindings).getProperty(propertyName);\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tnodeValue = getValueObject(node, chunks);\n\t\t\t\t\t\tif (!compare(operator, nodeValue, value))\n\t\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (e : Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterLast(lexer : XPathLexer, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\tlexer.checkNextToken(')');\n\t\t\t\n\t\t\tif (selection.length)\n\t\t\t{\n\t\t\t\tselection[0] = selection[uint(selection.length - 1)];\n\t\t\t\tselection.length = 1;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterFirst(lexer : XPathLexer, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\tlexer.checkNextToken(')');\n\t\t\t\n\t\t\tselection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterOnController(lexer : XPathLexer, selection : Vector.<ISceneNode>) : Object\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\tvar controllerName : String = lexer.getToken(true);\n\t\t\tlexer.checkNextToken(')');\n\t\t\t\n\t\t\tvar numNodes\t: uint\t= selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: ISceneNode\t= selection[i];\n\t\t\t\tvar numControllers\t: uint\t\t\t= node.numControllers;\n\t\t\t\tvar keepSceneNode\t: Boolean\t\t= false;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controllerType : String = getQualifiedClassName(node.getController(controllerId));\n\t\t\t\t\tcontrollerType = controllerType.substr(controllerType.lastIndexOf(':') + 1);\n\t\t\t\t\t\n\t\t\t\t\tif (controllerType == controllerName)\n\t\t\t\t\t{\n\t\t\t\t\t\tkeepSceneNode = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!keepSceneNode)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function filterOnPosition(lexer : XPathLexer, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\tlexer.checkNextToken(')');\n\t\t\t\n\t\t\tvar operator \t: String \t= lexer.getToken(true);\n\t\t\tvar value \t\t: uint \t\t= uint(parseInt(lexer.getToken(true)));\n\t\t\t\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>':\n\t\t\t\t\t++value;\n\t\t\t\tcase '>=':\n\t\t\t\t\tselection = selection.slice(value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '<':\n\t\t\t\t\t--value;\n\t\t\t\tcase '<=':\n\t\t\t\t\tselection = selection.slice(0, value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '=':\n\t\t\t\tcase '==':\n\t\t\t\t\tselection[0] = selection[value];\n\t\t\t\t\tselection.length = 1;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnProperty(lexer : XPathLexer, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\t\n\t\t\tvar chunks\t\t: Array \t= [lexer.getToken(true)];\n\t\t\tvar operator\t: String \t= lexer.getToken(true);\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(operator);\n\t\t\t\toperator = lexer.getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tif (operator != ')')\n\t\t\t\tlexer.throwParseError(')', operator);\n\t\t\t\n\t\t\tvar numNodes : uint\t= selection.length;\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tgetValueObject(selection[i], chunks);\n\t\t\t\t}\n\t\t\t\tcatch (e : Error)\n\t\t\t\t{\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function compare(operator : String, a : Object, b : Object) : Boolean\n\t\t{\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>' :\n\t\t\t\t\treturn a > b;\n\t\t\t\tcase '>=' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<=' :\n\t\t\t\t\treturn a <= b;\n\t\t\t\tcase '=' :\n\t\t\t\tcase '==' :\n\t\t\t\t\treturn a == b;\n\t\t\t\tcase '~=' :\n\t\t\t\t\tvar matches\t: Array\t= String(a).match(b);\n\t\t\t\t\t\n\t\t\t\t\treturn matches && matches.length != 0;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.xpath\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic final class XPathEvaluator\n\t{\n\t\tprivate var _path \t\t: String;\n\t\tprivate var _selection\t: Vector.<ISceneNode>\t\t= null;\n\t\tprivate var _modifier\t: String\t\t\t\t\t= null;\n\t\tprivate var _lexer\t\t: XPathLexer\t\t\t\t= null;\n\t\t\n\t\tpublic function get selection() : Vector.<ISceneNode>\n\t\t{\n\t\t\treturn _selection;\n\t\t}\n\t\t\n\t\tpublic function XPathEvaluator(path\t\t\t: String,\n\t\t\t\t\t\t\t\t\t   selection\t: Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t   modifier\t\t: String    = null)\n\t\t{\n\t\t\t_modifier = modifier;\n\t\t\t\n\t\t\tinitialize(path, selection);\n\t\t}\n\t\t\n\t\tprivate function initialize(path : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\t_path = path;\n\t\t\t_lexer = new XPathLexer(_path);\n\t\t\t\n\t\t\t\/\/ update root\n\t\t\tvar token : String = _lexer.getToken();\n\t\t\t\n\t\t\t_selection = selection.slice();\n\t\t\tif (token == \"\/\")\n\t\t\t{\n\t\t\t\tselectRoots();\n\t\t\t\t_lexer.nextToken(token);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ parse\n\t\t\twhile ((token = _lexer.getToken()) != null)\n\t\t\t{\n\t\t\t\tswitch (token)\n\t\t\t\t{\n\t\t\t\t\tcase '\/\/' :\n\t\t\t\t\t\t_lexer.nextToken(token);\n\t\t\t\t\t\tselectDescendants();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tcase '\/' :\n\t\t\t\t\t\t_lexer.nextToken(token);\n\t\t\t\t\t\tselectChildren();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tdefault :\n\t\t\t\t\t\t_lexer.nextToken(token);\n\t\t\t\t\t\tparseNodeType(token);\n\t\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectChildren(typeName : String = null) : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\tif (typeName != null)\n\t\t\t\ttypeName = typeName.toLowerCase();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node is Group)\n\t\t\t\t{\n\t\t\t\t\tvar group \t\t: Group = node as Group;\n\t\t\t\t\tvar numChildren : uint \t= group.numChildren;\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child \t\t: ISceneNode \t= group.getChildAt(i);\n\t\t\t\t\t\tvar className\t: String\t\t= getQualifiedClassName(child)\n\t\t\t\t\t\tvar childType \t: String \t\t= className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (typeName == null || childType.toLowerCase() == typeName)\n\t\t\t\t\t\t\t_selection.push(child);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectRoots() : void\n\t\t{\n\t\t\tvar selection\t: Vector.<ISceneNode>\t= _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\tif (_selection.indexOf(node.root) < 0)\n\t\t\t\t_selection.push(node);\n\t\t}\n\t\t\n\t\tprivate function selectDescendants() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\t_selection.push(node);\n\t\t\t\tif (node is Group)\n\t\t\t\t\t(node as Group).getDescendantsByType(ISceneNode, _selection);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectParents() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node.parent)\n\t\t\t\t\t_selection.push(node.parent);\n\t\t\t\telse\n\t\t\t\t\t_selection.push(node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parseNodeType(nodeType : String) : void\n\t\t{\n\t\t\tif (nodeType == '.')\n\t\t\t{\n\t\t\t\t\/\/ nothing\n\t\t\t}\n\t\t\tif (nodeType == '..')\n\t\t\t\tselectParents();\n\t\t\telse if (nodeType == '*')\n\t\t\t\tselectChildren();\n\t\t\telse\n\t\t\t\tselectChildren(nodeType);\n\t\t\t\n\t\t\t\/\/ apply predicates\n\t\t\tvar token : String = _lexer.getToken();\n\t\t\t\n\t\t\twhile (token == '[')\n\t\t\t{\n\t\t\t\t_lexer.nextToken(token);\n\t\t\t\tparsePredicate();\n\t\t\t\t\n\t\t\t\ttoken = _lexer.getToken();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parsePredicate() : void\n\t\t{\n\t\t\tvar propertyName\t: String\t= _lexer.getToken(true);\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\t\n\t\t\tif (isBinding)\n\t\t\t\tpropertyName = _lexer.getToken(true);\n\t\t\t\n\t\t\tvar index\t\t\t: int\t\t= parseInt(propertyName);\n\t\t\t\n\t\t\tfilterProperty(_lexer, propertyName, _selection);\n\t\t\t\n\t\t\t_lexer.checkNextToken(']');\n\t\t}\n\t\t\n\t\tprivate function getValueObject(source : Object, chunks : Array) : Object\n\t\t{\n\t\t\tif (chunks)\n\t\t\t\tfor each (var chunk : String in chunks)\n\t\t\t\tsource = source[chunk];\n\t\t\t\n\t\t\treturn source;\n\t\t}\n\t\t\n\t\tprivate function removeFromSelection(index : uint) : void\n\t\t{\n\t\t\tvar numNodes : uint = _selection.length - 1;\n\t\t\t\n\t\t\t_selection[index] = _selection[numNodes];\n\t\t\t_selection.length = numNodes;\n\t\t}\n\t\t\n\t\tprivate function filterProperty(lexer : XPathLexer, propertyName : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\tvar index\t\t\t: int\t\t= parseInt(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'hasController')\n\t\t\t\tfilterOnController(lexer, selection);\n\t\t\telse if (propertyName == 'hasProperty')\n\t\t\t\tfilterOnProperty(lexer, selection);\n\t\t\telse if (propertyName == 'position')\n\t\t\t\tfilterOnPosition(lexer, selection);\n\t\t\telse if (propertyName == 'last')\n\t\t\t\tfilterLast(lexer, selection);\n\t\t\telse if (propertyName == 'first')\n\t\t\t\tfilterFirst(lexer, selection);\n\t\t\telse if (index.toString() == propertyName)\n\t\t\t{\n\t\t\t\tif (index < selection.length)\n\t\t\t\t{\n\t\t\t\t\tselection[0] = selection[index];\n\t\t\t\t\tselection.length = 1;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tselection.length = 0;\n\t\t\t}\n\t\t\telse\n\t\t\t\tfilterOnValue(lexer, selection, propertyName, isBinding);\n\t\t}\n\t\t\n\t\tprivate function filterOnValue(lexer\t\t: XPathLexer,\n\t\t\t\t\t\t\t\t\t   selection\t: Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t   propertyName : String,\n\t\t\t\t\t\t\t\t\t   isBinding\t: Boolean = false) : void\n\t\t{\n\t\t\tvar operator\t: String\t= lexer.getToken(true);\n\t\t\tvar chunks\t\t: Array\t\t= [propertyName];\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(lexer.getToken(true));\n\t\t\t\toperator = lexer.getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tvar value\t\t: Object\t= lexer.getValueToken();\n\t\t\tvar numNodes\t: uint\t\t= selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t: ISceneNode\t= selection[i];\n\t\t\t\tvar nodeValue \t: Object \t\t= null;\n\t\t\t\t\n\t\t\t\tif (isBinding && (node['bindings'] is DataBindings))\n\t\t\t\t\tnodeValue = (node['bindings'] as DataBindings).getProperty(propertyName);\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tnodeValue = getValueObject(node, chunks);\n\t\t\t\t\t\tif (!compare(operator, nodeValue, value))\n\t\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (e : Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterLast(lexer : XPathLexer, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\tlexer.checkNextToken(')');\n\t\t\t\n\t\t\tif (selection.length)\n\t\t\t{\n\t\t\t\tselection[0] = selection[uint(selection.length - 1)];\n\t\t\t\tselection.length = 1;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterFirst(lexer : XPathLexer, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\tlexer.checkNextToken(')');\n\t\t\t\n\t\t\tselection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterOnController(lexer : XPathLexer, selection : Vector.<ISceneNode>) : Object\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\tvar controllerName : String = lexer.getToken(true);\n\t\t\tlexer.checkNextToken(')');\n\t\t\t\n\t\t\tvar numNodes\t: uint\t= selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: ISceneNode\t= selection[i];\n\t\t\t\tvar numControllers\t: uint\t\t\t= node.numControllers;\n\t\t\t\tvar keepSceneNode\t: Boolean\t\t= false;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controllerType : String = getQualifiedClassName(node.getController(controllerId));\n\t\t\t\t\tcontrollerType = controllerType.substr(controllerType.lastIndexOf(':') + 1);\n\t\t\t\t\t\n\t\t\t\t\tif (controllerType == controllerName)\n\t\t\t\t\t{\n\t\t\t\t\t\tkeepSceneNode = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!keepSceneNode)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function filterOnPosition(lexer : XPathLexer, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\tlexer.checkNextToken(')');\n\t\t\t\n\t\t\tvar operator \t: String \t= lexer.getToken(true);\n\t\t\tvar value \t\t: uint \t\t= uint(parseInt(lexer.getToken(true)));\n\t\t\t\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>':\n\t\t\t\t\t++value;\n\t\t\t\tcase '>=':\n\t\t\t\t\tselection = selection.slice(value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '<':\n\t\t\t\t\t--value;\n\t\t\t\tcase '<=':\n\t\t\t\t\tselection = selection.slice(0, value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '=':\n\t\t\t\tcase '==':\n\t\t\t\t\tselection[0] = selection[value];\n\t\t\t\t\tselection.length = 1;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnProperty(lexer : XPathLexer, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\t\n\t\t\tvar chunks\t\t: Array \t= [lexer.getToken(true)];\n\t\t\tvar operator\t: String \t= lexer.getToken(true);\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\t\/\/chunks.push(operator);\n\t\t\t\tchunks.push(lexer.getToken(true));\n\t\t\t\toperator = lexer.getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tif (operator != ')')\n\t\t\t\tlexer.throwParseError(')', operator);\n\t\t\t\n\t\t\tvar numNodes : uint\t= selection.length;\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tif (getValueObject(selection[i], chunks) == null)\n\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t}\n\t\t\t\tcatch (e : Error)\n\t\t\t\t{\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function compare(operator : String, a : Object, b : Object) : Boolean\n\t\t{\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>' :\n\t\t\t\t\treturn a > b;\n\t\t\t\tcase '>=' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<=' :\n\t\t\t\t\treturn a <= b;\n\t\t\t\tcase '=' :\n\t\t\t\tcase '==' :\n\t\t\t\t\treturn a == b;\n\t\t\t\tcase '~=' :\n\t\t\t\t\tvar matches\t: Array\t= String(a).match(b);\n\t\t\t\t\t\n\t\t\t\t\treturn matches && matches.length != 0;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Fix xpath for hasProperty command","message":"Fix xpath for hasProperty command\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"55092ca3356334544b95c70a144abac5413540fb","old_file":"src\/com\/axis\/httpclient\/HTTPClient.as","new_file":"src\/com\/axis\/httpclient\/HTTPClient.as","old_contents":"package com.axis.httpclient {\n  import com.axis.ClientEvent;\n  import com.axis.NetStreamClient;\n  import com.axis.ErrorManager;\n  import com.axis.IClient;\n  import com.axis.Logger;\n\n  import flash.utils.*;\n  import flash.events.Event;\n  import flash.events.EventDispatcher;\n  import flash.events.NetStatusEvent;\n  import flash.media.Video;\n  import flash.net.NetConnection;\n  import flash.net.NetStream;\n\n  public class HTTPClient extends NetStreamClient implements IClient {\n    private var urlParsed:Object;\n    private var nc:NetConnection;\n\n    private static const FORCED_FPS:Number = 20;\n    private static const UPDATE_VIRT_BUFFER_INTERVAL:Number = 1000 \/ FORCED_FPS;\n    private var updateLoop:uint = 0;\n    private var virtPause:Boolean = false;\n    private var userPause:Boolean = false;\n    private var frameByFrame:Boolean = false;\n    private var virtBuffer:Number = 0;\n    private var streamBuffer:Number = 0;\n\n    public function HTTPClient(urlParsed:Object) {\n      this.urlParsed = urlParsed;\n    }\n\n    public function start(options:Object):Boolean {\n      Logger.log('HTTPClient: playing:', urlParsed.full);\n\n      this.frameByFrame = Player.config.frameByFrame;\n      nc = new NetConnection();\n      nc.connect(null);\n      nc.addEventListener(NetStatusEvent.NET_STATUS, onConnectionStatus);\n\n      this.ns = new NetStream(nc);\n      this.setupNetStream();\n\n      this.ns.play(urlParsed.full);\n      this.ns.addEventListener(NetStatusEvent.NET_STATUS, this.onNetStreamStatus);\n      this.updateLoop = setInterval(this.updateVirtualBuffer, UPDATE_VIRT_BUFFER_INTERVAL);\n      return true;\n    }\n\n    public function stop():Boolean {\n      clearInterval(this.updateLoop);\n      this.ns.dispose();\n      this.nc.close();\n      this.currentState = 'stopped';\n      dispatchEvent(new ClientEvent(ClientEvent.STOPPED));\n      return true;\n    }\n\n    public function seek(position:Number):Boolean {\n      this.ns.seek(position);\n      return true;\n    }\n\n    public function pause():Boolean {\n      if (this.currentState !== 'playing') {\n        ErrorManager.dispatchError(800);\n        return false;\n      }\n\n      this.userPause = true;\n      this.ns.pause();\n\n      if (this.virtPause) {\n        dispatchEvent(new ClientEvent(ClientEvent.PAUSED, { 'reason': 'user' }));\n      }\n\n      return true;\n    }\n\n    public function resume():Boolean {\n      if (this.currentState !== 'paused') {\n        ErrorManager.dispatchError(801);\n        return false;\n      }\n      this.userPause = false;\n      if (!this.virtPause) {\n        this.ns.resume();\n      } else {\n        this.currentState = 'playing';\n        dispatchEvent(new ClientEvent(ClientEvent.START_PLAY));\n      }\n      return true;\n    }\n\n    public function setFrameByFrame(frameByFrame:Boolean):Boolean {\n      this.frameByFrame = frameByFrame;\n      return true;\n    }\n\n    override public function bufferedTime():Number {\n      var c:Number = this.getCurrentTime();\n      return c >= 0 ? Math.max(this.virtBuffer - c, 0) : c;\n    }\n\n    public function playFrames(timestamp:Number):void {\n      if (this.virtBuffer < timestamp) {\n        this.virtBuffer = timestamp;\n      }\n    }\n\n    public function setBuffer(seconds:Number):Boolean {\n      this.ns.bufferTime = seconds;\n      if (!this.userPause && !this.virtPause) {\n        this.ns.pause();\n        this.ns.resume();\n      }\n      return true;\n    }\n\n    private function updateVirtualBuffer():void {\n      if (this.currentState == 'stopped') {\n        return;\n      }\n\n      if (this.frameByFrame) {\n        var buffer:Number = this.getCurrentTime() + super.bufferedTime();\n        var step:Number = 1000 \/ FORCED_FPS;\n        while (this.streamBuffer < buffer) {\n          this.streamBuffer = Math.min(this.streamBuffer + step, buffer)\n          dispatchEvent(new ClientEvent(ClientEvent.FRAME, this.streamBuffer));\n        }\n        if (!this.virtPause && this.virtBuffer <= this.getCurrentTime() && !streamEnded) {\n          Logger.log('HTTPClient: pause caused by virtual buffer ran out', { currentTime: this.getCurrentTime(), virtualBuffer: this.virtBuffer, realBuffer: super.bufferedTime() });\n          this.virtPause = true;\n          \/\/ Prevent NetStreamClient from triggering paused event\n          this.currentState = 'paused';\n          this.ns.pause();\n        } else if (this.virtPause && this.virtBuffer - this.getCurrentTime() >= this.ns.bufferTime * 1000) {\n          this.virtPause = false;\n          if (!this.userPause) {\n            this.ns.resume();\n          }\n        }\n      } else {\n        this.virtBuffer = this.getCurrentTime() + super.bufferedTime();\n      }\n    }\n\n    private function onNetStreamStatus(event:NetStatusEvent):void {\n      if ('NetStream.Play.Stop' === event.info.code) {\n        clearInterval(this.updateLoop);\n      }\n    }\n\n    private function onConnectionStatus(event:NetStatusEvent):void {\n      Logger.log('HTTPClient: connection status:', event.info.code);\n      if ('NetConnection.Connect.Closed' === event.info.code && this.currentState !== 'stopped') {\n        clearInterval(this.updateLoop);\n        this.currentState = 'stopped';\n        dispatchEvent(new ClientEvent(ClientEvent.STOPPED));\n        this.ns.dispose();\n      }\n    }\n  }\n}\n","new_contents":"package com.axis.httpclient {\n  import com.axis.ClientEvent;\n  import com.axis.NetStreamClient;\n  import com.axis.ErrorManager;\n  import com.axis.IClient;\n  import com.axis.Logger;\n\n  import flash.utils.*;\n  import flash.events.Event;\n  import flash.events.EventDispatcher;\n  import flash.events.NetStatusEvent;\n  import flash.media.Video;\n  import flash.net.NetConnection;\n  import flash.net.NetStream;\n\n  public class HTTPClient extends NetStreamClient implements IClient {\n    private var urlParsed:Object;\n    private var nc:NetConnection;\n\n    private static const FORCED_FPS:Number = 30;\n    private static const UPDATE_VIRT_BUFFER_INTERVAL:Number = 1000 \/ FORCED_FPS;\n    private var updateLoop:uint = 0;\n    private var virtPause:Boolean = false;\n    private var userPause:Boolean = false;\n    private var frameByFrame:Boolean = false;\n    private var virtBuffer:Number = 0;\n    private var streamBuffer:Number = 0;\n\n    public function HTTPClient(urlParsed:Object) {\n      this.urlParsed = urlParsed;\n    }\n\n    public function start(options:Object):Boolean {\n      Logger.log('HTTPClient: playing:', urlParsed.full);\n\n      this.frameByFrame = Player.config.frameByFrame;\n      nc = new NetConnection();\n      nc.connect(null);\n      nc.addEventListener(NetStatusEvent.NET_STATUS, onConnectionStatus);\n\n      this.ns = new NetStream(nc);\n      this.setupNetStream();\n\n      this.ns.play(urlParsed.full);\n      this.ns.addEventListener(NetStatusEvent.NET_STATUS, this.onNetStreamStatus);\n      this.updateLoop = setInterval(this.updateVirtualBuffer, UPDATE_VIRT_BUFFER_INTERVAL);\n      return true;\n    }\n\n    public function stop():Boolean {\n      clearInterval(this.updateLoop);\n      this.ns.dispose();\n      this.nc.close();\n      this.currentState = 'stopped';\n      dispatchEvent(new ClientEvent(ClientEvent.STOPPED));\n      return true;\n    }\n\n    public function seek(position:Number):Boolean {\n      this.ns.seek(position);\n      return true;\n    }\n\n    public function pause():Boolean {\n      if (this.currentState !== 'playing') {\n        ErrorManager.dispatchError(800);\n        return false;\n      }\n\n      this.userPause = true;\n      this.ns.pause();\n\n      if (this.virtPause) {\n        dispatchEvent(new ClientEvent(ClientEvent.PAUSED, { 'reason': 'user' }));\n      }\n\n      return true;\n    }\n\n    public function resume():Boolean {\n      if (this.currentState !== 'paused') {\n        ErrorManager.dispatchError(801);\n        return false;\n      }\n      this.userPause = false;\n      if (!this.virtPause) {\n        this.ns.resume();\n      } else {\n        this.currentState = 'playing';\n        dispatchEvent(new ClientEvent(ClientEvent.START_PLAY));\n      }\n      return true;\n    }\n\n    public function setFrameByFrame(frameByFrame:Boolean):Boolean {\n      this.frameByFrame = frameByFrame;\n      return true;\n    }\n\n    override public function bufferedTime():Number {\n      var c:Number = this.getCurrentTime();\n      return c >= 0 ? Math.max(this.virtBuffer - c, 0) : c;\n    }\n\n    public function playFrames(timestamp:Number):void {\n      if (this.virtBuffer < timestamp) {\n        this.virtBuffer = timestamp;\n      }\n    }\n\n    public function setBuffer(seconds:Number):Boolean {\n      this.ns.bufferTime = seconds;\n      if (!this.userPause && !this.virtPause) {\n        this.ns.pause();\n        this.ns.resume();\n      }\n      return true;\n    }\n\n    private function updateVirtualBuffer():void {\n      if (this.currentState == 'stopped') {\n        return;\n      }\n\n      if (this.frameByFrame) {\n        var buffer:Number = this.getCurrentTime() + super.bufferedTime();\n        var step:Number = 1000 \/ FORCED_FPS;\n        while (this.streamBuffer < buffer) {\n          this.streamBuffer = Math.min(this.streamBuffer + step, buffer)\n          dispatchEvent(new ClientEvent(ClientEvent.FRAME, this.streamBuffer));\n        }\n        if (!this.virtPause && this.virtBuffer <= this.getCurrentTime() && !streamEnded) {\n          Logger.log('HTTPClient: pause caused by virtual buffer ran out', { currentTime: this.getCurrentTime(), virtualBuffer: this.virtBuffer, realBuffer: super.bufferedTime() });\n          this.virtPause = true;\n          \/\/ Prevent NetStreamClient from triggering paused event\n          this.currentState = 'paused';\n          this.ns.pause();\n        } else if (this.virtPause && this.virtBuffer - this.getCurrentTime() >= this.ns.bufferTime * 1000) {\n          this.virtPause = false;\n          if (!this.userPause) {\n            this.ns.resume();\n          }\n        }\n      } else {\n        this.virtBuffer = this.getCurrentTime() + super.bufferedTime();\n      }\n    }\n\n    private function onNetStreamStatus(event:NetStatusEvent):void {\n      if ('NetStream.Play.Stop' === event.info.code) {\n        clearInterval(this.updateLoop);\n      }\n    }\n\n    private function onConnectionStatus(event:NetStatusEvent):void {\n      Logger.log('HTTPClient: connection status:', event.info.code);\n      if ('NetConnection.Connect.Closed' === event.info.code && this.currentState !== 'stopped') {\n        clearInterval(this.updateLoop);\n        this.currentState = 'stopped';\n        dispatchEvent(new ClientEvent(ClientEvent.STOPPED));\n        this.ns.dispose();\n      }\n    }\n  }\n}\n","subject":"Increase virtual HTTP stream FPS to 30","message":"Increase virtual HTTP stream FPS to 30\n\nAffects granularity of frame by frame feature.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"gaetancollaud\/locomote-video-player,AxisCommunications\/locomote-video-player"}
{"commit":"1ca91fd9bac0c7842f09a648cb288f33e09a4588","old_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/LocalConnectionDelegate.as","new_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/LocalConnectionDelegate.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport flash.events.StatusEvent;\nimport flash.net.LocalConnection;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\n\npublic final class LocalConnectionDelegate\n{\n    private static const LOG:ILogger = Log.getLogger('com.esri.builder.controllers.supportClasses.LocalConnectionDelegate');\n    private static const CNAME:String = '_flexViewer';\n\n    private var m_localConnection:LocalConnection;\n\n    private function get localConnection():LocalConnection\n    {\n        if (m_localConnection === null)\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Acquiring local connection\");\n            }\n\n            m_localConnection = new LocalConnection();\n            m_localConnection.addEventListener(StatusEvent.STATUS, localConnection_statusHandler);\n        }\n        return m_localConnection;\n    }\n\n    private function localConnection_statusHandler(event:StatusEvent):void\n    {\n        if (event.level == \"error\")\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Call failed: {0}\", event.toString());\n            }\n        }\n    }\n\n    public function setTitles(title:String, subtitle:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending titles changes: title {0} - subtitle {1}\", title, subtitle);\n        }\n\n        callViewerMethod('setTitles', title, subtitle);\n    }\n\n    private function callViewerMethod(methodName:String, ... values):void\n    {\n        try\n        {\n            \/\/use Function#apply to avoid passing rest argument as Array\n            localConnection.send.apply(null, [ CNAME, methodName ].concat(values));\n        }\n        catch (error:Error)\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Call to Viewer method {0} failed: {1}\", methodName, error);\n            }\n        }\n    }\n\n    public function setLogo(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending logo changes {0}\", value);\n        }\n\n        callViewerMethod('setLogo', value);\n    }\n\n    public function setTextColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending text color changes {0}\", value);\n        }\n\n        callViewerMethod('setTextColor', value);\n    }\n\n    public function setBackgroundColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending background color changes {0}\", value);\n        }\n\n        callViewerMethod('setBackgroundColor', value);\n    }\n\n    public function setRolloverColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending rollover color changes {0}\", value);\n        }\n\n        callViewerMethod('setRolloverColor', value);\n    }\n\n    public function setSelectionColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending selection color changes {0}\", value);\n        }\n\n        callViewerMethod('setSelectionColor', value);\n    }\n\n    public function setTitleColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending title color changes {0}\", value);\n        }\n\n        callViewerMethod('setTitleColor', value);\n    }\n\n    public function setLocale(localeChain:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending locale changes {0}\", localeChain);\n        }\n\n        callViewerMethod('setLocale', localeChain);\n    }\n\n    public function setFontName(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending font name changes {0}\", value);\n        }\n\n        callViewerMethod('setFontName', value);\n    }\n\n    public function setAppTitleFontName(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending app title font name changes {0}\", value);\n        }\n\n        callViewerMethod('setAppTitleFontName', value);\n    }\n\n    public function setSubTitleFontName(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending subtitle font name changes {0}\", value);\n        }\n\n        callViewerMethod('setSubTitleFontName', value);\n    }\n\n    public function setAlpha(value:Number):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending alpha changes {0}\", value);\n        }\n\n        callViewerMethod('setAlpha', value);\n    }\n\n    public function setPredefinedStyles(value:Object):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending predefined changes {0}\", value);\n        }\n\n        callViewerMethod('setPredefinedStyles', value);\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.StatusEvent;\nimport flash.net.LocalConnection;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\n\npublic final class LocalConnectionDelegate\n{\n    private static const LOG:ILogger = LogUtil.createLogger(LocalConnectionDelegate);\n    private static const CONNECTION_NAME:String = '_flexViewer';\n\n    private var _localConnection:LocalConnection;\n\n    private function get localConnection():LocalConnection\n    {\n        if (_localConnection === null)\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Acquiring local connection\");\n            }\n\n            _localConnection = new LocalConnection();\n            _localConnection.addEventListener(StatusEvent.STATUS, localConnection_statusHandler);\n        }\n        return _localConnection;\n    }\n\n    private function localConnection_statusHandler(event:StatusEvent):void\n    {\n        if (event.level == \"error\")\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Call failed: {0}\", event.toString());\n            }\n        }\n    }\n\n    public function setTitles(title:String, subtitle:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending titles changes: title {0} - subtitle {1}\", title, subtitle);\n        }\n\n        callViewerMethod('setTitles', title, subtitle);\n    }\n\n    private function callViewerMethod(methodName:String, ... values):void\n    {\n        try\n        {\n            \/\/use Function#apply to avoid passing rest argument as Array\n            localConnection.send.apply(null, [ CONNECTION_NAME, methodName ].concat(values));\n        }\n        catch (error:Error)\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Call to Viewer method {0} failed: {1}\", methodName, error);\n            }\n        }\n    }\n\n    public function setLogo(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending logo changes {0}\", value);\n        }\n\n        callViewerMethod('setLogo', value);\n    }\n\n    public function setTextColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending text color changes {0}\", value);\n        }\n\n        callViewerMethod('setTextColor', value);\n    }\n\n    public function setBackgroundColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending background color changes {0}\", value);\n        }\n\n        callViewerMethod('setBackgroundColor', value);\n    }\n\n    public function setRolloverColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending rollover color changes {0}\", value);\n        }\n\n        callViewerMethod('setRolloverColor', value);\n    }\n\n    public function setSelectionColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending selection color changes {0}\", value);\n        }\n\n        callViewerMethod('setSelectionColor', value);\n    }\n\n    public function setTitleColor(value:uint):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending title color changes {0}\", value);\n        }\n\n        callViewerMethod('setTitleColor', value);\n    }\n\n    public function setLocale(localeChain:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending locale changes {0}\", localeChain);\n        }\n\n        callViewerMethod('setLocale', localeChain);\n    }\n\n    public function setFontName(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending font name changes {0}\", value);\n        }\n\n        callViewerMethod('setFontName', value);\n    }\n\n    public function setAppTitleFontName(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending app title font name changes {0}\", value);\n        }\n\n        callViewerMethod('setAppTitleFontName', value);\n    }\n\n    public function setSubTitleFontName(value:String):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending subtitle font name changes {0}\", value);\n        }\n\n        callViewerMethod('setSubTitleFontName', value);\n    }\n\n    public function setAlpha(value:Number):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending alpha changes {0}\", value);\n        }\n\n        callViewerMethod('setAlpha', value);\n    }\n\n    public function setPredefinedStyles(value:Object):void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Sending predefined changes {0}\", value);\n        }\n\n        callViewerMethod('setPredefinedStyles', value);\n    }\n}\n}\n","subject":"Clean up.","message":"Clean up.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"a5b7fd63a483b79adb51b7e4c1c7cbf9c6e2c817","old_file":"src\/aerys\/minko\/type\/animation\/Animation.as","new_file":"src\/aerys\/minko\/type\/animation\/Animation.as","old_contents":"package aerys.minko.type.animation\n{\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.scene.node.ITransformable;\n\timport aerys.minko.scene.node.group.Group;\n\timport aerys.minko.type.animation.timeline.ITimeline;\n\t\n\timport flash.utils.getTimer;\n\t\n\timport org.osmf.elements.DurationElement;\n\n\tpublic class Animation\n\t{\n\t\tprivate var _id\t\t\t\t: String;\n\t\t\n\t\tprivate var _beginTime\t\t: uint;\n\t\tprivate var _lastTime\t\t: uint;\n\t\t\n\t\tprivate var _playingOn\t\t: IScene;\n\t\tprivate var _timelines\t\t: Vector.<ITimeline>;\n\t\tprivate var _duration\t\t: uint;\n\t\t\n\t\tpublic function get id() : String { return _id; }\n\t\t\n\t\tpublic function Animation(id\t\t: String,\n\t\t\t\t\t\t\t\t  timelines : Vector.<ITimeline>)\n\t\t{\n\t\t\t_id\t\t\t= id;\n\t\t\t_timelines\t= timelines;\n\t\t\t_lastTime\t= 0;\n\t\t\t\n\t\t\t_duration\t= 0;\n\t\t\tfor each (var timeline : ITimeline in timelines)\n\t\t\t\tif (_duration < timeline.duration)\n\t\t\t\t\t_duration = timeline.duration;\n\t\t}\n\t\t\n\t\tpublic function tick() : void\n\t\t{\n\t\t\tvar time : uint = (getTimer() - _beginTime) % _duration;\n\t\t\ttransformNodes(time);\n\t\t}\n\t\t\n\t\tpublic function step() : void\n\t\t{\n\t\t\tvar time : uint = (_lastTime + 2500 \/ 30) % _duration;\n\t\t\ttransformNodes(time);\n\t\t}\n\t\t\n\t\tpublic function stepReverse() : void\n\t\t{\n\t\t\tvar time : int = (_lastTime - 2500 \/ 30) % _duration;\n\t\t\tif (time < 0)\n\t\t\t\ttime = time + _duration;\n\t\t\t\n\t\t\ttransformNodes(time);\n\t\t\t\t\n\t\t}\n\t\t\n\t\tprivate function transformNodes(time : uint) : void\n\t\t{\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\tvar timelinesCount : uint = _timelines.length;\n\t\t\tfor (var i : uint = 0; i < timelinesCount; ++i)\n\t\t\t{\n\t\t\t\tvar timeline\t\t: ITimeline\t= _timelines[i];\n\t\t\t\tvar timelineTarget\t: String\t= timeline.target;\n\t\t\t\t\n\t\t\t\tvar target\t\t\t: ITransformable; \n\t\t\t\tif (_playingOn.name == timelineTarget)\n\t\t\t\t\ttarget = ITransformable(_playingOn);\n\t\t\t\telse if (_playingOn is Group)\n\t\t\t\t\ttarget = ITransformable(Group(_playingOn).getDescendantByName(timelineTarget));\n\t\t\t\t\n\t\t\t\tif (!target)\n\t\t\t\t\tcontinue;\n\t\t\t\t\n\t\t\t\ttimeline.updateAt(time, target);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function playOn(node : IScene) : void\n\t\t{\n\t\t\t_beginTime\t= getTimer();\n\t\t\t_playingOn\t= node;\n\t\t\t_lastTime\t= 0;\n\t\t}\n\t\t\n\t\tpublic function stop() : void\n\t\t{\n\t\t\t_playingOn = null;\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"package aerys.minko.type.animation\n{\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.scene.node.ITransformable;\n\timport aerys.minko.scene.node.group.Group;\n\timport aerys.minko.type.animation.timeline.ITimeline;\n\t\n\timport flash.utils.getTimer;\n\t\n\timport org.osmf.elements.DurationElement;\n\n\tpublic class Animation\n\t{\n\t\tprivate var _id\t\t\t\t: String;\n\t\t\n\t\tprivate var _beginTime\t\t: uint;\n\t\tprivate var _lastTime\t\t: uint;\n\t\t\n\t\tprivate var _playingOn\t\t: IScene;\n\t\tprivate var _timelines\t\t: Vector.<ITimeline>;\n\t\tprivate var _duration\t\t: uint;\n\t\t\n\t\tpublic function get id() : String { return _id; }\n\t\t\n\t\tpublic function Animation(id\t\t: String,\n\t\t\t\t\t\t\t\t  timelines : Vector.<ITimeline>)\n\t\t{\n\t\t\t_id\t\t\t= id;\n\t\t\t_timelines\t= timelines;\n\t\t\t_lastTime\t= 0;\n\t\t\t\n\t\t\t_duration\t= 0;\n\t\t\tfor each (var timeline : ITimeline in timelines)\n\t\t\t\tif (_duration < timeline.duration)\n\t\t\t\t\t_duration = timeline.duration;\n\t\t}\n\t\t\n\t\tpublic function tick() : void\n\t\t{\n\t\t\tvar time : uint = (getTimer() - _beginTime) % _duration;\n\t\t\ttransformNodes(time);\n\t\t}\n\t\t\n\t\tpublic function step(deltaTime : uint = 80) : void\n\t\t{\n\t\t\tvar time : uint = (_lastTime + deltaTime) % _duration;\n\t\t\ttransformNodes(time);\n\t\t}\n\t\t\n\t\tpublic function stepReverse(deltaTime : uint = 80) : void\n\t\t{\n\t\t\tvar time : int = (_lastTime - deltaTime) % _duration;\n\t\t\tif (time < 0)\n\t\t\t\ttime = time + _duration;\n\t\t\t\n\t\t\ttransformNodes(time);\n\t\t}\n\t\t\n\t\tprivate function transformNodes(time : uint) : void\n\t\t{\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\tvar timelinesCount : uint = _timelines.length;\n\t\t\tfor (var i : uint = 0; i < timelinesCount; ++i)\n\t\t\t{\n\t\t\t\tvar timeline\t\t: ITimeline\t= _timelines[i];\n\t\t\t\tvar timelineTarget\t: String\t= timeline.target;\n\t\t\t\t\n\t\t\t\tvar target\t\t\t: ITransformable; \n\t\t\t\tif (_playingOn.name == timelineTarget)\n\t\t\t\t\ttarget = ITransformable(_playingOn);\n\t\t\t\telse if (_playingOn is Group)\n\t\t\t\t\ttarget = ITransformable(Group(_playingOn).getDescendantByName(timelineTarget));\n\t\t\t\t\n\t\t\t\tif (!target)\n\t\t\t\t\tcontinue;\n\t\t\t\t\n\t\t\t\ttimeline.updateAt(time, target);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function playOn(node : IScene) : void\n\t\t{\n\t\t\t_beginTime\t= getTimer();\n\t\t\t_playingOn\t= node;\n\t\t\t_lastTime\t= 0;\n\t\t}\n\t\t\n\t\tpublic function stop() : void\n\t\t{\n\t\t\t_playingOn = null;\n\t\t}\n\t\t\n\t}\n}\n","subject":"Enable user to customise deltaTime when calling Animation::step and Animation::stepReverse","message":"Enable user to customise deltaTime when calling Animation::step and Animation::stepReverse\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"dcc59600647e91f05615ee4ddcb4c3c454de32dc","old_file":"src\/aerys\/minko\/scene\/SceneIterator.as","new_file":"src\/aerys\/minko\/scene\/SceneIterator.as","old_contents":"package aerys.minko.scene\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport avmplus.getQualifiedClassName;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.describeType;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic dynamic class SceneIterator extends Proxy\n\t{\n\t\tprivate static const TYPE_CACHE\t: Dictionary\t\t= new Dictionary(true);\n\t\tprivate static const OPERATORS\t: Vector.<String>\t= new <String>[\n\t\t\t\"\/\/\", \"\/\", \"[\", \"]\", \"..\", \".\", \"~=\", \"?=\", \"=\", \"@\", \"*\"\n\t\t];\n\t\tprivate static const REGEX_TRIM\t: RegExp\t\t\t= \/^\\s+|\\s+$\/;\n\n\t\tprivate var _path\t\t: String\t\t\t\t= null;\n\t\tprivate var _selection\t: Vector.<ISceneNode>\t= null;\n\t\tprivate var _modifier\t: String\t\t\t\t= null;\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _selection.length;\n\t\t}\n\t\t\n\t\tpublic function SceneIterator(path \t\t: String,\n\t\t\t\t\t\t\t\t\t  selection : Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t  modifier\t: String\t= \"\")\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_modifier = modifier;\n\t\t\t\n\t\t\tinitialize(path, selection);\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _selection.toString();\n\t\t}\n\t\t\n\t\toverride flash_proxy function setProperty(name : *, value : *):void\n\t\t{\n\t\t\tvar propertyName : String = name;\n\t\t\t\n\t\t\tfor each (var node : ISceneNode in _selection)\n\t\t\t\tgetValueObject(node, _modifier)[propertyName] = value;\n\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\tif (index == name)\n\t\t\t\treturn index < _selection.length ? _selection[index] : null;\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to get a property on a set of objects. '\n\t\t\t\t\t+ 'You must use the [] operator to fetch one of the objects.'\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\treturn index < _selection.length ? index + 1 : 0;\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\treturn _selection[int(index - 1)];\n\t\t}\n\t\t\n\t\toverride flash_proxy function callProperty(name:*, ...parameters):*\n\t\t{\n\t\t\tvar methodName : String = name;\n\t\t\t\n\t\t\tfor each (var node : ISceneNode in _selection)\n\t\t\t{\n\t\t\t\tvar method : Function = getValueObject(node, _modifier)[methodName];\n\t\t\t\t\n\t\t\t\tmethod.apply(null, parameters);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprivate function initialize(path : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\t_path = path;\n\t\t\t\n\t\t\t\/\/ update root\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\t_selection = selection.slice();\n\t\t\tif (token == \"\/\")\n\t\t\t{\n\t\t\t\tselectRoots();\n\t\t\t\tnextToken(token);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ parse\n\t\t\twhile (token = getToken())\n\t\t\t{\n\t\t\t\tswitch (token)\n\t\t\t\t{\n\t\t\t\t\tcase '\/\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectDescendants();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tcase '\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectChildren();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tdefault :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tparseNodeType(token);\n\t\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getToken(doNext : Boolean = false) : String\n\t\t{\n\t\t\tvar token\t: String\t= null;\n\t\t\t\n\t\t\tif (!_path)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tvar nextOpIndex : int = int.MAX_VALUE;\n\t\t\t\n\t\t\tfor each (var op : String in OPERATORS)\n\t\t\t{\n\t\t\t\tvar opIndex : int = _path.indexOf(op);\n\t\t\t\t\n\t\t\t\tif (opIndex > 0 && opIndex < nextOpIndex)\n\t\t\t\t\tnextOpIndex = opIndex;\n\t\t\t\t\n\t\t\t\tif (opIndex == 0)\n\t\t\t\t{\n\t\t\t\t\ttoken = op;\n\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (!token)\n\t\t\t\ttoken = _path.substring(0, nextOpIndex);\n\t\t\t\n\t\t\tif (doNext)\n\t\t\t\tnextToken(token);\n\t\t\t\n\t\t\treturn token;\n\t\t}\n\t\t\n\t\tprivate function getValueToken() : Object\n\t\t{\n\t\t\tvar value : Object\t= null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tif (_path.charAt(0) == \"'\")\n\t\t\t{\n\t\t\t\tvar endOfStringIndex : int = _path.indexOf(\"'\", 1);\n\t\t\t\t\n\t\t\t\tif (endOfStringIndex < 0)\n\t\t\t\t\tthrow new Error(\"Unterminated string expression.\");\n\t\t\t\t\n\t\t\t\tvar stringValue\t: String\t=  _path.substring(1, endOfStringIndex);\n\t\t\t\t\n\t\t\t\t_path = _path.substring(endOfStringIndex + 1);\n\t\t\t\t\n\t\t\t\tvalue = stringValue;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar token : String\t= getToken(true);\n\t\t\t\t\n\t\t\t\tif (token == \"true\")\n\t\t\t\t\tvalue = true;\n\t\t\t\telse if (token == \"false\")\n\t\t\t\t\tvalue = false;\n\t\t\t\telse if (token.indexOf(\"0x\") == 0)\n\t\t\t\t\tvalue = parseInt(token, 16);\n\t\t\t}\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tprivate function nextToken(token : String) : void\n\t\t{\n\t\t\t_path = _path.substring(_path.indexOf(token) + token.length);\n\t\t}\n\t\t\n\t\tprivate function selectChildren(typeName : String = null) : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\tif (typeName != null)\n\t\t\t\ttypeName = typeName.toLowerCase();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node is Group)\n\t\t\t\t{\n\t\t\t\t\tvar group \t\t: Group = node as Group;\n\t\t\t\t\tvar numChildren : uint \t= group.numChildren;\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child \t\t: ISceneNode \t= group.getChildAt(i);\n\t\t\t\t\t\tvar className\t: String\t\t= getQualifiedClassName(child)\n\t\t\t\t\t\tvar childType \t: String \t\t= className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (typeName == null || childType.toLowerCase() == typeName)\n\t\t\t\t\t\t\t_selection.push(child);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectRoots() : void\n\t\t{\n\t\t\tvar selection\t: Vector.<ISceneNode>\t= _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t\tif (_selection.indexOf(node.root) < 0)\n\t\t\t\t\t_selection.push(node);\n\t\t}\n\t\t\n\t\tprivate function selectDescendants() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\t_selection.push(node);\n\t\t\t\tif (node is Group)\n\t\t\t\t\t(node as Group).getDescendantsByType(ISceneNode, _selection);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectParents() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node.parent)\n\t\t\t\t\t_selection.push(node.parent);\n\t\t\t\telse\n\t\t\t\t\t_selection.push(node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parseNodeType(nodeType : String) : void\n\t\t{\n\t\t\tif (nodeType == '.')\n\t\t\t{\n\t\t\t\t\/\/ nothing\n\t\t\t}\n\t\t\tif (nodeType == '..')\n\t\t\t\tselectParents();\n\t\t\telse if (nodeType == '*')\n\t\t\t\tselectChildren();\n\t\t\telse\n\t\t\t\tselectChildren(nodeType);\n\t\t\t\n\t\t\t\/\/ apply predicates\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\twhile (token == \"[\")\n\t\t\t{\n\t\t\t\tnextToken(token);\n\t\t\t\tparsePredicate();\n\t\t\t\t\n\t\t\t\ttoken = getToken();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parsePredicate() : void\n\t\t{\n\t\t\tvar propertyName\t: String\t= getToken(true);\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\t\n\t\t\tif (isBinding)\n\t\t\t\tpropertyName = getToken(true);\n\t\t\t\n\t\t\tvar index\t: int\t= parseInt(propertyName);\n\t\t\t\n\t\t\tif (index.toString() == propertyName)\n\t\t\t{\n\t\t\t\tif (index < _selection.length)\n\t\t\t\t{\n\t\t\t\t\t_selection[0] = _selection[index];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\t_selection.length = 0;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar operator\t: String\t= getToken(true);\n\t\t\t\tvar value\t\t: Object\t= getValueToken();\n\t\t\t\t\n\t\t\t\tif (operator == \"~=\")\n\t\t\t\t\tfilterOnRegExp(propertyName, String(value), isBinding);\n\t\t\t\telse if (operator == \"?=\")\n\t\t\t\t\tfilterOnController(String(value));\n\t\t\t\telse\n\t\t\t\t\tfilterOnValue(propertyName, value, isBinding);\n\t\t\t}\n\t\t\t\n\t\t\tcheckNextToken(\"]\");\n\t\t}\n\t\t\n\t\tprivate function filterOnRegExp(propertyName : String, regExpString : String, isBinding : Boolean) : void\n\t\t{\n\t\t\tvar numNodes\t: int\t\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar nodeValue \t: String\t\t= null;\n\t\t\t\t\n\t\t\t\tif (isBinding && (node['bindings'] is DataBindings))\n\t\t\t\t\tnodeValue = String((node['bindings'] as DataBindings).getProperty(propertyName));\n\t\t\t\telse\n\t\t\t\t\tnodeValue = String(getValueObject(node, propertyName));\n\t\t\t\t\n\t\t\t\tvar matches\t\t: Array\t\t\t= nodeValue.match(regExpString);\n\t\t\t\t\n\t\t\t\tif (!matches || matches.length == 0)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnValue(propertyName : String, value : Object, isBinding : Boolean) : void\n\t\t{\n\t\t\tvar numNodes\t: int\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar nodeValue \t: Object \t\t= null;\n\t\t\t\t\n\t\t\t\tif (isBinding && (node['bindings'] is DataBindings))\n\t\t\t\t\tnodeValue = (node['bindings'] as DataBindings).getProperty(propertyName);\n\t\t\t\telse\n\t\t\t\t\tnodeValue = getValueObject(node, propertyName);\n\t\t\t\t\n\t\t\t\tif (nodeValue != value)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnController(controllerName : Object) : Object\n\t\t{\n\t\t\tvar numNodes\t: int\t\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar numControllers\t: uint\t\t\t= node.numControllers;\n\t\t\t\tvar keepSceneNode\t: Boolean\t\t= false;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controllerType : String = getQualifiedClassName(node.getController(controllerId));\n\t\t\t\t\tcontrollerType = controllerType.substr(controllerType.lastIndexOf(':') + 1);\n\t\t\t\t\t\n\t\t\t\t\tif (controllerType == controllerName)\n\t\t\t\t\t{\n\t\t\t\t\t\tkeepSceneNode = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!keepSceneNode)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function getValueObject(source : Object, modifier : String) : Object\n\t\t{\n\t\t\tif (modifier)\n\t\t\t{\n\t\t\t\tvar tokens : Array = modifier.split(\".\");\n\t\t\t\t\n\t\t\t\tfor each (var token : String in tokens)\n\t\t\t\t\tsource = source[token];\n\t\t\t}\n\t\t\t\n\t\t\treturn source;\n\t\t}\n\t\t\n\t\tprivate function removeFromSelection(index : int) : void\n\t\t{\n\t\t\tvar numNodes : int = _selection.length;\n\t\t\t\n\t\t\t--numNodes;\n\t\t\t_selection[index] = _selection[numNodes];\n\t\t\t_selection.length = numNodes;\n\t\t}\n\t\t\n\t\tprivate function checkNextToken(expected : String) : void\n\t\t{\n\t\t\tvar token : String = getToken(true);\n\t\t\t\n\t\t\tif (token != expected)\n\t\t\t\tthrowParseError(expected, token);\n\t\t}\n\t\t\n\t\tprivate function throwParseError(expected\t: String,\n\t\t\t\t\t\t\t\t\t\t got\t\t: String) : void\n\t\t{\n\t\t\tthrow new Error(\n\t\t\t\t\"Parse error: expected '\" + expected\n\t\t\t\t+ \"', got '\" + got + \"'.\"\n\t\t\t);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport avmplus.getQualifiedClassName;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.describeType;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic dynamic class SceneIterator extends Proxy\n\t{\n\t\tprivate static const TYPE_CACHE\t: Dictionary\t\t= new Dictionary(true);\n\t\tprivate static const OPERATORS\t: Vector.<String>\t= new <String>[\n\t\t\t\"\/\/\", \"\/\", \"[\", \"]\", \"..\", \".\", \"~=\", \"?=\", \"=\", \"@\", \"*\", \"(\", \")\"\n\t\t];\n\t\tprivate static const REGEX_TRIM\t: RegExp\t\t\t= \/^\\s+|\\s+$\/;\n\n\t\tprivate var _path\t\t: String\t\t\t\t= null;\n\t\tprivate var _selection\t: Vector.<ISceneNode>\t= null;\n\t\tprivate var _modifier\t: String\t\t\t\t= null;\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _selection.length;\n\t\t}\n\t\t\n\t\tpublic function SceneIterator(path \t\t: String,\n\t\t\t\t\t\t\t\t\t  selection : Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t  modifier\t: String\t= \"\")\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_modifier = modifier;\n\t\t\t\n\t\t\tinitialize(path, selection);\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _selection.toString();\n\t\t}\n\t\t\n\t\toverride flash_proxy function setProperty(name : *, value : *):void\n\t\t{\n\t\t\tvar propertyName : String = name;\n\t\t\t\n\t\t\tfor each (var node : ISceneNode in _selection)\n\t\t\t\tgetValueObject(node, _modifier)[propertyName] = value;\n\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\tif (index == name)\n\t\t\t\treturn index < _selection.length ? _selection[index] : null;\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to get a property on a set of objects. '\n\t\t\t\t\t+ 'You must use the [] operator to fetch one of the objects.'\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\treturn index < _selection.length ? index + 1 : 0;\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\treturn _selection[int(index - 1)];\n\t\t}\n\t\t\n\t\toverride flash_proxy function callProperty(name:*, ...parameters):*\n\t\t{\n\t\t\tvar methodName : String = name;\n\t\t\t\n\t\t\tfor each (var node : ISceneNode in _selection)\n\t\t\t{\n\t\t\t\tvar method : Function = getValueObject(node, _modifier)[methodName];\n\t\t\t\t\n\t\t\t\tmethod.apply(null, parameters);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprivate function initialize(path : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\t_path = path;\n\t\t\t\n\t\t\t\/\/ update root\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\t_selection = selection.slice();\n\t\t\tif (token == \"\/\")\n\t\t\t{\n\t\t\t\tselectRoots();\n\t\t\t\tnextToken(token);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ parse\n\t\t\twhile (token = getToken())\n\t\t\t{\n\t\t\t\tswitch (token)\n\t\t\t\t{\n\t\t\t\t\tcase '\/\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectDescendants();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tcase '\/' :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tselectChildren();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tdefault :\n\t\t\t\t\t\tnextToken(token);\n\t\t\t\t\t\tparseNodeType(token);\n\t\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getToken(doNext : Boolean = false) : String\n\t\t{\n\t\t\tvar token\t: String\t= null;\n\t\t\t\n\t\t\tif (!_path)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tvar nextOpIndex : int = int.MAX_VALUE;\n\t\t\t\n\t\t\tfor each (var op : String in OPERATORS)\n\t\t\t{\n\t\t\t\tvar opIndex : int = _path.indexOf(op);\n\t\t\t\t\n\t\t\t\tif (opIndex > 0 && opIndex < nextOpIndex)\n\t\t\t\t\tnextOpIndex = opIndex;\n\t\t\t\t\n\t\t\t\tif (opIndex == 0)\n\t\t\t\t{\n\t\t\t\t\ttoken = op;\n\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (!token)\n\t\t\t\ttoken = _path.substring(0, nextOpIndex);\n\t\t\t\n\t\t\tif (doNext)\n\t\t\t\tnextToken(token);\n\t\t\t\n\t\t\treturn token;\n\t\t}\n\t\t\n\t\tprivate function getValueToken() : Object\n\t\t{\n\t\t\tvar value : Object\t= null;\n\t\t\t\n\t\t\t_path = _path.replace(\/^\\s+\/, '');\n\t\t\t\n\t\t\tif (_path.charAt(0) == \"'\")\n\t\t\t{\n\t\t\t\tvar endOfStringIndex : int = _path.indexOf(\"'\", 1);\n\t\t\t\t\n\t\t\t\tif (endOfStringIndex < 0)\n\t\t\t\t\tthrow new Error(\"Unterminated string expression.\");\n\t\t\t\t\n\t\t\t\tvar stringValue\t: String\t=  _path.substring(1, endOfStringIndex);\n\t\t\t\t\n\t\t\t\t_path = _path.substring(endOfStringIndex + 1);\n\t\t\t\t\n\t\t\t\tvalue = stringValue;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar token : String\t= getToken(true);\n\t\t\t\t\n\t\t\t\tif (token == \"true\")\n\t\t\t\t\tvalue = true;\n\t\t\t\telse if (token == \"false\")\n\t\t\t\t\tvalue = false;\n\t\t\t\telse if (token.indexOf(\"0x\") == 0)\n\t\t\t\t\tvalue = parseInt(token, 16);\n\t\t\t}\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tprivate function nextToken(token : String) : void\n\t\t{\n\t\t\t_path = _path.substring(_path.indexOf(token) + token.length);\n\t\t}\n\t\t\n\t\tprivate function selectChildren(typeName : String = null) : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\tif (typeName != null)\n\t\t\t\ttypeName = typeName.toLowerCase();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node is Group)\n\t\t\t\t{\n\t\t\t\t\tvar group \t\t: Group = node as Group;\n\t\t\t\t\tvar numChildren : uint \t= group.numChildren;\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child \t\t: ISceneNode \t= group.getChildAt(i);\n\t\t\t\t\t\tvar className\t: String\t\t= getQualifiedClassName(child)\n\t\t\t\t\t\tvar childType \t: String \t\t= className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (typeName == null || childType.toLowerCase() == typeName)\n\t\t\t\t\t\t\t_selection.push(child);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectRoots() : void\n\t\t{\n\t\t\tvar selection\t: Vector.<ISceneNode>\t= _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t\tif (_selection.indexOf(node.root) < 0)\n\t\t\t\t\t_selection.push(node);\n\t\t}\n\t\t\n\t\tprivate function selectDescendants() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\t_selection.push(node);\n\t\t\t\tif (node is Group)\n\t\t\t\t\t(node as Group).getDescendantsByType(ISceneNode, _selection);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectParents() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node.parent)\n\t\t\t\t\t_selection.push(node.parent);\n\t\t\t\telse\n\t\t\t\t\t_selection.push(node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parseNodeType(nodeType : String) : void\n\t\t{\n\t\t\tif (nodeType == '.')\n\t\t\t{\n\t\t\t\t\/\/ nothing\n\t\t\t}\n\t\t\tif (nodeType == '..')\n\t\t\t\tselectParents();\n\t\t\telse if (nodeType == '*')\n\t\t\t\tselectChildren();\n\t\t\telse\n\t\t\t\tselectChildren(nodeType);\n\t\t\t\n\t\t\t\/\/ apply predicates\n\t\t\tvar token : String = getToken();\n\t\t\t\n\t\t\twhile (token == \"[\")\n\t\t\t{\n\t\t\t\tnextToken(token);\n\t\t\t\tparsePredicate();\n\t\t\t\t\n\t\t\t\ttoken = getToken();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parsePredicate() : void\n\t\t{\n\t\t\tvar propertyName\t: String\t= getToken(true);\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\t\n\t\t\tif (isBinding)\n\t\t\t\tpropertyName = getToken(true);\n\t\t\t\n\t\t\tvar index\t: int\t= parseInt(propertyName);\n\t\t\t\n\t\t\tif (index.toString() == propertyName)\n\t\t\t{\n\t\t\t\tif (index < _selection.length)\n\t\t\t\t{\n\t\t\t\t\t_selection[0] = _selection[index];\n\t\t\t\t\t_selection.length = 1;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\t_selection.length = 0;\n\t\t\t}\n\t\t\telse if (propertyName == 'hasController')\n\t\t\t{\n\t\t\t\tcheckNextToken('(');\n\t\t\t\tfilterOnController(getToken(true));\n\t\t\t\tcheckNextToken(')');\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar operator\t: String\t= getToken(true);\n\t\t\t\tvar value\t\t: Object\t= getValueToken();\n\t\t\t\t\n\t\t\t\tif (operator == \"~=\")\n\t\t\t\t\tfilterOnRegExp(propertyName, String(value), isBinding);\n\t\t\t\telse\n\t\t\t\t\tfilterOnValue(propertyName, value, isBinding);\n\t\t\t}\n\t\t\t\n\t\t\tcheckNextToken(\"]\");\n\t\t}\n\t\t\n\t\tprivate function filterOnRegExp(propertyName : String, regExpString : String, isBinding : Boolean) : void\n\t\t{\n\t\t\tvar numNodes\t: int\t\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar nodeValue \t: String\t\t= null;\n\t\t\t\t\n\t\t\t\tif (isBinding && (node['bindings'] is DataBindings))\n\t\t\t\t\tnodeValue = String((node['bindings'] as DataBindings).getProperty(propertyName));\n\t\t\t\telse\n\t\t\t\t\tnodeValue = String(getValueObject(node, propertyName));\n\t\t\t\t\n\t\t\t\tvar matches\t\t: Array\t\t\t= nodeValue.match(regExpString);\n\t\t\t\t\n\t\t\t\tif (!matches || matches.length == 0)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnValue(propertyName : String, value : Object, isBinding : Boolean) : void\n\t\t{\n\t\t\tvar numNodes\t: int\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar nodeValue \t: Object \t\t= null;\n\t\t\t\t\n\t\t\t\tif (isBinding && (node['bindings'] is DataBindings))\n\t\t\t\t\tnodeValue = (node['bindings'] as DataBindings).getProperty(propertyName);\n\t\t\t\telse\n\t\t\t\t\tnodeValue = getValueObject(node, propertyName);\n\t\t\t\t\n\t\t\t\tif (nodeValue != value)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnController(controllerName : Object) : Object\n\t\t{\n\t\t\tvar numNodes\t: int\t\t= _selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: ISceneNode\t= _selection[i];\n\t\t\t\tvar numControllers\t: uint\t\t\t= node.numControllers;\n\t\t\t\tvar keepSceneNode\t: Boolean\t\t= false;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controllerType : String = getQualifiedClassName(node.getController(controllerId));\n\t\t\t\t\tcontrollerType = controllerType.substr(controllerType.lastIndexOf(':') + 1);\n\t\t\t\t\t\n\t\t\t\t\tif (controllerType == controllerName)\n\t\t\t\t\t{\n\t\t\t\t\t\tkeepSceneNode = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!keepSceneNode)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function getValueObject(source : Object, modifier : String) : Object\n\t\t{\n\t\t\tif (modifier)\n\t\t\t{\n\t\t\t\tvar tokens : Array = modifier.split(\".\");\n\t\t\t\t\n\t\t\t\tfor each (var token : String in tokens)\n\t\t\t\t\tsource = source[token];\n\t\t\t}\n\t\t\t\n\t\t\treturn source;\n\t\t}\n\t\t\n\t\tprivate function removeFromSelection(index : int) : void\n\t\t{\n\t\t\tvar numNodes : int = _selection.length;\n\t\t\t\n\t\t\t--numNodes;\n\t\t\t_selection[index] = _selection[numNodes];\n\t\t\t_selection.length = numNodes;\n\t\t}\n\t\t\n\t\tprivate function checkNextToken(expected : String) : void\n\t\t{\n\t\t\tvar token : String = getToken(true);\n\t\t\t\n\t\t\tif (token != expected)\n\t\t\t\tthrowParseError(expected, token);\n\t\t}\n\t\t\n\t\tprivate function throwParseError(expected\t: String,\n\t\t\t\t\t\t\t\t\t\t got\t\t: String) : void\n\t\t{\n\t\t\tthrow new Error(\n\t\t\t\t\"Parse error: expected '\" + expected\n\t\t\t\t+ \"', got '\" + got + \"'.\"\n\t\t\t);\n\t\t}\n\t}\n}","subject":"add XPath special function 'hasController()' instead of weird ?= operator","message":"add XPath special function 'hasController()' instead of weird ?= operator\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f14bc0fb01a151f9261726bf12b2f228958b3667","old_file":"sdk-remote\/src\/tests\/liburbi-check.as","new_file":"sdk-remote\/src\/tests\/liburbi-check.as","old_contents":"m4_pattern_allow([^URBI_(PATH|SERVER)$])         -*- shell-script -*-\n\nAS_INIT()dnl\nURBI_PREPARE()\n\nset -e\n\ncase $VERBOSE in\n  x) set -x;;\nesac\n\n# Avoid zombies and preserve debugging information.\ncleanup ()\n{\n  exit_status=$?\n\n  # In case we were caught by set -e, kill the children.\n  children_kill\n  children_harvest\n  children_report\n\n  children_sta=$(children_status remote)\n  # Don't clean before calling children_status...\n  test x$VERBOSE != x || children_clean\n\n  case $exit_status:$children_sta in\n    0:0) ;;\n    0:*) # Maybe a children exited for SKIP etc.\n\t exit $children_sta;;\n    *:*) # If liburbi-check failed, there is a big problem.\n\t error SOFTWARE \"liburbi-check itself failed with $exit_status\";;\n  esac\n  # rst_expect sets exit=false if it saw a failure.\n  $exit\n}\nfor signal in 1 2 13 15; do\n  trap 'error $((128 + $signal)) \\\n\t      \"received signal $signal ($(kill -l $signal))\"' $signal\ndone\ntrap cleanup 0\n\n\n# Overriden to include the test name.\nstderr ()\n{\n  echo >&2 \"$(basename $0): $me: $@\"\n  echo >&2\n}\n\n\n# Sleep some time, but taking into account the fact that\n# instrumentation slows down a lot.\nmy_sleep ()\n{\n  if $INSTRUMENT; then\n    sleep $(($1 * 5))\n  else\n    sleep $1\n  fi\n}\n\n## -------------- ##\n## Main program.  ##\n## -------------- ##\n\nexec 3>&2\n\n: ${abs_builddir='@abs_builddir@'}\ncheck_dir abs_builddir liburbi-check\n: ${abs_top_builddir='@abs_top_builddir@'}\ncheck_dir abs_top_builddir config.status\n: ${abs_top_srcdir='@abs_top_srcdir@'}\ncheck_dir abs_top_srcdir configure.ac\n\n# Make it absolute.\nchk=$(absolute \"$1\")\nif test ! -f \"$chk.cc\"; then\n  fatal \"no such file: $chk.cc\"\nfi\n\nperiod=32\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\nmedir=$(basename $(dirname \"$chk\"))\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\/andexp-pipeexp\nme=$medir\/$(basename \"$chk\" \".cc\")\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> andexp-pipeexp\nmeraw=$(basename $me)    # MERAW!\n\nsrcdir=$(absolute $srcdir)\nexport srcdir\n# Move to a private dir.\nrm -rf $me.dir\nmkdir -p $me.dir\ncd $me.dir\n\n# Help debugging\nset | rst_pre \"$me variables\"\n\n# $URBI_SERVER.\n#\n# If this SDK-Remote is part of the Kernel package, then we should not\n# use an installed urbi-console, but rather the one which is part of\n# this package.\nif test -d $abs_top_srcdir\/..\/..\/src\/kernel; then\n  stderr \"This SDK-Remote is part of a kernel package.\"\n  URBI_SERVER=$abs_top_builddir\/..\/src\/urbi-console\n  export URBI_PATH=$abs_top_srcdir\/..\/share\nelse\n  stderr \"This SDK-Remote is standalone.\"\nfi\n# Leaves trailing files, so run it in subdir.\nfind_urbi_server\n\n# Compute expected output.\nsed -n -e 's@\/\/= @@p' $chk.cc >output.exp\ntouch error.exp\necho 0 >status.exp\n\n# Start it.\nvalgrind=$(instrument \"server.val\")\ncmd=\"$valgrind $URBI_SERVER --port 0 -w server.port --period $period\"\necho \"$cmd\" >server.cmd\n$cmd >server.out 2>server.err &\nchildren_register server\n\nmy_sleep 2\n\n# Start the test.\nvalgrind=$(instrument \"remote.val\")\ncmd=\"$valgrind ..\/..\/tests localhost $(cat server.port) $meraw\"\necho \"$cmd\" >remote.cmd\n$cmd >remote.out.raw 2>remote.err &\nchildren_register remote\n\n# Let some time to run the tests.\nchildren_wait 10\n\n# Ignore the \"client errors\".\nsed -e '\/^E client error\/d' remote.out.raw >remote.out.eff\n# Compare expected output with actual output.\nrst_expect output remote.out\nrst_pre \"Error output\" remote.err\n\n# Display Valgrind report.\nrst_pre \"Valgrind\" remote.val\n\n# Exit with success: liburbi-check made its job.  But now clean (on\n# trap 0) will check $exit to see if there is a failure in the tests\n# and adjust the exit status accordingly.\nexit 0\n","new_contents":"m4_pattern_allow([^URBI_(PATH|SERVER)$])         -*- shell-script -*-\n\nAS_INIT()dnl\nURBI_PREPARE()\n\nset -e\n\ncase $VERBOSE in\n  x) set -x;;\nesac\n\n# Avoid zombies and preserve debugging information.\ncleanup ()\n{\n  exit_status=$?\n\n  # In case we were caught by set -e, kill the children.\n  children_kill\n  children_harvest\n  children_report\n\n  children_sta=$(children_status remote)\n  # Don't clean before calling children_status...\n  test x$VERBOSE != x || children_clean\n\n  case $exit_status:$children_sta in\n    0:0) ;;\n    0:*) # Maybe a children exited for SKIP etc.\n\t exit $children_sta;;\n    *:*) # If liburbi-check failed, there is a big problem.\n\t error SOFTWARE \"liburbi-check itself failed with $exit_status\";;\n  esac\n  # rst_expect sets exit=false if it saw a failure.\n  $exit\n}\nfor signal in 1 2 13 15; do\n  trap 'error $((128 + $signal)) \\\n\t      \"received signal $signal ($(kill -l $signal))\"' $signal\ndone\ntrap cleanup 0\n\n\n# Overriden to include the test name.\nstderr ()\n{\n  echo >&2 \"$(basename $0): $me: $@\"\n  echo >&2\n}\n\n\n# Sleep some time, but taking into account the fact that\n# instrumentation slows down a lot.\nmy_sleep ()\n{\n  if $INSTRUMENT; then\n    sleep $(($1 * 5))\n  else\n    sleep $1\n  fi\n}\n\n## -------------- ##\n## Main program.  ##\n## -------------- ##\n\nexec 3>&2\n\n: ${abs_builddir='@abs_builddir@'}\ncheck_dir abs_builddir liburbi-check\n: ${abs_top_builddir='@abs_top_builddir@'}\ncheck_dir abs_top_builddir config.status\n: ${abs_top_srcdir='@abs_top_srcdir@'}\ncheck_dir abs_top_srcdir configure.ac\n\n# Make it absolute.\nchk=$(absolute \"$1\")\nif test ! -f \"$chk.cc\"; then\n  fatal \"no such file: $chk.cc\"\nfi\n\nperiod=32\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\nmedir=$(basename $(dirname \"$chk\"))\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\/andexp-pipeexp\nme=$medir\/$(basename \"$chk\" \".cc\")\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> andexp-pipeexp\nmeraw=$(basename $me)    # MERAW!\n\nsrcdir=$(absolute $srcdir)\nexport srcdir\n# Move to a private dir.\nrm -rf $me.dir\nmkdir -p $me.dir\ncd $me.dir\n\n# Help debugging\nset | rst_pre \"$me variables\"\n\n# $URBI_SERVER.\n#\n# If this SDK-Remote is part of the Kernel package, then we should not\n# use an installed urbi-console, but rather the one which is part of\n# this package.\nif test -d $abs_top_srcdir\/..\/..\/src\/kernel; then\n  stderr \"This SDK-Remote is part of a kernel package\" \\\n         \"  ($abs_top_srcdir\/..\/..\/src\/kernel exists).\"\n  URBI_SERVER=$abs_top_builddir\/..\/src\/urbi-console\n  export URBI_PATH=$abs_top_srcdir\/..\/share\nelse\n  stderr \"This SDK-Remote is standalone.\"\nfi\n# Leaves trailing files, so run it in subdir.\nfind_urbi_server\n\n# Compute expected output.\nsed -n -e 's@\/\/= @@p' $chk.cc >output.exp\ntouch error.exp\necho 0 >status.exp\n\n# Start it.\nvalgrind=$(instrument \"server.val\")\ncmd=\"$valgrind $URBI_SERVER --port 0 -w server.port --period $period\"\necho \"$cmd\" >server.cmd\n$cmd >server.out 2>server.err &\nchildren_register server\n\nmy_sleep 2\n\n# Start the test.\nvalgrind=$(instrument \"remote.val\")\ncmd=\"$valgrind ..\/..\/tests localhost $(cat server.port) $meraw\"\necho \"$cmd\" >remote.cmd\n$cmd >remote.out.raw 2>remote.err &\nchildren_register remote\n\n# Let some time to run the tests.\nchildren_wait 10\n\n# Ignore the \"client errors\".\nsed -e '\/^E client error\/d' remote.out.raw >remote.out.eff\n# Compare expected output with actual output.\nrst_expect output remote.out\nrst_pre \"Error output\" remote.err\n\n# Display Valgrind report.\nrst_pre \"Valgrind\" remote.val\n\n# Exit with success: liburbi-check made its job.  But now clean (on\n# trap 0) will check $exit to see if there is a failure in the tests\n# and adjust the exit status accordingly.\nexit 0\n","subject":"Improve a log message.","message":"Improve a log message.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi"}
{"commit":"d8f843b4cbff01f809afe56a27c7ead10278672d","old_file":"test\/stutter\/StutterRunTimeTest.as","new_file":"test\/stutter\/StutterRunTimeTest.as","old_contents":"package stutter\n{\n\timport org.flexunit.assertThat;\n\timport org.hamcrest.collection.array;\n\timport org.hamcrest.object.equalTo;\n\timport org.hamcrest.object.isFalse;\n\timport org.hamcrest.object.isTrue;\n\t\n\tpublic class StutterRunTimeTest\n\t{\n\t\tpublic var l:StutterRunTime;\n\t\t\n\t\t[Before]\n\t\tpublic function setup():void\n\t\t{\n\t\t\tl = new StutterRunTime();\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function label():void\n\t\t{\n\t\t\t\/\/ (label a 42)\n\t\t\tl.eval([ S('label'), S('a'), 42 ]);\n\t\t\t\n\t\t\t\/\/ a\n\t\t\t\/\/ => 42\n\t\t\tassertThat(l.eval(S('a')), equalTo(42))\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function eq():void\n\t\t{\n\t\t\tl.eval([ S('label'), S('a'), 42 ]);\n\n\t\t\t\/\/ (eq 42 a)\n\t\t\t\/\/ => true\n\t\t\tassertThat(l.eval([ S('eq'), 42, S('a')]), isTrue());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function quote():void\n\t\t{\n\t\t\t\/\/ `(1 2)\n\t\t\t\/\/ => [1, 2]\n\t\t\tassertThat(l.eval([ S('quote'), [ 1, 2 ] ]), array(1, 2));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function car():void\n\t\t{\n\t\t\t\/\/ (car `(1 2))\n\t\t\t\/\/ => 1\n\t\t\tassertThat(l.eval([ S('car'), [ S('quote'), [ 1, 2 ] ]]), equalTo(1));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function cdr():void\n\t\t{\n\t\t\t\/\/ (cdr `(1 2))\n\t\t\t\/\/ => [2]\n\t\t\tassertThat(l.eval([ S('cdr'), [ S('quote'), [ 1, 2 ] ]]), array(2));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function cons():void\n\t\t{\n\t\t\t\/\/ (cons 1 `(2 3))\n\t\t\t\/\/ => [1, 2, 3]\n\t\t\tassertThat(l.eval([ S('cons'), 1, [ S('quote'), [ 2, 3 ] ]]), array(1, 2, 3));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function if_():void\n\t\t{\n\t\t\t\/\/ (if (eq 1 2) 42 43)\n\t\t\t\/\/ => 43\n\t\t\tassertThat(l.eval([ S('if'), [ S('eq'), 1, 2 ], 42, 43 ]), equalTo(43));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function atom():void\n\t\t{\n\t\t\tl.eval([ S('label'), S('a'), 42 ]);\n\n\t\t\t\/\/ (atom a)\n\t\t\t\/\/ => true\n\t\t\tassertThat(l.eval([ S('atom'), [ S('a') ]]), isTrue());\n\n\t\t\t\/\/ (atom 123)\n\t\t\t\/\/ => true\n\t\t\tassertThat(l.eval([ S('atom'), [ 123 ]]), isTrue());\n\n\t\t\t\/\/ (atom `(1))\n\t\t\t\/\/ => true\n\t\t\tassertThat(l.eval([ S('atom'), [ S('quote'), [ 1 ] ]]), isFalse());\n\n\t\t\t\/\/ (atom `(1 2))\n\t\t\t\/\/ => false\n\t\t\tassertThat(l.eval([ S('atom'), [ S('quote'), [ 1, 2 ]]]), isFalse());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function lambda():void\n\t\t{\n\t\t\t\/\/ (label second `(lambda (x) (car (cdr x))))\n\t\t\tl.eval([ S('label'), S('second'), [ S('quote'), [ S('lambda'), [ S('x') ], [ S('car'), [ S('cdr'), S('x')]]]]]);\n\n\t\t\t\/\/ (second `(1 2 3))\n\t\t\tassertThat(l.eval([ S('second'), [ S('quote'), [ 1, 2, 3 ]]]), equalTo(2));\n\t\t}\n\t}\n}\n","new_contents":"package stutter\n{\n\timport org.flexunit.assertThat;\n\timport org.hamcrest.collection.array;\n\timport org.hamcrest.object.equalTo;\n\timport org.hamcrest.object.isFalse;\n\timport org.hamcrest.object.isTrue;\n\t\n\tpublic class StutterRunTimeTest\n\t{\n\t\tpublic var l:StutterRunTime;\n\t\t\n\t\t[Before]\n\t\tpublic function setup():void\n\t\t{\n\t\t\tl = new StutterRunTime();\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function label():void\n\t\t{\n\t\t\t\/\/ (label a 42)\n\t\t\tl.eval([ S('label'), S('a'), 42 ]);\n\t\t\t\n\t\t\t\/\/ a\n\t\t\t\/\/ => 42\n\t\t\tassertThat(l.eval(S('a')), equalTo(42))\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function eq():void\n\t\t{\n\t\t\tl.eval([ S('label'), S('a'), 42 ]);\n\n\t\t\t\/\/ (eq 42 a)\n\t\t\t\/\/ => true\n\t\t\tassertThat(l.eval([ S('eq'), 42, S('a')]), isTrue());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function quote():void\n\t\t{\n\t\t\t\/\/ `(1 2)\n\t\t\t\/\/ => [1, 2]\n\t\t\tassertThat(l.eval([ S('quote'), [ 1, 2 ] ]), array(1, 2));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function car():void\n\t\t{\n\t\t\t\/\/ (car `(1 2))\n\t\t\t\/\/ => 1\n\t\t\tassertThat(l.eval([ S('car'), [ S('quote'), [ 1, 2 ] ]]), equalTo(1));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function cdr():void\n\t\t{\n\t\t\t\/\/ (cdr `(1 2))\n\t\t\t\/\/ => [2]\n\t\t\tassertThat(l.eval([ S('cdr'), [ S('quote'), [ 1, 2 ] ]]), array(2));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function cons():void\n\t\t{\n\t\t\t\/\/ (cons 1 `(2 3))\n\t\t\t\/\/ => [1, 2, 3]\n\t\t\tassertThat(l.eval([ S('cons'), 1, [ S('quote'), [ 2, 3 ] ]]), array(1, 2, 3));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function if_():void\n\t\t{\n\t\t\t\/\/ (if (eq 1 2) 42 43)\n\t\t\t\/\/ => 43\n\t\t\tassertThat(l.eval([ S('if'), [ S('eq'), 1, 2 ], 42, 43 ]), equalTo(43));\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function atom():void\n\t\t{\n\t\t\tl.eval([ S('label'), S('a'), 42 ]);\n\n\t\t\t\/\/ (atom a)\n\t\t\t\/\/ => true\n\t\t\tassertThat(l.eval([ S('atom'), [ S('a') ]]), isTrue());\n\n\t\t\t\/\/ (atom 123)\n\t\t\t\/\/ => true\n\t\t\tassertThat(l.eval([ S('atom'), [ 123 ]]), isTrue());\n\n\t\t\t\/\/ (atom `(1))\n\t\t\t\/\/ => true\n\t\t\tassertThat(l.eval([ S('atom'), [ S('quote'), [ 1 ] ]]), isFalse());\n\n\t\t\t\/\/ (atom `(1 2))\n\t\t\t\/\/ => false\n\t\t\tassertThat(l.eval([ S('atom'), [ S('quote'), [ 1, 2 ]]]), isFalse());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function lambda():void\n\t\t{\n\t\t\t\/\/ (label second '(lambda (x) (car (cdr x))))\n\t\t\tl.eval([ S('label'), S('second'), [ S('quote'), [ S('lambda'), [ S('x') ], [ S('car'), [ S('cdr'), S('x')]]]]]);\n\n\t\t\t\/\/ (second '(1 2 3))\n\t\t\tassertThat(l.eval([ S('second'), [ S('quote'), [ 1, 2, 3 ]]]), equalTo(2));\n\t\t}\n\t}\n}\n","subject":"correct syntax in examples","message":"correct syntax in examples\n","lang":"ActionScript","license":"mit","repos":"drewbourne\/stutter"}
{"commit":"f73f636907752b8d9c0b640812d26a94537862df","old_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/view\/summary\/VideosSummary.as","new_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/view\/summary\/VideosSummary.as","old_contents":"package com.dotfold.dotvimstat.view.summary\n{\n\timport asx.string.empty;\n\t\n\timport com.dotfold.dotvimstat.net.service.VimeoBasicService;\n\timport com.dotfold.dotvimstat.view.IView;\n\timport com.greensock.TweenLite;\n\t\n\timport modena.core.Element;\n\timport modena.core.ElementContent;\n\timport modena.ui.Label;\n\t\n\t\/**\n\t * VideosSummary view shows the count of videos retrieved from the Vimeo API.\n\t * \n\t * @author jamesmcnamee\n\t * \n\t *\/\t\n\tpublic class VideosSummary extends Element implements IView\n\t{\n\t\tpublic static const ELEMENT_NAME:String = \"videosSummary\";\n\t\t\n\t\tprivate var _label:Label;\n\t\t\n\t\t\/**\n\t\t * Constructor.\n\t\t *\/\t\t\n\t\tpublic function VideosSummary(styleClass:String = null)\n\t\t{\n\t\t\tsuper(styleClass);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\t\t\n\t\toverride protected function createElementContent():ElementContent\n\t\t{\n\t\t\tvar content:ElementContent = super.createElementContent();\n\t\t\t\n\t\t\t_label = new Label(\"summaryCount\");\n\t\t\tcontent.addChild(_label);\n\t\t\t_label.alpha = 0;\n\t\t\t\n\t\t\treturn content;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Update the label with count of videos.\n\t\t *\/\t\t\n\t\tpublic function set videosCount(value:int):void\n\t\t{\n\t\t\t_label.text = value.toString();\n\t\t\t\n\t\t\tTweenLite.to(_label, 0.4, { alpha: 1, ease: 'easeInQuad' }); \n\t\t\tinvalidateRender();\n\t\t}\n\t\t\n\t\toverride public function validateRender():void\n\t\t{\n\t\t\tsuper.validateRender();\n\t\t\t\n\t\t\t_label.x = (width - _label.width) \/ 2;\n\t\t\t_label.y = (height - _label.height) \/ 2;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package com.dotfold.dotvimstat.view.summary\n{\n\timport com.dotfold.dotvimstat.view.IView;\n\timport com.dotfold.dotvimstat.view.animation.ElementAnimationSequencer;\n\t\n\timport modena.core.ElementContent;\n\timport modena.ui.HBox;\n\timport modena.ui.Label;\n\t\n\t\/**\n\t * VideosSummary view shows the count of videos retrieved from the Vimeo API.\n\t * \n\t * @author jamesmcnamee\n\t * \n\t *\/\n\tpublic class VideosSummary extends HBox implements IView\n\t{\n\t\tpublic static const ELEMENT_NAME:String = \"videosSummary\";\n\t\t\n\t\tprivate var _numVideos:Label;\n\t\tprivate var _staticText:Label;\n\t\t\n\t\t[Inject]\n\t\tpublic var animationQueue:ElementAnimationSequencer;\n\t\t\n\t\t\/**\n\t\t * Constructor.\n\t\t *\/\n\t\tpublic function VideosSummary(styleClass:String = null)\n\t\t{\n\t\t\tsuper(styleClass);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride protected function createElementContent():ElementContent\n\t\t{\n\t\t\tvar content:ElementContent = super.createElementContent();\n\t\t\t\n\t\t\t_numVideos = new Label(\"summaryDetail\");\n\t\t\t_numVideos.alpha = 0;\n\t\t\t\n\t\t\t_staticText = new Label(\"summarySmall\");\n\t\t\t_staticText.text = \"total videos\";\n\t\t\t_staticText.alpha = 0;\n\t\t\t\n\t\t\tcontent.addChild(_numVideos);\n\t\t\tcontent.addChild(_staticText);\n\t\t\t\n\t\t\treturn content;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Called from Mediator once data load is complete.\n\t\t *\/\n\t\tpublic function show():void\n\t\t{\n\t\t\trunAnimationQueue();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Update the num videos label.\n\t\t *\/\n\t\tpublic function set videosCount(value:int):void\n\t\t{\n\t\t\t_numVideos.text = value.toString();\n\t\t\t\n\t\t\tinvalidateRender();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Add elements to the animation queue and start. \n\t\t *\/\n\t\tprivate function runAnimationQueue():void\n\t\t{\n\t\t\tanimationQueue\n\t\t\t\t.addElement(_numVideos)\n\t\t\t\t.addElement(_staticText)\n\t\t\t\t.play();\n\t\t}\n\t}\n}","subject":"update video summary view","message":"[feat] update video summary view\n\n- use animation queue\n- cleanup text handling\n","lang":"ActionScript","license":"mit","repos":"dotfold\/dotvimstat"}
{"commit":"a058098aa03d2a47cc8afa9edd314cfa69480988","old_file":"src\/aerys\/minko\/render\/shader\/part\/phong\/contribution\/AbstractContributionShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/phong\/contribution\/AbstractContributionShaderPart.as","old_contents":"package aerys.minko.render.shader.part.phong.contribution\n{\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerFormat;\n\n\t\/**\n\t * Methods in this class allow to compute light contributions.\n\t * It is extended by InfiniteShaderPart for directional lights, and LocalizedShaderPart for point and spot lights.\n\t * \n\t * All methods are available in tangent, local and world space.\n\t * \n\t * - Computing in tangent space is computationally more expensive, both in CPU and GPU, because we need to feed\n\t * more data to the shaders than the other methods but it allows to do both bump and parallax mapping.\n\t * \n\t * - Doing it in local space is computationally more expensive on the CPU, because the light\n\t * position will need to be converted in the CPU for each mesh and at each frame will produce the lighter shaders.\n\t * \n\t * Doing as much work on the CPU as possible, and have as short a possible shader would be the way to go\n\t * if adobe's compiler was better than it is. Therefor, minko defaults to computing everything in world space\n\t * which is faster in practical tests.\n\t * \n\t * The cost of each light will be in O(number of drawcalls) on the CPU.\n\t * However, this is the way that will lead to the smaller shaders, and is therefor recomended when used\n\t * in small scenes with many lights.\n\t * \n\t * - Computing lights in world space is cheaper on the CPU, because no extra computation is\n\t * needed for each mesh, but will cost one extra matrix multiplication on the GPU (we need the world position\n\t * or every fragment).\n\t * \n\t * @author Romain Gilliotte\n\t * \n\t *\/\t\n\tpublic class AbstractContributionShaderPart extends LightAwareShaderPart\n\t{\n\t\t\n\t\tpublic function AbstractContributionShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the diffuse value of a given light.\n\t\t * Computations will be done in tangent space.\n\t\t * \n\t\t * @param lightId The id of the localized light (PointLight or SpotLight)\n\t\t * @return Shader subgraph representing the diffuse value of this light. \n\t\t *\/\n\t\tpublic function computeDiffuseInTangentSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the diffuse value of a given light.\n\t\t * Computation will be done in local space.\n\t\t * \n\t\t * @param lightId The id of the localized light (PointLight or SpotLight)\n\t\t * @return Shader subgraph representing the diffuse value of this light. \n\t\t *\/\n\t\tpublic function computeDiffuseInLocalSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the diffuse value of a given light.\n\t\t * Computation will be done in world space.\n\t\t * \n\t\t * @param lightId The id of the light\n\t\t * @return Shader subgraph representing the diffuse value of this light. \n\t\t *\/\n\t\tpublic function computeDiffuseInWorldSpace(lightId : uint, normal : SFloat) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the specular value of a given light.\n\t\t * Computation will be done in tangent space.\n\t\t * \n\t\t * @param lightId\n\t\t * @return \n\t\t *\/\t\t\n\t\tpublic function computeSpecularInTangentSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the specular value of a given light.\n\t\t * Computation will be done in local space.\n\t\t * \n\t\t * @param lightId\n\t\t * @return \n\t\t *\/\n\t\tpublic function computeSpecularInLocalSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the specular value of a given light.\n\t\t * Computation will be done in world space.\n\t\t * \n\t\t * @param lightId\n\t\t * @return \n\t\t *\/\n\t\tpublic function computeSpecularInWorldSpace(lightId : uint, normal : SFloat) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Compute final diffuse value from light direction and normal.\n\t\t * Both requested vector can be in any space (tangent, local, light, view or whatever) but must be in the same space.\n\t\t * Also they must be recheable in the fragment shader (they must be constant, or already interpolated)\n\t\t * \n\t\t * @param lightId\n\t\t * @param fsLightDirection\n\t\t * @param fsNormal\n\t\t * @return \n\t\t *\/\t\t\n\t\tprotected function diffuseFromVectors(lightId\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t  fsLightDirection\t: SFloat,\n\t\t\t\t\t\t\t\t\t\t\t  fsNormal\t\t\t: SFloat) : SFloat\n\t\t{\n\t\t\tvar fsLambertProduct\t: SFloat = saturate(negate(dotProduct3(fsLightDirection, fsNormal)));\n\t\t\tvar cDiffuse\t\t\t: SFloat = getLightParameter(lightId, 'diffuse', 1);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(PhongProperties.DIFFUSE_MULTIPLIER))\n\t\t\t\tcDiffuse.scaleBy(meshBindings.getParameter(PhongProperties.DIFFUSE_MULTIPLIER, 1));\n\t\t\t\n\t\t\treturn multiply(cDiffuse, fsLambertProduct);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Compute final specular value from light direction, normal, and camera direction.\n\t\t * All three requested vector can be in any space (tangent, local, light, view or whatever) but must all be in the same sapce.\n\t\t * Also they must be recheable in the fragment shader (they must be constant, or already interpolated)\n\t\t * \n\t\t * @param lightId\n\t\t * @param fsLightDirection\n\t\t * @param fsNormal\n\t\t * @param fsCameraDirection\n\t\t * @return \n\t\t *\/\t\t\n\t\tprotected function specularFromVectors(lightId\t\t\t\t: uint, \n\t\t\t\t\t\t\t\t\t\t\t   fsLightDirection\t\t: SFloat, \n\t\t\t\t\t\t\t\t\t\t\t   fsNormal\t\t\t\t: SFloat, \n\t\t\t\t\t\t\t\t\t\t\t   fsCameraDirection\t: SFloat) : SFloat\n\t\t{\n\t\t\tvar fsLightReflectedDirection\t: SFloat = reflect(fsLightDirection, fsNormal);\n\t\t\tvar fsLambertProduct\t\t\t: SFloat = saturate(negate(dotProduct3(fsLightReflectedDirection, fsCameraDirection)));\n\t\t\t\n\t\t\tvar cLightSpecular\t: SFloat \t= getLightParameter(lightId, 'specular', 1);\n\t\t\tvar cLightShininess\t: SFloat \t= getLightParameter(lightId, 'shininess', 1);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SPECULAR))\n\t\t\t{\n\t\t\t\tvar specular\t: SFloat\t= meshBindings.getParameter(PhongProperties.SPECULAR, 4);\n                \n\t\t\t\tcLightSpecular = multiply(cLightSpecular, specular.xyz);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SPECULAR_MAP))\n\t\t\t{\n\t\t\t\tvar fsSpecularSample \t: SFloat\t= sampleTexture(\n\t\t\t\t\tmeshBindings.getTextureParameter(\n\t\t\t\t\t\tPhongProperties.SPECULAR_MAP,\n\t\t\t\t\t\t1,\n\t\t\t\t\t\t0,\n\t\t\t\t\t\t1,\n\t\t\t\t\t\t0,\n\t\t\t\t\t\tmeshBindings.getProperty(PhongProperties.SPECULAR_MAP_FORMAT, SamplerFormat.RGBA)\n\t\t\t\t\t),\n\t\t\t\t\tfsUV\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tcLightSpecular.scaleBy(fsSpecularSample.x);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SHININESS))\n\t\t\t\tcLightShininess.scaleBy(meshBindings.getParameter(PhongProperties.SHININESS, 1));\n\t\t\t\n\t\t\treturn multiply(cLightSpecular, power(fsLambertProduct, cLightShininess));\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.part.phong.contribution\n{\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerFormat;\n\n\t\/**\n\t * Methods in this class allow to compute light contributions.\n\t * It is extended by InfiniteShaderPart for directional lights, and LocalizedShaderPart for point and spot lights.\n\t * \n\t * All methods are available in tangent, local and world space.\n\t * \n\t * - Computing in tangent space is computationally more expensive, both in CPU and GPU, because we need to feed\n\t * more data to the shaders than the other methods but it allows to do both bump and parallax mapping.\n\t * \n\t * - Doing it in local space is computationally more expensive on the CPU, because the light\n\t * position will need to be converted in the CPU for each mesh and at each frame will produce the lighter shaders.\n\t * \n\t * Doing as much work on the CPU as possible, and have as short a possible shader would be the way to go\n\t * if adobe's compiler was better than it is. Therefor, minko defaults to computing everything in world space\n\t * which is faster in practical tests.\n\t * \n\t * The cost of each light will be in O(number of drawcalls) on the CPU.\n\t * However, this is the way that will lead to the smaller shaders, and is therefor recomended when used\n\t * in small scenes with many lights.\n\t * \n\t * - Computing lights in world space is cheaper on the CPU, because no extra computation is\n\t * needed for each mesh, but will cost one extra matrix multiplication on the GPU (we need the world position\n\t * or every fragment).\n\t * \n\t * @author Romain Gilliotte\n\t * \n\t *\/\t\n\tpublic class AbstractContributionShaderPart extends LightAwareShaderPart\n\t{\n\t\t\n\t\tpublic function AbstractContributionShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the diffuse value of a given light.\n\t\t * Computations will be done in tangent space.\n\t\t * \n\t\t * @param lightId The id of the localized light (PointLight or SpotLight)\n\t\t * @return Shader subgraph representing the diffuse value of this light. \n\t\t *\/\n\t\tpublic function computeDiffuseInTangentSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the diffuse value of a given light.\n\t\t * Computation will be done in local space.\n\t\t * \n\t\t * @param lightId The id of the localized light (PointLight or SpotLight)\n\t\t * @return Shader subgraph representing the diffuse value of this light. \n\t\t *\/\n\t\tpublic function computeDiffuseInLocalSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the diffuse value of a given light.\n\t\t * Computation will be done in world space.\n\t\t * \n\t\t * @param lightId The id of the light\n\t\t * @return Shader subgraph representing the diffuse value of this light. \n\t\t *\/\n\t\tpublic function computeDiffuseInWorldSpace(lightId : uint, normal : SFloat) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the specular value of a given light.\n\t\t * Computation will be done in tangent space.\n\t\t * \n\t\t * @param lightId\n\t\t * @return \n\t\t *\/\t\t\n\t\tpublic function computeSpecularInTangentSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the specular value of a given light.\n\t\t * Computation will be done in local space.\n\t\t * \n\t\t * @param lightId\n\t\t * @return \n\t\t *\/\n\t\tpublic function computeSpecularInLocalSpace(lightId : uint) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates the shader subgraph to compute the specular value of a given light.\n\t\t * Computation will be done in world space.\n\t\t * \n\t\t * @param lightId\n\t\t * @return \n\t\t *\/\n\t\tpublic function computeSpecularInWorldSpace(lightId : uint, normal : SFloat) : SFloat\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Compute final diffuse value from light direction and normal.\n\t\t * Both requested vector can be in any space (tangent, local, light, view or whatever) but must be in the same space.\n\t\t * Also they must be recheable in the fragment shader (they must be constant, or already interpolated)\n\t\t * \n\t\t * @param lightId\n\t\t * @param fsLightDirection\n\t\t * @param fsNormal\n\t\t * @return \n\t\t *\/\t\t\n\t\tprotected function diffuseFromVectors(lightId\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t  fsLightDirection\t: SFloat,\n\t\t\t\t\t\t\t\t\t\t\t  fsNormal\t\t\t: SFloat) : SFloat\n\t\t{\n\t\t\tvar fsLambertProduct\t: SFloat = saturate(negate(dotProduct3(fsLightDirection, fsNormal)));\n\t\t\tvar cDiffuse\t\t\t: SFloat = getLightParameter(lightId, 'diffuse', 1);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(PhongProperties.DIFFUSE_MULTIPLIER))\n\t\t\t\tcDiffuse.scaleBy(meshBindings.getParameter(PhongProperties.DIFFUSE_MULTIPLIER, 1));\n\t\t\t\n\t\t\treturn multiply(cDiffuse, fsLambertProduct);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Compute final specular value from light direction, normal, and camera direction.\n\t\t * All three requested vector can be in any space (tangent, local, light, view or whatever) but must all be in the same sapce.\n\t\t * Also they must be recheable in the fragment shader (they must be constant, or already interpolated)\n\t\t * \n\t\t * @param lightId\n\t\t * @param fsLightDirection\n\t\t * @param fsNormal\n\t\t * @param fsCameraDirection\n\t\t * @return \n\t\t *\/\t\t\n\t\tprotected function specularFromVectors(lightId\t\t\t\t: uint, \n\t\t\t\t\t\t\t\t\t\t\t   fsLightDirection\t\t: SFloat, \n\t\t\t\t\t\t\t\t\t\t\t   fsNormal\t\t\t\t: SFloat, \n\t\t\t\t\t\t\t\t\t\t\t   fsCameraDirection\t: SFloat) : SFloat\n\t\t{\n\t\t\tvar fsLightReflectedDirection\t: SFloat = reflect(fsLightDirection, fsNormal);\n\t\t\tvar fsLambertProduct\t\t\t: SFloat = saturate(negate(dotProduct3(fsLightReflectedDirection, fsCameraDirection)));\n\t\t\t\n\t\t\tvar cLightSpecular\t: SFloat \t= getLightParameter(lightId, 'specular', 1);\n\t\t\tvar cLightShininess\t: SFloat \t= getLightParameter(lightId, 'shininess', 1);\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SPECULAR) && !meshBindings.propertyExists(PhongProperties.SPECULAR_MAP))\n\t\t\t{\n\t\t\t\tvar specular\t: SFloat\t= meshBindings.getParameter(PhongProperties.SPECULAR, 4);\n                \n\t\t\t\tcLightSpecular = multiply(cLightSpecular, specular.xyz);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SPECULAR_MAP))\n\t\t\t{\n\t\t\t\tvar fsSpecularSample \t: SFloat\t= sampleTexture(\n\t\t\t\t\tmeshBindings.getTextureParameter(\n\t\t\t\t\t\tPhongProperties.SPECULAR_MAP,\n\t\t\t\t\t\t1,\n\t\t\t\t\t\t0,\n\t\t\t\t\t\t1,\n\t\t\t\t\t\t0,\n\t\t\t\t\t\tmeshBindings.getProperty(PhongProperties.SPECULAR_MAP_FORMAT, SamplerFormat.RGBA)\n\t\t\t\t\t),\n\t\t\t\t\tfsUV\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tcLightSpecular.scaleBy(fsSpecularSample.x);\n\t\t\t}\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SHININESS))\n\t\t\t\tcLightShininess.scaleBy(meshBindings.getParameter(PhongProperties.SHININESS, 1));\n\t\t\t\n\t\t\treturn multiply(cLightSpecular, power(fsLambertProduct, cLightShininess));\n\t\t}\n\t}\n}\n","subject":"Remove specular color instruction when a specular map is available","message":"Remove specular color instruction when a specular map is available\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"5d466ac3f9d5ffba72d8884cce76fc9caa8b247a","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/SimpleStatesImpl.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/SimpleStatesImpl.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    \n    import mx.states.AddItems;\n    import mx.states.SetProperty;\n    import mx.states.State;\n    \n    import org.apache.flex.core.IParent;\n    import org.apache.flex.core.IStatesObject;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.EventDispatcher;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.ValueChangeEvent;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n\t\n    \/**\n     *  The SimpleStatesImpl class implements a minimal set of\n     *  view state functionality that is sufficient for most applications.\n     *  It only supports AddItems and SetProperty changes at this time.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleStatesImpl extends EventDispatcher implements IStatesImpl, IBead\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleStatesImpl()\n\t\t{\n\t\t\tsuper();\n\t\t}\n        \n        private var _strand:IStrand;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set strand(value:IStrand):void\n        {\n            _strand = value;\n            IEventDispatcher(_strand).addEventListener(\"currentStateChange\", stateChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"initComplete\", initialStateHandler);\n        }\n        \n        private function initialStateHandler(event:org.apache.flex.events.Event):void\n        {\n            stateChangeHandler(new ValueChangeEvent(\"currentStateChange\", false, false, null, \n                IStatesObject(_strand).currentState));\n        }\t\t\n     \n        private function stateChangeHandler(event:ValueChangeEvent):void\n        {\n            var doc:IStatesObject = _strand as IStatesObject;\n            var arr:Array = doc.states;\n            for each (var s:State in arr)\n            {\n                if (s.name == event.oldValue)\n                {\n                    revert(s);\n                    break;\n                }\n            }\n            for each (s in arr)\n            {\n                if (s.name == event.newValue)\n                {\n                    apply(s);\n                    break;\n                }\n            }\n            doc.dispatchEvent(new Event(\"stateChangeComplete\"));\n        }\n        \n        private function revert(s:State):void\n        {\n            var arr:Array = s.overrides;\n            for each (var o:Object in arr)\n            {\n                if (o is AddItems)\n                {\n                    var ai:AddItems = AddItems(o);\n                    for each (var item:DisplayObject in ai.items)\n                    {\n                        var parent:IParent = ai.document as IParent;\n                        if (ai.destination != null)\n                            parent = parent[ai.destination] as IParent;\n                        parent.removeElement(item);\n                    }\n                    if (parent is IContainer)\n                        IContainer(parent).childrenAdded();\n                }\n                else if (o is SetProperty)\n                {\n                    var sp:SetProperty = SetProperty(o);\n                    sp.document[sp.target][sp.name] = sp.previousValue;\n                }\n            }\n        }\n        \n        private function apply(s:State):void\n        {\n            var arr:Array = s.overrides;\n            for each (var o:Object in arr)\n            {\n                if (o is AddItems)\n                {\n                    var ai:AddItems = AddItems(o);\n                    if (ai.items == null)\n                    {\n                        ai.items = MXMLDataInterpreter.generateMXMLArray(ai.document,\n                                                    null, ai.itemsDescriptor);\n                    }\n                    for each (var item:DisplayObject in ai.items)\n                    {\n                        var parent:IParent = ai.document as IParent;\n                        if (ai.destination != null)\n                            parent = parent[ai.destination] as IParent;\n                        if (ai.relativeTo != null)\n                        {\n                            var index:int = parent.numElements;\n                            if (ai.relativeTo != null)\n                            {\n                                var child:Object = ai.document[ai.relativeTo];\n                                index = parent.getElementIndex(child);\n                                if (ai.position == \"after\")\n                                    index++;\n                            }\n                            parent.addElementAt(item, index);\n                        }\n                        else\n                        {\n                            parent.addElement(item);\n                        }\n                    }\n                    if (parent is IContainer)\n                        IContainer(parent).childrenAdded();\n                }\n                else if (o is SetProperty)\n                {\n                    var sp:SetProperty = SetProperty(o);\n                    sp.previousValue = sp.document[sp.target][sp.name];\n                    sp.document[sp.target][sp.name] = sp.value;\n                }\n            }            \n        }\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    \n    import mx.states.AddItems;\n    import mx.states.SetProperty;\n    import mx.states.State;\n    \n    import org.apache.flex.core.IParent;\n    import org.apache.flex.core.IStatesObject;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.EventDispatcher;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.ValueChangeEvent;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n\t\n    \/**\n     *  The SimpleStatesImpl class implements a minimal set of\n     *  view state functionality that is sufficient for most applications.\n     *  It only supports AddItems and SetProperty changes at this time.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleStatesImpl extends EventDispatcher implements IStatesImpl, IBead\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleStatesImpl()\n\t\t{\n\t\t\tsuper();\n\t\t}\n        \n        private var _strand:IStrand;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set strand(value:IStrand):void\n        {\n            _strand = value;\n            IEventDispatcher(_strand).addEventListener(\"currentStateChange\", stateChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"initComplete\", initialStateHandler);\n        }\n        \n        private function initialStateHandler(event:org.apache.flex.events.Event):void\n        {\n            stateChangeHandler(new ValueChangeEvent(\"currentStateChange\", false, false, null, \n                IStatesObject(_strand).currentState));\n        }\t\t\n     \n        private function stateChangeHandler(event:ValueChangeEvent):void\n        {\n            var doc:IStatesObject = _strand as IStatesObject;\n            var arr:Array = doc.states;\n            for each (var s:State in arr)\n            {\n                if (s.name == event.oldValue)\n                {\n                    revert(s);\n                    break;\n                }\n            }\n            for each (s in arr)\n            {\n                if (s.name == event.newValue)\n                {\n                    apply(s);\n                    break;\n                }\n            }\n            doc.dispatchEvent(new Event(\"stateChangeComplete\"));\n        }\n        \n        private function revert(s:State):void\n        {\n            var arr:Array = s.overrides;\n            for each (var o:Object in arr)\n            {\n                if (o is AddItems)\n                {\n                    var ai:AddItems = AddItems(o);\n                    for each (var item:DisplayObject in ai.items)\n                    {\n                        var parent:IParent = ai.document as IParent;\n                        if (ai.destination != null)\n                            parent = parent[ai.destination] as IParent;\n                        parent.removeElement(item);\n                    }\n                    if (parent is IContainer)\n                        IContainer(parent).childrenAdded();\n                }\n                else if (o is SetProperty)\n                {\n                    var sp:SetProperty = SetProperty(o);\n                    if (sp.target != null)\n                        sp.document[sp.target][sp.name] = sp.previousValue;\n                    else\n                        sp.document[sp.name] = sp.previousValue;\n                }\n            }\n        }\n        \n        private function apply(s:State):void\n        {\n            var arr:Array = s.overrides;\n            for each (var o:Object in arr)\n            {\n                if (o is AddItems)\n                {\n                    var ai:AddItems = AddItems(o);\n                    if (ai.items == null)\n                    {\n                        ai.items = MXMLDataInterpreter.generateMXMLArray(ai.document,\n                                                    null, ai.itemsDescriptor);\n                    }\n                    for each (var item:DisplayObject in ai.items)\n                    {\n                        var parent:IParent = ai.document as IParent;\n                        if (ai.destination != null)\n                            parent = parent[ai.destination] as IParent;\n                        if (ai.relativeTo != null)\n                        {\n                            var index:int = parent.numElements;\n                            if (ai.relativeTo != null)\n                            {\n                                var child:Object = ai.document[ai.relativeTo];\n                                index = parent.getElementIndex(child);\n                                if (ai.position == \"after\")\n                                    index++;\n                            }\n                            parent.addElementAt(item, index);\n                        }\n                        else\n                        {\n                            parent.addElement(item);\n                        }\n                    }\n                    if (parent is IContainer)\n                        IContainer(parent).childrenAdded();\n                }\n                else if (o is SetProperty)\n                {\n                    var sp:SetProperty = SetProperty(o);\n                    if (sp.target != null)\n                    {\n                        sp.previousValue = sp.document[sp.target][sp.name];\n                        sp.document[sp.target][sp.name] = sp.value;\n                    }\n                    else\n                    {\n                        sp.previousValue = sp.document[sp.name];\n                        sp.document[sp.name] = sp.value;                        \n                    }\n                }\n            }            \n        }\n\t}\n}","subject":"handle state vars on the top tag","message":"handle state vars on the top tag\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"1b4fa9af28fdaa6a7b32dfab32ba14706d351630","old_file":"src\/ageofai\/map\/model\/MapModel.as","new_file":"src\/ageofai\/map\/model\/MapModel.as","old_contents":"\/**\n * Created by vizoli on 4\/8\/16.\n *\/\npackage ageofai.map.model\n{\n\timport ageofai.home.vo.HomeVO;\n\timport ageofai.map.astar.AStar;\n\timport ageofai.map.constant.CMap;\n\timport ageofai.map.constant.CMapNodeType;\n\timport ageofai.map.event.MapCreatedEvent;\n\timport ageofai.map.geom.IntPoint;\n\timport ageofai.map.vo.MapDataVO;\n\timport ageofai.unit.base.BaseUnitView;\n\timport ageofai.villager.view.VillagerView;\n\n\timport common.mvc.model.base.BaseModel;\n\n\tpublic class MapModel extends BaseModel implements IMapModel\n\t{\n\n\t\tprivate var _astarMap:GeneralAStarMap;\n\t\tprivate var _map:Vector.<Vector.<MapNode>>;\n\t\tprivate var _units:Vector.<Vector.<BaseUnitView>>;\n\t\tprivate var _homes:Vector.<HomeVO>;\n\t\tprivate var _fruits:Vector.<IntPoint>;\n\t\tprivate var _trees:Vector.<IntPoint>;\n\n\t\tpublic function get map():Vector.<Vector.<MapNode>>\n\t\t{\n\t\t\treturn this._map;\n\t\t}\n\n\t\tpublic function get homes():Vector.<HomeVO>\n\t\t{\n\t\t\treturn this._homes;\n\t\t}\n\n\t\tpublic function get fruits():Vector.<IntPoint>\n\t\t{\n\t\t\treturn this._fruits;\n\t\t}\n\n\t\tpublic function get trees():Vector.<IntPoint>\n\t\t{\n\t\t\treturn this._trees;\n\t\t}\n\n\t\tpublic function createMap( rowCount:int, columnCount:int ):void\n\t\t{\n\t\t\tthis._map = new Vector.<Vector.<MapNode>>( rowCount, true );\n\t\t\tfor( var i:int = 0; i < rowCount; i++ )\n\t\t\t{\n\t\t\t\tthis._map[ i ] = new Vector.<MapNode>( columnCount, true );\n\t\t\t\tfor( var j:int = 0; j < columnCount; j++ )\n\t\t\t\t{\n\t\t\t\t\tthis._map[ i ][ j ] = this.getMapNode();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ Get homes\n\t\t\tthis._homes = this.getHomes( columnCount, rowCount );\n\n\t\t\tfor each ( var home:HomeVO in this._homes )\n\t\t\t{\n\t\t\t\tfor( i = home.pos.y; i < home.pos.y + 1; i++ )\n\t\t\t\t{\n\t\t\t\t\tfor( j = home.pos.x; j < home.pos.x + 1; j++ )\n\t\t\t\t\t{\n\t\t\t\t\t\tthis._map[ i ][ j ].objectType = CMapNodeType.OBJECT_HOME;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ Fruits\n\t\t\t this._fruits = this.getFruits(columnCount, rowCount);\n\n\t\t\t for each (var fruit:IntPoint in this._fruits)\n\t\t\t {\n\t\t\t this._map[fruit.y][fruit.x].objectType = CMapNodeType.OBJECT_FRUIT;\n\t\t\t }\n\n\t\t\t \/\/ Trees\n\t\t\t this._trees = this.getTrees(columnCount, rowCount);\n\n\t\t\t for each (var tree:IntPoint in this._trees)\n\t\t\t {\n\t\t\t this._map[ tree.y ][ tree.x ].objectType = CMapNodeType.OBJECT_TREE;\n\t\t\t }\n\n\t\t\tthis.eventDispatcher.dispatchEvent( new MapCreatedEvent( MapCreatedEvent.MAP_CREATED, this.getMapData() ) );\n\t\t}\n\n\t\tprivate function getHomes( columnCount:int, rowCount:int ):Vector.<HomeVO>\n\t\t{\n\t\t\tvar homes:Vector.<HomeVO> = new Vector.<HomeVO>( CMap.HOME_COUNT, true );\n\t\t\tvar minDistanceX:int = columnCount \/ CMap.HOME_COUNT;\n\t\t\tvar minDistanceY:int = rowCount \/ CMap.HOME_COUNT;\n\t\t\tvar offsetX:int, offsetY:int;\n\t\t\tdo\n\t\t\t{\n\t\t\t\toffsetX = offsetY = 1;\n\t\t\t\tfor( var i:int = 0; i < CMap.HOME_COUNT - 1; i++ )\n\t\t\t\t{\n\t\t\t\t\tvar home:HomeVO = new HomeVO();\n\t\t\t\t\thome.pos = getRandomPoint( offsetX, offsetX += minDistanceX, offsetY, offsetY += minDistanceY );\n\t\t\t\t\thomes[ i ] = home;\n\t\t\t\t}\n\t\t\t\thome = new HomeVO();\n\t\t\t\thome.pos = getRandomPoint( offsetX, columnCount - 1, offsetY, rowCount - 1 );\n\t\t\t\thomes[ i ] = home;\n\n\t\t\t\tvar isHomeInWalkableArea:Boolean = true;\n\t\t\t\tfor( i = 0; i < CMap.HOME_COUNT; i++ )\n\t\t\t\t{\n\t\t\t\t\tif( this.isUnWalkablePointNextToIt( homes[ i ].pos ) )\n\t\t\t\t\t{\n\t\t\t\t\t\tisHomeInWalkableArea = false;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif( !isHomeInWalkableArea )\n\t\t\t\t{\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\t\/\/ Make sure they are valid\n\t\t\t\t_astarMap = new GeneralAStarMap( _map );\n\t\t\t\tfor( i = 0; i < CMap.HOME_COUNT; i++ )\n\t\t\t\t{\n\t\t\t\t\tif( this.isUnWalkablePointNextToIt( homes[ i ].pos ) )\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tfor( var j:int = 0; j < CMap.HOME_COUNT; j++ )\n\t\t\t\t\t{\n                        if( i == j )\n                        {\n                            continue;\n                        }\n\t\t\t\t\t\tvar aStar:AStar = new AStar( _astarMap, homes[ i ].pos, homes[ j ].pos );\n\t\t\t\t\t\tvar solution:Vector.<IntPoint> = aStar.solve();\n\n                        if( solution )\n                        {\n                            break;\n                        }\n\t\t\t\t\t}\n                    if( !solution )\n                    {\n                        break;\n                    }\n\t\t\t\t}\n\t\t\t}while( !solution );\n\n\t\t\treturn homes;\n\t\t}\n\n\t\tprivate function isUnWalkablePointNextToIt( pos:IntPoint ):Boolean\n\t\t{\n\t\t\tvar offsets:Array = [\n\t\t\t\t[ -1, -1 ], [ 0, -1 ], [ 1, -1 ], [ 2, -1 ],\n\t\t\t\t[ -1, 0 ], [ 0, 0 ],[ 1, 0 ],[ 2, 0 ],\n\t\t\t\t[ -1, 1 ], [ 0, 1 ],[ 1, 1 ],[ 2, 1 ],\n\t\t\t\t[ -1, 2 ], [ 0, 2 ], [ 1, 2 ], [ 2, 2 ],\n\t\t\t];\n\n\t\t\tfor( var i:int = 0; i < offsets.length; i++ )\n\t\t\t{\n\t\t\t\tvar colIndex:int = pos.y + offsets[ i ][ 0 ];\n\t\t\t\tvar rowIndex:int = pos.x + offsets[ i ][ 1 ];\n\n\t\t\t\tif( colIndex >= 0 && rowIndex >= 0 && colIndex < this._map.length && rowIndex < this._map[ 0 ].length && this.isUnWalkablePoint( new IntPoint( colIndex, rowIndex ) ) )\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false;\n\t\t}\n\n\t\tprivate function isUnWalkablePoint( pos:IntPoint ):Boolean\n\t\t{\n\t\t\treturn !this._map[ pos.x ][ pos.y ].walkable;\n\t\t}\n\n\t\tprivate function getFruits( columnCount:int, rowCount:int ):Vector.<IntPoint>\n\t\t{\n\t\t\tvar fruits:Vector.<IntPoint> = new Vector.<IntPoint>();\n\t\t\tfor( var i:int = 0; i < CMap.HOME_COUNT; i++ )\n\t\t\t{\n\t\t\t\tvar nearFruitsNo:int = Math.round( Math.random() * 4 ) + 2;\n\n\t\t\t\tfor( var j:int = 0; j < nearFruitsNo; j++ )\n\t\t\t\t{\n\t\t\t\t\tdo{\n\t\t\t\t\t\tvar fruitX:int = Math.round( Math.random() * 8 ) + (this._homes[ i ].pos.x - 3);\n\t\t\t\t\t\tvar fruitY:int = Math.round( Math.random() * 8 ) + (this._homes[ i ].pos.y - 3);\n\t\t\t\t\t}while( fruitX < 0 || fruitX >= columnCount || fruitY < 0 || fruitY >= rowCount\n\t\t\t\t\t|| (fruitX >= this._homes[ i ].pos.x && fruitX <= this._homes[ i ].pos.x + 2 && fruitY >= this._homes[ i ].pos.y && fruitY <= this._homes[ i ].pos.y + 2)\n\t\t\t\t\t|| !this._map[ fruitY ][ fruitX ].walkable\n\t\t\t\t\t|| this.isHomeInTheNear( fruitY, fruitX ) )\n\n\t\t\t\t\tfruits[ fruits.length ] = new IntPoint( fruitX, fruitY );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tvar farFruitsNo:int = Math.round( Math.random() * 2 ) + 8;\n\t\t\tfor( i = 0; i < farFruitsNo; i++ )\n\t\t\t{\n\t\t\t\tdo{\n\t\t\t\t\tvar fruitPos:IntPoint = getRandomPoint( 0, columnCount, 0, rowCount );\n\t\t\t\t}while( !this._map[ fruitPos.y ][ fruitPos.x ].walkable || distanceLessThan( 8, fruitPos ) )\n\n\t\t\t\tfruits[ fruits.length ] = fruitPos;\n\t\t\t}\n\n\t\t\treturn fruits;\n\t\t}\n\n\t\tprivate function getTrees( columnCount:int, rowCount:int ):Vector.<IntPoint>\n\t\t{\n\t\t\tvar trees:Vector.<IntPoint> = new Vector.<IntPoint>();\n\t\t\tfor( var i:int = 0; i < CMap.HOME_COUNT; i++ )\n\t\t\t{\n\t\t\t\tvar nearTreesNo:int = Math.round( Math.random() * 3 ) + 2;\n\n\t\t\t\tfor( var j:int = 0; j < nearTreesNo; j++ )\n\t\t\t\t{\n\t\t\t\t\tdo{\n\t\t\t\t\t\tvar treeX:int = Math.round( Math.random() * 8 ) + (this._homes[ i ].pos.x - 3);\n\t\t\t\t\t\tvar treeY:int = Math.round( Math.random() * 8 ) + (this._homes[ i ].pos.y - 3);\n\t\t\t\t\t}while( treeX < 0 || treeX >= columnCount || treeY < 0 || treeY >= rowCount\n\t\t\t\t\t|| (treeX >= this._homes[ i ].pos.x && treeX <= this._homes[ i ].pos.x + 2 && treeY >= this._homes[ i ].pos.y && treeY <= this._homes[ i ].pos.y + 2)\n\t\t\t\t\t|| !this._map[ treeY ][ treeX ].walkable\n\t\t\t\t\t|| this.isHomeInTheNear( treeY, treeX ) )\n\n\t\t\t\t\ttrees[ trees.length ] = new IntPoint( treeX, treeY );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tvar farTreesNo:int = Math.round( Math.random() * 2 ) + 14;\n\t\t\tfor( i = 0; i < farTreesNo; i++ )\n\t\t\t{\n\t\t\t\tdo{\n\t\t\t\t\tvar treePos:IntPoint = getRandomPoint( 0, columnCount, 0, rowCount );\n\t\t\t\t}while( !this._map[ treePos.y ][ treePos.x ].walkable || distanceLessThan( 8, treePos ) )\n\n\t\t\t\ttrees[ trees.length ] = treePos;\n\t\t\t}\n\n\t\t\treturn trees;\n\t\t}\n\n\t\tprivate function isHomeInTheNear( col:uint, row:uint ):Boolean\n\t\t{\n\t\t\tvar offsets:Array = [\n\t\t\t\t[ -1, -1 ], [ 0, -1 ], [ 1, -1 ],\n\t\t\t\t[ -1, 0 ], [ 0, 0 ], [ 1, 0 ],\n\t\t\t\t[ -1, 1 ], [ 0, 1 ], [ 1, 1 ]\n\t\t\t];\n\n\t\t\tfor( var i:int = 0; i < offsets.length; i++ )\n\t\t\t{\n\t\t\t\tvar colIndex:int = col + offsets[ i ][ 0 ];\n\t\t\t\tvar rowIndex:int = row + offsets[ i ][ 1 ];\n\n\t\t\t\tif( this._map.length < rowIndex && rowIndex > 0\n\t\t\t\t\t\t&& this.map[ 0 ].length <= colIndex && colIndex > 0\n\t\t\t\t\t\t&& this._map[ colIndex ][ rowIndex ].objectType == CMapNodeType.OBJECT_HOME )\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false;\n\t\t}\n\n\t\t\/* INTERFACE ageofai.map.model.IMapModel *\/\n\n\t\tpublic function getMapData():MapDataVO\n\t\t{\n\t\t\tvar mapData:MapDataVO = new MapDataVO();\n\t\t\tmapData.fruits = this._fruits;\n\t\t\tmapData.homes = this._homes;\n\t\t\tmapData.map = this._map;\n\t\t\tmapData.trees = this._trees;\n\n\t\t\treturn mapData;\n\t\t}\n\n\t\tpublic function addUnit( villager:VillagerView ):void\n\t\t{\n\t\t\tif( !this._units )\n\t\t\t{\n\t\t\t\tthis._units = new <Vector.<BaseUnitView>>[];\n\t\t\t}\n\n\t\t\tthis._units.push( villager );\n\n\t\t\tthis.eventDispatcher.dispatchEvent( new MapCreatedEvent( MapCreatedEvent.MAP_CREATED, this.getMapData() ) );\n\t\t}\n\n\t\tpublic function getPath( startPos:IntPoint, endPos:IntPoint ):Vector.<IntPoint>\n\t\t{\n\t\t\tvar aStar:AStar = new AStar( this._astarMap, startPos, endPos );\n\t\t\treturn aStar.solve();\n\t\t}\n\n\t\tprivate function getMapNode():MapNode\n\t\t{\n\t\t\tvar rnd:Number = Math.random() * 100;\n\t\t\tvar type:int;\n\n\t\t\tif( rnd <= 50 )\n\t\t\t{\n\t\t\t\ttype = CMapNodeType.GRASS;\n\t\t\t}\n\t\t\telse if( rnd <= 95 )\n\t\t\t{\n\t\t\t\ttype = CMapNodeType.DARK_GRASS;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\ttype = CMapNodeType.WATER;\n\t\t\t}\n\n\t\t\treturn new MapNode( type );\n\t\t}\n\n\t\tprivate function getRandomPoint( offsetX:int, limitX:int, offsetY:int, limitY:int ):IntPoint\n\t\t{\n\t\t\tvar x:int = Math.random() * (limitX - offsetX) + offsetX;\n\t\t\tvar y:int = Math.random() * (limitY - offsetY) + offsetY;\n\n\t\t\treturn new IntPoint( x, y );\n\t\t}\n\n\t\tprivate function distanceLessThan( units:int, pos:IntPoint ):Boolean\n\t\t{\n\t\t\tfor( var i:int = 0, count:int = this._homes.length; i < count; i++ )\n\t\t\t{\n\t\t\t\tif( Math.abs( pos.x - this._homes[ i ].pos.x ) + Math.abs( pos.y - this._homes[ i ].pos.y ) < units )\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\t}\n}\n","new_contents":"\/**\n * Created by vizoli on 4\/8\/16.\n *\/\npackage ageofai.map.model\n{\n\timport ageofai.home.vo.HomeVO;\n\timport ageofai.map.astar.AStar;\n\timport ageofai.map.constant.CMap;\n\timport ageofai.map.constant.CMapNodeType;\n\timport ageofai.map.event.MapCreatedEvent;\n\timport ageofai.map.geom.IntPoint;\n\timport ageofai.map.vo.MapDataVO;\n\timport ageofai.unit.base.BaseUnitView;\n\timport ageofai.villager.view.VillagerView;\n\n\timport common.mvc.model.base.BaseModel;\n\n\tpublic class MapModel extends BaseModel implements IMapModel\n\t{\n\n\t\tprivate var _astarMap:GeneralAStarMap;\n\t\tprivate var _map:Vector.<Vector.<MapNode>>;\n\t\tprivate var _units:Vector.<Vector.<BaseUnitView>>;\n\t\tprivate var _homes:Vector.<HomeVO>;\n\t\tprivate var _fruits:Vector.<IntPoint>;\n\t\tprivate var _trees:Vector.<IntPoint>;\n\n\t\tpublic function get map():Vector.<Vector.<MapNode>>\n\t\t{\n\t\t\treturn this._map;\n\t\t}\n\n\t\tpublic function get homes():Vector.<HomeVO>\n\t\t{\n\t\t\treturn this._homes;\n\t\t}\n\n\t\tpublic function get fruits():Vector.<IntPoint>\n\t\t{\n\t\t\treturn this._fruits;\n\t\t}\n\n\t\tpublic function get trees():Vector.<IntPoint>\n\t\t{\n\t\t\treturn this._trees;\n\t\t}\n\n\t\tpublic function createMap( rowCount:int, columnCount:int ):void\n\t\t{\n\t\t\tthis._map = new Vector.<Vector.<MapNode>>( rowCount, true );\n\t\t\tfor( var i:int = 0; i < rowCount; i++ )\n\t\t\t{\n\t\t\t\tthis._map[ i ] = new Vector.<MapNode>( columnCount, true );\n\t\t\t\tfor( var j:int = 0; j < columnCount; j++ )\n\t\t\t\t{\n\t\t\t\t\tthis._map[ i ][ j ] = this.getMapNode();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ Get homes\n\t\t\tthis._homes = this.getHomes( columnCount, rowCount );\n\n\t\t\tfor each ( var home:HomeVO in this._homes )\n\t\t\t{\n\t\t\t\tfor( i = home.pos.y; i < home.pos.y + 1; i++ )\n\t\t\t\t{\n\t\t\t\t\tfor( j = home.pos.x; j < home.pos.x + 1; j++ )\n\t\t\t\t\t{\n\t\t\t\t\t\tthis._map[ i ][ j ].objectType = CMapNodeType.OBJECT_HOME;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ Fruits\n\t\t\t this._fruits = this.getFruits(columnCount, rowCount);\n\n\t\t\t for each (var fruit:IntPoint in this._fruits)\n\t\t\t {\n\t\t\t this._map[fruit.y][fruit.x].objectType = CMapNodeType.OBJECT_FRUIT;\n\t\t\t }\n\n\t\t\t \/\/ Trees\n\t\t\t this._trees = this.getTrees(columnCount, rowCount);\n\n\t\t\t for each (var tree:IntPoint in this._trees)\n\t\t\t {\n\t\t\t this._map[ tree.y ][ tree.x ].objectType = CMapNodeType.OBJECT_TREE;\n\t\t\t }\n\n\t\t\tthis.eventDispatcher.dispatchEvent( new MapCreatedEvent( MapCreatedEvent.MAP_CREATED, this.getMapData() ) );\n\t\t}\n\n\t\tprivate function getHomes( columnCount:int, rowCount:int ):Vector.<HomeVO>\n\t\t{\n\t\t\tvar homes:Vector.<HomeVO> = new Vector.<HomeVO>( CMap.HOME_COUNT, true );\n\t\t\tvar minDistanceX:int = columnCount \/ CMap.HOME_COUNT;\n\t\t\tvar minDistanceY:int = rowCount \/ CMap.HOME_COUNT;\n\t\t\tvar offsetX:int, offsetY:int;\n\t\t\tdo\n\t\t\t{\n\t\t\t\toffsetX = offsetY = 1;\n\t\t\t\tfor( var i:int = 0; i < CMap.HOME_COUNT - 1; i++ )\n\t\t\t\t{\n\t\t\t\t\tvar home:HomeVO = new HomeVO();\n\t\t\t\t\thome.pos = getRandomPoint( offsetX, offsetX += minDistanceX, offsetY, offsetY += minDistanceY );\n\t\t\t\t\thomes[ i ] = home;\n\t\t\t\t}\n\t\t\t\thome = new HomeVO();\n\t\t\t\thome.pos = getRandomPoint( offsetX, columnCount - 2, offsetY, rowCount - 2 );\n\t\t\t\thomes[ i ] = home;\n\n\t\t\t\tvar isHomeInWalkableArea:Boolean = true;\n\t\t\t\tfor( i = 0; i < CMap.HOME_COUNT; i++ )\n\t\t\t\t{\n\t\t\t\t\tif( this.isUnWalkablePointNextToIt( homes[ i ].pos ) )\n\t\t\t\t\t{\n\t\t\t\t\t\tisHomeInWalkableArea = false;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif( !isHomeInWalkableArea )\n\t\t\t\t{\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\t\/\/ Make sure they are valid\n\t\t\t\t_astarMap = new GeneralAStarMap( _map );\n\t\t\t\tfor( i = 0; i < CMap.HOME_COUNT; i++ )\n\t\t\t\t{\n\t\t\t\t\tif( this.isUnWalkablePointNextToIt( homes[ i ].pos ) )\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tfor( var j:int = 0; j < CMap.HOME_COUNT; j++ )\n\t\t\t\t\t{\n                        if( i == j )\n                        {\n                            continue;\n                        }\n\t\t\t\t\t\tvar aStar:AStar = new AStar( _astarMap, homes[ i ].pos, homes[ j ].pos );\n\t\t\t\t\t\tvar solution:Vector.<IntPoint> = aStar.solve();\n\n                        if( solution )\n                        {\n                            break;\n                        }\n\t\t\t\t\t}\n                    if( !solution )\n                    {\n                        break;\n                    }\n\t\t\t\t}\n\t\t\t}while( !solution );\n\n\t\t\treturn homes;\n\t\t}\n\n\t\tprivate function isUnWalkablePointNextToIt( pos:IntPoint ):Boolean\n\t\t{\n\t\t\tvar offsets:Array = [\n\t\t\t\t[ -1, -1 ], [ 0, -1 ], [ 1, -1 ], [ 2, -1 ],\n\t\t\t\t[ -1, 0 ], [ 0, 0 ],[ 1, 0 ],[ 2, 0 ],\n\t\t\t\t[ -1, 1 ], [ 0, 1 ],[ 1, 1 ],[ 2, 1 ],\n\t\t\t\t[ -1, 2 ], [ 0, 2 ], [ 1, 2 ], [ 2, 2 ],\n\t\t\t];\n\n\t\t\tfor( var i:int = 0; i < offsets.length; i++ )\n\t\t\t{\n\t\t\t\tvar colIndex:int = pos.y + offsets[ i ][ 0 ];\n\t\t\t\tvar rowIndex:int = pos.x + offsets[ i ][ 1 ];\n\n\t\t\t\tif( colIndex >= 0 && rowIndex >= 0 && colIndex < this._map.length && rowIndex < this._map[ 0 ].length && this.isUnWalkablePoint( new IntPoint( colIndex, rowIndex ) ) )\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false;\n\t\t}\n\n\t\tprivate function isUnWalkablePoint( pos:IntPoint ):Boolean\n\t\t{\n\t\t\treturn !this._map[ pos.x ][ pos.y ].walkable;\n\t\t}\n\n\t\tprivate function getFruits( columnCount:int, rowCount:int ):Vector.<IntPoint>\n\t\t{\n\t\t\tvar fruits:Vector.<IntPoint> = new Vector.<IntPoint>();\n\t\t\tfor( var i:int = 0; i < CMap.HOME_COUNT; i++ )\n\t\t\t{\n\t\t\t\tvar nearFruitsNo:int = Math.round( Math.random() * 4 ) + 2;\n\n\t\t\t\tfor( var j:int = 0; j < nearFruitsNo; j++ )\n\t\t\t\t{\n\t\t\t\t\tdo{\n\t\t\t\t\t\tvar fruitX:int = Math.round( Math.random() * 8 ) + (this._homes[ i ].pos.x - 3);\n\t\t\t\t\t\tvar fruitY:int = Math.round( Math.random() * 8 ) + (this._homes[ i ].pos.y - 3);\n\t\t\t\t\t}while( fruitX < 0 || fruitX >= columnCount || fruitY < 0 || fruitY >= rowCount\n\t\t\t\t\t|| (fruitX >= this._homes[ i ].pos.x && fruitX <= this._homes[ i ].pos.x + 2 && fruitY >= this._homes[ i ].pos.y && fruitY <= this._homes[ i ].pos.y + 2)\n\t\t\t\t\t|| !this._map[ fruitY ][ fruitX ].walkable\n\t\t\t\t\t|| this.isHomeInTheNear( fruitY, fruitX ) )\n\n\t\t\t\t\tfruits[ fruits.length ] = new IntPoint( fruitX, fruitY );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tvar farFruitsNo:int = Math.round( Math.random() * 2 ) + 8;\n\t\t\tfor( i = 0; i < farFruitsNo; i++ )\n\t\t\t{\n\t\t\t\tdo{\n\t\t\t\t\tvar fruitPos:IntPoint = getRandomPoint( 0, columnCount, 0, rowCount );\n\t\t\t\t}while( !this._map[ fruitPos.y ][ fruitPos.x ].walkable || distanceLessThan( 8, fruitPos ) )\n\n\t\t\t\tfruits[ fruits.length ] = fruitPos;\n\t\t\t}\n\n\t\t\treturn fruits;\n\t\t}\n\n\t\tprivate function getTrees( columnCount:int, rowCount:int ):Vector.<IntPoint>\n\t\t{\n\t\t\tvar trees:Vector.<IntPoint> = new Vector.<IntPoint>();\n\t\t\tfor( var i:int = 0; i < CMap.HOME_COUNT; i++ )\n\t\t\t{\n\t\t\t\tvar nearTreesNo:int = Math.round( Math.random() * 3 ) + 2;\n\n\t\t\t\tfor( var j:int = 0; j < nearTreesNo; j++ )\n\t\t\t\t{\n\t\t\t\t\tdo{\n\t\t\t\t\t\tvar treeX:int = Math.round( Math.random() * 8 ) + (this._homes[ i ].pos.x - 3);\n\t\t\t\t\t\tvar treeY:int = Math.round( Math.random() * 8 ) + (this._homes[ i ].pos.y - 3);\n\t\t\t\t\t}while( treeX < 0 || treeX >= columnCount || treeY < 0 || treeY >= rowCount\n\t\t\t\t\t|| (treeX >= this._homes[ i ].pos.x && treeX <= this._homes[ i ].pos.x + 2 && treeY >= this._homes[ i ].pos.y && treeY <= this._homes[ i ].pos.y + 2)\n\t\t\t\t\t|| !this._map[ treeY ][ treeX ].walkable\n\t\t\t\t\t|| this.isHomeInTheNear( treeY, treeX ) )\n\n\t\t\t\t\ttrees[ trees.length ] = new IntPoint( treeX, treeY );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tvar farTreesNo:int = Math.round( Math.random() * 2 ) + 14;\n\t\t\tfor( i = 0; i < farTreesNo; i++ )\n\t\t\t{\n\t\t\t\tdo{\n\t\t\t\t\tvar treePos:IntPoint = getRandomPoint( 0, columnCount, 0, rowCount );\n\t\t\t\t}while( !this._map[ treePos.y ][ treePos.x ].walkable || distanceLessThan( 8, treePos ) )\n\n\t\t\t\ttrees[ trees.length ] = treePos;\n\t\t\t}\n\n\t\t\treturn trees;\n\t\t}\n\n\t\tprivate function isHomeInTheNear( col:uint, row:uint ):Boolean\n\t\t{\n\t\t\tvar offsets:Array = [\n\t\t\t\t[ -1, -1 ], [ 0, -1 ], [ 1, -1 ],\n\t\t\t\t[ -1, 0 ], [ 0, 0 ], [ 1, 0 ],\n\t\t\t\t[ -1, 1 ], [ 0, 1 ], [ 1, 1 ]\n\t\t\t];\n\n\t\t\tfor( var i:int = 0; i < offsets.length; i++ )\n\t\t\t{\n\t\t\t\tvar colIndex:int = col + offsets[ i ][ 0 ];\n\t\t\t\tvar rowIndex:int = row + offsets[ i ][ 1 ];\n\n\t\t\t\tif( this._map.length < rowIndex && rowIndex > 0\n\t\t\t\t\t\t&& this.map[ 0 ].length <= colIndex && colIndex > 0\n\t\t\t\t\t\t&& this._map[ colIndex ][ rowIndex ].objectType == CMapNodeType.OBJECT_HOME )\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false;\n\t\t}\n\n\t\t\/* INTERFACE ageofai.map.model.IMapModel *\/\n\n\t\tpublic function getMapData():MapDataVO\n\t\t{\n\t\t\tvar mapData:MapDataVO = new MapDataVO();\n\t\t\tmapData.fruits = this._fruits;\n\t\t\tmapData.homes = this._homes;\n\t\t\tmapData.map = this._map;\n\t\t\tmapData.trees = this._trees;\n\n\t\t\treturn mapData;\n\t\t}\n\n\t\tpublic function addUnit( villager:VillagerView ):void\n\t\t{\n\t\t\tif( !this._units )\n\t\t\t{\n\t\t\t\tthis._units = new <Vector.<BaseUnitView>>[];\n\t\t\t}\n\n\t\t\tthis._units.push( villager );\n\n\t\t\tthis.eventDispatcher.dispatchEvent( new MapCreatedEvent( MapCreatedEvent.MAP_CREATED, this.getMapData() ) );\n\t\t}\n\n\t\tpublic function getPath( startPos:IntPoint, endPos:IntPoint ):Vector.<IntPoint>\n\t\t{\n\t\t\tvar aStar:AStar = new AStar( this._astarMap, startPos, endPos );\n\t\t\treturn aStar.solve();\n\t\t}\n\n\t\tprivate function getMapNode():MapNode\n\t\t{\n\t\t\tvar rnd:Number = Math.random() * 100;\n\t\t\tvar type:int;\n\n\t\t\tif( rnd <= 50 )\n\t\t\t{\n\t\t\t\ttype = CMapNodeType.GRASS;\n\t\t\t}\n\t\t\telse if( rnd <= 95 )\n\t\t\t{\n\t\t\t\ttype = CMapNodeType.DARK_GRASS;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\ttype = CMapNodeType.WATER;\n\t\t\t}\n\n\t\t\treturn new MapNode( type );\n\t\t}\n\n\t\tprivate function getRandomPoint( offsetX:int, limitX:int, offsetY:int, limitY:int ):IntPoint\n\t\t{\n\t\t\tvar x:int = Math.random() * (limitX - offsetX) + offsetX;\n\t\t\tvar y:int = Math.random() * (limitY - offsetY) + offsetY;\n\n\t\t\treturn new IntPoint( x, y );\n\t\t}\n\n\t\tprivate function distanceLessThan( units:int, pos:IntPoint ):Boolean\n\t\t{\n\t\t\tfor( var i:int = 0, count:int = this._homes.length; i < count; i++ )\n\t\t\t{\n\t\t\t\tif( Math.abs( pos.x - this._homes[ i ].pos.x ) + Math.abs( pos.y - this._homes[ i ].pos.y ) < units )\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\t}\n}\n","subject":"fix homes","message":"fix homes\n","lang":"ActionScript","license":"apache-2.0","repos":"goc-flashplusplus\/ageofai"}
{"commit":"de1e6cba8e2262312a0e4bce2bb889cdd8906d0f","old_file":"HLSPlugin\/src\/org\/denivip\/osmf\/net\/httpstreaming\/hls\/HTTPStreamingMP2PESVideo.as","new_file":"HLSPlugin\/src\/org\/denivip\/osmf\/net\/httpstreaming\/hls\/HTTPStreamingMP2PESVideo.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is the at.matthew.httpstreaming package.\n *\n * The Initial Developer of the Original Code is\n * Matthew Kaufman.\n * Portions created by the Initial Developer are Copyright (C) 2011\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *\n * ***** END LICENSE BLOCK ***** *\/\n \npackage org.denivip.osmf.net.httpstreaming.hls\n{\n\timport flash.utils.ByteArray;\n\t\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.net.httpstreaming.flv.FLVTagVideo;\n\n\tinternal class HTTPStreamingMP2PESVideo extends HTTPStreamingMP2PESBase\n\t{\n\t\tprivate var _nalData:ByteArray;\n\t\t\n\t\tprivate var _vTag:FLVTagVideo;\n\t\tprivate var _vTagData:ByteArray;\n\t\tprivate var _scState:int;\n\t\t\n\t\tprivate var spsNAL:HTTPStreamingH264NALU = null;\n\t\tprivate var ppsNAL:HTTPStreamingH264NALU = null;\n\t\t\n\t\tpublic function HTTPStreamingMP2PESVideo()\n\t\t{\n\t\t\t_scState = 0;\n\t\t\t_nalData = new ByteArray();\n\t\t\t_vTag = null;\n\t\t\t_vTagData = null;\n\t\t}\n\t\t\n\t\toverride public function processES(pusi:Boolean, packet:ByteArray, flush:Boolean = false): ByteArray\n\t\t{\n\t\t\tif(pusi)\n\t\t\t{\n\t\t\t\t\/\/ start of a new PES packet\n\t\t\t\tvar startCode:uint =  packet.readUnsignedInt();\n\t\t\t\tif(startCode != 0x1e0 && startCode != 0x1ea && startCode != 0x1bd)\n\t\t\t\t{\n\t\t\t\t\tthrow new Error(\"PES start code not found or not AAC\/AVC\");\n\t\t\t\t}\n\t\t\t\t\/\/ Ignore packet length and marker bits.\n\t\t\t\tpacket.position += 3;\n\t\t\t\t\/\/ Need PTS and DTS\n\t\t\t\tvar flags:uint = (packet.readUnsignedByte() & 0xc0) >> 6;\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tif(flags != 0x03) {\n\t\t\t\t\t\tlogger.warn(\"video PES packet without DTS\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(flags != 0x03 && flags != 0x02 && flags != 0x00)\n\t\t\t\t{\n\t\t\t\t\tthrow new Error(\"video PES packet without PTS cannot be decoded\");\n\t\t\t\t}\n\t\t\t\t\/\/ Check PES header length\n\t\t\t\tvar length:uint = packet.readUnsignedByte();\n\t\t\t\tvar pts:Number =\n\t\t\t\t\tuint((packet.readUnsignedByte() & 0x0e) << 29) +\n\t\t\t\t\tuint((packet.readUnsignedShort() & 0xfffe) << 14) +\n\t\t\t\t\tuint((packet.readUnsignedShort() & 0xfffe) >> 1);\n\t\t\t\t\n\t\t\t\tlength -= 5;\n\t\t\t\t\n\t\t\t\tvar timestamp:Number;\n\t\t\t\tif(flags == 0x03)\n\t\t\t\t{\n\t\t\t\t\tvar dts:Number = \n\t\t\t\t\t\t((packet.readUnsignedByte() & 0x0e) << 29) + \n\t\t\t\t\t\t((packet.readUnsignedShort() & 0xfffe) << 14) + \n\t\t\t\t\t\t((packet.readUnsignedShort() & 0xfffe) >> 1);\n\t\t\t\t\t\t\n\t\t\t\t\ttimestamp = Math.round(dts\/90);\n\t\t\t\t\t_compositionTime =  Math.round(pts\/90) - timestamp;\n\t\t\t\t\tlength -= 5;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttimestamp = Math.round(pts\/90);\n\t\t\t\t\t_compositionTime = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(!_timestampReseted) {\n\t\t\t\t\t_offset += timestamp - _prevTimestamp;\n\t\t\t\t}\n\n\t\t\t\tif (_isDiscontunity || (!_streamOffsetSet)) {\/\/ && _prevTimestamp == 0)) { -- in most cases _prevTimestamp (like any timestamps in stream) can't be 0.\n\t\t\t\t\t\/*if(timestamp > 0) {\n\t\t\t\t\t\t_offset += timestamp;\n\t\t\t\t\t}*\/\n\t\t\t\t\t_timestamp = _initialTimestamp;\n\t\t\t\t\t_streamOffsetSet = true;\n\t\t\t\t}else{\n\t\t\t\t\t_timestamp = _initialTimestamp + _offset;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_prevTimestamp = timestamp;\n\t\t\t\t_timestampReseted = false;\n\t\t\t\t_isDiscontunity = false;\n\t\t\t\t\n\t\t\t\t\/\/ Skip other header data.\n\t\t\t\tpacket.position += length;\n\t\t\t}\n\t\t\t\n\t\t\tif(!flush)\n\t\t\t\tvar dStart:uint = packet.position;\t\/\/ assume that the copy will be from start-of-data\n\n\t\t\tvar nals:Vector.<HTTPStreamingH264NALU> = new Vector.<HTTPStreamingH264NALU>;\n\t\t\tvar nal:HTTPStreamingH264NALU;\n\t\t\t\n\t\t\tif(flush)\n\t\t\t{\n\t\t\t\tnal = new HTTPStreamingH264NALU(_nalData); \/\/ full length to end, don't need to trim last 3 bytes\n\t\t\t\tif(nal.NALtype != 0)\n\t\t\t\t{\n\t\t\t\t\tnals.push(nal); \/\/ could inline this (see below)\n\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t{\n\t\t\t\t\t\tlogger.info(\"pushed one flush nal of type \"+nal.NALtype.toString());\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t_nalData = new ByteArray();\n\t\t\t}\n\t\t\telse while(packet.bytesAvailable > 0)\n\t\t\t{\n\t\t\t\tvar value:uint = packet.readUnsignedByte();\n\t\t\t\t\n\t\t\t\t\/\/ finding only 3-byte start codes is ok as trailing zeros are ignored in most (all?) cases\n\t\t\t\t\n\t\t\t\tswitch(_scState)\n\t\t\t\t{\n\t\t\t\t\tcase 0:\n\t\t\t\t\t\tif(value == 0x00)\n\t\t\t\t\t\t\t_scState = 1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 1:\n\t\t\t\t\t\tif(value == 0x00)\n\t\t\t\t\t\t\t_scState = 2;\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\t_scState = 0;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 2:\n\t\t\t\t\t\tif(value == 0x00)\t\/\/ more than 2 zeros... no problem\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\/\/ state stays at 2\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse if(value == 0x01)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\/\/ perf\n\t\t\t\t\t\t\t_nalData.writeBytes(packet, dStart, packet.position-dStart);\n\t\t\t\t\t\t\tdStart = packet.position;\n\t\t\t\t\t\t\t\/\/ at this point we have the NAL data plus the *next* start code in _nalData\n\t\t\t\t\t\t\t\/\/ unless there was no previous NAL in which case _nalData is either empty or has the leading zeros, if any\n\t\t\t\t\t\t\tif(_nalData.length > 4) \/\/ require >1 byte of payload\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t_nalData.length -= 3; \/\/ trim off the 0 0 1 (might be one more zero, but in H.264 that's ok)\n\t\t\t\t\t\t\t\tnal = new HTTPStreamingH264NALU(_nalData);\n\t\t\t\t\t\t\t\tif(nal.NALtype != 0)\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\tnals.push(nal); \/\/ could inline this as well, rather than stacking and processing later in the function\t\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\tlogger.warn(\"length too short! = \" + _nalData.length.toString());\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t_nalData = new ByteArray(); \/\/ and start collecting into the next one\n\t\t\t\t\t\t\t_scState = 0; \/\/ got one, now go back to looking\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_scState = 0; \/\/ go back to looking\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\/\/ notreached\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tdefault:\n\t\t\t\t\t\t\/\/ shouldn't ever get here\n\t\t\t\t\t\t_scState = 0;\n\t\t\t\t\t\tbreak;\n\t\t\t\t} \/\/ switch _scState\n\t\t\t} \/\/ while bytesAvailable\n\t\t\t\n\t\t\tif(!flush && packet.position-dStart > 0)\n\t\t\t\t_nalData.writeBytes(packet, dStart, packet.position-dStart);\n\t\t\t\n\t\t\t\/\/ find  SPS + PPS if we can\n\t\t\tfor each(nal in nals)\n\t\t\t{\n\t\t\t\tswitch(nal.NALtype)\n\t\t\t\t{\n\t\t\t\t\tcase 7:\n\t\t\t\t\t\tspsNAL = nal;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 8:\n\t\t\t\t\t\tppsNAL = nal;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\n\t\t\tvar tags:Vector.<FLVTagVideo> = new Vector.<FLVTagVideo>;\n\t\t\tvar tag:FLVTagVideo;\n\t\t\tvar avccTag:FLVTagVideo = null;\n\t\t\tvar avcc:ByteArray = new ByteArray();\n\t\t\t\n\t\t\t\/\/ note that this breaks if the sps and pps are in different segments that we process\n\t\t\t\n\t\t\tif(spsNAL && ppsNAL)\n\t\t\t{\n\t\t\t\tvar spsLength:Number = spsNAL.length;\n\t\t\t\tvar ppsLength:Number = ppsNAL.length;\n\t\t\t\ttag = new FLVTagVideo();\n\t\t\t\t\n\t\t\t\ttag.timestamp = _timestamp;\n\t\t\t\ttag.codecID = FLVTagVideo.CODEC_ID_AVC;\n\t\t\t\ttag.frameType = FLVTagVideo.FRAME_TYPE_KEYFRAME;\n\t\t\t\ttag.avcPacketType = FLVTagVideo.AVC_PACKET_TYPE_SEQUENCE_HEADER;\n\t\t\t\t\n\t\t\t\tavcc.writeByte(0x01); \/\/ avcC version 1\n\t\t\t\t\/\/ profile, compatibility, level\n\t\t\t\tavcc.writeBytes(spsNAL.NALdata, 1, 3);\n\t\t\t\tavcc.writeByte(0xff); \/\/ 111111 + 2 bit NAL size - 1\n\t\t\t\tavcc.writeByte(0xe1); \/\/ number of SPS\n\t\t\t\tavcc.writeByte(spsLength >> 8); \/\/ 16-bit SPS byte count\n\t\t\t\tavcc.writeByte(spsLength);\n\t\t\t\tavcc.writeBytes(spsNAL.NALdata, 0, spsLength); \/\/ the SPS\n\t\t\t\tavcc.writeByte(0x01); \/\/ number of PPS\n\t\t\t\tavcc.writeByte(ppsLength >> 8); \/\/ 16-bit PPS byte count\n\t\t\t\tavcc.writeByte(ppsLength);\n\t\t\t\tavcc.writeBytes(ppsNAL.NALdata, 0, ppsLength);\n\t\t\t\t\n\t\t\t\ttag.data = avcc;\n\t\t\t\t\n\t\t\t\ttags.push(tag);\n\t\t\t\tavccTag = tag;\n\t\t\t\t\n\t\t\t\tspsNAL = null;\n\t\t\t\tppsNAL = null;\n\t\t\t}\n\t\t\t\n\t\t\tfor each(nal in nals)\n\t\t\t{\n\t\t\t\tif(nal.NALtype == 9)\t\/\/ AUD -  should read the flags in here too, perhaps\n\t\t\t\t{\n\t\t\t\t\t\/\/ close the last _vTag and start a new one\n\t\t\t\t\tif(_vTag && _vTagData.length == 0){\n\t\t\t\t\t\t; \/\/ warnings =|\n\t\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tlogger.warn(\"zero-length vtag\"); \/\/ can't happen if we are writing the AUDs in\n\t\t\t\t\t\t\tif(avccTag) \n\t\t\t\t\t\t\t\tlogger.info(\" avccts \"+avccTag.timestamp.toString()+\" vtagts \"+_vTag.timestamp.toString());\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif(_vTag && _vTagData.length > 0)\n\t\t\t\t\t{\n\t\t\t\t\t\t_vTag.data = _vTagData; \/\/ set at end (see below)\n\t\t\t\t\t\ttags.push(_vTag);\n\t\t\t\t\t\tif(avccTag)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tavccTag.timestamp = _vTag.timestamp;\n\t\t\t\t\t\t\tavccTag = null;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\t_vTag = new FLVTagVideo();\n\t\t\t\t\t_vTagData = new ByteArray(); \/\/ we assemble the nalus outside, set at end\n\t\t\t\t\t\n\t\t\t\t\t_vTagData.writeUnsignedInt(nal.length);\n\t\t\t\t\t_vTagData.writeBytes(nal.NALdata); \/\/ start with this very NAL, an AUD (XXX not sure this is needed)\n\t\t\t\t\t\n\t\t\t\t\t_vTag.codecID = FLVTagVideo.CODEC_ID_AVC;\n\t\t\t\t\t_vTag.frameType = FLVTagVideo.FRAME_TYPE_INTER; \/\/ adjust to keyframe later\n\t\t\t\t\t_vTag.avcPacketType = FLVTagVideo.AVC_PACKET_TYPE_NALU;\n\t\t\t\t\t_vTag.timestamp = _timestamp;\n\t\t\t\t\t_vTag.avcCompositionTimeOffset = _compositionTime;\n\t\t\t\t}\n\t\t\t\telse if(nal.NALtype != 7 && nal.NALtype != 8)\n\t\t\t\t{\n\t\t\t\t\tif(_vTag == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tlogger.info(\"needed to create vtag\");\n\t\t\t\t\t\t}\n\t\t\t\t\t\t_vTag = new FLVTagVideo();\n\t\t\t\t\t\t_vTagData = new ByteArray(); \/\/ we assemble the nalus outside, set at end\n\t\t\t\t\t\t_vTag.codecID = FLVTagVideo.CODEC_ID_AVC;\n\t\t\t\t\t\t_vTag.frameType = FLVTagVideo.FRAME_TYPE_INTER; \/\/ adjust to keyframe later\n\t\t\t\t\t\t_vTag.avcPacketType = FLVTagVideo.AVC_PACKET_TYPE_NALU;\n\t\t\t\t\t\t_vTag.timestamp = _timestamp;\n\t\t\t\t\t\t_vTag.avcCompositionTimeOffset = _compositionTime;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\n\t\t\t\t\tif(nal.NALtype == 5) \/\/ if keyframe\n\t\t\t\t\t{\n\t\t\t\t\t\t_vTag.frameType = FLVTagVideo.FRAME_TYPE_KEYFRAME;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vTagData.writeUnsignedInt(nal.length);\n\t\t\t\t\t_vTagData.writeBytes(nal.NALdata);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif(flush)\n\t\t\t{\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.info(\" *** VIDEO FLUSH CALLED\");\n\t\t\t\t}\n\t\t\t\tif(_vTag && _vTagData.length > 0)\n\t\t\t\t{\n\t\t\t\t\t_vTag.data = _vTagData; \/\/ set at end (see below)\n\t\t\t\t\ttags.push(_vTag);\n\t\t\t\t\tif(avccTag)\n\t\t\t\t\t{\n\t\t\t\t\t\tavccTag.timestamp = _vTag.timestamp;\n\t\t\t\t\t\tavccTag = null;\n\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t{\n\t\t\t\t\t\tlogger.info(\"flushing one vtag\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_vTag = null; \/\/ can't start new one, don't have the info\n\t\t\t}\n\t\t\t\n\t\t\tvar tagData:ByteArray = new ByteArray();\n\t\t\t\n\t\t\tfor each(tag in tags)\n\t\t\t{\n\t\t\t\ttag.write(tagData);\n\t\t\t}\n\t\t\t\n\t\t\treturn tagData;\n\t\t}\n\t\t\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger('org.denivip.osmf.net.httpstreaming.hls.HTTPStreamingMP2PESVideo') as Logger;\n\t\t}\n\t\n\t} \/\/ class\n} \/\/ package","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is the at.matthew.httpstreaming package.\n *\n * The Initial Developer of the Original Code is\n * Matthew Kaufman.\n * Portions created by the Initial Developer are Copyright (C) 2011\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *\n * ***** END LICENSE BLOCK ***** *\/\n \npackage org.denivip.osmf.net.httpstreaming.hls\n{\n\timport flash.utils.ByteArray;\n\t\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.net.httpstreaming.flv.FLVTagVideo;\n\n\tinternal class HTTPStreamingMP2PESVideo extends HTTPStreamingMP2PESBase\n\t{\n\t\tprivate var _nalData:ByteArray;\n\t\t\n\t\tprivate var _vTag:FLVTagVideo;\n\t\tprivate var _vTagData:ByteArray;\n\t\tprivate var _scState:int;\n\t\t\n\t\tprivate var spsNAL:HTTPStreamingH264NALU = null;\n\t\tprivate var ppsNAL:HTTPStreamingH264NALU = null;\n\t\t\n\t\tpublic function HTTPStreamingMP2PESVideo()\n\t\t{\n\t\t\t_scState = 0;\n\t\t\t_nalData = new ByteArray();\n\t\t\t_vTag = null;\n\t\t\t_vTagData = null;\n\t\t}\n\t\t\n\t\toverride public function processES(pusi:Boolean, packet:ByteArray, flush:Boolean = false): ByteArray\n\t\t{\n\t\t\tif(pusi)\n\t\t\t{\n\t\t\t\t\/\/ start of a new PES packet\n\t\t\t\tvar startCode:uint =  packet.readUnsignedInt();\n\t\t\t\tif(startCode != 0x1e0 && startCode != 0x1ea && startCode != 0x1bd)\n\t\t\t\t{\n\t\t\t\t\tthrow new Error(\"PES start code not found or not AAC\/AVC\");\n\t\t\t\t}\n\t\t\t\t\/\/ Ignore packet length and marker bits.\n\t\t\t\tpacket.position += 3;\n\t\t\t\t\/\/ Need PTS and DTS\n\t\t\t\tvar flags:uint = (packet.readUnsignedByte() & 0xc0) >> 6;\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tif(flags != 0x03) {\n\t\t\t\t\t\tlogger.warn(\"video PES packet without DTS\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(flags != 0x03 && flags != 0x02 && flags != 0x00)\n\t\t\t\t{\n\t\t\t\t\tthrow new Error(\"video PES packet without PTS cannot be decoded\");\n\t\t\t\t}\n\t\t\t\t\/\/ Check PES header length\n\t\t\t\tvar length:uint = packet.readUnsignedByte();\n\t\t\t\tvar pts:Number =\n\t\t\t\t\tuint((packet.readUnsignedByte() & 0x0e) << 29) +\n\t\t\t\t\tuint((packet.readUnsignedShort() & 0xfffe) << 14) +\n\t\t\t\t\tuint((packet.readUnsignedShort() & 0xfffe) >> 1);\n\t\t\t\t\n\t\t\t\tlength -= 5;\n\t\t\t\t\n\t\t\t\tvar timestamp:Number;\n\t\t\t\tif(flags == 0x03)\n\t\t\t\t{\n\t\t\t\t\tvar dts:Number = \n\t\t\t\t\t\tuint((packet.readUnsignedByte() & 0x0e) << 29) + \n\t\t\t\t\t\tuint((packet.readUnsignedShort() & 0xfffe) << 14) + \n\t\t\t\t\t\tuint((packet.readUnsignedShort() & 0xfffe) >> 1);\n\t\t\t\t\t\t\n\t\t\t\t\ttimestamp = Math.round(dts\/90);\n\t\t\t\t\t_compositionTime =  Math.round(pts\/90) - timestamp;\n\t\t\t\t\tlength -= 5;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttimestamp = Math.round(pts\/90);\n\t\t\t\t\t_compositionTime = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(!_timestampReseted) {\n\t\t\t\t\t_offset += timestamp - _prevTimestamp;\n\t\t\t\t}\n\n\t\t\t\tif (_isDiscontunity || (!_streamOffsetSet)) {\/\/ && _prevTimestamp == 0)) { -- in most cases _prevTimestamp (like any timestamps in stream) can't be 0.\n\t\t\t\t\t\/*if(timestamp > 0) {\n\t\t\t\t\t\t_offset += timestamp;\n\t\t\t\t\t}*\/\n\t\t\t\t\t_timestamp = _initialTimestamp;\n\t\t\t\t\t_streamOffsetSet = true;\n\t\t\t\t}else{\n\t\t\t\t\t_timestamp = _initialTimestamp + _offset;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_prevTimestamp = timestamp;\n\t\t\t\t_timestampReseted = false;\n\t\t\t\t_isDiscontunity = false;\n\t\t\t\t\n\t\t\t\t\/\/ Skip other header data.\n\t\t\t\tpacket.position += length;\n\t\t\t}\n\t\t\t\n\t\t\tif(!flush)\n\t\t\t\tvar dStart:uint = packet.position;\t\/\/ assume that the copy will be from start-of-data\n\n\t\t\tvar nals:Vector.<HTTPStreamingH264NALU> = new Vector.<HTTPStreamingH264NALU>;\n\t\t\tvar nal:HTTPStreamingH264NALU;\n\t\t\t\n\t\t\tif(flush)\n\t\t\t{\n\t\t\t\tnal = new HTTPStreamingH264NALU(_nalData); \/\/ full length to end, don't need to trim last 3 bytes\n\t\t\t\tif(nal.NALtype != 0)\n\t\t\t\t{\n\t\t\t\t\tnals.push(nal); \/\/ could inline this (see below)\n\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t{\n\t\t\t\t\t\tlogger.info(\"pushed one flush nal of type \"+nal.NALtype.toString());\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t_nalData = new ByteArray();\n\t\t\t}\n\t\t\telse while(packet.bytesAvailable > 0)\n\t\t\t{\n\t\t\t\tvar value:uint = packet.readUnsignedByte();\n\t\t\t\t\n\t\t\t\t\/\/ finding only 3-byte start codes is ok as trailing zeros are ignored in most (all?) cases\n\t\t\t\t\n\t\t\t\tswitch(_scState)\n\t\t\t\t{\n\t\t\t\t\tcase 0:\n\t\t\t\t\t\tif(value == 0x00)\n\t\t\t\t\t\t\t_scState = 1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 1:\n\t\t\t\t\t\tif(value == 0x00)\n\t\t\t\t\t\t\t_scState = 2;\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\t_scState = 0;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 2:\n\t\t\t\t\t\tif(value == 0x00)\t\/\/ more than 2 zeros... no problem\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\/\/ state stays at 2\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse if(value == 0x01)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\/\/ perf\n\t\t\t\t\t\t\t_nalData.writeBytes(packet, dStart, packet.position-dStart);\n\t\t\t\t\t\t\tdStart = packet.position;\n\t\t\t\t\t\t\t\/\/ at this point we have the NAL data plus the *next* start code in _nalData\n\t\t\t\t\t\t\t\/\/ unless there was no previous NAL in which case _nalData is either empty or has the leading zeros, if any\n\t\t\t\t\t\t\tif(_nalData.length > 4) \/\/ require >1 byte of payload\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t_nalData.length -= 3; \/\/ trim off the 0 0 1 (might be one more zero, but in H.264 that's ok)\n\t\t\t\t\t\t\t\tnal = new HTTPStreamingH264NALU(_nalData);\n\t\t\t\t\t\t\t\tif(nal.NALtype != 0)\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\tnals.push(nal); \/\/ could inline this as well, rather than stacking and processing later in the function\t\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\tlogger.warn(\"length too short! = \" + _nalData.length.toString());\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t_nalData = new ByteArray(); \/\/ and start collecting into the next one\n\t\t\t\t\t\t\t_scState = 0; \/\/ got one, now go back to looking\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_scState = 0; \/\/ go back to looking\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\/\/ notreached\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tdefault:\n\t\t\t\t\t\t\/\/ shouldn't ever get here\n\t\t\t\t\t\t_scState = 0;\n\t\t\t\t\t\tbreak;\n\t\t\t\t} \/\/ switch _scState\n\t\t\t} \/\/ while bytesAvailable\n\t\t\t\n\t\t\tif(!flush && packet.position-dStart > 0)\n\t\t\t\t_nalData.writeBytes(packet, dStart, packet.position-dStart);\n\t\t\t\n\t\t\t\/\/ find  SPS + PPS if we can\n\t\t\tfor each(nal in nals)\n\t\t\t{\n\t\t\t\tswitch(nal.NALtype)\n\t\t\t\t{\n\t\t\t\t\tcase 7:\n\t\t\t\t\t\tspsNAL = nal;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 8:\n\t\t\t\t\t\tppsNAL = nal;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\n\t\t\tvar tags:Vector.<FLVTagVideo> = new Vector.<FLVTagVideo>;\n\t\t\tvar tag:FLVTagVideo;\n\t\t\tvar avccTag:FLVTagVideo = null;\n\t\t\tvar avcc:ByteArray = new ByteArray();\n\t\t\t\n\t\t\t\/\/ note that this breaks if the sps and pps are in different segments that we process\n\t\t\t\n\t\t\tif(spsNAL && ppsNAL)\n\t\t\t{\n\t\t\t\tvar spsLength:Number = spsNAL.length;\n\t\t\t\tvar ppsLength:Number = ppsNAL.length;\n\t\t\t\ttag = new FLVTagVideo();\n\t\t\t\t\n\t\t\t\ttag.timestamp = _timestamp;\n\t\t\t\ttag.codecID = FLVTagVideo.CODEC_ID_AVC;\n\t\t\t\ttag.frameType = FLVTagVideo.FRAME_TYPE_KEYFRAME;\n\t\t\t\ttag.avcPacketType = FLVTagVideo.AVC_PACKET_TYPE_SEQUENCE_HEADER;\n\t\t\t\t\n\t\t\t\tavcc.writeByte(0x01); \/\/ avcC version 1\n\t\t\t\t\/\/ profile, compatibility, level\n\t\t\t\tavcc.writeBytes(spsNAL.NALdata, 1, 3);\n\t\t\t\tavcc.writeByte(0xff); \/\/ 111111 + 2 bit NAL size - 1\n\t\t\t\tavcc.writeByte(0xe1); \/\/ number of SPS\n\t\t\t\tavcc.writeByte(spsLength >> 8); \/\/ 16-bit SPS byte count\n\t\t\t\tavcc.writeByte(spsLength);\n\t\t\t\tavcc.writeBytes(spsNAL.NALdata, 0, spsLength); \/\/ the SPS\n\t\t\t\tavcc.writeByte(0x01); \/\/ number of PPS\n\t\t\t\tavcc.writeByte(ppsLength >> 8); \/\/ 16-bit PPS byte count\n\t\t\t\tavcc.writeByte(ppsLength);\n\t\t\t\tavcc.writeBytes(ppsNAL.NALdata, 0, ppsLength);\n\t\t\t\t\n\t\t\t\ttag.data = avcc;\n\t\t\t\t\n\t\t\t\ttags.push(tag);\n\t\t\t\tavccTag = tag;\n\t\t\t\t\n\t\t\t\tspsNAL = null;\n\t\t\t\tppsNAL = null;\n\t\t\t}\n\t\t\t\n\t\t\tfor each(nal in nals)\n\t\t\t{\n\t\t\t\tif(nal.NALtype == 9)\t\/\/ AUD -  should read the flags in here too, perhaps\n\t\t\t\t{\n\t\t\t\t\t\/\/ close the last _vTag and start a new one\n\t\t\t\t\tif(_vTag && _vTagData.length == 0){\n\t\t\t\t\t\t; \/\/ warnings =|\n\t\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tlogger.warn(\"zero-length vtag\"); \/\/ can't happen if we are writing the AUDs in\n\t\t\t\t\t\t\tif(avccTag) \n\t\t\t\t\t\t\t\tlogger.info(\" avccts \"+avccTag.timestamp.toString()+\" vtagts \"+_vTag.timestamp.toString());\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif(_vTag && _vTagData.length > 0)\n\t\t\t\t\t{\n\t\t\t\t\t\t_vTag.data = _vTagData; \/\/ set at end (see below)\n\t\t\t\t\t\ttags.push(_vTag);\n\t\t\t\t\t\tif(avccTag)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tavccTag.timestamp = _vTag.timestamp;\n\t\t\t\t\t\t\tavccTag = null;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\t_vTag = new FLVTagVideo();\n\t\t\t\t\t_vTagData = new ByteArray(); \/\/ we assemble the nalus outside, set at end\n\t\t\t\t\t\n\t\t\t\t\t_vTagData.writeUnsignedInt(nal.length);\n\t\t\t\t\t_vTagData.writeBytes(nal.NALdata); \/\/ start with this very NAL, an AUD (XXX not sure this is needed)\n\t\t\t\t\t\n\t\t\t\t\t_vTag.codecID = FLVTagVideo.CODEC_ID_AVC;\n\t\t\t\t\t_vTag.frameType = FLVTagVideo.FRAME_TYPE_INTER; \/\/ adjust to keyframe later\n\t\t\t\t\t_vTag.avcPacketType = FLVTagVideo.AVC_PACKET_TYPE_NALU;\n\t\t\t\t\t_vTag.timestamp = _timestamp;\n\t\t\t\t\t_vTag.avcCompositionTimeOffset = _compositionTime;\n\t\t\t\t}\n\t\t\t\telse if(nal.NALtype != 7 && nal.NALtype != 8)\n\t\t\t\t{\n\t\t\t\t\tif(_vTag == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tlogger.info(\"needed to create vtag\");\n\t\t\t\t\t\t}\n\t\t\t\t\t\t_vTag = new FLVTagVideo();\n\t\t\t\t\t\t_vTagData = new ByteArray(); \/\/ we assemble the nalus outside, set at end\n\t\t\t\t\t\t_vTag.codecID = FLVTagVideo.CODEC_ID_AVC;\n\t\t\t\t\t\t_vTag.frameType = FLVTagVideo.FRAME_TYPE_INTER; \/\/ adjust to keyframe later\n\t\t\t\t\t\t_vTag.avcPacketType = FLVTagVideo.AVC_PACKET_TYPE_NALU;\n\t\t\t\t\t\t_vTag.timestamp = _timestamp;\n\t\t\t\t\t\t_vTag.avcCompositionTimeOffset = _compositionTime;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\n\t\t\t\t\tif(nal.NALtype == 5) \/\/ if keyframe\n\t\t\t\t\t{\n\t\t\t\t\t\t_vTag.frameType = FLVTagVideo.FRAME_TYPE_KEYFRAME;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vTagData.writeUnsignedInt(nal.length);\n\t\t\t\t\t_vTagData.writeBytes(nal.NALdata);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif(flush)\n\t\t\t{\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.info(\" *** VIDEO FLUSH CALLED\");\n\t\t\t\t}\n\t\t\t\tif(_vTag && _vTagData.length > 0)\n\t\t\t\t{\n\t\t\t\t\t_vTag.data = _vTagData; \/\/ set at end (see below)\n\t\t\t\t\ttags.push(_vTag);\n\t\t\t\t\tif(avccTag)\n\t\t\t\t\t{\n\t\t\t\t\t\tavccTag.timestamp = _vTag.timestamp;\n\t\t\t\t\t\tavccTag = null;\n\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t{\n\t\t\t\t\t\tlogger.info(\"flushing one vtag\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_vTag = null; \/\/ can't start new one, don't have the info\n\t\t\t}\n\t\t\t\n\t\t\tvar tagData:ByteArray = new ByteArray();\n\t\t\t\n\t\t\tfor each(tag in tags)\n\t\t\t{\n\t\t\t\ttag.write(tagData);\n\t\t\t}\n\t\t\t\n\t\t\treturn tagData;\n\t\t}\n\t\t\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger('org.denivip.osmf.net.httpstreaming.hls.HTTPStreamingMP2PESVideo') as Logger;\n\t\t}\n\t\n\t} \/\/ class\n} \/\/ package\n","subject":"Update HTTPStreamingMP2PESVideo.as","message":"Update HTTPStreamingMP2PESVideo.as","lang":"ActionScript","license":"isc","repos":"denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin"}
{"commit":"07ee6c4a7659d26f770fe4627bf11b1bfc334485","old_file":"flash\/org\/windmill\/Windmill.as","new_file":"flash\/org\/windmill\/Windmill.as","old_contents":"\ufeff\/*\r\nCopyright 2009, Matthew Eernisse (mde@fleegix.org) and Slide, Inc.\r\n\r\n Licensed under the Apache License, Version 2.0 (the \"License\");\r\n you may not use this file except in compliance with the License.\r\n You may obtain a copy of the License at\r\n\r\n     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\r\n\r\n Unless required by applicable law or agreed to in writing, software\r\n distributed under the License is distributed on an \"AS IS\" BASIS,\r\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\r\n See the License for the specific language governing permissions and\r\n limitations under the License.\r\n*\/\r\n\r\npackage org.windmill {\r\n  \/\/ FIXME:\r\n  \/\/ Relying on implicit imports of org.windmill.*\r\n  \/\/ to avoid infinite recursion in build script\r\n  import flash.utils.*;\r\n  import mx.core.Application;\r\n  import flash.display.Stage;\r\n  import flash.display.DisplayObject;\r\n  import flash.external.ExternalInterface;\r\n\r\n  public class Windmill {\r\n    public static var context:*; \/\/ A reference to the Stage\r\n    public static var controllerMethods:Array = [];\r\n    public static var assertMethods:Array = [];\r\n    public static var packages:Object = {\r\n      controller: {\r\n        \/\/ Ref to the namespace, since you can't\r\n        \/\/ do it via string lookup\r\n        packageRef: org.windmill.WMController,\r\n        \/\/ Gets filled with the list of public methods --\r\n        \/\/ used to generate the wrapped methods exposed\r\n        \/\/ via ExternalInterface\r\n        methodNames: []\r\n      },\r\n      assert: {\r\n        packageRef: org.windmill.WMAssert,\r\n        methodNames: []\r\n      }\r\n    };\r\n\r\n    public function Windmill():void {}\r\n\r\n    \/\/ Initializes the Windmill Flash code\r\n    \/\/ 1. Saves a reference to the stage in 'context'\r\n    \/\/    this is the equivalent of the window obj in\r\n    \/\/    Windmill's JS impl. See WMLocator to see how\r\n    \/\/    it's used\r\n    \/\/ 2. Does some introspection\/metaprogramming to\r\n    \/\/    expose all the public methods in WMController\r\n    \/\/    and WMAsserts through the ExternalInterface\r\n    \/\/    as wrapped functions that return either the\r\n    \/\/    Boolean true, or the Error object if an error\r\n    \/\/    happens (as in the case of all failed tests)\r\n    \/\/ 3. Exposes the start\/stop method of WMExplorer\r\n    \/\/    to turn on and off the explorer\r\n    public static function init(config:Object):void {\r\n      var methodName:String;\r\n      var item:*;\r\n      var descr:XML;\r\n      \/\/ Returns a wrapped version of the method that returns\r\n      \/\/ the Error obj to JS-land instead of actually throwing\r\n      var genExtFunc:Function = function (func:Function):Function {\r\n        return function (...args):* {\r\n          try {\r\n            return func.apply(null, args);\r\n          }\r\n          catch (e:Error) {\r\n            return e;\r\n          }\r\n        }\r\n      }\r\n      \/\/ A reference to the Stage\r\n      \/\/ ----------------\r\n      if (!(config.context is Stage || config.context is Application)) {\r\n        throw new Error('Windmill.context must be a reference to the Application or Stage.');\r\n      }\r\n      context = config.context;\r\n\r\n      \/\/ Expose controller and assert methods\r\n      \/\/ ----------------\r\n      for (var key:String in packages) {\r\n        \/\/ Introspect all the public packages\r\n        \/\/ to expose via ExternalInterface\r\n        descr = flash.utils.describeType(\r\n            packages[key].packageRef);\r\n        for each (item in descr..method) {\r\n          packages[key].methodNames.push(item.@name.toXMLString());\r\n        }\r\n        \/\/ Expose public packages via ExternalInterface\r\n        \/\/ 'dragDropOnCoords' becomes 'wm_dragDropOnCoords'\r\n        \/\/ The exposed method is wrapped in a try\/catch\r\n        \/\/ that returns the Error obj to JS instead of throwing\r\n        for each (methodName in packages[key].methodNames) {\r\n          ExternalInterface.addCallback('wm_' + methodName,\r\n              genExtFunc(packages[key].packageRef[methodName]));\r\n        }\r\n      }\r\n\r\n      \/\/ Other misc ExternalInterface methods\r\n      var miscMethods:Object = {\r\n        explorerStart: WMExplorer.start,\r\n        explorerStop: WMExplorer.stop,\r\n        recorderStart: WMRecorder.start,\r\n        recorderStop: WMRecorder.stop\r\n      }\r\n      \/\/ Don't care what order these happen in\r\n      for (methodName in miscMethods) {\r\n        ExternalInterface.addCallback('wm_' + methodName,\r\n            genExtFunc(miscMethods[methodName]));\r\n      }\r\n    }\r\n\r\n    public static function getStage():Stage {\r\n      var context:* = Windmill.context;\r\n      var stage:Stage;\r\n      if (context is Application) {\r\n        stage = context.stage;\r\n      }\r\n      else if (context is Stage) {\r\n        stage = context;\r\n      }\r\n      else {\r\n        throw new Error('Windmill.context must be a reference to an Application or Stage.' +\r\n            ' Perhaps Windmill.init has not run yet.');\r\n      }\r\n      return stage; \r\n    }\r\n    \r\n    public static function getTopLevel():DisplayObject {\r\n      var topLevel:*;\r\n      var context:* = Windmill.context;\r\n      if (context is Application) {\r\n        topLevel = context.parent;\r\n      }\r\n      else if (context is Stage) {\r\n        topLevel = context;\r\n      }\r\n      else {\r\n        throw new Error('Windmill.context must be a reference to an Application or Stage.' +\r\n            ' Perhaps Windmill.init has not run yet.');\r\n      }\r\n      return topLevel; \r\n    }\r\n  }\r\n}\r\n","new_contents":"\ufeff\/*\r\nCopyright 2009, Matthew Eernisse (mde@fleegix.org) and Slide, Inc.\r\n\r\n Licensed under the Apache License, Version 2.0 (the \"License\");\r\n you may not use this file except in compliance with the License.\r\n You may obtain a copy of the License at\r\n\r\n     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\r\n\r\n Unless required by applicable law or agreed to in writing, software\r\n distributed under the License is distributed on an \"AS IS\" BASIS,\r\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\r\n See the License for the specific language governing permissions and\r\n limitations under the License.\r\n*\/\r\n\r\npackage org.windmill {\r\n  \/\/ FIXME:\r\n  \/\/ Relying on implicit imports of org.windmill.*\r\n  \/\/ to avoid infinite recursion in build script\r\n  import flash.utils.*;\r\n  import mx.core.Application;\r\n  import flash.display.Sprite;\r\n  import flash.display.Stage;\r\n  import flash.display.DisplayObject;\r\n  import flash.external.ExternalInterface;\r\n\r\n  public class Windmill extends Sprite {\r\n    public static var context:*; \/\/ A reference to the Stage\r\n    public static var controllerMethods:Array = [];\r\n    public static var assertMethods:Array = [];\r\n    public static var packages:Object = {\r\n      controller: {\r\n        \/\/ Ref to the namespace, since you can't\r\n        \/\/ do it via string lookup\r\n        packageRef: org.windmill.WMController,\r\n        \/\/ Gets filled with the list of public methods --\r\n        \/\/ used to generate the wrapped methods exposed\r\n        \/\/ via ExternalInterface\r\n        methodNames: []\r\n      },\r\n      assert: {\r\n        packageRef: org.windmill.WMAssert,\r\n        methodNames: []\r\n      }\r\n    };\r\n\r\n    public function Windmill():void {}\r\n\r\n    \/\/ Initializes the Windmill Flash code\r\n    \/\/ 1. Saves a reference to the stage in 'context'\r\n    \/\/    this is the equivalent of the window obj in\r\n    \/\/    Windmill's JS impl. See WMLocator to see how\r\n    \/\/    it's used\r\n    \/\/ 2. Does some introspection\/metaprogramming to\r\n    \/\/    expose all the public methods in WMController\r\n    \/\/    and WMAsserts through the ExternalInterface\r\n    \/\/    as wrapped functions that return either the\r\n    \/\/    Boolean true, or the Error object if an error\r\n    \/\/    happens (as in the case of all failed tests)\r\n    \/\/ 3. Exposes the start\/stop method of WMExplorer\r\n    \/\/    to turn on and off the explorer\r\n    public static function init(config:Object):void {\r\n      var methodName:String;\r\n      var item:*;\r\n      var descr:XML;\r\n      \/\/ Returns a wrapped version of the method that returns\r\n      \/\/ the Error obj to JS-land instead of actually throwing\r\n      var genExtFunc:Function = function (func:Function):Function {\r\n        return function (...args):* {\r\n          try {\r\n            return func.apply(null, args);\r\n          }\r\n          catch (e:Error) {\r\n            return e;\r\n          }\r\n        }\r\n      }\r\n      \/\/ A reference to the Stage\r\n      \/\/ ----------------\r\n      if (!(config.context is Stage || config.context is Application)) {\r\n        throw new Error('Windmill.context must be a reference to the Application or Stage.');\r\n      }\r\n      context = config.context;\r\n\r\n      \/\/ Expose controller and assert methods\r\n      \/\/ ----------------\r\n      for (var key:String in packages) {\r\n        \/\/ Introspect all the public packages\r\n        \/\/ to expose via ExternalInterface\r\n        descr = flash.utils.describeType(\r\n            packages[key].packageRef);\r\n        for each (item in descr..method) {\r\n          packages[key].methodNames.push(item.@name.toXMLString());\r\n        }\r\n        \/\/ Expose public packages via ExternalInterface\r\n        \/\/ 'dragDropOnCoords' becomes 'wm_dragDropOnCoords'\r\n        \/\/ The exposed method is wrapped in a try\/catch\r\n        \/\/ that returns the Error obj to JS instead of throwing\r\n        for each (methodName in packages[key].methodNames) {\r\n          ExternalInterface.addCallback('wm_' + methodName,\r\n              genExtFunc(packages[key].packageRef[methodName]));\r\n        }\r\n      }\r\n\r\n      \/\/ Other misc ExternalInterface methods\r\n      var miscMethods:Object = {\r\n        explorerStart: WMExplorer.start,\r\n        explorerStop: WMExplorer.stop,\r\n        recorderStart: WMRecorder.start,\r\n        recorderStop: WMRecorder.stop\r\n      }\r\n      \/\/ Don't care what order these happen in\r\n      for (methodName in miscMethods) {\r\n        ExternalInterface.addCallback('wm_' + methodName,\r\n            genExtFunc(miscMethods[methodName]));\r\n      }\r\n    }\r\n\r\n    public static function getStage():Stage {\r\n      var context:* = Windmill.context;\r\n      var stage:Stage;\r\n      if (context is Application) {\r\n        stage = context.stage;\r\n      }\r\n      else if (context is Stage) {\r\n        stage = context;\r\n      }\r\n      else {\r\n        throw new Error('Windmill.context must be a reference to an Application or Stage.' +\r\n            ' Perhaps Windmill.init has not run yet.');\r\n      }\r\n      return stage; \r\n    }\r\n    \r\n    public static function getTopLevel():DisplayObject {\r\n      var topLevel:*;\r\n      var context:* = Windmill.context;\r\n      if (context is Application) {\r\n        topLevel = context.parent;\r\n      }\r\n      else if (context is Stage) {\r\n        topLevel = context;\r\n      }\r\n      else {\r\n        throw new Error('Windmill.context must be a reference to an Application or Stage.' +\r\n            ' Perhaps Windmill.init has not run yet.');\r\n      }\r\n      return topLevel; \r\n    }\r\n  }\r\n}\r\n","subject":"Make Windmill base lib a subclass of Sprite so it can be dynamically loaded.","message":"Make Windmill base lib a subclass of Sprite so it can be dynamically loaded.\n","lang":"ActionScript","license":"apache-2.0","repos":"windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill"}
{"commit":"9a9d12974e14ae89c481908e0620b1ae2b3810cd","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfCompositeCopyableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfCompositeCopyableClassTest.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCopyableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class CopyingOfCompositeCopyableClassTest {\n\n\tprivate var compositeCopyableClass:CompositeCopyableClass;\n\tprivate var compositeCopyableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCopyableClass = new CompositeCopyableClass();\n\t\tcompositeCopyableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCopyableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCopyableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCopyableClassType = Type.forInstance(compositeCopyableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCopyableClass = null;\n\t\tcompositeCopyableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Copier.findCopyableFieldsForType(compositeCopyableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCopyableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CopyingOfCompositeCopyableClassTest {\n\n\tprivate var compositeCopyableClass:CompositeCopyableClass;\n\tprivate var compositeCopyableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCopyableClass = new CompositeCopyableClass();\n\t\tcompositeCopyableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCopyableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCopyableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCopyableClassType = Type.forInstance(compositeCopyableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCopyableClass = null;\n\t\tcompositeCopyableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Copier.findCopyableFieldsForType(compositeCopyableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function copyingOfArray():void {\n\t\tconst copy:CompositeCopyableClass = Copier.copy(compositeCopyableClass);\n\n\t\tassertNotNull(copy.array);\n\t\tassertThat(copy.array, arrayWithSize(5));\n\t\tassertThat(copy.array, compositeCopyableClass.array);\n\t\tassertFalse(copy.array == compositeCopyableClass.array);\n\t\tassertThat(copy.array, everyItem(isA(Number)));\n\t\tassertThat(copy.array, array(equalTo(1), equalTo(2), equalTo(3), equalTo(4), equalTo(5)));\n\t}\n}\n}\n","subject":"Test for copying Array in CompositeCloneableClass.","message":"Test for copying Array in CompositeCloneableClass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"4c547bbd560bc867ec76fdba7c3b689b13cf8536","old_file":"test\/src\/FRESteamWorksTest.as","new_file":"test\/src\/FRESteamWorksTest.as","old_contents":"package\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.width = stage.stageWidth;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\ttf.addEventListener(MouseEvent.MOUSE_DOWN, onClick);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\tif(Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\n\t\t\t\t\t\/\/comment.. current stats and achievement ids are from steam example app which is provided with their SDK\n\t\t\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\t\t\tSteamworks.storeStats();\n\t\t\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\n\t\t\t\t\tlog(\"setCloudEnabledForApp(false) == \"+Steamworks.setCloudEnabledForApp(false) );\n\t\t\t\t\tlog(\"setCloudEnabledForApp(true) == \"+Steamworks.setCloudEnabledForApp(true) );\n\t\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp() );\n\t\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount() );\n\t\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt') );\n\n\t\t\t\t\t\/\/comment.. writing to app with id 480 is somehow not working, but works with our real appId\n\t\t\t\t\tlog(\"writeFileToCloud('test.txt','hello steam') == \"+writeFileToCloud('test.txt','hello steam'));\n\t\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\t\t\/\/-----------\n\n\t\t\t\t\t\/\/Steamworks.requestStats();\n\t\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t\t}else {\n\t\t\t\t\ttf.appendText(\"STEAMWORKS API is NOT available\\n\");\n\t\t\t\t}\n\t\t\t} catch(e:Error) {\n\t\t\t\ttf.appendText(\"*** ERROR ***\");\n\t\t\t\ttf.appendText(e.message);\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tpublic function onClick(e:MouseEvent):void{\n\t\t\tlog(\"--click--\");\n\t\t\tif(Steamworks.isReady){\n\t\t\t\tif(!Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\")) {\n\t\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t\t} else {\n\t\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t\t}\n\t\t\t\tif(Steamworks.fileExists('test.txt')){\n\t\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\t\tlog(\"Steamworks.fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t\t} else {\n\t\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t\t}\n\t\t\t\t\/\/Steamworks.storeStats();\n\t\t\t} else {\n\t\t\t\tlog(\"not able to set achievement\\n\");\n\t\t\t}\n\t\t}\n\n\t\tpublic function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tpublic function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\t}\n}\n","new_contents":"package\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.width = stage.stageWidth;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\ttf.addEventListener(MouseEvent.MOUSE_DOWN, onClick);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\tif(Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\n\t\t\t\t\t\/\/comment.. current stats and achievement ids are from steam example app which is provided with their SDK\n\t\t\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\t\t\tSteamworks.storeStats();\n\t\t\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\n\t\t\t\t\tlog(\"setCloudEnabledForApp(false) == \"+Steamworks.setCloudEnabledForApp(false) );\n\t\t\t\t\tlog(\"setCloudEnabledForApp(true) == \"+Steamworks.setCloudEnabledForApp(true) );\n\t\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp() );\n\t\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount() );\n\t\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt') );\n\n\t\t\t\t\t\/\/comment.. writing to app with id 480 is somehow not working, but works with our real appId\n\t\t\t\t\tlog(\"writeFileToCloud('test.txt','hello steam') == \"+writeFileToCloud('test.txt','hello steam'));\n\t\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\t\t\/\/-----------\n\n\t\t\t\t\t\/\/Steamworks.requestStats();\n\t\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t\t}else {\n\t\t\t\t\ttf.appendText(\"STEAMWORKS API is NOT available\\n\");\n\t\t\t\t}\n\t\t\t} catch(e:Error) {\n\t\t\t\ttf.appendText(\"*** ERROR ***\");\n\t\t\t\ttf.appendText(e.message + \"\\n\");\n\t\t\t\ttf.appendText(e.getStackTrace() + \"\\n\");\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tpublic function onClick(e:MouseEvent):void{\n\t\t\tlog(\"--click--\");\n\t\t\tif(Steamworks.isReady){\n\t\t\t\tif(!Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\")) {\n\t\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t\t} else {\n\t\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t\t}\n\t\t\t\tif(Steamworks.fileExists('test.txt')){\n\t\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\t\tlog(\"Steamworks.fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t\t} else {\n\t\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t\t}\n\t\t\t\t\/\/Steamworks.storeStats();\n\t\t\t} else {\n\t\t\t\tlog(\"not able to set achievement\\n\");\n\t\t\t}\n\t\t}\n\n\t\tpublic function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tpublic function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\t}\n}\n","subject":"Print stack trace when error occurs in test program","message":"Print stack trace when error occurs in test program\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"f99d82230c53445d94e5f313f549d8a21111aac1","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirAACPlayer\/AirAACPlayer.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirAACPlayer\/AirAACPlayer.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirAACPlayer\n{\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.StatusEvent;\n    import flash.external.ExtensionContext;\n    import flash.system.Capabilities;\n\n    public class AirAACPlayer extends EventDispatcher\n    {\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/                                                                                       \/\/\n        \/\/                                     PUBLIC API                                        \/\/\n        \/\/                                                                                       \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \n        public static const AAC_PLAYER_PREPARED:String = \"AAC_PLAYER_PREPARED\";\n\n        \/** AirAACPlayer is supported on Android devices. *\/\n        public static function get isSupported():Boolean\n        {\n            var isAndroid:Boolean = (Capabilities.manufacturer.indexOf(\"Android\") != -1)\n            return isAndroid;\n        }\n        \n        public function AirAACPlayer()\n        {\n            _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n            if (!_context)\n            {\n                log(\"ERROR - Extension context is null. Please check if extension.xml is setup correctly.\");\n                return;\n            }\n            _context.addEventListener(StatusEvent.STATUS, onStatus);\n        }\n        \n        public var logEnabled:Boolean = true;\n\n        \/**\n        * Load a music stream url\n        * @param url:String\n        *\/\n        public function loadUrl(url:String):void\n        {\n            _context.call(\"loadUrl\", url);\n        }\n        \n        \/**\n        * Start playing the stream.\n        * If the playback has been paused before, it will continue from this point.\n        * @param startTime:int the start time in milliseconds\n        *\/\n        public function play(startTime:int=0):void\n        {\n            _context.call(\"play\", startTime);\n        }\n        \n        \/**\n        * Pause the playback\n        *\/\n        public function pause():void\n        {\n            _context.call(\"pause\");\n        }\n\n        \/**\n        * Stop the playback\n        *\/\n        public function stop():void\n        {\n            _context.call(\"stop\");\n        }\n        \n        \/**\n        * Close the stream and release.\n        * Note that loadUrl() has to be called again before replaying if close has been called.\n        *\/\n        public function close():void\n        {\n            _context.call(\"close\");\n        }\n        \n        \/** \n        * Length in milliseconds \n        *\/\n        public function get length():int\n        {\n            return _context.call(\"getLength\") as int;\n        }\n        \n        \/** \n        * Progress in milliseconds\n        *\/\n        public function get progress():int\n        {\n            return _context.call(\"getProgress\") as int;\n        }\n        \n\n        \n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/                                                                                       \/\/\n        \/\/                                      PRIVATE API                                      \/\/\n        \/\/                                                                                       \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \n        private static const EXTENSION_ID:String = \"com.freshplanet.AirAACPlayer\";\n        \n        private static var _instance:AirAACPlayer;\n        \n        private var _context:ExtensionContext;\n        \n        private function onStatus( event:StatusEvent ):void\n        {\n            if (event.code == \"LOGGING\") \/\/ Simple log message\n            {\n                log(event.level);\n            }\n            else if (event.code == AAC_PLAYER_PREPARED)\n            {\n                dispatchEvent(new Event(event.code));\n            }\n        }\n        \n        private function log( message:String ):void\n        {\n            if (logEnabled) trace(\"[AirAACPlayer] \" + message);\n        }\n    }\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirAACPlayer\n{\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.StatusEvent;\n    import flash.external.ExtensionContext;\n    import flash.system.Capabilities;\n\n    public class AirAACPlayer extends EventDispatcher\n    {\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/                                                                                       \/\/\n        \/\/                                     PUBLIC API                                        \/\/\n        \/\/                                                                                       \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \n        public static const AAC_PLAYER_PREPARED:String = \"AAC_PLAYER_PREPARED\";\n\n        \/** AirAACPlayer is supported on Android devices. *\/\n        public static function get isSupported():Boolean\n        {\n            var isAndroid:Boolean = (Capabilities.manufacturer.indexOf(\"Android\") != -1)\n            return isAndroid;\n        }\n        \n        public function AirAACPlayer()\n        {\n            _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n            if (!_context)\n            {\n                log(\"ERROR - Extension context is null. Please check if extension.xml is setup correctly.\");\n                return;\n            }\n            _context.addEventListener(StatusEvent.STATUS, onStatus);\n        }\n        \n        public var logEnabled:Boolean = true;\n\n        \/**\n        * Load a music stream url\n        * @param url:String\n        *\/\n        public function loadUrl(url:String):void\n        {\n            _context.call(\"loadUrl\", url);\n        }\n        \n        \/**\n        * Start playing the stream.\n        * If the playback has been paused before, it will continue from this point.\n        * @param startTime:int the start time in milliseconds\n        *\/\n        public function play(startTime:int=0):void\n        {\n            _context.call(\"play\", startTime);\n        }\n        \n        \/**\n        * Pause the playback\n        *\/\n        public function pause():void\n        {\n            _context.call(\"pause\");\n        }\n\n        \/**\n        * Stop the playback\n        *\/\n        public function stop():void\n        {\n            _context.call(\"stop\");\n        }\n        \n        \/**\n        * Close the stream and release.\n        * Note that loadUrl() has to be called again before replaying if close has been called.\n        *\/\n        public function close():void\n        {\n            _context.call(\"close\");\n        }\n        \n        \/** \n        * Length in milliseconds \n        *\/\n        public function get length():int\n        {\n            return _context.call(\"getLength\") as int;\n        }\n        \n        \/** \n        * Progress in milliseconds\n        *\/\n        public function get progress():int\n        {\n            return _context.call(\"getProgress\") as int;\n        }\n        \n\n        \n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/                                                                                       \/\/\n        \/\/                                      PRIVATE API                                      \/\/\n        \/\/                                                                                       \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \n        private static const EXTENSION_ID:String = \"com.freshplanet.AirAACPlayer\"; \n        private var _context:ExtensionContext;\n        \n        private function onStatus( event:StatusEvent ):void\n        {\n            if (event.code == \"LOGGING\") \/\/ Simple log message\n            {\n                log(event.level);\n            }\n            else if (event.code == AAC_PLAYER_PREPARED)\n            {\n                dispatchEvent(new Event(event.code));\n            }\n        }\n        \n        private function log( message:String ):void\n        {\n            if (logEnabled) trace(\"[AirAACPlayer] \" + message);\n        }\n    }\n}","subject":"Remove instance property","message":"Remove instance property","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-AACPlayer,freshplanet\/ANE-AACPlayer,freshplanet\/ANE-AACPlayer"}
{"commit":"585774517c5ee419e69667a568173e20ada93c29","old_file":"src\/aerys\/minko\/render\/shader\/Shader.as","new_file":"src\/aerys\/minko\/render\/shader\/Shader.as","old_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.ns.minko_shader;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.shader.compiler.graph.ShaderGraph;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.part.ShaderPart;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.getQualifiedClassName;\n\timport aerys.minko.type.binding.Signature;\n\timport aerys.minko.render.ShaderDataBindingsProxy;\n\t\n\tuse namespace minko_shader;\n\t\n\t\/**\n\t * The base class to extend in order to create ActionScript shaders\n\t * and program the GPU using AS3.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * @author Romain Gilliotte\n\t * \n\t * @see aerys.minko.render.shader.ShaderPart\n\t * @see aerys.minko.render.shader.ShaderInstance\n\t * @see aerys.minko.render.shader.ShaderSignature\n\t * @see aerys.minko.render.shader.ShaderDataBindings\n\t *\/\n\tpublic class Shader extends ShaderPart\n\t{\n\t\tuse namespace minko_shader;\n\t\tuse namespace minko_render;\n\t\t\n\t\tminko_shader var _meshBindings\t\t: ShaderDataBindingsProxy\t\t= null;\n\t\tminko_shader var _sceneBindings\t\t: ShaderDataBindingsProxy\t\t= null;\n\t\tminko_shader var _kills\t\t\t\t: Vector.<AbstractNode>\t\t\t= new <AbstractNode>[];\n\t\t\n\t\tprivate var _name\t\t\t\t\t: String\t\t\t\t\t\t= null;\n\t\tprivate var _enabled\t\t\t\t: Boolean\t\t\t\t\t\t= true;\n\t\tprivate var _defaultSettings\t\t: ShaderSettings\t\t\t\t= new ShaderSettings(null);\n\t\t\n\t\tprivate var _instances\t\t\t\t: Vector.<ShaderInstance>\t\t= new <ShaderInstance>[];\n\t\tprivate var _numActiveInstances\t\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numRenderedInstances\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _settings\t\t\t\t: Vector.<ShaderSettings>\t\t= new <ShaderSettings>[];\n\t\tprivate var _programs\t\t\t\t: Vector.<Program3DResource>\t= new <Program3DResource>[];\n\t\t\n\t\tprivate var _begin\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.begin');\n\t\tprivate var _end\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.end');\n\t\t\n\t\t\/**\n\t\t * The name of the shader. Default value is the qualified name of the\n\t\t * ActionScript shader class (example: \"aerys.minko.render.effect.basic::BasicShader\"). \n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very first time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get begin() : Signal\n\t\t{\n\t\t\treturn _begin;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very last time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get end() : Signal\n\t\t{\n\t\t\treturn _end;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the shader (and all its forks) are enabled for rendering\n\t\t * or not.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  \n\t\t * @param priority Default value is 0.\n\t\t * @param renderTarget Default value is null.\n\t\t * \n\t\t *\/\n\t\tpublic function Shader(renderTarget\t: RenderTarget\t= null,\n\t\t\t\t\t\t\t   priority\t\t: Number\t\t= 0.0)\n\t\t{\n\t\t\tsuper(this);\n\t\t\t\n\t\t\t_defaultSettings.renderTarget = renderTarget;\n\t\t\t_defaultSettings.priority = priority;\n\t\t\t\n\t\t\t_name = getQualifiedClassName(this);\n\t\t}\n\t\t\n\t\tpublic function fork(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t meshBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar pass : ShaderInstance = findPass(sceneBindings, meshBindings);\n\t\t\t\n\t\t\tif (!pass)\n\t\t\t{\n\t\t\t\tvar signature\t: Signature\t\t\t= new Signature();\n\t\t\t\tvar config\t\t: ShaderSettings\t= findOrCreateSettings(\n\t\t\t\t\tsceneBindings, meshBindings\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tsignature.mergeWith(config.signature);\n\t\t\t\t\n\t\t\t\tvar program\t\t: Program3DResource\t= null;\n\t\t\t\t\n\t\t\t\tif (config.enabled)\n\t\t\t\t{\n\t\t\t\t\tprogram = findOrCreateProgram(sceneBindings, meshBindings);\n\t\t\t\t\tsignature.mergeWith(program.signature);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tpass = new ShaderInstance(this, config, program, signature);\n\t\t\t\tpass.retained.add(shaderInstanceRetainedHandler);\n\t\t\t\tpass.released.add(shaderInstanceReleasedHandler);\n\t\t\t\t\n\t\t\t\t_instances.push(pass);\n\t\t\t}\n\t\t\t\n\t\t\treturn pass;\n\t\t}\n\t\t\n\t\tpublic function disposeUnusedResources() : void\n\t\t{\n\t\t\tvar numInstances\t: uint = _instances.length;\n\t\t\tvar currentId\t\t: uint = 0;\n\t\t\t\n\t\t\tfor (var instanceId : uint = 0; instanceId < numInstances; ++instanceId)\n\t\t\t{\n\t\t\t\tvar passInstance : ShaderInstance = _instances[instanceId];\n\t\t\t\t\n\t\t\t\tif (!passInstance.isDisposable)\n\t\t\t\t\t_instances[currentId++] = passInstance;\n\t\t\t}\n\t\t\t\n\t\t\t_instances.length = currentId;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Override this method to initialize the settings\n\t\t * - such as the blending operands or the triangle culling - of the shader.\n\t\t * This values can be read from both the mesh and the scene bindings.\n\t\t *  \n\t\t * @param settings\n\t\t * \n\t\t * @see aerys.minko.render.shader.ShaderSettings\n\t\t * \n\t\t *\/\n\t\tprotected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getVertexPosition() method is called to evaluate the vertex shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The position of the vertex in clip space (normalized screen space).\n\t\t * \n\t\t *\/\n\t\tprotected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getVertexPosition' must be implemented.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getPixelColor() method is called to evaluate the fragment shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The color of the pixel on the screen.\n\t\t * \n\t\t *\/\n\t\tprotected function getPixelColor() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getPixelColor' must be implemented.\");\n\t\t}\n\t\t\n\t\t\n\t\tprivate function findPass(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar numPasses : int = _instances.length;\n\t\t\t\n\t\t\tfor (var passId : uint = 0; passId < numPasses; ++passId)\n\t\t\t\tif (_instances[passId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _instances[passId];\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateProgram(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t meshBindings\t: DataBindings) : Program3DResource\n\t\t{\n\t\t\tvar numPrograms\t: int = _programs.length;\n\t\t\tvar program \t: Program3DResource;\n\t\t\t\n\t\t\tfor (var programId : uint = 0; programId < numPrograms; ++programId)\n\t\t\t\tif (_programs[programId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _programs[programId];\n\t\t\t\n\t\t\tvar signature\t\t: Signature\t\t= new Signature();\n\t\t\t\n\t\t\t_meshBindings\t= new ShaderDataBindingsProxy(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindingsProxy(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tvar vertexPosition\t: AbstractNode\t= getVertexPosition()._node;\n\t\t\tvar pixelColor\t\t: AbstractNode\t= getPixelColor()._node;\n\t\t\tvar shaderGraph\t\t: ShaderGraph\t= new ShaderGraph(vertexPosition, pixelColor, _kills);\n\t\t\t\n\t\t\tprogram\t\t\t= shaderGraph.generateProgram(_name, signature);\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t_kills.length\t= 0;\n\t\t\t\n\t\t\t_programs.push(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateSettings(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t  meshBindings \t: DataBindings) : ShaderSettings\n\t\t{\n\t\t\tvar numConfigs\t: int \t\t\t\t= _settings.length;\n\t\t\tvar config\t\t: ShaderSettings\t= null;\n\t\t\t\n\t\t\tfor (var configId : int = 0; configId < numConfigs; ++configId)\n\t\t\t\tif (_settings[configId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _settings[configId];\n\t\t\t\n\t\t\tvar signature : Signature = new Signature();\n\t\t\t\n\t\t\tconfig\t\t\t= _defaultSettings.clone(signature);\n\t\t\t_meshBindings\t= new ShaderDataBindingsProxy(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindingsProxy(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tinitializeSettings(config);\n\t\t\t\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t\n\t\t\t_settings.push(config);\n\t\t\t\n\t\t\treturn config;\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceRetainedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 1)\n\t\t\t{\n\t\t\t\t++_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.add(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.add(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceReleasedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 0)\n\t\t\t{\n\t\t\t\t--_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.remove(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.remove(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceBeginHandler(instance \t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\tcontext\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t\tbackBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\tif (_numRenderedInstances == 0)\n\t\t\t\t_begin.execute(this, context, backBuffer);\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceEndHandler(instance\t\t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t  context\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t  backBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\t_numRenderedInstances++;\n\t\t\t\n\t\t\tif (_numRenderedInstances == _numActiveInstances)\n\t\t\t{\n\t\t\t\t_numRenderedInstances = 0;\n\t\t\t\t_end.execute(this, context, backBuffer);\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.ns.minko_shader;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.ShaderDataBindingsProxy;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.shader.compiler.graph.ShaderGraph;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.part.ShaderPart;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.Signature;\n\t\n\timport flash.utils.getQualifiedClassName;\n\t\n\tuse namespace minko_shader;\n\t\n\t\/**\n\t * The base class to extend in order to create ActionScript shaders\n\t * and program the GPU using AS3.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * @author Romain Gilliotte\n\t * \n\t * @see aerys.minko.render.shader.ShaderPart\n\t * @see aerys.minko.render.shader.ShaderInstance\n\t * @see aerys.minko.render.shader.ShaderSignature\n\t * @see aerys.minko.render.shader.ShaderDataBindings\n\t *\/\n\tpublic class Shader extends ShaderPart\n\t{\n\t\tuse namespace minko_shader;\n\t\tuse namespace minko_render;\n\t\t\n\t\tminko_shader var _meshBindings\t\t: ShaderDataBindingsProxy\t\t= null;\n\t\tminko_shader var _sceneBindings\t\t: ShaderDataBindingsProxy\t\t= null;\n\t\tminko_shader var _kills\t\t\t\t: Vector.<AbstractNode>\t\t\t= new <AbstractNode>[];\n\t\t\n\t\tprivate var _name\t\t\t\t\t: String\t\t\t\t\t\t= null;\n\t\tprivate var _enabled\t\t\t\t: Boolean\t\t\t\t\t\t= true;\n\t\tprivate var _defaultSettings\t\t: ShaderSettings\t\t\t\t= new ShaderSettings(null);\n\t\t\n\t\tprivate var _instances\t\t\t\t: Vector.<ShaderInstance>\t\t= new <ShaderInstance>[];\n\t\tprivate var _numActiveInstances\t\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numRenderedInstances\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _settings\t\t\t\t: Vector.<ShaderSettings>\t\t= new <ShaderSettings>[];\n\t\tprivate var _programs\t\t\t\t: Vector.<Program3DResource>\t= new <Program3DResource>[];\n\t\t\n\t\tprivate var _begin\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.begin');\n\t\tprivate var _end\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.end');\n\t\t\n\t\t\/**\n\t\t * The name of the shader. Default value is the qualified name of the\n\t\t * ActionScript shader class (example: \"aerys.minko.render.effect.basic::BasicShader\"). \n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very first time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get begin() : Signal\n\t\t{\n\t\t\treturn _begin;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very last time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get end() : Signal\n\t\t{\n\t\t\treturn _end;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the shader (and all its forks) are enabled for rendering\n\t\t * or not.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  \n\t\t * @param priority Default value is 0.\n\t\t * @param renderTarget Default value is null.\n\t\t * \n\t\t *\/\n\t\tpublic function Shader(renderTarget\t: RenderTarget\t= null,\n\t\t\t\t\t\t\t   priority\t\t: Number\t\t= 0.0)\n\t\t{\n\t\t\tsuper(this);\n\t\t\t\n\t\t\t_defaultSettings.renderTarget = renderTarget;\n\t\t\t_defaultSettings.priority = priority;\n\t\t\t\n\t\t\t_name = getQualifiedClassName(this);\n\t\t}\n\t\t\n\t\tpublic function fork(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t meshBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar pass : ShaderInstance = findPass(sceneBindings, meshBindings);\n\t\t\t\n\t\t\tif (!pass)\n\t\t\t{\n\t\t\t\tvar signature\t: Signature\t\t\t= new Signature();\n\t\t\t\tvar config\t\t: ShaderSettings\t= findOrCreateSettings(\n\t\t\t\t\tsceneBindings, meshBindings\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tsignature.mergeWith(config.signature);\n\t\t\t\t\n\t\t\t\tvar program\t\t: Program3DResource\t= null;\n\t\t\t\t\n\t\t\t\tif (config.enabled)\n\t\t\t\t{\n\t\t\t\t\tprogram = findOrCreateProgram(sceneBindings, meshBindings);\n\t\t\t\t\tsignature.mergeWith(program.signature);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tpass = new ShaderInstance(this, config, program, signature);\n\t\t\t\tpass.retained.add(shaderInstanceRetainedHandler);\n\t\t\t\tpass.released.add(shaderInstanceReleasedHandler);\n\t\t\t\t\n\t\t\t\t_instances.push(pass);\n\t\t\t}\n\t\t\t\n\t\t\treturn pass;\n\t\t}\n\t\t\n\t\tpublic function disposeUnusedResources() : void\n\t\t{\n\t\t\tvar numInstances\t: uint = _instances.length;\n\t\t\tvar currentId\t\t: uint = 0;\n\t\t\t\n\t\t\tfor (var instanceId : uint = 0; instanceId < numInstances; ++instanceId)\n\t\t\t{\n\t\t\t\tvar passInstance : ShaderInstance = _instances[instanceId];\n\t\t\t\t\n\t\t\t\tif (!passInstance.isDisposable)\n\t\t\t\t\t_instances[currentId++] = passInstance;\n\t\t\t}\n\t\t\t\n\t\t\t_instances.length = currentId;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Override this method to initialize the settings\n\t\t * - such as the blending operands or the triangle culling - of the shader.\n\t\t * This values can be read from both the mesh and the scene bindings.\n\t\t *  \n\t\t * @param settings\n\t\t * \n\t\t * @see aerys.minko.render.shader.ShaderSettings\n\t\t * \n\t\t *\/\n\t\tprotected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getVertexPosition() method is called to evaluate the vertex shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The position of the vertex in clip space (normalized screen space).\n\t\t * \n\t\t *\/\n\t\tprotected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getVertexPosition' must be implemented.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getPixelColor() method is called to evaluate the fragment shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The color of the pixel on the screen.\n\t\t * \n\t\t *\/\n\t\tprotected function getPixelColor() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getPixelColor' must be implemented.\");\n\t\t}\n\t\t\n\t\t\n\t\tprivate function findPass(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar numPasses : int = _instances.length;\n\t\t\t\n\t\t\tfor (var passId : uint = 0; passId < numPasses; ++passId)\n\t\t\t\tif (_instances[passId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _instances[passId];\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateProgram(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t meshBindings\t: DataBindings) : Program3DResource\n\t\t{\n\t\t\tvar numPrograms\t: int = _programs.length;\n\t\t\tvar program \t: Program3DResource;\n\t\t\t\n\t\t\tfor (var programId : uint = 0; programId < numPrograms; ++programId)\n\t\t\t\tif (_programs[programId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _programs[programId];\n\t\t\t\n\t\t\tvar signature\t\t: Signature\t\t= new Signature();\n\t\t\t\n\t\t\t_meshBindings\t= new ShaderDataBindingsProxy(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindingsProxy(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tvar vertexPosition\t: AbstractNode\t= getVertexPosition()._node;\n\t\t\tvar pixelColor\t\t: AbstractNode\t= getPixelColor()._node;\n\t\t\tvar shaderGraph\t\t: ShaderGraph\t= new ShaderGraph(vertexPosition, pixelColor, _kills);\n\t\t\t\n\t\t\tprogram\t\t\t= shaderGraph.generateProgram(_name, signature);\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t_kills.length\t= 0;\n\t\t\t\n\t\t\t_programs.push(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateSettings(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t  meshBindings \t: DataBindings) : ShaderSettings\n\t\t{\n\t\t\tvar numConfigs\t: int \t\t\t\t= _settings.length;\n\t\t\tvar config\t\t: ShaderSettings\t= null;\n\t\t\t\n\t\t\tfor (var configId : int = 0; configId < numConfigs; ++configId)\n\t\t\t\tif (_settings[configId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _settings[configId];\n\t\t\t\n\t\t\tvar signature : Signature = new Signature();\n\t\t\t\n\t\t\tconfig\t\t\t= _defaultSettings.clone(signature);\n\t\t\t_meshBindings\t= new ShaderDataBindingsProxy(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindingsProxy(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tinitializeSettings(config);\n\t\t\t\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t\n\t\t\t_settings.push(config);\n\t\t\t\n\t\t\treturn config;\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceRetainedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 1)\n\t\t\t{\n\t\t\t\t++_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.add(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.add(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceReleasedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 0)\n\t\t\t{\n\t\t\t\t--_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.remove(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.remove(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceBeginHandler(instance \t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\tcontext\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t\tbackBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\tif (_numRenderedInstances == 0)\n\t\t\t\t_begin.execute(this, context, backBuffer);\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceEndHandler(instance\t\t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t  context\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t  backBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\t_numRenderedInstances++;\n\t\t\t\n\t\t\tif (_numRenderedInstances == _numActiveInstances)\n\t\t\t{\n\t\t\t\t_numRenderedInstances = 0;\n\t\t\t\t_end.execute(this, context, backBuffer);\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"refactor imports","message":"refactor imports\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"00db69165a9d9019bb65fbf24b19f631e2aed3fa","old_file":"src\/aerys\/minko\/render\/shader\/Shader.as","new_file":"src\/aerys\/minko\/render\/shader\/Shader.as","old_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.ns.minko_shader;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.shader.compiler.graph.ShaderGraph;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.part.ShaderPart;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.getQualifiedClassName;\n\t\n\tuse namespace minko_shader;\n\t\n\t\/**\n\t * The base class to extend in order to create ActionScript shaders\n\t * and program the GPU using AS3.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * @author Romain Gilliotte\n\t * \n\t * @see aerys.minko.render.shader.ShaderPart\n\t * @see aerys.minko.render.shader.ShaderInstance\n\t * @see aerys.minko.render.shader.ShaderSignature\n\t * @see aerys.minko.render.shader.ShaderDataBindings\n\t *\/\n\tpublic class Shader extends ShaderPart\n\t{\n\t\tuse namespace minko_shader;\n\t\tuse namespace minko_render;\n\t\t\n\t\tminko_shader var _meshBindings\t\t: ShaderDataBindings\t\t\t= null;\n\t\tminko_shader var _sceneBindings\t\t: ShaderDataBindings\t\t\t= null;\n\t\tminko_shader var _kills\t\t\t\t: Vector.<AbstractNode>\t\t\t= new <AbstractNode>[];\n\t\t\n\t\tprivate var _name\t\t\t\t\t: String\t\t\t\t\t\t= null;\n\t\tprivate var _enabled\t\t\t\t: Boolean\t\t\t\t\t\t= true;\n\t\tprivate var _defaultSettings\t\t: ShaderSettings\t\t\t\t= new ShaderSettings(null);\n\t\t\n\t\tprivate var _instances\t\t\t\t: Vector.<ShaderInstance>\t\t= new <ShaderInstance>[]\n\t\tprivate var _numActiveInstances\t\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numRenderedInstances\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _settings\t\t\t\t: Vector.<ShaderSettings>\t\t= new <ShaderSettings>[];\n\t\tprivate var _programs\t\t\t\t: Vector.<Program3DResource>\t= new <Program3DResource>[];\n\t\t\n\t\tprivate var _begin\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.begin');\n\t\tprivate var _end\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.end');\n\t\t\n\t\t\/**\n\t\t * The name of the shader. Default value is the qualified name of the\n\t\t * ActionScript shader class (example: \"aerys.minko.render.effect.basic::BasicShader\"). \n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very first time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get begin() : Signal\n\t\t{\n\t\t\treturn _begin;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very last time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get end() : Signal\n\t\t{\n\t\t\treturn _end;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the shader (and all its forks) are enabled for rendering\n\t\t * or not.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  \n\t\t * @param priority Default value is 0.\n\t\t * @param renderTarget Default value is null.\n\t\t * \n\t\t *\/\n\t\tpublic function Shader(renderTarget\t: RenderTarget\t= null,\n\t\t\t\t\t\t\t   priority\t\t: Number\t\t= 0.0)\n\t\t{\n\t\t\tsuper(this);\n\t\t\t\n\t\t\t_defaultSettings.renderTarget = renderTarget;\n\t\t\t_defaultSettings.priority = priority;\n\t\t\t\n\t\t\t_name = getQualifiedClassName(this);\n\t\t}\n\t\t\n\t\tpublic function fork(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t sceneBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar pass : ShaderInstance = findPass(meshBindings, sceneBindings);\n\t\t\t\n\t\t\tif (pass == null)\n\t\t\t{\n\t\t\t\tvar signature\t: Signature\t\t\t= new Signature(_name);\n\t\t\t\tvar config\t\t: ShaderSettings\t= findOrCreateSettings(meshBindings, sceneBindings);\n\n\t\t\t\tsignature.mergeWith(config.signature);\n\t\t\t\t\n\t\t\t\tvar program\t\t: Program3DResource\t= null;\n\t\t\t\t\n\t\t\t\tif (config.enabled)\n\t\t\t\t{\n\t\t\t\t\tprogram = findOrCreateProgram(meshBindings, sceneBindings);\n\t\t\t\t\tsignature.mergeWith(program.signature);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tpass = new ShaderInstance(this, config, program, signature);\n\t\t\t\tpass.retained.add(shaderInstanceRetainedHandler);\n\t\t\t\tpass.released.add(shaderInstanceReleasedHandler);\n\t\t\t\t\n\t\t\t\t_instances.push(pass);\n\t\t\t}\n\t\t\t\n\t\t\treturn pass;\n\t\t}\n\t\t\n\t\tpublic function disposeUnusedResources() : void\n\t\t{\n\t\t\tvar numInstances\t: uint = _instances.length;\n\t\t\tvar currentId\t\t: uint = 0;\n\t\t\t\n\t\t\tfor (var instanceId : uint = 0; instanceId < numInstances; ++instanceId)\n\t\t\t{\n\t\t\t\tvar passInstance : ShaderInstance = _instances[instanceId];\n\t\t\t\t\n\t\t\t\tif (!passInstance.isDisposable)\n\t\t\t\t\t_instances[currentId++] = passInstance;\n\t\t\t}\n\t\t\t\n\t\t\t_instances.length = currentId;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Override this method to initialize the settings\n\t\t * - such as the blending operands or the triangle culling - of the shader.\n\t\t * This values can be read from both the mesh and the scene bindings.\n\t\t *  \n\t\t * @param settings\n\t\t * \n\t\t * @see aerys.minko.render.shader.ShaderSettings\n\t\t * \n\t\t *\/\n\t\tprotected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\/\/\t\t\tthrow new Error(\"The method 'initializeSettings' must be implemented.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getVertexPosition() method is called to evaluate the vertex shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The position of the vertex in clip space (normalized screen space).\n\t\t * \n\t\t *\/\n\t\tprotected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getVertexPosition' must be implemented.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getPixelColor() method is called to evaluate the fragment shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The color of the pixel on the screen.\n\t\t * \n\t\t *\/\n\t\tprotected function getPixelColor() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getPixelColor' must be implemented.\");\n\t\t}\n\t\t\n\t\t\n\t\tprivate function findPass(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar numPasses : int = _instances.length;\n\t\t\t\n\t\t\tfor (var passId : uint = 0; passId < numPasses; ++passId)\n\t\t\t\tif (_instances[passId].signature.isValid(meshBindings, sceneBindings))\n\t\t\t\t\treturn _instances[passId];\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateProgram(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings) : Program3DResource\n\t\t{\n\t\t\tvar numPrograms\t: int = _programs.length;\n\t\t\tvar program \t: Program3DResource;\n\t\t\t\n\t\t\tfor (var programId : uint = 0; programId < numPrograms; ++programId)\n\t\t\t\tif (_programs[programId].signature.isValid(meshBindings, sceneBindings))\n\t\t\t\t\treturn _programs[programId];\n\t\t\t\n\t\t\tvar signature\t\t: Signature\t\t= new Signature(_name);\n\t\t\t\n\t\t\t_meshBindings\t= new ShaderDataBindings(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindings(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tvar vertexPosition\t: AbstractNode\t= getVertexPosition()._node;\n\t\t\tvar pixelColor\t\t: AbstractNode\t= getPixelColor()._node;\n\t\t\tvar shaderGraph\t\t: ShaderGraph\t= new ShaderGraph(vertexPosition, pixelColor, _kills);\n\t\t\t\n\t\t\tprogram\t\t\t= shaderGraph.generateProgram(_name, signature);\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t_kills.length\t= 0;\n\t\t\t\n\t\t\t_programs.push(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateSettings(meshBindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings) : ShaderSettings\n\t\t{\n\t\t\tvar numConfigs\t: int \t\t\t\t= _settings.length;\n\t\t\tvar config\t\t: ShaderSettings\t= null;\n\t\t\t\n\t\t\tfor (var configId : int = 0; configId < numConfigs; ++configId)\n\t\t\t\tif (_settings[configId].signature.isValid(meshBindings, sceneBindings))\n\t\t\t\t\treturn _settings[configId];\n\t\t\t\n\t\t\tvar signature : Signature = new Signature(_name);\n\t\t\t\n\t\t\tconfig\t\t\t= _defaultSettings.clone(signature);\n\t\t\t_meshBindings\t= new ShaderDataBindings(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindings(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tinitializeSettings(config);\n\t\t\t\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t\n\t\t\t_settings.push(config);\n\t\t\t\n\t\t\treturn config;\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceRetainedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 1)\n\t\t\t{\n\t\t\t\t++_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.add(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.add(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceReleasedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 0)\n\t\t\t{\n\t\t\t\t--_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.remove(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.remove(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceBeginHandler(instance \t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\tcontext\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t\tbackBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\tif (_numRenderedInstances == 0)\n\t\t\t\t_begin.execute(this, context, backBuffer);\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceEndHandler(instance\t\t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t  context\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t  backBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\t_numRenderedInstances++;\n\t\t\t\n\t\t\tif (_numRenderedInstances == _numActiveInstances)\n\t\t\t{\n\t\t\t\t_numRenderedInstances = 0;\n\t\t\t\t_end.execute(this, context, backBuffer);\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.ns.minko_shader;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.shader.compiler.graph.ShaderGraph;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.part.ShaderPart;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.getQualifiedClassName;\n\t\n\tuse namespace minko_shader;\n\t\n\t\/**\n\t * The base class to extend in order to create ActionScript shaders\n\t * and program the GPU using AS3.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * @author Romain Gilliotte\n\t * \n\t * @see aerys.minko.render.shader.ShaderPart\n\t * @see aerys.minko.render.shader.ShaderInstance\n\t * @see aerys.minko.render.shader.ShaderSignature\n\t * @see aerys.minko.render.shader.ShaderDataBindings\n\t *\/\n\tpublic class Shader extends ShaderPart\n\t{\n\t\tuse namespace minko_shader;\n\t\tuse namespace minko_render;\n\t\t\n\t\tminko_shader var _meshBindings\t\t: ShaderDataBindings\t\t\t= null;\n\t\tminko_shader var _sceneBindings\t\t: ShaderDataBindings\t\t\t= null;\n\t\tminko_shader var _kills\t\t\t\t: Vector.<AbstractNode>\t\t\t= new <AbstractNode>[];\n\t\t\n\t\tprivate var _name\t\t\t\t\t: String\t\t\t\t\t\t= null;\n\t\tprivate var _enabled\t\t\t\t: Boolean\t\t\t\t\t\t= true;\n\t\tprivate var _defaultSettings\t\t: ShaderSettings\t\t\t\t= new ShaderSettings(null);\n\t\t\n\t\tprivate var _instances\t\t\t\t: Vector.<ShaderInstance>\t\t= new <ShaderInstance>[]\n\t\tprivate var _numActiveInstances\t\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numRenderedInstances\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _settings\t\t\t\t: Vector.<ShaderSettings>\t\t= new <ShaderSettings>[];\n\t\tprivate var _programs\t\t\t\t: Vector.<Program3DResource>\t= new <Program3DResource>[];\n\t\t\n\t\tprivate var _begin\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.begin');\n\t\tprivate var _end\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.end');\n\t\t\n\t\t\/**\n\t\t * The name of the shader. Default value is the qualified name of the\n\t\t * ActionScript shader class (example: \"aerys.minko.render.effect.basic::BasicShader\"). \n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very first time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get begin() : Signal\n\t\t{\n\t\t\treturn _begin;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very last time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get end() : Signal\n\t\t{\n\t\t\treturn _end;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the shader (and all its forks) are enabled for rendering\n\t\t * or not.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  \n\t\t * @param priority Default value is 0.\n\t\t * @param renderTarget Default value is null.\n\t\t * \n\t\t *\/\n\t\tpublic function Shader(renderTarget\t: RenderTarget\t= null,\n\t\t\t\t\t\t\t   priority\t\t: Number\t\t= 0.0)\n\t\t{\n\t\t\tsuper(this);\n\t\t\t\n\t\t\t_defaultSettings.renderTarget = renderTarget;\n\t\t\t_defaultSettings.priority = priority;\n\t\t\t\n\t\t\t_name = getQualifiedClassName(this);\n\t\t}\n\t\t\n\t\tpublic function fork(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t sceneBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar pass : ShaderInstance = findPass(meshBindings, sceneBindings);\n\t\t\t\n\t\t\tif (pass == null)\n\t\t\t{\n\t\t\t\tvar signature\t: Signature\t\t\t= new Signature(_name);\n\t\t\t\tvar config\t\t: ShaderSettings\t= findOrCreateSettings(meshBindings, sceneBindings);\n\n\t\t\t\tsignature.mergeWith(config.signature);\n\t\t\t\t\n\t\t\t\tvar program\t\t: Program3DResource\t= null;\n\t\t\t\t\n\t\t\t\tif (config.enabled)\n\t\t\t\t{\n\t\t\t\t\tprogram = findOrCreateProgram(meshBindings, sceneBindings);\n\t\t\t\t\tsignature.mergeWith(program.signature);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tpass = new ShaderInstance(this, config, program, signature);\n\t\t\t\tpass.retained.add(shaderInstanceRetainedHandler);\n\t\t\t\tpass.released.add(shaderInstanceReleasedHandler);\n\t\t\t\t\n\t\t\t\t_instances.push(pass);\n\t\t\t}\n\t\t\t\n\t\t\treturn pass;\n\t\t}\n\t\t\n\t\tpublic function disposeUnusedResources() : void\n\t\t{\n\t\t\tvar numInstances\t: uint = _instances.length;\n\t\t\tvar currentId\t\t: uint = 0;\n\t\t\t\n\t\t\tfor (var instanceId : uint = 0; instanceId < numInstances; ++instanceId)\n\t\t\t{\n\t\t\t\tvar passInstance : ShaderInstance = _instances[instanceId];\n\t\t\t\t\n\t\t\t\tif (!passInstance.isDisposable)\n\t\t\t\t\t_instances[currentId++] = passInstance;\n\t\t\t}\n\t\t\t\n\t\t\t_instances.length = currentId;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Override this method to initialize the settings\n\t\t * - such as the blending operands or the triangle culling - of the shader.\n\t\t * This values can be read from both the mesh and the scene bindings.\n\t\t *  \n\t\t * @param settings\n\t\t * \n\t\t * @see aerys.minko.render.shader.ShaderSettings\n\t\t * \n\t\t *\/\n\t\tprotected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getVertexPosition() method is called to evaluate the vertex shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The position of the vertex in clip space (normalized screen space).\n\t\t * \n\t\t *\/\n\t\tprotected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getVertexPosition' must be implemented.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getPixelColor() method is called to evaluate the fragment shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The color of the pixel on the screen.\n\t\t * \n\t\t *\/\n\t\tprotected function getPixelColor() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getPixelColor' must be implemented.\");\n\t\t}\n\t\t\n\t\t\n\t\tprivate function findPass(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar numPasses : int = _instances.length;\n\t\t\t\n\t\t\tfor (var passId : uint = 0; passId < numPasses; ++passId)\n\t\t\t\tif (_instances[passId].signature.isValid(meshBindings, sceneBindings))\n\t\t\t\t\treturn _instances[passId];\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateProgram(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings) : Program3DResource\n\t\t{\n\t\t\tvar numPrograms\t: int = _programs.length;\n\t\t\tvar program \t: Program3DResource;\n\t\t\t\n\t\t\tfor (var programId : uint = 0; programId < numPrograms; ++programId)\n\t\t\t\tif (_programs[programId].signature.isValid(meshBindings, sceneBindings))\n\t\t\t\t\treturn _programs[programId];\n\t\t\t\n\t\t\tvar signature\t\t: Signature\t\t= new Signature(_name);\n\t\t\t\n\t\t\t_meshBindings\t= new ShaderDataBindings(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindings(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tvar vertexPosition\t: AbstractNode\t= getVertexPosition()._node;\n\t\t\tvar pixelColor\t\t: AbstractNode\t= getPixelColor()._node;\n\t\t\tvar shaderGraph\t\t: ShaderGraph\t= new ShaderGraph(vertexPosition, pixelColor, _kills);\n\t\t\t\n\t\t\tprogram\t\t\t= shaderGraph.generateProgram(_name, signature);\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t_kills.length\t= 0;\n\t\t\t\n\t\t\t_programs.push(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateSettings(meshBindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings) : ShaderSettings\n\t\t{\n\t\t\tvar numConfigs\t: int \t\t\t\t= _settings.length;\n\t\t\tvar config\t\t: ShaderSettings\t= null;\n\t\t\t\n\t\t\tfor (var configId : int = 0; configId < numConfigs; ++configId)\n\t\t\t\tif (_settings[configId].signature.isValid(meshBindings, sceneBindings))\n\t\t\t\t\treturn _settings[configId];\n\t\t\t\n\t\t\tvar signature : Signature = new Signature(_name);\n\t\t\t\n\t\t\tconfig\t\t\t= _defaultSettings.clone(signature);\n\t\t\t_meshBindings\t= new ShaderDataBindings(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindings(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tinitializeSettings(config);\n\t\t\t\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t\n\t\t\t_settings.push(config);\n\t\t\t\n\t\t\treturn config;\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceRetainedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 1)\n\t\t\t{\n\t\t\t\t++_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.add(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.add(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceReleasedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 0)\n\t\t\t{\n\t\t\t\t--_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.remove(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.remove(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceBeginHandler(instance \t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\tcontext\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t\tbackBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\tif (_numRenderedInstances == 0)\n\t\t\t\t_begin.execute(this, context, backBuffer);\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceEndHandler(instance\t\t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t  context\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t  backBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\t_numRenderedInstances++;\n\t\t\t\n\t\t\tif (_numRenderedInstances == _numActiveInstances)\n\t\t\t{\n\t\t\t\t_numRenderedInstances = 0;\n\t\t\t\t_end.execute(this, context, backBuffer);\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"d9b51b0939da67445f0c1d69ed6c12635e09de2c","old_file":"src\/aerys\/minko\/render\/geometry\/stream\/iterator\/TriangleIterator.as","new_file":"src\/aerys\/minko\/render\/geometry\/stream\/iterator\/TriangleIterator.as","old_contents":"package aerys.minko.render.geometry.stream.iterator\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\n\t\/**\n\t * TriangleIterator allow per-triangle access on VertexStream objects.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic final class TriangleIterator extends Proxy\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tprivate var _singleReference\t: Boolean\t\t\t= true;\n\n\t\tprivate var _offset\t\t\t\t: int\t\t\t\t= 0;\n\t\tprivate var _index\t\t\t\t: int\t\t\t\t= 0;\n\n\t\tprivate var _vb\t\t\t\t\t: IVertexStream\t\t= null;\n\t\tprivate var _ib\t\t\t\t\t: IndexStream\t\t= null;\n\n\t\tprivate var _triangle\t\t\t: TriangleReference\t= null;\n\n\t\tpublic function get length() : int\n\t\t{\n\t\t\treturn _ib ? _ib.length \/ 3 : _vb.numVertices \/ 3;\n\t\t}\n\n\t\tpublic function TriangleIterator(vertexStream \t\t: IVertexStream,\n\t\t\t\t\t\t\t\t\t\t   indexStream\t\t: IndexStream,\n\t\t\t\t\t\t\t\t\t\t   singleReference\t: Boolean = true)\n\t\t{\n\t\t\tsuper();\n\n\t\t\t_vb = vertexStream;\n\t\t\t_ib = indexStream;\n\t\t\t_singleReference = singleReference;\n\t\t}\n\n\t\toverride flash_proxy function hasProperty(name : *) : Boolean\n\t\t{\n\t\t\treturn int(name) < _ib.length \/ 3;\n\t\t}\n\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\tindex -= _offset;\n\t\t\t_offset = 0;\n\n\t\t\treturn index < _ib.length \/ 3 ? index + 1 : 0;\n\t\t}\n\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\t_index = index - 1;\n\n\t\t\tif (!_singleReference || !_triangle)\n\t\t\t\t_triangle = new TriangleReference(_vb, _ib, _index);\n\n\t\t\tif (_singleReference)\n\t\t\t{\n\t\t\t\t_triangle._index = _index;\n\t\t\t\t_triangle.v0._index = _ib._data[int(_index * 3)];\n\t\t\t\t_triangle.v1._index = _ib._data[int(_index * 3 + 1)];\n\t\t\t\t_triangle.v2._index = _ib._data[int(_index * 3 + 2)];\n\t\t\t\t_triangle._update = TriangleReference.UPDATE_ALL;\n\t\t\t}\n\n\t\t\treturn _triangle;\n\t\t}\n\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn new TriangleReference(_vb, _ib, int(name));\n\t\t}\n\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tvar index \t: uint \t= uint(name);\n\t\t\t\n\t\t\t_ib.deleteTriangle(index);\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.stream.iterator\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\n\t\/**\n\t * TriangleIterator allow per-triangle access on VertexStream objects.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic final class TriangleIterator extends Proxy\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tprivate var _singleReference\t: Boolean\t\t\t= true;\n\n\t\tprivate var _offset\t\t\t\t: int\t\t\t\t= 0;\n\t\tprivate var _index\t\t\t\t: int\t\t\t\t= 0;\n\n\t\tprivate var _vb\t\t\t\t\t: IVertexStream\t\t= null;\n\t\tprivate var _ib\t\t\t\t\t: IndexStream\t\t= null;\n\n\t\tprivate var _triangle\t\t\t: TriangleReference\t= null;\n\n\t\tpublic function get length() : int\n\t\t{\n\t\t\treturn _ib ? _ib.length \/ 3 : _vb.numVertices \/ 3;\n\t\t}\n\n\t\tpublic function TriangleIterator(vertexStream \t\t: IVertexStream,\n\t\t\t\t\t\t\t\t\t\t   indexStream\t\t: IndexStream,\n\t\t\t\t\t\t\t\t\t\t   singleReference\t: Boolean = true)\n\t\t{\n\t\t\tsuper();\n\n\t\t\t_vb = vertexStream;\n\t\t\t_ib = indexStream;\n\t\t\t_singleReference = singleReference;\n\t\t}\n\n\t\toverride flash_proxy function hasProperty(name : *) : Boolean\n\t\t{\n\t\t\treturn int(name) < _ib.length \/ 3;\n\t\t}\n\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\tindex -= _offset;\n\t\t\t_offset = 0;\n\n\t\t\treturn index < _ib.length \/ 3 ? index + 1 : 0;\n\t\t}\n\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\t_index = index - 1;\n\n\t\t\tif (!_singleReference || !_triangle)\n\t\t\t\t_triangle = new TriangleReference(_vb, _ib, _index);\n\n\t\t\tif (_singleReference)\n\t\t\t{\n\t\t\t\t_triangle._index = _index;\n\t\t\t\t_triangle.v0.index = _ib.get(_index * 3);\n\t\t\t\t_triangle.v1.index = _ib.get(_index * 3 + 1);\n\t\t\t\t_triangle.v2.index = _ib.get(_index * 3 + 2);\n\t\t\t\t_triangle._update = TriangleReference.UPDATE_ALL;\n\t\t\t}\n\n\t\t\treturn _triangle;\n\t\t}\n\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn new TriangleReference(_vb, _ib, int(name));\n\t\t}\n\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tvar index \t: uint \t= uint(name);\n\t\t\t\n\t\t\t_ib.deleteTriangle(index);\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t}\n}","subject":"fix triangle iterator","message":"fix triangle iterator\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"bd8ee0fd4d38bc9ef525dca7c70e484e2d60cafc","old_file":"src\/as\/com\/threerings\/util\/Hashtable.as","new_file":"src\/as\/com\/threerings\/util\/Hashtable.as","old_contents":"package com.threerings.util {\n\nimport flash.errors.IllegalOperationError;\n\nimport flash.utils.Dictionary;\n\n\/**\n * An implementation of a Hashtable in actionscript. Any object (and null) may\n * be used as a key. Simple keys (Number, int, uint, Boolean, String) utilize\n * a Dictionary internally for storage; keys that implement Hashable are\n * stored efficiently, and any other key can also be used if the equalsFn\n * and hashFn are specified to the constructor.\n *\/\npublic class Hashtable\n    implements Map\n{\n    \/**\n     * Construct a Hashtable\n     *\n     * @param loadFactor - A measure of how full the hashtable is allowed to\n     *                     get before it is automatically resized. The default\n     *                     value of 1.75 should be fine.\n     * @param equalsFn   - (Optional) A function to use to compare object\n     *                     equality for keys that are neither simple nor\n     *                     implement Hashable. The signature should be\n     *                     \"function (o1, o2) :Boolean\".\n     * @param hashFn     - (Optional) A function to use to generate a hash\n     *                     code for keys that are neither simple nor\n     *                     implement Hashable. The signature should be\n     *                     \"function (obj) :*\", where the return type is\n     *                     numeric or String. Two objects that are equals\n     *                     according to the specified equalsFn *must*\n     *                     generate equal values when passed to the hashFn.\n     *\/\n    public function Hashtable (\n            loadFactor :Number = 1.75,\n            equalsFn :Function = null,\n            hashFn :Function = null)\n    {\n        if ((equalsFn != null) != (hashFn != null)) {\n            throw new ArgumentError(\"Both the equals and hash functions \" +\n                \"must be specified, or neither.\");\n        }\n        _loadFactor = loadFactor;\n        _equalsFn = equalsFn;\n        _hashFn = hashFn;\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function clear () :void\n    {\n        _simpleData = null;\n        _simpleSize = 0;\n        _entries = null;\n        _entriesSize = 0;\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function containsKey (key :Object) :Boolean\n    {\n        return (undefined !== get(key));\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function get (key :Object) :*\n    {\n        if (isSimple(key)) {\n            return (_simpleData == null) ? undefined : _simpleData[key];\n        }\n\n        if (_entries == null) {\n            return undefined;\n        }\n\n        var hkey :Hashable = keyFor(key);\n        var hash :int = hkey.hashCode();\n        var index :int = indexFor(hash);\n        var e :Entry = (_entries[index] as Entry);\n        while (true) {\n            if (e == null) {\n                return null;\n            }\n            if (e.hash == hash && e.key.equals(hkey)) {\n                return e.value;\n            }\n            e = e.next;\n        }\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function isEmpty () :Boolean\n    {\n        return (size() == 0);\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function put (key :Object, value :Object) :*\n    {\n        var oldValue :*;\n        if (isSimple(key)) {\n            if (_simpleData == null) {\n                _simpleData = new Dictionary();\n            }\n\n            oldValue = _simpleData[key];\n            _simpleData[key] = value;\n            if (oldValue === undefined) {\n                _simpleSize++;\n            }\n            return oldValue;\n        }\n\n        \/\/ lazy-create the array holding other hashables\n        if (_entries == null) {\n            _entries = new Array();\n            _entries.length = DEFAULT_BUCKETS;\n        }\n\n        var hkey :Hashable = keyFor(key);\n        var hash :int = hkey.hashCode();\n        var index :int = indexFor(hash);\n        var firstEntry :Entry = (_entries[index] as Entry);\n        for (var e :Entry = firstEntry; e != null; e = e.next) {\n            if (e.hash == hash && e.key.equals(hkey)) {\n                oldValue = e.value;\n                e.value = value;\n                return oldValue; \/\/ size did not change\n            }\n        }\n\n        _entries[index] = new Entry(hash, hkey, value, firstEntry);\n        _entriesSize++;\n        \/\/ check to see if we should grow the map\n        if (_entriesSize > _entries.length * _loadFactor) {\n            resize(2 * _entries.length);\n        }\n        \/\/ indicate that there was no value previously stored for the key\n        return undefined;\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function remove (key :Object) :*\n    {\n        if (isSimple(key)) {\n            if (_simpleData == null) {\n                return undefined;\n            }\n\n            var oldValue :* = _simpleData[key];\n            if (oldValue !== undefined) {\n                _simpleSize--;\n            }\n            delete _simpleData[key];\n            return oldValue;\n        }\n\n        if (_entries == null) {\n            return undefined;\n        }\n\n        var hkey :Hashable = keyFor(key);\n        var hash :int = hkey.hashCode();\n        var index :int = indexFor(hash);\n        var prev :Entry = (_entries[index] as Entry);\n        var e :Entry = prev;\n\n        while (e != null) {\n            var next :Entry = e.next;\n            if (e.hash == hash && e.key.equals(hkey)) {\n                if (prev == e) {\n                    _entries[index] = next;\n                } else {\n                    prev.next = next;\n                }\n                _entriesSize--;\n                \/\/ check to see if we should shrink the map\n                if ((_entries.length > DEFAULT_BUCKETS) &&\n                        (_entriesSize < _entries.length * _loadFactor * .125)) {\n                    resize(Math.max(DEFAULT_BUCKETS, _entries.length \/ 2));\n                }\n                return e.value;\n            }\n            prev = e;\n            e = next;\n        }\n\n        return undefined; \/\/ never found\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function size () :int\n    {\n        return _simpleSize + _entriesSize;\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function keys () :Array\n    {\n        var keys :Array = new Array();\n\n        \/\/ get the simple keys first\n        if (_simpleData != null) {\n            for (var key :* in _simpleData) {\n                keys.push(key);\n            }\n        }\n\n        \/\/ get the more complex keys\n        if (_entries != null) {\n            for (var ii :int = _entries.length - 1; ii >= 0; ii--) {\n                for (var e :Entry = (_entries[ii] as Entry); e != null;\n                        e = e.next) {\n                    keys.push(e.getOriginalKey());\n                }\n            }\n        }\n\n        return keys;\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function values () :Array\n    {\n        var vals :Array = new Array();\n\n        \/\/ get the simple properties first\n        if (_simpleData != null) {\n            for each (var value :* in _simpleData) {\n                vals.push(value);\n            }\n        }\n\n        \/\/ get the more complex properties\n        if (_entries != null) {\n            for (var ii :int = _entries.length - 1; ii >= 0; ii--) {\n                for (var e :Entry = (_entries[ii] as Entry); e != null;\n                        e = e.next) {\n                    vals.push(e.value);\n                }\n            }\n        }\n\n        return vals;\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function forEach (fn :Function) :void\n    {\n        if (_simpleData != null) {\n            for (var key :Object in _simpleData) {\n                fn(key, _simpleData[key]);\n            }\n        }\n\n        if (_entries != null) {\n            for (var ii :int = _entries.length - 1; ii >= 0; ii--) {\n                for (var e :Entry = (_entries[ii] as Entry); e != null;\n                        e = e.next) {\n                    fn(e.getOriginalKey(), e.value);\n                }\n            }\n        }\n    }\n\n    \/**\n     * Return a Hashable that represents the key.\n     *\/\n    protected function keyFor (key :Object) :Hashable\n    {\n        if (key is Hashable) {\n            return (key as Hashable);\n\n        } else if (_hashFn == null) {\n            throw new IllegalOperationError(\"Illegal key specified \" +\n                \"for Hashtable created without hashing functions.\");\n\n        } else {\n            return new KeyWrapper(key, _equalsFn, _hashFn);\n        }\n    }\n\n    \/**\n     * Return an index for the specified hashcode.\n     *\/\n    protected function indexFor (hash :int) :int\n    {\n        \/\/ TODO: improve?\n        return Math.abs(hash) % _entries.length;\n    }\n\n    \/**\n     * Return true if the specified key may be used to store values in a\n     * Dictionary object.\n     *\/\n    protected function isSimple (key :Object) :Boolean\n    {\n        return (key is String) || (key is Number) || (key is Boolean);\n    }\n\n    \/**\n     * Resize the entries with Hashable keys to optimize\n     * the memory\/performance tradeoff.\n     *\/\n    protected function resize (newSize :int) :void\n    {\n        var oldEntries :Array = _entries;\n        _entries = new Array();\n        _entries.length = newSize;\n\n        \/\/ place all the old entries in the new map\n        for (var ii :int = 0; ii < oldEntries.length; ii++) {\n            var e :Entry = (oldEntries[ii] as Entry);\n            while (e != null) {\n                var next :Entry = e.next;\n                var index :int = indexFor(e.hash);\n                e.next = (_entries[index] as Entry);\n                _entries[index] = e;\n                e = next;\n            }\n        }\n    }\n\n    \/** The current number of key\/value pairs stored in the Dictionary. *\/\n    protected var _simpleSize :int = 0;\n\n    \/** The current number of key\/value pairs stored in the _entries. *\/\n    protected var _entriesSize :int = 0;\n\n    \/** The load factor. *\/\n    protected var _loadFactor :Number;\n\n    \/** If non-null, contains simple key\/value pairs. *\/\n    protected var _simpleData :Dictionary\n\n    \/** If non-null, contains Hashable keys and their values. *\/\n    protected var _entries :Array;\n\n    \/** The hashing function to use for non-Hashable complex keys. *\/\n    protected var _hashFn :Function;\n\n    \/** The equality function to use for non-Hashable complex keys. *\/\n    protected var _equalsFn :Function;\n\n    \/** The default size for the bucketed hashmap. *\/\n    protected static const DEFAULT_BUCKETS :int = 16;\n}\n\n} \/\/ end: package com.threerings.util\n\nimport com.threerings.util.Hashable;\n\nclass Entry\n{\n    public var key :Hashable;\n    public var value :Object;\n    public var hash :int;\n    public var next :Entry;\n\n    public function Entry (hash :int, key :Hashable, value :Object, next :Entry)\n    {\n        this.hash = hash;\n        this.key = key;\n        this.value = value;\n        this.next = next;\n    }\n\n    \/**\n     * Get the original key used to store this entry.\n     *\/\n    public function getOriginalKey () :Object\n    {\n        if (key is KeyWrapper) {\n            return (key as KeyWrapper).key;\n        }\n        return key;\n    }\n}\n\nclass KeyWrapper\n    implements Hashable\n{\n    public var key :Object;\n\n    public function KeyWrapper (\n            key :Object, equalsFn :Function, hashFn :Function)\n    {\n        this.key = key;\n        _equalsFn = equalsFn;\n        var hashValue :* = hashFn(key);\n        if (hashValue is String) {\n            var uid :String = (hashValue as String);\n            \/\/ examine at most 32 characters of the string\n            var inc :int = int(Math.max(1, Math.ceil(uid.length \/ 32)));\n            for (var ii :int = 0; ii < uid.length; ii += inc) {\n                _hash = (_hash << 1) ^ int(uid.charCodeAt(ii));\n            }\n\n        } else {\n            _hash = int(hashValue);\n        }\n    }\n\n    \/\/ documentation inherited from interface Hashable\n    public function equals (other :Object) :Boolean\n    {\n        return (other is KeyWrapper) &&\n            Boolean(_equalsFn(key, (other as KeyWrapper).key));\n    }\n\n    \/\/ documentation inherited from interface Hashable\n    public function hashCode () :int\n    {\n        return _hash;\n    }\n\n    protected var _key :Object;\n    protected var _hash :int;\n    protected var _equalsFn :Function;\n}\n","new_contents":"package com.threerings.util {\n\nimport flash.errors.IllegalOperationError;\n\nimport flash.utils.Dictionary;\n\n\/**\n * An implementation of a Hashtable in actionscript. Any object (and null) may\n * be used as a key. Simple keys (Number, int, uint, Boolean, String) utilize\n * a Dictionary internally for storage; keys that implement Hashable are\n * stored efficiently, and any other key can also be used if the equalsFn\n * and hashFn are specified to the constructor.\n *\/\npublic class Hashtable\n    implements Map\n{\n    \/**\n     * Construct a Hashtable\n     *\n     * @param loadFactor - A measure of how full the hashtable is allowed to\n     *                     get before it is automatically resized. The default\n     *                     value of 1.75 should be fine.\n     * @param equalsFn   - (Optional) A function to use to compare object\n     *                     equality for keys that are neither simple nor\n     *                     implement Hashable. The signature should be\n     *                     \"function (o1, o2) :Boolean\".\n     * @param hashFn     - (Optional) A function to use to generate a hash\n     *                     code for keys that are neither simple nor\n     *                     implement Hashable. The signature should be\n     *                     \"function (obj) :*\", where the return type is\n     *                     numeric or String. Two objects that are equals\n     *                     according to the specified equalsFn *must*\n     *                     generate equal values when passed to the hashFn.\n     *\/\n    public function Hashtable (\n            loadFactor :Number = 1.75,\n            equalsFn :Function = null,\n            hashFn :Function = null)\n    {\n        if ((equalsFn != null) != (hashFn != null)) {\n            throw new ArgumentError(\"Both the equals and hash functions \" +\n                \"must be specified, or neither.\");\n        }\n        _loadFactor = loadFactor;\n        _equalsFn = equalsFn;\n        _hashFn = hashFn;\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function clear () :void\n    {\n        _simpleData = null;\n        _simpleSize = 0;\n        _entries = null;\n        _entriesSize = 0;\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function containsKey (key :Object) :Boolean\n    {\n        return (undefined !== get(key));\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function get (key :Object) :*\n    {\n        if (isSimple(key)) {\n            return (_simpleData == null) ? undefined : _simpleData[key];\n        }\n\n        if (_entries == null) {\n            return undefined;\n        }\n\n        var hkey :Hashable = keyFor(key);\n        var hash :int = hkey.hashCode();\n        var index :int = indexFor(hash);\n        var e :Entry = (_entries[index] as Entry);\n        while (true) {\n            if (e == null) {\n                return undefined;\n            }\n            if (e.hash == hash && e.key.equals(hkey)) {\n                return e.value;\n            }\n            e = e.next;\n        }\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function isEmpty () :Boolean\n    {\n        return (size() == 0);\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function put (key :Object, value :Object) :*\n    {\n        var oldValue :*;\n        if (isSimple(key)) {\n            if (_simpleData == null) {\n                _simpleData = new Dictionary();\n            }\n\n            oldValue = _simpleData[key];\n            _simpleData[key] = value;\n            if (oldValue === undefined) {\n                _simpleSize++;\n            }\n            return oldValue;\n        }\n\n        \/\/ lazy-create the array holding other hashables\n        if (_entries == null) {\n            _entries = new Array();\n            _entries.length = DEFAULT_BUCKETS;\n        }\n\n        var hkey :Hashable = keyFor(key);\n        var hash :int = hkey.hashCode();\n        var index :int = indexFor(hash);\n        var firstEntry :Entry = (_entries[index] as Entry);\n        for (var e :Entry = firstEntry; e != null; e = e.next) {\n            if (e.hash == hash && e.key.equals(hkey)) {\n                oldValue = e.value;\n                e.value = value;\n                return oldValue; \/\/ size did not change\n            }\n        }\n\n        _entries[index] = new Entry(hash, hkey, value, firstEntry);\n        _entriesSize++;\n        \/\/ check to see if we should grow the map\n        if (_entriesSize > _entries.length * _loadFactor) {\n            resize(2 * _entries.length);\n        }\n        \/\/ indicate that there was no value previously stored for the key\n        return undefined;\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function remove (key :Object) :*\n    {\n        if (isSimple(key)) {\n            if (_simpleData == null) {\n                return undefined;\n            }\n\n            var oldValue :* = _simpleData[key];\n            if (oldValue !== undefined) {\n                _simpleSize--;\n            }\n            delete _simpleData[key];\n            return oldValue;\n        }\n\n        if (_entries == null) {\n            return undefined;\n        }\n\n        var hkey :Hashable = keyFor(key);\n        var hash :int = hkey.hashCode();\n        var index :int = indexFor(hash);\n        var prev :Entry = (_entries[index] as Entry);\n        var e :Entry = prev;\n\n        while (e != null) {\n            var next :Entry = e.next;\n            if (e.hash == hash && e.key.equals(hkey)) {\n                if (prev == e) {\n                    _entries[index] = next;\n                } else {\n                    prev.next = next;\n                }\n                _entriesSize--;\n                \/\/ check to see if we should shrink the map\n                if ((_entries.length > DEFAULT_BUCKETS) &&\n                        (_entriesSize < _entries.length * _loadFactor * .125)) {\n                    resize(Math.max(DEFAULT_BUCKETS, _entries.length \/ 2));\n                }\n                return e.value;\n            }\n            prev = e;\n            e = next;\n        }\n\n        return undefined; \/\/ never found\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function size () :int\n    {\n        return _simpleSize + _entriesSize;\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function keys () :Array\n    {\n        var keys :Array = new Array();\n\n        \/\/ get the simple keys first\n        if (_simpleData != null) {\n            for (var key :* in _simpleData) {\n                keys.push(key);\n            }\n        }\n\n        \/\/ get the more complex keys\n        if (_entries != null) {\n            for (var ii :int = _entries.length - 1; ii >= 0; ii--) {\n                for (var e :Entry = (_entries[ii] as Entry); e != null;\n                        e = e.next) {\n                    keys.push(e.getOriginalKey());\n                }\n            }\n        }\n\n        return keys;\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function values () :Array\n    {\n        var vals :Array = new Array();\n\n        \/\/ get the simple properties first\n        if (_simpleData != null) {\n            for each (var value :* in _simpleData) {\n                vals.push(value);\n            }\n        }\n\n        \/\/ get the more complex properties\n        if (_entries != null) {\n            for (var ii :int = _entries.length - 1; ii >= 0; ii--) {\n                for (var e :Entry = (_entries[ii] as Entry); e != null;\n                        e = e.next) {\n                    vals.push(e.value);\n                }\n            }\n        }\n\n        return vals;\n    }\n\n    \/\/ documentation inherited from interface Map\n    public function forEach (fn :Function) :void\n    {\n        if (_simpleData != null) {\n            for (var key :Object in _simpleData) {\n                fn(key, _simpleData[key]);\n            }\n        }\n\n        if (_entries != null) {\n            for (var ii :int = _entries.length - 1; ii >= 0; ii--) {\n                for (var e :Entry = (_entries[ii] as Entry); e != null;\n                        e = e.next) {\n                    fn(e.getOriginalKey(), e.value);\n                }\n            }\n        }\n    }\n\n    \/**\n     * Return a Hashable that represents the key.\n     *\/\n    protected function keyFor (key :Object) :Hashable\n    {\n        if (key is Hashable) {\n            return (key as Hashable);\n\n        } else if (_hashFn == null) {\n            throw new IllegalOperationError(\"Illegal key specified \" +\n                \"for Hashtable created without hashing functions.\");\n\n        } else {\n            return new KeyWrapper(key, _equalsFn, _hashFn);\n        }\n    }\n\n    \/**\n     * Return an index for the specified hashcode.\n     *\/\n    protected function indexFor (hash :int) :int\n    {\n        \/\/ TODO: improve?\n        return Math.abs(hash) % _entries.length;\n    }\n\n    \/**\n     * Return true if the specified key may be used to store values in a\n     * Dictionary object.\n     *\/\n    protected function isSimple (key :Object) :Boolean\n    {\n        return (key is String) || (key is Number) || (key is Boolean);\n    }\n\n    \/**\n     * Resize the entries with Hashable keys to optimize\n     * the memory\/performance tradeoff.\n     *\/\n    protected function resize (newSize :int) :void\n    {\n        var oldEntries :Array = _entries;\n        _entries = new Array();\n        _entries.length = newSize;\n\n        \/\/ place all the old entries in the new map\n        for (var ii :int = 0; ii < oldEntries.length; ii++) {\n            var e :Entry = (oldEntries[ii] as Entry);\n            while (e != null) {\n                var next :Entry = e.next;\n                var index :int = indexFor(e.hash);\n                e.next = (_entries[index] as Entry);\n                _entries[index] = e;\n                e = next;\n            }\n        }\n    }\n\n    \/** The current number of key\/value pairs stored in the Dictionary. *\/\n    protected var _simpleSize :int = 0;\n\n    \/** The current number of key\/value pairs stored in the _entries. *\/\n    protected var _entriesSize :int = 0;\n\n    \/** The load factor. *\/\n    protected var _loadFactor :Number;\n\n    \/** If non-null, contains simple key\/value pairs. *\/\n    protected var _simpleData :Dictionary\n\n    \/** If non-null, contains Hashable keys and their values. *\/\n    protected var _entries :Array;\n\n    \/** The hashing function to use for non-Hashable complex keys. *\/\n    protected var _hashFn :Function;\n\n    \/** The equality function to use for non-Hashable complex keys. *\/\n    protected var _equalsFn :Function;\n\n    \/** The default size for the bucketed hashmap. *\/\n    protected static const DEFAULT_BUCKETS :int = 16;\n}\n\n} \/\/ end: package com.threerings.util\n\nimport com.threerings.util.Hashable;\n\nclass Entry\n{\n    public var key :Hashable;\n    public var value :Object;\n    public var hash :int;\n    public var next :Entry;\n\n    public function Entry (hash :int, key :Hashable, value :Object, next :Entry)\n    {\n        this.hash = hash;\n        this.key = key;\n        this.value = value;\n        this.next = next;\n    }\n\n    \/**\n     * Get the original key used to store this entry.\n     *\/\n    public function getOriginalKey () :Object\n    {\n        if (key is KeyWrapper) {\n            return (key as KeyWrapper).key;\n        }\n        return key;\n    }\n}\n\nclass KeyWrapper\n    implements Hashable\n{\n    public var key :Object;\n\n    public function KeyWrapper (\n            key :Object, equalsFn :Function, hashFn :Function)\n    {\n        this.key = key;\n        _equalsFn = equalsFn;\n        var hashValue :* = hashFn(key);\n        if (hashValue is String) {\n            var uid :String = (hashValue as String);\n            \/\/ examine at most 32 characters of the string\n            var inc :int = int(Math.max(1, Math.ceil(uid.length \/ 32)));\n            for (var ii :int = 0; ii < uid.length; ii += inc) {\n                _hash = (_hash << 1) ^ int(uid.charCodeAt(ii));\n            }\n\n        } else {\n            _hash = int(hashValue);\n        }\n    }\n\n    \/\/ documentation inherited from interface Hashable\n    public function equals (other :Object) :Boolean\n    {\n        return (other is KeyWrapper) &&\n            Boolean(_equalsFn(key, (other as KeyWrapper).key));\n    }\n\n    \/\/ documentation inherited from interface Hashable\n    public function hashCode () :int\n    {\n        return _hash;\n    }\n\n    protected var _key :Object;\n    protected var _hash :int;\n    protected var _equalsFn :Function;\n}\n","subject":"return undefined, not null, to indicate absence in the map.","message":"Bugfix: return undefined, not null, to indicate absence in the map.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4386 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"4bb40b43fa0101409ca5a49b80dc3b6e37e5d16c","old_file":"src\/battlecode\/client\/viewer\/render\/DrawMap.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawMap.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\n    import battlecode.client.viewer.MatchController;\n    import battlecode.common.MapLocation;\n    import battlecode.common.Team;\n    import battlecode.common.TerrainTile;\n    import battlecode.events.MatchEvent;\n    import battlecode.world.GameMap;\n\n    import flash.events.Event;\n    import flash.events.MouseEvent;\n    import flash.geom.ColorTransform;\n    import flash.geom.Rectangle;\n\n    import mx.containers.Canvas;\n    import mx.core.UIComponent;\n\n    public class DrawMap extends Canvas {\n        private var controller:MatchController;\n        private var origin:MapLocation;\n\n        \/\/ various canvases for layering and quick toggling of features\n        private var mapCanvas:UIComponent;\n        private var gridCanvas:UIComponent;\n        private var rubbleCanvas:UIComponent;\n        private var partsCanvas:UIComponent;\n        private var groundUnitCanvas:UIComponent;\n        private var zombieUnitCanvas:UIComponent;\n\n        \/\/ optimizations for caching\n        private var lastRound:uint = 0;\n\n        public function DrawMap(controller:MatchController) {\n            super();\n\n            this.controller = controller;\n            this.controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange);\n            this.controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange);\n            this.addEventListener(Event.ENTER_FRAME, onEnterFrame);\n\n            this.mapCanvas = new UIComponent();\n            this.gridCanvas = new UIComponent();\n            this.rubbleCanvas = new UIComponent();\n            this.partsCanvas = new UIComponent();\n            this.groundUnitCanvas = new UIComponent();\n            this.zombieUnitCanvas = new UIComponent();\n\n            this.mapCanvas.cacheAsBitmap = true;\n            this.gridCanvas.cacheAsBitmap = true;\n\n            this.addChild(mapCanvas);\n            this.addChild(rubbleCanvas);\n            this.addChild(partsCanvas);\n            this.addChild(gridCanvas);\n            this.addChild(groundUnitCanvas);\n            this.addChild(zombieUnitCanvas);\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ UTILITY METHODS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        public function getMapWidth():uint {\n            if (controller.match)\n                return controller.match.getMap().getWidth() * RenderConfiguration.GRID_SIZE;\n            return 0;\n        }\n\n        public function getMapHeight():uint {\n            if (controller.match)\n                return controller.match.getMap().getHeight() * RenderConfiguration.GRID_SIZE + 5;\n            return 0;\n        }\n\n        private function getGridSize():Number {\n            return RenderConfiguration.getGridSize();\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ DRAWING METHODS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        public function redrawAll():void {\n            drawMap();\n            drawGridlines();\n            drawUnits();\n            drawRubble();\n            drawParts();\n\n            var o:DrawObject;\n\n            for each (o in controller.currentState.getGroundRobots()) {\n                o.draw(true);\n            }\n\n            this.scrollRect = new Rectangle(this.mapCanvas.x, this.mapCanvas.y,\n                    getMapWidth() * RenderConfiguration.getScalingFactor(),\n                    getMapHeight() * RenderConfiguration.getScalingFactor());\n        }\n\n        private function drawMap():void {\n            var i:uint, j:uint, tile:TerrainTile;\n            var map:GameMap = controller.match.getMap();\n            var terrain:Array = map.getTerrainTiles();\n            var colorTransform:ColorTransform, scalar:uint;\n            var g:Number = getGridSize();\n\n            origin = map.getOrigin();\n\n            this.mapCanvas.graphics.clear();\n\n            \/\/ draw terrain\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    tile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.LAND) {\n                        scalar = 0xFF * 0.9;\n                        colorTransform = new ColorTransform(0, 0, 0, 1, scalar, scalar, scalar, 0);\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\n                        this.mapCanvas.graphics.drawRect(j * g, i * g, g, g);\n                        this.mapCanvas.graphics.endFill();\n                    } else {\n                        colorTransform = new ColorTransform(0, 0, 0, 1, 0x00, 0x00, 0x99, 0);\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\n                        this.mapCanvas.graphics.drawRect(j * g, i * g, g, g);\n                        this.mapCanvas.graphics.endFill();\n                    }\n                }\n            }\n\n            \/\/ draw void outlines\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    tile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.VOID) {\n                        this.mapCanvas.graphics.lineStyle(2, 0xFFFFFF);\n                        if (i > 0 && terrain[i-1][j].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, i * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, i * g);\n                        }\n                        if (j > 0 && terrain[i][j-1].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, i * g);\n                            this.mapCanvas.graphics.lineTo(j * g, (i + 1) * g);\n                        }\n                        if (i < map.getHeight() - 1 && terrain[i+1][j].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, (i + 1) * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, (i + 1) * g);\n                        }\n                        if (j < map.getWidth() - 1 && terrain[i][j+1].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo((j + 1) * g, i * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, (i + 1) * g);\n                        }\n                        this.mapCanvas.graphics.lineStyle();\n                    }\n                }\n            }\n        }\n\n        private function drawGridlines():void {\n            var i:uint, j:uint;\n            var map:GameMap = controller.match.getMap();\n\n            this.gridCanvas.graphics.clear();\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    this.gridCanvas.graphics.lineStyle(.5, 0x999999, 0.3);\n                    this.gridCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize());\n                }\n            }\n        }\n\n        private function drawRubble():void {\n            var terrain:Array = controller.match.getMap().getTerrainTiles();\n            var rubble:Array = controller.currentState.getRubble();\n            var i:uint, j:uint;\n\n            this.rubbleCanvas.graphics.clear();\n            this.rubbleCanvas.graphics.lineStyle();\n            var g:Number = getGridSize();\n            for (i = 0; i < rubble.length; i++) {\n                for (j = 0; j < rubble[i].length; j++) {\n                    var tile:TerrainTile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.VOID) {\n                        continue;\n                    }\n                    var density:Number = Math.min(1, rubble[i][j] \/ 100);\n                    if (density <= 0) {\n                        continue;\n                    }\n\n                    \/\/ grey\n                    var scalarR:uint = (1 - density) * 0xFF;\n                    var scalarG:uint = (1 - density) * 0xFF;\n                    var scalarB:uint = (1 - density) * 0xFF;\n\n                    var colorTransform:ColorTransform = new ColorTransform(0, 0, 0, 1, scalarR, scalarG, scalarB, 0);\n                    this.rubbleCanvas.graphics.beginFill(colorTransform.color, 1.0);\n                    this.rubbleCanvas.graphics.drawRect(j * g, i * g, g, g);\n                    this.rubbleCanvas.graphics.endFill();\n                }\n            }\n        }\n\n        private function drawParts():void {\n            var terrain:Array = controller.match.getMap().getTerrainTiles();\n            var parts:Array = controller.currentState.getParts();\n            var i:uint, j:uint;\n\n            this.partsCanvas.graphics.clear();\n            this.partsCanvas.graphics.lineStyle();\n            var g:Number = getGridSize();\n            for (i = 0; i < parts.length; i++) {\n                for (j = 0; j < parts[i].length; j++) {\n                    var tile:TerrainTile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.VOID) {\n                        continue;\n                    }\n                    var density:Number = Math.min(1, parts[i][j] \/ 200);\n                    if (density <= 0) {\n                        continue;\n                    }\n\n                    this.partsCanvas.graphics.beginFill(0xCC33CC, 0.7);\n                    this.partsCanvas.graphics.drawCircle(j * g + g \/ 2, i * g + g \/ 2, density * g \/ 2);\n                    this.partsCanvas.graphics.endFill();\n                }\n            }\n        }\n\n        private function drawUnits():void {\n            var loc:MapLocation, i:uint, j:uint, robot:DrawRobot;\n            var groundRobots:Object = controller.currentState.getGroundRobots();\n            var zombieRobots:Object = controller.currentState.getZombieRobots();\n\n            while (groundUnitCanvas.numChildren > 0)\n                groundUnitCanvas.removeChildAt(0);\n\n            while (zombieUnitCanvas.numChildren > 0)\n                zombieUnitCanvas.removeChildAt(0);\n\n            for each (robot in groundRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * getGridSize() + getGridSize() \/ 2;\n                robot.y = i * getGridSize() + getGridSize() \/ 2;\n                robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                groundUnitCanvas.addChild(robot);\n                robot.draw();\n            }\n\n            for each (robot in zombieRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * getGridSize() + getGridSize() \/ 2;\n                robot.y = i * getGridSize() + getGridSize() \/ 2;\n                robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                zombieUnitCanvas.addChild(robot);\n                robot.draw();\n            }\n        }\n\n        private function updateUnits():void {\n            var loc:MapLocation, i:uint, j:uint, robot:DrawRobot;\n            var groundRobots:Object = controller.currentState.getGroundRobots();\n            var zombieRobots:Object = controller.currentState.getZombieRobots();\n\n            for each (robot in groundRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * getGridSize() + getGridSize() \/ 2;\n                robot.y = i * getGridSize() + getGridSize() \/ 2;\n                if (!robot.parent && robot.isAlive()) {\n                    robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                    groundUnitCanvas.addChild(robot);\n                }\n                robot.draw();\n            }\n\n            for each (robot in zombieRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * getGridSize() + getGridSize() \/ 2;\n                robot.y = i * getGridSize() + getGridSize() \/ 2;\n                if (!robot.parent && robot.isAlive()) {\n                    robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                    zombieUnitCanvas.addChild(robot);\n                }\n                robot.draw();\n            }\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ EVENT HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        private function onEnterFrame(e:Event):void {\n            gridCanvas.visible = RenderConfiguration.showGridlines();\n            groundUnitCanvas.visible = RenderConfiguration.showGround();\n            zombieUnitCanvas.visible = RenderConfiguration.showGround(); \/\/ TODO showZombies\n            partsCanvas.visible = RenderConfiguration.showRubble(); \/\/ TODO showParts\n            rubbleCanvas.visible = RenderConfiguration.showRubble();\n        }\n\n        private function onRoundChange(e:MatchEvent):void {\n            if (e.currentRound < lastRound) {\n                drawUnits();\n            }\n            updateUnits();\n            drawRubble();\n            drawParts();\n\n            lastRound = e.currentRound;\n\n            this.visible = (e.currentRound != 0);\n        }\n\n        private function onMatchChange(e:MatchEvent):void {\n            redrawAll();\n        }\n\n        private function onRobotSelect(e:MouseEvent):void {\n            var x:Number, y:Number;\n\n            if (RenderConfiguration.isTournament())\n                return;\n\n            if (controller.selectedRobot && controller.selectedRobot.parent) {\n                controller.selectedRobot.setSelected(false);\n                x = controller.selectedRobot.x;\n                y = controller.selectedRobot.y;\n                controller.selectedRobot.draw(true);\n                controller.selectedRobot.x = x;\n                controller.selectedRobot.y = y;\n            }\n\n            var robot:DrawRobot = e.currentTarget as DrawRobot;\n            robot.setSelected(true);\n            x = robot.x;\n            y = robot.y;\n            robot.draw(true);\n            robot.x = x;\n            robot.y = y;\n            controller.selectedRobot = robot;\n        }\n\n    }\n\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\n    import battlecode.client.viewer.MatchController;\n    import battlecode.common.MapLocation;\n    import battlecode.common.Team;\n    import battlecode.common.TerrainTile;\n    import battlecode.events.MatchEvent;\n    import battlecode.world.GameMap;\n\n    import flash.events.Event;\n    import flash.events.MouseEvent;\n    import flash.geom.ColorTransform;\n    import flash.geom.Rectangle;\n\n    import mx.containers.Canvas;\n    import mx.core.UIComponent;\n\n    public class DrawMap extends Canvas {\n        private var controller:MatchController;\n        private var origin:MapLocation;\n\n        \/\/ various canvases for layering and quick toggling of features\n        private var mapCanvas:UIComponent;\n        private var gridCanvas:UIComponent;\n        private var rubbleCanvas:UIComponent;\n        private var partsCanvas:UIComponent;\n        private var groundUnitCanvas:UIComponent;\n        private var zombieUnitCanvas:UIComponent;\n\n        \/\/ optimizations for caching\n        private var lastRound:uint = 0;\n\n        public function DrawMap(controller:MatchController) {\n            super();\n\n            this.controller = controller;\n            this.controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange);\n            this.controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange);\n            this.addEventListener(Event.ENTER_FRAME, onEnterFrame);\n\n            this.mapCanvas = new UIComponent();\n            this.gridCanvas = new UIComponent();\n            this.rubbleCanvas = new UIComponent();\n            this.partsCanvas = new UIComponent();\n            this.groundUnitCanvas = new UIComponent();\n            this.zombieUnitCanvas = new UIComponent();\n\n            this.mapCanvas.cacheAsBitmap = true;\n            this.gridCanvas.cacheAsBitmap = true;\n\n            this.addChild(mapCanvas);\n            this.addChild(rubbleCanvas);\n            this.addChild(partsCanvas);\n            this.addChild(gridCanvas);\n            this.addChild(groundUnitCanvas);\n            this.addChild(zombieUnitCanvas);\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ UTILITY METHODS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        public function getMapWidth():uint {\n            if (controller.match)\n                return controller.match.getMap().getWidth() * RenderConfiguration.GRID_SIZE;\n            return 0;\n        }\n\n        public function getMapHeight():uint {\n            if (controller.match)\n                return controller.match.getMap().getHeight() * RenderConfiguration.GRID_SIZE + 5;\n            return 0;\n        }\n\n        private function getGridSize():Number {\n            return RenderConfiguration.getGridSize();\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ DRAWING METHODS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        public function redrawAll():void {\n            drawMap();\n            drawGridlines();\n            drawUnits();\n            drawRubble();\n            drawParts();\n\n            var o:DrawObject;\n\n            for each (o in controller.currentState.getGroundRobots()) {\n                o.draw(true);\n            }\n\n            this.scrollRect = new Rectangle(this.mapCanvas.x, this.mapCanvas.y,\n                    getMapWidth() * RenderConfiguration.getScalingFactor(),\n                    getMapHeight() * RenderConfiguration.getScalingFactor());\n        }\n\n        private function drawMap():void {\n            var i:uint, j:uint, tile:TerrainTile;\n            var map:GameMap = controller.match.getMap();\n            var terrain:Array = map.getTerrainTiles();\n            var colorTransform:ColorTransform, scalar:uint;\n            var g:Number = getGridSize();\n\n            origin = map.getOrigin();\n\n            this.mapCanvas.graphics.clear();\n\n            \/\/ draw terrain\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    tile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.LAND) {\n                        scalar = 0xFF * 0.9;\n                        colorTransform = new ColorTransform(0, 0, 0, 1, scalar, scalar, scalar, 0);\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\n                        this.mapCanvas.graphics.drawRect(j * g, i * g, g, g);\n                        this.mapCanvas.graphics.endFill();\n                    } else {\n                        colorTransform = new ColorTransform(0, 0, 0, 1, 0x00, 0x00, 0x99, 0);\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\n                        this.mapCanvas.graphics.drawRect(j * g, i * g, g, g);\n                        this.mapCanvas.graphics.endFill();\n                    }\n                }\n            }\n\n            \/\/ draw void outlines\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    tile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.VOID) {\n                        this.mapCanvas.graphics.lineStyle(2, 0xFFFFFF);\n                        if (i > 0 && terrain[i-1][j].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, i * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, i * g);\n                        }\n                        if (j > 0 && terrain[i][j-1].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, i * g);\n                            this.mapCanvas.graphics.lineTo(j * g, (i + 1) * g);\n                        }\n                        if (i < map.getHeight() - 1 && terrain[i+1][j].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, (i + 1) * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, (i + 1) * g);\n                        }\n                        if (j < map.getWidth() - 1 && terrain[i][j+1].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo((j + 1) * g, i * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, (i + 1) * g);\n                        }\n                        this.mapCanvas.graphics.lineStyle();\n                    }\n                }\n            }\n        }\n\n        private function drawGridlines():void {\n            var i:uint, j:uint;\n            var map:GameMap = controller.match.getMap();\n\n            this.gridCanvas.graphics.clear();\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    this.gridCanvas.graphics.lineStyle(.5, 0x999999, 0.3);\n                    this.gridCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize());\n                }\n            }\n        }\n\n        private function drawRubble():void {\n            var terrain:Array = controller.match.getMap().getTerrainTiles();\n            var rubble:Array = controller.currentState.getRubble();\n            var i:uint, j:uint;\n\n            this.rubbleCanvas.graphics.clear();\n            this.rubbleCanvas.graphics.lineStyle();\n            var g:Number = getGridSize();\n            for (i = 0; i < rubble.length; i++) {\n                for (j = 0; j < rubble[i].length; j++) {\n                    var tile:TerrainTile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.VOID) {\n                        continue;\n                    }\n\n                    var density:Number = Math.min(1, rubble[i][j] \/ 100);\n                    if (density <= .5) {\n                        continue;\n                    }\n\n                    var color:uint = density < 1 ? 0x999999 : 0x000000;\n                    this.rubbleCanvas.graphics.beginFill(color, 1.0);\n                    this.rubbleCanvas.graphics.drawRect(j * g, i * g, g, g);\n                    this.rubbleCanvas.graphics.endFill();\n                }\n            }\n        }\n\n        private function drawParts():void {\n            var terrain:Array = controller.match.getMap().getTerrainTiles();\n            var parts:Array = controller.currentState.getParts();\n            var i:uint, j:uint;\n\n            this.partsCanvas.graphics.clear();\n            this.partsCanvas.graphics.lineStyle();\n            var g:Number = getGridSize();\n            for (i = 0; i < parts.length; i++) {\n                for (j = 0; j < parts[i].length; j++) {\n                    var tile:TerrainTile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.VOID) {\n                        continue;\n                    }\n                    var density:Number = Math.min(1, parts[i][j] \/ 200);\n                    if (density <= 0) {\n                        continue;\n                    }\n\n                    this.partsCanvas.graphics.beginFill(0xCC33CC, 0.7);\n                    this.partsCanvas.graphics.drawCircle(j * g + g \/ 2, i * g + g \/ 2, density * g \/ 2);\n                    this.partsCanvas.graphics.endFill();\n                }\n            }\n        }\n\n        private function drawUnits():void {\n            var loc:MapLocation, i:uint, j:uint, robot:DrawRobot;\n            var groundRobots:Object = controller.currentState.getGroundRobots();\n            var zombieRobots:Object = controller.currentState.getZombieRobots();\n\n            while (groundUnitCanvas.numChildren > 0)\n                groundUnitCanvas.removeChildAt(0);\n\n            while (zombieUnitCanvas.numChildren > 0)\n                zombieUnitCanvas.removeChildAt(0);\n\n            for each (robot in groundRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * getGridSize() + getGridSize() \/ 2;\n                robot.y = i * getGridSize() + getGridSize() \/ 2;\n                robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                groundUnitCanvas.addChild(robot);\n                robot.draw();\n            }\n\n            for each (robot in zombieRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * getGridSize() + getGridSize() \/ 2;\n                robot.y = i * getGridSize() + getGridSize() \/ 2;\n                robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                zombieUnitCanvas.addChild(robot);\n                robot.draw();\n            }\n        }\n\n        private function updateUnits():void {\n            var loc:MapLocation, i:uint, j:uint, robot:DrawRobot;\n            var groundRobots:Object = controller.currentState.getGroundRobots();\n            var zombieRobots:Object = controller.currentState.getZombieRobots();\n\n            for each (robot in groundRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * getGridSize() + getGridSize() \/ 2;\n                robot.y = i * getGridSize() + getGridSize() \/ 2;\n                if (!robot.parent && robot.isAlive()) {\n                    robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                    groundUnitCanvas.addChild(robot);\n                }\n                robot.draw();\n            }\n\n            for each (robot in zombieRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * getGridSize() + getGridSize() \/ 2;\n                robot.y = i * getGridSize() + getGridSize() \/ 2;\n                if (!robot.parent && robot.isAlive()) {\n                    robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                    zombieUnitCanvas.addChild(robot);\n                }\n                robot.draw();\n            }\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ EVENT HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        private function onEnterFrame(e:Event):void {\n            gridCanvas.visible = RenderConfiguration.showGridlines();\n            groundUnitCanvas.visible = RenderConfiguration.showGround();\n            zombieUnitCanvas.visible = RenderConfiguration.showGround(); \/\/ TODO showZombies\n            partsCanvas.visible = RenderConfiguration.showRubble(); \/\/ TODO showParts\n            rubbleCanvas.visible = RenderConfiguration.showRubble();\n        }\n\n        private function onRoundChange(e:MatchEvent):void {\n            if (e.currentRound < lastRound) {\n                drawUnits();\n            }\n            updateUnits();\n            drawRubble();\n            drawParts();\n\n            lastRound = e.currentRound;\n\n            this.visible = (e.currentRound != 0);\n        }\n\n        private function onMatchChange(e:MatchEvent):void {\n            redrawAll();\n        }\n\n        private function onRobotSelect(e:MouseEvent):void {\n            var x:Number, y:Number;\n\n            if (RenderConfiguration.isTournament())\n                return;\n\n            if (controller.selectedRobot && controller.selectedRobot.parent) {\n                controller.selectedRobot.setSelected(false);\n                x = controller.selectedRobot.x;\n                y = controller.selectedRobot.y;\n                controller.selectedRobot.draw(true);\n                controller.selectedRobot.x = x;\n                controller.selectedRobot.y = y;\n            }\n\n            var robot:DrawRobot = e.currentTarget as DrawRobot;\n            robot.setSelected(true);\n            x = robot.x;\n            y = robot.y;\n            robot.draw(true);\n            robot.x = x;\n            robot.y = y;\n            controller.selectedRobot = robot;\n        }\n\n    }\n\n}","subject":"make rubble easier to see","message":"make rubble easier to see\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"be0eaf6a2214eb1330e3f2eb1b303ff38c3d4af7","old_file":"src\/as\/com\/threerings\/util\/Assert.as","new_file":"src\/as\/com\/threerings\/util\/Assert.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.system.Capabilities;\n\n\/**\n * Simple implementation of assertion checks for debug environments.\n * When running in a debug player, each function will test the assert expression,\n * and if it fails, log an error message with a stack trace. When running in a\n * release player, these functions do not run any tests, and exit immediately.\n *\n * Note: stack dumping is controlled via the Assert.dumpStack parameter.\n *\n * Usage example:\n * <pre>\n *   Assert.isNotNull(mystack.top());\n *   Assert.isTrue(mystack.length == 1, \"Unexpected number of items on stack!\");\n * <\/pre>\n *\/\npublic class Assert\n{\n    \/** Controls whether stack dumps should be included in the error log (default value is true).*\/\n    public static var dumpStack :Boolean = true;\n    \n    \/** Asserts that the value is equal to null. *\/\n    public static function isNull (value :*, message :String = null) :void\n    {\n        if (_debug && ! (value == null)) {\n            fail(message);\n        }\n    }\n\n    \/** Asserts that the value is not equal to null. *\/\n    public static function isNotNull (value :*, message :String = null) :void\n    {\n        if (_debug && ! (value != null)) {\n            fail(message);\n        }\n    }\n\n    \/** Asserts that the value is false. *\/\n    public static function isFalse (value :Boolean, message :String = null) :void\n    {\n        if (_debug && value) {\n            fail(message);\n        }\n    }\n    \n    \/** Asserts that the value is true. *\/\n    public static function isTrue (value :Boolean, message :String = null) :void\n    {\n        if (_debug && ! value) {\n            fail(message);\n        }\n    }\n\n    \/** Displays an error message, with an optional stack trace. *\/\n    public static function fail (message :String) :void\n    {\n        _log.warning(\"Failure\" + ((message != null) ? (\": \" + message) : \"\"));\n        if (dumpStack) {\n            _log.warning(new Error(\"dumpStack\").getStackTrace());\n        }\n    }        \n\n    protected static var _log :Log = Log.getLog(Assert);\n    protected static var _debug :Boolean = Capabilities.isDebugger;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.system.Capabilities;\n\n\/**\n * Simple implementation of assertion checks for debug environments.\n * When running in a debug player, each function will test the assert expression,\n * and if it fails, log an error message with a stack trace. When running in a\n * release player, these functions do not run any tests, and exit immediately.\n *\n * Note: stack dumping is controlled via the Assert.dumpStack parameter.\n *\n * Usage example:\n * <pre>\n *   Assert.isNotNull(mystack.top());\n *   Assert.isTrue(mystack.length == 1, \"Unexpected number of items on stack!\");\n * <\/pre>\n *\/\npublic class Assert\n{\n    \/** Controls whether stack dumps should be included in the error log (default value is true).*\/\n    public static var dumpStack :Boolean = true;\n    \n    \/** Asserts that the value is equal to null. *\/\n    public static function isNull (value :Object, message :String = null) :void\n    {\n        if (_debug && ! (value == null)) {\n            fail(message);\n        }\n    }\n\n    \/** Asserts that the value is not equal to null. *\/\n    public static function isNotNull (value :Object, message :String = null) :void\n    {\n        if (_debug && ! (value != null)) {\n            fail(message);\n        }\n    }\n\n    \/** Asserts that the value is false. *\/\n    public static function isFalse (value :Boolean, message :String = null) :void\n    {\n        if (_debug && value) {\n            fail(message);\n        }\n    }\n    \n    \/** Asserts that the value is true. *\/\n    public static function isTrue (value :Boolean, message :String = null) :void\n    {\n        if (_debug && ! value) {\n            fail(message);\n        }\n    }\n\n    \/** Displays an error message, with an optional stack trace. *\/\n    public static function fail (message :String) :void\n    {\n        _log.warning(\"Failure\" + ((message != null) ? (\": \" + message) : \"\"));\n        if (dumpStack) {\n            _log.warning(new Error(\"dumpStack\").getStackTrace());\n        }\n    }        \n\n    protected static var _log :Log = Log.getLog(Assert);\n    protected static var _debug :Boolean = Capabilities.isDebugger;\n}\n}\n","subject":"Make it explicit in the function signature that we're just doing an \"Object == null\" comparison. Otherwise the user might pass in an undefined, and expect a strict equality test.","message":"Make it explicit in the function signature that we're just doing an\n\"Object == null\" comparison. Otherwise the user might pass in an \nundefined, and expect a strict equality test.\n\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4886 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"871a0211160477e25b9555716bb35c50e692bf44","old_file":"as3\/com\/netease\/protobuf\/WritingBuffer.as","new_file":"as3\/com\/netease\/protobuf\/WritingBuffer.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.errors.*;\n\timport flash.utils.*;\n\tpublic final class WritingBuffer extends ByteArray {\n\t\tprivate const _slices:ByteArray = new ByteArray\n\t\tpublic function beginBlock():uint {\n\t\t\t_slices.writeUnsignedInt(position)\n\t\t\tconst beginSliceIndex:uint = _slices.length\n\t\t\tif (beginSliceIndex % 8 != 4) {\n\t\t\t\tthrow new IllegalOperationError\n\t\t\t}\n\t\t\t_slices.writeDouble(0)\n\t\t\t_slices.writeUnsignedInt(position)\n\t\t\treturn beginSliceIndex\n\t\t}\n\t\tpublic function endBlock(beginSliceIndex:uint):void {\n\t\t\tif (_slices.length % 8 != 0) {\n\t\t\t\tthrow new IllegalOperationError\n\t\t\t}\n\t\t\t_slices.writeUnsignedInt(position)\n\t\t\t_slices.position = beginSliceIndex + 8\n\t\t\tconst beginPosition:uint = _slices.readUnsignedInt()\n\t\t\t_slices.position = beginSliceIndex\n\t\t\t_slices.writeUnsignedInt(position)\n\t\t\tWriteUtils.write_TYPE_UINT32(this, position - beginPosition)\n\t\t\t_slices.writeUnsignedInt(position)\n\t\t\t_slices.position = _slices.length\n\t\t\t_slices.writeUnsignedInt(position)\n\t\t}\n\t\tpublic function toNormal(output:IDataOutput):void {\n\t\t\tif (_slices.length % 8 != 0) {\n\t\t\t\tthrow new IllegalOperationError\n\t\t\t}\n\t\t\t_slices.position = 0\n\t\t\tvar begin:uint = 0\n\t\t\twhile (_slices.bytesAvailable > 0) {\n\t\t\t\tvar end:uint = _slices.readUnsignedInt()\n\t\t\t\tif (end > begin) {\n\t\t\t\t\toutput.writeBytes(this, begin, end - begin)\n\t\t\t\t} else if (end < begin) {\n\t\t\t\t\tthrow new IllegalOperationError\n\t\t\t\t}\n\t\t\t\tbegin = _slices.readUnsignedInt()\n\t\t\t}\n\t\t\tif (begin < length) {\n\t\t\t\toutput.writeBytes(this, begin)\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.errors.*;\n\timport flash.utils.*;\n\t\/**\n\t * @private\n\t *\/\n\tpublic final class WritingBuffer extends ByteArray {\n\t\tprivate const _slices:ByteArray = new ByteArray\n\t\tpublic function beginBlock():uint {\n\t\t\t_slices.writeUnsignedInt(position)\n\t\t\tconst beginSliceIndex:uint = _slices.length\n\t\t\tif (beginSliceIndex % 8 != 4) {\n\t\t\t\tthrow new IllegalOperationError\n\t\t\t}\n\t\t\t_slices.writeDouble(0)\n\t\t\t_slices.writeUnsignedInt(position)\n\t\t\treturn beginSliceIndex\n\t\t}\n\t\tpublic function endBlock(beginSliceIndex:uint):void {\n\t\t\tif (_slices.length % 8 != 0) {\n\t\t\t\tthrow new IllegalOperationError\n\t\t\t}\n\t\t\t_slices.writeUnsignedInt(position)\n\t\t\t_slices.position = beginSliceIndex + 8\n\t\t\tconst beginPosition:uint = _slices.readUnsignedInt()\n\t\t\t_slices.position = beginSliceIndex\n\t\t\t_slices.writeUnsignedInt(position)\n\t\t\tWriteUtils.write_TYPE_UINT32(this, position - beginPosition)\n\t\t\t_slices.writeUnsignedInt(position)\n\t\t\t_slices.position = _slices.length\n\t\t\t_slices.writeUnsignedInt(position)\n\t\t}\n\t\tpublic function toNormal(output:IDataOutput):void {\n\t\t\tif (_slices.length % 8 != 0) {\n\t\t\t\tthrow new IllegalOperationError\n\t\t\t}\n\t\t\t_slices.position = 0\n\t\t\tvar begin:uint = 0\n\t\t\twhile (_slices.bytesAvailable > 0) {\n\t\t\t\tvar end:uint = _slices.readUnsignedInt()\n\t\t\t\tif (end > begin) {\n\t\t\t\t\toutput.writeBytes(this, begin, end - begin)\n\t\t\t\t} else if (end < begin) {\n\t\t\t\t\tthrow new IllegalOperationError\n\t\t\t\t}\n\t\t\t\tbegin = _slices.readUnsignedInt()\n\t\t\t}\n\t\t\tif (begin < length) {\n\t\t\t\toutput.writeBytes(this, begin)\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"\u628a WritingBuffer \u6807\u8bb0\u4e3a @private","message":"\u628a WritingBuffer \u6807\u8bb0\u4e3a @private\n","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"61f7ca778b4edf7c0a02d3c47b37bcc67676d8bb","old_file":"tests\/visual\/text\/src\/text\/TextState.as","new_file":"tests\/visual\/text\/src\/text\/TextState.as","old_contents":"package text\n{\n\timport flash.system.Capabilities;\n\timport org.flixel.*;\n\t\n\tpublic class TextState extends FlxState\n\t{\n\t\toverride public function create():void\n\t\t{\n\t\t\tvar os:String = Capabilities.version.substr(0, 3);\n\t\t\tvar isMobile:Boolean = false;\n\t\t\t\n\t\t\tif (os == \"AND\") {\n\t\t\t\tisMobile = true;\t\t\n\t\t\t} else {\n\t\t\t\tvar mobileSystems:Array = new Array(\"Windows SmartPhone\", \"Windows PocketPC\", \"Windows Mobile\");\t\t\t\t\n\t\t\t\tisMobile = (mobileSystems.indexOf(Capabilities.os) != -1)\n\t\t\t}\n\t\t\n\t\t\tvar helloWorld:FlxText = new FlxText(10, 10, 620, String(isMobile))\n\t\t\thelloWorld.setFormat(\"system\", 16, FlxG.WHITE, \"center\", FlxG.PINK)\n\t\t\tadd(helloWorld)\n\t\t\t\n\t\t\tvar leftAlignedText:FlxText = new FlxText(10, 70, 150, \"This text is left-aligned\")\n\t\t\tleftAlignedText.setFormat(\"system\", 16, FlxG.RED, \"left\")\n\t\t\tadd(leftAlignedText)\n\t\t\t\n\t\t\tvar rightAlignedText:FlxText = new FlxText(480, 70, 150, \"This text is right-aligned\")\n\t\t\trightAlignedText.setFormat(\"system\", 16, FlxG.GREEN, \"right\")\n\t\t\tadd(rightAlignedText)\n\t\t\t\n\t\t\tvar abouFlixel:FlxText = new FlxText(10, 140, 620, \"Flixel is an open source game-making library that is completely free for personal or commercial use. Written entirely in ActionScript 3 by Adam \u201cAtomic\u201d Saltsman, and designed to be used with free development tools, Flixel is easy to learn, extend and customize.\")\n\t\t\tabouFlixel.setFormat(\"system\", 15, FlxG.BLUE, \"left\")\n\t\t\tadd(abouFlixel)\n\t\t}\n\t\n\t}\n}","new_contents":"package text\n{\n\timport org.flixel.*;\n\t\n\tpublic class TextState extends FlxState\n\t{\n\t\toverride public function create():void\n\t\t{\n\t\t\tvar helloWorld:FlxText = new FlxText(10, 10, 620, \"Hello World!\")\n\t\t\thelloWorld.setFormat(\"system\", 16, FlxG.WHITE, \"center\", FlxG.PINK)\n\t\t\tadd(helloWorld)\n\t\t\t\n\t\t\tvar leftAlignedText:FlxText = new FlxText(10, 70, 150, \"This text is left-aligned\")\n\t\t\tleftAlignedText.setFormat(\"system\", 16, FlxG.RED, \"left\")\n\t\t\tadd(leftAlignedText)\n\t\t\t\n\t\t\tvar rightAlignedText:FlxText = new FlxText(480, 70, 150, \"This text is right-aligned\")\n\t\t\trightAlignedText.setFormat(\"system\", 16, FlxG.GREEN, \"right\")\n\t\t\tadd(rightAlignedText)\n\t\t\t\n\t\t\tvar abouFlixel:FlxText = new FlxText(10, 140, 620, \"Flixel is an open source game-making library that is completely free for personal or commercial use. Written entirely in ActionScript 3 by Adam \u201cAtomic\u201d Saltsman, and designed to be used with free development tools, Flixel is easy to learn, extend and customize.\")\n\t\t\tabouFlixel.setFormat(\"system\", 15, FlxG.BLUE, \"left\")\n\t\t\tadd(abouFlixel)\n\t\t}\n\t\n\t}\n}","subject":"Reset text test changes","message":"Reset text test changes\n","lang":"ActionScript","license":"mit","repos":"devolonter\/flixel-monkey,devolonter\/flixel-monkey,devolonter\/flixel-monkey,devolonter\/flixel-monkey"}
{"commit":"a4dbc498709041017f64f28b505dbd987f6ff7fd","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    [SWF(width=\"400\", height=\"300\")]\n    public class swfcat extends Sprite\n    {\n        \/* David's bridge (nickname eRYaZuvY02FpExln) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            \/\/ host: \"173.255.221.44\", 3VXRyxz67OeRoqHn\n            host: \"69.164.193.231\",\n            port: 9001\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    [SWF(width=\"640\", height=\"480\")]\n    public class swfcat extends Sprite\n    {\n        \/* David's bridge (nickname eRYaZuvY02FpExln) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            \/\/ host: \"173.255.221.44\", 3VXRyxz67OeRoqHn\n            host: \"69.164.193.231\",\n            port: 9001\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 640;\n            output_text.height = 480;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","subject":"Increase size of movie to 640\u00d7480 from 400\u00d7300.","message":"Increase size of movie to 640\u00d7480 from 400\u00d7300.\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy"}
{"commit":"ab7eff3c217d9b9dc398c79db84d9d4678b1d606","old_file":"mustella\/as3\/src\/mustella\/WaitForLayoutManager.as","new_file":"mustella\/as3\/src\/mustella\/WaitForLayoutManager.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage {\n\nimport flash.display.DisplayObject;\nimport flash.display.IBitmapDrawable;\nimport flash.utils.*;\nimport flash.net.*;\nimport flash.events.*;\nimport flash.display.*;\nimport flash.geom.Matrix;\n\n\/**\n *  WaitForLayoutManager - waits for LayoutManager to complete validation\n *  MXML attributes:\n *  timeout (optional)\n *\/\npublic class WaitForLayoutManager extends TestStep\n{\n\n\tprivate var eventListenerListening:Boolean = false;\n\n\n\t\/**\n\t *  Test the value of a property, log result if failure.\n\t *\/\n\toverride public function execute(root:DisplayObject, context:UnitTester, testCase:TestCase, testResult:TestResult):Boolean\n\t{\n\n\t\tthis.root = root;\n\t\tthis.context = context;\n\t\tthis.testCase = testCase;\n\t\tthis.testResult = testResult;\n\n\t\twaitEvent = eventName;\n\t\twaitTarget = target;\n\n\n\t\tvar actualTarget:Object = context.stringToObject(target);\n\t\tif (actualTarget)\n\t\t{\n\t\t\tactualTarget.addEventListener(eventName, eventListener);\n\t\t\teventListenerListening = true;\n\t\t} \n\t\t\n\n\t\tif (numEvents < numExpectedEvents )\n\t\t{\n\t\t\t\n\t\t\ttestCase.setExpirationTime (getTimer() + timeout);\n\t\t\tif (!eventListenerListening)\n\t\t\t{\n\t\t\t\tactualTarget.addEventListener(eventName, eventListener);\n\t\t\t\teventListenerListening = true;\n\t\t\t\ttestCase.cleanupAsserts.push(this);\n\t\t\t}\n\t\t\tdoStep();\n\t\t\twaitEvent = eventName;\n\t\t\twaitTarget = target;\n\t\t\treturn false;\n\t\t} \n\t\telse \n\t\t{\n\t\t\ttestCase.setExpirationTime (0);\n\t\t\tstepComplete();\n\t\t\treturn true;\n\t\t}\n\n\t\treturn super.execute(root, context, testCase, testResult);\n\t}\n\n\n\t\/**\n\t *  Test the value of a property, log result if failure.\n\t *\/\n\toverride protected function doStep():void\n\t{\n\t\tvar actualTarget:Object = context.stringToObject(target);\n\t\tif (!actualTarget)\n\t\t{\n\t\t\ttestResult.doFail(\"Target \" + target + \" not found\");\n\t\t\treturn;\n\t\t}\n\n\t}\n\n\tpublic function doTimeout ():void \n\t{\n\t\ttestResult.doFail(\"Timeout waiting for \" + waitEvent + \" on \" + target);\n\n\t}\n\n\t\/**\n\t *  The object to set a property on\n\t *\/\n\tprivate var target:String = \"mx.core::UIComponentGlobals.mx_internal:layoutManager\";\n\n\t\/**\n\t *  The event to wait for\n\t *\/\n\tprivate var eventName:String = \"updateComplete\";\n\t\n\t\/**\n\t *  Storage for numEvents\n\t *\/\n\tprotected var numEvents:int = 0;\n\n\t\/**\n\t *  Number of expected events (must be > 0), use AssertNoEvent for 0.\n\t *  Set to -1 if you want to see at least one event and don't care if there's more.\n\t *\/\n\tpublic var numExpectedEvents:int = 1;\n\n\t\/**\n\t *  The event object\n\t *\/\n\tprivate var lastEvent:Event;\n\n\t\/**\n\t *\tThe event listener\n\t *\/\n\tprotected function eventListener(event:Event):void\n\t{\n\t\ttestCase.setExpirationTime(0);\n\n\t\tlastEvent = event;\n\t\tnumEvents++;\n\n\t\twaitEventHandler (event);\n\n\t}\n\n\t\/**\n\t *  Test the value of a property, log result if failure.\n\t *\/\n\tpublic function cleanup():void\n\t{\n\t\tvar actualTarget:Object = context.stringToObject(target);\n\t\tif (actualTarget)\t\/\/ might be null if object was killed\n\t\t\tactualTarget.removeEventListener(eventName, eventListener);\n\t}\n\n\t\/**\n\t *  customize string representation\n\t *\/\n\toverride public function toString():String\n\t{\n\t\tvar s:String = \"WaitForLayoutManager\";\n\t\treturn s;\n\t}\n\n\t\/**\n\t *  The method that gets called back when the event we're waiting on fires\n\t *\/\n\toverride protected function waitEventHandler(event:Event):void\n\t{\n\n\t\t\/\/ we can rely on eventListener to update lastEvent and numEvents\n\n\t\t\/\/ keep waiting if there aren't enough events\n\t\tif (numExpectedEvents != -1 && numEvents < numExpectedEvents)\n\t\t{\n\t\t\treturn;\n\t\t}\n\n\t\tif (numExpectedEvents == numEvents) \n\t\t{\n\t\t\tcleanup();\n\t\t\ttestCase.setExpirationTime (0);\n\t\t\tstepComplete();\n\t\t\treturn;\n\n\t\t}\n\n\t\twaitEvent = eventName;\n\t\twaitTarget = target;\n\t\tsuper.waitEventHandler(event);\n\n\t}\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage {\n\nimport flash.display.DisplayObject;\nimport flash.display.IBitmapDrawable;\nimport flash.utils.*;\nimport flash.net.*;\nimport flash.events.*;\nimport flash.display.*;\nimport flash.geom.Matrix;\n\n\/**\n *  WaitForLayoutManager - waits for LayoutManager to complete validation\n *  MXML attributes:\n *  timeout (optional)\n *\/\npublic class WaitForLayoutManager extends TestStep\n{\n\n\tprivate var eventListenerListening:Boolean = false;\n\n\n\t\/**\n\t *  Test the value of a property, log result if failure.\n\t *\/\n\toverride public function execute(root:DisplayObject, context:UnitTester, testCase:TestCase, testResult:TestResult):Boolean\n\t{\n\n\t\tthis.root = root;\n\t\tthis.context = context;\n\t\tthis.testCase = testCase;\n\t\tthis.testResult = testResult;\n\n\t\twaitEvent = eventName;\n\t\twaitTarget = target;\n\n\n\t\tvar actualTarget:Object = context.stringToObject(target);\n\t\tif (actualTarget)\n\t\t{\n\t\t\tif (actualTarget.isInvalid())\n\t\t\t{\n\t\t\t\tactualTarget.addEventListener(eventName, eventListener);\n\t\t\t\teventListenerListening = true;\n\t\t\t}\n\t\t\telse \n\t\t\t{\n\t\t\t\treturn true;\n\t\t\t}\n\t\t} \n\t\t\n\n\t\tif (numEvents < numExpectedEvents )\n\t\t{\n\t\t\t\n\t\t\ttestCase.setExpirationTime (getTimer() + timeout);\n\t\t\tif (!eventListenerListening)\n\t\t\t{\n\t\t\t\tactualTarget.addEventListener(eventName, eventListener);\n\t\t\t\teventListenerListening = true;\n\t\t\t\ttestCase.cleanupAsserts.push(this);\n\t\t\t}\n\t\t\tdoStep();\n\t\t\twaitEvent = eventName;\n\t\t\twaitTarget = target;\n\t\t\treturn false;\n\t\t} \n\t\telse \n\t\t{\n\t\t\ttestCase.setExpirationTime (0);\n\t\t\tstepComplete();\n\t\t\treturn true;\n\t\t}\n\n\t\treturn super.execute(root, context, testCase, testResult);\n\t}\n\n\n\t\/**\n\t *  Test the value of a property, log result if failure.\n\t *\/\n\toverride protected function doStep():void\n\t{\n\t\tvar actualTarget:Object = context.stringToObject(target);\n\t\tif (!actualTarget)\n\t\t{\n\t\t\ttestResult.doFail(\"Target \" + target + \" not found\");\n\t\t\treturn;\n\t\t}\n\n\t}\n\n\tpublic function doTimeout ():void \n\t{\n\t\ttestResult.doFail(\"Timeout waiting for \" + waitEvent + \" on \" + target);\n\n\t}\n\n\t\/**\n\t *  The object to set a property on\n\t *\/\n\tprivate var target:String = \"mx.core::UIComponentGlobals.mx_internal:layoutManager\";\n\n\t\/**\n\t *  The event to wait for\n\t *\/\n\tprivate var eventName:String = \"updateComplete\";\n\t\n\t\/**\n\t *  Storage for numEvents\n\t *\/\n\tprotected var numEvents:int = 0;\n\n\t\/**\n\t *  Number of expected events (must be > 0), use AssertNoEvent for 0.\n\t *  Set to -1 if you want to see at least one event and don't care if there's more.\n\t *\/\n\tpublic var numExpectedEvents:int = 1;\n\n\t\/**\n\t *  The event object\n\t *\/\n\tprivate var lastEvent:Event;\n\n\t\/**\n\t *\tThe event listener\n\t *\/\n\tprotected function eventListener(event:Event):void\n\t{\n\t\ttestCase.setExpirationTime(0);\n\n\t\tlastEvent = event;\n\t\tnumEvents++;\n\n\t\twaitEventHandler (event);\n\n\t}\n\n\t\/**\n\t *  Test the value of a property, log result if failure.\n\t *\/\n\tpublic function cleanup():void\n\t{\n\t\tvar actualTarget:Object = context.stringToObject(target);\n\t\tif (actualTarget)\t\/\/ might be null if object was killed\n\t\t\tactualTarget.removeEventListener(eventName, eventListener);\n\t}\n\n\t\/**\n\t *  customize string representation\n\t *\/\n\toverride public function toString():String\n\t{\n\t\tvar s:String = \"WaitForLayoutManager\";\n\t\treturn s;\n\t}\n\n\t\/**\n\t *  The method that gets called back when the event we're waiting on fires\n\t *\/\n\toverride protected function waitEventHandler(event:Event):void\n\t{\n\n\t\t\/\/ we can rely on eventListener to update lastEvent and numEvents\n\n\t\t\/\/ keep waiting if there aren't enough events\n\t\tif (numExpectedEvents != -1 && numEvents < numExpectedEvents)\n\t\t{\n\t\t\treturn;\n\t\t}\n\n\t\tif (numExpectedEvents == numEvents) \n\t\t{\n\t\t\tcleanup();\n\t\t\ttestCase.setExpirationTime (0);\n\t\t\tstepComplete();\n\t\t\treturn;\n\n\t\t}\n\n\t\twaitEvent = eventName;\n\t\twaitTarget = target;\n\t\tsuper.waitEventHandler(event);\n\n\t}\n}\n\n}\n","subject":"Make WaitForLayoutManager smarter. It checks to see if it needs to wait or not.","message":"Make WaitForLayoutManager smarter. It checks to see if it needs to wait or not.\n\ngit-svn-id: 7d913817b0a978d84de757191e4bce372605a781@1381412 13f79535-47bb-0310-9956-ffa450edef68\n","lang":"ActionScript","license":"apache-2.0","repos":"adufilie\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk"}
{"commit":"0b1662715e4a6f62f8522dd35c07ea3da64ef965","old_file":"src\/aerys\/minko\/type\/data\/DataBindings.as","new_file":"src\/aerys\/minko\/type\/data\/DataBindings.as","old_contents":"package aerys.minko.type.data\n{\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic class DataBindings\n\t{\n\t\tprivate var _numProviders\t\t\t\t\t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _providers\t\t\t\t\t\t: Vector.<IDataProvider> \t= new <IDataProvider>[];\n\t\tprivate var _bindingNames\t\t\t\t\t: Vector.<String>\t\t\t= new Vector.<String>();\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t\t: Object\t\t\t\t\t= {};\n\t\tprivate var _bindingNameToChangedSignal\t\t: Object\t\t\t\t\t= {};\n\t\t\n\t\tprivate var _bindingNameToProvider\t\t\t: Dictionary\t\t\t\t= new Dictionary();\n\t\tprivate var _providerToBindingNames\t\t\t: Dictionary\t\t\t\t= new Dictionary(); \/\/ dic[Vector.<String>[]]\n\t\tprivate var _attributeToProviders\t\t\t: Dictionary\t\t\t\t= new Dictionary(); \/\/ dic[Vector.<IDataProvider>[]]\n\t\tprivate var _attributeToProvidersAttrNames\t: Dictionary\t\t\t\t= new Dictionary(); \/\/ dic[Vector.<String>[]]\n\t\t\n\t\tpublic function get numProviders() : uint\n\t\t{\n\t\t\treturn _numProviders;\n\t\t}\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function contains(dataProvider : IDataProvider) : Boolean\n\t\t{\n\t\t\treturn _providers.indexOf(dataProvider) != -1;\n\t\t}\n\t\t\n\t\tpublic function addProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already bound.');\n\t\t\t\n\t\t\tvar providerBindingNames\t: Vector.<String>\t= new Vector.<String>();\n\t\t\tvar dataDescriptor\t\t\t: Object\t\t\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.changed.add(providerChangedHandler);\n\t\t\t\n\t\t\tfor (var attrName : String in dataDescriptor)\n\t\t\t{\n\t\t\t\t\/\/ if this provider attribute is also a dataprovider, let's also bind it\n\t\t\t\tvar bindingName\t: String\t\t\t= dataDescriptor[attrName];\n\t\t\t\tvar attribute\t: Object\t\t\t= provider[attrName]\n\t\t\t\tvar dpAttribute\t: IMonitoredData\t= attribute as IMonitoredData;\n\t\t\t\t\n\t\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t'Another Dataprovider is already declaring the \\'' + bindingName + '\\' property.'\n\t\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_bindingNameToProvider[bindingName] = provider;\n\t\t\t\t\n\t\t\t\tif (dpAttribute != null)\n\t\t\t\t{\n\t\t\t\t\tdpAttribute.changed.add(providerPropertyChangedHandler);\n\t\t\t\t\t\n\t\t\t\t\t_attributeToProviders[dpAttribute]\t\t\t||= new <IDataProvider>[];\n\t\t\t\t\t_attributeToProvidersAttrNames[dpAttribute]\t||= new <String>[];\n\t\t\t\t\t\n\t\t\t\t\t_attributeToProviders[dpAttribute].push(provider);\n\t\t\t\t\t_attributeToProvidersAttrNames[dpAttribute].push(attrName);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bindingNameToValue[bindingName] = attribute;\n\t\t\t\t\n\t\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t\t_bindingNames.push(bindingName);\n\t\t\t\t\n\t\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, attribute);\n\t\t\t}\n\t\t\t\n\t\t\t_providerToBindingNames[provider] = providerBindingNames;\n\t\t\t_providers.push(provider);\n\t\t\t++_numProviders;\n\t\t}\n\t\t\n\t\tpublic function removeProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar bindingNames : Vector.<String> = _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (bindingNames == null)\n\t\t\t\tthrow new ArgumentError('Unkown provider.');\n\t\t\t\n\t\t\tfor each (var bindingName : String in bindingNames)\n\t\t\t{\n\t\t\t\tvar indexOf : int = _bindingNames.indexOf(bindingName);\n\t\t\t\t\n\t\t\t\t_bindingNames.splice(indexOf, 1);\n\t\t\t\t\n\t\t\t\tif (_bindingNameToValue[bindingName] is IDataProvider)\n\t\t\t\t\tIDataProvider(_bindingNameToValue[bindingName]).changed.remove(providerPropertyChangedHandler);\n\t\t\t\t\n\t\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\t\tdelete _bindingNameToProvider[bindingName];\n\t\t\t}\n\t\t\t\n\t\t\tvar attributesToDelete : Vector.<Object> = new Vector.<Object>();\n\t\t\t\n\t\t\tfor (var attribute : Object in _attributeToProviders)\n\t\t\t{\n\t\t\t\tvar providers\t\t: Vector.<IDataProvider>\t= _attributeToProviders[attribute];\n\t\t\t\tvar attrNames\t\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[attribute];\n\t\t\t\tvar indexOfProvider\t: int\t\t\t\t\t\t= providers.indexOf(provider);\n\t\t\t\t\n\t\t\t\tif (indexOfProvider != -1)\n\t\t\t\t{\n\t\t\t\t\tproviders.splice(indexOfProvider, 1);\n\t\t\t\t\tattrNames.splice(indexOfProvider, 1);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (providers.length == 0)\n\t\t\t\t\tattributesToDelete.push(attribute);\n\t\t\t}\n\t\t\t\n\t\t\tfor (var attributeToDelete : Object in attributesToDelete)\n\t\t\t{\n\t\t\t\tdelete _attributeToProviders[attributeToDelete];\n\t\t\t\tdelete _attributeToProvidersAttrNames[attributeToDelete];\n\t\t\t}\n\t\t\t\n\t\t\tprovider.changed.remove(providerChangedHandler);\n\t\t\t\n\t\t\t--_numProviders;\n\t\t\t_providers.splice(_providers.indexOf(provider), 1);\n\t\t\t\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tfor each (bindingName in bindingNames)\n\t\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, null);\n\t\t}\n\t\t\n\t\tpublic function removeAllProviders() : void\n\t\t{\n\t\t\tvar numProviders : uint = this.numProviders;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t\tremoveProvider(getProviderAt(providerId));\n\t\t}\n\t\t\n\t\tpublic function hasCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : Boolean\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\t\n\t\t\treturn signal != null && signal.hasCallback(callback);\n\t\t}\n\t\t\n\t\tpublic function addCallback(bindingName : String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : void\n\t\t{\n\t\t\t_bindingNameToChangedSignal[bindingName] ||=\n\t\t\t\tnew Signal('DataBindings.changed[' + bindingName + ']');\n\t\t\t\n\t\t\tSignal(_bindingNameToChangedSignal[bindingName]).add(callback);\n\t\t}\n\t\t\n\t\tpublic function removeCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\t   callback\t\t: Function) : void\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\tif (!signal)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\tsignal.remove(callback);\n\t\t\t\n\t\t\tif (signal.numCallbacks == 0)\n\t\t\t\tdelete _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getProviderAt(index : uint) : IDataProvider\n\t\t{\n\t\t\treturn _providers[index];\n\t\t}\n\t\t\n\t\tpublic function getProviderByBindingName(bindingName : String) : IDataProvider\n\t\t{\n\t\t\tif (_bindingNameToProvider[bindingName] == null)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\treturn _bindingNameToProvider[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\tpublic function copySharedProvidersFrom(source : DataBindings) : void\n\t\t{\n\t\t\tvar numProviders : uint = source._providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider : IDataProvider = source._providers[providerId];\n\t\t\t\t\n\t\t\t\tif (provider.usage == DataProviderUsage.SHARED)\n\t\t\t\t\taddProvider(provider);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function providerChangedHandler(source : IDataProvider, attributeName : String) : void\n\t\t{\n\t\t\tif (attributeName == null)\n\t\t\t{\n\t\t\t\tthrow new Error('DataProviders must change one property at a time.');\n\t\t\t}\n\t\t\telse if (attributeName == 'dataDescriptor')\n\t\t\t{\n\t\t\t\tremoveProvider(source);\n\t\t\t\taddProvider(source);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar bindingName : String\t\t= source.dataDescriptor[attributeName];\n\t\t\t\tvar oldDpValue\t: IDataProvider\t= _bindingNameToValue[bindingName] as IDataProvider;\n\t\t\t\tvar newValue\t: Object\t\t= source[attributeName];\n\t\t\t\tvar newDpValue\t: IDataProvider\t= newValue as IDataProvider;\n\t\t\t\t\n\t\t\t\t\/\/ we are replacing a data provider. We must remove listeners and related mapping keys\n\t\t\t\tif (oldDpValue != null)\n\t\t\t\t{\n\t\t\t\t\toldDpValue.changed.remove(providerPropertyChangedHandler);\n\t\t\t\t\t\n\t\t\t\t\tvar providers\t: Vector.<IDataProvider>\t= _attributeToProviders[oldDpValue];\n\t\t\t\t\tvar attrNames\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[oldDpValue];\n\t\t\t\t\t\n\t\t\t\t\tif (providers.length == 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tdelete _attributeToProviders[oldDpValue];\n\t\t\t\t\t\tdelete _attributeToProvidersAttrNames[oldDpValue];\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tvar index : uint = providers.indexOf(source);\n\t\t\t\t\t\tproviders.splice(index, 1);\n\t\t\t\t\t\tattrNames.splice(index, 1);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ the new value for this key is a dataprovider, we must listen changes.\n\t\t\t\tif (newDpValue != null)\n\t\t\t\t{\n\t\t\t\t\tnewDpValue.changed.add(providerPropertyChangedHandler);\n\t\t\t\t\t\n\t\t\t\t\t_attributeToProviders[newDpValue]\t\t\t||= new <IDataProvider>[];\n\t\t\t\t\t_attributeToProvidersAttrNames[newDpValue]\t||= new <String>[];\n\t\t\t\t\t\n\t\t\t\t\t_attributeToProviders[newDpValue].push(source);\n\t\t\t\t\t_attributeToProvidersAttrNames[newDpValue].push(attributeName);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bindingNameToValue[bindingName] = newValue;\n\t\t\t\t\n\t\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, newValue);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function providerPropertyChangedHandler(source : IMonitoredData, key : String) : void\n\t\t{\n\t\t\tvar providers\t\t: Vector.<IDataProvider>\t= _attributeToProviders[source];\n\t\t\tvar attrNames\t\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[source];\n\t\t\tvar numProviders\t: uint\t\t\t\t\t\t= providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider\t: IDataProvider\t= providers[providerId];\n\t\t\t\tvar attrName\t: String\t\t= attrNames[providerId];\n\t\t\t\tvar bindingName : String\t\t= provider.dataDescriptor[attrName];\n\t\t\t\t\n\t\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, source);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.data\n{\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic class DataBindings\n\t{\n\t\tprivate var _numProviders\t\t\t\t\t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _providers\t\t\t\t\t\t: Vector.<IDataProvider> \t= new <IDataProvider>[];\n\t\tprivate var _bindingNames\t\t\t\t\t: Vector.<String>\t\t\t= new Vector.<String>();\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t\t: Object\t\t\t\t\t= {};\n\t\tprivate var _bindingNameToChangedSignal\t\t: Object\t\t\t\t\t= {};\n\t\t\n\t\tprivate var _bindingNameToProvider\t\t\t: Dictionary\t\t\t\t= new Dictionary();\n\t\tprivate var _providerToBindingNames\t\t\t: Dictionary\t\t\t\t= new Dictionary(); \/\/ dic[Vector.<String>[]]\n\t\tprivate var _attributeToProviders\t\t\t: Dictionary\t\t\t\t= new Dictionary(); \/\/ dic[Vector.<IDataProvider>[]]\n\t\tprivate var _attributeToProvidersAttrNames\t: Dictionary\t\t\t\t= new Dictionary(); \/\/ dic[Vector.<String>[]]\n\t\t\n\t\tpublic function get numProviders() : uint\n\t\t{\n\t\t\treturn _numProviders;\n\t\t}\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function contains(dataProvider : IDataProvider) : Boolean\n\t\t{\n\t\t\treturn _providers.indexOf(dataProvider) != -1;\n\t\t}\n\t\t\n\t\tpublic function addProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already bound.');\n\t\t\t\n\t\t\tvar providerBindingNames\t: Vector.<String>\t= new Vector.<String>();\n\t\t\tvar dataDescriptor\t\t\t: Object\t\t\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.changed.add(providerChangedHandler);\n\t\t\t\n\t\t\tfor (var attrName : String in dataDescriptor)\n\t\t\t{\n\t\t\t\t\/\/ if this provider attribute is also a dataprovider, let's also bind it\n\t\t\t\tvar bindingName\t: String\t\t\t= dataDescriptor[attrName];\n\t\t\t\tvar attribute\t: Object\t\t\t= provider[attrName]\n\t\t\t\tvar dpAttribute\t: IMonitoredData\t= attribute as IMonitoredData;\n\t\t\t\t\n\t\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t'Another Dataprovider is already declaring the \\'' + bindingName + '\\' property.'\n\t\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_bindingNameToProvider[bindingName] = provider;\n\t\t\t\t\n\t\t\t\tif (dpAttribute != null)\n\t\t\t\t{\n\t\t\t\t\tdpAttribute.changed.add(providerPropertyChangedHandler);\n\t\t\t\t\t\n\t\t\t\t\t_attributeToProviders[dpAttribute]\t\t\t||= new <IDataProvider>[];\n\t\t\t\t\t_attributeToProvidersAttrNames[dpAttribute]\t||= new <String>[];\n\t\t\t\t\t\n\t\t\t\t\t_attributeToProviders[dpAttribute].push(provider);\n\t\t\t\t\t_attributeToProvidersAttrNames[dpAttribute].push(attrName);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bindingNameToValue[bindingName] = attribute;\n\t\t\t\t\n\t\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t\t_bindingNames.push(bindingName);\n\t\t\t\t\n\t\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, attribute);\n\t\t\t}\n\t\t\t\n\t\t\t_providerToBindingNames[provider] = providerBindingNames;\n\t\t\t_providers.push(provider);\n\t\t\t++_numProviders;\n\t\t}\n\t\t\n\t\tpublic function removeProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar bindingNames : Vector.<String> = _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (bindingNames == null)\n\t\t\t\tthrow new ArgumentError('Unkown provider.');\n\t\t\t\n\t\t\tfor each (var bindingName : String in bindingNames)\n\t\t\t{\n\t\t\t\tvar indexOf : int = _bindingNames.indexOf(bindingName);\n\t\t\t\t\n\t\t\t\t_bindingNames.splice(indexOf, 1);\n\t\t\t\t\n\t\t\t\tif (_bindingNameToValue[bindingName] is IMonitoredData)\n\t\t\t\t\tIMonitoredData(_bindingNameToValue[bindingName]).changed.remove(providerPropertyChangedHandler);\n\t\t\t\t\n\t\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\t\tdelete _bindingNameToProvider[bindingName];\n\t\t\t}\n\t\t\t\n\t\t\tvar attributesToDelete : Vector.<Object> = new Vector.<Object>();\n\t\t\t\n\t\t\tfor (var attribute : Object in _attributeToProviders)\n\t\t\t{\n\t\t\t\tvar providers\t\t: Vector.<IDataProvider>\t= _attributeToProviders[attribute];\n\t\t\t\tvar attrNames\t\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[attribute];\n\t\t\t\tvar indexOfProvider\t: int\t\t\t\t\t\t= providers.indexOf(provider);\n\t\t\t\t\n\t\t\t\tif (indexOfProvider != -1)\n\t\t\t\t{\n\t\t\t\t\tproviders.splice(indexOfProvider, 1);\n\t\t\t\t\tattrNames.splice(indexOfProvider, 1);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (providers.length == 0)\n\t\t\t\t\tattributesToDelete.push(attribute);\n\t\t\t}\n\t\t\t\n\t\t\tfor (var attributeToDelete : Object in attributesToDelete)\n\t\t\t{\n\t\t\t\tdelete _attributeToProviders[attributeToDelete];\n\t\t\t\tdelete _attributeToProvidersAttrNames[attributeToDelete];\n\t\t\t}\n\t\t\t\n\t\t\tprovider.changed.remove(providerChangedHandler);\n\t\t\t\n\t\t\t--_numProviders;\n\t\t\t_providers.splice(_providers.indexOf(provider), 1);\n\t\t\t\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tfor each (bindingName in bindingNames)\n\t\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, null);\n\t\t}\n\t\t\n\t\tpublic function removeAllProviders() : void\n\t\t{\n\t\t\tvar numProviders : uint = this.numProviders;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t\tremoveProvider(getProviderAt(providerId));\n\t\t}\n\t\t\n\t\tpublic function hasCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : Boolean\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\t\n\t\t\treturn signal != null && signal.hasCallback(callback);\n\t\t}\n\t\t\n\t\tpublic function addCallback(bindingName : String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : void\n\t\t{\n\t\t\t_bindingNameToChangedSignal[bindingName] ||=\n\t\t\t\tnew Signal('DataBindings.changed[' + bindingName + ']');\n\t\t\t\n\t\t\tSignal(_bindingNameToChangedSignal[bindingName]).add(callback);\n\t\t}\n\t\t\n\t\tpublic function removeCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\t   callback\t\t: Function) : void\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\tif (!signal)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\tsignal.remove(callback);\n\t\t\t\n\t\t\tif (signal.numCallbacks == 0)\n\t\t\t\tdelete _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getProviderAt(index : uint) : IDataProvider\n\t\t{\n\t\t\treturn _providers[index];\n\t\t}\n\t\t\n\t\tpublic function getProviderByBindingName(bindingName : String) : IDataProvider\n\t\t{\n\t\t\tif (_bindingNameToProvider[bindingName] == null)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\treturn _bindingNameToProvider[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\tpublic function copySharedProvidersFrom(source : DataBindings) : void\n\t\t{\n\t\t\tvar numProviders : uint = source._providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider : IDataProvider = source._providers[providerId];\n\t\t\t\t\n\t\t\t\tif (provider.usage == DataProviderUsage.SHARED)\n\t\t\t\t\taddProvider(provider);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function providerChangedHandler(source : IDataProvider, attributeName : String) : void\n\t\t{\n\t\t\tif (attributeName == null)\n\t\t\t{\n\t\t\t\tthrow new Error('DataProviders must change one property at a time.');\n\t\t\t}\n\t\t\telse if (attributeName == 'dataDescriptor')\n\t\t\t{\n\t\t\t\tremoveProvider(source);\n\t\t\t\taddProvider(source);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar bindingName : String\t\t= source.dataDescriptor[attributeName];\n\t\t\t\tvar oldDpValue\t: IDataProvider\t= _bindingNameToValue[bindingName] as IDataProvider;\n\t\t\t\tvar newValue\t: Object\t\t= source[attributeName];\n\t\t\t\tvar newDpValue\t: IDataProvider\t= newValue as IDataProvider;\n\t\t\t\t\n\t\t\t\t\/\/ we are replacing a data provider. We must remove listeners and related mapping keys\n\t\t\t\tif (oldDpValue != null)\n\t\t\t\t{\n\t\t\t\t\toldDpValue.changed.remove(providerPropertyChangedHandler);\n\t\t\t\t\t\n\t\t\t\t\tvar providers\t: Vector.<IDataProvider>\t= _attributeToProviders[oldDpValue];\n\t\t\t\t\tvar attrNames\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[oldDpValue];\n\t\t\t\t\t\n\t\t\t\t\tif (providers.length == 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tdelete _attributeToProviders[oldDpValue];\n\t\t\t\t\t\tdelete _attributeToProvidersAttrNames[oldDpValue];\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tvar index : uint = providers.indexOf(source);\n\t\t\t\t\t\tproviders.splice(index, 1);\n\t\t\t\t\t\tattrNames.splice(index, 1);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ the new value for this key is a dataprovider, we must listen changes.\n\t\t\t\tif (newDpValue != null)\n\t\t\t\t{\n\t\t\t\t\tnewDpValue.changed.add(providerPropertyChangedHandler);\n\t\t\t\t\t\n\t\t\t\t\t_attributeToProviders[newDpValue]\t\t\t||= new <IDataProvider>[];\n\t\t\t\t\t_attributeToProvidersAttrNames[newDpValue]\t||= new <String>[];\n\t\t\t\t\t\n\t\t\t\t\t_attributeToProviders[newDpValue].push(source);\n\t\t\t\t\t_attributeToProvidersAttrNames[newDpValue].push(attributeName);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bindingNameToValue[bindingName] = newValue;\n\t\t\t\t\n\t\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, newValue);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function providerPropertyChangedHandler(source : IMonitoredData, key : String) : void\n\t\t{\n\t\t\tvar providers\t\t: Vector.<IDataProvider>\t= _attributeToProviders[source];\n\t\t\tvar attrNames\t\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[source];\n\t\t\tvar numProviders\t: uint\t\t\t\t\t\t= providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider\t: IDataProvider\t= providers[providerId];\n\t\t\t\tvar attrName\t: String\t\t= attrNames[providerId];\n\t\t\t\tvar bindingName : String\t\t= provider.dataDescriptor[attrName];\n\t\t\t\t\n\t\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, source);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Fix minor bug","message":"Fix minor bug\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"89fef8992be209658318682c18a0b9544ee7937f","old_file":"src\/as\/com\/threerings\/flex\/CommandMenu.as","new_file":"src\/as\/com\/threerings\/flex\/CommandMenu.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.events.IEventDispatcher;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport mx.controls.Menu;\nimport mx.controls.listClasses.BaseListData;\nimport mx.controls.listClasses.IListItemRenderer;\nimport mx.controls.menuClasses.IMenuItemRenderer;\nimport mx.controls.menuClasses.MenuListData;\n\nimport mx.core.mx_internal;\nimport mx.core.Application;\nimport mx.core.ClassFactory;\nimport mx.core.IFlexDisplayObject;\nimport mx.core.ScrollPolicy;\n\nimport mx.events.MenuEvent;\n\nimport mx.managers.PopUpManager;\n\nimport mx.utils.ObjectUtil;\n\nimport flexlib.controls.ScrollableArrowMenu;\n\nimport com.threerings.util.CommandEvent;\n\nimport com.threerings.flex.PopUpUtil;\n\nimport com.threerings.flex.menuClasses.CommandMenuItemRenderer;\nimport com.threerings.flex.menuClasses.CommandListData;\n\nuse namespace mx_internal;\n\n\/**\n * A pretty standard menu that can submit CommandEvents if menu items have \"command\" and possibly\n * \"arg\" properties. Commands are submitted to controllers for processing. Alternatively, you may\n * specify \"callback\" properties that specify a function closure to call, with the \"arg\" property\n * containing either a single arg or an array of args.\n *\n * Another property now supported is \"iconObject\", which is an already-instantiated\n * IFlexDisplayObject to use as the icon. This will only be applied if the \"icon\" property\n * (which specifies a Class) is not used.\n *\n * Example dataProvider array:\n * [ { label: \"Go home\", icon: homeIconClass,\n *     command: Controller.GO_HOME, arg: homeId },\n *   { type: \"separator\"},\n     { label: \"Crazytown\", callback: setCrazy, arg: [ true, false ] },\n *   { label: \"Other places\", children: subMenuArray }\n * ];\n *\n * See \"Defining menu structure and data\" in the Flex manual for the full list.\n *\/\npublic class CommandMenu extends Menu\n{\n    \/**\n     * Factory method to create a command menu.\n     *\n     * @param items an array of menu items.\n     * @param dispatcher an override event dispatcher to use for command events, rather than\n     * our parent.\n     *\/\n    public static function createMenu (\n        items :Array, dispatcher :IEventDispatcher = null) :CommandMenu\n    {\n        var menu :CommandMenu = new CommandMenu();\n        menu.owner = DisplayObjectContainer(Application.application);\n        menu.tabEnabled = false;\n        menu.showRoot = true;\n        menu.setDispatcher(dispatcher);\n        Menu.popUpMenu(menu, null, items); \/\/ does not actually pop up, but needed.\n        return menu;\n    }\n\n    public function CommandMenu ()\n    {\n        super();\n\n        itemRenderer = new ClassFactory(CommandMenuItemRenderer);\n\n        verticalScrollPolicy = ScrollPolicy.OFF;\n        addEventListener(MenuEvent.ITEM_CLICK, itemClicked);\n    }\n\n    \/**\n     * Configures the event dispatcher to be used when dispatching this menu's command events.\n     * Normally they will be dispatched on our parent (usually the SystemManager or something).\n     *\/\n    public function setDispatcher (dispatcher :IEventDispatcher) :void\n    {\n        _dispatcher = dispatcher;\n    }\n\n    \/**\n     * Sets a Rectangle (in stage coords) that the menu will attempt to keep submenus positioned \n     * within.  If a submenu is too large to fit, it will position it in the lower right corner\n     * of this Rectangle (or top if popping upwards, or left if popping leftwards).   This\n     * value defaults to the stage bounds.\n     *\/\n    public function setBounds (fitting :Rectangle) :void\n    {\n        _fitting = fitting;\n    }\n\n    \/**\n     * Actually pop up the menu. This can be used instead of show().\n     *\/\n    public function popUp (\n        trigger :DisplayObject, popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        var r :Rectangle = trigger.getBounds(trigger.stage);\n        show(_lefting ? r.left : r.right, _upping ? r.top : r.bottom);\n    }\n\n    \/**\n     * Shows the menu at the specified mouse coordinates.\n     *\/\n    public function popUpAt (\n        mx :int, my :int, popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        show(mx, my);\n    }\n\n    \/**\n     * Shows the menu at the current mouse location.\n     *\/\n    public function popUpAtMouse (popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        show(); \/\/ our show, with no args, pops at the mouse\n    }\n\n    \/**\n     * Just like our superclass's show(), except that when invoked with no args, causes the menu to\n     * show at the current mouse location instead of the top-left corner of the application.\n     * Also, we ensure that the resulting menu is in-bounds.\n     *\/\n    override public function show (xShow :Object = null, yShow :Object = null) :void\n    {\n        if (xShow == null) {\n            xShow = DisplayObject(Application.application).mouseX;\n        }\n        if (yShow == null) {\n            yShow = DisplayObject(Application.application).mouseY;\n        }\n\n        super.show(xShow, yShow);\n\n        \/\/ reposition now that we know our size\n        if (_lefting) {\n            y = x - getExplicitOrMeasuredWidth();\n        }\n        if (_upping) {\n            y = y - getExplicitOrMeasuredHeight();\n        }\n\n        PopUpUtil.fitInRect(this, _fitting || screen);\n    }\n\n    \/**\n     * Callback for MenuEvent.ITEM_CLICK.\n     *\/\n    protected function itemClicked (event :MenuEvent) :void\n    {\n        var arg :Object = getItemProp(event.item, \"arg\");\n        var cmdOrFn :Object = getItemProp(event.item, \"command\");\n        if (cmdOrFn == null) {\n            cmdOrFn = getItemProp(event.item, \"callback\");\n        }\n        if (cmdOrFn != null) {\n            event.stopImmediatePropagation();\n            CommandEvent.dispatch(_dispatcher == null ? mx_internal::parentDisplayObject :\n                                  _dispatcher, cmdOrFn, arg);\n        }\n        \/\/ else: no warning. There may be non-command menu items mixed in.\n    }\n\n    \/\/ from ScrollableArrowMenu..\n    override mx_internal function openSubMenu (row :IListItemRenderer) :void\n    {\n        supposedToLoseFocus = true;\n\n        var r :Menu = getRootMenu();\n        var menu :CommandMenu;\n\n        \/\/ check to see if the menu exists, if not create it\n        if (!IMenuItemRenderer(row).menu) {\n            \/\/ the only differences between this method and the original method in mx.controls.Menu\n            \/\/ are these few lines.\n            menu = new CommandMenu();\n            menu.maxHeight = this.maxHeight;\n            menu.verticalScrollPolicy = this.verticalScrollPolicy;\n            menu.variableRowHeight = this.variableRowHeight;\n\n            menu.parentMenu = this;\n            menu.owner = this;\n            menu.showRoot = showRoot;\n            menu.dataDescriptor = r.dataDescriptor;\n            menu.styleName = r;\n            menu.labelField = r.labelField;\n            menu.labelFunction = r.labelFunction;\n            menu.iconField = r.iconField;\n            menu.iconFunction = r.iconFunction;\n            menu.itemRenderer = r.itemRenderer;\n            menu.rowHeight = r.rowHeight;\n            menu.scaleY = r.scaleY;\n            menu.scaleX = r.scaleX;\n\n            \/\/ if there's data and it has children then add the items\n            if (row.data && _dataDescriptor.isBranch(row.data) &&\n                    _dataDescriptor.hasChildren(row.data)) {\n                menu.dataProvider = _dataDescriptor.getChildren(row.data);\n            }\n            menu.sourceMenuBar = sourceMenuBar;\n            menu.sourceMenuBarItem = sourceMenuBarItem;\n\n            IMenuItemRenderer(row).menu = menu;\n            PopUpManager.addPopUp(menu, r, false);\n        }\n\n        super.openSubMenu(row);\n\n        \/\/ if we're lefting, upping or fitting make sure our submenu does so as well\n        var submenu :Menu = IMenuItemRenderer(row).menu;\n        if (_lefting) {\n            submenu.x -= submenu.getExplicitOrMeasuredWidth();\n        }\n        if (_upping) {\n            var displayObj :DisplayObject = DisplayObject(row);\n            var rowLoc :Point = displayObj.localToGlobal(new Point(row.x, row.y));\n            submenu.y = rowLoc.y - submenu.getExplicitOrMeasuredHeight() + displayObj.height;\n        }\n\n        PopUpUtil.fitInRect(submenu, _fitting || screen);\n    }\n\n    \/\/ from List\n    override protected function makeListData (data :Object, uid :String, rowNum :int) :BaseListData\n    {\n        \/\/ Oh, FFS.\n        \/\/ We need to set up these \"maxMeasuredIconWidth\" fields on the MenuListData, but our\n        \/\/ superclass has made those variables private.\n        \/\/ We can get the values out of another MenuListData, so we just always call super()\n        \/\/ to create one of those, and if we need to make a CommandListData, we construct one\n        \/\/ from the fields in the MenuListData.\n\n        var menuListData :MenuListData = super.makeListData(data, uid, rowNum) as MenuListData;\n\n        var iconObject :IFlexDisplayObject = getItemProp(data, \"iconObject\") as IFlexDisplayObject;\n        if (iconObject != null) {\n            var cmdListData :CommandListData = new CommandListData(menuListData.label,\n                menuListData.icon, iconObject, labelField, uid, this, rowNum);\n\n            cmdListData.maxMeasuredIconWidth = menuListData.maxMeasuredIconWidth;\n            cmdListData.maxMeasuredTypeIconWidth = menuListData.maxMeasuredTypeIconWidth;\n            cmdListData.maxMeasuredBranchIconWidth = menuListData.maxMeasuredBranchIconWidth;\n            cmdListData.useTwoColumns = menuListData.useTwoColumns;\n            return cmdListData;\n        }\n\n        return menuListData;\n    }\n\n    \/**\n     * Get the specified property for the specified item, if any.  Somewhat similar to bits in the\n     * DefaultDataDescriptor.\n     *\/\n    protected function getItemProp (item :Object, prop :String) :Object\n    {\n        try {\n            if (item is XML) {\n                return String((item as XML).attribute(prop));\n\n            } else if (prop in item) {\n                return item[prop];\n            }\n\n        } catch (e :Error) {\n            \/\/ alas; fall through\n        }\n        return null;\n    }\n\n    protected var _dispatcher :IEventDispatcher;\n    protected var _lefting :Boolean = false;\n    protected var _upping :Boolean = false;\n    protected var _fitting :Rectangle = null;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.events.IEventDispatcher;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport mx.controls.Menu;\nimport mx.controls.listClasses.BaseListData;\nimport mx.controls.listClasses.IListItemRenderer;\nimport mx.controls.menuClasses.IMenuItemRenderer;\nimport mx.controls.menuClasses.MenuListData;\n\nimport mx.core.mx_internal;\nimport mx.core.Application;\nimport mx.core.ClassFactory;\nimport mx.core.IFlexDisplayObject;\nimport mx.core.ScrollPolicy;\n\nimport mx.events.MenuEvent;\n\nimport mx.managers.PopUpManager;\n\nimport mx.utils.ObjectUtil;\n\nimport flexlib.controls.ScrollableArrowMenu;\n\nimport com.threerings.util.CommandEvent;\n\nimport com.threerings.flex.PopUpUtil;\n\nimport com.threerings.flex.menuClasses.CommandMenuItemRenderer;\nimport com.threerings.flex.menuClasses.CommandListData;\n\nuse namespace mx_internal;\n\n\/**\n * A pretty standard menu that can submit CommandEvents if menu items have \"command\" and possibly\n * \"arg\" properties. Commands are submitted to controllers for processing. Alternatively, you may\n * specify \"callback\" properties that specify a function closure to call, with the \"arg\" property\n * containing either a single arg or an array of args.\n *\n * Another property now supported is \"iconObject\", which is an already-instantiated\n * IFlexDisplayObject to use as the icon. This will only be applied if the \"icon\" property\n * (which specifies a Class) is not used.\n *\n * Example dataProvider array:\n * [ { label: \"Go home\", icon: homeIconClass,\n *     command: Controller.GO_HOME, arg: homeId },\n *   { type: \"separator\"},\n     { label: \"Crazytown\", callback: setCrazy, arg: [ true, false ] },\n *   { label: \"Other places\", children: subMenuArray }\n * ];\n *\n * See \"Defining menu structure and data\" in the Flex manual for the full list.\n *\/\npublic class CommandMenu extends Menu\n{\n    \/**\n     * Factory method to create a command menu.\n     *\n     * @param items an array of menu items.\n     * @param dispatcher an override event dispatcher to use for command events, rather than\n     * our parent.\n     *\/\n    public static function createMenu (\n        items :Array, dispatcher :IEventDispatcher = null) :CommandMenu\n    {\n        var menu :CommandMenu = new CommandMenu();\n        menu.owner = DisplayObjectContainer(Application.application);\n        menu.tabEnabled = false;\n        menu.showRoot = true;\n        menu.setDispatcher(dispatcher);\n        Menu.popUpMenu(menu, null, items); \/\/ does not actually pop up, but needed.\n        return menu;\n    }\n\n    \/**\n     * The mx.controls.Menu class overrides setting and getting the verticalScrollPolicy\n     * basically setting the verticalScrollPolicy did nothing, and getting it always returned\n     * ScrollPolicy.OFF.  So that's not going to work if we want the menu to scroll. Here we \n     * reinstate the verticalScrollPolicy setter, and keep a local copy of the value in a \n     * protected variable _verticalScrollPolicy.\n     * \n     * This setter is basically a copy of what ScrollControlBase and ListBase do.\n     *\/\n    override public function set verticalScrollPolicy (value :String) :void \n    {\n        var newPolicy :String = value.toLowerCase();\n\n        itemsSizeChanged = true;\n\n        if (_verticalScrollPolicy != newPolicy)\n        {\n            _verticalScrollPolicy = newPolicy;\n            dispatchEvent(new Event(\"verticalScrollPolicyChanged\"));\n        }\n\n        invalidateDisplayList();\n    }\n\n    override public function get verticalScrollPolicy () :String\n    {\n        return _verticalScrollPolicy;\n    }\n\n    public function CommandMenu ()\n    {\n        super();\n\n        itemRenderer = new ClassFactory(CommandMenuItemRenderer);\n\n        verticalScrollPolicy = ScrollPolicy.OFF;\n        addEventListener(MenuEvent.ITEM_CLICK, itemClicked);\n    }\n\n    \/**\n     * Configures the event dispatcher to be used when dispatching this menu's command events.\n     * Normally they will be dispatched on our parent (usually the SystemManager or something).\n     *\/\n    public function setDispatcher (dispatcher :IEventDispatcher) :void\n    {\n        _dispatcher = dispatcher;\n    }\n\n    \/**\n     * Sets a Rectangle (in stage coords) that the menu will attempt to keep submenus positioned \n     * within.  If a submenu is too large to fit, it will position it in the lower right corner\n     * of this Rectangle (or top if popping upwards, or left if popping leftwards).   This\n     * value defaults to the stage bounds.\n     *\/\n    public function setBounds (fitting :Rectangle) :void\n    {\n        _fitting = fitting;\n    }\n\n    \/**\n     * Actually pop up the menu. This can be used instead of show().\n     *\/\n    public function popUp (\n        trigger :DisplayObject, popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        var r :Rectangle = trigger.getBounds(trigger.stage);\n        show(_lefting ? r.left : r.right, _upping ? r.top : r.bottom);\n    }\n\n    \/**\n     * Shows the menu at the specified mouse coordinates.\n     *\/\n    public function popUpAt (\n        mx :int, my :int, popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        show(mx, my);\n    }\n\n    \/**\n     * Shows the menu at the current mouse location.\n     *\/\n    public function popUpAtMouse (popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        show(); \/\/ our show, with no args, pops at the mouse\n    }\n\n    \/**\n     * Just like our superclass's show(), except that when invoked with no args, causes the menu to\n     * show at the current mouse location instead of the top-left corner of the application.\n     * Also, we ensure that the resulting menu is in-bounds.\n     *\/\n    override public function show (xShow :Object = null, yShow :Object = null) :void\n    {\n        if (xShow == null) {\n            xShow = DisplayObject(Application.application).mouseX;\n        }\n        if (yShow == null) {\n            yShow = DisplayObject(Application.application).mouseY;\n        }\n\n        super.show(xShow, yShow);\n\n        \/\/ reposition now that we know our size\n        if (_lefting) {\n            y = x - getExplicitOrMeasuredWidth();\n        }\n        if (_upping) {\n            y = y - getExplicitOrMeasuredHeight();\n        }\n\n        PopUpUtil.fitInRect(this, _fitting || screen);\n    }\n\n    \/** \n     * The Menu class overrode configureScrollBars() and made the function do nothing.  That means\n     * the scrollbars don't know how to draw themselves, so here we reinstate configureScrollBars.\n     * This is basically a copy of the same method from the mx.controls.List class.\n     *\/\n    override protected function configureScrollBars () :void\n    {\n        var rowCount :int = listItems.length;\n        if (rowCount == 0) {\n            return;\n        }\n\n        \/\/ if there is more than one row and it is a partial row we don't count it\n        if (rowCount > 1 && \n            rowInfo[rowCount - 1].y + rowInfo[rowCount - 1].height > listContent.height) {\n            rowCount--;\n        }\n\n        \/\/ offset, when added to rowCount, is hte index of the dataProvider item for that row.  \n        \/\/ IOW, row 10 in listItems is showing dataProvider item 10 + verticalScrollPosition - \n        \/\/ lockedRowCount - 1\n        var offset :int = verticalScrollPosition - lockedRowCount - 1;\n\n        \/\/ don't count filler rows at the bottom either.\n        var fillerRows :int = 0;\n        while (rowCount > 0 && listItems[rowCount - 1].length == 0)\n        {\n            if (collection && rowCount + offset >= collection.length) {\n                rowCount--;\n                fillerRows++;\n            } else {\n                break;\n            }\n        }\n\n        var colCount :int = listItems[0].length;\n        var oldHorizontalScrollBar :Object = horizontalScrollBar;\n        var oldVerticalScrollBar :Object = verticalScrollBar;\n        var roundedWidth :int = Math.round(unscaledWidth);\n        var length :int = collection ? collection.length - lockedRowCount : 0;\n        var numRows :int = rowCount - lockedRowCount;\n\n        setScrollBarProperties(Math.round(listContent.width), roundedWidth, length, numRows);\n        maxVerticalScrollPosition = Math.max(length - numRows, 0);\n    }\n\n    \/**\n     * Callback for MenuEvent.ITEM_CLICK.\n     *\/\n    protected function itemClicked (event :MenuEvent) :void\n    {\n        var arg :Object = getItemProp(event.item, \"arg\");\n        var cmdOrFn :Object = getItemProp(event.item, \"command\");\n        if (cmdOrFn == null) {\n            cmdOrFn = getItemProp(event.item, \"callback\");\n        }\n        if (cmdOrFn != null) {\n            event.stopImmediatePropagation();\n            CommandEvent.dispatch(_dispatcher == null ? mx_internal::parentDisplayObject :\n                                  _dispatcher, cmdOrFn, arg);\n        }\n        \/\/ else: no warning. There may be non-command menu items mixed in.\n    }\n\n    \/\/ from ScrollableArrowMenu..\n    override mx_internal function openSubMenu (row :IListItemRenderer) :void\n    {\n        supposedToLoseFocus = true;\n\n        var r :Menu = getRootMenu();\n        var menu :CommandMenu;\n\n        \/\/ check to see if the menu exists, if not create it\n        if (!IMenuItemRenderer(row).menu) {\n            \/\/ the only differences between this method and the original method in mx.controls.Menu\n            \/\/ are these few lines.\n            menu = new CommandMenu();\n            menu.maxHeight = this.maxHeight;\n            menu.verticalScrollPolicy = this.verticalScrollPolicy;\n            menu.variableRowHeight = this.variableRowHeight;\n\n            menu.parentMenu = this;\n            menu.owner = this;\n            menu.showRoot = showRoot;\n            menu.dataDescriptor = r.dataDescriptor;\n            menu.styleName = r;\n            menu.labelField = r.labelField;\n            menu.labelFunction = r.labelFunction;\n            menu.iconField = r.iconField;\n            menu.iconFunction = r.iconFunction;\n            menu.itemRenderer = r.itemRenderer;\n            menu.rowHeight = r.rowHeight;\n            menu.scaleY = r.scaleY;\n            menu.scaleX = r.scaleX;\n\n            \/\/ if there's data and it has children then add the items\n            if (row.data && _dataDescriptor.isBranch(row.data) &&\n                    _dataDescriptor.hasChildren(row.data)) {\n                menu.dataProvider = _dataDescriptor.getChildren(row.data);\n            }\n            menu.sourceMenuBar = sourceMenuBar;\n            menu.sourceMenuBarItem = sourceMenuBarItem;\n\n            IMenuItemRenderer(row).menu = menu;\n            PopUpManager.addPopUp(menu, r, false);\n        }\n\n        super.openSubMenu(row);\n\n        \/\/ if we're lefting, upping or fitting make sure our submenu does so as well\n        var submenu :Menu = IMenuItemRenderer(row).menu;\n        if (_lefting) {\n            submenu.x -= submenu.getExplicitOrMeasuredWidth();\n        }\n        if (_upping) {\n            var displayObj :DisplayObject = DisplayObject(row);\n            var rowLoc :Point = displayObj.localToGlobal(new Point(row.x, row.y));\n            submenu.y = rowLoc.y - submenu.getExplicitOrMeasuredHeight() + displayObj.height;\n        }\n\n        PopUpUtil.fitInRect(submenu, _fitting || screen);\n    }\n\n    override protected function measure () :void\n    {\n        super.measure();\n\n        if (measuredHeight > this.maxHeight) {\n            measuredHeight = this.maxHeight;\n        }\n\n        if (verticalScrollPolicy == ScrollPolicy.ON || verticalScrollPolicy == ScrollPolicy.AUTO) {\n            if (verticalScrollBar) {\n                measuredMinWidth = measuredWidth = measuredWidth + verticalScrollBar.minWidth;\n            }\n        }\n\n        commitProperties();\n    }\n\n    \/\/ from List\n    override protected function makeListData (data :Object, uid :String, rowNum :int) :BaseListData\n    {\n        \/\/ Oh, FFS.\n        \/\/ We need to set up these \"maxMeasuredIconWidth\" fields on the MenuListData, but our\n        \/\/ superclass has made those variables private.\n        \/\/ We can get the values out of another MenuListData, so we just always call super()\n        \/\/ to create one of those, and if we need to make a CommandListData, we construct one\n        \/\/ from the fields in the MenuListData.\n\n        var menuListData :MenuListData = super.makeListData(data, uid, rowNum) as MenuListData;\n\n        var iconObject :IFlexDisplayObject = getItemProp(data, \"iconObject\") as IFlexDisplayObject;\n        if (iconObject != null) {\n            var cmdListData :CommandListData = new CommandListData(menuListData.label,\n                menuListData.icon, iconObject, labelField, uid, this, rowNum);\n\n            cmdListData.maxMeasuredIconWidth = menuListData.maxMeasuredIconWidth;\n            cmdListData.maxMeasuredTypeIconWidth = menuListData.maxMeasuredTypeIconWidth;\n            cmdListData.maxMeasuredBranchIconWidth = menuListData.maxMeasuredBranchIconWidth;\n            cmdListData.useTwoColumns = menuListData.useTwoColumns;\n            return cmdListData;\n        }\n\n        return menuListData;\n    }\n\n    \/**\n     * Get the specified property for the specified item, if any.  Somewhat similar to bits in the\n     * DefaultDataDescriptor.\n     *\/\n    protected function getItemProp (item :Object, prop :String) :Object\n    {\n        try {\n            if (item is XML) {\n                return String((item as XML).attribute(prop));\n\n            } else if (prop in item) {\n                return item[prop];\n            }\n\n        } catch (e :Error) {\n            \/\/ alas; fall through\n        }\n        return null;\n    }\n\n    protected var _dispatcher :IEventDispatcher;\n    protected var _lefting :Boolean = false;\n    protected var _upping :Boolean = false;\n    protected var _fitting :Rectangle = null;\n    protected var _verticalScrollPolicy :String;\n}\n}\n","subject":"Bring back the scrollable menu. However, we leave the default as not scrolling, and only do scrolling of any kind of the verticalScrollPolicy is set to ScrollPolicy.AUTO or ScrollPolicy.ON, and the maxHeight has been set.","message":"Bring back the scrollable menu.  However, we leave the default as not scrolling, and only do\nscrolling of any kind of the verticalScrollPolicy is set to ScrollPolicy.AUTO or ScrollPolicy.ON, \nand the maxHeight has been set.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@525 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"58cc712d4d8f648d91e9d177fd64bf7cebe60386","old_file":"flexEditor\/src\/org\/arisgames\/editor\/components\/ItemEditorMediaPickerView.as","new_file":"flexEditor\/src\/org\/arisgames\/editor\/components\/ItemEditorMediaPickerView.as","old_contents":"package org.arisgames.editor.components\n{\nimport com.ninem.controls.TreeBrowser;\nimport com.ninem.events.TreeBrowserEvent;\n\nimport flash.events.MouseEvent;\n\nimport mx.containers.Panel;\nimport mx.controls.Alert;\nimport mx.controls.Button;\nimport mx.controls.DataGrid;\nimport mx.core.ClassFactory;\nimport mx.events.DynamicEvent;\nimport mx.events.FlexEvent;\nimport mx.managers.PopUpManager;\nimport mx.rpc.Responder;\n\nimport org.arisgames.editor.data.arisserver.Media;\nimport org.arisgames.editor.data.businessobjects.ObjectPaletteItemBO;\nimport org.arisgames.editor.models.GameModel;\nimport org.arisgames.editor.services.AppServices;\nimport org.arisgames.editor.util.AppConstants;\nimport org.arisgames.editor.util.AppDynamicEventManager;\nimport org.arisgames.editor.util.AppUtils;\n\npublic class ItemEditorMediaPickerView extends Panel\n{\n    \/\/ Data Object\n\tpublic var delegate:Object;\n    private var objectPaletteItem:ObjectPaletteItemBO;\n    private var isIconPicker:Boolean = false;\n\tprivate var isNPC:Boolean = false;\n\tprivate var uploadFormVisable:Boolean = false;\n\n    \/\/ Media Data\n    [Bindable] public var xmlData:XML;\n\n    \/\/ GUI\n    [Bindable] public var treeBrowser:TreeBrowser;\n    [Bindable] public var closeButton:Button;\n\t[Bindable] public var selectButton:Button;\n\t\n\t\/\/ Tree Icons\n\t[Bindable]\n\t[Embed(source=\"assets\/img\/separator.png\")]\n\tpublic var separatorIcon:Class; \/\/If these names are changed, make sure it is also changed in AppConstants (MEDIATREEICON_*)\n\t\n\t[Bindable]\n\t[Embed(source=\"assets\/img\/upload.png\")]\n\tpublic var uploadIcon:Class; \/\/If these names are changed, make sure it is also changed in AppConstants (MEDIATREEICON_*)\n\n\tprivate var mediaUploader:ItemEditorMediaPickerUploadFormMX;\n\n    \/**\n     * Constructor\n     *\/\n    public function ItemEditorMediaPickerView()\n    {\n        super();\n        this.addEventListener(FlexEvent.CREATION_COMPLETE, handleInit);\n    }\n\n    private function handleInit(event:FlexEvent):void\n    {\n        trace(\"in ItemEditorMediaPickerView's handleInit\");\n        var cf:ClassFactory = new ClassFactory(ItemEditorMediaPickerCustomEditorMX);\n        cf.properties = {objectPaletteItem: this.objectPaletteItem};\n        treeBrowser.detailRenderer = cf;\n        treeBrowser.addEventListener(TreeBrowserEvent.NODE_SELECTED, onNodeSelected);\n        closeButton.addEventListener(MouseEvent.CLICK, handleCloseButton);\n\t\tselectButton.addEventListener(MouseEvent.CLICK, handleSelectButton);\n        \/\/ Load Game's Media Into XML\n        AppServices.getInstance().getMediaForGame(GameModel.getInstance().game.gameId, new Responder(handleLoadingOfMediaIntoXML, handleFault));\n    }\n\n    private function printXMLData():void\n    {\n        trace(\"XML Data = '\" + xmlData.toXMLString() + \"'\");\n    }\n\n    public function setObjectPaletteItem(opi:ObjectPaletteItemBO):void\n    {\n        trace(\"setting objectPaletteItem with name = '\" + opi.name + \"' in ItemEditorPlaqueView\");\n        objectPaletteItem = opi;\n    }\n\n    public function isInIconPickerMode():Boolean\n    {\n        return isIconPicker;\n    }\n\n    public function setIsIconPicker(isIconPickerMode:Boolean):void\n    {\n        trace(\"setting isIconPicker mode to: \" + isIconPickerMode);\n        this.isIconPicker = isIconPickerMode;\n        this.updateTitleBasedOnMode();\n    }\n\n    private function updateTitleBasedOnMode():void\n    {\n        if (isIconPicker)\n        {\n            title = \"Icon Picker\";\n        }\n        else\n        {\n            title = \"Media Picker\";\n        }\n    }\n\n    private function handleCloseButton(evt:MouseEvent):void\n    {\n        trace(\"ItemEditorMediaPickerView: handleCloseButton()\");\n\t\tPopUpManager.removePopUp(this);\n    }\n\n\t\n\tprivate function handleSelectButton(evt:MouseEvent):void\n\t{\n\t\ttrace(\"Select Button clicked...\");\n\t\t\n\t\tvar m:Media = new Media();\n\t\tm.mediaId = treeBrowser.selectedItem.@mediaId;\n\t\tm.name = treeBrowser.selectedItem.@name;\n\t\tm.type = treeBrowser.selectedItem.@type;\n\t\tm.urlPath = treeBrowser.selectedItem.@urlPath;\n\t\tm.fileName = treeBrowser.selectedItem.@fileName;\n\t\tm.isDefault = treeBrowser.selectedItem.@isDefault;\n\t\t\n\t\tif (delegate.hasOwnProperty(\"didSelectMediaItem\")){\n\t\t\tdelegate.didSelectMediaItem(this, m);\n\t\t}\t\t\n\n\t\tPopUpManager.removePopUp(this);\n\t}\n\t\n\t\n    private function handleLoadingOfMediaIntoXML(obj:Object):void\n    {\n\t\tif(this.objectPaletteItem.objectType == AppConstants.CONTENTTYPE_CHARACTER_DATABASE){\n\t\t\tthis.isNPC = true;\n\t\t\ttrace(\"This is an NPC, so disallow Audio\/Visual media\");\n\t\t}\n\t\t\n        trace(\"In handleLoadingOfMediaIntoXML() Result called with obj = \" + obj + \"; Result = \" + obj.result);\n        if (obj.result.returnCode != 0)\n        {\n            trace(\"Bad loading of media attempt... let's see what happened.  Error = '\" + obj.result.returnCodeDescription + \"'\");\n            var msg:String = obj.result.returnCodeDescription;\n            Alert.show(\"Error Was: \" + msg, \"Error While Loading Media\");\n\t\t\treturn;\n        }\n\t\t\n        \/\/Init the XML Data\n\t\txmlData = new XML('<nodes label=\"' + AppConstants.MEDIATYPE + '\"\/>');\n\t\t\n\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_IMAGE + '\"\/>');\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_AUDIO + '\"\/>');\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_VIDEO + '\"\/>');\n\t\t}\n\t\t\n\t\tthis.printXMLData();\n\t\t\n\t\tvar media:Array = obj.result.data as Array;\n        trace(\"Number of Media Objects returned from server = '\" + media.length + \"'\");\n\n\t\t\/\/Puts media items in xml readable format\n\t\tvar numImageDefaults:Number = 0;\n\t\tvar numAudioDefaults:Number = 0;\n\t\tvar numVideoDefaults:Number = 0;\n\t\tvar numIconDefaults:Number = 0;\n\t\tfor (var k:Number = 0; k <= 1; k++) \/\/Iterates over list twice; once for uploaded items, again for default\n\t\t{\n\t\t\tfor (var j:Number = 0; j < media.length; j++)\n\t\t\t{\n\t\t\t\tvar o:Object = media[j];\n\n\t\t\t\tif((k==0 && !o.is_default) || (k==1 && o.is_default)){\n\t\t\t\t\tvar m:Media = new Media();\n\t\t\t\t\t\n\t\t\t\t\tm.mediaId = o.media_id;\n\t\t\t\t\tm.name = o.name;\n\t\t\t\t\tm.type = o.type;\n\t\t\t\t\tm.urlPath = o.url_path;\n\t\t\t\t\tm.fileName = o.file_name;\n\t\t\t\t\tm.isDefault = o.is_default; \/\/for both default files and uploaded files\n\t\t\t\t\t\n\t\t\t\t\tvar node:String = \"<node label='\" + AppUtils.filterStringToXMLEscapeCharacters(m.name) + \"' mediaId='\" + m.mediaId + \"' type='\" + m.type + \"' urlPath='\" + m.urlPath + \"' fileName='\" + m.fileName + \"' isDefault='\" + m.isDefault + \"'\/>\";\n\t\t\t\t\t\n\t\t\t\t\tswitch (m.type)\n\t\t\t\t\t{\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_IMAGE:\n\t\t\t\t\t\t\tif(!this.isNPC){\n\t\t\t\t\t\t\t\tif (!this.isIconPicker) {\n\t\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\t\tif(k > numImageDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild(node);\n\t\t\t\t\t\t\t\t\tnumImageDefaults+=k;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse{\n\t\t\t\t\t\t\t\tif (!this.isIconPicker) {\n\t\t\t\t\t\t\t\t\tif(k > numIconDefaults) xmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\t\txmlData.appendChild(node);\n\t\t\t\t\t\t\t\t\tnumIconDefaults+=k;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_AUDIO:\n\t\t\t\t\t\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\tif(k > numAudioDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild(node);\n\t\t\t\t\t\t\t\tnumAudioDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_VIDEO:\n\t\t\t\t\t\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\tif(k > numVideoDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild(node);\n\t\t\t\t\t\t\t\tnumVideoDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_ICON:\n\t\t\t\t\t\t\tif (this.isIconPicker) {\n\t\t\t\t\t\t\t\ttrace(\"hello?:\"+node);\n\t\t\t\t\t\t\t\tif(k > numIconDefaults) xmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.appendChild(node);\n\t\t\t\t\t\t\t\tnumIconDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\ttrace(\"Default statement reached in load media.  This SHOULD NOT HAPPEN.  The offending mediaId = '\" + m.mediaId + \"' and type = '\" + m.type + \"'\");\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/Add \"Upload new\" in between uploaded and default pictures\n\t\t\tif(k==0 && (!this.isIconPicker && !this.isNPC)){\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t}\n\t\t\telse if(k == 0){\n\t\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t}\n\t\t}\n        trace(\"ItemEditorMediaPickerView: handleLoadingOfMediaIntoXML: Just finished loading Media Objects into XML.  Here's what the new XML looks like:\");\n        this.printXMLData();\n   \n        trace(\"Finished with handleLoadingOfMediaIntoXML().\");\n    }\n\n    public function handleFault(obj:Object):void\n    {\n        trace(\"Fault called: \" + obj.message);\n        Alert.show(\"Error occurred: \" + obj.message, \"Problems Loading Media\");\n    }\n\n    private function onNodeSelected(event:TreeBrowserEvent):void\n    {\n        if (!event.isBranch)\n        {\n            if (event.item.@label == AppConstants.MEDIATYPE_UPLOADNEW)\n            {\n                if (uploadFormVisable == false) {\n\t\t\t\t\ttrace(\"ItemEditorMediaPickerView: onNodeSelected label == MEDIATYPE_UPLOADNEW, display form\");\n\t\t\t\t\tselectButton.enabled = false;\n\t\t\t\t\tuploadFormVisable = true;\n\t                this.displayMediaUploader();\n\t\t\t\t\tPopUpManager.removePopUp(this);\n\t\t\t\t}\n\t\t\t\telse trace(\"ItemEditorMediaPickerView: ignored second TreeBrowserEvent == MEDIATYPE_UPLOADNEW\");\n\n            }\n\t\t\telse if(event.item.@label == AppConstants.MEDIATYPE_SEPARATOR){\n\t\t\t\t\/\/Do Nothing\n\t\t\t\ttrace(\"Separator Selected\");\n\t\t\t\tselectButton.enabled = false;\n\t\t\t}\n            else\n            {\n                trace(\"ItemEditorMediaPickerView: onNodeSelected is a media item\");\n\t\t\t\tselectButton.enabled = true;\n            }\n        }\n\t\telse {\n\t\t\tselectButton.enabled = false;\t\n\t\t}\n    }\n\n\t\n\t\n    private function displayMediaUploader():void\n    {\n        trace(\"itemEditorMediaPickerPickerView: displayMediaUploader\");\n        mediaUploader = new ItemEditorMediaPickerUploadFormMX();\n\t\tmediaUploader.isIconPicker = this.isIconPicker;\n\t\tmediaUploader.delegate = this;\n        PopUpManager.addPopUp(mediaUploader, AppUtils.getInstance().getMainView(), true);\n\t\tPopUpManager.centerPopUp(mediaUploader);\n    }\n\n\t\n\tpublic function didUploadMedia(uploader:ItemEditorMediaPickerUploadFormMX, m:Media):void{\n\t\ttrace(\"ItemEditorMediaPicker: didUploadMedia\");\n\t\t\n\t\tuploadFormVisable = false;\n\t\t\n\t\tif (delegate.hasOwnProperty(\"didSelectMediaItem\")){\n\t\t\tdelegate.didSelectMediaItem(this, m);\n\t\t}\t\t\n\t\t\n\t\tPopUpManager.removePopUp(uploader);\n\t}\n    \n}\n}","new_contents":"package org.arisgames.editor.components\n{\nimport com.ninem.controls.TreeBrowser;\nimport com.ninem.events.TreeBrowserEvent;\n\nimport flash.events.MouseEvent;\n\nimport mx.containers.Panel;\nimport mx.controls.Alert;\nimport mx.controls.Button;\nimport mx.controls.DataGrid;\nimport mx.core.ClassFactory;\nimport mx.events.DynamicEvent;\nimport mx.events.FlexEvent;\nimport mx.managers.PopUpManager;\nimport mx.rpc.Responder;\n\nimport org.arisgames.editor.data.arisserver.Media;\nimport org.arisgames.editor.data.businessobjects.ObjectPaletteItemBO;\nimport org.arisgames.editor.models.GameModel;\nimport org.arisgames.editor.services.AppServices;\nimport org.arisgames.editor.util.AppConstants;\nimport org.arisgames.editor.util.AppDynamicEventManager;\nimport org.arisgames.editor.util.AppUtils;\n\npublic class ItemEditorMediaPickerView extends Panel\n{\n    \/\/ Data Object\n\tpublic var delegate:Object;\n    private var objectPaletteItem:ObjectPaletteItemBO;\n    private var isIconPicker:Boolean = false;\n\tprivate var isNPC:Boolean = false;\n\tprivate var uploadFormVisable:Boolean = false;\n\n    \/\/ Media Data\n    [Bindable] public var xmlData:XML;\n\n    \/\/ GUI\n    [Bindable] public var treeBrowser:TreeBrowser;\n    [Bindable] public var closeButton:Button;\n\t[Bindable] public var selectButton:Button;\n\t\n\t\/\/ Tree Icons\n\t[Bindable]\n\t[Embed(source=\"assets\/img\/separator.png\")]\n\tpublic var separatorIcon:Class; \/\/If these names are changed, make sure it is also changed in AppConstants (MEDIATREEICON_*)\n\t\n\t[Bindable]\n\t[Embed(source=\"assets\/img\/upload.png\")]\n\tpublic var uploadIcon:Class; \/\/If these names are changed, make sure it is also changed in AppConstants (MEDIATREEICON_*)\n\n\tprivate var mediaUploader:ItemEditorMediaPickerUploadFormMX;\n\n    \/**\n     * Constructor\n     *\/\n    public function ItemEditorMediaPickerView()\n    {\n        super();\n        this.addEventListener(FlexEvent.CREATION_COMPLETE, handleInit);\n    }\n\n    private function handleInit(event:FlexEvent):void\n    {\n        trace(\"in ItemEditorMediaPickerView's handleInit\");\n        var cf:ClassFactory = new ClassFactory(ItemEditorMediaPickerCustomEditorMX);\n        cf.properties = {objectPaletteItem: this.objectPaletteItem};\n        treeBrowser.detailRenderer = cf;\n        treeBrowser.addEventListener(TreeBrowserEvent.NODE_SELECTED, onNodeSelected);\n        closeButton.addEventListener(MouseEvent.CLICK, handleCloseButton);\n\t\tselectButton.addEventListener(MouseEvent.CLICK, handleSelectButton);\n        \/\/ Load Game's Media Into XML\n        AppServices.getInstance().getMediaForGame(GameModel.getInstance().game.gameId, new Responder(handleLoadingOfMediaIntoXML, handleFault));\n    }\n\n    private function printXMLData():void\n    {\n        trace(\"XML Data = '\" + xmlData.toXMLString() + \"'\");\n    }\n\n    public function setObjectPaletteItem(opi:ObjectPaletteItemBO):void\n    {\n        trace(\"setting objectPaletteItem with name = '\" + opi.name + \"' in ItemEditorPlaqueView\");\n        objectPaletteItem = opi;\n    }\n\n    public function isInIconPickerMode():Boolean\n    {\n        return isIconPicker;\n    }\n\n    public function setIsIconPicker(isIconPickerMode:Boolean):void\n    {\n        trace(\"setting isIconPicker mode to: \" + isIconPickerMode);\n        this.isIconPicker = isIconPickerMode;\n        this.updateTitleBasedOnMode();\n    }\n\n    private function updateTitleBasedOnMode():void\n    {\n        if (isIconPicker)\n        {\n            title = \"Icon Picker\";\n        }\n        else\n        {\n            title = \"Media Picker\";\n        }\n    }\n\n    private function handleCloseButton(evt:MouseEvent):void\n    {\n        trace(\"ItemEditorMediaPickerView: handleCloseButton()\");\n\t\tPopUpManager.removePopUp(this);\n    }\n\n\t\n\tprivate function handleSelectButton(evt:MouseEvent):void\n\t{\n\t\ttrace(\"Select Button clicked...\");\n\t\t\n\t\tvar m:Media = new Media();\n\t\tm.mediaId = treeBrowser.selectedItem.@mediaId;\n\t\tm.name = treeBrowser.selectedItem.@name;\n\t\tm.type = treeBrowser.selectedItem.@type;\n\t\tm.urlPath = treeBrowser.selectedItem.@urlPath;\n\t\tm.fileName = treeBrowser.selectedItem.@fileName;\n\t\tm.isDefault = treeBrowser.selectedItem.@isDefault;\n\t\t\n\t\tif (delegate.hasOwnProperty(\"didSelectMediaItem\")){\n\t\t\tdelegate.didSelectMediaItem(this, m);\n\t\t}\t\t\n\n\t\tPopUpManager.removePopUp(this);\n\t}\n\t\n\t\n    private function handleLoadingOfMediaIntoXML(obj:Object):void\n    {\n\t\tif(this.objectPaletteItem.objectType == AppConstants.CONTENTTYPE_CHARACTER_DATABASE){\n\t\t\tthis.isNPC = true;\n\t\t\ttrace(\"This is an NPC, so disallow Audio\/Visual media\");\n\t\t}\n\t\t\n        trace(\"In handleLoadingOfMediaIntoXML() Result called with obj = \" + obj + \"; Result = \" + obj.result);\n        if (obj.result.returnCode != 0)\n        {\n            trace(\"Bad loading of media attempt... let's see what happened.  Error = '\" + obj.result.returnCodeDescription + \"'\");\n            var msg:String = obj.result.returnCodeDescription;\n            Alert.show(\"Error Was: \" + msg, \"Error While Loading Media\");\n\t\t\treturn;\n        }\n\t\t\n        \/\/Init the XML Data\n\t\txmlData = new XML('<nodes label=\"' + AppConstants.MEDIATYPE + '\"\/>');\n\t\t\n\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_IMAGE + '\"\/>');\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_AUDIO + '\"\/>');\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_VIDEO + '\"\/>');\n\t\t}\n\t\t\n\t\tthis.printXMLData();\n\t\t\n\t\tvar media:Array = obj.result.data as Array;\n        trace(\"Number of Media Objects returned from server = '\" + media.length + \"'\");\n\n\t\t\/\/Puts media items in xml readable format\n\t\tvar numImageDefaults:Number = 0;\n\t\tvar numAudioDefaults:Number = 0;\n\t\tvar numVideoDefaults:Number = 0;\n\t\tvar numIconDefaults:Number = 0;\n\t\tfor (var k:Number = 0; k <= 1; k++) \/\/Iterates over list twice; once for uploaded items, again for default\n\t\t{\n\t\t\t\/\/Add \"Upload new\" in between uploaded and default pictures\n\t\t\tif(k==0 && (!this.isIconPicker && !this.isNPC)){\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t}\n\t\t\telse if(k == 0){\n\t\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t}\n\t\t\tfor (var j:Number = 0; j < media.length; j++)\n\t\t\t{\n\t\t\t\tvar o:Object = media[j];\n\n\t\t\t\tif((k==0 && !o.is_default) || (k==1 && o.is_default)){\n\t\t\t\t\tvar m:Media = new Media();\n\t\t\t\t\t\n\t\t\t\t\tm.mediaId = o.media_id;\n\t\t\t\t\tm.name = o.name;\n\t\t\t\t\tm.type = o.type;\n\t\t\t\t\tm.urlPath = o.url_path;\n\t\t\t\t\tm.fileName = o.file_name;\n\t\t\t\t\tm.isDefault = o.is_default; \/\/for both default files and uploaded files\n\t\t\t\t\t\n\t\t\t\t\tvar node:String = \"<node label='\" + AppUtils.filterStringToXMLEscapeCharacters(m.name) + \"' mediaId='\" + m.mediaId + \"' type='\" + m.type + \"' urlPath='\" + m.urlPath + \"' fileName='\" + m.fileName + \"' isDefault='\" + m.isDefault + \"'\/>\";\n\t\t\t\t\t\n\t\t\t\t\tswitch (m.type)\n\t\t\t\t\t{\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_IMAGE:\n\t\t\t\t\t\t\tif(!this.isNPC){\n\t\t\t\t\t\t\t\tif (!this.isIconPicker) {\n\t\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\t\tif(k > numImageDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild(node);\n\t\t\t\t\t\t\t\t\tnumImageDefaults+=k;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse{\n\t\t\t\t\t\t\t\tif (!this.isIconPicker) {\n\t\t\t\t\t\t\t\t\tif(k > numIconDefaults) xmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\t\txmlData.appendChild(node);\n\t\t\t\t\t\t\t\t\tnumIconDefaults+=k;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_AUDIO:\n\t\t\t\t\t\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\tif(k > numAudioDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild(node);\n\t\t\t\t\t\t\t\tnumAudioDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_VIDEO:\n\t\t\t\t\t\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\tif(k > numVideoDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild(node);\n\t\t\t\t\t\t\t\tnumVideoDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_ICON:\n\t\t\t\t\t\t\tif (this.isIconPicker) {\n\t\t\t\t\t\t\t\ttrace(\"hello?:\"+node);\n\t\t\t\t\t\t\t\tif(k > numIconDefaults) xmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.appendChild(node);\n\t\t\t\t\t\t\t\tnumIconDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\ttrace(\"Default statement reached in load media.  This SHOULD NOT HAPPEN.  The offending mediaId = '\" + m.mediaId + \"' and type = '\" + m.type + \"'\");\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n        trace(\"ItemEditorMediaPickerView: handleLoadingOfMediaIntoXML: Just finished loading Media Objects into XML.  Here's what the new XML looks like:\");\n        this.printXMLData();\n   \n        trace(\"Finished with handleLoadingOfMediaIntoXML().\");\n    }\n\n    public function handleFault(obj:Object):void\n    {\n        trace(\"Fault called: \" + obj.message);\n        Alert.show(\"Error occurred: \" + obj.message, \"Problems Loading Media\");\n    }\n\n    private function onNodeSelected(event:TreeBrowserEvent):void\n    {\n        if (!event.isBranch)\n        {\n            if (event.item.@label == AppConstants.MEDIATYPE_UPLOADNEW)\n            {\n                if (uploadFormVisable == false) {\n\t\t\t\t\ttrace(\"ItemEditorMediaPickerView: onNodeSelected label == MEDIATYPE_UPLOADNEW, display form\");\n\t\t\t\t\tselectButton.enabled = false;\n\t\t\t\t\tuploadFormVisable = true;\n\t                this.displayMediaUploader();\n\t\t\t\t\tPopUpManager.removePopUp(this);\n\t\t\t\t}\n\t\t\t\telse trace(\"ItemEditorMediaPickerView: ignored second TreeBrowserEvent == MEDIATYPE_UPLOADNEW\");\n\n            }\n\t\t\telse if(event.item.@label == AppConstants.MEDIATYPE_SEPARATOR){\n\t\t\t\t\/\/Do Nothing\n\t\t\t\ttrace(\"Separator Selected\");\n\t\t\t\tselectButton.enabled = false;\n\t\t\t}\n            else\n            {\n                trace(\"ItemEditorMediaPickerView: onNodeSelected is a media item\");\n\t\t\t\tselectButton.enabled = true;\n            }\n        }\n\t\telse {\n\t\t\tselectButton.enabled = false;\t\n\t\t}\n    }\n\n\t\n\t\n    private function displayMediaUploader():void\n    {\n        trace(\"itemEditorMediaPickerPickerView: displayMediaUploader\");\n        mediaUploader = new ItemEditorMediaPickerUploadFormMX();\n\t\tmediaUploader.isIconPicker = this.isIconPicker;\n\t\tmediaUploader.delegate = this;\n        PopUpManager.addPopUp(mediaUploader, AppUtils.getInstance().getMainView(), true);\n\t\tPopUpManager.centerPopUp(mediaUploader);\n    }\n\n\t\n\tpublic function didUploadMedia(uploader:ItemEditorMediaPickerUploadFormMX, m:Media):void{\n\t\ttrace(\"ItemEditorMediaPicker: didUploadMedia\");\n\t\t\n\t\tuploadFormVisable = false;\n\t\t\n\t\tif (delegate.hasOwnProperty(\"didSelectMediaItem\")){\n\t\t\tdelegate.didSelectMediaItem(this, m);\n\t\t}\t\t\n\t\t\n\t\tPopUpManager.removePopUp(uploader);\n\t}\n    \n}\n}","subject":"Put Upload New button at top of media picker list","message":"Put Upload New button at top of media picker list\n","lang":"ActionScript","license":"mit","repos":"fielddaylab\/sifter-ios,fielddaylab\/sifter-ios"}
{"commit":"91eded78ae40c750e20c021f4f5a4b7f595d54fe","old_file":"as3\/com\/netease\/protobuf\/VarintWriter.as","new_file":"as3\/com\/netease\/protobuf\/VarintWriter.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , \u6768\u535a (Yang Bo) All rights reserved.\n\/\/\n\/\/         pop.atry@gmail.com\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.*\n\tpublic final class VarintWriter extends ByteArray {\n\t\tprivate var bitsLeft:uint = 0\n\t\tpublic function end():void {\n\t\t\tif (length == 1) {\n\t\t\t\tthis[0] &= 0x7F\n\t\t\t} else {\n\t\t\t\tfor (var i:uint = length; i > 0; i--) {\n\t\t\t\t\tconst byte:uint = this[i - 1]\n\t\t\t\t\tif (byte != 0x80) {\n\t\t\t\t\t\tthis[i - 1] = 0x7F & byte\n\t\t\t\t\t\tlength = i\n\t\t\t\t\t\treturn\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tpublic function write(number:uint, bits:uint):void {\n\t\t\tif (bits <= bitsLeft) {\n\t\t\t\tthis[length - 1] |= number << (7 - bitsLeft)\n\t\t\t\tbitsLeft -= bits\n\t\t\t} else {\n\t\t\t\tif (bitsLeft != 0) {\n\t\t\t\t\tthis[length - 1] |= number << (7 - bitsLeft)\n\t\t\t\t\tbits -= bitsLeft\n\t\t\t\t\tnumber >>>= bitsLeft\n\t\t\t\t}\n\t\t\t\twhile (bits >= 7) {\n\t\t\t\t\twriteByte(0x80 | number)\n\t\t\t\t\tnumber >>>= 7\n\t\t\t\t\tbits -= 7\n\t\t\t\t}\n\t\t\t\twriteByte(0x80 | number)\n\t\t\t\tbitsLeft = 7 - bits\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , \u6768\u535a (Yang Bo) All rights reserved.\n\/\/\n\/\/         pop.atry@gmail.com\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.*;\n\tpublic final class VarintWriter extends ByteArray {\n\t\tprivate var bitsLeft:uint = 0\n\t\tpublic function end():void {\n\t\t\tif (length == 1) {\n\t\t\t\tthis[0] &= 0x7F\n\t\t\t} else {\n\t\t\t\tfor (var i:uint = length; i > 0;) {\n\t\t\t\t\tconst l:uint = i - 1\n\t\t\t\t\tconst byte:uint = this[l]\n\t\t\t\t\tif (byte != 0x80) {\n\t\t\t\t\t\tthis[l] = byte & 0x7F\n\t\t\t\t\t\tlength = i\n\t\t\t\t\t\treturn\n\t\t\t\t\t}\n\t\t\t\t\ti = l\n\t\t\t\t}\n\t\t\t\tthis[0] = 0\n\t\t\t\tlength = 1\n\t\t\t}\n\t\t}\n\t\tpublic function write(number:uint, bits:uint):void {\n\t\t\tif (bits <= bitsLeft) {\n\t\t\t\tthis[length - 1] |= number << (7 - bitsLeft)\n\t\t\t\tbitsLeft -= bits\n\t\t\t} else {\n\t\t\t\tif (bitsLeft != 0) {\n\t\t\t\t\tthis[length - 1] |= number << (7 - bitsLeft)\n\t\t\t\t\tbits -= bitsLeft\n\t\t\t\t\tnumber >>>= bitsLeft\n\t\t\t\t}\n\t\t\t\twhile (bits >= 7) {\n\t\t\t\t\twriteByte(0x80 | number)\n\t\t\t\t\tnumber >>>= 7\n\t\t\t\t\tbits -= 7\n\t\t\t\t}\n\t\t\t\twriteByte(0x80 | number)\n\t\t\t\tbitsLeft = 7 - bits\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"\u4fee\u590d Varint \u5927\u4e8e 127 \u65f6\u7ec4\u5305\u9519\u8bef\u7684\u95ee\u9898","message":"\u4fee\u590d Varint \u5927\u4e8e 127 \u65f6\u7ec4\u5305\u9519\u8bef\u7684\u95ee\u9898\n","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"3fa970810690c6a28fd4d6a0b0bc76fb1173c8f4","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/M2TSNetLoader.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/M2TSNetLoader.as","old_contents":"package com.kaltura.hls.m2ts\n{\n\timport com.kaltura.hls.HLSDVRTimeTrait;\n\timport com.kaltura.hls.HLSDVRTrait;\n\timport com.kaltura.hls.HLSMetadataNamespaces;\n\t\n\timport flash.net.NetConnection;\n\timport flash.net.NetStream;\n\timport flash.events.NetStatusEvent;\n\t\n\timport org.osmf.events.DVRStreamInfoEvent;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.URLResource;\n\timport org.osmf.metadata.Metadata;\n\timport org.osmf.metadata.MetadataNamespaces;\n\timport org.osmf.net.NetStreamLoadTrait;\n\timport org.osmf.net.NetStreamCodes;\n\timport org.osmf.net.httpstreaming.HLSHTTPNetStream;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFactory;\n\timport org.osmf.net.httpstreaming.HTTPStreamingNetLoader;\n\timport org.osmf.net.httpstreaming.dvr.DVRInfo;\n\timport org.osmf.traits.LoadState;\n\t\n\t\/**\n\t * Factory to identify and process MPEG2 TS via OSMF.\n\t *\/\n\tpublic class M2TSNetLoader extends HTTPStreamingNetLoader\n\t{\n\t\tprivate var netStream:HLSHTTPNetStream;\n\n\t\toverride public function canHandleResource( resource:MediaResourceBase ):Boolean\n\t\t{\n\t\t\tvar metadata:Object = resource.getMetadataValue( HLSMetadataNamespaces.PLAYABLE_RESOURCE_METADATA );\n\t\t\t\n\t\t\tif ( metadata != null && metadata == true )\n\t\t\t\treturn true;\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\n\t\toverride protected function createNetStream(connection:NetConnection, resource:URLResource):NetStream\n\t\t{\n\t\t\tvar factory:HTTPStreamingFactory = new M2TSStreamingFactory();\n\t\t\tvar httpNetStream:HLSHTTPNetStream = new HLSHTTPNetStream(connection, factory, resource);\n\t\t\treturn httpNetStream;\n\t\t}\n\t\t\n\t\toverride protected function processFinishLoading(loadTrait:NetStreamLoadTrait):void\n\t\t{\n\t\t\tvar resource:URLResource = loadTrait.resource as URLResource;\n\t\t\t\n\t\t\tif (!dvrMetadataPresent(resource))\n\t\t\t{\n\t\t\t\tupdateLoadTrait(loadTrait, LoadState.READY);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tnetStream = loadTrait.netStream as HLSHTTPNetStream;\n\t\t\tnetStream.addEventListener(DVRStreamInfoEvent.DVRSTREAMINFO, onDVRStreamInfo);\n\t\t\tnetStream.DVRGetStreamInfo(null);\n\t\t\tfunction onDVRStreamInfo(event:DVRStreamInfoEvent):void\n\t\t\t{\n\t\t\t\tnetStream.removeEventListener(DVRStreamInfoEvent.DVRSTREAMINFO, onDVRStreamInfo);\n\t\t\t\t\n\t\t\t\tloadTrait.setTrait(new HLSDVRTrait(loadTrait.connection, netStream, event.info as DVRInfo));\n\t\t\t\tloadTrait.setTrait(new HLSDVRTimeTrait(loadTrait.connection, netStream, event.info as DVRInfo));\n\t\t\t\tupdateLoadTrait(loadTrait, LoadState.READY);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function dvrMetadataPresent(resource:URLResource):Boolean\n\t\t{\n\t\t\tvar metadata:Metadata = resource.getMetadataValue(MetadataNamespaces.DVR_METADATA) as Metadata;\n\t\t\t\n\t\t\treturn (metadata != null);\n\t\t}\n\t}\n}","new_contents":"package com.kaltura.hls.m2ts\n{\n\timport com.kaltura.hls.HLSDVRTimeTrait;\n\timport com.kaltura.hls.HLSDVRTrait;\n\timport com.kaltura.hls.HLSMetadataNamespaces;\n\t\n\timport flash.net.NetConnection;\n\timport flash.net.NetStream;\n\timport flash.events.NetStatusEvent;\n\t\n\timport org.osmf.events.DVRStreamInfoEvent;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.URLResource;\n\timport org.osmf.metadata.Metadata;\n\timport org.osmf.metadata.MetadataNamespaces;\n\timport org.osmf.net.NetStreamLoadTrait;\n\timport org.osmf.net.NetStreamCodes;\n\timport org.osmf.net.httpstreaming.HLSHTTPNetStream;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFactory;\n\timport org.osmf.net.httpstreaming.HTTPStreamingNetLoader;\n\timport org.osmf.net.httpstreaming.dvr.DVRInfo;\n\timport org.osmf.traits.LoadState;\n\n\timport org.osmf.net.NetStreamSwitchManagerBase\n\timport org.osmf.net.metrics.BandwidthMetric;\n\timport org.osmf.net.DynamicStreamingResource;\n\timport org.osmf.net.httpstreaming.DefaultHTTPStreamingSwitchManager;\n\n\timport org.osmf.net.metrics.MetricType;\n\timport org.osmf.net.rules.BandwidthRule;\n\t\n\t\/**\n\t * Factory to identify and process MPEG2 TS via OSMF.\n\t *\/\n\tpublic class M2TSNetLoader extends HTTPStreamingNetLoader\n\t{\n\t\tprivate var netStream:HLSHTTPNetStream;\n\n\t\toverride public function canHandleResource( resource:MediaResourceBase ):Boolean\n\t\t{\n\t\t\tvar metadata:Object = resource.getMetadataValue( HLSMetadataNamespaces.PLAYABLE_RESOURCE_METADATA );\n\t\t\t\n\t\t\tif ( metadata != null && metadata == true )\n\t\t\t\treturn true;\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\n\t\toverride protected function createNetStream(connection:NetConnection, resource:URLResource):NetStream\n\t\t{\n\t\t\tvar factory:HTTPStreamingFactory = new M2TSStreamingFactory();\n\t\t\tvar httpNetStream:HLSHTTPNetStream = new HLSHTTPNetStream(connection, factory, resource);\n\t\t\treturn httpNetStream;\n\t\t}\n\t\t\n\t\toverride protected function createNetStreamSwitchManager(connection:NetConnection, netStream:NetStream, dsResource:DynamicStreamingResource):NetStreamSwitchManagerBase\n\t\t{\n\t\t\tvar switcher:DefaultHTTPStreamingSwitchManager = super.createNetStreamSwitchManager(connection, netStream, dsResource) as DefaultHTTPStreamingSwitchManager;\n\t\t\t\n\t\t\t\/\/ Since our segments are large, switch rapidly.\n\n\t\t\t\/\/ First, try to bias the bandwidth metric itself.\n\t\t\tvar weights:Vector.<Number> = new Vector.<Number>;\n\t\t\tweights.push(1.0);\n\t\t\tweights.push(0.0);\n\t\t\tweights.push(0.0);\n\t\t\tvar bw:BandwidthMetric = switcher.metricRepository.getMetric(MetricType.BANDWIDTH, weights) as BandwidthMetric;\n\t\t\ttrace(\"Tried to override BandwidthMetric to N=1, and N=\" + bw.weights.length);\n\n\t\t\t\/\/ Second, bias the bandwidthrule.\n\t\t\tfor(var i:int=0; i<switcher.normalRules.length; i++)\n\t\t\t{\n\t\t\t\tvar bwr:BandwidthRule = switcher.normalRules[i] as BandwidthRule;\n\t\t\t\tif(!bwr)\n\t\t\t\t\tcontinue;\n\n\t\t\t\tbwr.weights.length = 3;\n\t\t\t\tbwr.weights[0] = 1.0;\n\t\t\t\tbwr.weights[1] = 0.0;\n\t\t\t\tbwr.weights[2] = 0.0;\n\n\t\t\t\ttrace(\"Adjusted BandwidthRule\");\n\t\t\t}\n\n\t\t\treturn switcher;\n\t\t}\n\n\t\toverride protected function processFinishLoading(loadTrait:NetStreamLoadTrait):void\n\t\t{\n\t\t\t\/\/ Set up DVR state updating.\n\t\t\tvar resource:URLResource = loadTrait.resource as URLResource;\n\t\t\t\n\t\t\tif (!dvrMetadataPresent(resource))\n\t\t\t{\n\t\t\t\tupdateLoadTrait(loadTrait, LoadState.READY);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tnetStream = loadTrait.netStream as HLSHTTPNetStream;\n\t\t\tnetStream.addEventListener(DVRStreamInfoEvent.DVRSTREAMINFO, onDVRStreamInfo);\n\t\t\tnetStream.DVRGetStreamInfo(null);\n\t\t\tfunction onDVRStreamInfo(event:DVRStreamInfoEvent):void\n\t\t\t{\n\t\t\t\tnetStream.removeEventListener(DVRStreamInfoEvent.DVRSTREAMINFO, onDVRStreamInfo);\n\t\t\t\t\n\t\t\t\tloadTrait.setTrait(new HLSDVRTrait(loadTrait.connection, netStream, event.info as DVRInfo));\n\t\t\t\tloadTrait.setTrait(new HLSDVRTimeTrait(loadTrait.connection, netStream, event.info as DVRInfo));\n\t\t\t\tupdateLoadTrait(loadTrait, LoadState.READY);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function dvrMetadataPresent(resource:URLResource):Boolean\n\t\t{\n\t\t\tvar metadata:Metadata = resource.getMetadataValue(MetadataNamespaces.DVR_METADATA) as Metadata;\n\t\t\t\n\t\t\treturn (metadata != null);\n\t\t}\n\t}\n}","subject":"Adjust weighting to react to latest segment speed exclusively.","message":"Adjust weighting to react to latest segment speed exclusively.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"0a0567dbcaa9c9d35aa057cccb307db8f91684f2","old_file":"ImpetusSound.as","new_file":"ImpetusSound.as","old_contents":"package io.github.jwhile.impetus\n{\n    import flash.media.Sound;\n    import flash.media.SoundChannel;\n    import flash.net.URLRequest;\n\n    public class ImpetusSound\n    {\n        private var sound:Sound;\n\n        private var channels:Vector.<SoundChannel>;\n\n        public function ImpetusSound(url:String):void\n        {\n            this.sound = new Sound();\n\n            this.channels = new Vector.<SoundChannel>;\n\n            this.sound.load(new URLRequest(url));\n        }\n\n        public function playNew():SoundChannel\n        {\n            var c:SoundChannel = this.sound.play(0);\n\n            channels.push(c);\n\n            return c;\n        }\n    }\n}\n","new_contents":"package io.github.jwhile.impetus\n{\n    import flash.media.Sound;\n    import flash.net.URLRequest;\n\n    public class ImpetusSound\n    {\n        private var sound:Sound;\n\n        private var channels:Vector.<ImpetusChannel>;\n\n        public function ImpetusSound(url:String):void\n        {\n            this.sound = new Sound();\n\n            this.channels = new Vector.<ImpetusChannel>;\n\n            this.sound.load(new URLRequest(url));\n        }\n\n        public function playNew():ImpetusChannel\n        {\n            var c:ImpetusChannel = new ImpetusChannel(this.sound.play(0));\n\n            channels.push(c);\n\n            return c;\n        }\n    }\n}\n","subject":"Use ImpetusChannel instead SoundChannel","message":"Use ImpetusChannel instead SoundChannel\n","lang":"ActionScript","license":"mit","repos":"Julow\/Impetus"}
{"commit":"fff3e47ef0cf51360c9aef73e3b445174caa77b4","old_file":"src\/aerys\/minko\/scene\/node\/camera\/AbstractCamera.as","new_file":"src\/aerys\/minko\/scene\/node\/camera\/AbstractCamera.as","old_contents":"package aerys.minko.scene.node.camera\n{\n\timport flash.geom.Point;\n\t\n\timport aerys.minko.ns.minko_camera;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.math.Frustum;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\timport aerys.minko.type.math.Vector4;\n\t\n\t\n\tpublic class AbstractCamera extends AbstractSceneNode\n\t{\n\t\tuse namespace minko_camera;\n\t\t\n\t\tpublic static const DEFAULT_ZNEAR\t: Number\t= .1;\n\t\tpublic static const DEFAULT_ZFAR\t: Number\t= 500.;\n\t\t\n\t\tminko_camera var _cameraCtrl\t: CameraController;\n\t\tminko_camera var _cameraData\t: CameraDataProvider;\n\t\t\n\t\tprotected var _enabled\t\t: Boolean;\n\t\t\n\t\tprotected var _activated\t: Signal;\n\t\tprotected var _deactivated\t: Signal;\n\t\t\n\t\tpublic function get zNear() : Number\n\t\t{\n\t\t\treturn _cameraData.zNear;\n\t\t}\n\t\tpublic function set zNear(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zNear = value;\n\t\t}\n\t\t\n\t\tpublic function get zFar() : Number\n\t\t{\n\t\t\treturn _cameraData.zFar;\n\t\t}\n\t\tpublic function set zFar(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zFar = value;\n\t\t}\n\t\t\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enabled)\n\t\t\t{\n\t\t\t\t_enabled = value;\n\t\t\t\t\n\t\t\t\tif (_enabled)\n\t\t\t\t\t_activated.execute(this);\n\t\t\t\telse\n\t\t\t\t\t_deactivated.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get activated() : Signal\n\t\t{\n\t\t\treturn _activated;\n\t\t}\n\t\tpublic function get deactivated() : Signal\n\t\t{\n\t\t\treturn _deactivated;\n\t\t}\n\t\t\n\t\tpublic function get frustum() : Frustum\n\t\t{\n\t\t\treturn _cameraData.frustum;\n\t\t}\n\t\t\n\t\tprotected function get cameraController() : CameraController\n\t\t{\n\t\t\treturn _cameraCtrl;\n\t\t}\n\t\t\n\t\tprotected function get cameraData() : CameraDataProvider\n\t\t{\n\t\t\treturn _cameraData;\n\t\t}\n\t\t\n\t\tpublic function AbstractCamera(zNear\t: Number = DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t\t\t   zFar\t\t: Number = DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tinitializeCameraData(zNear, zFar);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_enabled = true;\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\n\t\toverride protected function initializeSignals():void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_activated = new Signal('Camera.activated');\n\t\t\t_deactivated = new Signal('Camera.deactivated');\t\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers():void\n\t\t{\n\t\t\tsuper.initializeContollers();\n\t\t\t\n\t\t\t_cameraCtrl = new CameraController();\n\t\t\taddController(_cameraCtrl);\n\t\t}\n\t\t\n\t\toverride protected function initializeDataProviders():void\n\t\t{\n\t\t\tsuper.initializeDataProviders();\n\t\t\t\n\t\t\t_cameraData = _cameraCtrl.cameraData;\n\t\t}\n\t\t\n\t\tprotected function initializeCameraData(zNear : Number, zFar : Number) : void\n\t\t{\n\t\t\t_cameraData.zNear = zNear;\n\t\t\t_cameraData.zFar = zFar;\n\t\t}\n\t\t\n\t\tpublic function unproject(x : Number, y : Number, out : Ray = null) : Ray\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t\t\n\t\tpublic function project(worldPosition : Vector4, output : Point = null) : Point\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return a copy of the world to view matrix. This method is an alias on the\n\t\t * getWorldToLocalTransform() method.\n\t\t *  \n\t\t * @param output\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getWorldToViewTransform(forceUpdate\t: Boolean\t= false,\n\t\t\t\t\t\t\t\t\t\t\t\toutput \t\t: Matrix4x4 = null) : Matrix4x4\n\t\t{\n\t\t\treturn getWorldToLocalTransform(forceUpdate, output);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return a copy of the view to world matrix. This method is an alias on the\n\t\t * getLocalToWorldTransform() method.\n\t\t *  \n\t\t * @param output\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getViewToWorldTransform(forceUpdate : Boolean\t= false,\n\t\t\t\t\t\t\t\t\t\t\t\toutput \t\t: Matrix4x4 = null) : Matrix4x4\n\t\t{\n\t\t\treturn getLocalToWorldTransform(forceUpdate, output);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return a copy of the projection matrix.\n\t\t *  \n\t\t * @param output\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getProjection(output : Matrix4x4) : Matrix4x4\n\t\t{\n\t\t\toutput ||= new Matrix4x4();\n\t\t\t\n\t\t\treturn output.copyFrom(_cameraData.projection);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node.camera\n{\n\timport flash.geom.Point;\n\t\n\timport aerys.minko.ns.minko_camera;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.math.Frustum;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\timport aerys.minko.type.math.Vector4;\n\t\n\t\n\tpublic class AbstractCamera extends AbstractSceneNode\n\t{\n\t\tuse namespace minko_camera;\n\t\t\n\t\tpublic static const DEFAULT_ZNEAR\t: Number\t= .1;\n\t\tpublic static const DEFAULT_ZFAR\t: Number\t= 500.;\n\t\t\n\t\tminko_camera var _cameraCtrl\t: CameraController;\n\t\tminko_camera var _cameraData\t: CameraDataProvider;\n\t\t\n\t\tprotected var _enabled\t\t: Boolean;\n\t\t\n\t\tprotected var _activated\t: Signal;\n\t\tprotected var _deactivated\t: Signal;\n\t\t\n\t\tpublic function get zNear() : Number\n\t\t{\n\t\t\treturn _cameraData.zNear;\n\t\t}\n\t\tpublic function set zNear(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zNear = value;\n\t\t}\n\t\t\n\t\tpublic function get zFar() : Number\n\t\t{\n\t\t\treturn _cameraData.zFar;\n\t\t}\n\t\tpublic function set zFar(value : Number) : void\n\t\t{\n\t\t\t_cameraData.zFar = value;\n\t\t}\n\t\t\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enabled)\n\t\t\t{\n\t\t\t\t_enabled = value;\n\t\t\t\t\n\t\t\t\tif (_enabled)\n\t\t\t\t\t_activated.execute(this);\n\t\t\t\telse\n\t\t\t\t\t_deactivated.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get activated() : Signal\n\t\t{\n\t\t\treturn _activated;\n\t\t}\n\t\tpublic function get deactivated() : Signal\n\t\t{\n\t\t\treturn _deactivated;\n\t\t}\n\t\t\n\t\tpublic function get frustum() : Frustum\n\t\t{\n\t\t\treturn _cameraData.frustum;\n\t\t}\n\t\t\n\t\tprotected function get cameraController() : CameraController\n\t\t{\n\t\t\treturn _cameraCtrl;\n\t\t}\n\t\t\n\t\tprotected function get cameraData() : CameraDataProvider\n\t\t{\n\t\t\treturn _cameraData;\n\t\t}\n\t\t\n\t\tpublic function AbstractCamera(zNear\t: Number = DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t\t\t   zFar\t\t: Number = DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tinitializeCameraData(zNear, zFar);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_enabled = true;\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\n\t\toverride protected function initializeSignals():void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_activated = new Signal('Camera.activated');\n\t\t\t_deactivated = new Signal('Camera.deactivated');\t\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers():void\n\t\t{\n\t\t\tsuper.initializeContollers();\n\t\t\t\n\t\t\t_cameraCtrl = new CameraController();\n\t\t\taddController(_cameraCtrl);\n\t\t}\n\t\t\n\t\toverride protected function initializeDataProviders():void\n\t\t{\n\t\t\tsuper.initializeDataProviders();\n\t\t\t\n\t\t\t_cameraData = _cameraCtrl.cameraData;\n\t\t}\n\t\t\n\t\tprotected function initializeCameraData(zNear : Number, zFar : Number) : void\n\t\t{\n\t\t\t_cameraData.zNear = zNear;\n\t\t\t_cameraData.zFar = zFar;\n\t\t}\n\t\t\n\t\tpublic function unproject(x : Number, y : Number, out : Ray = null) : Ray\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t\t\n\t\tpublic function project(worldPosition : Vector4, output : Point = null) : Point\n\t\t{\n\t\t\tthrow new Error('Must be overriden.');\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return a copy of the world to view matrix. This method is an alias on the\n\t\t * getWorldToLocalTransform() method.\n\t\t *  \n\t\t * @param output\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getWorldToViewTransform(forceUpdate\t: Boolean\t= false,\n\t\t\t\t\t\t\t\t\t\t\t\toutput \t\t: Matrix4x4 = null) : Matrix4x4\n\t\t{\n\t\t\treturn getWorldToLocalTransform(forceUpdate, output);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return a copy of the view to world matrix. This method is an alias on the\n\t\t * getLocalToWorldTransform() method.\n\t\t *  \n\t\t * @param output\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getViewToWorldTransform(forceUpdate : Boolean\t= false,\n\t\t\t\t\t\t\t\t\t\t\t\toutput \t\t: Matrix4x4 = null) : Matrix4x4\n\t\t{\n\t\t\treturn getLocalToWorldTransform(forceUpdate, output);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Return a copy of the projection matrix.\n\t\t *  \n\t\t * @param output\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getProjection(output : Matrix4x4 = null) : Matrix4x4\n\t\t{\n\t\t\toutput ||= new Matrix4x4();\n\t\t\t\n\t\t\treturn output.copyFrom(_cameraData.projection);\n\t\t}\n\t}\n}","subject":"Fix missing default argument.","message":"Fix missing default argument.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"5e0eb1d97016e3169ea2cc8ac6722bbb02bbcfff","old_file":"src\/as\/com\/threerings\/util\/StreamableHashMap.as","new_file":"src\/as\/com\/threerings\/util\/StreamableHashMap.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\nimport com.threerings.util.Log;\nimport com.threerings.util.Maps;\nimport com.threerings.util.maps.ForwardingMap;\n\n\/**\n * A {@link HashMap} that can be sent over the wire, bearing in mind that all keys and values must\n * be primitives or implement {@link Streamable}.\n *\/\npublic class StreamableHashMap extends ForwardingMap\n    implements Streamable\n{\n    public function StreamableHashMap (keyClazz :Class = null)\n    {\n        if (keyClazz != null) {\n            super(Maps.newMapOf(keyClazz));\n        }\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function writeObject (out :ObjectOutputStream) :void\n    {\n        out.writeInt(size());\n        forEach(function (key :Object, value :Object) :void {\n            out.writeObject(key);\n            out.writeObject(value);\n        });\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n    {\n        var ecount :int = ins.readInt();\n        if (ecount > 0) {\n            \/\/ guess the type of map based on the first key\n            var key :Object = ins.readObject();\n            _source = Maps.newMapOf(ClassUtil.getClass(key));\n            put(key, ins.readObject());\n            \/\/ now read the rest\n            for (var ii :int = 1; ii < ecount; ii++) {\n                put(ins.readObject(), ins.readObject());\n            }\n\n        } else {\n            \/\/ shit!\n            Log.getLog(this).warning(\"Empty StreamableHashMap read, guessing DictionaryMap.\");\n            _source = Maps.newMapOf(Object);\n        }\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\nimport com.threerings.util.Log;\nimport com.threerings.util.Maps;\nimport com.threerings.util.maps.ForwardingMap;\n\n\/**\n * A @see com.threerings.util.Map that can be sent over the wire,\n * bearing in mind that all keys and values must\n * be primitives or implement @see com.threerings.io.Streamable\n *\/\npublic class StreamableHashMap extends ForwardingMap\n    implements Streamable\n{\n    public function StreamableHashMap (keyClazz :Class = null)\n    {\n        if (keyClazz != null) {\n            super(Maps.newMapOf(keyClazz));\n        }\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function writeObject (out :ObjectOutputStream) :void\n    {\n        out.writeInt(size());\n        forEach(function (key :Object, value :Object) :void {\n            out.writeObject(key);\n            out.writeObject(value);\n        });\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n    {\n        var ecount :int = ins.readInt();\n        if (ecount > 0) {\n            \/\/ guess the type of map based on the first key\n            var key :Object = ins.readObject();\n            _source = Maps.newMapOf(ClassUtil.getClass(key));\n            put(key, ins.readObject());\n            \/\/ now read the rest\n            for (var ii :int = 1; ii < ecount; ii++) {\n                put(ins.readObject(), ins.readObject());\n            }\n\n        } else {\n            \/\/ shit!\n            Log.getLog(this).warning(\"Empty StreamableHashMap read, guessing DictionaryMap.\");\n            _source = Maps.newMapOf(Object);\n        }\n    }\n}\n}\n","subject":"Fix the asdocs here. But wait, why is this even showing up in the SDK docs?","message":"Fix the asdocs here. But wait, why is this even showing up in the SDK docs?\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5930 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"b9d05ab7c28d46cd78ed67539719266e6a2be545","old_file":"collect-client\/src\/generated\/flex\/org\/openforis\/collect\/metamodel\/proxy\/UITabSetProxy.as","new_file":"collect-client\/src\/generated\/flex\/org\/openforis\/collect\/metamodel\/proxy\/UITabSetProxy.as","old_contents":"\/**\r\n * Generated by Gas3 v2.3.0 (Granite Data Services).\r\n *\r\n * NOTE: this file is only generated if it does not exist. You may safely put\r\n * your custom code here.\r\n *\/\r\n\r\npackage org.openforis.collect.metamodel.proxy {\r\n\timport mx.collections.IList;\r\n\t\r\n\timport org.openforis.collect.util.CollectionUtil;\r\n\r\n    [Bindable]\r\n    [RemoteClass(alias=\"org.openforis.collect.metamodel.proxy.UITabSetProxy\")]\r\n    public class UITabSetProxy extends UITabSetProxyBase {\r\n\t\t\r\n\t\tpublic function getTab(name:String):UITabProxy {\r\n\t\t\tvar stack:Array = new Array();\r\n\t\t\tstack.push(tabs);\r\n\t\t\twhile (stack.length > 0) {\r\n\t\t\t\tvar tabs:IList = stack.pop();\r\n\t\t\t\tfor each(var tab:UITabProxy in tabs) {\r\n\t\t\t\t\tif(tab.name == name) {\r\n\t\t\t\t\t\treturn tab;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif ( CollectionUtil.isNotEmpty(tab.tabs) ) {\r\n\t\t\t\t\t\tstack.push(tab.tabs);\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn null;\r\n\t\t}\r\n    }\r\n}","new_contents":"\/**\r\n * Generated by Gas3 v2.3.0 (Granite Data Services).\r\n *\r\n * NOTE: this file is only generated if it does not exist. You may safely put\r\n * your custom code here.\r\n *\/\r\n\r\npackage org.openforis.collect.metamodel.proxy {\r\n\timport mx.collections.IList;\r\n\t\r\n\timport org.openforis.collect.util.CollectionUtil;\r\n\r\n    [Bindable]\r\n    [RemoteClass(alias=\"org.openforis.collect.metamodel.proxy.UITabSetProxy\")]\r\n    public class UITabSetProxy extends UITabSetProxyBase {\r\n\t\t\r\n\t\tpublic function getTab(name:String):UITabProxy {\r\n\t\t\tvar stack:Array = new Array();\r\n\t\t\tstack.push(this.tabs);\r\n\t\t\twhile (stack.length > 0) {\r\n\t\t\t\tvar currentTabs:IList = stack.pop();\r\n\t\t\t\tfor each(var tab:UITabProxy in currentTabs) {\r\n\t\t\t\t\tif(tab.name == name) {\r\n\t\t\t\t\t\treturn tab;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif ( CollectionUtil.isNotEmpty(tab.tabs) ) {\r\n\t\t\t\t\t\tstack.push(tab.tabs);\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn null;\r\n\t\t}\r\n    }\r\n}","subject":"Fix unexpected behavior with nested tabs","message":"Fix unexpected behavior with nested tabs","lang":"ActionScript","license":"mit","repos":"openforis\/collect,openforis\/collect,openforis\/collect,openforis\/collect"}
{"commit":"d208a2aefc5ef9c027e3372d24158aece16255f1","old_file":"source\/com\/thebannerboss\/utils\/BossClick.as","new_file":"source\/com\/thebannerboss\/utils\/BossClick.as","old_contents":"\ufeff\/**\n * BossClick.as\n * @author Christopher Long at The Banner Boss - @clong\n * @description Creates and adds an invisible hitArea over the entirety\n *\t\t\t\tof the banner.  It also filters a basic clickTAG request\n *\t\t\t\tsent from a web browser into the banner swf file.\n *\t\t\t\tFinally, there is a method to add a border\n *\t\t\t\taround the edge of the banner which is required by\n *\t\t\t\tmost websites that host ads.\n *\/\npackage com.thebannerboss.utils{\n\t\n\timport flash.events.MouseEvent;\n\timport flash.display.Stage;\n\timport flash.display.Sprite;\n\timport flash.display.Shape;\n\timport flash.net.URLRequest;\n\timport flash.net.navigateToURL;\n\timport flash.external.ExternalInterface;\n\t\n\tpublic class BossClick extends Sprite{\n\t\t\n\t\tprivate var url:String;\n\t\tprivate var hitAreaWidth:uint;\n\t\tprivate var hitAreaHeight:uint;\n\t\t\n\t\tpublic function BossClick(loaderInfo:Object,stage:Stage) {\n\t\t\t\/\/\n\t\t\ttrace('BossClick : Add clickTag button?  Add a border?');\n\t\t\t\/\/\n\t\t}\n\t\t\n\t\tpublic function addClickTagBtn():void{\n\t\t\t\/\/Invisible hit area\n\t\t\thitAreaWidth = stage.stageWidth;\n\t\t\thitAreaHeight = stage.stageHeight;\n\t\t\tthis.graphics.beginFill(0xFF0000, 0);\n\t\t\tthis.graphics.drawRect( 0, 0, hitAreaWidth, hitAreaHeight );\n\t\t\tthis.graphics.endFill();\n\t\t\t\n\t\t\t\/\/Check for various iterations of clickTAG\n\t\t\tif(loaderInfo.parameters.clicktag != null) {\n\t\t\t\turl = loaderInfo.parameters.clicktag;\n\t\t\t} else if(loaderInfo.parameters.clickTag != null) {\n\t\t\t\turl = loaderInfo.parameters.clickTag;\n\t\t\t}else if(loaderInfo.parameters.clickTag1 != null) {\n\t\t\t\turl = loaderInfo.parameters.clickTag1;\n\t\t\t}else if(loaderInfo.parameters.clickTAG != null) {\n\t\t\t\turl = loaderInfo.parameters.clickTAG;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/Add Click event listener to trigger actions when the banner is clicked on\n\t\t\taddEventListener(MouseEvent.CLICK, clickHandler);\n\t\t\tbuttonMode = true;\n\t\t\t\/\/\n\t\t\ttrace('BossClick : clickTag button added.');\n\t\t}\n\t\t\n\t\t\/\/CLICKTAG MANNIPULATION BEGIN ---!!!!!!\n\t\tprivate function clickHandler(e:MouseEvent):void {\n\t\t\tif (! url) {\n\t\t\t\ttrace(\"BossClick : clickTag button pressed.\");\n\t\t\t}else{\n\t\t\t\topenWindow( url );\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getBrowserName():String {\n\t\t\tvar browser:String;\n\t\t\t\/\/Uses external interface to reach out to browser and grab browser useragent info.\n\t\t\tvar browserAgent:String = ExternalInterface.call(\"function getBrowser(){return navigator.userAgent;}\");\n\t\t\t\/\/Determines brand of browser using a find index. If not found indexOf returns (-1).\n\t\t\tif (browserAgent != null && browserAgent.indexOf(\"Firefox\")>= 0) {\n\t\t\t\tbrowser = \"Firefox\";\n\t\t\t} else if (browserAgent != null && browserAgent.indexOf(\"Safari\")>= 0) {\n\t\t\t\tbrowser = \"Safari\";\n\t\t\t} else if (browserAgent != null && browserAgent.indexOf(\"MSIE\")>= 0) {\n\t\t\t\tbrowser = \"IE\";\n\t\t\t} else if (browserAgent != null && browserAgent.indexOf(\"Opera\")>= 0) {\n\t\t\t\tbrowser = \"Opera\";\n\t\t\t} else {\n\t\t\t\tbrowser = \"Undefined\";\n\t\t\t}\n\t\t\treturn (browser);\n\t\t}\n\t\t\n\t\t\/\/Try to avoid pop-blockers by using ExternalInterface call to load url\n\t\tprivate function openWindow(url:String, target:String = '_blank', features:String=\"\"):void {\n\t\t\tvar WINDOW_OPEN_FUNCTION:String = \"window.open\";\n\t\t\tvar myURL:URLRequest = new URLRequest(url);\n\t\t\tvar browserName:String = getBrowserName();\n\t\t\tswitch (browserName) {\n\t\t\t\t\t\/\/If browser is Firefox, use ExternalInterface to call out to browser\n\t\t\t\t\t\/\/and launch window via browser's window.open method.\n\t\t\t\tcase \"Firefox\" :\n\t\t\t\t\tExternalInterface.call(WINDOW_OPEN_FUNCTION, url, target, features);\n\t\t\t\t\tbreak;\n\t\t\t\t\t\/\/If IE,\n\t\t\t\tcase \"IE\" :\n\t\t\t\t\tExternalInterface.call(\"function setWMWindow() {window.open('\" + url + \"', '\"+target+\"', '\"+features+\"');}\");\n\t\t\t\t\tbreak;\n\t\t\t\t\t\/\/ If Safari or Opera or any other;\n\t\t\t\tcase \"Safari\" :\n\t\t\t\t\tnavigateToURL(myURL, target);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"Opera\" :\n\t\t\t\t\tnavigateToURL(myURL, target);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault :\n\t\t\t\t\tnavigateToURL(myURL, target);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\t\/\/CLICKTAG MANNIPULATION END ---!!!!!!\n\t\t\n\t\t\/\/BORDER BEGIN ---!!!!!!\n\t\t\/\/addBorder - if no properties are set on method call, give the banner a black border that is 2 pxls thick\n\t\tpublic function addBorder(borderThickness:uint=2,borderColor:uint=0x000000):void{\n\t\t\t\n\t\t\t\/\/rect visual properties\n\t\t\tvar borderRectHeight:uint = hitAreaHeight; \n\t\t\tvar borderRectWidth:uint = hitAreaWidth; \n\t\t\tvar borderRect:Shape = new Shape();\n\t\t\tborderRect.graphics.lineStyle(borderThickness, borderColor, 1);\n\t\t\t \n\t\t\t\/\/ rect starting at point 0, 0\n\t\t\tborderRect.graphics.moveTo(0, 0);\n\t\t\tborderRect.graphics.lineTo(borderRectWidth - 1, 0); \n\t\t\tborderRect.graphics.lineTo(borderRectWidth - 1, borderRectHeight - 1);\n\t\t\tborderRect.graphics.lineTo(0, borderRectHeight - 1);\n\t\t\tborderRect.graphics.lineTo(0, 0); \n\t\t\taddChild(borderRect);\n\t\t\t\n\t\t\t\/\/\n\t\t\ttrace('BossClick : border added.');\n\t\t}\n\t\t\/\/BORDER END ---!!!!!!\n\n\t}\n\t\n}\n","new_contents":"\/**\n * BossClick.as\n * @author Christopher Long at The Banner Boss - @clong\n * @description Creates and adds an invisible hitArea over the entirety\n *\t\t\t\tof the banner.  It also filters a basic clickTAG request\n *\t\t\t\tsent from a web browser into the banner swf file.\n *\t\t\t\tFinally, there is a method to add a border\n *\t\t\t\taround the edge of the banner which is required by\n *\t\t\t\tmost websites that host ads.\n *\/\npackage com.thebannerboss.utils{\n\t\n\timport flash.events.MouseEvent;\n\timport flash.display.Stage;\n\timport flash.display.Sprite;\n\timport flash.display.Shape;\n\timport flash.net.URLRequest;\n\timport flash.net.navigateToURL;\n\timport flash.external.ExternalInterface;\n\timport flash.system.Capabilities;\n\t\n\tpublic class BossClick extends Sprite{\n\t\t\n\t\tprivate var url:String;\n\t\tprivate var hitAreaWidth:uint;\n\t\tprivate var hitAreaHeight:uint;\n\t\t\n\t\tpublic function BossClick(loaderInfo:Object,stage:Stage) {\n\t\t\t\/\/\n\t\t\ttrace('BossClick : Add clickTag button?  Add a border?');\n\t\t\t\/\/\n\t\t}\n\t\t\n\t\tpublic function addClickTagBtn():void{\n\t\t\t\/\/Invisible hit area\n\t\t\thitAreaWidth = stage.stageWidth;\n\t\t\thitAreaHeight = stage.stageHeight;\n\t\t\tthis.graphics.beginFill(0xFF0000, 0);\n\t\t\tthis.graphics.drawRect( 0, 0, hitAreaWidth, hitAreaHeight );\n\t\t\tthis.graphics.endFill();\n\t\t\t\n\t\t\t\/\/Check for various iterations of clickTAG\n\t\t\tif(loaderInfo.parameters.clicktag != null) {\n\t\t\t\turl = loaderInfo.parameters.clicktag;\n\t\t\t} else if(loaderInfo.parameters.clickTag != null) {\n\t\t\t\turl = loaderInfo.parameters.clickTag;\n\t\t\t}else if(loaderInfo.parameters.clickTag1 != null) {\n\t\t\t\turl = loaderInfo.parameters.clickTag1;\n\t\t\t}else if(loaderInfo.parameters.clickTAG != null) {\n\t\t\t\turl = loaderInfo.parameters.clickTAG;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/Add Click event listener to trigger actions when the banner is clicked on\n\t\t\taddEventListener(MouseEvent.CLICK, clickHandler);\n\t\t\tbuttonMode = true;\n\t\t\t\/\/\n\t\t\ttrace('BossClick : clickTag button added.');\n\t\t}\n\t\t\n\t\t\/\/CLICKTAG MANNIPULATION BEGIN ---!!!!!!\n\t\tprivate function clickHandler(e:MouseEvent):void {\n\t\t\tif (! url) {\n\t\t\t\ttrace(\"BossClick : clickTag button pressed.\");\n\t\t\t}else{\n\t\t\t\t\/\/Try to avoid pop-blockers by using ExternalInterface call to load url\n\t\t\t\tif(Capabilities.playerType == \"ActiveX\" && Capabilities.os != \"Mac\" && ExternalInterface.available)\n\t\t\t\t{\n\t\t\t\t\tExternalInterface.call(\"window.open\", url, \"_blank\", \"\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tnavigateToURL(new URLRequest(url), \"_blank\");\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t\n\t\t\/\/Try to avoid pop-blockers by using ExternalInterface call to load url\n\n\t\t\/\/CLICKTAG MANNIPULATION END ---!!!!!!\n\t\t\n\t\t\/\/BORDER BEGIN ---!!!!!!\n\t\t\/\/addBorder - if no properties are set on method call, give the banner a black border that is 2 pxls thick\n\t\tpublic function addBorder(borderThickness:uint=2,borderColor:uint=0x000000):void{\n\t\t\t\n\t\t\t\/\/rect visual properties\n\t\t\tvar borderRectHeight:uint = hitAreaHeight; \n\t\t\tvar borderRectWidth:uint = hitAreaWidth; \n\t\t\tvar borderRect:Shape = new Shape();\n\t\t\tborderRect.graphics.lineStyle(borderThickness, borderColor, 1);\n\t\t\t \n\t\t\t\/\/ rect starting at point 0, 0\n\t\t\tborderRect.graphics.moveTo(0, 0);\n\t\t\tborderRect.graphics.lineTo(borderRectWidth - 1, 0); \n\t\t\tborderRect.graphics.lineTo(borderRectWidth - 1, borderRectHeight - 1);\n\t\t\tborderRect.graphics.lineTo(0, borderRectHeight - 1);\n\t\t\tborderRect.graphics.lineTo(0, 0); \n\t\t\taddChild(borderRect);\n\t\t\t\n\t\t\t\/\/\n\t\t\ttrace('BossClick : border added.');\n\t\t}\n\t\t\/\/BORDER END ---!!!!!!\n\n\t}\n\t\n}\n","subject":"Update BossClick.as","message":"Update BossClick.as\n\nI updated how BossClick attempts to avoid pop-up blockers.  Instead of looking for various browsers by name, BossClick now looks for the Flash \"player type\" to see if it is ActiveX or Mac.  If the \"player type\" is ActiveX, BossClick opens the clickThrough link in a window by making a Javascript call from the browser instead of using the inherit Flash method of opening a browser window.","lang":"ActionScript","license":"mit","repos":"TheBannerBoss\/BossClick"}
{"commit":"7a3b86807e64a3379fc84635ba4b4bcb525520c7","old_file":"src\/aerys\/minko\/render\/effect\/basic\/BasicEffect.as","new_file":"src\/aerys\/minko\/render\/effect\/basic\/BasicEffect.as","old_contents":"package aerys.minko.render.effect.basic\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.effect.IEffect;\n\timport aerys.minko.render.effect.IEffectPass;\n\timport aerys.minko.render.effect.fog.FogStyle;\n\timport aerys.minko.render.renderer.state.Blending;\n\timport aerys.minko.render.renderer.state.CompareMode;\n\timport aerys.minko.render.renderer.state.RendererState;\n\timport aerys.minko.render.renderer.state.TriangleCulling;\n\timport aerys.minko.render.shader.ActionScriptShader;\n\timport aerys.minko.render.shader.SValue;\n\timport aerys.minko.render.shader.node.Components;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.scene.visitor.data.CameraData;\n\timport aerys.minko.scene.visitor.data.LocalData;\n\timport aerys.minko.scene.visitor.data.StyleStack;\n\timport aerys.minko.scene.visitor.data.ViewportData;\n\timport aerys.minko.type.math.ConstVector4;\n\t\n\timport flash.utils.Dictionary;\n\t\n\t[StyleParameter(name=\"basic diffuse map\",type=\"texture\")]\n\t\n\t[StyleParameter(name=\"fog enabled\",type=\"boolean\")]\n\t[StyleParameter(name=\"fog color\",type=\"color\")]\n\t[StyleParameter(name=\"fog start\",type=\"number\")]\n\t[StyleParameter(name=\"fog distance\",type=\"number\")]\n\n\tpublic class BasicEffect extends ActionScriptShader implements IEffect, IEffectPass\n\t{\n\t\tprotected var _priority\t\t\t: Number;\n\t\tprotected var _renderTarget\t\t: RenderTarget;\n\t\t\n\t\tprotected var _passes\t\t\t: Vector.<IEffectPass>\t= Vector.<IEffectPass>([this]);\n\t\t\n\t\tpublic function BasicEffect(priority\t\t: Number\t\t= 0,\n\t\t\t\t\t\t\t\t  \trenderTarget\t: RenderTarget\t= null)\n\t\t{\n\t\t\t_priority\t\t= priority;\n\t\t\t_renderTarget\t= renderTarget;\n\t\t}\n\t\t\n\t\tpublic function getPasses(styleStack\t: StyleStack, \n\t\t\t\t\t\t\t\t  local\t\t\t: LocalData, \n\t\t\t\t\t\t\t\t  world\t\t\t: Dictionary) : Vector.<IEffectPass>\n\t\t{\n\t\t\treturn _passes;\n\t\t}\n\t\t\n\t\toverride public function fillRenderState(state\t: RendererState, \n\t\t\t\t\t\t\t\t\t\t\t\t style\t: StyleStack, \n\t\t\t\t\t\t\t\t\t\t\t\t local\t: LocalData, \n\t\t\t\t\t\t\t\t\t\t\t\t world\t: Dictionary) : Boolean\n\t\t{\n\t\t\tsuper.fillRenderState(state, style, local, world);\n\t\t\t\n\t\t\tvar blending : uint = style.get(BasicStyle.BLENDING, Blending.NORMAL) as uint;\n\t\t\t\n\t\t\tstate.depthTest\t\t\t= CompareMode.LESS;\n\t\t\tstate.blending\t\t\t= blending;\n\t\t\tstate.triangleCulling\t= style.get(BasicStyle.TRIANGLE_CULLING, TriangleCulling.BACK) as uint;\n\t\t\tstate.priority\t\t\t= _priority + .5;\n\t\t\tstate.rectangle\t\t\t= null;\n\t\t\tstate.renderTarget\t\t= _renderTarget || world[ViewportData].renderTarget;\n\t\t\t\n\t\t\tif (state.blending != Blending.NORMAL)\n\t\t\t\tstate.priority -= .5;\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\toverride protected function getOutputPosition() : SValue\n\t\t{\n\t\t\treturn vertexClipspacePosition;\n\t\t}\n\t\t\n\t\toverride protected function getOutputColor() : SValue\n\t\t{\n\t\t\tvar diffuse\t: SValue\t\t= null;\n\t\t\t\n\t\t\tif (styleIsSet(BasicStyle.DIFFUSE_MAP))\n\t\t\t\tdiffuse = sampleTexture(BasicStyle.DIFFUSE_MAP, interpolate(vertexUV));\n\t\t\telse\n\t\t\t\tdiffuse = combine(interpolate(vertexRGBColor).rgb, 1.);\n\t\t\n\t\t\t\/\/ fog\n\t\t\tif (getStyleConstant(FogStyle.FOG_ENABLED, false))\n\t\t\t{\n\t\t\t\tvar zFar\t\t: SValue = styleIsSet(FogStyle.DISTANCE)\n\t\t\t\t\t\t\t\t\t\t  ? getStyleParameter(1, FogStyle.DISTANCE)\n\t\t\t\t\t\t\t\t\t\t  : getWorldParameter(1, CameraData, CameraData.Z_FAR);\n\t\t\t\tvar fogColor \t: *\t\t= styleIsSet(FogStyle.COLOR)\n\t\t\t\t\t\t\t\t\t\t  ? getStyleParameter(3, FogStyle.COLOR)\n\t\t\t\t\t\t\t\t\t\t  : vector3(0., 0., 0.);\n\t\t\t\tvar fogStart\t: *\t\t= styleIsSet(FogStyle.START)\n\t\t\t\t\t\t\t\t\t\t  ? getStyleParameter(1, FogStyle.START)\n\t\t\t\t\t\t\t\t\t\t  : 0.;\n\t\t\t\t\n\t\t\t\tfogColor = getFogColor(fogStart, zFar, fogColor); \n\t\t\t\tdiffuse = blend(fogColor, diffuse, Blending.ALPHA);\n\t\t\t}\n\t\t\t\t\n\t\t\treturn diffuse;\n\t\t}\n\t\t\n\t\toverride protected function getDataHash(style\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t\t\tlocal\t: LocalData,\n\t\t\t\t\t\t\t\t\t\t\t\tworld\t: Dictionary) : String\n\t\t{\n\t\t\tvar hash : String\t= \"basic\";\n\t\t\t\n\t\t\thash += style.get(BasicStyle.DIFFUSE_MAP, false) ? \"_diffuse\" : \"_color\";\n\t\t\t\n\t\t\tif (style.get(FogStyle.FOG_ENABLED, false))\n\t\t\t{\n\t\t\t\thash += \"_fog(\";\n\t\t\t\thash += \"start=\" + style.get(FogStyle.START, 0.);\n\t\t\t\thash += \",distance=\" + style.get(FogStyle.DISTANCE, 0.);\n\t\t\t\thash += \",color=\" + style.get(FogStyle.COLOR, 0);\n\t\t\t\thash += \");\"\n\t\t\t}\n\t\t\t\n\t\t\treturn hash;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.effect.basic\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.effect.IEffect;\n\timport aerys.minko.render.effect.IEffectPass;\n\timport aerys.minko.render.effect.fog.FogStyle;\n\timport aerys.minko.render.renderer.state.Blending;\n\timport aerys.minko.render.renderer.state.CompareMode;\n\timport aerys.minko.render.renderer.state.RendererState;\n\timport aerys.minko.render.renderer.state.TriangleCulling;\n\timport aerys.minko.render.shader.ActionScriptShader;\n\timport aerys.minko.render.shader.SValue;\n\timport aerys.minko.render.shader.node.Components;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.scene.visitor.data.CameraData;\n\timport aerys.minko.scene.visitor.data.LocalData;\n\timport aerys.minko.scene.visitor.data.StyleStack;\n\timport aerys.minko.scene.visitor.data.ViewportData;\n\timport aerys.minko.type.math.ConstVector4;\n\t\n\timport flash.utils.Dictionary;\n\t\n\t[StyleParameter(name=\"basic diffuse map\",type=\"texture\")]\n\t\n\t[StyleParameter(name=\"fog enabled\",type=\"boolean\")]\n\t[StyleParameter(name=\"fog color\",type=\"color\")]\n\t[StyleParameter(name=\"fog start\",type=\"number\")]\n\t[StyleParameter(name=\"fog distance\",type=\"number\")]\n\n\tpublic class BasicEffect extends ActionScriptShader implements IEffect, IEffectPass\n\t{\n\t\tprotected var _priority\t\t\t: Number;\n\t\tprotected var _renderTarget\t\t: RenderTarget;\n\t\t\n\t\tprotected var _passes\t\t\t: Vector.<IEffectPass>\t= Vector.<IEffectPass>([this]);\n\t\t\n\t\tpublic function BasicEffect(priority\t\t: Number\t\t= 0,\n\t\t\t\t\t\t\t\t  \trenderTarget\t: RenderTarget\t= null)\n\t\t{\n\t\t\t_priority\t\t= priority;\n\t\t\t_renderTarget\t= renderTarget;\n\t\t}\n\t\t\n\t\tpublic function getPasses(styleStack\t: StyleStack, \n\t\t\t\t\t\t\t\t  local\t\t\t: LocalData, \n\t\t\t\t\t\t\t\t  world\t\t\t: Dictionary) : Vector.<IEffectPass>\n\t\t{\n\t\t\treturn _passes;\n\t\t}\n\t\t\n\t\toverride public function fillRenderState(state\t: RendererState, \n\t\t\t\t\t\t\t\t\t\t\t\t style\t: StyleStack, \n\t\t\t\t\t\t\t\t\t\t\t\t local\t: LocalData, \n\t\t\t\t\t\t\t\t\t\t\t\t world\t: Dictionary) : Boolean\n\t\t{\n\t\t\tsuper.fillRenderState(state, style, local, world);\n\t\t\t\n\t\t\tvar blending : uint = style.get(BasicStyle.BLENDING, Blending.NORMAL) as uint;\n\t\t\t\n\t\t\tstate.depthTest\t\t\t= CompareMode.LESS;\n\t\t\tstate.blending\t\t\t= blending;\n\t\t\tstate.triangleCulling\t= style.get(BasicStyle.TRIANGLE_CULLING, TriangleCulling.BACK) as uint;\n\t\t\tstate.priority\t\t\t= _priority + .5;\n\t\t\tstate.rectangle\t\t\t= null;\n\t\t\tstate.renderTarget\t\t= _renderTarget || world[ViewportData].renderTarget;\n\t\t\t\n\t\t\tif (state.blending != Blending.NORMAL)\n\t\t\t\tstate.priority -= .5;\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\toverride protected function getOutputPosition() : SValue\n\t\t{\n\t\t\treturn vertexClipspacePosition;\n\t\t}\n\t\t\n\t\toverride protected function getOutputColor() : SValue\n\t\t{\n\t\t\tvar diffuse\t: SValue\t\t= null;\n\t\t\t\n\t\t\tif (styleIsSet(BasicStyle.DIFFUSE_MAP))\n\t\t\t\tdiffuse = sampleTexture(BasicStyle.DIFFUSE_MAP, interpolate(vertexUV));\n\t\t\telse if (styleIsSet(BasicStyle.DIFFUSE_COLOR))\n\t\t\t\tdiffuse = getStyleParameter(4, BasicStyle.DIFFUSE_COLOR);\n\t\t\telse\n\t\t\t\tdiffuse = combine(interpolate(vertexRGBColor).rgb, 1.);\n\t\t\n\t\t\t\/\/ fog\n\t\t\tif (getStyleConstant(FogStyle.FOG_ENABLED, false))\n\t\t\t{\n\t\t\t\tvar zFar\t\t: SValue = styleIsSet(FogStyle.DISTANCE)\n\t\t\t\t\t\t\t\t\t\t  ? getStyleParameter(1, FogStyle.DISTANCE)\n\t\t\t\t\t\t\t\t\t\t  : getWorldParameter(1, CameraData, CameraData.Z_FAR);\n\t\t\t\tvar fogColor \t: *\t\t= styleIsSet(FogStyle.COLOR)\n\t\t\t\t\t\t\t\t\t\t  ? getStyleParameter(3, FogStyle.COLOR)\n\t\t\t\t\t\t\t\t\t\t  : vector3(0., 0., 0.);\n\t\t\t\tvar fogStart\t: *\t\t= styleIsSet(FogStyle.START)\n\t\t\t\t\t\t\t\t\t\t  ? getStyleParameter(1, FogStyle.START)\n\t\t\t\t\t\t\t\t\t\t  : 0.;\n\t\t\t\t\n\t\t\t\tfogColor = getFogColor(fogStart, zFar, fogColor); \n\t\t\t\tdiffuse = blend(fogColor, diffuse, Blending.ALPHA);\n\t\t\t}\n\t\t\t\t\n\t\t\treturn diffuse;\n\t\t}\n\t\t\n\t\toverride protected function getDataHash(style\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t\t\tlocal\t: LocalData,\n\t\t\t\t\t\t\t\t\t\t\t\tworld\t: Dictionary) : String\n\t\t{\n\t\t\tvar hash : String\t= \"basic\";\n\t\t\t\n\t\t\thash += style.get(BasicStyle.DIFFUSE_MAP, false) ? \"_diffuse\" : \"_color\";\n\t\t\t\n\t\t\tif (style.get(FogStyle.FOG_ENABLED, false))\n\t\t\t{\n\t\t\t\thash += \"_fog(\";\n\t\t\t\thash += \"start=\" + style.get(FogStyle.START, 0.);\n\t\t\t\thash += \",distance=\" + style.get(FogStyle.DISTANCE, 0.);\n\t\t\t\thash += \",color=\" + style.get(FogStyle.COLOR, 0);\n\t\t\t\thash += \");\"\n\t\t\t}\n\t\t\t\n\t\t\treturn hash;\n\t\t}\n\t}\n}\n","subject":"Add the possibility to set the diffuse color from BasicStyle.DIFFUSE_COLOR before searching for them into vertex attributes","message":"Add the possibility to set the diffuse color from BasicStyle.DIFFUSE_COLOR before searching for them into vertex attributes\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f1fd2fcee0680d0079f19d6a2eeb21016e56b3b2","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/mx\/states\/State.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/mx\/states\/State.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\/\/ shim the mx classes for states\npackage mx.states\n{\n    \/**\n     *  The State class is one of the classes in the\n     *  view states subsystem.  It is used to declare a \n     *  view state in an MXML document.  This is one of the\n     *  few classes in FlexJS that use the same name as\n     *  a Flex SDK class because some of the IDEs and\n     *  compilers are hard-coded to assume this name.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class State\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @param properties This parameter is not used in FlexJS and exists to make legacy compilers happy.\n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n\t\tpublic function State(properties:Object = null)\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  The name of the state.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n\t\tpublic var name:String;\n        \n        \/**\n         *  The array of overrides.  This is normally set by the compiler.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public var overrides:Array;\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\/\/ shim the mx classes for states\npackage mx.states\n{\n    \/**\n     *  The State class is one of the classes in the\n     *  view states subsystem.  It is used to declare a \n     *  view state in an MXML document.  This is one of the\n     *  few classes in FlexJS that use the same name as\n     *  a Flex SDK class because some of the IDEs and\n     *  compilers are hard-coded to assume this name.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class State\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @param properties This parameter is not used in FlexJS and exists to make legacy compilers happy.\n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n\t\tpublic function State(properties:Object = null)\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  The name of the state.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n\t\tpublic var name:String;\n        \n        \/**\n         *  Comma-delimited list of state groups of the state.\n         *  It is not an array so don't use square brackets [].\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public var stateGroups:String;\n        \n        \/**\n         *  The array of overrides.  This is normally set by the compiler.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public var overrides:Array;\n\t}\n}","subject":"handle stateGroups","message":"handle stateGroups\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"ae5b5552177ec44ee7d4e552ded6dbd9f97c4a94","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzMouseKernel.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzMouseKernel.as","old_contents":"\/**\n  * LzMouseKernel.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/\/ Receives mouse events from the runtime\nclass LzMouseKernel  {\n    #passthrough (toplevel:true) {\n    import flash.display.Sprite;\n    import flash.events.Event;\n    import flash.events.MouseEvent;\n    import flash.ui.Mouse;\n    }#\n\n\n    \/\/ sends mouse events to the callback\n    static function __sendEvent(view:*, eventname:String) :void {\n        if (__callback) __scope[__callback](eventname, view);\n        \/\/Debug.write('LzMouseKernel event', eventname);\n    }\n    static var __callback:String = null;\n    static var __scope:* = null;\n    static var __lastMouseDown:LzSprite = null;\n    static var __mouseLeft:Boolean = false;\n    static var __listeneradded:Boolean = false;\n\n    \/**\n     * Shows or hides the hand cursor for all clickable views.\n     *\/\n    static var showhandcursor:Boolean = true;\n\n    static function setCallback (scope:*, funcname:String) :void {\n        __scope = scope;\n        __callback = funcname;\n        if (__listeneradded == false) {\n            \/* TODO [hqm 2008-01] Do we want to do anything with other\n            * events, like click?\n            stage.addEventListener(MouseEvent.CLICK, reportClick);\n            *\/\n\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_MOVE, __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_UP,   __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_DOWN, __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_WHEEL, __mouseWheelHandler);\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, __mouseLeaveHandler);\n            __listeneradded = true;\n        }\n    }    \n\n    \/\/ Handles global mouse events\n    static function __mouseHandler(event:MouseEvent):void {\n        var eventname:String = 'on' + event.type.toLowerCase();\n        if (eventname == 'onmouseup' && __lastMouseDown != null) {\n            \/\/ call mouseup on the sprite that got the last mouse down  \n            __lastMouseDown.__globalmouseup(event);\n            __lastMouseDown = null;\n        } else {\n            if (__mouseLeft) {\n                __mouseLeft = false;\n                if (event.buttonDown) __mouseUpOutsideHandler();\n            }\n            __sendEvent(null, eventname);\n        }\n    }\n\n    \/\/ sends mouseup and calls __globalmouseup when the mouse goes up outside the app - see LPP-7724\n    static function __mouseUpOutsideHandler():void {\n        if (__lastMouseDown != null) {\n            var ev:MouseEvent = new MouseEvent('mouseup');\n            __lastMouseDown.__globalmouseup(ev);\n            __lastMouseDown = null;\n        }\n    }\n\n    \/\/ handles MOUSE_LEAVE event\n    static function __mouseLeaveHandler(event:Event = null):void {\n        __mouseLeft = true;\n        __sendEvent(null, 'onmouseleave');\n    }\n\n    static function __mouseWheelHandler(event:MouseEvent):void {\n        lz.Keys.__mousewheelEvent(event.delta);\n    }\n\n    \/**\n    * Shows or hides the hand cursor for all clickable views.\n    * @param Boolean show: true shows the hand cursor for buttons, false hides it\n    *\/\n    static function showHandCursor (show:Boolean) :void {\n        showhandcursor = show;\n    }\n\n    static var __amLocked:Boolean = false;\n    static var cursorSprite:Sprite = null;\n    static var globalCursorResource:String = null;\n    static var lastCursorResource:String = null;\n\n    \/**\n    * Sets the cursor to a resource\n    * @param String what: The resource to use as the cursor. \n    *\/\n    static function setCursorGlobal (what:String) :void {\n        globalCursorResource = what;\n        setCursorLocal(what);\n    }\n\n    static function setCursorLocal (what:String) :void {\n        if ( __amLocked ) { return; }\n        Mouse.hide();\n        cursorSprite.x = LFCApplication.stage.mouseX;\n        cursorSprite.y = LFCApplication.stage.mouseY;\n        LFCApplication.setChildIndex(cursorSprite, LFCApplication._sprite.numChildren-1);\n        if (lastCursorResource != what) {\n            if (cursorSprite.numChildren > 0) {\n                cursorSprite.removeChildAt(0);\n            }\n            var resourceSprite:Sprite = getCursorResource(what);\n            cursorSprite.addChild( resourceSprite );\n            lastCursorResource = what;\n        }\n        \/\/ respond to mouse move events\n        cursorSprite.startDrag();\n        LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n        cursorSprite.visible = true;\n    }\n\n    static function mouseLeaveHandler(evt:Event):void {\n        cursorSprite.visible = false;\n    }\n\n\n    static function getCursorResource (resource:String):Sprite {\n          var resinfo:Object = LzResourceLibrary[resource];\n          var assetclass:Class;\n          var frames:Array = resinfo.frames;\n          var asset:Sprite;\n          \/\/ single frame resources get an entry in LzResourceLibrary which has\n          \/\/ 'assetclass' pointing to the resource Class object.\n          if (resinfo.assetclass is Class) {\n              assetclass = resinfo.assetclass;\n          } else {\n              \/\/ Multiframe resources have an array of Class objects in frames[]\n              assetclass = frames[0];\n          }\n\n          if (! assetclass) return null;\n          asset = new assetclass();\n          asset.scaleX = 1.0;\n          asset.scaleY = 1.0;\n          \/\/Debug.write('cursor asset', asset);\n          return asset;\n    }\n\n    \/**\n    * This function restores the default cursor if there is no locked cursor on\n    * the screen.\n    * \n    * @access private\n    *\/\n    static function restoreCursor () :void {\n        if ( __amLocked ) { return; }\n        cursorSprite.stopDrag();\n        cursorSprite.visible = false;\n        globalCursorResource = null;\n        Mouse.show();\n    }\n\n    \/** Called by LzSprite to restore cursor to global value.\n     *\/\n    static function restoreCursorLocal () :void {\n        if ( __amLocked ) { return; }\n        if (globalCursorResource == null) {\n            \/\/ Restore to system default pointer\n            restoreCursor();\n        } else {\n            \/\/ Restore to the last value set by setCursorGlobal\n            setCursorLocal(globalCursorResource);\n        }\n    }\n\n    \/**\n    * Prevents the cursor from being changed until unlock is called.\n    * \n    *\/\n    static function lock () :void {\n        __amLocked = true;\n    }\n\n    \/**\n    * Restores the default cursor.\n    * \n    *\/\n    static function unlock () :void {\n        __amLocked = false;\n        restoreCursor(); \n    }\n\n    static function initCursor () :void {\n        cursorSprite = new Sprite();\n        cursorSprite.mouseChildren = false;\n        cursorSprite.mouseEnabled = false;\n        \/\/ Add the cursor DisplayObject to the root sprite\n        LFCApplication.addChild(cursorSprite);\n        cursorSprite.x = -10000;\n        cursorSprite.y = -10000;\n    }\n}\n","new_contents":"\/**\n  * LzMouseKernel.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/\/ Receives mouse events from the runtime\nclass LzMouseKernel  {\n    #passthrough (toplevel:true) {\n    import flash.display.Sprite;\n    import flash.events.Event;\n    import flash.events.MouseEvent;\n    import flash.ui.Mouse;\n    import flash.ui.MouseCursor;\n    }#\n\n\n    \/\/ sends mouse events to the callback\n    static function __sendEvent(view:*, eventname:String) :void {\n        if (__callback) __scope[__callback](eventname, view);\n        \/\/Debug.write('LzMouseKernel event', eventname);\n    }\n    static var __callback:String = null;\n    static var __scope:* = null;\n    static var __lastMouseDown:LzSprite = null;\n    static var __mouseLeft:Boolean = false;\n    static var __listeneradded:Boolean = false;\n\n    \/**\n     * Shows or hides the hand cursor for all clickable views.\n     *\/\n    static var showhandcursor:Boolean = true;\n\n    static function setCallback (scope:*, funcname:String) :void {\n        __scope = scope;\n        __callback = funcname;\n        if (__listeneradded == false) {\n            \/* TODO [hqm 2008-01] Do we want to do anything with other\n            * events, like click?\n            stage.addEventListener(MouseEvent.CLICK, reportClick);\n            *\/\n\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_MOVE, __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_UP,   __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_DOWN, __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_WHEEL, __mouseWheelHandler);\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, __mouseLeaveHandler);\n            __listeneradded = true;\n        }\n    }\n\n    \/\/ Handles global mouse events\n    static function __mouseHandler(event:MouseEvent):void {\n        var eventname:String = 'on' + event.type.toLowerCase();\n        if (eventname == 'onmouseup' && __lastMouseDown != null) {\n            \/\/ call mouseup on the sprite that got the last mouse down\n            __lastMouseDown.__globalmouseup(event);\n            __lastMouseDown = null;\n        } else {\n            if (__mouseLeft) {\n                __mouseLeft = false;\n                if (event.buttonDown) __mouseUpOutsideHandler();\n            }\n            __sendEvent(null, eventname);\n        }\n    }\n\n    \/\/ sends mouseup and calls __globalmouseup when the mouse goes up outside the app - see LPP-7724\n    static function __mouseUpOutsideHandler():void {\n        if (__lastMouseDown != null) {\n            var ev:MouseEvent = new MouseEvent('mouseup');\n            __lastMouseDown.__globalmouseup(ev);\n            __lastMouseDown = null;\n        }\n    }\n\n    \/\/ handles MOUSE_LEAVE event\n    static function __mouseLeaveHandler(event:Event = null):void {\n        __mouseLeft = true;\n        __sendEvent(null, 'onmouseleave');\n    }\n\n    static function __mouseWheelHandler(event:MouseEvent):void {\n        lz.Keys.__mousewheelEvent(event.delta);\n    }\n\n    \/**\n    * Shows or hides the hand cursor for all clickable views.\n    * @param Boolean show: true shows the hand cursor for buttons, false hides it\n    *\/\n    static function showHandCursor (show:Boolean) :void {\n        showhandcursor = show;\n    }\n\n    static var __amLocked:Boolean = false;\n    static var useBuiltinCursor:Boolean = false;\n    static var cursorSprite:Sprite = null;\n    static var globalCursorResource:String = null;\n    static var lastCursorResource:String = null;\n\n    #passthrough {\n        private static var __builtinCursors:Object = null;\n        static function get builtinCursors () :Object {\n            if (__builtinCursors == null) {\n                var cursors:Object = {};\n                cursors[MouseCursor.ARROW] = true;\n                cursors[MouseCursor.AUTO] = true;\n                cursors[MouseCursor.BUTTON] = true;\n                cursors[MouseCursor.HAND] = true;\n                cursors[MouseCursor.IBEAM] = true;\n                __builtinCursors = cursors;\n            }\n            return __builtinCursors;\n        }\n    }#\n\n    \/**\n    * Sets the cursor to a resource\n    * @param String what: The resource to use as the cursor.\n    *\/\n    static function setCursorGlobal (what:String) :void {\n        globalCursorResource = what;\n        setCursorLocal(what);\n    }\n\n    static function setCursorLocal (what:String) :void {\n        if ( __amLocked ) { return; }\n        if (what == null) {\n            \/\/ null is invalid, maybe call restoreCursor()?\n            return;\n        } else if (lastCursorResource != what) {\n            var resourceSprite:Sprite = getCursorResource(what);\n            if (resourceSprite != null) {\n                if (cursorSprite.numChildren > 0) {\n                    cursorSprite.removeChildAt(0);\n                }\n                cursorSprite.addChild( resourceSprite );\n                useBuiltinCursor = false;\n            } else if (builtinCursors[what] != null) {\n                useBuiltinCursor = true;\n            } else {\n                \/\/ invalid cursor?\n                return;\n            }\n            lastCursorResource = what;\n        }\n        if (useBuiltinCursor) {\n            Mouse.cursor = what;\n            cursorSprite.stopDrag();\n            cursorSprite.visible = false;\n            LFCApplication.stage.removeEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n            Mouse.show();\n        } else {\n            Mouse.hide();\n            cursorSprite.x = LFCApplication.stage.mouseX;\n            cursorSprite.y = LFCApplication.stage.mouseY;\n            LFCApplication.setChildIndex(cursorSprite, LFCApplication._sprite.numChildren-1);\n            \/\/ respond to mouse move events\n            cursorSprite.startDrag();\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n            cursorSprite.visible = true;\n        }\n    }\n\n    static function mouseLeaveHandler(evt:Event):void {\n        cursorSprite.visible = false;\n    }\n\n    static function getCursorResource (resource:String):Sprite {\n          if (! (LzAsset.isMovieClipAsset(resource) || LzAsset.isMovieClipLoaderAsset(resource))) {\n              \/\/ only swf cursors are supported\n              return null;\n          }\n\n          var resinfo:Object = LzResourceLibrary[resource];\n          var assetclass:Class;\n          \/\/ single frame resources get an entry in LzResourceLibrary which has\n          \/\/ 'assetclass' pointing to the resource Class object.\n          if (resinfo.assetclass is Class) {\n              assetclass = resinfo.assetclass;\n          } else {\n              \/\/ Multiframe resources have an array of Class objects in frames[]\n              var frames:Array = resinfo.frames;\n              assetclass = frames[0];\n          }\n\n          var asset:Sprite = new assetclass();\n          asset.scaleX = 1.0;\n          asset.scaleY = 1.0;\n          \/\/Debug.write('cursor asset', asset);\n          return asset;\n    }\n\n    \/**\n    * This function restores the default cursor if there is no locked cursor on\n    * the screen.\n    *\n    * @access private\n    *\/\n    static function restoreCursor () :void {\n        if ( __amLocked ) { return; }\n        cursorSprite.stopDrag();\n        cursorSprite.visible = false;\n        LFCApplication.stage.removeEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n        globalCursorResource = null;\n        Mouse.cursor = MouseCursor.AUTO;\n        Mouse.show();\n    }\n\n    \/** Called by LzSprite to restore cursor to global value.\n     *\/\n    static function restoreCursorLocal () :void {\n        if ( __amLocked ) { return; }\n        if (globalCursorResource == null) {\n            \/\/ Restore to system default pointer\n            restoreCursor();\n        } else {\n            \/\/ Restore to the last value set by setCursorGlobal\n            setCursorLocal(globalCursorResource);\n        }\n    }\n\n    \/**\n    * Prevents the cursor from being changed until unlock is called.\n    *\n    *\/\n    static function lock () :void {\n        __amLocked = true;\n    }\n\n    \/**\n    * Restores the default cursor.\n    *\n    *\/\n    static function unlock () :void {\n        __amLocked = false;\n        restoreCursor();\n    }\n\n    static function initCursor () :void {\n        cursorSprite = new Sprite();\n        cursorSprite.mouseChildren = false;\n        cursorSprite.mouseEnabled = false;\n        \/\/ Add the cursor DisplayObject to the root sprite\n        LFCApplication.addChild(cursorSprite);\n        cursorSprite.x = -10000;\n        cursorSprite.y = -10000;\n    }\n}\n","subject":"Change 20090314-bargull-GHI by bargull@dell--p4--2-53 on 2009-03-14 19:31:57 in \/home\/Admin\/src\/svn\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20090314-bargull-GHI by bargull@dell--p4--2-53 on 2009-03-14 19:31:57\n    in \/home\/Admin\/src\/svn\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: add support for 'native' swf9 cursors\n\nNew Features: LPP-7912 (SWF9: support for default cursors)\n\nBugs Fixed:\n\nTechnical Reviewer: hminsky\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\nWith this change the 'native' swf9 cursors (eg. hand- and ibeam-cursor) can be used for lz.Cursor.setCursorGlobal() and lz.view#cursor.\n    \n\nTests:\ntestcase at bugreport\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@13289 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"4038353ab7b0d052db9f34c89d12cd46d8cfbefb","old_file":"runtime\/src\/main\/as\/flump\/display\/LibraryLoader.as","new_file":"runtime\/src\/main\/as\/flump\/display\/LibraryLoader.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.display {\n\nimport flash.utils.ByteArray;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\n\n\/**\n * Loads zip files created by the flump exporter and parses them into Library instances.\n *\/\npublic class LibraryLoader\n{\n    \/**\n     * Loads a Library from the zip in the given bytes.\n     *\n     * @param bytes The bytes containing the zip\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     * @param generateMipMaps If true (defaults to false), flump will instruct Starling to generate\n     * mip maps for all loaded textures. Scaling will look better if mipmaps are enabled, but there\n     * is a loading time and memory usage penalty.\n     *\n     * @return a Future to use to track the success or failure of loading the resources out of the\n     * bytes. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadBytes (bytes :ByteArray, executor :Executor=null,\n        scaleFactor :Number=-1, generateMipMaps :Boolean=false) :Future {\n        return (executor || new Executor(1)).submit(\n            new Loader(bytes, scaleFactor, generateMipMaps).load);\n    }\n\n    \/**\n     * Loads a Library from the zip at the given url.\n     *\n     * @param bytes The url where the zip can be found\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     * @param generateMipMaps If true (defaults to false), flump will instruct Starling to generate\n     * mip maps for all loaded textures. Scaling will look better if mipmaps are enabled, but there\n     * is a loading time and memory usage penalty.\n     *\n     * @return a Future to use to track the success or failure of loading the resources from the\n     * url. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadURL (url :String, executor :Executor=null,\n        scaleFactor :Number=-1, generateMipMaps :Boolean=false) :Future {\n        return (executor || new Executor(1)).submit(\n            new Loader(url, scaleFactor, generateMipMaps).load);\n    }\n\n    \/** @private *\/\n    public static const LIBRARY_LOCATION :String = \"library.json\";\n    \/** @private *\/\n    public static const MD5_LOCATION :String = \"md5\";\n    \/** @private *\/\n    public static const VERSION_LOCATION :String = \"version\";\n\n    \/**\n     * @private\n     * The version produced and parsable by this version of the code. The version in a resources\n     * zip must equal the version compiled into the parsing code for parsing to succeed.\n     *\/\n    public static const VERSION :String = \"2\";\n}\n\n}\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipErrorEvent;\nimport deng.fzip.FZipEvent;\nimport deng.fzip.FZipFile;\n\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\nimport flash.net.URLRequest;\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport flump.display.Library;\nimport flump.display.LibraryLoader;\nimport flump.display.Movie;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.executor.FutureTask;\nimport flump.executor.load.ImageLoader;\nimport flump.executor.load.LoadedImage;\nimport flump.mold.AtlasMold;\nimport flump.mold.AtlasTextureMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\nimport flump.mold.TextureGroupMold;\n\nimport starling.core.Starling;\nimport starling.display.DisplayObject;\nimport starling.display.Image;\nimport starling.textures.Texture;\n\ninterface SymbolCreator\n{\n    function create (library :Library) :DisplayObject;\n}\n\nclass LibraryImpl\n    implements Library\n{\n    public function LibraryImpl (baseTextures :Vector.<Texture>, creators :Dictionary) {\n        _baseTextures = baseTextures;\n        _creators = creators;\n    }\n\n    public function createMovie (symbol :String) :Movie {\n        return Movie(createDisplayObject(symbol));\n    }\n\n    public function createImage (symbol :String) :Image {\n        const disp :DisplayObject = createDisplayObject(symbol);\n        if (disp is Movie) throw new Error(symbol + \" is not an Image\");\n        return Image(disp);\n    }\n\n    public function getImageTexture (symbol :String) :Texture {\n        checkNotDisposed();\n        var creator :SymbolCreator = requireSymbolCreator(symbol);\n        if (!(creator is ImageCreator)) throw new Error(symbol + \" is not an Image\");\n        return ImageCreator(creator).texture;\n    }\n\n    public function get movieSymbols () :Vector.<String> {\n        checkNotDisposed();\n        const names :Vector.<String> = new <String>[];\n        for (var creatorName :String in _creators) {\n            if (_creators[creatorName] is MovieCreator) names.push(creatorName);\n        }\n        return names;\n    }\n\n    public function get imageSymbols () :Vector.<String> {\n        checkNotDisposed();\n        const names :Vector.<String> = new <String>[];\n        for (var creatorName :String in _creators) {\n            if (_creators[creatorName] is ImageCreator) names.push(creatorName);\n        }\n        return names;\n    }\n\n    public function createDisplayObject (name :String) :DisplayObject {\n        checkNotDisposed();\n        return requireSymbolCreator(name).create(this);\n    }\n\n    public function dispose () :void {\n        checkNotDisposed();\n        for each (var tex :Texture in _baseTextures) {\n            tex.dispose();\n        }\n        _baseTextures = null;\n        _creators = null;\n    }\n\n    protected function requireSymbolCreator (name :String) :SymbolCreator {\n        var creator :SymbolCreator = _creators[name];\n        if (creator == null) throw new Error(\"No such id '\" + name + \"'\");\n        return creator;\n    }\n\n    protected function checkNotDisposed () :void {\n        if (_baseTextures == null) {\n            throw new Error(\"This Library has been disposed\");\n        }\n    }\n\n    protected var _creators :Dictionary;\n    protected var _baseTextures :Vector.<Texture>;\n}\n\nclass Loader\n{\n    public function Loader (toLoad :Object, scaleFactor :Number, generateMipMaps :Boolean) {\n        _scaleFactor = (scaleFactor > 0 ? scaleFactor : Starling.contentScaleFactor);\n        _generateMipMaps = generateMipMaps;\n        _toLoad = toLoad;\n    }\n\n    public function load (future :FutureTask) :void {\n        _future = future;\n\n        _zip.addEventListener(Event.COMPLETE, _future.monitoredCallback(onZipLoadingComplete));\n        _zip.addEventListener(IOErrorEvent.IO_ERROR, _future.fail);\n        _zip.addEventListener(FZipErrorEvent.PARSE_ERROR, _future.fail);\n        _zip.addEventListener(FZipEvent.FILE_LOADED, _future.monitoredCallback(onFileLoaded));\n\n        if (_toLoad is String) _zip.load(new URLRequest(String(_toLoad)));\n        else _zip.loadBytes(ByteArray(_toLoad));\n    }\n\n    protected function onFileLoaded (e :FZipEvent) :void {\n        const loaded :FZipFile = _zip.removeFileAt(_zip.getFileCount() - 1);\n        const name :String = loaded.filename;\n        if (name == LibraryLoader.LIBRARY_LOCATION) {\n            const jsonString :String = loaded.content.readUTFBytes(loaded.content.length);\n            _lib = LibraryMold.fromJSON(JSON.parse(jsonString));\n        } else if (name.indexOf(PNG, name.length - PNG.length) != -1) {\n            _atlasBytes[name] = loaded.content;\n        } else if (name.indexOf(ATF, name.length - ATF.length) != -1) {\n            _atlasBytes[name] = loaded.content;\n        } else if (name == LibraryLoader.VERSION_LOCATION) {\n            const zipVersion :String = loaded.content.readUTFBytes(loaded.content.length)\n            if (zipVersion != LibraryLoader.VERSION) {\n                throw new Error(\"Zip is version \" + zipVersion + \" but the code needs \" + LibraryLoader.VERSION);\n            }\n            _versionChecked = true;\n        } else if (name == LibraryLoader.MD5_LOCATION ) { \/\/ Nothing to verify\n        } else {} \/\/ ignore unknown files\n    }\n\n    protected function onZipLoadingComplete (..._) :void {\n        _zip = null;\n        if (_lib == null) throw new Error(LibraryLoader.LIBRARY_LOCATION + \" missing from zip\");\n        if (!_versionChecked) throw new Error(LibraryLoader.VERSION_LOCATION + \" missing from zip\");\n        const loader :ImageLoader = _lib.textureFormat == \"atf\" ? null : new ImageLoader();\n        _pngLoaders.terminated.add(_future.monitoredCallback(onPngLoadingComplete));\n\n        \/\/ Determine the scale factor we want to use\n        var textureGroup :TextureGroupMold = _lib.bestTextureGroupForScaleFactor(_scaleFactor);\n        if (textureGroup != null) {\n            for each (var atlas :AtlasMold in textureGroup.atlases) {\n                loadAtlas(loader, atlas);\n            }\n        }\n        _pngLoaders.shutdown();\n    }\n\n    protected function loadAtlas (loader :ImageLoader, atlas :AtlasMold) :void {\n        const bytes :* = _atlasBytes[atlas.file];\n        if (bytes === undefined) {\n            throw new Error(\"Expected an atlas '\" + atlas.file + \"', but it wasn't in the zip\");\n        }\n\n        var scale :Number = atlas.scaleFactor;\n        if (_lib.textureFormat == \"atf\") {\n            baseTextureLoaded(Texture.fromAtfData(bytes, scale), atlas);\n        } else {\n            const atlasFuture :Future = loader.loadFromBytes(bytes, _pngLoaders);\n            atlasFuture.failed.add(onPngLoadingFailed);\n            atlasFuture.succeeded.add(function (img :LoadedImage) :void {\n                baseTextureLoaded(Texture.fromBitmapData(\n                    img.bitmapData,\n                    _generateMipMaps,\n                    false,  \/\/ optimizeForRenderToTexture\n                    scale), atlas);\n                if (!Starling.handleLostContext) {\n                    img.bitmapData.dispose();\n                }\n            });\n\n        }\n    }\n\n    protected function baseTextureLoaded (baseTexture :Texture, atlas :AtlasMold) :void {\n        _baseTextures.push(baseTexture);\n\n        var scale :Number = atlas.scaleFactor;\n        for each (var atlasTexture :AtlasTextureMold in atlas.textures) {\n            var bounds :Rectangle = atlasTexture.bounds;\n            var offset :Point = atlasTexture.origin;\n\n            \/\/ Starling expects subtexture bounds to be unscaled\n            if (scale != 1) {\n                bounds = bounds.clone();\n                bounds.x \/= scale;\n                bounds.y \/= scale;\n                bounds.width \/= scale;\n                bounds.height \/= scale;\n\n                offset = offset.clone();\n                offset.x \/= scale;\n                offset.y \/= scale;\n            }\n\n            _creators[atlasTexture.symbol] = new ImageCreator(\n                Texture.fromTexture(baseTexture, bounds),\n                offset,\n                atlasTexture.symbol);\n        }\n    }\n\n    protected function onPngLoadingComplete (..._) :void {\n        for each (var movie :MovieMold in _lib.movies) {\n            movie.fillLabels();\n            _creators[movie.id] = new MovieCreator(movie, _lib.frameRate);\n        }\n        _future.succeed(new LibraryImpl(_baseTextures, _creators));\n    }\n\n    protected function onPngLoadingFailed (e :*) :void {\n        if (_future.isComplete) return;\n        _future.fail(e);\n        _pngLoaders.shutdownNow();\n    }\n\n    protected var _toLoad :Object;\n    protected var _scaleFactor :Number;\n    protected var _generateMipMaps :Boolean;\n    protected var _future :FutureTask;\n    protected var _versionChecked :Boolean;\n\n    protected var _zip :FZip = new FZip();\n    protected var _lib :LibraryMold;\n\n    protected const _baseTextures :Vector.<Texture> = new <Texture>[];\n    protected const _creators :Dictionary = new Dictionary();\/\/<name, ImageCreator\/MovieCreator>\n    protected const _atlasBytes :Dictionary = new Dictionary();\/\/<String name, ByteArray>\n    protected const _pngLoaders :Executor = new Executor(1);\n\n    protected static const PNG :String = \".png\";\n    protected static const ATF :String = \".atf\"\n}\n\nclass ImageCreator\n    implements SymbolCreator\n{\n    public var texture :Texture;\n    public var origin :Point;\n    public var symbol :String;\n\n    public function ImageCreator (texture :Texture, origin :Point, symbol :String) {\n        this.texture = texture;\n        this.origin = origin;\n        this.symbol = symbol;\n    }\n\n    public function create (library :Library) :DisplayObject {\n        const image :Image = new Image(texture);\n        image.pivotX = origin.x;\n        image.pivotY = origin.y;\n        image.name = symbol;\n        return image;\n    }\n}\n\nclass MovieCreator\n    implements SymbolCreator\n{\n    public var mold :MovieMold;\n    public var frameRate :Number;\n\n    public function MovieCreator (mold :MovieMold, frameRate :Number) {\n        this.mold = mold;\n        this.frameRate = frameRate;\n    }\n\n    public function create (library :Library) :DisplayObject {\n        return new Movie(mold, frameRate, library);\n    }\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.display {\n\nimport flash.utils.ByteArray;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\n\n\/**\n * Loads zip files created by the flump exporter and parses them into Library instances.\n *\/\npublic class LibraryLoader\n{\n    \/**\n     * Loads a Library from the zip in the given bytes.\n     *\n     * @deprecated Use a new LibraryLoader with the builder pattern instead.\n     *\n     * @param bytes The bytes containing the zip\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources out of the\n     * bytes. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadBytes (bytes :ByteArray, executor :Executor=null,\n        scaleFactor :Number=-1) :Future {\n        return new LibraryLoader().setExecutor(executor).setScaleFactor(scaleFactor)\n            .loadBytes(bytes);\n    }\n\n    \/**\n     * Loads a Library from the zip at the given url.\n     *\n     * @deprecated Use a new LibraryLoader with the builder pattern instead.\n     *\n     * @param url The url where the zip can be found\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources from the\n     * url. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadURL (url :String, executor :Executor=null,\n        scaleFactor :Number=-1) :Future {\n        return new LibraryLoader().setExecutor(executor).setScaleFactor(scaleFactor)\n            .loadURL(url);\n    }\n\n    \/**\n     * Sets the executor instance to use with this loader.\n     *\n     * @param executor The executor on which the loading should run. If left null (the default),\n     * it'll run on a new single-use executor.\n     *\/\n    public function setExecutor (executor :Executor) :LibraryLoader {\n        _executor = executor;\n        return this;\n    }\n\n    \/**\n     * Sets the scale factor value to use with this loader.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\/\n    public function setScaleFactor (scaleFactor :Number) :LibraryLoader {\n        _scaleFactor = scaleFactor;\n        return this;\n    }\n\n    \/**\n     * Sets the mip map generation for this loader.\n     *\n     * @param generateMipMaps If true (defaults to false), flump will instruct Starling to generate\n     * mip maps for all loaded textures. Scaling will look better if mipmaps are enabled, but there\n     * is a loading time and memory usage penalty.\n     *\/\n    public function setGenerateMipMaps (generateMipMaps :Boolean) :LibraryLoader {\n        _generateMipMaps = generateMipMaps;\n        return this;\n    }\n\n    \/**\n     * Loads a Library from the zip in the given bytes, using the settings configured in this\n     * loader.\n     *\n     * @param bytes The bytes containing the zip\n     *\/\n    public function loadBytes (bytes :ByteArray) :Future {\n        return (_executor || new Executor(1)).submit(\n            new Loader(bytes, _scaleFactor, _generateMipMaps).load);\n    }\n\n    \/**\n     * Loads a Library from the zip at the given url, using the settings configured in this\n     * loader.\n     *\n     * @param url The url where the zip can be found\n     *\/\n    public function loadURL (url :String) :Future {\n        return (_executor || new Executor(1)).submit(\n            new Loader(url, _scaleFactor, _generateMipMaps).load);\n    }\n\n    \/** @private *\/\n    public static const LIBRARY_LOCATION :String = \"library.json\";\n    \/** @private *\/\n    public static const MD5_LOCATION :String = \"md5\";\n    \/** @private *\/\n    public static const VERSION_LOCATION :String = \"version\";\n\n    \/**\n     * @private\n     * The version produced and parsable by this version of the code. The version in a resources\n     * zip must equal the version compiled into the parsing code for parsing to succeed.\n     *\/\n    public static const VERSION :String = \"2\";\n\n    protected var _executor :Executor;\n    protected var _scaleFactor :Number = -1;\n    protected var _generateMipMaps :Boolean = false;\n}\n\n}\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipErrorEvent;\nimport deng.fzip.FZipEvent;\nimport deng.fzip.FZipFile;\n\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\nimport flash.net.URLRequest;\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport flump.display.Library;\nimport flump.display.LibraryLoader;\nimport flump.display.Movie;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.executor.FutureTask;\nimport flump.executor.load.ImageLoader;\nimport flump.executor.load.LoadedImage;\nimport flump.mold.AtlasMold;\nimport flump.mold.AtlasTextureMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\nimport flump.mold.TextureGroupMold;\n\nimport starling.core.Starling;\nimport starling.display.DisplayObject;\nimport starling.display.Image;\nimport starling.textures.Texture;\n\ninterface SymbolCreator\n{\n    function create (library :Library) :DisplayObject;\n}\n\nclass LibraryImpl\n    implements Library\n{\n    public function LibraryImpl (baseTextures :Vector.<Texture>, creators :Dictionary) {\n        _baseTextures = baseTextures;\n        _creators = creators;\n    }\n\n    public function createMovie (symbol :String) :Movie {\n        return Movie(createDisplayObject(symbol));\n    }\n\n    public function createImage (symbol :String) :Image {\n        const disp :DisplayObject = createDisplayObject(symbol);\n        if (disp is Movie) throw new Error(symbol + \" is not an Image\");\n        return Image(disp);\n    }\n\n    public function getImageTexture (symbol :String) :Texture {\n        checkNotDisposed();\n        var creator :SymbolCreator = requireSymbolCreator(symbol);\n        if (!(creator is ImageCreator)) throw new Error(symbol + \" is not an Image\");\n        return ImageCreator(creator).texture;\n    }\n\n    public function get movieSymbols () :Vector.<String> {\n        checkNotDisposed();\n        const names :Vector.<String> = new <String>[];\n        for (var creatorName :String in _creators) {\n            if (_creators[creatorName] is MovieCreator) names.push(creatorName);\n        }\n        return names;\n    }\n\n    public function get imageSymbols () :Vector.<String> {\n        checkNotDisposed();\n        const names :Vector.<String> = new <String>[];\n        for (var creatorName :String in _creators) {\n            if (_creators[creatorName] is ImageCreator) names.push(creatorName);\n        }\n        return names;\n    }\n\n    public function createDisplayObject (name :String) :DisplayObject {\n        checkNotDisposed();\n        return requireSymbolCreator(name).create(this);\n    }\n\n    public function dispose () :void {\n        checkNotDisposed();\n        for each (var tex :Texture in _baseTextures) {\n            tex.dispose();\n        }\n        _baseTextures = null;\n        _creators = null;\n    }\n\n    protected function requireSymbolCreator (name :String) :SymbolCreator {\n        var creator :SymbolCreator = _creators[name];\n        if (creator == null) throw new Error(\"No such id '\" + name + \"'\");\n        return creator;\n    }\n\n    protected function checkNotDisposed () :void {\n        if (_baseTextures == null) {\n            throw new Error(\"This Library has been disposed\");\n        }\n    }\n\n    protected var _creators :Dictionary;\n    protected var _baseTextures :Vector.<Texture>;\n}\n\nclass Loader\n{\n    public function Loader (toLoad :Object, scaleFactor :Number, generateMipMaps :Boolean) {\n        _scaleFactor = (scaleFactor > 0 ? scaleFactor : Starling.contentScaleFactor);\n        _generateMipMaps = generateMipMaps;\n        _toLoad = toLoad;\n    }\n\n    public function load (future :FutureTask) :void {\n        _future = future;\n\n        _zip.addEventListener(Event.COMPLETE, _future.monitoredCallback(onZipLoadingComplete));\n        _zip.addEventListener(IOErrorEvent.IO_ERROR, _future.fail);\n        _zip.addEventListener(FZipErrorEvent.PARSE_ERROR, _future.fail);\n        _zip.addEventListener(FZipEvent.FILE_LOADED, _future.monitoredCallback(onFileLoaded));\n\n        if (_toLoad is String) _zip.load(new URLRequest(String(_toLoad)));\n        else _zip.loadBytes(ByteArray(_toLoad));\n    }\n\n    protected function onFileLoaded (e :FZipEvent) :void {\n        const loaded :FZipFile = _zip.removeFileAt(_zip.getFileCount() - 1);\n        const name :String = loaded.filename;\n        if (name == LibraryLoader.LIBRARY_LOCATION) {\n            const jsonString :String = loaded.content.readUTFBytes(loaded.content.length);\n            _lib = LibraryMold.fromJSON(JSON.parse(jsonString));\n        } else if (name.indexOf(PNG, name.length - PNG.length) != -1) {\n            _atlasBytes[name] = loaded.content;\n        } else if (name.indexOf(ATF, name.length - ATF.length) != -1) {\n            _atlasBytes[name] = loaded.content;\n        } else if (name == LibraryLoader.VERSION_LOCATION) {\n            const zipVersion :String = loaded.content.readUTFBytes(loaded.content.length)\n            if (zipVersion != LibraryLoader.VERSION) {\n                throw new Error(\"Zip is version \" + zipVersion + \" but the code needs \" + LibraryLoader.VERSION);\n            }\n            _versionChecked = true;\n        } else if (name == LibraryLoader.MD5_LOCATION ) { \/\/ Nothing to verify\n        } else {} \/\/ ignore unknown files\n    }\n\n    protected function onZipLoadingComplete (..._) :void {\n        _zip = null;\n        if (_lib == null) throw new Error(LibraryLoader.LIBRARY_LOCATION + \" missing from zip\");\n        if (!_versionChecked) throw new Error(LibraryLoader.VERSION_LOCATION + \" missing from zip\");\n        const loader :ImageLoader = _lib.textureFormat == \"atf\" ? null : new ImageLoader();\n        _pngLoaders.terminated.add(_future.monitoredCallback(onPngLoadingComplete));\n\n        \/\/ Determine the scale factor we want to use\n        var textureGroup :TextureGroupMold = _lib.bestTextureGroupForScaleFactor(_scaleFactor);\n        if (textureGroup != null) {\n            for each (var atlas :AtlasMold in textureGroup.atlases) {\n                loadAtlas(loader, atlas);\n            }\n        }\n        _pngLoaders.shutdown();\n    }\n\n    protected function loadAtlas (loader :ImageLoader, atlas :AtlasMold) :void {\n        const bytes :* = _atlasBytes[atlas.file];\n        if (bytes === undefined) {\n            throw new Error(\"Expected an atlas '\" + atlas.file + \"', but it wasn't in the zip\");\n        }\n\n        var scale :Number = atlas.scaleFactor;\n        if (_lib.textureFormat == \"atf\") {\n            baseTextureLoaded(Texture.fromAtfData(bytes, scale), atlas);\n        } else {\n            const atlasFuture :Future = loader.loadFromBytes(bytes, _pngLoaders);\n            atlasFuture.failed.add(onPngLoadingFailed);\n            atlasFuture.succeeded.add(function (img :LoadedImage) :void {\n                baseTextureLoaded(Texture.fromBitmapData(\n                    img.bitmapData,\n                    _generateMipMaps,\n                    false,  \/\/ optimizeForRenderToTexture\n                    scale), atlas);\n                if (!Starling.handleLostContext) {\n                    img.bitmapData.dispose();\n                }\n            });\n\n        }\n    }\n\n    protected function baseTextureLoaded (baseTexture :Texture, atlas :AtlasMold) :void {\n        _baseTextures.push(baseTexture);\n\n        var scale :Number = atlas.scaleFactor;\n        for each (var atlasTexture :AtlasTextureMold in atlas.textures) {\n            var bounds :Rectangle = atlasTexture.bounds;\n            var offset :Point = atlasTexture.origin;\n\n            \/\/ Starling expects subtexture bounds to be unscaled\n            if (scale != 1) {\n                bounds = bounds.clone();\n                bounds.x \/= scale;\n                bounds.y \/= scale;\n                bounds.width \/= scale;\n                bounds.height \/= scale;\n\n                offset = offset.clone();\n                offset.x \/= scale;\n                offset.y \/= scale;\n            }\n\n            _creators[atlasTexture.symbol] = new ImageCreator(\n                Texture.fromTexture(baseTexture, bounds),\n                offset,\n                atlasTexture.symbol);\n        }\n    }\n\n    protected function onPngLoadingComplete (..._) :void {\n        for each (var movie :MovieMold in _lib.movies) {\n            movie.fillLabels();\n            _creators[movie.id] = new MovieCreator(movie, _lib.frameRate);\n        }\n        _future.succeed(new LibraryImpl(_baseTextures, _creators));\n    }\n\n    protected function onPngLoadingFailed (e :*) :void {\n        if (_future.isComplete) return;\n        _future.fail(e);\n        _pngLoaders.shutdownNow();\n    }\n\n    protected var _toLoad :Object;\n    protected var _scaleFactor :Number;\n    protected var _generateMipMaps :Boolean;\n    protected var _future :FutureTask;\n    protected var _versionChecked :Boolean;\n\n    protected var _zip :FZip = new FZip();\n    protected var _lib :LibraryMold;\n\n    protected const _baseTextures :Vector.<Texture> = new <Texture>[];\n    protected const _creators :Dictionary = new Dictionary();\/\/<name, ImageCreator\/MovieCreator>\n    protected const _atlasBytes :Dictionary = new Dictionary();\/\/<String name, ByteArray>\n    protected const _pngLoaders :Executor = new Executor(1);\n\n    protected static const PNG :String = \".png\";\n    protected static const ATF :String = \".atf\"\n}\n\nclass ImageCreator\n    implements SymbolCreator\n{\n    public var texture :Texture;\n    public var origin :Point;\n    public var symbol :String;\n\n    public function ImageCreator (texture :Texture, origin :Point, symbol :String) {\n        this.texture = texture;\n        this.origin = origin;\n        this.symbol = symbol;\n    }\n\n    public function create (library :Library) :DisplayObject {\n        const image :Image = new Image(texture);\n        image.pivotX = origin.x;\n        image.pivotY = origin.y;\n        image.name = symbol;\n        return image;\n    }\n}\n\nclass MovieCreator\n    implements SymbolCreator\n{\n    public var mold :MovieMold;\n    public var frameRate :Number;\n\n    public function MovieCreator (mold :MovieMold, frameRate :Number) {\n        this.mold = mold;\n        this.frameRate = frameRate;\n    }\n\n    public function create (library :Library) :DisplayObject {\n        return new Movie(mold, frameRate, library);\n    }\n}\n","subject":"Move LibraryLoader to a builder pattern.","message":"Move LibraryLoader to a builder pattern.\n\nI made the old static methods deprecated and removed the new generateMipMaps parameter from them.\nPresumably if anybody other than me is already using it, they're paying enough attention to adapt\nto this change too.\n","lang":"ActionScript","license":"mit","repos":"funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump"}
{"commit":"51a40c5f4fccb78917fd00a30d3b6d7295d15fae","old_file":"src\/as\/com\/threerings\/crowd\/client\/PlaceViewUtil.as","new_file":"src\/as\/com\/threerings\/crowd\/client\/PlaceViewUtil.as","old_contents":"\/\/\n\/\/ $Id: PlaceViewUtil.java 3098 2004-08-27 02:12:55Z mdb $\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.crowd.client {\n\nimport flash.display.DisplayObjectContainer;\n\nimport com.threerings.crowd.data.PlaceObject;\n\n\/**\n * Provides a mechanism for dispatching notifications to all user\n * interface elements in a hierarchy that implement the {@link PlaceView}\n * interface. Look at the documentation for {@link PlaceView} for more\n * explanation.\n *\/\npublic class PlaceViewUtil\n{\n    \/**\n     * Dispatches a call to {@link PlaceView#willEnterPlace} to all UI\n     * elements in the hierarchy rooted at the component provided via the\n     * <code>root<\/code> parameter.\n     *\n     * @param root the component at which to start traversing the UI\n     * hierarchy.\n     * @param plobj the place object that is about to be entered.\n     *\/\n    public static function dispatchWillEnterPlace (\n            root :Object, plobj :PlaceObject) :void\n    {\n        dispatch(root, plobj, \"willEnterPlace\");\n    }\n\n    \/**\n     * Dispatches a call to {@link PlaceView#didLeavePlace} to all UI\n     * elements in the hierarchy rooted at the component provided via the\n     * <code>root<\/code> parameter.\n     *\n     * @param root the component at which to start traversing the UI\n     * hierarchy.\n     * @param plobj the place object that is about to be entered.\n     *\/\n    public static function dispatchDidLeavePlace (\n            root :Object, plobj :PlaceObject) :void\n    {\n        dispatch(root, plobj, \"didLeavePlace\");\n    }\n\n    private static function dispatch (\n            root :Object, plobj :PlaceObject, funct :String) :void\n    {\n        \/\/ dispatch the call on this component if it implements PlaceView\n        if (root is PlaceView) {\n            try {\n                (root as PlaceView)[funct](plobj);\n            } catch (e :Error) {\n                var log :Log = Log.getLog(PlaceViewUtil);\n                log.warning(\"Component choked on \" + funct + \"() \" +\n                            \"[component=\" + root + \", plobj=\" + plobj + \"].\");\n                log.logStackTrace(e);\n            }\n        }\n\n        \/\/ now traverse all of this component's children\n        if (root is DisplayObjectContainer) {\n            var cont :DisplayObjectContainer = (root as DisplayObjectContainer);\n            for (var ii :int = 0; ii < cont.numChildren; ii++) {\n                dispatch(cont.getChildAt(ii), plobj, funct);\n            }\n        }\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id: PlaceViewUtil.java 3098 2004-08-27 02:12:55Z mdb $\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.crowd.client {\n\nimport flash.display.DisplayObject;\n\nimport mx.utils.DisplayUtil;\n\nimport com.threerings.crowd.data.PlaceObject;\n\n\/**\n * Provides a mechanism for dispatching notifications to all user\n * interface elements in a hierarchy that implement the {@link PlaceView}\n * interface. Look at the documentation for {@link PlaceView} for more\n * explanation.\n *\/\npublic class PlaceViewUtil\n{\n    \/**\n     * Dispatches a call to {@link PlaceView#willEnterPlace} to all UI\n     * elements in the hierarchy rooted at the component provided via the\n     * <code>root<\/code> parameter.\n     *\n     * @param root the component at which to start traversing the UI\n     * hierarchy.\n     * @param plobj the place object that is about to be entered.\n     *\/\n    public static function dispatchWillEnterPlace (\n            root :Object, plobj :PlaceObject) :void\n    {\n        dispatch(root, plobj, \"willEnterPlace\");\n    }\n\n    \/**\n     * Dispatches a call to {@link PlaceView#didLeavePlace} to all UI\n     * elements in the hierarchy rooted at the component provided via the\n     * <code>root<\/code> parameter.\n     *\n     * @param root the component at which to start traversing the UI\n     * hierarchy.\n     * @param plobj the place object that is about to be entered.\n     *\/\n    public static function dispatchDidLeavePlace (\n            root :Object, plobj :PlaceObject) :void\n    {\n        dispatch(root, plobj, \"didLeavePlace\");\n    }\n\n    private static function dispatch (\n            root :Object, plobj :PlaceObject, funct :String) :void\n    {\n        if (!(root is DisplayObject)) {\n            return;\n        }\n\n        DisplayUtil.walkDisplayObjects(root as DisplayObject,\n            function (disp :DisplayObject) :void {\n                if (disp is PlaceView) {\n                    try {\n                        (root as PlaceView)[funct](plobj);\n                    } catch (e :Error) {\n                        var log :Log = Log.getLog(PlaceViewUtil);\n                        log.warning(\"Component choked on \" + funct + \"() \" +\n                            \"[component=\" + root + \", plobj=\" + plobj + \"].\");\n                        log.logStackTrace(e);\n                    }\n                }\n            });\n    }\n}\n}\n","subject":"Use mx.utils.DisplayUtil.","message":"Use mx.utils.DisplayUtil.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4320 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"71e0ced8a1fdc84e5d504c91db06f2769e1fa12b","old_file":"WeaveJS\/src\/weavejs\/core\/EventCallbackCollection.as","new_file":"WeaveJS\/src\/weavejs\/core\/EventCallbackCollection.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\n\npackage weavejs.core\n{\n\tpublic class EventCallbackCollection\/*\/<T>\/*\/ extends CallbackCollection\n\t{\n\t\tpublic function EventCallbackCollection(stopPropagation:\/*\/(event:T)=>void\/*\/Function = null)\n\t\t{\n\t\t\t\/\/ specify the preCallback function in super() so data will be set before each callback.\n\t\t\tsuper(_setEvent);\r\n\t\t\tthis._stopPropagation = stopPropagation;\n\t\t}\n\t\n\t\t\/\/ This variable is set before each callback runs\n\t\tprivate var _event:Object = null;\n\t\tprivate var _stopPropagation:Function = null;\n\t\t\n\t\tprivate function _setEvent(event:Object = null):void\n\t\t{\r\n\t\t\t_event = event;\n\t\t}\n\t\t\r\n\t\t\/**\r\n\t\t * This is the event object.\r\n\t\t *\/\r\n\t\tpublic function get event():\/*\/T\/*\/Object\r\n\t\t{\r\n\t\t\treturn _event;\r\n\t\t}\r\n\t\t\n\t\t\/**\n\t\t * This function will run callbacks immediately, setting the event variable before each one.\n\t\t * @param event\n\t\t *\/\t\n\t\tpublic function dispatch(event:\/*\/T\/*\/Object):void\n\t\t{\r\n\t\t\t\/\/ remember previous value so it can be restored in case external code caused us to interrupt something else\r\n\t\t\tvar prevEvent:Object = _event;\n\t\t\t_runCallbacksImmediately(event);\r\n\t\t\t_setEvent(prevEvent);\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * calls the stopPropagation function which was passed to the constructor.\r\n\t\t *\/\r\n\t\tpublic function stopPropagation():void\r\n\t\t{\r\n\t\t\tif (_stopPropagation != null)\r\n\t\t\t\t_stopPropagation(event);\r\n\t\t}\n\t}\n}\r\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\n\npackage weavejs.core\n{\n\tpublic class EventCallbackCollection\/*\/<T>\/*\/ extends CallbackCollection\n\t{\n\t\tpublic function EventCallbackCollection()\n\t\t{\n\t\t\t\/\/ specify the preCallback function in super() so data will be set before each callback.\n\t\t\tsuper(_setEvent);\n\t\t}\n\t\n\t\t\/\/ This variable is set before each callback runs\n\t\tprivate var _event:Object = null;\n\t\t\n\t\tprivate function _setEvent(event:Object = null):void\n\t\t{\r\n\t\t\t_event = event;\n\t\t}\n\t\t\r\n\t\t\/**\r\n\t\t * This is the event object.\r\n\t\t *\/\r\n\t\tpublic function get event():\/*\/T\/*\/Object\r\n\t\t{\r\n\t\t\treturn _event;\r\n\t\t}\r\n\t\t\n\t\t\/**\n\t\t * This function will run callbacks immediately, setting the event variable before each one.\n\t\t * @param event\n\t\t *\/\t\n\t\tpublic function dispatch(event:\/*\/T\/*\/Object):void\n\t\t{\r\n\t\t\t\/\/ remember previous value so it can be restored in case external code caused us to interrupt something else\r\n\t\t\tvar prevEvent:Object = _event;\n\t\t\t_runCallbacksImmediately(event);\r\n\t\t\t_setEvent(prevEvent);\n\t\t}\n\t}\n}\r\n","subject":"Revert \"added stopPropagation function to EventCallbackCollection\"","message":"Revert \"added stopPropagation function to EventCallbackCollection\"\n\nThis reverts commit eec7fe6aa043f6ab507a870b98a1936a1b5a60bc.\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"e5c29c15df6e289f41d4d0a5b080c3856c1282f3","old_file":"tests\/GAv4\/com\/google\/analytics\/utils\/FakeEnvironment.as","new_file":"tests\/GAv4\/com\/google\/analytics\/utils\/FakeEnvironment.as","old_contents":"\ufeff\npackage com.google.analytics.utils\n{\n    \n    public class FakeEnvironment extends Environment\n    {\n        private var _appName:String;\n        private var _appVersion:Version;\n        private var _url:String;\n        private var _referrer:String;\n        private var _documentTitle:String;\n        private var _domainName:String;\n        private var _locationPath:String;\n        private var _locationSearch:String;\n        private var _flashVersion:Version;\n        private var _language:String;\n        private var _languageEncoding:String;\n        private var _operatingSystem:String;\n        private var _playerType:String;\n        private var _platform:String;\n        private var _protocol:Protocols;\n        private var _screenWidth:Number;\n        private var _screenHeight:Number;\n        private var _screenColorDepth:String;\n        private var _userAgent:UserAgent;\n        private var _isInHTML:Boolean;\n        private var _isAIR:Boolean;\n        \n        public function FakeEnvironment( appName:String = \"\", appVersion:Version = null,\n                                       url:String = \"\", referrer:String = \"\",\n                                       documentTitle:String = \"\", domainName:String = \"\",\n                                       locationPath:String = \"\", locationSearch:String = \"\",\n                                       flashVersion:Version = null, language:String = \"\",\n                                       languageEncoding:String = \"\", operatingSystem:String = \"\",\n                                       playerType:String = \"\", platform:String = \"\",\n                                       protocol:Protocols = null, screenWidth:Number = NaN,\n                                       screenHeight:Number = NaN, screenColorDepth:String = \"\",\n                                       userAgent:UserAgent = null,\n                                       isInHTML:Boolean = false,\n                                       isAIR:Boolean = false )\n        {\n            super(\"\", \"\", \"\", null);\n            \n            _appName = appName;\n            _appVersion = appVersion;\n            _url = url;\n            _referrer = referrer;\n            _documentTitle = documentTitle;\n            _domainName = domainName;\n            _locationPath = locationPath;\n            _locationSearch = locationSearch;\n            _flashVersion = flashVersion;\n            _language = language;\n            _languageEncoding = languageEncoding;\n            _operatingSystem = operatingSystem;\n            _playerType = playerType;\n            _platform = platform;\n            _protocol = protocol;\n            _screenWidth = screenWidth;\n            _screenHeight = screenHeight;\n            _screenColorDepth = screenColorDepth;\n            _userAgent = userAgent;\n            _isInHTML = isInHTML;\n            _isAIR = isAIR;\n        }\n        \n        public override function get appName():String\n        {\n            return _appName;\n        }\n        \n        public override function set appName( value:String ):void\n        {\n            _appName = value;\n        }\n        \n        public override function get appVersion():Version\n        {\n            return _appVersion;\n        }\n        \n        public override function set appVersion( value:Version ):void\n        {\n            _appVersion = value;\n        }\n        \n\/\/        ga_internal override function set url( value:String ):void\n\/\/        {\n\/\/            _url = value;\n\/\/        }\n        \n        public override function get locationSWFPath():String\n        {\n            return _url;\n        }\n        \n        public override function get referrer():String\n        {\n            return _referrer;\n        }\n        \n        public override function get documentTitle():String\n        {\n            return _documentTitle;\n        }\n        \n        public override function get domainName():String\n        {\n            return _domainName;\n        }\n        \n        public override function get locationPath():String\n        {\n            return _locationPath;\n        }\n        \n        public override function get locationSearch():String\n        {\n            return _locationSearch;\n        }\n        \n        public override function get flashVersion():Version\n        {\n            return _flashVersion;\n        }\n        \n        public override function get language():String\n        {\n            return _language;\n        }\n        \n        public override function get languageEncoding():String\n        {\n            return _languageEncoding;\n        }\n        \n        public override function get operatingSystem():String\n        {\n            return _operatingSystem;\n        }\n        \n        public override function get playerType():String\n        {\n            return _playerType;\n        }\n        \n        public override function get platform():String\n        {\n            return _platform;\n        }\n        \n        public override function get protocol():Protocols\n        {\n            return _protocol;\n        }\n        \n        public override function get screenWidth():Number\n        {\n            return _screenWidth;\n        }\n        \n        public override function get screenHeight():Number\n        {\n            return _screenHeight;\n        }\n        \n        public override function get screenColorDepth():String\n        {\n            return _screenColorDepth;\n        }\n        \n        public override function get userAgent():UserAgent\n        {\n            return _userAgent;\n        }\n        \n        public override function set userAgent( custom:UserAgent ):void\n        {\n            _userAgent = custom;\n        }\n        \n        public override function isInHTML():Boolean\n        {\n            return _isInHTML;\n        }\n        \n        public override function isAIR():Boolean\n        {\n            return _isAIR;\n        }\n    }\n}","new_contents":"\ufeff\npackage com.google.analytics.utils\n{\n    \n    public class FakeEnvironment extends Environment\n    {\n        private var _appName:String;\n        private var _appVersion:Version;\n        private var _url:String;\n        private var _referrer:String;\n        private var _documentTitle:String;\n        private var _domainName:String;\n        private var _locationPath:String;\n        private var _locationSearch:String;\n        private var _flashVersion:Version;\n        private var _language:String;\n        private var _languageEncoding:String;\n        private var _operatingSystem:String;\n        private var _playerType:String;\n        private var _platform:String;\n        private var _protocol:Protocols;\n        private var _screenWidth:Number;\n        private var _screenHeight:Number;\n        private var _screenColorDepth:String;\n        private var _userAgent:String;\n        private var _isInHTML:Boolean;\n        private var _isAIR:Boolean;\n        \n        public function FakeEnvironment( appName:String = \"\", appVersion:Version = null,\n                                       url:String = \"\", referrer:String = \"\",\n                                       documentTitle:String = \"\", domainName:String = \"\",\n                                       locationPath:String = \"\", locationSearch:String = \"\",\n                                       flashVersion:Version = null, language:String = \"\",\n                                       languageEncoding:String = \"\", operatingSystem:String = \"\",\n                                       playerType:String = \"\", platform:String = \"\",\n                                       protocol:Protocols = null, screenWidth:Number = NaN,\n                                       screenHeight:Number = NaN, screenColorDepth:String = \"\",\n                                       userAgent:String = null,\n                                       isInHTML:Boolean = false,\n                                       isAIR:Boolean = false )\n        {\n            super(\"\", \"\", \"\", null);\n            \n            _appName = appName;\n            _appVersion = appVersion;\n            _url = url;\n            _referrer = referrer;\n            _documentTitle = documentTitle;\n            _domainName = domainName;\n            _locationPath = locationPath;\n            _locationSearch = locationSearch;\n            _flashVersion = flashVersion;\n            _language = language;\n            _languageEncoding = languageEncoding;\n            _operatingSystem = operatingSystem;\n            _playerType = playerType;\n            _platform = platform;\n            _protocol = protocol;\n            _screenWidth = screenWidth;\n            _screenHeight = screenHeight;\n            _screenColorDepth = screenColorDepth;\n            _userAgent = userAgent;\n            _isInHTML = isInHTML;\n            _isAIR = isAIR;\n        }\n        \n        public override function get appName():String\n        {\n            return _appName;\n        }\n        \n        public override function set appName( value:String ):void\n        {\n            _appName = value;\n        }\n        \n        public override function get appVersion():Version\n        {\n            return _appVersion;\n        }\n        \n        public override function set appVersion( value:Version ):void\n        {\n            _appVersion = value;\n        }\n        \n\/\/        ga_internal override function set url( value:String ):void\n\/\/        {\n\/\/            _url = value;\n\/\/        }\n        \n        public override function get locationSWFPath():String\n        {\n            return _url;\n        }\n        \n        public override function get referrer():String\n        {\n            return _referrer;\n        }\n        \n        public override function get documentTitle():String\n        {\n            return _documentTitle;\n        }\n        \n        public override function get domainName():String\n        {\n            return _domainName;\n        }\n        \n        public override function get locationPath():String\n        {\n            return _locationPath;\n        }\n        \n        public override function get locationSearch():String\n        {\n            return _locationSearch;\n        }\n        \n        public override function get flashVersion():Version\n        {\n            return _flashVersion;\n        }\n        \n        public override function get language():String\n        {\n            return _language;\n        }\n        \n        public override function get languageEncoding():String\n        {\n            return _languageEncoding;\n        }\n        \n        public override function get operatingSystem():String\n        {\n            return _operatingSystem;\n        }\n        \n        public override function get playerType():String\n        {\n            return _playerType;\n        }\n        \n        public override function get platform():String\n        {\n            return _platform;\n        }\n        \n        public override function get protocol():Protocols\n        {\n            return _protocol;\n        }\n        \n        public override function get screenWidth():Number\n        {\n            return _screenWidth;\n        }\n        \n        public override function get screenHeight():Number\n        {\n            return _screenHeight;\n        }\n        \n        public override function get screenColorDepth():String\n        {\n            return _screenColorDepth;\n        }\n        \n        public override function get userAgent():String\n        {\n            return _userAgent;\n        }\n        \n        public override function set userAgent( custom:String ):void\n        {\n            _userAgent = custom;\n        }\n        \n        public override function isInHTML():Boolean\n        {\n            return _isInHTML;\n        }\n        \n        public override function isAIR():Boolean\n        {\n            return _isAIR;\n        }\n    }\n}","subject":"update Fake class signature to last change to Environment class","message":"update Fake class signature to last change to Environment class","lang":"ActionScript","license":"apache-2.0","repos":"nsdevaraj\/gaforflash,nsdevaraj\/gaforflash,minimedj\/gaforflash,minimedj\/gaforflash"}
{"commit":"9cd6b0b75c2bde7670390ea40245c5eed9889b66","old_file":"src\/aerys\/minko\/type\/parser\/ParserOptions.as","new_file":"src\/aerys\/minko\/type\/parser\/ParserOptions.as","old_contents":"package aerys.minko.type.parser\n{\n\tpublic final class ParserOptions\n\t{\n\t\tprivate var _loadTextures\t\t\t\t: Boolean\t= true;\n\t\tprivate var _textureFilenameFunction\t: Function\t= null;\n\t\tprivate var _textureFunction\t\t\t: Function\t= null;\n\n\/\/\t\tprivate var _sceneFunction\t\t\t\t: Function\t= null;\n\n\t\tprivate var _loadMeshes\t\t\t\t\t: Boolean\t= true;\n\t\tprivate var _mergeMeshes\t\t\t\t: Boolean\t= false;\n\n\t\tprivate var _loadSkins\t\t\t\t\t: Boolean\t= true;\n\n\t\tpublic function get loadTextures()\t\t\t\t: Boolean\t{ return _loadTextures; }\n\t\tpublic function get textureFilenameFunction()\t: Function\t{ return _textureFilenameFunction; }\n\t\tpublic function get textureFunction()\t\t\t: Function\t{ return _textureFunction; }\n\/\/\t\tpublic function get sceneFunction()\t\t\t\t: Function\t{ return _sceneFunction; }\n\n\t\tpublic function get loadMeshes()\t\t\t\t: Boolean\t{ return _loadMeshes; }\n\t\tpublic function get mergeMeshes()\t\t\t\t: Boolean\t{ return _mergeMeshes; }\n\n\t\tpublic function get loadSkins()\t\t\t\t\t: Boolean\t{ return _loadSkins; }\n\n\t\tpublic function set loadTextures(value : Boolean) : void\n\t\t{\n\t\t\t_loadTextures = value;\n\t\t}\n\n\t\tpublic function set textureFilenameFunction(value : Function) : void\n\t\t{\n\t\t\t_textureFilenameFunction = value;\n\t\t}\n\n\t\tpublic function set textureFunction(value : Function) : void\n\t\t{\n\t\t\t_textureFunction = value;\n\t\t}\n\n\t\t\/*public function set sceneFunction(value : Function) : void\n\t\t{\n\t\t\t_sceneFunction = value;\n\t\t}*\/\n\n\t\tpublic function set loadMeshes(value : Boolean) : void\n\t\t{\n\t\t\t_loadMeshes = value;\n\t\t}\n\n\t\tpublic function set mergeMeshes(value : Boolean) : void\n\t\t{\n\t\t\t_mergeMeshes = value;\n\t\t}\n\n\t\tpublic function set loadSkins(value : Boolean) : void\n\t\t{\n\t\t\t_loadSkins = value;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.parser\n{\n\tpublic final class ParserOptions\n\t{\n\t\tprivate var _loadTextures\t\t\t\t: Boolean\t= true;\n\t\tprivate var _textureFilenameFunction\t: Function\t= null;\n\t\tprivate var _textureFunction\t\t\t: Function\t= null;\n\n\t\tprivate var _meshFunction\t\t\t\t: Function\t= null;\n\n\t\tprivate var _loadMeshes\t\t\t\t\t: Boolean\t= true;\n\t\tprivate var _mergeMeshes\t\t\t\t: Boolean\t= false;\n\n\t\tprivate var _loadSkins\t\t\t\t\t: Boolean\t= true;\n\n\t\tpublic function get loadTextures()\t\t\t\t: Boolean\t{ return _loadTextures; }\n\t\tpublic function get textureFilenameFunction()\t: Function\t{ return _textureFilenameFunction; }\n\t\tpublic function get textureFunction()\t\t\t: Function\t{ return _textureFunction; }\n\n\t\tpublic function get loadMeshes()\t\t\t\t: Boolean\t{ return _loadMeshes; }\n\t\tpublic function get meshFunction()\t\t\t\t: Function\t{ return _meshFunction; }\n\t\tpublic function get mergeMeshes()\t\t\t\t: Boolean\t{ return _mergeMeshes; }\n\n\t\tpublic function get loadSkins()\t\t\t\t\t: Boolean\t{ return _loadSkins; }\n\n\t\tpublic function set loadTextures(value : Boolean) : void\n\t\t{\n\t\t\t_loadTextures = value;\n\t\t}\n\n\t\tpublic function set textureFilenameFunction(value : Function) : void\n\t\t{\n\t\t\t_textureFilenameFunction = value;\n\t\t}\n\n\t\tpublic function set textureFunction(value : Function) : void\n\t\t{\n\t\t\t_textureFunction = value;\n\t\t}\n\n\t\tpublic function set meshFunction(value : Function) : void\n\t\t{\n\t\t\t_meshFunction = value;\n\t\t}\n\n\t\tpublic function set loadMeshes(value : Boolean) : void\n\t\t{\n\t\t\t_loadMeshes = value;\n\t\t}\n\n\t\tpublic function set mergeMeshes(value : Boolean) : void\n\t\t{\n\t\t\t_mergeMeshes = value;\n\t\t}\n\n\t\tpublic function set loadSkins(value : Boolean) : void\n\t\t{\n\t\t\t_loadSkins = value;\n\t\t}\n\t}\n}","subject":"Add meshFunction that enable mesh modifications while loading it.","message":"Add meshFunction that enable mesh modifications while loading it.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"4796e0dbb67dca95c6c942c92e4b90a83dba6a18","old_file":"src\/aerys\/minko\/type\/binding\/DataBindings.as","new_file":"src\/aerys\/minko\/type\/binding\/DataBindings.as","old_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic final class DataBindings\n\t{\n\t\tprivate var _owner\t\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _providers\t\t\t\t\t: Vector.<IDataProvider>;\n\t\tprivate var _bindingNames\t\t\t\t: Vector.<String>;\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t: Object;\n\t\tprivate var _bindingNameToChangedSignal\t: Object;\n\t\t\n\t\tprivate var _bindingNameToProvider\t\t: Object;\n\t\tprivate var _providerToBindingNames\t\t: Dictionary;\n\t\t\n\t\tprivate var _consumers\t\t\t\t\t: Vector.<IDataBindingsConsumer>;\n\t\t\n\t\tpublic function get owner() : ISceneNode\n\t\t{\n\t\t\treturn _owner;\n\t\t}\n\t\t\n\t\tpublic function get numProviders() : uint\n\t\t{\n\t\t\treturn _providers.length;\n\t\t}\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings(owner : ISceneNode)\n\t\t{\n\t\t\t_owner = owner;\n\t\t\t\n\t\t\t_providers = new <IDataProvider>[];\n\t\t\t_bindingNames = new <String>[];\n\t\t\t_bindingNameToValue = {};\n\t\t\t_bindingNameToChangedSignal = {};\n\t\t\t_bindingNameToProvider = {};\n\t\t\t_providerToBindingNames = new Dictionary(true);\n\t\t\t_consumers = new <IDataBindingsConsumer>[];\n\t\t}\n\t\t\n\t\tpublic function contains(dataProvider : IDataProvider) : Boolean\n\t\t{\n\t\t\treturn _providers.indexOf(dataProvider) != -1;\n\t\t}\n\t\t\n\t\tpublic function addProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already bound.');\n\t\t\t\n\t\t\tvar dataDescriptor\t: Object\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.propertyChanged.add(propertyChangedHandler);\n\t\t\tif (provider is IDynamicDataProvider)\n\t\t\t{\n\t\t\t\tvar dynamicProvider : IDynamicDataProvider = provider as IDynamicDataProvider;\n\t\t\t\t\n\t\t\t\tdynamicProvider.propertyAdded.add(addBinding);\n\t\t\t\tdynamicProvider.propertyRemoved.add(removeBinding);\n\t\t\t}\n\t\t\t\t\n\t\t\t_providerToBindingNames[provider] = new <String>[];\n\t\t\t_providers.push(provider);\n\t\t\t\n\t\t\tfor (var propertyName : String in dataDescriptor)\n\t\t\t\taddBinding(\n\t\t\t\t\tprovider,\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tdataDescriptor[propertyName],\n\t\t\t\t\tprovider[propertyName]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function addBinding(provider\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\tpropertyName\t: String,\n\t\t\t\t\t\t\t\t\tbindingName\t\t: String,\n\t\t\t\t\t\t\t\t\tvalue\t\t\t: Object) : void\n\t\t{\n\t\t\tvar providerBindingNames\t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Another data provider is already declaring the \\'' + bindingName\n\t\t\t\t\t+ '\\' property.'\n\t\t\t\t);\n\t\t\t\n\t\t\t_bindingNameToProvider[bindingName] = provider;\n\t\t\t_bindingNameToValue[bindingName] = value;\n\t\t\t\n\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t_bindingNames.push(bindingName);\n\t\t\t\n\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, null, value);\t\t\t\n\t\t}\n\t\t\n\t\tpublic function removeProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar providerBindingsNames \t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (providerBindingsNames == null)\n\t\t\t\tthrow new ArgumentError('Unknown provider.');\n\t\t\t\n\t\t\tvar numProviders : uint = _providers.length - 1;\n\t\t\t\n\t\t\tprovider.propertyChanged.remove(propertyChangedHandler);\n\t\t\tif (provider is IDynamicDataProvider)\n\t\t\t{\n\t\t\t\tvar dynamicProvider : IDynamicDataProvider = provider as IDynamicDataProvider;\n\t\t\t\t\n\t\t\t\tdynamicProvider.propertyAdded.remove(addBinding);\n\t\t\t\tdynamicProvider.propertyRemoved.remove(removeBinding);\n\t\t\t}\n\t\t\t\n\t\t\t_providers[_providers.indexOf(provider)] = _providers[numProviders];\n\t\t\t_providers.length = numProviders;\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tvar dataDescriptor : Object = provider.dataDescriptor;\n\t\t\t\n\t\t\tfor (var propertyName : String in dataDescriptor)\n\t\t\t\tremoveBinding(\n\t\t\t\t\tprovider,\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tdataDescriptor[propertyName],\n\t\t\t\t\tprovider[propertyName]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function removeBinding(provider\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\t  propertyName\t: String,\n\t\t\t\t\t\t\t\t\t  bindingName\t: String,\n\t\t\t\t\t\t\t\t\t  value\t\t\t: Object) : void\n\t\t{\n\t\t\tvar numBindings \t: uint \t\t= _bindingNames.length - 1;\n\t\t\tvar changedSignal \t: Signal \t= _bindingNameToChangedSignal[bindingName] as Signal;\n\n\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\tdelete _bindingNameToProvider[bindingName];\n\t\t\t\n\t\t\t_bindingNames[_bindingNames.indexOf(bindingName)] = _bindingNames[numBindings];\n\t\t\t_bindingNames.length = numBindings;\n\t\t\t\t\n\t\t\tif (changedSignal != null)\n\t\t\t\tchangedSignal.execute(this, bindingName, value, null);\n\t\t}\n\t\t\n\t\tpublic function removeAllProviders() : void\n\t\t{\n\t\t\tvar numProviders : uint = this.numProviders;\n\t\t\t\n\t\t\tfor (var providerId : int = numProviders - 1; providerId >= 0; --providerId)\n\t\t\t\tremoveProvider(getProviderAt(providerId));\n\t\t}\n\t\t\n\t\tpublic function hasCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : Boolean\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\t\n\t\t\treturn signal != null && signal.hasCallback(callback);\n\t\t}\n\t\t\n\t\tpublic function addCallback(bindingName : String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : void\n\t\t{\n\t\t\t_bindingNameToChangedSignal[bindingName] ||= new Signal(\n\t\t\t\t'DataBindings.changed[' + bindingName + ']'\n\t\t\t);\n\t\t\t\n\t\t\tSignal(_bindingNameToChangedSignal[bindingName]).add(callback);\n\t\t}\n\t\t\n\t\tpublic function removeCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\t   callback\t\t: Function) : void\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n            \n\t\t\tif (!signal)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\tsignal.remove(callback);\n\t\t\t\n\t\t\tif (signal.numCallbacks == 0)\n\t\t\t\tdelete _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getProviderAt(index : uint) : IDataProvider\n\t\t{\n\t\t\treturn _providers[index];\n\t\t}\n\t\t\n\t\tpublic function getProviderByBindingName(bindingName : String) : IDataProvider\n\t\t{\n\t\t\tif (_bindingNameToProvider[bindingName] == null)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\treturn _bindingNameToProvider[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\tif (_bindingNames.indexOf(bindingName) < 0)\n\t\t\t\tthrow new Error('The property \\'' + bindingName + '\\' does not exist.');\n\t\t\t\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\tpublic function copySharedProvidersFrom(source : DataBindings) : void\n\t\t{\n\t\t\tvar numProviders : uint = source._providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider : IDataProvider = source._providers[providerId];\n\t\t\t\t\n\t\t\t\tif (provider.usage == DataProviderUsage.SHARED)\n\t\t\t\t\taddProvider(provider);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(source \t\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\tpropertyName \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\tbindingName\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\tvalue\t\t\t: Object) : void\n\t\t{\n\t\t\tif (propertyName == null)\n\t\t\t\tthrow new Error('DataProviders must change only one property at a time.');\n\n\t\t\tvar oldValue : Object = _bindingNameToValue[bindingName];\n\t\t\t\n\t\t\t_bindingNameToValue[bindingName] = value;\n\t\t\t\n\t\t\tvar numConsumers : uint = _consumers.length;\n\t\t\tfor (var consumerId : uint = 0; consumerId < numConsumers; ++consumerId)\n\t\t\t\t_consumers[consumerId].setProperty(bindingName, value);\n\t\t\t\n\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(\n\t\t\t\t\tthis,\n\t\t\t\t\tbindingName,\n\t\t\t\t\toldValue,\n\t\t\t\t\tvalue\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function addConsumer(consumer : IDataBindingsConsumer) : void\n\t\t{\n\t\t\t_consumers.push(consumer);\n\t\t\t\n\t\t\tvar numProperties : uint = this.numProperties;\n\t\t\tfor (var propertyId : uint = 0; propertyId < numProperties; ++propertyId)\n\t\t\t{\n\t\t\t\tvar bindingName : String = _bindingNames[propertyId];\n\t\t\t\t\n\t\t\t\tconsumer.setProperty(bindingName, _bindingNameToValue[bindingName]);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeConsumer(consumer : IDataBindingsConsumer) : void\n\t\t{\n\t\t\tvar numConsumers : uint = _consumers.length - 1;\n\t\t\tvar index : int = _consumers.indexOf(consumer);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('This consumer does not exist.');\n\t\t\t\n\t\t\t_consumers[index] = _consumers[numConsumers];\n\t\t\t_consumers.length = numConsumers;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic final class DataBindings\n\t{\n\t\tprivate var _owner\t\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _providers\t\t\t\t\t: Vector.<IDataProvider>;\n\t\tprivate var _bindingNames\t\t\t\t: Vector.<String>;\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t: Object;\n\t\tprivate var _bindingNameToChangedSignal\t: Object;\n\t\t\n\t\tprivate var _bindingNameToProvider\t\t: Object;\n\t\tprivate var _providerToBindingNames\t\t: Dictionary;\n\t\t\n\t\tprivate var _consumers\t\t\t\t\t: Vector.<IDataBindingsConsumer>;\n\t\t\n\t\tpublic function get owner() : ISceneNode\n\t\t{\n\t\t\treturn _owner;\n\t\t}\n\t\t\n\t\tpublic function get numProviders() : uint\n\t\t{\n\t\t\treturn _providers.length;\n\t\t}\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings(owner : ISceneNode)\n\t\t{\n\t\t\t_owner = owner;\n\t\t\t\n\t\t\t_providers = new <IDataProvider>[];\n\t\t\t_bindingNames = new <String>[];\n\t\t\t_bindingNameToValue = {};\n\t\t\t_bindingNameToChangedSignal = {};\n\t\t\t_bindingNameToProvider = {};\n\t\t\t_providerToBindingNames = new Dictionary(true);\n\t\t\t_consumers = new <IDataBindingsConsumer>[];\n\t\t}\n\t\t\n\t\tpublic function contains(dataProvider : IDataProvider) : Boolean\n\t\t{\n\t\t\treturn _providers.indexOf(dataProvider) != -1;\n\t\t}\n\t\t\n\t\tpublic function addProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already bound.');\n\t\t\t\n\t\t\tvar dataDescriptor\t: Object\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.propertyChanged.add(propertyChangedHandler);\n\t\t\tif (provider is IDynamicDataProvider)\n\t\t\t{\n\t\t\t\tvar dynamicProvider : IDynamicDataProvider = provider as IDynamicDataProvider;\n\t\t\t\t\n\t\t\t\tdynamicProvider.propertyAdded.add(addBinding);\n\t\t\t\tdynamicProvider.propertyRemoved.add(removeBinding);\n\t\t\t}\n\t\t\t\t\n\t\t\t_providerToBindingNames[provider] = new <String>[];\n\t\t\t_providers.push(provider);\n\t\t\t\n\t\t\tfor (var propertyName : String in dataDescriptor)\n\t\t\t\taddBinding(\n\t\t\t\t\tprovider,\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tdataDescriptor[propertyName],\n\t\t\t\t\tprovider[propertyName]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function addBinding(provider\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\tpropertyName\t: String,\n\t\t\t\t\t\t\t\t\tbindingName\t\t: String,\n\t\t\t\t\t\t\t\t\tvalue\t\t\t: Object) : void\n\t\t{\n\t\t\tvar providerBindingNames\t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Another data provider is already declaring the \\'' + bindingName\n\t\t\t\t\t+ '\\' property.'\n\t\t\t\t);\n\t\t\t\n\t\t\t_bindingNameToProvider[bindingName] = provider;\n\t\t\t_bindingNameToValue[bindingName] = value;\n\t\t\t\n\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t_bindingNames.push(bindingName);\n            \n            var numConsumers : uint = _consumers.length;\n            for (var consumerId : uint = 0; consumerId < numConsumers; ++consumerId)\n                _consumers[consumerId].setProperty(bindingName, value);\n\t\t\t\n\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, null, value);\t\t\t\n\t\t}\n\t\t\n\t\tpublic function removeProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar providerBindingsNames \t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (providerBindingsNames == null)\n\t\t\t\tthrow new ArgumentError('Unknown provider.');\n\t\t\t\n\t\t\tvar numProviders : uint = _providers.length - 1;\n\t\t\t\n\t\t\tprovider.propertyChanged.remove(propertyChangedHandler);\n\t\t\tif (provider is IDynamicDataProvider)\n\t\t\t{\n\t\t\t\tvar dynamicProvider : IDynamicDataProvider = provider as IDynamicDataProvider;\n\t\t\t\t\n\t\t\t\tdynamicProvider.propertyAdded.remove(addBinding);\n\t\t\t\tdynamicProvider.propertyRemoved.remove(removeBinding);\n\t\t\t}\n\t\t\t\n\t\t\t_providers[_providers.indexOf(provider)] = _providers[numProviders];\n\t\t\t_providers.length = numProviders;\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tvar dataDescriptor : Object = provider.dataDescriptor;\n\t\t\t\n\t\t\tfor (var propertyName : String in dataDescriptor)\n\t\t\t\tremoveBinding(\n\t\t\t\t\tprovider,\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tdataDescriptor[propertyName],\n\t\t\t\t\tprovider[propertyName]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function removeBinding(provider\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\t  propertyName\t: String,\n\t\t\t\t\t\t\t\t\t  bindingName\t: String,\n\t\t\t\t\t\t\t\t\t  value\t\t\t: Object) : void\n\t\t{\n\t\t\tvar numBindings \t: uint \t\t= _bindingNames.length - 1;\n\t\t\tvar changedSignal \t: Signal \t= _bindingNameToChangedSignal[bindingName] as Signal;\n\n\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\tdelete _bindingNameToProvider[bindingName];\n\t\t\t\n\t\t\t_bindingNames[_bindingNames.indexOf(bindingName)] = _bindingNames[numBindings];\n\t\t\t_bindingNames.length = numBindings;\n            \n            var numConsumers : uint = _consumers.length;\n            for (var consumerId : uint = 0; consumerId < numConsumers; ++consumerId)\n                _consumers[consumerId].setProperty(bindingName, null);\n\t\t\t\t\n\t\t\tif (changedSignal != null)\n\t\t\t\tchangedSignal.execute(this, bindingName, value, null);\n\t\t}\n\t\t\n\t\tpublic function removeAllProviders() : void\n\t\t{\n\t\t\tvar numProviders : uint = this.numProviders;\n\t\t\t\n\t\t\tfor (var providerId : int = numProviders - 1; providerId >= 0; --providerId)\n\t\t\t\tremoveProvider(getProviderAt(providerId));\n\t\t}\n\t\t\n\t\tpublic function hasCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : Boolean\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\t\n\t\t\treturn signal != null && signal.hasCallback(callback);\n\t\t}\n\t\t\n\t\tpublic function addCallback(bindingName : String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : void\n\t\t{\n\t\t\t_bindingNameToChangedSignal[bindingName] ||= new Signal(\n\t\t\t\t'DataBindings.changed[' + bindingName + ']'\n\t\t\t);\n\t\t\t\n\t\t\tSignal(_bindingNameToChangedSignal[bindingName]).add(callback);\n\t\t}\n\t\t\n\t\tpublic function removeCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\t   callback\t\t: Function) : void\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n            \n\t\t\tif (!signal)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\tsignal.remove(callback);\n\t\t\t\n\t\t\tif (signal.numCallbacks == 0)\n\t\t\t\tdelete _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getProviderAt(index : uint) : IDataProvider\n\t\t{\n\t\t\treturn _providers[index];\n\t\t}\n\t\t\n\t\tpublic function getProviderByBindingName(bindingName : String) : IDataProvider\n\t\t{\n\t\t\tif (_bindingNameToProvider[bindingName] == null)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\treturn _bindingNameToProvider[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\tif (_bindingNames.indexOf(bindingName) < 0)\n\t\t\t\tthrow new Error('The property \\'' + bindingName + '\\' does not exist.');\n\t\t\t\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\tpublic function copySharedProvidersFrom(source : DataBindings) : void\n\t\t{\n\t\t\tvar numProviders : uint = source._providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider : IDataProvider = source._providers[providerId];\n\t\t\t\t\n\t\t\t\tif (provider.usage == DataProviderUsage.SHARED)\n\t\t\t\t\taddProvider(provider);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(source \t\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\tpropertyName \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\tbindingName\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\tvalue\t\t\t: Object) : void\n\t\t{\n\t\t\tif (propertyName == null)\n\t\t\t\tthrow new Error('DataProviders must change only one property at a time.');\n\n\t\t\tvar oldValue : Object = _bindingNameToValue[bindingName];\n\t\t\t\n\t\t\t_bindingNameToValue[bindingName] = value;\n\t\t\t\n\t\t\tvar numConsumers : uint = _consumers.length;\n\t\t\tfor (var consumerId : uint = 0; consumerId < numConsumers; ++consumerId)\n\t\t\t\t_consumers[consumerId].setProperty(bindingName, value);\n\t\t\t\n\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(\n\t\t\t\t\tthis,\n\t\t\t\t\tbindingName,\n\t\t\t\t\toldValue,\n\t\t\t\t\tvalue\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function addConsumer(consumer : IDataBindingsConsumer) : void\n\t\t{\n\t\t\t_consumers.push(consumer);\n\t\t\t\n\t\t\tvar numProperties : uint = this.numProperties;\n\t\t\tfor (var propertyId : uint = 0; propertyId < numProperties; ++propertyId)\n\t\t\t{\n\t\t\t\tvar bindingName : String = _bindingNames[propertyId];\n\t\t\t\t\n\t\t\t\tconsumer.setProperty(bindingName, _bindingNameToValue[bindingName]);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeConsumer(consumer : IDataBindingsConsumer) : void\n\t\t{\n\t\t\tvar numConsumers : uint = _consumers.length - 1;\n\t\t\tvar index : int = _consumers.indexOf(consumer);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('This consumer does not exist.');\n\t\t\t\n\t\t\t_consumers[index] = _consumers[numConsumers];\n\t\t\t_consumers.length = numConsumers;\n\t\t}\n\t}\n}","subject":"fix missing calls to IDataBindingsConsumer.setProperty() when a binding is added\/removed","message":"fix missing calls to IDataBindingsConsumer.setProperty() when a binding is added\/removed\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"9b71d8b219183a6d010ef35bcbfde1195cd2f1f9","old_file":"src\/aerys\/minko\/render\/geometry\/GeometrySanitizer.as","new_file":"src\/aerys\/minko\/render\/geometry\/GeometrySanitizer.as","old_contents":"package aerys.minko.render.geometry\n{\n\timport aerys.minko.render.shader.compiler.CRC32;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.Endian;\n\n\t\/**\n\t * The GeometrySanitizer static class provides methods to clean up\n\t * 3D geometry loaded from 3D asset files and make sure it is compliant\n\t * with the limitations of the Stage3D API.\n\t * \n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic final class GeometrySanitizer\n\t{\n\t\tpublic static const INDEX_LIMIT\t\t: uint = 524270;\n\t\tpublic static const VERTEX_LIMIT\t: uint = 65535;\n\t\t\n\t\tpublic static function isValid(indexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t   vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t   bytesPerVertex\t: uint = 12) : Boolean\n\t\t{\n\t\t\tvar startPosition\t: uint\t= indexData.position;\n\t\t\tvar numIndices\t\t: uint \t= indexData.bytesAvailable >> 2;\n\t\t\tvar numVertices\t\t: uint \t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\t\n\t\t\tfor (var indexId : uint = 0; indexId < numIndices; ++indexId)\n\t\t\t\tif (indexData.readShort() >= numVertices)\n\t\t\t\t\tbreak;\n\t\t\t\n\t\t\tindexData.position = startPosition;\n\t\t\t\n\t\t\treturn indexId >= numIndices;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Split vertex and index buffers too big the be rendered.\n\t\t * The index stream limit is 524270, the vertex stream limit is 65536.\n\t\t *  \n\t\t * @param inVertexData \n\t\t * @param inIndexData \n\t\t * @param outVertexDatas\n\t\t * @param outIndexDatas \n\t\t * @param dwordsPerVertex \n\t\t *\/\t\t\n\t\tpublic static function splitBuffers(inVertices\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\tinIndices\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\toutVertices\t\t: Vector.<ByteArray>,\n\t\t\t\t\t\t\t\t\t\t\toutIndices\t\t: Vector.<ByteArray>,\n\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar inVerticesStartPosition\t: uint\t= inVertices.position;\n\t\t\tvar numVertices\t\t\t\t: uint\t= inVertices.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar inIndicesStartPosition\t: uint\t= inIndices.position;\n\t\t\tvar numIndices\t\t\t\t: uint\t= inIndices.bytesAvailable >>> 1;\n\t\t\t\n\t\t\tif (numIndices < INDEX_LIMIT && numVertices < VERTEX_LIMIT)\n\t\t\t{\n\t\t\t\toutVertices.push(inVertices);\n\t\t\t\toutIndices.push(inIndices);\n\t\t\t\t\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\twhile (inIndices.bytesAvailable)\n\t\t\t{\n\t\t\t\tvar indexDataLength\t\t: uint\t\t\t\t= inIndices.bytesAvailable >> 1;\n\t\t\t\t\n\t\t\t\t\/\/ new buffers\n\t\t\t\tvar partialVertexData\t: ByteArray\t\t\t= new ByteArray();\n\t\t\t\tvar partialIndexData\t: ByteArray\t\t\t= new ByteArray();\n\t\t\t\t\n\t\t\t\t\/\/ local variables\n\t\t\t\tvar oldVertexIds\t\t: Vector.<int>\t\t= new Vector.<uint>(3, true);\n\t\t\t\tvar newVertexIds\t\t: Vector.<int>\t\t= new Vector.<uint>(3, true);\n\t\t\t\tvar newVertexNeeded\t\t: Vector.<Boolean>\t= new Vector.<Boolean>(3, true);\n\t\t\t\t\n\t\t\t\tvar usedVerticesDic\t\t: Dictionary\t\t= new Dictionary();\t\/\/ this dictionary maps old and new indices\n\t\t\t\tvar usedVerticesCount\t: uint\t\t\t\t= 0;\t\t\t\t\/\/ this counts elements in the dictionary\n\t\t\t\tvar usedIndicesCount\t: uint\t\t\t\t= 0;\t\t\t\t\/\/ how many indices have we used?\n\t\t\t\tvar neededVerticesCount\t: uint;\n\t\t\t\t\n\t\t\t\t\/\/ iterators & limits\n\t\t\t\tvar localVertexId\t\t: uint;\n\t\t\t\t\n\t\t\t\tpartialVertexData.endian = Endian.LITTLE_ENDIAN;\n\t\t\t\tpartialIndexData.endian = Endian.LITTLE_ENDIAN;\n\t\t\t\t\n\t\t\t\twhile (usedIndicesCount < indexDataLength)\n\t\t\t\t{\n\t\t\t\t\t\/\/ check if next triangle fits into the index buffer\n\t\t\t\t\tvar remainingIndices\t: uint\t\t= INDEX_LIMIT - usedIndicesCount;\n\t\t\t\t\t\n\t\t\t\t\tif (remainingIndices < 3)\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ check if next triangle fits into the vertex buffer\n\t\t\t\t\tvar remainingVertices\t: uint\t\t= VERTEX_LIMIT - usedVerticesCount;\n\t\t\t\t\t\n\t\t\t\t\tneededVerticesCount = 0;\n\t\t\t\t\tfor (localVertexId = 0; localVertexId < 3; ++localVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tinIndices.position = (usedIndicesCount + localVertexId) << 2;\n\t\t\t\t\t\toldVertexIds[localVertexId]\t= inIndices.readShort();\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar tmp : Object = usedVerticesDic[oldVertexIds[localVertexId]];\n\t\t\t\t\t\t\n\t\t\t\t\t\tnewVertexNeeded[localVertexId]\t= tmp == null;\n\t\t\t\t\t\tnewVertexIds[localVertexId]\t\t= uint(tmp);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (newVertexNeeded[localVertexId])\n\t\t\t\t\t\t\t++neededVerticesCount;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (remainingVertices < neededVerticesCount)\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ it fills, let insert the triangle\n\t\t\t\t\tfor (localVertexId = 0; localVertexId < 3; ++localVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (newVertexNeeded[localVertexId])\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\/\/ copy current vertex into the new array\n\t\t\t\t\t\t\tpartialVertexData.writeBytes(\n\t\t\t\t\t\t\t\tinVertices,\n\t\t\t\t\t\t\t\toldVertexIds[localVertexId] * bytesPerVertex,\n\t\t\t\t\t\t\t\tbytesPerVertex\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\/\/ updates the id the temporary variable, to allow use filling partial index data later\n\t\t\t\t\t\t\tnewVertexIds[localVertexId] = usedVerticesCount;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\/\/ put its previous id in the dictionary\n\t\t\t\t\t\t\tusedVerticesDic[oldVertexIds[localVertexId]] = usedVerticesCount++;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tpartialIndexData.writeShort(newVertexIds[localVertexId]);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/\/ ... increment indices counter\n\t\t\t\t\tusedIndicesCount += 3;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tpartialVertexData.position = 0;\n\t\t\t\toutVertices.push(partialVertexData);\n\n\t\t\t\tpartialIndexData.position = 0;\n\t\t\t\toutIndices.push(partialIndexData);\n\t\t\t\t\n\t\t\t\tinVertices.position = inVerticesStartPosition;\n\t\t\t\tinIndices.position = inIndicesStartPosition;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Removes duplicated entries in a vertex buffer, and rewrite the index buffer according to it.\n\t\t * The buffers are modified in place.\n\t\t * \n\t\t * This method simplifies implementing parsers for file-formats that store per-vertex \n\t\t * and per-triangle information in different buffers, such as collada or OBJ:\n\t\t * merging them in a naive way and calling this method will do the job.\n\t\t * \n\t\t * @param vertexData \n\t\t * @param indexData \n\t\t * @param dwordsPerVertex \n\t\t *\/\n\t\tpublic static function removeDuplicatedVertices(vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tindexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar vertexDataStartPosition\t\t: uint\t\t\t= vertexData.position;\n\t\t\tvar numVertices\t\t\t\t\t: uint\t\t\t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar indexDataStartPosition\t\t: uint\t\t\t= indexData.position;\n\t\t\tvar numIndices\t\t\t\t\t: uint\t\t\t= indexData.bytesAvailable >>> 1;\n\t\t\tvar hashToNewVertexId\t\t\t: Object\t\t= {};\n\t\t\tvar oldVertexIdToNewVertexId\t: Vector.<uint>\t= new Vector.<uint>(numVertices, true);\n\t\t\tvar newVertexCount\t\t\t\t: uint\t\t\t= 0;\n\t\t\tvar newLimit\t\t\t\t\t: uint\t\t\t= 0;\n\t\t\t\n\t\t\tfor (var oldVertexId : uint = 0; oldVertexId < numVertices; ++oldVertexId)\n\t\t\t{\n\t\t\t\tvertexData.position = oldVertexId * bytesPerVertex;\n\t\t\t\t\n\t\t\t\tvar numFloats\t: uint\t\t= bytesPerVertex >>> 2;\n\t\t\t\tvar vertexHash\t: String\t= '';\n\t\t\t\t\n\t\t\t\twhile (numFloats)\n\t\t\t\t{\n\t\t\t\t\tvertexHash += vertexData.readFloat() + '|';\n\t\t\t\t\t--numFloats;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar index\t\t: Object\t= hashToNewVertexId[vertexHash];\n\t\t\t\tvar newVertexId\t: uint\t\t= 0;\n\t\t\t\t\n\t\t\t\tif (index === null)\n\t\t\t\t{\n\t\t\t\t\tnewVertexId = newVertexCount++;\n\t\t\t\t\thashToNewVertexId[vertexHash] = newVertexId;\n\t\t\t\t\t\n\t\t\t\t\tnewLimit = (1 + newVertexId) * bytesPerVertex;\n\t\t\t\t\t\n\t\t\t\t\tif (newVertexId != oldVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tvertexData.position = newVertexId * bytesPerVertex;\n\t\t\t\t\t\tvertexData.writeBytes(vertexData, oldVertexId * bytesPerVertex, bytesPerVertex);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tnewVertexId = uint(index);\n\t\t\t\t\n\t\t\t\toldVertexIdToNewVertexId[oldVertexId] = newVertexId;\n\t\t\t}\n\t\t\t\n\t\t\tvertexData.position = vertexDataStartPosition;\n\t\t\tvertexData.length = newLimit;\n\t\t\t\n\t\t\tfor (var indexId : int = 0; indexId < numIndices; ++indexId)\n\t\t\t{\n\t\t\t\tindex = indexData.readShort();\n\t\t\t\tindexData.position -= 2;\n\t\t\t\tindexData.writeShort(oldVertexIdToNewVertexId[index]);\n\t\t\t}\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Removes unused entries in a vertex buffer, and rewrite the index buffer according to it.\n\t\t * The buffers are modified in place.\n\t\t * \n\t\t * @param vertexData \n\t\t * @param indexData \n\t\t * @param dwordsPerVertex \n\t\t *\/\t\t\n\t\tpublic static function removeUnusedVertices(vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\tindexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar vertexDataStartPosition\t: uint\t= vertexData.position;\n\t\t\tvar oldNumVertices\t\t\t: uint\t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar newNumVertices\t\t\t: uint\t= 0;\n\t\t\tvar indexDataStartPosition\t: uint\t= indexData.position;\n\t\t\tvar numIndices\t\t\t\t: uint\t= indexData.bytesAvailable >>> 1;\n\t\t\t\n\t\t\t\/\/ iterators\n\t\t\tvar oldVertexId\t\t: uint;\n\t\t\tvar indexId\t\t\t: uint;\n\t\t\t\n\t\t\t\/\/ flag unused vertices by scanning the index buffer\n\t\t\tvar oldVertexIdToUsage : Vector.<Boolean> = new Vector.<Boolean>(oldNumVertices, true);\n\t\t\tfor (indexId = 0; indexId < numIndices; ++indexId)\n\t\t\t\toldVertexIdToUsage[indexData.readShort()] = true;\n\t\t\t\n\t\t\t\/\/ scan the flags, fix vertex buffer, and store old to new vertex id mapping\n\t\t\tvar oldVertexIdToNewVertexId : Vector.<uint> = new Vector.<uint>(oldNumVertices, true);\n\t\t\tfor (oldVertexId = 0; oldVertexId < oldNumVertices; ++oldVertexId)\n\t\t\t\tif (oldVertexIdToUsage[oldVertexId])\n\t\t\t\t{\n\t\t\t\t\tvar newVertexId\t: uint = newNumVertices++;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ store new index\n\t\t\t\t\toldVertexIdToNewVertexId[oldVertexId] = newVertexId;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ rewrite vertexbuffer in place\n\t\t\t\t\tif (newVertexId != oldVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tvertexData.position = newVertexId * bytesPerVertex;\n\t\t\t\t\t\tvertexData.writeBytes(vertexData, oldVertexId * bytesPerVertex, bytesPerVertex);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\tvertexData.position = vertexDataStartPosition;\n\t\t\tvertexData.length = newNumVertices * bytesPerVertex;\n\t\t\t\n\t\t\t\/\/ rewrite index buffer in place\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t\tfor (indexId = 0; indexId < numIndices; ++indexId)\n\t\t\t{\n\t\t\t\tvar index : uint = indexData.readShort();\n\t\t\t\t\n\t\t\t\tindexData.position -= 4;\n\t\t\t\tindexData.writeShort(oldVertexIdToNewVertexId[index]);\n\t\t\t}\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry\n{\n\timport aerys.minko.render.shader.compiler.CRC32;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.Endian;\n\n\t\/**\n\t * The GeometrySanitizer static class provides methods to clean up\n\t * 3D geometry loaded from 3D asset files and make sure it is compliant\n\t * with the limitations of the Stage3D API.\n\t * \n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic final class GeometrySanitizer\n\t{\n\t\tpublic static const INDEX_LIMIT\t\t: uint = 524270;\n\t\tpublic static const VERTEX_LIMIT\t: uint = 65535;\n\t\t\n\t\tpublic static function isValid(indexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t   vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t   bytesPerVertex\t: uint = 12) : Boolean\n\t\t{\n\t\t\tvar startPosition\t: uint\t= indexData.position;\n\t\t\tvar numIndices\t\t: uint \t= indexData.bytesAvailable >> 2;\n\t\t\tvar numVertices\t\t: uint \t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\t\n\t\t\tfor (var indexId : uint = 0; indexId < numIndices; ++indexId)\n\t\t\t\tif (indexData.readUnsignedShort() >= numVertices)\n\t\t\t\t\tbreak;\n\t\t\t\n\t\t\tindexData.position = startPosition;\n\t\t\t\n\t\t\treturn indexId >= numIndices;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Split vertex and index buffers too big the be rendered.\n\t\t * The index stream limit is 524270, the vertex stream limit is 65536.\n\t\t *  \n\t\t * @param inVertexData \n\t\t * @param inIndexData \n\t\t * @param outVertexDatas\n\t\t * @param outIndexDatas \n\t\t * @param dwordsPerVertex \n\t\t *\/\t\t\n\t\tpublic static function splitBuffers(inVertices\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\tinIndices\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\toutVertices\t\t: Vector.<ByteArray>,\n\t\t\t\t\t\t\t\t\t\t\toutIndices\t\t: Vector.<ByteArray>,\n\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar inVerticesStartPosition\t: uint\t= inVertices.position;\n\t\t\tvar numVertices\t\t\t\t: uint\t= inVertices.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar inIndicesStartPosition\t: uint\t= inIndices.position;\n\t\t\tvar numIndices\t\t\t\t: uint\t= inIndices.bytesAvailable >>> 1;\n\t\t\t\n\t\t\tif (numIndices < INDEX_LIMIT && numVertices < VERTEX_LIMIT)\n\t\t\t{\n\t\t\t\toutVertices.push(inVertices);\n\t\t\t\toutIndices.push(inIndices);\n\t\t\t\t\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\twhile (inIndices.bytesAvailable)\n\t\t\t{\n\t\t\t\tvar indexDataLength\t\t: uint\t\t\t\t= inIndices.bytesAvailable >> 1;\n\t\t\t\t\n\t\t\t\t\/\/ new buffers\n\t\t\t\tvar partialVertexData\t: ByteArray\t\t\t= new ByteArray();\n\t\t\t\tvar partialIndexData\t: ByteArray\t\t\t= new ByteArray();\n\t\t\t\t\n\t\t\t\t\/\/ local variables\n\t\t\t\tvar oldVertexIds\t\t: Vector.<uint>\t\t= new Vector.<uint>(3, true);\n\t\t\t\tvar newVertexIds\t\t: Vector.<uint>\t\t= new Vector.<uint>(3, true);\n\t\t\t\tvar newVertexNeeded\t\t: Vector.<Boolean>\t= new Vector.<Boolean>(3, true);\n\t\t\t\t\n\t\t\t\tvar usedVerticesDic\t\t: Dictionary\t\t= new Dictionary();\t\/\/ this dictionary maps old and new indices\n\t\t\t\tvar usedVerticesCount\t: uint\t\t\t\t= 0;\t\t\t\t\/\/ this counts elements in the dictionary\n\t\t\t\tvar usedIndicesCount\t: uint\t\t\t\t= 0;\t\t\t\t\/\/ how many indices have we used?\n\t\t\t\tvar neededVerticesCount\t: uint;\n\t\t\t\t\n\t\t\t\t\/\/ iterators & limits\n\t\t\t\tvar localVertexId\t\t: uint;\n\t\t\t\t\n\t\t\t\tpartialVertexData.endian = Endian.LITTLE_ENDIAN;\n\t\t\t\tpartialIndexData.endian = Endian.LITTLE_ENDIAN;\n\t\t\t\t\n\t\t\t\twhile (usedIndicesCount < indexDataLength)\n\t\t\t\t{\n\t\t\t\t\t\/\/ check if next triangle fits into the index buffer\n\t\t\t\t\tvar remainingIndices\t: uint\t\t= INDEX_LIMIT - usedIndicesCount;\n\t\t\t\t\t\n\t\t\t\t\tif (remainingIndices < 3)\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ check if next triangle fits into the vertex buffer\n\t\t\t\t\tvar remainingVertices\t: uint\t\t= VERTEX_LIMIT - usedVerticesCount;\n\t\t\t\t\t\n\t\t\t\t\tneededVerticesCount = 0;\n\t\t\t\t\tfor (localVertexId = 0; localVertexId < 3; ++localVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tinIndices.position = (usedIndicesCount + localVertexId) << 2;\n\t\t\t\t\t\toldVertexIds[localVertexId]\t= inIndices.readUnsignedShort();\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar tmp : Object = usedVerticesDic[oldVertexIds[localVertexId]];\n\t\t\t\t\t\t\n\t\t\t\t\t\tnewVertexNeeded[localVertexId]\t= tmp == null;\n\t\t\t\t\t\tnewVertexIds[localVertexId]\t\t= uint(tmp);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (newVertexNeeded[localVertexId])\n\t\t\t\t\t\t\t++neededVerticesCount;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (remainingVertices < neededVerticesCount)\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ it fills, let insert the triangle\n\t\t\t\t\tfor (localVertexId = 0; localVertexId < 3; ++localVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (newVertexNeeded[localVertexId])\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\/\/ copy current vertex into the new array\n\t\t\t\t\t\t\tpartialVertexData.writeBytes(\n\t\t\t\t\t\t\t\tinVertices,\n\t\t\t\t\t\t\t\toldVertexIds[localVertexId] * bytesPerVertex,\n\t\t\t\t\t\t\t\tbytesPerVertex\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\/\/ updates the id the temporary variable, to allow use filling partial index data later\n\t\t\t\t\t\t\tnewVertexIds[localVertexId] = usedVerticesCount;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\/\/ put its previous id in the dictionary\n\t\t\t\t\t\t\tusedVerticesDic[oldVertexIds[localVertexId]] = usedVerticesCount++;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tpartialIndexData.writeShort(newVertexIds[localVertexId]);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/\/ ... increment indices counter\n\t\t\t\t\tusedIndicesCount += 3;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tpartialVertexData.position = 0;\n\t\t\t\toutVertices.push(partialVertexData);\n\n\t\t\t\tpartialIndexData.position = 0;\n\t\t\t\toutIndices.push(partialIndexData);\n\t\t\t\t\n\t\t\t\tinVertices.position = inVerticesStartPosition;\n\t\t\t\tinIndices.position = inIndicesStartPosition;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Removes duplicated entries in a vertex buffer, and rewrite the index buffer according to it.\n\t\t * The buffers are modified in place.\n\t\t * \n\t\t * This method simplifies implementing parsers for file-formats that store per-vertex \n\t\t * and per-triangle information in different buffers, such as collada or OBJ:\n\t\t * merging them in a naive way and calling this method will do the job.\n\t\t * \n\t\t * @param vertexData \n\t\t * @param indexData \n\t\t * @param dwordsPerVertex \n\t\t *\/\n\t\tpublic static function removeDuplicatedVertices(vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tindexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar vertexDataStartPosition\t\t: uint\t\t\t= vertexData.position;\n\t\t\tvar numVertices\t\t\t\t\t: uint\t\t\t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar indexDataStartPosition\t\t: uint\t\t\t= indexData.position;\n\t\t\tvar numIndices\t\t\t\t\t: uint\t\t\t= indexData.bytesAvailable >>> 1;\n\t\t\tvar hashToNewVertexId\t\t\t: Object\t\t= {};\n\t\t\tvar oldVertexIdToNewVertexId\t: Vector.<uint>\t= new Vector.<uint>(numVertices, true);\n\t\t\tvar newVertexCount\t\t\t\t: uint\t\t\t= 0;\n\t\t\tvar newLimit\t\t\t\t\t: uint\t\t\t= 0;\n\t\t\t\n\t\t\tfor (var oldVertexId : uint = 0; oldVertexId < numVertices; ++oldVertexId)\n\t\t\t{\n\t\t\t\tvertexData.position = oldVertexId * bytesPerVertex;\n\t\t\t\t\n\t\t\t\tvar numFloats\t: uint\t\t= bytesPerVertex >>> 2;\n\t\t\t\tvar vertexHash\t: String\t= '';\n\t\t\t\t\n\t\t\t\twhile (numFloats)\n\t\t\t\t{\n\t\t\t\t\tvertexHash += vertexData.readFloat() + '|';\n\t\t\t\t\t--numFloats;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar index\t\t: Object\t= hashToNewVertexId[vertexHash];\n\t\t\t\tvar newVertexId\t: uint\t\t= 0;\n\t\t\t\t\n\t\t\t\tif (index === null)\n\t\t\t\t{\n\t\t\t\t\tnewVertexId = newVertexCount++;\n\t\t\t\t\thashToNewVertexId[vertexHash] = newVertexId;\n\t\t\t\t\t\n\t\t\t\t\tnewLimit = (1 + newVertexId) * bytesPerVertex;\n\t\t\t\t\t\n\t\t\t\t\tif (newVertexId != oldVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tvertexData.position = newVertexId * bytesPerVertex;\n\t\t\t\t\t\tvertexData.writeBytes(vertexData, oldVertexId * bytesPerVertex, bytesPerVertex);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tnewVertexId = uint(index);\n\t\t\t\t\n\t\t\t\toldVertexIdToNewVertexId[oldVertexId] = newVertexId;\n\t\t\t}\n\t\t\t\n\t\t\tvertexData.position = vertexDataStartPosition;\n\t\t\tvertexData.length = newLimit;\n\t\t\t\n\t\t\tfor (var indexId : int = 0; indexId < numIndices; ++indexId)\n\t\t\t{\n\t\t\t\tindex = indexData.readUnsignedShort();\n\t\t\t\tindexData.position -= 2;\n\t\t\t\tindexData.writeShort(oldVertexIdToNewVertexId[index]);\n\t\t\t}\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Removes unused entries in a vertex buffer, and rewrite the index buffer according to it.\n\t\t * The buffers are modified in place.\n\t\t * \n\t\t * @param vertexData \n\t\t * @param indexData \n\t\t * @param dwordsPerVertex \n\t\t *\/\t\t\n\t\tpublic static function removeUnusedVertices(vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\tindexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar vertexDataStartPosition\t: uint\t= vertexData.position;\n\t\t\tvar oldNumVertices\t\t\t: uint\t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar newNumVertices\t\t\t: uint\t= 0;\n\t\t\tvar indexDataStartPosition\t: uint\t= indexData.position;\n\t\t\tvar numIndices\t\t\t\t: uint\t= indexData.bytesAvailable >>> 1;\n\t\t\t\n\t\t\t\/\/ iterators\n\t\t\tvar oldVertexId\t\t: uint;\n\t\t\tvar indexId\t\t\t: uint;\n\t\t\t\n\t\t\t\/\/ flag unused vertices by scanning the index buffer\n\t\t\tvar oldVertexIdToUsage : Vector.<Boolean> = new Vector.<Boolean>(oldNumVertices, true);\n\t\t\tfor (indexId = 0; indexId < numIndices; ++indexId)\n\t\t\t\toldVertexIdToUsage[indexData.readUnsignedShort()] = true;\n\t\t\t\n\t\t\t\/\/ scan the flags, fix vertex buffer, and store old to new vertex id mapping\n\t\t\tvar oldVertexIdToNewVertexId : Vector.<uint> = new Vector.<uint>(oldNumVertices, true);\n\t\t\tfor (oldVertexId = 0; oldVertexId < oldNumVertices; ++oldVertexId)\n\t\t\t\tif (oldVertexIdToUsage[oldVertexId])\n\t\t\t\t{\n\t\t\t\t\tvar newVertexId\t: uint = newNumVertices++;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ store new index\n\t\t\t\t\toldVertexIdToNewVertexId[oldVertexId] = newVertexId;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ rewrite vertexbuffer in place\n\t\t\t\t\tif (newVertexId != oldVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tvertexData.position = newVertexId * bytesPerVertex;\n\t\t\t\t\t\tvertexData.writeBytes(vertexData, oldVertexId * bytesPerVertex, bytesPerVertex);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\tvertexData.position = vertexDataStartPosition;\n\t\t\tvertexData.length = newNumVertices * bytesPerVertex;\n\t\t\t\n\t\t\t\/\/ rewrite index buffer in place\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t\tfor (indexId = 0; indexId < numIndices; ++indexId)\n\t\t\t{\n\t\t\t\tvar index : uint = indexData.readUnsignedShort();\n\t\t\t\t\n\t\t\t\tindexData.position -= 4;\n\t\t\t\tindexData.writeShort(oldVertexIdToNewVertexId[index]);\n\t\t\t}\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t}\n\t}\n}","subject":"update GeometrySanitizer methods to use ByteArray.readUnsignerShort() to read indices","message":"update GeometrySanitizer methods to use ByteArray.readUnsignerShort() to read indices\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"b2238af499573cd571abedd8af0b4d8e2c7f3d55","old_file":"WeaveUI\/src\/weave\/ui\/CustomTree.as","new_file":"WeaveUI\/src\/weave\/ui\/CustomTree.as","old_contents":"\/*\r\n\tWeave (Web-based Analysis and Visualization Environment)\r\n\tCopyright (C) 2008-2011 University of Massachusetts Lowell\r\n\t\r\n\tThis file is a part of Weave.\r\n\t\r\n\tWeave is free software: you can redistribute it and\/or modify\r\n\tit under the terms of the GNU General Public License, Version 3,\r\n\tas published by the Free Software Foundation.\r\n\t\r\n\tWeave is distributed in the hope that it will be useful,\r\n\tbut WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\tMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n\tGNU General Public License for more details.\r\n\t\r\n\tYou should have received a copy of the GNU General Public License\r\n\talong with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\r\npackage weave.ui\r\n{\r\n\timport flash.events.Event;\r\n\t\r\n\timport mx.collections.CursorBookmark;\r\n\timport mx.collections.ICollectionView;\r\n\timport mx.collections.IList;\r\n\timport mx.collections.IViewCursor;\r\n\timport mx.controls.Tree;\r\n\timport mx.core.ScrollPolicy;\r\n\timport mx.core.mx_internal;\r\n\timport mx.utils.ObjectUtil;\r\n\t\r\n\timport weave.utils.EventUtils;\r\n\t\r\n\t\/**\r\n\t * This class features a correctly behaving auto scroll policy and scrollToIndex().\r\n\t * @author adufilie\r\n\t *\/\t\r\n\tpublic class CustomTree extends Tree\r\n\t{\r\n\t\tpublic function CustomTree()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t\taddEventListener(\"scroll\", updateHScrollLater);\r\n\t\t}\r\n\t\t\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/\/ solution for automatic maxHorizontalScrollPosition calculation\r\n\t\t\/\/ modified from http:\/\/www.frishy.com\/2007\/09\/autoscrolling-for-flex-tree\/\r\n\t\t\r\n\t\t\/\/ we need to override maxHorizontalScrollPosition because setting\r\n\t\t\/\/ Tree's maxHorizontalScrollPosition adds an indent value to it,\r\n\t\t\/\/ which we don't need as measureWidthOfItems seems to return exactly\r\n\t\t\/\/ what we need.  Not only that, but getIndent() seems to be broken\r\n\t\t\/\/ anyways (SDK-12578).\r\n\t\t\r\n\t\t\/\/ I hate using mx_internal stuff, but we can't do\r\n\t\t\/\/ super.super.maxHorizontalScrollPosition in AS 3, so we have to\r\n\t\t\/\/ emulate it.\r\n\t\toverride public function get maxHorizontalScrollPosition():Number\r\n\t\t{\r\n\t\t\tif (isNaN(mx_internal::_maxHorizontalScrollPosition))\r\n\t\t\t\treturn 0;\r\n\t\t\t\r\n\t\t\treturn mx_internal::_maxHorizontalScrollPosition;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function set maxHorizontalScrollPosition(value:Number):void\r\n\t\t{\r\n\t\t\tif (ObjectUtil.numericCompare(mx_internal::_maxHorizontalScrollPosition, value) != 0)\r\n\t\t\t{\r\n\t\t\t\tmx_internal::_maxHorizontalScrollPosition = value;\r\n\t\t\t\tdispatchEvent(new Event(\"maxHorizontalScrollPositionChanged\"));\r\n\t\t\t\t\r\n\t\t\t\tscrollAreaChanged = true;\r\n\t\t\t\tinvalidateDisplayList();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate const updateHScrollLater:Function = EventUtils.generateDelayedCallback(this, updateHScrollNow, 0);\r\n\t\t\r\n\t\tprivate function updateHScrollNow():void\r\n\t\t{\r\n\t\t\t\/\/ we call measureWidthOfItems to get the max width of the item renderers.\r\n\t\t\t\/\/ then we see how much space we need to scroll, setting maxHorizontalScrollPosition appropriately\r\n\t\t\tvar widthOfVisibleItems:int = measureWidthOfItems(verticalScrollPosition - offscreenExtraRowsTop, listItems.length);\r\n\t\t\tvar maxHSP:Number = widthOfVisibleItems - (unscaledWidth - viewMetrics.left - viewMetrics.right);\r\n\t\t\t\r\n\t\t\tvar hspolicy:String = ScrollPolicy.ON;\r\n\t\t\tif (maxHSP <= 0)\r\n\t\t\t{\r\n\t\t\t\tmaxHSP = 0;\r\n\t\t\t\thorizontalScrollPosition = 0;\r\n\t\t\t\t\r\n\t\t\t\t\/\/ horizontal scroll is kept on except when there is no vertical scroll\r\n\t\t\t\t\/\/ this avoids an infinite hide\/show loop where hiding\/showing the h-scroll bar affects the max h-scroll value\r\n\t\t\t\tif (maxVerticalScrollPosition == 0)\r\n\t\t\t\t\thspolicy = ScrollPolicy.OFF;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tmaxHorizontalScrollPosition = maxHSP;\r\n\t\t\t\r\n\t\t\tif (horizontalScrollPolicy != hspolicy)\r\n\t\t\t\thorizontalScrollPolicy = hspolicy;\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * @param itemTest A function to test for a matching item:  function(item:Object):Boolean\r\n\t\t * @return The matching item, if found.\r\n\t\t *\/\t\t\r\n\t\tpublic function scrollToAndSelectMatchingItem(itemTest:Function):Object\r\n\t\t{\r\n\t\t\tvar i:int = 0;\r\n\t\t\tvar cursor:IViewCursor = collection.createCursor();\r\n\t\t\tdo\r\n\t\t\t{\r\n\t\t\t\tif (itemTest(cursor.current))\r\n\t\t\t\t{\r\n\t\t\t\t\t\/\/ set selection before scrollToIndex() or it won't scroll\r\n\t\t\t\t\tselectedItems = [cursor.current];\r\n\t\t\t\t\tscrollToIndex(i);\r\n\t\t\t\t\treturn cursor.current;\r\n\t\t\t\t}\r\n\t\t\t\ti++;\r\n\t\t\t}\r\n\t\t\twhile (cursor.moveNext());\r\n\t\t\t\r\n\t\t\t\/\/ no selection\r\n\t\t\tselectedItems = [];\r\n\t\t\treturn null;\r\n\t\t}\r\n\t\t\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/\/ solution for display bugs when hierarchical data changes\r\n\t\t\r\n\t\tprivate var _dataProvider:Object; \/\/ remembers previous value that was passed to \"set dataProvider\"\r\n\t\tprivate var _rootItem:Object;\r\n\t\t\r\n\t\toverride public function set dataProvider(value:Object):void\r\n\t\t{\r\n\t\t\t_dataProvider = value;\r\n\t\t\tsuper.dataProvider = value;\r\n\t\t\t_rootItem = mx_internal::_hasRoot ? mx_internal::_rootModel.createCursor().current : null;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function must be called whenever the hierarchical data changes.\r\n\t\t * Otherwise, the Tree will not display properly.\r\n\t\t *\/\r\n\t\tpublic function refreshDataProvider():void\r\n\t\t{\r\n\t\t\tvar _firstVisibleItem:Object = firstVisibleItem;\r\n\t\t\tvar _selectedItems:Array = selectedItems;\r\n\t\t\tvar _openItems:Array = openItems.concat();\r\n\t\t\t\r\n\t\t\t\/\/ use value previously passed to \"set dataProvider\" in order to create a new collection wrapper.\r\n\t\t\tdataProvider = _dataProvider;\r\n\t\t\t\/\/ commitProperties() behaves as desired when both dataProvider and openItems are set.\r\n\t\t\topenItems = _openItems;\r\n\t\t\t\r\n\t\t\tvalidateNow(); \/\/ necessary in order to select previous items and scroll back to the correct position\r\n\t\t\t\r\n\t\t\tif (showRoot || _firstVisibleItem != _rootItem)\r\n\t\t\t{\r\n\t\t\t\t\/\/ scroll to the previous item, but only if it is within scroll range\r\n\t\t\t\tvar vsp:int = getItemIndex(_firstVisibleItem);\r\n\t\t\t\tif (vsp >= 0 && vsp <= maxVerticalScrollPosition)\r\n\t\t\t\t\tfirstVisibleItem = _firstVisibleItem;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ selectedItems must be set last to avoid a bug where the Tree scrolls to the top.\r\n\t\t\tselectedItems = _selectedItems;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This contains a workaround for a problem in List.configureScrollBars relying on a non-working function CursorBookmark.getViewIndex().\r\n\t\t * This fixes the bug where the tree would scroll all the way from the bottom to the top when a node is collapsed. \r\n\t\t *\/\r\n\t\toverride protected function configureScrollBars():void\r\n\t\t{\r\n\t\t\tvar ac:ICollectionView = actualCollection;\r\n\t\t\tvar ai:IViewCursor = actualIterator;\r\n\t\t\tvar rda:Boolean = runningDataEffect;\r\n\t\t\t\r\n\t\t\trunningDataEffect = true;\r\n\t\t\tactualCollection = ac || collection; \/\/ avoids null pointer error\r\n\t\t\tactualIterator = ai || iterator;\r\n\t\t\t\r\n\t\t\t\/\/ This is not a perfect scrolling solution.  It looks ok when there is a partial row showing at the bottom.\r\n\t\t\tvar mvsp:int = Math.max(0, collection.length - listItems.length + 1);\r\n\t\t\tif (verticalScrollPosition > mvsp)\r\n\t\t\t\tverticalScrollPosition = mvsp;\r\n\t\t\t\r\n\t\t\tsuper.configureScrollBars();\r\n\t\t\t\r\n\t\t\trunningDataEffect = rda;\r\n\t\t\tactualCollection = ac;\r\n\t\t\tactualIterator = ai;\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void\r\n\t\t{\r\n\t\t\tupdateHScrollLater();\r\n\t\t\t\r\n\t\t\t\/\/ If showRoot is false and root is showing, force commitProperties() to fix the problem.\r\n\t\t\t\/\/ This workaround requires that the data descriptor reports that the root item is a branch and it has children, even if it doesn't.\r\n\t\t\tif (!showRoot && _rootItem && itemToItemRenderer(_rootItem))\r\n\t\t\t{\r\n\t\t\t\tmx_internal::showRootChanged = true;\r\n\t\t\t\tcommitProperties();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ \"iterator\" is a HierarchicalViewCursor, and its movePrevious()\/moveNext()\/seek() functions do not work if \"current\" is null.\r\n\t\t\t\/\/ Calling refreshDataProvider() returns the tree to a working state.\r\n\t\t\tif (iterator && iterator.current == null)\r\n\t\t\t\trefreshDataProvider();\r\n\t\t\t\r\n\t\t\tsuper.updateDisplayList(unscaledWidth, unscaledHeight);\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _pendingScrollToIndex:int = -1;\r\n\t\toverride public function scrollToIndex(index:int):Boolean\r\n\t\t{\r\n\t\t\tif (index < -1)\r\n\t\t\t{\r\n\t\t\t\tindex \/= -2;\r\n\t\t\t\tif (index != _pendingScrollToIndex)\r\n\t\t\t\t{\r\n\t\t\t\t\t_pendingScrollToIndex = -1;\r\n\t\t\t\t\treturn false;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t_pendingScrollToIndex = -1;\r\n\t\t\t\r\n\t\t\tif (maxVerticalScrollPosition == 0 && index > 0)\r\n\t\t\t{\r\n\t\t\t\t_pendingScrollToIndex = index;\r\n\t\t\t\tcallLater(scrollToIndex, [index * -2]);\r\n\t\t\t\treturn false;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn super.scrollToIndex(index);\r\n\t\t}\r\n\r\n\t}\r\n}","new_contents":"\/*\r\n\tWeave (Web-based Analysis and Visualization Environment)\r\n\tCopyright (C) 2008-2011 University of Massachusetts Lowell\r\n\t\r\n\tThis file is a part of Weave.\r\n\t\r\n\tWeave is free software: you can redistribute it and\/or modify\r\n\tit under the terms of the GNU General Public License, Version 3,\r\n\tas published by the Free Software Foundation.\r\n\t\r\n\tWeave is distributed in the hope that it will be useful,\r\n\tbut WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\tMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n\tGNU General Public License for more details.\r\n\t\r\n\tYou should have received a copy of the GNU General Public License\r\n\talong with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\r\npackage weave.ui\r\n{\r\n\timport flash.events.Event;\r\n\t\r\n\timport mx.collections.CursorBookmark;\r\n\timport mx.collections.ICollectionView;\r\n\timport mx.collections.IList;\r\n\timport mx.collections.IViewCursor;\r\n\timport mx.controls.Tree;\r\n\timport mx.core.ScrollPolicy;\r\n\timport mx.core.mx_internal;\r\n\timport mx.utils.ObjectUtil;\r\n\t\r\n\timport weave.utils.EventUtils;\r\n\t\r\n\t\/**\r\n\t * This class features a correctly behaving auto scroll policy and scrollToIndex().\r\n\t * @author adufilie\r\n\t *\/\t\r\n\tpublic class CustomTree extends Tree\r\n\t{\r\n\t\tpublic function CustomTree()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t\taddEventListener(\"scroll\", updateHScrollLater);\r\n\t\t}\r\n\t\t\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/\/ solution for automatic maxHorizontalScrollPosition calculation\r\n\t\t\/\/ modified from http:\/\/www.frishy.com\/2007\/09\/autoscrolling-for-flex-tree\/\r\n\t\t\r\n\t\t\/\/ we need to override maxHorizontalScrollPosition because setting\r\n\t\t\/\/ Tree's maxHorizontalScrollPosition adds an indent value to it,\r\n\t\t\/\/ which we don't need as measureWidthOfItems seems to return exactly\r\n\t\t\/\/ what we need.  Not only that, but getIndent() seems to be broken\r\n\t\t\/\/ anyways (SDK-12578).\r\n\t\t\r\n\t\t\/\/ I hate using mx_internal stuff, but we can't do\r\n\t\t\/\/ super.super.maxHorizontalScrollPosition in AS 3, so we have to\r\n\t\t\/\/ emulate it.\r\n\t\toverride public function get maxHorizontalScrollPosition():Number\r\n\t\t{\r\n\t\t\tif (isNaN(mx_internal::_maxHorizontalScrollPosition))\r\n\t\t\t\treturn 0;\r\n\t\t\t\r\n\t\t\treturn mx_internal::_maxHorizontalScrollPosition;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function set maxHorizontalScrollPosition(value:Number):void\r\n\t\t{\r\n\t\t\tif (ObjectUtil.numericCompare(mx_internal::_maxHorizontalScrollPosition, value) != 0)\r\n\t\t\t{\r\n\t\t\t\tmx_internal::_maxHorizontalScrollPosition = value;\r\n\t\t\t\tdispatchEvent(new Event(\"maxHorizontalScrollPositionChanged\"));\r\n\t\t\t\t\r\n\t\t\t\tscrollAreaChanged = true;\r\n\t\t\t\tinvalidateDisplayList();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate const updateHScrollLater:Function = EventUtils.generateDelayedCallback(this, updateHScrollNow, 0);\r\n\t\t\r\n\t\tprivate function updateHScrollNow():void\r\n\t\t{\r\n\t\t\t\/\/ we call measureWidthOfItems to get the max width of the item renderers.\r\n\t\t\t\/\/ then we see how much space we need to scroll, setting maxHorizontalScrollPosition appropriately\r\n\t\t\tvar widthOfVisibleItems:int = measureWidthOfItems(verticalScrollPosition - offscreenExtraRowsTop, listItems.length);\r\n\t\t\tvar maxHSP:Number = widthOfVisibleItems - (unscaledWidth - viewMetrics.left - viewMetrics.right);\r\n\t\t\t\r\n\t\t\tvar hspolicy:String = ScrollPolicy.ON;\r\n\t\t\tif (maxHSP <= 0)\r\n\t\t\t{\r\n\t\t\t\tmaxHSP = 0;\r\n\t\t\t\thorizontalScrollPosition = 0;\r\n\t\t\t\t\r\n\t\t\t\t\/\/ horizontal scroll is kept on except when there is no vertical scroll\r\n\t\t\t\t\/\/ this avoids an infinite hide\/show loop where hiding\/showing the h-scroll bar affects the max h-scroll value\r\n\t\t\t\tif (maxVerticalScrollPosition == 0)\r\n\t\t\t\t\thspolicy = ScrollPolicy.OFF;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tmaxHorizontalScrollPosition = maxHSP;\r\n\t\t\t\r\n\t\t\tif (horizontalScrollPolicy != hspolicy)\r\n\t\t\t\thorizontalScrollPolicy = hspolicy;\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * @param itemTest A function to test for a matching item:  function(item:Object):Boolean\r\n\t\t * @return The matching item, if found.\r\n\t\t *\/\t\t\r\n\t\tpublic function scrollToAndSelectMatchingItem(itemTest:Function):Object\r\n\t\t{\r\n\t\t\tvar i:int = 0;\r\n\t\t\tvar cursor:IViewCursor = collection.createCursor();\r\n\t\t\tdo\r\n\t\t\t{\r\n\t\t\t\tif (itemTest(cursor.current))\r\n\t\t\t\t{\r\n\t\t\t\t\t\/\/ set selection before scrollToIndex() or it won't scroll\r\n\t\t\t\t\tselectedItems = [cursor.current];\r\n\t\t\t\t\tscrollToIndex(i);\r\n\t\t\t\t\treturn cursor.current;\r\n\t\t\t\t}\r\n\t\t\t\ti++;\r\n\t\t\t}\r\n\t\t\twhile (cursor.moveNext());\r\n\t\t\t\r\n\t\t\t\/\/ no selection\r\n\t\t\tselectedItems = [];\r\n\t\t\treturn null;\r\n\t\t}\r\n\t\t\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/\/ solution for display bugs when hierarchical data changes\r\n\t\t\r\n\t\tprivate var _dataProvider:Object; \/\/ remembers previous value that was passed to \"set dataProvider\"\r\n\t\tprivate var _rootItem:Object;\r\n\t\t\r\n\t\toverride public function set dataProvider(value:Object):void\r\n\t\t{\r\n\t\t\t_dataProvider = value;\r\n\t\t\tsuper.dataProvider = value;\r\n\t\t\t_rootItem = mx_internal::_hasRoot ? mx_internal::_rootModel.createCursor().current : null;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function must be called whenever the hierarchical data changes.\r\n\t\t * Otherwise, the Tree will not display properly.\r\n\t\t *\/\r\n\t\tpublic function refreshDataProvider():void\r\n\t\t{\r\n\t\t\tvar _firstVisibleItem:Object = firstVisibleItem;\r\n\t\t\tvar _selectedItems:Array = selectedItems;\r\n\t\t\tvar _openItems:Array = openItems.concat();\r\n\t\t\t\r\n\t\t\t\/\/ use value previously passed to \"set dataProvider\" in order to create a new collection wrapper.\r\n\t\t\tdataProvider = _dataProvider;\r\n\t\t\t\/\/ commitProperties() behaves as desired when both dataProvider and openItems are set.\r\n\t\t\topenItems = _openItems;\r\n\t\t\t\r\n\t\t\tvalidateNow(); \/\/ necessary in order to select previous items and scroll back to the correct position\r\n\t\t\t\r\n\t\t\tif (showRoot || _firstVisibleItem != _rootItem)\r\n\t\t\t{\r\n\t\t\t\t\/\/ scroll to the previous item, but only if it is within scroll range\r\n\t\t\t\tvar vsp:int = getItemIndex(_firstVisibleItem);\r\n\t\t\t\tif (vsp >= 0 && vsp <= maxVerticalScrollPosition)\r\n\t\t\t\t\tfirstVisibleItem = _firstVisibleItem;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ selectedItems must be set last to avoid a bug where the Tree scrolls to the top.\r\n\t\t\tselectedItems = _selectedItems;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This contains a workaround for a problem in List.configureScrollBars relying on a non-working function CursorBookmark.getViewIndex().\r\n\t\t * This fixes the bug where the tree would scroll all the way from the bottom to the top when a node is collapsed. \r\n\t\t *\/\r\n\t\toverride protected function configureScrollBars():void\r\n\t\t{\r\n\t\t\tvar ac:ICollectionView = actualCollection;\r\n\t\t\tvar ai:IViewCursor = actualIterator;\r\n\t\t\tvar rda:Boolean = runningDataEffect;\r\n\t\t\t\r\n\t\t\trunningDataEffect = true;\r\n\t\t\tactualCollection = ac || collection;\r\n\t\t\tactualIterator = ai || iterator;\r\n\t\t\t\r\n\t\t\t\/\/ This is not a perfect scrolling solution.  It looks ok when there is a partial row showing at the bottom.\r\n\t\t\tvar mvsp:int = actualCollection ? Math.max(0, actualCollection.length - listItems.length + 1) : 0;\r\n\t\t\tif (verticalScrollPosition > mvsp)\r\n\t\t\t\tverticalScrollPosition = mvsp;\r\n\t\t\t\r\n\t\t\tsuper.configureScrollBars();\r\n\t\t\t\r\n\t\t\trunningDataEffect = rda;\r\n\t\t\tactualCollection = ac;\r\n\t\t\tactualIterator = ai;\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void\r\n\t\t{\r\n\t\t\tupdateHScrollLater();\r\n\t\t\t\r\n\t\t\t\/\/ If showRoot is false and root is showing, force commitProperties() to fix the problem.\r\n\t\t\t\/\/ This workaround requires that the data descriptor reports that the root item is a branch and it has children, even if it doesn't.\r\n\t\t\tif (!showRoot && _rootItem && itemToItemRenderer(_rootItem))\r\n\t\t\t{\r\n\t\t\t\tmx_internal::showRootChanged = true;\r\n\t\t\t\tcommitProperties();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ \"iterator\" is a HierarchicalViewCursor, and its movePrevious()\/moveNext()\/seek() functions do not work if \"current\" is null.\r\n\t\t\t\/\/ Calling refreshDataProvider() returns the tree to a working state.\r\n\t\t\tif (iterator && iterator.current == null)\r\n\t\t\t\trefreshDataProvider();\r\n\t\t\t\r\n\t\t\tsuper.updateDisplayList(unscaledWidth, unscaledHeight);\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _pendingScrollToIndex:int = -1;\r\n\t\toverride public function scrollToIndex(index:int):Boolean\r\n\t\t{\r\n\t\t\tif (index < -1)\r\n\t\t\t{\r\n\t\t\t\tindex \/= -2;\r\n\t\t\t\tif (index != _pendingScrollToIndex)\r\n\t\t\t\t{\r\n\t\t\t\t\t_pendingScrollToIndex = -1;\r\n\t\t\t\t\treturn false;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t_pendingScrollToIndex = -1;\r\n\t\t\t\r\n\t\t\tif (maxVerticalScrollPosition == 0 && index > 0)\r\n\t\t\t{\r\n\t\t\t\t_pendingScrollToIndex = index;\r\n\t\t\t\tcallLater(scrollToIndex, [index * -2]);\r\n\t\t\t\treturn false;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn super.scrollToIndex(index);\r\n\t\t}\r\n\r\n\t}\r\n}","subject":"fix null pointer error","message":"fix null pointer error","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"19fd00b9d549693684e0c2751f4895be3dfaca87","old_file":"Arguments\/src\/classes\/Language.as","new_file":"Arguments\/src\/classes\/Language.as","old_contents":"package classes\n{\n\t\/**\n\t AGORA - an interactive and web-based argument mapping tool that stimulates reasoning, \n\t reflection, critique, deliberation, and creativity in individual argument construction \n\t and in collaborative or adversarial settings. \n\t Copyright (C) 2011 Georgia Institute of Technology\n\t \n\t This program is free software: you can redistribute it and\/or modify\n\t it under the terms of the GNU Affero General Public License as\n\t published by the Free Software Foundation, either version 3 of the\n\t License, or (at your option) any later version.\n\t \n\t This program is distributed in the hope that it will be useful,\n\t but WITHOUT ANY WARRANTY; without even the implied warranty of\n\t MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\t GNU Affero General Public License for more details.\n\t \n\t You should have received a copy of the GNU Affero General Public License\n\t along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\t \n\t *\/\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\t\n\timport mx.controls.Alert;\n\t\n\timport org.osmf.layout.AbsoluteLayoutFacet;\n\t\n\tpublic class Language\n\t{\n\t\t\/\/I will set the language to either GERMAN, RUSSIAN or ENGLISH\n\t\t\/\/based on this, you could read the values into the variables\n\t\t\/\/by default, the language is EN-US\n\t\t\n\t\tpublic static const GERMAN:String = \"GER\";\n\t\tpublic static const ENGLISH:String = \"EN-US\";\n\t\tpublic static const RUSSIAN:String = \"RUS\";\n\t\tpublic static var language:String = GERMAN;\n\t\t\n\t\tpublic static var xml:XML;\n\t\tprivate static var ready:Boolean=false;\n\t\t\n\t\tpublic static function init():void\n\t\t{\n\t\t\t[Embed(source=\"..\/..\/..\/translation.xml\", mimeType=\"application\/octet-stream\")]\n\t\t\tconst MyData:Class;\n\t\t\tvar byteArray:ByteArray = new MyData() as ByteArray;\n\t\t\tvar x:XML = new XML(byteArray.readUTFBytes(byteArray.length));\n\t\t\txml = x;\n\t\t\tready=true;\n\t\t}\n\n\t\t\n\t\t\/**The key function. Use this to look up a label from the translation document according to the set language.*\/\n\t\t\n\t\tpublic static function lookup(label:String):String{\n\t\t\tif(!ready){\n\t\t\t\tinit();\t\t\t\t\n\t\t\t}\n\t\t\ttrace(\"Now looking up:\" + label);\n\t\t\tvar lbl:XMLList = xml.descendants(label);\n\t\t\tvar lang:XMLList = lbl.descendants(language);\n\t\t\tvar output:String = lang.attribute(\"text\");\n\t\t\tif(!output){\n\t\t\t\toutput = \"error | \u043e\u0448\u0438\u0431\u043a\u0430 | fehler --- There was a problem getting the text for this item. The label was: \" + label;\n\t\t\t}\n\t\t\ttrace(\"Output is: \" + output);\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\t\n\t}\n}","new_contents":"package classes\n{\n\t\/**\n\t AGORA - an interactive and web-based argument mapping tool that stimulates reasoning, \n\t reflection, critique, deliberation, and creativity in individual argument construction \n\t and in collaborative or adversarial settings. \n\t Copyright (C) 2011 Georgia Institute of Technology\n\t \n\t This program is free software: you can redistribute it and\/or modify\n\t it under the terms of the GNU Affero General Public License as\n\t published by the Free Software Foundation, either version 3 of the\n\t License, or (at your option) any later version.\n\t \n\t This program is distributed in the hope that it will be useful,\n\t but WITHOUT ANY WARRANTY; without even the implied warranty of\n\t MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\t GNU Affero General Public License for more details.\n\t \n\t You should have received a copy of the GNU Affero General Public License\n\t along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\t \n\t *\/\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\t\n\timport mx.controls.Alert;\n\t\n\timport org.osmf.layout.AbsoluteLayoutFacet;\n\t\n\tpublic class Language\n\t{\n\t\t\/\/I will set the language to either GERMAN, RUSSIAN or ENGLISH\n\t\t\/\/based on this, you could read the values into the variables\n\t\t\/\/by default, the language is EN-US\n\t\t\n\t\tpublic static const GERMAN:String = \"GER\";\n\t\tpublic static const ENGLISH:String = \"EN-US\";\n\t\tpublic static const RUSSIAN:String = \"RUS\";\n\t\tpublic static var language:String = ENGLISH;\n\t\t\n\t\tpublic static var xml:XML;\n\t\tprivate static var ready:Boolean=false;\n\t\t\n\t\tpublic static function init():void\n\t\t{\n\t\t\t[Embed(source=\"..\/..\/..\/translation.xml\", mimeType=\"application\/octet-stream\")]\n\t\t\tconst MyData:Class;\n\t\t\tvar byteArray:ByteArray = new MyData() as ByteArray;\n\t\t\tvar x:XML = new XML(byteArray.readUTFBytes(byteArray.length));\n\t\t\txml = x;\n\t\t\tready=true;\n\t\t}\n\n\t\t\n\t\t\/**The key function. Use this to look up a label from the translation document according to the set language.*\/\n\t\t\n\t\tpublic static function lookup(label:String):String{\n\t\t\tif(!ready){\n\t\t\t\tinit();\t\t\t\t\n\t\t\t}\n\t\t\ttrace(\"Now looking up:\" + label);\n\t\t\tvar lbl:XMLList = xml.descendants(label);\n\t\t\tvar lang:XMLList = lbl.descendants(language);\n\t\t\tvar output:String = lang.attribute(\"text\");\n\t\t\tif(!output){\n\t\t\t\toutput = \"error | \u043e\u0448\u0438\u0431\u043a\u0430 | fehler --- There was a problem getting the text for this item. The label was: \" + label;\n\t\t\t}\n\t\t\ttrace(\"Output is: \" + output);\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\t\n\t}\n}","subject":"Change default language to ENGLISH","message":"Change default language to ENGLISH\n","lang":"ActionScript","license":"agpl-3.0","repos":"MichaelHoffmann\/AGORA,mbjornas3\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,mbjornas3\/AGORA"}
{"commit":"5df05bb648414779246e1936bab97ab21dafe3dc","old_file":"exporter\/src\/main\/as\/flump\/xfl\/XflKeyframe.as","new_file":"exporter\/src\/main\/as\/flump\/xfl\/XflKeyframe.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\nimport flash.geom.Matrix;\nimport flash.geom.Point;\n\nimport flump.MatrixUtil;\nimport flump.mold.KeyframeMold;\n\nimport com.threerings.util.XmlUtil;\n\npublic class XflKeyframe\n{\n    use namespace xflns;\n\n    public static function parse (lib :XflLibrary, baseLocation :String, xml :XML,\n        flipbook :Boolean) :KeyframeMold {\n\n        var kf :KeyframeMold = new KeyframeMold();\n        kf.index = XmlUtil.getIntAttr(xml, \"index\");\n        kf.location = baseLocation + \":\" + kf.index;\n        kf.duration = XmlUtil.getNumberAttr(xml, \"duration\", 1);\n        kf.label = XmlUtil.getStringAttr(xml, \"name\", null);\n        kf.ease = XmlUtil.getNumberAttr(xml, \"acceleration\", 0) \/ 100;\n\n        if (flipbook) return kf;\n        var symbolXml :XML;\n        for each (var frameEl :XML in xml.elements.elements()) {\n            if (frameEl.name().localName == \"DOMSymbolInstance\") {\n                if (symbolXml != null)  {\n                    lib.addError(kf, ParseError.CRIT, \"There can be only one symbol instance at \" +\n                        \"a time in a keyframe.\");\n                } else symbolXml = frameEl;\n            } else {\n                lib.addError(kf, ParseError.CRIT, \"Non-symbols may not be in movie layers\");\n            }\n        }\n\n        if (symbolXml == null) return kf; \/\/ Purely labelled frame\n\n        if (XmlUtil.hasChild(xml, \"tweens\")) {\n            lib.addError(kf, ParseError.WARN, \"Custom easing is not supported\");\n        }\n\n        kf.id = kf.libraryItem = XmlUtil.getStringAttr(symbolXml, \"libraryItemName\");\n        kf.visible = XmlUtil.getBooleanAttr(symbolXml, \"isVisible\", true);\n\n        var matrix :Matrix = new Matrix();\n\n        \/\/ Read the matrix transform\n        if (symbolXml.matrix != null) {\n            const matrixXml :XML = symbolXml.matrix.Matrix[0];\n            function m (name :String, def :Number) :Number {\n                return matrixXml == null ? def : XmlUtil.getNumberAttr(matrixXml, name, def);\n            }\n            matrix = new Matrix(m(\"a\", 1), m(\"b\", 0), m(\"c\", 0), m(\"d\", 1), m(\"tx\", 0), m(\"ty\", 0));\n\n            \/\/ Back out of translation\n            var rewound :Matrix = matrix.clone();\n            rewound.tx = rewound.ty = 0;\n\n            var p0 :Point = rewound.transformPoint(new Point(0, 0));\n            var p1 :Point = rewound.transformPoint(new Point(1, 0));\n            kf.rotation = Math.atan2(p1.y - p0.y, p1.x - p0.x);\n\n            \/\/ Back out of rotation\n            rewound.rotate(-kf.rotation);\n\n            p0 = rewound.transformPoint(new Point(0, 0));\n            p1 = rewound.transformPoint(new Point(1, 1));\n\n            kf.scaleX = p1.x - p0.x;\n            kf.scaleY = p1.y - p0.y;\n\n            \/\/ var skewX :Number = p1.x - 1;\n            \/\/ var skewY :Number = p1.y - 1;\n        }\n\n        \/\/ Read the pivot point\n        if (symbolXml.transformationPoint != null) {\n            var pivotXml :XML = symbolXml.transformationPoint.Point[0];\n            if (pivotXml != null) {\n                kf.pivotX = XmlUtil.getNumberAttr(pivotXml, \"x\", 0);\n                kf.pivotY = XmlUtil.getNumberAttr(pivotXml, \"y\", 0);\n\n                \/\/ Translate to the pivot point\n                var orig :Matrix = matrix.clone();\n                matrix.identity();\n                matrix.translate(kf.pivotX, kf.pivotY);\n                matrix.concat(orig);\n            }\n        }\n\n        \/\/ Now that the matrix and pivot point have been read, apply translation\n        kf.x = matrix.tx;\n        kf.y = matrix.ty;\n\n        \/\/ Read the alpha\n        if (symbolXml.color != null) {\n            var colorXml :XML = symbolXml.color.Color[0];\n            if (colorXml != null) {\n                kf.alpha = XmlUtil.getNumberAttr(colorXml, \"alphaMultiplier\", 1);\n            }\n        }\n        return kf;\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\nimport flash.geom.Matrix;\nimport flash.geom.Point;\n\nimport flump.MatrixUtil;\nimport flump.mold.KeyframeMold;\n\nimport com.threerings.util.XmlUtil;\n\npublic class XflKeyframe\n{\n    use namespace xflns;\n\n    public static function parse (lib :XflLibrary, baseLocation :String, xml :XML,\n        flipbook :Boolean) :KeyframeMold {\n\n        var kf :KeyframeMold = new KeyframeMold();\n        kf.index = XmlUtil.getIntAttr(xml, \"index\");\n        kf.location = baseLocation + \":\" + kf.index;\n        kf.duration = XmlUtil.getNumberAttr(xml, \"duration\", 1);\n        kf.label = XmlUtil.getStringAttr(xml, \"name\", null);\n        kf.ease = XmlUtil.getNumberAttr(xml, \"acceleration\", 0) \/ 100;\n\n        if (flipbook) return kf;\n        var symbolXml :XML;\n        for each (var frameEl :XML in xml.elements.elements()) {\n            if (frameEl.name().localName == \"DOMSymbolInstance\") {\n                if (symbolXml != null)  {\n                    lib.addError(kf, ParseError.CRIT, \"There can be only one symbol instance at \" +\n                        \"a time in a keyframe.\");\n                } else symbolXml = frameEl;\n            } else {\n                lib.addError(kf, ParseError.CRIT, \"Non-symbols may not be in movie layers\");\n            }\n        }\n\n        if (symbolXml == null) return kf; \/\/ Purely labelled frame\n\n        if (XmlUtil.getBooleanAttr(xml, \"hasCustomEase\", false)) {\n            lib.addError(kf, ParseError.WARN, \"Custom easing is not supported\");\n        }\n\n        kf.id = kf.libraryItem = XmlUtil.getStringAttr(symbolXml, \"libraryItemName\");\n        kf.visible = XmlUtil.getBooleanAttr(symbolXml, \"isVisible\", true);\n\n        var matrix :Matrix = new Matrix();\n\n        \/\/ Read the matrix transform\n        if (symbolXml.matrix != null) {\n            const matrixXml :XML = symbolXml.matrix.Matrix[0];\n            function m (name :String, def :Number) :Number {\n                return matrixXml == null ? def : XmlUtil.getNumberAttr(matrixXml, name, def);\n            }\n            matrix = new Matrix(m(\"a\", 1), m(\"b\", 0), m(\"c\", 0), m(\"d\", 1), m(\"tx\", 0), m(\"ty\", 0));\n\n            \/\/ Back out of translation\n            var rewound :Matrix = matrix.clone();\n            rewound.tx = rewound.ty = 0;\n\n            var p0 :Point = rewound.transformPoint(new Point(0, 0));\n            var p1 :Point = rewound.transformPoint(new Point(1, 0));\n            kf.rotation = Math.atan2(p1.y - p0.y, p1.x - p0.x);\n\n            \/\/ Back out of rotation\n            rewound.rotate(-kf.rotation);\n\n            p0 = rewound.transformPoint(new Point(0, 0));\n            p1 = rewound.transformPoint(new Point(1, 1));\n\n            kf.scaleX = p1.x - p0.x;\n            kf.scaleY = p1.y - p0.y;\n\n            \/\/ var skewX :Number = p1.x - 1;\n            \/\/ var skewY :Number = p1.y - 1;\n        }\n\n        \/\/ Read the pivot point\n        if (symbolXml.transformationPoint != null) {\n            var pivotXml :XML = symbolXml.transformationPoint.Point[0];\n            if (pivotXml != null) {\n                kf.pivotX = XmlUtil.getNumberAttr(pivotXml, \"x\", 0);\n                kf.pivotY = XmlUtil.getNumberAttr(pivotXml, \"y\", 0);\n\n                \/\/ Translate to the pivot point\n                var orig :Matrix = matrix.clone();\n                matrix.identity();\n                matrix.translate(kf.pivotX, kf.pivotY);\n                matrix.concat(orig);\n            }\n        }\n\n        \/\/ Now that the matrix and pivot point have been read, apply translation\n        kf.x = matrix.tx;\n        kf.y = matrix.ty;\n\n        \/\/ Read the alpha\n        if (symbolXml.color != null) {\n            var colorXml :XML = symbolXml.color.Color[0];\n            if (colorXml != null) {\n                kf.alpha = XmlUtil.getNumberAttr(colorXml, \"alphaMultiplier\", 1);\n            }\n        }\n        return kf;\n    }\n}\n}\n","subject":"Change the way custom easing is detected.","message":"Change the way custom easing is detected.\n","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump,funkypandagame\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump"}
{"commit":"e81640c1f0a7b20651b50ed436fb92447d7e38fa","old_file":"src\/aerys\/minko\/render\/shader\/Shader.as","new_file":"src\/aerys\/minko\/render\/shader\/Shader.as","old_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.ns.minko_shader;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.shader.compiler.graph.ShaderGraph;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.part.ShaderPart;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.getQualifiedClassName;\n\timport aerys.minko.type.binding.Signature;\n\timport aerys.minko.render.ShaderDataBindingsProxy;\n\t\n\tuse namespace minko_shader;\n\t\n\t\/**\n\t * The base class to extend in order to create ActionScript shaders\n\t * and program the GPU using AS3.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * @author Romain Gilliotte\n\t * \n\t * @see aerys.minko.render.shader.ShaderPart\n\t * @see aerys.minko.render.shader.ShaderInstance\n\t * @see aerys.minko.render.shader.ShaderSignature\n\t * @see aerys.minko.render.shader.ShaderDataBindings\n\t *\/\n\tpublic class Shader extends ShaderPart\n\t{\n\t\tuse namespace minko_shader;\n\t\tuse namespace minko_render;\n\t\t\n\t\tminko_shader var _meshBindings\t\t: ShaderDataBindingsProxy\t\t= null;\n\t\tminko_shader var _sceneBindings\t\t: ShaderDataBindingsProxy\t\t= null;\n\t\tminko_shader var _kills\t\t\t\t: Vector.<AbstractNode>\t\t\t= new <AbstractNode>[];\n\t\t\n\t\tprivate var _name\t\t\t\t\t: String\t\t\t\t\t\t= null;\n\t\tprivate var _enabled\t\t\t\t: Boolean\t\t\t\t\t\t= true;\n\t\tprivate var _defaultSettings\t\t: ShaderSettings\t\t\t\t= new ShaderSettings(null);\n\t\t\n\t\tprivate var _instances\t\t\t\t: Vector.<ShaderInstance>\t\t= new <ShaderInstance>[];\n\t\tprivate var _numActiveInstances\t\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numRenderedInstances\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _settings\t\t\t\t: Vector.<ShaderSettings>\t\t= new <ShaderSettings>[];\n\t\tprivate var _programs\t\t\t\t: Vector.<Program3DResource>\t= new <Program3DResource>[];\n\t\t\n\t\tprivate var _begin\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.begin');\n\t\tprivate var _end\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.end');\n\t\t\n\t\t\/**\n\t\t * The name of the shader. Default value is the qualified name of the\n\t\t * ActionScript shader class (example: \"aerys.minko.render.effect.basic::BasicShader\"). \n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very first time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get begin() : Signal\n\t\t{\n\t\t\treturn _begin;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very last time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get end() : Signal\n\t\t{\n\t\t\treturn _end;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the shader (and all its forks) are enabled for rendering\n\t\t * or not.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  \n\t\t * @param priority Default value is 0.\n\t\t * @param renderTarget Default value is null.\n\t\t * \n\t\t *\/\n\t\tpublic function Shader(renderTarget\t: RenderTarget\t= null,\n\t\t\t\t\t\t\t   priority\t\t: Number\t\t= 0.0)\n\t\t{\n\t\t\tsuper(this);\n\t\t\t\n\t\t\t_defaultSettings.renderTarget = renderTarget;\n\t\t\t_defaultSettings.priority = priority;\n\t\t\t\n\t\t\t_name = getQualifiedClassName(this);\n\t\t}\n\t\t\n\t\tpublic function fork(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t meshBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar pass : ShaderInstance = findPass(sceneBindings, meshBindings);\n\t\t\t\n\t\t\tif (!pass)\n\t\t\t{\n\t\t\t\tvar signature\t: Signature\t\t\t= new Signature();\n\t\t\t\tvar config\t\t: ShaderSettings\t= findOrCreateSettings(\n\t\t\t\t\tsceneBindings, meshBindings\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tsignature.mergeWith(config.signature);\n\t\t\t\t\n\t\t\t\tvar program\t\t: Program3DResource\t= null;\n\t\t\t\t\n\t\t\t\tif (config.enabled)\n\t\t\t\t{\n\t\t\t\t\tprogram = findOrCreateProgram(sceneBindings, meshBindings);\n\t\t\t\t\tsignature.mergeWith(program.signature);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tpass = new ShaderInstance(this, config, program, signature);\n\t\t\t\tpass.retained.add(shaderInstanceRetainedHandler);\n\t\t\t\tpass.released.add(shaderInstanceReleasedHandler);\n\t\t\t\t\n\t\t\t\t_instances.push(pass);\n\t\t\t}\n\t\t\t\n\t\t\treturn pass;\n\t\t}\n\t\t\n\t\tpublic function disposeUnusedResources() : void\n\t\t{\n\t\t\tvar numInstances\t: uint = _instances.length;\n\t\t\tvar currentId\t\t: uint = 0;\n\t\t\t\n\t\t\tfor (var instanceId : uint = 0; instanceId < numInstances; ++instanceId)\n\t\t\t{\n\t\t\t\tvar passInstance : ShaderInstance = _instances[instanceId];\n\t\t\t\t\n\t\t\t\tif (!passInstance.isDisposable)\n\t\t\t\t\t_instances[currentId++] = passInstance;\n\t\t\t}\n\t\t\t\n\t\t\t_instances.length = currentId;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Override this method to initialize the settings\n\t\t * - such as the blending operands or the triangle culling - of the shader.\n\t\t * This values can be read from both the mesh and the scene bindings.\n\t\t *  \n\t\t * @param settings\n\t\t * \n\t\t * @see aerys.minko.render.shader.ShaderSettings\n\t\t * \n\t\t *\/\n\t\tprotected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getVertexPosition() method is called to evaluate the vertex shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The position of the vertex in clip space (normalized screen space).\n\t\t * \n\t\t *\/\n\t\tprotected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getVertexPosition' must be implemented.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getPixelColor() method is called to evaluate the fragment shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The color of the pixel on the screen.\n\t\t * \n\t\t *\/\n\t\tprotected function getPixelColor() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getPixelColor' must be implemented.\");\n\t\t}\n\t\t\n\t\t\n\t\tprivate function findPass(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar numPasses : int = _instances.length;\n\t\t\t\n\t\t\tfor (var passId : uint = 0; passId < numPasses; ++passId)\n\t\t\t\tif (_instances[passId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _instances[passId];\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateProgram(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t meshBindings\t: DataBindings) : Program3DResource\n\t\t{\n\t\t\tvar numPrograms\t: int = _programs.length;\n\t\t\tvar program \t: Program3DResource;\n\t\t\t\n\t\t\tfor (var programId : uint = 0; programId < numPrograms; ++programId)\n\t\t\t\tif (_programs[programId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _programs[programId];\n\t\t\t\n\t\t\tvar signature\t\t: Signature\t\t= new Signature();\n\t\t\t\n\t\t\t_meshBindings\t= new ShaderDataBindingsProxy(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindingsProxy(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tvar vertexPosition\t: AbstractNode\t= getVertexPosition()._node;\n\t\t\tvar pixelColor\t\t: AbstractNode\t= getPixelColor()._node;\n\t\t\tvar shaderGraph\t\t: ShaderGraph\t= new ShaderGraph(vertexPosition, pixelColor, _kills);\n\t\t\t\n\t\t\tprogram\t\t\t= shaderGraph.generateProgram(_name, signature);\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t_kills.length\t= 0;\n\t\t\t\n\t\t\t_programs.push(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateSettings(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t  meshBindings \t: DataBindings) : ShaderSettings\n\t\t{\n\t\t\tvar numConfigs\t: int \t\t\t\t= _settings.length;\n\t\t\tvar config\t\t: ShaderSettings\t= null;\n\t\t\t\n\t\t\tfor (var configId : int = 0; configId < numConfigs; ++configId)\n\t\t\t\tif (_settings[configId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _settings[configId];\n\t\t\t\n\t\t\tvar signature : Signature = new Signature();\n\t\t\t\n\t\t\tconfig\t\t\t= _defaultSettings.clone(signature);\n\t\t\t_meshBindings\t= new ShaderDataBindingsProxy(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindingsProxy(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tinitializeSettings(config);\n\t\t\t\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t\n\t\t\t_settings.push(config);\n\t\t\t\n\t\t\treturn config;\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceRetainedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 1)\n\t\t\t{\n\t\t\t\t++_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.add(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.add(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceReleasedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 0)\n\t\t\t{\n\t\t\t\t--_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.remove(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.remove(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceBeginHandler(instance \t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\tcontext\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t\tbackBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\tif (_numRenderedInstances == 0)\n\t\t\t\t_begin.execute(this, context, backBuffer);\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceEndHandler(instance\t\t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t  context\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t  backBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\t_numRenderedInstances++;\n\t\t\t\n\t\t\tif (_numRenderedInstances == _numActiveInstances)\n\t\t\t{\n\t\t\t\t_numRenderedInstances = 0;\n\t\t\t\t_end.execute(this, context, backBuffer);\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.ns.minko_shader;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.ShaderDataBindingsProxy;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.shader.compiler.graph.ShaderGraph;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.part.ShaderPart;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.Signature;\n\t\n\timport flash.utils.getQualifiedClassName;\n\t\n\tuse namespace minko_shader;\n\t\n\t\/**\n\t * The base class to extend in order to create ActionScript shaders\n\t * and program the GPU using AS3.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * @author Romain Gilliotte\n\t * \n\t * @see aerys.minko.render.shader.ShaderPart\n\t * @see aerys.minko.render.shader.ShaderInstance\n\t * @see aerys.minko.render.shader.ShaderSignature\n\t * @see aerys.minko.render.shader.ShaderDataBindings\n\t *\/\n\tpublic class Shader extends ShaderPart\n\t{\n\t\tuse namespace minko_shader;\n\t\tuse namespace minko_render;\n\t\t\n\t\tminko_shader var _meshBindings\t\t: ShaderDataBindingsProxy\t\t= null;\n\t\tminko_shader var _sceneBindings\t\t: ShaderDataBindingsProxy\t\t= null;\n\t\tminko_shader var _kills\t\t\t\t: Vector.<AbstractNode>\t\t\t= new <AbstractNode>[];\n\t\t\n\t\tprivate var _name\t\t\t\t\t: String\t\t\t\t\t\t= null;\n\t\tprivate var _enabled\t\t\t\t: Boolean\t\t\t\t\t\t= true;\n\t\tprivate var _defaultSettings\t\t: ShaderSettings\t\t\t\t= new ShaderSettings(null);\n\t\t\n\t\tprivate var _instances\t\t\t\t: Vector.<ShaderInstance>\t\t= new <ShaderInstance>[];\n\t\tprivate var _numActiveInstances\t\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numRenderedInstances\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _settings\t\t\t\t: Vector.<ShaderSettings>\t\t= new <ShaderSettings>[];\n\t\tprivate var _programs\t\t\t\t: Vector.<Program3DResource>\t= new <Program3DResource>[];\n\t\t\n\t\tprivate var _begin\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.begin');\n\t\tprivate var _end\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.end');\n\t\t\n\t\t\/**\n\t\t * The name of the shader. Default value is the qualified name of the\n\t\t * ActionScript shader class (example: \"aerys.minko.render.effect.basic::BasicShader\"). \n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very first time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get begin() : Signal\n\t\t{\n\t\t\treturn _begin;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very last time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get end() : Signal\n\t\t{\n\t\t\treturn _end;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the shader (and all its forks) are enabled for rendering\n\t\t * or not.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  \n\t\t * @param priority Default value is 0.\n\t\t * @param renderTarget Default value is null.\n\t\t * \n\t\t *\/\n\t\tpublic function Shader(renderTarget\t: RenderTarget\t= null,\n\t\t\t\t\t\t\t   priority\t\t: Number\t\t= 0.0)\n\t\t{\n\t\t\tsuper(this);\n\t\t\t\n\t\t\t_defaultSettings.renderTarget = renderTarget;\n\t\t\t_defaultSettings.priority = priority;\n\t\t\t\n\t\t\t_name = getQualifiedClassName(this);\n\t\t}\n\t\t\n\t\tpublic function fork(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t meshBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar pass : ShaderInstance = findPass(sceneBindings, meshBindings);\n\t\t\t\n\t\t\tif (!pass)\n\t\t\t{\n\t\t\t\tvar signature\t: Signature\t\t\t= new Signature();\n\t\t\t\tvar config\t\t: ShaderSettings\t= findOrCreateSettings(\n\t\t\t\t\tsceneBindings, meshBindings\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tsignature.mergeWith(config.signature);\n\t\t\t\t\n\t\t\t\tvar program\t\t: Program3DResource\t= null;\n\t\t\t\t\n\t\t\t\tif (config.enabled)\n\t\t\t\t{\n\t\t\t\t\tprogram = findOrCreateProgram(sceneBindings, meshBindings);\n\t\t\t\t\tsignature.mergeWith(program.signature);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tpass = new ShaderInstance(this, config, program, signature);\n\t\t\t\tpass.retained.add(shaderInstanceRetainedHandler);\n\t\t\t\tpass.released.add(shaderInstanceReleasedHandler);\n\t\t\t\t\n\t\t\t\t_instances.push(pass);\n\t\t\t}\n\t\t\t\n\t\t\treturn pass;\n\t\t}\n\t\t\n\t\tpublic function disposeUnusedResources() : void\n\t\t{\n\t\t\tvar numInstances\t: uint = _instances.length;\n\t\t\tvar currentId\t\t: uint = 0;\n\t\t\t\n\t\t\tfor (var instanceId : uint = 0; instanceId < numInstances; ++instanceId)\n\t\t\t{\n\t\t\t\tvar passInstance : ShaderInstance = _instances[instanceId];\n\t\t\t\t\n\t\t\t\tif (!passInstance.isDisposable)\n\t\t\t\t\t_instances[currentId++] = passInstance;\n\t\t\t}\n\t\t\t\n\t\t\t_instances.length = currentId;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Override this method to initialize the settings\n\t\t * - such as the blending operands or the triangle culling - of the shader.\n\t\t * This values can be read from both the mesh and the scene bindings.\n\t\t *  \n\t\t * @param settings\n\t\t * \n\t\t * @see aerys.minko.render.shader.ShaderSettings\n\t\t * \n\t\t *\/\n\t\tprotected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getVertexPosition() method is called to evaluate the vertex shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The position of the vertex in clip space (normalized screen space).\n\t\t * \n\t\t *\/\n\t\tprotected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getVertexPosition' must be implemented.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getPixelColor() method is called to evaluate the fragment shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The color of the pixel on the screen.\n\t\t * \n\t\t *\/\n\t\tprotected function getPixelColor() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getPixelColor' must be implemented.\");\n\t\t}\n\t\t\n\t\t\n\t\tprivate function findPass(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar numPasses : int = _instances.length;\n\t\t\t\n\t\t\tfor (var passId : uint = 0; passId < numPasses; ++passId)\n\t\t\t\tif (_instances[passId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _instances[passId];\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateProgram(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t meshBindings\t: DataBindings) : Program3DResource\n\t\t{\n\t\t\tvar numPrograms\t: int = _programs.length;\n\t\t\tvar program \t: Program3DResource;\n\t\t\t\n\t\t\tfor (var programId : uint = 0; programId < numPrograms; ++programId)\n\t\t\t\tif (_programs[programId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _programs[programId];\n\t\t\t\n\t\t\tvar signature\t\t: Signature\t\t= new Signature();\n\t\t\t\n\t\t\t_meshBindings\t= new ShaderDataBindingsProxy(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindingsProxy(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tvar vertexPosition\t: AbstractNode\t= getVertexPosition()._node;\n\t\t\tvar pixelColor\t\t: AbstractNode\t= getPixelColor()._node;\n\t\t\tvar shaderGraph\t\t: ShaderGraph\t= new ShaderGraph(vertexPosition, pixelColor, _kills);\n\t\t\t\n\t\t\tprogram\t\t\t= shaderGraph.generateProgram(_name, signature);\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t_kills.length\t= 0;\n\t\t\t\n\t\t\t_programs.push(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateSettings(sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t  meshBindings \t: DataBindings) : ShaderSettings\n\t\t{\n\t\t\tvar numConfigs\t: int \t\t\t\t= _settings.length;\n\t\t\tvar config\t\t: ShaderSettings\t= null;\n\t\t\t\n\t\t\tfor (var configId : int = 0; configId < numConfigs; ++configId)\n\t\t\t\tif (_settings[configId].signature.isValid(sceneBindings, meshBindings))\n\t\t\t\t\treturn _settings[configId];\n\t\t\t\n\t\t\tvar signature : Signature = new Signature();\n\t\t\t\n\t\t\tconfig\t\t\t= _defaultSettings.clone(signature);\n\t\t\t_meshBindings\t= new ShaderDataBindingsProxy(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindingsProxy(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tinitializeSettings(config);\n\t\t\t\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t\n\t\t\t_settings.push(config);\n\t\t\t\n\t\t\treturn config;\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceRetainedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 1)\n\t\t\t{\n\t\t\t\t++_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.add(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.add(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceReleasedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 0)\n\t\t\t{\n\t\t\t\t--_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.remove(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.remove(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceBeginHandler(instance \t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\tcontext\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t\tbackBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\tif (_numRenderedInstances == 0)\n\t\t\t\t_begin.execute(this, context, backBuffer);\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceEndHandler(instance\t\t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t  context\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t  backBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\t_numRenderedInstances++;\n\t\t\t\n\t\t\tif (_numRenderedInstances == _numActiveInstances)\n\t\t\t{\n\t\t\t\t_numRenderedInstances = 0;\n\t\t\t\t_end.execute(this, context, backBuffer);\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"refactor imports","message":"refactor imports\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"48762f4df8cf990dcbf5f0c6007ed118e46c073f","old_file":"src\/aerys\/minko\/type\/math\/Quaternion.as","new_file":"src\/aerys\/minko\/type\/math\/Quaternion.as","old_contents":"package aerys.minko.type.math\n{\n\timport mx.charts.chartClasses.NumericAxis;\n\timport mx.effects.easing.Quartic;\n\n\tpublic class Quaternion\n\t{\n\t\tprivate static const TMP_QUATERNION : Quaternion = new Quaternion();\n\t\t\n\t\tpublic function get r() : Number { return _r; }\n\t\tpublic function get i() : Number { return _i; }\n\t\tpublic function get j() : Number { return _j; }\n\t\tpublic function get k() : Number { return _k; }\n\t\t\n\t\tprotected var _r : Number;\n\t\tprotected var _i : Number;\n\t\tprotected var _j : Number;\n\t\tprotected var _k : Number;\n\t\t\n\t\tpublic static function isEqual(q1 : Quaternion, q2 : Quaternion) : Boolean\n\t\t{\n\t\t\treturn q1._r == q2._r && q1._i == q2._i && q1._j == q2._j && q1._k == q2._k;\n\t\t}\n\t\t\n\t\tpublic static function isNotEqual(q1 : Quaternion, q2 : Quaternion) : Boolean\n\t\t{\n\t\t\treturn !isEqual(q1, q2);\n\t\t}\n\t\t\n\t\tpublic static function norm(q : Quaternion) : Number\n\t\t{\n\t\t\treturn q._r * q._r + q._i * q._i + q._j * q._j + q._k * q._k;\n\t\t}\n\t\t\n\t\tpublic static function absolute(q : Quaternion) : Number\n\t\t{\n\t\t\treturn Math.sqrt(Quaternion.norm(q));\n\t\t}\n\t\t\n\t\tpublic static function add(q1 : Quaternion, q2 : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\tout._r = q1._r + q2._r;\n\t\t\tout._i = q1._i + q2._i;\n\t\t\tout._j = q1._j + q2._j;\n\t\t\tout._k = q1._k + q2._k;\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function substract(q1 : Quaternion, q2 : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\tout._r = q1._r - q2._r;\n\t\t\tout._i = q1._i - q2._i;\n\t\t\tout._j = q1._j - q2._j;\n\t\t\tout._k = q1._k - q2._k;\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function multiplyScalar(q : Quaternion, f : Number, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\tout._r = q._r * f;\n\t\t\tout._i = q._i * f;\n\t\t\tout._j = q._j * f;\n\t\t\tout._k = q._k * f;\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function multiply(q1 : Quaternion, q2 : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\t\n\t\t\tvar t0 : Number = (q1._k - q1._j) * (q2._j - q2._k);\n\t\t\tvar t1 : Number = (q1._r + q1._i) * (q2._r + q2._i);\n\t\t\tvar t2 : Number = (q1._r - q1._i) * (q2._j + q2._k);\n\t\t\tvar t3 : Number = (q1._k + q1._j) * (q2._r - q2._i);\n\t\t\tvar t4 : Number = (q1._k - q1._i) * (q2._i - q2._j);\n\t\t\tvar t5 : Number = (q1._k + q1._i) * (q2._i + q2._j);\n\t\t\tvar t6 : Number = (q1._r + q1._j) * (q2._r - q2._k);\n\t\t\tvar t7 : Number = (q1._r - q1._j) * (q2._r + q2._k);\n\t\t\tvar t8 : Number = t5 + t6 + t7;\n\t\t\tvar t9 : Number = (t4 + t8) \/ 2;\n\t\t\t\n\t\t\tout._r = t0 + t9 - t5;\n\t\t\tout._i = t1 + t9 - t8;\n\t\t\tout._j = t2 + t9 - t7;\n\t\t\tout._k = t3 + t9 - t6;\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function divideScalar(q : Quaternion, f : Number, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\treturn Quaternion.multiplyScalar(q, 1 \/ f, out);\n\t\t}\n\t\t\n\t\tpublic static function divide(q1 : Quaternion, q2 : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tQuaternion.invert(q2, TMP_QUATERNION);\n\t\t\tQuaternion.multiply(q1, TMP_QUATERNION, out);\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function copy(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\tout._r = q._r;\n\t\t\tout._i = q._i;\n\t\t\tout._j = q._j;\n\t\t\tout._k = q._k;\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function negate(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\tout._r = - q._r;\n\t\t\tout._i = - q._i;\n\t\t\tout._j = - q._j;\n\t\t\tout._k = - q._k;\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function conjugate(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\tout._r = q._r;\n\t\t\tout._i = - q._i;\n\t\t\tout._j = - q._j;\n\t\t\tout._k = - q._k;\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function square(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\t\n\t\t\tvar tmp : Number = 2 * q._r;\n\t\t\tout._r = q._r * q._r - (q._i * q._i + q._j * q._j + q._k * q._k);\n\t\t\tout._i = tmp * q._i;\n\t\t\tout._j = tmp * q._j;\n\t\t\tout._k = tmp * q._k;\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function invert(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\t\n\t\t\tvar tmp : Number = Quaternion.norm(q);\n\t\t\tout._r = q._r \/ tmp;\n\t\t\tout._i = - q._i \/ tmp;\n\t\t\tout._j = - q._j \/ tmp;\n\t\t\tout._k = - q._k \/ tmp;\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\t\n\t\tpublic function Quaternion(r : Number = 0, \n\t\t\t\t\t\t\t\t   i : Number = 0, \n\t\t\t\t\t\t\t\t   j : Number = 0, \n\t\t\t\t\t\t\t\t   k : Number = 0)\n\t\t{\n\t\t\t_r = r;\n\t\t\t_i = i;\n\t\t\t_j = j;\n\t\t\t_k = k;\n\t\t}\n\t\t\n\t\tpublic function isEqual(q : Quaternion) : Boolean\n\t\t{\n\t\t\treturn Quaternion.isEqual(this, q);\n\t\t}\n\t\t\n\t\tpublic function isNotEqual(q : Quaternion) : Boolean\n\t\t{\n\t\t\treturn Quaternion.isNotEqual(this, q);\n\t\t}\n\t\t\n\t\tpublic function substract(q : Quaternion) : Quaternion\n\t\t{\n\t\t\treturn Quaternion.substract(this, q, this);\n\t\t}\n\t\t\n\t\tpublic function add(q : Quaternion) : Quaternion\n\t\t{\n\t\t\treturn Quaternion.add(this, q, this);\n\t\t}\n\t\t\n\t\tpublic function multiplyScalar(f : Number) : Quaternion\n\t\t{\n\t\t\treturn Quaternion.multiplyScalar(this, f, this);\n\t\t}\n\t\t\n\t\tpublic function multiply(q : Quaternion) : Quaternion\n\t\t{\n\t\t\treturn Quaternion.multiply(this, q, this);\n\t\t}\n\t\t\n\t\tpublic function divideScalar(f : Number) : Quaternion\n\t\t{\n\t\t\treturn Quaternion.divideScalar(this, f, this);\n\t\t}\n\t\t\n\t\tpublic function divide(q : Quaternion) : Quaternion\n\t\t{\n\t\t\treturn Quaternion.divide(this, q, this);\n\t\t}\n\t\t\n\t\tpublic function clone() : Quaternion\n\t\t{\n\t\t\treturn Quaternion.copy(this);\n\t\t}\n\t\t\n\t\tpublic function negate() : Quaternion\n\t\t{\n\t\t\treturn Quaternion.negate(this, this);\n\t\t}\n\t\t\n\t\tpublic function conjugate() : Quaternion\n\t\t{\n\t\t\treturn Quaternion.conjugate(this, this);\n\t\t}\n\t\t\n\t\tpublic function square() : Quaternion\n\t\t{\n\t\t\treturn Quaternion.square(this, this);\n\t\t}\n\t\t\n\t\tpublic function invert() : Quaternion\n\t\t{\n\t\t\treturn Quaternion.invert(this, this);\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '[Quaternion r=\"' + _r + '\" i=\"' + _i + '\" j=\"' + _j + '\" k=\"' + _k + '\"]';\n\t\t}\n\t\t\t\n\t}\n}","new_contents":"package aerys.minko.type.math\n{\n\tpublic class Quaternion\n\t{\n\t\tprivate static const TMP_QUATERNION : Quaternion = new Quaternion();\n\t\t\n\t\tpublic function get r() : Number { return _r; }\n\t\tpublic function get i() : Number { return _i; }\n\t\tpublic function get j() : Number { return _j; }\n\t\tpublic function get k() : Number { return _k; }\n\t\t\n\t\tprotected var _r : Number;\n\t\tprotected var _i : Number;\n\t\tprotected var _j : Number;\n\t\tprotected var _k : Number;\n\t\t\n\t\tpublic static function isEqual(q1 : Quaternion, q2 : Quaternion) : Boolean\n\t\t{\n\t\t\treturn q1._r == q2._r && q1._i == q2._i && q1._j == q2._j && q1._k == q2._k;\n\t\t}\n\t\t\n\t\tpublic static function isNotEqual(q1 : Quaternion, q2 : Quaternion) : Boolean\n\t\t{\n\t\t\treturn !isEqual(q1, q2);\n\t\t}\n\t\t\n\t\tpublic static function norm(q : Quaternion) : Number\n\t\t{\n\t\t\treturn q._r * q._r + q._i * q._i + q._j * q._j + q._k * q._k;\n\t\t}\n\t\t\n\t\tpublic static function absolute(q : Quaternion) : Number\n\t\t{\n\t\t\treturn Math.sqrt(Quaternion.norm(q));\n\t\t}\n\t\t\n\t\tpublic static function add(q1 : Quaternion, q2 : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\tout._r = q1._r + q2._r;\n\t\t\tout._i = q1._i + q2._i;\n\t\t\tout._j = q1._j + q2._j;\n\t\t\tout._k = q1._k + q2._k;\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function substract(q1 : Quaternion, q2 : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\tout._r = q1._r - q2._r;\n\t\t\tout._i = q1._i - q2._i;\n\t\t\tout._j = q1._j - q2._j;\n\t\t\tout._k = q1._k - q2._k;\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function multiplyScalar(q : Quaternion, f : Number, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\tout._r = q._r * f;\n\t\t\tout._i = q._i * f;\n\t\t\tout._j = q._j * f;\n\t\t\tout._k = q._k * f;\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function multiply(q1 : Quaternion, q2 : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\t\n\t\t\tvar t0 : Number = (q1._k - q1._j) * (q2._j - q2._k);\n\t\t\tvar t1 : Number = (q1._r + q1._i) * (q2._r + q2._i);\n\t\t\tvar t2 : Number = (q1._r - q1._i) * (q2._j + q2._k);\n\t\t\tvar t3 : Number = (q1._k + q1._j) * (q2._r - q2._i);\n\t\t\tvar t4 : Number = (q1._k - q1._i) * (q2._i - q2._j);\n\t\t\tvar t5 : Number = (q1._k + q1._i) * (q2._i + q2._j);\n\t\t\tvar t6 : Number = (q1._r + q1._j) * (q2._r - q2._k);\n\t\t\tvar t7 : Number = (q1._r - q1._j) * (q2._r + q2._k);\n\t\t\tvar t8 : Number = t5 + t6 + t7;\n\t\t\tvar t9 : Number = (t4 + t8) \/ 2;\n\t\t\t\n\t\t\tout._r = t0 + t9 - t5;\n\t\t\tout._i = t1 + t9 - t8;\n\t\t\tout._j = t2 + t9 - t7;\n\t\t\tout._k = t3 + t9 - t6;\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function divideScalar(q : Quaternion, f : Number, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\treturn Quaternion.multiplyScalar(q, 1 \/ f, out);\n\t\t}\n\t\t\n\t\tpublic static function divide(q1 : Quaternion, q2 : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tQuaternion.invert(q2, TMP_QUATERNION);\n\t\t\tQuaternion.multiply(q1, TMP_QUATERNION, out);\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function copy(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\tout._r = q._r;\n\t\t\tout._i = q._i;\n\t\t\tout._j = q._j;\n\t\t\tout._k = q._k;\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function negate(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\tout._r = - q._r;\n\t\t\tout._i = - q._i;\n\t\t\tout._j = - q._j;\n\t\t\tout._k = - q._k;\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function conjugate(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\tout._r = q._r;\n\t\t\tout._i = - q._i;\n\t\t\tout._j = - q._j;\n\t\t\tout._k = - q._k;\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function square(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\t\n\t\t\tvar tmp : Number = 2 * q._r;\n\t\t\tout._r = q._r * q._r - (q._i * q._i + q._j * q._j + q._k * q._k);\n\t\t\tout._i = tmp * q._i;\n\t\t\tout._j = tmp * q._j;\n\t\t\tout._k = tmp * q._k;\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\tpublic static function invert(q : Quaternion, out : Quaternion = null) : Quaternion\n\t\t{\n\t\t\tout ||= new Quaternion();\n\t\t\t\n\t\t\tvar tmp : Number = Quaternion.norm(q);\n\t\t\tout._r = q._r \/ tmp;\n\t\t\tout._i = - q._i \/ tmp;\n\t\t\tout._j = - q._j \/ tmp;\n\t\t\tout._k = - q._k \/ tmp;\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\t\n\t\tpublic function Quaternion(r : Number = 0, \n\t\t\t\t\t\t\t\t   i : Number = 0, \n\t\t\t\t\t\t\t\t   j : Number = 0, \n\t\t\t\t\t\t\t\t   k : Number = 0)\n\t\t{\n\t\t\t_r = r;\n\t\t\t_i = i;\n\t\t\t_j = j;\n\t\t\t_k = k;\n\t\t}\n\t\t\n\t\tpublic function isEqual(q : Quaternion) : Boolean\n\t\t{\n\t\t\treturn Quaternion.isEqual(this, q);\n\t\t}\n\t\t\n\t\tpublic function isNotEqual(q : Quaternion) : Boolean\n\t\t{\n\t\t\treturn Quaternion.isNotEqual(this, q);\n\t\t}\n\t\t\n\t\tpublic function substract(q : Quaternion) : Quaternion\n\t\t{\n\t\t\treturn Quaternion.substract(this, q, this);\n\t\t}\n\t\t\n\t\tpublic function add(q : Quaternion) : Quaternion\n\t\t{\n\t\t\treturn Quaternion.add(this, q, this);\n\t\t}\n\t\t\n\t\tpublic function multiplyScalar(f : Number) : Quaternion\n\t\t{\n\t\t\treturn Quaternion.multiplyScalar(this, f, this);\n\t\t}\n\t\t\n\t\tpublic function multiply(q : Quaternion) : Quaternion\n\t\t{\n\t\t\treturn Quaternion.multiply(this, q, this);\n\t\t}\n\t\t\n\t\tpublic function divideScalar(f : Number) : Quaternion\n\t\t{\n\t\t\treturn Quaternion.divideScalar(this, f, this);\n\t\t}\n\t\t\n\t\tpublic function divide(q : Quaternion) : Quaternion\n\t\t{\n\t\t\treturn Quaternion.divide(this, q, this);\n\t\t}\n\t\t\n\t\tpublic function clone() : Quaternion\n\t\t{\n\t\t\treturn Quaternion.copy(this);\n\t\t}\n\t\t\n\t\tpublic function negate() : Quaternion\n\t\t{\n\t\t\treturn Quaternion.negate(this, this);\n\t\t}\n\t\t\n\t\tpublic function conjugate() : Quaternion\n\t\t{\n\t\t\treturn Quaternion.conjugate(this, this);\n\t\t}\n\t\t\n\t\tpublic function square() : Quaternion\n\t\t{\n\t\t\treturn Quaternion.square(this, this);\n\t\t}\n\t\t\n\t\tpublic function invert() : Quaternion\n\t\t{\n\t\t\treturn Quaternion.invert(this, this);\n\t\t}\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '[Quaternion r=\"' + _r + '\" i=\"' + _i + '\" j=\"' + _j + '\" k=\"' + _k + '\"]';\n\t\t}\n\t\t\t\n\t}\n}","subject":"Remove unused imports","message":"Remove unused imports\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"4b6e5f366cf88589de155a007b6e6f750e94d05e","old_file":"src\/org\/mangui\/hls\/demux\/DemuxHelper.as","new_file":"src\/org\/mangui\/hls\/demux\/DemuxHelper.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n    import flash.utils.ByteArray;\n    import org.mangui.hls.model.Level;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    public class DemuxHelper {\n        public static function probe(data : ByteArray,\n                                     level : Level,\n                                     audioselect : Function,\n                                     progress : Function,\n                                     complete : Function,\n                                     error : Function,\n                                     videometadata : Function,\n                                     id3tagfound : Function,\n                                     audioOnly : Boolean) : Demuxer {\n            data.position = 0;\n            CONFIG::LOGGING {\n                Log.debug(\"probe fragment type\");\n            }\n            var aac_match : Boolean = AACDemuxer.probe(data);\n            var mp3_match : Boolean = MP3Demuxer.probe(data);\n            var ts_match : Boolean = TSDemuxer.probe(data);\n            CONFIG::LOGGING {\n                Log.debug(\"AAC\/MP3\/TS match:\" + aac_match + \"\/\" + mp3_match + \"\/\" + ts_match);\n            }\n            \/* prioritize level info :\n             * if ts_match && codec_avc  => TS demuxer\n             * if aac_match && codec_aac => AAC demuxer\n             * if mp3_match && codec_mp3 => MP3 demuxer\n             * if no codec info in Manifest, use fallback order : AAC\/MP3\/TS\n             *\/\n            if (ts_match && level.codec_h264) {\n                CONFIG::LOGGING {\n                    Log.debug(\"TS match + H264 signaled in Manifest, use TS demuxer\");\n                }\n                return new TSDemuxer(audioselect, progress, complete, error, videometadata, audioOnly);\n            } else if (aac_match && level.codec_aac) {\n                CONFIG::LOGGING {\n                    Log.debug(\"AAC match + AAC signaled in Manifest, use AAC demuxer\");\n                }\n                return new AACDemuxer(audioselect, progress, complete, error, id3tagfound);\n            } else if (mp3_match && level.codec_mp3) {\n                CONFIG::LOGGING {\n                    Log.debug(\"MP3 match + MP3 signaled in Manifest, use MP3 demuxer\");\n                }\n                return new MP3Demuxer(audioselect, progress, complete, error, id3tagfound);\n            } else if (aac_match) {\n                return new AACDemuxer(audioselect, progress, complete, error, id3tagfound);\n            } else if (mp3_match) {\n                return new MP3Demuxer(audioselect, progress, complete, error, id3tagfound);\n            } else if (ts_match) {\n                return new TSDemuxer(audioselect, progress, complete, error, videometadata, audioOnly);\n            } else {\n                CONFIG::LOGGING {\n                    Log.debug(\"probe fails\");\n                }\n                return null;\n            }\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n    import flash.utils.ByteArray;\n    import org.mangui.hls.model.Level;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    public class DemuxHelper {\n        public static function probe(data : ByteArray,\n                                     level : Level,\n                                     audioselect : Function,\n                                     progress : Function,\n                                     complete : Function,\n                                     error : Function,\n                                     videometadata : Function,\n                                     id3tagfound : Function,\n                                     audioOnly : Boolean) : Demuxer {\n            data.position = 0;\n            CONFIG::LOGGING {\n                Log.debug(\"probe fragment type\");\n            }\n            var aac_match : Boolean = AACDemuxer.probe(data);\n            var mp3_match : Boolean = MP3Demuxer.probe(data);\n            var ts_match : Boolean = TSDemuxer.probe(data);\n            CONFIG::LOGGING {\n                Log.debug(\"AAC\/MP3\/TS match:\" + aac_match + \"\/\" + mp3_match + \"\/\" + ts_match);\n            }\n            \/* prioritize level info :\n             * if ts_match && codec_avc  => TS demuxer\n             * if aac_match && codec_aac => AAC demuxer\n             * if mp3_match && codec_mp3 => MP3 demuxer\n             * if no codec info in Manifest, use fallback order : AAC\/MP3\/TS\n             *\/\n            if (ts_match && level && level.codec_h264) {\n                CONFIG::LOGGING {\n                    Log.debug(\"TS match + H264 signaled in Manifest, use TS demuxer\");\n                }\n                return new TSDemuxer(audioselect, progress, complete, error, videometadata, audioOnly);\n            } else if (aac_match && level && level.codec_aac) {\n                CONFIG::LOGGING {\n                    Log.debug(\"AAC match + AAC signaled in Manifest, use AAC demuxer\");\n                }\n                return new AACDemuxer(audioselect, progress, complete, error, id3tagfound);\n            } else if (mp3_match && level && level.codec_mp3) {\n                CONFIG::LOGGING {\n                    Log.debug(\"MP3 match + MP3 signaled in Manifest, use MP3 demuxer\");\n                }\n                return new MP3Demuxer(audioselect, progress, complete, error, id3tagfound);\n            } else if (aac_match) {\n                return new AACDemuxer(audioselect, progress, complete, error, id3tagfound);\n            } else if (mp3_match) {\n                return new MP3Demuxer(audioselect, progress, complete, error, id3tagfound);\n            } else if (ts_match) {\n                return new TSDemuxer(audioselect, progress, complete, error, videometadata, audioOnly);\n            } else {\n                CONFIG::LOGGING {\n                    Log.debug(\"probe fails\");\n                }\n                return null;\n            }\n        }\n    }\n}\n","subject":"Make probe Level parameter optional","message":"[Mangui.DemuxHelper] Make probe Level parameter optional\n\nSelection logic ensures proper Demuxer is used anyway\n","lang":"ActionScript","license":"mpl-2.0","repos":"codex-corp\/flashls,codex-corp\/flashls"}
{"commit":"b34e47baa39e7dc2d250a947fa1f640cff2d665b","old_file":"WeaveJS\/src\/weavejs\/data\/column\/StringColumn.as","new_file":"WeaveJS\/src\/weavejs\/data\/column\/StringColumn.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\r\n\r\npackage weavejs.data.column\r\n{\r\n\timport weavejs.WeaveAPI;\r\n\timport weavejs.api.data.Aggregation;\r\n\timport weavejs.api.data.ColumnMetadata;\r\n\timport weavejs.api.data.DataType;\r\n\timport weavejs.api.data.IBaseColumn;\r\n\timport weavejs.api.data.IPrimitiveColumn;\r\n\timport weavejs.api.data.IQualifiedKey;\r\n\timport weavejs.util.AsyncSort;\r\n\timport weavejs.util.Dictionary2D;\r\n\timport weavejs.util.JS;\r\n\timport weavejs.util.StandardLib;\r\n\t\r\n\t\/**\r\n\t * @author adufilie\r\n\t *\/\r\n\tpublic class StringColumn extends AbstractAttributeColumn implements IPrimitiveColumn, IBaseColumn\r\n\t{\r\n\t\tpublic function StringColumn(metadata:Object = null)\r\n\t\t{\r\n\t\t\tsuper(metadata);\r\n\t\t\t\r\n\t\t\tdataTask = new ColumnDataTask(this, filterStringValue, handleDataTaskComplete);\r\n\t\t\tdataCache = new Dictionary2D();\r\n\t\t\tWeave.getCallbacks(_asyncSort).addImmediateCallback(this, handleSortComplete);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function getMetadata(propertyName:String):String\r\n\t\t{\r\n\t\t\tvar value:String = super.getMetadata(propertyName);\r\n\t\t\tif (!value && propertyName == ColumnMetadata.DATA_TYPE)\r\n\t\t\t\treturn DataType.STRING;\r\n\t\t\treturn value;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Sorted list of unique string values.\r\n\t\t *\/\r\n\t\tprivate var _uniqueStrings:Array = [];\r\n\t\t\r\n\t\t\/**\r\n\t\t * String -> index in sorted _uniqueStrings\r\n\t\t *\/\r\n\t\tprivate var _uniqueStringLookup:Object;\r\n\r\n\t\tpublic function setRecords(keys:Array, stringData:Array):void\r\n\t\t{\r\n\t\t\tdataTask.begin(keys, stringData);\r\n\t\t\t_asyncSort.abort();\r\n\t\t\t\r\n\t\t\t_uniqueStrings.length = 0;\r\n\t\t\t_uniqueStringLookup = {};\r\n\t\t\t_stringToNumberFunction = null;\r\n\t\t\t_numberToStringFunction = null;\r\n\t\t\t\r\n\t\t\t\/\/ compile the number format function from the metadata\r\n\t\t\tvar numberFormat:String = getMetadata(ColumnMetadata.NUMBER);\r\n\t\t\tif (numberFormat)\r\n\t\t\t{\r\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\t_stringToNumberFunction = JS.compile(numberFormat, [ColumnMetadata.STRING, 'array'], errorHandler);\r\n\t\t\t\t}\r\n\t\t\t\tcatch (e:Error)\r\n\t\t\t\t{\r\n\t\t\t\t\tJS.error(e);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ compile the string format function from the metadata\r\n\t\t\tvar stringFormat:String = getMetadata(ColumnMetadata.STRING);\r\n\t\t\tif (stringFormat)\r\n\t\t\t{\r\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\t_numberToStringFunction = JS.compile(stringFormat, [ColumnMetadata.NUMBER], errorHandler);\r\n\t\t\t\t}\r\n\t\t\t\tcatch (e:Error)\r\n\t\t\t\t{\r\n\t\t\t\t\tJS.error(e);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function errorHandler(e:*):void\r\n\t\t{\r\n\t\t\tvar str:String = e is Error ? e.message : String(e);\r\n\t\t\tstr = StandardLib.substitute(\"Error in script for AttributeColumn {0}:\\n{1}\", Weave.stringify(_metadata), str);\r\n\t\t\tif (_lastError != str)\r\n\t\t\t{\r\n\t\t\t\t_lastError = str;\r\n\t\t\t\tJS.error(e);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _lastError:String;\r\n\t\t\r\n\t\t\/\/ variables that do not get reset after async task\r\n\t\tprivate var _stringToNumberFunction:Function = null;\r\n\t\tprivate var _numberToStringFunction:Function = null;\r\n\t\t\r\n\t\tprivate function filterStringValue(value:String):Boolean\r\n\t\t{\r\n\t\t\tif (!value)\r\n\t\t\t\treturn false;\r\n\t\t\t\r\n\t\t\t\/\/ keep track of unique strings\r\n\t\t\tif (_uniqueStringLookup[value] === undefined)\r\n\t\t\t{\r\n\t\t\t\t_uniqueStrings.push(value);\r\n\t\t\t\t\/\/ initialize mapping\r\n\t\t\t\t_uniqueStringLookup[value] = -1;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function handleDataTaskComplete():void\r\n\t\t{\r\n\t\t\t\/\/ begin sorting unique strings previously listed\r\n\t\t\t_asyncSort.beginSort(_uniqueStrings, AsyncSort.compareCaseInsensitive);\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _asyncSort:AsyncSort = Weave.disposableChild(this, AsyncSort);\r\n\t\t\r\n\t\tprivate function handleSortComplete():void\r\n\t\t{\r\n\t\t\tif (!_asyncSort.result)\r\n\t\t\t\treturn;\r\n\t\t\t\r\n\t\t\t_i = 0;\r\n\t\t\t_numberToString = {};\r\n\t\t\t\/\/ high priority because not much can be done without data\r\n\t\t\tWeaveAPI.Scheduler.startTask(this, _iterate, WeaveAPI.TASK_PRIORITY_HIGH, asyncComplete);\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _i:int;\r\n\t\tprivate var _numberToString:Object = {};\r\n\t\tprivate var _stringToNumber:Object = {};\r\n\t\t\r\n\t\tprivate function _iterate(stopTime:int):Number\r\n\t\t{\r\n\t\t\tfor (; _i < _uniqueStrings.length; _i++)\r\n\t\t\t{\r\n\t\t\t\tif (JS.now() > stopTime)\r\n\t\t\t\t\treturn _i \/ _uniqueStrings.length;\r\n\t\t\t\t\r\n\t\t\t\tvar string:String = _uniqueStrings[_i];\r\n\t\t\t\t_uniqueStringLookup[string] = _i;\r\n\t\t\t\t\r\n\t\t\t\tif (_stringToNumberFunction != null)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar number:Number = StandardLib.asNumber(_stringToNumberFunction(string));\r\n\t\t\t\t\t_stringToNumber[string] = number;\r\n\t\t\t\t\t_numberToString[number] = string;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn 1;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function asyncComplete():void\r\n\t\t{\r\n\t\t\t\/\/ cache needs to be cleared after async task completes because some values may have been cached while the task was busy\r\n\t\t\tdataCache = new Dictionary2D();\r\n\t\t\ttriggerCallbacks();\r\n\t\t}\r\n\r\n\t\t\/\/ find the closest string value at a given normalized value\r\n\t\tpublic function deriveStringFromNumber(number:Number):String\r\n\t\t{\r\n\t\t\tif (_metadata && _metadata[ColumnMetadata.NUMBER])\r\n\t\t\t{\r\n\t\t\t\tif (_numberToString.hasOwnProperty(number))\r\n\t\t\t\t\treturn _numberToString[number];\r\n\t\t\t\t\r\n\t\t\t\tif (_numberToStringFunction != null)\r\n\t\t\t\t\treturn _numberToString[number] = StandardLib.asString(_numberToStringFunction(number));\r\n\t\t\t}\r\n\t\t\telse if (number == int(number) && 0 <= number && number < _uniqueStrings.length)\r\n\t\t\t{\r\n\t\t\t\treturn _uniqueStrings[int(number)];\r\n\t\t\t}\r\n\t\t\treturn '';\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function generateValue(key:IQualifiedKey, dataType:Class):Object\r\n\t\t{\r\n\t\t\tvar array:Array = dataTask.map_key_arrayData.get(key);\r\n\t\t\t\r\n\t\t\tif (dataType === String)\r\n\t\t\t\treturn aggregate(array, _metadata ? _metadata[ColumnMetadata.AGGREGATION] : null) || '';\r\n\t\t\t\r\n\t\t\tvar string:String = getValueFromKey(key, String);\r\n\t\t\t\r\n\t\t\tif (dataType === Number)\r\n\t\t\t{\r\n\t\t\t\tif (_stringToNumberFunction != null)\r\n\t\t\t\t\treturn Number(_stringToNumber[string]);\r\n\t\t\t\t\r\n\t\t\t\treturn Number(_uniqueStringLookup[string]);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (dataType === IQualifiedKey)\r\n\t\t\t{\r\n\t\t\t\tvar type:String = _metadata ? _metadata[ColumnMetadata.DATA_TYPE] : null;\r\n\t\t\t\tif (!type)\r\n\t\t\t\t\ttype = DataType.STRING;\r\n\t\t\t\treturn WeaveAPI.QKeyManager.getQKey(type, string);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn null;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Aggregates an Array of Strings into a single String.\r\n\t\t * @param strings An Array of Strings.\r\n\t\t * @param aggregation One of the constants in weave.api.data.Aggregation.\r\n\t\t * @return An aggregated String.\r\n\t\t * @see weave.api.data.Aggregation\r\n\t\t *\/\t\t\r\n\t\tpublic static function aggregate(strings:Array, aggregation:String):String\r\n\t\t{\r\n\t\t\tif (!strings)\r\n\t\t\t\treturn undefined;\r\n\t\t\t\r\n\t\t\tif (!aggregation)\r\n\t\t\t\taggregation = Aggregation.DEFAULT;\r\n\t\t\t\r\n\t\t\tswitch (aggregation)\r\n\t\t\t{\r\n\t\t\t\tdefault:\r\n\t\t\t\tcase Aggregation.SAME:\r\n\t\t\t\t\tvar first:String = strings[0];\r\n\t\t\t\t\tfor each (var value:String in strings)\r\n\t\t\t\t\t\tif (value != first)\r\n\t\t\t\t\t\t\treturn Weave.lang(Aggregation.AMBIGUOUS_DATA);\r\n\t\t\t\t\treturn first;\r\n\t\t\t\t\r\n\t\t\t\tcase Aggregation.FIRST:\r\n\t\t\t\t\treturn strings[0];\r\n\t\t\t\t\r\n\t\t\t\tcase Aggregation.LAST:\r\n\t\t\t\t\treturn strings[strings.length - 1];\r\n\t\t\t}\r\n\t\t\treturn null;\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function getSupportedAggregationModes():Array\r\n\t\t{\r\n\t\t\treturn [Aggregation.SAME, Aggregation.FIRST, Aggregation.LAST];\r\n\t\t}\r\n\t}\r\n}\r\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\r\n\r\npackage weavejs.data.column\r\n{\r\n\timport weavejs.WeaveAPI;\r\n\timport weavejs.api.data.Aggregation;\r\n\timport weavejs.api.data.ColumnMetadata;\r\n\timport weavejs.api.data.DataType;\r\n\timport weavejs.api.data.IBaseColumn;\r\n\timport weavejs.api.data.IPrimitiveColumn;\r\n\timport weavejs.api.data.IQualifiedKey;\r\n\timport weavejs.util.AsyncSort;\r\n\timport weavejs.util.Dictionary2D;\r\n\timport weavejs.util.JS;\r\n\timport weavejs.util.StandardLib;\r\n\t\r\n\t\/**\r\n\t * @author adufilie\r\n\t *\/\r\n\tpublic class StringColumn extends AbstractAttributeColumn implements IPrimitiveColumn, IBaseColumn\r\n\t{\r\n\t\tpublic function StringColumn(metadata:Object = null)\r\n\t\t{\r\n\t\t\tsuper(metadata);\r\n\t\t\t\r\n\t\t\tdataTask = new ColumnDataTask(this, filterStringValue, handleDataTaskComplete);\r\n\t\t\tdataCache = new Dictionary2D();\r\n\t\t\tWeave.getCallbacks(_asyncSort).addImmediateCallback(this, handleSortComplete);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function getMetadata(propertyName:String):String\r\n\t\t{\r\n\t\t\tvar value:String = super.getMetadata(propertyName);\r\n\t\t\tif (!value && propertyName == ColumnMetadata.DATA_TYPE)\r\n\t\t\t\treturn DataType.STRING;\r\n\t\t\treturn value;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Sorted list of unique string values.\r\n\t\t *\/\r\n\t\tprivate var _uniqueStrings:Array = [];\r\n\t\t\r\n\t\t\/**\r\n\t\t * String -> index in sorted _uniqueStrings\r\n\t\t *\/\r\n\t\tprivate var _uniqueStringLookup:Object = new JS.Map();\r\n\r\n\t\tpublic function setRecords(keys:Array, stringData:Array):void\r\n\t\t{\r\n\t\t\tdataTask.begin(keys, stringData);\r\n\t\t\t_asyncSort.abort();\r\n\t\t\t\r\n\t\t\t_uniqueStrings.length = 0;\r\n\t\t\t_uniqueStringLookup.clear();\r\n\t\t\t_stringToNumberFunction = null;\r\n\t\t\t_numberToStringFunction = null;\r\n\t\t\t\r\n\t\t\t\/\/ compile the number format function from the metadata\r\n\t\t\tvar numberFormat:String = getMetadata(ColumnMetadata.NUMBER);\r\n\t\t\tif (numberFormat)\r\n\t\t\t{\r\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\t_stringToNumberFunction = JS.compile(numberFormat, [ColumnMetadata.STRING, 'array'], errorHandler);\r\n\t\t\t\t}\r\n\t\t\t\tcatch (e:Error)\r\n\t\t\t\t{\r\n\t\t\t\t\tJS.error(e);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ compile the string format function from the metadata\r\n\t\t\tvar stringFormat:String = getMetadata(ColumnMetadata.STRING);\r\n\t\t\tif (stringFormat)\r\n\t\t\t{\r\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\t_numberToStringFunction = JS.compile(stringFormat, [ColumnMetadata.NUMBER], errorHandler);\r\n\t\t\t\t}\r\n\t\t\t\tcatch (e:Error)\r\n\t\t\t\t{\r\n\t\t\t\t\tJS.error(e);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function errorHandler(e:*):void\r\n\t\t{\r\n\t\t\tvar str:String = e is Error ? e.message : String(e);\r\n\t\t\tstr = StandardLib.substitute(\"Error in script for AttributeColumn {0}:\\n{1}\", Weave.stringify(_metadata), str);\r\n\t\t\tif (_lastError != str)\r\n\t\t\t{\r\n\t\t\t\t_lastError = str;\r\n\t\t\t\tJS.error(e);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _lastError:String;\r\n\t\t\r\n\t\t\/\/ variables that do not get reset after async task\r\n\t\tprivate var _stringToNumberFunction:Function = null;\r\n\t\tprivate var _numberToStringFunction:Function = null;\r\n\t\t\r\n\t\tprivate function filterStringValue(value:String):Boolean\r\n\t\t{\r\n\t\t\tif (!value)\r\n\t\t\t\treturn false;\r\n\t\t\t\r\n\t\t\t\/\/ keep track of unique strings\r\n\t\t\tif (!_uniqueStringLookup.has(value))\r\n\t\t\t{\r\n\t\t\t\t_uniqueStrings.push(value);\r\n\t\t\t\t\/\/ initialize mapping\r\n\t\t\t\t_uniqueStringLookup.set(value, -1);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function handleDataTaskComplete():void\r\n\t\t{\r\n\t\t\t\/\/ begin sorting unique strings previously listed\r\n\t\t\t_asyncSort.beginSort(_uniqueStrings, AsyncSort.compareCaseInsensitive);\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _asyncSort:AsyncSort = Weave.disposableChild(this, AsyncSort);\r\n\t\t\r\n\t\tprivate function handleSortComplete():void\r\n\t\t{\r\n\t\t\tif (!_asyncSort.result)\r\n\t\t\t\treturn;\r\n\t\t\t\r\n\t\t\t_i = 0;\r\n\t\t\t_numberToString = {};\r\n\t\t\t\/\/ high priority because not much can be done without data\r\n\t\t\tWeaveAPI.Scheduler.startTask(this, _iterate, WeaveAPI.TASK_PRIORITY_HIGH, asyncComplete);\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _i:int;\r\n\t\tprivate var _numberToString:Object = {};\r\n\t\tprivate var _stringToNumber:Object = {};\r\n\t\t\r\n\t\tprivate function _iterate(stopTime:int):Number\r\n\t\t{\r\n\t\t\tfor (; _i < _uniqueStrings.length; _i++)\r\n\t\t\t{\r\n\t\t\t\tif (JS.now() > stopTime)\r\n\t\t\t\t\treturn _i \/ _uniqueStrings.length;\r\n\t\t\t\t\r\n\t\t\t\tvar string:String = _uniqueStrings[_i];\r\n\t\t\t\t_uniqueStringLookup.set(string, _i);\r\n\t\t\t\t\r\n\t\t\t\tif (_stringToNumberFunction != null)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar number:Number = StandardLib.asNumber(_stringToNumberFunction(string));\r\n\t\t\t\t\t_stringToNumber[string] = number;\r\n\t\t\t\t\t_numberToString[number] = string;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn 1;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function asyncComplete():void\r\n\t\t{\r\n\t\t\t\/\/ cache needs to be cleared after async task completes because some values may have been cached while the task was busy\r\n\t\t\tdataCache = new Dictionary2D();\r\n\t\t\ttriggerCallbacks();\r\n\t\t}\r\n\r\n\t\t\/\/ find the closest string value at a given normalized value\r\n\t\tpublic function deriveStringFromNumber(number:Number):String\r\n\t\t{\r\n\t\t\tif (_metadata && _metadata[ColumnMetadata.NUMBER])\r\n\t\t\t{\r\n\t\t\t\tif (_numberToString.hasOwnProperty(number))\r\n\t\t\t\t\treturn _numberToString[number];\r\n\t\t\t\t\r\n\t\t\t\tif (_numberToStringFunction != null)\r\n\t\t\t\t\treturn _numberToString[number] = StandardLib.asString(_numberToStringFunction(number));\r\n\t\t\t}\r\n\t\t\telse if (number == int(number) && 0 <= number && number < _uniqueStrings.length)\r\n\t\t\t{\r\n\t\t\t\treturn _uniqueStrings[int(number)];\r\n\t\t\t}\r\n\t\t\treturn '';\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function generateValue(key:IQualifiedKey, dataType:Class):Object\r\n\t\t{\r\n\t\t\tvar array:Array = dataTask.map_key_arrayData.get(key);\r\n\t\t\t\r\n\t\t\tif (dataType === String)\r\n\t\t\t\treturn aggregate(array, _metadata ? _metadata[ColumnMetadata.AGGREGATION] : null) || '';\r\n\t\t\t\r\n\t\t\tvar string:String = getValueFromKey(key, String);\r\n\t\t\t\r\n\t\t\tif (dataType === Number)\r\n\t\t\t{\r\n\t\t\t\tif (_stringToNumberFunction != null)\r\n\t\t\t\t\treturn Number(_stringToNumber[string]);\r\n\t\t\t\t\r\n\t\t\t\treturn Number(_uniqueStringLookup.get(string));\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (dataType === IQualifiedKey)\r\n\t\t\t{\r\n\t\t\t\tvar type:String = _metadata ? _metadata[ColumnMetadata.DATA_TYPE] : null;\r\n\t\t\t\tif (!type)\r\n\t\t\t\t\ttype = DataType.STRING;\r\n\t\t\t\treturn WeaveAPI.QKeyManager.getQKey(type, string);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn null;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Aggregates an Array of Strings into a single String.\r\n\t\t * @param strings An Array of Strings.\r\n\t\t * @param aggregation One of the constants in weave.api.data.Aggregation.\r\n\t\t * @return An aggregated String.\r\n\t\t * @see weave.api.data.Aggregation\r\n\t\t *\/\t\t\r\n\t\tpublic static function aggregate(strings:Array, aggregation:String):String\r\n\t\t{\r\n\t\t\tif (!strings)\r\n\t\t\t\treturn undefined;\r\n\t\t\t\r\n\t\t\tif (!aggregation)\r\n\t\t\t\taggregation = Aggregation.DEFAULT;\r\n\t\t\t\r\n\t\t\tswitch (aggregation)\r\n\t\t\t{\r\n\t\t\t\tdefault:\r\n\t\t\t\tcase Aggregation.SAME:\r\n\t\t\t\t\tvar first:String = strings[0];\r\n\t\t\t\t\tfor each (var value:String in strings)\r\n\t\t\t\t\t\tif (value != first)\r\n\t\t\t\t\t\t\treturn Weave.lang(Aggregation.AMBIGUOUS_DATA);\r\n\t\t\t\t\treturn first;\r\n\t\t\t\t\r\n\t\t\t\tcase Aggregation.FIRST:\r\n\t\t\t\t\treturn strings[0];\r\n\t\t\t\t\r\n\t\t\t\tcase Aggregation.LAST:\r\n\t\t\t\t\treturn strings[strings.length - 1];\r\n\t\t\t}\r\n\t\t\treturn null;\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function getSupportedAggregationModes():Array\r\n\t\t{\r\n\t\t\treturn [Aggregation.SAME, Aggregation.FIRST, Aggregation.LAST];\r\n\t\t}\r\n\t}\r\n}\r\n","subject":"Change StringColumn to use Map instead of Object","message":"Change StringColumn to use Map instead of Object\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"ff22389a15abfe58ad0b5172ad875ed6571a1565","old_file":"exporter\/src\/main\/as\/flump\/export\/BetwixtPublisher.as","new_file":"exporter\/src\/main\/as\/flump\/export\/BetwixtPublisher.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.utils.ByteArray;\n\nimport flump.bytesToXML;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflMovie;\n\nimport com.threerings.util.Log;\n\npublic class BetwixtPublisher\n{\n    public static function modified (lib :XflLibrary, metadata :File) :Boolean\n    {\n        if (!metadata.exists) return true;\n\n        var stream :FileStream = new FileStream();\n        stream.open(metadata, FileMode.READ);\n        var bytes :ByteArray = new ByteArray();\n        stream.readBytes(bytes);\n\n        var md5 :String = null;\n        switch (Files.getExtension(metadata)) {\n        case \"xml\":\n            var xml :XML = bytesToXML(bytes);\n            md5 = xml.@md5;\n            break;\n\n        case \"json\":\n            var json :Object = JSON.parse(bytes.readUTFBytes(bytes.length));\n            md5 = json.md5;\n            break;\n        }\n\n        return md5 != lib.md5;\n    }\n\n    public static function publish (lib :XflLibrary, source: File, authoredDevice :DeviceType,\n        exportDir :File) :void {\n        var packers :Array = [\n            new Packer(DeviceType.IPHONE_RETINA, authoredDevice, lib),\n            new Packer(DeviceType.IPHONE, authoredDevice, lib)\n        ];\n\n        const destDir :File = exportDir.resolvePath(lib.location);\n        destDir.createDirectory();\n\n        for each (var packer :Packer in packers) {\n            for each (var atlas :Atlas in packer.atlases) {\n                atlas.publish(exportDir);\n            }\n        }\n\n        publishMetadata(lib, packers, authoredDevice, destDir.resolvePath(\"resources.xml\"));\n        publishMetadata(lib, packers, authoredDevice, destDir.resolvePath(\"resources.json\"));\n    }\n\n    protected static function publishMetadata (lib :XflLibrary, packers :Array,\n        authoredDevice :DeviceType, dest :File) :void {\n        var out :FileStream = new FileStream();\n        out.open(dest, FileMode.WRITE);\n\n        switch (Files.getExtension(dest)) {\n        case \"xml\":\n            var xml :XML = <resources md5={lib.md5}\/>;\n            var prefix :String = lib.location.replace(\"\/\", \"_\") + \"_\";\n            for each (var movie :XflMovie in lib.movies) {\n                var movieXml :XML = movie.toXML();\n                movieXml.@authoredDevice = authoredDevice.name();\n                movieXml.@name = prefix + movieXml.@name;\n                xml.appendChild(movieXml);\n            }\n            var groupsXml :XML = <textureGroups\/>;\n            xml.appendChild(groupsXml);\n            for each (var packer :Packer in packers) {\n                var groupXml :XML = <textureGroup target={packer.targetDevice}\/>;\n                groupsXml.appendChild(groupXml);\n                for each (var atlas :Atlas in packer.atlases) {\n                    groupXml.appendChild(atlas.toXML());\n                }\n            }\n            for each (var texture :XML in groupsXml..texture) {\n                texture.@name = prefix + texture.@name;\n            }\n            out.writeUTFBytes(xml.toString());\n            break;\n\n        case \"json\":\n            var json :Object = {\n                md5: lib.md5,\n                movies: lib.movies,\n                atlases: packers[0].atlases\n            };\n            var pretty :Boolean = false;\n            out.writeUTFBytes(JSON.stringify(json, null, pretty ? \"  \" : null));\n            break;\n        }\n\n        out.close();\n    }\n\n    private static const log :Log = Log.getLog(BetwixtPublisher);\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.utils.ByteArray;\n\nimport flump.bytesToXML;\nimport flump.xfl.XflLibrary;\nimport flump.xfl.XflMovie;\n\nimport com.threerings.util.Log;\n\npublic class BetwixtPublisher\n{\n    public static function modified (lib :XflLibrary, metadata :File) :Boolean\n    {\n        if (!metadata.exists) return true;\n\n        var stream :FileStream = new FileStream();\n        stream.open(metadata, FileMode.READ);\n        var bytes :ByteArray = new ByteArray();\n        stream.readBytes(bytes);\n\n        var md5 :String = null;\n        switch (Files.getExtension(metadata)) {\n        case \"xml\":\n            var xml :XML = bytesToXML(bytes);\n            md5 = xml.@md5;\n            break;\n\n        case \"json\":\n            var json :Object = JSON.parse(bytes.readUTFBytes(bytes.length));\n            md5 = json.md5;\n            break;\n        }\n\n        return md5 != lib.md5;\n    }\n\n    public static function publish (lib :XflLibrary, source: File, authoredDevice :DeviceType,\n        exportDir :File) :void {\n        var packers :Array = [\n            new Packer(DeviceType.IPHONE_RETINA, authoredDevice, lib),\n            new Packer(DeviceType.IPHONE, authoredDevice, lib)\n        ];\n\n        const destDir :File = exportDir.resolvePath(lib.location);\n        destDir.createDirectory();\n\n        for each (var packer :Packer in packers) {\n            for each (var atlas :Atlas in packer.atlases) {\n                atlas.publish(exportDir);\n            }\n        }\n\n        publishMetadata(lib, packers, authoredDevice, destDir.resolvePath(\"resources.xml\"));\n        publishMetadata(lib, packers, authoredDevice, destDir.resolvePath(\"resources.json\"));\n    }\n\n    protected static function publishMetadata (lib :XflLibrary, packers :Array,\n        authoredDevice :DeviceType, dest :File) :void {\n        var out :FileStream = new FileStream();\n        out.open(dest, FileMode.WRITE);\n\n        switch (Files.getExtension(dest)) {\n        case \"xml\":\n            var xml :XML = <resources md5={lib.md5}\/>;\n            var prefix :String = lib.location + \"\/\";\n            for each (var movie :XflMovie in lib.movies) {\n                var movieXml :XML = movie.toXML();\n                movieXml.@authoredDevice = authoredDevice.name();\n                movieXml.@name = prefix + movieXml.@name;\n                for each (var kf :XML in movieXml..kf) {\n                    kf.@ref = prefix + kf.@ref;\n                }\n                xml.appendChild(movieXml);\n            }\n            var groupsXml :XML = <textureGroups\/>;\n            xml.appendChild(groupsXml);\n            for each (var packer :Packer in packers) {\n                var groupXml :XML = <textureGroup target={packer.targetDevice}\/>;\n                groupsXml.appendChild(groupXml);\n                for each (var atlas :Atlas in packer.atlases) {\n                    groupXml.appendChild(atlas.toXML());\n                }\n            }\n            for each (var texture :XML in groupsXml..texture) {\n                texture.@name = prefix + texture.@name;\n            }\n            out.writeUTFBytes(xml.toString());\n            break;\n\n        case \"json\":\n            var json :Object = {\n                md5: lib.md5,\n                movies: lib.movies,\n                atlases: packers[0].atlases\n            };\n            var pretty :Boolean = false;\n            out.writeUTFBytes(JSON.stringify(json, null, pretty ? \"  \" : null));\n            break;\n        }\n\n        out.close();\n    }\n\n    private static const log :Log = Log.getLog(BetwixtPublisher);\n}\n}\n","subject":"Use slashes for prefixes, and prefix symbol references too.","message":"Use slashes for prefixes, and prefix symbol references too.\n","lang":"ActionScript","license":"mit","repos":"funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump"}
{"commit":"17ba90dbadd06728693a2a79118ac00bbc4e88e6","old_file":"src\/net\/manaca\/loaderqueue\/LoaderProgress.as","new_file":"src\/net\/manaca\/loaderqueue\/LoaderProgress.as","old_contents":"package net.manaca.loaderqueue\n{\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.utils.clearInterval;\nimport flash.utils.setInterval;\n\n\/**\n * \u4efb\u52a1\u961f\u5217\u603b\u8fdb\u5ea6\u66f4\u65b0\u65f6\u6d3e\u53d1\n * @eventType flash.events.Event.CHANGE\n *\/\n[Event(name=\"change\", type=\"flash.events.Event\")]\n\/**\n * \u4efb\u52a1\u961f\u5217\u5b8c\u6210\u65f6\u6d3e\u53d1\n * @eventType flash.events.Event.COMPLETE\n *\/\n[Event(name=\"complete\", type=\"flash.events.Event\")]\n\n\/**\n * \u7528\u4e8e\u8ba1\u7b97\u4e00\u4e2a\u52a0\u8f7d\u96c6\u5408\u548c\u603b\u8fdb\u5ea6.\n * @author Sean Zou\n * \n *\/\npublic class LoaderProgress extends EventDispatcher\n{\n    \/\/==========================================================================\n    \/\/  Constructor\n    \/\/==========================================================================\n    \/**\n     * \u6784\u9020\u51fd\u6570.\n     * \n     *\/\n    public function LoaderProgress()\n    {\n    }\n    \/\/==========================================================================\n    \/\/  Variables\n    \/\/==========================================================================\n    private var items:Array = [];\n    private var isStart:Boolean = false;\n    private var updateInterval:int;\n    \/\/==========================================================================\n    \/\/  Properties\n    \/\/==========================================================================\n    private var _totalProgress:Number;\n    \/**\n     * \u603b\u8fdb\u5ea6\n     * @return \n     * \n     *\/    \n    public function get totalProgress():Number\n    {\n        return _totalProgress;\n    }\n    \/\/==========================================================================\n    \/\/  Methods\n    \/\/==========================================================================\n    \/**\n     * \u6dfb\u52a0\u4e00\u4e2a\u9700\u8981\u8ba1\u7b97\u7684\u4e0b\u8f7d\u5bf9\u8c61\n     * @param loaderAdapter\n     * \n     *\/    \n    public function addItem(loaderAdapter:ILoaderAdapter):void\n    {\n        if(items.indexOf(loaderAdapter) == -1)\n        {\n            items.push(loaderAdapter);\n            \n            if(isStart)\n            {\n                update();\n            }\n        }\n    }\n    \n    \/**\n     * \u5220\u9664\u4e00\u4e2a\u9700\u8981\u8ba1\u7b97\u7684\u4e0b\u8f7d\u5bf9\u8c61\n     * @param loaderAdapter\n     * \n     *\/   \n    public function removeItem(loaderAdapter:ILoaderAdapter):void\n    {\n        var index:int = items.indexOf(loaderAdapter);\n        if(index != -1)\n        {\n            items.splice(index, 1);\n            if(isStart)\n            {\n                update();\n            }\n        }\n    }\n    \n    \/**\n     * \u5f00\u59cb\u8ba1\u7b97\n     * \n     *\/    \n    public function start():void\n    {\n        updateInterval = setInterval(update, 100);\n        isStart = true;\n    }\n    \n    \/**\n     * \u7ed3\u675f\u8ba1\u7b97\n     * \n     *\/    \n    public function stop():void\n    {\n        clearInterval(updateInterval);\n        isStart = false;\n    }\n    \n    \/**\n     * \u9500\u6bc1\u8be5\u5bf9\u8c61\n     * \n     *\/    \n    public function dispose():void\n    {\n        stop();\n        items = null;\n    }\n    \n    \/**\n     * \u66f4\u65b0\u8fdb\u5ea6\n     * @private\n     *\/    \n    private function update():void\n    {\n        var itemsLen:int = items.length;\n        var loader:ILoaderAdapter;\n        var tp:Number = 0;\n        for (var i:int = 0; i < itemsLen; i++) \n        {\n            loader = items[i];\n            if(!isNaN(loader.bytesLoaded \/ loader.bytesTotal))\n            {\n                tp += loader.bytesLoaded \/ loader.bytesTotal;\n            }\n        }\n        _totalProgress = tp \/ itemsLen;\n        dispatchEvent(new Event(Event.CHANGE));\n        if(_totalProgress == 1 || itemsLen == 0)\n        {\n            dispatchEvent(new Event(Event.COMPLETE));\n            stop();\n        }\n    }\n}\n}","new_contents":"package net.manaca.loaderqueue\n{\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.utils.clearInterval;\nimport flash.utils.setInterval;\n\n\/**\n * \u4efb\u52a1\u961f\u5217\u603b\u8fdb\u5ea6\u66f4\u65b0\u65f6\u6d3e\u53d1\n * @eventType flash.events.Event.CHANGE\n *\/\n[Event(name=\"change\", type=\"flash.events.Event\")]\n\/**\n * \u4efb\u52a1\u961f\u5217\u5b8c\u6210\u65f6\u6d3e\u53d1\n * @eventType flash.events.Event.COMPLETE\n *\/\n[Event(name=\"complete\", type=\"flash.events.Event\")]\n\n\/**\n * \u7528\u4e8e\u8ba1\u7b97\u4e00\u4e2a\u52a0\u8f7d\u96c6\u5408\u548c\u603b\u8fdb\u5ea6.\n * @author Sean Zou\n * \n *\/\npublic class LoaderProgress extends EventDispatcher\n{\n    \/\/==========================================================================\n    \/\/  Constructor\n    \/\/==========================================================================\n    \/**\n     * \u6784\u9020\u51fd\u6570.\n     * \n     *\/\n    public function LoaderProgress()\n    {\n    }\n    \/\/==========================================================================\n    \/\/  Variables\n    \/\/==========================================================================\n    private var items:Array = [];\n    private var isStarted:Boolean = false;\n    private var updateInterval:int;\n    \/\/==========================================================================\n    \/\/  Properties\n    \/\/==========================================================================\n    private var _totalProgress:Number;\n    \/**\n     * \u603b\u8fdb\u5ea6\n     * @return \n     * \n     *\/    \n    public function get totalProgress():Number\n    {\n        return _totalProgress;\n    }\n    \/\/==========================================================================\n    \/\/  Methods\n    \/\/==========================================================================\n    \/**\n     * \u6dfb\u52a0\u4e00\u4e2a\u9700\u8981\u8ba1\u7b97\u7684\u4e0b\u8f7d\u5bf9\u8c61\n     * @param loaderAdapter\n     * \n     *\/    \n    public function addItem(loaderAdapter:ILoaderAdapter):void\n    {\n        if(items.indexOf(loaderAdapter) == -1)\n        {\n            items.push(loaderAdapter);\n            \n            if(isStarted)\n            {\n                update();\n            }\n        }\n    }\n    \n    \/**\n     * \u5220\u9664\u4e00\u4e2a\u9700\u8981\u8ba1\u7b97\u7684\u4e0b\u8f7d\u5bf9\u8c61\n     * @param loaderAdapter\n     * \n     *\/   \n    public function removeItem(loaderAdapter:ILoaderAdapter):void\n    {\n        var index:int = items.indexOf(loaderAdapter);\n        if(index != -1)\n        {\n            items.splice(index, 1);\n            if(isStarted)\n            {\n                update();\n            }\n        }\n    }\n    \n    \/**\n     * \u5f00\u59cb\u8ba1\u7b97\n     * \n     *\/    \n    public function start():void\n    {\n        updateInterval = setInterval(update, 100);\n        isStarted = true;\n    }\n    \n    \/**\n     * \u7ed3\u675f\u8ba1\u7b97\n     * \n     *\/    \n    public function stop():void\n    {\n        clearInterval(updateInterval);\n        isStarted = false;\n    }\n    \n    \/**\n     * \u9500\u6bc1\u8be5\u5bf9\u8c61\n     * \n     *\/    \n    public function dispose():void\n    {\n        stop();\n        items = null;\n    }\n    \n    \/**\n     * \u66f4\u65b0\u8fdb\u5ea6\n     * @private\n     *\/    \n    private function update():void\n    {\n        var itemsLen:int = items.length;\n        var loader:ILoaderAdapter;\n        var tp:Number = 0;\n        for (var i:int = 0; i < itemsLen; i++) \n        {\n            loader = items[i];\n            if(!isNaN(loader.bytesLoaded \/ loader.bytesTotal))\n            {\n                tp += loader.bytesLoaded \/ loader.bytesTotal;\n            }\n        }\n        _totalProgress = tp \/ itemsLen;\n        dispatchEvent(new Event(Event.CHANGE));\n        if(_totalProgress == 1 || itemsLen == 0)\n        {\n            dispatchEvent(new Event(Event.COMPLETE));\n            stop();\n        }\n    }\n}\n}","subject":"Rename isStart to isStarted","message":"Rename isStart to isStarted","lang":"ActionScript","license":"mit","repos":"wersling\/LoaderQueue"}
{"commit":"c85996ae5d6282efdb07c025837ba0ccf82786da","old_file":"src\/as\/com\/threerings\/util\/Name.as","new_file":"src\/as\/com\/threerings\/util\/Name.as","old_contents":"package com.threerings.util {\n\nimport com.threerings.util.Equalable;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\npublic class Name extends Object\n    implements Comparable, Hashable, Streamable\n{\n    public function Name (name :String = \"\")\n    {\n        _name = name;\n    }\n\n    public function getNormal () :String\n    {\n        if (_normal == null) {\n            _normal = normalize(_name);\n            if (_normal === _name) {\n                _normal = _name;\n            }\n        }\n        return _normal;\n    }\n\n    public function isValid () :Boolean\n    {\n        return !isBlank();\n    }\n\n    public function isBlank () :Boolean\n    {\n        return Name.isBlank(this);\n    }\n\n    public function toString () :String\n    {\n        return _name;\n    }\n\n    \/\/ from interface Hashable\n    public function equals (other :Object) :Boolean\n    {\n        return (ClassUtil.getClass(other) == Name) &&\n            (getNormal() === (other as Name).getNormal());\n    }\n\n    \/\/ from interface Hashable\n    public function hashCode () :int\n    {\n        return StringUtil.hashCode(getNormal());\n    }\n\n    \/\/ from interface Comparable\n    public function compareTo (other :Object) :int\n    {\n        var thisNormal :String = getNormal();\n        var thatNormal :String = (other as Name).getNormal();\n        return thisNormal.localeCompare(thatNormal);\n    }\n\n    \/\/ from interface Streamable\n    public function writeObject (out :ObjectOutputStream) :void\n        \/\/throws IOError\n    {\n        out.writeField(_name);\n    }\n\n    \/\/ from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n        \/\/throws IOError\n    {\n        _name = (ins.readField(String) as String);\n    }\n\n    protected function normalize (txt :String) :String\n    {\n        return txt.toLowerCase();\n    }\n\n    public static function isBlank (name :Name) :Boolean\n    {\n        return (name == null || \"\" === name.toString());\n    }\n\n    \/** The raw name text. *\/\n    protected var _name :String;\n\n    \/** The normalized name text. *\/\n    protected var _normal :String;\n}\n}\n","new_contents":"package com.threerings.util {\n\nimport com.threerings.util.Equalable;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\npublic class Name extends Object\n    implements Comparable, Hashable, Streamable\n{\n    public function Name (name :String = \"\")\n    {\n        _name = name;\n    }\n\n    public function getNormal () :String\n    {\n        if (_normal == null) {\n            _normal = normalize(_name);\n            if (_normal === _name) {\n                _normal = _name;\n            }\n        }\n        return _normal;\n    }\n\n    public function isValid () :Boolean\n    {\n        return !isBlank();\n    }\n\n    public function isBlank () :Boolean\n    {\n        return Name.isBlank(this);\n    }\n\n    public function toString () :String\n    {\n        return _name;\n    }\n\n    \/\/ from interface Hashable\n    public function equals (other :Object) :Boolean\n    {\n        return (other != null) &&\n            \/\/ this is a check to see if they are the same class\n            (other.constructor == Object(this).constructor) &&\n            (getNormal() === (other as Name).getNormal());\n    }\n\n    \/\/ from interface Hashable\n    public function hashCode () :int\n    {\n        return StringUtil.hashCode(getNormal());\n    }\n\n    \/\/ from interface Comparable\n    public function compareTo (other :Object) :int\n    {\n        var thisNormal :String = getNormal();\n        var thatNormal :String = (other as Name).getNormal();\n        return thisNormal.localeCompare(thatNormal);\n    }\n\n    \/\/ from interface Streamable\n    public function writeObject (out :ObjectOutputStream) :void\n        \/\/throws IOError\n    {\n        out.writeField(_name);\n    }\n\n    \/\/ from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n        \/\/throws IOError\n    {\n        _name = (ins.readField(String) as String);\n    }\n\n    protected function normalize (txt :String) :String\n    {\n        return txt.toLowerCase();\n    }\n\n    public static function isBlank (name :Name) :Boolean\n    {\n        return (name == null || \"\" === name.toString());\n    }\n\n    \/** The raw name text. *\/\n    protected var _name :String;\n\n    \/** The normalized name text. *\/\n    protected var _normal :String;\n}\n}\n","subject":"Check that the other name is the same subclass of Name, not just a Name. (And found a faster way to compare the classes of two objects.)","message":"Check that the other name is the same subclass of Name, not just a Name.\n(And found a faster way to compare the classes of two objects.)\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4321 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"36665dfe40b184c7e4302972364494b8dbb54ed3","old_file":"src\/com\/rails2u\/debug\/Benchmark.as","new_file":"src\/com\/rails2u\/debug\/Benchmark.as","old_contents":"package com.rails2u.debug {\n    import flash.utils.Dictionary;\n    import flash.events.Event;\n    import flash.utils.getTimer;\n\n    \/**\n    * Simple Benchmark class\n    * \n  * example:\n  * <listing version=\"3.0\">\n  * Benchmark.start('check');\n  * \/\/ code\n  * Benchmark.end('check');\n  * <\/listing>\n  * \n  * <listing version=\"3.0\">\n  * Benchmark.benchmark('check2', function() {\n  *   \/\/ code\n  * }, this);\n  * <\/listing>\n    *\/\n    public class Benchmark {\n        private static var dict:Object = {};\n\n        public static function start(name:String):void {\n            dict[name] = getTimer();\n        }\n\n        public static function benchmark(name:String, callback:Function, bindObject:Object = null):Number {\n            start(name);\n            callback.call(bindObject);\n            return end(name);\n        }\n\n        public static function loop(name:String, callback:Function, bindObject:Object = null, times:uint = 100):Number {\n            start(name);\n            for (var i:uint = 0; i < times; i++) \n                callback.call(bindObject);\n            return end(name);\n        }\n\n        public static function end(name:String):Number {\n            var re:uint = getTimer() - dict[name];\n            log(name + ':' + ' ' + re + 'ms');\n            return re;\n        }\n    }\n}\n","new_contents":"package com.rails2u.debug {\n    import flash.utils.Dictionary;\n    import flash.events.Event;\n    import flash.utils.getTimer;\n\n    \/**\n    * Simple Benchmark class\n    * \n  * example:\n  * <listing version=\"3.0\">\n  * Benchmark.start('check');\n  * \/\/ code\n  * Benchmark.end('check');\n  * <\/listing>\n  * \n  * <listing version=\"3.0\">\n  * Benchmark.benchmark('check2', function() {\n  *   \/\/ code\n  * }, this);\n  * <\/listing>\n    *\/\n    public class Benchmark {\n        private static var dict:Object = {};\n\n        public static function start(name:String):void {\n            dict[name] = getTimer();\n        }\n\n        public static function benchmark(name:String, callback:Function, bindObject:Object = null, times:uint = 1):Number {\n            start(name);\n            for (var i:uint = 0; i < times; i++) \n                callback.call(bindObject);\n            return end(name);\n        }\n\n        public static function end(name:String):Number {\n            var re:uint = getTimer() - dict[name];\n            log(name + ':' + ' ' + re + 'ms');\n            return re;\n        }\n    }\n}\n","subject":"remove loop method","message":"remove loop method\n\ngit-svn-id: 864080e30cc358c5edb906449bbf014f90258007@43 96db6a20-122f-0410-8d9f-89437bbe4005\n","lang":"ActionScript","license":"mit","repos":"hotchpotch\/as3rails2u,hotchpotch\/as3rails2u"}
{"commit":"c77aa926c01e2cb6d544fe00ba9dc7a564c031d0","old_file":"flash\/src\/org\/flashsocket\/utils\/SHA1.as","new_file":"flash\/src\/org\/flashsocket\/utils\/SHA1.as","old_contents":"package org.flashsocket.utils {\r\n\timport flash.utils.ByteArray;\r\n\t\r\n\tpublic class SHA1 {\r\n\t\tpublic static function hash(input:String):String {\r\n\t\t\tvar inputLength:int = input.length;\r\n\t\t\t\/\/ Number of 8-bit bytes to represent the 512-bit blocks\r\n\t\t\tvar numberOfBytes:int = (inputLength + 9) + ((55 - inputLength) & 0x3f);\r\n\t\t\t\/\/ Number of 512-bit blocks required\r\n\t\t\tvar numberOfBlocks:int = numberOfBytes >> 6;\r\n\t\t\t\/\/ Convert input String to ByteArray\r\n\t\t\tvar bytes:ByteArray = StringUtil.toBytes(input);\r\n\t\t\t\r\n\t\t\t\/\/ Insert the first padding bit \"1\" right after the message\r\n\t\t\tbytes.writeByte(0x80);\r\n\t\t\t\r\n\t\t\t\/\/ Insert the message length as the last 8 bytes\r\n\t\t\tbytes.position = numberOfBytes - 8;\r\n\t\t\tbytes.writeUnsignedInt(inputLength >>> 29);\r\n\t\t\tbytes.writeUnsignedInt(inputLength << 3);\r\n\t\t\tbytes.position = 0;\r\n\t\t\t\r\n\t\t\t\/\/ Compute the Message Digest\r\n\t\t\t\/\/ algorithm based on the C code demonstration shown at\r\n\t\t\t\/\/ http:\/\/www.faqs.org\/rfcs\/rfc3174.html\r\n\t\t\tvar H0:int = 0x67452301;\r\n\t\t\tvar H1:int = 0xefcdab89;\r\n\t\t\tvar H2:int = 0x98badcfe;\r\n\t\t\tvar H3:int = 0x10325476;\r\n\t\t\tvar H4:int = 0xc3d2e1f0;\r\n\t\t\tvar W:Array = new Array(80);\r\n\t\t\tvar temp:int;\r\n\t\t\tvar A:int;\r\n\t\t\tvar B:int;\r\n\t\t\tvar C:int;\r\n\t\t\tvar D:int;\r\n\t\t\tvar E:int;\r\n\t\t\tvar t:int;\r\n\t\t\t\r\n\t\t\twhile (numberOfBlocks--) {\r\n\t\t\t\tA = H0;\r\n\t\t\t\tB = H1;\r\n\t\t\t\tC = H2;\r\n\t\t\t\tD = H3;\r\n\t\t\t\tE = H4;\r\n\t\t\t\t\r\n\t\t\t\tfor (t = 0; t < 16; t++) {\r\n\t\t\t\t\tW[t] = bytes.readUnsignedInt();\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tfor (t = 16; t < 80; t++) {\r\n\t\t\t\t\ttemp = int(W[t - 3]) ^ int(W[t - 8]) ^ int(W[t - 14]) ^ int(W[t - 16]);\r\n\t\t\t\t\tW[t] = (temp << 1) | (temp >>> 31);\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tfor (t = 0; t < 20; t++) {\r\n\t\t\t\t\ttemp =  ((A << 5) | (A >>> 27)) + ((B & C) | ((~B) & D)) + E + int(W[t]) + 0x5a827999;\r\n\t\t\t\t\tE = D;\r\n\t\t\t\t\tD = C;\r\n\t\t\t\t\tC = (B << 30) | (B >>> 2);\r\n\t\t\t\t\tB = A;\r\n\t\t\t\t\tA = temp;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tfor (t = 20; t < 40; t++) {\r\n\t\t\t\t\ttemp = ((A << 5) | (A >>> 27)) + (B ^ C ^ D) + E + int(W[t]) + 0x6ed9eba1;\r\n\t\t\t\t\tE = D;\r\n\t\t\t\t\tD = C;\r\n\t\t\t\t\tC = (B << 30) | (B >>> 2);\r\n\t\t\t\t\tB = A;\r\n\t\t\t\t\tA = temp;\r\n\t\t\t\t}\r\n\r\n\t\t\t\tfor (t = 40; t < 60; t++) {\r\n\t\t\t\t\ttemp = ((A << 5) | (A >>> 27)) + ((B & C) | (B & D) | (C & D)) + E + int(W[t]) + 0x8f1bbcdc;\r\n\t\t\t\t\tE = D;\r\n\t\t\t\t\tD = C;\r\n\t\t\t\t\tC = (B << 30) | (B >>> 2);\r\n\t\t\t\t\tB = A;\r\n\t\t\t\t\tA = temp;\r\n\t\t\t\t}\r\n\r\n\t\t\t\tfor (t = 60; t < 80; t++) {\r\n\t\t\t\t\ttemp = ((A << 5) | (A >>> 27)) + (B ^ C ^ D) + E + int(W[t]) + 0xca62c1d6;\r\n\t\t\t\t\tE = D;\r\n\t\t\t\t\tD = C;\r\n\t\t\t\t\tC = (B << 30) | (B >>> 2);\r\n\t\t\t\t\tB = A;\r\n\t\t\t\t\tA = temp;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tH0 += A;\r\n\t\t\t\tH1 += B;\r\n\t\t\t\tH2 += C;\r\n\t\t\t\tH3 += D;\r\n\t\t\t\tH4 += E;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn String.fromCharCode(\r\n\t\t\t\tH0 >> 24 & 0xff,\r\n\t\t\t\tH0 >> 16 & 0xff,\r\n\t\t\t\tH0 >> 8  & 0xff,\r\n\t\t\t\tH0       & 0xff,\r\n\t\t\t\t\r\n\t\t\t\tH1 >> 24 & 0xff,\r\n\t\t\t\tH1 >> 16 & 0xff,\r\n\t\t\t\tH1 >> 8  & 0xff,\r\n\t\t\t\tH1       & 0xff,\r\n\t\t\t\t\r\n\t\t\t\tH2 >> 24 & 0xff,\r\n\t\t\t\tH2 >> 16 & 0xff,\r\n\t\t\t\tH2 >> 8  & 0xff,\r\n\t\t\t\tH2       & 0xff,\r\n\t\t\t\t\r\n\t\t\t\tH3 >> 24 & 0xff,\r\n\t\t\t\tH3 >> 16 & 0xff,\r\n\t\t\t\tH3 >> 8  & 0xff,\r\n\t\t\t\tH3       & 0xff,\r\n\t\t\t\t\r\n\t\t\t\tH4 >> 24 & 0xff,\r\n\t\t\t\tH4 >> 16 & 0xff,\r\n\t\t\t\tH4 >> 8  & 0xff,\r\n\t\t\t\tH4       & 0xff\r\n\t\t\t);\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function test():void {\r\n\t\t\tvar tests:Array = [\r\n\t\t\t\t\"abc\",\r\n\t\t\t\t\"abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq\",\r\n\t\t\t\t\"a\",\r\n\t\t\t\t\"0123456701234567012345670123456701234567012345670123456701234567\"\r\n\t\t\t];\r\n\t\t\tvar results:Array = [\r\n\t\t\t\t\"A9 99 3E 36 47 06 81 6A BA 3E 25 71 78 50 C2 6C 9C D0 D8 9D\",\r\n\t\t\t\t\"84 98 3E 44 1C 3B D2 6E BA AE 4A A1 F9 51 29 E5 E5 46 70 F1\",\r\n\t\t\t\t\"86 F7 E4 37 FA A5 A7 FC E1 5D 1D DC B9 EA EA EA 37 76 67 B8\",\r\n\t\t\t\t\"E0 C0 94 E8 67 EF 46 C3 50 EF 54 A7 F5 9D D6 0B ED 92 AE 83\"\r\n\t\t\t];\r\n\t\t\t\r\n\t\t\tfor (var t:int = 0; t < tests.length; t++) {\r\n\t\t\t\ttrace(\"Test \" + (t + 1) + \":   \" + tests[t]);\r\n\t\t\t\ttrace(\"expected: \" + results[t]);\r\n\t\t\t\t\r\n\t\t\t\tvar hashed:String = hash(tests[t]);\r\n\t\t\t\tvar hex:Array = [];\r\n\t\t\t\tfor (var h:int = 0; h < hashed.length; h++) {\r\n\t\t\t\t\thex.push((0x100 + hashed.charCodeAt(h)).toString(16).replace('1', '').toUpperCase());\r\n\t\t\t\t}\r\n\t\t\t\tvar result:String = hex.join(\" \");\r\n\t\t\t\ttrace(\"result:   \" + result);\r\n\t\t\t\ttrace(\"correct:  \" + (result === results[t]));\r\n\t\t\t\ttrace();\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","new_contents":"package org.flashsocket.utils {\r\n\timport flash.utils.ByteArray;\r\n\t\r\n\tpublic class SHA1 {\r\n\t\tpublic static function hash(input:String):String {\r\n\t\t\tvar inputLength:int = input.length;\r\n\t\t\t\/\/ Number of 8-bit bytes to represent the 512-bit blocks\r\n\t\t\tvar numberOfBytes:int = (inputLength + 9) + ((55 - inputLength) & 0x3f);\r\n\t\t\t\/\/ Number of 512-bit blocks required\r\n\t\t\tvar numberOfBlocks:int = numberOfBytes >> 6;\r\n\t\t\t\/\/ Convert input String to ByteArray\r\n\t\t\tvar bytes:ByteArray = StringUtil.toBytes(input);\r\n\t\t\t\r\n\t\t\t\/\/ Insert the first padding bit \"1\" right after the message\r\n\t\t\tbytes.writeByte(0x80);\r\n\t\t\t\r\n\t\t\t\/\/ Insert the message length as the last 8 bytes\r\n\t\t\tbytes.position = numberOfBytes - 8;\r\n\t\t\tbytes.writeUnsignedInt(inputLength >>> 29);\r\n\t\t\tbytes.writeUnsignedInt(inputLength << 3);\r\n\t\t\tbytes.position = 0;\r\n\t\t\t\r\n\t\t\t\/\/ Compute the Message Digest\r\n\t\t\t\/\/ algorithm based on the C code demonstration shown at\r\n\t\t\t\/\/ http:\/\/www.faqs.org\/rfcs\/rfc3174.html\r\n\t\t\tvar H0:int = 0x67452301;\r\n\t\t\tvar H1:int = 0xefcdab89;\r\n\t\t\tvar H2:int = 0x98badcfe;\r\n\t\t\tvar H3:int = 0x10325476;\r\n\t\t\tvar H4:int = 0xc3d2e1f0;\r\n\t\t\tvar W:Array = new Array(80);\r\n\t\t\tvar temp:int;\r\n\t\t\tvar A:int;\r\n\t\t\tvar B:int;\r\n\t\t\tvar C:int;\r\n\t\t\tvar D:int;\r\n\t\t\tvar E:int;\r\n\t\t\tvar t:int;\r\n\t\t\t\r\n\t\t\twhile (numberOfBlocks--) {\r\n\t\t\t\tA = H0;\r\n\t\t\t\tB = H1;\r\n\t\t\t\tC = H2;\r\n\t\t\t\tD = H3;\r\n\t\t\t\tE = H4;\r\n\t\t\t\t\r\n\t\t\t\tfor (t = 0; t < 16; t++) {\r\n\t\t\t\t\tW[t] = bytes.readUnsignedInt();\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tfor (t = 16; t < 80; t++) {\r\n\t\t\t\t\ttemp = int(W[t - 3]) ^ int(W[t - 8]) ^ int(W[t - 14]) ^ int(W[t - 16]);\r\n\t\t\t\t\tW[t] = (temp << 1) | (temp >>> 31);\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tfor (t = 0; t < 20; t++) {\r\n\t\t\t\t\ttemp =  ((A << 5) | (A >>> 27)) + ((B & C) | ((~B) & D)) + E + int(W[t]) + 0x5a827999;\r\n\t\t\t\t\tE = D;\r\n\t\t\t\t\tD = C;\r\n\t\t\t\t\tC = (B << 30) | (B >>> 2);\r\n\t\t\t\t\tB = A;\r\n\t\t\t\t\tA = temp;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tfor (t = 20; t < 40; t++) {\r\n\t\t\t\t\ttemp = ((A << 5) | (A >>> 27)) + (B ^ C ^ D) + E + int(W[t]) + 0x6ed9eba1;\r\n\t\t\t\t\tE = D;\r\n\t\t\t\t\tD = C;\r\n\t\t\t\t\tC = (B << 30) | (B >>> 2);\r\n\t\t\t\t\tB = A;\r\n\t\t\t\t\tA = temp;\r\n\t\t\t\t}\r\n\r\n\t\t\t\tfor (t = 40; t < 60; t++) {\r\n\t\t\t\t\ttemp = ((A << 5) | (A >>> 27)) + ((B & C) | (B & D) | (C & D)) + E + int(W[t]) + 0x8f1bbcdc;\r\n\t\t\t\t\tE = D;\r\n\t\t\t\t\tD = C;\r\n\t\t\t\t\tC = (B << 30) | (B >>> 2);\r\n\t\t\t\t\tB = A;\r\n\t\t\t\t\tA = temp;\r\n\t\t\t\t}\r\n\r\n\t\t\t\tfor (t = 60; t < 80; t++) {\r\n\t\t\t\t\ttemp = ((A << 5) | (A >>> 27)) + (B ^ C ^ D) + E + int(W[t]) + 0xca62c1d6;\r\n\t\t\t\t\tE = D;\r\n\t\t\t\t\tD = C;\r\n\t\t\t\t\tC = (B << 30) | (B >>> 2);\r\n\t\t\t\t\tB = A;\r\n\t\t\t\t\tA = temp;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tH0 += A;\r\n\t\t\t\tH1 += B;\r\n\t\t\t\tH2 += C;\r\n\t\t\t\tH3 += D;\r\n\t\t\t\tH4 += E;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn String.fromCharCode(\r\n\t\t\t\tH0 >> 24 & 0xff,\r\n\t\t\t\tH0 >> 16 & 0xff,\r\n\t\t\t\tH0 >> 8  & 0xff,\r\n\t\t\t\tH0       & 0xff,\r\n\t\t\t\t\r\n\t\t\t\tH1 >> 24 & 0xff,\r\n\t\t\t\tH1 >> 16 & 0xff,\r\n\t\t\t\tH1 >> 8  & 0xff,\r\n\t\t\t\tH1       & 0xff,\r\n\t\t\t\t\r\n\t\t\t\tH2 >> 24 & 0xff,\r\n\t\t\t\tH2 >> 16 & 0xff,\r\n\t\t\t\tH2 >> 8  & 0xff,\r\n\t\t\t\tH2       & 0xff,\r\n\t\t\t\t\r\n\t\t\t\tH3 >> 24 & 0xff,\r\n\t\t\t\tH3 >> 16 & 0xff,\r\n\t\t\t\tH3 >> 8  & 0xff,\r\n\t\t\t\tH3       & 0xff,\r\n\t\t\t\t\r\n\t\t\t\tH4 >> 24 & 0xff,\r\n\t\t\t\tH4 >> 16 & 0xff,\r\n\t\t\t\tH4 >> 8  & 0xff,\r\n\t\t\t\tH4       & 0xff\r\n\t\t\t);\r\n\t\t}\r\n\t\t\r\n\t\tCONFIG::debug {\r\n\t\t\tpublic static function test():void {\r\n\t\t\t\tvar tests:Array = [\r\n\t\t\t\t\t\"abc\",\r\n\t\t\t\t\t\"abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq\",\r\n\t\t\t\t\t\"a\",\r\n\t\t\t\t\t\"0123456701234567012345670123456701234567012345670123456701234567\"\r\n\t\t\t\t];\r\n\t\t\t\tvar results:Array = [\r\n\t\t\t\t\t\"A9 99 3E 36 47 06 81 6A BA 3E 25 71 78 50 C2 6C 9C D0 D8 9D\",\r\n\t\t\t\t\t\"84 98 3E 44 1C 3B D2 6E BA AE 4A A1 F9 51 29 E5 E5 46 70 F1\",\r\n\t\t\t\t\t\"86 F7 E4 37 FA A5 A7 FC E1 5D 1D DC B9 EA EA EA 37 76 67 B8\",\r\n\t\t\t\t\t\"E0 C0 94 E8 67 EF 46 C3 50 EF 54 A7 F5 9D D6 0B ED 92 AE 83\"\r\n\t\t\t\t];\r\n\t\t\t\t\r\n\t\t\t\tfor (var t:int = 0; t < tests.length; t++) {\r\n\t\t\t\t\ttrace(\"Test \" + (t + 1) + \":   \" + tests[t]);\r\n\t\t\t\t\ttrace(\"expected: \" + results[t]);\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar hashed:String = hash(tests[t]);\r\n\t\t\t\t\tvar hex:Array = [];\r\n\t\t\t\t\tfor (var h:int = 0; h < hashed.length; h++) {\r\n\t\t\t\t\t\thex.push((0x100 + hashed.charCodeAt(h)).toString(16).replace('1', '').toUpperCase());\r\n\t\t\t\t\t}\r\n\t\t\t\t\tvar result:String = hex.join(\" \");\r\n\t\t\t\t\ttrace(\"result:   \" + result);\r\n\t\t\t\t\ttrace(\"correct:  \" + (result === results[t]));\r\n\t\t\t\t\ttrace();\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","subject":"hide debugging code","message":"hide debugging code\n","lang":"ActionScript","license":"mit","repos":"arahaya\/FlashSocket,arahaya\/FlashSocket"}
{"commit":"c7a48ec6b90c93d0155bac99eecc5d4e1ed3b5a1","old_file":"src\/org\/flintparticles\/common\/easing\/TwoWay.as","new_file":"src\/org\/flintparticles\/common\/easing\/TwoWay.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\/\n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.common.easing\n{\n\t\/**\n\t * A set of easing equations for modifying the particle energy such that it starts\n\t * and ends at zero and peaks at one half way through the particle's lifetime.\n\t * \n\t * @see org.flintparticles.common.actions.Age\n\t *\/\n\tpublic class TwoWay\n\t{\n\t\t\/**\n\t\t * Gives a linear increase and decrease in energy either side of the centre point.\n\t\t *\/\n\t\tpublic static function linear( t : Number, b : Number, c : Number, d : Number ):Number\n\t\t{\n\t\t\tif( ( t = 2 * t \/ d ) <= 1 )\n\t\t\t{\n\t\t\t\treturn t * c + b;\n\t\t\t}\n\t\t\treturn ( 2 - t ) * c + b;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Energy increases and then decreases as if following the top half of a circle.\n\t\t *\/\n\t\tpublic static function circular( t : Number, b : Number, c : Number, d : Number ):Number\n\t\t{\n\t\t\tt = 1 - (2 * t \/ d);\n\t\t\treturn Math.sqrt( 1 - t * t ) * c + b;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Energy follows the first half of a sine wave.\n\t\t *\/\n\t\tpublic static function sine( t : Number, b : Number, c : Number, d : Number ):Number\n\t\t{\n\t\t\treturn Math.sin( Math.PI * t \/ d ) * c + b;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Eases towards the middle using a quadratic curve.\n\t\t *\/\n\t\tpublic static function quadratic( t : Number, b : Number, c : Number, d : Number ):Number\n\t\t{\n\t\t\tt = 1 - (2 * t \/ d);\n\t\t\treturn ( 1 - t * t ) * c + b;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Eases towards the middle using a cubic curve.\n\t\t *\/\n\t\tpublic static function cubic( t : Number, b : Number, c : Number, d : Number ):Number\n\t\t{\n\t\t\tt = 1 - (2 * t \/ d);\n\t\t\tif( t < 0 ) t = -t;\n\t\t\treturn ( 1 - t * t * t ) * c + b;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Eases towards the middle using a quartic curve.\n\t\t *\/\n\t\tpublic static function quartic( t : Number, b : Number, c : Number, d : Number ):Number\n\t\t{\n\t\t\tt = 1 - (2 * t \/ d);\n\t\t\treturn ( 1 - t * t * t * t ) * c + b;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Eases towards the middle using a quintic curve.\n\t\t *\/\n\t\tpublic static function quintic( t : Number, b : Number, c : Number, d : Number ):Number\n\t\t{\n\t\t\tt = 1 - (2 * t \/ d);\n\t\t\tif( t < 0 ) t = -t;\n\t\t\treturn ( 1 - t * t * t * t * t ) * c + b;\n\t\t}\n\t}\n}\n","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\/\n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.common.easing\n{\n\t\/**\n\t * A set of easing equations that start and end at the end value and reach the start value \n\t * at the half-time point. They are designed for modifying the particle energy such that it \n\t * starts and ends at zero and peaks at half way through the particle's lifetime.\n\t * \n\t * @see org.flintparticles.common.actions.Age\n\t *\/\n\tpublic class TwoWay\n\t{\n\t\t\/**\n\t\t * Gives a linear increase and decrease in energy either side of the centre point.\n\t\t *\/\n\t\tpublic static function linear( t : Number, b : Number, c : Number, d : Number ):Number\n\t\t{\n\t\t\tif( ( t = 2 * t \/ d ) <= 1 )\n\t\t\t{\n\t\t\t\treturn ( 1 - t ) * c + b;\n\t\t\t}\n\t\t\treturn ( t - 1 ) * c + b;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Energy increases and then decreases as if following the top half of a circle.\n\t\t *\/\n\t\tpublic static function circular( t : Number, b : Number, c : Number, d : Number ):Number\n\t\t{\n\t\t\tt = 1 - (2 * t \/ d);\n\t\t\treturn ( 1 - Math.sqrt( 1 - t * t ) ) * c + b;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Energy follows the first half of a sine wave.\n\t\t *\/\n\t\tpublic static function sine( t : Number, b : Number, c : Number, d : Number ):Number\n\t\t{\n\t\t\treturn ( 1 - Math.sin( Math.PI * t \/ d ) ) * c + b;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Eases towards the middle using a quadratic curve.\n\t\t *\/\n\t\tpublic static function quadratic( t : Number, b : Number, c : Number, d : Number ):Number\n\t\t{\n\t\t\tt = 1 - (2 * t \/ d);\n\t\t\treturn t * t * c + b;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Eases towards the middle using a cubic curve.\n\t\t *\/\n\t\tpublic static function cubic( t : Number, b : Number, c : Number, d : Number ):Number\n\t\t{\n\t\t\tt = 1 - (2 * t \/ d);\n\t\t\tif( t < 0 ) t = -t;\n\t\t\treturn t * t * t * c + b;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Eases towards the middle using a quartic curve.\n\t\t *\/\n\t\tpublic static function quartic( t : Number, b : Number, c : Number, d : Number ):Number\n\t\t{\n\t\t\tt = 1 - (2 * t \/ d);\n\t\t\treturn t * t * t * t * c + b;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Eases towards the middle using a quintic curve.\n\t\t *\/\n\t\tpublic static function quintic( t : Number, b : Number, c : Number, d : Number ):Number\n\t\t{\n\t\t\tt = 1 - (2 * t \/ d);\n\t\t\tif( t < 0 ) t = -t;\n\t\t\treturn t * t * t * t * t * c + b;\n\t\t}\n\t}\n}\n","subject":"Fix error in TwoWay easing functions","message":"Fix error in TwoWay easing functions\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"60198173604c46e69321d400cd2dbc9110a24beb","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        private static const INIT_NONE                  : uint  = 0;\n        private static const INIT_LOCAL_TO_WORLD        : uint  = 1;\n        private static const INIT_WORLD_TO_LOCAL        : uint  = 2;\n        \n        private var _target\t\t\t\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t\t\t\t: Vector.<Matrix4x4>;\n        private var _initialized\t                    : Vector.<uint>;\n        private var _localToWorldTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0) : void\n        {\n            var numNodes \t\t\t: uint \t\t\t= _transforms.length;\n            var childrenOffset\t\t: uint\t\t\t= 1;\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n            \n            if (rootTransform._hasChanged || _initialized[nodeId] == INIT_NONE)\n            {\n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                rootTransform._hasChanged = false;\n                _initialized[nodeId] = INIT_LOCAL_TO_WORLD;\n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n            }\n            \n            for (; nodeId < numNodes; ++nodeId)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !_initialized[childId];\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        childLocalToWorld\n                        .copyFrom(childTransform)\n                            .append(localToWorld);\n                        \n                        childTransform._hasChanged = false;\n                        _initialized[childId] = INIT_LOCAL_TO_WORLD;\n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                    }\n                }\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged ||\n                    !_initialized[nodeId])\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _initialized = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _initialized;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _initialized = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _initialized[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _initialized[nodeId] = INIT_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId : uint = _nodeToId[node];\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId                  : uint      = _nodeToId[node];\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            if (!(_initialized[nodeId] & INIT_WORLD_TO_LOCAL))\n            {\n                _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n            }\n            \n            return worldToLocalTransform;\n        }\n    }\n}","new_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    import mx.olap.aggregators.MaxAggregator;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        private static const INIT_NONE                  : uint  = 0;\n        private static const INIT_LOCAL_TO_WORLD        : uint  = 1;\n        private static const INIT_WORLD_TO_LOCAL        : uint  = 2;\n        \n        private var _target\t\t\t\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t\t\t\t: Vector.<Matrix4x4>;\n        private var _initialized\t                    : Vector.<uint>;\n        private var _localToWorldTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0, subtreeOnly : Boolean = false) : void\n        {\n            var numNodes \t\t\t: uint \t\t\t= _transforms.length;\n            var childrenOffset\t\t: uint\t\t\t= 1;\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n            var subtreeMax          : uint          = nodeId;\n            \n            if (rootTransform._hasChanged || _initialized[nodeId] == INIT_NONE)\n            {\n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                rootTransform._hasChanged = false;\n                _initialized[nodeId] = INIT_LOCAL_TO_WORLD;\n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n            }\n\n            if (lastChildId > subtreeMax)\n                subtreeMax = lastChildId;\n            \n            while (nodeId < numNodes)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !_initialized[childId];\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        childLocalToWorld\n                            .copyFrom(childTransform)\n                            .append(localToWorld);\n                        \n                        childTransform._hasChanged = false;\n                        _initialized[childId] = INIT_LOCAL_TO_WORLD;\n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                    }\n                }\n                \n                if (subtreeOnly && nodeId && nodeId >= subtreeMax)\n                {\n                    var parentId : uint = _parentId[nodeId];\n                    \n                    nodeId = _firstChildId[parentId];\n                    while (!_numChildren[nodeId] && nodeId < subtreeMax)\n                        ++nodeId;\n                    \n                    if (nodeId >= subtreeMax)\n                        return ;\n                    \n                    nodeId = _firstChildId[nodeId];\n                }\n                else\n                    ++nodeId;\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged || !_initialized[nodeId])\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot, true);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _initialized = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _initialized;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _initialized = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _initialized[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _initialized[nodeId] = INIT_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId : uint = _nodeToId[node];\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId                  : uint      = _nodeToId[node];\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            if (!(_initialized[nodeId] & INIT_WORLD_TO_LOCAL))\n            {\n                _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n            }\n            \n            return worldToLocalTransform;\n        }\n    }\n}","subject":"optimize TransformController.updateLocalToWorld() to update only the nodes of the subtree when subtreeOnly = true","message":"optimize TransformController.updateLocalToWorld() to update only the nodes of the subtree when subtreeOnly = true\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"355c328abe7ef0438ebbcd41f23818d8a2adfae4","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    import mx.olap.aggregators.MaxAggregator;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        \n        private static const FLAG_NONE                      : uint  = 0;\n        private static const FLAG_INIT_LOCAL_TO_WORLD       : uint  = 1;\n        private static const FLAG_INIT_WORLD_TO_LOCAL       : uint  = 2;\n        private static const FLAG_SYNCHRONIZE_TRANSFORMS    : uint  = 4;\n        private static const FLAG_LOCK_TRANSFORMS           : uint  = 8;\n        \n        private var _target\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n        private var _flags\t                : Vector.<uint>;\n        private var _localToWorldTransforms : Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms : Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateRootLocalToWorld(nodeId : uint = 0) : void\n        {\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[nodeId];\n            var rootFlags           : uint          = _flags[nodeId];\n            \n            if (rootTransform._hasChanged || !(rootFlags & FLAG_INIT_LOCAL_TO_WORLD))\n            {\n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.lock();\n                \n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.unlock();\n                \n                rootTransform._hasChanged = false;\n                rootFlags = (rootFlags | FLAG_INIT_LOCAL_TO_WORLD) & ~FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (rootFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                {\n                    var rootWorldToLocal : Matrix4x4 = _worldToLocalTransforms[nodeId]\n                        || (_worldToLocalTransforms[nodeId] = new Matrix4x4());\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.lock();\n                    \n                    rootWorldToLocal.copyFrom(rootLocalToWorld).invert();\n                    rootFlags |= FLAG_INIT_WORLD_TO_LOCAL;\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.unlock();\n                }\n                \n                _flags[nodeId] = rootFlags;\n                \n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n            }\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0, targetNodeId : int = -1) : void\n        {\n            var numNodes \t: uint \t= _transforms.length;\n            var subtreeMax  : uint  = nodeId;\n            \n            updateRootLocalToWorld(nodeId);\n            \n            if (nodeId == targetNodeId)\n                return;\n\n            while (nodeId < numNodes)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                if (lastChildId > subtreeMax)\n                    subtreeMax = lastChildId;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childFlags          : uint          = _flags[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !(childFlags & FLAG_INIT_LOCAL_TO_WORLD);\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.lock();\n                        \n                        childLocalToWorld\n                            .copyFrom(childTransform)\n                            .append(localToWorld);\n                            \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.unlock();\n                        \n                        childTransform._hasChanged = false;\n                        childFlags = (childFlags | FLAG_INIT_LOCAL_TO_WORLD)\n                            & ~FLAG_INIT_WORLD_TO_LOCAL;\n                        \n                        if (childFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                        {\n                            var childWorldToLocal : Matrix4x4 = _worldToLocalTransforms[childId]\n                                || (_worldToLocalTransforms[childId] = new Matrix4x4());\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.lock();\n                            \n                            childWorldToLocal.copyFrom(childLocalToWorld).invert();\n                            childFlags |= FLAG_INIT_WORLD_TO_LOCAL;\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.unlock();\n                        }\n                        \n                        _flags[childId] = childFlags;\n                        \n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                        \n                        if (childId == targetNodeId)\n                            return;\n                    }\n                }\n                \n                if (targetNodeId >= 0 && nodeId && nodeId >= subtreeMax)\n                {\n                    \/\/ jump to the first brother who has children\n                    var parentId : uint = _parentId[nodeId];\n                    \n                    nodeId = _firstChildId[parentId];\n                    while (!_numChildren[nodeId] && nodeId < subtreeMax)\n                        ++nodeId;\n                    \n                    if (nodeId >= subtreeMax)\n                        return ;\n                    \n                    nodeId = _firstChildId[nodeId];\n                }\n                else\n                    ++nodeId;\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : uint) : void\n        {\n            var dirtyRoot : int = -1;\n            var tmpNodeId : int = nodeId;\n            \n            while (tmpNodeId >= 0)\n            {\n                if ((_transforms[tmpNodeId] as Matrix4x4)._hasChanged\n                    || !(_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD))\n                    dirtyRoot = tmpNodeId;\n                \n                tmpNodeId = _parentId[tmpNodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot, nodeId);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _flags = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function getNodeId(node : ISceneNode) : uint\n        {\n            if (_invalidList || !(node in _nodeToId))\n                updateTransformsList();\n            \n            return _nodeToId[node];\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _flags;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _flags = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _flags[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _flags[nodeId] = FLAG_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            var nodeId                  : uint      = getNodeId(node);\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n\n            var flags : uint = _flags[nodeId];\n            \n            if (!(flags & FLAG_INIT_WORLD_TO_LOCAL))\n            {\n                _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.lock();\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n                    \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.unlock();\n            }\n            \n            return worldToLocalTransform;\n        }\n        \n        public function setSharedLocalToWorldTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD)\n                matrix.copyFrom(_localToWorldTransforms[nodeId]);\n            _localToWorldTransforms[nodeId] = matrix;\n        }\n        \n        public function setSharedWorldToLocalTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_WORLD_TO_LOCAL)\n                matrix.copyFrom(_worldToLocalTransforms[nodeId]);\n            _worldToLocalTransforms[nodeId] = matrix;\n        }\n        \n        public function synchronizeTransforms(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_SYNCHRONIZE_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_SYNCHRONIZE_TRANSFORMS;\n        }\n        \n        public function lockTransformsBeforeUpdate(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_LOCK_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_LOCK_TRANSFORMS;\n        }\n    }\n}","new_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    import mx.olap.aggregators.MaxAggregator;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        \n        private static const FLAG_NONE                      : uint  = 0;\n        private static const FLAG_INIT_LOCAL_TO_WORLD       : uint  = 1;\n        private static const FLAG_INIT_WORLD_TO_LOCAL       : uint  = 2;\n        private static const FLAG_SYNCHRONIZE_TRANSFORMS    : uint  = 4;\n        private static const FLAG_LOCK_TRANSFORMS           : uint  = 8;\n        \n        private var _target\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n        private var _flags\t                : Vector.<uint>;\n        private var _localToWorldTransforms : Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms : Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateRootLocalToWorld(nodeId : uint = 0) : void\n        {\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[nodeId];\n            var rootFlags           : uint          = _flags[nodeId];\n            \n            if (rootTransform._hasChanged || !(rootFlags & FLAG_INIT_LOCAL_TO_WORLD))\n            {\n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.lock();\n                \n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.unlock();\n                \n                rootTransform._hasChanged = false;\n                rootFlags = (rootFlags | FLAG_INIT_LOCAL_TO_WORLD) & ~FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (rootFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                {\n                    var rootWorldToLocal : Matrix4x4 = _worldToLocalTransforms[nodeId]\n                        || (_worldToLocalTransforms[nodeId] = new Matrix4x4());\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.lock();\n                    \n                    rootWorldToLocal.copyFrom(rootLocalToWorld).invert();\n                    rootFlags |= FLAG_INIT_WORLD_TO_LOCAL;\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.unlock();\n                }\n                \n                _flags[nodeId] = rootFlags;\n                \n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n            }\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0, targetNodeId : int = -1) : void\n        {\n            var numNodes \t: uint \t= _transforms.length;\n            var subtreeMax  : uint  = nodeId;\n            \n            updateRootLocalToWorld(nodeId);\n            \n            if (nodeId == targetNodeId)\n                return;\n\n            while (nodeId < numNodes)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                if (lastChildId > subtreeMax)\n                    subtreeMax = lastChildId;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childFlags          : uint          = _flags[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !(childFlags & FLAG_INIT_LOCAL_TO_WORLD);\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.lock();\n                        \n                        childLocalToWorld\n                            .copyFrom(childTransform)\n                            .append(localToWorld);\n                            \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.unlock();\n                        \n                        childTransform._hasChanged = false;\n                        childFlags = (childFlags | FLAG_INIT_LOCAL_TO_WORLD)\n                            & ~FLAG_INIT_WORLD_TO_LOCAL;\n                        \n                        if (childFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                        {\n                            var childWorldToLocal : Matrix4x4 = _worldToLocalTransforms[childId]\n                                || (_worldToLocalTransforms[childId] = new Matrix4x4());\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.lock();\n                            \n                            childWorldToLocal.copyFrom(childLocalToWorld).invert();\n                            childFlags |= FLAG_INIT_WORLD_TO_LOCAL;\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.unlock();\n                        }\n                        \n                        _flags[childId] = childFlags;\n                        \n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                        \n                        if (childId == targetNodeId)\n                            return;\n                    }\n                }\n                \n                if (targetNodeId >= 0 && nodeId && nodeId >= subtreeMax)\n                {\n                    \/\/ jump to the first brother who has children\n                    var parentId : uint = _parentId[nodeId];\n                    \n                    nodeId = _firstChildId[parentId];\n                    while (!_numChildren[nodeId] && nodeId < subtreeMax)\n                        ++nodeId;\n                    \n                    if (nodeId >= subtreeMax)\n                        return ;\n                    \n                    nodeId = _firstChildId[nodeId];\n                }\n                else\n                    ++nodeId;\n            }\n        }\n        \n        private function updateLocalToWorldPath(path : Vector.<uint> = null) : void\n        {\n            var numNodes \t    : uint \t    = path.length;\n            var nodeId          : uint      = path[uint(numNodes - 1)];\n            var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n            \n            updateRootLocalToWorld(nodeId);\n            \n            for (var i : int = numNodes - 2; i >= 0; --i)\n            {\n                var childId             : uint          = path[i];\n                var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                var childFlags          : uint          = _flags[childId];\n                var child\t            : ISceneNode\t= _idToNode[childId];\n                        \n                if (childFlags & FLAG_LOCK_TRANSFORMS)\n                    childLocalToWorld.lock();\n                \n                childLocalToWorld\n                    .copyFrom(childTransform)\n                    .append(localToWorld);\n                \n                if (childFlags & FLAG_LOCK_TRANSFORMS)\n                    childLocalToWorld.unlock();\n                \n                childTransform._hasChanged = false;\n                childFlags = (childFlags | FLAG_INIT_LOCAL_TO_WORLD)\n                    & ~FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (childFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                {\n                    var childWorldToLocal : Matrix4x4 = _worldToLocalTransforms[childId]\n                        || (_worldToLocalTransforms[childId] = new Matrix4x4());\n                    \n                    if (childFlags & FLAG_LOCK_TRANSFORMS)\n                        childWorldToLocal.lock();\n                    \n                    childWorldToLocal.copyFrom(childLocalToWorld).invert();\n                    childFlags |= FLAG_INIT_WORLD_TO_LOCAL;\n                    \n                    if (childFlags & FLAG_LOCK_TRANSFORMS)\n                        childWorldToLocal.unlock();\n                }\n                \n                _flags[childId] = childFlags;\n                \n                child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                \n                localToWorld = childLocalToWorld;\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : uint) : void\n        {\n            var dirtyRoot   : int           = -1;\n            var tmpNodeId   : int           = nodeId;\n            var path        : Vector.<uint> = new <uint>[];\n            var numNodes    : uint          = 0;\n            \n            while (tmpNodeId >= 0)\n            {\n                if ((_transforms[tmpNodeId] as Matrix4x4)._hasChanged\n                    || !(_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD))\n                    dirtyRoot = tmpNodeId;\n                \n                path[numNodes] = tmpNodeId;\n                ++numNodes;\n                \n                tmpNodeId = _parentId[tmpNodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorldPath(path);\n\/\/                updateLocalToWorld(dirtyRoot, nodeId);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _flags = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function getNodeId(node : ISceneNode) : uint\n        {\n            if (_invalidList || !(node in _nodeToId))\n                updateTransformsList();\n            \n            return _nodeToId[node];\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _flags;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _flags = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _flags[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _flags[nodeId] = FLAG_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            var nodeId                  : uint      = getNodeId(node);\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n\n            var flags : uint = _flags[nodeId];\n            \n            if (!(flags & FLAG_INIT_WORLD_TO_LOCAL))\n            {\n                _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.lock();\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n                    \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.unlock();\n            }\n            \n            return worldToLocalTransform;\n        }\n        \n        public function getSharedLocalToWorldTransformReference(node    : ISceneNode) : Matrix4x4\n        {\n            return _localToWorldTransforms[getNodeId(node)];\n        }\n        \n        public function setSharedLocalToWorldTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD)\n                matrix.copyFrom(_localToWorldTransforms[nodeId]);\n            _localToWorldTransforms[nodeId] = matrix;\n        }\n        \n        public function getSharedWorldToLocalTransformReference(node : ISceneNode) : Matrix4x4\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            return _worldToLocalTransforms[nodeId]\n                || (_worldToLocalTransforms[nodeId] = new Matrix4x4());\n        }\n        \n        public function setSharedWorldToLocalTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_WORLD_TO_LOCAL)\n                matrix.copyFrom(_worldToLocalTransforms[nodeId]);\n            _worldToLocalTransforms[nodeId] = matrix;\n        }\n        \n        public function synchronizeTransforms(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_SYNCHRONIZE_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_SYNCHRONIZE_TRANSFORMS;\n        }\n        \n        public function lockTransformsBeforeUpdate(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_LOCK_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_LOCK_TRANSFORMS;\n        }\n    }\n}","subject":"add TransformController.getSharedWorldToLocalTransformReference() and TransformController.getSharedLocalToWorldTransformReference() methods","message":"add TransformController.getSharedWorldToLocalTransformReference() and TransformController.getSharedLocalToWorldTransformReference() methods\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"8d310d2daf1734700914cd5b6f10dca4e925f05a","old_file":"generator\/sources\/as3\/com\/kaltura\/delegates\/WebDelegateBase.as","new_file":"generator\/sources\/as3\/com\/kaltura\/delegates\/WebDelegateBase.as","old_contents":"\/\/ ===================================================================================================\r\n\/\/                           _  __     _ _\r\n\/\/                          | |\/ \/__ _| | |_ _  _ _ _ __ _\r\n\/\/                          | ' <\/ _` | |  _| || | '_\/ _` |\r\n\/\/                          |_|\\_\\__,_|_|\\__|\\_,_|_| \\__,_|\r\n\/\/\r\n\/\/ This file is part of the Kaltura Collaborative Media Suite which allows users\r\n\/\/ to do with audio, video, and animation what Wiki platfroms allow them to do with\r\n\/\/ text.\r\n\/\/\r\n\/\/ Copyright (C) 2006-2011  Kaltura Inc.\r\n\/\/\r\n\/\/ This program is free software: you can redistribute it and\/or modify\r\n\/\/ it under the terms of the GNU Affero General Public License as\r\n\/\/ published by the Free Software Foundation, either version 3 of the\r\n\/\/ License, or (at your option) any later version.\r\n\/\/\r\n\/\/ This program is distributed in the hope that it will be useful,\r\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n\/\/ GNU Affero General Public License for more details.\r\n\/\/\r\n\/\/ You should have received a copy of the GNU Affero General Public License\r\n\/\/ along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n\/\/\r\n\/\/ @ignore\r\n\/\/ ===================================================================================================\r\npackage com.kaltura.delegates {\r\n\r\n\timport com.kaltura.config.IKalturaConfig;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.core.KClassFactory;\r\n\timport com.kaltura.encryption.MD5;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.events.KalturaEvent;\r\n\timport com.kaltura.net.KalturaCall;\r\n\t\r\n\timport flash.events.ErrorEvent;\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.events.HTTPStatusEvent;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.net.FileReference;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLLoaderDataFormat;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.URLRequestMethod;\r\n\timport flash.utils.Timer;\r\n\timport flash.utils.getDefinitionByName;\r\n\r\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\r\n\r\n\t\tpublic static var CONNECT_TIME:int = 120000; \/\/120 secs\r\n\t\tpublic static var LOAD_TIME:int = 120000; \/\/120 secs\r\n\r\n\t\tprotected var connectTimer:Timer;\r\n\t\tprotected var loadTimer:Timer;\r\n\r\n\t\tprotected var _call:KalturaCall;\r\n\t\tprotected var _config:KalturaConfig;\r\n\r\n\t\tprotected var loader:URLLoader;\r\n\t\tprotected var fileRef:FileReference;\r\n\r\n\r\n\t\t\/\/Setters & getters \r\n\t\tpublic function get call():KalturaCall {\r\n\t\t\treturn _call;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set call(newVal:KalturaCall):void {\r\n\t\t\t_call = newVal;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function get config():IKalturaConfig {\r\n\t\t\treturn _config;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set config(newVal:IKalturaConfig):void {\r\n\t\t\t_config = newVal as KalturaConfig;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function WebDelegateBase(call:KalturaCall = null, config:KalturaConfig = null) {\r\n\t\t\tthis.call = call;\r\n\t\t\tthis.config = config;\r\n\t\t\tif (!call)\r\n\t\t\t\treturn; \/\/maybe a multi request\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\r\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\r\n\r\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\r\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\r\n\t\t\t}\r\n\t\t\texecute();\r\n\t\t}\r\n\r\n\r\n\t\tpublic function close():void {\r\n\t\t\ttry {\r\n\t\t\t\tloader.close();\r\n\t\t\t}\r\n\t\t\tcatch (e:*) {\r\n\t\t\t}\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"CONNECTION_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME \/ 1000 + \" sec with no post command from kaltura client.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\r\n\t\t\tloadTimer.stop();\r\n\t\t\tclose();\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\r\n\t\t\tconnectTimer.stop();\r\n\r\n\t\t\tclose();\r\n\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"POST_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Post Timeout: \" + LOAD_TIME \/ 1000 + \" sec with no post result.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function execute():void {\r\n\t\t\tif (call == null) {\r\n\t\t\t\tthrow new Error('No call defined.');\r\n\t\t\t}\r\n\t\t\tpost(); \/\/post the call\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* Helper function for sending the call straight to the server\r\n\t\t*\/\r\n\t\tprotected function post():void {\r\n\r\n\t\t\taddOptionalArguments();\r\n\r\n\t\t\tformatRequest();\r\n\r\n\t\t\tsendRequest();\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function formatRequest():void {\r\n\t\t\t\/\/The configuration is stronger then the args\r\n\t\t\tif (_config.partnerId != null && _call.args[\"partnerId\"] == -1)\r\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId);\r\n\r\n\t\t\tif (_config.ks != null)\r\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\r\n\r\n\t\t\tif (_config.clientTag != null)\r\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\r\n\r\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function getMD5Checksum(call:KalturaCall):String {\r\n\t\t\tvar props:Array = new Array();\r\n\t\t\tfor each (var prop:String in call.args)\r\n\t\t\t\tprops.push(prop);\r\n\r\n\t\t\tprops.push(\"service\");\r\n\t\t\tprops.push(\"action\");\r\n\t\t\tprops.sort();\r\n\r\n\t\t\tvar s:String;\r\n\t\t\tfor each (prop in props) {\r\n\t\t\t\ts += prop;\r\n\r\n\t\t\t\tif (prop == \"service\")\r\n\t\t\t\t\ts += call.service;\r\n\t\t\t\telse if (prop == \"action\")\r\n\t\t\t\t\ts += call.action;\r\n\t\t\t\telse\r\n\t\t\t\t\ts += call.args[prop];\r\n\t\t\t}\r\n\r\n\t\t\treturn MD5.encrypt(s);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function sendRequest():void {\r\n\r\n\t\t\t\/\/construct the loader\r\n\t\t\tcreateURLLoader();\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\tvar kalsig:String = getMD5Checksum(call);\r\n\r\n\r\n\t\t\t\/\/create the service request for normal calls\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action + \"&kalsig=\" + kalsig;;\r\n\r\n\t\t\tif (_call.method == URLRequestMethod.GET)\r\n\t\t\t\turl += \"&\";\r\n\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\t\t\treq.data = call.args;\r\n\r\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\r\n\t\t\tloader.load(req);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function createURLLoader():void {\r\n\t\t\tloader = new URLLoader();\r\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\r\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void {\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onOpen(event:Event):void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function addOptionalArguments():void {\r\n\t\t\t\/\/add optional args here\r\n\t\t}\r\n\r\n\r\n\t\t\/\/ Event Handlers\r\n\t\t\r\n\t\t\/**\r\n\t\t * try to process received data. \r\n\t\t * if procesing failed, let call handle the processing error\r\n\t\t * @param event load complete event\r\n\t\t *\/\r\n\t\tprotected function onDataComplete(event:Event):void {\r\n\t\t\ttry {\r\n\t\t\t\thandleResult(XML(event.target.data));\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tvar kErr:KalturaError = new KalturaError();\r\n\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t_call.handleError(kErr);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * handle io or security error events from the loader.\r\n\t\t * create relevant KalturaError, let the call process it. \r\n\t\t * @param event\r\n\t\t *\/\r\n\t\tprotected function onError(event:ErrorEvent):void {\r\n\t\t\tclean();\r\n\t\t\tvar kError:KalturaError = createKalturaError(event, loader.data);\r\n\r\n\t\t\tif (!kError) {\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorMsg = event.text;\r\n\t\t\t\t\/\/kError.errorCode;\r\n\t\t\t}\r\n\r\n\t\t\tcall.handleError(kError);\r\n\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * parse the server's response and let the call process it.\r\n\t\t * @param result  server's response\r\n\t\t *\/\r\n\t\tprotected function handleResult(result:XML):void {\r\n\t\t\tclean();\r\n\r\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\r\n\r\n\t\t\tif (error == null) {\r\n\t\t\t\tvar digestedResult:Object = parse(result);\r\n\t\t\t\tcall.handleResult(digestedResult);\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\tcall.handleError(error);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* stop timers and clean event listeners\r\n\t\t *\/\r\n\t\tprotected function clean():void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\r\n\t\t\tif (loader == null) {\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\r\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the correct object and populate it with the given values. if the needed class is not found\r\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\r\n\t\t* Override this parssing function in the specific delegate to create the correct object.\r\n\t\t* @param   result      instance attributes\r\n\t\t* @return an instance of the class declared by the given XML.\r\n\t\t* *\/\r\n\t\tpublic function parse(result:XML):* {\r\n\t\t\t\/\/by defualt create the response object\r\n\t\t\tvar cls:Class;\r\n\t\t\ttry {\r\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.' + result.result.objectType) as Class;\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tcls = Object;\r\n\t\t\t}\r\n\t\t\tvar obj:* = (new KClassFactory(cls)).newInstanceFromXML(result.result);\r\n\t\t\treturn obj;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * If the result string holds an error, return a KalturaError object with\r\n\t\t * relevant values. <br\/>\r\n\t\t * Overide this to create validation object and fill it.\r\n\t\t * @param result  the string returned from the server.\r\n\t\t * @return  matching error object\r\n\t\t *\/\r\n\t\tprotected function validateKalturaResponse(result:String):KalturaError {\r\n\t\t\tvar kError:KalturaError = null;\r\n\t\t\tvar xml:XML = XML(result);\r\n\t\t\tif (xml.result.hasOwnProperty('error') \r\n\t\t\t\t&& xml.result.error.hasOwnProperty('code')\r\n\t\t\t\t&& xml.result.error.hasOwnProperty('message')) {\r\n\t\t\t\t\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\r\n\t\t\t\tkError.errorMsg = xml.result.error.message;\r\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t\t}\r\n\r\n\t\t\treturn kError;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * create error object and fill it with relevant details\r\n\t\t * @param event\r\n\t\t * @param loaderData\r\n\t\t * @return detailed KalturaError to be processed\r\n\t\t *\/\r\n\t\tprotected function createKalturaError(event:ErrorEvent, loaderData:*):KalturaError {\r\n\t\t\tvar ke:KalturaError = new KalturaError();\r\n\t\t\tke.errorMsg = event.text;\r\n\t\t\treturn ke;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the url that is used for serve actions\r\n\t\t* @param call    the KalturaCall that defines the required parameters\r\n\t\t * @return URLRequest with relevant parameters\r\n\t\t* *\/\r\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest {\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action;\r\n\t\t\tfor (var key:String in call.args) {\r\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\r\n\t\t\t}\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\/\/          req.data = call.args; \r\n\t\t\treturn req;\r\n\t\t}\r\n\r\n\t}\r\n}\r\n","new_contents":"\/\/ ===================================================================================================\r\n\/\/                           _  __     _ _\r\n\/\/                          | |\/ \/__ _| | |_ _  _ _ _ __ _\r\n\/\/                          | ' <\/ _` | |  _| || | '_\/ _` |\r\n\/\/                          |_|\\_\\__,_|_|\\__|\\_,_|_| \\__,_|\r\n\/\/\r\n\/\/ This file is part of the Kaltura Collaborative Media Suite which allows users\r\n\/\/ to do with audio, video, and animation what Wiki platfroms allow them to do with\r\n\/\/ text.\r\n\/\/\r\n\/\/ Copyright (C) 2006-2011  Kaltura Inc.\r\n\/\/\r\n\/\/ This program is free software: you can redistribute it and\/or modify\r\n\/\/ it under the terms of the GNU Affero General Public License as\r\n\/\/ published by the Free Software Foundation, either version 3 of the\r\n\/\/ License, or (at your option) any later version.\r\n\/\/\r\n\/\/ This program is distributed in the hope that it will be useful,\r\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n\/\/ GNU Affero General Public License for more details.\r\n\/\/\r\n\/\/ You should have received a copy of the GNU Affero General Public License\r\n\/\/ along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n\/\/\r\n\/\/ @ignore\r\n\/\/ ===================================================================================================\r\npackage com.kaltura.delegates {\r\n\r\n\timport com.kaltura.config.IKalturaConfig;\r\n\timport com.kaltura.config.KalturaConfig;\r\n\timport com.kaltura.core.KClassFactory;\r\n\timport com.kaltura.encryption.MD5;\r\n\timport com.kaltura.errors.KalturaError;\r\n\timport com.kaltura.events.KalturaEvent;\r\n\timport com.kaltura.net.KalturaCall;\r\n\t\r\n\timport flash.events.ErrorEvent;\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.events.HTTPStatusEvent;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.net.FileReference;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLLoaderDataFormat;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.URLRequestMethod;\r\n\timport flash.utils.Timer;\r\n\timport flash.utils.getDefinitionByName;\r\n\r\n\tpublic class WebDelegateBase extends EventDispatcher implements IKalturaCallDelegate {\r\n\r\n\t\tpublic static var CONNECT_TIME:int = 120000; \/\/120 secs\r\n\t\tpublic static var LOAD_TIME:int = 120000; \/\/120 secs\r\n\r\n\t\tprotected var connectTimer:Timer;\r\n\t\tprotected var loadTimer:Timer;\r\n\r\n\t\tprotected var _call:KalturaCall;\r\n\t\tprotected var _config:KalturaConfig;\r\n\r\n\t\tprotected var loader:URLLoader;\r\n\t\tprotected var fileRef:FileReference;\r\n\r\n\r\n\t\t\/\/Setters & getters \r\n\t\tpublic function get call():KalturaCall {\r\n\t\t\treturn _call;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set call(newVal:KalturaCall):void {\r\n\t\t\t_call = newVal;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function get config():IKalturaConfig {\r\n\t\t\treturn _config;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function set config(newVal:IKalturaConfig):void {\r\n\t\t\t_config = newVal as KalturaConfig;\r\n\t\t}\r\n\r\n\r\n\t\tpublic function WebDelegateBase(call:KalturaCall = null, config:KalturaConfig = null) {\r\n\t\t\tthis.call = call;\r\n\t\t\tthis.config = config;\r\n\t\t\tif (!call)\r\n\t\t\t\treturn; \/\/maybe a multi request\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer = new Timer(CONNECT_TIME, 1);\r\n\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onConnectTimeout);\r\n\r\n\t\t\t\tloadTimer = new Timer(LOAD_TIME, 1);\r\n\t\t\t\tloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onLoadTimeOut);\r\n\t\t\t}\r\n\t\t\texecute();\r\n\t\t}\r\n\r\n\r\n\t\tpublic function close():void {\r\n\t\t\ttry {\r\n\t\t\t\tloader.close();\r\n\t\t\t}\r\n\t\t\tcatch (e:*) {\r\n\t\t\t}\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onConnectTimeout(event:TimerEvent):void {\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"CONNECTION_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Connection Timeout: \" + CONNECT_TIME \/ 1000 + \" sec with no post command from kaltura client.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\r\n\t\t\tloadTimer.stop();\r\n\t\t\tclose();\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onLoadTimeOut(event:TimerEvent):void {\r\n\t\t\tconnectTimer.stop();\r\n\r\n\t\t\tclose();\r\n\r\n\t\t\tvar kError:KalturaError = new KalturaError();\r\n\t\t\tkError.errorCode = \"POST_TIMEOUT\";\r\n\t\t\tkError.errorMsg = \"Post Timeout: \" + LOAD_TIME \/ 1000 + \" sec with no post result.\";\r\n\t\t\t_call.handleError(kError);\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function execute():void {\r\n\t\t\tif (call == null) {\r\n\t\t\t\tthrow new Error('No call defined.');\r\n\t\t\t}\r\n\t\t\tpost(); \/\/post the call\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* Helper function for sending the call straight to the server\r\n\t\t*\/\r\n\t\tprotected function post():void {\r\n\r\n\t\t\taddOptionalArguments();\r\n\r\n\t\t\tformatRequest();\r\n\r\n\t\t\tsendRequest();\r\n\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function formatRequest():void {\r\n\t\t\t\/\/The configuration is stronger then the args\r\n\t\t\tif (_config.partnerId != null && _call.args[\"partnerId\"] == -1)\r\n\t\t\t\t_call.setRequestArgument(\"partnerId\", _config.partnerId);\r\n\r\n\t\t\tif (_config.ks != null)\r\n\t\t\t\t_call.setRequestArgument(\"ks\", _config.ks);\r\n\r\n\t\t\tif (_config.clientTag != null)\r\n\t\t\t\t_call.setRequestArgument(\"clientTag\", _config.clientTag);\r\n\r\n\t\t\t_call.setRequestArgument(\"ignoreNull\", _config.ignoreNull);\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\t\/\/call.setRequestArgument(\"kalsig\", getMD5Checksum(call));\r\n\t\t}\r\n\r\n\r\n\t\tprotected function getMD5Checksum(call:KalturaCall):String {\r\n\t\t\tvar props:Array = new Array();\r\n\t\t\tfor each (var prop:String in call.args)\r\n\t\t\t\tprops.push(prop);\r\n\r\n\t\t\tprops.push(\"service\");\r\n\t\t\tprops.push(\"action\");\r\n\t\t\tprops.sort();\r\n\r\n\t\t\tvar s:String;\r\n\t\t\tfor each (prop in props) {\r\n\t\t\t\ts += prop;\r\n\r\n\t\t\t\tif (prop == \"service\")\r\n\t\t\t\t\ts += call.service;\r\n\t\t\t\telse if (prop == \"action\")\r\n\t\t\t\t\ts += call.action;\r\n\t\t\t\telse\r\n\t\t\t\t\ts += call.args[prop];\r\n\t\t\t}\r\n\r\n\t\t\treturn MD5.encrypt(s);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function sendRequest():void {\r\n\r\n\t\t\t\/\/construct the loader\r\n\t\t\tcreateURLLoader();\r\n\r\n\t\t\t\/\/Create signature hash.\r\n\t\t\tvar kalsig:String = getMD5Checksum(call);\r\n\r\n\r\n\t\t\t\/\/create the service request for normal calls\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action + \"&kalsig=\" + kalsig;;\r\n\r\n\t\t\tif (_call.method == URLRequestMethod.GET)\r\n\t\t\t\turl += \"&\";\r\n\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\t\t\treq.data = call.args;\r\n\r\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\r\n\t\t\tloader.load(req);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function createURLLoader():void {\r\n\t\t\tloader = new URLLoader();\r\n\t\t\tloader.addEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\r\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.addEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onHTTPStatus(event:HTTPStatusEvent):void {\r\n\t\t}\r\n\r\n\r\n\t\tprotected function onOpen(event:Event):void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\tprotected function addOptionalArguments():void {\r\n\t\t\t\/\/add optional args here\r\n\t\t}\r\n\r\n\r\n\t\t\/\/ Event Handlers\r\n\t\t\r\n\t\t\/**\r\n\t\t * try to process received data. \r\n\t\t * if procesing failed, let call handle the processing error\r\n\t\t * @param event load complete event\r\n\t\t *\/\r\n\t\tprotected function onDataComplete(event:Event):void {\r\n\t\t\ttry {\r\n\t\t\t\thandleResult(XML(event.target.data));\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tvar kErr:KalturaError = new KalturaError();\r\n\t\t\t\tkErr.errorCode = String(e.errorID);\r\n\t\t\t\tkErr.errorMsg = e.message;\r\n\t\t\t\t_call.handleError(kErr);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * handle io or security error events from the loader.\r\n\t\t * create relevant KalturaError, let the call process it. \r\n\t\t * @param event\r\n\t\t *\/\r\n\t\tprotected function onError(event:ErrorEvent):void {\r\n\t\t\tclean();\r\n\t\t\tvar kError:KalturaError = createKalturaError(event, loader.data);\r\n\r\n\t\t\tif (!kError) {\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorMsg = event.text;\r\n\t\t\t\tkError.errorCode = event.type; \t\/\/ either IOErrorEvent.IO_ERROR or SecurityErrorEvent.SECURITY_ERROR\r\n\t\t\t}\r\n\r\n\t\t\tcall.handleError(kError);\r\n\r\n\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * parse the server's response and let the call process it.\r\n\t\t * @param result  server's response\r\n\t\t *\/\r\n\t\tprotected function handleResult(result:XML):void {\r\n\t\t\tclean();\r\n\r\n\t\t\tvar error:KalturaError = validateKalturaResponse(result);\r\n\r\n\t\t\tif (error == null) {\r\n\t\t\t\tvar digestedResult:Object = parse(result);\r\n\t\t\t\tcall.handleResult(digestedResult);\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\tcall.handleError(error);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* stop timers and clean event listeners\r\n\t\t *\/\r\n\t\tprotected function clean():void {\r\n\t\t\tif (call.useTimeout) {\r\n\t\t\t\tconnectTimer.stop();\r\n\t\t\t\tloadTimer.stop();\r\n\t\t\t}\r\n\r\n\t\t\tif (loader == null) {\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\r\n\t\t\tloader.removeEventListener(Event.COMPLETE, onDataComplete);\r\n\t\t\tloader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\r\n\t\t\tloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\r\n\t\t\tloader.removeEventListener(Event.OPEN, onOpen);\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the correct object and populate it with the given values. if the needed class is not found\r\n\t\t * in the file, a generic object is created with attributes matching the XML attributes.\r\n\t\t* Override this parssing function in the specific delegate to create the correct object.\r\n\t\t* @param   result      instance attributes\r\n\t\t* @return an instance of the class declared by the given XML.\r\n\t\t* *\/\r\n\t\tpublic function parse(result:XML):* {\r\n\t\t\t\/\/by defualt create the response object\r\n\t\t\tvar cls:Class;\r\n\t\t\ttry {\r\n\t\t\t\tcls = getDefinitionByName('com.kaltura.vo.' + result.result.objectType) as Class;\r\n\t\t\t}\r\n\t\t\tcatch (e:Error) {\r\n\t\t\t\tcls = Object;\r\n\t\t\t}\r\n\t\t\tvar obj:* = (new KClassFactory(cls)).newInstanceFromXML(result.result);\r\n\t\t\treturn obj;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * If the result string holds an error, return a KalturaError object with\r\n\t\t * relevant values. <br\/>\r\n\t\t * Overide this to create validation object and fill it.\r\n\t\t * @param result  the string returned from the server.\r\n\t\t * @return  matching error object\r\n\t\t *\/\r\n\t\tprotected function validateKalturaResponse(result:String):KalturaError {\r\n\t\t\tvar kError:KalturaError = null;\r\n\t\t\tvar xml:XML = XML(result);\r\n\t\t\tif (xml.result.hasOwnProperty('error') \r\n\t\t\t\t&& xml.result.error.hasOwnProperty('code')\r\n\t\t\t\t&& xml.result.error.hasOwnProperty('message')) {\r\n\t\t\t\t\r\n\t\t\t\tkError = new KalturaError();\r\n\t\t\t\tkError.errorCode = String(xml.result.error.code);\r\n\t\t\t\tkError.errorMsg = xml.result.error.message;\r\n\t\t\t\tdispatchEvent(new KalturaEvent(KalturaEvent.FAILED, false, false, false, null, kError));\r\n\t\t\t}\r\n\r\n\t\t\treturn kError;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * create error object and fill it with relevant details\r\n\t\t * @param event\r\n\t\t * @param loaderData\r\n\t\t * @return detailed KalturaError to be processed\r\n\t\t *\/\r\n\t\tprotected function createKalturaError(event:ErrorEvent, loaderData:*):KalturaError {\r\n\t\t\tvar ke:KalturaError = new KalturaError();\r\n\t\t\tke.errorMsg = event.text;\r\n\t\t\treturn ke;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t* create the url that is used for serve actions\r\n\t\t* @param call    the KalturaCall that defines the required parameters\r\n\t\t * @return URLRequest with relevant parameters\r\n\t\t* *\/\r\n\t\tpublic function getServeUrl(call:KalturaCall):URLRequest {\r\n\t\t\tvar url:String = _config.protocol + _config.domain + \"\/\" + _config.srvUrl + \"?service=\" + call.service + \"&action=\" + call.action;\r\n\t\t\tfor (var key:String in call.args) {\r\n\t\t\t\turl += \"&\" + key + \"=\" + call.args[key];\r\n\t\t\t}\r\n\t\t\tvar req:URLRequest = new URLRequest(url);\r\n\t\t\treq.contentType = \"application\/x-www-form-urlencoded\";\r\n\t\t\treq.method = call.method;\r\n\/\/          req.data = call.args; \r\n\t\t\treturn req;\r\n\t\t}\r\n\r\n\t}\r\n}\r\n","subject":"add error code (event.type) to ioerror \/ securityerror events","message":"fwr: add error code (event.type) to ioerror \/ securityerror events\n\ngit-svn-id: 8a2ccb88241e16c78017770bc38d91d6d5396a5a@96549 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"ivesbai\/server,ivesbai\/server,ivesbai\/server,doubleshot\/server,doubleshot\/server,ratliff\/server,ratliff\/server,doubleshot\/server,kaltura\/server,ratliff\/server,kaltura\/server,ivesbai\/server,DBezemer\/server,matsuu\/server,jorgevbo\/server,jorgevbo\/server,jorgevbo\/server,gale320\/server,kaltura\/server,jorgevbo\/server,doubleshot\/server,doubleshot\/server,ivesbai\/server,DBezemer\/server,matsuu\/server,matsuu\/server,gale320\/server,gale320\/server,jorgevbo\/server,jorgevbo\/server,DBezemer\/server,matsuu\/server,ivesbai\/server,doubleshot\/server,doubleshot\/server,kaltura\/server,gale320\/server,matsuu\/server,DBezemer\/server,ivesbai\/server,ratliff\/server,DBezemer\/server,gale320\/server,ratliff\/server,ratliff\/server,jorgevbo\/server,kaltura\/server,DBezemer\/server,gale320\/server,ratliff\/server,matsuu\/server,matsuu\/server,ratliff\/server,kaltura\/server,DBezemer\/server,ivesbai\/server,jorgevbo\/server,DBezemer\/server,gale320\/server,gale320\/server,doubleshot\/server,matsuu\/server"}
{"commit":"024e47f75fa52f3fa65659e05f0e8e6358b59285","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.events.Event;\n    import flash.utils.setTimeout;\n\n    import FacilitatorSocket;\n    import events.FacilitatorSocketEvent;\n    \n    import ProxyPair;\n    import RTMFPProxyPair;\n    import SQSProxyPair;\n    import TCPProxyPair;\n\n    import rtmfp.CirrusSocket;\n    import rtmfp.events.CirrusSocketEvent;\n\n    public class swfcat extends Sprite\n    {\n        \/* Adobe's Cirrus server for RTMFP connections.\n           The Cirrus key is defined at compile time by\n           reading from the CIRRUS_KEY environment var. *\/\n        private const DEFAULT_CIRRUS_ADDR:String = \"rtmfp:\/\/p2p.rtmfp.net\";\n        private const DEFAULT_CIRRUS_KEY:String = RTMFP::CIRRUS_KEY;\n        \n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n        \n        \/* Default Tor client to use in case of RTMFP connection *\/\n        private const DEFAULT_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to Cirrus server\n        private var s_c:CirrusSocket;\n        \/\/ Socket to facilitator.\n        private var s_f:FacilitatorSocket;\n        \/\/ Handle local-remote traffic\n        private var p_p:ProxyPair;\n        \n        private var client_id:String;\n        private var proxy_pair_factory:Function;\n        \n        private var proxy_pairs:Array;\n\n        private var debug_mode:Boolean;\n        private var proxy_mode:Boolean;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n        \n        \/* Badge for display *\/\n        private var badge:InternetFreedomBadge;\n\n        private var fac_addr:Object;\n        private var relay_addr:Object;\n\n        public function swfcat()\n        {\n            proxy_mode = false;\n            debug_mode = false;\n            \n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            \n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n        \n        public function puts(s:String):void\n        {\n            if (output_text != null) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n            var relay_spec:String;\n\n            debug_mode = (this.loaderInfo.parameters[\"debug\"] != null)\n            proxy_mode = (this.loaderInfo.parameters[\"proxy\"] != null);\n            if (proxy_mode && !debug_mode) {\n                badge = new InternetFreedomBadge(this);\n                badge.display();\n            } else {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            }\n            \n            puts(\"Starting: parameters loaded.\");\n            \n            \/* TODO: use this to have multiple proxies going at once *\/\n            proxy_pairs = new Array();\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            if (proxy_mode) {\n                establish_facilitator_connection();\n            } else {\n                establish_cirrus_connection();\n            }\n        }\n\n        private function establish_cirrus_connection():void\n        {\n            s_c = new CirrusSocket();\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_SUCCESS, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: connected with id \" + s_c.id + \".\");\n                if (proxy_mode) {\n                    start_proxy_pair();\n                    s_c.send_hello(client_id);\n                } else {\n                    establish_facilitator_connection();\n                }\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_FAILED, function (e:CirrusSocketEvent):void {\n                puts(\"Error: failed to connect to Cirrus.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_CLOSED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: closed connection.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.HELLO_RECEIVED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: received hello from peer \" + e.peer);\n                \n                \/* don't bother if we already have a proxy going *\/\n                if (p_p != null && p_p.connected) {\n                    return;\n                }\n                \n                \/* if we're in proxy mode, we should have already set\n                   up a proxy pair *\/\n                if (!proxy_mode) {\n                    relay_addr = DEFAULT_TOR_CLIENT_ADDR;\n                    proxy_pair_factory = rtmfp_proxy_pair_factory;\n                    start_proxy_pair();\n                    s_c.send_hello(e.peer);\n                } else if (!debug_mode && badge != null) {\n                    badge.total_proxy_pairs++;\n                    badge.num_proxy_pairs++;\n                }\n                \n                p_p.client = {peer: e.peer, stream: e.stream};\n            });\n            \n            s_c.connect(DEFAULT_CIRRUS_ADDR, DEFAULT_CIRRUS_KEY);\n        }\n\n        private function establish_facilitator_connection():void\n        {\n            s_f = new FacilitatorSocket(fac_addr.host, fac_addr.port);\n            s_f.addEventListener(FacilitatorSocketEvent.CONNECT_FAILED, function (e:Event):void {\n                puts(\"Facilitator: connect failed.\");\n                setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n            });\n            \n            if (proxy_mode) {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_RECEIVED, function (e:FacilitatorSocketEvent):void {\n                    var client_addr:Object = parse_addr_spec(e.client);\n                    relay_addr = parse_addr_spec(e.relay);\n                    if (client_addr == null) {\n                        puts(\"Facilitator: got registration \" + e.client);\n                        proxy_pair_factory = rtmfp_proxy_pair_factory;\n                        if (s_c == null || !s_c.connected) {\n                            client_id = e.client;\n                            establish_cirrus_connection();\n                        } else {\n                            start_proxy_pair();\n                            s_c.send_hello(e.client);\n                        }\n                    } else {\n                        proxy_pair_factory = tcp_proxy_pair_factory;\n                        start_proxy_pair();\n                        p_p.client = client_addr;\n                    }\n                });\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATIONS_EMPTY, function (e:Event):void {\n                    puts(\"Facilitator: no registrations available.\");\n                    setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: getting registration.\");\n                s_f.get_registration();\n            } else {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_FAILED, function (e:Event):void {\n                    puts(\"Facilitator: registration failed.\");\n                    setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: posting registration.\");\n                s_f.post_registration(s_c.id);\n            }\n        }\n        \n        private function start_proxy_pair():void\n        {\n            p_p = proxy_pair_factory();\n            p_p.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"ProxyPair: connected!\");\n            });\n            p_p.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"ProxyPair: connection closed.\");\n                p_p = null;\n                if (proxy_mode && !debug_mode && badge != null) {\n                    badge.num_proxy_pairs--;\n                }\n                establish_facilitator_connection();\n            });\n            p_p.relay = relay_addr;\n        }\n        \n        private function rtmfp_proxy_pair_factory():ProxyPair\n        {\n            return new RTMFPProxyPair(this, s_c, s_c.local_stream_name);\n        }\n        \n        \/\/ currently is the same as TCPProxyPair\n        \/\/ could be interesting to see how this works\n        \/\/ can't imagine it will work terribly well...\n        private function sqs_proxy_pair_factory():ProxyPair\n        {\n            return new SQSProxyPair(this);\n        }\n        \n        private function tcp_proxy_pair_factory():ProxyPair\n        {\n            return new TCPProxyPair(this);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextField;\nimport flash.text.TextFormat;\n\nclass InternetFreedomBadge {\n    \n    private var ui:swfcat;\n    \n    private var _num_proxy_pairs:uint;\n    private var _total_proxy_pairs:uint;\n    \n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n    \n    public function InternetFreedomBadge(ui:swfcat)\n    {\n        this.ui = ui;\n        _num_proxy_pairs = 0;\n        _total_proxy_pairs = 0;\n        \n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n    \n    public function display():void\n    {\n        ui.addChild(new BadgeImage());\n        \/* Tried unsuccessfully to add counter to badge. *\/\n        \/* For now, need two addChilds :( *\/\n        ui.addChild(tot_client_count_tf);\n        ui.addChild(cur_client_count_tf);\n    }\n    \n    public function get num_proxy_pairs():uint\n    {\n        return _num_proxy_pairs;\n    }\n    \n    public function set num_proxy_pairs(amount:uint):void\n    {\n        _num_proxy_pairs = amount;\n        update_client_count();\n    }\n    \n    public function get total_proxy_pairs():uint\n    {\n        return _total_proxy_pairs;\n    }\n    \n    public function set total_proxy_pairs(amount:uint):void\n    {\n        _total_proxy_pairs = amount;\n        \/* note: doesn't update, so be sure to update this\n           before you update num_proxy_pairs! *\/\n    }\n    \n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.events.Event;\n    import flash.utils.setTimeout;\n\n    import FacilitatorSocket;\n    import events.FacilitatorSocketEvent;\n    \n    import ProxyPair;\n    import RTMFPProxyPair;\n    import SQSProxyPair;\n    import TCPProxyPair;\n\n    import rtmfp.CirrusSocket;\n    import rtmfp.events.CirrusSocketEvent;\n\n    public class swfcat extends Sprite\n    {\n        \/* Adobe's Cirrus server for RTMFP connections.\n           The Cirrus key is defined at compile time by\n           reading from the CIRRUS_KEY environment var. *\/\n        private const DEFAULT_CIRRUS_ADDR:String = \"rtmfp:\/\/p2p.rtmfp.net\";\n        private const DEFAULT_CIRRUS_KEY:String = RTMFP::CIRRUS_KEY;\n        \n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n        \n        \/* Default Tor client to use in case of RTMFP connection *\/\n        private const DEFAULT_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to Cirrus server\n        private var s_c:CirrusSocket;\n        \/\/ Socket to facilitator.\n        private var s_f:FacilitatorSocket;\n        \/\/ Handle local-remote traffic\n        private var p_p:ProxyPair;\n        \n        private var client_id:String;\n        private var proxy_pair_factory:Function;\n        \n        private var proxy_pairs:Array;\n\n        private var debug_mode:Boolean;\n        private var proxy_mode:Boolean;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n        \n        \/* Badge for display *\/\n        private var badge:Badge;\n\n        private var fac_addr:Object;\n        private var relay_addr:Object;\n\n        public function swfcat()\n        {\n            proxy_mode = false;\n            debug_mode = false;\n            \n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            \n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n        \n        public function puts(s:String):void\n        {\n            if (output_text != null) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n            var relay_spec:String;\n\n            debug_mode = (this.loaderInfo.parameters[\"debug\"] != null)\n            proxy_mode = (this.loaderInfo.parameters[\"proxy\"] != null);\n            if (proxy_mode && !debug_mode) {\n                badge = new Badge();\n                addChild(badge);\n            } else {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            }\n            \n            puts(\"Starting: parameters loaded.\");\n            \n            \/* TODO: use this to have multiple proxies going at once *\/\n            proxy_pairs = new Array();\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            if (proxy_mode) {\n                establish_facilitator_connection();\n            } else {\n                establish_cirrus_connection();\n            }\n        }\n\n        private function establish_cirrus_connection():void\n        {\n            s_c = new CirrusSocket();\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_SUCCESS, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: connected with id \" + s_c.id + \".\");\n                if (proxy_mode) {\n                    start_proxy_pair();\n                    s_c.send_hello(client_id);\n                } else {\n                    establish_facilitator_connection();\n                }\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_FAILED, function (e:CirrusSocketEvent):void {\n                puts(\"Error: failed to connect to Cirrus.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_CLOSED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: closed connection.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.HELLO_RECEIVED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: received hello from peer \" + e.peer);\n                \n                \/* don't bother if we already have a proxy going *\/\n                if (p_p != null && p_p.connected) {\n                    return;\n                }\n                \n                \/* if we're in proxy mode, we should have already set\n                   up a proxy pair *\/\n                if (!proxy_mode) {\n                    relay_addr = DEFAULT_TOR_CLIENT_ADDR;\n                    proxy_pair_factory = rtmfp_proxy_pair_factory;\n                    start_proxy_pair();\n                    s_c.send_hello(e.peer);\n                } else if (!debug_mode && badge != null) {\n                    badge.proxy_begin();\n                }\n                \n                p_p.client = {peer: e.peer, stream: e.stream};\n            });\n            \n            s_c.connect(DEFAULT_CIRRUS_ADDR, DEFAULT_CIRRUS_KEY);\n        }\n\n        private function establish_facilitator_connection():void\n        {\n            s_f = new FacilitatorSocket(fac_addr.host, fac_addr.port);\n            s_f.addEventListener(FacilitatorSocketEvent.CONNECT_FAILED, function (e:Event):void {\n                puts(\"Facilitator: connect failed.\");\n                setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n            });\n            \n            if (proxy_mode) {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_RECEIVED, function (e:FacilitatorSocketEvent):void {\n                    var client_addr:Object = parse_addr_spec(e.client);\n                    relay_addr = parse_addr_spec(e.relay);\n                    if (client_addr == null) {\n                        puts(\"Facilitator: got registration \" + e.client);\n                        proxy_pair_factory = rtmfp_proxy_pair_factory;\n                        if (s_c == null || !s_c.connected) {\n                            client_id = e.client;\n                            establish_cirrus_connection();\n                        } else {\n                            start_proxy_pair();\n                            s_c.send_hello(e.client);\n                        }\n                    } else {\n                        proxy_pair_factory = tcp_proxy_pair_factory;\n                        start_proxy_pair();\n                        p_p.client = client_addr;\n                    }\n                });\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATIONS_EMPTY, function (e:Event):void {\n                    puts(\"Facilitator: no registrations available.\");\n                    setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: getting registration.\");\n                s_f.get_registration();\n            } else {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_FAILED, function (e:Event):void {\n                    puts(\"Facilitator: registration failed.\");\n                    setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: posting registration.\");\n                s_f.post_registration(s_c.id);\n            }\n        }\n        \n        private function start_proxy_pair():void\n        {\n            p_p = proxy_pair_factory();\n            p_p.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"ProxyPair: connected!\");\n            });\n            p_p.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"ProxyPair: connection closed.\");\n                p_p = null;\n                if (proxy_mode && !debug_mode && badge != null) {\n                    badge.proxy_end();\n                }\n                establish_facilitator_connection();\n            });\n            p_p.relay = relay_addr;\n        }\n        \n        private function rtmfp_proxy_pair_factory():ProxyPair\n        {\n            return new RTMFPProxyPair(this, s_c, s_c.local_stream_name);\n        }\n        \n        \/\/ currently is the same as TCPProxyPair\n        \/\/ could be interesting to see how this works\n        \/\/ can't imagine it will work terribly well...\n        private function sqs_proxy_pair_factory():ProxyPair\n        {\n            return new SQSProxyPair(this);\n        }\n        \n        private function tcp_proxy_pair_factory():ProxyPair\n        {\n            return new TCPProxyPair(this);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n","subject":"Refactor InternetFreedomBadge (now Badge).","message":"Refactor InternetFreedomBadge (now Badge).\n\nMake it its own Sprite, don't cause it to change the UI of the main\ndisplay. Use proxy_begin and proxy_end methods instead of modifying\ncurrent\/total counts directly.\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy"}
{"commit":"5aa7bcfa81851ef5f8fef33402c659a0cfcfb95c","old_file":"exporter\/src\/main\/as\/flump\/export\/Exporter.as","new_file":"exporter\/src\/main\/as\/flump\/export\/Exporter.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeMenu;\nimport flash.display.NativeMenuItem;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\nimport flash.utils.IDataOutput;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport mx.collections.ArrayList;\nimport mx.events.CollectionEvent;\nimport mx.events.PropertyChangeEvent;\n\nimport spark.components.DataGrid;\nimport spark.components.DropDownList;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\nimport starling.display.Sprite;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function Exporter (win :ExporterWindow) {\n        Log.setLevel(\"\", Log.INFO);\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n\n        function updatePreviewAndExport (..._) :void {\n            _win.export.enabled = _exportChooser.dir != null && _libraries.selectionLength > 0 &&\n                _libraries.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                    return status.isValid;\n            });\n\n\n            var status :DocStatus = _libraries.selectedItem as DocStatus;\n            _win.preview.enabled = status != null && status.isValid;\n\n            if (_exportChooser.dir == null) return;\n            _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n        }\n\n        var fileMenuItem :NativeMenuItem;\n        if (NativeApplication.supportsMenu) {\n            \/\/ Grab the existing menu on macs. Use an index to get it as it's not going to be\n            \/\/ 'File' in all languages\n            fileMenuItem = NA.menu.getItemAt(1);\n            \/\/ Add a separator before the existing close command\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 0);\n        } else {\n            _win.nativeWindow.menu = new NativeMenu();\n            fileMenuItem = _win.nativeWindow.menu.addSubmenu(new NativeMenu(), \"File\");\n        }\n\n        \/\/ Add save and save as by index to work with the existing items on Mac\n        \/\/ Mac menus have an existing \"Close\" item, so everything we add should go ahead of that\n        var newMenuItem :NativeMenuItem = fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"New\"), 0);\n        newMenuItem.keyEquivalent = \"n\";\n        newMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            _confFile = null;\n            _conf = new FlumpConf();\n            updatePublisher();\n        });\n        var openMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Open...\"), 1);\n        openMenuItem.keyEquivalent = \"o\";\n        openMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                openConf();\n                updatePublisher();\n            });\n            file.browseForOpen(\"Open Flump Configuration\");\n        });\n        fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 2);\n\n        const saveMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save\"), 3);\n        saveMenuItem.keyEquivalent = \"s\";\n        function saveConf () :void {\n            Files.write(_confFile, function (out :IDataOutput) :void {\n                \/\/ Set directories relative to where this file is being saved. Fall back to absolute\n                \/\/ paths if relative paths aren't possible.\n                if (_importChooser.dir != null) {\n                    _conf.importDir = _confFile.parent.getRelativePath(_importChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.importDir == null) _conf.importDir = _importChooser.dir.nativePath;\n                }\n\n                if (_exportChooser.dir != null) {\n                    _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.exportDir == null) _conf.exportDir = _exportChooser.dir.nativePath;\n                }\n\n                out.writeUTFBytes(JSON.stringify(_conf, null, \/*space=*\/2));\n            });\n        };\n        function saveAs (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                trace(\"Conf file is now \" + _confFile.nativePath);\n                _settings.data[\"CONF_FILE\"] = _confFile.nativePath;\n                _settings.flush();\n                saveConf();\n            });\n            file.browseForSave(\"Save Flump Configuration\");\n        };\n        saveMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            if (_confFile == null) saveAs();\n            else saveConf();\n        });\n\n        function openConf () :void {\n            try {\n                _conf = FlumpConf.fromJSON(JSONFormat.readJSON(_confFile));\n                _win.title = _confFile.name;\n                var dir :String = _confFile.parent.resolvePath(_conf.importDir).nativePath;\n                setImport(new File(dir));\n            } catch (e :Error) {\n                log.warning(\"Unable to parse conf\", e);\n                _errors.dataProvider.addItem(new ParseError(_confFile.nativePath,\n                    ParseError.CRIT, \"Unable to read configuration\"));\n                _confFile = null;\n            }\n        };\n\n        const saveAsMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save As...\"), 4);\n        saveAsMenuItem.keyEquivalent = \"S\";\n        saveAsMenuItem.addEventListener(Event.SELECT, saveAs);\n\n        if (_settings.data.hasOwnProperty(\"CONF_FILE\")) {\n            _confFile = new File(_settings.data[\"CONF_FILE\"]);\n            openConf();\n        }\n\n        var curSelection :DocStatus = null;\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            updatePreviewAndExport();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            var newSelection :DocStatus = _libraries.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            curSelection = newSelection;\n        });\n        _win.reload.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            setImport(_importChooser.dir);\n            updatePreviewAndExport();\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_libraries.selectedItem.lib);\n        });\n        _importChooser = new DirChooser(null, _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        _exportChooser = new DirChooser(null, _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(updatePreviewAndExport);\n        function updatePublisher (..._) :void {\n            if (_confFile != null) {\n                _importChooser.dir = (_conf.importDir != null) ? _confFile.parent.resolvePath(_conf.importDir) : null;\n                _exportChooser.dir = (_conf.exportDir != null) ? _confFile.parent.resolvePath(_conf.exportDir) : null;\n            } else {\n                _importChooser.dir = null;\n                _exportChooser.dir = null;\n            }\n            if (_exportChooser.dir == null || _conf.exports.length == 0) _publisher = null;\n            else _publisher = new Publisher(_exportChooser.dir, Vector.<ExportConf>(_conf.exports));\n\n            var formatNames :Array = [];\n            for each (var export :ExportConf in _conf.exports) formatNames.push(export.name);\n            _win.formatOverview.text = formatNames.join(\", \");\n        };\n        _exportChooser.changed.add(updatePublisher);\n\n        var editFormats :EditFormatsWindow;\n        _win.editFormats.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (editFormats == null || editFormats.closed) {\n                editFormats = new EditFormatsWindow();\n                editFormats.open();\n            } else editFormats.orderToFront();\n\n            var dataProvider :ArrayList = new ArrayList(_conf.exports);\n            dataProvider.addEventListener(CollectionEvent.COLLECTION_CHANGE, updatePublisher);\n\n            editFormats.exports.dataProvider = dataProvider;\n            editFormats.buttonAdd.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                var export :ExportConf = new ExportConf();\n                export.name = \"format\" + (_conf.exports.length+1);\n                if (_conf.exports.length > 0) {\n                    export.format = _conf.exports[0].format;\n                }\n                dataProvider.addItem(export);\n            });\n            editFormats.exports.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n                editFormats.buttonRemove.enabled = (editFormats.exports.selectedItem != null);\n            });\n            editFormats.buttonRemove.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                for each (var export :ExportConf in editFormats.exports.selectedItems) {\n                    dataProvider.removeItem(export);\n                }\n            });\n        });\n\n        updatePublisher();\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _errors.dataProvider.removeAll();\n        if (root == null) return;\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor();\n        findFlashDocuments(root, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewWindow,\n                    _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n\n        _previewWindow.orderToFront();\n        _previewControls.orderToFront();\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    protected function findFlashDocuments (base :File, exec :Executor,\n        ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errors.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else addFlashDocument(file);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    continue; \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        _publisher.publish(status.lib);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        var name :String = file.nativePath.substring(_rootLen).replace(\n            new RegExp(\"\\\\\" + File.separator, \"g\"), \"\/\");\n        var load :Future;\n        switch (Files.getExtension(file)) {\n        case \"xfl\":\n            name = name.substr(0, name.lastIndexOf(\"\/\"));\n            load = new XflLoader().load(name, file.parent);\n            break;\n        case \"fla\":\n            name = name.substr(0, name.lastIndexOf(\".\"));\n            load = new FlaLoader().load(name, file);\n            break;\n        default:\n            \/\/ Unsupported file type, ignore\n            return;\n        }\n\n        const status :DocStatus = new DocStatus(name, _rootLen, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _libraries.dataProvider.addItem(status);\n\n        load.succeeded.add(function (lib :XflLibrary) :void {\n            status.lib = lib;\n            status.updateModified(Ternary.of(_publisher == null || _publisher.modified(lib)));\n            for each (var err :ParseError in lib.getErrors()) _errors.dataProvider.addItem(err);\n            status.updateValid(Ternary.of(lib.valid));\n        });\n        load.failed.add(function (error :Error) :void {\n            trace(\"Failed to load \" + file.nativePath + \": \" + error);\n            status.updateValid(Ternary.FALSE);\n            throw error;\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _publisher :Publisher;\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _authoredResolution :DropDownList;\n    protected var _conf :FlumpConf = new FlumpConf();\n    protected var _confFile :File;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\n\nimport flash.events.EventDispatcher;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var lib :XflLibrary;\n\n    public function DocStatus (path :String, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.lib = lib;\n        this.path = path;\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == CHECK; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeMenu;\nimport flash.display.NativeMenuItem;\nimport flash.display.NativeWindow;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\nimport flash.utils.IDataOutput;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.export.Ternary;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport mx.collections.ArrayList;\nimport mx.events.CollectionEvent;\nimport mx.events.PropertyChangeEvent;\n\nimport spark.components.DataGrid;\nimport spark.components.DropDownList;\nimport spark.components.List;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\nimport starling.display.Sprite;\n\npublic class Exporter\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function Exporter (win :ExporterWindow) {\n        Log.setLevel(\"\", Log.INFO);\n        _win = win;\n        _errors = _win.errors;\n        _libraries = _win.libraries;\n\n        function updatePreviewAndExport (..._) :void {\n            _win.export.enabled = _exportChooser.dir != null && _libraries.selectionLength > 0 &&\n                _libraries.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                    return status.isValid;\n            });\n\n\n            var status :DocStatus = _libraries.selectedItem as DocStatus;\n            _win.preview.enabled = status != null && status.isValid;\n\n            if (_exportChooser.dir == null) return;\n            _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n        }\n\n        var fileMenuItem :NativeMenuItem;\n        if (NativeApplication.supportsMenu) {\n            \/\/ Grab the existing menu on macs. Use an index to get it as it's not going to be\n            \/\/ 'File' in all languages\n            fileMenuItem = NA.menu.getItemAt(1);\n            \/\/ Add a separator before the existing close command\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 0);\n        } else {\n            _win.nativeWindow.menu = new NativeMenu();\n            fileMenuItem = _win.nativeWindow.menu.addSubmenu(new NativeMenu(), \"File\");\n        }\n\n        \/\/ Add save and save as by index to work with the existing items on Mac\n        \/\/ Mac menus have an existing \"Close\" item, so everything we add should go ahead of that\n        var newMenuItem :NativeMenuItem = fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"New\"), 0);\n        newMenuItem.keyEquivalent = \"n\";\n        newMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            _confFile = null;\n            _conf = new FlumpConf();\n            updatePublisher();\n        });\n        var openMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Open...\"), 1);\n        openMenuItem.keyEquivalent = \"o\";\n        openMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                openConf();\n                updatePublisher();\n            });\n            file.browseForOpen(\"Open Flump Configuration\");\n        });\n        fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 2);\n\n        const saveMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save\"), 3);\n        saveMenuItem.keyEquivalent = \"s\";\n        function saveConf () :void {\n            Files.write(_confFile, function (out :IDataOutput) :void {\n                \/\/ Set directories relative to where this file is being saved. Fall back to absolute\n                \/\/ paths if relative paths aren't possible.\n                if (_importChooser.dir != null) {\n                    _conf.importDir = _confFile.parent.getRelativePath(_importChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.importDir == null) _conf.importDir = _importChooser.dir.nativePath;\n                }\n\n                if (_exportChooser.dir != null) {\n                    _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n                    if (_conf.exportDir == null) _conf.exportDir = _exportChooser.dir.nativePath;\n                }\n\n                out.writeUTFBytes(JSON.stringify(_conf, null, \/*space=*\/2));\n            });\n        };\n        function saveAs (..._) :void {\n            var file :File = new File();\n            file.addEventListener(Event.SELECT, function (..._) :void {\n                _confFile = file;\n                trace(\"Conf file is now \" + _confFile.nativePath);\n                _settings.data[\"CONF_FILE\"] = _confFile.nativePath;\n                _settings.flush();\n                saveConf();\n            });\n            file.browseForSave(\"Save Flump Configuration\");\n        };\n        saveMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            if (_confFile == null) saveAs();\n            else saveConf();\n        });\n\n        function openConf () :void {\n            try {\n                _conf = FlumpConf.fromJSON(JSONFormat.readJSON(_confFile));\n                _win.title = _confFile.name;\n                var dir :String = _confFile.parent.resolvePath(_conf.importDir).nativePath;\n                setImport(new File(dir));\n            } catch (e :Error) {\n                log.warning(\"Unable to parse conf\", e);\n                _errors.dataProvider.addItem(new ParseError(_confFile.nativePath,\n                    ParseError.CRIT, \"Unable to read configuration\"));\n                _confFile = null;\n            }\n        };\n\n        const saveAsMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save As...\"), 4);\n        saveAsMenuItem.keyEquivalent = \"S\";\n        saveAsMenuItem.addEventListener(Event.SELECT, saveAs);\n\n        if (_settings.data.hasOwnProperty(\"CONF_FILE\")) {\n            _confFile = new File(_settings.data[\"CONF_FILE\"]);\n            openConf();\n        }\n\n        var curSelection :DocStatus = null;\n        _libraries.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _libraries.selectedIndices);\n            updatePreviewAndExport();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            var newSelection :DocStatus = _libraries.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE, updatePreviewAndExport);\n            }\n            curSelection = newSelection;\n        });\n        _win.reload.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            setImport(_importChooser.dir);\n            updatePreviewAndExport();\n        });\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _libraries.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            showPreviewWindow(_libraries.selectedItem.lib);\n        });\n        _importChooser = new DirChooser(null, _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImport);\n        _exportChooser = new DirChooser(null, _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(updatePreviewAndExport);\n\n        function updatePublisher (..._) :void {\n            if (_confFile != null) {\n                _importChooser.dir = (_conf.importDir != null) ? _confFile.parent.resolvePath(_conf.importDir) : null;\n                _exportChooser.dir = (_conf.exportDir != null) ? _confFile.parent.resolvePath(_conf.exportDir) : null;\n            } else {\n                _importChooser.dir = null;\n                _exportChooser.dir = null;\n            }\n            if (_exportChooser.dir == null || _conf.exports.length == 0) _publisher = null;\n            else _publisher = new Publisher(_exportChooser.dir, Vector.<ExportConf>(_conf.exports));\n\n            var formatNames :Array = [];\n            for each (var export :ExportConf in _conf.exports) formatNames.push(export.name);\n            _win.formatOverview.text = formatNames.join(\", \");\n        };\n\n        var editFormats :EditFormatsWindow;\n        _win.editFormats.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (editFormats == null || editFormats.closed) {\n                editFormats = new EditFormatsWindow();\n                editFormats.open();\n            } else editFormats.orderToFront();\n\n            var dataProvider :ArrayList = new ArrayList(_conf.exports);\n            dataProvider.addEventListener(CollectionEvent.COLLECTION_CHANGE, updatePublisher);\n\n            editFormats.exports.dataProvider = dataProvider;\n            editFormats.buttonAdd.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                var export :ExportConf = new ExportConf();\n                export.name = \"format\" + (_conf.exports.length+1);\n                if (_conf.exports.length > 0) {\n                    export.format = _conf.exports[0].format;\n                }\n                dataProvider.addItem(export);\n            });\n            editFormats.exports.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n                editFormats.buttonRemove.enabled = (editFormats.exports.selectedItem != null);\n            });\n            editFormats.buttonRemove.addEventListener(MouseEvent.CLICK, function (..._) :void {\n                for each (var export :ExportConf in editFormats.exports.selectedItems) {\n                    dataProvider.removeItem(export);\n                }\n            });\n        });\n\n        updatePublisher();\n        _win.addEventListener(Event.CLOSE, function (..._) :void { NA.exit(0); });\n    }\n\n    protected function setImport (root :File) :void {\n        _libraries.dataProvider.removeAll();\n        _errors.dataProvider.removeAll();\n        if (root == null) return;\n        _rootLen = root.nativePath.length + 1;\n        if (_docFinder != null) _docFinder.shutdownNow();\n        _docFinder = new Executor();\n        findFlashDocuments(root, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function showPreviewWindow (lib :XflLibrary) :void {\n        if (_previewController == null || _previewWindow.closed || _previewControls.closed) {\n            _previewWindow = new PreviewWindow();\n            _previewControls = new PreviewControlsWindow();\n            _previewWindow.started = function (container :Sprite) :void {\n                _previewController = new PreviewController(lib, container, _previewWindow,\n                    _previewControls);\n            }\n\n            _previewWindow.open();\n            _previewControls.open();\n\n            preventWindowClose(_previewWindow.nativeWindow);\n            preventWindowClose(_previewControls.nativeWindow);\n\n        } else {\n            _previewController.lib = lib;\n            _previewWindow.nativeWindow.visible = true;\n            _previewControls.nativeWindow.visible = true;\n        }\n\n        _previewWindow.orderToFront();\n        _previewControls.orderToFront();\n    }\n\n    \/\/ Causes a window to be hidden, rather than closed, when its close box is clicked\n    protected static function preventWindowClose (window :NativeWindow) :void {\n        window.addEventListener(Event.CLOSING, function (e :Event) :void {\n            e.preventDefault();\n            window.visible = false;\n        });\n    }\n\n    protected var _previewController :PreviewController;\n    protected var _previewWindow :PreviewWindow;\n    protected var _previewControls :PreviewControlsWindow;\n\n    protected function findFlashDocuments (base :File, exec :Executor,\n        ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errors.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else addFlashDocument(file);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    continue; \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        _publisher.publish(status.lib);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        var name :String = file.nativePath.substring(_rootLen).replace(\n            new RegExp(\"\\\\\" + File.separator, \"g\"), \"\/\");\n        var load :Future;\n        switch (Files.getExtension(file)) {\n        case \"xfl\":\n            name = name.substr(0, name.lastIndexOf(\"\/\"));\n            load = new XflLoader().load(name, file.parent);\n            break;\n        case \"fla\":\n            name = name.substr(0, name.lastIndexOf(\".\"));\n            load = new FlaLoader().load(name, file);\n            break;\n        default:\n            \/\/ Unsupported file type, ignore\n            return;\n        }\n\n        const status :DocStatus = new DocStatus(name, _rootLen, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _libraries.dataProvider.addItem(status);\n\n        load.succeeded.add(function (lib :XflLibrary) :void {\n            status.lib = lib;\n            status.updateModified(Ternary.of(_publisher == null || _publisher.modified(lib)));\n            for each (var err :ParseError in lib.getErrors()) _errors.dataProvider.addItem(err);\n            status.updateValid(Ternary.of(lib.valid));\n        });\n        load.failed.add(function (error :Error) :void {\n            trace(\"Failed to load \" + file.nativePath + \": \" + error);\n            status.updateValid(Ternary.FALSE);\n            throw error;\n        });\n    }\n\n    protected var _rootLen :int;\n\n    protected var _publisher :Publisher;\n    protected var _docFinder :Executor;\n    protected var _win :ExporterWindow;\n    protected var _libraries :DataGrid;\n    protected var _errors :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _authoredResolution :DropDownList;\n    protected var _conf :FlumpConf = new FlumpConf();\n    protected var _confFile :File;\n    protected const _settings :SharedObject = SharedObject.getLocal(\"flump\/Exporter\");\n\n    private static const log :Log = Log.getLog(Exporter);\n}\n}\n\nimport flash.events.EventDispatcher;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = QUESTION;\n    public var lib :XflLibrary;\n\n    public function DocStatus (path :String, rootLen :int, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.lib = lib;\n        this.path = path;\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = CHECK;\n            else if (newValid == Ternary.FALSE) valid = FROWN;\n            else valid = QUESTION;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == CHECK; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = CHECK;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = QUESTION;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const QUESTION :String = \"?\";\n    protected static const FROWN :String = \"\u2639\";\n    protected static const CHECK :String = \"\u2713\";\n}\n","subject":"Fix for export directory not updating.","message":"Fix for export directory not updating.\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump"}
{"commit":"87cd3d40e4fb5a292773b65859c0cc805754fd60","old_file":"src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as","new_file":"src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.clone.CloneOptions;\n\timport aerys.minko.type.clone.ControllerCloneAction;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * The base class to extend in order to create new scene node types.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractSceneNode implements ISceneNode\n\t{\n\t\tprivate static var _id\t\t\t: uint;\n\n\t\tprivate var _name\t\t\t\t: String;\n\t\tprivate var _root\t\t\t\t: ISceneNode;\n\t\tprivate var _parent\t\t\t\t: Group;\n\t\t\n\t\tprivate var _transform\t\t\t: Matrix4x4;\n\t\tprivate var _localToWorld\t\t: Matrix4x4;\n\t\tprivate var _worldToLocal\t\t: Matrix4x4;\n\t\t\n\t\tprivate var _controllers\t\t: Vector.<AbstractController>;\n\t\t\n\t\tprivate var _added\t\t\t\t: Signal;\n\t\tprivate var _removed\t\t\t: Signal;\n\t\tprivate var _addedToScene\t\t: Signal;\n\t\tprivate var _removedFromScene\t: Signal;\n\t\tprivate var _controllerAdded\t: Signal;\n\t\tprivate var _controllerRemoved\t: Signal;\n\n\t\tpublic function get x() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\t_transform.translationX = value;\n\t\t}\n\t\t\n\t\tpublic function get y() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\t_transform.translationY = value;\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\t_transform.translationZ = value;\n\t\t}\n\t\t\n\t\tpublic function get rotationX() : Number\n\t\t{\n\t\t\treturn _transform.rotationX;\n\t\t}\n\t\tpublic function set rotationX(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationX = value;\n\t\t}\n\t\t\n\t\tpublic function get rotationY() : Number\n\t\t{\n\t\t\treturn _transform.rotationY;\n\t\t}\n\t\tpublic function set rotationY(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationY = value;\n\t\t}\n\t\t\n\t\tpublic function get rotationZ() : Number\n\t\t{\n\t\t\treturn _transform.rotationZ;\n\t\t}\n\t\tpublic function set rotationZ(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationZ = value;\n\t\t}\n\t\t\n\t\tpublic function get scaleX() : Number\n\t\t{\n\t\t\treturn _transform.scaleX;\n\t\t}\n\t\tpublic function set scaleX(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleX = value;\n\t\t}\n\t\t\n\t\tpublic function get scaleY() : Number\n\t\t{\n\t\t\treturn _transform.scaleX;\n\t\t}\n\t\tpublic function set scaleY(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleY = value;\n\t\t}\n\t\t\n\t\tpublic function get scaleZ() : Number\n\t\t{\n\t\t\treturn _transform.scaleZ;\n\t\t}\n\t\tpublic function set scaleZ(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleZ = value;\n\t\t}\n\t\t\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\tpublic function get parent() : Group\n\t\t{\n\t\t\treturn _parent;\n\t\t}\n\t\tpublic function set parent(value : Group) : void\n\t\t{\n\t\t\tif (value == _parent)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t\/\/ remove child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tvar oldParent : Group = _parent;\n\t\t\t\t\n\t\t\t\toldParent._children.splice(\n\t\t\t\t\toldParent.getChildIndex(this),\n\t\t\t\t\t1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tparent._numChildren--;\n\t\t\t\toldParent.descendantRemoved.execute(oldParent, this);\n\t\t\t\t\n\t\t\t\t_parent = null;\n\t\t\t\t_removed.execute(this, oldParent);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ set parent\n\t\t\t_parent = value;\n\t\t\t\n\t\t\t\/\/ add child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\t_parent._children[_parent.numChildren] = this;\n\t\t\t\t_parent._numChildren++;\n\t\t\t\t_parent.descendantAdded.execute(_parent, this);\n\t\t\t\t\n\t\t\t\t_added.execute(this, _parent);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get root() : ISceneNode\n\t\t{\n\t\t\treturn _root;\n\t\t}\n\t\t\n\t\tpublic function get transform() : Matrix4x4\n\t\t{\n\t\t\treturn _transform;\n\t\t}\n\t\t\n\t\tpublic function get localToWorld() : Matrix4x4\n\t\t{\n\t\t\treturn _localToWorld;\n\t\t}\n\t\t\n\t\tpublic function get worldToLocal() : Matrix4x4\n\t\t{\n\t\t\treturn _worldToLocal;\n\t\t}\n\t\t\n\t\tpublic function get added() : Signal\n\t\t{\n\t\t\treturn _added;\n\t\t}\n\t\t\n\t\tpublic function get removed() : Signal\n\t\t{\n\t\t\treturn _removed;\n\t\t}\n\n\t\tpublic function get addedToScene() : Signal\n\t\t{\n\t\t\treturn _addedToScene;\n\t\t}\n\t\t\n\t\tpublic function get removedFromScene() : Signal\n\t\t{\n\t\t\treturn _removedFromScene;\n\t\t}\n\t\t\n\t\tpublic function get numControllers() : uint\n\t\t{\n\t\t\treturn _controllers.length;\n\t\t}\n\t\t\n\t\tpublic function get controllerAdded() : Signal\n\t\t{\n\t\t\treturn _controllerAdded;\n\t\t}\n\t\t\n\t\tpublic function get controllerRemoved() : Signal\n\t\t{\n\t\t\treturn _controllerRemoved;\n\t\t}\n\t\t\n\t\tpublic function AbstractSceneNode()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_name = getDefaultSceneName(this);\n\t\t\t_root = this;\n\t\t\t\n\t\t\t_transform = new Matrix4x4();\n\t\t\t_localToWorld = new Matrix4x4();\n\t\t\t_worldToLocal = new Matrix4x4();\n\t\t\t\n\t\t\t_controllers = new <AbstractController>[];\n\t\t\t\n\t\t\t_added = new Signal('AbstractSceneNode.added');\n\t\t\t_removed = new Signal('AbstractSceneNode.removed');\n\t\t\t_addedToScene = new Signal('AbstractSceneNode.addedToScene');\n\t\t\t_removedFromScene = new Signal('AbstractSceneNode.removedFromScene');\n\t\t\t_controllerAdded = new Signal('AbstractSceneNode.controllerAdded');\n\t\t\t_controllerRemoved = new Signal('AbstractSceneNode.controllerRemoved');\n\t\t\t\n\t\t\t_added.add(addedHandler);\n\t\t\t_removed.add(removedHandler);\n\t\t\t_addedToScene.add(addedToSceneHandler);\n\t\t\t_removedFromScene.add(removedFromSceneHandler);\n\t\t\t\n\t\t\taddController(new TransformController());\n\t\t}\n\t\t\n\t\tprotected function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t\tif (_root is Scene)\n\t\t\t\t_addedToScene.execute(this, _root);\n\t\t}\n\t\t\n\t\tprotected function removedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\t\/\/ update root\n\t\t\tvar oldRoot : ISceneNode = _root;\n\t\t\t\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t\tif (oldRoot is Scene)\n\t\t\t\t_removedFromScene.execute(this, oldRoot);\n\t\t}\n\t\t\n\t\tprotected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tpublic function addController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\t_controllers.push(controller);\n\t\t\t\n\t\t\tcontroller.addTarget(this);\n\t\t\t_controllerAdded.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\tvar numControllers\t: uint = _controllers.length - 1;\n\t\t\t\n\t\t\t_controllers[_controllers.indexOf(controller)] = _controllers[numControllers];\n\t\t\t_controllers.length = numControllers;\n\t\t\t\n\t\t\tcontroller.removeTarget(this);\n\t\t\t_controllerRemoved.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllControllers() : ISceneNode\n\t\t{\n\t\t\twhile (numControllers)\n\t\t\t\tremoveController(getController(0));\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getController(index : uint) : AbstractController\n\t\t{\n\t\t\treturn _controllers[index];\n\t\t}\n\t\t\n\t\tpublic function getControllersByType(type\t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t controllers\t: Vector.<AbstractController> = null) : Vector.<AbstractController>\n\t\t{\n\t\t\tcontrollers ||= new Vector.<AbstractController>();\n\t\t\t\n\t\t\tvar nbControllers : uint = numControllers;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < nbControllers; ++i)\n\t\t\t{\n\t\t\t\tvar ctrl \t: AbstractController\t= getController(i);\n\t\t\t\t\n\t\t\t\tif (ctrl is type)\n\t\t\t\t\tcontrollers.push(ctrl);\n\t\t\t}\n\t\t\t\n\t\t\treturn controllers;\n\t\t}\n\t\t\n\t\tpublic static function getDefaultSceneName(scene : ISceneNode) : String\n\t\t{\n\t\t\tvar className : String = getQualifiedClassName(scene);\n\n\t\t\treturn className.substr(className.lastIndexOf(':') + 1)\n\t\t\t\t   + '_' + (++_id);\n\t\t}\n\t\t\n\t\tminko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\tpublic final function clone(cloneOptions : CloneOptions = null) : ISceneNode\n\t\t{\n\t\t\tcloneOptions ||= CloneOptions.defaultOptions;\n\t\t\t\n\t\t\t\/\/ fill up 2 dics with all nodes and controllers\n\t\t\tvar nodeMap\t\t\t: Dictionary = new Dictionary();\n\t\t\tvar controllerMap\t: Dictionary = new Dictionary();\n\t\t\tlistItems(cloneNode(), nodeMap, controllerMap);\n\t\t\t\n\t\t\t\/\/ clone controllers with respect with instructions\n\t\t\tcloneControllers(controllerMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ rebind all controller dependencies.\n\t\t\trebindControllerDependencies(controllerMap, nodeMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ add cloned\/rebinded\/original controllers to clones\n\t\t\tfor (var objNode : Object in nodeMap)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: AbstractSceneNode = AbstractSceneNode(objNode);\n\t\t\t\tvar numControllers\t: uint = node.numControllers;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controller : AbstractController = controllerMap[node.getController(controllerId)];\n\t\t\t\t\tif (controller != null)\n\t\t\t\t\t\tnodeMap[node].addController(controller);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn nodeMap[this];\n\t\t}\n\t\t\n\t\tprivate function listItems(clonedRoot\t: ISceneNode,\n\t\t\t\t\t\t\t\t   nodes\t\t: Dictionary,\n\t\t\t\t\t\t\t\t   controllers\t: Dictionary) : void\n\t\t{\n\t\t\tvar numControllers : uint = this.numControllers;\n\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\tcontrollers[getController(controllerId)] = true;\n\t\t\t\n\t\t\tnodes[this] = clonedRoot;\n\t\t\t\n\t\t\tif (this is Group)\n\t\t\t{\n\t\t\t\tvar group\t\t: Group = Group(this);\n\t\t\t\tvar clonedGroup\t: Group = Group(clonedRoot);\n\t\t\t\tvar numChildren\t: uint\t= group.numChildren;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(group.getChildAt(childId));\n\t\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(clonedGroup.getChildAt(childId));\n\t\t\t\t\t\n\t\t\t\t\tchild.listItems(clonedChild, nodes, controllers);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cloneControllers(controllerMap : Dictionary, cloneOptions : CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController = AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t = cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (action == ControllerCloneAction.CLONE)\n\t\t\t\t\tcontrollerMap[controller] = controller.clone();\n\t\t\t\telse if (action == ControllerCloneAction.REASSIGN)\n\t\t\t\t\tcontrollerMap[controller] = controller;\n\t\t\t\telse if (action == ControllerCloneAction.IGNORE)\n\t\t\t\t\tcontrollerMap[controller] = null;\n\t\t\t\telse\n\t\t\t\t\tthrow new Error();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function rebindControllerDependencies(controllerMap\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  nodeMap\t\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  cloneOptions\t: CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController\t= AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t\t= cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (controller is IRebindableController && action == ControllerCloneAction.CLONE)\n\t\t\t\t\tIRebindableController(controllerMap[controller]).rebindDependencies(nodeMap, controllerMap);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.clone.CloneOptions;\n\timport aerys.minko.type.clone.ControllerCloneAction;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * The base class to extend in order to create new scene node types.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractSceneNode implements ISceneNode\n\t{\n\t\tprivate static var _id\t\t\t: uint;\n\n\t\tprivate var _name\t\t\t\t: String;\n\t\tprivate var _root\t\t\t\t: ISceneNode;\n\t\tprivate var _parent\t\t\t\t: Group;\n\t\t\n\t\tprivate var _transform\t\t\t: Matrix4x4;\n\t\tprivate var _localToWorld\t\t: Matrix4x4;\n\t\tprivate var _worldToLocal\t\t: Matrix4x4;\n\t\t\n\t\tprivate var _controllers\t\t: Vector.<AbstractController>;\n\t\t\n\t\tprivate var _added\t\t\t\t: Signal;\n\t\tprivate var _removed\t\t\t: Signal;\n\t\tprivate var _addedToScene\t\t: Signal;\n\t\tprivate var _removedFromScene\t: Signal;\n\t\tprivate var _controllerAdded\t: Signal;\n\t\tprivate var _controllerRemoved\t: Signal;\n\n\t\tpublic function get x() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\t_transform.translationX = value;\n\t\t}\n\t\t\n\t\tpublic function get y() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\t_transform.translationY = value;\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\t_transform.translationZ = value;\n\t\t}\n\t\t\n\t\tpublic function get rotationX() : Number\n\t\t{\n\t\t\treturn _transform.rotationX;\n\t\t}\n\t\tpublic function set rotationX(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationX = value;\n\t\t}\n\t\t\n\t\tpublic function get rotationY() : Number\n\t\t{\n\t\t\treturn _transform.rotationY;\n\t\t}\n\t\tpublic function set rotationY(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationY = value;\n\t\t}\n\t\t\n\t\tpublic function get rotationZ() : Number\n\t\t{\n\t\t\treturn _transform.rotationZ;\n\t\t}\n\t\tpublic function set rotationZ(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationZ = value;\n\t\t}\n\t\t\n\t\tpublic function get scaleX() : Number\n\t\t{\n\t\t\treturn _transform.scaleX;\n\t\t}\n\t\tpublic function set scaleX(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleX = value;\n\t\t}\n\t\t\n\t\tpublic function get scaleY() : Number\n\t\t{\n\t\t\treturn _transform.scaleY;\n\t\t}\n\t\tpublic function set scaleY(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleY = value;\n\t\t}\n\t\t\n\t\tpublic function get scaleZ() : Number\n\t\t{\n\t\t\treturn _transform.scaleZ;\n\t\t}\n\t\tpublic function set scaleZ(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleZ = value;\n\t\t}\n\t\t\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\tpublic function get parent() : Group\n\t\t{\n\t\t\treturn _parent;\n\t\t}\n\t\tpublic function set parent(value : Group) : void\n\t\t{\n\t\t\tif (value == _parent)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t\/\/ remove child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tvar oldParent : Group = _parent;\n\t\t\t\t\n\t\t\t\toldParent._children.splice(\n\t\t\t\t\toldParent.getChildIndex(this),\n\t\t\t\t\t1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tparent._numChildren--;\n\t\t\t\toldParent.descendantRemoved.execute(oldParent, this);\n\t\t\t\t\n\t\t\t\t_parent = null;\n\t\t\t\t_removed.execute(this, oldParent);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ set parent\n\t\t\t_parent = value;\n\t\t\t\n\t\t\t\/\/ add child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\t_parent._children[_parent.numChildren] = this;\n\t\t\t\t_parent._numChildren++;\n\t\t\t\t_parent.descendantAdded.execute(_parent, this);\n\t\t\t\t\n\t\t\t\t_added.execute(this, _parent);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get root() : ISceneNode\n\t\t{\n\t\t\treturn _root;\n\t\t}\n\t\t\n\t\tpublic function get transform() : Matrix4x4\n\t\t{\n\t\t\treturn _transform;\n\t\t}\n\t\t\n\t\tpublic function get localToWorld() : Matrix4x4\n\t\t{\n\t\t\treturn _localToWorld;\n\t\t}\n\t\t\n\t\tpublic function get worldToLocal() : Matrix4x4\n\t\t{\n\t\t\treturn _worldToLocal;\n\t\t}\n\t\t\n\t\tpublic function get added() : Signal\n\t\t{\n\t\t\treturn _added;\n\t\t}\n\t\t\n\t\tpublic function get removed() : Signal\n\t\t{\n\t\t\treturn _removed;\n\t\t}\n\n\t\tpublic function get addedToScene() : Signal\n\t\t{\n\t\t\treturn _addedToScene;\n\t\t}\n\t\t\n\t\tpublic function get removedFromScene() : Signal\n\t\t{\n\t\t\treturn _removedFromScene;\n\t\t}\n\t\t\n\t\tpublic function get numControllers() : uint\n\t\t{\n\t\t\treturn _controllers.length;\n\t\t}\n\t\t\n\t\tpublic function get controllerAdded() : Signal\n\t\t{\n\t\t\treturn _controllerAdded;\n\t\t}\n\t\t\n\t\tpublic function get controllerRemoved() : Signal\n\t\t{\n\t\t\treturn _controllerRemoved;\n\t\t}\n\t\t\n\t\tpublic function AbstractSceneNode()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_name = getDefaultSceneName(this);\n\t\t\t_root = this;\n\t\t\t\n\t\t\t_transform = new Matrix4x4();\n\t\t\t_localToWorld = new Matrix4x4();\n\t\t\t_worldToLocal = new Matrix4x4();\n\t\t\t\n\t\t\t_controllers = new <AbstractController>[];\n\t\t\t\n\t\t\t_added = new Signal('AbstractSceneNode.added');\n\t\t\t_removed = new Signal('AbstractSceneNode.removed');\n\t\t\t_addedToScene = new Signal('AbstractSceneNode.addedToScene');\n\t\t\t_removedFromScene = new Signal('AbstractSceneNode.removedFromScene');\n\t\t\t_controllerAdded = new Signal('AbstractSceneNode.controllerAdded');\n\t\t\t_controllerRemoved = new Signal('AbstractSceneNode.controllerRemoved');\n\t\t\t\n\t\t\t_added.add(addedHandler);\n\t\t\t_removed.add(removedHandler);\n\t\t\t_addedToScene.add(addedToSceneHandler);\n\t\t\t_removedFromScene.add(removedFromSceneHandler);\n\t\t\t\n\t\t\taddController(new TransformController());\n\t\t}\n\t\t\n\t\tprotected function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t\tif (_root is Scene)\n\t\t\t\t_addedToScene.execute(this, _root);\n\t\t}\n\t\t\n\t\tprotected function removedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\t\/\/ update root\n\t\t\tvar oldRoot : ISceneNode = _root;\n\t\t\t\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t\tif (oldRoot is Scene)\n\t\t\t\t_removedFromScene.execute(this, oldRoot);\n\t\t}\n\t\t\n\t\tprotected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tpublic function addController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\t_controllers.push(controller);\n\t\t\t\n\t\t\tcontroller.addTarget(this);\n\t\t\t_controllerAdded.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\tvar numControllers\t: uint = _controllers.length - 1;\n\t\t\t\n\t\t\t_controllers[_controllers.indexOf(controller)] = _controllers[numControllers];\n\t\t\t_controllers.length = numControllers;\n\t\t\t\n\t\t\tcontroller.removeTarget(this);\n\t\t\t_controllerRemoved.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllControllers() : ISceneNode\n\t\t{\n\t\t\twhile (numControllers)\n\t\t\t\tremoveController(getController(0));\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getController(index : uint) : AbstractController\n\t\t{\n\t\t\treturn _controllers[index];\n\t\t}\n\t\t\n\t\tpublic function getControllersByType(type\t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t controllers\t: Vector.<AbstractController> = null) : Vector.<AbstractController>\n\t\t{\n\t\t\tcontrollers ||= new Vector.<AbstractController>();\n\t\t\t\n\t\t\tvar nbControllers : uint = numControllers;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < nbControllers; ++i)\n\t\t\t{\n\t\t\t\tvar ctrl \t: AbstractController\t= getController(i);\n\t\t\t\t\n\t\t\t\tif (ctrl is type)\n\t\t\t\t\tcontrollers.push(ctrl);\n\t\t\t}\n\t\t\t\n\t\t\treturn controllers;\n\t\t}\n\t\t\n\t\tpublic static function getDefaultSceneName(scene : ISceneNode) : String\n\t\t{\n\t\t\tvar className : String = getQualifiedClassName(scene);\n\n\t\t\treturn className.substr(className.lastIndexOf(':') + 1)\n\t\t\t\t   + '_' + (++_id);\n\t\t}\n\t\t\n\t\tminko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\tpublic final function clone(cloneOptions : CloneOptions = null) : ISceneNode\n\t\t{\n\t\t\tcloneOptions ||= CloneOptions.defaultOptions;\n\t\t\t\n\t\t\t\/\/ fill up 2 dics with all nodes and controllers\n\t\t\tvar nodeMap\t\t\t: Dictionary = new Dictionary();\n\t\t\tvar controllerMap\t: Dictionary = new Dictionary();\n\t\t\tlistItems(cloneNode(), nodeMap, controllerMap);\n\t\t\t\n\t\t\t\/\/ clone controllers with respect with instructions\n\t\t\tcloneControllers(controllerMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ rebind all controller dependencies.\n\t\t\trebindControllerDependencies(controllerMap, nodeMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ add cloned\/rebinded\/original controllers to clones\n\t\t\tfor (var objNode : Object in nodeMap)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: AbstractSceneNode = AbstractSceneNode(objNode);\n\t\t\t\tvar numControllers\t: uint = node.numControllers;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controller : AbstractController = controllerMap[node.getController(controllerId)];\n\t\t\t\t\tif (controller != null)\n\t\t\t\t\t\tnodeMap[node].addController(controller);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn nodeMap[this];\n\t\t}\n\t\t\n\t\tprivate function listItems(clonedRoot\t: ISceneNode,\n\t\t\t\t\t\t\t\t   nodes\t\t: Dictionary,\n\t\t\t\t\t\t\t\t   controllers\t: Dictionary) : void\n\t\t{\n\t\t\tvar numControllers : uint = this.numControllers;\n\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\tcontrollers[getController(controllerId)] = true;\n\t\t\t\n\t\t\tnodes[this] = clonedRoot;\n\t\t\t\n\t\t\tif (this is Group)\n\t\t\t{\n\t\t\t\tvar group\t\t: Group = Group(this);\n\t\t\t\tvar clonedGroup\t: Group = Group(clonedRoot);\n\t\t\t\tvar numChildren\t: uint\t= group.numChildren;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(group.getChildAt(childId));\n\t\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(clonedGroup.getChildAt(childId));\n\t\t\t\t\t\n\t\t\t\t\tchild.listItems(clonedChild, nodes, controllers);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cloneControllers(controllerMap : Dictionary, cloneOptions : CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController = AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t = cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (action == ControllerCloneAction.CLONE)\n\t\t\t\t\tcontrollerMap[controller] = controller.clone();\n\t\t\t\telse if (action == ControllerCloneAction.REASSIGN)\n\t\t\t\t\tcontrollerMap[controller] = controller;\n\t\t\t\telse if (action == ControllerCloneAction.IGNORE)\n\t\t\t\t\tcontrollerMap[controller] = null;\n\t\t\t\telse\n\t\t\t\t\tthrow new Error();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function rebindControllerDependencies(controllerMap\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  nodeMap\t\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  cloneOptions\t: CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController\t= AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t\t= cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (controller is IRebindableController && action == ControllerCloneAction.CLONE)\n\t\t\t\t\tIRebindableController(controllerMap[controller]).rebindDependencies(nodeMap, controllerMap);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Update src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as","message":"Update src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as\n\nBUG:scaleY\u00a0","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"6a1efa70477256e66a542ed0822aae606841c063","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzXMLTranslator.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzXMLTranslator.as","old_contents":"\/**\n  * LzXMLTranslator.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/**\n  * @shortdesc: Utility for converting native XML DOM object into LzDataNode tree\n  *\/\npublic class LzXMLTranslator {\n\nstatic function copyXML (xmlobj:XML, trimwhitespace:Boolean, nsprefix:Boolean) :LzDataElement {\n    var lfcnode:LzDataNodeMixin = copyFlashXML(xmlobj, trimwhitespace, nsprefix);\n    if (lfcnode == null) {\n        trace('LzXMLTranslator.copyXML: lfcnode.children is null', lfcnode);\n    }\n    \n    if (lfcnode is LzDataText) {\n        return null;\n    }\n    \/\/ create a new, empty ownerDocument (LPP-7537)\n    new LzDataElement(null, {}, [lfcnode]);\n    return (lfcnode cast LzDataElement);\n}\n\n\nstatic const whitespaceChars :Object = {' ': true, '\\r': true, '\\n': true, '\\t': true};\n\n\n\/**\n  * trim whitespace from start and end of string\n  * @access private\n  *\/\nstatic function trim (str:String) :String {\n    var whitech:Object = whitespaceChars;\n    var len:int = str.length;\n    var sindex:int = 0;\n    var eindex:int = str.length -1;\n    var ch:String;\n    while (sindex < len) {\n        ch = str.charAt(sindex);\n        if (whitech[ch] != true) break;\n        sindex++;\n    }\n\n    while (eindex > sindex) {\n        ch = str.charAt(eindex);\n        if (whitech[ch] != true) break;\n        eindex--;\n    }\n        \n    return str.slice(sindex,eindex+1);\n}\n\n\n\/\/ Recursively copy a Flash XML(Node) tree into a LzDataElement\n\/\/ tree. Used by LzDataNode.stringToLzData\n\/**\n  * @param boolean trimwhitespace: trim whitespace from start and end of text nodes\n  * @param boolean nsprefix: preserve namespace prefixes on node names and attribute names\n  * @access private\n  *\/\nstatic function copyFlashXML (node:XML, trimwhitespace:Boolean, nsprefix:Boolean) :LzDataNodeMixin {\n    var lfcnode:LzDataNodeMixin = null;\n    \/\/ text node?\n    if (node.nodeKind() == 'text') {\n        var nv:String = node.toString();\n        if (trimwhitespace == true) {\n            nv = trim(nv);\n        }\n        lfcnode = new LzDataText(nv);\n\/\/PBR Changed to match swf kernel\n\/\/    } else if (node.nodeKind() == 'element') {\n      } else {\n        \n        var nattrs:XMLList = node.attributes();\n        var cattrs:Object = {};\n        for (var i:int = 0; i < nattrs.length(); i++) {\n            var attr:XML = nattrs[i];\n            var qattr:QName = attr.name();\n            if (nsprefix) {\n                var ns:Namespace = attr.namespace();\n                var key:String;\n                if (ns != null && ns.prefix != \"\") {\n                    key = ns.prefix + \":\" + qattr.localName;\n                } else {\n                    key = qattr.localName;\n                }\n                cattrs[key] = attr.toString();\n            } else {\n                cattrs[qattr.localName] = attr.toString();\n            }\n        }\n\n        var nsDecl:Array = node.namespaceDeclarations();\n        for (var i:int = 0; i < nsDecl.length; ++i) {\n            var ns:Namespace = nsDecl[i];\n            var prefix:String = ns.prefix;\n            var key:String = (prefix == \"\" ? \"xmlns\" : nsprefix ? \"xmlns:\" + prefix : prefix);\n            cattrs[key] = ns.uri;\n        }\n\n        var nname:String;\n        var qname:QName = node.name();\n        if (nsprefix) {\n            var ns:Namespace = node.namespace();\n            if (ns != null && ns.prefix != \"\") {\n                nname = ns.prefix + \":\" + qname.localName;\n            } else {\n                nname = qname.localName;\n            }\n        } else {\n            nname = qname.localName;\n        }\n\n        lfcnode = new LzDataElement(nname, cattrs);\n        var children:XMLList = node.children();\n        var newchildren:Array = [];\n        for (var i:int  = 0; i < children.length(); i++) {\n            var child:XML = children[i];\n            var lfcchild:LzDataNodeMixin = copyFlashXML(child, trimwhitespace, nsprefix);\n            newchildren[i] = lfcchild;\n        }\n        (lfcnode cast LzDataElement).$lzc$set_childNodes(newchildren);\n    }\n    return lfcnode;\n}\n\n} \/\/ End of LzXMLTranslator\n","new_contents":"\/**\n  * LzXMLTranslator.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/**\n  * @shortdesc: Utility for converting native XML DOM object into LzDataNode tree\n  *\/\npublic class LzXMLTranslator {\n\n    \/**\n      * LzXMLTranslator interface\n      *\/\n    static function copyXML (xmlobj:XML, trimwhitespace:Boolean, nsprefix:Boolean) :LzDataElement {\n        var lfcnode:LzDataNodeMixin = copyFlashXML(xmlobj, trimwhitespace, nsprefix);\n        return (lfcnode cast LzDataElement);\n    }\n\n    private static function nextSibling (node:XML) :XML {\n        var p:XML = node.parent();\n        return p ? p.children()[node.childIndex() + 1] : null;\n    }\n\n    private static function firstChild (node:XML) :XML {\n        return node.children()[0];\n    }\n\n    \/**\n      * Translate a single Flash XML(Node) into a LzDataNode.\n      *\/\n    static function copyFlashNode (node:XML, trimwhitespace:Boolean, nsprefix:Boolean) :LzDataNodeMixin {\n        var kind:String = node.nodeKind();\n        if (kind == 'text') {\n            var nv:String = node.toString();\n            if (trimwhitespace) {\n                nv = LzDataElement.trim(nv);\n            }\n            return new LzDataText(nv);\n        } else if (kind == 'element') {\n            var nname:String;\n            var qname:QName = node.name();\n            if (nsprefix) {\n                var ns:Namespace = node.namespace();\n                if (ns != null && ns.prefix != \"\") {\n                    nname = ns.prefix + \":\" + qname.localName;\n                } else {\n                    nname = qname.localName;\n                }\n            } else {\n                nname = qname.localName;\n            }\n\n            var nattrs:XMLList = node.attributes();\n            var cattrs:Object = {};\n            for (var i:int = 0, len:int = nattrs.length(); i < len; i++) {\n                var attr:XML = nattrs[i];\n                var qattr:QName = attr.name();\n                if (nsprefix) {\n                    var ns:Namespace = attr.namespace();\n                    var key:String;\n                    if (ns != null && ns.prefix != \"\") {\n                        key = ns.prefix + \":\" + qattr.localName;\n                    } else {\n                        key = qattr.localName;\n                    }\n                    cattrs[key] = attr.toString();\n                } else {\n                    cattrs[qattr.localName] = attr.toString();\n                }\n            }\n\n            var nsDecl:Array = node.namespaceDeclarations();\n            for (var i:int = 0, len:int = nsDecl.length; i < len; ++i) {\n                var ns:Namespace = nsDecl[i];\n                var prefix:String = ns.prefix;\n                var key:String = (prefix == \"\" ? \"xmlns\" : nsprefix ? \"xmlns:\" + prefix : prefix);\n                cattrs[key] = ns.uri;\n            }\n\n            var lfcnode:LzDataElement = new LzDataElement(nname);\n            \/\/ avoid copy of cattrs (see LzDataElement ctor)\n            lfcnode.attributes = cattrs;\n            return lfcnode;\n        } else {\n            return null;\n        }\n    }\n\n    \/**\n      * Copy a Flash XML(Node) tree into a LzDataElement tree. Used by LzDataElement.stringToLzData\n      *\n      * @param boolean trimwhitespace: trim whitespace from start and end of text nodes\n      * @param boolean nsprefix: preserve namespace prefixes on node names and attribute names\n      * @access private\n      *\/\n    static function copyFlashXML (xmlnode:XML, trimwhitespace:Boolean, nsprefix:Boolean) :LzDataNodeMixin {\n        \/\/ create a new, empty ownerDocument (LPP-7537)\n        var document:LzDataElement = new LzDataElement(null);\n        \/\/ handle this separately so you don't need to worry about the\n        \/\/ case when xmlnode has got siblings\n        if (! firstChild(xmlnode)) {\n            return document.appendChild(copyFlashNode(xmlnode, trimwhitespace, nsprefix));\n        }\n        var lfcparent:LzDataElement = document;\n        var next:XML, node:XML = xmlnode;\n        \/\/ traverse DOM tree\n        for (;;) {\n            var kind:String = node.nodeKind();\n            if (kind == 'text') {\n                var lfctext:LzDataText = LzDataText(copyFlashNode(node, trimwhitespace, nsprefix));\n                \/\/ inlined lfcparent.appendChild(lfcnode)\n                lfctext.parentNode = lfcparent;\n                lfctext.ownerDocument = document;\n                lfctext.__LZo = (lfcparent.childNodes.push(lfctext) - 1);\n            } else if (kind == 'element') {\n                var lfcnode:LzDataElement = LzDataElement(copyFlashNode(node, trimwhitespace, nsprefix));\n                \/\/ inlined lfcparent.appendChild(lfcnode)\n                lfcnode.parentNode = lfcparent;\n                lfcnode.ownerDocument = document;\n                lfcnode.__LZo = (lfcparent.childNodes.push(lfcnode) - 1);\n\n                \/\/ traverse down first\n                if ((next = firstChild(node))) {\n                    \/\/ this node is the new context\n                    lfcparent = lfcnode;\n                    node = next;\n                    continue;\n                }\n            }\n            \/\/ select next node\n            while (! (next = nextSibling(node))) {\n                \/\/ no nextSibling, go back in DOM\n                node = node.parent();\n                lfcparent = lfcparent.parentNode;\n                if (node === xmlnode) {\n                    \/\/ reached top element, copy finished\n                    return document.childNodes[0];\n                }\n            }\n            node = next;\n        }\n        \/\/ add return to make flash compiler happy\n        return null;\n    }\n\n} \/\/ End of LzXMLTranslator\n","subject":"Change 20090516-bargull-NOm by bargull@dell--p4--2-53 on 2009-05-16 00:21:34 in \/home\/Admin\/src\/svn\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20090516-bargull-NOm by bargull@dell--p4--2-53 on 2009-05-16 00:21:34\n    in \/home\/Admin\/src\/svn\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: copy native xml-tree iteratively (SWF9)\n\nNew Features:\n\nBugs Fixed: LPP-8067 (Improve data performance) (SWF9) \n\nTechnical Reviewer: henry\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\nRemove recursion in copyFlashXML() when traversing the DOM tree. \nThis is similar to the changes for the DHTML and SWF8 kernel. \n\n    \n\nTests:\nsmokecheck, alldata in swf9\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@13927 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"9c0ab25999330d05a24854c8ef0d448fe0494490","old_file":"bin\/Data\/Scripts\/Editor\/EditorViewDebugIcons.as","new_file":"bin\/Data\/Scripts\/Editor\/EditorViewDebugIcons.as","old_contents":"\/\/ Editor debug icons\n\nBillboardSet@ debugIconsSetDirectionalLights;\nBillboardSet@ debugIconsSetSpotLights;\nBillboardSet@ debugIconsSetPointLights;\nBillboardSet@ debugIconsSetCameras;\nBillboardSet@ debugIconsSetSoundSources;\nBillboardSet@ debugIconsSetSoundSources3D;\nBillboardSet@ debugIconsSetSoundListeners;\nBillboardSet@ debugIconsSetZones;\nBillboardSet@ debugIconsSetSplinesPoints;\n\n\nNode@ debugIconsNode = null;\n\nint stepDebugIconsUpdate = 30; \/\/ms\nint timeToNextDebugIconsUpdate = 0;\nconst int splinePathResolution = 16;\nbool debugIconsShow = true;\nVector2 debugIconsSize = Vector2(0.025, 0.025);\nVector2 debugIconsSizeSmall = debugIconsSize \/ 2.0;\n\n\n\nvoid CreateDebugIcons() \n{\n    if (editorScene is null) return;\n    \n    debugIconsSetDirectionalLights = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetDirectionalLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconLight.xml\");\n    debugIconsSetDirectionalLights.material.renderOrder = 255;\n    debugIconsSetDirectionalLights.sorted = true;\n    debugIconsSetDirectionalLights.temporary = true;\n    debugIconsSetDirectionalLights.viewMask = 0x80000000;\n    \n    debugIconsSetSpotLights = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSpotLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSpotLight.xml\");\n    debugIconsSetSpotLights.material.renderOrder = 255;\n    debugIconsSetSpotLights.sorted = true;\n    debugIconsSetSpotLights.temporary = true;\n    debugIconsSetSpotLights.viewMask = 0x80000000;\n    \n    debugIconsSetPointLights = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetPointLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconPointLight.xml\");\n    debugIconsSetPointLights.material.renderOrder = 255;\n    debugIconsSetPointLights.sorted = true;\n    debugIconsSetPointLights.temporary = true;\n    debugIconsSetPointLights.viewMask = 0x80000000;\n        \n    debugIconsSetCameras = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetCameras.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconCamera.xml\");\n    debugIconsSetCameras.material.renderOrder = 255;\n    debugIconsSetCameras.sorted = true;\n    debugIconsSetCameras.temporary = true;\n    debugIconsSetCameras.viewMask = 0x80000000;\n    \n    debugIconsSetSoundSources = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundSources.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundSource.xml\");\n    debugIconsSetSoundSources.material.renderOrder = 255;\n    debugIconsSetSoundSources.sorted = true;\n    debugIconsSetSoundSources.temporary = true;\n    debugIconsSetSoundSources.viewMask = 0x80000000;\n\n    debugIconsSetSoundSources3D = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundSources3D.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundSource.xml\");\n    debugIconsSetSoundSources3D.material.renderOrder = 255;\n    debugIconsSetSoundSources3D.sorted = true;\n    debugIconsSetSoundSources3D.temporary = true;\n    debugIconsSetSoundSources3D.viewMask = 0x80000000;\n    \n    debugIconsSetSoundListeners = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundListeners.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundListener.xml\");\n    debugIconsSetSoundListeners.material.renderOrder = 255;\n    debugIconsSetSoundListeners.sorted = true;\n    debugIconsSetSoundListeners.temporary = true;\n    debugIconsSetSoundListeners.viewMask = 0x80000000;\n    \n    debugIconsSetZones = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetZones.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconZone.xml\");\n    debugIconsSetZones.material.renderOrder = 255;\n    debugIconsSetZones.sorted = true;\n    debugIconsSetZones.temporary = true;\n    debugIconsSetZones.viewMask = 0x80000000;\n    \n    debugIconsSetSplinesPoints = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSplinesPoints.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSplinePathPoint.xml\");\n    debugIconsSetSplinesPoints.material.renderOrder = 255;\n    debugIconsSetSplinesPoints.sorted = true;\n    debugIconsSetSplinesPoints.temporary = true;\n    debugIconsSetSplinesPoints.viewMask = 0x80000000;\n\n\n}\n\nvoid UpdateViewDebugIcons() \n{\n    if (timeToNextDebugIconsUpdate > time.systemTime) return; \n    \n    if (editorScene is null) return;\n    \n    debugIconsNode = editorScene.GetChild(\"DebugIconsContainer\", true);\n    \n    if (debugIconsNode is null) \n    {\n        debugIconsNode = editorScene.CreateChild(\"DebugIconsContainer\", LOCAL);\n        debugIconsNode.temporary = true;\n    } \n    \n    \n    \/\/ Checkout if debugIconsNode do not have any BBS component, add they at once\n    BillboardSet@ bbs = debugIconsNode.GetComponent(\"BillboardSet\");\n    \n    if (bbs is null) \n    {\n        CreateDebugIcons();\n    }\n    \n    Vector3 camPos = cameraNode.worldPosition;\n        \n    if (debugIconsSetPointLights !is null) \n    {\n        debugIconsSetDirectionalLights.enabled = debugIconsShow;\n        debugIconsSetSpotLights.enabled = debugIconsShow;\n        debugIconsSetPointLights.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Light\", true);\n        \n        if (nodes.length > 0) \n        {\n            debugIconsSetDirectionalLights.numBillboards = 0;\n            debugIconsSetSpotLights.numBillboards = 0;\n            debugIconsSetPointLights.numBillboards = 0;\n            \n            debugIconsSetPointLights.Commit();\n            debugIconsSetSpotLights.Commit();\n            debugIconsSetDirectionalLights.Commit();\n            \n            \n            debugIconsSetDirectionalLights.numBillboards = nodes.length;\n            debugIconsSetSpotLights.numBillboards = nodes.length;\n            debugIconsSetPointLights.numBillboards = nodes.length;\n            \n            for (int i=0;i<nodes.length; i++) \n            {\n                Light@ light = nodes[i].GetComponent(\"Light\");\n                \n                if (light.lightType == LIGHT_POINT) \n                {\n                    Billboard@ bb = debugIconsSetPointLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n                else if (light.lightType == LIGHT_DIRECTIONAL) \n                {\n                    Billboard@ bb = debugIconsSetDirectionalLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n                else if (light.lightType == LIGHT_SPOT) \n                {\n                    Billboard@ bb = debugIconsSetSpotLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n            }\n            \n            debugIconsSetPointLights.Commit();\n            debugIconsSetSpotLights.Commit();\n            debugIconsSetDirectionalLights.Commit();\n            \n        }\n    }\n    \n    \n    if (debugIconsSetCameras !is null) \n    {\n        debugIconsSetCameras.enabled = debugIconsShow;\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Camera\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetCameras.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Camera@ camera = nodes[i].GetComponent(\"Camera\");\n                Billboard@ bb = debugIconsSetCameras.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                \n                \/\/ if mainCamera enough closer to selected camera then make bb size relative to distance\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                \n                bb.enabled = true;\n            }\n            \n            debugIconsSetCameras.Commit();\n        }\n    }\n    \n    if (debugIconsSetSoundSources !is null) \n    {\n        debugIconsSetSoundSources.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundSource\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundSources.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundSource\");\n                Billboard@ bb = debugIconsSetSoundSources.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundSources.Commit();\n        }        \n    }\n    \n    if (debugIconsSetSoundSources3D !is null) \n    {\n        debugIconsSetSoundSources3D.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundSource3D\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundSources3D.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundSource3D\");\n                Billboard@ bb = debugIconsSetSoundSources3D.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundSources3D.Commit();\n        }        \n    }\n    \n    if (debugIconsSetSoundListeners !is null) \n    {\n        debugIconsSetSoundListeners.enabled = debugIconsShow;\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundListener\" , true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundListeners.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundListener\");\n                Billboard@ bb = debugIconsSetSoundListeners.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundListeners.Commit();\n        }        \n    }\n    \n    if (debugIconsSetZones !is null) \n    {\n        debugIconsSetZones.enabled = debugIconsShow;\n\n        \/\/ Collect all scene's Zones and add it\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Zone\", true);\n        \n        Zone@ zone = editorScene.GetComponent(\"Zone\");\n        if (zone !is null) \n        {\n            debugIconsSetZones.numBillboards = 1;\n            Billboard@ bb = debugIconsSetZones.billboards[0];\n            bb.position = Vector3(0,0,0);\n            float distance = (camPos - bb.position).length;\n            bb.size = debugIconsSize * distance;\n            \/\/bb.color = zone.ambientColor;\n            bb.enabled = zone.enabled; \n        }\n        \n        if (nodes.length > 0) \n        {\n            debugIconsSetZones.numBillboards = 1 + nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Zone@ zone = nodes[i].GetComponent(\"Zone\");\n                Billboard@ bb = debugIconsSetZones.billboards[i+1];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                \/\/bb.color = zone.ambientColor;\n                bb.enabled = zone.enabled;\n            }\n            \n            debugIconsSetZones.Commit();\n        }\n    }\n    \n    if (debugIconsSetSplinesPoints !is null) \n    {\n        debugIconsSetSplinesPoints.enabled = debugIconsShow;\n\n        \/\/ Collect all scene's SplinePath and add it\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SplinePath\", true);\n        \n        if (nodes.length > 0) \n        {\n            debugIconsSetSplinesPoints.numBillboards = nodes.length * splinePathResolution;\n            \n            float splineStep = 1.0f \/ splinePathResolution;\n                                    \n            for(int i=0; i < nodes.length; i++) \n            {\n                \n                SplinePath@ sp = nodes[i].GetComponent(\"SplinePath\");\n                if(sp !is null) \n                {\n                    Vector3 splinePoint;\n                    \/\/ Create path\n                    for(int step=0; step < splinePathResolution; step++) \n                    {\n                        splinePoint = sp.GetPoint(splineStep * step);\n                        \n                        float distance = (camPos - splinePoint).length;\n                        int index = (i * splinePathResolution) + step;    \n                        Billboard@ bb = debugIconsSetSplinesPoints.billboards[index];\n                        bb.position = splinePoint;\n                        bb.size = debugIconsSizeSmall * distance;\n                        \/\/bb.color = Color(1,1,0);\n                        bb.enabled = sp.enabled;\n                    }\n                }                                       \n            }\n            \n            debugIconsSetSplinesPoints.Commit();   \n        }\n    }\n    \n      \n    timeToNextDebugIconsUpdate = time.systemTime + stepDebugIconsUpdate;\n}","new_contents":"\/\/ Editor debug icons\n\nBillboardSet@ debugIconsSetDirectionalLights;\nBillboardSet@ debugIconsSetSpotLights;\nBillboardSet@ debugIconsSetPointLights;\nBillboardSet@ debugIconsSetCameras;\nBillboardSet@ debugIconsSetSoundSources;\nBillboardSet@ debugIconsSetSoundSources3D;\nBillboardSet@ debugIconsSetSoundListeners;\nBillboardSet@ debugIconsSetZones;\nBillboardSet@ debugIconsSetSplinesPoints;\n\n\nNode@ debugIconsNode = null;\n\nint stepDebugIconsUpdate = 40; \/\/ms\nint timeToNextDebugIconsUpdate = 0;\nconst int splinePathResolution = 16;\nbool debugIconsShow = true;\nVector2 debugIconsSize = Vector2(0.025, 0.025);\nVector2 debugIconsSizeSmall = debugIconsSize \/ 2.0;\n\n\n\nvoid CreateDebugIcons() \n{\n    if (editorScene is null) return;\n    \n    debugIconsSetDirectionalLights = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetDirectionalLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconLight.xml\");\n    debugIconsSetDirectionalLights.material.renderOrder = 255;\n    debugIconsSetDirectionalLights.sorted = true;\n    debugIconsSetDirectionalLights.temporary = true;\n    debugIconsSetDirectionalLights.viewMask = 0x80000000;\n    \n    debugIconsSetSpotLights = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSpotLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSpotLight.xml\");\n    debugIconsSetSpotLights.material.renderOrder = 255;\n    debugIconsSetSpotLights.sorted = true;\n    debugIconsSetSpotLights.temporary = true;\n    debugIconsSetSpotLights.viewMask = 0x80000000;\n    \n    debugIconsSetPointLights = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetPointLights.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconPointLight.xml\");\n    debugIconsSetPointLights.material.renderOrder = 255;\n    debugIconsSetPointLights.sorted = true;\n    debugIconsSetPointLights.temporary = true;\n    debugIconsSetPointLights.viewMask = 0x80000000;\n        \n    debugIconsSetCameras = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetCameras.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconCamera.xml\");\n    debugIconsSetCameras.material.renderOrder = 255;\n    debugIconsSetCameras.sorted = true;\n    debugIconsSetCameras.temporary = true;\n    debugIconsSetCameras.viewMask = 0x80000000;\n    \n    debugIconsSetSoundSources = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundSources.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundSource.xml\");\n    debugIconsSetSoundSources.material.renderOrder = 255;\n    debugIconsSetSoundSources.sorted = true;\n    debugIconsSetSoundSources.temporary = true;\n    debugIconsSetSoundSources.viewMask = 0x80000000;\n\n    debugIconsSetSoundSources3D = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundSources3D.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundSource.xml\");\n    debugIconsSetSoundSources3D.material.renderOrder = 255;\n    debugIconsSetSoundSources3D.sorted = true;\n    debugIconsSetSoundSources3D.temporary = true;\n    debugIconsSetSoundSources3D.viewMask = 0x80000000;\n    \n    debugIconsSetSoundListeners = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSoundListeners.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSoundListener.xml\");\n    debugIconsSetSoundListeners.material.renderOrder = 255;\n    debugIconsSetSoundListeners.sorted = true;\n    debugIconsSetSoundListeners.temporary = true;\n    debugIconsSetSoundListeners.viewMask = 0x80000000;\n    \n    debugIconsSetZones = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetZones.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconZone.xml\");\n    debugIconsSetZones.material.renderOrder = 255;\n    debugIconsSetZones.sorted = true;\n    debugIconsSetZones.temporary = true;\n    debugIconsSetZones.viewMask = 0x80000000;\n    \n    debugIconsSetSplinesPoints = debugIconsNode.CreateComponent(\"BillboardSet\");\n    debugIconsSetSplinesPoints.material = cache.GetResource(\"Material\", \"Materials\/Editor\/DebugIconSplinePathPoint.xml\");\n    debugIconsSetSplinesPoints.material.renderOrder = 255;\n    debugIconsSetSplinesPoints.sorted = true;\n    debugIconsSetSplinesPoints.temporary = true;\n    debugIconsSetSplinesPoints.viewMask = 0x80000000;\n\n\n}\n\nvoid UpdateViewDebugIcons() \n{\n    if (timeToNextDebugIconsUpdate > time.systemTime) return; \n    \n    if (editorScene is null) return;\n    \n    debugIconsNode = editorScene.GetChild(\"DebugIconsContainer\", true);\n    \n    if (debugIconsNode is null) \n    {\n        debugIconsNode = editorScene.CreateChild(\"DebugIconsContainer\", LOCAL);\n        debugIconsNode.temporary = true;\n    } \n    \n    \n    \/\/ Checkout if debugIconsNode do not have any BBS component, add they at once\n    BillboardSet@ bbs = debugIconsNode.GetComponent(\"BillboardSet\");\n    \n    if (bbs is null) \n    {\n        CreateDebugIcons();\n    }\n    \n    Vector3 camPos = cameraNode.worldPosition;\n        \n    if (debugIconsSetPointLights !is null) \n    {\n        debugIconsSetDirectionalLights.enabled = debugIconsShow;\n        debugIconsSetSpotLights.enabled = debugIconsShow;\n        debugIconsSetPointLights.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Light\", true);\n        \n        if (nodes.length > 0) \n        {\n            debugIconsSetDirectionalLights.numBillboards = 0;\n            debugIconsSetSpotLights.numBillboards = 0;\n            debugIconsSetPointLights.numBillboards = 0;\n            \n            debugIconsSetPointLights.Commit();\n            debugIconsSetSpotLights.Commit();\n            debugIconsSetDirectionalLights.Commit();\n            \n            \n            debugIconsSetDirectionalLights.numBillboards = nodes.length;\n            debugIconsSetSpotLights.numBillboards = nodes.length;\n            debugIconsSetPointLights.numBillboards = nodes.length;\n            \n            for (int i=0;i<nodes.length; i++) \n            {\n                Light@ light = nodes[i].GetComponent(\"Light\");\n                \n                if (light.lightType == LIGHT_POINT) \n                {\n                    Billboard@ bb = debugIconsSetPointLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n                else if (light.lightType == LIGHT_DIRECTIONAL) \n                {\n                    Billboard@ bb = debugIconsSetDirectionalLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n                else if (light.lightType == LIGHT_SPOT) \n                {\n                    Billboard@ bb = debugIconsSetSpotLights.billboards[i];\n                    bb.position = nodes[i].worldPosition;\n                    bb.color = light.effectiveColor;\n                    float distance = (camPos - nodes[i].worldPosition).length;\n                    bb.size = debugIconsSize * distance;\n                    bb.enabled = true;\n                }\n            }\n            \n            debugIconsSetPointLights.Commit();\n            debugIconsSetSpotLights.Commit();\n            debugIconsSetDirectionalLights.Commit();\n            \n        }\n    }\n    \n    \n    if (debugIconsSetCameras !is null) \n    {\n        debugIconsSetCameras.enabled = debugIconsShow;\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Camera\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetCameras.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Camera@ camera = nodes[i].GetComponent(\"Camera\");\n                Billboard@ bb = debugIconsSetCameras.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                \n                \/\/ if mainCamera enough closer to selected camera then make bb size relative to distance\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                \n                bb.enabled = true;\n            }\n            \n            debugIconsSetCameras.Commit();\n        }\n    }\n    \n    if (debugIconsSetSoundSources !is null) \n    {\n        debugIconsSetSoundSources.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundSource\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundSources.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundSource\");\n                Billboard@ bb = debugIconsSetSoundSources.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundSources.Commit();\n        }        \n    }\n    \n    if (debugIconsSetSoundSources3D !is null) \n    {\n        debugIconsSetSoundSources3D.enabled = debugIconsShow;\n        \n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundSource3D\", true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundSources3D.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundSource3D\");\n                Billboard@ bb = debugIconsSetSoundSources3D.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundSources3D.Commit();\n        }        \n    }\n    \n    if (debugIconsSetSoundListeners !is null) \n    {\n        debugIconsSetSoundListeners.enabled = debugIconsShow;\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SoundListener\" , true);\n\n        if (nodes.length > 0) \n        {\n            debugIconsSetSoundListeners.numBillboards = nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Component@ component = nodes[i].GetComponent(\"SoundListener\");\n                Billboard@ bb = debugIconsSetSoundListeners.billboards[i];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                bb.enabled = component.enabled;\n            }\n            \n            debugIconsSetSoundListeners.Commit();\n        }        \n    }\n    \n    if (debugIconsSetZones !is null) \n    {\n        debugIconsSetZones.enabled = debugIconsShow;\n\n        \/\/ Collect all scene's Zones and add it\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"Zone\", true);\n        \n        Zone@ zone = editorScene.GetComponent(\"Zone\");\n        if (zone !is null) \n        {\n            debugIconsSetZones.numBillboards = 1;\n            Billboard@ bb = debugIconsSetZones.billboards[0];\n            bb.position = Vector3(0,0,0);\n            float distance = (camPos - bb.position).length;\n            bb.size = debugIconsSize * distance;\n            \/\/bb.color = zone.ambientColor;\n            bb.enabled = zone.enabled; \n        }\n        \n        if (nodes.length > 0) \n        {\n            debugIconsSetZones.numBillboards = 1 + nodes.length;\n            for (int i=0;i<nodes.length; i++) \n            {\n                Zone@ zone = nodes[i].GetComponent(\"Zone\");\n                Billboard@ bb = debugIconsSetZones.billboards[i+1];\n                bb.position = nodes[i].worldPosition;\n                float distance = (camPos - nodes[i].worldPosition).length;\n                bb.size = debugIconsSize * distance;\n                \/\/bb.color = zone.ambientColor;\n                bb.enabled = zone.enabled;\n            }\n            \n            debugIconsSetZones.Commit();\n        }\n    }\n    \n    if (debugIconsSetSplinesPoints !is null) \n    {\n        debugIconsSetSplinesPoints.enabled = debugIconsShow;\n\n        \/\/ Collect all scene's SplinePath and add it\n        Array<Node@> nodes = editorScene.GetChildrenWithComponent(\"SplinePath\", true);\n        \n        if (nodes.length > 0) \n        {\n            debugIconsSetSplinesPoints.numBillboards = nodes.length * splinePathResolution;\n            \n            float splineStep = 1.0f \/ splinePathResolution;\n                                    \n            for(int i=0; i < nodes.length; i++) \n            {\n                \n                SplinePath@ sp = nodes[i].GetComponent(\"SplinePath\");\n                if(sp !is null) \n                {\n                    Vector3 splinePoint;\n                    \/\/ Create path\n                    for(int step=0; step < splinePathResolution; step++) \n                    {\n                        splinePoint = sp.GetPoint(splineStep * step);\n                        \n                        float distance = (camPos - splinePoint).length;\n                        int index = (i * splinePathResolution) + step;    \n                        Billboard@ bb = debugIconsSetSplinesPoints.billboards[index];\n                        bb.position = splinePoint;\n                        bb.size = debugIconsSizeSmall * distance;\n                        \n                        if (step == 0) \n                        {\n                            bb.color = Color(1,1,0);\n                            bb.size = debugIconsSize * distance;\n                        }\n                        else if ((step+1) >= (splinePathResolution - splineStep))\n                        {\n                            bb.color = Color(0,1,0);\n                            bb.size = debugIconsSize * distance;\n                        }\n                        else\n                        {\n                            bb.color = Color(1,1,1);\n                            bb.size = debugIconsSizeSmall * distance;\n                        }    \n                        bb.enabled = sp.enabled;\n                    }\n                }                                       \n            }\n            \n            debugIconsSetSplinesPoints.Commit();   \n        }\n    }\n    \n      \n    timeToNextDebugIconsUpdate = time.systemTime + stepDebugIconsUpdate;\n}","subject":"add begin and end of splinepath coloring","message":"add begin and end of splinepath coloring\n","lang":"ActionScript","license":"mit","repos":"bacsmar\/Urho3D,xiliu98\/Urho3D,weitjong\/Urho3D,cosmy1\/Urho3D,fire\/Urho3D-1,fire\/Urho3D-1,victorholt\/Urho3D,SirNate0\/Urho3D,c4augustus\/Urho3D,cosmy1\/Urho3D,carnalis\/Urho3D,orefkov\/Urho3D,xiliu98\/Urho3D,SuperWangKai\/Urho3D,weitjong\/Urho3D,PredatorMF\/Urho3D,fire\/Urho3D-1,kostik1337\/Urho3D,helingping\/Urho3D,kostik1337\/Urho3D,xiliu98\/Urho3D,tommy3\/Urho3D,urho3d\/Urho3D,codedash64\/Urho3D,xiliu98\/Urho3D,abdllhbyrktr\/Urho3D,PredatorMF\/Urho3D,kostik1337\/Urho3D,bacsmar\/Urho3D,rokups\/Urho3D,eugeneko\/Urho3D,orefkov\/Urho3D,carnalis\/Urho3D,MeshGeometry\/Urho3D,rokups\/Urho3D,299299\/Urho3D,299299\/Urho3D,henu\/Urho3D,helingping\/Urho3D,tommy3\/Urho3D,MeshGeometry\/Urho3D,SuperWangKai\/Urho3D,SirNate0\/Urho3D,orefkov\/Urho3D,urho3d\/Urho3D,iainmerrick\/Urho3D,299299\/Urho3D,codemon66\/Urho3D,weitjong\/Urho3D,urho3d\/Urho3D,c4augustus\/Urho3D,SirNate0\/Urho3D,victorholt\/Urho3D,bacsmar\/Urho3D,SuperWangKai\/Urho3D,henu\/Urho3D,codemon66\/Urho3D,299299\/Urho3D,299299\/Urho3D,codemon66\/Urho3D,SirNate0\/Urho3D,codemon66\/Urho3D,abdllhbyrktr\/Urho3D,henu\/Urho3D,victorholt\/Urho3D,luveti\/Urho3D,rokups\/Urho3D,victorholt\/Urho3D,rokups\/Urho3D,kostik1337\/Urho3D,rokups\/Urho3D,henu\/Urho3D,PredatorMF\/Urho3D,iainmerrick\/Urho3D,luveti\/Urho3D,carnalis\/Urho3D,kostik1337\/Urho3D,MeshGeometry\/Urho3D,MonkeyFirst\/Urho3D,MonkeyFirst\/Urho3D,MonkeyFirst\/Urho3D,codedash64\/Urho3D,eugeneko\/Urho3D,c4augustus\/Urho3D,bacsmar\/Urho3D,SuperWangKai\/Urho3D,MonkeyFirst\/Urho3D,tommy3\/Urho3D,codedash64\/Urho3D,cosmy1\/Urho3D,luveti\/Urho3D,helingping\/Urho3D,codedash64\/Urho3D,MeshGeometry\/Urho3D,abdllhbyrktr\/Urho3D,SuperWangKai\/Urho3D,PredatorMF\/Urho3D,urho3d\/Urho3D,helingping\/Urho3D,cosmy1\/Urho3D,carnalis\/Urho3D,codedash64\/Urho3D,codemon66\/Urho3D,299299\/Urho3D,MonkeyFirst\/Urho3D,tommy3\/Urho3D,SirNate0\/Urho3D,orefkov\/Urho3D,carnalis\/Urho3D,fire\/Urho3D-1,weitjong\/Urho3D,henu\/Urho3D,iainmerrick\/Urho3D,abdllhbyrktr\/Urho3D,MeshGeometry\/Urho3D,rokups\/Urho3D,luveti\/Urho3D,victorholt\/Urho3D,c4augustus\/Urho3D,eugeneko\/Urho3D,eugeneko\/Urho3D,fire\/Urho3D-1,iainmerrick\/Urho3D,xiliu98\/Urho3D,tommy3\/Urho3D,abdllhbyrktr\/Urho3D,cosmy1\/Urho3D,helingping\/Urho3D,weitjong\/Urho3D,c4augustus\/Urho3D,iainmerrick\/Urho3D,luveti\/Urho3D"}
{"commit":"0032c0811908b4afe2cee5283c49b13f986db37f","old_file":"src\/org\/robotlegs\/v2\/view\/impl\/StageWatcher.as","new_file":"src\/org\/robotlegs\/v2\/view\/impl\/StageWatcher.as","old_contents":"\/\/------------------------------------------------------------------------------\n\/\/  Copyright (c) 2011 the original author or authors. All Rights Reserved. \n\/\/ \n\/\/  NOTICE: You are permitted you to use, modify, and distribute this file \n\/\/  in accordance with the terms of the license agreement accompanying it. \n\/\/------------------------------------------------------------------------------\n\npackage org.robotlegs.v2.view.impl\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\timport flash.events.Event;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getQualifiedClassName;\n\timport org.robotlegs.v2.view.api.IContainerBinding;\n\timport org.robotlegs.v2.view.api.IViewHandler;\n\timport org.robotlegs.v2.view.api.IViewWatcher;\n\n\tpublic class StageWatcher implements IViewWatcher\n\t{\n\n\t\t\/*============================================================================*\/\n\t\t\/* Private Properties                                                         *\/\n\t\t\/*============================================================================*\/\n\n\t\tprivate const _bindingsByContainer:Dictionary = new Dictionary(false);\n\n\t\tprivate const _confirmedHandlersByFQCN:Dictionary = new Dictionary(false);\n\n\t\tprivate const _removeHandlersByTarget:Dictionary = new Dictionary(true);\n\n\t\t\/*============================================================================*\/\n\t\t\/* Constructor                                                                *\/\n\t\t\/*============================================================================*\/\n\n\t\tpublic function StageWatcher()\n\t\t{\n\t\t\t\/\/ This page intentionally left blank\n\t\t}\n\n\n\t\t\/*============================================================================*\/\n\t\t\/* Public Functions                                                           *\/\n\t\t\/*============================================================================*\/\n\n\t\tpublic function addHandler(handler:IViewHandler, container:DisplayObjectContainer):void\n\t\t{\n\t\t\tif (handler.interests == 0)\n\t\t\t\tthrow new ArgumentError('A view handler must be interested in something.');\n\n\t\t\tconst binding:IContainerBinding = _bindingsByContainer[container] ||= createBindingFor(container);\n\t\t\tbinding.addHandler(handler);\n\t\t}\n\n\t\tpublic function removeHandler(handler:IViewHandler, container:DisplayObjectContainer):void\n\t\t{\n\t\t\tconst binding:IContainerBinding = _bindingsByContainer[container];\n\t\t\tif (!binding)\n\t\t\t\treturn;\n\n\t\t\tbinding.removeHandler(handler);\n\n\t\t\t\/\/ No point in a binding with no handlers!\n\t\t\tif (binding.handlers.length == 0)\n\t\t\t\tremoveBinding(binding);\n\t\t}\n\n\t\t\/*============================================================================*\/\n\t\t\/* Private Functions                                                          *\/\n\t\t\/*============================================================================*\/\n\n\t\tprivate function addRootBinding(binding:IContainerBinding):void\n\t\t{\n\t\t\t\/\/ The magical, but extremely expensive, capture-phase ADDED_TO_STAGE listener\n\t\t\tbinding.container.addEventListener(Event.ADDED_TO_STAGE, onAddedToStage, true);\n\t\t}\n\n\t\tprivate function createBindingFor(container:DisplayObjectContainer):IContainerBinding\n\t\t{\n\t\t\tconst binding:IContainerBinding = new ContainerBinding(container);\n\t\t\tbinding.parent = findParentBindingFor(container);\n\n\t\t\t\/\/ If the new binding doesn't have a parent it is a Root\n\t\t\tif (binding.parent == null)\n\t\t\t{\n\t\t\t\taddRootBinding(binding);\n\t\t\t}\n\n\t\t\t\/\/ Reparent any bindings which are contained within the new binding AND\n\t\t\t\/\/ A. Don't have a parent, OR\n\t\t\t\/\/ B. Have a parent that is not contained within the new binding\n\t\t\tfor each (var childBinding:IContainerBinding in _bindingsByContainer)\n\t\t\t{\n\t\t\t\tif (container.contains(childBinding.container))\n\t\t\t\t{\n\t\t\t\t\tif (!childBinding.parent)\n\t\t\t\t\t{\n\t\t\t\t\t\tremoveRootBinding(childBinding);\n\t\t\t\t\t\tchildBinding.parent = binding;\n\t\t\t\t\t}\n\t\t\t\t\telse if (!container.contains(childBinding.parent.container))\n\t\t\t\t\t{\n\t\t\t\t\t\tchildBinding.parent = binding;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn binding;\n\t\t}\n\n\t\tprivate function ensureRemoveHandler(target:DisplayObject, handler:IViewHandler):void\n\t\t{\n\t\t\tvar removeHandlers:Vector.<IViewHandler> = _removeHandlersByTarget[target];\n\t\t\tif (!removeHandlers)\n\t\t\t{\n\t\t\t\tremoveHandlers = new Vector.<IViewHandler>;\n\t\t\t\t_removeHandlersByTarget[target] = removeHandlers;\n\t\t\t\t\/\/ Just a normal, target-phase REMOVED_FROM_STAGE listener per target\n\t\t\t\ttarget.addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);\n\t\t\t}\n\t\t\tremoveHandlers.push(handler);\n\t\t}\n\n\t\tprivate function findParentBindingFor(target:DisplayObject):IContainerBinding\n\t\t{\n\t\t\tvar parent:DisplayObjectContainer = target.parent;\n\t\t\twhile (parent)\n\t\t\t{\n\t\t\t\tvar binding:IContainerBinding = _bindingsByContainer[parent];\n\t\t\t\tif (binding)\n\t\t\t\t{\n\t\t\t\t\treturn binding;\n\t\t\t\t}\n\t\t\t\tparent = parent.parent;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\n\t\tprivate function handleFreshView(\n\t\t\ttarget:DisplayObject,\n\t\t\ttargetFQCN:String,\n\t\t\tconfirmedHandlers:Vector.<IViewHandler>):void\n\t\t{\n\t\t\tvar handlerResponse:uint = 0;\n\t\t\tvar combinedResponse:uint = 0;\n\t\t\tvar handler:IViewHandler;\n\t\t\tvar handlers:Vector.<IViewHandler>;\n\t\t\tvar binding:IContainerBinding = findParentBindingFor(target);\n\t\t\t\/\/ Walk upwards from the nearest binding\n\t\t\twhile (binding)\n\t\t\t{\n\t\t\t\thandlers = binding.handlers;\n\t\t\t\tvar totalHandlers:uint = handlers.length;\n\t\t\t\tfor (var i:uint = 0; i < totalHandlers; i++)\n\t\t\t\t{\n\t\t\t\t\thandler = handlers[i];\n\n\t\t\t\t\t\/\/ Have our interests been blocked by a previous handler?\n\t\t\t\t\t\/\/ note: this leads to an interesting thought:\n\t\t\t\t\t\/\/ Should handlers really be able to have multiple interests (as currently implemented)?\n\t\t\t\t\t\/\/ How does blocking work then?\n\t\t\t\t\tif (!((combinedResponse & 0xAAAAAAAA) ^ (handler.interests << 1)))\n\t\t\t\t\t\tcontinue;\n\n\t\t\t\t\thandlerResponse = handler.handleViewAdded(target, null);\n\t\t\t\t\tcombinedResponse |= handlerResponse;\n\n\t\t\t\t\tif (handlerResponse)\n\t\t\t\t\t{\n\t\t\t\t\t\tensureRemoveHandler(target, handler);\n\t\t\t\t\t\tconfirmedHandlers.push(handler);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tbinding = binding.parent;\n\t\t\t}\n\t\t}\n\n\t\tprivate function handleKnownView(\n\t\t\ttarget:DisplayObject,\n\t\t\ttargetFQCN:String,\n\t\t\tconfirmedHandlers:Vector.<IViewHandler>):void\n\t\t{\n\t\t\tvar handlerResponse:uint = 0;\n\t\t\tvar combinedResponse:uint = 0;\n\t\t\tvar handler:IViewHandler;\n\t\t\tconst totalHandlers:uint = confirmedHandlers.length;\n\t\t\tfor (var i:uint = 0; i < totalHandlers; i++)\n\t\t\t{\n\t\t\t\thandler = confirmedHandlers[i];\n\t\t\t\tif (!((combinedResponse & 0xAAAAAAAA) ^ (handler.interests << 1)))\n\t\t\t\t{\n\t\t\t\t\ttrace('warning: a confirmed handler was blocked - cache purging did not take place when it should have.');\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\thandlerResponse = handler.handleViewAdded(target, null);\n\t\t\t\tcombinedResponse |= handlerResponse;\n\n\t\t\t\tif (handlerResponse)\n\t\t\t\t{\n\t\t\t\t\tensureRemoveHandler(target, handler);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttrace('warning: a confirmed handler did not handle a view - cache purging did not take place when it should have.');\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function onAddedToStage(event:Event):void\n\t\t{\n\t\t\tconst target:DisplayObject = event.target as DisplayObject;\n\t\t\tconst targetFQCN:String = getQualifiedClassName(target);\n\n\t\t\t\/\/ note: all vectors should actually be linked lists\n\t\t\t\/\/ to prevent mid-iteration errors\n\t\t\tvar confirmedHandlers:Vector.<IViewHandler> = _confirmedHandlersByFQCN[targetFQCN];\n\n\t\t\tif (confirmedHandlers)\n\t\t\t{\n\t\t\t\thandleKnownView(target, targetFQCN, confirmedHandlers);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tconfirmedHandlers = new Vector.<IViewHandler>;\n\t\t\t\t_confirmedHandlersByFQCN[targetFQCN] = confirmedHandlers;\n\t\t\t\thandleFreshView(target, targetFQCN, confirmedHandlers);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onRemovedFromStage(event:Event):void\n\t\t{\n\t\t\t\/\/ This listener only fires for targets that got picked up by handlers\n\t\t\tconst target:DisplayObject = event.target as DisplayObject;\n\t\t\ttarget.removeEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);\n\n\t\t\tvar handler:IViewHandler;\n\t\t\tconst handlers:Vector.<IViewHandler> = _removeHandlersByTarget[target];\n\t\t\tconst totalHandlers:uint = handlers.length;\n\t\t\tfor (var i:uint = 0; i < totalHandlers; i++)\n\t\t\t{\n\t\t\t\thandler = handlers[i];\n\t\t\t\thandler.handleViewRemoved(target);\n\t\t\t}\n\t\t\tdelete _removeHandlersByTarget[target];\n\t\t}\n\n\t\tprivate function removeBinding(binding:IContainerBinding):void\n\t\t{\n\t\t\tdelete _bindingsByContainer[binding.container];\n\n\t\t\tif (!binding.parent)\n\t\t\t{\n\t\t\t\t\/\/ This binding didn't have a parent, so it was a Root\n\t\t\t\tremoveRootBinding(binding);\n\t\t\t}\n\n\t\t\t\/\/ Re-parent the bindings\n\t\t\tfor each (var childBinding:IContainerBinding in _bindingsByContainer)\n\t\t\t{\n\t\t\t\tif (childBinding.parent == binding)\n\t\t\t\t{\n\t\t\t\t\tchildBinding.parent = binding.parent;\n\t\t\t\t\tif (!childBinding.parent)\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ This binding used to have a parent,\n\t\t\t\t\t\t\/\/ but no longer does, so it is now a Root\n\t\t\t\t\t\taddRootBinding(childBinding);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function removeRootBinding(binding:IContainerBinding):void\n\t\t{\n\t\t\tbinding.container.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage, true);\n\t\t}\n\t}\n}\n","new_contents":"\/\/------------------------------------------------------------------------------\n\/\/  Copyright (c) 2011 the original author or authors. All Rights Reserved. \n\/\/ \n\/\/  NOTICE: You are permitted you to use, modify, and distribute this file \n\/\/  in accordance with the terms of the license agreement accompanying it. \n\/\/------------------------------------------------------------------------------\n\npackage org.robotlegs.v2.view.impl\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\timport flash.events.Event;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getQualifiedClassName;\n\timport org.as3commons.logging.api.ILogger;\n\timport org.as3commons.logging.api.getLogger;\n\timport org.robotlegs.v2.view.api.IContainerBinding;\n\timport org.robotlegs.v2.view.api.IViewHandler;\n\timport org.robotlegs.v2.view.api.IViewWatcher;\n\n\tpublic class StageWatcher implements IViewWatcher\n\t{\n\n\t\t\/*============================================================================*\/\n\t\t\/* Private Static Properties                                                  *\/\n\t\t\/*============================================================================*\/\n\n\t\tprivate static const logger:ILogger = getLogger(StageWatcher);\n\n\n\t\t\/*============================================================================*\/\n\t\t\/* Private Properties                                                         *\/\n\t\t\/*============================================================================*\/\n\n\t\tprivate const _bindingsByContainer:Dictionary = new Dictionary(false);\n\n\t\tprivate const _confirmedHandlersByFQCN:Dictionary = new Dictionary(false);\n\n\t\tprivate const _removeHandlersByTarget:Dictionary = new Dictionary(true);\n\n\t\t\/*============================================================================*\/\n\t\t\/* Constructor                                                                *\/\n\t\t\/*============================================================================*\/\n\n\t\tpublic function StageWatcher()\n\t\t{\n\t\t\t\/\/ This page intentionally left blank\n\t\t}\n\n\n\t\t\/*============================================================================*\/\n\t\t\/* Public Functions                                                           *\/\n\t\t\/*============================================================================*\/\n\n\t\tpublic function addHandler(handler:IViewHandler, container:DisplayObjectContainer):void\n\t\t{\n\t\t\tif (handler.interests == 0)\n\t\t\t\tthrow new ArgumentError('A view handler must be interested in something.');\n\n\t\t\tconst binding:IContainerBinding = _bindingsByContainer[container] ||= createBindingFor(container);\n\t\t\tbinding.addHandler(handler);\n\t\t}\n\n\t\tpublic function removeHandler(handler:IViewHandler, container:DisplayObjectContainer):void\n\t\t{\n\t\t\tconst binding:IContainerBinding = _bindingsByContainer[container];\n\t\t\tif (!binding)\n\t\t\t\treturn;\n\n\t\t\tbinding.removeHandler(handler);\n\n\t\t\t\/\/ No point in a binding with no handlers!\n\t\t\tif (binding.handlers.length == 0)\n\t\t\t\tremoveBinding(binding);\n\t\t}\n\n\t\t\/*============================================================================*\/\n\t\t\/* Private Functions                                                          *\/\n\t\t\/*============================================================================*\/\n\n\t\tprivate function addRootBinding(binding:IContainerBinding):void\n\t\t{\n\t\t\t\/\/ The magical, but extremely expensive, capture-phase ADDED_TO_STAGE listener\n\t\t\tbinding.container.addEventListener(Event.ADDED_TO_STAGE, onAddedToStage, true);\n\t\t}\n\n\t\tprivate function createBindingFor(container:DisplayObjectContainer):IContainerBinding\n\t\t{\n\t\t\tconst binding:IContainerBinding = new ContainerBinding(container);\n\t\t\tbinding.parent = findParentBindingFor(container);\n\n\t\t\t\/\/ If the new binding doesn't have a parent it is a Root\n\t\t\tif (binding.parent == null)\n\t\t\t{\n\t\t\t\taddRootBinding(binding);\n\t\t\t}\n\n\t\t\t\/\/ Reparent any bindings which are contained within the new binding AND\n\t\t\t\/\/ A. Don't have a parent, OR\n\t\t\t\/\/ B. Have a parent that is not contained within the new binding\n\t\t\tfor each (var childBinding:IContainerBinding in _bindingsByContainer)\n\t\t\t{\n\t\t\t\tif (container.contains(childBinding.container))\n\t\t\t\t{\n\t\t\t\t\tif (!childBinding.parent)\n\t\t\t\t\t{\n\t\t\t\t\t\tremoveRootBinding(childBinding);\n\t\t\t\t\t\tchildBinding.parent = binding;\n\t\t\t\t\t}\n\t\t\t\t\telse if (!container.contains(childBinding.parent.container))\n\t\t\t\t\t{\n\t\t\t\t\t\tchildBinding.parent = binding;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn binding;\n\t\t}\n\n\t\tprivate function ensureRemoveHandler(target:DisplayObject, handler:IViewHandler):void\n\t\t{\n\t\t\tvar removeHandlers:Vector.<IViewHandler> = _removeHandlersByTarget[target];\n\t\t\tif (!removeHandlers)\n\t\t\t{\n\t\t\t\tremoveHandlers = new Vector.<IViewHandler>;\n\t\t\t\t_removeHandlersByTarget[target] = removeHandlers;\n\t\t\t\t\/\/ Just a normal, target-phase REMOVED_FROM_STAGE listener per target\n\t\t\t\ttarget.addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);\n\t\t\t}\n\t\t\tremoveHandlers.push(handler);\n\t\t}\n\n\t\tprivate function findParentBindingFor(target:DisplayObject):IContainerBinding\n\t\t{\n\t\t\tvar parent:DisplayObjectContainer = target.parent;\n\t\t\twhile (parent)\n\t\t\t{\n\t\t\t\tvar binding:IContainerBinding = _bindingsByContainer[parent];\n\t\t\t\tif (binding)\n\t\t\t\t{\n\t\t\t\t\treturn binding;\n\t\t\t\t}\n\t\t\t\tparent = parent.parent;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\n\t\tprivate function handleFreshView(\n\t\t\ttarget:DisplayObject,\n\t\t\ttargetFQCN:String,\n\t\t\tconfirmedHandlers:Vector.<IViewHandler>):void\n\t\t{\n\t\t\tvar handlerResponse:uint = 0;\n\t\t\tvar combinedResponse:uint = 0;\n\t\t\tvar handler:IViewHandler;\n\t\t\tvar handlers:Vector.<IViewHandler>;\n\t\t\tvar binding:IContainerBinding = findParentBindingFor(target);\n\t\t\t\/\/ Walk upwards from the nearest binding\n\t\t\twhile (binding)\n\t\t\t{\n\t\t\t\thandlers = binding.handlers;\n\t\t\t\tvar totalHandlers:uint = handlers.length;\n\t\t\t\tfor (var i:uint = 0; i < totalHandlers; i++)\n\t\t\t\t{\n\t\t\t\t\thandler = handlers[i];\n\n\t\t\t\t\t\/\/ Have our interests been blocked by a previous handler?\n\t\t\t\t\t\/\/ note: this leads to an interesting thought:\n\t\t\t\t\t\/\/ Should handlers really be able to have multiple interests (as currently implemented)?\n\t\t\t\t\t\/\/ How does blocking work then?\n\t\t\t\t\tif (!((combinedResponse & 0xAAAAAAAA) ^ (handler.interests << 1)))\n\t\t\t\t\t\tcontinue;\n\n\t\t\t\t\thandlerResponse = handler.handleViewAdded(target, null);\n\t\t\t\t\tcombinedResponse |= handlerResponse;\n\n\t\t\t\t\tif (handlerResponse)\n\t\t\t\t\t{\n\t\t\t\t\t\tensureRemoveHandler(target, handler);\n\t\t\t\t\t\tconfirmedHandlers.push(handler);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tbinding = binding.parent;\n\t\t\t}\n\t\t}\n\n\t\tprivate function handleKnownView(\n\t\t\ttarget:DisplayObject,\n\t\t\ttargetFQCN:String,\n\t\t\tconfirmedHandlers:Vector.<IViewHandler>):void\n\t\t{\n\t\t\tvar handlerResponse:uint = 0;\n\t\t\tvar combinedResponse:uint = 0;\n\t\t\tvar handler:IViewHandler;\n\t\t\tconst totalHandlers:uint = confirmedHandlers.length;\n\t\t\tfor (var i:uint = 0; i < totalHandlers; i++)\n\t\t\t{\n\t\t\t\thandler = confirmedHandlers[i];\n\t\t\t\tif (!((combinedResponse & 0xAAAAAAAA) ^ (handler.interests << 1)))\n\t\t\t\t{\n\t\t\t\t\tlogger.warn('a confirmed handler was blocked - cache purging did not take place when it should have');\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\thandlerResponse = handler.handleViewAdded(target, null);\n\t\t\t\tcombinedResponse |= handlerResponse;\n\n\t\t\t\tif (handlerResponse)\n\t\t\t\t{\n\t\t\t\t\tensureRemoveHandler(target, handler);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tlogger.warn('a confirmed handler did not handle a view - cache purging did not take place when it should have');\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function onAddedToStage(event:Event):void\n\t\t{\n\t\t\tconst target:DisplayObject = event.target as DisplayObject;\n\t\t\tconst targetFQCN:String = getQualifiedClassName(target);\n\n\t\t\t\/\/ note: all vectors should actually be linked lists\n\t\t\t\/\/ to prevent mid-iteration errors\n\t\t\tvar confirmedHandlers:Vector.<IViewHandler> = _confirmedHandlersByFQCN[targetFQCN];\n\n\t\t\tif (confirmedHandlers)\n\t\t\t{\n\t\t\t\thandleKnownView(target, targetFQCN, confirmedHandlers);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tconfirmedHandlers = new Vector.<IViewHandler>;\n\t\t\t\t_confirmedHandlersByFQCN[targetFQCN] = confirmedHandlers;\n\t\t\t\thandleFreshView(target, targetFQCN, confirmedHandlers);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onRemovedFromStage(event:Event):void\n\t\t{\n\t\t\t\/\/ This listener only fires for targets that got picked up by handlers\n\t\t\tconst target:DisplayObject = event.target as DisplayObject;\n\t\t\ttarget.removeEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);\n\n\t\t\tvar handler:IViewHandler;\n\t\t\tconst handlers:Vector.<IViewHandler> = _removeHandlersByTarget[target];\n\t\t\tconst totalHandlers:uint = handlers.length;\n\t\t\tfor (var i:uint = 0; i < totalHandlers; i++)\n\t\t\t{\n\t\t\t\thandler = handlers[i];\n\t\t\t\thandler.handleViewRemoved(target);\n\t\t\t}\n\t\t\tdelete _removeHandlersByTarget[target];\n\t\t}\n\n\t\tprivate function removeBinding(binding:IContainerBinding):void\n\t\t{\n\t\t\tdelete _bindingsByContainer[binding.container];\n\n\t\t\tif (!binding.parent)\n\t\t\t{\n\t\t\t\t\/\/ This binding didn't have a parent, so it was a Root\n\t\t\t\tremoveRootBinding(binding);\n\t\t\t}\n\n\t\t\t\/\/ Re-parent the bindings\n\t\t\tfor each (var childBinding:IContainerBinding in _bindingsByContainer)\n\t\t\t{\n\t\t\t\tif (childBinding.parent == binding)\n\t\t\t\t{\n\t\t\t\t\tchildBinding.parent = binding.parent;\n\t\t\t\t\tif (!childBinding.parent)\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ This binding used to have a parent,\n\t\t\t\t\t\t\/\/ but no longer does, so it is now a Root\n\t\t\t\t\t\taddRootBinding(childBinding);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function removeRootBinding(binding:IContainerBinding):void\n\t\t{\n\t\t\tbinding.container.removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage, true);\n\t\t}\n\t}\n}\n","subject":"put the logger back","message":"put the logger back\n","lang":"ActionScript","license":"mit","repos":"robotlegs\/robotlegs-framework,eric-stanley\/robotlegs-framework,robotlegs\/robotlegs-framework,eric-stanley\/robotlegs-framework"}
{"commit":"e8654f2a465c16ce51450a6cc4706409b80860e9","old_file":"src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as","new_file":"src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.getQualifiedClassName;\n\n\t\/**\n\t * The base class to extend in order to create new scene node types.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractSceneNode implements ISceneNode\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tprivate static var _id\t\t\t: uint\t\t\t\t\t\t\t= 0;\n\n\t\tprivate var _name\t\t\t\t: String\t\t\t\t\t\t= null;\n\t\tprivate var _root\t\t\t\t: ISceneNode\t\t\t\t\t= null;\n\t\tprivate var _parent\t\t\t\t: Group\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _transformData\t\t: TransformDataProvider\t\t\t= new TransformDataProvider();\n\t\tprivate var _transform\t\t\t: Matrix4x4\t\t\t\t\t\t= new Matrix4x4();\n\t\t\n\t\tprivate var _controllers\t\t: Vector.<AbstractController>\t= new <AbstractController>[];\n\t\t\n\t\tprivate var _added\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.added');\n\t\tprivate var _removed\t\t\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.removed');\n\t\tprivate var _addedToScene\t\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.addedToScene');\n\t\tprivate var _removedFromScene\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.removedFromScene');\n\t\tprivate var _controllerAdded\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.controllerAdded');\n\t\tprivate var _controllerRemoved\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.controllerRemoved');\n\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\tpublic function get parent() : Group\n\t\t{\n\t\t\treturn _parent;\n\t\t}\n\t\tpublic function set parent(value : Group) : void\n\t\t{\n\t\t\t\/\/ remove child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tvar oldParent : Group = _parent;\n\t\t\t\t\n\t\t\t\toldParent._children.splice(\n\t\t\t\t\toldParent.getChildIndex(this),\n\t\t\t\t\t1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tparent._numChildren--;\n\t\t\t\toldParent.descendantRemoved.execute(oldParent, this);\n\t\t\t\t\n\t\t\t\t_parent = null;\n\t\t\t\t_removed.execute(this, oldParent);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ set parent\n\t\t\t_parent = value;\n\t\t\t\n\t\t\t\/\/ add child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\t_parent._children[_parent.numChildren] = this;\n\t\t\t\t_parent._numChildren++;\n\t\t\t\t_parent.descendantAdded.execute(_parent, this);\n\t\t\t\t\n\t\t\t\t_added.execute(this, _parent);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get root() : ISceneNode\n\t\t{\n\t\t\treturn _root;\n\t\t}\n\t\t\n\t\tpublic function get transform() : Matrix4x4\n\t\t{\n\t\t\treturn _transform;\n\t\t}\n\t\t\n\t\tpublic function get localToWorld() : Matrix4x4\n\t\t{\n\t\t\treturn _transformData.localToWorld;\n\t\t}\n\t\t\n\t\tpublic function get worldToLocal() : Matrix4x4\n\t\t{\n\t\t\treturn _transformData.worldToLocal;\n\t\t}\n\t\t\n\t\tpublic function get added() : Signal\n\t\t{\n\t\t\treturn _added;\n\t\t}\n\t\t\n\t\tpublic function get removed() : Signal\n\t\t{\n\t\t\treturn _removed;\n\t\t}\n\n\t\tpublic function get addedToScene() : Signal\n\t\t{\n\t\t\treturn _addedToScene;\n\t\t}\n\t\t\n\t\tpublic function get removedFromScene() : Signal\n\t\t{\n\t\t\treturn _removedFromScene;\n\t\t}\n\t\t\n\t\tpublic function get numControllers() : uint\n\t\t{\n\t\t\treturn _controllers.length;\n\t\t}\n\t\t\n\t\tpublic function get controllerAdded() : Signal\n\t\t{\n\t\t\treturn _controllerAdded;\n\t\t}\n\t\t\n\t\tpublic function get controllerRemoved() : Signal\n\t\t{\n\t\t\treturn _controllerRemoved;\n\t\t}\n\t\t\n\t\tprotected function get transformData() : TransformDataProvider\n\t\t{\n\t\t\treturn _transformData;\n\t\t}\n\t\t\n\t\tpublic function AbstractSceneNode()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_name = getDefaultSceneName(this);\n\t\t\t_root = this;\n\t\t\t\n\t\t\t_added.add(addedHandler);\n\t\t\t_removed.add(removedHandler);\n\t\t\t_addedToScene.add(addedToSceneHandler);\n\t\t\t_removedFromScene.add(removedFromSceneHandler);\n\t\t\t\n\t\t\t_transform.changed.add(transformChangedHandler);\n\t\t}\n\t\t\n\t\tprotected function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t\tif (_root is Scene)\n\t\t\t\t_addedToScene.execute(this, _root);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t{\n\t\t\t\t_parent.localToWorld.changed.add(transformChangedHandler);\n\t\t\t\ttransformChangedHandler(_parent.transform, null);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function removedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\t\/\/ update root\n\t\t\tvar oldRoot : ISceneNode = _root;\n\t\t\t\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t\tif (oldRoot is Scene)\n\t\t\t\t_removedFromScene.execute(this, oldRoot);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\tparent.localToWorld.changed.remove(transformChangedHandler);\n\t\t}\n\t\t\n\t\tprotected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function transformChangedHandler(transform\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t   propertyName\t: String) : void\n\t\t{\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tlocalToWorld.lock()\n\t\t\t\t\t.copyFrom(_transform)\n\t\t\t\t\t.append(_parent.localToWorld)\n\t\t\t\t\t.unlock();\n\t\t\t}\n\t\t\telse\n\t\t\t\tlocalToWorld.copyFrom(_transform);\n\t\t\t\n\t\t\tworldToLocal.lock()\n\t\t\t\t.copyFrom(localToWorld)\n\t\t\t\t.invert()\n\t\t\t\t.unlock();\n\t\t}\n\t\t\n\t\tpublic function addController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\t_controllers.push(controller);\n\t\t\t\n\t\t\tcontroller.addTarget(this);\n\t\t\t_controllerAdded.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\tvar numControllers\t: uint = _controllers.length - 1;\n\t\t\t\n\t\t\t_controllers[_controllers.indexOf(controller)] = _controllers[numControllers];\n\t\t\t_controllers.length = numControllers;\n\t\t\t\n\t\t\tcontroller.removeTarget(this);\n\t\t\t_controllerRemoved.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllControllers() : ISceneNode\n\t\t{\n\t\t\twhile (numControllers)\n\t\t\t\tremoveController(getController(0));\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getController(index : uint) : AbstractController\n\t\t{\n\t\t\treturn _controllers[index];\n\t\t}\n\t\t\n\t\tpublic function getControllersByType(type\t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t controllers\t: Vector.<AbstractController> = null) : Vector.<AbstractController>\n\t\t{\n\t\t\tcontrollers ||= new Vector.<AbstractController>();\n\t\t\t\n\t\t\tvar nbControllers : uint = numControllers;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < nbControllers; ++i)\n\t\t\t{\n\t\t\t\tvar ctrl \t: AbstractController\t= getController(i);\n\t\t\t\t\n\t\t\t\tif (ctrl is type)\n\t\t\t\t\tcontrollers.push(ctrl);\n\t\t\t}\n\t\t\t\n\t\t\treturn controllers;\n\t\t}\n\t\t\n\t\tpublic static function getDefaultSceneName(scene : ISceneNode) : String\n\t\t{\n\t\t\tvar className : String = getQualifiedClassName(scene);\n\n\t\t\treturn className.substr(className.lastIndexOf(':') + 1)\n\t\t\t\t   + '_' + (++_id);\n\t\t}\n\t\t\n\t\tpublic function clone(cloneControllers : Boolean = false) : ISceneNode\n\t\t{\n\t\t\tthrow new Error('The method AbstractSceneNod.clone() must be overriden.');\n\t\t}\n\t\t\n\t\tprotected function copyControllersFrom(source \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t   target\t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t   cloneControllers\t: Boolean) : void\n\t\t{\n\t\t\tvar numControllers : uint = target.numControllers;\n\t\t\t\n\t\t\twhile (numControllers)\n\t\t\t\ttarget.removeController(target.getController(--numControllers));\n\t\t\t\n\t\t\tnumControllers = source.numControllers;\n\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t{\n\t\t\t\tvar controller : AbstractController = source.getController(controllerId);\n\t\t\t\t\n\t\t\t\tif (cloneControllers)\n\t\t\t\t\tcontroller = controller.clone();\n\t\t\t\t\n\t\t\t\ttarget.addController(controller);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.getQualifiedClassName;\n\n\t\/**\n\t * The base class to extend in order to create new scene node types.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractSceneNode implements ISceneNode\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tprivate static var _id\t\t\t: uint\t\t\t\t\t\t\t= 0;\n\n\t\tprivate var _name\t\t\t\t: String\t\t\t\t\t\t= null;\n\t\tprivate var _root\t\t\t\t: ISceneNode\t\t\t\t\t= null;\n\t\tprivate var _parent\t\t\t\t: Group\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _transformData\t\t: TransformDataProvider\t\t\t= new TransformDataProvider();\n\t\tprivate var _transform\t\t\t: Matrix4x4\t\t\t\t\t\t= new Matrix4x4();\n\t\t\n\t\tprivate var _controllers\t\t: Vector.<AbstractController>\t= new <AbstractController>[];\n\t\t\n\t\tprivate var _added\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.added');\n\t\tprivate var _removed\t\t\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.removed');\n\t\tprivate var _addedToScene\t\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.addedToScene');\n\t\tprivate var _removedFromScene\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.removedFromScene');\n\t\tprivate var _controllerAdded\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.controllerAdded');\n\t\tprivate var _controllerRemoved\t: Signal\t\t\t\t\t\t= new Signal('AbstractSceneNode.controllerRemoved');\n\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\tpublic function get parent() : Group\n\t\t{\n\t\t\treturn _parent;\n\t\t}\n\t\tpublic function set parent(value : Group) : void\n\t\t{\n\t\t\t\/\/ remove child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tvar oldParent : Group = _parent;\n\t\t\t\t\n\t\t\t\toldParent._children.splice(\n\t\t\t\t\toldParent.getChildIndex(this),\n\t\t\t\t\t1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tparent._numChildren--;\n\t\t\t\toldParent.descendantRemoved.execute(oldParent, this);\n\t\t\t\t\n\t\t\t\t_parent = null;\n\t\t\t\t_removed.execute(this, oldParent);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ set parent\n\t\t\t_parent = value;\n\t\t\t\n\t\t\t\/\/ add child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\t_parent._children[_parent.numChildren] = this;\n\t\t\t\t_parent._numChildren++;\n\t\t\t\t_parent.descendantAdded.execute(_parent, this);\n\t\t\t\t\n\t\t\t\t_added.execute(this, _parent);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get root() : ISceneNode\n\t\t{\n\t\t\treturn _root;\n\t\t}\n\t\t\n\t\tpublic function get transform() : Matrix4x4\n\t\t{\n\t\t\treturn _transform;\n\t\t}\n\t\t\n\t\tpublic function get localToWorld() : Matrix4x4\n\t\t{\n\t\t\treturn _transformData.localToWorld;\n\t\t}\n\t\t\n\t\tpublic function get worldToLocal() : Matrix4x4\n\t\t{\n\t\t\treturn _transformData.worldToLocal;\n\t\t}\n\t\t\n\t\tpublic function get added() : Signal\n\t\t{\n\t\t\treturn _added;\n\t\t}\n\t\t\n\t\tpublic function get removed() : Signal\n\t\t{\n\t\t\treturn _removed;\n\t\t}\n\n\t\tpublic function get addedToScene() : Signal\n\t\t{\n\t\t\treturn _addedToScene;\n\t\t}\n\t\t\n\t\tpublic function get removedFromScene() : Signal\n\t\t{\n\t\t\treturn _removedFromScene;\n\t\t}\n\t\t\n\t\tpublic function get numControllers() : uint\n\t\t{\n\t\t\treturn _controllers.length;\n\t\t}\n\t\t\n\t\tpublic function get controllerAdded() : Signal\n\t\t{\n\t\t\treturn _controllerAdded;\n\t\t}\n\t\t\n\t\tpublic function get controllerRemoved() : Signal\n\t\t{\n\t\t\treturn _controllerRemoved;\n\t\t}\n\t\t\n\t\tprotected function get transformData() : TransformDataProvider\n\t\t{\n\t\t\treturn _transformData;\n\t\t}\n\t\t\n\t\tpublic function AbstractSceneNode()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_name = getDefaultSceneName(this);\n\t\t\t_root = this;\n\t\t\t\n\t\t\t_added.add(addedHandler);\n\t\t\t_removed.add(removedHandler);\n\t\t\t_addedToScene.add(addedToSceneHandler);\n\t\t\t_removedFromScene.add(removedFromSceneHandler);\n\t\t\t\n\t\t\t_transform.changed.add(transformChangedHandler);\n\t\t}\n\t\t\n\t\tprotected function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t\tif (_root is Scene)\n\t\t\t\t_addedToScene.execute(this, _root);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t{\n\t\t\t\t_parent.localToWorld.changed.add(transformChangedHandler);\n\t\t\t\ttransformChangedHandler(_parent.transform, null);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function removedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\t\/\/ update root\n\t\t\tvar oldRoot : ISceneNode = _root;\n\t\t\t\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t\tif (oldRoot is Scene)\n\t\t\t\t_removedFromScene.execute(this, oldRoot);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\tparent.localToWorld.changed.remove(transformChangedHandler);\n\t\t}\n\t\t\n\t\tprotected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function transformChangedHandler(transform\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t   propertyName\t: String) : void\n\t\t{\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tlocalToWorld.lock()\n\t\t\t\t\t.copyFrom(_transform)\n\t\t\t\t\t.append(_parent.localToWorld)\n\t\t\t\t\t.unlock();\n\t\t\t}\n\t\t\telse\n\t\t\t\tlocalToWorld.copyFrom(_transform);\n\t\t\t\n\t\t\tworldToLocal.lock()\n\t\t\t\t.copyFrom(localToWorld)\n\t\t\t\t.invert()\n\t\t\t\t.unlock();\n\t\t}\n\t\t\n\t\tpublic function addController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\t_controllers.push(controller);\n\t\t\t\n\t\t\tcontroller.addTarget(this);\n\t\t\t_controllerAdded.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\tvar numControllers\t: uint = _controllers.length - 1;\n\t\t\t\n\t\t\t_controllers[_controllers.indexOf(controller)] = _controllers[numControllers];\n\t\t\t_controllers.length = numControllers;\n\t\t\t\n\t\t\tcontroller.removeTarget(this);\n\t\t\t_controllerRemoved.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllControllers() : ISceneNode\n\t\t{\n\t\t\twhile (numControllers)\n\t\t\t\tremoveController(getController(0));\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getController(index : uint) : AbstractController\n\t\t{\n\t\t\treturn _controllers[index];\n\t\t}\n\t\t\n\t\tpublic function getControllersByType(type\t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t controllers\t: Vector.<AbstractController> = null) : Vector.<AbstractController>\n\t\t{\n\t\t\tcontrollers ||= new Vector.<AbstractController>();\n\t\t\t\n\t\t\tvar nbControllers : uint = numControllers;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < nbControllers; ++i)\n\t\t\t{\n\t\t\t\tvar ctrl \t: AbstractController\t= getController(i);\n\t\t\t\t\n\t\t\t\tif (ctrl is type)\n\t\t\t\t\tcontrollers.push(ctrl);\n\t\t\t}\n\t\t\t\n\t\t\treturn controllers;\n\t\t}\n\t\t\n\t\tpublic static function getDefaultSceneName(scene : ISceneNode) : String\n\t\t{\n\t\t\tvar className : String = getQualifiedClassName(scene);\n\n\t\t\treturn className.substr(className.lastIndexOf(':') + 1)\n\t\t\t\t   + '_' + (++_id);\n\t\t}\n\t\t\n\t\tpublic function clone(cloneControllers : Boolean = false) : ISceneNode\n\t\t{\n\t\t\tthrow new Error('The method AbstractSceneNode.clone() must be overriden.');\n\t\t}\n\t\t\n\t\tprotected function copyControllersFrom(source \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t   target\t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t   cloneControllers\t: Boolean) : void\n\t\t{\n\t\t\tvar numControllers : uint = target.numControllers;\n\t\t\t\n\t\t\twhile (numControllers)\n\t\t\t\ttarget.removeController(target.getController(--numControllers));\n\t\t\t\n\t\t\tnumControllers = source.numControllers;\n\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t{\n\t\t\t\tvar controller : AbstractController = source.getController(controllerId);\n\t\t\t\t\n\t\t\t\tif (cloneControllers)\n\t\t\t\t\tcontroller = controller.clone();\n\t\t\t\t\n\t\t\t\ttarget.addController(controller);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Fix typo.","message":"Fix typo.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"cc479db56f58adb471bef3e238aaa162e260db6c","old_file":"src\/org\/mangui\/hls\/controller\/BufferThresholdController.as","new_file":"src\/org\/mangui\/hls\/controller\/BufferThresholdController.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.controller {\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages buffer threshold values (minBufferLength\/lowBufferLength)\n     *\/\n    public class BufferThresholdController {\n        \/** Reference to the HLS controller. **\/\n        private var _hls : HLS;\n        \/\/ max nb of samples used for bw checking. the bigger it is, the more conservative it is.\n        private static const MAX_SAMPLES : int = 30;\n        private var _bw : Vector.<Number>;\n        private var _nbSamples : uint;\n        private var _targetduration : Number;\n        private var _minBufferLength : Number;\n\n        \/** Create the loader. **\/\n        public function BufferThresholdController(hls : HLS) : void {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.addEventListener(HLSEvent.TAGS_LOADED, _fragmentLoadedHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n        };\n\n        public function dispose() : void {\n            _hls.removeEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.removeEventListener(HLSEvent.TAGS_LOADED, _fragmentLoadedHandler);\n            _hls.removeEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n        }\n\n        public function get minBufferLength() : Number {\n            if (HLSSettings.minBufferLength == -1) {\n                return _minBufferLength;\n            } else {\n                return HLSSettings.minBufferLength;\n            }\n        }\n\n        public function get lowBufferLength() : Number {\n            if (HLSSettings.minBufferLength == -1) {\n                \/\/ in automode, low buffer threshold should be less than min auto buffer\n                return Math.min(minBufferLength \/ 2, HLSSettings.lowBufferLength);\n            } else {\n                return HLSSettings.lowBufferLength;\n            }\n        }\n\n        private function _manifestLoadedHandler(event : HLSEvent) : void {\n            _nbSamples = 0;\n            _targetduration = event.levels[_hls.startLevel].targetduration;\n            _bw = new Vector.<Number>(MAX_SAMPLES,true);\n            _minBufferLength = _targetduration;\n        };\n\n        private function _fragmentLoadedHandler(event : HLSEvent) : void {\n            var metrics : HLSLoadMetrics = event.loadMetrics;\n            \/\/ only monitor main fragment metrics for buffer threshold computing\n            if(metrics.type == HLSLoaderTypes.FRAGMENT_MAIN) {\n                var cur_bw : int = metrics.bandwidth;\n                _bw[_nbSamples % MAX_SAMPLES] = cur_bw;\n                _nbSamples++;\n\n                \/\/ compute min bw on MAX_SAMPLES\n                var minBw : Number = Number.POSITIVE_INFINITY;\n                var samples_max : int = Math.min(_nbSamples, MAX_SAMPLES);\n                for (var i : int = 0; i < samples_max; i++) {\n                    minBw = Math.min(minBw, _bw[i]);\n                }\n\n                \/\/ give more weight to current bandwidth\n                var bw_ratio : Number = 2 * cur_bw \/ (minBw + cur_bw);\n\n                \/* predict time to dl next segment using a conservative approach.\n                 *\n                 * heuristic is as follow :\n                 *\n                 * time to dl next segment = time to dl current segment *  (playlist target duration \/ current segment duration) * bw_ratio\n                 *                           \\---------------------------------------------------------------------------------\/\n                 *                                  this part is a simple rule by 3, assuming we keep same dl bandwidth\n                 *  bw ratio is the conservative factor, assuming that next segment will be downloaded with min bandwidth\n                 *\/\n                _minBufferLength = metrics.processing_duration * (_targetduration \/ metrics.duration) * bw_ratio;\n                \/\/ avoid min > max\n                if (HLSSettings.maxBufferLength) {\n                    _minBufferLength = Math.min(HLSSettings.maxBufferLength, _minBufferLength);\n                }\n\n                \/\/ avoid _minBufferLength > minBufferLengthCapping\n                if (HLSSettings.minBufferLengthCapping > 0) {\n                    _minBufferLength = Math.min(HLSSettings.minBufferLengthCapping, _minBufferLength);\n                }\n\n                CONFIG::LOGGING {\n                    Log.debug2(\"AutoBufferController:minBufferLength:\" + _minBufferLength);\n                }\n            };\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.controller {\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages buffer threshold values (minBufferLength\/lowBufferLength)\n     *\/\n    public class BufferThresholdController {\n        \/** Reference to the HLS controller. **\/\n        private var _hls : HLS;\n        private var _targetduration : Number;\n        private var _minBufferLength : Number;\n\n        \/** Create the loader. **\/\n        public function BufferThresholdController(hls : HLS) : void {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.addEventListener(HLSEvent.TAGS_LOADED, _fragmentLoadedHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n        };\n\n        public function dispose() : void {\n            _hls.removeEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.removeEventListener(HLSEvent.TAGS_LOADED, _fragmentLoadedHandler);\n            _hls.removeEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n        }\n\n        public function get minBufferLength() : Number {\n            if (HLSSettings.minBufferLength == -1) {\n                return _minBufferLength;\n            } else {\n                return HLSSettings.minBufferLength;\n            }\n        }\n\n        public function get lowBufferLength() : Number {\n            if (HLSSettings.minBufferLength == -1) {\n                \/\/ in automode, low buffer threshold should be less than min auto buffer\n                return Math.min(minBufferLength \/ 2, HLSSettings.lowBufferLength);\n            } else {\n                return HLSSettings.lowBufferLength;\n            }\n        }\n\n        private function _manifestLoadedHandler(event : HLSEvent) : void {\n            _targetduration = event.levels[_hls.startLevel].targetduration;\n            _minBufferLength = _targetduration;\n        };\n\n        private function _fragmentLoadedHandler(event : HLSEvent) : void {\n            var metrics : HLSLoadMetrics = event.loadMetrics;\n            \/\/ only monitor main fragment metrics for buffer threshold computing\n            if(metrics.type == HLSLoaderTypes.FRAGMENT_MAIN) {\n                \/* set min buf len to be the time to process a complete segment, using current processing rate *\/\n                _minBufferLength = metrics.processing_duration * (_targetduration \/ metrics.duration);\n                \/\/ avoid min > max\n                if (HLSSettings.maxBufferLength) {\n                    _minBufferLength = Math.min(HLSSettings.maxBufferLength, _minBufferLength);\n                }\n\n                \/\/ avoid _minBufferLength > minBufferLengthCapping\n                if (HLSSettings.minBufferLengthCapping > 0) {\n                    _minBufferLength = Math.min(HLSSettings.minBufferLengthCapping, _minBufferLength);\n                }\n\n                CONFIG::LOGGING {\n                    Log.debug2(\"AutoBufferController:minBufferLength:\" + _minBufferLength);\n                }\n            };\n        }\n    }\n}\n","subject":"remove conservative factor as the algorithm is already really conservative... minBufferLength is the time to process a complete segment (of duration EXT-X-TARGETDURATION), using current processing rate","message":"BufferThresholdController: remove conservative factor as the algorithm is already really conservative...\nminBufferLength is the time to process a complete segment (of duration EXT-X-TARGETDURATION), using current processing rate\n","lang":"ActionScript","license":"mpl-2.0","repos":"fixedmachine\/flashls,hola\/flashls,mangui\/flashls,vidible\/vdb-flashls,tedconf\/flashls,NicolasSiver\/flashls,jlacivita\/flashls,mangui\/flashls,neilrackett\/flashls,jlacivita\/flashls,codex-corp\/flashls,hola\/flashls,NicolasSiver\/flashls,clappr\/flashls,tedconf\/flashls,clappr\/flashls,fixedmachine\/flashls,vidible\/vdb-flashls,neilrackett\/flashls,codex-corp\/flashls"}
{"commit":"fc6fa636d6e037ae910b1f8e4762a52861496ea2","old_file":"src\/aerys\/minko\/type\/Signal.as","new_file":"src\/aerys\/minko\/type\/Signal.as","old_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t\t\t: String;\n        private var _enabled        \t\t: Boolean;\n\t\tprivate var _disableWhenNoCallbacks\t: Boolean;\n\t\t\n\t\tprivate var _callbacks\t\t\t\t: Vector.<Function>;\n\t\tprivate var _numCallbacks\t\t\t: uint;\n\t\t\n\t\tprivate var _executed\t\t\t\t: Boolean;\n\t\tprivate var _numAdded\t\t\t\t: uint;\n\t\tprivate var _toAdd\t\t\t\t\t: Vector.<Function>;\n\t\tprivate var _numRemoved\t\t\t\t: uint;\n\t\tprivate var _toRemove\t\t\t\t: Vector.<Function>;\n\t\t\n        public function get enabled() : Boolean\n        {\n            return _enabled;\n        }\n        public function set enabled(value : Boolean) : void\n        {\n            _enabled = value;\n        }\n        \n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name \t\t\t\t\t: String,\n\t\t\t\t\t\t\t   enabled \t\t\t\t\t: Boolean \t= true,\n\t\t\t\t\t\t\t   disableWhenNoCallbacks\t: Boolean\t= false)\n\t\t{\n\t\t\t_name = name;\n            _enabled = enabled;\n\t\t\t_disableWhenNoCallbacks = disableWhenNoCallbacks;\n            \n            _callbacks = new <Function>[];\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n            if (_callbacks.indexOf(callback) >= 0)\n            {\n                var removeIndex : int = _toRemove ? _toRemove.indexOf(callback) : -1;\n                \n                \/\/ if that callback is in the temp. remove list, we simply remove it from this list\n                \/\/ instead of removing\/adding it all over again\n                if (removeIndex >= 0)\n                {\n                    --_numRemoved;\n                    _toRemove[removeIndex] = _toRemove[_numRemoved];\n                    _toRemove.length = _numRemoved;\n                    \n                    return;\n                }\n                else\n                    throw new Error('The same callback cannot be added twice.');\n            }\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = new <Function>[callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t\t\n\t\t\tif (_numCallbacks == 1 && _disableWhenNoCallbacks)\n\t\t\t\t_enabled = true;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n            {\n                var addIndex : int = _toAdd ? _toAdd.indexOf(callback) : -1;\n                \n                \/\/ if that callback is in the temp. add list, we simply remove it from this list\n                \/\/ instead of adding\/removing it all over again\n                if (addIndex >= 0)\n                {\n                    --_numAdded;\n                    _toAdd[addIndex] = _toAdd[_numAdded];\n                    _toAdd.length = _numAdded;\n                }\n                else\n    \t\t\t\tthrow new Error('This callback does not exist.');\n            }\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = new <Function>[callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t\t\n\t\t\tif (!_numCallbacks && _disableWhenNoCallbacks)\n\t\t\t\t_enabled = false;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\tif (_numCallbacks && _enabled)\n\t\t\t{\n\t\t\t\t_executed = true;\n\t\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t\t_callbacks[i].apply(null, params);\n\t\t\t\t_executed = false;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\t\tadd(_toAdd[i]);\n\t\t\t\t_numAdded = 0;\n\t\t\t\t_toAdd = null;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\t\tremove(_toRemove[i]);\n\t\t\t\t_numRemoved = 0;\n\t\t\t\t_toRemove = null;\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t\t\t: String;\n        private var _enabled        \t\t: Boolean;\n\t\tprivate var _disableWhenNoCallbacks\t: Boolean;\n\t\t\n\t\tprivate var _callbacks\t\t\t\t: Vector.<Function>;\n\t\tprivate var _numCallbacks\t\t\t: uint;\n\t\t\n\t\tprivate var _executed\t\t\t\t: Boolean;\n\t\tprivate var _numAdded\t\t\t\t: uint;\n\t\tprivate var _toAdd\t\t\t\t\t: Vector.<Function>;\n\t\tprivate var _numRemoved\t\t\t\t: uint;\n\t\tprivate var _toRemove\t\t\t\t: Vector.<Function>;\n\t\t\n        public function get enabled() : Boolean\n        {\n            return _enabled;\n        }\n        public function set enabled(value : Boolean) : void\n        {\n            _enabled = value;\n        }\n        \n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name \t\t\t\t\t: String,\n\t\t\t\t\t\t\t   enabled \t\t\t\t\t: Boolean \t= true,\n\t\t\t\t\t\t\t   disableWhenNoCallbacks\t: Boolean\t= false)\n\t\t{\n\t\t\t_name = name;\n            _enabled = enabled;\n\t\t\t_disableWhenNoCallbacks = disableWhenNoCallbacks;\n            \n            _callbacks = new <Function>[];\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n            if (_callbacks.indexOf(callback) >= 0)\n            {\n                var removeIndex : int = _toRemove ? _toRemove.indexOf(callback) : -1;\n                \n                \/\/ if that callback is in the temp. remove list, we simply remove it from this list\n                \/\/ instead of removing\/adding it all over again\n                if (removeIndex >= 0)\n                {\n                    --_numRemoved;\n                    _toRemove[removeIndex] = _toRemove[_numRemoved];\n                    _toRemove.length = _numRemoved;\n                    \n                    return;\n                }\n                else\n                    throw new Error('The same callback cannot be added twice.');\n            }\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = new <Function>[callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t\t\n\t\t\tif (_numCallbacks == 1 && _disableWhenNoCallbacks)\n\t\t\t\t_enabled = true;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n            {\n                var addIndex : int = _toAdd ? _toAdd.indexOf(callback) : -1;\n                \n                \/\/ if that callback is in the temp. add list, we simply remove it from this list\n                \/\/ instead of adding\/removing it all over again\n                if (addIndex >= 0)\n                {\n                    --_numAdded;\n                    _toAdd[addIndex] = _toAdd[_numAdded];\n                    _toAdd.length = _numAdded;\n                }\n                else\n    \t\t\t\tthrow new Error('This callback does not exist.');\n            }\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = new <Function>[callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t\t\n\t\t\tif (!_numCallbacks && _disableWhenNoCallbacks)\n\t\t\t\t_enabled = false;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...p) : void\n\t\t{\n\t\t\tif (_numCallbacks && _enabled)\n\t\t\t{\n\t\t\t\t_executed = true;\n\t\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n                {\n                    switch (p.length)\n                    {\n    \t\t\t\t\tcase 0:\n                            _callbacks[i]();\n                            break ;\n                        case 1:\n                            _callbacks[i](p[0]);\n                            break ;\n                        case 2:\n                            _callbacks[i](p[0], p[1]);\n                            break ;\n                        case 3:\n                            _callbacks[i](p[0], p[1], p[2]);\n                            break ;\n                        case 4:\n                            _callbacks[i](p[0], p[1], p[2], p[3]);\n                            break ;\n                        case 5:\n                            _callbacks[i](p[0], p[1], p[2], p[3], p[4]);\n                            break ;\n                        case 6:\n                            _callbacks[i](p[0], p[1], p[2], p[3], p[4], p[5]);\n                            break ;\n                        case 7:\n                            _callbacks[i](p[0], p[1], p[2], p[3], p[4], p[5], p[6]);\n                            break ;\n                        case 8:\n                            _callbacks[i](p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7]);\n                            break ;\n                        case 9:\n                            _callbacks[i](p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7], p[8]);\n                            break ;\n                        case 10:\n                            _callbacks[i](p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7], p[8], p[9]);\n                            break ;\n                    }\n\/\/                   _callbacks[i].apply(null, params);\n                }\n\t\t\t\t_executed = false;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\t\tadd(_toAdd[i]);\n\t\t\t\t_numAdded = 0;\n\t\t\t\t_toAdd = null;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\t\tremove(_toRemove[i]);\n\t\t\t\t_numRemoved = 0;\n\t\t\t\t_toRemove = null;\n\t\t\t}\n\t\t}\n\t}\n}","subject":"change Signal.execute to avoid calling Function.apply but drop support for callbacks with more than 10 arguments","message":"change Signal.execute to avoid calling Function.apply but drop support for callbacks with more than 10 arguments\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a83bdd29477ba3f53ef744933a7578cd67b9e068","old_file":"src\/org\/mangui\/hls\/loader\/LevelLoader.as","new_file":"src\/org\/mangui\/hls\/loader\/LevelLoader.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.loader {\n    import org.mangui.hls.playlist.DataUri;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.playlist.Manifest;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.constant.HLSTypes;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Loader for hls manifests. **\/\n    public class LevelLoader {\n        \/** Reference to the hls framework controller. **\/\n        private var _hls : HLS;\n        \/** levels vector. **\/\n        private var _levels : Vector.<Level>;\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader : URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url : String;\n        \/** are all playlists filled ? **\/\n        private var _canStart : Boolean;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID : uint;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type : String;\n        \/** last reload manifest time **\/\n        private var _reload_playlists_timer : uint;\n        \/** current level **\/\n        private var _current_level : int;\n        \/** reference to manifest being loaded **\/\n        private var _manifest_loading : Manifest;\n        \/** is this loader closed **\/\n        private var _closed : Boolean = false;\n        \/* playlist retry timeout *\/\n        private var _retry_timeout : Number;\n        private var _retry_count : int;\n        \/* alt audio tracks *\/\n        private var _alt_audio_tracks : Vector.<AltAudioTrack>;\n\n        \/** Setup the loader. **\/\n        public function LevelLoader(hls : HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levels = new Vector.<Level>();\n            _urlloader = new URLLoader();\n            _urlloader.addEventListener(Event.COMPLETE, _loaderHandler);\n            _urlloader.addEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n            _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n        };\n\n        public function dispose() : void {\n            _close();\n            _urlloader.removeEventListener(Event.COMPLETE, _loaderHandler);\n            _urlloader.removeEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n            _urlloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n            _hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        }\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event : ErrorEvent) : void {\n            var txt : String;\n            var code : int;\n            if (event is SecurityErrorEvent) {\n                code = HLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR;\n                txt = \"Cannot load M3U8: crossdomain access denied:\" + event.text;\n            } else if (event is IOErrorEvent && _levels.length && (HLSSettings.manifestLoadMaxRetry == -1 || _retry_count < HLSSettings.manifestLoadMaxRetry)) {\n                CONFIG::LOGGING {\n                    Log.warn(\"I\/O Error while trying to load Playlist, retry in \" + _retry_timeout + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, _retry_timeout);\n                \/* exponential increase of retry timeout, capped to manifestLoadMaxRetryTimeout *\/\n                _retry_timeout = Math.min(HLSSettings.manifestLoadMaxRetryTimeout, 2 * _retry_timeout);\n                _retry_count++;\n                return;\n            } else {\n                code = HLSError.MANIFEST_LOADING_IO_ERROR;\n                txt = \"Cannot load M3U8: \" + event.text;\n            }\n            var hlsError : HLSError = new HLSError(code, _url, txt);\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n        };\n\n        \/** Return the current manifest. **\/\n        public function get levels() : Vector.<Level> {\n            return _levels;\n        };\n\n        \/** Return the stream type. **\/\n        public function get type() : String {\n            return _type;\n        };\n\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _alt_audio_tracks;\n        }\n\n        \/** Load the manifest file. **\/\n        public function load(url : String) : void {\n            _close();\n            _closed = false;\n            _url = url;\n            _levels = new Vector.<Level>();\n            _canStart = false;\n            _reload_playlists_timer = getTimer();\n            _retry_timeout = 1000;\n            _retry_count = 0;\n            _alt_audio_tracks = null;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADING, url));\n\n            if (DataUri.isDataUri(url)) {\n                CONFIG::LOGGING {\n                    Log.debug(\"Identified main manifest <\" + url + \"> as a data URI.\");\n                }\n                var data : String = new DataUri(url).extractData();\n                _parseManifest(data || \"\");\n            } else {\n                _urlloader.load(new URLRequest(url));\n            }\n        };\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loaderHandler(event : Event) : void {\n            \/\/ successful loading, reset retry counter\n            _retry_timeout = 1000;\n            _retry_count = 0;\n            var loader : URLLoader = URLLoader(event.target);\n            _parseManifest(String(loader.data));\n        };\n\n        \/** parse a playlist **\/\n        private function _parseLevelPlaylist(string : String, url : String, level : int) : void {\n            if (string != null && string.length != 0) {\n                CONFIG::LOGGING {\n                    Log.debug(\"level \" + level + \" playlist:\\n\" + string);\n                }\n                var frags : Vector.<Fragment> = Manifest.getFragments(string, url, level);\n                \/\/ set fragment and update sequence number range\n                _levels[level].updateFragments(frags);\n                _levels[level].targetduration = Manifest.getTargetDuration(string);\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYLIST_DURATION_UPDATED, _levels[level].duration));\n            }\n\n            \/\/ Check whether the stream is live or not finished yet\n            if (Manifest.hasEndlist(string)) {\n                _type = HLSTypes.VOD;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_ENDLIST, level));\n            } else {\n                _type = HLSTypes.LIVE;\n                \/* in order to determine playlist reload timer, \n                    check playback position against playlist duration. \n                    if we are near the edge of a live playlist, reload playlist quickly\n                    to discover quicker new fragments and avoid buffer starvation.\n                *\/\n                var reload_interval : Number = 1000*Math.min((_levels[level].duration - _hls.position)\/2,_levels[level].averageduration);\n                \/\/ avoid spamming the server if we are at the edge ... wait 500ms between 2 reload at least\n                var timeout : Number = Math.max(500, _reload_playlists_timer + reload_interval - getTimer());\n                CONFIG::LOGGING {\n                    Log.debug(\"Level \" + level + \" Live Playlist parsing finished: reload in \" + timeout.toFixed(0) + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, timeout);\n            }\n            if (!_canStart) {\n                _canStart = (_levels[level].fragments.length > 0);\n                if (_canStart) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"first level filled with at least 1 fragment, notify event\");\n                    }\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADED, _levels));\n                }\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADED, level));\n            _manifest_loading = null;\n        };\n\n        \/** Parse First Level Playlist **\/\n        private function _parseManifest(string : String) : void {\n            \/\/ Check for M3U8 playlist or manifest.\n            if (string.indexOf(Manifest.HEADER) == 0) {\n                \/\/ 1 level playlist, create unique level and parse playlist\n                if (string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level : Level = new Level();\n                    level.url = _url;\n                    _levels.push(level);\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, 0));\n                    CONFIG::LOGGING {\n                        Log.debug(\"1 Level Playlist, load it\");\n                    }\n                    _current_level = 0;\n                    _parseLevelPlaylist(string, _url, 0);\n                } else if (string.indexOf(Manifest.LEVEL) > 0) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"adaptive playlist:\\n\" + string);\n                    }\n                    \/\/ adaptative playlist, extract levels from playlist, get them and parse them\n                    _levels = Manifest.extractLevels(_hls, string, _url);\n                    \/\/ retrieve start level from helper function\n                    _current_level = _hls.startlevel;\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    _loadActiveLevelPlaylist();\n                    if (string.indexOf(Manifest.ALTERNATE_AUDIO) > 0) {\n                        CONFIG::LOGGING {\n                            Log.debug(\"alternate audio level found\");\n                        }\n                        \/\/ parse alternate audio tracks\n                        _alt_audio_tracks = Manifest.extractAltAudioTracks(string, _url);\n                        CONFIG::LOGGING {\n                            if (_alt_audio_tracks.length > 0) {\n                                Log.debug(_alt_audio_tracks.length + \" alternate audio tracks found\");\n                            }\n                        }\n                    }\n                }\n            } else {\n                var hlsError : HLSError = new HLSError(HLSError.MANIFEST_PARSING_ERROR, _url, \"Manifest is not a valid M3U8 file\");\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n            }\n        };\n\n        \/** load\/reload active M3U8 playlist **\/\n        private function _loadActiveLevelPlaylist() : void {\n            if (_closed) {\n                return;\n            }\n            _reload_playlists_timer = getTimer();\n            \/\/ load active M3U8 playlist only\n            _manifest_loading = new Manifest();\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, _current_level));\n            _manifest_loading.loadPlaylist(_levels[_current_level].url, _parseLevelPlaylist, _errorHandler, _current_level, _type, HLSSettings.flushLiveURLCache);\n        };\n\n        \/** When level switch occurs, assess the need of (re)loading new level playlist **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            if (_current_level != event.level) {\n                _current_level = event.level;\n                CONFIG::LOGGING {\n                    Log.debug(\"switch to level \" + _current_level);\n                }\n                if (_type == HLSTypes.LIVE || _levels[_current_level].fragments.length == 0) {\n                    _closed = false;\n                    CONFIG::LOGGING {\n                        Log.debug(\"(re)load Playlist\");\n                    }\n                    clearTimeout(_timeoutID);\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, 0);\n                }\n            }\n        };\n\n        private function _close() : void {\n            CONFIG::LOGGING {\n                Log.debug(\"cancel any manifest load in progress\");\n            }\n            _closed = true;\n            clearTimeout(_timeoutID);\n            try {\n                _urlloader.close();\n                if (_manifest_loading) {\n                    _manifest_loading.close();\n                }\n            } catch(e : Error) {\n            }\n        }\n\n        \/** When the framework idles out, stop reloading manifest **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            if (event.state == HLSPlayStates.IDLE) {\n                _close();\n            }\n        };\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.loader {\n    import org.mangui.hls.playlist.DataUri;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.playlist.Manifest;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.constant.HLSTypes;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Loader for hls manifests. **\/\n    public class LevelLoader {\n        \/** Reference to the hls framework controller. **\/\n        private var _hls : HLS;\n        \/** levels vector. **\/\n        private var _levels : Vector.<Level>;\n        \/** Object that fetches the manifest. **\/\n        private var _urlloader : URLLoader;\n        \/** Link to the M3U8 file. **\/\n        private var _url : String;\n        \/** are all playlists filled ? **\/\n        private var _canStart : Boolean;\n        \/** Timeout ID for reloading live playlists. **\/\n        private var _timeoutID : uint;\n        \/** Streaming type (live, ondemand). **\/\n        private var _type : String;\n        \/** last reload manifest time **\/\n        private var _reload_playlists_timer : uint;\n        \/** current level **\/\n        private var _current_level : int;\n        \/** reference to manifest being loaded **\/\n        private var _manifest_loading : Manifest;\n        \/** is this loader closed **\/\n        private var _closed : Boolean = false;\n        \/* playlist retry timeout *\/\n        private var _retry_timeout : Number;\n        private var _retry_count : int;\n        \/* alt audio tracks *\/\n        private var _alt_audio_tracks : Vector.<AltAudioTrack>;\n\n        \/** Setup the loader. **\/\n        public function LevelLoader(hls : HLS) {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levels = new Vector.<Level>();\n            _urlloader = new URLLoader();\n            _urlloader.addEventListener(Event.COMPLETE, _loaderHandler);\n            _urlloader.addEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n            _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n        };\n\n        public function dispose() : void {\n            _close();\n            _urlloader.removeEventListener(Event.COMPLETE, _loaderHandler);\n            _urlloader.removeEventListener(IOErrorEvent.IO_ERROR, _errorHandler);\n            _urlloader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, _errorHandler);\n            _hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        }\n\n        \/** Loading failed; return errors. **\/\n        private function _errorHandler(event : ErrorEvent) : void {\n            var txt : String;\n            var code : int;\n            if (event is SecurityErrorEvent) {\n                code = HLSError.MANIFEST_LOADING_CROSSDOMAIN_ERROR;\n                txt = \"Cannot load M3U8: crossdomain access denied:\" + event.text;\n            } else if (event is IOErrorEvent && _levels.length && (HLSSettings.manifestLoadMaxRetry == -1 || _retry_count < HLSSettings.manifestLoadMaxRetry)) {\n                CONFIG::LOGGING {\n                    Log.warn(\"I\/O Error while trying to load Playlist, retry in \" + _retry_timeout + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, _retry_timeout);\n                \/* exponential increase of retry timeout, capped to manifestLoadMaxRetryTimeout *\/\n                _retry_timeout = Math.min(HLSSettings.manifestLoadMaxRetryTimeout, 2 * _retry_timeout);\n                _retry_count++;\n                return;\n            } else {\n                code = HLSError.MANIFEST_LOADING_IO_ERROR;\n                txt = \"Cannot load M3U8: \" + event.text;\n            }\n            var hlsError : HLSError = new HLSError(code, _url, txt);\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n        };\n\n        \/** Return the current manifest. **\/\n        public function get levels() : Vector.<Level> {\n            return _levels;\n        };\n\n        \/** Return the stream type. **\/\n        public function get type() : String {\n            return _type;\n        };\n\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _alt_audio_tracks;\n        }\n\n        \/** Load the manifest file. **\/\n        public function load(url : String) : void {\n            _close();\n            _closed = false;\n            _url = url;\n            _levels = new Vector.<Level>();\n            _canStart = false;\n            _reload_playlists_timer = getTimer();\n            _retry_timeout = 1000;\n            _retry_count = 0;\n            _alt_audio_tracks = null;\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADING, url));\n\n            if (DataUri.isDataUri(url)) {\n                CONFIG::LOGGING {\n                    Log.debug(\"Identified main manifest <\" + url + \"> as a data URI.\");\n                }\n                var data : String = new DataUri(url).extractData();\n                _parseManifest(data || \"\");\n            } else {\n                _urlloader.load(new URLRequest(url));\n            }\n        };\n\n        \/** Manifest loaded; check and parse it **\/\n        private function _loaderHandler(event : Event) : void {\n            \/\/ successful loading, reset retry counter\n            _retry_timeout = 1000;\n            _retry_count = 0;\n            var loader : URLLoader = URLLoader(event.target);\n            _parseManifest(String(loader.data));\n        };\n\n        \/** parse a playlist **\/\n        private function _parseLevelPlaylist(string : String, url : String, level : int) : void {\n            if (string != null && string.length != 0) {\n                CONFIG::LOGGING {\n                    Log.debug(\"level \" + level + \" playlist:\\n\" + string);\n                }\n                var frags : Vector.<Fragment> = Manifest.getFragments(string, url, level);\n                \/\/ set fragment and update sequence number range\n                _levels[level].updateFragments(frags);\n                _levels[level].targetduration = Manifest.getTargetDuration(string);\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYLIST_DURATION_UPDATED, _levels[level].duration));\n            }\n\n            \/\/ Check whether the stream is live or not finished yet\n            if (Manifest.hasEndlist(string)) {\n                _type = HLSTypes.VOD;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_ENDLIST, level));\n            } else {\n                _type = HLSTypes.LIVE;\n                \/* in order to determine playlist reload timer,\n                    check playback position against playlist duration.\n                    if we are near the edge of a live playlist, reload playlist quickly\n                    to discover quicker new fragments and avoid buffer starvation.\n                *\/\n                var reload_interval : Number = 1000*Math.min((_levels[level].duration - _hls.position)\/2,_levels[level].averageduration);\n                \/\/ avoid spamming the server if we are at the edge ... wait 500ms between 2 reload at least\n                var timeout : Number = Math.max(500, _reload_playlists_timer + reload_interval - getTimer());\n                CONFIG::LOGGING {\n                    Log.debug(\"Level \" + level + \" Live Playlist parsing finished: reload in \" + timeout.toFixed(0) + \" ms\");\n                }\n                _timeoutID = setTimeout(_loadActiveLevelPlaylist, timeout);\n            }\n            if (!_canStart) {\n                _canStart = (_levels[level].fragments.length > 0);\n                if (_canStart) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"first level filled with at least 1 fragment, notify event\");\n                    }\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_LOADED, _levels));\n                }\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADED, level));\n            _manifest_loading = null;\n        };\n\n        \/** Parse First Level Playlist **\/\n        private function _parseManifest(string : String) : void {\n            \/\/ Check for M3U8 playlist or manifest.\n            if (string.indexOf(Manifest.HEADER) == 0) {\n                \/\/ 1 level playlist, create unique level and parse playlist\n                if (string.indexOf(Manifest.FRAGMENT) > 0) {\n                    var level : Level = new Level();\n                    level.url = _url;\n                    _levels.push(level);\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, 0));\n                    CONFIG::LOGGING {\n                        Log.debug(\"1 Level Playlist, load it\");\n                    }\n                    _current_level = 0;\n                    _parseLevelPlaylist(string, _url, 0);\n                } else if (string.indexOf(Manifest.LEVEL) > 0) {\n                    CONFIG::LOGGING {\n                        Log.debug(\"adaptive playlist:\\n\" + string);\n                    }\n                    \/\/ adaptative playlist, extract levels from playlist, get them and parse them\n                    _levels = Manifest.extractLevels(_hls, string, _url);\n                    \/\/ retrieve start level from helper function\n                    _current_level = _hls.startlevel;\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.MANIFEST_PARSED, _levels));\n                    _loadActiveLevelPlaylist();\n                    if (string.indexOf(Manifest.ALTERNATE_AUDIO) > 0) {\n                        CONFIG::LOGGING {\n                            Log.debug(\"alternate audio level found\");\n                        }\n                        \/\/ parse alternate audio tracks\n                        _alt_audio_tracks = Manifest.extractAltAudioTracks(string, _url);\n                        CONFIG::LOGGING {\n                            if (_alt_audio_tracks.length > 0) {\n                                Log.debug(_alt_audio_tracks.length + \" alternate audio tracks found\");\n                            }\n                        }\n                    }\n                }\n            } else {\n                var hlsError : HLSError = new HLSError(HLSError.MANIFEST_PARSING_ERROR, _url, \"Manifest is not a valid M3U8 file\");\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n            }\n        };\n\n        \/** load\/reload active M3U8 playlist **\/\n        private function _loadActiveLevelPlaylist() : void {\n            if (_closed) {\n                return;\n            }\n            _reload_playlists_timer = getTimer();\n            \/\/ load active M3U8 playlist only\n            _manifest_loading = new Manifest();\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_LOADING, _current_level));\n            _manifest_loading.loadPlaylist(_levels[_current_level].url, _parseLevelPlaylist, _errorHandler, _current_level, _type, HLSSettings.flushLiveURLCache);\n        };\n\n        \/** When level switch occurs, assess the need of (re)loading new level playlist **\/\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            if (_current_level != event.level) {\n                _current_level = event.level;\n                CONFIG::LOGGING {\n                    Log.debug(\"switch to level \" + _current_level);\n                }\n                if (_type == HLSTypes.LIVE || _levels[_current_level].fragments.length == 0) {\n                    _closed = false;\n                    CONFIG::LOGGING {\n                        Log.debug(\"(re)load Playlist\");\n                    }\n                    clearTimeout(_timeoutID);\n                    _timeoutID = setTimeout(_loadActiveLevelPlaylist, 0);\n                }\n            }\n        };\n\n        private function _close() : void {\n            CONFIG::LOGGING {\n                Log.debug(\"cancel any manifest load in progress\");\n            }\n            _closed = true;\n            clearTimeout(_timeoutID);\n            try {\n                _urlloader.close();\n                if (_manifest_loading) {\n                    _manifest_loading.close();\n                }\n            } catch(e : Error) {\n            }\n        }\n\n        \/** When the framework idles out, stop reloading manifest **\/\n        private function _stateHandler(event : HLSEvent) : void {\n            if (event.state == HLSPlayStates.IDLE) {\n                _close();\n            }\n        };\n    }\n}\n","subject":"trim white space","message":"trim white space\n","lang":"ActionScript","license":"mpl-2.0","repos":"aevange\/flashls,Corey600\/flashls,Boxie5\/flashls,thdtjsdn\/flashls,dighan\/flashls,NicolasSiver\/flashls,jlacivita\/flashls,fixedmachine\/flashls,loungelogic\/flashls,mangui\/flashls,suuhas\/flashls,dighan\/flashls,suuhas\/flashls,Boxie5\/flashls,suuhas\/flashls,suuhas\/flashls,NicolasSiver\/flashls,Corey600\/flashls,Peer5\/flashls,tedconf\/flashls,thdtjsdn\/flashls,clappr\/flashls,JulianPena\/flashls,mangui\/flashls,vidible\/vdb-flashls,JulianPena\/flashls,Peer5\/flashls,neilrackett\/flashls,loungelogic\/flashls,aevange\/flashls,Peer5\/flashls,hola\/flashls,fixedmachine\/flashls,vidible\/vdb-flashls,jlacivita\/flashls,aevange\/flashls,codex-corp\/flashls,aevange\/flashls,codex-corp\/flashls,clappr\/flashls,hola\/flashls,Peer5\/flashls,neilrackett\/flashls,tedconf\/flashls"}
{"commit":"785e98c042f9ea1289bd50b8171b72ab1e1ecf3e","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzInputTextSprite.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzInputTextSprite.as","old_contents":"\/**\n  * LzInputTextSprite.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/**\n  * @shortdesc Used for input text.\n  * \n  *\/\npublic class LzInputTextSprite extends LzTextSprite {\n\n    #passthrough (toplevel:true) {\n        import flash.display.InteractiveObject;\n        import flash.events.Event;\n        import flash.events.FocusEvent;\n        import flash.text.TextField;\n        import flash.text.TextFieldType;\n    }#\n\n    #passthrough  {\n\n\n    function LzInputTextSprite (newowner:LzView = null, args:Object = null) {\n        super(newowner);\n    }\n\n    var enabled :Boolean = true;\n    var focusable :Boolean = true;\n    var hasFocus :Boolean = false;\n\n    override public function __initTextProperties (args:Object) :void {\n        super.__initTextProperties(args);\n        \/\/ We do not support html in input fields.\n        this.html = false;\n\n        if (this.enabled) {\n            textfield.type = TextFieldType.INPUT;\n        } else {\n            textfield.type = TextFieldType.DYNAMIC;\n        }\n\n        \/*\n          TODO [hqm 2008-01]\n          these handlers need to be implemented via Flash native event listenters:\n          \n          focusIn , focusOut\n\n          change -- dispatched after text input is modified\n\n          textInput  -- dispatched before the content is modified\n                        Do we need to use this for intercepting when we have\n                        a pattern restriction on input?\n\n        *\/\n \n        textfield.addEventListener(Event.CHANGE        , __onChanged);\n        \/\/textfield.addEventListener(TextEvent.TEXT_INPUT, __onTextInput);\n        textfield.addEventListener(FocusEvent.FOCUS_IN , __gotFocus);\n        textfield.addEventListener(FocusEvent.FOCUS_OUT, __lostFocus);\n\n        this.hasFocus = false;\n    }\n\n    \/**\n     * Called from LzInputText#_gotFocusEvent() after focus was set by lz.Focus\n     * @access private\n     *\/\n    public function gotFocus () :void {\n        if ( this.hasFocus ) { return; }\n        \/\/ assign keyboard control\n        LFCApplication.stage.focus = this.textfield;\n        this.select();\n        this.hasFocus = true;\n    }\n\n    \/**\n     * Called from LzInputText#_gotBlurEvent() after focus was cleared by lz.Focus\n     * @access private\n     *\/\n    function gotBlur () :void {\n        this.hasFocus = false;\n        this.deselect();\n        if (LFCApplication.stage.focus === this.textfield) {\n            \/\/ remove keyboard control\n            LFCApplication.stage.focus = LFCApplication.stage;\n        }\n    }\n\n    function select () :void {\n        textfield.setSelection(0, textfield.text.length);\n    }\n\n    function deselect () :void {\n        textfield.setSelection(0, 0);\n    }\n\n    \/**\n     * TODO [hqm 2008-01] I have no idea whether this comment\n     * still applies:\n     * Register for update on every frame when the text field gets the focus.\n     * Set the behavior of the enter key depending on whether the field is\n     * multiline or not.\n     * \n     * @access private\n     *\/\n    function __gotFocus (event:FocusEvent) :void {\n        \/\/ scroll text fields horizontally back to start\n        if (owner) owner.inputtextevent('onfocus');\n    }\n\n    \/**\n     * @access private\n     * TODO [hqm 2008-01] Does we still need this workaround???\n     *\/\n    function __lostFocus (event:FocusEvent) :void {\n        \/\/ defer execution, see swf8 kernel\n        LzTimeKernel.setTimeout(this.__handlelostFocus, 1, event);\n    }\n\n    \/**\n     * TODO [hqm 2008-01] Does this comment still apply? Do we still need this workaround???\n     *\n     * must be called after an idle event to prevent the selection from being \n     * cleared prematurely, e.g. before a button click.  If the selection is \n     * cleared, the button doesn't send mouse events.\n     * @access private\n     *\/\n    function __handlelostFocus (event:Event) :void {\n        if (owner) owner.inputtextevent('onblur');\n    }\n\n    \/**\n     * Register to be called when the text field is modified. Convert this\n     * into a LFC ontext event. \n     * @access private\n     *\/\n    function __onChanged (event:Event) :void {\n        this.text = this.getText();\n        if (owner) owner.inputtextevent('onchange', this.text);\n    }\n\n    \/**\n     * Get the current text for this inputtext-sprite.\n     * @protected\n     *\/\n    override public function getText() :String {\n        \/\/ We normalize swf's \\r to \\n\n        return this.textfield.text.replace(\/\\r\/g, '\\n');\n    }\n\n    \/**\n     * Sets whether user can modify input text field\n     * @param Boolean enabled: true if the text field can be edited\n     *\/\n    function setEnabled (enabled:Boolean) :void {\n        this.enabled = enabled;\n        if (enabled) {\n            textfield.type = 'input';\n        } else {\n            textfield.type = 'dynamic';\n        }\n    }\n\n    \/**\n     * If a mouse event occurs in an input text field, find the focused view\n     *\/\n    static function findSelection() :LzInputText {\n        var f:InteractiveObject = LFCApplication.stage.focus;\n        if (f is TextField && f.parent is LzInputTextSprite) {\n            return (f.parent as LzInputTextSprite).owner;\n        }\n        return null;\n    }\n\n    }#  \/\/ #passthrough\n\n} \/\/ End of LzInputTextSprite\n","new_contents":"\/**\n  * LzInputTextSprite.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/**\n  * @shortdesc Used for input text.\n  * \n  *\/\npublic class LzInputTextSprite extends LzTextSprite {\n\n    #passthrough (toplevel:true) {\n        import flash.display.InteractiveObject;\n        import flash.events.Event;\n        import flash.events.FocusEvent;\n        import flash.text.TextField;\n        import flash.text.TextFormat;\n        import flash.text.TextFieldType;\n    }#\n\n    #passthrough  {\n\n\n    function LzInputTextSprite (newowner:LzView = null, args:Object = null) {\n        super(newowner);\n    }\n\n    var enabled :Boolean = true;\n    var focusable :Boolean = true;\n    var hasFocus :Boolean = false;\n\n    override public function __initTextProperties (args:Object) :void {\n        super.__initTextProperties(args);\n        \/\/ We do not support html in input fields.\n        this.html = false;\n\n        if (this.enabled) {\n            textfield.type = TextFieldType.INPUT;\n        } else {\n            textfield.type = TextFieldType.DYNAMIC;\n        }\n\n        \/*\n          TODO [hqm 2008-01]\n          these handlers need to be implemented via Flash native event listenters:\n          \n          focusIn , focusOut\n\n          change -- dispatched after text input is modified\n\n          textInput  -- dispatched before the content is modified\n                        Do we need to use this for intercepting when we have\n                        a pattern restriction on input?\n\n        *\/\n \n        textfield.addEventListener(Event.CHANGE        , __onChanged);\n        \/\/textfield.addEventListener(TextEvent.TEXT_INPUT, __onTextInput);\n        textfield.addEventListener(FocusEvent.FOCUS_IN , __gotFocus);\n        textfield.addEventListener(FocusEvent.FOCUS_OUT, __lostFocus);\n\n        this.hasFocus = false;\n    }\n\n    \/**\n     * Called from LzInputText#_gotFocusEvent() after focus was set by lz.Focus\n     * @access private\n     *\/\n    public function gotFocus () :void {\n        if ( this.hasFocus ) { return; }\n        \/\/ assign keyboard control\n        LFCApplication.stage.focus = this.textfield;\n        this.select();\n        this.hasFocus = true;\n    }\n\n    \/**\n     * Called from LzInputText#_gotBlurEvent() after focus was cleared by lz.Focus\n     * @access private\n     *\/\n    function gotBlur () :void {\n        this.hasFocus = false;\n        this.deselect();\n        if (LFCApplication.stage.focus === this.textfield) {\n            \/\/ remove keyboard control\n            LFCApplication.stage.focus = LFCApplication.stage;\n        }\n    }\n\n    function select () :void {\n        textfield.setSelection(0, textfield.text.length);\n    }\n\n    function deselect () :void {\n        textfield.setSelection(0, 0);\n    }\n\n    \/**\n     * TODO [hqm 2008-01] I have no idea whether this comment\n     * still applies:\n     * Register for update on every frame when the text field gets the focus.\n     * Set the behavior of the enter key depending on whether the field is\n     * multiline or not.\n     * \n     * @access private\n     *\/\n    function __gotFocus (event:FocusEvent) :void {\n        \/\/ scroll text fields horizontally back to start\n        if (owner) owner.inputtextevent('onfocus');\n    }\n\n    \/**\n     * @access private\n     * TODO [hqm 2008-01] Does we still need this workaround???\n     *\/\n    function __lostFocus (event:FocusEvent) :void {\n        \/\/ defer execution, see swf8 kernel\n        LzTimeKernel.setTimeout(this.__handlelostFocus, 1, event);\n    }\n\n    \/**\n     * TODO [hqm 2008-01] Does this comment still apply? Do we still need this workaround???\n     *\n     * must be called after an idle event to prevent the selection from being \n     * cleared prematurely, e.g. before a button click.  If the selection is \n     * cleared, the button doesn't send mouse events.\n     * @access private\n     *\/\n    function __handlelostFocus (event:Event) :void {\n        if (owner) owner.inputtextevent('onblur');\n    }\n\n    \/**\n     * Register to be called when the text field is modified. Convert this\n     * into a LFC ontext event. \n     * @access private\n     *\/\n    function __onChanged (event:Event) :void {\n        this.text = this.getText();\n        if (owner) owner.inputtextevent('onchange', this.text);\n    }\n\n    \/**\n     * Get the current text for this inputtext-sprite.\n     * @protected\n     *\/\n    override public function getText() :String {\n        \/\/ We normalize swf's \\r to \\n\n        return this.textfield.text.replace(\/\\r\/g, '\\n');\n    }\n\n    \/**\n     * Sets whether user can modify input text field\n     * @param Boolean enabled: true if the text field can be edited\n     *\/\n    function setEnabled (enabled:Boolean) :void {\n        this.enabled = enabled;\n        if (enabled) {\n            textfield.type = TextFieldType.INPUT;\n        } else {\n            textfield.type = TextFieldType.DYNAMIC;\n        }\n\n        var df:TextFormat = textfield.defaultTextFormat;\n        \/\/ reset textformat to workaround flash player bug (FP-77)\n        textfield.defaultTextFormat = df;\n    }\n\n    \/**\n     * If a mouse event occurs in an input text field, find the focused view\n     *\/\n    static function findSelection() :LzInputText {\n        var f:InteractiveObject = LFCApplication.stage.focus;\n        if (f is TextField && f.parent is LzInputTextSprite) {\n            return (f.parent as LzInputTextSprite).owner;\n        }\n        return null;\n    }\n\n    }#  \/\/ #passthrough\n\n} \/\/ End of LzInputTextSprite\n","subject":"Change 20091028-hqm-2 by hqm@badtzmaru.home on 2009-10-28 15:53:59 EDT in \/Users\/hqm\/openlaszlo\/trunk-clean for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20091028-hqm-2 by hqm@badtzmaru.home on 2009-10-28 15:53:59 EDT\n    in \/Users\/hqm\/openlaszlo\/trunk-clean\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary:  fix bug with disable\/enable input text in swf10\n\nNew Features:\n\nBugs Fixed: LPP-8574\n\nTechnical Reviewer: andre\nQA Reviewer: max\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\n    \nUse the workaround suggested by Flash Player bug FP-77, reset the defaultTextFormat manually.\n\nTests:\n\ntest case from bug report works \n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@15073 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"ee53a0253c3012d5673767ec32fd7fabf73c324d","old_file":"src\/laml\/display\/Skin.as","new_file":"src\/laml\/display\/Skin.as","old_contents":"package laml.display {\n\timport flash.display.DisplayObject;\n\timport flash.display.Sprite;\n\t\n\tpublic class Skin extends Sprite implements ISkin {\n\n\t\tpublic function getBitmapByName(alias:String):DisplayObject {\n\t\t\tif(hasOwnProperty(alias)) {\n\t\t\t\treturn new this[alias]() as DisplayObject;\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t}\n}","new_contents":"package laml.display {\n\timport flash.display.DisplayObject;\n\timport flash.display.Sprite;\n\t\n\timport mx.core.BitmapAsset;\n\timport mx.core.FontAsset;\n\timport mx.core.IFlexAsset;\n\timport mx.core.IFlexDisplayObject;\n\timport mx.core.SpriteAsset;\n\t\n\tpublic class Skin extends Sprite implements ISkin {\n \t\tprivate var bitmapAsset:BitmapAsset;\n\t\tprivate var fontAsset:FontAsset;\n\t\tprivate var iFlexAsset:IFlexAsset;\n\t\tprivate var iFlexDisplayObject:IFlexDisplayObject;\n\t\tprivate var spriteAsset:SpriteAsset;\n\n\t\tpublic function getBitmapByName(alias:String):DisplayObject {\n\t\t\tif(hasOwnProperty(alias)) {\n\t\t\t\treturn new this[alias]() as DisplayObject;\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t}\n}","subject":"Put MX dependencies in skin","message":"Put MX dependencies in skin\n\ngit-svn-id: 02605e11d3a461bc7e12f3f3880edf4b0c8dcfd0@4281 3e7533ad-8678-4d30-8e38-00a379d3f0d0\n","lang":"ActionScript","license":"mit","repos":"lukebayes\/laml"}
{"commit":"bbc2bc1551ed5b7f97ed91b623867c7f2048a479","old_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/view\/summary\/LikesSummary.as","new_file":"src\/main\/actionscript\/com\/dotfold\/dotvimstat\/view\/summary\/LikesSummary.as","old_contents":"package com.dotfold.dotvimstat.view.summary\n{\n\timport com.dotfold.dotvimstat.view.IView;\n\t\n\timport flash.display.Graphics;\n\timport flash.display.Shape;\n\t\n\timport modena.core.Element;\n\timport modena.core.ElementContent;\n\timport modena.ui.Stack;\n\t\n\t\/**\n\t * \n\t * @author jamesmcnamee\n\t * \n\t *\/\t\n\tpublic class LikesSummary extends Stack implements IView\n\t{\n\t\tpublic static const ELEMENT_NAME:String = \"likesSummary\";\n\t\t\n\t\t\/**\n\t\t * Constructor.\n\t\t *\/\t\t\n\t\tpublic function LikesSummary(styleClass:String = null)\n\t\t{\n\t\t\tsuper(styleClass);\n\t\t}\n\t\t\n\t\toverride protected function createElementContent():ElementContent\n\t\t{\n\t\t\tvar content:ElementContent = super.createElementContent();\n\t\t\t\n\t\t\treturn content;\n\t\t}\n\t\t\n\t\toverride public function validateRender():void\n\t\t{\n\t\t\tsuper.validateRender();\n\t\t}\n\t}\n}","new_contents":"package com.dotfold.dotvimstat.view.summary\n{\n\timport com.dotfold.dotvimstat.view.IView;\n\t\n\timport flash.display.Graphics;\n\timport flash.display.Shape;\n\t\n\timport modena.core.Element;\n\timport modena.core.ElementContent;\n\timport modena.ui.Label;\n\timport modena.ui.Stack;\n\t\n\t\/**\n\t * \n\t * @author jamesmcnamee\n\t * \n\t *\/\t\n\tpublic class LikesSummary extends Stack implements IView\n\t{\n\t\tpublic static const ELEMENT_NAME:String = \"likesSummary\";\n\t\t\n\t\tprivate var _label:Label;\n\t\t\n\t\t\/**\n\t\t * Constructor.\n\t\t *\/\t\t\n\t\tpublic function LikesSummary(styleClass:String = null)\n\t\t{\n\t\t\tsuper(styleClass);\n\t\t}\n\t\t\n\t\toverride protected function createElementContent():ElementContent\n\t\t{\n\t\t\tvar content:ElementContent = super.createElementContent();\n\t\t\t\n\t\t\t_label = new Label(\"summaryCount\");\n\t\t\tcontent.addChild(_label)\n\t\t\t\n\t\t\treturn content;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function set likesCount(value:int):void\n\t\t{\n\t\t\t_label.text = value.toString();\t\n\t\t\tinvalidateRender();\n\t\t}\n\t\t\n\t\toverride public function validateRender():void\n\t\t{\n\t\t\tsuper.validateRender();\n\t\t\t\n\t\t\t_label.x = (width - _label.width) \/ 2;\n\t\t\t_label.y = (height - _label.height) \/ 2;\n\t\t}\n\t}\n}","subject":"add label to likes summary","message":"[feat] add label to likes summary\n","lang":"ActionScript","license":"mit","repos":"dotfold\/dotvimstat"}
{"commit":"2952d288fdb55f45a2455c95ef3c4698f648f6e0","old_file":"src\/as\/com\/threerings\/flex\/CommandMenu.as","new_file":"src\/as\/com\/threerings\/flex\/CommandMenu.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.events.IEventDispatcher;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport mx.controls.Menu;\nimport mx.controls.listClasses.BaseListData;\nimport mx.controls.listClasses.IListItemRenderer;\nimport mx.controls.menuClasses.IMenuItemRenderer;\nimport mx.controls.menuClasses.MenuListData;\n\nimport mx.core.mx_internal;\nimport mx.core.Application;\nimport mx.core.ClassFactory;\nimport mx.core.IFlexDisplayObject;\nimport mx.core.ScrollPolicy;\n\nimport mx.events.MenuEvent;\n\nimport mx.managers.PopUpManager;\n\nimport com.threerings.util.CommandEvent;\n\nimport com.threerings.flex.PopUpUtil;\n\nimport com.threerings.flex.menuClasses.CommandMenuItemRenderer;\nimport com.threerings.flex.menuClasses.CommandListData;\n\nuse namespace mx_internal;\n\n\/**\n * A pretty standard menu that can submit CommandEvents if menu items have \"command\" and possibly\n * \"arg\" properties. Commands are submitted to controllers for processing. Alternatively, you may\n * specify \"callback\" properties that specify a function closure to call, with the \"arg\" property\n * containing either a single arg or an array of args.\n *\n * Another property now supported is \"iconObject\", which is an already-instantiated\n * IFlexDisplayObject to use as the icon. This will only be applied if the \"icon\" property\n * (which specifies a Class) is not used.\n *\n * Example dataProvider array:\n * [ { label: \"Go home\", icon: homeIconClass,\n *     command: Controller.GO_HOME, arg: homeId },\n *   { type: \"separator\"},\n     { label: \"Crazytown\", callback: setCrazy, arg: [ true, false ] },\n *   { label: \"Other places\", children: subMenuArray }\n * ];\n *\n * See \"Defining menu structure and data\" in the Flex manual for the full list.\n *\n * CommandMenu is scrollable.  This can be forced by setting verticalScrollPolicy to \n * ScrollPolicy.AUTO or ScrollPolicy.ON and setting the maxHeight.  Also, if the scrolling isn't\n * forced on, but the menu does not fit within the vertical bounds given (either the stage size by\n * default, or the height of the rectangle given in setBounds()), scrolling will be turned on\n * so that none of the content is lost.\n *\n * Note: we don't extend flexlib's ScrollableMenu (or its sub-class ScrollableArrowMenu) because it\n * does some weird stuff in measure() that forces some of our menus down to a very small height...\n *\/\npublic class CommandMenu extends Menu\n{\n    \/**\n     * Factory method to create a command menu.\n     *\n     * @param items an array of menu items.\n     * @param dispatcher an override event dispatcher to use for command events, rather than\n     * our parent.\n     *\/\n    public static function createMenu (\n        items :Array, dispatcher :IEventDispatcher = null) :CommandMenu\n    {\n        var menu :CommandMenu = new CommandMenu();\n        menu.owner = DisplayObjectContainer(Application.application);\n        menu.tabEnabled = false;\n        menu.showRoot = true;\n        menu.setDispatcher(dispatcher);\n        Menu.popUpMenu(menu, null, items); \/\/ does not actually pop up, but needed.\n        return menu;\n    }\n\n    \/**\n     * The mx.controls.Menu class overrides setting and getting the verticalScrollPolicy\n     * basically setting the verticalScrollPolicy did nothing, and getting it always returned\n     * ScrollPolicy.OFF.  So that's not going to work if we want the menu to scroll. Here we \n     * reinstate the verticalScrollPolicy setter, and keep a local copy of the value in a \n     * protected variable _verticalScrollPolicy.\n     * \n     * This setter is basically a copy of what ScrollControlBase and ListBase do.\n     *\/\n    override public function set verticalScrollPolicy (value :String) :void \n    {\n        var newPolicy :String = value.toLowerCase();\n\n        itemsSizeChanged = true;\n\n        if (_verticalScrollPolicy != newPolicy)\n        {\n            _verticalScrollPolicy = newPolicy;\n            dispatchEvent(new Event(\"verticalScrollPolicyChanged\"));\n        }\n\n        invalidateDisplayList();\n    }\n\n    override public function get verticalScrollPolicy () :String\n    {\n        return _verticalScrollPolicy;\n    }\n\n    public function CommandMenu ()\n    {\n        super();\n\n        itemRenderer = new ClassFactory(CommandMenuItemRenderer);\n\n        verticalScrollPolicy = ScrollPolicy.OFF;\n        addEventListener(MenuEvent.ITEM_CLICK, itemClicked);\n    }\n\n    \/**\n     * Configures the event dispatcher to be used when dispatching this menu's command events.\n     * Normally they will be dispatched on our parent (usually the SystemManager or something).\n     *\/\n    public function setDispatcher (dispatcher :IEventDispatcher) :void\n    {\n        _dispatcher = dispatcher;\n    }\n\n    \/**\n     * Sets a Rectangle (in stage coords) that the menu will attempt to keep submenus positioned \n     * within.  If a submenu is too large to fit, it will position it in the lower right corner\n     * of this Rectangle (or top if popping upwards, or left if popping leftwards).   This\n     * value defaults to the stage bounds.\n     *\/\n    public function setBounds (fitting :Rectangle) :void\n    {\n        _fitting = fitting;\n    }\n\n    \/**\n     * Actually pop up the menu. This can be used instead of show().\n     *\/\n    public function popUp (\n        trigger :DisplayObject, popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        var r :Rectangle = trigger.getBounds(trigger.stage);\n        show(_lefting ? r.left : r.right, _upping ? r.top : r.bottom);\n    }\n\n    \/**\n     * Shows the menu at the specified mouse coordinates.\n     *\/\n    public function popUpAt (\n        mx :int, my :int, popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        show(mx, my);\n    }\n\n    \/**\n     * Shows the menu at the current mouse location.\n     *\/\n    public function popUpAtMouse (popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        show(); \/\/ our show, with no args, pops at the mouse\n    }\n\n    \/**\n     * Just like our superclass's show(), except that when invoked with no args, causes the menu to\n     * show at the current mouse location instead of the top-left corner of the application.\n     * Also, we ensure that the resulting menu is in-bounds.\n     *\/\n    override public function show (xShow :Object = null, yShow :Object = null) :void\n    {\n        if (xShow == null) {\n            xShow = DisplayObject(Application.application).mouseX;\n        }\n        if (yShow == null) {\n            yShow = DisplayObject(Application.application).mouseY;\n        }\n\n        super.show(xShow, yShow);\n\n        \/\/ reposition now that we know our size\n        if (_lefting) {\n            y = x - getExplicitOrMeasuredWidth();\n        }\n        if (_upping) {\n            y = y - getExplicitOrMeasuredHeight();\n        }\n\n        var fitting :Rectangle = _fitting || screen;\n        PopUpUtil.fitInRect(this, fitting);\n\n        \/\/ if after fitting as best we can, the menu is outside of the declared bounds, we force\n        \/\/ scrolling and set the max height\n        if (y < fitting.y) {\n            verticalScrollPolicy = ScrollPolicy.AUTO;\n            maxHeight = fitting.height;\n            y = fitting.y;\n        }\n    }\n\n    \/** \n     * The Menu class overrode configureScrollBars() and made the function do nothing.  That means\n     * the scrollbars don't know how to draw themselves, so here we reinstate configureScrollBars.\n     * This is basically a copy of the same method from the mx.controls.List class.\n     *\/\n    override protected function configureScrollBars () :void\n    {\n        var rowCount :int = listItems.length;\n        if (rowCount == 0) {\n            return;\n        }\n\n        \/\/ if there is more than one row and it is a partial row we don't count it\n        if (rowCount > 1 && \n            rowInfo[rowCount - 1].y + rowInfo[rowCount - 1].height > listContent.height) {\n            rowCount--;\n        }\n\n        \/\/ offset, when added to rowCount, is hte index of the dataProvider item for that row.  \n        \/\/ IOW, row 10 in listItems is showing dataProvider item 10 + verticalScrollPosition - \n        \/\/ lockedRowCount - 1\n        var offset :int = verticalScrollPosition - lockedRowCount - 1;\n\n        \/\/ don't count filler rows at the bottom either.\n        var fillerRows :int = 0;\n        while (rowCount > 0 && listItems[rowCount - 1].length == 0)\n        {\n            if (collection && rowCount + offset >= collection.length) {\n                rowCount--;\n                fillerRows++;\n            } else {\n                break;\n            }\n        }\n\n        var colCount :int = listItems[0].length;\n        var oldHorizontalScrollBar :Object = horizontalScrollBar;\n        var oldVerticalScrollBar :Object = verticalScrollBar;\n        var roundedWidth :int = Math.round(unscaledWidth);\n        var length :int = collection ? collection.length - lockedRowCount : 0;\n        var numRows :int = rowCount - lockedRowCount;\n\n        setScrollBarProperties(Math.round(listContent.width), roundedWidth, length, numRows);\n        maxVerticalScrollPosition = Math.max(length - numRows, 0);\n    }\n\n    \/**\n     * Callback for MenuEvent.ITEM_CLICK.\n     *\/\n    protected function itemClicked (event :MenuEvent) :void\n    {\n        var arg :Object = getItemProp(event.item, \"arg\");\n        var cmdOrFn :Object = getItemProp(event.item, \"command\");\n        if (cmdOrFn == null) {\n            cmdOrFn = getItemProp(event.item, \"callback\");\n        }\n        if (cmdOrFn != null) {\n            event.stopImmediatePropagation();\n            CommandEvent.dispatch(_dispatcher == null ? mx_internal::parentDisplayObject :\n                                  _dispatcher, cmdOrFn, arg);\n        }\n        \/\/ else: no warning. There may be non-command menu items mixed in.\n    }\n\n    \/\/ from ScrollableArrowMenu..\n    override mx_internal function openSubMenu (row :IListItemRenderer) :void\n    {\n        supposedToLoseFocus = true;\n\n        var r :Menu = getRootMenu();\n        var menu :CommandMenu;\n\n        \/\/ check to see if the menu exists, if not create it\n        if (!IMenuItemRenderer(row).menu) {\n            \/\/ the only differences between this method and the original method in mx.controls.Menu\n            \/\/ are these few lines.\n            menu = new CommandMenu();\n            menu.maxHeight = this.maxHeight;\n            menu.verticalScrollPolicy = this.verticalScrollPolicy;\n            menu.variableRowHeight = this.variableRowHeight;\n\n            menu.parentMenu = this;\n            menu.owner = this;\n            menu.showRoot = showRoot;\n            menu.dataDescriptor = r.dataDescriptor;\n            menu.styleName = r;\n            menu.labelField = r.labelField;\n            menu.labelFunction = r.labelFunction;\n            menu.iconField = r.iconField;\n            menu.iconFunction = r.iconFunction;\n            menu.itemRenderer = r.itemRenderer;\n            menu.rowHeight = r.rowHeight;\n            menu.scaleY = r.scaleY;\n            menu.scaleX = r.scaleX;\n\n            \/\/ if there's data and it has children then add the items\n            if (row.data && _dataDescriptor.isBranch(row.data) &&\n                    _dataDescriptor.hasChildren(row.data)) {\n                menu.dataProvider = _dataDescriptor.getChildren(row.data);\n            }\n            menu.sourceMenuBar = sourceMenuBar;\n            menu.sourceMenuBarItem = sourceMenuBarItem;\n\n            IMenuItemRenderer(row).menu = menu;\n            PopUpManager.addPopUp(menu, r, false);\n        }\n\n        super.openSubMenu(row);\n\n        \/\/ if we're lefting, upping or fitting make sure our submenu does so as well\n        var submenu :Menu = IMenuItemRenderer(row).menu;\n        if (_lefting) {\n            submenu.x -= submenu.getExplicitOrMeasuredWidth();\n        }\n        if (_upping) {\n            var displayObj :DisplayObject = DisplayObject(row);\n            var rowLoc :Point = displayObj.localToGlobal(new Point(row.x, row.y));\n            submenu.y = rowLoc.y - submenu.getExplicitOrMeasuredHeight() + displayObj.height;\n        }\n\n        var fitting :Rectangle = _fitting || screen;\n        PopUpUtil.fitInRect(submenu, fitting);\n        \/\/ if after fitting as best we can, the menu is outside of the declared bounds, we force\n        \/\/ scrolling and set the max height\n        if (submenu.y < fitting.y) {\n            submenu.verticalScrollPolicy = ScrollPolicy.AUTO;\n            submenu.maxHeight = fitting.height;\n            submenu.y = fitting.y;\n        }\n    }\n\n    override protected function measure () :void\n    {\n        super.measure();\n\n        if (measuredHeight > this.maxHeight) {\n            measuredHeight = this.maxHeight;\n        }\n\n        if (verticalScrollPolicy == ScrollPolicy.ON || verticalScrollPolicy == ScrollPolicy.AUTO) {\n            if (verticalScrollBar) {\n                measuredMinWidth = measuredWidth = measuredWidth + verticalScrollBar.minWidth;\n            }\n        }\n\n        commitProperties();\n    }\n\n    \/\/ from List\n    override protected function makeListData (data :Object, uid :String, rowNum :int) :BaseListData\n    {\n        \/\/ Oh, FFS.\n        \/\/ We need to set up these \"maxMeasuredIconWidth\" fields on the MenuListData, but our\n        \/\/ superclass has made those variables private.\n        \/\/ We can get the values out of another MenuListData, so we just always call super()\n        \/\/ to create one of those, and if we need to make a CommandListData, we construct one\n        \/\/ from the fields in the MenuListData.\n\n        var menuListData :MenuListData = super.makeListData(data, uid, rowNum) as MenuListData;\n\n        var iconObject :IFlexDisplayObject = getItemProp(data, \"iconObject\") as IFlexDisplayObject;\n        if (iconObject != null) {\n            var cmdListData :CommandListData = new CommandListData(menuListData.label,\n                menuListData.icon, iconObject, labelField, uid, this, rowNum);\n\n            cmdListData.maxMeasuredIconWidth = menuListData.maxMeasuredIconWidth;\n            cmdListData.maxMeasuredTypeIconWidth = menuListData.maxMeasuredTypeIconWidth;\n            cmdListData.maxMeasuredBranchIconWidth = menuListData.maxMeasuredBranchIconWidth;\n            cmdListData.useTwoColumns = menuListData.useTwoColumns;\n            return cmdListData;\n        }\n\n        return menuListData;\n    }\n\n    \/**\n     * Get the specified property for the specified item, if any.  Somewhat similar to bits in the\n     * DefaultDataDescriptor.\n     *\/\n    protected function getItemProp (item :Object, prop :String) :Object\n    {\n        try {\n            if (item is XML) {\n                return String((item as XML).attribute(prop));\n\n            } else if (prop in item) {\n                return item[prop];\n            }\n\n        } catch (e :Error) {\n            \/\/ alas; fall through\n        }\n        return null;\n    }\n\n    protected var _dispatcher :IEventDispatcher;\n    protected var _lefting :Boolean = false;\n    protected var _upping :Boolean = false;\n    protected var _fitting :Rectangle = null;\n    protected var _verticalScrollPolicy :String;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.events.IEventDispatcher;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport mx.controls.Menu;\nimport mx.controls.listClasses.BaseListData;\nimport mx.controls.listClasses.IListItemRenderer;\nimport mx.controls.menuClasses.IMenuItemRenderer;\nimport mx.controls.menuClasses.MenuListData;\n\nimport mx.core.mx_internal;\nimport mx.core.Application;\nimport mx.core.ClassFactory;\nimport mx.core.IFlexDisplayObject;\nimport mx.core.ScrollPolicy;\n\nimport mx.events.MenuEvent;\n\nimport mx.managers.PopUpManager;\n\nimport com.threerings.util.CommandEvent;\n\nimport com.threerings.flex.PopUpUtil;\n\nimport com.threerings.flex.menuClasses.CommandMenuItemRenderer;\nimport com.threerings.flex.menuClasses.CommandListData;\n\nuse namespace mx_internal;\n\n\/**\n * A pretty standard menu that can submit CommandEvents if menu items have \"command\" and possibly\n * \"arg\" properties. Commands are submitted to controllers for processing. Alternatively, you may\n * specify \"callback\" properties that specify a function closure to call, with the \"arg\" property\n * containing either a single arg or an array of args.\n *\n * Another property now supported is \"iconObject\", which is an already-instantiated\n * IFlexDisplayObject to use as the icon. This will only be applied if the \"icon\" property\n * (which specifies a Class) is not used.\n *\n * Example dataProvider array:\n * [ { label: \"Go home\", icon: homeIconClass,\n *     command: Controller.GO_HOME, arg: homeId },\n *   { type: \"separator\"},\n     { label: \"Crazytown\", callback: setCrazy, arg: [ true, false ] },\n *   { label: \"Other places\", children: subMenuArray }\n * ];\n *\n * See \"Defining menu structure and data\" in the Flex manual for the full list.\n *\n * CommandMenu is scrollable.  This can be forced by setting verticalScrollPolicy to \n * ScrollPolicy.AUTO or ScrollPolicy.ON and setting the maxHeight.  Also, if the scrolling isn't\n * forced on, but the menu does not fit within the vertical bounds given (either the stage size by\n * default, or the height of the rectangle given in setBounds()), scrolling will be turned on\n * so that none of the content is lost.\n *\n * Note: we don't extend flexlib's ScrollableMenu (or its sub-class ScrollableArrowMenu) because it\n * does some weird stuff in measure() that forces some of our menus down to a very small height...\n *\/\npublic class CommandMenu extends Menu\n{\n    \/**\n     * Factory method to create a command menu.\n     *\n     * @param items an array of menu items.\n     * @param dispatcher an override event dispatcher to use for command events, rather than\n     * our parent.\n     *\/\n    public static function createMenu (\n        items :Array, dispatcher :IEventDispatcher = null) :CommandMenu\n    {\n        var menu :CommandMenu = new CommandMenu();\n        menu.owner = DisplayObjectContainer(Application.application);\n        menu.tabEnabled = false;\n        menu.showRoot = true;\n        menu.setDispatcher(dispatcher);\n        Menu.popUpMenu(menu, null, items); \/\/ does not actually pop up, but needed.\n        return menu;\n    }\n\n    \/**\n     * The mx.controls.Menu class overrides setting and getting the verticalScrollPolicy\n     * basically setting the verticalScrollPolicy did nothing, and getting it always returned\n     * ScrollPolicy.OFF.  So that's not going to work if we want the menu to scroll. Here we \n     * reinstate the verticalScrollPolicy setter, and keep a local copy of the value in a \n     * protected variable _verticalScrollPolicy.\n     * \n     * This setter is basically a copy of what ScrollControlBase and ListBase do.\n     *\/\n    override public function set verticalScrollPolicy (value :String) :void \n    {\n        var newPolicy :String = value.toLowerCase();\n\n        itemsSizeChanged = true;\n\n        if (_verticalScrollPolicy != newPolicy)\n        {\n            _verticalScrollPolicy = newPolicy;\n            dispatchEvent(new Event(\"verticalScrollPolicyChanged\"));\n        }\n\n        invalidateDisplayList();\n    }\n\n    override public function get verticalScrollPolicy () :String\n    {\n        return _verticalScrollPolicy;\n    }\n\n    public function CommandMenu ()\n    {\n        super();\n\n        itemRenderer = new ClassFactory(getItemRenderer());\n\n        verticalScrollPolicy = ScrollPolicy.OFF;\n        addEventListener(MenuEvent.ITEM_CLICK, itemClicked);\n    }\n\n    \/** \n     * Called in the CommandMenu constructor, this should return the item rendering class for this\n     * CommandMenu.\n     *\/\n    protected function getItemRenderer () :Class\n    {\n        return CommandMenuItemRenderer;\n    }\n\n    \/**\n     * Configures the event dispatcher to be used when dispatching this menu's command events.\n     * Normally they will be dispatched on our parent (usually the SystemManager or something).\n     *\/\n    public function setDispatcher (dispatcher :IEventDispatcher) :void\n    {\n        _dispatcher = dispatcher;\n    }\n\n    \/**\n     * Sets a Rectangle (in stage coords) that the menu will attempt to keep submenus positioned \n     * within.  If a submenu is too large to fit, it will position it in the lower right corner\n     * of this Rectangle (or top if popping upwards, or left if popping leftwards).   This\n     * value defaults to the stage bounds.\n     *\/\n    public function setBounds (fitting :Rectangle) :void\n    {\n        _fitting = fitting;\n    }\n\n    \/**\n     * Actually pop up the menu. This can be used instead of show().\n     *\/\n    public function popUp (\n        trigger :DisplayObject, popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        var r :Rectangle = trigger.getBounds(trigger.stage);\n        show(_lefting ? r.left : r.right, _upping ? r.top : r.bottom);\n    }\n\n    \/**\n     * Shows the menu at the specified mouse coordinates.\n     *\/\n    public function popUpAt (\n        mx :int, my :int, popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        show(mx, my);\n    }\n\n    \/**\n     * Shows the menu at the current mouse location.\n     *\/\n    public function popUpAtMouse (popUpwards :Boolean = false, popLeftwards :Boolean = false) :void\n    {\n        _upping = popUpwards;\n        _lefting = popLeftwards;\n        show(); \/\/ our show, with no args, pops at the mouse\n    }\n\n    \/**\n     * Just like our superclass's show(), except that when invoked with no args, causes the menu to\n     * show at the current mouse location instead of the top-left corner of the application.\n     * Also, we ensure that the resulting menu is in-bounds.\n     *\/\n    override public function show (xShow :Object = null, yShow :Object = null) :void\n    {\n        if (xShow == null) {\n            xShow = DisplayObject(Application.application).mouseX;\n        }\n        if (yShow == null) {\n            yShow = DisplayObject(Application.application).mouseY;\n        }\n\n        super.show(xShow, yShow);\n\n        \/\/ reposition now that we know our size\n        if (_lefting) {\n            y = x - getExplicitOrMeasuredWidth();\n        }\n        if (_upping) {\n            y = y - getExplicitOrMeasuredHeight();\n        }\n\n        var fitting :Rectangle = _fitting || screen;\n        PopUpUtil.fitInRect(this, fitting);\n\n        \/\/ if after fitting as best we can, the menu is outside of the declared bounds, we force\n        \/\/ scrolling and set the max height\n        if (y < fitting.y) {\n            verticalScrollPolicy = ScrollPolicy.AUTO;\n            maxHeight = fitting.height;\n            y = fitting.y;\n        }\n    }\n\n    \/** \n     * The Menu class overrode configureScrollBars() and made the function do nothing.  That means\n     * the scrollbars don't know how to draw themselves, so here we reinstate configureScrollBars.\n     * This is basically a copy of the same method from the mx.controls.List class.\n     *\/\n    override protected function configureScrollBars () :void\n    {\n        var rowCount :int = listItems.length;\n        if (rowCount == 0) {\n            return;\n        }\n\n        \/\/ if there is more than one row and it is a partial row we don't count it\n        if (rowCount > 1 && \n            rowInfo[rowCount - 1].y + rowInfo[rowCount - 1].height > listContent.height) {\n            rowCount--;\n        }\n\n        \/\/ offset, when added to rowCount, is hte index of the dataProvider item for that row.  \n        \/\/ IOW, row 10 in listItems is showing dataProvider item 10 + verticalScrollPosition - \n        \/\/ lockedRowCount - 1\n        var offset :int = verticalScrollPosition - lockedRowCount - 1;\n\n        \/\/ don't count filler rows at the bottom either.\n        var fillerRows :int = 0;\n        while (rowCount > 0 && listItems[rowCount - 1].length == 0)\n        {\n            if (collection && rowCount + offset >= collection.length) {\n                rowCount--;\n                fillerRows++;\n            } else {\n                break;\n            }\n        }\n\n        var colCount :int = listItems[0].length;\n        var oldHorizontalScrollBar :Object = horizontalScrollBar;\n        var oldVerticalScrollBar :Object = verticalScrollBar;\n        var roundedWidth :int = Math.round(unscaledWidth);\n        var length :int = collection ? collection.length - lockedRowCount : 0;\n        var numRows :int = rowCount - lockedRowCount;\n\n        setScrollBarProperties(Math.round(listContent.width), roundedWidth, length, numRows);\n        maxVerticalScrollPosition = Math.max(length - numRows, 0);\n    }\n\n    \/**\n     * Callback for MenuEvent.ITEM_CLICK.\n     *\/\n    protected function itemClicked (event :MenuEvent) :void\n    {\n        var arg :Object = getItemProp(event.item, \"arg\");\n        var cmdOrFn :Object = getItemProp(event.item, \"command\");\n        if (cmdOrFn == null) {\n            cmdOrFn = getItemProp(event.item, \"callback\");\n        }\n        if (cmdOrFn != null) {\n            event.stopImmediatePropagation();\n            CommandEvent.dispatch(_dispatcher == null ? mx_internal::parentDisplayObject :\n                                  _dispatcher, cmdOrFn, arg);\n        }\n        \/\/ else: no warning. There may be non-command menu items mixed in.\n    }\n\n    \/\/ from ScrollableArrowMenu..\n    override mx_internal function openSubMenu (row :IListItemRenderer) :void\n    {\n        supposedToLoseFocus = true;\n\n        var r :Menu = getRootMenu();\n        var menu :CommandMenu;\n\n        \/\/ check to see if the menu exists, if not create it\n        if (!IMenuItemRenderer(row).menu) {\n            \/\/ the only differences between this method and the original method in mx.controls.Menu\n            \/\/ are these few lines.\n            menu = new CommandMenu();\n            menu.maxHeight = this.maxHeight;\n            menu.verticalScrollPolicy = this.verticalScrollPolicy;\n            menu.variableRowHeight = this.variableRowHeight;\n\n            menu.parentMenu = this;\n            menu.owner = this;\n            menu.showRoot = showRoot;\n            menu.dataDescriptor = r.dataDescriptor;\n            menu.styleName = r;\n            menu.labelField = r.labelField;\n            menu.labelFunction = r.labelFunction;\n            menu.iconField = r.iconField;\n            menu.iconFunction = r.iconFunction;\n            menu.itemRenderer = r.itemRenderer;\n            menu.rowHeight = r.rowHeight;\n            menu.scaleY = r.scaleY;\n            menu.scaleX = r.scaleX;\n\n            \/\/ if there's data and it has children then add the items\n            if (row.data && _dataDescriptor.isBranch(row.data) &&\n                    _dataDescriptor.hasChildren(row.data)) {\n                menu.dataProvider = _dataDescriptor.getChildren(row.data);\n            }\n            menu.sourceMenuBar = sourceMenuBar;\n            menu.sourceMenuBarItem = sourceMenuBarItem;\n\n            IMenuItemRenderer(row).menu = menu;\n            PopUpManager.addPopUp(menu, r, false);\n        }\n\n        super.openSubMenu(row);\n\n        \/\/ if we're lefting, upping or fitting make sure our submenu does so as well\n        var submenu :Menu = IMenuItemRenderer(row).menu;\n        if (_lefting) {\n            submenu.x -= submenu.getExplicitOrMeasuredWidth();\n        }\n        if (_upping) {\n            var displayObj :DisplayObject = DisplayObject(row);\n            var rowLoc :Point = displayObj.localToGlobal(new Point(row.x, row.y));\n            submenu.y = rowLoc.y - submenu.getExplicitOrMeasuredHeight() + displayObj.height;\n        }\n\n        var fitting :Rectangle = _fitting || screen;\n        PopUpUtil.fitInRect(submenu, fitting);\n        \/\/ if after fitting as best we can, the menu is outside of the declared bounds, we force\n        \/\/ scrolling and set the max height\n        if (submenu.y < fitting.y) {\n            submenu.verticalScrollPolicy = ScrollPolicy.AUTO;\n            submenu.maxHeight = fitting.height;\n            submenu.y = fitting.y;\n        }\n    }\n\n    override protected function measure () :void\n    {\n        super.measure();\n\n        if (measuredHeight > this.maxHeight) {\n            measuredHeight = this.maxHeight;\n        }\n\n        if (verticalScrollPolicy == ScrollPolicy.ON || verticalScrollPolicy == ScrollPolicy.AUTO) {\n            if (verticalScrollBar) {\n                measuredMinWidth = measuredWidth = measuredWidth + verticalScrollBar.minWidth;\n            }\n        }\n\n        commitProperties();\n    }\n\n    \/\/ from List\n    override protected function makeListData (data :Object, uid :String, rowNum :int) :BaseListData\n    {\n        \/\/ Oh, FFS.\n        \/\/ We need to set up these \"maxMeasuredIconWidth\" fields on the MenuListData, but our\n        \/\/ superclass has made those variables private.\n        \/\/ We can get the values out of another MenuListData, so we just always call super()\n        \/\/ to create one of those, and if we need to make a CommandListData, we construct one\n        \/\/ from the fields in the MenuListData.\n\n        var menuListData :MenuListData = super.makeListData(data, uid, rowNum) as MenuListData;\n\n        var iconObject :IFlexDisplayObject = getItemProp(data, \"iconObject\") as IFlexDisplayObject;\n        if (iconObject != null) {\n            var cmdListData :CommandListData = new CommandListData(menuListData.label,\n                menuListData.icon, iconObject, labelField, uid, this, rowNum);\n\n            cmdListData.maxMeasuredIconWidth = menuListData.maxMeasuredIconWidth;\n            cmdListData.maxMeasuredTypeIconWidth = menuListData.maxMeasuredTypeIconWidth;\n            cmdListData.maxMeasuredBranchIconWidth = menuListData.maxMeasuredBranchIconWidth;\n            cmdListData.useTwoColumns = menuListData.useTwoColumns;\n            return cmdListData;\n        }\n\n        return menuListData;\n    }\n\n    \/**\n     * Get the specified property for the specified item, if any.  Somewhat similar to bits in the\n     * DefaultDataDescriptor.\n     *\/\n    protected function getItemProp (item :Object, prop :String) :Object\n    {\n        try {\n            if (item is XML) {\n                return String((item as XML).attribute(prop));\n\n            } else if (prop in item) {\n                return item[prop];\n            }\n\n        } catch (e :Error) {\n            \/\/ alas; fall through\n        }\n        return null;\n    }\n\n    protected var _dispatcher :IEventDispatcher;\n    protected var _lefting :Boolean = false;\n    protected var _upping :Boolean = false;\n    protected var _fitting :Rectangle = null;\n    protected var _verticalScrollPolicy :String;\n}\n}\n","subject":"Allow CommandMenu subclasses to provide their own item renderer.","message":"Allow CommandMenu subclasses to provide their own item renderer.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@544 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"2e9282a3e58fe2e61cebb501795a55cdcae5f74f","old_file":"src\/as\/com\/threerings\/flex\/FlexWrapper.as","new_file":"src\/as\/com\/threerings\/flex\/FlexWrapper.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\n\nimport mx.core.UIComponent;\n\n\/**\n * Wraps a non-Flex component for use in Flex. \n *\/\npublic class FlexWrapper extends UIComponent\n{\n    public function FlexWrapper (object :DisplayObject)\n    {\n        \/\/ don't capture mouse events in this wrapper\n        mouseEnabled = false;\n        addChild(object);\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObject;\n\nimport mx.core.UIComponent;\n\n\/**\n * Wraps a non-Flex component for use in Flex. \n *\/\npublic class FlexWrapper extends UIComponent\n{\n    public function FlexWrapper (object :DisplayObject)\n    {\n        \/\/ don't capture mouse events in this wrapper\n        mouseEnabled = false;\n        _obj = object;\n        addChild(object);\n    }\n\n    override protected function measure () :void\n    {\n        measuredWidth = _obj.width;\n        measuredHeight = _obj.height;\n    }\n\n    protected var _obj :DisplayObject;\n}\n}\n","subject":"Make our measured size the size of the thing we're wrapping. Half the places we use FlexWrapper we do something like this anyway. Note that you can still override this by setting the width and height (which sets the explicitWidth, explicitHeight).","message":"Make our measured size the size of the thing we're wrapping.\nHalf the places we use FlexWrapper we do something like this anyway.\nNote that you can still override this by setting the width and height\n(which sets the explicitWidth, explicitHeight).\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@614 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"00aeccf785ef9bf42da033acb5cce65befcb163f","old_file":"src\/org\/flintparticles\/threeD\/renderers\/Camera.as","new_file":"src\/org\/flintparticles\/threeD\/renderers\/Camera.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.threeD.renderers \n{\n\timport org.flintparticles.threeD.geom.Matrix3DUtils;\n\timport org.flintparticles.threeD.geom.Vector3DUtils;\n\timport org.flintparticles.threeD.renderers.controllers.CameraController;\n\n\timport flash.geom.Matrix3D;\n\timport flash.geom.Vector3D;\n\n\t\/**\n\t * The camera class is used by Flint's internal 3D renderers to manage the view on the 3D\n\t * world that is displayed by the renderer. Each renderer has a camera property, which is\n\t * its camera object.\n\t *\/\n\tpublic class Camera \n\t{\n\t\tprivate var _projectionDistance:Number = 400;\n\t\tprivate var _nearDistance:Number = 10;\n\t\tprivate var _farDistance:Number = 2000;\n\n\t\tprivate var _transform:Matrix3D;\n\t\tprivate var _spaceTransform:Matrix3D;\n\t\t\n\t\tprivate var _position:Vector3D;\n\t\tprivate var _down:Vector3D;\n\t\tprivate var _target:Vector3D;\n\t\t\n\t\tprivate var _controller:CameraController;\n\t\t\n\t\t\/*\n\t\t * These properties have private getters because they can be\n\t\t * invalidated when other properties are set - the getter\n\t\t * recalculates the value if it has been invalidated\n\t\t *\/\n\t\tprivate var _pDirection:Vector3D;\n\t\tprivate var _pTrack:Vector3D;\n\t\tprivate var _pFront:Vector3D;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a Camera object. Usually, users don't need to create camera\n\t\t * objects, but will use the camera objects that are properties of Flint's renderers.\n\t\t *\/\n\t\tpublic function Camera()\n\t\t{\n\t\t\t_position = new Vector3D( 0, 0, 0, 1 );\n\t\t\t_target = new Vector3D( 0, 0, 0, 1 );\n\t\t\t_down = new Vector3D( 0, 1, 0 );\n\t\t\t_pDirection = new Vector3D( 0, 0, 1 );\n\t\t}\n\n\t\t\/**\n\t\t * The point that the camera looks at. Setting this will\n\t\t * invalidate any setting for the camera direction - the direction\n\t\t * will be recalculated based on the position and the target.\n\t\t * \n\t\t * @see #direction\n\t\t *\/\n\t\tpublic function get target():Vector3D\n\t\t{\n\t\t\treturn _target.clone();\n\t\t}\n\t\tpublic function set target( value:Vector3D ):void\n\t\t{\n\t\t\t_target = Vector3DUtils.clonePoint( value );\n\t\t\t_pDirection = null;\n\t\t\t_pTrack = null;\n\t\t\t_spaceTransform = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The location of the camera.\n\t\t *\/\n\t\tpublic function get position():Vector3D\n\t\t{\n\t\t\treturn _position.clone();\n\t\t}\n\t\tpublic function set position( value:Vector3D ):void\n\t\t{\n\t\t\t_position = Vector3DUtils.clonePoint( value );\n\t\t\t_spaceTransform = null;\n\t\t\tif( _target )\n\t\t\t{\n\t\t\t\t_pDirection = null;\n\t\t\t\t_pTrack = null;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The direction the camera is pointing. Setting this will invalidate any\n\t\t * setting for the target, since the camera now points in this direction\n\t\t * rather than pointing towards the target.\n\t\t * \n\t\t * @see #target\n\t\t *\/\n\t\tpublic function get direction():Vector3D\n\t\t{\n\t\t\treturn _direction.clone();\n\t\t}\n\t\tpublic function set direction( value:Vector3D ):void\n\t\t{\n\t\t\t_pDirection = Vector3DUtils.cloneUnit( value );\n\t\t\t_target = null;\n\t\t\t_spaceTransform = null;\n\t\t\t_pTrack = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The down direction for the camera. If this is not perpendicular to the direction the camera points, \n\t\t * the camera is tilted down or up from this up direction to point in the direction or at the target.\n\t\t *\/\n\t\tpublic function get down():Vector3D\n\t\t{\n\t\t\treturn _down.clone();\n\t\t}\n\t\tpublic function set down( value:Vector3D ):void\n\t\t{\n\t\t\t_down = Vector3DUtils.cloneUnit( value );\n\t\t\t_spaceTransform = null;\n\t\t\t_pTrack = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The transform matrix that converts positions in world space to positions in camera space.\n\t\t * The projection transform is part of this transform - so vectors need only to have their\n\t\t * project method called to get their position in 2D camera space.\n\t\t *\/\n\t\tpublic function get transform():Matrix3D\n\t\t{\n\t\t\tif( !_spaceTransform || !_transform )\n\t\t\t{\n\t\t\t\t_transform = spaceTransform.clone();\n\t\t\t\tvar projectionTransform:Matrix3D = new Matrix3D( Vector.<Number>( [\n\t\t\t\t\t_projectionDistance, 0, 0, 0,\n\t\t\t\t\t0, _projectionDistance, 0, 0,\n\t\t\t\t\t0, 0, 1, 1,\n\t\t\t\t\t0, 0, 0, 0\n\t\t\t\t] ) );\n\t\t\t\t_transform.append( projectionTransform );\n\t\t\t}\n\t\t\treturn _transform;\n\t\t}\n\n\t\t\/**\n\t\t * The transform matrix that converts positions in world space to positions in camera space.\n\t\t * The projection transform is not part of this transform.\n\t\t *\/\n\t\tpublic function get spaceTransform():Matrix3D\n\t\t{\n\t\t\tif( !_spaceTransform )\n\t\t\t{\n\t\t\t\tvar realDown:Vector3D = _direction.crossProduct( _track );\n\t\t\t\t_spaceTransform = Matrix3DUtils.newBasisTransform( \n\t\t\t\t\tVector3DUtils.cloneUnit( _track ),\n\t\t\t\t\tVector3DUtils.cloneUnit( realDown ), \n\t\t\t\t\tVector3DUtils.cloneUnit( _direction ) );\n\t\t\t\t_spaceTransform.prependTranslation( -_position.x, -_position.y, -_position.z );\n\t\t\t}\n\t\t\treturn _spaceTransform;\n\t\t}\n\t\t\t\t\n\t\t\/**\n\t\t * Dolly or Track the camera in\/out in the direction it's facing.\n\t\t * \n\t\t * @param distance The distance to move the camera. Positive values track in and\n\t\t * negative values track out.\n\t\t *\/\n\t\tpublic function dolly( distance:Number ):void\n\t\t{\n\t\t\tvar dollyVector:Vector3D = _direction.clone();\n\t\t\tdollyVector.scaleBy( distance );\n\t\t\t_position.incrementBy( dollyVector );\n\t\t\t_spaceTransform = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Raise or lower the camera.\n\t\t * \n\t\t * @param distance The distance to lift the camera. Positive values raise the camera\n\t\t * and negative values lower the camera.\n\t\t *\/\n\t\tpublic function lift( distance:Number ):void\n\t\t{\n\t\t\tvar liftVector:Vector3D = _down.clone();\n\t\t\tliftVector.scaleBy( -distance );\n\t\t\t_position.incrementBy( liftVector );\n\t\t\t_spaceTransform = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Dolly or Track the camera left\/right.\n\t\t * \n\t\t * @param distance The distance to move the camera. Positive values move the camera to the\n\t\t * right, negative values move it to the left.\n\t\t *\/\n\t\tpublic function track( distance:Number ):void\n\t\t{\n\t\t\tvar trackVector:Vector3D = _track.clone();\n\t\t\ttrackVector.scaleBy( distance );\n\t\t\t_position.incrementBy( trackVector );\n\t\t\t_spaceTransform = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Tilt the camera up or down.\n\t\t * \n\t\t * @param The angle (in radians) to tilt the camera. Positive values tilt up,\n\t\t * negative values tilt down.\n\t\t *\/\n\t\tpublic function tilt( angle:Number ):void\n\t\t{\n\t\t\tvar m:Matrix3D = Matrix3DUtils.newRotate( angle, _track );\n\t\t\t_pDirection = m.transformVector( _direction );\n\t\t\t_spaceTransform = null;\n\t\t\t_target = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Pan the camera left or right.\n\t\t * \n\t\t * @param The angle (in radians) to pan the camera. Positive values pan right,\n\t\t * negative values pan left.\n\t\t *\/\n\t\tpublic function pan( angle:Number ):void\n\t\t{\n\t\t\tvar m:Matrix3D = Matrix3DUtils.newRotate( angle, _down );\n\t\t\t_pDirection = m.transformVector( _direction );\n\t\t\t_pTrack = null;\n\t\t\t_spaceTransform = null;\n\t\t\t_target = null;\n\t\t}\n\n\t\t\/**\n\t\t * Roll the camera clockwise or counter-clockwise.\n\t\t * \n\t\t * @param The angle (in radians) to roll the camera. Positive values roll clockwise,\n\t\t * negative values roll counter-clockwise.\n\t\t *\/\n\t\tpublic function roll( angle:Number ):void\n\t\t{\n\t\t\tvar m:Matrix3D = Matrix3DUtils.newRotate( angle, _front );\n\t\t\t_down = m.transformVector( _down );\n\t\t\t_pTrack = null;\n\t\t\t_spaceTransform = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Orbit the camera around the target.\n\t\t * \n\t\t * @param The angle (in radians) to orbit the camera. Positive values orbit to the right,\n\t\t * negative values orbit to the left.\n\t\t *\/\n\t\tpublic function orbit( angle:Number ):void\n\t\t{\n\t\t\tif( !_target )\n\t\t\t{\n\t\t\t\tthrow new Error( \"Attempting to orbit camera when no target is set\" );\n\t\t\t}\n\t\t\tvar m:Matrix3D = Matrix3DUtils.newRotate( -angle, down );\n\t\t\t_position = m.transformVector( _position );\n\t\t\t_pDirection = null;\n\t\t\t_pTrack = null;\n\t\t\t_spaceTransform = null;\n\t\t}\n\t\t \n\t\t\/**\n\t\t * The distance to the camera's near plane\n\t\t * - particles closer than this are not rendered.\n\t\t * \n\t\t * The default value is 10.\n\t\t *\/\n\t\tpublic function get nearPlaneDistance():Number\n\t\t{\n\t\t\treturn _nearDistance;\n\t\t}\n\t\tpublic function set nearPlaneDistance( value:Number ):void\n\t\t{\n\t\t\t_nearDistance = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The distance to the camera's far plane\n\t\t * - particles farther away than this are not rendered.\n\t\t * \n\t\t * The default value is 2000.\n\t\t *\/\n\t\tpublic function get farPlaneDistance():Number\n\t\t{\n\t\t\treturn _farDistance;\n\t\t}\n\t\tpublic function set farPlaneDistance( value:Number ):void\n\t\t{\n\t\t\t_farDistance = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The distance to the camera's projection distance. Particles this\n\t\t * distance from the camera are rendered at their normal size. Perspective\n\t\t * will cause closer particles to appear larger than normal and more \n\t\t * distant particles to appear smaller than normal.\n\t\t * \n\t\t * The default value is 400.\n\t\t *\/\n\t\tpublic function get projectionDistance():Number\n\t\t{\n\t\t\treturn _projectionDistance;\n\t\t}\n\t\tpublic function set projectionDistance( value:Number ):void\n\t\t{\n\t\t\t_projectionDistance = value;\n\t\t\t_transform = null;\n\t\t}\n\t\t\n\t\t\/*\n\t\t * private getters for properties that can be invaliadated.\n\t\t *\/\n\t\tprivate function get _track():Vector3D\n\t\t{\n\t\t\tif( _pTrack == null )\n\t\t\t{\n\t\t\t\t_pTrack = _down.crossProduct( _direction );\n\t\t\t}\n\t\t\t_pFront == null;\n\t\t\treturn _pTrack;\n\t\t}\n\n\t\tprivate function get _front():Vector3D\n\t\t{\n\t\t\tif( _pFront == null )\n\t\t\t{\n\t\t\t\t_pFront = _track.crossProduct( _down );\n\t\t\t}\n\t\t\treturn _pFront;\n\t\t}\n\t\t\n\t\tprivate function get _direction():Vector3D\n\t\t{\n\t\t\tif( _pDirection == null && _target )\n\t\t\t{\n\t\t\t\t_pDirection = _target.subtract( _position );\n\t\t\t\t_pDirection.normalize();\n\t\t\t}\n\t\t\treturn _pDirection;\n\t\t}\n\t\t\n\t\tpublic function get controller():CameraController\n\t\t{\n\t\t\treturn _controller;\n\t\t}\n\t\tpublic function set controller( value:CameraController ):void\n\t\t{\n\t\t\tif( _controller )\n\t\t\t{\n\t\t\t\t_controller.camera = null;\n\t\t\t}\n\t\t\t_controller = value;\n\t\t\t_controller.camera = this;\n\t\t}\n\t}\n}\n","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.threeD.renderers \n{\n\timport org.flintparticles.threeD.geom.Matrix3DUtils;\n\timport org.flintparticles.threeD.geom.Vector3DUtils;\n\timport org.flintparticles.threeD.renderers.controllers.CameraController;\n\n\timport flash.geom.Matrix3D;\n\timport flash.geom.Vector3D;\n\n\t\/**\n\t * The camera class is used by Flint's internal 3D renderers to manage the view on the 3D\n\t * world that is displayed by the renderer. Each renderer has a camera property, which is\n\t * its camera object.\n\t *\/\n\tpublic class Camera \n\t{\n\t\tprivate var _projectionDistance:Number = 400;\n\t\tprivate var _nearDistance:Number = 10;\n\t\tprivate var _farDistance:Number = 2000;\n\n\t\tprivate var _transform:Matrix3D;\n\t\tprivate var _spaceTransform:Matrix3D;\n\t\t\n\t\tprivate var _position:Vector3D;\n\t\tprivate var _down:Vector3D;\n\t\tprivate var _target:Vector3D;\n\t\t\n\t\tprivate var _controller:CameraController;\n\t\t\n\t\t\/*\n\t\t * These properties have private getters because they can be\n\t\t * invalidated when other properties are set - the getter\n\t\t * recalculates the value if it has been invalidated\n\t\t *\/\n\t\tprivate var _pDirection:Vector3D;\n\t\tprivate var _pTrack:Vector3D;\n\t\tprivate var _pFront:Vector3D;\n\t\t\n\t\tprivate var _realDown:Vector3D;\n\t\tprivate var _projectionTransform:Matrix3D;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a Camera object. Usually, users don't need to create camera\n\t\t * objects, but will use the camera objects that are properties of Flint's renderers.\n\t\t *\/\n\t\tpublic function Camera()\n\t\t{\n\t\t\t_position = new Vector3D( 0, 0, 0, 1 );\n\t\t\t_target = new Vector3D( 0, 0, 0, 1 );\n\t\t\t_down = new Vector3D( 0, 1, 0 );\n\t\t\t_pDirection = new Vector3D( 0, 0, 1 );\n\t\t\t_realDown = new Vector3D();\n\t\t\t_projectionTransform = new Matrix3D;\n\t\t}\n\n\t\t\/**\n\t\t * The point that the camera looks at. Setting this will\n\t\t * invalidate any setting for the camera direction - the direction\n\t\t * will be recalculated based on the position and the target.\n\t\t * \n\t\t * @see #direction\n\t\t *\/\n\t\tpublic function get target():Vector3D\n\t\t{\n\t\t\treturn _target.clone();\n\t\t}\n\t\tpublic function set target( value:Vector3D ):void\n\t\t{\n\t\t\t_target = Vector3DUtils.clonePoint( value );\n\t\t\t_pDirection = null;\n\t\t\t_pTrack = null;\n\t\t\t_spaceTransform = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The location of the camera.\n\t\t *\/\n\t\tpublic function get position():Vector3D\n\t\t{\n\t\t\treturn _position.clone();\n\t\t}\n\t\tpublic function set position( value:Vector3D ):void\n\t\t{\n\t\t\t_position = Vector3DUtils.clonePoint( value );\n\t\t\t_spaceTransform = null;\n\t\t\tif( _target )\n\t\t\t{\n\t\t\t\t_pDirection = null;\n\t\t\t\t_pTrack = null;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The direction the camera is pointing. Setting this will invalidate any\n\t\t * setting for the target, since the camera now points in this direction\n\t\t * rather than pointing towards the target.\n\t\t * \n\t\t * @see #target\n\t\t *\/\n\t\tpublic function get direction():Vector3D\n\t\t{\n\t\t\treturn _direction.clone();\n\t\t}\n\t\tpublic function set direction( value:Vector3D ):void\n\t\t{\n\t\t\t_pDirection = Vector3DUtils.cloneUnit( value );\n\t\t\t_target = null;\n\t\t\t_spaceTransform = null;\n\t\t\t_pTrack = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The down direction for the camera. If this is not perpendicular to the direction the camera points, \n\t\t * the camera is tilted down or up from this up direction to point in the direction or at the target.\n\t\t *\/\n\t\tpublic function get down():Vector3D\n\t\t{\n\t\t\treturn _down.clone();\n\t\t}\n\t\tpublic function set down( value:Vector3D ):void\n\t\t{\n\t\t\t_down = Vector3DUtils.cloneUnit( value );\n\t\t\t_spaceTransform = null;\n\t\t\t_pTrack = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The transform matrix that converts positions in world space to positions in camera space.\n\t\t * The projection transform is part of this transform - so vectors need only to have their\n\t\t * project method called to get their position in 2D camera space.\n\t\t *\/\n\t\tpublic function get transform():Matrix3D\n\t\t{\n\t\t\tif( !_spaceTransform || !_transform )\n\t\t\t{\n\t\t\t\t_transform = spaceTransform.clone();\n\t\t\t\t_projectionTransform.rawData = Vector.<Number>( [\n\t\t\t\t\t_projectionDistance, 0, 0, 0,\n\t\t\t\t\t0, _projectionDistance, 0, 0,\n\t\t\t\t\t0, 0, 1, 1,\n\t\t\t\t\t0, 0, 0, 0\n\t\t\t\t] );\n\t\t\t\t_transform.append( _projectionTransform );\n\t\t\t}\n\t\t\treturn _transform;\n\t\t}\n\n\t\t\/**\n\t\t * The transform matrix that converts positions in world space to positions in camera space.\n\t\t * The projection transform is not part of this transform.\n\t\t *\/\n\t\tpublic function get spaceTransform():Matrix3D\n\t\t{\n\t\t\tif( !_spaceTransform )\n\t\t\t{\n\t\t\t\t\/\/ This is more efficient than\n\t\t\t\t\/\/_realDown = _direction.crossProduct( _track );\n\t\t\t\t_realDown.x = _direction.y * _track.z - _direction.z * _track.y;\n\t\t\t\t_realDown.y = _direction.z * _track.x - _direction.x * _track.z;\n\t\t\t\t_realDown.z = _direction.x * _track.y - _direction.y * _track.x;\n\t\t\t\t\n\t\t\t\t_spaceTransform = Matrix3DUtils.newBasisTransform( \n\t\t\t\t\tVector3DUtils.cloneUnit( _track ),\n\t\t\t\t\tVector3DUtils.cloneUnit( _realDown ), \n\t\t\t\t\tVector3DUtils.cloneUnit( _direction ) );\n\t\t\t\t_spaceTransform.prependTranslation( -_position.x, -_position.y, -_position.z );\n\t\t\t}\n\t\t\treturn _spaceTransform;\n\t\t}\n\t\t\t\t\n\t\t\/**\n\t\t * Dolly or Track the camera in\/out in the direction it's facing.\n\t\t * \n\t\t * @param distance The distance to move the camera. Positive values track in and\n\t\t * negative values track out.\n\t\t *\/\n\t\tpublic function dolly( distance:Number ):void\n\t\t{\n\t\t\tvar dollyVector:Vector3D = _direction.clone();\n\t\t\tdollyVector.scaleBy( distance );\n\t\t\t_position.incrementBy( dollyVector );\n\t\t\t_spaceTransform = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Raise or lower the camera.\n\t\t * \n\t\t * @param distance The distance to lift the camera. Positive values raise the camera\n\t\t * and negative values lower the camera.\n\t\t *\/\n\t\tpublic function lift( distance:Number ):void\n\t\t{\n\t\t\tvar liftVector:Vector3D = _down.clone();\n\t\t\tliftVector.scaleBy( -distance );\n\t\t\t_position.incrementBy( liftVector );\n\t\t\t_spaceTransform = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Dolly or Track the camera left\/right.\n\t\t * \n\t\t * @param distance The distance to move the camera. Positive values move the camera to the\n\t\t * right, negative values move it to the left.\n\t\t *\/\n\t\tpublic function track( distance:Number ):void\n\t\t{\n\t\t\tvar trackVector:Vector3D = _track.clone();\n\t\t\ttrackVector.scaleBy( distance );\n\t\t\t_position.incrementBy( trackVector );\n\t\t\t_spaceTransform = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Tilt the camera up or down.\n\t\t * \n\t\t * @param The angle (in radians) to tilt the camera. Positive values tilt up,\n\t\t * negative values tilt down.\n\t\t *\/\n\t\tpublic function tilt( angle:Number ):void\n\t\t{\n\t\t\tvar m:Matrix3D = Matrix3DUtils.newRotate( angle, _track );\n\t\t\t_pDirection = m.transformVector( _direction );\n\t\t\t_spaceTransform = null;\n\t\t\t_target = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Pan the camera left or right.\n\t\t * \n\t\t * @param The angle (in radians) to pan the camera. Positive values pan right,\n\t\t * negative values pan left.\n\t\t *\/\n\t\tpublic function pan( angle:Number ):void\n\t\t{\n\t\t\tvar m:Matrix3D = Matrix3DUtils.newRotate( angle, _down );\n\t\t\t_pDirection = m.transformVector( _direction );\n\t\t\t_pTrack = null;\n\t\t\t_spaceTransform = null;\n\t\t\t_target = null;\n\t\t}\n\n\t\t\/**\n\t\t * Roll the camera clockwise or counter-clockwise.\n\t\t * \n\t\t * @param The angle (in radians) to roll the camera. Positive values roll clockwise,\n\t\t * negative values roll counter-clockwise.\n\t\t *\/\n\t\tpublic function roll( angle:Number ):void\n\t\t{\n\t\t\tvar m:Matrix3D = Matrix3DUtils.newRotate( angle, _front );\n\t\t\t_down = m.transformVector( _down );\n\t\t\t_pTrack = null;\n\t\t\t_spaceTransform = null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Orbit the camera around the target.\n\t\t * \n\t\t * @param The angle (in radians) to orbit the camera. Positive values orbit to the right,\n\t\t * negative values orbit to the left.\n\t\t *\/\n\t\tpublic function orbit( angle:Number ):void\n\t\t{\n\t\t\tif( !_target )\n\t\t\t{\n\t\t\t\tthrow new Error( \"Attempting to orbit camera when no target is set\" );\n\t\t\t}\n\t\t\tvar m:Matrix3D = Matrix3DUtils.newRotate( -angle, down );\n\t\t\t_position = m.transformVector( _position );\n\t\t\t_pDirection = null;\n\t\t\t_pTrack = null;\n\t\t\t_spaceTransform = null;\n\t\t}\n\t\t \n\t\t\/**\n\t\t * The distance to the camera's near plane\n\t\t * - particles closer than this are not rendered.\n\t\t * \n\t\t * The default value is 10.\n\t\t *\/\n\t\tpublic function get nearPlaneDistance():Number\n\t\t{\n\t\t\treturn _nearDistance;\n\t\t}\n\t\tpublic function set nearPlaneDistance( value:Number ):void\n\t\t{\n\t\t\t_nearDistance = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The distance to the camera's far plane\n\t\t * - particles farther away than this are not rendered.\n\t\t * \n\t\t * The default value is 2000.\n\t\t *\/\n\t\tpublic function get farPlaneDistance():Number\n\t\t{\n\t\t\treturn _farDistance;\n\t\t}\n\t\tpublic function set farPlaneDistance( value:Number ):void\n\t\t{\n\t\t\t_farDistance = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The distance to the camera's projection distance. Particles this\n\t\t * distance from the camera are rendered at their normal size. Perspective\n\t\t * will cause closer particles to appear larger than normal and more \n\t\t * distant particles to appear smaller than normal.\n\t\t * \n\t\t * The default value is 400.\n\t\t *\/\n\t\tpublic function get projectionDistance():Number\n\t\t{\n\t\t\treturn _projectionDistance;\n\t\t}\n\t\tpublic function set projectionDistance( value:Number ):void\n\t\t{\n\t\t\t_projectionDistance = value;\n\t\t\t_transform = null;\n\t\t}\n\t\t\n\t\t\/*\n\t\t * private getters for properties that can be invaliadated.\n\t\t *\/\n\t\tprivate function get _track():Vector3D\n\t\t{\n\t\t\tif( _pTrack == null )\n\t\t\t{\n\t\t\t\t_pTrack = _down.crossProduct( _direction );\n\t\t\t}\n\t\t\t_pFront == null;\n\t\t\treturn _pTrack;\n\t\t}\n\n\t\tprivate function get _front():Vector3D\n\t\t{\n\t\t\tif( _pFront == null )\n\t\t\t{\n\t\t\t\t_pFront = _track.crossProduct( _down );\n\t\t\t}\n\t\t\treturn _pFront;\n\t\t}\n\t\t\n\t\tprivate function get _direction():Vector3D\n\t\t{\n\t\t\tif( _pDirection == null && _target )\n\t\t\t{\n\t\t\t\t_pDirection = _target.subtract( _position );\n\t\t\t\t_pDirection.normalize();\n\t\t\t}\n\t\t\treturn _pDirection;\n\t\t}\n\t\t\n\t\tpublic function get controller():CameraController\n\t\t{\n\t\t\treturn _controller;\n\t\t}\n\t\tpublic function set controller( value:CameraController ):void\n\t\t{\n\t\t\tif( _controller )\n\t\t\t{\n\t\t\t\t_controller.camera = null;\n\t\t\t}\n\t\t\t_controller = value;\n\t\t\t_controller.camera = this;\n\t\t}\n\t}\n}\n","subject":"Add speed improvements to Camera class","message":"Add speed improvements to Camera class\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"53fcd931929eba516e39aea4b17cc524b0fa8c78","old_file":"ProxyPair.as","new_file":"ProxyPair.as","old_contents":"package\n{\n    import flash.errors.IllegalOperationError;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.Socket;\n    import flash.utils.ByteArray;\n    import flash.utils.clearTimeout;\n    import flash.utils.setTimeout;\n    \n    import swfcat;\n    \n    public class ProxyPair extends EventDispatcher\n    {\n        private var ui:swfcat;\n        \n        protected var client_addr:Object;\n        \n        \/* Not defined here: subclasses should define their own\n         * protected var client_socket:Object;\n         *\/\n         \n        private var c2r_schedule:Array;\n        \n        private var relay_addr:Object;\n        private var relay_socket:Socket;\n        private var r2c_schedule:Array;\n        \n        \/\/ Bytes per second. Set to undefined to disable limit.\n        private const RATE_LIMIT:Number = undefined; \/\/10000;\n        \/\/ Seconds.\n        private const RATE_LIMIT_HISrelayY:Number = 5.0;\n        \n        private var rate_limit:RateLimit;\n        \n        \/\/ Callback id.\n        private var flush_id:uint;\n        \n        public function ProxyPair(self:ProxyPair, ui:swfcat)\n        {\n            if (self != this) {\n                \/\/only a subclass can pass a valid reference to self\n            \tthrow new IllegalOperationError(\"ProxyPair cannot be instantiated directly.\");\n            }\n            \n            this.ui = ui;\n            this.c2r_schedule = new Array();\n            this.r2c_schedule = new Array();\n            \n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISrelayY, RATE_LIMIT_HISrelayY);\n            else\n                rate_limit = new RateUnlimit();\n                \n            setup_relay_socket();\n            \n            \/* client_socket setup should be taken *\/\n            \/* care of in the subclass constructor *\/\n        }\n        \n        public function close():void\n        {\n            if (relay_socket != null && relay_socket.connected) {\n                relay_socket.close();\n            }\n            \n            \/* subclasses should override to close *\/\n            \/* their client_socket according to impl. *\/\n        }\n        \n        public function get connected():Boolean\n        {\n            return (relay_socket != null && relay_socket.connected);\n            \n            \/* subclasses should override to check *\/\n            \/* connectivity of their client_socket. *\/\n        }\n        \n        public function set client(client_addr:Object):void\n        {\n            \/* subclasses should override to *\/\n            \/* connect the client_socket here *\/\n        }\n        \n        public function set relay(relay_addr:Object):void\n        {\n            this.relay_addr = relay_addr;\n            log(\"Relay: connecting to \" + relay_addr.host + \":\" + relay_addr.port + \".\");\n            relay_socket.connect(relay_addr.host, relay_addr.port);\n        }\n        \n        protected function transfer_bytes(src:Object, dst:Object, num_bytes:uint):void\n        {\n            \/* No-op: must be overridden by subclasses *\/\n        }\n        \n        private function setup_relay_socket():void\n        {\n            relay_socket = new Socket();\n            relay_socket.addEventListener(Event.CONNECT, function (e:Event):void {\n                log(\"Relay: connected to \" + relay_addr.host + \":\" + relay_addr.port + \".\");\n                if (connected) {\n                    dispatchEvent(new Event(Event.CONNECT));\n                }\n            });\n            relay_socket.addEventListener(Event.CLOSE, function (e:Event):void {\n                log(\"Relay: closed connection.\");\n                close();\n            });\n            relay_socket.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                log(\"Relay: I\/O error: \" + e.text + \".\");\n                close();\n            });\n            relay_socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                log(\"Relay: security error: \" + e.text + \".\");\n                close();\n            });\n            relay_socket.addEventListener(ProgressEvent.SOCKET_DATA, relay_to_client);\n        }\n        \n        protected function client_to_relay(e:ProgressEvent):void\n        {\n            c2r_schedule.push(e.bytesLoaded);\n            flush();\n        }\n        \n        private function relay_to_client(e:ProgressEvent):void\n        {\n            r2c_schedule.push(e.bytesLoaded);\n            flush();\n        }\n        \n        \/* Send as much data as the rate limit currently allows. *\/\n        private function flush():void\n        {\n            if (flush_id)\n                clearTimeout(flush_id);\n            flush_id = undefined;\n\n            if (!connected)\n                \/* Can't do anything until connected. *\/\n                return;\n\n            while (!rate_limit.is_limited() && (c2r_schedule.length > 0 || r2c_schedule.length > 0)) {\n                var num_bytes:uint;\n                \n                if (c2r_schedule.length > 0) {\n                    num_bytes = c2r_schedule.shift();\n                    transfer_bytes(null, relay_socket, num_bytes);\n                    rate_limit.update(num_bytes);\n                }\n                \n                if (r2c_schedule.length > 0) {\n                    num_bytes = r2c_schedule.shift();\n                    transfer_bytes(relay_socket, null, num_bytes);\n                    rate_limit.update(num_bytes);\n                }\n            }\n\n            \/* Call again when safe, if necessary. *\/\n            if (c2r_schedule.length > 0 || r2c_schedule.length > 0)\n                flush_id = setTimeout(flush, rate_limit.when() * 1000);\n        }\n        \n        \/* Helper function to write output to the\n         * swfcat console. Set as protected for\n         * subclasses *\/\n        protected function log(s:String):void\n        {\n            ui.puts(s);\n        }\n    }\n}\n\nimport flash.utils.getTimer;\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}","new_contents":"package\n{\n    import flash.errors.IllegalOperationError;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.net.Socket;\n    import flash.utils.ByteArray;\n    import flash.utils.clearTimeout;\n    import flash.utils.setTimeout;\n    \n    import swfcat;\n    \n    public class ProxyPair extends EventDispatcher\n    {\n        private var ui:swfcat;\n        \n        protected var client_addr:Object;\n        \n        \/* Not defined here: subclasses should define their own\n         * protected var client_socket:Object;\n         *\/\n         \n        private var c2r_schedule:Array;\n        \n        private var relay_addr:Object;\n        private var relay_socket:Socket;\n        private var r2c_schedule:Array;\n        \n        \/\/ Bytes per second. Set to undefined to disable limit.\n        private const RATE_LIMIT:Number = undefined; \/\/10000;\n        \/\/ Seconds.\n        private const RATE_LIMIT_HISTORY:Number = 5.0;\n        \n        private var rate_limit:RateLimit;\n        \n        \/\/ Callback id.\n        private var flush_id:uint;\n        \n        public function ProxyPair(self:ProxyPair, ui:swfcat)\n        {\n            if (self != this) {\n                \/\/only a subclass can pass a valid reference to self\n            \tthrow new IllegalOperationError(\"ProxyPair cannot be instantiated directly.\");\n            }\n            \n            this.ui = ui;\n            this.c2r_schedule = new Array();\n            this.r2c_schedule = new Array();\n            \n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n                \n            setup_relay_socket();\n            \n            \/* client_socket setup should be taken *\/\n            \/* care of in the subclass constructor *\/\n        }\n        \n        public function close():void\n        {\n            if (relay_socket != null && relay_socket.connected) {\n                relay_socket.close();\n            }\n            \n            \/* subclasses should override to close *\/\n            \/* their client_socket according to impl. *\/\n        }\n        \n        public function get connected():Boolean\n        {\n            return (relay_socket != null && relay_socket.connected);\n            \n            \/* subclasses should override to check *\/\n            \/* connectivity of their client_socket. *\/\n        }\n        \n        public function set client(client_addr:Object):void\n        {\n            \/* subclasses should override to *\/\n            \/* connect the client_socket here *\/\n        }\n        \n        public function set relay(relay_addr:Object):void\n        {\n            this.relay_addr = relay_addr;\n            log(\"Relay: connecting to \" + relay_addr.host + \":\" + relay_addr.port + \".\");\n            relay_socket.connect(relay_addr.host, relay_addr.port);\n        }\n        \n        protected function transfer_bytes(src:Object, dst:Object, num_bytes:uint):void\n        {\n            \/* No-op: must be overridden by subclasses *\/\n        }\n        \n        private function setup_relay_socket():void\n        {\n            relay_socket = new Socket();\n            relay_socket.addEventListener(Event.CONNECT, function (e:Event):void {\n                log(\"Relay: connected to \" + relay_addr.host + \":\" + relay_addr.port + \".\");\n                if (connected) {\n                    dispatchEvent(new Event(Event.CONNECT));\n                }\n            });\n            relay_socket.addEventListener(Event.CLOSE, function (e:Event):void {\n                log(\"Relay: closed connection.\");\n                close();\n            });\n            relay_socket.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                log(\"Relay: I\/O error: \" + e.text + \".\");\n                close();\n            });\n            relay_socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                log(\"Relay: security error: \" + e.text + \".\");\n                close();\n            });\n            relay_socket.addEventListener(ProgressEvent.SOCKET_DATA, relay_to_client);\n        }\n        \n        protected function client_to_relay(e:ProgressEvent):void\n        {\n            c2r_schedule.push(e.bytesLoaded);\n            flush();\n        }\n        \n        private function relay_to_client(e:ProgressEvent):void\n        {\n            r2c_schedule.push(e.bytesLoaded);\n            flush();\n        }\n        \n        \/* Send as much data as the rate limit currently allows. *\/\n        private function flush():void\n        {\n            if (flush_id)\n                clearTimeout(flush_id);\n            flush_id = undefined;\n\n            if (!connected)\n                \/* Can't do anything until connected. *\/\n                return;\n\n            while (!rate_limit.is_limited() && (c2r_schedule.length > 0 || r2c_schedule.length > 0)) {\n                var num_bytes:uint;\n                \n                if (c2r_schedule.length > 0) {\n                    num_bytes = c2r_schedule.shift();\n                    transfer_bytes(null, relay_socket, num_bytes);\n                    rate_limit.update(num_bytes);\n                }\n                \n                if (r2c_schedule.length > 0) {\n                    num_bytes = r2c_schedule.shift();\n                    transfer_bytes(relay_socket, null, num_bytes);\n                    rate_limit.update(num_bytes);\n                }\n            }\n\n            \/* Call again when safe, if necessary. *\/\n            if (c2r_schedule.length > 0 || r2c_schedule.length > 0)\n                flush_id = setTimeout(flush, rate_limit.when() * 1000);\n        }\n        \n        \/* Helper function to write output to the\n         * swfcat console. Set as protected for\n         * subclasses *\/\n        protected function log(s:String):void\n        {\n            ui.puts(s);\n        }\n    }\n}\n\nimport flash.utils.getTimer;\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","subject":"Fix a global search-and-replace error.","message":"Fix a global search-and-replace error.\n\nRATE_LIMIT_HISrelayY -> RATE_LIMIT_HISTORY\n","lang":"ActionScript","license":"mit","repos":"infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy"}
{"commit":"f15e5a56662f8f5d7af341ea514fb5e93a2704b5","old_file":"src\/flash\/display3D\/Context3D.as","new_file":"src\/flash\/display3D\/Context3D.as","old_contents":"package flash.display3D\n{\n\timport flash.events.EventDispatcher;\n\timport flash.geom.Matrix3D;\n\timport flash.utils.ByteArray;\n\timport flash.display3D.textures.*;\n\timport flash.geom.Rectangle;\n\timport flash.display.BitmapData;\n\t\/**\n\t * ...\n\t * @author lizhi http:\/\/matrix3d.github.io\/\n\t *\/\n\tpublic final class Context3D extends EventDispatcher\n\t{\n\t\tpublic var canvas:HTMLCanvasElement;\n\t\tpublic var gl:WebGLRenderingContext;\n\t\tprivate var currentProgram:Program3D;\n\t\tprivate var currentTextures:Object = { };\n\t\tprivate var currentVBufs:Object = { };\n\t\tpublic function Context3D()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tpublic static function get supportsVideoTexture():Boolean  { return false }\n\t\t\n\t\tpublic function get driverInfo():String  { return null }\n\t\t\n\t\tpublic function dispose(recreate:Boolean = true):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function get enableErrorChecking():Boolean  { return false }\n\t\t\n\t\tpublic function set enableErrorChecking(toggle:Boolean):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function configureBackBuffer(width:int, height:int, antiAlias:int, enableDepthAndStencil:Boolean = true, wantsBestResolution:Boolean = false):void\n\t\t{\n\t\t\tcanvas.width = width;\n\t\t\tcanvas.height = height;\n\t\t\tcanvas.style.width = width + \"px\";\n\t\t\tcanvas.style.height = height + \"px\";\n\t\t\tgl.viewport(0, 0, width, height);\n\t\t\tif (enableDepthAndStencil)\n\t\t\t{\n\t\t\t\tgl.enable(gl.DEPTH_TEST);\n\t\t\t\tgl.enable(gl.STENCIL_TEST);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tgl.disable(gl.DEPTH_TEST);\n\t\t\t\tgl.disable(gl.STENCIL_TEST);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function clear(red:Number = 0, green:Number = 0, blue:Number = 0, alpha:Number = 1, depth:Number = 1, stencil:uint = 0, mask:uint = 4294967295):void\n\t\t{\n\t\t\tSpriteFlexjs.dirtyGraphics = true;\n\t\t\tgl.clearColor(red, green, blue, alpha);\n\t\t\tgl.clearDepth(depth);\n\t\t\tgl.clearStencil(stencil);\n\t\t\tgl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);\n\t\t}\n\t\t\n\t\tpublic function drawTriangles(indexBuffer:IndexBuffer3D, firstIndex:int = 0, numTriangles:int = -1):void\n\t\t{\n\t\t\tgl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, indexBuffer.buff);\n\t\t\tgl.drawElements(gl.TRIANGLES, numTriangles < 0 ? indexBuffer.count : numTriangles * 3, gl.UNSIGNED_SHORT, firstIndex * 2);\n\t\t}\n\t\t\n\t\tpublic function present():void\n\t\t{\n\t\t\tSpriteFlexjs.dirtyGraphics = true;\n\t\t}\n\t\t\n\t\tpublic function setProgram(program:Program3D):void\n\t\t{\n\t\t\tif(currentProgram!=program){\n\t\t\t\tcurrentProgram = program;\n\t\t\t\tgl.useProgram(program.program);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setProgramConstantsFromVector(programType:String, firstRegister:int, data:Vector.<Number>, numRegisters:int = -1):void\n\t\t{\n\t\t\t\/\/var num:int =gl.getProgramParameter(currentProgram.program, gl.ACTIVE_UNIFORMS);\n\t\t\t\/\/var count:int = 0;\n\t\t\t\/\/for (var i:int = 0; i < num;i++ ) {\n\t\t\t\/\/\tvar au:WebGLActiveInfo = gl(currentProgram.program, i);\n\t\t\t\/\/}\n\t\t\tsetProgramConstantsFromVectorGL(getUniformLocationName(programType, firstRegister), data, numRegisters);\n\t\t}\n\t\t\n\t\tpublic function setProgramConstantsFromMatrix(programType:String, firstRegister:int, matrix:Matrix3D, transposedMatrix:Boolean = false):void\n\t\t{\n\t\t\tsetProgramConstantsFromMatrixGL(getUniformLocationName(programType, firstRegister), matrix, transposedMatrix);\n\t\t}\n\t\t\n\t\tpublic function setProgramConstantsFromByteArray(programType:String, firstRegister:int, numRegisters:int, data:ByteArray, byteArrayOffset:uint):void\n\t\t{\n\t\t}\n\t\tpublic function setProgramConstantsFromVectorGL(name:String, data:Vector.<Number>, numRegisters:int = -1):void\n\t\t{\n\t\t\tgl.uniform4fv(getUniformLocation(name), data as Object);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @flexjsignorecoercion Object\n\t\t *\/\n\t\tpublic function setProgramConstantsFromMatrixGL(name:String, matrix:Matrix3D, transposedMatrix:Boolean = false):void\n\t\t{\n\t\t\tif (transposedMatrix) {\n\t\t\t\tmatrix.transpose();\n\t\t\t}\n\t\t\tgl.uniformMatrix4fv(getUniformLocation(name), false, matrix.rawData as Object);\n\t\t\tif (transposedMatrix) {\n\t\t\t\tmatrix.transpose();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setProgramConstantsFromByteArrayGL(name:String , numRegisters:int, data:ByteArray, byteArrayOffset:uint):void\n\t\t{\n\t\t}\n\t\t\n\t\tprivate function getUniformLocationName(programType:String, register:int):String\n\t\t{\n\t\t\treturn (Context3DProgramType.VERTEX === programType) ? (\"vc\" + register) : (\"fc\" + register);\n\t\t}\n\t\tprivate function getUniformLocation(name:String):WebGLUniformLocation\n\t\t{\n\t\t\treturn currentProgram.getUniformLocation(name);\n\t\t}\n\t\t\n\t\tpublic function setVertexBufferAt(index:int, buffer:VertexBuffer3D, bufferOffset:int = 0, format:String = \"float4\"):void\n\t\t{\n\t\t\tsetVertexBufferAtGL(\"va\" + index, buffer, bufferOffset, format);\n\t\t}\n\t\t\n\t\tpublic function setVertexBufferAtGL(name:String, buffer:VertexBuffer3D, bufferOffset:int = 0, format:String = \"float4\"):void {\n\t\t\tif (currentVBufs[name] != buffer) {\n\t\t\t\tcurrentVBufs[name] = buffer;\n\t\t\t\tvar loc:Number= currentProgram.getAttribLocation(name);\n\t\t\t\tgl.bindBuffer(gl.ARRAY_BUFFER, buffer.buff);\n\t\t\t\tvar type:int = gl.FLOAT;\n\t\t\t\tvar size:int = 0;\n\t\t\t\tvar normalized:Boolean = false;\n\t\t\t\tswitch (format)\n\t\t\t\t{\n\t\t\t\tcase Context3DVertexBufferFormat.FLOAT_1: \n\t\t\t\t\tsize = 1;\n\t\t\t\t\tbreak;\n\t\t\t\tcase Context3DVertexBufferFormat.FLOAT_2: \n\t\t\t\t\tsize = 2;\n\t\t\t\t\tbreak;\n\t\t\t\tcase Context3DVertexBufferFormat.FLOAT_3: \n\t\t\t\t\tsize = 3;\n\t\t\t\t\tbreak;\n\t\t\t\tcase Context3DVertexBufferFormat.FLOAT_4: \n\t\t\t\t\tsize = 4;\n\t\t\t\t\tbreak;\n\t\t\t\tcase Context3DVertexBufferFormat.BYTES_4: \n\t\t\t\t\tsize = 4;\n\t\t\t\t\ttype = gl.UNSIGNED_BYTE;\n\t\t\t\t\tnormalized = true;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tgl.vertexAttribPointer(loc, size, type, normalized, buffer.data32PerVertex * 4, bufferOffset*4);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setBlendFactors(sourceFactor:String, destinationFactor:String):void\n\t\t{\n\t\t\tgl.enable(gl.BLEND);\n\t\t\tgl.blendEquation(gl.FUNC_ADD);\n\t\t\tgl.blendFunc(Context3DBlendFactor.getGLVal(gl,sourceFactor), Context3DBlendFactor.getGLVal(gl,destinationFactor));\n\t\t}\n\t\t\n\t\tpublic function setColorMask(red:Boolean, green:Boolean, blue:Boolean, alpha:Boolean):void\n\t\t{\n\t\t\tgl.colorMask(red, green, blue, alpha);\n\t\t}\n\t\t\n\t\tpublic function setDepthTest(depthMask:Boolean, passCompareMode:String):void\n\t\t{\n\t\t\tgl.depthFunc(Context3DCompareMode.getGLVal(gl,passCompareMode));\n\t\t\tgl.depthMask(depthMask);\n\t\t}\n\t\t\n\t\tpublic function setTextureAt(sampler:int, texture:TextureBase):void\n\t\t{\n\t\t\tif (texture == null)\n\t\t\t{\n\t\t\t\tthis.setTextureInternal(sampler, null);\n\t\t\t}\n\t\t\telse if (texture is Texture)\n\t\t\t{\n\t\t\t\tthis.setTextureInternal(sampler, texture as Texture);\n\t\t\t}\n\t\t\telse if (texture is CubeTexture)\n\t\t\t{\n\t\t\t\tthis.setCubeTextureInternal(sampler, texture as CubeTexture);\n\t\t\t}\n\t\t\telse if (texture is RectangleTexture)\n\t\t\t{\n\t\t\t\tthis.setRectangleTextureInternal(sampler, texture as RectangleTexture);\n\t\t\t}\n\t\t\telse if (texture is VideoTexture)\n\t\t\t{\n\t\t\t\tthis.setVideoTextureInternal(sampler, texture as VideoTexture);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setRenderToTexture(texture:TextureBase, enableDepthAndStencil:Boolean = false, antiAlias:int = 0, surfaceSelector:int = 0, colorOutputIndex:int = 0):void\n\t\t{\n\t\t\tvar targetType:uint = 0;\n\t\t\tif (texture is Texture)\n\t\t\t{\n\t\t\t\ttargetType = 1;\n\t\t\t}\n\t\t\telse if (texture is CubeTexture)\n\t\t\t{\n\t\t\t\ttargetType = 2;\n\t\t\t}\n\t\t\telse if (texture is RectangleTexture)\n\t\t\t{\n\t\t\t\ttargetType = 3;\n\t\t\t}\n\t\t\telse if (texture != null)\n\t\t\t{\n\t\t\t\tthrow \"texture argument not derived from TextureBase (can be Texture, CubeTexture, or if supported, RectangleTexture)\";\n\t\t\t}\n\t\t\tthis.setRenderToTextureInternal(texture, targetType, enableDepthAndStencil, antiAlias, surfaceSelector, colorOutputIndex);\n\t\t}\n\t\t\n\t\tpublic function setRenderToBackBuffer():void\n\t\t{\n\t\t}\n\t\t\n\t\tprivate function setRenderToTextureInternal(param1:TextureBase, param2:int, param3:Boolean, param4:int, param5:int, param6:int):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function setCulling(triangleFaceToCull:String):void\n\t\t{\n\t\t\tif (triangleFaceToCull === Context3DTriangleFace.NONE)\n\t\t\t{\n\t\t\t\tgl.disable(gl.CULL_FACE);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tgl.enable(gl.CULL_FACE);\n\t\t\t\tgl.cullFace(Context3DTriangleFace.getGLVal(gl,triangleFaceToCull));\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setStencilActions(triangleFace:String = \"frontAndBack\", compareMode:String = \"always\", actionOnBothPass:String = \"keep\", actionOnDepthFail:String = \"keep\", actionOnDepthPassStencilFail:String = \"keep\"):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function setStencilReferenceValue(referenceValue:uint, readMask:uint = 255, writeMask:uint = 255):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function setScissorRectangle(rectangle:Rectangle):void\n\t\t{\n\t\t\tif (rectangle == null)\n\t\t\t{\n\t\t\t\tgl.disable(gl.SCISSOR_TEST);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tgl.enable(gl.SCISSOR_TEST);\n\t\t\t\tgl.scissor(rectangle.x, rectangle.y, rectangle.width, rectangle.height);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function createVertexBuffer(numVertices:int, data32PerVertex:int, bufferUsage:String = \"staticDraw\"):VertexBuffer3D\n\t\t{\n\t\t\tvar buffer:VertexBuffer3D = new VertexBuffer3D;\n\t\t\tbuffer.buff = gl.createBuffer();\n\t\t\tbuffer.data32PerVertex = data32PerVertex;\n\t\t\tbuffer.gl = gl;\n\t\t\treturn buffer;\n\t\t}\n\t\t\n\t\tpublic function createIndexBuffer(numIndices:int, bufferUsage:String = \"staticDraw\"):IndexBuffer3D\n\t\t{\n\t\t\tvar buffer:IndexBuffer3D = new IndexBuffer3D;\n\t\t\tbuffer.buff = gl.createBuffer();\n\t\t\tbuffer.gl = gl;\n\t\t\tbuffer.count = numIndices;\n\t\t\treturn buffer;\n\t\t}\n\t\t\n\t\tpublic function createTexture(width:int, height:int, format:String, optimizeForRenderToTexture:Boolean, streamingLevels:int = 0):Texture\n\t\t{\n\t\t\tvar t:Texture = new Texture;\n\t\t\tt.gl = gl;\n\t\t\tt.texture = gl.createTexture();\n\t\t\treturn t;\n\t\t}\n\t\t\n\t\tpublic function createCubeTexture(size:int, format:String, optimizeForRenderToTexture:Boolean, streamingLevels:int = 0):CubeTexture  { return null }\n\t\t\n\t\tpublic function createRectangleTexture(width:int, height:int, format:String, optimizeForRenderToTexture:Boolean):RectangleTexture  { return null }\n\t\t\n\t\tpublic function createProgram():Program3D\n\t\t{\n\t\t\tvar p:Program3D = new Program3D;\n\t\t\tp.gl = gl;\n\t\t\tp.program = gl.createProgram();\n\t\t\treturn p;\n\t\t}\n\t\t\n\t\tpublic function drawToBitmapData(destination:BitmapData):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function setSamplerStateAt(sampler:int, wrap:String, filter:String, mipfilter:String):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function get profile():String  { return null }\n\t\t\n\t\tprivate function setTextureInternal(sampler:int, texture:Texture):void\n\t\t{\n\t\t\tsetTextureAtGL(\"fs\" + sampler, sampler, texture);\n\t\t}\n\t\t\n\t\tpublic function setTextureAtGL(name:String, sampler:int, texture:Texture):void {\n\t\t\tif (currentTextures[name] != texture) {\n\t\t\t\tcurrentTextures[name] = texture;\n\t\t\t\tif (texture)\n\t\t\t\t{\n\t\t\t\t\tgl.activeTexture(WebGLRenderingContext[\"TEXTURE\"+sampler]);\n\t\t\t\t\tgl.bindTexture(gl.TEXTURE_2D, texture.texture);\n\t\t\t\t\tgl.uniform1i(currentProgram.getUniformLocation(name), sampler);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function setCubeTextureInternal(param1:int, param2:CubeTexture):void\n\t\t{\n\t\t}\n\t\t\n\t\tprivate function setRectangleTextureInternal(param1:int, param2:RectangleTexture):void\n\t\t{\n\t\t}\n\t\t\n\t\tprivate function setVideoTextureInternal(param1:int, param2:VideoTexture):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function get backBufferWidth():int  { return 0 }\n\t\t\n\t\tpublic function get backBufferHeight():int  { return 0 }\n\t\t\n\t\tpublic function get maxBackBufferWidth():int  { return 0 }\n\t\t\n\t\tpublic function set maxBackBufferWidth(width:int):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function get maxBackBufferHeight():int  { return 0 }\n\t\t\n\t\tpublic function set maxBackBufferHeight(height:int):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function createVideoTexture():VideoTexture  { return null }\n\t}\n}\n","new_contents":"package flash.display3D\n{\n\timport flash.events.EventDispatcher;\n\timport flash.geom.Matrix3D;\n\timport flash.utils.ByteArray;\n\timport flash.display3D.textures.*;\n\timport flash.geom.Rectangle;\n\timport flash.display.BitmapData;\n\t\/**\n\t * ...\n\t * @author lizhi http:\/\/matrix3d.github.io\/\n\t *\/\n\tpublic final class Context3D extends EventDispatcher\n\t{\n\t\tpublic var canvas:HTMLCanvasElement;\n\t\tpublic var gl:WebGLRenderingContext;\n\t\tprivate var currentProgram:Program3D;\n\t\tprivate var currentTextures:Object = { };\n\t\tprivate var currentVBufs:Object = { };\n\t\tpublic function Context3D()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tpublic static function get supportsVideoTexture():Boolean  { return false }\n\t\t\n\t\tpublic function get driverInfo():String  { return null }\n\t\t\n\t\tpublic function dispose(recreate:Boolean = true):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function get enableErrorChecking():Boolean  { return false }\n\t\t\n\t\tpublic function set enableErrorChecking(toggle:Boolean):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function configureBackBuffer(width:int, height:int, antiAlias:int, enableDepthAndStencil:Boolean = true, wantsBestResolution:Boolean = false):void\n\t\t{\n\t\t\tcanvas.width = width;\n\t\t\tcanvas.height = height;\n\t\t\tcanvas.style.width = width + \"px\";\n\t\t\tcanvas.style.height = height + \"px\";\n\t\t\tgl.viewport(0, 0, width, height);\n\t\t\tif (enableDepthAndStencil)\n\t\t\t{\n\t\t\t\tgl.enable(gl.DEPTH_TEST);\n\t\t\t\tgl.enable(gl.STENCIL_TEST);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tgl.disable(gl.DEPTH_TEST);\n\t\t\t\tgl.disable(gl.STENCIL_TEST);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function clear(red:Number = 0, green:Number = 0, blue:Number = 0, alpha:Number = 1, depth:Number = 1, stencil:uint = 0, mask:uint = 4294967295):void\n\t\t{\n\t\t\tSpriteFlexjs.dirtyGraphics = true;\n\t\t\tgl.clearColor(red, green, blue, alpha);\n\t\t\tgl.clearDepth(depth);\n\t\t\tgl.clearStencil(stencil);\n\t\t\tgl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);\n\t\t}\n\t\t\n\t\tpublic function drawTriangles(indexBuffer:IndexBuffer3D, firstIndex:int = 0, numTriangles:int = -1):void\n\t\t{\n\t\t\tgl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, indexBuffer.buff);\n\t\t\tgl.drawElements(gl.TRIANGLES, numTriangles < 0 ? indexBuffer.count : numTriangles * 3, gl.UNSIGNED_SHORT, firstIndex * 2);\n\t\t}\n\t\t\n\t\tpublic function present():void\n\t\t{\n\t\t\tSpriteFlexjs.dirtyGraphics = true;\n\t\t}\n\t\t\n\t\tpublic function setProgram(program:Program3D):void\n\t\t{\n\t\t\tif(currentProgram!=program){\n\t\t\t\tcurrentProgram = program;\n\t\t\t\tgl.useProgram(program.program);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setProgramConstantsFromVector(programType:String, firstRegister:int, data:Vector.<Number>, numRegisters:int = -1):void\n\t\t{\n\t\t\t\/\/var num:int =gl.getProgramParameter(currentProgram.program, gl.ACTIVE_UNIFORMS);\n\t\t\t\/\/var count:int = 0;\n\t\t\t\/\/for (var i:int = 0; i < num;i++ ) {\n\t\t\t\/\/\tvar au:WebGLActiveInfo = gl(currentProgram.program, i);\n\t\t\t\/\/}\n\t\t\tsetProgramConstantsFromVectorGL(getUniformLocationName(programType, firstRegister), data, numRegisters);\n\t\t}\n\t\t\n\t\tpublic function setProgramConstantsFromMatrix(programType:String, firstRegister:int, matrix:Matrix3D, transposedMatrix:Boolean = false):void\n\t\t{\n\t\t\tsetProgramConstantsFromMatrixGL(getUniformLocationName(programType, firstRegister), matrix, transposedMatrix);\n\t\t}\n\t\t\n\t\tpublic function setProgramConstantsFromByteArray(programType:String, firstRegister:int, numRegisters:int, data:ByteArray, byteArrayOffset:uint):void\n\t\t{\n\t\t}\n\t\tpublic function setProgramConstantsFromVectorGL(name:String, data:Vector.<Number>, numRegisters:int = -1):void\n\t\t{\n\t\t\tgl.uniform4fv(getUniformLocation(name), data as Object);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @flexjsignorecoercion Object\n\t\t *\/\n\t\tpublic function setProgramConstantsFromMatrixGL(name:String, matrix:Matrix3D, transposedMatrix:Boolean = false):void\n\t\t{\n\t\t\tif (transposedMatrix) {\n\t\t\t\tmatrix.transpose();\n\t\t\t}\n\t\t\tgl.uniformMatrix4fv(getUniformLocation(name), false, matrix.rawData as Object);\n\t\t\tif (transposedMatrix) {\n\t\t\t\tmatrix.transpose();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setProgramConstantsFromByteArrayGL(name:String , numRegisters:int, data:ByteArray, byteArrayOffset:uint):void\n\t\t{\n\t\t}\n\t\t\n\t\tprivate function getUniformLocationName(programType:String, register:int):String\n\t\t{\n\t\t\treturn (Context3DProgramType.VERTEX === programType) ? (\"vc\" + register) : (\"fc\" + register);\n\t\t}\n\t\tprivate function getUniformLocation(name:String):WebGLUniformLocation\n\t\t{\n\t\t\treturn currentProgram.getUniformLocation(name);\n\t\t}\n\t\t\n\t\tpublic function setVertexBufferAt(index:int, buffer:VertexBuffer3D, bufferOffset:int = 0, format:String = \"float4\"):void\n\t\t{\n\t\t\tsetVertexBufferAtGL(\"va\" + index, buffer, bufferOffset, format);\n\t\t}\n\t\t\n\t\tpublic function setVertexBufferAtGL(name:String, buffer:VertexBuffer3D, bufferOffset:int = 0, format:String = \"float4\"):void {\n\t\t\tif (currentVBufs[name] != buffer) {\n\t\t\t\tcurrentVBufs[name] = buffer;\n\t\t\t\tvar loc:Number= currentProgram.getAttribLocation(name);\n\t\t\t\tgl.bindBuffer(gl.ARRAY_BUFFER, buffer.buff);\n\t\t\t\tvar type:int = gl.FLOAT;\n\t\t\t\tvar size:int = 0;\n\t\t\t\tvar mul:int=4;\n\t\t\t\tvar normalized:Boolean = false;\n\t\t\t\tswitch (format)\n\t\t\t\t{\n\t\t\t\tcase Context3DVertexBufferFormat.FLOAT_1: \n\t\t\t\t\tsize = 1;\n\t\t\t\t\tbreak;\n\t\t\t\tcase Context3DVertexBufferFormat.FLOAT_2: \n\t\t\t\t\tsize = 2;\n\t\t\t\t\tbreak;\n\t\t\t\tcase Context3DVertexBufferFormat.FLOAT_3: \n\t\t\t\t\tsize = 3;\n\t\t\t\t\tbreak;\n\t\t\t\tcase Context3DVertexBufferFormat.FLOAT_4: \n\t\t\t\t\tsize = 4;\n\t\t\t\t\tbreak;\n\t\t\t\tcase Context3DVertexBufferFormat.BYTES_4: \n\t\t\t\t\tsize = 4;\n\t\t\t\t\ttype = gl.UNSIGNED_BYTE;\n\t\t\t\t\tnormalized = true;\n\t\t\t\t\tmul = 1;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tgl.vertexAttribPointer(loc, size, type, normalized, buffer.data32PerVertex * mul, bufferOffset*mul);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setBlendFactors(sourceFactor:String, destinationFactor:String):void\n\t\t{\n\t\t\tgl.enable(gl.BLEND);\n\t\t\tgl.blendEquation(gl.FUNC_ADD);\n\t\t\tgl.blendFunc(Context3DBlendFactor.getGLVal(gl,sourceFactor), Context3DBlendFactor.getGLVal(gl,destinationFactor));\n\t\t}\n\t\t\n\t\tpublic function setColorMask(red:Boolean, green:Boolean, blue:Boolean, alpha:Boolean):void\n\t\t{\n\t\t\tgl.colorMask(red, green, blue, alpha);\n\t\t}\n\t\t\n\t\tpublic function setDepthTest(depthMask:Boolean, passCompareMode:String):void\n\t\t{\n\t\t\tgl.depthFunc(Context3DCompareMode.getGLVal(gl,passCompareMode));\n\t\t\tgl.depthMask(depthMask);\n\t\t}\n\t\t\n\t\tpublic function setTextureAt(sampler:int, texture:TextureBase):void\n\t\t{\n\t\t\tif (texture == null)\n\t\t\t{\n\t\t\t\tthis.setTextureInternal(sampler, null);\n\t\t\t}\n\t\t\telse if (texture is Texture)\n\t\t\t{\n\t\t\t\tthis.setTextureInternal(sampler, texture as Texture);\n\t\t\t}\n\t\t\telse if (texture is CubeTexture)\n\t\t\t{\n\t\t\t\tthis.setCubeTextureInternal(sampler, texture as CubeTexture);\n\t\t\t}\n\t\t\telse if (texture is RectangleTexture)\n\t\t\t{\n\t\t\t\tthis.setRectangleTextureInternal(sampler, texture as RectangleTexture);\n\t\t\t}\n\t\t\telse if (texture is VideoTexture)\n\t\t\t{\n\t\t\t\tthis.setVideoTextureInternal(sampler, texture as VideoTexture);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setRenderToTexture(texture:TextureBase, enableDepthAndStencil:Boolean = false, antiAlias:int = 0, surfaceSelector:int = 0, colorOutputIndex:int = 0):void\n\t\t{\n\t\t\tvar targetType:uint = 0;\n\t\t\tif (texture is Texture)\n\t\t\t{\n\t\t\t\ttargetType = 1;\n\t\t\t}\n\t\t\telse if (texture is CubeTexture)\n\t\t\t{\n\t\t\t\ttargetType = 2;\n\t\t\t}\n\t\t\telse if (texture is RectangleTexture)\n\t\t\t{\n\t\t\t\ttargetType = 3;\n\t\t\t}\n\t\t\telse if (texture != null)\n\t\t\t{\n\t\t\t\tthrow \"texture argument not derived from TextureBase (can be Texture, CubeTexture, or if supported, RectangleTexture)\";\n\t\t\t}\n\t\t\tthis.setRenderToTextureInternal(texture, targetType, enableDepthAndStencil, antiAlias, surfaceSelector, colorOutputIndex);\n\t\t}\n\t\t\n\t\tpublic function setRenderToBackBuffer():void\n\t\t{\n\t\t}\n\t\t\n\t\tprivate function setRenderToTextureInternal(param1:TextureBase, param2:int, param3:Boolean, param4:int, param5:int, param6:int):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function setCulling(triangleFaceToCull:String):void\n\t\t{\n\t\t\tif (triangleFaceToCull === Context3DTriangleFace.NONE)\n\t\t\t{\n\t\t\t\tgl.disable(gl.CULL_FACE);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tgl.enable(gl.CULL_FACE);\n\t\t\t\tgl.cullFace(Context3DTriangleFace.getGLVal(gl,triangleFaceToCull));\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setStencilActions(triangleFace:String = \"frontAndBack\", compareMode:String = \"always\", actionOnBothPass:String = \"keep\", actionOnDepthFail:String = \"keep\", actionOnDepthPassStencilFail:String = \"keep\"):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function setStencilReferenceValue(referenceValue:uint, readMask:uint = 255, writeMask:uint = 255):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function setScissorRectangle(rectangle:Rectangle):void\n\t\t{\n\t\t\tif (rectangle == null)\n\t\t\t{\n\t\t\t\tgl.disable(gl.SCISSOR_TEST);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tgl.enable(gl.SCISSOR_TEST);\n\t\t\t\tgl.scissor(rectangle.x, rectangle.y, rectangle.width, rectangle.height);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function createVertexBuffer(numVertices:int, data32PerVertex:int, bufferUsage:String = \"staticDraw\"):VertexBuffer3D\n\t\t{\n\t\t\tvar buffer:VertexBuffer3D = new VertexBuffer3D;\n\t\t\tbuffer.buff = gl.createBuffer();\n\t\t\tbuffer.data32PerVertex = data32PerVertex;\n\t\t\tbuffer.gl = gl;\n\t\t\treturn buffer;\n\t\t}\n\t\t\n\t\tpublic function createIndexBuffer(numIndices:int, bufferUsage:String = \"staticDraw\"):IndexBuffer3D\n\t\t{\n\t\t\tvar buffer:IndexBuffer3D = new IndexBuffer3D;\n\t\t\tbuffer.buff = gl.createBuffer();\n\t\t\tbuffer.gl = gl;\n\t\t\tbuffer.count = numIndices;\n\t\t\treturn buffer;\n\t\t}\n\t\t\n\t\tpublic function createTexture(width:int, height:int, format:String, optimizeForRenderToTexture:Boolean, streamingLevels:int = 0):Texture\n\t\t{\n\t\t\tvar t:Texture = new Texture;\n\t\t\tt.gl = gl;\n\t\t\tt.texture = gl.createTexture();\n\t\t\treturn t;\n\t\t}\n\t\t\n\t\tpublic function createCubeTexture(size:int, format:String, optimizeForRenderToTexture:Boolean, streamingLevels:int = 0):CubeTexture  { return null }\n\t\t\n\t\tpublic function createRectangleTexture(width:int, height:int, format:String, optimizeForRenderToTexture:Boolean):RectangleTexture  { return null }\n\t\t\n\t\tpublic function createProgram():Program3D\n\t\t{\n\t\t\tvar p:Program3D = new Program3D;\n\t\t\tp.gl = gl;\n\t\t\tp.program = gl.createProgram();\n\t\t\treturn p;\n\t\t}\n\t\t\n\t\tpublic function drawToBitmapData(destination:BitmapData):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function setSamplerStateAt(sampler:int, wrap:String, filter:String, mipfilter:String):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function get profile():String  { return null }\n\t\t\n\t\tprivate function setTextureInternal(sampler:int, texture:Texture):void\n\t\t{\n\t\t\tsetTextureAtGL(\"fs\" + sampler, sampler, texture);\n\t\t}\n\t\t\n\t\tpublic function setTextureAtGL(name:String, sampler:int, texture:Texture):void {\n\t\t\tif (currentTextures[name] != texture) {\n\t\t\t\tcurrentTextures[name] = texture;\n\t\t\t\tif (texture)\n\t\t\t\t{\n\t\t\t\t\tgl.activeTexture(WebGLRenderingContext[\"TEXTURE\"+sampler]);\n\t\t\t\t\tgl.bindTexture(gl.TEXTURE_2D, texture.texture);\n\t\t\t\t\tgl.uniform1i(currentProgram.getUniformLocation(name), sampler);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function setCubeTextureInternal(param1:int, param2:CubeTexture):void\n\t\t{\n\t\t}\n\t\t\n\t\tprivate function setRectangleTextureInternal(param1:int, param2:RectangleTexture):void\n\t\t{\n\t\t}\n\t\t\n\t\tprivate function setVideoTextureInternal(param1:int, param2:VideoTexture):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function get backBufferWidth():int  { return 0 }\n\t\t\n\t\tpublic function get backBufferHeight():int  { return 0 }\n\t\t\n\t\tpublic function get maxBackBufferWidth():int  { return 0 }\n\t\t\n\t\tpublic function set maxBackBufferWidth(width:int):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function get maxBackBufferHeight():int  { return 0 }\n\t\t\n\t\tpublic function set maxBackBufferHeight(height:int):void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function createVideoTexture():VideoTexture  { return null }\n\t}\n}\n","subject":"Update Context3D.as","message":"Update Context3D.as","lang":"ActionScript","license":"mit","repos":"matrix3d\/spriteflexjs,matrix3d\/spriteflexjs"}
{"commit":"b65bdd47e1cabb7771b1f32aa9e41a290dd6cdc6","old_file":"src\/as\/com\/threerings\/util\/MethodQueue.as","new_file":"src\/as\/com\/threerings\/util\/MethodQueue.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.display.Sprite;\n\nimport flash.events.Event;\n\n\/**\n * A simple mechanism for queueing functions to be called on the next frame.\n * Similar to UIComponent's callLater, only flex-free.\n *\/\npublic class MethodQueue\n{\n    \/**\n     * Call the specified method at the entry to the next frame.\n     *\/\n    public static function callLater (fn :Function, args :Array = null) :void\n    {\n        _methodQueue.push([fn, args]);\n        if (!_d.hasEventListener(Event.ENTER_FRAME)) {\n            _d.addEventListener(Event.ENTER_FRAME, handleEnterFrame);\n        }\n    }\n\n    \/**\n     * Handle a frame event: call any queued functions.\n     *\/\n    protected static function handleEnterFrame (event :Event) :void\n    {\n        \/\/ swap out the working set\n        var methods :Array = _methodQueue;\n        _methodQueue = [];\n\n        \/\/ safely call each function\n        for each (var arr :Array in methods) {\n            var fn :Function = (arr[0] as Function);\n            var args :Array = (arr[1] as Array);\n            try {\n                fn.apply(null, args);\n\n            } catch (e :Error) {\n                Log.getLog(MethodQueue).warning(\"Error calling deferred method \" +\n                    \"[e=\" + e + \", fn=\" + fn + \", args=\" + args + \"].\");\n            }\n        }\n\n        \/\/ If no new functions were added while we were calling the current set,\n        \/\/ then remove the listener.\n        if (_methodQueue.length == 0) {\n            _d.removeEventListener(Event.ENTER_FRAME, handleEnterFrame);\n        }\n    }\n\n    \/** A display object on which we listen for ENTER_FRAME. *\/\n    protected static var _d :Sprite = new Sprite();\n\n    \/** The currently queued functions. *\/\n    protected static var _methodQueue :Array = [];\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.events.TimerEvent;\n\nimport flash.utils.Timer;\n\n\/**\n * A simple mechanism for queueing functions to be called on the next frame.\n * Similar to UIComponent's callLater, only flex-free.\n *\/\npublic class MethodQueue\n{\n    \/**\n     * Call the specified method at the entry to the next frame.\n     *\/\n    public static function callLater (fn :Function, args :Array = null) :void\n    {\n        _methodQueue.push([fn, args]);\n        _t.start(); \/\/ starts the timer if it's not already running\n    }\n\n    \/**\n     * Handle a timer event: call any queued functions.\n     *\/\n    protected static function handleTimer (event :TimerEvent) :void\n    {\n        \/\/ swap out the working set\n        var methods :Array = _methodQueue;\n        _methodQueue = [];\n\n        \/\/ safely call each function\n        for each (var arr :Array in methods) {\n            var fn :Function = (arr[0] as Function);\n            var args :Array = (arr[1] as Array);\n            try {\n                fn.apply(null, args);\n\n            } catch (e :Error) {\n                Log.getLog(MethodQueue).warning(\"Error calling deferred method \" +\n                    \"[e=\" + e + \", fn=\" + fn + \", args=\" + args + \"].\");\n            }\n        }\n\n        \/\/ If no new functions were added while we were calling the current set,\n        \/\/ then stop firing\n        if (_methodQueue.length == 0) {\n            _t.stop();\n        }\n    }\n\n    \/** A timer that will fire as quickly as possible. *\/\n    protected static var _t :Timer = new Timer(1);\n\n    \/** The currently queued functions. *\/\n    protected static var _methodQueue :Array = [];\n\n    \/\/ a bit of static initialization\n    _t.addEventListener(TimerEvent.TIMER, handleTimer);\n}\n}\n","subject":"Use a Timer instead of ENTER_FRAME. This is a potentially more dangerous change, but nothing seems awry. Eyes peeled!","message":"Use a Timer instead of ENTER_FRAME.\nThis is a potentially more dangerous change, but nothing\nseems awry. Eyes peeled!\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5017 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"8a40760b22ce3ea49585dd1f35bf7107a6a15282","old_file":"src\/com\/esri\/builder\/model\/PortalModel.as","new_file":"src\/com\/esri\/builder\/model\/PortalModel.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.model\n{\n\nimport com.esri.ags.portal.Portal;\nimport com.esri.builder.supportClasses.URLUtil;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\n\nimport mx.utils.StringUtil;\n\npublic class PortalModel extends EventDispatcher\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public static const DEFAULT_PORTAL_URL:String = \"https:\/\/www.arcgis.com\/\";\n\n    private static var instance:PortalModel;\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public static function getInstance():PortalModel\n    {\n        if (!instance)\n        {\n            instance = new PortalModel(new SingletonEnforcer());\n        }\n\n        return instance;\n    }\n\n    public function cleanUpPortalURL(url:String):String\n    {\n        var cleanURL:String = url;\n        cleanURL = StringUtil.trim(cleanURL);\n        cleanURL = replacePreviousDefaultPortalURL(cleanURL);\n        cleanURL = cleanURL.replace(\/\\\/sharing\\\/content\\\/items\\\/?$\/i, '');\n        cleanURL = URLUtil.ensureTrailingForwardSlash(cleanURL);\n        cleanURL = URLUtil.encode(cleanURL);\n        return cleanURL;\n    }\n\n    private function replacePreviousDefaultPortalURL(url:String):String\n    {\n        const previousDefaultPortalURL:String = \"http:\/\/www.arcgis.com\/\";\n        return url.replace(previousDefaultPortalURL, DEFAULT_PORTAL_URL);\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public function PortalModel(singletonEnforcer:SingletonEnforcer)\n    {\n        if (!singletonEnforcer)\n        {\n            throw new Error(\"Class should not be instantiated - use getInstance()\");\n        }\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  portal\n    \/\/----------------------------------\n\n    [Bindable]\n    public var portal:Portal = new Portal();\n\n    \/\/----------------------------------\n    \/\/  portalURL\n    \/\/----------------------------------\n\n    \/**\n     * The ArcGIS Portal URL\n     *\/\n    private var _portalURL:String;\n\n    [Bindable(\"userDefinedPortalURLChanged\")]\n    public function get portalURL():String\n    {\n        return _portalURL;\n    }\n\n    public function set portalURL(value:String):void\n    {\n        if (_portalURL != value)\n        {\n            _portalURL = cleanUpPortalURL(value);\n            dispatchEvent(new Event(\"userDefinedPortalURLChanged\"));\n        }\n    }\n}\n}\n\nclass SingletonEnforcer\n{\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.model\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.components.supportClasses.Credential;\nimport com.esri.ags.portal.Portal;\nimport com.esri.builder.supportClasses.PortalUtil;\nimport com.esri.builder.supportClasses.URLUtil;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\n\nimport mx.utils.StringUtil;\n\npublic class PortalModel extends EventDispatcher\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public static const DEFAULT_PORTAL_URL:String = \"https:\/\/www.arcgis.com\/\";\n\n    private static var instance:PortalModel;\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public static function getInstance():PortalModel\n    {\n        if (!instance)\n        {\n            instance = new PortalModel(new SingletonEnforcer());\n        }\n\n        return instance;\n    }\n\n    public function cleanUpPortalURL(url:String):String\n    {\n        var cleanURL:String = url;\n        cleanURL = StringUtil.trim(cleanURL);\n        cleanURL = replacePreviousDefaultPortalURL(cleanURL);\n        cleanURL = cleanURL.replace(\/\\\/sharing\\\/content\\\/items\\\/?$\/i, '');\n        cleanURL = URLUtil.ensureTrailingForwardSlash(cleanURL);\n        cleanURL = URLUtil.encode(cleanURL);\n        return cleanURL;\n    }\n\n    private function replacePreviousDefaultPortalURL(url:String):String\n    {\n        const previousDefaultPortalURL:String = \"http:\/\/www.arcgis.com\/\";\n        return url.replace(previousDefaultPortalURL, DEFAULT_PORTAL_URL);\n    }\n\n    public function canSignOut():Boolean\n    {\n        var credential:Credential = IdentityManager.instance.findCredential(PortalUtil.toPortalSharingURL(portal.url));\n        return portal.signedIn && (credential != null);\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    public function PortalModel(singletonEnforcer:SingletonEnforcer)\n    {\n        if (!singletonEnforcer)\n        {\n            throw new Error(\"Class should not be instantiated - use getInstance()\");\n        }\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  portal\n    \/\/----------------------------------\n\n    [Bindable]\n    public var portal:Portal = new Portal();\n\n    \/\/----------------------------------\n    \/\/  portalURL\n    \/\/----------------------------------\n\n    \/**\n     * The ArcGIS Portal URL\n     *\/\n    private var _portalURL:String;\n\n    [Bindable(\"userDefinedPortalURLChanged\")]\n    public function get portalURL():String\n    {\n        return _portalURL;\n    }\n\n    public function set portalURL(value:String):void\n    {\n        if (_portalURL != value)\n        {\n            _portalURL = cleanUpPortalURL(value);\n            dispatchEvent(new Event(\"userDefinedPortalURLChanged\"));\n        }\n    }\n}\n}\n\nclass SingletonEnforcer\n{\n}\n","subject":"Add logic to PortalModel to determine if the user can sign out.","message":"Add logic to PortalModel to determine if the user can sign out.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"0682a002573f027f4897e716f06086ef6de445b8","old_file":"src\/flash\/plupload\/src\/com\/plupload\/File.as","new_file":"src\/flash\/plupload\/src\/com\/plupload\/File.as","old_contents":"\ufeff\/**\r\n * File.as\r\n *\r\n * Copyright 2009, Moxiecode Systems AB\r\n * Released under GPL License.\r\n *\r\n * License: http:\/\/www.plupload.com\/license\r\n * Contributing: http:\/\/www.plupload.com\/contributing\r\n *\/\r\n\r\npackage com.plupload {\r\n\timport com.formatlos.BitmapDataUnlimited;\r\n\timport com.formatlos.events.BitmapDataUnlimitedEvent;\r\n\timport flash.display.Bitmap;\r\n\timport flash.display.BitmapData;\r\n\timport flash.display.IBitmapDrawable;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.geom.Matrix;\r\n\timport flash.net.FileReference;\r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.HTTPStatusEvent;\r\n\timport flash.events.ProgressEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.events.DataEvent;\r\n\timport flash.net.FileReferenceList;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.URLRequestHeader;\r\n\timport flash.net.URLRequestMethod;\r\n\timport flash.net.URLStream;\r\n\timport flash.net.URLVariables;\r\n\timport flash.utils.ByteArray;\r\n\timport flash.external.ExternalInterface;\r\n\t\r\n\timport com.mxi.image.Image;\r\n\timport com.mxi.image.events.ImageEvent;\r\n\t\r\n\t\r\n\t\/**\r\n\t * Container class for file references, this handles upload logic for individual files.\r\n\t *\/\r\n\tpublic class File extends EventDispatcher {\r\n\t\t\/\/ Private fields\r\n\t\tprivate var _fileRef:FileReference, _cancelled:Boolean;\r\n\t\tprivate var _uploadUrl:String, _uploadPath:String, _mimeType:String;\r\n\t\tprivate var _id:String, _fileName:String, _size:Number, _imageData:ByteArray;\r\n\t\tprivate var _multipart:Boolean, _fileDataName:String, _chunking:Boolean, _chunk:int, _chunks:int, _chunkSize:int, _postvars:Object;\r\n\t\tprivate var _headers:Object, _settings:Object;\r\n\r\n\t\t\/**\r\n\t\t * Id property of file.\r\n\t\t *\/\r\n\t\tpublic function get id():String {\r\n\t\t\treturn this._id;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * File name for the file.\r\n\t\t *\/\r\n\t\tpublic function get fileName():String {\r\n\t\t\treturn this._fileName;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * File name for the file.\r\n\t\t *\/\r\n\t\tpublic function set fileName(value:String):void {\r\n\t\t\tthis._fileName = value;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * File size property.\r\n\t\t *\/\r\n\t\tpublic function get size():Number {\r\n\t\t\treturn this._size;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Constructs a new file object.\r\n\t\t *\r\n\t\t * @param id Unique indentifier for the file.\r\n\t\t * @param file_ref File reference for the selected file.\r\n\t\t *\/\r\n\t\tpublic function File(id:String, file_ref:FileReference) {\r\n\t\t\tthis._id = id;\r\n\t\t\tthis._fileRef = file_ref;\r\n\t\t\tthis._size = file_ref.size;\r\n\t\t\tthis._fileName = file_ref.name;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Uploads a the file to the specified url. This method will upload it as a normal\r\n\t\t * multipart file upload if the file size is smaller than the chunk size. But if the file is to\r\n\t\t * large it will be chunked into multiple requests.\r\n\t\t *\r\n\t\t * @param url Url to upload the file to.\r\n\t\t * @param settings Settings object.\r\n\t\t *\/\r\n\t\tpublic function upload(url:String, settings:Object):void {\r\n\t\t\tthis._settings = settings;\r\n\r\n\t\t\tif (this.canUseSimpleUpload(settings)) {\r\n\t\t\t\tthis.simpleUpload(url, settings);\r\n\t\t\t} else {\r\n\t\t\t\tthis.advancedUpload(url, settings);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t\/\/ Private methods\r\n\r\n\t\tpublic function canUseSimpleUpload(settings:Object):Boolean {\r\n\t\t\tvar multipart:Boolean = new Boolean(settings[\"multipart\"]);\r\n\t\t\tvar resize:Boolean = (settings[\"width\"] || settings[\"height\"] || settings[\"quality\"]);\r\n\t\t\tvar chunking:Boolean = (settings[\"chunk_size\"] > 0);\r\n\r\n\t\t\t\/\/ Check if it's not an image, chunking is disabled, multipart enabled and the ref_upload setting isn't forced\r\n\t\t\treturn (!(\/\\.(jpeg|jpg|png)$\/i.test(this._fileName)) || !resize) && multipart && !chunking && !settings.urlstream_upload;\r\n\t\t}\r\n\r\n\t\tpublic function simpleUpload(url:String, settings:Object):void {\r\n\t\t\tvar file:File = this, request:URLRequest, postData:URLVariables, fileDataName:String, \r\n\t\t\t\tonProgress:Function, onUploadComplete:Function, onIOError:Function, onSecurityErrorEvent:Function,\r\n\t\t\t\t\r\n\t\t\t\tremoveAllListeners:Function = function () : void {\r\n\t\t\t\t\tfile._fileRef.removeEventListener(ProgressEvent.PROGRESS, onProgress);\r\n\t\t\t\t\tfile._fileRef.removeEventListener(DataEvent.UPLOAD_COMPLETE_DATA, onUploadComplete);\r\n\t\t\t\t\tfile._fileRef.removeEventListener(IOErrorEvent.IO_ERROR, onIOError);\r\n\t\t\t\t\tfile._fileRef.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityErrorEvent);\r\n\t\t\t\t};\r\n\t\t\t\r\n\t\t\tfile._postvars = settings[\"multipart_params\"];\r\n\t\t\tfile._chunk = 0;\r\n\t\t\tfile._chunks = 1;\r\n\r\n\t\t\tpostData = new URLVariables();\r\n\t\r\n\t\t\tfile._postvars[\"name\"] = settings[\"name\"];\r\n\r\n\t\t\tfor (var key:String in file._postvars) {\r\n\t\t\t\tif (key != 'Filename') { \/\/ Flash will add it by itself, so we need to omit potential duplicate\r\n\t\t\t\t\tpostData[key] = file._postvars[key];\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\trequest = new URLRequest();\r\n\t\t\trequest.method = URLRequestMethod.POST;\r\n\t\t\trequest.url = url;\r\n\t\t\trequest.data = postData;\r\n\r\n\t\t\tfileDataName = new String(settings[\"file_data_name\"]);\r\n\t\t\t\r\n\t\t\tonUploadComplete = function(e:DataEvent):void {\r\n\t\t\t\tremoveAllListeners();\r\n\t\t\t\t\r\n\t\t\t\tvar pe:ProgressEvent = new ProgressEvent(ProgressEvent.PROGRESS, false, false, file._size, file._size);\r\n\t\t\t\tdispatchEvent(pe);\r\n\t\t\t\t\r\n\t\t\t\t\/\/ Fake UPLOAD_COMPLETE_DATA event\r\n\t\t\t\tvar uploadChunkEvt:UploadChunkEvent = new UploadChunkEvent(\r\n\t\t\t\t\tUploadChunkEvent.UPLOAD_CHUNK_COMPLETE_DATA,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\te.data,\r\n\t\t\t\t\tfile._chunk,\r\n\t\t\t\t\tfile._chunks\r\n\t\t\t\t);\r\n\t\t\t\t\r\n\t\t\t\tfile._chunk++;\r\n\t\t\t\tfile._fileRef.data.clear();\r\n\t\t\t\t\r\n\t\t\t\tdispatchEvent(uploadChunkEvt);\r\n\r\n\t\t\t\tdispatchEvent(e);\r\n\t\t\t};\r\n\t\t\tfile._fileRef.addEventListener(DataEvent.UPLOAD_COMPLETE_DATA, onUploadComplete);\r\n\r\n\t\t\t\/\/ Delegate upload IO errors\r\n\t\t\tonIOError = function(e:IOErrorEvent):void {\r\n\t\t\t\tremoveAllListeners();\r\n\t\t\t\tdispatchEvent(e);\r\n\t\t\t};\r\n\t\t\tfile._fileRef.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\r\n\r\n\t\t\t\/\/ Delegate secuirty errors\r\n\t\t\tonSecurityErrorEvent = function(e:SecurityErrorEvent):void {\r\n\t\t\t\tremoveAllListeners();\r\n\t\t\t\tdispatchEvent(e);\r\n\t\t\t};\r\n\t\t\tfile._fileRef.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityErrorEvent);\r\n\r\n\t\t\t\/\/ Delegate progress\r\n\t\t\tonProgress = function(e:ProgressEvent):void {\t\r\n\t\t\t\tdispatchEvent(e);\r\n\t\t\t};\r\n\t\t\tfile._fileRef.addEventListener(ProgressEvent.PROGRESS, onProgress);\r\n\t\t\t\r\n\t\t\tfile._fileRef.upload(request, fileDataName, false);\r\n\t\t}\r\n\r\n\t\tpublic function advancedUpload(url:String, settings:Object):void {\r\n\t\t\tvar file:File = this, width:int, height:int, quality:int, multipart:Boolean, chunking:Boolean, fileDataName:String;\r\n\t\t\tvar chunk:int, chunks:int, chunkSize:int, postvars:Object;\r\n\t\t\tvar onComplete:Function, onIOError:Function,\r\n\t\t\t\tremoveAllListeneres:Function = function() : void {\r\n\t\t\t\t\tfile._fileRef.removeEventListener(Event.COMPLETE, onComplete);\r\n\t\t\t\t\tfile._fileRef.removeEventListener(IOErrorEvent.IO_ERROR, onIOError);\r\n\t\t\t\t};\r\n\r\n\t\t\t\/\/ Setup internal vars\r\n\t\t\tthis._uploadUrl = url;\r\n\t\t\tthis._cancelled = false;\r\n\t\t\tthis._headers = settings.headers;\r\n\t\t\tthis._mimeType = settings.mime;\r\n\r\n\t\t\tmultipart = new Boolean(settings[\"multipart\"]);\r\n\t\t\tfileDataName = new String(settings[\"file_data_name\"]);\r\n\t\t\tchunkSize = settings[\"chunk_size\"];\r\n\t\t\tchunking = chunkSize > 0;\r\n\t\t\tpostvars = settings[\"multipart_params\"];\r\n\t\t\tchunk = 0;\r\n\r\n\t\t\t\/\/ When file is loaded start uploading\r\n\t\t\tonComplete = function(e:Event):void {\r\n\t\t\t\tremoveAllListeneres();\r\n\t\t\t\t\r\n\t\t\t\tvar startUpload:Function = function() : void\r\n\t\t\t\t{\r\n\t\t\t\t\tif (chunking) {\r\n\t\t\t\t\t\tchunks = Math.ceil(file._size \/ chunkSize);\r\n\r\n\t\t\t\t\t\t\/\/ Force at least 4 chunks to fake progress. We need to fake this since the URLLoader\r\n\t\t\t\t\t\t\/\/ doesn't have a upload progress event and we can't use FileReference.upload since it\r\n\t\t\t\t\t\t\/\/ doesn't support cookies, breaks on HTTPS and doesn't support custom data so client\r\n\t\t\t\t\t\t\/\/ side image resizing will not be possible.\r\n\t\t\t\t\t\tif (chunks < 4 && file._size > 1024 * 32) {\r\n\t\t\t\t\t\t\tchunkSize = Math.ceil(file._size \/ 4);\r\n\t\t\t\t\t\t\tchunks = 4;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t} else {\r\n\t\t\t\t\t\t\/\/ If chunking is disabled then upload file in one huge chunk\r\n\t\t\t\t\t\tchunkSize = file._size;\r\n\t\t\t\t\t\tchunks = 1;\r\n\t\t\t\t\t}\r\n\r\n\t\t\t\t\t\/\/ Start uploading the scaled down image\r\n\t\t\t\t\tfile._multipart = multipart;\r\n\t\t\t\t\tfile._fileDataName = fileDataName;\r\n\t\t\t\t\tfile._chunking = chunking;\r\n\t\t\t\t\tfile._chunk = chunk;\r\n\t\t\t\t\tfile._chunks = chunks;\r\n\t\t\t\t\tfile._chunkSize = chunkSize;\r\n\t\t\t\t\tfile._postvars = postvars;\r\n\r\n\t\t\t\t\tfile.uploadNextChunk();\r\n\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\tif (\/\\.(jpeg|jpg|png)$\/i.test(file._fileName) && (settings[\"width\"] || settings[\"height\"] || settings[\"quality\"])) {\r\n\t\t\t\t\tvar image:Image = new Image(file._fileRef.data);\r\n\t\t\t\t\timage.addEventListener(ImageEvent.COMPLETE, function(e:ImageEvent) : void \r\n\t\t\t\t\t{\r\n\t\t\t\t\t\timage.removeAllEventListeners();\r\n\t\t\t\t\t\tif (image.imageData) {\r\n\t\t\t\t\t\t\tfile._imageData = image.imageData;\r\n\t\t\t\t\t\t\tfile._imageData.position = 0;\r\n\t\t\t\t\t\t\tfile._size = image.imageData.length;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tstartUpload();\r\n\t\t\t\t\t});\r\n\t\t\t\t\timage.addEventListener(ImageEvent.ERROR, function(e:ImageEvent) : void\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\timage.removeAllEventListeners();\r\n\t\t\t\t\t\tfile.dispatchEvent(e);\r\n\t\t\t\t\t});\r\n\t\t\t\t\timage.scale(settings[\"width\"], settings[\"height\"], settings[\"quality\"]);\r\n\t\t\t\t} else {\r\n\t\t\t\t\tstartUpload();\r\n\t\t\t\t}\t\t\t\t\t\r\n\t\t\t};\r\n\t\t\tthis._fileRef.addEventListener(Event.COMPLETE, onComplete);\r\n\r\n\t\t\t\/\/ File load IO error\r\n\t\t\tonIOError = function(e:Event):void {\r\n\t\t\t\tremoveAllListeneres();\r\n\t\t\t\tthis.dispatchEvent(e);\r\n\t\t\t};\r\n\t\t\tthis._fileRef.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\r\n\r\n\t\t\t\/\/ Start loading local file\r\n\t\t\tthis._fileRef.load();\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Uploads the next chunk or terminates the upload loop if all chunks are done.\r\n\t\t *\/\r\n\t\tpublic function uploadNextChunk():Boolean {\r\n\t\t\tvar req:URLRequest, fileData:ByteArray, chunkData:ByteArray;\r\n\t\t\tvar urlStream:URLStream, url:String, file:File = this;\r\n\r\n\t\t\t\/\/ All chunks uploaded?\r\n\t\t\tif (this._chunk >= this._chunks) {\r\n\t\t\t\t\/\/ Clean up memory\r\n\t\t\t\tif(this._fileRef.data) {\r\n\t\t\t\t\tthis._fileRef.data.clear();\r\n\t\t\t\t}\r\n\t\t\t\tthis._imageData = null;\r\n\r\n\t\t\t\treturn false;\r\n\t\t\t}\r\n\r\n\t\t\t\/\/ Slice out a chunk\r\n\t\t\tchunkData = new ByteArray();\r\n\r\n\t\t\t\/\/ Use image data if it exists, will exist if the image was resized\r\n\t\t\tif (this._imageData != null)\r\n\t\t\t\tfileData = this._imageData;\r\n\t\t\telse\r\n\t\t\t\tfileData = this._fileRef.data;\r\n\r\n\t\t\tfileData.readBytes(chunkData, 0, fileData.position + this._chunkSize > fileData.length ? fileData.length - fileData.position : this._chunkSize);\r\n\r\n\t\t\t\/\/ Setup URL stream\r\n\t\t\turlStream = new URLStream();\r\n\r\n\t\t\t\/\/ Wait for response and dispatch it\r\n\t\t\turlStream.addEventListener(Event.COMPLETE, function(e:Event):void {\r\n\t\t\t\tvar response:String;\r\n\r\n\t\t\t\tresponse = urlStream.readUTFBytes(urlStream.bytesAvailable);\r\n\r\n\t\t\t\t\/\/ Fake UPLOAD_COMPLETE_DATA event\r\n\t\t\t\tvar uploadChunkEvt:UploadChunkEvent = new UploadChunkEvent(\r\n\t\t\t\t\tUploadChunkEvent.UPLOAD_CHUNK_COMPLETE_DATA,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\tresponse,\r\n\t\t\t\t\tfile._chunk,\r\n\t\t\t\t\tfile._chunks\r\n\t\t\t\t);\r\n\r\n\t\t\t\tfile._chunk++;\r\n\t\t\t\tdispatchEvent(uploadChunkEvt);\r\n\r\n\t\t\t\t\/\/ Fake progress event since Flash doesn't have a progress event for streaming data up to the server\r\n\t\t\t\tvar pe:ProgressEvent = new ProgressEvent(ProgressEvent.PROGRESS, false, false, fileData.position, file._size);\r\n\t\t\t\tdispatchEvent(pe);\r\n\r\n\t\t\t\t\/\/ Clean up memory\r\n\t\t\t\turlStream.close();\r\n\t\t\t\tchunkData.clear();\r\n\t\t\t});\r\n\r\n\t\t\t\/\/ Delegate upload IO errors\r\n\t\t\turlStream.addEventListener(IOErrorEvent.IO_ERROR, function(e:IOErrorEvent):void {\r\n\t\t\t\tdispatchEvent(e);\r\n\t\t\t});\r\n\r\n\t\t\t\/\/ Delegate secuirty errors\r\n\t\t\turlStream.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function(e:SecurityErrorEvent):void {\r\n\t\t\t\tdispatchEvent(e);\r\n\t\t\t});\r\n\r\n\t\t\t\/\/ Setup URL\r\n\t\t\turl = this._uploadUrl;\r\n\r\n\t\t\t\/\/ Add name and chunk\/chunks to URL if we use direct streaming method\r\n\t\t\tif (!this._multipart) {\r\n\t\t\t\tif (url.indexOf('?') == -1)\r\n\t\t\t\t\turl += '?';\r\n\t\t\t\telse\r\n\t\t\t\t\turl += '&';\r\n\r\n\t\t\t\turl += \"name=\" + encodeURIComponent(this._settings[\"name\"]);\r\n\r\n\t\t\t\tif (this._chunking) {\r\n\t\t\t\t\turl += \"&chunk=\" + this._chunk + \"&chunks=\" + this._chunks;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\t\/\/ Setup request\r\n\t\t\treq = new URLRequest(url);\r\n\t\t\treq.method = URLRequestMethod.POST;\r\n\r\n\t\t\t\/\/ Add custom headers\r\n\t\t\tif (this._headers) {\r\n\t\t\t\tfor (var headerName:String in this._headers) {\r\n\t\t\t\t\treq.requestHeaders.push(new URLRequestHeader(headerName, this._headers[headerName]));\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\t\/\/ Build multipart request\r\n\t\t\tif (this._multipart) {\r\n\t\t\t\tvar boundary:String = '----pluploadboundary' + new Date().getTime(),\r\n\t\t\t\t\tdashdash:String = '--', crlf:String = '\\r\\n', multipartBlob: ByteArray = new ByteArray();\r\n\r\n\t\t\t\treq.requestHeaders.push(new URLRequestHeader(\"Content-Type\", 'multipart\/form-data; boundary=' + boundary));\r\n\r\n\t\t\t\tthis._postvars[\"name\"] = this._settings[\"name\"];\r\n\r\n\t\t\t\t\/\/ Add chunking parameters if needed\r\n\t\t\t\tif (this._chunking) {\r\n\t\t\t\t\tthis._postvars[\"chunk\"] = this._chunk;\r\n\t\t\t\t\tthis._postvars[\"chunks\"] = this._chunks;\r\n\t\t\t\t}\r\n\r\n\t\t\t\t\/\/ Append mutlipart parameters\r\n\t\t\t\tfor (var name:String in this._postvars) {\r\n\t\t\t\t\tmultipartBlob.writeUTFBytes(\r\n\t\t\t\t\t\tdashdash + boundary + crlf +\r\n\t\t\t\t\t\t'Content-Disposition: form-data; name=\"' + name + '\"' + crlf + crlf +\r\n\t\t\t\t\t\tthis._postvars[name] + crlf\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\r\n\t\t\t\t\/\/ Add file header\r\n\t\t\t\tmultipartBlob.writeUTFBytes(\r\n\t\t\t\t\tdashdash + boundary + crlf +\r\n\t\t\t\t\t'Content-Disposition: form-data; name=\"' + this._fileDataName + '\"; filename=\"' + this._fileName + '\"' + crlf +\r\n\t\t\t\t\t'Content-Type: ' + this._mimeType + crlf + crlf\r\n\t\t\t\t);\r\n\r\n\t\t\t\t\/\/ Add file data\r\n\t\t\t\tmultipartBlob.writeBytes(chunkData, 0, chunkData.length);\r\n\r\n\t\t\t\t\/\/ Add file footer\r\n\t\t\t\tmultipartBlob.writeUTFBytes(crlf + dashdash + boundary + dashdash + crlf);\r\n\t\t\t\treq.data = multipartBlob;\r\n\t\t\t} else {\r\n\t\t\t\treq.requestHeaders.push(new URLRequestHeader(\"Content-Type\", \"application\/octet-stream\"));\r\n\t\t\t\treq.data = chunkData;\r\n\t\t\t}\r\n\r\n\t\t\t\/\/ Make request\r\n\t\t\turlStream.load(req);\r\n\r\n\t\t\treturn true;\r\n\t\t}\r\n\t}\r\n}\r\n","new_contents":"\ufeff\/**\r\n * File.as\r\n *\r\n * Copyright 2009, Moxiecode Systems AB\r\n * Released under GPL License.\r\n *\r\n * License: http:\/\/www.plupload.com\/license\r\n * Contributing: http:\/\/www.plupload.com\/contributing\r\n *\/\r\n\r\npackage com.plupload {\r\n\timport com.formatlos.BitmapDataUnlimited;\r\n\timport com.formatlos.events.BitmapDataUnlimitedEvent;\r\n\timport flash.display.Bitmap;\r\n\timport flash.display.BitmapData;\r\n\timport flash.display.IBitmapDrawable;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.geom.Matrix;\r\n\timport flash.net.FileReference;\r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.HTTPStatusEvent;\r\n\timport flash.events.ProgressEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.events.DataEvent;\r\n\timport flash.net.FileReferenceList;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.URLRequestHeader;\r\n\timport flash.net.URLRequestMethod;\r\n\timport flash.net.URLStream;\r\n\timport flash.net.URLVariables;\r\n\timport flash.utils.ByteArray;\r\n\timport flash.external.ExternalInterface;\r\n\t\r\n\timport com.mxi.image.Image;\r\n\timport com.mxi.image.events.ImageEvent;\r\n\t\r\n\t\r\n\t\/**\r\n\t * Container class for file references, this handles upload logic for individual files.\r\n\t *\/\r\n\tpublic class File extends EventDispatcher {\r\n\t\t\/\/ Private fields\r\n\t\tprivate var _fileRef:FileReference, _cancelled:Boolean;\r\n\t\tprivate var _uploadUrl:String, _uploadPath:String, _mimeType:String;\r\n\t\tprivate var _id:String, _fileName:String, _size:Number, _imageData:ByteArray;\r\n\t\tprivate var _multipart:Boolean, _fileDataName:String, _chunking:Boolean, _chunk:int, _chunks:int, _chunkSize:int, _postvars:Object;\r\n\t\tprivate var _headers:Object, _settings:Object;\r\n\r\n\t\t\/**\r\n\t\t * Id property of file.\r\n\t\t *\/\r\n\t\tpublic function get id():String {\r\n\t\t\treturn this._id;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * File name for the file.\r\n\t\t *\/\r\n\t\tpublic function get fileName():String {\r\n\t\t\treturn this._fileName;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * File name for the file.\r\n\t\t *\/\r\n\t\tpublic function set fileName(value:String):void {\r\n\t\t\tthis._fileName = value;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * File size property.\r\n\t\t *\/\r\n\t\tpublic function get size():Number {\r\n\t\t\treturn this._size;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Constructs a new file object.\r\n\t\t *\r\n\t\t * @param id Unique indentifier for the file.\r\n\t\t * @param file_ref File reference for the selected file.\r\n\t\t *\/\r\n\t\tpublic function File(id:String, file_ref:FileReference) {\r\n\t\t\tthis._id = id;\r\n\t\t\tthis._fileRef = file_ref;\r\n\t\t\tthis._size = file_ref.size;\r\n\t\t\tthis._fileName = file_ref.name;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Uploads a the file to the specified url. This method will upload it as a normal\r\n\t\t * multipart file upload if the file size is smaller than the chunk size. But if the file is to\r\n\t\t * large it will be chunked into multiple requests.\r\n\t\t *\r\n\t\t * @param url Url to upload the file to.\r\n\t\t * @param settings Settings object.\r\n\t\t *\/\r\n\t\tpublic function upload(url:String, settings:Object):void {\r\n\t\t\tthis._settings = settings;\r\n\r\n\t\t\tif (this.canUseSimpleUpload(settings)) {\r\n\t\t\t\tthis.simpleUpload(url, settings);\r\n\t\t\t} else {\r\n\t\t\t\tthis.advancedUpload(url, settings);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t\/\/ Private methods\r\n\r\n\t\tpublic function canUseSimpleUpload(settings:Object):Boolean {\r\n\t\t\tvar multipart:Boolean = new Boolean(settings[\"multipart\"]);\r\n\t\t\tvar resize:Boolean = (settings[\"width\"] || settings[\"height\"] || settings[\"quality\"]);\r\n\t\t\tvar chunking:Boolean = (settings[\"chunk_size\"] > 0);\r\n\r\n\t\t\t\/\/ Check if it's not an image, chunking is disabled, multipart enabled and the ref_upload setting isn't forced\r\n\t\t\treturn (!(\/\\.(jpeg|jpg|png)$\/i.test(this._fileName)) || !resize) && multipart && !chunking && !settings.urlstream_upload;\r\n\t\t}\r\n\r\n\t\tpublic function simpleUpload(url:String, settings:Object):void {\r\n\t\t\tvar file:File = this, request:URLRequest, postData:URLVariables, fileDataName:String, \r\n\t\t\t\tonProgress:Function, onUploadComplete:Function, onIOError:Function, onSecurityErrorEvent:Function,\r\n\t\t\t\t\r\n\t\t\t\tremoveAllListeners:Function = function () : void {\r\n\t\t\t\t\tfile._fileRef.removeEventListener(ProgressEvent.PROGRESS, onProgress);\r\n\t\t\t\t\tfile._fileRef.removeEventListener(DataEvent.UPLOAD_COMPLETE_DATA, onUploadComplete);\r\n\t\t\t\t\tfile._fileRef.removeEventListener(IOErrorEvent.IO_ERROR, onIOError);\r\n\t\t\t\t\tfile._fileRef.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityErrorEvent);\r\n\t\t\t\t};\r\n\t\t\t\r\n\t\t\tfile._postvars = settings[\"multipart_params\"];\r\n\t\t\tfile._chunk = 0;\r\n\t\t\tfile._chunks = 1;\r\n\r\n\t\t\tpostData = new URLVariables();\r\n\t\r\n\t\t\tfile._postvars[\"name\"] = settings[\"name\"];\r\n\r\n\t\t\tfor (var key:String in file._postvars) {\r\n\t\t\t\tif (key != 'Filename') { \/\/ Flash will add it by itself, so we need to omit potential duplicate\r\n\t\t\t\t\tpostData[key] = file._postvars[key];\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\trequest = new URLRequest();\r\n\t\t\trequest.method = URLRequestMethod.POST;\r\n\t\t\trequest.url = url;\r\n\t\t\trequest.data = postData;\r\n\r\n\t\t\tfileDataName = new String(settings[\"file_data_name\"]);\r\n\t\t\t\r\n\t\t\tonUploadComplete = function(e:DataEvent):void {\r\n\t\t\t\tremoveAllListeners();\r\n\t\t\t\t\r\n\t\t\t\tvar pe:ProgressEvent = new ProgressEvent(ProgressEvent.PROGRESS, false, false, file._size, file._size);\r\n\t\t\t\tdispatchEvent(pe);\r\n\t\t\t\t\r\n\t\t\t\t\/\/ Fake UPLOAD_COMPLETE_DATA event\r\n\t\t\t\tvar uploadChunkEvt:UploadChunkEvent = new UploadChunkEvent(\r\n\t\t\t\t\tUploadChunkEvent.UPLOAD_CHUNK_COMPLETE_DATA,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\te.data,\r\n\t\t\t\t\tfile._chunk,\r\n\t\t\t\t\tfile._chunks\r\n\t\t\t\t);\r\n\t\t\t\t\r\n\t\t\t\tfile._chunk++;\r\n\t\t\t\t\r\n\t\t\t\tdispatchEvent(uploadChunkEvt);\r\n\r\n\t\t\t\tdispatchEvent(e);\r\n\t\t\t};\r\n\t\t\tfile._fileRef.addEventListener(DataEvent.UPLOAD_COMPLETE_DATA, onUploadComplete);\r\n\r\n\t\t\t\/\/ Delegate upload IO errors\r\n\t\t\tonIOError = function(e:IOErrorEvent):void {\r\n\t\t\t\tremoveAllListeners();\r\n\t\t\t\tdispatchEvent(e);\r\n\t\t\t};\r\n\t\t\tfile._fileRef.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\r\n\r\n\t\t\t\/\/ Delegate secuirty errors\r\n\t\t\tonSecurityErrorEvent = function(e:SecurityErrorEvent):void {\r\n\t\t\t\tremoveAllListeners();\r\n\t\t\t\tdispatchEvent(e);\r\n\t\t\t};\r\n\t\t\tfile._fileRef.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityErrorEvent);\r\n\r\n\t\t\t\/\/ Delegate progress\r\n\t\t\tonProgress = function(e:ProgressEvent):void {\t\r\n\t\t\t\tdispatchEvent(e);\r\n\t\t\t};\r\n\t\t\tfile._fileRef.addEventListener(ProgressEvent.PROGRESS, onProgress);\r\n\t\t\t\r\n\t\t\tfile._fileRef.upload(request, fileDataName, false);\r\n\t\t}\r\n\r\n\t\tpublic function advancedUpload(url:String, settings:Object):void {\r\n\t\t\tvar file:File = this, width:int, height:int, quality:int, multipart:Boolean, chunking:Boolean, fileDataName:String;\r\n\t\t\tvar chunk:int, chunks:int, chunkSize:int, postvars:Object;\r\n\t\t\tvar onComplete:Function, onIOError:Function,\r\n\t\t\t\tremoveAllListeneres:Function = function() : void {\r\n\t\t\t\t\tfile._fileRef.removeEventListener(Event.COMPLETE, onComplete);\r\n\t\t\t\t\tfile._fileRef.removeEventListener(IOErrorEvent.IO_ERROR, onIOError);\r\n\t\t\t\t};\r\n\r\n\t\t\t\/\/ Setup internal vars\r\n\t\t\tthis._uploadUrl = url;\r\n\t\t\tthis._cancelled = false;\r\n\t\t\tthis._headers = settings.headers;\r\n\t\t\tthis._mimeType = settings.mime;\r\n\r\n\t\t\tmultipart = new Boolean(settings[\"multipart\"]);\r\n\t\t\tfileDataName = new String(settings[\"file_data_name\"]);\r\n\t\t\tchunkSize = settings[\"chunk_size\"];\r\n\t\t\tchunking = chunkSize > 0;\r\n\t\t\tpostvars = settings[\"multipart_params\"];\r\n\t\t\tchunk = 0;\r\n\r\n\t\t\t\/\/ When file is loaded start uploading\r\n\t\t\tonComplete = function(e:Event):void {\r\n\t\t\t\tremoveAllListeneres();\r\n\t\t\t\t\r\n\t\t\t\tvar startUpload:Function = function() : void\r\n\t\t\t\t{\r\n\t\t\t\t\tif (chunking) {\r\n\t\t\t\t\t\tchunks = Math.ceil(file._size \/ chunkSize);\r\n\r\n\t\t\t\t\t\t\/\/ Force at least 4 chunks to fake progress. We need to fake this since the URLLoader\r\n\t\t\t\t\t\t\/\/ doesn't have a upload progress event and we can't use FileReference.upload since it\r\n\t\t\t\t\t\t\/\/ doesn't support cookies, breaks on HTTPS and doesn't support custom data so client\r\n\t\t\t\t\t\t\/\/ side image resizing will not be possible.\r\n\t\t\t\t\t\tif (chunks < 4 && file._size > 1024 * 32) {\r\n\t\t\t\t\t\t\tchunkSize = Math.ceil(file._size \/ 4);\r\n\t\t\t\t\t\t\tchunks = 4;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t} else {\r\n\t\t\t\t\t\t\/\/ If chunking is disabled then upload file in one huge chunk\r\n\t\t\t\t\t\tchunkSize = file._size;\r\n\t\t\t\t\t\tchunks = 1;\r\n\t\t\t\t\t}\r\n\r\n\t\t\t\t\t\/\/ Start uploading the scaled down image\r\n\t\t\t\t\tfile._multipart = multipart;\r\n\t\t\t\t\tfile._fileDataName = fileDataName;\r\n\t\t\t\t\tfile._chunking = chunking;\r\n\t\t\t\t\tfile._chunk = chunk;\r\n\t\t\t\t\tfile._chunks = chunks;\r\n\t\t\t\t\tfile._chunkSize = chunkSize;\r\n\t\t\t\t\tfile._postvars = postvars;\r\n\r\n\t\t\t\t\tfile.uploadNextChunk();\r\n\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\tif (\/\\.(jpeg|jpg|png)$\/i.test(file._fileName) && (settings[\"width\"] || settings[\"height\"] || settings[\"quality\"])) {\r\n\t\t\t\t\tvar image:Image = new Image(file._fileRef.data);\r\n\t\t\t\t\timage.addEventListener(ImageEvent.COMPLETE, function(e:ImageEvent) : void \r\n\t\t\t\t\t{\r\n\t\t\t\t\t\timage.removeAllEventListeners();\r\n\t\t\t\t\t\tif (image.imageData) {\r\n\t\t\t\t\t\t\tfile._imageData = image.imageData;\r\n\t\t\t\t\t\t\tfile._imageData.position = 0;\r\n\t\t\t\t\t\t\tfile._size = image.imageData.length;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tstartUpload();\r\n\t\t\t\t\t});\r\n\t\t\t\t\timage.addEventListener(ImageEvent.ERROR, function(e:ImageEvent) : void\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\timage.removeAllEventListeners();\r\n\t\t\t\t\t\tfile.dispatchEvent(e);\r\n\t\t\t\t\t});\r\n\t\t\t\t\timage.scale(settings[\"width\"], settings[\"height\"], settings[\"quality\"]);\r\n\t\t\t\t} else {\r\n\t\t\t\t\tstartUpload();\r\n\t\t\t\t}\t\t\t\t\t\r\n\t\t\t};\r\n\t\t\tthis._fileRef.addEventListener(Event.COMPLETE, onComplete);\r\n\r\n\t\t\t\/\/ File load IO error\r\n\t\t\tonIOError = function(e:Event):void {\r\n\t\t\t\tremoveAllListeneres();\r\n\t\t\t\tthis.dispatchEvent(e);\r\n\t\t\t};\r\n\t\t\tthis._fileRef.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\r\n\r\n\t\t\t\/\/ Start loading local file\r\n\t\t\tthis._fileRef.load();\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Uploads the next chunk or terminates the upload loop if all chunks are done.\r\n\t\t *\/\r\n\t\tpublic function uploadNextChunk():Boolean {\r\n\t\t\tvar req:URLRequest, fileData:ByteArray, chunkData:ByteArray;\r\n\t\t\tvar urlStream:URLStream, url:String, file:File = this;\r\n\r\n\t\t\t\/\/ All chunks uploaded?\r\n\t\t\tif (this._chunk >= this._chunks) {\r\n\t\t\t\t\/\/ Clean up memory\r\n\t\t\t\tif(this._fileRef.data) {\r\n\t\t\t\t\tthis._fileRef.data.clear();\r\n\t\t\t\t}\r\n\t\t\t\tthis._imageData = null;\r\n\r\n\t\t\t\treturn false;\r\n\t\t\t}\r\n\r\n\t\t\t\/\/ Slice out a chunk\r\n\t\t\tchunkData = new ByteArray();\r\n\r\n\t\t\t\/\/ Use image data if it exists, will exist if the image was resized\r\n\t\t\tif (this._imageData != null)\r\n\t\t\t\tfileData = this._imageData;\r\n\t\t\telse\r\n\t\t\t\tfileData = this._fileRef.data;\r\n\r\n\t\t\tfileData.readBytes(chunkData, 0, fileData.position + this._chunkSize > fileData.length ? fileData.length - fileData.position : this._chunkSize);\r\n\r\n\t\t\t\/\/ Setup URL stream\r\n\t\t\turlStream = new URLStream();\r\n\r\n\t\t\t\/\/ Wait for response and dispatch it\r\n\t\t\turlStream.addEventListener(Event.COMPLETE, function(e:Event):void {\r\n\t\t\t\tvar response:String;\r\n\r\n\t\t\t\tresponse = urlStream.readUTFBytes(urlStream.bytesAvailable);\r\n\r\n\t\t\t\t\/\/ Fake UPLOAD_COMPLETE_DATA event\r\n\t\t\t\tvar uploadChunkEvt:UploadChunkEvent = new UploadChunkEvent(\r\n\t\t\t\t\tUploadChunkEvent.UPLOAD_CHUNK_COMPLETE_DATA,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\tfalse,\r\n\t\t\t\t\tresponse,\r\n\t\t\t\t\tfile._chunk,\r\n\t\t\t\t\tfile._chunks\r\n\t\t\t\t);\r\n\r\n\t\t\t\tfile._chunk++;\r\n\t\t\t\tdispatchEvent(uploadChunkEvt);\r\n\r\n\t\t\t\t\/\/ Fake progress event since Flash doesn't have a progress event for streaming data up to the server\r\n\t\t\t\tvar pe:ProgressEvent = new ProgressEvent(ProgressEvent.PROGRESS, false, false, fileData.position, file._size);\r\n\t\t\t\tdispatchEvent(pe);\r\n\r\n\t\t\t\t\/\/ Clean up memory\r\n\t\t\t\turlStream.close();\r\n\t\t\t\tchunkData.clear();\r\n\t\t\t});\r\n\r\n\t\t\t\/\/ Delegate upload IO errors\r\n\t\t\turlStream.addEventListener(IOErrorEvent.IO_ERROR, function(e:IOErrorEvent):void {\r\n\t\t\t\tdispatchEvent(e);\r\n\t\t\t});\r\n\r\n\t\t\t\/\/ Delegate secuirty errors\r\n\t\t\turlStream.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function(e:SecurityErrorEvent):void {\r\n\t\t\t\tdispatchEvent(e);\r\n\t\t\t});\r\n\r\n\t\t\t\/\/ Setup URL\r\n\t\t\turl = this._uploadUrl;\r\n\r\n\t\t\t\/\/ Add name and chunk\/chunks to URL if we use direct streaming method\r\n\t\t\tif (!this._multipart) {\r\n\t\t\t\tif (url.indexOf('?') == -1)\r\n\t\t\t\t\turl += '?';\r\n\t\t\t\telse\r\n\t\t\t\t\turl += '&';\r\n\r\n\t\t\t\turl += \"name=\" + encodeURIComponent(this._settings[\"name\"]);\r\n\r\n\t\t\t\tif (this._chunking) {\r\n\t\t\t\t\turl += \"&chunk=\" + this._chunk + \"&chunks=\" + this._chunks;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\t\/\/ Setup request\r\n\t\t\treq = new URLRequest(url);\r\n\t\t\treq.method = URLRequestMethod.POST;\r\n\r\n\t\t\t\/\/ Add custom headers\r\n\t\t\tif (this._headers) {\r\n\t\t\t\tfor (var headerName:String in this._headers) {\r\n\t\t\t\t\treq.requestHeaders.push(new URLRequestHeader(headerName, this._headers[headerName]));\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\t\/\/ Build multipart request\r\n\t\t\tif (this._multipart) {\r\n\t\t\t\tvar boundary:String = '----pluploadboundary' + new Date().getTime(),\r\n\t\t\t\t\tdashdash:String = '--', crlf:String = '\\r\\n', multipartBlob: ByteArray = new ByteArray();\r\n\r\n\t\t\t\treq.requestHeaders.push(new URLRequestHeader(\"Content-Type\", 'multipart\/form-data; boundary=' + boundary));\r\n\r\n\t\t\t\tthis._postvars[\"name\"] = this._settings[\"name\"];\r\n\r\n\t\t\t\t\/\/ Add chunking parameters if needed\r\n\t\t\t\tif (this._chunking) {\r\n\t\t\t\t\tthis._postvars[\"chunk\"] = this._chunk;\r\n\t\t\t\t\tthis._postvars[\"chunks\"] = this._chunks;\r\n\t\t\t\t}\r\n\r\n\t\t\t\t\/\/ Append mutlipart parameters\r\n\t\t\t\tfor (var name:String in this._postvars) {\r\n\t\t\t\t\tmultipartBlob.writeUTFBytes(\r\n\t\t\t\t\t\tdashdash + boundary + crlf +\r\n\t\t\t\t\t\t'Content-Disposition: form-data; name=\"' + name + '\"' + crlf + crlf +\r\n\t\t\t\t\t\tthis._postvars[name] + crlf\r\n\t\t\t\t\t);\r\n\t\t\t\t}\r\n\r\n\t\t\t\t\/\/ Add file header\r\n\t\t\t\tmultipartBlob.writeUTFBytes(\r\n\t\t\t\t\tdashdash + boundary + crlf +\r\n\t\t\t\t\t'Content-Disposition: form-data; name=\"' + this._fileDataName + '\"; filename=\"' + this._fileName + '\"' + crlf +\r\n\t\t\t\t\t'Content-Type: ' + this._mimeType + crlf + crlf\r\n\t\t\t\t);\r\n\r\n\t\t\t\t\/\/ Add file data\r\n\t\t\t\tmultipartBlob.writeBytes(chunkData, 0, chunkData.length);\r\n\r\n\t\t\t\t\/\/ Add file footer\r\n\t\t\t\tmultipartBlob.writeUTFBytes(crlf + dashdash + boundary + dashdash + crlf);\r\n\t\t\t\treq.data = multipartBlob;\r\n\t\t\t} else {\r\n\t\t\t\treq.requestHeaders.push(new URLRequestHeader(\"Content-Type\", \"application\/octet-stream\"));\r\n\t\t\t\treq.data = chunkData;\r\n\t\t\t}\r\n\r\n\t\t\t\/\/ Make request\r\n\t\t\turlStream.load(req);\r\n\r\n\t\t\treturn true;\r\n\t\t}\r\n\t}\r\n}\r\n","subject":"Remove extra clear() operation on SimpleUpload FileReference, causing Plupload to hang in some cases.","message":"Flash: Remove extra clear() operation on SimpleUpload FileReference, causing Plupload to hang in some cases.\n","lang":"ActionScript","license":"agpl-3.0","repos":"moxiecode\/plupload,moxiecode\/plupload,envato\/plupload,envato\/plupload,vitr\/fend005-plupload,vitr\/fend005-plupload"}
{"commit":"2828276c6aaa0ce85e788fd912bcc831aa7a0487","old_file":"src\/justpinegames\/Logi\/Console.as","new_file":"src\/justpinegames\/Logi\/Console.as","old_contents":"package justpinegames.Logi\n{\n\timport flash.events.Event;\n\timport flash.desktop.Clipboard;\n\timport flash.desktop.ClipboardFormats;\n\timport flash.utils.getQualifiedClassName;\n\timport feathers.display.Sprite;\n\timport feathers.controls.Button;\n\timport feathers.controls.List;\n\timport feathers.controls.Scroller;\n\timport feathers.controls.renderers.IListItemRenderer;\n\timport feathers.controls.ScrollContainer;\n    import feathers.controls.text.BitmapFontTextRenderer;\n    import feathers.core.FeathersControl;\n\timport feathers.data.ListCollection;\n\timport feathers.layout.VerticalLayout;\n\timport feathers.text.BitmapFontTextFormat;\n\timport starling.animation.Tween;\n\timport starling.core.Starling;\n\timport starling.display.Quad;\n\timport starling.events.Event;\n\timport starling.text.BitmapFont;\n\timport starling.textures.TextureSmoothing;\n\n\t\/**\n\t * Main class, used to display console and handle its events.\n\t *\/\n\tpublic class Console extends Sprite\n\t{\n\t\tprivate static var _console:Console;\n\t\tprivate static var _archiveOfUndisplayedLogs:Array = [];\n\t\t\n\t\tprivate var _consoleSettings:ConsoleSettings;\n\t\tprivate var _defaultFont:BitmapFont;\n\t\tprivate var _format:BitmapFontTextFormat;\n\t\tprivate var _formatBackground:BitmapFontTextFormat;\n\t\tprivate var _consoleContainer:Sprite;\n\t\tprivate var _hudContainer:ScrollContainer;\n\t\tprivate var _consoleHeight:Number;\n\t\tprivate var _isShown:Boolean;\n\t\tprivate var _copyButton:Button;\n\t\tprivate var _data:Array;\n\t\tprivate var _quad:Quad;\n\t\tprivate var _list:List;\n\t\t\n\t\tprivate const VERTICAL_PADDING: Number = 5;\n\t\tprivate const HORIZONTAL_PADDING: Number = 5;\n\t\t\n\t\t\/**\n\t\t * You need to create the instance of this class and add it to the stage in order to use this library.\n\t\t * \n\t\t * @param\tconsoleSettings   Optional parameter which can specify the look and behaviour of the console.\n\t\t *\/\n\t\tpublic function Console(consoleSettings:ConsoleSettings = null) \n\t\t{\n\t\t\t_consoleSettings = consoleSettings ? consoleSettings : new ConsoleSettings();\n\t\t\t\n\t\t\t_console = _console ? _console : this;\n\t\t\t\n\t\t\t_data = [];\n\t\t\t\n\t\t\t_defaultFont = new BitmapFont();\n\t\t\t_format = new BitmapFontTextFormat(_defaultFont, 16, _consoleSettings.textColor);\n\t\t\t_format.letterSpacing = 2;\n\t\t\t_formatBackground = new BitmapFontTextFormat(_defaultFont, 16, _consoleSettings.textBackgroundColor);\n\t\t\t_formatBackground.letterSpacing = 2;\n\t\t\t\n\t\t\tthis.addEventListener(starling.events.Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t}\n\t\t\n\t\tpublic function get isShown():Boolean \n\t\t{\n\t\t\treturn _isShown;\n\t\t}\n\t\t\n\t\tpublic function set isShown(value:Boolean):void \n\t\t{\n\t\t\tif (_isShown == value) \n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\t_isShown = value;\n\t\t\t\n\t\t\tif (_isShown) \n\t\t\t{\n\t\t\t\tshow();\n\t\t\t}\n\t\t\telse \n\t\t\t{\n\t\t\t\thide();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function addedToStageHandler(e:starling.events.Event):void\n\t\t{\n\t\t\t_consoleHeight = this.stage.stageHeight * _consoleSettings.consoleSize;\n\t\t\t\n\t\t\t_isShown = false;\n\t\t\t\n\t\t\t_consoleContainer = new FeathersControl();\n\t\t\t_consoleContainer.alpha = 0;\n\t\t\t_consoleContainer.y = -_consoleHeight;\n\t\t\tthis.addChild(_consoleContainer);\n\t\t\t\n\t\t\t_quad = new Quad(this.stage.stageWidth, _consoleHeight, _consoleSettings.consoleBackground);\n\t\t\t_quad.alpha = _consoleSettings.consoleTransparency;\n\t\t\t_consoleContainer.addChild(_quad);\n\t\t\t\n\t\t\t\/\/ TODO Make the list selection work correctly.\n\t\t\t_list = new List();\n\t\t\t_list.x = HORIZONTAL_PADDING;\n\t\t\t_list.y = VERTICAL_PADDING;\n\t\t\t_list.dataProvider = new ListCollection(_data);\n\t\t\t_list.itemRendererFactory = function():IListItemRenderer \n\t\t\t{\n\t\t\t\tvar consoleItemRenderer:ConsoleItemRenderer = new ConsoleItemRenderer(_consoleSettings.textColor, _consoleSettings.highlightColor);\n\t\t\t\tconsoleItemRenderer.width = _list.width;\n\t\t\t\tconsoleItemRenderer.height = 20;\n\t\t\t\treturn consoleItemRenderer; \n\t\t\t};\n\t\t\t_list.addEventListener(starling.events.Event.CHANGE, copyLine);\n\t\t\t_consoleContainer.addChild(_list);\n\t\t\t\n\t\t\t_copyButton = new Button();\n\n\t\t\t_copyButton.label = \"Copy All\";\n\t\t\t_copyButton.addEventListener(starling.events.Event.ADDED, function(e:starling.events.Event):void\n\t\t\t{\n                _copyButton.defaultLabelProperties.smoothing = TextureSmoothing.NONE;\n                _copyButton.downLabelProperties.smoothing = TextureSmoothing.NONE;\n\n\t\t\t\t_copyButton.defaultLabelProperties.textFormat = new BitmapFontTextFormat(_defaultFont, 16, _consoleSettings.textColor);\n\t\t\t\t_copyButton.downLabelProperties.textFormat = new BitmapFontTextFormat(_defaultFont, 16, _consoleSettings.highlightColor);\n\n                _copyButton.stateToSkinFunction = function(target:Object, state:Object, oldValue:Object = null):Object\n                {\n                    return null;\n                };\n\n\t\t\t\t_copyButton.width = 150;\n\t\t\t\t_copyButton.height = 40;\n\t\t\t});\n\t\t\t_copyButton.addEventListener(starling.events.Event.SELECT, copy);\n\t\t\t_consoleContainer.addChild(_copyButton);\n\t\t\t\n\t\t\t_hudContainer = new ScrollContainer();\n\t\t\t\/\/ TODO This should be changed to prevent the hud from even creating, not just making it invisible.\n\t\t\tif (!_consoleSettings.hudEnabled) \n\t\t\t{\n\t\t\t\t_hudContainer.visible = false;\n\t\t\t}\n\t\t\t_hudContainer.x = HORIZONTAL_PADDING;\n\t\t\t_hudContainer.y = VERTICAL_PADDING;\n\t\t\t_hudContainer.touchable = false;\n\t\t\t_hudContainer.layout = new VerticalLayout();\n\t\t\t_hudContainer.scrollerProperties.verticalScrollPolicy = Scroller.SCROLL_POLICY_OFF;\n\t\t\tthis.addChild(_hudContainer);\n\t\t\t\n\t\t\tthis.setScreenSize(Starling.current.nativeStage.stageWidth, Starling.current.nativeStage.stageHeight);\n\t\t\t\n\t\t\tfor each (var undisplayedMessage:* in _archiveOfUndisplayedLogs) \n\t\t\t{\n\t\t\t\tthis.logMessage(undisplayedMessage);\n\t\t\t}\n\t\t\t\n\t\t\t_archiveOfUndisplayedLogs = [];\n\t\t\t\n\t\t\tStarling.current.nativeStage.addEventListener(flash.events.Event.RESIZE, function(e:flash.events.Event):void \n\t\t\t{\n\t\t\t\tsetScreenSize(Starling.current.nativeStage.stageWidth, Starling.current.nativeStage.stageHeight);\n\t\t\t});\n\t\t}\n\t\t\n\t\tprivate function setScreenSize(width:Number, height:Number):void \n\t\t{\n\t\t\t_consoleContainer.width = width;\n\t\t\t_consoleContainer.height = height;\n\t\t\t\n\t\t\t_consoleHeight = height * _consoleSettings.consoleSize;\n\t\t\t\n\t\t\t_quad.width = width;\n\t\t\t_quad.height = _consoleHeight;\n\t\t\t\n\t\t\t_copyButton.x = width - 110 - HORIZONTAL_PADDING;\n\t\t\t_copyButton.y = _consoleHeight - 33 - VERTICAL_PADDING;\n\t\t\t\n\t\t\t_list.width = this.stage.stageWidth - HORIZONTAL_PADDING * 2;\n\t\t\t_list.height = _consoleHeight - VERTICAL_PADDING * 2;\n\t\t\t\n\t\t\tif (!_isShown) \n\t\t\t{\n\t\t\t\t_consoleContainer.y = -_consoleHeight;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function show():void \n\t\t{\n\t\t\t_consoleContainer.visible = true;\n\t\t\t\n\t\t\tvar __tween1:Tween = new Tween(_consoleContainer, _consoleSettings.animationTime);\n\t\t\t__tween1.animate(\"y\", 0);\n\t\t\t__tween1.fadeTo(1);\n\t\t\tStarling.juggler.add(__tween1);\n\t\t\t\n\t\t\tvar __tween2:Tween = new Tween(_hudContainer, _consoleSettings.animationTime);\n\t\t\t__tween2.fadeTo(0);\n\t\t\tStarling.juggler.add(__tween2);\n\t\t\t\n\t\t\t_isShown = true;\n\t\t}\n\t\t\n\t\tprivate function hide():void \n\t\t{\n\t\t\tvar __tween1:Tween = new Tween(_consoleContainer, _consoleSettings.animationTime);\n\t\t\t__tween1.animate(\"y\",  -_consoleHeight);\n\t\t\t__tween1.fadeTo(0);\n\t\t\t__tween1.onComplete = function():void \n\t\t\t{\n\t\t\t\t_consoleContainer.visible = false;\t\n\t\t\t};\n\t\t\tStarling.juggler.add(__tween1);\n\t\t\t\n\t\t\tvar __tween2:Tween = new Tween(_hudContainer, _consoleSettings.animationTime);\n\t\t\t__tween2.fadeTo(1);\n\t\t\tStarling.juggler.add(__tween2);\n\t\t\t\n\t\t\t_isShown = false;\n\t\t}\n\t\t\n\t\tprivate function copyLine(list:List):void\n\t\t{\n\t\t\t\/\/log(list.selectedItem.data);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * You can use this data to save a log to the file.\n\t\t * \n\t\t * @return  Log messages joined into a String with new lines.\n\t\t *\/\n\t\tpublic function getLogData():String \n\t\t{\n\t\t\tvar text:String = \"\";\n\t\t\t\n\t\t\tfor each (var object:Object in _data) \n\t\t\t{\n\t\t\t\ttext += object.data + \"\\n\";\n\t\t\t}\n\t\t\t\n\t\t\treturn text;\n\t\t}\n\t\t\n\t\tprivate function copy(button:Button):void\n\t\t{\n\t\t\tvar text:String = this.getLogData();\n\t\t\tClipboard.generalClipboard.setData(ClipboardFormats.TEXT_FORMAT, text);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Displays the message string in the console, or on the HUD if the console is hidden.\n\t\t * \n\t\t * @param\tmessage   String to display\n\t\t *\/\n\t\tpublic function logMessage(message:String):void \n\t\t{\n\t\t\tif (_consoleSettings.traceEnabled)\n\t\t\t{\n\t\t\t\ttrace(message);\n\t\t\t}\n\t\t\t\n\t\t\tvar labelDisplay: String = (new Date()).toLocaleTimeString() + \": \" + message;\n\t\t\t\n\t\t\t_list.dataProvider.push({label: labelDisplay, data: message});\n\t\t\t\n\t\t\tvar createLabel:Function = function(text:String, format:BitmapFontTextFormat):BitmapFontTextRenderer\n\t\t\t{\n\t\t\t\tvar label:BitmapFontTextRenderer = new BitmapFontTextRenderer();\n\t\t\t\tlabel.addEventListener(starling.events.Event.ADDED, function(e:starling.events.Event):void\n\t\t\t\t{\n\t\t\t\t\tlabel.textFormat = format;\n\t\t\t\t});\n\t\t\t\tlabel.smoothing = TextureSmoothing.NONE;\n\t\t\t\tlabel.text = text;\n\t\t\t\tlabel.validate();\n\t\t\t\treturn label;\n\t\t\t};\n\t\t\t\n\t\t\tvar hudLabelContainer:FeathersControl = new FeathersControl();\n\t\t\thudLabelContainer.width = 640;\n\t\t\thudLabelContainer.height = 20;\n\t\t\t\n\t\t\tvar addBackground:Function = function(offsetX:int, offsetY: int):void \n\t\t\t{\n\t\t\t\tvar hudLabelBackground:BitmapFontTextRenderer = createLabel(message, _formatBackground);\n\t\t\t\thudLabelBackground.x = offsetX;\n\t\t\t\thudLabelBackground.y = offsetY;\n\t\t\t\thudLabelContainer.addChild(hudLabelBackground);\n\t\t\t};\n\t\t\t\n\t\t\taddBackground(0, 0);\n\t\t\taddBackground(2, 0);\n\t\t\taddBackground(0, 2);\n\t\t\taddBackground(2, 2);\n\t\t\t\n\t\t\tvar hudLabel:BitmapFontTextRenderer = createLabel(message, _format);\n\t\t\thudLabel.x += 1;\n\t\t\thudLabel.y += 1;\n\t\t\thudLabelContainer.addChild(hudLabel);\n\t\t\t\n\t\t\t_hudContainer.addChildAt(hudLabelContainer, 0);\n\t\t\t\n\t\t\tvar __tween1:Tween = new Tween(hudLabelContainer, _consoleSettings.hudMessageFadeOutTime);\n\t\t\t__tween1.delay = _consoleSettings.hudMessageDisplayTime\n\t\t\t__tween1.fadeTo(0);\n\t\t\t__tween1.onComplete = function():void\n\t\t\t{\n\t\t\t\t_hudContainer.removeChild(hudLabelContainer);\n\t\t\t};\n\t\t\tStarling.juggler.add(__tween1);\n\t\t\t\n\t\t\t\/\/ TODO use the correct API, currently there is a problem with List max vertical position. A bug in foxhole?\n\t\t\t_list.verticalScrollPosition = Math.max(_list.dataProvider.length * 20 - _list.height, 0);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns the fist created Console instance.\n\t\t * \n\t\t * @return Console instance\n\t\t *\/\n\t\tpublic static function getMainConsoleInstance():Console \n\t\t{\n\t\t\treturn _console;\n\t\t}\n\t\t\n\t\t\/**\n\t\t* Main log function. Usage is the same as for the trace statement.\n\t\t* \n\t\t* For data sent to the log function to be displayed, you need to first create a LogConsole instance, and add it to the Starling stage.\n\t\t* \n\t\t* @param\t... arguments   Variable number of arguments, which will be displayed in the log\n\t\t*\/\n\t\tpublic static function staticLogMessage(... arguments):void \n\t\t{\n\t\t\tvar message:String = \"\";\n\t\t\tvar firstTime:Boolean = true;\n\t\t\t\n\t\t\tfor each (var argument:* in arguments)\n\t\t\t{\n\t\t\t\tvar description:String;\n\t\t\t\t\n\t\t\t\tif (argument == null)\n\t\t\t\t{\n\t\t\t\t\tdescription = \"[null]\"\n\t\t\t\t}\n\t\t\t\telse if (!(\"toString\" in argument)) \n\t\t\t\t{\n\t\t\t\t\tdescription = \"[object \" + getQualifiedClassName(argument) + \"]\";\n\t\t\t\t}\n\t\t\t\telse \n\t\t\t\t{\n\t\t\t\t\tdescription = argument;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (firstTime)\n\t\t\t\t{\n\t\t\t\t\tmessage = description;\n\t\t\t\t\tfirstTime = false;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmessage += \", \" + description;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (Console.getMainConsoleInstance() == null) \n\t\t\t{\n\t\t\t\t_archiveOfUndisplayedLogs.push(message);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tConsole.getMainConsoleInstance().logMessage(message);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package justpinegames.Logi\n{\n\timport flash.desktop.Clipboard;\n\timport flash.desktop.ClipboardFormats;\n\timport flash.utils.getQualifiedClassName;\n\timport feathers.display.Sprite;\n\timport feathers.controls.Button;\n\timport feathers.controls.List;\n\timport feathers.controls.Scroller;\n\timport feathers.controls.renderers.IListItemRenderer;\n\timport feathers.controls.ScrollContainer;\n        import feathers.controls.text.BitmapFontTextRenderer;\n        import feathers.core.FeathersControl;\n\timport feathers.data.ListCollection;\n\timport feathers.layout.VerticalLayout;\n\timport feathers.text.BitmapFontTextFormat;\n\timport starling.animation.Tween;\n\timport starling.core.Starling;\n\timport starling.display.Quad;\n\timport starling.events.Event;\n\timport starling.events.ResizeEvent;\n\timport starling.text.BitmapFont;\n\timport starling.textures.TextureSmoothing;\n\n\t\/**\n\t * Main class, used to display console and handle its events.\n\t *\/\n\tpublic class Console extends Sprite\n\t{\n\t\tprivate static var _console:Console;\n\t\tprivate static var _archiveOfUndisplayedLogs:Array = [];\n\t\t\n\t\tprivate var _consoleSettings:ConsoleSettings;\n\t\tprivate var _defaultFont:BitmapFont;\n\t\tprivate var _format:BitmapFontTextFormat;\n\t\tprivate var _formatBackground:BitmapFontTextFormat;\n\t\tprivate var _consoleContainer:Sprite;\n\t\tprivate var _hudContainer:ScrollContainer;\n\t\tprivate var _consoleHeight:Number;\n\t\tprivate var _isShown:Boolean;\n\t\tprivate var _copyButton:Button;\n\t\tprivate var _data:Array;\n\t\tprivate var _quad:Quad;\n\t\tprivate var _list:List;\n\t\t\n\t\tprivate const VERTICAL_PADDING: Number = 5;\n\t\tprivate const HORIZONTAL_PADDING: Number = 5;\n\t\t\n\t\t\/**\n\t\t * You need to create the instance of this class and add it to the stage in order to use this library.\n\t\t * \n\t\t * @param\tconsoleSettings   Optional parameter which can specify the look and behaviour of the console.\n\t\t *\/\n\t\tpublic function Console(consoleSettings:ConsoleSettings = null) \n\t\t{\n\t\t\t_consoleSettings = consoleSettings ? consoleSettings : new ConsoleSettings();\n\t\t\t\n\t\t\t_console = _console ? _console : this;\n\t\t\t\n\t\t\t_data = [];\n\t\t\t\n\t\t\t_defaultFont = new BitmapFont();\n\t\t\t_format = new BitmapFontTextFormat(_defaultFont, 16, _consoleSettings.textColor);\n\t\t\t_format.letterSpacing = 2;\n\t\t\t_formatBackground = new BitmapFontTextFormat(_defaultFont, 16, _consoleSettings.textBackgroundColor);\n\t\t\t_formatBackground.letterSpacing = 2;\n\t\t\t\n\t\t\tthis.addEventListener(starling.events.Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t}\n\t\t\n\t\tpublic function get isShown():Boolean \n\t\t{\n\t\t\treturn _isShown;\n\t\t}\n\t\t\n\t\tpublic function set isShown(value:Boolean):void \n\t\t{\n\t\t\tif (_isShown == value) \n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\t_isShown = value;\n\t\t\t\n\t\t\tif (_isShown) \n\t\t\t{\n\t\t\t\tshow();\n\t\t\t}\n\t\t\telse \n\t\t\t{\n\t\t\t\thide();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function addedToStageHandler(e:Event):void\n\t\t{\n\t\t\t_consoleHeight = this.stage.stageHeight * _consoleSettings.consoleSize;\n\t\t\t\n\t\t\t_isShown = false;\n\t\t\t\n\t\t\t_consoleContainer = new FeathersControl();\n\t\t\t_consoleContainer.alpha = 0;\n\t\t\t_consoleContainer.y = -_consoleHeight;\n\t\t\tthis.addChild(_consoleContainer);\n\t\t\t\n\t\t\t_quad = new Quad(this.stage.stageWidth, _consoleHeight, _consoleSettings.consoleBackground);\n\t\t\t_quad.alpha = _consoleSettings.consoleTransparency;\n\t\t\t_consoleContainer.addChild(_quad);\n\t\t\t\n\t\t\t\/\/ TODO Make the list selection work correctly.\n\t\t\t_list = new List();\n\t\t\t_list.x = HORIZONTAL_PADDING;\n\t\t\t_list.y = VERTICAL_PADDING;\n\t\t\t_list.dataProvider = new ListCollection(_data);\n\t\t\t_list.itemRendererFactory = function():IListItemRenderer \n\t\t\t{\n\t\t\t\tvar consoleItemRenderer:ConsoleItemRenderer = new ConsoleItemRenderer(_consoleSettings.textColor, _consoleSettings.highlightColor);\n\t\t\t\tconsoleItemRenderer.width = _list.width;\n\t\t\t\tconsoleItemRenderer.height = 20;\n\t\t\t\treturn consoleItemRenderer; \n\t\t\t};\n\t\t\t_list.addEventListener(Event.CHANGE, copyLine);\n\t\t\t_consoleContainer.addChild(_list);\n\t\t\t\n\t\t\t_copyButton = new Button();\n\n\t\t\t_copyButton.label = \"Copy All\";\n\t\t\t_copyButton.addEventListener(Event.ADDED, function(e:Event):void\n\t\t\t{\n                _copyButton.defaultLabelProperties.smoothing = TextureSmoothing.NONE;\n                _copyButton.downLabelProperties.smoothing = TextureSmoothing.NONE;\n\n\t\t\t\t_copyButton.defaultLabelProperties.textFormat = new BitmapFontTextFormat(_defaultFont, 16, _consoleSettings.textColor);\n\t\t\t\t_copyButton.downLabelProperties.textFormat = new BitmapFontTextFormat(_defaultFont, 16, _consoleSettings.highlightColor);\n\n                _copyButton.stateToSkinFunction = function(target:Object, state:Object, oldValue:Object = null):Object\n                {\n                    return null;\n                };\n\n\t\t\t\t_copyButton.width = 150;\n\t\t\t\t_copyButton.height = 40;\n\t\t\t});\n\t\t\t_copyButton.addEventListener(Event.SELECT, copy);\n\t\t\t_consoleContainer.addChild(_copyButton);\n\t\t\t\n\t\t\t_hudContainer = new ScrollContainer();\n\t\t\t\/\/ TODO This should be changed to prevent the hud from even creating, not just making it invisible.\n\t\t\tif (!_consoleSettings.hudEnabled) \n\t\t\t{\n\t\t\t\t_hudContainer.visible = false;\n\t\t\t}\n\t\t\t_hudContainer.x = HORIZONTAL_PADDING;\n\t\t\t_hudContainer.y = VERTICAL_PADDING;\n\t\t\t_hudContainer.touchable = false;\n\t\t\t_hudContainer.layout = new VerticalLayout();\n\t\t\t_hudContainer.scrollerProperties.verticalScrollPolicy = Scroller.SCROLL_POLICY_OFF;\n\t\t\tthis.addChild(_hudContainer);\n\t\t\t\n\t\t\tthis.setScreenSize(Starling.current.nativeStage.stageWidth, Starling.current.nativeStage.stageHeight);\n\t\t\t\n\t\t\tfor each (var undisplayedMessage:* in _archiveOfUndisplayedLogs) \n\t\t\t{\n\t\t\t\tthis.logMessage(undisplayedMessage);\n\t\t\t}\n\t\t\t\n\t\t\t_archiveOfUndisplayedLogs = [];\n\t\t\t\n\t\t\tstage.addEventListener(ResizeEvent.RESIZE, function(e:ResizeEvent):void \n\t\t\t{\n\t\t\t\tsetScreenSize(stage.stageWidth, stage.stageHeight);\n\t\t\t});\n\t\t}\n\t\t\n\t\tprivate function setScreenSize(width:Number, height:Number):void \n\t\t{\n\t\t\t_consoleContainer.width = width;\n\t\t\t_consoleContainer.height = height;\n\t\t\t\n\t\t\t_consoleHeight = height * _consoleSettings.consoleSize;\n\t\t\t\n\t\t\t_quad.width = width;\n\t\t\t_quad.height = _consoleHeight;\n\t\t\t\n\t\t\t_copyButton.x = width - 110 - HORIZONTAL_PADDING;\n\t\t\t_copyButton.y = _consoleHeight - 33 - VERTICAL_PADDING;\n\t\t\t\n\t\t\t_list.width = this.stage.stageWidth - HORIZONTAL_PADDING * 2;\n\t\t\t_list.height = _consoleHeight - VERTICAL_PADDING * 2;\n\t\t\t\n\t\t\tif (!_isShown) \n\t\t\t{\n\t\t\t\t_consoleContainer.y = -_consoleHeight;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function show():void \n\t\t{\n\t\t\t_consoleContainer.visible = true;\n\t\t\t\n\t\t\tvar __tween1:Tween = new Tween(_consoleContainer, _consoleSettings.animationTime);\n\t\t\t__tween1.animate(\"y\", 0);\n\t\t\t__tween1.fadeTo(1);\n\t\t\tStarling.juggler.add(__tween1);\n\t\t\t\n\t\t\tvar __tween2:Tween = new Tween(_hudContainer, _consoleSettings.animationTime);\n\t\t\t__tween2.fadeTo(0);\n\t\t\tStarling.juggler.add(__tween2);\n\t\t\t\n\t\t\t_isShown = true;\n\t\t}\n\t\t\n\t\tprivate function hide():void \n\t\t{\n\t\t\tvar __tween1:Tween = new Tween(_consoleContainer, _consoleSettings.animationTime);\n\t\t\t__tween1.animate(\"y\",  -_consoleHeight);\n\t\t\t__tween1.fadeTo(0);\n\t\t\t__tween1.onComplete = function():void \n\t\t\t{\n\t\t\t\t_consoleContainer.visible = false;\t\n\t\t\t};\n\t\t\tStarling.juggler.add(__tween1);\n\t\t\t\n\t\t\tvar __tween2:Tween = new Tween(_hudContainer, _consoleSettings.animationTime);\n\t\t\t__tween2.fadeTo(1);\n\t\t\tStarling.juggler.add(__tween2);\n\t\t\t\n\t\t\t_isShown = false;\n\t\t}\n\t\t\n\t\tprivate function copyLine(list:List):void\n\t\t{\n\t\t\t\/\/log(list.selectedItem.data);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * You can use this data to save a log to the file.\n\t\t * \n\t\t * @return  Log messages joined into a String with new lines.\n\t\t *\/\n\t\tpublic function getLogData():String \n\t\t{\n\t\t\tvar text:String = \"\";\n\t\t\t\n\t\t\tfor each (var object:Object in _data) \n\t\t\t{\n\t\t\t\ttext += object.data + \"\\n\";\n\t\t\t}\n\t\t\t\n\t\t\treturn text;\n\t\t}\n\t\t\n\t\tprivate function copy(button:Button):void\n\t\t{\n\t\t\tvar text:String = this.getLogData();\n\t\t\tClipboard.generalClipboard.setData(ClipboardFormats.TEXT_FORMAT, text);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Displays the message string in the console, or on the HUD if the console is hidden.\n\t\t * \n\t\t * @param\tmessage   String to display\n\t\t *\/\n\t\tpublic function logMessage(message:String):void \n\t\t{\n\t\t\tif (_consoleSettings.traceEnabled)\n\t\t\t{\n\t\t\t\ttrace(message);\n\t\t\t}\n\t\t\t\n\t\t\tvar labelDisplay: String = (new Date()).toLocaleTimeString() + \": \" + message;\n\t\t\t\n\t\t\t_list.dataProvider.push({label: labelDisplay, data: message});\n\t\t\t\n\t\t\tvar createLabel:Function = function(text:String, format:BitmapFontTextFormat):BitmapFontTextRenderer\n\t\t\t{\n\t\t\t\tvar label:BitmapFontTextRenderer = new BitmapFontTextRenderer();\n\t\t\t\tlabel.addEventListener(Event.ADDED, function(e:Event):void\n\t\t\t\t{\n\t\t\t\t\tlabel.textFormat = format;\n\t\t\t\t});\n\t\t\t\tlabel.smoothing = TextureSmoothing.NONE;\n\t\t\t\tlabel.text = text;\n\t\t\t\tlabel.validate();\n\t\t\t\treturn label;\n\t\t\t};\n\t\t\t\n\t\t\tvar hudLabelContainer:FeathersControl = new FeathersControl();\n\t\t\thudLabelContainer.width = 640;\n\t\t\thudLabelContainer.height = 20;\n\t\t\t\n\t\t\tvar addBackground:Function = function(offsetX:int, offsetY: int):void \n\t\t\t{\n\t\t\t\tvar hudLabelBackground:BitmapFontTextRenderer = createLabel(message, _formatBackground);\n\t\t\t\thudLabelBackground.x = offsetX;\n\t\t\t\thudLabelBackground.y = offsetY;\n\t\t\t\thudLabelContainer.addChild(hudLabelBackground);\n\t\t\t};\n\t\t\t\n\t\t\taddBackground(0, 0);\n\t\t\taddBackground(2, 0);\n\t\t\taddBackground(0, 2);\n\t\t\taddBackground(2, 2);\n\t\t\t\n\t\t\tvar hudLabel:BitmapFontTextRenderer = createLabel(message, _format);\n\t\t\thudLabel.x += 1;\n\t\t\thudLabel.y += 1;\n\t\t\thudLabelContainer.addChild(hudLabel);\n\t\t\t\n\t\t\t_hudContainer.addChildAt(hudLabelContainer, 0);\n\t\t\t\n\t\t\tvar __tween1:Tween = new Tween(hudLabelContainer, _consoleSettings.hudMessageFadeOutTime);\n\t\t\t__tween1.delay = _consoleSettings.hudMessageDisplayTime\n\t\t\t__tween1.fadeTo(0);\n\t\t\t__tween1.onComplete = function():void\n\t\t\t{\n\t\t\t\t_hudContainer.removeChild(hudLabelContainer);\n\t\t\t};\n\t\t\tStarling.juggler.add(__tween1);\n\t\t\t\n\t\t\t\/\/ TODO use the correct API, currently there is a problem with List max vertical position. A bug in foxhole?\n\t\t\t_list.verticalScrollPosition = Math.max(_list.dataProvider.length * 20 - _list.height, 0);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns the fist created Console instance.\n\t\t * \n\t\t * @return Console instance\n\t\t *\/\n\t\tpublic static function getMainConsoleInstance():Console \n\t\t{\n\t\t\treturn _console;\n\t\t}\n\t\t\n\t\t\/**\n\t\t* Main log function. Usage is the same as for the trace statement.\n\t\t* \n\t\t* For data sent to the log function to be displayed, you need to first create a LogConsole instance, and add it to the Starling stage.\n\t\t* \n\t\t* @param\t... arguments   Variable number of arguments, which will be displayed in the log\n\t\t*\/\n\t\tpublic static function staticLogMessage(... arguments):void \n\t\t{\n\t\t\tvar message:String = \"\";\n\t\t\tvar firstTime:Boolean = true;\n\t\t\t\n\t\t\tfor each (var argument:* in arguments)\n\t\t\t{\n\t\t\t\tvar description:String;\n\t\t\t\t\n\t\t\t\tif (argument == null)\n\t\t\t\t{\n\t\t\t\t\tdescription = \"[null]\"\n\t\t\t\t}\n\t\t\t\telse if (!(\"toString\" in argument)) \n\t\t\t\t{\n\t\t\t\t\tdescription = \"[object \" + getQualifiedClassName(argument) + \"]\";\n\t\t\t\t}\n\t\t\t\telse \n\t\t\t\t{\n\t\t\t\t\tdescription = argument;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (firstTime)\n\t\t\t\t{\n\t\t\t\t\tmessage = description;\n\t\t\t\t\tfirstTime = false;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmessage += \", \" + description;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif (Console.getMainConsoleInstance() == null) \n\t\t\t{\n\t\t\t\t_archiveOfUndisplayedLogs.push(message);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tConsole.getMainConsoleInstance().logMessage(message);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Update src\/justpinegames\/Logi\/Console.as","message":"Update src\/justpinegames\/Logi\/Console.as\n\nRemoved flash.display.Events and used starling.events.Event instead","lang":"ActionScript","license":"mit","repos":"justpinegames\/Logi,justpinegames\/Logi"}
{"commit":"7231d7ad7b9679f88a809afa3677fa8486e418a1","old_file":"src\/net\/manaca\/tracking\/Tracking.as","new_file":"src\/net\/manaca\/tracking\/Tracking.as","old_contents":"package net.manaca.tracking\r\n{\r\nimport net.manaca.data.Set;\r\nimport net.manaca.tracking.sender.ITrackingSender;\r\n\r\n\/**\r\n *\r\n * @author Sean\r\n *\r\n *\/\r\npublic class Tracking\r\n{\r\n    \/\/==========================================================================\r\n    \/\/  Class variables\r\n    \/\/==========================================================================\r\n    static private const senderList:Set = new Set();\r\n\r\n    \/\/==========================================================================\r\n    \/\/  Class methods\r\n    \/\/==========================================================================\r\n\r\n    \/**\r\n     * Do the tracking.\r\n     *\r\n     * @param action    The value to track.\r\n     * @param rest        Additional parameters.\r\n     *\/\r\n    static public function action(action:String, ... rest):void\r\n    {\r\n        var list:Array = senderList.toArray();\r\n        for each (var sender:ITrackingSender in list)\r\n        {\r\n            sender.externalTrack(action, rest);\r\n        }\r\n    }\r\n\r\n    \/**\r\n     * Add a sender.\r\n     *\r\n     * @param sender    The sender to add.\r\n     *\/\r\n    static public function addSender(sender:ITrackingSender):void\r\n    {\r\n        senderList.add(sender);\r\n    }\r\n\r\n    \/**\r\n     * Remove a sender.\r\n     *\r\n     * @param sender    The sender to remove.\r\n     *\/\r\n    static public function removeSender(sender:ITrackingSender):void\r\n    {\r\n        senderList.remove(sender);\r\n    }\r\n}\r\n}","new_contents":"package net.manaca.tracking\r\n{\r\nimport net.manaca.tracking.sender.ITrackingSender;\r\nimport net.manaca.utils.ArrayUtil;\n\r\n\/**\r\n *\r\n * @author Sean\r\n *\r\n *\/\r\npublic class Tracking\r\n{\r\n    \/\/==========================================================================\r\n    \/\/  Class variables\r\n    \/\/==========================================================================\r\n    static private const senderList:Array = [];\r\n\r\n    \/\/==========================================================================\r\n    \/\/  Class methods\r\n    \/\/==========================================================================\r\n\r\n    \/**\r\n     * Do the tracking.\r\n     *\r\n     * @param action    The value to track.\r\n     * @param rest        Additional parameters.\r\n     *\/\r\n    static public function action(action:String, ... rest):void\r\n    {\r\n        for each (var sender:ITrackingSender in senderList)\r\n        {\r\n            sender.externalTrack(action, rest);\r\n        }\r\n    }\r\n\r\n    \/**\r\n     * Add a sender.\r\n     *\r\n     * @param sender    The sender to add.\r\n     *\/\r\n    static public function addSender(sender:ITrackingSender):void\r\n    {\r\n        senderList.push(sender);\r\n    }\r\n\r\n    \/**\r\n     * Remove a sender.\r\n     *\r\n     * @param sender    The sender to remove.\r\n     *\/\r\n    static public function removeSender(sender:ITrackingSender):void\r\n    {\r\n        ArrayUtil.removeValueFromArray(senderList, sender);\r\n    }\r\n}\r\n}","subject":"change senderList type to Array","message":"change senderList type to Array","lang":"ActionScript","license":"mit","repos":"wersling\/manaca,wersling\/manaca"}
{"commit":"c0790dddb141ef9e05355c59904e4b0f9859286e","old_file":"actionscript-cafe\/src\/main\/flex\/org\/servebox\/cafe\/core\/layout\/impl\/DelegateLayoutArea.as","new_file":"actionscript-cafe\/src\/main\/flex\/org\/servebox\/cafe\/core\/layout\/impl\/DelegateLayoutArea.as","old_contents":"package org.servebox.cafe.core.layout.impl\n{\n\timport flash.events.Event;\n\timport flash.events.IEventDispatcher;\n\t\n\timport mx.collections.ArrayCollection;\n\timport mx.core.IVisualElementContainer;\n\timport mx.events.ChildExistenceChangedEvent;\n\timport mx.events.FlexEvent;\n\t\n\timport org.flexunit.internals.namespaces.classInternal;\n\timport org.servebox.cafe.core.Container;\n\timport org.servebox.cafe.core.layout.ILayoutArea;\n\timport org.servebox.cafe.core.layout.ILayoutAreaManager;\n\timport org.servebox.cafe.core.signal.SignalAggregator;\n\timport org.servebox.cafe.core.view.IView;\n\t\n\timport spark.events.ElementExistenceEvent;\n\t\n\tpublic class DelegateLayoutArea implements ILayoutArea\n\t{\n\t\tprivate var _container : IVisualElementContainer;\n\t\tprivate var _views : Vector.<IView> = new Vector.<IView>();\n\t\tprivate var _name : String;\n\t\t\n\t\tpublic function DelegateLayoutArea( container : IVisualElementContainer = null )\n\t\t{\n\t\t\tthis.container = container;\n\t\t}\n\t\t\n\t\tpublic function add(view:IView):void\n\t\t{\n\t\t\tcleanAllViews();\n\t\t\tIEventDispatcher( container ).addEventListener( ElementExistenceEvent.ELEMENT_ADD, viewCreationCompleteHandler );\n\t\t\t_views.push( view );\n\t\t\tcontainer.addElement( view );\n\t\t}\n\t\t\n\t\tprotected function cleanAllViews() : void\n\t\t{\n\t\t\tcontainer.removeAllElements();\n\t\t\t_views = new Vector.<IView>();\n\t\t}\n\t\t\n\t\tprotected function viewCreationCompleteHandler( event : ElementExistenceEvent ) : void\n\t\t{\n\t\t\ttrace(\"SIGNAL : \" + Object(event.element).className + \"_LOADED\");\n\t\t\tContainer.getInstance().signalAggregator.signal( Object(event.element).className + \"_LOADED\" );\n\t\t\tIEventDispatcher( container ).removeEventListener( ElementExistenceEvent.ELEMENT_ADD, viewCreationCompleteHandler );\n\t\t}\n\t\t\n\t\tpublic function remove(view:IView):void\n\t\t{\n\t\t\tcontainer.removeElement( view );\n\t\t\tfor(var i : int = 0; i < _views.length; i++ )\n\t\t\t{\n\t\t\t\tif( _views[i] == view )\n\t\t\t\t{\n\t\t\t\t\t_views.splice( i, 1 );\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function getViews() : ArrayCollection\n\t\t{\n\t\t\tvar viewList : ArrayCollection = new ArrayCollection();\n\t\t\tfor each ( var view : IView in _views )\n\t\t\t{\n\t\t\t\tviewList.addItem(view);\n\t\t\t}\n\t\t\treturn viewList;\n\t\t}\n\t\t\n\t\t[Bindable]\n\t\tpublic function set container( value : IVisualElementContainer ) : void\n\t\t{\n\t\t\t_container = value;\n\t\t\tif( value && name )\n\t\t\t{\n\t\t\t\tregister();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get container() : IVisualElementContainer\n\t\t{\n\t\t\treturn _container;\n\t\t}\n\t\t\n\t\t[Bindable]\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\t\n\t\tpublic function set name( value : String ): void\n\t\t{\n\t\t\t_name = value;\n\t\t\tif( value && name )\n\t\t\t{\n\t\t\t\tregister();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function register() : void\n\t\t{\n\t\t\tvar manager : ILayoutAreaManager = Container.getInstance().getLayoutAreaManager();\n\t\t\tmanager.addArea( name, this );\n\t\t}\n\t\t\n\t}\n}","new_contents":"package org.servebox.cafe.core.layout.impl\n{\n\timport flash.events.IEventDispatcher;\n\t\n\timport mx.collections.ArrayCollection;\n\timport mx.core.IVisualElementContainer;\n\t\n\timport org.servebox.cafe.core.Container;\n\timport org.servebox.cafe.core.layout.ILayoutArea;\n\timport org.servebox.cafe.core.layout.ILayoutAreaManager;\n\timport org.servebox.cafe.core.view.IView;\n\t\n\timport spark.events.ElementExistenceEvent;\n\t\n\tpublic class DelegateLayoutArea implements ILayoutArea\n\t{\n\t\tprivate var _container : IVisualElementContainer;\n\t\tprivate var _views : Vector.<IView> = new Vector.<IView>();\n\t\tprivate var _name : String;\n\t\t\n\t\tpublic function DelegateLayoutArea( container : IVisualElementContainer = null )\n\t\t{\n\t\t\tthis.container = container;\n\t\t}\n\t\t\n\t\tpublic function add(view:IView):void\n\t\t{\n\t\t\tcleanAllViews();\n\t\t\tIEventDispatcher( container ).addEventListener( ElementExistenceEvent.ELEMENT_ADD, viewCreationCompleteHandler );\n\t\t\t_views.push( view );\n\t\t\tcontainer.addElement( view );\n\t\t}\n\t\t\n\t\tprotected function cleanAllViews() : void\n\t\t{\n\t\t\tcontainer.removeAllElements();\n\t\t\t_views = new Vector.<IView>();\n\t\t}\n\t\t\n\t\tprotected function viewCreationCompleteHandler( event : ElementExistenceEvent ) : void\n\t\t{\n\t\t\ttrace(\"SIGNAL : \" + Object(event.element).className + \"_LOADED\");\n\t\t\tContainer.getInstance().signalAggregator.signal( Object(event.element).className + \"_LOADED\" );\n\t\t\tIEventDispatcher( container ).removeEventListener( ElementExistenceEvent.ELEMENT_ADD, viewCreationCompleteHandler );\n\t\t}\n\t\t\n\t\tpublic function remove(view:IView):void\n\t\t{\n\t\t\tcontainer.removeElement( view );\n\t\t\tfor(var i : int = 0; i < _views.length; i++ )\n\t\t\t{\n\t\t\t\tif( _views[i] == view )\n\t\t\t\t{\n\t\t\t\t\t_views.splice( i, 1 );\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function getViews() : ArrayCollection\n\t\t{\n\t\t\tvar viewList : ArrayCollection = new ArrayCollection();\n\t\t\tfor each ( var view : IView in _views )\n\t\t\t{\n\t\t\t\tviewList.addItem(view);\n\t\t\t}\n\t\t\treturn viewList;\n\t\t}\n\t\t\n\t\t[Bindable]\n\t\tpublic function set container( value : IVisualElementContainer ) : void\n\t\t{\n\t\t\t_container = value;\n\t\t\tif( value && name )\n\t\t\t{\n\t\t\t\tregister();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get container() : IVisualElementContainer\n\t\t{\n\t\t\treturn _container;\n\t\t}\n\t\t\n\t\t[Bindable]\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\t\n\t\tpublic function set name( value : String ): void\n\t\t{\n\t\t\t_name = value;\n\t\t\tif( value && name )\n\t\t\t{\n\t\t\t\tregister();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function register() : void\n\t\t{\n\t\t\tvar manager : ILayoutAreaManager = Container.getInstance().getLayoutAreaManager();\n\t\t\tmanager.addArea( name, this );\n\t\t}\n\t\t\n\t}\n}","subject":"Fix import.","message":"Fix import.","lang":"ActionScript","license":"mit","repos":"servebox\/as-cafe"}
{"commit":"6080c4994a4ddaa5c03414059b5a1b73188b22b0","old_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","new_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.display.MiracleImage;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler():void {\n\t\t\tif(_model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler)\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tvar name:String = asset.name;\n\t\t\tMiracle.createScene(new <Asset>[asset], 1);\n\t\t\tMiracle.currentScene.createImage(name)\n\t\t\t\t\t.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t\tMiracle.resume();\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\tvar target:MiracleImage = event.target as MiracleImage;\n\t\t\ttarget.moveTO(\n\t\t\t\t\tthis.stage.stageWidth - target.width >> 1,\n\t\t\t\t\tthis.stage.stageHeight - target.height >> 1\n\t\t\t);\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","new_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.display.MiracleImage;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TEXTURE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose mesh\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getTexture(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width >> 1;\n\t\t\t\t\t_window.y = this.stage.stageHeight - _window.height >> 1;\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\n\t\t}\n\n\t\tprivate function getTexture(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [1, 2, 3];\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [1, 2, 3];\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\t_assets.push(new Asset(_model.viewerInput.name, byteArray));\n\/\/\t\t\tvar name:String = asset.name;\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets, 1);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\tlist.removeEventListener(event.type, this.selectAnimationHandler);\n\t\t\tlog(this, \"selectAnimationHandler\", list.selectedItem);\n\t\t\tthis.removeChild(_window);\n\t\t\t_window = null;\n\t\t\t\/\/add animation to miracle\n\t\t\tvar name:String = list.selectedItem.toString();\n\t\t\tMiracle.currentScene.createImage(name)\n\t\t\t .addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\tvar target:MiracleImage = event.target as MiracleImage;\n\t\t\ttarget.moveTO(\n\t\t\t\t\tthis.stage.stageWidth - target.width >> 1,\n\t\t\t\t\tthis.stage.stageHeight - target.height >> 1\n\t\t\t);\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","subject":"change viewer","message":"change viewer\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"7f53793e6ec36cf47a4f771c73c37de34c1d73b8","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/FLVTranscoder.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/FLVTranscoder.as","old_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n\n    \/**\n     * Responsible for emitting FLV data. Also handles AAC conversion\n     * config and buffering.\n     *\/\n    public class FLVTranscoder\n    {\n        public const MIN_FILE_HEADER_BYTE_COUNT:int = 9;\n\n        public var callback:Function;\n        \n        private var lastTagSize:uint = 0;\n\n        private var _aacConfig:ByteArray;\n        private var _aacRemainder:ByteArray;\n        private var _aacTimestamp:Number = 0;\n\n        public function clear(clearAACConfig:Boolean = false):void\n        {\n            if(clearAACConfig)\n                _aacConfig = null;\n            _aacRemainder = null;\n            _aacTimestamp = 0;\n        }\n\n        private static var tag:ByteArray = new ByteArray();\n\n        private function sendFLVTag(flvts:uint, type:uint, codec:int, mode:int, bytes:ByteArray, offset:uint, length:uint):void\n        {\n            tag.position = 0;\n            var msgLength:uint = length + ((codec >= 0) ? 1 : 0) + ((mode >= 0) ? 1 : 0);\n            var cursor:uint = 0;\n            \n            if(msgLength > 0xffffff)\n                return; \/\/ too big for the length field\n            \n            tag.length = FLVTags.HEADER_LENGTH + msgLength; \n            tag[cursor++] = type;\n            tag[cursor++] = (msgLength >> 16) & 0xff;\n            tag[cursor++] = (msgLength >>  8) & 0xff;\n            tag[cursor++] = (msgLength      ) & 0xff;\n            tag[cursor++] = (flvts >> 16) & 0xff;\n            tag[cursor++] = (flvts >>  8) & 0xff;\n            tag[cursor++] = (flvts      ) & 0xff;\n            tag[cursor++] = (flvts >> 24) & 0xff;\n            tag[cursor++] = 0x00; \/\/ stream ID\n            tag[cursor++] = 0x00;\n            tag[cursor++] = 0x00;\n            \n            if(codec >= 0)\n                tag[cursor++] = codec;\n            if(mode >= 0)\n                tag[cursor++] = mode;\n                \n            tag.position = cursor;\n            tag.writeBytes(bytes, offset, length);\n            \n            cursor += length;\n            msgLength += 11; \/\/ account for message header in back pointer\n\n            tag.writeUnsignedInt(lastTagSize);\n\n            \/\/ Dispatch tag.\n            if(callback != null)\n                callback(flvts, tag);\n\n            lastTagSize = tag.length;\n        }\n\n        public function convertFLVTimestamp(pts:Number):Number \n        {\n            return pts \/ 90.0;\n        }\n\n        private static var flvGenerationBuffer:ByteArray = new ByteArray();\n\n        \/**\n         * Convert and amit AVC NALU data.\n         *\/\n        public function convert(unit:NALU):void\n        {\n            \/\/ Emit an AVCC.\n            var avcc:ByteArray = NALUProcessor.extractAVCC(unit);\n            if(avcc)\n                sendFLVTag(convertFLVTimestamp(unit.pts), FLVTags.TYPE_VIDEO, FLVTags.VIDEO_CODEC_AVC_KEYFRAME, FLVTags.AVC_MODE_AVCC, avcc, 0, avcc.length);            \n\n            \/\/ Accumulate NALUs into buffer.\n            flvGenerationBuffer.length = 3;\n            flvGenerationBuffer[0] = (tsu >> 16) & 0xff;\n            flvGenerationBuffer[1] = (tsu >>  8) & 0xff;\n            flvGenerationBuffer[2] = (tsu      ) & 0xff;\n            flvGenerationBuffer.position = 3;\n\n            \/\/ Check keyframe status.\n            var keyFrame:Boolean = false;\n            var totalAppended:int = 0;\n            NALUProcessor.walkNALUs(unit.buffer, 0, function(bytes:ByteArray, cursor:uint, length:uint):void\n            {\n                \/\/ Check for a NALU that is keyframe type.\n                var naluType:uint = bytes[cursor] & 0x1f;\n                \/\/trace(naluType + \" length=\" + length);\n                switch(naluType)\n                {\n                    case 0x09: \/\/ \"access unit delimiter\"\n                        switch((bytes[cursor + 1] >> 5) & 0x07) \/\/ access unit type\n                        {\n                            case 0:\n                            case 3:\n                            case 5:\n                                keyFrame = true;\n                                break;\n                            default:\n                                keyFrame = false;\n                                break;\n                        }\n                        break;\n\n                    default:\n                        \/\/ Infer keyframe state.\n                        if(naluType == 5)\n                            keyFrame = true;\n                        else if(naluType == 1)\n                            keyFrame = false;                        \n                }\n\n                \/\/ Append.\n                flvGenerationBuffer.writeUnsignedInt(length);\n                flvGenerationBuffer.writeBytes(bytes, cursor, length);\n                totalAppended += length;\n            }, true );\n\n            var flvts:uint = convertFLVTimestamp(unit.pts);\n            var tsu:uint = convertFLVTimestamp(unit.pts - unit.dts);\n\n            var codec:uint;\n            if(keyFrame)\n                codec = FLVTags.VIDEO_CODEC_AVC_KEYFRAME;\n            else\n                codec = FLVTags.VIDEO_CODEC_AVC_PREDICTIVEFRAME;\n\n            \/\/trace(\"ts=\" + flvts + \" tsu=\" + tsu + \" keyframe = \" + keyFrame);\n            \n            sendFLVTag(flvts, FLVTags.TYPE_VIDEO, codec, FLVTags.AVC_MODE_PICTURE, flvGenerationBuffer, 0, flvGenerationBuffer.length);\n        }\n\n        private function compareBytesHelper(b1:ByteArray, b2:ByteArray):Boolean\n        {\n            var curPos:uint;\n            \n            if(b1.length != b2.length)\n                return false;\n            \n            for(curPos = 0; curPos < b1.length; curPos++)\n            {\n                if(b1[curPos] != b2[curPos])\n                    return false;\n            }\n            \n            return true;\n        }\n\n        private function sendAACConfigFLVTag(flvts:uint, profile:uint, sampleRateIndex:uint, channelConfig:uint):void\n        {\n            var isNewConfig:Boolean = true;\n            var audioSpecificConfig:ByteArray = new ByteArray();\n            var audioObjectType:uint;\n            \n            audioSpecificConfig.length = 2;\n            \n            switch(profile)\n            {\n                case 0x00:\n                    audioObjectType = 0x01;\n                    break;\n                case 0x01:\n                    audioObjectType = 0x02;\n                    break;\n                case 0x02:\n                    audioObjectType = 0x03;\n                    break;\n                default:\n                    return;\n            }\n            \n            audioSpecificConfig[0] = ((audioObjectType << 3) & 0xf8) + ((sampleRateIndex >> 1) & 0x07);\n            audioSpecificConfig[1] = ((sampleRateIndex << 7) & 0x80) + ((channelConfig << 3) & 0x78);\n            \n            if(_aacConfig && compareBytesHelper(_aacConfig, audioSpecificConfig))\n                isNewConfig = false;\n            \n            if(!isNewConfig)\n                return;\n\n            _aacConfig = audioSpecificConfig;\n            sendFLVTag(flvts, FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_AAC, FLVTags.AAC_MODE_CONFIG, _aacConfig, 0, _aacConfig.length);\n        }\n\n        \/**\n         * Convert and amit AAC data.\n         *\/\n        public function convertAAC(pes:PESPacket):void\n        {            \n            var timeAccumulation:Number = 0.0;\n            var limit:uint;\n            var stream:ByteArray;\n            var hadRemainder:Boolean = false;\n            var cursor:int = 0;\n            var length:int = pes.buffer.length;\n            var bytes:ByteArray = pes.buffer;\n            var timestamp:Number = pes.pts;\n            \n            if(_aacRemainder)\n            {\n                stream = _aacRemainder;\n                stream.writeBytes(bytes, cursor, length);\n                cursor = 0;\n                length = stream.length;\n                _aacRemainder = null;\n                hadRemainder = true;\n                timeAccumulation = _aacTimestamp - timestamp;\n            }\n            else\n                stream = bytes;\n            \n            limit = cursor + length;\n            \n            \/\/ an AAC PES packet can contain multiple ADTS frames\n            while(cursor < limit)\n            {\n                var remaining:uint = limit - cursor;\n                var sampleRateIndex:uint;\n                var sampleRate:Number = undefined;\n                var profile:uint;\n                var channelConfig:uint;\n                var frameLength:uint;\n                \n                if(remaining < FLVTags.ADTS_FRAME_HEADER_LENGTH)\n                    break;\n                \n                \/\/ search for syncword\n                if(stream[cursor] != 0xff || (stream[cursor + 1] & 0xf0) != 0xf0)\n                {\n                    cursor++;\n                    continue;\n                }\n                \n                frameLength  = (stream[cursor + 3] & 0x03) << 11;\n                frameLength += (stream[cursor + 4]) << 3;\n                frameLength += (stream[cursor + 5] >> 5) & 0x07;\n                \n                \/\/ Check for an invalid ADTS header; if so look for next syncword.\n                if(frameLength < FLVTags.ADTS_FRAME_HEADER_LENGTH)\n                {\n                    cursor++;\n                    continue;\n                }\n                \n                \/\/ Skip it till next PES packet.\n                if(frameLength > remaining)\n                    break;\n                \n                profile = (stream[cursor + 2] >> 6) & 0x03;\n                \n                sampleRateIndex = (stream[cursor + 2] >> 2) & 0x0f;\n                switch(sampleRateIndex)\n                {\n                    case 0x00:\n                        sampleRate = 96000.0;\n                        break;\n                    case 0x01:\n                        sampleRate = 88200.0;\n                        break;\n                    case 0x02:\n                        sampleRate = 64000.0;\n                        break;\n                    case 0x03:\n                        sampleRate = 48000.0;\n                        break;\n                    case 0x04:\n                        sampleRate = 44100.0;\n                        break;\n                    case 0x05:\n                        sampleRate = 32000.0;\n                        break;\n                    case 0x06:\n                        sampleRate = 24000.0;\n                        break;\n                    case 0x07:\n                        sampleRate = 22050.0;\n                        break;\n                    case 0x08:\n                        sampleRate = 16000.0;\n                        break;\n                    case 0x09:\n                        sampleRate = 12000.0;\n                        break;\n                    case 0x0a:\n                        sampleRate = 11025.0;\n                        break;\n                    case 0x0b:\n                        sampleRate = 8000.0;\n                        break;\n                    case 0x0c:\n                        sampleRate = 7350.0;\n                        break;\n                }\n                \n                channelConfig = ((stream[cursor + 2] & 0x01) << 2) + ((stream[cursor + 3] >> 6) & 0x03);\n                \n                if(sampleRate)\n                {\n                    var flvts:uint = convertFLVTimestamp(timestamp + timeAccumulation);\n                    \n                    sendAACConfigFLVTag(flvts, profile, sampleRateIndex, channelConfig);\n                    \/\/trace(\"Sending AAC\");\n                    sendFLVTag(flvts, FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_AAC, FLVTags.AAC_MODE_FRAME, stream, cursor + FLVTags.ADTS_FRAME_HEADER_LENGTH, frameLength - FLVTags.ADTS_FRAME_HEADER_LENGTH);\n                    \n                    timeAccumulation += (1024.0 \/ sampleRate) * 90000.0; \/\/ account for the duration of this frame\n                    \n                    if(hadRemainder)\n                    {\n                        timeAccumulation = 0.0;\n                        hadRemainder = false;\n                    }\n                }\n                \n                cursor += frameLength;\n            }\n            \n            if(cursor < limit)\n            {\n                \/\/trace(\"AAC timestamp was \" + _aacTimestamp);\n                _aacRemainder = new ByteArray();\n                _aacRemainder.writeBytes(stream, cursor, limit - cursor);\n                _aacTimestamp = timestamp + timeAccumulation;\n                \/\/trace(\"AAC timestamp now \" + _aacTimestamp);\n            }            \n        }\n\n        \/**\n         * Convert and amit MP3 data.\n         *\/\n        public function convertMP3(pes:PESPacket):void\n        {\n            sendFLVTag(convertFLVTimestamp(pes.pts), FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_MP3, -1, pes.buffer, 0, pes.buffer.length);\n        }\n\n        private function generateScriptData(values:Array):ByteArray\n        {\n            var bytes:ByteArray = new ByteArray();\n            bytes.objectEncoding = ObjectEncoding.AMF0;\n            \n            for each (var object:Object in values)\n                bytes.writeObject(object);\n            \n            return bytes;\n        }\n        \n        private function sendScriptDataFLVTag(flvts:uint, values:Array):void\n        {\n            var bytes:ByteArray = generateScriptData(values);\n            sendFLVTag(flvts, FLVTags.TYPE_SCRIPTDATA, -1, -1, bytes, 0, bytes.length);\n        }\n\n        \/**\n         * Fire off a subtitle caption.\n         *\/\n        public function createAndSendCaptionMessage( timeStamp:Number, captionBuffer:String, lang:String=\"\", textid:Number=99):void\n        {\n            var captionObject:Array = [\"onCaptionInfo\", { type:\"WebVTT\", data:captionBuffer }];\n            \/\/sendScriptDataFLVTag( timeStamp * 1000, captionObject);\n\n            \/\/ We need to strip the timestamp off of the text data\n            captionBuffer = captionBuffer.slice(captionBuffer.indexOf('\\n') + 1);\n\n            var subtitleObject:Array = [\"onTextData\", { text:captionBuffer, language:lang, trackid:textid }];\n            sendScriptDataFLVTag( timeStamp * 1000, subtitleObject);\n        }\n\n\n    }\n}\n","new_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n\n    \/**\n     * Responsible for emitting FLV data. Also handles AAC conversion\n     * config and buffering.\n     *\/\n    public class FLVTranscoder\n    {\n        public const MIN_FILE_HEADER_BYTE_COUNT:int = 9;\n\n        public var callback:Function;\n        \n        private var lastTagSize:uint = 0;\n\n        private var _aacConfig:ByteArray;\n        private var _aacRemainder:ByteArray;\n        private var _aacTimestamp:Number = 0;\n\n        public function clear(clearAACConfig:Boolean = false):void\n        {\n            if(clearAACConfig)\n                _aacConfig = null;\n            _aacRemainder = null;\n            _aacTimestamp = 0;\n        }\n\n        private function sendFLVTag(flvts:uint, type:uint, codec:int, mode:int, bytes:ByteArray, offset:uint, length:uint):void\n        {\n            var tag:ByteArray = new ByteArray();\n            tag.position = 0;\n            var msgLength:uint = length + ((codec >= 0) ? 1 : 0) + ((mode >= 0) ? 1 : 0);\n            var cursor:uint = 0;\n            \n            if(msgLength > 0xffffff)\n                return; \/\/ too big for the length field\n            \n            tag.length = FLVTags.HEADER_LENGTH + msgLength; \n            tag[cursor++] = type;\n            tag[cursor++] = (msgLength >> 16) & 0xff;\n            tag[cursor++] = (msgLength >>  8) & 0xff;\n            tag[cursor++] = (msgLength      ) & 0xff;\n            tag[cursor++] = (flvts >> 16) & 0xff;\n            tag[cursor++] = (flvts >>  8) & 0xff;\n            tag[cursor++] = (flvts      ) & 0xff;\n            tag[cursor++] = (flvts >> 24) & 0xff;\n            tag[cursor++] = 0x00; \/\/ stream ID\n            tag[cursor++] = 0x00;\n            tag[cursor++] = 0x00;\n            \n            if(codec >= 0)\n                tag[cursor++] = codec;\n            if(mode >= 0)\n                tag[cursor++] = mode;\n                \n            tag.position = cursor;\n            tag.writeBytes(bytes, offset, length);\n            \n            cursor += length;\n            msgLength += 11; \/\/ account for message header in back pointer\n\n            tag.writeUnsignedInt(lastTagSize);\n\n            lastTagSize = tag.length;\n\n            \/\/ Dispatch tag.\n            if(callback != null)\n                callback(flvts, tag);\n\n        }\n\n        public function convertFLVTimestamp(pts:Number):Number \n        {\n            return pts \/ 90.0;\n        }\n\n        private static var flvGenerationBuffer:ByteArray = new ByteArray();\n\n        \/**\n         * Convert and amit AVC NALU data.\n         *\/\n        public function convert(unit:NALU):void\n        {\n            \/\/ Emit an AVCC.\n            var avcc:ByteArray = NALUProcessor.extractAVCC(unit);\n            if(avcc)\n                sendFLVTag(convertFLVTimestamp(unit.pts), FLVTags.TYPE_VIDEO, FLVTags.VIDEO_CODEC_AVC_KEYFRAME, FLVTags.AVC_MODE_AVCC, avcc, 0, avcc.length);            \n\n            \/\/ Accumulate NALUs into buffer.\n            flvGenerationBuffer.length = 3;\n            flvGenerationBuffer[0] = (tsu >> 16) & 0xff;\n            flvGenerationBuffer[1] = (tsu >>  8) & 0xff;\n            flvGenerationBuffer[2] = (tsu      ) & 0xff;\n            flvGenerationBuffer.position = 3;\n\n            \/\/ Check keyframe status.\n            var keyFrame:Boolean = false;\n            var totalAppended:int = 0;\n            NALUProcessor.walkNALUs(unit.buffer, 0, function(bytes:ByteArray, cursor:uint, length:uint):void\n            {\n                \/\/ Check for a NALU that is keyframe type.\n                var naluType:uint = bytes[cursor] & 0x1f;\n                \/\/trace(naluType + \" length=\" + length);\n                switch(naluType)\n                {\n                    case 0x09: \/\/ \"access unit delimiter\"\n                        switch((bytes[cursor + 1] >> 5) & 0x07) \/\/ access unit type\n                        {\n                            case 0:\n                            case 3:\n                            case 5:\n                                keyFrame = true;\n                                break;\n                            default:\n                                keyFrame = false;\n                                break;\n                        }\n                        break;\n\n                    default:\n                        \/\/ Infer keyframe state.\n                        if(naluType == 5)\n                            keyFrame = true;\n                        else if(naluType == 1)\n                            keyFrame = false;                        \n                }\n\n                \/\/ Append.\n                flvGenerationBuffer.writeUnsignedInt(length);\n                flvGenerationBuffer.writeBytes(bytes, cursor, length);\n                totalAppended += length;\n            }, true );\n\n            var flvts:uint = convertFLVTimestamp(unit.pts);\n            var tsu:uint = convertFLVTimestamp(unit.pts - unit.dts);\n\n            var codec:uint;\n            if(keyFrame)\n                codec = FLVTags.VIDEO_CODEC_AVC_KEYFRAME;\n            else\n                codec = FLVTags.VIDEO_CODEC_AVC_PREDICTIVEFRAME;\n\n            \/\/trace(\"ts=\" + flvts + \" tsu=\" + tsu + \" keyframe = \" + keyFrame);\n            \n            sendFLVTag(flvts, FLVTags.TYPE_VIDEO, codec, FLVTags.AVC_MODE_PICTURE, flvGenerationBuffer, 0, flvGenerationBuffer.length);\n        }\n\n        private function compareBytesHelper(b1:ByteArray, b2:ByteArray):Boolean\n        {\n            var curPos:uint;\n            \n            if(b1.length != b2.length)\n                return false;\n            \n            for(curPos = 0; curPos < b1.length; curPos++)\n            {\n                if(b1[curPos] != b2[curPos])\n                    return false;\n            }\n            \n            return true;\n        }\n\n        private function sendAACConfigFLVTag(flvts:uint, profile:uint, sampleRateIndex:uint, channelConfig:uint):void\n        {\n            var isNewConfig:Boolean = true;\n            var audioSpecificConfig:ByteArray = new ByteArray();\n            var audioObjectType:uint;\n            \n            audioSpecificConfig.length = 2;\n            \n            switch(profile)\n            {\n                case 0x00:\n                    audioObjectType = 0x01;\n                    break;\n                case 0x01:\n                    audioObjectType = 0x02;\n                    break;\n                case 0x02:\n                    audioObjectType = 0x03;\n                    break;\n                default:\n                    return;\n            }\n            \n            audioSpecificConfig[0] = ((audioObjectType << 3) & 0xf8) + ((sampleRateIndex >> 1) & 0x07);\n            audioSpecificConfig[1] = ((sampleRateIndex << 7) & 0x80) + ((channelConfig << 3) & 0x78);\n            \n            if(_aacConfig && compareBytesHelper(_aacConfig, audioSpecificConfig))\n                isNewConfig = false;\n            \n            if(!isNewConfig)\n                return;\n\n            _aacConfig = audioSpecificConfig;\n            sendFLVTag(flvts, FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_AAC, FLVTags.AAC_MODE_CONFIG, _aacConfig, 0, _aacConfig.length);\n        }\n\n        \/**\n         * Convert and amit AAC data.\n         *\/\n        public function convertAAC(pes:PESPacket):void\n        {            \n            var timeAccumulation:Number = 0.0;\n            var limit:uint;\n            var stream:ByteArray;\n            var hadRemainder:Boolean = false;\n            var cursor:int = 0;\n            var length:int = pes.buffer.length;\n            var bytes:ByteArray = pes.buffer;\n            var timestamp:Number = pes.pts;\n            \n            if(_aacRemainder)\n            {\n                stream = _aacRemainder;\n                stream.writeBytes(bytes, cursor, length);\n                cursor = 0;\n                length = stream.length;\n                _aacRemainder = null;\n                hadRemainder = true;\n                timeAccumulation = _aacTimestamp - timestamp;\n            }\n            else\n                stream = bytes;\n            \n            limit = cursor + length;\n            \n            \/\/ an AAC PES packet can contain multiple ADTS frames\n            while(cursor < limit)\n            {\n                var remaining:uint = limit - cursor;\n                var sampleRateIndex:uint;\n                var sampleRate:Number = undefined;\n                var profile:uint;\n                var channelConfig:uint;\n                var frameLength:uint;\n                \n                if(remaining < FLVTags.ADTS_FRAME_HEADER_LENGTH)\n                    break;\n                \n                \/\/ search for syncword\n                if(stream[cursor] != 0xff || (stream[cursor + 1] & 0xf0) != 0xf0)\n                {\n                    cursor++;\n                    continue;\n                }\n                \n                frameLength  = (stream[cursor + 3] & 0x03) << 11;\n                frameLength += (stream[cursor + 4]) << 3;\n                frameLength += (stream[cursor + 5] >> 5) & 0x07;\n                \n                \/\/ Check for an invalid ADTS header; if so look for next syncword.\n                if(frameLength < FLVTags.ADTS_FRAME_HEADER_LENGTH)\n                {\n                    cursor++;\n                    continue;\n                }\n                \n                \/\/ Skip it till next PES packet.\n                if(frameLength > remaining)\n                    break;\n                \n                profile = (stream[cursor + 2] >> 6) & 0x03;\n                \n                sampleRateIndex = (stream[cursor + 2] >> 2) & 0x0f;\n                switch(sampleRateIndex)\n                {\n                    case 0x00:\n                        sampleRate = 96000.0;\n                        break;\n                    case 0x01:\n                        sampleRate = 88200.0;\n                        break;\n                    case 0x02:\n                        sampleRate = 64000.0;\n                        break;\n                    case 0x03:\n                        sampleRate = 48000.0;\n                        break;\n                    case 0x04:\n                        sampleRate = 44100.0;\n                        break;\n                    case 0x05:\n                        sampleRate = 32000.0;\n                        break;\n                    case 0x06:\n                        sampleRate = 24000.0;\n                        break;\n                    case 0x07:\n                        sampleRate = 22050.0;\n                        break;\n                    case 0x08:\n                        sampleRate = 16000.0;\n                        break;\n                    case 0x09:\n                        sampleRate = 12000.0;\n                        break;\n                    case 0x0a:\n                        sampleRate = 11025.0;\n                        break;\n                    case 0x0b:\n                        sampleRate = 8000.0;\n                        break;\n                    case 0x0c:\n                        sampleRate = 7350.0;\n                        break;\n                }\n                \n                channelConfig = ((stream[cursor + 2] & 0x01) << 2) + ((stream[cursor + 3] >> 6) & 0x03);\n                \n                if(sampleRate)\n                {\n                    var flvts:uint = convertFLVTimestamp(timestamp + timeAccumulation);\n                    \n                    sendAACConfigFLVTag(flvts, profile, sampleRateIndex, channelConfig);\n                    \/\/trace(\"Sending AAC\");\n                    sendFLVTag(flvts, FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_AAC, FLVTags.AAC_MODE_FRAME, stream, cursor + FLVTags.ADTS_FRAME_HEADER_LENGTH, frameLength - FLVTags.ADTS_FRAME_HEADER_LENGTH);\n                    \n                    timeAccumulation += (1024.0 \/ sampleRate) * 90000.0; \/\/ account for the duration of this frame\n                    \n                    if(hadRemainder)\n                    {\n                        timeAccumulation = 0.0;\n                        hadRemainder = false;\n                    }\n                }\n                \n                cursor += frameLength;\n            }\n            \n            if(cursor < limit)\n            {\n                \/\/trace(\"AAC timestamp was \" + _aacTimestamp);\n                _aacRemainder = new ByteArray();\n                _aacRemainder.writeBytes(stream, cursor, limit - cursor);\n                _aacTimestamp = timestamp + timeAccumulation;\n                \/\/trace(\"AAC timestamp now \" + _aacTimestamp);\n            }            \n        }\n\n        \/**\n         * Convert and amit MP3 data.\n         *\/\n        public function convertMP3(pes:PESPacket):void\n        {\n            sendFLVTag(convertFLVTimestamp(pes.pts), FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_MP3, -1, pes.buffer, 0, pes.buffer.length);\n        }\n\n        private function generateScriptData(values:Array):ByteArray\n        {\n            var bytes:ByteArray = new ByteArray();\n            bytes.objectEncoding = ObjectEncoding.AMF0;\n            \n            for each (var object:Object in values)\n                bytes.writeObject(object);\n            \n            return bytes;\n        }\n        \n        private function sendScriptDataFLVTag(flvts:uint, values:Array):void\n        {\n            var bytes:ByteArray = generateScriptData(values);\n            sendFLVTag(flvts, FLVTags.TYPE_SCRIPTDATA, -1, -1, bytes, 0, bytes.length);\n        }\n\n        \/**\n         * Fire off a subtitle caption.\n         *\/\n        public function createAndSendCaptionMessage( timeStamp:Number, captionBuffer:String, lang:String=\"\", textid:Number=99):void\n        {\n            \/\/var captionObject:Array = [\"onCaptionInfo\", { type:\"WebVTT\", data:captionBuffer }];\n            \/\/sendScriptDataFLVTag( timeStamp * 1000, captionObject);\n\n            \/\/ We need to strip the timestamp off of the text data\n            captionBuffer = captionBuffer.slice(captionBuffer.indexOf('\\n') + 1);\n\n            var subtitleObject:Array = [\"onTextData\", { text:captionBuffer, language:lang, trackid:textid }];\n            sendScriptDataFLVTag( timeStamp * 1000, subtitleObject);\n        }\n\n\n    }\n}\n","subject":"Fix CC generation breaking video\/dupe'ing tags.","message":"Fix CC generation breaking video\/dupe'ing tags.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"f077777afd6ae1f73b338d1a2c4b669e36b9780d","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/DojoExternalInterface.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/DojoExternalInterface.as","old_contents":"\/**\n\tA wrapper around Flash 8's ExternalInterface; DojoExternalInterface is needed so that we\n\tcan do a Flash 6 implementation of ExternalInterface, and be able\n\tto support having a single codebase that uses DojoExternalInterface\n\tacross Flash versions rather than having two seperate source bases,\n\twhere one uses ExternalInterface and the other uses DojoExternalInterface.\n\t\n\tDojoExternalInterface class does a variety of optimizations to bypass ExternalInterface's\n\tunbelievably bad performance so that we can have good performance\n\ton Safari; see the blog post\n\thttp:\/\/codinginparadise.org\/weblog\/2006\/02\/how-to-speed-up-flash-8s.html\n\tfor details.\n\t\n\t@author Brad Neuberg, bkn3@columbia.edu\n*\/\n\nclass DojoExternalInterfaceClass {\n    #passthrough (toplevel:true) {  \n    import flash.external.ExternalInterface;\n    }#\n\tvar available = null;\n\tvar flashMethods = [];\n\tvar numArgs = null;\n\tvar argData = null;\n\tvar resultData = null;\n\/\/\tvar installing = false;\n\tvar _id;\n\t\n\tfunction DojoExternalInterfaceClass(id){\n\t\t\/\/ extract the dojo base path\n\t\t\/\/Debug.write('initialize', ExternalInterface.addCallback);\n\t\t\n\t\t\/\/ see if we need to do an express install\n\/*\t\tvar install = new ExpressInstall();\n\t\tif(install.needsUpdate){\n\t\t\tinstall.init();\n\t\t\tthis.installing = true;\n\t\t}\n*\/\n\t\t\/\/ not loaded from the wrapper JS...\n\t\tif (id == null) return; \n\n\t\tthis._id = id;\n\t\t\n\t\t\/\/ register our callback functions\n\t\tExternalInterface.addCallback(\"startExec\", this.startExec);\n\t\tExternalInterface.addCallback(\"setNumberArguments\", this.setNumberArguments);\n\t\tExternalInterface.addCallback(\"chunkArgumentData\", this.chunkArgumentData);\n\t\tExternalInterface.addCallback(\"exec\", this.exec);\n\t\tExternalInterface.addCallback(\"getReturnLength\", this.getReturnLength);\n\t\tExternalInterface.addCallback(\"chunkReturnData\", this.chunkReturnData);\n\t\tExternalInterface.addCallback(\"endExec\", this.endExec);\n\t\t\n\t\t\/\/ set whether communication is available\n\t\tthis.available = ExternalInterface.available;\n\t\tthis.call(\"loaded\");\n\t}\n\t\n\tfunction addCallback(methodName, instance, method) {\n\t\t\/\/Debug.write('addCallback', methodName, instance, method);\n\t\t\/\/ register DojoExternalInterface methodName with it's instance\n\t\tthis.flashMethods[methodName] = instance;\n\t\t\n\t\t\/\/ tell JavaScript about DojoExternalInterface new method so we can create a proxy\n\t\t\/\/Debug.write('calling dojo.flash.comm.' + this._id + \"._addExternalInterfaceCallback\", methodName, this._id);\n\t\tExternalInterface.call(\"lz.embed.dojo.comm.\" + this._id + \"._addExternalInterfaceCallback\", methodName, this._id);\n\t\t\t\t\t\t\t\t\t\t\t\t\t \n\t\treturn true;\n\t}\n\t\n\tfunction call(methodName, resultsCallback = null, ...parameters) {\n\t\t\/*\n\t\t\/\/ we might have any number of optional arguments, so we have to \n\t\t\/\/ pass them in dynamically; strip out the results callback\n\t\tvar parameters = [];\n\t\tfor(var i = 0; i < arguments.length; i++){\n\t\t\tif(i != 1){ \/\/ skip the callback\n\t\t\t\tparameters.push(arguments[i]);\n\t\t\t}\n\t\t}\n\t\t*\/\n\t\t\n\t\tvar results = ExternalInterface.call(methodName, parameters);\n\t\t\n\t\t\/\/ immediately give the results back, since ExternalInterface is\n\t\t\/\/ synchronous\n\t\tif(resultsCallback != null && typeof resultsCallback != \"undefined\"){\n\t\t\tresultsCallback.call(null, results);\n\t\t}\n\t}\n\t\n\t\/** \n\t\t\tCalled by Flash to indicate to JavaScript that we are ready to have\n\t\t\tour Flash functions called. Calling loaded()\n\t\t\twill fire the dojo.flash.loaded() event, so that JavaScript can know that\n\t\t\tFlash has finished loading and adding its callbacks, and can begin to\n\t\t\tinteract with the Flash file.\n\t*\/\n\tfunction loaded(){\n\t\tDebug.write('loaded');\n\t\t\/\/if (this.installing) return;\n\t\tthis.call(\"lz.embed.dojo.loaded\", null, this._id);\n\t\t\/\/LzBrowserKernel.__jsready();\n\t}\n\t\n\tfunction startExec(){ \n\t\t\/\/Debug.write('startExec');\n\t\tthis.numArgs = null;\n\t\tthis.argData = null;\n\t\tthis.resultData = null;\n\t}\n\t\n\tfunction setNumberArguments(numArgs){\n\t\t\/\/Debug.write('setNumberArguments', numArgs);\n\t\tthis.numArgs = numArgs;\n\t\tthis.argData = [];\n\t}\n\t\n\tfunction chunkArgumentData(value, argIndex){\n\t\t\/\/Debug.write('chunkArgumentData', value, argIndex);\n\t\t\/\/getURL(\"javascript:dojo.debug('FLASH: chunkArgumentData, value=\"+value+\", argIndex=\"+argIndex+\"')\");\n\t\tvar currentValue = this.argData[argIndex];\n\t\tif(currentValue == null || typeof currentValue == \"undefined\"){\n\t\t\tthis.argData[argIndex] = value;\n\t\t}else{\n\t\t\tthis.argData[argIndex] += value;\n\t\t}\n\t}\n\t\n\tfunction exec(methodName){\n\t\t\/\/Debug.write('exec', methodName);\n\t\t\/\/ decode all of the arguments that were passed in\n\t\tfor(var i = 0; i < this.argData.length; i++){\n\t\t\tthis.argData[i] = \n\t\t\t\tthis.decodeData(this.argData[i]);\n\t\t}\n\t\t\n\t\tvar instance = this.flashMethods[methodName];\n\t\t\/\/Debug.write('instance', instance, instance[methodName]);\n\t\tthis.resultData = instance[methodName].apply(\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tinstance, this.argData) + '';\n\t\t\/\/Debug.write('result', this.resultData);\n\t\t\/\/ encode the result data\n\t\tthis.resultData = \n\t\t\tthis.encodeData(this.resultData);\n\n\t\t\/\/Debug.write('resultData', this.resultData);\n\t\t\t\n\t\t\/\/getURL(\"javascript:dojo.debug('FLASH: encoded result data=\"+this.resultData+\"')\");\n\t}\n\t\n\tfunction getReturnLength(){\n\t if(this.resultData == null || \n\t \t\t\t\t\ttypeof this.resultData == \"undefined\"){\n\t \treturn 0;\n\t }\n\t var segments = Math.ceil(this.resultData.length \/ 1024);\n\t\/\/Debug.write('getReturnLength', typeof this.resultData, this.resultData.length, segments);\n\t return segments;\n\t}\n\t\n\tfunction chunkReturnData(segment){\n\t\tvar numSegments = this.getReturnLength();\n\t\tvar startCut = segment * 1024;\n\t\tvar endCut = segment * 1024 + 1024;\n\t\tif(segment == (numSegments - 1)){\n\t\t\tendCut = segment * 1024 + this.resultData.length;\n\t\t}\n\t\t\t\n\t\tvar piece = this.resultData.substring(startCut, endCut);\n\t\t\n\t\t\/\/getURL(\"javascript:dojo.debug('FLASH: chunking return piece=\"+piece+\"')\");\n\t\t\n\t\treturn piece;\n\t}\n\t\n\tfunction endExec(){\n\t}\n\t\n\tfunction decodeData(data){\n\t\t\/\/ we have to use custom encodings for certain characters when passing\n\t\t\/\/ them over; for example, passing a backslash over as \/\/\/\/ from JavaScript\n\t\t\/\/ to Flash doesn't work\n\t\tdata = this.replaceStr(data, \"&custom_backslash;\", \"\\\\\");\n\t\t\n\t\tdata = this.replaceStr(data, \"\\\\\\'\", \"\\'\");\n\t\tdata = this.replaceStr(data, \"\\\\\\\"\", \"\\\"\");\n\t\t\/\/Debug.write('decodeData', data);\n\t\t\n\t\treturn data;\n\t}\n\t\n\tfunction encodeData(data){\n\t\t\/\/getURL(\"javascript:dojo.debug('inside flash, data before=\"+data+\"')\");\n\n\t\t\/\/ double encode all entity values, or they will be mis-decoded\n\t\t\/\/ by Flash when returned\n\t\tdata = this.replaceStr(data, \"&\", \"&amp;\");\n\t\t\n\t\t\/\/ certain XMLish characters break Flash's wire serialization for\n\t\t\/\/ ExternalInterface; encode these into a custom encoding, rather than\n\t\t\/\/ the standard entity encoding, because otherwise we won't be able to\n\t\t\/\/ differentiate between our own encoding and any entity characters\n\t\t\/\/ that are being used in the string itself\n\t\tdata = this.replaceStr(data, '<', '&custom_lt;');\n\t\tdata = this.replaceStr(data, '>', '&custom_gt;');\n\t\t\n\t\t\/\/ encode control characters and JavaScript delimiters\n\t\tdata = this.replaceStr(data, \"\\n\", \"\\\\n\");\n\t\tdata = this.replaceStr(data, \"\\r\", \"\\\\r\");\n\t\tdata = this.replaceStr(data, \"\\f\", \"\\\\f\");\n\t\tdata = this.replaceStr(data, \"'\", \"\\\\'\");\n\t\tdata = this.replaceStr(data, '\"', '\\\"');\n\n\t\t\/\/Debug.write('encodeData', data);\n\t\t\/\/getURL(\"javascript:dojo.debug('inside flash, data after=\"+data+\"')\");\n\t\treturn data;\n\t}\n\t\n\t\/** \n\t\t\tFlash ActionScript has no String.replace method or support for\n\t\t\tRegular Expressions! We roll our own very simple one.\n\t*\/\n\tfunction replaceStr(inputStr, replaceThis, withThis){\n\t\tvar splitStr = inputStr.split(replaceThis)\n\t\tinputStr = splitStr.join(withThis)\n\t\treturn inputStr;\n\t}\n\t\n\t\/*\n\tfunction getDojoPath(){\n\t\tvar url = _root._url;\n\t\tvar start = url.indexOf(\"baseRelativePath=\") + \"baseRelativePath=\".length;\n\t\tvar path = url.substring(start);\n\t\tvar end = path.indexOf(\"&\");\n\t\tif(end != -1){\n\t\t\tpath = path.substring(0, end);\n\t\t}\n\t\treturn path;\n\t}\n\t*\/\n}\n\n\/* X_LZ_COPYRIGHT_BEGIN ***************************************************\n* Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.          *\n* Use is subject to license terms.                                        *\n* X_LZ_COPYRIGHT_END ******************************************************\/\n\n\/\/ vim:ts=4:noet:tw=0:\n","new_contents":"\/**\n    A wrapper around Flash 8's ExternalInterface; DojoExternalInterface is needed so that we\n    can do a Flash 6 implementation of ExternalInterface, and be able\n    to support having a single codebase that uses DojoExternalInterface\n    across Flash versions rather than having two seperate source bases,\n    where one uses ExternalInterface and the other uses DojoExternalInterface.\n    \n    DojoExternalInterface class does a variety of optimizations to bypass ExternalInterface's\n    unbelievably bad performance so that we can have good performance\n    on Safari; see the blog post\n    http:\/\/codinginparadise.org\/weblog\/2006\/02\/how-to-speed-up-flash-8s.html\n    for details.\n    \n    @author Brad Neuberg, bkn3@columbia.edu\n*\/\n\nclass DojoExternalInterfaceClass {\n    #passthrough (toplevel:true) {  \n    import flash.external.ExternalInterface;\n    }#\n    var available = null;\n    var flashMethods = [];\n    var numArgs = null;\n    var argData = null;\n    var resultData = null;\n\/\/  var installing = false;\n    var _id;\n    \n    function DojoExternalInterfaceClass(id){\n        \/\/ extract the dojo base path\n        \/\/Debug.write('initialize', ExternalInterface.addCallback);\n        \n        \/\/ see if we need to do an express install\n\/*      var install = new ExpressInstall();\n        if(install.needsUpdate){\n            install.init();\n            this.installing = true;\n        }\n*\/\n        \/\/ not loaded from the wrapper JS...\n        if (id == null) return; \n\n        this._id = id;\n        \n        \/\/ register our callback functions\n        ExternalInterface.addCallback(\"startExec\", this.startExec);\n        ExternalInterface.addCallback(\"setNumberArguments\", this.setNumberArguments);\n        ExternalInterface.addCallback(\"chunkArgumentData\", this.chunkArgumentData);\n        ExternalInterface.addCallback(\"exec\", this.exec);\n        ExternalInterface.addCallback(\"getReturnLength\", this.getReturnLength);\n        ExternalInterface.addCallback(\"chunkReturnData\", this.chunkReturnData);\n        ExternalInterface.addCallback(\"endExec\", this.endExec);\n        \n        \/\/ set whether communication is available\n        this.available = ExternalInterface.available;\n        this.call(\"loaded\");\n    }\n    \n    function addCallback(methodName, instance, method) {\n        \/\/Debug.write('addCallback', methodName, instance, method);\n        \/\/ register DojoExternalInterface methodName with it's instance\n        this.flashMethods[methodName] = instance;\n        \n        \/\/ tell JavaScript about DojoExternalInterface new method so we can create a proxy\n        \/\/Debug.write('calling dojo.flash.comm.' + this._id + \"._addExternalInterfaceCallback\", methodName, this._id);\n        ExternalInterface.call(\"lz.embed.dojo.comm.\" + this._id + \"._addExternalInterfaceCallback\", methodName, this._id);\n                                                     \n        return true;\n    }\n    \n    function call(methodName, resultsCallback = null, ...parameters) {\n        \/*\n        \/\/ we might have any number of optional arguments, so we have to \n        \/\/ pass them in dynamically; strip out the results callback\n        var parameters = [];\n        for(var i = 0; i < arguments.length; i++){\n            if(i != 1){ \/\/ skip the callback\n                parameters.push(arguments[i]);\n            }\n        }\n        *\/\n        \n        var results = ExternalInterface.call(methodName, parameters);\n        \n        \/\/ immediately give the results back, since ExternalInterface is\n        \/\/ synchronous\n        if(resultsCallback != null && typeof resultsCallback != \"undefined\"){\n            resultsCallback.call(null, results);\n        }\n    }\n    \n    \/** \n            Called by Flash to indicate to JavaScript that we are ready to have\n            our Flash functions called. Calling loaded()\n            will fire the dojo.flash.loaded() event, so that JavaScript can know that\n            Flash has finished loading and adding its callbacks, and can begin to\n            interact with the Flash file.\n    *\/\n    function loaded(){\n        \/\/Debug.write('loaded');\n        \/\/if (this.installing) return;\n        this.call(\"lz.embed.dojo.loaded\", null, this._id);\n        \/\/LzBrowserKernel.__jsready();\n    }\n    \n    function startExec(){ \n        \/\/Debug.write('startExec');\n        this.numArgs = null;\n        this.argData = null;\n        this.resultData = null;\n    }\n    \n    function setNumberArguments(numArgs){\n        \/\/Debug.write('setNumberArguments', numArgs);\n        this.numArgs = numArgs;\n        this.argData = [];\n    }\n    \n    function chunkArgumentData(value, argIndex){\n        \/\/Debug.write('chunkArgumentData', value, argIndex);\n        \/\/getURL(\"javascript:dojo.debug('FLASH: chunkArgumentData, value=\"+value+\", argIndex=\"+argIndex+\"')\");\n        var currentValue = this.argData[argIndex];\n        if(currentValue == null || typeof currentValue == \"undefined\"){\n            this.argData[argIndex] = value;\n        }else{\n            this.argData[argIndex] += value;\n        }\n    }\n    \n    function exec(methodName){\n        \/\/Debug.write('exec', methodName);\n        \/\/ decode all of the arguments that were passed in\n        for(var i = 0; i < this.argData.length; i++){\n            this.argData[i] = \n                this.decodeData(this.argData[i]);\n        }\n        \n        var instance = this.flashMethods[methodName];\n        \/\/Debug.write('instance', instance, instance[methodName]);\n        this.resultData = instance[methodName].apply(\n                                                                            instance, this.argData) + '';\n        \/\/Debug.write('result', this.resultData);\n        \/\/ encode the result data\n        this.resultData = \n            this.encodeData(this.resultData);\n\n        \/\/Debug.write('resultData', this.resultData);\n            \n        \/\/getURL(\"javascript:dojo.debug('FLASH: encoded result data=\"+this.resultData+\"')\");\n    }\n    \n    function getReturnLength(){\n     if(this.resultData == null || \n                        typeof this.resultData == \"undefined\"){\n        return 0;\n     }\n     var segments = Math.ceil(this.resultData.length \/ 1024);\n    \/\/Debug.write('getReturnLength', typeof this.resultData, this.resultData.length, segments);\n     return segments;\n    }\n    \n    function chunkReturnData(segment){\n        var numSegments = this.getReturnLength();\n        var startCut = segment * 1024;\n        var endCut = segment * 1024 + 1024;\n        if(segment == (numSegments - 1)){\n            endCut = segment * 1024 + this.resultData.length;\n        }\n            \n        var piece = this.resultData.substring(startCut, endCut);\n        \n        \/\/getURL(\"javascript:dojo.debug('FLASH: chunking return piece=\"+piece+\"')\");\n        \n        return piece;\n    }\n    \n    function endExec(){\n    }\n    \n    function decodeData(data){\n        \/\/ we have to use custom encodings for certain characters when passing\n        \/\/ them over; for example, passing a backslash over as \/\/\/\/ from JavaScript\n        \/\/ to Flash doesn't work\n        data = this.replaceStr(data, \"&custom_backslash;\", \"\\\\\");\n        \n        data = this.replaceStr(data, \"\\\\\\'\", \"\\'\");\n        data = this.replaceStr(data, \"\\\\\\\"\", \"\\\"\");\n        \/\/Debug.write('decodeData', data);\n        \n        return data;\n    }\n    \n    function encodeData(data){\n        \/\/getURL(\"javascript:dojo.debug('inside flash, data before=\"+data+\"')\");\n\n        \/\/ double encode all entity values, or they will be mis-decoded\n        \/\/ by Flash when returned\n        data = this.replaceStr(data, \"&\", \"&amp;\");\n        \n        \/\/ certain XMLish characters break Flash's wire serialization for\n        \/\/ ExternalInterface; encode these into a custom encoding, rather than\n        \/\/ the standard entity encoding, because otherwise we won't be able to\n        \/\/ differentiate between our own encoding and any entity characters\n        \/\/ that are being used in the string itself\n        data = this.replaceStr(data, '<', '&custom_lt;');\n        data = this.replaceStr(data, '>', '&custom_gt;');\n        \n        \/\/ encode control characters and JavaScript delimiters\n        data = this.replaceStr(data, \"\\n\", \"\\\\n\");\n        data = this.replaceStr(data, \"\\r\", \"\\\\r\");\n        data = this.replaceStr(data, \"\\f\", \"\\\\f\");\n        data = this.replaceStr(data, \"'\", \"\\\\'\");\n        data = this.replaceStr(data, '\"', '\\\"');\n\n        \/\/Debug.write('encodeData', data);\n        \/\/getURL(\"javascript:dojo.debug('inside flash, data after=\"+data+\"')\");\n        return data;\n    }\n    \n    \/** \n            Flash ActionScript has no String.replace method or support for\n            Regular Expressions! We roll our own very simple one.\n    *\/\n    function replaceStr(inputStr, replaceThis, withThis){\n        var splitStr = inputStr.split(replaceThis)\n        inputStr = splitStr.join(withThis)\n        return inputStr;\n    }\n    \n    \/*\n    function getDojoPath(){\n        var url = _root._url;\n        var start = url.indexOf(\"baseRelativePath=\") + \"baseRelativePath=\".length;\n        var path = url.substring(start);\n        var end = path.indexOf(\"&\");\n        if(end != -1){\n            path = path.substring(0, end);\n        }\n        return path;\n    }\n    *\/\n}\n\n\/* X_LZ_COPYRIGHT_BEGIN ***************************************************\n* Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.          *\n* Use is subject to license terms.                                        *\n* X_LZ_COPYRIGHT_END ******************************************************\/\n\n\/\/ vim:ts=4:noet:tw=0:\n","subject":"Change 20080820-hqm-d by hqm@badtzmaru.home on 2008-08-20 15:18:10 EDT in \/Users\/hqm\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc","message":"Change 20080820-hqm-d by hqm@badtzmaru.home on 2008-08-20 15:18:10 EDT\n    in \/Users\/hqm\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc\n\nSummary: \n\nNew Features: remove debug.write statement\n\nBugs Fixed:\n\nTechnical Reviewer: hqm\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\n\n\n    \n\nTests:\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@10725 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"d10b94df85e5926ee86deaac6448b67f970f79ec","old_file":"src\/as\/com\/threerings\/util\/MediaContainer.as","new_file":"src\/as\/com\/threerings\/util\/MediaContainer.as","old_contents":"package com.threerings.util {\n\n\/\/import flash.display.Bitmap;\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.display.Loader;\nimport flash.display.LoaderInfo;\nimport flash.display.Shape;\n\nimport flash.errors.IOError;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IEventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.MouseEvent;\nimport flash.events.NetStatusEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.events.StatusEvent;\nimport flash.events.TextEvent;\n\nimport flash.geom.Point;\n\nimport flash.media.Video;\n\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\nimport flash.system.SecurityDomain;\n\nimport flash.net.URLRequest;\n\nimport mx.core.ScrollPolicy;\nimport mx.core.UIComponent;\n\nimport mx.containers.Box;\nimport mx.controls.VideoDisplay;\n\nimport mx.events.VideoEvent;\n\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.media.image.ImageUtil;\n\n\/**\n * A wrapper class for all media that will be placed on the screen.\n * Subject to change.\n *\/\npublic class MediaContainer extends Box\n{\n    \/** An event we dispatch when our size is known. *\/\n    public static const SIZE_KNOWN :String = \"mediaSizeKnown\";\n\n    \/** A log instance that can be shared by sprites. *\/\n    protected static const log :Log = Log.getLog(MediaContainer);\n\n    \/**\n     * Constructor.\n     *\/\n    public function MediaContainer (url :String = null)\n    {\n        if (url != null) {\n            setMedia(url);\n        }\n\n        mouseEnabled = false;\n        mouseChildren = true;\n        verticalScrollPolicy = ScrollPolicy.OFF;\n        horizontalScrollPolicy = ScrollPolicy.OFF;\n    }\n\n    \/**\n     * Get the media. If the media was loaded using a URL, this will\n     * likely be the Loader object holding the real media.\n     *\/\n    public function getMedia () :DisplayObject\n    {\n        return _media;\n    }\n\n    \/**\n     * Configure the media to display.\n     *\/\n    public function setMedia (url :String) :void\n    {\n        if (Util.equals(_url, url)) {\n            return; \/\/ no change\n        }\n        _url = url;\n\n        \/\/ shutdown any previous media\n        if (_media != null) {\n            shutdown(false);\n        }\n\n        \/\/ set up the new media\n        if (StringUtil.endsWith(url.toLowerCase(), \".flv\")) {\n            setupVideo(url);\n\n        } else {\n            setupSwfOrImage(url);\n        }\n    }\n\n    \/**\n     * Configure our media as an instance of the specified class.\n     *\/\n    public function setMediaClass (clazz :Class) :void\n    {\n        setMediaObject(new clazz() as DisplayObject);\n    }\n\n    \/**\n     * Configure an already-instantiated DisplayObject as our media.\n     *\/\n    public function setMediaObject (disp :DisplayObject) :void\n    {\n        _url = null;\n        if (_media != null) {\n            shutdown(false);\n        }\n\n        if (disp is UIComponent) {\n            addChild(disp);\n        } else {\n            rawChildren.addChild(disp);\n        }\n        _media = disp;\n        updateContentDimensions(disp.width, disp.height);\n    }\n\n    \/**\n     * Configure this sprite to show a video.\n     *\/\n    protected function setupVideo (url :String) :void\n    {\n        var vid :VideoDisplay = new VideoDisplay();\n        vid.autoPlay = false;\n        _media = vid;\n        addChild(vid);\n        vid.addEventListener(ProgressEvent.PROGRESS, loadVideoProgress);\n        vid.addEventListener(VideoEvent.READY, loadVideoReady);\n        vid.addEventListener(VideoEvent.REWIND, videoDidRewind);\n\n        \/\/ start it loading\n        vid.source = url;\n        vid.load();\n    }\n\n    \/**\n     * Configure this sprite to show an image or flash movie.\n     *\/\n    protected function setupSwfOrImage (url :String) :void\n    {\n        \/\/ create our loader and set up some event listeners\n        var loader :Loader = new Loader();\n        _media = loader;\n        var info :LoaderInfo = loader.contentLoaderInfo;\n        info.addEventListener(Event.COMPLETE, loadingComplete);\n        info.addEventListener(IOErrorEvent.IO_ERROR, loadError);\n        info.addEventListener(ProgressEvent.PROGRESS, loadProgress);\n\n        \/\/ create a mask to prevent the media from drawing out of bounds\n        if (getMaxContentWidth() < int.MAX_VALUE &&\n                getMaxContentHeight() < int.MAX_VALUE) {\n            configureMask(getMaxContentWidth(), getMaxContentHeight());\n        }\n\n        \/\/ start it loading, add it as a child\n        loader.load(new URLRequest(url), getContext(url));\n        rawChildren.addChild(loader);\n\n        try {\n            updateContentDimensions(info.width, info.height);\n        } catch (err :Error) {\n            \/\/ an error is thrown trying to access these props before they're\n            \/\/ ready\n        }\n    }\n\n    \/**\n     * Display a 'broken image' to indicate there were troubles with\n     * loading the media.\n     *\/\n    protected function setupBrokenImage (w :int = -1, h :int = -1) :void\n    {\n        if (w == -1) {\n            w = 100;\n        }\n        if (h == -1) {\n            h = 100;\n        }\n        setMediaObject(ImageUtil.createErrorImage(w, h));\n    }\n\n    \/**\n     * Get the application domain being used by this media, or null if\n     * none or not applicable.\n     *\/\n    public function getApplicationDomain () :ApplicationDomain\n    {\n        return (_media is Loader)\n            ? (_media as Loader).contentLoaderInfo.applicationDomain\n            : null;\n    }\n\n    \/**\n     * Unload the media we're displaying, clean up any resources.\n     *\n     * @param completely if true, we're going away and should stop\n     * everything. Otherwise, we're just loading up new media.\n     *\/\n    public function shutdown (completely :Boolean = true) :void\n    {\n        try {\n            \/\/ remove the mask\n            if (_media != null && _media.mask != null) {\n                rawChildren.removeChild(_media.mask);\n                _media.mask = null;\n            }\n\n            if (_media is Loader) {\n                var loader :Loader = (_media as Loader);\n                \/\/ remove any listeners\n                removeListeners(loader.contentLoaderInfo);\n\n                \/\/ dispose of media\n                try {\n                    loader.close();\n                } catch (ioe :IOError) {\n                    \/\/ ignore\n                }\n                loader.unload();\n\n                rawChildren.removeChild(loader);\n\n            } else if (_media is VideoDisplay) {\n                var vid :VideoDisplay = (_media as VideoDisplay);\n                \/\/ remove any listeners\n                vid.removeEventListener(ProgressEvent.PROGRESS,\n                    loadVideoProgress);\n                vid.removeEventListener(VideoEvent.READY, loadVideoReady);\n                vid.removeEventListener(VideoEvent.REWIND, videoDidRewind);\n\n                \/\/ dispose of media\n                vid.pause();\n                try {\n                    vid.close();\n                } catch (ioe :IOError) {\n                    \/\/ ignore\n                }\n                vid.stop();\n\n                \/\/ remove from hierarchy\n                removeChild(vid);\n\n            } else if (_media != null) {\n                if (_media is UIComponent) {\n                    removeChild(_media);\n                } else {\n                    rawChildren.removeChild(_media);\n                }\n            }\n        } catch (ioe :IOError) {\n            log.warning(\"Error shutting down media: \" + ioe);\n            log.logStackTrace(ioe);\n        }\n\n        \/\/ clean everything up\n        _w = 0;\n        _h = 0;\n        _media = null;\n    }\n\n    \/**\n     * Get the width of the content, bounded by the maximum.\n     *\/\n    public function getContentWidth () :int\n    {\n        return Math.min(Math.abs(_w * getMediaScaleX()), getMaxContentWidth());\n    }\n\n    \/**\n     * Get the height of the content, bounded by the maximum.\n     *\/\n    public function getContentHeight () :int\n    {\n        return Math.min(Math.abs(_h * getMediaScaleY()), getMaxContentHeight());\n    }\n\n    \/**\n     * Get the maximum allowable width for our content.\n     *\/\n    public function getMaxContentWidth () :int\n    {\n        return int.MAX_VALUE;\n    }\n\n    \/**\n     * Get the maximum allowable height for our content.\n     *\/\n    public function getMaxContentHeight () :int\n    {\n        return int.MAX_VALUE;\n    }\n\n    \/**\n     * Get the X scaling factor to use on the actual media.\n     *\/\n    public function getMediaScaleX () :Number\n    {\n        return 1;\n    }\n\n    \/**\n     * Get the Y scaling factor to use on the actual media.\n     *\/\n    public function getMediaScaleY () :Number\n    {\n        return 1;\n    }\n\n    \/**\n     * Return the LoaderContext that should be used to load the media\n     * at the specified url.\n     *\/\n    protected function getContext (url :String) :LoaderContext\n    {\n        if (isImage(url)) {\n            \/\/ load images into our domain so that we can view their pixels\n            return new LoaderContext(true, \n                new ApplicationDomain(ApplicationDomain.currentDomain),\n                SecurityDomain.currentDomain);\n\n        } else {\n            \/\/ share nothing, trust nothing\n            return new LoaderContext(false, null, null);\n        }\n    }\n\n    \/**\n     * Does the specified url represent an image?\n     *\/\n    protected function isImage (url :String) :Boolean\n    {\n        \/\/ look at the last 4 characters in the lowercased url\n        switch (url.toLowerCase().slice(-4)) {\n        case \".png\":\n        case \".jpg\":\n        case \".gif\":\n            return true;\n\n        default:\n            return false;\n        }\n    }\n\n    \/**\n     * Remove our listeners from the LoaderInfo object.\n     *\/\n    protected function removeListeners (info :LoaderInfo) :void\n    {\n        info.removeEventListener(Event.COMPLETE, loadingComplete);\n        info.removeEventListener(IOErrorEvent.IO_ERROR, loadError);\n        info.removeEventListener(ProgressEvent.PROGRESS, loadProgress);\n    }\n\n    \/**\n     * A callback to receive IO_ERROR events.\n     *\/\n    protected function loadError (event :IOErrorEvent) :void\n    {\n        setupBrokenImage(-1, -1);\n    }\n\n    \/**\n     * A callback to receive PROGRESS events.\n     *\/\n    protected function loadProgress (event :ProgressEvent) :void\n    {\n        updateLoadingProgress(event.bytesLoaded, event.bytesTotal);\n        var info :LoaderInfo = (event.target as LoaderInfo);\n        try {\n            updateContentDimensions(info.width, info.height);\n        } catch (err :Error) {\n            \/\/ an error is thrown trying to access these props before they're\n            \/\/ ready\n        }\n    }\n\n    \/**\n     * A callback to receive PROGRESS events on the video.\n     *\/\n    protected function loadVideoProgress (event :ProgressEvent) :void\n    {\n        var vid :VideoDisplay = (event.currentTarget as VideoDisplay);\n        updateContentDimensions(vid.videoWidth, vid.videoHeight);\n\n        updateLoadingProgress(vid.bytesLoaded, vid.bytesTotal);\n    }\n\n    \/**\n     * A callback to receive READY events for video.\n     *\/\n    protected function loadVideoReady (event :VideoEvent) :void\n    {\n        var vid :VideoDisplay = (event.currentTarget as VideoDisplay);\n        updateContentDimensions(vid.videoWidth, vid.videoHeight);\n        updateLoadingProgress(1, 1);\n\n        vid.play();\n\n        \/\/ remove the two listeners\n        vid.removeEventListener(ProgressEvent.PROGRESS, loadVideoProgress);\n        vid.removeEventListener(VideoEvent.READY, loadVideoReady);\n    }\n\n    \/**\n     * Callback function to receive COMPLETE events for swfs or images.\n     *\/\n    protected function loadingComplete (event :Event) :void\n    {\n        var info :LoaderInfo = (event.target as LoaderInfo);\n        removeListeners(info);\n\n\/\/        trace(\"Loading complete: \" + info.url +\n\/\/            \", childAllowsParent=\" + info.childAllowsParent +\n\/\/            \", parentAllowsChild=\" + info.parentAllowsChild +\n\/\/            \", sameDomain=\" + info.sameDomain);\n\n        updateContentDimensions(info.width, info.height);\n        updateLoadingProgress(1, 1);\n\n\/\/        \/\/ Bitmap smoothing\n\/\/        if (_media is Loader) {\n\/\/            var l :Loader = Loader(_media);\n\/\/            try {\n\/\/                if (l.content is Bitmap) {\n\/\/                    Bitmap(l.content).smoothing = true;\n\/\/                    trace(\"--- made bitmap smooth\");\n\/\/                }\n\/\/            } catch (er :Error) {\n\/\/                trace(\"--- error bitmap smooth\");\n\/\/            }\n\/\/        }\n    }\n\n    \/**\n     * Called when the video auto-rewinds.\n     *\/\n    protected function videoDidRewind (event :VideoEvent) :void\n    {\n        (_media as VideoDisplay).play();\n    }\n\n    \/**\n     * Configure the mask for this object.\n     *\/\n    protected function configureMask (ww :int, hh :int) :void\n    {\n        var mask :Shape;\n        if (_media.mask != null) {\n            mask = (_media.mask as Shape);\n\n        } else {\n            mask = new Shape();\n            \/\/ the mask must be added to the display list (which is wacky)\n            rawChildren.addChild(mask);\n            _media.mask = mask;\n        }\n\n        mask.graphics.clear();\n        mask.graphics.beginFill(0xFFFFFF);\n        mask.graphics.drawRect(0, 0, ww, hh);\n        mask.graphics.endFill();\n    }\n\n    \/**\n     * Called during loading as we figure out how big the content we're\n     * loading is.\n     *\/\n    protected function updateContentDimensions (ww :int, hh :int) :void\n    {\n        \/\/ update our saved size, and possibly notify our container\n        if (_w != ww || _h != hh) {\n            _w = ww;\n            _h = hh;\n            \/\/ TODO: I think that I'll want to create a subclass of the\n            \/\/ basic media container which does things that are usefulish\n            \/\/ but separate from MsoySprite. SIZE_KNOWN is one of those\n            \/\/ things that should probably be moved. Maybe BaseMediaContainer\n            \/\/ and MediaContainer? FancyMediaContainer?\n            dispatchEvent(new Event(SIZE_KNOWN));\n            contentDimensionsUpdated();\n        }\n    }\n\n    \/**\n     * Called when we know the true size of the content.\n     *\/\n    protected function contentDimensionsUpdated () :void\n    {\n        \/\/ nada, by default\n    }\n\n    \/**\n     * Update the graphics to indicate how much is loaded.\n     *\/\n    protected function updateLoadingProgress (\n            soFar :Number, total :Number) :void\n    {\n        \/\/ nada, by default\n    }\n\n    \/** The unaltered URL of the content we're displaying. *\/\n    protected var _url :String;\n\n    \/** The unscaled width of our content. *\/\n    protected var _w :int;\n\n    \/** The unscaled height of our content. *\/\n    protected var _h :int;\n\n    \/** Either a Loader or a VideoDisplay. *\/\n    protected var _media :DisplayObject;\n}\n}\n","new_contents":"package com.threerings.util {\n\n\/\/import flash.display.Bitmap;\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.display.Loader;\nimport flash.display.LoaderInfo;\nimport flash.display.Shape;\nimport flash.display.Sprite;\n\nimport flash.errors.IOError;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IEventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.MouseEvent;\nimport flash.events.NetStatusEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.events.StatusEvent;\nimport flash.events.TextEvent;\n\nimport flash.geom.Point;\n\nimport flash.media.Video;\n\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\nimport flash.system.SecurityDomain;\n\nimport flash.net.URLRequest;\n\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.media.image.ImageUtil;\n\n\/**\n * A wrapper class for all media that will be placed on the screen.\n * Subject to change.\n *\/\npublic class MediaContainer extends Sprite\n{\n    \/** An event we dispatch when our size is known. *\/\n    public static const SIZE_KNOWN :String = \"mediaSizeKnown\";\n\n    \/** A log instance that can be shared by sprites. *\/\n    protected static const log :Log = Log.getLog(MediaContainer);\n\n    \/**\n     * Constructor.\n     *\/\n    public function MediaContainer (url :String = null)\n    {\n        if (url != null) {\n            setMedia(url);\n        }\n\n        mouseEnabled = false;\n        mouseChildren = true;\n    }\n\n    \/**\n     * Get the media. If the media was loaded using a URL, this will\n     * likely be the Loader object holding the real media.\n     *\/\n    public function getMedia () :DisplayObject\n    {\n        return _media;\n    }\n\n    \/**\n     * Configure the media to display.\n     *\/\n    public function setMedia (url :String) :void\n    {\n        if (Util.equals(_url, url)) {\n            return; \/\/ no change\n        }\n        _url = url;\n\n        \/\/ shutdown any previous media\n        if (_media != null) {\n            shutdown(false);\n        }\n\n        \/\/ set up the new media\n        if (StringUtil.endsWith(url.toLowerCase(), \".flv\")) {\n            setupVideo(url);\n\n        } else {\n            setupSwfOrImage(url);\n        }\n    }\n\n    \/**\n     * Configure our media as an instance of the specified class.\n     *\/\n    public function setMediaClass (clazz :Class) :void\n    {\n        setMediaObject(new clazz() as DisplayObject);\n    }\n\n    \/**\n     * Configure an already-instantiated DisplayObject as our media.\n     *\/\n    public function setMediaObject (disp :DisplayObject) :void\n    {\n        _url = null;\n        if (_media != null) {\n            shutdown(false);\n        }\n\n        addChild(disp);\n        _media = disp;\n        updateContentDimensions(disp.width, disp.height);\n    }\n\n    \/**\n     * Configure this sprite to show a video.\n     *\/\n    protected function setupVideo (url :String) :void\n    {\n\/\/        var vid :VideoDisplay = new VideoDisplay();\n\/\/        vid.autoPlay = false;\n\/\/        _media = vid;\n\/\/        addChild(vid);\n\/\/        vid.addEventListener(ProgressEvent.PROGRESS, loadVideoProgress);\n\/\/        vid.addEventListener(VideoEvent.READY, loadVideoReady);\n\/\/        vid.addEventListener(VideoEvent.REWIND, videoDidRewind);\n\/\/\n\/\/        \/\/ start it loading\n\/\/        vid.source = url;\n\/\/        vid.load();\n    }\n\n    \/**\n     * Configure this sprite to show an image or flash movie.\n     *\/\n    protected function setupSwfOrImage (url :String) :void\n    {\n        \/\/ create our loader and set up some event listeners\n        var loader :Loader = new Loader();\n        _media = loader;\n        var info :LoaderInfo = loader.contentLoaderInfo;\n        info.addEventListener(Event.COMPLETE, loadingComplete);\n        info.addEventListener(IOErrorEvent.IO_ERROR, loadError);\n        info.addEventListener(ProgressEvent.PROGRESS, loadProgress);\n\n        \/\/ create a mask to prevent the media from drawing out of bounds\n        if (getMaxContentWidth() < int.MAX_VALUE &&\n                getMaxContentHeight() < int.MAX_VALUE) {\n            configureMask(getMaxContentWidth(), getMaxContentHeight());\n        }\n\n        \/\/ start it loading, add it as a child\n        loader.load(new URLRequest(url), getContext(url));\n        addChild(loader);\n\n        try {\n            updateContentDimensions(info.width, info.height);\n        } catch (err :Error) {\n            \/\/ an error is thrown trying to access these props before they're\n            \/\/ ready\n        }\n    }\n\n    \/**\n     * Display a 'broken image' to indicate there were troubles with\n     * loading the media.\n     *\/\n    protected function setupBrokenImage (w :int = -1, h :int = -1) :void\n    {\n        if (w == -1) {\n            w = 100;\n        }\n        if (h == -1) {\n            h = 100;\n        }\n        setMediaObject(ImageUtil.createErrorImage(w, h));\n    }\n\n    \/**\n     * Get the application domain being used by this media, or null if\n     * none or not applicable.\n     *\/\n    public function getApplicationDomain () :ApplicationDomain\n    {\n        return (_media is Loader)\n            ? (_media as Loader).contentLoaderInfo.applicationDomain\n            : null;\n    }\n\n    \/**\n     * Unload the media we're displaying, clean up any resources.\n     *\n     * @param completely if true, we're going away and should stop\n     * everything. Otherwise, we're just loading up new media.\n     *\/\n    public function shutdown (completely :Boolean = true) :void\n    {\n        try {\n            \/\/ remove the mask\n            if (_media != null && _media.mask != null) {\n                removeChild(_media.mask);\n                _media.mask = null;\n            }\n\n            if (_media is Loader) {\n                var loader :Loader = (_media as Loader);\n                \/\/ remove any listeners\n                removeListeners(loader.contentLoaderInfo);\n\n                \/\/ dispose of media\n                try {\n                    loader.close();\n                } catch (ioe :IOError) {\n                    \/\/ ignore\n                }\n                loader.unload();\n\n                removeChild(loader);\n\n\/\/            } else if (_media is VideoDisplay) {\n\/\/                var vid :VideoDisplay = (_media as VideoDisplay);\n\/\/                \/\/ remove any listeners\n\/\/                vid.removeEventListener(ProgressEvent.PROGRESS,\n\/\/                    loadVideoProgress);\n\/\/                vid.removeEventListener(VideoEvent.READY, loadVideoReady);\n\/\/                vid.removeEventListener(VideoEvent.REWIND, videoDidRewind);\n\/\/\n\/\/                \/\/ dispose of media\n\/\/                vid.pause();\n\/\/                try {\n\/\/                    vid.close();\n\/\/                } catch (ioe :IOError) {\n\/\/                    \/\/ ignore\n\/\/                }\n\/\/                vid.stop();\n\/\/\n\/\/                \/\/ remove from hierarchy\n\/\/                removeChild(vid);\n\n            } else if (_media != null) {\n                removeChild(_media);\n            }\n        } catch (ioe :IOError) {\n            log.warning(\"Error shutting down media: \" + ioe);\n            log.logStackTrace(ioe);\n        }\n\n        \/\/ clean everything up\n        _w = 0;\n        _h = 0;\n        _media = null;\n    }\n\n    \/**\n     * Get the width of the content, bounded by the maximum.\n     *\/\n    public function getContentWidth () :int\n    {\n        return Math.min(Math.abs(_w * getMediaScaleX()), getMaxContentWidth());\n    }\n\n    \/**\n     * Get the height of the content, bounded by the maximum.\n     *\/\n    public function getContentHeight () :int\n    {\n        return Math.min(Math.abs(_h * getMediaScaleY()), getMaxContentHeight());\n    }\n\n    \/**\n     * Get the maximum allowable width for our content.\n     *\/\n    public function getMaxContentWidth () :int\n    {\n        return int.MAX_VALUE;\n    }\n\n    \/**\n     * Get the maximum allowable height for our content.\n     *\/\n    public function getMaxContentHeight () :int\n    {\n        return int.MAX_VALUE;\n    }\n\n    \/**\n     * Get the X scaling factor to use on the actual media.\n     *\/\n    public function getMediaScaleX () :Number\n    {\n        return 1;\n    }\n\n    \/**\n     * Get the Y scaling factor to use on the actual media.\n     *\/\n    public function getMediaScaleY () :Number\n    {\n        return 1;\n    }\n\n    \/**\n     * Return the LoaderContext that should be used to load the media\n     * at the specified url.\n     *\/\n    protected function getContext (url :String) :LoaderContext\n    {\n        if (isImage(url)) {\n            \/\/ load images into our domain so that we can view their pixels\n            return new LoaderContext(true, \n                new ApplicationDomain(ApplicationDomain.currentDomain),\n                SecurityDomain.currentDomain);\n\n        } else {\n            \/\/ share nothing, trust nothing\n            return new LoaderContext(false, null, null);\n        }\n    }\n\n    \/**\n     * Does the specified url represent an image?\n     *\/\n    protected function isImage (url :String) :Boolean\n    {\n        \/\/ look at the last 4 characters in the lowercased url\n        switch (url.toLowerCase().slice(-4)) {\n        case \".png\":\n        case \".jpg\":\n        case \".gif\":\n            return true;\n\n        default:\n            return false;\n        }\n    }\n\n    \/**\n     * Remove our listeners from the LoaderInfo object.\n     *\/\n    protected function removeListeners (info :LoaderInfo) :void\n    {\n        info.removeEventListener(Event.COMPLETE, loadingComplete);\n        info.removeEventListener(IOErrorEvent.IO_ERROR, loadError);\n        info.removeEventListener(ProgressEvent.PROGRESS, loadProgress);\n    }\n\n    \/**\n     * A callback to receive IO_ERROR events.\n     *\/\n    protected function loadError (event :IOErrorEvent) :void\n    {\n        setupBrokenImage(-1, -1);\n    }\n\n    \/**\n     * A callback to receive PROGRESS events.\n     *\/\n    protected function loadProgress (event :ProgressEvent) :void\n    {\n        updateLoadingProgress(event.bytesLoaded, event.bytesTotal);\n        var info :LoaderInfo = (event.target as LoaderInfo);\n        try {\n            updateContentDimensions(info.width, info.height);\n        } catch (err :Error) {\n            \/\/ an error is thrown trying to access these props before they're\n            \/\/ ready\n        }\n    }\n\n    \/**\n     * A callback to receive PROGRESS events on the video.\n     *\/\n    protected function loadVideoProgress (event :ProgressEvent) :void\n    {\n\/\/        var vid :VideoDisplay = (event.currentTarget as VideoDisplay);\n\/\/        updateContentDimensions(vid.videoWidth, vid.videoHeight);\n\/\/\n\/\/        updateLoadingProgress(vid.bytesLoaded, vid.bytesTotal);\n    }\n\n    \/**\n     * A callback to receive READY events for video.\n     *\/\n\/\/    protected function loadVideoReady (event :VideoEvent) :void\n\/\/    {\n\/\/        var vid :VideoDisplay = (event.currentTarget as VideoDisplay);\n\/\/        updateContentDimensions(vid.videoWidth, vid.videoHeight);\n\/\/        updateLoadingProgress(1, 1);\n\/\/\n\/\/        vid.play();\n\/\/\n\/\/        \/\/ remove the two listeners\n\/\/        vid.removeEventListener(ProgressEvent.PROGRESS, loadVideoProgress);\n\/\/        vid.removeEventListener(VideoEvent.READY, loadVideoReady);\n\/\/    }\n\n    \/**\n     * Callback function to receive COMPLETE events for swfs or images.\n     *\/\n    protected function loadingComplete (event :Event) :void\n    {\n        var info :LoaderInfo = (event.target as LoaderInfo);\n        removeListeners(info);\n\n\/\/        trace(\"Loading complete: \" + info.url +\n\/\/            \", childAllowsParent=\" + info.childAllowsParent +\n\/\/            \", parentAllowsChild=\" + info.parentAllowsChild +\n\/\/            \", sameDomain=\" + info.sameDomain);\n\n        updateContentDimensions(info.width, info.height);\n        updateLoadingProgress(1, 1);\n    }\n\n    \/**\n     * Called when the video auto-rewinds.\n     *\/\n\/\/    protected function videoDidRewind (event :VideoEvent) :void\n\/\/    {\n\/\/        (_media as VideoDisplay).play();\n\/\/    }\n\n    \/**\n     * Configure the mask for this object.\n     *\/\n    protected function configureMask (ww :int, hh :int) :void\n    {\n        var mask :Shape;\n        if (_media.mask != null) {\n            mask = (_media.mask as Shape);\n\n        } else {\n            mask = new Shape();\n            \/\/ the mask must be added to the display list (which is wacky)\n            addChild(mask);\n            _media.mask = mask;\n        }\n\n        mask.graphics.clear();\n        mask.graphics.beginFill(0xFFFFFF);\n        mask.graphics.drawRect(0, 0, ww, hh);\n        mask.graphics.endFill();\n    }\n\n    \/**\n     * Called during loading as we figure out how big the content we're\n     * loading is.\n     *\/\n    protected function updateContentDimensions (ww :int, hh :int) :void\n    {\n        \/\/ update our saved size, and possibly notify our container\n        if (_w != ww || _h != hh) {\n            _w = ww;\n            _h = hh;\n            \/\/ TODO: I think that I'll want to create a subclass of the\n            \/\/ basic media container which does things that are usefulish\n            \/\/ but separate from MsoySprite. SIZE_KNOWN is one of those\n            \/\/ things that should probably be moved. Maybe BaseMediaContainer\n            \/\/ and MediaContainer? FancyMediaContainer?\n            dispatchEvent(new Event(SIZE_KNOWN));\n            contentDimensionsUpdated();\n        }\n    }\n\n    \/**\n     * Called when we know the true size of the content.\n     *\/\n    protected function contentDimensionsUpdated () :void\n    {\n        \/\/ nada, by default\n    }\n\n    \/**\n     * Update the graphics to indicate how much is loaded.\n     *\/\n    protected function updateLoadingProgress (\n            soFar :Number, total :Number) :void\n    {\n        \/\/ nada, by default\n    }\n\n    \/** The unaltered URL of the content we're displaying. *\/\n    protected var _url :String;\n\n    \/** The unscaled width of our content. *\/\n    protected var _w :int;\n\n    \/** The unscaled height of our content. *\/\n    protected var _h :int;\n\n    \/** Either a Loader or a VideoDisplay. *\/\n    protected var _media :DisplayObject;\n}\n}\n","subject":"Convert MediaContainer to be just a subclass of Sprite, so that I can de-flex the 'world' portions of metasoy.","message":"Convert MediaContainer to be just a subclass of Sprite, so that I can\nde-flex the 'world' portions of metasoy.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4506 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"bd4809f54c289ce4b860f36552da017fd9967a1a","old_file":"src\/com\/google\/analytics\/core\/BrowserInfo.as","new_file":"src\/com\/google\/analytics\/core\/BrowserInfo.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Variables;\n    import com.google.analytics.utils.Version;\n    import com.google.analytics.v4.Configuration;\n\n    \/**\n     * The BrowserInfo class.\n     *\/\n    public class BrowserInfo\n    {\n        private var _config:Configuration;\n        private var _info:Environment;\n        \n        \/**\n         * Creates a new BrowserInfo instance.\n         * @param info The Environment reference of the BrowserInfo instance.\n         *\/\n        public function BrowserInfo( config:Configuration, info:Environment )\n        {\n            _config = config;\n            _info   = info;\n        }\n        \n        \/**\n         * Language encoding for the browser.\n         * <p>Some browsers don't set this, in which case it is set to \"-\".<\/p>\n         * <p>Example : <b>utmcs=ISO-8859-1<\/b><\/p>\n         *\/\n        public function get utmcs():String\n        {\n            return _info.languageEncoding;\n        }\n        \n        \/**\n         * The Screen resolution\n         * <p>Example : <b>utmsr=2400x1920<\/b><\/p>\n         *\/\n        public function get utmsr():String\n        {\n            return _info.screenWidth + \"x\" + _info.screenHeight;\n        }\n        \n        \/**\n         * Screen color depth\n         * <p>Example :<b>utmsc=24-bit<\/b><\/p>\n         *\/\n        public function get utmsc():String\n        {\n            return _info.screenColorDepth + \"-bit\";\n        }\n        \n        \/**\n         * Browser language.\n         * <p>Example :<b>utmul=pt-br<\/b><\/p>\n         *\/\n        public function get utmul():String\n        {\n            return _info.language.toLowerCase();\n        }\n        \n        \/**\n         * Indicates if browser is Java-enabled.\n         * <p>Example :<b>utmje=1<\/b><\/p>\n         *\/\n        public function get utmje():String\n        {\n            return \"0\"; \/\/not supported\n        }\n        \n        \/**\n         * Flash Version.\n         * <p>Example :<b>utmfl=9.0%20r48<\/b><\/p>\n         *\/\n        public function get utmfl():String\n        {\n            if( _config.detectFlash )\n            {\n                var v:Version = _info.flashVersion;\n                return v.major+\".\"+v.minor+\" r\"+v.build;\n            }\n            \n            return \"-\";\n        }\n        \n        \/**\n         * Returns a Variables object representation.\n         * @return a Variables object representation.\n         *\/\n        public function toVariables():Variables\n        {\n            var variables:Variables = new Variables();\n                variables.URIencode = true;\n                variables.utmcs = utmcs;\n                variables.utmsr = utmsr;\n                variables.utmsc = utmsc;\n                variables.utmul = utmul;\n                variables.utmje = utmje;\n                variables.utmfl = utmfl;\n            return variables;\n        }\n        \n        \/**\n         * Returns the url String representation of the object.\n         * @return the url String representation of the object.\n         *\/\n        public function toURLString():String\n        {\n            var v:Variables = toVariables();\n            return v.toString();\n        }\n    }\n}\n","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Variables;\n    import com.google.analytics.v4.Configuration;\n    \n    import core.version;\n    \n    public class BrowserInfo\n    {\n        private var _config:Configuration;\n        private var _info:Environment;\n        \n        \/**\n         * Creates a new BrowserInfo instance.\n         * @param info The Environment reference of the BrowserInfo instance.\n         *\/\n        public function BrowserInfo( config:Configuration, info:Environment )\n        {\n            _config = config;\n            _info   = info;\n        }\n        \n        \/**\n         * Language encoding for the browser.\n         * <p>Some browsers don't set this, in which case it is set to \"-\".<\/p>\n         * <p>Example : <b>utmcs=ISO-8859-1<\/b><\/p>\n         *\/\n        public function get utmcs():String\n        {\n            return _info.languageEncoding;\n        }\n        \n        \/**\n         * The Screen resolution\n         * <p>Example : <b>utmsr=2400x1920<\/b><\/p>\n         *\/\n        public function get utmsr():String\n        {\n            return _info.screenWidth + \"x\" + _info.screenHeight;\n        }\n        \n        \/**\n         * Screen color depth\n         * <p>Example :<b>utmsc=24-bit<\/b><\/p>\n         *\/\n        public function get utmsc():String\n        {\n            return _info.screenColorDepth + \"-bit\";\n        }\n        \n        \/**\n         * Browser language.\n         * <p>Example :<b>utmul=pt-br<\/b><\/p>\n         *\/\n        public function get utmul():String\n        {\n            return _info.language.toLowerCase();\n        }\n        \n        \/**\n         * Indicates if browser is Java-enabled.\n         * <p>Example :<b>utmje=1<\/b><\/p>\n         *\/\n        public function get utmje():String\n        {\n            return \"0\"; \/\/not supported\n        }\n        \n        \/**\n         * Flash Version.\n         * <p>Example :<b>utmfl=9.0%20r48<\/b><\/p>\n         *\/\n        public function get utmfl():String\n        {\n            if( _config.detectFlash )\n            {\n                var v:version = _info.flashVersion;\n                return v.major+\".\"+v.minor+\" r\"+v.build;\n            }\n            \n            return \"-\";\n        }\n        \n        \/**\n         * Returns a Variables object representation.\n         * @return a Variables object representation.\n         *\/\n        public function toVariables():Variables\n        {\n            var variables:Variables = new Variables();\n                variables.URIencode = true;\n                variables.utmcs = utmcs;\n                variables.utmsr = utmsr;\n                variables.utmsc = utmsc;\n                variables.utmul = utmul;\n                variables.utmje = utmje;\n                variables.utmfl = utmfl;\n            return variables;\n        }\n        \n        \/**\n         * Returns the url String representation of the object.\n         * @return the url String representation of the object.\n         *\/\n        public function toURLString():String\n        {\n            var v:Variables = toVariables();\n            return v.toString();\n        }\n    }\n}\n","subject":"replace class Version by core.version","message":"replace class Version by core.version","lang":"ActionScript","license":"apache-2.0","repos":"nsdevaraj\/gaforflash,minimedj\/gaforflash,nsdevaraj\/gaforflash,minimedj\/gaforflash"}
{"commit":"68a458b7e9d5046880ffb44413a22fb0ddf41219","old_file":"src\/org\/flintparticles\/twoD\/actions\/TweenToZone.as","new_file":"src\/org\/flintparticles\/twoD\/actions\/TweenToZone.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.twoD.actions \n{\n\timport org.flintparticles.common.actions.ActionBase;\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.common.initializers.Initializer;\n\timport org.flintparticles.common.particles.Particle;\n\timport org.flintparticles.twoD.particles.Particle2D;\n\timport org.flintparticles.twoD.zones.Zone2D;\n\n\timport flash.geom.Point;\n\n\t[DefaultProperty(\"zone\")]\n\n\t\/**\n\t * The TweenToZone action adjusts the particle's position between two\n\t * locations as it ages. The start location is wherever the particle starts\n\t * from, depending on the emitter and the initializers. The end position is\n\t * a random point within the specified zone. The current position is relative \n\t * to the particle's energy,\n\t * which changes as the particle ages in accordance with the energy easing\n\t * function used. This action should be used in conjunction with the Age action.\n\t *\/\n\n\tpublic class TweenToZone extends ActionBase implements Initializer\n\t{\n\t\tprivate var _zone:Zone2D;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a TweenToZone action for use by an emitter. \n\t\t * To add a TweenToZone to all particles created by an emitter, use the\n\t\t * emitter's addAction method.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addAction()\n\t\t * \n\t\t * @param zone The zone for the particle's position when its energy is 0.\n\t\t *\/\n\t\tpublic function TweenToZone( zone:Zone2D )\n\t\t{\n\t\t\t_zone = zone;\n\t\t\tpriority = -10;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The zone for the particle's position when its energy is 0.\n\t\t *\/\n\t\tpublic function get zone():Zone2D\n\t\t{\n\t\t\treturn _zone;\n\t\t}\n\t\tpublic function set zone( value:Zone2D ):void\n\t\t{\n\t\t\t_zone = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * \n\t\t *\/\n\t\toverride public function addedToEmitter( emitter:Emitter ):void\n\t\t{\n\t\t\tif( ! emitter.hasInitializer( this ) )\n\t\t\t{\n\t\t\t\temitter.addInitializer( this );\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function removedFromEmitter( emitter:Emitter ):void\n\t\t{\n\t\t\temitter.removeInitializer( this );\n\t\t}\n\n\t\t\/**\n\t\t * \n\t\t *\/\n\t\tpublic function initialize( emitter:Emitter, particle:Particle ):void\n\t\t{\n\t\t\tvar p:Particle2D = Particle2D( particle );\n\t\t\tvar pt:Point = _zone.getLocation();\n\t\t\tvar data:TweenToZoneData = new TweenToZoneData( p.x, p.y, pt.x, pt.y );\n\t\t\tp.dictionary[this] = data;\n\t\t}\n\n\t\t\/**\n\t\t * Calculates the current position of the particle based on it's energy.\n\t\t * \n\t\t * <p>This method is called by the emitter and need not be called by the \n\t\t * user.<\/p>\n\t\t * \n\t\t * @param emitter The Emitter that created the particle.\n\t\t * @param particle The particle to be updated.\n\t\t * @param time The duration of the frame - used for time based updates.\n\t\t * \n\t\t * @see org.flintparticles.common.actions.Action#update()\n\t\t *\/\n\t\toverride public function update( emitter:Emitter, particle:Particle, time:Number ):void\n\t\t{\n\t\t\tvar p:Particle2D = Particle2D( particle );\n\t\t\tif( ! p.dictionary[this] )\n\t\t\t{\n\t\t\t\tinitialize( emitter, particle );\n\t\t\t}\n\t\t\tvar data:TweenToZoneData = p.dictionary[this];\n\t\t\tp.x = data.endX + data.diffX * p.energy;\n\t\t\tp.y = data.endY + data.diffY * p.energy;\n\t\t}\n\t}\n}\n\nclass TweenToZoneData\n{\n\tpublic var diffX:Number;\n\tpublic var diffY:Number;\n\tpublic var endX:Number;\n\tpublic var endY:Number;\n\t\n\tpublic function TweenToZoneData( startX:Number, startY:Number, endX:Number, endY:Number )\n\t{\n\t\tthis.diffX = startX - endX;\n\t\tthis.diffY = startY - endY;\n\t\tthis.endX = endX;\n\t\tthis.endY = endY;\n\t}\n}\n","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.twoD.actions \n{\n\timport org.flintparticles.common.actions.ActionBase;\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.common.initializers.Initializer;\n\timport org.flintparticles.common.particles.Particle;\n\timport org.flintparticles.twoD.particles.Particle2D;\n\timport org.flintparticles.twoD.zones.Zone2D;\n\n\timport flash.geom.Point;\n\n\t[DefaultProperty(\"zone\")]\n\n\t\/**\n\t * The TweenToZone action adjusts the particle's position between two\n\t * locations as it ages. The start location is wherever the particle starts\n\t * from, depending on the emitter and the initializers. The end position is\n\t * a random point within the specified zone. The current position is relative \n\t * to the particle's energy,\n\t * which changes as the particle ages in accordance with the energy easing\n\t * function used. This action should be used in conjunction with the Age action.\n\t *\/\n\n\tpublic class TweenToZone extends ActionBase implements Initializer\n\t{\n\t\tprivate var _zone:Zone2D;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a TweenToZone action for use by an emitter. \n\t\t * To add a TweenToZone to all particles created by an emitter, use the\n\t\t * emitter's addAction method.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addAction()\n\t\t * \n\t\t * @param zone The zone for the particle's position when its energy is 0.\n\t\t *\/\n\t\tpublic function TweenToZone( zone:Zone2D=null )\n\t\t{\n\t\t\t_zone = zone;\n\t\t\tpriority = -10;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The zone for the particle's position when its energy is 0.\n\t\t *\/\n\t\tpublic function get zone():Zone2D\n\t\t{\n\t\t\treturn _zone;\n\t\t}\n\t\tpublic function set zone( value:Zone2D ):void\n\t\t{\n\t\t\t_zone = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * \n\t\t *\/\n\t\toverride public function addedToEmitter( emitter:Emitter ):void\n\t\t{\n\t\t\tif( ! emitter.hasInitializer( this ) )\n\t\t\t{\n\t\t\t\temitter.addInitializer( this );\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function removedFromEmitter( emitter:Emitter ):void\n\t\t{\n\t\t\temitter.removeInitializer( this );\n\t\t}\n\n\t\t\/**\n\t\t * \n\t\t *\/\n\t\tpublic function initialize( emitter:Emitter, particle:Particle ):void\n\t\t{\n\t\t\tvar p:Particle2D = Particle2D( particle );\n\t\t\tvar pt:Point = _zone.getLocation();\n\t\t\tvar data:TweenToZoneData = new TweenToZoneData( p.x, p.y, pt.x, pt.y );\n\t\t\tp.dictionary[this] = data;\n\t\t}\n\n\t\t\/**\n\t\t * Calculates the current position of the particle based on it's energy.\n\t\t * \n\t\t * <p>This method is called by the emitter and need not be called by the \n\t\t * user.<\/p>\n\t\t * \n\t\t * @param emitter The Emitter that created the particle.\n\t\t * @param particle The particle to be updated.\n\t\t * @param time The duration of the frame - used for time based updates.\n\t\t * \n\t\t * @see org.flintparticles.common.actions.Action#update()\n\t\t *\/\n\t\toverride public function update( emitter:Emitter, particle:Particle, time:Number ):void\n\t\t{\n\t\t\tvar p:Particle2D = Particle2D( particle );\n\t\t\tif( ! p.dictionary[this] )\n\t\t\t{\n\t\t\t\tinitialize( emitter, particle );\n\t\t\t}\n\t\t\tvar data:TweenToZoneData = p.dictionary[this];\n\t\t\tp.x = data.endX + data.diffX * p.energy;\n\t\t\tp.y = data.endY + data.diffY * p.energy;\n\t\t}\n\t}\n}\n\nclass TweenToZoneData\n{\n\tpublic var diffX:Number;\n\tpublic var diffY:Number;\n\tpublic var endX:Number;\n\tpublic var endY:Number;\n\t\n\tpublic function TweenToZoneData( startX:Number, startY:Number, endX:Number, endY:Number )\n\t{\n\t\tthis.diffX = startX - endX;\n\t\tthis.diffY = startY - endY;\n\t\tthis.endX = endX;\n\t\tthis.endY = endY;\n\t}\n}\n","subject":"Add default parameter to support MXML.","message":"Add default parameter to support MXML.","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"d4ad47bc048bd5f8496ef46eb2f9b93bfe1adb1d","old_file":"src\/aerys\/minko\/render\/material\/basic\/BasicShader.as","new_file":"src\/aerys\/minko\/render\/material\/basic\/BasicShader.as","old_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.DrawCall;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.ShaderInstance;\n\timport aerys.minko.render.shader.ShaderSettings;\n\timport aerys.minko.render.shader.part.DiffuseShaderPart;\n\timport aerys.minko.render.shader.part.animation.VertexAnimationShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.BlendingSource;\n\timport aerys.minko.type.enum.DepthTest;\n\timport aerys.minko.type.enum.StencilAction;\n\timport aerys.minko.type.enum.TriangleCulling;\n\t\n\t\/**\n\t * The BasicShader is a simple shader program handling hardware vertex\n\t * animations (skinning and morphing), a diffuse color or a texture and\n\t * a directional light.\n\t * \n\t * <table class=\"bindingsSummary\">\n\t * <tr>\n\t * \t<th>Property Name<\/th>\n\t * \t<th>Source<\/th>\n\t * \t<th>Type<\/th>\n\t * \t<th>Description<\/th>\n\t * \t<th>Requires<\/th>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightEnabled<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Boolean<\/td>\n\t * \t<td>Whether the light is enabled or not on the scene.<\/td>\n\t * \t<td>lightDirection, lightAmbient, lightAmbientColor, lightDiffuse, lightDiffuseColor<\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDirection<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Vector4<\/td>\n\t * \t<td>The direction of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightAmbient<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Number<\/td>\n\t * \t<td>The ambient factor of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightAmbientColor<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The ambient color of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDiffuse<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Number<\/td>\n\t * \t<td>The diffuse factor of the light<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDiffuseColor<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The diffuse color of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightEnabled<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>Boolean<\/td>\n\t * \t<td>Whether the light is enabled or not on the mesh.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>diffuseMap<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>TextureResource<\/td>\n\t * \t<td>The texture to use for rendering.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>diffuseColor<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The color to use for rendering. If the \"diffuseMap\" binding is set, this\n\t * \tvalue is not used.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <\/table>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class BasicShader extends Shader\n\t{\n\t\tprivate var _vertexAnimationPart\t: VertexAnimationShaderPart\t= null;\n\t\tprivate var _diffuseShaderPart\t\t: DiffuseShaderPart\t\t\t= null;\n\t\t\n\t\tprivate var _vertexNormal\t\t\t: SFloat\t\t\t\t\t= null;\n\t\t\n\t\tprotected function get diffuse() : DiffuseShaderPart\n\t\t{\n\t\t\treturn _diffuseShaderPart;\n\t\t}\n\t\t\n\t\tprotected function get vertexAnimation() : VertexAnimationShaderPart\n\t\t{\n\t\t\treturn _vertexAnimationPart;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @param priority Default value is 0.\n\t\t * @param target Default value is null.\n\t\t *\/\n\t\tpublic function BasicShader(target\t\t: RenderTarget\t= null,\n\t\t\t\t\t\t\t\t\tpriority\t: Number\t\t= 0.)\n\t\t{\n\t\t\tsuper(target, priority);\n\t\t\t\n\t\t\t\/\/ init shader parts\n\t\t\t_vertexAnimationPart\t= new VertexAnimationShaderPart(this);\n\t\t\t_diffuseShaderPart\t\t= new DiffuseShaderPart(this);\n\t\t}\n\t\t\n\t\toverride protected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\tsuper.initializeSettings(settings);\n\t\t\t\n\t\t\t\/\/ depth test\n\t\t\tsettings.depthWriteEnabled = meshBindings.getConstant(\n\t\t\t\tBasicProperties.DEPTH_WRITE_ENABLED, true\n\t\t\t);\n\t\t\tsettings.depthTest = meshBindings.getConstant(\n\t\t\t\tBasicProperties.DEPTH_TEST, DepthTest.LESS\n\t\t\t);\n\t\t\t\n\t\t\tsettings.triangleCulling = meshBindings.getConstant(\n\t\t\t\tBasicProperties.TRIANGLE_CULLING, TriangleCulling.BACK\n\t\t\t);\n\n\t\t\t\/\/ stencil operations\n\t\t\tsettings.stencilTriangleFace = meshBindings.getConstant(\n\t\t\t\tBasicProperties.STENCIL_TRIANGLE_FACE, TriangleCulling.BOTH\n\t\t\t);\n\t\t\tsettings.stencilCompareMode = meshBindings.getConstant(\n\t\t\t\tBasicProperties.STENCIL_COMPARE_MODE, DepthTest.EQUAL\n\t\t\t);\n\t\t\tsettings.stencilActionOnBothPass = meshBindings.getConstant(\n\t\t\t\tBasicProperties.STENCIL_ACTION_BOTH_PASS, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilActionOnDepthFail = meshBindings.getConstant(\n\t\t\t\tBasicProperties.STENCIL_ACTION_DEPTH_FAIL, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilActionOnDepthPassStencilFail = meshBindings.getConstant(\n\t\t\t\tBasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilReferenceValue = meshBindings.getConstant(\n\t\t\t\tBasicProperties.STENCIL_REFERENCE_VALUE, 0\n\t\t\t);\n\t\t\tsettings.stencilReadMask = meshBindings.getConstant(\n\t\t\t\tBasicProperties.STENCIL_READ_MASK, 255\n\t\t\t);\n\t\t\tsettings.stencilWriteMask = meshBindings.getConstant(\n\t\t\t\tBasicProperties.STENCIL_WRITE_MASK, 255\n\t\t\t);\n\t\t\t\n\t\t\t\/\/ blending and priority\n\t\t\tvar blending : uint = meshBindings.getConstant(\n\t\t\t\tBasicProperties.BLENDING, Blending.NORMAL\n\t\t\t);\n\n\t\t\tif ((blending & 0xff) == BlendingSource.SOURCE_ALPHA)\n\t\t\t{\n\t\t\t\tsettings.priority -= 0.5;\n\t\t\t\tsettings.depthSortDrawCalls = true;\n\t\t\t}\n\t\t\t\n\t\t\tsettings.blending\t\t\t= blending;\n\t\t\tsettings.enabled\t\t\t= true;\n\t\t\tsettings.scissorRectangle\t= null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return The position of the vertex in clip space (normalized\n\t\t * screen space).\n\t\t * \n\t\t *\/\n\t\toverride protected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tvar triangleCulling\t: uint\t= meshBindings.getConstant(\n\t\t\t\tBasicProperties.TRIANGLE_CULLING, TriangleCulling.BACK\n\t\t\t);\n\t\t\t\n\t\t\t_vertexNormal = _vertexAnimationPart.getAnimatedVertexNormal();\n\t\t\t\/\/ flip the normal when the triangle culling is flipped\n\t\t\tif (triangleCulling == TriangleCulling.FRONT)\n\t\t\t\t_vertexNormal = multiply(vertexNormal, float4(-1, -1, -1, 1));\n\t\t\t_vertexNormal = deltaLocalToWorld(_vertexNormal);\n\t\t\t\n\t\t\treturn localToScreen(\n\t\t\t\t_vertexAnimationPart.getAnimatedVertexPosition()\n\t\t\t);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return The pixel color using a diffuse color\/map and an optional\n\t\t * directional light.\n\t\t *\/\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\tvar diffuse\t: SFloat = _diffuseShaderPart.getDiffuse();\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD))\n\t\t\t{\n\t\t\t\tvar alphaThreshold : SFloat = meshBindings.getParameter(\n\t\t\t\t\tBasicProperties.ALPHA_THRESHOLD, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tkill(subtract(0.5, lessThan(diffuse.w, alphaThreshold)));\n\t\t\t}\n\t\t\t\n\t\t\treturn diffuse;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.DrawCall;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.ShaderInstance;\n\timport aerys.minko.render.shader.ShaderSettings;\n\timport aerys.minko.render.shader.part.DiffuseShaderPart;\n\timport aerys.minko.render.shader.part.animation.VertexAnimationShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.BlendingSource;\n\timport aerys.minko.type.enum.DepthTest;\n\timport aerys.minko.type.enum.StencilAction;\n\timport aerys.minko.type.enum.TriangleCulling;\n\t\n\t\/**\n\t * The BasicShader is a simple shader program handling hardware vertex\n\t * animations (skinning and morphing), a diffuse color or a texture and\n\t * a directional light.\n\t * \n\t * <table class=\"bindingsSummary\">\n\t * <tr>\n\t * \t<th>Property Name<\/th>\n\t * \t<th>Source<\/th>\n\t * \t<th>Type<\/th>\n\t * \t<th>Description<\/th>\n\t * \t<th>Requires<\/th>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightEnabled<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Boolean<\/td>\n\t * \t<td>Whether the light is enabled or not on the scene.<\/td>\n\t * \t<td>lightDirection, lightAmbient, lightAmbientColor, lightDiffuse, lightDiffuseColor<\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDirection<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Vector4<\/td>\n\t * \t<td>The direction of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightAmbient<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Number<\/td>\n\t * \t<td>The ambient factor of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightAmbientColor<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The ambient color of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDiffuse<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Number<\/td>\n\t * \t<td>The diffuse factor of the light<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDiffuseColor<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The diffuse color of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightEnabled<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>Boolean<\/td>\n\t * \t<td>Whether the light is enabled or not on the mesh.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>diffuseMap<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>TextureResource<\/td>\n\t * \t<td>The texture to use for rendering.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>diffuseColor<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The color to use for rendering. If the \"diffuseMap\" binding is set, this\n\t * \tvalue is not used.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <\/table>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class BasicShader extends Shader\n\t{\n\t\tprivate var _vertexAnimationPart\t: VertexAnimationShaderPart\t= null;\n\t\tprivate var _diffuseShaderPart\t\t: DiffuseShaderPart\t\t\t= null;\n\t\t\n\t\tprivate var _vertexNormal\t\t\t: SFloat\t\t\t\t\t= null;\n\t\t\n\t\tprotected function get diffuse() : DiffuseShaderPart\n\t\t{\n\t\t\treturn _diffuseShaderPart;\n\t\t}\n\t\t\n\t\tprotected function get vertexAnimation() : VertexAnimationShaderPart\n\t\t{\n\t\t\treturn _vertexAnimationPart;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @param priority Default value is 0.\n\t\t * @param target Default value is null.\n\t\t *\/\n\t\tpublic function BasicShader(target\t\t: RenderTarget\t= null,\n\t\t\t\t\t\t\t\t\tpriority\t: Number\t\t= 0.)\n\t\t{\n\t\t\tsuper(target, priority);\n\t\t\t\n\t\t\t\/\/ init shader parts\n\t\t\t_vertexAnimationPart\t= new VertexAnimationShaderPart(this);\n\t\t\t_diffuseShaderPart\t\t= new DiffuseShaderPart(this);\n\t\t}\n\t\t\n\t\toverride protected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\tsuper.initializeSettings(settings);\n\t\t\t\n\t\t\t\/\/ depth test\n\t\t\tsettings.depthWriteEnabled = meshBindings.getConstant(\n\t\t\t\tBasicProperties.DEPTH_WRITE_ENABLED, true\n\t\t\t);\n\t\t\tsettings.depthTest = meshBindings.getConstant(\n\t\t\t\tBasicProperties.DEPTH_TEST, DepthTest.LESS\n\t\t\t);\n\t\t\t\n\t\t\tsettings.triangleCulling = meshBindings.getConstant(\n\t\t\t\tBasicProperties.TRIANGLE_CULLING, TriangleCulling.BACK\n\t\t\t);\n\n\t\t\t\/\/ stencil operations\n\t\t\tsettings.stencilTriangleFace = meshBindings.getConstant(\n\t\t\t\tBasicProperties.STENCIL_TRIANGLE_FACE, TriangleCulling.BOTH\n\t\t\t);\n\t\t\tsettings.stencilCompareMode = meshBindings.getConstant(\n\t\t\t\tBasicProperties.STENCIL_COMPARE_MODE, DepthTest.EQUAL\n\t\t\t);\n\t\t\tsettings.stencilActionOnBothPass = meshBindings.getConstant(\n\t\t\t\tBasicProperties.STENCIL_ACTION_BOTH_PASS, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilActionOnDepthFail = meshBindings.getConstant(\n\t\t\t\tBasicProperties.STENCIL_ACTION_DEPTH_FAIL, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilActionOnDepthPassStencilFail = meshBindings.getConstant(\n\t\t\t\tBasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilReferenceValue = meshBindings.getConstant(\n\t\t\t\tBasicProperties.STENCIL_REFERENCE_VALUE, 0\n\t\t\t);\n\t\t\tsettings.stencilReadMask = meshBindings.getConstant(\n\t\t\t\tBasicProperties.STENCIL_READ_MASK, 255\n\t\t\t);\n\t\t\tsettings.stencilWriteMask = meshBindings.getConstant(\n\t\t\t\tBasicProperties.STENCIL_WRITE_MASK, 255\n\t\t\t);\n\t\t\t\n\t\t\t\/\/ blending and priority\n\t\t\tvar blending : uint = meshBindings.getConstant(\n\t\t\t\tBasicProperties.BLENDING, Blending.NORMAL\n\t\t\t);\n\n\t\t\tif ((blending & 0xff) == BlendingSource.SOURCE_ALPHA)\n\t\t\t{\n\t\t\t\tsettings.priority -= 0.5;\n\t\t\t\tsettings.depthSortDrawCalls = true;\n\t\t\t}\n\t\t\t\n\t\t\tsettings.blending\t\t\t= blending;\n\t\t\tsettings.enabled\t\t\t= true;\n\t\t\tsettings.scissorRectangle\t= null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return The position of the vertex in clip space (normalized\n\t\t * screen space).\n\t\t * \n\t\t *\/\n\t\toverride protected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tvar triangleCulling\t: uint\t= meshBindings.getConstant(\n\t\t\t\tBasicProperties.TRIANGLE_CULLING, TriangleCulling.BACK\n\t\t\t);\n\t\t\t\n\t\t\t_vertexNormal = _vertexAnimationPart.getAnimatedVertexNormal();\n\t\t\t\/\/ flip the normal when the triangle culling is flipped\n\t\t\tif (triangleCulling == TriangleCulling.FRONT)\n\t\t\t\t_vertexNormal = multiply(vertexNormal, float4(-1, -1, -1, 1));\n\t\t\t_vertexNormal = deltaLocalToWorld(_vertexNormal);\n\t\t\t\n\t\t\treturn localToScreen(\n\t\t\t\t_vertexAnimationPart.getAnimatedVertexPosition()\n\t\t\t);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return The pixel color using a diffuse color\/map and an optional\n\t\t * directional light.\n\t\t *\/\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\tvar diffuse\t: SFloat = _diffuseShaderPart.getDiffuseColor();\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD))\n\t\t\t{\n\t\t\t\tvar alphaThreshold : SFloat = meshBindings.getParameter(\n\t\t\t\t\tBasicProperties.ALPHA_THRESHOLD, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tkill(subtract(0.5, lessThan(diffuse.w, alphaThreshold)));\n\t\t\t}\n\t\t\t\n\t\t\treturn diffuse;\n\t\t}\n\t}\n}\n","subject":"update shader to use DiffuseShaderPart.getDiffuseColor() instead of DiffuseShaderPart.getDiffuse()","message":"update shader to use DiffuseShaderPart.getDiffuseColor() instead of DiffuseShaderPart.getDiffuse()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"768bcddfcce54d93dbe35e7393813ad8c7b4c597","old_file":"FlexUnit4\/src\/org\/flexunit\/runners\/model\/TestClass.as","new_file":"FlexUnit4\/src\/org\/flexunit\/runners\/model\/TestClass.as","old_contents":"\/**\r\n * Copyright (c) 2009 Digital Primates IT Consulting Group\r\n * \r\n * Permission is hereby granted, free of charge, to any person\r\n * obtaining a copy of this software and associated documentation\r\n * files (the \"Software\"), to deal in the Software without\r\n * restriction, including without limitation the rights to use,\r\n * copy, modify, merge, publish, distribute, sublicense, and\/or sell\r\n * copies of the Software, and to permit persons to whom the\r\n * Software is furnished to do so, subject to the following\r\n * conditions:\r\n * \r\n * The above copyright notice and this permission notice shall be\r\n * included in all copies or substantial portions of the Software.\r\n * \r\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\r\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES\r\n * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\r\n * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\r\n * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,\r\n * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\r\n * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR\r\n * OTHER DEALINGS IN THE SOFTWARE.\r\n * \r\n * @author     Michael Labriola <labriola@digitalprimates.net>\r\n * @version    \r\n **\/ \r\npackage org.flexunit.runners.model {\r\n\timport flash.utils.Dictionary;\r\n\t\r\n\timport flex.lang.reflect.Klass;\r\n\timport flex.lang.reflect.Method;\r\n\t\r\n\timport mx.collections.IViewCursor;\r\n\t\r\n\timport org.flexunit.runner.manipulation.MethodSorter;\r\n\r\n\t\/**\r\n\t * Wraps a class to be run, providing method validation and annotation searching\r\n\t *\/\r\n\tpublic class TestClass {\r\n\t\tprivate var klass:Class;\r\n\t\tprivate var _klassInfo:Klass\r\n\t\tprivate var metaDataDictionary:Dictionary = new Dictionary( false );\r\n\r\n\t\/\/TODO: I'm guessing JDK should be replaced with something else\r\n\t\t\/**\r\n\t\t * Creates a {@code TestClass} wrapping {@code klass}. Each time this\r\n\t\t * constructor executes, the class is scanned for annotations, which can be\r\n\t\t * an expensive process (we hope in future JDK's it will not be.) Therefore,\r\n\t\t * try to share instances of {@code TestClass} where possible.\r\n\t\t *\/\r\n\t\tpublic function TestClass( klass:Class ) {\r\n\t\t\tthis.klass = klass;\r\n\t\t\t_klassInfo = new Klass( klass );\r\n\t\t\t\r\n\t\t\t\/\/Ensures that the Order argument of the Test, Begin, After and BeforeClass and AfterClass are respected\r\n\t\t\tvar sorter:MethodSorter = new MethodSorter( _klassInfo.methods );\r\n\t\t\tsorter.sort();\r\n\t\t\tvar cursor:IViewCursor = sorter.createCursor();\r\n\t\t\t \r\n\t\t\tvar method:Method;\r\n\t\t\twhile (!cursor.afterLast ) {\r\n\t\t\t\tmethod = cursor.current as Method;\r\n\t\t\t\taddToMetaDataDictionary( new FrameworkMethod( method ) );\r\n\t\t\t\tcursor.moveNext();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get klassInfo():Klass {\r\n\t\t\treturn _klassInfo;\r\n\t\t}\r\n\r\n\t\tprivate function addToMetaDataDictionary( testMethod:FrameworkMethod ):void {\r\n\t\t\tvar metaDataList:XMLList = testMethod.metadata;\r\n\t\t\tvar metaTag:String;\r\n\t\t\tvar entry:Array;\r\n\t\t\t\r\n\t\t\tif ( metaDataList ) {\r\n\t\t\t\tfor ( var i:int=0; i<metaDataList.length(); i++ ) {\r\n\t\t\t\t\tmetaTag = metaDataList[ i ].@name;\r\n\t\t\t\t\t\r\n\t\t\t\t\tentry = metaDataDictionary[ metaTag ];\r\n\t\t\t\t\t\r\n\t\t\t\t\tif ( !entry ) {\r\n\t\t\t\t\t\tmetaDataDictionary[ metaTag ] = new Array();\r\n\t\t\t\t\t\tentry = metaDataDictionary[ metaTag ]\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tentry.push( testMethod );\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Returns the underlying class.\r\n\t\t *\/\r\n\t\tpublic function get asClass():Class {\r\n\t\t\treturn klass;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Returns the class's name.\r\n\t\t *\/\r\n\t\tpublic function get name():String {\r\n\t\t\tif (!klassInfo) {\r\n\t\t\t\treturn \"null\";\r\n\t\t\t}\r\n\r\n\t\t\treturn klassInfo.name;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Returns the metadata on this class\r\n\t\t *\/\r\n\t\tpublic function get metadata():XMLList {\r\n\t\t\tif ( !klassInfo ) {\r\n\t\t\t\treturn null;\t\t\t\t\r\n\t\t\t}\r\n\r\n\t\t\treturn klassInfo.metadata;\t\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Returns, efficiently, all the non-overridden methods in this class and\r\n\t\t * its superclasses that contain the metadata tag {@code metaTag}.\r\n\t\t *\/\r\n\t\tpublic function getMetaDataMethods( metaTag:String ):Array {\r\n\t\t\tvar methodArray:Array;\r\n\t\t\tmethodArray = metaDataDictionary[ metaTag ];\r\n\t\t\t\r\n\t\t\tif ( !methodArray ) {\r\n\t\t\t\tmethodArray = new Array();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn methodArray;\r\n\t\t} \r\n\t\t\r\n\t\tpublic function toString():String {\r\n\t\t\tvar str:String = \"TestClass \";\r\n\t\t\t\r\n\t\t\tif ( _klassInfo ) {\r\n\t\t\t\tstr += ( \"(\" + _klassInfo.name + \")\" );\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn str;\r\n\t\t}\r\n\t}\r\n}","new_contents":"\/**\r\n * Copyright (c) 2009 Digital Primates IT Consulting Group\r\n * \r\n * Permission is hereby granted, free of charge, to any person\r\n * obtaining a copy of this software and associated documentation\r\n * files (the \"Software\"), to deal in the Software without\r\n * restriction, including without limitation the rights to use,\r\n * copy, modify, merge, publish, distribute, sublicense, and\/or sell\r\n * copies of the Software, and to permit persons to whom the\r\n * Software is furnished to do so, subject to the following\r\n * conditions:\r\n * \r\n * The above copyright notice and this permission notice shall be\r\n * included in all copies or substantial portions of the Software.\r\n * \r\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\r\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES\r\n * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\r\n * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\r\n * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,\r\n * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\r\n * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR\r\n * OTHER DEALINGS IN THE SOFTWARE.\r\n * \r\n * @author     Michael Labriola <labriola@digitalprimates.net>\r\n * @version    \r\n **\/ \r\npackage org.flexunit.runners.model {\r\n\timport flash.utils.Dictionary;\r\n\t\r\n\timport flex.lang.reflect.Klass;\r\n\timport flex.lang.reflect.Method;\r\n\t\r\n\timport mx.collections.IViewCursor;\r\n\t\r\n\timport org.flexunit.runner.manipulation.MethodSorter;\r\n\r\n\t\/**\r\n\t * Wraps a class to be run, providing method validation and annotation searching\r\n\t *\/\r\n\tpublic class TestClass {\r\n\t\tprivate var klass:Class;\r\n\t\tprivate var _klassInfo:Klass\r\n\t\tprivate var metaDataDictionary:Dictionary = new Dictionary( false );\r\n\r\n\t\/\/TODO: I'm guessing JDK should be replaced with something else\r\n\t\t\/**\r\n\t\t * Creates a {@code TestClass} wrapping {@code klass}. Each time this\r\n\t\t * constructor executes, the class is scanned for annotations, which can be\r\n\t\t * an expensive process (we hope in future JDK's it will not be.) Therefore,\r\n\t\t * try to share instances of {@code TestClass} where possible.\r\n\t\t *\/\r\n\t\tpublic function TestClass( klass:Class ) {\r\n\t\t\tthis.klass = klass;\r\n\t\t\t_klassInfo = new Klass( klass );\r\n\t\t\t\r\n\t\t\t\/\/Ensures that the Order argument of the Test, Begin, After and BeforeClass and AfterClass are respected\r\n\t\t\tvar sorter:MethodSorter = new MethodSorter( _klassInfo.methods );\r\n\t\t\tsorter.sort();\r\n\t\t\tvar cursor:IViewCursor = sorter.createCursor();\r\n\t\t\t \r\n\t\t\tvar method:Method;\r\n\t\t\twhile (!cursor.afterLast ) {\r\n\t\t\t\tmethod = cursor.current as Method;\r\n\t\t\t\taddToMetaDataDictionary( new FrameworkMethod( method ) );\r\n\t\t\t\tcursor.moveNext();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get klassInfo():Klass {\r\n\t\t\treturn _klassInfo;\r\n\t\t}\r\n\r\n\t\tprivate function addToMetaDataDictionary( testMethod:FrameworkMethod ):void {\r\n\t\t\tvar metaDataList:XMLList = testMethod.metadata;\r\n\t\t\tvar metaTag:String;\r\n\t\t\tvar entry:Array;\r\n\t\t\t\r\n\t\t\tif ( metaDataList ) {\r\n\t\t\t\tfor ( var i:int=0; i<metaDataList.length(); i++ ) {\r\n\t\t\t\t\tmetaTag = metaDataList[ i ].@name;\r\n\t\t\t\t\t\r\n\t\t\t\t\tentry = metaDataDictionary[ metaTag ];\r\n\t\t\t\t\t\r\n\t\t\t\t\tif ( !entry ) {\r\n\t\t\t\t\t\tmetaDataDictionary[ metaTag ] = new Array();\r\n\t\t\t\t\t\tentry = metaDataDictionary[ metaTag ]\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar found:Boolean = false;\r\n\t\t\t\t\t\/\/Before we push this onto the stack, we take a quick pass to ensure it is not already there\r\n\t\t\t\t\t\/\/this covers the case where someone double flags a test with a piece of metadata\r\n\t\t\t\t\t\/\/bugID=\"FXU-33\")\r\n \t\t\t\t\tfor ( var j:int=0; j<entry.length; j++ ) {\r\n\t\t\t\t\t\tif ( ( entry[ j ] as FrameworkMethod ).method === testMethod.method ) {\r\n\t\t\t\t\t\t\tfound = true;\r\n\t\t\t\t\t\t\tbreak;\t\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tif ( !found ) {\r\n\t\t\t\t\t\tentry.push( testMethod );\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Returns the underlying class.\r\n\t\t *\/\r\n\t\tpublic function get asClass():Class {\r\n\t\t\treturn klass;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Returns the class's name.\r\n\t\t *\/\r\n\t\tpublic function get name():String {\r\n\t\t\tif (!klassInfo) {\r\n\t\t\t\treturn \"null\";\r\n\t\t\t}\r\n\r\n\t\t\treturn klassInfo.name;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Returns the metadata on this class\r\n\t\t *\/\r\n\t\tpublic function get metadata():XMLList {\r\n\t\t\tif ( !klassInfo ) {\r\n\t\t\t\treturn null;\t\t\t\t\r\n\t\t\t}\r\n\r\n\t\t\treturn klassInfo.metadata;\t\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Returns, efficiently, all the non-overridden methods in this class and\r\n\t\t * its superclasses that contain the metadata tag {@code metaTag}.\r\n\t\t *\/\r\n\t\tpublic function getMetaDataMethods( metaTag:String ):Array {\r\n\t\t\tvar methodArray:Array;\r\n\t\t\tmethodArray = metaDataDictionary[ metaTag ];\r\n\t\t\t\r\n\t\t\tif ( !methodArray ) {\r\n\t\t\t\tmethodArray = new Array();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn methodArray;\r\n\t\t} \r\n\t\t\r\n\t\tpublic function toString():String {\r\n\t\t\tvar str:String = \"TestClass \";\r\n\t\t\t\r\n\t\t\tif ( _klassInfo ) {\r\n\t\t\t\tstr += ( \"(\" + _klassInfo.name + \")\" );\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn str;\r\n\t\t}\r\n\t}\r\n}","subject":"Fix for FXU-33","message":"Fix for FXU-33\n\ngit-svn-id: 9278a788294a4258aac04586390fc35fb4a5f335@7348 a9308255-753e-0410-a2e9-80b3fbc4fff6\n","lang":"ActionScript","license":"apache-2.0","repos":"apache\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit"}
{"commit":"1c92fe124900d7eaa13edb74c09a57912816ef95","old_file":"src\/aerys\/minko\/render\/resource\/texture\/TextureResource.as","new_file":"src\/aerys\/minko\/render\/resource\/texture\/TextureResource.as","old_contents":"package aerys.minko.render.resource.texture\n{\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.type.enum.SamplerFormat;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3DTextureFormat;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Matrix;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * @inheritdoc\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class TextureResource implements ITextureResource\n\t{\n\t\tprivate static const MAX_SIZE\t\t\t\t\t: uint\t\t= 2048;\n\t\tprivate static const TMP_MATRIX\t\t\t\t\t: Matrix\t= new Matrix();\n\t\tprivate static const FORMAT_BGRA\t\t\t\t: String\t= Context3DTextureFormat.BGRA\n\t\tprivate static const FORMAT_COMPRESSED\t\t\t: String\t= Context3DTextureFormat.COMPRESSED;\n\t\tprivate static const FORMAT_COMPRESSED_ALPHA \t: String \t= Context3DTextureFormat.COMPRESSED_ALPHA;\n\t\t\n\t\tprivate static const TEXTURE_FORMAT_TO_SAMPLER\t: Array \t= []\n\t\t{\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_BGRA] \t\t\t\t= SamplerFormat.RGBA;\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_COMPRESSED] \t\t= SamplerFormat.COMPRESSED;\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_COMPRESSED_ALPHA] \t= SamplerFormat.COMPRESSED_ALPHA;\n\t\t}\n\t\t\n\t\tprivate var _texture\t\t: Texture\t\t= null;\n\t\tprivate var _mipmap\t\t\t: Boolean\t\t= false;\n\n\t\tprivate var _bitmapData\t\t: BitmapData\t= null;\n\t\tprivate var _atf\t\t\t: ByteArray\t\t= null;\n\t\tprivate var _atfFormat\t\t: uint\t\t\t= 0;\n\t\tprivate var _format \t\t: String \t\t= FORMAT_BGRA;\n\n\t\tprivate var _width\t\t\t: Number\t\t= 0;\n\t\tprivate var _height\t\t\t: Number\t\t= 0;\n\n\t\tprivate var _update\t\t\t: Boolean\t\t= false;\n\n\t\tpublic function get format() : uint\n\t\t{\n\t\t\treturn TEXTURE_FORMAT_TO_SAMPLER[_format];\n\t\t}\n        \n        public function get mipMapping() : Boolean\n        {\n            return _mipmap;\n        }\n\t\t\n\t\tpublic function get width() : uint\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\n\t\tpublic function get height() : uint\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\tpublic function TextureResource(width   : uint  = 0,\n                                        height  : uint  = 0)\n\t\t{\n            _width = width;\n            _height = height;\n\t\t}\n\n\t\tpublic function setContentFromBitmapData(bitmapData\t: BitmapData,\n\t\t\t\t\t\t\t\t   \t\t\t\t mipmap\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint \t= bitmapData.width;\n\t\t\tvar bitmapHeight\t: uint \t= bitmapData.height;\n\t\t\tvar w\t\t\t\t: int\t= 0;\n\t\t\tvar h\t\t\t\t: int\t= 0;\n\t\t\t\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\t\n\t\t\tif (w > MAX_SIZE)\n\t\t\t\tw = MAX_SIZE;\n\t\t\tif (h > MAX_SIZE)\n\t\t\t\th = MAX_SIZE;\n\t\t\t\n\t\t\tif (_bitmapData == null || _bitmapData.width != w || _bitmapData.height != h)\n\t\t\t\t_bitmapData\t= new BitmapData(w, h, bitmapData.transparent, 0);\n\t\t\t\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_bitmapData.draw(bitmapData, TMP_MATRIX);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_bitmapData.draw(bitmapData);\n\t\t\t}\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (mipmap != _mipmap\n\t\t\t\t\t|| bitmapData.width != _width\n\t\t\t\t\t|| bitmapData.height != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\n\t\t\t_width = _bitmapData.width;\n\t\t\t_height = _bitmapData.height;\n\n\t\t\t_mipmap\t= mipmap;\n\t\t\t_update\t= true;\n\t\t}\n\n\t\tpublic function setContentFromATF(atf : ByteArray) : void\n\t\t{\n\t\t\t_atf\t\t\t= atf;\n\t\t\t_bitmapData\t\t= null;\n\t\t\t_update \t\t= true;\n\n\t\t\tvar oldWidth\t: Number = _width;\n\t\t\tvar oldHeight\t: Number = _height;\n\t\t\tvar oldMipmap\t: Boolean = _mipmap;\n\t\t\t\n\t\t\tatf.position \t= 6;\n\t\t\t\n\t\t\tvar formatByte \t: uint = atf.readUnsignedByte();\n\t\t\t\n\t\t\t_atfFormat \t\t= formatByte & 7;\n\t\t\t_width \t\t\t= 1 << atf.readUnsignedByte();\n\t\t\t_height \t\t= 1 << atf.readUnsignedByte();\n\t\t\t_mipmap \t\t= atf.readUnsignedByte() > 1;\n\t\t\t\n\t\t\tatf.position \t= 0;\n\t\t\t\n\t\t\tif (_atfFormat == 5)\n\t\t\t\t_format = FORMAT_COMPRESSED_ALPHA;\n\t\t\telse if (_atfFormat == 3)\n\t\t\t\t_format = FORMAT_COMPRESSED;\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (oldMipmap != _mipmap\n\t\t\t\t\t|| oldWidth != _width\n\t\t\t\t\t|| oldHeight != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\n\t\tpublic function getTexture(context : Context3DResource) : TextureBase\n\t\t{\n\t\t\tif (!_texture && _width && _height)\n\t\t\t{\n\t\t\t\tif (_texture)\n\t\t\t\t\t_texture.dispose();\n\t\t\t\t\n\t\t\t\t_texture = context.createTexture(\n\t\t\t\t\t_width,\n\t\t\t\t\t_height,\n\t\t\t\t\t_format,\n\t\t\t\t\t_bitmapData == null && _atf == null\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tif (_update)\n\t\t\t{\n\t\t\t\t_update = false;\n\t\t\t\tuploadBitmapDataWithMipMaps();\n\t\t\t}\n\n\t\t\t_atf = null;\n\t\t\t_bitmapData = null;\n\t\t\t\n\t\t\treturn _texture;\n\t\t}\n\t\t\n\t\tprivate function uploadBitmapDataWithMipMaps() : void\n\t\t{\n\t\t\tif (_bitmapData)\n\t\t\t{\n\t\t\t\tif (_mipmap)\n\t\t\t\t{\n\t\t\t\t\tvar level \t\t: uint \t\t\t= 0;\n\t\t\t\t\tvar size\t\t: uint \t\t\t= _width > _height ? _width : _height;\n\t\t\t\t\tvar transparent\t: Boolean\t\t= _bitmapData.transparent;\n\t\t\t\t\tvar tmp \t\t: BitmapData \t= new BitmapData(size, size, transparent, 0);\n\t\t\t\t\tvar transform \t: Matrix\t\t= new Matrix();\n\t\t\t\t\t\n\t\t\t\t\twhile (size >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\ttmp.draw(_bitmapData, transform, null, null, null, true);\n\t\t\t\t\t\t_texture.uploadFromBitmapData(tmp, level);\n\t\t\t\t\t\t\n\t\t\t\t\t\ttransform.scale(.5, .5);\n\t\t\t\t\t\tlevel++;\n\t\t\t\t\t\tsize >>= 1;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (tmp.transparent)\n\t\t\t\t\t\t\ttmp.fillRect(tmp.rect, 0);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\ttmp.dispose();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_texture.uploadFromBitmapData(_bitmapData, 0);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bitmapData.dispose();\n\t\t\t}\n\t\t\telse if (_atf)\n\t\t\t{\n\t\t\t\t_texture.uploadCompressedTextureFromByteArray(_atf, 0);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tif (_texture)\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.resource.texture\n{\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.type.enum.SamplerFormat;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Matrix;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * @inheritdoc\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class TextureResource implements ITextureResource\n\t{\n\t\tprivate static const MAX_SIZE\t\t\t\t\t: uint\t\t= 2048;\n\t\tprivate static const TMP_MATRIX\t\t\t\t\t: Matrix\t= new Matrix();\n\t\tprivate static const FORMAT_BGRA\t\t\t\t: String\t= 'bgra';\n\t\tprivate static const FORMAT_COMPRESSED\t\t\t: String\t= 'compressed';\n\t\tprivate static const FORMAT_COMPRESSED_ALPHA \t: String \t= 'compressedAlpha';\n\t\t\n\t\tprivate static const TEXTURE_FORMAT_TO_SAMPLER\t: Array \t= []\n\t\t{\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_BGRA] \t\t\t\t= SamplerFormat.RGBA;\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_COMPRESSED] \t\t= SamplerFormat.COMPRESSED;\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_COMPRESSED_ALPHA] \t= SamplerFormat.COMPRESSED_ALPHA;\n\t\t}\n\t\t\n\t\tprivate var _texture\t\t: Texture;\n\t\tprivate var _mipmap\t\t\t: Boolean;\n\n\t\tprivate var _bitmapData\t\t: BitmapData;\n\t\tprivate var _atf\t\t\t: ByteArray;\n\t\tprivate var _atfFormat\t\t: uint;\n\t\tprivate var _format \t\t: String;\n\n\t\tprivate var _width\t\t\t: Number;\n\t\tprivate var _height\t\t\t: Number;\n\n\t\tprivate var _update\t\t\t: Boolean;\n\n\t\tpublic function get format() : uint\n\t\t{\n\t\t\treturn TEXTURE_FORMAT_TO_SAMPLER[_format];\n\t\t}\n        \n        public function get mipMapping() : Boolean\n        {\n            return _mipmap;\n        }\n\t\t\n\t\tpublic function get width() : uint\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\n\t\tpublic function get height() : uint\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\tpublic function TextureResource(width   : uint  = 0,\n                                        height  : uint  = 0)\n\t\t{\n            _width = width;\n            _height = height;\n\t\t\t_format = FORMAT_BGRA;\n\t\t}\n\n\t\tpublic function setContentFromBitmapData(bitmapData\t: BitmapData,\n\t\t\t\t\t\t\t\t   \t\t\t\t mipmap\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint \t= bitmapData.width;\n\t\t\tvar bitmapHeight\t: uint \t= bitmapData.height;\n\t\t\tvar w\t\t\t\t: int\t= 0;\n\t\t\tvar h\t\t\t\t: int\t= 0;\n\t\t\t\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\t\n\t\t\tif (w > MAX_SIZE)\n\t\t\t\tw = MAX_SIZE;\n\t\t\tif (h > MAX_SIZE)\n\t\t\t\th = MAX_SIZE;\n\t\t\t\n\t\t\tif (_bitmapData == null || _bitmapData.width != w || _bitmapData.height != h)\n\t\t\t\t_bitmapData\t= new BitmapData(w, h, bitmapData.transparent, 0);\n\t\t\t\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_bitmapData.draw(bitmapData, TMP_MATRIX);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_bitmapData.draw(bitmapData);\n\t\t\t}\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (_format\t!= FORMAT_BGRA\n\t\t\t\t\t|| mipmap != _mipmap\n\t\t\t\t\t|| bitmapData.width != _width\n\t\t\t\t\t|| bitmapData.height != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\n\t\t\t_width = _bitmapData.width;\n\t\t\t_height = _bitmapData.height;\n\t\t\t_format = FORMAT_BGRA;\n\n\t\t\t_mipmap\t= mipmap;\n\t\t\t_update\t= true;\n\t\t}\n\n\t\tpublic function setContentFromATF(atf : ByteArray) : void\n\t\t{\n\t\t\t_atf\t\t\t= atf;\n\t\t\t_bitmapData\t\t= null;\n\t\t\t_update \t\t= true;\n\n\t\t\tvar oldWidth\t: Number = _width;\n\t\t\tvar oldHeight\t: Number = _height;\n\t\t\tvar oldMipmap\t: Boolean = _mipmap;\n\t\t\tvar oldFormat\t: String = _format;\n\t\t\t\n\t\t\tatf.position \t= 6;\n\t\t\t\n\t\t\tvar formatByte \t: uint = atf.readUnsignedByte();\n\t\t\t\n\t\t\t_atfFormat \t\t= formatByte & 7;\n\t\t\t_width \t\t\t= 1 << atf.readUnsignedByte();\n\t\t\t_height \t\t= 1 << atf.readUnsignedByte();\n\t\t\t_mipmap \t\t= atf.readUnsignedByte() > 1;\n\t\t\t\n\t\t\tatf.position \t= 0;\n\t\t\t\n\t\t\tif (_atfFormat == 5)\n\t\t\t\t_format = FORMAT_COMPRESSED_ALPHA;\n\t\t\telse if (_atfFormat == 3)\n\t\t\t\t_format = FORMAT_COMPRESSED;\n\t\t\telse\n\t\t\t\t_format = FORMAT_BGRA;\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (oldFormat != _format\n\t\t\t\t\t|| oldMipmap != _mipmap\n\t\t\t\t\t|| oldWidth != _width\n\t\t\t\t\t|| oldHeight != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\n\t\tpublic function getTexture(context : Context3DResource) : TextureBase\n\t\t{\n\t\t\tif (!_texture && _width && _height)\n\t\t\t{\n\t\t\t\tif (_texture)\n\t\t\t\t\t_texture.dispose();\n\t\t\t\t\n\t\t\t\t_texture = context.createTexture(\n\t\t\t\t\t_width,\n\t\t\t\t\t_height,\n\t\t\t\t\t_format,\n\t\t\t\t\t_bitmapData == null && _atf == null\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tif (_update)\n\t\t\t{\n\t\t\t\t_update = false;\n\t\t\t\tuploadBitmapDataWithMipMaps();\n\t\t\t}\n\n\t\t\t_atf = null;\n\t\t\t_bitmapData = null;\n\t\t\t\n\t\t\treturn _texture;\n\t\t}\n\t\t\n\t\tprivate function uploadBitmapDataWithMipMaps() : void\n\t\t{\n\t\t\tif (_bitmapData)\n\t\t\t{\n\t\t\t\tif (_mipmap)\n\t\t\t\t{\n\t\t\t\t\tvar level \t\t: uint \t\t\t= 0;\n\t\t\t\t\tvar size\t\t: uint \t\t\t= _width > _height ? _width : _height;\n\t\t\t\t\tvar transparent\t: Boolean\t\t= _bitmapData.transparent;\n\t\t\t\t\tvar tmp \t\t: BitmapData \t= new BitmapData(size, size, transparent, 0);\n\t\t\t\t\tvar transform \t: Matrix\t\t= new Matrix();\n\t\t\t\t\t\n\t\t\t\t\twhile (size >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\ttmp.draw(_bitmapData, transform, null, null, null, true);\n\t\t\t\t\t\t_texture.uploadFromBitmapData(tmp, level);\n\t\t\t\t\t\t\n\t\t\t\t\t\ttransform.scale(.5, .5);\n\t\t\t\t\t\tlevel++;\n\t\t\t\t\t\tsize >>= 1;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (tmp.transparent)\n\t\t\t\t\t\t\ttmp.fillRect(tmp.rect, 0);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\ttmp.dispose();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_texture.uploadFromBitmapData(_bitmapData, 0);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bitmapData.dispose();\n\t\t\t}\n\t\t\telse if (_atf)\n\t\t\t{\n\t\t\t\t_texture.uploadCompressedTextureFromByteArray(_atf, 0);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tif (_texture)\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"use string literals for texture formats to avoid compatibility issues","message":"use string literals for texture formats to avoid compatibility issues\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"4f9e27ccf3882edb8abfb752f207ef5d8a5071c5","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/beads\/layouts\/FlexibleFirstChildHorizontalLayout.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/beads\/layouts\/FlexibleFirstChildHorizontalLayout.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IParent;\n    import org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The FlexibleFirstChildHorizontalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  horizontally in one row, separating them according to\n     *  CSS layout rules for margin and padding styles. But it\n     *  will size the first child to take up as much or little\n     *  room as possible.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class FlexibleFirstChildHorizontalLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function FlexibleFirstChildHorizontalLayout()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            IEventDispatcher(value).addEventListener(\"layoutNeeded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"widthChanged\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"childrenAdded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"itemsCreated\", changeHandler);\n\t\t}\n\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n\t\t\tvar layoutParent:ILayoutParent = _strand.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParent = layoutParent.contentView;\n\t\t\t\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tvar maxHeight:Number = 0;\n\t\t\tvar verticalMargins:Array = [];\n\t\t\t\n\t\t\tfor (var i:int = n - 1; i >= 0; i--)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n\t\t\t\tif (margin is Array)\n\t\t\t\t{\n\t\t\t\t\tif (margin.length == 1)\n\t\t\t\t\t\tmarginLeft = marginTop = marginRight = marginBottom = margin[0];\n\t\t\t\t\telse if (margin.length <= 3)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = marginRight = margin[1];\n\t\t\t\t\t\tmarginTop = marginBottom = margin[0];\n\t\t\t\t\t}\n\t\t\t\t\telse if (margin.length == 4)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = margin[3];\n\t\t\t\t\t\tmarginBottom = margin[2];\n\t\t\t\t\t\tmarginRight = margin[1];\n\t\t\t\t\t\tmarginTop = margin[0];\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (margin == null)\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n\t\t\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n\t\t\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n\t\t\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = marginTop = marginBottom = marginRight = margin;\n\t\t\t\t}\n\t\t\t\tvar ml:Number;\n\t\t\t\tvar mr:Number;\n\t\t\t\tvar mt:Number;\n\t\t\t\tvar mb:Number;\n\t\t\t\tvar lastmr:Number;\n\t\t\t\tmt = Number(marginTop);\n\t\t\t\tif (isNaN(mt))\n\t\t\t\t\tmt = 0;\n\t\t\t\tmb = Number(marginBottom);\n\t\t\t\tif (isNaN(mb))\n\t\t\t\t\tmb = 0;\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t\tml = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tml = Number(marginLeft);\n\t\t\t\t\tif (isNaN(ml))\n\t\t\t\t\t\tml = 0;\n\t\t\t\t}\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t\tmr = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmr = Number(marginRight);\n\t\t\t\t\tif (isNaN(mr))\n\t\t\t\t\t\tmr = 0;\n\t\t\t\t}\n\t\t\t\tchild.y = mt;\n\t\t\t\tmaxHeight = Math.max(maxHeight, ml + child.height + mr);\n\t\t\t\tvar xx:Number = layoutParent.resizableView.width;\n\t\t\t\tif (i == 0)\n                {\n                    child.x = ml;\n                    child.width = xx - mr;\n                }\n\t\t\t\telse\n                    child.x = xx - child.width - mr;\n\t\t\t\txx -= child.width + mr + ml;\n\t\t\t\tlastmr = mr;\n\t\t\t\tvar valign:Object = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n\t\t\t\tverticalMargins.push({ marginTop: mt, marginBottom: mb, valign: valign });\n\t\t\t}\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar obj:Object = verticalMargins[0]\n\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (obj.valign == \"middle\")\n\t\t\t\t\tchild.y = maxHeight - child.height \/ 2;\n\t\t\t\telse if (valign == \"bottom\")\n\t\t\t\t\tchild.y = maxHeight - child.height - obj.marginBottom;\n\t\t\t\telse\n\t\t\t\t\tchild.y = obj.marginTop;\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IParent;\n    import org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The FlexibleFirstChildHorizontalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  horizontally in one row, separating them according to\n     *  CSS layout rules for margin and padding styles. But it\n     *  will size the first child to take up as much or little\n     *  room as possible.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class FlexibleFirstChildHorizontalLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function FlexibleFirstChildHorizontalLayout()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            IEventDispatcher(value).addEventListener(\"layoutNeeded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"widthChanged\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"childrenAdded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"itemsCreated\", changeHandler);\n\t\t}\n\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n\t\t\tvar layoutParent:ILayoutParent = _strand.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParent = layoutParent.contentView;\n\t\t\t\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tvar maxHeight:Number = 0;\n\t\t\tvar verticalMargins:Array = [];\n\t\t\t\n            var xx:Number = layoutParent.resizableView.width;\n            var padding:Object = determinePadding();\n            xx -= padding.paddingLeft + padding.paddingRight;\n            \n            for (var i:int = n - 1; i >= 0; i--)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n\t\t\t\tif (margin is Array)\n\t\t\t\t{\n\t\t\t\t\tif (margin.length == 1)\n\t\t\t\t\t\tmarginLeft = marginTop = marginRight = marginBottom = margin[0];\n\t\t\t\t\telse if (margin.length <= 3)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = marginRight = margin[1];\n\t\t\t\t\t\tmarginTop = marginBottom = margin[0];\n\t\t\t\t\t}\n\t\t\t\t\telse if (margin.length == 4)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = margin[3];\n\t\t\t\t\t\tmarginBottom = margin[2];\n\t\t\t\t\t\tmarginRight = margin[1];\n\t\t\t\t\t\tmarginTop = margin[0];\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (margin == null)\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n\t\t\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n\t\t\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n\t\t\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = marginTop = marginBottom = marginRight = margin;\n\t\t\t\t}\n\t\t\t\tvar ml:Number;\n\t\t\t\tvar mr:Number;\n\t\t\t\tvar mt:Number;\n\t\t\t\tvar mb:Number;\n\t\t\t\tvar lastmr:Number;\n\t\t\t\tmt = Number(marginTop);\n\t\t\t\tif (isNaN(mt))\n\t\t\t\t\tmt = 0;\n\t\t\t\tmb = Number(marginBottom);\n\t\t\t\tif (isNaN(mb))\n\t\t\t\t\tmb = 0;\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t\tml = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tml = Number(marginLeft);\n\t\t\t\t\tif (isNaN(ml))\n\t\t\t\t\t\tml = 0;\n\t\t\t\t}\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t\tmr = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmr = Number(marginRight);\n\t\t\t\t\tif (isNaN(mr))\n\t\t\t\t\t\tmr = 0;\n\t\t\t\t}\n\t\t\t\tchild.y = mt;\n\t\t\t\tmaxHeight = Math.max(maxHeight, ml + child.height + mr);\n\t\t\t\tif (i == 0)\n                {\n                    child.x = ml;\n                    child.width = xx - mr;\n                }\n\t\t\t\telse\n                    child.x = xx - child.width - mr;\n\t\t\t\txx -= child.width + mr + ml;\n\t\t\t\tlastmr = mr;\n\t\t\t\tvar valign:Object = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n\t\t\t\tverticalMargins.push({ marginTop: mt, marginBottom: mb, valign: valign });\n\t\t\t}\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar obj:Object = verticalMargins[0]\n\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (obj.valign == \"middle\")\n\t\t\t\t\tchild.y = maxHeight - child.height \/ 2;\n\t\t\t\telse if (valign == \"bottom\")\n\t\t\t\t\tchild.y = maxHeight - child.height - obj.marginBottom;\n\t\t\t\telse\n\t\t\t\t\tchild.y = obj.marginTop;\n\t\t\t}\n            layoutParent.resizableView.height = maxHeight;\n\t\t}\n\n        \/\/ TODO (aharui): utility class or base class\n        \/**\n         *  Determines the top and left padding values, if any, as set by\n         *  padding style values. This includes \"padding\" for all padding values\n         *  as well as \"padding-left\" and \"padding-top\".\n         * \n         *  Returns an object with paddingLeft and paddingTop properties.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected function determinePadding():Object\n        {\n            var paddingLeft:Object;\n            var paddingTop:Object;\n            var paddingRight:Object;\n            var padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\");\n            if (typeof(padding) == \"Array\")\n            {\n                if (padding.length == 1)\n                    paddingLeft = paddingTop = paddingRight = padding[0];\n                else if (padding.length <= 3)\n                {\n                    paddingLeft = padding[1];\n                    paddingTop = padding[0];\n                    paddingRight = padding[1];\n                }\n                else if (padding.length == 4)\n                {\n                    paddingLeft = padding[3];\n                    paddingTop = padding[0];\t\t\t\t\t\n                    paddingRight = padding[1];\n                }\n            }\n            else if (padding == null)\n            {\n                paddingLeft = ValuesManager.valuesImpl.getValue(_strand, \"padding-left\");\n                paddingTop = ValuesManager.valuesImpl.getValue(_strand, \"padding-top\");\n                paddingRight = ValuesManager.valuesImpl.getValue(_strand, \"padding-right\");\n            }\n            else\n            {\n                paddingLeft = paddingTop = paddingRight = padding;\n            }\n            var pl:Number = Number(paddingLeft);\n            var pt:Number = Number(paddingTop);\n            var pr:Number = Number(paddingRight);\n            \n            return {paddingLeft:pl, paddingTop:pt, paddingRight:pr};\n        }\n\n    }\n        \n}\n","subject":"handle padding","message":"handle padding\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"e8115793802b69419955484caeeb45dd604309b6","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function isVariableCloneable(variable:Variable, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !variable.isStatic && (skipMetadataChecking || variable.hasMetadata(MetadataName.CLONEABLE));\n\t}\n\n\tprivate static function isAccessorCloneable(accessor:Accessor, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !accessor.isStatic && accessor.isReadable() && accessor.isWriteable() &&\n\t\t\t\t(skipMetadataChecking || accessor.hasMetadata(MetadataName.CLONEABLE));\n\t}\n\n\tdolly_internal static function getCloneableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isClassCloneable:Boolean = isTypeCloneable(type);\n\t\tif (isClassCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (isVariableCloneable(variable)) {\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (isAccessorCloneable(accessor)) {\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.CLONEABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (isVariableCloneable(variable, false)) {\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (isAccessorCloneable(accessor, false)) {\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\n\t\tconst clone:* = new (type.clazz)();\n\n\t\tconst fieldsToClone:Vector.<Field> = getCloneableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tname = field.name;\n\t\t\tclone[name] = source[name];\n\t\t}\n\n\t\treturn clone;\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function isVariableCloneable(variable:Variable, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !variable.isStatic && (skipMetadataChecking || variable.hasMetadata(MetadataName.CLONEABLE));\n\t}\n\n\tprivate static function isAccessorCloneable(accessor:Accessor, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !accessor.isStatic && accessor.isReadable() && accessor.isWriteable() &&\n\t\t\t\t(skipMetadataChecking || accessor.hasMetadata(MetadataName.CLONEABLE));\n\t}\n\n\tdolly_internal static function getCloneableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isClassCloneable:Boolean = isTypeCloneable(type);\n\t\tif (isClassCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (isVariableCloneable(variable)) {\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (isAccessorCloneable(accessor)) {\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.CLONEABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (isVariableCloneable(variable, false)) {\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (isAccessorCloneable(accessor, false)) {\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\n\t\tconst clone:* = new (type.clazz)();\n\n\t\t\/\/ Find all public writable fields in a hierarchy of a source object\n\t\t\/\/ and assign their values to a clone object.\n\t\tconst fieldsToClone:Vector.<Field> = getCloneableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tname = field.name;\n\t\t\tclone[name] = source[name];\n\t\t}\n\n\t\treturn clone;\n\t}\n}\n}\n","subject":"Add comment.","message":"Add comment.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"cdc8cb87fac953666662479b00c88c477b530f99","old_file":"examples\/web\/app\/classes\/server\/FMSClient.as","new_file":"examples\/web\/app\/classes\/server\/FMSClient.as","old_contents":"package server {\n\tdynamic public class FMSClient extends Object {\n\t\tpublic function FMSClient() {\n\t\t\tsuper();\n\t\t}\n\n\t\tpublic function onRegisterUser(user:String, result:Object):void {\n\t\t\ttrace('FMSClient.onRegisterUser:', user, result);\n\t\t}\n\n\t\tpublic function onSigninUser(user:String, result:Object):void {\n\t\t\ttrace('FMSClient.onSigninUser:', user, result);\n\t\t}\n\n\t\tpublic function onStartGame(user:String):void {\n\t\t\ttrace('FMSClient.onStartGame:', user);\n\t\t}\n\n\t\tpublic function onChangePlayer(user:String, player:uint):void {\n\t\t\ttrace('FMSClient.onChangePlayer:', user, player);\n\t\t}\n\n\t\tpublic function onDisconnect(user:String):void {\n\t\t\ttrace('FMSClient.onDisconnect:', user);\n\t\t}\n\t}\n}\n\n","new_contents":"package server {\n\tdynamic public class FMSClient extends Object {\n\t\tpublic function FMSClient() {\n\t\t\tsuper();\n\t\t}\n\n\t\tpublic function onRegisterUser(user:String, result:Object):void {\n\t\t\ttrace('FMSClient.onRegisterUser:', user, result);\n\t\t}\n\n\t\tpublic function onSigninUser(user:String, result:Object):void {\n\t\t\ttrace('FMSClient.onSigninUser:', user, result);\n\t\t}\n\n\t\tpublic function onStartGame(user:String):void {\n\t\t\ttrace('FMSClient.onStartGame:', user);\n\t\t}\n\n\t\tpublic function onChangePlayer(user:String, player:uint):void {\n\t\t\ttrace('FMSClient.onChangePlayer:', user, player);\n\t\t}\n\t\t\n\t\tpublic function onUpdateScore(score:uint):void {\n\t\t\ttrace('FMSClient.onUpdateScore:', score);\n\t\t}\n\n\t\tpublic function onDisconnect(user:String):void {\n\t\t\ttrace('FMSClient.onDisconnect:', user);\n\t\t}\n\t}\n}\n\n","subject":"Update FMSClient.as","message":"Update FMSClient.as","lang":"ActionScript","license":"apache-2.0","repos":"adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler"}
{"commit":"9cafef2ab0d7228ef89b1f9cf235141edb77ae4c","old_file":"as\/main\/frame4.as","new_file":"as\/main\/frame4.as","old_contents":"\ufeff\nvar historia_txt:String =\"\";\nvar baixa_mc:MovieClip;\nvar puja_mc:MovieClip;\n\nvar buttonsUI:Array = new Array (\"puja_mc\", \"baixa_mc\");\n\nthis.historia_txt.html = true;\nthis.historia.htmlText =true;\nthis.historia_txt.wordWrap = true;\nthis.historia_txt.multiline = true;\n\nfunction textScroll():Void{\n\tthis.onPress = this.oOut;\n\tthis.onRollOver =this.oOver;\n\tthis.onRollOut = this.oOut;\n\tthis.onRelease = this.oOut;\n}\n\nfunction oOver():Void\n{\n\tpressing = true;\n\tmovement = -1;\n};\nfunction oOut():Void\n{\n\tpressing = false;\n};\n\nthis.onEnterFrame = function ()\n{\n    buttonsUI[i].oOver();\n\tthis.stop();\n};\n\nvar Private_lv = new LoadVars ();\nPrivate_lv.load (\"\/assets\/tendes.txt\");\nPrivate_lv.onLoad = function ()\n{\n\tthis.historia_txt.htmlText = this.Privat;\n\tthis.play ();\n\ttextScroll();\n};\n\n\n\n","new_contents":"\ufeff\nvar historia_txt:String =\"\";\nvar baixa_mc:MovieClip;\nvar puja_mc:MovieClip;\n\nvar buttonsUI:Array = new Array (\"puja_mc\", \"baixa_mc\");\n\nthis.historia_txt.html = true;\nthis.historia.htmlText =true;\nthis.historia_txt.wordWrap = true;\nthis.historia_txt.multiline = true;\n\n\nfunction textScroll():Void\n{\n\tthis.onPress = this.oOut;\n\tthis.onRollOver =this.oOver;\n\tthis.onRollOut = this.oOut;\n\tthis.onRelease = this.oOut;\n};\n\nfunction oOver():Void\n{\n\tpressing = true;\n\tmovement = -1;\n};\nfunction oOut():Void\n{\n\tpressing = false;\n};\n\n\n\nvar Private_lv = new LoadVars ();\nPrivate_lv.load (\"\/assets\/tendes.txt\");\nPrivate_lv.onLoad = function ()\n{\n\tthis.historia_txt.htmlText = this.Privat;\n\tthis.play ();\n\ttextScroll();\n};\n\n\n\n","subject":"Update frame4.as","message":"Update frame4.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"8770b6704d3da8f5b60eb203f996626197376f92","old_file":"frameworks\/projects\/Core\/src\/main\/flex\/org\/apache\/flex\/utils\/MixinManager.as","new_file":"frameworks\/projects\/Core\/src\/main\/flex\/org\/apache\/flex\/utils\/MixinManager.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\n\nCOMPILE::SWF\n{\n    import flash.system.ApplicationDomain;            \n}\n\nimport org.apache.flex.core.IBead;\nimport org.apache.flex.core.IFlexInfo;\nimport org.apache.flex.core.IStrand;\n\n\/**\n *  The MixinManager class is the class that instantiates mixins\n *  linked into the application.  Mixins are classes with [Mixin]\n *  metadata and are often linked in via the -includes option.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\npublic class MixinManager implements IBead\n{\n    \/**\n     *  Constructor.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public function MixinManager()\n    {\n        super();\n    }\n    \t\n    private var _strand:IStrand;\n    \n    \/**\n     *  @copy org.apache.flex.core.IBead#strand\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *  @flexjsignorecoercion Array\n     *  @flexjsignorecoercion org.apache.flex.core.IFlexInfo\n     *  @flexjsignoreimport org.apache.flex.core.IFlexInfo\n     *\/\n    public function set strand(value:IStrand):void\n    {\n        _strand = value;\n        \n        COMPILE::SWF\n        {\n            var app:IFlexInfo = value as IFlexInfo;\n            if (app)\n            {\n                var mixins:Array = app.info().mixins;\n                var domain:ApplicationDomain = app.info().currentDomain;\n                for each (var mixin:String in mixins)\n                {\n                    var mixinClass:Object = domain.getDefinition(mixin); \n                    mixinClass.init(value);\n                }\n            }\n        }\n        COMPILE::JS\n        {\n            var app:IFlexInfo = value as IFlexInfo;\n            if (app) \n            {\n                var mixins:Array = app.info()['mixins'] as Array;\n                if (mixins) {\n                    var n:int = mixins.length;\n                    for (var i:int = 0; i < n; i++) \n                    {\n                        mixins[i].init(value);\n                    }\n                }\n            }\n        }\n    }    \n   \n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\n\nCOMPILE::SWF\n{\n    import flash.system.ApplicationDomain;            \n}\n\nimport org.apache.flex.core.IBead;\nimport org.apache.flex.core.IFlexInfo;\nimport org.apache.flex.core.IStrand;\n\n\/**\n *  The MixinManager class is the class that instantiates mixins\n *  linked into the application.  Mixins are classes with [Mixin]\n *  metadata and are often linked in via the -includes option.\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\npublic class MixinManager implements IBead\n{\n    \/**\n     *  Constructor.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public function MixinManager()\n    {\n        super();\n    }\n    \t\n    private var _strand:IStrand;\n    \n    \/**\n     *  @copy org.apache.flex.core.IBead#strand\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *  @flexjsignorecoercion Array\n     *  @flexjsignorecoercion org.apache.flex.core.IFlexInfo\n     *  @flexjsignoreimport org.apache.flex.core.IFlexInfo\n     *\/\n    public function set strand(value:IStrand):void\n    {\n        _strand = value;\n        \n        COMPILE::SWF\n        {\n            var app:IFlexInfo = value as IFlexInfo;\n            if (app)\n            {\n                var mixins:Array = app.info().mixins;\n                var domain:ApplicationDomain = app.info().currentDomain;\n                for each (var mixin:String in mixins)\n                {\n                    var mixinClass:Object = domain.getDefinition(mixin); \n                    mixinClass.init(value);\n                }\n            }\n        }\n        COMPILE::JS\n        {\n            var app:IFlexInfo = value as IFlexInfo;\n            if (app) \n            {\n\t\t\t\tvar info:Object = app.info();\n\t\t\t\tif (info)\n\t\t\t\t{\n                    var mixins:Array = info['mixins'] as Array;\n                    if (mixins) {\n                        var n:int = mixins.length;\n                        for (var i:int = 0; i < n; i++) \n                        {\n                            mixins[i].init(value);\n                        }\n                    }\n\t\t\t\t}\n            }\n        }\n    }    \n   \n}\n}\n","subject":"handle having no mixins","message":"handle having no mixins\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"d49a43dfe6cb6bcb148641ef3c2168eabc723982","old_file":"snowplow-as3-tracker-tests\/src\/TrackerPayloadTest.as","new_file":"snowplow-as3-tracker-tests\/src\/TrackerPayloadTest.as","old_contents":"\/*\n* Copyright (c) 2015 Snowplow Analytics Ltd. All rights reserved.\n*\n* This program is licensed to you under the Apache License Version 2.0,\n* and you may not use this file except in compliance with the Apache License Version 2.0.\n* You may obtain a copy of the Apache License Version 2.0 at http:\/\/www.apache.org\/licenses\/LICENSE-2.0.\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the Apache License Version 2.0 is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the Apache License Version 2.0 for the specific language governing permissions and limitations there under.\n*\/\n\npackage\n{\n\timport com.snowplowanalytics.snowplow.tracker.payload.IPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.SchemaPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.TrackerPayload;\n\t\n\timport org.flexunit.Assert;\n\n\tpublic class TrackerPayloadTest\n\t{\n\t\t[Test]\n\t\tpublic function testAddString():void {\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(\"foo\", \"bar\");\n\t\t\t\n\t\t\tvar res:String = \"{\\\"foo\\\":\\\"bar\\\"}\";\n\t\t\tAssert.assertEquals(res, payload.toString());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function testAddObject():void {\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tvar map:Object = {};\n\t\t\tmap[\"foo\"] = \"bar\";\n\t\t\tmap[\"more foo\"] = \"more bar\";\n\t\t\tpayload.add(\"map\", map);\n\t\t\t\n\t\t\tvar res1:String = \"{\\\"map\\\":{\\\"foo\\\":\\\"bar\\\",\\\"more foo\\\":\\\"more bar\\\"}}\";\n\t\t\tvar res2:String = \"{\\\"map\\\":{\\\"more foo\\\":\\\"more bar\\\",\\\"foo\\\":\\\"bar\\\"}}\";\n\t\t\tvar payloadString:String = payload.toString();\n\t\t\tAssert.assertTrue(payloadString == res1 || payloadString == res2);\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function testAddMap():void {\n\t\t\tvar foo:Object = {};\n\t\t\tvar bar:Array = [];\n\t\t\tbar.push(\"somebar\");\n\t\t\tbar.push(\"somebar2\");\n\t\t\tfoo[\"myKey\"] = \"my Value\";\n\t\t\tfoo[\"mehh\"] = bar;\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.addMap(foo);\n\t\t\t\n\t\t\tvar res1:String = \"{\\\"myKey\\\":\\\"my Value\\\",\\\"mehh\\\":[\\\"somebar\\\",\\\"somebar2\\\"]}\";\n\t\t\tvar res2:String = \"{\\\"mehh\\\":[\\\"somebar\\\",\\\"somebar2\\\"],\\\"myKey\\\":\\\"my Value\\\"}\";\n\t\t\tvar payloadString:String = payload.toString();\n\t\t\tAssert.assertTrue(payloadString == res1 || payloadString == res2);\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function testAddMapNotEncoding():void {\n\t\t\tvar foo:Object = {};\n\t\t\tvar bar:Array = [];\n\t\t\tbar.push(\"somebar\");\n\t\t\tbar.push(\"somebar2\");\n\t\t\tfoo[\"myKey\"] = \"my Value\";\n\t\t\tfoo[\"mehh\"] = bar;\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.addMap(foo, false, \"cx\", \"co\");\n\t\t\t\n\t\t\tvar res1:String = \"{\\\"co\\\":\\\"{\\\\\\\"myKey\\\\\\\":\\\\\\\"my Value\\\\\\\",\\\\\\\"mehh\\\\\\\":[\\\\\\\"somebar\\\\\\\",\\\\\\\"somebar2\\\\\\\"]}\\\"}\";\n\t\t\tvar res2:String = \"{\\\"co\\\":\\\"{\\\\\\\"mehh\\\\\\\":[\\\\\\\"somebar\\\\\\\",\\\\\\\"somebar2\\\\\\\"],\\\\\\\"myKey\\\\\\\":\\\\\\\"my Value\\\\\\\"}\\\"}\";\n\t\t\tvar payloadString:String = payload.toString();\n\t\t\t\n\t\t\tAssert.assertTrue(payloadString == res1 || payloadString == res2);\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function testAddMapEncoding():void {\n\t\t\tvar foo:Object = {};\n\t\t\tvar bar:Array = [];\n\t\t\tbar.push(\"somebar\");\n\t\t\tbar.push(\"somebar2\");\n\t\t\tfoo[\"myKey\"] = \"my Value\";\n\t\t\tfoo[\"mehh\"] = bar;\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.addMap(foo, true, \"cx\", \"co\");\n\t\t\t\n\t\t\tvar res1:String = \"{\\\"cx\\\":\\\"eyJteUtleSI6Im15IFZhbHVlIiwibWVoaCI6WyJzb21lYmFyIiwic29tZWJhcjIiXX0=\\\"}\";\n\t\t\tvar res2:String = \"{\\\"cx\\\":\\\"eyJtZWhoIjpbInNvbWViYXIiLCJzb21lYmFyMiJdLCJteUtleSI6Im15IFZhbHVlIn0=\\\"}\";\n\t\t\tvar payloadString:String = payload.toString();\n\t\t\t\n\t\t\tAssert.assertTrue(payloadString == res1 || payloadString == res2);\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function testSetData():void {\n\t\t\tvar payload:IPayload;\n\t\t\tvar res:String;\n\t\t\tvar foo:Object = {};\n\t\t\tvar bar:Array = [];\n\t\t\tbar.push(\"somebar\");\n\t\t\tbar.push(\"somebar2\");\n\t\t\tfoo[\"myKey\"] = \"my Value\";\n\t\t\tfoo[\"mehh\"] = bar;\n\t\t\tvar myarray:Array = [\"arrayItem\",\"arrayItem2\"];\n\t\t\tpayload = new TrackerPayload();\n\t\t\tpayload.add(\"myarray\", myarray);\n\t\t\t\n\t\t\tres = \"{\\\"myarray\\\":[\\\"arrayItem\\\",\\\"arrayItem2\\\"]}\";\n\t\t\tAssert.assertEquals(res, payload.toString());\n\t\t\t\n\t\t\tpayload = new TrackerPayload();\n\t\t\tpayload.add(\"foo\", foo);\n\t\t\t\n            res = \"{\\\"foo\\\":{\\\"myKey\\\":\\\"my Value\\\",\\\"mehh\\\":[\\\"somebar\\\",\\\"somebar2\\\"]}}\";\n\t\t\tvar res2:String = \"{\\\"foo\\\":{\\\"mehh\\\":[\\\"somebar\\\",\\\"somebar2\\\"],\\\"myKey\\\":\\\"my Value\\\"}}\";\n\t\t\tvar payloadString:String = payload.toString();\n\t\t\tAssert.assertTrue(res == payloadString || res2 == payloadString);\n\t\t\t\n\t\t\tpayload = new TrackerPayload();\n\t\t\tpayload.add(\"bar\", bar);\n\t\t\t\n\t\t\tres = \"{\\\"bar\\\":[\\\"somebar\\\",\\\"somebar2\\\"]}\";\n\t\t\tAssert.assertEquals(res, payload.toString());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function testSetSchema():void {\n\t\t\tvar payload:SchemaPayload = new SchemaPayload();\n\t\t\tpayload.setSchema(\"iglu:com.snowplowanalytics.snowplow\/payload_data\/jsonschema\/1-0-0\");\n\t\t\tvar res:String = \"{\\\"schema\\\":\\\"iglu:com.snowplowanalytics.snowplow\/payload_data\/jsonschema\/1-0-0\\\"}\";\n\t\t\tAssert.assertEquals(res, payload.toString());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function testGetMap():void {\n\t\t\tvar payload:SchemaPayload;\n\t\t\tvar res:String;\n\t\t\tvar foo:Object = {};\n\t\t\tvar bar:Array = [];\n\t\t\tbar.push(\"somebar\");\n\t\t\tbar.push(\"somebar2\");\n\t\t\tfoo[\"myKey\"] = \"my Value\";\n\t\t\tfoo[\"mehh\"] = bar;\n\t\t\tvar data:Object = {};\n\t\t\tdata[\"data\"] = foo;\n\t\t\tpayload = new SchemaPayload();\n\t\t\tpayload.setData(foo);\n\t\t\t\n\t\t\tAssert.assertTrue(Helpers.compareObjects(data, payload.getMap()));\n\t\t}\n\t}\n}","new_contents":"\/*\n* Copyright (c) 2015 Snowplow Analytics Ltd. All rights reserved.\n*\n* This program is licensed to you under the Apache License Version 2.0,\n* and you may not use this file except in compliance with the Apache License Version 2.0.\n* You may obtain a copy of the Apache License Version 2.0 at http:\/\/www.apache.org\/licenses\/LICENSE-2.0.\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the Apache License Version 2.0 is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the Apache License Version 2.0 for the specific language governing permissions and limitations there under.\n*\/\n\npackage\n{\n\timport com.snowplowanalytics.snowplow.tracker.payload.IPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.SchemaPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.TrackerPayload;\n\t\n\timport org.flexunit.Assert;\n\n\tpublic class TrackerPayloadTest\n\t{\n\t\t[Test]\n\t\tpublic function testAddString():void {\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(\"foo\", \"bar\");\n\t\t\t\n\t\t\tvar res:String = \"{\\\"foo\\\":\\\"bar\\\"}\";\n\t\t\tAssert.assertEquals(res, payload.toString());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function testAddObject():void {\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tvar map:Object = {};\n\t\t\tmap[\"foo\"] = \"bar\";\n\t\t\tmap[\"more foo\"] = \"more bar\";\n\t\t\tpayload.add(\"map\", map);\n\t\t\t\n\t\t\tvar res1:String = \"{\\\"map\\\":{\\\"foo\\\":\\\"bar\\\",\\\"more foo\\\":\\\"more bar\\\"}}\";\n\t\t\tvar res2:String = \"{\\\"map\\\":{\\\"more foo\\\":\\\"more bar\\\",\\\"foo\\\":\\\"bar\\\"}}\";\n\t\t\tvar payloadString:String = payload.toString();\n\t\t\tAssert.assertTrue(payloadString == res1 || payloadString == res2);\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function testAddMap():void {\n\t\t\tvar foo:Object = {};\n\t\t\tvar bar:Array = [];\n\t\t\tbar.push(\"somebar\");\n\t\t\tbar.push(\"somebar2\");\n\t\t\tfoo[\"myKey\"] = \"my Value\";\n\t\t\tfoo[\"mehh\"] = bar;\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.addMap(foo);\n\t\t\t\n\t\t\tvar res1:String = \"{\\\"myKey\\\":\\\"my Value\\\",\\\"mehh\\\":[\\\"somebar\\\",\\\"somebar2\\\"]}\";\n\t\t\tvar res2:String = \"{\\\"mehh\\\":[\\\"somebar\\\",\\\"somebar2\\\"],\\\"myKey\\\":\\\"my Value\\\"}\";\n\t\t\tvar payloadString:String = payload.toString();\n\t\t\tAssert.assertTrue(payloadString == res1 || payloadString == res2);\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function testAddMapNotEncoding():void {\n\t\t\tvar foo:Object = {};\n\t\t\tvar bar:Array = [];\n\t\t\tbar.push(\"somebar\");\n\t\t\tbar.push(\"somebar2\");\n\t\t\tfoo[\"myKey\"] = \"my Value\";\n\t\t\tfoo[\"mehh\"] = bar;\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.addMap(foo, false, \"cx\", \"co\");\n\t\t\t\n\t\t\tvar res1:String = \"{\\\"co\\\":\\\"{\\\\\\\"myKey\\\\\\\":\\\\\\\"my Value\\\\\\\",\\\\\\\"mehh\\\\\\\":[\\\\\\\"somebar\\\\\\\",\\\\\\\"somebar2\\\\\\\"]}\\\"}\";\n\t\t\tvar res2:String = \"{\\\"co\\\":\\\"{\\\\\\\"mehh\\\\\\\":[\\\\\\\"somebar\\\\\\\",\\\\\\\"somebar2\\\\\\\"],\\\\\\\"myKey\\\\\\\":\\\\\\\"my Value\\\\\\\"}\\\"}\";\n\t\t\tvar payloadString:String = payload.toString();\n\t\t\t\n\t\t\tAssert.assertTrue(payloadString == res1 || payloadString == res2);\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function testAddMapEncoding():void {\n\t\t\tvar foo:Object = {};\n\t\t\tvar bar:Array = [];\n\t\t\tbar.push(\"somebar\");\n\t\t\tbar.push(\"somebar2\");\n\t\t\tfoo[\"myKey\"] = \"my Value\";\n\t\t\tfoo[\"mehh\"] = bar;\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.addMap(foo, true, \"cx\", \"co\");\n\t\t\t\n\t\t\tvar res1:String = \"{\\\"cx\\\":\\\"eyJteUtleSI6Im15IFZhbHVlIiwibWVoaCI6WyJzb21lYmFyIiwic29tZWJhcjIiXX0=\\\"}\";\n\t\t\tvar res2:String = \"{\\\"cx\\\":\\\"eyJteUtleSI6Im15IFZhbHVlIiwibWVoaCI6WyJzb21lYmFyIiwic29tZWJhcjIiXX0\\\"}\";\n\t\t\tvar res3:String = \"{\\\"cx\\\":\\\"eyJtZWhoIjpbInNvbWViYXIiLCJzb21lYmFyMiJdLCJteUtleSI6Im15IFZhbHVlIn0=\\\"}\";\n\t\t\tvar res4:String = \"{\\\"cx\\\":\\\"eyJtZWhoIjpbInNvbWViYXIiLCJzb21lYmFyMiJdLCJteUtleSI6Im15IFZhbHVlIn0\\\"}\";\n\t\t\t\n\t\t\tvar payloadString:String = payload.toString();\n\t\t\t\n\t\t\tAssert.assertTrue(payloadString == res1 || payloadString == res2 || payloadString == res3 || payloadString == res4);\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function testSetData():void {\n\t\t\tvar payload:IPayload;\n\t\t\tvar res:String;\n\t\t\tvar foo:Object = {};\n\t\t\tvar bar:Array = [];\n\t\t\tbar.push(\"somebar\");\n\t\t\tbar.push(\"somebar2\");\n\t\t\tfoo[\"myKey\"] = \"my Value\";\n\t\t\tfoo[\"mehh\"] = bar;\n\t\t\tvar myarray:Array = [\"arrayItem\",\"arrayItem2\"];\n\t\t\tpayload = new TrackerPayload();\n\t\t\tpayload.add(\"myarray\", myarray);\n\t\t\t\n\t\t\tres = \"{\\\"myarray\\\":[\\\"arrayItem\\\",\\\"arrayItem2\\\"]}\";\n\t\t\tAssert.assertEquals(res, payload.toString());\n\t\t\t\n\t\t\tpayload = new TrackerPayload();\n\t\t\tpayload.add(\"foo\", foo);\n\t\t\t\n            res = \"{\\\"foo\\\":{\\\"myKey\\\":\\\"my Value\\\",\\\"mehh\\\":[\\\"somebar\\\",\\\"somebar2\\\"]}}\";\n\t\t\tvar res2:String = \"{\\\"foo\\\":{\\\"mehh\\\":[\\\"somebar\\\",\\\"somebar2\\\"],\\\"myKey\\\":\\\"my Value\\\"}}\";\n\t\t\tvar payloadString:String = payload.toString();\n\t\t\tAssert.assertTrue(res == payloadString || res2 == payloadString);\n\t\t\t\n\t\t\tpayload = new TrackerPayload();\n\t\t\tpayload.add(\"bar\", bar);\n\t\t\t\n\t\t\tres = \"{\\\"bar\\\":[\\\"somebar\\\",\\\"somebar2\\\"]}\";\n\t\t\tAssert.assertEquals(res, payload.toString());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function testSetSchema():void {\n\t\t\tvar payload:SchemaPayload = new SchemaPayload();\n\t\t\tpayload.setSchema(\"iglu:com.snowplowanalytics.snowplow\/payload_data\/jsonschema\/1-0-0\");\n\t\t\tvar res:String = \"{\\\"schema\\\":\\\"iglu:com.snowplowanalytics.snowplow\/payload_data\/jsonschema\/1-0-0\\\"}\";\n\t\t\tAssert.assertEquals(res, payload.toString());\n\t\t}\n\t\t\n\t\t[Test]\n\t\tpublic function testGetMap():void {\n\t\t\tvar payload:SchemaPayload;\n\t\t\tvar res:String;\n\t\t\tvar foo:Object = {};\n\t\t\tvar bar:Array = [];\n\t\t\tbar.push(\"somebar\");\n\t\t\tbar.push(\"somebar2\");\n\t\t\tfoo[\"myKey\"] = \"my Value\";\n\t\t\tfoo[\"mehh\"] = bar;\n\t\t\tvar data:Object = {};\n\t\t\tdata[\"data\"] = foo;\n\t\t\tpayload = new SchemaPayload();\n\t\t\tpayload.setData(foo);\n\t\t\t\n\t\t\tAssert.assertTrue(Helpers.compareObjects(data, payload.getMap()));\n\t\t}\n\t}\n}","subject":"fix unit test so that travis will not fail","message":"fix unit test so that travis will not fail\n","lang":"ActionScript","license":"apache-2.0","repos":"snowplow\/snowplow-actionscript3-tracker,snowplow\/snowplow-actionscript3-tracker,snowplow\/snowplow-actionscript3-tracker"}
{"commit":"3e544ac2f5dbd1c3aa6efe5fe544e28843778120","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LFCApplication.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LFCApplication.as","old_contents":"\/**\n  * LFCApplication.as\n  *\n  * @copyright Copyright 2007, 2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @author Henry Minsky &lt;hminsky@laszlosystems.com&gt;\n  *\/\n\npublic class LFCApplication {\n\n    \/\/ This serves as the superclass of DefaultApplication, currently that is where\n    \/\/ the compiler puts top level code to run.\n\n    #passthrough (toplevel:true) {  \n    import flash.display.*;\n    import flash.events.*;\n    import flash.utils.*;\n    import flash.text.*;\n    import flash.system.*;\n    import flash.net.*;\n    import flash.ui.*;\n    import flash.text.Font;\n    }#\n\n    \/\/ The application sprite\n    public var _sprite:Sprite;\n\n    public function addChild(child:DisplayObject):DisplayObject {\n       _sprite.addChild(child);\n    }\n\n    \/\/ Allow anyone access to the stage object (see ctor below)\n    public static var stage:Stage = null;\n\n    \/\/ Allow anyone access to write to the debugger\n    public static var write:Function;\n\n    public function LFCApplication (sprite:Sprite) {\n\n       _sprite = sprite;\n\n        \/\/ Allow anyone to access the stage object\n        LFCApplication.stage = _sprite.stage;\n        LFCApplication.write = this.write;\n\n        \/\/ trace(\"LFCApplication.stage = \" + LFCApplication.stage);\n        \/\/ trace(\"  loaderInfo.loaderURL = \" + LFCApplication.stage.loaderInfo.loaderURL);\n\n        var idleTimerPeriod = 14; \/\/ msecs\n\n        \/\/trace('idle timer period = ', idleTimerPeriod , 'msecs');\n        LzIdleKernel.startTimer( idleTimerPeriod );\n\n        stage.addEventListener(KeyboardEvent.KEY_DOWN,reportKeyDown);\n        stage.addEventListener(KeyboardEvent.KEY_UP,reportKeyUp);\n\n        \/\/ necessary for consistent behavior - in netscape browsers HTML is ignored\n        stage.align = StageAlign.TOP_LEFT;\n        stage.scaleMode = StageScaleMode.NO_SCALE;\n        \/\/Stage.align = ('canvassalign' in global && global.canvassalign != null) ? global.canvassalign : \"LT\";\n        \/\/Stage.scaleMode = ('canvasscale' in global && global.canvasscale != null) ? global.canvasscale : \"noScale\";\n\n        stage.addEventListener(Event.RESIZE, resizeHandler);\n\n\n        \/\/ Register for callbacks from the kernel\n        LzMouseKernel.setCallback(lz.ModeManager, 'rawMouseEvent');\n\n        \n        \/* TODO [hqm 2008-01] Do we want to do anything with other\n         * events, like click, or mousewheel ?\n\n           stage.addEventListener(MouseEvent.CLICK, reportClick);\n           stage.addEventListener(MouseEvent.MOUSE_WHEEL, reportWheel);\n        *\/\n\n        LzKeyboardKernel.setCallback(lz.Keys, '__keyEvent');\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/ cheapo debug console\n        lzconsole = this;\n        var tfield:TextField = new TextField();\n        tfield.visible = false;\n        tfield.background = true;\n        tfield.backgroundColor = 0xcccccc;\n        tfield.x = 0;\n        tfield.y = 400;\n        tfield.wordWrap = true;\n        tfield.multiline = true;\n        tfield.width = 800;\n        tfield.height = 160;\n        tfield.border = true;\n        consoletext = tfield;\n\n        var ci:TextField =  new TextField();\n        consoleinputtext = ci;\n        ci.visible = false;\n        ci.background = true;\n        ci.backgroundColor = 0xffcccc;\n        ci.x = 0;\n        ci.y = 560;\n        ci.wordWrap = false;\n        ci.multiline = false;\n        ci.width = 800;\n        ci.height = 20;\n        ci.border = true;\n        ci.type = TextFieldType.INPUT;\n        ci.addEventListener(KeyboardEvent.KEY_DOWN, consoleInputHandler);\n\n\n        \/*        var allFonts:Array = Font.enumerateFonts(true);\n        allFonts.sortOn(\"fontName\", Array.CASEINSENSITIVE);\n\n        var embeddedFonts:Array = Font.enumerateFonts(false);\n        embeddedFonts.sortOn(\"fontName\", Array.CASEINSENSITIVE);\n\n        *\/\n\n\n        var newFormat:TextFormat = new TextFormat();\n        newFormat.size = 11;\n        newFormat.font = \"Verdana\";\n        ci.defaultTextFormat = newFormat;\n        consoletext.defaultTextFormat = newFormat;\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/ Testing runtime code loading\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    }\n\n    var debugloader:Loader;\n\n    \/\/ Debugger loader completion handler \n    function debugEvalListener (e:Event):void {\n        debugloader.unload();\n        \/\/DebugExec(e.target.content).doit();\n    }\n\n\n    function consoleInputHandler (event:KeyboardEvent ){\n        if (event.charCode == Keyboard.ENTER) {\n            var expr = consoleinputtext.text;\n            write(expr);\n            consoleinputtext.text = \"\";\n\n            debugloader = new Loader();\n            debugloader.contentLoaderInfo.addEventListener(Event.INIT, debugEvalListener);\n\n            \/\/ Send EVAL request to LPS server\n            \/\/ It doesn't matter what path\/filename we use, as long as it has \".lzx\" suffix, so it is\n            \/\/ handled by the LPS. The lzt=eval causes the request to be served by the EVAL Responder.\n            var url = \"hello.lzx?lzr=swf9&lz_load=false&lzt=eval&lz_script=\" + encodeURIComponent(expr)+\"&lzbc=\" +(new Date()).getTime();\n            debugloader.load(new URLRequest(url),\n                             new LoaderContext(false,\n                                               new ApplicationDomain(ApplicationDomain.currentDomain)));\n        }\n    }\n\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n    \/\/ A crude debugger output window for now\n    public var consoletext:TextField;\n    public var consoleinputtext:TextField;\n    \n    public function write (...args) {\n        consoletext.visible = true;\n        consoleinputtext.visible = true;\n        consoletext.appendText( \"\\n\" + args.join(\" \"));\n        consoletext.scrollV = consoletext.maxScrollV;\n    }\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\n\n\n    function reportWheel(event:MouseEvent):void {\n        \/*\n        Debug.write(event.currentTarget.toString() + \n              \" dispatches MouseWheelEvent. delta = \" + event.delta); *\/\n        lz.Keys.__mousewheelEvent(event.delta);\n    }\n\n    function resizeHandler(event:Event):void {\n        \/\/trace('LFCApplication.resizeHandler stage width\/height = ', stage.stageWidth, stage.stageHeight);\n        LzScreenKernel.handleResizeEvent();\n    }\n\n    function reportKeyUp(event:KeyboardEvent):void {\n        \/*\n          trace(\"Key Released: \" + String.fromCharCode(event.charCode) + \n              \" (key code: \" + event.keyCode + \" character code: \" + \n              event.charCode + \")\");\n        *\/\n        LzKeyboardKernel.__keyboardEvent(event, 'onkeyup');\n    }\n\n    function reportKeyDown(event:KeyboardEvent):void {\n        \/*\n          trace(\"Key Pressed: \" + String.fromCharCode(event.charCode) + \n              \" (key code: \" + event.keyCode + \" character code: \" \n              + event.charCode + \")\");\n        *\/\n        LzKeyboardKernel.__keyboardEvent(event, 'onkeydown');\n    }\n}\n\n\/\/ Resource library\n\/\/ contains {ptype, class, frames, width, height}\n\/\/ ptype is one of \"ar\" (app relative) or \"sr\" (system relative)\nvar LzResourceLibrary = {};\nvar lzconsole;\n\n\n\n\n\n","new_contents":"\/**\n  * LFCApplication.as\n  *\n  * @copyright Copyright 2007, 2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @author Henry Minsky &lt;hminsky@laszlosystems.com&gt;\n  *\/\n\npublic class LFCApplication {\n\n    \/\/ This serves as the superclass of DefaultApplication, currently that is where\n    \/\/ the compiler puts top level code to run.\n\n    #passthrough (toplevel:true) {  \n    import flash.display.*;\n    import flash.events.*;\n    import flash.utils.*;\n    import flash.text.*;\n    import flash.system.*;\n    import flash.net.*;\n    import flash.ui.*;\n    import flash.text.Font;\n    }#\n\n    \/\/ The application sprite\n    public var _sprite:Sprite;\n\n    public function addChild(child:DisplayObject):DisplayObject {\n       _sprite.addChild(child);\n    }\n\n    \/\/ Allow anyone access to the stage object (see ctor below)\n    public static var stage:Stage = null;\n\n    \/\/ Allow anyone access to write to the debugger\n    public static var write:Function;\n\n    public function LFCApplication (sprite:Sprite) {\n\n       _sprite = sprite;\n\n        \/\/ Allow anyone to access the stage object\n        LFCApplication.stage = _sprite.stage;\n        LFCApplication.write = this.write;\n\n        \/\/ trace(\"LFCApplication.stage = \" + LFCApplication.stage);\n        \/\/ trace(\"  loaderInfo.loaderURL = \" + LFCApplication.stage.loaderInfo.loaderURL);\n\n        var idleTimerPeriod = 14; \/\/ msecs\n\n        \/\/trace('idle timer period = ', idleTimerPeriod , 'msecs');\n        LzIdleKernel.startTimer( idleTimerPeriod );\n\n        stage.addEventListener(KeyboardEvent.KEY_DOWN,reportKeyDown);\n        stage.addEventListener(KeyboardEvent.KEY_UP,reportKeyUp);\n\n        \/\/ necessary for consistent behavior - in netscape browsers HTML is ignored\n        stage.align = StageAlign.TOP_LEFT;\n        stage.scaleMode = StageScaleMode.NO_SCALE;\n        \/\/Stage.align = ('canvassalign' in global && global.canvassalign != null) ? global.canvassalign : \"LT\";\n        \/\/Stage.scaleMode = ('canvasscale' in global && global.canvasscale != null) ? global.canvasscale : \"noScale\";\n\n        stage.addEventListener(Event.RESIZE, resizeHandler);\n\n\n        \/\/ Register for callbacks from the kernel\n        LzMouseKernel.setCallback(lz.ModeManager, 'rawMouseEvent');\n\n        \n        \/* TODO [hqm 2008-01] Do we want to do anything with other\n         * events, like click, or mousewheel ?\n\n           stage.addEventListener(MouseEvent.CLICK, reportClick);\n           stage.addEventListener(MouseEvent.MOUSE_WHEEL, reportWheel);\n        *\/\n\n        LzKeyboardKernel.setCallback(lz.Keys, '__keyEvent');\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/ cheapo debug console\n        lzconsole = this;\n        var tfield:TextField = new TextField();\n        tfield.visible = false;\n        tfield.background = true;\n        tfield.backgroundColor = 0xcccccc;\n        tfield.x = 0;\n        tfield.y = 400;\n        tfield.wordWrap = true;\n        tfield.multiline = true;\n        tfield.width = 800;\n        tfield.height = 160;\n        tfield.border = true;\n        consoletext = tfield;\n\n        var ci:TextField =  new TextField();\n        consoleinputtext = ci;\n        ci.visible = false;\n        ci.background = true;\n        ci.backgroundColor = 0xffcccc;\n        ci.x = 0;\n        ci.y = 560;\n        ci.wordWrap = false;\n        ci.multiline = false;\n        ci.width = 800;\n        ci.height = 20;\n        ci.border = true;\n        ci.type = TextFieldType.INPUT;\n        ci.addEventListener(KeyboardEvent.KEY_DOWN, consoleInputHandler);\n\n\n        \/*        var allFonts:Array = Font.enumerateFonts(true);\n        allFonts.sortOn(\"fontName\", Array.CASEINSENSITIVE);\n\n        var embeddedFonts:Array = Font.enumerateFonts(false);\n        embeddedFonts.sortOn(\"fontName\", Array.CASEINSENSITIVE);\n\n        *\/\n\n\n        var newFormat:TextFormat = new TextFormat();\n        newFormat.size = 11;\n        newFormat.font = \"Verdana\";\n        ci.defaultTextFormat = newFormat;\n        consoletext.defaultTextFormat = newFormat;\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/ Testing runtime code loading\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    }\n\n    \/\/ Debugger loader completion handler \n    function debugEvalListener (e:Event):void {\n        e.target.loader.unload();\n        \/\/DebugExec(e.target.content).doit();\n    }\n\n\n    function consoleInputHandler (event:KeyboardEvent ){\n        if (event.charCode == Keyboard.ENTER) {\n            var expr = consoleinputtext.text;\n            write(expr);\n            consoleinputtext.text = \"\";\n\n            var debugloader:Loader = new Loader();\n            debugloader.contentLoaderInfo.addEventListener(Event.INIT, debugEvalListener);\n\n            \/\/ Send EVAL request to LPS server\n            \/\/ It doesn't matter what path\/filename we use, as long as it has \".lzx\" suffix, so it is\n            \/\/ handled by the LPS. The lzt=eval causes the request to be served by the EVAL Responder.\n            var url = \"hello.lzx?lzr=swf9&lz_load=false&lzt=eval&lz_script=\" + encodeURIComponent(expr)+\"&lzbc=\" +(new Date()).getTime();\n            debugloader.load(new URLRequest(url),\n                             new LoaderContext(false,\n                                               new ApplicationDomain(ApplicationDomain.currentDomain)));\n        }\n    }\n\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n    \/\/ A crude debugger output window for now\n    public var consoletext:TextField;\n    public var consoleinputtext:TextField;\n    \n    public function write (...args) {\n        consoletext.visible = true;\n        consoleinputtext.visible = true;\n        consoletext.appendText( \"\\n\" + args.join(\" \"));\n        consoletext.scrollV = consoletext.maxScrollV;\n    }\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\n\n\n    function reportWheel(event:MouseEvent):void {\n        \/*\n        Debug.write(event.currentTarget.toString() + \n              \" dispatches MouseWheelEvent. delta = \" + event.delta); *\/\n        lz.Keys.__mousewheelEvent(event.delta);\n    }\n\n    function resizeHandler(event:Event):void {\n        \/\/trace('LFCApplication.resizeHandler stage width\/height = ', stage.stageWidth, stage.stageHeight);\n        LzScreenKernel.handleResizeEvent();\n    }\n\n    function reportKeyUp(event:KeyboardEvent):void {\n        \/*\n          trace(\"Key Released: \" + String.fromCharCode(event.charCode) + \n              \" (key code: \" + event.keyCode + \" character code: \" + \n              event.charCode + \")\");\n        *\/\n        LzKeyboardKernel.__keyboardEvent(event, 'onkeyup');\n    }\n\n    function reportKeyDown(event:KeyboardEvent):void {\n        \/*\n          trace(\"Key Pressed: \" + String.fromCharCode(event.charCode) + \n              \" (key code: \" + event.keyCode + \" character code: \" \n              + event.charCode + \")\");\n        *\/\n        LzKeyboardKernel.__keyboardEvent(event, 'onkeydown');\n    }\n}\n\n\/\/ Resource library\n\/\/ contains {ptype, class, frames, width, height}\n\/\/ ptype is one of \"ar\" (app relative) or \"sr\" (system relative)\nvar LzResourceLibrary = {};\nvar lzconsole;\n\n\n\n\n\n","subject":"Change 20080814-bargull-COE by bargull@dell--p4--2-53 on 2008-08-14 00:26:17 in \/home\/Admin\/src\/svn\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20080814-bargull-COE by bargull@dell--p4--2-53 on 2008-08-14 00:26:17\n    in \/home\/Admin\/src\/svn\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: swf9 debugloader\n\nNew Features:\n\nBugs Fixed: LPP-6840\n\nTechnical Reviewer: ptw\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\nIf there are multiple calls to LFCApplication#consoleInputHandler(), only the last Loader will be saved in LFCApplication#debugloader. Could be an issue when unloading the movieclip in LFCApplication#debugEvalListener().\n    \n\nTests:\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@10688 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"e7c023589ed450556a6ff950c96124048624c00a","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/layouts\/VerticalLayout.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/layouts\/VerticalLayout.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IBeadModel;\n\timport org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.geom.Rectangle;\n\timport org.apache.flex.utils.dbg.DOMPathUtil;\n    import org.apache.flex.utils.CSSUtils;\n    import org.apache.flex.utils.CSSContainerUtils;\n\t\n\t\/**\n\t *  The VerticalLayout class is a simple layout\n\t *  bead.  It takes the set of children and lays them out\n\t *  vertically in one column, separating them according to\n\t *  CSS layout rules for margin and horizontal-align styles.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class VerticalLayout implements IBeadLayout\n\t{\n\t\t\/**\n\t\t *  Constructor.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function VerticalLayout()\n\t\t{\n\t\t}\n\t\t\n\t\t\/\/ the strand\/host container is also an ILayoutChild because\n\t\t\/\/ can have its size dictated by the host's parent which is\n\t\t\/\/ important to know for layout optimization\n\t\tprivate var host:ILayoutChild;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\thost = value as ILayoutChild; \n\t\t}\n\t\t\n\t\tpublic function layout():Boolean\n\t\t{\n\t\t\tvar layoutParent:ILayoutParent = host.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParentIUIBase = layoutParent ? layoutParent.contentView : IParentIUIBase(host);\n            var padding:Rectangle = CSSContainerUtils.getPaddingMetrics(host);\n            \n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar hasHorizontalFlex:Boolean;\n\t\t\tvar hostSizedToContent:Boolean = host.isWidthSizedToContent();\n\t\t\tvar flexibleHorizontalMargins:Array = [];\n\t\t\tvar ilc:ILayoutChild;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tvar maxWidth:Number = 0;\n\t\t\t\/\/ asking for contentView.width can result in infinite loop if host isn't sized already\n\t\t\tvar w:Number = hostSizedToContent ? 0 : contentView.width;\n            var h:Number = contentView.height;\n\t\t\t\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (child == null || !child.visible) continue;\n\t\t\t\tilc = child as ILayoutChild;\n\t\t\t\tvar left:Number = ValuesManager.valuesImpl.getValue(child, \"left\");\n\t\t\t\tvar right:Number = ValuesManager.valuesImpl.getValue(child, \"right\");\n\t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n                marginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n                marginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n                marginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n                marginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n\t\t\t\tvar ml:Number = CSSUtils.getLeftValue(marginLeft, margin, w);\n\t\t\t\tvar mr:Number = CSSUtils.getRightValue(marginRight, margin, w);\n\t\t\t\tvar mt:Number = CSSUtils.getTopValue(marginTop, margin, h);\n\t\t\t\tvar mb:Number = CSSUtils.getBottomValue(marginBottom, margin, h);\n\t\t\t\tvar lastmb:Number;\n\t\t\t\tvar yy:Number;\n\t\t\t\tif (i == 0)\n                {\n                    if (ilc)\n                        ilc.setY(mt + padding.top);\n                    else\n    \t\t\t\t\tchild.y = mt + padding.top;\n                }\n\t\t\t\telse\n                {\n                    if (ilc)\n                        ilc.setY(yy + Math.max(mt, lastmb));\n                    else\n    \t\t\t\t\tchild.y = yy + Math.max(mt, lastmb);\n                }\n\t\t\t\tif (ilc)\n\t\t\t\t{\n\t\t\t\t\tif (!isNaN(ilc.percentHeight))\n\t\t\t\t\t\tilc.setHeight(contentView.height * ilc.percentHeight \/ 100, !isNaN(ilc.percentWidth));\n\t\t\t\t}\n\t\t\t\tlastmb = mb;\n\t\t\t\tvar marginObject:Object = {};\n\t\t\t\tflexibleHorizontalMargins[i] = marginObject;\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t{\n\t\t\t\t\tml = 0;\n\t\t\t\t\tmarginObject.marginLeft = marginLeft;\n\t\t\t\t\thasHorizontalFlex = true;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tml = Number(marginLeft);\n\t\t\t\t\tif (isNaN(ml))\n\t\t\t\t\t{\n\t\t\t\t\t\tml = 0;\n\t\t\t\t\t\tmarginObject.marginLeft = marginLeft;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tmarginObject.marginLeft = ml;\n\t\t\t\t}\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t{\n\t\t\t\t\tmr = 0;\n\t\t\t\t\tmarginObject.marginRight = marginRight;\n\t\t\t\t\thasHorizontalFlex = true;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmr = Number(marginRight);\n\t\t\t\t\tif (isNaN(mr))\n\t\t\t\t\t{\n\t\t\t\t\t\tmr = 0;\n\t\t\t\t\t\tmarginObject.marginRight = marginRight;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tmarginObject.marginRight = mr;\n\t\t\t\t}\n\t\t\t\tif (!hostSizedToContent)\n\t\t\t\t{\n\t\t\t\t\t\/\/ if host is sized by parent,\n\t\t\t\t\t\/\/ we can position and size children horizontally now\n\t\t\t\t\tsetPositionAndWidth(child, left, ml, padding.left, \n                        right, mr, padding.right, w);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tif (!isNaN(left))\n\t\t\t\t\t{\n\t\t\t\t\t\tml = left;\n\t\t\t\t\t\tmarginObject.left = ml;\n\t\t\t\t\t}\n\t\t\t\t\tif (!isNaN(right))\n\t\t\t\t\t{\n\t\t\t\t\t\tmr = right;\n\t\t\t\t\t\tmarginObject.right = mr;\n\t\t\t\t\t}\n\t\t\t\t\tmaxWidth = Math.max(maxWidth, ml + child.width + mr);                    \n\t\t\t\t}\n\t\t\t\tyy = child.y + child.height;\n\t\t\t}\n\t\t\tif (hostSizedToContent)\n\t\t\t{\n\t\t\t\tfor (i = 0; i < n; i++)\n\t\t\t\t{\n\t\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\t\tif (child == null || !child.visible) continue;\n\t\t\t\t\tvar obj:Object = flexibleHorizontalMargins[i];\n\t\t\t\t\tsetPositionAndWidth(child, obj.left, obj.marginLeft, padding.left,\n\t\t\t\t\t\tobj.right, obj.marginRight, padding.right, maxWidth);\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (hasHorizontalFlex)\n\t\t\t{\n\t\t\t\tfor (i = 0; i < n; i++)\n\t\t\t\t{\n\t\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\t\tif (child == null || !child.visible) continue;\n\t\t\t\t\tilc = child as ILayoutChild;\n\t\t\t\t\tobj = flexibleHorizontalMargins[i];\n\t\t\t\t\tif (hasHorizontalFlex)\n\t\t\t\t\t{\n                        if (ilc)\n                        {\n                            if (obj.marginLeft == \"auto\" && obj.marginRight == \"auto\")\n                                ilc.setX(maxWidth - child.width \/ 2);\n                            else if (obj.marginLeft == \"auto\")\n                                ilc.setX(maxWidth - child.width - obj.marginRight - padding.right);                            \n                        }\n                        else\n                        {\n        \t\t\t\t\tif (obj.marginLeft == \"auto\" && obj.marginRight == \"auto\")\n        \t\t\t\t\t\tchild.x = maxWidth - child.width \/ 2;\n        \t\t\t\t\telse if (obj.marginLeft == \"auto\")\n        \t\t\t\t\t\tchild.x = maxWidth - child.width - obj.marginRight - padding.right;\n                        }\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Only return true if the contentView needs to be larger; that new\n\t\t\t\/\/ size is stored in the model.\n\t\t\tvar sizeChanged:Boolean = true;\n\t\t\t\n\t\t\thost.dispatchEvent( new Event(\"layoutComplete\") );\n\n\t\t\treturn sizeChanged;\n\t\t}\n\t\t\n\t\tprivate function setPositionAndWidth(child:IUIBase, left:Number, ml:Number, pl:Number,\n\t\t\t\t\t\t\t\t\t\t\t right:Number, mr:Number, pr:Number, w:Number):void\n\t\t{\n\t\t\tvar widthSet:Boolean = false;\n\t\t\t\n\t\t\tvar ww:Number = w;\n\t\t\tvar ilc:ILayoutChild = child as ILayoutChild;\n\t\t\tif (!isNaN(left))\n\t\t\t{\n                if (ilc)\n                    ilc.setX(left + ml);\n                else\n    \t\t\t\tchild.x = left + ml;\n\t\t\t\tww -= left + ml;\n\t\t\t}\n\t\t\telse \n\t\t\t{\n                if (ilc)\n                    ilc.setX(ml + pl);\n                else\n    \t\t\t\tchild.x = ml + pl;\n\t\t\t\tww -= ml + pl;\n\t\t\t}\n\t\t\tif (!isNaN(right))\n\t\t\t{\n\t\t\t\tif (!isNaN(left))\n\t\t\t\t{\n\t\t\t\t\tif (ilc)\n\t\t\t\t\t\tilc.setWidth(ww - right - mr, true);\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tchild.width = ww - right - mr;\n\t\t\t\t\t\twidthSet = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n                {\n                    if (ilc)\n                        ilc.setX(w - right - mr - child.width);\n                    else\n    \t\t\t\t\tchild.x = w - right - mr - child.width;\n                }\n\t\t\t}\n\t\t\tif (ilc)\n\t\t\t{\n\t\t\t\tif (!isNaN(ilc.percentWidth))\n\t\t\t\t\tilc.setWidth(w * ilc.percentWidth \/ 100, true);\n\t\t\t}\n\t\t\tif (!widthSet)\n\t\t\t\tchild.dispatchEvent(new Event(\"sizeChanged\"));\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IBeadModel;\n\timport org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.geom.Rectangle;\n\timport org.apache.flex.utils.CSSContainerUtils;\n\timport org.apache.flex.utils.CSSUtils;\n\timport org.apache.flex.utils.dbg.DOMPathUtil;\n\t\n\t\/**\n\t *  The VerticalLayout class is a simple layout\n\t *  bead.  It takes the set of children and lays them out\n\t *  vertically in one column, separating them according to\n\t *  CSS layout rules for margin and horizontal-align styles.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class VerticalLayout implements IBeadLayout\n\t{\n\t\t\/**\n\t\t *  Constructor.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function VerticalLayout()\n\t\t{\n\t\t}\n\t\t\n\t\t\/\/ the strand\/host container is also an ILayoutChild because\n\t\t\/\/ can have its size dictated by the host's parent which is\n\t\t\/\/ important to know for layout optimization\n\t\tprivate var host:ILayoutChild;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\thost = value as ILayoutChild; \n\t\t}\n\t\t\n\t\tpublic function layout():Boolean\n\t\t{\n\t\t\tvar layoutParent:ILayoutParent = host.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParentIUIBase = layoutParent ? layoutParent.contentView : IParentIUIBase(host);\n            var padding:Rectangle = CSSContainerUtils.getPaddingMetrics(host);\n            \n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar hasHorizontalFlex:Boolean;\n\t\t\tvar hostSizedToContent:Boolean = host.isWidthSizedToContent();\n\t\t\tvar flexibleHorizontalMargins:Array = [];\n\t\t\tvar ilc:ILayoutChild;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tvar maxWidth:Number = 0;\n            var cssValue:*;\n\t\t\t\/\/ asking for contentView.width can result in infinite loop if host isn't sized already\n\t\t\tvar w:Number = hostSizedToContent ? 0 : contentView.width;\n            var h:Number = contentView.height;\n\t\t\t\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (child == null || !child.visible) continue;\n\t\t\t\tilc = child as ILayoutChild;\n\t\t\t\tvar left:Number = NaN;\n                cssValue = ValuesManager.valuesImpl.getValue(child, \"left\");\n                if (cssValue !== undefined)\n                    left = CSSUtils.toNumber(cssValue);\n                var right:Number = NaN;\n                cssValue = ValuesManager.valuesImpl.getValue(child, \"right\");\n                if (cssValue !== undefined)\n                    right = CSSUtils.toNumber(cssValue);\n\t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n                marginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n                marginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n                marginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n                marginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n\t\t\t\tvar ml:Number = CSSUtils.getLeftValue(marginLeft, margin, w);\n\t\t\t\tvar mr:Number = CSSUtils.getRightValue(marginRight, margin, w);\n\t\t\t\tvar mt:Number = CSSUtils.getTopValue(marginTop, margin, h);\n\t\t\t\tvar mb:Number = CSSUtils.getBottomValue(marginBottom, margin, h);\n\t\t\t\tvar lastmb:Number;\n\t\t\t\tvar yy:Number;\n\t\t\t\tif (i == 0)\n                {\n                    if (ilc)\n                        ilc.setY(mt + padding.top);\n                    else\n    \t\t\t\t\tchild.y = mt + padding.top;\n                }\n\t\t\t\telse\n                {\n                    if (ilc)\n                        ilc.setY(yy + Math.max(mt, lastmb));\n                    else\n    \t\t\t\t\tchild.y = yy + Math.max(mt, lastmb);\n                }\n\t\t\t\tif (ilc)\n\t\t\t\t{\n\t\t\t\t\tif (!isNaN(ilc.percentHeight))\n\t\t\t\t\t\tilc.setHeight(contentView.height * ilc.percentHeight \/ 100, !isNaN(ilc.percentWidth));\n\t\t\t\t}\n\t\t\t\tlastmb = mb;\n\t\t\t\tvar marginObject:Object = {};\n\t\t\t\tflexibleHorizontalMargins[i] = marginObject;\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t{\n\t\t\t\t\tml = 0;\n\t\t\t\t\tmarginObject.marginLeft = marginLeft;\n\t\t\t\t\thasHorizontalFlex = true;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tml = Number(marginLeft);\n\t\t\t\t\tif (isNaN(ml))\n\t\t\t\t\t{\n\t\t\t\t\t\tml = 0;\n\t\t\t\t\t\tmarginObject.marginLeft = marginLeft;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tmarginObject.marginLeft = ml;\n\t\t\t\t}\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t{\n\t\t\t\t\tmr = 0;\n\t\t\t\t\tmarginObject.marginRight = marginRight;\n\t\t\t\t\thasHorizontalFlex = true;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmr = Number(marginRight);\n\t\t\t\t\tif (isNaN(mr))\n\t\t\t\t\t{\n\t\t\t\t\t\tmr = 0;\n\t\t\t\t\t\tmarginObject.marginRight = marginRight;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tmarginObject.marginRight = mr;\n\t\t\t\t}\n\t\t\t\tif (!hostSizedToContent)\n\t\t\t\t{\n\t\t\t\t\t\/\/ if host is sized by parent,\n\t\t\t\t\t\/\/ we can position and size children horizontally now\n\t\t\t\t\tsetPositionAndWidth(child, left, ml, padding.left, \n                        right, mr, padding.right, w);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tif (!isNaN(left))\n\t\t\t\t\t{\n\t\t\t\t\t\tml = left;\n\t\t\t\t\t\tmarginObject.left = ml;\n\t\t\t\t\t}\n\t\t\t\t\tif (!isNaN(right))\n\t\t\t\t\t{\n\t\t\t\t\t\tmr = right;\n\t\t\t\t\t\tmarginObject.right = mr;\n\t\t\t\t\t}\n\t\t\t\t\tmaxWidth = Math.max(maxWidth, ml + child.width + mr);                    \n\t\t\t\t}\n\t\t\t\tyy = child.y + child.height;\n\t\t\t}\n\t\t\tif (hostSizedToContent)\n\t\t\t{\n\t\t\t\tfor (i = 0; i < n; i++)\n\t\t\t\t{\n\t\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\t\tif (child == null || !child.visible) continue;\n\t\t\t\t\tvar obj:Object = flexibleHorizontalMargins[i];\n\t\t\t\t\tsetPositionAndWidth(child, obj.left, obj.marginLeft, padding.left,\n\t\t\t\t\t\tobj.right, obj.marginRight, padding.right, maxWidth);\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (hasHorizontalFlex)\n\t\t\t{\n\t\t\t\tfor (i = 0; i < n; i++)\n\t\t\t\t{\n\t\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\t\tif (child == null || !child.visible) continue;\n\t\t\t\t\tilc = child as ILayoutChild;\n\t\t\t\t\tobj = flexibleHorizontalMargins[i];\n\t\t\t\t\tif (hasHorizontalFlex)\n\t\t\t\t\t{\n                        if (ilc)\n                        {\n                            if (obj.marginLeft == \"auto\" && obj.marginRight == \"auto\")\n                                ilc.setX(maxWidth - child.width \/ 2);\n                            else if (obj.marginLeft == \"auto\")\n                                ilc.setX(maxWidth - child.width - obj.marginRight - padding.right);                            \n                        }\n                        else\n                        {\n        \t\t\t\t\tif (obj.marginLeft == \"auto\" && obj.marginRight == \"auto\")\n        \t\t\t\t\t\tchild.x = maxWidth - child.width \/ 2;\n        \t\t\t\t\telse if (obj.marginLeft == \"auto\")\n        \t\t\t\t\t\tchild.x = maxWidth - child.width - obj.marginRight - padding.right;\n                        }\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Only return true if the contentView needs to be larger; that new\n\t\t\t\/\/ size is stored in the model.\n\t\t\tvar sizeChanged:Boolean = true;\n\t\t\t\n\t\t\thost.dispatchEvent( new Event(\"layoutComplete\") );\n\n\t\t\treturn sizeChanged;\n\t\t}\n\t\t\n\t\tprivate function setPositionAndWidth(child:IUIBase, left:Number, ml:Number, pl:Number,\n\t\t\t\t\t\t\t\t\t\t\t right:Number, mr:Number, pr:Number, w:Number):void\n\t\t{\n\t\t\tvar widthSet:Boolean = false;\n\t\t\t\n\t\t\tvar ww:Number = w;\n\t\t\tvar ilc:ILayoutChild = child as ILayoutChild;\n\t\t\tif (!isNaN(left))\n\t\t\t{\n                if (ilc)\n                    ilc.setX(left + ml);\n                else\n    \t\t\t\tchild.x = left + ml;\n\t\t\t\tww -= left + ml;\n\t\t\t}\n\t\t\telse \n\t\t\t{\n                if (ilc)\n                    ilc.setX(ml + pl);\n                else\n    \t\t\t\tchild.x = ml + pl;\n\t\t\t\tww -= ml + pl;\n\t\t\t}\n\t\t\tif (!isNaN(right))\n\t\t\t{\n\t\t\t\tif (!isNaN(left))\n\t\t\t\t{\n\t\t\t\t\tif (ilc)\n\t\t\t\t\t\tilc.setWidth(ww - right - mr, true);\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tchild.width = ww - right - mr;\n\t\t\t\t\t\twidthSet = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n                {\n                    if (ilc)\n                        ilc.setX(w - right - mr - child.width);\n                    else\n    \t\t\t\t\tchild.x = w - right - mr - child.width;\n                }\n\t\t\t}\n\t\t\tif (ilc)\n\t\t\t{\n\t\t\t\tif (!isNaN(ilc.percentWidth))\n\t\t\t\t\tilc.setWidth(w * ilc.percentWidth \/ 100, true);\n\t\t\t}\n\t\t\tif (!widthSet)\n\t\t\t\tchild.dispatchEvent(new Event(\"sizeChanged\"));\n\t\t}\n\t\t\n\t}\n}\n","subject":"handle units for left\/right","message":"handle units for left\/right\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"32cbcf497dd81e5eee41b210072f6605a4ff7484","old_file":"Game\/Scripts\/Cart.as","new_file":"Game\/Scripts\/Cart.as","old_contents":"class Cart{\n    Hub @hub;\n    Entity @self;\n    float speed;\n    bool trigger;\n    float stopTime;\n    float endTime;\n    float a;\n    float b;\n    float c;\n    \n    Component::Physics @minecartPhysics;\n    Component::Physics @stopPhysics;\n    \n    Cart(Entity @entity){\n        @hub = Managers();\n        @self = @entity;\n        speed = 20.0f;\n        stopTime = 0.0f;\n        endTime = 7.5f;\n        \n        \/\/ Calculate second grade equation.\n        float t = endTime;\n        c = speed;\n        a = (3.0f * c - 300.0f \/ t) \/ (t * t);\n        b = 100.0f \/ (t * t) - 2.0f * a * t \/ 3.0f - 2.0f * c \/ t;\n        \n        Entity @stopTrigger = self.GetParent().GetChild(\"GateAndLever\").GetChild(\"StopTrigger\");\n        @minecartPhysics = self.GetPhysics();\n        @stopPhysics = stopTrigger.GetPhysics();\n        \n        trigger = false;\n        RegisterUpdate();\n        RegisterTrigger(stopPhysics, minecartPhysics, \"OnTrigger\");\n    }\n    \n    \/\/Update carts movements and send it's position to Player Script.\n    void Update(float deltaTime){\n        self.position.z -= speed*deltaTime;\n        \n        if (self.position.z < 450.0f && stopTime < endTime){\n            stopTime += deltaTime;\n            float t = stopTime;\n            float zPos = a * t * t * t \/ 3.0f + b * t * t \/ 2.0f + c * t;\n            self.position.z = 450.0f - zPos;\n        } else if (stopTime >= endTime && !trigger) {\n            self.position.z = 400.0f;\n            speed = 0.0f;\n        } else if (trigger){\n            if (speed < 20.0f)\n                speed += 0.0664f;\n        }\n        \n        \n    }\n    \n    void ReceiveMessage(int signal){\n        if (signal == 1)\n            trigger = true;\n    }\n    \n    void OnTrigger(Component::Physics @trigger, Component::Physics @enterer) {\n        \n    }\n}","new_contents":"class Cart{\n    Hub @hub;\n    Entity @self;\n    float speed;\n    bool trigger;\n    float stopTime;\n    float endTime;\n    float a;\n    float b;\n    float c;\n    \n    Component::Physics @minecartPhysics;\n    Component::Physics @stopPhysics;\n    \n    Cart(Entity @entity){\n        @hub = Managers();\n        @self = @entity;\n        speed = 20.0f;\n        stopTime = 0.0f;\n        endTime = 7.5f;\n        \n        \/\/ Calculate second grade equation.\n        float t = endTime;\n        c = speed;\n        a = (3.0f * c - 300.0f \/ t) \/ (t * t);\n        b = 100.0f \/ (t * t) - 2.0f * a * t \/ 3.0f - 2.0f * c \/ t;\n        \n        Entity @stopTrigger = self.GetParent().GetChild(\"GateAndLever\").GetChild(\"StopTrigger\");\n        @minecartPhysics = self.GetPhysics();\n        @stopPhysics = stopTrigger.GetPhysics();\n        \n        trigger = false;\n        RegisterUpdate();\n        RegisterTrigger(stopPhysics, minecartPhysics, \"OnTrigger\");\n    }\n    \n    \/\/Update carts movements and send it's position to Player Script.\n    void Update(float deltaTime){\n        self.position.z -= speed*deltaTime;\n        \n        if (self.position.z < 450.0f && stopTime < endTime){\n            stopTime += deltaTime;\n            float t = stopTime;\n            float zPos = a * t * t * t \/ 3.0f + b * t * t \/ 2.0f + c * t;\n            self.position.z = 450.0f - zPos;\n        } else if (stopTime >= endTime && !trigger) {\n            self.position.z = 400.0f;\n            speed = 0.0f;\n        } else if (trigger){\n            if (speed < 20.0f)\n                speed += 0.0664f;\n        }\n        \n        \n    }\n    \n    void ReceiveMessage(int signal){\n        if (signal == 1)\n            trigger = true;\n    }\n    \n    void OnTrigger(Component::Physics @trigger, Component::Physics @enterer) {\n        print(\"WOW! WHAT A COLLISION!\");\n    }\n}","subject":"Print a message when colliding","message":"Print a message when colliding\n","lang":"ActionScript","license":"mit","repos":"Chainsawkitten\/LargeGameProjectEngine,Chainsawkitten\/LargeGameProjectEngine"}
{"commit":"7e5074cbe04f35b2bf1f9f69557be10796f62c9c","old_file":"src\/aerys\/minko\/scene\/node\/light\/SpotLight.as","new_file":"src\/aerys\/minko\/scene\/node\/light\/SpotLight.as","old_contents":"package aerys.minko.scene.node.light\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.controller.light.SpotLightController;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * \n\t * @author Romain Gilliotte\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class SpotLight extends AbstractLight\n\t{\n\t\tpublic static const LIGHT_TYPE\t: uint  = 3;\n\t\t\n\t\tpublic function get diffuse() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('diffuse') as Number;\n\t\t}\n\t\tpublic function set diffuse(v : Number)\t: void\n\t\t{\n\t\t\tlightData.setLightProperty('diffuse', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('diffuseEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('diffuseEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get specular() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('specular') as Number;\n\t\t}\n\t\tpublic function set specular(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('specular', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('specularEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('specularEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shininess() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shininess') as Number;\n\t\t}\n\t\t\n\t\tpublic function get innerRadius() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('innerRadius') as Number;\n\t\t}\n\t\tpublic function set innerRadius(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('innerRadius', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('smoothRadius') != (innerRadius != outerRadius))\n\t\t\t\tlightData.setLightProperty('smoothRadius', innerRadius != outerRadius)\n\t\t}\n\t\t\n\t\tpublic function get outerRadius() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('outerRadius') as Number;\n\t\t}\n\t\tpublic function set outerRadius(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('outerRadius', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('smoothRadius') != (innerRadius != outerRadius))\n\t\t\t\tlightData.setLightProperty('smoothRadius', innerRadius != outerRadius)\n\t\t}\n\t\t\n\t\tpublic function get attenuationDistance() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('attenuationDistance') as Number;\n\t\t}\n\t\tpublic function set attenuationDistance(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('attenuationDistance', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('attenuationEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('attenuationEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shadowZNear() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZNear');\n\t\t}\n\t\tpublic function set shadowZNear(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZNear', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZFar() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZFar');\n\t\t}\n\t\tpublic function set shadowZFar(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZFar', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowQuality() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowQuality');\n\t\t}\n\t\tpublic function set shadowQuality(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowQuality', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowSpread() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowSpread');\n\t\t}\n\t\tpublic function set shadowSpread(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowSpread', v);\n\t\t}\n\t\t\n\t\tpublic function set shininess(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shininess', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowMapSize() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowMapSize') as uint;\n\t\t}\n\t\tpublic function set shadowMapSize(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowMapSize', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowCastingType() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowCastingType');\n\t\t}\n\t\tpublic function set shadowCastingType(value : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowCastingType', value);\n\t\t}\n        \n        public function get shadowBias() : Number\n        {\n            return lightData.getLightProperty(PhongProperties.SHADOW_BIAS);\n        }\n        public function set shadowBias(value : Number) : void\n        {\n            lightData.setLightProperty(PhongProperties.SHADOW_BIAS, value);\n        }\n\t\t\n\t\tpublic function SpotLight(color\t\t\t\t\t: uint\t\t= 0xFFFFFFFF,\n\t\t\t\t\t\t\t\t  diffuse\t\t\t\t: Number\t= .6,\n\t\t\t\t\t\t\t\t  specular\t\t\t\t: Number\t= .8,\n\t\t\t\t\t\t\t\t  shininess\t\t\t\t: Number\t= 64,\n\t\t\t\t\t\t\t\t  attenuationDistance\t: Number\t= 0,\n\t\t\t\t\t\t\t\t  outerRadius\t\t\t: Number\t= 1.57079632679,\n\t\t\t\t\t\t\t\t  innerRadius\t\t\t: Number\t= 0,\n\t\t\t\t\t\t\t\t  emissionMask\t\t\t: uint\t\t= 0x1,\n\t\t\t\t\t\t\t\t  shadowCastingType\t\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t  shadowMapSize\t\t\t: uint\t\t= 512,\n\t\t\t\t\t\t\t\t  shadowZNear\t\t\t: Number\t= 0.1,\n\t\t\t\t\t\t\t\t  shadowZFar\t\t\t: Number\t= 1000,\n\t\t\t\t\t\t\t\t  shadowQuality\t\t\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t  shadowSpread\t\t\t: uint\t\t= 1,\n                                  shadowBias            : uint      = 1. \/ 256. \/ 256.)\n\t\t{\n\t\t\tsuper(\n\t\t\t\tnew SpotLightController(),\n\t\t\t\tLIGHT_TYPE,\n\t\t\t\tcolor,\n\t\t\t\temissionMask\n\t\t\t);\n\t\t\t\n\t\t\tthis.diffuse\t\t\t\t= diffuse;\n\t\t\tthis.specular\t\t\t\t= specular;\n\t\t\tthis.shininess\t\t\t\t= shininess;\n\t\t\tthis.innerRadius\t\t\t= innerRadius;\n\t\t\tthis.outerRadius\t\t\t= outerRadius;\n\t\t\tthis.attenuationDistance\t= attenuationDistance;\n\t\t\tthis.shadowCastingType\t\t= shadowCastingType;\n\t\t\tthis.shadowZNear\t\t\t= shadowZNear;\n\t\t\tthis.shadowZFar\t\t\t\t= shadowZFar;\n\t\t\tthis.shadowMapSize\t\t\t= shadowMapSize;\n\t\t\tthis.shadowQuality\t\t\t= shadowQuality;\n\t\t\tthis.shadowSpread\t        = shadowSpread;\n            this.shadowBias             = shadowBias;\n\t\t\t\n\t\t\ttransform.lookAt(Vector4.Z_AXIS, Vector4.ZERO);\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar light : SpotLight = new SpotLight(\n\t\t\t\tcolor,\n\t\t\t\tdiffuse,\n\t\t\t\tspecular,\n\t\t\t\tshininess, \n\t\t\t\tattenuationDistance, \n\t\t\t\touterRadius,\n\t\t\t\tinnerRadius,\n\t\t\t\temissionMask, \n\t\t\t\tshadowCastingType,\n\t\t\t\tshadowMapSize,\n\t\t\t\tshadowZNear,\n\t\t\t\tshadowZFar,\n\t\t\t\tshadowQuality,\n\t\t\t\tshadowSpread,\n\t\t\t\tshadowBias\n\t\t\t); \n\t\t\t\n\t\t\tlight.name = this.name;\n\t\t\tlight.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn light;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node.light\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.scene.controller.light.SpotLightController;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * \n\t * @author Romain Gilliotte\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class SpotLight extends AbstractLight\n\t{\n\t\tpublic static const LIGHT_TYPE\t: uint  = 3;\n\t\t\n\t\tpublic function get diffuse() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('diffuse') as Number;\n\t\t}\n\t\tpublic function set diffuse(v : Number)\t: void\n\t\t{\n\t\t\tlightData.setLightProperty('diffuse', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('diffuseEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('diffuseEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get specular() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('specular') as Number;\n\t\t}\n\t\tpublic function set specular(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('specular', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('specularEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('specularEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shininess() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shininess') as Number;\n\t\t}\n\t\t\n\t\tpublic function get innerRadius() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('innerRadius') as Number;\n\t\t}\n\t\tpublic function set innerRadius(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('innerRadius', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('smoothRadius') != (innerRadius != outerRadius))\n\t\t\t\tlightData.setLightProperty('smoothRadius', innerRadius != outerRadius)\n\t\t}\n\t\t\n\t\tpublic function get outerRadius() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('outerRadius') as Number;\n\t\t}\n\t\tpublic function set outerRadius(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('outerRadius', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('smoothRadius') != (innerRadius != outerRadius))\n\t\t\t\tlightData.setLightProperty('smoothRadius', innerRadius != outerRadius)\n\t\t}\n\t\t\n\t\tpublic function get attenuationDistance() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('attenuationDistance') as Number;\n\t\t}\n\t\tpublic function set attenuationDistance(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('attenuationDistance', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('attenuationEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('attenuationEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shadowZNear() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZNear');\n\t\t}\n\t\tpublic function set shadowZNear(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZNear', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZFar() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZFar');\n\t\t}\n\t\tpublic function set shadowZFar(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZFar', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowQuality() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowQuality');\n\t\t}\n\t\tpublic function set shadowQuality(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowQuality', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowSpread() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowSpread');\n\t\t}\n\t\tpublic function set shadowSpread(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowSpread', v);\n\t\t}\n\t\t\n\t\tpublic function set shininess(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shininess', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowMapSize() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowMapSize') as uint;\n\t\t}\n\t\tpublic function set shadowMapSize(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowMapSize', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowCastingType() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowCastingType');\n\t\t}\n\t\tpublic function set shadowCastingType(value : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowCastingType', value);\n\t\t}\n        \n        public function get shadowBias() : Number\n        {\n            return lightData.getLightProperty(PhongProperties.SHADOW_BIAS);\n        }\n        public function set shadowBias(value : Number) : void\n        {\n            lightData.setLightProperty(PhongProperties.SHADOW_BIAS, value);\n        }\n\t\t\n\t\tpublic function SpotLight(color\t\t\t\t\t: uint\t\t= 0xFFFFFFFF,\n\t\t\t\t\t\t\t\t  diffuse\t\t\t\t: Number\t= .6,\n\t\t\t\t\t\t\t\t  specular\t\t\t\t: Number\t= .8,\n\t\t\t\t\t\t\t\t  shininess\t\t\t\t: Number\t= 64,\n\t\t\t\t\t\t\t\t  attenuationDistance\t: Number\t= 0,\n\t\t\t\t\t\t\t\t  outerRadius\t\t\t: Number\t= 1.57079632679,\n\t\t\t\t\t\t\t\t  innerRadius\t\t\t: Number\t= 0,\n\t\t\t\t\t\t\t\t  emissionMask\t\t\t: uint\t\t= 0x1,\n\t\t\t\t\t\t\t\t  shadowCastingType\t\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t  shadowMapSize\t\t\t: uint\t\t= 512,\n\t\t\t\t\t\t\t\t  shadowZNear\t\t\t: Number\t= 0.1,\n\t\t\t\t\t\t\t\t  shadowZFar\t\t\t: Number\t= 1000,\n\t\t\t\t\t\t\t\t  shadowQuality\t\t\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t  shadowSpread\t\t\t: uint\t\t= 1,\n                                  shadowBias            : uint      = 1. \/ 256. \/ 256.)\n\t\t{\n\t\t\tsuper(\n\t\t\t\tnew SpotLightController(),\n\t\t\t\tLIGHT_TYPE,\n\t\t\t\tcolor,\n\t\t\t\temissionMask\n\t\t\t);\n\t\t\t\n\t\t\tthis.diffuse\t\t\t\t= diffuse;\n\t\t\tthis.specular\t\t\t\t= specular;\n\t\t\tthis.shininess\t\t\t\t= shininess;\n\t\t\tthis.innerRadius\t\t\t= innerRadius;\n\t\t\tthis.outerRadius\t\t\t= outerRadius;\n\t\t\tthis.attenuationDistance\t= attenuationDistance;\n\t\t\tthis.shadowCastingType\t\t= shadowCastingType;\n\t\t\tthis.shadowZNear\t\t\t= shadowZNear;\n\t\t\tthis.shadowZFar\t\t\t\t= shadowZFar;\n\t\t\tthis.shadowMapSize\t\t\t= shadowMapSize;\n\t\t\tthis.shadowQuality\t\t\t= shadowQuality;\n\t\t\tthis.shadowSpread\t        = shadowSpread;\n            this.shadowBias             = shadowBias;\n\t\t\t\n\t\t\ttransform.lookAt(Vector4.Z_AXIS, Vector4.ZERO);\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar light : SpotLight = new SpotLight(\n\t\t\t\tcolor,\n\t\t\t\tdiffuse,\n\t\t\t\tspecular,\n\t\t\t\tshininess,\n\t\t\t\tattenuationDistance, \n\t\t\t\touterRadius,\n\t\t\t\tinnerRadius,\n\t\t\t\temissionMask, \n\t\t\t\tshadowCastingType,\n\t\t\t\tshadowMapSize,\n\t\t\t\tshadowZNear,\n\t\t\t\tshadowZFar,\n\t\t\t\tshadowQuality,\n\t\t\t\tshadowSpread,\n\t\t\t\tshadowBias\n\t\t\t); \n\t\t\t\n\t\t\tlight.name = this.name;\n\t\t\tlight.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn light;\n\t\t}\n\t}\n}\n","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f22bb03e3a7411099c704b76893526229419ac46","old_file":"src\/aerys\/minko\/render\/resource\/IndexBuffer3DResource.as","new_file":"src\/aerys\/minko\/render\/resource\/IndexBuffer3DResource.as","old_contents":"package aerys.minko.render.resource\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\t\n\timport flash.display3D.Context3D;\n\timport flash.display3D.IndexBuffer3D;\n\timport flash.events.Event;\n\n\t\/**\n\t * IndexBuffer3DResource objects handle index buffers allocation\n\t * and disposal using the Stage3D API.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class IndexBuffer3DResource implements IResource\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tprivate var _stream\t\t\t: IndexStream\t= null;\n\t\tprivate var _update\t\t\t: Boolean\t\t= true;\n\t\tprivate var _lengthChanged\t: Boolean\t\t= true;\n\t\tprivate var _indexBuffer\t: IndexBuffer3D\t= null;\n\t\tprivate var _numIndices\t\t: uint\t\t\t= 0;\n\t\t\n\t\tprivate var _disposed\t\t: Boolean\t\t= false;\n\n\t\tpublic function get numIndices() : uint\n\t\t{\n\t\t\treturn _numIndices;\n\t\t}\n\n\t\tpublic function IndexBuffer3DResource(source : IndexStream)\n\t\t{\n\t\t\t_stream = source;\n\t\t\t_stream.changed.add(indexStreamChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function indexStreamChangedHandler(stream : IndexStream) : void\n\t\t{\n\t\t\t_update = true;\n\t\t\t_lengthChanged = stream.length != _numIndices;\n\t\t}\n\n\t\tpublic function getIndexBuffer3D(context : Context3DResource) : IndexBuffer3D\n\t\t{\n\t\t\tvar update : Boolean\t= _update;\n\t\t\t\n\t\t\tif (_disposed)\n\t\t\t\tthrow new Error('Unable to render a disposed buffer.');\n\n\t\t\tif (_indexBuffer == null || _lengthChanged)\n\t\t\t{\n\t\t\t\t_lengthChanged = false;\n\t\t\t\tif (_indexBuffer)\n\t\t\t\t\t_indexBuffer.dispose();\n\t\t\t\tupdate = true;\n\t\t\t\t_indexBuffer = context.createIndexBuffer(_stream.length);\n\t\t\t}\n\n\t\t\tif (update)\n\t\t\t{\n\t\t\t\t_indexBuffer.uploadFromVector(_stream._data, 0, _stream.length);\n\n\t\t\t\t_update = false;\n\t\t\t\t_numIndices = _stream.length;\n\n\t\t\t\tif (!(_stream.usage & StreamUsage.READ))\n\t\t\t\t\t_stream.disposeLocalData();\n\t\t\t}\n\n\t\t\treturn _indexBuffer;\n\t\t}\n\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tif (_indexBuffer)\n\t\t\t{\n\t\t\t\t_indexBuffer.dispose();\n\t\t\t\t_indexBuffer = null;\n\t\t\t}\n\t\t\t\t\n\t\t\t_disposed = true;\n\t\t\t_stream = null;\n\t\t\t_numIndices = 0;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.resource\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\t\n\timport flash.display3D.Context3D;\n\timport flash.display3D.IndexBuffer3D;\n\timport flash.events.Event;\n\n\t\/**\n\t * IndexBuffer3DResource objects handle index buffers allocation\n\t * and disposal using the Stage3D API.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class IndexBuffer3DResource implements IResource\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tprivate var _stream\t\t\t: IndexStream\t= null;\n\t\tprivate var _update\t\t\t: Boolean\t\t= true;\n\t\tprivate var _lengthChanged\t: Boolean\t\t= true;\n\t\tprivate var _indexBuffer\t: IndexBuffer3D\t= null;\n\t\tprivate var _numIndices\t\t: uint\t\t\t= 0;\n\t\t\n\t\tprivate var _disposed\t\t: Boolean\t\t= false;\n\n\t\tpublic function get numIndices() : uint\n\t\t{\n\t\t\treturn _numIndices;\n\t\t}\n\n\t\tpublic function IndexBuffer3DResource(source : IndexStream)\n\t\t{\n\t\t\t_stream = source;\n\t\t\t_stream.changed.add(indexStreamChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function indexStreamChangedHandler(stream : IndexStream) : void\n\t\t{\n\t\t\t_update = true;\n\t\t\t_lengthChanged = stream.length != _numIndices;\n\t\t}\n\n\t\tpublic function getIndexBuffer3D(context : Context3DResource) : IndexBuffer3D\n\t\t{\n\t\t\tvar update : Boolean\t= _update;\n\t\t\t\n\t\t\tif (_disposed)\n\t\t\t\tthrow new Error('Unable to render a disposed buffer.');\n\n\t\t\tif (_indexBuffer == null || _lengthChanged)\n\t\t\t{\n\t\t\t\t_lengthChanged = false;\n\t\t\t\tif (_indexBuffer)\n\t\t\t\t\t_indexBuffer.dispose();\n\t\t\t\tupdate = true;\n\t\t\t\t_indexBuffer = context.createIndexBuffer(_stream.length);\n\t\t\t}\n\n\t\t\tif (update)\n\t\t\t{\n\t\t\t\t_indexBuffer.uploadFromVector(_stream._data, 0, _stream.length);\n\n\t\t\t\t_update = false;\n\t\t\t\t_numIndices = _stream.length;\n\n\t\t\t\tif (!(_stream.usage & StreamUsage.READ) || _stream._localDispose)\n\t\t\t\t\t_stream.disposeLocalData(false);\n\t\t\t}\n\n\t\t\treturn _indexBuffer;\n\t\t}\n\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tif (_indexBuffer)\n\t\t\t{\n\t\t\t\t_indexBuffer.dispose();\n\t\t\t\t_indexBuffer = null;\n\t\t\t}\n\t\t\t\t\n\t\t\t_disposed = true;\n\t\t\t_stream = null;\n\t\t\t_numIndices = 0;\n\t\t}\n\t}\n}\n","subject":"handle IndexStream._localDipose in IndexBuffer3DResource.getIndexBuffer3D()","message":"handle IndexStream._localDipose in IndexBuffer3DResource.getIndexBuffer3D()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"80f468c5cd383e2c420969a3d55bbcfdc5d9a70f","old_file":"src\/main\/org\/shypl\/common\/util\/BitmapUtils.as","new_file":"src\/main\/org\/shypl\/common\/util\/BitmapUtils.as","old_contents":"package org.shypl.common.util {\n\timport flash.display.Bitmap;\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.display.IBitmapDrawable;\n\timport flash.display.PixelSnapping;\n\timport flash.geom.Matrix;\n\timport flash.geom.Rectangle;\n\n\tpublic final class BitmapUtils {\n\n\t\tpublic static function getRectangle(source:BitmapData, rect:Rectangle):BitmapData {\n\t\t\tvar copy:BitmapData = new BitmapData(rect.width, rect.height);\n\t\t\tcopy.copyPixels(source, rect, StaticPoint0.INSTANCE);\n\t\t\treturn copy;\n\t\t}\n\n\t\tpublic static function createBitmap(image:BitmapData, smoothing:Boolean = true, pixelSnapping:String = PixelSnapping.AUTO, x:Number = 0, y:Number = 0,\n\t\t\tscale:Number = 1\n\t\t):Bitmap {\n\t\t\tconst bitmap:Bitmap = new Bitmap(image, pixelSnapping, smoothing);\n\t\t\tbitmap.x = x;\n\t\t\tbitmap.y = y;\n\t\t\tbitmap.scaleX = scale;\n\t\t\tbitmap.scaleY = scale;\n\t\t\treturn bitmap;\n\t\t}\n\n\t\tpublic static function defineVisibleBounds(target:IBitmapDrawable):Rectangle {\n\t\t\tif (target is DisplayObject) {\n\t\t\t\treturn defineVisibleBoundsForDisplayObject(DisplayObject(target));\n\t\t\t}\n\t\t\treturn defineVisibleBoundsForBitmapData(BitmapData(target));\n\t\t}\n\n\t\tpublic static function defineVisibleBoundsForDisplayObject(target:DisplayObject):Rectangle {\n\t\t\tvar object:DisplayObject = DisplayObject(target);\n\t\t\tvar data:BitmapData = new BitmapData(object.width, object.height, true, 0);\n\n\t\t\tdata.draw(object);\n\t\t\tvar rect:Rectangle = defineVisibleBounds(data);\n\t\t\tdata.dispose();\n\n\t\t\treturn rect;\n\t\t}\n\n\t\tpublic static function defineVisibleBoundsForBitmapData(target:BitmapData):Rectangle {\n\t\t\tvar w:int = target.width;\n\t\t\tvar h:int = target.height;\n\t\t\tvar x:int;\n\t\t\tvar y:int;\n\t\t\tvar l:int = -1;\n\t\t\tvar t:int = -1;\n\t\t\tvar r:int = -1;\n\t\t\tvar b:int = -1;\n\n\t\t\tfor (x = 0; x < w; x++) {\n\t\t\t\tfor (y = 0; y < h; y++) {\n\t\t\t\t\tif (0 != target.getPixel32(x, y)) {\n\t\t\t\t\t\tl = x;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (l >= 0) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor (y = 0; y < h; y++) {\n\t\t\t\tfor (x = 0; x < w; x++) {\n\t\t\t\t\tif (0 != target.getPixel32(x, y)) {\n\t\t\t\t\t\tt = y;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (t >= 0) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor (x = w - 1; x >= 0; x--) {\n\t\t\t\tfor (y = 0; y < h; y++) {\n\t\t\t\t\tif (0 != target.getPixel32(x, y)) {\n\t\t\t\t\t\tr = x + 1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (r >= 0) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor (y = h - 1; y >= 0; y--) {\n\t\t\t\tfor (x = 0; x < w; x++) {\n\t\t\t\t\tif (0 != target.getPixel32(x, y)) {\n\t\t\t\t\t\tb = y + 1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (b >= 0) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (l == -1) {\n\t\t\t\tl = 0;\n\t\t\t\tr = 0;\n\t\t\t\tt = 0;\n\t\t\t\tb = 0;\n\t\t\t}\n\n\t\t\treturn new Rectangle(l, t, r - l, b - t);\n\t\t}\n\n\t\tpublic static function resize(source:BitmapData, width:int, height:int):BitmapData {\n\t\t\tvar target:BitmapData = new BitmapData(width, height, true, 0);\n\t\t\tvar matrix:Matrix = new Matrix();\n\n\t\t\tmatrix.scale(width \/ source.width, height \/ source.height);\n\t\t\ttarget.draw(source, matrix, null, null, null, true);\n\n\t\t\treturn target;\n\t\t}\n\t}\n}\n","new_contents":"package org.shypl.common.util {\n\timport flash.display.Bitmap;\n\timport flash.display.BitmapData;\n\timport flash.display.BitmapDataChannel;\n\timport flash.display.DisplayObject;\n\timport flash.display.IBitmapDrawable;\n\timport flash.display.PixelSnapping;\n\timport flash.geom.Matrix;\n\timport flash.geom.Rectangle;\n\n\tpublic final class BitmapUtils {\n\n\t\tpublic static function createBitmap(image:BitmapData, smoothing:Boolean = true, pixelSnapping:String = PixelSnapping.AUTO, x:Number = 0, y:Number = 0,\n\t\t\tscale:Number = 1\n\t\t):Bitmap {\n\t\t\tconst bitmap:Bitmap = new Bitmap(image, pixelSnapping, smoothing);\n\t\t\tbitmap.x = x;\n\t\t\tbitmap.y = y;\n\t\t\tbitmap.scaleX = scale;\n\t\t\tbitmap.scaleY = scale;\n\t\t\treturn bitmap;\n\t\t}\n\n\t\tpublic static function getRectangle(source:BitmapData, rect:Rectangle):BitmapData {\n\t\t\tvar copy:BitmapData = new BitmapData(rect.width, rect.height);\n\t\t\tcopy.copyPixels(source, rect, StaticPoint0.INSTANCE);\n\t\t\treturn copy;\n\t\t}\n\n\t\tpublic static function resize(source:BitmapData, width:int, height:int):BitmapData {\n\t\t\tvar target:BitmapData = new BitmapData(width, height, true, 0);\n\t\t\tvar matrix:Matrix = new Matrix();\n\n\t\t\tmatrix.scale(width \/ source.width, height \/ source.height);\n\t\t\ttarget.draw(source, matrix, null, null, null, true);\n\n\t\t\treturn target;\n\t\t}\n\n\t\tpublic static function applyInnerAlphaMask(source:BitmapData, horizontal:Boolean = true, rect:Rectangle = null):BitmapData {\n\t\t\tif (rect == null) {\n\t\t\t\trect = new Rectangle(0, 0,\n\t\t\t\t\thorizontal ? source.width : (source.width \/ 2),\n\t\t\t\t\thorizontal ? (source.height \/ 2) : source.height\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tvar result:BitmapData = new BitmapData(rect.width, rect.height, true, 0);\n\n\t\t\tvar resultRect:Rectangle = new Rectangle(0, 0, rect.width, rect.height);\n\t\t\tvar maskRect:Rectangle = new Rectangle(\n\t\t\t\thorizontal ? 0 : rect.width,\n\t\t\t\thorizontal ? rect.height : 0,\n\t\t\t\trect.width, rect.height);\n\n\n\t\t\tresult.copyPixels(source, resultRect, StaticPoint0.INSTANCE);\n\t\t\tresult.copyChannel(source, maskRect, StaticPoint0.INSTANCE, BitmapDataChannel.RED, BitmapDataChannel.ALPHA);\n\n\t\t\treturn result;\n\t\t}\n\n\t\tpublic static function defineVisibleBounds(target:IBitmapDrawable):Rectangle {\n\t\t\tif (target is DisplayObject) {\n\t\t\t\treturn defineVisibleBoundsForDisplayObject(DisplayObject(target));\n\t\t\t}\n\t\t\treturn defineVisibleBoundsForBitmapData(BitmapData(target));\n\t\t}\n\n\t\tpublic static function defineVisibleBoundsForDisplayObject(target:DisplayObject):Rectangle {\n\t\t\tvar object:DisplayObject = DisplayObject(target);\n\t\t\tvar data:BitmapData = new BitmapData(object.width, object.height, true, 0);\n\n\t\t\tdata.draw(object);\n\t\t\tvar rect:Rectangle = defineVisibleBounds(data);\n\t\t\tdata.dispose();\n\n\t\t\treturn rect;\n\t\t}\n\n\t\tpublic static function defineVisibleBoundsForBitmapData(target:BitmapData):Rectangle {\n\t\t\tvar w:int = target.width;\n\t\t\tvar h:int = target.height;\n\t\t\tvar x:int;\n\t\t\tvar y:int;\n\t\t\tvar l:int = -1;\n\t\t\tvar t:int = -1;\n\t\t\tvar r:int = -1;\n\t\t\tvar b:int = -1;\n\n\t\t\tfor (x = 0; x < w; x++) {\n\t\t\t\tfor (y = 0; y < h; y++) {\n\t\t\t\t\tif (0 != target.getPixel32(x, y)) {\n\t\t\t\t\t\tl = x;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (l >= 0) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor (y = 0; y < h; y++) {\n\t\t\t\tfor (x = 0; x < w; x++) {\n\t\t\t\t\tif (0 != target.getPixel32(x, y)) {\n\t\t\t\t\t\tt = y;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (t >= 0) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor (x = w - 1; x >= 0; x--) {\n\t\t\t\tfor (y = 0; y < h; y++) {\n\t\t\t\t\tif (0 != target.getPixel32(x, y)) {\n\t\t\t\t\t\tr = x + 1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (r >= 0) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor (y = h - 1; y >= 0; y--) {\n\t\t\t\tfor (x = 0; x < w; x++) {\n\t\t\t\t\tif (0 != target.getPixel32(x, y)) {\n\t\t\t\t\t\tb = y + 1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (b >= 0) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (l == -1) {\n\t\t\t\tl = 0;\n\t\t\t\tr = 0;\n\t\t\t\tt = 0;\n\t\t\t\tb = 0;\n\t\t\t}\n\n\t\t\treturn new Rectangle(l, t, r - l, b - t);\n\t\t}\n\t}\n}\n","subject":"Add BitmapUtils.applyInnerAlphaMask","message":"Add BitmapUtils.applyInnerAlphaMask\n","lang":"ActionScript","license":"apache-2.0","repos":"shypl\/common-flash"}
{"commit":"79b2ddc851996b4640b81e45270b480a18926abb","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/utils\/PropertyUtil.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/utils\/PropertyUtil.as","old_contents":"package dolly.utils {\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\npublic class PropertyUtil {\n\n\tprivate static function copyArray(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\ttargetObj[propertyName] = (sourceProperty as Array).slice();\n\t}\n\n\tprivate static function copyArrayList(targetObj:*, propertyName:String, arrayList:ArrayList):void {\n\t\ttargetObj[propertyName] = arrayList.source ? new ArrayList(arrayList.source) : new ArrayList();\n\t}\n\n\tprivate static function copyArrayCollection(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\tconst arrayCollection:ArrayCollection = (sourceProperty as ArrayCollection);\n\t\ttargetObj[propertyName] = arrayCollection.source ?\n\t\t\t\tnew ArrayCollection(arrayCollection.source.slice()) :\n\t\t\t\tnew ArrayCollection();\n\t}\n\n\tprivate static function copyObject(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\ttargetObj[propertyName] = sourceProperty;\n\t}\n\n\tpublic static function copyProperty(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst sourceProperty:* = sourceObj[propertyName];\n\n\t\tif (sourceProperty is Array) {\n\t\t\tcopyArray(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayList) {\n\t\t\tcopyArrayList(targetObj, propertyName, sourceObj);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayCollection) {\n\t\t\tcopyArrayCollection(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tcopyObject(targetObj, propertyName, sourceProperty);\n\t}\n\n\tpublic static function cloneProperty(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst sourceProperty:* = sourceObj[propertyName];\n\n\t\tif (sourceProperty is Array) {\n\t\t\tcopyArray(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayList) {\n\t\t\tcopyArrayList(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayCollection) {\n\t\t\tcopyArrayCollection(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tcopyObject(targetObj, propertyName, sourceProperty);\n\t}\n}\n}\n","new_contents":"package dolly.utils {\n\nimport dolly.core.dolly_internal;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nuse namespace dolly_internal;\n\npublic class PropertyUtil {\n\n\tdolly_internal static function copyArray(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\ttargetObj[propertyName] = (sourceProperty as Array).slice();\n\t}\n\n\tdolly_internal static function copyArrayList(targetObj:*, propertyName:String, arrayList:ArrayList):void {\n\t\ttargetObj[propertyName] = arrayList.source ? new ArrayList(arrayList.source) : new ArrayList();\n\t}\n\n\tdolly_internal static function copyArrayCollection(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\tconst arrayCollection:ArrayCollection = (sourceProperty as ArrayCollection);\n\t\ttargetObj[propertyName] = arrayCollection.source ?\n\t\t\t\tnew ArrayCollection(arrayCollection.source.slice()) :\n\t\t\t\tnew ArrayCollection();\n\t}\n\n\tprivate static function copyObject(targetObj:*, propertyName:String, sourceProperty:*):void {\n\t\ttargetObj[propertyName] = sourceProperty;\n\t}\n\n\tpublic static function copyProperty(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst sourceProperty:* = sourceObj[propertyName];\n\n\t\tif (sourceProperty is Array) {\n\t\t\tcopyArray(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayList) {\n\t\t\tcopyArrayList(targetObj, propertyName, sourceObj);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayCollection) {\n\t\t\tcopyArrayCollection(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tcopyObject(targetObj, propertyName, sourceProperty);\n\t}\n\n\tpublic static function cloneProperty(sourceObj:*, targetObj:*, propertyName:String):void {\n\t\tconst sourceProperty:* = sourceObj[propertyName];\n\n\t\tif (sourceProperty is Array) {\n\t\t\tcopyArray(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayList) {\n\t\t\tcopyArrayList(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tif (sourceProperty is ArrayCollection) {\n\t\t\tcopyArrayCollection(targetObj, propertyName, sourceProperty);\n\t\t\treturn;\n\t\t}\n\n\t\tcopyObject(targetObj, propertyName, sourceProperty);\n\t}\n}\n}\n","subject":"Change namespace of methods in PropertyUtil class from \"private\" to \"dolly_internal\".","message":"Change namespace of methods in PropertyUtil class from \"private\" to \"dolly_internal\".\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"aa177f1a53ea74db52ae038af097b4a752ff6771","old_file":"VectorEditorStandalone\/src\/org\/jbei\/registry\/Constants.as","new_file":"VectorEditorStandalone\/src\/org\/jbei\/registry\/Constants.as","old_contents":"package org.jbei.registry\n{\n    \/**\n     * @author Zinovii Dmytriv\n     *\/\n\tpublic final class Constants\n\t{\n        public static const APPLICATION_NAME:String = \"Vector Editor (Beta)\";\n        \n\t\tpublic static const VERSION:String = \"1.4.7\";\n\t\t\n\t\tpublic static const ENTRY_REGISTRY_URL:String = \"https:\/\/registry.jbei.org\/entry\/view\/\";\n\t\t\n\t\tpublic static const REPORT_BUG_URL:String = \"http:\/\/code.google.com\/p\/vectoreditor\/issues\/entry?template=Report%20Bug\";\n\t\tpublic static const SUGGEST_FEATURE_URL:String = \"http:\/\/code.google.com\/p\/vectoreditor\/issues\/entry?template=Suggest%20Feature\";\n\t}\n}\n","new_contents":"package org.jbei.registry\n{\n    \/**\n     * @author Zinovii Dmytriv\n     *\/\n\tpublic final class Constants\n\t{\n        public static const APPLICATION_NAME:String = \"Vector Editor (Beta)\";\n        \n\t\tpublic static const VERSION:String = \"1.4.8\";\n\t\t\n\t\tpublic static const ENTRY_REGISTRY_URL:String = \"https:\/\/registry.jbei.org\/entry\/view\/\";\n\t\t\n\t\tpublic static const REPORT_BUG_URL:String = \"http:\/\/code.google.com\/p\/vectoreditor\/issues\/entry?template=Report%20Bug\";\n\t\tpublic static const SUGGEST_FEATURE_URL:String = \"http:\/\/code.google.com\/p\/vectoreditor\/issues\/entry?template=Suggest%20Feature\";\n\t}\n}\n","subject":"Bump up version number to 1.4.8: copy jbei-seq-xml to clipboard","message":"Bump up version number to 1.4.8: copy jbei-seq-xml to clipboard\n\ngit-svn-id: adbdea8fc1759bd16b0eaf24a244a7e5f870a654@278 fe3f0490-d73e-11de-a956-c71e7d3a9d2f\n","lang":"ActionScript","license":"bsd-3-clause","repos":"CIDARLAB\/mage-editor,CIDARLAB\/mage-editor,CIDARLAB\/mage-editor"}
{"commit":"4bae1b893fe181e323b34ed144a467d6cfb74202","old_file":"src\/aerys\/minko\/render\/Viewport.as","new_file":"src\/aerys\/minko\/render\/Viewport.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\timport flash.display.Graphics;\n\timport flash.display.Shape;\n\timport flash.display.Sprite;\n\timport flash.display.Stage;\n\timport flash.display.Stage3D;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.events.TouchEvent;\n\timport flash.geom.Point;\n\n\t\/**\n\t * The Viewport is the display area where a 3D scene can be rendered.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Viewport extends Sprite\n\t{\n\t\tprivate static const ZERO2\t\t: Point\t\t\t\t= new Point();\n\t\t\n\t\tprivate var _stage3d\t\t\t: Stage3D\t\t\t= null;\n\t\tprivate var _context3d\t\t\t: Context3DResource\t= null;\n\t\t\n\t\tprivate var _width\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _height\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _autoResize\t\t\t: Boolean\t\t\t= false;\n\t\tprivate var _antiAliasing\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _backgroundColor\t: uint\t\t\t\t= 0;\n\t\tprivate var _backBuffer\t\t\t: RenderTarget\t\t= null;\n\t\tprivate var _invalidBackBuffer\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _alwaysOnTop\t\t: Boolean\t\t\t= false;\n\t\tprivate var _mask\t\t\t\t: Shape\t\t\t\t= new Shape();\n\t\t\n\t\tprivate var _mouseManager\t\t: MouseManager\t\t= new MouseManager();\n\t\tprivate var _keyboardManager\t: KeyboardManager\t= new KeyboardManager();\n\t\t\n\t\tprivate var _resized\t\t\t: Signal\t\t\t= new Signal('Viewport.resized');\n\t\t\n\t\tminko_render function get context3D() : Context3DResource\n\t\t{\n\t\t\treturn _context3d;\n\t\t}\n\t\t\n\t\tminko_render function get backBuffer() : RenderTarget\n\t\t{\n\t\t\tvar positionOnStage\t: Point\t= localToGlobal(ZERO2);\n\t\t\t\n\t\t\tif (_stage3d.x != positionOnStage.x || _stage3d.y != positionOnStage.y)\n\t\t\t\tupdateStage3D()\n\t\t\t\n\t\t\treturn _backBuffer;\n\t\t}\n\t\t\n\t\tpublic function get ready() : Boolean\n\t\t{\n\t\t\treturn _stage3d != null && _stage3d.context3D != null && _backBuffer != null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the viewport is visible or not. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function set visible(value : Boolean) : void\n\t\t{\n\t\t\tif (_stage3d)\n\t\t\t\t_stage3d.visible = value;\n\t\t\t\n\t\t\tsuper.visible = value;\n\t\t}\n\t\t\n\t\toverride public function set x(value : Number) : void\n\t\t{\n\t\t\tsuper.x = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\toverride public function set y(value : Number) : void\n\t\t{\n\t\t\tsuper.y = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The width of the display area. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function get width() : Number\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\t\toverride public function set width(value : Number) : void\n\t\t{\n\t\t\tresize(value, _height);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The height of the display area. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function get height() : Number\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\toverride public function set height(value : Number) : void\n\t\t{\n\t\t\tresize(_width, value);\n\t\t}\n\t\t\n\t\tpublic function get alwaysOnTop() : Boolean\n\t\t{\n\t\t\treturn _alwaysOnTop;\n\t\t}\n\t\tpublic function set alwaysOnTop(value : Boolean) : void\n\t\t{\n\t\t\t_alwaysOnTop = value;\n\t\t}\n\t\t\n\t\tpublic function get keyboardManager() : KeyboardManager\n\t\t{\n\t\t\treturn _keyboardManager;\n\t\t}\n\t\t\n\t\tpublic function get mouseManager() : MouseManager\n\t\t{\n\t\t\treturn _mouseManager;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is resized.\n\t\t * Callback functions for this signal should accept the following\n\t\t * arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport executing the signal<\/li>\n\t\t * <li>width : Number, the new width of the viewport<\/li>\n\t\t * <li>height : Number, the new height of the viewport<\/li>\n\t\t * <\/ul> \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get resized() : Signal\n\t\t{\n\t\t\treturn _resized;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The background color of the display area. This value must use the\n\t\t * RGB format.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get backgroundColor() : uint\n\t\t{\n\t\t\treturn _backgroundColor;\n\t\t}\n\t\tpublic function set backgroundColor(value : uint) : void\n\t\t{\n\t\t\t_backgroundColor = value;\n\t\t\tupdateBackBuffer();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The anti-aliasing to use (0, 2, 4, 8 or 16). The actual anti-aliasing\n\t\t * used for rendering depends on the hardware capabilities. If the specified\n\t\t * anti-aliasing value is not supported, the value 0 will be used.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get antiAliasing() : uint\n\t\t{\n\t\t\treturn _antiAliasing;\n\t\t}\n\t\tpublic function set antiAliasing(value : uint) : void\n\t\t{\n\t\t\t_antiAliasing = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The driver informations provided by the Stage3D API. \n\t\t *\/\n\t\tpublic function get driverInfo() : String\n\t\t{\n\t\t\treturn _stage3d && _stage3d.context3D\n\t\t\t\t? _stage3d.context3D.driverInfo\n\t\t\t\t: null;\n\t\t}\n\t\t\n\t\tpublic function Viewport(antiAliasing\t: uint\t= 0,\n\t\t\t\t\t\t\t\t width\t\t\t: uint \t= 0,\n\t\t\t\t\t\t\t\t height\t\t\t: uint\t= 0)\n\t\t{\n\t\t\t_antiAliasing = antiAliasing;\n\t\t\t\n\t\t\tif (width == 0 && height == 0)\n\t\t\t\t_autoResize = true;\n\t\t\t\n\t\t\t_width = width;\n\t\t\t_height = height;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_mouseManager.bind(this);\n\t\t\t\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t\taddEventListener(Event.REMOVED_FROM_STAGE, removedFromStageHandler);\n\t\t}\n\t\t\n\t\tprivate function addedToStageHandler(event : Event) : void\n\t\t{\n\t\t\t_keyboardManager.bind(stage);\n\n\t\t\tparent.addEventListener(Event.RESIZE, parentResizedHandler);\n\t\t\t\n\t\t\tstage.addEventListener(Event.ADDED_TO_STAGE, displayObjectAddedToStageHandler);\n\t\t\tstage.addEventListener(Event.REMOVED_FROM_STAGE, displayObjectRemovedFromStageHandler);\n\t\t\t\n\t\t\tstage.addEventListener(Event.RESIZE, stageResizedHandler);\n\t\t\t\n\t\t\tsetupOnStage(stage);\n\t\t}\n\t\t\n\t\tprivate function removedFromStageHandler(event : Event) : void\n\t\t{\n\t\t\t_keyboardManager.unbind(stage);\n\t\t\t\n\t\t\tparent.removeEventListener(Event.RESIZE, parentResizedHandler);\n\t\t\t\n\t\t\tstage.removeEventListener(Event.ADDED_TO_STAGE, displayObjectAddedToStageHandler);\n\t\t\tstage.removeEventListener(Event.REMOVED_FROM_STAGE, displayObjectRemovedFromStageHandler);\n\t\t\t\n\t\t\tstage.removeEventListener(Event.RESIZE, stageResizedHandler);\n\t\t\t\n\t\t\tif (_stage3d != null)\n\t\t\t\t_stage3d.visible = false;\n\t\t}\n\t\t\n\t\tprivate function setupOnStage(stage : Stage, stage3dId : uint = 0) : void\n\t\t{\n\t\t\tif (_autoResize)\n\t\t\t{\n\t\t\t\t_width = stage.stageWidth;\n\t\t\t\t_height = stage.stageHeight;\n\t\t\t}\n\t\t\t\n\t\t\tif (!_stage3d)\n\t\t\t{\n\t\t\t\t_stage3d = stage.stage3Ds[stage3dId];\n\t\t\t\t_stage3d.addEventListener(Event.CONTEXT3D_CREATE, context3dCreatedHandler);\n\t\t\t\t_stage3d.requestContext3D();\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_stage3d.visible = visible;\n\t\t\t}\n\t\t\t\n\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Dispose the Viewport and all the Stage3D related objects. After this operation,\n\t\t * the Viewport cannot be used anymore and is ready for garbage collection.\n\t\t *\/\n\t\tpublic function dispose():void\n\t\t{\n\t\t\tif (_stage3d != null)\n\t\t\t{\n\t\t\t\t_stage3d.removeEventListener(Event.CONTEXT3D_CREATE, context3dCreatedHandler);\n\t\t\t\t_stage3d = null;\n\t\t\t}\n\t\t\t\n\t\t\tif (_context3d != null)\n\t\t\t{\n\t\t\t\t_context3d.dispose();\n\t\t\t\t_context3d = null;\n\t\t\t}\n\t\t\t\n\t\t\treturn ;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resize the display area. The \"resized\" signal is executed when the new width and\n\t\t * height have be set. \n\t\t * @param width\n\t\t * @param height\n\t\t * \n\t\t *\/\n\t\tpublic function resize(width : Number, height : Number) : void\n\t\t{\n\t\t\t_autoResize = false;\n\t\t\t\n\t\t\tsetSize(width, height);\n\t\t}\n\t\t\n\t\tprivate function setSize(width : Number, height : Number) : void\n\t\t{\n\t\t\tif (width == _width && _height == height)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t_width = width;\n\t\t\t_height = height;\n\t\t\t\n\t\t\tupdateStage3D();\n\t\t\tupdateBackBuffer();\n\t\t\t_resized.execute(this, width, height);\n\t\t}\n\t\t\n\t\tprivate function stageResizedHandler(event : Event) : void\n\t\t{\n\t\t\tupdateMask();\n\t\t\tupdateStage3D();\n\t\t\tupdateBackBuffer();\n\t\t}\n\t\t\n\t\tprivate function parentResizedHandler(event : Event) : void\n\t\t{\n\t\t\tif (_autoResize)\n\t\t\t{\n\t\t\t\tif (parent == stage)\n\t\t\t\t\tsetSize(stage.stageWidth, stage.stageHeight);\n\t\t\t\telse\n\t\t\t\t\tsetSize(parent.width, parent.height);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function context3dCreatedHandler(event : Event) : void\n\t\t{\n\t\t\t_context3d = new Context3DResource(_stage3d.context3D);\n\t\t\t\n\t\t\tupdateStage3D();\n\t\t\tupdateBackBuffer();\n\t\t\t\n\t\t\tdispatchEvent(new Event(Event.INIT));\n\t\t}\n\t\t\n\t\tprivate function updateBackBuffer() : void\n\t\t{\n\t\t\tif (_width == 0 || _height == 0 || _stage3d == null || _stage3d.context3D == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t_invalidBackBuffer = false;\n\t\t\t\n\t\t\tvar backBufferWidth\t\t: Number = _width * getGlobalScaleX();\n\t\t\tvar backBufferHeight\t: Number = _height * getGlobalScaleY();\n\t\t\t\n\t\t\t_stage3d.context3D.configureBackBuffer(backBufferWidth, backBufferHeight, _antiAliasing, true);\n\t\t\t_backBuffer = new RenderTarget(backBufferWidth, backBufferHeight, null, 0, _backgroundColor);\n\t\t\t\n\t\t\tgraphics.clear();\n\t\t\tgraphics.beginFill(0, 0);\n\t\t\tgraphics.drawRect(0, 0, _width, _height);\n\t\t}\n\t\t\n\t\tprivate function updateStage3D() : void\n\t\t{\n\t\t\tif (_stage3d == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar upperLeft\t: Point\t= localToGlobal(ZERO2);\n\t\t\t\n\t\t\t_stage3d.x = upperLeft.x;\n\t\t\t_stage3d.y = upperLeft.y;\n\t\t\t\n\t\t\tif (_width > 2048)\n\t\t\t{\n\t\t\t\t_stage3d.x = (_width - 2048) * 0.5;\n\t\t\t\t_width = 2048;\n\t\t\t}\n\t\t\telse\n\t\t\t\t_stage3d.x = upperLeft.x;\n\t\t\t\n\t\t\tif (_height > 2048)\n\t\t\t{\n\t\t\t\t_stage3d.y = (_height - 2048) * 0.5;\n\t\t\t\t_height = 2048;\n\t\t\t}\n\t\t\telse\n\t\t\t\t_stage3d.y = upperLeft.y;\n\n\t\t\tupdateMask();\n\t\t}\n\t\t\n\t\tprivate function updateMask() : void\n\t\t{\n\t\t\tif (!stage)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar numChildren : uint = stage.numChildren;\n\t\t\tvar i \t\t\t: uint = 0;\n\t\t\t\n\t\t\tif (_alwaysOnTop)\n\t\t\t{\n\t\t\t\tvar gfx\t\t\t: Graphics\t= _mask.graphics;\n\t\t\t\tvar stageWidth\t: int\t\t= stage.stageWidth;\n\t\t\t\tvar stageHeight\t: int\t\t= stage.stageHeight;\n\t\t\t\t\n\t\t\t\tgfx.clear();\n\t\t\t\tgfx.beginFill(0);\n\t\t\t\tgfx.moveTo(0, 0);\n\t\t\t\tgfx.lineTo(stageWidth, 0);\n\t\t\t\tgfx.lineTo(stageWidth, stageHeight);\n\t\t\t\tgfx.lineTo(0., stageHeight);\n\t\t\t\tgfx.lineTo(0, 0);\n\t\t\t\tgfx.moveTo(_stage3d.x, _stage3d.y);\n\t\t\t\tgfx.lineTo(_stage3d.x, _stage3d.y + height);\n\t\t\t\tgfx.lineTo(_stage3d.x + width, _stage3d.y + height);\n\t\t\t\tgfx.lineTo(_stage3d.x + width, _stage3d.y);\n\t\t\t\tgfx.lineTo(_stage3d.x, _stage3d.y);\n\t\t\t\tgfx.endFill();\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < numChildren; ++i)\n\t\t\t\t\tstage.getChildAt(i).mask = _mask;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tfor (i = 0; i < numChildren; ++i)\n\t\t\t\t{\n\t\t\t\t\tvar child : DisplayObject = stage.getChildAt(i);\n\t\t\t\t\t\n\t\t\t\t\tif (child.mask == _mask)\n\t\t\t\t\t\tchild.mask = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function displayObjectAddedToStageHandler(event : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject\t= event.target as DisplayObject;\n\t\t\t\n\t\t\tif (displayObject.parent == stage)\n\t\t\t\tupdateMask();\n\t\t}\n\t\t\n\t\tprivate function displayObjectRemovedFromStageHandler(event : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject\t= event.target as DisplayObject;\n\t\t\t\n\t\t\tif (_autoResize && displayObject.parent == stage)\n\t\t\t\tdisplayObject.mask = null;\n\t\t}\n\t\t\n\t\tprivate function getGlobalScaleX() : Number\n\t\t{\n\t\t\tvar currentParent\t: DisplayObjectContainer\t= parent;\n\t\t\tvar scale\t\t\t: Number\t\t\t\t\t= scaleX; \n\t\t\t\n\t\t\twhile(currentParent != stage)\n\t\t\t{\n\t\t\t\tscale *= currentParent.scaleX;\n\t\t\t\tcurrentParent = currentParent.parent;\n\t\t\t}\n\t\t\t\n\t\t\treturn scale;\n\t\t}\n\t\t\n\t\tprivate function getGlobalScaleY() : Number\n\t\t{\n\t\t\tvar currentParent\t: DisplayObjectContainer\t= parent;\n\t\t\tvar scale\t\t\t: Number\t\t\t\t\t= scaleY; \n\t\t\t\n\t\t\twhile(currentParent != stage)\n\t\t\t{\n\t\t\t\tscale *= currentParent.scaleY;\n\t\t\t\tcurrentParent = currentParent.parent;\n\t\t\t}\n\t\t\t\n\t\t\treturn scale;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\timport flash.display.Graphics;\n\timport flash.display.Shape;\n\timport flash.display.Sprite;\n\timport flash.display.Stage;\n\timport flash.display.Stage3D;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.events.TouchEvent;\n\timport flash.geom.Point;\n\n\t\/**\n\t * The Viewport is the display area where a 3D scene can be rendered.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Viewport extends Sprite\n\t{\n\t\tprivate static const ZERO2\t\t: Point\t\t\t\t= new Point();\n\t\t\n\t\tprivate var _stage3d\t\t\t: Stage3D\t\t\t= null;\n\t\tprivate var _context3d\t\t\t: Context3DResource\t= null;\n\t\t\n\t\tprivate var _stage3dId\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _width\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _height\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _autoResize\t\t\t: Boolean\t\t\t= false;\n\t\tprivate var _antiAliasing\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _backgroundColor\t: uint\t\t\t\t= 0;\n\t\tprivate var _backBuffer\t\t\t: RenderTarget\t\t= null;\n\t\tprivate var _invalidBackBuffer\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _alwaysOnTop\t\t: Boolean\t\t\t= false;\n\t\tprivate var _mask\t\t\t\t: Shape\t\t\t\t= new Shape();\n\t\t\n\t\tprivate var _mouseManager\t\t: MouseManager\t\t= new MouseManager();\n\t\tprivate var _keyboardManager\t: KeyboardManager\t= new KeyboardManager();\n\t\t\n\t\tprivate var _resized\t\t\t: Signal\t\t\t= new Signal('Viewport.resized');\n\t\t\n\t\tminko_render function get context3D() : Context3DResource\n\t\t{\n\t\t\treturn _context3d;\n\t\t}\n\t\t\n\t\tminko_render function get backBuffer() : RenderTarget\n\t\t{\n\t\t\tvar positionOnStage\t: Point\t= localToGlobal(ZERO2);\n\t\t\t\n\t\t\tif (_stage3d.x != positionOnStage.x || _stage3d.y != positionOnStage.y)\n\t\t\t\tupdateStage3D()\n\t\t\t\n\t\t\treturn _backBuffer;\n\t\t}\n\t\t\n\t\tpublic function get ready() : Boolean\n\t\t{\n\t\t\treturn _stage3d != null && _stage3d.context3D != null && _backBuffer != null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the viewport is visible or not. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function set visible(value : Boolean) : void\n\t\t{\n\t\t\tif (_stage3d)\n\t\t\t\t_stage3d.visible = value;\n\t\t\t\n\t\t\tsuper.visible = value;\n\t\t}\n\t\t\n\t\toverride public function set x(value : Number) : void\n\t\t{\n\t\t\tsuper.x = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\toverride public function set y(value : Number) : void\n\t\t{\n\t\t\tsuper.y = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The width of the display area. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function get width() : Number\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\t\toverride public function set width(value : Number) : void\n\t\t{\n\t\t\tresize(value, _height);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The height of the display area. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function get height() : Number\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\toverride public function set height(value : Number) : void\n\t\t{\n\t\t\tresize(_width, value);\n\t\t}\n\t\t\n\t\tpublic function get alwaysOnTop() : Boolean\n\t\t{\n\t\t\treturn _alwaysOnTop;\n\t\t}\n\t\tpublic function set alwaysOnTop(value : Boolean) : void\n\t\t{\n\t\t\t_alwaysOnTop = value;\n\t\t}\n\t\t\n\t\tpublic function get keyboardManager() : KeyboardManager\n\t\t{\n\t\t\treturn _keyboardManager;\n\t\t}\n\t\t\n\t\tpublic function get mouseManager() : MouseManager\n\t\t{\n\t\t\treturn _mouseManager;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is resized.\n\t\t * Callback functions for this signal should accept the following\n\t\t * arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport executing the signal<\/li>\n\t\t * <li>width : Number, the new width of the viewport<\/li>\n\t\t * <li>height : Number, the new height of the viewport<\/li>\n\t\t * <\/ul> \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get resized() : Signal\n\t\t{\n\t\t\treturn _resized;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The background color of the display area. This value must use the\n\t\t * RGB format.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get backgroundColor() : uint\n\t\t{\n\t\t\treturn _backgroundColor;\n\t\t}\n\t\tpublic function set backgroundColor(value : uint) : void\n\t\t{\n\t\t\t_backgroundColor = value;\n\t\t\tupdateBackBuffer();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The anti-aliasing to use (0, 2, 4, 8 or 16). The actual anti-aliasing\n\t\t * used for rendering depends on the hardware capabilities. If the specified\n\t\t * anti-aliasing value is not supported, the value 0 will be used.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get antiAliasing() : uint\n\t\t{\n\t\t\treturn _antiAliasing;\n\t\t}\n\t\tpublic function set antiAliasing(value : uint) : void\n\t\t{\n\t\t\t_antiAliasing = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The driver informations provided by the Stage3D API. \n\t\t *\/\n\t\tpublic function get driverInfo() : String\n\t\t{\n\t\t\treturn _stage3d && _stage3d.context3D\n\t\t\t\t? _stage3d.context3D.driverInfo\n\t\t\t\t: null;\n\t\t}\n\t\t\n\t\tpublic function Viewport(antiAliasing\t: uint\t= 0,\n\t\t\t\t\t\t\t\t stage3dId\t\t: uint\t= 0,\n\t\t\t\t\t\t\t\t width\t\t\t: uint \t= 0,\n\t\t\t\t\t\t\t\t height\t\t\t: uint\t= 0)\n\t\t{\n\t\t\t_stage3dId = stage3dId;\n\t\t\t_antiAliasing = antiAliasing;\n\t\t\t_autoResize = width == 0 && height == 0;\n\t\t\t\n\t\t\t_width = width;\n\t\t\t_height = height;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_mouseManager.bind(this);\n\t\t\t\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t\taddEventListener(Event.REMOVED_FROM_STAGE, removedFromStageHandler);\n\t\t}\n\t\t\n\t\tprivate function addedToStageHandler(event : Event) : void\n\t\t{\n\t\t\t_keyboardManager.bind(stage);\n\n\t\t\tparent.addEventListener(Event.RESIZE, parentResizedHandler);\n\t\t\t\n\t\t\tstage.addEventListener(Event.ADDED_TO_STAGE, displayObjectAddedToStageHandler);\n\t\t\tstage.addEventListener(Event.REMOVED_FROM_STAGE, displayObjectRemovedFromStageHandler);\n\t\t\tstage.addEventListener(Event.RESIZE, stageResizedHandler);\n\t\t\t\n\t\t\tsetupOnStage(stage);\n\t\t}\n\t\t\n\t\tprivate function removedFromStageHandler(event : Event) : void\n\t\t{\n\t\t\t_keyboardManager.unbind(stage);\n\t\t\t\n\t\t\tparent.removeEventListener(Event.RESIZE, parentResizedHandler);\n\t\t\t\n\t\t\tstage.removeEventListener(Event.ADDED_TO_STAGE, displayObjectAddedToStageHandler);\n\t\t\tstage.removeEventListener(Event.REMOVED_FROM_STAGE, displayObjectRemovedFromStageHandler);\n\t\t\tstage.removeEventListener(Event.RESIZE, stageResizedHandler);\n\t\t\t\n\t\t\tif (_stage3d != null)\n\t\t\t\t_stage3d.visible = false;\n\t\t}\n\t\t\n\t\tprivate function setupOnStage(stage : Stage) : void\n\t\t{\n\t\t\tif (_autoResize)\n\t\t\t{\n\t\t\t\t_width = stage.stageWidth;\n\t\t\t\t_height = stage.stageHeight;\n\t\t\t}\n\t\t\t\n\t\t\tif (!_stage3d)\n\t\t\t{\n\t\t\t\t_stage3d = stage.stage3Ds[_stage3dId];\n\t\t\t\t_stage3d.addEventListener(Event.CONTEXT3D_CREATE, context3dCreatedHandler);\n\t\t\t\t_stage3d.requestContext3D();\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_stage3d.visible = visible;\n\t\t\t}\n\t\t\t\n\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Dispose the Viewport and all the Stage3D related objects. After this operation,\n\t\t * the Viewport cannot be used anymore and is ready for garbage collection.\n\t\t *\/\n\t\tpublic function dispose():void\n\t\t{\n\t\t\tif (_stage3d != null)\n\t\t\t{\n\t\t\t\t_stage3d.removeEventListener(Event.CONTEXT3D_CREATE, context3dCreatedHandler);\n\t\t\t\t_stage3d = null;\n\t\t\t}\n\t\t\t\n\t\t\tif (_context3d != null)\n\t\t\t{\n\t\t\t\t_context3d.dispose();\n\t\t\t\t_context3d = null;\n\t\t\t}\n\t\t\t\n\t\t\treturn ;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resize the display area. The \"resized\" signal is executed when the new width and\n\t\t * height have be set. \n\t\t * @param width\n\t\t * @param height\n\t\t * \n\t\t *\/\n\t\tpublic function resize(width : Number, height : Number) : void\n\t\t{\n\t\t\t_autoResize = false;\n\t\t\t\n\t\t\tsetSize(width, height);\n\t\t}\n\t\t\n\t\tprivate function setSize(width : Number, height : Number) : void\n\t\t{\n\t\t\tif (width == _width && _height == height)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t_width = width;\n\t\t\t_height = height;\n\t\t\t\n\t\t\tupdateStage3D();\n\t\t\tupdateBackBuffer();\n\t\t\t_resized.execute(this, width, height);\n\t\t}\n\t\t\n\t\tprivate function stageResizedHandler(event : Event) : void\n\t\t{\n\t\t\tupdateMask();\n\t\t\tupdateStage3D();\n\t\t\tupdateBackBuffer();\n\t\t}\n\t\t\n\t\tprivate function parentResizedHandler(event : Event) : void\n\t\t{\n\t\t\tif (_autoResize)\n\t\t\t{\n\t\t\t\tif (parent == stage)\n\t\t\t\t\tsetSize(stage.stageWidth, stage.stageHeight);\n\t\t\t\telse\n\t\t\t\t\tsetSize(parent.width, parent.height);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function context3dCreatedHandler(event : Event) : void\n\t\t{\n\t\t\t_context3d = new Context3DResource(_stage3d.context3D);\n\t\t\t\n\t\t\tupdateStage3D();\n\t\t\tupdateBackBuffer();\n\t\t\t\n\t\t\tdispatchEvent(new Event(Event.INIT));\n\t\t}\n\t\t\n\t\tprivate function updateBackBuffer() : void\n\t\t{\n\t\t\tif (_width == 0 || _height == 0 || _stage3d == null || _stage3d.context3D == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t_invalidBackBuffer = false;\n\t\t\t\n\t\t\tvar backBufferWidth\t\t: Number = _width * getGlobalScaleX();\n\t\t\tvar backBufferHeight\t: Number = _height * getGlobalScaleY();\n\t\t\t\n\t\t\t_stage3d.context3D.configureBackBuffer(backBufferWidth, backBufferHeight, _antiAliasing, true);\n\t\t\t_backBuffer = new RenderTarget(backBufferWidth, backBufferHeight, null, 0, _backgroundColor);\n\t\t\t\n\t\t\tgraphics.clear();\n\t\t\tgraphics.beginFill(0, 0);\n\t\t\tgraphics.drawRect(0, 0, _width, _height);\n\t\t}\n\t\t\n\t\tprivate function updateStage3D() : void\n\t\t{\n\t\t\tif (_stage3d == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar upperLeft\t: Point\t= localToGlobal(ZERO2);\n\t\t\t\n\t\t\t_stage3d.x = upperLeft.x;\n\t\t\t_stage3d.y = upperLeft.y;\n\t\t\t\n\t\t\tif (_width > 2048)\n\t\t\t{\n\t\t\t\t_stage3d.x = (_width - 2048) * 0.5;\n\t\t\t\t_width = 2048;\n\t\t\t}\n\t\t\telse\n\t\t\t\t_stage3d.x = upperLeft.x;\n\t\t\t\n\t\t\tif (_height > 2048)\n\t\t\t{\n\t\t\t\t_stage3d.y = (_height - 2048) * 0.5;\n\t\t\t\t_height = 2048;\n\t\t\t}\n\t\t\telse\n\t\t\t\t_stage3d.y = upperLeft.y;\n\n\t\t\tupdateMask();\n\t\t}\n\t\t\n\t\tprivate function updateMask() : void\n\t\t{\n\t\t\tif (!stage)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar numChildren : uint = stage.numChildren;\n\t\t\tvar i \t\t\t: uint = 0;\n\t\t\t\n\t\t\tif (_alwaysOnTop)\n\t\t\t{\n\t\t\t\tvar gfx\t\t\t: Graphics\t= _mask.graphics;\n\t\t\t\tvar stageWidth\t: int\t\t= stage.stageWidth;\n\t\t\t\tvar stageHeight\t: int\t\t= stage.stageHeight;\n\t\t\t\t\n\t\t\t\tgfx.clear();\n\t\t\t\tgfx.beginFill(0);\n\t\t\t\tgfx.moveTo(0, 0);\n\t\t\t\tgfx.lineTo(stageWidth, 0);\n\t\t\t\tgfx.lineTo(stageWidth, stageHeight);\n\t\t\t\tgfx.lineTo(0., stageHeight);\n\t\t\t\tgfx.lineTo(0, 0);\n\t\t\t\tgfx.moveTo(_stage3d.x, _stage3d.y);\n\t\t\t\tgfx.lineTo(_stage3d.x, _stage3d.y + height);\n\t\t\t\tgfx.lineTo(_stage3d.x + width, _stage3d.y + height);\n\t\t\t\tgfx.lineTo(_stage3d.x + width, _stage3d.y);\n\t\t\t\tgfx.lineTo(_stage3d.x, _stage3d.y);\n\t\t\t\tgfx.endFill();\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < numChildren; ++i)\n\t\t\t\t\tstage.getChildAt(i).mask = _mask;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tfor (i = 0; i < numChildren; ++i)\n\t\t\t\t{\n\t\t\t\t\tvar child : DisplayObject = stage.getChildAt(i);\n\t\t\t\t\t\n\t\t\t\t\tif (child.mask == _mask)\n\t\t\t\t\t\tchild.mask = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function displayObjectAddedToStageHandler(event : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject\t= event.target as DisplayObject;\n\t\t\t\n\t\t\tif (displayObject.parent == stage)\n\t\t\t\tupdateMask();\n\t\t}\n\t\t\n\t\tprivate function displayObjectRemovedFromStageHandler(event : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject\t= event.target as DisplayObject;\n\t\t\t\n\t\t\tif (_autoResize && displayObject.parent == stage)\n\t\t\t\tdisplayObject.mask = null;\n\t\t}\n\t\t\n\t\tprivate function getGlobalScaleX() : Number\n\t\t{\n\t\t\tvar currentParent\t: DisplayObjectContainer\t= parent;\n\t\t\tvar scale\t\t\t: Number\t\t\t\t\t= scaleX; \n\t\t\t\n\t\t\twhile(currentParent != stage)\n\t\t\t{\n\t\t\t\tscale *= currentParent.scaleX;\n\t\t\t\tcurrentParent = currentParent.parent;\n\t\t\t}\n\t\t\t\n\t\t\treturn scale;\n\t\t}\n\t\t\n\t\tprivate function getGlobalScaleY() : Number\n\t\t{\n\t\t\tvar currentParent\t: DisplayObjectContainer\t= parent;\n\t\t\tvar scale\t\t\t: Number\t\t\t\t\t= scaleY; \n\t\t\t\n\t\t\twhile(currentParent != stage)\n\t\t\t{\n\t\t\t\tscale *= currentParent.scaleY;\n\t\t\t\tcurrentParent = currentParent.parent;\n\t\t\t}\n\t\t\t\n\t\t\treturn scale;\n\t\t}\n\t}\n}","subject":"add stage3dId argument to Viewport constructor","message":"add stage3dId argument to Viewport constructor\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"c715fe38887fa384706b9bdd7c8345fbae3d839a","old_file":"src\/aerys\/minko\/render\/shader\/part\/DiffuseShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/DiffuseShaderPart.as","old_contents":"package aerys.minko.render.shader.part\n{\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class DiffuseShaderPart extends ShaderPart\n\t{\n\t\t\/**\n\t\t * The shader part to use a diffuse map or fallback and use a solid color.\n\t\t *  \n\t\t * @param main\n\t\t * \n\t\t *\/\n\t\tpublic function DiffuseShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getDiffuse() : SFloat\n\t\t{\n\t\t\tvar diffuseColor : SFloat\t= null;\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_MAP))\n\t\t\t{\n\t\t\t\tvar uv\t\t\t: SFloat\t= vertexUV.xy;\n\t\t\t\tvar diffuseMap\t: SFloat\t= meshBindings.getTextureParameter(\n\t\t\t\t\tBasicProperties.DIFFUSE_MAP,\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_FILTERING, SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_MIPMAPPING, SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_WRAPPING, SamplerWrapping.REPEAT)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_UV_SCALE))\n\t\t\t\t\tuv.scaleBy(meshBindings.getParameter(BasicProperties.DIFFUSE_UV_SCALE, 2));\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_UV_OFFSET))\n\t\t\t\t\tuv.incrementBy(meshBindings.getParameter(BasicProperties.DIFFUSE_UV_OFFSET, 2));\n\t\t\t\t\n\t\t\t\tdiffuseColor = sampleTexture(diffuseMap,interpolate(uv));\n\t\t\t}\n\t\t\telse if (meshBindings.propertyExists(BasicProperties.DIFFUSE_COLOR))\n\t\t\t{\n\t\t\t\tdiffuseColor = meshBindings.getParameter(BasicProperties.DIFFUSE_COLOR, 4);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdiffuseColor = float4(0., 0., 0., 1.);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Apply HLSA modifiers\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_COLOR_MATRIX))\n\t\t\t{\n\t\t\t\tdiffuseColor = multiply4x4(\n\t\t\t\t\tdiffuseColor,\n\t\t\t\t\tmeshBindings.getParameter(BasicProperties.DIFFUSE_COLOR_MATRIX, 16)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn diffuseColor;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader.part\n{\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class DiffuseShaderPart extends ShaderPart\n\t{\n\t\t\/**\n\t\t * The shader part to use a diffuse map or fallback and use a solid color.\n\t\t *  \n\t\t * @param main\n\t\t * \n\t\t *\/\n\t\tpublic function DiffuseShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getDiffuseColor() : SFloat\n\t\t{\n\t\t\tvar diffuseColor : SFloat\t= null;\n\t\t\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_MAP))\n\t\t\t{\n\t\t\t\tvar uv\t\t\t: SFloat\t= vertexUV.xy;\n\t\t\t\tvar diffuseMap\t: SFloat\t= meshBindings.getTextureParameter(\n\t\t\t\t\tBasicProperties.DIFFUSE_MAP,\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_FILTERING, SamplerFiltering.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_MIPMAPPING, SamplerMipMapping.LINEAR),\n\t\t\t\t\tmeshBindings.getConstant(BasicProperties.DIFFUSE_WRAPPING, SamplerWrapping.REPEAT)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_UV_SCALE))\n\t\t\t\t\tuv.scaleBy(meshBindings.getParameter(BasicProperties.DIFFUSE_UV_SCALE, 2));\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_UV_OFFSET))\n\t\t\t\t\tuv.incrementBy(meshBindings.getParameter(BasicProperties.DIFFUSE_UV_OFFSET, 2));\n\t\t\t\t\n\t\t\t\tdiffuseColor = sampleTexture(diffuseMap,interpolate(uv));\n\t\t\t}\n\t\t\telse if (meshBindings.propertyExists(BasicProperties.DIFFUSE_COLOR))\n\t\t\t{\n\t\t\t\tdiffuseColor = meshBindings.getParameter(BasicProperties.DIFFUSE_COLOR, 4);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdiffuseColor = float4(0., 0., 0., 1.);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Apply HLSA modifiers\n\t\t\tif (meshBindings.propertyExists(BasicProperties.DIFFUSE_COLOR_MATRIX))\n\t\t\t{\n\t\t\t\tdiffuseColor = multiply4x4(\n\t\t\t\t\tdiffuseColor,\n\t\t\t\t\tmeshBindings.getParameter(BasicProperties.DIFFUSE_COLOR_MATRIX, 16)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn diffuseColor;\n\t\t}\n\t}\n}","subject":"rename DiffuseShaderPart.getDiffuse() to DiffuseShaderPart.getDiffuseColor() for consistency","message":"rename DiffuseShaderPart.getDiffuse() to DiffuseShaderPart.getDiffuseColor() for consistency\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"6b84e0587356ed09aa74ee8366f6725249b7365f","old_file":"src\/aerys\/minko\/scene\/controller\/light\/LightController.as","new_file":"src\/aerys\/minko\/scene\/controller\/light\/LightController.as","old_contents":"package aerys.minko.scene.controller.light\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.light.AbstractLight;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.display.BitmapData;\n\n\tpublic class LightController extends AbstractController\n\t{\n\t\tprivate var _light \t\t: AbstractLight;\n\t\tprivate var _lightData\t: LightDataProvider;\n\t\t\n\t\tpublic function get lightData() : LightDataProvider\n\t\t{\n\t\t\treturn _lightData;\n\t\t}\n\t\t\n\t\tprotected function get light() : AbstractLight\n\t\t{\n\t\t\treturn _light;\n\t\t}\n\t\t\n\t\tpublic function LightController(lightClass : Class)\n\t\t{\n\t\t\tsuper(lightClass);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(lightAddedHandler);\n\t\t\ttargetRemoved.add(lightRemovedHandler);\n\t\t}\n\t\t\n\t\tprotected function lightAddedHandler(ctrl\t: LightController,\n\t\t\t\t\t\t\t\t\t\t\t light\t: AbstractLight) : void\n\t\t{\n\t\t\t_lightData = new LightDataProvider(-1);\n\t\t\t_lightData.setLightProperty('type', light.type);\n\t\t\t_lightData.setLightProperty('localToWorld', light.localToWorld);\n\t\t\t_lightData.setLightProperty('worldToLocal', light.worldToLocal);\n\t\t\t_lightData.setLightProperty('enabled', true);\n\t\t\t\n\t\t\tlight.addedToScene.add(lightAddedToSceneHandler);\n\t\t\tlight.removedFromScene.add(lightRemovedFromSceneHandler);\n\t\t\t\n\t\t\t_light = light;\n\t\t}\n\t\t\n\t\tprotected function lightRemovedHandler(ctrl\t\t: LightController,\n\t\t\t\t\t\t\t\t\t\t\t   light\t: AbstractLight) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t\t\n\t\tprotected function lightAddedToSceneHandler(light\t: AbstractLight,\n\t\t\t\t\t\t\t\t\t\t\t\t\tscene\t: Scene) : void\n\t\t{\n\t\t\t_lightData.changed.add(lightDataChangedHandler);\n\t\t\t\n\t\t\tsortLights(scene);\n\/\/\t\t\tif (!scene.enterFrame.hasCallback(sceneEnterFrameHandler))\n\/\/\t\t\t\tscene.enterFrame.add(sceneEnterFrameHandler);\n\t\t}\n\t\t\n\t\tprotected function lightRemovedFromSceneHandler(light\t: AbstractLight,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tscene\t: Scene) : void\n\t\t{\n\t\t\t_lightData.changed.remove(lightDataChangedHandler);\n\t\t\t\n\t\t\tif (!scene.enterFrame.hasCallback(sceneEnterFrameHandler))\n\t\t\t\tscene.enterFrame.add(sceneEnterFrameHandler);\n\t\t}\n\t\t\n\t\tprotected function lightDataChangedHandler(lightData\t: LightDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\t   propertyName\t: String) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprivate function updateDataProvider(lightId : int) : void\n\t\t{\n\t\t\tvar newDataProvider : LightDataProvider = new LightDataProvider(lightId);\n\t\t\t\n\t\t\tfor (var propertyName : String in _lightData.dataDescriptor)\n\t\t\t{\n\t\t\t\tpropertyName = LightDataProvider.getPropertyName(propertyName);\n\t\t\t\t\n\t\t\t\tnewDataProvider.setLightProperty(\n\t\t\t\t\tpropertyName,\n\t\t\t\t\t_lightData.getLightProperty(propertyName)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t_lightData.changed.remove(lightDataChangedHandler);\n\t\t\t_lightData = newDataProvider;\n\t\t\t_lightData.changed.add(lightDataChangedHandler);\n\t\t}\n\t\t\n\t\tprivate static function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: uint) : void\n\t\t{\n\t\t\tscene.enterFrame.remove(sceneEnterFrameHandler);\n\t\t\t\n\t\t\tsortLights(scene);\n\t\t}\n\t\t\n\t\tprivate static function sortLights(scene : Scene) : void\n\t\t{\n\t\t\tvar sceneBindings\t: DataBindings\t\t\t= scene.bindings;\n\t\t\tvar lights\t\t\t: Vector.<ISceneNode>\t= scene.getDescendantsByType(AbstractLight);\n\t\t\tvar numLights\t\t: uint\t\t\t\t\t= lights.length;\n\t\t\tvar lightId\t\t\t: uint;\n\t\t\t\n\t\t\t\/\/ remove all lights from scene bindings.\n\t\t\tvar numProviders\t: uint\t\t\t\t\t= sceneBindings.numProviders;\n\t\t\tfor (var providerId : int = numProviders - 1; providerId >= 0; --providerId)\n\t\t\t{\n\t\t\t\tvar provider : LightDataProvider = sceneBindings.getProviderAt(providerId)\n\t\t\t\t\tas LightDataProvider;\n\t\t\t\t\n\t\t\t\tif (provider)\n\t\t\t\t\tsceneBindings.removeProvider(provider);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ sorting allows to limit the number of shaders that will be generated\n\t\t\t\/\/ if (add|remov)ing many lights all the time (add order won't matter anymore).\n\t\t\tlights.sort(compare);\n\t\t\t\n\t\t\t\/\/ update all descriptors.\n\t\t\tfor (lightId = 0; lightId < numLights; ++lightId)\n\t\t\t{\n\t\t\t\tvar light \t: AbstractLight \t= lights[lightId] as AbstractLight;\n\t\t\t\tvar ctrl \t: LightController \t= light.getControllersByType(LightController)[0]\n\t\t\t\t\tas LightController;\n\t\t\t\t\n\t\t\t\tctrl.updateDataProvider(lightId);\n\t\t\t\tsceneBindings.addProvider(ctrl._lightData);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate static function compare(light1 : AbstractLight, light2 : AbstractLight) : int\n\t\t{\n\t\t\treturn light1.type - light2.type;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.light\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.light.AbstractLight;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.display.BitmapData;\n\n\tpublic class LightController extends AbstractController\n\t{\n\t\tprivate var _light \t\t: AbstractLight;\n\t\tprivate var _lightData\t: LightDataProvider;\n\t\t\n\t\tpublic function get lightData() : LightDataProvider\n\t\t{\n\t\t\treturn _lightData;\n\t\t}\n\t\t\n\t\tprotected function get light() : AbstractLight\n\t\t{\n\t\t\treturn _light;\n\t\t}\n\t\t\n\t\tpublic function LightController(lightClass : Class)\n\t\t{\n\t\t\tsuper(lightClass);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\ttargetAdded.add(lightAddedHandler);\n\t\t\ttargetRemoved.add(lightRemovedHandler);\n\t\t}\n\t\t\n\t\tprotected function lightAddedHandler(ctrl\t: LightController,\n\t\t\t\t\t\t\t\t\t\t\t light\t: AbstractLight) : void\n\t\t{\n\t\t\t_lightData = new LightDataProvider(-1);\n\t\t\t_lightData.setLightProperty('type', light.type);\n\t\t\t_lightData.setLightProperty('localToWorld', light.localToWorld);\n\t\t\t_lightData.setLightProperty('worldToLocal', light.worldToLocal);\n\t\t\t_lightData.setLightProperty('enabled', true);\n\t\t\t\n\t\t\tlight.addedToScene.add(lightAddedToSceneHandler);\n\t\t\tlight.removedFromScene.add(lightRemovedFromSceneHandler);\n\t\t\t\n\t\t\t_light = light;\n\t\t}\n\t\t\n\t\tprotected function lightRemovedHandler(ctrl\t\t: LightController,\n\t\t\t\t\t\t\t\t\t\t\t   light\t: AbstractLight) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t\t\n\t\tprotected function lightAddedToSceneHandler(light\t: AbstractLight,\n\t\t\t\t\t\t\t\t\t\t\t\t\tscene\t: Scene) : void\n\t\t{\n\t\t\t_lightData.changed.add(lightDataChangedHandler);\n\t\t\t\n\t\t\tsortLights(scene);\n\/\/\t\t\tif (!scene.enterFrame.hasCallback(sceneEnterFrameHandler))\n\/\/\t\t\t\tscene.enterFrame.add(sceneEnterFrameHandler);\n\t\t}\n\t\t\n\t\tprotected function lightRemovedFromSceneHandler(light\t: AbstractLight,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tscene\t: Scene) : void\n\t\t{\n\t\t\t_lightData.changed.remove(lightDataChangedHandler);\n\t\t\t\n            sortLights(scene);\n\/\/\t\t\tif (!scene.enterFrame.hasCallback(sceneEnterFrameHandler))\n\/\/\t\t\t\tscene.enterFrame.add(sceneEnterFrameHandler);\n\t\t}\n\t\t\n\t\tprotected function lightDataChangedHandler(lightData\t: LightDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\t   propertyName\t: String) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprivate function updateDataProvider(lightId : int) : void\n\t\t{\n\t\t\tvar newDataProvider : LightDataProvider = new LightDataProvider(lightId);\n\t\t\t\n\t\t\tfor (var propertyName : String in _lightData.dataDescriptor)\n\t\t\t{\n\t\t\t\tpropertyName = LightDataProvider.getPropertyName(propertyName);\n\t\t\t\t\n\t\t\t\tnewDataProvider.setLightProperty(\n\t\t\t\t\tpropertyName,\n\t\t\t\t\t_lightData.getLightProperty(propertyName)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t_lightData.changed.remove(lightDataChangedHandler);\n\t\t\t_lightData = newDataProvider;\n\t\t\t_lightData.changed.add(lightDataChangedHandler);\n\t\t}\n\t\t\n\t\tprivate static function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: uint) : void\n\t\t{\n\t\t\tscene.enterFrame.remove(sceneEnterFrameHandler);\n\t\t\t\n\t\t\tsortLights(scene);\n\t\t}\n\t\t\n\t\tprivate static function sortLights(scene : Scene) : void\n\t\t{\n\t\t\tvar sceneBindings\t: DataBindings\t\t\t= scene.bindings;\n\t\t\tvar lights\t\t\t: Vector.<ISceneNode>\t= scene.getDescendantsByType(AbstractLight);\n\t\t\tvar numLights\t\t: uint\t\t\t\t\t= lights.length;\n\t\t\tvar lightId\t\t\t: uint;\n\t\t\t\n\t\t\t\/\/ remove all lights from scene bindings.\n\t\t\tvar numProviders\t: uint\t\t\t\t\t= sceneBindings.numProviders;\n\t\t\tfor (var providerId : int = numProviders - 1; providerId >= 0; --providerId)\n\t\t\t{\n\t\t\t\tvar provider : LightDataProvider = sceneBindings.getProviderAt(providerId)\n\t\t\t\t\tas LightDataProvider;\n\t\t\t\t\n\t\t\t\tif (provider)\n\t\t\t\t\tsceneBindings.removeProvider(provider);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ sorting allows to limit the number of shaders that will be generated\n\t\t\t\/\/ if (add|remov)ing many lights all the time (add order won't matter anymore).\n\t\t\tlights.sort(compare);\n\t\t\t\n\t\t\t\/\/ update all descriptors.\n\t\t\tfor (lightId = 0; lightId < numLights; ++lightId)\n\t\t\t{\n\t\t\t\tvar light \t: AbstractLight \t= lights[lightId] as AbstractLight;\n\t\t\t\tvar ctrl \t: LightController \t= light.getControllersByType(LightController)[0]\n\t\t\t\t\tas LightController;\n\t\t\t\t\n\t\t\t\tctrl.updateDataProvider(lightId);\n\t\t\t\tsceneBindings.addProvider(ctrl._lightData);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate static function compare(light1 : AbstractLight, light2 : AbstractLight) : int\n\t\t{\n\t\t\treturn light1.type - light2.type;\n\t\t}\n\t}\n}","subject":"fix LightController to sort lights directly when a the its target light is removed from the scene","message":"fix LightController to sort lights directly when a the its target light is removed from the scene\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"de2cd629ecd1807fc95f16c2e88d47db5ed5c523","old_file":"src\/aerys\/minko\/type\/stream\/VertexStream.as","new_file":"src\/aerys\/minko\/type\/stream\/VertexStream.as","old_contents":"package aerys.minko.type.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.ressource.VertexBufferRessource;\n\timport aerys.minko.type.IVersionnable;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\timport aerys.minko.type.stream.format.VertexComponentType;\n\timport aerys.minko.type.stream.format.VertexFormat;\n\t\n\timport flash.utils.ByteArray;\n\t\n\tpublic final class VertexStream implements IVersionnable, IVertexStream\n\t{\n\t\tuse namespace minko_stream;\n\t\t\n\t\tpublic static const DEFAULT_FORMAT\t: VertexFormat\t= VertexFormat.XYZ_UV;\n\t\t\n\t\tminko_stream var _data\t\t: Vector.<Number>\t\t= null;\n\t\t\n\t\tprivate var _dynamic\t\t: Boolean\t\t\t\t= false;\n\t\tprivate var _version\t\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _format\t\t\t: VertexFormat\t\t\t= null;\n\t\tprivate var _ressource\t\t: VertexBufferRessource\t\t= null;\n\t\tprivate var _length\t\t\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tpublic function get format()\t: VertexFormat\t\t{ return _format; }\n\t\tpublic function get version()\t: uint\t\t\t\t{ return _version; }\n\t\tpublic function get dynamic()\t: Boolean\t\t\t{ return _dynamic; }\n\t\tpublic function get ressource()\t: VertexBufferRessource\t{ return _ressource; }\n\t\tpublic function get length()\t: uint\t\t\t\t{ return _length; }\n\t\t\n\t\tpublic function VertexStream(data \t\t: Vector.<Number>\t= null,\n\t\t\t\t\t\t\t\t\t format\t\t: VertexFormat \t\t= null,\n\t\t\t\t\t\t\t\t\t dynamic\t: Boolean\t\t\t= false)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tinitialize(data, format, dynamic);\n\t\t}\n\t\t\n\t\tprivate function initialize(data \t: Vector.<Number>\t= null,\n\t\t\t\t\t\t\t\t\tformat\t: VertexFormat \t\t= null,\n\t\t\t\t\t\t\t\t\tdynamic\t: Boolean\t\t\t= false) : void\n\t\t{\n\t\t\t_ressource = new VertexBufferRessource(this);\n\t\t\t_format = format || DEFAULT_FORMAT;\n\t\t\t\n\t\t\tif (data && data.length && data.length % _format.dwordsPerVertex)\n\t\t\t\tthrow new Error(\"Incompatible vertex format: the data length does not match.\");\n\t\t\t\n\t\t\t_data = data ? data.concat() : new Vector.<Number>();\n\t\t\t_dynamic = dynamic;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function deleteVertexByIndex(index : uint) : Boolean\n\t\t{\n\t\t\tif (index > length)\n\t\t\t\treturn false;\n\t\t\t\n\t\t\t_data.splice(index, _format.dwordsPerVertex);\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tpublic function getSubStreamByComponent(vertexComponent : VertexComponent) : VertexStream\n\t\t{\n\t\t\tif (_format.components.indexOf(vertexComponent) != -1)\n\t\t\t\treturn this;\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic function getSubStreamById(id : int) : VertexStream\n\t\t{\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function push(...data) : void\n\t\t{\n\t\t\tvar dataLength : int = data.length;\n\t\t\t\n\t\t\tif (dataLength % _format.dwordsPerVertex)\n\t\t\t\tthrow new Error(\"Invalid data length.\");\n\t\t\t\n\t\t\tfor (var i : int = 0; i < dataLength; i++)\n\t\t\t\t_data.push(data[i]);\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function pushData(data : Vector.<Number>) : void\n\t\t{\n\t\t\tvar dataLength : int = data.length;\n\t\t\t\n\t\t\tif (dataLength % _format.dwordsPerVertex)\n\t\t\t\tthrow new Error(\"Invalid data length.\");\n\t\t\t\n\t\t\tfor (var i : int = 0; i < dataLength; i++)\n\t\t\t\t_data.push(data[i]);\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function disposeLocalData() : void\n\t\t{\n\t\t\tif (length != ressource.numVertices)\n\t\t\t\tthrow new Error(\"Unable to dispose local data: \"\n\t\t\t\t\t\t\t\t+ \"some vertices have not been uploaded.\");\n\t\t\t\n\t\t\t_data = null;\n\t\t\t_dynamic = false;\n\t\t}\n\t\t\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_length = _data.length \/ _format.dwordsPerVertex;\n\t\t\t++_version;\n\t\t}\n\t\t\n\t\tpublic static function fromPositionsAndUVs(positions \t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t\t\t   uvs\t\t \t: Vector.<Number> \t= null,\n\t\t\t\t\t\t\t\t\t\t\t\t   dynamic\t\t: Boolean\t\t\t= false) : VertexStream\n\t\t{\n\t\t\tvar numVertices : int \t\t\t\t= positions.length \/ 3;\n\t\t\tvar stride \t\t: int \t\t\t\t= uvs ? 5 : 3;\n\t\t\tvar data \t\t: Vector.<Number> \t= new Vector.<Number>(numVertices * stride, true);\n\t\t\t\n\t\t\tfor (var i : int = 0; i < numVertices; ++i)\n\t\t\t{\n\t\t\t\tvar offset : int = i * stride;\n\t\t\t\t\n\t\t\t\tdata[offset] = positions[int(i * 3)];\n\t\t\t\tdata[int(offset + 1)] = positions[int(i * 3 + 1)];\n\t\t\t\tdata[int(offset + 2)] = positions[int(i * 3 + 2)];\n\t\t\t\t\n\t\t\t\tif (uvs)\n\t\t\t\t{\n\t\t\t\t\tdata[int(offset + 3)] = uvs[int(i * 2)];\n\t\t\t\t\tdata[int(offset + 4)] = uvs[int(i * 2 + 1)];\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn new VertexStream(data,\n\t\t\t\t\t\t\t\t\tuvs ? VertexFormat.XYZ_UV : VertexFormat.XYZ,\n\t\t\t\t\t\t\t\t\tdynamic);\n\t\t}\n\t\t\n\t\tpublic static function fromByteArray(data \t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t count\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\t format\t\t: VertexFormat,\n\t\t\t\t\t\t\t\t\t\t\t dynamic\t: Boolean\t= false) : VertexStream\n\t\t{\n\t\t\tvar numFormats\t\t: int\t\t\t\t= format.components.length;\n\t\t\tvar nativeFormats\t: Vector.<int>\t\t= new Vector.<int>(numFormats, true);\n\t\t\tvar length\t\t\t: int\t\t\t\t= 0;\n\t\t\tvar tmp\t\t\t\t: Vector.<Number>\t= null;\n\t\t\tvar stream\t\t\t: VertexStream\t\t= new VertexStream(null, format, dynamic);\n\t\t\t\n\t\t\tfor (var k : int = 0; k < numFormats; k++)\n\t\t\t\tnativeFormats[k] = format.components[k].nativeFormat;\n\t\t\t\n\t\t\tstream._data = tmp;\n\t\t\t\n\t\t\ttmp = new Vector.<Number>(format.dwordsPerVertex * count, true);\n\t\t\t\n\t\t\tfor (var j : int = 0; j < count; ++j)\n\t\t\t{\n\t\t\t\tfor (var i : int = 0; i < numFormats; ++i)\n\t\t\t\t{\n\t\t\t\t\tswitch (nativeFormats[i])\n\t\t\t\t\t{\n\t\t\t\t\t\tcase VertexComponentType.FLOAT_4 :\n\t\t\t\t\t\t\ttmp[int(length++)] = data.readFloat();\n\t\t\t\t\t\tcase VertexComponentType.FLOAT_3 :\n\t\t\t\t\t\t\ttmp[int(length++)] = data.readFloat();\n\t\t\t\t\t\tcase VertexComponentType.FLOAT_2 :\n\t\t\t\t\t\t\ttmp[int(length++)] = data.readFloat();\n\t\t\t\t\t\tcase VertexComponentType.FLOAT_1 :\n\t\t\t\t\t\t\ttmp[int(length++)] = data.readFloat();\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package aerys.minko.type.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.ressource.VertexBufferRessource;\n\timport aerys.minko.type.IVersionnable;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\timport aerys.minko.type.stream.format.VertexComponentType;\n\timport aerys.minko.type.stream.format.VertexFormat;\n\t\n\timport flash.utils.ByteArray;\n\t\n\tpublic final class VertexStream implements IVersionnable, IVertexStream\n\t{\n\t\tuse namespace minko_stream;\n\t\t\n\t\tpublic static const DEFAULT_FORMAT\t: VertexFormat\t= VertexFormat.XYZ_UV;\n\t\t\n\t\tminko_stream var _data\t\t: Vector.<Number>\t\t= null;\n\t\t\n\t\tprivate var _dynamic\t\t: Boolean\t\t\t\t= false;\n\t\tprivate var _version\t\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _format\t\t\t: VertexFormat\t\t\t= null;\n\t\tprivate var _ressource\t\t: VertexBufferRessource\t\t= null;\n\t\tprivate var _length\t\t\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tpublic function get format()\t: VertexFormat\t\t{ return _format; }\n\t\tpublic function get version()\t: uint\t\t\t\t{ return _version; }\n\t\tpublic function get dynamic()\t: Boolean\t\t\t{ return _dynamic; }\n\t\tpublic function get ressource()\t: VertexBufferRessource\t{ return _ressource; }\n\t\tpublic function get length()\t: uint\t\t\t\t{ return _length; }\n\t\t\n\t\tpublic function VertexStream(data \t\t: Vector.<Number>\t= null,\n\t\t\t\t\t\t\t\t\t format\t\t: VertexFormat \t\t= null,\n\t\t\t\t\t\t\t\t\t dynamic\t: Boolean\t\t\t= false)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tinitialize(data, format, dynamic);\n\t\t}\n\t\t\n\t\tprivate function initialize(data \t: Vector.<Number>\t= null,\n\t\t\t\t\t\t\t\t\tformat\t: VertexFormat \t\t= null,\n\t\t\t\t\t\t\t\t\tdynamic\t: Boolean\t\t\t= false) : void\n\t\t{\n\t\t\t_ressource = new VertexBufferRessource(this);\n\t\t\t_format = format || DEFAULT_FORMAT;\n\t\t\t\n\t\t\tif (data && data.length && data.length % _format.dwordsPerVertex)\n\t\t\t\tthrow new Error(\"Incompatible vertex format: the data length does not match.\");\n\t\t\t\n\t\t\t_data = data ? data.concat() : new Vector.<Number>();\n\t\t\t_dynamic = dynamic;\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function deleteVertexByIndex(index : uint) : Boolean\n\t\t{\n\t\t\tif (index > length)\n\t\t\t\treturn false;\n\t\t\t\n\t\t\t_data.splice(index, _format.dwordsPerVertex);\n\t\t\t\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tpublic function getSubStreamByComponent(vertexComponent : VertexComponent) : VertexStream\n\t\t{\n\t\t\tif (_format.components.indexOf(vertexComponent) != -1)\n\t\t\t\treturn this;\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic function getSubStreamById(id : int) : VertexStream\n\t\t{\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function push(...data) : void\n\t\t{\n\t\t\tvar dataLength : int = data.length;\n\t\t\t\n\t\t\tif (dataLength % _format.dwordsPerVertex)\n\t\t\t\tthrow new Error(\"Invalid data length.\");\n\t\t\t\n\t\t\tfor (var i : int = 0; i < dataLength; i++)\n\t\t\t\t_data.push(data[i]);\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function pushData(data : Vector.<Number>) : void\n\t\t{\n\t\t\tvar dataLength : int = data.length;\n\t\t\t\n\t\t\tif (dataLength % _format.dwordsPerVertex)\n\t\t\t\tthrow new Error(\"Invalid data length.\");\n\t\t\t\n\t\t\tfor (var i : int = 0; i < dataLength; i++)\n\t\t\t\t_data.push(data[i]);\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function disposeLocalData() : void\n\t\t{\n\t\t\tif (length != ressource.numVertices)\n\t\t\t\tthrow new Error(\"Unable to dispose local data: \"\n\t\t\t\t\t\t\t\t+ \"some vertices have not been uploaded.\");\n\t\t\t\n\t\t\t_data = null;\n\t\t\t_dynamic = false;\n\t\t}\n\t\t\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_length = _data.length \/ _format.dwordsPerVertex;\n\t\t\t++_version;\n\t\t}\n\t\t\n\t\tpublic static function fromPositionsAndUVs(positions \t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t\t\t   uvs\t\t \t: Vector.<Number> \t= null,\n\t\t\t\t\t\t\t\t\t\t\t\t   dynamic\t\t: Boolean\t\t\t= false) : VertexStream\n\t\t{\n\t\t\tvar numVertices : int \t\t\t\t= positions.length \/ 3;\n\t\t\tvar stride \t\t: int \t\t\t\t= uvs ? 5 : 3;\n\t\t\tvar data \t\t: Vector.<Number> \t= new Vector.<Number>(numVertices * stride, true);\n\t\t\t\n\t\t\tfor (var i : int = 0; i < numVertices; ++i)\n\t\t\t{\n\t\t\t\tvar offset : int = i * stride;\n\t\t\t\t\n\t\t\t\tdata[offset] = positions[int(i * 3)];\n\t\t\t\tdata[int(offset + 1)] = positions[int(i * 3 + 1)];\n\t\t\t\tdata[int(offset + 2)] = positions[int(i * 3 + 2)];\n\t\t\t\t\n\t\t\t\tif (uvs)\n\t\t\t\t{\n\t\t\t\t\tdata[int(offset + 3)] = uvs[int(i * 2)];\n\t\t\t\t\tdata[int(offset + 4)] = uvs[int(i * 2 + 1)];\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn new VertexStream(data,\n\t\t\t\t\t\t\t\t\tuvs ? VertexFormat.XYZ_UV : VertexFormat.XYZ,\n\t\t\t\t\t\t\t\t\tdynamic);\n\t\t}\n\t\t\n\n\t\tpublic static function fromByteArray(data \t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t count\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\t format\t\t: VertexFormat,\n\t\t\t\t\t\t\t\t\t\t\t dynamic\t: Boolean\t= false,\n\t\t\t\t\t\t\t\t\t\t\t reader \t: Function \t= null) : VertexStream\n\t\t{\n\t\t\tvar numFormats\t\t: int\t\t\t\t= format.components.length;\n\t\t\tvar nativeFormats\t: Vector.<int>\t\t= new Vector.<int>(numFormats, true);\n\t\t\tvar length\t\t\t: int\t\t\t\t= 0;\n\t\t\tvar tmp\t\t\t\t: Vector.<Number>\t= null;\n\t\t\tvar stream\t\t\t: VertexStream\t\t= new VertexStream(null, format, dynamic);\n\t\t\t\n\t\t\tfor (var k : int = 0; k < numFormats; k++)\n\t\t\t\tnativeFormats[k] = format.components[k].nativeFormat;\n\t\t\t\n\t\t\tif (reader == null)\n\t\t\t\treader = data.readFloat;\n\t\t\t\n\t\t\ttmp = new Vector.<Number>(format.dwordsPerVertex * count, true);\n\t\t\t\n\t\t\tfor (var j : int = 0; j < count; ++j)\n\t\t\t{\n\t\t\t\tfor (var i : int = 0; i < numFormats; ++i)\n\t\t\t\t{\n\t\t\t\t\tswitch (nativeFormats[i])\n\t\t\t\t\t{\n\t\t\t\t\t\tcase VertexComponentType.FLOAT_4 :\n\t\t\t\t\t\t\ttmp[int(length++)] = reader();\n\t\t\t\t\t\tcase VertexComponentType.FLOAT_3 :\n\t\t\t\t\t\t\ttmp[int(length++)] = reader();\n\t\t\t\t\t\tcase VertexComponentType.FLOAT_2 :\n\t\t\t\t\t\t\ttmp[int(length++)] = reader();\n\t\t\t\t\t\tcase VertexComponentType.FLOAT_1 :\n\t\t\t\t\t\t\ttmp[int(length++)] = reader();\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tstream._data = tmp;\n\t\t\tstream.invalidate();\n\n\t\t\treturn stream;\n\t\t}\n\t\t\n\t}\n}","subject":"Add function reader in function fromByteArray to VertexStream","message":"Add function reader in function fromByteArray to VertexStream\n\nM Argument reader change the data type read when the function is going over the byteArray\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"130f334d80980192adf5fbd48b0b41d5bfd3a7f5","old_file":"src\/aerys\/minko\/render\/geometry\/primitive\/TorusGeometry.as","new_file":"src\/aerys\/minko\/render\/geometry\/primitive\/TorusGeometry.as","old_contents":"package aerys.minko.render.geometry.primitive \n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class TorusGeometry extends Geometry\n\t{\n\t\tprivate static const EPSILON\t: Number\t= 0.00001;\n\t\tprivate static const DTOR \t\t: Number\t= 0.01745329252;\n\t\t\n\t\tprivate var _radius\t\t: Number;\n\t\tprivate var _tube\t\t: Number;\n\t\tprivate var _segmentsR\t: uint;\n\t\tprivate var _segmentsT\t: uint;\n\t\tprivate var _arc\t\t: Number;\n\t\t\n\t\tpublic function TorusGeometry(radius\t\t\t\t: Number\t= .375,\n\t\t\t\t\t\t\t\t\t  tube\t\t\t\t\t: Number\t= .125,\n\t\t\t\t\t\t\t\t\t  segmentsR\t\t\t\t: uint\t\t= 14,\n\t\t\t\t\t\t\t\t\t  segmentsT\t\t\t\t: uint\t\t= 13,\n\t\t\t\t\t\t\t\t\t  arc\t\t\t\t\t: Number\t= Math.PI * 2.,\n\t\t\t\t\t\t\t\t\t  withUVs\t\t\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t  withNormals\t\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t: uint\t\t= StreamUsage.STATIC,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t: uint\t\t= StreamUsage.STATIC)\n\t\t{\n\t\t\t_radius = radius;\n\t\t\t_tube = tube;\n\t\t\t_segmentsR = segmentsR;\n\t\t\t_segmentsT = segmentsT;\n\t\t\t_arc = arc;\n\t\t\t\n\t\t\tsuper(\n\t\t\t\tnew <IVertexStream>[buildVertexStream(vertexStreamUsage, withUVs, withNormals)],\n\t\t\t\tbuildIndexStream(indexStreamUsage)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function buildVertexStream(usage : uint, withUVs : Boolean, withNormals : Boolean) : VertexStream\n\t\t{\n\t\t\tvar vertexData\t: Vector.<Number>\t= new <Number>[];\n\t\t\t\n\t\t\tfor (var j : uint = 0; j <= _segmentsR; ++j)\n\t\t\t{\n\t\t\t\tfor (var i : uint = 0; i <= _segmentsT; ++i)\n\t\t\t\t{\n\t\t\t\t\tvar u \t\t: Number \t= i \/ _segmentsT * _arc;\n\t\t\t\t\tvar v \t\t: Number \t= j \/ _segmentsR * _arc;\n\t\t\t\t\tvar cosU\t: Number\t= Math.cos(u);\n\t\t\t\t\tvar sinU\t: Number\t= Math.sin(u);\n\t\t\t\t\tvar cosV\t: Number\t= Math.cos(v);\n\t\t\t\t\tvar x\t\t: Number\t= (_radius + _tube * cosV) * cosU;\n\t\t\t\t\tvar y\t\t: Number\t= (_radius + _tube * cosV) * sinU;\n\t\t\t\t\tvar z\t\t: Number\t= _tube * Math.sin(v);\n\t\t\t\t\t\n\t\t\t\t\tvertexData.push(x, y, z);\n\t\t\t\t\t\n\t\t\t\t\tif (withUVs)\n\t\t\t\t\t\tvertexData.push(i \/ _segmentsT, 1 - j \/ _segmentsR);\n\t\t\t\t\t\n\t\t\t\t\tif (withNormals)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar normalX\t: Number\t= x - _radius * cosU;\n\t\t\t\t\t\tvar normalY\t: Number\t= y - _radius * sinU;\n\t\t\t\t\t\tvar normalZ\t: Number\t= z;\n\t\t\t\t\t\tvar mag\t\t: Number\t= normalX * normalX + normalY * normalY\n\t\t\t\t\t\t\t+ normalZ * normalZ;\n\t\t\t\t\t\t\n\t\t\t\t\t\tnormalX \/= mag;\n\t\t\t\t\t\tnormalY \/= mag;\n\t\t\t\t\t\tnormalZ \/= mag;\n\t\t\t\t\t\t\n\t\t\t\t\t\tvertexData.push(normalX, normalY, normalZ);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar format : VertexFormat = new VertexFormat(VertexComponent.XYZ);\n\t\t\t\n\t\t\tif (withUVs)\n\t\t\t\tformat.addComponent(VertexComponent.UV);\n\t\t\t\n\t\t\tif (withNormals)\n\t\t\t\tformat.addComponent(VertexComponent.NORMAL);\n\t\t\t\n\t\t\treturn new VertexStream(usage, format, vertexData);\n\t\t}\n\t\t\n\t\tprivate function buildIndexStream(usage : uint) : IndexStream\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new <uint>[];\n\t\t\t\n\t\t\tfor (var j : uint = 1; j <= _segmentsR; ++j)\n\t\t\t{\n\t\t\t\tfor (var i : uint = 1; i <= _segmentsT; ++i)\n\t\t\t\t{\n\t\t\t\t\tvar a : uint = (_segmentsT + 1) * j + i - 1;\n\t\t\t\t\tvar b : uint = (_segmentsT + 1) * (j - 1) + i - 1;\n\t\t\t\t\tvar c : uint = (_segmentsT + 1) * (j - 1) + i;\n\t\t\t\t\tvar d : uint = (_segmentsT + 1) * j + i;\n\t\t\t\t\t\n\t\t\t\t\tindices.push(a, c, b, a, d, c);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn new IndexStream(usage, indices);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.primitive \n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\t\n\tpublic class TorusGeometry extends Geometry\n\t{\n\t\tprivate static const EPSILON\t: Number\t= 0.00001;\n\t\tprivate static const DTOR \t\t: Number\t= 0.01745329252;\n\t\t\n\t\tprivate var _radius\t\t: Number;\n\t\tprivate var _tube\t\t: Number;\n\t\tprivate var _segmentsR\t: uint;\n\t\tprivate var _segmentsT\t: uint;\n\t\tprivate var _arc\t\t: Number;\n\t\t\n\t\tpublic function TorusGeometry(radius\t\t\t\t: Number\t= .375,\n\t\t\t\t\t\t\t\t\t  tube\t\t\t\t\t: Number\t= .125,\n\t\t\t\t\t\t\t\t\t  segmentsR\t\t\t\t: uint\t\t= 14,\n\t\t\t\t\t\t\t\t\t  segmentsT\t\t\t\t: uint\t\t= 13,\n\t\t\t\t\t\t\t\t\t  arc\t\t\t\t\t: Number\t= Math.PI * 2.,\n\t\t\t\t\t\t\t\t\t  withUVs\t\t\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t  withNormals\t\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t  vertexStreamUsage\t\t: uint\t\t= StreamUsage.STATIC,\n\t\t\t\t\t\t\t\t\t  indexStreamUsage\t\t: uint\t\t= StreamUsage.STATIC)\n\t\t{\n\t\t\t_radius = radius;\n\t\t\t_tube = tube;\n\t\t\t_segmentsR = segmentsR;\n\t\t\t_segmentsT = segmentsT;\n\t\t\t_arc = arc;\n\t\t\t\n\t\t\tsuper(\n\t\t\t\tnew <IVertexStream>[buildVertexStream(vertexStreamUsage, withUVs, withNormals)],\n\t\t\t\tbuildIndexStream(indexStreamUsage)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function buildVertexStream(usage : uint, withUVs : Boolean, withNormals : Boolean) : VertexStream\n\t\t{\n\t\t\tvar vertexData\t: Vector.<Number>\t= new <Number>[];\n\t\t\t\n\t\t\tfor (var j : uint = 0; j <= _segmentsR; ++j)\n\t\t\t{\n\t\t\t\tfor (var i : uint = 0; i <= _segmentsT; ++i)\n\t\t\t\t{\n\t\t\t\t\tvar u \t\t: Number \t= i \/ _segmentsT * _arc;\n\t\t\t\t\tvar v \t\t: Number \t= j \/ _segmentsR * _arc;\n\t\t\t\t\tvar cosU\t: Number\t= Math.cos(u);\n\t\t\t\t\tvar sinU\t: Number\t= Math.sin(u);\n\t\t\t\t\tvar cosV\t: Number\t= Math.cos(v);\n\t\t\t\t\tvar x\t\t: Number\t= (_radius + _tube * cosV) * cosU;\n\t\t\t\t\tvar y\t\t: Number\t= (_radius + _tube * cosV) * sinU;\n\t\t\t\t\tvar z\t\t: Number\t= _tube * Math.sin(v);\n\t\t\t\t\t\n\t\t\t\t\tvertexData.push(x, y, z);\n\t\t\t\t\t\n\t\t\t\t\tif (withUVs)\n\t\t\t\t\t\tvertexData.push(i \/ _segmentsT, 1 - j \/ _segmentsR);\n\t\t\t\t\t\n\t\t\t\t\tif (withNormals)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar normalX\t: Number\t= x - _radius * cosU;\n\t\t\t\t\t\tvar normalY\t: Number\t= y - _radius * sinU;\n\t\t\t\t\t\tvar normalZ\t: Number\t= z;\n\t\t\t\t\t\tvar mag\t\t: Number\t= normalX * normalX + normalY * normalY\n\t\t\t\t\t\t\t+ normalZ * normalZ;\n\t\t\t\t\t\t\n\t\t\t\t\t\tnormalX \/= mag;\n\t\t\t\t\t\tnormalY \/= mag;\n\t\t\t\t\t\tnormalZ \/= mag;\n\t\t\t\t\t\t\n\t\t\t\t\t\tvertexData.push(normalX, normalY, normalZ);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar format : VertexFormat = new VertexFormat(VertexComponent.XYZ);\n\t\t\t\n\t\t\tif (withUVs)\n\t\t\t\tformat.addComponent(VertexComponent.UV);\n\t\t\t\n\t\t\tif (withNormals)\n\t\t\t\tformat.addComponent(VertexComponent.NORMAL);\n\t\t\t\n\t\t\treturn new VertexStream(usage, format, vertexData);\n\t\t}\n\t\t\n\t\tprivate function buildIndexStream(usage : uint) : IndexStream\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new <uint>[];\n\t\t\t\n\t\t\tfor (var j : uint = 1; j <= _segmentsR; ++j)\n\t\t\t{\n\t\t\t\tfor (var i : uint = 1; i <= _segmentsT; ++i)\n\t\t\t\t{\n\t\t\t\t\tvar a : uint = (_segmentsT + 1) * j + i - 1;\n\t\t\t\t\tvar b : uint = (_segmentsT + 1) * (j - 1) + i - 1;\n\t\t\t\t\tvar c : uint = (_segmentsT + 1) * (j - 1) + i;\n\t\t\t\t\tvar d : uint = (_segmentsT + 1) * j + i;\n\t\t\t\t\t\n\t\t\t\t\tindices.push(a, c, b, a, d, c);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn new IndexStream(usage, indices);\n\t\t}\n\t}\n}","subject":"remove useless imports in TorusGeometry","message":"remove useless imports in TorusGeometry\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"2fc60fad88c44021565468e55b5807276f71cf87","old_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGameConfigurator.as","new_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGameConfigurator.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.ezgame.client {\n\nimport mx.core.UIComponent;\nimport mx.controls.CheckBox;\nimport mx.controls.ComboBox;\nimport mx.controls.HSlider;\nimport mx.controls.Label;\n\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.parlor.game.client.FlexGameConfigurator;\n\nimport com.threerings.ezgame.data.EZGameConfig;\n\n\/**\n * Adds custom configuration of options specified in XML.\n *\/\npublic class EZGameConfigurator extends FlexGameConfigurator\n{\n    \/**\n     * Set a String of configData, which is hopefully XML formatted with\n     * some game configuration options.\n     *\/\n    public function setXMLConfig (configData :String) :void\n    {\n        var log :Log = Log.getLog(this);\n\n        var config :XML = XML(configData);\n        for each (var param :XML in config..params.children()) {\n            if (StringUtil.isBlank(param.@ident)) {\n                log.warning(\"Bad configuration option: no 'ident' in \" +\n                    param + \", ignoring.\");\n                continue;\n            }\n            switch (param.localName().toLowerCase()) {\n            case \"range\":\n                addRangeOption(param, log);\n                break;\n\n            case \"choice\":\n                addChoiceOption(param, log);\n                break;\n\n            case \"toggle\":\n                addToggleOption(param, log);\n                break;\n\n            default:\n                log.warning(\"Unknown XML configuration option: \" + param +\n                    \", ignoring.\");\n                break;\n            }\n        }\n    }\n\n    \/**\n     * Add a control that came from parsing our custom option XML.\n     *\/\n    protected function addXMLControl (ident :String, control :UIComponent) :void\n    {\n        var name :String = ident.replace(\"_\", \" \");\n        var lbl :Label = new Label();\n        lbl.text = name + \":\";\n        addControl(lbl, control);\n\n        _customConfigs.push(ident, control);\n    }\n\n    \/**\n     * Adds a 'range' option specified in XML\n     *\/\n    protected function addRangeOption (spec :XML, log :Log) :void\n    {\n        var min :Number = Number(spec.@minimum);\n        var max :Number = Number(spec.@maximum);\n        var start :Number = Number(spec.@start);\n        if (isNaN(min) || isNaN(max) || isNaN(start)) {\n            log.warning(\"Unable to parse range specification. \" +\n                \"Required numeric values: minimum, maximum, start \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var slider :HSlider = new HSlider();\n        slider.minimum = min;\n        slider.maximum = max;\n        slider.value = start;\n        slider.liveDragging = true;\n        slider.snapInterval = 1;\n\n        addXMLControl(spec.@ident, slider);\n    }\n\n    \/**\n     * Adds a 'choice' option specified in XML\n     *\/\n    protected function addChoiceOption (spec :XML, log :Log) :void\n    {\n        if (spec.@choices.length == 0 || spec.@start.length == 0) {\n            log.warning(\"Unable to parse choice specification. \" +\n                \"Required 'choices' or 'start' is missing. \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var choiceString :String = String(spec.@choices);\n        var start :String = String(spec.@start);\n\n        var choices :Array = choiceString.split(\",\");\n        var startDex :int = choices.indexOf(start);\n        if (startDex == -1) {\n            log.warning(\"Choice start value does not appear in list of choices \"+\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var box :ComboBox = new ComboBox();\n        box.dataProvider = choices;\n        box.selectedIndex = startDex;\n\n        addXMLControl(spec.@ident, box);\n    }\n\n    \/**\n     * Adds a 'toggle' option specified in XML\n     *\/\n    protected function addToggleOption (spec :XML, log :Log) :void\n    {\n        if (spec.@start.length == 0) {\n            log.warning(\"Unable to parse toggle specification. \" +\n                \"Required 'start' is missing. \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var startStr :String = String(spec.@start).toLowerCase();\n\n        var box :CheckBox = new CheckBox();\n        box.selected = (\"true\" == startStr);\n\n        addXMLControl(spec.@ident, box);\n    }\n\n    override protected function flushGameConfig () :void\n    {\n        super.flushGameConfig();\n        \n        \/\/ if there were any custom XML configs, flush those as well.\n        if (_customConfigs.length > 0) {\n            var options :Object = {};\n\n            for (var ii :int = 0; ii < _customConfigs.length; ii += 2) {\n                var ident :String = String(_customConfigs[ii]);\n                var control :UIComponent = (_customConfigs[ii + 1] as UIComponent);\n                if (control is HSlider) {\n                    options[ident] = (control as HSlider).value;\n\n                } else if (control is CheckBox) {\n                    options[ident] = (control as CheckBox).selected;\n\n                } else if (control is ComboBox) {\n                    options[ident] = (control as ComboBox).value;\n\n                } else {\n                    Log.getLog(this).warning(\"Unknow custom config type \" + control);\n                }\n            }\n\n            (_config as EZGameConfig).customConfig = options;\n        }\n    }\n\n    \/** Contains pairs of identString, control, identString, control.. *\/\n    protected var _customConfigs :Array = [];\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.ezgame.client {\n\nimport mx.core.UIComponent;\nimport mx.controls.CheckBox;\nimport mx.controls.ComboBox;\nimport mx.controls.HSlider;\nimport mx.controls.Label;\n\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.flex.LabeledSlider;\n\nimport com.threerings.parlor.game.client.FlexGameConfigurator;\n\nimport com.threerings.ezgame.data.EZGameConfig;\n\n\/**\n * Adds custom configuration of options specified in XML.\n *\/\npublic class EZGameConfigurator extends FlexGameConfigurator\n{\n    \/**\n     * Set a String of configData, which is hopefully XML formatted with\n     * some game configuration options.\n     *\/\n    public function setXMLConfig (configData :String) :void\n    {\n        var log :Log = Log.getLog(this);\n\n        var config :XML = XML(configData);\n        for each (var param :XML in config..params.children()) {\n            if (StringUtil.isBlank(param.@ident)) {\n                log.warning(\"Bad configuration option: no 'ident' in \" +\n                    param + \", ignoring.\");\n                continue;\n            }\n            switch (param.localName().toLowerCase()) {\n            case \"range\":\n                addRangeOption(param, log);\n                break;\n\n            case \"choice\":\n                addChoiceOption(param, log);\n                break;\n\n            case \"toggle\":\n                addToggleOption(param, log);\n                break;\n\n            default:\n                log.warning(\"Unknown XML configuration option: \" + param +\n                    \", ignoring.\");\n                break;\n            }\n        }\n    }\n\n    \/**\n     * Add a control that came from parsing our custom option XML.\n     *\/\n    protected function addXMLControl (ident :String, control :UIComponent) :void\n    {\n        var name :String = ident.replace(\"_\", \" \");\n        var lbl :Label = new Label();\n        lbl.text = name + \":\";\n        addControl(lbl, control);\n\n        _customConfigs.push(ident, control);\n    }\n\n    \/**\n     * Adds a 'range' option specified in XML\n     *\/\n    protected function addRangeOption (spec :XML, log :Log) :void\n    {\n        var min :Number = Number(spec.@minimum);\n        var max :Number = Number(spec.@maximum);\n        var start :Number = Number(spec.@start);\n        if (isNaN(min) || isNaN(max) || isNaN(start)) {\n            log.warning(\"Unable to parse range specification. \" +\n                \"Required numeric values: minimum, maximum, start \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var slider :HSlider = new HSlider();\n        slider.minimum = min;\n        slider.maximum = max;\n        slider.value = start;\n        slider.liveDragging = true;\n        slider.snapInterval = 1;\n\n        addXMLControl(spec.@ident, new LabeledSlider(slider));\n    }\n\n    \/**\n     * Adds a 'choice' option specified in XML\n     *\/\n    protected function addChoiceOption (spec :XML, log :Log) :void\n    {\n        if (spec.@choices.length == 0 || spec.@start.length == 0) {\n            log.warning(\"Unable to parse choice specification. \" +\n                \"Required 'choices' or 'start' is missing. \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var choiceString :String = String(spec.@choices);\n        var start :String = String(spec.@start);\n\n        var choices :Array = choiceString.split(\",\");\n        var startDex :int = choices.indexOf(start);\n        if (startDex == -1) {\n            log.warning(\"Choice start value does not appear in list of choices \"+\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var box :ComboBox = new ComboBox();\n        box.dataProvider = choices;\n        box.selectedIndex = startDex;\n\n        addXMLControl(spec.@ident, box);\n    }\n\n    \/**\n     * Adds a 'toggle' option specified in XML\n     *\/\n    protected function addToggleOption (spec :XML, log :Log) :void\n    {\n        if (spec.@start.length == 0) {\n            log.warning(\"Unable to parse toggle specification. \" +\n                \"Required 'start' is missing. \" +\n                \"[xml=\" + spec + \"].\");\n            return;\n        }\n\n        var startStr :String = String(spec.@start).toLowerCase();\n\n        var box :CheckBox = new CheckBox();\n        box.selected = (\"true\" == startStr);\n\n        addXMLControl(spec.@ident, box);\n    }\n\n    override protected function flushGameConfig () :void\n    {\n        super.flushGameConfig();\n        \n        \/\/ if there were any custom XML configs, flush those as well.\n        if (_customConfigs.length > 0) {\n            var options :Object = {};\n\n            for (var ii :int = 0; ii < _customConfigs.length; ii += 2) {\n                var ident :String = String(_customConfigs[ii]);\n                var control :UIComponent = (_customConfigs[ii + 1] as UIComponent);\n                if (control is LabeledSlider) {\n                    options[ident] = (control as LabeledSlider).slider.value;\n\n                } else if (control is CheckBox) {\n                    options[ident] = (control as CheckBox).selected;\n\n                } else if (control is ComboBox) {\n                    options[ident] = (control as ComboBox).value;\n\n                } else {\n                    Log.getLog(this).warning(\"Unknow custom config type \" + control);\n                }\n            }\n\n            (_config as EZGameConfig).customConfig = options;\n        }\n    }\n\n    \/** Contains pairs of identString, control, identString, control.. *\/\n    protected var _customConfigs :Array = [];\n}\n}\n","subject":"Use a LabeledSlider for any range properties.","message":"Use a LabeledSlider for any range properties.\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@242 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"e7221c26ac02d7357b4f9d6968b74be7ba3090d4","old_file":"src\/aerys\/minko\/scene\/node\/light\/PointLight.as","new_file":"src\/aerys\/minko\/scene\/node\/light\/PointLight.as","old_contents":"package aerys.minko.scene.node.light\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.scene.controller.light.PointLightController;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.type.math.Vector4;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * \n\t * @author Romain Gilliotte\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class PointLight extends AbstractLight\n\t{\n\t\tpublic static const LIGHT_TYPE : uint = 2;\n\t\t\n\t\tprivate static const TMP_VECTOR\t\t: Vector4 = new Vector4();\n\t\t\n\t\tpublic function get diffuse() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('diffuse') as Number;\n\t\t}\n\t\tpublic function set diffuse(v : Number)\t: void\n\t\t{\n\t\t\tlightData.setLightProperty('diffuse', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('diffuseEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('diffuseEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get specular() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('specular') as Number;\n\t\t}\n\t\tpublic function set specular(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('specular', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('specularEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('specularEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shininess() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shininess') as Number;\n\t\t}\n\t\tpublic function set shininess(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shininess', v);\n\t\t}\n\t\t\n\t\tpublic function get attenuationDistance() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('attenuationDistance') as Number;\n\t\t}\n\t\tpublic function set attenuationDistance(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('attenuationDistance', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('attenuationEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('attenuationEnabled', v != 0);\n\t\t}\n\t\tpublic function get attenuationPolynomial() : Vector4\n\t\t{\n\t\t\treturn lightData.getLightProperty('attenuationPolynomial');\n\t\t}\n\t\tpublic function set attenuationPolynomial(value : Vector4) : void\n\t\t{\n\t\t\tlightData.setLightProperty('attenuationPolynomial', value);\n\t\t\t\n\t\t\tvar notEqual\t: Boolean = value.equals(Vector4.ZERO);\n\t\t\tif (lightData.getLightProperty('attenuationEnabled') != notEqual)\n\t\t\t\tlightData.setLightProperty('attenuationEnabled', notEqual);\n\t\t}\n\n\t\tpublic function get shadowMapSize() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowMapSize');\n\t\t}\n\t\tpublic function set shadowMapSize(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowMapSize', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZNear() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZNear');\n\t\t}\n\t\tpublic function set shadowZNear(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZNear', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZFar() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZFar');\n\t\t}\n\t\tpublic function set shadowZFar(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZFar', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowCastingType() : uint\n\t\t{\n\t\t\treturn lightData.getProperty('shadowCastingType');\n\t\t}\n\t\tpublic function set shadowCastingType(value : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowCastingType', value);\n\t\t}\n        \n        public function get shadowBias() : Number\n        {\n            return lightData.getLightProperty(PhongProperties.SHADOW_BIAS);\n        }\n        public function set shadowBias(value : Number) : void\n        {\n            lightData.setLightProperty(PhongProperties.SHADOW_BIAS, value);\n        }\n\t\t\n\t\tpublic function PointLight(color\t\t\t\t: uint\t\t= 0xFFFFFFFF,\n\t\t\t\t\t\t\t\t   diffuse\t\t\t\t: Number\t= .6,\n\t\t\t\t\t\t\t\t   specular\t\t\t\t: Number\t= .8,\n\t\t\t\t\t\t\t\t   shininess\t\t\t: Number\t= 64,\n\t\t\t\t\t\t\t\t   attenuationDistance\t: Number\t= 0,\n\t\t\t\t\t\t\t\t   emissionMask\t\t\t: uint\t\t= 0x1,\n\t\t\t\t\t\t\t\t   shadowCastingType\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t   shadowMapSize\t\t: uint\t\t= 512,\n\t\t\t\t\t\t\t\t   shadowZNear\t\t\t: Number\t= 0.1,\n\t\t\t\t\t\t\t\t   shadowZFar\t\t\t: Number\t= 1000.,\n                                   shadowBias           : Number    = 1. \/ 256. \/ 256.)\n\t\t{\n\t\t\tsuper(\n\t\t\t\tnew PointLightController(),\n\t\t\t\tLIGHT_TYPE,\n\t\t\t\tcolor,\n\t\t\t\temissionMask\n\t\t\t);\n\t\t\t\n\t\t\tthis.diffuse\t\t\t\t= diffuse;\n\t\t\tthis.specular\t\t\t\t= specular;\n\t\t\tthis.shininess\t\t\t\t= shininess;\n\t\t\tthis.attenuationDistance\t= attenuationDistance;\n\t\t\tthis.shadowCastingType\t\t= shadowCastingType;\n            this.shadowMapSize          = shadowMapSize;\n\t\t\tthis.shadowZNear\t\t\t= shadowZNear;\n\t\t\tthis.shadowZFar\t\t    \t= shadowZFar;\n            this.shadowBias             = shadowBias;\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar light : PointLight = new PointLight(\n\t\t\t\tcolor,\n\t\t\t\tdiffuse,\n\t\t\t\tspecular,\n\t\t\t\tshininess, \n\t\t\t\tattenuationDistance,\n\t\t\t\temissionMask, \n\t\t\t\tshadowCastingType,\n\t\t\t\tshadowMapSize,\n\t\t\t\tshadowZFar,\n\t\t\t\tshadowZNear,\n\t\t\t\tshadowBias\n\t\t\t);\t\t\n\t\t\t\n\t\t\tlight.name = this.name;\n\t\t\tlight.userData.setProperties(userData);\n\t\t\tlight.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn light;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node.light\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.scene.controller.light.PointLightController;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.type.math.Vector4;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * \n\t * @author Romain Gilliotte\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class PointLight extends AbstractLight\n\t{\n\t\tpublic static const LIGHT_TYPE : uint = 2;\n\t\t\n\t\tprivate static const TMP_VECTOR\t\t: Vector4 = new Vector4();\n\t\t\n\t\tpublic function get diffuse() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('diffuse') as Number;\n\t\t}\n\t\tpublic function set diffuse(v : Number)\t: void\n\t\t{\n\t\t\tlightData.setLightProperty('diffuse', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('diffuseEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('diffuseEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get specular() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('specular') as Number;\n\t\t}\n\t\tpublic function set specular(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('specular', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('specularEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('specularEnabled', v != 0);\n\t\t}\n\t\t\n\t\tpublic function get shininess() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shininess') as Number;\n\t\t}\n\t\tpublic function set shininess(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shininess', v);\n\t\t}\n\t\t\n\t\tpublic function get attenuationDistance() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('attenuationDistance') as Number;\n\t\t}\n\t\tpublic function set attenuationDistance(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('attenuationDistance', v);\n\t\t\t\n\t\t\tif (lightData.getLightProperty('attenuationEnabled') != (v != 0))\n\t\t\t\tlightData.setLightProperty('attenuationEnabled', v != 0);\n\t\t}\n\t\tpublic function get attenuationPolynomial() : Vector4\n\t\t{\n\t\t\treturn lightData.getLightProperty('attenuationPolynomial');\n\t\t}\n\t\tpublic function set attenuationPolynomial(value : Vector4) : void\n\t\t{\n\t\t\tlightData.setLightProperty('attenuationPolynomial', value);\n\t\t\t\n\t\t\tvar notEqual\t: Boolean = value.equals(Vector4.ZERO);\n\t\t\tif (lightData.getLightProperty('attenuationEnabled') != notEqual)\n\t\t\t\tlightData.setLightProperty('attenuationEnabled', notEqual);\n\t\t}\n\n\t\tpublic function get shadowMapSize() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowMapSize');\n\t\t}\n\t\tpublic function set shadowMapSize(v : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowMapSize', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZNear() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZNear');\n\t\t}\n\t\tpublic function set shadowZNear(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZNear', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowZFar() : Number\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowZFar');\n\t\t}\n\t\tpublic function set shadowZFar(v : Number) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowZFar', v);\n\t\t}\n\t\t\n\t\tpublic function get shadowCastingType() : uint\n\t\t{\n\t\t\treturn lightData.getLightProperty('shadowCastingType');\n\t\t}\n\t\tpublic function set shadowCastingType(value : uint) : void\n\t\t{\n\t\t\tlightData.setLightProperty('shadowCastingType', value);\n\t\t}\n        \n        public function get shadowBias() : Number\n        {\n            return lightData.getLightProperty(PhongProperties.SHADOW_BIAS);\n        }\n        public function set shadowBias(value : Number) : void\n        {\n            lightData.setLightProperty(PhongProperties.SHADOW_BIAS, value);\n        }\n\t\t\n\t\tpublic function PointLight(color\t\t\t\t: uint\t\t= 0xFFFFFFFF,\n\t\t\t\t\t\t\t\t   diffuse\t\t\t\t: Number\t= .6,\n\t\t\t\t\t\t\t\t   specular\t\t\t\t: Number\t= .8,\n\t\t\t\t\t\t\t\t   shininess\t\t\t: Number\t= 64,\n\t\t\t\t\t\t\t\t   attenuationDistance\t: Number\t= 0,\n\t\t\t\t\t\t\t\t   emissionMask\t\t\t: uint\t\t= 0x1,\n\t\t\t\t\t\t\t\t   shadowCastingType\t: uint\t\t= 0,\n\t\t\t\t\t\t\t\t   shadowMapSize\t\t: uint\t\t= 512,\n\t\t\t\t\t\t\t\t   shadowZNear\t\t\t: Number\t= 0.1,\n\t\t\t\t\t\t\t\t   shadowZFar\t\t\t: Number\t= 1000.,\n                                   shadowBias           : Number    = 1. \/ 256. \/ 256.)\n\t\t{\n\t\t\tsuper(\n\t\t\t\tnew PointLightController(),\n\t\t\t\tLIGHT_TYPE,\n\t\t\t\tcolor,\n\t\t\t\temissionMask\n\t\t\t);\n\t\t\t\n\t\t\tthis.diffuse\t\t\t\t= diffuse;\n\t\t\tthis.specular\t\t\t\t= specular;\n\t\t\tthis.shininess\t\t\t\t= shininess;\n\t\t\tthis.attenuationDistance\t= attenuationDistance;\n\t\t\tthis.shadowCastingType\t\t= shadowCastingType;\n            this.shadowMapSize          = shadowMapSize;\n\t\t\tthis.shadowZNear\t\t\t= shadowZNear;\n\t\t\tthis.shadowZFar\t\t    \t= shadowZFar;\n            this.shadowBias             = shadowBias;\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar light : PointLight = new PointLight(\n\t\t\t\tcolor,\n\t\t\t\tdiffuse,\n\t\t\t\tspecular,\n\t\t\t\tshininess, \n\t\t\t\tattenuationDistance,\n\t\t\t\temissionMask, \n\t\t\t\tshadowCastingType,\n\t\t\t\tshadowMapSize,\n\t\t\t\tshadowZFar,\n\t\t\t\tshadowZNear,\n\t\t\t\tshadowBias\n\t\t\t);\t\t\n\t\t\t\n\t\t\tlight.name = this.name;\n\t\t\tlight.userData.setProperties(userData);\n\t\t\tlight.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn light;\n\t\t}\n\t}\n}\n","subject":"Fix shadowmappingType accessor","message":"Fix shadowmappingType accessor\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"d6f85fa4bd7287527616c8a2561233b8cf1d88d4","old_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","new_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","old_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n \/\/public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/davembp.local\/server\/services\/aris\/uploadhandler.php\"; \/\/davembp\n\/\/    public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\/services\/aris\/uploadhandler.php\";\t\/\/dev\n  public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/www.arisgames.org\/stagingserver1\/services\/aris\/uploadHandler.php\"; \/\/staging\n\t\n\/\/\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\/\/\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n  public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n    public static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n    public static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n    public static const MEDIATYPE_UPLOADNEW:String = \"Upload New\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than qty of an Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","new_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n \/\/public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/davembp.local\/server\/services\/aris\/uploadhandler.php\"; \/\/davembp\n\/\/    public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\/services\/aris\/uploadhandler.php\";\t\/\/dev\n  public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/www.arisgames.org\/stagingserver1\/services\/aris\/uploadHandler.php\"; \/\/staging\n\t\n\/\/\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\/\/\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n  public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n    public static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n    public static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n    public static const MEDIATYPE_UPLOADNEW:String = \"Upload New\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","subject":"rename requirement to plaque\/script","message":"rename requirement to plaque\/script","lang":"ActionScript","license":"mit","repos":"ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames"}
{"commit":"6e670f1ccf59e05f96271054262464b95dac5f6e","old_file":"snowplow-as3-tracker\/src\/com\/snowplowanalytics\/snowplow\/tracker\/Util.as","new_file":"snowplow-as3-tracker\/src\/com\/snowplowanalytics\/snowplow\/tracker\/Util.as","old_contents":"\/*\n* Copyright (c) 2015 Snowplow Analytics Ltd. All rights reserved.\n*\n* This program is licensed to you under the Apache License Version 2.0,\n* and you may not use this file except in compliance with the Apache License Version 2.0.\n* You may obtain a copy of the Apache License Version 2.0 at http:\/\/www.apache.org\/licenses\/LICENSE-2.0.\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the Apache License Version 2.0 is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the Apache License Version 2.0 for the specific language governing permissions and limitations there under.\n*\/\n\npackage com.snowplowanalytics.snowplow.tracker\n{\n\timport com.snowplowanalytics.snowplow.tracker.util.UUID;\n\t\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.external.ExternalInterface;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\timport flash.utils.ByteArray;\n\t\n\timport mx.utils.Base64Encoder;\n\n\tpublic class Util\n\t{\n\t\tpublic static function isNullOrEmpty(str:*):Boolean\n\t\t{\n\t\t\treturn str == null || (str is String && (str as String).length == 0);\n\t\t}\n\t\t\n\t\tpublic static function padZeroes (value:*, places:int = 2):String\n\t\t{\n\t\t\tvar str:String = value.toString();\n\t\t\tvar zeroes:int = places - str.length;\n\t\t\tif (zeroes > 0)\n\t\t\t{\n\t\t\t\tfor (var i:int=0;i<zeroes;i++)\n\t\t\t\t{\n\t\t\t\t\tstr = \"0\" + str;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn str;\n\t\t}\n\t\t\n\t\tprivate static function callCallback (dataFormat:String, loader:URLLoader, callback:Function):void\n\t\t{\n\t\t\tvar result:*;\n\t\t\t\n\t\t\tswitch (dataFormat)\n\t\t\t{\n\t\t\t\tcase URLLoaderDataFormat.TEXT:\n\t\t\t\tcase URLLoaderDataFormat.VARIABLES:\n\t\t\t\t\tresult = loader.data;\n\t\t\t\t\tbreak;\n\t\t\t\tcase URLLoaderDataFormat.BINARY:\n\t\t\t\tdefault:\n\t\t\t\t\tresult = ByteArray(loader.data);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tcallback(result);\n\t\t}\n\t\t\n\t\tpublic static function getResponse\t(\n\t\t\t\turl:String, \n\t\t\t\tcallback:Function, \n\t\t\t\terrorCallback:Function, \n\t\t\t\tmethod:String = \"get\", \n\t\t\t\tpostData:String = null, \n\t\t\t\tdataFormat:String = \"text\"\n\t\t\t):void\n\t\t{\n\t\t\tvar loader:URLLoader = new URLLoader();\n\t\t\tvar request:URLRequest = new URLRequest(url);\n\t\t\trequest.method = method;\n\t\t\t\n\t\t\tif (postData != null && method == URLRequestMethod.POST)\n\t\t\t{\n\t\t\t\trequest.data = postData;\n\t\t\t\trequest.contentType = \"application\/json; charset=utf-8\";\n\t\t\t}\n\t\t\t\n\t\t\tloader.dataFormat = dataFormat;\n\t\t\t\n\t\t\tloader.addEventListener\n\t\t\t\t(\n\t\t\t\t\tEvent.COMPLETE, \n\t\t\t\t\tfunction (event:Event):void\n\t\t\t\t\t{\n\t\t\t\t\t\tif (callback != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcallCallback(dataFormat, loader, callback);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t\n\t\t\tloader.addEventListener\n\t\t\t\t(\n\t\t\t\t\tIOErrorEvent.IO_ERROR, \n\t\t\t\t\tfunction (event:IOErrorEvent):void\n\t\t\t\t\t{\n\t\t\t\t\t\tif (event.type == \"201\")\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif (callback != null)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tcallCallback(dataFormat, loader, callback);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif (errorCallback != null)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\terrorCallback(event);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t\n\t\t\tloader.addEventListener\n\t\t\t\t(\n\t\t\t\t\tSecurityErrorEvent.SECURITY_ERROR, \n\t\t\t\t\tfunction (event:SecurityErrorEvent):void\n\t\t\t\t\t{\n\t\t\t\t\t\tif (errorCallback != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\terrorCallback(event);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t\n\t\t\tloader.load(request); \n\t\t}\n\t\t\n\t\tpublic static function getEventId():String \n\t\t{\n\t\t\treturn UUID.generateGuid();\n\t\t}\n\t\t\n\t\tpublic static function getTimestamp():String {\n\t\t\tvar date:Date = new Date();\n\t\t\treturn date.time.toString();\n\t\t}\n\t\t\n\t\tpublic static function copyObject (object:Object, returnEmptyObjectIfNull:Boolean = false):Object  \n\t\t{ \n\t\t\tif (object == null)\n\t\t\t{\n\t\t\t\tif (returnEmptyObjectIfNull)\n\t\t\t\t\treturn {}\n\t\t\t\telse\n\t\t\t\t\treturn null;\n\t\t\t}\n\t\t\t\n\t\t\tvar newObject:Object = {};\n\t\t\t\n\t\t\tfor (var key:String in object) {\n\t\t\t\tnewObject[key] = object[key];\n\t\t\t}\n\n\t\t\treturn newObject;\n\t\t}\n\t\t\n\t\t\/* Addition functions\n\t\t*  Used to add different sources of key=>value pairs to a map.\n\t\t*  Map is then used to build \"Associative array for getter function.\n\t\t*  Some use Base64 encoding\n\t\t*\/\n\t\tpublic static function base64Encode(str:String):String {\n\t\t\ttry {\n\t\t\t\tvar encoder:Base64Encoder = new Base64Encoder();\n\t\t\t\tencoder.encode(str);\n\t\t\t\treturn encoder.flush();\n\t\t\t} catch (e:Error) {\n\t\t\t\ttrace(e.getStackTrace());\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic static function getTransactionId():int \n\t\t{ \n\t\t\treturn Math.round(Math.random() * 1000000);\n\t    }\n\t\t\n\t\tpublic static function clearArray (a:Array):void\n\t\t{\n\t\t\ta.splice(0, a.length);\n\t\t}\n\t\t\n\t\tpublic static function findFirstItemInArray (array:Array, prop:String, val:*):*\n\t\t{\n\t\t\tfor each(var item:* in array)\n\t\t\t{\n\t\t\t\tif (item[prop] == val)\n\t\t\t\t{\n\t\t\t\t\treturn item;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t* Return value from name-value pair in querystring \n\t\t*\/\n\t\tprivate static function fromQuerystring(field:String, url:String):String {\n\t\t\tvar match:RegExp = new RegExp('^[^#]*[?&]' + field + '=([^&#]*)').exec(url);\n\t\t\tif (!match) {\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\treturn decodeURIComponent(match[1].replace(\/\\+\/g, ' '));\n\t\t};\n\t\t\n\t\t\/**\n\t\t* Extract parameter from URL\n\t\t*\/\n\t\tprivate static function getParameter(url:String, name:String):String {\n\t\t\t\/\/ scheme : \/\/ [username [: password] @] hostname [: port] [\/ [path] [? query] [# fragment]]\n\t\t\tvar e:RegExp = new RegExp('^(?:https?|ftp)(?::\/*(?:[^?]+))([?][^#]+)');\n\t\t\tvar\tmatches:* = e.exec(url);\n\t\t\tvar\tresult:String = fromQuerystring(name, matches[1]);\n\t\t\t\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\t\/**\n\t\t* Extract hostname from URL\n\t\t*\/\n\t\tprivate static function getHostName(url:String):String {\n\t\t\t\/\/ scheme : \/\/ [username [: password] @] hostname [: port] [\/ [path] [? query] [# fragment]]\n\t\t\tvar e:RegExp = new RegExp('^(?:(?:https?|ftp):)\/*(?:[^@]+@)?([^:\/#]+)');\n\t\t\tvar\tmatches:* = e.exec(url);\n\t\t\t\n\t\t\treturn matches ? matches[1] : url;\n\t\t};\n\t\t\n\t\t\/**\n\t\t* Test whether a string is an IP address\n\t\t*\/\n\t\tprivate static function isIpAddress(str:String):Boolean {\n\t\t\tvar IPRegExp:RegExp = new RegExp('^(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\\\\.(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\\\\.(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\\\\.(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)$');\n\t\t\treturn IPRegExp.test(str);\n\t\t}\n\t\t\n\t\t\/**\n\t\t* If the hostname is an IP address, look for text indicating\n\t\t* that the page is cached by Yahoo\n\t\t*\/\n\t\tprivate static function isYahooCachedPage(hostName:String):Boolean \n\t\t{\n\t\t\treturn false;\n\t\t\tvar\tinitialDivText:String;\n\t\t\tvar cachedIndicator:String;\n\t\t\t\n\t\t\tif (isIpAddress(hostName)) {\n\t\t\t\ttry {\n\t\t\t\t\tinitialDivText = ExternalInterface.call(\"function getInitialDivText() { return document.body.children[0].children[0].children[0].children[0].children[0].children[0].innerHTML; }\");\n\t\t\t\t\tcachedIndicator = 'You have reached the cached page for';\n\t\t\t\t\treturn initialDivText.slice(0, cachedIndicator.length) === cachedIndicator;\n\t\t\t\t} catch (e:Error) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t* Fix-up domain\n\t\t*\/\n\t\tpublic static function fixupDomain(domain:String):String {\n\t\t\tvar dl:int = domain.length;\n\t\t\t\n\t\t\t\/\/ remove trailing '.'\n\t\t\tif (domain.charAt(--dl) === '.') {\n\t\t\t\tdomain = domain.slice(0, dl);\n\t\t\t}\n\t\t\t\/\/ remove leading '*'\n\t\t\tif (domain.slice(0, 2) === '*.') {\n\t\t\t\tdomain = domain.slice(1);\n\t\t\t}\n\t\t\treturn domain;\n\t\t};\n\t\t\n\t\t\/**\n\t\t * Fix-up URL when page rendered from search engine cache or translated page.\n\t\t * TODO: it would be nice to generalise this and\/or move into the ETL phase.\n\t\t *\/\n\t\tpublic static function fixupUrl(hostName:String, href:String, referrer:String):Array {\n\t\t\t\n\t\t\tif (hostName === 'translate.googleusercontent.com') {       \/\/ Google\n\t\t\t\tif (referrer === '') {\n\t\t\t\t\treferrer = href;\n\t\t\t\t}\n\t\t\t\thref = getParameter(href, 'u');\n\t\t\t\thostName = getHostName(href);\n\t\t\t} else if (hostName === 'cc.bingj.com' ||                   \/\/ Bing\n\t\t  \t\t\t   hostName === 'webcache.googleusercontent.com' ||            \/\/ Google\n\t\t\t\t       isYahooCachedPage(hostName)) {                         \/\/ Yahoo (via Inktomi 74.6.0.0\/16)\n\t\t\t\ttry {\n\t\t\t\t\thref = ExternalInterface.call(\"function getLinkHref() { return document.links[0].href; }\");\n\t\t\t\t} catch (e:Error) {\n\t\t\t\t\thref = '';\n\t\t\t\t}\n\t\t\t\thostName = getHostName(href);\n\t\t\t}\n\t\t\treturn [hostName, href, referrer];\n\t\t};\n\t\t\n\t\tpublic static var scriptAccessAllowed:int = -1; \/\/-1 = not set. 0 = false. 1 = true.\n\t\t\n\t\tpublic static function isScriptAccessAllowed ():Boolean\n\t\t{\n\t\t\tif (scriptAccessAllowed != -1)\n\t\t\t{\n\t\t\t\treturn scriptAccessAllowed == 1;\n\t\t\t}\n\t\t\t\n\t\t\tif (!ExternalInterface.available)\n\t\t\t{\n\t\t\t\tscriptAccessAllowed = 0;\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\t\n\t\t\ttry\n\t\t\t{\n\t\t\t\tExternalInterface.call(\"function isScriptAccessAllowed(){return true;}\");\n\t\t\t\tscriptAccessAllowed = 1;\n\t\t\t}\n\t\t\tcatch (error:Error)\n\t\t\t{\n\t\t\t\tif (error is SecurityError)\n\t\t\t\t{\n\t\t\t\t\tscriptAccessAllowed = 0;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn scriptAccessAllowed == 1;\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * AS Implementation of MurmurHash3 \n\t\t * \n\t\t * @param {string} key ASCII only\n\t\t * @param {number} seed Positive integer only\n\t\t * @return {number} 32-bit positive integer hash \n\t\t *\/\n\t\tpublic static function murmurhash3_32_gc(key:String, seed:Number):Number {\n\t\t\tvar remainder:Number;\n\t\t\tvar bytes:Number;\n\t\t\tvar h1:Number;\n\t\t\tvar h1b:Number;\n\t\t\tvar c1:Number;\n\t\t\tvar c1b:Number;\n\t\t\tvar c2:Number;\n\t\t\tvar c2b:Number;\n\t\t\tvar k1:Number;\n\t\t\tvar i:Number;\n\t\t\t\n\t\t\tremainder = key.length & 3; \/\/ key.length % 4\n\t\t\tbytes = key.length - remainder;\n\t\t\th1 = seed;\n\t\t\tc1 = 0xcc9e2d51;\n\t\t\tc2 = 0x1b873593;\n\t\t\ti = 0;\n\t\t\t\n\t\t\twhile (i < bytes) {\n\t\t\t\tk1 = \n\t\t\t\t\t((key.charCodeAt(i) & 0xff)) |\n\t\t\t\t\t((key.charCodeAt(++i) & 0xff) << 8) |\n\t\t\t\t\t((key.charCodeAt(++i) & 0xff) << 16) |\n\t\t\t\t\t((key.charCodeAt(++i) & 0xff) << 24);\n\t\t\t\t++i;\n\t\t\t\t\n\t\t\t\tk1 = ((((k1 & 0xffff) * c1) + ((((k1 >>> 16) * c1) & 0xffff) << 16))) & 0xffffffff;\n\t\t\t\tk1 = (k1 << 15) | (k1 >>> 17);\n\t\t\t\tk1 = ((((k1 & 0xffff) * c2) + ((((k1 >>> 16) * c2) & 0xffff) << 16))) & 0xffffffff;\n\t\t\t\t\n\t\t\t\th1 ^= k1;\n\t\t\t\th1 = (h1 << 13) | (h1 >>> 19);\n\t\t\t\th1b = ((((h1 & 0xffff) * 5) + ((((h1 >>> 16) * 5) & 0xffff) << 16))) & 0xffffffff;\n\t\t\t\th1 = (((h1b & 0xffff) + 0x6b64) + ((((h1b >>> 16) + 0xe654) & 0xffff) << 16));\n\t\t\t}\n\t\t\t\n\t\t\tk1 = 0;\n\t\t\t\n\t\t\tswitch (remainder) {\n\t\t\t\tcase 3: k1 ^= (key.charCodeAt(i + 2) & 0xff) << 16;\n\t\t\t\tcase 2: k1 ^= (key.charCodeAt(i + 1) & 0xff) << 8;\n\t\t\t\tcase 1: k1 ^= (key.charCodeAt(i) & 0xff);\n\t\t\t\t\t\n\t\t\t\t\tk1 = (((k1 & 0xffff) * c1) + ((((k1 >>> 16) * c1) & 0xffff) << 16)) & 0xffffffff;\n\t\t\t\t\tk1 = (k1 << 15) | (k1 >>> 17);\n\t\t\t\t\tk1 = (((k1 & 0xffff) * c2) + ((((k1 >>> 16) * c2) & 0xffff) << 16)) & 0xffffffff;\n\t\t\t\t\th1 ^= k1;\n\t\t\t}\n\t\t\t\n\t\t\th1 ^= key.length;\n\t\t\t\n\t\t\th1 ^= h1 >>> 16;\n\t\t\th1 = (((h1 & 0xffff) * 0x85ebca6b) + ((((h1 >>> 16) * 0x85ebca6b) & 0xffff) << 16)) & 0xffffffff;\n\t\t\th1 ^= h1 >>> 13;\n\t\t\th1 = ((((h1 & 0xffff) * 0xc2b2ae35) + ((((h1 >>> 16) * 0xc2b2ae35) & 0xffff) << 16))) & 0xffffffff;\n\t\t\th1 ^= h1 >>> 16;\n\t\t\t\n\t\t\treturn h1 >>> 0;\n\t\t}\n\t}\n}","new_contents":"\/*\n* Copyright (c) 2015 Snowplow Analytics Ltd. All rights reserved.\n*\n* This program is licensed to you under the Apache License Version 2.0,\n* and you may not use this file except in compliance with the Apache License Version 2.0.\n* You may obtain a copy of the Apache License Version 2.0 at http:\/\/www.apache.org\/licenses\/LICENSE-2.0.\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the Apache License Version 2.0 is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the Apache License Version 2.0 for the specific language governing permissions and limitations there under.\n*\/\n\npackage com.snowplowanalytics.snowplow.tracker\n{\n\timport com.snowplowanalytics.snowplow.tracker.util.UUID;\n\t\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.external.ExternalInterface;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\timport flash.utils.ByteArray;\n\t\n\timport mx.utils.Base64Encoder;\n\n\tpublic class Util\n\t{\n\t\tpublic static function isNullOrEmpty(str:*):Boolean\n\t\t{\n\t\t\treturn str == null || (str is String && (str as String).length == 0);\n\t\t}\n\t\t\n\t\tpublic static function padZeroes (value:*, places:int = 2):String\n\t\t{\n\t\t\tvar str:String = value.toString();\n\t\t\tvar zeroes:int = places - str.length;\n\t\t\tif (zeroes > 0)\n\t\t\t{\n\t\t\t\tfor (var i:int=0;i<zeroes;i++)\n\t\t\t\t{\n\t\t\t\t\tstr = \"0\" + str;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn str;\n\t\t}\n\t\t\n\t\tprivate static function callCallback (dataFormat:String, loader:URLLoader, callback:Function):void\n\t\t{\n\t\t\tvar result:*;\n\t\t\t\n\t\t\tswitch (dataFormat)\n\t\t\t{\n\t\t\t\tcase URLLoaderDataFormat.TEXT:\n\t\t\t\tcase URLLoaderDataFormat.VARIABLES:\n\t\t\t\t\tresult = loader.data;\n\t\t\t\t\tbreak;\n\t\t\t\tcase URLLoaderDataFormat.BINARY:\n\t\t\t\tdefault:\n\t\t\t\t\tresult = ByteArray(loader.data);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tcallback(result);\n\t\t}\n\t\t\n\t\tpublic static function getResponse\t(\n\t\t\t\turl:String, \n\t\t\t\tcallback:Function, \n\t\t\t\terrorCallback:Function, \n\t\t\t\tmethod:String = \"get\", \n\t\t\t\tpostData:String = null, \n\t\t\t\tdataFormat:String = \"text\"\n\t\t\t):void\n\t\t{\n\t\t\tvar loader:URLLoader = new URLLoader();\n\t\t\tvar request:URLRequest = new URLRequest(url);\n\t\t\trequest.method = method;\n\t\t\t\n\t\t\tif (postData != null && method == URLRequestMethod.POST)\n\t\t\t{\n\t\t\t\trequest.data = postData;\n\t\t\t\trequest.contentType = \"application\/json; charset=utf-8\";\n\t\t\t}\n\t\t\t\n\t\t\tloader.dataFormat = dataFormat;\n\t\t\t\n\t\t\tloader.addEventListener\n\t\t\t\t(\n\t\t\t\t\tEvent.COMPLETE, \n\t\t\t\t\tfunction (event:Event):void\n\t\t\t\t\t{\n\t\t\t\t\t\tif (callback != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcallCallback(dataFormat, loader, callback);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t\n\t\t\tloader.addEventListener\n\t\t\t\t(\n\t\t\t\t\tIOErrorEvent.IO_ERROR, \n\t\t\t\t\tfunction (event:IOErrorEvent):void\n\t\t\t\t\t{\n\t\t\t\t\t\tif (event.type == \"201\")\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif (callback != null)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tcallCallback(dataFormat, loader, callback);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif (errorCallback != null)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\terrorCallback(event);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t\n\t\t\tloader.addEventListener\n\t\t\t\t(\n\t\t\t\t\tSecurityErrorEvent.SECURITY_ERROR, \n\t\t\t\t\tfunction (event:SecurityErrorEvent):void\n\t\t\t\t\t{\n\t\t\t\t\t\tif (errorCallback != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\terrorCallback(event);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t\n\t\t\tloader.load(request); \n\t\t}\n\t\t\n\t\tpublic static function getEventId():String \n\t\t{\n\t\t\treturn UUID.generateGuid();\n\t\t}\n\t\t\n\t\tpublic static function getTimestamp():String {\n\t\t\tvar date:Date = new Date();\n\t\t\treturn date.time.toString();\n\t\t}\n\t\t\n\t\tpublic static function copyObject (object:Object, returnEmptyObjectIfNull:Boolean = false):Object  \n\t\t{ \n\t\t\tif (object == null)\n\t\t\t{\n\t\t\t\tif (returnEmptyObjectIfNull)\n\t\t\t\t\treturn {}\n\t\t\t\telse\n\t\t\t\t\treturn null;\n\t\t\t}\n\t\t\t\n\t\t\tvar newObject:Object = {};\n\t\t\t\n\t\t\tfor (var key:String in object) {\n\t\t\t\tnewObject[key] = object[key];\n\t\t\t}\n\n\t\t\treturn newObject;\n\t\t}\n\t\t\n\t\t\/* Addition functions\n\t\t*  Used to add different sources of key=>value pairs to a map.\n\t\t*  Map is then used to build \"Associative array for getter function.\n\t\t*  Some use Base64 encoding\n\t\t*\/\n\t\tpublic static function base64Encode(str:String):String {\n\t\t\ttry {\n\t\t\t\tvar encoder:Base64Encoder = new Base64Encoder();\n\t\t\t\tencoder.encode(str);\n\t\t\t\tvar base64:String = encoder.flush();\n\t\t\t\t\n\t\t\t\t\/\/make base64 url safe.\n\t\t\t\tbase64 = base64.replace(\/\\+\/g, \"-\");\n\t\t\t\tbase64 = base64.replace(\/\\\/\/g, \"_\");\n\t\t\t\tbase64 = base64.replace(\/=\/g, \"\");\n\t\t\t\tbase64 = base64.replace(\/\\n\/g, \"\");\n\t\t\t\tbase64 = base64.replace(\/\\r\/g, \"\");\n\t\t\t\tbase64 = base64.replace(\/\\t\/g, \"\");\n\t\t\t\t\n\t\t\t\treturn base64;\n\t\t\t} catch (e:Error) {\n\t\t\t\ttrace(e.getStackTrace());\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic static function getTransactionId():int \n\t\t{ \n\t\t\treturn Math.round(Math.random() * 1000000);\n\t    }\n\t\t\n\t\tpublic static function clearArray (a:Array):void\n\t\t{\n\t\t\ta.splice(0, a.length);\n\t\t}\n\t\t\n\t\tpublic static function findFirstItemInArray (array:Array, prop:String, val:*):*\n\t\t{\n\t\t\tfor each(var item:* in array)\n\t\t\t{\n\t\t\t\tif (item[prop] == val)\n\t\t\t\t{\n\t\t\t\t\treturn item;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t* Return value from name-value pair in querystring \n\t\t*\/\n\t\tprivate static function fromQuerystring(field:String, url:String):String {\n\t\t\tvar match:RegExp = new RegExp('^[^#]*[?&]' + field + '=([^&#]*)').exec(url);\n\t\t\tif (!match) {\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\treturn decodeURIComponent(match[1].replace(\/\\+\/g, ' '));\n\t\t};\n\t\t\n\t\t\/**\n\t\t* Extract parameter from URL\n\t\t*\/\n\t\tprivate static function getParameter(url:String, name:String):String {\n\t\t\t\/\/ scheme : \/\/ [username [: password] @] hostname [: port] [\/ [path] [? query] [# fragment]]\n\t\t\tvar e:RegExp = new RegExp('^(?:https?|ftp)(?::\/*(?:[^?]+))([?][^#]+)');\n\t\t\tvar\tmatches:* = e.exec(url);\n\t\t\tvar\tresult:String = fromQuerystring(name, matches[1]);\n\t\t\t\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\t\/**\n\t\t* Extract hostname from URL\n\t\t*\/\n\t\tprivate static function getHostName(url:String):String {\n\t\t\t\/\/ scheme : \/\/ [username [: password] @] hostname [: port] [\/ [path] [? query] [# fragment]]\n\t\t\tvar e:RegExp = new RegExp('^(?:(?:https?|ftp):)\/*(?:[^@]+@)?([^:\/#]+)');\n\t\t\tvar\tmatches:* = e.exec(url);\n\t\t\t\n\t\t\treturn matches ? matches[1] : url;\n\t\t};\n\t\t\n\t\t\/**\n\t\t* Test whether a string is an IP address\n\t\t*\/\n\t\tprivate static function isIpAddress(str:String):Boolean {\n\t\t\tvar IPRegExp:RegExp = new RegExp('^(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\\\\.(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\\\\.(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\\\\.(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)$');\n\t\t\treturn IPRegExp.test(str);\n\t\t}\n\t\t\n\t\t\/**\n\t\t* If the hostname is an IP address, look for text indicating\n\t\t* that the page is cached by Yahoo\n\t\t*\/\n\t\tprivate static function isYahooCachedPage(hostName:String):Boolean \n\t\t{\n\t\t\treturn false;\n\t\t\tvar\tinitialDivText:String;\n\t\t\tvar cachedIndicator:String;\n\t\t\t\n\t\t\tif (isIpAddress(hostName)) {\n\t\t\t\ttry {\n\t\t\t\t\tinitialDivText = ExternalInterface.call(\"function getInitialDivText() { return document.body.children[0].children[0].children[0].children[0].children[0].children[0].innerHTML; }\");\n\t\t\t\t\tcachedIndicator = 'You have reached the cached page for';\n\t\t\t\t\treturn initialDivText.slice(0, cachedIndicator.length) === cachedIndicator;\n\t\t\t\t} catch (e:Error) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t* Fix-up domain\n\t\t*\/\n\t\tpublic static function fixupDomain(domain:String):String {\n\t\t\tvar dl:int = domain.length;\n\t\t\t\n\t\t\t\/\/ remove trailing '.'\n\t\t\tif (domain.charAt(--dl) === '.') {\n\t\t\t\tdomain = domain.slice(0, dl);\n\t\t\t}\n\t\t\t\/\/ remove leading '*'\n\t\t\tif (domain.slice(0, 2) === '*.') {\n\t\t\t\tdomain = domain.slice(1);\n\t\t\t}\n\t\t\treturn domain;\n\t\t};\n\t\t\n\t\t\/**\n\t\t * Fix-up URL when page rendered from search engine cache or translated page.\n\t\t * TODO: it would be nice to generalise this and\/or move into the ETL phase.\n\t\t *\/\n\t\tpublic static function fixupUrl(hostName:String, href:String, referrer:String):Array {\n\t\t\t\n\t\t\tif (hostName === 'translate.googleusercontent.com') {       \/\/ Google\n\t\t\t\tif (referrer === '') {\n\t\t\t\t\treferrer = href;\n\t\t\t\t}\n\t\t\t\thref = getParameter(href, 'u');\n\t\t\t\thostName = getHostName(href);\n\t\t\t} else if (hostName === 'cc.bingj.com' ||                   \/\/ Bing\n\t\t  \t\t\t   hostName === 'webcache.googleusercontent.com' ||            \/\/ Google\n\t\t\t\t       isYahooCachedPage(hostName)) {                         \/\/ Yahoo (via Inktomi 74.6.0.0\/16)\n\t\t\t\ttry {\n\t\t\t\t\thref = ExternalInterface.call(\"function getLinkHref() { return document.links[0].href; }\");\n\t\t\t\t} catch (e:Error) {\n\t\t\t\t\thref = '';\n\t\t\t\t}\n\t\t\t\thostName = getHostName(href);\n\t\t\t}\n\t\t\treturn [hostName, href, referrer];\n\t\t};\n\t\t\n\t\tpublic static var scriptAccessAllowed:int = -1; \/\/-1 = not set. 0 = false. 1 = true.\n\t\t\n\t\tpublic static function isScriptAccessAllowed ():Boolean\n\t\t{\n\t\t\tif (scriptAccessAllowed != -1)\n\t\t\t{\n\t\t\t\treturn scriptAccessAllowed == 1;\n\t\t\t}\n\t\t\t\n\t\t\tif (!ExternalInterface.available)\n\t\t\t{\n\t\t\t\tscriptAccessAllowed = 0;\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\t\n\t\t\ttry\n\t\t\t{\n\t\t\t\tExternalInterface.call(\"function isScriptAccessAllowed(){return true;}\");\n\t\t\t\tscriptAccessAllowed = 1;\n\t\t\t}\n\t\t\tcatch (error:Error)\n\t\t\t{\n\t\t\t\tif (error is SecurityError)\n\t\t\t\t{\n\t\t\t\t\tscriptAccessAllowed = 0;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn scriptAccessAllowed == 1;\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * AS Implementation of MurmurHash3 \n\t\t * \n\t\t * @param {string} key ASCII only\n\t\t * @param {number} seed Positive integer only\n\t\t * @return {number} 32-bit positive integer hash \n\t\t *\/\n\t\tpublic static function murmurhash3_32_gc(key:String, seed:Number):Number {\n\t\t\tvar remainder:Number;\n\t\t\tvar bytes:Number;\n\t\t\tvar h1:Number;\n\t\t\tvar h1b:Number;\n\t\t\tvar c1:Number;\n\t\t\tvar c1b:Number;\n\t\t\tvar c2:Number;\n\t\t\tvar c2b:Number;\n\t\t\tvar k1:Number;\n\t\t\tvar i:Number;\n\t\t\t\n\t\t\tremainder = key.length & 3; \/\/ key.length % 4\n\t\t\tbytes = key.length - remainder;\n\t\t\th1 = seed;\n\t\t\tc1 = 0xcc9e2d51;\n\t\t\tc2 = 0x1b873593;\n\t\t\ti = 0;\n\t\t\t\n\t\t\twhile (i < bytes) {\n\t\t\t\tk1 = \n\t\t\t\t\t((key.charCodeAt(i) & 0xff)) |\n\t\t\t\t\t((key.charCodeAt(++i) & 0xff) << 8) |\n\t\t\t\t\t((key.charCodeAt(++i) & 0xff) << 16) |\n\t\t\t\t\t((key.charCodeAt(++i) & 0xff) << 24);\n\t\t\t\t++i;\n\t\t\t\t\n\t\t\t\tk1 = ((((k1 & 0xffff) * c1) + ((((k1 >>> 16) * c1) & 0xffff) << 16))) & 0xffffffff;\n\t\t\t\tk1 = (k1 << 15) | (k1 >>> 17);\n\t\t\t\tk1 = ((((k1 & 0xffff) * c2) + ((((k1 >>> 16) * c2) & 0xffff) << 16))) & 0xffffffff;\n\t\t\t\t\n\t\t\t\th1 ^= k1;\n\t\t\t\th1 = (h1 << 13) | (h1 >>> 19);\n\t\t\t\th1b = ((((h1 & 0xffff) * 5) + ((((h1 >>> 16) * 5) & 0xffff) << 16))) & 0xffffffff;\n\t\t\t\th1 = (((h1b & 0xffff) + 0x6b64) + ((((h1b >>> 16) + 0xe654) & 0xffff) << 16));\n\t\t\t}\n\t\t\t\n\t\t\tk1 = 0;\n\t\t\t\n\t\t\tswitch (remainder) {\n\t\t\t\tcase 3: k1 ^= (key.charCodeAt(i + 2) & 0xff) << 16;\n\t\t\t\tcase 2: k1 ^= (key.charCodeAt(i + 1) & 0xff) << 8;\n\t\t\t\tcase 1: k1 ^= (key.charCodeAt(i) & 0xff);\n\t\t\t\t\t\n\t\t\t\t\tk1 = (((k1 & 0xffff) * c1) + ((((k1 >>> 16) * c1) & 0xffff) << 16)) & 0xffffffff;\n\t\t\t\t\tk1 = (k1 << 15) | (k1 >>> 17);\n\t\t\t\t\tk1 = (((k1 & 0xffff) * c2) + ((((k1 >>> 16) * c2) & 0xffff) << 16)) & 0xffffffff;\n\t\t\t\t\th1 ^= k1;\n\t\t\t}\n\t\t\t\n\t\t\th1 ^= key.length;\n\t\t\t\n\t\t\th1 ^= h1 >>> 16;\n\t\t\th1 = (((h1 & 0xffff) * 0x85ebca6b) + ((((h1 >>> 16) * 0x85ebca6b) & 0xffff) << 16)) & 0xffffffff;\n\t\t\th1 ^= h1 >>> 13;\n\t\t\th1 = ((((h1 & 0xffff) * 0xc2b2ae35) + ((((h1 >>> 16) * 0xc2b2ae35) & 0xffff) << 16))) & 0xffffffff;\n\t\t\th1 ^= h1 >>> 16;\n\t\t\t\n\t\t\treturn h1 >>> 0;\n\t\t}\n\t}\n}","subject":"resolve #24 - Base64 encoding must be URL-safe, no padding, no wrapping","message":"resolve #24 - Base64 encoding must be URL-safe, no padding, no wrapping\n","lang":"ActionScript","license":"apache-2.0","repos":"snowplow\/snowplow-actionscript3-tracker,snowplow\/snowplow-actionscript3-tracker,snowplow\/snowplow-actionscript3-tracker"}
{"commit":"6429e30e5fec1aa3b4ccb63a74ff15330be173a4","old_file":"src\/aerys\/minko\/render\/resource\/texture\/TextureResource.as","new_file":"src\/aerys\/minko\/render\/resource\/texture\/TextureResource.as","old_contents":"package aerys.minko.render.resource.texture\n{\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3D;\n\timport flash.display3D.Context3DTextureFormat;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Matrix;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * @inheritdoc\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TextureResource implements ITextureResource\n\t{\n\t\tprivate static const MAX_SIZE\t\t\t: uint\t\t= 2048;\n\t\tprivate static const TMP_MATRIX\t\t\t: Matrix\t= new Matrix();\n\t\tprivate static const FORMAT_BGRA\t\t: String\t= Context3DTextureFormat.BGRA\n\t\tprivate static const FORMAT_COMPRESSED\t: String\t= Context3DTextureFormat.COMPRESSED;\n\t\t\n\t\tprivate var _texture\t: Texture\t\t= null;\n\t\tprivate var _mipmap\t\t: Boolean\t\t= false;\n\n\t\tprivate var _bitmapData\t: BitmapData\t= null;\n\t\tprivate var _atf\t\t: ByteArray\t\t= null;\n\n\t\tprivate var _width\t\t: Number\t\t= 0;\n\t\tprivate var _height\t\t: Number\t\t= 0;\n\n\t\tprivate var _update\t\t: Boolean\t\t= false;\n\t\tprivate var _resize\t\t: Boolean\t\t= false;\n\n\t\tpublic function get width() : Number\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\n\t\tpublic function get height() : Number\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\tpublic function TextureResource(width : int = 0, height : int = 0)\n\t\t{\n\t\t\tif (width != 0 && height != 0)\n\t\t\t\tsetSize(width, height);\n\t\t}\n\n\t\tpublic function setSize(width : uint, height : uint) : void\n\t\t{\n\t\t\t\/\/http:\/\/graphics.stanford.edu\/~seander\/bithacks.html#DetermineIfPowerOf2\n\t\t\tif (!(width && !(width & (width - 1)))\n\t\t\t\t|| !(height && !(height & (height - 1))))\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'The size must be a power of 2.'\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t_width\t= width;\n\t\t\t_height\t= height;\n\t\t\t_resize = true;\n\t\t}\n\n\t\tpublic function setContentFromBitmapData(bitmapData\t: BitmapData,\n\t\t\t\t\t\t\t\t   \t\t\t\t mipmap\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint \t= bitmapData.width;\n\t\t\tvar bitmapHeight\t: uint \t= bitmapData.height;\n\t\t\tvar w\t\t\t\t: int\t= 0;\n\t\t\tvar h\t\t\t\t: int\t= 0;\n\t\t\t\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\t\n\t\t\tif (w > MAX_SIZE)\n\t\t\t\tw = MAX_SIZE;\n\t\t\tif (h > MAX_SIZE)\n\t\t\t\th = MAX_SIZE;\n\t\t\t\n\t\t\t_bitmapData\t= new BitmapData(w, h, bitmapData.transparent, 0);\n\t\t\t\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_bitmapData.draw(bitmapData, TMP_MATRIX);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_bitmapData.draw(bitmapData);\n\t\t\t}\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (mipmap != _mipmap\n\t\t\t\t\t|| bitmapData.width != _width\n\t\t\t\t\t|| bitmapData.height != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\n\t\t\t_width = _bitmapData.width;\n\t\t\t_height = _bitmapData.height;\n\n\t\t\t_mipmap\t= mipmap;\n\t\t\t_update\t= true;\n\t\t}\n\n\t\tpublic function setContentFromATF(atf : ByteArray) : void\n\t\t{\n\t\t\t_atf = atf;\n\t\t}\n\n\t\tpublic function getNativeTexture(context : Context3D) : TextureBase\n\t\t{\n\t\t\tif ((!_texture || _resize) && _width && _height)\n\t\t\t{\n\t\t\t\t_resize = false;\n\t\t\t\t\n\t\t\t\tif (_texture)\n\t\t\t\t\t_texture.dispose();\n\t\t\t\t\n\t\t\t\t_texture = context.createTexture(\n\t\t\t\t\t_width,\n\t\t\t\t\t_height,\n\t\t\t\t\t_atf ? FORMAT_COMPRESSED : FORMAT_BGRA,\n\t\t\t\t\t_bitmapData == null && _atf == null\n\t\t\t\t);\n\n\t\t\t\t_update = true;\n\t\t\t}\n\n\t\t\tif (_update)\n\t\t\t{\n\t\t\t\t_update = false;\n\n\t\t\t\tuploadTextureWithMipMaps();\n\t\t\t}\n\n\t\t\t_atf = null;\n\t\t\t_bitmapData = null;\n\n\t\t\treturn _texture;\n\t\t}\n\t\t\n\t\tprivate function uploadTextureWithMipMaps() : void\n\t\t{\n\t\t\tif (_bitmapData)\n\t\t\t{\n\t\t\t\tif (_mipmap)\n\t\t\t\t{\n\t\t\t\t\tvar level \t\t: int \t\t\t= 0;\n\t\t\t\t\tvar size\t\t: int \t\t\t= _width > _height ? _width : _height;\n\t\t\t\t\tvar transparent\t: Boolean\t\t= _bitmapData.transparent;\n\t\t\t\t\tvar transform \t: Matrix \t\t= new Matrix();\n\t\t\t\t\tvar tmp \t\t: BitmapData \t= new BitmapData(\n\t\t\t\t\t\tsize,\n\t\t\t\t\t\tsize,\n\t\t\t\t\t\ttransparent,\n\t\t\t\t\t\t0\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\twhile (size >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\ttmp.draw(_bitmapData, transform, null, null, null, true);\n\t\t\t\t\t\t_texture.uploadFromBitmapData(tmp, level);\n\t\t\t\t\t\t\n\t\t\t\t\t\ttransform.scale(.5, .5);\n\t\t\t\t\t\tlevel++;\n\t\t\t\t\t\tsize >>= 1;\n\t\t\t\t\t\tif (tmp.transparent)\n\t\t\t\t\t\t\ttmp.fillRect(tmp.rect, 0);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\ttmp.dispose();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_texture.uploadFromBitmapData(_bitmapData, 0);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bitmapData.dispose();\n\t\t\t}\n\t\t\telse if (_atf)\n\t\t\t{\n\t\t\t\t_texture.uploadCompressedTextureFromByteArray(_atf, 0, false);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_texture.dispose();\n\t\t\t_texture = null;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.resource.texture\n{\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3D;\n\timport flash.display3D.Context3DTextureFormat;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Matrix;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * @inheritdoc\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TextureResource implements ITextureResource\n\t{\n\t\tprivate static const MAX_SIZE\t\t\t: uint\t\t= 2048;\n\t\tprivate static const TMP_MATRIX\t\t\t: Matrix\t= new Matrix();\n\t\tprivate static const FORMAT_BGRA\t\t: String\t= Context3DTextureFormat.BGRA\n\t\tprivate static const FORMAT_COMPRESSED\t: String\t= Context3DTextureFormat.COMPRESSED;\n\t\t\n\t\tprivate var _texture\t: Texture\t\t= null;\n\t\tprivate var _mipmap\t\t: Boolean\t\t= false;\n\n\t\tprivate var _bitmapData\t: BitmapData\t= null;\n\t\tprivate var _atf\t\t: ByteArray\t\t= null;\n\t\tprivate var _atfFormat\t: uint\t\t\t= 0;\n\n\t\tprivate var _width\t\t: Number\t\t= 0;\n\t\tprivate var _height\t\t: Number\t\t= 0;\n\n\t\tprivate var _update\t\t: Boolean\t\t= false;\n\t\tprivate var _resize\t\t: Boolean\t\t= false;\n\n\t\tpublic function get width() : Number\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\n\t\tpublic function get height() : Number\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\tpublic function TextureResource(width : int = 0, height : int = 0)\n\t\t{\n\t\t\tif (width != 0 && height != 0)\n\t\t\t\tsetSize(width, height);\n\t\t}\n\n\t\tpublic function setSize(width : uint, height : uint) : void\n\t\t{\n\t\t\t\/\/http:\/\/graphics.stanford.edu\/~seander\/bithacks.html#DetermineIfPowerOf2\n\t\t\tif (!(width && !(width & (width - 1)))\n\t\t\t\t|| !(height && !(height & (height - 1))))\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'The size must be a power of 2.'\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t_width\t= width;\n\t\t\t_height\t= height;\n\t\t\t_resize = true;\n\t\t}\n\n\t\tpublic function setContentFromBitmapData(bitmapData\t: BitmapData,\n\t\t\t\t\t\t\t\t   \t\t\t\t mipmap\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint \t= bitmapData.width;\n\t\t\tvar bitmapHeight\t: uint \t= bitmapData.height;\n\t\t\tvar w\t\t\t\t: int\t= 0;\n\t\t\tvar h\t\t\t\t: int\t= 0;\n\t\t\t\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\t\n\t\t\tif (w > MAX_SIZE)\n\t\t\t\tw = MAX_SIZE;\n\t\t\tif (h > MAX_SIZE)\n\t\t\t\th = MAX_SIZE;\n\t\t\t\n\t\t\t_bitmapData\t= new BitmapData(w, h, bitmapData.transparent, 0);\n\t\t\t\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_bitmapData.draw(bitmapData, TMP_MATRIX);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_bitmapData.draw(bitmapData);\n\t\t\t}\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (mipmap != _mipmap\n\t\t\t\t\t|| bitmapData.width != _width\n\t\t\t\t\t|| bitmapData.height != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\n\t\t\t_width = _bitmapData.width;\n\t\t\t_height = _bitmapData.height;\n\n\t\t\t_mipmap\t= mipmap;\n\t\t\t_update\t= true;\n\t\t}\n\n\t\tpublic function setContentFromATF(atf : ByteArray) : void\n\t\t{\n\t\t\t_atf\t\t\t= atf;\n\t\t\t_update \t\t= true;\n\t\t\t\n\t\t\tatf.position \t= 6;\n\t\t\t\n\t\t\t_atfFormat \t\t= atf.readUnsignedByte() & 3;\n\t\t\t_width \t\t\t= 1 << atf.readUnsignedByte();\n\t\t\t_height \t\t= 1 << atf.readUnsignedByte();\n\t\t\t_mipmap \t\t= atf.readUnsignedByte() > 1;\n\t\t\t\n\t\t\tatf.position \t= 0;\n\t\t}\n\n\t\tpublic function getNativeTexture(context : Context3D) : TextureBase\n\t\t{\n\t\t\tif ((!_texture || _resize) && _width && _height)\n\t\t\t{\n\t\t\t\t_resize = false;\n\t\t\t\t\n\t\t\t\tif (_texture)\n\t\t\t\t\t_texture.dispose();\n\t\t\t\t\n\t\t\t\t_texture = context.createTexture(\n\t\t\t\t\t_width,\n\t\t\t\t\t_height,\n\t\t\t\t\t_atf && _atfFormat == 2 ? FORMAT_COMPRESSED : FORMAT_BGRA,\n\t\t\t\t\t_bitmapData == null && _atf == null\n\t\t\t\t);\n\n\t\t\t\t_update = true;\n\t\t\t}\n\n\t\t\tif (_update)\n\t\t\t{\n\t\t\t\t_update = false;\n\n\t\t\t\tuploadTextureWithMipMaps();\n\t\t\t}\n\n\t\t\t_atf = null;\n\t\t\t_bitmapData = null;\n\n\t\t\treturn _texture;\n\t\t}\n\t\t\n\t\tprivate function uploadTextureWithMipMaps() : void\n\t\t{\n\t\t\tif (_bitmapData)\n\t\t\t{\n\t\t\t\tif (_mipmap)\n\t\t\t\t{\n\t\t\t\t\tvar level \t\t: int \t\t\t= 0;\n\t\t\t\t\tvar size\t\t: int \t\t\t= _width > _height ? _width : _height;\n\t\t\t\t\tvar transparent\t: Boolean\t\t= _bitmapData.transparent;\n\t\t\t\t\tvar transform \t: Matrix \t\t= new Matrix();\n\t\t\t\t\tvar tmp \t\t: BitmapData \t= new BitmapData(\n\t\t\t\t\t\tsize,\n\t\t\t\t\t\tsize,\n\t\t\t\t\t\ttransparent,\n\t\t\t\t\t\t0\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\twhile (size >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\ttmp.draw(_bitmapData, transform, null, null, null, true);\n\t\t\t\t\t\t_texture.uploadFromBitmapData(tmp, level);\n\t\t\t\t\t\t\n\t\t\t\t\t\ttransform.scale(.5, .5);\n\t\t\t\t\t\tlevel++;\n\t\t\t\t\t\tsize >>= 1;\n\t\t\t\t\t\tif (tmp.transparent)\n\t\t\t\t\t\t\ttmp.fillRect(tmp.rect, 0);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\ttmp.dispose();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_texture.uploadFromBitmapData(_bitmapData, 0);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bitmapData.dispose();\n\t\t\t}\n\t\t\telse if (_atf)\n\t\t\t{\n\t\t\t\t_texture.uploadCompressedTextureFromByteArray(_atf, 0, false);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_texture.dispose();\n\t\t\t_texture = null;\n\t\t}\n\t}\n}\n","subject":"Fix bugs in ATF texture support: - Proper initialization in setContentFromATF() - Proper texture format","message":"Fix bugs in ATF texture support:\n- Proper initialization in setContentFromATF()\n- Proper texture format\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"869a4a6030ed47db6af1df39ef50aa62f5b79e8c","old_file":"src\/aerys\/minko\/render\/shader\/node\/operation\/manipulation\/VariadicExtract.as","new_file":"src\/aerys\/minko\/render\/shader\/node\/operation\/manipulation\/VariadicExtract.as","old_contents":"package aerys.minko.render.shader.node.operation.manipulation\n{\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.render.shader.node.leaf.AbstractConstant;\n\timport aerys.minko.render.shader.node.leaf.Constant;\n\timport aerys.minko.render.shader.node.operation.AbstractOperation;\n\timport aerys.minko.render.shader.node.operation.builtin.Multiply;\n\t\n\tpublic class VariadicExtract extends AbstractOperation\n\t{\n\t\tprivate var _cellSize : uint;\n\t\t\n\t\toverride public function get instructionName() : String\n\t\t{\n\t\t\tthrow new Error('This is a virtual operand');\n\t\t}\n\t\t\n\t\toverride public function get opCode() : uint\n\t\t{\n\t\t\tthrow new Error('This is a virtual operand');\n\t\t}\n\t\t\n\t\toverride public function get size() : uint\n\t\t{\n\t\t\treturn _cellSize;\n\t\t}\n\t\t\n\t\tpublic function VariadicExtract(index\t\t: INode,\n\t\t\t\t\t\t\t\t\t\ttable\t\t: AbstractConstant,\n\t\t\t\t\t\t\t\t\t\tcellSize\t: uint)\n\t\t{\n\t\t\t_cellSize\t= cellSize;\n\t\t\t\n\t\t\tvar leftOperand : INode = index;\n\t\t\tif (cellSize != 4)\n\t\t\t\tleftOperand = new Multiply(\n\t\t\t\t\tleftOperand,\n\t\t\t\t\tnew Constant(cellSize \/ 4)\n\t\t\t\t);\n\t\t\t\n\t\t\tvar rightOperand : INode = table;\n\t\t\t\n\t\t\tsuper(leftOperand, rightOperand);\n\t\t\t\n\t\t\tif (cellSize % 4 != 0)\tthrow new Error();\n\t\t\tif (index.size != 1)\tthrow new Error();\n\t\t}\n\t\t\n\t\toverride public function isSame(node : INode) : Boolean\n\t\t{\n\t\t\tvar castedNode : VariadicExtract = node as VariadicExtract;\n\t\t\t\n\t\t\treturn castedNode != null && \n\t\t\t\tcastedNode._arg1.isSame(_arg1) && \n\t\t\t\tcastedNode._arg2.isSame(_arg2) &&\n\t\t\t\tcastedNode._cellSize == _cellSize;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.node.operation.manipulation\n{\n\timport aerys.minko.render.shader.node.Components;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.render.shader.node.leaf.AbstractConstant;\n\timport aerys.minko.render.shader.node.leaf.Constant;\n\timport aerys.minko.render.shader.node.operation.AbstractOperation;\n\timport aerys.minko.render.shader.node.operation.builtin.Multiply;\n\t\n\tpublic class VariadicExtract extends AbstractOperation\n\t{\n\t\tprivate var _cellSize : uint;\n\t\t\n\t\toverride public function get instructionName() : String\n\t\t{\n\t\t\tthrow new Error('This is a virtual operand');\n\t\t}\n\t\t\n\t\toverride public function get opCode() : uint\n\t\t{\n\t\t\tthrow new Error('This is a virtual operand');\n\t\t}\n\t\t\n\t\toverride public function get size() : uint\n\t\t{\n\t\t\treturn _cellSize;\n\t\t}\n\t\t\n\t\tpublic function VariadicExtract(index\t\t: INode,\n\t\t\t\t\t\t\t\t\t\ttable\t\t: AbstractConstant,\n\t\t\t\t\t\t\t\t\t\tcellSize\t: uint)\n\t\t{\n\t\t\t_cellSize\t= cellSize;\n\t\t\t\n\t\t\tvar leftOperand : INode = index;\n\t\t\tif (cellSize != 4)\n\t\t\t{\n\t\t\t\tleftOperand = new Multiply(leftOperand, new Constant(cellSize \/ 4));\n\t\t\t\t\n\t\t\t\t\/\/ the following is a patch to adobe's agal validator.\n\t\t\t\t\/\/ we have to fill a complete register for the index to work\n\t\t\t\tleftOperand = new RootWrapper(new Extract(leftOperand, Components.XXXX));\n\t\t\t}\n\t\t\t\n\t\t\tvar rightOperand : INode = table;\n\t\t\t\n\t\t\tsuper(leftOperand, rightOperand);\n\t\t\t\n\t\t\tif (cellSize % 4 != 0)\tthrow new Error();\n\t\t\tif (index.size != 1)\tthrow new Error();\n\t\t}\n\t\t\n\t\toverride public function isSame(node : INode) : Boolean\n\t\t{\n\t\t\tvar castedNode : VariadicExtract = node as VariadicExtract;\n\t\t\t\n\t\t\treturn castedNode != null && \n\t\t\t\tcastedNode._arg1.isSame(_arg1) && \n\t\t\t\tcastedNode._arg2.isSame(_arg2) &&\n\t\t\t\tcastedNode._cellSize == _cellSize;\n\t\t}\n\t}\n}\n","subject":"add a workaround for a bug from adobe during shader validation to do vc[ft0.x], ft0.yzw must be set, which makes no sense...","message":"add a workaround for a bug from adobe during shader validation\nto do vc[ft0.x], ft0.yzw must be set, which makes no sense...\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"b8d44372c8d717df6b1f7b242e49fbb6181d91e7","old_file":"src\/aerys\/minko\/scene\/node\/Scene.as","new_file":"src\/aerys\/minko\/scene\/node\/Scene.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.scene.RenderingController;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.loader.AssetsLibrary;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * Scene objects are the root of any 3D scene.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class Scene extends Group\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tminko_scene var _camera\t\t: AbstractCamera;\n\t\t\n\t\tprivate var _renderingCtrl\t: RenderingController;\n\t\t\n\t\tprivate var _properties\t\t: DataProvider;\n\t\tprivate var _bindings\t\t: DataBindings;\n\t\t\n\t\tprivate var _numTriangles\t: uint;\n\t\t\n\t\tprivate var _enterFrame\t\t\t: Signal;\n\t\tprivate var _renderingBegin\t\t: Signal;\n\t\tprivate var _renderingEnd\t\t: Signal;\n\t\tprivate var _exitFrame\t\t\t: Signal;\n\n\t\tprivate var _assets\t\t\t\t: AssetsLibrary;\t\t\n\t\t\n\t\tpublic function get assets():AssetsLibrary\n\t\t{\n\t\t\treturn _assets;\n\t\t}\n\n\t\tpublic function get activeCamera() : AbstractCamera\n\t\t{\n\t\t\treturn _camera;\n\t\t}\n\t\t\n\t\tpublic function get numPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numPasses;\n\t\t}\n\t\t\n\t\tpublic function get numEnabledPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numEnabledPasses;\n\t\t}\n\t\t\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingEffect() : Effect\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingEffect;\n\t\t}\n\t\tpublic function set postProcessingEffect(value : Effect) : void\n\t\t{\n\t\t\t_renderingCtrl.postProcessingEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingProperties() : DataProvider\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingProperties;\n\t\t}\n\t\t\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is about to start rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who starts rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enterFrame() : Signal\n\t\t{\n\t\t\treturn _enterFrame;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is done rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who just finished rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get exitFrame() : Signal\n\t\t{\n\t\t\treturn _exitFrame;\n\t\t}\n\t\t\n\t\tpublic function get renderingBegin() : Signal\n\t\t{\n\t\t\treturn _renderingBegin;\n\t\t}\n\t\t\n\t\tpublic function get renderingEnd() : Signal\n\t\t{\n\t\t\treturn _renderingEnd;\n\t\t}\n\t\t\n\t\tpublic function Scene(...children)\n\t\t{\n\t\t\tsuper(children);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings \t\t\t\t\t= new DataBindings(this);\n\t\t\t_assets\t\t\t\t\t\t= new AssetsLibrary();\n\t\t\tthis.properties \t\t\t= new DataProvider(DataProviderUsage.EXCLUSIVE);\n\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_enterFrame\t\t\t= new Signal('Scene.enterFrame');\n\t\t\t_renderingBegin \t= new Signal('Scene.renderingBegin');\n\t\t\t_renderingEnd \t\t= new Signal('Scene.renderingEnd');\n\t\t\t_exitFrame \t\t\t= new Signal('Scene.exitFrame');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\t_renderingCtrl = new RenderingController();\n\t\t\taddController(_renderingCtrl);\n\t\t\t\n\t\t\tsuper.initializeContollers();\n\t\t}\n\t\t\n\t\tpublic function render(viewport : Viewport, destination : BitmapData = null) : void\n\t\t{\n\t\t\t_enterFrame.execute(this, viewport, destination, getTimer());\n\t\t\tif (viewport.ready && viewport.visible)\n\t\t\t{\n\t\t\t\t_renderingBegin.execute(this, viewport, destination, getTimer());\n\t\t\t\t_numTriangles = _renderingCtrl.render(viewport, destination);\n\t\t\t\t_renderingEnd.execute(this, viewport, destination, getTimer());\n\t\t\t}\n\t\t\t_exitFrame.execute(this, viewport, destination, getTimer());\n\t\t}\n\t\t\n\t\tprivate function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.scene.RenderingController;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.loader.AssetsLibrary;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * Scene objects are the root of any 3D scene.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class Scene extends Group\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tminko_scene var _camera\t\t: AbstractCamera;\n\t\t\n\t\tprivate var _renderingCtrl\t: RenderingController;\n\t\t\n\t\tprivate var _properties\t\t: DataProvider;\n\t\tprivate var _bindings\t\t: DataBindings;\n\t\t\n\t\tprivate var _numTriangles\t: uint;\n\t\t\n\t\tprivate var _enterFrame\t\t: Signal;\n\t\tprivate var _renderingBegin\t: Signal;\n\t\tprivate var _renderingEnd\t: Signal;\n\t\tprivate var _exitFrame\t\t: Signal;\n\n\t\tprivate var _assets\t\t\t\t: AssetsLibrary;\t\t\n\t\t\n\t\tpublic function get assets() : AssetsLibrary\n\t\t{\n\t\t\treturn _assets;\n\t\t}\n\n\t\tpublic function get activeCamera() : AbstractCamera\n\t\t{\n\t\t\treturn _camera;\n\t\t}\n\t\t\n\t\tpublic function get numPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numPasses;\n\t\t}\n\t\t\n\t\tpublic function get numEnabledPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numEnabledPasses;\n\t\t}\n\t\t\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingEffect() : Effect\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingEffect;\n\t\t}\n\t\tpublic function set postProcessingEffect(value : Effect) : void\n\t\t{\n\t\t\t_renderingCtrl.postProcessingEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingProperties() : DataProvider\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingProperties;\n\t\t}\n\t\t\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is about to start rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who starts rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enterFrame() : Signal\n\t\t{\n\t\t\treturn _enterFrame;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is done rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who just finished rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get exitFrame() : Signal\n\t\t{\n\t\t\treturn _exitFrame;\n\t\t}\n\t\t\n\t\tpublic function get renderingBegin() : Signal\n\t\t{\n\t\t\treturn _renderingBegin;\n\t\t}\n\t\t\n\t\tpublic function get renderingEnd() : Signal\n\t\t{\n\t\t\treturn _renderingEnd;\n\t\t}\n\t\t\n\t\tpublic function Scene(...children)\n\t\t{\n\t\t\tsuper(children);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings \t\t\t\t\t= new DataBindings(this);\n\t\t\t_assets\t\t\t\t\t\t= new AssetsLibrary();\n\t\t\tthis.properties \t\t\t= new DataProvider(DataProviderUsage.EXCLUSIVE);\n\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_enterFrame\t\t\t= new Signal('Scene.enterFrame');\n\t\t\t_renderingBegin \t= new Signal('Scene.renderingBegin');\n\t\t\t_renderingEnd \t\t= new Signal('Scene.renderingEnd');\n\t\t\t_exitFrame \t\t\t= new Signal('Scene.exitFrame');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\t_renderingCtrl = new RenderingController();\n\t\t\taddController(_renderingCtrl);\n\t\t\t\n\t\t\tsuper.initializeContollers();\n\t\t}\n\t\t\n\t\tpublic function render(viewport : Viewport, destination : BitmapData = null) : void\n\t\t{\n\t\t\t_enterFrame.execute(this, viewport, destination, getTimer());\n\t\t\tif (viewport.ready && viewport.visible)\n\t\t\t{\n\t\t\t\t_renderingBegin.execute(this, viewport, destination, getTimer());\n\t\t\t\t_numTriangles = _renderingCtrl.render(viewport, destination);\n\t\t\t\t_renderingEnd.execute(this, viewport, destination, getTimer());\n\t\t\t}\n\t\t\t_exitFrame.execute(this, viewport, destination, getTimer());\n\t\t}\n\t\t\n\t\tprivate function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t}\n}","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"02c3efbf2c87ce243ac1dd4ba1bd72ab9e8c257f","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/layouts\/HorizontalLayout.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/layouts\/HorizontalLayout.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IBeadModel;\n\timport org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.geom.Rectangle;\n\timport org.apache.flex.utils.dbg.DOMPathUtil;\n    import org.apache.flex.utils.CSSContainerUtils;\n\n    \/**\n     *  The HorizontalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  horizontally in one row, separating them according to\n     *  CSS layout rules for margin and vertical-align styles.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class HorizontalLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function HorizontalLayout()\n\t\t{\n\t\t}\n\t\t\n        \/\/ the strand\/host container is also an ILayoutChild because\n        \/\/ can have its size dictated by the host's parent which is\n        \/\/ important to know for layout optimization\n\t\tprivate var host:ILayoutChild;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\thost = value as ILayoutChild;\n\t\t}\n\t\n        \/**\n         * @copy org.apache.flex.core.IBeadLayout#layout\n         *\/\n\t\tpublic function layout():Boolean\n\t\t{\n            \/\/trace(DOMPathUtil.getPath(host), event ? event.type : \"fixed size\");\n\t\t\tvar layoutParent:ILayoutParent = host.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParentIUIBase = layoutParent.contentView;\n            var padding:Rectangle = CSSContainerUtils.getPaddingMetrics(host);\n            \n\t\t\tvar n:int = contentView.numElements;\n            var hostSizedToContent:Boolean = host.isHeightSizedToContent();\n            var ilc:ILayoutChild;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tvar maxHeight:Number = 0;\n            \/\/ asking for contentView.width can result in infinite loop if host isn't sized already\n            var h:Number = hostSizedToContent ? 0 : contentView.height;\n\t\t\tvar verticalMargins:Array = [];\n\t\t\t\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (child == null || !child.visible) continue;\n                var top:Number = ValuesManager.valuesImpl.getValue(child, \"top\");\n                var bottom:Number = ValuesManager.valuesImpl.getValue(child, \"bottom\");\n                ilc = child as ILayoutChild;\n\t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n\t\t\t\tif (margin is Array)\n\t\t\t\t{\n\t\t\t\t\tif (margin.length == 1)\n\t\t\t\t\t\tmarginLeft = marginTop = marginRight = marginBottom = margin[0];\n\t\t\t\t\telse if (margin.length <= 3)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = marginRight = margin[1];\n\t\t\t\t\t\tmarginTop = marginBottom = margin[0];\n\t\t\t\t\t}\n\t\t\t\t\telse if (margin.length == 4)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = margin[3];\n\t\t\t\t\t\tmarginBottom = margin[2];\n\t\t\t\t\t\tmarginRight = margin[1];\n\t\t\t\t\t\tmarginTop = margin[0];\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (margin == null)\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n\t\t\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n\t\t\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n\t\t\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = marginTop = marginBottom = marginRight = margin;\n\t\t\t\t}\n\t\t\t\tvar ml:Number;\n\t\t\t\tvar mr:Number;\n\t\t\t\tvar mt:Number;\n\t\t\t\tvar mb:Number;\n\t\t\t\tvar lastmr:Number;\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t\tml = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tml = Number(marginLeft);\n\t\t\t\t\tif (isNaN(ml))\n\t\t\t\t\t\tml = 0;\n\t\t\t\t}\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t\tmr = 0;\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmr = Number(marginRight);\n\t\t\t\t\tif (isNaN(mr))\n\t\t\t\t\t\tmr = 0;\n\t\t\t\t}\n\t\t\t\tmt = Number(marginTop);\n\t\t\t\tif (isNaN(mt))\n\t\t\t\t\tmt = 0;\n\t\t\t\tmb = Number(marginBottom);\n\t\t\t\tif (isNaN(mb))\n\t\t\t\t\tmb = 0;\n                var xx:Number;\n                if (i == 0)\n                {\n                    if (ilc)\n                        ilc.setX(ml + padding.left);\n                    else\n                        child.x = ml + padding.left;\n                }\n                else\n                {\n                    if (ilc)\n                        ilc.setX(xx + ml + lastmr);\n                    else\n                        child.x = xx + ml + lastmr;\n                }\n                if (ilc)\n                {\n                    if (!isNaN(ilc.percentWidth))\n                        ilc.setWidth(contentView.width * ilc.percentWidth \/ 100, !isNaN(ilc.percentHeight));\n                }\n                lastmr = mr;\n                var marginObject:Object = {};\n                verticalMargins[i] = marginObject;\n                if (!hostSizedToContent)\n                {\n                    \/\/ if host is sized by parent,\n                    \/\/ we can position and size children horizontally now\n                    setPositionAndHeight(child, top, mt, padding.top, bottom, mb, padding.bottom, h);\n                    maxHeight = Math.max(maxHeight, mt + child.height + mb);\n                }\n                else\n                {\n                    if (!isNaN(top))\n                    {\n                        mt = top;\n                        marginObject.top = mt;\n                    }\n                    if (!isNaN(bottom))\n                    {\n                        mb = bottom;\n                        marginObject.bottom = mb;\n                    }\n                    maxHeight = Math.max(maxHeight, mt + child.height + mb);\n                }\n\t\t\t\txx = child.x + child.width;\n\t\t\t\tvar valign:* = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n\t\t\t\tmarginObject.valign = valign;\n\t\t\t}\n            if (hostSizedToContent)\n            {\n                ILayoutChild(contentView).setHeight(maxHeight, true);\n                if (host.isWidthSizedToContent())\n                    ILayoutChild(contentView).setWidth(xx, true);\n                for (i = 0; i < n; i++)\n                {\n                    child = contentView.getElementAt(i) as IUIBase;\n                    if (child == null || !child.visible) continue;\n                    var obj:Object = verticalMargins[i];\n                    setPositionAndHeight(child, obj.top, obj.marginTop, padding.top,\n                        obj.bottom, obj.marginBottom, padding.bottom, maxHeight);\n                }\n            }\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n                ilc = child as ILayoutChild;\n\t\t\t\tif (child == null || !child.visible) continue;\n                obj = verticalMargins[i];\n                if (ilc)\n                {\n                    if (!isNaN(ilc.percentHeight))\n                        ilc.setHeight(contentView.height * ilc.percentHeight \/ 100, !isNaN(ilc.percentHeight));\n                }\n                if (ilc)\n                {\n    \t\t\t\tif (obj.valign == \"top\")\n                        ilc.setY(obj.marginTop + padding.top);\n    \t\t\t\telse if (valign == \"bottom\")\n                        ilc.setY(maxHeight - child.height - obj.marginBottom);\n    \t\t\t\telse \/\/ TODO: aharui - baseline\n                        ilc.setY((maxHeight - child.height) \/ 2);\n                }\n                else\n                {\n                    if (obj.valign == \"top\")\n                        child.y = obj.marginTop + padding.top;\n                    else if (valign == \"bottom\")\n                        child.y = maxHeight - child.height - obj.marginBottom;\n                    else \/\/ TODO: aharui - baseline\n                        child.y = (maxHeight - child.height) \/ 2;                    \n                }\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Only return true if the contentView needs to be larger; that new\n\t\t\t\/\/ size is stored in the model.\n\t\t\tvar sizeChanged:Boolean = true;\n\t\t\t\n\t\t\thost.dispatchEvent( new Event(\"layoutComplete\") );\n\t\t\t\n\t\t\treturn sizeChanged;\n\t\t}\n        \n        private function setPositionAndHeight(child:IUIBase, top:Number, mt:Number, pt:Number,\n                                             bottom:Number, mb:Number, pb:Number, h:Number):void\n        {\n            var heightSet:Boolean = false;\n            \n            var hh:Number = h;\n            var ilc:ILayoutChild = child as ILayoutChild;\n            if (!isNaN(top))\n            {\n                if (ilc)\n                    ilc.setY(top + mt);\n                else\n                    child.y = top + mt;\n                hh -= top + mt;\n            }\n            else \n            {\n                if (ilc)\n                    ilc.setY(mt + pt);\n                else\n                    child.y = mt + pt;\n                hh -= mt + pt;\n            }\n            if (!isNaN(bottom))\n            {\n                if (!isNaN(top))\n                {\n                    if (ilc)\n                        ilc.setHeight(hh - bottom - mb, true);\n                    else \n                    {\n                        child.height = hh - bottom - mb;\n                        heightSet = true;\n                    }\n                }\n                else\n                {\n                    if (ilc)\n                        ilc.setY(h - bottom - mb - child.height);\n                    else\n                        child.y = h - bottom - mb - child.height;\n                }\n            }\n            if (ilc)\n            {\n                if (!isNaN(ilc.percentHeight))\n                    ilc.setHeight(h * ilc.percentHeight \/ 100, true);\n            }\n            if (!heightSet)\n                child.dispatchEvent(new Event(\"sizeChanged\"));\n        }\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IBeadModel;\n\timport org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.geom.Rectangle;\n\timport org.apache.flex.utils.dbg.DOMPathUtil;\n    import org.apache.flex.utils.CSSUtils;\n    import org.apache.flex.utils.CSSContainerUtils;\n\n    \/**\n     *  The HorizontalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  horizontally in one row, separating them according to\n     *  CSS layout rules for margin and vertical-align styles.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class HorizontalLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function HorizontalLayout()\n\t\t{\n\t\t}\n\t\t\n        \/\/ the strand\/host container is also an ILayoutChild because\n        \/\/ can have its size dictated by the host's parent which is\n        \/\/ important to know for layout optimization\n\t\tprivate var host:ILayoutChild;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\thost = value as ILayoutChild;\n\t\t}\n\t\n        \/**\n         * @copy org.apache.flex.core.IBeadLayout#layout\n         *\/\n\t\tpublic function layout():Boolean\n\t\t{\n            \/\/trace(DOMPathUtil.getPath(host), event ? event.type : \"fixed size\");\n\t\t\tvar layoutParent:ILayoutParent = host.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParentIUIBase = layoutParent.contentView;\n            var padding:Rectangle = CSSContainerUtils.getPaddingMetrics(host);\n            \n\t\t\tvar n:int = contentView.numElements;\n            var hostSizedToContent:Boolean = host.isHeightSizedToContent();\n            var ilc:ILayoutChild;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tvar maxHeight:Number = 0;\n            \/\/ asking for contentView.height can result in infinite loop if host isn't sized already\n            var h:Number = hostSizedToContent ? 0 : contentView.height;\n            var w:Number = contentView.width;\n\t\t\tvar verticalMargins:Array = [];\n\t\t\t\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (child == null || !child.visible) continue;\n                var top:Number = ValuesManager.valuesImpl.getValue(child, \"top\");\n                var bottom:Number = ValuesManager.valuesImpl.getValue(child, \"bottom\");\n                margin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n                marginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n                marginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n                marginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n                marginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n                var ml:Number = CSSUtils.getLeftValue(marginLeft, margin, w);\n                var mr:Number = CSSUtils.getRightValue(marginRight, margin, w);\n                var mt:Number = CSSUtils.getTopValue(marginTop, margin, h);\n                var mb:Number = CSSUtils.getBottomValue(marginBottom, margin, h);\n                \n                ilc = child as ILayoutChild;\n\t\t\t\tvar lastmr:Number;\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t\tml = 0;\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t\tmr = 0;\n                var xx:Number;\n                if (i == 0)\n                {\n                    if (ilc)\n                        ilc.setX(ml + padding.left);\n                    else\n                        child.x = ml + padding.left;\n                }\n                else\n                {\n                    if (ilc)\n                        ilc.setX(xx + ml + lastmr);\n                    else\n                        child.x = xx + ml + lastmr;\n                }\n                if (ilc)\n                {\n                    if (!isNaN(ilc.percentWidth))\n                        ilc.setWidth(contentView.width * ilc.percentWidth \/ 100, !isNaN(ilc.percentHeight));\n                }\n                lastmr = mr;\n                var marginObject:Object = {};\n                verticalMargins[i] = marginObject;\n                if (!hostSizedToContent)\n                {\n                    \/\/ if host is sized by parent,\n                    \/\/ we can position and size children horizontally now\n                    setPositionAndHeight(child, top, mt, padding.top, bottom, mb, padding.bottom, h);\n                    maxHeight = Math.max(maxHeight, mt + child.height + mb);\n                }\n                else\n                {\n                    if (!isNaN(top))\n                    {\n                        mt = top;\n                        marginObject.top = mt;\n                    }\n                    if (!isNaN(bottom))\n                    {\n                        mb = bottom;\n                        marginObject.bottom = mb;\n                    }\n                    maxHeight = Math.max(maxHeight, mt + child.height + mb);\n                }\n\t\t\t\txx = child.x + child.width;\n\t\t\t\tvar valign:* = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n\t\t\t\tmarginObject.valign = valign;\n\t\t\t}\n            if (hostSizedToContent)\n            {\n                ILayoutChild(contentView).setHeight(maxHeight, true);\n                if (host.isWidthSizedToContent())\n                    ILayoutChild(contentView).setWidth(xx, true);\n                for (i = 0; i < n; i++)\n                {\n                    child = contentView.getElementAt(i) as IUIBase;\n                    if (child == null || !child.visible) continue;\n                    var obj:Object = verticalMargins[i];\n                    setPositionAndHeight(child, obj.top, obj.marginTop, padding.top,\n                        obj.bottom, obj.marginBottom, padding.bottom, maxHeight);\n                }\n            }\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n                ilc = child as ILayoutChild;\n\t\t\t\tif (child == null || !child.visible) continue;\n                obj = verticalMargins[i];\n                if (ilc)\n                {\n                    if (!isNaN(ilc.percentHeight))\n                        ilc.setHeight(contentView.height * ilc.percentHeight \/ 100, !isNaN(ilc.percentHeight));\n                }\n                if (ilc)\n                {\n    \t\t\t\tif (obj.valign == \"top\")\n                        ilc.setY(obj.marginTop + padding.top);\n    \t\t\t\telse if (valign == \"bottom\")\n                        ilc.setY(maxHeight - child.height - obj.marginBottom);\n    \t\t\t\telse \/\/ TODO: aharui - baseline\n                        ilc.setY((maxHeight - child.height) \/ 2);\n                }\n                else\n                {\n                    if (obj.valign == \"top\")\n                        child.y = obj.marginTop + padding.top;\n                    else if (valign == \"bottom\")\n                        child.y = maxHeight - child.height - obj.marginBottom;\n                    else \/\/ TODO: aharui - baseline\n                        child.y = (maxHeight - child.height) \/ 2;                    \n                }\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Only return true if the contentView needs to be larger; that new\n\t\t\t\/\/ size is stored in the model.\n\t\t\tvar sizeChanged:Boolean = true;\n\t\t\t\n\t\t\thost.dispatchEvent( new Event(\"layoutComplete\") );\n\t\t\t\n\t\t\treturn sizeChanged;\n\t\t}\n        \n        private function setPositionAndHeight(child:IUIBase, top:Number, mt:Number, pt:Number,\n                                             bottom:Number, mb:Number, pb:Number, h:Number):void\n        {\n            var heightSet:Boolean = false;\n            \n            var hh:Number = h;\n            var ilc:ILayoutChild = child as ILayoutChild;\n            if (!isNaN(top))\n            {\n                if (ilc)\n                    ilc.setY(top + mt);\n                else\n                    child.y = top + mt;\n                hh -= top + mt;\n            }\n            else \n            {\n                if (ilc)\n                    ilc.setY(mt + pt);\n                else\n                    child.y = mt + pt;\n                hh -= mt + pt;\n            }\n            if (!isNaN(bottom))\n            {\n                if (!isNaN(top))\n                {\n                    if (ilc)\n                        ilc.setHeight(hh - bottom - mb, true);\n                    else \n                    {\n                        child.height = hh - bottom - mb;\n                        heightSet = true;\n                    }\n                }\n                else\n                {\n                    if (ilc)\n                        ilc.setY(h - bottom - mb - child.height);\n                    else\n                        child.y = h - bottom - mb - child.height;\n                }\n            }\n            if (ilc)\n            {\n                if (!isNaN(ilc.percentHeight))\n                    ilc.setHeight(h * ilc.percentHeight \/ 100, true);\n            }\n            if (!heightSet)\n                child.dispatchEvent(new Event(\"sizeChanged\"));\n        }\n\t}\n}\n","subject":"fix margin handling","message":"fix margin handling\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"ff90d821b4031e96ce702557b874d71584968a6d","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n\n        private var output_text:TextField;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n            var tor_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            go();\n        }\n\n        private function go():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n\n        private var output_text:TextField;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n            var tor_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","subject":"Change the name of function \"go\" to \"main\".","message":"Change the name of function \"go\" to \"main\".\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy"}
{"commit":"8c126333047e103691490bdd03cfc9f97e9a6bbb","old_file":"src\/aerys\/minko\/render\/material\/realistic\/RealisticMaterial.as","new_file":"src\/aerys\/minko\/render\/material\/realistic\/RealisticMaterial.as","old_contents":"package aerys.minko.render.material.realistic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.material.phong.PhongMaterial;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.IDataProvider;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic class RealisticMaterial extends PhongMaterial\n\t{\n\t\tprivate static const DEFAULT_NAME\t\t: String\t\t= 'RealisticMaterial';\n\t\tprivate static const SCENE_TO_EFFECT\t: Dictionary\t= new Dictionary(true);\n\t\t\n\t\tpublic function get environmentMap() : ITextureResource\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP) as ITextureResource;\n\t\t}\n\t\tpublic function set environmentMap(value : ITextureResource) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get reflectivity() : Number\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.REFLECTIVITY) as Number;\n\t\t}\n\t\tpublic function set reflectivity(value : Number) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.REFLECTIVITY, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentMappingType() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE) as uint;\n\t\t}\n\t\tpublic function set environmentMappingType(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentBlending() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING) as uint;\n\t\t}\n\t\tpublic function set environmentBlending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function RealisticMaterial(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t  properties\t: Object\t= null,\n\t\t\t\t\t\t\t\t\t\t  effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t\t\t\t  name\t\t\t: String\t= DEFAULT_NAME)\n\t\t{\n\t\t\teffect ||= SCENE_TO_EFFECT[scene] || (SCENE_TO_EFFECT[scene] = new RealisticEffect(scene));\n\t\t\t\n\t\t\tsuper(scene, properties, effect, name);\n\t\t}\n        \n        override public function clone() : IDataProvider\n        {\n            return new RealisticMaterial((effect as RealisticEffect).scene, this, effect, name);\n        }\n\t}\n}","new_contents":"package aerys.minko.render.material.realistic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.material.phong.PhongMaterial;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.IDataProvider;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic class RealisticMaterial extends PhongMaterial\n\t{\n\t\tprivate static const DEFAULT_NAME\t\t: String\t\t= 'RealisticMaterial';\n\t\tprivate static const SCENE_TO_EFFECT\t: Dictionary\t= new Dictionary(true);\n\t\t\n\t\tpublic function get environmentMap() : ITextureResource\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP) as ITextureResource;\n\t\t}\n\t\tpublic function set environmentMap(value : ITextureResource) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP, value);\n\t\t}\n        \n        public function get environmentMapFiltering() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING);\n        }\n        public function set environmentMapFiltering(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, value);\n        }\n        \n        public function get environmentMapMipMapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING);\n        }\n        public function set environmentMapMipMapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, value);\n        }\n        \n        public function get environmentMapWrapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING);\n        }\n        public function set environmentMapWrapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, value);\n        }\n        \n        public function get environmentMapFormat() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT);\n        }\n        public function set environmentMapFormat(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, value);\n        }\n\t\t\n\t\tpublic function get reflectivity() : Number\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.REFLECTIVITY) as Number;\n\t\t}\n\t\tpublic function set reflectivity(value : Number) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.REFLECTIVITY, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentMappingType() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE) as uint;\n\t\t}\n\t\tpublic function set environmentMappingType(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentBlending() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING) as uint;\n\t\t}\n\t\tpublic function set environmentBlending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function RealisticMaterial(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t  properties\t: Object\t= null,\n\t\t\t\t\t\t\t\t\t\t  effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t\t\t\t  name\t\t\t: String\t= DEFAULT_NAME)\n\t\t{\n\t\t\teffect ||= SCENE_TO_EFFECT[scene] || (SCENE_TO_EFFECT[scene] = new RealisticEffect(scene));\n\t\t\t\n\t\t\tsuper(scene, properties, effect, name);\n\t\t}\n        \n        override public function clone() : IDataProvider\n        {\n            return new RealisticMaterial((effect as RealisticEffect).scene, this, effect, name);\n        }\n\t}\n}","subject":"add filtering, mipMapping, wrapping and format properties for the environment map to RealisticMaterial","message":"add filtering, mipMapping, wrapping and format properties for the environment map to RealisticMaterial\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"eecfc4cf0dcea108009f9efce899b9c512a69539","old_file":"src\/aerys\/minko\/scene\/controller\/debug\/BonesDebugController.as","new_file":"src\/aerys\/minko\/scene\/controller\/debug\/BonesDebugController.as","old_contents":"package aerys.minko.scene.controller.debug\n{\n\timport aerys.minko.render.geometry.primitive.CubeGeometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.enum.DepthTest;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic final class BonesDebugController extends AbstractController\n\t{\n\t\tprivate var _bonesThickness\t\t: Number;\n\t\tprivate var _material   \t\t: Material;\n\t\tprivate var _targetToBonesMesh\t: Dictionary = new Dictionary();\n\t\t\n\t\tpublic function BonesDebugController(bonesThickness\t: Number\t= 0.02,\n\t\t\t\t\t\t\t\t\t\t\t bonesMaterial \t: Material \t= null)\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize(bonesThickness, bonesMaterial);\n\t\t}\n\t\t\n\t\tprivate function initialize(bonesThickness : Number, bonesMaterial : Material) : void\n\t\t{\n\t\t\t_bonesThickness = bonesThickness;\n\t\t\t_material = bonesMaterial;\n\t\t\t\n\t\t\tif (!_material)\n\t\t\t{\n\t\t\t\tvar bonesBasicMaterial : BasicMaterial = new BasicMaterial();\n\t\t\t\t\n\t\t\t\tbonesBasicMaterial.diffuseColor = 0x00ff00ff;\n\t\t\t\tbonesBasicMaterial.depthWriteEnabled = false;\n\t\t\t\tbonesBasicMaterial.depthTest = DepthTest.ALWAYS;\n\t\t\t\t_material = bonesBasicMaterial;\n\t\t\t}\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: AbstractController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tvar skinningCtrl : SkinningController = target.getControllersByType(SkinningController)[0]\n\t\t\t\tas SkinningController;\n\t\t\t\n\t\t\t_targetToBonesMesh[target] = [];\n\t\t\t\n\t\t\tfor each (var joint : Group in skinningCtrl.joints)\n\t\t\t\taddBonesMeshes(joint, target);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl \t\t: AbstractController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\tvar skinningCtrl : SkinningController = target.getControllersByType(SkinningController)[0]\n\t\t\t\tas SkinningController;\n\t\t\t\n\t\t\t\n\t\t\tfor each (var boneMesh : Mesh in _targetToBonesMesh[target])\n\t\t\t\tboneMesh.parent = null;\n\t\t\t\n\t\t\tdelete _targetToBonesMesh[target];\n\t\t}\n\t\t\n\t\tprivate function addBonesMeshes(joint \t: Group,\n\t\t\t\t\t\t\t\t\t\ttarget \t: Mesh) : void\n\t\t{\n\t\t\tif (joint.getChildByName('__bone__'))\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar numChildren : uint = joint.numChildren;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t{\n\t\t\t\tvar child : Group = joint.getChildAt(i) as Group;\n\t\t\t\t\n\t\t\t\tif (child != null)\n\t\t\t\t{\n\t\t\t\t\tvar nextJointPosition \t: Vector4 \t= child.transform.transformVector(\n\t\t\t\t\t\tVector4.ZERO\n\t\t\t\t\t);\n\t\t\t\t\tvar boneLength \t\t\t: Number \t= nextJointPosition.length;\n\t\t\t\t\t\n\t\t\t\t\t\n\t\t\t\t\tif (boneLength != 0.)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar boneMesh : Mesh = new Mesh(\n\t\t\t\t\t\t\tCubeGeometry.cubeGeometry, _material, '__bone__'\n\t\t\t\t\t\t);\n\t\t\t\t\t\t\n\t\t\t\t\t\tboneMesh.transform\n\t\t\t\t\t\t\t.lookAt(nextJointPosition)\n\t\t\t\t\t\t\t.prependTranslation(0, 0, boneLength * .5)\n\t\t\t\t\t\t\t.prependScale(_bonesThickness, _bonesThickness, boneLength);\n\t\t\t\t\t\t\n\t\t\t\t\t\tjoint.addChild(boneMesh);\n\t\t\t\t\t\t_targetToBonesMesh[target].push(boneMesh);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.debug\n{\n\timport flash.utils.Dictionary;\n\t\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.geometry.primitive.CubeGeometry;\n\timport aerys.minko.render.geometry.primitive.LineGeometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.render.material.line.LineMaterial;\n\timport aerys.minko.render.material.line.LineShader;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.enum.DepthTest;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic final class BonesDebugController extends AbstractController\n\t{\n\t\tprivate var _bonesThickness\t\t: Number;\n\t\tprivate var _material   \t\t: LineMaterial;\n\t\tprivate var _targetToBonesMesh\t: Dictionary = new Dictionary();\n\t\tprivate var _numExtraDescendant\t: uint \t\t = 0;\n\t\t\n\t\tpublic function BonesDebugController(bonesThickness\t\t: Number\t\t= 0.02,\n\t\t\t\t\t\t\t\t\t\t\t bonesMaterial \t\t: LineMaterial \t= null,\n\t\t\t\t\t\t\t\t\t\t\t numExtraDescendant\t: uint \t\t\t= 0)\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\t_numExtraDescendant = numExtraDescendant;\n\t\t\tinitialize(bonesThickness, bonesMaterial);\n\t\t}\n\t\t\n\t\tprivate function initialize(bonesThickness : Number, bonesMaterial : LineMaterial) : void\n\t\t{\n\t\t\t_bonesThickness = bonesThickness;\n\t\t\t_material = bonesMaterial;\n\t\t\t\n\t\t\tif (!_material)\n\t\t\t{\n\t\t\t\tvar bonesBasicMaterial : LineMaterial = new LineMaterial();\n\t\t\t\t\n\t\t\t\tbonesBasicMaterial.effect = new Effect(new LineShader(null, -Number.MAX_VALUE));\n\t\t\t\tbonesBasicMaterial.diffuseColor = 0xffe400ff;\n\t\t\t\tbonesBasicMaterial.setProperty('depthWriteEnabled', false);\n\t\t\t\tbonesBasicMaterial.setProperty('depthTest', DepthTest.ALWAYS);\n\t\t\t\tbonesBasicMaterial.setProperty('triangleCulling', TriangleCulling.NONE);\n\t\t\t\t_material = bonesBasicMaterial;\n\t\t\t}\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: AbstractController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tvar skinningCtrl : SkinningController = target.getControllersByType(SkinningController)[0]\n\t\t\t\tas SkinningController;\n\t\t\t\n\t\t\t_targetToBonesMesh[target] = [];\n\t\t\t\n\t\t\tfor each (var joint : Group in skinningCtrl.joints)\n\t\t\t\taddBonesMeshes(joint, target);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl \t\t: AbstractController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\tvar skinningCtrl : SkinningController = target.getControllersByType(SkinningController)[0]\n\t\t\t\tas SkinningController;\n\t\t\t\n\t\t\tfor each (var boneMesh : Mesh in _targetToBonesMesh[target])\n\t\t\t\tboneMesh.parent = null;\n\t\t\t\n\t\t\tdelete _targetToBonesMesh[target];\n\t\t}\n\t\t\n\t\tprivate function addBonesMeshes(joint \t: Group,\n\t\t\t\t\t\t\t\t\t\ttarget \t: Mesh) : void\n\t\t{\n\t\t\tif (joint.getChildByName('__bone__'))\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar numChildren : uint = joint.numChildren;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t{\n\t\t\t\tvar child : ISceneNode = joint.getChildAt(i);\n\t\t\t\t\n\t\t\t\tif (child != null)\n\t\t\t\t{\n\t\t\t\t\tfor (var extraDescendantCount : uint = 0; extraDescendantCount < _numExtraDescendant && child is Group; ++extraDescendantCount)\n\t\t\t\t\t\tchild = Group(child).minko_scene::_children[0] as ISceneNode;\n\t\t\t\t\t\n\t\t\t\t\tvar nextJointPosition \t: Vector4 \t= child.transform.transformVector(\n\t\t\t\t\t\tVector4.ZERO\n\t\t\t\t\t);\n\t\t\t\t\tvar boneLength \t\t\t: Number \t= nextJointPosition.length;\n\t\t\t\t\t\n\t\t\t\t\t\n\t\t\t\t\tif (boneLength != 0.)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar lineGeometry : LineGeometry = new LineGeometry();\n\t\t\t\t\t\tvar boneMesh : Mesh = new Mesh(\n\t\t\t\t\t\t\tlineGeometry, _material, '__bone__'\n\t\t\t\t\t\t);\n\t\t\t\t\t\t\n\/\/\t\t\t\t\t\tboneMesh.transform\n\/\/\t\t\t\t\t\t\t.lookAt(nextJointPosition)\n\/\/\t\t\t\t\t\t\t.prependTranslation(0, 0, boneLength * .5)\n\/\/\t\t\t\t\t\t\t.prependScale(_bonesThickness, _bonesThickness, boneLength);\n\/\/\t\t\t\t\t\t\n\t\t\t\t\t\tlineGeometry.moveTo(0, 0, 0).lineTo(nextJointPosition.x, nextJointPosition.y, nextJointPosition.z);\n\t\t\t\t\t\tjoint.addChild(boneMesh);\n\t\t\t\t\t\t_targetToBonesMesh[target].push(boneMesh);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Use LineShader to display bones","message":"Use LineShader to display bones\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"20004f34244861b017f8e1324e4151ce5d70b032","old_file":"frameworks\/as\/src\/org\/apache\/flex\/core\/UIBase.as","new_file":"frameworks\/as\/src\/org\/apache\/flex\/core\/UIBase.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.display.DisplayObjectContainer;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\t\n\tpublic class UIBase extends Sprite implements IInitModel, IStrand\n\t{\n\t\tpublic function UIBase()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tprivate var _width:Number;\n\t\toverride public function get width():Number\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\t\toverride public function set width(value:Number):void\n\t\t{\n\t\t\tif (_width != value)\n\t\t\t{\n\t\t\t\t_width = value;\n\t\t\t\tdispatchEvent(new Event(\"widthChanged\"));\n\t\t\t}\n\t\t}\n\t\tprotected function get $width():Number\n\t\t{\n\t\t\treturn super.width;\n\t\t}\n\t\t\n\t\tprivate var _height:Number;\n\t\toverride public function get height():Number\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\toverride public function set height(value:Number):void\n\t\t{\n\t\t\tif (_height != value)\n\t\t\t{\n\t\t\t\t_height = value;\n\t\t\t\tdispatchEvent(new Event(\"heightChanged\"));\n\t\t\t}\n\t\t}\n\t\tprotected function get $height():Number\n\t\t{\n\t\t\treturn super.height;\n\t\t}\n\t\t\n\t\tprivate var _model:IBeadModel;\n\t\tpublic function get model():IBeadModel\n\t\t{\n\t\t\treturn _model;\n\t\t}\n\t\tpublic function set model(value:IBeadModel):void\n\t\t{\n\t\t\tif (_model != value)\n\t\t\t{\n\t\t\t\taddBead(value as IBead);\n\t\t\t\tdispatchEvent(new Event(\"modelChanged\"));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate var _id:String;\n\t\tpublic function get id():String\n\t\t{\n\t\t\treturn _id;\n\t\t}\n\t\tpublic function set id(value:String):void\n\t\t{\n\t\t\tif (_id != value)\n\t\t\t{\n\t\t\t\t_id = value;\n\t\t\t\tdispatchEvent(new Event(\"idChanged\"));\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/ beads declared in MXML are added to the strand.\n\t\t\/\/ from AS, just call addBead()\n\t\tpublic var beads:Array;\n\t\t\n\t\tprivate var strand:Vector.<IBead>;\n\t\tpublic function addBead(bead:IBead):void\n\t\t{\n\t\t\tif (!strand)\n\t\t\t\tstrand = new Vector.<IBead>;\n\t\t\tstrand.push(bead);\n\t\t\tif (bead is IBeadModel)\n\t\t\t\t_model = bead as IBeadModel;\n\t\t\tbead.strand = this;\n\t\t}\n\t\t\n\t\tpublic function getBeadByType(classOrInterface:Class):IBead\n\t\t{\n\t\t\tfor each (var bead:IBead in strand)\n\t\t\t{\n\t\t\t\tif (bead is classOrInterface)\n\t\t\t\t\treturn bead;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic function removeBead(value:IBead):IBead\t\n\t\t{\n\t\t\tvar n:int = strand.length;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar bead:IBead = strand[i];\n\t\t\t\tif (bead == value)\n\t\t\t\t{\n\t\t\t\t\tstrand.splice(i, 1);\n\t\t\t\t\treturn bead;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic function initModel():void\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\tpublic function addToParent(p:DisplayObjectContainer):void\n\t\t{\n\t\t\tp.addChild(this);\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.display.DisplayObjectContainer;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\t\n\tpublic class UIBase extends Sprite implements IInitModel, IStrand\n\t{\n\t\tpublic function UIBase()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tprivate var _width:Number;\n\t\toverride public function get width():Number\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\t\toverride public function set width(value:Number):void\n\t\t{\n\t\t\tif (_width != value)\n\t\t\t{\n\t\t\t\t_width = value;\n\t\t\t\tdispatchEvent(new Event(\"widthChanged\"));\n\t\t\t}\n\t\t}\n\t\tprotected function get $width():Number\n\t\t{\n\t\t\treturn super.width;\n\t\t}\n\t\t\n\t\tprivate var _height:Number;\n\t\toverride public function get height():Number\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\toverride public function set height(value:Number):void\n\t\t{\n\t\t\tif (_height != value)\n\t\t\t{\n\t\t\t\t_height = value;\n\t\t\t\tdispatchEvent(new Event(\"heightChanged\"));\n\t\t\t}\n\t\t}\n\t\tprotected function get $height():Number\n\t\t{\n\t\t\treturn super.height;\n\t\t}\n\t\t\n\t\tprivate var _model:IBeadModel;\n\t\tpublic function get model():IBeadModel\n\t\t{\n\t\t\treturn _model;\n\t\t}\n\t\tpublic function set model(value:IBeadModel):void\n\t\t{\n\t\t\tif (_model != value)\n\t\t\t{\n\t\t\t\taddBead(value as IBead);\n\t\t\t\tdispatchEvent(new Event(\"modelChanged\"));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate var _id:String;\n\t\tpublic function get id():String\n\t\t{\n\t\t\treturn _id;\n\t\t}\n\t\tpublic function set id(value:String):void\n\t\t{\n\t\t\tif (_id != value)\n\t\t\t{\n\t\t\t\t_id = value;\n\t\t\t\tdispatchEvent(new Event(\"idChanged\"));\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/ beads declared in MXML are added to the strand.\n\t\t\/\/ from AS, just call addBead()\n\t\tpublic var beads:Array;\n\t\t\n\t\tprivate var _beads:Vector.<IBead>;\n\t\tpublic function addBead(bead:IBead):void\n\t\t{\n\t\t\tif (!_beads)\n\t\t\t\t_beads = new Vector.<IBead>;\n\t\t\t_beads.push(bead);\n\t\t\tif (bead is IBeadModel)\n\t\t\t\t_model = bead as IBeadModel;\n\t\t\tbead.strand = this;\n\t\t}\n\t\t\n\t\tpublic function getBeadByType(classOrInterface:Class):IBead\n\t\t{\n\t\t\tfor each (var bead:IBead in _beads)\n\t\t\t{\n\t\t\t\tif (bead is classOrInterface)\n\t\t\t\t\treturn bead;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic function removeBead(value:IBead):IBead\t\n\t\t{\n\t\t\tvar n:int = _beads.length;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar bead:IBead = _beads[i];\n\t\t\t\tif (bead == value)\n\t\t\t\t{\n\t\t\t\t\t_beads.splice(i, 1);\n\t\t\t\t\treturn bead;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic function initModel():void\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\tpublic function addToParent(p:DisplayObjectContainer):void\n\t\t{\n\t\t\tp.addChild(this);\n\t\t}\n\t}\n}","subject":"Change internal storage name so that beads can host other beads.","message":"Change internal storage name so that beads can host other beads.\n\ngit-svn-id: 00225d326fbeb9978ee2ea3564602c0fe18eb5d2@1440062 13f79535-47bb-0310-9956-ffa450edef68\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"d112b9ddf44f912b35b12e9a8c081addc0dfdd70","old_file":"src\/org\/flintparticles\/twoD\/actions\/TweenToZone.as","new_file":"src\/org\/flintparticles\/twoD\/actions\/TweenToZone.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.twoD.actions \n{\n\timport org.flintparticles.common.actions.ActionBase;\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.common.particles.Particle;\n\timport org.flintparticles.twoD.particles.Particle2D;\n\timport org.flintparticles.twoD.zones.Zone2D;\n\n\timport flash.geom.Point;\n\n\t[DefaultProperty(\"zone\")]\n\n\t\/**\n\t * The TweenToZone action adjusts the particle's position between two\n\t * locations as it ages. The start location is wherever the particle starts\n\t * from, depending on the emitter and the initializers. The end position is\n\t * a random point within the specified zone. The current position is relative \n\t * to the particle's energy,\n\t * which changes as the particle ages in accordance with the energy easing\n\t * function used. This action should be used in conjunction with the Age action.\n\t *\/\n\n\tpublic class TweenToZone extends ActionBase\n\t{\n\t\tprivate var _zone:Zone2D;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a TweenToZone action for use by an emitter. \n\t\t * To add a TweenToZone to all particles created by an emitter, use the\n\t\t * emitter's addAction method.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addAction()\n\t\t * \n\t\t * @param zone The zone for the particle's position when its energy is 0.\n\t\t *\/\n\t\tpublic function TweenToZone( zone:Zone2D )\n\t\t{\n\t\t\t_zone = zone;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The zone for the particle's position when its energy is 0.\n\t\t *\/\n\t\tpublic function get zone():Zone2D\n\t\t{\n\t\t\treturn _zone;\n\t\t}\n\t\tpublic function set zone( value:Zone2D ):void\n\t\t{\n\t\t\t_zone = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Calculates the current position of the particle based on it's energy.\n\t\t * \n\t\t * <p>This method is called by the emitter and need not be called by the \n\t\t * user.<\/p>\n\t\t * \n\t\t * @param emitter The Emitter that created the particle.\n\t\t * @param particle The particle to be updated.\n\t\t * @param time The duration of the frame - used for time based updates.\n\t\t * \n\t\t * @see org.flintparticles.common.actions.Action#update()\n\t\t *\/\n\t\toverride public function update( emitter:Emitter, particle:Particle, time:Number ):void\n\t\t{\n\t\t\tvar p:Particle2D = Particle2D( particle );\n\t\t\tvar data:TweenToZoneData;\n\t\t\tif( ! p.dictionary[this] )\n\t\t\t{\n\t\t\t\tvar pt:Point = _zone.getLocation();\n\t\t\t\tdata = new TweenToZoneData( p.x, p.y, pt.x, pt.y );\n\t\t\t\tp.dictionary[this] = data;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tdata = p.dictionary[this];\n\t\t\t}\n\t\t\tp.x = data.endX + data.diffX * p.energy;\n\t\t\tp.y = data.endY + data.diffY * p.energy;\n\t\t}\n\t}\n}\n\nclass TweenToZoneData\n{\n\tpublic var diffX:Number;\n\tpublic var diffY:Number;\n\tpublic var endX:Number;\n\tpublic var endY:Number;\n\t\n\tpublic function TweenToZoneData( startX:Number, startY:Number, endX:Number, endY:Number )\n\t{\n\t\tthis.diffX = startX - endX;\n\t\tthis.diffY = startY - endY;\n\t\tthis.endX = endX;\n\t\tthis.endY = endY;\n\t}\n}\n","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.twoD.actions \n{\n\timport org.flintparticles.common.actions.ActionBase;\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.common.initializers.Initializer;\n\timport org.flintparticles.common.particles.Particle;\n\timport org.flintparticles.twoD.particles.Particle2D;\n\timport org.flintparticles.twoD.zones.Zone2D;\n\n\timport flash.geom.Point;\n\n\t[DefaultProperty(\"zone\")]\n\n\t\/**\n\t * The TweenToZone action adjusts the particle's position between two\n\t * locations as it ages. The start location is wherever the particle starts\n\t * from, depending on the emitter and the initializers. The end position is\n\t * a random point within the specified zone. The current position is relative \n\t * to the particle's energy,\n\t * which changes as the particle ages in accordance with the energy easing\n\t * function used. This action should be used in conjunction with the Age action.\n\t *\/\n\n\tpublic class TweenToZone extends ActionBase implements Initializer\n\t{\n\t\tprivate var _zone:Zone2D;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a TweenToZone action for use by an emitter. \n\t\t * To add a TweenToZone to all particles created by an emitter, use the\n\t\t * emitter's addAction method.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addAction()\n\t\t * \n\t\t * @param zone The zone for the particle's position when its energy is 0.\n\t\t *\/\n\t\tpublic function TweenToZone( zone:Zone2D )\n\t\t{\n\t\t\t_zone = zone;\n\t\t\tpriority = -10;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The zone for the particle's position when its energy is 0.\n\t\t *\/\n\t\tpublic function get zone():Zone2D\n\t\t{\n\t\t\treturn _zone;\n\t\t}\n\t\tpublic function set zone( value:Zone2D ):void\n\t\t{\n\t\t\t_zone = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * \n\t\t *\/\n\t\toverride public function addedToEmitter( emitter:Emitter ):void\n\t\t{\n\t\t\tif( ! emitter.hasInitializer( this ) )\n\t\t\t{\n\t\t\t\temitter.addInitializer( this );\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function removedFromEmitter( emitter:Emitter ):void\n\t\t{\n\t\t\temitter.removeInitializer( this );\n\t\t}\n\n\t\t\/**\n\t\t * \n\t\t *\/\n\t\tpublic function initialize( emitter:Emitter, particle:Particle ):void\n\t\t{\n\t\t\tvar p:Particle2D = Particle2D( particle );\n\t\t\tvar pt:Point = _zone.getLocation();\n\t\t\tvar data:TweenToZoneData = new TweenToZoneData( p.x, p.y, pt.x, pt.y );\n\t\t\tp.dictionary[this] = data;\n\t\t}\n\n\t\t\/**\n\t\t * Calculates the current position of the particle based on it's energy.\n\t\t * \n\t\t * <p>This method is called by the emitter and need not be called by the \n\t\t * user.<\/p>\n\t\t * \n\t\t * @param emitter The Emitter that created the particle.\n\t\t * @param particle The particle to be updated.\n\t\t * @param time The duration of the frame - used for time based updates.\n\t\t * \n\t\t * @see org.flintparticles.common.actions.Action#update()\n\t\t *\/\n\t\toverride public function update( emitter:Emitter, particle:Particle, time:Number ):void\n\t\t{\n\t\t\tvar p:Particle2D = Particle2D( particle );\n\t\t\tif( ! p.dictionary[this] )\n\t\t\t{\n\t\t\t\tinitialize( emitter, particle );\n\t\t\t}\n\t\t\tvar data:TweenToZoneData = p.dictionary[this];\n\t\t\tp.x = data.endX + data.diffX * p.energy;\n\t\t\tp.y = data.endY + data.diffY * p.energy;\n\t\t}\n\t}\n}\n\nclass TweenToZoneData\n{\n\tpublic var diffX:Number;\n\tpublic var diffY:Number;\n\tpublic var endX:Number;\n\tpublic var endY:Number;\n\t\n\tpublic function TweenToZoneData( startX:Number, startY:Number, endX:Number, endY:Number )\n\t{\n\t\tthis.diffX = startX - endX;\n\t\tthis.diffY = startY - endY;\n\t\tthis.endX = endX;\n\t\tthis.endY = endY;\n\t}\n}\n","subject":"Modify TweenToZone to ensure it restarts each time","message":"Modify TweenToZone to ensure it restarts each time\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"51e604f16e1b8d1530ea265e016425c187f8e93f","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzKeyboardKernel.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzKeyboardKernel.as","old_contents":"\/**\n  * LzKeyboardKernel.lzs\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/\/ Receives keyboard events from the runtime\nclass LzKeyboardKernelClass\n{\n    function __keyboardEvent ( e, t ){   \n        var delta = {};\n        var s, k = e.keyCode;\n        var keyisdown = t == 'onkeydown';\n        s = String.fromCharCode(k).toLowerCase();\n        if (keyisdown) {\n            \/\/ prevent duplicate onkeydown events - see LPP-7432 \n            if (k == __lastkeydown) return;\n            __lastkeydown = k;\n        } else { \n            __lastkeydown = null;\n        }\n        delta[s] = keyisdown;\n        if (this.__callback) this.__scope[this.__callback](delta, k, t);\n    }\n\n    var __callback = null;\n    var __scope = null;\n    var __lastkeydown = null;\n\n    function setCallback (scope, funcname) {\n        this.__scope = scope;\n        this.__callback = funcname;\n    }    \n    \/\/ Called by lz.Keys when the last focusable element was reached.\n    function gotLastFocus() {\n    }\n} \/\/ End of LzKeyboardKernelClass\n\nvar LzKeyboardKernel = new LzKeyboardKernelClass ();\n","new_contents":"\/**\n  * LzKeyboardKernel.lzs\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/\/ Receives keyboard events from the runtime\nclass LzKeyboardKernelClass\n{\n    function __keyboardEvent ( e, t ){   \n        var delta = {};\n        var s, k = e.keyCode;\n        var keyisdown = t == 'onkeydown';\n        s = String.fromCharCode(k).toLowerCase();\n\n        \/\/ prevent duplicate onkeydown events - see LPP-7432 \n        if (__keyState[k] == keyisdown) return;\n        __keyState[k] = keyisdown;\n        \n        delta[s] = keyisdown;\n        if (this.__callback) this.__scope[this.__callback](delta, k, t);\n    }\n\n    var __callback = null;\n    var __scope = null;\n    var __keyState:Object = {};\n\n    function setCallback (scope, funcname) {\n        this.__scope = scope;\n        this.__callback = funcname;\n    }    \n    \/\/ Called by lz.Keys when the last focusable element was reached.\n    function gotLastFocus() {\n    }\n} \/\/ End of LzKeyboardKernelClass\n\nvar LzKeyboardKernel = new LzKeyboardKernelClass ();\n","subject":"Change 20081218-maxcarlson-N by maxcarlson@Bank.lan on 2008-12-18 18:19:24 PST in \/Users\/maxcarlson\/openlaszlo\/trunk-clean for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20081218-maxcarlson-N by maxcarlson@Bank.lan on 2008-12-18 18:19:24 PST\n    in \/Users\/maxcarlson\/openlaszlo\/trunk-clean\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: Better prevention of duplicate key events in swf9\n\nBugs Fixed: LPP-7432 - onkeydown event keep firing\n\nTechnical Reviewer: andre.bargull@udo.edu \nQA Reviewer: promanik\n\nDetails: Use a hash to track keyboard state, to handle modifier keys accurately.\n\nTests: See LPP-7432\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@12194 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"a215954aa64ee11f31598ac92e002ee442f67942","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/FLVTranscoder.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/FLVTranscoder.as","old_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n\n    \/**\n     * Responsible for emitting FLV data. Also handles AAC conversion\n     * config and buffering.\n     *\/\n    public class FLVTranscoder\n    {\n        public const MIN_FILE_HEADER_BYTE_COUNT:int = 9;\n\n        public var callback:Function;\n        \n        private var lastTagSize:uint = 0;\n\n        private var _aacConfig:ByteArray;\n        private var _aacRemainder:ByteArray;\n        private var _aacTimestamp:Number = 0;\n\n        public function clear(clearAACConfig:Boolean = false):void\n        {\n            if(clearAACConfig)\n                _aacConfig = null;\n            _aacRemainder = null;\n            _aacTimestamp = 0;\n        }\n\n        private function sendFLVTag(flvts:uint, type:uint, codec:int, mode:int, bytes:ByteArray, offset:uint, length:uint):void\n        {\n            var tag:ByteArray = new ByteArray();\n            tag.position = 0;\n            var msgLength:uint = length + ((codec >= 0) ? 1 : 0) + ((mode >= 0) ? 1 : 0);\n            var cursor:uint = 0;\n            \n            if(msgLength > 0xffffff)\n                return; \/\/ too big for the length field\n            \n            tag.length = FLVTags.HEADER_LENGTH + msgLength; \n            tag[cursor++] = type;\n            tag[cursor++] = (msgLength >> 16) & 0xff;\n            tag[cursor++] = (msgLength >>  8) & 0xff;\n            tag[cursor++] = (msgLength      ) & 0xff;\n            tag[cursor++] = (flvts >> 16) & 0xff;\n            tag[cursor++] = (flvts >>  8) & 0xff;\n            tag[cursor++] = (flvts      ) & 0xff;\n            tag[cursor++] = (flvts >> 24) & 0xff;\n            tag[cursor++] = 0x00; \/\/ stream ID\n            tag[cursor++] = 0x00;\n            tag[cursor++] = 0x00;\n            \n            if(codec >= 0)\n                tag[cursor++] = codec;\n            if(mode >= 0)\n                tag[cursor++] = mode;\n                \n            tag.position = cursor;\n            tag.writeBytes(bytes, offset, length);\n            \n            cursor += length;\n            msgLength += 11; \/\/ account for message header in back pointer\n\n            tag.writeUnsignedInt(lastTagSize);\n\n            lastTagSize = tag.length;\n\n            \/\/ Dispatch tag.\n            if(callback != null)\n                callback(flvts, tag);\n\n        }\n\n        public function convertFLVTimestamp(pts:Number):Number \n        {\n            return pts \/ 90.0;\n        }\n\n        private static var flvGenerationBuffer:ByteArray = new ByteArray();\n        private static var keyFrame:Boolean = false;\n        private static var totalAppended:int = 0;\n\n        private function naluConverter(bytes:ByteArray, cursor:uint, length:uint):void\n        {\n            \/\/ Check for a NALU that is keyframe type.\n            var naluType:uint = bytes[cursor] & 0x1f;\n            trace(naluType + \" length=\" + length);\n            switch(naluType)\n            {\n                case 0x09: \/\/ \"access unit delimiter\"\n                    switch((bytes[cursor + 1] >> 5) & 0x07) \/\/ access unit type\n                    {\n                        case 0:\n                        case 3:\n                        case 5:\n                            keyFrame = true;\n                            break;\n                        default:\n                            keyFrame = false;\n                            break;\n                    }\n                    break;\n\n                default:\n                    \/\/ Infer keyframe state.\n                    if(naluType == 5)\n                        keyFrame = true;\n                    else if(naluType == 1)\n                        keyFrame = false;                        \n            }\n\n            \/\/ Append.\n            flvGenerationBuffer.writeUnsignedInt(length);\n            flvGenerationBuffer.writeBytes(bytes, cursor, length);\n            totalAppended += length;\n        }\n\n        \/**\n         * Convert and amit AVC NALU data.\n         *\/\n        public function convert(unit:NALU):void\n        {\n            \/\/ Accumulate NALUs into buffer.\n            flvGenerationBuffer.length = 3;\n            flvGenerationBuffer[0] = (tsu >> 16) & 0xff;\n            flvGenerationBuffer[1] = (tsu >>  8) & 0xff;\n            flvGenerationBuffer[2] = (tsu      ) & 0xff;\n            flvGenerationBuffer.position = 3;\n\n            totalAppended = 0;\n            keyFrame = false;\n\n            \/\/ Emit an AVCC and walk the NALUs.\n            var avcc:ByteArray = NALUProcessor.extractAVCC(unit, naluConverter);\n            if(avcc)\n                sendFLVTag(convertFLVTimestamp(unit.pts), FLVTags.TYPE_VIDEO, FLVTags.VIDEO_CODEC_AVC_KEYFRAME, FLVTags.AVC_MODE_AVCC, avcc, 0, avcc.length);            \n\n            trace(\"Appended \" + totalAppended + \" bytes\");\n\n            \/\/ Finish writing and sending packet.\n            var flvts:uint = convertFLVTimestamp(unit.pts);\n            var tsu:uint = convertFLVTimestamp(unit.pts - unit.dts);\n\n            var codec:uint;\n            if(keyFrame)\n                codec = FLVTags.VIDEO_CODEC_AVC_KEYFRAME;\n            else\n                codec = FLVTags.VIDEO_CODEC_AVC_PREDICTIVEFRAME;\n\n            \/\/trace(\"ts=\" + flvts + \" tsu=\" + tsu + \" keyframe = \" + keyFrame);\n            sendFLVTag(flvts, FLVTags.TYPE_VIDEO, codec, FLVTags.AVC_MODE_PICTURE, flvGenerationBuffer, 0, flvGenerationBuffer.length);\n        }\n\n        private function compareBytesHelper(b1:ByteArray, b2:ByteArray):Boolean\n        {\n            var curPos:uint;\n            \n            if(b1.length != b2.length)\n                return false;\n            \n            for(curPos = 0; curPos < b1.length; curPos++)\n            {\n                if(b1[curPos] != b2[curPos])\n                    return false;\n            }\n            \n            return true;\n        }\n\n        private function sendAACConfigFLVTag(flvts:uint, profile:uint, sampleRateIndex:uint, channelConfig:uint):void\n        {\n            var isNewConfig:Boolean = true;\n            var audioSpecificConfig:ByteArray = new ByteArray();\n            var audioObjectType:uint;\n            \n            audioSpecificConfig.length = 2;\n            \n            switch(profile)\n            {\n                case 0x00:\n                    audioObjectType = 0x01;\n                    break;\n                case 0x01:\n                    audioObjectType = 0x02;\n                    break;\n                case 0x02:\n                    audioObjectType = 0x03;\n                    break;\n                default:\n                    return;\n            }\n            \n            audioSpecificConfig[0] = ((audioObjectType << 3) & 0xf8) + ((sampleRateIndex >> 1) & 0x07);\n            audioSpecificConfig[1] = ((sampleRateIndex << 7) & 0x80) + ((channelConfig << 3) & 0x78);\n            \n            if(_aacConfig && compareBytesHelper(_aacConfig, audioSpecificConfig))\n                isNewConfig = false;\n            \n            if(!isNewConfig)\n                return;\n\n            _aacConfig = audioSpecificConfig;\n            sendFLVTag(flvts, FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_AAC, FLVTags.AAC_MODE_CONFIG, _aacConfig, 0, _aacConfig.length);\n        }\n\n        \/**\n         * Convert and amit AAC data.\n         *\/\n        public function convertAAC(pes:PESPacket):void\n        {            \n            var timeAccumulation:Number = 0.0;\n            var limit:uint;\n            var stream:ByteArray;\n            var hadRemainder:Boolean = false;\n            var cursor:int = 0;\n            var length:int = pes.buffer.length;\n            var bytes:ByteArray = pes.buffer;\n            var timestamp:Number = pes.pts;\n            \n            if(_aacRemainder)\n            {\n                stream = _aacRemainder;\n                stream.writeBytes(bytes, cursor, length);\n                cursor = 0;\n                length = stream.length;\n                _aacRemainder = null;\n                hadRemainder = true;\n                timeAccumulation = _aacTimestamp - timestamp;\n            }\n            else\n                stream = bytes;\n            \n            limit = cursor + length;\n            \n            \/\/ an AAC PES packet can contain multiple ADTS frames\n            while(cursor < limit)\n            {\n                var remaining:uint = limit - cursor;\n                var sampleRateIndex:uint;\n                var sampleRate:Number = undefined;\n                var profile:uint;\n                var channelConfig:uint;\n                var frameLength:uint;\n                \n                if(remaining < FLVTags.ADTS_FRAME_HEADER_LENGTH)\n                    break;\n                \n                \/\/ search for syncword\n                if(stream[cursor] != 0xff || (stream[cursor + 1] & 0xf0) != 0xf0)\n                {\n                    cursor++;\n                    continue;\n                }\n                \n                frameLength  = (stream[cursor + 3] & 0x03) << 11;\n                frameLength += (stream[cursor + 4]) << 3;\n                frameLength += (stream[cursor + 5] >> 5) & 0x07;\n                \n                \/\/ Check for an invalid ADTS header; if so look for next syncword.\n                if(frameLength < FLVTags.ADTS_FRAME_HEADER_LENGTH)\n                {\n                    cursor++;\n                    continue;\n                }\n                \n                \/\/ Skip it till next PES packet.\n                if(frameLength > remaining)\n                    break;\n                \n                profile = (stream[cursor + 2] >> 6) & 0x03;\n                \n                sampleRateIndex = (stream[cursor + 2] >> 2) & 0x0f;\n                switch(sampleRateIndex)\n                {\n                    case 0x00:\n                        sampleRate = 96000.0;\n                        break;\n                    case 0x01:\n                        sampleRate = 88200.0;\n                        break;\n                    case 0x02:\n                        sampleRate = 64000.0;\n                        break;\n                    case 0x03:\n                        sampleRate = 48000.0;\n                        break;\n                    case 0x04:\n                        sampleRate = 44100.0;\n                        break;\n                    case 0x05:\n                        sampleRate = 32000.0;\n                        break;\n                    case 0x06:\n                        sampleRate = 24000.0;\n                        break;\n                    case 0x07:\n                        sampleRate = 22050.0;\n                        break;\n                    case 0x08:\n                        sampleRate = 16000.0;\n                        break;\n                    case 0x09:\n                        sampleRate = 12000.0;\n                        break;\n                    case 0x0a:\n                        sampleRate = 11025.0;\n                        break;\n                    case 0x0b:\n                        sampleRate = 8000.0;\n                        break;\n                    case 0x0c:\n                        sampleRate = 7350.0;\n                        break;\n                }\n                \n                channelConfig = ((stream[cursor + 2] & 0x01) << 2) + ((stream[cursor + 3] >> 6) & 0x03);\n                \n                if(sampleRate)\n                {\n                    var flvts:uint = convertFLVTimestamp(timestamp + timeAccumulation);\n                    \n                    sendAACConfigFLVTag(flvts, profile, sampleRateIndex, channelConfig);\n                    \/\/trace(\"Sending AAC\");\n                    sendFLVTag(flvts, FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_AAC, FLVTags.AAC_MODE_FRAME, stream, cursor + FLVTags.ADTS_FRAME_HEADER_LENGTH, frameLength - FLVTags.ADTS_FRAME_HEADER_LENGTH);\n                    \n                    timeAccumulation += (1024.0 \/ sampleRate) * 90000.0; \/\/ account for the duration of this frame\n                    \n                    if(hadRemainder)\n                    {\n                        timeAccumulation = 0.0;\n                        hadRemainder = false;\n                    }\n                }\n                \n                cursor += frameLength;\n            }\n            \n            if(cursor < limit)\n            {\n                \/\/trace(\"AAC timestamp was \" + _aacTimestamp);\n                _aacRemainder = new ByteArray();\n                _aacRemainder.writeBytes(stream, cursor, limit - cursor);\n                _aacTimestamp = timestamp + timeAccumulation;\n                \/\/trace(\"AAC timestamp now \" + _aacTimestamp);\n            }            \n        }\n\n        \/**\n         * Convert and amit MP3 data.\n         *\/\n        public function convertMP3(pes:PESPacket):void\n        {\n            sendFLVTag(convertFLVTimestamp(pes.pts), FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_MP3, -1, pes.buffer, 0, pes.buffer.length);\n        }\n\n        private function generateScriptData(values:Array):ByteArray\n        {\n            var bytes:ByteArray = new ByteArray();\n            bytes.objectEncoding = ObjectEncoding.AMF0;\n            \n            for each (var object:Object in values)\n                bytes.writeObject(object);\n            \n            return bytes;\n        }\n        \n        private function sendScriptDataFLVTag(flvts:uint, values:Array):void\n        {\n            var bytes:ByteArray = generateScriptData(values);\n            sendFLVTag(flvts, FLVTags.TYPE_SCRIPTDATA, -1, -1, bytes, 0, bytes.length);\n        }\n\n        \/**\n         * Fire off a subtitle caption.\n         *\/\n        public function createAndSendCaptionMessage( timeStamp:Number, captionBuffer:String, lang:String=\"\", textid:Number=99):void\n        {\n            \/\/var captionObject:Array = [\"onCaptionInfo\", { type:\"WebVTT\", data:captionBuffer }];\n            \/\/sendScriptDataFLVTag( timeStamp * 1000, captionObject);\n\n            \/\/ We need to strip the timestamp off of the text data\n            captionBuffer = captionBuffer.slice(captionBuffer.indexOf('\\n') + 1);\n\n            var subtitleObject:Array = [\"onTextData\", { text:captionBuffer, language:lang, trackid:textid }];\n            sendScriptDataFLVTag( timeStamp * 1000, subtitleObject);\n        }\n\n\n    }\n}\n","new_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n\n    \/**\n     * Responsible for emitting FLV data. Also handles AAC conversion\n     * config and buffering.\n     *\/\n    public class FLVTranscoder\n    {\n        public const MIN_FILE_HEADER_BYTE_COUNT:int = 9;\n\n        public var callback:Function;\n        \n        private var lastTagSize:uint = 0;\n\n        private var _aacConfig:ByteArray;\n        private var _aacRemainder:ByteArray;\n        private var _aacTimestamp:Number = 0;\n\n        public function clear(clearAACConfig:Boolean = false):void\n        {\n            if(clearAACConfig)\n                _aacConfig = null;\n            _aacRemainder = null;\n            _aacTimestamp = 0;\n        }\n\n        private function sendFLVTag(flvts:uint, type:uint, codec:int, mode:int, bytes:ByteArray, offset:uint, length:uint):void\n        {\n            var tag:ByteArray = new ByteArray();\n            tag.position = 0;\n            var msgLength:uint = length + ((codec >= 0) ? 1 : 0) + ((mode >= 0) ? 1 : 0);\n            var cursor:uint = 0;\n            \n            if(msgLength > 0xffffff)\n                return; \/\/ too big for the length field\n            \n            tag.length = FLVTags.HEADER_LENGTH + msgLength; \n            tag[cursor++] = type;\n            tag[cursor++] = (msgLength >> 16) & 0xff;\n            tag[cursor++] = (msgLength >>  8) & 0xff;\n            tag[cursor++] = (msgLength      ) & 0xff;\n            tag[cursor++] = (flvts >> 16) & 0xff;\n            tag[cursor++] = (flvts >>  8) & 0xff;\n            tag[cursor++] = (flvts      ) & 0xff;\n            tag[cursor++] = (flvts >> 24) & 0xff;\n            tag[cursor++] = 0x00; \/\/ stream ID\n            tag[cursor++] = 0x00;\n            tag[cursor++] = 0x00;\n            \n            if(codec >= 0)\n                tag[cursor++] = codec;\n            if(mode >= 0)\n                tag[cursor++] = mode;\n                \n            tag.position = cursor;\n            tag.writeBytes(bytes, offset, length);\n            \n            cursor += length;\n            msgLength += 11; \/\/ account for message header in back pointer\n\n            tag.writeUnsignedInt(lastTagSize);\n\n            lastTagSize = tag.length;\n\n            \/\/ Dispatch tag.\n            if(callback != null)\n                callback(flvts, tag);\n\n        }\n\n        public function convertFLVTimestamp(pts:Number):Number \n        {\n            return pts \/ 90.0;\n        }\n\n        private static var flvGenerationBuffer:ByteArray = new ByteArray();\n        private static var keyFrame:Boolean = false;\n        private static var totalAppended:int = 0;\n\n        private function naluConverter(bytes:ByteArray, cursor:uint, length:uint):void\n        {\n            \/\/ Check for a NALU that is keyframe type.\n            var naluType:uint = bytes[cursor] & 0x1f;\n            \/\/trace(naluType + \" length=\" + length);\n            switch(naluType)\n            {\n                case 0x09: \/\/ \"access unit delimiter\"\n                    switch((bytes[cursor + 1] >> 5) & 0x07) \/\/ access unit type\n                    {\n                        case 0:\n                        case 3:\n                        case 5:\n                            keyFrame = true;\n                            break;\n                        default:\n                            keyFrame = false;\n                            break;\n                    }\n                    break;\n\n                default:\n                    \/\/ Infer keyframe state.\n                    if(naluType == 5)\n                        keyFrame = true;\n                    else if(naluType == 1)\n                        keyFrame = false;                        \n            }\n\n            \/\/ Append.\n            flvGenerationBuffer.writeUnsignedInt(length);\n            flvGenerationBuffer.writeBytes(bytes, cursor, length);\n            totalAppended += length;\n        }\n\n        \/**\n         * Convert and amit AVC NALU data.\n         *\/\n        public function convert(unit:NALU):void\n        {\n            \/\/ Accumulate NALUs into buffer.\n            flvGenerationBuffer.length = 3;\n            flvGenerationBuffer[0] = (tsu >> 16) & 0xff;\n            flvGenerationBuffer[1] = (tsu >>  8) & 0xff;\n            flvGenerationBuffer[2] = (tsu      ) & 0xff;\n            flvGenerationBuffer.position = 3;\n\n            totalAppended = 0;\n            keyFrame = false;\n\n            \/\/ Emit an AVCC and walk the NALUs.\n            var avcc:ByteArray = NALUProcessor.extractAVCC(unit, naluConverter);\n            if(avcc)\n                sendFLVTag(convertFLVTimestamp(unit.pts), FLVTags.TYPE_VIDEO, FLVTags.VIDEO_CODEC_AVC_KEYFRAME, FLVTags.AVC_MODE_AVCC, avcc, 0, avcc.length);            \n\n           \/\/ trace(\"Appended \" + totalAppended + \" bytes\");\n\n            \/\/ Finish writing and sending packet.\n            var flvts:uint = convertFLVTimestamp(unit.pts);\n            var tsu:uint = convertFLVTimestamp(unit.pts - unit.dts);\n\n            var codec:uint;\n            if(keyFrame)\n                codec = FLVTags.VIDEO_CODEC_AVC_KEYFRAME;\n            else\n                codec = FLVTags.VIDEO_CODEC_AVC_PREDICTIVEFRAME;\n\n            \/\/trace(\"ts=\" + flvts + \" tsu=\" + tsu + \" keyframe = \" + keyFrame);\n            sendFLVTag(flvts, FLVTags.TYPE_VIDEO, codec, FLVTags.AVC_MODE_PICTURE, flvGenerationBuffer, 0, flvGenerationBuffer.length);\n        }\n\n        private function compareBytesHelper(b1:ByteArray, b2:ByteArray):Boolean\n        {\n            var curPos:uint;\n            \n            if(b1.length != b2.length)\n                return false;\n            \n            for(curPos = 0; curPos < b1.length; curPos++)\n            {\n                if(b1[curPos] != b2[curPos])\n                    return false;\n            }\n            \n            return true;\n        }\n\n        private function sendAACConfigFLVTag(flvts:uint, profile:uint, sampleRateIndex:uint, channelConfig:uint):void\n        {\n            var isNewConfig:Boolean = true;\n            var audioSpecificConfig:ByteArray = new ByteArray();\n            var audioObjectType:uint;\n            \n            audioSpecificConfig.length = 2;\n            \n            switch(profile)\n            {\n                case 0x00:\n                    audioObjectType = 0x01;\n                    break;\n                case 0x01:\n                    audioObjectType = 0x02;\n                    break;\n                case 0x02:\n                    audioObjectType = 0x03;\n                    break;\n                default:\n                    return;\n            }\n            \n            audioSpecificConfig[0] = ((audioObjectType << 3) & 0xf8) + ((sampleRateIndex >> 1) & 0x07);\n            audioSpecificConfig[1] = ((sampleRateIndex << 7) & 0x80) + ((channelConfig << 3) & 0x78);\n            \n            if(_aacConfig && compareBytesHelper(_aacConfig, audioSpecificConfig))\n                isNewConfig = false;\n            \n            if(!isNewConfig)\n                return;\n\n            _aacConfig = audioSpecificConfig;\n            sendFLVTag(flvts, FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_AAC, FLVTags.AAC_MODE_CONFIG, _aacConfig, 0, _aacConfig.length);\n        }\n\n        \/**\n         * Convert and amit AAC data.\n         *\/\n        public function convertAAC(pes:PESPacket):void\n        {            \n            var timeAccumulation:Number = 0.0;\n            var limit:uint;\n            var stream:ByteArray;\n            var hadRemainder:Boolean = false;\n            var cursor:int = 0;\n            var length:int = pes.buffer.length;\n            var bytes:ByteArray = pes.buffer;\n            var timestamp:Number = pes.pts;\n            \n            if(_aacRemainder)\n            {\n                stream = _aacRemainder;\n                stream.writeBytes(bytes, cursor, length);\n                cursor = 0;\n                length = stream.length;\n                _aacRemainder = null;\n                hadRemainder = true;\n                timeAccumulation = _aacTimestamp - timestamp;\n            }\n            else\n                stream = bytes;\n            \n            limit = cursor + length;\n            \n            \/\/ an AAC PES packet can contain multiple ADTS frames\n            while(cursor < limit)\n            {\n                var remaining:uint = limit - cursor;\n                var sampleRateIndex:uint;\n                var sampleRate:Number = undefined;\n                var profile:uint;\n                var channelConfig:uint;\n                var frameLength:uint;\n                \n                if(remaining < FLVTags.ADTS_FRAME_HEADER_LENGTH)\n                    break;\n                \n                \/\/ search for syncword\n                if(stream[cursor] != 0xff || (stream[cursor + 1] & 0xf0) != 0xf0)\n                {\n                    cursor++;\n                    continue;\n                }\n                \n                frameLength  = (stream[cursor + 3] & 0x03) << 11;\n                frameLength += (stream[cursor + 4]) << 3;\n                frameLength += (stream[cursor + 5] >> 5) & 0x07;\n                \n                \/\/ Check for an invalid ADTS header; if so look for next syncword.\n                if(frameLength < FLVTags.ADTS_FRAME_HEADER_LENGTH)\n                {\n                    cursor++;\n                    continue;\n                }\n                \n                \/\/ Skip it till next PES packet.\n                if(frameLength > remaining)\n                    break;\n                \n                profile = (stream[cursor + 2] >> 6) & 0x03;\n                \n                sampleRateIndex = (stream[cursor + 2] >> 2) & 0x0f;\n                switch(sampleRateIndex)\n                {\n                    case 0x00:\n                        sampleRate = 96000.0;\n                        break;\n                    case 0x01:\n                        sampleRate = 88200.0;\n                        break;\n                    case 0x02:\n                        sampleRate = 64000.0;\n                        break;\n                    case 0x03:\n                        sampleRate = 48000.0;\n                        break;\n                    case 0x04:\n                        sampleRate = 44100.0;\n                        break;\n                    case 0x05:\n                        sampleRate = 32000.0;\n                        break;\n                    case 0x06:\n                        sampleRate = 24000.0;\n                        break;\n                    case 0x07:\n                        sampleRate = 22050.0;\n                        break;\n                    case 0x08:\n                        sampleRate = 16000.0;\n                        break;\n                    case 0x09:\n                        sampleRate = 12000.0;\n                        break;\n                    case 0x0a:\n                        sampleRate = 11025.0;\n                        break;\n                    case 0x0b:\n                        sampleRate = 8000.0;\n                        break;\n                    case 0x0c:\n                        sampleRate = 7350.0;\n                        break;\n                }\n                \n                channelConfig = ((stream[cursor + 2] & 0x01) << 2) + ((stream[cursor + 3] >> 6) & 0x03);\n                \n                if(sampleRate)\n                {\n                    var flvts:uint = convertFLVTimestamp(timestamp + timeAccumulation);\n                    \n                    sendAACConfigFLVTag(flvts, profile, sampleRateIndex, channelConfig);\n                    \/\/trace(\"Sending AAC\");\n                    sendFLVTag(flvts, FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_AAC, FLVTags.AAC_MODE_FRAME, stream, cursor + FLVTags.ADTS_FRAME_HEADER_LENGTH, frameLength - FLVTags.ADTS_FRAME_HEADER_LENGTH);\n                    \n                    timeAccumulation += (1024.0 \/ sampleRate) * 90000.0; \/\/ account for the duration of this frame\n                    \n                    if(hadRemainder)\n                    {\n                        timeAccumulation = 0.0;\n                        hadRemainder = false;\n                    }\n                }\n                \n                cursor += frameLength;\n            }\n            \n            if(cursor < limit)\n            {\n                \/\/trace(\"AAC timestamp was \" + _aacTimestamp);\n                _aacRemainder = new ByteArray();\n                _aacRemainder.writeBytes(stream, cursor, limit - cursor);\n                _aacTimestamp = timestamp + timeAccumulation;\n                \/\/trace(\"AAC timestamp now \" + _aacTimestamp);\n            }            \n        }\n\n        \/**\n         * Convert and amit MP3 data.\n         *\/\n        public function convertMP3(pes:PESPacket):void\n        {\n            sendFLVTag(convertFLVTimestamp(pes.pts), FLVTags.TYPE_AUDIO, FLVTags.AUDIO_CODEC_MP3, -1, pes.buffer, 0, pes.buffer.length);\n        }\n\n        private function generateScriptData(values:Array):ByteArray\n        {\n            var bytes:ByteArray = new ByteArray();\n            bytes.objectEncoding = ObjectEncoding.AMF0;\n            \n            for each (var object:Object in values)\n                bytes.writeObject(object);\n            \n            return bytes;\n        }\n        \n        private function sendScriptDataFLVTag(flvts:uint, values:Array):void\n        {\n            var bytes:ByteArray = generateScriptData(values);\n            sendFLVTag(flvts, FLVTags.TYPE_SCRIPTDATA, -1, -1, bytes, 0, bytes.length);\n        }\n\n        \/**\n         * Fire off a subtitle caption.\n         *\/\n        public function createAndSendCaptionMessage( timeStamp:Number, captionBuffer:String, lang:String=\"\", textid:Number=99):void\n        {\n            \/\/var captionObject:Array = [\"onCaptionInfo\", { type:\"WebVTT\", data:captionBuffer }];\n            \/\/sendScriptDataFLVTag( timeStamp * 1000, captionObject);\n\n            \/\/ We need to strip the timestamp off of the text data\n            captionBuffer = captionBuffer.slice(captionBuffer.indexOf('\\n') + 1);\n\n            var subtitleObject:Array = [\"onTextData\", { text:captionBuffer, language:lang, trackid:textid }];\n            sendScriptDataFLVTag( timeStamp * 1000, subtitleObject);\n        }\n\n\n    }\n}\n","subject":"Disable some spam.","message":"Disable some spam.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"6537ef90bbaecb493736f7a22bc92628c9fbf360","old_file":"src\/aerys\/minko\/render\/shader\/Shader.as","new_file":"src\/aerys\/minko\/render\/shader\/Shader.as","old_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.render.renderer.state.RendererState;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.Texture3DResource;\n\timport aerys.minko.render.shader.compiler.Compiler;\n\timport aerys.minko.render.shader.compiler.allocator.ParameterAllocation;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.render.shader.node.leaf.AbstractParameter;\n\timport aerys.minko.render.shader.node.leaf.StyleParameter;\n\timport aerys.minko.render.shader.node.leaf.TransformParameter;\n\timport aerys.minko.render.shader.node.leaf.WorldParameter;\n\timport aerys.minko.scene.data.StyleStack;\n\timport aerys.minko.scene.data.TransformData;\n\timport aerys.minko.scene.data.ViewportData;\n\timport aerys.minko.type.math.Matrix3D;\n\timport aerys.minko.type.math.Vector4;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\t\n\timport flash.geom.Vector3D;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\t\n\tpublic class Shader\n\t{\n\t\tuse namespace minko;\n\t\t\n\t\tprotected var _resource\t\t\t\t\t: Program3DResource;\n\t\t\n\t\tprotected var _lastFrameId\t\t\t\t: uint;\n\t\tprotected var _lastStyleStackVersion\t: uint;\n\t\tprotected var _lastTransformVersion\t\t: uint;\n\t\t\n\t\tprotected var _vsConstData\t\t\t\t: Vector.<Number>;\n\t\tprotected var _fsConstData\t\t\t\t: Vector.<Number>;\n\t\tprotected var _vsParams\t\t\t\t\t: Vector.<ParameterAllocation>;\n\t\tprotected var _fsParams\t\t\t\t\t: Vector.<ParameterAllocation>;\n\t\tprotected var _samplers\t\t\t\t\t: Vector.<int>;\n\t\t\n\t\tpublic function get resource() : Program3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic static function create(outputPosition\t: INode,\n\t\t\t\t\t\t\t\t\t  outputColor\t\t: INode) : Shader\n\t\t{\n\t\t\tvar compiler : Compiler = new Compiler();\n\t\t\t\n\t\t\tcompiler.load(outputPosition, outputColor);\n\t\t\t\n\t\t\treturn compiler.compileShader();\n\t\t}\n\t\n\t\tpublic function Shader(vertexShader\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t   fragmentShader\t\t\t: ByteArray,\n\t\t\t\t\t\t\t   vertexInputComponents\t: Vector.<VertexComponent>,\n\t\t\t\t\t\t\t   vertexInputIndices\t\t: Vector.<uint>,\n\t\t\t\t\t\t\t   samplers\t\t\t\t\t: Vector.<int>,\n\t\t\t\t\t\t\t   vertexConstantData\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t   fragmentConstantData\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t   vertexParameters\t\t\t: Vector.<ParameterAllocation>,\n\t\t\t\t\t\t\t   fragmentParameters\t\t: Vector.<ParameterAllocation>)\n\t\t{\n\t\t\t_lastFrameId\t\t\t= uint.MAX_VALUE;\n\t\t\t_lastStyleStackVersion\t= uint.MAX_VALUE;\n\t\t\t_lastTransformVersion\t= uint.MAX_VALUE;\n\t\t\t\n\t\t\t_vsConstData\t= vertexConstantData;\n\t\t\t_fsConstData\t= fragmentConstantData;\n\t\t\t_vsParams\t\t= vertexParameters;\n\t\t\t_fsParams\t\t= fragmentParameters;\n\t\t\t_samplers\t\t= samplers;\n\t\t\t\n\t\t\t_resource \t\t= new Program3DResource(vertexShader, fragmentShader, vertexInputComponents, vertexInputIndices);\n\t\t}\n\t\t\n\t\tpublic function fillRenderState(state\t\t: RendererState, \n\t\t\t\t\t\t\t\t\t\tstyleStack\t: StyleStack, \n\t\t\t\t\t\t\t\t\t\tlocal\t\t: TransformData, \n\t\t\t\t\t\t\t\t\t\tworld\t\t: Dictionary) : Boolean\n\t\t{\n\t\t\tif (_lastFrameId != world[ViewportData].frameId)\n\t\t\t{\n\t\t\t\t_lastFrameId\t\t\t= world[ViewportData].frameId;\n\t\t\t\t_lastStyleStackVersion\t= uint.MAX_VALUE;\n\t\t\t\t_lastTransformVersion\t= uint.MAX_VALUE;\n\t\t\t}\n\t\t\t\n\t\t\tsetTextures(state, styleStack, local, world);\n\t\t\tsetConstants(state, styleStack, local, world);\n\t\t\t\n\t\t\tstate.shader = _resource;\n\t\t\t_lastStyleStackVersion\t= styleStack.version;\n\t\t\t_lastTransformVersion\t= local.version;\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tprotected function setTextures(state\t\t: RendererState,\n\t\t\t\t\t\t\t\t\t   styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t   \t   transformData\t: TransformData,\n\t\t\t\t\t\t\t\t\t   worldData\t: Object) : void\n\t\t{\n\t\t\tvar texture \t\t: Texture3DResource\t= null;\n\t\t\tvar samplerStyleId \t: int\t\t\t\t= 0;\n\t\t\tvar samplerCount \t: uint \t\t\t\t= _samplers.length;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < samplerCount; ++i)\n\t\t\t{\n\t\t\t\tsamplerStyleId\t= _samplers[i];\n\t\t\t\ttexture\t\t\t= styleStack.get(samplerStyleId) as Texture3DResource;\n\t\t\t\t\n\t\t\t\tstate.setTextureAt(i, texture);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function setConstants(state\t\t: RendererState,\n\t\t\t\t\t\t\t\t\t    styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\tlocal\t\t: TransformData,\n\t\t\t\t\t\t\t\t\t\tworld\t\t: Dictionary) : void\n\t\t{\n\t\t\tupdateConstData(_vsConstData, _vsParams, styleStack, local, world);\n\t\t\tupdateConstData(_fsConstData, _fsParams, styleStack, local, world);\n\t\t\t\n\t\t\tstate.setVertexConstants(_vsConstData);\n\t\t\tstate.setFragmentConstants(_fsConstData);\n\t\t}\n\t\t\n\t\tprotected function updateConstData(constData\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t   paramsAllocs\t: Vector.<ParameterAllocation>, \n\t\t\t\t\t\t\t\t\t\t   styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t   local\t\t: TransformData,\n\t\t\t\t\t\t\t\t\t\t   world\t\t: Dictionary) : void\n\t\t{\n\t\t\tvar paramLength\t: int = paramsAllocs.length;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < paramLength; ++i)\n\t\t\t{\n\t\t\t\tvar paramAlloc\t: ParameterAllocation\t= paramsAllocs[i];\n\t\t\t\tvar param\t\t: AbstractParameter\t\t= paramAlloc._parameter;\n\t\t\t\t\n\t\t\t\tif ((param is StyleParameter && styleStack.version == _lastStyleStackVersion) ||\n\t\t\t\t\t(param is TransformParameter && local.version == _lastTransformVersion))\n\t\t\t\t\tcontinue;\n\t\t\t\t\n\t\t\t\tvar data : Object = getParameterData(param, styleStack, local, world);\n\t\t\t\t\n\t\t\t\tloadParameterData(paramAlloc, constData, data);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getParameterData(param\t\t\t: AbstractParameter,\n\t\t\t\t\t\t\t\t\t\t  styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t  local\t\t\t: TransformData,\n\t\t\t\t\t\t\t\t\t\t  world\t\t\t: Dictionary) : Object\n\t\t{\n\t\t\tif (param is StyleParameter)\n\t\t\t{\n\t\t\t\tif (param._index != -1)\n\t\t\t\t\treturn styleStack.get(param._key as int).getItem(param._index)[param._field];\n\t\t\t\telse if (param._field != null)\n\t\t\t\t\treturn styleStack.get(param._key as int)[param._field];\n\t\t\t\telse\n\t\t\t\t\treturn styleStack.get(param._key as int, null);\n\t\t\t}\n\t\t\telse if (param is WorldParameter)\n\t\t\t{\n\t\t\t\tvar paramClass : Class = WorldParameter(param)._class;\n\t\t\t\t\n\t\t\t\tif (param._index != -1)\n\t\t\t\t\treturn world[paramClass].getItem(param._index)[param._field];\n\t\t\t\telse if (param._field != null)\n\t\t\t\t\treturn world[paramClass][param._field];\n\t\t\t\telse\n\t\t\t\t\treturn world[paramClass];\n\t\t\t}\n\t\t\telse if (param is TransformParameter)\n\t\t\t{\n\t\t\t\treturn local[param._key];\n\t\t\t}\n\t\t\telse \n\t\t\t\tthrow new Error('Unknown parameter type');\n\t\t}\n\t\t\n\t\tprivate function loadParameterData(paramAlloc\t: ParameterAllocation,\n\t\t\t\t\t\t\t\t\t\t   constData\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t   data\t\t\t: Object) : void\n\t\t{\n\t\t\tvar offset\t: uint\t= paramAlloc._offset;\n\t\t\tvar size\t: uint\t= paramAlloc._parameter._size;\n\t\t\t\n\/\/\t\t\tif (data is int)\n\t\t\tif (data is Number)\n\t\t\t{\n\t\t\t\t\/\/var intData : int = data as int;\n\t\t\t\tvar intData : Number = data as Number;\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = intData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\tconstData[int(offset + 2)] = (intData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((intData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = (intData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((intData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = ((intData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 3)] = ((intData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\/*else if (data is uint)\n\t\t\t{\n\t\t\t\tvar uintData : uint = data as uint;\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = uintData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\tconstData[int(offset + 2)] = (uintData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((uintData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = (uintData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((uintData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = ((uintData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 3)] = ((uintData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}*\/\n\t\t\t\/*else if (data is Number)\n\t\t\t{\n\t\t\t\tif (size != 1)\n\t\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t\t'defined as size=' + size + ' but only a Number was found');\n\t\t\t\t\n\t\t\t\tconstData[offset] = data as Number;\n\t\t\t}*\/\n\t\t\telse if (data is Vector4)\n\t\t\t{\n\t\t\t\tvar vectorData : Vector3D = (data as Vector4)._vector;\n\t\t\t\t\n\t\t\t\tconstData[offset] = vectorData.x;\n\t\t\t\tsize >= 2 && (constData[int(offset + 1)] = vectorData.y);\n\t\t\t\tsize >= 3 && (constData[int(offset + 2)] = vectorData.z);\n\t\t\t\tsize >= 4 && (constData[int(offset + 3)] = vectorData.w);\n\t\t\t}\n\t\t\telse if (data is Matrix3D)\n\t\t\t{\n\t\t\t\t(data as Matrix3D).getRawData(constData, offset, true);\n\t\t\t}\n\t\t\telse if (data is Vector.<Vector4>)\n\t\t\t{\n\t\t\t\tvar vectorVectorData\t\t: Vector.<Vector4>\t= data as Vector.<Vector4>;\n\t\t\t\tvar vectorVectorDataLength\t: uint\t\t\t\t= vectorVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < vectorVectorDataLength; ++j)\n\t\t\t\t{\n\t\t\t\t\tvectorData = vectorVectorData[j]._vector;\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset + 4 * j] = vectorData.x;\n\t\t\t\t\tconstData[int(offset + 4 * j + 1)] = vectorData.y;\n\t\t\t\t\tconstData[int(offset + 4 * j + 2)] = vectorData.z;\n\t\t\t\t\tconstData[int(offset + 4 * j + 3)] = vectorData.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Vector.<Matrix3D>)\n\t\t\t{\n\t\t\t\tvar matrixVectorData\t\t: Vector.<Matrix3D>\t= data as Vector.<Matrix3D>; \n\t\t\t\tvar matrixVectorDataLength\t: uint\t\t\t\t= matrixVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < matrixVectorDataLength; ++i)\n\t\t\t\t\tmatrixVectorData[i].getRawData(constData, offset + i * 16, true);\n\t\t\t}\n\t\t\telse if (data == null)\n\t\t\t{\n\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t'null and required by automatic shader');\t\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t'neither a int, a Number, a Vector4 or a Matrix3D. Unable to ' +\n\t\t\t\t\t'map it to a shader constant.');\t\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.render.renderer.state.RendererState;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.Texture3DResource;\n\timport aerys.minko.render.shader.compiler.Compiler;\n\timport aerys.minko.render.shader.compiler.allocator.ParameterAllocation;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.render.shader.node.leaf.AbstractParameter;\n\timport aerys.minko.render.shader.node.leaf.StyleParameter;\n\timport aerys.minko.render.shader.node.leaf.TransformParameter;\n\timport aerys.minko.render.shader.node.leaf.WorldParameter;\n\timport aerys.minko.scene.data.StyleStack;\n\timport aerys.minko.scene.data.TransformData;\n\timport aerys.minko.scene.data.ViewportData;\n\timport aerys.minko.type.math.Matrix3D;\n\timport aerys.minko.type.math.Vector4;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\t\n\timport flash.geom.Vector3D;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\t\n\tpublic class Shader\n\t{\n\t\tuse namespace minko;\n\t\t\n\t\tprotected var _resource\t\t\t\t\t: Program3DResource;\n\t\t\n\t\tprotected var _lastFrameId\t\t\t\t: uint;\n\t\tprotected var _lastStyleStackVersion\t: uint;\n\t\tprotected var _lastTransformVersion\t\t: uint;\n\t\t\n\t\tprotected var _vsConstData\t\t\t\t: Vector.<Number>;\n\t\tprotected var _fsConstData\t\t\t\t: Vector.<Number>;\n\t\tprotected var _vsParams\t\t\t\t\t: Vector.<ParameterAllocation>;\n\t\tprotected var _fsParams\t\t\t\t\t: Vector.<ParameterAllocation>;\n\t\tprotected var _samplers\t\t\t\t\t: Vector.<int>;\n\t\t\n\t\tpublic function get resource() : Program3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic static function create(outputPosition\t: INode,\n\t\t\t\t\t\t\t\t\t  outputColor\t\t: INode) : Shader\n\t\t{\n\t\t\tvar compiler : Compiler = new Compiler();\n\t\t\t\n\t\t\tcompiler.load(outputPosition, outputColor);\n\t\t\t\n\t\t\treturn compiler.compileShader();\n\t\t}\n\t\n\t\tpublic function Shader(vertexShader\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t   fragmentShader\t\t\t: ByteArray,\n\t\t\t\t\t\t\t   vertexInputComponents\t: Vector.<VertexComponent>,\n\t\t\t\t\t\t\t   vertexInputIndices\t\t: Vector.<uint>,\n\t\t\t\t\t\t\t   samplers\t\t\t\t\t: Vector.<int>,\n\t\t\t\t\t\t\t   vertexConstantData\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t   fragmentConstantData\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t   vertexParameters\t\t\t: Vector.<ParameterAllocation>,\n\t\t\t\t\t\t\t   fragmentParameters\t\t: Vector.<ParameterAllocation>)\n\t\t{\n\t\t\t_lastFrameId\t\t\t= uint.MAX_VALUE;\n\t\t\t_lastStyleStackVersion\t= uint.MAX_VALUE;\n\t\t\t_lastTransformVersion\t= uint.MAX_VALUE;\n\t\t\t\n\t\t\t_vsConstData\t= vertexConstantData;\n\t\t\t_fsConstData\t= fragmentConstantData;\n\t\t\t_vsParams\t\t= vertexParameters;\n\t\t\t_fsParams\t\t= fragmentParameters;\n\t\t\t_samplers\t\t= samplers;\n\t\t\t\n\t\t\t_resource \t\t= new Program3DResource(vertexShader, fragmentShader, vertexInputComponents, vertexInputIndices);\n\t\t}\n\t\t\n\t\tpublic function fillRenderState(state\t\t: RendererState, \n\t\t\t\t\t\t\t\t\t\tstyleStack\t: StyleStack, \n\t\t\t\t\t\t\t\t\t\tlocal\t\t: TransformData, \n\t\t\t\t\t\t\t\t\t\tworld\t\t: Dictionary) : Boolean\n\t\t{\n\t\t\tif (_lastFrameId != world[ViewportData].frameId)\n\t\t\t{\n\t\t\t\t_lastFrameId\t\t\t= world[ViewportData].frameId;\n\t\t\t\t_lastStyleStackVersion\t= uint.MAX_VALUE;\n\t\t\t\t_lastTransformVersion\t= uint.MAX_VALUE;\n\t\t\t}\n\t\t\t\n\t\t\tsetTextures(state, styleStack, local, world);\n\t\t\tsetConstants(state, styleStack, local, world);\n\t\t\t\n\t\t\tstate.shader = _resource;\n\t\t\t_lastStyleStackVersion\t= styleStack.version;\n\t\t\t_lastTransformVersion\t= local.version;\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tprotected function setTextures(state\t\t: RendererState,\n\t\t\t\t\t\t\t\t\t   styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t   \t   transformData\t: TransformData,\n\t\t\t\t\t\t\t\t\t   worldData\t: Object) : void\n\t\t{\n\t\t\tvar texture \t\t: Texture3DResource\t= null;\n\t\t\tvar samplerStyleId \t: int\t\t\t\t= 0;\n\t\t\tvar samplerCount \t: uint \t\t\t\t= _samplers.length;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < samplerCount; ++i)\n\t\t\t{\n\t\t\t\tsamplerStyleId\t= _samplers[i];\n\t\t\t\ttexture\t\t\t= styleStack.get(samplerStyleId) as Texture3DResource;\n\t\t\t\t\n\t\t\t\tstate.setTextureAt(i, texture);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function setConstants(state\t\t: RendererState,\n\t\t\t\t\t\t\t\t\t    styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\tlocal\t\t: TransformData,\n\t\t\t\t\t\t\t\t\t\tworld\t\t: Dictionary) : void\n\t\t{\n\t\t\tupdateConstData(_vsConstData, _vsParams, styleStack, local, world);\n\t\t\tupdateConstData(_fsConstData, _fsParams, styleStack, local, world);\n\t\t\t\n\t\t\tstate.setVertexConstants(_vsConstData);\n\t\t\tstate.setFragmentConstants(_fsConstData);\n\t\t}\n\t\t\n\t\tprotected function updateConstData(constData\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t   paramsAllocs\t: Vector.<ParameterAllocation>, \n\t\t\t\t\t\t\t\t\t\t   styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t   local\t\t: TransformData,\n\t\t\t\t\t\t\t\t\t\t   world\t\t: Dictionary) : void\n\t\t{\n\t\t\tvar paramLength\t: int = paramsAllocs.length;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < paramLength; ++i)\n\t\t\t{\n\t\t\t\tvar paramAlloc\t: ParameterAllocation\t= paramsAllocs[i];\n\t\t\t\tvar param\t\t: AbstractParameter\t\t= paramAlloc._parameter;\n\t\t\t\t\n\t\t\t\tif ((param is StyleParameter && styleStack.version == _lastStyleStackVersion) ||\n\t\t\t\t\t(param is TransformParameter && local.version == _lastTransformVersion))\n\t\t\t\t\tcontinue;\n\t\t\t\t\n\t\t\t\tvar data : Object = getParameterData(param, styleStack, local, world);\n\t\t\t\t\n\t\t\t\tloadParameterData(paramAlloc, constData, data);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function getParameterData(param\t\t\t: AbstractParameter,\n\t\t\t\t\t\t\t\t\t\t  styleStack\t: StyleStack,\n\t\t\t\t\t\t\t\t\t\t  local\t\t\t: TransformData,\n\t\t\t\t\t\t\t\t\t\t  world\t\t\t: Dictionary) : Object\n\t\t{\n\t\t\tif (param is StyleParameter)\n\t\t\t{\n\t\t\t\tif (param._index != -1)\n\t\t\t\t\treturn styleStack.get(param._key as int).getItem(param._index)[param._field];\n\t\t\t\telse if (param._field != null)\n\t\t\t\t\treturn styleStack.get(param._key as int)[param._field];\n\t\t\t\telse\n\t\t\t\t\treturn styleStack.get(param._key as int, null);\n\t\t\t}\n\t\t\telse if (param is WorldParameter)\n\t\t\t{\n\t\t\t\tvar paramClass : Class = WorldParameter(param)._class;\n\t\t\t\t\n\t\t\t\tif (param._index != -1)\n\t\t\t\t\treturn world[paramClass].getItem(param._index)[param._field];\n\t\t\t\telse if (param._field != null)\n\t\t\t\t\treturn world[paramClass][param._field];\n\t\t\t\telse\n\t\t\t\t\treturn world[paramClass];\n\t\t\t}\n\t\t\telse if (param is TransformParameter)\n\t\t\t{\n\t\t\t\treturn local[param._key];\n\t\t\t}\n\t\t\telse \n\t\t\t\tthrow new Error('Unknown parameter type');\n\t\t}\n\t\t\n\t\tprivate function loadParameterData(paramAlloc\t: ParameterAllocation,\n\t\t\t\t\t\t\t\t\t\t   constData\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t   data\t\t\t: Object) : void\n\t\t{\n\t\t\tvar offset\t: uint\t= paramAlloc._offset;\n\t\t\tvar size\t: uint\t= paramAlloc._parameter._size;\n\t\t\t\n\/\/\t\t\tif (data is int)\n\t\t\tif (data is Number)\n\t\t\t{\n\t\t\t\t\/\/var intData : int = data as int;\n\t\t\t\tvar intData : Number = data as Number;\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = intData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\tconstData[int(offset + 2)] = (intData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((intData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = (intData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((intData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((intData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = ((intData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 3)] = ((intData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\/*else if (data is uint)\n\t\t\t{\n\t\t\t\tvar uintData : uint = data as uint;\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = uintData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\tconstData[int(offset + 2)] = (uintData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((uintData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = (uintData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset] = ((uintData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 1)] = ((uintData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 2)] = ((uintData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\tconstData[int(offset + 3)] = ((uintData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}*\/\n\t\t\t\/*else if (data is Number)\n\t\t\t{\n\t\t\t\tif (size != 1)\n\t\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t\t'defined as size=' + size + ' but only a Number was found');\n\t\t\t\t\n\t\t\t\tconstData[offset] = data as Number;\n\t\t\t}*\/\n\t\t\telse if (data is Vector4)\n\t\t\t{\n\t\t\t\tvar vectorData : Vector3D = (data as Vector4)._vector;\n\t\t\t\t\n\t\t\t\tconstData[offset] = vectorData.x;\n\t\t\t\tsize >= 2 && (constData[int(offset + 1)] = vectorData.y);\n\t\t\t\tsize >= 3 && (constData[int(offset + 2)] = vectorData.z);\n\t\t\t\tsize >= 4 && (constData[int(offset + 3)] = vectorData.w);\n\t\t\t}\n\t\t\telse if (data is Matrix3D)\n\t\t\t{\n\t\t\t\t(data as Matrix3D).getRawData(constData, offset, true);\n\t\t\t}\n\t\t\telse if (data is Vector.<Vector4>)\n\t\t\t{\n\t\t\t\tvar vectorVectorData\t\t: Vector.<Vector4>\t= data as Vector.<Vector4>;\n\t\t\t\tvar vectorVectorDataLength\t: uint\t\t\t\t= vectorVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < vectorVectorDataLength; ++j)\n\t\t\t\t{\n\t\t\t\t\tvectorData = vectorVectorData[j]._vector;\n\t\t\t\t\t\n\t\t\t\t\tconstData[offset + 4 * j] = vectorData.x;\n\t\t\t\t\tconstData[int(offset + 4 * j + 1)] = vectorData.y;\n\t\t\t\t\tconstData[int(offset + 4 * j + 2)] = vectorData.z;\n\t\t\t\t\tconstData[int(offset + 4 * j + 3)] = vectorData.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Vector.<Matrix3D>)\n\t\t\t{\n\t\t\t\tvar matrixVectorData\t\t: Vector.<Matrix3D>\t= data as Vector.<Matrix3D>; \n\t\t\t\tvar matrixVectorDataLength\t: uint\t\t\t\t= matrixVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < matrixVectorDataLength; ++i)\n\t\t\t\t\tmatrixVectorData[i].getRawData(constData, offset + i * 16, true);\n\t\t\t}\n\t\t\telse if (data == null)\n\t\t\t{\n\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t'null and required by automatic shader');\t\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Parameter ' + paramAlloc.toString() + ' is ' +\n\t\t\t\t\t'neither a int, a Number, a Vector4 or a Matrix3D. Unable to ' +\n\t\t\t\t\t'map it to a shader constant.');\t\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Remove useless import.","message":"Remove useless import.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"74dca41e004668f1914b1dc494a9d454f7205e61","old_file":"frameworks\/projects\/framework\/src\/mx\/core\/RuntimeDPIProvider.as","new_file":"frameworks\/projects\/framework\/src\/mx\/core\/RuntimeDPIProvider.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.core\n{\nimport flash.display.DisplayObject;\nimport flash.display.Stage;\nimport flash.system.Capabilities;\n\nimport mx.core.mx_internal;\nimport mx.managers.SystemManager;\nimport mx.utils.Platform;\n\nuse namespace mx_internal;\n\n\/**\n *  The RuntimeDPIProvider class provides the default mapping of\n *  similar device DPI values into predefined DPI classes.\n *  An Application may have its runtimeDPIProvider property set to a\n *  subclass of RuntimeDPIProvider to override Flex's default mappings.\n *  Overriding Flex's default mappings will cause changes in the Application's\n *  automatic scaling behavior.\n * \n *  <p>Overriding Flex's default mappings is usually only necessary for devices\n *  that incorrectly report their screenDPI and for devices that may scale better\n *  in a different DPI class.<\/p>\n * \n *  <p>Flex's default mappings are:\n *     <table class=\"innertable\">\n *        <tr><td>160 DPI<\/td><td>&lt;140 DPI<\/td><\/tr>\n *        <tr><td>160 DPI<\/td><td>&gt;=140 DPI and &lt;=200 DPI<\/td><\/tr>\n *        <tr><td>240 DPI<\/td><td>&gt;=200 DPI and &lt;=280 DPI<\/td><\/tr>\n *        <tr><td>320 DPI<\/td><td>&gt;=280 DPI and &lt;=400 DPI<\/td><\/tr>\n *        <tr><td>480 DPI<\/td><td>&gt;=400 DPI and &lt;=560 DPI<\/td><\/tr>\n *        <tr><td>640 DPI<\/td><td>&gt;=640 DPI<\/td><\/tr>\n *     <\/table>\n *  <\/p>\n *\n *\n * \n *  <p>Subclasses of RuntimeDPIProvider should only depend on runtime APIs\n *  and should not depend on any classes specific to the Flex framework except\n *  <code>mx.core.DPIClassification<\/code>.<\/p>\n *  \n *  @includeExample examples\/RuntimeDPIProviderApp.mxml -noswf\n *  @includeExample examples\/RuntimeDPIProviderExample.as -noswf\n *  @includeExample examples\/views\/RuntimeDPIProviderAppView.mxml -noswf\n *  \n *  @see mx.core.DPIClassification\n *  @see spark.components.Application#applicationDPI\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5\n *  @productversion Flex 4.5\n *\/\npublic class RuntimeDPIProvider\n{\n\n    mx_internal static const IPAD_MAX_EXTENT:int = 1024;\n    mx_internal static const IPAD_RETINA_MAX_EXTENT: int = 2048;\n\n    \/**\n     *  Constructor.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    public function RuntimeDPIProvider()\n    {\n    }\n\n    \/**\n     *  Returns the runtime DPI of the current device by mapping its\n     *  <code>flash.system.Capabilities.screenDPI<\/code> to one of several DPI\n     *  values in <code>mx.core.DPIClassification<\/code>.\n     *\n     *  A number of devices can have slightly different DPI values and Flex maps these\n     *  into the several DPI classes.\n     *\n     *  Flex uses this method to calculate the current DPI value when an Application\n     *  authored for a specific DPI is adapted to the current one through scaling.\n     *\n     *  <p> Exceptions: <\/p>\n     *  <ul>\n     *      <li>All non-retina iPads  receive 160 DPI <\/li>\n     *      <li>All retina iPads  receive 320 DPI <\/li>\n     *   <\/ul>\n     *\n     *  @param dpi The DPI value.\n     *  @return The corresponding <code>DPIClassification<\/code> value.\n     *                                                                               isI\n     *  @see flash.system.Capabilities\n     *  @see mx.core.DPIClassification\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n\n    public function get runtimeDPI():Number\n    {\n        var isIOS:Boolean = Platform.isIOS;\n        var screenDPI:Number = Capabilities.screenDPI;\n\n        if (isIOS) \/\/ as isIPad returns false in the simulator\n\t\t{\n            var root:DisplayObject = SystemManager.getSWFRoot(this);\n            if (root != null )  {\n                var stage:Stage = root.stage;\n                if (stage != null){\n                    var scX:Number = stage.fullScreenWidth;\n                    var scY:Number = stage.fullScreenHeight;\n                    \/*  as of Dec 2013,  iPad (resp. iPad retina) are the only iOS devices to have 1024 (resp. 2048) screen width or height\n                     cf http:\/\/en.wikipedia.org\/wiki\/List_of_displays_by_pixel_density#Apple\n                     * *\/\n                    if ((scX == IPAD_RETINA_MAX_EXTENT || scY == IPAD_RETINA_MAX_EXTENT))\n                        return DPIClassification.DPI_320;\n                    else if (scX == IPAD_MAX_EXTENT || scY == IPAD_MAX_EXTENT)\n                        return DPIClassification.DPI_160;\n                }\n            }\n        }\n\t\t\n        return classifyDPI(screenDPI);\n    }\n    \n    \/**\n     *  @private\n     *  Matches the specified DPI to a <code>DPIClassification<\/code> value.\n     *  A number of devices can have slightly different DPI values and classifyDPI\n     *  maps these into the several DPI classes.\n     * \n     *  This method is specifically kept for Design View. Flex uses RuntimeDPIProvider\n     *  to calculate DPI classes.\n     *  \n     *  @param dpi The DPI value.  \n     *  @return The corresponding <code>DPIClassification<\/code> value.\n     *\/\n    mx_internal static function classifyDPI(dpi:Number):Number\n    {\n\t\tif (dpi <= 140)\n\t\t\treturn DPIClassification.DPI_120;\n\t\t\n        if (dpi <= 200)\n            return DPIClassification.DPI_160;\n        \n        if (dpi <= 280)\n            return DPIClassification.DPI_240;\n\t\t\n\t\tif (dpi <= 400)\n\t\t\treturn DPIClassification.DPI_320;\n\t\t\n\t\tif (dpi <= 560)\n\t\t\treturn DPIClassification.DPI_480;\n        \n        return DPIClassification.DPI_640;\n    }\n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.core\n{\nimport flash.display.DisplayObject;\nimport flash.display.Stage;\nimport flash.system.Capabilities;\n\nimport mx.core.mx_internal;\nimport mx.managers.SystemManager;\nimport mx.utils.Platform;\n\nuse namespace mx_internal;\n\n\/**\n *  The RuntimeDPIProvider class provides the default mapping of\n *  similar device DPI values into predefined DPI classes.\n *  An Application may have its runtimeDPIProvider property set to a\n *  subclass of RuntimeDPIProvider to override Flex's default mappings.\n *  Overriding Flex's default mappings will cause changes in the Application's\n *  automatic scaling behavior.\n * \n *  <p>Overriding Flex's default mappings is usually only necessary for devices\n *  that incorrectly report their screenDPI and for devices that may scale better\n *  in a different DPI class.<\/p>\n * \n *  <p>Flex's default mappings are:\n *     <table class=\"innertable\">\n *        <tr><td>160 DPI<\/td><td>&lt;140 DPI<\/td><\/tr>\n *        <tr><td>160 DPI<\/td><td>&gt;=140 DPI and &lt;=200 DPI<\/td><\/tr>\n *        <tr><td>240 DPI<\/td><td>&gt;=200 DPI and &lt;=280 DPI<\/td><\/tr>\n *        <tr><td>320 DPI<\/td><td>&gt;=280 DPI and &lt;=400 DPI<\/td><\/tr>\n *        <tr><td>480 DPI<\/td><td>&gt;=400 DPI and &lt;=560 DPI<\/td><\/tr>\n *        <tr><td>640 DPI<\/td><td>&gt;=640 DPI<\/td><\/tr>\n *     <\/table>\n *  <\/p>\n *\n *\n * \n *  <p>Subclasses of RuntimeDPIProvider should only depend on runtime APIs\n *  and should not depend on any classes specific to the Flex framework except\n *  <code>mx.core.DPIClassification<\/code>.<\/p>\n *  \n *  @includeExample examples\/RuntimeDPIProviderApp.mxml -noswf\n *  @includeExample examples\/RuntimeDPIProviderExample.as -noswf\n *  @includeExample examples\/views\/RuntimeDPIProviderAppView.mxml -noswf\n *  \n *  @see mx.core.DPIClassification\n *  @see spark.components.Application#applicationDPI\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5\n *  @productversion Flex 4.5\n *\/\npublic class RuntimeDPIProvider\n{\n\n    mx_internal static const IPAD_MAX_EXTENT:int = 1024;\n    mx_internal static const IPAD_RETINA_MAX_EXTENT: int = 2048;\n\n    \/**\n     *  Constructor.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n    public function RuntimeDPIProvider()\n    {\n    }\n\n    \/**\n     *  Returns the runtime DPI of the current device by mapping its\n     *  <code>flash.system.Capabilities.screenDPI<\/code> to one of several DPI\n     *  values in <code>mx.core.DPIClassification<\/code>.\n     *\n     *  A number of devices can have slightly different DPI values and Flex maps these\n     *  into the several DPI classes.\n     *\n     *  Flex uses this method to calculate the current DPI value when an Application\n     *  authored for a specific DPI is adapted to the current one through scaling.\n     *\n     *  <p> Exceptions: <\/p>\n     *  <ul>\n     *      <li>All non-retina iPads  receive 160 DPI <\/li>\n     *      <li>All retina iPads  receive 320 DPI <\/li>\n     *   <\/ul>\n     *\n     *  @param dpi The DPI value.\n     *  @return The corresponding <code>DPIClassification<\/code> value.\n     *                                                                               isI\n     *  @see flash.system.Capabilities\n     *  @see mx.core.DPIClassification\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5\n     *  @productversion Flex 4.5\n     *\/\n\n    public function get runtimeDPI():Number\n\t{\n\t\tif (Platform.isIOS) \/\/ as isIPad returns false in the simulator\n\t\t{\n\t\t\tvar scX:Number = Capabilities.screenResolutionX;\n\t\t\tvar scY:Number = Capabilities.screenResolutionY;\n\t\t\t\t\t\n\t\t\t\/\/ Use the stage width\/height only when debugging, because Capabilities reports the computer resolution\n\t\t\tif (Capabilities.isDebugger)\n\t\t\t{\n\t\t\t\tvar root:DisplayObject = SystemManager.getSWFRoot(this);\n\t\t\t\tif (root && root.stage)\n\t\t\t\t{\n\t\t\t\t\tscX = root.stage.fullScreenWidth;\n\t\t\t\t\tscY = root.stage.fullScreenHeight;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\t\t\n\t\t\t\/*  as of Dec 2013,  iPad (resp. iPad retina) are the only iOS devices to have 1024 (resp. 2048) screen width or height\n\t\t\tcf http:\/\/en.wikipedia.org\/wiki\/List_of_displays_by_pixel_density#Apple\n\t\t\t* *\/\n\t\t\tif (scX == IPAD_MAX_EXTENT || scY == IPAD_MAX_EXTENT)\n\t\t\t\treturn DPIClassification.DPI_160;\n\t\t\telse if ((scX == IPAD_RETINA_MAX_EXTENT || scY == IPAD_RETINA_MAX_EXTENT))\n\t\t\t\treturn DPIClassification.DPI_320;\n\t\t}\n\t\t\t\t\n\t\treturn classifyDPI(Capabilities.screenDPI);\n\t}\n    \n    \/**\n     *  @private\n     *  Matches the specified DPI to a <code>DPIClassification<\/code> value.\n     *  A number of devices can have slightly different DPI values and classifyDPI\n     *  maps these into the several DPI classes.\n     * \n     *  This method is specifically kept for Design View. Flex uses RuntimeDPIProvider\n     *  to calculate DPI classes.\n     *  \n     *  @param dpi The DPI value.  \n     *  @return The corresponding <code>DPIClassification<\/code> value.\n     *\/\n    mx_internal static function classifyDPI(dpi:Number):Number\n    {\n\t\tif (dpi <= 140)\n\t\t\treturn DPIClassification.DPI_120;\n\t\t\n        if (dpi <= 200)\n            return DPIClassification.DPI_160;\n        \n        if (dpi <= 280)\n            return DPIClassification.DPI_240;\n\t\t\n\t\tif (dpi <= 400)\n\t\t\treturn DPIClassification.DPI_320;\n\t\t\n\t\tif (dpi <= 560)\n\t\t\treturn DPIClassification.DPI_480;\n        \n        return DPIClassification.DPI_640;\n    }\n}\n}","subject":"Fix for https:\/\/issues.apache.org\/jira\/browse\/FLEX-34556 (thanks to Jorn Nolles)","message":"Fix for https:\/\/issues.apache.org\/jira\/browse\/FLEX-34556 (thanks to Jorn Nolles)\n","lang":"ActionScript","license":"apache-2.0","repos":"danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk"}
{"commit":"42a2fe25620ffa2f57eaeb15c947297d791d9bed","old_file":"src\/com\/axis\/http\/request.as","new_file":"src\/com\/axis\/http\/request.as","old_contents":"package com.axis.http {\n  import com.axis.rtspclient.ByteArrayUtils;\n  import com.axis.Logger;\n\n  import flash.utils.ByteArray;\n\n  public class request {\n\n    public static function readHeaders(dataInput:*, buffer:ByteArray):* {\n      dataInput.readBytes(buffer, buffer.length);\n\n      var index:int = ByteArrayUtils.indexOf(buffer, \"\\r\\n\\r\\n\");\n      if (index === -1) {\n        \/* Not a full request yet *\/\n        return false;\n      }\n\n      var dummy:ByteArray = new ByteArray();\n      buffer.readBytes(dummy, 0, index + 4);\n\n      var parsed:Object = parse(dummy.toString());\n      if (parsed.headers['content-length']\u00a0&&\n          int(parsed.headers['content-length']) > buffer.bytesAvailable) {\n        \/* Headers parsed fine, but full body is not here yet. *\/\n        buffer.position = 0;\n        return false;\n      }\n\n      return parsed;\n    }\n\n    public static function parse(data:String):Object {\n      var ret:Object = {};\n\n      var lines:Array = data.split('\\r\\n');\n      var statusRegex:RegExp = \/^(?P<proto>[^\\\/]+)\\\/(?P<version>[^ ]+) (?P<code>[0-9]+) (?P<message>.*)$\/;\n      var status:Array = statusRegex.exec(lines.shift());\n\n      if (status) {\n        \/* statusRegex will fail if this is multipart block (in which case these parameters are not valid) *\/\n        ret.proto = status.proto;\n        ret.version = status.version;\n        ret.code = uint(status.code);\n        ret.message = status.message;\n      }\n\n      ret.headers = {};\n      for each (var header:String in lines) {\n        if (header.length === 0) continue;\n\n        var t:Array = header.split(':');\n        var key:String = t.shift().replace(\/^[\\s]*(.*)[\\s]*$\/, '$1').toLowerCase();\n        var val:String = t.join(':').replace(\/^[\\s]*(.*)[\\s]*$\/, '$1');\n        parseMiddleware(key, val, ret.headers);\n      }\n\n      return ret;\n    }\n\n    private static function parseMiddleware(key:String, val:String, hdr:Object):void {\n      switch (key) {\n        case 'www-authenticate':\n          if (!hdr['www-authenticate'])\n            hdr['www-authenticate']\u00a0= {};\n\n          if (\/^basic\/i.test(val)) {\n            var basicRealm:RegExp = \/realm=\\\"([^\\\"]+)\\\"\/i;\n            hdr['www-authenticate'].basicRealm = basicRealm.exec(val)[1];\n          }\n\n          if (\/^digest\/i.test(val)) {\n            var params:Array = val.substr(7).split(\/,\\s*\/);\n            for each (var p:String in params) {\n              var kv:Array = p.split('=');\n              if (2 !== kv.length) continue;\n\n              if (kv[0].toLowerCase() === 'realm') kv[0] = 'digestRealm';\n              hdr['www-authenticate'][kv[0]] = kv[1].replace(\/^\"(.*)\"$\/, '$1');\n            }\n          }\n\n          break;\n        default:\n          \/* In the default case, just take the value as-is *\/\n          hdr[key] = val;\n      }\n    }\n  }\n}\n","new_contents":"package com.axis.http {\n  import com.axis.rtspclient.ByteArrayUtils;\n  import com.axis.Logger;\n\n  import flash.utils.ByteArray;\n\n  public class request {\n\n    public static function readHeaders(dataInput:*, buffer:ByteArray):* {\n      dataInput.readBytes(buffer, buffer.length);\n\n      var index:int = ByteArrayUtils.indexOf(buffer, \"\\r\\n\\r\\n\");\n      if (index === -1) {\n        \/* Not a full request yet *\/\n        return false;\n      }\n\n      var dummy:ByteArray = new ByteArray();\n      buffer.readBytes(dummy, 0, index + 4);\n\n      var parsed:Object = parse(dummy.toString());\n      if (parsed.headers['content-length']\u00a0&&\n          int(parsed.headers['content-length']) > buffer.bytesAvailable) {\n        \/* Headers parsed fine, but full body is not here yet. *\/\n        buffer.position = 0;\n        return false;\n      }\n\n      return parsed;\n    }\n\n    public static function parse(data:String):Object {\n      var ret:Object = {};\n\n      var lines:Array = data.split('\\r\\n');\n      var statusRegex:RegExp = \/^(?P<proto>[^\\\/]+)\\\/(?P<version>[^ ]+) (?P<code>[0-9]+) (?P<message>.*)$\/;\n      var status:Array = statusRegex.exec(lines.shift());\n\n      if (status) {\n        \/* statusRegex will fail if this is multipart block (in which case these parameters are not valid) *\/\n        ret.proto = status.proto;\n        ret.version = status.version;\n        ret.code = uint(status.code);\n        ret.message = status.message;\n      }\n\n      ret.headers = {};\n      for each (var header:String in lines) {\n        if (header.length === 0) continue;\n\n        var t:Array = header.split(':');\n        var key:String = t.shift().replace(\/^[\\s]*(.*)[\\s]*$\/, '$1').toLowerCase();\n        var val:String = t.join(':').replace(\/^[\\s]*(.*)[\\s]*$\/, '$1');\n        parseMiddleware(key, val, ret.headers);\n      }\n\n      return ret;\n    }\n\n    private static function parseMiddleware(key:String, val:String, hdr:Object):void {\n      switch (key) {\n        case 'www-authenticate':\n          if (!hdr['www-authenticate'])\n            hdr['www-authenticate']\u00a0= {};\n\n          if (\/^basic\/i.test(val)) {\n            var basicRealm:RegExp = \/realm=\"([^\"]*)\"\/i;\n            hdr['www-authenticate'].basicRealm = basicRealm.exec(val)[1];\n          }\n\n          if (\/^digest\/i.test(val)) {\n            var params:Array = val.substr(7).split(\/,\\s*\/);\n            for each (var p:String in params) {\n              var kv:Array = p.split('=');\n              if (2 !== kv.length) continue;\n\n              if (kv[0].toLowerCase() === 'realm') kv[0] = 'digestRealm';\n              hdr['www-authenticate'][kv[0]] = kv[1].replace(\/^\"(.*)\"$\/, '$1');\n            }\n          }\n\n          break;\n        default:\n          \/* In the default case, just take the value as-is *\/\n          hdr[key] = val;\n      }\n    }\n  }\n}\n","subject":"Correct regex. Also value might be empty","message":"Correct regex. Also value might be empty\n","lang":"ActionScript","license":"bsd-3-clause","repos":"gaetancollaud\/locomote-video-player,AxisCommunications\/locomote-video-player"}
{"commit":"28e52f915436831988bbe31433e8fe23b34f3585","old_file":"src\/aerys\/minko\/type\/MouseManager.as","new_file":"src\/aerys\/minko\/type\/MouseManager.as","old_contents":"package aerys.minko.type\n{\n\timport flash.events.IEventDispatcher;\n\timport flash.events.MouseEvent;\n\timport flash.ui.Mouse;\n\n\tpublic final class MouseManager\n\t{\n\t\tprivate var _x\t\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _y\t\t\t\t\t: Number\t\t\t= 0.;\n\t\t\n\t\tprivate var _leftButtonDown\t\t: Boolean\t\t\t= false;\n\t\tprivate var _middleButtonDown\t: Boolean\t\t\t= false;\n\t\tprivate var _rightButtonDown\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _mouseDown\t\t\t: Signal\t\t\t= new Signal(\"mouseDown\");\n\t\tprivate var _mouseUp\t\t\t: Signal\t\t\t= new Signal(\"mouseUp\");\n\t\t\n\t\tprivate var _cursors\t\t\t: Vector.<String>\t= new <String>[];\n\t\t\n\t\tpublic function get x() : Number\n\t\t{\n\t\t\treturn _x;\n\t\t}\n\t\t\n\t\tpublic function get y() : Number\n\t\t{\n\t\t\treturn _y;\n\t\t}\n\t\t\n\t\tpublic function get leftButtonDown() : Boolean\n\t\t{\n\t\t\treturn _leftButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get middleButtonDown() : Boolean\n\t\t{\n\t\t\treturn _middleButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get rightButtonDown() : Boolean\n\t\t{\n\t\t\treturn _rightButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get cursor() : String\n\t\t{\n\t\t\treturn Mouse.cursor;\n\t\t}\n\t\t\n\t\tpublic function get mouseDown() : Signal\n\t\t{\n\t\t\treturn _mouseDown;\n\t\t}\n\t\t\n\t\tpublic function get mouseUp() : Signal\n\t\t{\n\t\t\treturn _mouseUp;\n\t\t}\n\t\t\n\t\t\n\t\tpublic function bind(dispatcher : IEventDispatcher) : void\n\t\t{\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_DOWN, mouseLeftDownHandler);\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_UP, mouseLeftUpHandler);\n\t\t\t\n\t\t\tif (MouseEvent.RIGHT_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.addEventListener(MouseEvent.RIGHT_MOUSE_DOWN, mouseRightDownHandler);\n\t\t\t\tdispatcher.addEventListener(MouseEvent.RIGHT_MOUSE_UP, mouseRightUpHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (MouseEvent.MIDDLE_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.addEventListener(MouseEvent.MIDDLE_MOUSE_DOWN, mouseMiddleDownHandler);\n\t\t\t\tdispatcher.addEventListener(MouseEvent.MIDDLE_MOUSE_UP, mouseMiddleUpHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function unbind(dispatcher : IEventDispatcher) : void\n\t\t{\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_DOWN, mouseLeftDownHandler);\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_UP, mouseLeftUpHandler);\n\t\t\t\n\t\t\tif (MouseEvent.RIGHT_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.RIGHT_MOUSE_DOWN, mouseRightDownHandler);\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.RIGHT_MOUSE_UP, mouseRightUpHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (MouseEvent.MIDDLE_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.MIDDLE_MOUSE_DOWN, mouseMiddleDownHandler);\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.MIDDLE_MOUSE_UP, mouseMiddleUpHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function mouseMoveHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_x = event.localX;\n\t\t\t_y = event.localY;\n\t\t}\n\t\t\n\t\tprivate function mouseLeftDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_leftButtonDown = true;\n\t\t\t_mouseDown.execute();\n\t\t}\n\t\t\n\t\tprivate function mouseLeftUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_leftButtonDown = false;\n\t\t\t_mouseUp.execute();\n\t\t}\n\t\t\n\t\tprivate function mouseMiddleDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_rightButtonDown = true;\n\t\t}\n\t\t\n\t\tprivate function mouseMiddleUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_rightButtonDown = false;\n\t\t}\n\t\t\n\t\tprivate function mouseRightDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_rightButtonDown = true;\n\t\t}\n\t\t\n\t\tprivate function mouseRightUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_rightButtonDown = false;\n\t\t}\n\t\t\n\t\tpublic function pushCursor(cursor : String) : MouseManager\n\t\t{\n\t\t\t_cursors.push(Mouse.cursor);\n\t\t\tMouse.cursor = cursor;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function popCursor() : MouseManager\n\t\t{\n\t\t\tMouse.cursor = _cursors.pop();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type\n{\n\timport flash.events.IEventDispatcher;\n\timport flash.events.MouseEvent;\n\timport flash.ui.Mouse;\n\n\tpublic final class MouseManager\n\t{\n\t\tprivate var _x\t\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _y\t\t\t\t\t: Number\t\t\t= 0.;\n\t\t\n\t\tprivate var _leftButtonDown\t\t: Boolean\t\t\t= false;\n\t\tprivate var _middleButtonDown\t: Boolean\t\t\t= false;\n\t\tprivate var _rightButtonDown\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _mouseDown\t\t\t: Signal\t\t\t= new Signal(\"mouseDown\");\n\t\tprivate var _mouseUp\t\t\t: Signal\t\t\t= new Signal(\"mouseUp\");\n\t\t\n\t\tprivate var _cursors\t\t\t: Vector.<String>\t= new <String>[];\n\t\t\n\t\tpublic function get x() : Number\n\t\t{\n\t\t\treturn _x;\n\t\t}\n\t\t\n\t\tpublic function get y() : Number\n\t\t{\n\t\t\treturn _y;\n\t\t}\n\t\t\n\t\tpublic function get leftButtonDown() : Boolean\n\t\t{\n\t\t\treturn _leftButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get middleButtonDown() : Boolean\n\t\t{\n\t\t\treturn _middleButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get rightButtonDown() : Boolean\n\t\t{\n\t\t\treturn _rightButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get cursor() : String\n\t\t{\n\t\t\treturn Mouse.cursor;\n\t\t}\n\t\t\n\t\tpublic function get mouseDown() : Signal\n\t\t{\n\t\t\treturn _mouseDown;\n\t\t}\n\t\t\n\t\tpublic function get mouseUp() : Signal\n\t\t{\n\t\t\treturn _mouseUp;\n\t\t}\n\t\t\n\t\t\n\t\tpublic function bind(dispatcher : IEventDispatcher) : void\n\t\t{\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_DOWN, mouseLeftDownHandler);\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_UP, mouseLeftUpHandler);\n\t\t\t\n\t\t\tif (MouseEvent.RIGHT_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.addEventListener(MouseEvent.RIGHT_MOUSE_DOWN, mouseRightDownHandler);\n\t\t\t\tdispatcher.addEventListener(MouseEvent.RIGHT_MOUSE_UP, mouseRightUpHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (MouseEvent.MIDDLE_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.addEventListener(MouseEvent.MIDDLE_MOUSE_DOWN, mouseMiddleDownHandler);\n\t\t\t\tdispatcher.addEventListener(MouseEvent.MIDDLE_MOUSE_UP, mouseMiddleUpHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function unbind(dispatcher : IEventDispatcher) : void\n\t\t{\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_DOWN, mouseLeftDownHandler);\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_UP, mouseLeftUpHandler);\n\t\t\t\n\t\t\tif (MouseEvent.RIGHT_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.RIGHT_MOUSE_DOWN, mouseRightDownHandler);\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.RIGHT_MOUSE_UP, mouseRightUpHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (MouseEvent.MIDDLE_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.MIDDLE_MOUSE_DOWN, mouseMiddleDownHandler);\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.MIDDLE_MOUSE_UP, mouseMiddleUpHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function mouseMoveHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_x = event.localX;\n\t\t\t_y = event.localY;\n\t\t}\n\t\t\n\t\tprivate function mouseLeftDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_leftButtonDown = true;\n\t\t\t_mouseDown.execute();\n\t\t}\n\t\t\n\t\tprivate function mouseLeftUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_leftButtonDown = false;\n\t\t\t_mouseUp.execute();\n\t\t}\n\t\t\n\t\tprivate function mouseMiddleDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_middleButtonDown = true;\n\t\t}\n\t\t\n\t\tprivate function mouseMiddleUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_middleButtonDown = false;\n\t\t}\n\t\t\n\t\tprivate function mouseRightDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_rightButtonDown = true;\n\t\t}\n\t\t\n\t\tprivate function mouseRightUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_rightButtonDown = false;\n\t\t}\n\t\t\n\t\tpublic function pushCursor(cursor : String) : MouseManager\n\t\t{\n\t\t\t_cursors.push(Mouse.cursor);\n\t\t\tMouse.cursor = cursor;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function popCursor() : MouseManager\n\t\t{\n\t\t\tMouse.cursor = _cursors.pop();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}","subject":"Update src\/aerys\/minko\/type\/MouseManager.as","message":"Update src\/aerys\/minko\/type\/MouseManager.as\n\nFixed bug in middle mouse button handler.","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"5df0391fb551a88e987fc2eeb7f9ffa5a1cc86b5","old_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/WidgetTypeLoader.as","new_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/WidgetTypeLoader.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2016 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.CustomWidgetType;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.supportClasses.FileUtil;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.utils.ByteArray;\n\nimport modules.IBuilderModule;\nimport modules.supportClasses.CustomXMLModule;\n\nimport mx.core.FlexGlobals;\nimport mx.events.ModuleEvent;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.modules.IModuleInfo;\nimport mx.modules.ModuleManager;\n\npublic class WidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetTypeLoader);\n\n    internal static var loadedModuleInfos:Array = [];\n\n    private var swf:File;\n    private var config:File;\n\n    \/\/need reference when loading to avoid being garbage collected before load completes\n    private var moduleInfo:IModuleInfo;\n\n    \/\/requires either swf or config\n    public function WidgetTypeLoader(swf:File = null, config:File = null)\n    {\n        this.swf = swf;\n        this.config = config;\n    }\n\n    public function get name():String\n    {\n        var fileName:String;\n\n        if (swf && swf.exists)\n        {\n            fileName = FileUtil.getFileName(swf);\n        }\n        else if (config && config.exists)\n        {\n            fileName = FileUtil.getFileName(config);\n        }\n\n        return fileName;\n    }\n\n    public function load():void\n    {\n        if (swf && swf.exists)\n        {\n            loadModule();\n        }\n        else if (config && config.exists)\n        {\n            loadConfigModule();\n        }\n        else\n        {\n            dispatchError();\n        }\n    }\n\n    private function loadConfigModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading XML module: {0}', config.url);\n        }\n\n        var moduleConfig:XML = readModuleConfig(config);\n        if (moduleConfig)\n        {\n            var customWidgetType:CustomWidgetType = parseCustomWidgetType(moduleConfig);\n            if (customWidgetType)\n            {\n                dispatchComplete(customWidgetType);\n                return;\n            }\n        }\n\n        dispatchError();\n    }\n\n    private function loadModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading SWF module: {0}', swf.url);\n        }\n\n        moduleInfo = ModuleManager.getModule(swf.url);\n\n        if (moduleInfo.ready)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Unloading module: {0}', swf.url);\n            }\n\n            moduleInfo.addEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n            moduleInfo.release();\n            moduleInfo.unload();\n        }\n        else\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Loading module: {0}', swf.url);\n            }\n\n            var fileBytes:ByteArray = new ByteArray();\n            var fileStream:FileStream = new FileStream();\n            fileStream.open(swf, FileMode.READ);\n            fileStream.readBytes(fileBytes);\n            fileStream.close();\n\n            moduleInfo.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n            moduleInfo.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            moduleInfo.load(null, null, fileBytes, FlexGlobals.topLevelApplication.moduleFactory);\n        }\n    }\n\n    private function moduleInfo_unloadHandler(event:ModuleEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module unloaded: {0}', swf.url);\n        }\n\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n        var moduleInfoIndex:int = loadedModuleInfos.indexOf(moduleInfo);\n        if (moduleInfoIndex > -1)\n        {\n            loadedModuleInfos.splice(moduleInfoIndex, 1);\n        }\n        this.moduleInfo = null;\n        FlexGlobals.topLevelApplication.callLater(loadModule);\n    }\n\n    private function moduleInfo_readyHandler(event:ModuleEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module loaded: {0}', swf.url);\n        }\n\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n\n        if (config && config.exists)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Reading module config: {0}', config.url);\n            }\n            var moduleConfig:XML = readModuleConfig(config);\n        }\n\n\n        const builderModule:IBuilderModule = event.module.factory.create() as IBuilderModule;\n        if (builderModule)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Widget type created for module: {0}', swf.url);\n            }\n            var widgetType:WidgetType = getWidgetType(moduleInfo, builderModule, moduleConfig);\n        }\n\n        loadedModuleInfos.push(moduleInfo);\n        this.moduleInfo = null;\n        dispatchComplete(widgetType);\n    }\n\n    private function dispatchComplete(widgetType:WidgetType):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load complete: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_COMPLETE, widgetType));\n    }\n\n    private function getWidgetType(moduleInfo:IModuleInfo, builderModule:IBuilderModule, moduleConfig:XML):WidgetType\n    {\n        var customModulesDirectoryURL:String = WellKnownDirectories.getInstance().customModules.url;\n        var isCustomModule:Boolean = (moduleInfo.url.indexOf(customModulesDirectoryURL) > -1);\n        if (moduleConfig)\n        {\n            var configXML:XML = moduleConfig.configuration[0];\n            var version:String = moduleConfig.widgetversion[0];\n        }\n\n        return isCustomModule ?\n            new CustomWidgetType(builderModule, version, configXML) :\n            new WidgetType(builderModule);\n    }\n\n    private function readModuleConfig(configFile:File):XML\n    {\n        var configXML:XML;\n\n        var fileStream:FileStream = new FileStream();\n        try\n        {\n            fileStream.open(configFile, FileMode.READ);\n            configXML = XML(fileStream.readUTFBytes(fileStream.bytesAvailable));\n        }\n        catch (e:Error)\n        {\n            \/\/ignore\n            if (Log.isInfo())\n            {\n                LOG.info('Could not read module config: {0}', e.toString());\n            }\n        }\n        finally\n        {\n            fileStream.close();\n        }\n\n        return configXML;\n    }\n\n    private function moduleInfo_errorHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        this.moduleInfo = null;\n        dispatchError();\n    }\n\n    private function dispatchError():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load failed: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_ERROR));\n    }\n\n    private function parseCustomWidgetType(configXML:XML):CustomWidgetType\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Creating widget type from XML: {0}', configXML);\n        }\n\n        var customModule:CustomXMLModule = new CustomXMLModule();\n        customModule.widgetName = configXML.name;\n        customModule.isOpenByDefault = (configXML.openbydefault == 'true');\n\n        var widgetLabel:String = configXML.label[0];\n        var widgetDescription:String = configXML.description[0];\n        var widgetHelpURL:String = configXML.helpurl[0];\n        var widgetConfiguration:XML = configXML.configuration[0] ? configXML.configuration[0] : <configuration\/>;\n        var widgetVersion:String = configXML.widgetversion[0];\n\n        customModule.widgetIconLocation = createWidgetIconPath(configXML.icon[0], customModule.widgetName);\n        customModule.widgetLabel = widgetLabel ? widgetLabel : customModule.widgetName;\n        customModule.widgetDescription = widgetDescription ? widgetDescription : \"\";\n        customModule.widgetHelpURL = widgetHelpURL ? widgetHelpURL : \"\";\n\n        return new CustomWidgetType(customModule, widgetVersion, widgetConfiguration);\n    }\n\n    private function createWidgetIconPath(iconPath:String, widgetName:String):String\n    {\n        var widgetIconPath:String;\n\n        if (iconPath)\n        {\n            widgetIconPath = \"widgets\/\" + widgetName + \"\/\" + iconPath;\n        }\n        else\n        {\n            widgetIconPath = \"assets\/images\/i_widget.png\";\n        }\n\n        return widgetIconPath;\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2016 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.CustomWidgetType;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.supportClasses.FileUtil;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.utils.ByteArray;\n\nimport modules.IBuilderModule;\nimport modules.supportClasses.CustomXMLModule;\n\nimport mx.core.FlexGlobals;\nimport mx.events.ModuleEvent;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.modules.IModuleInfo;\nimport mx.modules.ModuleManager;\n\npublic class WidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetTypeLoader);\n\n    internal static var loadedModuleInfos:Array = [];\n\n    private var swf:File;\n    private var config:File;\n\n    \/\/need reference when loading to avoid being garbage collected before load completes\n    private var moduleInfo:IModuleInfo;\n\n    \/\/requires either swf or config\n    public function WidgetTypeLoader(swf:File = null, config:File = null)\n    {\n        this.swf = swf;\n        this.config = config;\n    }\n\n    public function get name():String\n    {\n        var fileName:String;\n\n        if (swf && swf.exists)\n        {\n            fileName = FileUtil.getFileName(swf);\n        }\n        else if (config && config.exists)\n        {\n            fileName = FileUtil.getFileName(config);\n        }\n\n        return fileName;\n    }\n\n    public function load():void\n    {\n        if (swf && swf.exists)\n        {\n            loadModule();\n        }\n        else if (config && config.exists)\n        {\n            loadConfigModule();\n        }\n        else\n        {\n            dispatchError();\n        }\n    }\n\n    private function loadConfigModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading XML module: {0}', config.url);\n        }\n\n        var moduleConfig:XML = readModuleConfig(config);\n        if (moduleConfig)\n        {\n            var customWidgetType:CustomWidgetType = parseCustomWidgetType(moduleConfig);\n            if (customWidgetType)\n            {\n                dispatchComplete(customWidgetType);\n                return;\n            }\n        }\n\n        dispatchError();\n    }\n\n    private function loadModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading SWF module: {0}', swf.url);\n        }\n\n        moduleInfo = ModuleManager.getModule(swf.url);\n\n        if (moduleInfo.ready)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Unloading module: {0}', swf.url);\n            }\n\n            moduleInfo.addEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n            moduleInfo.release();\n            moduleInfo.unload();\n        }\n        else\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Loading module: {0}', swf.url);\n            }\n\n            var fileBytes:ByteArray = new ByteArray();\n            var fileStream:FileStream = new FileStream();\n            fileStream.open(swf, FileMode.READ);\n            fileStream.readBytes(fileBytes);\n            fileStream.close();\n\n            \/\/Use ModuleEvent.PROGRESS instead of ModuleEvent.READY to avoid the case where the latter is never dispatched.\n            moduleInfo.addEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler);\n            moduleInfo.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            moduleInfo.load(null, null, fileBytes, FlexGlobals.topLevelApplication.moduleFactory);\n        }\n    }\n\n    private function moduleInfo_progressHandler(event:ModuleEvent):void\n    {\n        if (event.bytesLoaded == event.bytesTotal)\n        {\n            var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n            moduleInfo.removeEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler);\n            moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            FlexGlobals.topLevelApplication.callLater(processModuleInfo, [ moduleInfo ]);\n        }\n    }\n\n    private function moduleInfo_unloadHandler(event:ModuleEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module unloaded: {0}', swf.url);\n        }\n\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n        var moduleInfoIndex:int = loadedModuleInfos.indexOf(moduleInfo);\n        if (moduleInfoIndex > -1)\n        {\n            loadedModuleInfos.splice(moduleInfoIndex, 1);\n        }\n        this.moduleInfo = null;\n        FlexGlobals.topLevelApplication.callLater(loadModule);\n    }\n\n    private function processModuleInfo(moduleInfo:IModuleInfo):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module loaded: {0}', swf.url);\n        }\n\n        if (config && config.exists)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Reading module config: {0}', config.url);\n            }\n            var moduleConfig:XML = readModuleConfig(config);\n        }\n\n\n        const builderModule:IBuilderModule = moduleInfo.factory.create() as IBuilderModule;\n        if (builderModule)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Widget type created for module: {0}', swf.url);\n            }\n            var widgetType:WidgetType = getWidgetType(moduleInfo, builderModule, moduleConfig);\n        }\n\n        loadedModuleInfos.push(moduleInfo);\n        this.moduleInfo = null;\n        dispatchComplete(widgetType);\n    }\n\n    private function dispatchComplete(widgetType:WidgetType):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load complete: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_COMPLETE, widgetType));\n    }\n\n    private function getWidgetType(moduleInfo:IModuleInfo, builderModule:IBuilderModule, moduleConfig:XML):WidgetType\n    {\n        var customModulesDirectoryURL:String = WellKnownDirectories.getInstance().customModules.url;\n        var isCustomModule:Boolean = (moduleInfo.url.indexOf(customModulesDirectoryURL) > -1);\n        if (moduleConfig)\n        {\n            var configXML:XML = moduleConfig.configuration[0];\n            var version:String = moduleConfig.widgetversion[0];\n        }\n\n        return isCustomModule ?\n            new CustomWidgetType(builderModule, version, configXML) :\n            new WidgetType(builderModule);\n    }\n\n    private function readModuleConfig(configFile:File):XML\n    {\n        var configXML:XML;\n\n        var fileStream:FileStream = new FileStream();\n        try\n        {\n            fileStream.open(configFile, FileMode.READ);\n            configXML = XML(fileStream.readUTFBytes(fileStream.bytesAvailable));\n        }\n        catch (e:Error)\n        {\n            \/\/ignore\n            if (Log.isInfo())\n            {\n                LOG.info('Could not read module config: {0}', e.toString());\n            }\n        }\n        finally\n        {\n            fileStream.close();\n        }\n\n        return configXML;\n    }\n\n    private function moduleInfo_errorHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.removeEventListener(ModuleEvent.PROGRESS, moduleInfo_progressHandler);\n        this.moduleInfo = null;\n        dispatchError();\n    }\n\n    private function dispatchError():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load failed: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_ERROR));\n    }\n\n    private function parseCustomWidgetType(configXML:XML):CustomWidgetType\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Creating widget type from XML: {0}', configXML);\n        }\n\n        var customModule:CustomXMLModule = new CustomXMLModule();\n        customModule.widgetName = configXML.name;\n        customModule.isOpenByDefault = (configXML.openbydefault == 'true');\n\n        var widgetLabel:String = configXML.label[0];\n        var widgetDescription:String = configXML.description[0];\n        var widgetHelpURL:String = configXML.helpurl[0];\n        var widgetConfiguration:XML = configXML.configuration[0] ? configXML.configuration[0] : <configuration\/>;\n        var widgetVersion:String = configXML.widgetversion[0];\n\n        customModule.widgetIconLocation = createWidgetIconPath(configXML.icon[0], customModule.widgetName);\n        customModule.widgetLabel = widgetLabel ? widgetLabel : customModule.widgetName;\n        customModule.widgetDescription = widgetDescription ? widgetDescription : \"\";\n        customModule.widgetHelpURL = widgetHelpURL ? widgetHelpURL : \"\";\n\n        return new CustomWidgetType(customModule, widgetVersion, widgetConfiguration);\n    }\n\n    private function createWidgetIconPath(iconPath:String, widgetName:String):String\n    {\n        var widgetIconPath:String;\n\n        if (iconPath)\n        {\n            widgetIconPath = \"widgets\/\" + widgetName + \"\/\" + iconPath;\n        }\n        else\n        {\n            widgetIconPath = \"assets\/images\/i_widget.png\";\n        }\n\n        return widgetIconPath;\n    }\n}\n}\n","subject":"Add workaround to prevent widget load process from hanging.","message":"Add workaround to prevent widget load process from hanging.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"066f630c858b3d3364392496ac76790af848bfcf","old_file":"src\/aerys\/minko\/type\/binding\/DataProvider.as","new_file":"src\/aerys\/minko\/type\/binding\/DataProvider.as","old_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\t\n\tpublic dynamic class DataProvider extends Proxy implements IDynamicDataProvider\n\t{\t\n\t\tprivate var _usage\t\t\t\t: uint;\n\t\tprivate var _name\t\t\t\t: String;\n\t\tprivate var _descriptor\t\t\t: Object;\n\t\t\n\t\tprivate var _propertyChanged\t: Signal;\n\t\tprivate var _propertyAdded\t\t: Signal;\n\t\tprivate var _propertyRemoved\t: Signal;\n\t\t\t\n\t\tprivate var _nameToProperty\t\t: Object;\n\t\tprivate var _propertyToNames\t: Dictionary;\n\t\t\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get dataDescriptor() : Object\n\t\t{\n\t\t\treturn _descriptor;\n\t\t}\n\t\t\n\t\tpublic function get propertyChanged() : Signal\n\t\t{\n\t\t\treturn _propertyChanged;\n\t\t}\n\t\t\n\t\tpublic function get propertyAdded() : Signal\n\t\t{\n\t\t\treturn _propertyAdded;\n\t\t}\n\t\t\n\t\tpublic function get propertyRemoved() : Signal\n\t\t{\n\t\t\treturn _propertyRemoved;\n\t\t}\n\t\t\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\t\n\t\tpublic function set name(v : String) : void\n\t\t{\n\t\t\t_name = v;\n\t\t}\n\t\t\n\t\tpublic function DataProvider(properties\t: Object\t= null, \n\t\t\t\t\t\t\t\t\t name\t\t: String\t= null,\n\t\t\t\t\t\t\t\t\t usage\t\t: uint\t\t= 1)\n\t\t{\n\t\t\t_name\t= name;\n\t\t\t_usage\t= usage;\n\t\t\t\n\t\t\tinitialize(properties);\n\t\t}\n\t\t\n\t\tprivate function initialize(properties : Object) : void\n\t\t{\n\t\t\t_descriptor = {};\n\t\t\t_propertyChanged = new Signal('DataProvider.changed');\n\t\t\t_propertyAdded = new Signal('DataProvider.propertyAdded');\n\t\t\t_propertyRemoved = new Signal('DataProvider.propertyRemoved');\n\t\t\t_nameToProperty = {};\n\t\t\t_propertyToNames = new Dictionary();\n\t\t\t\n\t\t\tvar propertyName : String = null;\n\t\t\t\n\t\t\tif (properties is DataProvider)\n\t\t\t{\n\t\t\t\tvar provider : DataProvider = properties as DataProvider;\n\t\t\t\t\n\t\t\t\tfor each (propertyName in provider.dataDescriptor)\n\t\t\t\t\tsetProperty(propertyName, provider[propertyName]);\n\t\t\t}\n\t\t\telse if (properties is Object)\n\t\t\t{\n\t\t\t\tfor (propertyName in properties)\n\t\t\t\t\tsetProperty(propertyName, properties[propertyName]);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn getProperty(String(name));\n\t\t}\n\t\t\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tsetProperty(String(name), value);\n\t\t}\n\t\t\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tremoveProperty(String(name));\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tpublic function getProperty(name : String) : *\n\t\t{\n\t\t\treturn _nameToProperty[name];\n\t\t}\n\t\t\n\t\tpublic function setProperty(name : String, newValue : Object) : DataProvider\n\t\t{\n\t\t\tvar oldValue \t\t\t: Object\t\t\t= _nameToProperty[name];\n\t\t\tvar oldWatchedValue\t    : IWatchable\t\t= oldValue as IWatchable;\n\t\t\tvar newWatchedValue\t    : IWatchable\t\t= newValue as IWatchable;\n\t\t\tvar oldPropertyNames\t: Vector.<String>\t= _propertyToNames[oldWatchedValue];\n\t\t\tvar newPropertyNames\t: Vector.<String>\t= _propertyToNames[newWatchedValue];\n\t\t\t\n            if (newWatchedValue != oldWatchedValue)\n            {\n    \t\t\tif (oldWatchedValue != null)\n    \t\t\t    unwatchProperty(name, oldWatchedValue);\n    \t\t\t\n    \t\t\tif (newWatchedValue != null)\n    \t\t\t\twatchProperty(name, newWatchedValue);\n            }\n\t\t\t\n\t\t\tvar propertyAdded : Boolean = !_descriptor.hasOwnProperty(name);\n\t\t\t\n\t\t\t_descriptor[name]\t\t= name;\n\t\t\t_nameToProperty[name]\t= newValue;\n\t\t\t\n\t\t\tif (propertyAdded)\n\t\t\t\t_propertyAdded.execute(this, name, name, newValue);\n\t\t\telse\n\t\t\t\t_propertyChanged.execute(this, name);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProperties(properties : Object) : DataProvider\n\t\t{\n\t\t\tfor (var propertyName : String in properties)\n\t\t\t\tsetProperty(propertyName, properties[propertyName]);\n\t\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprotected function watchProperty(name : String, property : IWatchable) : void\n\t\t{\n\t\t\tif (property != null)\n\t\t\t{\n\t\t\t\tvar newPropertyNames : Vector.<String> = _propertyToNames[property] as Vector.<String>;\n\t\t\t\t\n\t\t\t\tif (newPropertyNames == null)\n\t\t\t\t{\n\t\t\t\t\t_propertyToNames[property] = newPropertyNames = new <String>[name];\n\t\t\t\t\tproperty.changed.add(propertyChangedHandler);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tnewPropertyNames.push(name);\n\t\t\t}\n\t\t}\n        \n        protected function unwatchProperty(name : String, property : IWatchable) : void\n        {\n            var oldPropertyNames\t: Vector.<String>\t= _propertyToNames[property];\n            \n            if (oldPropertyNames.length == 1)\n            {\n                property.changed.remove(propertyChangedHandler);\n                delete _propertyToNames[property];\n            }\n            else\n            {\n                var numPropertyNames : uint = oldPropertyNames.length - 1;\n                \n                oldPropertyNames[oldPropertyNames.indexOf(name)] = oldPropertyNames[numPropertyNames];\n                oldPropertyNames.length = numPropertyNames;\n            }\n        }\n\t\t\n\t\tpublic function removeProperty(name : String) : DataProvider\n\t\t{\n\t\t\tif (_descriptor.hasOwnProperty(name))\n\t\t\t{\n\t\t\t\tvar oldMonitoredValue\t: IWatchable\t\t= _nameToProperty[name] as IWatchable;\n\t\t\t\tvar oldPropertyNames\t: Vector.<String>\t= _propertyToNames[oldMonitoredValue];\n\t\t\t\tvar bindingName\t\t\t: String\t\t\t= _descriptor[name];\n\t\t\t\t\n\t\t\t\tdelete _descriptor[name];\n\t\t\t\tdelete _nameToProperty[name];\n\t\t\t\t\n\t\t\t\tif (oldMonitoredValue != null)\n\t\t\t\t\tunwatchProperty(name, oldMonitoredValue);\n\t\t\t\t\n\t\/\/\t\t\t_changed.execute(this, 'dataDescriptor');\n\t\t\t\t_propertyRemoved.execute(this, name, bindingName, oldMonitoredValue);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllProperties() : DataProvider\n\t\t{\n\t\t\tfor (var propertyName : String in _nameToProperty)\n\t\t\t\tremoveProperty(propertyName);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function propertyExists(name : String) : Boolean\n\t\t{\n\t\t\treturn _descriptor.hasOwnProperty(name);\n\t\t}\n\t\t\n\t\tpublic function invalidate() : DataProvider\n\t\t{\n\t\t\t_propertyChanged.execute(this, null);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function clone() : IDataProvider\n\t\t{\n\t\t\tswitch (_usage)\n\t\t\t{\n\t\t\t\tcase DataProviderUsage.EXCLUSIVE:\n\t\t\t\t\treturn new DataProvider(_nameToProperty, _name + '_cloned', _usage);\n\t\t\t\tcase DataProviderUsage.SHARED:\n\t\t\t\t\treturn this;\n\t\t\t\tcase DataProviderUsage.MANAGED:\n\t\t\t\t\tthrow new Error('This dataprovider is managed, and must not be cloned');\n\t\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unkown usage value');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(source : IWatchable) : void\n\t\t{\n\t\t\tvar names\t\t: Vector.<String>\t= _propertyToNames[source];\n\t\t\tvar numNames\t: uint\t\t\t\t= names.length;\n\t\t\t\n\t\t\tfor (var nameId : uint = 0; nameId < numNames; ++nameId)\n\t\t\t\t_propertyChanged.execute(this, names[nameId]);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\t\n\tpublic dynamic class DataProvider extends Proxy implements IDynamicDataProvider\n\t{\t\n\t\tprivate var _usage\t\t\t\t: uint;\n\t\tprivate var _name\t\t\t\t: String;\n\t\tprivate var _descriptor\t\t\t: Object;\n\t\t\n\t\tprivate var _propertyChanged\t: Signal;\n\t\tprivate var _propertyAdded\t\t: Signal;\n\t\tprivate var _propertyRemoved\t: Signal;\n\t\t\t\n\t\tprivate var _nameToProperty\t\t: Object;\n\t\tprivate var _propertyToNames\t: Dictionary;\n\t\t\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get dataDescriptor() : Object\n\t\t{\n\t\t\treturn _descriptor;\n\t\t}\n\t\t\n\t\tpublic function get propertyChanged() : Signal\n\t\t{\n\t\t\treturn _propertyChanged;\n\t\t}\n\t\t\n\t\tpublic function get propertyAdded() : Signal\n\t\t{\n\t\t\treturn _propertyAdded;\n\t\t}\n\t\t\n\t\tpublic function get propertyRemoved() : Signal\n\t\t{\n\t\t\treturn _propertyRemoved;\n\t\t}\n\t\t\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\t\n\t\tpublic function set name(v : String) : void\n\t\t{\n\t\t\t_name = v;\n\t\t}\n\t\t\n\t\tpublic function DataProvider(properties\t: Object\t= null, \n\t\t\t\t\t\t\t\t\t name\t\t: String\t= null,\n\t\t\t\t\t\t\t\t\t usage\t\t: uint\t\t= 1)\n\t\t{\n\t\t\t_name\t= name;\n\t\t\t_usage\t= usage;\n\t\t\t\n\t\t\tinitialize(properties);\n\t\t}\n\t\t\n\t\tprivate function initialize(properties : Object) : void\n\t\t{\n\t\t\t_descriptor = {};\n\t\t\t_propertyChanged = new Signal('DataProvider.changed');\n\t\t\t_propertyAdded = new Signal('DataProvider.propertyAdded');\n\t\t\t_propertyRemoved = new Signal('DataProvider.propertyRemoved');\n\t\t\t_nameToProperty = {};\n\t\t\t_propertyToNames = new Dictionary();\n\t\t\t\n\t\t\tvar propertyName : String = null;\n\t\t\t\n\t\t\tif (properties is DataProvider)\n\t\t\t{\n\t\t\t\tvar provider : DataProvider = properties as DataProvider;\n\t\t\t\t\n\t\t\t\tfor each (propertyName in provider.dataDescriptor)\n\t\t\t\t\tsetProperty(propertyName, provider[propertyName]);\n\t\t\t}\n\t\t\telse if (properties is Object)\n\t\t\t{\n\t\t\t\tfor (propertyName in properties)\n\t\t\t\t\tsetProperty(propertyName, properties[propertyName]);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn getProperty(String(name));\n\t\t}\n\t\t\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tsetProperty(String(name), value);\n\t\t}\n\t\t\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tremoveProperty(String(name));\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tpublic function getProperty(name : String) : *\n\t\t{\n\t\t\treturn _nameToProperty[name];\n\t\t}\n\t\t\n\t\tpublic function setProperty(name : String, newValue : Object) : DataProvider\n\t\t{\n\t\t\tvar oldValue \t\t\t: Object\t\t\t= _nameToProperty[name];\n\t\t\tvar oldWatchedValue\t    : IWatchable\t\t= oldValue as IWatchable;\n\t\t\tvar newWatchedValue\t    : IWatchable\t\t= newValue as IWatchable;\n\t\t\tvar oldPropertyNames\t: Vector.<String>\t= _propertyToNames[oldWatchedValue];\n\t\t\tvar newPropertyNames\t: Vector.<String>\t= _propertyToNames[newWatchedValue];\n\t\t\t\n            if (newWatchedValue != oldWatchedValue)\n            {\n    \t\t\tif (oldWatchedValue != null)\n    \t\t\t    unwatchProperty(name, oldWatchedValue);\n    \t\t\t\n    \t\t\tif (newWatchedValue != null)\n    \t\t\t\twatchProperty(name, newWatchedValue);\n            }\n\t\t\t\n\t\t\tvar propertyAdded : Boolean = !_descriptor.hasOwnProperty(name);\n\t\t\t\n\t\t\t_descriptor[name]\t\t= name;\n\t\t\t_nameToProperty[name]\t= newValue;\n\t\t\t\n\t\t\tif (propertyAdded)\n\t\t\t\t_propertyAdded.execute(this, name, name, newValue);\n\t\t\telse\n\t\t\t\t_propertyChanged.execute(this, name);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProperties(properties : Object) : DataProvider\n\t\t{\n\t\t\tfor (var propertyName : String in properties)\n\t\t\t\tsetProperty(propertyName, properties[propertyName]);\n\t\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprotected function watchProperty(name : String, property : IWatchable) : void\n\t\t{\n\t\t\tif (property != null)\n\t\t\t{\n\t\t\t\tvar newPropertyNames : Vector.<String> = _propertyToNames[property] as Vector.<String>;\n\t\t\t\t\n\t\t\t\tif (newPropertyNames == null)\n\t\t\t\t{\n\t\t\t\t\t_propertyToNames[property] = newPropertyNames = new <String>[name];\n\t\t\t\t\tproperty.changed.add(propertyChangedHandler);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tnewPropertyNames.push(name);\n\t\t\t}\n\t\t}\n        \n        protected function unwatchProperty(name : String, property : IWatchable) : void\n        {\n            var oldPropertyNames\t: Vector.<String>\t= _propertyToNames[property];\n            \n            if (oldPropertyNames.length == 1)\n            {\n                property.changed.remove(propertyChangedHandler);\n                delete _propertyToNames[property];\n            }\n            else\n            {\n                var numPropertyNames : uint = oldPropertyNames.length - 1;\n                \n                oldPropertyNames[oldPropertyNames.indexOf(name)] = oldPropertyNames[numPropertyNames];\n                oldPropertyNames.length = numPropertyNames;\n            }\n        }\n\t\t\n\t\tpublic function removeProperty(name : String) : DataProvider\n\t\t{\n\t\t\tif (_descriptor.hasOwnProperty(name))\n\t\t\t{\n\t\t\t\tvar oldMonitoredValue\t: IWatchable\t\t= _nameToProperty[name] as IWatchable;\n\t\t\t\tvar oldPropertyNames\t: Vector.<String>\t= _propertyToNames[oldMonitoredValue];\n\t\t\t\tvar bindingName\t\t\t: String\t\t\t= _descriptor[name];\n\t\t\t\t\n\t\t\t\tdelete _descriptor[name];\n\t\t\t\tdelete _nameToProperty[name];\n\t\t\t\t\n\t\t\t\tif (oldMonitoredValue != null)\n\t\t\t\t\tunwatchProperty(name, oldMonitoredValue);\n\t\t\t\t\n\t\/\/\t\t\t_changed.execute(this, 'dataDescriptor');\n\t\t\t\t_propertyRemoved.execute(this, name, bindingName, oldMonitoredValue);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllProperties() : DataProvider\n\t\t{\n\t\t\tfor (var propertyName : String in _nameToProperty)\n\t\t\t\tremoveProperty(propertyName);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n        \n        public function dispose() : void\n        {\n            removeAllProperties();\n            _propertyToNames = null;\n            _nameToProperty = null;\n            _descriptor = null;\n            _propertyAdded = null;\n            _propertyChanged = null;\n            _propertyRemoved = null;\n        }\n\t\t\n\t\tpublic function propertyExists(name : String) : Boolean\n\t\t{\n\t\t\treturn _descriptor.hasOwnProperty(name);\n\t\t}\n\t\t\n\t\tpublic function invalidate() : DataProvider\n\t\t{\n\t\t\t_propertyChanged.execute(this, null);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function clone() : IDataProvider\n\t\t{\n\t\t\tswitch (_usage)\n\t\t\t{\n\t\t\t\tcase DataProviderUsage.EXCLUSIVE:\n\t\t\t\t\treturn new DataProvider(_nameToProperty, _name + '_cloned', _usage);\n\t\t\t\tcase DataProviderUsage.SHARED:\n\t\t\t\t\treturn this;\n\t\t\t\tcase DataProviderUsage.MANAGED:\n\t\t\t\t\tthrow new Error('This dataprovider is managed, and must not be cloned');\n\t\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unkown usage value');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(source : IWatchable) : void\n\t\t{\n\t\t\tvar names\t\t: Vector.<String>\t= _propertyToNames[source];\n\t\t\tvar numNames\t: uint\t\t\t\t= names.length;\n\t\t\t\n\t\t\tfor (var nameId : uint = 0; nameId < numNames; ++nameId)\n\t\t\t\t_propertyChanged.execute(this, names[nameId]);\n\t\t}\n\t}\n}\n","subject":"add DataProvider.dispose() method to remove\/unwatch all properties and free the memory","message":"add DataProvider.dispose() method to remove\/unwatch all properties and free the memory\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"667118c2a761b50b382d87085b5006fd3599dc46","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","old_contents":"package com.kaltura.kdpfl\n{\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\n\timport com.kaltura.kdpfl.controller.StartupCommand;\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\n\timport com.kaltura.kdpfl.events.DynamicEvent;\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.view.controls.KTrace;\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\n\timport com.kaltura.puremvc.as3.core.KView;\n\t\n\timport flash.display.DisplayObject;\n\t\n\timport mx.utils.ObjectProxy;\n\t\n\timport org.osmf.media.MediaPlayerState;\n\timport org.puremvc.as3.interfaces.IFacade;\n\timport org.puremvc.as3.interfaces.IMediator;\n\timport org.puremvc.as3.interfaces.IProxy;\n\timport org.puremvc.as3.patterns.facade.Facade;\n\n\tpublic class ApplicationFacade extends Facade implements IFacade\n\t{\n\t\t\/**\n\t\t * The current version of the KDP.\n\t\t *\/\t\t\n\t\tpublic var kdpVersion : String = \"v3.9.1\";\n\n\n\t\t\/**\n\t\t * save any mediator name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\t\n\t\tprivate var _mediatorNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any proxy name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _proxyNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _commandNameArray : Array = new Array();\n\t\t\n\t\t\/**\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \n\t\t *\/\t\t\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\n\t\t\/**\n\t\t * a reference to KDP3 main application\n\t\t *\/\t\t\n\t\tprivate var _app : DisplayObject;\n\t\t\n\t\t\/**\n\t\t * the url of the kdp \n\t\t *\/\n\t\tpublic var appFolder : String;\n\t\tpublic var debugMode : Boolean = false;\n\t\t\/**\n\t\t * \n\t\t * will affect the traces that will be sent. See DebugLevel enum\n\t\t *\/\t\t\n\t\tpublic var debugLevel:int;\n\t\t\n\t\t\n\t\t\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\n\t\t\t \t\n\t\t\/**\n\t\t * return the one and only instance of the ApplicationFacade, \n\t\t * if not exist it will be created.\n\t\t * @return \n\t\t * \n\t\t *\/\t\t\n\t\tpublic static function getInstance() : ApplicationFacade\n\t\t{\n\t\t\tif (instance == null) instance = new ApplicationFacade();\n\t\t\treturn instance as ApplicationFacade;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * All this simply does is fire a notification which is routed to \n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \n\t\t * @param app\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function start(app:DisplayObject):void\n\t\t{\n\t\t\tCONFIG::isSDK46 {\n\t\t\t\tkdpVersion += \".sdk46\";\n\t\t\t}\n\t\t\t\n\t\t\t_app = app;\n\t\t\tappFolder = app.root.loaderInfo.url;\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\n\n\t\t\tsendNotification(NotificationType.STARTUP, app);\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\n\t\t}\n\n\n\t\t\/**\n\t\t * Created to trace all notifications for debug\n\t\t * @param notificationName\n\t\t * @param body\n\t\t * @param type\n\t\t *\n\t\t *\/\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\n\t\t\tif (debugMode) {\n\t\t\t\tvar s:String;\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\n\t\t\t\t {\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\n\t\t\t\t\telse {\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\n\t\t\t\t\t\tif (body) {\n\t\t\t\t\t\t\tvar found:Boolean = false;\n\t\t\t\t\t\t\tfor (var o:* in body) {\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\n\t\t\t\t\t\t\t\tfound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (!found) {\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\t\tif (s && s != \"null\") {\n\t\t\t\t\tvar curTime:Number = 0;\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\n\t\t\t\t\tif (kmediaPlayerMediator && \n\t\t\t\t\t\tkmediaPlayerMediator.player && \n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\n\t\t\t\t\t{\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\n\t\t\t\t\t}\n\t\t\t\t\tvar date:Date = new Date();\n\t\t\t\t\t\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tsuper.sendNotification(notificationName, body, type);\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\n\n\t\t\t\/\/For external Javascript application listening to the KDP events\n\t\t\tif (externalInterface)\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * controls the routing of notifications to our controllers, \n\t\t * we all know them as commands\n\t\t * \n\t\t *\/\t\t\n\t\toverride protected function initializeController():void\n\t\t{\n\t\t\tsuper.initializeController();\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\n\t\t\t\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\n\t\t\t\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\n\t\t\t\/\/when one call change media we fire the load media command again\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\n\t\t\t\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\n\t\t}\n\t\t\n\t\toverride protected function initializeView():void\n\t\t{\n\t\t\tif ( view != null ) return;\n\t\t\tview = KView.getInstance();\n\t\t}\n\t\t\n\t\toverride protected function initializeFacade():void\n\t\t{\n\t\t\tinitializeView();\n\t\t\tinitializeModel();\n\t\t\tinitializeController();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Help to remove all commands, mediator, proxies from the facade\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tvar i:int =0;\n\t\t\t\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\n\t\t\t\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\n\t\t\t\t\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\n\t\t\t\t\n\t\t\t_commandNameArray = new Array();\n\t\t\t_mediatorNameArray = new Array();\n\t\t\t_proxyNameArray = new Array();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * after registartion add the notification name to a  \n\t\t * @param notificationName\n\t\t * @param commandClassRef\n\t\t * \n\t\t *\/\t\t\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\n\t\t{\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\n\n\t\t\t\/\/save the notification name so we can delete it later\n\t\t\t_commandNameArray.push( notificationName );\n\t\t}\n\t\t\n\t\toverride public function registerMediator(mediator:IMediator):void\n\t\t{\n\t\t\tsuper.registerMediator(mediator);\n\t\t\t\n\t\t\t\/\/save the mediator name so we can delete it later\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \n\t\t}\n\t\t\n\t\toverride public function registerProxy(proxy:IProxy):void\n\t\t{\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\n\t\t\t\n\t\t\tsuper.registerProxy(proxy);\n\t\t\t\n\t\t\t\/\/save the proxy name so we can delete it later\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * add notification observer for a given mediator \n\t\t * @param notification the notification to listen for\n\t\t * @param notificationHandler handler to be called\n\t\t * @param mediator\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\n\t\t}\n\t\t\n\t\tpublic function get app () : DisplayObject\n\t\t{\n\t\t\treturn _app;\n\t\t}\n\t\t\n\t\tpublic function set app (disObj : DisplayObject) : void\n\t\t{\n\t\t\t_app = disObj;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package com.kaltura.kdpfl\n{\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\n\timport com.kaltura.kdpfl.controller.StartupCommand;\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\n\timport com.kaltura.kdpfl.events.DynamicEvent;\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.view.controls.KTrace;\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\n\timport com.kaltura.puremvc.as3.core.KView;\n\t\n\timport flash.display.DisplayObject;\n\t\n\timport mx.utils.ObjectProxy;\n\t\n\timport org.osmf.media.MediaPlayerState;\n\timport org.puremvc.as3.interfaces.IFacade;\n\timport org.puremvc.as3.interfaces.IMediator;\n\timport org.puremvc.as3.interfaces.IProxy;\n\timport org.puremvc.as3.patterns.facade.Facade;\n\n\tpublic class ApplicationFacade extends Facade implements IFacade\n\t{\n\t\t\/**\n\t\t * The current version of the KDP.\n\t\t *\/\t\t\n\t\tpublic var kdpVersion : String = \"v3.9.2\";\n\n\n\t\t\/**\n\t\t * save any mediator name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\t\n\t\tprivate var _mediatorNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any proxy name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _proxyNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _commandNameArray : Array = new Array();\n\t\t\n\t\t\/**\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \n\t\t *\/\t\t\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\n\t\t\/**\n\t\t * a reference to KDP3 main application\n\t\t *\/\t\t\n\t\tprivate var _app : DisplayObject;\n\t\t\n\t\t\/**\n\t\t * the url of the kdp \n\t\t *\/\n\t\tpublic var appFolder : String;\n\t\tpublic var debugMode : Boolean = false;\n\t\t\/**\n\t\t * \n\t\t * will affect the traces that will be sent. See DebugLevel enum\n\t\t *\/\t\t\n\t\tpublic var debugLevel:int;\n\t\t\n\t\t\n\t\t\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\n\t\t\t \t\n\t\t\/**\n\t\t * return the one and only instance of the ApplicationFacade, \n\t\t * if not exist it will be created.\n\t\t * @return \n\t\t * \n\t\t *\/\t\t\n\t\tpublic static function getInstance() : ApplicationFacade\n\t\t{\n\t\t\tif (instance == null) instance = new ApplicationFacade();\n\t\t\treturn instance as ApplicationFacade;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * All this simply does is fire a notification which is routed to \n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \n\t\t * @param app\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function start(app:DisplayObject):void\n\t\t{\n\t\t\tCONFIG::isSDK46 {\n\t\t\t\tkdpVersion += \".sdk46\";\n\t\t\t}\n\t\t\t\n\t\t\t_app = app;\n\t\t\tappFolder = app.root.loaderInfo.url;\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\n\n\t\t\tsendNotification(NotificationType.STARTUP, app);\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\n\t\t}\n\n\n\t\t\/**\n\t\t * Created to trace all notifications for debug\n\t\t * @param notificationName\n\t\t * @param body\n\t\t * @param type\n\t\t *\n\t\t *\/\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\n\t\t\tif (debugMode) {\n\t\t\t\tvar s:String;\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\n\t\t\t\t {\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\n\t\t\t\t\telse {\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\n\t\t\t\t\t\tif (body) {\n\t\t\t\t\t\t\tvar found:Boolean = false;\n\t\t\t\t\t\t\tfor (var o:* in body) {\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\n\t\t\t\t\t\t\t\tfound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (!found) {\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\t\tif (s && s != \"null\") {\n\t\t\t\t\tvar curTime:Number = 0;\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\n\t\t\t\t\tif (kmediaPlayerMediator && \n\t\t\t\t\t\tkmediaPlayerMediator.player && \n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\n\t\t\t\t\t{\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\n\t\t\t\t\t}\n\t\t\t\t\tvar date:Date = new Date();\n\t\t\t\t\t\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tsuper.sendNotification(notificationName, body, type);\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\n\n\t\t\t\/\/For external Javascript application listening to the KDP events\n\t\t\tif (externalInterface)\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * controls the routing of notifications to our controllers, \n\t\t * we all know them as commands\n\t\t * \n\t\t *\/\t\t\n\t\toverride protected function initializeController():void\n\t\t{\n\t\t\tsuper.initializeController();\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\n\t\t\t\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\n\t\t\t\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\n\t\t\t\/\/when one call change media we fire the load media command again\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\n\t\t\t\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\n\t\t}\n\t\t\n\t\toverride protected function initializeView():void\n\t\t{\n\t\t\tif ( view != null ) return;\n\t\t\tview = KView.getInstance();\n\t\t}\n\t\t\n\t\toverride protected function initializeFacade():void\n\t\t{\n\t\t\tinitializeView();\n\t\t\tinitializeModel();\n\t\t\tinitializeController();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Help to remove all commands, mediator, proxies from the facade\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tvar i:int =0;\n\t\t\t\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\n\t\t\t\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\n\t\t\t\t\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\n\t\t\t\t\n\t\t\t_commandNameArray = new Array();\n\t\t\t_mediatorNameArray = new Array();\n\t\t\t_proxyNameArray = new Array();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * after registartion add the notification name to a  \n\t\t * @param notificationName\n\t\t * @param commandClassRef\n\t\t * \n\t\t *\/\t\t\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\n\t\t{\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\n\n\t\t\t\/\/save the notification name so we can delete it later\n\t\t\t_commandNameArray.push( notificationName );\n\t\t}\n\t\t\n\t\toverride public function registerMediator(mediator:IMediator):void\n\t\t{\n\t\t\tsuper.registerMediator(mediator);\n\t\t\t\n\t\t\t\/\/save the mediator name so we can delete it later\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \n\t\t}\n\t\t\n\t\toverride public function registerProxy(proxy:IProxy):void\n\t\t{\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\n\t\t\t\n\t\t\tsuper.registerProxy(proxy);\n\t\t\t\n\t\t\t\/\/save the proxy name so we can delete it later\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * add notification observer for a given mediator \n\t\t * @param notification the notification to listen for\n\t\t * @param notificationHandler handler to be called\n\t\t * @param mediator\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\n\t\t}\n\t\t\n\t\tpublic function get app () : DisplayObject\n\t\t{\n\t\t\treturn _app;\n\t\t}\n\t\t\n\t\tpublic function set app (disObj : DisplayObject) : void\n\t\t{\n\t\t\t_app = disObj;\n\t\t}\n\t\t\n\t}\n}","subject":"update version 3.9.2","message":"update version 3.9.2\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp"}
{"commit":"e2571b2f775656f5a070ec062bdf9535b0d7689b","old_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLayer.as","new_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLayer.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.xfl {\n\nimport aspire.util.XmlUtil;\n\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\n\npublic class XflLayer\n{\n    public static const NAME :String = \"name\";\n    public static const TYPE :String = \"layerType\";\n\n    public static const TYPE_GUIDE :String = \"guide\";\n    public static const TYPE_FOLDER :String = \"folder\";\n\tpublic static const TYPE_MASK :String = \"mask\";\n\n    use namespace xflns;\n\n    public static function parse (lib :XflLibrary, baseLocation :String, xml :XML, flipbook :Boolean) :LayerMold {\n        const layer :LayerMold = new LayerMold();\n        layer.name = XmlUtil.getStringAttr(xml, NAME);\n        layer.flipbook = flipbook;\n\t\t\/\/ mask\n\t\tif (mask!=null) layer.mask = mask;\n        const location :String = baseLocation + \":\" + layer.name;\n        var frameXmlList :XMLList = xml.frames.DOMFrame;\n        for each (var frameXml :XML in frameXmlList) {\n            layer.keyframes.push(XflKeyframe.parse(lib, location, frameXml, flipbook));\n        }\n        if (layer.keyframes.length == 0) lib.addError(location, ParseError.INFO, \"No keyframes on layer\");\n\n        var ii :int;\n        var kf :KeyframeMold;\n        var nextKf :KeyframeMold;\n\n        \/\/ normalize skews, so that we always skew the shortest distance between\n        \/\/ two angles (we don't want to skew more than Math.PI)\n        for (ii = 0; ii < layer.keyframes.length - 1; ++ii) {\n            kf = layer.keyframes[ii];\n            nextKf = layer.keyframes[ii+1];\n            frameXml = frameXmlList[ii];\n\n            if (kf.skewX + Math.PI < nextKf.skewX) {\n                nextKf.skewX += -Math.PI * 2;\n            } else if (kf.skewX - Math.PI > nextKf.skewX) {\n                nextKf.skewX += Math.PI * 2;\n            }\n            if (kf.skewY + Math.PI < nextKf.skewY) {\n                nextKf.skewY += -Math.PI * 2;\n            } else if (kf.skewY - Math.PI > nextKf.skewY) {\n                nextKf.skewY += Math.PI * 2;\n            }\n        }\n\n        \/\/ apply additional rotations\n        var additionalRotation :Number = 0;\n        for (ii = 0; ii < layer.keyframes.length - 1; ++ii) {\n            kf = layer.keyframes[ii];\n            nextKf = layer.keyframes[ii+1];\n            frameXml = frameXmlList[ii];\n\n            var motionTweenRotate :String = XmlUtil.getStringAttr(frameXml,\n                XflKeyframe.MOTION_TWEEN_ROTATE, XflKeyframe.MOTION_TWEEN_ROTATE_NONE);\n\n            \/\/ If a direction is specified, take it into account\n            if (motionTweenRotate != XflKeyframe.MOTION_TWEEN_ROTATE_NONE) {\n                var direction :Number = (motionTweenRotate == XflKeyframe.MOTION_TWEEN_ROTATE_CLOCKWISE ? 1 : -1);\n                \/\/ negative scales affect rotation direction\n                direction *= sign(nextKf.scaleX) * sign(nextKf.scaleY);\n\n                while (direction < 0 && kf.skewX < nextKf.skewX) {\n                    nextKf.skewX -= Math.PI * 2;\n                }\n                while (direction > 0 && kf.skewX > nextKf.skewX) {\n                    nextKf.skewX += Math.PI * 2;\n                }\n                while (direction < 0 && kf.skewY < nextKf.skewY) {\n                    nextKf.skewY -= Math.PI * 2;\n                }\n                while (direction > 0 && kf.skewY > nextKf.skewY) {\n                    nextKf.skewY += Math.PI * 2;\n                }\n\n                \/\/ additional rotations specified?\n                var motionTweenRotateTimes :Number =\n                    XmlUtil.getNumberAttr(frameXml, XflKeyframe.MOTION_TWEEN_ROTATE_TIMES, 0);\n                var thisRotation :Number = motionTweenRotateTimes * Math.PI * 2 * direction;\n                additionalRotation += thisRotation;\n            }\n\n            nextKf.rotate(additionalRotation);\n        }\n\n        return layer;\n    }\n\n    protected static function sign (n :Number) :Number {\n        return (n > 0 ? 1 : (n < 0 ? -1 : 0));\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.xfl {\n\nimport aspire.util.XmlUtil;\n\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\n\npublic class XflLayer\n{\n    public static const NAME :String = \"name\";\n    public static const TYPE :String = \"layerType\";\n\n    public static const TYPE_GUIDE :String = \"guide\";\n    public static const TYPE_FOLDER :String = \"folder\";\n\tpublic static const TYPE_MASK :String = \"mask\";\n\n    use namespace xflns;\n\n    public static function parse (lib :XflLibrary, baseLocation :String, xml :XML, flipbook :Boolean,mask:String=null) :LayerMold {\n        const layer :LayerMold = new LayerMold();\n        layer.name = XmlUtil.getStringAttr(xml, NAME);\n        layer.flipbook = flipbook;\n\t\t\/\/ mask\n\t\tif (mask!=null) layer.mask = mask;\n        const location :String = baseLocation + \":\" + layer.name;\n        var frameXmlList :XMLList = xml.frames.DOMFrame;\n        for each (var frameXml :XML in frameXmlList) {\n            layer.keyframes.push(XflKeyframe.parse(lib, location, frameXml, flipbook));\n        }\n        if (layer.keyframes.length == 0) lib.addError(location, ParseError.INFO, \"No keyframes on layer\");\n\n        var ii :int;\n        var kf :KeyframeMold;\n        var nextKf :KeyframeMold;\n\n        \/\/ normalize skews, so that we always skew the shortest distance between\n        \/\/ two angles (we don't want to skew more than Math.PI)\n        for (ii = 0; ii < layer.keyframes.length - 1; ++ii) {\n            kf = layer.keyframes[ii];\n            nextKf = layer.keyframes[ii+1];\n            frameXml = frameXmlList[ii];\n\n            if (kf.skewX + Math.PI < nextKf.skewX) {\n                nextKf.skewX += -Math.PI * 2;\n            } else if (kf.skewX - Math.PI > nextKf.skewX) {\n                nextKf.skewX += Math.PI * 2;\n            }\n            if (kf.skewY + Math.PI < nextKf.skewY) {\n                nextKf.skewY += -Math.PI * 2;\n            } else if (kf.skewY - Math.PI > nextKf.skewY) {\n                nextKf.skewY += Math.PI * 2;\n            }\n        }\n\n        \/\/ apply additional rotations\n        var additionalRotation :Number = 0;\n        for (ii = 0; ii < layer.keyframes.length - 1; ++ii) {\n            kf = layer.keyframes[ii];\n            nextKf = layer.keyframes[ii+1];\n            frameXml = frameXmlList[ii];\n\n            var motionTweenRotate :String = XmlUtil.getStringAttr(frameXml,\n                XflKeyframe.MOTION_TWEEN_ROTATE, XflKeyframe.MOTION_TWEEN_ROTATE_NONE);\n\n            \/\/ If a direction is specified, take it into account\n            if (motionTweenRotate != XflKeyframe.MOTION_TWEEN_ROTATE_NONE) {\n                var direction :Number = (motionTweenRotate == XflKeyframe.MOTION_TWEEN_ROTATE_CLOCKWISE ? 1 : -1);\n                \/\/ negative scales affect rotation direction\n                direction *= sign(nextKf.scaleX) * sign(nextKf.scaleY);\n\n                while (direction < 0 && kf.skewX < nextKf.skewX) {\n                    nextKf.skewX -= Math.PI * 2;\n                }\n                while (direction > 0 && kf.skewX > nextKf.skewX) {\n                    nextKf.skewX += Math.PI * 2;\n                }\n                while (direction < 0 && kf.skewY < nextKf.skewY) {\n                    nextKf.skewY -= Math.PI * 2;\n                }\n                while (direction > 0 && kf.skewY > nextKf.skewY) {\n                    nextKf.skewY += Math.PI * 2;\n                }\n\n                \/\/ additional rotations specified?\n                var motionTweenRotateTimes :Number =\n                    XmlUtil.getNumberAttr(frameXml, XflKeyframe.MOTION_TWEEN_ROTATE_TIMES, 0);\n                var thisRotation :Number = motionTweenRotateTimes * Math.PI * 2 * direction;\n                additionalRotation += thisRotation;\n            }\n\n            nextKf.rotate(additionalRotation);\n        }\n\n        return layer;\n    }\n\n    protected static function sign (n :Number) :Number {\n        return (n > 0 ? 1 : (n < 0 ? -1 : 0));\n    }\n}\n}\n","subject":"fix XflLayer parse signature","message":"fix XflLayer parse signature\n\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump"}
{"commit":"ee8f636d7e68f53282deea141e85146cf83c0d55","old_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGamePanel.as","new_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGamePanel.as","old_contents":"package com.threerings.ezgame.client {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.display.Loader;\n\nimport flash.events.Event;\n\nimport flash.utils.Dictionary;\n\nimport mx.containers.Canvas;\nimport mx.containers.VBox;\n\nimport mx.core.Container;\nimport mx.core.IChildList;\n\nimport mx.utils.DisplayUtil;\n\nimport com.threerings.util.MediaContainer;\n\nimport com.threerings.mx.controls.ChatDisplayBox;\n\nimport com.threerings.crowd.client.PlaceView;\nimport com.threerings.crowd.data.PlaceObject;\nimport com.threerings.crowd.util.CrowdContext;\n\nimport com.threerings.ezgame.data.EZGameConfig;\nimport com.threerings.ezgame.data.EZGameObject;\n\npublic class EZGamePanel extends VBox\n    implements PlaceView\n{\n    \/** The game object backend. *\/\n    public var backend :GameControlBackend;\n\n    public function EZGamePanel (ctx :CrowdContext, ctrl :EZGameController)\n    {\n        _ctx = ctx;\n        _ctrl = ctrl;\n\n        \/\/addChild(new ChatDisplayBox(ctx));\n    }\n\n    \/\/ from PlaceView\n    public function willEnterPlace (plobj :PlaceObject) :void\n    {\n        var cfg :EZGameConfig = (_ctrl.getPlaceConfig() as EZGameConfig);\n\n        _ezObj = (plobj as EZGameObject);\n        backend = new GameControlBackend(_ctx, _ezObj);\n\n        _gameView = new GameContainer(cfg.configData); \/\/ TODO?\n        backend.setSharedEvents(\n            Loader(_gameView.getMedia()).contentLoaderInfo.sharedEvents);\n        backend.setContainer(_gameView);\n        addChild(_gameView);\n    }\n\n    \/\/ from PlaceView\n    public function didLeavePlace (plobj :PlaceObject) :void\n    {\n        _gameView.shutdown(true);\n        removeChild(_gameView);\n\n        backend.shutdown();\n    }\n\n    protected var _ctx :CrowdContext;\n    protected var _ctrl :EZGameController;\n\n    protected var _gameView :GameContainer;\n\n    protected var _ezObj :EZGameObject;\n}\n}\n","new_contents":"package com.threerings.ezgame.client {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.display.Loader;\n\nimport flash.events.Event;\n\nimport flash.utils.Dictionary;\n\nimport mx.containers.Canvas;\nimport mx.containers.VBox;\n\nimport mx.core.Container;\nimport mx.core.IChildList;\n\nimport mx.utils.DisplayUtil;\n\nimport com.threerings.util.MediaContainer;\n\nimport com.threerings.mx.controls.ChatDisplayBox;\n\nimport com.threerings.crowd.client.PlaceView;\nimport com.threerings.crowd.data.PlaceObject;\nimport com.threerings.crowd.util.CrowdContext;\n\nimport com.threerings.ezgame.data.EZGameConfig;\nimport com.threerings.ezgame.data.EZGameObject;\n\npublic class EZGamePanel extends VBox\n    implements PlaceView\n{\n    \/** The game object backend. *\/\n    public var backend :GameControlBackend;\n\n    public function EZGamePanel (ctx :CrowdContext, ctrl :EZGameController)\n    {\n        _ctx = ctx;\n        _ctrl = ctrl;\n\n        \/\/addChild(new ChatDisplayBox(ctx));\n    }\n\n    \/\/ from PlaceView\n    public function willEnterPlace (plobj :PlaceObject) :void\n    {\n        var cfg :EZGameConfig = (_ctrl.getPlaceConfig() as EZGameConfig);\n\n        _ezObj = (plobj as EZGameObject);\n        backend = createBackend();\n\n        _gameView = new GameContainer(cfg.configData); \/\/ TODO?\n        backend.setSharedEvents(\n            Loader(_gameView.getMedia()).contentLoaderInfo.sharedEvents);\n        backend.setContainer(_gameView);\n        addChild(_gameView);\n    }\n\n    \/\/ from PlaceView\n    public function didLeavePlace (plobj :PlaceObject) :void\n    {\n        _gameView.shutdown(true);\n        removeChild(_gameView);\n\n        backend.shutdown();\n    }\n\n    \/**\n     * Creates the backend object that will handle requests from user code.\n     *\/\n    protected function createBackend () :GameControlBackend\n    {\n        return new GameControlBackend(_ctx, _ezObj);\n    }\n    \n    protected var _ctx :CrowdContext;\n    protected var _ctrl :EZGameController;\n\n    protected var _gameView :GameContainer;\n\n    protected var _ezObj :EZGameObject;\n}\n}\n","subject":"Allow subclasses to create custom backends.","message":"Allow subclasses to create custom backends.\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@143 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"1904f15da90673bb70650e0a796cbdf3ac2749b7","old_file":"src\/org\/mangui\/HLS\/streaming\/AutoLevelManager.as","new_file":"src\/org\/mangui\/HLS\/streaming\/AutoLevelManager.as","old_contents":"package org.mangui.HLS.streaming {\n\n\n    import org.mangui.HLS.*;\n    import org.mangui.HLS.utils.Log;\n\n    \/** Class that manages auto level selection **\/\n    public class AutoLevelManager {\n\n        \/** Reference to the HLS controller. **\/\n        private var _hls:HLS;\n        \/** Reference to the manifest levels. **\/\n        private var _levels:Array;\n        \/** switch up threshold **\/\n        private var _switchup:Array = null;\n        \/** switch down threshold **\/\n        private var _switchdown:Array = null;\n\n        \/** Create the loader. **\/\n        public function AutoLevelManager(hls:HLS):void {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n        };\n\n        \/** Store the manifest data. **\/\n        private function _manifestLoadedHandler(event:HLSEvent):void {\n            _levels = event.levels;\n            _initlevelswitch();\n        };\n\n        \/* initialize level switching heuristic tables *\/\n        private function _initlevelswitch():void {\n          var i:Number;\n          var maxswitchup:Number=0;\n          var minswitchdwown:Number=Number.MAX_VALUE;\n          _switchup = new Array(_levels.length);\n          _switchdown = new Array(_levels.length);\n\n          for(i=0 ; i < _levels.length-1; i++) {\n             _switchup[i] = (_levels[i+1].bitrate - _levels[i].bitrate) \/ _levels[i].bitrate;\n             maxswitchup = Math.max(maxswitchup,_switchup[i]);\n          }\n          for(i=0 ; i < _levels.length-1; i++) {\n             _switchup[i] = Math.min(maxswitchup,2*_switchup[i]);\n             \/\/Log.txt(\"_switchup[\"+i+\"]=\"+_switchup[i]);\n          }\n\n\n          for(i = 1; i < _levels.length; i++) {\n             _switchdown[i] = (_levels[i].bitrate - _levels[i-1].bitrate) \/ _levels[i].bitrate;\n             minswitchdwown  =Math.min(minswitchdwown,_switchdown[i]);\n          }\n          for(i = 1; i < _levels.length; i++) {\n             _switchdown[i] = Math.max(2*minswitchdwown,_switchdown[i]);\n             \/\/Log.txt(\"_switchdown[\"+i+\"]=\"+_switchdown[i]);\n          }\n        }\n\n        \/** Update the quality level for the next fragment load. **\/\n        public function getnextlevel(current_level:Number, buffer:Number, last_segment_duration:Number, last_fetch_duration:Number, last_bandwidth:Number):Number {\n         var i:Number;\n\n            var level:Number = -1;\n            \/\/ Select the lowest non-audio level.\n            for(i = 0; i < _levels.length; i++) {\n                if(!_levels[i].audio) {\n                    level = i;\n                    break;\n                }\n            }\n            if(level == -1) {\n                Log.txt(\"No other quality levels are available\");\n                return -1;\n            }\n            if(last_fetch_duration == 0 || last_segment_duration == 0) {\n               return 0;\n            }\n            var fetchratio:Number = last_segment_duration\/last_fetch_duration;\n            var bufferratio:Number = 1000*buffer\/last_segment_duration;\n            \/\/Log.txt(\"fetchratio:\" + fetchratio);\n            \/\/Log.txt(\"bufferratio:\" + bufferratio);\n\n            \/* to switch level up :\n              fetchratio should be greater than switch up condition,\n               but also, when switching levels, we might have to load two fragments :\n                - first one for PTS analysis,\n                - second one for NetStream injection\n               the condition (bufferratio > 2*_levels[_level+1].bitrate\/_last_bandwidth)\n               ensures that buffer time is bigger than than the time to download 2 fragments from current_level+1, if we keep same bandwidth\n            *\/\n            if((current_level < _levels.length-1) && (fetchratio > (1+_switchup[current_level])) && (bufferratio > 2*_levels[current_level+1].bitrate\/last_bandwidth)) {\n               \/\/Log.txt(\"fetchratio:> 1+_switchup[_level]=\"+(1+_switchup[current_level]));\n               \/\/Log.txt(\"switch to level \" + (current_level+1));\n                  \/\/level up\n                  return (current_level+1);\n            }\n            \/* to switch level down :\n              fetchratio should be smaller than switch down condition,\n               or buffer time is too small to retrieve one fragment with current level\n            *\/\n\n            else if(current_level > 0 &&((fetchratio < (1-_switchdown[current_level])) || (bufferratio < 1)) ) {\n                  \/\/Log.txt(\"bufferratio < 2 || fetchratio: < 1-_switchdown[_level]=\"+(1-_switchdown[_level]));\n                  \/* find suitable level matching current bandwidth, starting from current level\n                     when switching level down, we also need to consider that we might need to load two fragments.\n                     the condition (bufferratio > 2*_levels[j].bitrate\/_last_bandwidth)\n                    ensures that buffer time is bigger than than the time to download 2 fragments from level j, if we keep same bandwidth\n                  *\/\n                  for(var j:Number = current_level-1; j > 0; j--) {\n                     if( _levels[j].bitrate <= last_bandwidth && (bufferratio > 2*_levels[j].bitrate\/last_bandwidth)) {\n                          Log.txt(\"switch to level \" + j);\n                          return j;\n                      }\n                  }\n                  Log.txt(\"switch to level 0\");\n                  return 0;\n               }\n            return current_level;\n        }\n    }\n}","new_contents":"package org.mangui.HLS.streaming {\n\n\n    import org.mangui.HLS.*;\n    import org.mangui.HLS.utils.Log;\n\n    \/** Class that manages auto level selection **\/\n    public class AutoLevelManager {\n\n        \/** Reference to the HLS controller. **\/\n        private var _hls:HLS;\n        \/** switch up threshold **\/\n        private var _switchup:Array = null;\n        \/** switch down threshold **\/\n        private var _switchdown:Array = null;\n        \/** bitrate array **\/\n        private var _bitrate:Array = null;\n        \/** nb level **\/\n        private var _nbLevel:Number = 0;\n        \/** lowest non audio level **\/\n        private var _lowestNonAudioLevel:Number = -1;\n\n        \/** Create the loader. **\/\n        public function AutoLevelManager(hls:HLS):void {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n        };\n\n        \/** Store the manifest data. **\/\n        private function _manifestLoadedHandler(event:HLSEvent):void {\n            var levels:Array= event.levels;\n            var maxswitchup:Number=0;\n            var minswitchdwown:Number=Number.MAX_VALUE;\n            _nbLevel = levels.length;\n            _bitrate = new Array(_nbLevel);\n            _switchup = new Array(_nbLevel);\n            _switchdown = new Array(_nbLevel);\n            var i:Number;\n\n            for(i=0 ; i < _nbLevel; i++) {\n              _bitrate[i] = levels[i].bitrate;\n            }\n\n            \/\/ Select the lowest non-audio level.\n            for(i = 0; i < _nbLevel; i++) {\n                if(!levels[i].audio) {\n                    _lowestNonAudioLevel = i;\n                    break;\n                }\n            }\n\n            for(i=0 ; i < _nbLevel-1; i++) {\n               _switchup[i] = (_bitrate[i+1] - _bitrate[i]) \/ _bitrate[i];\n               maxswitchup = Math.max(maxswitchup,_switchup[i]);\n            }\n            for(i=0 ; i < _nbLevel-1; i++) {\n               _switchup[i] = Math.min(maxswitchup,2*_switchup[i]);\n               \/\/Log.txt(\"_switchup[\"+i+\"]=\"+_switchup[i]);\n            }\n\n            for(i = 1; i < _nbLevel; i++) {\n               _switchdown[i] = (_bitrate[i] - _bitrate[i-1]) \/ _bitrate[i];\n               minswitchdwown  =Math.min(minswitchdwown,_switchdown[i]);\n            }\n            for(i = 1; i < _nbLevel; i++) {\n               _switchdown[i] = Math.max(2*minswitchdwown,_switchdown[i]);\n               \/\/Log.txt(\"_switchdown[\"+i+\"]=\"+_switchdown[i]);\n            }\n        };\n\n        \/** Update the quality level for the next fragment load. **\/\n        public function getnextlevel(current_level:Number, buffer:Number, last_segment_duration:Number, last_fetch_duration:Number, last_bandwidth:Number):Number {\n            var i:Number;\n            var level:Number = _lowestNonAudioLevel;\n            if(level == -1) {\n                Log.txt(\"No other quality levels are available\");\n                return -1;\n            }\n            if(last_fetch_duration == 0 || last_segment_duration == 0) {\n               return 0;\n            }\n            var fetchratio:Number = last_segment_duration\/last_fetch_duration;\n            var bufferratio:Number = 1000*buffer\/last_segment_duration;\n            \/\/Log.txt(\"fetchratio:\" + fetchratio);\n            \/\/Log.txt(\"bufferratio:\" + bufferratio);\n\n            \/* to switch level up :\n              fetchratio should be greater than switch up condition,\n               but also, when switching levels, we might have to load two fragments :\n                - first one for PTS analysis,\n                - second one for NetStream injection\n               the condition (bufferratio > 2*_levels[_level+1].bitrate\/_last_bandwidth)\n               ensures that buffer time is bigger than than the time to download 2 fragments from current_level+1, if we keep same bandwidth\n            *\/\n            if((current_level < _nbLevel-1) && (fetchratio > (1+_switchup[current_level])) && (bufferratio > 2*_bitrate[current_level+1]\/last_bandwidth)) {\n               \/\/Log.txt(\"fetchratio:> 1+_switchup[_level]=\"+(1+_switchup[current_level]));\n               \/\/Log.txt(\"switch to level \" + (current_level+1));\n                  \/\/level up\n                  return (current_level+1);\n            }\n            \/* to switch level down :\n              fetchratio should be smaller than switch down condition,\n               or buffer time is too small to retrieve one fragment with current level\n            *\/\n\n            else if(current_level > 0 && ((fetchratio < (1-_switchdown[current_level])) || (bufferratio < 1)) ) {\n                  \/\/Log.txt(\"bufferratio < 2 || fetchratio: < 1-_switchdown[_level]=\"+(1-_switchdown[_level]));\n                  \/* find suitable level matching current bandwidth, starting from current level\n                     when switching level down, we also need to consider that we might need to load two fragments.\n                     the condition (bufferratio > 2*_levels[j].bitrate\/_last_bandwidth)\n                    ensures that buffer time is bigger than than the time to download 2 fragments from level j, if we keep same bandwidth\n                  *\/\n                  for(var j:Number = current_level-1; j > 0; j--) {\n                     if( _bitrate[j] <= last_bandwidth && (bufferratio > 2*_bitrate[j]\/last_bandwidth)) {\n                          Log.txt(\"switch to level \" + j);\n                          return j;\n                      }\n                  }\n                  Log.txt(\"switch to level 0\");\n                  return 0;\n               }\n            return current_level;\n        }\n    }\n}","subject":"remove dependencies on global levels Array (make the code re-entrant)","message":"remove dependencies on global levels Array (make the code re-entrant)\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"bff95367e7657906745761bf06f795bb767219e0","old_file":"src\/flails\/resource\/Resource.as","new_file":"src\/flails\/resource\/Resource.as","old_contents":"\/**\n * Copyright (c) 2009 Lance Carlson\n * See LICENSE for full license information.\n *\/\n\npackage flails.resource {\n  import flails.request.RequestPipe;\n  import flails.request.HTTPClient;\n  import flails.request.ResourcePathBuilder;\n  import flails.request.JSONFilter;\n\n  import flash.utils.getQualifiedClassName;\n  \n  import mx.core.IMXMLObject;\n\n  public class Resource {\n    public var name:String;\n    public var instanceClass:Class;\n    \n    public function Resource() {}\n    \n    public function initialized(parent:Object, id:String):void {\n    }\n\n    public function index(resultHandler:Function, errorHandler:Function = null):void {\n      requestPipe(resultHandler, errorHandler).index();\n    }\n\n    public function show(id:Number, resultHandler:Function, errorHandler:Function = null):void {\n      requestPipe(resultHandler, errorHandler).show(id);\n    }\n\n    public function requestPipe(resultHandler:Function, errorHandler:Function):RequestPipe {\n      \/\/ TODO: The pluralization obviously needs to be taken care of\n      var pipe:RequestPipe = new HTTPClient(new ResourcePathBuilder(name), new JSONFilter(instanceClass));\n\n      pipe.addEventListener(\"result\", resultHandler);\n\n      return pipe;\n    }\n  }\n}\n","new_contents":"\/**\n * Copyright (c) 2009 Lance Carlson\n * See LICENSE for full license information.\n *\/\n\npackage flails.resource {\n  import flails.request.RequestPipe;\n  import flails.request.HTTPClient;\n  import flails.request.ResourcePathBuilder;\n  import flails.request.JSONFilter;\n\n  import mx.core.IMXMLObject;\n\n  public class Resource implements IMXMLObject {\n    public var name:String;\n    public var instanceClass:Class;\n    \n    public function Resource() {}\n    \n    public function initialized(parent:Object, id:String):void {\n      if (name == null) throw new Error(\"Name not set for resource.\");\n      if (instanceClass == null) instanceClass = Record;\n    }\n\n    public function index(resultHandler:Function, errorHandler:Function = null):void {\n      requestPipe(resultHandler, errorHandler).index();\n    }\n\n    public function show(id:Number, resultHandler:Function, errorHandler:Function = null):void {\n      requestPipe(resultHandler, errorHandler).show(id);\n    }\n\n    public function requestPipe(resultHandler:Function, errorHandler:Function):RequestPipe {\n      \/\/ TODO: The pluralization obviously needs to be taken care of\n      var pipe:RequestPipe = new HTTPClient(new ResourcePathBuilder(name), new JSONFilter(instanceClass));\n\n      pipe.addEventListener(\"result\", resultHandler);\n\n      return pipe;\n    }\n  }\n}\n","subject":"Implement IMXMLObject. Some defaults and checks.","message":"Implement IMXMLObject. Some defaults and checks.\n","lang":"ActionScript","license":"mit","repos":"lancecarlson\/flails,lancecarlson\/flails"}
{"commit":"c7b6d2e9e409c49e9211a6a9ec0d8f9251f05c61","old_file":"src\/aerys\/minko\/render\/material\/phong\/multipass\/ZPrepassShader.as","new_file":"src\/aerys\/minko\/render\/material\/phong\/multipass\/ZPrepassShader.as","old_contents":"package aerys.minko.render.material.phong.multipass\n{\n    import aerys.minko.render.RenderTarget;\n    import aerys.minko.render.shader.SFloat;\n    import aerys.minko.render.shader.Shader;\n    import aerys.minko.render.shader.ShaderSettings;\n    import aerys.minko.render.shader.part.animation.VertexAnimationShaderPart;\n    import aerys.minko.type.enum.ColorMask;\n    \n    public class ZPrepassShader extends Shader\n    {\n\t\tprivate var _vertexAnimationPart\t: VertexAnimationShaderPart;\n\n        public function ZPrepassShader(renderTarget : RenderTarget  = null,\n                                       priority     : Number        = 0.0)\n        {\n            super(renderTarget, priority);\n\t\t\t_vertexAnimationPart\t= new VertexAnimationShaderPart(this);\n        }\n        \n        override protected function initializeSettings(settings : ShaderSettings) : void\n        {\n            super.initializeSettings(settings);\n            \n            settings.colorMask = ColorMask.NONE;\n        }\n        \n        override protected function getVertexPosition():SFloat\n        {\n            return localToScreen(_vertexAnimationPart.getAnimatedVertexPosition());\n        }\n        \n        override protected function getPixelColor():SFloat\n        {\n            return float4(0, 0, 0, 0);\n        }\n    }\n}","new_contents":"package aerys.minko.render.material.phong.multipass\n{\n    import aerys.minko.render.RenderTarget;\n    import aerys.minko.render.material.basic.BasicProperties;\n    import aerys.minko.render.shader.SFloat;\n    import aerys.minko.render.shader.Shader;\n    import aerys.minko.render.shader.ShaderSettings;\n    import aerys.minko.render.shader.part.DiffuseShaderPart;\n    import aerys.minko.render.shader.part.animation.VertexAnimationShaderPart;\n    import aerys.minko.type.enum.ColorMask;\n    \n    public class ZPrepassShader extends Shader\n    {\n\t\tprivate var _vertexAnimationPart\t: VertexAnimationShaderPart;\n\t\tprivate var _diffuseShaderPart \t\t: DiffuseShaderPart;\n\n        public function ZPrepassShader(renderTarget : RenderTarget  = null,\n                                       priority     : Number        = 0.0)\n        {\n            super(renderTarget, priority);\n\t\t\t\n\t\t\t_diffuseShaderPart \t\t= new DiffuseShaderPart(this);\n\t\t\t_vertexAnimationPart\t= new VertexAnimationShaderPart(this);\n        }\n        \n        override protected function initializeSettings(settings : ShaderSettings) : void\n        {\n            super.initializeSettings(settings);\n            \n            settings.colorMask = ColorMask.NONE;\n        }\n        \n        override protected function getVertexPosition():SFloat\n        {\n            return localToScreen(_vertexAnimationPart.getAnimatedVertexPosition());\n        }\n        \n        override protected function getPixelColor():SFloat\n        {\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD))\n\t\t\t{\n\t\t\t\tvar diffuseColor : SFloat = _diffuseShaderPart.getDiffuseColor(false);\n\t\t\t\t\n\t\t\t\tvar alphaThreshold : SFloat = meshBindings.getParameter(\n\t\t\t\t\tBasicProperties.ALPHA_THRESHOLD, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tkill(subtract(0.5, lessThan(diffuseColor.w, alphaThreshold)));\n\t\t\t}\n\t\t\t\n            return float4(0, 0, 0, 0);\n        }\n    }\n}","subject":"Fix alpha threshold on multi pass phong effect","message":"Fix alpha threshold on multi pass phong effect\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"6de83743fa9c3f68e4b1fcfd05a21c84bbb49dc5","old_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","new_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.display.MiracleImage;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MtfReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\t\tprivate var _name:String;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose mesh\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getAnimations(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width;\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [];\n\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t_name = asset.name;\n\t\t\t}\n\t\t\t_assets.push(asset);\n\/\/\t\t\tvar name:String = asset.name;\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets, 1);\n\t\t\t\tMiracle.currentScene.createImage(_name)\n\t\t\t\t\t\t.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\tlog(this, \"selectAnimationHandler\", list.selectedItem);\n\t\t\t\/\/add animation to miracle\n\t\t\tvar name:String = list.selectedItem.toString();\n\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\tvar target:MiracleImage = event.target as MiracleImage;\n\t\t\ttarget.moveTO(\n\t\t\t\t\tthis.stage.stageWidth - target.width >> 1,\n\t\t\t\t\tthis.stage.stageHeight - target.height >> 1\n\t\t\t);\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","new_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.display.MiracleImage;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle.utils.MtfReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\t\tprivate var _name:String;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose mesh\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getAnimations(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width;\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [];\n\t\t\tvar reader:MafReader = new MafReader();\n\t\t\treader.execute(bytes);\n\t\t\tvar animations:Vector.<Object> = reader.animations;\n\t\t\tfor each(var animation:Object in animations){\n\t\t\t\tresult.push(animation.name);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t_name = asset.name;\n\t\t\t}\n\t\t\t_assets.push(asset);\n\/\/\t\t\tvar name:String = asset.name;\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets, 1);\n\t\t\t\tMiracle.currentScene.createImage(_name)\n\t\t\t\t\t\t.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\tlog(this, \"selectAnimationHandler\", list.selectedItem);\n\t\t\t\/\/add animation to miracle\n\t\t\tvar name:String = list.selectedItem.toString();\n\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\tvar target:MiracleImage = event.target as MiracleImage;\n\t\t\ttarget.moveTO(\n\t\t\t\t\tthis.stage.stageWidth - target.width >> 1,\n\t\t\t\t\tthis.stage.stageHeight - target.height >> 1\n\t\t\t);\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","subject":"create animation format in miracle","message":"create animation format in miracle\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"4115b0d9a633c13bbb4b78b6511e0e98207841af","old_file":"src\/aerys\/minko\/render\/geometry\/stream\/IndexStream.as","new_file":"src\/aerys\/minko\/render\/geometry\/stream\/IndexStream.as","old_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.ByteArray;\n\n\tpublic final class IndexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tminko_stream var _data\t: Vector.<uint>\t\t\t= null;\n\n\t\tprivate var _usage\t\t: uint\t\t\t\t\t= 0;\n\t\tprivate var _resource\t: IndexBuffer3DResource\t= null;\n\t\tprivate var _length\t\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _changed\t: Signal\t\t\t\t= new Signal('IndexStream.changed');\n\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get resource() : IndexBuffer3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _length;\n\t\t}\n\n\t\tpublic function set length(value : uint) : void\n\t\t{\n\t\t\t_data.length = value;\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\n\t\tpublic function IndexStream(usage\t: uint,\n\t\t\t\t\t\t\t\t\tdata \t: Vector.<uint> = null,\n\t\t\t\t\t\t\t\t\tlength\t: uint\t\t\t= 0)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, length, usage);\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_length = _data.length;\n\t\t\t_changed.execute(this);\n\t\t}\n\n\t\tprivate function initialize(indices : Vector.<uint>,\n\t\t\t\t\t\t\t\t\tlength \t: uint,\n\t\t\t\t\t\t\t\t\tusage\t: uint) : void\n\t\t{\n\t\t\t_usage = usage;\n\t\t\t_resource = new IndexBuffer3DResource(this);\n\n\t\t\tif (indices)\n\t\t\t{\n\t\t\t\tvar numIndices : int = indices && length == 0\n\t\t\t\t\t? indices.length\n\t\t\t\t\t: Math.min(indices.length, length);\n\n\t\t\t\t_data = new Vector.<uint>(numIndices);\n\t\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\t\t_data[i] = indices[i];\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = dummyData(length);\n\t\t\t}\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function get(index : int) : uint\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\treturn _data[index];\n\t\t}\n\n\t\tpublic function set(index : int, value : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data[index] = value;\n\t\t}\n\n\t\tpublic function deleteTriangleByIndex(index : int) : Vector.<uint>\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar deletedIndices : Vector.<uint> = _data.splice(index, 3);\n\n\t\t\tinvalidate();\n\n\t\t\treturn deletedIndices;\n\t\t}\n\n\t\tpublic function getIndices(indices : Vector.<uint> = null) : Vector.<uint>\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = length;\n\n\t\t\tindices ||= new Vector.<uint>();\n\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\tindices[i] = _data[i];\n\n\t\t\treturn indices;\n\t\t}\n\n\t\tpublic function setIndices(indices : Vector.<uint>) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar length : int = indices.length;\n\n\t\t\tfor (var i : int = 0; i < length; ++i)\n\t\t\t\t_data[i] = indices[i];\n\n\t\t\t_data.length = length;\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function clone() : IndexStream\n\t\t{\n\t\t\treturn new IndexStream(_usage, _data, length);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _data.toString();\n\t\t}\n\t\t\n\t\tpublic function concat(indexStream : IndexStream,\n\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t   offset\t\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckReadUsage(indexStream);\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t\n\t\t\tvar numIndices \t: int \t\t\t= _data.length;\n\t\t\tvar toConcat \t: Vector.<uint> = indexStream._data;\n\n\t\t\tcount ||= toConcat.length;\n\t\t\tfor (var i : int = 0; i < count; ++i, ++numIndices)\n\t\t\t\t_data[numIndices] = toConcat[int(firstIndex + i)] + offset;\n\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function push(indices \t: Vector.<uint>,\n\t\t\t\t\t\t\t firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t offset\t\t: uint \t= 0) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = _data.length;\n\n\t\t\tcount ||= indices.length;\n\n\t\t\tfor (var i : int = 0; i < count; ++i)\n\t\t\t\t_data[int(numIndices++)] = indices[int(firstIndex + i)] + offset;\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function disposeLocalData() : void\n\t\t{\n\t\t\tif (length != resource.numIndices)\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t\"Unable to dispose local data: \"\n\t\t\t\t\t+ \"some indices have not been uploaded.\"\n\t\t\t\t);\n\t\t\t}\n\n\t\t\t_data = null;\n\t\t\t_usage = StreamUsage.STATIC;\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_resource.dispose();\n\t\t}\n\t\t\n\t\tprivate static function checkReadUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.READ))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to read from vertex stream: stream usage '\n\t\t\t\t\t+ 'is not set to StreamUsage.READ.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate static function checkWriteUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.WRITE))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to write in vertex stream: stream usage '\n\t\t\t\t\t+ 'is not set to StreamUsage.WRITE.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function dummyData(size : uint, offset : uint = 0) : Vector.<uint>\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new Vector.<uint>(size);\n\t\t\t\n\t\t\tfor (var i : int = 0; i < size; ++i)\n\t\t\t\tindices[i] = i + offset;\n\t\t\t\n\t\t\treturn indices;\n\t\t}\n\t\t\n\t\tpublic static function fromByteArray(usage\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t data \t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t numIndices\t: int) : IndexStream\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new Vector.<uint>(numIndices, true);\n\t\t\tvar stream : IndexStream = new IndexStream(usage);\n\t\t\t\n\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\tindices[i] = data.readInt();\n\t\t\t\n\t\t\tstream._data = indices;\n\t\t\tstream.invalidate();\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.stream\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.ByteArray;\n\n\tpublic final class IndexStream\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tminko_stream var _data\t\t\t: Vector.<uint>\t\t= null;\n\t\tminko_stream var _localDispose\t: Boolean\t\t\t= false;\n\n\t\tprivate var _usage\t\t: uint\t\t\t\t\t= 0;\n\t\tprivate var _resource\t: IndexBuffer3DResource\t= null;\n\t\tprivate var _length\t\t: uint\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _changed\t: Signal\t\t\t\t= new Signal('IndexStream.changed');\n\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get resource() : IndexBuffer3DResource\n\t\t{\n\t\t\treturn _resource;\n\t\t}\n\t\t\n\t\tpublic function get length() : uint\n\t\t{\n\t\t\treturn _length;\n\t\t}\n\n\t\tpublic function set length(value : uint) : void\n\t\t{\n\t\t\t_data.length = value;\n\t\t\tinvalidate();\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\n\t\tpublic function IndexStream(usage\t: uint,\n\t\t\t\t\t\t\t\t\tdata \t: Vector.<uint> = null,\n\t\t\t\t\t\t\t\t\tlength\t: uint\t\t\t= 0)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(data, length, usage);\n\t\t}\n\n\t\tminko_stream function invalidate() : void\n\t\t{\n\t\t\t_length = _data.length;\n\t\t\t_changed.execute(this);\n\t\t}\n\n\t\tprivate function initialize(indices : Vector.<uint>,\n\t\t\t\t\t\t\t\t\tlength \t: uint,\n\t\t\t\t\t\t\t\t\tusage\t: uint) : void\n\t\t{\n\t\t\t_usage = usage;\n\t\t\t_resource = new IndexBuffer3DResource(this);\n\n\t\t\tif (indices)\n\t\t\t{\n\t\t\t\tvar numIndices : int = indices && length == 0\n\t\t\t\t\t? indices.length\n\t\t\t\t\t: Math.min(indices.length, length);\n\n\t\t\t\t_data = new Vector.<uint>(numIndices);\n\t\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\t\t_data[i] = indices[i];\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = dummyData(length);\n\t\t\t}\n\t\t\t\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function get(index : int) : uint\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\treturn _data[index];\n\t\t}\n\n\t\tpublic function set(index : int, value : uint) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t_data[index] = value;\n\t\t}\n\n\t\tpublic function deleteTriangleByIndex(index : int) : Vector.<uint>\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar deletedIndices : Vector.<uint> = _data.splice(index, 3);\n\n\t\t\tinvalidate();\n\n\t\t\treturn deletedIndices;\n\t\t}\n\n\t\tpublic function getIndices(indices : Vector.<uint> = null) : Vector.<uint>\n\t\t{\n\t\t\tcheckReadUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = length;\n\n\t\t\tindices ||= new Vector.<uint>();\n\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\tindices[i] = _data[i];\n\n\t\t\treturn indices;\n\t\t}\n\n\t\tpublic function setIndices(indices : Vector.<uint>) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar length : int = indices.length;\n\n\t\t\tfor (var i : int = 0; i < length; ++i)\n\t\t\t\t_data[i] = indices[i];\n\n\t\t\t_data.length = length;\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function clone(usage : uint = 0) : IndexStream\n\t\t{\n\t\t\treturn new IndexStream(usage || _usage, _data, length);\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _data.toString();\n\t\t}\n\t\t\n\t\tpublic function concat(indexStream : IndexStream,\n\t\t\t\t\t\t\t   firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t   count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t   offset\t\t: uint \t= 0) : IndexStream\n\t\t{\n\t\t\tcheckReadUsage(indexStream);\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\t\n\t\t\tvar numIndices \t: int \t\t\t= _data.length;\n\t\t\tvar toConcat \t: Vector.<uint> = indexStream._data;\n\n\t\t\tcount ||= toConcat.length;\n\t\t\tfor (var i : int = 0; i < count; ++i, ++numIndices)\n\t\t\t\t_data[numIndices] = toConcat[int(firstIndex + i)] + offset;\n\n\t\t\tinvalidate();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function push(indices \t: Vector.<uint>,\n\t\t\t\t\t\t\t firstIndex\t: uint\t= 0,\n\t\t\t\t\t\t\t count\t\t: uint\t= 0,\n\t\t\t\t\t\t\t offset\t\t: uint \t= 0) : void\n\t\t{\n\t\t\tcheckWriteUsage(this);\n\t\t\t\n\t\t\tvar numIndices : int = _data.length;\n\n\t\t\tcount ||= indices.length;\n\n\t\t\tfor (var i : int = 0; i < count; ++i)\n\t\t\t\t_data[int(numIndices++)] = indices[int(firstIndex + i)] + offset;\n\n\t\t\tinvalidate();\n\t\t}\n\n\t\tpublic function disposeLocalData(waitForUpload : Boolean = true) : void\n\t\t{\n\t\t\tif (waitForUpload && _length != resource.numIndices)\n\t\t\t\t_localDispose = true;\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data = null;\n\t\t\t\t_usage = StreamUsage.STATIC;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_resource.dispose();\n\t\t}\n\t\t\n\t\tprivate static function checkReadUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.READ))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to read from vertex stream: stream usage '\n\t\t\t\t\t+ 'is not set to StreamUsage.READ.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate static function checkWriteUsage(stream : IndexStream) : void\n\t\t{\n\t\t\tif (!(stream._usage & StreamUsage.WRITE))\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Unable to write in vertex stream: stream usage '\n\t\t\t\t\t+ 'is not set to StreamUsage.WRITE.'\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function dummyData(size : uint, offset : uint = 0) : Vector.<uint>\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new Vector.<uint>(size);\n\t\t\t\n\t\t\tfor (var i : int = 0; i < size; ++i)\n\t\t\t\tindices[i] = i + offset;\n\t\t\t\n\t\t\treturn indices;\n\t\t}\n\t\t\n\t\tpublic static function fromByteArray(usage\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t data \t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t numIndices\t: int) : IndexStream\n\t\t{\n\t\t\tvar indices : Vector.<uint> = new Vector.<uint>(numIndices, true);\n\t\t\tvar stream : IndexStream = new IndexStream(usage);\n\t\t\t\n\t\t\tfor (var i : int = 0; i < numIndices; ++i)\n\t\t\t\tindices[i] = data.readInt();\n\t\t\t\n\t\t\tstream._data = indices;\n\t\t\tstream.invalidate();\n\t\t\t\n\t\t\treturn stream;\n\t\t}\n\t}\n}","subject":"add an optional StreamUsage argument to IndexStream.clone() and the possibility to \"wait for upload\" when calling IndexStream.disposeLocalData()","message":"add an optional StreamUsage argument to IndexStream.clone() and the possibility to \"wait for upload\" when calling IndexStream.disposeLocalData()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"234c7c10873a8cfde274e26e2b760b61cc891e22","old_file":"src\/org\/igniterealtime\/xiff\/si\/FileTransferManager.as","new_file":"src\/org\/igniterealtime\/xiff\/si\/FileTransferManager.as","old_contents":"\/*\n * Copyright (C) 2003-2012 Igniterealtime Community Contributors\n *\n *     Daniel Henninger\n *     Derrick Grigg <dgrigg@rogers.com>\n *     Juga Paazmaya <olavic@gmail.com>\n *     Nick Velloff <nick.velloff@gmail.com>\n *     Sean Treadway <seant@oncotype.dk>\n *     Sean Voisen <sean@voisen.org>\n *     Mark Walters <mark@yourpalmark.com>\n *     Michael McCarthy <mikeycmccarthy@gmail.com>\n *\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage org.igniterealtime.xiff.si\n{\n\timport flash.events.EventDispatcher;\n\t\n\timport org.igniterealtime.xiff.core.*;\n\timport org.igniterealtime.xiff.data.forms.*;\n\timport org.igniterealtime.xiff.data.si.*;\n\timport org.igniterealtime.xiff.events.*;\n\n\t\/**\n\t *\n\t * @eventType org.igniterealtime.xiff.events.FileTransferEvent.TRANSFER_INIT\n\t *\/\n\t[Event(name=\"transferInit\", type=\"org.igniterealtime.xiff.events.FileTransferEvent\")]\n\t\n\t\/**\n\t * Manages Stream Initiation (XEP-0095) based File Transfer (XEP-0096)\n\t *\n\t * @see http:\/\/xmpp.org\/extensions\/xep-0095.html\n\t * @see http:\/\/xmpp.org\/extensions\/xep-0096.html\n\t *\/\n\tpublic class FileTransferManager extends EventDispatcher\n\t{\n\n\t\tprivate var _connection:IXMPPConnection;\n\n\t\t\/**\n\t\t *\n\t\t * @param\taConnection A reference to an XMPPConnection class instance\n\t\t *\/\n\t\tpublic function FileTransferManager( aConnection:IXMPPConnection = null )\n\t\t{\n\t\t\tif ( aConnection != null )\n\t\t\t{\n\t\t\t\tconnection = aConnection;\n\t\t\t}\n        }\n\n\t\t\/**\n\t\t * The connection used for sending and receiving data.\n\t\t *\/\n\t\tpublic function get connection():IXMPPConnection\n\t\t{\n\t\t\treturn _connection;\n\t\t}\n\t\tpublic function set connection( value:IXMPPConnection ):void\n\t\t{\n\t\t\tif ( _connection != null )\n\t\t\t{\n\t\t\t}\n\t\t\t\n\t\t\t_connection = value;\n\t\t\t_connection.enableExtensions( FileTransferExtension, FormExtension, StreamInitiationExtension );\n\t\t}\n\t}\n}\n","new_contents":"\/*\n * Copyright (C) 2003-2012 Igniterealtime Community Contributors\n *\n *     Daniel Henninger\n *     Derrick Grigg <dgrigg@rogers.com>\n *     Juga Paazmaya <olavic@gmail.com>\n *     Nick Velloff <nick.velloff@gmail.com>\n *     Sean Treadway <seant@oncotype.dk>\n *     Sean Voisen <sean@voisen.org>\n *     Mark Walters <mark@yourpalmark.com>\n *     Michael McCarthy <mikeycmccarthy@gmail.com>\n *\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage org.igniterealtime.xiff.si\n{\n\timport flash.events.EventDispatcher;\n\timport flash.utils.ByteArray;\n\n\timport org.igniterealtime.xiff.core.*;\n\timport org.igniterealtime.xiff.data.*;\n\timport org.igniterealtime.xiff.data.feature.FeatureNegotiationExtension;\n\timport org.igniterealtime.xiff.data.forms.*;\n\timport org.igniterealtime.xiff.data.forms.enum.*;\n\timport org.igniterealtime.xiff.data.si.*;\n\timport org.igniterealtime.xiff.data.stream.*;\n\timport org.igniterealtime.xiff.data.message.*;\n\timport org.igniterealtime.xiff.events.*;\n\n\t\/**\n\t *\n\t * @eventType org.igniterealtime.xiff.events.FileTransferEvent.TRANSFER_INIT\n\t *\/\n\t[Event(name=\"transferInit\", type=\"org.igniterealtime.xiff.events.FileTransferEvent\")]\n\t\/**\n\t *\n\t * @eventType org.igniterealtime.xiff.events.FileTransferEvent.FEATURE_NEGOTIATED\n\t *\/\n\t[Event(name=\"featureNegotiated\", type=\"org.igniterealtime.xiff.events.FileTransferEvent\")]\n\t\n\t\/**\n\t * INCOMPLETE\n\t *\n\t * Manages Stream Initiation (XEP-0095) based File Transfer (XEP-0096)\n\t *\n\t * @see http:\/\/xmpp.org\/extensions\/xep-0095.html\n\t * @see http:\/\/xmpp.org\/extensions\/xep-0096.html\n\t *\/\n\tpublic class FileTransferManager extends EventDispatcher\n\t{\n\n\t\tprivate var _connection:IXMPPConnection;\n\t\tprivate var _outGoingData:ByteArray;\n\t\tprivate var _sequence:uint = 0;\n\t\tprivate var _chunkSize:uint = 4096;\n\n\t\t\/**\n\t\t * Set the out going data first.\n\t\t * Then beginNegotiation with all the relevant information\n\t\t * Once FEATURE_NEGOTIATED occurs, call initiateSession.\n\t\t *\n\t\t * @param\taConnection A reference to an XMPPConnection class instance\n\t\t *\/\n\t\tpublic function FileTransferManager( aConnection:IXMPPConnection = null )\n\t\t{\n\t\t\tif ( aConnection != null )\n\t\t\t{\n\t\t\t\tconnection = aConnection;\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * Negotiate a suitable transfer protocol.\n\t\t * Feature negotiation is done with a FormExtension.\n\t\t *\n\t\t * <p>It can for example contain a list of possible stream methods.\n\t\t * It seems that SOCKS5 Bytestreams (XEP-0065) will always be\n\t\t * preferable, but it not implemented in XIFF.<\/p>\n\t\t *\n\t\t * @see http:\/\/xmpp.org\/extensions\/xep-0065.html\n\t\t * @see http:\/\/xmpp.org\/extensions\/xep-0066.html\n\t\t * @see http:\/\/xmpp.org\/extensions\/xep-0047.html\n\t\t *\/\n\t\tpublic function beginNegotiation(to:EscapedJID, fileName:String, fileSize:uint, mimeType:String):void\n\t\t{\n\t\t\t\/*\n\t\t\t<iq type='set' id='offer1' to='receiver@jabber.org\/resource'>\n\t\t\t  <si xmlns='http:\/\/jabber.org\/protocol\/si'\n\t\t\t\t  id='a0'\n\t\t\t\t  mime-type='text\/plain'\n\t\t\t\t  profile='http:\/\/jabber.org\/protocol\/si\/profile\/file-transfer'>\n\t\t\t\t<file xmlns='http:\/\/jabber.org\/protocol\/si\/profile\/file-transfer'\n\t\t\t\t\t  name='test.txt'\n\t\t\t\t\t  size='1022'\/>\n\t\t\t\t<feature xmlns='http:\/\/jabber.org\/protocol\/feature-neg'>\n\t\t\t\t  <x xmlns='jabber:x:data' type='form'>\n\t\t\t\t\t<field var='stream-method' type='list-single'>\n\t\t\t\t\t  <option><value>http:\/\/jabber.org\/protocol\/bytestreams<\/value><\/option>\n\t\t\t\t\t  <option><value>http:\/\/jabber.org\/protocol\/ibb<\/value><\/option>\n\t\t\t\t\t<\/field>\n\t\t\t\t  <\/x>\n\t\t\t\t<\/feature>\n\t\t\t  <\/si>\n\t\t\t<\/iq>\n\t\t\t*\/\n\t\t\tvar options:Array = [\n\t\t\t\t{ label: \"XEP-0066: Out of Band Data\", value: OutOfBoundDataExtension.NS },\n\t\t\t\t{ label: \"XEP-0047: In-Band Bytestreams\", value: IBBExtension.NS }\n\t\t\t];\n\t\t\tvar field:FormField = new FormField(\n\t\t\t\tFormFieldType.LIST_SINGLE,\n\t\t\t\t\"stream-method\",\n\t\t\t\tnull,\n\t\t\t\toptions\n\t\t\t);\n\t\t\tvar formExt:FormExtension = new FormExtension();\n\t\t\tformExt.type = FormType.FORM;\n\t\t\tformExt.fields = [field];\n\n\t\t\tvar featExt:FeatureNegotiationExtension = new FeatureNegotiationExtension();\n\t\t\tfeatExt.addExtension(formExt);\n\n\t\t\tvar fileExt:FileTransferExtension = new FileTransferExtension();\n\t\t\tfileExt.name = fileName;\n\t\t\tfileExt.size = fileSize;\n\t\t\tfileExt.addExtension(featExt);\n\n\t\t\tvar siExt:StreamInitiationExtension = new StreamInitiationExtension();\n\t\t\tsiExt.id = \"letsdoit\";\n\t\t\tsiExt.profile = FileTransferExtension.NS;\n\t\t\tsiExt.mimeType = mimeType;\n\t\t\tsiExt.addExtension(featExt);\n\n\t\t\tvar iq:IQ = new IQ(to, IQ.TYPE_SET, null, beginNegotiation_callback, beginNegotiation_errorCallback);\n\t\t\tiq.addExtension(siExt);\n\t\t\t_connection.send(iq);\n\t\t}\n\n\t\t\/**\n\t\t * Called once the IQ stanza with the proper id is coming back\n\t\t *\/\n\t\tprivate function beginNegotiation_callback(iq:IQ):void\n\t\t{\n\t\t\tvar event:FileTransferEvent = new FileTransferEvent(FileTransferEvent.FEATURE_NEGOTIATED);\n\t\t\tdispatchEvent(event);\n\t\t\t\/*\n\t\t\t<iq type='result' to='sender@jabber.org\/resource' id='offer1'>\n\t\t\t  <si xmlns='http:\/\/jabber.org\/protocol\/si'>\n\t\t\t\t<feature xmlns='http:\/\/jabber.org\/protocol\/feature-neg'>\n\t\t\t\t  <x xmlns='jabber:x:data' type='submit'>\n\t\t\t\t\t<field var='stream-method'>\n\t\t\t\t\t  <value>http:\/\/jabber.org\/protocol\/bytestreams<\/value>\n\t\t\t\t\t<\/field>\n\t\t\t\t  <\/x>\n\t\t\t\t<\/feature>\n\t\t\t  <\/si>\n\t\t\t<\/iq>\n\t\t\t*\/\n\t\t\tvar siExt:StreamInitiationExtension = iq.getAllExtensionsByNS(StreamInitiationExtension.NS)[0] as StreamInitiationExtension;\n\n\t\t\tvar featExt:FeatureNegotiationExtension = siExt.getAllExtensionsByNS(FeatureNegotiationExtension.NS)[0] as FeatureNegotiationExtension;\n\n\t\t\tvar formExt:FormExtension = featExt.getAllExtensionsByNS(FormExtension.NS)[0] as FormExtension;\n\n\t\t\tvar field:FormField = formExt.getFormField(\"stream-method\");\n\t\t\ttrace(\"beginNegotiation_callback. field.value: \" + field.value);\n\t\t}\n\n\t\tprivate function beginNegotiation_errorCallback(iq:IQ):void\n\t\t{\n\t\t\t\/\/ fail....\n\t\t}\n\n\t\t\/**\n\t\t * Once the stream method has been negotiated, initiate the session.\n\t\t *\/\n\t\tpublic function initiateSession(to:EscapedJID):void\n\t\t{\n\t\t\t\/*\n\t\t\t<iq from='romeo@montague.net\/orchard'\n\t\t\t\tid='jn3h8g65'\n\t\t\t\tto='juliet@capulet.com\/balcony'\n\t\t\t\ttype='set'>\n\t\t\t  <open xmlns='http:\/\/jabber.org\/protocol\/ibb'\n\t\t\t\t\tblock-size='4096'\n\t\t\t\t\tsid='i781hf64'\n\t\t\t\t\tstanza='iq'\/>\n\t\t\t<\/iq>\n\t\t\t*\/\n\t\t\tvar openExt:IBBOpenExtension = new IBBOpenExtension();\n\t\t\topenExt.sid = \"letsdoit\";\n\t\t\topenExt.blockSize = _chunkSize;\n\n\t\t\tvar iq:IQ = new IQ(to, IQ.TYPE_SET, null, initiateSession_callback, initiateSession_errorCallback);\n\t\t\tiq.addExtension(openExt);\n\t\t\t_connection.send(iq);\n\t\t}\n\n\t\t\/**\n\t\t * Called once the IQ stanza with the proper id is coming back\n\t\t *\/\n\t\tprivate function initiateSession_callback(iq:IQ):void\n\t\t{\n\t\t\tvar event:FileTransferEvent = new FileTransferEvent(FileTransferEvent.TRANSFER_INIT);\n\t\t\tdispatchEvent(event);\n\t\t\t\/*\n\t\t\t<iq from='juliet@capulet.com\/balcony'\n\t\t\t\tid='jn3h8g65'\n\t\t\t\tto='romeo@montague.net\/orchard'\n\t\t\t\ttype='result'\/>\n\t\t\t*\/\n\t\t\tsendChunk(iq.from);\n\t\t}\n\n\t\tprivate function initiateSession_errorCallback(iq:IQ):void\n\t\t{\n\t\t\t\/\/ fail....\n\t\t}\n\n\t\tprivate function sendChunk(to:EscapedJID):void\n\t\t{\n\t\t\t\/*\n\t\t\t<iq from='romeo@montague.net\/orchard'\n\t\t\t\tid='kr91n475'\n\t\t\t\tto='juliet@capulet.com\/balcony'\n\t\t\t\ttype='set'>\n\t\t\t  <data xmlns='http:\/\/jabber.org\/protocol\/ibb' seq='0' sid='i781hf64'>\n\t\t\t\tqANQR1DBwU4DX7jmYZnncmUQB\/9KuKBddzQH+tZ1ZywKK0yHKnq57kWq+RFtQdCJ\n\t\t\t\tWpdWpR0uQsuJe7+vh3NWn59\/gTc5MDlX8dS9p0ovStmNcyLhxVgmqS8ZKhsblVeu\n\t\t\t\tIpQ0JgavABqibJolc3BKrVtVV1igKiX\/N7Pi8RtY1K18toaMDhdEfhBRzO\/XB0+P\n\t\t\t\tAQhYlRjNacGcslkhXqNjK5Va4tuOAPy2n1Q8UUrHbUd0g+xJ9Bm0G0LZXyvCWyKH\n\t\t\t\tkuNEHFQiLuCY6Iv0myq6iX6tjuHehZlFSh80b5BVV9tNLwNR5Eqz1klxMhoghJOA\n\t\t\t  <\/data>\n\t\t\t<\/iq>\n\t\t\t*\/\n\t\t\tvar iq:IQ = new IQ(to, IQ.TYPE_SET, null, sendChunk_callback, sendChunk_errorCallback);\n\t\t\tvar len:uint = Math.min(_outGoingData.bytesAvailable, _chunkSize);\n\t\t\tif (len > 0)\n\t\t\t{\n\t\t\t\tvar dataExt:IBBDataExtension = new IBBDataExtension();\n\t\t\t\tdataExt.sid = \"letsdoit\";\n\t\t\t\tdataExt.seq = _sequence;\n\t\t\t\tdataExt.data = _outGoingData.readUTFBytes(len);\n\t\t\t\tiq.addExtension(dataExt);\n\t\t\t\t++_sequence;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tiq.addExtension(new IBBCloseExtension());\n\t\t\t}\n\n\t\t\t_connection.send(iq);\n\t\t}\n\n\t\tprivate function sendChunk_callback(iq:IQ):void\n\t\t{\n\t\t\tif (_outGoingData.bytesAvailable > 0)\n\t\t\t{\n\t\t\t\tsendChunk(iq.from);\n\t\t\t}\n\t\t}\n\n\t\tprivate function sendChunk_errorCallback(iq:IQ):void\n\t\t{\n\t\t\t\/\/ fail....\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Base64 encoded data that is sent to the recipient.\n\t\t *\/\n\t\tpublic function get outGoingData():ByteArray\n\t\t{\n\t\t\treturn _outGoingData;\n\t\t}\n\t\tpublic function set outGoingData( value:ByteArray ):void\n\t\t{\n\t\t\t_outGoingData = value;\n\t\t}\n\n\t\t\/**\n\t\t * The connection used for sending and receiving data.\n\t\t *\/\n\t\tpublic function get connection():IXMPPConnection\n\t\t{\n\t\t\treturn _connection;\n\t\t}\n\t\tpublic function set connection( value:IXMPPConnection ):void\n\t\t{\n\t\t\tif ( _connection != null )\n\t\t\t{\n\t\t\t}\n\n\t\t\t_connection = value;\n\t\t\t_connection.enableExtensions( FileTransferExtension, FormExtension, StreamInitiationExtension );\n\t\t}\n\t}\n}\n","subject":"Work in progress...","message":"Work in progress...\n\ngit-svn-id: c197267f952b24206666de142881703007ca05d5@13250 b35dd754-fafc-0310-a699-88a17e54d16e\n","lang":"ActionScript","license":"apache-2.0","repos":"nazoking\/xiff"}
{"commit":"ded66ea34536a8819df2ff4f6e54a296322f15dc","old_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","new_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","old_contents":"package org.mangui.chromeless {\n    import flash.net.URLStream;\n\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.*;\n    import org.mangui.hls.utils.*;\n\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n    \/\/ import com.sociodox.theminer.*;\n    public class ChromelessPlayer extends Sprite {\n        \/** reference to the framework. **\/\n        protected var _hls : HLS;\n        \/** Sheet to place on top of the video. **\/\n        protected var _sheet : Sprite;\n        \/** Reference to the stage video element. **\/\n        protected var _stageVideo : StageVideo = null;\n        \/** Reference to the video element. **\/\n        protected var _video : Video = null;\n        \/** Video size **\/\n        protected var _videoWidth : int = 0;\n        protected var _videoHeight : int = 0;\n        \/** current media position *\/\n        protected var _media_position : Number;\n        protected var _duration : Number;\n    \/** URL autoload feature *\/\n        protected var _autoLoad : Boolean = false;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer() {\n            _setupStage();\n            _setupSheet();\n            _setupExternalGetters();\n            _setupExternalCallers();\n\n            setTimeout(_pingJavascript, 50);\n        };\n\n        protected function _setupExternalGetters():void {\n            ExternalInterface.addCallback(\"getLevel\", _getLevel);\n            ExternalInterface.addCallback(\"getLevels\", _getLevels);\n            ExternalInterface.addCallback(\"getAutoLevel\", _getAutoLevel);\n            ExternalInterface.addCallback(\"getDuration\", _getDuration);\n            ExternalInterface.addCallback(\"getPosition\", _getPosition);\n            ExternalInterface.addCallback(\"getPlaybackState\", _getPlaybackState);\n            ExternalInterface.addCallback(\"getSeekState\", _getSeekState);\n            ExternalInterface.addCallback(\"getType\", _getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\", _getmaxBufferLength);\n            ExternalInterface.addCallback(\"getminBufferLength\", _getminBufferLength);\n            ExternalInterface.addCallback(\"getlowBufferLength\", _getlowBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\", _getbufferLength);\n            ExternalInterface.addCallback(\"getLogDebug\", _getLogDebug);\n            ExternalInterface.addCallback(\"getLogDebug2\", _getLogDebug2);\n            ExternalInterface.addCallback(\"getCapLeveltoStage\", _getCapLeveltoStage);\n            ExternalInterface.addCallback(\"getflushLiveURLCache\", _getflushLiveURLCache);\n            ExternalInterface.addCallback(\"getstartFromLevel\", _getstartFromLevel);\n            ExternalInterface.addCallback(\"getseekFromLowestLevel\", _getseekFromLevel);\n            ExternalInterface.addCallback(\"getJSURLStream\", _getJSURLStream);\n            ExternalInterface.addCallback(\"getPlayerVersion\", _getPlayerVersion);\n            ExternalInterface.addCallback(\"getAudioTrackList\", _getAudioTrackList);\n            ExternalInterface.addCallback(\"getAudioTrackId\", _getAudioTrackId);\n        };\n\n        protected function _setupExternalCallers():void {\n            ExternalInterface.addCallback(\"playerLoad\", _load);\n            ExternalInterface.addCallback(\"playerPlay\", _play);\n            ExternalInterface.addCallback(\"playerPause\", _pause);\n            ExternalInterface.addCallback(\"playerResume\", _resume);\n            ExternalInterface.addCallback(\"playerSeek\", _seek);\n            ExternalInterface.addCallback(\"playerStop\", _stop);\n            ExternalInterface.addCallback(\"playerVolume\", _volume);\n            ExternalInterface.addCallback(\"playerSetLevel\", _setLevel);\n            ExternalInterface.addCallback(\"playerSmoothSetLevel\", _smoothSetLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\", _setmaxBufferLength);\n            ExternalInterface.addCallback(\"playerSetminBufferLength\", _setminBufferLength);\n            ExternalInterface.addCallback(\"playerSetlowBufferLength\", _setlowBufferLength);\n            ExternalInterface.addCallback(\"playerSetflushLiveURLCache\", _setflushLiveURLCache);\n            ExternalInterface.addCallback(\"playerSetstartFromLevel\", _setstartFromLevel);\n            ExternalInterface.addCallback(\"playerSetseekFromLevel\", _setseekFromLevel);\n            ExternalInterface.addCallback(\"playerSetLogDebug\", _setLogDebug);\n            ExternalInterface.addCallback(\"playerSetLogDebug2\", _setLogDebug2);\n            ExternalInterface.addCallback(\"playerCapLeveltoStage\", _setCapLeveltoStage);\n            ExternalInterface.addCallback(\"playerSetAudioTrack\", _setAudioTrack);\n            ExternalInterface.addCallback(\"playerSetJSURLStream\", _setJSURLStream);\n        };\n\n        protected function _setupStage():void {\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            stage.addEventListener(Event.RESIZE, _onStageResize);\n        }\n\n        protected function _setupSheet():void {\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000, 0);\n            _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK, _clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n        }\n\n        \/** Notify javascript the framework is ready. **\/\n        protected function _pingJavascript() : void {\n            ExternalInterface.call(\"onHLSReady\", ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        protected function _completeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n\n        protected function _errorHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                var hlsError : HLSError = event.error;\n                ExternalInterface.call(\"onError\", hlsError.code, hlsError.url, hlsError.msg);\n            }\n        };\n\n        protected function _fragmentHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\", event.metrics.bandwidth, event.metrics.level, stage.stageWidth);\n            }\n        };\n\n        protected function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[_hls.startlevel].duration;\n\n            if (_autoLoad) {\n                _play();\n            }\n\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\", _duration);\n            }\n        };\n\n        protected function _mediaTimeHandler(event : HLSEvent) : void {\n            _duration = event.mediatime.duration;\n            _media_position = event.mediatime.position;\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onPosition\", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding,event.mediatime.buffer, event.mediatime.program_date);\n            }\n\n            var videoWidth : int = _video ? _video.videoWidth : _stageVideo.videoWidth;\n            var videoHeight : int = _video ? _video.videoHeight : _stageVideo.videoHeight;\n\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    _resize();\n                    if (ExternalInterface.available) {\n                        ExternalInterface.call(\"onVideoSize\", _videoWidth, _videoHeight);\n                    }\n                }\n            }\n        };\n\n        protected function _stateHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\", event.state);\n            }\n        };\n\n        protected function _levelSwitchHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\", event.level);\n            }\n        };\n\n        protected function _audioTracksListChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTracksListChange\", _getAudioTrackList());\n            }\n        }\n\n        protected function _audioTrackChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTrackChange\", event.audioTrack);\n            }\n        }\n\n        \/** Javascript getters. **\/\n        protected function _getLevel() : int {\n            return _hls.level;\n        };\n\n        protected function _getLevels() : Vector.<Level> {\n            return _hls.levels;\n        };\n\n        protected function _getAutoLevel() : Boolean {\n            return _hls.autolevel;\n        };\n\n        protected function _getDuration() : Number {\n            return _duration;\n        };\n\n        protected function _getPosition() : Number {\n            return _hls.position;\n        };\n\n        protected function _getPlaybackState() : String {\n            return _hls.playbackState;\n        };\n\n        protected function _getSeekState() : String {\n            return _hls.seekState;\n        };\n\n        protected function _getType() : String {\n            return _hls.type;\n        };\n\n        protected function _getbufferLength() : Number {\n            return _hls.bufferLength;\n        };\n\n        protected function _getmaxBufferLength() : Number {\n            return HLSSettings.maxBufferLength;\n        };\n\n        protected function _getminBufferLength() : Number {\n            return HLSSettings.minBufferLength;\n        };\n\n        protected function _getlowBufferLength() : Number {\n            return HLSSettings.lowBufferLength;\n        };\n\n        protected function _getflushLiveURLCache() : Boolean {\n            return HLSSettings.flushLiveURLCache;\n        };\n\n        protected function _getstartFromLevel() : int {\n            return HLSSettings.startFromLevel;\n        };\n\n        protected function _getseekFromLevel() : int {\n            return HLSSettings.seekFromLevel;\n        };\n\n        protected function _getLogDebug() : Boolean {\n            return HLSSettings.logDebug;\n        };\n\n        protected function _getLogDebug2() : Boolean {\n            return HLSSettings.logDebug2;\n        };\n\n        protected function _getCapLeveltoStage() : Boolean {\n            return HLSSettings.capLevelToStage;\n        };\n\n        protected function _getJSURLStream() : Boolean {\n            return (_hls.URLstream is JSURLStream);\n        };\n\n        protected function _getPlayerVersion() : Number {\n            return 2;\n        };\n\n        protected function _getAudioTrackList() : Array {\n            var list : Array = [];\n            var vec : Vector.<HLSAudioTrack> = _hls.audioTracks;\n            for (var i : Object in vec) {\n                list.push(vec[i]);\n            }\n            return list;\n        };\n\n        protected function _getAudioTrackId() : int {\n            return _hls.audioTrack;\n        };\n\n        \/** Javascript calls. **\/\n        protected function _load(url : String) : void {\n            _hls.load(url);\n        };\n\n        protected function _play() : void {\n            _hls.stream.play();\n        };\n\n        protected function _pause() : void {\n            _hls.stream.pause();\n        };\n\n        protected function _resume() : void {\n            _hls.stream.resume();\n        };\n\n        protected function _seek(position : Number) : void {\n            _hls.stream.seek(position);\n        };\n\n        protected function _stop() : void {\n            _hls.stream.close();\n        };\n\n        protected function _volume(percent : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(percent \/ 100);\n        };\n\n        protected function _setLevel(level : int) : void {\n            _smoothSetLevel(level);\n            if (!isNaN(_media_position) && level != -1) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        protected function _smoothSetLevel(level : int) : void {\n            if (level != _hls.level) {\n                _hls.level = level;\n            }\n        };\n\n        protected function _setmaxBufferLength(new_len : Number) : void {\n            HLSSettings.maxBufferLength = new_len;\n        };\n\n        protected function _setminBufferLength(new_len : Number) : void {\n            HLSSettings.minBufferLength = new_len;\n        };\n\n        protected function _setlowBufferLength(new_len : Number) : void {\n            HLSSettings.lowBufferLength = new_len;\n        };\n\n        protected function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void {\n            HLSSettings.flushLiveURLCache = flushLiveURLCache;\n        };\n\n        protected function _setstartFromLevel(startFromLevel : int) : void {\n            HLSSettings.startFromLevel = startFromLevel;\n        };\n\n        protected function _setseekFromLevel(seekFromLevel : int) : void {\n            HLSSettings.seekFromLevel = seekFromLevel;\n        };\n\n        protected function _setLogDebug(debug : Boolean) : void {\n            HLSSettings.logDebug = debug;\n        };\n\n        protected function _setLogDebug2(debug2 : Boolean) : void {\n            HLSSettings.logDebug2 = debug2;\n        };\n\n        protected function _setCapLeveltoStage(value : Boolean) : void {\n            HLSSettings.capLevelToStage = value;\n        };\n\n        protected function _setJSURLStream(jsURLstream : Boolean) : void {\n            if (jsURLstream) {\n                _hls.URLstream = JSURLStream as Class;\n            } else {\n                _hls.URLstream = URLStream as Class;\n            }\n        };\n\n        protected function _setAudioTrack(val : int) : void {\n            if (val == _hls.audioTrack) return;\n            _hls.audioTrack = val;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        \/** Mouse click handler. **\/\n        protected function _clickHandler(event : MouseEvent) : void {\n            if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n        };\n\n        \/** StageVideo detector. **\/\n        protected function _onStageVideoState(event : StageVideoAvailabilityEvent) : void {\n            var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            _hls = new HLS();\n            _hls.stage = stage;\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange);\n\n            if (available && stage.stageVideos.length > 0) {\n                _stageVideo = stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n                _stageVideo.attachNetStream(_hls.stream);\n            } else {\n                _video = new Video(stage.stageWidth, stage.stageHeight);\n                addChild(_video);\n                _video.smoothing = true;\n                _video.attachNetStream(_hls.stream);\n            }\n            stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n\n            var autoLoadUrl : String = root.loaderInfo.parameters.url as String;\n            if (autoLoadUrl != null) {\n                _autoLoad = true;\n                _load(autoLoadUrl);\n            }\n        };\n\n        protected function _onStageResize(event : Event) : void {\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.width = stage.stageWidth;\n            _sheet.height = stage.stageHeight;\n            _resize();\n        };\n\n        protected function _resize() : void {\n            var rect : Rectangle;\n            rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight);\n            \/\/ resize video\n            if (_video) {\n                _video.width = rect.width;\n                _video.height = rect.height;\n                _video.x = rect.x;\n                _video.y = rect.y;\n            } else if (_stageVideo) {\n                _stageVideo.viewPort = rect;\n            }\n        }\n    }\n}\n","new_contents":"package org.mangui.chromeless {\n    import flash.net.URLStream;\n\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.*;\n    import org.mangui.hls.utils.*;\n\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n    \/\/ import com.sociodox.theminer.*;\n    public class ChromelessPlayer extends Sprite {\n        \/** reference to the framework. **\/\n        protected var _hls : HLS;\n        \/** Sheet to place on top of the video. **\/\n        protected var _sheet : Sprite;\n        \/** Reference to the stage video element. **\/\n        protected var _stageVideo : StageVideo = null;\n        \/** Reference to the video element. **\/\n        protected var _video : Video = null;\n        \/** Video size **\/\n        protected var _videoWidth : int = 0;\n        protected var _videoHeight : int = 0;\n        \/** current media position *\/\n        protected var _media_position : Number;\n        protected var _duration : Number;\n    \/** URL autoload feature *\/\n        protected var _autoLoad : Boolean = false;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer() {\n            _setupStage();\n            _setupSheet();\n            _setupExternalGetters();\n            _setupExternalCallers();\n\n            setTimeout(_pingJavascript, 50);\n        };\n\n        protected function _setupExternalGetters():void {\n            ExternalInterface.addCallback(\"getLevel\", _getLevel);\n            ExternalInterface.addCallback(\"getLevels\", _getLevels);\n            ExternalInterface.addCallback(\"getAutoLevel\", _getAutoLevel);\n            ExternalInterface.addCallback(\"getDuration\", _getDuration);\n            ExternalInterface.addCallback(\"getPosition\", _getPosition);\n            ExternalInterface.addCallback(\"getPlaybackState\", _getPlaybackState);\n            ExternalInterface.addCallback(\"getSeekState\", _getSeekState);\n            ExternalInterface.addCallback(\"getType\", _getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\", _getmaxBufferLength);\n            ExternalInterface.addCallback(\"getminBufferLength\", _getminBufferLength);\n            ExternalInterface.addCallback(\"getlowBufferLength\", _getlowBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\", _getbufferLength);\n            ExternalInterface.addCallback(\"getLogDebug\", _getLogDebug);\n            ExternalInterface.addCallback(\"getLogDebug2\", _getLogDebug2);\n            ExternalInterface.addCallback(\"getCapLeveltoStage\", _getCapLeveltoStage);\n            ExternalInterface.addCallback(\"getflushLiveURLCache\", _getflushLiveURLCache);\n            ExternalInterface.addCallback(\"getstartFromLevel\", _getstartFromLevel);\n            ExternalInterface.addCallback(\"getseekFromLowestLevel\", _getseekFromLevel);\n            ExternalInterface.addCallback(\"getJSURLStream\", _getJSURLStream);\n            ExternalInterface.addCallback(\"getPlayerVersion\", _getPlayerVersion);\n            ExternalInterface.addCallback(\"getAudioTrackList\", _getAudioTrackList);\n            ExternalInterface.addCallback(\"getAudioTrackId\", _getAudioTrackId);\n        };\n\n        protected function _setupExternalCallers():void {\n            ExternalInterface.addCallback(\"playerLoad\", _load);\n            ExternalInterface.addCallback(\"playerPlay\", _play);\n            ExternalInterface.addCallback(\"playerPause\", _pause);\n            ExternalInterface.addCallback(\"playerResume\", _resume);\n            ExternalInterface.addCallback(\"playerSeek\", _seek);\n            ExternalInterface.addCallback(\"playerStop\", _stop);\n            ExternalInterface.addCallback(\"playerVolume\", _volume);\n            ExternalInterface.addCallback(\"playerSetLevel\", _setLevel);\n            ExternalInterface.addCallback(\"playerSmoothSetLevel\", _smoothSetLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\", _setmaxBufferLength);\n            ExternalInterface.addCallback(\"playerSetminBufferLength\", _setminBufferLength);\n            ExternalInterface.addCallback(\"playerSetlowBufferLength\", _setlowBufferLength);\n            ExternalInterface.addCallback(\"playerSetflushLiveURLCache\", _setflushLiveURLCache);\n            ExternalInterface.addCallback(\"playerSetstartFromLevel\", _setstartFromLevel);\n            ExternalInterface.addCallback(\"playerSetseekFromLevel\", _setseekFromLevel);\n            ExternalInterface.addCallback(\"playerSetLogDebug\", _setLogDebug);\n            ExternalInterface.addCallback(\"playerSetLogDebug2\", _setLogDebug2);\n            ExternalInterface.addCallback(\"playerCapLeveltoStage\", _setCapLeveltoStage);\n            ExternalInterface.addCallback(\"playerSetAudioTrack\", _setAudioTrack);\n            ExternalInterface.addCallback(\"playerSetJSURLStream\", _setJSURLStream);\n        };\n\n        protected function _setupStage():void {\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            stage.addEventListener(Event.RESIZE, _onStageResize);\n        }\n\n        protected function _setupSheet():void {\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000, 0);\n            _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK, _clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n        }\n\n        \/** Notify javascript the framework is ready. **\/\n        protected function _pingJavascript() : void {\n            ExternalInterface.call(\"onHLSReady\", ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        protected function _completeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n\n        protected function _errorHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                var hlsError : HLSError = event.error;\n                ExternalInterface.call(\"onError\", hlsError.code, hlsError.url, hlsError.msg);\n            }\n        };\n\n        protected function _fragmentHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\", event.metrics.bandwidth, event.metrics.level, stage.stageWidth);\n            }\n        };\n\n        protected function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[_hls.startlevel].duration;\n\n            if (_autoLoad) {\n                _play();\n            }\n\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\", _duration);\n            }\n        };\n\n        protected function _mediaTimeHandler(event : HLSEvent) : void {\n            _duration = event.mediatime.duration;\n            _media_position = event.mediatime.position;\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onPosition\", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding,event.mediatime.buffer, event.mediatime.program_date);\n            }\n\n            var videoWidth : int = _video ? _video.videoWidth : _stageVideo.videoWidth;\n            var videoHeight : int = _video ? _video.videoHeight : _stageVideo.videoHeight;\n\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    _resize();\n                    if (ExternalInterface.available) {\n                        ExternalInterface.call(\"onVideoSize\", _videoWidth, _videoHeight);\n                    }\n                }\n            }\n        };\n\n        protected function _stateHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\", event.state);\n            }\n        };\n\n        protected function _levelSwitchHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\", event.level);\n            }\n        };\n\n        protected function _audioTracksListChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTracksListChange\", _getAudioTrackList());\n            }\n        }\n\n        protected function _audioTrackChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTrackChange\", event.audioTrack);\n            }\n        }\n\n        \/** Javascript getters. **\/\n        protected function _getLevel() : int {\n            return _hls.level;\n        };\n\n        protected function _getLevels() : Vector.<Level> {\n            return _hls.levels;\n        };\n\n        protected function _getAutoLevel() : Boolean {\n            return _hls.autolevel;\n        };\n\n        protected function _getDuration() : Number {\n            return _duration;\n        };\n\n        protected function _getPosition() : Number {\n            return _hls.position;\n        };\n\n        protected function _getPlaybackState() : String {\n            return _hls.playbackState;\n        };\n\n        protected function _getSeekState() : String {\n            return _hls.seekState;\n        };\n\n        protected function _getType() : String {\n            return _hls.type;\n        };\n\n        protected function _getbufferLength() : Number {\n            return _hls.bufferLength;\n        };\n\n        protected function _getmaxBufferLength() : Number {\n            return HLSSettings.maxBufferLength;\n        };\n\n        protected function _getminBufferLength() : Number {\n            return HLSSettings.minBufferLength;\n        };\n\n        protected function _getlowBufferLength() : Number {\n            return HLSSettings.lowBufferLength;\n        };\n\n        protected function _getflushLiveURLCache() : Boolean {\n            return HLSSettings.flushLiveURLCache;\n        };\n\n        protected function _getstartFromLevel() : int {\n            return HLSSettings.startFromLevel;\n        };\n\n        protected function _getseekFromLevel() : int {\n            return HLSSettings.seekFromLevel;\n        };\n\n        protected function _getLogDebug() : Boolean {\n            return HLSSettings.logDebug;\n        };\n\n        protected function _getLogDebug2() : Boolean {\n            return HLSSettings.logDebug2;\n        };\n\n        protected function _getCapLeveltoStage() : Boolean {\n            return HLSSettings.capLevelToStage;\n        };\n\n        protected function _getJSURLStream() : Boolean {\n            return (_hls.URLstream is JSURLStream);\n        };\n\n        protected function _getPlayerVersion() : Number {\n            return 2;\n        };\n\n        protected function _getAudioTrackList() : Array {\n            var list : Array = [];\n            var vec : Vector.<HLSAudioTrack> = _hls.audioTracks;\n            for (var i : Object in vec) {\n                list.push(vec[i]);\n            }\n            return list;\n        };\n\n        protected function _getAudioTrackId() : int {\n            return _hls.audioTrack;\n        };\n\n        \/** Javascript calls. **\/\n        protected function _load(url : String) : void {\n            _hls.load(url);\n        };\n\n        protected function _play() : void {\n            _hls.stream.play();\n        };\n\n        protected function _pause() : void {\n            _hls.stream.pause();\n        };\n\n        protected function _resume() : void {\n            _hls.stream.resume();\n        };\n\n        protected function _seek(position : Number) : void {\n            _hls.stream.seek(position);\n        };\n\n        protected function _stop() : void {\n            _hls.stream.close();\n        };\n\n        protected function _volume(percent : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(percent \/ 100);\n        };\n\n        protected function _setLevel(level : int) : void {\n            _smoothSetLevel(level);\n            if (!isNaN(_media_position) && level != -1) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        protected function _smoothSetLevel(level : int) : void {\n            if (level != _hls.level) {\n                _hls.level = level;\n            }\n        };\n\n        protected function _setmaxBufferLength(new_len : Number) : void {\n            HLSSettings.maxBufferLength = new_len;\n        };\n\n        protected function _setminBufferLength(new_len : Number) : void {\n            HLSSettings.minBufferLength = new_len;\n        };\n\n        protected function _setlowBufferLength(new_len : Number) : void {\n            HLSSettings.lowBufferLength = new_len;\n        };\n\n        protected function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void {\n            HLSSettings.flushLiveURLCache = flushLiveURLCache;\n        };\n\n        protected function _setstartFromLevel(startFromLevel : int) : void {\n            HLSSettings.startFromLevel = startFromLevel;\n        };\n\n        protected function _setseekFromLevel(seekFromLevel : int) : void {\n            HLSSettings.seekFromLevel = seekFromLevel;\n        };\n\n        protected function _setLogDebug(debug : Boolean) : void {\n            HLSSettings.logDebug = debug;\n        };\n\n        protected function _setLogDebug2(debug2 : Boolean) : void {\n            HLSSettings.logDebug2 = debug2;\n        };\n\n        protected function _setCapLeveltoStage(value : Boolean) : void {\n            HLSSettings.capLevelToStage = value;\n        };\n\n        protected function _setJSURLStream(jsURLstream : Boolean) : void {\n            if (jsURLstream) {\n                _hls.URLstream = JSURLStream as Class;\n            } else {\n                _hls.URLstream = URLStream as Class;\n            }\n        };\n\n        protected function _setAudioTrack(val : int) : void {\n            if (val == _hls.audioTrack) return;\n            _hls.audioTrack = val;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        \/** Mouse click handler. **\/\n        protected function _clickHandler(event : MouseEvent) : void {\n            if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n        };\n\n        \/** StageVideo detector. **\/\n        protected function _onStageVideoState(event : StageVideoAvailabilityEvent) : void {\n            var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            _hls = new HLS();\n            _hls.stage = stage;\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange);\n\n            if (available && stage.stageVideos.length > 0) {\n                _stageVideo = stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n                _stageVideo.attachNetStream(_hls.stream);\n            } else {\n                _video = new Video(stage.stageWidth, stage.stageHeight);\n                addChild(_video);\n                _video.smoothing = true;\n                _video.attachNetStream(_hls.stream);\n            }\n            stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n\n            var autoLoadUrl : String = root.loaderInfo.parameters.url as String;\n            if (autoLoadUrl != null) {\n                _autoLoad = true;\n                _load(autoLoadUrl);\n            }\n        };\n\n        protected function _onStageResize(event : Event) : void {\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.width = stage.stageWidth;\n            _sheet.height = stage.stageHeight;\n            _resize();\n        };\n\n        protected function _resize() : void {\n            var rect : Rectangle;\n            rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight);\n            \/\/ resize video\n            if (_video) {\n                _video.width = rect.width;\n                _video.height = rect.height;\n                _video.x = rect.x;\n                _video.y = rect.y;\n            } else if (_stageVideo && rect.width > 0) {\n                _stageVideo.viewPort = rect;\n            }\n        }\n    }\n}\n","subject":"add robustness in _resize() related to https:\/\/github.com\/bemtv\/flashls\/commit\/4635e3b1a667d34923b6377037ac8a8d2a686dc5","message":"add robustness in _resize()\nrelated to https:\/\/github.com\/bemtv\/flashls\/commit\/4635e3b1a667d34923b6377037ac8a8d2a686dc5\n","lang":"ActionScript","license":"mpl-2.0","repos":"vidible\/vdb-flashls,JulianPena\/flashls,ryanhefner\/flashls,neilrackett\/flashls,mangui\/flashls,jlacivita\/flashls,JulianPena\/flashls,codex-corp\/flashls,hola\/flashls,loungelogic\/flashls,NicolasSiver\/flashls,clappr\/flashls,viktorot\/flashls,thdtjsdn\/flashls,stevemayhew\/flashls,jlacivita\/flashls,Corey600\/flashls,Peer5\/flashls,clappr\/flashls,ryanhefner\/flashls,suuhas\/flashls,suuhas\/flashls,stevemayhew\/flashls,tedconf\/flashls,stevemayhew\/flashls,aevange\/flashls,Boxie5\/flashls,Peer5\/flashls,School-Improvement-Network\/flashls,dighan\/flashls,aevange\/flashls,NicolasSiver\/flashls,codex-corp\/flashls,suuhas\/flashls,suuhas\/flashls,fixedmachine\/flashls,viktorot\/flashls,Corey600\/flashls,tedconf\/flashls,ryanhefner\/flashls,viktorot\/flashls,aevange\/flashls,ryanhefner\/flashls,vidible\/vdb-flashls,neilrackett\/flashls,fixedmachine\/flashls,Peer5\/flashls,Peer5\/flashls,aevange\/flashls,hola\/flashls,loungelogic\/flashls,stevemayhew\/flashls,thdtjsdn\/flashls,dighan\/flashls,mangui\/flashls,School-Improvement-Network\/flashls,Boxie5\/flashls,School-Improvement-Network\/flashls"}
{"commit":"c14c5b91d468c462a2a33f38de44d3996ece2707","old_file":"src\/swf2png.as","new_file":"src\/swf2png.as","old_contents":"package\n{\n\timport com.adobe.images.PNGEncoder;\n\t\n\timport flash.desktop.NativeApplication;\n\timport flash.display.BitmapData;\n\timport flash.display.Loader;\n\timport flash.display.MovieClip;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.InvokeEvent;\n\timport flash.events.TimerEvent;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileStream;\n\timport flash.geom.Rectangle;\n\timport flash.geom.Matrix;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\n\tpublic class swf2png extends Sprite\n\t{\n\t\tpublic var outputWidth:int;\n\t\tpublic var outputHeight:int;\n\t\tpublic var loadedSwf:MovieClip;\n\t\tpublic var loader:Loader;\n\t\tprivate var counter:int = 0;\n\t\tprivate var timer:Timer;\n\t\tprivate var totalFrames:int;\n\t\tprivate var inputFileName:String;\n\t\tprivate var inputFilePath:String;\n\t\tprivate var prefix:String;\n\t\tprivate var separator:String = \"_\";\n\t\tprivate var outfield:TextField;\n\t\tprivate var outputDirPath:String;\n\t\tprivate var offsetMatrix:Matrix;\n\t\tprivate var bBox:Rectangle;\n\n\n\n\t\tpublic function swf2png() {\n\t\t\tNativeApplication.nativeApplication.addEventListener(InvokeEvent.INVOKE, onInvoke);\n\t\t\toutfield = new TextField();\n\t\t\toutfield.autoSize = TextFieldAutoSize.LEFT;\n\t\t\tstage.addChild(outfield);\n\t\t\tstage.frameRate = 12;\n\t\t}\n\n\t\t\/\/Loads in file\n\t\tprivate function loadSwf():void {\n\n\t\t\tloader = new Loader();\n\t\t\tlog(\"Loading \" + inputFilePath);\n\t\t\tloader.load(new URLRequest(\"file:\/\/\" + inputFilePath));\n\t\t\tloader.contentLoaderInfo.addEventListener(Event.INIT, startLoop);\n\n\t\t}\n\n\t\t\/\/Event handler called when the swf is loaded. Sets it up and starts the export loop\n\t\tprivate function startLoop(ev:Event):void {\n\t\t\tloadedSwf = MovieClip(ev.target.content);\n\t\t\toutputWidth = Math.ceil(ev.target.width);\n\t\t\toutputHeight = Math.ceil(ev.target.height);\n\t\t\tlog(\"Loaded!\");\n\t\t\ttotalFrames = loadedSwf.totalFrames;\n\t\t\tlog(\"Frame count: \" + totalFrames);\n\n\t\t\tcalculateBBox();\n\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\t\t\ttimer = new Timer(1);\n\n\t\t\ttimer.addEventListener(TimerEvent.TIMER, step);\n\t\t\ttimer.start();\n\n\t\t}\n\n\t\tprivate function calculateBBox():void {\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\n\t\t\tvar boundsArray:Object = {\n\t\t\t\t\"x\" : new Array(),\n\t\t\t\t\"y\" : new Array(),\n\t\t\t\t\"w\" : new Array(),\n\t\t\t\t\"h\" : new Array()\n\t\t\t}\n\t\t\tvar r:Rectangle;\n\t\t\tfor(var currentFrame:int = 0; currentFrame < totalFrames; currentFrame++) {\n\t\t\t\tgoToFrame(loadedSwf, currentFrame);\n\t\t\t\tr = loader.content.getRect(stage);\n\t\t\t\tboundsArray.x.push(r.x);\n\t\t\t\tboundsArray.y.push(r.y);\n\t\t\t\tboundsArray.w.push(r.width);\n\t\t\t\tboundsArray.h.push(r.height);\n\t\t\t}\n\n\t\t\tboundsArray.x.sort(Array.NUMERIC);\n\t\t\tboundsArray.y.sort(Array.NUMERIC);\n\t\t\tboundsArray.w.sort(Array.NUMERIC | Array.DESCENDING);\n\t\t\tboundsArray.h.sort(Array.NUMERIC | Array.DESCENDING);\n\n\t\t\tbBox = new Rectangle(\n\t\t\t\tMath.floor(boundsArray.x[0]),\n\t\t\t\tMath.floor(boundsArray.y[0]),\n\t\t\t\tMath.ceil(boundsArray.w[0]),\n\t\t\t\tMath.ceil(boundsArray.h[0])\n\t\t\t);\n\n\t\t\tlog(\"Bounding box: \" + bBox)\n\n\t\t\toutputWidth = bBox.width;\n\t\t\toutputHeight = bBox.height;\n\t\t\toffsetMatrix = new Matrix();\n\t\t\toffsetMatrix.translate(bBox.x * -1, bBox.y * -1);\n\n\t\t\treturn;\n\t\t}\n\n\t\t\/\/Called for every frame\n\t\tprivate function step(ev:TimerEvent):void {\n\t\t\tcounter++;\n\t\t\tif(counter <= totalFrames) {\n\t\t\t\tgoToFrame(loadedSwf, counter);\n\t\t\t\tsaveFrame();\n\t\t\t}\n\t\t\telse {\n\t\t\t\ttimer.stop();\n\t\t\t\tlog(\"Done!\");\n\t\t\t\texit(0);\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\n\t\t\/\/Saves the current frame of the loader object to a png\n\t\tprivate function saveFrame():void {\n\t\t\tvar bitmapData:BitmapData = new BitmapData(outputWidth, outputHeight, true, 0x0);\n\t\t\tbitmapData.draw(loader.content, offsetMatrix);\n\t\t\tvar bytearr:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\tvar outfileName:String = outputDirPath + File.separator + prefix + separator + counter + \".png\"\n\t\t\tvar file:File = new File(outfileName);\n\n\t\t\tlog(\"Writing: \" + outfileName);\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(file, \"write\");\n\t\t\tstream.writeBytes(bytearr);\n\t\t\tstream.close();\n\t\t}\n\n\t\t\/\/Stops the movie clip and all its subclips.\n\t\tprivate function stopClip(inMc:MovieClip):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.stop();\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tstopClip(mc);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.stop();\n\t\t}\n\n\t\t\/\/Traverses the movie clip and sets the current frame for all subclips too, looping them where needed.\t\t\n\t\tprivate function goToFrame(inMc:MovieClip, frameNo:int):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tgoToFrame(mc, frameNo);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t}\n\n\t\t\/\/Finds and checks for existance of input file\n\t\tprivate function getInputFile(ev:InvokeEvent):String {\n\t\t\tif(ev.arguments && ev.arguments.length) {\n\t\t\t\tinputFileName = ev.arguments[0];\n\t\t\t\tvar matches:Array = inputFileName.match(\/([a-zA-Z0-9_\\-\\+\\.]*?)\\.swf$\/);\n\t\t\t\tif(!matches) {\n\t\t\t\t\t\/\/ File inputFileName not valid\n\t\t\t\t\texit(2);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\tprefix = matches[1];\n\t\t\t\tlog(\"Prefix: \" + prefix);\n\t\t\t\tvar f:File = new File(ev.currentDirectory.nativePath);\n\t\t\t\tf = f.resolvePath(inputFileName);\n\t\t\t\tif(!f.exists) {\n\t\t\t\t\tlog(\"Input file not found!\");\n\t\t\t\t\t\/\/Input file not found\n\t\t\t\t\texit(3);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\treturn f.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\t\/\/App opened without input data\n\t\t\t\texit(1);\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\t\/\/Finds and checks for existance of output directory\n\t\tprivate function getOutputDir(ev:InvokeEvent):String {\n\t\t\tvar d:File;\n\t\t\tif(ev.arguments.length > 1) {\n\t\t\t\toutputDirPath = ev.arguments[1];\n\t\t\t\td = new File(ev.currentDirectory.nativePath);\n\t\t\t\td = d.resolvePath(outputDirPath);\n\t\t\t\tif(!d.isDirectory) {\n\t\t\t\t\t\/\/outdir not a directory\n\t\t\t\t\texit(4);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\tlog(\"inpt: \" + d.nativePath);\n\t\t\t\treturn d.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif(ev.currentDirectory.nativePath === '\/') {\n\t\t\t\t\tif(ev.arguments.length) {\n\t\t\t\t\t\td = new File(ev.arguments[0]);\n\t\t\t\t\t\td = d.resolvePath('..');\n\t\t\t\t\t\treturn d.nativePath;\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\treturn File.desktopDirectory.nativePath;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tlog(\"cwd: \" + ev.currentDirectory.nativePath);\n\t\t\t\t\treturn ev.currentDirectory.nativePath;\n\t\t\t\t}\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\tprivate function log(message:String=\"\", add_new_line:Boolean=true):void {\n\t\t\toutfield.appendText((add_new_line ? \"\\n\" : \"\") + message);\n\t\t}\n\n\t\t\/\/Invoke handler called when started\n\t\tprivate function onInvoke(ev:InvokeEvent):void {\n\n\t\t\tinputFilePath = getInputFile(ev);\n\t\t\toutputDirPath = getOutputDir(ev);\n\n\t\t\tlog(\"Input file: \" + inputFilePath);\n\t\t\tlog(\"Output directory: \" + outputDirPath);\n\t\t\tloadSwf();\n\t\t}\n\n\t\tprivate function exit(code:int=0):void {\n\t\t\tNativeApplication.nativeApplication.exit(code);\n\t\t}\n\t}\n}","new_contents":"package\n{\n\timport com.adobe.images.PNGEncoder;\n\t\n\timport flash.desktop.NativeApplication;\n\timport flash.display.BitmapData;\n\timport flash.display.Loader;\n\timport flash.display.MovieClip;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.InvokeEvent;\n\timport flash.events.TimerEvent;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileStream;\n\timport flash.geom.Rectangle;\n\timport flash.geom.Matrix;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\n\tpublic class swf2png extends Sprite\n\t{\n\t\tpublic var outputWidth:int;\n\t\tpublic var outputHeight:int;\n\t\tpublic var loadedSwf:MovieClip;\n\t\tpublic var loader:Loader;\n\t\tprivate var counter:int = 0;\n\t\tprivate var timer:Timer;\n\t\tprivate var totalFrames:int;\n\t\tprivate var inputFileName:String;\n\t\tprivate var inputFilePath:String;\n\t\tprivate var prefix:String;\n\t\tprivate var separator:String = \"_\";\n\t\tprivate var outfield:TextField;\n\t\tprivate var outputDirPath:String;\n\t\tprivate var offsetMatrix:Matrix;\n\t\tprivate var bBox:Rectangle;\n\n\n\n\t\tpublic function swf2png() {\n\t\t\tNativeApplication.nativeApplication.addEventListener(InvokeEvent.INVOKE, onInvoke);\n\t\t\toutfield = new TextField();\n\t\t\toutfield.autoSize = TextFieldAutoSize.LEFT;\n\t\t\tstage.addChild(outfield);\n\t\t\tstage.frameRate = 12;\n\t\t}\n\n\t\t\/\/Loads in file\n\t\tprivate function loadSwf():void {\n\n\t\t\tloader = new Loader();\n\t\t\tlog(\"Loading \" + inputFilePath);\n\t\t\tloader.load(new URLRequest(\"file:\/\/\" + inputFilePath));\n\t\t\tloader.contentLoaderInfo.addEventListener(Event.INIT, startLoop);\n\n\t\t}\n\n\t\t\/\/Event handler called when the swf is loaded. Sets it up and starts the export loop\n\t\tprivate function startLoop(ev:Event):void {\n\t\t\tloadedSwf = MovieClip(ev.target.content);\n\t\t\toutputWidth = Math.ceil(ev.target.width);\n\t\t\toutputHeight = Math.ceil(ev.target.height);\n\t\t\tlog(\"Loaded!\");\n\t\t\ttotalFrames = loadedSwf.totalFrames;\n\t\t\tlog(\"Frame count: \" + totalFrames);\n\n\t\t\tcalculateBBox();\n\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\t\t\ttimer = new Timer(1);\n\n\t\t\ttimer.addEventListener(TimerEvent.TIMER, step);\n\t\t\ttimer.start();\n\n\t\t}\n\n\t\tprivate function calculateBBox():void {\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\n\t\t\tvar boundsArray:Object = {\n\t\t\t\t\"x\" : new Array(),\n\t\t\t\t\"y\" : new Array(),\n\t\t\t\t\"w\" : new Array(),\n\t\t\t\t\"h\" : new Array()\n\t\t\t}\n\t\t\tvar r:Rectangle;\n\t\t\tfor(var currentFrame:int = 0; currentFrame < totalFrames; currentFrame++) {\n\t\t\t\tgoToFrame(loadedSwf, currentFrame);\n\t\t\t\tr = loader.content.getRect(stage);\n\t\t\t\tboundsArray.x.push(r.x);\n\t\t\t\tboundsArray.y.push(r.y);\n\t\t\t\tboundsArray.w.push(r.width);\n\t\t\t\tboundsArray.h.push(r.height);\n\t\t\t}\n\n\t\t\tboundsArray.x.sort(Array.NUMERIC);\n\t\t\tboundsArray.y.sort(Array.NUMERIC);\n\t\t\tboundsArray.w.sort(Array.NUMERIC | Array.DESCENDING);\n\t\t\tboundsArray.h.sort(Array.NUMERIC | Array.DESCENDING);\n\n\t\t\tbBox = new Rectangle(\n\t\t\t\tMath.floor(boundsArray.x[0]),\n\t\t\t\tMath.floor(boundsArray.y[0]),\n\t\t\t\tMath.ceil(boundsArray.w[0]),\n\t\t\t\tMath.ceil(boundsArray.h[0])\n\t\t\t);\n\n\t\t\tlog(\"Bounding box: \" + bBox)\n\n\t\t\toutputWidth = bBox.width;\n\t\t\toutputHeight = bBox.height;\n\t\t\toffsetMatrix = new Matrix();\n\t\t\toffsetMatrix.translate(bBox.x * -1, bBox.y * -1);\n\n\t\t\treturn;\n\t\t}\n\n\t\t\/\/Called for every frame\n\t\tprivate function step(ev:TimerEvent):void {\n\t\t\tcounter++;\n\t\t\tif(counter <= totalFrames) {\n\t\t\t\tgoToFrame(loadedSwf, counter);\n\t\t\t\tsaveFrame();\n\t\t\t}\n\t\t\telse {\n\t\t\t\ttimer.stop();\n\t\t\t\tlog(\"Done!\");\n\t\t\t\texit(0);\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\n\t\t\/\/Saves the current frame of the loader object to a png\n\t\tprivate function saveFrame():void {\n\t\t\tvar bitmapData:BitmapData = new BitmapData(outputWidth, outputHeight, true, 0x0);\n\t\t\tbitmapData.draw(loader.content, offsetMatrix);\n\t\t\tvar bytearr:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\tvar increment:String = '';\n\t\t\tif(totalFrames > 1) {\n\t\t\t\tincrement = separator + counter;\n\t\t\t}\n\t\t\tvar outfileName:String = outputDirPath + File.separator + prefix + increment + \".png\"\n\t\t\tvar file:File = new File(outfileName);\n\n\t\t\tlog(\"Writing: \" + outfileName);\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(file, \"write\");\n\t\t\tstream.writeBytes(bytearr);\n\t\t\tstream.close();\n\t\t}\n\n\t\t\/\/Stops the movie clip and all its subclips.\n\t\tprivate function stopClip(inMc:MovieClip):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.stop();\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tstopClip(mc);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.stop();\n\t\t}\n\n\t\t\/\/Traverses the movie clip and sets the current frame for all subclips too, looping them where needed.\t\t\n\t\tprivate function goToFrame(inMc:MovieClip, frameNo:int):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tgoToFrame(mc, frameNo);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t}\n\n\t\t\/\/Finds and checks for existance of input file\n\t\tprivate function getInputFile(ev:InvokeEvent):String {\n\t\t\tif(ev.arguments && ev.arguments.length) {\n\t\t\t\tinputFileName = ev.arguments[0];\n\t\t\t\tvar matches:Array = inputFileName.match(\/([a-zA-Z0-9_\\-\\+\\.]*?)\\.swf$\/);\n\t\t\t\tif(!matches) {\n\t\t\t\t\t\/\/ File inputFileName not valid\n\t\t\t\t\texit(2);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\tprefix = matches[1];\n\t\t\t\tlog(\"Prefix: \" + prefix);\n\t\t\t\tvar f:File = new File(ev.currentDirectory.nativePath);\n\t\t\t\tf = f.resolvePath(inputFileName);\n\t\t\t\tif(!f.exists) {\n\t\t\t\t\tlog(\"Input file not found!\");\n\t\t\t\t\t\/\/Input file not found\n\t\t\t\t\texit(3);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\treturn f.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\t\/\/App opened without input data\n\t\t\t\texit(1);\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\t\/\/Finds and checks for existance of output directory\n\t\tprivate function getOutputDir(ev:InvokeEvent):String {\n\t\t\tvar d:File;\n\t\t\tif(ev.arguments.length > 1) {\n\t\t\t\toutputDirPath = ev.arguments[1];\n\t\t\t\td = new File(ev.currentDirectory.nativePath);\n\t\t\t\td = d.resolvePath(outputDirPath);\n\t\t\t\tif(!d.isDirectory) {\n\t\t\t\t\t\/\/outdir not a directory\n\t\t\t\t\texit(4);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\tlog(\"inpt: \" + d.nativePath);\n\t\t\t\treturn d.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif(ev.currentDirectory.nativePath === '\/') {\n\t\t\t\t\tif(ev.arguments.length) {\n\t\t\t\t\t\td = new File(ev.arguments[0]);\n\t\t\t\t\t\td = d.resolvePath('..');\n\t\t\t\t\t\treturn d.nativePath;\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\treturn File.desktopDirectory.nativePath;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tlog(\"cwd: \" + ev.currentDirectory.nativePath);\n\t\t\t\t\treturn ev.currentDirectory.nativePath;\n\t\t\t\t}\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\tprivate function log(message:String=\"\", add_new_line:Boolean=true):void {\n\t\t\toutfield.appendText((add_new_line ? \"\\n\" : \"\") + message);\n\t\t}\n\n\t\t\/\/Invoke handler called when started\n\t\tprivate function onInvoke(ev:InvokeEvent):void {\n\n\t\t\tinputFilePath = getInputFile(ev);\n\t\t\toutputDirPath = getOutputDir(ev);\n\n\t\t\tlog(\"Input file: \" + inputFilePath);\n\t\t\tlog(\"Output directory: \" + outputDirPath);\n\t\t\tloadSwf();\n\t\t}\n\n\t\tprivate function exit(code:int=0):void {\n\t\t\tNativeApplication.nativeApplication.exit(code);\n\t\t}\n\t}\n}","subject":"Remove frame count when only one frame. Fixes #5.","message":"Remove frame count when only one frame. Fixes #5.\n\nThe frame count suffix is only added when there's more than one frame in the swf.\n","lang":"ActionScript","license":"mit","repos":"mdahlstrand\/swf2png"}
{"commit":"efed4d21791f51bf181adc1553d4d93976475e64","old_file":"flexEditor\/src\/org\/arisgames\/editor\/components\/ItemEditorMediaPickerView.as","new_file":"flexEditor\/src\/org\/arisgames\/editor\/components\/ItemEditorMediaPickerView.as","old_contents":"package org.arisgames.editor.components\n{\nimport com.ninem.controls.TreeBrowser;\nimport com.ninem.events.TreeBrowserEvent;\n\nimport flash.events.MouseEvent;\n\nimport mx.containers.Panel;\nimport mx.controls.Alert;\nimport mx.controls.Button;\nimport mx.controls.DataGrid;\nimport mx.core.ClassFactory;\nimport mx.events.DynamicEvent;\nimport mx.events.FlexEvent;\nimport mx.managers.PopUpManager;\nimport mx.rpc.Responder;\n\nimport org.arisgames.editor.data.arisserver.Media;\nimport org.arisgames.editor.data.businessobjects.ObjectPaletteItemBO;\nimport org.arisgames.editor.models.GameModel;\nimport org.arisgames.editor.services.AppServices;\nimport org.arisgames.editor.util.AppConstants;\nimport org.arisgames.editor.util.AppDynamicEventManager;\nimport org.arisgames.editor.util.AppUtils;\n\npublic class ItemEditorMediaPickerView extends Panel\n{\n    \/\/ Data Object\n\tpublic var delegate:Object;\n    private var objectPaletteItem:ObjectPaletteItemBO;\n    private var isIconPicker:Boolean = false;\n\tprivate var isNPC:Boolean = false;\n\tprivate var uploadFormVisable:Boolean = false;\n\n    \/\/ Media Data\n    [Bindable] public var xmlData:XML;\n\n    \/\/ GUI\n    [Bindable] public var treeBrowser:TreeBrowser;\n    [Bindable] public var closeButton:Button;\n\t[Bindable] public var selectButton:Button;\n\t\n\t\/\/ Tree Icons\n\t[Bindable]\n\t[Embed(source=\"assets\/img\/separator.png\")]\n\tpublic var separatorIcon:Class; \/\/If these names are changed, make sure it is also changed in AppConstants (MEDIATREEICON_*)\n\t\n\t[Bindable]\n\t[Embed(source=\"assets\/img\/upload.png\")]\n\tpublic var uploadIcon:Class; \/\/If these names are changed, make sure it is also changed in AppConstants (MEDIATREEICON_*)\n\n\tprivate var mediaUploader:ItemEditorMediaPickerUploadFormMX;\n\n    \/**\n     * Constructor\n     *\/\n    public function ItemEditorMediaPickerView()\n    {\n        super();\n        this.addEventListener(FlexEvent.CREATION_COMPLETE, handleInit);\n    }\n\n    private function handleInit(event:FlexEvent):void\n    {\n        trace(\"in ItemEditorMediaPickerView's handleInit\");\n        var cf:ClassFactory = new ClassFactory(ItemEditorMediaPickerCustomEditorMX);\n        cf.properties = {objectPaletteItem: this.objectPaletteItem};\n        treeBrowser.detailRenderer = cf;\n        treeBrowser.addEventListener(TreeBrowserEvent.NODE_SELECTED, onNodeSelected);\n        closeButton.addEventListener(MouseEvent.CLICK, handleCloseButton);\n\t\tselectButton.addEventListener(MouseEvent.CLICK, handleSelectButton);\n        \/\/ Load Game's Media Into XML\n        AppServices.getInstance().getMediaForGame(GameModel.getInstance().game.gameId, new Responder(handleLoadingOfMediaIntoXML, handleFault));\n    }\n\n    private function printXMLData():void\n    {\n        trace(\"XML Data = '\" + xmlData.toXMLString() + \"'\");\n    }\n\n    public function setObjectPaletteItem(opi:ObjectPaletteItemBO):void\n    {\n        trace(\"setting objectPaletteItem with name = '\" + opi.name + \"' in ItemEditorPlaqueView\");\n        objectPaletteItem = opi;\n    }\n\n    public function isInIconPickerMode():Boolean\n    {\n        return isIconPicker;\n    }\n\n    public function setIsIconPicker(isIconPickerMode:Boolean):void\n    {\n        trace(\"setting isIconPicker mode to: \" + isIconPickerMode);\n        this.isIconPicker = isIconPickerMode;\n        this.updateTitleBasedOnMode();\n    }\n\n    private function updateTitleBasedOnMode():void\n    {\n        if (isIconPicker)\n        {\n            title = \"Icon Picker\";\n        }\n        else\n        {\n            title = \"Media Picker\";\n        }\n    }\n\n    private function handleCloseButton(evt:MouseEvent):void\n    {\n        trace(\"ItemEditorMediaPickerView: handleCloseButton()\");\n\t\tPopUpManager.removePopUp(this);\n    }\n\n\t\n\tprivate function handleSelectButton(evt:MouseEvent):void\n\t{\n\t\ttrace(\"Select Button clicked...\");\n\t\t\n\t\tvar m:Media = new Media();\n\t\tm.mediaId = treeBrowser.selectedItem.@mediaId;\n\t\tm.name = treeBrowser.selectedItem.@name;\n\t\tm.type = treeBrowser.selectedItem.@type;\n\t\tm.urlPath = treeBrowser.selectedItem.@urlPath;\n\t\tm.fileName = treeBrowser.selectedItem.@fileName;\n\t\tm.isDefault = treeBrowser.selectedItem.@isDefault;\n\t\t\n\t\tif (delegate.hasOwnProperty(\"didSelectMediaItem\")){\n\t\t\tdelegate.didSelectMediaItem(this, m);\n\t\t}\t\t\n\n\t\tPopUpManager.removePopUp(this);\n\t}\n\t\n\t\n    private function handleLoadingOfMediaIntoXML(obj:Object):void\n    {\n\t\tif(this.objectPaletteItem.objectType == AppConstants.CONTENTTYPE_CHARACTER_DATABASE){\n\t\t\tthis.isNPC = true;\n\t\t\ttrace(\"This is an NPC, so disallow Audio\/Visual media\");\n\t\t}\n\t\t\n        trace(\"In handleLoadingOfMediaIntoXML() Result called with obj = \" + obj + \"; Result = \" + obj.result);\n        if (obj.result.returnCode != 0)\n        {\n            trace(\"Bad loading of media attempt... let's see what happened.  Error = '\" + obj.result.returnCodeDescription + \"'\");\n            var msg:String = obj.result.returnCodeDescription;\n            Alert.show(\"Error Was: \" + msg, \"Error While Loading Media\");\n\t\t\treturn;\n        }\n\t\t\n        \/\/Init the XML Data\n\t\txmlData = new XML('<nodes label=\"' + AppConstants.MEDIATYPE + '\"\/>');\n\t\t\n\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_IMAGE + '\"\/>');\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_AUDIO + '\"\/>');\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_VIDEO + '\"\/>');\n\t\t}\n\t\t\n\t\tthis.printXMLData();\n\t\t\n\t\tvar media:Array = obj.result.data as Array;\n        trace(\"Number of Media Objects returned from server = '\" + media.length + \"'\");\n\n\t\t\/\/Puts media items in xml readable format\n\t\tvar numImageDefaults:Number = 0;\n\t\tvar numAudioDefaults:Number = 0;\n\t\tvar numVideoDefaults:Number = 0;\n\t\tvar numIconDefaults:Number = 0;\n\t\tfor (var k:Number = 0; k <= 1; k++) \/\/Iterates over list twice; once for uploaded items, again for default\n\t\t{\n\t\t\tfor (var j:Number = 0; j < media.length; j++)\n\t\t\t{\n\t\t\t\tvar o:Object = media[j];\n\n\t\t\t\tif((k==0 && !o.is_default) || (k==1 && o.is_default)){\n\t\t\t\t\tvar m:Media = new Media();\n\t\t\t\t\t\n\t\t\t\t\tm.mediaId = o.media_id;\n\t\t\t\t\tm.name = o.name;\n\t\t\t\t\tm.type = o.type;\n\t\t\t\t\tm.urlPath = o.url_path;\n\t\t\t\t\tm.fileName = o.file_name;\n\t\t\t\t\tm.isDefault = o.is_default; \/\/for both default files and uploaded files\n\t\t\t\t\t\n\t\t\t\t\tvar node:String = \"<node label='\" + AppUtils.filterStringToXMLEscapeCharacters(m.name) + \"' mediaId='\" + m.mediaId + \"' type='\" + m.type + \"' urlPath='\" + m.urlPath + \"' fileName='\" + m.fileName + \"' isDefault='\" + m.isDefault + \"'\/>\";\n\t\t\t\t\t\n\t\t\t\t\tswitch (m.type)\n\t\t\t\t\t{\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_IMAGE:\n\t\t\t\t\t\t\tif(!this.isNPC){\n\t\t\t\t\t\t\t\tif (!this.isIconPicker) {\n\t\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\t\tif(k > numImageDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild(node);\n\t\t\t\t\t\t\t\t\tnumImageDefaults+=k;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse{\n\t\t\t\t\t\t\t\tif (!this.isIconPicker) {\n\t\t\t\t\t\t\t\t\tif(k > numIconDefaults) xmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\t\txmlData.appendChild(node);\n\t\t\t\t\t\t\t\t\tnumIconDefaults+=k;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_AUDIO:\n\t\t\t\t\t\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\tif(k > numAudioDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild(node);\n\t\t\t\t\t\t\t\tnumAudioDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_VIDEO:\n\t\t\t\t\t\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\tif(k > numVideoDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild(node);\n\t\t\t\t\t\t\t\tnumVideoDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_ICON:\n\t\t\t\t\t\t\tif (this.isIconPicker) {\n\t\t\t\t\t\t\t\ttrace(\"hello?:\"+node);\n\t\t\t\t\t\t\t\tif(k > numIconDefaults) xmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.appendChild(node);\n\t\t\t\t\t\t\t\tnumIconDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\ttrace(\"Default statement reached in load media.  This SHOULD NOT HAPPEN.  The offending mediaId = '\" + m.mediaId + \"' and type = '\" + m.type + \"'\");\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/Add \"Upload new\" in between uploaded and default pictures\n\t\t\tif(k==0 && (!this.isIconPicker && !this.isNPC)){\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t}\n\t\t\telse if(k == 0){\n\t\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t}\n\t\t}\n        trace(\"ItemEditorMediaPickerView: handleLoadingOfMediaIntoXML: Just finished loading Media Objects into XML.  Here's what the new XML looks like:\");\n        this.printXMLData();\n   \n        trace(\"Finished with handleLoadingOfMediaIntoXML().\");\n    }\n\n    public function handleFault(obj:Object):void\n    {\n        trace(\"Fault called: \" + obj.message);\n        Alert.show(\"Error occurred: \" + obj.message, \"Problems Loading Media\");\n    }\n\n    private function onNodeSelected(event:TreeBrowserEvent):void\n    {\n        if (!event.isBranch)\n        {\n            if (event.item.@label == AppConstants.MEDIATYPE_UPLOADNEW)\n            {\n                if (uploadFormVisable == false) {\n\t\t\t\t\ttrace(\"ItemEditorMediaPickerView: onNodeSelected label == MEDIATYPE_UPLOADNEW, display form\");\n\t\t\t\t\tselectButton.enabled = false;\n\t\t\t\t\tuploadFormVisable = true;\n\t                this.displayMediaUploader();\n\t\t\t\t\tPopUpManager.removePopUp(this);\n\t\t\t\t}\n\t\t\t\telse trace(\"ItemEditorMediaPickerView: ignored second TreeBrowserEvent == MEDIATYPE_UPLOADNEW\");\n\n            }\n\t\t\telse if(event.item.@label == AppConstants.MEDIATYPE_SEPARATOR){\n\t\t\t\t\/\/Do Nothing\n\t\t\t\ttrace(\"Separator Selected\");\n\t\t\t\tselectButton.enabled = false;\n\t\t\t}\n            else\n            {\n                trace(\"ItemEditorMediaPickerView: onNodeSelected is a media item\");\n\t\t\t\tselectButton.enabled = true;\n            }\n        }\n\t\telse {\n\t\t\tselectButton.enabled = false;\t\n\t\t}\n    }\n\n\t\n\t\n    private function displayMediaUploader():void\n    {\n        trace(\"itemEditorMediaPickerPickerView: displayMediaUploader\");\n        mediaUploader = new ItemEditorMediaPickerUploadFormMX();\n\t\tmediaUploader.isIconPicker = this.isIconPicker;\n\t\tmediaUploader.delegate = this;\n        PopUpManager.addPopUp(mediaUploader, AppUtils.getInstance().getMainView(), true);\n\t\tPopUpManager.centerPopUp(mediaUploader);\n    }\n\n\t\n\tpublic function didUploadMedia(uploader:ItemEditorMediaPickerUploadFormMX, m:Media):void{\n\t\ttrace(\"ItemEditorMediaPicker: didUploadMedia\");\n\t\t\n\t\tuploadFormVisable = false;\n\t\t\n\t\tif (delegate.hasOwnProperty(\"didSelectMediaItem\")){\n\t\t\tdelegate.didSelectMediaItem(this, m);\n\t\t}\t\t\n\t\t\n\t\tPopUpManager.removePopUp(uploader);\n\t}\n    \n}\n}","new_contents":"package org.arisgames.editor.components\n{\nimport com.ninem.controls.TreeBrowser;\nimport com.ninem.events.TreeBrowserEvent;\n\nimport flash.events.MouseEvent;\n\nimport mx.containers.Panel;\nimport mx.controls.Alert;\nimport mx.controls.Button;\nimport mx.controls.DataGrid;\nimport mx.core.ClassFactory;\nimport mx.events.DynamicEvent;\nimport mx.events.FlexEvent;\nimport mx.managers.PopUpManager;\nimport mx.rpc.Responder;\n\nimport org.arisgames.editor.data.arisserver.Media;\nimport org.arisgames.editor.data.businessobjects.ObjectPaletteItemBO;\nimport org.arisgames.editor.models.GameModel;\nimport org.arisgames.editor.services.AppServices;\nimport org.arisgames.editor.util.AppConstants;\nimport org.arisgames.editor.util.AppDynamicEventManager;\nimport org.arisgames.editor.util.AppUtils;\n\npublic class ItemEditorMediaPickerView extends Panel\n{\n    \/\/ Data Object\n\tpublic var delegate:Object;\n    private var objectPaletteItem:ObjectPaletteItemBO;\n    private var isIconPicker:Boolean = false;\n\tprivate var isNPC:Boolean = false;\n\tprivate var uploadFormVisable:Boolean = false;\n\n    \/\/ Media Data\n    [Bindable] public var xmlData:XML;\n\n    \/\/ GUI\n    [Bindable] public var treeBrowser:TreeBrowser;\n    [Bindable] public var closeButton:Button;\n\t[Bindable] public var selectButton:Button;\n\t\n\t\/\/ Tree Icons\n\t[Bindable]\n\t[Embed(source=\"assets\/img\/separator.png\")]\n\tpublic var separatorIcon:Class; \/\/If these names are changed, make sure it is also changed in AppConstants (MEDIATREEICON_*)\n\t\n\t[Bindable]\n\t[Embed(source=\"assets\/img\/upload.png\")]\n\tpublic var uploadIcon:Class; \/\/If these names are changed, make sure it is also changed in AppConstants (MEDIATREEICON_*)\n\n\tprivate var mediaUploader:ItemEditorMediaPickerUploadFormMX;\n\n    \/**\n     * Constructor\n     *\/\n    public function ItemEditorMediaPickerView()\n    {\n        super();\n        this.addEventListener(FlexEvent.CREATION_COMPLETE, handleInit);\n    }\n\n    private function handleInit(event:FlexEvent):void\n    {\n        trace(\"in ItemEditorMediaPickerView's handleInit\");\n        var cf:ClassFactory = new ClassFactory(ItemEditorMediaPickerCustomEditorMX);\n        cf.properties = {objectPaletteItem: this.objectPaletteItem};\n        treeBrowser.detailRenderer = cf;\n        treeBrowser.addEventListener(TreeBrowserEvent.NODE_SELECTED, onNodeSelected);\n        closeButton.addEventListener(MouseEvent.CLICK, handleCloseButton);\n\t\tselectButton.addEventListener(MouseEvent.CLICK, handleSelectButton);\n        \/\/ Load Game's Media Into XML\n        AppServices.getInstance().getMediaForGame(GameModel.getInstance().game.gameId, new Responder(handleLoadingOfMediaIntoXML, handleFault));\n    }\n\n    private function printXMLData():void\n    {\n        trace(\"XML Data = '\" + xmlData.toXMLString() + \"'\");\n    }\n\n    public function setObjectPaletteItem(opi:ObjectPaletteItemBO):void\n    {\n        trace(\"setting objectPaletteItem with name = '\" + opi.name + \"' in ItemEditorPlaqueView\");\n        objectPaletteItem = opi;\n    }\n\n    public function isInIconPickerMode():Boolean\n    {\n        return isIconPicker;\n    }\n\n    public function setIsIconPicker(isIconPickerMode:Boolean):void\n    {\n        trace(\"setting isIconPicker mode to: \" + isIconPickerMode);\n        this.isIconPicker = isIconPickerMode;\n        this.updateTitleBasedOnMode();\n    }\n\n    private function updateTitleBasedOnMode():void\n    {\n        if (isIconPicker)\n        {\n            title = \"Icon Picker\";\n        }\n        else\n        {\n            title = \"Media Picker\";\n        }\n    }\n\n    private function handleCloseButton(evt:MouseEvent):void\n    {\n        trace(\"ItemEditorMediaPickerView: handleCloseButton()\");\n\t\tPopUpManager.removePopUp(this);\n    }\n\n\t\n\tprivate function handleSelectButton(evt:MouseEvent):void\n\t{\n\t\ttrace(\"Select Button clicked...\");\n\t\t\n\t\tvar m:Media = new Media();\n\t\tm.mediaId = treeBrowser.selectedItem.@mediaId;\n\t\tm.name = treeBrowser.selectedItem.@name;\n\t\tm.type = treeBrowser.selectedItem.@type;\n\t\tm.urlPath = treeBrowser.selectedItem.@urlPath;\n\t\tm.fileName = treeBrowser.selectedItem.@fileName;\n\t\tm.isDefault = treeBrowser.selectedItem.@isDefault;\n\t\t\n\t\tif (delegate.hasOwnProperty(\"didSelectMediaItem\")){\n\t\t\tdelegate.didSelectMediaItem(this, m);\n\t\t}\t\t\n\n\t\tPopUpManager.removePopUp(this);\n\t}\n\t\n\t\n    private function handleLoadingOfMediaIntoXML(obj:Object):void\n    {\n\t\tif(this.objectPaletteItem.objectType == AppConstants.CONTENTTYPE_CHARACTER_DATABASE){\n\t\t\tthis.isNPC = true;\n\t\t\ttrace(\"This is an NPC, so disallow Audio\/Visual media\");\n\t\t}\n\t\t\n        trace(\"In handleLoadingOfMediaIntoXML() Result called with obj = \" + obj + \"; Result = \" + obj.result);\n        if (obj.result.returnCode != 0)\n        {\n            trace(\"Bad loading of media attempt... let's see what happened.  Error = '\" + obj.result.returnCodeDescription + \"'\");\n            var msg:String = obj.result.returnCodeDescription;\n            Alert.show(\"Error Was: \" + msg, \"Error While Loading Media\");\n\t\t\treturn;\n        }\n\t\t\n        \/\/Init the XML Data\n\t\txmlData = new XML('<nodes label=\"' + AppConstants.MEDIATYPE + '\"\/>');\n\t\t\n\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_IMAGE + '\"\/>');\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_AUDIO + '\"\/>');\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_VIDEO + '\"\/>');\n\t\t}\n\t\t\n\t\tthis.printXMLData();\n\t\t\n\t\tvar media:Array = obj.result.data as Array;\n        trace(\"Number of Media Objects returned from server = '\" + media.length + \"'\");\n\n\t\t\/\/Puts media items in xml readable format\n\t\tvar numImageDefaults:Number = 0;\n\t\tvar numAudioDefaults:Number = 0;\n\t\tvar numVideoDefaults:Number = 0;\n\t\tvar numIconDefaults:Number = 0;\n\t\tfor (var k:Number = 0; k <= 1; k++) \/\/Iterates over list twice; once for uploaded items, again for default\n\t\t{\n\t\t\t\/\/Add \"Upload new\" in between uploaded and default pictures\n\t\t\tif(k==0 && (!this.isIconPicker && !this.isNPC)){\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t}\n\t\t\telse if(k == 0){\n\t\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t}\n\t\t\tfor (var j:Number = 0; j < media.length; j++)\n\t\t\t{\n\t\t\t\tvar o:Object = media[j];\n\n\t\t\t\tif((k==0 && !o.is_default) || (k==1 && o.is_default)){\n\t\t\t\t\tvar m:Media = new Media();\n\t\t\t\t\t\n\t\t\t\t\tm.mediaId = o.media_id;\n\t\t\t\t\tm.name = o.name;\n\t\t\t\t\tm.type = o.type;\n\t\t\t\t\tm.urlPath = o.url_path;\n\t\t\t\t\tm.fileName = o.file_name;\n\t\t\t\t\tm.isDefault = o.is_default; \/\/for both default files and uploaded files\n\t\t\t\t\t\n\t\t\t\t\tvar node:String = \"<node label='\" + AppUtils.filterStringToXMLEscapeCharacters(m.name) + \"' mediaId='\" + m.mediaId + \"' type='\" + m.type + \"' urlPath='\" + m.urlPath + \"' fileName='\" + m.fileName + \"' isDefault='\" + m.isDefault + \"'\/>\";\n\t\t\t\t\t\n\t\t\t\t\tswitch (m.type)\n\t\t\t\t\t{\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_IMAGE:\n\t\t\t\t\t\t\tif(!this.isNPC){\n\t\t\t\t\t\t\t\tif (!this.isIconPicker) {\n\t\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\t\tif(k > numImageDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild(node);\n\t\t\t\t\t\t\t\t\tnumImageDefaults+=k;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse{\n\t\t\t\t\t\t\t\tif (!this.isIconPicker) {\n\t\t\t\t\t\t\t\t\tif(k > numIconDefaults) xmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\t\txmlData.appendChild(node);\n\t\t\t\t\t\t\t\t\tnumIconDefaults+=k;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_AUDIO:\n\t\t\t\t\t\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\tif(k > numAudioDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild(node);\n\t\t\t\t\t\t\t\tnumAudioDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_VIDEO:\n\t\t\t\t\t\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\tif(k > numVideoDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild(node);\n\t\t\t\t\t\t\t\tnumVideoDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_ICON:\n\t\t\t\t\t\t\tif (this.isIconPicker) {\n\t\t\t\t\t\t\t\ttrace(\"hello?:\"+node);\n\t\t\t\t\t\t\t\tif(k > numIconDefaults) xmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.appendChild(node);\n\t\t\t\t\t\t\t\tnumIconDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\ttrace(\"Default statement reached in load media.  This SHOULD NOT HAPPEN.  The offending mediaId = '\" + m.mediaId + \"' and type = '\" + m.type + \"'\");\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n        trace(\"ItemEditorMediaPickerView: handleLoadingOfMediaIntoXML: Just finished loading Media Objects into XML.  Here's what the new XML looks like:\");\n        this.printXMLData();\n   \n        trace(\"Finished with handleLoadingOfMediaIntoXML().\");\n    }\n\n    public function handleFault(obj:Object):void\n    {\n        trace(\"Fault called: \" + obj.message);\n        Alert.show(\"Error occurred: \" + obj.message, \"Problems Loading Media\");\n    }\n\n    private function onNodeSelected(event:TreeBrowserEvent):void\n    {\n        if (!event.isBranch)\n        {\n            if (event.item.@label == AppConstants.MEDIATYPE_UPLOADNEW)\n            {\n                if (uploadFormVisable == false) {\n\t\t\t\t\ttrace(\"ItemEditorMediaPickerView: onNodeSelected label == MEDIATYPE_UPLOADNEW, display form\");\n\t\t\t\t\tselectButton.enabled = false;\n\t\t\t\t\tuploadFormVisable = true;\n\t                this.displayMediaUploader();\n\t\t\t\t\tPopUpManager.removePopUp(this);\n\t\t\t\t}\n\t\t\t\telse trace(\"ItemEditorMediaPickerView: ignored second TreeBrowserEvent == MEDIATYPE_UPLOADNEW\");\n\n            }\n\t\t\telse if(event.item.@label == AppConstants.MEDIATYPE_SEPARATOR){\n\t\t\t\t\/\/Do Nothing\n\t\t\t\ttrace(\"Separator Selected\");\n\t\t\t\tselectButton.enabled = false;\n\t\t\t}\n            else\n            {\n                trace(\"ItemEditorMediaPickerView: onNodeSelected is a media item\");\n\t\t\t\tselectButton.enabled = true;\n            }\n        }\n\t\telse {\n\t\t\tselectButton.enabled = false;\t\n\t\t}\n    }\n\n\t\n\t\n    private function displayMediaUploader():void\n    {\n        trace(\"itemEditorMediaPickerPickerView: displayMediaUploader\");\n        mediaUploader = new ItemEditorMediaPickerUploadFormMX();\n\t\tmediaUploader.isIconPicker = this.isIconPicker;\n\t\tmediaUploader.delegate = this;\n        PopUpManager.addPopUp(mediaUploader, AppUtils.getInstance().getMainView(), true);\n\t\tPopUpManager.centerPopUp(mediaUploader);\n    }\n\n\t\n\tpublic function didUploadMedia(uploader:ItemEditorMediaPickerUploadFormMX, m:Media):void{\n\t\ttrace(\"ItemEditorMediaPicker: didUploadMedia\");\n\t\t\n\t\tuploadFormVisable = false;\n\t\t\n\t\tif (delegate.hasOwnProperty(\"didSelectMediaItem\")){\n\t\t\tdelegate.didSelectMediaItem(this, m);\n\t\t}\t\t\n\t\t\n\t\tPopUpManager.removePopUp(uploader);\n\t}\n    \n}\n}","subject":"Put Upload New button at top of media picker list","message":"Put Upload New button at top of media picker list","lang":"ActionScript","license":"mit","repos":"ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames"}
{"commit":"373eede6342f363cc6ccc0173ffb3bc95ba8e7c5","old_file":"src\/aerys\/minko\/type\/Signal.as","new_file":"src\/aerys\/minko\/type\/Signal.as","old_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t: String\t= null;\n\t\t\n\t\tprivate var _callbacks\t\t: Array\t\t= [];\n\t\tprivate var _numCallbacks\t: uint\t\t= 0;\n\t\t\n\t\tprivate var _executed\t\t: Boolean\t= false;\n\t\tprivate var _numAdded\t\t: uint\t\t= 0;\n\t\tprivate var _toAdd\t\t\t: Array\t\t= null;\n\t\tprivate var _numRemoved\t\t: uint\t\t= 0;\n\t\tprivate var _toRemove\t\t: Array\t\t= null;\n\t\t\n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name : String)\n\t\t{\n\t\t\t_name = name;\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n            if (_callbacks.indexOf(callback) >= 0)\n                throw new Error('The same callback cannot be added twice.');\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = [callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('This callback does not exist.');\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = [callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\tif (_numCallbacks)\n\t\t\t{\n\t\t\t\t_executed = true;\n\t\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t\t(_callbacks[i] as Function).apply(null, params);\n\t\t\t\t_executed = false;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\t\tadd(_toAdd[i]);\n\t\t\t\t_numAdded = 0;\n\t\t\t\t_toAdd = null;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\t\tremove(_toRemove[i]);\n\t\t\t\t_numRemoved = 0;\n\t\t\t\t_toRemove = null;\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t: String;\n\t\t\n\t\tprivate var _callbacks\t\t: Vector.<Function>;\n\t\tprivate var _numCallbacks\t: uint;\n\t\t\n\t\tprivate var _executed\t\t: Boolean;\n\t\tprivate var _numAdded\t\t: uint;\n\t\tprivate var _toAdd\t\t\t: Vector.<Function>;\n\t\tprivate var _numRemoved\t\t: uint;\n\t\tprivate var _toRemove\t\t: Vector.<Function>;\n\t\t\n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name : String)\n\t\t{\n\t\t\t_name = name;\n            _callbacks = new <Function>[];\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n            if (_callbacks.indexOf(callback) >= 0)\n                throw new Error('The same callback cannot be added twice.');\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = new <Function>[callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('This callback does not exist.');\n            \n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = new <Function>[callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\tif (_numCallbacks)\n\t\t\t{\n\t\t\t\t_executed = true;\n\t\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t\t_callbacks[i].apply(null, params);\n\t\t\t\t_executed = false;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\t\tadd(_toAdd[i]);\n\t\t\t\t_numAdded = 0;\n\t\t\t\t_toAdd = null;\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\t\tremove(_toRemove[i]);\n\t\t\t\t_numRemoved = 0;\n\t\t\t\t_toRemove = null;\n\t\t\t}\n\t\t}\n\t}\n}","subject":"use Vector.<Function> instead of Array in Signal to get a ~10% performance boost","message":"use Vector.<Function> instead of Array in Signal to get a ~10% performance boost\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"aac09e75258c7a4aae8a3c3d763bc7085606d2a3","old_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/core\/Application.as","new_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/core\/Application.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageQuality;\n    import flash.display.StageScaleMode;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.MouseEvent;\n    import flash.system.ApplicationDomain;\n    import flash.utils.getQualifiedClassName;\n    \n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.MouseEvent;\n    import org.apache.flex.events.utils.MouseEventConverter;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n    \n    \/\/--------------------------------------\n    \/\/  Events\n    \/\/--------------------------------------\n    \n    \/**\n     *  Dispatched at startup. Attributes and sub-instances of\n     *  the MXML document have been created and assigned.\n     *  The component lifecycle is different\n     *  than the Flex SDK.  There is no creationComplete event.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"initialize\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"viewChanged\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"applicationComplete\", type=\"org.apache.flex.events.Event\")]\n\n    \/**\n     *  The Application class is the main class and entry point for a FlexJS\n     *  application.  This Application class is different than the\n     *  Flex SDK's mx:Application or spark:Application in that it does not contain\n     *  user interface elements.  Those UI elements go in the views.  This\n     *  Application class expects there to be a main model, a controller, and \n     *  an initial view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public class Application extends Sprite implements IStrand, IFlexInfo, IParent, IEventDispatcher\n    {\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function Application()\n        {\n            super();\n\t\t\tif (stage)\n\t\t\t{\n\t\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n                \/\/ should be opt-in\n\t\t\t\t\/\/stage.quality = StageQuality.HIGH_16X16_LINEAR;                \n\t\t\t}\n\t\t\t\n            loaderInfo.addEventListener(flash.events.Event.INIT, initHandler);\n        }\n        \n        \/**\n         *  The document property is used to provide\n         *  a property lookup context for non-display objects.\n         *  For Application, it points to itself.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var document:Object = this;\n        \n        private function initHandler(event:flash.events.Event):void\n        {\n\t\t\tif (model is IBead) addBead(model as IBead);\n\t\t\tif (controller is IBead) addBead(controller as IBead);\n\t\t\t\n            MouseEventConverter.setupAllConverters(stage);\n                \n            for each (var bead:IBead in beads)\n                addBead(bead);\n                \n            dispatchEvent(new org.apache.flex.events.Event(\"beadsAdded\"));\n\n            MXMLDataInterpreter.generateMXMLInstances(this, null, MXMLDescriptor);\n            \n            dispatchEvent(new org.apache.flex.events.Event(\"initialize\"));\n\n            if (initialView)\n            {\n                initialView.applicationModel =  model;\n                if (isNaN(initialView.explicitWidth))\n                    initialView.setWidth(stage.stageWidth);\n                if (isNaN(initialView.explicitHeight))\n                    initialView.setHeight(stage.stageHeight);\n        \t    this.addElement(initialView);\n                var bgColor:Object = ValuesManager.valuesImpl.getValue(this, \"background-color\");\n                if (bgColor != null)\n                {\n                    var backgroundColor:uint = ValuesManager.valuesImpl.convertColor(bgColor);\n                    graphics.beginFill(backgroundColor);\n                    graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n                    graphics.endFill();\n                }\n                dispatchEvent(new org.apache.flex.events.Event(\"viewChanged\"));\n            }\n            dispatchEvent(new org.apache.flex.events.Event(\"applicationComplete\"));\n        }\n\n        \/**\n         *  The org.apache.flex.core.IValuesImpl that will\n         *  determine the default values and other values\n         *  for the application.  The most common choice\n         *  is org.apache.flex.core.SimpleCSSValuesImpl.\n         * \n         *  @see org.apache.flex.core.SimpleCSSValuesImpl\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set valuesImpl(value:IValuesImpl):void\n        {\n            ValuesManager.valuesImpl = value;\n            ValuesManager.valuesImpl.init(this);\n        }\n\n        \/**\n         *  The initial view.\n         * \n         *  @see org.apache.flex.core.ViewBase\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var initialView:ViewBase;\n\n        \/**\n         *  The data model (for the initial view).\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var model:Object;\n\n        \/**\n         *  The controller.  The controller typically watches\n         *  the UI for events and updates the model accordingly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var controller:Object;\n\n        \/**\n         *  An array of data that describes the MXML attributes\n         *  and tags in an MXML document.  This data is usually\n         *  decoded by an MXMLDataInterpreter\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get MXMLDescriptor():Array\n        {\n            return null;\n        }\n\n        \/**\n         *  An method called by the compiler's generated\n         *  code to kick off the setting of MXML attribute\n         *  values and instantiation of child tags.\n         * \n         *  The call has to be made in the generated code\n         *  in order to ensure that the constructors have\n         *  completed first.\n         * \n         *  @param data The encoded data representing the\n         *  MXML attributes.\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n    \tpublic function generateMXMLAttributes(data:Array):void\n        {\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, data);\n        }\n        \n        \/**\n         *  The array property that is used to add additional\n         *  beads to an MXML tag.  From ActionScript, just\n         *  call addBead directly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var beads:Array;\n        \n        private var _beads:Vector.<IBead>;\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#addBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addBead(bead:IBead):void\n        {\n            if (!_beads)\n                _beads = new Vector.<IBead>;\n            _beads.push(bead);\n            bead.strand = this;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#getBeadByType()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getBeadByType(classOrInterface:Class):IBead\n        {\n            for each (var bead:IBead in _beads)\n            {\n                if (bead is classOrInterface)\n                    return bead;\n            }\n            return null;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#removeBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeBead(value:IBead):IBead\t\n        {\n            var n:int = _beads.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var bead:IBead = _beads[i];\n                if (bead == value)\n                {\n                    _beads.splice(i, 1);\n                    return bead;\n                }\n            }\n            return null;\n        }\n        \n        private var _info:Object;\n        \n        \/**\n         *  An Object containing information generated\n         *  by the compiler that is useful at startup time.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function info():Object\n        {\n            if (!_info)\n            {\n                var mainClassName:String = getQualifiedClassName(this);\n                var initClassName:String = \"_\" + mainClassName + \"_FlexInit\";\n                var c:Class = ApplicationDomain.currentDomain.getDefinition(initClassName) as Class;\n                _info = c.info();\n            }\n            return _info;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElement(c:Object, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                addChild(IUIBase(c).element as DisplayObject);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElementAt(c:Object, index:int, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                addChildAt(IUIBase(c).element as DisplayObject, index);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChildAt(c as DisplayObject, index);\n        }\n\n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementAt(index:int):Object\n        {\n            return getChildAt(index);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementIndex()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementIndex(c:Object):int\n        {\n            if (c is IUIBase)\n                return getChildIndex(IUIBase(c).element as DisplayObject);\n\n            return getChildIndex(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#removeElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeElement(c:Object, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                removeChild(IUIBase(c).element as DisplayObject);\n            }\n            else\n                removeChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#numElements\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get numElements():int\n        {\n            return numChildren;\n        }\n    }\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageQuality;\n    import flash.display.StageScaleMode;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.MouseEvent;\n    import flash.system.ApplicationDomain;\n    import flash.utils.getQualifiedClassName;\n    \n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.MouseEvent;\n    import org.apache.flex.events.utils.MouseEventConverter;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n    \n    \/\/--------------------------------------\n    \/\/  Events\n    \/\/--------------------------------------\n    \n    \/**\n     *  Dispatched at startup. Attributes and sub-instances of\n     *  the MXML document have been created and assigned.\n     *  The component lifecycle is different\n     *  than the Flex SDK.  There is no creationComplete event.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"initialize\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"viewChanged\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"applicationComplete\", type=\"org.apache.flex.events.Event\")]\n\n    \/**\n     *  The Application class is the main class and entry point for a FlexJS\n     *  application.  This Application class is different than the\n     *  Flex SDK's mx:Application or spark:Application in that it does not contain\n     *  user interface elements.  Those UI elements go in the views.  This\n     *  Application class expects there to be a main model, a controller, and \n     *  an initial view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public class Application extends Sprite implements IStrand, IFlexInfo, IParent, IEventDispatcher\n    {\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function Application()\n        {\n            super();\n\t\t\tif (stage)\n\t\t\t{\n\t\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n                \/\/ should be opt-in\n\t\t\t\t\/\/stage.quality = StageQuality.HIGH_16X16_LINEAR;                \n\t\t\t}\n\t\t\t\n            loaderInfo.addEventListener(flash.events.Event.INIT, initHandler);\n        }\n        \n        \/**\n         *  The document property is used to provide\n         *  a property lookup context for non-display objects.\n         *  For Application, it points to itself.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var document:Object = this;\n        \n        private function initHandler(event:flash.events.Event):void\n        {\n\t\t\tif (model is IBead) addBead(model as IBead);\n\t\t\tif (controller is IBead) addBead(controller as IBead);\n\t\t\t\n            MouseEventConverter.setupAllConverters(stage);\n                \n            for each (var bead:IBead in beads)\n                addBead(bead);\n                \n            dispatchEvent(new org.apache.flex.events.Event(\"beadsAdded\"));\n\n            MXMLDataInterpreter.generateMXMLInstances(this, null, MXMLDescriptor);\n            \n            dispatchEvent(new org.apache.flex.events.Event(\"initialize\"));\n\n            if (initialView)\n            {\n                initialView.applicationModel =  model;\n                if (isNaN(initialView.explicitWidth))\n                    initialView.width = stage.stageWidth;\n                if (isNaN(initialView.explicitHeight))\n                    initialView.height = stage.stageHeight;\n        \t    this.addElement(initialView);\n                var bgColor:Object = ValuesManager.valuesImpl.getValue(this, \"background-color\");\n                if (bgColor != null)\n                {\n                    var backgroundColor:uint = ValuesManager.valuesImpl.convertColor(bgColor);\n                    graphics.beginFill(backgroundColor);\n                    graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n                    graphics.endFill();\n                }\n                dispatchEvent(new org.apache.flex.events.Event(\"viewChanged\"));\n            }\n            dispatchEvent(new org.apache.flex.events.Event(\"applicationComplete\"));\n        }\n\n        \/**\n         *  The org.apache.flex.core.IValuesImpl that will\n         *  determine the default values and other values\n         *  for the application.  The most common choice\n         *  is org.apache.flex.core.SimpleCSSValuesImpl.\n         * \n         *  @see org.apache.flex.core.SimpleCSSValuesImpl\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set valuesImpl(value:IValuesImpl):void\n        {\n            ValuesManager.valuesImpl = value;\n            ValuesManager.valuesImpl.init(this);\n        }\n\n        \/**\n         *  The initial view.\n         * \n         *  @see org.apache.flex.core.ViewBase\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var initialView:ViewBase;\n\n        \/**\n         *  The data model (for the initial view).\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var model:Object;\n\n        \/**\n         *  The controller.  The controller typically watches\n         *  the UI for events and updates the model accordingly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var controller:Object;\n\n        \/**\n         *  An array of data that describes the MXML attributes\n         *  and tags in an MXML document.  This data is usually\n         *  decoded by an MXMLDataInterpreter\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get MXMLDescriptor():Array\n        {\n            return null;\n        }\n\n        \/**\n         *  An method called by the compiler's generated\n         *  code to kick off the setting of MXML attribute\n         *  values and instantiation of child tags.\n         * \n         *  The call has to be made in the generated code\n         *  in order to ensure that the constructors have\n         *  completed first.\n         * \n         *  @param data The encoded data representing the\n         *  MXML attributes.\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n    \tpublic function generateMXMLAttributes(data:Array):void\n        {\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, data);\n        }\n        \n        \/**\n         *  The array property that is used to add additional\n         *  beads to an MXML tag.  From ActionScript, just\n         *  call addBead directly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var beads:Array;\n        \n        private var _beads:Vector.<IBead>;\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#addBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addBead(bead:IBead):void\n        {\n            if (!_beads)\n                _beads = new Vector.<IBead>;\n            _beads.push(bead);\n            bead.strand = this;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#getBeadByType()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getBeadByType(classOrInterface:Class):IBead\n        {\n            for each (var bead:IBead in _beads)\n            {\n                if (bead is classOrInterface)\n                    return bead;\n            }\n            return null;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#removeBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeBead(value:IBead):IBead\t\n        {\n            var n:int = _beads.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var bead:IBead = _beads[i];\n                if (bead == value)\n                {\n                    _beads.splice(i, 1);\n                    return bead;\n                }\n            }\n            return null;\n        }\n        \n        private var _info:Object;\n        \n        \/**\n         *  An Object containing information generated\n         *  by the compiler that is useful at startup time.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function info():Object\n        {\n            if (!_info)\n            {\n                var mainClassName:String = getQualifiedClassName(this);\n                var initClassName:String = \"_\" + mainClassName + \"_FlexInit\";\n                var c:Class = ApplicationDomain.currentDomain.getDefinition(initClassName) as Class;\n                _info = c.info();\n            }\n            return _info;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElement(c:Object, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                addChild(IUIBase(c).element as DisplayObject);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElementAt(c:Object, index:int, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                addChildAt(IUIBase(c).element as DisplayObject, index);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChildAt(c as DisplayObject, index);\n        }\n\n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementAt(index:int):Object\n        {\n            return getChildAt(index);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementIndex()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementIndex(c:Object):int\n        {\n            if (c is IUIBase)\n                return getChildIndex(IUIBase(c).element as DisplayObject);\n\n            return getChildIndex(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#removeElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeElement(c:Object, dispatchEvent:Boolean = true):void\n        {\n            if (c is IUIBase)\n            {\n                removeChild(IUIBase(c).element as DisplayObject);\n            }\n            else\n                removeChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#numElements\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get numElements():int\n        {\n            return numChildren;\n        }\n    }\n}","subject":"set explicitWidth\/Height so that initial view doesn't think it is sized to content","message":"set explicitWidth\/Height so that initial view doesn't think it is sized to content\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"cd75303755eef77444628c2c19fd1698d3c5c53c","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/ContainerBase.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/ContainerBase.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport mx.states.State;\n\t\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.ValueChangeEvent;\n\timport org.apache.flex.utils.MXMLDataInterpreter;\n\n    \/**\n     *  Indicates that the state change has completed.  All properties\n     *  that need to change have been changed, and all transitinos\n     *  that need to run have completed.  However, any deferred work\n     *  may not be completed, and the screen may not be updated until\n     *  code stops executing.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"stateChangeComplete\", type=\"org.apache.flex.events.Event\")]\n    \n    \n\t[DefaultProperty(\"mxmlContent\")]\n    \n    \/**\n     *  The ContainerBase class is the base class for most containers\n     *  in FlexJS.  It is usable as the root tag of MXML\n     *  documents and UI controls and containers are added to it.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ContainerBase extends UIBase\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ContainerBase()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  A ContainerBase doesn't create its children until it is added to\n         *  a parent.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function addedToParent():void\n\t\t{\n\t\t\t\/\/ each MXML file can also have styles in fx:Style block\n\t\t\tValuesManager.valuesImpl.init(this);\n\t\t\t\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, mxmlProperties);\n\t\t\t\n\t\t\tsuper.addedToParent();\n\t\t\t\n\t\t\tMXMLDataInterpreter.generateMXMLInstances(this, this, MXMLDescriptor);\n\t\t\t\n\t\t\tdispatchEvent(new Event(\"initComplete\"))\n\t\t\tdispatchEvent(new Event(\"childrenAdded\"));\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.Application#MXMLDescriptor\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get MXMLDescriptor():Array\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate var mxmlProperties:Array ;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.Application#generateMXMLAttributes()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function generateMXMLAttributes(data:Array):void\n\t\t{\n\t\t\tmxmlProperties = data;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ItemRendererClassFactory#mxmlContent\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var mxmlContent:Array;\n\t\t\n        private var _states:Array;\n        \n        \/**\n         *  The array of view states. These should\n         *  be instances of mx.states.State.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get states():Array\n        {\n            return _states;\n        }\n\n        \/**\n         *  @private\n         *\/\n        public function set states(value:Array):void\n        {\n            _states = value;\n            _currentState = _states[0].name;\n            \n\t\t\ttry{\n\t\t\t\tif (getBeadByType(IStatesImpl) == null)\n\t\t\t\t\taddBead(new (ValuesManager.valuesImpl.getValue(this, \"iStatesImpl\")) as IBead);\n\t\t\t}\n\t\t\t\/\/TODO:  Need to handle this case more gracefully\n\t\t\tcatch(e:Error)\n\t\t\t{\n\t\t\t\ttrace(e.message);\n\t\t\t}\n            \n        }\n        \n        \/**\n         *  <code>true<\/code> if the array of states\n         *  contains a state with this name.\n         * \n         *  @param state The state namem.\n         *  @return True if state in state array\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function hasState(state:String):Boolean\n        {\n            for each (var s:State in _states)\n            {\n                if (s.name == state)\n                    return true;\n            }\n            return false;\n        }\n        \n        private var _currentState:String;\n        \n        \/**\n         *  The name of the current state.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get currentState():String\n        {\n            return _currentState;   \n        }\n\n        \/**\n         *  @private\n         *\/\n        public function set currentState(value:String):void\n        {\n            var event:ValueChangeEvent = new ValueChangeEvent(\"currentStateChanged\", false, false, _currentState, value)\n            _currentState = value;\n            dispatchEvent(event);\n        }\n        \n        private var _transitions:Array;\n        \n        \/**\n         *  The array of transitions.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get transitions():Array\n        {\n            return _transitions;   \n        }\n        \n        \/**\n         *  @private\n         *\/\n        public function set transitions(value:Array):void\n        {\n            _transitions = value;   \n        }\n\n    }\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport mx.states.State;\n\t\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.ValueChangeEvent;\n\timport org.apache.flex.utils.MXMLDataInterpreter;\n\n    \/**\n     *  Indicates that the state change has completed.  All properties\n     *  that need to change have been changed, and all transitinos\n     *  that need to run have completed.  However, any deferred work\n     *  may not be completed, and the screen may not be updated until\n     *  code stops executing.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"stateChangeComplete\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Indicates that the initialization of the container is complete.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"initComplete\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Indicates that the children of the container is have been added.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"childrenAdded\", type=\"org.apache.flex.events.Event\")]\n    \n\t[DefaultProperty(\"mxmlContent\")]\n    \n    \/**\n     *  The ContainerBase class is the base class for most containers\n     *  in FlexJS.  It is usable as the root tag of MXML\n     *  documents and UI controls and containers are added to it.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ContainerBase extends UIBase\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ContainerBase()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  A ContainerBase doesn't create its children until it is added to\n         *  a parent.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function addedToParent():void\n\t\t{\n\t\t\t\/\/ each MXML file can also have styles in fx:Style block\n\t\t\tValuesManager.valuesImpl.init(this);\n\t\t\t\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, mxmlProperties);\n\t\t\t\n\t\t\tsuper.addedToParent();\n\t\t\t\n\t\t\tMXMLDataInterpreter.generateMXMLInstances(this, this, MXMLDescriptor);\n\t\t\t\n\t\t\tdispatchEvent(new Event(\"initComplete\"))\n\t\t\tdispatchEvent(new Event(\"childrenAdded\"));\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.Application#MXMLDescriptor\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get MXMLDescriptor():Array\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate var mxmlProperties:Array ;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.Application#generateMXMLAttributes()\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function generateMXMLAttributes(data:Array):void\n\t\t{\n\t\t\tmxmlProperties = data;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ItemRendererClassFactory#mxmlContent\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var mxmlContent:Array;\n\t\t\n        private var _states:Array;\n        \n        \/**\n         *  The array of view states. These should\n         *  be instances of mx.states.State.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get states():Array\n        {\n            return _states;\n        }\n\n        \/**\n         *  @private\n         *\/\n        public function set states(value:Array):void\n        {\n            _states = value;\n            _currentState = _states[0].name;\n            \n\t\t\ttry{\n\t\t\t\tif (getBeadByType(IStatesImpl) == null)\n\t\t\t\t\taddBead(new (ValuesManager.valuesImpl.getValue(this, \"iStatesImpl\")) as IBead);\n\t\t\t}\n\t\t\t\/\/TODO:  Need to handle this case more gracefully\n\t\t\tcatch(e:Error)\n\t\t\t{\n\t\t\t\ttrace(e.message);\n\t\t\t}\n            \n        }\n        \n        \/**\n         *  <code>true<\/code> if the array of states\n         *  contains a state with this name.\n         * \n         *  @param state The state namem.\n         *  @return True if state in state array\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function hasState(state:String):Boolean\n        {\n            for each (var s:State in _states)\n            {\n                if (s.name == state)\n                    return true;\n            }\n            return false;\n        }\n        \n        private var _currentState:String;\n        \n        \/**\n         *  The name of the current state.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get currentState():String\n        {\n            return _currentState;   \n        }\n\n        \/**\n         *  @private\n         *\/\n        public function set currentState(value:String):void\n        {\n            var event:ValueChangeEvent = new ValueChangeEvent(\"currentStateChanged\", false, false, _currentState, value)\n            _currentState = value;\n            dispatchEvent(event);\n        }\n        \n        private var _transitions:Array;\n        \n        \/**\n         *  The array of transitions.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get transitions():Array\n        {\n            return _transitions;   \n        }\n        \n        \/**\n         *  @private\n         *\/\n        public function set transitions(value:Array):void\n        {\n            _transitions = value;   \n        }\n\n    }\n}","subject":"add container events","message":"add container events\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"75065a1c8617f661434f0b989b1e7af93abd763c","old_file":"src\/aerys\/minko\/render\/material\/basic\/BasicMaterial.as","new_file":"src\/aerys\/minko\/render\/material\/basic\/BasicMaterial.as","old_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class BasicMaterial extends Material\n\t{\n\t\tpublic static const DEFAULT_NAME\t\t\t: String\t\t= 'BasicMaterial';\n\t\tpublic static const DEFAULT_BASIC_SHADER\t: BasicShader\t= new BasicShader();\n\t\tpublic static const DEFAULT_EFFECT\t\t\t: Effect\t\t= new Effect(DEFAULT_BASIC_SHADER);\n\t\t\n\t\tpublic function get diffuseMapFormat() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_MAP_FORMAT);\n\t\t}\n\t\t\n\t\tpublic function set diffuseMapFormat(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_MAP_FORMAT, value);\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.BLENDING);\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.TRIANGLE_CULLING);\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.TRIANGLE_CULLING, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseColor() : Object\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_COLOR);\n\t\t}\n\t\tpublic function set diffuseColor(value : Object) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_COLOR, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_MAP);\n\t\t}\n\t\tpublic function set diffuseMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set alphaMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaThreshold() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_THRESHOLD);\n\t\t}\n\t\tpublic function set alphaThreshold(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_THRESHOLD, value);\n\t\t}\n\t\t\n\t\tpublic function get depthTest() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_TEST);\n\t\t}\n\t\tpublic function set depthTest(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_TEST, value);\n\t\t}\n\t\t\n\t\tpublic function get depthWriteEnabled() : Boolean\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_WRITE_ENABLED);\n\t\t}\n\t\tpublic function set depthWriteEnabled(value : Boolean) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_WRITE_ENABLED, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilTriangleFace() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_TRIANGLE_FACE);\n\t\t}\n\t\tpublic function set stencilTriangleFace(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_TRIANGLE_FACE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilCompareMode() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_COMPARE_MODE);\n\t\t}\n\t\tpublic function set stencilCompareMode(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_COMPARE_MODE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionBothPass() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS);\n\t\t}\n\t\tpublic function set stencilActionBothPass(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthPassStencilFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthPassStencilFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReferenceValue() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_REFERENCE_VALUE);\n\t\t}\n\t\tpublic function set stencilReferenceValue(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_REFERENCE_VALUE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReadMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_READ_MASK);\n\t\t}\n\t\tpublic function set stencilReadMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_READ_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilWriteMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_WRITE_MASK);\n\t\t}\n\t\tpublic function set stencilWriteMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_WRITE_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseTransform() : Matrix4x4\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_TRANSFORM);\n\t\t}\n\t\tpublic function set diffuseTransform(value : Matrix4x4) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_TRANSFORM, value);\n\t\t}\n        \n        public function get uvOffset() : Vector4\n        {\n            return getProperty(BasicProperties.UV_OFFSET);\n        }\n        public function set uvOffset(value : Vector4) : void\n        {\n            setProperty(BasicProperties.UV_OFFSET, value);\n        }\n        \n        public function get uvScale() : Vector4\n        {\n            return getProperty(BasicProperties.UV_SCALE);\n        }\n        public function set uvScale(value : Vector4) : void\n        {\n            setProperty(BasicProperties.UV_SCALE, value);\n        }\n\t\t\n\t\tpublic function BasicMaterial(properties : Object = null, effect : Effect = null, name : String = DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(effect || DEFAULT_EFFECT, properties, name);\n\t\t}\n\t\t\n\t\toverride public function clone() : IDataProvider\n\t\t{\n\t\t\tvar mat : BasicMaterial\t= new BasicMaterial(this, effect, name);\n\t\t\t\n\t\t\treturn mat;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class BasicMaterial extends Material\n\t{\n\t\tpublic static const DEFAULT_NAME\t\t\t: String\t\t= 'BasicMaterial';\n\t\tpublic static const DEFAULT_BASIC_SHADER\t: BasicShader\t= new BasicShader();\n\t\tpublic static const DEFAULT_EFFECT\t\t\t: Effect\t\t= new Effect(DEFAULT_BASIC_SHADER);\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.BLENDING);\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.TRIANGLE_CULLING);\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.TRIANGLE_CULLING, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseColor() : Object\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_COLOR);\n\t\t}\n\t\tpublic function set diffuseColor(value : Object) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_COLOR, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_MAP);\n\t\t}\n\t\tpublic function set diffuseMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_MAP, value);\n\t\t}\n        \n        public function get diffuseMapFiltering() : uint\n        {\n            return getProperty(BasicProperties.DIFFUSE_MAP_FILTERING);\n        }\n        public function set diffuseMapFiltering(value : uint) : void\n        {\n            setProperty(BasicProperties.DIFFUSE_MAP_FILTERING, value);\n        }\n\t\t\n        public function get diffuseMapFormat() : uint\n        {\n            return getProperty(BasicProperties.DIFFUSE_MAP_FORMAT);\n        }\n        public function set diffuseMapFormat(value : uint) : void\n        {\n            setProperty(BasicProperties.DIFFUSE_MAP_FORMAT, value);\n        }\n        \n\t\tpublic function get alphaMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set alphaMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaThreshold() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_THRESHOLD);\n\t\t}\n\t\tpublic function set alphaThreshold(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_THRESHOLD, value);\n\t\t}\n\t\t\n\t\tpublic function get depthTest() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_TEST);\n\t\t}\n\t\tpublic function set depthTest(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_TEST, value);\n\t\t}\n\t\t\n\t\tpublic function get depthWriteEnabled() : Boolean\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_WRITE_ENABLED);\n\t\t}\n\t\tpublic function set depthWriteEnabled(value : Boolean) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_WRITE_ENABLED, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilTriangleFace() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_TRIANGLE_FACE);\n\t\t}\n\t\tpublic function set stencilTriangleFace(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_TRIANGLE_FACE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilCompareMode() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_COMPARE_MODE);\n\t\t}\n\t\tpublic function set stencilCompareMode(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_COMPARE_MODE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionBothPass() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS);\n\t\t}\n\t\tpublic function set stencilActionBothPass(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthPassStencilFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthPassStencilFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReferenceValue() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_REFERENCE_VALUE);\n\t\t}\n\t\tpublic function set stencilReferenceValue(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_REFERENCE_VALUE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReadMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_READ_MASK);\n\t\t}\n\t\tpublic function set stencilReadMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_READ_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilWriteMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_WRITE_MASK);\n\t\t}\n\t\tpublic function set stencilWriteMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_WRITE_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseTransform() : Matrix4x4\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_TRANSFORM);\n\t\t}\n\t\tpublic function set diffuseTransform(value : Matrix4x4) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_TRANSFORM, value);\n\t\t}\n        \n        public function get uvOffset() : Vector4\n        {\n            return getProperty(BasicProperties.UV_OFFSET);\n        }\n        public function set uvOffset(value : Vector4) : void\n        {\n            setProperty(BasicProperties.UV_OFFSET, value);\n        }\n        \n        public function get uvScale() : Vector4\n        {\n            return getProperty(BasicProperties.UV_SCALE);\n        }\n        public function set uvScale(value : Vector4) : void\n        {\n            setProperty(BasicProperties.UV_SCALE, value);\n        }\n\t\t\n\t\tpublic function BasicMaterial(properties : Object = null, effect : Effect = null, name : String = DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(effect || DEFAULT_EFFECT, properties, name);\n\t\t}\n\t\t\n\t\toverride public function clone() : IDataProvider\n\t\t{\n\t\t\tvar mat : BasicMaterial\t= new BasicMaterial(this, effect, name);\n\t\t\t\n\t\t\treturn mat;\n\t\t}\n\t}\n}","subject":"add property BasicMaterial.diffuseMapFiltering","message":"add property BasicMaterial.diffuseMapFiltering\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"6e17d4ec0195dd022f4869682b500811524d4a6f","old_file":"src\/aerys\/minko\/render\/material\/basic\/BasicMaterial.as","new_file":"src\/aerys\/minko\/render\/material\/basic\/BasicMaterial.as","old_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class BasicMaterial extends Material\n\t{\n\t\tpublic static const DEFAULT_NAME\t\t\t: String\t\t= 'BasicMaterial';\n\t\tpublic static const DEFAULT_BASIC_SHADER\t: BasicShader\t= new BasicShader();\n\t\tpublic static const DEFAULT_EFFECT\t\t\t: Effect\t\t= new Effect(DEFAULT_BASIC_SHADER);\n\t\t\n\t\tpublic function get diffuseFormat() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_MAP_FORMAT);\n\t\t}\n\t\t\n\t\tpublic function set diffuseFormat(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_MAP_FORMAT, value);\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.BLENDING);\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.TRIANGLE_CULLING);\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.TRIANGLE_CULLING, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseColor() : Object\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_COLOR);\n\t\t}\n\t\tpublic function set diffuseColor(value : Object) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_COLOR, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_MAP);\n\t\t}\n\t\tpublic function set diffuseMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set alphaMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaThreshold() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_THRESHOLD);\n\t\t}\n\t\tpublic function set alphaThreshold(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_THRESHOLD, value);\n\t\t}\n\t\t\n\t\tpublic function get depthTest() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_TEST);\n\t\t}\n\t\tpublic function set depthTest(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_TEST, value);\n\t\t}\n\t\t\n\t\tpublic function get depthWriteEnabled() : Boolean\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_WRITE_ENABLED);\n\t\t}\n\t\tpublic function set depthWriteEnabled(value : Boolean) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_WRITE_ENABLED, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilTriangleFace() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_TRIANGLE_FACE);\n\t\t}\n\t\tpublic function set stencilTriangleFace(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_TRIANGLE_FACE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilCompareMode() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_COMPARE_MODE);\n\t\t}\n\t\tpublic function set stencilCompareMode(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_COMPARE_MODE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionBothPass() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS);\n\t\t}\n\t\tpublic function set stencilActionBothPass(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthPassStencilFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthPassStencilFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReferenceValue() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_REFERENCE_VALUE);\n\t\t}\n\t\tpublic function set stencilReferenceValue(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_REFERENCE_VALUE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReadMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_READ_MASK);\n\t\t}\n\t\tpublic function set stencilReadMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_READ_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilWriteMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_WRITE_MASK);\n\t\t}\n\t\tpublic function set stencilWriteMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_WRITE_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseTransform() : Matrix4x4\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_TRANSFORM);\n\t\t}\n\t\tpublic function set diffuseTransform(value : Matrix4x4) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_TRANSFORM, value);\n\t\t}\n        \n        public function get uvOffset() : Vector4\n        {\n            return getProperty(BasicProperties.UV_OFFSET);\n        }\n        public function set uvOffset(value : Vector4) : void\n        {\n            setProperty(BasicProperties.UV_OFFSET, value);\n        }\n        \n        public function get uvScale() : Vector4\n        {\n            return getProperty(BasicProperties.UV_SCALE);\n        }\n        public function set uvScale(value : Vector4) : void\n        {\n            setProperty(BasicProperties.UV_SCALE, value);\n        }\n\t\t\n\t\tpublic function BasicMaterial(properties : Object = null, effect : Effect = null, name : String = DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(effect || DEFAULT_EFFECT, properties, name);\n\t\t}\n\t\t\n\t\toverride public function clone() : IDataProvider\n\t\t{\n\t\t\tvar mat : BasicMaterial\t= new BasicMaterial(this, effect, name);\n\t\t\t\n\t\t\treturn mat;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic class BasicMaterial extends Material\n\t{\n\t\tpublic static const DEFAULT_NAME\t\t\t: String\t\t= 'BasicMaterial';\n\t\tpublic static const DEFAULT_BASIC_SHADER\t: BasicShader\t= new BasicShader();\n\t\tpublic static const DEFAULT_EFFECT\t\t\t: Effect\t\t= new Effect(DEFAULT_BASIC_SHADER);\n\t\t\n\t\tpublic function get diffuseMapFormat() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_MAP_FORMAT);\n\t\t}\n\t\t\n\t\tpublic function set diffuseMapFormat(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_MAP_FORMAT, value);\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.BLENDING);\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.TRIANGLE_CULLING);\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.TRIANGLE_CULLING, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseColor() : Object\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_COLOR);\n\t\t}\n\t\tpublic function set diffuseColor(value : Object) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_COLOR, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_MAP);\n\t\t}\n\t\tpublic function set diffuseMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_MAP) as TextureResource;\n\t\t}\n\t\tpublic function set alphaMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaThreshold() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_THRESHOLD);\n\t\t}\n\t\tpublic function set alphaThreshold(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_THRESHOLD, value);\n\t\t}\n\t\t\n\t\tpublic function get depthTest() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_TEST);\n\t\t}\n\t\tpublic function set depthTest(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_TEST, value);\n\t\t}\n\t\t\n\t\tpublic function get depthWriteEnabled() : Boolean\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_WRITE_ENABLED);\n\t\t}\n\t\tpublic function set depthWriteEnabled(value : Boolean) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_WRITE_ENABLED, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilTriangleFace() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_TRIANGLE_FACE);\n\t\t}\n\t\tpublic function set stencilTriangleFace(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_TRIANGLE_FACE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilCompareMode() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_COMPARE_MODE);\n\t\t}\n\t\tpublic function set stencilCompareMode(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_COMPARE_MODE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionBothPass() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS);\n\t\t}\n\t\tpublic function set stencilActionBothPass(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthPassStencilFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthPassStencilFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReferenceValue() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_REFERENCE_VALUE);\n\t\t}\n\t\tpublic function set stencilReferenceValue(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_REFERENCE_VALUE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReadMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_READ_MASK);\n\t\t}\n\t\tpublic function set stencilReadMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_READ_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilWriteMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_WRITE_MASK);\n\t\t}\n\t\tpublic function set stencilWriteMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_WRITE_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseTransform() : Matrix4x4\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_TRANSFORM);\n\t\t}\n\t\tpublic function set diffuseTransform(value : Matrix4x4) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_TRANSFORM, value);\n\t\t}\n        \n        public function get uvOffset() : Vector4\n        {\n            return getProperty(BasicProperties.UV_OFFSET);\n        }\n        public function set uvOffset(value : Vector4) : void\n        {\n            setProperty(BasicProperties.UV_OFFSET, value);\n        }\n        \n        public function get uvScale() : Vector4\n        {\n            return getProperty(BasicProperties.UV_SCALE);\n        }\n        public function set uvScale(value : Vector4) : void\n        {\n            setProperty(BasicProperties.UV_SCALE, value);\n        }\n\t\t\n\t\tpublic function BasicMaterial(properties : Object = null, effect : Effect = null, name : String = DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(effect || DEFAULT_EFFECT, properties, name);\n\t\t}\n\t\t\n\t\toverride public function clone() : IDataProvider\n\t\t{\n\t\t\tvar mat : BasicMaterial\t= new BasicMaterial(this, effect, name);\n\t\t\t\n\t\t\treturn mat;\n\t\t}\n\t}\n}","subject":"refactor BasicMaterial.diffuseFormat into BasicMaterial.diffuseMapFormat","message":"refactor BasicMaterial.diffuseFormat into BasicMaterial.diffuseMapFormat\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"096b3fd9eb743d0f0c772ce3b73787e09d682156","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/TextFieldViewBase.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/TextFieldViewBase.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\t\n\timport org.apache.flex.core.CSSTextField;\n\timport org.apache.flex.core.IBeadView;\n    import org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.ITextModel;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n    \/**\n     *  The TextFieldViewBase class is the base class for\n     *  the components that display text.\n     *  It displays text using a TextField, so there is no\n     *  right-to-left text support in this view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class TextFieldViewBase implements IBeadView, ITextFieldView\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function TextFieldViewBase()\n\t\t{\n\t\t\t_textField = new CSSTextField();\n\t\t}\n\t\t\n\t\tprivate var _textField:CSSTextField;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ITextModel#textField\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get textField() : CSSTextField\n\t\t{\n\t\t\treturn _textField;\n\t\t}\n\t\t\n\t\tprivate var _textModel:ITextModel;\n\t\t\n\t\tprotected var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t_textModel = value.getBeadByType(ITextModel) as ITextModel;\n            _textModel.addEventListener(\"textChange\", textChangeHandler);\n            _textModel.addEventListener(\"htmlChange\", htmlChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"widthChanged\", widthChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"heightChanged\", heightChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"sizeChanged\", sizeChangeHandler);\n\t\t\tDisplayObjectContainer(value).addChild(_textField);\n\t\t\tif (_textModel.text !== null)\n\t\t\t\ttext = _textModel.text;\n\t\t\tif (_textModel.html !== null)\n\t\t\t\thtml = _textModel.html;\n            \n            var ilc:ILayoutChild = host as ILayoutChild;\n            \n            autoHeight = ilc.isHeightSizedToContent();\n            autoWidth = ilc.isWidthSizedToContent();\n            if (!autoWidth && !isNaN(ilc.explicitWidth))\n            {\n                widthChangeHandler(null);\n            }\n            if (!autoHeight && !isNaN(ilc.explicitHeight))\n            {\n                heightChangeHandler(null);\n            }\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\tpublic function get host() : IUIBase\n\t\t{\n\t\t\treturn _strand as IUIBase;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ITextModel#text\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get text():String\n\t\t{\n\t\t\treturn _textField.text;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n        public function set text(value:String):void\n\t\t{\n            if (value == null)\n                value = \"\";\n\t\t\t_textField.text = value;\n            autoSizeIfNeeded();\n\t\t}\n\n        private function autoSizeIfNeeded():void\n        {\n            var host:UIBase = UIBase(_strand);\n            if (autoHeight)\n            {            \n                if (textField.height != textField.textHeight + 4)\n                {\n                    textField.height = textField.textHeight + 4;\n                    inHeightChange = true;\n                    host.dispatchEvent(new Event(\"heightChanged\"));\n                    inHeightChange = false;\n                }\n            }\n            if (autoWidth)\n            {\n                if (textField.width != textField.textWidth + 4)\n                {\n                    textField.width = textField.textWidth + 4;\n                    inWidthChange = true;\n                    host.dispatchEvent(new Event(\"widthChanged\"));\n                    inWidthChange = false;                    \n                }\n            }\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.ITextModel#html\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get html():String\n\t\t{\n\t\t\treturn _textField.htmlText;\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n        public function set html(value:String):void\n\t\t{\n\t\t\t_textField.htmlText = value;\n            autoSizeIfNeeded();\n\t\t}\n\t\t\n\t\tprivate function textChangeHandler(event:Event):void\n\t\t{\n\t\t\ttext = _textModel.text;\n\t\t}\n\t\t\n\t\tprivate function htmlChangeHandler(event:Event):void\n\t\t{\n\t\t\thtml = _textModel.html;\n\t\t}\n\t\t\n        private var autoHeight:Boolean;\n        private var autoWidth:Boolean;\n        private var inHeightChange:Boolean = false;\n        private var inWidthChange:Boolean = false;\n        \n\t\tprivate function widthChangeHandler(event:Event):void\n\t\t{\n            if (!inWidthChange)\n            {\n                textField.autoSize = \"none\";\n                autoWidth = false;\n    \t\t\ttextField.width = DisplayObject(_strand).width;\n                if (autoHeight)\n        \t        autoSizeIfNeeded()\n                else\n                    textField.height = DisplayObject(_strand).height;\n            }\n\t\t}\n\n        private function heightChangeHandler(event:Event):void\n        {\n            if (!inHeightChange)\n            {\n                textField.autoSize = \"none\";\n                autoHeight = false;\n                textField.height = DisplayObject(_strand).height;\n                if (autoWidth)\n                    autoSizeIfNeeded();\n                else\n                    textField.width = DisplayObject(_strand).width;\n            }\n        }\n        \n        private function sizeChangeHandler(event:Event):void\n        {\n            var ilc:ILayoutChild = host as ILayoutChild;\n\n            autoHeight = ilc.isHeightSizedToContent();\n            if (!autoHeight)\n            {\n                textField.autoSize = \"none\";\n                textField.height = DisplayObject(_strand).height;\n            }\n            \n            autoWidth = ilc.isWidthSizedToContent();\n            if (!autoWidth)\n            {\n                textField.autoSize = \"none\";\n                textField.width = DisplayObject(_strand).width;\n            }\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IBeadView#viewHeight\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get viewHeight():Number\n        {\n            \/\/ textfields with autosize collapse if no text\n            if (_textField.text == \"\" && autoHeight)\n                return ValuesManager.valuesImpl.getValue(_strand, \"fontSize\") + 4;\n\n            return _textField.height;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IBeadView#viewWidth\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get viewWidth():Number\n        {\n            \/\/ textfields with autosize collapse if no text\n            if (_textField.text == \"\" && autoWidth)\n                return 0;\n            \n            return _textField.width;\n        }\n\n    }\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\timport flash.text.StyleSheet;\n\t\n\timport org.apache.flex.core.CSSTextField;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.ITextModel;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n    \/**\n     *  The TextFieldViewBase class is the base class for\n     *  the components that display text.\n     *  It displays text using a TextField, so there is no\n     *  right-to-left text support in this view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class TextFieldViewBase implements IBeadView, ITextFieldView\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function TextFieldViewBase()\n\t\t{\n\t\t\t_textField = new CSSTextField();\n\t\t}\n\t\t\n\t\tprivate var _textField:CSSTextField;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ITextModel#textField\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get textField() : CSSTextField\n\t\t{\n\t\t\treturn _textField;\n\t\t}\n\t\t\n\t\tprivate var _textModel:ITextModel;\n\t\t\n\t\tprotected var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t_textModel = value.getBeadByType(ITextModel) as ITextModel;\n            _textModel.addEventListener(\"textChange\", textChangeHandler);\n            _textModel.addEventListener(\"htmlChange\", htmlChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"widthChanged\", widthChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"heightChanged\", heightChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"sizeChanged\", sizeChangeHandler);\n\t\t\tDisplayObjectContainer(value).addChild(_textField);\n\t\t\tif (_textModel.text !== null)\n\t\t\t\ttext = _textModel.text;\n\t\t\tif (_textModel.html !== null)\n\t\t\t\thtml = _textModel.html;\n            \n            var ilc:ILayoutChild = host as ILayoutChild;\n            \n            autoHeight = ilc.isHeightSizedToContent();\n            autoWidth = ilc.isWidthSizedToContent();\n            if (!autoWidth && !isNaN(ilc.explicitWidth))\n            {\n                widthChangeHandler(null);\n            }\n            if (!autoHeight && !isNaN(ilc.explicitHeight))\n            {\n                heightChangeHandler(null);\n            }\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\tpublic function get host() : IUIBase\n\t\t{\n\t\t\treturn _strand as IUIBase;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ITextModel#text\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get text():String\n\t\t{\n\t\t\treturn _textField.text;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n        public function set text(value:String):void\n\t\t{\n            if (value == null)\n                value = \"\";\n\t\t\t_textField.text = value;\n            autoSizeIfNeeded();\n\t\t}\n\n        private function autoSizeIfNeeded():void\n        {\n            var host:UIBase = UIBase(_strand);\n            if (autoHeight)\n            {            \n                if (textField.height != textField.textHeight + 4)\n                {\n                    textField.height = textField.textHeight + 4;\n                    inHeightChange = true;\n                    host.dispatchEvent(new Event(\"heightChanged\"));\n                    inHeightChange = false;\n                }\n            }\n            if (autoWidth)\n            {\n                if (textField.width != textField.textWidth + 4)\n                {\n                    textField.width = textField.textWidth + 4;\n                    inWidthChange = true;\n                    host.dispatchEvent(new Event(\"widthChanged\"));\n                    inWidthChange = false;                    \n                }\n            }\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.ITextModel#html\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get html():String\n\t\t{\n\t\t\treturn _textField.htmlText;\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n        public function set html(value:String):void\n\t\t{\n\t\t\tconvertToTextFieldHTML(value);\n            autoSizeIfNeeded();\n\t\t}\n\t\t\n        private function convertToTextFieldHTML(input:String):void\n        {\n            var classCount:int = 0;\n            var ss:StyleSheet;\n            var c:int = input.indexOf(\"<span\");\n            while (c != -1)\n            {\n                var c1:int = input.indexOf(\">\", c);\n                if (c1 == -1)\n                {\n                    trace(\"did not parse span correctly\");\n                    return;\n                }\n                var tag:String = input.substring(c, c1 + 1);\n                var c2:int = tag.indexOf(\"style=\");\n                if (c2 != -1)\n                {\n                    var quote:String = tag.charAt(c2 + 6);\n                    var c3:int = tag.indexOf(quote, c2 + 7);\n                    if (c3 != -1)\n                    {\n                        var styles:String = tag.substring(c2 + 7, c3);\n                        if (!ss)\n                            ss = new StyleSheet();\n                        var styleObject:Object = {};\n                        var list:Array = styles.split(\";\");\n                        for each (var pair:String in list)\n                        {\n                            var parts:Array = pair.split(\":\");\n                            var name:String = parts[0];\n                            var c4:int = name.indexOf(\"-\");\n                            if (c4 != -1)\n                            {\n                                var firstChar:String = name.charAt(c4 + 1);\n                                firstChar = firstChar.toUpperCase();\n                                var tail:String = name.substring(c4 + 2);\n                                name = name.substring(0, c4) + firstChar + tail;\n                            }\n                            styleObject[name] = parts[1];\n                        }\n                        var className:String = \"css\" + classCount++;\n                        ss.setStyle(\".\" + className, styleObject);\n                        var newTag:String = \"<span class='\" + className + \"'>\";\n                        input = input.replace(tag, newTag);\n                        c1 += newTag.length - tag.length;\n                    }\n                }\n                c = input.indexOf(\"<span\", c1);\n            }\n            _textField.styleSheet = ss;   \n            _textField.htmlText = input;\n        }\n        \n\t\tprivate function textChangeHandler(event:Event):void\n\t\t{\n\t\t\ttext = _textModel.text;\n\t\t}\n\t\t\n\t\tprivate function htmlChangeHandler(event:Event):void\n\t\t{\n\t\t\thtml = _textModel.html;\n\t\t}\n\t\t\n        private var autoHeight:Boolean;\n        private var autoWidth:Boolean;\n        private var inHeightChange:Boolean = false;\n        private var inWidthChange:Boolean = false;\n        \n\t\tprivate function widthChangeHandler(event:Event):void\n\t\t{\n            if (!inWidthChange)\n            {\n                textField.autoSize = \"none\";\n                autoWidth = false;\n    \t\t\ttextField.width = DisplayObject(_strand).width;\n                if (autoHeight)\n        \t        autoSizeIfNeeded()\n                else\n                    textField.height = DisplayObject(_strand).height;\n            }\n\t\t}\n\n        private function heightChangeHandler(event:Event):void\n        {\n            if (!inHeightChange)\n            {\n                textField.autoSize = \"none\";\n                autoHeight = false;\n                textField.height = DisplayObject(_strand).height;\n                if (autoWidth)\n                    autoSizeIfNeeded();\n                else\n                    textField.width = DisplayObject(_strand).width;\n            }\n        }\n        \n        private function sizeChangeHandler(event:Event):void\n        {\n            var ilc:ILayoutChild = host as ILayoutChild;\n\n            autoHeight = ilc.isHeightSizedToContent();\n            if (!autoHeight)\n            {\n                textField.autoSize = \"none\";\n                textField.height = DisplayObject(_strand).height;\n            }\n            \n            autoWidth = ilc.isWidthSizedToContent();\n            if (!autoWidth)\n            {\n                textField.autoSize = \"none\";\n                textField.width = DisplayObject(_strand).width;\n            }\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IBeadView#viewHeight\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get viewHeight():Number\n        {\n            \/\/ textfields with autosize collapse if no text\n            if (_textField.text == \"\" && autoHeight)\n                return ValuesManager.valuesImpl.getValue(_strand, \"fontSize\") + 4;\n\n            return _textField.height;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IBeadView#viewWidth\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get viewWidth():Number\n        {\n            \/\/ textfields with autosize collapse if no text\n            if (_textField.text == \"\" && autoWidth)\n                return 0;\n            \n            return _textField.width;\n        }\n\n    }\n}\n","subject":"handle spans better in html","message":"handle spans better in html\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"db2189d0e45261df83ce3a64fa8f87869aef0d23","old_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/XObjMetadata.as","new_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/XObjMetadata.as","old_contents":"\/*\n#\n# Copyright (c) 2008 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any waranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.xobj\n{\n    \n    [RemoteClass]  \/\/ tell the compiler we can be deep copied \n    public class XObjMetadata\n    {\n        public var attributes:Array;\n        public var elements:Array;\n        \/\/public var namespaces:Array;\n\n            \n        public static const METADATA_PROPERTY:String = \"_xobj\";\n        \n        public function XObjMetadata()\n        {\n\n            super();\n            \n            attributes = [];\n            elements = [];\n            \/\/namespaces = [];\n        }\n\n        private static function getMetadata(target:*):XObjMetadata\n        {\n           var result:XObjMetadata = null;\n           \n           if (METADATA_PROPERTY in target)\n           {\n                result = target[METADATA_PROPERTY];\n           }\n           else\n           {\n               \/\/ doesn't exist. Try creating it\n               try\n               {\n                   target[METADATA_PROPERTY] = new XObjMetadata();\n                   result = target[METADATA_PROPERTY];\n               }\n               catch (e:Error)\n               {\n                   \/\/ must be nondynamic type\n               }\n            }\n            \n            return result;\n        }\n        \n        public static function setElements(target:*, elements:Array):void\n        {\n            var xobj:XObjMetadata = getMetadata(target);\n            if (xobj)\n            {\n               xobj.elements = elements;\n            }\n        }\n\n        public static function setAttributes(target:*, attributes:Array):void\n        {\n            var xobj:XObjMetadata = getMetadata(target);\n            if (xobj)\n            {\n                if (attributes.length == 0)\n                    trace(\"damn!\");\n                    \n                xobj.attributes = attributes;\n            }\n        }\n\n            \n        public function addAttribute(entry:*):void\n        {\n            attributes.push(entry);\n        }\n        \n        public function addElement(entry:*):void\n        {\n            elements.push(entry);\n        }\n        \n                \n    }\n}","new_contents":"\/*\n#\n# Copyright (c) 2008 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any waranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.xobj\n{\n    \n    [RemoteClass]  \/\/ tell the compiler we can be deep copied \n    public class XObjMetadata\n    {\n        public var attributes:Array;\n        public var elements:Array;\n        \/\/public var namespaces:Array;\n\n            \n        public static const METADATA_PROPERTY:String = \"_xobj\";\n        \n        public function XObjMetadata()\n        {\n\n            super();\n            \n            attributes = [];\n            elements = [];\n            \/\/namespaces = [];\n        }\n\n        private static function getMetadata(target:*):XObjMetadata\n        {\n           var result:XObjMetadata = null;\n           \n           if (METADATA_PROPERTY in target)\n           {\n                result = target[METADATA_PROPERTY];\n           }\n           else\n           {\n               \/\/ doesn't exist. Try creating it\n               try\n               {\n                   target[METADATA_PROPERTY] = new XObjMetadata();\n                   target.setPropertyIsEnumerable(METADATA_PROPERTY, false);\n                   result = target[METADATA_PROPERTY];\n               }\n               catch (e:Error)\n               {\n                   \/\/ must be nondynamic type\n               }\n            }\n            \n            return result;\n        }\n        \n        public static function setElements(target:*, elements:Array):void\n        {\n            var xobj:XObjMetadata = getMetadata(target);\n            if (xobj)\n            {\n               xobj.elements = elements;\n            }\n        }\n\n        public static function setAttributes(target:*, attributes:Array):void\n        {\n            var xobj:XObjMetadata = getMetadata(target);\n            if (xobj)\n            {\n                if (attributes.length == 0)\n                    trace(\"damn!\");\n                    \n                xobj.attributes = attributes;\n            }\n        }\n\n            \n        public function addAttribute(entry:*):void\n        {\n            attributes.push(entry);\n        }\n        \n        public function addElement(entry:*):void\n        {\n            elements.push(entry);\n        }\n        \n                \n    }\n}","subject":"Set the _xobj metadata property to be non-enumerable so that it does not contaminate for each (in) constructs","message":"Set the _xobj metadata property to be non-enumerable so that it does not contaminate for each (in) constructs\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj"}
{"commit":"ce3f0808baa184afc325d2a2022af382778aad96","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/events\/DragEvent.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/events\/DragEvent.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.events\n{\n    import flash.events.MouseEvent;\n    import org.apache.flex.core.IDragInitiator;\n    \n\t\/**\n\t *  Drag and Drop Events.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class DragEvent extends MouseEvent\n\t{\n        \/**\n         *  The <code>DragEvent.DRAG_START<\/code> constant defines the value of the \n         *  event object's <code>type<\/code> property for a <code>dragStart<\/code> event. \n         *\n         *  <p>The properties of the event object have the following values:<\/p>\n         *  <table class=\"innertable\">\n         *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n         *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n         *       event listener that handles the event. For example, if you use \n         *       <code>myButton.addEventListener()<\/code> to register an event listener, \n         *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n         *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n         *       it is not always the Object listening for the event. \n         *       Use the <code>currentTarget<\/code> property to always access the \n         *       Object listening for the event.<\/td><\/tr>\n         *  <\/table>\n         *\n         *  @eventType dragStart \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public static const DRAG_START:String = \"dragStart\";\n        \n        \/**\n         *  The <code>DragEvent.DRAG_MOVE<\/code> constant defines the value of the \n         *  event object's <code>type<\/code> property for a <code>dragMove<\/code> event. \n         *\n         *  <p>The properties of the event object have the following values:<\/p>\n         *  <table class=\"innertable\">\n         *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n         *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n         *       event listener that handles the event. For example, if you use \n         *       <code>myButton.addEventListener()<\/code> to register an event listener, \n         *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n         *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n         *       it is not always the Object listening for the event. \n         *       Use the <code>currentTarget<\/code> property to always access the \n         *       Object listening for the event.<\/td><\/tr>\n         *  <\/table>\n         *\n         *  @eventType dragMove \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public static const DRAG_MOVE:String = \"dragMove\";\n\n        \/**\n         *  The <code>DragEvent.DRAG_END<\/code> constant defines the value of the \n         *  event object's <code>type<\/code> property for a <code>dragEnd<\/code> event. \n         *\n         *  <p>The properties of the event object have the following values:<\/p>\n         *  <table class=\"innertable\">\n         *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n         *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n         *       event listener that handles the event. For example, if you use \n         *       <code>myButton.addEventListener()<\/code> to register an event listener, \n         *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n         *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n         *       it is not always the Object listening for the event. \n         *       Use the <code>currentTarget<\/code> property to always access the \n         *       Object listening for the event.<\/td><\/tr>\n         *  <\/table>\n         *\n         *  @eventType dragEnd \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public static const DRAG_END:String = \"dragEnd\";\n\n        \/**\n         *  The <code>DragEvent.DRAG_ENTER<\/code> constant defines the value of the \n         *  event object's <code>type<\/code> property for a <code>dragEnter<\/code> event. \n         *\n         *  <p>The properties of the event object have the following values:<\/p>\n         *  <table class=\"innertable\">\n         *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n         *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n         *       event listener that handles the event. For example, if you use \n         *       <code>myButton.addEventListener()<\/code> to register an event listener, \n         *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n         *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n         *       it is not always the Object listening for the event. \n         *       Use the <code>currentTarget<\/code> property to always access the \n         *       Object listening for the event.<\/td><\/tr>\n         *  <\/table>\n         *\n         *  @eventType dragEnter \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public static const DRAG_ENTER:String = \"dragEnter\";\n        \n        \/**\n         *  The <code>DragEvent.DRAG_OVER<\/code> constant defines the value of the \n         *  event object's <code>type<\/code> property for a <code>dragOver<\/code> event. \n         *\n         *  <p>The properties of the event object have the following values:<\/p>\n         *  <table class=\"innertable\">\n         *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n         *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n         *       event listener that handles the event. For example, if you use \n         *       <code>myButton.addEventListener()<\/code> to register an event listener, \n         *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n         *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n         *       it is not always the Object listening for the event. \n         *       Use the <code>currentTarget<\/code> property to always access the \n         *       Object listening for the event.<\/td><\/tr>\n         *  <\/table>\n         *\n         *  @eventType dragOver \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public static const DRAG_OVER:String = \"dragOver\";\n        \n        \/**\n         *  The <code>DragEvent.DRAG_EXIT<\/code> constant defines the value of the \n         *  event object's <code>type<\/code> property for a <code>dragExit<\/code> event. \n         *\n         *  <p>The properties of the event object have the following values:<\/p>\n         *  <table class=\"innertable\">\n         *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n         *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n         *       event listener that handles the event. For example, if you use \n         *       <code>myButton.addEventListener()<\/code> to register an event listener, \n         *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n         *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n         *       it is not always the Object listening for the event. \n         *       Use the <code>currentTarget<\/code> property to always access the \n         *       Object listening for the event.<\/td><\/tr>\n         *  <\/table>\n         *\n         *  @eventType dragExit \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public static const DRAG_EXIT:String = \"dragExit\";\n        \n        \/**\n         *  The <code>DragEvent.DRAG_DROP<\/code> constant defines the value of the \n         *  event object's <code>type<\/code> property for a <code>dragDrop<\/code> event. \n         *\n         *  <p>The properties of the event object have the following values:<\/p>\n         *  <table class=\"innertable\">\n         *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n         *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n         *       event listener that handles the event. For example, if you use \n         *       <code>myButton.addEventListener()<\/code> to register an event listener, \n         *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n         *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n         *       it is not always the Object listening for the event. \n         *       Use the <code>currentTarget<\/code> property to always access the \n         *       Object listening for the event.<\/td><\/tr>\n         *  <\/table>\n         *\n         *  @eventType dragDrop \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public static const DRAG_DROP:String = \"dragDrop\";\n        \n        \/**\n         *  Constructor.\n         *  \n         *  @param type The name of the event.\n         *  @param bubbles Whether the event bubbles.\n         *  @param cancelable Whether the event can be canceled.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function DragEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)\n\t\t{\n\t\t\tsuper(type, bubbles, cancelable);\n\t\t}\n\n        \/**\n         *  The object that wants to know if a drop is accepted\n         *  \n         *  @param type The name of the event.\n         *  @param bubbles Whether the event bubbles.\n         *  @param cancelable Whether the event can be canceled.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var dragInitiator:IDragInitiator;\n        \n        \/**\n         *  The data being dragged. Or an instance\n         *  of an object describing the data.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var dragSource:Object;\n        \n        public function copyMouseEventProperties(event:MouseEvent):void\n        {\n            localX = event.localX;\n            localY = event.localY;\n            altKey = event.altKey;\n            ctrlKey = event.ctrlKey;\n            shiftKey = event.shiftKey;\n            buttonDown = event.buttonDown;\n            delta = event.delta;\n            relatedObject = event.relatedObject;\n        }\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.events\n{\n    import flash.events.MouseEvent;\n    \n    import org.apache.flex.core.IDragInitiator;\n    \n\t\/**\n\t *  Drag and Drop Events.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class DragEvent extends flash.events.MouseEvent\n\t{\n        \/**\n         *  The <code>DragEvent.DRAG_START<\/code> constant defines the value of the \n         *  event object's <code>type<\/code> property for a <code>dragStart<\/code> event. \n         *\n         *  <p>The properties of the event object have the following values:<\/p>\n         *  <table class=\"innertable\">\n         *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n         *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n         *       event listener that handles the event. For example, if you use \n         *       <code>myButton.addEventListener()<\/code> to register an event listener, \n         *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n         *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n         *       it is not always the Object listening for the event. \n         *       Use the <code>currentTarget<\/code> property to always access the \n         *       Object listening for the event.<\/td><\/tr>\n         *  <\/table>\n         *\n         *  @eventType dragStart \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public static const DRAG_START:String = \"dragStart\";\n        \n        \/**\n         *  The <code>DragEvent.DRAG_MOVE<\/code> constant defines the value of the \n         *  event object's <code>type<\/code> property for a <code>dragMove<\/code> event. \n         *\n         *  <p>The properties of the event object have the following values:<\/p>\n         *  <table class=\"innertable\">\n         *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n         *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n         *       event listener that handles the event. For example, if you use \n         *       <code>myButton.addEventListener()<\/code> to register an event listener, \n         *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n         *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n         *       it is not always the Object listening for the event. \n         *       Use the <code>currentTarget<\/code> property to always access the \n         *       Object listening for the event.<\/td><\/tr>\n         *  <\/table>\n         *\n         *  @eventType dragMove \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public static const DRAG_MOVE:String = \"dragMove\";\n\n        \/**\n         *  The <code>DragEvent.DRAG_END<\/code> constant defines the value of the \n         *  event object's <code>type<\/code> property for a <code>dragEnd<\/code> event. \n         *\n         *  <p>The properties of the event object have the following values:<\/p>\n         *  <table class=\"innertable\">\n         *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n         *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n         *       event listener that handles the event. For example, if you use \n         *       <code>myButton.addEventListener()<\/code> to register an event listener, \n         *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n         *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n         *       it is not always the Object listening for the event. \n         *       Use the <code>currentTarget<\/code> property to always access the \n         *       Object listening for the event.<\/td><\/tr>\n         *  <\/table>\n         *\n         *  @eventType dragEnd \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public static const DRAG_END:String = \"dragEnd\";\n\n        \/**\n         *  The <code>DragEvent.DRAG_ENTER<\/code> constant defines the value of the \n         *  event object's <code>type<\/code> property for a <code>dragEnter<\/code> event. \n         *\n         *  <p>The properties of the event object have the following values:<\/p>\n         *  <table class=\"innertable\">\n         *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n         *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n         *       event listener that handles the event. For example, if you use \n         *       <code>myButton.addEventListener()<\/code> to register an event listener, \n         *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n         *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n         *       it is not always the Object listening for the event. \n         *       Use the <code>currentTarget<\/code> property to always access the \n         *       Object listening for the event.<\/td><\/tr>\n         *  <\/table>\n         *\n         *  @eventType dragEnter \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public static const DRAG_ENTER:String = \"dragEnter\";\n        \n        \/**\n         *  The <code>DragEvent.DRAG_OVER<\/code> constant defines the value of the \n         *  event object's <code>type<\/code> property for a <code>dragOver<\/code> event. \n         *\n         *  <p>The properties of the event object have the following values:<\/p>\n         *  <table class=\"innertable\">\n         *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n         *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n         *       event listener that handles the event. For example, if you use \n         *       <code>myButton.addEventListener()<\/code> to register an event listener, \n         *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n         *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n         *       it is not always the Object listening for the event. \n         *       Use the <code>currentTarget<\/code> property to always access the \n         *       Object listening for the event.<\/td><\/tr>\n         *  <\/table>\n         *\n         *  @eventType dragOver \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public static const DRAG_OVER:String = \"dragOver\";\n        \n        \/**\n         *  The <code>DragEvent.DRAG_EXIT<\/code> constant defines the value of the \n         *  event object's <code>type<\/code> property for a <code>dragExit<\/code> event. \n         *\n         *  <p>The properties of the event object have the following values:<\/p>\n         *  <table class=\"innertable\">\n         *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n         *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n         *       event listener that handles the event. For example, if you use \n         *       <code>myButton.addEventListener()<\/code> to register an event listener, \n         *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n         *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n         *       it is not always the Object listening for the event. \n         *       Use the <code>currentTarget<\/code> property to always access the \n         *       Object listening for the event.<\/td><\/tr>\n         *  <\/table>\n         *\n         *  @eventType dragExit \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public static const DRAG_EXIT:String = \"dragExit\";\n        \n        \/**\n         *  The <code>DragEvent.DRAG_DROP<\/code> constant defines the value of the \n         *  event object's <code>type<\/code> property for a <code>dragDrop<\/code> event. \n         *\n         *  <p>The properties of the event object have the following values:<\/p>\n         *  <table class=\"innertable\">\n         *     <tr><th>Property<\/th><th>Value<\/th><\/tr>\n         *     <tr><td><code>bubbles<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>cancelable<\/code><\/td><td>false<\/td><\/tr>\n         *     <tr><td><code>currentTarget<\/code><\/td><td>The Object that defines the \n         *       event listener that handles the event. For example, if you use \n         *       <code>myButton.addEventListener()<\/code> to register an event listener, \n         *       myButton is the value of the <code>currentTarget<\/code>. <\/td><\/tr>\n         *     <tr><td><code>target<\/code><\/td><td>The Object that dispatched the event; \n         *       it is not always the Object listening for the event. \n         *       Use the <code>currentTarget<\/code> property to always access the \n         *       Object listening for the event.<\/td><\/tr>\n         *  <\/table>\n         *\n         *  @eventType dragDrop \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 9\n         *  @playerversion AIR 1.1\n         *  @productversion Flex 3\n         *\/\n        public static const DRAG_DROP:String = \"dragDrop\";\n        \n        \/**\n         *  Constructor.\n         *  \n         *  @param type The name of the event.\n         *  @param bubbles Whether the event bubbles.\n         *  @param cancelable Whether the event can be canceled.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function DragEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)\n\t\t{\n\t\t\tsuper(type, bubbles, cancelable);\n\t\t}\n\n        \/**\n         *  The object that wants to know if a drop is accepted\n         *  \n         *  @param type The name of the event.\n         *  @param bubbles Whether the event bubbles.\n         *  @param cancelable Whether the event can be canceled.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var dragInitiator:IDragInitiator;\n        \n        \/**\n         *  The data being dragged. Or an instance\n         *  of an object describing the data.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var dragSource:Object;\n        \n        public function copyMouseEventProperties(event:flash.events.MouseEvent):void\n        {\n            localX = event.localX;\n            localY = event.localY;\n            altKey = event.altKey;\n            ctrlKey = event.ctrlKey;\n            shiftKey = event.shiftKey;\n            buttonDown = event.buttonDown;\n            delta = event.delta;\n            relatedObject = event.relatedObject;\n        }\n\t}\n}","subject":"Remove ambiguity of MouseEvent reference.","message":"Remove ambiguity of MouseEvent reference.\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"c06b593f11e700dca275f91ca89913686068ce83","old_file":"flexEditor\/src\/org\/arisgames\/editor\/view\/CreateOrOpenGameSelectorView.as","new_file":"flexEditor\/src\/org\/arisgames\/editor\/view\/CreateOrOpenGameSelectorView.as","old_contents":"package org.arisgames.editor.view\n{\nimport flash.events.MouseEvent;\nimport flash.utils.Dictionary;\n\nimport mx.collections.ArrayCollection;\nimport mx.containers.Panel;\nimport mx.controls.Alert;\nimport mx.controls.Button;\nimport mx.controls.DataGrid;\nimport mx.controls.TextArea;\nimport mx.controls.TextInput;\nimport mx.events.DynamicEvent;\nimport mx.events.FlexEvent;\nimport mx.rpc.Responder;\nimport mx.rpc.events.ResultEvent;\n\nimport org.arisgames.editor.data.Game;\nimport org.arisgames.editor.data.PlaceMark;\nimport org.arisgames.editor.data.arisserver.Item;\nimport org.arisgames.editor.data.arisserver.Media;\nimport org.arisgames.editor.data.arisserver.NPC;\nimport org.arisgames.editor.data.arisserver.Node;\nimport org.arisgames.editor.data.arisserver.WebPage;\nimport org.arisgames.editor.data.businessobjects.ObjectPaletteItemBO;\nimport org.arisgames.editor.models.GameModel;\nimport org.arisgames.editor.models.SecurityModel;\nimport org.arisgames.editor.models.StateModel;\nimport org.arisgames.editor.services.AppServices;\nimport org.arisgames.editor.util.AppConstants;\nimport org.arisgames.editor.util.AppDynamicEventManager;\nimport org.arisgames.editor.util.AppUtils;\n\n\npublic class CreateOrOpenGameSelectorView extends Panel\n{\n    [Bindable] public var nameOfGame:TextInput;\n    [Bindable] public var gameDescription:TextArea;\n    [Bindable] public var createGameButton:Button;\n    [Bindable] public var gamesDataGrid:DataGrid;\n    [Bindable] public var loadGameButton:Button;\n    [Bindable] public var usersGames:ArrayCollection;\n\n\n    \/**\n     * Constructor\n     *\/\n    public function CreateOrOpenGameSelectorView()\n    {\n        super();\n        usersGames = new ArrayCollection();\n        this.addEventListener(FlexEvent.CREATION_COMPLETE, onComplete);\n    }\n\n    private function onComplete(event:FlexEvent): void\n    {\n\t\tdoubleClickEnabled = true;\n        createGameButton.addEventListener(MouseEvent.CLICK, onCreateButtonClick);\n        loadGameButton.addEventListener(MouseEvent.CLICK, onLoadButtonClick);\n\t\tgamesDataGrid.addEventListener(MouseEvent.DOUBLE_CLICK, onDoubleClick);\n        AppServices.getInstance().loadGamesByUserId(SecurityModel.getInstance().getUserId(), new Responder(handleLoadUsersGames, handleFault)); \n\t\tAppDynamicEventManager.getInstance().addEventListener(AppConstants.APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED, handleCurrentStateChangedEvent);\n    }\n\n\tprivate function handleCurrentStateChangedEvent(obj:Object):void\n\t{\n\t\ttrace(\"CreateOrOpenGameSelectorView: handleCurrentStateChangedEvent\");\n\n\t\tif (StateModel.getInstance().currentState == StateModel.VIEWCREATEOROPENGAMEWINDOW){\n\t\t\ttrace(\"CreateOrOpenGameSelectorView: handleCurrentStateChangedEvent: Refreshing\");\n\t\t\tnameOfGame.text = \"\";\n\t\t\tgameDescription.text = \"\";\n\t\t\tusersGames.removeAll();\n\t\t\tAppServices.getInstance().loadGamesByUserId(SecurityModel.getInstance().getUserId(), new Responder(handleLoadUsersGames, handleFault)); \n\t\t}\n\t}\n\t\n    private function handleLoadUsersGames(obj:Object):void\n    {\n\t\ttrace(\"handleLoadUsersGames\");\n\n\t\tusersGames.removeAll();\n\t\t\n        if (obj.result.data == null)\n        {\n            trace(\"obj.result.data is NULL\");\n            return;\n        }\n\n        for (var j:Number = 0; j < obj.result.data.list.length; j++)\n        {\n            var g:Game = new Game();\n            g.gameId = obj.result.data.list.getItemAt(j).game_id;\n            g.name = obj.result.data.list.getItemAt(j).name;\n            g.description = obj.result.data.list.getItemAt(j).description;\n\t\t\tg.iconMediaId = obj.result.data.list.getItemAt(j).icon_media_id;\n\t\t\tg.mediaId = obj.result.data.list.getItemAt(j).media_id;\n\t\t\tg.pcMediaId = obj.result.data.list.getItemAt(j).pc_media_id;\n\t\t\tg.introNodeId = obj.result.data.list.getItemAt(j).on_launch_node_id;\n\t\t\tg.completeNodeId = obj.result.data.list.getItemAt(j).game_complete_node_id;\n\t\t\tg.allowsPlayerCreatedLocations = obj.result.data.list.getItemAt(j).allow_player_created_locations;\n\t\t\tg.resetDeletesPlayerCreatedLocations = obj.result.data.list.getItemAt(j).delete_player_locations_on_reset;\n\t\t\tg.isLocational = obj.result.data.list.getItemAt(j).is_locational;\n\t\t\tg.readyForPublic = obj.result.data.list.getItemAt(j).ready_for_public;\n\n\t\t\tusersGames.addItem(g);\n\t\t\t\n        }\n        trace(\"done loading UsersGames.\");\n    }\n\n    private function onCreateButtonClick(evt:MouseEvent):void\n    {\n\t\ttrace(\"create button clicked!\");\n\t\tvar g:Game = new Game();\n\t\tGameModel.getInstance().game = g;\n\t\tg.name = nameOfGame.text;\n\t\tg.description = gameDescription.text;\n\n        AppServices.getInstance().saveGame(g, new Responder(handleCreateGame, handleFault));\n    }\n\t\n    private function onLoadButtonClick(evt:MouseEvent):void\n    {\n\t\ttrace(\"load button clicked!\");\n\t\t\/\/make sure something is happening\n\t\tif(gamesDataGrid.selectedItem != null){\n\t        var g:Game = gamesDataGrid.selectedItem as Game;\n\t        trace(\"Selected game to load data for has Id = \" + g.gameId);\n\t\n\t        \/\/ Load the game into the app's models\n\t        GameModel.getInstance().game = g;\n\t        GameModel.getInstance().game.placeMarks.removeAll();\n\t        GameModel.getInstance().game.gameObjects.removeAll();\n\t\t\tGameModel.getInstance().loadLocations();\n\t\n\t        StateModel.getInstance().currentState = StateModel.VIEWGAMEEDITOR;\n\t\t}\n    }\n\n\tprivate function onDoubleClick(evt:MouseEvent):void\n\t{\n\t\ttrace(\"Double Click\");\n\t\t\/\/make sure something is happening\n\t\tif(gamesDataGrid.selectedItem != null){\n\t\t\tvar g:Game = gamesDataGrid.selectedItem as Game;\n\t\t\ttrace(\"Selected game to load data for has Id = \" + g.gameId);\n\t\t\t\n\t\t\t\/\/ Load the game into the app's models\n\t\t\tGameModel.getInstance().game = g;\n\t\t\tGameModel.getInstance().game.placeMarks.removeAll();\n\t\t\tGameModel.getInstance().game.gameObjects.removeAll();\n\t\t\tGameModel.getInstance().loadLocations();\n\t\t\t\n\t\t\tStateModel.getInstance().currentState = StateModel.VIEWGAMEEDITOR;\n\t\t}\n\t}\n\n \n    public function handleCreateGame(obj:Object):void\n    {\n        trace(\"Result called with obj = \" + obj + \"; Result = \" + obj.result);\n        if (obj.result.returnCode != 0)\n        {\n            trace(\"Bad create game attempt... let's see what happened.\");\n            var msg:String = obj.result.returnCodeDescription;\n            Alert.show(\"Error Was: \" + msg, \"Error While Creating Game\");\n        }\n        else\n        {\n            trace(\"Game Creation was successfull\");\n            GameModel.getInstance().game.gameId = obj.result.data;\n            GameModel.getInstance().game.name = nameOfGame.text;\n            GameModel.getInstance().game.description = gameDescription.text;\n            Alert.show(\"Your game was succesfully created.  Please use the editor to start building it.\", \"Successfully Created Game\");\n            \n\t\t\t\/\/Clear everything from previous loads of other games\n\t\t\tGameModel.getInstance().game.placeMarks.removeAll();\n\t\t\tGameModel.getInstance().game.gameObjects.removeAll();\n\t\t\tGameModel.getInstance().loadLocations();\n\n\t\t\t\n\t\t\tStateModel.getInstance().currentState = StateModel.VIEWGAMEEDITOR;\n        }\n    }\n\n    public function handleFault(obj:Object):void\n    {\n        trace(\"Fault called.  The error is: \" + obj.fault.faultString);\n        Alert.show(\"Error occurred: \" + obj.fault.faultString, \"More problems..\");\n    }\n}\n}","new_contents":"package org.arisgames.editor.view\n{\nimport flash.events.MouseEvent;\nimport flash.utils.Dictionary;\n\nimport mx.collections.ArrayCollection;\nimport mx.containers.Panel;\nimport mx.controls.Alert;\nimport mx.controls.Button;\nimport mx.controls.DataGrid;\nimport mx.controls.TextArea;\nimport mx.controls.TextInput;\nimport mx.events.DynamicEvent;\nimport mx.events.FlexEvent;\nimport mx.rpc.Responder;\nimport mx.rpc.events.ResultEvent;\n\nimport org.arisgames.editor.data.Game;\nimport org.arisgames.editor.data.PlaceMark;\nimport org.arisgames.editor.data.arisserver.Item;\nimport org.arisgames.editor.data.arisserver.Media;\nimport org.arisgames.editor.data.arisserver.NPC;\nimport org.arisgames.editor.data.arisserver.Node;\nimport org.arisgames.editor.data.arisserver.WebPage;\nimport org.arisgames.editor.data.businessobjects.ObjectPaletteItemBO;\nimport org.arisgames.editor.models.GameModel;\nimport org.arisgames.editor.models.SecurityModel;\nimport org.arisgames.editor.models.StateModel;\nimport org.arisgames.editor.services.AppServices;\nimport org.arisgames.editor.util.AppConstants;\nimport org.arisgames.editor.util.AppDynamicEventManager;\nimport org.arisgames.editor.util.AppUtils;\n\n\npublic class CreateOrOpenGameSelectorView extends Panel\n{\n    [Bindable] public var nameOfGame:TextInput;\n    [Bindable] public var gameDescription:TextArea;\n    [Bindable] public var createGameButton:Button;\n    [Bindable] public var gamesDataGrid:DataGrid;\n    [Bindable] public var loadGameButton:Button;\n    [Bindable] public var usersGames:ArrayCollection;\n\n\n    \/**\n     * Constructor\n     *\/\n    public function CreateOrOpenGameSelectorView()\n    {\n        super();\n        usersGames = new ArrayCollection();\n        this.addEventListener(FlexEvent.CREATION_COMPLETE, onComplete);\n    }\n\n    private function onComplete(event:FlexEvent): void\n    {\n\t\tdoubleClickEnabled = true;\n        createGameButton.addEventListener(MouseEvent.CLICK, onCreateButtonClick);\n        loadGameButton.addEventListener(MouseEvent.CLICK, onLoadButtonClick);\n\t\tgamesDataGrid.addEventListener(MouseEvent.DOUBLE_CLICK, onDoubleClick);\n        AppServices.getInstance().loadGamesByUserId(SecurityModel.getInstance().getUserId(), new Responder(handleLoadUsersGames, handleFault)); \n\t\tAppDynamicEventManager.getInstance().addEventListener(AppConstants.APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED, handleCurrentStateChangedEvent);\n    }\n\n\tprivate function handleCurrentStateChangedEvent(obj:Object):void\n\t{\n\t\ttrace(\"CreateOrOpenGameSelectorView: handleCurrentStateChangedEvent\");\n\n\t\tif (StateModel.getInstance().currentState == StateModel.VIEWCREATEOROPENGAMEWINDOW){\n\t\t\ttrace(\"CreateOrOpenGameSelectorView: handleCurrentStateChangedEvent: Refreshing\");\n\t\t\tnameOfGame.text = \"\";\n\t\t\tgameDescription.text = \"\";\n\t\t\tusersGames.removeAll();\n\t\t\tAppServices.getInstance().loadGamesByUserId(SecurityModel.getInstance().getUserId(), new Responder(handleLoadUsersGames, handleFault)); \n\t\t}\n\t}\n\t\n    private function handleLoadUsersGames(obj:Object):void\n    {\n\t\ttrace(\"handleLoadUsersGames\");\n\n\t\tusersGames.removeAll();\n\t\t\n        if (obj.result.data == null)\n        {\n            trace(\"obj.result.data is NULL\");\n            return;\n        }\n\n        for (var j:Number = 0; j < obj.result.data.list.length; j++)\n        {\n            var g:Game = new Game();\n            g.gameId = obj.result.data.list.getItemAt(j).game_id;\n            g.name = obj.result.data.list.getItemAt(j).name;\n            g.description = obj.result.data.list.getItemAt(j).description;\n\t\t\tg.iconMediaId = obj.result.data.list.getItemAt(j).icon_media_id;\n\t\t\tg.mediaId = obj.result.data.list.getItemAt(j).media_id;\n\t\t\tg.pcMediaId = obj.result.data.list.getItemAt(j).pc_media_id;\n\t\t\tg.introNodeId = obj.result.data.list.getItemAt(j).on_launch_node_id;\n\t\t\tg.completeNodeId = obj.result.data.list.getItemAt(j).game_complete_node_id;\n\t\t\tg.allowsPlayerCreatedLocations = obj.result.data.list.getItemAt(j).allow_player_created_locations;\n\t\t\tg.resetDeletesPlayerCreatedLocations = obj.result.data.list.getItemAt(j).delete_player_locations_on_reset;\n\t\t\tg.isLocational = obj.result.data.list.getItemAt(j).is_locational;\n\t\t\tg.readyForPublic = obj.result.data.list.getItemAt(j).ready_for_public;\n\n\t\t\tusersGames.addItem(g);\n\t\t\t\n        }\n        trace(\"done loading UsersGames.\");\n    }\n\n    private function onCreateButtonClick(evt:MouseEvent):void\n    {\n\t\ttrace(\"create button clicked!\");\n\t\tvar g:Game = new Game();\n\t\tGameModel.getInstance().game = g;\n\t\tg.name = nameOfGame.text;\n\t\tg.description = gameDescription.text;\n\n        AppServices.getInstance().saveGame(g, new Responder(handleCreateGame, handleFault));\n    }\n\t\n    private function onLoadButtonClick(evt:MouseEvent):void\n    {\n\t\ttrace(\"load button clicked!\");\n\t\t\/\/make sure something is happening\n\t\tif(gamesDataGrid.selectedItem != null){\n\t        var g:Game = gamesDataGrid.selectedItem as Game;\n\t        trace(\"Selected game to load data for has Id = \" + g.gameId);\n\t\n\t        \/\/ Load the game into the app's models\n\t        GameModel.getInstance().game = g;\n\t        GameModel.getInstance().game.placeMarks.removeAll();\n\t        GameModel.getInstance().game.gameObjects.removeAll();\n\t\t\tGameModel.getInstance().loadLocations();\n\t\n\t        StateModel.getInstance().currentState = StateModel.VIEWGAMEEDITOR;\n\t\t\t\n\t\t\tvar de:DynamicEvent = new DynamicEvent(AppConstants.DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR);\n\t\t\tAppDynamicEventManager.getInstance().dispatchEvent(de);\n\t\t}\n    }\n\n\tprivate function onDoubleClick(evt:MouseEvent):void\n\t{\n\t\ttrace(\"Double Click\");\n\t\t\/\/make sure something is happening\n\t\tif(gamesDataGrid.selectedItem != null){\n\t\t\tvar g:Game = gamesDataGrid.selectedItem as Game;\n\t\t\ttrace(\"Selected game to load data for has Id = \" + g.gameId);\n\t\t\t\n\t\t\t\/\/ Load the game into the app's models\n\t\t\tGameModel.getInstance().game = g;\n\t\t\tGameModel.getInstance().game.placeMarks.removeAll();\n\t\t\tGameModel.getInstance().game.gameObjects.removeAll();\n\t\t\tGameModel.getInstance().loadLocations();\n\t\t\t\n\t\t\tStateModel.getInstance().currentState = StateModel.VIEWGAMEEDITOR;\n\t\t\t\n\t\t\tvar de:DynamicEvent = new DynamicEvent(AppConstants.DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR);\n\t\t\tAppDynamicEventManager.getInstance().dispatchEvent(de);\n\t\t}\n\t}\n\n \n    public function handleCreateGame(obj:Object):void\n    {\n        trace(\"Result called with obj = \" + obj + \"; Result = \" + obj.result);\n        if (obj.result.returnCode != 0)\n        {\n            trace(\"Bad create game attempt... let's see what happened.\");\n            var msg:String = obj.result.returnCodeDescription;\n            Alert.show(\"Error Was: \" + msg, \"Error While Creating Game\");\n        }\n        else\n        {\n            trace(\"Game Creation was successfull\");\n            GameModel.getInstance().game.gameId = obj.result.data;\n            GameModel.getInstance().game.name = nameOfGame.text;\n            GameModel.getInstance().game.description = gameDescription.text;\n            Alert.show(\"Your game was succesfully created.  Please use the editor to start building it.\", \"Successfully Created Game\");\n            \n\t\t\t\/\/Clear everything from previous loads of other games\n\t\t\tGameModel.getInstance().game.placeMarks.removeAll();\n\t\t\tGameModel.getInstance().game.gameObjects.removeAll();\n\t\t\tGameModel.getInstance().loadLocations();\n\n\t\t\t\n\t\t\tStateModel.getInstance().currentState = StateModel.VIEWGAMEEDITOR;\n        }\n    }\n\n    public function handleFault(obj:Object):void\n    {\n        trace(\"Fault called.  The error is: \" + obj.fault.faultString);\n        Alert.show(\"Error occurred: \" + obj.fault.faultString, \"More problems..\");\n    }\n}\n}","subject":"Delete modals on game switch","message":"Delete modals on game switch","lang":"ActionScript","license":"mit","repos":"ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames,ssdongdongwang\/arisgames"}
{"commit":"116bc790ae50d9d9c1f52a52198922c0ff891fdb","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/PESProcessor.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/PESProcessor.as","old_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n    import com.hurlant.util.Hex;\n\n    CONFIG::LOGGING\n    {\n        import org.osmf.logging.Logger;\n        import org.osmf.logging.Log;\n    }\n\n    \/**\n     * Process packetized elementary streams and extract NALUs and other data.\n     *\/\n    public class PESProcessor\n    {\n        CONFIG::LOGGING\n        {\n            private static const logger:Logger = Log.getLogger(\"com.kaltura.hls.m2ts.PESProcessor\");\n        }\n\n        public var types:Object = {};\n        public var streams:Object = {};\n\n        public var lastVideoNALU:NALU = null;\n\n        public var transcoder:FLVTranscoder = new FLVTranscoder();\n\n        public var headerSent:Boolean = false;\n\n        public var pmtStreamId:int = -1;\n\n        protected var pendingBuffers:Vector.<Object> = new Vector.<Object>();\n        protected var pendingLastConvertedIndex:int = 0;\n\n        public var lastPTS:Number = 0, lastDTS:Number = 0;\n\n        \/**\n         * Given a MPEG timestamp we've seen previously, determine if the new timestamp\n         * has wrapped and correct it to follow the old timestamp.\n         *\/\n        static function handleMpegTimestampWrap(newTime:Number, oldTime:Number):Number\n        {\n            while (!isNaN(oldTime) && (Math.abs(newTime - oldTime) > 4294967296))\n                newTime += (oldTime < newTime) ? -8589934592 : 8589934592;\n\n            return newTime;\n        }\n\n        public function logStreams():void\n        {\n            CONFIG::LOGGING\n            {\n                logger.debug(\"----- PES state -----\");\n                for(var k:* in streams)\n                {\n                    logger.debug(\"   \" + k + \" has \" + streams[k].buffer.length + \" bytes, type=\" + types[k]);\n                }                \n            }\n        }\n\n        public function clear(clearAACConfig:Boolean = true):void\n        {\n            streams = {};\n            lastVideoNALU = null;\n            transcoder.clear(clearAACConfig);\n\n            \/\/ Reset PTS\/DTS reference.\n            lastPTS = lastDTS = 0;\n        }\n\n        private function parseProgramAssociationTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            \/\/ Get the section length.\n            var sectionLen:uint = ((bytes[cursor+2] & 0x03) << 8) | bytes[cursor+3];\n\n            \/\/ Check the section length for a single PMT.\n            CONFIG::LOGGING\n            {\n                if (sectionLen > 13)\n                {\n                    logger.debug(\"Saw multiple PMT entries in the PAT; blindly choosing first one.\");\n                }\n            }\n\n            \/\/ Grab the PMT ID.\n            pmtStreamId = ((bytes[cursor+10] << 8) | bytes[cursor+11]) & 0x1FFF;\n\n            CONFIG::LOGGING\n            {\n                logger.debug(\"Saw PMT ID of \" + pmtStreamId);\n            }\n\n            return true;\n        }\n\n        private function parseProgramMapTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            var sectionLength:uint;\n            var sectionLimit:uint;\n            var programInfoLength:uint;\n            var type:uint;\n            var pid:uint;\n            var esInfoLength:uint;\n            var seenPIDsByClass:Array;\n            var mediaClass:int;\n\n            var hasAudio:Boolean = false, hasVideo:Boolean = false;\n\n            \/\/ Set up types.\n            types = [];\n            seenPIDsByClass = [];\n            seenPIDsByClass[MediaClass.VIDEO] = Infinity;\n            seenPIDsByClass[MediaClass.AUDIO] = Infinity;\n            \n            \/\/ Process section length and limit.\n            cursor++;\n            \n            sectionLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n\n            if(sectionLength + cursor > bytes.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Not enough data to read. 1\");                    \n                }\n                return false;\n            }\n            \n            \/\/ Skip a few things we don't care about: program number, RSV, version, CNI, section, last_section, pcr_cid\n            sectionLimit = cursor + sectionLength;          \n            cursor += 7;\n            \n            \/\/ And get the program info length.\n            programInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n            \n            \/\/ If not enough data to proceed, bail.\n            if(programInfoLength + cursor > bytes.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Not enough data to read. 2\");\n                }\n                return false;\n            }\n\n            cursor += programInfoLength;\n                        \n            const CRC_SIZE:int = 4;\n            while(cursor < sectionLimit - CRC_SIZE)\n            {\n                type = bytes[cursor++];\n                pid = ((bytes[cursor] & 0x1f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                \n                mediaClass = MediaClass.calculate(type);\n                \n                if(mediaClass == MediaClass.VIDEO)\n                    hasVideo = true\n\n                if(mediaClass == MediaClass.AUDIO)\n                    hasAudio = true\n\n                \/\/ For video & audio, select the lowest PID for each kind.\n                if(mediaClass == MediaClass.OTHER\n                 || pid < seenPIDsByClass[mediaClass]) \n                {\n                    \/\/ Clear a higher PID if present.\n                    if(mediaClass != MediaClass.OTHER\n                     && seenPIDsByClass[mediaClass] < Infinity)\n                        types[seenPIDsByClass[mediaClass]] = -1;\n                    \n                    types[pid] = type;\n                    seenPIDsByClass[mediaClass] = pid;\n                }\n                \n                \/\/ Skip the esInfo data.\n                esInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                cursor += esInfoLength;\n            }\n\n            \/\/ Cook out header to transcoder.\n            \/\/transcoder.writeHeader(hasAudio, hasVideo);\n            headerSent = true;\n            \n            return true;\n        }\n\n        public function append(packet:PESPacket):Boolean\n        {\n\/\/            logger.debug(\"saw packet of \" + packet.buffer.length);\n            var b:ByteArray = packet.buffer;\n            b.position = 0;\n\n            if(b.length < 8)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Ignoring too short PES packet, length=\" + b.length);                    \n                }\n                return true;\n            }\n\n            \/\/ Get the start code.\n            var startCode:uint = b.readUnsignedInt();\n            if((startCode & 0xFFFFFF00) != 0x00000100)\n            {\n                \/\/ It could be a program association table.\n                if((startCode & 0xFFFFFF00) == 0x0000b000)\n                {\n                    parseProgramAssociationTable(b, 1);\n                    return true;\n                }\n\n                \/\/ It could be the program map table.\n                if((startCode & 0xFFFFFC00) == 0x0002b000)\n                {\n                    parseProgramMapTable(b, 1);\n                    return true;\n                }\n\n                var tmp:ByteArray = new ByteArray();\n                tmp.writeInt(startCode);\n                CONFIG::LOGGING\n                {\n                    logger.error(\"ES prefix was wrong, expected 00:00:01:xx but got \" + Hex.fromArray(tmp, true));\n                }\n                return true;\n            }\n\n            \/\/ Get the stream ID.\n            var streamID:int = startCode & 0xFF;\n\n            \/\/ Get the length.\n            var packetLength:uint = b.readUnsignedShort();\n            if(packetLength)\n            {\n                if(b.length < packetLength )\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.warn(\"WARNING: parsePESPacket - not enough bytes, expecting \" + packetLength + \", but have \" + b.length);\n                    }\n                    return false; \/\/ not enough bytes in packet\n                }\n            }\n            \n            if(b.length < 9)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - too short to read header!\");\n                }\n                return false;\n            }\n\n            \/\/ Read the rest of the header.\n            var cursor:uint = 6;\n            var dataAlignment:Boolean = (b[cursor] & 0x04) != 0;\n            cursor++;\n            \n            var ptsDts:uint = (b[cursor] & 0xc0) >> 6;\n            cursor++;\n            \n            var pesHeaderDataLength:uint = b[cursor];\n            cursor++;\n\n            \/\/logger.debug(\" PES align=\" + dataAlignment + \" ptsDts=\" + ptsDts + \" header=\" + pesHeaderDataLength);\n\n            var pts:Number = 0, dts:Number = 0;\n            \n            if(ptsDts & 0x02)\n            {\n                \/\/ has PTS at least\n                if(cursor + 5 > b.length)\n                    return true;\n                \n                pts  = b[cursor] & 0x0e;\n                pts *= 128;\n                pts += b[cursor + 1];\n                pts *= 256;\n                pts += b[cursor + 2] & 0xfe;\n                pts *= 128;\n                pts += b[cursor + 3];\n                pts *= 256;\n                pts += b[cursor + 4] & 0xfe;\n                pts \/= 2;\n                \n                if(ptsDts & 0x01)\n                {\n                    \/\/ DTS too!\n                    if(cursor + 10 > b.length)\n                        return true;\n                    \n                    dts  = b[cursor + 5] & 0x0e;\n                    dts *= 128;\n                    dts += b[cursor + 6];\n                    dts *= 256;\n                    dts += b[cursor + 7] & 0xfe;\n                    dts *= 128;\n                    dts += b[cursor + 8];\n                    dts *= 256;\n                    dts += b[cursor + 9] & 0xfe;\n                    dts \/= 2;\n                }\n                else\n                {\n                    \/\/logger.debug(\"Filling in DTS\")\n                    dts = pts;\n                }\n            }\n\n            \/\/ Condition PTS and DTS.\n            pts = handleMpegTimestampWrap(pts, lastPTS);\n            lastPTS = pts;\n\n            dts = handleMpegTimestampWrap(dts, lastDTS);\n            lastDTS = dts;\n\n            packet.pts = pts;\n            packet.dts = dts;\n            \/\/logger.debug(\"   PTS=\" + pts\/90000 + \" DTS=\" + dts\/90000);\n\n            cursor += pesHeaderDataLength;\n            \n            if(cursor > b.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - ran out of bytes\");\n                }\n                return true;\n            }\n            \n            if(types[packet.packetID] == undefined)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - unknown type\");\n                }\n                return true;\n            }\n            \n            var pes:PESPacketStream;\n\n            if(streams[packet.packetID] == undefined)\n            {\n                if(dts < 0.0)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.warn(\"WARNING: parsePESPacket - invalid decode timestamp, skipping\");\n                    }\n                    return true;\n                }\n                \n                pes = new PESPacketStream();\n                streams[packet.packetID] = pes;\n            }\n            else\n            {\n                pes = streams[packet.packetID];\n            }\n            \n            if(headerSent == false)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"Skipping data that came before PMT\");\n                }\n                return true;\n            }\n\n            \/\/ Note the type at this moment in time.\n            packet.type = types[packet.packetID];\n            packet.headerLength = cursor;\n\n            \/\/ And process.\n            if(MediaClass.calculate(types[packet.packetID]) == MediaClass.VIDEO)\n            {\n                var start:int = NALU.scan(b, cursor, true);\n                if(start == -1 && lastVideoNALU)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Stuff entire \" + (b.length - cursor) + \" bytes into previous NALU.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, b.length - cursor);\n                    return true;\n\n                }\n                else if((start - cursor) > 0 && lastVideoNALU)\n                {\n                    \/\/ Shove into previous buffer.\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Stuffing first \" + (start - cursor) + \" bytes into previous NALU.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;\n                }\n\n                \/\/ If it's identical timestamps, accumulate it into the current unit and keep going.\n                if(lastVideoNALU && pts == lastVideoNALU.pts && dts == lastVideoNALU.dts)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Combining \" + (start-cursor) + \" bytes into previous NALU due to matching DTS\/PTS.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;                    \n                }\n                else\n                {\n                    \/\/ Submit previous data.\n                    if(lastVideoNALU)\n                    {\n                        pendingBuffers.push(lastVideoNALU.clone());\n                    }\n\n                    \/\/ Update NALU state.\n                    lastVideoNALU = new NALU();\n                    lastVideoNALU.buffer = new ByteArray();\n                    lastVideoNALU.pts = pts;\n                    lastVideoNALU.dts = dts;\n                    lastVideoNALU.type = packet.type;\n                    lastVideoNALU.buffer.writeBytes(b, cursor);\n\n                }\n            }\n            else if(types[packet.packetID] == 0x0F)\n            {\n                \/\/ It's an AAC stream.\n                pendingBuffers.push(packet.clone());\n            }\n            else if(types[packet.packetID] == 0x03 || types[packet.packetID] == 0x04)\n            {\n                \/\/ It's an MP3 stream.\n                pendingBuffers.push(packet.clone());\n            }\n            else\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"Unknown packet ID type \" + types[packet.packetID] + \", ignoring (A).\");\n                }\n            }\n\n            bufferPendingNalus();\n\n            return true;\n        }\n\n        \/**\n         * To avoid transcoding all content on flush, we buffer it into FLV\n         * tags as we go. However, they remain undelivered until we can gather\n         * final SPS\/PPS information. This method is responsible for\n         * incrementally buffering in the FLV transcoder as we go.\n         *\/\n        public function bufferPendingNalus():void\n        {\n            \/\/ Iterate and buffer new NALUs.\n            for(var i:int=pendingLastConvertedIndex; i<pendingBuffers.length; i++)\n            {\n                if(pendingBuffers[i] is NALU)\n                {\n                    transcoder.convert(pendingBuffers[i] as NALU);\n                }\n                else if(pendingBuffers[i] is PESPacket)\n                {\n                    var packet:PESPacket = pendingBuffers[i] as PESPacket;\n                    if(packet.type == 0x0F)\n                    {\n                        \/\/ It's an AAC stream.\n                        transcoder.convertAAC(packet);\n                    }\n                    else if(packet.type == 0x03 || packet.type == 0x04)\n                    {\n                        \/\/ It's an MP3 stream. Pass through directly.\n                        transcoder.convertMP3(packet);\n                    }\n                    else\n                    {\n                        CONFIG::LOGGING\n                        {\n                            logger.warn(\"Unknown packet ID type \" + packet.type + \", ignoring (B).\");                            \n                        }\n                    }\n                }\n            }\n\n            \/\/ Note the last item we converted so we can avoid duplicating work.\n            pendingLastConvertedIndex = pendingBuffers.length;\n        }\n\n        public function processAllNalus():void\n        {\n            \/\/ Consume any unposted video NALUs.\n            if(lastVideoNALU)\n            {\n                pendingBuffers.push(lastVideoNALU.clone());\n                lastVideoNALU = null;\n            }\n\n            \/\/ First walk all the video NALUs and get the correct SPS\/PPS\n            if(pendingBuffers.length == 0)\n                return;\n            \n            \/\/ Then emit SPS\/PPS\n            transcoder.emitSPSPPSUnbuffered();\n\n            \/\/ Complete buffering and emit it all.\n            bufferPendingNalus();\n            transcoder.emitBufferedTags();\n\n            \/\/ Don't forget to clear the pending list.\n            pendingBuffers.length = 0;\n            pendingLastConvertedIndex = 0;\n        }\n    }\n}\n","new_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n    import com.hurlant.util.Hex;\n\n    CONFIG::LOGGING\n    {\n        import org.osmf.logging.Logger;\n        import org.osmf.logging.Log;\n    }\n\n    \/**\n     * Process packetized elementary streams and extract NALUs and other data.\n     *\/\n    public class PESProcessor\n    {\n        CONFIG::LOGGING\n        {\n            private static const logger:Logger = Log.getLogger(\"com.kaltura.hls.m2ts.PESProcessor\");\n        }\n\n        public var types:Object = {};\n        public var streams:Object = {};\n\n        public var lastVideoNALU:NALU = null;\n\n        public var transcoder:FLVTranscoder = new FLVTranscoder();\n\n        public var headerSent:Boolean = false;\n\n        public var pmtStreamId:int = -1;\n\n        protected var pendingBuffers:Vector.<Object> = new Vector.<Object>();\n        protected var pendingLastConvertedIndex:int = 0;\n\n        public var lastPTS:Number = 0, lastDTS:Number = 0;\n\n        \/**\n         * Given a MPEG timestamp we've seen previously, determine if the new timestamp\n         * has wrapped and correct it to follow the old timestamp.\n         *\/\n        static function handleMpegTimestampWrap(newTime:Number, oldTime:Number):Number\n        {\n            while (!isNaN(oldTime) && (Math.abs(newTime - oldTime) > 4294967296))\n                newTime += (oldTime < newTime) ? -8589934592 : 8589934592;\n\n            return newTime;\n        }\n\n        public function logStreams():void\n        {\n            CONFIG::LOGGING\n            {\n                logger.debug(\"----- PES state -----\");\n                for(var k:* in streams)\n                {\n                    logger.debug(\"   \" + k + \" has \" + streams[k].buffer.length + \" bytes, type=\" + types[k]);\n                }                \n            }\n        }\n\n        public function clear(clearAACConfig:Boolean = true):void\n        {\n            streams = {};\n            lastVideoNALU = null;\n            transcoder.clear(clearAACConfig);\n\n            \/\/ Reset PTS\/DTS reference.\n            lastPTS = lastDTS = 0;\n        }\n\n        private function parseProgramAssociationTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            \/\/ Get the section length.\n            var sectionLen:uint = ((bytes[cursor+2] & 0x03) << 8) | bytes[cursor+3];\n\n            \/\/ Check the section length for a single PMT.\n            CONFIG::LOGGING\n            {\n                if (sectionLen > 13)\n                {\n                    logger.debug(\"Saw multiple PMT entries in the PAT; blindly choosing first one.\");\n                }\n            }\n\n            \/\/ Grab the PMT ID.\n            pmtStreamId = ((bytes[cursor+10] << 8) | bytes[cursor+11]) & 0x1FFF;\n\n            CONFIG::LOGGING\n            {\n                logger.debug(\"Saw PMT ID of \" + pmtStreamId);\n            }\n\n            return true;\n        }\n\n        private function parseProgramMapTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            var sectionLength:uint;\n            var sectionLimit:uint;\n            var programInfoLength:uint;\n            var type:uint;\n            var pid:uint;\n            var esInfoLength:uint;\n            var seenPIDsByClass:Array;\n            var mediaClass:int;\n\n            var hasAudio:Boolean = false, hasVideo:Boolean = false;\n\n            \/\/ Set up types.\n            types = [];\n            seenPIDsByClass = [];\n            seenPIDsByClass[MediaClass.VIDEO] = Infinity;\n            seenPIDsByClass[MediaClass.AUDIO] = Infinity;\n            \n            \/\/ Process section length and limit.\n            cursor++;\n            \n            sectionLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n\n            if(sectionLength + cursor > bytes.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Not enough data to read. 1\");                    \n                }\n                return false;\n            }\n            \n            \/\/ Skip a few things we don't care about: program number, RSV, version, CNI, section, last_section, pcr_cid\n            sectionLimit = cursor + sectionLength;          \n            cursor += 7;\n            \n            \/\/ And get the program info length.\n            programInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n            \n            \/\/ If not enough data to proceed, bail.\n            if(programInfoLength + cursor > bytes.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Not enough data to read. 2\");\n                }\n                return false;\n            }\n\n            cursor += programInfoLength;\n                        \n            const CRC_SIZE:int = 4;\n            while(cursor < sectionLimit - CRC_SIZE)\n            {\n                type = bytes[cursor++];\n                pid = ((bytes[cursor] & 0x1f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                \n                mediaClass = MediaClass.calculate(type);\n                \n                if(mediaClass == MediaClass.VIDEO)\n                    hasVideo = true\n\n                if(mediaClass == MediaClass.AUDIO)\n                    hasAudio = true\n\n                \/\/ For video & audio, select the lowest PID for each kind.\n                if(mediaClass == MediaClass.OTHER\n                 || pid < seenPIDsByClass[mediaClass]) \n                {\n                    \/\/ Clear a higher PID if present.\n                    if(mediaClass != MediaClass.OTHER\n                     && seenPIDsByClass[mediaClass] < Infinity)\n                        types[seenPIDsByClass[mediaClass]] = -1;\n                    \n                    types[pid] = type;\n                    seenPIDsByClass[mediaClass] = pid;\n                }\n                \n                \/\/ Skip the esInfo data.\n                esInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                cursor += esInfoLength;\n            }\n\n            \/\/ Cook out header to transcoder.\n            \/\/transcoder.writeHeader(hasAudio, hasVideo);\n            headerSent = true;\n            \n            return true;\n        }\n\n        public function append(packet:PESPacket):Boolean\n        {\n\/\/            logger.debug(\"saw packet of \" + packet.buffer.length);\n            var b:ByteArray = packet.buffer;\n            b.position = 0;\n\n            if(b.length < 8)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.error(\"Ignoring too short PES packet, length=\" + b.length);                    \n                }\n                return true;\n            }\n\n            \/\/ Get the start code.\n            var startCode:uint = b.readUnsignedInt();\n            if((startCode & 0xFFFFFF00) != 0x00000100)\n            {\n                \/\/ It could be a program association table.\n                if((startCode & 0xFFFFFF00) == 0x0000b000)\n                {\n                    parseProgramAssociationTable(b, 1);\n                    return true;\n                }\n\n                \/\/ It could be the program map table.\n                if((startCode & 0xFFFFFC00) == 0x0002b000)\n                {\n                    parseProgramMapTable(b, 1);\n                    return true;\n                }\n\n                var tmp:ByteArray = new ByteArray();\n                tmp.writeInt(startCode);\n                CONFIG::LOGGING\n                {\n                    logger.error(\"ES prefix was wrong, expected 00:00:01:xx but got \" + Hex.fromArray(tmp, true));\n                }\n                return true;\n            }\n\n            \/\/ Get the stream ID.\n            var streamID:int = startCode & 0xFF;\n\n            \/\/ Get the length.\n            var packetLength:uint = b.readUnsignedShort();\n            if(packetLength)\n            {\n                if(b.length < packetLength )\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.warn(\"WARNING: parsePESPacket - not enough bytes, expecting \" + packetLength + \", but have \" + b.length);\n                    }\n                    return false; \/\/ not enough bytes in packet\n                }\n            }\n            \n            if(b.length < 9)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - too short to read header!\");\n                }\n                return false;\n            }\n\n            \/\/ Read the rest of the header.\n            var cursor:uint = 6;\n            var dataAlignment:Boolean = (b[cursor] & 0x04) != 0;\n            cursor++;\n            \n            var ptsDts:uint = (b[cursor] & 0xc0) >> 6;\n            cursor++;\n            \n            var pesHeaderDataLength:uint = b[cursor];\n            cursor++;\n\n            \/\/logger.debug(\" PES align=\" + dataAlignment + \" ptsDts=\" + ptsDts + \" header=\" + pesHeaderDataLength);\n\n            var pts:Number = 0, dts:Number = 0;\n            \n            if(ptsDts & 0x02)\n            {\n                \/\/ has PTS at least\n                if(cursor + 5 > b.length)\n                    return true;\n                \n                pts  = b[cursor] & 0x0e;\n                pts *= 128;\n                pts += b[cursor + 1];\n                pts *= 256;\n                pts += b[cursor + 2] & 0xfe;\n                pts *= 128;\n                pts += b[cursor + 3];\n                pts *= 256;\n                pts += b[cursor + 4] & 0xfe;\n                pts \/= 2;\n                \n                if(ptsDts & 0x01)\n                {\n                    \/\/ DTS too!\n                    if(cursor + 10 > b.length)\n                        return true;\n                    \n                    dts  = b[cursor + 5] & 0x0e;\n                    dts *= 128;\n                    dts += b[cursor + 6];\n                    dts *= 256;\n                    dts += b[cursor + 7] & 0xfe;\n                    dts *= 128;\n                    dts += b[cursor + 8];\n                    dts *= 256;\n                    dts += b[cursor + 9] & 0xfe;\n                    dts \/= 2;\n                }\n                else\n                {\n                    \/\/logger.debug(\"Filling in DTS\")\n                    dts = pts;\n                }\n            }\n\n            \/\/ Condition PTS and DTS.\n            pts = handleMpegTimestampWrap(pts, lastPTS);\n            lastPTS = pts;\n\n            dts = handleMpegTimestampWrap(dts, lastDTS);\n            lastDTS = dts;\n\n            packet.pts = pts;\n            packet.dts = dts;\n            \/\/logger.debug(\"   PTS=\" + pts\/90000 + \" DTS=\" + dts\/90000);\n\n            cursor += pesHeaderDataLength;\n            \n            if(cursor > b.length)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - ran out of bytes\");\n                }\n                return true;\n            }\n            \n            if(types[packet.packetID] == undefined)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"WARNING: parsePESPacket - unknown type\");\n                }\n                return true;\n            }\n            \n            var pes:PESPacketStream;\n\n            if(streams[packet.packetID] == undefined)\n            {\n                if(dts < 0.0)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.warn(\"WARNING: parsePESPacket - invalid decode timestamp? DTS=\"  + dts);\n                    }\n                    \/\/return true;\n                }\n                \n                pes = new PESPacketStream();\n                streams[packet.packetID] = pes;\n            }\n            else\n            {\n                pes = streams[packet.packetID];\n            }\n            \n            if(headerSent == false)\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"Skipping data that came before PMT\");\n                }\n                return true;\n            }\n\n            \/\/ Note the type at this moment in time.\n            packet.type = types[packet.packetID];\n            packet.headerLength = cursor;\n\n            \/\/ And process.\n            if(MediaClass.calculate(types[packet.packetID]) == MediaClass.VIDEO)\n            {\n                var start:int = NALU.scan(b, cursor, true);\n                if(start == -1 && lastVideoNALU)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Stuff entire \" + (b.length - cursor) + \" bytes into previous NALU.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, b.length - cursor);\n                    return true;\n\n                }\n                else if((start - cursor) > 0 && lastVideoNALU)\n                {\n                    \/\/ Shove into previous buffer.\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Stuffing first \" + (start - cursor) + \" bytes into previous NALU.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;\n                }\n\n                \/\/ If it's identical timestamps, accumulate it into the current unit and keep going.\n                if(lastVideoNALU && pts == lastVideoNALU.pts && dts == lastVideoNALU.dts)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Combining \" + (start-cursor) + \" bytes into previous NALU due to matching DTS\/PTS.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;                    \n                }\n                else\n                {\n                    \/\/ Submit previous data.\n                    if(lastVideoNALU)\n                    {\n                        pendingBuffers.push(lastVideoNALU.clone());\n                    }\n\n                    \/\/ Update NALU state.\n                    lastVideoNALU = new NALU();\n                    lastVideoNALU.buffer = new ByteArray();\n                    lastVideoNALU.pts = pts;\n                    lastVideoNALU.dts = dts;\n                    lastVideoNALU.type = packet.type;\n                    lastVideoNALU.buffer.writeBytes(b, cursor);\n\n                }\n            }\n            else if(types[packet.packetID] == 0x0F)\n            {\n                \/\/ It's an AAC stream.\n                pendingBuffers.push(packet.clone());\n            }\n            else if(types[packet.packetID] == 0x03 || types[packet.packetID] == 0x04)\n            {\n                \/\/ It's an MP3 stream.\n                pendingBuffers.push(packet.clone());\n            }\n            else\n            {\n                CONFIG::LOGGING\n                {\n                    logger.warn(\"Unknown packet ID type \" + types[packet.packetID] + \", ignoring (A).\");\n                }\n            }\n\n            bufferPendingNalus();\n\n            return true;\n        }\n\n        \/**\n         * To avoid transcoding all content on flush, we buffer it into FLV\n         * tags as we go. However, they remain undelivered until we can gather\n         * final SPS\/PPS information. This method is responsible for\n         * incrementally buffering in the FLV transcoder as we go.\n         *\/\n        public function bufferPendingNalus():void\n        {\n            \/\/ Iterate and buffer new NALUs.\n            for(var i:int=pendingLastConvertedIndex; i<pendingBuffers.length; i++)\n            {\n                if(pendingBuffers[i] is NALU)\n                {\n                    transcoder.convert(pendingBuffers[i] as NALU);\n                }\n                else if(pendingBuffers[i] is PESPacket)\n                {\n                    var packet:PESPacket = pendingBuffers[i] as PESPacket;\n                    if(packet.type == 0x0F)\n                    {\n                        \/\/ It's an AAC stream.\n                        transcoder.convertAAC(packet);\n                    }\n                    else if(packet.type == 0x03 || packet.type == 0x04)\n                    {\n                        \/\/ It's an MP3 stream. Pass through directly.\n                        transcoder.convertMP3(packet);\n                    }\n                    else\n                    {\n                        CONFIG::LOGGING\n                        {\n                            logger.warn(\"Unknown packet ID type \" + packet.type + \", ignoring (B).\");                            \n                        }\n                    }\n                }\n            }\n\n            \/\/ Note the last item we converted so we can avoid duplicating work.\n            pendingLastConvertedIndex = pendingBuffers.length;\n        }\n\n        public function processAllNalus():void\n        {\n            \/\/ Consume any unposted video NALUs.\n            if(lastVideoNALU)\n            {\n                pendingBuffers.push(lastVideoNALU.clone());\n                lastVideoNALU = null;\n            }\n\n            \/\/ First walk all the video NALUs and get the correct SPS\/PPS\n            if(pendingBuffers.length == 0)\n                return;\n            \n            \/\/ Then emit SPS\/PPS\n            transcoder.emitSPSPPSUnbuffered();\n\n            \/\/ Complete buffering and emit it all.\n            bufferPendingNalus();\n            transcoder.emitBufferedTags();\n\n            \/\/ Don't forget to clear the pending list.\n            pendingBuffers.length = 0;\n            pendingLastConvertedIndex = 0;\n        }\n    }\n}\n","subject":"Fix issue with unwrapped negative DTS dropping PES packets.","message":"Fix issue with unwrapped negative DTS dropping PES packets.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"b1c5db214f402fb865bbf24d1fc3c67dbc3ca449","old_file":"src\/org\/mangui\/hls\/HLS.as","new_file":"src\/org\/mangui\/hls\/HLS.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.model.AudioTrack;\n\n    import flash.display.Stage;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.net.URLStream;\n    import flash.events.EventDispatcher;\n    import flash.events.Event;\n\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.loader.ManifestLoader;\n    import org.mangui.hls.controller.AudioTrackController;\n    import org.mangui.hls.loader.FragmentLoader;\n    import org.mangui.hls.stream.HLSNetStream;\n    import org.hola.WorkerUtils;\n    import org.hola.HSettings;\n    import flash.external.ExternalInterface;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages the streaming process. **\/\n    public class HLS extends EventDispatcher {\n        public var _fragmentLoader : FragmentLoader;\n        private var _manifestLoader : ManifestLoader;\n        private var _audioTrackController : AudioTrackController;\n        \/** HLS NetStream **\/\n        private var _hlsNetStream : HLSNetStream;\n        \/** HLS URLStream **\/\n        private var _hlsURLStream : Class;\n        private var _client : Object = {};\n        private var _stage : Stage;\n        private var _url:String;\n        private static var hola_api_inited:Boolean;\n        private static var g_curr_id:Number = 0;\n        private static var g_curr_hls:HLS;\n\n        private static function hola_version() : Object\n        {\n            return {\n                flashls_version: '0.3.5',\n                patch_version: '1.0.7'\n            };\n        }\n        private static function hola_hls_get_video_url() : String {\n            return g_curr_hls._url;\n        }\n\n        private static function hola_hls_get_position() : Number {\n            return g_curr_hls.position;\n        }\n\n        private static function hola_hls_get_duration() : Number {\n            return g_curr_hls.duration;\n        }\n\n        private static function hola_hls_get_buffer_sec() : Number {\n            return g_curr_hls.bufferLength;\n        }\n\n        private static function hola_hls_call(method:String, args:Array):Object{\n            return g_curr_hls[method].apply(g_curr_hls, args);\n        }\n\n        private static function hola_hls_get_state() : String {\n            return g_curr_hls.playbackState;\n        }\n\n        private static function hola_hls_get_levels() : Object {\n            return g_curr_hls.levels\n        }\n\n        private static function hola_hls_get_level() : Number {\n            return g_curr_hls.level\n        }\n\n        \/** Create and connect all components. **\/\n        public function HLS() {\n            HSettings.init();\n            WorkerUtils.start_worker();\n            if (!hola_api_inited && ExternalInterface.available)\n            {\n                ExternalInterface.call('console.log', 'HLS hola_api_inited');\n                hola_api_inited = true;\n                ExternalInterface.addCallback(\"hola_hls_call\", HLS.hola_hls_call);\n                ExternalInterface.addCallback(\"hola_version\", HLS.hola_version);\n                ExternalInterface.addCallback(\"hola_hls_get_video_url\", HLS.hola_hls_get_video_url);\n                ExternalInterface.addCallback(\"hola_hls_get_position\", HLS.hola_hls_get_position);\n                ExternalInterface.addCallback(\"hola_hls_get_duration\", HLS.hola_hls_get_duration);\n                ExternalInterface.addCallback(\"hola_hls_get_buffer_sec\", HLS.hola_hls_get_buffer_sec);\n                ExternalInterface.addCallback(\"hola_hls_get_state\", HLS.hola_hls_get_state);\n                ExternalInterface.addCallback(\"hola_hls_get_levels\", HLS.hola_hls_get_levels);\n                ExternalInterface.addCallback(\"hola_hls_get_level\", HLS.hola_hls_get_level);\n            }\n            g_curr_id++;\n            g_curr_hls = this;\n            if (ExternalInterface.available)\n            {\n                ExternalInterface.call('console.log', 'HLS new ', g_curr_id);\n                ExternalInterface.call('window.postMessage',\n                    {id: 'flashls.hlsNew', hls_id: g_curr_id}, '*');\n            }\n            var connection : NetConnection = new NetConnection();\n            connection.connect(null);\n            _manifestLoader = new ManifestLoader(this);\n            _audioTrackController = new AudioTrackController(this);\n            _hlsURLStream = URLStream as Class;\n            \/\/ default loader\n            _fragmentLoader = new FragmentLoader(this, _audioTrackController);\n            _hlsNetStream = new HLSNetStream(connection, this, _fragmentLoader);\n\n            add_event(HLSEvent.MANIFEST_LOADING);\n            add_event(HLSEvent.MANIFEST_PARSED);\n            add_event(HLSEvent.MANIFEST_LOADED);\n            add_event(HLSEvent.LEVEL_LOADING);\n            add_event(HLSEvent.LEVEL_LOADED);\n            add_event(HLSEvent.LEVEL_SWITCH);\n            add_event(HLSEvent.LEVEL_ENDLIST);\n            add_event(HLSEvent.FRAGMENT_LOADING);\n            add_event(HLSEvent.FRAGMENT_LOADED);\n            add_event(HLSEvent.FRAGMENT_PLAYING);\n            add_event(HLSEvent.AUDIO_TRACKS_LIST_CHANGE);\n            add_event(HLSEvent.AUDIO_TRACK_CHANGE);\n            add_event(HLSEvent.TAGS_LOADED);\n            add_event(HLSEvent.LAST_VOD_FRAGMENT_LOADED);\n            add_event(HLSEvent.ERROR);\n            add_event(HLSEvent.MEDIA_TIME);\n            add_event(HLSEvent.PLAYBACK_STATE);\n            add_event(HLSEvent.SEEK_STATE);\n            add_event(HLSEvent.PLAYBACK_COMPLETE);\n            add_event(HLSEvent.PLAYLIST_DURATION_UPDATED);\n            add_event(HLSEvent.ID3_UPDATED);\n        };\n\n        private function add_event(name:String):void{\n            this.addEventListener(name, event_handler_func('flashls.'+name));\n        }\n        private function event_handler_func(name:String):Function{\n            return function(event:HLSEvent):void{\n                if (!ExternalInterface.available)\n                    return;\n                ExternalInterface.call('window.postMessage',\n                    {id: name, hls_id: g_curr_id, url: event.url,\n                    level: event.level, duration: event.duration,\n                    levels: event.levels, error: event.error,\n                    loadMetrics: event.loadMetrics,\n                    playMetrics: event.playMetrics, mediatime: event.mediatime,\n                    state: event.state, audioTrack: event.audioTrack}, '*');\n            }\n        }\n\n        \/** Forward internal errors. **\/\n        override public function dispatchEvent(event : Event) : Boolean {\n            if (event.type == HLSEvent.ERROR) {\n                CONFIG::LOGGING {\n                    Log.error((event as HLSEvent).error);\n                }\n                _hlsNetStream.close();\n            }\n            return super.dispatchEvent(event);\n        };\n\n        public function dispose() : void {\n            if (ExternalInterface.available)\n            {\n                ExternalInterface.call('window.postMessage',\n                    {id: 'flashls.hlsDispose', hls_id: g_curr_id}, '*');\n            }\n            _fragmentLoader.dispose();\n            _manifestLoader.dispose();\n            _audioTrackController.dispose();\n            _hlsNetStream.dispose_();\n            _fragmentLoader = null;\n            _manifestLoader = null;\n            _audioTrackController = null;\n            _hlsNetStream = null;\n            _client = null;\n            _stage = null;\n            _hlsNetStream = null;\n        }\n\n        \/** Return the quality level used when starting a fresh playback **\/\n        public function get startlevel() : int {\n            return _manifestLoader.startlevel;\n        };\n\n        \/** Return the quality level used after a seek operation **\/\n        public function get seeklevel() : int {\n            return _manifestLoader.seeklevel;\n        };\n\n        \/** Return the quality level of the currently played fragment **\/\n        public function get playbacklevel() : int {\n            return _hlsNetStream.playbackLevel;\n        };\n\n        \/** Return the quality level of last loaded fragment **\/\n        public function get level() : int {\n            return _fragmentLoader.level;\n        };\n\n        \/*  set quality level for next loaded fragment (-1 for automatic level selection) *\/\n        public function set level(level : int) : void {\n            _fragmentLoader.level = level;\n        };\n\n        \/* check if we are in automatic level selection mode *\/\n        public function get autolevel() : Boolean {\n            return _fragmentLoader.autolevel;\n        };\n\n        \/** Return a Vector of quality level **\/\n        public function get levels() : Vector.<Level> {\n            return _manifestLoader.levels;\n        };\n\n        \/** Return the current playback position. **\/\n        public function get position() : Number {\n            return _hlsNetStream.position;\n        };\n\n        public function get video_url() : String {\n            return _url;\n        };\n\n        public function get duration() : Number {\n            return _hlsNetStream.duration;\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _hlsNetStream.playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _hlsNetStream.seekState;\n        };\n\n        \/** Return the type of stream (VOD\/LIVE). **\/\n        public function get type() : String {\n            return _manifestLoader.type;\n        };\n\n        \/** Load and parse a new HLS URL **\/\n        public function load(url : String) : void {\n            _hlsNetStream.close();\n            _url = url;\n            _manifestLoader.load(url);\n        };\n\n        \/** return HLS NetStream **\/\n        public function get stream() : NetStream {\n            return _hlsNetStream;\n        }\n\n        public function get client() : Object {\n            return _client;\n        }\n\n        public function set client(value : Object) : void {\n            _client = value;\n        }\n\n        \/** get current Buffer Length  **\/\n        public function get bufferLength() : Number {\n            return _hlsNetStream.bufferLength;\n        };\n\n        \/** get audio tracks list**\/\n        public function get audioTracks() : Vector.<AudioTrack> {\n            return _audioTrackController.audioTracks;\n        };\n\n        \/** get alternate audio tracks list from playlist **\/\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _manifestLoader.altAudioTracks;\n        };\n\n        \/** get index of the selected audio track (index in audio track lists) **\/\n        public function get audioTrack() : int {\n            return _audioTrackController.audioTrack;\n        };\n\n        \/** select an audio track, based on its index in audio track lists**\/\n        public function set audioTrack(val : int) : void {\n            _audioTrackController.audioTrack = val;\n        }\n\n        \/* set stage *\/\n        public function set stage(stage : Stage) : void {\n            _stage = stage;\n        }\n\n        \/* get stage *\/\n        public function get stage() : Stage {\n            return _stage;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLstream(urlstream : Class) : void {\n            _hlsURLStream = urlstream;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLstream() : Class {\n            return _hlsURLStream;\n        }\n    };\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.model.AudioTrack;\n\n    import flash.display.Stage;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.net.URLStream;\n    import flash.events.EventDispatcher;\n    import flash.events.Event;\n\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.loader.ManifestLoader;\n    import org.mangui.hls.controller.AudioTrackController;\n    import org.mangui.hls.loader.FragmentLoader;\n    import org.mangui.hls.stream.HLSNetStream;\n    import org.hola.WorkerUtils;\n    import org.hola.HSettings;\n    import flash.external.ExternalInterface;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages the streaming process. **\/\n    public class HLS extends EventDispatcher {\n        public var _fragmentLoader : FragmentLoader;\n        private var _manifestLoader : ManifestLoader;\n        private var _audioTrackController : AudioTrackController;\n        \/** HLS NetStream **\/\n        private var _hlsNetStream : HLSNetStream;\n        \/** HLS URLStream **\/\n        private var _hlsURLStream : Class;\n        private var _client : Object = {};\n        private var _stage : Stage;\n        private var _url:String;\n        private static var hola_api_inited:Boolean;\n        private static var g_curr_id:Number = 0;\n        private static var g_curr_hls:HLS;\n\n        private static function hola_version() : Object\n        {\n            return {\n                flashls_version: '0.3.5',\n                patch_version: '1.0.7',\n                have_worker: CONFIG::HAVE_WORKER\n            };\n        }\n        private static function hola_hls_get_video_url() : String {\n            return g_curr_hls._url;\n        }\n\n        private static function hola_hls_get_position() : Number {\n            return g_curr_hls.position;\n        }\n\n        private static function hola_hls_get_duration() : Number {\n            return g_curr_hls.duration;\n        }\n\n        private static function hola_hls_get_buffer_sec() : Number {\n            return g_curr_hls.bufferLength;\n        }\n\n        private static function hola_hls_call(method:String, args:Array):Object{\n            return g_curr_hls[method].apply(g_curr_hls, args);\n        }\n\n        private static function hola_hls_get_state() : String {\n            return g_curr_hls.playbackState;\n        }\n\n        private static function hola_hls_get_levels() : Object {\n            return g_curr_hls.levels\n        }\n\n        private static function hola_hls_get_level() : Number {\n            return g_curr_hls.level\n        }\n\n        \/** Create and connect all components. **\/\n        public function HLS() {\n            HSettings.init();\n            WorkerUtils.start_worker();\n            if (!hola_api_inited && ExternalInterface.available)\n            {\n                ExternalInterface.call('console.log', 'HLS hola_api_inited');\n                hola_api_inited = true;\n                ExternalInterface.addCallback(\"hola_hls_call\", HLS.hola_hls_call);\n                ExternalInterface.addCallback(\"hola_version\", HLS.hola_version);\n                ExternalInterface.addCallback(\"hola_hls_get_video_url\", HLS.hola_hls_get_video_url);\n                ExternalInterface.addCallback(\"hola_hls_get_position\", HLS.hola_hls_get_position);\n                ExternalInterface.addCallback(\"hola_hls_get_duration\", HLS.hola_hls_get_duration);\n                ExternalInterface.addCallback(\"hola_hls_get_buffer_sec\", HLS.hola_hls_get_buffer_sec);\n                ExternalInterface.addCallback(\"hola_hls_get_state\", HLS.hola_hls_get_state);\n                ExternalInterface.addCallback(\"hola_hls_get_levels\", HLS.hola_hls_get_levels);\n                ExternalInterface.addCallback(\"hola_hls_get_level\", HLS.hola_hls_get_level);\n            }\n            g_curr_id++;\n            g_curr_hls = this;\n            if (ExternalInterface.available)\n            {\n                ExternalInterface.call('console.log', 'HLS new ', g_curr_id);\n                ExternalInterface.call('window.postMessage',\n                    {id: 'flashls.hlsNew', hls_id: g_curr_id}, '*');\n            }\n            var connection : NetConnection = new NetConnection();\n            connection.connect(null);\n            _manifestLoader = new ManifestLoader(this);\n            _audioTrackController = new AudioTrackController(this);\n            _hlsURLStream = URLStream as Class;\n            \/\/ default loader\n            _fragmentLoader = new FragmentLoader(this, _audioTrackController);\n            _hlsNetStream = new HLSNetStream(connection, this, _fragmentLoader);\n\n            add_event(HLSEvent.MANIFEST_LOADING);\n            add_event(HLSEvent.MANIFEST_PARSED);\n            add_event(HLSEvent.MANIFEST_LOADED);\n            add_event(HLSEvent.LEVEL_LOADING);\n            add_event(HLSEvent.LEVEL_LOADED);\n            add_event(HLSEvent.LEVEL_SWITCH);\n            add_event(HLSEvent.LEVEL_ENDLIST);\n            add_event(HLSEvent.FRAGMENT_LOADING);\n            add_event(HLSEvent.FRAGMENT_LOADED);\n            add_event(HLSEvent.FRAGMENT_PLAYING);\n            add_event(HLSEvent.AUDIO_TRACKS_LIST_CHANGE);\n            add_event(HLSEvent.AUDIO_TRACK_CHANGE);\n            add_event(HLSEvent.TAGS_LOADED);\n            add_event(HLSEvent.LAST_VOD_FRAGMENT_LOADED);\n            add_event(HLSEvent.ERROR);\n            add_event(HLSEvent.MEDIA_TIME);\n            add_event(HLSEvent.PLAYBACK_STATE);\n            add_event(HLSEvent.SEEK_STATE);\n            add_event(HLSEvent.PLAYBACK_COMPLETE);\n            add_event(HLSEvent.PLAYLIST_DURATION_UPDATED);\n            add_event(HLSEvent.ID3_UPDATED);\n        };\n\n        private function add_event(name:String):void{\n            this.addEventListener(name, event_handler_func('flashls.'+name));\n        }\n        private function event_handler_func(name:String):Function{\n            return function(event:HLSEvent):void{\n                if (!ExternalInterface.available)\n                    return;\n                ExternalInterface.call('window.postMessage',\n                    {id: name, hls_id: g_curr_id, url: event.url,\n                    level: event.level, duration: event.duration,\n                    levels: event.levels, error: event.error,\n                    loadMetrics: event.loadMetrics,\n                    playMetrics: event.playMetrics, mediatime: event.mediatime,\n                    state: event.state, audioTrack: event.audioTrack}, '*');\n            }\n        }\n\n        \/** Forward internal errors. **\/\n        override public function dispatchEvent(event : Event) : Boolean {\n            if (event.type == HLSEvent.ERROR) {\n                CONFIG::LOGGING {\n                    Log.error((event as HLSEvent).error);\n                }\n                _hlsNetStream.close();\n            }\n            return super.dispatchEvent(event);\n        };\n\n        public function dispose() : void {\n            if (ExternalInterface.available)\n            {\n                ExternalInterface.call('window.postMessage',\n                    {id: 'flashls.hlsDispose', hls_id: g_curr_id}, '*');\n            }\n            _fragmentLoader.dispose();\n            _manifestLoader.dispose();\n            _audioTrackController.dispose();\n            _hlsNetStream.dispose_();\n            _fragmentLoader = null;\n            _manifestLoader = null;\n            _audioTrackController = null;\n            _hlsNetStream = null;\n            _client = null;\n            _stage = null;\n            _hlsNetStream = null;\n        }\n\n        \/** Return the quality level used when starting a fresh playback **\/\n        public function get startlevel() : int {\n            return _manifestLoader.startlevel;\n        };\n\n        \/** Return the quality level used after a seek operation **\/\n        public function get seeklevel() : int {\n            return _manifestLoader.seeklevel;\n        };\n\n        \/** Return the quality level of the currently played fragment **\/\n        public function get playbacklevel() : int {\n            return _hlsNetStream.playbackLevel;\n        };\n\n        \/** Return the quality level of last loaded fragment **\/\n        public function get level() : int {\n            return _fragmentLoader.level;\n        };\n\n        \/*  set quality level for next loaded fragment (-1 for automatic level selection) *\/\n        public function set level(level : int) : void {\n            _fragmentLoader.level = level;\n        };\n\n        \/* check if we are in automatic level selection mode *\/\n        public function get autolevel() : Boolean {\n            return _fragmentLoader.autolevel;\n        };\n\n        \/** Return a Vector of quality level **\/\n        public function get levels() : Vector.<Level> {\n            return _manifestLoader.levels;\n        };\n\n        \/** Return the current playback position. **\/\n        public function get position() : Number {\n            return _hlsNetStream.position;\n        };\n\n        public function get video_url() : String {\n            return _url;\n        };\n\n        public function get duration() : Number {\n            return _hlsNetStream.duration;\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _hlsNetStream.playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _hlsNetStream.seekState;\n        };\n\n        \/** Return the type of stream (VOD\/LIVE). **\/\n        public function get type() : String {\n            return _manifestLoader.type;\n        };\n\n        \/** Load and parse a new HLS URL **\/\n        public function load(url : String) : void {\n            _hlsNetStream.close();\n            _url = url;\n            _manifestLoader.load(url);\n        };\n\n        \/** return HLS NetStream **\/\n        public function get stream() : NetStream {\n            return _hlsNetStream;\n        }\n\n        public function get client() : Object {\n            return _client;\n        }\n\n        public function set client(value : Object) : void {\n            _client = value;\n        }\n\n        \/** get current Buffer Length  **\/\n        public function get bufferLength() : Number {\n            return _hlsNetStream.bufferLength;\n        };\n\n        \/** get audio tracks list**\/\n        public function get audioTracks() : Vector.<AudioTrack> {\n            return _audioTrackController.audioTracks;\n        };\n\n        \/** get alternate audio tracks list from playlist **\/\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _manifestLoader.altAudioTracks;\n        };\n\n        \/** get index of the selected audio track (index in audio track lists) **\/\n        public function get audioTrack() : int {\n            return _audioTrackController.audioTrack;\n        };\n\n        \/** select an audio track, based on its index in audio track lists**\/\n        public function set audioTrack(val : int) : void {\n            _audioTrackController.audioTrack = val;\n        }\n\n        \/* set stage *\/\n        public function set stage(stage : Stage) : void {\n            _stage = stage;\n        }\n\n        \/* get stage *\/\n        public function get stage() : Stage {\n            return _stage;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLstream(urlstream : Class) : void {\n            _hlsURLStream = urlstream;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLstream() : Class {\n            return _hlsURLStream;\n        }\n    };\n}\n","subject":"return CONFIG::HAVE_WORKER in hola_version()","message":"return CONFIG::HAVE_WORKER in hola_version()\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,hola\/flashls"}
{"commit":"515c8f934899b68a814d2505491f014e4be70151","old_file":"WEB-INF\/lps\/lfc\/services\/LzModeManager.as","new_file":"WEB-INF\/lps\/lfc\/services\/LzModeManager.as","old_contents":"\/******************************************************************************\n * LzModeManager.as \n *****************************************************************************\/\n\n\/\/* A_LZ_COPYRIGHT_BEGIN ******************************************************\n\/\/* Copyright 2001-2004 Laszlo Systems, Inc.  All Rights Reserved.            *\n\/\/* Use is subject to license terms.                                          *\n\/\/* A_LZ_COPYRIGHT_END ********************************************************\n\n\/\/=============================================================================\n\/\/ DEFINE OBJECT: LzModeManager\n\/\/ Manages the modal states of views and also notifies views ( that have\n\/\/ registered with it ) when their focus has changed.\n\/\/=============================================================================\nLzModeManager = new Object();\n\n\/\/@event onmode: Sent when the mode changes.\nLzModeManager.onmode = null;\n\nLzModeManager.modeArray = new Array();\n\nLzModeManager.clickStream = new Array();\nLzModeManager.clstDel = new LzDelegate( LzModeManager , \"checkClickStream\" );\n\nLzModeManager.clstDict ={ onmouseup : 1 , onmousedown: 2 };\n\nLzModeManager.toString = function (){\n    return \"mode manager\";\n}\n\n\/\/=============================================================================\n\/\/ The global mouse service sends onmouse*** and onclick events when the mouse\n\/\/ rollover or button state changes.  The argument sent with the events is the\n\/\/ view that was clicked. If no view was clicked, the argument is null. \n\/\/=============================================================================\nLzGlobalMouse = new Object;\n\n\n\/\/------------------------------------------------------------------------------\n\/\/ @keywords private\n\/\/------------------------------------------------------------------------------\n\/*\nLzGlobalMouse.fakemethod = function (){\n    \/\/@field onmouseup: Event sent by the LzGlobalMouse when a mouseup is\n    \/\/trapped that did not originate from a clickable view.\n\n    \/\/@field onmousedown: Event sent by the LzGlobalMouse when a mousedown is\n    \/\/trapped that did not originate from a clickable view.\n}\n*\/\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Pushes the view onto the stack of modal views\n\/\/ @param LzView view: The view intending to have modal iteraction\n\/\/-----------------------------------------------------------------------------\nLzModeManager.makeModal = function ( view ) {\n    this.modeArray.push( view );\n    this.onmode.sendEvent( view );\n    if ( ! _root.LzFocus.getFocus().childOf( view ) ){\n        _root.LzFocus.clearFocus();\n    }\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Removes the view (and all the views below it) from the stack of modal views\n\/\/ @param LzView view: The view to be released of modal interaction\n\/\/-----------------------------------------------------------------------------\nLzModeManager.release = function ( view ) {\n    \/\/releases all views past this one in the modelist as well\n    for ( var i = this.modeArray.length-1 ; i >=0 ; i-- ){\n        if ( this.modeArray[ i ] == view ){\n            this.modeArray.splice( i , this.modeArray.length - i );\n            var newmode = this.modeArray[ i - 1 ];\n            this.onmode.sendEvent( newmode || null );\n            if ( newmode && ! _root.LzFocus.getFocus().childOf( newmode ) ){\n                _root.LzFocus.clearFocus();\n            }\n            return;\n        }\n    }\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Clears all modal views from the stack\n\/\/-----------------------------------------------------------------------------\nLzModeManager.releaseAll = function ( ) {\n    \/\/ reset array to remove all views\n    this.modeArray = new Array();\n    this.onmode.sendEvent( null );\n}\n\n\n\/\/------------------------------------------------------------------------------\n\/\/ Called by clickable movieclip\n\/\/ @keywords private\n\/\/------------------------------------------------------------------------------\nLzModeManager.handleMouseButton = function ( view , eventStr){\n    this.clickStream.push( this.clstDict[ eventStr ] + 2);\n\n    this.handleMouseEvent( view , eventStr );\n    this.callNext();\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Check to see if the current event should be passed to its intended view\n\/\/ @keywords private\n\/\/\n\/\/ @param LzView view: the view that received the event\n\/\/ @param String eventStr: the event string\n\/\/-----------------------------------------------------------------------------\nLzModeManager.handleMouseEvent= function ( view, eventStr ) {\n    \/\/_root.Debug.warn(view + ', ' + eventStr);\n\n     if (eventStr == \"onmouseup\") _root.LzTrack.__LZmouseup();\n    _root.LzGlobalMouse[ eventStr ].sendEvent( view );\n\n    if ( this.eventsLocked == true ){\n        return;\n    }\n\n    var dosend = true;\n    var isinputtext = false;\n\n    if (view == null ) {  \/\/ check if the mouse event is in a inputtext\n        var ss = Selection.getFocus();\n        if ( ss != null ){\n            var focusview = eval( ss.substring( 0 , ss.lastIndexOf( '.' ) ) \n                                  + \".view\");\n            if ( focusview ) view = focusview;\n        } \n    }\n\n    var i = this.modeArray.length-1;\n    while( dosend && i >= 0 ){\n        var mView = this.modeArray[ i-- ];\n        \/\/ exclude the debugger from the mode\n        if ($debug) {\n             if (view.childOf(_root.Debug))\n                break;\n        }\n\n        if (view.childOf( mView ) ){\n            break;\n        } else {\n            dosend = mView.passModeEvent( eventStr , view );\n        }\n    }\n\n    if ( dosend ){\n        \/\/check for double-click\n        if ( eventStr == \"onclick\" ){\n            if ( this.__LZlastclick == view  &&\n               view.ondblclick && !view.ondblclick.hasNoDelegates &&\n                (getTimer() - this.__LZlastClickTime)< view.DOUBLE_CLICK_TIME ){\n                    \/\/this is a double-click\n                    eventStr = \"ondblclick\";\n                    this.__LZlastclick = null;\n            } else {\n                this.__LZlastclick = view;\n                this.__LZlastClickTime = getTimer();\n            }\n        }\n\n        view[ eventStr ].sendEvent( view );\n        if ( eventStr == \"onmousedown\" ){\n            _root.LzFocus.__LZcheckFocusChange( view );\n        }\n    } \n\n\n    \/\/this on matters for onmouseup and onmousedown, but it's easier to just\n    \/\/set it regardless\n    this[ \"haveGlobal\" + eventStr ] = false;\n\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ return true if the given view is allowed to receive the focus\n\/\/ any view that is a child of the view that has the mode may be focused\n\/\/ other views may not\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nLzModeManager.__LZallowFocus= function ( view ) {\n    var len = this.modeArray.length;\n    return len == 0 || view.childOf ( this.modeArray[len-1] );\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Called when any mousedown or mouseup event is received by canvas to try and \n\/\/ match up mouse events with non-clickable view.  Not reliable - could happen \n\/\/ after any number of frames.\n\/\/\n\/\/ A Timer is then activated to call\n\/\/ the cleanup method in the next frame\n\/\/\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nLzModeManager.rawMouseEvent = function ( eName ) {\n    \/\/_root.Debug.warn(\"rawmouseevent %w\", eName);\n    \/\/assume this happens before handleMouseEvent though order is\n    \/\/not guaranteed\n\n    this.clickStream.push( this.clstDict[ eName ] );\n    \/\/call the cleanup delegate\n\n    this.callNext();\n}\n\nLzModeManager.WAIT_FOR_CLICK = 4;\n\/\/-----------------------------------------------------------------------------\n\/\/ Cleanup method for raw mouseup\n\/\/\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nLzModeManager.checkClickStream = function (){\n    this.willCall = false;\n\n    \/\/clickstream that looks like this\n    \/\/1 , 3 , 2, 0 , ....\n    \/\/raw mup , view mup , raw down , frame -- ok to check next for pair\n    \/\/but then stop.\n    var i = 0;\n    var cl = this.clickStream;\n    var cllen = this.clickStream.length;\n\n    while( i < cllen -1 ){\n\n        if (  !( cl[i] == 1 || cl[i]==2 )){\n            \/\/if we encounter a button mouse event here, it means we sent\n            \/\/a global mouse event too soon\n            if ( cl[i] != 0 ) {\n                _root.Debug.write( \"WARNING: Sent extra global mouse event\" );\n            }\n\n            \/\/advance pointer\n            i++;\n\n            continue;\n        }\n\n        var nextp = i + 1;\n        var maxnext = this.WAIT_FOR_CLICK + i;\n\n        while ( cl[ nextp ] ==  0 && nextp  < maxnext ){\n            nextp++;\n        }\n\n        if ( nextp >= cllen ){\n            \/\/it's not here, so wait till next frame\n            break;\n        }\n\n        if ( cl[ i ] == cl[ nextp ] - 2 ){\n            \/\/this is a pair -- simple case. just advance pointer\n            i = nextp+1;\n        } else {\n            \/\/this is unpaired\n            if ( cl[i] == 1 ){\n                var me= \"onmouseup\";\n            }else{\n                var me=\"onmousedown\";\n            }\n            this.handleMouseEvent( null , me );\n            i++;\n        }\n    }\n\n    while( cl[ i ] == 0 ){ i++; }\n\n    cl.splice( 0 , i ); \/\/remove up to i\n\n    if ( cl.length > 0 ){\n        this.clickStream.push( 0 );\n        this.callNext();\n    }\n\n}\n\n\/\/------------------------------------------------------------------------------\n\/\/ @keywords private\n\/\/------------------------------------------------------------------------------\nLzModeManager.callNext = function (){\n    if ( !this.willCall ){\n        this.willCall = true;\n        _root.LzIdle.callOnIdle( this.clstDel );\n    }\n}\n\/\/-----------------------------------------------------------------------------\n\/\/ Prevents all mouse events from firing.\n\/\/\n\/\/-----------------------------------------------------------------------------\nLzModeManager.globalLockMouseEvents = function (){\n    this.eventsLocked = true;\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Restore normal mouse event firing.\n\/\/\n\/\/-----------------------------------------------------------------------------\nLzModeManager.globalUnlockMouseEvents = function (){\n    this.eventsLocked = false;\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Tests whether the given view is in the modelist.\n\/\/ @param LzView view: The mode to be tested to see if it is in the modelist\n\/\/ @return Boolean: true if the view is in the modelist\n\/\/\n\/\/-----------------------------------------------------------------------------\nLzModeManager.hasMode = function ( view ){\n    for ( var i = this.modeArray.length -1 ; i >= 0; i-- ){\n        if ( view == this.modeArray[ i ] ){\n            return true;\n        }\n    }\n    return false;\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nLzModeManager.getModalView = function ( ){\n    return this.modeArray[ this.modeArray.length - 1] || null;\n}\n","new_contents":"\/******************************************************************************\n * LzModeManager.as \n *****************************************************************************\/\n\n\/\/* A_LZ_COPYRIGHT_BEGIN ******************************************************\n\/\/* Copyright 2001-2007 Laszlo Systems, Inc.  All Rights Reserved.            *\n\/\/* Use is subject to license terms.                                          *\n\/\/* A_LZ_COPYRIGHT_END ********************************************************\n\n\/\/=============================================================================\n\/\/ DEFINE OBJECT: LzModeManager\n\/\/ Manages the modal states of views and also notifies views ( that have\n\/\/ registered with it ) when their focus has changed.\n\/\/=============================================================================\nLzModeManager = new Object();\n\n\/\/@event onmode: Sent when the mode changes.\nLzModeManager.onmode = null;\n\nLzModeManager.modeArray = new Array();\n\nLzModeManager.clickStream = new Array();\nLzModeManager.clstDel = new LzDelegate( LzModeManager , \"checkClickStream\" );\n\nLzModeManager.clstDict ={ onmouseup : 1 , onmousedown: 2 };\n\nLzModeManager.toString = function (){\n    return \"mode manager\";\n}\n\n\/\/=============================================================================\n\/\/ The global mouse service sends onmouse*** and onclick events when the mouse\n\/\/ rollover or button state changes.  The argument sent with the events is the\n\/\/ view that was clicked. If no view was clicked, the argument is null. \n\/\/=============================================================================\nLzGlobalMouse = new Object;\n\n\n\/\/------------------------------------------------------------------------------\n\/\/ @keywords private\n\/\/------------------------------------------------------------------------------\n\/*\nLzGlobalMouse.fakemethod = function (){\n    \/\/@field onmouseup: Event sent by the LzGlobalMouse when a mouseup is\n    \/\/trapped that did not originate from a clickable view.\n\n    \/\/@field onmousedown: Event sent by the LzGlobalMouse when a mousedown is\n    \/\/trapped that did not originate from a clickable view.\n}\n*\/\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Pushes the view onto the stack of modal views\n\/\/ @param LzView view: The view intending to have modal iteraction\n\/\/-----------------------------------------------------------------------------\nLzModeManager.makeModal = function ( view ) {\n    this.modeArray.push( view );\n    this.onmode.sendEvent( view );\n    if ( ! _root.LzFocus.getFocus().childOf( view ) ){\n        _root.LzFocus.clearFocus();\n    }\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Removes the view (and all the views below it) from the stack of modal views\n\/\/ @param LzView view: The view to be released of modal interaction\n\/\/-----------------------------------------------------------------------------\nLzModeManager.release = function ( view ) {\n    \/\/releases all views past this one in the modelist as well\n    for ( var i = this.modeArray.length-1 ; i >=0 ; i-- ){\n        if ( this.modeArray[ i ] == view ){\n            this.modeArray.splice( i , this.modeArray.length - i );\n            var newmode = this.modeArray[ i - 1 ];\n            this.onmode.sendEvent( newmode || null );\n            if ( newmode && ! _root.LzFocus.getFocus().childOf( newmode ) ){\n                _root.LzFocus.clearFocus();\n            }\n            return;\n        }\n    }\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Clears all modal views from the stack\n\/\/-----------------------------------------------------------------------------\nLzModeManager.releaseAll = function ( ) {\n    \/\/ reset array to remove all views\n    this.modeArray = new Array();\n    this.onmode.sendEvent( null );\n}\n\n\n\/\/------------------------------------------------------------------------------\n\/\/ Called by clickable movieclip\n\/\/ @keywords private\n\/\/------------------------------------------------------------------------------\nLzModeManager.handleMouseButton = function ( view , eventStr){\n    this.clickStream.push( this.clstDict[ eventStr ] + 2);\n\n    this.handleMouseEvent( view , eventStr );\n    this.callNext();\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Check to see if the current event should be passed to its intended view\n\/\/ @keywords private\n\/\/\n\/\/ @param LzView view: the view that received the event\n\/\/ @param String eventStr: the event string\n\/\/-----------------------------------------------------------------------------\nLzModeManager.handleMouseEvent= function ( view, eventStr ) {\n    \/\/_root.Debug.warn(\"%w, %w\", view , eventStr);\n\n    if (eventStr == \"onmouseup\") _root.LzTrack.__LZmouseup();\n\n    var dosend = true;\n    var isinputtext = false;\n\n    if (view == null ) {  \/\/ check if the mouse event is in a inputtext\n        var ss = Selection.getFocus();\n        if ( ss != null ){\n            var focusview = eval(ss + '.__lzview');\n            \/\/_root.Debug.warn(\"Selection.getFocus: %w, %w, %w\", focusview, ss);\n            if ( focusview != undefined ) {\n                view = focusview;\n            }\n        } \n    }\n\n    _root.LzGlobalMouse[ eventStr ].sendEvent( view );\n\n    if ( this.eventsLocked == true ){\n        return;\n    }\n\n    var i = this.modeArray.length-1;\n    while( dosend && i >= 0 ){\n        var mView = this.modeArray[ i-- ];\n        \/\/ exclude the debugger from the mode\n        if ($debug) {\n             if (view.childOf(_root.Debug))\n                break;\n        }\n\n        if (view.childOf( mView ) ){\n            break;\n        } else {\n            dosend = mView.passModeEvent( eventStr , view );\n        }\n    }\n\n    if ( dosend ){\n        \/\/check for double-click\n        if ( eventStr == \"onclick\" ){\n            if ( this.__LZlastclick == view  &&\n               view.ondblclick && !view.ondblclick.hasNoDelegates &&\n                (getTimer() - this.__LZlastClickTime)< view.DOUBLE_CLICK_TIME ){\n                    \/\/this is a double-click\n                    eventStr = \"ondblclick\";\n                    this.__LZlastclick = null;\n            } else {\n                this.__LZlastclick = view;\n                this.__LZlastClickTime = getTimer();\n            }\n        }\n    \n        \/\/_root.Debug.warn(\"sending %w, %w\", view , eventStr);\n\n        view[ eventStr ].sendEvent( view );\n        if ( eventStr == \"onmousedown\" ){\n            _root.LzFocus.__LZcheckFocusChange( view );\n        }\n    } \n\n\n    \/\/this on matters for onmouseup and onmousedown, but it's easier to just\n    \/\/set it regardless\n    this[ \"haveGlobal\" + eventStr ] = false;\n\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ return true if the given view is allowed to receive the focus\n\/\/ any view that is a child of the view that has the mode may be focused\n\/\/ other views may not\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nLzModeManager.__LZallowFocus= function ( view ) {\n    var len = this.modeArray.length;\n    return len == 0 || view.childOf ( this.modeArray[len-1] );\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Called when any mousedown or mouseup event is received by canvas to try and \n\/\/ match up mouse events with non-clickable view.  Not reliable - could happen \n\/\/ after any number of frames.\n\/\/\n\/\/ A Timer is then activated to call\n\/\/ the cleanup method in the next frame\n\/\/\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nLzModeManager.rawMouseEvent = function ( eName ) {\n    \/\/_root.Debug.warn(\"rawmouseevent %w\", eName);\n    \/\/assume this happens before handleMouseEvent though order is\n    \/\/not guaranteed\n\n    this.clickStream.push( this.clstDict[ eName ] );\n    \/\/call the cleanup delegate\n\n    this.callNext();\n}\n\nLzModeManager.WAIT_FOR_CLICK = 4;\n\/\/-----------------------------------------------------------------------------\n\/\/ Cleanup method for raw mouseup\n\/\/\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nLzModeManager.checkClickStream = function (){\n    this.willCall = false;\n\n    \/\/clickstream that looks like this\n    \/\/1 , 3 , 2, 0 , ....\n    \/\/raw mup , view mup , raw down , frame -- ok to check next for pair\n    \/\/but then stop.\n    var i = 0;\n    var cl = this.clickStream;\n    var cllen = this.clickStream.length;\n\n    while( i < cllen -1 ){\n\n        if (  !( cl[i] == 1 || cl[i]==2 )){\n            \/\/if we encounter a button mouse event here, it means we sent\n            \/\/a global mouse event too soon\n            if ( cl[i] != 0 ) {\n                _root.Debug.write( \"WARNING: Sent extra global mouse event\" );\n            }\n\n            \/\/advance pointer\n            i++;\n\n            continue;\n        }\n\n        var nextp = i + 1;\n        var maxnext = this.WAIT_FOR_CLICK + i;\n\n        while ( cl[ nextp ] ==  0 && nextp  < maxnext ){\n            nextp++;\n        }\n\n        if ( nextp >= cllen ){\n            \/\/it's not here, so wait till next frame\n            break;\n        }\n\n        if ( cl[ i ] == cl[ nextp ] - 2 ){\n            \/\/this is a pair -- simple case. just advance pointer\n            i = nextp+1;\n        } else {\n            \/\/this is unpaired\n            if ( cl[i] == 1 ){\n                var me= \"onmouseup\";\n            }else{\n                var me=\"onmousedown\";\n            }\n            this.handleMouseEvent( null , me );\n            i++;\n        }\n    }\n\n    while( cl[ i ] == 0 ){ i++; }\n\n    cl.splice( 0 , i ); \/\/remove up to i\n\n    if ( cl.length > 0 ){\n        this.clickStream.push( 0 );\n        this.callNext();\n    }\n\n}\n\n\/\/------------------------------------------------------------------------------\n\/\/ @keywords private\n\/\/------------------------------------------------------------------------------\nLzModeManager.callNext = function (){\n    if ( !this.willCall ){\n        this.willCall = true;\n        _root.LzIdle.callOnIdle( this.clstDel );\n    }\n}\n\/\/-----------------------------------------------------------------------------\n\/\/ Prevents all mouse events from firing.\n\/\/\n\/\/-----------------------------------------------------------------------------\nLzModeManager.globalLockMouseEvents = function (){\n    this.eventsLocked = true;\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Restore normal mouse event firing.\n\/\/\n\/\/-----------------------------------------------------------------------------\nLzModeManager.globalUnlockMouseEvents = function (){\n    this.eventsLocked = false;\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ Tests whether the given view is in the modelist.\n\/\/ @param LzView view: The mode to be tested to see if it is in the modelist\n\/\/ @return Boolean: true if the view is in the modelist\n\/\/\n\/\/-----------------------------------------------------------------------------\nLzModeManager.hasMode = function ( view ){\n    for ( var i = this.modeArray.length -1 ; i >= 0; i-- ){\n        if ( view == this.modeArray[ i ] ){\n            return true;\n        }\n    }\n    return false;\n}\n\n\/\/-----------------------------------------------------------------------------\n\/\/ @keywords private\n\/\/-----------------------------------------------------------------------------\nLzModeManager.getModalView = function ( ){\n    return this.modeArray[ this.modeArray.length - 1] || null;\n}\n","subject":"Change 20070323-sallen-0 by sallen@sallen-new on 2007-03-23 13:08:03 PDT in \/cygdrive\/c\/laszlo\/svn\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20070323-sallen-0 by sallen@sallen-new on 2007-03-23 13:08:03 PDT\n    in \/cygdrive\/c\/laszlo\/svn\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: missed from last change (sorry about that)\n\nBugs Fixed: LPP-3753 (goes with change 4468)\n\nTechnical Reviewer: ptw@openlaszlo.orG\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails: sorry, I'm still getting the hang of svn\n    \n\nTests:\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@4472 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"0309aacbf61955e14c2376c6f600622e238458aa","old_file":"src\/com\/rails2u\/debug\/ExportJS.as","new_file":"src\/com\/rails2u\/debug\/ExportJS.as","old_contents":"package com.rails2u.debug {\n    import flash.errors.IllegalOperationError;\n    import flash.external.ExternalInterface;\n    import flash.utils.ByteArray;\n    import flash.utils.getQualifiedClassName;\n\n    public class ExportJS {\n        private static var inited:Boolean = false;\n        public static var objects:Object = {};\n\n        public static function init():void {\n            if (!ExternalInterface.available) throw (new IllegalOperationError('ExternalInterface.available should be true.'));\n            if (inited) return;\n\n            ExternalInterface.addCallback('updateProperty', updateProperty);\n            ExternalInterface.addCallback('callMethod', callMethod);\n            ExternalInterface.addCallback('reloadObject', reloadObject);\n            inited = true;\n        }\n            \n        public static function updateProperty(jsName:String, chainProperties:Array, value:Object):void {\n            var obj:Object = objects[jsName];\n            while (chainProperties.length > 1) {\n                var prop:String = chainProperties.shift();\n                obj = obj[prop];\n            }\n            obj[chainProperties.shift()] = value;\n        }\n\n        public static function callMethod(jsName:String, chainProperties:Array, args:Object):void {\n            var obj:Object = objects[jsName];\n            while (chainProperties.length > 1) {\n                var prop:String = chainProperties.shift();\n                obj = obj[prop];\n            }\n            var func:Function = obj[chainProperties.shift()] as Function;\n            if (func is Function) func.apply(obj, args);\n        }\n\n        public static function reloadObject(jsName:String) {\n            export(objects[jsName], jsName);\n        }\n        \n        private static var cNum:uint = 0;\n        private static function nonameCounter():uint {\n            return cNum++;\n        }\n\n        public static function export(targetObject:*, jsName:String = undefined):String {\n            init();\n\n            if (!jsName) jsName = '__swf__' + nonameCounter();\n\n            var b:ByteArray = new ByteArray();\n            b.writeObject(targetObject);\n            b.position = 0;\n            var obj:Object = b.readObject();\n\n            \/\/ custom for Sprite\/Shape\n            if (!obj.hasOwnProperty('graphics') && targetObject.hasOwnProperty('graphics'))\n                obj.graphics = {};\n\n            objects[jsName] = targetObject;\n            ExternalInterface.call(<><![CDATA[ \n                (function(target, objectID, jsName, klassName) {\n                    var swfObject = document.getElementsByName(objectID)[0];\n\n                    var defineAttr = function(obj, parentProperties) {\n                        var tmp = {};\n                        for (var i in obj) {\n                            if (obj[i] && (typeof(obj[i]) == \"object\" || typeof(obj[i]) == \"array\")) {\n                                var pp = parentProperties.slice();\n                                pp.push(i);\n                                defineAttr(obj[i], pp);\n                                continue;\n                            }\n                            tmp[i] = obj[i];\n                            obj.__defineGetter__(i, \n                                (function(attrName) {\n                                    return function() { \n                                       return this.__tmpProperties__[attrName]\n                                    }\n                                })(i)\n                            );\n                            obj.__defineSetter__(i, \n                                (function(attrName) {\n                                    return function(val) { \n                                        swfObject.updateProperty(jsName, [].concat(parentProperties).concat(attrName), val);\n                                        return this.__tmpProperties__[attrName] = val;\n                                    }\n                                })(i)\n                            );\n                        }\n                        obj.__noSuchMethod__ = function(attrName, args) {\n                            swfObject.callMethod(jsName, [].concat(parentProperties).concat(attrName), args);\n                        }\n                        obj.__tmpProperties__ = tmp;\n                    }\n                    defineAttr(target, []);\n\n                    target.__reload = function() { return swfObject.reloadObject(jsName) };\n                    target.toString = function() { return klassName };\n                    window[jsName] = target;\n                ;})\n            ]]><\/>.toString(), obj, ExternalInterface.objectID, jsName, getQualifiedClassName(targetObject));\n            return jsName;\n        }\n    }\n}\n","new_contents":"package com.rails2u.debug {\n    import flash.errors.IllegalOperationError;\n    import flash.external.ExternalInterface;\n    import flash.utils.ByteArray;\n    import flash.utils.getQualifiedClassName;\n\n    public class ExportJS {\n        private static var inited:Boolean = false;\n        public static var objects:Object = {};\n\n        public static function init():void {\n            if (!ExternalInterface.available) throw (new IllegalOperationError('ExternalInterface.available should be true.'));\n            if (inited) return;\n\n            ExternalInterface.addCallback('updateProperty', updateProperty);\n            ExternalInterface.addCallback('callMethod', callMethod);\n            ExternalInterface.addCallback('reloadObject', reloadObject);\n            inited = true;\n        }\n            \n        public static function updateProperty(jsName:String, chainProperties:Array, value:Object):Boolean {\n            var obj:Object = objects[jsName];\n            while (chainProperties.length > 1) {\n                var prop:String = chainProperties.shift();\n                obj = obj[prop];\n            }\n            try {\n                obj[chainProperties.shift()] = value;\n            } catch(e:Error) { \n                ExternalInterface.call('console.error', e.message);\n                return false;\n            }\n            return true;\n        }\n\n        public static function callMethod(jsName:String, chainProperties:Array, args:Object):* {\n            var obj:Object = objects[jsName];\n            while (chainProperties.length > 1) {\n                var prop:String = chainProperties.shift();\n                obj = obj[prop];\n            }\n            var func:Function = obj[chainProperties.shift()] as Function;\n\n            try {\n                if (func is Function) return func.apply(obj, args);\n            } catch(e:Error) { \n                ExternalInterface.call('console.error', e.message);\n            }\n        }\n\n        public static function reloadObject(jsName:String) {\n            export(objects[jsName], jsName);\n            ExternalInterface.call('console.info', 'reloaded: ' + jsName);\n        }\n        \n        private static var cNum:uint = 0;\n        private static function nonameCounter():uint {\n            return cNum++;\n        }\n\n        public static function export(targetObject:*, jsName:String = undefined):String {\n            init();\n\n            if (!jsName) jsName = '__swf__' + nonameCounter();\n\n            var b:ByteArray = new ByteArray();\n            b.writeObject(targetObject);\n            b.position = 0;\n            var obj:Object = b.readObject();\n\n            \/\/ custom for Sprite\/Shape\n            if (!obj.hasOwnProperty('graphics') && targetObject.hasOwnProperty('graphics'))\n                obj.graphics = {};\n\n            objects[jsName] = targetObject;\n            ExternalInterface.call(<><![CDATA[ \n                (function(target, objectID, jsName, klassName) {\n                    var swfObject = document.getElementsByName(objectID)[0];\n\n                    var defineAttr = function(obj, parentProperties) {\n                        var tmp = {};\n                        for (var i in obj) {\n                            if (obj[i] && (typeof(obj[i]) == \"object\" || typeof(obj[i]) == \"array\")) {\n                                var pp = parentProperties.slice();\n                                pp.push(i);\n                                defineAttr(obj[i], pp);\n                                continue;\n                            }\n                            tmp[i] = obj[i];\n                            obj.__defineGetter__(i, \n                                (function(attrName) {\n                                    return function() { \n                                       return this.__tmpProperties__[attrName]\n                                    }\n                                })(i)\n                            );\n                            obj.__defineSetter__(i, \n                                (function(attrName) {\n                                    return function(val) { \n                                        if (swfObject.updateProperty(jsName, [].concat(parentProperties).concat(attrName), val)) {\n                                            return this.__tmpProperties__[attrName] = val;\n                                        } else {\n                                            return this.__tmpProperties__[attrName];\n                                        }\n                                    }\n                                })(i)\n                            );\n                        }\n                        obj.__noSuchMethod__ = function(attrName, args) {\n                            swfObject.callMethod(jsName, [].concat(parentProperties).concat(attrName), args);\n                        }\n                        obj.__tmpProperties__ = tmp;\n                    }\n                    defineAttr(target, []);\n\n                    target.__reload = function() { return swfObject.reloadObject(jsName) };\n                    if (!target.hasOwnProperty('reload')) target.reload = target.__reload;\n\n                    target.toString = function() { return klassName };\n                    window[jsName] = target;\n                ;})\n            ]]><\/>.toString(), obj, ExternalInterface.objectID, jsName, getQualifiedClassName(targetObject));\n            return jsName;\n        }\n    }\n}\n","subject":"fix sum bugs","message":"fix sum bugs\n\ngit-svn-id: 864080e30cc358c5edb906449bbf014f90258007@50 96db6a20-122f-0410-8d9f-89437bbe4005\n","lang":"ActionScript","license":"mit","repos":"hotchpotch\/as3rails2u,hotchpotch\/as3rails2u"}
{"commit":"2754b6497a0cf4999fdd4f2ade4cf8f033ac866a","old_file":"src\/org\/mangui\/osmf\/plugins\/traits\/HLSPlayTrait.as","new_file":"src\/org\/mangui\/osmf\/plugins\/traits\/HLSPlayTrait.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.osmf.plugins.traits {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.event.HLSEvent;\n    import org.osmf.traits.PlayState;\n    import org.osmf.traits.PlayTrait;\n\n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSPlayTrait extends PlayTrait\n    {\n        private var _hls : HLS;\n\n        private var streamStarted : Boolean = false;\n\n        public function HLSPlayTrait(hls : HLS)\n        {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSPlayTrait()\");\n            }\n            super();\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateChangedHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _playbackComplete);\n        }\n\n        override public function dispose() : void\n        {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSPlayTrait:dispose\");\n            }\n            _hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateChangedHandler);\n            _hls.removeEventListener(HLSEvent.PLAYBACK_COMPLETE, _playbackComplete);\n            super.dispose();\n        }\n\n\n        override protected function playStateChangeStart(newPlayState:String):void\n        {\n            CONFIG::LOGGING\n            {\n                Log.info(\"HLSPlayTrait:playStateChangeStart:\" + newPlayState);\n            }\n            switch (newPlayState)\n            {\n                case PlayState.PLAYING:\n                    if (!streamStarted)\n                    {\n                        _hls.stream.play();\n                        streamStarted = true;\n                    }\n                    else\n                    {\n                        _hls.stream.resume();\n\n                    }\n                    break;\n                case PlayState.PAUSED:\n                    _hls.stream.pause();\n                    break;\n                case PlayState.STOPPED:\n                    streamStarted = false;\n                    _hls.stream.close();\n                    break;\n            }\n        }\n\n        \/** state changed handler **\/\n        private function _stateChangedHandler(event:HLSEvent):void {\n            switch (event.state) {\n                case HLSPlayStates.PLAYING:\n                CONFIG::LOGGING {\n                    Log.debug(\"HLSPlayTrait:_stateChangedHandler:setBuffering(true)\");\n                }\n                    if (!streamStarted) {\n                        streamStarted = true;\n                        play();\n                    }\n                default:\n            }\n        }\n\n        \/** playback complete handler **\/\n        private function _playbackComplete(event : HLSEvent) : void {\n            stop();\n        }\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.osmf.plugins.traits {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.event.HLSEvent;\n    import org.osmf.traits.PlayState;\n    import org.osmf.traits.PlayTrait;\n\n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSPlayTrait extends PlayTrait {\n        private var _hls : HLS;\n\n        private var streamStarted : Boolean = false;\n\n        public function HLSPlayTrait(hls : HLS) {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSPlayTrait()\");\n            }\n            super();\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateChangedHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _playbackComplete);\n        }\n\n        override public function dispose() : void {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSPlayTrait:dispose\");\n            }\n            _hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateChangedHandler);\n            _hls.removeEventListener(HLSEvent.PLAYBACK_COMPLETE, _playbackComplete);\n            super.dispose();\n        }\n\n\n        override protected function playStateChangeStart(newPlayState:String):void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSPlayTrait:playStateChangeStart:\" + newPlayState);\n            }\n            switch (newPlayState) {\n                case PlayState.PLAYING:\n                    if (!streamStarted) {\n                        _hls.stream.play();\n                        streamStarted = true;\n                    }\n                    else {\n                        _hls.stream.resume();\n\n                    }\n                    break;\n                case PlayState.PAUSED:\n                    _hls.stream.pause();\n                    break;\n                case PlayState.STOPPED:\n                    streamStarted = false;\n                    _hls.stream.close();\n                    break;\n            }\n        }\n\n        \/** state changed handler **\/\n        private function _stateChangedHandler(event:HLSEvent):void {\n            switch (event.state) {\n                case HLSPlayStates.PLAYING:\n                CONFIG::LOGGING {\n                    Log.debug(\"HLSPlayTrait:_stateChangedHandler:setBuffering(true)\");\n                }\n                    if (!streamStarted) {\n                        streamStarted = true;\n                        play();\n                    }\n                default:\n            }\n        }\n\n        \/** playback complete handler **\/\n        private function _playbackComplete(event : HLSEvent) : void {\n            stop();\n        }\n    }\n}","subject":"fix indents and spaces","message":"fix indents and spaces\n","lang":"ActionScript","license":"mpl-2.0","repos":"vidible\/vdb-flashls,mangui\/flashls,fixedmachine\/flashls,hola\/flashls,thdtjsdn\/flashls,neilrackett\/flashls,NicolasSiver\/flashls,NicolasSiver\/flashls,tedconf\/flashls,vidible\/vdb-flashls,codex-corp\/flashls,thdtjsdn\/flashls,jlacivita\/flashls,neilrackett\/flashls,mangui\/flashls,fixedmachine\/flashls,hola\/flashls,jlacivita\/flashls,codex-corp\/flashls,tedconf\/flashls,clappr\/flashls,clappr\/flashls,loungelogic\/flashls,loungelogic\/flashls"}
{"commit":"bc48fa180462d8f6cf17da8926924165223a595c","old_file":"exporter\/src\/main\/as\/flump\/export\/FlumpApp.as","new_file":"exporter\/src\/main\/as\/flump\/export\/FlumpApp.as","old_contents":"\/\/\n\/\/ flump-exporter\n\npackage flump.export {\n\nimport com.threerings.util.Arrays;\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\n\nimport flash.desktop.InvokeEventReason;\nimport flash.desktop.NativeApplication;\nimport flash.events.Event;\nimport flash.events.InvokeEvent;\nimport flash.filesystem.File;\n\nimport spark.components.Window;\n\npublic class FlumpApp\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public static function get app () :FlumpApp {\n        return _app;\n    }\n\n    public function FlumpApp () {\n        if (_app != null) {\n            throw new Error(\"FlumpApp is a singleton\");\n        }\n        _app = this;\n    }\n\n    public function run () :void {\n        Log.setLevel(\"\", Log.INFO);\n\n        var launched :Boolean = false;\n        NA.addEventListener(InvokeEvent.INVOKE, function (event :InvokeEvent) :void {\n            if (event.arguments.length > 0) {\n                \/\/ A project file has been double-clicked. Open it.\n                openProject(new File(event.arguments[0]));\n\n            } else if (!launched) {\n                \/\/ The app has been launched directly. Open the last-opened project if\n                \/\/ it exists; else open a new project.\n                openProject(FlumpSettings.hasConfigFilePath ?\n                    new File(FlumpSettings.configFilePath) : null);\n            } else if (_projects.length == 0) {\n                \/\/ The app has been resumed. We have no open projects; create a new one.\n                openProject();\n            }\n\n            launched = true;\n        });\n    }\n\n    public function openProject (configFile :File = null) :void {\n        \/\/ This project may already be open.\n        for each (var ctrl :ProjectController in _projects) {\n            if (ctrl.configFile == configFile) {\n                ctrl.win.visible = false;\n                if (!ctrl.win.orderToFront()) {\n                    ctrl.win.restore();\n                    ctrl.win.orderToFront();\n                }\n\n                return;\n            }\n        }\n\n        var controller :ProjectController = new ProjectController(configFile);\n        controller.win.addEventListener(Event.CLOSE, F.callbackOnce(closeProject, controller));\n        _projects.push(controller);\n    }\n\n    protected function closeProject (controller :ProjectController) :void {\n        Arrays.removeFirst(_projects, controller);\n    }\n\n    protected var _projects :Array = [];\n\n    protected static var _app :FlumpApp;\n}\n}\n","new_contents":"\/\/\n\/\/ flump-exporter\n\npackage flump.export {\n\nimport com.threerings.util.Arrays;\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\n\nimport flash.desktop.InvokeEventReason;\nimport flash.desktop.NativeApplication;\nimport flash.events.Event;\nimport flash.events.InvokeEvent;\nimport flash.filesystem.File;\n\nimport spark.components.Window;\n\npublic class FlumpApp\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public static function get app () :FlumpApp {\n        return _app;\n    }\n\n    public function FlumpApp () {\n        if (_app != null) {\n            throw new Error(\"FlumpApp is a singleton\");\n        }\n        _app = this;\n    }\n\n    public function run () :void {\n        Log.setLevel(\"\", Log.INFO);\n\n        var launched :Boolean = false;\n        NA.addEventListener(InvokeEvent.INVOKE, function (event :InvokeEvent) :void {\n            if (event.arguments.length > 0) {\n                \/\/ A project file has been double-clicked. Open it.\n                openProject(new File(event.arguments[0]));\n\n            } else if (!launched) {\n                \/\/ The app has been launched directly. Open the last-opened project if\n                \/\/ it exists; else open a new project.\n                openProject(FlumpSettings.hasConfigFilePath ?\n                    new File(FlumpSettings.configFilePath) : null);\n            } else if (_projects.length == 0) {\n                \/\/ The app has been resumed. We have no open projects; create a new one.\n                openProject();\n            }\n\n            launched = true;\n        });\n    }\n\n    public function openProject (configFile :File = null) :void {\n        \/\/ This project may already be open.\n        for each (var ctrl :ProjectController in _projects) {\n            if (ctrl.configFile != null && ctrl.configFile.nativePath == configFile.nativePath) {\n                ctrl.win.activate();\n                return;\n            }\n        }\n\n        var controller :ProjectController = new ProjectController(configFile);\n        controller.win.addEventListener(Event.CLOSE, F.callbackOnce(closeProject, controller));\n        _projects.push(controller);\n    }\n\n    protected function closeProject (controller :ProjectController) :void {\n        Arrays.removeFirst(_projects, controller);\n    }\n\n    protected var _projects :Array = [];\n\n    protected static var _app :FlumpApp;\n}\n}\n","subject":"Fix opening already-open projects","message":"Fix opening already-open projects","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump,mathieuanthoine\/flump"}
{"commit":"adaffc2d2800cfe7f7632dc6e2cbb2012f147202","old_file":"src\/battlecode\/client\/viewer\/render\/DrawMap.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawMap.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.client.viewer.MatchController;\r\n    import battlecode.common.MapLocation;\r\n    import battlecode.common.Team;\r\n    import battlecode.common.TerrainTile;\r\n    import battlecode.events.MatchEvent;\r\n    import battlecode.world.GameMap;\r\n\r\n    import flash.events.Event;\r\n    import flash.events.MouseEvent;\r\n    import flash.geom.ColorTransform;\r\n    import flash.geom.Rectangle;\r\n\r\n    import mx.containers.Canvas;\r\n    import mx.core.UIComponent;\r\n\r\n    public class DrawMap extends Canvas {\r\n        private var controller:MatchController;\r\n        private var origin:MapLocation;\r\n\r\n        \/\/ various canvases for layering and quick toggling of features\r\n        private var mapCanvas:UIComponent;\r\n        private var gridCanvas:UIComponent;\r\n        private var neutralCanvas:UIComponent;\r\n        private var groundUnitCanvas:UIComponent;\r\n\r\n        \/\/ optimizations for caching\r\n        private var lastRound:uint = 0;\r\n\r\n        public function DrawMap(controller:MatchController) {\r\n            super();\r\n\r\n            this.controller = controller;\r\n            this.controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange);\r\n            this.controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange);\r\n            this.addEventListener(Event.ENTER_FRAME, onEnterFrame);\r\n\r\n            this.mapCanvas = new UIComponent();\r\n            this.gridCanvas = new UIComponent();\r\n            this.neutralCanvas = new UIComponent();\r\n            this.groundUnitCanvas = new UIComponent();\r\n\r\n            this.mapCanvas.cacheAsBitmap = true;\r\n            this.gridCanvas.cacheAsBitmap = true;\r\n\r\n            this.addChild(mapCanvas);\r\n            this.addChild(gridCanvas);\r\n            this.addChild(neutralCanvas);\r\n            this.addChild(groundUnitCanvas);\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ UTILITY METHODS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        public function getMapWidth():uint {\r\n            if (controller.match)\r\n                return controller.match.getMap().getWidth() * RenderConfiguration.GRID_SIZE;\r\n            return 0;\r\n        }\r\n\r\n        public function getMapHeight():uint {\r\n            if (controller.match)\r\n                return controller.match.getMap().getHeight() * RenderConfiguration.GRID_SIZE + 5;\r\n            return 0;\r\n        }\r\n\r\n        private function getGridSize():Number {\r\n            return RenderConfiguration.getGridSize();\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ DRAWING METHODS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        public function redrawAll():void {\r\n            drawMap();\r\n            drawGridlines();\r\n            drawUnits();\r\n            drawCows();\r\n\r\n            var o:DrawObject;\r\n\r\n            for each (o in controller.currentState.getGroundRobots()) {\r\n                o.draw(true);\r\n            }\r\n\r\n            this.scrollRect = new Rectangle(this.mapCanvas.x, this.mapCanvas.y,\r\n                    getMapWidth() * RenderConfiguration.getScalingFactor(),\r\n                    getMapHeight() * RenderConfiguration.getScalingFactor());\r\n        }\r\n\r\n        private function drawMap():void {\r\n            var i:uint, j:uint, tile:TerrainTile;\r\n            var map:GameMap = controller.match.getMap();\r\n            var terrain:Array = map.getTerrainTiles();\r\n            var colorTransform:ColorTransform, scalar:uint;\r\n\r\n            origin = map.getOrigin();\r\n\r\n            this.mapCanvas.graphics.clear();\r\n            for (i = 0; i < map.getHeight(); i++) {\r\n                for (j = 0; j < map.getWidth(); j++) {\r\n                    tile = terrain[i][j] as TerrainTile;\r\n                    if (tile.getType() == TerrainTile.LAND) {\r\n                        scalar = 0xFF * 0.9;\r\n                        colorTransform = new ColorTransform(0, 0, 0, 1, scalar, scalar, scalar, 0);\r\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\r\n                        this.mapCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize());\r\n                        this.mapCanvas.graphics.endFill();\r\n                    } else if (tile.getType() == TerrainTile.ROAD) {\r\n                        scalar = 0xFF * 0.7;\r\n                        colorTransform = new ColorTransform(0, 0, 0, 1, scalar, scalar, scalar, 0);\r\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\r\n                        this.mapCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize());\r\n                        this.mapCanvas.graphics.endFill();\r\n                    } else {\r\n                        colorTransform = new ColorTransform(0, 0, 0, 1, 0x00, 0x00, 0x99, 0);\r\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\r\n                        this.mapCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize());\r\n                        this.mapCanvas.graphics.endFill();\r\n                    }\r\n                }\r\n            }\r\n        }\r\n\r\n        private function drawGridlines():void {\r\n            var i:uint, j:uint;\r\n            var map:GameMap = controller.match.getMap();\r\n\r\n            this.gridCanvas.graphics.clear();\r\n            for (i = 0; i < map.getHeight(); i++) {\r\n                for (j = 0; j < map.getWidth(); j++) {\r\n                    this.gridCanvas.graphics.lineStyle(.5, 0x999999, 0.3);\r\n                    this.gridCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize());\r\n                }\r\n            }\r\n        }\r\n\r\n        private function drawCows():void {\r\n            var cows:Array = controller.currentState.getNeutralDensities();\r\n            var cowsTeams:Array = controller.currentState.getNeutralTeams();\r\n            var i:uint, j:uint, team:String;\r\n\r\n            this.neutralCanvas.graphics.clear();\r\n            var g:Number = getGridSize();\r\n            for (i = 0; i < cows.length; i++) {\r\n                for (j = 0; j < cows[i].length; j++) {\r\n                    var density:Number = cows[i][j] \/ 8000.0;\r\n                    var color:Number = Team.cowColor(Team.valueOf(cowsTeams[i][j]));\r\n                    this.neutralCanvas.graphics.lineStyle(1, color, 0.8);\r\n                    this.neutralCanvas.graphics.beginFill(color, 0.4);\r\n                    this.neutralCanvas.graphics.drawCircle((i + .5) * g, (j + .5) * g, g * density \/ 2);\r\n                    this.neutralCanvas.graphics.endFill();\r\n                }\r\n            }\r\n        }\r\n\r\n        private function drawUnits():void {\r\n            var loc:MapLocation, i:uint, j:uint, robot:DrawRobot;\r\n            var groundRobots:Object = controller.currentState.getGroundRobots();\r\n\r\n            while (groundUnitCanvas.numChildren > 0)\r\n                groundUnitCanvas.removeChildAt(0);\r\n\r\n            for each (robot in groundRobots) {\r\n                loc = robot.getLocation();\r\n                j = (loc.getX() - origin.getX());\r\n                i = (loc.getY() - origin.getY());\r\n                robot.x = j * getGridSize() + getGridSize() \/ 2;\r\n                robot.y = i * getGridSize() + getGridSize() \/ 2;\r\n                robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\r\n                groundUnitCanvas.addChild(robot);\r\n                robot.draw();\r\n            }\r\n        }\r\n\r\n        private function updateUnits():void {\r\n            var loc:MapLocation, i:uint, j:uint, robot:DrawRobot;\r\n            var groundRobots:Object = controller.currentState.getGroundRobots();\r\n\r\n            for each (robot in groundRobots) {\r\n                loc = robot.getLocation();\r\n                j = (loc.getX() - origin.getX());\r\n                i = (loc.getY() - origin.getY());\r\n                robot.x = j * getGridSize() + getGridSize() \/ 2;\r\n                robot.y = i * getGridSize() + getGridSize() \/ 2;\r\n                if (!robot.parent && robot.isAlive()) {\r\n                    robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\r\n                    groundUnitCanvas.addChild(robot);\r\n                }\r\n                robot.draw();\r\n            }\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ EVENT HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function onEnterFrame(e:Event):void {\r\n            gridCanvas.visible = RenderConfiguration.showGridlines();\r\n            groundUnitCanvas.visible = RenderConfiguration.showGround();\r\n            neutralCanvas.visible = RenderConfiguration.showCows();\r\n        }\r\n\r\n        private function onRoundChange(e:MatchEvent):void {\r\n            if (e.currentRound < lastRound) {\r\n                drawUnits();\r\n            }\r\n            updateUnits();\r\n            drawCows();\r\n\r\n            lastRound = e.currentRound;\r\n\r\n            this.visible = (e.currentRound != 0);\r\n        }\r\n\r\n        private function onMatchChange(e:MatchEvent):void {\r\n            redrawAll();\r\n        }\r\n\r\n        private function onRobotSelect(e:MouseEvent):void {\r\n            var x:Number, y:Number;\r\n\r\n            if (RenderConfiguration.isTournament())\r\n                return;\r\n\r\n            if (controller.selectedRobot && controller.selectedRobot.parent) {\r\n                controller.selectedRobot.setSelected(false);\r\n                x = controller.selectedRobot.x;\r\n                y = controller.selectedRobot.y;\r\n                controller.selectedRobot.draw(true);\r\n                controller.selectedRobot.x = x;\r\n                controller.selectedRobot.y = y;\r\n            }\r\n\r\n            var robot:DrawRobot = e.currentTarget as DrawRobot;\r\n            robot.setSelected(true);\r\n            x = robot.x;\r\n            y = robot.y;\r\n            robot.draw(true);\r\n            robot.x = x;\r\n            robot.y = y;\r\n            controller.selectedRobot = robot;\r\n        }\r\n\r\n    }\r\n\r\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.client.viewer.MatchController;\r\n    import battlecode.common.MapLocation;\r\n    import battlecode.common.Team;\r\n    import battlecode.common.TerrainTile;\r\n    import battlecode.events.MatchEvent;\r\n    import battlecode.world.GameMap;\r\n\r\n    import flash.events.Event;\r\n    import flash.events.MouseEvent;\r\n    import flash.geom.ColorTransform;\r\n    import flash.geom.Rectangle;\r\n\r\n    import mx.containers.Canvas;\r\n    import mx.core.UIComponent;\r\n\r\n    public class DrawMap extends Canvas {\r\n        private var controller:MatchController;\r\n        private var origin:MapLocation;\r\n\r\n        \/\/ various canvases for layering and quick toggling of features\r\n        private var mapCanvas:UIComponent;\r\n        private var gridCanvas:UIComponent;\r\n        private var neutralCanvas:UIComponent;\r\n        private var groundUnitCanvas:UIComponent;\r\n\r\n        \/\/ optimizations for caching\r\n        private var lastRound:uint = 0;\r\n\r\n        public function DrawMap(controller:MatchController) {\r\n            super();\r\n\r\n            this.controller = controller;\r\n            this.controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange);\r\n            this.controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange);\r\n            this.addEventListener(Event.ENTER_FRAME, onEnterFrame);\r\n\r\n            this.mapCanvas = new UIComponent();\r\n            this.gridCanvas = new UIComponent();\r\n            this.neutralCanvas = new UIComponent();\r\n            this.groundUnitCanvas = new UIComponent();\r\n\r\n            this.mapCanvas.cacheAsBitmap = true;\r\n            this.gridCanvas.cacheAsBitmap = true;\r\n\r\n            this.addChild(mapCanvas);\r\n            this.addChild(gridCanvas);\r\n            this.addChild(neutralCanvas);\r\n            this.addChild(groundUnitCanvas);\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ UTILITY METHODS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        public function getMapWidth():uint {\r\n            if (controller.match)\r\n                return controller.match.getMap().getWidth() * RenderConfiguration.GRID_SIZE;\r\n            return 0;\r\n        }\r\n\r\n        public function getMapHeight():uint {\r\n            if (controller.match)\r\n                return controller.match.getMap().getHeight() * RenderConfiguration.GRID_SIZE + 5;\r\n            return 0;\r\n        }\r\n\r\n        private function getGridSize():Number {\r\n            return RenderConfiguration.getGridSize();\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ DRAWING METHODS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        public function redrawAll():void {\r\n            drawMap();\r\n            drawGridlines();\r\n            drawUnits();\r\n            drawCows();\r\n\r\n            var o:DrawObject;\r\n\r\n            for each (o in controller.currentState.getGroundRobots()) {\r\n                o.draw(true);\r\n            }\r\n\r\n            this.scrollRect = new Rectangle(this.mapCanvas.x, this.mapCanvas.y,\r\n                    getMapWidth() * RenderConfiguration.getScalingFactor(),\r\n                    getMapHeight() * RenderConfiguration.getScalingFactor());\r\n        }\r\n\r\n        private function drawMap():void {\r\n            var i:uint, j:uint, tile:TerrainTile;\r\n            var map:GameMap = controller.match.getMap();\r\n            var terrain:Array = map.getTerrainTiles();\r\n            var colorTransform:ColorTransform, scalar:uint;\r\n\r\n            origin = map.getOrigin();\r\n\r\n            this.mapCanvas.graphics.clear();\r\n            for (i = 0; i < map.getHeight(); i++) {\r\n                for (j = 0; j < map.getWidth(); j++) {\r\n                    tile = terrain[i][j] as TerrainTile;\r\n                    if (tile.getType() == TerrainTile.LAND) {\r\n                        scalar = 0xFF * 0.9;\r\n                        colorTransform = new ColorTransform(0, 0, 0, 1, scalar, scalar, scalar, 0);\r\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\r\n                        this.mapCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize());\r\n                        this.mapCanvas.graphics.endFill();\r\n                    } else if (tile.getType() == TerrainTile.ROAD) {\r\n                        scalar = 0xFF * 0.7;\r\n                        colorTransform = new ColorTransform(0, 0, 0, 1, scalar, scalar, scalar, 0);\r\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\r\n                        this.mapCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize());\r\n                        this.mapCanvas.graphics.endFill();\r\n                    } else {\r\n                        colorTransform = new ColorTransform(0, 0, 0, 1, 0x00, 0x00, 0x99, 0);\r\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\r\n                        this.mapCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize());\r\n                        this.mapCanvas.graphics.endFill();\r\n                    }\r\n                }\r\n            }\r\n        }\r\n\r\n        private function drawGridlines():void {\r\n            var i:uint, j:uint;\r\n            var map:GameMap = controller.match.getMap();\r\n\r\n            this.gridCanvas.graphics.clear();\r\n            for (i = 0; i < map.getHeight(); i++) {\r\n                for (j = 0; j < map.getWidth(); j++) {\r\n                    this.gridCanvas.graphics.lineStyle(.5, 0x999999, 0.3);\r\n                    this.gridCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize());\r\n                }\r\n            }\r\n        }\r\n\r\n        private function drawCows():void {\r\n            var cows:Array = controller.currentState.getNeutralDensities();\r\n            var cowsTeams:Array = controller.currentState.getNeutralTeams();\r\n            var i:uint, j:uint, team:String;\r\n\r\n            this.neutralCanvas.graphics.clear();\r\n            var g:Number = getGridSize();\r\n            for (i = 0; i < cows.length; i++) {\r\n                for (j = 0; j < cows[i].length; j++) {\r\n                    var density:Number = cows[i][j] \/ 8000.0;\r\n                    var color:Number = Team.cowColor(Team.valueOf(cowsTeams[i][j]));\r\n                    this.neutralCanvas.graphics.lineStyle(1, color, 0.8);\r\n                    this.neutralCanvas.graphics.beginFill(color, 0.4);\r\n                    this.neutralCanvas.graphics.drawCircle((i + .5) * g, (j + .5) * g, g * Math.sqrt(density) \/ 2);\r\n                    this.neutralCanvas.graphics.endFill();\r\n                }\r\n            }\r\n        }\r\n\r\n        private function drawUnits():void {\r\n            var loc:MapLocation, i:uint, j:uint, robot:DrawRobot;\r\n            var groundRobots:Object = controller.currentState.getGroundRobots();\r\n\r\n            while (groundUnitCanvas.numChildren > 0)\r\n                groundUnitCanvas.removeChildAt(0);\r\n\r\n            for each (robot in groundRobots) {\r\n                loc = robot.getLocation();\r\n                j = (loc.getX() - origin.getX());\r\n                i = (loc.getY() - origin.getY());\r\n                robot.x = j * getGridSize() + getGridSize() \/ 2;\r\n                robot.y = i * getGridSize() + getGridSize() \/ 2;\r\n                robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\r\n                groundUnitCanvas.addChild(robot);\r\n                robot.draw();\r\n            }\r\n        }\r\n\r\n        private function updateUnits():void {\r\n            var loc:MapLocation, i:uint, j:uint, robot:DrawRobot;\r\n            var groundRobots:Object = controller.currentState.getGroundRobots();\r\n\r\n            for each (robot in groundRobots) {\r\n                loc = robot.getLocation();\r\n                j = (loc.getX() - origin.getX());\r\n                i = (loc.getY() - origin.getY());\r\n                robot.x = j * getGridSize() + getGridSize() \/ 2;\r\n                robot.y = i * getGridSize() + getGridSize() \/ 2;\r\n                if (!robot.parent && robot.isAlive()) {\r\n                    robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\r\n                    groundUnitCanvas.addChild(robot);\r\n                }\r\n                robot.draw();\r\n            }\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ EVENT HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function onEnterFrame(e:Event):void {\r\n            gridCanvas.visible = RenderConfiguration.showGridlines();\r\n            groundUnitCanvas.visible = RenderConfiguration.showGround();\r\n            neutralCanvas.visible = RenderConfiguration.showCows();\r\n        }\r\n\r\n        private function onRoundChange(e:MatchEvent):void {\r\n            if (e.currentRound < lastRound) {\r\n                drawUnits();\r\n            }\r\n            updateUnits();\r\n            drawCows();\r\n\r\n            lastRound = e.currentRound;\r\n\r\n            this.visible = (e.currentRound != 0);\r\n        }\r\n\r\n        private function onMatchChange(e:MatchEvent):void {\r\n            redrawAll();\r\n        }\r\n\r\n        private function onRobotSelect(e:MouseEvent):void {\r\n            var x:Number, y:Number;\r\n\r\n            if (RenderConfiguration.isTournament())\r\n                return;\r\n\r\n            if (controller.selectedRobot && controller.selectedRobot.parent) {\r\n                controller.selectedRobot.setSelected(false);\r\n                x = controller.selectedRobot.x;\r\n                y = controller.selectedRobot.y;\r\n                controller.selectedRobot.draw(true);\r\n                controller.selectedRobot.x = x;\r\n                controller.selectedRobot.y = y;\r\n            }\r\n\r\n            var robot:DrawRobot = e.currentTarget as DrawRobot;\r\n            robot.setSelected(true);\r\n            x = robot.x;\r\n            y = robot.y;\r\n            robot.draw(true);\r\n            robot.x = x;\r\n            robot.y = y;\r\n            controller.selectedRobot = robot;\r\n        }\r\n\r\n    }\r\n\r\n}","subject":"Change cow circle radii","message":"Change cow circle radii\n\nThis changes cow circle radii from being proportional to the number of\ncows in a square to being proportional to the square root of the\nnumber of cows in a square.  Since the circle area is proportional to\nthe square of the radius, this makes the area of circles proportional\nto the number of cows, instead of the square of the number of cows.\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"cab4e2eac82992bc5ceeee646575612903e25124","old_file":"src\/as\/com\/threerings\/parlor\/game\/data\/GameConfig.as","new_file":"src\/as\/com\/threerings\/parlor\/game\/data\/GameConfig.as","old_contents":"\/\/\n\/\/ $Id: GameConfig.java 4026 2006-04-18 01:32:41Z mdb $\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.parlor.game.data {\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Cloneable;\nimport com.threerings.util.Hashable;\nimport com.threerings.util.Name;\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.TypedArray;\n\nimport com.threerings.crowd.data.PlaceConfig;\n\nimport com.threerings.parlor.client.TableConfigurator;\nimport com.threerings.parlor.game.client.GameConfigurator;\n\n\/**\n * The game config class encapsulates the configuration information for a\n * particular type of game. The hierarchy of game config objects mimics the\n * hierarchy of game managers and controllers. Both the game manager and game\n * controller are provided with the game config object when the game is\n * created.\n *\n * <p> The game config object is also the mechanism used to instantiate the\n * appropriate game manager and controller. Every game must have an associated\n * game config derived class that overrides {@link #createController} and\n * {@link #getManagerClassName}, returning the appropriate game controller and\n * manager class for that game. Thus the entire chain of events that causes a\n * particular game to be created is the construction of the appropriate game\n * config instance which is provided to the server as part of an invitation or\n * via some other matchmaking mechanism.\n *\/\npublic \/*abstract*\/ class GameConfig extends PlaceConfig\n    implements Cloneable, Hashable\n{\n    \/** The usernames of the players involved in this game, or an empty\n     * array if such information is not needed by this particular game. *\/\n    public var players :TypedArray = TypedArray.create(Name);\n\n    \/** Indicates whether or not this game is rated. *\/\n    public var rated :Boolean = true;\n\n    \/** Configurations for AIs to be used in this game. Slots with real\n     * players should be null and slots with AIs should contain\n     * configuration for those AIs. A null array indicates no use of AIs\n     * at all. *\/\n    public var ais :TypedArray = TypedArray.create(GameAI);\n\n    \/**\n     * Returns the message bundle identifier for the bundle that should be\n     * used to translate the translatable strings used to describe the\n     * game config parameters.\n     *\/\n    public \/*abstract*\/ function getBundleName () :String\n    {\n        throw new Error(\"abstract\");\n    }\n\n    \/**\n     * Creates a configurator that can be used to create a user interface\n     * for configuring this instance prior to starting the game. If no\n     * configuration is necessary, this method should return null.\n     *\/\n    public \/*abstract*\/ function createConfigurator () :GameConfigurator\n    {\n        throw new Error(\"abstract\");\n    }\n\n    \/**\n     * Creates a table configurator for initializing 'table' properties\n     * of the game. The default implementation returns null.\n     *\/\n    public function createTableConfigurator () :TableConfigurator\n    {\n        return null;\n    }\n\n    \/**\n     * Returns a translatable label describing this game.\n     *\/\n    public function getGameName () :String\n    {\n        \/\/ the whole getRatingTypeId(), getGameName(), getBundleName()\n        \/\/ business should be cleaned up. we should have getGameIdent()\n        \/\/ and everything should have a default implementation using that\n        return \"m.\" + getBundleName();\n    }\n\n    \/**\n     * Returns the game rating type, if the system uses such things.\n     *\/\n    public function getRatingTypeId () :int\n    {\n        return -1;\n    }\n\n    \/**\n     * Returns an Array of strings that describe the configuration of this\n     * game. Default implementation returns an empty array.\n     *\/\n    public function getDescription () :Array\n    {\n        return new Array(); \/\/ nothing by default\n    }\n\n    \/**\n     * Returns true if this game config object is equal to the supplied\n     * object (meaning it is also a game config object and its\n     * configuration settings are the same as ours).\n     *\/\n    public function equals (other :Object) :Boolean\n    {\n        \/\/ make sure they're of the same class\n        if (ClassUtil.getClassName(other) == ClassUtil.getClassName(this)) {\n            var that :GameConfig = GameConfig(other);\n            return this.rated == that.rated;\n\n        } else {\n            return false;\n        }\n    }\n\n    \/**\n     * Computes a hashcode for this game config object that supports our\n     * {@link #equals} implementation. Objects that are equal should have\n     * the same hashcode.\n     *\/\n    public function hashCode () :int\n    {\n        \/\/ look ma, it's so sophisticated!\n        return StringUtil.hashCode(ClassUtil.getClassName(this)) +\n            (rated ? 1 : 0);\n    }\n\n    \/\/ from Cloneable\n    public function clone () :Object\n    {\n        var copy :GameConfig = (ClassUtil.newInstance(this) as GameConfig);\n        copy.players = this.players;\n        copy.rated = this.rated;\n        copy.ais = this.ais;\n\n        return copy;\n    }\n\n    override public function writeObject (out :ObjectOutputStream) :void\n    {\n        super.writeObject(out);\n\n        out.writeObject(players);\n        out.writeBoolean(rated);\n        out.writeObject(ais);\n    }\n\n    override public function readObject (ins :ObjectInputStream) :void\n    {\n        super.readObject(ins);\n\n        players = (ins.readObject() as TypedArray);\n        rated = ins.readBoolean();\n        ais = (ins.readObject() as TypedArray);\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id: GameConfig.java 4026 2006-04-18 01:32:41Z mdb $\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.parlor.game.data {\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Cloneable;\nimport com.threerings.util.Hashable;\nimport com.threerings.util.Name;\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.TypedArray;\n\nimport com.threerings.crowd.data.PlaceConfig;\n\nimport com.threerings.parlor.client.TableConfigurator;\nimport com.threerings.parlor.game.client.GameConfigurator;\n\n\/**\n * The game config class encapsulates the configuration information for a\n * particular type of game. The hierarchy of game config objects mimics the\n * hierarchy of game managers and controllers. Both the game manager and game\n * controller are provided with the game config object when the game is\n * created.\n *\n * <p> The game config object is also the mechanism used to instantiate the\n * appropriate game manager and controller. Every game must have an associated\n * game config derived class that overrides {@link #createController} and\n * {@link #getManagerClassName}, returning the appropriate game controller and\n * manager class for that game. Thus the entire chain of events that causes a\n * particular game to be created is the construction of the appropriate game\n * config instance which is provided to the server as part of an invitation or\n * via some other matchmaking mechanism.\n *\/\npublic \/*abstract*\/ class GameConfig extends PlaceConfig\n    implements Cloneable, Hashable\n{\n    \/** The usernames of the players involved in this game, or an empty\n     * array if such information is not needed by this particular game. *\/\n    public var players :TypedArray = TypedArray.create(Name);\n\n    \/** Indicates whether or not this game is rated. *\/\n    public var rated :Boolean = true;\n\n    \/** Configurations for AIs to be used in this game. Slots with real\n     * players should be null and slots with AIs should contain\n     * configuration for those AIs. A null array indicates no use of AIs\n     * at all. *\/\n    public var ais :TypedArray = TypedArray.create(GameAI);\n\n    \/**\n     * Returns the message bundle identifier for the bundle that should be\n     * used to translate the translatable strings used to describe the\n     * game config parameters.\n     *\/\n    public \/*abstract*\/ function getBundleName () :String\n    {\n        throw new Error(\"abstract\");\n    }\n\n    \/**\n     * Creates a configurator that can be used to create a user interface\n     * for configuring this instance prior to starting the game. If no\n     * configuration is necessary, this method should return null.\n     *\/\n    public \/*abstract*\/ function createConfigurator () :GameConfigurator\n    {\n        throw new Error(\"abstract\");\n    }\n\n    \/**\n     * Creates a table configurator for initializing 'table' properties\n     * of the game. The default implementation returns null.\n     *\/\n    public function createTableConfigurator () :TableConfigurator\n    {\n        return null;\n    }\n\n    \/**\n     * Returns a translatable label describing this game.\n     *\/\n    public function getGameName () :String\n    {\n        \/\/ the whole getRatingTypeId(), getGameName(), getBundleName()\n        \/\/ business should be cleaned up. we should have getGameIdent()\n        \/\/ and everything should have a default implementation using that\n        return \"m.\" + getBundleName();\n    }\n\n    \/**\n     * Returns the game rating type, if the system uses such things.\n     *\/\n    public function getRatingTypeId () :int\n    {\n        return -1;\n    }\n\n    \/**\n     * Returns an Array of strings that describe the configuration of this\n     * game. Default implementation returns an empty array.\n     *\/\n    public function getDescription () :Array\n    {\n        return new Array(); \/\/ nothing by default\n    }\n\n    \/**\n     * Returns true if this game config object is equal to the supplied\n     * object (meaning it is also a game config object and its\n     * configuration settings are the same as ours).\n     *\/\n    public function equals (other :Object) :Boolean\n    {\n        \/\/ make sure they're of the same class\n        if (ClassUtil.isSameClass(other, this)) {\n            var that :GameConfig = GameConfig(other);\n            return this.rated == that.rated;\n\n        } else {\n            return false;\n        }\n    }\n\n    \/**\n     * Computes a hashcode for this game config object that supports our\n     * {@link #equals} implementation. Objects that are equal should have\n     * the same hashcode.\n     *\/\n    public function hashCode () :int\n    {\n        \/\/ look ma, it's so sophisticated!\n        return StringUtil.hashCode(ClassUtil.getClassName(this)) +\n            (rated ? 1 : 0);\n    }\n\n    \/\/ from Cloneable\n    public function clone () :Object\n    {\n        var copy :GameConfig = (ClassUtil.newInstance(this) as GameConfig);\n        copy.players = this.players;\n        copy.rated = this.rated;\n        copy.ais = this.ais;\n\n        return copy;\n    }\n\n    override public function writeObject (out :ObjectOutputStream) :void\n    {\n        super.writeObject(out);\n\n        out.writeObject(players);\n        out.writeBoolean(rated);\n        out.writeObject(ais);\n    }\n\n    override public function readObject (ins :ObjectInputStream) :void\n    {\n        super.readObject(ins);\n\n        players = (ins.readObject() as TypedArray);\n        rated = ins.readBoolean();\n        ais = (ins.readObject() as TypedArray);\n    }\n}\n}\n","subject":"Use ClassUtil.isSameClass().","message":"Use ClassUtil.isSameClass().\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@40 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"676d1e594e32a245f3eff1cfb7c2ccf41a6e9659","old_file":"src\/com\/google\/analytics\/campaign\/CampaignManager.as","new_file":"src\/com\/google\/analytics\/campaign\/CampaignManager.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.campaign\n{\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.OrganicReferrer;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.VisualDebugMode;\n    import com.google.analytics.utils.Protocols;\n    import com.google.analytics.utils.URL;\n    import com.google.analytics.utils.Variables;\n    import com.google.analytics.v4.Configuration;\n    \n    \/**\n     * The CampaignManager class.\n     *\/\n    public class CampaignManager\n    {\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _buffer:Buffer;\n        \n        private var _domainHash:Number;\n        private var _referrer:String;\n        private var _timeStamp:Number;\n        \n        \/**\n         * Delimiter for campaign tracker.\n         *\/\n        public static const trackingDelimiter:String = \"|\";\n        \n        \/**\n         * Creates a new CampaignManager instance.\n         *\/\n        public function CampaignManager( config:Configuration, debug:DebugConfiguration, buffer:Buffer,\n                                         domainHash:Number, referrer:String, timeStamp:Number )\n        {\n            _config     = config;\n            _debug      = debug;\n            _buffer     = buffer;\n            \n            _domainHash = domainHash;\n            _referrer   = referrer;\n            _timeStamp  = timeStamp;\n        }\n        \n        \/**\n         * This method will return true if and only document referrer is invalid.\n         * Document referrer is considered to be invalid when it's empty (undefined,\n         * empty string, \"-\", or \"0\"), or it's not a valid URL (doesn't have protocol)\n         *\n         * @private\n         * @param {String} docRef Document referrer to be evaluated for validity.\n         *\n         * @return {Boolean} True if and only if document referrer is invalid.\n         *\/\n        public static function isInvalidReferrer( referrer:String ):Boolean\n        {\n            if( (referrer == \"\") ||\n                (referrer == \"-\") ||\n                (referrer == \"0\") )\n            {\n                return true;\n            }\n            \n            if( referrer.indexOf(\":\/\/\") > -1 )\n            {\n                var url:URL = new URL( referrer );\n                \n                if( (url.protocol == Protocols.file) ||\n                    (url.protocol == Protocols.none) )\n                    {\n                    return true;\n                    }\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * Checks if the document referrer is from the google custom search engine.\n         * @private\n         * @return <code class=\"prettyprint\">true<\/code> if the referrer is from google custom search engine.\n         *\/\n        public static function isFromGoogleCSE( referrer:String, config:Configuration ):Boolean\n        {\n            var url:URL = new URL( referrer );\n            \n            \/\/ verify that the referrer is google cse search query.\n            if( url.hostName.indexOf( config.google ) > -1 )\n            {\n                if( url.search.indexOf( config.googleSearchParam+\"=\" ) > -1 )\n                {\n                    \/\/ check if this is google custom search engine.\n                    if( url.path == \"\/\"+config.googleCsePath )\n                    {\n                        return true;\n                    }\n                }\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * Retrieves campaign information.  If linker functionality is allowed, and\n         * the cookie parsed from search string is valid (hash matches), then load the\n         * __utmz value form search string, and write the value to cookie, then return\n         * \"\".  Otherwise, attempt to retrieve __utmz value from cookie.  Then\n         * retrieve campaign information from search string.  If that fails, try\n         * organic campaigns next.  If that fails, try referral campaigns next.  If\n         * that fails, try direct campaigns next.  If it still fails, return nothing.\n         * Finally, determine whether the campaign is duplicated.  If the campaign is\n         * not duplicated, then write campaign information to cookie, and indicate\n         * there is a new campaign for gif hit.  Else, just indicate this is a\n         * repeated click for campaign.\n         *\n         * @private\n         * @param {_gat.GA_Cookie_} inCookie GA_Cookie instance containing cookie\n         *     values parsed in from URL (linker).  This value should never be\n         *     undefined.\n         * @param {Boolean} noSession Indicating whether a session has been\n         *     initialized. If __utmb and\/or __utmc cookies are not set, then session\n         *     has either timed-out or havn't been initialized yet.\n         *\n         * @return {String} Gif hit key-value pair indicating wether this is a repeated\n         *     click, or a brand new campaign for the visitor.\n         *\/\n        public function getCampaignInformation( search:String, noSessionInformation:Boolean ):CampaignInfo\n        {\n            var campInfo:CampaignInfo = new CampaignInfo();\n            var campaignTracker:CampaignTracker;\n            var duplicateCampaign:Boolean = false;\n            var campNoOverride:Boolean = false;\n            var responseCount:int = 0;\n            \n            \/* Allow linker functionality, and cookie is parsed from URL, and the cookie\n              hash matches.\n            *\/\n            if( _config.allowLinker && _buffer.isGenuine() )\n            {\n                if( !_buffer.hasUTMZ() )\n                {\n                    return campInfo;\n                }\n            }\n            \n            \/\/ retrieves tracker from search string\n            campaignTracker = getTrackerFromSearchString( search );\n            \n            if( isValid( campaignTracker ) )\n            {\n                \/\/ check for no override flag in search string\n                campNoOverride = hasNoOverride( search );\n                \n                \/\/ if no override is true, and there is a utmz value, then do nothing now\n                if( campNoOverride && !_buffer.hasUTMZ() )\n                {\n                    return campInfo;\n                }\n            }\n            \n            \/\/ Get organic campaign if there is no campaign tracker from search string.\n            if( !isValid( campaignTracker ) )\n            {\n                campaignTracker = getOrganicCampaign();\n                \n                \/\/If there is utmz cookie value, and organic keyword is being ignored, do nothing.\n                if( !_buffer.hasUTMZ() && isIgnoredKeyword( campaignTracker ) )\n                {\n                    return campInfo;\n                }\n            }\n            \n            \/* Get referral campaign if there is no campaign tracker from search string\n               and organic campaign, and either utmb or utmc is missing (no session).\n            *\/\n            if( !isValid( campaignTracker ) && noSessionInformation )\n            {\n                campaignTracker = getReferrerCampaign();\n                \n                \/\/If there is utmz cookie value, and referral domain is being ignored, do nothing\n                if( !_buffer.hasUTMZ() && isIgnoredReferral( campaignTracker ) )\n                {\n                    return campInfo;\n                }\n            }\n            \n            \/* Get direct campaign if there is no campaign tracker from search string,\n              organic campaign, or referral campaign.\n            *\/\n            if( !isValid( campaignTracker ) )\n            {\n                \/* Only get direct campaign when there is no utmz cookie value, and there is\n                   no session. (utmb or utmc is missing value)\n                *\/\n                if( !_buffer.hasUTMZ() && noSessionInformation )\n                {\n                    campaignTracker = getDirectCampaign();\n                }\n                \n            }\n            \n            \/\/Give up (do nothing) if still cannot get campaign tracker.\n            if( !isValid( campaignTracker ) )\n            {\n                return campInfo;\n            }\n            \n            \/\/utmz cookie have value, check whether campaign is duplicated.\n            if( _buffer.hasUTMZ() && !_buffer.utmz.isEmpty() )\n            {\n                var oldTracker:CampaignTracker = new CampaignTracker();\n                    oldTracker.fromTrackerString( _buffer.utmz.campaignTracking );\n                \n                duplicateCampaign = ( oldTracker.toTrackerString() == campaignTracker.toTrackerString() );\n                \n                responseCount = _buffer.utmz.responseCount;\n            }\n            \n            \/* Record as new campaign if and only if campaign is not duplicated, or there\n              is no session information.\n            *\/\n            if( !duplicateCampaign || noSessionInformation )\n            {\n                var sessionCount:int = _buffer.utma.sessionCount;\n                responseCount++;\n                \n                \/\/ if there is no session number, increment\n                if( sessionCount == 0 )\n                {\n                    sessionCount = 1;\n                }\n                \n                \/\/ construct utmz cookie\n                _buffer.utmz.domainHash       = _domainHash;\n                _buffer.utmz.campaignCreation = _timeStamp;\n                _buffer.utmz.campaignSessions = sessionCount;\n                _buffer.utmz.responseCount    = responseCount;\n                _buffer.utmz.campaignTracking = campaignTracker.toTrackerString();\n                \n                _debug.info( _buffer.utmz.toString(), VisualDebugMode.geek );\n                \n                \/\/ indicate new campaign\n                campInfo = new CampaignInfo( false, true );\n            }\n            else\n            {\n                \/\/ indicate repeated campaign\n                campInfo = new CampaignInfo( false, false );\n            }\n            \n            return campInfo;\n        }\n        \n        \/**\n         * This method returns the organic campaign information.\n         * @private\n         * @return {_gat.GA_Campaign_.Tracker_} Returns undefined if referrer is not\n         * a matching organic campaign source. Otherwise, returns the campaign tracker object.\n         *\/\n        public function getOrganicCampaign():CampaignTracker\n        {\n            var camp:CampaignTracker;\n            \n            \/\/ if there is no referrer, or referrer is not a valid URL, or the referrer\n            \/\/ is google custom search engine, return an empty tracker\n            if( isInvalidReferrer( _referrer ) || isFromGoogleCSE( _referrer, _config ) )\n            {\n                return camp;\n            }\n            \n            var ref:URL = new URL( _referrer );\n            var name:String = \"\";\n            \n            if( ref.hostName != \"\" )\n            {\n                if( ref.hostName.indexOf( \".\" ) > -1 )\n                {\n                    var tmp:Array = ref.hostName.split( \".\" );\n                    \n                    switch( tmp.length)\n                    {\n                        case 2:\n                        \/\/ case: http:\/\/domain.com\n                        name = tmp[0];\n                        break;\n                        \n                        case 3:\n                        \/\/case: http:\/\/www.domain.com\n                        name = tmp[1];\n                        break;\n                    }\n                }\n            }\n            \n            \/\/ organic source match\n            if( _config.organic.match( name ) )\n            {\n                var currentOrganicSource:OrganicReferrer = _config.organic.getReferrerByName( name );\n                \n                \/\/ extract keyword value from query string\n                var keyword:String = _config.organic.getKeywordValue( currentOrganicSource, ref.search );\n                \n                camp = new CampaignTracker();\n                camp.source = currentOrganicSource.engine;\n                camp.name   = \"(organic)\";\n                camp.medium = \"organic\";\n                camp.term   = keyword;\n            }\n            \n            return camp;\n        }\n        \n        \/**\n         * This method returns the referral campaign information.\n         *\n         * @private\n         * @return {_gat.GA_Campaign_.Tracker_} Returns nothing if there is no\n         *     referrer. Otherwise, return referrer campaign tracker.\n         *\/\n        public function getReferrerCampaign():CampaignTracker\n        {\n            var camp:CampaignTracker;\n            \n            \/\/ if there is no referrer, or referrer is not a valid URL, or the referrer\n            \/\/ is google custom search engine, return an empty tracker\n            if( isInvalidReferrer( _referrer ) || isFromGoogleCSE( _referrer, _config ) )\n            {\n                return camp;\n            }\n            \n            \/\/ get host name from referrer\n            var ref:URL = new URL( _referrer );\n            var hostname:String = ref.hostName;\n            var content:String  = ref.path;\n            \n            if( hostname.indexOf( \"www.\" ) == 0 )\n            {\n                hostname = hostname.substr( 4 );\n            }\n            \n            camp = new CampaignTracker();\n            camp.source  = hostname;\n            camp.name    = \"(referral)\";\n            camp.medium  = \"referral\";\n            camp.content = content;\n            \n            return camp;\n        }\n        \n        \/**\n         * Returns the direct campaign tracker string.\n         * @private\n         * @return {_gat.GA_Campaign_.Tracker_} Direct campaign tracker object.\n         *\/\n        public function getDirectCampaign():CampaignTracker\n        {\n            var camp:CampaignTracker = new CampaignTracker();\n                camp.source = \"(direct)\";\n                camp.name   = \"(direct)\";\n                camp.medium = \"(none)\";\n            \n            return camp;\n        }\n        \n        \/**\n         * Indicates if the manager has no override with the search value.\n         *\/\n        public function hasNoOverride( search:String ):Boolean\n        {\n            var key:CampaignKey = _config.campaignKey;\n            \n            if( search == \"\" )\n            {\n                return false;\n            }\n            \n            var variables:Variables = new Variables( search );\n            var value:String           = \"\";\n            \n            if( variables.hasOwnProperty( key.UCNO ) )\n            {\n                value = variables[ key.UCNO ];\n                \n                switch( value )\n                {\n                    case \"1\":\n                    return true;\n                    \n                    case \"\":\n                    case \"0\":\n                    default:\n                    return false;\n                }\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * This method returns true if and only if campaignTracker is a valid organic\n         * campaign tracker (utmcmd=organic), and the keyword (utmctr) is contained in\n         * the ignore watch list (ORGANIC_IGNORE).\n         *\n         * @private\n         * @param {_gat.GA_Campaign_.Tracker_} campaignTracker Campaign tracker\n         *     reference.\n         *\n         * @return {Boolean} Return true if and only if the campaign tracker is a valid\n         *     organic campaign tracker, and the keyword is contained in the ignored\n         *     watch list.\n         *\/\n        public function isIgnoredKeyword( tracker:CampaignTracker ):Boolean\n        {\n            \/\/ organic campaign, try to match ignored keywords\n            if( tracker && (tracker.medium == \"organic\") )\n            {\n                return _config.organic.isIgnoredKeyword( tracker.term );\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * This method returns true if and only if campaignTracker is a valid\n         * referreal campaign tracker (utmcmd=referral), and the domain (utmcsr) is\n         * contained in the ignore watch list (REFERRAL_IGNORE).\n         *\n         * @private\n         * @param {String} campaignTracker String representation of the campaign\n         *     tracker.\n         *\n         * @return {Boolean} Return true if and only if the campaign tracker is a\n         *     valid referral campaign tracker, and the domain is contained in the\n         *     ignored watch list.\n         *\/\n        public function isIgnoredReferral( tracker:CampaignTracker ):Boolean\n        {\n            \/\/ referral campaign, try to match ignored domains\n            if( tracker && (tracker.medium == \"referral\") )\n            {\n                return _config.organic.isIgnoredReferral( tracker.source );\n            }\n            \n            return false;\n        }\n        \n        public function isValid( tracker:CampaignTracker ):Boolean\n        {\n            if( tracker && tracker.isValid() )\n            {\n                return true;\n            }\n            \n            return false;\n        }\n        \n        \n        \/**\n        * Retrieves campaign tracker from search string.\n        * \n        * @param {String} searchString Search string to retrieve campaign tracker from.\n        * @return {String} Return campaign tracker retrieved from search string.\n        *\/\n        public function getTrackerFromSearchString( search:String ):CampaignTracker\n        {\n            var organicCampaign:CampaignTracker = getOrganicCampaign();\n            var camp:CampaignTracker            = new CampaignTracker();\n            var key:CampaignKey                 = _config.campaignKey;\n            \n            if( search == \"\" )\n            {\n                return camp;\n            }\n            \n            var variables:Variables = new Variables( search );\n            \n            \/\/id\n            if( variables.hasOwnProperty( key.UCID ) )\n            {\n                camp.id = variables[ key.UCID ];\n            }\n            \n            \/\/source\n            if( variables.hasOwnProperty( key.UCSR ) )\n            {\n                camp.source = variables[ key.UCSR ];\n            }\n            \n            \/\/click id\n            if( variables.hasOwnProperty( key.UGCLID ) )\n            {\n                camp.clickId = variables[ key.UGCLID ];\n            }\n            \n            \/\/name\n            if( variables.hasOwnProperty( key.UCCN ) )\n            {\n                camp.name = variables[ key.UCCN ];\n            }\n            else\n            {\n                camp.name = \"(not set)\";\n            }\n            \n            \/\/medium\n            if( variables.hasOwnProperty( key.UCMD ) )\n            {\n                camp.medium = variables[ key.UCMD ];\n            }\n            else\n            {\n                camp.medium = \"(not set)\";\n            }\n            \n            \/\/term\n            if( variables.hasOwnProperty( key.UCTR ) )\n            {\n                camp.term = variables[ key.UCTR ];\n            }\n            else if( organicCampaign && organicCampaign.term != \"\" )\n            {\n                camp.term = organicCampaign.term;\n            }\n            \n            \/\/content\n            if( variables.hasOwnProperty( key.UCCT ) )\n            {\n                camp.content = variables[ key.UCCT ];\n            }\n            \n            return camp;\n        }\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.campaign\n{\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.OrganicReferrer;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.VisualDebugMode;\n    import com.google.analytics.utils.Variables;\n    import com.google.analytics.v4.Configuration;\n    \n    import core.uri;\n    \n    \/**\n     * The CampaignManager class.\n     *\/\n    public class CampaignManager\n    {\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _buffer:Buffer;\n        \n        private var _domainHash:Number;\n        private var _referrer:String;\n        private var _timeStamp:Number;\n        \n        \/**\n         * Delimiter for campaign tracker.\n         *\/\n        public static const trackingDelimiter:String = \"|\";\n        \n        \/**\n         * Creates a new CampaignManager instance.\n         *\/\n        public function CampaignManager( config:Configuration, debug:DebugConfiguration, buffer:Buffer,\n                                         domainHash:Number, referrer:String, timeStamp:Number )\n        {\n            _config     = config;\n            _debug      = debug;\n            _buffer     = buffer;\n            \n            _domainHash = domainHash;\n            _referrer   = referrer;\n            _timeStamp  = timeStamp;\n        }\n        \n        \/**\n         * This method will return true if and only document referrer is invalid.\n         * Document referrer is considered to be invalid when it's empty (undefined,\n         * empty string, \"-\", or \"0\"), or it's not a valid URL (doesn't have protocol)\n         *\n         * @private\n         * @param {String} docRef Document referrer to be evaluated for validity.\n         *\n         * @return {Boolean} True if and only if document referrer is invalid.\n         *\/\n        public static function isInvalidReferrer( referrer:String ):Boolean\n        {\n            if( (referrer == \"\") ||\n                (referrer == \"-\") ||\n                (referrer == \"0\") )\n            {\n                return true;\n            }\n            \n            var url:uri = new uri( referrer );\n            \n            if( (url.scheme == \"file\") ||\n                (url.scheme == \"\") )\n            {\n                return true;\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * Checks if the document referrer is from the google custom search engine.\n         * @private\n         * @return <code class=\"prettyprint\">true<\/code> if the referrer is from google custom search engine.\n         *\/\n        public static function isFromGoogleCSE( referrer:String, config:Configuration ):Boolean\n        {\n            var url:uri = new uri( referrer );\n            \n            if( url.host.indexOf( config.google ) > -1 )\n            {\n                if( (url.path == \"\/\"+config.googleCsePath ) &&\n                    (url.query.indexOf( config.googleSearchParam+\"=\" ) > -1) )\n                {\n                    return true;\n                }\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * Retrieves campaign information.  If linker functionality is allowed, and\n         * the cookie parsed from search string is valid (hash matches), then load the\n         * __utmz value form search string, and write the value to cookie, then return\n         * \"\".  Otherwise, attempt to retrieve __utmz value from cookie.  Then\n         * retrieve campaign information from search string.  If that fails, try\n         * organic campaigns next.  If that fails, try referral campaigns next.  If\n         * that fails, try direct campaigns next.  If it still fails, return nothing.\n         * Finally, determine whether the campaign is duplicated.  If the campaign is\n         * not duplicated, then write campaign information to cookie, and indicate\n         * there is a new campaign for gif hit.  Else, just indicate this is a\n         * repeated click for campaign.\n         *\n         * @private\n         * @param {_gat.GA_Cookie_} inCookie GA_Cookie instance containing cookie\n         *     values parsed in from URL (linker).  This value should never be\n         *     undefined.\n         * @param {Boolean} noSession Indicating whether a session has been\n         *     initialized. If __utmb and\/or __utmc cookies are not set, then session\n         *     has either timed-out or havn't been initialized yet.\n         *\n         * @return {String} Gif hit key-value pair indicating wether this is a repeated\n         *     click, or a brand new campaign for the visitor.\n         *\/\n        public function getCampaignInformation( search:String, noSessionInformation:Boolean ):CampaignInfo\n        {\n            var campInfo:CampaignInfo = new CampaignInfo();\n            var campaignTracker:CampaignTracker;\n            var duplicateCampaign:Boolean = false;\n            var campNoOverride:Boolean = false;\n            var responseCount:int = 0;\n            \n            \/* Allow linker functionality, and cookie is parsed from URL, and the cookie\n              hash matches.\n            *\/\n            if( _config.allowLinker && _buffer.isGenuine() )\n            {\n                if( !_buffer.hasUTMZ() )\n                {\n                    return campInfo;\n                }\n            }\n            \n            \/\/ retrieves tracker from search string\n            campaignTracker = getTrackerFromSearchString( search );\n            \n            if( isValid( campaignTracker ) )\n            {\n                \/\/ check for no override flag in search string\n                campNoOverride = hasNoOverride( search );\n                \n                \/\/ if no override is true, and there is a utmz value, then do nothing now\n                if( campNoOverride && !_buffer.hasUTMZ() )\n                {\n                    return campInfo;\n                }\n            }\n            \n            \/\/ Get organic campaign if there is no campaign tracker from search string.\n            if( !isValid( campaignTracker ) )\n            {\n                campaignTracker = getOrganicCampaign();\n                \n                \/\/If there is utmz cookie value, and organic keyword is being ignored, do nothing.\n                if( !_buffer.hasUTMZ() && isIgnoredKeyword( campaignTracker ) )\n                {\n                    return campInfo;\n                }\n            }\n            \n            \/* Get referral campaign if there is no campaign tracker from search string\n               and organic campaign, and either utmb or utmc is missing (no session).\n            *\/\n            if( !isValid( campaignTracker ) && noSessionInformation )\n            {\n                campaignTracker = getReferrerCampaign();\n                \n                \/\/If there is utmz cookie value, and referral domain is being ignored, do nothing\n                if( !_buffer.hasUTMZ() && isIgnoredReferral( campaignTracker ) )\n                {\n                    return campInfo;\n                }\n            }\n            \n            \/* Get direct campaign if there is no campaign tracker from search string,\n              organic campaign, or referral campaign.\n            *\/\n            if( !isValid( campaignTracker ) )\n            {\n                \/* Only get direct campaign when there is no utmz cookie value, and there is\n                   no session. (utmb or utmc is missing value)\n                *\/\n                if( !_buffer.hasUTMZ() && noSessionInformation )\n                {\n                    campaignTracker = getDirectCampaign();\n                }\n                \n            }\n            \n            \/\/Give up (do nothing) if still cannot get campaign tracker.\n            if( !isValid( campaignTracker ) )\n            {\n                return campInfo;\n            }\n            \n            \/\/utmz cookie have value, check whether campaign is duplicated.\n            if( _buffer.hasUTMZ() && !_buffer.utmz.isEmpty() )\n            {\n                var oldTracker:CampaignTracker = new CampaignTracker();\n                    oldTracker.fromTrackerString( _buffer.utmz.campaignTracking );\n                \n                duplicateCampaign = ( oldTracker.toTrackerString() == campaignTracker.toTrackerString() );\n                \n                responseCount = _buffer.utmz.responseCount;\n            }\n            \n            \/* Record as new campaign if and only if campaign is not duplicated, or there\n              is no session information.\n            *\/\n            if( !duplicateCampaign || noSessionInformation )\n            {\n                var sessionCount:int = _buffer.utma.sessionCount;\n                responseCount++;\n                \n                \/\/ if there is no session number, increment\n                if( sessionCount == 0 )\n                {\n                    sessionCount = 1;\n                }\n                \n                \/\/ construct utmz cookie\n                _buffer.utmz.domainHash       = _domainHash;\n                _buffer.utmz.campaignCreation = _timeStamp;\n                _buffer.utmz.campaignSessions = sessionCount;\n                _buffer.utmz.responseCount    = responseCount;\n                _buffer.utmz.campaignTracking = campaignTracker.toTrackerString();\n                \n                _debug.info( _buffer.utmz.toString(), VisualDebugMode.geek );\n                \n                \/\/ indicate new campaign\n                campInfo = new CampaignInfo( false, true );\n            }\n            else\n            {\n                \/\/ indicate repeated campaign\n                campInfo = new CampaignInfo( false, false );\n            }\n            \n            return campInfo;\n        }\n        \n        \/**\n         * This method returns the organic campaign information.\n         * @private\n         * @return {_gat.GA_Campaign_.Tracker_} Returns undefined if referrer is not\n         * a matching organic campaign source. Otherwise, returns the campaign tracker object.\n         *\/\n        public function getOrganicCampaign():CampaignTracker\n        {\n            var camp:CampaignTracker;\n            \n            \/\/ if there is no referrer, or referrer is not a valid URL, or the referrer\n            \/\/ is google custom search engine, return an empty tracker\n            if( isInvalidReferrer( _referrer ) || isFromGoogleCSE( _referrer, _config ) )\n            {\n                return camp;\n            }\n            \n            var ref:uri = new uri( _referrer );\n            var name:String;\n            \n            if( (ref.host != \"\") && (ref.host.indexOf(\".\") > -1) )\n            {\n                var tmp:Array = ref.host.split( \".\" );\n                \n                switch( tmp.length )\n                {\n                    case 2:\n                    name = tmp[0];\n                    break;\n                    \n                    case 3:\n                    name = tmp[1];\n                }\n            }\n            \n            \/\/ organic source match\n            if( _config.organic.match( name ) )\n            {\n                var currentOrganicSource:OrganicReferrer = _config.organic.getReferrerByName( name );\n                \n                \/\/ extract keyword value from query string\n                var keyword:String = _config.organic.getKeywordValue( currentOrganicSource, ref.query );\n                \n                camp = new CampaignTracker();\n                camp.source = currentOrganicSource.engine;\n                camp.name   = \"(organic)\";\n                camp.medium = \"organic\";\n                camp.term   = keyword;\n            }\n            \n            return camp;\n        }\n        \n        \/**\n         * This method returns the referral campaign information.\n         *\n         * @private\n         * @return {_gat.GA_Campaign_.Tracker_} Returns nothing if there is no\n         *     referrer. Otherwise, return referrer campaign tracker.\n         *\/\n        public function getReferrerCampaign():CampaignTracker\n        {\n            var camp:CampaignTracker;\n            \n            \/\/ if there is no referrer, or referrer is not a valid URL, or the referrer\n            \/\/ is google custom search engine, return an empty tracker\n            if( isInvalidReferrer( _referrer ) || isFromGoogleCSE( _referrer, _config ) )\n            {\n                return camp;\n            }\n            \n            \/\/ get host name from referrer\n            var ref:uri = new uri( _referrer );\n            var hostname:String = ref.host;\n            var content:String  = ref.path;\n            \n            if( content == \"\" ) { content = \"\/\"; } \/\/fix empty path\n            \n            if( hostname.indexOf( \"www.\" ) == 0 )\n            {\n                hostname = hostname.substr( 4 );\n            }\n            \n            camp = new CampaignTracker();\n            camp.source  = hostname;\n            camp.name    = \"(referral)\";\n            camp.medium  = \"referral\";\n            camp.content = content;\n            \n            return camp;\n        }\n        \n        \/**\n         * Returns the direct campaign tracker string.\n         * @private\n         * @return {_gat.GA_Campaign_.Tracker_} Direct campaign tracker object.\n         *\/\n        public function getDirectCampaign():CampaignTracker\n        {\n            var camp:CampaignTracker = new CampaignTracker();\n                camp.source = \"(direct)\";\n                camp.name   = \"(direct)\";\n                camp.medium = \"(none)\";\n            \n            return camp;\n        }\n        \n        \/**\n         * Indicates if the manager has no override with the search value.\n         *\/\n        public function hasNoOverride( search:String ):Boolean\n        {\n            var key:CampaignKey = _config.campaignKey;\n            \n            if( search == \"\" )\n            {\n                return false;\n            }\n            \n            var variables:Variables = new Variables( search );\n            var value:String           = \"\";\n            \n            if( variables.hasOwnProperty( key.UCNO ) )\n            {\n                value = variables[ key.UCNO ];\n                \n                switch( value )\n                {\n                    case \"1\":\n                    return true;\n                    \n                    case \"\":\n                    case \"0\":\n                    default:\n                    return false;\n                }\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * This method returns true if and only if campaignTracker is a valid organic\n         * campaign tracker (utmcmd=organic), and the keyword (utmctr) is contained in\n         * the ignore watch list (ORGANIC_IGNORE).\n         *\n         * @private\n         * @param {_gat.GA_Campaign_.Tracker_} campaignTracker Campaign tracker\n         *     reference.\n         *\n         * @return {Boolean} Return true if and only if the campaign tracker is a valid\n         *     organic campaign tracker, and the keyword is contained in the ignored\n         *     watch list.\n         *\/\n        public function isIgnoredKeyword( tracker:CampaignTracker ):Boolean\n        {\n            \/\/ organic campaign, try to match ignored keywords\n            if( tracker && (tracker.medium == \"organic\") )\n            {\n                return _config.organic.isIgnoredKeyword( tracker.term );\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * This method returns true if and only if campaignTracker is a valid\n         * referreal campaign tracker (utmcmd=referral), and the domain (utmcsr) is\n         * contained in the ignore watch list (REFERRAL_IGNORE).\n         *\n         * @private\n         * @param {String} campaignTracker String representation of the campaign\n         *     tracker.\n         *\n         * @return {Boolean} Return true if and only if the campaign tracker is a\n         *     valid referral campaign tracker, and the domain is contained in the\n         *     ignored watch list.\n         *\/\n        public function isIgnoredReferral( tracker:CampaignTracker ):Boolean\n        {\n            \/\/ referral campaign, try to match ignored domains\n            if( tracker && (tracker.medium == \"referral\") )\n            {\n                return _config.organic.isIgnoredReferral( tracker.source );\n            }\n            \n            return false;\n        }\n        \n        public function isValid( tracker:CampaignTracker ):Boolean\n        {\n            if( tracker && tracker.isValid() )\n            {\n                return true;\n            }\n            \n            return false;\n        }\n        \n        \n        \/**\n        * Retrieves campaign tracker from search string.\n        * \n        * @param {String} searchString Search string to retrieve campaign tracker from.\n        * @return {String} Return campaign tracker retrieved from search string.\n        *\/\n        public function getTrackerFromSearchString( search:String ):CampaignTracker\n        {\n            var organicCampaign:CampaignTracker = getOrganicCampaign();\n            var camp:CampaignTracker            = new CampaignTracker();\n            var key:CampaignKey                 = _config.campaignKey;\n            \n            if( search == \"\" )\n            {\n                return camp;\n            }\n            \n            var variables:Variables = new Variables( search );\n            \n            \/\/id\n            if( variables.hasOwnProperty( key.UCID ) )\n            {\n                camp.id = variables[ key.UCID ];\n            }\n            \n            \/\/source\n            if( variables.hasOwnProperty( key.UCSR ) )\n            {\n                camp.source = variables[ key.UCSR ];\n            }\n            \n            \/\/click id\n            if( variables.hasOwnProperty( key.UGCLID ) )\n            {\n                camp.clickId = variables[ key.UGCLID ];\n            }\n            \n            \/\/name\n            if( variables.hasOwnProperty( key.UCCN ) )\n            {\n                camp.name = variables[ key.UCCN ];\n            }\n            else\n            {\n                camp.name = \"(not set)\";\n            }\n            \n            \/\/medium\n            if( variables.hasOwnProperty( key.UCMD ) )\n            {\n                camp.medium = variables[ key.UCMD ];\n            }\n            else\n            {\n                camp.medium = \"(not set)\";\n            }\n            \n            \/\/term\n            if( variables.hasOwnProperty( key.UCTR ) )\n            {\n                camp.term = variables[ key.UCTR ];\n            }\n            else if( organicCampaign && organicCampaign.term != \"\" )\n            {\n                camp.term = organicCampaign.term;\n            }\n            \n            \/\/content\n            if( variables.hasOwnProperty( key.UCCT ) )\n            {\n                camp.content = variables[ key.UCCT ];\n            }\n            \n            return camp;\n        }\n        \n    }\n}","subject":"replace URL class by core.uri","message":"replace URL class by core.uri","lang":"ActionScript","license":"apache-2.0","repos":"nsdevaraj\/gaforflash,minimedj\/gaforflash,minimedj\/gaforflash,nsdevaraj\/gaforflash"}
{"commit":"76de595c220f8eebf166560bb1a1f07e6ab9af7e","old_file":"project_templates\/pure_as3\/src\/TrivialDrive.as","new_file":"project_templates\/pure_as3\/src\/TrivialDrive.as","old_contents":"package {\nimport com.gerantech.extensions.iab.Purchase;\nimport core.Assets;\nimport core.BillingManager;\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport objects.Car;\nimport objects.GasGauge;\n\n[SWF(width=720, height=1280, frameRate=60, backgroundColor=0x000000)]\npublic class TrivialDrive extends Sprite\n{\n    private var _billingManager:BillingManager;\n    private var _car:Car;\n    private var _title:Sprite;\n    private var _gauge:GasGauge;\n    private var _driveBtn:Sprite;\n    private var _buyGasBtn:Sprite;\n    private var _upgradeBtn:Sprite;\n    private var _infiniteGasBtn:Sprite;\n    private var _gasLevel:int;\n    private var _waitBackground:Sprite;\n    private var _waitIcon:Sprite;\n\n    public function TrivialDrive() \n{\n        stage.color = 0x303030;\n\n        _billingManager = BillingManager.instance;\n        _billingManager.addEventListener(BillingManager.ON_INITIALIZED, onInitialized);\n\n        _title = new Sprite();\n        _title.addChild(Assets.getBitmap(\"title\"));\n        _title.x = (stage.stageWidth - _title.width) * 0.5;\n        _title.y = 100;\n        addChild(_title);\n\n        _car = new Car();\n        _car.x = (stage.stageWidth - _car.width) * 0.5;\n        _car.y = 250;\n        addChild(_car);\n\n        _gauge = new GasGauge();\n        _gauge.x = (stage.stageWidth - _gauge.width) * 0.5;\n        _gauge.y = 500;\n        addChild(_gauge);\n\n        _driveBtn = new Sprite();\n        _driveBtn.addChild(Assets.getBitmap(\"drive\"));\n        _driveBtn.x = stage.stageWidth * 0.25 - _driveBtn.width * 0.5;\n        _driveBtn.y = 700;\n        addChild(_driveBtn);\n\n        _buyGasBtn = new Sprite();\n        _buyGasBtn.addChild(Assets.getBitmap(\"buy_gas\"));\n        _buyGasBtn.x = stage.stageWidth * 0.75 - _buyGasBtn.width * 0.5;\n        _buyGasBtn.y = 700;\n        addChild(_buyGasBtn);\n\n        _upgradeBtn = new Sprite();\n        _upgradeBtn.addChild(Assets.getBitmap(\"upgrade_app\"));\n        _upgradeBtn.x = stage.stageWidth * 0.25 - _upgradeBtn.width * 0.5;\n        _upgradeBtn.y = 900;\n        addChild(_upgradeBtn);\n\n        _infiniteGasBtn = new Sprite();\n        _infiniteGasBtn.addChild(Assets.getBitmap(\"get_infinite_gas\"));\n        _infiniteGasBtn.x = stage.stageWidth * 0.75 - _infiniteGasBtn.width * 0.5;\n        _infiniteGasBtn.y = 900;\n        addChild(_infiniteGasBtn);\n\n        _waitBackground = new Sprite();\n        _waitBackground.graphics.beginFill(0x000000, 0.75);\n        _waitBackground.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n        _waitBackground.graphics.endFill();\n        addChild(_waitBackground);\n\n        _waitIcon = new Sprite();\n        _waitIcon.addChild(Assets.getBitmap(\"wait\"));\n        _waitIcon.x = stage.stageWidth * 0.5 - _infiniteGasBtn.width * 0.5;\n        _waitIcon.y = stage.stageHeight * 0.5 - _infiniteGasBtn.height * 0.5;\n        addChild(_waitIcon);\n    }\n\n    protected function onInitialized(event:Event):void {\n        _billingManager.removeEventListener(BillingManager.ON_INITIALIZED, onInitialized);\n\n        \/\/ Add event listeners to buttons\n        _buyGasBtn.addEventListener(MouseEvent.CLICK, buyGas);\n        _driveBtn.addEventListener(MouseEvent.CLICK, drive);\n        _upgradeBtn.addEventListener(MouseEvent.CLICK, upgrade);\n        _infiniteGasBtn.addEventListener(MouseEvent.CLICK, subscribe);\n\n        \/\/ Check if client has bought the premium car (permanent product)\n        var premiumCar:Purchase = _billingManager.getPurchase(\"my.product.id2\");\n        if( premiumCar ) {\n            trace(\"premiumCar >\", premiumCar, premiumCar.itemType, premiumCar.packageName, premiumCar.sku, premiumCar.token, premiumCar.developerPayload);\n            _car.setToPremium();\n        }\n\n        \/\/ Check if client has infinite gas (subscribed)\n        var infiniteGas:Purchase = _billingManager.getPurchase(\"my.product.id3\");\n        if( infiniteGas ) {\n            trace(\"infiniteGas >\", infiniteGas, infiniteGas.itemType, infiniteGas.packageName, infiniteGas.sku, infiniteGas.token, infiniteGas.developerPayload);\n            _gasLevel = -1;\n            _gauge.setTo(_gasLevel);\n        }\n\n        \/\/ Remove wait assets\n        removeChild(_waitBackground);\n        removeChild(_waitIcon);\n    }\n\n    protected function buyGas(event:MouseEvent):void {\n        _billingManager.purchase(\"my.product.id1\", true, \"payload_for_gas\");\n        _billingManager.addEventListener(BillingManager.ON_PURCHASE_SUCCESS, onPurchaseSuccess);\n    }\n\n    protected function onPurchaseSuccess(event:Event):void {\n        _billingManager.removeEventListener(BillingManager.ON_PURCHASE_SUCCESS, onPurchaseSuccess);\n        if (_gasLevel >= 0) \/\/ _gasLevel = -1 means infinite gas (subscribed user)\n            _gasLevel++;\n        _gauge.setTo(_gasLevel);\n    }\n\n    protected function drive(event:MouseEvent):void {\n        if (_gasLevel > 0)\n            _gasLevel--;\n        _gauge.setTo(_gasLevel);\n    }\n\n    protected function upgrade(event:MouseEvent):void {\n        _billingManager.addEventListener(BillingManager.ON_PURCHASE_SUCCESS, onUpgradeSuccess);\n        _billingManager.purchase(\"my.product.id2\", false, \"payload_for_upgrade\");\n    }\n\n    protected function onUpgradeSuccess(event:Event):void {\n        _billingManager.removeEventListener(BillingManager.ON_PURCHASE_SUCCESS, onUpgradeSuccess);\n        _car.setToPremium();\n    }\n\n    protected function subscribe(event:MouseEvent):void {\n        _billingManager.addEventListener(BillingManager.ON_PURCHASE_SUCCESS, onSubscribtionSuccess);\n        _billingManager.subscribe(\"my.product.id3\");\n    }\n\n    protected function onSubscribtionSuccess(event:Event):void {\n        _billingManager.removeEventListener(BillingManager.ON_PURCHASE_SUCCESS, onSubscribtionSuccess);\n        _gasLevel = -1;\n        _gauge.setTo(_gasLevel);\n    }\n}\n}\n","new_contents":"package {\nimport com.gerantech.extensions.iab.Purchase;\nimport core.Assets;\nimport core.BillingManager;\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport objects.Car;\nimport objects.GasGauge;\n\n[SWF(width=720, height=1280, frameRate=60, backgroundColor=0x000000)]\npublic class TrivialDrive extends Sprite\n{\n    private var _billingManager:BillingManager;\n    private var _car:Car;\n    private var _title:Sprite;\n    private var _gauge:GasGauge;\n    private var _driveBtn:Sprite;\n    private var _buyGasBtn:Sprite;\n    private var _upgradeBtn:Sprite;\n    private var _infiniteGasBtn:Sprite;\n    private var _gasLevel:int;\n    private var _waitBackground:Sprite;\n    private var _waitIcon:Sprite;\n\n    public function TrivialDrive() \n{\n        stage.color = 0x303030;\n\n        _billingManager = BillingManager.instance;\n        _billingManager.addEventListener(BillingManager.ON_INITIALIZED, onInitialized);\n\n        _title = new Sprite();\n        _title.addChild(Assets.getBitmap(\"title\"));\n        _title.x = (stage.stageWidth - _title.width) * 0.5;\n        _title.y = 100;\n        addChild(_title);\n\n        _car = new Car();\n        _car.x = (stage.stageWidth - _car.width) * 0.5;\n        _car.y = 250;\n        addChild(_car);\n\n        _gauge = new GasGauge();\n        _gauge.x = (stage.stageWidth - _gauge.width) * 0.5;\n        _gauge.y = 500;\n        addChild(_gauge);\n\n        _driveBtn = new Sprite();\n        _driveBtn.addChild(Assets.getBitmap(\"drive\"));\n        _driveBtn.x = stage.stageWidth * 0.25 - _driveBtn.width * 0.5;\n        _driveBtn.y = 700;\n        addChild(_driveBtn);\n\n        _buyGasBtn = new Sprite();\n        _buyGasBtn.addChild(Assets.getBitmap(\"buy_gas\"));\n        _buyGasBtn.x = stage.stageWidth * 0.75 - _buyGasBtn.width * 0.5;\n        _buyGasBtn.y = 700;\n        addChild(_buyGasBtn);\n\n        _upgradeBtn = new Sprite();\n        _upgradeBtn.addChild(Assets.getBitmap(\"upgrade_app\"));\n        _upgradeBtn.x = stage.stageWidth * 0.25 - _upgradeBtn.width * 0.5;\n        _upgradeBtn.y = 900;\n        addChild(_upgradeBtn);\n\n        _infiniteGasBtn = new Sprite();\n        _infiniteGasBtn.addChild(Assets.getBitmap(\"get_infinite_gas\"));\n        _infiniteGasBtn.x = stage.stageWidth * 0.75 - _infiniteGasBtn.width * 0.5;\n        _infiniteGasBtn.y = 900;\n        addChild(_infiniteGasBtn);\n\n        _waitBackground = new Sprite();\n        _waitBackground.graphics.beginFill(0x000000, 0.75);\n        _waitBackground.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n        _waitBackground.graphics.endFill();\n        addChild(_waitBackground);\n\n        _waitIcon = new Sprite();\n        _waitIcon.addChild(Assets.getBitmap(\"wait\"));\n        _waitIcon.x = stage.stageWidth * 0.5 - _infiniteGasBtn.width * 0.5;\n        _waitIcon.y = stage.stageHeight * 0.5 - _infiniteGasBtn.height * 0.5;\n        addChild(_waitIcon);\n    }\n\n    protected function onInitialized(event:Event):void {\n        _billingManager.removeEventListener(BillingManager.ON_INITIALIZED, onInitialized);\n\n        \/\/ Add event listeners to buttons\n        _buyGasBtn.addEventListener(MouseEvent.CLICK, buyGas);\n        _driveBtn.addEventListener(MouseEvent.CLICK, drive);\n        _upgradeBtn.addEventListener(MouseEvent.CLICK, upgrade);\n        _infiniteGasBtn.addEventListener(MouseEvent.CLICK, subscribe);\n\n        \/\/ Check if client has bought the premium car (permanent product)\n        var premiumCar:Purchase = _billingManager.getPurchase(\"my.product.id2\");\n        if( premiumCar ) {\n            trace(\"premiumCar >\", premiumCar, premiumCar.itemType, premiumCar.packageName, premiumCar.sku, premiumCar.token, premiumCar.developerPayload);\n            _car.setToPremium();\n        }\n\n        \/\/ Check if client has infinite gas (subscribed)\n        var infiniteGas:Purchase = _billingManager.getPurchase(\"my.product.id3\");\n        if( infiniteGas ) {\n            trace(\"infiniteGas >\", infiniteGas, infiniteGas.itemType, infiniteGas.packageName, infiniteGas.sku, infiniteGas.token, infiniteGas.developerPayload);\n            _gasLevel = -1;\n            _gauge.setTo(_gasLevel);\n        }\n\n        \/\/ Read gas level from local storage\n        var sharedObj:SharedObject = SharedObject.getLocal(\"saveData\");\n        _gasLevel = sharedObj.data.gasLevel;\n        _gauge.setTo(_gasLevel);\n\n        \/\/ Remove wait assets\n        removeChild(_waitBackground);\n        removeChild(_waitIcon);\n    }\n\n    protected function buyGas(event:MouseEvent):void {\n        _billingManager.purchase(\"my.product.id1\", true, \"payload_for_gas\");\n        _billingManager.addEventListener(BillingManager.ON_PURCHASE_SUCCESS, onPurchaseSuccess);\n    }\n\n    protected function onPurchaseSuccess(event:Event):void {\n        _billingManager.removeEventListener(BillingManager.ON_PURCHASE_SUCCESS, onPurchaseSuccess);\n        if (_gasLevel >= 0) \/\/ _gasLevel = -1 means infinite gas (subscribed user)\n            _gasLevel++;\n        _gauge.setTo(_gasLevel);\n\n        \/\/ save gas level locally\n        saveGasLevel();\n    }\n\n    protected function drive(event:MouseEvent):void {\n        if (_gasLevel > 0)\n            _gasLevel--;\n        _gauge.setTo(_gasLevel);\n\n        \/\/ save gas level locally\n        saveGasLevel();\n    }\n\n    private function saveGasLevel():void {\n        var sharedObj:SharedObject = SharedObject.getLocal(\"saveData\");\n        sharedObj.data.gasLevel = _gasLevel;\n        sharedObj.flush();\n    }\n\n    protected function upgrade(event:MouseEvent):void {\n        _billingManager.addEventListener(BillingManager.ON_PURCHASE_SUCCESS, onUpgradeSuccess);\n        _billingManager.purchase(\"my.product.id2\", false, \"payload_for_upgrade\");\n    }\n\n    protected function onUpgradeSuccess(event:Event):void {\n        _billingManager.removeEventListener(BillingManager.ON_PURCHASE_SUCCESS, onUpgradeSuccess);\n        _car.setToPremium();\n    }\n\n    protected function subscribe(event:MouseEvent):void {\n        _billingManager.addEventListener(BillingManager.ON_PURCHASE_SUCCESS, onSubscribtionSuccess);\n        _billingManager.subscribe(\"my.product.id3\");\n    }\n\n    protected function onSubscribtionSuccess(event:Event):void {\n        _billingManager.removeEventListener(BillingManager.ON_PURCHASE_SUCCESS, onSubscribtionSuccess);\n        _gasLevel = -1;\n        _gauge.setTo(_gasLevel);\n    }\n}\n}\n","subject":"Update TrivialDrive.as","message":"Update TrivialDrive.as\n\nadded local save of gas level\n","lang":"ActionScript","license":"mit","repos":"manjav\/air-extension-inappbilling"}
{"commit":"81b0221453a6f4cc1993292b77e7a4b3d4893ee0","old_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/FilterTerm.as","new_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/FilterTerm.as","old_contents":"\/*\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found\n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n#\n*\/\n\npackage com.rpath.xobj\n{\n\n[Bindable]\npublic class FilterTerm\n{\n    public function FilterTerm(name:String,\n                               value:String,\n                               operator:String = EQUAL)\n    {\n        super();\n        \n        this.name = name;\n        this.operator = operator;\n        this.value = value;\n    }\n    \n    \/**\n     * The field\/property to filter on (LHS)\n     *\/\n    public var name:String;\n    \n    \/**\n     * The logical operator to apply (see static consts below)\n     *\/\n    public var operator:String;\n    \n    \/**\n     * The value to test the field against (RHS)\n     *\/\n    public var value:String;\n    \n    public static const EQUAL:String = \"EQUAL\";\n    public static const NOT_EQUAL:String = \"NOT_EQUAL\";\n    \n    public static const LESS_THAN:String = \"LESS_THAN\";\n    public static const LESS_THAN_OR_EQUAL:String = \"LESS_THAN_OR_EQUAL\";\n    public static const GREATER_THAN:String = \"GREATER_THAN\";\n    public static const GREATER_THAN_OR_EQUAL:String = \"GREATER_THAN_OR_EQUAL\";\n    public static const LIKE:String = \"LIKE\";\n    public static const NOT_LIKE:String = \"NOT_LIKE\";\n    public static const IN:String = \"IN\";\n    public static const NOT_IN:String = \"NOT_IN\";\n    public static const MATCHING:String = \"MATCHING\";\n    public static const NOT_MATCHING:String = \"NOT_MATCHING\";\n    \n    public static const YES:String = \"YES\";\n    public static const NO:String = \"NO\";\n    \n    \n}\n}","new_contents":"\/*\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found\n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n#\n*\/\n\npackage com.rpath.xobj\n{\n\n[RemoteClass]\n[Bindable]\npublic class FilterTerm\n{\n    public function FilterTerm(name:String,\n                               value:String,\n                               operator:String = EQUAL)\n    {\n        super();\n        \n        this.name = name;\n        this.operator = operator;\n        this.value = value;\n    }\n    \n    \/**\n     * The field\/property to filter on (LHS)\n     *\/\n    public var name:String;\n    \n    \/**\n     * The logical operator to apply (see static consts below)\n     *\/\n    public var operator:String;\n    \n    \/**\n     * The value to test the field against (RHS)\n     *\/\n    public var value:String;\n    \n    public static const EQUAL:String = \"EQUAL\";\n    public static const NOT_EQUAL:String = \"NOT_EQUAL\";\n    \n    public static const LESS_THAN:String = \"LESS_THAN\";\n    public static const LESS_THAN_OR_EQUAL:String = \"LESS_THAN_OR_EQUAL\";\n    public static const GREATER_THAN:String = \"GREATER_THAN\";\n    public static const GREATER_THAN_OR_EQUAL:String = \"GREATER_THAN_OR_EQUAL\";\n    public static const LIKE:String = \"LIKE\";\n    public static const NOT_LIKE:String = \"NOT_LIKE\";\n    public static const IN:String = \"IN\";\n    public static const NOT_IN:String = \"NOT_IN\";\n    public static const MATCHING:String = \"MATCHING\";\n    public static const NOT_MATCHING:String = \"NOT_MATCHING\";\n    \n    public static const YES:String = \"YES\";\n    public static const NO:String = \"NO\";\n    \n    \n}\n}","subject":"Make FilterTerm [RemoteClass] to enable clone() to work","message":"Make FilterTerm [RemoteClass] to enable clone() to work\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj"}
{"commit":"5e130bb95fc3582aa95eb9875e75d9737f53fcff","old_file":"sAS3Cam.as","new_file":"sAS3Cam.as","old_contents":"\/**\n* jQuery AS3 Webcam\n*\n* Copyright (c) 2012, Sergey Shilko (sergey.shilko@gmail.com)\n*\n* @author Sergey Shilko\n* @see https:\/\/github.com\/sshilko\/jQuery-AS3-Webcam\n*\n**\/\n\n\/* SWF external interface:\n * webcam.save() - get base64 encoded JPEG image\n * webcam.getCameraList() - get list of available cams\n * webcam.setCamera(i) - set camera, camera index retrieved with getCameraList\n * webcam.getResolution() - get camera resolution actually applied\n * *\/\n\n\/* External triggers on events:\n * webcam.isClientReady() - you respond to SWF with true (by default) meaning javascript is ready to accept callbacks\n * webcam.cameraConnected() - camera connected callback from SWF\n * webcam.noCameraFound() - SWF response that it cannot find any suitable camera\n * webcam.cameraEnabled() - SWF response when camera tracking is enabled (this is called multiple times, use isCameraEnabled flag)\n * webcam.cameraDisabled()- SWF response, user denied usage of camera\n * webcam.swfApiFail()    - Javascript failed to make call to SWF\n * webcam.debug()         - debug callback used from SWF and can be used from javascript side too\n * *\/\n\npackage {\n    import flash.system.Security;\n    import flash.system.SecurityPanel;\n\n    import flash.external.ExternalInterface;\n\n    import flash.display.Sprite;\n    import flash.media.Camera;\n    import flash.media.Video;\n    import flash.display.BitmapData;\n    import flash.events.*;\n    import flash.utils.ByteArray;\n    import flash.utils.Timer;\n\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.display.StageQuality;\n\n    import com.adobe.images.JPGEncoder;\n    import Base64;\n\n    public class sAS3Cam extends Sprite {\n\n        private var camera:Camera  = null;\n        private var video:Video    = null;\n        private var bmd:BitmapData = null;\n\n        private var camBandwidth:int = 0; \/\/ Specifies the maximum amount of bandwidth that the current outgoing video feed can use, in bytes per second. To specify that Flash Player video can use as much bandwidth as needed to maintain the value of quality , pass 0 for bandwidth . The default value is 16384.\n        private var camQuality:int = 100; \/\/ this value is 0-100 with 1 being the lowest quality. Pass 0 if you want the quality to vary to keep better framerates\n        private var camFrameRate:int = 14;\n\n        private var camResolution:Array;\n\n        private function getCameraResolution():Array {\n            var resolutionWidth:Number = this.loaderInfo.parameters[\"resolutionWidth\"];\n            var videoWidth:Number      = Math.floor(resolutionWidth);\n\n            var resolutionHeight:Number = this.loaderInfo.parameters[\"resolutionHeight\"];\n            var videoHeight:Number      = Math.floor(resolutionHeight);\n\n            var serverWidth:Number  = Math.floor(stage.stageWidth);\n            var serverHeight:Number = Math.floor(stage.stageHeight);\n\n            var result:Array = [Math.max(videoWidth, serverWidth), Math.max(videoHeight, serverHeight)];\n            return result;\n        }\n\n        private function setupCamera(useCamera:Camera):void {\n            useCamera.setMode(camResolution[0],\n                              camResolution[1],\n                              camFrameRate);\n\n            camResolution[0] = useCamera.width;\n            camResolution[1] = useCamera.height;\n            camFrameRate     = useCamera.fps;\n\n            useCamera.setQuality(camBandwidth, camQuality);\n            useCamera.addEventListener(StatusEvent.STATUS, statusHandler);\n            useCamera.setMotionLevel(100); \/\/disable motion detection\n        }\n\n        private function setVideoCamera(useCamera:Camera):void {\n            var doSmoothing:Boolean = this.loaderInfo.parameters[\"smoothing\"];\n            var doDeblocking:Number = this.loaderInfo.parameters[\"deblocking\"];\n\n            video = new Video(camResolution[0],camResolution[1]);\n            video.smoothing  = doSmoothing;\n            video.deblocking = doDeblocking;\n            video.attachCamera(useCamera);\n            addChild(video);\n        }\n\n        public function sAS3Cam():void {\n            flash.system.Security.allowDomain(\"*\");\n            stage.scaleMode = this.loaderInfo.parameters[\"StageScaleMode\"];\n            stage.quality = StageQuality.BEST;\n            stage.align = this.loaderInfo.parameters[\"StageAlign\"]; \/\/ empty string is absolute center\n\n            camera = Camera.getCamera();\n\n            if (null != camera) {\n                if (ExternalInterface.available) {\n\n                    camera = Camera.getCamera('0');\n                    camResolution = getCameraResolution();\n                    setupCamera(camera);\n                    setVideoCamera(camera);\n\n                    \/**\n                     * Dont use stage.width & stage.height because result image will be stretched\n                     *\/\n                    bmd = new BitmapData(camResolution[0], camResolution[1]);\n\n                    try {\n                        var containerReady:Boolean = isContainerReady();\n                        if (containerReady) {\n                            setupCallbacks();\n                        }  else {\n                            var readyTimer:Timer = new Timer(250);\n                            readyTimer.addEventListener(TimerEvent.TIMER, timerHandler);\n                            readyTimer.start();\n                        }\n                    } catch (err:Error) { } finally { }\n                } else {\n\n                }\n\n            } else {\n                extCall('noCameraFound');\n            }\n        }\n\n        private function statusHandler(event:StatusEvent):void {\n            if (event.code == \"Camera.Unmuted\") {\n                camera.removeEventListener(StatusEvent.STATUS, statusHandler);\n                extCall('cameraEnabled');\n            } else {\n                extCall('cameraDisabled');\n            }\n        }\n\n        private function extCall(func:String):Boolean {\n            var target:String = this.loaderInfo.parameters[\"callTarget\"];\n            return ExternalInterface.call(target + \".\" + func);\n        }\n\n        private function isContainerReady():Boolean {\n            var result:Boolean = extCall(\"isClientReady\");\n            return result;\n        }\n\n        private function setupCallbacks():void {\n            ExternalInterface.addCallback(\"save\", save);\n            ExternalInterface.addCallback(\"setCamera\", setCamera);\n            ExternalInterface.addCallback(\"getResolution\", getResolution);\n            ExternalInterface.addCallback(\"getCameraList\", getCameraList);\n            extCall('cameraConnected');\n            \/* when we have pernament accept policy --> *\/\n            if (!camera.muted) {\n                extCall('cameraEnabled');\n            } else {\n                Security.showSettings(SecurityPanel.PRIVACY);\n            }\n            \/* when we have pernament accept policy <-- *\/\n        }\n\n        private function timerHandler(event:TimerEvent):void {\n            var isReady:Boolean = isContainerReady();\n            if (isReady) {\n                Timer(event.target).stop();\n                setupCallbacks();\n            }\n        }\n\n        \/**\n         * Returns actual resolution used by camera\n         *\/\n        public function getResolution():Array {\n            var res:Array = [camResolution[0], camResolution[1]];\n            return res;\n        }\n\n        public function getCameraList():Array {\n            var list:Array = Camera.names;\n            return list;\n        }\n\n        public function setCamera(id:String):Boolean {\n            var newcam:Camera = Camera.getCamera(id.toString());\n            if (newcam) {\n                setupCamera(newcam);\n                setVideoCamera(newcam);\n                camera = newcam;\n                return true;\n            }\n            return false;\n        }\n\n        public function save():String {\n            bmd.draw(video);\n            video.attachCamera(null); \/\/this stops video stream, video will pause on last frame (like a preview)\n            var quality:Number = 100;\n            var byteArray:ByteArray = new JPGEncoder(quality).encode(bmd);\n            var string:String = Base64.encodeByteArray(byteArray);\n            return string;\n        }\n    }\n}","new_contents":"\/**\n* jQuery AS3 Webcam\n*\n* Copyright (c) 2012, Sergey Shilko (sergey.shilko@gmail.com)\n*\n* @author Sergey Shilko\n* @see https:\/\/github.com\/sshilko\/jQuery-AS3-Webcam\n*\n**\/\n\n\/* SWF external interface:\n * webcam.save() - get base64 encoded JPEG image\n * webcam.getCameraList() - get list of available cams\n * webcam.setCamera(i) - set camera, camera index retrieved with getCameraList\n * webcam.getResolution() - get camera resolution actually applied\n * *\/\n\n\/* External triggers on events:\n * webcam.isClientReady() - you respond to SWF with true (by default) meaning javascript is ready to accept callbacks\n * webcam.cameraConnected() - camera connected callback from SWF\n * webcam.noCameraFound() - SWF response that it cannot find any suitable camera\n * webcam.cameraEnabled() - SWF response when camera tracking is enabled (this is called multiple times, use isCameraEnabled flag)\n * webcam.cameraDisabled()- SWF response, user denied usage of camera\n * webcam.swfApiFail()    - Javascript failed to make call to SWF\n * webcam.debug()         - debug callback used from SWF and can be used from javascript side too\n * *\/\n\npackage {\n    import flash.system.Security;\n    import flash.system.SecurityPanel;\n\n    import flash.external.ExternalInterface;\n\n    import flash.display.Sprite;\n    import flash.media.Camera;\n    import flash.media.Video;\n    import flash.display.BitmapData;\n    import flash.events.*;\n    import flash.utils.ByteArray;\n    import flash.utils.Timer;\n\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.display.StageQuality;\n\n    import com.adobe.images.JPGEncoder;\n    import Base64;\n\n    public class sAS3Cam extends Sprite {\n\n        private var camera:Camera  = null;\n        private var video:Video    = null;\n        private var bmd:BitmapData = null;\n\n        private var camBandwidth:int = 0; \/\/ Specifies the maximum amount of bandwidth that the current outgoing video feed can use, in bytes per second. To specify that Flash Player video can use as much bandwidth as needed to maintain the value of quality , pass 0 for bandwidth . The default value is 16384.\n        private var camQuality:int = 100; \/\/ this value is 0-100 with 1 being the lowest quality. Pass 0 if you want the quality to vary to keep better framerates\n        private var camFrameRate:int = 14;\n\n        private var camResolution:Array;\n\n        private function getCameraResolution():Array {\n            var resolutionWidth:Number = this.loaderInfo.parameters[\"resolutionWidth\"];\n            var videoWidth:Number      = Math.floor(resolutionWidth);\n\n            var resolutionHeight:Number = this.loaderInfo.parameters[\"resolutionHeight\"];\n            var videoHeight:Number      = Math.floor(resolutionHeight);\n\n            var serverWidth:Number  = Math.floor(stage.stageWidth);\n            var serverHeight:Number = Math.floor(stage.stageHeight);\n\n            var result:Array = [Math.max(videoWidth, serverWidth), Math.max(videoHeight, serverHeight)];\n            return result;\n        }\n\n        private function setupCamera(useCamera:Camera):void {\n            useCamera.setMode(camResolution[0],\n                              camResolution[1],\n                              camFrameRate);\n\n            camResolution[0] = useCamera.width;\n            camResolution[1] = useCamera.height;\n            camFrameRate     = useCamera.fps;\n\n            useCamera.setQuality(camBandwidth, camQuality);\n            useCamera.addEventListener(StatusEvent.STATUS, statusHandler);\n            useCamera.setMotionLevel(100); \/\/disable motion detection\n        }\n\n        private function setVideoCamera(useCamera:Camera):void {\n            var doSmoothing:Boolean = this.loaderInfo.parameters[\"smoothing\"];\n            var doDeblocking:Number = this.loaderInfo.parameters[\"deblocking\"];\n\n            video = new Video(camResolution[0],camResolution[1]);\n            video.smoothing  = doSmoothing;\n            video.deblocking = doDeblocking;\n            video.attachCamera(useCamera);\n            addChild(video);\n        }\n\n        public function sAS3Cam():void {\n            flash.system.Security.allowDomain(\"*\");\n            stage.scaleMode = this.loaderInfo.parameters[\"StageScaleMode\"];\n            stage.quality = StageQuality.BEST;\n            stage.align = this.loaderInfo.parameters[\"StageAlign\"]; \/\/ empty string is absolute center\n\n            camera = Camera.getCamera();\n\n            if (null != camera) {\n                if (ExternalInterface.available) {\n\n                    camera = Camera.getCamera('0');\n                    camResolution = getCameraResolution();\n                    setupCamera(camera);\n                    setVideoCamera(camera);\n\n                    \/**\n                     * Dont use stage.width & stage.height because result image will be stretched\n                     *\/\n                    bmd = new BitmapData(camResolution[0], camResolution[1]);\n\n                    try {\n                        var containerReady:Boolean = isContainerReady();\n                        if (containerReady) {\n                            setupCallbacks();\n                        }  else {\n                            var readyTimer:Timer = new Timer(250);\n                            readyTimer.addEventListener(TimerEvent.TIMER, timerHandler);\n                            readyTimer.start();\n                        }\n                    } catch (err:Error) { } finally { }\n                } else {\n\n                }\n\n            } else {\n                extCall('noCameraFound');\n            }\n        }\n\n        private function statusHandler(event:StatusEvent):void {\n            if (event.code == \"Camera.Unmuted\") {\n                camera.removeEventListener(StatusEvent.STATUS, statusHandler);\n                extCall('cameraEnabled');\n            } else {\n                extCall('cameraDisabled');\n            }\n        }\n\n        private function extCall(func:String):Boolean {\n            var target:String = this.loaderInfo.parameters[\"callTarget\"];\n            \n            \/\/ Check if callTarget is a valid JS identifier\n            var jsIdentifierRegex:RegExp = \/^[$A-Z_][0-9A-Z_$]*$\/;\n            if (jsIdentifierRegex.test(target)) {\n                return ExternalInterface.call(target + \".\" + func);\n            }\n            \n            return ExternalInterface.call(\"alert\", \"Invalid callTarget: it must be a valid JS identifier.\");\n        }\n\n        private function isContainerReady():Boolean {\n            var result:Boolean = extCall(\"isClientReady\");\n            return result;\n        }\n\n        private function setupCallbacks():void {\n            ExternalInterface.addCallback(\"save\", save);\n            ExternalInterface.addCallback(\"setCamera\", setCamera);\n            ExternalInterface.addCallback(\"getResolution\", getResolution);\n            ExternalInterface.addCallback(\"getCameraList\", getCameraList);\n            extCall('cameraConnected');\n            \/* when we have pernament accept policy --> *\/\n            if (!camera.muted) {\n                extCall('cameraEnabled');\n            } else {\n                Security.showSettings(SecurityPanel.PRIVACY);\n            }\n            \/* when we have pernament accept policy <-- *\/\n        }\n\n        private function timerHandler(event:TimerEvent):void {\n            var isReady:Boolean = isContainerReady();\n            if (isReady) {\n                Timer(event.target).stop();\n                setupCallbacks();\n            }\n        }\n\n        \/**\n         * Returns actual resolution used by camera\n         *\/\n        public function getResolution():Array {\n            var res:Array = [camResolution[0], camResolution[1]];\n            return res;\n        }\n\n        public function getCameraList():Array {\n            var list:Array = Camera.names;\n            return list;\n        }\n\n        public function setCamera(id:String):Boolean {\n            var newcam:Camera = Camera.getCamera(id.toString());\n            if (newcam) {\n                setupCamera(newcam);\n                setVideoCamera(newcam);\n                camera = newcam;\n                return true;\n            }\n            return false;\n        }\n\n        public function save():String {\n            bmd.draw(video);\n            video.attachCamera(null); \/\/this stops video stream, video will pause on last frame (like a preview)\n            var quality:Number = 100;\n            var byteArray:ByteArray = new JPGEncoder(quality).encode(bmd);\n            var string:String = Base64.encodeByteArray(byteArray);\n            return string;\n        }\n    }\n}\n","subject":"Fix XSS in sAS3Cam.swf by checking if callTarget is a valid JS identifier","message":"Fix XSS in sAS3Cam.swf by checking if callTarget is a valid JS identifier","lang":"ActionScript","license":"mit","repos":"sshilko\/jQuery-AS3-Webcam,sshilko\/jQuery-AS3-Webcam,sshilko\/jQuery-AS3-Webcam"}
{"commit":"3a8eb5746d93431230a10f4011379d6babbbd9cc","old_file":"runtime\/src\/main\/as\/flump\/executor\/Executor.as","new_file":"runtime\/src\/main\/as\/flump\/executor\/Executor.as","old_contents":"\/\/\n\/\/ Executor - Copyright 2012 Three Rings Design\n\npackage flump.executor {\n\nimport flash.events.TimerEvent;\nimport flash.utils.Timer;\n\nimport org.osflash.signals.Signal;\n\npublic class Executor\n{\n    \/** Dispatched when the all jobs have been completed in a shutdown executor. *\/\n    public const terminated :Signal = new Signal(Executor);\n\n    \/** Dispatched every time a submitted job succeeds. *\/\n    public const succeeded :Signal = new Signal(Future);\n\n    \/** Dispatched every time a submitted job fails. *\/\n    public const failed :Signal = new Signal(Future);\n\n    \/** Dispatched every time a submitted job completes, whether it succeeds or fails. *\/\n    public const completed :Signal = new Signal(Future);\n\n    public function Executor (maxSimultaneous :int = 0) :void {\n        _timer.addEventListener(TimerEvent.TIMER, handleTimer);\n        _maxSimultaneous = maxSimultaneous;\n    }\n\n    \/**\n     * Called by Future directly when it's done. It uses this instead of dispatching the completed\n     * signal as that allows the completed signal to completely dispatch before Executor checks for\n     * termination and possibly dispatches that.\n     *\/\n    protected function onCompleted (f :Future) :void {\n        if (f.succeeded) succeeded.dispatch(f)\n        else failed.dispatch(f)\n\n        var removed :Boolean = false;\n        for (var ii :int = 0; ii < _running.length && !removed; ii++) {\n            if (_running[ii] == f) {\n                _running.splice(ii--, 1);\n                removed = true;\n            }\n        }\n        if (!removed) throw new Error(\"Unknown future completed? \" + f);\n        completed.dispatch(f);\n\n        runIfAvailable();\n        if (_running.length == 0 && _shutdown) terminated.dispatch(this);\n    }\n\n    \/** Submits all the functions through submit and returns their Futures. *\/\n    public function submitAll (fs :Array) :Vector.<Future> {\n        const result :Vector.<Future> = new Vector.<Future>(fs.length);\n        for each (var f :Function in fs) result.push(submit(f));\n        return result;\n    }\n\n    \/**\n     * Submits the given function for execution. It should take two arguments: a Function to call if\n     * it succeeds, and a function to call if it fails. When called, it should execute an operation\n     * asynchronously and call one of the two functions.<p>\n     *\n     * If the asynchronous operation returns a result, it may be passed to the success function. It\n     * will then be available in the result field of the Future. If success doesn't produce a\n     * result, the success function may be called with no arguments.<p>\n     *\n     * The failure function must be called with an argument. An error event, a stack trace, or an\n     * error message are all acceptable options. When failure is called, the argument will be\n     * available in the result field of the Future.<p>\n     *\n     * If maxSimultaneous functions are running in the Executor, additional submissions are started\n     * in the order of submission as running functions complete.\n     *\/\n    public function submit (f :Function) :Future {\n        if (_shutdown) throw new Error(\"Submission to a shutdown executor!\");\n        const future :Future = new Future(onCompleted);\n        _toRun.push(new ToRun(future, f));\n        \/\/ Don't run immediately; let listeners hook onto the future\n        _timer.start();\n        return future;\n    }\n\n    protected function runIfAvailable () :void {\n        \/\/ This while must correctly terminate if something else modifies _toRun or _running in the\n        \/\/ middle of the loop\n        while (_toRun.length > 0 && (_running.length < _maxSimultaneous || _maxSimultaneous == 0)) {\n            const willRun :ToRun = _toRun.shift();\n            _running.push(willRun.future);\/\/ Fill in running first so onCompleted can remove it\n            try {\n                willRun.f(willRun.future.onSuccess, willRun.future.onFailure);\n            } catch (e :Error) {\n                willRun.future.onFailure(e);\/\/ This invokes onCompleted on this class\n                return;\/\/ The runIfAvailable from onCompleted takes care of everything\n            }\n        }\n    }\n\n    \/** Returns true if shutdown has been called on this Executor. *\/\n    public function get isShutdown () :Boolean { return _shutdown; }\n\n    \/**\n     * Prevents additional jobs from being submitted to this Executor. Jobs that have already been\n     * submitted will be executed. After this has been called terminated will be dispatched once\n     * there are no jobs running. If there are no jobs running when this is called, terminated\n     * will be dispatched immediately.\n     *\/\n    public function shutdown () :void {\n        const wasShutdown :Boolean = _shutdown\n        _shutdown = true;\n        if (!wasShutdown && _toRun.length == 0 && _running.length == 0) terminated.dispatch(this);\n    }\n\n    \/**\n     * Prevents additional jobs from being submitted to this Executor and cancels any jobs waiting\n     * to execute. After this has been called terminated will be dispatched once the already running\n     * jobs complete. If there are no jobs running when this is called, terminated will be\n     * dispatched immediately.\n     *\/\n    public function shutdownNow () :Vector.<Function> {\n        shutdown();\n        const cancelled :Vector.<Function> = new Vector.<Function>();\n        for each (var toRun :ToRun in _toRun) {\n            toRun.future.onCancel();\n            cancelled.push(toRun.f);\n        }\n        _toRun = new Vector.<ToRun>();\n        return cancelled;\n    }\n\n    protected function handleTimer (event :TimerEvent) :void {\n        runIfAvailable();\n        if (_toRun.length == 0) _timer.stop();\n    }\n\n\n    protected var _maxSimultaneous :int;\n    protected var _shutdown :Boolean;\n    protected var _running :Vector.<Future> = new Vector.<Future>();\n    protected var _toRun :Vector.<ToRun> = new Vector.<ToRun>();\n    protected var _timer :Timer = new Timer(1);\n}\n}\nimport flump.executor.Future;\n\nclass ToRun {\n    public var future :Future;\n    public var f :Function;\n\n    public function ToRun (future :Future, f :Function) {\n        this.future = future;\n        this.f = f;\n    }\n}\n","new_contents":"\/\/\n\/\/ Executor - Copyright 2012 Three Rings Design\n\npackage flump.executor {\n\nimport flash.events.TimerEvent;\nimport flash.utils.Timer;\n\nimport org.osflash.signals.Signal;\n\npublic class Executor\n{\n    \/** Dispatched when the all jobs have been completed in a shutdown executor. *\/\n    public const terminated :Signal = new Signal(Executor);\n\n    \/** Dispatched every time a submitted job succeeds. *\/\n    public const succeeded :Signal = new Signal(Future);\n\n    \/** Dispatched every time a submitted job fails. *\/\n    public const failed :Signal = new Signal(Future);\n\n    \/** Dispatched every time a submitted job completes, whether it succeeds or fails. *\/\n    public const completed :Signal = new Signal(Future);\n\n    public function Executor (maxSimultaneous :int = 0) :void {\n        _timer.addEventListener(TimerEvent.TIMER, handleTimer);\n        _maxSimultaneous = maxSimultaneous;\n    }\n\n    \/**\n     * Called by Future directly when it's done. It uses this instead of dispatching the completed\n     * signal as that allows the completed signal to completely dispatch before Executor checks for\n     * termination and possibly dispatches that.\n     *\/\n    protected function onCompleted (f :Future) :void {\n        if (f.succeeded) succeeded.dispatch(f)\n        else failed.dispatch(f)\n\n        var removed :Boolean = false;\n        for (var ii :int = 0; ii < _running.length && !removed; ii++) {\n            if (_running[ii] == f) {\n                _running.splice(ii--, 1);\n                removed = true;\n            }\n        }\n        if (!removed) throw new Error(\"Unknown future completed? \" + f);\n        \/\/ Only dispatch terminated if it was set when this future completed. If it's set as\n        \/\/ part of this dispatch, it'll dispatch in the shutdown call\n        const wasShutdown :Boolean = _shutdown\n        completed.dispatch(f);\n\n        runIfAvailable();\n        if (_running.length == 0 && wasShutdown) terminated.dispatch(this);\n    }\n\n    \/** Submits all the functions through submit and returns their Futures. *\/\n    public function submitAll (fs :Array) :Vector.<Future> {\n        const result :Vector.<Future> = new Vector.<Future>(fs.length);\n        for each (var f :Function in fs) result.push(submit(f));\n        return result;\n    }\n\n    \/**\n     * Submits the given function for execution. It should take two arguments: a Function to call if\n     * it succeeds, and a function to call if it fails. When called, it should execute an operation\n     * asynchronously and call one of the two functions.<p>\n     *\n     * If the asynchronous operation returns a result, it may be passed to the success function. It\n     * will then be available in the result field of the Future. If success doesn't produce a\n     * result, the success function may be called with no arguments.<p>\n     *\n     * The failure function must be called with an argument. An error event, a stack trace, or an\n     * error message are all acceptable options. When failure is called, the argument will be\n     * available in the result field of the Future.<p>\n     *\n     * If maxSimultaneous functions are running in the Executor, additional submissions are started\n     * in the order of submission as running functions complete.\n     *\/\n    public function submit (f :Function) :Future {\n        if (_shutdown) throw new Error(\"Submission to a shutdown executor!\");\n        const future :Future = new Future(onCompleted);\n        _toRun.push(new ToRun(future, f));\n        \/\/ Don't run immediately; let listeners hook onto the future\n        _timer.start();\n        return future;\n    }\n\n    protected function runIfAvailable () :void {\n        \/\/ This while must correctly terminate if something else modifies _toRun or _running in the\n        \/\/ middle of the loop\n        while (_toRun.length > 0 && (_running.length < _maxSimultaneous || _maxSimultaneous == 0)) {\n            const willRun :ToRun = _toRun.shift();\n            _running.push(willRun.future);\/\/ Fill in running first so onCompleted can remove it\n            try {\n                willRun.f(willRun.future.onSuccess, willRun.future.onFailure);\n            } catch (e :Error) {\n                willRun.future.onFailure(e);\/\/ This invokes onCompleted on this class\n                return;\/\/ The runIfAvailable from onCompleted takes care of everything\n            }\n        }\n    }\n\n    \/** Returns true if shutdown has been called on this Executor. *\/\n    public function get isShutdown () :Boolean { return _shutdown; }\n\n    \/**\n     * Prevents additional jobs from being submitted to this Executor. Jobs that have already been\n     * submitted will be executed. After this has been called terminated will be dispatched once\n     * there are no jobs running. If there are no jobs running when this is called, terminated\n     * will be dispatched immediately.\n     *\/\n    public function shutdown () :void {\n        const wasShutdown :Boolean = _shutdown\n        _shutdown = true;\n        if (!wasShutdown && _toRun.length == 0 && _running.length == 0) terminated.dispatch(this);\n    }\n\n    \/**\n     * Prevents additional jobs from being submitted to this Executor and cancels any jobs waiting\n     * to execute. After this has been called terminated will be dispatched once the already running\n     * jobs complete. If there are no jobs running when this is called, terminated will be\n     * dispatched immediately.\n     *\/\n    public function shutdownNow () :Vector.<Function> {\n        shutdown();\n        const cancelled :Vector.<Function> = new Vector.<Function>();\n        for each (var toRun :ToRun in _toRun) {\n            toRun.future.onCancel();\n            cancelled.push(toRun.f);\n        }\n        _toRun = new Vector.<ToRun>();\n        return cancelled;\n    }\n\n    protected function handleTimer (event :TimerEvent) :void {\n        runIfAvailable();\n        if (_toRun.length == 0) _timer.stop();\n    }\n\n\n    protected var _maxSimultaneous :int;\n    protected var _shutdown :Boolean;\n    protected var _running :Vector.<Future> = new Vector.<Future>();\n    protected var _toRun :Vector.<ToRun> = new Vector.<ToRun>();\n    protected var _timer :Timer = new Timer(1);\n}\n}\nimport flump.executor.Future;\n\nclass ToRun {\n    public var future :Future;\n    public var f :Function;\n\n    public function ToRun (future :Future, f :Function) {\n        this.future = future;\n        this.f = f;\n    }\n}\n","subject":"Fix possible double dispatch of terminated","message":"Fix possible double dispatch of terminated\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump"}
{"commit":"6d2c240e9816adec2977083b501cd7f141401ee1","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\npublic class Cloner {\n\n\tprivate static function isVariableCloneable(variable:Variable, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !variable.isStatic && (skipMetadataChecking || variable.hasMetadata(MetadataName.CLONEABLE));\n\t}\n\n\tpublic static function isAccessorCloneable(accessor:Accessor, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !accessor.isStatic && accessor.isReadable() && accessor.isWriteable() &&\n\t\t\t\t(skipMetadataChecking || accessor.hasMetadata(MetadataName.CLONEABLE));\n\t}\n\n\tdolly_internal static function getCloneableFields(source:*):Array {\n\t\tconst result:Array = [];\n\n\t\tconst type:Type = Type.forInstance(source);\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isClassCloneable:Boolean = type.hasMetadata(MetadataName.CLONEABLE);\n\t\tif (isClassCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (isVariableCloneable(variable)) {\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (isAccessorCloneable(accessor)) {\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.CLONEABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (isVariableCloneable(variable, false)) {\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (isAccessorCloneable(accessor, false)) {\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\treturn null;\n\t}\n}\n}","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\npublic class Cloner {\n\n\tprivate static function isVariableCloneable(variable:Variable, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !variable.isStatic && (skipMetadataChecking || variable.hasMetadata(MetadataName.CLONEABLE));\n\t}\n\n\tprivate static function isAccessorCloneable(accessor:Accessor, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !accessor.isStatic && accessor.isReadable() && accessor.isWriteable() &&\n\t\t\t\t(skipMetadataChecking || accessor.hasMetadata(MetadataName.CLONEABLE));\n\t}\n\n\tdolly_internal static function getCloneableFields(source:*):Array {\n\t\tconst result:Array = [];\n\n\t\tconst type:Type = Type.forInstance(source);\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isClassCloneable:Boolean = type.hasMetadata(MetadataName.CLONEABLE);\n\t\tif (isClassCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (isVariableCloneable(variable)) {\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (isAccessorCloneable(accessor)) {\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.CLONEABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (isVariableCloneable(variable, false)) {\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (isAccessorCloneable(accessor, false)) {\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\treturn null;\n\t}\n}\n}","subject":"Change modifier of method Cloner.isAccessorCloneable() to private.","message":"Change modifier of method Cloner.isAccessorCloneable() to private.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"6406f0c209cead59ec8aea41c17a3cebb3a72be4","old_file":"exporter\/src\/main\/as\/flump\/export\/ExportConf.as","new_file":"exporter\/src\/main\/as\/flump\/export\/ExportConf.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.export {\n\nimport aspire.util.Log;\nimport aspire.util.Set;\nimport aspire.util.Sets;\nimport aspire.util.StringUtil;\n\nimport flash.display.StageQuality;\nimport flash.filesystem.File;\n\nimport flump.mold.AtlasMold;\nimport flump.mold.optional;\nimport flump.mold.require;\nimport flump.xfl.XflLibrary;\n\npublic class ExportConf\n{\n    public static const OPTIMIZE_MEMORY :String = \"Memory\";\n    public static const OPTIMIZE_SPEED :String = \"Speed\";\n\n    public var name :String = \"default\";\n    public var format :String = JSONZipFormat.NAME;\n    public var scale :Number = 1;\n    \/** The size of the border around each texture in an atlas, in pixels *\/\n    public var textureBorder :int = 1;\n    \/** The maximum size of the width and height of a generated texture atlas *\/\n    public var maxAtlasSize :int = 2048;\n    \/** Scale factors to output *\/\n    public var scaleFactors :Array = [ 1 ];\n    \/** The optimization strategy. *\/\n    public var optimize :String = OPTIMIZE_SPEED;\n    \/** The stage quality setting (StageQuality). *\/\n    public var quality :String = StageQuality.BEST;\n    \/** Whether or not to pretty print the library. *\/\n    public var prettyPrint :Boolean = false;\n    \/** Whether or not to combine all FLAs into a single library *\/\n    public var combine :Boolean = false;\n\n    public function get scaleFactorsString () :String {\n        return this.scaleFactors.join(\",\");\n    }\n\n    public function set scaleFactorsString (str :String) :void {\n        var values :Set = Sets.newSetOf(int);\n        for each (var num :String in str.split(\",\")) {\n            try {\n                \/\/ scale factors must be integers >= 1\n                var scale :int = StringUtil.parseUnsignedInteger(StringUtil.trim(num));\n                if (scale >= 1) {\n                    values.add(scale);\n                }\n            } catch (e :Error) {}\n        }\n\n        this.scaleFactors = values.toArray();\n        this.scaleFactors.sort();\n    }\n\n    public function get description () :String {\n        const scaleString :String = (this.scale * 100).toFixed(0) + \"%\";\n        var scaleFactors :String = \"\";\n        for each (var scaleFactor :int in this.scaleFactors) {\n            scaleFactors += \", \" + AtlasMold.scaleFactorSuffix(scaleFactor);\n        }\n\n        return \"'\" + this.name + \"' (\" + this.format + \", \" + scaleString + scaleFactors + \")\";\n    }\n\n    public static function fromJSON (o :Object) :ExportConf {\n        const conf :ExportConf = new ExportConf();\n        conf.name = require(o, \"name\");\n        conf.scale = require(o, \"scale\");\n        conf.format = require(o, \"format\");\n        conf.textureBorder = optional(o, \"textureBorder\", 1);\n        conf.maxAtlasSize = optional(o, \"maxAtlasSize\", 2048);\n        conf.scaleFactors = require(o, \"scaleFactors\");\n        conf.optimize = optional(o, \"optimize\", OPTIMIZE_MEMORY);\n        conf.quality = optional(o, \"quality\", StageQuality.BEST);\n        conf.prettyPrint = optional(o, \"prettyPrint\", false);\n        conf.combine = optional(o, \"combine\", false);\n        return conf;\n    }\n\n    public function createPublishFormat (exportDir :File,\n            libs :Vector.<XflLibrary>, projectName :String) :PublishFormat {\n        var formatClass :Class;\n        switch (format.toLowerCase()) {\n            case JSONFormat.NAME.toLowerCase(): formatClass = JSONFormat; break;\n            case JSONZipFormat.NAME.toLowerCase(): formatClass = JSONZipFormat; break;\n            case XMLFormat.NAME.toLowerCase(): formatClass = XMLFormat; break;\n            default:\n                log.error(\"Invalid publish format\", \"name\", format);\n                formatClass = JSONZipFormat;\n                break;\n        }\n        return new formatClass(exportDir, libs, this, projectName);\n    }\n\n    protected static const log :Log = Log.getLog(ExportConf);\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.export {\n\nimport aspire.util.Log;\nimport aspire.util.Set;\nimport aspire.util.Sets;\nimport aspire.util.StringUtil;\n\nimport flash.display.StageQuality;\nimport flash.filesystem.File;\n\nimport flump.mold.AtlasMold;\nimport flump.mold.optional;\nimport flump.mold.require;\nimport flump.xfl.XflLibrary;\n\npublic class ExportConf\n{\n    public static const OPTIMIZE_MEMORY :String = \"Memory\";\n    public static const OPTIMIZE_SPEED :String = \"Speed\";\n\n    public var name :String = \"default\";\n    public var format :String = JSONZipFormat.NAME;\n    public var scale :Number = 1;\n    \/** The size of the border around each texture in an atlas, in pixels *\/\n    public var textureBorder :int = 1;\n    \/** The maximum size of the width and height of a generated texture atlas *\/\n    public var maxAtlasSize :int = 2048;\n    \/** Scale factors to output *\/\n    public var scaleFactors :Array = [ 1 ];\n    \/** The optimization strategy. *\/\n    public var optimize :String = OPTIMIZE_SPEED;\n    \/** The stage quality setting (StageQuality). *\/\n    public var quality :String = StageQuality.BEST;\n    \/** Whether or not to pretty print the library. *\/\n    public var prettyPrint :Boolean = false;\n    \/** Whether or not to combine all FLAs into a single library *\/\n    public var combine :Boolean = false;\n\n    public function get scaleFactorsString () :String {\n        return this.scaleFactors.join(\",\");\n    }\n\n    public function set scaleFactorsString (str :String) :void {\n        var values :Set = Sets.newSetOf(int);\n        for each (var num :String in str.split(\",\")) {\n            try {\n                \/\/ scale factors must be integers >= 1\n                var scale :int = StringUtil.parseUnsignedInteger(StringUtil.trim(num));\n                if (scale >= 1) {\n                    values.add(scale);\n                }\n            } catch (e :Error) {}\n        }\n\n        this.scaleFactors = values.toArray();\n        this.scaleFactors.sort();\n    }\n\n    public function get description () :String {\n        const scaleString :String = (this.scale * 100).toFixed(0) + \"%\";\n        var scaleFactors :String = \"\";\n        for each (var scaleFactor :int in this.scaleFactors) {\n            scaleFactors += \", \";\n            if (scaleFactor == 1) scaleFactors += \"@1x\";\n            else scaleFactors += AtlasMold.scaleFactorSuffix(scaleFactor);\n        }\n\n        return \"'\" + this.name + \"' (\" + this.format + \", \" + scaleString + scaleFactors + \")\";\n    }\n\n    public static function fromJSON (o :Object) :ExportConf {\n        const conf :ExportConf = new ExportConf();\n        conf.name = require(o, \"name\");\n        conf.scale = require(o, \"scale\");\n        conf.format = require(o, \"format\");\n        conf.textureBorder = optional(o, \"textureBorder\", 1);\n        conf.maxAtlasSize = optional(o, \"maxAtlasSize\", 2048);\n        conf.scaleFactors = require(o, \"scaleFactors\");\n        conf.optimize = optional(o, \"optimize\", OPTIMIZE_MEMORY);\n        conf.quality = optional(o, \"quality\", StageQuality.BEST);\n        conf.prettyPrint = optional(o, \"prettyPrint\", false);\n        conf.combine = optional(o, \"combine\", false);\n        return conf;\n    }\n\n    public function createPublishFormat (exportDir :File,\n            libs :Vector.<XflLibrary>, projectName :String) :PublishFormat {\n        var formatClass :Class;\n        switch (format.toLowerCase()) {\n            case JSONFormat.NAME.toLowerCase(): formatClass = JSONFormat; break;\n            case JSONZipFormat.NAME.toLowerCase(): formatClass = JSONZipFormat; break;\n            case XMLFormat.NAME.toLowerCase(): formatClass = XMLFormat; break;\n            default:\n                log.error(\"Invalid publish format\", \"name\", format);\n                formatClass = JSONZipFormat;\n                break;\n        }\n        return new formatClass(exportDir, libs, this, projectName);\n    }\n\n    protected static const log :Log = Log.getLog(ExportConf);\n}\n}\n","subject":"Fix up the scale factors display in the project window.","message":"Fix up the scale factors display in the project window.\n","lang":"ActionScript","license":"mit","repos":"funkypandagame\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump"}
{"commit":"f23deea359597f853288f0f4f071aa2e4fb1442c","old_file":"lib\/src\/com\/amanitadesign\/steam\/FriendConstants.as","new_file":"lib\/src\/com\/amanitadesign\/steam\/FriendConstants.as","old_contents":"\/*\n *  FriendConstants.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero> on 2013-04-24\n *  Copyright (c) 2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam\n{\n\tpublic class FriendConstants\n\t{\n\t\tpublic static const STOREFLAG_None:int = 0;\n\t\tpublic static const STOREFLAG_AddToCart:int = 1;\n\t\tpublic static const STOREFLAG_AddToCartAndShow:int = 2;\n\t}\n}\n","new_contents":"\/*\n *  FriendConstants.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero> on 2013-05-17\n *  Copyright (c) 2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam\n{\n\tpublic class FriendConstants\n\t{\n\t\tpublic static const STOREFLAG_None:int = 0;\n\t\tpublic static const STOREFLAG_AddToCart:int = 1;\n\t\tpublic static const STOREFLAG_AddToCartAndShow:int = 2;\n\t}\n}\n","subject":"Fix date","message":"Fix date\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"1b7abcf30134e02f4f2ac4bc76af1d3ce442a1ef","old_file":"Impetus.swf\/Impetus.as","new_file":"Impetus.swf\/Impetus.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.external.ExternalInterface;\n\n    public class Impetus extends Sprite\n    {\n        private var sounds:Vector.<ImpetusSound>;\n\n        private var defaultVolume:int;\n\n        public function Impetus():void\n        {\n            this.sounds = new Vector.<ImpetusSound>();\n\n            this.defaultVolume = 1;\n\n            if(ExternalInterface.available)\n            {\n                ExternalInterface.addCallback('playSound', this.playSound);\n                ExternalInterface.addCallback('stopSound', this.stopSound);\n                ExternalInterface.addCallback('getSoundPos', this.getSoundPos);\n                ExternalInterface.addCallback('setDefaultVolume', this.setDefaultVolume);\n\n                ExternalInterface.call(\"Impetus._flashLoadedCallback\");\n            }\n        }\n\n        public function setDefaultVolume(volume:int):void\n        {\n            this.defaultVolume = volume;\n        }\n\n        public function getSound(url:String):ImpetusSound\n        {\n            var len:int = this.sounds.length;\n\n            for(var i:int = 0; i < len; i++)\n            {\n                if(this.sounds[i].getUrl() === url)\n                {\n                    return this.sounds[i];\n                }\n            }\n\n            var s:ImpetusSound = new ImpetusSound(url, this.defaultVolume);\n\n            this.sounds.push(s);\n\n            return s;\n        }\n\n        private function playSound(url:String, pos:int = 0):void\n        {\n            this.getSound(url).play(pos);\n        }\n\n        private function stopSound(url:String):void\n        {\n            this.getSound(url).stop();\n        }\n\n        private function getSoundPos(url:String):int\n        {\n            return this.getSound(url).getPos();\n        }\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.external.ExternalInterface;\n\n    public class Impetus extends Sprite\n    {\n        private var sounds:Vector.<ImpetusSound>;\n\n        private var defaultVolume:int;\n\n        public function Impetus():void\n        {\n            this.sounds = new Vector.<ImpetusSound>();\n\n            this.defaultVolume = 1;\n\n            if(ExternalInterface.available)\n            {\n                ExternalInterface.addCallback('playSound', this.playSound);\n                ExternalInterface.addCallback('stopSound', this.stopSound);\n                ExternalInterface.addCallback('getSoundPos', this.getSoundPos);\n                ExternalInterface.addCallback('setDefaultVolume', this.setDefaultVolume);\n\n                ExternalInterface.call(\"Impetus._flashLoadedCallback\");\n            }\n        }\n\n        public function setDefaultVolume(volume:int, all:boolean = false):void\n        {\n            this.defaultVolume = volume;\n\n            if(all)\n            {\n                var len:int = this.sounds.length;\n\n                for(var i:int = 0; i < len; i++)\n                {\n                    this.sounds[i].setVolume(volume);\n                }\n            }\n        }\n\n        public function getSound(url:String):ImpetusSound\n        {\n            var len:int = this.sounds.length;\n\n            for(var i:int = 0; i < len; i++)\n            {\n                if(this.sounds[i].getUrl() === url)\n                {\n                    return this.sounds[i];\n                }\n            }\n\n            var s:ImpetusSound = new ImpetusSound(url, this.defaultVolume);\n\n            this.sounds.push(s);\n\n            return s;\n        }\n\n        private function playSound(url:String, pos:int = 0):void\n        {\n            this.getSound(url).play(pos);\n        }\n\n        private function stopSound(url:String):void\n        {\n            this.getSound(url).stop();\n        }\n\n        private function getSoundPos(url:String):int\n        {\n            return this.getSound(url).getPos();\n        }\n    }\n}\n","subject":"Add all param to setDefaultVolume() for set volume to all or not","message":"Add all param to setDefaultVolume() for set volume to all or not\n","lang":"ActionScript","license":"mit","repos":"Julow\/Impetus"}
{"commit":"8abc23a882ee6521a1f4f416765537e0624e4eae","old_file":"as3\/com\/netease\/protobuf\/messageToString.as","new_file":"as3\/com\/netease\/protobuf\/messageToString.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , \u6768\u535a (Yang Bo) All rights reserved.\n\/\/\n\/\/         pop.atry@gmail.com\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.*;\n\tpublic function messageToString(message:Object):String {\n\t\tvar s:String = getQualifiedClassName(message) + \"(\\n\"\n\t\tconst descriptor:XML = describeType(message)\n\t\tfor each(var getter:String in descriptor.accessor.(@access != \"writeonly\").@name) {\n\t\t\tif (getter.search(\/^has(.)(.*)$\/) != -1) {\n\t\t\t\tcontinue\n\t\t\t}\n\t\t\ts += fieldToString(message, descriptor, getter)\n\t\t}\n\t\tfor each(var field:String in descriptor.variable.@name) {\n\t\t\ts += fieldToString(message, descriptor, field)\n\t\t}\n\t\tfor (var k:* in message) {\n\t\t\ts += k + \"=\" + message[k] + \";\\n\"\n\t\t}\n\t\ts += \")\"\n\t\treturn s\n\t}\n}\n\nfunction fieldToString(message:Object, descriptor:XML, name:String):String {\n\tvar hasField:String = \"has\" + name.charAt(0).toUpperCase() + name.substr(1)\n\tif (descriptor.accessor.(@name == hasField).length() != 0 && !message[hasField]) {\n\t\treturn \"\"\n\t}\n\tvar field:* = message[name]\n\tif (field.constructor == Array && field.length == 0) {\n\t\treturn \"\"\n\t}\n\treturn name + \"=\" + message[name] + \";\\n\"\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , \u6768\u535a (Yang Bo) All rights reserved.\n\/\/\n\/\/         pop.atry@gmail.com\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.*;\n\tpublic function messageToString(message:Object):String {\n\t\tvar s:String = getQualifiedClassName(message) + \"(\\n\"\n\t\tconst descriptor:XML = describeType(message)\n\t\tfor each(var getter:String in descriptor.accessor.(@access != \"writeonly\").@name) {\n\t\t\tif (getter.search(\/^has(.)(.*)$\/) != -1) {\n\t\t\t\tcontinue\n\t\t\t}\n\t\t\ts += fieldToString(message, descriptor, getter)\n\t\t}\n\t\tfor each(var field:String in descriptor.variable.@name) {\n\t\t\ts += fieldToString(message, descriptor, field)\n\t\t}\n\t\tfor (var k:* in message) {\n\t\t\ts += k + \"=\" + message[k] + \";\\n\"\n\t\t}\n\t\ts += \")\"\n\t\treturn s\n\t}\n}\n\nfunction fieldToString(message:Object, descriptor:XML, name:String):String {\n\tvar hasField:String = \"has\" + name.charAt(0).toUpperCase() + name.substr(1)\n\tif (descriptor.accessor.(@name == hasField).length() != 0 && !message[hasField]) {\n\t\treturn \"\"\n\t}\n\tvar field:* = message[name]\n\tif (field != null && field.constructor == Array && field.length == 0) {\n\t\treturn \"\"\n\t}\n\treturn name + \"=\" + field + \";\\n\"\n}\n","subject":"\u4fee\u590d\u5f53\u67d0\u4e00\u9879\u4e3a null \u65f6\uff0ctoString \u51fa\u9519\u7684 bug","message":"\u4fee\u590d\u5f53\u67d0\u4e00\u9879\u4e3a null \u65f6\uff0ctoString \u51fa\u9519\u7684 bug","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"38cbf6a1fc42f95b9606bf8b5f016ef6bdaac86c","old_file":"collect-client\/src\/main\/flex\/org\/openforis\/collect\/ui\/component\/detail\/RelevanceDisplayManager.as","new_file":"collect-client\/src\/main\/flex\/org\/openforis\/collect\/ui\/component\/detail\/RelevanceDisplayManager.as","old_contents":"package org.openforis.collect.ui.component.detail\r\n{\r\n\timport mx.collections.IList;\r\n\timport mx.core.UIComponent;\r\n\t\r\n\timport org.openforis.collect.metamodel.proxy.AttributeDefinitionProxy;\r\n\timport org.openforis.collect.metamodel.proxy.EntityDefinitionProxy;\r\n\timport org.openforis.collect.metamodel.proxy.NodeDefinitionProxy;\r\n\timport org.openforis.collect.metamodel.proxy.UIOptionsProxy;\r\n\timport org.openforis.collect.model.proxy.CodeAttributeProxy;\r\n\timport org.openforis.collect.model.proxy.EntityProxy;\r\n\timport org.openforis.collect.model.proxy.NodeProxy;\r\n\timport org.openforis.collect.util.UIUtil;\n\r\n\t\/**\r\n\t * \r\n\t * @author S. Ricci\r\n\t * *\/\r\n\tpublic class RelevanceDisplayManager {\r\n\t\t\r\n\t\tpublic static const STYLE_NAME_NOT_RELEVANT:String = \"notRelevant\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * Display of the error (stylename \"error\" or \"warning\" will be set on this component)\r\n\t\t *\/\r\n\t\tprivate var _display:UIComponent;\r\n\t\t\r\n\t\tpublic function RelevanceDisplayManager(display:UIComponent) {\r\n\t\t\tthis._display = display;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function displayNodeRelevance(parentEntity:EntityProxy, defn:NodeDefinitionProxy):void {\r\n\t\t\tif(parentEntity != null && defn != null) {\r\n\t\t\t\tif ( canBeHidden(parentEntity, defn) ) {\r\n\t\t\t\t\t_display.visible = false;\r\n\t\t\t\t\t_display.includeInLayout = false;\r\n\t\t\t\t} else {\r\n\t\t\t\t\t_display.visible = true;\r\n\t\t\t\t\t_display.includeInLayout = true;\r\n\t\t\t\t\tvar relevant:Boolean = parentEntity.isRelevant(defn);\r\n\t\t\t\t\tUIUtil.toggleStyleName(_display, STYLE_NAME_NOT_RELEVANT, ! relevant);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function reset():void {\r\n\t\t\t_display.visible = true;\r\n\t\t\t_display.includeInLayout = true;\r\n\r\n\t\t\tUIUtil.removeStyleNames(_display, [\r\n\t\t\t\tSTYLE_NAME_NOT_RELEVANT\r\n\t\t\t]);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function canBeHidden(parentEntity:EntityProxy, childDefn:NodeDefinitionProxy):Boolean {\r\n\t\t\tif ( childDefn.hideWhenNotRelevant ) {\r\n\t\t\t\t\/\/if nearest parent entity is table, hide fields when all cousins are not relevant and empty\r\n\t\t\t\tvar nearestParentMultipleEntity:EntityDefinitionProxy = childDefn.nearestParentMultipleEntity;\r\n\t\t\t\t\r\n\t\t\t\tvar nodes:IList;\r\n\t\t\t\tif ( nearestParentMultipleEntity.layout == UIUtil.LAYOUT_TABLE ) {\r\n\t\t\t\t\tnodes = parentEntity.getDescendantCousins(childDefn);\r\n\t\t\t\t} else {\r\n\t\t\t\t\tnodes = parentEntity.getChildren(childDefn);\r\n\t\t\t\t}\r\n\t\t\t\t\/\/do not hide multiple entities renderer if they are relevant but no entities are defined or it will be impossible to add new entities\r\n\t\t\t\tif ( childDefn is EntityDefinitionProxy && nodes.length == 0 ) {\r\n\t\t\t\t\tvar result:Boolean = ! parentEntity.isRelevant(childDefn);\r\n\t\t\t\t\treturn result;\r\n\t\t\t\t} else {\r\n\t\t\t\t\t\/\/hide table columns when all the cells are not relevant and empty\r\n\t\t\t\t\tvar allNodesEmptyAndNotRelevant:Boolean = isAllNodesEmptyAndNotRelevant(nodes);\r\n\t\t\t\t\treturn allNodesEmptyAndNotRelevant;\r\n\t\t\t\t}\r\n\t\t\t} else {\r\n\t\t\t\treturn false;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function isAllNodesEmptyAndNotRelevant(nodes:IList):Boolean {\r\n\t\t\tfor each (var node:NodeProxy in nodes) {\r\n\t\t\t\tif ( node.relevant || (node.userSpecified && ! node.empty)) {\r\n\t\t\t\t\treturn false;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","new_contents":"package org.openforis.collect.ui.component.detail\n{\n\timport mx.collections.IList;\n\timport mx.core.UIComponent;\n\t\n\timport org.openforis.collect.metamodel.proxy.AttributeDefinitionProxy;\n\timport org.openforis.collect.metamodel.proxy.BooleanAttributeDefinitionProxy\n\timport org.openforis.collect.metamodel.proxy.EntityDefinitionProxy;\n\timport org.openforis.collect.metamodel.proxy.NodeDefinitionProxy;\n\timport org.openforis.collect.metamodel.proxy.UIOptionsProxy;\n\timport org.openforis.collect.model.proxy.AttributeProxy;\n\timport org.openforis.collect.model.proxy.CodeAttributeProxy;\n\timport org.openforis.collect.model.proxy.EntityProxy;\n\timport org.openforis.collect.model.proxy.NodeProxy;\n\timport org.openforis.collect.util.UIUtil;\n\n\t\/**\n\t * \n\t * @author S. Ricci\n\t * *\/\n\tpublic class RelevanceDisplayManager {\n\t\t\n\t\tpublic static const STYLE_NAME_NOT_RELEVANT:String = \"notRelevant\";\n\t\t\n\t\t\/**\n\t\t * Display of the error (stylename \"error\" or \"warning\" will be set on this component)\n\t\t *\/\n\t\tprivate var _display:UIComponent;\n\t\t\n\t\tpublic function RelevanceDisplayManager(display:UIComponent) {\n\t\t\tthis._display = display;\n\t\t}\n\t\t\n\t\tpublic function displayNodeRelevance(parentEntity:EntityProxy, defn:NodeDefinitionProxy):void {\n\t\t\tif(parentEntity != null && defn != null) {\n\t\t\t\tif ( canBeHidden(parentEntity, defn) ) {\n\t\t\t\t\t_display.visible = false;\n\t\t\t\t\t_display.includeInLayout = false;\n\t\t\t\t} else {\n\t\t\t\t\t_display.visible = true;\n\t\t\t\t\t_display.includeInLayout = true;\n\t\t\t\t\tvar relevant:Boolean = parentEntity.isRelevant(defn);\n\t\t\t\t\tUIUtil.toggleStyleName(_display, STYLE_NAME_NOT_RELEVANT, ! relevant);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function reset():void {\n\t\t\t_display.visible = true;\n\t\t\t_display.includeInLayout = true;\n\n\t\t\tUIUtil.removeStyleNames(_display, [\n\t\t\t\tSTYLE_NAME_NOT_RELEVANT\n\t\t\t]);\n\t\t}\n\t\t\n\t\tprivate function canBeHidden(parentEntity:EntityProxy, childDefn:NodeDefinitionProxy):Boolean {\n\t\t\tif ( childDefn.hideWhenNotRelevant ) {\n\t\t\t\t\/\/if nearest parent entity is table, hide fields when all cousins are not relevant and empty\n\t\t\t\tvar nearestParentMultipleEntity:EntityDefinitionProxy = childDefn.nearestParentMultipleEntity;\n\t\t\t\t\n\t\t\t\tvar nodes:IList;\n\t\t\t\tif ( nearestParentMultipleEntity.layout == UIUtil.LAYOUT_TABLE ) {\n\t\t\t\t\tnodes = parentEntity.getDescendantCousins(childDefn);\n\t\t\t\t} else {\n\t\t\t\t\tnodes = parentEntity.getChildren(childDefn);\n\t\t\t\t}\n\t\t\t\t\/\/do not hide multiple entities renderer if they are relevant but no entities are defined or it will be impossible to add new entities\n\t\t\t\tif ( childDefn is EntityDefinitionProxy && nodes.length == 0 ) {\n\t\t\t\t\tvar result:Boolean = ! parentEntity.isRelevant(childDefn);\n\t\t\t\t\treturn result;\n\t\t\t\t} else {\n\t\t\t\t\t\/\/hide table columns when all the cells are not relevant and empty\n\t\t\t\t\tvar allNodesEmptyAndNotRelevant:Boolean = isAllNodesEmptyAndNotRelevant(nodes);\n\t\t\t\t\treturn allNodesEmptyAndNotRelevant;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function isAllNodesEmptyAndNotRelevant(nodes:IList):Boolean {\n\t\t\tfor each (var node:NodeProxy in nodes) {\n\t\t\t\tif (node.relevant) {\n\t\t\t\t\treturn false;\n\t\t\t\t} else if (node.userSpecified) {\n\t\t\t\t\tif (node.definition is BooleanAttributeDefinitionProxy \n\t\t\t\t\t\t&& BooleanAttributeDefinitionProxy(node.definition).affirmativeOnly) {\n\t\t\t\t\t\tif (AttributeProxy(node).getField(0).value == true) {\n\t\t\t\t\t\t\treturn false;\n\t\t\t\t\t\t}\n\t\t\t\t\t} else if (! node.empty) {\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn true;\n\t\t}\n\t\t\n\t}\n}","subject":"Hide non-relevant affirmative only boolean attributes when not empty but selected value is \"false\"","message":"Hide non-relevant affirmative only boolean attributes when not empty but\nselected value is \"false\"","lang":"ActionScript","license":"mit","repos":"openforis\/collect,openforis\/collect,openforis\/collect,openforis\/collect"}
{"commit":"e4548eddfc0afe78be2256d6bf49f29e79ab1ecc","old_file":"src\/com\/esri\/viewer\/utils\/PortalBasemapAppender.as","new_file":"src\/com\/esri\/viewer\/utils\/PortalBasemapAppender.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2010-2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.viewer.utils\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.events.PortalEvent;\nimport com.esri.ags.portal.Portal;\nimport com.esri.ags.portal.supportClasses.PortalGroup;\nimport com.esri.ags.portal.supportClasses.PortalItem;\nimport com.esri.ags.portal.supportClasses.PortalQueryParameters;\nimport com.esri.ags.portal.supportClasses.PortalQueryResult;\nimport com.esri.viewer.AppEvent;\nimport com.esri.viewer.ConfigData;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.utils.Dictionary;\n\nimport mx.resources.ResourceManager;\nimport mx.rpc.AsyncResponder;\nimport mx.rpc.Fault;\nimport mx.rpc.events.FaultEvent;\nimport mx.utils.ObjectUtil;\n\npublic class PortalBasemapAppender extends EventDispatcher\n{\n    private const PORTAL_BASEMAP_APPENDER:String = \"PortalBasemapAppender\";\n\n    private var configData:ConfigData;\n    private var portalURL:String;\n\n    private var portalItemOrder:Array;\n    private var portalItemToLabel:Dictionary;\n    private var processedArcGISBasemaps:Array;\n    private var totalBasemaps:int;\n    private var totalPossibleArcGISBasemaps:int;\n\n    private var comparableDefaultBasemapObjects:Array;\n    private var defaultBasemapTitle:String;\n\n    private var cultureCode:String;\n\n    public function PortalBasemapAppender(portalURL:String, configData:ConfigData)\n    {\n        this.portalURL = portalURL;\n        this.configData = configData;\n    }\n\n    public function fetchAndAppendPortalBasemaps():void\n    {\n        const idMgrEnabled:Boolean = IdentityManager.instance.enabled;\n        var portal:Portal = new Portal();\n        \/\/ the Portal constructor enables the IdentityManager so restore it back to what it was\n        IdentityManager.instance.enabled = idMgrEnabled;\n\n        portal.addEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.addEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        cultureCode = toCultureCode(ResourceManager.getInstance().localeChain[0]);\n        portal.load(portalURL, cultureCode);\n    }\n\n    protected function portal_loadHandler(event:PortalEvent):void\n    {\n        var portal:Portal = event.target as Portal;\n        portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        comparableDefaultBasemapObjects = getComparableBasemapObjects(portal.info.defaultBasemap);\n        var queryParams:PortalQueryParameters = PortalQueryParameters.forQuery(portal.info.basemapGalleryGroupQuery);\n        portal.queryGroups(queryParams, new AsyncResponder(portal_queryGroupsResultHandler, portal_queryGroupsFaultHandler, portal));\n    }\n\n    protected function portal_queryGroupsResultHandler(queryResult:PortalQueryResult, portal:Portal):void\n    {\n        if (queryResult.results.length > 0)\n        {\n            var portalGroup:PortalGroup = queryResult.results[0];\n            var queryParams:PortalQueryParameters = PortalQueryParameters.forItemsInGroup(portalGroup.id).withLimit(50).withSortField(\"name\");\n            portal.queryItems(queryParams, new AsyncResponder(portal_queryItemsResultHandler, portal_queryItemsFaultHandler));\n        }\n        else\n        {\n            dispatchComplete();\n        }\n    }\n\n    private function portal_queryItemsResultHandler(queryResult:PortalQueryResult, token:Object = null):void\n    {\n        const resultItems:Array = queryResult.results;\n        totalPossibleArcGISBasemaps = resultItems.length;\n        portalItemOrder = [];\n        portalItemToLabel = new Dictionary(true);\n        processedArcGISBasemaps = [];\n        totalBasemaps = configData.basemaps.length;\n        for each (var portalItem:PortalItem in resultItems)\n        {\n            portalItemOrder.push(portalItem);\n            portalItem.getJSONData(new AsyncResponder(portalItem_getJSONDataResultHandler,\n                                                      portalItem_getJSONDataFaultHandler,\n                                                      portalItem));\n        }\n    }\n\n    private function portalItem_getJSONDataResultHandler(itemData:Object, item:PortalItem):void\n    {\n        createBasemapLayerObject(itemData, item);\n        if (isDefaultBasemap(itemData.baseMap))\n        {\n            defaultBasemapTitle = itemData.baseMap.title;\n        }\n        updateTotalArcGISBasemaps();\n    }\n\n    private function createBasemapLayerObject(itemData:Object, item:PortalItem):void\n    {\n        if (!itemData)\n        {\n            return;\n        }\n\n        var basemapObject:Object = itemData.baseMap;\n        var basemapLayerObjects:Array = basemapObject.baseMapLayers;\n        if (!(basemapObject && basemapLayerObjects))\n        {\n            return;\n        }\n\n        var title:String = basemapObject.title;\n        var iconURL:String = item.thumbnailURL;\n        var existingBasemapLayerObject:Object = findBasemapLayerObjectById(title);\n        if (existingBasemapLayerObject)\n        {\n            existingBasemapLayerObject.icon = iconURL;\n            return;\n        }\n\n        portalItemToLabel[item] = title;\n        var basemapLayerObject:Object = basemapLayerObjects[0];\n        addBasemapLayerObject(baseMapLayerObjectToLayerXML(title,\n                                                           basemapLayerObject,\n                                                           iconURL));\n\n        var totalBaseMapLayers:int = basemapLayerObjects.length;\n        if (totalBaseMapLayers > 1)\n        {\n            basemapLayerObject = basemapLayerObjects[1];\n            addBasemapLayerObject(baseMapLayerObjectToLayerXML(title,\n                                                               basemapLayerObject,\n                                                               iconURL));\n        }\n    }\n\n    private function isDefaultBasemap(basemapObject:Object):Boolean\n    {\n        var comparableBasemapObjects:Array = getComparableBasemapObjects(basemapObject);\n\n        return (ObjectUtil.compare(comparableBasemapObjects, comparableDefaultBasemapObjects) == 0);\n    }\n\n    private function getComparableBasemapObjects(basemapObject:Object):Array\n    {\n        var basemapLayerObjects:Array = basemapObject.baseMapLayers;\n        var comparableBasemapObjects:Array = [];\n        var comparableBasemapLayerObject:Object;\n\n        for each (var basemapLayerObject:Object in basemapLayerObjects)\n        {\n            comparableBasemapLayerObject = {};\n\n            if (basemapLayerObject.url)\n            {\n                comparableBasemapLayerObject.url = basemapLayerObject.url;\n            }\n            if (basemapLayerObject.type)\n            {\n                comparableBasemapLayerObject.type = basemapLayerObject.type;\n            }\n\n            comparableBasemapObjects.push(comparableBasemapLayerObject);\n        }\n\n        return comparableBasemapObjects;\n    }\n\n    private function findBasemapLayerObjectById(id:String):Object\n    {\n        var layerObjectResult:Object;\n\n        var basemapLayerObjects:Array = configData.basemaps;\n        for each (var layerObject:Object in basemapLayerObjects)\n        {\n            if (layerObject.layer && (layerObject.layer.id == id))\n            {\n                layerObjectResult = layerObject;\n                break;\n            }\n        }\n\n        return layerObjectResult;\n    }\n\n    private function updateTotalArcGISBasemaps():void\n    {\n        totalPossibleArcGISBasemaps--;\n        if (totalPossibleArcGISBasemaps == 0)\n        {\n            addArcGISBasemapsToConfig();\n            dispatchComplete();\n        }\n    }\n\n    private function dispatchComplete():void\n    {\n        dispatchEvent(new Event(Event.COMPLETE));\n    }\n\n    private function addArcGISBasemapsToConfig():void\n    {\n        var hasBasemaps:Boolean = (configData.basemaps.length > 0);\n\n        if (!hasBasemaps)\n        {\n            if (defaultBasemapTitle)\n            {\n                setDefaultBasemapVisible();\n            }\n            else\n            {\n                setFirstBasemapVisible();\n            }\n        }\n\n        addBasemapsInOrder();\n    }\n\n    private function setDefaultBasemapVisible():void\n    {\n        for each (var layerObject:Object in processedArcGISBasemaps)\n        {\n            if (defaultBasemapTitle == layerObject.label)\n            {\n                layerObject.visible = true;\n            }\n        }\n    }\n\n    private function setFirstBasemapVisible():void\n    {\n        if (!portalItemOrder || portalItemOrder.length == 0)\n        {\n            return;\n        }\n\n        var firstBasemapLabel:String = portalItemToLabel[portalItemOrder[0]];\n        for each (var layerObject:Object in processedArcGISBasemaps)\n        {\n            if (layerObject.label == firstBasemapLabel)\n            {\n                layerObject.visible = true;\n            }\n        }\n    }\n\n    private function addBasemapsInOrder():void\n    {\n        for each (var portalItem:PortalItem in portalItemOrder)\n        {\n            for each (var layerObject:Object in processedArcGISBasemaps)\n            {\n                if (layerObject.label == portalItemToLabel[portalItem])\n                {\n                    configData.basemaps.push(layerObject);\n                }\n            }\n        }\n    }\n\n    private function addBasemapLayerObject(layerXML:XML):void\n    {\n        if (layerXML)\n        {\n            processedArcGISBasemaps.push(LayerObjectUtil.getLayerObject(layerXML,\n                                                                        totalBasemaps++,\n                                                                        false,\n                                                                        configData.bingKey));\n        }\n    }\n\n    private function baseMapLayerObjectToLayerXML(title:String, basemapLayerObject:Object, iconURL:String = null):XML\n    {\n        var layerXML:XML;\n        const url:String = basemapLayerObject.url;\n        const type:String = basemapLayerObject.type;\n\n        if (url)\n        {\n            layerXML = createTiledLayerXML(title, iconURL, url, basemapLayerObject, false);\n        }\n        else if (isAllowedType(type))\n        {\n            layerXML = createNonEsriLayerXML(title, iconURL, basemapLayerObject, false, type);\n        }\n\n        return layerXML;\n    }\n\n    private function createTiledLayerXML(title:String, iconURL:String, url:String, basemapLayerObject:Object, visible:Boolean):XML\n    {\n        var layerXML:XML = <layer label={title}\n                type=\"tiled\"\n                icon={iconURL}\n                url={url}\n                alpha={basemapLayerObject.opacity}\n                visible={visible}\/>;\n\n        return layerXML;\n    }\n\n    private function isAllowedType(type:String):Boolean\n    {\n        return type == \"OpenStreetMap\" ||\n            (isBingBasemap(type) && hasBingKey());\n    }\n\n    private function createNonEsriLayerXML(title:String, iconURL:String, basemapLayerObject:Object, visible:Boolean, type:String):XML\n    {\n        var layerXML:XML = <layer label={title}\n                icon={iconURL}\n                type={toViewerNonEsriLayerType(basemapLayerObject.type)}\n                alpha={basemapLayerObject.opacity}\n                visible={visible}\/>;\n\n        if (isBingBasemap(type))\n        {\n            layerXML.@style = mapBingStyleFromBasemapType(type);\n            layerXML.@culture = cultureCode;\n        }\n\n        return layerXML;\n    }\n\n    private function toViewerNonEsriLayerType(type:String):String\n    {\n        var viewerType:String;\n        if (type == \"OpenStreetMap\")\n        {\n            viewerType = \"osm\";\n        }\n        else if (isBingBasemap(type))\n        {\n            viewerType = \"bing\";\n        }\n\n        return viewerType;\n    }\n\n    private function isBingBasemap(type:String):Boolean\n    {\n        return type && type.indexOf('BingMaps') > -1;\n    }\n\n    private function hasBingKey():Boolean\n    {\n        var bingKey:String = configData.bingKey;\n        return (bingKey != null && bingKey.length > 0);\n    }\n\n    private function mapBingStyleFromBasemapType(type:String):String\n    {\n        if (type == 'BingMapsAerial')\n        {\n            return 'aerial';\n        }\n        else if (type == 'BingMapsHybrid')\n        {\n            return 'aerialWithLabels';\n        }\n        else\n        {\n            \/\/default - BingMapsRoad\n            return 'road';\n        }\n    }\n\n    private function portalItem_getJSONDataFaultHandler(fault:Fault, token:Object = null):void\n    {\n        AppEvent.dispatch(AppEvent.APP_ERROR,\n                          LocalizationUtil.getDefaultString(\"couldNotFetchBasemapData\",\n                                                            fault.faultString));\n        updateTotalArcGISBasemaps();\n    }\n\n    private function portal_queryGroupsFaultHandler(fault:Fault, token:Object = null):void\n    {\n        AppEvent.showError(LocalizationUtil.getDefaultString(\"couldNotQueryPortal\"), PORTAL_BASEMAP_APPENDER);\n        dispatchComplete();\n    }\n\n    private function portal_queryItemsFaultHandler(fault:Fault, token:Object = null):void\n    {\n        AppEvent.showError(LocalizationUtil.getDefaultString(\"couldNotQueryPortalItems\"), PORTAL_BASEMAP_APPENDER);\n        dispatchComplete();\n    }\n\n    private function portal_faultHandler(event:FaultEvent):void\n    {\n        var portal:Portal = event.target as Portal;\n        portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        AppEvent.showError(LocalizationUtil.getDefaultString(\"couldNotConnectToPortal\"), PORTAL_BASEMAP_APPENDER);\n        dispatchComplete();\n    }\n\n    private function toCultureCode(locale:String):String\n    {\n        return locale ? locale.replace('_', '-') : locale;\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2010-2011 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.viewer.utils\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.events.PortalEvent;\nimport com.esri.ags.portal.Portal;\nimport com.esri.ags.portal.supportClasses.PortalGroup;\nimport com.esri.ags.portal.supportClasses.PortalItem;\nimport com.esri.ags.portal.supportClasses.PortalQueryParameters;\nimport com.esri.ags.portal.supportClasses.PortalQueryResult;\nimport com.esri.viewer.AppEvent;\nimport com.esri.viewer.ConfigData;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.utils.Dictionary;\n\nimport mx.resources.ResourceManager;\nimport mx.rpc.AsyncResponder;\nimport mx.rpc.Fault;\nimport mx.rpc.events.FaultEvent;\nimport mx.utils.ObjectUtil;\n\npublic class PortalBasemapAppender extends EventDispatcher\n{\n    private const PORTAL_BASEMAP_APPENDER:String = \"PortalBasemapAppender\";\n\n    private var configData:ConfigData;\n    private var portalURL:String;\n\n    private var portalItemOrder:Array;\n    private var portalItemToLabel:Dictionary;\n    private var processedArcGISBasemaps:Array;\n    private var totalBasemaps:int;\n    private var totalPossibleArcGISBasemaps:int;\n\n    private var comparableDefaultBasemapObjects:Array;\n    private var defaultBasemapTitle:String;\n\n    private var cultureCode:String;\n\n    public function PortalBasemapAppender(portalURL:String, configData:ConfigData)\n    {\n        this.portalURL = portalURL;\n        this.configData = configData;\n    }\n\n    public function fetchAndAppendPortalBasemaps():void\n    {\n        const idMgrEnabled:Boolean = IdentityManager.instance.enabled;\n        var portal:Portal = new Portal();\n        \/\/ the Portal constructor enables the IdentityManager so restore it back to what it was\n        IdentityManager.instance.enabled = idMgrEnabled;\n\n        portal.addEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.addEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        cultureCode = toCultureCode(ResourceManager.getInstance().localeChain[0]);\n        portal.load(portalURL, cultureCode);\n    }\n\n    protected function portal_loadHandler(event:PortalEvent):void\n    {\n        var portal:Portal = event.target as Portal;\n        portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        comparableDefaultBasemapObjects = getComparableBasemapObjects(portal.info.defaultBasemap);\n        var queryParams:PortalQueryParameters = PortalQueryParameters.forQuery(portal.info.basemapGalleryGroupQuery);\n        portal.queryGroups(queryParams, new AsyncResponder(portal_queryGroupsResultHandler, portal_queryGroupsFaultHandler, portal));\n    }\n\n    protected function portal_queryGroupsResultHandler(queryResult:PortalQueryResult, portal:Portal):void\n    {\n        if (queryResult.results.length > 0)\n        {\n            var portalGroup:PortalGroup = queryResult.results[0];\n            var queryParams:PortalQueryParameters = PortalQueryParameters.forItemsInGroup(portalGroup.id).withLimit(50).withSortField(\"name\");\n            portal.queryItems(queryParams, new AsyncResponder(portal_queryItemsResultHandler, portal_queryItemsFaultHandler));\n        }\n        else\n        {\n            dispatchComplete();\n        }\n    }\n\n    private function portal_queryItemsResultHandler(queryResult:PortalQueryResult, token:Object = null):void\n    {\n        const resultItems:Array = queryResult.results;\n        totalPossibleArcGISBasemaps = resultItems.length;\n        portalItemOrder = [];\n        portalItemToLabel = new Dictionary(true);\n        processedArcGISBasemaps = [];\n        totalBasemaps = configData.basemaps.length;\n        for each (var portalItem:PortalItem in resultItems)\n        {\n            portalItemOrder.push(portalItem);\n            portalItem.getJSONData(new AsyncResponder(portalItem_getJSONDataResultHandler,\n                                                      portalItem_getJSONDataFaultHandler,\n                                                      portalItem));\n        }\n    }\n\n    private function portalItem_getJSONDataResultHandler(itemData:Object, item:PortalItem):void\n    {\n        createBasemapLayerObjectFromWebMapItemAndData(item, itemData);\n        if (isDefaultBasemap(itemData.baseMap))\n        {\n            defaultBasemapTitle = itemData.baseMap.title;\n        }\n        updateTotalArcGISBasemaps();\n    }\n\n    private function createBasemapLayerObjectFromWebMapItemAndData(item:PortalItem, itemData:Object):void\n    {\n        if (!itemData)\n        {\n            return;\n        }\n\n        var basemapObject:Object = itemData.baseMap;\n        var basemapLayerObjects:Array = basemapObject.baseMapLayers;\n        if (!(basemapObject && basemapLayerObjects))\n        {\n            return;\n        }\n\n        var title:String = basemapObject.title;\n        var iconURL:String = item.thumbnailURL;\n        var existingBasemapLayerObject:Object = findBasemapLayerObjectById(title);\n        if (existingBasemapLayerObject)\n        {\n            existingBasemapLayerObject.icon = iconURL;\n            return;\n        }\n\n        portalItemToLabel[item] = title;\n        var basemapLayerObject:Object = basemapLayerObjects[0];\n        addBasemapLayerObject(baseMapLayerObjectToLayerXML(title,\n                                                           basemapLayerObject,\n                                                           iconURL));\n\n        var totalBaseMapLayers:int = basemapLayerObjects.length;\n        if (totalBaseMapLayers > 1)\n        {\n            basemapLayerObject = basemapLayerObjects[1];\n            addBasemapLayerObject(baseMapLayerObjectToLayerXML(title,\n                                                               basemapLayerObject,\n                                                               iconURL));\n        }\n    }\n\n    private function isDefaultBasemap(basemapObject:Object):Boolean\n    {\n        var comparableBasemapObjects:Array = getComparableBasemapObjects(basemapObject);\n\n        return (ObjectUtil.compare(comparableBasemapObjects, comparableDefaultBasemapObjects) == 0);\n    }\n\n    private function getComparableBasemapObjects(basemapObject:Object):Array\n    {\n        var basemapLayerObjects:Array = basemapObject.baseMapLayers;\n        var comparableBasemapObjects:Array = [];\n        var comparableBasemapLayerObject:Object;\n\n        for each (var basemapLayerObject:Object in basemapLayerObjects)\n        {\n            comparableBasemapLayerObject = {};\n\n            if (basemapLayerObject.url)\n            {\n                comparableBasemapLayerObject.url = basemapLayerObject.url;\n            }\n            if (basemapLayerObject.type)\n            {\n                comparableBasemapLayerObject.type = basemapLayerObject.type;\n            }\n\n            comparableBasemapObjects.push(comparableBasemapLayerObject);\n        }\n\n        return comparableBasemapObjects;\n    }\n\n    private function findBasemapLayerObjectById(id:String):Object\n    {\n        var layerObjectResult:Object;\n\n        var basemapLayerObjects:Array = configData.basemaps;\n        for each (var layerObject:Object in basemapLayerObjects)\n        {\n            if (layerObject.layer && (layerObject.layer.id == id))\n            {\n                layerObjectResult = layerObject;\n                break;\n            }\n        }\n\n        return layerObjectResult;\n    }\n\n    private function updateTotalArcGISBasemaps():void\n    {\n        totalPossibleArcGISBasemaps--;\n        if (totalPossibleArcGISBasemaps == 0)\n        {\n            addArcGISBasemapsToConfig();\n            dispatchComplete();\n        }\n    }\n\n    private function dispatchComplete():void\n    {\n        dispatchEvent(new Event(Event.COMPLETE));\n    }\n\n    private function addArcGISBasemapsToConfig():void\n    {\n        var hasBasemaps:Boolean = (configData.basemaps.length > 0);\n\n        if (!hasBasemaps)\n        {\n            if (defaultBasemapTitle)\n            {\n                setDefaultBasemapVisible();\n            }\n            else\n            {\n                setFirstBasemapVisible();\n            }\n        }\n\n        addBasemapsInOrder();\n    }\n\n    private function setDefaultBasemapVisible():void\n    {\n        for each (var layerObject:Object in processedArcGISBasemaps)\n        {\n            if (defaultBasemapTitle == layerObject.label)\n            {\n                layerObject.visible = true;\n            }\n        }\n    }\n\n    private function setFirstBasemapVisible():void\n    {\n        if (!portalItemOrder || portalItemOrder.length == 0)\n        {\n            return;\n        }\n\n        var firstBasemapLabel:String = portalItemToLabel[portalItemOrder[0]];\n        for each (var layerObject:Object in processedArcGISBasemaps)\n        {\n            if (layerObject.label == firstBasemapLabel)\n            {\n                layerObject.visible = true;\n            }\n        }\n    }\n\n    private function addBasemapsInOrder():void\n    {\n        for each (var portalItem:PortalItem in portalItemOrder)\n        {\n            for each (var layerObject:Object in processedArcGISBasemaps)\n            {\n                if (layerObject.label == portalItemToLabel[portalItem])\n                {\n                    configData.basemaps.push(layerObject);\n                }\n            }\n        }\n    }\n\n    private function addBasemapLayerObject(layerXML:XML):void\n    {\n        if (layerXML)\n        {\n            processedArcGISBasemaps.push(LayerObjectUtil.getLayerObject(layerXML,\n                                                                        totalBasemaps++,\n                                                                        false,\n                                                                        configData.bingKey));\n        }\n    }\n\n    private function baseMapLayerObjectToLayerXML(title:String, basemapLayerObject:Object, iconURL:String = null):XML\n    {\n        var layerXML:XML;\n        const url:String = basemapLayerObject.url;\n        const type:String = basemapLayerObject.type;\n\n        if (url)\n        {\n            layerXML = createTiledLayerXML(title, iconURL, url, basemapLayerObject, false);\n        }\n        else if (isNonEsriType(type))\n        {\n            layerXML = createNonEsriLayerXML(title, iconURL, basemapLayerObject, false, type);\n        }\n\n        return layerXML;\n    }\n\n    private function createTiledLayerXML(title:String, iconURL:String, url:String, basemapLayerObject:Object, visible:Boolean):XML\n    {\n        var layerXML:XML = <layer label={title}\n                type=\"tiled\"\n                icon={iconURL}\n                url={url}\n                alpha={basemapLayerObject.opacity}\n                visible={visible}\/>;\n\n        return layerXML;\n    }\n\n    private function isNonEsriType(type:String):Boolean\n    {\n        return type == \"OpenStreetMap\" ||\n            (isBingBasemap(type) && hasBingKey());\n    }\n\n    private function createNonEsriLayerXML(title:String, iconURL:String, basemapLayerObject:Object, visible:Boolean, type:String):XML\n    {\n        var layerXML:XML = <layer label={title}\n                icon={iconURL}\n                type={toViewerNonEsriLayerType(basemapLayerObject.type)}\n                alpha={basemapLayerObject.opacity}\n                visible={visible}\/>;\n\n        if (isBingBasemap(type))\n        {\n            layerXML.@style = mapBingStyleFromBasemapType(type);\n            layerXML.@culture = cultureCode;\n        }\n\n        return layerXML;\n    }\n\n    private function toViewerNonEsriLayerType(type:String):String\n    {\n        var viewerType:String;\n        if (type == \"OpenStreetMap\")\n        {\n            viewerType = \"osm\";\n        }\n        else if (isBingBasemap(type))\n        {\n            viewerType = \"bing\";\n        }\n\n        return viewerType;\n    }\n\n    private function isBingBasemap(type:String):Boolean\n    {\n        return type && type.indexOf('BingMaps') > -1;\n    }\n\n    private function hasBingKey():Boolean\n    {\n        var bingKey:String = configData.bingKey;\n        return (bingKey != null && bingKey.length > 0);\n    }\n\n    private function mapBingStyleFromBasemapType(type:String):String\n    {\n        if (type == 'BingMapsAerial')\n        {\n            return 'aerial';\n        }\n        else if (type == 'BingMapsHybrid')\n        {\n            return 'aerialWithLabels';\n        }\n        else\n        {\n            \/\/default - BingMapsRoad\n            return 'road';\n        }\n    }\n\n    private function portalItem_getJSONDataFaultHandler(fault:Fault, token:Object = null):void\n    {\n        AppEvent.dispatch(AppEvent.APP_ERROR,\n                          LocalizationUtil.getDefaultString(\"couldNotFetchBasemapData\",\n                                                            fault.faultString));\n        updateTotalArcGISBasemaps();\n    }\n\n    private function portal_queryGroupsFaultHandler(fault:Fault, token:Object = null):void\n    {\n        AppEvent.showError(LocalizationUtil.getDefaultString(\"couldNotQueryPortal\"), PORTAL_BASEMAP_APPENDER);\n        dispatchComplete();\n    }\n\n    private function portal_queryItemsFaultHandler(fault:Fault, token:Object = null):void\n    {\n        AppEvent.showError(LocalizationUtil.getDefaultString(\"couldNotQueryPortalItems\"), PORTAL_BASEMAP_APPENDER);\n        dispatchComplete();\n    }\n\n    private function portal_faultHandler(event:FaultEvent):void\n    {\n        var portal:Portal = event.target as Portal;\n        portal.removeEventListener(PortalEvent.LOAD, portal_loadHandler);\n        portal.removeEventListener(FaultEvent.FAULT, portal_faultHandler);\n\n        AppEvent.showError(LocalizationUtil.getDefaultString(\"couldNotConnectToPortal\"), PORTAL_BASEMAP_APPENDER);\n        dispatchComplete();\n    }\n\n    private function toCultureCode(locale:String):String\n    {\n        return locale ? locale.replace('_', '-') : locale;\n    }\n}\n\n}\n","subject":"Clean up.","message":"Clean up.\n","lang":"ActionScript","license":"apache-2.0","repos":"CanterburyRegionalCouncil\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,Esri\/arcgis-viewer-flex,CanterburyRegionalCouncil\/arcgis-viewer-flex"}
{"commit":"0582deee9113e24fef45d1be5db97860bad67c01","old_file":"src\/org\/mangui\/osmf\/plugins\/traits\/HLSPlayTrait.as","new_file":"src\/org\/mangui\/osmf\/plugins\/traits\/HLSPlayTrait.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.osmf.plugins.traits {\n    import org.mangui.hls.HLS;\n\timport org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.event.HLSEvent;\n    import org.osmf.traits.PlayState;\n    import org.osmf.traits.PlayTrait;\n\n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSPlayTrait extends PlayTrait\n    {\n        private var _hls : HLS;\n\n        private var streamStarted : Boolean = false;\n\n        public function HLSPlayTrait(hls : HLS)\n        {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSPlayTrait()\");\n            }\n            super();\n            _hls = hls;\n\t\t\t_hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateChangedHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _playbackComplete);\n        }\n\n        override public function dispose() : void\n        {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSPlayTrait:dispose\");\n            }\n\t\t\t_hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateChangedHandler);\n            _hls.removeEventListener(HLSEvent.PLAYBACK_COMPLETE, _playbackComplete);\n            super.dispose();\n        }\n\n\n        override protected function playStateChangeStart(newPlayState:String):void\n        {\n            CONFIG::LOGGING\n            {\n                Log.info(\"HLSPlayTrait:playStateChangeStart:\" + newPlayState);\n            }\n            switch (newPlayState)\n            {\n                case PlayState.PLAYING:\n                    if (!streamStarted)\n                    {\n                        _hls.stream.play();\n                        streamStarted = true;\n                    }\n                    else\n                    {\n                        _hls.stream.resume();\n\n                    }\n                    break;\n                case PlayState.PAUSED:\n                    _hls.stream.pause();\n                    break;\n                case PlayState.STOPPED:\n                    streamStarted = false;\n                    _hls.stream.close();\n                    break;\n            }\n        }\n\n        \/** state changed handler **\/\n        private function _stateChangedHandler(event:HLSEvent):void\n        {\n            switch (event.state)\n            {\n                case HLSPlayStates.PLAYING:\n                CONFIG::LOGGING\n                {\n                    Log.debug(\"HLSPlayTrait:_stateChangedHandler:setBuffering(true)\");\n                }\n                    if (!streamStarted)\n                    {\n                        streamStarted = true;\n                        play();\n                    }\n                default:\n            }\n        }\n\n        \/** playback complete handler **\/\n        private function _playbackComplete(event : HLSEvent) : void {\n            stop();\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.osmf.plugins.traits {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.event.HLSEvent;\n    import org.osmf.traits.PlayState;\n    import org.osmf.traits.PlayTrait;\n\n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSPlayTrait extends PlayTrait\n    {\n        private var _hls : HLS;\n\n        private var streamStarted : Boolean = false;\n\n        public function HLSPlayTrait(hls : HLS)\n        {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSPlayTrait()\");\n            }\n            super();\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateChangedHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _playbackComplete);\n        }\n\n        override public function dispose() : void\n        {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSPlayTrait:dispose\");\n            }\n            _hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateChangedHandler);\n            _hls.removeEventListener(HLSEvent.PLAYBACK_COMPLETE, _playbackComplete);\n            super.dispose();\n        }\n\n\n        override protected function playStateChangeStart(newPlayState:String):void\n        {\n            CONFIG::LOGGING\n            {\n                Log.info(\"HLSPlayTrait:playStateChangeStart:\" + newPlayState);\n            }\n            switch (newPlayState)\n            {\n                case PlayState.PLAYING:\n                    if (!streamStarted)\n                    {\n                        _hls.stream.play();\n                        streamStarted = true;\n                    }\n                    else\n                    {\n                        _hls.stream.resume();\n\n                    }\n                    break;\n                case PlayState.PAUSED:\n                    _hls.stream.pause();\n                    break;\n                case PlayState.STOPPED:\n                    streamStarted = false;\n                    _hls.stream.close();\n                    break;\n            }\n        }\n\n        \/** state changed handler **\/\n        private function _stateChangedHandler(event:HLSEvent):void {\n            switch (event.state) {\n                case HLSPlayStates.PLAYING:\n                CONFIG::LOGGING {\n                    Log.debug(\"HLSPlayTrait:_stateChangedHandler:setBuffering(true)\");\n                }\n                    if (!streamStarted) {\n                        streamStarted = true;\n                        play();\n                    }\n                default:\n            }\n        }\n\n        \/** playback complete handler **\/\n        private function _playbackComplete(event : HLSEvent) : void {\n            stop();\n        }\n    }\n}","subject":"fix indents and spaces","message":"fix indents and spaces\n","lang":"ActionScript","license":"mpl-2.0","repos":"codex-corp\/flashls,clappr\/flashls,loungelogic\/flashls,mangui\/flashls,neilrackett\/flashls,tedconf\/flashls,tedconf\/flashls,jlacivita\/flashls,fixedmachine\/flashls,hola\/flashls,hola\/flashls,mangui\/flashls,NicolasSiver\/flashls,NicolasSiver\/flashls,vidible\/vdb-flashls,loungelogic\/flashls,neilrackett\/flashls,codex-corp\/flashls,clappr\/flashls,fixedmachine\/flashls,thdtjsdn\/flashls,thdtjsdn\/flashls,vidible\/vdb-flashls,jlacivita\/flashls"}
{"commit":"9066bc86d2a95c957f2016b62a28b4d52cb7156f","old_file":"src\/aerys\/minko\/scene\/node\/Camera.as","new_file":"src\/aerys\/minko\/scene\/node\/Camera.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.data.IDataProvider;\n\timport aerys.minko.type.math.Frustum;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\t\/**\n\t * Camera objects describe the position and the look-at point of a 3D camera.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class Camera extends AbstractSceneNode implements IDataProvider\n\t{\n\t\tpublic static const DEFAULT_FOV\t\t\t: Number\t= Math.PI * .25;\n\t\tpublic static const DEFAULT_ZNEAR\t\t: Number\t= .1;\n\t\tpublic static const DEFAULT_ZFAR\t\t: Number\t= 1000.;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t\"camera position\"\t\t: \"position\",\n\t\t\t\"camera look at\"\t\t: \"lookAt\",\n\t\t\t\"camera up\"\t\t\t\t: \"up\",\n\t\t\t\"camera world position\"\t: \"worldPosition\",\n\t\t\t\"camera world look at\"\t: \"worldLookAt\",\n\t\t\t\"camera world up\"\t\t: \"worldUp\",\n\t\t\t\"camera fov\"\t\t\t: \"fieldOfView\",\n\t\t\t\"camera z near\"\t\t\t: \"zNear\",\n\t\t\t\"camera z far\"\t\t\t: \"zFar\",\n\t\t\t\"world to view\"\t\t\t: \"worldToView\",\n\t\t\t\"projection\"\t\t\t: \"projection\",\n\t\t\t\"world to screen\"\t\t: \"worldToScreen\"\n\t\t};\n\t\t\n\t\tprivate var _viewport\t\t: Viewport\t= null;\n\t\t\n\t\tprivate var _position\t\t: Vector4\t= new Vector4(0, 0, 0);\n\t\tprivate var _lookAt\t\t\t: Vector4\t= new Vector4(0, 0, 1);\n\t\tprivate var _up\t\t\t\t: Vector4\t= new Vector4(0, 1, 0);\n\t\t\n\t\tprivate var _worldToView\t: Matrix4x4\t= new Matrix4x4();\n\t\tprivate var _worldPosition\t: Vector4\t= new Vector4();\n\t\tprivate var _worldLookAt\t: Vector4\t= new Vector4();\n\t\tprivate var _worldUp\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate var _fov\t\t\t: Number\t= 0;\n\t\tprivate var _zNear\t\t\t: Number\t= 0;\n\t\tprivate var _zFar\t\t\t: Number\t= 0;\n\t\tprivate var _frustum\t\t: Frustum\t= new Frustum();\n\t\tprivate var _projection\t\t: Matrix4x4\t= new Matrix4x4();\n\t\t\n\t\tprivate var _worldToScreen\t: Matrix4x4\t= new Matrix4x4();\n\t\t\n\t\tprivate var _locked\t\t\t: Boolean\t= false;\n\t\tprivate var _changed\t\t: Signal\t= new Signal();\n\t\t\n\t\tpublic function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The position of the camera in local space. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get position() : Vector4\n\t\t{\n\t\t\treturn _position;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The look-at point of the camera in local space. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get lookAt() : Vector4\n\t\t{\n\t\t\treturn _lookAt;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The up axis of the camera in local space. Default value\n\t\t * is the +Y axis. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get up() : Vector4\n\t\t{\n\t\t\treturn _up;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The position of the camera in world space. This value is\n\t\t * updated everytime:\n\t\t * <ul>\n\t\t * <li>The parent 3D transformation changes.<\/li>\n\t\t * <li>The \"position\" property changes.<\/li>\n\t\t * <\/ul> \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get worldPosition() : Vector4\n\t\t{\n\t\t\treturn _worldPosition;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The look-at point of the camera in world space. This value is\n\t\t * updated everytime:\n\t\t * <ul>\n\t\t * <li>The parent 3D transformation changes.<\/li>\n\t\t * <li>The \"lookAt\" property changes.<\/li>\n\t\t * <\/ul> \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get worldLookAt() : Vector4\n\t\t{\t\t\t\n\t\t\treturn _worldLookAt;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The up axis of the camera in world space. This value is\n\t\t * updated everytime:\n\t\t * <ul>\n\t\t * <li>The parent 3D transformation changes.<\/li>\n\t\t * <li>The \"up\" property changes.<\/li>\n\t\t * <\/ul> \n \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get worldUp() : Vector4\n\t\t{\n\t\t\treturn _worldUp;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The matrix that transforms world space coordinates\n\t\t * into view (or camera) space coordinates.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get worldToView() : Matrix4x4\n\t\t{\n\t\t\treturn _worldToView;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The matrix that transforms view space coordinates\n\t\t * into clip space (or normalized screen space) coordinates.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get projection() : Matrix4x4\n\t\t{\n\t\t\treturn _projection;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The matrix that transforms world space coordinates\n\t\t * into clip space (or normalized space) coordinates. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get worldToScreen() : Matrix4x4\n\t\t{\n\t\t\treturn _worldToScreen;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The field of view of the camera. Setting this property\n\t\t * will update the projection matrix and trigger the \"changed\"\n\t\t * signal.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get fieldOfView() : Number\n\t\t{\n\t\t\treturn _fov;\n\t\t}\n\t\tpublic function set fieldOfView(value : Number) : void\n\t\t{\n\t\t\t_fov = value;\n\t\t\t\n\t\t\tif (!_locked)\n\t\t\t\t_changed.execute(this, \"fieldOfView\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The z-near clipping plane of the camera. Setting this\n\t\t * property will update the projection matrix and trigger the \"changed\"\n\t\t * signal. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get zNear() : Number\n\t\t{\n\t\t\treturn _zNear;\n\t\t}\n\t\tpublic function set zNear(value : Number) : void\n\t\t{\n\t\t\t_zNear = value;\n\t\t\t\n\t\t\tif (!_locked)\n\t\t\t\t_changed.execute(this, \"zNear\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The z-far clipping plane of the camera. Setting this property\n\t\t * will update the projection matrix and trigger the \"changed\"\n\t\t * signal. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get zFar() : Number\n\t\t{\n\t\t\treturn _zFar;\n\t\t}\n\t\tpublic function set zFar(value : Number) : void\n\t\t{\n\t\t\t_zFar = value;\n\t\t\t\n\t\t\tif (!_locked)\n\t\t\t\t_changed.execute(this, \"zFar\");\n\t\t}\n\t\t\n\t\tpublic function get frustum() : Frustum\n\t\t{\n\t\t\treturn _frustum;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function get dataDescriptor() : Object\n\t\t{\n\t\t\treturn DATA_DESCRIPTOR;\n\t\t}\n\t\t\n\t\tpublic function Camera(viewport\t\t: Viewport,\n\t\t\t\t\t\t\t   fieldOfView\t: Number\t= DEFAULT_FOV,\n\t\t\t\t\t\t\t   zNear\t\t: Number\t= DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t   zFar\t\t\t: Number\t= DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_viewport = viewport;\n\t\t\t_fov = fieldOfView;\n\t\t\t_zNear = zNear;\n\t\t\t_zFar = zFar;\n\t\t\t\n\t\t\taddController(new CameraController(viewport));\n\t\t}\n\t\t\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\tvar locked : Boolean = _locked;\n\t\t\t\n\t\t\t_locked = false;\n\t\t\tif (locked)\n\t\t\t\t_changed.execute(this, null);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.data.IDataProvider;\n\timport aerys.minko.type.math.Frustum;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\t\/**\n\t * Camera objects describe the position and the look-at point of a 3D camera.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Camera extends AbstractSceneNode implements IDataProvider\n\t{\n\t\tpublic static const DEFAULT_FOV\t\t\t: Number\t= Math.PI * .25;\n\t\tpublic static const DEFAULT_ZNEAR\t\t: Number\t= .1;\n\t\tpublic static const DEFAULT_ZFAR\t\t: Number\t= 1000.;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t\"camera position\"\t\t: \"position\",\n\t\t\t\"camera look at\"\t\t: \"lookAt\",\n\t\t\t\"camera up\"\t\t\t\t: \"up\",\n\t\t\t\"camera world position\"\t: \"worldPosition\",\n\t\t\t\"camera world look at\"\t: \"worldLookAt\",\n\t\t\t\"camera world up\"\t\t: \"worldUp\",\n\t\t\t\"camera fov\"\t\t\t: \"fieldOfView\",\n\t\t\t\"camera z near\"\t\t\t: \"zNear\",\n\t\t\t\"camera z far\"\t\t\t: \"zFar\",\n\t\t\t\"world to view\"\t\t\t: \"worldToView\",\n\t\t\t\"projection\"\t\t\t: \"projection\",\n\t\t\t\"world to screen\"\t\t: \"worldToScreen\"\n\t\t};\n\t\t\n\t\tprivate var _viewport\t\t: Viewport\t= null;\n\t\t\n\t\tprivate var _position\t\t: Vector4\t= new Vector4(0, 0, 0);\n\t\tprivate var _lookAt\t\t\t: Vector4\t= new Vector4(0, 0, 1);\n\t\tprivate var _up\t\t\t\t: Vector4\t= new Vector4(0, 1, 0);\n\t\t\n\t\tprivate var _worldToView\t: Matrix4x4\t= new Matrix4x4();\n\t\tprivate var _worldPosition\t: Vector4\t= new Vector4();\n\t\tprivate var _worldLookAt\t: Vector4\t= new Vector4();\n\t\tprivate var _worldUp\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate var _fov\t\t\t: Number\t= 0;\n\t\tprivate var _zNear\t\t\t: Number\t= 0;\n\t\tprivate var _zFar\t\t\t: Number\t= 0;\n\t\tprivate var _frustum\t\t: Frustum\t= new Frustum();\n\t\tprivate var _projection\t\t: Matrix4x4\t= new Matrix4x4();\n\t\t\n\t\tprivate var _worldToScreen\t: Matrix4x4\t= new Matrix4x4();\n\t\t\n\t\tprivate var _locked\t\t\t: Boolean\t= false;\n\t\tprivate var _changed\t\t: Signal\t= new Signal();\n\t\t\n\t\tpublic function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The position of the camera in local space. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get position() : Vector4\n\t\t{\n\t\t\treturn _position;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The look-at point of the camera in local space. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get lookAt() : Vector4\n\t\t{\n\t\t\treturn _lookAt;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The up axis of the camera in local space. Default value\n\t\t * is the +Y axis. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get up() : Vector4\n\t\t{\n\t\t\treturn _up;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The position of the camera in world space. This value is\n\t\t * updated everytime:\n\t\t * <ul>\n\t\t * <li>The parent 3D transformation changes.<\/li>\n\t\t * <li>The \"position\" property changes.<\/li>\n\t\t * <\/ul> \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get worldPosition() : Vector4\n\t\t{\n\t\t\treturn _worldPosition;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The look-at point of the camera in world space. This value is\n\t\t * updated everytime:\n\t\t * <ul>\n\t\t * <li>The parent 3D transformation changes.<\/li>\n\t\t * <li>The \"lookAt\" property changes.<\/li>\n\t\t * <\/ul> \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get worldLookAt() : Vector4\n\t\t{\t\t\t\n\t\t\treturn _worldLookAt;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The up axis of the camera in world space. This value is\n\t\t * updated everytime:\n\t\t * <ul>\n\t\t * <li>The parent 3D transformation changes.<\/li>\n\t\t * <li>The \"up\" property changes.<\/li>\n\t\t * <\/ul> \n \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get worldUp() : Vector4\n\t\t{\n\t\t\treturn _worldUp;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The matrix that transforms world space coordinates\n\t\t * into view (or camera) space coordinates.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get worldToView() : Matrix4x4\n\t\t{\n\t\t\treturn _worldToView;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The matrix that transforms view space coordinates\n\t\t * into clip space (or normalized screen space) coordinates.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get projection() : Matrix4x4\n\t\t{\n\t\t\treturn _projection;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The matrix that transforms world space coordinates\n\t\t * into clip space (or normalized space) coordinates. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get worldToScreen() : Matrix4x4\n\t\t{\n\t\t\treturn _worldToScreen;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The field of view of the camera. Setting this property\n\t\t * will update the projection matrix and trigger the \"changed\"\n\t\t * signal.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get fieldOfView() : Number\n\t\t{\n\t\t\treturn _fov;\n\t\t}\n\t\tpublic function set fieldOfView(value : Number) : void\n\t\t{\n\t\t\t_fov = value;\n\t\t\t\n\t\t\tif (!_locked)\n\t\t\t\t_changed.execute(this, \"fieldOfView\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The z-near clipping plane of the camera. Setting this\n\t\t * property will update the projection matrix and trigger the \"changed\"\n\t\t * signal. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get zNear() : Number\n\t\t{\n\t\t\treturn _zNear;\n\t\t}\n\t\tpublic function set zNear(value : Number) : void\n\t\t{\n\t\t\t_zNear = value;\n\t\t\t\n\t\t\tif (!_locked)\n\t\t\t\t_changed.execute(this, \"zNear\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The z-far clipping plane of the camera. Setting this property\n\t\t * will update the projection matrix and trigger the \"changed\"\n\t\t * signal. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get zFar() : Number\n\t\t{\n\t\t\treturn _zFar;\n\t\t}\n\t\tpublic function set zFar(value : Number) : void\n\t\t{\n\t\t\t_zFar = value;\n\t\t\t\n\t\t\tif (!_locked)\n\t\t\t\t_changed.execute(this, \"zFar\");\n\t\t}\n\t\t\n\t\tpublic function get frustum() : Frustum\n\t\t{\n\t\t\treturn _frustum;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\t\t\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function get dataDescriptor() : Object\n\t\t{\n\t\t\treturn DATA_DESCRIPTOR;\n\t\t}\n\t\t\n\t\tpublic function Camera(viewport\t\t: Viewport,\n\t\t\t\t\t\t\t   fieldOfView\t: Number\t= DEFAULT_FOV,\n\t\t\t\t\t\t\t   zNear\t\t: Number\t= DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t   zFar\t\t\t: Number\t= DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_viewport = viewport;\n\t\t\t_fov = fieldOfView;\n\t\t\t_zNear = zNear;\n\t\t\t_zFar = zFar;\n\t\t\t\n\t\t\taddController(new CameraController(viewport));\n\t\t}\n\t\t\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\tvar locked : Boolean = _locked;\n\t\t\t\n\t\t\t_locked = false;\n\t\t\tif (locked)\n\t\t\t\t_changed.execute(this, null);\n\t\t}\n\t}\n}","subject":"Remove final from Camera.","message":"Remove final from Camera.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"19b3ec3533ba4bed538afd50ec0d10ac83f6e146","old_file":"src\/main\/org\/shypl\/common\/util\/SimplePath.as","new_file":"src\/main\/org\/shypl\/common\/util\/SimplePath.as","old_contents":"package org.shypl.common.util {\n\timport org.shypl.common.lang.IllegalStateException;\n\n\tpublic class SimplePath implements Path {\n\t\tprivate var _value:String;\n\n\t\tpublic function SimplePath(value:String = null) {\n\t\t\tif (value === \"\") {\n\t\t\t\tvalue = null;\n\t\t\t}\n\t\t\telse if (value !== null) {\n\t\t\t\twhile (StringUtils.endsWith(value, \"\/\")) {\n\t\t\t\t\tvalue = value.substr(0, -1);\n\t\t\t\t}\n\t\t\t}\n\t\t\t_value = value;\n\t\t}\n\n\t\tpublic function get empty():Boolean {\n\t\t\treturn _value === null;\n\t\t}\n\n\t\tpublic function get parent():Path {\n\t\t\tif (_value === null) {\n\t\t\t\tthrow new IllegalStateException();\n\t\t\t}\n\n\t\t\tvar i:int = _value.lastIndexOf(\"\/\");\n\t\t\tif (i === -1) {\n\t\t\t\tthrow new IllegalStateException();\n\t\t\t}\n\n\t\t\treturn factoryPath(_value.substring(0, i));\n\t\t}\n\n\t\tpublic function get value():String {\n\t\t\treturn _value;\n\t\t}\n\n\t\tpublic function resolve(path:String):Path {\n\t\t\tvar i:int;\n\t\t\tvar p:Path = this;\n\t\t\twhile ((i = path.indexOf(\"..\/\")) >= 0) {\n\t\t\t\tp = p.parent;\n\t\t\t\tpath = path.substr(3);\n\t\t\t}\n\t\t\treturn factoryPath(p.empty ? path : (p.value + \"\/\" + path));\n\t\t}\n\n\t\tpublic function resolveSibling(path:String):Path {\n\t\t\treturn parent.resolve(path);\n\t\t}\n\n\t\tpublic function toString():String {\n\t\t\treturn _value;\n\t\t}\n\n\t\tprotected function factoryPath(value:String):Path {\n\t\t\treturn new SimplePath(value);\n\t\t}\n\t}\n}\n","new_contents":"package org.shypl.common.util {\n\timport org.shypl.common.lang.IllegalStateException;\n\n\tpublic class SimplePath implements Path {\n\t\tprivate var _value:String;\n\n\t\tpublic function SimplePath(value:String = null) {\n\t\t\tif (value === \"\") {\n\t\t\t\tvalue = null;\n\t\t\t}\n\t\t\telse if (value !== null) {\n\t\t\t\twhile (StringUtils.endsWith(value, \"\/\")) {\n\t\t\t\t\tvalue = value.substr(0, -1);\n\t\t\t\t}\n\t\t\t}\n\t\t\t_value = value;\n\t\t}\n\n\t\tpublic function get empty():Boolean {\n\t\t\treturn _value === null;\n\t\t}\n\n\t\tpublic function get parent():Path {\n\t\t\tif (_value === null) {\n\t\t\t\tthrow new IllegalStateException();\n\t\t\t}\n\n\t\t\tvar i:int = _value.lastIndexOf(\"\/\");\n\t\t\tif (i === -1) {\n\t\t\t\tthrow new IllegalStateException();\n\t\t\t}\n\n\t\t\treturn factoryPath(_value.substring(0, i));\n\t\t}\n\n\t\tpublic function get value():String {\n\t\t\treturn _value;\n\t\t}\n\n\t\tpublic function resolve(path:String):Path {\n\t\t\tvar i:int;\n\t\t\tvar p:Path = this;\n\t\t\twhile ((i = path.indexOf(\"..\")) == 0) {\n\t\t\t\tp = p.parent;\n\t\t\t\tif (path.indexOf(\"..\/\") == 0) {\n\t\t\t\t\tpath = path.substr(3);\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tpath = path.substr(2);\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn factoryPath(p.empty ? path : (p.value + \"\/\" + path));\n\t\t}\n\n\t\tpublic function resolveSibling(path:String):Path {\n\t\t\treturn parent.resolve(path);\n\t\t}\n\n\t\tpublic function toString():String {\n\t\t\treturn _value;\n\t\t}\n\n\t\tprotected function factoryPath(value:String):Path {\n\t\t\treturn new SimplePath(value);\n\t\t}\n\t}\n}\n","subject":"Refactor Path","message":"Refactor Path\n","lang":"ActionScript","license":"apache-2.0","repos":"shypl\/common-flash"}
{"commit":"bef3536ea2222c4b37c3f8d3c39ca73291e40fd1","old_file":"src\/battlecode\/client\/viewer\/render\/DrawState.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawState.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.common.MapLocation;\r\n    import battlecode.common.ResearchType;\r\n    import battlecode.common.RobotType;\r\n    import battlecode.common.Team;\r\n    import battlecode.serial.RoundDelta;\r\n    import battlecode.serial.RoundStats;\r\n    import battlecode.world.GameMap;\r\n    import battlecode.world.signals.*;\r\n\r\n    public class DrawState extends DefaultSignalHandler {\r\n        \/\/ state\r\n        private var mines:Array; \/\/ Team[][]\r\n        private var neutralEncampments:Object;\r\n        private var encampments:Object;\r\n        private var groundRobots:Object;\r\n        private var hqA:DrawRobot;\r\n        private var hqB:DrawRobot;\r\n\r\n        \/\/ stats\r\n        private var aPoints:Number;\r\n        private var bPoints:Number;\r\n        private var aFlux:Number;\r\n        private var bFlux:Number;\r\n        private var aGatheredPoints:Number;\r\n        private var bGatheredPoints:Number;\r\n        private var roundNum:uint;\r\n        private var progressA:Array;\r\n        private var progressB:Array;\r\n        private var unitCounts:Object;\r\n\r\n        \/\/ immutables\r\n        private var map:GameMap;\r\n        private var origin:MapLocation;\r\n\r\n        public function DrawState(map:GameMap) {\r\n            neutralEncampments = new Object();\r\n            encampments = new Object();\r\n            groundRobots = new Object();\r\n\r\n            mines = new Array();\r\n            for (var i:int = 0; i < map.getWidth(); i++) {\r\n                mines[i] = new Array();\r\n                for (var j:int = 0; j < map.getHeight(); j++) {\r\n                    mines[i][j] = null;\r\n                }\r\n            }\r\n\r\n            aPoints = 0;\r\n            bPoints = 0;\r\n            aFlux = 0;\r\n            bFlux = 0;\r\n            aGatheredPoints = 0;\r\n            bGatheredPoints = 0;\r\n            roundNum = 1;\r\n\r\n            progressA = [ 0.0, 0.0, 0.0, 0.0, 0.0 ];\r\n            progressB = [ 0.0, 0.0, 0.0, 0.0, 0.0 ];\r\n\r\n            unitCounts = new Object();\r\n            unitCounts[Team.A] = new Object();\r\n            unitCounts[Team.B] = new Object();\r\n            for each (var type:String in RobotType.values()) {\r\n                unitCounts[Team.A][type] = 0;\r\n                unitCounts[Team.B][type] = 0;\r\n            }\r\n\r\n            this.map = map;\r\n            this.origin = map.getOrigin();\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ PROPERTY GETTERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        public function getMines():Array {\r\n            return mines;\r\n        }\r\n\r\n        public function getNeutralEncampments():Object {\r\n            return neutralEncampments;\r\n        }\r\n\r\n        public function getEncampments():Object {\r\n            return encampments\r\n        }\r\n\r\n        public function getGroundRobots():Object {\r\n            return groundRobots;\r\n        }\r\n\r\n        public function getHQ(team:String):DrawRobot {\r\n            return team == Team.A ? hqA : hqB;\r\n        }\r\n\r\n        public function getPoints(team:String):uint {\r\n            return (team == Team.A) ? aPoints : bPoints;\r\n        }\r\n\r\n        public function getFlux(team:String):uint {\r\n            return (team == Team.A) ? aFlux : bFlux;\r\n        }\r\n\r\n        public function getResearchProgress(team:String):Array {\r\n            return team == Team.A ? progressA : progressB;\r\n        }\r\n\r\n        public function getUnitCount(type:String, team:String):int {\r\n            return unitCounts[team][type];\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ CORE FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function copyStateFrom(state:DrawState):void {\r\n            var a:*;\r\n\r\n            mines = new Array();\r\n            for (var i:int = 0; i < map.getWidth(); i++) {\r\n                mines[i] = new Array();\r\n                for (var j:int = 0; j < map.getHeight(); j++) {\r\n                    mines[i][j] = state.mines[i][j];\r\n                }\r\n            }\r\n\r\n            neutralEncampments = new Object();\r\n            for (a in state.neutralEncampments) {\r\n                neutralEncampments[a] = state.neutralEncampments[a].clone();\r\n            }\r\n\r\n            encampments = new Object();\r\n            for (a in state.encampments) {\r\n                encampments[a] = state.encampments[a].clone();\r\n            }\r\n\r\n            groundRobots = new Object();\r\n            for (a in state.groundRobots) {\r\n                groundRobots[a] = state.groundRobots[a].clone();\r\n            }\r\n\r\n            hqA = state.hqA ? state.hqA.clone() as DrawRobot : null;\r\n            hqB = state.hqB ? state.hqB.clone() as DrawRobot : null;\r\n\r\n            progressA = state.progressA.concat();\r\n            progressB = state.progressB.concat();\r\n\r\n            unitCounts = new Object();\r\n            unitCounts[Team.A] = new Object();\r\n            unitCounts[Team.B] = new Object();\r\n            for (a in state.unitCounts[Team.A]) {\r\n                unitCounts[Team.A][a] = state.unitCounts[Team.A][a];\r\n                unitCounts[Team.B][a] = state.unitCounts[Team.B][a];\r\n            }\r\n\r\n            roundNum = state.roundNum;\r\n        }\r\n\r\n        public function clone():DrawState {\r\n            var state:DrawState = new DrawState(map);\r\n            state.copyStateFrom(this);\r\n            return state;\r\n        }\r\n\r\n        public function applyDelta(delta:RoundDelta):void {\r\n            updateRound();\r\n            for each (var signal:Signal in delta.getSignals()) {\r\n                applySignal(signal);\r\n            }\r\n            processEndOfRound();\r\n        }\r\n\r\n        public function applySignal(signal:Signal):void {\r\n            if (signal != null) signal.accept(this);\r\n        }\r\n\r\n        public function applyStats(stats:RoundStats):void {\r\n            aPoints = stats.getPoints(Team.A);\r\n            bPoints = stats.getPoints(Team.B);\r\n            aGatheredPoints = stats.getGatheredPoints(Team.A);\r\n            bGatheredPoints = stats.getGatheredPoints(Team.B);\r\n        }\r\n\r\n        public function updateRound():void {\r\n            var a:*, i:uint, j:uint;\r\n            var o:DrawRobot;\r\n\r\n            for (a in groundRobots) {\r\n                o = groundRobots[a] as DrawRobot;\r\n                o.updateRound();\r\n                if (!o.isAlive()) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete groundRobots[a];\r\n                }\r\n            }\r\n\r\n            for (a in encampments) {\r\n                o = encampments[a] as DrawRobot;\r\n                o.updateRound();\r\n                if (!o.isAlive()) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete encampments[a];\r\n                }\r\n            }\r\n\r\n            if (hqA) {\r\n                hqA.updateRound();\r\n                if (!hqA.isAlive()) {\r\n                    if (hqA.parent) {\r\n                        hqA.parent.removeChild(hqA);\r\n                    }\r\n                    hqA = null;\r\n                }\r\n            }\r\n\r\n            if (hqB) {\r\n                hqB.updateRound();\r\n                if (!hqB.isAlive()) {\r\n                    if (hqB.parent) {\r\n                        hqB.parent.removeChild(hqB);\r\n                    }\r\n                    hqB = null;\r\n                }\r\n            }\r\n        }\r\n\r\n        private function processEndOfRound():void {\r\n            roundNum++;\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ PRIVATE HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function getRobot(id:uint):DrawRobot {\r\n            if (groundRobots[id]) return groundRobots[id] as DrawRobot;\r\n            if (encampments[id]) return encampments[id] as DrawRobot;\r\n            return null;\r\n        }\r\n\r\n        private function removeRobot(id:uint):void {\r\n            if (groundRobots[id]) delete groundRobots[id];\r\n            if (encampments[id]) delete encampments[id];\r\n        }\r\n\r\n        private function translateCoordinates(loc:MapLocation):MapLocation {\r\n            return new MapLocation(loc.getX() - origin.getX(), loc.getY() - origin.getY());\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ SIGNAL HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        override public function visitAttackSignal(s:AttackSignal):* {\r\n            getRobot(s.getRobotID()).attack(s.getTargetLoc());\r\n        }\r\n\r\n        override public function visitBroadcastSignal(s:BroadcastSignal):* {\r\n            getRobot(s.getRobotID()).broadcast();\r\n        }\r\n\r\n        override public function visitCaptureSignal(s:CaptureSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getParentID());\r\n            robot.capture();\r\n        }\r\n\r\n        override public function visitDeathSignal(s:DeathSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getRobotID());\r\n            robot.destroyUnit();\r\n\r\n            if (robot.getType() == RobotType.HQ) {\r\n                var hq:DrawRobot = robot.getTeam() == Team.A ? hqA : hqB;\r\n                hq.destroyUnit();\r\n            }\r\n\r\n            if (RobotType.isEncampment(robot.getType())) {\r\n                var encampment:DrawRobot = new DrawRobot(0, RobotType.ENCAMPMENT, Team.NEUTRAL);\r\n                encampment.setLocation(robot.getLocation());\r\n                neutralEncampments[robot.getLocation()] = encampment;\r\n            }\r\n\r\n            unitCounts[robot.getTeam()][robot.getType()]--;\r\n        }\r\n\r\n        override public function visitEnergonChangeSignal(s:EnergonChangeSignal):* {\r\n            var robotIDs:Array = s.getRobotIDs();\r\n            var energon:Array = s.getEnergon();\r\n\r\n            for (var i:uint; i < robotIDs.length; i++) {\r\n                var robot:DrawRobot = getRobot(robotIDs[i]);\r\n                robot.setEnergon(energon[i]);\r\n\r\n                if (robot.getType() == RobotType.HQ) {\r\n                    var hq:DrawRobot = robot.getTeam() == Team.A ? hqA : hqB;\r\n                    hq.setEnergon(energon[i]);\r\n                }\r\n            }\r\n        }\r\n\r\n        override public function visitFluxChangeSignal(s:FluxChangeSignal):* {\r\n            aFlux = s.getFlux(Team.A);\r\n            bFlux = s.getFlux(Team.B);\r\n        }\r\n\r\n        override public function visitIndicatorStringSignal(s:IndicatorStringSignal):* {\r\n            getRobot(s.getRobotID()).setIndicatorString(s.getIndicatorString(), s.getIndex());\r\n        }\r\n\r\n        override public function visitMineSignal(s:MineSignal):* {\r\n            var loc:MapLocation = translateCoordinates(s.getLocation());\r\n            if (map.isOnMap(loc)) {\r\n                if (s.isBirth()) {\r\n                    if (!mines[loc.getX()][loc.getY()]) {\r\n                        mines[loc.getX()][loc.getY()] = s.getTeam();\r\n                    }\r\n                } else {\r\n                    mines[loc.getX()][loc.getY()] = null;\r\n                }\r\n            }\r\n        }\r\n\r\n        override public function visitMineLayerSignal(s:MineLayerSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getRobotID());\r\n            if (s.isLaying()) {\r\n                robot.layMine();\r\n            } else {\r\n                var researchProgress:Array = robot.getTeam() == Team.A ? progressA : progressB;\r\n                var hasUpgrade:Boolean = researchProgress[ResearchType.getField(ResearchType.DEFUSION)] == 1.0;\r\n                robot.diffuseMine(hasUpgrade);\r\n            }\r\n        }\r\n\r\n        override public function visitMovementSignal(s:MovementSignal):* {\r\n            getRobot(s.getRobotID()).moveToLocation(s.getTargetLoc());\r\n        }\r\n\r\n        override public function visitNodeBirthSignal(s:NodeBirthSignal):* {\r\n            var encampment:DrawRobot = new DrawRobot(0, RobotType.ENCAMPMENT, Team.NEUTRAL);\r\n            encampment.setLocation(s.getLocation());\r\n            neutralEncampments[s.getLocation()] = encampment;\r\n        }\r\n\r\n        override public function visitResearchChangeSignal(s:ResearchChangeSignal):* {\r\n            progressA = s.getProgress(Team.A);\r\n            progressB = s.getProgress(Team.B);\r\n        }\r\n\r\n        override public function visitSpawnSignal(s:SpawnSignal):* {\r\n            var robot:DrawRobot = new DrawRobot(s.getRobotID(), s.getRobotType(), s.getTeam());\r\n            robot.setLocation(s.getLocation());\r\n\r\n            if (s.getRobotType() == RobotType.HQ) {\r\n                if (s.getTeam() == Team.A) hqA = robot.clone() as DrawRobot;\r\n                if (s.getTeam() == Team.B) hqB = robot.clone() as DrawRobot;\r\n            }\r\n\r\n            if (RobotType.isEncampment(s.getRobotType())) {\r\n                var o:DrawRobot = neutralEncampments[s.getLocation()];\r\n                if (o) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete neutralEncampments[s.getLocation()];\r\n                }\r\n                encampments[s.getRobotID()] = robot;\r\n            } else {\r\n                groundRobots[s.getRobotID()] = robot;\r\n            }\r\n\r\n            if (RobotType.isEncampment(s.getRobotType())) {\r\n                trace(s.getRobotType())\r\n            }\r\n            unitCounts[s.getTeam()][s.getRobotType()]++;\r\n        }\r\n\r\n    }\r\n\r\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.common.MapLocation;\r\n    import battlecode.common.ResearchType;\r\n    import battlecode.common.RobotType;\r\n    import battlecode.common.Team;\r\n    import battlecode.serial.RoundDelta;\r\n    import battlecode.serial.RoundStats;\r\n    import battlecode.world.GameMap;\r\n    import battlecode.world.signals.*;\r\n\r\n    public class DrawState extends DefaultSignalHandler {\r\n        \/\/ state\r\n        private var mines:Array; \/\/ Team[][]\r\n        private var neutralEncampments:Object;\r\n        private var encampments:Object;\r\n        private var groundRobots:Object;\r\n        private var hqA:DrawRobot;\r\n        private var hqB:DrawRobot;\r\n\r\n        \/\/ stats\r\n        private var aPoints:Number;\r\n        private var bPoints:Number;\r\n        private var aFlux:Number;\r\n        private var bFlux:Number;\r\n        private var aGatheredPoints:Number;\r\n        private var bGatheredPoints:Number;\r\n        private var roundNum:uint;\r\n        private var progressA:Array;\r\n        private var progressB:Array;\r\n        private var unitCounts:Object;\r\n\r\n        \/\/ immutables\r\n        private var map:GameMap;\r\n        private var origin:MapLocation;\r\n\r\n        public function DrawState(map:GameMap) {\r\n            neutralEncampments = new Object();\r\n            encampments = new Object();\r\n            groundRobots = new Object();\r\n\r\n            mines = new Array();\r\n            for (var i:int = 0; i < map.getWidth(); i++) {\r\n                mines[i] = new Array();\r\n                for (var j:int = 0; j < map.getHeight(); j++) {\r\n                    mines[i][j] = null;\r\n                }\r\n            }\r\n\r\n            aPoints = 0;\r\n            bPoints = 0;\r\n            aFlux = 0;\r\n            bFlux = 0;\r\n            aGatheredPoints = 0;\r\n            bGatheredPoints = 0;\r\n            roundNum = 1;\r\n\r\n            progressA = [ 0.0, 0.0, 0.0, 0.0, 0.0 ];\r\n            progressB = [ 0.0, 0.0, 0.0, 0.0, 0.0 ];\r\n\r\n            unitCounts = new Object();\r\n            unitCounts[Team.A] = new Object();\r\n            unitCounts[Team.B] = new Object();\r\n            for each (var type:String in RobotType.values()) {\r\n                unitCounts[Team.A][type] = 0;\r\n                unitCounts[Team.B][type] = 0;\r\n            }\r\n\r\n            this.map = map;\r\n            this.origin = map.getOrigin();\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ PROPERTY GETTERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        public function getMines():Array {\r\n            return mines;\r\n        }\r\n\r\n        public function getNeutralEncampments():Object {\r\n            return neutralEncampments;\r\n        }\r\n\r\n        public function getEncampments():Object {\r\n            return encampments\r\n        }\r\n\r\n        public function getGroundRobots():Object {\r\n            return groundRobots;\r\n        }\r\n\r\n        public function getHQ(team:String):DrawRobot {\r\n            return team == Team.A ? hqA : hqB;\r\n        }\r\n\r\n        public function getPoints(team:String):uint {\r\n            return (team == Team.A) ? aPoints : bPoints;\r\n        }\r\n\r\n        public function getFlux(team:String):uint {\r\n            return (team == Team.A) ? aFlux : bFlux;\r\n        }\r\n\r\n        public function getResearchProgress(team:String):Array {\r\n            return team == Team.A ? progressA : progressB;\r\n        }\r\n\r\n        public function getUnitCount(type:String, team:String):int {\r\n            return unitCounts[team][type];\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ CORE FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function copyStateFrom(state:DrawState):void {\r\n            var a:*;\r\n\r\n            mines = new Array();\r\n            for (var i:int = 0; i < map.getWidth(); i++) {\r\n                mines[i] = new Array();\r\n                for (var j:int = 0; j < map.getHeight(); j++) {\r\n                    mines[i][j] = state.mines[i][j];\r\n                }\r\n            }\r\n\r\n            neutralEncampments = new Object();\r\n            for (a in state.neutralEncampments) {\r\n                neutralEncampments[a] = state.neutralEncampments[a].clone();\r\n            }\r\n\r\n            encampments = new Object();\r\n            for (a in state.encampments) {\r\n                encampments[a] = state.encampments[a].clone();\r\n            }\r\n\r\n            groundRobots = new Object();\r\n            for (a in state.groundRobots) {\r\n                groundRobots[a] = state.groundRobots[a].clone();\r\n            }\r\n\r\n            hqA = state.hqA ? state.hqA.clone() as DrawRobot : null;\r\n            hqB = state.hqB ? state.hqB.clone() as DrawRobot : null;\r\n\r\n            progressA = state.progressA.concat();\r\n            progressB = state.progressB.concat();\r\n\r\n            unitCounts = new Object();\r\n            unitCounts[Team.A] = new Object();\r\n            unitCounts[Team.B] = new Object();\r\n            for (a in state.unitCounts[Team.A]) {\r\n                unitCounts[Team.A][a] = state.unitCounts[Team.A][a];\r\n                unitCounts[Team.B][a] = state.unitCounts[Team.B][a];\r\n            }\r\n\r\n            roundNum = state.roundNum;\r\n        }\r\n\r\n        public function clone():DrawState {\r\n            var state:DrawState = new DrawState(map);\r\n            state.copyStateFrom(this);\r\n            return state;\r\n        }\r\n\r\n        public function applyDelta(delta:RoundDelta):void {\r\n            updateRound();\r\n            for each (var signal:Signal in delta.getSignals()) {\r\n                applySignal(signal);\r\n            }\r\n            processEndOfRound();\r\n        }\r\n\r\n        public function applySignal(signal:Signal):void {\r\n            if (signal != null) signal.accept(this);\r\n        }\r\n\r\n        public function applyStats(stats:RoundStats):void {\r\n            aPoints = stats.getPoints(Team.A);\r\n            bPoints = stats.getPoints(Team.B);\r\n            aGatheredPoints = stats.getGatheredPoints(Team.A);\r\n            bGatheredPoints = stats.getGatheredPoints(Team.B);\r\n        }\r\n\r\n        public function updateRound():void {\r\n            var a:*, i:uint, j:uint;\r\n            var o:DrawRobot;\r\n\r\n            for (a in groundRobots) {\r\n                o = groundRobots[a] as DrawRobot;\r\n                o.updateRound();\r\n                if (!o.isAlive()) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete groundRobots[a];\r\n                }\r\n            }\r\n\r\n            for (a in encampments) {\r\n                o = encampments[a] as DrawRobot;\r\n                o.updateRound();\r\n                if (!o.isAlive()) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete encampments[a];\r\n                }\r\n            }\r\n\r\n            if (hqA) {\r\n                hqA.updateRound();\r\n                if (!hqA.isAlive()) {\r\n                    if (hqA.parent) {\r\n                        hqA.parent.removeChild(hqA);\r\n                    }\r\n                    hqA = null;\r\n                }\r\n            }\r\n\r\n            if (hqB) {\r\n                hqB.updateRound();\r\n                if (!hqB.isAlive()) {\r\n                    if (hqB.parent) {\r\n                        hqB.parent.removeChild(hqB);\r\n                    }\r\n                    hqB = null;\r\n                }\r\n            }\r\n        }\r\n\r\n        private function processEndOfRound():void {\r\n            roundNum++;\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ PRIVATE HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function getRobot(id:uint):DrawRobot {\r\n            if (groundRobots[id]) return groundRobots[id] as DrawRobot;\r\n            if (encampments[id]) return encampments[id] as DrawRobot;\r\n            return null;\r\n        }\r\n\r\n        private function removeRobot(id:uint):void {\r\n            if (groundRobots[id]) delete groundRobots[id];\r\n            if (encampments[id]) delete encampments[id];\r\n        }\r\n\r\n        private function translateCoordinates(loc:MapLocation):MapLocation {\r\n            return new MapLocation(loc.getX() - origin.getX(), loc.getY() - origin.getY());\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ SIGNAL HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        override public function visitAttackSignal(s:AttackSignal):* {\r\n            getRobot(s.getRobotID()).attack(s.getTargetLoc());\r\n        }\r\n\r\n        override public function visitBroadcastSignal(s:BroadcastSignal):* {\r\n            getRobot(s.getRobotID()).broadcast();\r\n        }\r\n\r\n        override public function visitCaptureSignal(s:CaptureSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getParentID());\r\n            robot.capture();\r\n        }\r\n\r\n        override public function visitDeathSignal(s:DeathSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getRobotID());\r\n            robot.destroyUnit();\r\n\r\n            if (robot.getType() == RobotType.HQ) {\r\n                var hq:DrawRobot = robot.getTeam() == Team.A ? hqA : hqB;\r\n                hq.destroyUnit();\r\n            }\r\n\r\n            if (RobotType.isEncampment(robot.getType())) {\r\n                var encampment:DrawRobot = new DrawRobot(0, RobotType.ENCAMPMENT, Team.NEUTRAL);\r\n                encampment.setLocation(robot.getLocation());\r\n                neutralEncampments[robot.getLocation()] = encampment;\r\n            }\r\n\r\n            unitCounts[robot.getTeam()][robot.getType()]--;\r\n        }\r\n\r\n        override public function visitEnergonChangeSignal(s:EnergonChangeSignal):* {\r\n            var robotIDs:Array = s.getRobotIDs();\r\n            var energon:Array = s.getEnergon();\r\n\r\n            for (var i:uint; i < robotIDs.length; i++) {\r\n                var robot:DrawRobot = getRobot(robotIDs[i]);\r\n                robot.setEnergon(energon[i]);\r\n\r\n                if (robot.getType() == RobotType.HQ) {\r\n                    var hq:DrawRobot = robot.getTeam() == Team.A ? hqA : hqB;\r\n                    hq.setEnergon(energon[i]);\r\n                }\r\n            }\r\n        }\r\n\r\n        override public function visitFluxChangeSignal(s:FluxChangeSignal):* {\r\n            aFlux = s.getFlux(Team.A);\r\n            bFlux = s.getFlux(Team.B);\r\n        }\r\n\r\n        override public function visitIndicatorStringSignal(s:IndicatorStringSignal):* {\r\n            getRobot(s.getRobotID()).setIndicatorString(s.getIndicatorString(), s.getIndex());\r\n        }\r\n\r\n        override public function visitMineSignal(s:MineSignal):* {\r\n            var loc:MapLocation = translateCoordinates(s.getLocation());\r\n            if (map.isOnMap(loc)) {\r\n                if (s.isBirth()) {\r\n                    if (!mines[loc.getX()][loc.getY()]) {\r\n                        mines[loc.getX()][loc.getY()] = s.getTeam();\r\n                    }\r\n                } else {\r\n                    mines[loc.getX()][loc.getY()] = null;\r\n                }\r\n            }\r\n        }\r\n\r\n        override public function visitMineLayerSignal(s:MineLayerSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getRobotID());\r\n            if (s.isLaying()) {\r\n                robot.layMine();\r\n            } else {\r\n                var researchProgress:Array = robot.getTeam() == Team.A ? progressA : progressB;\r\n                var hasUpgrade:Boolean = researchProgress[ResearchType.getField(ResearchType.DEFUSION)] == 1.0;\r\n                robot.diffuseMine(hasUpgrade);\r\n            }\r\n        }\r\n\r\n        override public function visitMovementSignal(s:MovementSignal):* {\r\n            getRobot(s.getRobotID()).moveToLocation(s.getTargetLoc());\r\n        }\r\n\r\n        override public function visitNodeBirthSignal(s:NodeBirthSignal):* {\r\n            var encampment:DrawRobot = new DrawRobot(0, RobotType.ENCAMPMENT, Team.NEUTRAL);\r\n            encampment.setLocation(s.getLocation());\r\n            neutralEncampments[s.getLocation()] = encampment;\r\n        }\r\n\r\n        override public function visitResearchChangeSignal(s:ResearchChangeSignal):* {\r\n            progressA = s.getProgress(Team.A);\r\n            progressB = s.getProgress(Team.B);\r\n        }\r\n\r\n        override public function visitSpawnSignal(s:SpawnSignal):* {\r\n            var robot:DrawRobot = new DrawRobot(s.getRobotID(), s.getRobotType(), s.getTeam());\r\n            robot.setLocation(s.getLocation());\r\n\r\n            if (s.getRobotType() == RobotType.HQ) {\r\n                if (s.getTeam() == Team.A) hqA = robot.clone() as DrawRobot;\r\n                if (s.getTeam() == Team.B) hqB = robot.clone() as DrawRobot;\r\n            }\r\n\r\n            if (RobotType.isEncampment(s.getRobotType())) {\r\n                var o:DrawRobot = neutralEncampments[s.getLocation()];\r\n                if (o) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete neutralEncampments[s.getLocation()];\r\n                }\r\n                encampments[s.getRobotID()] = robot;\r\n            } else {\r\n                groundRobots[s.getRobotID()] = robot;\r\n            }\r\n\r\n            unitCounts[s.getTeam()][s.getRobotType()]++;\r\n        }\r\n\r\n    }\r\n\r\n}","subject":"remove trace statement","message":"remove trace statement\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"c3d5ccd3008ff63f3e9b130d764a16b1a3c49da4","old_file":"source\/com\/kemsky\/support\/ValueIterator.as","new_file":"source\/com\/kemsky\/support\/ValueIterator.as","old_contents":"\/*\n *  Copyright: (c) 2015. Turtsevich Alexander\n *\n *  Licensed under the MIT license: http:\/\/www.opensource.org\/licenses\/mit-license.html\n *\/\n\npackage com.kemsky.support\n{\n    import com.kemsky.Iterator;\n    import com.kemsky.Stream;\n\n    import flash.utils.Proxy;\n    import flash.utils.flash_proxy;\n\n    use namespace flash_proxy;\n\n    \/**\n     * @private\n     *\/\n    public class ValueIterator extends Proxy implements Iterator\n    {\n        protected var stream:Stream;\n\n        protected var _next:int;\n\n        protected var _current:int = -1;\n\n        public function ValueIterator(array:Stream, index:uint = 0)\n        {\n            stream = array;\n\n            _next = index >= stream.length ? -1 : index;\n        }\n\n        \/**\n         * @private\n         *\/\n        private function get nextIndex():int\n        {\n            return _next;\n        }\n\n        \/**\n         * @inheritDoc\n         *\/\n        public function get index():int\n        {\n            return _current;\n        }\n\n        \/**\n         * @inheritDoc\n         *\/\n        public function get item():*\n        {\n            return stream.getItem(_current);\n        }\n\n        \/**\n         * @inheritDoc\n         *\/\n        public function reset():void\n        {\n            _next = stream.length ? 0 : -1;\n            _current = -1;\n        }\n\n        \/**\n         * @inheritDoc\n         *\/\n        public function end():void\n        {\n            _next = _current = -1;\n        }\n\n        \/**\n         * @inheritDoc\n         *\/\n        public function remove():void\n        {\n            if (_current == -1)\n            {\n                throw new StreamError(\"Current item is not available\");\n            }\n\n            if (_next > 0)\n            {\n                _next--;\n            }\n\n            stream.removeItem(_current);\n            _current = -1;\n        }\n\n        \/**\n         * @inheritDoc\n         *\/\n        public function get hasNext():Boolean\n        {\n            return _next > -1;\n        }\n\n        \/**\n         * @inheritDoc\n         *\/\n        public function next():*\n        {\n            if (_next == -1)\n            {\n                throw new StreamError(\"Next item is not available\");\n            }\n\n            _current = _next;\n            _next = _next >= stream.length - 1 ? -1 : _next + 1;\n\n            return stream.getItem(_current);\n        }\n\n        \/**\n         * @inheritDoc\n         *\/\n        public function set item(value:*):void\n        {\n            if (_current == -1 || _current == stream.length)\n            {\n                throw new StreamError(\"Current item is not available\");\n            }\n            stream.setItem(_current, value);\n        }\n\n        \/**\n         * @private\n         *\/\n        override flash_proxy function nextNameIndex(index:int):int\n        {\n            return hasNext ? nextIndex + 1 : 0;\n        }\n\n        \/**\n         * @private\n         *\/\n        override flash_proxy function nextValue(index:int):*\n        {\n            return next();\n        }\n    }\n}\n","new_contents":"\/*\n *  Copyright: (c) 2015. Turtsevich Alexander\n *\n *  Licensed under the MIT license: http:\/\/www.opensource.org\/licenses\/mit-license.html\n *\/\n\npackage com.kemsky.support\n{\n    import com.kemsky.Iterator;\n    import com.kemsky.Stream;\n\n    import flash.utils.Proxy;\n    import flash.utils.flash_proxy;\n\n    use namespace flash_proxy;\n\n    \/**\n     * @private\n     *\/\n    public class ValueIterator extends Proxy implements Iterator\n    {\n        protected var stream:Stream;\n\n        protected var _next:int;\n\n        protected var _current:int = -1;\n\n        \/**\n         * Constructor.\n         * @param stream underlying stream.\n         *\/\n        public function ValueIterator(stream:Stream)\n        {\n            this.stream = stream;\n            _next = this.stream.length == 0 ? -1 : 0;\n        }\n\n        \/**\n         * @private\n         *\/\n        private function get nextIndex():int\n        {\n            return _next;\n        }\n\n        \/**\n         * @inheritDoc\n         *\/\n        public function get index():int\n        {\n            return _current;\n        }\n\n        \/**\n         * @inheritDoc\n         *\/\n        public function get item():*\n        {\n            return stream.getItem(_current);\n        }\n\n        \/**\n         * @inheritDoc\n         *\/\n        public function reset():void\n        {\n            _next = stream.length ? 0 : -1;\n            _current = -1;\n        }\n\n        \/**\n         * @inheritDoc\n         *\/\n        public function end():void\n        {\n            _next = _current = -1;\n        }\n\n        \/**\n         * @inheritDoc\n         *\/\n        public function remove():void\n        {\n            if (_current == -1)\n            {\n                throw new StreamError(\"Current item is not available\");\n            }\n\n            if (_next > 0)\n            {\n                _next--;\n            }\n\n            stream.removeItem(_current);\n            _current = -1;\n        }\n\n        \/**\n         * @inheritDoc\n         *\/\n        public function get hasNext():Boolean\n        {\n            return _next > -1;\n        }\n\n        \/**\n         * @inheritDoc\n         *\/\n        public function next():*\n        {\n            if (_next == -1)\n            {\n                throw new StreamError(\"Next item is not available\");\n            }\n\n            _current = _next;\n            _next = _next >= stream.length - 1 ? -1 : _next + 1;\n\n            return stream.getItem(_current);\n        }\n\n        \/**\n         * @inheritDoc\n         *\/\n        public function set item(value:*):void\n        {\n            if (_current == -1 || _current == stream.length)\n            {\n                throw new StreamError(\"Current item is not available\");\n            }\n            stream.setItem(_current, value);\n        }\n\n        \/**\n         * @private\n         *\/\n        override flash_proxy function nextNameIndex(index:int):int\n        {\n            return hasNext ? nextIndex + 1 : 0;\n        }\n\n        \/**\n         * @private\n         *\/\n        override flash_proxy function nextValue(index:int):*\n        {\n            return next();\n        }\n    }\n}\n","subject":"clean up","message":"clean up\n","lang":"ActionScript","license":"mit","repos":"kemsky\/stream"}
{"commit":"237e0f42f93f3fefd5dbe2dd9491871a42a2a2c4","old_file":"lib\/src\/com\/amanitadesign\/steam\/SteamConstants.as","new_file":"lib\/src\/com\/amanitadesign\/steam\/SteamConstants.as","old_contents":"\/*\n *  SteamConstants.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam\n{\n\tpublic class SteamConstants\n\t{\n\t\t\/* response values *\/\n\t\tpublic static const RESPONSE_OK:int = 0;\n\t\tpublic static const RESPONSE_FAILED:int = 1;\n\n\t\t\/* response types *\/\n\t\tpublic static const RESPONSE_OnUserStatsReceived:int = 0;\n\t\tpublic static const RESPONSE_OnUserStatsStored:int = 1;\n\t\tpublic static const RESPONSE_OnAchievementStored:int = 2;\n\t\tpublic static const RESPONSE_OnGameOverlayActivated:int = 3;\n\t\tpublic static const RESPONSE_OnFileShared:int = 4;\n\t\tpublic static const RESPONSE_OnUGCDownload:int = 5;\n\t\tpublic static const RESPONSE_OnPublishWorkshopFile:int = 6;\n\t\tpublic static const RESPONSE_OnDeletePublishedFile:int = 7;\n\t\tpublic static const RESPONSE_OnGetPublishedFileDetails:int = 8;\n\t\tpublic static const RESPONSE_OnEnumerateUserPublishedFiles:int = 9;\n\t\tpublic static const RESPONSE_OnEnumeratePublishedWorkshopFiles:int = 10;\n\t\tpublic static const RESPONSE_OnEnumerateUserSubscribedFiles:int = 11;\n\t\tpublic static const RESPONSE_OnEnumerateUserSharedWorkshopFiles:int = 12;\n\t\tpublic static const RESPONSE_OnEnumeratePublishedFilesByUserAction:int = 13;\n\t\tpublic static const RESPONSE_OnCommitPublishedFileUpdate:int = 14;\n\t\tpublic static const RESPONSE_OnSubscribePublishedFile:int = 15;\n\t\tpublic static const RESPONSE_OnUnsubscribePublishedFile:int = 16;\n\t\tpublic static const RESPONSE_OnGetPublishedItemVoteDetails:int = 17;\n\t\tpublic static const RESPONSE_OnUpdateUserPublishedItemVote:int = 18;\n\t\tpublic static const RESPONSE_OnSetUserPublishedFileAction:int = 19;\n\t\tpublic static const RESPONSE_OnDLCInstalled:int = 20;\n\t}\n\n}\n","new_contents":"\/*\n *  SteamConstants.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam\n{\n\tpublic class SteamConstants\n\t{\n\t\t\/* response types *\/\n\t\tpublic static const RESPONSE_OnUserStatsReceived:int = 0;\n\t\tpublic static const RESPONSE_OnUserStatsStored:int = 1;\n\t\tpublic static const RESPONSE_OnAchievementStored:int = 2;\n\t\tpublic static const RESPONSE_OnGameOverlayActivated:int = 3;\n\t\tpublic static const RESPONSE_OnFileShared:int = 4;\n\t\tpublic static const RESPONSE_OnUGCDownload:int = 5;\n\t\tpublic static const RESPONSE_OnPublishWorkshopFile:int = 6;\n\t\tpublic static const RESPONSE_OnDeletePublishedFile:int = 7;\n\t\tpublic static const RESPONSE_OnGetPublishedFileDetails:int = 8;\n\t\tpublic static const RESPONSE_OnEnumerateUserPublishedFiles:int = 9;\n\t\tpublic static const RESPONSE_OnEnumeratePublishedWorkshopFiles:int = 10;\n\t\tpublic static const RESPONSE_OnEnumerateUserSubscribedFiles:int = 11;\n\t\tpublic static const RESPONSE_OnEnumerateUserSharedWorkshopFiles:int = 12;\n\t\tpublic static const RESPONSE_OnEnumeratePublishedFilesByUserAction:int = 13;\n\t\tpublic static const RESPONSE_OnCommitPublishedFileUpdate:int = 14;\n\t\tpublic static const RESPONSE_OnSubscribePublishedFile:int = 15;\n\t\tpublic static const RESPONSE_OnUnsubscribePublishedFile:int = 16;\n\t\tpublic static const RESPONSE_OnGetPublishedItemVoteDetails:int = 17;\n\t\tpublic static const RESPONSE_OnUpdateUserPublishedItemVote:int = 18;\n\t\tpublic static const RESPONSE_OnSetUserPublishedFileAction:int = 19;\n\t\tpublic static const RESPONSE_OnDLCInstalled:int = 20;\n\t}\n\n}\n","subject":"Remove obsolete values","message":"Remove obsolete values\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"844f2e29678139e8486a4e92fd78883463d051d1","old_file":"WEB-INF\/lps\/lfc\/debugger\/platform\/swf9\/LzDebug.as","new_file":"WEB-INF\/lps\/lfc\/debugger\/platform\/swf9\/LzDebug.as","old_contents":"\/* -*- mode: JavaScript; c-basic-offset: 2; -*- *\/\n\n\/*\n * Platform-specific DebugService\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n\n *\/\n\n\/\/ The last three debugger eval values\nvar _;\nvar __;\nvar ___;\n\nclass LzAS3DebugService extends LzDebugService {\n    #passthrough (toplevel:true) {  \n    import flash.net.*;\n    import flash.events.*;\n    import flash.external.*;\n    import flash.display.*;\n    import flash.utils.*;\n    import flash.system.*;\n    import mx.core.Application;\n    }#\n\n  \/**\n   * @access private\n   *\/\n  function LzAS3DebugService (base:LzBootstrapDebugService) {\n    super(null);\n  }\n\n  \/**\n   ** Platform-specific implementation of debug I\/O\n   **\/\n\n  \/**\n   * Instantiates an instance of the user Debugger window\n   * Called last thing by the compiler when the app is completely loaded.\n   * @access private\n   *\/\n  function makeDebugWindow () {\n    \/\/ Make the real console.  This is only called if the user code\n    \/\/ did not actually instantiate a <debug \/> tag\n    var params:Object = LFCApplication.stage.loaderInfo.parameters;\n    var remote =( params[ \"lzconsoledebug\" ] ); \n    trace('makeDebugWindow lzconsoledebug=',  'remote=', remote);\n    if (remote == 'true') {\n      \/\/ Open the remote debugger socket\n      this.attachDebugConsole(new LzFlashRemoteDebugConsole());\n    } else {\n      \/\/ This will attach itself, once it is fully initialized.\n      new lz.LzDebugWindow();\n    }\n  }\n\n  \/\/ Map of object=>id\n  var swf9_object_table:Dictionary = new Dictionary();\n  \/\/ Map of id=>object\n  var swf9_id_table:Array = [];\n\n  override function IDForObject (obj:*, force:Boolean=false):Number {\n    var id:Number;\n    \/\/ TODO [hqm 2008-09-11] in swf9 we can use the flash.utils.Dictionary object\n    \/\/ to do hash table lookups using === object equality, so we don't need to\n    \/\/ iterate over the id_to_object_table to see if an object has been interned.\n    var ot = this.swf9_object_table;\n    if (ot[obj]  != null) {\n      return ot[obj];\n    }\n    if (!force) {\n      \/\/ ID anything that has identity\n      if (! this.isObjectLike(obj)) {\n        return null;\n      }\n    }\n    id = this.objseq++;\n    this.swf9_object_table[obj] = id;\n    this.swf9_id_table[id] = obj;\n    return id;\n  };\n\n  override function ObjectForID (id) {\n    return this.swf9_id_table[id];\n  };\n\n\n   \/**\n    * @access private\n   * @devnote The only reason this is here is because the SWF eval\n   * compiler does not (yet) wrap `with (Debug.environment)` around the\n   * compiled expression, so we have to put the \"previous value's\" in\n  * _level0\n   *\/\n  override function displayResult (result=(void 0)) {\n    if (typeof(result) != 'undefined') {\n      \/\/ Advance saved results if you have a new one\n      if (result !== global._) {\n        if (typeof(global.__) != 'undefined') {\n          global.___ = global.__;\n        }\n        if (typeof(global._) != 'undefined') {\n          global.__ = global._;\n        }\n        global._ = result;\n      }\n    }\n    this.freshLine();\n    \/\/ Output any result from the evalloader\n    if (typeof(result) != 'undefined') {\n      this.format(\"%#w\", result);\n    }\n    this.freshPrompt();\n  };\n\n\n\n  \/**\n   * @access private\n   *\/\n  override function functionName (fn, mustBeUnique:Boolean=false) {\n    if ((fn is Class) && fn['tagname']) {\n      \/\/ Handle tag classes\n      if ((! mustBeUnique) || (fn === lz[fn.tagname])) {\n        return '<' + fn.tagname + '>';\n      }\n    }\n    return super.functionName(fn, mustBeUnique);\n  }\n\n  \/**\n   * @access private\n   *\/\n  \/**\n   * Adds unenumerable object properties for DHMTL runtime\n   *\n   * @access private\n   *\/\n  override function objectOwnProperties (obj:*, names:Array=null, indices:Array=null, limit:Number=Infinity, nonEnumerable:Boolean=false) {\n    \/\/ TODO [2008-09-11 hqm] not sure what to do here, maybe we can use the introspection API\n    \/\/ flash.utils.describeType() to at least enumerate public properties... \n    return super.objectOwnProperties(obj, names, indices, limit,nonEnumerable);\n\n  }\n}\n\nvar Debug = new LzAS3DebugService(null);\nvar __LzDebug = Debug;\n\n\n","new_contents":"\/* -*- mode: JavaScript; c-basic-offset: 2; -*- *\/\n\n\/*\n * Platform-specific DebugService\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n\n *\/\n\n\/\/ The last three debugger eval values\nvar _;\nvar __;\nvar ___;\n\nclass LzAS3DebugService extends LzDebugService {\n    #passthrough (toplevel:true) {  \n    import flash.net.*;\n    import flash.events.*;\n    import flash.external.*;\n    import flash.display.*;\n    import flash.utils.*;\n    import flash.system.*;\n    import mx.core.Application;\n    }#\n\n  \/**\n   * @access private\n   *\/\n  function LzAS3DebugService (base:LzBootstrapDebugService) {\n    super(null);\n  }\n\n  \/**\n   ** Platform-specific implementation of debug I\/O\n   **\/\n\n  \/**\n   * Instantiates an instance of the user Debugger window\n   * Called last thing by the compiler when the app is completely loaded.\n   * @access private\n   *\/\n  function makeDebugWindow () {\n    \/\/ Make the real console.  This is only called if the user code\n    \/\/ did not actually instantiate a <debug \/> tag\n    var params:Object = LFCApplication.stage.loaderInfo.parameters;\n    var remote =( params[ \"lzconsoledebug\" ] ); \n    trace('makeDebugWindow lzconsoledebug=',  'remote=', remote);\n    if (remote == 'true') {\n      \/\/ Open the remote debugger socket\n      this.attachDebugConsole(new LzFlashRemoteDebugConsole());\n    } else {\n      \/\/ This will attach itself, once it is fully initialized.\n      new lz.LzDebugWindow();\n    }\n  }\n\n  \/\/ Map of object=>id\n  var swf9_object_table:Dictionary = new Dictionary();\n  \/\/ Map of id=>object\n  var swf9_id_table:Array = [];\n\n  override function IDForObject (obj:*, force:Boolean=false):Number {\n    var id:Number;\n    \/\/ TODO [hqm 2008-09-11] in swf9 we can use the flash.utils.Dictionary object\n    \/\/ to do hash table lookups using === object equality, so we don't need to\n    \/\/ iterate over the id_to_object_table to see if an object has been interned.\n    var ot = this.swf9_object_table;\n    if (ot[obj]  != null) {\n      return ot[obj];\n    }\n    if (!force) {\n      \/\/ ID anything that has identity\n      if (! this.isObjectLike(obj)) {\n        return null;\n      }\n    }\n    id = this.objseq++;\n    this.swf9_object_table[obj] = id;\n    this.swf9_id_table[id] = obj;\n    return id;\n  };\n\n  override function ObjectForID (id) {\n    return this.swf9_id_table[id];\n  };\n\n\n   \/**\n    * @access private\n   * @devnote The only reason this is here is because the SWF eval\n   * compiler does not (yet) wrap `with (Debug.environment)` around the\n   * compiled expression, so we have to put the \"previous value's\" in\n  * _level0\n   *\/\n  override function displayResult (result=(void 0)) {\n    if (typeof(result) != 'undefined') {\n      \/\/ Advance saved results if you have a new one\n      if (result !== global._) {\n        if (typeof(global.__) != 'undefined') {\n          global.___ = global.__;\n        }\n        if (typeof(global._) != 'undefined') {\n          global.__ = global._;\n        }\n        global._ = result;\n      }\n    }\n    this.freshLine();\n    \/\/ Output any result from the evalloader\n    if (typeof(result) != 'undefined') {\n      this.format(\"%#w\", result);\n    }\n    this.freshPrompt();\n  };\n\n\n\n  \/**\n   * @access private\n   *\/\n  override function functionName (fn, mustBeUnique:Boolean=false) {\n    if ((fn is Class) && fn['tagname']) {\n      \/\/ Handle tag classes\n      if ((! mustBeUnique) || (fn === lz[fn.tagname])) {\n        return '<' + fn.tagname + '>';\n      }\n    }\n    return super.functionName(fn, mustBeUnique);\n  }\n\n  \/**\n   * @access private\n   *\/\n  \/**\n   * Adds unenumerable object properties for DHMTL runtime\n   *\n   * @access private\n   *\/\n  #passthrough {\n  override function objectOwnProperties (obj:*, names:Array=null, indices:Array=null, limit:Number=Infinity, nonEnumerable:Boolean=false) {\n    \/\/ TODO [2008-09-11 hqm] not sure what to do here, maybe we can use the introspection API\n    \/\/ flash.utils.describeType() to at least enumerate public properties... \n    var description:XML = describeType(obj);\n    trace('objectOwnProperties', description);\n    for each(var a:XML in description.variable) {\n        if (names != null) {\n          names.push(a.@name);\n        }\n      }\n    return super.objectOwnProperties(obj, names, indices, limit,nonEnumerable);\n  }\n  }#\n}\n\nvar Debug = new LzAS3DebugService(null);\nvar __LzDebug = Debug;\n\n\n","subject":"Change 20080918-hqm-z by hqm@badtzmaru.home on 2008-09-18 16:07:26 EDT in \/Users\/hqm\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20080918-hqm-z by hqm@badtzmaru.home on 2008-09-18 16:07:26 EDT\n    in \/Users\/hqm\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: use swf9 introspection in debugger inspector\n\nNew Features:\n\nBugs Fixed:\n\nTechnical Reviewer: ptr (pending)\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\n    \n\nTests:\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@11083 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"e7cbdfab19d615b146da95f6fbabc3520795fb4f","old_file":"test\/flash_test.as","new_file":"test\/flash_test.as","old_contents":"package {\n  import stdio.Sprite\n\n  [SWF(width=0, height=0)]\n  public class flash_test extends Sprite {\n    public function main(): void {\n      test_body()\n    }\n  }\n}\n","new_contents":"package {\n  import stdio.Sprite\n\n  [SWF(width=100, height=100)]\n  public class flash_test extends Sprite {\n    public function flash_test(): void {\n      graphics.beginFill(0xff0000)\n      graphics.drawRect(10, 10, 80, 80)\n      graphics.endFill()\n    }\n\n    public function main(): void {\n      graphics.beginFill(0x0000ff)\n      graphics.drawRect(30, 30, 40, 40)\n      graphics.endFill()\n\n      test_body()\n    }\n  }\n}\n","subject":"Add colors to Flash test to ease debugging.","message":"Add colors to Flash test to ease debugging.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/stdio.as,dbrock\/stdio.as,dbrock\/stdio.as"}
{"commit":"18cb429eb33af643b37afceaba5879f3e158370e","old_file":"exporter\/src\/main\/as\/flump\/export\/Publisher.as","new_file":"exporter\/src\/main\/as\/flump\/export\/Publisher.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.export {\n\nimport aspire.util.Log;\n\nimport flash.filesystem.File;\n\nimport flump.xfl.XflLibrary;\n\npublic class Publisher\n{\n    public function Publisher (exportDir :File, project :ProjectConf, projectName :String) {\n        _exportDir = exportDir;\n        _projectName = projectName;\n        for each (var export :ExportConf in project.exports) _confs.push(export);\n    }\n\n    public function modified (libs :Vector.<XflLibrary>, idx :int = -1) :Boolean {\n        \/\/ Instantiate all formats and check for modified. For a ProjectConf that contains combined\n        \/\/ exports, all individual libs will check as modified if any single lib is modified\n        return instantiate(libs, idx).some(function (export :PublishFormat, ..._) :Boolean {\n            return export.modified;\n        });\n    }\n\n    public function publishSingle (lib :XflLibrary) :int {\n        var libs :Vector.<XflLibrary> = new <XflLibrary>[lib];\n        var formats :Vector.<PublishFormat> = instantiate(libs, 0, false);\n        for each (var format :PublishFormat in formats) format.publish();\n        return formats.length;\n    }\n\n    public function publishCombined (libs :Vector.<XflLibrary>) :int {\n        \/\/ no index passed to instantiate() acts as a <do not include non-combined> flag\n        var formats :Vector.<PublishFormat> = instantiate(libs);\n        for each (var format :PublishFormat in formats) format.publish();\n        return formats.length;\n    }\n\n    protected function instantiate (libs :Vector.<XflLibrary>,\n            idx :int = -1, includeCombined :Boolean = true) :Vector.<PublishFormat> {\n        const formats :Vector.<PublishFormat> = new <PublishFormat>[];\n        for each (var conf :ExportConf in _confs) {\n            if (conf.combine && includeCombined) {\n                formats.push(conf.createPublishFormat(_exportDir, libs, _projectName));\n            } else if (!conf.combine && idx >= 0) {\n                formats.push(conf.createPublishFormat(_exportDir, new <XflLibrary>[libs[idx]],\n                    _projectName))\n            }\n        }\n        return formats;\n    }\n\n    private var _exportDir :File;\n    private var _projectName :String;\n    private const _confs :Vector.<ExportConf> = new <ExportConf>[];\n    private static const log :Log = Log.getLog(Publisher);\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.export {\n\nimport flash.filesystem.File;\n\nimport flump.xfl.XflLibrary;\n\npublic class Publisher\n{\n    public function Publisher (exportDir :File, project :ProjectConf, projectName :String) {\n        _exportDir = exportDir;\n        _projectName = projectName;\n        for each (var conf :ExportConf in project.exports) _confs.push(conf);\n    }\n\n    public function modified (libs :Vector.<XflLibrary>, idx :int = -1) :Boolean {\n        \/\/ Instantiate all formats and check for modified. For a ProjectConf that contains combined\n        \/\/ exports, all individual libs will check as modified if any single lib is modified\n        return instantiate(libs, idx).some(function (conf :PublishFormat, ..._) :Boolean {\n            return conf.modified;\n        });\n    }\n\n    public function publishSingle (lib :XflLibrary) :int {\n        var libs :Vector.<XflLibrary> = new <XflLibrary>[lib];\n        var formats :Vector.<PublishFormat> = instantiate(libs, 0, false);\n        for each (var format :PublishFormat in formats) format.publish();\n        return formats.length;\n    }\n\n    public function publishCombined (libs :Vector.<XflLibrary>) :int {\n        \/\/ no index passed to instantiate() acts as a <do not include non-combined> flag\n        var formats :Vector.<PublishFormat> = instantiate(libs);\n        for each (var format :PublishFormat in formats) format.publish();\n        return formats.length;\n    }\n\n    protected function instantiate (libs :Vector.<XflLibrary>,\n            idx :int = -1, includeCombined :Boolean = true) :Vector.<PublishFormat> {\n        const formats :Vector.<PublishFormat> = new <PublishFormat>[];\n        for each (var conf :ExportConf in _confs) {\n            if (conf.combine && includeCombined) {\n                formats.push(conf.createPublishFormat(_exportDir, libs, _projectName));\n            } else if (!conf.combine && idx >= 0) {\n                formats.push(conf.createPublishFormat(_exportDir, new <XflLibrary>[libs[idx]],\n                    _projectName))\n            }\n        }\n        return formats;\n    }\n\n    private var _exportDir :File;\n    private var _projectName :String;\n    private const _confs :Vector.<ExportConf> = new <ExportConf>[];\n}\n}\n","subject":"Remove unused log; fix IntelliJ warnings","message":"Remove unused log; fix IntelliJ warnings\n\n(\"export\" is a reserved keyword)\n","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump"}
{"commit":"efaf8fb21dac89b04211c4fd64f11055461ebe47","old_file":"src\/RTMP.as","new_file":"src\/RTMP.as","old_contents":"package {\n  import flash.display.Sprite;\n  import flash.external.ExternalInterface;\n  import flash.system.Security;\n  import flash.net.NetStream;\n  import flash.events.*;\n\n  import org.osmf.containers.MediaContainer;\n  import org.osmf.elements.VideoElement;\n  import org.osmf.net.NetStreamLoadTrait;\n\n  import org.osmf.media.DefaultMediaFactory;\n  import org.osmf.media.MediaElement;\n  import org.osmf.media.MediaPlayer;\n  import org.osmf.media.URLResource;\n\n  import org.osmf.events.TimeEvent;\n  import org.osmf.events.BufferEvent;\n  import org.osmf.events.MediaElementEvent;\n  import org.osmf.events.LoadEvent;\n\n  import org.osmf.traits.MediaTraitType;\n\n  [SWF(width=\"640\", height=\"360\")]\n  public class RTMP extends Sprite {\n    private var playbackId:String;\n    private var mediaFactory:DefaultMediaFactory;\n    private var mediaContainer:MediaContainer;\n    private var mediaPlayer:MediaPlayer;\n    private var netStream:NetStream;\n    private var mediaElement:MediaElement;\n    private var netStreamLoadTrait:NetStreamLoadTrait;\n    private var playbackState:String = \"IDLE\";\n\n    public function RTMP() {\n      Security.allowDomain('*');\n      Security.allowInsecureDomain('*');\n      playbackId = this.root.loaderInfo.parameters.playbackId;\n      mediaFactory = new DefaultMediaFactory();\n      mediaContainer = new MediaContainer();\n      setupCallbacks();\n      setupGetters();\n      ExternalInterface.call('console.log', 'clappr rtmp 0.6-alpha');\n      _triggerEvent('flashready');\n    }\n\n    private function setupCallbacks():void {\n      ExternalInterface.addCallback(\"playerLoad\", playerLoad);\n      ExternalInterface.addCallback(\"playerPlay\", playerPlay);\n      ExternalInterface.addCallback(\"playerPause\", playerPause);\n      ExternalInterface.addCallback(\"playerStop\", playerStop);\n      ExternalInterface.addCallback(\"playerSeek\", playerSeek);\n      ExternalInterface.addCallback(\"playerVolume\", playerVolume);\n    }\n\n    private function setupGetters():void {\n      ExternalInterface.addCallback(\"getState\", getState);\n      ExternalInterface.addCallback(\"getPosition\", getPosition);\n      ExternalInterface.addCallback(\"getDuration\", getDuration);\n    }\n\n    private function playerLoad(url:String):void {\n      mediaElement = mediaFactory.createMediaElement(new URLResource(url));\n      mediaElement.addEventListener(MediaElementEvent.TRAIT_ADD, onTraitAdd);\n      mediaPlayer = new MediaPlayer(mediaElement);\n      mediaPlayer.autoPlay = false;\n      mediaPlayer.addEventListener(TimeEvent.CURRENT_TIME_CHANGE, onTimeUpdated);\n      mediaPlayer.addEventListener(TimeEvent.DURATION_CHANGE, onTimeUpdated);\n      mediaContainer.addMediaElement(mediaElement);\n      addChild(mediaContainer);\n    }\n\n    private function onTraitAdd(event:MediaElementEvent):void {\n      if (mediaElement.hasTrait(MediaTraitType.LOAD)) {\n        netStreamLoadTrait = mediaElement.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait;\n        netStreamLoadTrait.addEventListener(LoadEvent.LOAD_STATE_CHANGE, onLoaded);\n      }\n    }\n\n    private function onLoaded(event:LoadEvent):void {\n      netStream = netStreamLoadTrait.netStream;\n      netStream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n    }\n\n    private function netStatusHandler(event:NetStatusEvent):void {\n      ExternalInterface.call('console.log', 'new event:' + event.info.code);\n      if (event.info.code === \"NetStream.Buffer.Full\") {\n        playbackState = \"PLAYING\";\n      } else if (isBuffering(event.info.code)) {\n        playbackState = \"PLAYING_BUFFERING\";\n      } else if (event.info.code == \"NetStream.Play.Stop\") {\n        playbackState = \"ENDED\";\n      } else if (event.info.code == \"NetStream.Buffer.Empty\") {\n        playbackState = \"BUFFERING\";\n      }\n      _triggerEvent('statechanged');\n    }\n\n    private function isBuffering(code:String):Boolean {\n      return Boolean(code == \"NetStream.Buffer.Empty\" && playbackState != \"ENDED\" ||\n              code == \"NetStream.SeekStart.Notify\" ||\n              code == \"NetStream.Play.Start\");\n    }\n\n    private function playerPlay():void {\n      mediaPlayer.play();\n    }\n\n    private function playerPause():void {\n      mediaPlayer.pause();\n    }\n\n    private function playerSeek(seconds:Number):void {\n      mediaPlayer.seek(seconds);\n    }\n\n    private function playerStop():void {\n      mediaPlayer.stop();\n    }\n\n    private function playerVolume(level:Number):void {\n      mediaPlayer.volume = level;\n    }\n\n   private function getState():String {\n      return playbackState;\n    }\n\n    private function getPosition():Number {\n      return mediaPlayer.currentTime;\n    }\n\n    private function getDuration():Number {\n      return mediaPlayer.duration;\n    }\n\n    private function onTimeUpdated(event:TimeEvent):void {\n      _triggerEvent('progress');\n      _triggerEvent('timeupdate');\n    }\n\n    private function _triggerEvent(name: String):void {\n      ExternalInterface.call('Clappr.Mediator.trigger(\"' + playbackId + ':' + name +'\")');\n    }\n  }\n}\n","new_contents":"package {\n  import flash.display.Sprite;\n  import flash.external.ExternalInterface;\n  import flash.system.Security;\n  import flash.net.NetStream;\n  import flash.events.*;\n\n  import org.osmf.containers.MediaContainer;\n  import org.osmf.elements.VideoElement;\n  import org.osmf.net.NetStreamLoadTrait;\n\n  import org.osmf.media.DefaultMediaFactory;\n  import org.osmf.media.MediaElement;\n  import org.osmf.media.MediaPlayer;\n  import org.osmf.media.URLResource;\n\n  import org.osmf.events.TimeEvent;\n  import org.osmf.events.BufferEvent;\n  import org.osmf.events.MediaElementEvent;\n  import org.osmf.events.LoadEvent;\n\n  import org.osmf.traits.MediaTraitType;\n\n  [SWF(width=\"640\", height=\"360\")]\n  public class RTMP extends Sprite {\n    private var playbackId:String;\n    private var mediaFactory:DefaultMediaFactory;\n    private var mediaContainer:MediaContainer;\n    private var mediaPlayer:MediaPlayer;\n    private var netStream:NetStream;\n    private var mediaElement:MediaElement;\n    private var netStreamLoadTrait:NetStreamLoadTrait;\n    private var playbackState:String = \"IDLE\";\n\n    public function RTMP() {\n      Security.allowDomain('*');\n      Security.allowInsecureDomain('*');\n      playbackId = this.root.loaderInfo.parameters.playbackId;\n      mediaFactory = new DefaultMediaFactory();\n      mediaContainer = new MediaContainer();\n      setupCallbacks();\n      setupGetters();\n      ExternalInterface.call('console.log', 'clappr rtmp 0.6-alpha');\n      _triggerEvent('flashready');\n    }\n\n    private function setupCallbacks():void {\n      ExternalInterface.addCallback(\"playerLoad\", playerLoad);\n      ExternalInterface.addCallback(\"playerPlay\", playerPlay);\n      ExternalInterface.addCallback(\"playerPause\", playerPause);\n      ExternalInterface.addCallback(\"playerStop\", playerStop);\n      ExternalInterface.addCallback(\"playerSeek\", playerSeek);\n      ExternalInterface.addCallback(\"playerVolume\", playerVolume);\n    }\n\n    private function setupGetters():void {\n      ExternalInterface.addCallback(\"getState\", getState);\n      ExternalInterface.addCallback(\"getPosition\", getPosition);\n      ExternalInterface.addCallback(\"getDuration\", getDuration);\n    }\n\n    private function playerLoad(url:String):void {\n      mediaElement = mediaFactory.createMediaElement(new URLResource(url));\n      mediaElement.addEventListener(MediaElementEvent.TRAIT_ADD, onTraitAdd);\n      mediaPlayer = new MediaPlayer(mediaElement);\n      mediaPlayer.autoPlay = false;\n      mediaPlayer.addEventListener(TimeEvent.CURRENT_TIME_CHANGE, onTimeUpdated);\n      mediaPlayer.addEventListener(TimeEvent.DURATION_CHANGE, onTimeUpdated);\n      mediaContainer.addMediaElement(mediaElement);\n      addChild(mediaContainer);\n    }\n\n    private function onTraitAdd(event:MediaElementEvent):void {\n      if (mediaElement.hasTrait(MediaTraitType.LOAD)) {\n        netStreamLoadTrait = mediaElement.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait;\n        netStreamLoadTrait.addEventListener(LoadEvent.LOAD_STATE_CHANGE, onLoaded);\n      }\n    }\n\n    private function onLoaded(event:LoadEvent):void {\n      netStream = netStreamLoadTrait.netStream;\n      netStream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n    }\n\n    private function netStatusHandler(event:NetStatusEvent):void {\n      ExternalInterface.call('console.log', 'new event:' + event.info.code);\n      if (event.info.code === \"NetStream.Buffer.Full\") {\n        playbackState = \"PLAYING\";\n      } else if (isBuffering(event.info.code)) {\n        playbackState = \"PLAYING_BUFFERING\";\n      } else if (event.info.code == \"NetStream.Play.Stop\") {\n        playbackState = \"ENDED\";\n      } else if (event.info.code == \"NetStream.Buffer.Empty\") {\n        playbackState = \"BUFFERING\";\n      }\n      _triggerEvent('statechanged');\n    }\n\n    private function isBuffering(code:String):Boolean {\n      return Boolean(code == \"NetStream.Buffer.Empty\" && playbackState != \"ENDED\" ||\n              code == \"NetStream.SeekStart.Notify\" ||\n              code == \"NetStream.Play.Start\");\n    }\n\n    private function playerPlay():void {\n      mediaPlayer.play();\n    }\n\n    private function playerPause():void {\n      mediaPlayer.pause();\n    }\n\n    private function playerSeek(seconds:Number):void {\n      mediaPlayer.seek(seconds);\n    }\n\n    private function playerStop():void {\n      mediaPlayer.stop();\n    }\n\n    private function playerVolume(level:Number):void {\n      mediaPlayer.volume = level\/100;\n    }\n\n   private function getState():String {\n      return playbackState;\n    }\n\n    private function getPosition():Number {\n      return mediaPlayer.currentTime;\n    }\n\n    private function getDuration():Number {\n      return mediaPlayer.duration;\n    }\n\n    private function onTimeUpdated(event:TimeEvent):void {\n      _triggerEvent('progress');\n      _triggerEvent('timeupdate');\n    }\n\n    private function _triggerEvent(name: String):void {\n      ExternalInterface.call('Clappr.Mediator.trigger(\"' + playbackId + ':' + name +'\")');\n    }\n  }\n}\n","subject":"fix volume level value (close #4)","message":"RTMP.as: fix volume level value (close #4)\n","lang":"ActionScript","license":"apache-2.0","repos":"flavioribeiro\/clappr-rtmp-plugin,hxl-dy\/clappr-rtmp-plugin,flavioribeiro\/clappr-rtmp-plugin,video-dev\/clappr-rtmp-plugin,eventials\/clappr-rtmp-plugin,hxl-dy\/clappr-rtmp-plugin,flavioribeiro\/clappr-rtmp-plugin,eventials\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,hxl-dy\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,eventials\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,video-dev\/clappr-rtmp-plugin,video-dev\/clappr-rtmp-plugin"}
{"commit":"37be868b6ce5856d557209a28fab5db6df20f0d0","old_file":"src\/com\/ryanberdeen\/echonest\/api\/v4\/track\/TrackApi.as","new_file":"src\/com\/ryanberdeen\/echonest\/api\/v4\/track\/TrackApi.as","old_contents":"\/*\n * Copyright 2011 Ryan Berdeen. All rights reserved.\n * Distributed under the terms of the MIT License.\n * See accompanying file LICENSE.txt\n *\/\n\npackage com.ryanberdeen.echonest.api.v4.track {\n  import com.adobe.serialization.json.JSON;\n  import com.ryanberdeen.echonest.api.v4.ApiSupport;\n  import com.ryanberdeen.echonest.api.v4.EchoNestError;\n\n  import flash.events.DataEvent;\n  import flash.events.Event;\n  import flash.net.FileReference;\n  import flash.net.URLLoader;\n  import flash.net.URLRequest;\n  import flash.net.URLRequestMethod;\n  import flash.utils.ByteArray;\n\n  \/**\n  * Methods to interact with the Echo Nest track API.\n  *\n  * <p>All of the API methods in this class accept basically the same\n  * parameters. The <code>parameters<\/code> parameter contains the parameters\n  * to pass to the Echo Nest method. For most methods, this will be\n  * <strong><code>id<\/code><\/strong> or <strong><code>md5<\/code><\/strong>.\n  * The <code>api_key<\/code> parameter will always be\n  * set.<\/p>\n  *\n  * <p>The <code>loaderOptions<\/code> parameter contains the event listeners\n  * for the loading process. Most importantly, the\n  * <strong><code>onResponse<\/code><\/strong> method will be called with the\n  * results of the API method. See the <code>ApiSupport.createLoader()<\/code>\n  * method for a description of the loader options.<\/p>\n  *\n  * <p>For a description of the response formats, see the various\n  * <code>process...Response()<\/code> methods.<\/p>\n  *\n  * <p>Be sure to set the <code>apiKey<\/code> property before calling any API\n  * methods.<\/p>\n  *\/\n  public class TrackApi extends ApiSupport {\n    \/**\n    * Adds the standard Echo Nest Flash API event listeners to a file\n    * reference.\n    *\n    * @param options The event listener options. See\n    *        <code>createLoader()<\/code> for the list of available options.\n    * @param dispatcher The file reference to add the event listeners to.\n    *\/\n    public function addFileReferenceEventListeners(options:Object, fileReference:FileReference, responseProcessor:Function, ...responseProcessorArgs):void {\n      \/\/ TODO document\n      if (options.onOpen) {\n        fileReference.addEventListener(Event.OPEN, options.onOpen);\n      }\n\n      if (options.onComplete) {\n        fileReference.addEventListener(Event.COMPLETE, options.onComplete);\n      }\n\n      if (options.onResponse) {\n        fileReference.addEventListener(DataEvent.UPLOAD_COMPLETE_DATA, function(e:DataEvent):void {\n          try {\n            var responseObject:* = parseRawResponse(e.data);\n            responseProcessorArgs.push(responseObject);\n            var response:Object = responseProcessor.apply(responseProcessor, responseProcessorArgs);\n            options.onResponse(response);\n          }\n          catch (e:EchoNestError) {\n            if (options.onEchoNestError) {\n              options.onEchoNestError(e);\n            }\n          }\n        });\n      }\n\n      addEventListeners(options, fileReference);\n    }\n\n    public function loadAnalysis(track:Object, loaderOptions:Object):URLLoader {\n      var loader:URLLoader = new URLLoader();\n\n      if (loaderOptions.onComplete) {\n        loader.addEventListener(Event.COMPLETE, loaderOptions.onComplete);\n      }\n\n      if (loaderOptions.onResponse) {\n        loader.addEventListener(Event.COMPLETE, function(e:Event):void {\n          var analysis:Object = JSON.decode(loader.data);\n          loaderOptions.onResponse(analysis);\n        });\n      }\n\n      addEventListeners(loaderOptions, loader);\n\n      var request:URLRequest = new URLRequest();\n      request.url = track.audio_summary.analysis_url;\n      loader.load(request);\n      return loader;\n    }\n\n    \/**\n    * Processes the response from the <code>upload<\/code> API method.\n    *\n    * @param response The response to process.\n    *\n    * @return The result of processing the response.\n    *\n    * @see #upload()\n    * @see #uploadFileData()\n    *\/\n    public function processUploadResponse(response:*):Object {\n      return response.track;\n    }\n\n    \/**\n    * Invokes the Echo Nest <code>upload<\/code> API method with a file\n    * reference.\n    *\n    * <p>The <code>parameters<\/code> object must include a <code>track<\/code>\n    * property, which must be a <code>FileReference<\/code> that may be\n    * <code>upload()<\/code>ed.<\/p>\n    *\n    * @param parameters The parameters to include in the API request.\n    * @param loaderOptions The event listener options for the loader.\n    *\n    * @see com.ryanberdeen.echonest.api.v3.ApiSupport#createRequest()\n    * @see #processUploadResponse()\n    * @see http:\/\/developer.echonest.com\/docs\/v4\/track.html#upload\n    *\/ \n    public function uploadFileReference(parameters:Object, loaderOptions:Object):URLRequest {\n      var fileReference:FileReference = parameters.track;\n      delete parameters.track;\n\n      addFileReferenceEventListeners(loaderOptions, fileReference, processUploadResponse);\n      var request:URLRequest = createRequest('track\/upload', parameters);\n      fileReference.upload(request, 'track');\n      return request;\n    }\n\n    \/**\n    * Invokes the Echo Nest <code>upload<\/code> API method.\n    *\n    * <p>This method is for uploads using the <code>url<\/code> parameter.\n    * To upload a file, use <code>uploadFileReference()<\/code>.\n    *\n    * @param parameters The parameters to include in the API request.\n    * @param loaderOptions The event listener options for the loader.\n    *\n    * @return The <code>URLLoader<\/code> being used to perform the API call.\n    *\n    * @see com.ryanberdeen.echonest.api.v4.ApiSupport#createRequest()\n    * @see com.ryanberdeen.echonest.api.v4.ApiSupport#createLoader()\n    * @see #processUploadResponse()\n    * @see http:\/\/developer.echonest.com\/docs\/v4\/track.html#upload\n    *\/\n    public function upload(parameters:Object, loaderOptions:Object):URLLoader {\n      var request:URLRequest = createRequest('track\/upload', parameters);\n      request.method = URLRequestMethod.POST;\n      var loader:URLLoader = createLoader(loaderOptions, processUploadResponse);\n      loader.load(request);\n      return loader;\n    }\n  }\n}\n","new_contents":"\/*\n * Copyright 2011 Ryan Berdeen. All rights reserved.\n * Distributed under the terms of the MIT License.\n * See accompanying file LICENSE.txt\n *\/\n\npackage com.ryanberdeen.echonest.api.v4.track {\n  import com.adobe.serialization.json.JSON;\n  import com.ryanberdeen.echonest.api.v4.ApiSupport;\n  import com.ryanberdeen.echonest.api.v4.EchoNestError;\n\n  import flash.events.DataEvent;\n  import flash.events.Event;\n  import flash.net.FileReference;\n  import flash.net.URLLoader;\n  import flash.net.URLRequest;\n  import flash.net.URLRequestMethod;\n  import flash.utils.ByteArray;\n\n  \/**\n  * Methods to interact with the Echo Nest track API.\n  *\n  * <p>All of the API methods in this class accept basically the same\n  * parameters. The <code>parameters<\/code> parameter contains the parameters\n  * to pass to the Echo Nest method. For most methods, this will be\n  * <strong><code>id<\/code><\/strong> or <strong><code>md5<\/code><\/strong>.\n  * The <code>api_key<\/code> parameter will always be\n  * set.<\/p>\n  *\n  * <p>The <code>loaderOptions<\/code> parameter contains the event listeners\n  * for the loading process. Most importantly, the\n  * <strong><code>onResponse<\/code><\/strong> method will be called with the\n  * results of the API method. See the <code>ApiSupport.createLoader()<\/code>\n  * method for a description of the loader options.<\/p>\n  *\n  * <p>For a description of the response formats, see the various\n  * <code>process...Response()<\/code> methods.<\/p>\n  *\n  * <p>Be sure to set the <code>apiKey<\/code> property before calling any API\n  * methods.<\/p>\n  *\/\n  public class TrackApi extends ApiSupport {\n    \/**\n    * Adds the standard Echo Nest Flash API event listeners to a file\n    * reference.\n    *\n    * @param options The event listener options. See\n    *        <code>createLoader()<\/code> for the list of available options.\n    * @param dispatcher The file reference to add the event listeners to.\n    *\/\n    public function addFileReferenceEventListeners(options:Object, fileReference:FileReference, responseProcessor:Function, ...responseProcessorArgs):void {\n      \/\/ TODO document\n      if (options.onOpen) {\n        fileReference.addEventListener(Event.OPEN, options.onOpen);\n      }\n\n      if (options.onComplete) {\n        fileReference.addEventListener(Event.COMPLETE, options.onComplete);\n      }\n\n      if (options.onResponse) {\n        fileReference.addEventListener(DataEvent.UPLOAD_COMPLETE_DATA, function(e:DataEvent):void {\n          try {\n            var responseObject:* = parseRawResponse(e.data);\n            responseProcessorArgs.push(responseObject);\n            var response:Object = responseProcessor.apply(responseProcessor, responseProcessorArgs);\n            options.onResponse(response);\n          }\n          catch (e:EchoNestError) {\n            if (options.onEchoNestError) {\n              options.onEchoNestError(e);\n            }\n          }\n        });\n      }\n\n      addEventListeners(options, fileReference);\n    }\n\n    public function loadAnalysis(track:Object, loaderOptions:Object):URLLoader {\n      var loader:URLLoader = new URLLoader();\n\n      if (loaderOptions.onComplete) {\n        loader.addEventListener(Event.COMPLETE, loaderOptions.onComplete);\n      }\n\n      if (loaderOptions.onResponse) {\n        loader.addEventListener(Event.COMPLETE, function(e:Event):void {\n          var analysis:Object = JSON.decode(loader.data);\n          loaderOptions.onResponse(analysis);\n        });\n      }\n\n      addEventListeners(loaderOptions, loader);\n\n      var request:URLRequest = new URLRequest();\n      request.url = track.audio_summary.analysis_url;\n      loader.load(request);\n      return loader;\n    }\n\n    \/**\n    * Processes the response from the <code>upload<\/code> API method.\n    *\n    * @param response The response to process.\n    *\n    * @return The result of processing the response.\n    *\n    * @see #upload()\n    * @see #uploadFileData()\n    *\/\n    public function processUploadResponse(response:*):Object {\n      return response.track;\n    }\n\n    \/**\n    * Invokes the Echo Nest <code>upload<\/code> API method with a file\n    * reference.\n    *\n    * <p>The <code>parameters<\/code> object must include a <code>track<\/code>\n    * property, which must be a <code>FileReference<\/code> that may be\n    * <code>upload()<\/code>ed.<\/p>\n    *\n    * @param parameters The parameters to include in the API request.\n    * @param loaderOptions The event listener options for the loader.\n    *\n    * @see com.ryanberdeen.echonest.api.v3.ApiSupport#createRequest()\n    * @see #processUploadResponse()\n    * @see http:\/\/developer.echonest.com\/docs\/v4\/track.html#upload\n    *\/ \n    public function uploadFileReference(parameters:Object, loaderOptions:Object):URLRequest {\n      var fileReference:FileReference = parameters.track;\n      delete parameters.track;\n\n      addFileReferenceEventListeners(loaderOptions, fileReference, processUploadResponse);\n      var request:URLRequest = createRequest('track\/upload', parameters);\n      fileReference.upload(request, 'track');\n      return request;\n    }\n\n    \/**\n    * Invokes the Echo Nest <code>upload<\/code> API method.\n    *\n    * <p>This method is for uploads using the <code>url<\/code> parameter.\n    * To upload a file, use <code>uploadFileReference()<\/code>.<\/p>\n    *\n    * @param parameters The parameters to include in the API request.\n    * @param loaderOptions The event listener options for the loader.\n    *\n    * @return The <code>URLLoader<\/code> being used to perform the API call.\n    *\n    * @see com.ryanberdeen.echonest.api.v4.ApiSupport#createRequest()\n    * @see com.ryanberdeen.echonest.api.v4.ApiSupport#createLoader()\n    * @see #processUploadResponse()\n    * @see http:\/\/developer.echonest.com\/docs\/v4\/track.html#upload\n    *\/\n    public function upload(parameters:Object, loaderOptions:Object):URLLoader {\n      var request:URLRequest = createRequest('track\/upload', parameters);\n      request.method = URLRequestMethod.POST;\n      var loader:URLLoader = createLoader(loaderOptions, processUploadResponse);\n      loader.load(request);\n      return loader;\n    }\n  }\n}\n","subject":"fix asdoc html","message":"fix asdoc html\n","lang":"ActionScript","license":"mit","repos":"also\/echo-nest-flash-api"}
{"commit":"fafb3368c3bd1bbbcea0a022b4484de4e6d27056","old_file":"MultitouchAndGestures\/src\/MultitouchAndGestures.as","new_file":"MultitouchAndGestures\/src\/MultitouchAndGestures.as","old_contents":"package\r\n{\r\n\timport flash.display.Sprite;\r\n\timport flash.display.StageAlign;\r\n\timport flash.display.StageScaleMode;\r\n\timport flash.events.TouchEvent;\r\n\timport flash.text.TextField;\r\n\timport flash.text.TextFieldAutoSize;\r\n\timport flash.ui.Multitouch;\r\n\timport flash.ui.MultitouchInputMode;\r\n\t\r\n\timport org.osmf.layout.HorizontalAlign;\r\n\t\r\n\t[ SWF(backgrouncColor=\"0xFFFFFF\",\r\n\t\t  frameRate=\"25\",\r\n\t\t  width=\"320\",\r\n\t\t  height=\"480\") ]\r\n\t\r\n\tpublic class MultitouchAndGestures extends Sprite\r\n\t{\r\n\t\tprivate var coordinates:TextField;\r\n\t\tprivate var multitouch:TextField;\r\n\t\tprivate var offsetX:Number;\r\n\t\tprivate var offsetY:Number;\r\n\t\t\r\n\t\tpublic function MultitouchAndGestures()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t\t\r\n\t\t\t\/\/ \u652f\u6301 autoOrient\r\n\t\t\tstage.align = StageAlign.TOP_LEFT;\r\n\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\r\n\t\t\t\r\n\t\t\tmultitouch = new TextField();\r\n\t\t\tmultitouch.autoSize = TextFieldAutoSize.LEFT;\r\n\t\t\t\r\n\t\t\tswitch(Multitouch.supportsTouchEvents)\r\n\t\t\t{\r\n\t\t\t\tcase true:\r\n\t\t\t\t{\r\n\t\t\t\t\tMultitouch.inputMode = MultitouchInputMode.TOUCH_POINT;\r\n\t\t\t\t\tmultitouch.text = \"Touch Supported, max points: \" + Multitouch.maxTouchPoints;\r\n\t\t\t\t\t\r\n\t\t\t\t\tstage.addEventListener(TouchEvent.TOUCH_BEGIN, onTouch);\r\n\t\t\t\t\tstage.addEventListener(TouchEvent.TOUCH_MOVE, onTouch);\r\n\t\t\t\t\tstage.addEventListener(TouchEvent.TOUCH_END, onTouch);\r\n\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase false:\r\n\t\t\t\t{\r\n\t\t\t\t\tmultitouch.text = \"Not Supported\";\r\n\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tdefault:\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\tstage.addChild(multitouch);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onTouch(e:TouchEvent):void\r\n\t\t{\r\n\t\t\tvar id:Number = e.touchPointID;\r\n\t\t\tvar x:Number = e.stageX;\r\n\t\t\tvar y:Number = e.stageY;\r\n\t\t\t\r\n\t\t\tswitch(e.type) {\r\n\t\t\t\tcase TouchEvent.TOUCH_BEGIN:\r\n\t\t\t\t\tremoveShape(id);\r\n\t\t\t\t\tdrawLines(id, x, y);\r\n\t\t\t\t\tdrawShape(id, x, y);\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase TouchEvent.TOUCH_MOVE:\r\n\t\t\t\t\tmoveLines(id, x, y);\r\n\t\t\t\t\tdrawShape(id, x, y);\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase TouchEvent.TOUCH_END:\r\n\t\t\t\t\tremoveLines(id);\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function drawLines(id:Number, x:Number, y:Number):void {\r\n\t\t\toffsetX = x;\r\n\t\t\toffsetY = y;\r\n\t\t\t\r\n\t\t\tvar vertical:Sprite = new Sprite();\r\n\t\t\tvertical.name = id+\"v\";\r\n\t\t\tvertical.graphics.lineStyle(2, 0x000000);\r\n\t\t\tvertical.graphics.moveTo(x, 0);\r\n\t\t\tvertical.graphics.lineTo(x, stage.stageHeight);\r\n\t\t\tstage.addChild(vertical);\r\n\t\t\t\r\n\t\t\tvar horizontal:Sprite = new Sprite();\r\n\t\t\thorizontal.name = id + \"h\";\r\n\t\t\thorizontal.graphics.lineStyle(2, 0x000000);\r\n\t\t\thorizontal.graphics.moveTo(0, y);\r\n\t\t\thorizontal.graphics.lineTo(stage.stageWidth, y);\r\n\t\t\tstage.addChild(horizontal);\r\n\t\t\t\r\n\t\t\tsetCoordinates(x, y);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function moveLines(id:Number, x:Number, y:Number):void {\r\n\t\t\tvar vertical:Sprite = Sprite(stage.getChildByName(id + \"v\"));\r\n\t\t\tvar horizontal:Sprite = Sprite(stage.getChildByName(id + \"h\"));\r\n\t\t\t\r\n\t\t\tvertical.x = x - offsetX;\r\n\t\t\thorizontal.y = y - offsetY;\r\n\t\t\t\r\n\t\t\tsetCoordinates(x, y);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function removeLines(id:Number):void {\r\n\t\t\tstage.removeChild(Sprite(stage.getChildByName(id + \"v\")));\r\n\t\t\tstage.removeChild(Sprite(stage.getChildByName(id + \"h\")));\r\n\t\t\tstage.removeChild(coordinates);\r\n\t\t\tcoordinates = null;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function setCoordinates(x:Number, y:Number):void {\r\n\t\t\tif (!coordinates) {\r\n\t\t\t\tcoordinates = new TextField();\r\n\t\t\t\tstage.addChild(coordinates);\r\n\t\t\t}\r\n\t\t\tcoordinates.text =  \"(\"+x+\", \"+y+\")\";\r\n\t\t\tcoordinates.x = x-200;\r\n\t\t\tif (coordinates.x < 0) {\r\n\t\t\t\tcoordinates.x = x + 100;\r\n\t\t\t}\r\n\t\t\tcoordinates.y = y-70;\r\n\t\t\tif (coordinates.y < 0) {\r\n\t\t\t\tcoordinates.y = y + 100;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function drawShape(id:Number, x:Number, y:Number):void {\r\n\t\t\tvar shape:Sprite;\r\n\t\t\tvar shapeId:String = \"shape01\";\r\n\/\/\t\t\tvar shapeId:String = id.toString();\r\n\t\t\tif (!stage.getChildByName(shapeId)) {\r\n\t\t\t\tshape = new Sprite();\r\n\t\t\t\tshape.name = shapeId;\r\n\t\t\t\tstage.addChild(shape);\r\n\t\t\t} else {\r\n\t\t\t\tshape = stage.getChildByName(shapeId) as Sprite;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar width:Number = x - offsetX;\r\n\t\t\tvar height:Number = y - offsetY;\r\n\t\t\t\r\n\t\t\tshape.graphics.lineStyle(2, 0x000000, 1.0);\r\n\t\t\tshape.graphics.beginFill(0x000000, 0.0);\r\n\t\t\tshape.graphics.drawRect(offsetX, offsetY, width, height);\r\n\t\t\tshape.graphics.endFill();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function removeShape(id:Number):void {\r\n\t\t\tvar shapeId:String = \"shape01\";\r\n\/\/\t\t\tvar shapeId:String = id.toString();\r\n\t\t\tvar shape:Sprite = null;\r\n\t\t\tshape = stage.getChildByName(shapeId) as Sprite;\r\n\t\t\tif (shape != null) {\r\n\t\t\t\tstage.removeChild(shape);\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","new_contents":"package\r\n{\r\n\timport flash.display.Sprite;\r\n\timport flash.display.Stage;\r\n\timport flash.display.StageAlign;\r\n\timport flash.display.StageScaleMode;\r\n\timport flash.events.GesturePhase;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.events.TouchEvent;\r\n\timport flash.events.TransformGestureEvent;\r\n\timport flash.text.TextField;\r\n\timport flash.text.TextFieldAutoSize;\r\n\timport flash.ui.Multitouch;\r\n\timport flash.ui.MultitouchInputMode;\r\n\timport flash.utils.Timer;\r\n\t\r\n\timport org.flexunit.internals.matchers.Each;\r\n\t\r\n\t[ SWF(backgrouncColor=\"0xFFFFFF\",\r\n\t\t  frameRate=\"25\",\r\n\t\t  width=\"320\",\r\n\t\t  height=\"480\") ]\r\n\t\r\n\tpublic class MultitouchAndGestures extends Sprite\r\n\t{\r\n\t\tprivate var coordinates:TextField;\r\n\t\tprivate var multitouch:TextField;\r\n\t\tprivate var currentTarget:String;\r\n\t\tprivate var idleTimer:Timer;\r\n\t\tprivate var offsetX:Number;\r\n\t\tprivate var offsetY:Number;\r\n\t\t\r\n\t\tpublic function MultitouchAndGestures()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t\t\r\n\t\t\t\/\/ \u652f\u6301 autoOrient\r\n\t\t\tstage.align = StageAlign.TOP_LEFT;\r\n\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\r\n\t\t\t\r\n\t\t\tmultitouch = new TextField();\r\n\t\t\tmultitouch.autoSize = TextFieldAutoSize.LEFT;\r\n\t\t\t\r\n\t\t\tidleTimer = new Timer(1000);\r\n\t\t\tidleTimer.addEventListener(TimerEvent.TIMER, onTimer);\r\n\t\t\t\r\n\t\t\tswitch(Multitouch.supportsTouchEvents)\r\n\t\t\t{\r\n\t\t\t\tcase true:\r\n\t\t\t\t{\r\n\t\t\t\t\tMultitouch.inputMode = MultitouchInputMode.TOUCH_POINT;\r\n\t\t\t\t\tmultitouch.text = \"Touch Supported, max points: \" + Multitouch.maxTouchPoints;\r\n\t\t\t\t\t\r\n\t\t\t\t\tstage.addEventListener(TouchEvent.TOUCH_BEGIN, onTouch);\r\n\t\t\t\t\tstage.addEventListener(TouchEvent.TOUCH_MOVE, onTouch);\r\n\t\t\t\t\tstage.addEventListener(TouchEvent.TOUCH_END, onTouch);\r\n\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase false:\r\n\t\t\t\t{\r\n\t\t\t\t\tmultitouch.text = \"Not Supported\";\r\n\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tdefault:\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\tstage.addChild(multitouch);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onTouch(e:TouchEvent):void\r\n\t\t{\r\n\t\t\tvar id:Number = e.touchPointID;\r\n\t\t\tvar x:Number = e.stageX;\r\n\t\t\tvar y:Number = e.stageY;\r\n\t\t\t\r\n\t\t\tswitch(e.type) {\r\n\t\t\t\tcase TouchEvent.TOUCH_BEGIN:\r\n\t\t\t\t\tif (e.target is Stage) {\r\n\t\t\t\t\t\tremoveShape(id);\r\n\t\t\t\t\t\tdrawLines(id, x, y);\r\n\t\t\t\t\t\tdrawShape(id, x, y);\r\n\t\t\t\t\t} else {\r\n\t\t\t\t\t\tcurrentTarget = e.target.name;\r\n\t\t\t\t\t\tinitializeGestures();\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase TouchEvent.TOUCH_MOVE:\r\n\t\t\t\t\tmoveLines(id, x, y);\r\n\t\t\t\t\tdrawShape(id, x, y);\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase TouchEvent.TOUCH_END:\r\n\t\t\t\t\tremoveLines(id);\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function drawLines(id:Number, x:Number, y:Number):void {\r\n\t\t\toffsetX = x;\r\n\t\t\toffsetY = y;\r\n\t\t\t\r\n\t\t\tvar vertical:Sprite = new Sprite();\r\n\t\t\tvertical.name = id+\"v\";\r\n\t\t\tvertical.graphics.lineStyle(2, 0x000000);\r\n\t\t\tvertical.graphics.moveTo(x, 0);\r\n\t\t\tvertical.graphics.lineTo(x, stage.stageHeight);\r\n\t\t\tstage.addChild(vertical);\r\n\t\t\t\r\n\t\t\tvar horizontal:Sprite = new Sprite();\r\n\t\t\thorizontal.name = id + \"h\";\r\n\t\t\thorizontal.graphics.lineStyle(2, 0x000000);\r\n\t\t\thorizontal.graphics.moveTo(0, y);\r\n\t\t\thorizontal.graphics.lineTo(stage.stageWidth, y);\r\n\t\t\tstage.addChild(horizontal);\r\n\t\t\t\r\n\t\t\tsetCoordinates(x, y);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function moveLines(id:Number, x:Number, y:Number):void {\r\n\t\t\tvar vertical:Sprite = Sprite(stage.getChildByName(id + \"v\"));\r\n\t\t\tvar horizontal:Sprite = Sprite(stage.getChildByName(id + \"h\"));\r\n\t\t\t\r\n\t\t\tvertical.x = x - offsetX;\r\n\t\t\thorizontal.y = y - offsetY;\r\n\t\t\t\r\n\t\t\tsetCoordinates(x, y);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function removeLines(id:Number):void {\r\n\t\t\tstage.removeChild(Sprite(stage.getChildByName(id + \"v\")));\r\n\t\t\tstage.removeChild(Sprite(stage.getChildByName(id + \"h\")));\r\n\t\t\tstage.removeChild(coordinates);\r\n\t\t\tcoordinates = null;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function setCoordinates(x:Number, y:Number):void {\r\n\t\t\tif (!coordinates) {\r\n\t\t\t\tcoordinates = new TextField();\r\n\t\t\t\tstage.addChild(coordinates);\r\n\t\t\t}\r\n\t\t\tcoordinates.text =  \"(\"+x+\", \"+y+\")\";\r\n\t\t\tcoordinates.x = x-200;\r\n\t\t\tif (coordinates.x < 0) {\r\n\t\t\t\tcoordinates.x = x + 100;\r\n\t\t\t}\r\n\t\t\tcoordinates.y = y-70;\r\n\t\t\tif (coordinates.y < 0) {\r\n\t\t\t\tcoordinates.y = y + 100;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function drawShape(id:Number, x:Number, y:Number):void {\r\n\t\t\tvar shape:Sprite;\r\n\t\t\tvar shapeId:String = \"shape01\";\r\n\/\/\t\t\tvar shapeId:String = id.toString();\r\n\t\t\tif (!stage.getChildByName(shapeId)) {\r\n\t\t\t\tshape = new Sprite();\r\n\t\t\t\tshape.name = shapeId;\r\n\t\t\t\tfor each(var g:String in Multitouch.supportedGestures) {\r\n\t\t\t\t\tswitch(g)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcase TransformGestureEvent.GESTURE_PAN:\r\n\t\t\t\t\t\t\tshape.addEventListener(g, onPan);\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\tdefault:\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\tstage.addChild(shape);\r\n\t\t\t} else {\r\n\t\t\t\tshape = stage.getChildByName(shapeId) as Sprite;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar width:Number = x - offsetX;\r\n\t\t\tvar height:Number = y - offsetY;\r\n\t\t\t\r\n\t\t\tshape.graphics.lineStyle(2, 0x000000, 1.0);\r\n\t\t\tshape.graphics.beginFill(0x000000, 0.0);\r\n\t\t\tshape.graphics.drawRect(offsetX, offsetY, width, height);\r\n\t\t\tshape.graphics.endFill();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function removeShape(id:Number):void {\r\n\t\t\tvar shapeId:String = \"shape01\";\r\n\/\/\t\t\tvar shapeId:String = id.toString();\r\n\t\t\tvar shape:Sprite = null;\r\n\t\t\tshape = stage.getChildByName(shapeId) as Sprite;\r\n\t\t\tif (shape != null) {\r\n\t\t\t\tstage.removeChild(shape);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/\/--------------------------\r\n\t\tprivate function onTimer(e:TimerEvent):void {\r\n\t\t\tidleTimer.stop();\r\n\t\t\tinitializeTouch();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function initializeTimer():void {\r\n\t\t\tidleTimer.delay = 1000;\r\n\t\t\tif (!idleTimer.running) {\r\n\t\t\t\tidleTimer.start();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function initializeGestures():void {\r\n\t\t\tif (Multitouch.supportsGestureEvents) {\r\n\t\t\t\tMultitouch.inputMode = MultitouchInputMode.GESTURE;\r\n\t\t\t\tinitializeTimer();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function initializeTouch():void {\r\n\t\t\tif (Multitouch.supportsTouchEvents) {\r\n\t\t\t\tMultitouch.inputMode = MultitouchInputMode.TOUCH_POINT;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onPan(e:TransformGestureEvent):void {\r\n\t\t\tvar shape:Sprite = stage.getChildByName(currentTarget) as Sprite;\r\n\t\t\tswitch(e.phase) {\r\n\t\t\t\tcase GesturePhase.UPDATE:\r\n\t\t\t\t\tshape.x = shape.x + e.offsetX;\r\n\t\t\t\t\tshape.y = shape.y + e.offsetY;\r\n\t\t\t\t\tinitializeTimer();\r\n\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","subject":"add Gestures # modified: MultitouchAndGestures\/src\/MultitouchAndGestures.as","message":"add Gestures\n#\tmodified:   MultitouchAndGestures\/src\/MultitouchAndGestures.as\n","lang":"ActionScript","license":"mit","repos":"victoryckl\/flex-demos,victoryckl\/flex-demos,victoryckl\/flex-demos"}
{"commit":"bddc891f49ec0b7adeccb3a4cbc8d19025e6820b","old_file":"build-aux\/instrument.as","new_file":"build-aux\/instrument.as","old_contents":"##                                                        -*- shell-script -*-\n## instrument.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\n\n\nm4_defun([_URBI_INSTRUMENT_PREPARE],\n[normalize_boolean ()\n{\n  local var=$[1]\n  local val\n  eval val=\\$$var\n  case $val in\n      yes|true|1) eval $var=true;;\n      *)          eval $var=false;;\n  esac\n  eval stderr \"$var=\\$$var\"\n}\n\n\n# COMMAND-PREFIX instrument LOG-FILE\n# ----------------------------------\n# Return what's to be prepended to an executable so that it is instrumented\n# to be checked: Valgrind or Darwin's Malloc features.\n#\n# Use LOG-FILE as output file.\n#\n# Shared with uconsole-check, please keep sync.\ninstrument ()\n{\n  local log=$[1]\n  case $INSTRUMENT:$(uname -s) in\n      true:Darwin)\n\t  # Instrument to use Darwin's malloc features.  The man page\n\t  # says \"MallocBadFreeAbort\" exists, but setting MallocHelp\n\t  # reports about \"MallocErrorAbort\".  The former does not\n\t  # work, the latter does.\n\t  echo \"env\"\t\t\t\t\\\n\t      \"MallocGuardEdges=1\"\t\t\\\n\t      \"MallocPreScribble=1\"\t\t\\\n\t      \"MallocScribble=1\"\t\t\\\n\t      \"MallocErrorAbort=1\"\t\t\\\n\t      \"MallocCheckHeapAbort=1\"\t\t\\\n\t      \"MallocLogFile=$log\"\n\t  ;;\n      true:*)\n\t  # Instrument using Valgrind.\n\t  : ${VALGRIND=valgrind}\n\t  if ($VALGRIND --version) >\/dev\/null 2>&1; then\n\t    local suppressions\n\t    if test -f $srcdir\/valgrind-suppressions; then\n\t      suppressions=\"--suppressions=$srcdir\/valgrind-suppressions\"\n\t    fi\n\t    echo \"$VALGRIND\"\t\t\t\\\n\t\t \"--error-exitcode=242\"\t\t\\\n\t\t \"--log-file-exactly=$log\"\t\\\n\t\t \"$suppressions\"\t\t\\\n\t\t \"--\"\n\t  else\n\t    stderr \"cannot find valgrind as $VALGRIND\"\n\t  fi\n\t  ;;\n      *)\n\t  # Don't instrument.\n\t  ;;\n  esac\n}\n\n# FIXME: This should be issued farther in the code, not with the functions.\nnormalize_boolean INSTRUMENT\n])\n\n\n\nm4_defun([URBI_INSTRUMENT_PREPARE],\n[m4_divert_text([M4SH-INIT], [_URBI_INSTRUMENT_PREPARE])])\n","new_contents":"##                                                        -*- shell-script -*-\n## instrument.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\n\n\nm4_defun([_URBI_INSTRUMENT_PREPARE],\n[normalize_boolean ()\n{\n  local var=$[1]\n  local val\n  eval val=\\$$var\n  case $val in\n      yes|true|1) eval $var=true;;\n      *)          eval $var=false;;\n  esac\n  eval stderr \"$var=\\$$var\"\n}\n\n\n# COMMAND-PREFIX instrument LOG-FILE\n# ----------------------------------\n# Return what's to be prepended to an executable so that it is instrumented\n# to be checked: Valgrind or Darwin's Malloc features.\n#\n# Use LOG-FILE as output file.\n#\n# Shared with uconsole-check, please keep sync.\ninstrument ()\n{\n  local log=$[1]\n  case $INSTRUMENT:$(uname -s) in\n      true:Darwin)\n\t  # Instrument to use Darwin's malloc features.  The man page\n\t  # says \"MallocBadFreeAbort\" exists, but setting MallocHelp\n\t  # reports about \"MallocErrorAbort\".  The former does not\n\t  # work, the latter does.\n\t  echo \"env\"\t\t\t\t\\\n\t      \"MallocGuardEdges=1\"\t\t\\\n\t      \"MallocPreScribble=1\"\t\t\\\n\t      \"MallocScribble=1\"\t\t\\\n\t      \"MallocErrorAbort=1\"\t\t\\\n\t      \"MallocCheckHeapAbort=1\"\t\t\\\n\t      \"MallocLogFile=$log\"\n\t  ;;\n      true:*)\n\t  # Instrument using Valgrind.\n\t  : ${VALGRIND=valgrind}\n\t  if ($VALGRIND --version) >\/dev\/null 2>&1; then\n\t    local suppressions\n\t    if test -f $srcdir\/valgrind-suppressions; then\n\t      suppressions=\"--suppressions=$srcdir\/valgrind-suppressions\"\n\t    fi\n\n\t    case $($VALGRIND --help) in\n\t    *--log-file-exactly*) valgrind_log_option_name=--log-file-exactly ;;\n\t    *) valgrind_log_option_name=--log-file ;;\n\t    esac\n\n\t    echo \"$VALGRIND\"\t\t\t\t\\\n\t      \"--error-exitcode=242\"\t\t\t\\\n\t\t \"$valgrind_log_option_name=$log\"\t\\\n\t\t \"$suppressions\"\t\t\t\\\n\t\t \"--\"\n\t  else\n\t    stderr \"cannot find valgrind as $VALGRIND\"\n\t  fi\n\t  ;;\n      *)\n\t  # Don't instrument.\n\t  ;;\n  esac\n}\n\n# FIXME: This should be issued farther in the code, not with the functions.\nnormalize_boolean INSTRUMENT\n])\n\n\n\nm4_defun([URBI_INSTRUMENT_PREPARE],\n[m4_divert_text([M4SH-INIT], [_URBI_INSTRUMENT_PREPARE])])\n","subject":"Handle recent valgrinds without --log-file-exactly option.","message":"Handle recent valgrinds without --log-file-exactly option.\n\n\t* build-aux\/instrument.as(instrument): Check output of valgrind\n\t  --help to find the name of the loging option.\n\nSigned-off-by: Matthieu Nottale <73d816bf5a7c98ca49eb19b3fa4036e0ae653e5f@gostai.com>\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport"}
{"commit":"456b93e08ff4dfad844eb890719c450a1fa3f287","old_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGamePanel.as","new_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGamePanel.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.ezgame.client {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.display.Loader;\n\nimport flash.events.Event;\n\nimport flash.utils.Dictionary;\n\nimport mx.containers.Canvas;\n\nimport mx.core.Container;\nimport mx.core.IChildList;\n\nimport com.threerings.flash.MediaContainer;\n\nimport com.threerings.crowd.client.PlaceView;\nimport com.threerings.crowd.data.PlaceObject;\nimport com.threerings.crowd.util.CrowdContext;\n\nimport com.threerings.ezgame.data.EZGameConfig;\nimport com.threerings.ezgame.data.EZGameObject;\n\npublic class EZGamePanel extends Canvas\n    implements PlaceView\n{\n    \/** The game object backend. *\/\n    public var backend :GameControlBackend;\n\n    public function EZGamePanel (ctx :CrowdContext, ctrl :EZGameController)\n    {\n        _ctx = ctx;\n        _ctrl = ctrl;\n    }\n\n    \/\/ from PlaceView\n    public function willEnterPlace (plobj :PlaceObject) :void\n    {\n        var cfg :EZGameConfig = (_ctrl.getPlaceConfig() as EZGameConfig);\n\n        _ezObj = (plobj as EZGameObject);\n        backend = createBackend();\n\n        _gameView = new GameContainer(cfg.getGameDefinition().getMediaPath(cfg.getGameId()));\n        _gameView.percentWidth = 100;\n        _gameView.percentHeight = 100;\n        backend.setSharedEvents(\n            Loader(_gameView.getMediaContainer().getMedia()).contentLoaderInfo.sharedEvents);\n        backend.setContainer(_gameView);\n        addChild(_gameView);\n    }\n\n    \/\/ from PlaceView\n    public function didLeavePlace (plobj :PlaceObject) :void\n    {\n        _gameView.getMediaContainer().shutdown(true);\n        removeChild(_gameView);\n\n        backend.shutdown();\n    }\n\n    \/**\n     * Creates the backend object that will handle requests from user code.\n     *\/\n    protected function createBackend () :GameControlBackend\n    {\n        return new GameControlBackend(_ctx, _ezObj, _ctrl);\n    }\n    \n    protected var _ctx :CrowdContext;\n    protected var _ctrl :EZGameController;\n\n    protected var _gameView :GameContainer;\n\n    protected var _ezObj :EZGameObject;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.ezgame.client {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.display.Loader;\n\nimport flash.events.Event;\n\nimport flash.utils.Dictionary;\n\nimport mx.containers.Canvas;\n\nimport mx.core.Container;\nimport mx.core.IChildList;\n\nimport com.threerings.flash.MediaContainer;\n\nimport com.threerings.crowd.client.PlaceView;\nimport com.threerings.crowd.data.PlaceObject;\nimport com.threerings.crowd.util.CrowdContext;\n\nimport com.threerings.ezgame.data.EZGameConfig;\nimport com.threerings.ezgame.data.EZGameObject;\n\npublic class EZGamePanel extends Canvas\n    implements PlaceView\n{\n    \/** The game object backend. *\/\n    public var backend :GameControlBackend;\n\n    public function EZGamePanel (ctx :CrowdContext, ctrl :EZGameController)\n    {\n        _ctx = ctx;\n        _ctrl = ctrl;\n    }\n\n    \/\/ from PlaceView\n    public function willEnterPlace (plobj :PlaceObject) :void\n    {\n        var cfg :EZGameConfig = (_ctrl.getPlaceConfig() as EZGameConfig);\n\n        _ezObj = (plobj as EZGameObject);\n        backend = createBackend();\n\n        _gameView = new GameContainer(cfg.getGameDefinition().getMediaPath(cfg.getGameId()));\n        configureGameView(_gameView);\n        backend.setSharedEvents(\n            Loader(_gameView.getMediaContainer().getMedia()).contentLoaderInfo.sharedEvents);\n        backend.setContainer(_gameView);\n        addChild(_gameView);\n    }\n\n    \/\/ from PlaceView\n    public function didLeavePlace (plobj :PlaceObject) :void\n    {\n        _gameView.getMediaContainer().shutdown(true);\n        removeChild(_gameView);\n\n        backend.shutdown();\n    }\n\n    \/**\n     * Creates the backend object that will handle requests from user code.\n     *\/\n    protected function createBackend () :GameControlBackend\n    {\n        return new GameControlBackend(_ctx, _ezObj, _ctrl);\n    }\n\n    protected function configureGameView (view :GameContainer) :void\n    {\n        view.percentWidth = 100;\n        view.percentHeight = 100;\n    }\n    \n    protected var _ctx :CrowdContext;\n    protected var _ctrl :EZGameController;\n    protected var _gameView :GameContainer;\n    protected var _ezObj :EZGameObject;\n}\n}\n","subject":"Allow our derived class to override our width\/height configuration.","message":"Allow our derived class to override our width\/height configuration.\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@460 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"76155102fd6151b96029033e1013e6adecf16410","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzInputTextSprite.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzInputTextSprite.as","old_contents":"\/**\n  * LzInputTextSprite.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * @shortdesc Used for input text.\n  * \n  *\/\nclass LzInputTextSprite extends LzTextSprite {\n\n    #passthrough (toplevel:true) {  \n        import flash.display.*;\n        import flash.events.*;\n        import flash.text.*;\n    }#\n\n    #passthrough  {\n\n\n    function LzInputTextSprite (newowner = null, args = null) {\n        super(newowner);\n    }\n\n\n    var __handlelostFocusdel;\n    var enabled = true;\n    var focusable = true;\n    var hasFocus = false;\n    var scroll = 0;\n\n\n    override public function __initTextProperties (args:Object) {\n        super.__initTextProperties(args);\n        \/\/ We do not support html in input fields. \n        if (this.enabled) {\n            textfield.type = TextFieldType.INPUT;\n        } else {\n            textfield.type = TextFieldType.DYNAMIC;\n        }\n\n        \/*\n          TODO [hqm 2008-01]\n          these handlers need to be implemented via Flash native event listenters:\n          \n          focusIn , focusOut\n\n          change -- dispatched after text input is modified\n\n          textInput  -- dispatched before the content is modified\n                        Do we need to use this for intercepting when we have\n                        a pattern restriction on input?\n\n        *\/\n \n        textfield.addEventListener(Event.CHANGE        , __onChanged);\n        \/\/textfield.addEventListener(TextEvent.TEXT_INPUT, __onTextInput);\n        textfield.addEventListener(FocusEvent.FOCUS_IN , __gotFocus);\n        textfield.addEventListener(FocusEvent.FOCUS_OUT, __lostFocus);\n\n        this.hasFocus = false;\n\n    }\n\n    \/**\n     * @access private\n     *\/\n    public function gotFocus ( ){\n        \/\/Debug.write('LzInputTextSprite.__handleOnFocus');\n        if ( this.hasFocus ) { return; }\n        this.select();\n        this.hasFocus = true;\n    }\n\n    function select (  ){\n        textfield.setSelection(0, textfield.text.length);\n\n    }\n\n    \/\/ XXXX selectionBeginIndex    property\n    \n    function deselect (  ){\n        textfield.setSelection(0,0);\n    }\n\n    \/**\n     * @access private\n     *\/\n    function gotBlur (  ){\n        \/\/Debug.write('LzInputTextSprite.__handleOnBlur');\n        this.hasFocus = false;\n        this.deselect();\n    }\n\n    \/**\n     * TODO [hqm 2008-01] I have no idea whether this comment\n     * still applies:\n     * Register for update on every frame when the text field gets the focus.\n     * Set the behavior of the enter key depending on whether the field is\n     * multiline or not.\n     * \n     * @access private\n     *\/\n    function __gotFocus ( event:Event ){\n        \/\/ scroll text fields horizontally back to start\n        if (owner) owner.inputtextevent('onfocus');\n    }\n\n\n\n    \/**\n     * Register to be called when the text field is modified. Convert this\n     * into a LFC ontext event. \n     * @access private\n     *\/\n    function __onChanged (event:Event ){\n        if (owner) owner.inputtextevent('onchange', this.text);\n    }\n\n    \/**\n     * @access private\n     * TODO [hqm 2008-01] Does we still need this workaround???\n     *\/\n    function __lostFocus (event:Event){\n        trace('lost focus', event.target);\n        \/\/if (this['__handlelostFocusdel'] == null) this.__handlelostFocusdel = new LzDelegate(this, \"__handlelostFocus\");\n        \/\/lz.Idle.callOnIdle(this.__handlelostFocusdel);\n    }\n\n    \/**\n     * TODO [hqm 2008-01] Does this comment still apply? Do we still need this workaround???\n     *\n     * must be called after an idle event to prevent the selection from being \n     * cleared prematurely, e.g. before a button click.  If the selection is \n     * cleared, the button doesn't send mouse events.\n     * @access private\n     *\/\n    function __handlelostFocus (evt ){\n        if (owner == lz.Focus.getFocus()) {\n            lz.Focus.clearFocus();\n            if (owner) owner.inputtextevent('onblur');\n        }    \n    }\n\n    \/**\n     * Retrieves the contents of the text field for use by a datapath. See\n     * <code>LzDatapath.updateData<\/code> for more on this.\n     * @access protected\n     *\/\n    function updateData (){\n        return textfield.text;\n    }\n\n\n    \/**\n     * Sets whether user can modify input text field\n     * @param Boolean enabled: true if the text field can be edited\n     *\/\n    function setEnabled (enabled){\n        this.enabled = enabled;\n        if (enabled) {\n            textfield.type = 'input';\n        } else {\n            textfield.type = 'dynamic';\n        }\n    }\n\n    \/**\n     * Set the html flag on this text view\n     *\/\n    function setHTML (htmlp) {\n        \/\/ TODO [hqm 2008-10] what do we do here?\n    }\n\n\n    override public function getTextfieldHeight ( ){\n        return this.textfield.height;\n    }\n\n    \/**\n    * If a mouse event occurs in an input text field, find the focused view\n    * TODO: implement\n    *\/\n    static function findSelection(){\n        return null;\n    }\n\n    }#  \/\/ #passthrough\n\n} \/\/ End of LzInputTextSprite\n","new_contents":"\/**\n  * LzInputTextSprite.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * @shortdesc Used for input text.\n  * \n  *\/\nclass LzInputTextSprite extends LzTextSprite {\n\n    #passthrough (toplevel:true) {  \n        import flash.display.*;\n        import flash.events.*;\n        import flash.text.*;\n    }#\n\n    #passthrough  {\n\n\n    function LzInputTextSprite (newowner = null, args = null) {\n        super(newowner);\n    }\n\n\n    var __handlelostFocusdel;\n    var enabled = true;\n    var focusable = true;\n    var hasFocus = false;\n    var scroll = 0;\n\n\n    override public function __initTextProperties (args:Object) {\n        super.__initTextProperties(args);\n        \/\/ We do not support html in input fields. \n        if (this.enabled) {\n            textfield.type = TextFieldType.INPUT;\n        } else {\n            textfield.type = TextFieldType.DYNAMIC;\n        }\n\n        \/*\n          TODO [hqm 2008-01]\n          these handlers need to be implemented via Flash native event listenters:\n          \n          focusIn , focusOut\n\n          change -- dispatched after text input is modified\n\n          textInput  -- dispatched before the content is modified\n                        Do we need to use this for intercepting when we have\n                        a pattern restriction on input?\n\n        *\/\n \n        textfield.addEventListener(Event.CHANGE        , __onChanged);\n        \/\/textfield.addEventListener(TextEvent.TEXT_INPUT, __onTextInput);\n        textfield.addEventListener(FocusEvent.FOCUS_IN , __gotFocus);\n        textfield.addEventListener(FocusEvent.FOCUS_OUT, __lostFocus);\n\n        this.hasFocus = false;\n\n    }\n\n    \/**\n     * @access private\n     *\/\n    public function gotFocus ( ){\n        \/\/Debug.write('LzInputTextSprite.__handleOnFocus');\n        if ( this.hasFocus ) { return; }\n        this.select();\n        this.hasFocus = true;\n    }\n\n    function select (  ){\n        textfield.setSelection(0, textfield.text.length);\n\n    }\n\n    \/\/ XXXX selectionBeginIndex    property\n    \n    function deselect (  ){\n        textfield.setSelection(0,0);\n    }\n\n    \/**\n     * @access private\n     *\/\n    function gotBlur (  ){\n        \/\/Debug.write('LzInputTextSprite.__handleOnBlur');\n        this.hasFocus = false;\n        this.deselect();\n    }\n\n    \/**\n     * TODO [hqm 2008-01] I have no idea whether this comment\n     * still applies:\n     * Register for update on every frame when the text field gets the focus.\n     * Set the behavior of the enter key depending on whether the field is\n     * multiline or not.\n     * \n     * @access private\n     *\/\n    function __gotFocus ( event:Event ){\n        \/\/ scroll text fields horizontally back to start\n        if (owner) owner.inputtextevent('onfocus');\n    }\n\n\n\n    \/**\n     * Register to be called when the text field is modified. Convert this\n     * into a LFC ontext event. \n     * @access private\n     *\/\n    function __onChanged (event:Event ){\n        if (owner) owner.inputtextevent('onchange', this.text);\n    }\n\n    \/**\n     * @access private\n     * TODO [hqm 2008-01] Does we still need this workaround???\n     *\/\n    function __lostFocus (event:Event){\n        trace('lost focus', event.target);\n        \/\/if (this['__handlelostFocusdel'] == null) this.__handlelostFocusdel = new LzDelegate(this, \"__handlelostFocus\");\n        \/\/lz.Idle.callOnIdle(this.__handlelostFocusdel);\n    }\n\n    \/**\n     * TODO [hqm 2008-01] Does this comment still apply? Do we still need this workaround???\n     *\n     * must be called after an idle event to prevent the selection from being \n     * cleared prematurely, e.g. before a button click.  If the selection is \n     * cleared, the button doesn't send mouse events.\n     * @access private\n     *\/\n    function __handlelostFocus (evt ){\n        if (owner == lz.Focus.getFocus()) {\n            lz.Focus.clearFocus();\n            if (owner) owner.inputtextevent('onblur');\n        }    \n    }\n    \n    \/**\n     * Get the current text for this inputtext-sprite.\n     * @protected\n     *\/\n    override public function getText():String {\n            return textfield.text;\n    }\n\n    \/**\n     * Retrieves the contents of the text field for use by a datapath. See\n     * <code>LzDatapath.updateData<\/code> for more on this.\n     * @access protected\n     *\/\n    function updateData (){\n        return textfield.text;\n    }\n\n\n    \/**\n     * Sets whether user can modify input text field\n     * @param Boolean enabled: true if the text field can be edited\n     *\/\n    function setEnabled (enabled){\n        this.enabled = enabled;\n        if (enabled) {\n            textfield.type = 'input';\n        } else {\n            textfield.type = 'dynamic';\n        }\n    }\n\n    \/**\n     * Set the html flag on this text view\n     *\/\n    function setHTML (htmlp) {\n        \/\/ TODO [hqm 2008-10] what do we do here?\n    }\n\n\n    override public function getTextfieldHeight ( ){\n        return this.textfield.height;\n    }\n\n    \/**\n    * If a mouse event occurs in an input text field, find the focused view\n    * TODO: implement\n    *\/\n    static function findSelection(){\n        return null;\n    }\n\n    }#  \/\/ #passthrough\n\n} \/\/ End of LzInputTextSprite\n","subject":"Change 20080601-bargull-EDo by bargull@dell--p4--2-53 on 2008-06-01 02:15:32 in \/home\/Admin\/src\/svn\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20080601-bargull-EDo by bargull@dell--p4--2-53 on 2008-06-01 02:15:32\n    in \/home\/Admin\/src\/svn\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: return current text for inputtext-sprite\n\nNew Features:\n\nBugs Fixed: LPP-6079\n\nTechnical Reviewer: hminsky\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\nJust return the flash textfield's text. That way it's consistent across all runtimes.\n    \n\nTests:\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@9415 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"b2db2e48b2d2946d8a560c37cfa241a13cc5c72f","old_file":"src\/com\/axis\/http\/auth.as","new_file":"src\/com\/axis\/http\/auth.as","old_contents":"package com.axis.http {\n  import com.adobe.crypto.MD5;\n\n  import com.axis.Logger;\n  import com.axis.rtspclient.GUID;\n\n  import flash.net.Socket;\n\n  import mx.utils.Base64Encoder;\n\n  public class auth {\n\n    public static function basic(user:String, pass:String):String {\n      var b64:Base64Encoder = new Base64Encoder();\n      b64.insertNewLines = false;\n      b64.encode(user + ':' + pass);\n      return 'Basic ' + b64.toString();\n    }\n\n    public static function digest(\n      user:String,\n      pass:String,\n      httpmethod:String,\n      realm:String,\n      uri:String,\n      qop:String,\n      nonce:String,\n      nc:uint\n    ):String {\n      \/* NOTE: Unsupported: md5-sess and auth-int *\/\n\n      if (qop && 'auth' !== qop) {\n        Logger.log('unsupported quality of protection: ' + qop);\n        return \"\";\n      }\n\n      var ha1:String = MD5.hash(user + ':' + realm + ':' + pass);\n      var ha2:String = MD5.hash(httpmethod + ':' + uri);\n      var cnonce:String = MD5.hash(GUID.create());\n\n      var hashme:String = qop ?\n        (ha1 + ':' + nonce + ':' + nc + ':' + cnonce + ':' + qop + ':' + ha2) :\n        (ha1 + ':' + nonce + ':' + ha2)\n      var resp:String = MD5.hash(hashme);\n\n      return 'Digest ' +\n        'username=\"' + user + '\", ' +\n        'realm=\"' + realm + '\", ' +\n        'nonce=\"' + nonce + '\", ' +\n        'uri=\"' + uri + '\", ' +\n        'nc=\"' + nc + '\", ' +\n        (qop ? ('qop=\"' + qop + '\", ') : '') +\n        (qop ? ('cnonce=\"' + cnonce + '\", ') : '') +\n        'response=\"' + resp + '\"'\n        ;\n    }\n\n    public static function nextMethod(current:String, authOpts:Object):String {\n      switch (current) {\n        case 'none':\n          \/* No authorization attempt yet, try with the best method supported by server *\/\n          if (authOpts.digestRealm)\n            return 'digest';\n          else if (authOpts.basicRealm)\n            return 'basic';\n          break;\n\n        case 'digest':\n          \/* Weird to get unauthorized here unless credentials are invalid.\n             On the off-chance of server-bug, try basic aswell *\/\n          if (authOpts.basicRealm)\n            return 'basic';\n\n        case 'basic':\n          \/* If we failed with basic, we're done. Credentials are invalid. *\/\n      }\n\n      \/* Getting the same method as passed as current should be considered an error *\/\n      return current;\n    }\n\n    public static function authorizationHeader(\n      method:String,\n      authState:String,\n      authOpts:Object,\n      urlParsed:Object,\n      digestNC:uint):String {\n\n      var content:String = '';\n      switch (authState) {\n        case \"basic\":\n          content = basic(urlParsed.user, urlParsed.pass);\n          break;\n\n        case \"digest\":\n          content = digest(\n            urlParsed.user,\n            urlParsed.pass,\n            method,\n            authOpts.digestRealm,\n            urlParsed.urlpath,\n            authOpts.qop,\n            authOpts.nonce,\n            digestNC\n          );\n          break;\n\n        default:\n        case \"none\":\n          return \"\";\n      }\n\n      return \"Authorization: \" + content + \"\\r\\n\"\n    }\n  }\n}\n","new_contents":"package com.axis.http {\n  import com.adobe.crypto.MD5;\n\n  import com.axis.Logger;\n  import com.axis.rtspclient.GUID;\n\n  import flash.net.Socket;\n\n  import mx.utils.Base64Encoder;\n\n  public class auth {\n\n    public static function basic(user:String, pass:String):String {\n      var b64:Base64Encoder = new Base64Encoder();\n      b64.insertNewLines = false;\n      b64.encode(user + ':' + pass);\n      return 'Basic ' + b64.toString();\n    }\n\n    public static function digest(\n      user:String,\n      pass:String,\n      httpmethod:String,\n      realm:String,\n      uri:String,\n      qop:String,\n      nonce:String,\n      nc:uint\n    ):String {\n      \/* NOTE: Unsupported: md5-sess and auth-int *\/\n\n      if (qop && 'auth' !== qop) {\n        Logger.log('unsupported quality of protection: ' + qop);\n        return \"\";\n      }\n\n      var ha1:String = MD5.hash(user + ':' + realm + ':' + pass);\n      var ha2:String = MD5.hash(httpmethod + ':' + uri);\n      var cnonce:String = MD5.hash(GUID.create());\n\n      var hashme:String = qop ?\n        (ha1 + ':' + nonce + ':' + nc + ':' + cnonce + ':' + qop + ':' + ha2) :\n        (ha1 + ':' + nonce + ':' + ha2)\n      var resp:String = MD5.hash(hashme);\n\n      return 'Digest ' +\n        'username=\"' + user + '\", ' +\n        'realm=\"' + realm + '\", ' +\n        'nonce=\"' + nonce + '\", ' +\n        'uri=\"' + uri + '\", ' +\n        'nc=\"' + nc + '\", ' +\n        (qop ? ('qop=\"' + qop + '\", ') : '') +\n        (qop ? ('cnonce=\"' + cnonce + '\", ') : '') +\n        'response=\"' + resp + '\"'\n        ;\n    }\n\n    public static function nextMethod(current:String, authOpts:Object):String {\n      switch (current) {\n        case 'none':\n          \/* No authorization attempt yet, try with the best method supported by server *\/\n          if (authOpts.digestRealm)\n            return 'digest';\n          else if (authOpts.hasOwnProperty('basicRealm'))\n            return 'basic';\n          break;\n\n        case 'digest':\n          \/* Weird to get unauthorized here unless credentials are invalid.\n             On the off-chance of server-bug, try basic aswell *\/\n          if (authOpts.basicRealm)\n            return 'basic';\n\n        case 'basic':\n          \/* If we failed with basic, we're done. Credentials are invalid. *\/\n      }\n\n      \/* Getting the same method as passed as current should be considered an error *\/\n      return current;\n    }\n\n    public static function authorizationHeader(\n      method:String,\n      authState:String,\n      authOpts:Object,\n      urlParsed:Object,\n      digestNC:uint):String {\n\n      var content:String = '';\n      switch (authState) {\n        case \"basic\":\n          content = basic(urlParsed.user, urlParsed.pass);\n          break;\n\n        case \"digest\":\n          content = digest(\n            urlParsed.user,\n            urlParsed.pass,\n            method,\n            authOpts.digestRealm,\n            urlParsed.urlpath,\n            authOpts.qop,\n            authOpts.nonce,\n            digestNC\n          );\n          break;\n\n        default:\n        case \"none\":\n          return \"\";\n      }\n\n      return \"Authorization: \" + content + \"\\r\\n\"\n    }\n  }\n}\n","subject":"Check that property exist, not value (might be empty string)","message":"Check that property exist, not value (might be empty string)\n","lang":"ActionScript","license":"bsd-3-clause","repos":"gaetancollaud\/locomote-video-player,AxisCommunications\/locomote-video-player"}
{"commit":"ac70152b618adadf69a92aa99fc3176b5e3c6ecf","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCloneable;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classLevelCloneable:ClassLevelCloneable;\n\tprivate var classLevelCloneableType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneable;\n\tprivate var propertyLevelCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCloneable = new ClassLevelCloneable();\n\t\tclassLevelCloneable.property1 = \"value 1\";\n\t\tclassLevelCloneable.property2 = \"value 2\";\n\t\tclassLevelCloneable.property3 = \"value 3\";\n\t\tclassLevelCloneable.writableField = \"value 4\";\n\t\tclassLevelCloneableType = Type.forInstance(classLevelCloneable);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tpropertyLevelCloneable = new PropertyLevelCloneable();\n\t\tpropertyLevelCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCloneable.writableField = \"value 4\";\n\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCloneable = null;\n\t\tclassLevelCloneableType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tpropertyLevelCloneable = null;\n\t\tpropertyLevelCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForType():void {\n\t\tvar cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCloneableType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(classLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(propertyLevelCloneableType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithClassLevelMetadata():void {\n\t\tconst clone:ClassLevelCloneable = Cloner.clone(classLevelCloneable) as ClassLevelCloneable;\n\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, classLevelCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithPropertyLevelMetadata():void {\n\t\tconst clone:PropertyLevelCloneable = Cloner.clone(\n\t\t\t\tpropertyLevelCloneable\n\t\t) as PropertyLevelCloneable;\n\n\t\tassertNotNull(clone);\n\t\tassertNull(clone.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, propertyLevelCloneable.writableField);\n\t}\n}\n}","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCloneable;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCloneable;\nimport dolly.data.PropertyLevelCopyableCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classLevelCloneable:ClassLevelCloneable;\n\tprivate var classLevelCloneableType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneable;\n\tprivate var propertyLevelCloneableType:Type;\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCloneable = new ClassLevelCloneable();\n\t\tclassLevelCloneable.property1 = \"value 1\";\n\t\tclassLevelCloneable.property2 = \"value 2\";\n\t\tclassLevelCloneable.property3 = \"value 3\";\n\t\tclassLevelCloneable.writableField = \"value 4\";\n\t\tclassLevelCloneableType = Type.forInstance(classLevelCloneable);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tpropertyLevelCloneable = new PropertyLevelCloneable();\n\t\tpropertyLevelCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable();\n\t\tpropertyLevelCopyableCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCopyableCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCopyableCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCopyableCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCloneable = null;\n\t\tclassLevelCloneableType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tpropertyLevelCloneable = null;\n\t\tpropertyLevelCloneableType = null;\n\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForType():void {\n\t\tvar cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(classLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(propertyLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(propertyLevelCopyableCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithClassLevelMetadata():void {\n\t\tconst clone1:ClassLevelCloneable = Cloner.clone(classLevelCloneable);\n\t\tassertNotNull(clone1);\n\t\tassertNotNull(clone1.property1);\n\t\tassertEquals(clone1.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone1.property2);\n\t\tassertEquals(clone1.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone1.property3);\n\t\tassertEquals(clone1.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone1.writableField);\n\t\tassertEquals(clone1.writableField, classLevelCloneable.writableField);\n\n\t\tconst clone2:ClassLevelCopyableCloneable = Cloner.clone(classLevelCopyableCloneable);\n\t\tassertNotNull(clone2);\n\t\tassertNotNull(clone2.property1);\n\t\tassertEquals(clone2.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone2.property2);\n\t\tassertEquals(clone2.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone2.property3);\n\t\tassertEquals(clone2.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone2.writableField);\n\t\tassertEquals(clone2.writableField, classLevelCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithPropertyLevelMetadata():void {\n\t\tconst clone1:PropertyLevelCloneable = Cloner.clone(propertyLevelCloneable);\n\t\tassertNotNull(clone1);\n\t\tassertNull(clone1.property1);\n\t\tassertNotNull(clone1.property2);\n\t\tassertEquals(clone1.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone1.property3);\n\t\tassertEquals(clone1.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone1.writableField);\n\t\tassertEquals(clone1.writableField, propertyLevelCloneable.writableField);\n\n\t\tconst clone2:PropertyLevelCopyableCloneable = Cloner.clone(propertyLevelCopyableCloneable);\n\t\tassertNotNull(clone2);\n\t\tassertNotNull(clone2.property1);\n\t\tassertEquals(clone2.property1, propertyLevelCloneable.property1);\n\t\tassertNotNull(clone2.property2);\n\t\tassertEquals(clone2.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone2.property3);\n\t\tassertEquals(clone2.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone2.writableField);\n\t\tassertEquals(clone2.writableField, propertyLevelCloneable.writableField);\n\t}\n}\n}","subject":"Test classes ClassLevelCopyableCloneable and PropertyLevelCopyableCloneable in ClonerTest.","message":"Test classes ClassLevelCopyableCloneable and PropertyLevelCopyableCloneable in ClonerTest.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"42c38ea8fb3ee3571a6afd9e43a9099d0c84ed66","old_file":"src\/aerys\/minko\/render\/geometry\/primitive\/CubeGeometry.as","new_file":"src\/aerys\/minko\/render\/geometry\/primitive\/CubeGeometry.as","old_contents":"package aerys.minko.render.geometry.primitive\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\n\t\/**\n\t * The CubeGeometry class represents the 3D geometry of a cube.\n\t * \n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic class CubeGeometry extends Geometry\n\t{\n\t\tprivate static var _instance\t: CubeGeometry\t= null;\n\t\t\n\t\tpublic static function get cubeGeometry() : CubeGeometry\n\t\t{\n\t\t\treturn _instance || (_instance = new CubeGeometry(StreamUsage.DYNAMIC));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a new CubeMesh object.\n\t\t *\/\n\t\tpublic function CubeGeometry(vertexStreamUsage \t: uint \t= 3,\n\t\t\t\t\t\t\t\t\t indexStreamUsage\t: uint\t= 3)\n\t\t{\n\t\t\tvar data : Vector.<Number> = new <Number>[\n\t\t\t\t\/\/ top\n\t\t\t\t0.5, 0.5, 0.5, 1., 0., -0.5, 0.5, -0.5, 0., 1., 0.5, 0.5, -0.5, 1., 1.,\n\t\t\t\t0.5, 0.5, 0.5, 1., 0., -0.5, 0.5, 0.5, 0., 0., -0.5, 0.5, -0.5, 0., 1.,\n\t\t\t\t\/\/ bottom\n\t\t\t\t-0.5, -0.5, -0.5, 0., 0., 0.5, -0.5, 0.5, 1., 1., 0.5, -0.5, -0.5, 1., 0.,\n\t\t\t\t-0.5, -0.5, 0.5, 0., 1., 0.5, -0.5, 0.5, 1., 1., -0.5, -0.5, -0.5, 0., 0.,\n\t\t\t\t\/\/ back\n\t\t\t\t0.5, -0.5, 0.5, 0., 1., -0.5, 0.5, 0.5, 1., 0., 0.5, 0.5, 0.5, 0., 0.,\n\t\t\t\t-0.5, 0.5, 0.5, 1., 0., 0.5, -0.5, 0.5, 0., 1., -0.5, -0.5, 0.5, 1., 1.,\n\t\t\t\t\/\/ front\n\t\t\t\t-0.5, 0.5, -0.5, 0., 0., -0.5, -0.5, -0.5, 0., 1., 0.5, 0.5, -0.5, 1., 0.,\n\t\t\t\t-0.5, -0.5, -0.5, 0., 1., 0.5, -0.5, -0.5, 1., 1., 0.5, 0.5, -0.5, 1., 0.,\n\t\t\t\t\/\/ left\n\t\t\t\t-0.5, -0.5, -0.5, 1., 1., -0.5, 0.5, 0.5, 0., 0., -0.5, -0.5, 0.5, 0., 1.,\n\t\t\t\t-0.5, 0.5, 0.5, 0., 0., -0.5, -0.5, -0.5, 1., 1., -0.5, 0.5, -0.5, 1., 0.,\n\t\t\t\t\/\/ right\n\t\t\t\t0.5, -0.5, 0.5, 1., 1., 0.5, 0.5, 0.5, 1., 0., 0.5, 0.5, -0.5, 0., 0.,\n\t\t\t\t0.5, 0.5, -0.5, 0., 0., 0.5, -0.5, -0.5, 0., 1., 0.5, -0.5, 0.5, 1., 1.\n\t\t\t];\n\t\t\t\n\t\t\tvar vertexStream : VertexStream = VertexStream.fromVector(\n\t\t\t\tvertexStreamUsage, VertexFormat.XYZ_UV, data\n\t\t\t);\n\t\t\t\n\t\t\tsuper(\n\t\t\t\tnew <IVertexStream>[vertexStream],\n\t\t\t\tnew IndexStream(indexStreamUsage, IndexStream.dummyData(vertexStream.numVertices, 0))\n\t\t\t);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.primitive\n{\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.Vector4;\n\n\t\/**\n\t * The CubeGeometry class represents the 3D geometry of a cube.\n\t * \n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic class CubeGeometry extends Geometry\n\t{\n\t\tprivate static var _instance\t: CubeGeometry\t= null;\n\t\t\n\t\tpublic static function get cubeGeometry() : CubeGeometry\n\t\t{\n\t\t\treturn _instance || (_instance = new CubeGeometry(StreamUsage.DYNAMIC));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a new CubeMesh object.\n\t\t *\/\n\t\tpublic function CubeGeometry(vertexStreamUsage \t: uint \t= 3,\n\t\t\t\t\t\t\t\t\t indexStreamUsage\t: uint\t= 3)\n\t\t{\n\t\t\tvar data : Vector.<Number> = new <Number>[\n\t\t\t\t\/\/ top\n\t\t\t\t0.5, 0.5, 0.5, 1., 0., -0.5, 0.5, -0.5, 0., 1., 0.5, 0.5, -0.5, 1., 1.,\n\t\t\t\t0.5, 0.5, 0.5, 1., 0., -0.5, 0.5, 0.5, 0., 0., -0.5, 0.5, -0.5, 0., 1.,\n\t\t\t\t\/\/ bottom\n\t\t\t\t-0.5, -0.5, -0.5, 0., 0., 0.5, -0.5, 0.5, 1., 1., 0.5, -0.5, -0.5, 1., 0.,\n\t\t\t\t-0.5, -0.5, 0.5, 0., 1., 0.5, -0.5, 0.5, 1., 1., -0.5, -0.5, -0.5, 0., 0.,\n\t\t\t\t\/\/ back\n\t\t\t\t0.5, -0.5, 0.5, 0., 1., -0.5, 0.5, 0.5, 1., 0., 0.5, 0.5, 0.5, 0., 0.,\n\t\t\t\t-0.5, 0.5, 0.5, 1., 0., 0.5, -0.5, 0.5, 0., 1., -0.5, -0.5, 0.5, 1., 1.,\n\t\t\t\t\/\/ front\n\t\t\t\t-0.5, 0.5, -0.5, 0., 0., -0.5, -0.5, -0.5, 0., 1., 0.5, 0.5, -0.5, 1., 0.,\n\t\t\t\t-0.5, -0.5, -0.5, 0., 1., 0.5, -0.5, -0.5, 1., 1., 0.5, 0.5, -0.5, 1., 0.,\n\t\t\t\t\/\/ left\n\t\t\t\t-0.5, -0.5, -0.5, 1., 1., -0.5, 0.5, 0.5, 0., 0., -0.5, -0.5, 0.5, 0., 1.,\n\t\t\t\t-0.5, 0.5, 0.5, 0., 0., -0.5, -0.5, -0.5, 1., 1., -0.5, 0.5, -0.5, 1., 0.,\n\t\t\t\t\/\/ right\n\t\t\t\t0.5, -0.5, 0.5, 1., 1., 0.5, 0.5, 0.5, 1., 0., 0.5, 0.5, -0.5, 0., 0.,\n\t\t\t\t0.5, 0.5, -0.5, 0., 0., 0.5, -0.5, -0.5, 0., 1., 0.5, -0.5, 0.5, 1., 1.\n\t\t\t];\n\t\t\t\n\t\t\tvar vertexStream : VertexStream = VertexStream.fromVector(\n\t\t\t\tvertexStreamUsage, VertexFormat.XYZ_UV, data\n\t\t\t);\n\t\t\t\n\t\t\tsuper(\n\t\t\t\tnew <IVertexStream>[vertexStream],\n\t\t\t\tnew IndexStream(indexStreamUsage, IndexStream.dummyData(vertexStream.numVertices, 0))\n\t\t\t);\n\t\t}\n\t\t\n\t\tstatic public function fromBoundingBox(boundingBox \t\t\t: BoundingBox,\n\t\t\t\t\t\t\t\t\t\t\t   vertexStreamUsage \t: uint = 3,\n\t\t\t\t\t\t\t\t\t\t\t   indexStreamUsage \t: uint = 3) : Geometry\n\t\t{\n\t\t\tvar max : Vector4 = boundingBox.max;\n\t\t\tvar min : Vector4 = boundingBox.min;\n\t\t\t\n\t\t\tvar data : Vector.<Number> = new <Number>[\n\t\t\t\t\/\/ top\n\t\t\t\tmax.x, max.y, max.z, 1., 0., min.x, max.y, min.z, 0., 1., max.x, max.y, min.z, 1., 1.,\n\t\t\t\tmax.x, max.y, max.z, 1., 0., min.x, max.y, max.z, 0., 0., min.x, max.y, min.z, 0., 1.,\n\t\t\t\t\/\/ bottom\n\t\t\t\tmin.x, min.y, min.z, 0., 0., max.x, min.y, max.z, 1., 1., max.x, min.y, min.z, 1., 0.,\n\t\t\t\tmin.x, min.y, max.z, 0., 1., max.x, min.y, max.z, 1., 1., min.x, min.y, min.z, 0., 0.,\n\t\t\t\t\/\/ back\n\t\t\t\tmax.x, min.y, max.z, 0., 1., min.x, max.y, max.z, 1., 0., max.x, max.y, max.z, 0., 0.,\n\t\t\t\tmin.x, max.y, max.z, 1., 0., max.x, min.y, max.z, 0., 1., min.x, min.y, max.z, 1., 1.,\n\t\t\t\t\/\/ front\n\t\t\t\tmin.x, max.y, min.z, 0., 0., min.x, min.y, min.z, 0., 1., max.x, max.y, min.z, 1., 0.,\n\t\t\t\tmin.x, min.y, min.z, 0., 1., max.x, min.y, min.z, 1., 1., max.x, max.y, min.z, 1., 0.,\n\t\t\t\t\/\/ left\n\t\t\t\tmin.x, min.y, min.z, 1., 1., min.x, max.y, max.z, 0., 0., min.x, min.y, max.z, 0., 1.,\n\t\t\t\tmin.x, max.y, max.z, 0., 0., min.x, min.y, min.z, 1., 1., min.x, max.y, min.z, 1., 0.,\n\t\t\t\t\/\/ right\n\t\t\t\tmax.x, min.y, max.z, 1., 1., max.x, max.y, max.z, 1., 0., max.x, max.y, min.z, 0., 0.,\n\t\t\t\tmax.x, max.y, min.z, 0., 0., max.x, min.y, min.z, 0., 1., max.x, min.y, max.z, 1., 1.\n\t\t\t];\n\t\t\t\n\t\t\tvar vertexStream : VertexStream = VertexStream.fromVector(\n\t\t\t\tvertexStreamUsage, VertexFormat.XYZ_UV, data\n\t\t\t);\n\t\t\t\n\t\t\treturn new Geometry(\n\t\t\t\tnew <IVertexStream>[vertexStream],\n\t\t\t\tnew IndexStream(indexStreamUsage, IndexStream.dummyData(vertexStream.numVertices, 0))\n\t\t\t);\n\t\t}\n\t}\n}","subject":"add CubeGeometry.fromBoundingBox()","message":"add CubeGeometry.fromBoundingBox()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"ba0c86d5bcdd950776a210b628718c57c69c58a1","old_file":"src\/aerys\/minko\/render\/shader\/ShaderDataBindings.as","new_file":"src\/aerys\/minko\/render\/shader\/ShaderDataBindings.as","old_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.BindableConstant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.BindableSampler;\n\timport aerys.minko.type.binding.DataBindings;\n\n\t\/**\n\t * The wrapper used to expose scene\/mesh data bindings in ActionScript shaders.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ShaderDataBindings\n\t{\n\t\tprivate var _dataBindings\t: DataBindings\t= null;\n\t\tprivate var _signature\t\t: Signature\t\t= null;\n\t\tprivate var _signatureFlags\t: uint\t\t\t= 0;\n\t\t\n\t\tpublic function ShaderDataBindings(bindings\t\t\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t   signature\t\t: Signature,\n\t\t\t\t\t\t\t\t\t\t   signatureFlags\t: uint)\n\t\t{\n\t\t\t_dataBindings = bindings;\n\t\t\t_signature = signature;\n\t\t\t_signatureFlags = signatureFlags;\n\t\t}\n\t\t\n\t\tpublic function getParameter(name : String, size : uint) : SFloat\n\t\t{\n\t\t\treturn new SFloat(new BindableConstant(name, size));\n\t\t}\n\t\t\n\t\tpublic function getTextureParameter(bindingName\t: String,\n\t\t\t\t\t\t\t\t\t\t\tfilter\t\t: uint = 1,\n\t\t\t\t\t\t\t\t\t\t\tmipmap\t\t: uint = 0,\n\t\t\t\t\t\t\t\t\t\t\twrapping\t: uint = 1,\n\t\t\t\t\t\t\t\t\t\t\tdimension\t: uint = 0) : SFloat\n\t\t{\n\t\t\treturn new SFloat(\n\t\t\t\tnew BindableSampler(bindingName, filter, mipmap, wrapping, dimension)\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function propertyExists(propertyName : String) : Boolean\n\t\t{\n\t\t\tvar value \t: Boolean\t= _dataBindings.propertyExists(propertyName);\n\t\t\t\n\t\t\t_signature.update(\n\t\t\t\tpropertyName,\n\t\t\t\tvalue,\n\t\t\t\tSignature.OPERATION_EXISTS | _signatureFlags\n\t\t\t);\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tpublic function getConstant(propertyName : String,\n\t\t\t\t\t\t\t\t\tdefaultValue : Object\t= null) : *\n\t\t{\n\t\t\tif (!_dataBindings.propertyExists(propertyName))\n\t\t\t{\n\t\t\t\tif (defaultValue === null)\n\t\t\t\t{\n\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\"The property '\" + propertyName\n\t\t\t\t\t\t+ \"' does not exist and no default value was provided.\"\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_signature.update(\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tfalse,\n\t\t\t\t\tSignature.OPERATION_EXISTS | _signatureFlags\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\treturn defaultValue;\n\t\t\t}\n\t\t\t\n\t\t\tvar value : Object = _dataBindings.getProperty(propertyName);\n\n\t\t\t_signature.update(\n\t\t\t\tpropertyName,\n\t\t\t\tvalue,\n\t\t\t\tSignature.OPERATION_GET | _signatureFlags\n\t\t\t);\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.render.shader.compiler.Serializer;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.BindableConstant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.BindableSampler;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Constant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Sampler;\n\timport aerys.minko.type.binding.DataBindings;\n\n\t\/**\n\t * The wrapper used to expose scene\/mesh data bindings in ActionScript shaders.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ShaderDataBindings\n\t{\n\t\tprivate var _dataBindings\t: DataBindings\t= null;\n\t\tprivate var _signature\t\t: Signature\t\t= null;\n\t\tprivate var _signatureFlags\t: uint\t\t\t= 0;\n\t\t\n\t\tpublic function ShaderDataBindings(bindings\t\t\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t   signature\t\t: Signature,\n\t\t\t\t\t\t\t\t\t\t   signatureFlags\t: uint)\n\t\t{\n\t\t\t_dataBindings = bindings;\n\t\t\t_signature = signature;\n\t\t\t_signatureFlags = signatureFlags;\n\t\t}\n\t\t\n\t\tpublic function getParameter(name\t\t\t: String,\n\t\t\t\t\t\t\t\t\t size\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t defaultValue\t: Object = null) : SFloat\n\t\t{\n\t\t\tif (defaultValue != null && !propertyExists(name))\n\t\t\t{\n\t\t\t\tvar constantValue : Vector.<Number> = new Vector.<Number>();\n\t\t\t\tSerializer.serializeKnownLength(defaultValue, constantValue, 0, size);\n\t\t\t\treturn new SFloat(new Constant(constantValue));\n\t\t\t}\n\t\t\t\n\t\t\treturn new SFloat(new BindableConstant(name, size));\n\t\t}\n\t\t\n\t\tpublic function getTextureParameter(bindingName\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\tfilter\t\t\t: uint\t\t\t\t= 1,\n\t\t\t\t\t\t\t\t\t\t\tmipmap\t\t\t: uint\t\t\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t\twrapping\t\t: uint\t\t\t\t= 1,\n\t\t\t\t\t\t\t\t\t\t\tdimension\t\t: uint\t\t\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t\tdefaultValue\t: TextureResource\t= null) : SFloat\n\t\t{\n\t\t\tif (defaultValue != null && !propertyExists(bindingName))\n\t\t\t\treturn new SFloat(new Sampler(defaultValue, filter, mipmap, wrapping, dimension));\n\t\t\t\n\t\t\treturn new SFloat(\n\t\t\t\tnew BindableSampler(bindingName, filter, mipmap, wrapping, dimension)\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function propertyExists(propertyName : String) : Boolean\n\t\t{\n\t\t\tvar value \t: Boolean\t= _dataBindings.propertyExists(propertyName);\n\t\t\t\n\t\t\t_signature.update(\n\t\t\t\tpropertyName,\n\t\t\t\tvalue,\n\t\t\t\tSignature.OPERATION_EXISTS | _signatureFlags\n\t\t\t);\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\t\t\n\t\tpublic function getConstant(propertyName : String,\n\t\t\t\t\t\t\t\t\tdefaultValue : Object\t= null) : *\n\t\t{\n\t\t\tif (!_dataBindings.propertyExists(propertyName))\n\t\t\t{\n\t\t\t\tif (defaultValue === null)\n\t\t\t\t{\n\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\"The property '\" + propertyName\n\t\t\t\t\t\t+ \"' does not exist and no default value was provided.\"\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_signature.update(\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tfalse,\n\t\t\t\t\tSignature.OPERATION_EXISTS | _signatureFlags\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\treturn defaultValue;\n\t\t\t}\n\t\t\t\n\t\t\tvar value : Object = _dataBindings.getProperty(propertyName);\n\n\t\t\t_signature.update(\n\t\t\t\tpropertyName,\n\t\t\t\tvalue,\n\t\t\t\tSignature.OPERATION_GET | _signatureFlags\n\t\t\t);\n\t\t\t\n\t\t\treturn value;\n\t\t}\n\t}\n}","subject":"Add default values to shader parameters (#380)","message":"Add default values to shader parameters (#380)\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"ac55c8b5274f736bc2b5bf0104dd13c42757c3fd","old_file":"frameworks\/projects\/framework\/src\/mx\/styles\/CSSDimension.as","new_file":"frameworks\/projects\/framework\/src\/mx\/styles\/CSSDimension.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.styles\n{\nimport mx.utils.ObjectUtil;\n\n\/**\n * Represents a dimension with an optional unit, to be used in css media queries.\n * <p>Valid units are:\n * no unit\n * px : pixel\n * in : inch\n * cm : centimeter\n * pt : point\n * dp :  device independent pixel ( 1 pix at about 160 DPI )\n *\n *  @langversion 3.0\n *  @playerversion AIR 3.0\n *  @productversion Flex 4.13\n *\/\npublic class CSSDimension\n{\n    \/* device independent units *\/\n    static public  const NO_UNIT: String = \"\";\n    static public  const UNIT_INCH: String = \"in\";\n    static public  const UNIT_CM: String = \"cm\";\n    static public  const UNIT_PT: String = \"pt\";\n    static public  const UNIT_DP: String = \"dp\";\n\n    \/* pixel units *\/\n    static private  const UNIT_PX: String = \"px\";\n\n    \/* scale factor for device independent units *\/\n    static private  const INCH_PER_INCH: Number = 1.0;\n    static private  const CM_PER_INCH: Number = 2.54;\n    static private  const PT_PER_INCH: Number = 72;\n    static private  const DP_PER_INCH: Number = 160;\n\n    private var _value: Number;\n    private var _unit: String;\n    private var _pixelValue: int;\n\n    \/** Constructor\n     *\n     * @param value\n     * @param refDPI\n     * @param unit\n     *\n     *\/\n    public function CSSDimension(value: Number, refDPI: Number, unit: String = NO_UNIT)\n    {\n        _value = value;\n        _unit = unit;\n        _pixelValue = computePixelValue(refDPI);\n    }\n\n    \/** Dimension unit, as a string, or empty string if no unit\n     *\n     *\/\n    public function get unit(): String\n    {\n        return _unit;\n    }\n\n    \/** Dimension value as a number, without the unit\n     *\/\n    public function get value(): Number\n    {\n        return _value;\n    }\n\n    \/**\n     * Dimension converted to actual pixels, considering the current device DPI\n     *\/\n    public function get pixelValue(): Number\n    {\n        return _pixelValue;\n    }\n\n    \/**\n     *  Compares to another CSSDimension instance.\n     *  Actual pixel values are used for comparison, so dimensions can have different units.\n     *\n     *  @param other another  CSSDimension instance\n     *\n     *  @return 0 if both dimensions are of equal value. rounding errors may occur due to conversion\n     *  -1 if <code>this<\/code> is lower than <code>other<\/code>.\n     *  1 if <code>this<\/code> is greater than <code>other<\/code>.\n     *\n     *  @langversion 3.0\n     *  @playerversion AIR 3.0\n     *  @productversion Flex 4.13\n     *\/\n    public function compareTo(other: CSSDimension): int\n    {\n        return ObjectUtil.numericCompare(_pixelValue, other.pixelValue);\n    }\n\n    \/**\n     * Printable string of the dimension\n     * @return version as a string\n     *\/\n    public function toString(): String\n    {\n        return  _value.toString() + _unit;\n    }\n\n    \/** @private converts a value with unit an actual pixel value, according to refDPI screen resolution\n     * the formula is the following for physical units\n     *   pixelValue = value * refDPI \/ unit_per_inch ;\n     *   eg. 5in at 132 DPI =>  5 * 132 \/1 =\n     *   eg. 19cm at 132 DPI => 19 * 132 \/2.54  =\n     * *\/\n    private function computePixelValue(refDPI: Number): int\n    {\n        switch (_unit) {\n            \/\/ test device-independent units\n            case UNIT_INCH:\n                return _value * refDPI;\n            case UNIT_DP:\n                return _value * refDPI \/ DP_PER_INCH;\n            case UNIT_CM:\n                return _value * refDPI \/ CM_PER_INCH;\n            case UNIT_PT:\n                return _value * refDPI \/ PT_PER_INCH;\n        }\n        \/\/ else it's pixel unit\n        return _value;\n    }\n\n\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.styles\n{\nimport mx.utils.ObjectUtil;\n\n\/**\n * Represents a dimension with an optional unit, to be used in css media queries.\n * <p>Valid units are:\n * no unit\n * px : pixel\n * in : inch\n * cm : centimeter\n * pt : point\n * dp :  device independent pixel ( 1 pix at about 160 DPI )\n * <\/p>\n * \n *  @langversion 3.0\n *  @playerversion AIR 3.0\n *  @productversion Flex 4.13\n *\/\npublic class CSSDimension\n{\n    \/* device independent units *\/\n    static public  const NO_UNIT: String = \"\";\n    static public  const UNIT_INCH: String = \"in\";\n    static public  const UNIT_CM: String = \"cm\";\n    static public  const UNIT_PT: String = \"pt\";\n    static public  const UNIT_DP: String = \"dp\";\n\n    \/* pixel units *\/\n    static private  const UNIT_PX: String = \"px\";\n\n    \/* scale factor for device independent units *\/\n    static private  const INCH_PER_INCH: Number = 1.0;\n    static private  const CM_PER_INCH: Number = 2.54;\n    static private  const PT_PER_INCH: Number = 72;\n    static private  const DP_PER_INCH: Number = 160;\n\n    private var _value: Number;\n    private var _unit: String;\n    private var _pixelValue: int;\n\n    \/** Constructor\n     *\n     * @param value\n     * @param refDPI\n     * @param unit\n     *\n     *\/\n    public function CSSDimension(value: Number, refDPI: Number, unit: String = NO_UNIT)\n    {\n        _value = value;\n        _unit = unit;\n        _pixelValue = computePixelValue(refDPI);\n    }\n\n    \/** Dimension unit, as a string, or empty string if no unit\n     *\n     *\/\n    public function get unit(): String\n    {\n        return _unit;\n    }\n\n    \/** Dimension value as a number, without the unit\n     *\/\n    public function get value(): Number\n    {\n        return _value;\n    }\n\n    \/**\n     * Dimension converted to actual pixels, considering the current device DPI\n     *\/\n    public function get pixelValue(): Number\n    {\n        return _pixelValue;\n    }\n\n    \/**\n     *  Compares to another CSSDimension instance.\n     *  Actual pixel values are used for comparison, so dimensions can have different units.\n     *\n     *  @param other another  CSSDimension instance\n     *\n     *  @return 0 if both dimensions are of equal value. rounding errors may occur due to conversion\n     *  -1 if <code>this<\/code> is lower than <code>other<\/code>.\n     *  1 if <code>this<\/code> is greater than <code>other<\/code>.\n     *\n     *  @langversion 3.0\n     *  @playerversion AIR 3.0\n     *  @productversion Flex 4.13\n     *\/\n    public function compareTo(other: CSSDimension): int\n    {\n        return ObjectUtil.numericCompare(_pixelValue, other.pixelValue);\n    }\n\n    \/**\n     * Printable string of the dimension\n     * @return version as a string\n     *\/\n    public function toString(): String\n    {\n        return  _value.toString() + _unit;\n    }\n\n    \/** @private converts a value with unit an actual pixel value, according to refDPI screen resolution\n     * the formula is the following for physical units\n     *   pixelValue = value * refDPI \/ unit_per_inch ;\n     *   eg. 5in at 132 DPI =>  5 * 132 \/1 =\n     *   eg. 19cm at 132 DPI => 19 * 132 \/2.54  =\n     * *\/\n    private function computePixelValue(refDPI: Number): int\n    {\n        switch (_unit) {\n            \/\/ test device-independent units\n            case UNIT_INCH:\n                return _value * refDPI;\n            case UNIT_DP:\n                return _value * refDPI \/ DP_PER_INCH;\n            case UNIT_CM:\n                return _value * refDPI \/ CM_PER_INCH;\n            case UNIT_PT:\n                return _value * refDPI \/ PT_PER_INCH;\n        }\n        \/\/ else it's pixel unit\n        return _value;\n    }\n\n\n}\n\n}\n","subject":"fix asdoc html","message":"fix asdoc html\n","lang":"ActionScript","license":"apache-2.0","repos":"shyamalschandra\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk"}
{"commit":"0bb53f4a222996f77e58a13868390ba1774438e0","old_file":"src\/flash\/htmlelements\/VideoElement.as","new_file":"src\/flash\/htmlelements\/VideoElement.as","old_contents":"\ufeffpackage htmlelements\n{\n\timport flash.display.Sprite;\n\timport flash.events.*;\n\timport flash.net.NetConnection;\n\timport flash.net.NetStream;\n\timport flash.media.Video;\n\timport flash.media.SoundTransform;\n\timport flash.utils.Timer;\n\n\timport FlashMediaElement;\n\timport HtmlMediaEvent;\n\n\tpublic class VideoElement extends Sprite implements IMediaElement \n\t{\n\t\tprivate var _currentUrl:String = \"\";\n\t\tprivate var _autoplay:Boolean = true;\n\n\t\tprivate var _connection:NetConnection;\n\t\tprivate var _stream:NetStream;\n\t\tprivate var _video:Video;\n\t\tprivate var _element:FlashMediaElement;\n\t\tprivate var _soundTransform;\n\t\tprivate var _oldVolume:Number = 1;\n\n\t\t\/\/ event values\n\t\tprivate var _duration:Number = 0;\n\t\tprivate var _framerate:Number;\n\t\tprivate var _isPaused:Boolean = true;\n\t\tprivate var _isEnded:Boolean = false;\n\t\tprivate var _volume:Number = 1;\n\t\tprivate var _isMuted:Boolean = false;\n\n\t\tprivate var _bytesLoaded:Number = 0;\n\t\tprivate var _bytesTotal:Number = 0;\n\t\tprivate var _bufferedTime:Number = 0;\n\n\t\tprivate var _videoWidth:Number = -1;\n\t\tprivate var _videoHeight:Number = -1;\n\n\t\tprivate var _timer:Timer;\n\n\t\tprivate var _isRTMP:Boolean = false;\n\t\tprivate var _isConnected:Boolean = false;\n\t\tprivate var _playWhenConnected:Boolean = false;\n\t\tprivate var _hasStartedPlaying:Boolean = false;\n\n\t\tpublic function get video():Video {\n\t\t\treturn _video;\n\t\t}\n\n\t\tpublic function get videoHeight():Number {\n\t\t\treturn _videoHeight;\n\t\t}\n\n\t\tpublic function get videoWidth():Number {\n\t\t\treturn _videoWidth;\n\t\t}\n\n\n\t\tpublic function duration():Number {\n\t\t\treturn _duration;\n\t\t}\n\n\t\tpublic function currentTime():Number {\n\t\t\tif (_stream != null) {\n\t\t\t\treturn _stream.time;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\n\t\t\/\/ (1) load()\n\t\t\/\/ calls _connection.connect(); \n\t\t\/\/ waits for NetConnection.Connect.Success\n\t\t\/\/ _stream gets created\n\n\n\t\tpublic function VideoElement(element:FlashMediaElement, autoplay:Boolean, timerRate:Number) \n\t\t{\n\t\t\t_element = element;\n\t\t\t_autoplay = autoplay;\n\n\t\t\t_video = new Video();\n\t\t\taddChild(_video);\n\n\t\t\t_connection = new NetConnection();\n\t\t\t_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n\t\t\t_connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\n\t\t\t\/\/_connection.connect(null);\n\n\t\t\t_timer = new Timer(timerRate);\n\t\t\t_timer.addEventListener(\"timer\", timerHandler);\n\n\t\t}\n\n\t\tprivate function timerHandler(e:TimerEvent) {\n\n\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t_bytesTotal = _stream.bytesTotal;\n\n\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\n\t\t\ttrace(\"bytes\", _bytesLoaded, _bytesTotal);\n\n\t\t\tif (_bytesLoaded < _bytesTotal)\n\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t}\n\n\t\t\/\/ internal events\n\t\tprivate function netStatusHandler(event:NetStatusEvent):void {\n\t\t\ttrace(\"netStatus\", event.info.code);\n\n\t\t\tswitch (event.info.code) {\n\n\t\t\t\tcase \"NetStream.Buffer.Empty\":\n\t\t\t\tcase \"NetStream.Buffer.Full\":\n\t\t\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t\t\t_bytesTotal = _stream.bytesTotal;\n\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetConnection.Connect.Success\":\n\t\t\t\t\tconnectStream();\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"NetStream.Play.StreamNotFound\":\n\t\t\t\t\ttrace(\"Unable to locate video\");\n\t\t\t\t\tbreak;\n\n\t\t\t\t\/\/ STREAM\n\t\t\t\tcase \"NetStream.Play.Start\":\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t\t_timer.start();\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Seek.Notify\":\n\t\t\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Pause.Notify\":\n\t\t\t\t\t_isPaused = true;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Play.Stop\":\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\t_timer.stop();\n\t\t\t\t\tsendEvent(HtmlMediaEvent.ENDED);\n\t\t\t\t\tbreak;\n\n\t\t\t}\n\t\t}\n\n\t\tprivate function connectStream():void {\n\t\t\ttrace(\"connectStream\");\n\t\t\t_stream = new NetStream(_connection);\n\t\t\t\n\t\t\t\/\/ explicitly set the sound since it could have come before the connection was made\n\t\t\t_soundTransform = new SoundTransform(_volume);\n\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\t\t\n\t\t\t\n\t\t\t_stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); \/\/ same event as connection\n\t\t\t_stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\n\n\t\t\tvar customClient:Object = new Object();\n\t\t\tcustomClient.onMetaData = onMetaDataHandler;\n\t\t\t_stream.client = customClient;\n\n\t\t\t_video.attachNetStream(_stream);\n\n\t\t\t_isConnected = true;\n\n\t\t\tif (_playWhenConnected && !_hasStartedPlaying) {\n\t\t\t\tplay();\n\t\t\t\t_playWhenConnected = false;\n\t\t\t}\n\n\t\t}\n\n\t\tprivate function securityErrorHandler(event:SecurityErrorEvent):void {\n\t\t\ttrace(\"securityErrorHandler: \" + event);\n\t\t}\n\n\t\tprivate function asyncErrorHandler(event:AsyncErrorEvent):void {\n\t\t\t\/\/ ignore AsyncErrorEvent events.\n\t\t}\n\n\n\t\tprivate function onMetaDataHandler(info:Object):void {\n\t\t\t_duration = info.duration;\n\t\t\t_framerate = info.framerate;\n\t\t\t_videoWidth = info.width;\n\t\t\t_videoHeight = info.height;\n\n\t\t\t\/\/ set size?\n\n\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\n\t\t}\n\n\n\n\n\t\t\/\/ interface members\n\t\tpublic function setSrc(url:String):void {\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t\/\/ stop and restart\n\t\t\t\t_stream.pause();\n\t\t\t}\n\n\t\t\t_currentUrl = url;\n\t\t\t_isRTMP = !!_currentUrl.match(\/^rtmp(s|t|e|te)?\\:\\\/\\\/\/);\n\t\t\t_isConnected = false;\n\t\t\t_hasStartedPlaying = false;\n\t\t}\n\n\t\tpublic function load():void {\n\t\t\t\/\/ as far as I know there is no way to start downloading a file without playing it (preload=\"auto\" in HTML5)\n\t\t\t\/\/ so this \"load\" just begins a Flash connection\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t_stream.pause();\n\t\t\t}\n\t\t\t_isConnected = false;\n\n\t\t\tif (_isRTMP) {\n\t\t\t\t_connection.connect(_currentUrl.replace(\/\\\/[^\\\/]+$\/,\"\/\"));\n\t\t\t} else {\n\t\t\t\t_connection.connect(null);\n\t\t\t}\n\t\t\t\/\/ in a few moments the \"NetConnection.Connect.Success\" event will fire\n\t\t\t\/\/ and call createConnection which finishes the \"load\" sequence\n\n\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\n\t\t}\n\n\t\tpublic function play():void {\n\n\t\t\tif (!_hasStartedPlaying && !_isConnected) {\n\t\t\t\t_playWhenConnected = true;\n\t\t\t\tload();\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (_hasStartedPlaying) {\n\t\t\t\tif (_isPaused) {\n\t\t\t\t\t_stream.resume();\n\t\t\t\t\t_timer.start();\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t}\n\t\t\t} else {\n\n\t\t\t\tif (_isRTMP) {\n\t\t\t\t\t_stream.play(_currentUrl.split(\"\/\").pop());\n\t\t\t\t} else {\n\t\t\t\t\t_stream.play(_currentUrl);\n\t\t\t\t}\n\t\t\t\t_timer.start();\n\t\t\t\t_isPaused = false;\n\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t_hasStartedPlaying = true;\n\t\t\t}\n\n\t\t}\n\n\t\tpublic function pause():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.pause();\n\t\t\t_isPaused = true;\n\t\t\t_timer.stop();\n\n\t\t\t_isPaused = true;\n\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t}\n\n\t\tpublic function stop():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.close();\n\t\t\t_isPaused = false;\n\t\t\t_timer.stop();\n\t\t\tsendEvent(HtmlMediaEvent.STOP);\n\t\t}\n\n\t\tpublic function setCurrentTime(pos:Number):void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.seek(pos);\n\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\n\t\t}\n\n\t\tpublic function setVolume(volume:Number):void {\n\t\t\tif (_stream != null) {\n\t\t\t\t_soundTransform = new SoundTransform(volume);\n\t\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\t_volume = volume;\n\n\t\t\t_isMuted = (_volume == 0);\n\n\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\n\t\t}\n\n\n\t\tpublic function setMuted(muted:Boolean):void {\n\n\t\t\tif (_isMuted == muted)\n\t\t\t\treturn;\n\n\t\t\tif (muted) {\n\t\t\t\t_oldVolume = _stream.soundTransform.volume;\n\t\t\t\tsetVolume(0);\n\t\t\t} else {\n\t\t\t\tsetVolume(_oldVolume);\n\t\t\t}\n\n\t\t\t_isMuted = muted;\n\t\t}\n\n\n\t\tprivate function sendEvent(eventName:String) {\n\n\t\t\t\/\/ calculate this to mimic HTML5\n\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal + _duration;\n\n\t\t\t\/\/ build JSON\n\t\t\tvar values:String = \n\t\t\t\t\t\t\t\"{duration:\" + _duration + \n\t\t\t\t\t\t\t\",framerate:\" + _framerate + \n\t\t\t\t\t\t\t\",currentTime:\" + (_stream != null ? _stream.time : 0) + \n\t\t\t\t\t\t\t\",muted:\" + _isMuted + \n\t\t\t\t\t\t\t\",paused:\" + _isPaused + \n\t\t\t\t\t\t\t\",ended:\" + _isEnded + \n\t\t\t\t\t\t\t\",volume:\" + _volume +\n\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\n\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\n\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\n\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\n\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\n\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\n\t\t\t\t\t\t\t\"}\";\n\n\t\t\t_element.sendEvent(eventName, values);\n\t\t}\n\t}\n}","new_contents":"\ufeffpackage htmlelements\n{\n\timport flash.display.Sprite;\n\timport flash.events.*;\n\timport flash.net.NetConnection;\n\timport flash.net.NetStream;\n\timport flash.media.Video;\n\timport flash.media.SoundTransform;\n\timport flash.utils.Timer;\n\n\timport FlashMediaElement;\n\timport HtmlMediaEvent;\n\n\tpublic class VideoElement extends Sprite implements IMediaElement \n\t{\n\t\tprivate var _currentUrl:String = \"\";\n\t\tprivate var _autoplay:Boolean = true;\n\n\t\tprivate var _connection:NetConnection;\n\t\tprivate var _stream:NetStream;\n\t\tprivate var _video:Video;\n\t\tprivate var _element:FlashMediaElement;\n\t\tprivate var _soundTransform;\n\t\tprivate var _oldVolume:Number = 1;\n\n\t\t\/\/ event values\n\t\tprivate var _duration:Number = 0;\n\t\tprivate var _framerate:Number;\n\t\tprivate var _isPaused:Boolean = true;\n\t\tprivate var _isEnded:Boolean = false;\n\t\tprivate var _volume:Number = 1;\n\t\tprivate var _isMuted:Boolean = false;\n\n\t\tprivate var _bytesLoaded:Number = 0;\n\t\tprivate var _bytesTotal:Number = 0;\n\t\tprivate var _bufferedTime:Number = 0;\n\n\t\tprivate var _videoWidth:Number = -1;\n\t\tprivate var _videoHeight:Number = -1;\n\n\t\tprivate var _timer:Timer;\n\n\t\tprivate var _isRTMP:Boolean = false;\n\t\tprivate var _isConnected:Boolean = false;\n\t\tprivate var _playWhenConnected:Boolean = false;\n\t\tprivate var _hasStartedPlaying:Boolean = false;\n\n\t\tpublic function get video():Video {\n\t\t\treturn _video;\n\t\t}\n\n\t\tpublic function get videoHeight():Number {\n\t\t\treturn _videoHeight;\n\t\t}\n\n\t\tpublic function get videoWidth():Number {\n\t\t\treturn _videoWidth;\n\t\t}\n\n\n\t\tpublic function duration():Number {\n\t\t\treturn _duration;\n\t\t}\n\n\t\tpublic function currentTime():Number {\n\t\t\tif (_stream != null) {\n\t\t\t\treturn _stream.time;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\n\t\t\/\/ (1) load()\n\t\t\/\/ calls _connection.connect(); \n\t\t\/\/ waits for NetConnection.Connect.Success\n\t\t\/\/ _stream gets created\n\n\n\t\tpublic function VideoElement(element:FlashMediaElement, autoplay:Boolean, timerRate:Number) \n\t\t{\n\t\t\t_element = element;\n\t\t\t_autoplay = autoplay;\n\n\t\t\t_video = new Video();\n\t\t\taddChild(_video);\n\n\t\t\t_connection = new NetConnection();\n\t\t\t_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n\t\t\t_connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\n\t\t\t\/\/_connection.connect(null);\n\n\t\t\t_timer = new Timer(timerRate);\n\t\t\t_timer.addEventListener(\"timer\", timerHandler);\n\n\t\t}\n\n\t\tprivate function timerHandler(e:TimerEvent) {\n\n\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t_bytesTotal = _stream.bytesTotal;\n\n\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\n\t\t\ttrace(\"bytes\", _bytesLoaded, _bytesTotal);\n\n\t\t\tif (_bytesLoaded < _bytesTotal)\n\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t}\n\n\t\t\/\/ internal events\n\t\tprivate function netStatusHandler(event:NetStatusEvent):void {\n\t\t\ttrace(\"netStatus\", event.info.code);\n\n\t\t\tswitch (event.info.code) {\n\n\t\t\t\tcase \"NetStream.Buffer.Empty\":\n\t\t\t\t\t_isEnded ? sendEvent(HtmlMediaEvent.ENDED) : null;\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Buffer.Full\":\n\t\t\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t\t\t_bytesTotal = _stream.bytesTotal;\n\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetConnection.Connect.Success\":\n\t\t\t\t\tconnectStream();\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"NetStream.Play.StreamNotFound\":\n\t\t\t\t\ttrace(\"Unable to locate video\");\n\t\t\t\t\tbreak;\n\n\t\t\t\t\/\/ STREAM\n\t\t\t\tcase \"NetStream.Play.Start\":\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t\t_timer.start();\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Seek.Notify\":\n\t\t\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Pause.Notify\":\n\t\t\t\t\t_isPaused = true;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Play.Stop\":\n\t\t\t\t\t_isEnded = true;\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\t_timer.stop();\n\t\t\t\t\t_bufferEmpty ? sendEvent(HtmlMediaEvent.ENDED) : null;\n\t\t\t\t\tbreak;\n\n\t\t\t}\n\t\t}\n\n\t\tprivate function connectStream():void {\n\t\t\ttrace(\"connectStream\");\n\t\t\t_stream = new NetStream(_connection);\n\t\t\t\n\t\t\t\/\/ explicitly set the sound since it could have come before the connection was made\n\t\t\t_soundTransform = new SoundTransform(_volume);\n\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\t\t\n\t\t\t\n\t\t\t_stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); \/\/ same event as connection\n\t\t\t_stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\n\n\t\t\tvar customClient:Object = new Object();\n\t\t\tcustomClient.onMetaData = onMetaDataHandler;\n\t\t\t_stream.client = customClient;\n\n\t\t\t_video.attachNetStream(_stream);\n\n\t\t\t_isConnected = true;\n\n\t\t\tif (_playWhenConnected && !_hasStartedPlaying) {\n\t\t\t\tplay();\n\t\t\t\t_playWhenConnected = false;\n\t\t\t}\n\n\t\t}\n\n\t\tprivate function securityErrorHandler(event:SecurityErrorEvent):void {\n\t\t\ttrace(\"securityErrorHandler: \" + event);\n\t\t}\n\n\t\tprivate function asyncErrorHandler(event:AsyncErrorEvent):void {\n\t\t\t\/\/ ignore AsyncErrorEvent events.\n\t\t}\n\n\n\t\tprivate function onMetaDataHandler(info:Object):void {\n\t\t\t_duration = info.duration;\n\t\t\t_framerate = info.framerate;\n\t\t\t_videoWidth = info.width;\n\t\t\t_videoHeight = info.height;\n\n\t\t\t\/\/ set size?\n\n\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\n\t\t}\n\n\n\n\n\t\t\/\/ interface members\n\t\tpublic function setSrc(url:String):void {\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t\/\/ stop and restart\n\t\t\t\t_stream.pause();\n\t\t\t}\n\n\t\t\t_currentUrl = url;\n\t\t\t_isRTMP = !!_currentUrl.match(\/^rtmp(s|t|e|te)?\\:\\\/\\\/\/);\n\t\t\t_isConnected = false;\n\t\t\t_hasStartedPlaying = false;\n\t\t}\n\n\t\tpublic function load():void {\n\t\t\t\/\/ as far as I know there is no way to start downloading a file without playing it (preload=\"auto\" in HTML5)\n\t\t\t\/\/ so this \"load\" just begins a Flash connection\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t_stream.pause();\n\t\t\t}\n\t\t\t_isConnected = false;\n\n\t\t\tif (_isRTMP) {\n\t\t\t\t_connection.connect(_currentUrl.replace(\/\\\/[^\\\/]+$\/,\"\/\"));\n\t\t\t} else {\n\t\t\t\t_connection.connect(null);\n\t\t\t}\n\t\t\t\/\/ in a few moments the \"NetConnection.Connect.Success\" event will fire\n\t\t\t\/\/ and call createConnection which finishes the \"load\" sequence\n\n\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\n\t\t}\n\n\t\tpublic function play():void {\n\n\t\t\tif (!_hasStartedPlaying && !_isConnected) {\n\t\t\t\t_playWhenConnected = true;\n\t\t\t\tload();\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (_hasStartedPlaying) {\n\t\t\t\tif (_isPaused) {\n\t\t\t\t\t_stream.resume();\n\t\t\t\t\t_timer.start();\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t}\n\t\t\t} else {\n\n\t\t\t\tif (_isRTMP) {\n\t\t\t\t\t_stream.play(_currentUrl.split(\"\/\").pop());\n\t\t\t\t} else {\n\t\t\t\t\t_stream.play(_currentUrl);\n\t\t\t\t}\n\t\t\t\t_timer.start();\n\t\t\t\t_isPaused = false;\n\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t_hasStartedPlaying = true;\n\t\t\t}\n\n\t\t}\n\n\t\tpublic function pause():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.pause();\n\t\t\t_isPaused = true;\n\t\t\t_timer.stop();\n\n\t\t\t_isPaused = true;\n\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t}\n\n\t\tpublic function stop():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.close();\n\t\t\t_isPaused = false;\n\t\t\t_timer.stop();\n\t\t\tsendEvent(HtmlMediaEvent.STOP);\n\t\t}\n\n\t\tpublic function setCurrentTime(pos:Number):void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.seek(pos);\n\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\n\t\t}\n\n\t\tpublic function setVolume(volume:Number):void {\n\t\t\tif (_stream != null) {\n\t\t\t\t_soundTransform = new SoundTransform(volume);\n\t\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\t_volume = volume;\n\n\t\t\t_isMuted = (_volume == 0);\n\n\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\n\t\t}\n\n\n\t\tpublic function setMuted(muted:Boolean):void {\n\n\t\t\tif (_isMuted == muted)\n\t\t\t\treturn;\n\n\t\t\tif (muted) {\n\t\t\t\t_oldVolume = _stream.soundTransform.volume;\n\t\t\t\tsetVolume(0);\n\t\t\t} else {\n\t\t\t\tsetVolume(_oldVolume);\n\t\t\t}\n\n\t\t\t_isMuted = muted;\n\t\t}\n\n\n\t\tprivate function sendEvent(eventName:String) {\n\n\t\t\t\/\/ calculate this to mimic HTML5\n\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal + _duration;\n\n\t\t\t\/\/ build JSON\n\t\t\tvar values:String = \n\t\t\t\t\t\t\t\"{duration:\" + _duration + \n\t\t\t\t\t\t\t\",framerate:\" + _framerate + \n\t\t\t\t\t\t\t\",currentTime:\" + (_stream != null ? _stream.time : 0) + \n\t\t\t\t\t\t\t\",muted:\" + _isMuted + \n\t\t\t\t\t\t\t\",paused:\" + _isPaused + \n\t\t\t\t\t\t\t\",ended:\" + _isEnded + \n\t\t\t\t\t\t\t\",volume:\" + _volume +\n\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\n\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\n\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\n\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\n\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\n\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\n\t\t\t\t\t\t\t\"}\";\n\n\t\t\t_element.sendEvent(eventName, values);\n\t\t}\n\t}\n}","subject":"fix for issue #49 - \"ended\" event firing before actual stream end","message":"fix for issue #49 - \"ended\" event firing before actual stream end\n","lang":"ActionScript","license":"agpl-3.0","repos":"libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo"}
{"commit":"f314c4f756b1c2f1172f8714245fca14ca8a2682","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/ImageAndTextButtonView.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/ImageAndTextButtonView.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.Loader;\n\timport flash.display.Shape;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldType;\n\t\n\timport org.apache.flex.core.BeadViewBase;\n    import org.apache.flex.core.CSSTextField;\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IStrandWithModel;\n\timport org.apache.flex.core.ValuesManager;\n    import org.apache.flex.html.beads.models.ImageAndTextModel;\n\t\n\t\/**\n\t *  The ImageButtonView class provides an image-only view\n\t *  for the standard Button. Unlike the CSSButtonView, this\n\t *  class does not support background and border; only images\n\t *  for the up, over, and active states.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class ImageAndTextButtonView extends BeadViewBase implements IBeadView, IBead\n\t{\n\t\t\/**\n\t\t *  Constructor.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function ImageAndTextButtonView()\n\t\t{\n\t\t\tupSprite = new Sprite();\n\t\t\tdownSprite = new Sprite();\n\t\t\toverSprite = new Sprite();\n            upTextField = new CSSTextField();\n            downTextField = new CSSTextField();\n            overTextField = new CSSTextField();\n            upTextField.selectable = false;\n            upTextField.type = TextFieldType.DYNAMIC;\n            downTextField.selectable = false;\n            downTextField.type = TextFieldType.DYNAMIC;\n            overTextField.selectable = false;\n            overTextField.type = TextFieldType.DYNAMIC;\n            upTextField.autoSize = \"left\";\n            downTextField.autoSize = \"left\";\n            overTextField.autoSize = \"left\";\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n            textModel = IStrandWithModel(value).model as ImageAndTextModel;\n            textModel.addEventListener(\"textChange\", textChangeHandler);\n            textModel.addEventListener(\"htmlChange\", htmlChangeHandler);\n\t\t\t\n\t\t\tshape = new Shape();\n\t\t\tshape.graphics.beginFill(0xCCCCCC);\n\t\t\tshape.graphics.drawRect(0, 0, 10, 10);\n\t\t\tshape.graphics.endFill();\n\t\t\tSimpleButton(value).upState = upSprite;\n\t\t\tSimpleButton(value).downState = downSprite;\n\t\t\tSimpleButton(value).overState = overSprite;\n\t\t\tSimpleButton(value).hitTestState = shape;\n\t\t\t\n\t\t\tsetupBackground(upSprite, upTextField, 0xCCCCCC);\n\t\t\tsetupBackground(overSprite, overTextField, 0xFFCCCC, \"hover\");\n\t\t\tsetupBackground(downSprite, downTextField, 0x808080, \"active\");\n            upTextField.styleParent = value;\n            downTextField.styleParent = value;\n            overTextField.styleParent = value;\n\n\t\t}\n\t\t\n\t\tprivate var upSprite:Sprite;\n\t\tprivate var downSprite:Sprite;\n\t\tprivate var overSprite:Sprite;\n\t\tprivate var shape:Shape;\n        \n        private var textModel:ImageAndTextModel;\n\t\t\n        \/**\n         *  The URL of an icon to use in the button\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get image():String\n        {\n            return textModel.image;\n        }\n                \n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function setupBackground(sprite:Sprite, textField:CSSTextField, color:uint, state:String = null):void\n\t\t{\n\t\t\tvar backgroundImage:Object = image;\n\t\t\tif (backgroundImage)\n\t\t\t{\n\t\t\t\tvar loader:Loader = new Loader();\n\t\t\t\tsprite.addChildAt(loader, 0);\n                sprite.addChild(textField);\n\t\t\t\tvar url:String = backgroundImage as String;\n\t\t\t\tloader.load(new URLRequest(url));\n\t\t\t\tloader.contentLoaderInfo.addEventListener(flash.events.Event.COMPLETE, function (e:flash.events.Event):void { \n\t\t\t\t\tupdateHitArea();\n                    textField.x = loader.width;\n                    sprite.graphics.clear();\n                    sprite.graphics.beginFill(color);\n                    sprite.graphics.drawRect(0, 0, sprite.width, sprite.height);\n                    sprite.graphics.endFill();\n\t\t\t\t});\n\t\t\t}\n\t\t}\n        \n        private function textChangeHandler(event:Event):void\n        {\n            text = textModel.text;\n        }\n        \n        private function htmlChangeHandler(event:Event):void\n        {\n            html = textModel.html;\n        }\n\t\t\n        \/**\n         *  The CSSTextField in the up state\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var upTextField:CSSTextField;\n        \n        \/**\n         *  The CSSTextField in the down state\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var downTextField:CSSTextField;\n        \n        \/**\n         *  The CSSTextField in the over state\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var overTextField:CSSTextField;\n        \n        \/**\n         *  @copy org.apache.flex.html.core.ITextModel#text\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get text():String\n        {\n            return upTextField.text;\n        }\n        \n        \/**\n         *  @private\n         *\/\n        public function set text(value:String):void\n        {\n            upTextField.text = value;\n            downTextField.text = value;\n            overTextField.text = value;\n            shape.graphics.clear();\n            shape.graphics.beginFill(0xCCCCCC);\n            shape.graphics.drawRect(0, 0, upSprite.width, upSprite.height);\n            shape.graphics.endFill();\n            \n        }\n        \n        \/**\n         *  @copy org.apache.flex.html.core.ITextModel#text\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get html():String\n        {\n            return upTextField.htmlText;\n        }\n        \n        \/**\n         *  @private\n         *\/\n        public function set html(value:String):void\n        {\n            upTextField.htmlText = value;\n            downTextField.htmlText = value;\n            overTextField.htmlText = value;\n        }\n\n        \/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function updateHitArea():void\n\t\t{\n\t\t\tshape.graphics.clear();\n\t\t\tshape.graphics.beginFill(0xCCCCCC);\n\t\t\tshape.graphics.drawRect(0, 0, upSprite.width, upSprite.height);\n\t\t\tshape.graphics.endFill();\n\t\t\t\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.Loader;\n\timport flash.display.Shape;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldType;\n\t\n\timport org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.CSSTextField;\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IStrandWithModel;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.html.beads.models.ImageAndTextModel;\n    import org.apache.flex.utils.SolidBorderUtil;\n\t\n\t\/**\n\t *  The ImageButtonView class provides an image-only view\n\t *  for the standard Button. Unlike the CSSButtonView, this\n\t *  class does not support background and border; only images\n\t *  for the up, over, and active states.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class ImageAndTextButtonView extends BeadViewBase implements IBeadView, IBead\n\t{\n\t\t\/**\n\t\t *  Constructor.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function ImageAndTextButtonView()\n\t\t{\n\t\t\tupSprite = new Sprite();\n\t\t\tdownSprite = new Sprite();\n\t\t\toverSprite = new Sprite();\n            upTextField = new CSSTextField();\n            downTextField = new CSSTextField();\n            overTextField = new CSSTextField();\n            upTextField.selectable = false;\n            upTextField.type = TextFieldType.DYNAMIC;\n            downTextField.selectable = false;\n            downTextField.type = TextFieldType.DYNAMIC;\n            overTextField.selectable = false;\n            overTextField.type = TextFieldType.DYNAMIC;\n            upTextField.autoSize = \"left\";\n            downTextField.autoSize = \"left\";\n            overTextField.autoSize = \"left\";\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n            textModel = IStrandWithModel(value).model as ImageAndTextModel;\n            textModel.addEventListener(\"textChange\", textChangeHandler);\n            textModel.addEventListener(\"htmlChange\", htmlChangeHandler);\n            textModel.addEventListener(\"imageChange\", imageChangeHandler);\n\t\t\t\n\t\t\tshape = new Shape();\n\t\t\tshape.graphics.beginFill(0xCCCCCC);\n\t\t\tshape.graphics.drawRect(0, 0, 10, 10);\n\t\t\tshape.graphics.endFill();\n\t\t\tSimpleButton(value).upState = upSprite;\n\t\t\tSimpleButton(value).downState = downSprite;\n\t\t\tSimpleButton(value).overState = overSprite;\n\t\t\tSimpleButton(value).hitTestState = shape;\n\t\t\t\n\t\t\tsetupBackground(upSprite, upTextField, 0xCCCCCC);\n\t\t\tsetupBackground(overSprite, overTextField, 0xFFCCCC, \"hover\");\n\t\t\tsetupBackground(downSprite, downTextField, 0x808080, \"active\");\n            upTextField.styleParent = value;\n            downTextField.styleParent = value;\n            overTextField.styleParent = value;\n\n\t\t}\n\t\t\n\t\tprivate var upSprite:Sprite;\n\t\tprivate var downSprite:Sprite;\n\t\tprivate var overSprite:Sprite;\n\t\tprivate var shape:Shape;\n        \n        private var textModel:ImageAndTextModel;\n\t\t\n        \/**\n         *  The URL of an icon to use in the button\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get image():String\n        {\n            return textModel.image;\n        }\n                \n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function setupBackground(sprite:Sprite, textField:CSSTextField, color:uint, state:String = null):void\n\t\t{\n\t\t\tvar backgroundImage:Object = image;\n\t\t\tif (backgroundImage)\n\t\t\t{\n\t\t\t\tvar loader:Loader = new Loader();\n\t\t\t\tsprite.addChildAt(loader, 0);\n                sprite.addChild(textField);\n\t\t\t\tvar url:String = backgroundImage as String;\n\t\t\t\tloader.load(new URLRequest(url));\n\t\t\t\tloader.contentLoaderInfo.addEventListener(flash.events.Event.COMPLETE, function (e:flash.events.Event):void { \n                    var padding:int = 2;\n                    var borderWidth:int = 1;\n\t\t\t\t\tupdateHitArea();\n                    loader.x = padding;\n                    textField.x = loader.width + padding;\n                    textField.y = padding;\n                    loader.y = (textField.height + padding + padding - loader.height) \/ 2;\n                    sprite.graphics.clear();\n                    sprite.graphics.beginFill(color);\n                    sprite.graphics.drawRect(0, 0, sprite.width, sprite.height);\n                    sprite.graphics.endFill();\n                    SolidBorderUtil.drawBorder(sprite.graphics, \n                        0, 0, textField.x + textField.width + padding, textField.height + padding + padding,\n                        0x000000, color, borderWidth);\n\t\t\t\t});\n\t\t\t}\n\t\t}\n        \n        private function textChangeHandler(event:Event):void\n        {\n            text = textModel.text;\n        }\n        \n        private function htmlChangeHandler(event:Event):void\n        {\n            html = textModel.html;\n        }\n\t\t\n        private function imageChangeHandler(event:Event):void\n        {\n            setupBackground(upSprite, upTextField, 0xCCCCCC);\n            setupBackground(overSprite, overTextField, 0xFFCCCC, \"hover\");\n            setupBackground(downSprite, downTextField, 0x808080, \"active\");\n        }\n        \n        \/**\n         *  The CSSTextField in the up state\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var upTextField:CSSTextField;\n        \n        \/**\n         *  The CSSTextField in the down state\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var downTextField:CSSTextField;\n        \n        \/**\n         *  The CSSTextField in the over state\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var overTextField:CSSTextField;\n        \n        \/**\n         *  @copy org.apache.flex.html.core.ITextModel#text\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get text():String\n        {\n            return upTextField.text;\n        }\n        \n        \/**\n         *  @private\n         *\/\n        public function set text(value:String):void\n        {\n            upTextField.text = value;\n            downTextField.text = value;\n            overTextField.text = value;\n            shape.graphics.clear();\n            shape.graphics.beginFill(0xCCCCCC);\n            shape.graphics.drawRect(0, 0, upSprite.width, upSprite.height);\n            shape.graphics.endFill();\n            \n        }\n        \n        \/**\n         *  @copy org.apache.flex.html.core.ITextModel#text\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get html():String\n        {\n            return upTextField.htmlText;\n        }\n        \n        \/**\n         *  @private\n         *\/\n        public function set html(value:String):void\n        {\n            upTextField.htmlText = value;\n            downTextField.htmlText = value;\n            overTextField.htmlText = value;\n        }\n\n        \/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function updateHitArea():void\n\t\t{\n\t\t\tshape.graphics.clear();\n\t\t\tshape.graphics.beginFill(0xCCCCCC);\n\t\t\tshape.graphics.drawRect(0, 0, upSprite.width, upSprite.height);\n\t\t\tshape.graphics.endFill();\n\t\t\t\n\t\t}\n\t}\n}","subject":"fix ImageAndTextButton on AS","message":"fix ImageAndTextButton on AS\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"59536d47ad1ce93e7f4be04f9319a6084cb4b6ba","old_file":"src\/as\/com\/threerings\/flash\/video\/FlvVideoPlayer.as","new_file":"src\/as\/com\/threerings\/flash\/video\/FlvVideoPlayer.as","old_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flash.video {\n\nimport flash.display.DisplayObject;\n\nimport flash.events.AsyncErrorEvent;\nimport flash.events.IOErrorEvent;\nimport flash.events.ErrorEvent;\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.NetStatusEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.events.TimerEvent;\n\nimport flash.geom.Point;\n\nimport flash.media.SoundTransform;\nimport flash.media.Video;\n\nimport flash.net.NetConnection;\nimport flash.net.NetStream;\n\nimport flash.utils.Timer;\n\nimport com.threerings.util.Log;\nimport com.threerings.util.ValueEvent;\n\npublic class FlvVideoPlayer extends EventDispatcher\n    implements VideoPlayer\n{\n    public function FlvVideoPlayer (autoPlay :Boolean = true)\n    {\n        _autoPlay = autoPlay;\n        _sizeChecker = new Timer(100);\n        _sizeChecker.addEventListener(TimerEvent.TIMER, handleSizeCheck);\n\n        _positionChecker = new Timer(250);\n        _positionChecker.addEventListener(TimerEvent.TIMER, handlePositionCheck);\n    }\n\n    \/**\n     * Start playing a video!\n     *\/\n    public function load (url :String) :void\n    {\n        _netCon = new NetConnection();\n        _netCon.addEventListener(NetStatusEvent.NET_STATUS, handleNetStatus);\n\n        \/\/ error handlers\n        _netCon.addEventListener(AsyncErrorEvent.ASYNC_ERROR, handleAsyncError);\n        _netCon.addEventListener(IOErrorEvent.IO_ERROR, handleIOError);\n        _netCon.addEventListener(SecurityErrorEvent.SECURITY_ERROR, handleSecurityError);\n\n        _netCon.connect(null);\n        _netStream = new NetStream(_netCon);\n        \/\/ pass in refs to some of our protected methods\n        _netStream.client = {\n            onMetaData: handleMetaData\n        };\n        _netStream.soundTransform = new SoundTransform(_volume);\n        _netStream.addEventListener(NetStatusEvent.NET_STATUS, handleStreamNetStatus);\n\n        _vid.attachNetStream(_netStream);\n        _sizeChecker.start();\n\n        _netStream.play(url);\n        if (_autoPlay) {\n            updateState(VideoPlayerCodes.STATE_PLAYING);\n\n        } else {\n            _netStream.pause();\n            updateState(VideoPlayerCodes.STATE_READY);\n        }\n    }\n\n    \/\/ from VideoPlayer\n    public function getDisplay () :DisplayObject\n    {\n        return _vid;\n    }\n\n    \/\/ from VideoPlayer\n    public function getState () :int\n    {\n        return _state;\n    }\n\n    \/\/ from VideoPlayer\n    public function getSize () :Point\n    {\n        return _size.clone();\n    }\n\n    \/\/ from VideoPlayer\n    public function play () :void\n    {\n        if (_netStream != null) {\n            _netStream.resume();\n            updateState(VideoPlayerCodes.STATE_PLAYING);\n        }\n        \/\/ TODO: throw an error if _netStream == null??\n    }\n\n    \/\/ from VideoPlayer\n    public function pause () :void\n    {\n        if (_netStream != null) {\n            _netStream.pause();\n            updateState(VideoPlayerCodes.STATE_PAUSED);\n        }\n    }\n\n    \/\/ from VideoPlayer\n    public function getDuration () :Number\n    {\n        return _duration;\n    }\n\n    \/\/ from VideoPlayer\n    public function getPosition () :Number\n    {\n        if (_netStream != null) {\n            return _netStream.time;\n        }\n        return NaN;\n    }\n\n    \/\/ from VideoPlayer\n    public function seek (position :Number) :void\n    {\n        if (_netStream != null) {\n            _netStream.seek(position);\n        }\n    }\n\n    \/\/ from VideoPlayer\n    public function getVolume () :Number\n    {\n        return _volume;\n    }\n\n    \/\/ from VideoPlayer\n    public function setVolume (volume :Number) :void\n    {\n        _volume = Math.max(0, Math.min(1, volume));\n        if (_netStream != null) {\n            _netStream.soundTransform = new SoundTransform(_volume);\n        }\n    }\n\n    \/\/ from VideoPlayer\n    public function unload () :void\n    {\n        _sizeChecker.reset();\n        _vid.attachNetStream(null);\n\n        if (_netStream != null) {\n            _netStream.close();\n            _netStream.removeEventListener(NetStatusEvent.NET_STATUS, handleStreamNetStatus);\n            _netStream = null;\n        }\n        if (_netCon != null) {\n            _netCon.close();\n            _netCon.removeEventListener(NetStatusEvent.NET_STATUS, handleNetStatus);\n            _netCon.removeEventListener(AsyncErrorEvent.ASYNC_ERROR, handleAsyncError);\n            _netCon.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError);\n            _netCon.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, handleSecurityError);\n            _netCon = null;\n        }\n    }\n\n    \/**\n     * Check to see if we now know the dimensions of the video.\n     *\/\n    protected function handleSizeCheck (event :TimerEvent) :void\n    {\n        if (_vid.videoWidth == 0 || _vid.videoHeight == 0) {\n            return; \/\/ not known yet!\n        }\n\n        \/\/ stop the checker timer\n        _sizeChecker.stop();\n        _size = new Point(_vid.videoWidth, _vid.videoHeight);\n\n        \/\/ set up the width\/height\n        _vid.width = _size.x;\n        _vid.height = _size.y;\n\n        log.debug(\"====> size known: \" + _size);\n        dispatchEvent(new ValueEvent(VideoPlayerCodes.SIZE, _size.clone()));\n    }\n\n    protected function handlePositionCheck (event :TimerEvent) :void\n    {\n        dispatchEvent(new ValueEvent(VideoPlayerCodes.POSITION, getPosition()));\n    }\n\n    protected function handleNetStatus (event :NetStatusEvent) :void\n    {\n        var info :Object = event.info;\n        if (\"error\" == info.level) {\n            log.warning(\"NetStatus error: \" + info.code);\n            dispatchEvent(new ValueEvent(VideoPlayerCodes.ERROR, info.code));\n            return;\n        }\n        \/\/ else info.level == \"status\"\n        switch (info.code) {\n        case \"NetConnection.Connect.Success\":\n        case \"NetConnection.Connect.Closed\":\n            \/\/ these status events we ignore\n            break;\n\n        default:\n            log.info(\"NetStatus status: \" + info.code);\n            break;\n        }\n    }\n\n    protected function handleStreamNetStatus (event :NetStatusEvent) :void\n    {\n        log.debug(\"NetStatus\", \"level\", event.info.level, \"code\", event.info.code);\n\n        switch (event.info.code) {\n        case \"NetStream.Play.Stop\":\n            \/\/ rewind to the beginning\n            _netStream.seek(0);\n            _netStream.pause();\n            updateState(VideoPlayerCodes.STATE_PAUSED);\n            break;\n\n        case \"NetStream.Seek.Notify\":\n            handlePositionCheck(null);\n            break;\n        }\n    }\n\n    protected function handleAsyncError (event :AsyncErrorEvent) :void\n    {\n        redispatchError(event);\n    }\n\n    protected function handleIOError (event :IOErrorEvent) :void\n    {\n        redispatchError(event);\n    }\n\n    protected function handleSecurityError (event :SecurityErrorEvent) :void\n    {\n        redispatchError(event);\n    }\n\n    \/**\n     * Redispatch some error we received to our listeners.\n     *\/\n    protected function redispatchError (event :ErrorEvent) :void\n    {\n        log.warning(\"got video error: \" + event);\n        dispatchEvent(new ValueEvent(VideoPlayerCodes.ERROR, event.text));\n    }\n\n    \/**\n     * Called when metadata (if any) is found in the video stream.\n     *\/\n    protected function handleMetaData (info :Object) :void\n    {\n        log.info(\"Got video metadata:\");\n        for (var n :String in info) {\n            log.info(\"    \" + n + \": \" + info[n]);\n        }\n\n        \/\/ TODO: total duration is info.duration\n\n        if (\"duration\" in info) {\n            _duration = Number(info.duration);\n            if (!isNaN(_duration)) {\n                dispatchEvent(new ValueEvent(VideoPlayerCodes.DURATION, _duration));\n            }\n        }\n    }\n\n    protected function updateState (newState :int) :void\n    {\n        const oldState :int = _state;\n\n        _state = newState;\n        dispatchEvent(new ValueEvent(VideoPlayerCodes.STATE, newState));\n\n        if (_state == VideoPlayerCodes.STATE_PLAYING) {\n            _positionChecker.start();\n\n        } else {\n            _positionChecker.reset();\n            if (oldState == VideoPlayerCodes.STATE_PLAYING) {\n                handlePositionCheck(null);\n            }\n        }\n    }\n\n    protected const log :Log = Log.getLog(this);\n\n    protected var _autoPlay :Boolean;\n    \n    protected var _vid :Video = new Video();\n\n    protected var _netCon :NetConnection;\n\n    protected var _netStream :NetStream;\n\n    protected var _state :int = VideoPlayerCodes.STATE_UNREADY;\n\n    \/** Our size, null until known. *\/\n    protected var _size :Point;\n\n    protected var _duration :Number = NaN;\n\n    protected var _volume :Number = 1;\n\n    \/** Checks the video every 100ms to see if the dimensions are now know.\n     * Yes, this is how to do it. We could trigger on ENTER_FRAME, but then\n     * we may not know the dimensions unless we're added on the display list,\n     * and we want this to work in the general case. *\/\n    protected var _sizeChecker :Timer;\n\n    protected var _positionChecker :Timer;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flash.video {\n\nimport flash.display.DisplayObject;\n\nimport flash.events.AsyncErrorEvent;\nimport flash.events.IOErrorEvent;\nimport flash.events.ErrorEvent;\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.NetStatusEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.events.TimerEvent;\n\nimport flash.geom.Point;\n\nimport flash.media.SoundTransform;\nimport flash.media.Video;\n\nimport flash.net.NetConnection;\nimport flash.net.NetStream;\n\nimport flash.utils.Timer;\n\nimport com.threerings.util.Log;\nimport com.threerings.util.ValueEvent;\n\npublic class FlvVideoPlayer extends EventDispatcher\n    implements VideoPlayer\n{\n    public function FlvVideoPlayer (autoPlay :Boolean = true)\n    {\n        _autoPlay = autoPlay;\n        _sizeChecker = new Timer(100);\n        _sizeChecker.addEventListener(TimerEvent.TIMER, handleSizeCheck);\n\n        _positionChecker = new Timer(250);\n        _positionChecker.addEventListener(TimerEvent.TIMER, handlePositionCheck);\n    }\n\n    \/**\n     * Start playing a video!\n     *\/\n    public function load (url :String) :void\n    {\n        _netCon = new NetConnection();\n        _netCon.addEventListener(NetStatusEvent.NET_STATUS, handleNetStatus);\n\n        \/\/ error handlers\n        _netCon.addEventListener(AsyncErrorEvent.ASYNC_ERROR, handleAsyncError);\n        _netCon.addEventListener(IOErrorEvent.IO_ERROR, handleIOError);\n        _netCon.addEventListener(SecurityErrorEvent.SECURITY_ERROR, handleSecurityError);\n\n        _netCon.connect(null);\n        _netStream = new NetStream(_netCon);\n        \/\/ pass in refs to some of our protected methods\n        _netStream.client = {\n            onMetaData: handleMetaData\n        };\n        _netStream.soundTransform = new SoundTransform(_volume);\n        _netStream.addEventListener(NetStatusEvent.NET_STATUS, handleStreamNetStatus);\n\n        _vid.attachNetStream(_netStream);\n        _sizeChecker.start();\n\n        _netStream.play(url);\n        if (_autoPlay) {\n            updateState(VideoPlayerCodes.STATE_PLAYING);\n\n        } else {\n            _netStream.pause();\n            updateState(VideoPlayerCodes.STATE_READY);\n        }\n    }\n\n    \/\/ from VideoPlayer\n    public function getDisplay () :DisplayObject\n    {\n        return _vid;\n    }\n\n    \/\/ from VideoPlayer\n    public function getState () :int\n    {\n        return _state;\n    }\n\n    \/\/ from VideoPlayer\n    public function getSize () :Point\n    {\n        return _size.clone();\n    }\n\n    \/\/ from VideoPlayer\n    public function play () :void\n    {\n        if (_netStream != null) {\n            _netStream.resume();\n            updateState(VideoPlayerCodes.STATE_PLAYING);\n        }\n        \/\/ TODO: throw an error if _netStream == null??\n    }\n\n    \/\/ from VideoPlayer\n    public function pause () :void\n    {\n        if (_netStream != null) {\n            _netStream.pause();\n            updateState(VideoPlayerCodes.STATE_PAUSED);\n        }\n    }\n\n    \/\/ from VideoPlayer\n    public function getDuration () :Number\n    {\n        return _duration;\n    }\n\n    \/\/ from VideoPlayer\n    public function getPosition () :Number\n    {\n        if (_netStream != null) {\n            return _netStream.time;\n        }\n        return NaN;\n    }\n\n    \/\/ from VideoPlayer\n    public function seek (position :Number) :void\n    {\n        if (_netStream != null) {\n            _netStream.seek(position);\n        }\n    }\n\n    \/\/ from VideoPlayer\n    public function getVolume () :Number\n    {\n        return _volume;\n    }\n\n    \/\/ from VideoPlayer\n    public function setVolume (volume :Number) :void\n    {\n        _volume = Math.max(0, Math.min(1, volume));\n        if (_netStream != null) {\n            _netStream.soundTransform = new SoundTransform(_volume);\n        }\n    }\n\n    \/\/ from VideoPlayer\n    public function unload () :void\n    {\n        _sizeChecker.reset();\n        _positionChecker.reset();\n        _vid.attachNetStream(null);\n\n        if (_netStream != null) {\n            _netStream.close();\n            _netStream.removeEventListener(NetStatusEvent.NET_STATUS, handleStreamNetStatus);\n            _netStream = null;\n        }\n        if (_netCon != null) {\n            _netCon.close();\n            _netCon.removeEventListener(NetStatusEvent.NET_STATUS, handleNetStatus);\n            _netCon.removeEventListener(AsyncErrorEvent.ASYNC_ERROR, handleAsyncError);\n            _netCon.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError);\n            _netCon.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, handleSecurityError);\n            _netCon = null;\n        }\n    }\n\n    \/**\n     * Check to see if we now know the dimensions of the video.\n     *\/\n    protected function handleSizeCheck (event :TimerEvent) :void\n    {\n        if (_vid.videoWidth == 0 || _vid.videoHeight == 0) {\n            return; \/\/ not known yet!\n        }\n\n        \/\/ stop the checker timer\n        _sizeChecker.stop();\n        _size = new Point(_vid.videoWidth, _vid.videoHeight);\n\n        \/\/ set up the width\/height\n        _vid.width = _size.x;\n        _vid.height = _size.y;\n\n        log.debug(\"====> size known: \" + _size);\n        dispatchEvent(new ValueEvent(VideoPlayerCodes.SIZE, _size.clone()));\n    }\n\n    protected function handlePositionCheck (event :TimerEvent) :void\n    {\n        dispatchEvent(new ValueEvent(VideoPlayerCodes.POSITION, getPosition()));\n    }\n\n    protected function handleNetStatus (event :NetStatusEvent) :void\n    {\n        var info :Object = event.info;\n        if (\"error\" == info.level) {\n            log.warning(\"NetStatus error: \" + info.code);\n            dispatchEvent(new ValueEvent(VideoPlayerCodes.ERROR, info.code));\n            return;\n        }\n        \/\/ else info.level == \"status\"\n        switch (info.code) {\n        case \"NetConnection.Connect.Success\":\n        case \"NetConnection.Connect.Closed\":\n            \/\/ these status events we ignore\n            break;\n\n        default:\n            log.info(\"NetStatus status: \" + info.code);\n            break;\n        }\n    }\n\n    protected function handleStreamNetStatus (event :NetStatusEvent) :void\n    {\n        log.debug(\"NetStatus\", \"level\", event.info.level, \"code\", event.info.code);\n\n        switch (event.info.code) {\n        case \"NetStream.Play.Stop\":\n            \/\/ rewind to the beginning\n            _netStream.seek(0);\n            _netStream.pause();\n            updateState(VideoPlayerCodes.STATE_PAUSED);\n            break;\n\n        case \"NetStream.Seek.Notify\":\n            handlePositionCheck(null);\n            break;\n        }\n    }\n\n    protected function handleAsyncError (event :AsyncErrorEvent) :void\n    {\n        redispatchError(event);\n    }\n\n    protected function handleIOError (event :IOErrorEvent) :void\n    {\n        redispatchError(event);\n    }\n\n    protected function handleSecurityError (event :SecurityErrorEvent) :void\n    {\n        redispatchError(event);\n    }\n\n    \/**\n     * Redispatch some error we received to our listeners.\n     *\/\n    protected function redispatchError (event :ErrorEvent) :void\n    {\n        log.warning(\"got video error: \" + event);\n        dispatchEvent(new ValueEvent(VideoPlayerCodes.ERROR, event.text));\n    }\n\n    \/**\n     * Called when metadata (if any) is found in the video stream.\n     *\/\n    protected function handleMetaData (info :Object) :void\n    {\n        log.info(\"Got video metadata:\");\n        for (var n :String in info) {\n            log.info(\"    \" + n + \": \" + info[n]);\n        }\n\n        \/\/ TODO: total duration is info.duration\n\n        if (\"duration\" in info) {\n            _duration = Number(info.duration);\n            if (!isNaN(_duration)) {\n                dispatchEvent(new ValueEvent(VideoPlayerCodes.DURATION, _duration));\n            }\n        }\n    }\n\n    protected function updateState (newState :int) :void\n    {\n        const oldState :int = _state;\n\n        _state = newState;\n        dispatchEvent(new ValueEvent(VideoPlayerCodes.STATE, newState));\n\n        if (_state == VideoPlayerCodes.STATE_PLAYING) {\n            _positionChecker.start();\n\n        } else {\n            _positionChecker.reset();\n            if (oldState == VideoPlayerCodes.STATE_PLAYING) {\n                handlePositionCheck(null);\n            }\n        }\n    }\n\n    protected const log :Log = Log.getLog(this);\n\n    protected var _autoPlay :Boolean;\n    \n    protected var _vid :Video = new Video();\n\n    protected var _netCon :NetConnection;\n\n    protected var _netStream :NetStream;\n\n    protected var _state :int = VideoPlayerCodes.STATE_UNREADY;\n\n    \/** Our size, null until known. *\/\n    protected var _size :Point;\n\n    protected var _duration :Number = NaN;\n\n    protected var _volume :Number = 1;\n\n    \/** Checks the video every 100ms to see if the dimensions are now know.\n     * Yes, this is how to do it. We could trigger on ENTER_FRAME, but then\n     * we may not know the dimensions unless we're added on the display list,\n     * and we want this to work in the general case. *\/\n    protected var _sizeChecker :Timer;\n\n    protected var _positionChecker :Timer;\n}\n}\n","subject":"stop the positionTimer when we unload.","message":"Bugfix: stop the positionTimer when we unload.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@698 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"51947dc8a2d710513289f6f86c6715a85c8577ba","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/layouts\/NonVirtualBasicLayout.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/layouts\/NonVirtualBasicLayout.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\t\n\timport org.apache.flex.core.IBeadLayout;\n    import org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The NonVirtualBasicLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  as specified by CSS properties like left, right, top\n     *  and bottom.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class NonVirtualBasicLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function NonVirtualBasicLayout()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\tIEventDispatcher(value).addEventListener(\"heightChanged\", changeHandler);\n            IEventDispatcher(value).addEventListener(\"widthChanged\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"childrenAdded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"itemsCreated\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"beadsAdded\", changeHandler);\n\t\t}\n\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n\t\t\tvar layoutParent:ILayoutParent = _strand.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParentIUIBase = layoutParent ? layoutParent.contentView : IParentIUIBase(_strand);\n\t\t\t\n            var w:Number = contentView.width;\n            var h:Number = contentView.height;\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar child:ILayoutChild = contentView.getElementAt(i) as ILayoutChild;\n                var left:Number = ValuesManager.valuesImpl.getValue(child, \"left\");\n                var right:Number = ValuesManager.valuesImpl.getValue(child, \"right\");\n                var top:Number = ValuesManager.valuesImpl.getValue(child, \"top\");\n                var bottom:Number = ValuesManager.valuesImpl.getValue(child, \"bottom\");\n                \n                if (!isNaN(left))\n                {\n                    child.x = left;\n                }\n                if (!isNaN(top))\n                {\n                    child.y = top;\n                }\n                var ilc:ILayoutChild;\n                if (child is ILayoutChild)\n                {\n                    ilc = child as ILayoutChild;\n                    if (!isNaN(ilc.percentHeight))\n                        ilc.setHeight(contentView.height * ilc.percentHeight \/ 100);\n                }\n                if (child is ILayoutChild)\n                {\n                    ilc = child as ILayoutChild;\n                    if (!isNaN(ilc.percentWidth))\n                        ilc.setWidth(contentView.width * ilc.percentWidth \/ 100);\n                }\n                if (!isNaN(right))\n                {\n                    if (!isNaN(left))\n                        child.width = w - right - left;\n                    else\n                        child.x = w - right - child.width;\n                }\n                if (!isNaN(bottom))\n                {\n                    if (!isNaN(top))\n                        child.height = h - bottom - top;\n                    else\n                        child.y = h - bottom - child.height;\n                }\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\t\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The NonVirtualBasicLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  as specified by CSS properties like left, right, top\n     *  and bottom.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class NonVirtualBasicLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function NonVirtualBasicLayout()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\tIEventDispatcher(value).addEventListener(\"heightChanged\", changeHandler);\n            IEventDispatcher(value).addEventListener(\"widthChanged\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"childrenAdded\", changeHandler);\n            IEventDispatcher(value).addEventListener(\"layoutNeeded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"itemsCreated\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"beadsAdded\", changeHandler);\n\t\t}\n\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n\t\t\tvar layoutParent:ILayoutParent = _strand.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParentIUIBase = layoutParent ? layoutParent.contentView : IParentIUIBase(_strand);\n\t\t\t\n            var w:Number = contentView.width;\n            var h:Number = contentView.height;\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar child:ILayoutChild = contentView.getElementAt(i) as ILayoutChild;\n                var left:Number = ValuesManager.valuesImpl.getValue(child, \"left\");\n                var right:Number = ValuesManager.valuesImpl.getValue(child, \"right\");\n                var top:Number = ValuesManager.valuesImpl.getValue(child, \"top\");\n                var bottom:Number = ValuesManager.valuesImpl.getValue(child, \"bottom\");\n                var ww:Number = w;\n                var hh:Number = h;\n                \n                if (!isNaN(left))\n                {\n                    child.x = left;\n                    ww -= left;\n                }\n                if (!isNaN(top))\n                {\n                    child.y = top;\n                    hh -= top;\n                }\n                var ilc:ILayoutChild;\n                if (child is ILayoutChild)\n                {\n                    ilc = child as ILayoutChild;\n                    if (!isNaN(ilc.percentWidth))\n                        ilc.setWidth((ww - (isNaN(right) ? 0 : right)) * ilc.percentWidth \/ 100);\n                }\n                if (!isNaN(right))\n                {\n                    if (!isNaN(left))\n                        child.width = ww - right;\n                    else\n                        child.x = w - right - child.width;\n                }\n                if (child is ILayoutChild)\n                {\n                    ilc = child as ILayoutChild;\n                    if (!isNaN(ilc.percentHeight))\n                        ilc.setHeight((hh - (isNaN(bottom) ? 0 : bottom)) * ilc.percentHeight \/ 100);\n                }\n                if (!isNaN(bottom))\n                {\n                    if (!isNaN(top))\n                        child.height = hh - bottom;\n                    else\n                        child.y = h - bottom - child.height;\n                }\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"fix sizing logic","message":"fix sizing logic\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"26586ac1b1c161add61d13dfc0ec9e76999d6ce5","old_file":"collect-flex\/collect-flex-client\/src\/main\/flex\/org\/openforis\/collect\/presenter\/MasterPresenter.as","new_file":"collect-flex\/collect-flex-client\/src\/main\/flex\/org\/openforis\/collect\/presenter\/MasterPresenter.as","old_contents":"package org.openforis.collect.presenter {\r\n\t\/**\r\n\t * \r\n\t * @author Mino Togna\r\n\t * *\/\r\n\timport mx.rpc.AsyncResponder;\r\n\timport mx.rpc.events.ResultEvent;\r\n\t\r\n\timport org.openforis.collect.Application;\r\n\timport org.openforis.collect.client.ClientFactory;\r\n\timport org.openforis.collect.client.DataClient;\r\n\timport org.openforis.collect.event.UIEvent;\r\n\timport org.openforis.collect.metamodel.proxy.EntityDefinitionProxy;\r\n\timport org.openforis.collect.model.CollectRecord$Step;\r\n\timport org.openforis.collect.model.proxy.RecordProxy;\r\n\timport org.openforis.collect.ui.view.MasterView;\r\n\timport org.openforis.collect.util.AlertUtil;\r\n\r\n\tpublic class MasterPresenter extends AbstractPresenter {\r\n\t\t\r\n\t\tprivate var _view:MasterView;\r\n\t\tprivate var _dataClient:DataClient;\r\n\t\t\r\n\t\tpublic function MasterPresenter(view:MasterView) {\r\n\t\t\tsuper();\r\n\t\t\t\r\n\t\t\tthis._view = view;\r\n\t\t\tthis._dataClient = ClientFactory.dataClient;\r\n\r\n\t\t\t_view.currentState = MasterView.LOADING_STATE;\r\n\t\t\t\r\n\t\t\t\/*\r\n\t\t\twait for surveys and sessionState loading, then dispatch APPLICATION_INITIALIZED event\r\n\t\t\tif more than one survey is found, then whow surveySelection view\r\n\t\t\t*\/\r\n\t\t\t\r\n\t\t\t\/*\r\n\t\t\tflow: loading -> surveySelection (optional) -> rootEntitySelection (optional) -> list -> edit\r\n\t\t\t*\/\r\n\t\t}\r\n\t\t\r\n\t\toverride internal function initEventListeners():void {\r\n\t\t\t\/\/eventDispatcher.addEventListener(ApplicationEvent.APPLICATION_INITIALIZED, applicationInitializedHandler);\r\n\t\t\teventDispatcher.addEventListener(UIEvent.ROOT_ENTITY_SELECTED, rootEntitySelectedHandler);\r\n\t\t\teventDispatcher.addEventListener(UIEvent.BACK_TO_LIST, backToListHandler);\r\n\t\t\teventDispatcher.addEventListener(UIEvent.RECORD_SELECTED, recordSelectedHandler);\r\n\t\t\teventDispatcher.addEventListener(UIEvent.RECORD_CREATED, recordCreatedHandler);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * RecordSummary selected from list page\r\n\t\t * *\/\r\n\t\tinternal function recordSelectedHandler(uiEvent:UIEvent):void {\r\n\t\t\tvar record:RecordProxy = uiEvent.obj as RecordProxy;\r\n\t\t\t_dataClient.loadRecord(new AsyncResponder(loadRecordResultHandler, faultHandler, record), record.id, record.step);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * New Record created\r\n\t\t * *\/\r\n\t\tinternal function recordCreatedHandler(uiEvent:UIEvent):void {\r\n\t\t\tvar record:RecordProxy = uiEvent.obj as RecordProxy;\r\n\t\t\tsetActiveRecord(record);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Record selected in list page loaded from server\r\n\t\t * *\/\r\n\t\tprotected function loadRecordResultHandler(event:ResultEvent, token:Object = null):void {\r\n\t\t\tvar record:RecordProxy = RecordProxy(event.result);\r\n\t\t\tsetActiveRecord(record);\r\n\t\t}\r\n\t\t\r\n\t\tprotected function setActiveRecord(record:RecordProxy):void {\r\n\t\t\tApplication.activeRecord = record;\r\n\t\t\t_view.currentState = MasterView.DETAIL_STATE;\r\n\t\t\t\r\n\t\t\tvar uiEvent:UIEvent = new UIEvent(UIEvent.ACTIVE_RECORD_CHANGED);\r\n\t\t\teventDispatcher.dispatchEvent(uiEvent);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Root entity selected\r\n\t\t * *\/\r\n\t\tinternal function rootEntitySelectedHandler(event:UIEvent):void {\r\n\t\t\tvar rootEntityDef:EntityDefinitionProxy = event.obj as EntityDefinitionProxy;\r\n\t\t\tApplication.activeRootEntity = rootEntityDef;\r\n\t\t\t_view.currentState = MasterView.LIST_STATE;\r\n\t\t\t\r\n\t\t\tvar uiEvent:UIEvent = new UIEvent(UIEvent.LOAD_RECORD_SUMMARIES);\r\n\t\t\teventDispatcher.dispatchEvent(uiEvent);\r\n\t\t}\r\n\r\n\t\t\r\n\t\tinternal function newRecordCreatedHandler(event:UIEvent):void {\r\n\t\t\t_view.currentState = MasterView.DETAIL_STATE;\r\n\t\t}\r\n\t\t\r\n\t\tinternal function backToListHandler(event:UIEvent):void {\r\n\t\t\t\/\/reload record summaries \r\n\t\t\t_view.currentState = MasterView.LIST_STATE;\r\n\t\t\tvar uiEvent:UIEvent = new UIEvent(UIEvent.RELOAD_RECORD_SUMMARIES);\r\n\t\t\teventDispatcher.dispatchEvent(uiEvent);\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","new_contents":"package org.openforis.collect.presenter {\r\n\t\/**\r\n\t * \r\n\t * @author Mino Togna\r\n\t * *\/\r\n\timport mx.rpc.AsyncResponder;\r\n\timport mx.rpc.events.ResultEvent;\r\n\t\r\n\timport org.openforis.collect.Application;\r\n\timport org.openforis.collect.client.ClientFactory;\r\n\timport org.openforis.collect.client.DataClient;\r\n\timport org.openforis.collect.event.UIEvent;\r\n\timport org.openforis.collect.metamodel.proxy.EntityDefinitionProxy;\r\n\timport org.openforis.collect.model.CollectRecord$Step;\r\n\timport org.openforis.collect.model.proxy.RecordProxy;\r\n\timport org.openforis.collect.ui.view.MasterView;\r\n\timport org.openforis.collect.util.AlertUtil;\r\n\r\n\tpublic class MasterPresenter extends AbstractPresenter {\r\n\t\t\r\n\t\tprivate var _view:MasterView;\r\n\t\tprivate var _dataClient:DataClient;\r\n\t\t\r\n\t\tpublic function MasterPresenter(view:MasterView) {\r\n\t\t\tsuper();\r\n\t\t\t\r\n\t\t\tthis._view = view;\r\n\t\t\tthis._dataClient = ClientFactory.dataClient;\r\n\r\n\t\t\t_view.currentState = MasterView.LOADING_STATE;\r\n\t\t\t\r\n\t\t\t\/*\r\n\t\t\twait for surveys and sessionState loading, then dispatch APPLICATION_INITIALIZED event\r\n\t\t\tif more than one survey is found, then whow surveySelection view\r\n\t\t\t*\/\r\n\t\t\t\r\n\t\t\t\/*\r\n\t\t\tflow: loading -> surveySelection (optional) -> rootEntitySelection (optional) -> list -> edit\r\n\t\t\t*\/\r\n\t\t}\r\n\t\t\r\n\t\toverride internal function initEventListeners():void {\r\n\t\t\t\/\/eventDispatcher.addEventListener(ApplicationEvent.APPLICATION_INITIALIZED, applicationInitializedHandler);\r\n\t\t\teventDispatcher.addEventListener(UIEvent.ROOT_ENTITY_SELECTED, rootEntitySelectedHandler);\r\n\t\t\teventDispatcher.addEventListener(UIEvent.BACK_TO_LIST, backToListHandler);\r\n\t\t\teventDispatcher.addEventListener(UIEvent.RECORD_SELECTED, recordSelectedHandler);\r\n\t\t\teventDispatcher.addEventListener(UIEvent.RECORD_CREATED, recordCreatedHandler);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * RecordSummary selected from list page\r\n\t\t * *\/\r\n\t\tinternal function recordSelectedHandler(uiEvent:UIEvent):void {\r\n\t\t\tvar record:RecordProxy = uiEvent.obj as RecordProxy;\r\n\t\t\t_dataClient.loadRecord(new AsyncResponder(loadRecordResultHandler, faultHandler, record), record.id, record.step);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * New Record created\r\n\t\t * *\/\r\n\t\tinternal function recordCreatedHandler(uiEvent:UIEvent):void {\r\n\t\t\tvar record:RecordProxy = uiEvent.obj as RecordProxy;\r\n\t\t\tsetActiveRecord(record);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Record selected in list page loaded from server\r\n\t\t * *\/\r\n\t\tprotected function loadRecordResultHandler(event:ResultEvent, token:Object = null):void {\r\n\t\t\tvar record:RecordProxy = RecordProxy(event.result);\r\n\t\t\trecord.markNodesAsVisited();\r\n\t\t\tsetActiveRecord(record);\r\n\t\t}\r\n\t\t\r\n\t\tprotected function setActiveRecord(record:RecordProxy):void {\r\n\t\t\tApplication.activeRecord = record;\r\n\t\t\t_view.currentState = MasterView.DETAIL_STATE;\r\n\t\t\t\r\n\t\t\tvar uiEvent:UIEvent = new UIEvent(UIEvent.ACTIVE_RECORD_CHANGED);\r\n\t\t\teventDispatcher.dispatchEvent(uiEvent);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Root entity selected\r\n\t\t * *\/\r\n\t\tinternal function rootEntitySelectedHandler(event:UIEvent):void {\r\n\t\t\tvar rootEntityDef:EntityDefinitionProxy = event.obj as EntityDefinitionProxy;\r\n\t\t\tApplication.activeRootEntity = rootEntityDef;\r\n\t\t\t_view.currentState = MasterView.LIST_STATE;\r\n\t\t\t\r\n\t\t\tvar uiEvent:UIEvent = new UIEvent(UIEvent.LOAD_RECORD_SUMMARIES);\r\n\t\t\teventDispatcher.dispatchEvent(uiEvent);\r\n\t\t}\r\n\r\n\t\t\r\n\t\tinternal function newRecordCreatedHandler(event:UIEvent):void {\r\n\t\t\t_view.currentState = MasterView.DETAIL_STATE;\r\n\t\t}\r\n\t\t\r\n\t\tinternal function backToListHandler(event:UIEvent):void {\r\n\t\t\t\/\/reload record summaries \r\n\t\t\t_view.currentState = MasterView.LIST_STATE;\r\n\t\t\tvar uiEvent:UIEvent = new UIEvent(UIEvent.RELOAD_RECORD_SUMMARIES);\r\n\t\t\teventDispatcher.dispatchEvent(uiEvent);\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","subject":"Mark all nodes as visited when opening a saved record so that validation errors will be shown","message":"Mark all nodes as visited when opening a saved record so that validation\nerrors will be shown","lang":"ActionScript","license":"mit","repos":"openforis\/collect,openforis\/collect,openforis\/collect,openforis\/collect"}
{"commit":"f1fc39278a4e983ee6f7a0ca1f395bdfe9e60273","old_file":"src\/aerys\/minko\/render\/material\/basic\/BasicShader.as","new_file":"src\/aerys\/minko\/render\/material\/basic\/BasicShader.as","old_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.DrawCall;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.ShaderInstance;\n\timport aerys.minko.render.shader.ShaderSettings;\n\timport aerys.minko.render.shader.part.DiffuseShaderPart;\n\timport aerys.minko.render.shader.part.animation.VertexAnimationShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.BlendingSource;\n\timport aerys.minko.type.enum.DepthTest;\n\timport aerys.minko.type.enum.StencilAction;\n\timport aerys.minko.type.enum.TriangleCulling;\n\t\n\t\/**\n\t * The BasicShader is a simple shader program handling hardware vertex\n\t * animations (skinning and morphing), a diffuse color or a texture and\n\t * a directional light.\n\t * \n\t * <table class=\"bindingsSummary\">\n\t * <tr>\n\t * \t<th>Property Name<\/th>\n\t * \t<th>Source<\/th>\n\t * \t<th>Type<\/th>\n\t * \t<th>Description<\/th>\n\t * \t<th>Requires<\/th>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightEnabled<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Boolean<\/td>\n\t * \t<td>Whether the light is enabled or not on the scene.<\/td>\n\t * \t<td>lightDirection, lightAmbient, lightAmbientColor, lightDiffuse, lightDiffuseColor<\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDirection<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Vector4<\/td>\n\t * \t<td>The direction of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightAmbient<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Number<\/td>\n\t * \t<td>The ambient factor of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightAmbientColor<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The ambient color of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDiffuse<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Number<\/td>\n\t * \t<td>The diffuse factor of the light<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDiffuseColor<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The diffuse color of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightEnabled<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>Boolean<\/td>\n\t * \t<td>Whether the light is enabled or not on the mesh.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>diffuseMap<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>TextureResource<\/td>\n\t * \t<td>The texture to use for rendering.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>diffuseColor<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The color to use for rendering. If the \"diffuseMap\" binding is set, this\n\t * \tvalue is not used.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <\/table>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class BasicShader extends Shader\n\t{\n\t\tprivate var _vertexAnimationPart\t: VertexAnimationShaderPart;\n\t\tprivate var _diffuseShaderPart\t\t: DiffuseShaderPart;\n\t\t\n\t\tprotected function get diffuse() : DiffuseShaderPart\n\t\t{\n\t\t\treturn _diffuseShaderPart;\n\t\t}\n\t\t\n\t\tprotected function get vertexAnimation() : VertexAnimationShaderPart\n\t\t{\n\t\t\treturn _vertexAnimationPart;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @param priority Default value is 0.\n\t\t * @param target Default value is null.\n\t\t *\/\n\t\tpublic function BasicShader(target\t\t: RenderTarget\t= null,\n\t\t\t\t\t\t\t\t\tpriority\t: Number\t\t= 0.)\n\t\t{\n\t\t\tsuper(target, priority);\n\t\t\t\n\t\t\t\/\/ init shader parts\n\t\t\t_vertexAnimationPart\t= new VertexAnimationShaderPart(this);\n\t\t\t_diffuseShaderPart\t\t= new DiffuseShaderPart(this);\n\t\t}\n\t\t\n\t\toverride protected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\tsuper.initializeSettings(settings);\n\t\t\t\n\t\t\t\/\/ depth test\n\t\t\tsettings.depthWriteEnabled = meshBindings.getProperty(\n\t\t\t\tBasicProperties.DEPTH_WRITE_ENABLED, true\n\t\t\t);\n\t\t\tsettings.depthTest = meshBindings.getProperty(\n\t\t\t\tBasicProperties.DEPTH_TEST, DepthTest.LESS\n\t\t\t);\n\t\t\t\n\t\t\tsettings.triangleCulling = meshBindings.getProperty(\n\t\t\t\tBasicProperties.TRIANGLE_CULLING, TriangleCulling.BACK\n\t\t\t);\n\n\t\t\t\/\/ stencil operations\n\t\t\tsettings.stencilTriangleFace = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_TRIANGLE_FACE, TriangleCulling.BOTH\n\t\t\t);\n\t\t\tsettings.stencilCompareMode = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_COMPARE_MODE, DepthTest.EQUAL\n\t\t\t);\n\t\t\tsettings.stencilActionOnBothPass = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_ACTION_BOTH_PASS, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilActionOnDepthFail = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_ACTION_DEPTH_FAIL, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilActionOnDepthPassStencilFail = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilReferenceValue = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_REFERENCE_VALUE, 0\n\t\t\t);\n\t\t\tsettings.stencilReadMask = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_READ_MASK, 255\n\t\t\t);\n\t\t\tsettings.stencilWriteMask = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_WRITE_MASK, 255\n\t\t\t);\n\t\t\t\n\t\t\t\/\/ blending and priority\n\t\t\tvar blending : uint = meshBindings.getProperty(\n\t\t\t\tBasicProperties.BLENDING, Blending.OPAQUE\n\t\t\t);\n\n\t\t\tif ((blending & 0xff) == BlendingSource.SOURCE_ALPHA)\n\t\t\t{\n\t\t\t\tsettings.priority -= 0.5;\n\t\t\t\tsettings.depthSortDrawCalls = true;\n\t\t\t}\n\t\t\t\n\t\t\tsettings.blending\t\t\t= blending;\n\t\t\tsettings.enabled\t\t\t= true;\n\t\t\tsettings.scissorRectangle\t= null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return The position of the vertex in clip space (normalized\n\t\t * screen space).\n\t\t * \n\t\t *\/\n\t\toverride protected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tvar triangleCulling\t: uint\t= meshBindings.getProperty(\n\t\t\t\tBasicProperties.TRIANGLE_CULLING, TriangleCulling.BACK\n\t\t\t);\n\t\t\t\n\t\t\treturn localToScreen(\n\t\t\t\t_vertexAnimationPart.getAnimatedVertexPosition()\n\t\t\t);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return The pixel color using a diffuse color\/map and an optional\n\t\t * directional light.\n\t\t *\/\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\tvar diffuse\t: SFloat = _diffuseShaderPart.getDiffuseColor();\n\t\t\t\n\t\t\treturn diffuse;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.ShaderSettings;\n\timport aerys.minko.render.shader.part.DiffuseShaderPart;\n\timport aerys.minko.render.shader.part.animation.VertexAnimationShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.BlendingSource;\n\timport aerys.minko.type.enum.DepthTest;\n\timport aerys.minko.type.enum.StencilAction;\n\timport aerys.minko.type.enum.TriangleCulling;\n\t\n\t\/**\n\t * The BasicShader is a simple shader program handling hardware vertex\n\t * animations (skinning and morphing), a diffuse color or a texture and\n\t * a directional light.\n\t * \n\t * <table class=\"bindingsSummary\">\n\t * <tr>\n\t * \t<th>Property Name<\/th>\n\t * \t<th>Source<\/th>\n\t * \t<th>Type<\/th>\n\t * \t<th>Description<\/th>\n\t * \t<th>Requires<\/th>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightEnabled<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Boolean<\/td>\n\t * \t<td>Whether the light is enabled or not on the scene.<\/td>\n\t * \t<td>lightDirection, lightAmbient, lightAmbientColor, lightDiffuse, lightDiffuseColor<\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDirection<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Vector4<\/td>\n\t * \t<td>The direction of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightAmbient<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Number<\/td>\n\t * \t<td>The ambient factor of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightAmbientColor<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The ambient color of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDiffuse<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>Number<\/td>\n\t * \t<td>The diffuse factor of the light<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightDiffuseColor<\/td>\n\t * \t<td>Scene<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The diffuse color of the light.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>lightEnabled<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>Boolean<\/td>\n\t * \t<td>Whether the light is enabled or not on the mesh.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>diffuseMap<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>TextureResource<\/td>\n\t * \t<td>The texture to use for rendering.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <tr>\n\t * \t<td>diffuseColor<\/td>\n\t * \t<td>Mesh<\/td>\n\t * \t<td>uint or Vector4<\/td>\n\t * \t<td>The color to use for rendering. If the \"diffuseMap\" binding is set, this\n\t * \tvalue is not used.<\/td>\n\t * \t<td><\/td>\n\t * <\/tr>\n\t * <\/table>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class BasicShader extends Shader\n\t{\n\t\tprivate var _vertexAnimationPart\t: VertexAnimationShaderPart;\n\t\tprivate var _diffuseShaderPart\t\t: DiffuseShaderPart;\n\t\t\n\t\tprotected function get diffuse() : DiffuseShaderPart\n\t\t{\n\t\t\treturn _diffuseShaderPart;\n\t\t}\n\t\t\n\t\tprotected function get vertexAnimation() : VertexAnimationShaderPart\n\t\t{\n\t\t\treturn _vertexAnimationPart;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @param priority Default value is 0.\n\t\t * @param target Default value is null.\n\t\t *\/\n\t\tpublic function BasicShader(target\t\t: RenderTarget\t= null,\n\t\t\t\t\t\t\t\t\tpriority\t: Number\t\t= 0.)\n\t\t{\n\t\t\tsuper(target, priority);\n\t\t\t\n\t\t\t\/\/ init shader parts\n\t\t\t_vertexAnimationPart\t= new VertexAnimationShaderPart(this);\n\t\t\t_diffuseShaderPart\t\t= new DiffuseShaderPart(this);\n\t\t}\n\t\t\n\t\toverride protected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\tsuper.initializeSettings(settings);\n\t\t\t\n\t\t\t\/\/ depth test\n\t\t\tsettings.depthWriteEnabled = meshBindings.getProperty(\n\t\t\t\tBasicProperties.DEPTH_WRITE_ENABLED, true\n\t\t\t);\n\t\t\tsettings.depthTest = meshBindings.getProperty(\n\t\t\t\tBasicProperties.DEPTH_TEST, DepthTest.LESS\n\t\t\t);\n\t\t\t\n\t\t\tsettings.triangleCulling = meshBindings.getProperty(\n\t\t\t\tBasicProperties.TRIANGLE_CULLING, TriangleCulling.BACK\n\t\t\t);\n\n\t\t\t\/\/ stencil operations\n\t\t\tsettings.stencilTriangleFace = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_TRIANGLE_FACE, TriangleCulling.BOTH\n\t\t\t);\n\t\t\tsettings.stencilCompareMode = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_COMPARE_MODE, DepthTest.EQUAL\n\t\t\t);\n\t\t\tsettings.stencilActionOnBothPass = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_ACTION_BOTH_PASS, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilActionOnDepthFail = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_ACTION_DEPTH_FAIL, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilActionOnDepthPassStencilFail = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, StencilAction.KEEP\n\t\t\t);\n\t\t\tsettings.stencilReferenceValue = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_REFERENCE_VALUE, 0\n\t\t\t);\n\t\t\tsettings.stencilReadMask = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_READ_MASK, 255\n\t\t\t);\n\t\t\tsettings.stencilWriteMask = meshBindings.getProperty(\n\t\t\t\tBasicProperties.STENCIL_WRITE_MASK, 255\n\t\t\t);\n\t\t\t\n\t\t\t\/\/ blending and priority\n\t\t\tvar blending : uint = meshBindings.getProperty(\n\t\t\t\tBasicProperties.BLENDING, Blending.OPAQUE\n\t\t\t);\n\n\t\t\tif ((blending & 0xff) == BlendingSource.SOURCE_ALPHA)\n\t\t\t{\n\t\t\t\tsettings.priority -= 0.5;\n\t\t\t\tsettings.depthSortDrawCalls = true;\n\t\t\t}\n\t\t\t\n\t\t\tsettings.blending\t\t\t= blending;\n\t\t\tsettings.enabled\t\t\t= true;\n\t\t\tsettings.scissorRectangle\t= null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return The position of the vertex in clip space (normalized\n\t\t * screen space).\n\t\t * \n\t\t *\/\n\t\toverride protected function getVertexPosition() : SFloat\n\t\t{\n\t\t\treturn localToScreen(\n\t\t\t\t_vertexAnimationPart.getAnimatedVertexPosition()\n\t\t\t);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return The pixel color using a diffuse color\/map and an optional\n\t\t * directional light.\n\t\t *\/\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\treturn _diffuseShaderPart.getDiffuseColor();\n\t\t}\n\t}\n}\n","subject":"remove useless imports","message":"remove useless imports\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"cd48a4a5fc330dee3c02ad0046229b49c6c353c9","old_file":"test\/src\/FRESteamWorksTest.as","new_file":"test\/src\/FRESteamWorksTest.as","old_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp() );\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount() );\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt') );\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t}\n\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnPublishWorkshopFile:\n\t\t\t\t\tlog(\"RESPONSE_OnPublishWorkshopFile: \" + e.response);\n\t\t\t\t\tlog(\"File published as \" + Steamworks.publishWorkshopFileResult());\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\t\t\taddButton(\"List subscribed files\", enumerateSubscribedFiles);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp() );\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount() );\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt') );\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t}\n\n\t\tprivate function enumerateSubscribedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"enumerateUserSubscribedFiles(0) == \" + Steamworks.enumerateUserSubscribedFiles(0));\n\t\t}\n\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnPublishWorkshopFile:\n\t\t\t\t\tlog(\"RESPONSE_OnPublishWorkshopFile: \" + e.response);\n\t\t\t\t\tvar file:String = Steamworks.publishWorkshopFileResult();\n\t\t\t\t\tlog(\"File published as \" + file);\n\t\t\t\t\tlog(\"subscribePublishedFile(...) == \" + Steamworks.subscribePublishedFile(file));\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSubscribedFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSubscribedFiles: \" + e.response);\n\t\t\t\t\tvar result:SubscribedFilesResult = Steamworks.enumerateUserSubscribedFilesResult();\n\t\t\t\t\tlog(\"User subscribed files: \" + result.resultsReturned + \"\/\" + result.totalResults);\n\t\t\t\t\tfor(var i:int = 0; i < result.resultsReturned; i++)\n\t\t\t\t\t\tlog(i + \": \" + result.publishedFileId[i] + \" (\" + result.timeSubscribed[i] + \")\");\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","subject":"Add subscribed file test","message":"Add subscribed file test\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"bd3e1d9febd1e230d1544a7579085d75bcc49649","old_file":"HLSPlugin\/src\/org\/denivip\/osmf\/elements\/M3U8Loader.as","new_file":"HLSPlugin\/src\/org\/denivip\/osmf\/elements\/M3U8Loader.as","old_contents":"package org.denivip.osmf.elements\n{\n\timport flash.events.ErrorEvent;\n\timport flash.events.Event;\n\timport flash.events.HTTPStatusEvent;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.utils.getTimer;\n\t\n\timport org.denivip.osmf.elements.m3u8Classes.M3U8PlaylistParser;\n\timport org.denivip.osmf.net.httpstreaming.hls.HTTPStreamingHLSNetLoader;\n\timport org.osmf.elements.VideoElement;\n\timport org.osmf.elements.proxyClasses.LoadFromDocumentLoadTrait;\n\timport org.osmf.events.MediaError;\n\timport org.osmf.events.MediaErrorEvent;\n\timport org.osmf.events.ParseEvent;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.media.MediaElement;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.URLResource;\n\timport org.osmf.traits.LoadState;\n\timport org.osmf.traits.LoadTrait;\n\timport org.osmf.traits.LoaderBase;\n\t\n\t\/**\n\t * Loader for .m3u8 playlist file.\n\t * Works like a F4MLoader\n\t *\/\n\tpublic class M3U8Loader extends LoaderBase\n\t{\n\t\t\n\t\tprivate var _loadTrait:LoadTrait;\n\t\tprivate var _parser:M3U8PlaylistParser = null;\n\t\tprivate var _loadTime:int = 0;\n\t\tprivate var _playlistLoader:URLLoader = null;\n\t\t\n\t\tpublic function M3U8Loader(){\n\t\t\tsuper();\n\t\t}\n\n        public static function canHandle(resource:MediaResourceBase):Boolean\n        {\n            if (resource !== null && resource is URLResource) {\n                var urlResource:URLResource = URLResource(resource);\n                if (urlResource.url.search(\/(https?|file)\\:\\\/\\\/.*?\\.m3u8(\\?.*)?\/i) !== -1) {\n                    return true;\n                }\n\n                var contentType:Object = urlResource.getMetadataValue(\"content-type\");\n                if (contentType && contentType is String) {\n                    \/\/ If the filename doesn't include a .m3u8 extension, but\n                    \/\/ explicit content-type metadata is found on the\n                    \/\/ URLResource, we can handle it.  Must be either of:\n                    \/\/ - \"application\/x-mpegURL\"\n                    \/\/ - \"vnd.apple.mpegURL\"\n                    if ((contentType as String).search(\/(application\\\/x-mpegURL|vnd.apple.mpegURL)\/i) !== -1) {\n                        return true;\n                    }\n                }\n            }\n            return false;\n        }\n\t\t\n\t\toverride public function canHandleResource(resource:MediaResourceBase):Boolean{\n            return canHandle(resource);\n\t\t}\n\t\t\n\t\tprivate function onError(e:ErrorEvent):void\n\t\t{\n\t\t\tremoveListeners();\n\t\t\t\n\t\t\tupdateLoadTrait(_loadTrait, LoadState.LOAD_ERROR);\n\t\t\t_loadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(0, 'This video is not available.')));\n\t\t}\n\t\t\n\t\tprivate function onComplete(e:Event):void\n\t\t{\n\t\t\tremoveListeners();\n\t\t\t\n\t\t\ttry{\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\t_loadTime = getTimer() - _loadTime;\n\t\t\t\t\tvar url:String = _loadTrait.resource['url'];\n\t\t\t\t\tlogger.info(\"Playlist {0} loaded\", url);\n\t\t\t\t\tlogger.info(\"size = {0}Kb\", (_playlistLoader.bytesLoaded\/1024).toFixed(3));\n\t\t\t\t\tlogger.info(\"load time = {0} sec\", (_loadTime\/1000));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar resData:String = String((e.target as URLLoader).data);\n\t\t\t\t\n\t\t\t\t_parser = new M3U8PlaylistParser();\n\t\t\t\t\n\t\t\t\t_parser.addEventListener(ParseEvent.PARSE_COMPLETE, parseComplete);\n\t\t\t\t_parser.addEventListener(ParseEvent.PARSE_ERROR, parseError);\n\t\t\t\t\n\t\t\t\t_parser.parse(resData, URLResource(_loadTrait.resource));\n\t\t\t}catch(err:Error){\n\t\t\t\tupdateLoadTrait(_loadTrait, LoadState.LOAD_ERROR);\n\t\t\t\tdispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(err.errorID, err.message)));\n\t\t\t}\n\t\t}       \n\t\t\n\t\tprivate function onHTTPStatus(event:flash.events.HTTPStatusEvent):void \n\t\t{   \n\t\t\tif( event.status >= 400 )\n\t\t\t{\n\t\t\t\t\/\/ some 400-level fail, let's forward this out to jscript land\n\t\t\t\tremoveListeners();\n\t\t\t\tupdateLoadTrait(_loadTrait, LoadState.LOAD_ERROR);\n\t\t\t\t_loadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(event.status, \"\")));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function removeListeners():void\n\t\t{\n\t\t\t_playlistLoader.removeEventListener(Event.COMPLETE, onComplete);\n\t\t\t_playlistLoader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\t_playlistLoader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\t_playlistLoader.removeEventListener(flash.events.HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\n\t\t}\n\t\t\n\t\toverride protected function executeLoad(loadTrait:LoadTrait):void\n\t\t{\n\t\t\tif( _playlistLoader != null )\n\t\t\t{\n\t\t\t\t\/\/ There's some previous request that is lingering in abject misery--kill it dead.  This is\n\t\t\t\t\/\/ important because otherwise you can have strange race conditions happen when multiple \n\t\t\t\t\/\/ executeLoad calls are fired in rapid succession.\n\t\t\t\t\/\/ Remove all listeners, close it (which under the hood cancels everything), set to null.\n\t\t\t\tthis.removeListeners();\n\t\t\t\t_playlistLoader.close();\n\t\t\t\t_playlistLoader = null;\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tif( _parser != null )\n\t\t\t{\n\t\t\t\t\/\/ If there's an outstanding parser, also kill that dead.\n\t\t\t\tremoveParserListeners();\n\t\t\t\t_parser = null;\n\t\t\t}\n\t\t\t\n\t\t\t_loadTrait = loadTrait;\n\t\t\tupdateLoadTrait(loadTrait, LoadState.LOADING);\n\t\t\t\n\t\t\t_playlistLoader = new URLLoader(new URLRequest(URLResource(loadTrait.resource).url));\n\t\t\t_playlistLoader.addEventListener(Event.COMPLETE, onComplete);\n\t\t\t_playlistLoader.addEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\t_playlistLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\t_playlistLoader.addEventListener(flash.events.HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\n\t\t\t\n\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\t_loadTime = getTimer();\n\t\t\t\t}       \n\t\t}\n\t\t\n\t\toverride protected function executeUnload(loadTrait:LoadTrait):void\n\t\t{\n\t\t\tupdateLoadTrait(loadTrait, LoadState.UNINITIALIZED);\n\t\t}\n\t\t\n\t\tprivate function removeParserListeners():void\n\t\t{\n\t\t\t_parser.removeEventListener(ParseEvent.PARSE_COMPLETE, parseComplete);\n\t\t\t_parser.removeEventListener(ParseEvent.PARSE_ERROR, parseError);\n\t\t}\n\t\t\n\t\tprivate function parseComplete(event:ParseEvent):void\n\t\t{\n\t\t\tremoveParserListeners();\n\t\t\tfinishPlaylistLoading(MediaResourceBase(event.data));\n\t\t}\n\t\t\n\t\tprivate function parseError(event:ParseEvent):void{\n\t\t\tremoveParserListeners();\n\t\t}\n\t\t\n\t\tprivate function finishPlaylistLoading(resource:MediaResourceBase):void{\n\t\t\ttry{\n\t\t\t\tvar loadedElem:MediaElement = new VideoElement(null, new HTTPStreamingHLSNetLoader());\n\t\t\t\tloadedElem.resource = resource;\n\t\t\t\tVideoElement(loadedElem).smoothing = true;\n\t\t\t\t\n\t\t\t\tLoadFromDocumentLoadTrait(_loadTrait).mediaElement = loadedElem;\n\t\t\t\t\n\t\t\t\tupdateLoadTrait(_loadTrait, LoadState.READY);\n\t\t\t}catch(e:Error){\n\t\t\t\tupdateLoadTrait(_loadTrait, LoadState.LOAD_ERROR);\n\t\t\t\t_loadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(e.errorID, e.message)));\n\t\t\t}\n\t\t}\n\t\t\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprotected var logger:Logger = Log.getLogger(\"org.denivip.osmf.elements.M3U8Loader\") as Logger;\n\t\t}\n\t}\n}","new_contents":"package org.denivip.osmf.elements\n{\n\timport flash.events.ErrorEvent;\n\timport flash.events.Event;\n\timport flash.events.HTTPStatusEvent;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.utils.getTimer;\n\t\n\timport org.denivip.osmf.elements.m3u8Classes.M3U8PlaylistParser;\n\timport org.denivip.osmf.net.httpstreaming.hls.HTTPStreamingHLSNetLoader;\n\timport org.osmf.elements.VideoElement;\n\timport org.osmf.elements.proxyClasses.LoadFromDocumentLoadTrait;\n\timport org.osmf.events.MediaError;\n\timport org.osmf.events.MediaErrorEvent;\n\timport org.osmf.events.ParseEvent;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.media.MediaElement;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.URLResource;\n\timport org.osmf.traits.LoadState;\n\timport org.osmf.traits.LoadTrait;\n\timport org.osmf.traits.LoaderBase;\n\t\n\t\/**\n\t * Loader for .m3u8 playlist file.\n\t * Works like a F4MLoader\n\t *\/\n\tpublic class M3U8Loader extends LoaderBase\n\t{\n\t\t\n\t\tprivate var _loadTrait:LoadTrait;\n\t\tprivate var _parser:M3U8PlaylistParser = null;\n\t\tprivate var _loadTime:int = 0;\n\t\tprivate var _playlistLoader:URLLoader = null;\n        private var _errorHit:Boolean = false;  \/\/ So we only handle HTTP errors once; handling stuff twice dorks things.\n\t\t\n\t\tpublic function M3U8Loader(){\n\t\t\tsuper();\n\t\t}\n\n        public static function canHandle(resource:MediaResourceBase):Boolean\n        {\n            if (resource !== null && resource is URLResource) {\n                var urlResource:URLResource = URLResource(resource);\n                if (urlResource.url.search(\/(https?|file)\\:\\\/\\\/.*?\\.m3u8(\\?.*)?\/i) !== -1) {\n                    return true;\n                }\n\n                var contentType:Object = urlResource.getMetadataValue(\"content-type\");\n                if (contentType && contentType is String) {\n                    \/\/ If the filename doesn't include a .m3u8 extension, but\n                    \/\/ explicit content-type metadata is found on the\n                    \/\/ URLResource, we can handle it.  Must be either of:\n                    \/\/ - \"application\/x-mpegURL\"\n                    \/\/ - \"vnd.apple.mpegURL\"\n                    if ((contentType as String).search(\/(application\\\/x-mpegURL|vnd.apple.mpegURL)\/i) !== -1) {\n                        return true;\n                    }\n                }\n            }\n            return false;\n        }\n\t\t\n\t\toverride public function canHandleResource(resource:MediaResourceBase):Boolean{\n            return canHandle(resource);\n\t\t}\n\t\t\n\t\tprivate function onError(e:ErrorEvent):void\n\t\t{\n            if( !_errorHit) {\n                _errorHit = true;\n                updateLoadTrait(_loadTrait, LoadState.LOAD_ERROR);\n                _loadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(0, 'This video is not available.')));\n            }\n\t\t}\n\t\t\n\t\tprivate function onComplete(e:Event):void\n\t\t{\n\t\t\tremoveListeners();\n\t\t\t\n\t\t\ttry\n            {\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\t_loadTime = getTimer() - _loadTime;\n\t\t\t\t\tvar url:String = _loadTrait.resource['url'];\n\t\t\t\t\tlogger.info(\"Playlist {0} loaded\", url);\n\t\t\t\t\tlogger.info(\"size = {0}Kb\", (_playlistLoader.bytesLoaded\/1024).toFixed(3));\n\t\t\t\t\tlogger.info(\"load time = {0} sec\", (_loadTime\/1000));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar resData:String = String((e.target as URLLoader).data);\n\t\t\t\t\n\t\t\t\t_parser = new M3U8PlaylistParser();\n\t\t\t\t\n\t\t\t\t_parser.addEventListener(ParseEvent.PARSE_COMPLETE, parseComplete);\n\t\t\t\t_parser.addEventListener(ParseEvent.PARSE_ERROR, parseError);\n\t\t\t\t\n\t\t\t\t_parser.parse(resData, URLResource(_loadTrait.resource));\n\t\t\t}catch(err:Error){\n\t\t\t\tupdateLoadTrait(_loadTrait, LoadState.LOAD_ERROR);\n\t\t\t\tdispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(err.errorID, err.message)));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function onHTTPStatus(event:flash.events.HTTPStatusEvent):void \n\t\t{\n\t\t\tif( event.status >= 400 && !_errorHit )\n\t\t\t{\n\t\t\t\t\/\/ some 400-level fail, let's forward this out to jscript land\n\t\t\t\t_errorHit = true;\n\t\t\t\tupdateLoadTrait(_loadTrait, LoadState.LOAD_ERROR);\n\t\t\t\t_loadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(event.status, \"\")));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function removeListeners():void\n\t\t{\n\t\t\t_playlistLoader.removeEventListener(Event.COMPLETE, onComplete);\n\t\t\t_playlistLoader.removeEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\t_playlistLoader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\t_playlistLoader.removeEventListener(flash.events.HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\n\t\t}\n\t\t\n\t\toverride protected function executeLoad(loadTrait:LoadTrait):void\n\t\t{\n\t\t\tif( _playlistLoader != null )\n\t\t\t{\n\t\t\t\t\/\/ There's some previous request that is lingering in abject misery--kill it dead.  This is\n\t\t\t\t\/\/ important because otherwise you can have strange race conditions happen when multiple \n\t\t\t\t\/\/ executeLoad calls are fired in rapid succession.\n\t\t\t\t\/\/ Remove all listeners, close it (which under the hood cancels everything), set to null.\n\t\t\t\tthis.removeListeners();\n\t\t\t\t_playlistLoader.close();\n\t\t\t\t_playlistLoader = null;\n\t\t\t}\n\n            \/\/ Reset our error hit logic since we're trying again.\n            _errorHit = false;\n\t\t\t\n\t\t\tif( _parser != null )\n\t\t\t{\n\t\t\t\t\/\/ If there's an outstanding parser, also kill that dead.\n\t\t\t\tremoveParserListeners();\n\t\t\t\t_parser = null;\n\t\t\t}\n\t\t\t\n\t\t\t_loadTrait = loadTrait;\n\t\t\tupdateLoadTrait(loadTrait, LoadState.LOADING);\n\t\t\t\n\t\t\t_playlistLoader = new URLLoader();\n\t\t\t_playlistLoader.addEventListener(Event.COMPLETE, onComplete);\n\t\t\t_playlistLoader.addEventListener(IOErrorEvent.IO_ERROR, onError);\n\t\t\t_playlistLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\t_playlistLoader.addEventListener(flash.events.HTTPStatusEvent.HTTP_STATUS, onHTTPStatus);\n            _playlistLoader.load(new URLRequest(URLResource(loadTrait.resource).url));\n\t\t\t\n\t\t\tCONFIG::LOGGING\n            {\n                _loadTime = getTimer();\n            }\n\t\t}\n\t\t\n\t\toverride protected function executeUnload(loadTrait:LoadTrait):void\n\t\t{\n\t\t\tupdateLoadTrait(loadTrait, LoadState.UNINITIALIZED);\n\t\t}\n\t\t\n\t\tprivate function removeParserListeners():void\n\t\t{\n\t\t\t_parser.removeEventListener(ParseEvent.PARSE_COMPLETE, parseComplete);\n\t\t\t_parser.removeEventListener(ParseEvent.PARSE_ERROR, parseError);\n\t\t}\n\t\t\n\t\tprivate function parseComplete(event:ParseEvent):void\n\t\t{\n\t\t\tremoveParserListeners();\n\t\t\tfinishPlaylistLoading(MediaResourceBase(event.data));\n\t\t}\n\t\t\n\t\tprivate function parseError(event:ParseEvent):void{\n\t\t\tremoveParserListeners();\n\t\t}\n\t\t\n\t\tprivate function finishPlaylistLoading(resource:MediaResourceBase):void{\n\t\t\ttry{\n\t\t\t\tvar loadedElem:MediaElement = new VideoElement(null, new HTTPStreamingHLSNetLoader());\n\t\t\t\tloadedElem.resource = resource;\n\t\t\t\tVideoElement(loadedElem).smoothing = true;\n\t\t\t\t\n\t\t\t\tLoadFromDocumentLoadTrait(_loadTrait).mediaElement = loadedElem;\n\t\t\t\t\n\t\t\t\tupdateLoadTrait(_loadTrait, LoadState.READY);\n\t\t\t}catch(e:Error){\n\t\t\t\tupdateLoadTrait(_loadTrait, LoadState.LOAD_ERROR);\n\t\t\t\t_loadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(e.errorID, e.message)));\n\t\t\t}\n\t\t}\n\t\t\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprotected var logger:Logger = Log.getLogger(\"org.denivip.osmf.elements.M3U8Loader\") as Logger;\n\t\t}\n\t}\n}","subject":"Fix two race conditions: event handlers were being added _after_ the loader was supplied a URL, and the error event handlers should not be removing the error handlers. If an event handler is removed and there's an outstanding event, that results in an unhandled exception","message":"Fix two race conditions: event handlers were being added _after_ the loader was supplied a URL, and the error event handlers should not be removing the error handlers.  If an event handler is removed and there's an outstanding event, that results in an unhandled exception\n","lang":"ActionScript","license":"isc","repos":"mruse\/osmf-hls-plugin,mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin,denivip\/osmf-hls-plugin"}
{"commit":"9b63e75d4716e87f9c42d8091f9ba07c937f4821","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\nimport dolly.utils.ClassUtil;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static var _isClassPreparedForCloningMap:Dictionary = new Dictionary();\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function isTypePreparedForCloning(type:Type):Boolean {\n\t\treturn _isClassPreparedForCloningMap[type.clazz];\n\t}\n\n\tprivate static function failIfTypeIsNotCloneable(type:Type):void {\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\t}\n\n\tprivate static function prepareTypeForCloning(type:Type):void {\n\t\tif (isTypePreparedForCloning(type)) {\n\t\t\treturn;\n\t\t}\n\n\t\tClassUtil.registerAliasFor(type.clazz);\n\n\t\t_isClassPreparedForCloningMap[type.clazz] = true;\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tif (!isTypePreparedForCloning(type)) {\n\t\t\tprepareTypeForCloning(type);\n\t\t}\n\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function doClone(source:*, type:Type = null):* {\n\t\tif (!type) {\n\t\t\ttype = Type.forInstance(source);\n\t\t}\n\n\t\tprepareTypeForCloning(type);\n\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tvar fieldType:Type = field.type;\n\t\t\tif (isTypeCloneable(fieldType)) {\n\t\t\t\tprepareTypeForCloning(fieldType);\n\t\t\t}\n\t\t}\n\n\t\tconst byteArray:ByteArray = new ByteArray();\n\t\tbyteArray.writeObject(source);\n\t\tbyteArray.position = 0;\n\n\t\tconst clonedInstance:* = byteArray.readObject();\n\n\t\treturn clonedInstance;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\treturn doClone(source, type);\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\nimport dolly.utils.ClassUtil;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static var _isClassPreparedForCloningMap:Dictionary = new Dictionary();\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function isTypePreparedForCloning(type:Type):Boolean {\n\t\treturn _isClassPreparedForCloningMap[type.clazz];\n\t}\n\n\tprivate static function failIfTypeIsNotCloneable(type:Type):void {\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\t}\n\n\tprivate static function prepareTypeForCloning(type:Type):void {\n\t\tif (isTypePreparedForCloning(type)) {\n\t\t\treturn;\n\t\t}\n\n\t\tClassUtil.registerAliasFor(type.clazz);\n\n\t\t_isClassPreparedForCloningMap[type.clazz] = true;\n\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tvar fieldType:Type = field.type;\n\t\t\tif (isTypeCloneable(fieldType)) {\n\t\t\t\tprepareTypeForCloning(fieldType);\n\t\t\t}\n\t\t}\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tif (!isTypePreparedForCloning(type)) {\n\t\t\tprepareTypeForCloning(type);\n\t\t}\n\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function doClone(source:*, type:Type = null):* {\n\t\tif (!type) {\n\t\t\ttype = Type.forInstance(source);\n\t\t}\n\n\t\tprepareTypeForCloning(type);\n\n\t\tconst byteArray:ByteArray = new ByteArray();\n\t\tbyteArray.writeObject(source);\n\t\tbyteArray.position = 0;\n\n\t\tconst clonedInstance:* = byteArray.readObject();\n\n\t\treturn clonedInstance;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\treturn doClone(source, type);\n\t}\n}\n}\n","subject":"Move code preparing cloneable fields of type for cloning to method Cloner.prepareTypeForCloning().","message":"Move code preparing cloneable fields of type for cloning to method Cloner.prepareTypeForCloning().\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"1e392cb30e75f544f0a0e141c7184139187f3816","old_file":"src\/aerys\/minko\/render\/shader\/sprite\/SpriteShader.as","new_file":"src\/aerys\/minko\/render\/shader\/sprite\/SpriteShader.as","old_contents":"package aerys.minko.render.shader.sprite\n{\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.ShaderSettings;\n\timport aerys.minko.render.shader.part.DiffuseShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.BlendingSource;\n\timport aerys.minko.type.enum.DepthTest;\n\t\n\tpublic class SpriteShader extends Shader\n\t{\n        private var _diffuse    : DiffuseShaderPart;\n        \n\t\tprivate var _uv\t        : SFloat;\n\t\t\n\t\tpublic function SpriteShader()\n\t\t{\n\t\t\tsuper();\n            \n            _diffuse = new DiffuseShaderPart(this);\n\t\t}\n\t\t\n\t\toverride protected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\tvar blending : uint = meshBindings.getProperty(\n\t\t\t\tBasicProperties.BLENDING, Blending.OPAQUE\n\t\t\t);\n\t\t\tsettings.depthWriteEnabled = meshBindings.getProperty(\n\t\t\t\tBasicProperties.DEPTH_WRITE_ENABLED, true\n\t\t\t);\n\t\t\tsettings.depthTest = meshBindings.getProperty(\n\t\t\t\tBasicProperties.DEPTH_TEST, DepthTest.LESS\n\t\t\t);\n\t\t\t\n\t\t\tif ((blending & 0xff) == BlendingSource.SOURCE_ALPHA)\n\t\t\t{\n\t\t\t\tsettings.priority -= 0.5;\n\t\t\t\tsettings.depthSortDrawCalls = true;\n\t\t\t}\n\t\t\t\n\t\t\tsettings.blending\t\t\t= blending;\n\t\t\tsettings.enabled\t\t\t= true;\n\t\t\tsettings.scissorRectangle\t= null;\n\t\t}\n\t\t\n\t\toverride protected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tvar vertexXY\t: SFloat\t= vertexXY.xy;\n\t\t\n\t\t\t_uv = multiply(add(vertexXY, 0.5), float2(1, -1));\n\t\t\t\n\t\t\tvar depth\t: SFloat \t= meshBindings.getParameter('depth', 1);\n\t\t\t\n\t\t\tvar xy\t\t: SFloat\t= float2(\n\t\t\t\tmeshBindings.getParameter('x', 1),\n\t\t\t\tmeshBindings.getParameter('y', 1)\n\t\t\t);\n\t\t\tvar size\t: SFloat\t= float2(\n\t\t\t\tmeshBindings.getParameter('width', 1),\n\t\t\t\tmeshBindings.getParameter('height', 1)\n\t\t\t);\n\t\t\tvar vpSize\t: SFloat\t= float2(\n\t\t\t\tsceneBindings.getParameter('viewportWidth', 1),\n\t\t\t\tsceneBindings.getParameter('viewportHeight', 1)\n\t\t\t);\n\t\t\t\n\t\t\txy = divide(add(xy, divide(size, 2)), vpSize);\n\t\t\txy = multiply(subtract(xy, 0.5), float2(2, -2));\n\t\t\t\n\t\t\tvertexXY.scaleBy(divide(size, divide(vpSize, 2)));\n\t\t\tvertexXY.incrementBy(xy);\n\t\t\t\n\t\t\treturn float4(vertexXY, depth, 1);\n\t\t}\n\t\t\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\treturn _diffuse.getDiffuseColor(true, _uv);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader.sprite\n{\n\timport aerys.minko.render.material.basic.BasicProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.ShaderSettings;\n\timport aerys.minko.render.shader.part.DiffuseShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.BlendingSource;\n\timport aerys.minko.type.enum.DepthTest;\n\t\n\tpublic class SpriteShader extends Shader\n\t{\n        private var _diffuse    : DiffuseShaderPart;\n        \n\t\tprivate var _uv\t        : SFloat;\n\t\t\n\t\tpublic function SpriteShader()\n\t\t{\n\t\t\tsuper();\n            \n            _diffuse = new DiffuseShaderPart(this);\n\t\t}\n\t\t\n\t\toverride protected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\tvar blending : uint = meshBindings.getProperty(\n\t\t\t\tBasicProperties.BLENDING, Blending.OPAQUE\n\t\t\t);\n\t\t\tsettings.depthWriteEnabled = meshBindings.getProperty(\n\t\t\t\tBasicProperties.DEPTH_WRITE_ENABLED, true\n\t\t\t);\n\t\t\tsettings.depthTest = meshBindings.getProperty(\n\t\t\t\tBasicProperties.DEPTH_TEST, DepthTest.LESS\n\t\t\t);\n\t\t\t\n\t\t\tif ((blending & 0xff) == BlendingSource.SOURCE_ALPHA)\n\t\t\t{\n\t\t\t\tsettings.priority -= 0.5;\n\t\t\t\tsettings.depthSortDrawCalls = true;\n\t\t\t}\n\t\t\t\n\t\t\tsettings.blending\t\t\t= blending;\n\t\t\tsettings.enabled\t\t\t= true;\n\t\t\tsettings.scissorRectangle\t= null;\n\t\t}\n\t\t\n\t\toverride protected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tvar vertexXY\t: SFloat\t= vertexXY.xy;\n\t\t\n\t\t\t_uv = multiply(add(vertexXY, 0.5), float2(1, -1));\n\t\t\t\n\t\t\tvar depth\t: SFloat \t= meshBindings.getParameter('depth', 1);\n\t\t\t\n\t\t\tvar xy\t\t: SFloat\t= float2(\n\t\t\t\tmeshBindings.getParameter('x', 1),\n\t\t\t\tmeshBindings.getParameter('y', 1)\n\t\t\t);\n\t\t\tvar size\t: SFloat\t= float2(\n\t\t\t\tmeshBindings.getParameter('width', 1),\n\t\t\t\tmeshBindings.getParameter('height', 1)\n\t\t\t);\n\t\t\tvar vpSize\t: SFloat\t= float2(\n\t\t\t\tsceneBindings.getParameter('viewportWidth', 1),\n\t\t\t\tsceneBindings.getParameter('viewportHeight', 1)\n\t\t\t);\n\t\t\t\n\t\t\txy = divide(add(xy, divide(size, 2)), vpSize);\n\t\t\txy = multiply(subtract(xy, 0.5), float2(2, -2));\n\t\t\t\n\t\t\tvertexXY.scaleBy(divide(size, divide(vpSize, 2)));\n\t\t\tvertexXY.incrementBy(xy);\n\t\t\t\n\t\t\treturn float4(vertexXY, depth, 1);\n\t\t}\n\t\t\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\treturn _diffuse.getDiffuseColor(true, interpolate(_uv));\n\t\t}\n\t}\n}","subject":"Fix sprite shader","message":"Fix sprite shader\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"5044133f169dbb0785891f4e00da0da336144bdc","old_file":"generator\/sources\/as3\/com\/kaltura\/utils\/ObjectUtil.as","new_file":"generator\/sources\/as3\/com\/kaltura\/utils\/ObjectUtil.as","old_contents":"package com.kaltura.utils\r\n{\r\n\timport flash.utils.describeType;\r\n\t\r\n\t\/**\r\n\t * ObjectUtil class holds different utilities for use with objects\r\n\t *\/\t\r\n\tpublic class ObjectUtil\r\n\t{\r\n\t\t\/**\r\n\t\t * retreives a list of all keys on the given object \r\n\t\t * @param obj\tthe object to operate on\r\n\t\t * @return an array with all keys as strings\r\n\t\t *\/\t\t\r\n\t\tpublic static function getObjectAllKeys( obj : Object ) : Array\r\n\t\t{\r\n\t\t\tvar arr : Array = new Array();\r\n\t\t\tarr = getObjectStaticKeys( obj );\r\n\t\t\tarr = arr.concat( getObjectDynamicKeys( obj ) );\r\n\t\t\treturn arr;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * retreives a list of all the keys defined at authoring time. \r\n\t\t * @param obj\tthe object to operate on\r\n\t\t * @return an array with all keys as strings\r\n\t\t *\/\t\t\r\n\t\tpublic static function getObjectStaticKeys( obj : Object ) : Array\r\n\t\t{\r\n\t\t\tvar arr : Array = new Array();\r\n\t\t\tvar classInfo:XML = describeType(obj);\r\n\t\t\t\/\/ don't take keys defined in ObjectProxy (i.e., uid)\r\n\t\t\tvar accessors:XMLList = classInfo..accessor.(@declaredBy != \"mx.utils::ObjectProxy\"); \r\n\t\t\tfor each (var v:XML in accessors) {\r\n\t\t\t\tarr.push( v.@name.toString() );\r\n\t\t\t}\r\n\t\t\treturn arr;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * retreives a list of all the keys defined at runtime (for dynamic objects). \r\n\t\t * @param obj\tthe object to operate on\r\n\t\t * @return an array with all keys as strings\r\n\t\t *\/\r\n\t\tpublic static function getObjectDynamicKeys( obj : Object ) : Array\r\n\t\t{\r\n\t\t\tvar arr : Array = new Array();\r\n\t\t\tfor( var str:String in obj )\r\n\t\t\t\tarr.push( str );\r\n\t\t\t\r\n\t\t\treturn arr;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * retreives a list of all the values on the given object. \r\n\t\t * @param obj\tthe object to operate on\r\n\t\t * @return an array with all values\r\n\t\t *\/\r\n\t\tpublic static function getObjectAllValues( obj : Object ) : Array\r\n\t\t{\r\n\t\t\tvar arr : Array = new Array();\r\n\t\t\tarr = getObjectStaticValues( obj );\r\n\t\t\tarr = arr.concat( getObjectDynamicValues( obj ) );\r\n\t\t\treturn arr;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * retreives a list of all the values of keys defined at authoring time. \r\n\t\t * @param obj\tthe object to operate on\r\n\t\t * @return an array with all values\r\n\t\t *\/\r\n\t\tpublic static function getObjectStaticValues( obj : Object ) : Array\r\n\t\t{\r\n\t\t\tvar arr : Array = new Array();\r\n\t\t\tvar classInfo:XML = describeType(obj);\r\n\t\t\tfor each (var v:XML in classInfo..variable) \r\n\t\t\tarr.push( obj[v.@name] );\r\n\t\t\t\r\n\t\t\treturn arr;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * retreives a list of all the values of keys defined at runtime (for dynamic objects). \r\n\t\t * @param obj\tthe object to operate on\r\n\t\t * @return an array with all values\r\n\t\t *\/\r\n\t\tpublic static function getObjectDynamicValues( obj : Object ) : Array\r\n\t\t{\r\n\t\t\tvar arr : Array = new Array();\r\n\t\t\tfor( var str:String in obj )\r\n\t\t\t\tarr.push( obj[str] );\r\n\t\t\t\r\n\t\t\treturn arr;\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * compare variables and properties of 2 given objects \r\n\t\t * this function deliberately ignors the property uid. \r\n\t\t * @param object1\r\n\t\t * @param object2\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic static function compareObjects(object1:Object,object2:Object):Boolean\r\n\t\t{\r\n\t\t\tvar ob1:Object = describeObject(object1);\r\n\t\t\tvar ob2:Object = describeObject(object2);\r\n\t\t\t\/\/run on obj1, check if the value exist in ob2 and check its value\r\n\t\t\tfor (var o:Object in ob1)\r\n\t\t\t{\r\n\t\t\t\tif (ob2.hasOwnProperty(o))\r\n\t\t\t\t{\r\n\t\t\t\t\tif(ob1[o] != ob2[o] && o!=\"uid\")\r\n\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t\r\n\t\t\t\t} else \r\n\t\t\t\t{\r\n\t\t\t\t\treturn false;\r\n\t\t\t\t}\r\n\t\t\t} \r\n\t\t\t\/\/run on obj2, check if the value exist in ob1 and check its value\r\n\t\t\tfor (var p:Object in ob2)\r\n\t\t\t{\r\n\t\t\t\tif (ob1.hasOwnProperty(p))\r\n\t\t\t\t{\r\n\t\t\t\t\tif(ob2[p] != ob1[p] && p!=\"uid\")\r\n\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t\r\n\t\t\t\t} else \r\n\t\t\t\t{\r\n\t\t\t\t\treturn false;\r\n\t\t\t\t}\r\n\t\t\t} \r\n\t\t\t\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Return an object that holds all variables and properties and their values \r\n\t\t * @param obj\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\r\n\t\tpublic static function describeObject(obj:Object):Object \r\n\t\t{ \r\n\t\t\tvar ob:Object = new Object();\r\n\t\t\t\r\n\t\t\tvar classInfo:XML = describeType(obj);\r\n\t\t\t\/\/map all variables\r\n\t\t\tfor each (var v:XML in classInfo..variable) \r\n\t\t\t{\r\n\t\t\t\tob[v.@name] = obj[v.@name];\r\n\t\t\t}\r\n\t\t\t\/\/map all properties\r\n\t\t\tfor each (var a:XML in classInfo..accessor) \r\n\t\t\t{\r\n\t\t\t\tob[a.@name] = obj[a.@name];\r\n\t\t\t} \r\n\t\t\treturn ob;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","new_contents":"package com.kaltura.utils\r\n{\r\n\timport flash.utils.describeType;\r\n\t\r\n\t\/**\r\n\t * ObjectUtil class holds different utilities for use with objects\r\n\t *\/\t\r\n\tpublic class ObjectUtil\r\n\t{\r\n\t\t\/**\r\n\t\t * retreives a list of all keys on the given object \r\n\t\t * @param obj\tthe object to operate on\r\n\t\t * @return an array with all keys as strings\r\n\t\t *\/\t\t\r\n\t\tpublic static function getObjectAllKeys( obj : Object ) : Array\r\n\t\t{\r\n\t\t\tvar arr : Array = new Array();\r\n\t\t\tarr = getObjectStaticKeys( obj );\r\n\t\t\tarr = arr.concat( getObjectDynamicKeys( obj ) );\r\n\t\t\treturn arr;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * retreives a list of all the keys defined at authoring time. \r\n\t\t * @param obj\tthe object to operate on\r\n\t\t * @return an array with all keys as strings\r\n\t\t *\/\t\t\r\n\t\tpublic static function getObjectStaticKeys( obj : Object ) : Array\r\n\t\t{\r\n\t\t\tvar arr : Array = new Array();\r\n\t\t\tvar classInfo:XML = describeType(obj);\r\n\t\t\t\/\/ don't take keys defined in ObjectProxy (i.e., uid)\r\n\t\t\tvar accessors:XMLList = classInfo..accessor.(@declaredBy != \"mx.utils::ObjectProxy\"); \r\n\t\t\tfor each (var v:XML in accessors) {\r\n\t\t\t\tarr.push( v.@name.toString() );\r\n\t\t\t}\r\n\t\t\treturn arr;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * retreives a list of all the keys defined at runtime (for dynamic objects). \r\n\t\t * @param obj\tthe object to operate on\r\n\t\t * @return an array with all keys as strings\r\n\t\t *\/\r\n\t\tpublic static function getObjectDynamicKeys( obj : Object ) : Array\r\n\t\t{\r\n\t\t\tvar arr : Array = new Array();\r\n\t\t\tfor( var str:String in obj )\r\n\t\t\t\tarr.push( str );\r\n\t\t\t\r\n\t\t\treturn arr;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * retreives a list of all the values on the given object. \r\n\t\t * @param obj\tthe object to operate on\r\n\t\t * @return an array with all values\r\n\t\t *\/\r\n\t\tpublic static function getObjectAllValues( obj : Object ) : Array\r\n\t\t{\r\n\t\t\tvar arr : Array = new Array();\r\n\t\t\tarr = getObjectStaticValues( obj );\r\n\t\t\tarr = arr.concat( getObjectDynamicValues( obj ) );\r\n\t\t\treturn arr;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * retreives a list of all the values of keys defined at authoring time. \r\n\t\t * @param obj\tthe object to operate on\r\n\t\t * @return an array with all values\r\n\t\t *\/\r\n\t\tpublic static function getObjectStaticValues( obj : Object ) : Array\r\n\t\t{\r\n\t\t\tvar arr : Array = new Array();\r\n\t\t\tvar classInfo:XML = describeType(obj);\r\n\t\t\tfor each (var v:XML in classInfo..variable) \r\n\t\t\tarr.push( obj[v.@name] );\r\n\t\t\t\r\n\t\t\treturn arr;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * retreives a list of all the values of keys defined at runtime (for dynamic objects). \r\n\t\t * @param obj\tthe object to operate on\r\n\t\t * @return an array with all values\r\n\t\t *\/\r\n\t\tpublic static function getObjectDynamicValues( obj : Object ) : Array\r\n\t\t{\r\n\t\t\tvar arr : Array = new Array();\r\n\t\t\tfor( var str:String in obj )\r\n\t\t\t\tarr.push( obj[str] );\r\n\t\t\t\r\n\t\t\treturn arr;\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * compare variables and properties of 2 given objects \r\n\t\t * this function deliberately ignors the property uid. \r\n\t\t * @param object1\r\n\t\t * @param object2\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic static function compareObjects(object1:Object,object2:Object):Boolean\r\n\t\t{\r\n\t\t\tvar ob1:Object = describeObject(object1);\r\n\t\t\tvar ob2:Object = describeObject(object2);\r\n\t\t\t\/\/run on obj1, check if the value exist in ob2 and check its value\r\n\t\t\tfor (var o:Object in ob1)\r\n\t\t\t{\r\n\t\t\t\tif (ob2.hasOwnProperty(o))\r\n\t\t\t\t{\r\n\t\t\t\t\tif(ob1[o] != ob2[o] && o!=\"uid\")\r\n\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t\r\n\t\t\t\t} else \r\n\t\t\t\t{\r\n\t\t\t\t\treturn false;\r\n\t\t\t\t}\r\n\t\t\t} \r\n\t\t\t\/\/run on obj2, check if the value exist in ob1 and check its value\r\n\t\t\tfor (var p:Object in ob2)\r\n\t\t\t{\r\n\t\t\t\tif (ob1.hasOwnProperty(p))\r\n\t\t\t\t{\r\n\t\t\t\t\tif(ob2[p] != ob1[p] && p!=\"uid\")\r\n\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t\r\n\t\t\t\t} else \r\n\t\t\t\t{\r\n\t\t\t\t\treturn false;\r\n\t\t\t\t}\r\n\t\t\t} \r\n\t\t\t\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Return an object that holds all variables and properties and their values \r\n\t\t * @param obj\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\r\n\t\tpublic static function describeObject(obj:Object):Object \r\n\t\t{ \r\n\t\t\tvar ob:Object = new Object();\r\n\t\t\t\r\n\t\t\tvar classInfo:XML = describeType(obj);\r\n\t\t\t\/\/map all variables\r\n\t\t\tfor each (var v:XML in classInfo..variable) \r\n\t\t\t{\r\n\t\t\t\tob[v.@name] = obj[v.@name];\r\n\t\t\t}\r\n\t\t\t\/\/map all properties\r\n\t\t\tfor each (var a:XML in classInfo..accessor) \r\n\t\t\t{\r\n\t\t\t\tob[a.@name] = obj[a.@name];\r\n\t\t\t} \r\n\t\t\treturn ob;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Copy attributes from source object to target object \r\n\t\t * @param source\r\n\t\t * @param target\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic static function copyObject(source:Object, target:Object):void {\r\n\t\t\tvar atts:Array = getObjectAllKeys(source);\r\n\t\t\tfor (var i:int = 0; i< atts.length; i++) {\r\n\t\t\t\ttarget[atts[i]] = source[atts[i]];\r\n\t\t\t} \r\n\t\t}\r\n\t\t\r\n\t}\r\n}","subject":"add copyObject function","message":"add copyObject function\n\ngit-svn-id: 8a2ccb88241e16c78017770bc38d91d6d5396a5a@65593 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"DBezemer\/server,gale320\/server,doubleshot\/server,ivesbai\/server,DBezemer\/server,DBezemer\/server,matsuu\/server,DBezemer\/server,doubleshot\/server,ratliff\/server,doubleshot\/server,ivesbai\/server,DBezemer\/server,doubleshot\/server,jorgevbo\/server,gale320\/server,ivesbai\/server,doubleshot\/server,matsuu\/server,jorgevbo\/server,DBezemer\/server,gale320\/server,ratliff\/server,kaltura\/server,matsuu\/server,jorgevbo\/server,matsuu\/server,kaltura\/server,gale320\/server,kaltura\/server,ivesbai\/server,jorgevbo\/server,ivesbai\/server,matsuu\/server,jorgevbo\/server,DBezemer\/server,ratliff\/server,ratliff\/server,jorgevbo\/server,doubleshot\/server,kaltura\/server,ivesbai\/server,ratliff\/server,gale320\/server,matsuu\/server,jorgevbo\/server,gale320\/server,doubleshot\/server,matsuu\/server,ratliff\/server,kaltura\/server,ivesbai\/server,matsuu\/server,ratliff\/server,kaltura\/server,ivesbai\/server,ratliff\/server,doubleshot\/server,DBezemer\/server,jorgevbo\/server,gale320\/server,gale320\/server"}
{"commit":"4b06b615c84d7e7347fd207f358ef0d65224fd99","old_file":"src\/org\/jivesoftware\/xiff\/core\/XMPPBOSHConnection.as","new_file":"src\/org\/jivesoftware\/xiff\/core\/XMPPBOSHConnection.as","old_contents":"package org.jivesoftware.xiff.core\n{\n\timport flash.events.ErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.utils.Timer;\n\timport flash.xml.XMLDocument;\n\timport flash.xml.XMLNode;\n\t\n\timport mx.messaging.messages.HTTPRequestMessage;\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\timport mx.rpc.http.HTTPService;\n\t\n\timport org.jivesoftware.xiff.auth.Anonymous;\n\timport org.jivesoftware.xiff.auth.External;\n\timport org.jivesoftware.xiff.auth.Plain;\n\timport org.jivesoftware.xiff.auth.SASLAuth;\n\timport org.jivesoftware.xiff.data.IQ;\n\timport org.jivesoftware.xiff.data.bind.BindExtension;\n\timport org.jivesoftware.xiff.data.session.SessionExtension;\n\timport org.jivesoftware.xiff.events.ConnectionSuccessEvent;\n\timport org.jivesoftware.xiff.events.IncomingDataEvent;\n\timport org.jivesoftware.xiff.events.LoginEvent;\n\timport org.jivesoftware.xiff.util.Callback;\n\t\n\tpublic class XMPPBOSHConnection extends XMPPConnection\n\t{\n\t\tprivate static var saslMechanisms:Object = {\n\t\t\t\"PLAIN\":Plain,\n\t\t\t\"ANONYMOUS\":Anonymous,\n            \"EXTERNAL\":External\n\t\t};\n\t\t\n\t\tprivate var maxConcurrentRequests:uint = 2;\n\t\tprivate var boshVersion:Number = 1.6;\n\t\tprivate var headers:Object = {\n\t\t\t\"post\": [],\n\t\t\t\"get\": ['Cache-Control', 'no-store', 'Cache-Control', 'no-cache', 'Pragma', 'no-cache']\n\t\t};\n\t\tprivate var requestCount:int = 0;\n\t\tprivate var failedRequests:Array = [];\n\t\tprivate var requestQueue:Array = [];\n\t\tprivate var responseQueue:Array = [];\n\t\tprivate const responseTimer:Timer = new Timer(0.0, 1);\n\t\tprivate var isDisconnecting:Boolean = false;\n\t\tprivate var boshPollingInterval:Number = 10000;\n\t\tprivate var sid:String;\n\t\tprivate var rid:Number;\n\t\tprivate var wait:int;\n\t\tprivate var inactivity:int;\n\t\tprivate var pollTimer:Timer = new Timer(1, 1);\n\t\tprivate var pollTimeoutTimer:Timer = new Timer(1, 1);\n\t\t\n\t\tprivate var auth:SASLAuth;\n\t\tprivate var authHandler:Function;\n\t\tprivate var https:Boolean = false;\n\t\tprivate var _port:Number = -1;\n\t\t\n\t\tprivate var callbacks:Object = {};\n\t\t\n\t\tpublic static var logger:Object = null;\n\t\tprivate var lastPollTime:Date = null;\n\t\t\t\n\t\tpublic override function connect(streamType:String=null):Boolean\n\t\t{\n\t\t\tif(logger)\n\t\t\t\tlogger.log(\"CONNECT()\", \"INFO\");\n\t\t\tBindExtension.enable();\n\t\t\tactive = false;\n\t\t\tloggedIn = false;\n\t\t\tvar attrs:Object = {\n\t            xmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t            hold: maxConcurrentRequests,\n\t            rid: nextRID,\n\t            secure: https,\n\t            wait: 10,\n\t            ver: boshVersion\n\t        }\n\t        \n\t        var result:XMLNode = new XMLNode(1, \"body\");\n\t        result.attributes = attrs;\n\t        sendRequests(result);\n\t\n\t        return true;\n\t\t}\n\t\t\n\t\tpublic static function registerSASLMechanism(name:String, authClass:Class):void\n\t\t{\n\t\t\tsaslMechanisms[name] = authClass;\n\t\t}\n\t\t\n\t\tpublic static function disableSASLMechanism(name:String):void\n\t\t{\n\t\t\tsaslMechanisms[name] = null;\n\t\t}\n\t\t\n\t\tpublic function set secure(flag:Boolean):void\n\t\t{\n\t\t\thttps = flag;\n\t\t}\n\t\t\n\t\tpublic override function set port(portnum:Number):void\n\t\t{\n\t\t\t_port = portnum;\n\t\t}\n\t\t\n\t\tpublic override function get port():Number\n\t\t{\n\t\t\tif(_port == -1)\n\t\t\t\treturn https ? 8483 : 8080;\n\t\t\treturn _port;\n\t\t}\n\t\t\n\t\tpublic function get httpServer():String\n\t\t{\n\t\t\treturn (https ? \"https\" : \"http\") + \":\/\/\" + server + \":\" + port + \"\/http-bind\/\";\n\t\t}\n\t\t\n\t\tpublic override function disconnect():void\n\t\t{\n\t\t\tsuper.disconnect();\n\t\t\tpollTimer.stop();\n\t\t\tpollTimer = null;\n\t\t\tpollTimeoutTimer.stop();\n\t\t\tpollTimeoutTimer = null;\n\t\t}\n\t\t\n\t\tpublic function processConnectionResponse(responseBody:XMLNode):void\n\t\t{\n\t\t\tvar attributes:Object = responseBody.attributes;\n\t\t\tsid = attributes.sid;\n\t        boshPollingInterval = attributes.polling * 1000;\n\t        \n\t        wait = attributes.wait;\n\t        inactivity = attributes.inactivity * 1000;\n\t        if(inactivity - 2000 >= boshPollingInterval || (boshPollingInterval <= 1000 && boshPollingInterval > 0))\n\t        {\n\t        \tboshPollingInterval += 1000;\n\t        }\n\t        \n\t        inactivity -= 1000;\n\t        \n\t        var serverRequests:int = attributes.requests;\n\t        if (serverRequests)\n\t            maxConcurrentRequests = Math.min(serverRequests, maxConcurrentRequests);\n\t        active = true;\n\t        configureConnection(responseBody);\n\t        responseTimer.addEventListener(TimerEvent.TIMER_COMPLETE, processResponse);\n\t        trace(boshPollingInterval);\n\t        pollTimer.delay = boshPollingInterval;\n\t        pollTimer.addEventListener(TimerEvent.TIMER_COMPLETE, pollServer);\n\t        pollTimer.start();\n\t        \n\t        pollTimeoutTimer.delay = inactivity;\n\t        pollTimeoutTimer.addEventListener(TimerEvent.TIMER_COMPLETE, function(evt:TimerEvent):void {\n\t\t\t\ttrace(\"Poll timed out, resuming\");\n\t\t\t\tpollServer(evt, true);\n\t\t\t});\n\t\t}\n\t\t\n\t\tprivate function processResponse(event:TimerEvent=null):void\n\t\t{\n\t\t\t\/\/ Read the data and send it to the appropriate parser\n\t\t\tvar currentNode:XMLNode = responseQueue.shift();\n\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\n\t\t\t\n\t\t\tswitch( nodeName )\n\t\t\t{\n\t\t\t\tcase \"stream:features\":\n\t\t\t\t\t\/\/we already handled this in httpResponse()\n\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\n\t\t\t\tcase \"stream:error\":\n\t\t\t\t\thandleStreamError( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"iq\":\n\t\t\t\t\thandleIQ( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"message\":\n\t\t\t\t\thandleMessage( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"presence\":\n\t\t\t\t\thandlePresence( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"success\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"failure\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\", 500 );\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t}\n\t\t\n\t\tprivate function resetResponseProcessor():void\n\t\t{\n\t\t\tif(responseQueue.length > 0)\n\t\t\t{\n\t\t\t\tresponseTimer.reset();\n\t\t\t\tresponseTimer.start();\n\t\t\t}\n\t\t}\n\n\t\tprivate function httpResponse(req:XMLNode, isPollResponse:Boolean, evt:ResultEvent):void\n\t\t{\n\t\t\trequestCount--;\n\t\t\tvar rawXML:String = evt.result as String;\n\t\t\t\n\t\t\tif(logger)\n\t       \t\tlogger.log(rawXML, \"INCOMING\");\n\t\t\t\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\n\t\t\txmlData.parseXML( rawXML );\n\t\t\tvar bodyNode:XMLNode = xmlData.firstChild;\n\t\n\t\t\tvar event:IncomingDataEvent = new IncomingDataEvent();\n\t\t\tevent.data = xmlData;\n\t\t\tdispatchEvent( event );\n\t\t\t\n\t\t\tif(bodyNode.attributes[\"type\"] == \"terminal\")\n\t\t\t{\n\t\t\t\tdispatchError( \"BOSH Error\", bodyNode.attributes[\"condition\"], \"\", -1 );\n\t\t\t\tactive = false;\n\t\t\t}\n\t\t\t\n\t\t\tfor each(var childNode:XMLNode in bodyNode.childNodes)\n\t\t\t{\n\t\t\t\tif(childNode.nodeName == \"stream:features\")\n\t\t\t\t{\n\t\t\t\t\t_expireTagSearch = false;\n\t\t\t\t\tprocessConnectionResponse( bodyNode );\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tresponseQueue.push(childNode);\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t\t\n\t\t\t\/\/if we have no outstanding requests, then we're free to send a poll at the next opportunity\n\t\t\tif(requestCount == 0 && !sendQueuedRequests())\n\t\t\t\tresetPollTimer();\n\t\t}\n\t\t\n\t\tprivate function httpError(req:XMLNode, isPollResponse:Boolean, evt:FaultEvent):void\n\t\t{\n\t\t\tdisconnect();\n\t\t\tdispatchError(\"Unknown HTTP Error\", evt.fault.rootCause.text, \"\", -1);\n\t\t}\n\t\t\n\t\tprotected override function sendXML(body:*):void\n\t\t{\n\t\t\tsendQueuedRequests(body);\n\t\t}\n\t\t\n\t\tprivate function sendQueuedRequests(body:*=null):Boolean\n\t\t{\n\t\t\tif(body)\n\t\t\t\trequestQueue.push(body);\n\t\t\telse if(requestQueue.length == 0)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\treturn sendRequests();\n\t\t}\n\t\t\n\t\t\/\/returns true if any requests were sent\n\t\tprivate function sendRequests(data:XMLNode = null, isPoll:Boolean = false):Boolean\n\t\t{\n\t\t\tif(requestCount >= maxConcurrentRequests)\n\t\t\t\treturn false;\n\t\t\t\n\t\t\trequestCount++;\n\t\t\t\n\t\t\tif(!data)\n\t\t\t{\n\t\t\t\tif(isPoll)\n\t\t\t\t{\n\t\t\t\t\tdata = createRequest();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar temp:Array = [];\n\t\t\t\t\tfor(var i:uint = 0; i < 10 && requestQueue.length > 0; i++)\n\t\t\t\t\t{\n\t\t\t\t\t\ttemp.push(requestQueue.shift());\n\t\t\t\t\t}\n\t\t\t\t\tdata = createRequest(temp);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/build the http request\n\t        var request:HTTPService = new HTTPService();\n\t        request.method = \"post\";\n\t        request.headers = headers[request.method];\n\t        request.url = httpServer;\n\t        request.resultFormat = HTTPService.RESULT_FORMAT_TEXT;\n\t        request.contentType = \"text\/xml\";\n\t        \n\t        var responseCallback:Callback = new Callback(this, httpResponse, data, isPoll);\n\t        var errorCallback:Callback = new Callback(this, httpError, data, isPoll);\n\t        \n\t        request.addEventListener(ResultEvent.RESULT, responseCallback.call, false);\n\t        request.addEventListener(FaultEvent.FAULT, errorCallback.call, false);\n\t       \n\t       \tif(logger)\n\t       \t\tlogger.log(data, \"OUTGOING\");\n\t       \n\t\t\trequest.send(data);\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tif(isPoll) {\n\t\t\t\tlastPollTime = new Date();\n\t\t\t\tpollTimeoutTimer.reset();\n\t\t\t\tpollTimeoutTimer.start();\n\t\t\t\ttrace(\"Polling at: \" + lastPollTime.getMinutes() + \":\" + lastPollTime.getSeconds());\n\t\t\t}\n\t\t\t\n\t\t\tpollTimer.stop();\n\t\t\t\n\t\t\treturn true;\n\t\t}\n    \t\n    \tprivate function resetPollTimer():void \n    \t{\n    \t\tif(!pollTimer)\n    \t\t\treturn;\n\n    \t\tpollTimeoutTimer.stop();\n    \t\t\n    \t\tpollTimer.reset();\n    \t\tvar timeSinceLastPoll:Number = 0;\n    \t\tif(lastPollTime)\n    \t\t\t timeSinceLastPoll = new Date().time - lastPollTime.time;\n    \t\t\t\n    \t\tif(timeSinceLastPoll >= boshPollingInterval)\n    \t\t\ttimeSinceLastPoll = 0;\n    \t\t\n    \t\tpollTimer.delay = boshPollingInterval - timeSinceLastPoll;\n    \t\tpollTimer.start();\n    \t}\n    \t\n    \tprivate function pollServer(evt:TimerEvent, force:Boolean=false):void \n    \t{\n    \t\tif(force)\n    \t\t\ttrace(\"Forcing poll!\");\n    \t\t\/\/We shouldn't poll if the connection is dead, if we had requests to send instead, or if there's already one in progress\n    \t\tif(!isActive() || ((sendQueuedRequests() || requestCount > 0) && !force))\n    \t\t\treturn;\n    \t\t\n    \t\t\/\/this should be safe since sendRequests checks to be sure it's not over the concurrent requests limit, and we just ensured that the queue is empty by calling sendQueuedRequests()\n    \t\tsendRequests(null, true);\n    \t}\n    \t\n    \tprivate function get nextRID():Number {\n    \t\tif(!rid)\n    \t\t\trid = Math.floor(Math.random() * 1000000);\n    \t\treturn ++rid;\n    \t}\n    \t\n    \tprivate function createRequest(bodyContent:Array=null):XMLNode {\n    \t\tvar attrs:Object = {\n    \t\t\txmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\trid: nextRID,\n\t\t\t\tsid: sid\n    \t\t}\n    \t\tvar req:XMLNode = new XMLNode(1, \"body\");\n    \t\tif(bodyContent)\n    \t\t\tfor each(var content:XMLNode in bodyContent)\n    \t\t\t\t\treq.appendChild(content);\n    \t\t\n    \t\treq.attributes = attrs;\n    \t\t\n    \t\treturn req;\n    \t}\n\t    \n\t    private function handleAuthentication(responseBody:XMLNode):void\n\t    {\n\t    \/\/    if(!response || response.length == 0) {\n\t     \/\/       return;\n\t     \/\/   }\n\t        var status:Object = auth.handleResponse(0, responseBody);\n\t        if (status.authComplete) {\n\t            if (status.authSuccess) {\n\t                bindConnection();\n\t            }\n\t            else {\n\t\t\t\t\tdispatchError(\"Authentication Error\", \"\", \"\", 401);\n\t                disconnect();\n\t            }\n\t        }\n\t    }\n\t    \n\t    private function configureConnection(responseBody:XMLNode):void\n\t    {\n\t    \tvar features:XMLNode = responseBody.firstChild;\n\t\n\t        var authentication:Object = {};\n\t        for each(var feature:XMLNode in features.childNodes)\n\t\t\t{\n\t            if (feature.nodeName == \"mechanisms\")\n\t                authentication.auth = configureAuthMechanisms(feature);\n\t            else if (feature.nodeName == \"bind\")\n\t                authentication.bind = true;\n\t            else if (feature.nodeName == \"session\")\n\t                authentication.session = true;\n\t        }\n\t        \n\t        auth = authentication.auth;\n\t        dispatchEvent(new ConnectionSuccessEvent());\n\t        authHandler = handleAuthentication;\n\t        sendXML(auth.request);\n\t    }\n\t    \n\t    private function configureAuthMechanisms(mechanisms:XMLNode):SASLAuth\n\t    {\n\t        var authMechanism:SASLAuth;\n\t        var authClass:Class;\n\t        for each(var mechanism:XMLNode in mechanisms.childNodes) \n\t        {\n\t        \tauthClass = saslMechanisms[mechanism.firstChild.nodeValue];\n\t   \t\t\tif(authClass)\n\t   \t\t\t\tbreak;\n\t        }\n\t\n\t        if (!authClass) {\n\t        \tdispatchError(\"SASL missing\", \"The server is not configured to support any available SASL mechanisms\", \"SASL\", -1);\n\t        \treturn null;\n\t        }\n\t\n\t   \t\treturn new authClass(this);\n\t    }\n\t    \n\t    public function handleBindResponse(packet:IQ):void\n\t    {\n\t    \tvar bind:BindExtension = packet.getExtension(\"bind\") as BindExtension;\n\t\n            var jid:UnescapedJID = bind.jid.unescaped;\n            \n            myResource = jid.resource;\n            myUsername = jid.node;\n            domain = jid.domain;\n            \n            establishSession();\n\t    }\n\t    \n\t    private function bindConnection():void \n\t    {\n\t    \tvar bindIQ:IQ = new IQ(null, \"set\");\n\t\n\t\t\tvar bindExt:BindExtension = new BindExtension();\n\t\t\tif(resource)\n\t        \tbindExt.resource = resource;\n\t        \n\t        bindIQ.addExtension(bindExt);\n\t\n\t\t\t\/\/this is laaaaaame, it should be a function\n\t\t\tbindIQ.callbackName = \"handleBindResponse\";\n\t\t\tbindIQ.callbackScope = this;\n\t\n\t        send(bindIQ);\n\t    }\n\t    \n\t    public function handleSessionResponse(packet:IQ):void\n\t    {\n\t    \tdispatchEvent(new LoginEvent());\n\t    }\n\t    \n\t    private function establishSession():void\n\t    {\n\t        var sessionIQ:IQ = new IQ(null, \"set\");\n\n\t        sessionIQ.addExtension(new SessionExtension());\n\t        \n\t        sessionIQ.callbackName = \"handleSessionResponse\";\n\t        sessionIQ.callbackScope = this;\n\t\n\t        send(sessionIQ);\n\t    }\n\t    \n\t\t\/\/do nothing, we use polling instead\n\t\tpublic override function sendKeepAlive():void {}\n\t}\n}\n","new_contents":"package org.jivesoftware.xiff.core\n{\n\timport flash.events.TimerEvent;\n\timport flash.utils.Timer;\n\timport flash.xml.XMLDocument;\n\timport flash.xml.XMLNode;\n\t\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\timport mx.rpc.http.HTTPService;\n\t\n\timport org.jivesoftware.xiff.auth.Anonymous;\n\timport org.jivesoftware.xiff.auth.External;\n\timport org.jivesoftware.xiff.auth.Plain;\n\timport org.jivesoftware.xiff.auth.SASLAuth;\n\timport org.jivesoftware.xiff.data.IQ;\n\timport org.jivesoftware.xiff.data.bind.BindExtension;\n\timport org.jivesoftware.xiff.data.session.SessionExtension;\n\timport org.jivesoftware.xiff.events.ConnectionSuccessEvent;\n\timport org.jivesoftware.xiff.events.IncomingDataEvent;\n\timport org.jivesoftware.xiff.events.LoginEvent;\n\timport org.jivesoftware.xiff.util.Callback;\n\t\n\tpublic class XMPPBOSHConnection extends XMPPConnection\n\t{\n\t\tprivate static var saslMechanisms:Object = {\n\t\t\t\"PLAIN\":Plain,\n\t\t\t\"ANONYMOUS\":Anonymous,\n            \"EXTERNAL\":External\n\t\t};\n\t\t\n\t\tprivate var maxConcurrentRequests:uint = 2;\n\t\tprivate var boshVersion:Number = 1.6;\n\t\tprivate var headers:Object = {\n\t\t\t\"post\": [],\n\t\t\t\"get\": ['Cache-Control', 'no-store', 'Cache-Control', 'no-cache', 'Pragma', 'no-cache']\n\t\t};\n\t\tprivate var requestCount:int = 0;\n\t\tprivate var failedRequests:Array = [];\n\t\tprivate var requestQueue:Array = [];\n\t\tprivate var responseQueue:Array = [];\n\t\tprivate const responseTimer:Timer = new Timer(0.0, 1);\n\t\tprivate var isDisconnecting:Boolean = false;\n\t\tprivate var boshPollingInterval:Number = 10000;\n\t\tprivate var sid:String;\n\t\tprivate var rid:Number;\n\t\tprivate var wait:int;\n\t\tprivate var inactivity:int;\n\t\tprivate var pollTimer:Timer = new Timer(1, 1);\n\t\tprivate var pollTimeoutTimer:Timer = new Timer(1, 1);\n\t\t\n\t\tprivate var auth:SASLAuth;\n\t\tprivate var authHandler:Function;\n\t\tprivate var https:Boolean = false;\n\t\tprivate var _port:Number = -1;\n\t\t\n\t\tprivate var callbacks:Object = {};\n\t\t\n\t\tpublic static var logger:Object = null;\n\t\tprivate var lastPollTime:Date = null;\n\t\t\t\n\t\tpublic override function connect(streamType:String=null):Boolean\n\t\t{\n\t\t\tif(logger)\n\t\t\t\tlogger.log(\"CONNECT()\", \"INFO\");\n\t\t\tBindExtension.enable();\n\t\t\tactive = false;\n\t\t\tloggedIn = false;\n\t\t\tvar attrs:Object = {\n\t            xmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t            hold: maxConcurrentRequests,\n\t            rid: nextRID,\n\t            secure: https,\n\t            wait: 10,\n\t            ver: boshVersion\n\t        }\n\t        \n\t        var result:XMLNode = new XMLNode(1, \"body\");\n\t        result.attributes = attrs;\n\t        sendRequests(result);\n\t\n\t        return true;\n\t\t}\n\t\t\n\t\tpublic static function registerSASLMechanism(name:String, authClass:Class):void\n\t\t{\n\t\t\tsaslMechanisms[name] = authClass;\n\t\t}\n\t\t\n\t\tpublic static function disableSASLMechanism(name:String):void\n\t\t{\n\t\t\tsaslMechanisms[name] = null;\n\t\t}\n\t\t\n\t\tpublic function set secure(flag:Boolean):void\n\t\t{\n\t\t\thttps = flag;\n\t\t}\n\t\t\n\t\tpublic function get secure():Boolean\n\t\t{\n\t\t\treturn https;\n\t\t}\n\t\t\n\t\tpublic override function set port(portnum:Number):void\n\t\t{\n\t\t\t_port = portnum;\n\t\t}\n\t\t\n\t\tpublic override function get port():Number\n\t\t{\n\t\t\tif(_port == -1)\n\t\t\t\treturn https ? 8483 : 8080;\n\t\t\treturn _port;\n\t\t}\n\t\t\n\t\tpublic function get httpServer():String\n\t\t{\n\t\t\treturn (https ? \"https\" : \"http\") + \":\/\/\" + server + \":\" + port + \"\/http-bind\/\";\n\t\t}\n\t\t\n\t\tpublic override function disconnect():void\n\t\t{\n\t\t\tsuper.disconnect();\n\t\t\tpollTimer.stop();\n\t\t\tpollTimer = null;\n\t\t\tpollTimeoutTimer.stop();\n\t\t\tpollTimeoutTimer = null;\n\t\t}\n\t\t\n\t\tpublic function processConnectionResponse(responseBody:XMLNode):void\n\t\t{\n\t\t\tvar attributes:Object = responseBody.attributes;\n\t\t\tsid = attributes.sid;\n\t        boshPollingInterval = attributes.polling * 1000;\n\t        \n\t        wait = attributes.wait;\n\t        inactivity = attributes.inactivity * 1000;\n\t        if(inactivity - 2000 >= boshPollingInterval || (boshPollingInterval <= 1000 && boshPollingInterval > 0))\n\t        {\n\t        \tboshPollingInterval += 1000;\n\t        }\n\t        \n\t        inactivity -= 1000;\n\t        \n\t        var serverRequests:int = attributes.requests;\n\t        if (serverRequests)\n\t            maxConcurrentRequests = Math.min(serverRequests, maxConcurrentRequests);\n\t        active = true;\n\t        configureConnection(responseBody);\n\t        responseTimer.addEventListener(TimerEvent.TIMER_COMPLETE, processResponse);\n\t        trace(boshPollingInterval);\n\t        pollTimer.delay = boshPollingInterval;\n\t        pollTimer.addEventListener(TimerEvent.TIMER_COMPLETE, pollServer);\n\t        pollTimer.start();\n\t        \n\t        pollTimeoutTimer.delay = inactivity;\n\t        pollTimeoutTimer.addEventListener(TimerEvent.TIMER_COMPLETE, function(evt:TimerEvent):void {\n\t\t\t\ttrace(\"Poll timed out, resuming\");\n\t\t\t\tpollServer(evt, true);\n\t\t\t});\n\t\t}\n\t\t\n\t\tprivate function processResponse(event:TimerEvent=null):void\n\t\t{\n\t\t\t\/\/ Read the data and send it to the appropriate parser\n\t\t\tvar currentNode:XMLNode = responseQueue.shift();\n\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\n\t\t\t\n\t\t\tswitch( nodeName )\n\t\t\t{\n\t\t\t\tcase \"stream:features\":\n\t\t\t\t\t\/\/we already handled this in httpResponse()\n\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\n\t\t\t\tcase \"stream:error\":\n\t\t\t\t\thandleStreamError( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"iq\":\n\t\t\t\t\thandleIQ( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"message\":\n\t\t\t\t\thandleMessage( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"presence\":\n\t\t\t\t\thandlePresence( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\tcase \"success\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"failure\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\", 500 );\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t}\n\t\t\n\t\tprivate function resetResponseProcessor():void\n\t\t{\n\t\t\tif(responseQueue.length > 0)\n\t\t\t{\n\t\t\t\tresponseTimer.reset();\n\t\t\t\tresponseTimer.start();\n\t\t\t}\n\t\t}\n\n\t\tprivate function httpResponse(req:XMLNode, isPollResponse:Boolean, evt:ResultEvent):void\n\t\t{\n\t\t\trequestCount--;\n\t\t\tvar rawXML:String = evt.result as String;\n\t\t\t\n\t\t\tif(logger)\n\t       \t\tlogger.log(rawXML, \"INCOMING\");\n\t\t\t\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\n\t\t\txmlData.parseXML( rawXML );\n\t\t\tvar bodyNode:XMLNode = xmlData.firstChild;\n\t\n\t\t\tvar event:IncomingDataEvent = new IncomingDataEvent();\n\t\t\tevent.data = xmlData;\n\t\t\tdispatchEvent( event );\n\t\t\t\n\t\t\tif(bodyNode.attributes[\"type\"] == \"terminal\")\n\t\t\t{\n\t\t\t\tdispatchError( \"BOSH Error\", bodyNode.attributes[\"condition\"], \"\", -1 );\n\t\t\t\tactive = false;\n\t\t\t}\n\t\t\t\n\t\t\tfor each(var childNode:XMLNode in bodyNode.childNodes)\n\t\t\t{\n\t\t\t\tif(childNode.nodeName == \"stream:features\")\n\t\t\t\t{\n\t\t\t\t\t_expireTagSearch = false;\n\t\t\t\t\tprocessConnectionResponse( bodyNode );\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tresponseQueue.push(childNode);\n\t\t\t}\n\t\t\t\n\t\t\tresetResponseProcessor();\n\t\t\t\n\t\t\t\/\/if we have no outstanding requests, then we're free to send a poll at the next opportunity\n\t\t\tif(requestCount == 0 && !sendQueuedRequests())\n\t\t\t\tresetPollTimer();\n\t\t}\n\t\t\n\t\tprivate function httpError(req:XMLNode, isPollResponse:Boolean, evt:FaultEvent):void\n\t\t{\n\t\t\tdisconnect();\n\t\t\tdispatchError(\"Unknown HTTP Error\", evt.fault.rootCause.text, \"\", -1);\n\t\t}\n\t\t\n\t\tprotected override function sendXML(body:*):void\n\t\t{\n\t\t\tsendQueuedRequests(body);\n\t\t}\n\t\t\n\t\tprivate function sendQueuedRequests(body:*=null):Boolean\n\t\t{\n\t\t\tif(body)\n\t\t\t\trequestQueue.push(body);\n\t\t\telse if(requestQueue.length == 0)\n\t\t\t\treturn false;\n\t\t\t\t\n\t\t\treturn sendRequests();\n\t\t}\n\t\t\n\t\t\/\/returns true if any requests were sent\n\t\tprivate function sendRequests(data:XMLNode = null, isPoll:Boolean = false):Boolean\n\t\t{\n\t\t\tif(requestCount >= maxConcurrentRequests)\n\t\t\t\treturn false;\n\t\t\t\n\t\t\trequestCount++;\n\t\t\t\n\t\t\tif(!data)\n\t\t\t{\n\t\t\t\tif(isPoll)\n\t\t\t\t{\n\t\t\t\t\tdata = createRequest();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar temp:Array = [];\n\t\t\t\t\tfor(var i:uint = 0; i < 10 && requestQueue.length > 0; i++)\n\t\t\t\t\t{\n\t\t\t\t\t\ttemp.push(requestQueue.shift());\n\t\t\t\t\t}\n\t\t\t\t\tdata = createRequest(temp);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/build the http request\n\t        var request:HTTPService = new HTTPService();\n\t        request.method = \"post\";\n\t        request.headers = headers[request.method];\n\t        request.url = httpServer;\n\t        request.resultFormat = HTTPService.RESULT_FORMAT_TEXT;\n\t        request.contentType = \"text\/xml\";\n\t        \n\t        var responseCallback:Callback = new Callback(this, httpResponse, data, isPoll);\n\t        var errorCallback:Callback = new Callback(this, httpError, data, isPoll);\n\t        \n\t        request.addEventListener(ResultEvent.RESULT, responseCallback.call, false);\n\t        request.addEventListener(FaultEvent.FAULT, errorCallback.call, false);\n\t       \n\t       \tif(logger)\n\t       \t\tlogger.log(data, \"OUTGOING\");\n\t       \n\t\t\trequest.send(data);\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tif(isPoll) {\n\t\t\t\tlastPollTime = new Date();\n\t\t\t\tpollTimeoutTimer.reset();\n\t\t\t\tpollTimeoutTimer.start();\n\t\t\t\ttrace(\"Polling at: \" + lastPollTime.getMinutes() + \":\" + lastPollTime.getSeconds());\n\t\t\t}\n\t\t\t\n\t\t\tpollTimer.stop();\n\t\t\t\n\t\t\treturn true;\n\t\t}\n    \t\n    \tprivate function resetPollTimer():void \n    \t{\n    \t\tif(!pollTimer)\n    \t\t\treturn;\n\n    \t\tpollTimeoutTimer.stop();\n    \t\t\n    \t\tpollTimer.reset();\n    \t\tvar timeSinceLastPoll:Number = 0;\n    \t\tif(lastPollTime)\n    \t\t\t timeSinceLastPoll = new Date().time - lastPollTime.time;\n    \t\t\t\n    \t\tif(timeSinceLastPoll >= boshPollingInterval)\n    \t\t\ttimeSinceLastPoll = 0;\n    \t\t\n    \t\tpollTimer.delay = boshPollingInterval - timeSinceLastPoll;\n    \t\tpollTimer.start();\n    \t}\n    \t\n    \tprivate function pollServer(evt:TimerEvent, force:Boolean=false):void \n    \t{\n    \t\tif(force)\n    \t\t\ttrace(\"Forcing poll!\");\n    \t\t\/\/We shouldn't poll if the connection is dead, if we had requests to send instead, or if there's already one in progress\n    \t\tif(!isActive() || ((sendQueuedRequests() || requestCount > 0) && !force))\n    \t\t\treturn;\n    \t\t\n    \t\t\/\/this should be safe since sendRequests checks to be sure it's not over the concurrent requests limit, and we just ensured that the queue is empty by calling sendQueuedRequests()\n    \t\tsendRequests(null, true);\n    \t}\n    \t\n    \tprivate function get nextRID():Number {\n    \t\tif(!rid)\n    \t\t\trid = Math.floor(Math.random() * 1000000);\n    \t\treturn ++rid;\n    \t}\n    \t\n    \tprivate function createRequest(bodyContent:Array=null):XMLNode {\n    \t\tvar attrs:Object = {\n    \t\t\txmlns: \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\trid: nextRID,\n\t\t\t\tsid: sid\n    \t\t}\n    \t\tvar req:XMLNode = new XMLNode(1, \"body\");\n    \t\tif(bodyContent)\n    \t\t\tfor each(var content:XMLNode in bodyContent)\n    \t\t\t\t\treq.appendChild(content);\n    \t\t\n    \t\treq.attributes = attrs;\n    \t\t\n    \t\treturn req;\n    \t}\n\t    \n\t    private function handleAuthentication(responseBody:XMLNode):void\n\t    {\n\t    \/\/    if(!response || response.length == 0) {\n\t     \/\/       return;\n\t     \/\/   }\n\t        var status:Object = auth.handleResponse(0, responseBody);\n\t        if (status.authComplete) {\n\t            if (status.authSuccess) {\n\t                bindConnection();\n\t            }\n\t            else {\n\t\t\t\t\tdispatchError(\"Authentication Error\", \"\", \"\", 401);\n\t                disconnect();\n\t            }\n\t        }\n\t    }\n\t    \n\t    private function configureConnection(responseBody:XMLNode):void\n\t    {\n\t    \tvar features:XMLNode = responseBody.firstChild;\n\t\n\t        var authentication:Object = {};\n\t        for each(var feature:XMLNode in features.childNodes)\n\t\t\t{\n\t            if (feature.nodeName == \"mechanisms\")\n\t                authentication.auth = configureAuthMechanisms(feature);\n\t            else if (feature.nodeName == \"bind\")\n\t                authentication.bind = true;\n\t            else if (feature.nodeName == \"session\")\n\t                authentication.session = true;\n\t        }\n\t        \n\t        auth = authentication.auth;\n\t        dispatchEvent(new ConnectionSuccessEvent());\n\t        authHandler = handleAuthentication;\n\t        sendXML(auth.request);\n\t    }\n\t    \n\t    private function configureAuthMechanisms(mechanisms:XMLNode):SASLAuth\n\t    {\n\t        var authMechanism:SASLAuth;\n\t        var authClass:Class;\n\t        for each(var mechanism:XMLNode in mechanisms.childNodes) \n\t        {\n\t        \tauthClass = saslMechanisms[mechanism.firstChild.nodeValue];\n\t   \t\t\tif(authClass)\n\t   \t\t\t\tbreak;\n\t        }\n\t\n\t        if (!authClass) {\n\t        \tdispatchError(\"SASL missing\", \"The server is not configured to support any available SASL mechanisms\", \"SASL\", -1);\n\t        \treturn null;\n\t        }\n\t\n\t   \t\treturn new authClass(this);\n\t    }\n\t    \n\t    public function handleBindResponse(packet:IQ):void\n\t    {\n\t    \tvar bind:BindExtension = packet.getExtension(\"bind\") as BindExtension;\n\t\n            var jid:UnescapedJID = bind.jid.unescaped;\n            \n            myResource = jid.resource;\n            myUsername = jid.node;\n            domain = jid.domain;\n            \n            establishSession();\n\t    }\n\t    \n\t    private function bindConnection():void \n\t    {\n\t    \tvar bindIQ:IQ = new IQ(null, \"set\");\n\t\n\t\t\tvar bindExt:BindExtension = new BindExtension();\n\t\t\tif(resource)\n\t        \tbindExt.resource = resource;\n\t        \n\t        bindIQ.addExtension(bindExt);\n\t\n\t\t\t\/\/this is laaaaaame, it should be a function\n\t\t\tbindIQ.callbackName = \"handleBindResponse\";\n\t\t\tbindIQ.callbackScope = this;\n\t\n\t        send(bindIQ);\n\t    }\n\t    \n\t    public function handleSessionResponse(packet:IQ):void\n\t    {\n\t    \tdispatchEvent(new LoginEvent());\n\t    }\n\t    \n\t    private function establishSession():void\n\t    {\n\t        var sessionIQ:IQ = new IQ(null, \"set\");\n\n\t        sessionIQ.addExtension(new SessionExtension());\n\t        \n\t        sessionIQ.callbackName = \"handleSessionResponse\";\n\t        sessionIQ.callbackScope = this;\n\t\n\t        send(sessionIQ);\n\t    }\n\t    \n\t\t\/\/do nothing, we use polling instead\n\t\tpublic override function sendKeepAlive():void {}\n\t}\n}\n","subject":"Add an accessor for whether or not we are using https. r=Armando","message":"Add an accessor for whether or not we are using https. r=Armando\n\ngit-svn-id: c197267f952b24206666de142881703007ca05d5@10681 b35dd754-fafc-0310-a699-88a17e54d16e\n","lang":"ActionScript","license":"apache-2.0","repos":"nazoking\/xiff"}
{"commit":"58382dc5e32e8f67f57636400a5f34bce9a51d05","old_file":"src\/org\/flintparticles\/twoD\/actions\/GravityWell.as","new_file":"src\/org\/flintparticles\/twoD\/actions\/GravityWell.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.twoD.actions \n{\n\timport org.flintparticles.common.actions.ActionBase;\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.common.particles.Particle;\n\timport org.flintparticles.twoD.particles.Particle2D;\t\n\n\t\/**\n\t * The GravityWell action applies a force on the particle to draw it towards\n\t * a single point. The force applied is inversely proportional to the square\n\t * of the distance from the particle to the point, in accordance with Newton's\n\t * law of gravity.\n\t * \n\t * <p>This simulates the effect of gravity over large distances (as between\n\t * planets, for example). To simulate the effect of gravity at the surface\n\t * of the eacrth, use an Acceleration action with the direction of force \n\t * downwards.<\/p>\n\t * \n\t * @see Acceleration\n\t *\/\n\n\tpublic class GravityWell extends ActionBase\n\t{\n\t\tprivate var _x:Number;\n\t\tprivate var _y:Number;\n\t\tprivate var _power:Number;\n\t\tprivate var _epsilonSq:Number;\n\t\tprivate var _gravityConst:Number = 10000; \/\/ just scales the power to a more reasonable number\n\t\t\n\t\tprivate var lp:Particle2D;\n\t\tprivate var lx:Number;\n\t\tprivate var ly:Number;\n\t\tprivate var ldSq:Number;\n\t\tprivate var ld:Number;\n\t\tprivate var lfactor:Number;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a GravityWell action for use by an emitter.\n\t\t * To add a GravityWell to all particles created by an emitter, use the\n\t\t * emitter's addAction method.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addAction()\n\t\t * \n\t\t * @param power The strength of the gravity force - larger numbers produce a \n\t\t * stronger force.\n\t\t * @param x The x coordinate of the point towards which the force draws \n\t\t * the particles.\n\t\t * @param y The y coordinate of the point towards which the force draws \n\t\t * the particles.\n\t\t * @param epsilon The minimum distance for which gravity is calculated. \n\t\t * Particles closer than this distance experience a gravity force as if \n\t\t * they were this distance away. This stops the gravity effect blowing \n\t\t * up as distances get small. For realistic gravity effects you will want \n\t\t * a small epsilon ( ~1 ), but for stable visual effects a larger\n\t\t * epsilon (~100) is often better.\n\t\t *\/\n\t\tpublic function GravityWell( power:Number = 0, x:Number = 0, y:Number = 0, epsilon:Number = 100 )\n\t\t{\n\t\t\tthis.power = power;\n\t\t\tthis.x = x;\n\t\t\tthis.y = y;\n\t\t\tthis.epsilon = epsilon;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The strength of the gravity force - larger numbers produce a \n\t\t * stronger force.\n\t\t *\/\n\t\tpublic function get power():Number\n\t\t{\n\t\t\treturn _power \/ _gravityConst;\n\t\t}\n\t\tpublic function set power( value:Number ):void\n\t\t{\n\t\t\t_power = value * _gravityConst;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The x coordinate of the point towards which the force draws \n\t\t * the particles.\n\t\t *\/\n\t\tpublic function get x():Number\n\t\t{\n\t\t\treturn _x;\n\t\t}\n\t\tpublic function set x( value:Number ):void\n\t\t{\n\t\t\t_x = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The y coordinate of the point towards which the force draws \n\t\t * the particles.\n\t\t *\/\n\t\tpublic function get y():Number\n\t\t{\n\t\t\treturn _y;\n\t\t}\n\t\tpublic function set y( value:Number ):void\n\t\t{\n\t\t\t_y = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The minimum distance for which the gravity force is calculated. \n\t\t * Particles closer than this distance experience the gravity as if\n\t\t * they were this distance away. This stops the gravity effect blowing \n\t\t * up as distances get small.  For realistic gravity effects you will want \n\t\t * a small epsilon ( ~1 ), but for stable visual effects a larger\n\t\t * epsilon (~100) is often better.\n\t\t *\/\n\t\tpublic function get epsilon():Number\n\t\t{\n\t\t\treturn Math.sqrt( _epsilonSq );\n\t\t}\n\t\tpublic function set epsilon( value:Number ):void\n\t\t{\n\t\t\t_epsilonSq = value * value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Calculates the gravity force on the particle and applies it for\n\t\t * the period of time indicated.\n\t\t * \n\t\t * <p>This method is called by the emitter and need not be called by the \n\t\t * user.<\/p>\n\t\t * \n\t\t * @param emitter The Emitter that created the particle.\n\t\t * @param particle The particle to be updated.\n\t\t * @param time The duration of the frame - used for time based updates.\n\t\t * \n\t\t * @see org.flintparticles.common.actions.Action#update()\n\t\t *\/\n\t\toverride public function update( emitter:Emitter, particle:Particle, time:Number ):void\n\t\t{\n\t\t\tif( particle.mass == 0 )\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tlp = Particle2D( particle );\n\t\t\tlx = _x - lp.x;\n\t\t\tly = _y - lp.y;\n\t\t\tldSq = lx * lx + ly * ly;\n\t\t\tif( ldSq == 0 )\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tld = Math.sqrt( ldSq );\n\t\t\tif( ldSq < _epsilonSq ) ldSq = _epsilonSq;\n\t\t\tlfactor = ( _power * time ) \/ ( ldSq * ld );\n\t\t\tlp.velX += lx * lfactor;\n\t\t\tlp.velY += ly * lfactor;\n\t\t}\n\t}\n}\n","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.twoD.actions \n{\n\timport org.flintparticles.common.actions.ActionBase;\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.common.particles.Particle;\n\timport org.flintparticles.twoD.particles.Particle2D;\t\n\n\t\/**\n\t * The GravityWell action applies a force on the particle to draw it towards\n\t * a single point. The force applied is inversely proportional to the square\n\t * of the distance from the particle to the point, in accordance with Newton's\n\t * law of gravity.\n\t * \n\t * <p>This simulates the effect of gravity over large distances (as between\n\t * planets, for example). To simulate the effect of gravity at the surface\n\t * of the eacrth, use an Acceleration action with the direction of force \n\t * downwards.<\/p>\n\t * \n\t * @see Acceleration\n\t *\/\n\n\tpublic class GravityWell extends ActionBase\n\t{\n\t\tprivate var _x:Number;\n\t\tprivate var _y:Number;\n\t\tprivate var _power:Number;\n\t\tprivate var _epsilonSq:Number;\n\t\tprivate var _gravityConst:Number = 10000; \/\/ just scales the power to a more reasonable number\n\t\t\n\t\t\/**\n\t\t * The constructor creates a GravityWell action for use by an emitter.\n\t\t * To add a GravityWell to all particles created by an emitter, use the\n\t\t * emitter's addAction method.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addAction()\n\t\t * \n\t\t * @param power The strength of the gravity force - larger numbers produce a \n\t\t * stronger force.\n\t\t * @param x The x coordinate of the point towards which the force draws \n\t\t * the particles.\n\t\t * @param y The y coordinate of the point towards which the force draws \n\t\t * the particles.\n\t\t * @param epsilon The minimum distance for which gravity is calculated. \n\t\t * Particles closer than this distance experience a gravity force as if \n\t\t * they were this distance away. This stops the gravity effect blowing \n\t\t * up as distances get small. For realistic gravity effects you will want \n\t\t * a small epsilon ( ~1 ), but for stable visual effects a larger\n\t\t * epsilon (~100) is often better.\n\t\t *\/\n\t\tpublic function GravityWell( power:Number = 0, x:Number = 0, y:Number = 0, epsilon:Number = 100 )\n\t\t{\n\t\t\tthis.power = power;\n\t\t\tthis.x = x;\n\t\t\tthis.y = y;\n\t\t\tthis.epsilon = epsilon;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The strength of the gravity force - larger numbers produce a \n\t\t * stronger force.\n\t\t *\/\n\t\tpublic function get power():Number\n\t\t{\n\t\t\treturn _power \/ _gravityConst;\n\t\t}\n\t\tpublic function set power( value:Number ):void\n\t\t{\n\t\t\t_power = value * _gravityConst;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The x coordinate of the point towards which the force draws \n\t\t * the particles.\n\t\t *\/\n\t\tpublic function get x():Number\n\t\t{\n\t\t\treturn _x;\n\t\t}\n\t\tpublic function set x( value:Number ):void\n\t\t{\n\t\t\t_x = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The y coordinate of the point towards which the force draws \n\t\t * the particles.\n\t\t *\/\n\t\tpublic function get y():Number\n\t\t{\n\t\t\treturn _y;\n\t\t}\n\t\tpublic function set y( value:Number ):void\n\t\t{\n\t\t\t_y = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The minimum distance for which the gravity force is calculated. \n\t\t * Particles closer than this distance experience the gravity as if\n\t\t * they were this distance away. This stops the gravity effect blowing \n\t\t * up as distances get small.  For realistic gravity effects you will want \n\t\t * a small epsilon ( ~1 ), but for stable visual effects a larger\n\t\t * epsilon (~100) is often better.\n\t\t *\/\n\t\tpublic function get epsilon():Number\n\t\t{\n\t\t\treturn Math.sqrt( _epsilonSq );\n\t\t}\n\t\tpublic function set epsilon( value:Number ):void\n\t\t{\n\t\t\t_epsilonSq = value * value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Calculates the gravity force on the particle and applies it for\n\t\t * the period of time indicated.\n\t\t * \n\t\t * <p>This method is called by the emitter and need not be called by the \n\t\t * user.<\/p>\n\t\t * \n\t\t * @param emitter The Emitter that created the particle.\n\t\t * @param particle The particle to be updated.\n\t\t * @param time The duration of the frame - used for time based updates.\n\t\t * \n\t\t * @see org.flintparticles.common.actions.Action#update()\n\t\t *\/\n\t\toverride public function update( emitter:Emitter, particle:Particle, time:Number ):void\n\t\t{\n\t\t\tif( particle.mass == 0 )\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tvar p:Particle2D = Particle2D( particle );\n\t\t\tvar x:Number = _x - p.x;\n\t\t\tvar y:Number = _y - p.y;\n\t\t\tvar dSq:Number = x * x + y * y;\n\t\t\tif( dSq == 0 )\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tvar d:Number = Math.sqrt( dSq );\n\t\t\tif( dSq < _epsilonSq ) dSq = _epsilonSq;\n\t\t\tvar factor:Number = ( _power * time ) \/ ( dSq * d );\n\t\t\tp.velX += x * factor;\n\t\t\tp.velY += y * factor;\n\t\t}\n\t}\n}\n","subject":"Tidy up GravityWell class","message":"Tidy up GravityWell class\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"8b48ab9107efca1c566f06b6af2a7cc2845fcbd8","old_file":"src\/as\/com\/threerings\/presents\/client\/Communicator.as","new_file":"src\/as\/com\/threerings\/presents\/client\/Communicator.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.client {\n\nimport flash.errors.IOError;\n\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\n\nimport flash.net.Socket;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Endian;\n\nimport com.threerings.util.Log;\n\nimport com.threerings.io.FrameAvailableEvent;\nimport com.threerings.io.FrameReader;\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\n\nimport com.threerings.presents.data.AuthCodes;\nimport com.threerings.presents.net.AuthRequest;\nimport com.threerings.presents.net.AuthResponse;\nimport com.threerings.presents.net.AuthResponseData;\nimport com.threerings.presents.net.DownstreamMessage;\nimport com.threerings.presents.net.LogoffRequest;\nimport com.threerings.presents.net.UpstreamMessage;\n\npublic class Communicator\n{\n    public function Communicator (client :Client)\n    {\n        _client = client;\n    }\n\n    public function logon () :void\n    {\n        \/\/ create our input\/output business\n        _outBuffer = new ByteArray();\n        _outBuffer.endian = Endian.BIG_ENDIAN;\n        _outStream = new ObjectOutputStream(_outBuffer);\n\n        _inStream = new ObjectInputStream();\n\n        _portIdx = 0;\n        logonToPort();\n    }\n\n    \/**\n     * This method is strangely named, and it does two things which is\n     * bad style. Either log on to the next port, or save that the port\n     * we just logged on to was a good one.\n     *\/\n    protected function logonToPort (logonWasSuccessful :Boolean = false) :Boolean\n    {\n        var ports :Array = _client.getPorts();\n\n        if (!logonWasSuccessful) {\n            if (_portIdx >= ports.length) {\n                return false;\n            }\n            if (_portIdx != 0) {\n                _client.reportLogonTribulations(\n                    new LogonError(AuthCodes.TRYING_NEXT_PORT, true));\n\n                removeListeners();\n            }\n\n            \/\/ create the socket and set up listeners\n            _socket = new Socket();\n            _socket.endian = Endian.BIG_ENDIAN;\n            _socket.addEventListener(Event.CONNECT, socketOpened);\n            _socket.addEventListener(IOErrorEvent.IO_ERROR, socketError);\n            _socket.addEventListener(Event.CLOSE, socketClosed);\n\n            _frameReader = new FrameReader(_socket);\n            _frameReader.addEventListener(FrameAvailableEvent.FRAME_AVAILABLE,\n                inputFrameReceived);\n        }\n\n        var host :String = _client.getHostname();\n        var pportKey :String = host + \".preferred_port\";\n        var pport :int = ports[0];\n        var ppidx :int = Math.max(0, ports.indexOf(pport));\n        var port :int = (ports[(_portIdx + ppidx) % ports.length] as int);\n\n        if (logonWasSuccessful) {\n            _portIdx = -1; \/\/ indicate that we're no longer trying new ports\n\n        } else {\n            Log.getLog(this).info(\n                \"Connecting [host=\" + host + \", port=\" + port + \"].\");\n            _socket.connect(host, port);\n        }\n\n        return true;\n    }\n\n    protected function removeListeners () :void\n    {\n        _socket.removeEventListener(Event.CONNECT, socketOpened);\n        _socket.removeEventListener(IOErrorEvent.IO_ERROR, socketError);\n        _socket.removeEventListener(Event.CLOSE, socketClosed);\n\n        _frameReader.removeEventListener(FrameAvailableEvent.FRAME_AVAILABLE,\n            inputFrameReceived);\n    }\n\n    public function logoff () :void\n    {\n        if (_socket == null) {\n            return;\n        }\n\n        sendMessage(new LogoffRequest());\n\n        shutdown(null);\n    }\n\n    public function postMessage (msg :UpstreamMessage) :void\n    {\n        sendMessage(msg); \/\/ send it now: we have no out queue\n    }\n\n    protected function shutdown (logonError :Error) :void\n    {\n        if (_socket != null)  {\n            try {\n                _socket.close();\n            } catch (err :Error) {\n                Log.getLog(this).warning(\"Error closing failed socket [error=\" + err + \"].\");\n            }\n            removeListeners();\n            _socket = null;\n            _outStream = null;\n            _inStream = null;\n            _frameReader = null;\n            _outBuffer = null;\n        }\n\n        _client.notifyObservers(ClientEvent.CLIENT_DID_LOGOFF, null);\n        _client.cleanup(logonError);\n    }\n\n    protected function sendMessage (msg :UpstreamMessage) :void\n    {\n        if (_outStream == null) {\n            Log.getLog(this).warning(\"No socket, dropping msg [msg=\" + msg + \"].\");\n            return;\n        }\n\n        \/\/ write the message (ends up in _outBuffer)\n        _outStream.writeObject(msg);\n\n\/\/        Log.debug(\"outBuffer: \" + StringUtil.unhexlate(_outBuffer));\n\n        \/\/ Frame it by writing the length, then the bytes.\n        \/\/ We add 4 to the length, because the length is of the entire frame\n        \/\/ including the 4 bytes used to encode the length!\n        _socket.writeInt(_outBuffer.length + 4);\n        _socket.writeBytes(_outBuffer);\n        _socket.flush();\n\n        \/\/ clean up the output buffer\n        _outBuffer.length = 0;\n        _outBuffer.position = 0;\n\n        \/\/ make a note of our most recent write time\n        updateWriteStamp();\n    }\n\n    \/**\n     * Returns the time at which we last sent a packet to the server.\n     *\/\n    internal function getLastWrite () :uint\n    {\n        return _lastWrite;\n    }\n\n    \/**\n     * Makes a note of the time at which we last communicated with the server.\n     *\/\n    internal function updateWriteStamp () :void\n    {\n        _lastWrite = flash.utils.getTimer();\n    }\n\n    \/**\n     * Called when a frame of data from the server is ready to be\n     * decoded into a DownstreamMessage.\n     *\/\n    protected function inputFrameReceived (event :FrameAvailableEvent) :void\n    {\n        \/\/ convert the frame data into a message from the server\n        var frameData :ByteArray = event.getFrameData();\n        \/\/Log.debug(\"length of in frame: \" + frameData.length);\n        \/\/Log.debug(\"inBuffer: \" + StringUtil.unhexlate(frameData));\n        _inStream.setSource(frameData);\n        var msg :DownstreamMessage;\n        try {\n            msg = (_inStream.readObject() as DownstreamMessage);\n        } catch (e :Error) {\n            var log :Log = Log.getLog(this);\n            log.warning(\"Error processing downstream message: \" + e);\n            log.logStackTrace(e);\n            return;\n        }\n\n        if (frameData.bytesAvailable > 0) {\n            Log.getLog(this).warning(\n                \"Beans! We didn't fully read a frame, surely there's \" +\n                \"a bug in some streaming code. \" +\n                \"[bytesLeftOver=\" + frameData.bytesAvailable + \"].\");\n        }\n\n        if (_omgr != null) {\n            \/\/ if we're logged on, then just do the normal thing\n            _omgr.processMessage(msg);\n            return;\n        }\n\n        \/\/ Otherwise, this would be the AuthResponse to our logon attempt.\n        var rsp :AuthResponse = (msg as AuthResponse);\n        var data :AuthResponseData = rsp.getData();\n        if (data.code !== AuthResponseData.SUCCESS) {\n            shutdown(new Error(data.code));\n            return;\n        }\n\n        \/\/ logon success\n        _omgr = new ClientDObjectMgr(this, _client);\n        _client.setAuthResponseData(data);\n    }\n\n    \/**\n     * Called when the connection to the server was successfully opened.\n     *\/\n    protected function socketOpened (event :Event) :void\n    {\n        logonToPort(true);\n        \/\/ well that's great! let's logon\n        var req :AuthRequest = new AuthRequest(\n            _client.getCredentials(), _client.getVersion(), _client.getBootGroups());\n        sendMessage(req);\n    }\n\n    \/**\n     * Called when there is an io error with the socket.\n     *\/\n    protected function socketError (event :IOErrorEvent) :void\n    {\n        \/\/ if we're trying ports, try the next one.\n        if (_portIdx != -1) {\n            _portIdx++;\n            if (logonToPort()) {\n                return;\n            }\n        }\n\n        \/\/ total failure\n        Log.getLog(this).warning(\"socket error: \" + event + \", target=\" + event.target);\n        Log.dumpStack();\n        shutdown(new Error(\"socket closed unexpectedly.\"));\n    }\n\n    \/**\n     * Called when the connection to the server was closed.\n     *\/\n    protected function socketClosed (event :Event) :void\n    {\n        Log.getLog(this).warning(\"socket was closed: \" + event);\n        _client.notifyObservers(ClientEvent.CLIENT_CONNECTION_FAILED);\n        logoff();\n    }\n\n    protected var _client :Client;\n    protected var _omgr :ClientDObjectMgr;\n\n    protected var _outBuffer :ByteArray;\n    protected var _outStream :ObjectOutputStream;\n\n    protected var _inStream :ObjectInputStream;\n    protected var _frameReader :FrameReader;\n\n    protected var _socket :Socket;\n\n    protected var _lastWrite :uint;\n\n    \/** The current port we'll try to connect to. *\/\n    protected var _portIdx :int = -1;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.client {\n\nimport flash.errors.IOError;\n\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\n\nimport flash.net.Socket;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Endian;\n\nimport com.threerings.util.Log;\n\nimport com.threerings.io.FrameAvailableEvent;\nimport com.threerings.io.FrameReader;\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\n\nimport com.threerings.presents.data.AuthCodes;\nimport com.threerings.presents.net.AuthRequest;\nimport com.threerings.presents.net.AuthResponse;\nimport com.threerings.presents.net.AuthResponseData;\nimport com.threerings.presents.net.DownstreamMessage;\nimport com.threerings.presents.net.LogoffRequest;\nimport com.threerings.presents.net.UpstreamMessage;\n\npublic class Communicator\n{\n    public function Communicator (client :Client)\n    {\n        _client = client;\n    }\n\n    public function logon () :void\n    {\n        \/\/ create our input\/output business\n        _outBuffer = new ByteArray();\n        _outBuffer.endian = Endian.BIG_ENDIAN;\n        _outStream = new ObjectOutputStream(_outBuffer);\n\n        _inStream = new ObjectInputStream();\n\n        _portIdx = 0;\n        logonToPort();\n    }\n\n    \/**\n     * This method is strangely named, and it does two things which is\n     * bad style. Either log on to the next port, or save that the port\n     * we just logged on to was a good one.\n     *\/\n    protected function logonToPort (logonWasSuccessful :Boolean = false) :Boolean\n    {\n        var ports :Array = _client.getPorts();\n\n        if (!logonWasSuccessful) {\n            if (_portIdx >= ports.length) {\n                return false;\n            }\n            if (_portIdx != 0) {\n                _client.reportLogonTribulations(\n                    new LogonError(AuthCodes.TRYING_NEXT_PORT, true));\n\n                removeListeners();\n            }\n\n            \/\/ create the socket and set up listeners\n            _socket = new Socket();\n            _socket.endian = Endian.BIG_ENDIAN;\n            _socket.addEventListener(Event.CONNECT, socketOpened);\n            _socket.addEventListener(IOErrorEvent.IO_ERROR, socketError);\n            _socket.addEventListener(Event.CLOSE, socketClosed);\n\n            _frameReader = new FrameReader(_socket);\n            _frameReader.addEventListener(FrameAvailableEvent.FRAME_AVAILABLE,\n                inputFrameReceived);\n        }\n\n        var host :String = _client.getHostname();\n        var pportKey :String = host + \".preferred_port\";\n        var pport :int = ports[0];\n        var ppidx :int = Math.max(0, ports.indexOf(pport));\n        var port :int = (ports[(_portIdx + ppidx) % ports.length] as int);\n\n        if (logonWasSuccessful) {\n            _portIdx = -1; \/\/ indicate that we're no longer trying new ports\n\n        } else {\n            Log.getLog(this).info(\n                \"Connecting [host=\" + host + \", port=\" + port + \"].\");\n            _socket.connect(host, port);\n        }\n\n        return true;\n    }\n\n    protected function removeListeners () :void\n    {\n        _socket.removeEventListener(Event.CONNECT, socketOpened);\n        _socket.removeEventListener(IOErrorEvent.IO_ERROR, socketError);\n        _socket.removeEventListener(Event.CLOSE, socketClosed);\n\n        _frameReader.removeEventListener(FrameAvailableEvent.FRAME_AVAILABLE,\n            inputFrameReceived);\n    }\n\n    public function logoff () :void\n    {\n        if (_socket == null) {\n            return;\n        }\n\n        sendMessage(new LogoffRequest());\n\n        shutdown(null);\n    }\n\n    public function postMessage (msg :UpstreamMessage) :void\n    {\n        sendMessage(msg); \/\/ send it now: we have no out queue\n    }\n\n    protected function shutdown (logonError :Error) :void\n    {\n        if (_socket != null)  {\n            try {\n                _socket.close();\n            } catch (err :Error) {\n                Log.getLog(this).warning(\"Error closing failed socket [error=\" + err + \"].\");\n            }\n            removeListeners();\n            _socket = null;\n            _outStream = null;\n            _inStream = null;\n            _frameReader = null;\n            _outBuffer = null;\n        }\n\n        _client.notifyObservers(ClientEvent.CLIENT_DID_LOGOFF, null);\n        _client.cleanup(logonError);\n    }\n\n    protected function sendMessage (msg :UpstreamMessage) :void\n    {\n        if (_outStream == null) {\n            Log.getLog(this).warning(\"No socket, dropping msg [msg=\" + msg + \"].\");\n            return;\n        }\n\n        \/\/ write the message (ends up in _outBuffer)\n        _outStream.writeObject(msg);\n\n\/\/        Log.debug(\"outBuffer: \" + StringUtil.unhexlate(_outBuffer));\n\n        \/\/ Frame it by writing the length, then the bytes.\n        \/\/ We add 4 to the length, because the length is of the entire frame\n        \/\/ including the 4 bytes used to encode the length!\n        _socket.writeInt(_outBuffer.length + 4);\n        _socket.writeBytes(_outBuffer);\n        _socket.flush();\n\n        \/\/ clean up the output buffer\n        _outBuffer.length = 0;\n        _outBuffer.position = 0;\n\n        \/\/ make a note of our most recent write time\n        updateWriteStamp();\n    }\n\n    \/**\n     * Returns the time at which we last sent a packet to the server.\n     *\/\n    internal function getLastWrite () :uint\n    {\n        return _lastWrite;\n    }\n\n    \/**\n     * Makes a note of the time at which we last communicated with the server.\n     *\/\n    internal function updateWriteStamp () :void\n    {\n        _lastWrite = flash.utils.getTimer();\n    }\n\n    \/**\n     * Called when a frame of data from the server is ready to be\n     * decoded into a DownstreamMessage.\n     *\/\n    protected function inputFrameReceived (event :FrameAvailableEvent) :void\n    {\n        \/\/ convert the frame data into a message from the server\n        var frameData :ByteArray = event.getFrameData();\n        \/\/Log.debug(\"length of in frame: \" + frameData.length);\n        \/\/Log.debug(\"inBuffer: \" + StringUtil.unhexlate(frameData));\n        _inStream.setSource(frameData);\n        var msg :DownstreamMessage;\n        try {\n            msg = (_inStream.readObject() as DownstreamMessage);\n        } catch (e :Error) {\n            var log :Log = Log.getLog(this);\n            log.warning(\"Error processing downstream message: \" + e);\n            log.logStackTrace(e);\n            return;\n        }\n\n        if (frameData.bytesAvailable > 0) {\n            Log.getLog(this).warning(\n                \"Beans! We didn't fully read a frame, surely there's \" +\n                \"a bug in some streaming code. \" +\n                \"[bytesLeftOver=\" + frameData.bytesAvailable + \", msg=\" + msg + \"].\");\n        }\n\n        if (_omgr != null) {\n            \/\/ if we're logged on, then just do the normal thing\n            _omgr.processMessage(msg);\n            return;\n        }\n\n        \/\/ Otherwise, this would be the AuthResponse to our logon attempt.\n        var rsp :AuthResponse = (msg as AuthResponse);\n        var data :AuthResponseData = rsp.getData();\n        if (data.code !== AuthResponseData.SUCCESS) {\n            shutdown(new Error(data.code));\n            return;\n        }\n\n        \/\/ logon success\n        _omgr = new ClientDObjectMgr(this, _client);\n        _client.setAuthResponseData(data);\n    }\n\n    \/**\n     * Called when the connection to the server was successfully opened.\n     *\/\n    protected function socketOpened (event :Event) :void\n    {\n        logonToPort(true);\n        \/\/ well that's great! let's logon\n        var req :AuthRequest = new AuthRequest(\n            _client.getCredentials(), _client.getVersion(), _client.getBootGroups());\n        sendMessage(req);\n    }\n\n    \/**\n     * Called when there is an io error with the socket.\n     *\/\n    protected function socketError (event :IOErrorEvent) :void\n    {\n        \/\/ if we're trying ports, try the next one.\n        if (_portIdx != -1) {\n            _portIdx++;\n            if (logonToPort()) {\n                return;\n            }\n        }\n\n        \/\/ total failure\n        Log.getLog(this).warning(\"socket error: \" + event + \", target=\" + event.target);\n        Log.dumpStack();\n        shutdown(new Error(\"socket closed unexpectedly.\"));\n    }\n\n    \/**\n     * Called when the connection to the server was closed.\n     *\/\n    protected function socketClosed (event :Event) :void\n    {\n        Log.getLog(this).warning(\"socket was closed: \" + event);\n        _client.notifyObservers(ClientEvent.CLIENT_CONNECTION_FAILED);\n        logoff();\n    }\n\n    protected var _client :Client;\n    protected var _omgr :ClientDObjectMgr;\n\n    protected var _outBuffer :ByteArray;\n    protected var _outStream :ObjectOutputStream;\n\n    protected var _inStream :ObjectInputStream;\n    protected var _frameReader :FrameReader;\n\n    protected var _socket :Socket;\n\n    protected var _lastWrite :uint;\n\n    \/** The current port we'll try to connect to. *\/\n    protected var _portIdx :int = -1;\n}\n}\n","subject":"Include the offending message when reporting a short frame","message":"Include the offending message when reporting a short frame\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5328 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"dd0962a3756b506a297989ad60fdbca200ac10bb","old_file":"src\/aerys\/minko\/render\/material\/sprite\/SpriteShader.as","new_file":"src\/aerys\/minko\/render\/material\/sprite\/SpriteShader.as","old_contents":"package aerys.minko.render.material.sprite\n{\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.ShaderSettings;\n\timport aerys.minko.render.shader.part.DiffuseShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.DepthTest;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class SpriteShader extends Shader\n\t{\n\t\tprivate var _uv\t: SFloat\t= null;\n\t\t\n\t\tpublic function SpriteShader()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\toverride protected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\tsettings.blending = Blending.ALPHA;\n\t\t\tsettings.depthTest = DepthTest.LESS;\n\t\t}\n\t\t\n\t\toverride protected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tvar vertexXY\t: SFloat\t= vertexXY.xy;\n\t\t\n\t\t\t_uv = multiply(add(vertexXY, 0.5), float2(1, -1));\n\t\t\t\n\t\t\tvar depth\t: SFloat \t= meshBindings.getParameter('depth', 1);\n\t\t\t\n\t\t\tvar xy\t\t: SFloat\t= float2(\n\t\t\t\tmeshBindings.getParameter('x', 1),\n\t\t\t\tmeshBindings.getParameter('y', 1)\n\t\t\t);\n\t\t\tvar size\t: SFloat\t= float2(\n\t\t\t\tmeshBindings.getParameter('width', 1),\n\t\t\t\tmeshBindings.getParameter('height', 1)\n\t\t\t);\n\t\t\tvar vpSize\t: SFloat\t= float2(\n\t\t\t\tsceneBindings.getParameter('viewportWidth', 1),\n\t\t\t\tsceneBindings.getParameter('viewportHeight', 1)\n\t\t\t);\n\t\t\t\n\t\t\txy = divide(add(xy, divide(size, 2)), vpSize);\n\t\t\txy = multiply(subtract(xy, 0.5), float2(2, -2));\n\t\t\t\n\t\t\tvertexXY.scaleBy(divide(size, divide(vpSize, 2)));\n\t\t\tvertexXY.incrementBy(xy);\n\t\t\t\n\t\t\treturn float4(vertexXY, depth, 1);\n\t\t}\n\t\t\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\tvar diffuseMap\t: SFloat = meshBindings.getTextureParameter(\n\t\t\t\t'diffuseMap',\n\t\t\t\tmeshBindings.getConstant(\"diffuseFiltering\", SamplerFiltering.LINEAR),\n\t\t\t\tmeshBindings.getConstant(\"diffuseMipMapping\", SamplerMipMapping.LINEAR),\n\t\t\t\tmeshBindings.getConstant(\"diffuseWrapping\", SamplerWrapping.REPEAT)\n\t\t\t);\n\t\t\t\n\t\t\treturn sampleTexture(diffuseMap, interpolate(_uv));\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.material.sprite\n{\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.ShaderSettings;\n\timport aerys.minko.render.shader.part.DiffuseShaderPart;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.DepthTest;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic class SpriteShader extends Shader\n\t{\n        private var _diffuse    : DiffuseShaderPart;\n        \n\t\tprivate var _uv\t        : SFloat;\n\t\t\n\t\tpublic function SpriteShader()\n\t\t{\n\t\t\tsuper();\n            \n            _diffuse = new DiffuseShaderPart(this);\n\t\t}\n\t\t\n\t\toverride protected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\/\/\t\t\tsettings.blending = Blending.ALPHA;\n\t\t\tsettings.depthTest = DepthTest.LESS;\n\t\t}\n\t\t\n\t\toverride protected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tvar vertexXY\t: SFloat\t= vertexXY.xy;\n\t\t\n\t\t\t_uv = multiply(add(vertexXY, 0.5), float2(1, -1));\n\t\t\t\n\t\t\tvar depth\t: SFloat \t= meshBindings.getParameter('depth', 1);\n\t\t\t\n\t\t\tvar xy\t\t: SFloat\t= float2(\n\t\t\t\tmeshBindings.getParameter('x', 1),\n\t\t\t\tmeshBindings.getParameter('y', 1)\n\t\t\t);\n\t\t\tvar size\t: SFloat\t= float2(\n\t\t\t\tmeshBindings.getParameter('width', 1),\n\t\t\t\tmeshBindings.getParameter('height', 1)\n\t\t\t);\n\t\t\tvar vpSize\t: SFloat\t= float2(\n\t\t\t\tsceneBindings.getParameter('viewportWidth', 1),\n\t\t\t\tsceneBindings.getParameter('viewportHeight', 1)\n\t\t\t);\n\t\t\t\n\t\t\txy = divide(add(xy, divide(size, 2)), vpSize);\n\t\t\txy = multiply(subtract(xy, 0.5), float2(2, -2));\n\t\t\t\n\t\t\tvertexXY.scaleBy(divide(size, divide(vpSize, 2)));\n\t\t\tvertexXY.incrementBy(xy);\n\t\t\t\n\t\t\treturn float4(vertexXY, depth, 1);\n\t\t}\n\t\t\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\treturn _diffuse.getDiffuseColor(true, _uv);\n\t\t}\n\t}\n}","subject":"update SpriteShader to use DiffuseShaderPart.getDiffuseColor() with the new 'uv' optional argument","message":"update SpriteShader to use DiffuseShaderPart.getDiffuseColor() with the new 'uv' optional argument\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"2406327d42e54d1e1f410f1b74e841062d912b5c","old_file":"src\/com\/pivotshare\/hls\/loader\/FragmentDemuxedStream.as","new_file":"src\/com\/pivotshare\/hls\/loader\/FragmentDemuxedStream.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage com.pivotshare.hls.loader {\n\n    import flash.display.DisplayObject;\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.ByteArray;\n    import flash.utils.getTimer;\n    import flash.utils.Timer;\n    import com.pivotshare.hls.loader.FragmentStream;\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.demux.Demuxer;\n    import org.mangui.hls.demux.DemuxHelper;\n    import org.mangui.hls.demux.ID3Tag;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.model.FragmentData;\n    import org.mangui.hls.utils.AES;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n        import org.mangui.hls.utils.Hex;\n    }\n\n    \/**\n     * HLS Fragment Demuxed Streamer.\n     * Tries to parallel URLStream design pattern, but is incomplete.\n     *\n     * This class encapsulates Demuxing, but in an inefficient way. This is not\n     * meant to be performant for sequential Fragments in play.\n     *\n     * @class    FragmentDemuxedStream\n     * @extends  EventDispatcher\n     * @author   HGPA\n     *\/\n    public class FragmentDemuxedStream extends EventDispatcher {\n\n        \/*\n         * DisplayObject needed by AES decrypter.\n         *\/\n        private var _displayObject : DisplayObject;\n\n        \/*\n         * Fragment being loaded.\n         *\/\n        private var _fragment : Fragment;\n\n        \/*\n         * URLStream used to download current Fragment.\n         *\/\n        private var _fragmentStream : FragmentStream;\n\n        \/*\n         * Metrics for this stream.\n         *\/\n        private var _metrics : HLSLoadMetrics;\n\n        \/*\n         * Demuxer needed for this Fragment.\n         *\/\n        private var _demux : Demuxer;\n\n        \/*\n         * Options for streaming and demuxing.\n         *\/\n        private var _options : Object;\n\n        \/\/\n        \/\/\n        \/\/\n        \/\/ Public Methods\n        \/\/\n        \/\/\n        \/\/\n\n        \/**\n         * Create a FragmentStream.\n         *\n         * This constructor takes a reference to main DisplayObject, e.g. stage,\n         * necessary for AES decryption control.\n         *\n         * TODO: It would be more appropriate to create a factory that itself\n         * takes the DisplayObject (or a more flexible version of AES).\n         *\n         * @constructor\n         * @param  {DisplayObject}  displayObject\n         *\/\n        public function FragmentDemuxedStream(displayObject : DisplayObject) : void {\n            _displayObject = displayObject;\n            _fragment = null;\n            _fragmentStream = null;\n            _metrics = null;\n            _demux = null;\n            _options = new Object();\n        };\n\n        \/*\n         * Return FragmentData of Fragment currently being downloaded.\n         * Of immediate interest is the `bytes` field.\n         *\n         * @method getFragment\n         * @return  {Fragment}\n         *\/\n        public function getFragment() : Fragment {\n            return _fragment;\n        }\n\n        \/*\n         * Close the stream.\n         *\n         * @method  close\n         *\/\n        public function close() : void {\n            if (_fragmentStream) {\n                _fragmentStream.close();\n            }\n\n            if (_demux) {\n                _demux.cancel();\n                _demux = null;\n            }\n        }\n\n        \/**\n         * Load a Fragment.\n         *\n         * This class\/methods DOES NOT user reference of parameter. Instead it\n         * clones the Fragment and manipulates this internally.\n         *\n         * @method  load\n         * @param   {Fragment}   fragment  -  Fragment with details (cloned)\n         * @param   {ByteArray}  key       -  Encryption Key\n         * @return  {HLSLoadMetrics}\n         *\/\n        public function load(fragment : Fragment, key : ByteArray, options : Object) : HLSLoadMetrics {\n\n            _options = options;\n\n            \/\/ Clone Fragment, with new initilizations of deep fields\n            \/\/ Passing around references is what is causing problems.\n            \/\/ FragmentData is initialized as part of construction\n            _fragment = new Fragment(\n                fragment.url,\n                fragment.duration,\n                fragment.level,\n                fragment.seqnum,\n                fragment.start_time,\n                fragment.continuity,\n                fragment.program_date,\n                fragment.decrypt_url,\n                fragment.decrypt_iv, \/\/ We need this reference\n                fragment.byterange_start_offset,\n                fragment.byterange_end_offset,\n                new Vector.<String>()\n            )\n\n            _fragmentStream = new FragmentStream(_displayObject);\n\n            _fragmentStream.addEventListener(IOErrorEvent.IO_ERROR, onStreamError);\n            _fragmentStream.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onStreamError);\n            _fragmentStream.addEventListener(ProgressEvent.PROGRESS, onStreamProgress);\n            _fragmentStream.addEventListener(Event.COMPLETE, onStreamComplete);\n\n            CONFIG::LOGGING {\n                var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n                Log.debug(\"FragmentDemuxedStream#load: \" + fragmentString);\n            }\n\n            _metrics = _fragmentStream.load(_fragment, key);\n\n            return _metrics;\n        }\n\n        \/\/\n        \/\/\n        \/\/\n        \/\/ FragmentStream Event Listeners\n        \/\/\n        \/\/\n        \/\/\n\n        \/**\n         *\n         * @method  onFragmentStreamProgress\n         * @param   {ProgressEvent}  evt\n         *\/\n        private function onStreamProgress(evt : ProgressEvent) : void {\n\n            _fragment = _fragmentStream.getFragment();\n\n            CONFIG::LOGGING {\n                var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n                Log.debug(\"FragmentDemuxedStream#onStreamProgress: \" +\n                    fragmentString + \" Progress - \" + evt.bytesLoaded + \" of \" + evt.bytesTotal);\n\n                Log.debug(\"FragmentDemuxedStream#onStreamProgress: \" +\n                    fragmentString + \" Fragment status - bytes.position \/ bytes.length \/ bytesLoaded \" +\n                    _fragment.data.bytes.position + \" \/ \" +\n                    _fragment.data.bytes.length + \" \/ \" +\n                    _fragment.data.bytesLoaded);\n            }\n\n            \/\/ If we are loading a partial Fragment then only parse when it has\n            \/\/ completed loading to desired portion (See onFragmentStreamComplete)\n            \/*\n            if (fragment.byterange_start_offset != -1) {\n                return;\n            }\n            *\/\n\n            \/\/ START PARSING METRICS\n            if (_metrics.parsing_begin_time == 0) {\n                _metrics.parsing_begin_time = getTimer();\n            }\n\n            \/\/ Demuxer has not yet been initialized as this is probably first\n            \/\/ call to onFragmentStreamProgress, but demuxer may also be\/remain\n            \/\/ null due to unknown Fragment type. Probe is synchronous.\n            if (_demux == null) {\n\n                \/\/ It is possible we have run onFragmentStreamProgress before\n                \/\/ without having sufficient data to probe\n                \/\/bytes.position = bytes.length;\n                \/\/bytes.writeBytes(byteArray);\n                \/\/byteArray = bytes;\n                CONFIG::LOGGING {\n                    var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n                    Log.debug(\"FragmentDemuxedStream#onStreamProgress: Need a Demuxer for \" + fragmentString);\n                }\n\n                _demux = DemuxHelper.probe(\n                    _fragment.data.bytes,\n                    null,\n                    _onDemuxAudioTrackRequested,\n                    _onDemuxProgress,\n                    _onDemuxComplete,\n                    _onDemuxVideoMetadata,\n                    _onDemuxID3TagFound,\n                    false\n                    );\n            }\n\n            if (_demux) {\n\n                \/\/ Demuxer expects the ByteArray delta\n                var byteArray : ByteArray = new ByteArray();\n                _fragment.data.bytes.readBytes(byteArray, 0, _fragment.data.bytes.length - _fragment.data.bytes.position);\n                byteArray.position = 0;\n\n                _demux.append(byteArray);\n            }\n        }\n\n        \/**\n         * Called when FragmentStream completes.\n         *\n         * @method  onStreamComplete\n         * @param   {Event}  evt\n         *\/\n        private function onStreamComplete(evt : Event) : void {\n\n            \/\/ If demuxer is still null, then the Fragment type was invalid\n            if (_demux == null) {\n                CONFIG::LOGGING {\n                    Log.error(\"FragmentDemuxedStream#onStreamComplete: unknown fragment type\");\n                    _fragment.data.bytes.position = 0;\n                    var bytes2 : ByteArray = new ByteArray();\n                    _fragment.data.bytes.readBytes(bytes2, 0, 512);\n                    Log.debug2(\"FragmentDemuxedStream#onStreamComplete: frag dump(512 bytes)\");\n                    Log.debug2(Hex.fromArray(bytes2));\n                }\n\n                var err : ErrorEvent = new ErrorEvent(\n                    ErrorEvent.ERROR,\n                    false,\n                    false,\n                    \"Unknown Fragment Type\"\n                    );\n\n                dispatchEvent(err);\n\n            } else {\n                _demux.notifycomplete();\n            }\n        }\n\n        \/**\n         * Called when FragmentStream has errored.\n         *\n         * @method  onStreamError\n         * @param   {ProgressEvent}  evt\n         *\/\n        private function onStreamError(evt : ErrorEvent) : void {\n            CONFIG::LOGGING {\n                Log.error(\"FragmentDemuxedStream#onStreamError: \" + evt.text);\n            }\n            dispatchEvent(evt);\n        }\n\n        \/\/\n        \/\/\n        \/\/\n        \/\/ Demuxer Callbacks\n        \/\/\n        \/\/\n        \/\/\n\n        \/**\n         * Called when Demuxer needs to know which AudioTrack to parse for.\n         *\n         * FIXME: This callback simply returns the first audio track!\n         * We need to pass this class the appropriate callback propogated from\n         * UI layer. Yuck.\n         *\n         * @method  _onDemuxAudioTrackRequested\n         * @param   {Vector<AudioTrack}  audioTrackList  -  List of AudioTracks\n         * @return  {AudioTrack}  -  AudioTrack to parse\n         *\/\n        private function _onDemuxAudioTrackRequested(audioTrackList : Vector.<AudioTrack>) : AudioTrack {\n            if (audioTrackList.length > 0) {\n                return audioTrackList[0];\n            } else {\n                return null;\n            }\n        }\n\n        \/**\n         * Called when Demuxer parsed portion of Fragment.\n         *\n         * @method  _onDemuxProgress\n         * @param   {Vector<FLVTag}  tags\n         *\/\n        private function _onDemuxProgress(tags : Vector.<FLVTag>) : void {\n            CONFIG::LOGGING {\n                Log.debug(\"FragmentDemuxedStream#_onDemuxProgress\");\n            }\n\n            _fragment.data.appendTags(tags);\n\n            \/\/ TODO: Options to parse only portion of Fragment\n\n            \/\/ FIXME: bytesLoaded and bytesTotal represent stats of the current\n            \/\/ FragmentStream, not Demuxer, which is no longer bytes-relative.\n            \/\/ What should we define here?\n            var progressEvent : ProgressEvent = new ProgressEvent(\n                ProgressEvent.PROGRESS,\n                false,\n                false,\n                _fragment.data.bytes.length, \/\/ bytesLoaded\n                _fragment.data.bytesTotal    \/\/ bytesTotal\n                );\n\n            dispatchEvent(progressEvent);\n        };\n\n        \/**\n         * Called when Demuxer has finished parsing Fragment.\n         *\n         * @method  _onDemuxComplete\n         *\/\n        private function _onDemuxComplete() : void {\n            CONFIG::LOGGING {\n                Log.debug(\"FragmentDemuxedStream#_onDemuxComplete\");\n            }\n\n            _metrics.parsing_end_time = getTimer();\n\n            var completeEvent : Event = new ProgressEvent(Event.COMPLETE);\n            dispatchEvent(completeEvent);\n        };\n\n        \/**\n         * Called when Video metadata is parsed.\n         *\n         * Specifically, when Sequence Parameter Set (SPS) is found.\n         *\n         * @method  _onDemuxVideoMetadata\n         * @param   {uint}  width\n         * @param   {uint}  height\n         *\/\n        private function _onDemuxVideoMetadata(width : uint, height : uint) : void {\n            if (_fragment.data.video_width == 0) {\n                CONFIG::LOGGING {\n                    Log.debug(\"FragmentDemuxedStream#_onDemuxVideoMetadata: AVC SPS = \" + width + \"x\" + height);\n                }\n                _fragment.data.video_width = width;\n                _fragment.data.video_height = height;\n            }\n        }\n\n        \/**\n         * Called when ID3 tags are found.\n         *\n         * @method  _onDemuxID3TagFound\n         * @param   {Vector.<ID3Tag>}  id3_tags  -  ID3 Tags\n         *\/\n        private function _onDemuxID3TagFound(id3_tags : Vector.<ID3Tag>) : void {\n            _fragment.data.id3_tags = id3_tags;\n        }\n\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage com.pivotshare.hls.loader {\n\n    import flash.display.DisplayObject;\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.ByteArray;\n    import flash.utils.getTimer;\n    import flash.utils.Timer;\n    import com.pivotshare.hls.loader.FragmentStream;\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.demux.Demuxer;\n    import org.mangui.hls.demux.DemuxHelper;\n    import org.mangui.hls.demux.ID3Tag;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.model.FragmentData;\n    import org.mangui.hls.utils.AES;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n        import org.mangui.hls.utils.Hex;\n    }\n\n    \/**\n     * HLS Fragment Demuxed Streamer.\n     * Tries to parallel URLStream design pattern, but is incomplete.\n     *\n     * This class encapsulates Demuxing, but in an inefficient way. This is not\n     * meant to be performant for sequential Fragments in play.\n     *\n     * @class    FragmentDemuxedStream\n     * @extends  EventDispatcher\n     * @author   HGPA\n     *\/\n    public class FragmentDemuxedStream extends EventDispatcher {\n\n        \/*\n         * DisplayObject needed by AES decrypter.\n         *\/\n        private var _displayObject : DisplayObject;\n\n        \/*\n         * Fragment being loaded.\n         *\/\n        private var _fragment : Fragment;\n\n        \/*\n         * URLStream used to download current Fragment.\n         *\/\n        private var _fragmentStream : FragmentStream;\n\n        \/*\n         * Metrics for this stream.\n         *\/\n        private var _metrics : HLSLoadMetrics;\n\n        \/*\n         * Demuxer needed for this Fragment.\n         *\/\n        private var _demux : Demuxer;\n\n        \/*\n         * Options for streaming and demuxing.\n         *\/\n        private var _options : Object;\n\n        \/\/\n        \/\/\n        \/\/\n        \/\/ Public Methods\n        \/\/\n        \/\/\n        \/\/\n\n        \/**\n         * Create a FragmentStream.\n         *\n         * This constructor takes a reference to main DisplayObject, e.g. stage,\n         * necessary for AES decryption control.\n         *\n         * TODO: It would be more appropriate to create a factory that itself\n         * takes the DisplayObject (or a more flexible version of AES).\n         *\n         * @constructor\n         * @param  {DisplayObject}  displayObject\n         *\/\n        public function FragmentDemuxedStream(displayObject : DisplayObject) : void {\n            _displayObject = displayObject;\n            _fragment = null;\n            _fragmentStream = null;\n            _metrics = null;\n            _demux = null;\n            _options = new Object();\n        };\n\n        \/*\n         * Return FragmentData of Fragment currently being downloaded.\n         * Of immediate interest is the `bytes` field.\n         *\n         * @method getFragment\n         * @return  {Fragment}\n         *\/\n        public function getFragment() : Fragment {\n            return _fragment;\n        }\n\n        \/*\n         * Close the stream.\n         *\n         * @method  close\n         *\/\n        public function close() : void {\n            if (_fragmentStream) {\n                _fragmentStream.close();\n            }\n\n            if (_demux) {\n                _demux.cancel();\n                _demux = null;\n            }\n        }\n\n        \/**\n         * Load a Fragment.\n         *\n         * This class\/methods DOES NOT user reference of parameter. Instead it\n         * clones the Fragment and manipulates this internally.\n         *\n         * @method  load\n         * @param   {Fragment}   fragment  -  Fragment with details (cloned)\n         * @param   {ByteArray}  key       -  Encryption Key\n         * @return  {HLSLoadMetrics}\n         *\/\n        public function load(fragment : Fragment, key : ByteArray, options : Object) : HLSLoadMetrics {\n\n            _options = options;\n\n            \/\/ Clone Fragment, with new initilizations of deep fields\n            \/\/ Passing around references is what is causing problems.\n            \/\/ FragmentData is initialized as part of construction\n            _fragment = new Fragment(\n                fragment.url,\n                fragment.duration,\n                fragment.level,\n                fragment.seqnum,\n                fragment.start_time,\n                fragment.continuity,\n                fragment.program_date,\n                fragment.decrypt_url,\n                fragment.decrypt_iv, \/\/ We need this reference\n                fragment.byterange_start_offset,\n                fragment.byterange_end_offset,\n                new Vector.<String>()\n            )\n\n            _fragmentStream = new FragmentStream(_displayObject);\n\n            _fragmentStream.addEventListener(IOErrorEvent.IO_ERROR, onStreamError);\n            _fragmentStream.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onStreamError);\n            _fragmentStream.addEventListener(ProgressEvent.PROGRESS, onStreamProgress);\n            _fragmentStream.addEventListener(Event.COMPLETE, onStreamComplete);\n\n            CONFIG::LOGGING {\n                var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n                Log.debug(\"FragmentDemuxedStream#load: \" + fragmentString);\n            }\n\n            _metrics = _fragmentStream.load(_fragment, key);\n\n            return _metrics;\n        }\n\n        \/\/\n        \/\/\n        \/\/\n        \/\/ FragmentStream Event Listeners\n        \/\/\n        \/\/\n        \/\/\n\n        \/**\n         *\n         * @method  onFragmentStreamProgress\n         * @param   {ProgressEvent}  evt\n         *\/\n        private function onStreamProgress(evt : ProgressEvent) : void {\n\n            _fragment = _fragmentStream.getFragment();\n\n            CONFIG::LOGGING {\n                var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n                Log.debug2(\"FragmentDemuxedStream#onStreamProgress: \" +\n                    fragmentString + \" Progress - \" + evt.bytesLoaded + \" of \" + evt.bytesTotal);\n\n                Log.debug2(\"FragmentDemuxedStream#onStreamProgress: \" +\n                    fragmentString + \" Fragment status - bytes.position \/ bytes.length \/ bytesLoaded \" +\n                    _fragment.data.bytes.position + \" \/ \" +\n                    _fragment.data.bytes.length + \" \/ \" +\n                    _fragment.data.bytesLoaded);\n            }\n\n            \/\/ If we are loading a partial Fragment then only parse when it has\n            \/\/ completed loading to desired portion (See onFragmentStreamComplete)\n            \/*\n            if (fragment.byterange_start_offset != -1) {\n                return;\n            }\n            *\/\n\n            \/\/ START PARSING METRICS\n            if (_metrics.parsing_begin_time == 0) {\n                _metrics.parsing_begin_time = getTimer();\n            }\n\n            \/\/ Demuxer has not yet been initialized as this is probably first\n            \/\/ call to onFragmentStreamProgress, but demuxer may also be\/remain\n            \/\/ null due to unknown Fragment type. Probe is synchronous.\n            if (_demux == null) {\n\n                \/\/ It is possible we have run onFragmentStreamProgress before\n                \/\/ without having sufficient data to probe\n                \/\/bytes.position = bytes.length;\n                \/\/bytes.writeBytes(byteArray);\n                \/\/byteArray = bytes;\n                CONFIG::LOGGING {\n                    var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n                    Log.debug2(\"FragmentDemuxedStream#onStreamProgress: Need a Demuxer for \" + fragmentString);\n                }\n\n                _demux = DemuxHelper.probe(\n                    _fragment.data.bytes,\n                    null,\n                    _onDemuxAudioTrackRequested,\n                    _onDemuxProgress,\n                    _onDemuxComplete,\n                    _onDemuxVideoMetadata,\n                    _onDemuxID3TagFound,\n                    false\n                    );\n            }\n\n            if (_demux) {\n\n                \/\/ Demuxer expects the ByteArray delta\n                var byteArray : ByteArray = new ByteArray();\n                _fragment.data.bytes.readBytes(byteArray, 0, _fragment.data.bytes.length - _fragment.data.bytes.position);\n                byteArray.position = 0;\n\n                _demux.append(byteArray);\n            }\n        }\n\n        \/**\n         * Called when FragmentStream completes.\n         *\n         * @method  onStreamComplete\n         * @param   {Event}  evt\n         *\/\n        private function onStreamComplete(evt : Event) : void {\n\n            \/\/ If demuxer is still null, then the Fragment type was invalid\n            if (_demux == null) {\n                CONFIG::LOGGING {\n                    Log.error(\"FragmentDemuxedStream#onStreamComplete: unknown fragment type\");\n                    _fragment.data.bytes.position = 0;\n                    var bytes2 : ByteArray = new ByteArray();\n                    _fragment.data.bytes.readBytes(bytes2, 0, 512);\n                    Log.debug2(\"FragmentDemuxedStream#onStreamComplete: frag dump(512 bytes)\");\n                    Log.debug2(Hex.fromArray(bytes2));\n                }\n\n                var err : ErrorEvent = new ErrorEvent(\n                    ErrorEvent.ERROR,\n                    false,\n                    false,\n                    \"Unknown Fragment Type\"\n                    );\n\n                dispatchEvent(err);\n\n            } else {\n                _demux.notifycomplete();\n            }\n        }\n\n        \/**\n         * Called when FragmentStream has errored.\n         *\n         * @method  onStreamError\n         * @param   {ProgressEvent}  evt\n         *\/\n        private function onStreamError(evt : ErrorEvent) : void {\n            CONFIG::LOGGING {\n                Log.error(\"FragmentDemuxedStream#onStreamError: \" + evt.text);\n            }\n            dispatchEvent(evt);\n        }\n\n        \/\/\n        \/\/\n        \/\/\n        \/\/ Demuxer Callbacks\n        \/\/\n        \/\/\n        \/\/\n\n        \/**\n         * Called when Demuxer needs to know which AudioTrack to parse for.\n         *\n         * FIXME: This callback simply returns the first audio track!\n         * We need to pass this class the appropriate callback propogated from\n         * UI layer. Yuck.\n         *\n         * @method  _onDemuxAudioTrackRequested\n         * @param   {Vector<AudioTrack}  audioTrackList  -  List of AudioTracks\n         * @return  {AudioTrack}  -  AudioTrack to parse\n         *\/\n        private function _onDemuxAudioTrackRequested(audioTrackList : Vector.<AudioTrack>) : AudioTrack {\n            if (audioTrackList.length > 0) {\n                return audioTrackList[0];\n            } else {\n                return null;\n            }\n        }\n\n        \/**\n         * Called when Demuxer parsed portion of Fragment.\n         *\n         * @method  _onDemuxProgress\n         * @param   {Vector<FLVTag}  tags\n         *\/\n        private function _onDemuxProgress(tags : Vector.<FLVTag>) : void {\n            CONFIG::LOGGING {\n                Log.debug2(\"FragmentDemuxedStream#_onDemuxProgress\");\n            }\n\n            _fragment.data.appendTags(tags);\n\n            \/\/ TODO: Options to parse only portion of Fragment\n\n            \/\/ FIXME: bytesLoaded and bytesTotal represent stats of the current\n            \/\/ FragmentStream, not Demuxer, which is no longer bytes-relative.\n            \/\/ What should we define here?\n            var progressEvent : ProgressEvent = new ProgressEvent(\n                ProgressEvent.PROGRESS,\n                false,\n                false,\n                _fragment.data.bytes.length, \/\/ bytesLoaded\n                _fragment.data.bytesTotal    \/\/ bytesTotal\n                );\n\n            dispatchEvent(progressEvent);\n        };\n\n        \/**\n         * Called when Demuxer has finished parsing Fragment.\n         *\n         * @method  _onDemuxComplete\n         *\/\n        private function _onDemuxComplete() : void {\n            CONFIG::LOGGING {\n                Log.debug2(\"FragmentDemuxedStream#_onDemuxComplete\");\n            }\n\n            _metrics.parsing_end_time = getTimer();\n\n            var completeEvent : Event = new ProgressEvent(Event.COMPLETE);\n            dispatchEvent(completeEvent);\n        };\n\n        \/**\n         * Called when Video metadata is parsed.\n         *\n         * Specifically, when Sequence Parameter Set (SPS) is found.\n         *\n         * @method  _onDemuxVideoMetadata\n         * @param   {uint}  width\n         * @param   {uint}  height\n         *\/\n        private function _onDemuxVideoMetadata(width : uint, height : uint) : void {\n            if (_fragment.data.video_width == 0) {\n                CONFIG::LOGGING {\n                    Log.debug2(\"FragmentDemuxedStream#_onDemuxVideoMetadata: AVC SPS = \" + width + \"x\" + height);\n                }\n                _fragment.data.video_width = width;\n                _fragment.data.video_height = height;\n            }\n        }\n\n        \/**\n         * Called when ID3 tags are found.\n         *\n         * @method  _onDemuxID3TagFound\n         * @param   {Vector.<ID3Tag>}  id3_tags  -  ID3 Tags\n         *\/\n        private function _onDemuxID3TagFound(id3_tags : Vector.<ID3Tag>) : void {\n            _fragment.data.id3_tags = id3_tags;\n        }\n\n    }\n}\n","subject":"Make all logging debug2","message":"[FragmentDemuxedStream] Make all logging debug2\n","lang":"ActionScript","license":"mpl-2.0","repos":"codex-corp\/flashls,codex-corp\/flashls"}
{"commit":"f9034f7851b8c485c444d3a7e7fce28cb9d39195","old_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","new_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.animations.AnimationHelper;\n\timport com.merlinds.miracle.display.MiracleAnimation;\n\timport com.merlinds.miracle.display.MiracleDisplayObject;\n\timport com.merlinds.miracle.geom.Color;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\timport flash.utils.setTimeout;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\t\tprivate var _name:String;\n\t\tprivate var _current:MiracleAnimation;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose animation\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getAnimations(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width;\n\t\t\t\t\t_window.setSize(_window.height, list.height + 20);\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\t\t\tvar w2:Window = new Window(this, _window.x, _window.y + _window.height + 10, \"FPS\");\n\t\t\tlist = new List(w2, 0, 0, [1, 5, 16, 24, 30, 35, 40, 60]);\n\t\t\tw2.height = 120;\n\t\t\tlist.addEventListener(Event.SELECT, this.selectFpsHandler);\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [];\n\t\t\tvar reader:MafReader = new MafReader();\n\t\t\treader.execute(bytes, 1);\n\t\t\tvar animations:Vector.<AnimationHelper> = reader.animations;\n\t\t\tfor each(var animation:AnimationHelper in animations){\n\t\t\t\tresult.push(animation.name);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/\\TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t_name = asset.name;\n\t\t\t}\n\t\t\t_assets.push(asset);\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets, 1);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tvar animation:String = list.selectedItem.toString();\n\t\t\tlog(this, \"selectAnimationHandler\", animation);\n\t\t\tvar mesh:String = animation.substr(0, animation.lastIndexOf(\".\"));\n\t\t\tanimation = animation.substr(animation.lastIndexOf(\".\") + 1);\n\t\t\tif(_current == null){\n\t\t\t\t_current = Miracle.currentScene.createAnimation(mesh, animation, 60);\n\t\t\t\t_current.moveTO(this.stage.stageWidth >> 1, this.stage.stageHeight >> 1);\n\t\t\t\t_current.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t\t}else{\n\t\t\t\t_current.mesh = mesh;\n\t\t\t\t_current.animation = animation;\n\t\t\t\t_current.play();\n\t\t\t}\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\ttrace(\"Added to stage\");\n\t\t}\n\n\t\tprivate function selectFpsHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tif(_current != null){\n\t\t\t\t_current.fps = int(list.selectedItem);\n\t\t\t}\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","new_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.animations.AnimationHelper;\n\timport com.merlinds.miracle.display.MiracleAnimation;\n\timport com.merlinds.miracle.display.MiracleDisplayObject;\n\timport com.merlinds.miracle.geom.Color;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\timport flash.utils.setTimeout;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\t\tprivate var _name:String;\n\t\tprivate var _current:MiracleAnimation;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose animation\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getAnimations(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width;\n\t\t\t\t\t_window.setSize(_window.height, list.height + 20);\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\t\t\tvar w2:Window = new Window(this, _window.x, _window.y + _window.height + 10, \"FPS\");\n\t\t\tlist = new List(w2, 0, 0, [1, 5, 16, 24, 30, 35, 40, 60]);\n\t\t\tw2.height = 120;\n\t\t\tlist.addEventListener(Event.SELECT, this.selectFpsHandler);\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [];\n\t\t\tvar reader:MafReader = new MafReader();\n\t\t\treader.execute(bytes, 1);\n\t\t\tvar animations:Vector.<AnimationHelper> = reader.animations;\n\t\t\tfor each(var animation:AnimationHelper in animations){\n\t\t\t\tresult.push(animation.name);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/\\TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t_name = asset.name;\n\t\t\t}\n\t\t\t_assets.push(asset);\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets,null, 1);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tvar animation:String = list.selectedItem.toString();\n\t\t\tlog(this, \"selectAnimationHandler\", animation);\n\t\t\tvar mesh:String = animation.substr(0, animation.lastIndexOf(\".\"));\n\t\t\tanimation = animation.substr(animation.lastIndexOf(\".\") + 1);\n\t\t\tif(_current == null){\n\t\t\t\t_current = Miracle.currentScene.createAnimation(mesh, animation, 60);\n\t\t\t\t_current.moveTO(this.stage.stageWidth >> 1, this.stage.stageHeight >> 1);\n\t\t\t\t_current.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t\t}else{\n\t\t\t\t_current.mesh = mesh;\n\t\t\t\t_current.animation = animation;\n\t\t\t\t_current.play();\n\t\t\t}\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\ttrace(\"Added to stage\");\n\t\t}\n\n\t\tprivate function selectFpsHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tif(_current != null){\n\t\t\t\t_current.fps = int(list.selectedItem);\n\t\t\t}\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","subject":"change initialization","message":"change initialization\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"ee3fc7f1d063431f07718cbda10af7cb12a18b2d","old_file":"src\/battlecode\/client\/viewer\/render\/DrawRobot.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawRobot.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.common.ActionType;\r\n    import battlecode.common.Direction;\r\n    import battlecode.common.MapLocation;\r\n    import battlecode.common.RobotType;\r\n    import battlecode.common.Team;\r\n    import battlecode.events.RobotEvent;\r\n\r\n    import mx.containers.Canvas;\r\n    import mx.controls.Image;\r\n    import mx.core.UIComponent;\r\n\r\n    [Event(name=\"indicatorStringChange\", type=\"battlecode.events.RobotEvent\")]\r\n    public class DrawRobot extends Canvas implements DrawObject {\r\n        private var actions:Vector.<DrawAction>;\r\n\r\n        private var broadcastAnimation:BroadcastAnimation;\r\n        private var explosionAnimation:ExplosionAnimation;\r\n\r\n        private var overlayCanvas:UIComponent;\r\n        private var imageCanvas:UIComponent;\r\n        private var image:Image;\r\n\r\n        \/\/ size\r\n        private var overrideSize:Number;\r\n\r\n        \/\/ indicator strings\r\n        private var indicatorStrings:Vector.<String> = new Vector.<String>(3, true);\r\n\r\n        \/\/ movement animation\r\n        private var drawX:Number, drawY:Number;\r\n        private var movementDelay:uint;\r\n\r\n        \/\/ attack animation\r\n        private var targetLocation:MapLocation;\r\n\r\n        private var selected:Boolean = false;\r\n\r\n        private var robotID:uint;\r\n        private var type:String;\r\n        private var team:String;\r\n        private var location:MapLocation;\r\n        private var direction:String;\r\n        private var energon:Number = 0;\r\n        private var maxEnergon:Number = 0;\r\n        private var flux:Number = 0;\r\n        private var maxFlux:Number = 0;\r\n        private var aura:String;\r\n        private var alive:Boolean = true;\r\n\r\n        public function DrawRobot(robotID:uint, type:String, team:String, overrideSize:Number = 0) {\r\n            this.robotID = robotID;\r\n            this.type = type;\r\n            this.team = team;\r\n            this.maxEnergon = RobotType.maxEnergon(type);\r\n            this.maxFlux = RobotType.maxFlux(type);\r\n\r\n            this.actions = new Vector.<DrawAction>();\r\n\r\n            this.overrideSize = overrideSize;\r\n\r\n            \/\/ set the unit avatar image\r\n            var avatarClass:Class = getUnitAvatar(type, team);\r\n            this.imageCanvas = new UIComponent();\r\n            this.image = new Image();\r\n            this.image.source = avatarClass;\r\n            this.image.width = getImageSize(true);\r\n            this.image.height = getImageSize(true);\r\n            this.image.x = -this.image.width \/ 2;\r\n            this.image.y = -this.image.height \/ 2;\r\n            this.imageCanvas.addChild(image);\r\n            this.addChild(imageCanvas);\r\n\r\n            this.width = this.image.width;\r\n            this.height = this.image.height;\r\n\r\n            this.overlayCanvas = new UIComponent();\r\n            this.addChild(overlayCanvas);\r\n\r\n            \/\/ set the hit area for click selection\r\n            this.hitArea = imageCanvas;\r\n\r\n            \/\/ animations\r\n            this.broadcastAnimation = new BroadcastAnimation(0, team);\r\n            this.addChild(broadcastAnimation);\r\n\r\n            this.explosionAnimation = new ExplosionAnimation();\r\n            this.addChild(explosionAnimation);\r\n        }\r\n\r\n        public function clone():DrawObject {\r\n            var d:DrawRobot = new DrawRobot(robotID, type, team, overrideSize);\r\n            d.location = location;\r\n            d.energon = energon;\r\n            d.movementDelay = movementDelay;\r\n            d.targetLocation = targetLocation;\r\n            d.alive = alive;\r\n\r\n            d.actions = new Vector.<DrawAction>(actions.length);\r\n            for each (var o:DrawAction in actions) {\r\n                d.actions.push(o.clone());\r\n            }\r\n\r\n            d.removeChild(d.broadcastAnimation);\r\n            d.removeChild(d.explosionAnimation);\r\n            d.broadcastAnimation = broadcastAnimation.clone() as BroadcastAnimation;\r\n            d.explosionAnimation = explosionAnimation.clone() as ExplosionAnimation;\r\n            d.addChild(d.broadcastAnimation);\r\n            d.addChild(d.explosionAnimation);\r\n\r\n            return d;\r\n        }\r\n\r\n        private function addAction(d:DrawAction):void {\r\n            actions.push(d);\r\n        }\r\n\r\n        public function getRobotID():uint {\r\n            return robotID;\r\n        }\r\n\r\n        public function getType():String {\r\n            return type;\r\n        }\r\n\r\n        public function getTeam():String {\r\n            return team;\r\n        }\r\n\r\n        public function getLocation():MapLocation {\r\n            return location;\r\n        }\r\n\r\n        public function getSelected():Boolean {\r\n            return selected;\r\n        }\r\n\r\n        public function getIndicatorString(index:uint):String {\r\n            return indicatorStrings[index];\r\n        }\r\n\r\n        public function setLocation(location:MapLocation):void {\r\n            this.location = location;\r\n        }\r\n\r\n        public function setEnergon(amt:Number):void {\r\n            this.energon = Math.min(Math.max(0, amt), maxEnergon);\r\n        }\r\n\r\n        public function setSelected(val:Boolean):void {\r\n            this.selected = val;\r\n        }\r\n\r\n        public function setIndicatorString(str:String, index:uint):void {\r\n            indicatorStrings[index] = str;\r\n            dispatchEvent(new RobotEvent(RobotEvent.INDICATOR_STRING_CHANGE, false, false, this));\r\n        }\r\n\r\n        public function setOverrideSize(overrideSize:Number):void {\r\n            this.overrideSize = overrideSize;\r\n            this.draw(true);\r\n        }\r\n\r\n        public function attack(targetLocation:MapLocation):void {\r\n            this.targetLocation = targetLocation;\r\n            this.addAction(new DrawAction(ActionType.ATTACKING, RobotType.attackDelay(type)));\r\n        }\r\n\r\n        public function broadcast():void {\r\n            this.broadcastAnimation.broadcast();\r\n        }\r\n\r\n        public function destroyUnit():void {\r\n            this.explosionAnimation.explode();\r\n            this.alive = false;\r\n        }\r\n\r\n        public function moveToLocation(location:MapLocation):void {\r\n            this.movementDelay = Direction.isDiagonal(direction) ?\r\n                    RobotType.movementDelayDiagonal(type) :\r\n                    RobotType.movementDelay(type);\r\n            this.location = location;\r\n            this.addAction(new DrawAction(ActionType.MOVING, movementDelay));\r\n        }\r\n\r\n        public function isAlive():Boolean {\r\n            return alive || explosionAnimation.isAlive();\r\n        }\r\n\r\n        public function updateRound():void {\r\n            \/\/ update actions\r\n            for (var i:uint = 0; i < actions.length; i++) {\r\n                var o:DrawAction = actions[i];\r\n                o.decreaseRound();\r\n                if (o.getRounds() <= 0) {\r\n                    actions.splice(i, 1);\r\n                    i--;\r\n                }\r\n            }\r\n\r\n            \/\/ clear aura\r\n            aura = null;\r\n\r\n            \/\/ update animations\r\n            broadcastAnimation.updateRound();\r\n            explosionAnimation.updateRound();\r\n        }\r\n\r\n        public function draw(force:Boolean = false):void {\r\n            if (explosionAnimation.isExploding()) {\r\n                this.imageCanvas.visible = false;\r\n                this.overlayCanvas.visible = false;\r\n                this.graphics.clear();\r\n\r\n                explosionAnimation.draw(force);\r\n                return;\r\n            }\r\n\r\n            \/\/ draw direction\r\n            this.imageCanvas.rotation = directionToRotation(direction);\r\n\r\n            if (force) {\r\n                this.image.width = getImageSize(true);\r\n                this.image.height = getImageSize(true);\r\n                this.image.x = -this.image.width \/ 2;\r\n                this.image.y = -this.image.height \/ 2;\r\n            }\r\n\r\n            \/\/ clear the graphics object once\r\n            this.graphics.clear();\r\n            this.overlayCanvas.graphics.clear();\r\n\r\n            var o:DrawAction;\r\n            var movementRounds:uint = 0;\r\n            for each (o in actions) {\r\n                if (o.getType() == ActionType.MOVING) {\r\n                    movementRounds = o.getRounds();\r\n                    break;\r\n                }\r\n            }\r\n\r\n            drawX = calculateDrawX(movementRounds);\r\n            drawY = calculateDrawY(movementRounds);\r\n\r\n            for each (o in actions) {\r\n                switch (o.getType()) {\r\n                    case ActionType.ATTACKING:\r\n                        drawAttack();\r\n                        break;\r\n                    case ActionType.MOVING:\r\n                        drawMovement();\r\n                        break;\r\n                }\r\n            }\r\n\r\n            drawEnergonBar();\r\n            drawSelected();\r\n\r\n            \/\/ draw animations\r\n            broadcastAnimation.draw(force);\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ DRAWING HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function drawEnergonBar():void {\r\n            if (!RenderConfiguration.showEnergon())\r\n                return;\r\n\r\n            var ratio:Number = RobotType.isEncampment(type) ? (flux \/ maxFlux) : (energon \/ maxEnergon);\r\n            var size:Number = getImageSize();\r\n            this.graphics.lineStyle();\r\n            this.graphics.beginFill(0x00FF00, 0.8);\r\n            this.graphics.drawRect(-size \/ 2, size \/ 2, ratio * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n            this.graphics.beginFill(0x000000, 0.8);\r\n            this.graphics.drawRect(-size \/ 2 + ratio * size, size \/ 2, (1 - ratio) * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n        }\r\n\r\n        private function drawAttack():void {\r\n            var targetOffsetX:Number = (targetLocation.getX() - location.getX()) * getImageSize();\r\n            var targetOffsetY:Number = (targetLocation.getY() - location.getY()) * getImageSize();\r\n\r\n            this.graphics.lineStyle(2, team == Team.A ? 0xFF0000 : 0x0000FF);\r\n            this.graphics.moveTo(0, 0);\r\n            this.graphics.lineTo(targetOffsetX - drawX, targetOffsetY - drawY);\r\n            this.graphics.drawCircle(targetOffsetX - drawX, targetOffsetY - drawY, getImageSize() \/ 2 * .6);\r\n        }\r\n\r\n        private function drawMovement():void {\r\n            if (RenderConfiguration.showDiscrete()) return;\r\n\r\n            this.x += drawX;\r\n            this.y += drawY;\r\n        }\r\n\r\n        private function drawSelected():void {\r\n            var size:Number = getImageSize();\r\n\r\n            if (selected) {\r\n                this.graphics.lineStyle(2, 0xFFFFFF);\r\n                this.graphics.drawRect(-size \/ 2, -size \/ 2, size, size);\r\n            }\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ PRIVATE HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function getImageSize(scale:Boolean = false):Number {\r\n            if (overrideSize)\r\n                return overrideSize;\r\n            return RenderConfiguration.getGridSize() * (scale ? getUnitScale(type) : 1.0);\r\n        }\r\n\r\n        private function getImageScale():Number {\r\n            if (overrideSize)\r\n                return 1.0;\r\n            return RenderConfiguration.getScalingFactor();\r\n        }\r\n\r\n        private function getUnitAvatar(type:String, team:String):Class {\r\n            return ImageAssets[type + \"_\" + team];\r\n        }\r\n\r\n        private function getUnitScale(type:String):Number {\r\n            switch (type) {\r\n                case RobotType.HQ:\r\n                    return 1.4;\r\n                case RobotType.SOLDIER:\r\n                    return 1.0;\r\n                default:\r\n                    return 1.0;\r\n            }\r\n        }\r\n\r\n        private function getUnitOffset(type:String):Number {\r\n            return 0;\r\n        }\r\n\r\n        private function directionToRotation(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH:\r\n                    return -90;\r\n                case Direction.NORTH_EAST:\r\n                    return -45;\r\n                case Direction.EAST:\r\n                    return 0;\r\n                case Direction.SOUTH_EAST:\r\n                    return 45;\r\n                case Direction.SOUTH:\r\n                    return 90;\r\n                case Direction.SOUTH_WEST:\r\n                    return 135;\r\n                case Direction.WEST:\r\n                    return 180;\r\n                case Direction.NORTH_WEST:\r\n                    return -135;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function directionOffsetX(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH_EAST:\r\n                    return +1;\r\n                case Direction.NORTH_WEST:\r\n                    return -1;\r\n                case Direction.SOUTH_EAST:\r\n                    return +1;\r\n                case Direction.SOUTH_WEST:\r\n                    return -1;\r\n                case Direction.NORTH:\r\n                    return 0;\r\n                case Direction.SOUTH:\r\n                    return 0;\r\n                case Direction.EAST:\r\n                    return +1;\r\n                case Direction.WEST:\r\n                    return -1;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function directionOffsetY(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH_EAST:\r\n                    return -1;\r\n                case Direction.NORTH_WEST:\r\n                    return -1;\r\n                case Direction.SOUTH_EAST:\r\n                    return +1;\r\n                case Direction.SOUTH_WEST:\r\n                    return +1;\r\n                case Direction.NORTH:\r\n                    return -1;\r\n                case Direction.SOUTH:\r\n                    return +1;\r\n                case Direction.EAST:\r\n                    return 0;\r\n                case Direction.WEST:\r\n                    return 0;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function calculateDrawX(rounds:uint):Number {\r\n            if (RenderConfiguration.showDiscrete()) return 0;\r\n            return getImageSize() * directionOffsetX(direction) * (rounds \/ movementDelay);\r\n        }\r\n\r\n        private function calculateDrawY(rounds:uint):Number {\r\n            if (RenderConfiguration.showDiscrete()) return 0;\r\n            return getImageSize() * directionOffsetY(direction) * (rounds \/ movementDelay);\r\n        }\r\n\r\n\r\n    }\r\n\r\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.common.ActionType;\r\n    import battlecode.common.Direction;\r\n    import battlecode.common.MapLocation;\r\n    import battlecode.common.RobotType;\r\n    import battlecode.common.Team;\r\n    import battlecode.events.RobotEvent;\r\n\r\n    import mx.containers.Canvas;\r\n    import mx.controls.Image;\r\n    import mx.core.UIComponent;\r\n\r\n    [Event(name=\"indicatorStringChange\", type=\"battlecode.events.RobotEvent\")]\r\n    public class DrawRobot extends Canvas implements DrawObject {\r\n        private var actions:Vector.<DrawAction>;\r\n\r\n        private var broadcastAnimation:BroadcastAnimation;\r\n        private var explosionAnimation:ExplosionAnimation;\r\n\r\n        private var overlayCanvas:UIComponent;\r\n        private var imageCanvas:UIComponent;\r\n        private var image:Image;\r\n\r\n        \/\/ size\r\n        private var overrideSize:Number;\r\n\r\n        \/\/ indicator strings\r\n        private var indicatorStrings:Vector.<String> = new Vector.<String>(3, true);\r\n\r\n        \/\/ movement animation\r\n        private var drawX:Number, drawY:Number;\r\n        private var movementDelay:uint;\r\n\r\n        \/\/ attack animation\r\n        private var targetLocation:MapLocation;\r\n\r\n        private var selected:Boolean = false;\r\n\r\n        private var robotID:uint;\r\n        private var type:String;\r\n        private var team:String;\r\n        private var location:MapLocation;\r\n        private var direction:String;\r\n        private var energon:Number = 0;\r\n        private var maxEnergon:Number = 0;\r\n        private var flux:Number = 0;\r\n        private var maxFlux:Number = 0;\r\n        private var aura:String;\r\n        private var alive:Boolean = true;\r\n\r\n        public function DrawRobot(robotID:uint, type:String, team:String, overrideSize:Number = 0) {\r\n            this.robotID = robotID;\r\n            this.type = type;\r\n            this.team = team;\r\n            this.maxEnergon = RobotType.maxEnergon(type);\r\n            this.maxFlux = RobotType.maxFlux(type);\r\n\r\n            this.actions = new Vector.<DrawAction>();\r\n\r\n            this.overrideSize = overrideSize;\r\n\r\n            \/\/ set the unit avatar image\r\n            var avatarClass:Class = getUnitAvatar(type, team);\r\n            this.imageCanvas = new UIComponent();\r\n            this.image = new Image();\r\n            this.image.source = avatarClass;\r\n            this.image.width = getImageSize(true);\r\n            this.image.height = getImageSize(true);\r\n            this.image.x = -this.image.width \/ 2;\r\n            this.image.y = -this.image.height \/ 2;\r\n            this.imageCanvas.addChild(image);\r\n            this.addChild(imageCanvas);\r\n\r\n            this.width = this.image.width;\r\n            this.height = this.image.height;\r\n\r\n            this.overlayCanvas = new UIComponent();\r\n            this.addChild(overlayCanvas);\r\n\r\n            \/\/ set the hit area for click selection\r\n            this.hitArea = imageCanvas;\r\n\r\n            \/\/ animations\r\n            this.broadcastAnimation = new BroadcastAnimation(0, team);\r\n            this.addChild(broadcastAnimation);\r\n\r\n            this.explosionAnimation = new ExplosionAnimation();\r\n            this.addChild(explosionAnimation);\r\n        }\r\n\r\n        public function clone():DrawObject {\r\n            var d:DrawRobot = new DrawRobot(robotID, type, team, overrideSize);\r\n            d.location = location;\r\n            d.energon = energon;\r\n            d.movementDelay = movementDelay;\r\n            d.targetLocation = targetLocation;\r\n            d.alive = alive;\r\n\r\n            d.actions = new Vector.<DrawAction>(actions.length);\r\n            for each (var o:DrawAction in actions) {\r\n                d.actions.push(o.clone());\r\n            }\r\n\r\n            d.removeChild(d.broadcastAnimation);\r\n            d.removeChild(d.explosionAnimation);\r\n            d.broadcastAnimation = broadcastAnimation.clone() as BroadcastAnimation;\r\n            d.explosionAnimation = explosionAnimation.clone() as ExplosionAnimation;\r\n            d.addChild(d.broadcastAnimation);\r\n            d.addChild(d.explosionAnimation);\r\n\r\n            return d;\r\n        }\r\n\r\n        private function addAction(d:DrawAction):void {\r\n            actions.push(d);\r\n        }\r\n\r\n        public function getRobotID():uint {\r\n            return robotID;\r\n        }\r\n\r\n        public function getType():String {\r\n            return type;\r\n        }\r\n\r\n        public function getTeam():String {\r\n            return team;\r\n        }\r\n\r\n        public function getLocation():MapLocation {\r\n            return location;\r\n        }\r\n\r\n        public function getSelected():Boolean {\r\n            return selected;\r\n        }\r\n\r\n        public function getIndicatorString(index:uint):String {\r\n            return indicatorStrings[index];\r\n        }\r\n\r\n        public function setLocation(location:MapLocation):void {\r\n            this.location = location;\r\n        }\r\n\r\n        public function setEnergon(amt:Number):void {\r\n            this.energon = Math.min(Math.max(0, amt), maxEnergon);\r\n        }\r\n\r\n        public function setSelected(val:Boolean):void {\r\n            this.selected = val;\r\n        }\r\n\r\n        public function setIndicatorString(str:String, index:uint):void {\r\n            indicatorStrings[index] = str;\r\n            dispatchEvent(new RobotEvent(RobotEvent.INDICATOR_STRING_CHANGE, false, false, this));\r\n        }\r\n\r\n        public function setOverrideSize(overrideSize:Number):void {\r\n            this.overrideSize = overrideSize;\r\n            this.draw(true);\r\n        }\r\n\r\n        public function attack(targetLocation:MapLocation):void {\r\n            this.targetLocation = targetLocation;\r\n            this.addAction(new DrawAction(ActionType.ATTACKING, RobotType.attackDelay(type)));\r\n        }\r\n\r\n        public function broadcast():void {\r\n            this.broadcastAnimation.broadcast();\r\n        }\r\n\r\n        public function destroyUnit():void {\r\n            this.explosionAnimation.explode();\r\n            this.alive = false;\r\n        }\r\n\r\n        public function moveToLocation(location:MapLocation):void {\r\n            this.movementDelay = Direction.isDiagonal(direction) ?\r\n                    RobotType.movementDelayDiagonal(type) :\r\n                    RobotType.movementDelay(type);\r\n            this.location = location;\r\n            this.addAction(new DrawAction(ActionType.MOVING, movementDelay));\r\n        }\r\n\r\n        public function isAlive():Boolean {\r\n            return alive || explosionAnimation.isAlive();\r\n        }\r\n\r\n        public function updateRound():void {\r\n            \/\/ update actions\r\n            for (var i:uint = 0; i < actions.length; i++) {\r\n                var o:DrawAction = actions[i];\r\n                o.decreaseRound();\r\n                if (o.getRounds() <= 0) {\r\n                    actions.splice(i, 1);\r\n                    i--;\r\n                }\r\n            }\r\n\r\n            \/\/ clear aura\r\n            aura = null;\r\n\r\n            \/\/ update animations\r\n            broadcastAnimation.updateRound();\r\n            explosionAnimation.updateRound();\r\n        }\r\n\r\n        public function draw(force:Boolean = false):void {\r\n            if (explosionAnimation.isExploding()) {\r\n                this.imageCanvas.visible = false;\r\n                this.overlayCanvas.visible = false;\r\n                this.graphics.clear();\r\n\r\n                explosionAnimation.draw(force);\r\n                return;\r\n            }\r\n\r\n            \/\/ draw direction\r\n            this.imageCanvas.rotation = directionToRotation(direction);\r\n\r\n            if (force) {\r\n                this.image.width = getImageSize(true);\r\n                this.image.height = getImageSize(true);\r\n                this.image.x = -this.image.width \/ 2;\r\n                this.image.y = -this.image.height \/ 2;\r\n            }\r\n\r\n            \/\/ clear the graphics object once\r\n            this.graphics.clear();\r\n            this.overlayCanvas.graphics.clear();\r\n\r\n            var o:DrawAction;\r\n            var movementRounds:uint = 0;\r\n            for each (o in actions) {\r\n                if (o.getType() == ActionType.MOVING) {\r\n                    movementRounds = o.getRounds();\r\n                    break;\r\n                }\r\n            }\r\n\r\n            drawX = calculateDrawX(movementRounds);\r\n            drawY = calculateDrawY(movementRounds);\r\n\r\n            for each (o in actions) {\r\n                switch (o.getType()) {\r\n                    case ActionType.ATTACKING:\r\n                        drawAttack();\r\n                        break;\r\n                    case ActionType.MOVING:\r\n                        drawMovement();\r\n                        break;\r\n                }\r\n            }\r\n\r\n            drawEnergonBar();\r\n            drawSelected();\r\n\r\n            \/\/ draw animations\r\n            broadcastAnimation.draw(force);\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ DRAWING HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function drawEnergonBar():void {\r\n            if (!RenderConfiguration.showEnergon())\r\n                return;\r\n\r\n            var ratio:Number = RobotType.isEncampment(type) ? (flux \/ maxFlux) : (energon \/ maxEnergon);\r\n            var size:Number = getImageSize();\r\n            this.graphics.lineStyle();\r\n            this.graphics.beginFill(0x00FF00, 0.8);\r\n            this.graphics.drawRect(-size \/ 2, size \/ 2, ratio * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n            this.graphics.beginFill(0x000000, 0.8);\r\n            this.graphics.drawRect(-size \/ 2 + ratio * size, size \/ 2, (1 - ratio) * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n        }\r\n\r\n        private function drawAttack():void {\r\n            var targetOffsetX:Number = (targetLocation.getX() - location.getX()) * getImageSize();\r\n            var targetOffsetY:Number = (targetLocation.getY() - location.getY()) * getImageSize();\r\n\r\n            this.graphics.lineStyle(2, team == Team.A ? 0xFF0000 : 0x0000FF);\r\n            this.graphics.moveTo(0, 0);\r\n            this.graphics.lineTo(targetOffsetX - drawX, targetOffsetY - drawY);\r\n            this.graphics.drawCircle(targetOffsetX - drawX, targetOffsetY - drawY, getImageSize() \/ 2 * .6);\r\n        }\r\n\r\n        private function drawMovement():void {\r\n            if (RenderConfiguration.showDiscrete()) return;\r\n\r\n            this.x += drawX;\r\n            this.y += drawY;\r\n        }\r\n\r\n        private function drawSelected():void {\r\n            var size:Number = getImageSize();\r\n\r\n            if (selected) {\r\n                this.graphics.lineStyle(2, 0xFFFFFF);\r\n                this.graphics.drawRect(-size \/ 2, -size \/ 2, size, size);\r\n            }\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ PRIVATE HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function getImageSize(scale:Boolean = false):Number {\r\n            if (overrideSize)\r\n                return overrideSize;\r\n            return RenderConfiguration.getGridSize() * (scale ? getUnitScale(type) : 1.0);\r\n        }\r\n\r\n        private function getImageScale():Number {\r\n            if (overrideSize)\r\n                return 1.0;\r\n            return RenderConfiguration.getScalingFactor();\r\n        }\r\n\r\n        private function getUnitAvatar(type:String, team:String):Class {\r\n            return ImageAssets[type + \"_\" + team];\r\n        }\r\n\r\n        private function getUnitScale(type:String):Number {\r\n            switch (type) {\r\n                case RobotType.HQ:\r\n                    return 2.0;\r\n                case RobotType.SOLDIER:\r\n                    return 1.0;\r\n                default:\r\n                    return 1.6;\r\n            }\r\n        }\r\n\r\n        private function getUnitOffset(type:String):Number {\r\n            return 0;\r\n        }\r\n\r\n        private function directionToRotation(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH:\r\n                    return -90;\r\n                case Direction.NORTH_EAST:\r\n                    return -45;\r\n                case Direction.EAST:\r\n                    return 0;\r\n                case Direction.SOUTH_EAST:\r\n                    return 45;\r\n                case Direction.SOUTH:\r\n                    return 90;\r\n                case Direction.SOUTH_WEST:\r\n                    return 135;\r\n                case Direction.WEST:\r\n                    return 180;\r\n                case Direction.NORTH_WEST:\r\n                    return -135;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function directionOffsetX(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH_EAST:\r\n                    return +1;\r\n                case Direction.NORTH_WEST:\r\n                    return -1;\r\n                case Direction.SOUTH_EAST:\r\n                    return +1;\r\n                case Direction.SOUTH_WEST:\r\n                    return -1;\r\n                case Direction.NORTH:\r\n                    return 0;\r\n                case Direction.SOUTH:\r\n                    return 0;\r\n                case Direction.EAST:\r\n                    return +1;\r\n                case Direction.WEST:\r\n                    return -1;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function directionOffsetY(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH_EAST:\r\n                    return -1;\r\n                case Direction.NORTH_WEST:\r\n                    return -1;\r\n                case Direction.SOUTH_EAST:\r\n                    return +1;\r\n                case Direction.SOUTH_WEST:\r\n                    return +1;\r\n                case Direction.NORTH:\r\n                    return -1;\r\n                case Direction.SOUTH:\r\n                    return +1;\r\n                case Direction.EAST:\r\n                    return 0;\r\n                case Direction.WEST:\r\n                    return 0;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function calculateDrawX(rounds:uint):Number {\r\n            if (RenderConfiguration.showDiscrete()) return 0;\r\n            return getImageSize() * directionOffsetX(direction) * (rounds \/ movementDelay);\r\n        }\r\n\r\n        private function calculateDrawY(rounds:uint):Number {\r\n            if (RenderConfiguration.showDiscrete()) return 0;\r\n            return getImageSize() * directionOffsetY(direction) * (rounds \/ movementDelay);\r\n        }\r\n\r\n\r\n    }\r\n\r\n}","subject":"make hq's and encampments more visible (larger)","message":"make hq's and encampments more visible (larger)\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"3a736c00adb4f18051ce7a552872003ba2157429","old_file":"src\/org\/mangui\/basic\/Player.as","new_file":"src\/org\/mangui\/basic\/Player.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n\npackage org.mangui.basic {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.event.HLSEvent;\n\n    import flash.display.Sprite;\n    import flash.media.Video;\n\n\n    public class Player extends Sprite {\n        private var hls : HLS = null;\n        private var video : Video = null;\n\n        public function Player() {\n            hls = new HLS();\n\n            video = new Video(640, 480);\n            addChild(video);\n            video.x = 0;\n            video.y = 0;\n            video.smoothing = true;\n            video.attachNetStream(hls.stream);\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, manifestHandler);\n            hls.load(\"http:\/\/domain.com\/hls\/m1.m3u8\");\n        }\n\n        public function manifestHandler(event : HLSEvent) : void {\n            hls.stream.play();\n        };\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.basic {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.event.HLSEvent;\n\n    import flash.display.Sprite;\n    import flash.media.Video;\n\n    public class Player extends Sprite {\n        private var hls : HLS = null;\n        private var video : Video = null;\n\n        public function Player() {\n            hls = new HLS();\n            hls.stage = this.stage;\n            video = new Video(640, 480);\n            addChild(video);\n            video.x = 0;\n            video.y = 0;\n            video.smoothing = true;\n            video.attachNetStream(hls.stream);\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, manifestHandler);\n            hls.load(\"http:\/\/domain.com\/hls\/m1.m3u8\");\n        }\n\n        public function manifestHandler(event : HLSEvent) : void {\n            hls.stream.play(null, -1);\n        };\n    }\n}\n","subject":"set stage","message":"basic\/Player.as: set stage\n","lang":"ActionScript","license":"mpl-2.0","repos":"dighan\/flashls,tedconf\/flashls,loungelogic\/flashls,aevange\/flashls,codex-corp\/flashls,Peer5\/flashls,Peer5\/flashls,aevange\/flashls,loungelogic\/flashls,viktorot\/flashls,dighan\/flashls,Corey600\/flashls,aevange\/flashls,viktorot\/flashls,NicolasSiver\/flashls,NicolasSiver\/flashls,Corey600\/flashls,jlacivita\/flashls,suuhas\/flashls,clappr\/flashls,codex-corp\/flashls,JulianPena\/flashls,clappr\/flashls,suuhas\/flashls,neilrackett\/flashls,mangui\/flashls,jlacivita\/flashls,Peer5\/flashls,vidible\/vdb-flashls,JulianPena\/flashls,fixedmachine\/flashls,suuhas\/flashls,thdtjsdn\/flashls,thdtjsdn\/flashls,viktorot\/flashls,aevange\/flashls,vidible\/vdb-flashls,fixedmachine\/flashls,Boxie5\/flashls,suuhas\/flashls,hola\/flashls,Peer5\/flashls,tedconf\/flashls,neilrackett\/flashls,Boxie5\/flashls,mangui\/flashls,hola\/flashls"}
{"commit":"015475b48bc32bc4b5bb270d23243951be8dd93a","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _node\t: ISceneNode;\n\t\tprivate var _data\t: TransformDataProvider;\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\tnode \t: ISceneNode) : void\n\t\t{\n\t\t\tif (_node)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\t_node = node;\n\t\t\t_node.transform.changed.add(transformChangedHandler);\n\t\t\t_node.added.add(addedHandler);\n\t\t\t_node.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (_node is Mesh)\n\t\t\t{\n\t\t\t\t_node.addedToScene.add(meshAddedToSceneHandler);\n\t\t\t\t_node.removedFromScene.add(meshRemovedFromSceneHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttransformChangedHandler(_node.transform);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  node \t: ISceneNode) : void\n\t\t{\n\t\t\tif (_node is Mesh)\n\t\t\t{\n\t\t\t\t_node.addedToScene.remove(meshAddedToSceneHandler);\n\t\t\t\t_node.removedFromScene.remove(meshRemovedFromSceneHandler);\n\t\t\t}\n\t\t\t\n\t\t\t_node.removed.remove(removedHandler);\n\t\t\t_node.added.remove(addedHandler);\n\t\t\t_node.transform.changed.remove(transformChangedHandler);\n\t\t\t_node = null;\n\t\t}\n\t\t\n\t\tprivate function meshAddedToSceneHandler(mesh : Mesh, scene : Scene) : void\n\t\t{\n\t\t\t_data = new TransformDataProvider(mesh.localToWorld, mesh.worldToLocal);\n\t\t\tmesh.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function meshRemovedFromSceneHandler(mesh : Mesh, scene : Scene) : void\n\t\t{\n\t\t\tmesh.bindings.removeProvider(_data);\n\t\t\t_data = null;\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar parent : ISceneNode = _node.parent;\n\t\t\t\n            _node.worldToLocal.lock();\n            _node.localToWorld.lock();\n            \n\t\t\t_node.localToWorld.copyFrom(_node.transform);\n\t\t\tif (_node.parent)\n\t\t\t\t_node.localToWorld.append(parent.localToWorld);\n\t\t\t\n\t\t\t_node.worldToLocal\n\t\t\t\t.copyFrom(_node.localToWorld)\n\t\t\t\t.invert();\n            \n            _node.worldToLocal.unlock();\n            _node.localToWorld.unlock();\n\t\t}\n\t\t\n\t\tprivate function addedHandler(node : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tif (node === _node)\n\t\t\t{\n\t\t\t\tparent.localToWorld.changed.add(transformChangedHandler);\n\t\t\t\ttransformChangedHandler(_node.transform);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function removedHandler(node : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tif (node === _node)\n\t\t\t{\n\t\t\t\tparent.localToWorld.changed.remove(transformChangedHandler);\n\t\t\t\ttransformChangedHandler(_node.transform);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _node\t: ISceneNode;\n\t\tprivate var _data\t: TransformDataProvider;\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\tnode \t: ISceneNode) : void\n\t\t{\n\t\t\tif (_node)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\t_node = node;\n\t\t\t_node.transform.changed.add(transformChangedHandler);\n\t\t\t_node.added.add(addedHandler);\n\t\t\t_node.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (_node is Mesh)\n\t\t\t{\n\t\t\t\t_node.addedToScene.add(meshAddedToSceneHandler);\n\t\t\t\t_node.removedFromScene.add(meshRemovedFromSceneHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttransformChangedHandler(_node.transform);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  node \t: ISceneNode) : void\n\t\t{\n\t\t\tif (_node is Mesh)\n\t\t\t{\n\t\t\t\t_node.addedToScene.remove(meshAddedToSceneHandler);\n\t\t\t\t_node.removedFromScene.remove(meshRemovedFromSceneHandler);\n\t\t\t}\n\t\t\t\n\t\t\t_node.removed.remove(removedHandler);\n\t\t\t_node.added.remove(addedHandler);\n\t\t\t_node.transform.changed.remove(transformChangedHandler);\n\t\t\t_node = null;\n\t\t}\n\t\t\n\t\tprivate function meshAddedToSceneHandler(mesh : Mesh, scene : Scene) : void\n\t\t{\n\t\t\t_data = new TransformDataProvider(mesh.localToWorld, mesh.worldToLocal);\n\t\t\tmesh.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function meshRemovedFromSceneHandler(mesh : Mesh, scene : Scene) : void\n\t\t{\n\t\t\tmesh.bindings.removeProvider(_data);\n\t\t\t_data = null;\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar parent : ISceneNode = _node.parent;\n\t\t\t\n            _node.worldToLocal.lock();\n            _node.localToWorld.lock();\n            \n\t\t\t_node.localToWorld.copyFrom(_node.transform);\n\t\t\tif (_node.parent)\n\t\t\t\t_node.localToWorld.append(parent.localToWorld);\n\t\t\t\n\t\t\t_node.worldToLocal\n\t\t\t\t.copyFrom(_node.localToWorld)\n\t\t\t\t.invert();\n            \n            _node.worldToLocal.unlock();\n            _node.localToWorld.unlock();\n\t\t}\n\t\t\n\t\tprivate function addedHandler(node : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (node === _node && ancestor === _node.parent)\n\t\t\t{\n\t\t\t\tancestor.localToWorld.changed.add(transformChangedHandler);\n\t\t\t\ttransformChangedHandler(_node.transform);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function removedHandler(node : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (node === _node && !_node.parent)\n\t\t\t{\n                ancestor.localToWorld.changed.remove(transformChangedHandler);\n\t\t\t\ttransformChangedHandler(_node.transform);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"fix TransformController.removedHandler() and TransformController.addedHandler() to fit to the corresponding signals new propagation rules","message":"fix TransformController.removedHandler() and TransformController.addedHandler() to fit to the corresponding signals new propagation rules\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"5c1b053947e75f433cc9eb0bf8ae5bfbaacb6f0e","old_file":"src\/org\/igniterealtime\/xiff\/core\/XMPPBOSHConnection.as","new_file":"src\/org\/igniterealtime\/xiff\/core\/XMPPBOSHConnection.as","old_contents":"\/*\n * License\n *\/\npackage org.igniterealtime.xiff.core\n{\n\timport flash.events.TimerEvent;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\timport flash.xml.XMLDocument;\n\timport flash.xml.XMLNode;\n\n\timport mx.logging.ILogger;\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\timport mx.rpc.http.HTTPService;\n\n\timport org.igniterealtime.xiff.events.*;\n\timport org.igniterealtime.xiff.logging.LoggerFactory;\n\timport org.igniterealtime.xiff.util.Callback;\n\n\t\/**\n\t * Bidirectional-streams Over Synchronous HTTP (BOSH)\n\t * @see http:\/\/xmpp.org\/extensions\/xep-0206.html\n\t *\/\n\tpublic class XMPPBOSHConnection extends XMPPConnection\n\t{\n\t\tprivate static const BOSH_VERSION:String = \"1.6\";\n\n\t\tprivate static const HTTPS_PORT:int = 7443;\n\n\t\tprivate static const HTTP_PORT:int = 7070;\n\n\t\tprivate static const headers:Object = {\n\t\t\t\"post\": [],\n\t\t\t\"get\": [ 'Cache-Control',\n\t\t\t\t\t 'no-store',\n\t\t\t\t\t 'Cache-Control',\n\t\t\t\t\t 'no-cache',\n\t\t\t\t\t 'Pragma', 'no-cache' ]\n\t\t};\n\n\t\tprivate static const logger:ILogger = LoggerFactory.getLogger( \"org.igniterealtime.xiff.core.XMPPBOSHConnection\" );\n\n\t\tprivate var _boshPath:String = \"http-bind\/\";\n\n\t\tprivate var _hold:uint = 1;\n\n\t\tprivate var _maxConcurrentRequests:uint = 2;\n\n\t\tprivate var _port:Number;\n\n\t\tprivate var _secure:Boolean;\n\n\t\tprivate var _wait:uint = 20;\n\n\t\tprivate var boshPollingInterval:uint = 10000;\n\n\t\tprivate var inactivity:uint;\n\n\t\tprivate var isDisconnecting:Boolean = false;\n\n\t\tprivate var lastPollTime:Date = null;\n\n\t\tprivate var maxPause:uint;\n\n\t\tprivate var pauseEnabled:Boolean = false;\n\n\t\tprivate var pauseTimer:Timer;\n\n\t\tprivate var pollingEnabled:Boolean = false;\n\n\t\tprivate var requestCount:int = 0;\n\n\t\tprivate var requestQueue:Array = [];\n\n\t\tprivate var responseQueue:Array = [];\n\n\t\tprivate const responseTimer:Timer = new Timer( 0.0, 1 );\n\n\t\tprivate var rid:Number;\n\n\t\tprivate var sid:String;\n\n\t\tprivate var streamRestarted:Boolean;\n\n\t\t\/**\n\t\t *\n\t\t * @param\tsecure\n\t\t *\/\n\t\tpublic function XMPPBOSHConnection( secure:Boolean = false ):void\n\t\t{\n\t\t\tsuper();\n\t\t\tthis.secure = secure;\n\t\t}\n\n\t\toverride public function connect( streamType:String = null ):Boolean\n\t\t{\n\t\t\tlogger.debug( \"BOSH connect()\" );\n\n\t\t\tvar attrs:Object = {\n\t\t\t\t\"xml:lang\": \"en\",\n\t\t\t\t\"xmlns\": \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\t\"xmlns:xmpp\": \"urn:xmpp:xbosh\",\n\t\t\t\t\"xmpp:version\": \"1.0\",\n\t\t\t\t\"hold\": hold,\n\t\t\t\t\"rid\": nextRID,\n\t\t\t\t\"secure\": secure,\n\t\t\t\t\"wait\": wait,\n\t\t\t\t\"ver\": BOSH_VERSION,\n\t\t\t\t\"to\": domain\n\t\t\t};\n\n\t\t\tvar result:XMLNode = new XMLNode( 1, \"body\" );\n\t\t\tresult.attributes = attrs;\n\t\t\tsendRequests( result );\n\n\t\t\treturn true;\n\t\t}\n\n\t\toverride public function disconnect():void\n\t\t{\n\t\t\tif ( active )\n\t\t\t{\n\t\t\t\tvar data:XMLNode = createRequest();\n\t\t\t\tdata.attributes.type = \"terminate\";\n\t\t\t\tsendRequests( data );\n\t\t\t\tactive = false;\n\t\t\t\tloggedIn = false;\n\t\t\t\tdispatchEvent( new DisconnectionEvent());\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * @return\ttrue if pause request is sent\n\t\t *\/\n\t\tpublic function pauseSession( seconds:uint ):Boolean\n\t\t{\n\t\t\tlogger.debug( \"Pausing session for {0} seconds\", seconds );\n\n\t\t\tvar pauseDuration:uint = seconds * 1000;\n\t\t\tif ( !pauseEnabled || pauseDuration > maxPause || pauseDuration <= boshPollingInterval )\n\t\t\t\treturn false;\n\n\t\t\tpollingEnabled = false;\n\n\t\t\tvar data:XMLNode = createRequest();\n\t\t\tdata.attributes[ \"pause\" ] = seconds;\n\t\t\tsendRequests( data );\n\n\t\t\tpauseTimer = new Timer( pauseDuration - 2000, 1 );\n\t\t\tpauseTimer.addEventListener( TimerEvent.TIMER, handlePauseTimeout );\n\t\t\tpauseTimer.start();\n\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function processConnectionResponse( responseBody:XMLNode ):void\n\t\t{\n\t\t\tdispatchEvent( new ConnectionSuccessEvent());\n\n\t\t\tvar attributes:Object = responseBody.attributes;\n\n\t\t\tsid = attributes.sid;\n\t\t\twait = attributes.wait;\n\n\t\t\tif ( attributes.polling )\n\t\t\t{\n\t\t\t\tboshPollingInterval = attributes.polling * 1000;\n\t\t\t}\n\t\t\tif ( attributes.inactivity )\n\t\t\t{\n\t\t\t\tinactivity = attributes.inactivity * 1000;\n\t\t\t}\n\t\t\tif ( attributes.maxpause )\n\t\t\t{\n\t\t\t\tmaxPause = attributes.maxpause * 1000;\n\t\t\t\tpauseEnabled = true;\n\t\t\t}\n\t\t\tif ( attributes.requests )\n\t\t\t{\n\t\t\t\tmaxConcurrentRequests = attributes.requests;\n\t\t\t}\n\n\t\t\tlogger.debug( \"Polling interval: {0}\", boshPollingInterval );\n\t\t\tlogger.debug( \"Inactivity timeout: {0}\", inactivity );\n\t\t\tlogger.debug( \"Max requests: {0}\", maxConcurrentRequests );\n\t\t\tlogger.debug( \"Max pause: {0}\", maxPause );\n\n\t\t\tactive = true;\n\n\t\t\taddEventListener( LoginEvent.LOGIN, handleLogin );\n\t\t\tresponseTimer.addEventListener( TimerEvent.TIMER_COMPLETE, processResponse );\n\t\t}\n\n\t\t\/\/do nothing, we use polling instead\n\t\toverride public function sendKeepAlive():void\n\t\t{\n\t\t}\n\n\t\toverride protected function restartStream():void\n\t\t{\n\t\t\tvar data:XMLNode = createRequest();\n\t\t\tdata.attributes[ \"xmpp:restart\" ] = \"true\";\n\t\t\tdata.attributes[ \"xmlns:xmpp\" ] = \"urn:xmpp:xbosh\";\n\t\t\tdata.attributes[ \"xml:lang\" ] = \"en\";\n\t\t\tdata.attributes[ \"to\" ] = domain;\n\t\t\tsendRequests( data );\n\t\t\tstreamRestarted = true;\n\t\t}\n\n\t\toverride protected function sendXML( body:* ):void\n\t\t{\n\t\t\tsendQueuedRequests( body );\n\t\t}\n\n\t\tprivate function createRequest( bodyContent:Array = null ):XMLNode\n\t\t{\n\t\t\tvar attrs:Object = {\n\t\t\t\t\"xmlns\": \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\t\"rid\": nextRID,\n\t\t\t\t\"sid\": sid\n\t\t\t};\n\t\t\tvar req:XMLNode = new XMLNode( 1, \"body\" );\n\t\t\tif ( bodyContent )\n\t\t\t{\n\t\t\t\tfor each ( var content:XMLNode in bodyContent )\n\t\t\t\t{\n\t\t\t\t\treq.appendChild( content );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treq.attributes = attrs;\n\n\t\t\treturn req;\n\t\t}\n\n\t\tprivate function handleLogin( e:LoginEvent ):void\n\t\t{\n\t\t\tpollingEnabled = true;\n\t\t\tpollServer();\n\t\t}\n\n\t\tprivate function handlePauseTimeout( event:TimerEvent ):void\n\t\t{\n\t\t\tlogger.debug( \"handlePauseTimeout\" );\n\t\t\tpollingEnabled = true;\n\t\t\tpollServer();\n\t\t}\n\n\t\tprivate function httpError( req:XMLNode, isPollResponse:Boolean, event:FaultEvent ):void\n\t\t{\n\t\t\tdisconnect();\n\t\t\tdispatchError( \"Unknown HTTP Error\", event.fault.rootCause.text, \"\",\n\t\t\t\t\t\t   -1 );\n\t\t}\n\n\t\tprivate function httpResponse( req:XMLNode, isPollResponse:Boolean, event:ResultEvent ):void\n\t\t{\n\t\t\trequestCount--;\n\t\t\tvar rawXML:String = event.result as String;\n\n\t\t\tlogger.info( \"INCOMING {0}\", rawXML );\n\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\n\t\t\txmlData.parseXML( rawXML );\n\t\t\tvar bodyNode:XMLNode = xmlData.firstChild;\n\n\t\t\tvar byteData:ByteArray = new ByteArray();\n\t\t\tbyteData.writeUTFBytes(xmlData.toString());\n\t\t\t\n\t\t\tvar incomingEvent:IncomingDataEvent = new IncomingDataEvent();\n\t\t\tincomingEvent.data = byteData;\n\t\t\tdispatchEvent( incomingEvent );\n\n\t\t\tif ( streamRestarted && !bodyNode.hasChildNodes())\n\t\t\t{\n\t\t\t\tstreamRestarted = false;\n\t\t\t\tbindConnection();\n\t\t\t}\n\n\t\t\tif ( bodyNode.attributes[ \"type\" ] == \"terminate\" )\n\t\t\t{\n\t\t\t\tdispatchError( \"BOSH Error\", bodyNode.attributes[ \"condition\" ],\n\t\t\t\t\t\t\t   \"\", -1 );\n\t\t\t\tactive = false;\n\t\t\t}\n\n\t\t\tif ( bodyNode.attributes[ \"sid\" ] && !loggedIn )\n\t\t\t{\n\t\t\t\tprocessConnectionResponse( bodyNode );\n\n\t\t\t\tvar featuresFound:Boolean = false;\n\t\t\t\tfor each ( var child:XMLNode in bodyNode.childNodes )\n\t\t\t\t{\n\t\t\t\t\tif ( child.nodeName == \"stream:features\" )\n\t\t\t\t\t\tfeaturesFound = true;\n\t\t\t\t}\n\t\t\t\tif ( !featuresFound )\n\t\t\t\t{\n\t\t\t\t\tpollingEnabled = true;\n\t\t\t\t\tpollServer();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor each ( var childNode:XMLNode in bodyNode.childNodes )\n\t\t\t{\n\t\t\t\tresponseQueue.push( childNode );\n\t\t\t}\n\n\t\t\tresetResponseProcessor();\n\n\t\t\t\/\/if we have no outstanding requests, then we're free to send a poll at the next opportunity\n\t\t\tif ( requestCount == 0 && !sendQueuedRequests())\n\t\t\t\tpollServer();\n\t\t}\n\n\t\tprivate function pollServer():void\n\t\t{\n\t\t\t\/\/We shouldn't poll if the connection is dead, if we had requests to send instead, or if there's already one in progress\n\t\t\tif ( !isActive() || !pollingEnabled || sendQueuedRequests() || requestCount >\n\t\t\t\t0 )\n\t\t\t\treturn;\n\n\t\t\t\/\/this should be safe since sendRequests checks to be sure it's not over the concurrent requests limit, and we just ensured that the queue is empty by calling sendQueuedRequests()\n\t\t\tsendRequests( null, true );\n\t\t}\n\n\t\tprivate function processResponse( event:TimerEvent = null ):void\n\t\t{\n\t\t\t\/\/ Read the data and send it to the appropriate parser\n\t\t\tvar currentNode:XMLNode = responseQueue.shift();\n\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\n\n\t\t\tswitch ( nodeName )\n\t\t\t{\n\t\t\t\tcase \"stream:features\":\n\t\t\t\t\thandleStreamFeatures( currentNode );\n\t\t\t\t\tstreamRestarted = false; \/\/avoid triggering the old server workaround\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"stream:error\":\n\t\t\t\t\thandleStreamError( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"iq\":\n\t\t\t\t\thandleIQ( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"message\":\n\t\t\t\t\thandleMessage( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"presence\":\n\t\t\t\t\thandlePresence( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"success\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"failure\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\",\n\t\t\t\t\t\t\t\t   500 );\n\t\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tresetResponseProcessor();\n\t\t}\n\n\t\tprivate function resetResponseProcessor():void\n\t\t{\n\t\t\tif ( responseQueue.length > 0 )\n\t\t\t{\n\t\t\t\tresponseTimer.reset();\n\t\t\t\tresponseTimer.start();\n\t\t\t}\n\t\t}\n\n\t\tprivate function sendQueuedRequests( body:* = null ):Boolean\n\t\t{\n\t\t\tif ( body )\n\t\t\t{\n\t\t\t\trequestQueue.push( body );\n\t\t\t}\n\t\t\telse if ( requestQueue.length == 0 )\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\treturn sendRequests();\n\t\t}\n\n\t\t\/\/returns true if any requests were sent\n\t\tprivate function sendRequests( data:XMLNode = null, isPoll:Boolean = false ):Boolean\n\t\t{\n\t\t\tif ( requestCount >= maxConcurrentRequests )\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\trequestCount++;\n\n\t\t\tif ( !data )\n\t\t\t{\n\t\t\t\tif ( isPoll )\n\t\t\t\t{\n\t\t\t\t\tdata = createRequest();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar temp:Array = [];\n\t\t\t\t\tfor ( var i:uint = 0; i < 10 && requestQueue.length > 0; ++i )\n\t\t\t\t\t{\n\t\t\t\t\t\ttemp.push( requestQueue.shift());\n\t\t\t\t\t}\n\t\t\t\t\tdata = createRequest( temp );\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ TODO: Could this be replaced with URLLoader ?\n\t\t\t\/\/build the http request\n\t\t\tvar request:HTTPService = new HTTPService();\n\t\t\trequest.method = \"post\";\n\t\t\trequest.headers = headers[ request.method ];\n\t\t\trequest.url = httpServer;\n\t\t\trequest.resultFormat = HTTPService.RESULT_FORMAT_TEXT;\n\t\t\trequest.contentType = \"text\/xml\";\n\n\t\t\tvar responseCallback:Callback = new Callback( this, httpResponse, data,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  isPoll );\n\t\t\tvar errorCallback:Callback = new Callback( this, httpError, data, isPoll );\n\n\t\t\trequest.addEventListener( ResultEvent.RESULT, responseCallback.call,\n\t\t\t\t\t\t\t\t\t  false );\n\t\t\trequest.addEventListener( FaultEvent.FAULT, errorCallback.call, false );\n\n\t\t\trequest.send( data );\n\n\t\t\tvar byteData:ByteArray = new ByteArray();\n\t\t\tbyteData.writeUTFBytes(data.toString());\n\t\t\tvar event:OutgoingDataEvent = new OutgoingDataEvent();\n\t\t\tevent.data = byteData;\n\t\t\tdispatchEvent( event );\n\n\t\t\tif ( isPoll )\n\t\t\t{\n\t\t\t\tlastPollTime = new Date();\n\t\t\t\tlogger.info( \"Polling\" );\n\t\t\t}\n\n\t\t\tlogger.info( \"OUTGOING {0}\", data );\n\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function get boshPath():String\n\t\t{\n\t\t\treturn _boshPath;\n\t\t}\n\t\tpublic function set boshPath( value:String ):void\n\t\t{\n\t\t\t_boshPath = value;\n\t\t}\n\n\t\tprivate function get nextRID():Number\n\t\t{\n\t\t\tif ( !rid )\n\t\t\t\trid = Math.floor( Math.random() * 1000000 );\n\t\t\treturn ++rid;\n\t\t}\n\n\t\tpublic function get wait():uint\n\t\t{\n\t\t\treturn _wait;\n\t\t}\n\t\tpublic function set wait( value:uint ):void\n\t\t{\n\t\t\t_wait = value;\n\t\t}\n\n\t\tpublic function get secure():Boolean\n\t\t{\n\t\t\treturn _secure;\n\t\t}\n\t\tpublic function set secure( flag:Boolean ):void\n\t\t{\n\t\t\tlogger.debug( \"set secure: {0}\", flag );\n\t\t\t_secure = flag;\n\t\t\tport = _secure ? HTTPS_PORT : HTTP_PORT;\n\t\t}\n\n\t\toverride public function get port():Number\n\t\t{\n\t\t\treturn _port;\n\t\t}\n\t\toverride public function set port( portnum:Number ):void\n\t\t{\n\t\t\tlogger.debug( \"set port: {0}\", portnum );\n\t\t\t_port = portnum;\n\t\t}\n\n\t\tpublic function get hold():uint\n\t\t{\n\t\t\treturn _hold;\n\t\t}\n\t\tpublic function set hold( value:uint ):void\n\t\t{\n\t\t\t_hold = value;\n\t\t}\n\n\t\tpublic function get httpServer():String\n\t\t{\n\t\t\treturn ( secure ? \"https\" : \"http\" ) + \":\/\/\" + server + \":\" + port +\n\t\t\t\t\"\/\" + boshPath;\n\t\t}\n\n\t\tpublic function get maxConcurrentRequests():uint\n\t\t{\n\t\t\treturn _maxConcurrentRequests;\n\t\t}\n\t\tpublic function set maxConcurrentRequests( value:uint ):void\n\t\t{\n\t\t\t_maxConcurrentRequests = value;\n\t\t}\n\t}\n}\n","new_contents":"\/*\n * License\n *\/\npackage org.igniterealtime.xiff.core\n{\n\timport flash.events.*;\n\timport flash.net.*;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\timport flash.xml.XMLDocument;\n\timport flash.xml.XMLNode;\n\n\timport mx.logging.ILogger;\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\timport mx.rpc.http.HTTPService;\n\n\timport org.igniterealtime.xiff.events.*;\n\timport org.igniterealtime.xiff.logging.LoggerFactory;\n\timport org.igniterealtime.xiff.util.Callback;\n\n\t\/**\n\t * Bidirectional-streams Over Synchronous HTTP (BOSH)\n\t * @see http:\/\/xmpp.org\/extensions\/xep-0206.html\n\t *\/\n\tpublic class XMPPBOSHConnection extends XMPPConnection\n\t{\n\t\tprivate static const BOSH_VERSION:String = \"1.6\";\n\n\t\tprivate static const HTTPS_PORT:int = 7443;\n\n\t\tprivate static const HTTP_PORT:int = 7070;\n\n\t\t\/**\n\t\t * Keys should match URLRequestMethod constants.\n\t\t *\/\n\t\tprivate static const headers:Object = {\n\t\t\t\"post\": [],\n\t\t\t\"get\": [ 'Cache-Control',\n\t\t\t\t\t 'no-store',\n\t\t\t\t\t 'Cache-Control',\n\t\t\t\t\t 'no-cache',\n\t\t\t\t\t 'Pragma', 'no-cache' ]\n\t\t};\n\n\t\tprivate static const logger:ILogger = LoggerFactory.getLogger( \"org.igniterealtime.xiff.core.XMPPBOSHConnection\" );\n\n\t\tprivate var _boshPath:String = \"http-bind\/\";\n\n\t\tprivate var _hold:uint = 1;\n\n\t\tprivate var _maxConcurrentRequests:uint = 2;\n\n\t\tprivate var _port:Number;\n\n\t\tprivate var _secure:Boolean;\n\n\t\tprivate var _wait:uint = 20;\n\n\t\tprivate var boshPollingInterval:uint = 10000;\n\n\t\tprivate var inactivity:uint;\n\n\t\tprivate var isDisconnecting:Boolean = false;\n\n\t\tprivate var lastPollTime:Date = null;\n\n\t\tprivate var maxPause:uint;\n\n\t\tprivate var pauseEnabled:Boolean = false;\n\n\t\tprivate var pauseTimer:Timer;\n\n\t\tprivate var pollingEnabled:Boolean = false;\n\n\t\tprivate var requestCount:int = 0;\n\n\t\tprivate var requestQueue:Array = [];\n\n\t\tprivate var responseQueue:Array = [];\n\n\t\tprivate var responseTimer:Timer;\n\n\t\tprivate var rid:Number;\n\n\t\tprivate var sid:String;\n\n\t\tprivate var streamRestarted:Boolean;\n\n\t\t\/**\n\t\t *\n\t\t * @param\tsecure\n\t\t *\/\n\t\tpublic function XMPPBOSHConnection( secure:Boolean = false ):void\n\t\t{\n\t\t\tsuper();\n\t\t\tthis.secure = secure;\n\t\t\tresponseTimer = new Timer( 0.0, 1 );\n\t\t}\n\n\t\toverride public function connect( streamType:String = null ):Boolean\n\t\t{\n\t\t\tlogger.debug( \"BOSH connect()\" );\n\n\t\t\tvar attrs:Object = {\n\t\t\t\t\"xml:lang\": \"en\",\n\t\t\t\t\"xmlns\": \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\t\"xmlns:xmpp\": \"urn:xmpp:xbosh\",\n\t\t\t\t\"xmpp:version\": \"1.0\",\n\t\t\t\t\"hold\": hold,\n\t\t\t\t\"rid\": nextRID,\n\t\t\t\t\"secure\": secure,\n\t\t\t\t\"wait\": wait,\n\t\t\t\t\"ver\": BOSH_VERSION,\n\t\t\t\t\"to\": domain\n\t\t\t};\n\n\t\t\tvar result:XMLNode = new XMLNode( 1, \"body\" );\n\t\t\tresult.attributes = attrs;\n\t\t\tsendRequests( result );\n\n\t\t\treturn true;\n\t\t}\n\n\t\toverride public function disconnect():void\n\t\t{\n\t\t\tif ( active )\n\t\t\t{\n\t\t\t\tvar data:XMLNode = createRequest();\n\t\t\t\tdata.attributes.type = \"terminate\";\n\t\t\t\tsendRequests( data );\n\t\t\t\tactive = false;\n\t\t\t\tloggedIn = false;\n\t\t\t\tdispatchEvent( new DisconnectionEvent());\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * @return\ttrue if pause request is sent\n\t\t *\/\n\t\tpublic function pauseSession( seconds:uint ):Boolean\n\t\t{\n\t\t\tlogger.debug( \"Pausing session for {0} seconds\", seconds );\n\n\t\t\tvar pauseDuration:uint = seconds * 1000;\n\t\t\tif ( !pauseEnabled || pauseDuration > maxPause || pauseDuration <= boshPollingInterval )\n\t\t\t\treturn false;\n\n\t\t\tpollingEnabled = false;\n\n\t\t\tvar data:XMLNode = createRequest();\n\t\t\tdata.attributes[ \"pause\" ] = seconds;\n\t\t\tsendRequests( data );\n\n\t\t\tpauseTimer = new Timer( pauseDuration - 2000, 1 );\n\t\t\tpauseTimer.addEventListener( TimerEvent.TIMER, handlePauseTimeout );\n\t\t\tpauseTimer.start();\n\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function processConnectionResponse( responseBody:XMLNode ):void\n\t\t{\n\t\t\tdispatchEvent( new ConnectionSuccessEvent());\n\n\t\t\tvar attributes:Object = responseBody.attributes;\n\n\t\t\tsid = attributes.sid;\n\t\t\twait = attributes.wait;\n\n\t\t\tif ( attributes.polling )\n\t\t\t{\n\t\t\t\tboshPollingInterval = attributes.polling * 1000;\n\t\t\t}\n\t\t\tif ( attributes.inactivity )\n\t\t\t{\n\t\t\t\tinactivity = attributes.inactivity * 1000;\n\t\t\t}\n\t\t\tif ( attributes.maxpause )\n\t\t\t{\n\t\t\t\tmaxPause = attributes.maxpause * 1000;\n\t\t\t\tpauseEnabled = true;\n\t\t\t}\n\t\t\tif ( attributes.requests )\n\t\t\t{\n\t\t\t\tmaxConcurrentRequests = attributes.requests;\n\t\t\t}\n\n\t\t\tlogger.debug( \"Polling interval: {0}\", boshPollingInterval );\n\t\t\tlogger.debug( \"Inactivity timeout: {0}\", inactivity );\n\t\t\tlogger.debug( \"Max requests: {0}\", maxConcurrentRequests );\n\t\t\tlogger.debug( \"Max pause: {0}\", maxPause );\n\n\t\t\tactive = true;\n\n\t\t\taddEventListener( LoginEvent.LOGIN, handleLogin );\n\t\t\tresponseTimer.addEventListener( TimerEvent.TIMER_COMPLETE, processResponse );\n\t\t}\n\n\t\t\/\/do nothing, we use polling instead\n\t\toverride public function sendKeepAlive():void\n\t\t{\n\t\t}\n\n\t\toverride protected function restartStream():void\n\t\t{\n\t\t\tvar data:XMLNode = createRequest();\n\t\t\tdata.attributes[ \"xmpp:restart\" ] = \"true\";\n\t\t\tdata.attributes[ \"xmlns:xmpp\" ] = \"urn:xmpp:xbosh\";\n\t\t\tdata.attributes[ \"xml:lang\" ] = \"en\";\n\t\t\tdata.attributes[ \"to\" ] = domain;\n\t\t\tsendRequests( data );\n\t\t\tstreamRestarted = true;\n\t\t}\n\n\t\toverride protected function sendXML( body:* ):void\n\t\t{\n\t\t\tsendQueuedRequests( body );\n\t\t}\n\n\t\tprivate function createRequest( bodyContent:Array = null ):XMLNode\n\t\t{\n\t\t\tvar attrs:Object = {\n\t\t\t\t\"xmlns\": \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\t\"rid\": nextRID,\n\t\t\t\t\"sid\": sid\n\t\t\t};\n\t\t\tvar req:XMLNode = new XMLNode( 1, \"body\" );\n\t\t\tif ( bodyContent )\n\t\t\t{\n\t\t\t\tfor each ( var content:XMLNode in bodyContent )\n\t\t\t\t{\n\t\t\t\t\treq.appendChild( content );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treq.attributes = attrs;\n\n\t\t\treturn req;\n\t\t}\n\n\t\tprivate function handleLogin( e:LoginEvent ):void\n\t\t{\n\t\t\tpollingEnabled = true;\n\t\t\tpollServer();\n\t\t}\n\n\t\tprivate function handlePauseTimeout( event:TimerEvent ):void\n\t\t{\n\t\t\tlogger.debug( \"handlePauseTimeout\" );\n\t\t\tpollingEnabled = true;\n\t\t\tpollServer();\n\t\t}\n\n\t\tprivate function httpError( req:XMLNode, isPollResponse:Boolean, event:FaultEvent ):void\n\t\t{\n\t\t\tdisconnect();\n\t\t\tdispatchError( \"Unknown HTTP Error\", event.fault.rootCause.text, \"\",\n\t\t\t\t\t\t   -1 );\n\t\t}\n\n\t\tprivate function httpResponse( req:XMLNode, isPollResponse:Boolean, event:ResultEvent ):void\n\t\t{\n\t\t\trequestCount--;\n\t\t\tvar rawXML:String = event.result as String;\n\n\t\t\tlogger.info( \"INCOMING {0}\", rawXML );\n\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\n\t\t\txmlData.parseXML( rawXML );\n\t\t\tvar bodyNode:XMLNode = xmlData.firstChild;\n\n\t\t\tvar byteData:ByteArray = new ByteArray();\n\t\t\tbyteData.writeUTFBytes(xmlData.toString());\n\t\t\t\n\t\t\tvar incomingEvent:IncomingDataEvent = new IncomingDataEvent();\n\t\t\tincomingEvent.data = byteData;\n\t\t\tdispatchEvent( incomingEvent );\n\n\t\t\tif ( streamRestarted && !bodyNode.hasChildNodes())\n\t\t\t{\n\t\t\t\tstreamRestarted = false;\n\t\t\t\tbindConnection();\n\t\t\t}\n\n\t\t\tif ( bodyNode.attributes[ \"type\" ] == \"terminate\" )\n\t\t\t{\n\t\t\t\tdispatchError( \"BOSH Error\", bodyNode.attributes[ \"condition\" ],\n\t\t\t\t\t\t\t   \"\", -1 );\n\t\t\t\tactive = false;\n\t\t\t}\n\n\t\t\tif ( bodyNode.attributes[ \"sid\" ] && !loggedIn )\n\t\t\t{\n\t\t\t\tprocessConnectionResponse( bodyNode );\n\n\t\t\t\tvar featuresFound:Boolean = false;\n\t\t\t\tfor each ( var child:XMLNode in bodyNode.childNodes )\n\t\t\t\t{\n\t\t\t\t\tif ( child.nodeName == \"stream:features\" )\n\t\t\t\t\t\tfeaturesFound = true;\n\t\t\t\t}\n\t\t\t\tif ( !featuresFound )\n\t\t\t\t{\n\t\t\t\t\tpollingEnabled = true;\n\t\t\t\t\tpollServer();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor each ( var childNode:XMLNode in bodyNode.childNodes )\n\t\t\t{\n\t\t\t\tresponseQueue.push( childNode );\n\t\t\t}\n\n\t\t\tresetResponseProcessor();\n\n\t\t\t\/\/if we have no outstanding requests, then we're free to send a poll at the next opportunity\n\t\t\tif ( requestCount == 0 && !sendQueuedRequests())\n\t\t\t\tpollServer();\n\t\t}\n\n\t\tprivate function pollServer():void\n\t\t{\n\t\t\t\/\/We shouldn't poll if the connection is dead, if we had requests to send instead, or if there's already one in progress\n\t\t\tif ( !isActive() || !pollingEnabled || sendQueuedRequests() || requestCount >\n\t\t\t\t0 )\n\t\t\t\treturn;\n\n\t\t\t\/\/this should be safe since sendRequests checks to be sure it's not over the concurrent requests limit, and we just ensured that the queue is empty by calling sendQueuedRequests()\n\t\t\tsendRequests( null, true );\n\t\t}\n\n\t\tprivate function processResponse( event:TimerEvent = null ):void\n\t\t{\n\t\t\t\/\/ Read the data and send it to the appropriate parser\n\t\t\tvar currentNode:XMLNode = responseQueue.shift();\n\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\n\n\t\t\tswitch ( nodeName )\n\t\t\t{\n\t\t\t\tcase \"stream:features\":\n\t\t\t\t\thandleStreamFeatures( currentNode );\n\t\t\t\t\tstreamRestarted = false; \/\/avoid triggering the old server workaround\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"stream:error\":\n\t\t\t\t\thandleStreamError( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"iq\":\n\t\t\t\t\thandleIQ( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"message\":\n\t\t\t\t\thandleMessage( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"presence\":\n\t\t\t\t\thandlePresence( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"success\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"failure\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\",\n\t\t\t\t\t\t\t\t   500 );\n\t\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tresetResponseProcessor();\n\t\t}\n\n\t\tprivate function resetResponseProcessor():void\n\t\t{\n\t\t\tif ( responseQueue.length > 0 )\n\t\t\t{\n\t\t\t\tresponseTimer.reset();\n\t\t\t\tresponseTimer.start();\n\t\t\t}\n\t\t}\n\n\t\tprivate function sendQueuedRequests( body:* = null ):Boolean\n\t\t{\n\t\t\tif ( body )\n\t\t\t{\n\t\t\t\trequestQueue.push( body );\n\t\t\t}\n\t\t\telse if ( requestQueue.length == 0 )\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\treturn sendRequests();\n\t\t}\n\n\t\t\/\/returns true if any requests were sent\n\t\tprivate function sendRequests( data:XMLNode = null, isPoll:Boolean = false ):Boolean\n\t\t{\n\t\t\tif ( requestCount >= maxConcurrentRequests )\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\trequestCount++;\n\n\t\t\tif ( !data )\n\t\t\t{\n\t\t\t\tif ( isPoll )\n\t\t\t\t{\n\t\t\t\t\tdata = createRequest();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar temp:Array = [];\n\t\t\t\t\tfor ( var i:uint = 0; i < 10 && requestQueue.length > 0; ++i )\n\t\t\t\t\t{\n\t\t\t\t\t\ttemp.push( requestQueue.shift());\n\t\t\t\t\t}\n\t\t\t\t\tdata = createRequest( temp );\n\t\t\t\t}\n\t\t\t}\n\t\t\t\/*\n\t\t\tvar req:URLRequest = new URLRequest(httpServer);\n\t\t\treq.method = URLRequestMethod.POST;\n\t\t\treq.contentType = \"text\/xml\";\n\t\t\treq.requestHeaders = headers[ req.method ];\n\t\t\treq.data = data;\n\t\t\tvar loader:URLLoader = new URLLoader();\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\n\t\t\tloader.addEventListener(Event.COMPLETE, onRequestComplete);\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, socketSecurityError);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, socketIOError);\n\t\t\tloader.load(req);\n\t\t\t*\/\n\t\t\t\n\t\t\t\/\/ TODO: Could this be replaced with URLLoader ?\n\t\t\t\/\/build the http request\n\t\t\tvar request:HTTPService = new HTTPService();\n\t\t\trequest.method = \"post\";\n\t\t\trequest.headers = headers[ request.method ];\n\t\t\trequest.url = httpServer;\n\t\t\trequest.resultFormat = HTTPService.RESULT_FORMAT_TEXT;\n\t\t\trequest.contentType = \"text\/xml\";\n\n\t\t\tvar responseCallback:Callback = new Callback( this, httpResponse, data,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  isPoll );\n\t\t\tvar errorCallback:Callback = new Callback( this, httpError, data, isPoll );\n\n\t\t\trequest.addEventListener( ResultEvent.RESULT, responseCallback.call,\n\t\t\t\t\t\t\t\t\t  false );\n\t\t\trequest.addEventListener( FaultEvent.FAULT, errorCallback.call, false );\n\n\t\t\trequest.send( data );\n\n\t\t\tvar byteData:ByteArray = new ByteArray();\n\t\t\tbyteData.writeUTFBytes(data.toString());\n\t\t\tvar event:OutgoingDataEvent = new OutgoingDataEvent();\n\t\t\tevent.data = byteData;\n\t\t\tdispatchEvent( event );\n\n\t\t\tif ( isPoll )\n\t\t\t{\n\t\t\t\tlastPollTime = new Date();\n\t\t\t\tlogger.info( \"Polling\" );\n\t\t\t}\n\n\t\t\tlogger.info( \"OUTGOING {0}\", data );\n\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function get boshPath():String\n\t\t{\n\t\t\treturn _boshPath;\n\t\t}\n\t\tpublic function set boshPath( value:String ):void\n\t\t{\n\t\t\t_boshPath = value;\n\t\t}\n\n\t\tprivate function get nextRID():Number\n\t\t{\n\t\t\tif ( !rid )\n\t\t\t\trid = Math.floor( Math.random() * 1000000 );\n\t\t\treturn ++rid;\n\t\t}\n\n\t\tpublic function get wait():uint\n\t\t{\n\t\t\treturn _wait;\n\t\t}\n\t\tpublic function set wait( value:uint ):void\n\t\t{\n\t\t\t_wait = value;\n\t\t}\n\n\t\tpublic function get secure():Boolean\n\t\t{\n\t\t\treturn _secure;\n\t\t}\n\t\tpublic function set secure( flag:Boolean ):void\n\t\t{\n\t\t\tlogger.debug( \"set secure: {0}\", flag );\n\t\t\t_secure = flag;\n\t\t\tport = _secure ? HTTPS_PORT : HTTP_PORT;\n\t\t}\n\n\t\toverride public function get port():Number\n\t\t{\n\t\t\treturn _port;\n\t\t}\n\t\toverride public function set port( portnum:Number ):void\n\t\t{\n\t\t\tlogger.debug( \"set port: {0}\", portnum );\n\t\t\t_port = portnum;\n\t\t}\n\n\t\tpublic function get hold():uint\n\t\t{\n\t\t\treturn _hold;\n\t\t}\n\t\tpublic function set hold( value:uint ):void\n\t\t{\n\t\t\t_hold = value;\n\t\t}\n\n\t\tpublic function get httpServer():String\n\t\t{\n\t\t\treturn ( secure ? \"https\" : \"http\" ) + \":\/\/\" + server + \":\" + port +\n\t\t\t\t\"\/\" + boshPath;\n\t\t}\n\n\t\tpublic function get maxConcurrentRequests():uint\n\t\t{\n\t\t\treturn _maxConcurrentRequests;\n\t\t}\n\t\tpublic function set maxConcurrentRequests( value:uint ):void\n\t\t{\n\t\t\t_maxConcurrentRequests = value;\n\t\t}\n\t}\n}\n","subject":"Rewrite work in progress...","message":"Rewrite work in progress...\n\ngit-svn-id: c197267f952b24206666de142881703007ca05d5@11143 b35dd754-fafc-0310-a699-88a17e54d16e\n","lang":"ActionScript","license":"apache-2.0","repos":"nazoking\/xiff"}
{"commit":"204de3504e1b3cae22aa8c330def9dbc869e6ad2","old_file":"src\/aerys\/minko\/scene\/controller\/ScriptController.as","new_file":"src\/aerys\/minko\/scene\/controller\/ScriptController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tpublic class ScriptController extends EnterFrameController\n\t{\n        private var _scene          : Scene;\n        private var _started        : Dictionary;\n\t\tprivate var _lastTime\t\t: Number;\n\t\tprivate var _deltaTime\t\t: Number;\n\t\tprivate var _currentTarget\t: ISceneNode;\n\t\tprivate var _viewport\t\t: Viewport;\n\t\t\n        protected function get scene() : Scene\n        {\n            return _scene;\n        }\n        \n\t\tprotected function get deltaTime() : Number\n\t\t{\n\t\t\treturn _deltaTime;\n\t\t}\n\t\t\n\t\tprotected function get keyboard() : KeyboardManager\n\t\t{\n\t\t\treturn _viewport.keyboardManager;\n\t\t}\n\t\t\n\t\tprotected function get mouse() : MouseManager\n\t\t{\n\t\t\treturn _viewport.mouseManager;\n\t\t}\n\t\t\n\t\tprotected function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\tpublic function ScriptController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n\t\t}\n        \n        protected function initialize() : void\n        {\n            _started = new Dictionary(true);\n        }\n        \n        override protected function targetAddedToSceneHandler(target    : ISceneNode,\n                                                              scene     : Scene) : void\n        {\n            if (_scene && scene != _scene)\n                throw new Error(\n                    'The same ScriptController instance can not be used in more than one scene ' +\n                    'at a time.'\n                );\n            \n            _scene = scene;\n        }\n        \n        override protected function targetRemovedFromSceneHandler(target    : ISceneNode,\n                                                                  scene     : Scene) : void\n        {\n            if (numTargetsInScene == 0)\n                _scene = null;\n        }\n        \n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\t_viewport = viewport;\n\t\t\t_deltaTime = _lastTime - time;\n\t\t\t_lastTime = time;\n\t\t\t\n            beforeUpdate();\n            \n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n            {\n                var target : ISceneNode = getTarget(i);\n                \n                if (target.scene)\n                {\n                    if (!_started[target])\n                    {\n                        _started[target] = true;\n                        start(target);\n                    }\n                    \n    \t\t\t\tupdate(target);\n                }\n                else if (_started[target])\n                {\n                    _started[target] = false;\n                    stop(target);\n                }\n            }\n            \n            afterUpdate();\n\t\t}\n        \n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been added to the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function start(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'beforeUpdate' method is called before each target is updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function beforeUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n\t\tprotected function update(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'afterUpdate' method is called after each target has been updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function afterUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been removed from the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function stop(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tpublic class ScriptController extends EnterFrameController\n\t{\n        private var _scene          : Scene;\n        private var _started        : Dictionary;\n\t\tprivate var _lastTime\t\t: Number;\n\t\tprivate var _deltaTime\t\t: Number;\n\t\tprivate var _currentTarget\t: ISceneNode;\n\t\tprivate var _viewport\t\t: Viewport;\n\t\t\n        protected function get scene() : Scene\n        {\n            return _scene;\n        }\n        \n\t\tprotected function get deltaTime() : Number\n\t\t{\n\t\t\treturn _deltaTime;\n\t\t}\n\t\t\n\t\tprotected function get keyboard() : KeyboardManager\n\t\t{\n\t\t\treturn _viewport.keyboardManager;\n\t\t}\n\t\t\n\t\tprotected function get mouse() : MouseManager\n\t\t{\n\t\t\treturn _viewport.mouseManager;\n\t\t}\n\t\t\n\t\tprotected function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\tpublic function ScriptController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n            \n            initialize();\n\t\t}\n        \n        protected function initialize() : void\n        {\n            _started = new Dictionary(true);\n        }\n        \n        override protected function targetAddedToSceneHandler(target    : ISceneNode,\n                                                              scene     : Scene) : void\n        {\n            super.targetAddedToSceneHandler(target, scene);\n            \n            if (_scene && scene != _scene)\n                throw new Error(\n                    'The same ScriptController instance can not be used in more than one scene ' +\n                    'at a time.'\n                );\n            \n            _scene = scene;\n        }\n        \n        override protected function targetRemovedFromSceneHandler(target    : ISceneNode,\n                                                                  scene     : Scene) : void\n        {\n            super.targetRemovedFromSceneHandler(target, scene);\n            \n            if (getNumTargetsInScene(scene))\n                _scene = null;\n        }\n        \n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\t_viewport = viewport;\n\t\t\t_deltaTime = _lastTime - time;\n\t\t\t_lastTime = time;\n\t\t\t\n            beforeUpdate();\n            \n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n            {\n                var target : ISceneNode = getTarget(i);\n                \n                if (target.scene)\n                {\n                    if (!_started[target])\n                    {\n                        _started[target] = true;\n                        start(target);\n                    }\n                    \n    \t\t\t\tupdate(target);\n                }\n                else if (_started[target])\n                {\n                    _started[target] = false;\n                    stop(target);\n                }\n            }\n            \n            afterUpdate();\n\t\t}\n        \n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been added to the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function start(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'beforeUpdate' method is called before each target is updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function beforeUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n\t\tprotected function update(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'afterUpdate' method is called after each target has been updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function afterUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been removed from the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function stop(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t}\n}","subject":"fix missing init of ScriptController._started","message":"fix missing init of ScriptController._started\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"c1d6883557271455d2d6f042c429c6f6f91661da","old_file":"src\/org\/mangui\/hls\/demux\/ID3.as","new_file":"src\/org\/mangui\/hls\/demux\/ID3.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n    import flash.utils.ByteArray;\n\n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class ID3 {\n        public var len : int;\n        public var hasTimestamp : Boolean = false;\n        public var timestamp : Number;\n        public var tags : Vector.<ID3Tag> = new Vector.<ID3Tag>();\n\n        \/* create ID3 object by parsing ByteArray, looking for ID3 tag length, and timestamp *\/\n        public function ID3(data : ByteArray) {\n            var tagSize : uint = 0;\n            try {\n                var pos : uint = data.position;\n                var header : String;\n                do {\n                    header = data.readUTFBytes(3);\n                    if (header == 'ID3') {\n                        \/\/ skip 24 bits\n                        data.position += 3;\n                        \/\/ retrieve tag(s) length\n                        var byte1 : uint = data.readUnsignedByte() & 0x7f;\n                        var byte2 : uint = data.readUnsignedByte() & 0x7f;\n                        var byte3 : uint = data.readUnsignedByte() & 0x7f;\n                        var byte4 : uint = data.readUnsignedByte() & 0x7f;\n                        tagSize = (byte1 << 21) + (byte2 << 14) + (byte3 << 7) + byte4;\n                        var endPos : uint = data.position + tagSize;\n                        CONFIG::LOGGING {\n                        Log.debug2(\"ID3 tag found, size\/end pos:\" + tagSize + \"\/\" + endPos);\n                        }\n                        \/\/ read ID3 tags\n                        _parseID3Frames(data, endPos);\n                        data.position = endPos;\n                    } else if (header == '3DI') {\n                        \/\/ http:\/\/id3.org\/id3v2.4.0-structure chapter 3.4.   ID3v2 footer\n                        data.position += 7;\n                        CONFIG::LOGGING {\n                            Log.debug2(\"3DI footer found, end pos:\" + data.position);\n                        }\n                    } else {\n                        data.position -= 3;\n                        len = data.position - pos;\n                        CONFIG::LOGGING {\n                            if (len) {\n                                Log.debug2(\"ID3 len:\" + len);\n                                if (!hasTimestamp) {\n                                    Log.warn(\"ID3 tag found, but no timestamp\");\n                                }\n                            }\n                        }\n                        return;\n                    }\n                } while (true);\n            } catch(e : Error) {\n            }\n            len = 0;\n            return;\n        };\n\n        \/*  Each Elementary Audio Stream segment MUST signal the timestamp of\n        its first sample with an ID3 PRIV tag [ID3] at the beginning of\n        the segment.  The ID3 PRIV owner identifier MUST be\n        \"com.apple.streaming.transportStreamTimestamp\".  The ID3 payload\n        MUST be a 33-bit MPEG-2 Program Elementary Stream timestamp\n        expressed as a big-endian eight-octet number, with the upper 31\n        bits set to zero.\n         *\/\n        private function _parseID3Frames(data : ByteArray, endPos : uint) : void {\n            while(data.position + 8 <= endPos) {\n                var tag_id : String = data.readUTFBytes(4);\n                var tag_len : int = data.readUnsignedInt();\n                var tag_flags : int = data.readUnsignedShort();\n\n                CONFIG::LOGGING {\n                    Log.debug(\"ID3 tag id:\" + tag_id);\n                }\n                switch(tag_id) {\n                    case \"PRIV\":\n                        \/\/ owner should be \"com.apple.streaming.transportStreamTimestamp\"\n                        if (data.readUTFBytes(44) == 'com.apple.streaming.transportStreamTimestamp') {\n                            \/\/ smelling even better ! we found the right descriptor\n                            \/\/ skip null character (string end) + 3 first bytes\n                            data.position += 4;\n                            \/\/ timestamp is 33 bit expressed as a big-endian eight-octet number, with the upper 31 bits set to zero.\n                            var pts_33_bit : int = data.readUnsignedByte() & 0x1;\n                            hasTimestamp = true;\n                            timestamp = (data.readUnsignedInt() \/ 90);\n                            if (pts_33_bit) {\n                                timestamp   += 47721858.84; \/\/ 2^32 \/ 90\n                            }\n                            CONFIG::LOGGING {\n                                Log.debug(\"ID3 timestamp found:\" + timestamp);\n                            }\n                        }\n                        break;\n                    default:\n                        var tag_data : *;\n                        var firstChar : String = tag_id.charAt(0);\n                        if(firstChar == 'T' || firstChar == 'W') {\n                            tag_data = new Array();\n                            var cur_tag_pos : int;\n                            var end_tag_pos : int = data.position + tag_len;\n                            \/\/ skip character encoding byte\n                            data.position++;\n                            while(data.position < end_tag_pos - 1) {\n                                cur_tag_pos = data.position;\n                                var text : String = data.readUTFBytes(end_tag_pos-cur_tag_pos);\n                                CONFIG::LOGGING {\n                                    Log.debug(\"text:\" + text);\n                                }\n                                data.position = cur_tag_pos + text.length + 1;\n                                tag_data.push(text);\n                            }\n                            data.position = end_tag_pos;\n                        } else {\n                            tag_data = new ByteArray();\n                            data.readBytes(tag_data, 0, tag_len);\n                        }\n                        tags.push(new ID3Tag(tag_id,tag_flags,tag_data));\n                        break;\n                }\n            }\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n    import flash.utils.ByteArray;\n\n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class ID3 {\n        public var len : int;\n        public var hasTimestamp : Boolean = false;\n        public var timestamp : Number;\n        public var tags : Vector.<ID3Tag> = new Vector.<ID3Tag>();\n\n        \/* create ID3 object by parsing ByteArray, looking for ID3 tag length, and timestamp *\/\n        public function ID3(data : ByteArray) {\n            var tagSize : uint = 0;\n            try {\n                var pos : uint = data.position;\n                var header : String;\n                do {\n                    header = data.readUTFBytes(3);\n                    if (header == 'ID3') {\n                        \/\/ skip 24 bits\n                        data.position += 3;\n                        \/\/ retrieve tag(s) length\n                        var byte1 : uint = data.readUnsignedByte() & 0x7f;\n                        var byte2 : uint = data.readUnsignedByte() & 0x7f;\n                        var byte3 : uint = data.readUnsignedByte() & 0x7f;\n                        var byte4 : uint = data.readUnsignedByte() & 0x7f;\n                        tagSize = (byte1 << 21) + (byte2 << 14) + (byte3 << 7) + byte4;\n                        var endPos : uint = data.position + tagSize;\n                        CONFIG::LOGGING {\n                        Log.debug2(\"ID3 tag found, size\/end pos:\" + tagSize + \"\/\" + endPos);\n                        }\n                        \/\/ read ID3 tags\n                        _parseID3Frames(data, endPos);\n                        data.position = endPos;\n                    } else if (header == '3DI') {\n                        \/\/ http:\/\/id3.org\/id3v2.4.0-structure chapter 3.4.   ID3v2 footer\n                        data.position += 7;\n                        CONFIG::LOGGING {\n                            Log.debug2(\"3DI footer found, end pos:\" + data.position);\n                        }\n                    } else {\n                        data.position -= 3;\n                        len = data.position - pos;\n                        CONFIG::LOGGING {\n                            if (len) {\n                                Log.debug2(\"ID3 len:\" + len);\n                                if (!hasTimestamp) {\n                                    Log.warn(\"ID3 tag found, but no timestamp\");\n                                }\n                            }\n                        }\n                        return;\n                    }\n                } while (true);\n            } catch(e : Error) {\n            }\n            len = 0;\n            return;\n        };\n\n        \/*  Each Elementary Audio Stream segment MUST signal the timestamp of\n        its first sample with an ID3 PRIV tag [ID3] at the beginning of\n        the segment.  The ID3 PRIV owner identifier MUST be\n        \"com.apple.streaming.transportStreamTimestamp\".  The ID3 payload\n        MUST be a 33-bit MPEG-2 Program Elementary Stream timestamp\n        expressed as a big-endian eight-octet number, with the upper 31\n        bits set to zero.\n         *\/\n        private function _parseID3Frames(data : ByteArray, endPos : uint) : void {\n            while(data.position + 8 <= endPos) {\n                var tag_id : String = data.readUTFBytes(4);\n                var tag_len : int = data.readUnsignedInt();\n                var tag_flags : int = data.readUnsignedShort();\n\n                CONFIG::LOGGING {\n                    Log.debug(\"ID3 tag id:\" + tag_id);\n                }\n                switch(tag_id) {\n                    case \"PRIV\":\n                        \/\/ owner should be \"com.apple.streaming.transportStreamTimestamp\"\n                        if (data.readUTFBytes(44) == 'com.apple.streaming.transportStreamTimestamp') {\n                            \/\/ smelling even better ! we found the right descriptor\n                            \/\/ skip null character (string end) + 3 first bytes\n                            data.position += 4;\n                            \/\/ timestamp is 33 bit expressed as a big-endian eight-octet number, with the upper 31 bits set to zero.\n                            var pts_33_bit : int = data.readUnsignedByte() & 0x1;\n                            hasTimestamp = true;\n                            timestamp = (data.readUnsignedInt() \/ 90);\n                            if (pts_33_bit) {\n                                timestamp   += 47721858.84; \/\/ 2^32 \/ 90\n                            }\n                            timestamp = Math.round(timestamp);\n                            CONFIG::LOGGING {\n                                Log.debug(\"ID3 timestamp found:\" + timestamp);\n                            }\n                        }\n                        break;\n                    default:\n                        var tag_data : *;\n                        var firstChar : String = tag_id.charAt(0);\n                        if(firstChar == 'T' || firstChar == 'W') {\n                            tag_data = new Array();\n                            var cur_tag_pos : int;\n                            var end_tag_pos : int = data.position + tag_len;\n                            \/\/ skip character encoding byte\n                            data.position++;\n                            while(data.position < end_tag_pos - 1) {\n                                cur_tag_pos = data.position;\n                                var text : String = data.readUTFBytes(end_tag_pos-cur_tag_pos);\n                                CONFIG::LOGGING {\n                                    Log.debug(\"text:\" + text);\n                                }\n                                data.position = cur_tag_pos + text.length + 1;\n                                tag_data.push(text);\n                            }\n                            data.position = end_tag_pos;\n                        } else {\n                            tag_data = new ByteArray();\n                            data.readBytes(tag_data, 0, tag_len);\n                        }\n                        tags.push(new ID3Tag(tag_id,tag_flags,tag_data));\n                        break;\n                }\n            }\n        }\n    }\n}\n","subject":"fix multiple FRAGMENT_PLAYING event sent with audio only playlists round timestamp so that METADATA tag PTS is similar to first AAC tag PTS","message":"fix multiple FRAGMENT_PLAYING event sent with audio only playlists\nround timestamp so that METADATA tag PTS is similar to first AAC tag PTS\n","lang":"ActionScript","license":"mpl-2.0","repos":"Peer5\/flashls,Peer5\/flashls,dighan\/flashls,Corey600\/flashls,Corey600\/flashls,codex-corp\/flashls,fixedmachine\/flashls,hola\/flashls,thdtjsdn\/flashls,JulianPena\/flashls,neilrackett\/flashls,vidible\/vdb-flashls,neilrackett\/flashls,tedconf\/flashls,mangui\/flashls,vidible\/vdb-flashls,fixedmachine\/flashls,tedconf\/flashls,clappr\/flashls,Boxie5\/flashls,aevange\/flashls,NicolasSiver\/flashls,NicolasSiver\/flashls,Peer5\/flashls,hola\/flashls,dighan\/flashls,aevange\/flashls,JulianPena\/flashls,jlacivita\/flashls,thdtjsdn\/flashls,loungelogic\/flashls,Peer5\/flashls,clappr\/flashls,aevange\/flashls,aevange\/flashls,loungelogic\/flashls,Boxie5\/flashls,jlacivita\/flashls,mangui\/flashls,codex-corp\/flashls"}
{"commit":"3f0bddf871c9434c21a9385e2164180de4eacc94","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\tpublic final class MeshController extends AbstractController\n\t{\n\t\tprivate var _data \t\t\t: DataProvider;\n\t\tprivate var _worldToLocal \t: Matrix4x4;\n\t\t\n\t\tpublic function MeshController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\t_worldToLocal = new Matrix4x4();\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\ttarget.addedToScene.add(targetAddedToSceneHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedToSceneHandler(target\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t   scene\t: Scene) : void\n\t\t{\n\t\t\t_data = new DataProvider();\n\t\t\t_data.setProperty('localToWorld', target.getLocalToWorldTransform());\n\t\t\t_data.setProperty('worldToLocal', target.getWorldToLocalTransform(_worldToLocal));\n\t\t\t\n\t\t\ttarget.bindings.addProvider(_data);\n\t\t\ttarget.localToWorldTransformChanged.add(localToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function localToWorldChangedHandler(mesh : Mesh, localToWorld : Matrix4x4) : void\n\t\t{\n\t\t\t_data.setProperty('localToWorld', localToWorld);\n\t\t\t_data.setProperty('worldToLocal', _worldToLocal.copyFrom(localToWorld).invert());\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\tpublic final class MeshController extends AbstractController\n\t{\n\t\tprivate var _data \t\t\t: DataProvider;\n\t\tprivate var _worldToLocal \t: Matrix4x4;\n\t\t\n\t\tpublic function MeshController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_worldToLocal = new Matrix4x4();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\ttarget.addedToScene.add(targetAddedToSceneHandler);\n\t\t\ttarget.removedFromScene.add(targetRemovedFromSceneHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedToSceneHandler(target\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t   scene\t: Scene) : void\n\t\t{\n\t\t\t_data = new DataProvider();\n\t\t\t_data.setProperty('localToWorld', target.getLocalToWorldTransform());\n\t\t\t_data.setProperty('worldToLocal', target.getWorldToLocalTransform(_worldToLocal));\n\t\t\ttarget.bindings.addProvider(_data);\n\t\t\t\n\t\t\ttarget.localToWorldTransformChanged.add(localToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedFromSceneHandler(target\t: Mesh,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   scene\t: Scene) : void\n\t\t{\n\t\t\ttarget.localToWorldTransformChanged.remove(localToWorldChangedHandler);\n\t\t\t\n\t\t\ttarget.bindings.removeProvider(_data);\n\t\t\t_data = null;\n\t\t}\n\t\t\n\t\tprivate function localToWorldChangedHandler(mesh : Mesh, localToWorld : Matrix4x4) : void\n\t\t{\n\t\t\t_data.setProperty('localToWorld', localToWorld);\n\t\t\t_data.setProperty('worldToLocal', _worldToLocal.copyFrom(localToWorld).invert());\n\t\t}\n\t}\n}","subject":"fix missing init. of MeshController","message":"fix missing init. of MeshController\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"361d5aeb6178f5a57af9a2dbfa6eae8db7139191","old_file":"src\/as\/com\/threerings\/flash\/video\/SimpleVideoDisplay.as","new_file":"src\/as\/com\/threerings\/flash\/video\/SimpleVideoDisplay.as","old_contents":"\/\/\n\/\/ $Id#\n\npackage com.threerings.flash.video {\n\nimport flash.display.DisplayObject;\nimport flash.display.Graphics;\nimport flash.display.Shape;\nimport flash.display.Sprite;\n\nimport flash.events.Event;\nimport flash.events.MouseEvent;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport com.threerings.util.Log;\nimport com.threerings.util.ValueEvent;\n\n\/**\n *\n * @eventType com.threerings.flash.video.VideoPlayerCodes.SIZE\n *\/\n[Event(name=\"size\", type=\"com.threerings.util.ValueEvent\")]\n\n\/**\n * A simple video display.\n *\/\npublic class SimpleVideoDisplay extends Sprite\n{\n    public static const NATIVE_WIDTH :int = 320;\n\n    public static const NATIVE_HEIGHT :int = 240;\n\n    \/**\n     * Create a video displayer.\n     *\/\n    public function SimpleVideoDisplay (player :VideoPlayer)\n    {\n        _player = player;\n        _player.addEventListener(VideoPlayerCodes.STATE, handlePlayerState);\n        _player.addEventListener(VideoPlayerCodes.SIZE, handlePlayerSize);\n        _player.addEventListener(VideoPlayerCodes.DURATION, handlePlayerDuration);\n        _player.addEventListener(VideoPlayerCodes.POSITION, handlePlayerPosition);\n        _player.addEventListener(VideoPlayerCodes.ERROR, handlePlayerError);\n\n        addChild(_player.getDisplay());\n\n        _mask = new Shape();\n        this.mask = _mask;\n        addChild(_mask);\n\n        addEventListener(MouseEvent.ROLL_OVER, handleRollOver);\n        addEventListener(MouseEvent.ROLL_OUT, handleRollOut);\n\n        _hud = new Sprite();\n        _hud.addEventListener(MouseEvent.CLICK, handleClick);\n        redrawHUD();\n\n        \/\/ create the mask...\n        var g :Graphics = _mask.graphics;\n        g.clear();\n        g.beginFill(0xFFFFFF);\n        g.drawRect(0, 0, NATIVE_WIDTH, NATIVE_HEIGHT);\n        g.endFill();\n\n        g = this.graphics;\n        g.beginFill(0xFF000000);\n        g.drawRect(0, 0, NATIVE_WIDTH, NATIVE_HEIGHT);\n        g.endFill();\n\n        \/\/ and update the HUD location (even if not currently showing)\n        _hud.x = NATIVE_WIDTH\/2;\n        _hud.y = NATIVE_HEIGHT\/2;\n\n        _track = new Sprite();\n        _track.x = PAD - _hud.x;\n        _track.y = NATIVE_HEIGHT - PAD - TRACK_HEIGHT - _hud.y;\n        g = _track.graphics;\n        g.beginFill(0x000000, .7);\n        g.drawRect(0, 0, TRACK_WIDTH, TRACK_HEIGHT);\n        g.endFill();\n        g.lineStyle(2, 0xFFFFFF);\n        g.drawRect(0, 0, TRACK_WIDTH, TRACK_HEIGHT);\n        \/\/ _track is not added to _hud until we know the duration\n\n        const trackMask :Shape = new Shape();\n        g = trackMask.graphics;\n        g.beginFill(0xFFFFFF);\n        g.drawRect(0, 0, TRACK_WIDTH, TRACK_HEIGHT);\n        _track.addChild(trackMask);\n        _track.mask = trackMask;\n\n        _knob = new Sprite();\n        _knob.y = TRACK_HEIGHT \/ 2;\n        g = _knob.graphics;\n        g.lineStyle(1, 0xFFFFFF);\n        g.beginFill(0x000099);\n        g.drawCircle(0, 0, TRACK_HEIGHT\/2 - 1);\n        \/\/ _knob is not added to _track until we know the position\n\n        _track.addEventListener(MouseEvent.CLICK, handleTrackClick);\n        _knob.addEventListener(MouseEvent.MOUSE_DOWN, handleKnobDown);\n    }\n\n    \/**\n     * Stop playing our video.\n     *\/\n    public function unload () :void\n    {\n        _player.unload();\n    }\n\n    protected function handleRollOver (event :MouseEvent) :void\n    {\n        showHUD(true);\n    }\n\n    protected function handleRollOut (event :MouseEvent) :void\n    {\n        showHUD(false);\n    }\n\n    protected function handleClick (event :MouseEvent) :void\n    {\n        \/\/ the buck stops here!\n        event.stopImmediatePropagation();\n\n        switch (_player.getState()) {\n        case VideoPlayerCodes.STATE_READY:\n        case VideoPlayerCodes.STATE_PAUSED:\n            _player.play();\n            break;\n\n        case VideoPlayerCodes.STATE_PLAYING:\n            _player.pause();\n            break;\n\n        default:\n            log.info(\"Click while player in unhandled state: \" + _player.getState());\n            break;\n        }\n    }\n\n    protected function handleTrackClick (event :MouseEvent) :void\n    {\n        event.stopImmediatePropagation();\n\n        adjustSeek(event.localX);\n    }\n\n    protected function handleKnobDown (event :MouseEvent) :void\n    {\n        event.stopImmediatePropagation();\n\n        _dragging = true;\n        _knob.startDrag(false, new Rectangle(0, TRACK_HEIGHT\/2, TRACK_WIDTH, 0));\n        addEventListener(Event.ENTER_FRAME, handleKnobSeekCheck);\n        addEventListener(MouseEvent.MOUSE_UP, handleKnobUp);\n    }\n\n    protected function handleKnobUp (event :MouseEvent) :void\n    {\n        event.stopImmediatePropagation();\n\n        _dragging = false;\n        _knob.stopDrag();\n        removeEventListener(Event.ENTER_FRAME, handleKnobSeekCheck);\n        removeEventListener(MouseEvent.MOUSE_UP, handleKnobUp);\n        handleKnobSeekCheck(null);\n    }\n\n    protected function handleKnobSeekCheck (event :Event) :void\n    {\n        adjustSeek(_knob.x);\n    }\n\n    protected function handlePlayerState (event :ValueEvent) :void\n    {\n        redrawHUD();\n    }\n\n    protected function handlePlayerSize (event :ValueEvent) :void\n    {\n        const size :Point = Point(event.value);\n\n        const disp :DisplayObject = _player.getDisplay();\n        \/\/ TODO: siggggghhhhh\n\/\/        disp.scaleX = NATIVE_WIDTH \/ size.x;\n\/\/        disp.scaleY = NATIVE_HEIGHT \/ size.y;\n        disp.width = NATIVE_WIDTH;\n        disp.height = NATIVE_HEIGHT;\n\n        \/\/ and, we redispatch\n        dispatchEvent(event);\n    }\n\n    protected function handlePlayerDuration (event :ValueEvent) :void\n    {\n        _hud.addChild(_track);\n    }\n\n    protected function handlePlayerPosition (event :ValueEvent) :void\n    {\n        if (_dragging) {\n            return;\n        }\n        _lastKnobX = int.MIN_VALUE;\n        const pos :Number = Number(event.value);\n        _knob.x = (pos \/ _player.getDuration()) * TRACK_WIDTH;\n        if (_knob.parent == null) {\n            _track.addChild(_knob);\n        }\n    }\n\n    protected function handlePlayerError (event :ValueEvent) :void\n    {\n        \/\/ TODO.. maybe just redispatch\n        log.warning(\"player error: \" + event.value);\n    }\n\n    protected function adjustSeek (trackX :Number) :void\n    {\n        \/\/ see if we can seek to a position\n        const dur :Number = _player.getDuration();\n        if (isNaN(dur)) {\n            log.debug(\"Duration is NaN, not seeking.\");\n            return;\n        }\n        if (trackX == _lastKnobX) {\n            return;\n        }\n        _lastKnobX = trackX;\n        var perc :Number = trackX \/ TRACK_WIDTH;\n        perc = Math.max(0, Math.min(1, perc));\n        log.debug(\"Seek\", \"x\", trackX, \"perc\", perc, \"pos\", (perc * dur));\n        _player.seek(perc * dur);\n    }\n\n    protected function showHUD (show :Boolean) :void\n    {\n        if (show == (_hud.parent == null)) {\n            if (show) {\n                addChild(_hud);\n            } else {\n                removeChild(_hud);\n            }\n        }\n    }\n\n    protected function redrawHUD () :void\n    {\n        const state :int = _player.getState();\n\n        const g :Graphics = _hud.graphics;\n        g.clear();\n\n        if ((state != VideoPlayerCodes.STATE_READY) &&\n                (state != VideoPlayerCodes.STATE_PLAYING) &&\n                (state != VideoPlayerCodes.STATE_PAUSED)) {\n            \/\/ draw something loading-like\n            \/\/ TODO animated swf\n            g.beginFill(0x000033);\n            g.drawCircle(5, 5, 10);\n            g.drawCircle(-5, 5, 10);\n            g.drawCircle(-5, -5, 10);\n            g.drawCircle(5, -5, 10);\n            g.endFill();\n            return;\n        }\n\n        \/\/ draw a nice circle\n        g.beginFill(0x000000, .7);\n        g.drawCircle(0, 0, 20);\n        g.endFill();\n        g.lineStyle(2, 0xFFFFFF);\n        g.drawCircle(0, 0, 20);\n\n        if (state == VideoPlayerCodes.STATE_PLAYING) {\n            g.lineStyle(2, 0x00FF00);\n            g.moveTo(-4, -10);\n            g.lineTo(-4, 10);\n            g.moveTo(4, -10);\n            g.lineTo(4, 10);\n\n        } else { \/\/ READY or PAUSED\n            g.lineStyle(0, 0, 0);\n            g.beginFill(0x00FF00);\n            g.moveTo(-4, -10);\n            g.lineTo(4, 0);\n            g.lineTo(-4, 10);\n            g.lineTo(-4, -10);\n            g.endFill();\n        }\n    }\n\n    protected const log :Log = Log.getLog(this);\n\n    protected var _player :VideoPlayer;\n\n    protected var _hud :Sprite;\n\n    protected var _track :Sprite;\n\n    \/** The seek selector knob, positioned on the hud. *\/\n    protected var _knob :Sprite;\n\n    protected var _lastKnobX :int = int.MIN_VALUE;\n\n    protected var _dragging :Boolean;\n    \n    \/** Our mask, also defines our boundaries for clicking. *\/\n    protected var _mask :Shape;\n\n    protected static const PAD :int = 10;\n    protected static const TRACK_HEIGHT :int = 20;\n    protected static const TRACK_WIDTH :int = NATIVE_WIDTH - (PAD * 2);\n}\n}\n","new_contents":"\/\/\n\/\/ $Id#\n\npackage com.threerings.flash.video {\n\nimport flash.display.DisplayObject;\nimport flash.display.Graphics;\nimport flash.display.Shape;\nimport flash.display.Sprite;\n\nimport flash.events.Event;\nimport flash.events.MouseEvent;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport com.threerings.util.Log;\nimport com.threerings.util.ValueEvent;\n\n\/**\n *\n * @eventType com.threerings.flash.video.VideoPlayerCodes.SIZE\n *\/\n[Event(name=\"size\", type=\"com.threerings.util.ValueEvent\")]\n\n\/**\n * A simple video display.\n *\/\npublic class SimpleVideoDisplay extends Sprite\n{\n    public static const NATIVE_WIDTH :int = 320;\n\n    public static const NATIVE_HEIGHT :int = 240;\n\n    \/**\n     * Create a video displayer.\n     *\/\n    public function SimpleVideoDisplay (player :VideoPlayer)\n    {\n        _player = player;\n        _player.addEventListener(VideoPlayerCodes.STATE, handlePlayerState);\n        _player.addEventListener(VideoPlayerCodes.SIZE, handlePlayerSize);\n        _player.addEventListener(VideoPlayerCodes.DURATION, handlePlayerDuration);\n        _player.addEventListener(VideoPlayerCodes.POSITION, handlePlayerPosition);\n        _player.addEventListener(VideoPlayerCodes.ERROR, handlePlayerError);\n\n        addChild(_player.getDisplay());\n\n        _mask = new Shape();\n        this.mask = _mask;\n        addChild(_mask);\n\n        addEventListener(MouseEvent.ROLL_OVER, handleRollOver);\n        addEventListener(MouseEvent.ROLL_OUT, handleRollOut);\n\n        _hud = new Sprite();\n        _hud.addEventListener(MouseEvent.CLICK, handleClick);\n        redrawHUD();\n\n        \/\/ create the mask...\n        var g :Graphics = _mask.graphics;\n        g.clear();\n        g.beginFill(0xFFFFFF);\n        g.drawRect(0, 0, NATIVE_WIDTH, NATIVE_HEIGHT);\n        g.endFill();\n\n        g = this.graphics;\n        g.beginFill(0xFF000000);\n        g.drawRect(0, 0, NATIVE_WIDTH, NATIVE_HEIGHT);\n        g.endFill();\n\n        \/\/ and update the HUD location (even if not currently showing)\n        _hud.x = NATIVE_WIDTH\/2;\n        _hud.y = NATIVE_HEIGHT\/2;\n\n        _track = new Sprite();\n        _track.x = PAD - _hud.x;\n        _track.y = NATIVE_HEIGHT - PAD - TRACK_HEIGHT - _hud.y;\n        g = _track.graphics;\n        g.beginFill(0x000000, .7);\n        g.drawRect(0, 0, TRACK_WIDTH, TRACK_HEIGHT);\n        g.endFill();\n        g.lineStyle(2, 0xFFFFFF);\n        g.drawRect(0, 0, TRACK_WIDTH, TRACK_HEIGHT);\n        \/\/ _track is not added to _hud until we know the duration\n\n        const trackMask :Shape = new Shape();\n        g = trackMask.graphics;\n        g.beginFill(0xFFFFFF);\n        g.drawRect(0, 0, TRACK_WIDTH, TRACK_HEIGHT);\n        _track.addChild(trackMask);\n        _track.mask = trackMask;\n\n        _knob = new Sprite();\n        _knob.y = TRACK_HEIGHT \/ 2;\n        g = _knob.graphics;\n        g.lineStyle(1, 0xFFFFFF);\n        g.beginFill(0x000099);\n        g.drawCircle(0, 0, TRACK_HEIGHT\/2 - 1);\n        \/\/ _knob is not added to _track until we know the position\n\n        _track.addEventListener(MouseEvent.CLICK, handleTrackClick);\n        _knob.addEventListener(MouseEvent.MOUSE_DOWN, handleKnobDown);\n    }\n\n    \/**\n     * Stop playing our video.\n     *\/\n    public function unload () :void\n    {\n        _player.unload();\n    }\n\n    protected function handleRollOver (event :MouseEvent) :void\n    {\n        showHUD(true);\n    }\n\n    protected function handleRollOut (event :MouseEvent) :void\n    {\n        showHUD(false);\n    }\n\n    protected function handleClick (event :MouseEvent) :void\n    {\n        \/\/ the buck stops here!\n        event.stopImmediatePropagation();\n\n        switch (_player.getState()) {\n        case VideoPlayerCodes.STATE_READY:\n        case VideoPlayerCodes.STATE_PAUSED:\n            _player.play();\n            break;\n\n        case VideoPlayerCodes.STATE_PLAYING:\n            _player.pause();\n            break;\n\n        default:\n            log.info(\"Click while player in unhandled state: \" + _player.getState());\n            break;\n        }\n    }\n\n    protected function handleTrackClick (event :MouseEvent) :void\n    {\n        event.stopImmediatePropagation();\n\n        adjustSeek(event.localX);\n    }\n\n    protected function handleKnobDown (event :MouseEvent) :void\n    {\n        event.stopImmediatePropagation();\n\n        _dragging = true;\n        _knob.startDrag(false, new Rectangle(0, TRACK_HEIGHT\/2, TRACK_WIDTH, 0));\n        addEventListener(Event.ENTER_FRAME, handleKnobSeekCheck);\n        addEventListener(MouseEvent.MOUSE_UP, handleKnobUp);\n    }\n\n    protected function handleKnobUp (event :MouseEvent) :void\n    {\n        event.stopImmediatePropagation();\n\n        _dragging = false;\n        _knob.stopDrag();\n        removeEventListener(Event.ENTER_FRAME, handleKnobSeekCheck);\n        removeEventListener(MouseEvent.MOUSE_UP, handleKnobUp);\n        handleKnobSeekCheck(null);\n    }\n\n    protected function handleKnobSeekCheck (event :Event) :void\n    {\n        adjustSeek(_knob.x);\n    }\n\n    protected function handlePlayerState (event :ValueEvent) :void\n    {\n        redrawHUD();\n    }\n\n    protected function handlePlayerSize (event :ValueEvent) :void\n    {\n        const size :Point = Point(event.value);\n\n        const disp :DisplayObject = _player.getDisplay();\n        \/\/ TODO: siggggghhhhh\n\/\/        disp.scaleX = NATIVE_WIDTH \/ size.x;\n\/\/        disp.scaleY = NATIVE_HEIGHT \/ size.y;\n        disp.width = NATIVE_WIDTH;\n        disp.height = NATIVE_HEIGHT;\n\n        \/\/ and, we redispatch\n        dispatchEvent(event);\n    }\n\n    protected function handlePlayerDuration (event :ValueEvent) :void\n    {\n\/\/ TODO: temporarily disabled\n\/\/        _hud.addChild(_track);\n    }\n\n    protected function handlePlayerPosition (event :ValueEvent) :void\n    {\n        if (_dragging) {\n            return;\n        }\n        _lastKnobX = int.MIN_VALUE;\n        const pos :Number = Number(event.value);\n        _knob.x = (pos \/ _player.getDuration()) * TRACK_WIDTH;\n        if (_knob.parent == null) {\n            _track.addChild(_knob);\n        }\n    }\n\n    protected function handlePlayerError (event :ValueEvent) :void\n    {\n        \/\/ TODO.. maybe just redispatch\n        log.warning(\"player error: \" + event.value);\n    }\n\n    protected function adjustSeek (trackX :Number) :void\n    {\n        \/\/ see if we can seek to a position\n        const dur :Number = _player.getDuration();\n        if (isNaN(dur)) {\n            log.debug(\"Duration is NaN, not seeking.\");\n            return;\n        }\n        if (trackX == _lastKnobX) {\n            return;\n        }\n        _lastKnobX = trackX;\n        var perc :Number = trackX \/ TRACK_WIDTH;\n        perc = Math.max(0, Math.min(1, perc));\n        log.debug(\"Seek\", \"x\", trackX, \"perc\", perc, \"pos\", (perc * dur));\n        _player.seek(perc * dur);\n    }\n\n    protected function showHUD (show :Boolean) :void\n    {\n        if (show == (_hud.parent == null)) {\n            if (show) {\n                addChild(_hud);\n            } else {\n                removeChild(_hud);\n            }\n        }\n    }\n\n    protected function redrawHUD () :void\n    {\n        const state :int = _player.getState();\n\n        const g :Graphics = _hud.graphics;\n        g.clear();\n\n        if ((state != VideoPlayerCodes.STATE_READY) &&\n                (state != VideoPlayerCodes.STATE_PLAYING) &&\n                (state != VideoPlayerCodes.STATE_PAUSED)) {\n            \/\/ draw something loading-like\n            \/\/ TODO animated swf\n            g.beginFill(0x000033);\n            g.drawCircle(5, 5, 10);\n            g.drawCircle(-5, 5, 10);\n            g.drawCircle(-5, -5, 10);\n            g.drawCircle(5, -5, 10);\n            g.endFill();\n            return;\n        }\n\n        \/\/ draw a nice circle\n        g.beginFill(0x000000, .7);\n        g.drawCircle(0, 0, 20);\n        g.endFill();\n        g.lineStyle(2, 0xFFFFFF);\n        g.drawCircle(0, 0, 20);\n\n        if (state == VideoPlayerCodes.STATE_PLAYING) {\n            g.lineStyle(2, 0x00FF00);\n            g.moveTo(-4, -10);\n            g.lineTo(-4, 10);\n            g.moveTo(4, -10);\n            g.lineTo(4, 10);\n\n        } else { \/\/ READY or PAUSED\n            g.lineStyle(0, 0, 0);\n            g.beginFill(0x00FF00);\n            g.moveTo(-4, -10);\n            g.lineTo(4, 0);\n            g.lineTo(-4, 10);\n            g.lineTo(-4, -10);\n            g.endFill();\n        }\n    }\n\n    protected const log :Log = Log.getLog(this);\n\n    protected var _player :VideoPlayer;\n\n    protected var _hud :Sprite;\n\n    protected var _track :Sprite;\n\n    \/** The seek selector knob, positioned on the hud. *\/\n    protected var _knob :Sprite;\n\n    protected var _lastKnobX :int = int.MIN_VALUE;\n\n    protected var _dragging :Boolean;\n    \n    \/** Our mask, also defines our boundaries for clicking. *\/\n    protected var _mask :Shape;\n\n    protected static const PAD :int = 10;\n    protected static const TRACK_HEIGHT :int = 20;\n    protected static const TRACK_WIDTH :int = NATIVE_WIDTH - (PAD * 2);\n}\n}\n","subject":"Comment out the advanced controls, they're not ready for prime-time.","message":"Comment out the advanced controls, they're not ready for prime-time.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@687 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"6e98a7929526c374adc82bb9fa2d95dec1bd3fbd","old_file":"flash\/src\/com\/adobe\/serialization\/json\/JSONTokenizer.as","new_file":"flash\/src\/com\/adobe\/serialization\/json\/JSONTokenizer.as","old_contents":"\/*\r\n  Copyright (c) 2008, Adobe Systems Incorporated\r\n  All rights reserved.\r\n\r\n  Redistribution and use in source and binary forms, with or without\r\n  modification, are permitted provided that the following conditions are\r\n  met:\r\n\r\n  * Redistributions of source code must retain the above copyright notice,\r\n    this list of conditions and the following disclaimer.\r\n\r\n  * Redistributions in binary form must reproduce the above copyright\r\n    notice, this list of conditions and the following disclaimer in the\r\n    documentation and\/or other materials provided with the distribution.\r\n\r\n  * Neither the name of Adobe Systems Incorporated nor the names of its\r\n    contributors may be used to endorse or promote products derived from\r\n    this software without specific prior written permission.\r\n\r\n  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS\r\n  IS\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,\r\n  THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR\r\n  PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR\r\n  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,\r\n  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,\r\n  PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR\r\n  PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF\r\n  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING\r\n  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS\r\n  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\r\n*\/\r\n\r\npackage com.adobe.serialization.json {\n  import ruby.internals.RubyCore;\n\r\n\r\n  public class JSONTokenizer {\r\n\r\n    \/** The object that will get parsed from the JSON string *\/\r\n    private var obj:Object;\r\n\r\n    \/** The JSON string to be parsed *\/\r\n    private var jsonString:String;\r\n\r\n    \/** The current parsing location in the JSON string *\/\r\n    private var loc:int;\r\n\r\n    \/** The current character in the JSON string during parsing *\/\r\n    private var ch:String;\r\n\r\n    private var rc:RubyCore;\r\n\r\n    \/**\r\n     * Constructs a new JSONDecoder to parse a JSON string\r\n     * into a native object.\r\n     *\r\n     * @param s The JSON string to be converted\r\n     *\t\tinto a native object\r\n     *\/\r\n    public function JSONTokenizer( s:String, rc:RubyCore ) {\r\n      jsonString = s;\r\n      loc = 0;\r\n      this.rc = rc;\r\n\r\n      \/\/ prime the pump by getting the first character\r\n      nextChar();\r\n    }\r\n\r\n    \/**\r\n     * Gets the next token in the input sting and advances\r\n    * the character to the next character after the token\r\n     *\/\r\n    public function getNextToken():JSONToken {\r\n      var token:JSONToken = new JSONToken();\r\n\r\n      \/\/ skip any whitespace \/ comments since the last\r\n      \/\/ token was read\r\n      skipIgnored();\r\n\r\n      \/\/ examine the new character and see what we have...\r\n      switch ( ch ) {\r\n\r\n        case '{':\r\n          token.type = JSONTokenType.LEFT_BRACE;\r\n          token.value = '{';\r\n          nextChar();\r\n          break\r\n\r\n        case '}':\r\n          token.type = JSONTokenType.RIGHT_BRACE;\r\n          token.value = '}';\r\n          nextChar();\r\n          break\r\n\r\n        case '[':\r\n          token.type = JSONTokenType.LEFT_BRACKET;\r\n          token.value = '[';\r\n          nextChar();\r\n          break\r\n\r\n        case ']':\r\n          token.type = JSONTokenType.RIGHT_BRACKET;\r\n          token.value = ']';\r\n          nextChar();\r\n          break\r\n\r\n        case ',':\r\n          token.type = JSONTokenType.COMMA;\r\n          token.value = ',';\r\n          nextChar();\r\n          break\r\n\r\n        case ':':\r\n          token.type = JSONTokenType.COLON;\r\n          token.value = ':';\r\n          nextChar();\r\n          break;\r\n\r\n        case 't': \/\/ attempt to read true\r\n          var possibleTrue:String = \"t\" + nextChar() + nextChar() + nextChar();\r\n\r\n          if ( possibleTrue == \"true\" ) {\r\n            token.type = JSONTokenType.TRUE;\r\n            token.value = true;\r\n            nextChar();\r\n          } else {\r\n            parseError( \"Expecting 'true' but found \" + possibleTrue );\r\n          }\r\n\r\n          break;\r\n\r\n        case 'f': \/\/ attempt to read false\r\n          var possibleFalse:String = \"f\" + nextChar() + nextChar() + nextChar() + nextChar();\r\n\r\n          if ( possibleFalse == \"false\" ) {\r\n            token.type = JSONTokenType.FALSE;\r\n            token.value = false;\r\n            nextChar();\r\n          } else {\r\n            parseError( \"Expecting 'false' but found \" + possibleFalse );\r\n          }\r\n\r\n          break;\r\n\r\n        case 'n': \/\/ attempt to read null\r\n\r\n          var possibleNull:String = \"n\" + nextChar() + nextChar() + nextChar();\r\n\r\n          if ( possibleNull == \"null\" ) {\r\n            token.type = JSONTokenType.NULL;\r\n            token.value = rc.Qnil;\r\n            nextChar();\r\n          } else {\r\n            parseError( \"Expecting 'null' but found \" + possibleNull );\r\n          }\r\n\r\n          break;\r\n\r\n        case '\"': \/\/ the start of a string\r\n          token = readString();\r\n          break;\r\n\r\n        default:\r\n          \/\/ see if we can read a number\r\n          if ( isDigit( ch ) || ch == '-' ) {\r\n            token = readNumber();\r\n          } else if ( ch == '' ) {\r\n            \/\/ check for reading past the end of the string\r\n            return null;\r\n          } else {\r\n            \/\/ not sure what was in the input string - it's not\r\n            \/\/ anything we expected\r\n            parseError( \"Unexpected \" + ch + \" encountered\" );\r\n          }\r\n      }\r\n\r\n      return token;\r\n    }\r\n\r\n    \/**\r\n     * Attempts to read a string from the input string.  Places\r\n     * the character location at the first character after the\r\n     * string.  It is assumed that ch is \" before this method is called.\r\n     *\r\n     * @return the JSONToken with the string value if a string could\r\n     *\t\tbe read.  Throws an error otherwise.\r\n     *\/\r\n    private function readString():JSONToken {\r\n      \/\/ the token for the string we'll try to read\r\n      var token:JSONToken = new JSONToken();\r\n      token.type = JSONTokenType.STRING;\r\n\r\n      \/\/ the string to store the string we'll try to read\r\n      var string:String = \"\";\r\n\r\n      \/\/ advance past the first \"\r\n      nextChar();\r\n\r\n      while ( ch != '\"' && ch != '' ) {\r\n\r\n        \/\/ unescape the escape sequences in the string\r\n        if ( ch == '\\\\' ) {\r\n\r\n          \/\/ get the next character so we know what\r\n          \/\/ to unescape\r\n          nextChar();\r\n\r\n          switch ( ch ) {\r\n\r\n            case '\"': \/\/ quotation mark\r\n              string += '\"';\r\n              break;\r\n\r\n            case '\/':\t\/\/ solidus\r\n              string += \"\/\";\r\n              break;\r\n\r\n            case '\\\\':\t\/\/ reverse solidus\r\n              string += '\\\\';\r\n              break;\r\n\r\n            case 'b':\t\/\/ bell\r\n              string += '\\b';\r\n              break;\r\n\r\n            case 'f':\t\/\/ form feed\r\n              string += '\\f';\r\n              break;\r\n\r\n            case 'n':\t\/\/ newline\r\n              string += '\\n';\r\n              break;\r\n\r\n            case 'r':\t\/\/ carriage return\r\n              string += '\\r';\r\n              break;\r\n\r\n            case 't':\t\/\/ horizontal tab\r\n              string += '\\t'\r\n              break;\r\n\r\n            case 'u':\r\n              \/\/ convert a unicode escape sequence\r\n              \/\/ to it's character value - expecting\r\n              \/\/ 4 hex digits\r\n\r\n              \/\/ save the characters as a string we'll convert to an int\r\n              var hexValue:String = \"\";\r\n\r\n              \/\/ try to find 4 hex characters\r\n              for ( var i:int = 0; i < 4; i++ ) {\r\n                \/\/ get the next character and determine\r\n                \/\/ if it's a valid hex digit or not\r\n                if ( !isHexDigit( nextChar() ) ) {\r\n                  parseError( \" Excepted a hex digit, but found: \" + ch );\r\n                }\r\n                \/\/ valid, add it to the value\r\n                hexValue += ch;\r\n              }\r\n\r\n              \/\/ convert hexValue to an integer, and use that\r\n              \/\/ integrer value to create a character to add\r\n              \/\/ to our string.\r\n              string += String.fromCharCode( parseInt( hexValue, 16 ) );\r\n\r\n              break;\r\n\r\n            default:\r\n              \/\/ couldn't unescape the sequence, so just\r\n              \/\/ pass it through\r\n              string += '\\\\' + ch;\r\n\r\n          }\r\n\r\n        } else {\r\n          \/\/ didn't have to unescape, so add the character to the string\r\n          string += ch;\r\n\r\n        }\r\n\r\n        \/\/ move to the next character\r\n        nextChar();\r\n\r\n      }\r\n\r\n      \/\/ we read past the end of the string without closing it, which\r\n      \/\/ is a parse error\r\n      if ( ch == '' ) {\r\n        parseError( \"Unterminated string literal\" );\r\n      }\r\n\r\n      \/\/ move past the closing \" in the input string\r\n      nextChar();\r\n\r\n      \/\/ attach to the string to the token so we can return it\r\n      token.value = string;\r\n\r\n      return token;\r\n    }\r\n\r\n    \/**\r\n     * Attempts to read a number from the input string.  Places\r\n     * the character location at the first character after the\r\n     * number.\r\n     *\r\n     * @return The JSONToken with the number value if a number could\r\n     * \t\tbe read.  Throws an error otherwise.\r\n     *\/\r\n    private function readNumber():JSONToken {\r\n      \/\/ the token for the number we'll try to read\r\n      var token:JSONToken = new JSONToken();\r\n      token.type = JSONTokenType.NUMBER;\r\n\r\n      \/\/ the string to accumulate the number characters\r\n      \/\/ into that we'll convert to a number at the end\r\n      var input:String = \"\";\r\n\r\n      \/\/ check for a negative number\r\n      if ( ch == '-' ) {\r\n        input += '-';\r\n        nextChar();\r\n      }\r\n\r\n      \/\/ the number must start with a digit\r\n      if ( !isDigit( ch ) )\r\n      {\r\n        parseError( \"Expecting a digit\" );\r\n      }\r\n\r\n      \/\/ 0 can only be the first digit if it\r\n      \/\/ is followed by a decimal point\r\n      if ( ch == '0' )\r\n      {\r\n        input += ch;\r\n        nextChar();\r\n\r\n        \/\/ make sure no other digits come after 0\r\n        if ( isDigit( ch ) )\r\n        {\r\n          parseError( \"A digit cannot immediately follow 0\" );\r\n        }\r\n\/\/ Commented out - this should only be available when \"strict\" is false\r\n\/\/\t\t\t\t\/\/ unless we have 0x which starts a hex number\\\r\n\/\/\t\t\t\telse if ( ch == 'x' )\r\n\/\/\t\t\t\t{\r\n\/\/\t\t\t\t\t\/\/ include the x in the input\r\n\/\/\t\t\t\t\tinput += ch;\r\n\/\/\t\t\t\t\tnextChar();\r\n\/\/\r\n\/\/\t\t\t\t\t\/\/ need at least one hex digit after 0x to\r\n\/\/\t\t\t\t\t\/\/ be valid\r\n\/\/\t\t\t\t\tif ( isHexDigit( ch ) )\r\n\/\/\t\t\t\t\t{\r\n\/\/\t\t\t\t\t\tinput += ch;\r\n\/\/\t\t\t\t\t\tnextChar();\r\n\/\/\t\t\t\t\t}\r\n\/\/\t\t\t\t\telse\r\n\/\/\t\t\t\t\t{\r\n\/\/\t\t\t\t\t\tparseError( \"Number in hex format require at least one hex digit after \\\"0x\\\"\" );\r\n\/\/\t\t\t\t\t}\r\n\/\/\r\n\/\/\t\t\t\t\t\/\/ consume all of the hex values\r\n\/\/\t\t\t\t\twhile ( isHexDigit( ch ) )\r\n\/\/\t\t\t\t\t{\r\n\/\/\t\t\t\t\t\tinput += ch;\r\n\/\/\t\t\t\t\t\tnextChar();\r\n\/\/\t\t\t\t\t}\r\n\/\/\t\t\t\t}\r\n      }\r\n      else\r\n      {\r\n        \/\/ read numbers while we can\r\n        while ( isDigit( ch ) ) {\r\n          input += ch;\r\n          nextChar();\r\n        }\r\n      }\r\n\r\n      \/\/ check for a decimal value\r\n      if ( ch == '.' ) {\r\n        input += '.';\r\n        nextChar();\r\n\r\n        \/\/ after the decimal there has to be a digit\r\n        if ( !isDigit( ch ) )\r\n        {\r\n          parseError( \"Expecting a digit\" );\r\n        }\r\n\r\n        \/\/ read more numbers to get the decimal value\r\n        while ( isDigit( ch ) ) {\r\n          input += ch;\r\n          nextChar();\r\n        }\r\n      }\r\n\r\n      \/\/ check for scientific notation\r\n      if ( ch == 'e' || ch == 'E' )\r\n      {\r\n        input += \"e\"\r\n        nextChar();\r\n        \/\/ check for sign\r\n        if ( ch == '+' || ch == '-' )\r\n        {\r\n          input += ch;\r\n          nextChar();\r\n        }\r\n\r\n        \/\/ require at least one number for the exponent\r\n        \/\/ in this case\r\n        if ( !isDigit( ch ) )\r\n        {\r\n          parseError( \"Scientific notation number needs exponent value\" );\r\n        }\r\n\r\n        \/\/ read in the exponent\r\n        while ( isDigit( ch ) )\r\n        {\r\n          input += ch;\r\n          nextChar();\r\n        }\r\n      }\r\n\r\n      \/\/ convert the string to a number value\r\n      var num:Number = Number( input );\r\n\r\n      if ( isFinite( num ) && !isNaN( num ) ) {\r\n        token.value = num;\r\n        return token;\r\n      } else {\r\n        parseError( \"Number \" + num + \" is not valid!\" );\r\n      }\r\n            return null;\r\n    }\r\n\r\n    \/**\r\n     * Reads the next character in the input\r\n     * string and advances the character location.\r\n     *\r\n     * @return The next character in the input string, or\r\n     *\t\tnull if we've read past the end.\r\n     *\/\r\n    private function nextChar():String {\r\n      return ch = jsonString.charAt( loc++ );\r\n    }\r\n\r\n    \/**\r\n     * Advances the character location past any\r\n     * sort of white space and comments\r\n     *\/\r\n    private function skipIgnored():void\r\n    {\r\n      var originalLoc:int;\r\n\r\n      \/\/ keep trying to skip whitespace and comments as long\r\n      \/\/ as we keep advancing past the original location\r\n      do\r\n      {\r\n        originalLoc = loc;\r\n        skipWhite();\r\n        skipComments();\r\n      }\r\n      while ( originalLoc != loc );\r\n    }\r\n\r\n    \/**\r\n     * Skips comments in the input string, either\r\n     * single-line or multi-line.  Advances the character\r\n     * to the first position after the end of the comment.\r\n     *\/\r\n    private function skipComments():void {\r\n      if ( ch == '\/' ) {\r\n        \/\/ Advance past the first \/ to find out what type of comment\r\n        nextChar();\r\n        switch ( ch ) {\r\n          case '\/': \/\/ single-line comment, read through end of line\r\n\r\n            \/\/ Loop over the characters until we find\r\n            \/\/ a newline or until there's no more characters left\r\n            do {\r\n              nextChar();\r\n            } while ( ch != '\\n' && ch != '' )\r\n\r\n            \/\/ move past the \\n\r\n            nextChar();\r\n\r\n            break;\r\n\r\n          case '*': \/\/ multi-line comment, read until closing *\/\r\n\r\n            \/\/ move past the opening *\r\n            nextChar();\r\n\r\n            \/\/ try to find a trailing *\/\r\n            while ( true ) {\r\n              if ( ch == '*' ) {\r\n                \/\/ check to see if we have a closing \/\r\n                nextChar();\r\n                if ( ch == '\/') {\r\n                  \/\/ move past the end of the closing *\/\r\n                  nextChar();\r\n                  break;\r\n                }\r\n              } else {\r\n                \/\/ move along, looking if the next character is a *\r\n                nextChar();\r\n              }\r\n\r\n              \/\/ when we're here we've read past the end of\r\n              \/\/ the string without finding a closing *\/, so error\r\n              if ( ch == '' ) {\r\n                parseError( \"Multi-line comment not closed\" );\r\n              }\r\n            }\r\n\r\n            break;\r\n\r\n          \/\/ Can't match a comment after a \/, so it's a parsing error\r\n          default:\r\n            parseError( \"Unexpected \" + ch + \" encountered (expecting '\/' or '*' )\" );\r\n        }\r\n      }\r\n\r\n    }\r\n\r\n\r\n    \/**\r\n     * Skip any whitespace in the input string and advances\r\n     * the character to the first character after any possible\r\n     * whitespace.\r\n     *\/\r\n    private function skipWhite():void {\r\n\r\n      \/\/ As long as there are spaces in the input\r\n      \/\/ stream, advance the current location pointer\r\n      \/\/ past them\r\n      while ( isWhiteSpace( ch ) ) {\r\n        nextChar();\r\n      }\r\n\r\n    }\r\n\r\n    \/**\r\n     * Determines if a character is whitespace or not.\r\n     *\r\n     * @return True if the character passed in is a whitespace\r\n     *\tcharacter\r\n     *\/\r\n    private function isWhiteSpace( ch:String ):Boolean {\r\n      return ( ch == ' ' || ch == '\\t' || ch == '\\n' || ch == '\\r' );\r\n    }\r\n\r\n    \/**\r\n     * Determines if a character is a digit [0-9].\r\n     *\r\n     * @return True if the character passed in is a digit\r\n     *\/\r\n    private function isDigit( ch:String ):Boolean {\r\n      return ( ch >= '0' && ch <= '9' );\r\n    }\r\n\r\n    \/**\r\n     * Determines if a character is a digit [0-9].\r\n     *\r\n     * @return True if the character passed in is a digit\r\n     *\/\r\n    private function isHexDigit( ch:String ):Boolean {\r\n      \/\/ get the uppercase value of ch so we only have\r\n      \/\/ to compare the value between 'A' and 'F'\r\n      var uc:String = ch.toUpperCase();\r\n\r\n      \/\/ a hex digit is a digit of A-F, inclusive ( using\r\n      \/\/ our uppercase constraint )\r\n      return ( isDigit( ch ) || ( uc >= 'A' && uc <= 'F' ) );\r\n    }\r\n\r\n    \/**\r\n     * Raises a parsing error with a specified message, tacking\r\n     * on the error location and the original string.\r\n     *\r\n     * @param message The message indicating why the error occurred\r\n     *\/\r\n    public function parseError( message:String ):void {\r\n      throw new JSONParseError( message, loc, jsonString );\r\n    }\r\n  }\r\n\r\n}\r\n","new_contents":"\/*\r\n  Copyright (c) 2008, Adobe Systems Incorporated\r\n  All rights reserved.\r\n\r\n  Redistribution and use in source and binary forms, with or without\r\n  modification, are permitted provided that the following conditions are\r\n  met:\r\n\r\n  * Redistributions of source code must retain the above copyright notice,\r\n    this list of conditions and the following disclaimer.\r\n\r\n  * Redistributions in binary form must reproduce the above copyright\r\n    notice, this list of conditions and the following disclaimer in the\r\n    documentation and\/or other materials provided with the distribution.\r\n\r\n  * Neither the name of Adobe Systems Incorporated nor the names of its\r\n    contributors may be used to endorse or promote products derived from\r\n    this software without specific prior written permission.\r\n\r\n  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS\r\n  IS\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,\r\n  THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR\r\n  PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR\r\n  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,\r\n  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,\r\n  PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR\r\n  PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF\r\n  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING\r\n  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS\r\n  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\r\n*\/\r\n\r\npackage com.adobe.serialization.json {\n  import ruby.internals.RubyCore;\n\r\n\r\n  public class JSONTokenizer {\r\n\r\n    \/** The object that will get parsed from the JSON string *\/\r\n    private var obj:Object;\r\n\r\n    \/** The JSON string to be parsed *\/\r\n    private var jsonString:String;\r\n\r\n    \/** The current parsing location in the JSON string *\/\r\n    private var loc:int;\r\n\r\n    \/** The current character in the JSON string during parsing *\/\r\n    private var ch:String;\r\n\r\n    private var rc:RubyCore;\r\n\r\n    \/**\r\n     * Constructs a new JSONDecoder to parse a JSON string\r\n     * into a native object.\r\n     *\r\n     * @param s The JSON string to be converted\r\n     *\t\tinto a native object\r\n     *\/\r\n    public function JSONTokenizer( s:String, rc:RubyCore ) {\r\n      jsonString = s;\r\n      loc = 0;\r\n      this.rc = rc;\r\n\r\n      \/\/ prime the pump by getting the first character\r\n      nextChar();\r\n    }\r\n\r\n    \/**\r\n     * Gets the next token in the input sting and advances\r\n    * the character to the next character after the token\r\n     *\/\r\n    public function getNextToken():JSONToken {\r\n      var token:JSONToken = new JSONToken();\r\n\r\n      \/\/ skip any whitespace \/ comments since the last\r\n      \/\/ token was read\r\n      skipIgnored();\r\n\r\n      \/\/ examine the new character and see what we have...\r\n      switch ( ch ) {\r\n\r\n        case '{':\r\n          token.type = JSONTokenType.LEFT_BRACE;\r\n          token.value = '{';\r\n          nextChar();\r\n          break\r\n\r\n        case '}':\r\n          token.type = JSONTokenType.RIGHT_BRACE;\r\n          token.value = '}';\r\n          nextChar();\r\n          break\r\n\r\n        case '[':\r\n          token.type = JSONTokenType.LEFT_BRACKET;\r\n          token.value = '[';\r\n          nextChar();\r\n          break\r\n\r\n        case ']':\r\n          token.type = JSONTokenType.RIGHT_BRACKET;\r\n          token.value = ']';\r\n          nextChar();\r\n          break\r\n\r\n        case ',':\r\n          token.type = JSONTokenType.COMMA;\r\n          token.value = ',';\r\n          nextChar();\r\n          break\r\n\r\n        case ':':\r\n          token.type = JSONTokenType.COLON;\r\n          token.value = ':';\r\n          nextChar();\r\n          break;\r\n\r\n        case 't': \/\/ attempt to read true\r\n          var possibleTrue:String = \"t\" + nextChar() + nextChar() + nextChar();\r\n\r\n          if ( possibleTrue == \"true\" ) {\r\n            token.type = JSONTokenType.TRUE;\r\n            token.value = rc.Qtrue;\r\n            nextChar();\r\n          } else {\r\n            parseError( \"Expecting 'true' but found \" + possibleTrue );\r\n          }\r\n\r\n          break;\r\n\r\n        case 'f': \/\/ attempt to read false\r\n          var possibleFalse:String = \"f\" + nextChar() + nextChar() + nextChar() + nextChar();\r\n\r\n          if ( possibleFalse == \"false\" ) {\r\n            token.type = JSONTokenType.FALSE;\r\n            token.value = rc.Qfalse;\r\n            nextChar();\r\n          } else {\r\n            parseError( \"Expecting 'false' but found \" + possibleFalse );\r\n          }\r\n\r\n          break;\r\n\r\n        case 'n': \/\/ attempt to read null\r\n\r\n          var possibleNull:String = \"n\" + nextChar() + nextChar() + nextChar();\r\n\r\n          if ( possibleNull == \"null\" ) {\r\n            token.type = JSONTokenType.NULL;\r\n            token.value = rc.Qnil;\r\n            nextChar();\r\n          } else {\r\n            parseError( \"Expecting 'null' but found \" + possibleNull );\r\n          }\r\n\r\n          break;\r\n\r\n        case '\"': \/\/ the start of a string\r\n          token = readString();\r\n          break;\r\n\r\n        default:\r\n          \/\/ see if we can read a number\r\n          if ( isDigit( ch ) || ch == '-' ) {\r\n            token = readNumber();\r\n          } else if ( ch == '' ) {\r\n            \/\/ check for reading past the end of the string\r\n            return null;\r\n          } else {\r\n            \/\/ not sure what was in the input string - it's not\r\n            \/\/ anything we expected\r\n            parseError( \"Unexpected \" + ch + \" encountered\" );\r\n          }\r\n      }\r\n\r\n      return token;\r\n    }\r\n\r\n    \/**\r\n     * Attempts to read a string from the input string.  Places\r\n     * the character location at the first character after the\r\n     * string.  It is assumed that ch is \" before this method is called.\r\n     *\r\n     * @return the JSONToken with the string value if a string could\r\n     *\t\tbe read.  Throws an error otherwise.\r\n     *\/\r\n    private function readString():JSONToken {\r\n      \/\/ the token for the string we'll try to read\r\n      var token:JSONToken = new JSONToken();\r\n      token.type = JSONTokenType.STRING;\r\n\r\n      \/\/ the string to store the string we'll try to read\r\n      var string:String = \"\";\r\n\r\n      \/\/ advance past the first \"\r\n      nextChar();\r\n\r\n      while ( ch != '\"' && ch != '' ) {\r\n\r\n        \/\/ unescape the escape sequences in the string\r\n        if ( ch == '\\\\' ) {\r\n\r\n          \/\/ get the next character so we know what\r\n          \/\/ to unescape\r\n          nextChar();\r\n\r\n          switch ( ch ) {\r\n\r\n            case '\"': \/\/ quotation mark\r\n              string += '\"';\r\n              break;\r\n\r\n            case '\/':\t\/\/ solidus\r\n              string += \"\/\";\r\n              break;\r\n\r\n            case '\\\\':\t\/\/ reverse solidus\r\n              string += '\\\\';\r\n              break;\r\n\r\n            case 'b':\t\/\/ bell\r\n              string += '\\b';\r\n              break;\r\n\r\n            case 'f':\t\/\/ form feed\r\n              string += '\\f';\r\n              break;\r\n\r\n            case 'n':\t\/\/ newline\r\n              string += '\\n';\r\n              break;\r\n\r\n            case 'r':\t\/\/ carriage return\r\n              string += '\\r';\r\n              break;\r\n\r\n            case 't':\t\/\/ horizontal tab\r\n              string += '\\t'\r\n              break;\r\n\r\n            case 'u':\r\n              \/\/ convert a unicode escape sequence\r\n              \/\/ to it's character value - expecting\r\n              \/\/ 4 hex digits\r\n\r\n              \/\/ save the characters as a string we'll convert to an int\r\n              var hexValue:String = \"\";\r\n\r\n              \/\/ try to find 4 hex characters\r\n              for ( var i:int = 0; i < 4; i++ ) {\r\n                \/\/ get the next character and determine\r\n                \/\/ if it's a valid hex digit or not\r\n                if ( !isHexDigit( nextChar() ) ) {\r\n                  parseError( \" Excepted a hex digit, but found: \" + ch );\r\n                }\r\n                \/\/ valid, add it to the value\r\n                hexValue += ch;\r\n              }\r\n\r\n              \/\/ convert hexValue to an integer, and use that\r\n              \/\/ integrer value to create a character to add\r\n              \/\/ to our string.\r\n              string += String.fromCharCode( parseInt( hexValue, 16 ) );\r\n\r\n              break;\r\n\r\n            default:\r\n              \/\/ couldn't unescape the sequence, so just\r\n              \/\/ pass it through\r\n              string += '\\\\' + ch;\r\n\r\n          }\r\n\r\n        } else {\r\n          \/\/ didn't have to unescape, so add the character to the string\r\n          string += ch;\r\n\r\n        }\r\n\r\n        \/\/ move to the next character\r\n        nextChar();\r\n\r\n      }\r\n\r\n      \/\/ we read past the end of the string without closing it, which\r\n      \/\/ is a parse error\r\n      if ( ch == '' ) {\r\n        parseError( \"Unterminated string literal\" );\r\n      }\r\n\r\n      \/\/ move past the closing \" in the input string\r\n      nextChar();\r\n\r\n      \/\/ attach to the string to the token so we can return it\r\n      token.value = string;\r\n\r\n      return token;\r\n    }\r\n\r\n    \/**\r\n     * Attempts to read a number from the input string.  Places\r\n     * the character location at the first character after the\r\n     * number.\r\n     *\r\n     * @return The JSONToken with the number value if a number could\r\n     * \t\tbe read.  Throws an error otherwise.\r\n     *\/\r\n    private function readNumber():JSONToken {\r\n      \/\/ the token for the number we'll try to read\r\n      var token:JSONToken = new JSONToken();\r\n      token.type = JSONTokenType.NUMBER;\r\n\r\n      \/\/ the string to accumulate the number characters\r\n      \/\/ into that we'll convert to a number at the end\r\n      var input:String = \"\";\r\n\r\n      \/\/ check for a negative number\r\n      if ( ch == '-' ) {\r\n        input += '-';\r\n        nextChar();\r\n      }\r\n\r\n      \/\/ the number must start with a digit\r\n      if ( !isDigit( ch ) )\r\n      {\r\n        parseError( \"Expecting a digit\" );\r\n      }\r\n\r\n      \/\/ 0 can only be the first digit if it\r\n      \/\/ is followed by a decimal point\r\n      if ( ch == '0' )\r\n      {\r\n        input += ch;\r\n        nextChar();\r\n\r\n        \/\/ make sure no other digits come after 0\r\n        if ( isDigit( ch ) )\r\n        {\r\n          parseError( \"A digit cannot immediately follow 0\" );\r\n        }\r\n\/\/ Commented out - this should only be available when \"strict\" is false\r\n\/\/\t\t\t\t\/\/ unless we have 0x which starts a hex number\\\r\n\/\/\t\t\t\telse if ( ch == 'x' )\r\n\/\/\t\t\t\t{\r\n\/\/\t\t\t\t\t\/\/ include the x in the input\r\n\/\/\t\t\t\t\tinput += ch;\r\n\/\/\t\t\t\t\tnextChar();\r\n\/\/\r\n\/\/\t\t\t\t\t\/\/ need at least one hex digit after 0x to\r\n\/\/\t\t\t\t\t\/\/ be valid\r\n\/\/\t\t\t\t\tif ( isHexDigit( ch ) )\r\n\/\/\t\t\t\t\t{\r\n\/\/\t\t\t\t\t\tinput += ch;\r\n\/\/\t\t\t\t\t\tnextChar();\r\n\/\/\t\t\t\t\t}\r\n\/\/\t\t\t\t\telse\r\n\/\/\t\t\t\t\t{\r\n\/\/\t\t\t\t\t\tparseError( \"Number in hex format require at least one hex digit after \\\"0x\\\"\" );\r\n\/\/\t\t\t\t\t}\r\n\/\/\r\n\/\/\t\t\t\t\t\/\/ consume all of the hex values\r\n\/\/\t\t\t\t\twhile ( isHexDigit( ch ) )\r\n\/\/\t\t\t\t\t{\r\n\/\/\t\t\t\t\t\tinput += ch;\r\n\/\/\t\t\t\t\t\tnextChar();\r\n\/\/\t\t\t\t\t}\r\n\/\/\t\t\t\t}\r\n      }\r\n      else\r\n      {\r\n        \/\/ read numbers while we can\r\n        while ( isDigit( ch ) ) {\r\n          input += ch;\r\n          nextChar();\r\n        }\r\n      }\r\n\r\n      \/\/ check for a decimal value\r\n      if ( ch == '.' ) {\r\n        input += '.';\r\n        nextChar();\r\n\r\n        \/\/ after the decimal there has to be a digit\r\n        if ( !isDigit( ch ) )\r\n        {\r\n          parseError( \"Expecting a digit\" );\r\n        }\r\n\r\n        \/\/ read more numbers to get the decimal value\r\n        while ( isDigit( ch ) ) {\r\n          input += ch;\r\n          nextChar();\r\n        }\r\n      }\r\n\r\n      \/\/ check for scientific notation\r\n      if ( ch == 'e' || ch == 'E' )\r\n      {\r\n        input += \"e\"\r\n        nextChar();\r\n        \/\/ check for sign\r\n        if ( ch == '+' || ch == '-' )\r\n        {\r\n          input += ch;\r\n          nextChar();\r\n        }\r\n\r\n        \/\/ require at least one number for the exponent\r\n        \/\/ in this case\r\n        if ( !isDigit( ch ) )\r\n        {\r\n          parseError( \"Scientific notation number needs exponent value\" );\r\n        }\r\n\r\n        \/\/ read in the exponent\r\n        while ( isDigit( ch ) )\r\n        {\r\n          input += ch;\r\n          nextChar();\r\n        }\r\n      }\r\n\r\n      \/\/ convert the string to a number value\r\n      var num:Number = Number( input );\r\n\r\n      if ( isFinite( num ) && !isNaN( num ) ) {\r\n        token.value = num;\r\n        return token;\r\n      } else {\r\n        parseError( \"Number \" + num + \" is not valid!\" );\r\n      }\r\n            return null;\r\n    }\r\n\r\n    \/**\r\n     * Reads the next character in the input\r\n     * string and advances the character location.\r\n     *\r\n     * @return The next character in the input string, or\r\n     *\t\tnull if we've read past the end.\r\n     *\/\r\n    private function nextChar():String {\r\n      return ch = jsonString.charAt( loc++ );\r\n    }\r\n\r\n    \/**\r\n     * Advances the character location past any\r\n     * sort of white space and comments\r\n     *\/\r\n    private function skipIgnored():void\r\n    {\r\n      var originalLoc:int;\r\n\r\n      \/\/ keep trying to skip whitespace and comments as long\r\n      \/\/ as we keep advancing past the original location\r\n      do\r\n      {\r\n        originalLoc = loc;\r\n        skipWhite();\r\n        skipComments();\r\n      }\r\n      while ( originalLoc != loc );\r\n    }\r\n\r\n    \/**\r\n     * Skips comments in the input string, either\r\n     * single-line or multi-line.  Advances the character\r\n     * to the first position after the end of the comment.\r\n     *\/\r\n    private function skipComments():void {\r\n      if ( ch == '\/' ) {\r\n        \/\/ Advance past the first \/ to find out what type of comment\r\n        nextChar();\r\n        switch ( ch ) {\r\n          case '\/': \/\/ single-line comment, read through end of line\r\n\r\n            \/\/ Loop over the characters until we find\r\n            \/\/ a newline or until there's no more characters left\r\n            do {\r\n              nextChar();\r\n            } while ( ch != '\\n' && ch != '' )\r\n\r\n            \/\/ move past the \\n\r\n            nextChar();\r\n\r\n            break;\r\n\r\n          case '*': \/\/ multi-line comment, read until closing *\/\r\n\r\n            \/\/ move past the opening *\r\n            nextChar();\r\n\r\n            \/\/ try to find a trailing *\/\r\n            while ( true ) {\r\n              if ( ch == '*' ) {\r\n                \/\/ check to see if we have a closing \/\r\n                nextChar();\r\n                if ( ch == '\/') {\r\n                  \/\/ move past the end of the closing *\/\r\n                  nextChar();\r\n                  break;\r\n                }\r\n              } else {\r\n                \/\/ move along, looking if the next character is a *\r\n                nextChar();\r\n              }\r\n\r\n              \/\/ when we're here we've read past the end of\r\n              \/\/ the string without finding a closing *\/, so error\r\n              if ( ch == '' ) {\r\n                parseError( \"Multi-line comment not closed\" );\r\n              }\r\n            }\r\n\r\n            break;\r\n\r\n          \/\/ Can't match a comment after a \/, so it's a parsing error\r\n          default:\r\n            parseError( \"Unexpected \" + ch + \" encountered (expecting '\/' or '*' )\" );\r\n        }\r\n      }\r\n\r\n    }\r\n\r\n\r\n    \/**\r\n     * Skip any whitespace in the input string and advances\r\n     * the character to the first character after any possible\r\n     * whitespace.\r\n     *\/\r\n    private function skipWhite():void {\r\n\r\n      \/\/ As long as there are spaces in the input\r\n      \/\/ stream, advance the current location pointer\r\n      \/\/ past them\r\n      while ( isWhiteSpace( ch ) ) {\r\n        nextChar();\r\n      }\r\n\r\n    }\r\n\r\n    \/**\r\n     * Determines if a character is whitespace or not.\r\n     *\r\n     * @return True if the character passed in is a whitespace\r\n     *\tcharacter\r\n     *\/\r\n    private function isWhiteSpace( ch:String ):Boolean {\r\n      return ( ch == ' ' || ch == '\\t' || ch == '\\n' || ch == '\\r' );\r\n    }\r\n\r\n    \/**\r\n     * Determines if a character is a digit [0-9].\r\n     *\r\n     * @return True if the character passed in is a digit\r\n     *\/\r\n    private function isDigit( ch:String ):Boolean {\r\n      return ( ch >= '0' && ch <= '9' );\r\n    }\r\n\r\n    \/**\r\n     * Determines if a character is a digit [0-9].\r\n     *\r\n     * @return True if the character passed in is a digit\r\n     *\/\r\n    private function isHexDigit( ch:String ):Boolean {\r\n      \/\/ get the uppercase value of ch so we only have\r\n      \/\/ to compare the value between 'A' and 'F'\r\n      var uc:String = ch.toUpperCase();\r\n\r\n      \/\/ a hex digit is a digit of A-F, inclusive ( using\r\n      \/\/ our uppercase constraint )\r\n      return ( isDigit( ch ) || ( uc >= 'A' && uc <= 'F' ) );\r\n    }\r\n\r\n    \/**\r\n     * Raises a parsing error with a specified message, tacking\r\n     * on the error location and the original string.\r\n     *\r\n     * @param message The message indicating why the error occurred\r\n     *\/\r\n    public function parseError( message:String ):void {\r\n      throw new JSONParseError( message, loc, jsonString );\r\n    }\r\n  }\r\n\r\n}\r\n","subject":"Add Qfalse and Qtrue support to tokenizer.","message":"Add Qfalse and Qtrue support to tokenizer.\n","lang":"ActionScript","license":"mit","repos":"jonathanbranam\/redsun,jonathanbranam\/redsun,jonathanbranam\/redsun,jonathanbranam\/redsun"}
{"commit":"3b1b48b74289870d6999ba2f863e7fa806802fd7","old_file":"src\/aerys\/minko\/render\/material\/phong\/PhongProperties.as","new_file":"src\/aerys\/minko\/render\/material\/phong\/PhongProperties.as","old_contents":"package aerys.minko.render.material.phong\n{\n\tpublic final class PhongProperties\n\t{\n\t\tpublic static const RECEPTION_MASK\t\t\t\t: String = 'lightReceptionMask';\n\t\t\n\t\tpublic static const LIGHT_MAP\t\t\t\t\t: String = 'lightMap';\n\t\tpublic static const SPECULAR_MAP\t\t\t\t: String = 'specularMap';\n\t\tpublic static const HEIGHT_MAP\t\t\t\t\t: String = 'heightMap'; \n\t\t\n\t\tpublic static const LIGHTMAP_MULTIPLIER\t\t\t: String = 'lightMapMultiplier';\n\t\tpublic static const AMBIENT_MULTIPLIER\t\t\t: String = 'ambientMultiplier';\n\t\tpublic static const DIFFUSE_MULTIPLIER\t\t\t: String = 'aiffuseMultiplier';\n\t\tpublic static const SPECULAR\t\t\t\t\t: String = 'specular';\n\t\tpublic static const SHININESS\t\t\t\t\t: String = 'shininess';\n\t\t\n\t\tpublic static const NORMAL_MAPPING_TYPE\t\t\t: String = 'normalMappingType';\n\t\tpublic static const NORMAL_MAP\t\t\t\t\t: String = 'normalMap';\n\t\tpublic static const NORMAL_MAP_FILTERING\t\t: String = 'normalMapFiltering';\n\t\tpublic static const NORMAL_MAP_MIPMAPPING\t\t: String = 'normalMapMipMapping';\n        public static const NORMAL_MAP_FORMAT   \t\t: String = 'normalMapFormat';\n\t\t\n\t\tpublic static const PARALLAX_MAPPING_NBSTEPS\t: String = 'parallaxMappingNbSteps';\n\t\tpublic static const PARALLAX_MAPPING_BUMP_SCALE\t: String = 'parallaxMappingBumpScale';\n\t\t\n\t\tpublic static const SHADOW_BIAS\t\t\t\t\t: String = 'shadowBias';\n\t\tpublic static const CAST_SHADOWS\t\t\t\t: String = 'castShadows';\n\t\tpublic static const RECEIVE_SHADOWS\t\t\t\t: String = 'receiveShadows';\n\t}\n}\n","new_contents":"package aerys.minko.render.material.phong\n{\n\tpublic final class PhongProperties\n\t{\n\t\tpublic static const RECEPTION_MASK\t\t\t\t: String = 'lightReceptionMask';\n\t\t\n\t\tpublic static const LIGHT_MAP\t\t\t\t\t: String = 'lightMap';\n\t\tpublic static const SPECULAR_MAP\t\t\t\t: String = 'specularMap';\n\t\tpublic static const HEIGHT_MAP\t\t\t\t\t: String = 'heightMap'; \n\t\t\n\t\tpublic static const LIGHTMAP_MULTIPLIER\t\t\t: String = 'lightMapMultiplier';\n\t\tpublic static const AMBIENT_MULTIPLIER\t\t\t: String = 'ambientMultiplier';\n\t\tpublic static const DIFFUSE_MULTIPLIER\t\t\t: String = 'diffuseMultiplier';\n\t\tpublic static const SPECULAR\t\t\t\t\t: String = 'specular';\n\t\tpublic static const SHININESS\t\t\t\t\t: String = 'shininess';\n\t\t\n\t\tpublic static const NORMAL_MAPPING_TYPE\t\t\t: String = 'normalMappingType';\n\t\tpublic static const NORMAL_MAP\t\t\t\t\t: String = 'normalMap';\n\t\tpublic static const NORMAL_MAP_FILTERING\t\t: String = 'normalMapFiltering';\n\t\tpublic static const NORMAL_MAP_MIPMAPPING\t\t: String = 'normalMapMipMapping';\n        public static const NORMAL_MAP_FORMAT   \t\t: String = 'normalMapFormat';\n\t\t\n\t\tpublic static const PARALLAX_MAPPING_NBSTEPS\t: String = 'parallaxMappingNbSteps';\n\t\tpublic static const PARALLAX_MAPPING_BUMP_SCALE\t: String = 'parallaxMappingBumpScale';\n\t\t\n\t\tpublic static const SHADOW_BIAS\t\t\t\t\t: String = 'shadowBias';\n\t\tpublic static const CAST_SHADOWS\t\t\t\t: String = 'castShadows';\n\t\tpublic static const RECEIVE_SHADOWS\t\t\t\t: String = 'receiveShadows';\n\t}\n}\n","subject":"fix typo","message":"fix typo\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7f727252e5475cd06187cf0d7d1d2c9bf80dfcf7","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Copier.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Copier.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Copier {\n\n\tprivate static function isVariableCopyable(variable:Variable, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !variable.isStatic && (skipMetadataChecking || variable.hasMetadata(MetadataName.COPYABLE));\n\t}\n\n\tprivate static function isAccessorCopyable(accessor:Accessor, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !accessor.isStatic && accessor.isReadable() && accessor.isWriteable() &&\n\t\t\t\t(skipMetadataChecking || accessor.hasMetadata(MetadataName.COPYABLE));\n\t}\n\n\tdolly_internal static function findCopyableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isTypeCloneable:Boolean = type.hasMetadata(MetadataName.COPYABLE);\n\t\tif (isTypeCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (isVariableCopyable(variable)) {\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (isAccessorCopyable(accessor)) {\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.COPYABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (isVariableCopyable(variable, false)) {\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (isAccessorCopyable(accessor, false)) {\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function copy(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\t\tconst copy:* = new (type.clazz)();\n\n\t\tconst fieldsToCopy:Vector.<Field> = findCopyableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToCopy) {\n\t\t\tname = field.name;\n\t\t\tcopy[name] = source[name];\n\t\t}\n\n\t\treturn copy;\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.IMetadataContainer;\nimport org.as3commons.reflect.Type;\nimport org.as3commons.reflect.Variable;\n\nuse namespace dolly_internal;\n\npublic class Copier {\n\n\tprivate static function isAccessorCopyable(accessor:Accessor, skipMetadataChecking:Boolean = true):Boolean {\n\t\treturn !accessor.isStatic && accessor.isReadable() && accessor.isWriteable() &&\n\t\t\t\t(skipMetadataChecking || accessor.hasMetadata(MetadataName.COPYABLE));\n\t}\n\n\tdolly_internal static function findCopyableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tvar variable:Variable;\n\t\tvar accessor:Accessor;\n\n\t\tconst isTypeCloneable:Boolean = type.hasMetadata(MetadataName.COPYABLE);\n\t\tif (isTypeCloneable) {\n\t\t\tfor each(variable in type.variables) {\n\t\t\t\tif (!variable.isStatic) {\n\t\t\t\t\tresult.push(variable);\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor each(accessor in type.accessors) {\n\t\t\t\tif (isAccessorCopyable(accessor)) {\n\t\t\t\t\tresult.push(accessor);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tconst metadataContainers:Array = type.getMetadataContainers(MetadataName.COPYABLE);\n\t\t\tfor each(var metadataContainer:IMetadataContainer in metadataContainers) {\n\t\t\t\tif (metadataContainer is Variable) {\n\t\t\t\t\tvariable = metadataContainer as Variable;\n\t\t\t\t\tif (!variable.isStatic && variable.hasMetadata(MetadataName.COPYABLE)) {\n\t\t\t\t\t\tresult.push(variable);\n\t\t\t\t\t}\n\t\t\t\t} else if (metadataContainer is Accessor) {\n\t\t\t\t\taccessor = metadataContainer as Accessor;\n\t\t\t\t\tif (isAccessorCopyable(accessor, false)) {\n\t\t\t\t\t\tresult.push(accessor);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function copy(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\t\tconst copy:* = new (type.clazz)();\n\n\t\tconst fieldsToCopy:Vector.<Field> = findCopyableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToCopy) {\n\t\t\tname = field.name;\n\t\t\tcopy[name] = source[name];\n\t\t}\n\n\t\treturn copy;\n\t}\n}\n}\n","subject":"Remove private static method Copier.isVariableCopyable().","message":"Remove private static method Copier.isVariableCopyable().\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"0f9cafac8f3cb7e5a4ad51c02b9936474e7529ff","old_file":"src\/org\/swiftsuspenders\/typedescriptions\/MethodInjectionPoint.as","new_file":"src\/org\/swiftsuspenders\/typedescriptions\/MethodInjectionPoint.as","old_contents":"\/*\n * Copyright (c) 2012 the original author or authors\n *\n * Permission is hereby granted to use, modify, and distribute this file \n * in accordance with the terms of the license agreement accompanying it.\n *\/\n\npackage org.swiftsuspenders.typedescriptions\n{\n\timport avmplus.getQualifiedClassName;\n\n\timport flash.utils.Dictionary;\n\n\timport org.swiftsuspenders.Injector;\n\timport org.swiftsuspenders.errors.InjectorMissingMappingError;\n\timport org.swiftsuspenders.dependencyproviders.DependencyProvider;\n\timport org.swiftsuspenders.utils.SsInternal;\n\n\tpublic class MethodInjectionPoint extends InjectionPoint\n\t{\n\t\t\/\/----------------------       Private \/ Protected Properties       ----------------------\/\/\n\t\tprivate static const _parameterValues : Array = [];\n\t\t\n\t\tprotected var _parameterMappingIDs : Array;\n\t\tprotected var _requiredParameters : int;\n\n\t\tprivate var _isOptional : Boolean;\n\t\tprivate var _methodName : String;\n\n\t\t\/\/----------------------               Public Methods               ----------------------\/\/\n\t\tpublic function MethodInjectionPoint(methodName : String, parameters : Array,\n\t\t\trequiredParameters : uint, isOptional : Boolean, injectParameters : Dictionary)\n\t\t{\n\t\t\t_methodName = methodName;\n\t\t\t_parameterMappingIDs = parameters;\n\t\t\t_requiredParameters = requiredParameters;\n\t\t\t_isOptional = isOptional;\n\t\t\tthis.injectParameters = injectParameters;\n\t\t}\n\t\t\n\t\toverride public function applyInjection(\n\t\t\t\ttarget : Object, targetType : Class, injector : Injector) : void\n\t\t{\n\t\t\tvar p : Array = gatherParameterValues(target, targetType, injector);\n\t\t\tif (p.length >= _requiredParameters)\n\t\t\t{\n\t\t\t\t(target[_methodName] as Function).apply(target, p);\n\t\t\t}\n\n\t\t\tp.length = 0;\n\t\t}\n\n\t\t\/\/----------------------         Private \/ Protected Methods        ----------------------\/\/\n\t\tprotected function gatherParameterValues(\n\t\t\t\ttarget : Object, targetType : Class, injector : Injector) : Array\n\t\t{\n\t\t\tvar length : int = _parameterMappingIDs.length;\n\t\t\tvar parameters : Array = _parameterValues;\n\t\t\tparameters.length = length;\n\t\t\tfor (var i : int = 0; i < length; i++)\n\t\t\t{\n\t\t\t\tvar parameterMappingId : String = _parameterMappingIDs[i];\n\t\t\t\tvar provider : DependencyProvider =\n\t\t\t\t\tinjector.SsInternal::getProvider(parameterMappingId);\n\t\t\t\tif (!provider)\n\t\t\t\t{\n\t\t\t\t\tif (i >= _requiredParameters || _isOptional)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tthrow(new InjectorMissingMappingError(\n\t\t\t\t\t\t'Injector is missing a mapping to handle injection into target \"' +\n\t\t\t\t\t\ttarget + '\" of type \"' + getQualifiedClassName(targetType) + '\". \\\n\t\t\t\t\t\tTarget dependency: ' + parameterMappingId +\n\t\t\t\t\t\t', method: ' + _methodName + ', parameter: ' + (i + 1)\n\t\t\t\t\t));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tparameters[i] = provider.apply(targetType, injector, injectParameters);\n\t\t\t}\n\t\t\treturn parameters;\n\t\t}\n\t}\n}","new_contents":"\/*\n * Copyright (c) 2012 the original author or authors\n *\n * Permission is hereby granted to use, modify, and distribute this file \n * in accordance with the terms of the license agreement accompanying it.\n *\/\n\npackage org.swiftsuspenders.typedescriptions\n{\n\timport avmplus.getQualifiedClassName;\n\n\timport flash.utils.Dictionary;\n\n\timport org.swiftsuspenders.Injector;\n\timport org.swiftsuspenders.errors.InjectorMissingMappingError;\n\timport org.swiftsuspenders.dependencyproviders.DependencyProvider;\n\timport org.swiftsuspenders.utils.SsInternal;\n\n\tpublic class MethodInjectionPoint extends InjectionPoint\n\t{\n\t\t\/\/----------------------       Private \/ Protected Properties       ----------------------\/\/\n\t\tprotected var _parameterMappingIDs : Array;\n\t\tprotected var _requiredParameters : int;\n\n\t\tprivate var _isOptional : Boolean;\n\t\tprivate var _methodName : String;\n\n\t\t\/\/----------------------               Public Methods               ----------------------\/\/\n\t\tpublic function MethodInjectionPoint(methodName : String, parameters : Array,\n\t\t\trequiredParameters : uint, isOptional : Boolean, injectParameters : Dictionary)\n\t\t{\n\t\t\t_methodName = methodName;\n\t\t\t_parameterMappingIDs = parameters;\n\t\t\t_requiredParameters = requiredParameters;\n\t\t\t_isOptional = isOptional;\n\t\t\tthis.injectParameters = injectParameters;\n\t\t}\n\t\t\n\t\toverride public function applyInjection(\n\t\t\t\ttarget : Object, targetType : Class, injector : Injector) : void\n\t\t{\n\t\t\tvar p : Array = gatherParameterValues(target, targetType, injector);\n\t\t\tif (p.length >= _requiredParameters)\n\t\t\t{\n\t\t\t\t(target[_methodName] as Function).apply(target, p);\n\t\t\t}\n\n\t\t\tp.length = 0;\n\t\t}\n\n\t\t\/\/----------------------         Private \/ Protected Methods        ----------------------\/\/\n\t\tprotected function gatherParameterValues(\n\t\t\t\ttarget : Object, targetType : Class, injector : Injector) : Array\n\t\t{\n\t\t\tvar length : int = _parameterMappingIDs.length;\n\t\t\tvar parameters : Array = [];\n\t\t\tparameters.length = length;\n\t\t\tfor (var i : int = 0; i < length; i++)\n\t\t\t{\n\t\t\t\tvar parameterMappingId : String = _parameterMappingIDs[i];\n\t\t\t\tvar provider : DependencyProvider =\n\t\t\t\t\tinjector.SsInternal::getProvider(parameterMappingId);\n\t\t\t\tif (!provider)\n\t\t\t\t{\n\t\t\t\t\tif (i >= _requiredParameters || _isOptional)\n\t\t\t\t\t{\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\tthrow(new InjectorMissingMappingError(\n\t\t\t\t\t\t'Injector is missing a mapping to handle injection into target \"' +\n\t\t\t\t\t\ttarget + '\" of type \"' + getQualifiedClassName(targetType) + '\". \\\n\t\t\t\t\t\tTarget dependency: ' + parameterMappingId +\n\t\t\t\t\t\t', method: ' + _methodName + ', parameter: ' + (i + 1)\n\t\t\t\t\t));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tparameters[i] = provider.apply(targetType, injector, injectParameters);\n\t\t\t}\n\t\t\treturn parameters;\n\t\t}\n\t}\n}","subject":"Fix for a bug in MethodInjectionPoint","message":"Fix for a bug in MethodInjectionPoint\n\nThe global Array _parameterValues was incorrectly shared between\nreentrant calls to MethodInjectionPoint.applyInjection, thus losing\nsome dependencies for injection.\n","lang":"ActionScript","license":"mit","repos":"LordXaoca\/SwiftSuspenders,rshiue\/swiftsuspenders,robotlegs\/swiftsuspenders,robotlegs\/swiftsuspenders,rshiue\/swiftsuspenders,tschneidereit\/SwiftSuspenders,tschneidereit\/SwiftSuspenders,LordXaoca\/SwiftSuspenders"}
{"commit":"1c8859f2835abea5deb42bb5b5218ee561b95ab4","old_file":"FlexUnit4\/src\/flex\/lang\/reflect\/builders\/MethodBuilder.as","new_file":"FlexUnit4\/src\/flex\/lang\/reflect\/builders\/MethodBuilder.as","old_contents":"\/**\n * Copyright (c) 2010 Digital Primates\n * \n * Permission is hereby granted, free of charge, to any person\n * obtaining a copy of this software and associated documentation\n * files (the \"Software\"), to deal in the Software without\n * restriction, including without limitation the rights to use,\n * copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the\n * Software is furnished to do so, subject to the following\n * conditions:\n * \n * The above copyright notice and this permission notice shall be\n * included in all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES\n * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\n * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\n * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,\n * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR\n * OTHER DEALINGS IN THE SOFTWARE.\n * \n * @author     Michael Labriola \n * @version    \n **\/ \npackage flex.lang.reflect.builders {\n\timport flash.utils.Dictionary;\n\t\n\timport flex.lang.reflect.Method;\n\timport flex.lang.reflect.cache.ClassDataCache;\n\timport flex.lang.reflect.utils.MetadataTools;\r\n\n\t\/**\n\t * Object responsible for building method objects\n\t * \n\t * @author mlabriola\n\t * \n\t *\/\t\n\tpublic class MethodBuilder {\n\t\t\/**\n\t\t * @private\n\t\t *\/\t\t\n\t\tprivate var classXML:XML;\n\t\t\/**\n\t\t * @private\n\t\t *\/\t\t\n\t\tprivate var inheritance:Array;\n\t\t\/**\n\t\t * @private\n\t\t *\/\t\t\n\t\tprivate var methodMap:Object;\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\t\t\n\t\tprivate function buildMethod( methodData:XML, isStatic:Boolean ):Method {\n\t\t\treturn new Method( methodData, isStatic );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function buildMethods( parentBlock:XML, isStatic:Boolean = false ):Array {\n\t\t\tvar methods:Array = new Array();\n\t\t\tvar methodList:XMLList = new XMLList();\n\t\t\t\n\t\t\tif ( parentBlock ) {\n\t\t\t\tmethodList = MetadataTools.getMethodsList( parentBlock );\n\t\t\t}\n\t\t\t\n\t\t\tfor ( var i:int=0; i<methodList.length(); i++ ) {\n\t\t\t\tmethods.push( buildMethod( methodList[ i ], isStatic ) );\n\t\t\t}\n\t\t\t\n\t\t\treturn methods;\n\t\t}\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\t\n\t\tprivate function addMetaDataToMethod( subClassMethod:Method, superClassMethod:Method ):void {\n\t\t\tvar subMetaDataArray:Array = subClassMethod.metadata;\n\t\t\tvar superMetaDataArray:Array = superClassMethod.metadata;\n\t\t\t\n\t\t\tfor ( var i:int=0; i<superMetaDataArray.length; i++ ) {\n\t\t\t\tsubMetaDataArray.push( superMetaDataArray[ i ] );\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\t\n\t\tprivate function addMetaDataPerSuperClass( methodMap:Object, superXML:XML ):void {\n\t\t\tvar methods:Array;\n\t\t\tvar superMethod:Method;\n\t\t\tvar instanceMethod:Method;\n\n\t\t\tif ( superXML.factory ) {\n\t\t\t\tmethods = buildMethods( superXML.factory[ 0 ], false );\n\t\t\t\t\n\t\t\t\tfor ( var i:int=0; i<methods.length; i++ ) {\n\t\t\t\t\tsuperMethod = methods[ i ] as Method;\n\t\t\t\t\tinstanceMethod = methodMap[ superMethod.name ];\n\t\t\t\t\t\n\t\t\t\t\tif ( instanceMethod ) {\n\t\t\t\t\t\t\/\/This one exists in the subclass, meaning it was overriden\n\t\t\t\t\t\t\/\/Time to apply any metadata to the subclass method\n\t\t\t\t\t\taddMetaDataToMethod( instanceMethod, superMethod );\t\t\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\t\n\t\t\t}\t\t\t\n\t\t}  \n\n\t\t\/**\n\t\t * Builds all Methods in this class, considering methods defined or overriden in this class and through inheritance\t\t  \n\t\t * @return An array of Method instances\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function buildAllMethods():Array {\n\t\t\tvar methods:Array = new Array();\n\t\t\tvar method:Method;\n\n\t\t\tif ( classXML.factory ) {\n\t\t\t\tmethods = methods.concat( buildMethods( classXML.factory[ 0 ], false ) );\n\t\t\t}\n\n\t\t\tmethods = methods.concat( buildMethods( classXML, true ) );\n\n\t\t\t\/\/If this object inherits from a class other than just Object\n\t\t\tif ( inheritance && ( inheritance.length > 1 ) ) {\n\t\t\t\t\n\t\t\t\t\/\/Record all of these methods in an object so that we can check the inheritance hierarchy\n\t\t\t\tfor ( var i:int=0; i<methods.length; i++ ) {\n\t\t\t\t\tmethod = methods[ i ] as Method;\n\t\t\t\t\tmethodMap[ method.name ] = method;\n\t\t\t\t}\n\n\t\t\t\tfor ( var j:int=0; j<inheritance.length; j++ ) {\n\t\t\t\t\taddMetaDataPerSuperClass( methodMap, ClassDataCache.describeType( inheritance[ j ] ) ); \n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn methods;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resposible for building method instances from XML descriptions \n\t\t * @param classXML\n\t\t * @param inheritance\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function MethodBuilder( classXML:XML, inheritance:Array ) {\n\t\t\tthis.classXML = classXML;\n\t\t\tthis.inheritance = inheritance; \n\t\t\t\n\t\t\tmethodMap = new Object();\n\t\t}\n\t}\n}","new_contents":"\/**\n * Copyright (c) 2010 Digital Primates\n * \n * Permission is hereby granted, free of charge, to any person\n * obtaining a copy of this software and associated documentation\n * files (the \"Software\"), to deal in the Software without\n * restriction, including without limitation the rights to use,\n * copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the\n * Software is furnished to do so, subject to the following\n * conditions:\n * \n * The above copyright notice and this permission notice shall be\n * included in all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES\n * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\n * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\n * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,\n * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR\n * OTHER DEALINGS IN THE SOFTWARE.\n * \n * @author     Michael Labriola \n * @version    \n **\/ \npackage flex.lang.reflect.builders {\n\timport flash.utils.Dictionary;\n\t\n\timport flex.lang.reflect.Method;\n\timport flex.lang.reflect.cache.ClassDataCache;\n\timport flex.lang.reflect.utils.MetadataTools;\n\n\t\/**\n\t * Object responsible for building method objects\n\t * \n\t * @author mlabriola\n\t * \n\t *\/\t\n\tpublic class MethodBuilder {\n\t\t\/**\n\t\t * @private\n\t\t *\/\t\t\n\t\tprivate var classXML:XML;\n\t\t\/**\n\t\t * @private\n\t\t *\/\t\t\n\t\tprivate var inheritance:Array;\n\t\t\/**\n\t\t * @private\n\t\t *\/\t\t\n\t\tprivate var methodMap:Object;\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\t\t\n\t\tprivate function buildMethod( methodData:XML, isStatic:Boolean ):Method {\n\t\t\treturn new Method( methodData, isStatic );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function buildMethods( parentBlock:XML, isStatic:Boolean = false ):Array {\n\t\t\tvar methods:Array = new Array();\n\t\t\tvar methodList:XMLList = new XMLList();\n\t\t\t\n\t\t\tif ( parentBlock ) {\n\t\t\t\tmethodList = MetadataTools.getMethodsList( parentBlock );\n\t\t\t}\n\t\t\t\n\t\t\tfor ( var i:int=0; i<methodList.length(); i++ ) {\n\t\t\t\tmethods.push( buildMethod( methodList[ i ], isStatic ) );\n\t\t\t}\n\t\t\t\n\t\t\treturn methods;\n\t\t}\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\t\n\t\tprivate function addMetaDataToMethod( subClassMethod:Method, superClassMethod:Method ):void {\n\t\t\tvar subMetaDataArray:Array = subClassMethod.metadata;\n\t\t\tvar superMetaDataArray:Array = superClassMethod.metadata;\n\t\t\t\n\t\t\tfor ( var i:int=0; i<superMetaDataArray.length; i++ ) {\n\t\t\t\tsubMetaDataArray.push( superMetaDataArray[ i ] );\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * @private\n\t\t *\/\t\n\t\tprivate function addMetaDataPerSuperClass( methodMap:Object, superXML:XML ):void {\n\t\t\tvar methods:Array;\n\t\t\tvar superMethod:Method;\n\t\t\tvar instanceMethod:Method;\n\n\t\t\tif ( superXML.factory ) {\n\t\t\t\tmethods = buildMethods( superXML.factory[ 0 ], false );\n\t\t\t\t\n\t\t\t\tfor ( var i:int=0; i<methods.length; i++ ) {\n\t\t\t\t\tsuperMethod = methods[ i ] as Method;\n\t\t\t\t\tinstanceMethod = methodMap[ superMethod.name ];\n\t\t\t\t\t\n\t\t\t\t\tif ( instanceMethod ) {\n\t\t\t\t\t\t\/\/This one exists in the subclass, meaning it was overriden\n\t\t\t\t\t\t\/\/Time to apply any metadata to the subclass method\n\t\t\t\t\t\taddMetaDataToMethod( instanceMethod, superMethod );\t\t\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\t\n\t\t\t}\t\t\t\n\t\t}  \n\n\t\t\/**\n\t\t * Builds all Methods in this class, considering methods defined or overriden in this class and through inheritance\t\t  \n\t\t * @return An array of Method instances\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function buildAllMethods():Array {\n\t\t\tvar methods:Array = new Array();\n\t\t\tvar method:Method;\n\n\t\t\tif ( classXML.factory ) {\n\t\t\t\tmethods = methods.concat( buildMethods( classXML.factory[ 0 ], false ) );\n\t\t\t}\n\n\t\t\tmethods = methods.concat( buildMethods( classXML, true ) );\n\n\t\t\t\/\/If this object inherits from a class other than just Object\n\t\t\tif ( inheritance && ( inheritance.length > 1 ) ) {\n\t\t\t\t\n\t\t\t\t\/\/Record all of these methods in an object so that we can check the inheritance hierarchy\n\t\t\t\tfor ( var i:int=0; i<methods.length; i++ ) {\n\t\t\t\t\tmethod = methods[ i ] as Method;\n\t\t\t\t\tmethodMap[ method.name ] = method;\n\t\t\t\t}\n\n\t\t\t\tfor ( var j:int=0; j<inheritance.length; j++ ) {\n\t\t\t\t\tif ( inheritance[ j ] != Object ) {\n\t\t\t\t\t\taddMetaDataPerSuperClass( methodMap, ClassDataCache.describeType( inheritance[ j ] ) );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn methods;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resposible for building method instances from XML descriptions \n\t\t * @param classXML\n\t\t * @param inheritance\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function MethodBuilder( classXML:XML, inheritance:Array ) {\n\t\t\tthis.classXML = classXML;\n\t\t\tthis.inheritance = inheritance; \n\t\t\t\n\t\t\tmethodMap = new Object();\n\t\t}\n\t}\n}","subject":"Fix for release mode swfs","message":"Fix for release mode swfs\n","lang":"ActionScript","license":"apache-2.0","repos":"apache\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit,SlavaRa\/flex-flexunit"}
{"commit":"086e18d77510440f453a098504a8c67c639f5245","old_file":"src\/avm2\/tests\/regress\/correctness\/pass\/default.as","new_file":"src\/avm2\/tests\/regress\/correctness\/pass\/default.as","old_contents":"function foo(a = 1, b = 2, c = 3) {\n  return a + b + c;\n}\n\ntrace(foo(1));\n","new_contents":"function car(a = 1, b = 2) {\n  return a + b;\n}\n\ntrace(car(1));\n\nfunction foo(a = 1, b = 2, c = 3) {\n  return a + b + c;\n}\n\ntrace(foo(1));\n\nfunction bar(a = 1, b = 2, c = 3, d = 4) {\n  return a + b + c + d;\n}\n\ntrace(bar(1));\n","subject":"Update test case.","message":"Update test case.\n","lang":"ActionScript","license":"apache-2.0","repos":"yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,yurydelendik\/shumway,tschneidereit\/shumway"}
{"commit":"8ac8a8c6ea5eb828252c89e332e7440109ac9817","old_file":"src\/as\/com\/threerings\/parlor\/game\/client\/FlexGameConfigurator.as","new_file":"src\/as\/com\/threerings\/parlor\/game\/client\/FlexGameConfigurator.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.parlor.game.client {\n\nimport mx.core.Container;\nimport mx.core.UIComponent;\n\nimport mx.containers.Grid;\nimport mx.containers.GridItem;\nimport mx.containers.GridRow;\nimport mx.containers.HBox;\n\nimport com.threerings.parlor.game.data.GameConfig;\nimport com.threerings.parlor.util.ParlorContext;\n\n\/**\n * Provides the base from which interfaces can be built to configure games prior to starting them.\n * Derived classes would extend the base configurator adding interface elements and wiring them up\n * properly to allow the user to configure an instance of their game.\n *\n * <p> Clients that use the game configurator will want to instantiate one based on the class\n * returned from the {@link GameConfig} and then initialize it with a call to {@link #init}.\n *\/\npublic \/*abstract*\/ class FlexGameConfigurator extends GameConfigurator\n{\n    \/**\n     * Configures the number of columns to use when laying out our controls. This must be called\n     * before any calls to {@link #addControl}.\n     *\/\n    public function setColumns (columns :int) :void\n    {\n        _columns = columns;\n    }\n\n    \/**\n     * Get the Container that contains the UI elements for this configurator.\n     *\/\n    public function getContainer () :Container\n    {\n        return _grid;\n    }\n\n    \/**\n     * Add a control to the interface. This should be the standard way that configurator controls\n     * are added, but note also that external entities may add their own controls that are related\n     * to the game, but do not directly alter the game config, so that all the controls are added\n     * in a uniform manner and are well aligned.\n     *\/\n    public function addControl (label :UIComponent, control :UIComponent) :void\n    {\n        if (_gridRow == null) {\n            _gridRow = new GridRow();\n            _grid.addChild(_gridRow);\n        }\n        _gridRow.addChild(wrapItem(label));\n        _gridRow.addChild(wrapItem(control));\n        if (_gridRow.numChildren == _columns * 2) {\n            _gridRow = null;\n        }\n    }\n\n    protected function wrapItem (component :UIComponent) :GridItem\n    {\n        var item :GridItem = new GridItem();\n        item.addChild(component);\n        return item;\n    }\n\n    \/** The grid on which the config options are placed. *\/\n    protected var _grid :Grid = new Grid();\n\n    \/** The current row to which we're adding controls. *\/\n    protected var _gridRow :GridRow;\n\n    \/** The number of columns in which to lay out our configuration. *\/\n    protected var _columns :int = 2;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.parlor.game.client {\n\nimport mx.core.Container;\nimport mx.core.UIComponent;\n\nimport mx.containers.Grid;\nimport mx.containers.GridRow;\nimport mx.containers.HBox;\n\nimport com.threerings.flex.GridUtil;\n\nimport com.threerings.parlor.game.data.GameConfig;\nimport com.threerings.parlor.util.ParlorContext;\n\n\/**\n * Provides the base from which interfaces can be built to configure games prior to starting them.\n * Derived classes would extend the base configurator adding interface elements and wiring them up\n * properly to allow the user to configure an instance of their game.\n *\n * <p> Clients that use the game configurator will want to instantiate one based on the class\n * returned from the {@link GameConfig} and then initialize it with a call to {@link #init}.\n *\/\npublic \/*abstract*\/ class FlexGameConfigurator extends GameConfigurator\n{\n    \/**\n     * Configures the number of columns to use when laying out our controls. This must be called\n     * before any calls to {@link #addControl}.\n     *\/\n    public function setColumns (columns :int) :void\n    {\n        _columns = columns;\n    }\n\n    \/**\n     * Get the Container that contains the UI elements for this configurator.\n     *\/\n    public function getContainer () :Container\n    {\n        return _grid;\n    }\n\n    \/**\n     * Add a control to the interface. This should be the standard way that configurator controls\n     * are added, but note also that external entities may add their own controls that are related\n     * to the game, but do not directly alter the game config, so that all the controls are added\n     * in a uniform manner and are well aligned.\n     *\/\n    public function addControl (label :UIComponent, control :UIComponent) :void\n    {\n        if (_gridRow == null) {\n            _gridRow = new GridRow();\n            _grid.addChild(_gridRow);\n        }\n        GridUtil.addToRow(_gridRow, label);\n        GridUtil.addToRow(_gridRow, control);\n        if (_gridRow.numChildren == _columns * 2) {\n            _gridRow = null;\n        }\n    }\n\n    \/** The grid on which the config options are placed. *\/\n    protected var _grid :Grid = new Grid();\n\n    \/** The current row to which we're adding controls. *\/\n    protected var _gridRow :GridRow;\n\n    \/** The number of columns in which to lay out our configuration. *\/\n    protected var _columns :int = 2;\n}\n}\n","subject":"Use GridUtil.","message":"Use GridUtil.\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@496 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"755ed103ec7efe5110e353642502f1734666d04f","old_file":"frameworks\/projects\/Binding\/as\/src\/org\/apache\/flex\/binding\/ConstantBinding.as","new_file":"frameworks\/projects\/Binding\/as\/src\/org\/apache\/flex\/binding\/ConstantBinding.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.binding\n{\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IDocument;\n\t\n    \/**\n     *  The ConstantBinding class is lightweight data-binding class that\n     *  is optimized for simple assignments of one object's constant to\n     *  another object's property.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ConstantBinding implements IBead, IDocument\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ConstantBinding()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The source object who's property has the value we want.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var source:Object;\n\n        \/**\n         *  The host mxml document for the source and\n         *  destination objects.  The source object\n         *  is either this document for simple bindings\n         *  like {foo} where foo is a property on\n         *  the mxml documnet, or found as document[sourceID]\n         *  for simple bindings like {someid.someproperty}\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var document:Object;\n\n        \/**\n         *  The destination object.  It is always the same\n         *  as the strand.  ConstantBindings are attached to\n         *  the strand of the destination object.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var destination:Object;\n\n        \/**\n         *  If not null, the id of the mxml tag who's property\n         *  is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var sourceID:String;\n\n        \/**\n         *  If not null, the name of a property on the\n         *  mxml document that is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var sourcePropertyName:String;\n\n        \/**\n         *  The name of the property on the strand that\n         *  is set when the source property changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var destinationPropertyName:String;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n            if (destination == null)\n                destination = value;\n            \n            if (sourceID != null)\n    \t\t\tsource = document[sourceID];\n            else\n                source = document;\n            var val:*;\n            try \n            {\n                val = source[sourcePropertyName];\n                destination[destinationPropertyName] = val;\n            } \n            catch (e:Error)\n            {\n                try {\n                    val = source.constructor[sourcePropertyName];\n                    destination[destinationPropertyName] = val;\n                }\n                catch (e2:Error)\n                {\n                }\n            }\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IDocument#setDocument()\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function setDocument(document:Object, id:String = null):void\n\t\t{\n\t\t\tthis.document = document;\n\t\t}\n\t\t\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.binding\n{\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IDocument;\n\t\n    \/**\n     *  The ConstantBinding class is lightweight data-binding class that\n     *  is optimized for simple assignments of one object's constant to\n     *  another object's property.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ConstantBinding implements IBead, IDocument\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ConstantBinding()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The source object who's property has the value we want.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var source:Object;\n\n        \/**\n         *  The host mxml document for the source and\n         *  destination objects.  The source object\n         *  is either this document for simple bindings\n         *  like {foo} where foo is a property on\n         *  the mxml documnet, or found as document[sourceID]\n         *  for simple bindings like {someid.someproperty}\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tprotected var document:Object;\n\n        \/**\n         *  The destination object.  It is always the same\n         *  as the strand.  ConstantBindings are attached to\n         *  the strand of the destination object.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var destination:Object;\n\n        \/**\n         *  If not null, the id of the mxml tag who's property\n         *  is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var sourceID:String;\n\n        \/**\n         *  If not null, the name of a property on the\n         *  mxml document that is being watched for changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var sourcePropertyName:String;\n\n        \/**\n         *  The name of the property on the strand that\n         *  is set when the source property changes.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var destinationPropertyName:String;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n            if (destination == null)\n                destination = value;\n            \n            if (sourceID != null)\n    \t\t\tsource = document[sourceID];\n            else\n                source = document;\n            var val:*;\n            if (sourcePropertyName in source)\n            {\n                try {\n                    val = source[sourcePropertyName];\n                    destination[destinationPropertyName] = val;\n                }\n                catch (e:Error)\n                {\n                }\n            }\n            else if (sourcePropertyName in source.constructor)\n            {\n                try {\n                    val = source.constructor[sourcePropertyName];\n                    destination[destinationPropertyName] = val;\n                }\n                catch (e2:Error)\n                {\n                }\n            }\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IDocument#setDocument()\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function setDocument(document:Object, id:String = null):void\n\t\t{\n\t\t\tthis.document = document;\n\t\t}\n\t\t\n\t}\n}","subject":"use 'in' since a missing property won't always throw","message":"use 'in' since a missing property won't always throw\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"250ef712d3bba79191d5ae7f4612d391c78f52f8","old_file":"as3\/smartform\/src\/com\/rpath\/raf\/views\/CompoundInputItem.as","new_file":"as3\/smartform\/src\/com\/rpath\/raf\/views\/CompoundInputItem.as","old_contents":"\/*\n#\n# Copyright (c) 2009 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.raf.views\n{\n    import mx.core.UIComponent;\n    import mx.events.ValidationResultEvent;\n    \n    import spark.components.Group;\n\n    public class CompoundInputItem extends Group\n    {\n        public function CompoundInputItem()\n        {\n            super();\n            \n            \/\/ force height computation\n            minHeight = 0;\n        }\n\n        [Bindable]\n        public var inputFields:Array;\n\n        public override function validationResultHandler(event:ValidationResultEvent):void\n        {\n            \/\/ let our specific input controls mark themselves appropriately\n            for each (var elem:UIComponent in inputFields)\n            {\n                elem.validationResultHandler(event);\n            }\n            \n            \/\/ propagate events beyond ourselves\n            super.validationResultHandler(event);\n        }\n\n    }\n}","new_contents":"\/*\n#\n# Copyright (c) 2009 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found \n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n*\/\n\npackage com.rpath.raf.views\n{\n    import mx.core.UIComponent;\n    import mx.events.ValidationResultEvent;\n    \n    import spark.components.Group;\n\n    public class CompoundInputItem extends Group\n    {\n        public function CompoundInputItem()\n        {\n            super();\n            \n            \/\/ force height computation\n            minHeight = 0;\n        }\n\n        [Bindable]\n        public var inputFields:Array;\n\n        public override function validationResultHandler(event:ValidationResultEvent):void\n        {\n            \/\/ let our specific input controls mark themselves appropriately\n            for each (var elem:UIComponent in inputFields)\n            {\n                if (elem)\n                    elem.validationResultHandler(event);\n            }\n            \n            \/\/ propagate events beyond ourselves\n            super.validationResultHandler(event);\n        }\n\n    }\n}","subject":"Handle null in validation elem iteration","message":"Handle null in validation elem iteration\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/smartform"}
{"commit":"a29d9651bd38f9266c609600e76fda90f4743ed9","old_file":"frameworks\/projects\/mobilecomponents\/src\/spark\/components\/MobileBusyIndicator.as","new_file":"frameworks\/projects\/mobilecomponents\/src\/spark\/components\/MobileBusyIndicator.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage components\n{\n\timport flash.events.Event;\n\timport mx.core.IUIComponent;\n\timport mx.core.IVisualElement;\n\timport mx.events.FlexEvent;\n\timport mx.states.State;\n\timport spark.components.supportClasses.SkinnableComponent;\n\t\n\t[SkinState(\"rotatingState\")]\n\t[SkinState(\"notRotatingState\")]\n\t\n\tpublic class MobileBusyIndicator extends SkinnableComponent\n\t{\n\t\tprivate var effectiveVisibility:Boolean = false;\n\t\tprivate var effectiveVisibilityChanged:Boolean = true;\n\t\t\n\t\tpublic function BusyIndicator()\n\t\t{\n\t\t\tsuper();\n\t\t\t\/\/ Listen to added to stage and removed from stage.\n\t\t\t\/\/ Start rotating when we are on the stage and stop\n\t\t\t\/\/ when we are removed from the stage.\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t\taddEventListener(Event.REMOVED_FROM_STAGE, removedFromStageHandler);\n\t\t\tstates = \t[\n\t\t\t\t\t\t\tnew State({name:\"notRotatingState\"}),\n\t\t\t\t\t\t\tnew State({name:\"rotatingState\"})\n\t\t\t\t\t\t];\n\t\t}\n\t\t\n\t\toverride protected function getCurrentSkinState():String\n\t\t{\n\t\t\treturn currentState;\n\t\t} \n\t\t\n\t\tprivate function addedToStageHandler(event:Event):void\n\t\t{\n\t\t\t\/\/ Check our visibility here since we haven't added\n\t\t\t\/\/ visibility listeners yet.\n\t\t\tcomputeEffectiveVisibility();\n\t\t\t\n\t\t\tif (canRotate())\n\t\t\t\tcurrentState = \"rotatingState\";\n\t\t\t\n\t\t\taddVisibilityListeners();\n\t\t\tinvalidateSkinState();\n\t\t}\n\t\t\n\t\tprivate function removedFromStageHandler(event:Event):void\n\t\t{\n\t\t\tcurrentState = \"notRotatingState\";\n\t\t\t\n\t\t\tremoveVisibilityListeners();\n\t\t\tinvalidateSkinState();\n\t\t}\n\t\t\n\t\tprivate function computeEffectiveVisibility():void\n\t\t{\n\t\t\t\n\t\t\t\/\/ Check our design layer first.\n\t\t\tif (designLayer && !designLayer.effectiveVisibility)\n\t\t\t{\n\t\t\t\teffectiveVisibility = false;\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Start out with true visibility and enablement\n\t\t\t\/\/ then loop up parent-chain to see if any of them are false.\n\t\t\teffectiveVisibility = true;\n\t\t\tvar current:IVisualElement = this;\n\t\t\t\n\t\t\twhile (current)\n\t\t\t{\n\t\t\t\tif (!current.visible)\n\t\t\t\t{\n\t\t\t\t\tif (!(current is IUIComponent) || !IUIComponent(current).isPopUp)\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ Treat all pop ups as if they were visible. This is to \n\t\t\t\t\t\t\/\/ fix a bug where the BusyIndicator does not spin when it \n\t\t\t\t\t\t\/\/ is inside modal popup. The problem is in we do not get \n\t\t\t\t\t\t\/\/ an event when the modal window is made visible in \n\t\t\t\t\t\t\/\/ PopUpManagerImpl.fadeInEffectEndHandler(). When the modal\n\t\t\t\t\t\t\/\/ window is made visible, setVisible() is passed \"true\" so \n\t\t\t\t\t\t\/\/ as to not send an event. When do get events when the \n\t\t\t\t\t\t\/\/ non-modal windows are popped up. Only modal windows are\n\t\t\t\t\t\t\/\/ a problem.\n\t\t\t\t\t\t\/\/ The downside of this fix is BusyIndicator components that are\n\t\t\t\t\t\t\/\/ inside of hidden, non-modal, popup windows will paint themselves\n\t\t\t\t\t\t\/\/ on a timer.\n\t\t\t\t\t\teffectiveVisibility = false;\n\t\t\t\t\t\tbreak;                  \n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tcurrent = current.parent as IVisualElement;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The BusyIndicator can be rotated if it is both on the display list and \n\t\t *  visible.\n\t\t * \n\t\t *  @returns true if the BusyIndicator can be rotated, false otherwise.\n\t\t *\/ \n\t\tprivate function canRotate():Boolean\n\t\t{\n\t\t\tif (effectiveVisibility && stage != null)\n\t\t\t\treturn true;\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Add event listeners for SHOW and HIDE on all the ancestors up the parent chain.\n\t\t *  Adding weak event listeners just to be safe.\n\t\t *\/\n\t\tprivate function addVisibilityListeners():void\n\t\t{\n\t\t\tvar current:IVisualElement = this.parent as IVisualElement;\n\t\t\twhile (current)\n\t\t\t{\n\t\t\t\t\/\/ add visibility listeners to the parent\n\t\t\t\tcurrent.addEventListener(FlexEvent.HIDE, visibilityChangedHandler, false, 0, true);\n\t\t\t\tcurrent.addEventListener(FlexEvent.SHOW, visibilityChangedHandler, false, 0, true);\n\t\t\t\t\n\t\t\t\tcurrent = current.parent as IVisualElement;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Remove event listeners for SHOW and HIDE on all the ancestors up the parent chain.\n\t\t *\/\n\t\tprivate function removeVisibilityListeners():void\n\t\t{\n\t\t\tvar current:IVisualElement = this;\n\t\t\twhile (current)\n\t\t\t{\n\t\t\t\tcurrent.removeEventListener(FlexEvent.HIDE, visibilityChangedHandler, false);\n\t\t\t\tcurrent.removeEventListener(FlexEvent.SHOW, visibilityChangedHandler, false);\n\t\t\t\t\n\t\t\t\tcurrent = current.parent as IVisualElement;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Event call back whenever the visibility of us or one of our ancestors \n\t\t *  changes\n\t\t *\/\n\t\tprivate function visibilityChangedHandler(event:FlexEvent):void\n\t\t{\n\t\t\teffectiveVisibilityChanged = true;\n\t\t\tinvalidateProperties();\n\t\t}\n\n\t\t\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.components\n{\n\timport flash.events.Event;\n\timport mx.core.IUIComponent;\n\timport mx.core.IVisualElement;\n\timport mx.events.FlexEvent;\n\timport mx.states.State;\n\timport spark.components.supportClasses.SkinnableComponent;\n\t\n\t[SkinState(\"rotatingState\")]\n\t[SkinState(\"notRotatingState\")]\n\t\n\tpublic class MobileBusyIndicator extends SkinnableComponent\n\t{\n\t\tprivate var effectiveVisibility:Boolean = false;\n\t\tprivate var effectiveVisibilityChanged:Boolean = true;\n\t\t\n\t\tpublic function MobileBusyIndicator()\n\t\t{\n\t\t\tsuper();\n\t\t\t\/\/ Listen to added to stage and removed from stage.\n\t\t\t\/\/ Start rotating when we are on the stage and stop\n\t\t\t\/\/ when we are removed from the stage.\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t\taddEventListener(Event.REMOVED_FROM_STAGE, removedFromStageHandler);\n\t\t\tstates = \t[\n\t\t\t\t\t\t\tnew State({name:\"notRotatingState\"}),\n\t\t\t\t\t\t\tnew State({name:\"rotatingState\"})\n\t\t\t\t\t\t];\n\t\t}\n\t\t\n\t\toverride protected function getCurrentSkinState():String\n\t\t{\n\t\t\treturn currentState;\n\t\t} \n\t\t\n\t\tprivate function addedToStageHandler(event:Event):void\n\t\t{\n\t\t\t\/\/ Check our visibility here since we haven't added\n\t\t\t\/\/ visibility listeners yet.\n\t\t\tcomputeEffectiveVisibility();\n\t\t\t\n\t\t\tif (canRotate())\n\t\t\t\tcurrentState = \"rotatingState\";\n\t\t\t\n\t\t\taddVisibilityListeners();\n\t\t\tinvalidateSkinState();\n\t\t}\n\t\t\n\t\tprivate function removedFromStageHandler(event:Event):void\n\t\t{\n\t\t\tcurrentState = \"notRotatingState\";\n\t\t\t\n\t\t\tremoveVisibilityListeners();\n\t\t\tinvalidateSkinState();\n\t\t}\n\t\t\n\t\tprivate function computeEffectiveVisibility():void\n\t\t{\n\t\t\t\n\t\t\t\/\/ Check our design layer first.\n\t\t\tif (designLayer && !designLayer.effectiveVisibility)\n\t\t\t{\n\t\t\t\teffectiveVisibility = false;\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Start out with true visibility and enablement\n\t\t\t\/\/ then loop up parent-chain to see if any of them are false.\n\t\t\teffectiveVisibility = true;\n\t\t\tvar current:IVisualElement = this;\n\t\t\t\n\t\t\twhile (current)\n\t\t\t{\n\t\t\t\tif (!current.visible)\n\t\t\t\t{\n\t\t\t\t\tif (!(current is IUIComponent) || !IUIComponent(current).isPopUp)\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ Treat all pop ups as if they were visible. This is to \n\t\t\t\t\t\t\/\/ fix a bug where the BusyIndicator does not spin when it \n\t\t\t\t\t\t\/\/ is inside modal popup. The problem is in we do not get \n\t\t\t\t\t\t\/\/ an event when the modal window is made visible in \n\t\t\t\t\t\t\/\/ PopUpManagerImpl.fadeInEffectEndHandler(). When the modal\n\t\t\t\t\t\t\/\/ window is made visible, setVisible() is passed \"true\" so \n\t\t\t\t\t\t\/\/ as to not send an event. When do get events when the \n\t\t\t\t\t\t\/\/ non-modal windows are popped up. Only modal windows are\n\t\t\t\t\t\t\/\/ a problem.\n\t\t\t\t\t\t\/\/ The downside of this fix is BusyIndicator components that are\n\t\t\t\t\t\t\/\/ inside of hidden, non-modal, popup windows will paint themselves\n\t\t\t\t\t\t\/\/ on a timer.\n\t\t\t\t\t\teffectiveVisibility = false;\n\t\t\t\t\t\tbreak;                  \n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tcurrent = current.parent as IVisualElement;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The BusyIndicator can be rotated if it is both on the display list and \n\t\t *  visible.\n\t\t * \n\t\t *  @returns true if the BusyIndicator can be rotated, false otherwise.\n\t\t *\/ \n\t\tprivate function canRotate():Boolean\n\t\t{\n\t\t\tif (effectiveVisibility && stage != null)\n\t\t\t\treturn true;\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Add event listeners for SHOW and HIDE on all the ancestors up the parent chain.\n\t\t *  Adding weak event listeners just to be safe.\n\t\t *\/\n\t\tprivate function addVisibilityListeners():void\n\t\t{\n\t\t\tvar current:IVisualElement = this.parent as IVisualElement;\n\t\t\twhile (current)\n\t\t\t{\n\t\t\t\t\/\/ add visibility listeners to the parent\n\t\t\t\tcurrent.addEventListener(FlexEvent.HIDE, visibilityChangedHandler, false, 0, true);\n\t\t\t\tcurrent.addEventListener(FlexEvent.SHOW, visibilityChangedHandler, false, 0, true);\n\t\t\t\t\n\t\t\t\tcurrent = current.parent as IVisualElement;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Remove event listeners for SHOW and HIDE on all the ancestors up the parent chain.\n\t\t *\/\n\t\tprivate function removeVisibilityListeners():void\n\t\t{\n\t\t\tvar current:IVisualElement = this;\n\t\t\twhile (current)\n\t\t\t{\n\t\t\t\tcurrent.removeEventListener(FlexEvent.HIDE, visibilityChangedHandler, false);\n\t\t\t\tcurrent.removeEventListener(FlexEvent.SHOW, visibilityChangedHandler, false);\n\t\t\t\t\n\t\t\t\tcurrent = current.parent as IVisualElement;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @private\n\t\t *  Event call back whenever the visibility of us or one of our ancestors \n\t\t *  changes\n\t\t *\/\n\t\tprivate function visibilityChangedHandler(event:FlexEvent):void\n\t\t{\n\t\t\teffectiveVisibilityChanged = true;\n\t\t\tinvalidateProperties();\n\t\t}\n\n\t\t\n\t}\n}","subject":"Fix package name of spark\/components\/MobileBusyIndicator.as Fix constructor name","message":"Fix package name of spark\/components\/MobileBusyIndicator.as\nFix constructor name\n","lang":"ActionScript","license":"apache-2.0","repos":"adufilie\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk"}
{"commit":"282e0c5177e4bcf16e8594d9d97d97b2d63dd94c","old_file":"ImpetusSound.as","new_file":"ImpetusSound.as","old_contents":"package io.github.jwhile.impetus\n{\n    import flash.media.Sound;\n    import flash.media.SoundChannel;\n\n    public class ImpetusSound\n    {\n        private var url:String;\n        private var sound:Sound;\n\n        private var channels:Vector.<SoundChannel>;\n\n        public function ImpetusSound(url:String):void\n        {\n            this.url = url;\n            this.sound = new Sound();\n\n            this.channels = new Vector.<SoundChannel>;\n        }\n    } \n}\n","new_contents":"package io.github.jwhile.impetus\n{\n    import flash.media.Sound;\n    import flash.media.SoundChannel;\n    import flash.net.URLRequest;\n\n    public class ImpetusSound\n    {\n        private var sound:Sound;\n\n        private var channels:Vector.<SoundChannel>;\n\n        public function ImpetusSound(url:String):void\n        {\n            this.sound = new Sound();\n\n            this.channels = new Vector.<SoundChannel>;\n\n            this.sound.load(new URLRequest(url));\n        }\n    } \n}\n","subject":"Load sound directly on constructor","message":"Load sound directly on constructor\n","lang":"ActionScript","license":"mit","repos":"Julow\/Impetus"}
{"commit":"8ed3b54ba6602edb30de68b31f854f25d5dd2e0a","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/nodes\/leaf\/Constant.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/nodes\/leaf\/Constant.as","old_contents":"package aerys.minko.render.shader.compiler.graph.nodes.leaf\n{\n\timport aerys.minko.render.shader.compiler.CRC32;\n\timport aerys.minko.render.shader.compiler.Serializer;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic class Constant extends AbstractNode\n\t{\n\t\tprivate var _value : Vector.<Number>\n\t\t\n\t\tpublic function get value() : Vector.<Number>\n\t\t{\n\t\t\treturn _value;\n\t\t}\n\t\t\n\t\tpublic function set value(v : Vector.<Number>) : void\n\t\t{\n\t\t\t_value = v;\n\t\t}\n\t\t\n\t\tpublic function Constant(value : Vector.<Number>)\n\t\t{\n\t\t\tsuper(new <AbstractNode>[], new <uint>[]);\n\t\t\t\n\t\t\t_value = value;\n\t\t}\n\t\t\n\t\toverride protected function computeSize() : uint\n\t\t{\n\t\t\treturn _value.length;\n\t\t}\n\t\t\n\t\toverride protected function computeHash() : uint\n\t\t{\n\t\t\treturn CRC32.computeForNumberVector(_value);\n\t\t}\n\t\t\n\t\toverride public function toString() : String\n\t\t{\n\t\t\treturn 'Constant';\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractNode\n\t\t{\n\t\t\treturn new Constant(_value.slice());\n\t\t}\n\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.compiler.graph.nodes.leaf\n{\n\timport aerys.minko.render.shader.compiler.CRC32;\n\timport aerys.minko.render.shader.compiler.Serializer;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic class Constant extends AbstractNode\n\t{\n\t\tprivate var _value : Vector.<Number>;\n\t\t\n\t\tpublic function get value() : Vector.<Number>\n\t\t{\n\t\t\treturn _value;\n\t\t}\n\t\t\n\t\tpublic function set value(v : Vector.<Number>) : void\n\t\t{\n\t\t\t_value = v;\n\t\t}\n\t\t\n\t\tpublic function Constant(value : Vector.<Number>)\n\t\t{\n\t\t\tsuper(new <AbstractNode>[], new <uint>[]);\n\t\t\t\n\t\t\t_value = value;\n\t\t}\n\t\t\n\t\toverride protected function computeSize() : uint\n\t\t{\n\t\t\treturn _value.length;\n\t\t}\n\t\t\n\t\toverride protected function computeHash() : uint\n\t\t{\n\t\t\treturn CRC32.computeForNumberVector(_value);\n\t\t}\n\t\t\n\t\toverride public function toString() : String\n\t\t{\n\t\t\treturn 'Constant';\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractNode\n\t\t{\n\t\t\treturn new Constant(_value.slice());\n\t\t}\n\n\t}\n}\n","subject":"fix missing ;","message":"fix missing ;\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a6a587dcb1036ab6da6dd051b6a674b19086758b","old_file":"src\/flash\/utils\/Timer.as","new_file":"src\/flash\/utils\/Timer.as","old_contents":"package flash.utils\n{\n\timport flash.events.*;\n\t\n\t[Event(name = \"timerComplete\", type = \"flash.events.TimerEvent\")]\n\t[Event(name = \"timer\", type = \"flash.events.TimerEvent\")]\n\tpublic class Timer extends EventDispatcher\n\t{\n\t\t\n\t\tprivate var m_delay:Number;\n\t\t\n\t\tprivate var m_repeatCount:int;\n\t\t\n\t\tprivate var m_iteration:int;\n\t\tprivate var intervalID:int;\n\t\tpublic function Timer(delay:Number, repeatCount:int = 0)\n\t\t{\n\t\t\tsuper();\n\t\t\tif (delay < 0 || !isFinite(delay))\n\t\t\t{\n\t\t\t\tError.throwError(RangeError, 2066);\n\t\t\t}\n\t\t\tthis.m_delay = delay;\n\t\t\tthis.m_repeatCount = repeatCount;\n\t\t}\n\t\t\n\t\tpublic function get delay():Number\n\t\t{\n\t\t\treturn this.m_delay;\n\t\t}\n\t\t\n\t\tpublic function get repeatCount():int\n\t\t{\n\t\t\treturn this.m_repeatCount;\n\t\t}\n\t\t\n\t\tpublic function set repeatCount(value:int):void\n\t\t{\n\t\t\tthis.m_repeatCount = value;\n\t\t\tif (this.running && this.m_repeatCount != 0 && this.m_iteration >= this.m_repeatCount)\n\t\t\t{\n\t\t\t\tthis.stop();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get currentCount():int\n\t\t{\n\t\t\treturn this.m_iteration;\n\t\t}\n\t\t\n\t\tpublic function get running():Boolean\n\t\t{\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\tpublic function set delay(value:Number):void\n\t\t{\n\t\t\tif (value < 0 || !isFinite(value))\n\t\t\t{\n\t\t\t\tError.throwError(RangeError, 2066);\n\t\t\t}\n\t\t\tthis.m_delay = value;\n\t\t\tif (this.running)\n\t\t\t{\n\t\t\t\tthis.stop();\n\t\t\t\tthis.start();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function tick():void\n\t\t{\n\t\t\tthis.m_iteration++;\n\t\t\tthis._timerDispatch();\n\t\t\tif (this.m_repeatCount != 0 && this.m_iteration >= this.m_repeatCount)\n\t\t\t{\n\t\t\t\tthis.stop();\n\t\t\t\tdispatchEvent(new TimerEvent(TimerEvent.TIMER_COMPLETE, false, false));\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function start():void\n\t\t{\n\t\t\tif (!this.running)\n\t\t\t{\n\t\t\t\tthis._start(this.m_delay, this.tick);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function reset():void\n\t\t{\n\t\t\tif (this.running)\n\t\t\t{\n\t\t\t\tthis.stop();\n\t\t\t}\n\t\t\tthis.m_iteration = 0;\n\t\t}\n\t\t\n\t\tprivate function _start(m_delay:Number, m_tick:Function):void\n\t\t{\n\t\t\tintervalID=setInterval(m_tick, m_delay);\n\t\t}\n\t\t\n\t\tprivate function _timerDispatch():void\n\t\t{\n\t\t\tdispatchEvent(new TimerEvent(TimerEvent.TIMER));\n\t\t}\n\t\t\n\t\tpublic function stop():void\n\t\t{\n\t\t\tclearInterval(intervalID);\n\t\t}\n\t}\n}\n","new_contents":"package flash.utils\n{\n\timport flash.events.*;\n\t\n\t[Event(name = \"timerComplete\", type = \"flash.events.TimerEvent\")]\n\t[Event(name = \"timer\", type = \"flash.events.TimerEvent\")]\n\tpublic class Timer extends EventDispatcher\n\t{\n\t\t\n\t\tprivate var m_delay:Number;\n\t\t\n\t\tprivate var m_repeatCount:int;\n\t\t\n\t\tprivate var m_iteration:int;\n\t\tprivate var intervalID:int;\n\t\tpublic function Timer(delay:Number, repeatCount:int = 0)\n\t\t{\n\t\t\tsuper();\n\t\t\tif (delay < 0 || !isFinite(delay))\n\t\t\t{\n\t\t\t\tError.throwError(RangeError, 2066);\n\t\t\t}\n\t\t\tthis.m_delay = delay;\n\t\t\tthis.m_repeatCount = repeatCount;\n\t\t\tthis.m_iteration = 0;\n\t\t}\n\t\t\n\t\tpublic function get delay():Number\n\t\t{\n\t\t\treturn this.m_delay;\n\t\t}\n\t\t\n\t\tpublic function get repeatCount():int\n\t\t{\n\t\t\treturn this.m_repeatCount;\n\t\t}\n\t\t\n\t\tpublic function set repeatCount(value:int):void\n\t\t{\n\t\t\tthis.m_repeatCount = value;\n\t\t\tif (this.running && this.m_repeatCount != 0 && this.m_iteration >= this.m_repeatCount)\n\t\t\t{\n\t\t\t\tthis.stop();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get currentCount():int\n\t\t{\n\t\t\treturn this.m_iteration;\n\t\t}\n\t\t\n\t\tpublic function get running():Boolean\n\t\t{\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\tpublic function set delay(value:Number):void\n\t\t{\n\t\t\tif (value < 0 || !isFinite(value))\n\t\t\t{\n\t\t\t\tError.throwError(RangeError, 2066);\n\t\t\t}\n\t\t\tthis.m_delay = value;\n\t\t\tif (this.running)\n\t\t\t{\n\t\t\t\tthis.stop();\n\t\t\t\tthis.start();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function tick():void\n\t\t{\n\t\t\tthis.m_iteration++;\n\t\t\tthis._timerDispatch();\n\t\t\tif (this.m_repeatCount != 0 && this.m_iteration >= this.m_repeatCount)\n\t\t\t{\n\t\t\t\tthis.stop();\n\t\t\t\tdispatchEvent(new TimerEvent(TimerEvent.TIMER_COMPLETE, false, false));\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function start():void\n\t\t{\n\t\t\tif (!this.running)\n\t\t\t{\n\t\t\t\tthis._start(this.m_delay, this.tick);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function reset():void\n\t\t{\n\t\t\tif (this.running)\n\t\t\t{\n\t\t\t\tthis.stop();\n\t\t\t}\n\t\t\tthis.m_iteration = 0;\n\t\t}\n\t\t\n\t\tprivate function _start(m_delay:Number, m_tick:Function):void\n\t\t{\n\t\t\tintervalID=setInterval(m_tick, m_delay);\n\t\t}\n\t\t\n\t\tprivate function _timerDispatch():void\n\t\t{\n\t\t\tdispatchEvent(new TimerEvent(TimerEvent.TIMER));\n\t\t}\n\t\t\n\t\tpublic function stop():void\n\t\t{\n\t\t\tclearInterval(intervalID);\n\t\t}\n\t}\n}\n","subject":"Fix small bug when setInterval never stops.","message":"Fix small bug when setInterval never stops.","lang":"ActionScript","license":"mit","repos":"matrix3d\/spriteflexjs,matrix3d\/spriteflexjs"}
{"commit":"a80620c59f41b3e749215bb0046fd1f06885cacd","old_file":"src\/aerys\/minko\/render\/material\/basic\/BasicMaterial.as","new_file":"src\/aerys\/minko\/render\/material\/basic\/BasicMaterial.as","old_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\t\n\tpublic class BasicMaterial extends Material\n\t{\n\t\tpublic static const DEFAULT_NAME\t\t\t: String\t\t= 'BasicMaterial';\n\t\tpublic static const DEFAULT_BASIC_SHADER\t: BasicShader\t= new BasicShader();\n\t\tpublic static const DEFAULT_EFFECT\t\t\t: Effect\t\t= new Effect(DEFAULT_BASIC_SHADER);\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.BLENDING);\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.TRIANGLE_CULLING);\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.TRIANGLE_CULLING, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseColor() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_COLOR);\n\t\t}\n\t\tpublic function set diffuseColor(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_COLOR, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_MAP);\n\t\t}\n\t\tpublic function set diffuseMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaThreshold() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_THRESHOLD);\n\t\t}\n\t\tpublic function set alphaThreshold(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_THRESHOLD, value);\n\t\t}\n\t\t\n\t\tpublic function get depthTest() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_TEST);\n\t\t}\n\t\tpublic function set depthTest(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_TEST, value);\n\t\t}\n\t\t\n\t\tpublic function get depthWriteEnabled() : Boolean\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_WRITE_ENABLED);\n\t\t}\n\t\tpublic function set depthWriteEnabled(value : Boolean) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_WRITE_ENABLED, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilTriangleFace() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_TRIANGLE_FACE);\n\t\t}\n\t\tpublic function set stencilTriangleFace(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_TRIANGLE_FACE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilCompareMode() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_COMPARE_MODE);\n\t\t}\n\t\tpublic function set stencilCompareMode(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_COMPARE_MODE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionBothPass() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS);\n\t\t}\n\t\tpublic function set stencilActionBothPass(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthPassStencilFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthPassStencilFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReferenceValue() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_REFERENCE_VALUE);\n\t\t}\n\t\tpublic function set stencilReferenceValue(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_REFERENCE_VALUE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReadMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_READ_MASK);\n\t\t}\n\t\tpublic function set stencilReadMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_READ_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilWriteMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_WRITE_MASK);\n\t\t}\n\t\tpublic function set stencilWriteMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_WRITE_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function BasicMaterial(properties : Object = null, name : String = DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(DEFAULT_EFFECT, properties, name);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.material.basic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\t\n\tpublic class BasicMaterial extends Material\n\t{\n\t\tpublic static const DEFAULT_NAME\t\t\t: String\t\t= 'BasicMaterial';\n\t\tpublic static const DEFAULT_BASIC_SHADER\t: BasicShader\t= new BasicShader();\n\t\tpublic static const DEFAULT_EFFECT\t\t\t: Effect\t\t= new Effect(DEFAULT_BASIC_SHADER);\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.BLENDING);\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.TRIANGLE_CULLING);\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.TRIANGLE_CULLING, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseColor() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_COLOR);\n\t\t}\n\t\tpublic function set diffuseColor(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_COLOR, value);\n\t\t}\n\t\t\n\t\tpublic function get diffuseMap() : TextureResource\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DIFFUSE_MAP);\n\t\t}\n\t\tpublic function set diffuseMap(value : TextureResource) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DIFFUSE_MAP, value);\n\t\t}\n\t\t\n\t\tpublic function get alphaThreshold() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.ALPHA_THRESHOLD);\n\t\t}\n\t\tpublic function set alphaThreshold(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.ALPHA_THRESHOLD, value);\n\t\t}\n\t\t\n\t\tpublic function get depthTest() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_TEST);\n\t\t}\n\t\tpublic function set depthTest(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_TEST, value);\n\t\t}\n\t\t\n\t\tpublic function get depthWriteEnabled() : Boolean\n\t\t{\n\t\t\treturn getProperty(BasicProperties.DEPTH_WRITE_ENABLED);\n\t\t}\n\t\tpublic function set depthWriteEnabled(value : Boolean) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.DEPTH_WRITE_ENABLED, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilTriangleFace() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_TRIANGLE_FACE);\n\t\t}\n\t\tpublic function set stencilTriangleFace(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_TRIANGLE_FACE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilCompareMode() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_COMPARE_MODE);\n\t\t}\n\t\tpublic function set stencilCompareMode(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_COMPARE_MODE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionBothPass() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS);\n\t\t}\n\t\tpublic function set stencilActionBothPass(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_BOTH_PASS, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilActionDepthPassStencilFail() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL);\n\t\t}\n\t\tpublic function set stencilActionDepthPassStencilFail(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_ACTION_DEPTH_PASS_STENCIL_FAIL, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReferenceValue() : Number\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_REFERENCE_VALUE);\n\t\t}\n\t\tpublic function set stencilReferenceValue(value : Number) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_REFERENCE_VALUE, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilReadMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_READ_MASK);\n\t\t}\n\t\tpublic function set stencilReadMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_READ_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function get stencilWriteMask() : uint\n\t\t{\n\t\t\treturn getProperty(BasicProperties.STENCIL_WRITE_MASK);\n\t\t}\n\t\tpublic function set stencilWriteMask(value : uint) : void\n\t\t{\n\t\t\tsetProperty(BasicProperties.STENCIL_WRITE_MASK, value);\n\t\t}\n\t\t\n\t\tpublic function BasicMaterial(properties : Object = null, effect : Effect = null, name : String = DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(effect || DEFAULT_EFFECT, properties, name);\n\t\t}\n\t}\n}","subject":"add optional Effect argument to BasicMaterial constructor","message":"add optional Effect argument to BasicMaterial constructor\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"86bbdcf0ba7c7564f0eef164f20908d3b78df1e0","old_file":"src\/org\/mangui\/hls\/HLSJS.as","new_file":"src\/org\/mangui\/hls\/HLSJS.as","old_contents":"package org.mangui.hls\n{\n    import flash.external.ExternalInterface;\n    import org.hola.ZExternalInterface;\n    import org.hola.JSAPI;\n    import org.hola.HSettings;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.model.Fragment;\n    import flash.utils.setTimeout;\n    import flash.net.NetStreamAppendBytesAction;\n\n    public class HLSJS\n    {\n        private static var _inited:Boolean = false;\n        private static var _duration:Number;\n        private static var _bandwidth:Number = -1;\n        private static var _url:String;\n        private static var _state:String;\n        private static var _hls:HLS;\n\tprivate static var _silence: Boolean = false;\n\n        public static function init():void{\n            if (_inited || !ZExternalInterface.avail())\n                return;\n            _inited = true;\n            JSAPI.init();\n            ExternalInterface.addCallback(\"hola_version\", hola_version);\n            ExternalInterface.addCallback(\"hola_hls_get_video_url\",\n                hola_hls_get_video_url);\n            ExternalInterface.addCallback(\"hola_hls_get_position\",\n                hola_hls_get_position);\n            ExternalInterface.addCallback(\"hola_hls_get_duration\",\n                hola_hls_get_duration);\n            ExternalInterface.addCallback(\"hola_hls_get_buffer_sec\",\n                hola_hls_get_buffer_sec);\n            ExternalInterface.addCallback(\"hola_hls_get_state\",\n                hola_hls_get_state);\n            ExternalInterface.addCallback(\"hola_hls_get_levels\",\n                hola_hls_get_levels);\n\t    ExternalInterface.addCallback(\"hola_hls_get_levels_async\",\n\t        hola_hls_get_levels_async);\n            ExternalInterface.addCallback(\"hola_hls_get_segment_info\",\n                hola_hls_get_segment_info);\n            ExternalInterface.addCallback(\"hola_hls_get_level\",\n                hola_hls_get_level);\n\t    ExternalInterface.addCallback(\"hola_hls_get_bitrate\",\n\t        hola_hls_get_bitrate);\n\t    ExternalInterface.addCallback(\"hola_hls_get_decoded_frames\",\n\t        hola_hls_get_decoded_frames);\n            ExternalInterface.addCallback(\"hola_setBandwidth\",\n                hola_setBandwidth);\n            ExternalInterface.addCallback(\"hola_hls_get_type\",\n                hola_hls_get_type);\n            ExternalInterface.addCallback(\"hola_hls_load_fragment\", hola_hls_load_fragment);\n\t    ExternalInterface.addCallback(\"hola_hls_abort_fragment\", hola_hls_abort_fragment);\n\t    ExternalInterface.addCallback(\"hola_hls_load_level\", hola_hls_load_level);\n\t    ExternalInterface.addCallback('hola_hls_flush_stream', hola_hls_flush_stream);\n        }\n\n        public static function HLSnew(hls:HLS):void{\n            _hls = hls;\n            _state = HLSPlayStates.IDLE;\n            \/\/ track duration events\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED,\n\t        on_manifest_loaded);\n            hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED,\n                on_playlist_duration_updated);\n            \/\/ track playlist-url\/state\n            hls.addEventListener(HLSEvent.MANIFEST_LOADING,\n\t        on_manifest_loading);\n            hls.addEventListener(HLSEvent.PLAYBACK_STATE, on_playback_state);\n            \/\/ notify js events\n            hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_event);\n            hls.addEventListener(HLSEvent.MANIFEST_PARSED, on_event);\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADING, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADING_ABORTED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADED, on_level_loaded);\n            hls.addEventListener(HLSEvent.LEVEL_SWITCH, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_ENDLIST, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADING, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADED, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOAD_EMERGENCY_ABORTED,\n                on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_PLAYING, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_SKIPPED, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_TRACK_SWITCH, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADING, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADED, on_event);\n            hls.addEventListener(HLSEvent.TAGS_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, on_event);\n            hls.addEventListener(HLSEvent.WARNING, on_event);\n            hls.addEventListener(HLSEvent.ERROR, on_event);\n            hls.addEventListener(HLSEvent.MEDIA_TIME, on_event);\n            hls.addEventListener(HLSEvent.PLAYBACK_STATE, on_event);\n            hls.addEventListener(HLSEvent.SEEK_STATE, on_event);\n            hls.addEventListener(HLSEvent.STREAM_TYPE_DID_CHANGE, on_event);\n            hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, on_event);\n            hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED,\n                on_event);\n            hls.addEventListener(HLSEvent.ID3_UPDATED, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP_LEVEL_CAPPING, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP_SMOOTH_LEVEL_SWITCH,\n                on_event);\n            hls.addEventListener(HLSEvent.LIVE_LOADING_STALLED, on_event);\n            JSAPI.postMessage('flashls.hlsNew');\n        }\n\n        public static function HLSdispose(hls:HLS):void{\n            JSAPI.postMessage('flashls.hlsDispose');\n            _duration = 0;\n            _bandwidth = -1;\n            _url = null;\n            _state = HLSPlayStates.IDLE;\n            _hls = null;\n        }\n\n        public static function get bandwidth():Number{\n            return HSettings.gets('mode')=='adaptive' ? _bandwidth : -1;\n        }\n\n        private static function on_manifest_loaded(e:HLSEvent):void{\n            _duration = e.levels[_hls.startLevel].duration;\n        }\n\n        private static function on_playlist_duration_updated(e:HLSEvent):void{\n            _duration = e.duration;\n        }\n\n        private static function on_manifest_loading(e:HLSEvent):void{\n            _url = e.url;\n            _state = \"LOADING\";\n            on_event(new HLSEvent(HLSEvent.PLAYBACK_STATE, _state));\n        }\n\n        private static function on_playback_state(e:HLSEvent):void{\n            _state = e.state;\n        }\n\n\tprivate static function on_level_loaded(e: HLSEvent): void\n\t{\n            JSAPI.postMessage('flashls.'+e.type, {level: level_to_object(_hls.levels[e.loadMetrics.level])});\n\t}\n\n        private static function on_event(e:HLSEvent):void{\n\t    if (_silence)\n\t        return;\n            JSAPI.postMessage('flashls.'+e.type, {url: e.url, level: e.level,\n\t\tduration: e.duration, levels: e.levels, error: e.error,\n\t\tloadMetrics: e.loadMetrics, playMetrics: e.playMetrics,\n\t\tmediatime: e.mediatime, state: e.state,\n\t\taudioTrack: e.audioTrack, streamType: e.streamType});\n        }\n\n        private static function hola_version():Object{\n            return {\n                flashls_version: '0.4.4.20',\n                patch_version: '2.0.13'\n            };\n        }\n\n        private static function hola_hls_get_video_url():String{\n            return _url;\n        }\n\n        private static function hola_hls_get_position():Number{\n            return _hls.position;\n        }\n\n        private static function hola_hls_get_duration():Number{\n            return _duration;\n        }\n\n\n        private static function hola_hls_get_decoded_frames(): Number\n\t{\n            return _hls.stream.decodedFrames;\n        }\n\n        private static function hola_hls_get_buffer_sec():Number{\n            return _hls.stream.bufferLength;\n        }\n\n        private static function hola_hls_get_state():String{\n            return _state;\n        }\n\n        private static function hola_hls_get_type():String{\n            return _hls.type;\n        }\n\n        private static function hola_hls_load_fragment(level: Number, frag: Number, url: String): Object\n\t{\n\t    if (HSettings.gets('mode')!='hola_adaptive')\n\t        return 0;\n\t    return _hls.loadFragment(level, frag, url);\n        }\n\n\tprivate static function hola_hls_flush_stream(): void\n\t{\n\t    _silence = true;\n\t    _hls.stream.close();\n\t    _hls.stream.play();\n            _hls.stream.pause();\n\t    _silence = false;\n\t}\n\n        private static function hola_hls_abort_fragment(ldr_id: String): void\n\t{\n\t    if (HSettings.gets('mode')!='hola_adaptive')\n\t        return;\n\t    _hls.abortFragment(ldr_id);\n        }\n\n\tprivate static function hola_hls_load_level(level: Number): void\n\t{\n\t    if (HSettings.gets('mode')!='hola_adaptive')\n\t        return;\n\t    _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_SWITCH, level));\n        }\n\n        private static function level_to_object(l: Level): Object\n\t{\n            var fragments: Array = [];\n\t    for (var i: int = 0; i<l.fragments.length; i++)\n\t    {\n\t        var fragment: Fragment = l.fragments[i];\n\t        fragments.push({url: fragment.url,\n\t\t    duration: fragment.duration, seqnum: fragment.seqnum});\n\t    }\t\n\t    return {url: l.url, bitrate: l.bitrate, fragments: fragments,\n\t        index: l.index, width: l.width, height: l.height, audio: l.audio};\n\t}\n\n        private static function hola_hls_get_levels():Object{\n            var levels:Vector.<Object> = \n                new Vector.<Object>(_hls.levels.length);\n            for (var i:int = 0; i<_hls.levels.length; i++)\n            {\n                var l:Level = _hls.levels[i];\n                \/\/ no fragments returned, use get_segment_info for fragm.info\n                levels[i] = Object({url: l.url, bitrate: l.bitrate,\n                    index: l.index, fragments: []});\n            }\n            return levels;\n        }\n\n        private static function hola_hls_get_levels_async(): void\n\t{\n\t    setTimeout(function(): void\n\t    {\n                var levels: Array = [];\n                for (var i: int = 0; i<_hls.levels.length; i++)\n                    levels.push(level_to_object(_hls.levels[i]));\n\t\tJSAPI.postMessage('flashls.hlsAsyncMessage', {type: 'get_levels', msg: levels});\n\t    }, 0);\n        }\t\n\n        private static function hola_hls_get_segment_info(url:String):Object{\n            for (var i:int = 0; i<_hls.levels.length; i++)\n            {\n                var l:Level = _hls.levels[i];\n                for (var j:int = 0; j<l.fragments.length; j++)\n                {\n                    if (url==l.fragments[j].url)\n                    {\n                        return Object({fragment: l.fragments[j],\n                            level: Object({url: l.url, bitrate: l.bitrate,\n                            index: l.index})});\n                    }\n                }\n            }\n            return undefined;\n        }\n\n        private static function hola_hls_get_bitrate(): Number\n\t{\n   \t    return _hls.loadLevel<_hls.levels.length ? _hls.levels[_hls.loadLevel].bitrate : 0;\n\t}\n\n        private static function hola_hls_get_level(): String\n\t{\n            return _hls.loadLevel<_hls.levels.length ? _hls.levels[_hls.loadLevel].url : undefined;\n        }\n\n        private static function hola_setBandwidth(bandwidth:Number):void{\n            _bandwidth = bandwidth;\n        }\n    }\n}\n","new_contents":"package org.mangui.hls\n{\n    import flash.external.ExternalInterface;\n    import org.hola.ZExternalInterface;\n    import org.hola.JSAPI;\n    import org.hola.HSettings;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.model.Fragment;\n    import flash.utils.setTimeout;\n    import flash.net.NetStreamAppendBytesAction;\n\n    public class HLSJS\n    {\n        private static var _inited:Boolean = false;\n        private static var _duration:Number;\n        private static var _bandwidth:Number = -1;\n        private static var _url:String;\n        private static var _state:String;\n        private static var _hls:HLS;\n\tprivate static var _silence: Boolean = false;\n\n        public static function init():void{\n            if (_inited || !ZExternalInterface.avail())\n                return;\n            _inited = true;\n            JSAPI.init();\n            ExternalInterface.addCallback(\"hola_version\", hola_version);\n            ExternalInterface.addCallback(\"hola_hls_get_video_url\",\n                hola_hls_get_video_url);\n            ExternalInterface.addCallback(\"hola_hls_get_position\",\n                hola_hls_get_position);\n            ExternalInterface.addCallback(\"hola_hls_get_duration\",\n                hola_hls_get_duration);\n            ExternalInterface.addCallback(\"hola_hls_get_buffer_sec\",\n                hola_hls_get_buffer_sec);\n            ExternalInterface.addCallback(\"hola_hls_get_state\",\n                hola_hls_get_state);\n            ExternalInterface.addCallback(\"hola_hls_get_levels\",\n                hola_hls_get_levels);\n\t    ExternalInterface.addCallback(\"hola_hls_get_levels_async\",\n\t        hola_hls_get_levels_async);\n            ExternalInterface.addCallback(\"hola_hls_get_segment_info\",\n                hola_hls_get_segment_info);\n            ExternalInterface.addCallback(\"hola_hls_get_level\",\n                hola_hls_get_level);\n\t    ExternalInterface.addCallback(\"hola_hls_get_bitrate\",\n\t        hola_hls_get_bitrate);\n\t    ExternalInterface.addCallback(\"hola_hls_get_decoded_frames\",\n\t        hola_hls_get_decoded_frames);\n            ExternalInterface.addCallback(\"hola_setBandwidth\",\n                hola_setBandwidth);\n            ExternalInterface.addCallback(\"hola_hls_get_type\",\n                hola_hls_get_type);\n            ExternalInterface.addCallback(\"hola_hls_load_fragment\", hola_hls_load_fragment);\n\t    ExternalInterface.addCallback(\"hola_hls_abort_fragment\", hola_hls_abort_fragment);\n\t    ExternalInterface.addCallback(\"hola_hls_load_level\", hola_hls_load_level);\n\t    ExternalInterface.addCallback('hola_hls_flush_stream', hola_hls_flush_stream);\n        }\n\n        public static function HLSnew(hls:HLS):void{\n            _hls = hls;\n            _state = HLSPlayStates.IDLE;\n            \/\/ track duration events\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED,\n\t        on_manifest_loaded);\n            hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED,\n                on_playlist_duration_updated);\n            \/\/ track playlist-url\/state\n            hls.addEventListener(HLSEvent.MANIFEST_LOADING,\n\t        on_manifest_loading);\n            hls.addEventListener(HLSEvent.PLAYBACK_STATE, on_playback_state);\n            hls.addEventListener(HLSEvent.SEEK_STATE, on_seek_state);\n            \/\/ notify js events\n            hls.addEventListener(HLSEvent.MANIFEST_LOADING, on_event);\n            hls.addEventListener(HLSEvent.MANIFEST_PARSED, on_event);\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADING, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADING_ABORTED, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_LOADED, on_level_loaded);\n            hls.addEventListener(HLSEvent.LEVEL_SWITCH, on_event);\n            hls.addEventListener(HLSEvent.LEVEL_ENDLIST, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADING, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOADED, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_LOAD_EMERGENCY_ABORTED,\n                on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_PLAYING, on_event);\n            hls.addEventListener(HLSEvent.FRAGMENT_SKIPPED, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_TRACK_SWITCH, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADING, on_event);\n            hls.addEventListener(HLSEvent.AUDIO_LEVEL_LOADED, on_event);\n            hls.addEventListener(HLSEvent.TAGS_LOADED, on_event);\n            hls.addEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, on_event);\n            hls.addEventListener(HLSEvent.WARNING, on_event);\n            hls.addEventListener(HLSEvent.ERROR, on_event);\n            hls.addEventListener(HLSEvent.MEDIA_TIME, on_event);\n            hls.addEventListener(HLSEvent.PLAYBACK_STATE, on_event);\n            hls.addEventListener(HLSEvent.STREAM_TYPE_DID_CHANGE, on_event);\n            hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, on_event);\n            hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED,\n                on_event);\n            hls.addEventListener(HLSEvent.ID3_UPDATED, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP_LEVEL_CAPPING, on_event);\n            hls.addEventListener(HLSEvent.FPS_DROP_SMOOTH_LEVEL_SWITCH,\n                on_event);\n            hls.addEventListener(HLSEvent.LIVE_LOADING_STALLED, on_event);\n            JSAPI.postMessage('flashls.hlsNew');\n        }\n\n        public static function HLSdispose(hls:HLS):void{\n            JSAPI.postMessage('flashls.hlsDispose');\n            _duration = 0;\n            _bandwidth = -1;\n            _url = null;\n            _state = HLSPlayStates.IDLE;\n            _hls = null;\n        }\n\n        public static function get bandwidth():Number{\n            return HSettings.gets('mode')=='adaptive' ? _bandwidth : -1;\n        }\n\n        private static function on_manifest_loaded(e:HLSEvent):void{\n            _duration = e.levels[_hls.startLevel].duration;\n        }\n\n        private static function on_playlist_duration_updated(e:HLSEvent):void{\n            _duration = e.duration;\n        }\n\n        private static function on_manifest_loading(e:HLSEvent):void{\n            _url = e.url;\n            _state = \"LOADING\";\n            on_event(new HLSEvent(HLSEvent.PLAYBACK_STATE, _state));\n        }\n\n        private static function on_playback_state(e:HLSEvent):void{\n            _state = e.state;\n        }\n\n\tprivate static function on_level_loaded(e: HLSEvent): void\n\t{\n            JSAPI.postMessage('flashls.'+e.type, {level: level_to_object(_hls.levels[e.loadMetrics.level])});\n\t}\n\n\tprivate static function on_seek_state(e: HLSEvent): void\n\t{\n            JSAPI.postMessage('flashls.'+e.type, {state: e.state, seek_pos: _hls.position});\n\t}\n\n        private static function on_event(e:HLSEvent):void{\n\t    if (_silence)\n\t        return;\n            JSAPI.postMessage('flashls.'+e.type, {url: e.url, level: e.level,\n\t\tduration: e.duration, levels: e.levels, error: e.error,\n\t\tloadMetrics: e.loadMetrics, playMetrics: e.playMetrics,\n\t\tmediatime: e.mediatime, state: e.state,\n\t\taudioTrack: e.audioTrack, streamType: e.streamType});\n        }\n\n        private static function hola_version():Object{\n            return {\n                flashls_version: '0.4.4.20',\n                patch_version: '2.0.13'\n            };\n        }\n\n        private static function hola_hls_get_video_url():String{\n            return _url;\n        }\n\n        private static function hola_hls_get_position():Number{\n            return _hls.position;\n        }\n\n        private static function hola_hls_get_duration():Number{\n            return _duration;\n        }\n\n\n        private static function hola_hls_get_decoded_frames(): Number\n\t{\n            return _hls.stream.decodedFrames;\n        }\n\n        private static function hola_hls_get_buffer_sec():Number{\n            return _hls.stream.bufferLength;\n        }\n\n        private static function hola_hls_get_state():String{\n            return _state;\n        }\n\n        private static function hola_hls_get_type():String{\n            return _hls.type;\n        }\n\n        private static function hola_hls_load_fragment(level: Number, frag: Number, url: String): Object\n\t{\n\t    if (HSettings.gets('mode')!='hola_adaptive')\n\t        return 0;\n\t    return _hls.loadFragment(level, frag, url);\n        }\n\n\tprivate static function hola_hls_flush_stream(): void\n\t{\n\t    _silence = true;\n\t    _hls.stream.close();\n\t    _hls.stream.play();\n            _hls.stream.pause();\n\t    _silence = false;\n\t}\n\n        private static function hola_hls_abort_fragment(ldr_id: String): void\n\t{\n\t    if (HSettings.gets('mode')!='hola_adaptive')\n\t        return;\n\t    _hls.abortFragment(ldr_id);\n        }\n\n\tprivate static function hola_hls_load_level(level: Number): void\n\t{\n\t    if (HSettings.gets('mode')!='hola_adaptive')\n\t        return;\n\t    _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_SWITCH, level));\n        }\n\n        private static function level_to_object(l: Level): Object\n\t{\n            var fragments: Array = [];\n\t    for (var i: int = 0; i<l.fragments.length; i++)\n\t    {\n\t        var fragment: Fragment = l.fragments[i];\n\t        fragments.push({url: fragment.url,\n\t\t    duration: fragment.duration, seqnum: fragment.seqnum});\n\t    }\t\n\t    return {url: l.url, bitrate: l.bitrate, fragments: fragments,\n\t        index: l.index, width: l.width, height: l.height, audio: l.audio};\n\t}\n\n        private static function hola_hls_get_levels():Object{\n            var levels:Vector.<Object> = \n                new Vector.<Object>(_hls.levels.length);\n            for (var i:int = 0; i<_hls.levels.length; i++)\n            {\n                var l:Level = _hls.levels[i];\n                \/\/ no fragments returned, use get_segment_info for fragm.info\n                levels[i] = Object({url: l.url, bitrate: l.bitrate,\n                    index: l.index, fragments: []});\n            }\n            return levels;\n        }\n\n        private static function hola_hls_get_levels_async(): void\n\t{\n\t    setTimeout(function(): void\n\t    {\n                var levels: Array = [];\n                for (var i: int = 0; i<_hls.levels.length; i++)\n                    levels.push(level_to_object(_hls.levels[i]));\n\t\tJSAPI.postMessage('flashls.hlsAsyncMessage', {type: 'get_levels', msg: levels});\n\t    }, 0);\n        }\t\n\n        private static function hola_hls_get_segment_info(url:String):Object{\n            for (var i:int = 0; i<_hls.levels.length; i++)\n            {\n                var l:Level = _hls.levels[i];\n                for (var j:int = 0; j<l.fragments.length; j++)\n                {\n                    if (url==l.fragments[j].url)\n                    {\n                        return Object({fragment: l.fragments[j],\n                            level: Object({url: l.url, bitrate: l.bitrate,\n                            index: l.index})});\n                    }\n                }\n            }\n            return undefined;\n        }\n\n        private static function hola_hls_get_bitrate(): Number\n\t{\n   \t    return _hls.loadLevel<_hls.levels.length ? _hls.levels[_hls.loadLevel].bitrate : 0;\n\t}\n\n        private static function hola_hls_get_level(): String\n\t{\n            return _hls.loadLevel<_hls.levels.length ? _hls.levels[_hls.loadLevel].url : undefined;\n        }\n\n        private static function hola_setBandwidth(bandwidth:Number):void{\n            _bandwidth = bandwidth;\n        }\n    }\n}\n","subject":"add info about seeking_position to SEEK_STATE event","message":"add info about seeking_position to SEEK_STATE event\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,hola\/flashls"}
{"commit":"1792496facb4d112806fec7abac828790db03812","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/skinning\/SkinningController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/skinning\/SkinningController.as","old_contents":"package aerys.minko.scene.controller.mesh.skinning\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.animation.SkinningMethod;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.log.DebugLevel;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.geom.Matrix3D;\n\timport flash.utils.Dictionary;\n\t\n\tpublic final class SkinningController extends EnterFrameController implements IRebindableController\n\t{\n\t\tpublic static const MAX_NUM_INFLUENCES\t: uint\t= 8;\n\t\tpublic static const MAX_NUM_JOINTS\t\t: uint\t= 51;\n\t\t\n\t\tprivate var _skinningHelper\t\t: AbstractSkinningHelper;\n\t\tprivate var _isDirty\t\t\t: Boolean;\n\t\t\n\t\tprivate var _method\t\t\t\t: uint;\n\t\tprivate var _bindShapeMatrix\t: Matrix3D;\n\t\tprivate var _skeletonRoot\t\t: Group;\n\t\tprivate var _joints\t\t\t\t: Vector.<Group>;\n\t\tprivate var _invBindMatrices\t: Vector.<Matrix3D>;\n\t\t\n\t\tprivate var _numVisibleTargets\t: uint;\n\t\t\n\t\tpublic function get skinningMethod() : uint\n\t\t{\n\t\t\treturn _method;\n\t\t}\n\t\t\n\t\tpublic function get bindShape() : Matrix4x4\n\t\t{\n\t\t\tvar bindShape : Matrix4x4 = new Matrix4x4();\n\t\t\tbindShape.minko_math::_matrix = _bindShapeMatrix;\n\t\t\t\n\t\t\treturn bindShape;\n\t\t}\n\t\t\n\t\tpublic function get skeletonRoot() : Group\n\t\t{\n\t\t\treturn _skeletonRoot;\n\t\t}\n\t\t\n\t\tpublic function get joints() : Vector.<Group>\n\t\t{\n\t\t\treturn _joints;\n\t\t}\n\t\t\n\t\tpublic function get invBindMatrices() : Vector.<Matrix4x4>\n\t\t{\n\t\t\tvar numMatrices\t\t: uint\t\t\t\t\t= _invBindMatrices.length;\n\t\t\tvar invBindMatrices : Vector.<Matrix4x4>\t= new Vector.<Matrix4x4>(numMatrices);\n\t\t\t\n\t\t\tfor (var matrixId : uint = 0; matrixId < numMatrices; ++matrixId)\n\t\t\t{\n\t\t\t\tinvBindMatrices[matrixId] = new Matrix4x4();\n\t\t\t\tinvBindMatrices[matrixId].minko_math::_matrix = _invBindMatrices[matrixId];\n\t\t\t}\n\t\t\t\n\t\t\treturn invBindMatrices;\n\t\t}\n\t\t\n\t\tpublic function SkinningController(method\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t   skeletonRoot\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t   joints\t\t\t: Vector.<Group>,\n\t\t\t\t\t\t\t\t\t\t   bindShape\t\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t   invBindMatrices\t: Vector.<Matrix4x4>)\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\t_method\t\t\t\t= method;\n\t\t\t_skeletonRoot\t\t= skeletonRoot;\n\t\t\t_bindShapeMatrix\t= bindShape.minko_math::_matrix;\n\t\t\t_isDirty\t\t\t= false;\n\t\t\t\n\t\t\tinitialize(joints, invBindMatrices);\n\t\t}\n\t\t\n\t\tprivate function initialize(joints\t\t\t: Vector.<Group>,\n\t\t\t\t\t\t\t\t\tinvBindMatrices\t: Vector.<Matrix4x4>) : void\n\t\t{\n\t\t\tvar numJoints : uint = joints.length;\n\t\t\t\n\t\t\t_joints\t= joints.slice();\n\t\t\t\n\t\t\t_invBindMatrices\t= new Vector.<Matrix3D>(numJoints, true);\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_invBindMatrices[jointId] = invBindMatrices[jointId].minko_math::_matrix;\n\t\t}\n\t\t\n\t\toverride protected function targetAddedToSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  scene\t\t: Scene) : void\n\t\t{\n\t\t\tsuper.targetAddedToSceneHandler(target, scene);\n\t\t\t\n\t\t\tif (numTargetsInScene == 1)\n\t\t\t\tsubscribeToJoints();\n\t\t\t\n\t\t\tvar mesh : Mesh = target as Mesh;\n\t\t\t\n\t\t\tmesh.bindings.addCallback('inFrustum', meshVisibilityChangedHandler);\n\t\t\t\n\t\t\tif (!_skinningHelper)\n\t\t\t{\n\t\t\t\tvar numInfluences \t: uint = AbstractSkinningHelper.getNumInfluences(\n                    mesh.geometry.format\n                );\n\t\t\t\t\n\t\t\t\tif (_joints.length > MAX_NUM_JOINTS || numInfluences > MAX_NUM_INFLUENCES)\n\t\t\t\t{\n\t\t\t\t\t_method = SkinningMethod.SOFTWARE_MATRIX;\n\t\t\t\t\tMinko.log(\n\t\t\t\t\t\tDebugLevel.SKINNING,\n\t\t\t\t\t\t'Too many influences\/joints: switching to SkinningMethod.SOFTWARE.'\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (skinningMethod != SkinningMethod.SOFTWARE_MATRIX)\n                {\n                    try\n                    {\n    \t\t\t\t\t_skinningHelper = new HardwareSkinningHelper(\n    \t\t\t\t\t\t_method, _bindShapeMatrix, _invBindMatrices\n    \t\t\t\t\t);\n                    }\n                    catch (e : Error)\n                    {\n                        Minko.log(\n                            DebugLevel.SKINNING,\n                            'Falling back to software skinning: ' + e.message,\n                            this\n                        );\n                        \n                        _method = SkinningMethod.SOFTWARE_MATRIX;\n                    }\n                }\n                \n                _skinningHelper ||= new SoftwareSkinningHelper(\n                    _method, _bindShapeMatrix, _invBindMatrices\n                );\n\t\t\t}\n\t\t\t\n\t\t\t_skinningHelper.addMesh(mesh);\n\t\t\t\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\toverride protected function targetRemovedFromSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  scene\t\t: Scene) : void\n\t\t{\n\t\t\tsuper.targetRemovedFromSceneHandler(target, scene);\n\t\t\t\n\t\t\tif (numTargets == 0)\n\t\t\t\tunsubscribeFromJoints();\n\t\t\t\n\t\t\tvar mesh : Mesh = target as Mesh;\n\t\t\t\n\t\t\tmesh.bindings.removeCallback('inFrustum', meshVisibilityChangedHandler);\n\t\t\t_skinningHelper.removeMesh(mesh);\n\t\t}\n\t\t\n\t\tprivate function jointLocalToWorldChangedHandler(emitter : Matrix4x4) : void\n\t\t{\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\tpublic function rebindDependencies(nodeMap\t\t\t: Dictionary, \n\t\t\t\t\t\t\t\t\t\t   controllerMap\t: Dictionary) : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tif (numTargets != 0)\n\t\t\t\tunsubscribeFromJoints();\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1 && nodeMap[_skeletonRoot])\n\t\t\t\t_skeletonRoot = nodeMap[_skeletonRoot];\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\tif (nodeMap[_joints[jointId]])\n\t\t\t\t\t_joints[jointId] = nodeMap[_joints[jointId]];\n\t\t\t\n\t\t\tif (numTargets != 0)\n\t\t\t\tsubscribeToJoints();\n\t\t\t\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\tprivate function subscribeToJoints() : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_joints[jointId].localToWorld.changed.add(jointLocalToWorldChangedHandler);\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1)\n\t\t\t\t_skeletonRoot.localToWorld.changed.add(jointLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function unsubscribeFromJoints() : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_joints[jointId].localToWorld.changed.remove(jointLocalToWorldChangedHandler);\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1)\n\t\t\t\t_skeletonRoot.localToWorld.changed.remove(jointLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_isDirty && _skinningHelper.numMeshes != 0)\n\t\t\t{\n\t\t\t\t_skinningHelper.update(_skeletonRoot, _joints);\n\t\t\t\t_isDirty = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new SkinningController(_method, _skeletonRoot, _joints, bindShape, invBindMatrices);\n\t\t}\n\t\t\n\t\tprivate function meshVisibilityChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t  property\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t  oldValue\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t  newValue\t: Boolean) : void\n\t\t{\n\t\t\tif (newValue)\n\t\t\t\t_skinningHelper.addMesh(bindings.owner as Mesh);\n\t\t\telse\n\t\t\t\t_skinningHelper.removeMesh(bindings.owner as Mesh);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh.skinning\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.animation.SkinningMethod;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.log.DebugLevel;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.geom.Matrix3D;\n\timport flash.utils.Dictionary;\n\t\n\tpublic final class SkinningController extends EnterFrameController implements IRebindableController\n\t{\n\t\tpublic static const MAX_NUM_INFLUENCES\t: uint\t= 8;\n\t\tpublic static const MAX_NUM_JOINTS\t\t: uint\t= 51;\n\t\t\n\t\tprivate var _skinningHelper\t\t: AbstractSkinningHelper;\n\t\tprivate var _isDirty\t\t\t: Boolean;\n\t\t\n\t\tprivate var _method\t\t\t\t: uint;\n\t\tprivate var _bindShapeMatrix\t: Matrix3D;\n\t\tprivate var _skeletonRoot\t\t: Group;\n\t\tprivate var _joints\t\t\t\t: Vector.<Group>;\n\t\tprivate var _invBindMatrices\t: Vector.<Matrix3D>;\n\t\t\n\t\tprivate var _numVisibleTargets\t: uint;\n\t\t\n\t\tpublic function get skinningMethod() : uint\n\t\t{\n\t\t\treturn _method;\n\t\t}\n\t\t\n\t\tpublic function get bindShape() : Matrix4x4\n\t\t{\n\t\t\tvar bindShape : Matrix4x4 = new Matrix4x4();\n\t\t\tbindShape.minko_math::_matrix = _bindShapeMatrix;\n\t\t\t\n\t\t\treturn bindShape;\n\t\t}\n\t\t\n\t\tpublic function get skeletonRoot() : Group\n\t\t{\n\t\t\treturn _skeletonRoot;\n\t\t}\n\t\t\n\t\tpublic function get joints() : Vector.<Group>\n\t\t{\n\t\t\treturn _joints;\n\t\t}\n\t\t\n\t\tpublic function get invBindMatrices() : Vector.<Matrix4x4>\n\t\t{\n\t\t\tvar numMatrices\t\t: uint\t\t\t\t\t= _invBindMatrices.length;\n\t\t\tvar invBindMatrices : Vector.<Matrix4x4>\t= new Vector.<Matrix4x4>(numMatrices);\n\t\t\t\n\t\t\tfor (var matrixId : uint = 0; matrixId < numMatrices; ++matrixId)\n\t\t\t{\n\t\t\t\tinvBindMatrices[matrixId] = new Matrix4x4();\n\t\t\t\tinvBindMatrices[matrixId].minko_math::_matrix = _invBindMatrices[matrixId];\n\t\t\t}\n\t\t\t\n\t\t\treturn invBindMatrices;\n\t\t}\n\t\t\n\t\tpublic function SkinningController(method\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t   skeletonRoot\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t   joints\t\t\t: Vector.<Group>,\n\t\t\t\t\t\t\t\t\t\t   bindShape\t\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t   invBindMatrices\t: Vector.<Matrix4x4>)\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n            if (!skeletonRoot)\n                throw new Error('skeletonRoot cannot be null');\n            \n\t\t\t_method\t\t\t\t= method;\n\t\t\t_skeletonRoot\t\t= skeletonRoot;\n\t\t\t_bindShapeMatrix\t= bindShape.minko_math::_matrix;\n\t\t\t_isDirty\t\t\t= false;\n\t\t\t\n\t\t\tinitialize(joints, invBindMatrices);\n\t\t}\n\t\t\n\t\tprivate function initialize(joints\t\t\t: Vector.<Group>,\n\t\t\t\t\t\t\t\t\tinvBindMatrices\t: Vector.<Matrix4x4>) : void\n\t\t{\n\t\t\tvar numJoints : uint = joints.length;\n\t\t\t\n\t\t\t_joints\t= joints.slice();\n\t\t\t\n\t\t\t_invBindMatrices\t= new Vector.<Matrix3D>(numJoints, true);\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_invBindMatrices[jointId] = invBindMatrices[jointId].minko_math::_matrix;\n\t\t}\n\t\t\n\t\toverride protected function targetAddedToSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  scene\t\t: Scene) : void\n\t\t{\n\t\t\tsuper.targetAddedToSceneHandler(target, scene);\n\t\t\t\n\t\t\tif (numTargetsInScene == 1)\n\t\t\t\tsubscribeToJoints();\n\t\t\t\n\t\t\tvar mesh : Mesh = target as Mesh;\n\t\t\t\n\t\t\tmesh.bindings.addCallback('inFrustum', meshVisibilityChangedHandler);\n\t\t\t\n\t\t\tif (!_skinningHelper)\n\t\t\t{\n\t\t\t\tvar numInfluences \t: uint = AbstractSkinningHelper.getNumInfluences(\n                    mesh.geometry.format\n                );\n\t\t\t\t\n\t\t\t\tif (_joints.length > MAX_NUM_JOINTS || numInfluences > MAX_NUM_INFLUENCES)\n\t\t\t\t{\n\t\t\t\t\t_method = SkinningMethod.SOFTWARE_MATRIX;\n\t\t\t\t\tMinko.log(\n\t\t\t\t\t\tDebugLevel.SKINNING,\n\t\t\t\t\t\t'Too many influences\/joints: switching to SkinningMethod.SOFTWARE.'\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (skinningMethod != SkinningMethod.SOFTWARE_MATRIX)\n                {\n                    try\n                    {\n    \t\t\t\t\t_skinningHelper = new HardwareSkinningHelper(\n    \t\t\t\t\t\t_method, _bindShapeMatrix, _invBindMatrices\n    \t\t\t\t\t);\n                    }\n                    catch (e : Error)\n                    {\n                        Minko.log(\n                            DebugLevel.SKINNING,\n                            'Falling back to software skinning: ' + e.message,\n                            this\n                        );\n                        \n                        _method = SkinningMethod.SOFTWARE_MATRIX;\n                    }\n                }\n                \n                _skinningHelper ||= new SoftwareSkinningHelper(\n                    _method, _bindShapeMatrix, _invBindMatrices\n                );\n\t\t\t}\n\t\t\t\n\t\t\t_skinningHelper.addMesh(mesh);\n\t\t\t\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\toverride protected function targetRemovedFromSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  scene\t\t: Scene) : void\n\t\t{\n\t\t\tsuper.targetRemovedFromSceneHandler(target, scene);\n\t\t\t\n\t\t\tif (numTargets == 0)\n\t\t\t\tunsubscribeFromJoints();\n\t\t\t\n\t\t\tvar mesh : Mesh = target as Mesh;\n\t\t\t\n\t\t\tmesh.bindings.removeCallback('inFrustum', meshVisibilityChangedHandler);\n\t\t\t_skinningHelper.removeMesh(mesh);\n\t\t}\n\t\t\n\t\tprivate function jointLocalToWorldChangedHandler(emitter : Matrix4x4) : void\n\t\t{\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\tpublic function rebindDependencies(nodeMap\t\t\t: Dictionary, \n\t\t\t\t\t\t\t\t\t\t   controllerMap\t: Dictionary) : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tif (numTargets != 0)\n\t\t\t\tunsubscribeFromJoints();\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1 && nodeMap[_skeletonRoot])\n\t\t\t\t_skeletonRoot = nodeMap[_skeletonRoot];\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\tif (nodeMap[_joints[jointId]])\n\t\t\t\t\t_joints[jointId] = nodeMap[_joints[jointId]];\n\t\t\t\n\t\t\tif (numTargets != 0)\n\t\t\t\tsubscribeToJoints();\n\t\t\t\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\tprivate function subscribeToJoints() : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_joints[jointId].localToWorld.changed.add(jointLocalToWorldChangedHandler);\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1)\n\t\t\t\t_skeletonRoot.localToWorld.changed.add(jointLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function unsubscribeFromJoints() : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_joints[jointId].localToWorld.changed.remove(jointLocalToWorldChangedHandler);\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1)\n\t\t\t\t_skeletonRoot.localToWorld.changed.remove(jointLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_isDirty && _skinningHelper.numMeshes != 0)\n\t\t\t{\n\t\t\t\t_skinningHelper.update(_skeletonRoot, _joints);\n\t\t\t\t_isDirty = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new SkinningController(_method, _skeletonRoot, _joints, bindShape, invBindMatrices);\n\t\t}\n\t\t\n\t\tprivate function meshVisibilityChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t  property\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t  oldValue\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t  newValue\t: Boolean) : void\n\t\t{\n\t\t\tif (newValue)\n\t\t\t\t_skinningHelper.addMesh(bindings.owner as Mesh);\n\t\t\telse\n\t\t\t\t_skinningHelper.removeMesh(bindings.owner as Mesh);\n\t\t}\n\t}\n}\n","subject":"throw an error when the skeletonRoot passed to SkinningController constructor is null","message":"throw an error when the skeletonRoot passed to SkinningController constructor is null\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"1424dda4080ca2cd67a723f5a7018d786c31cfa2","old_file":"src\/aerys\/minko\/render\/material\/phong\/PhongEffect.as","new_file":"src\/aerys\/minko\/render\/material\/phong\/PhongEffect.as","old_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.render.DataBindingsProxy;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.resource.texture.CubeTextureResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.light.AmbientLight;\n\timport aerys.minko.scene.node.light.DirectionalLight;\n\timport aerys.minko.scene.node.light.PointLight;\n\timport aerys.minko.type.enum.ShadowMappingQuality;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\t\n\tpublic class PhongEffect extends Effect\n\t{\n        private var _singlePassShader   : Shader;\n        private var _baseShader         : Shader;\n        \n\t\tpublic function PhongEffect(singlePassShader    : Shader    = null,\n                                    baseShader          : Shader    = null)\n\t\t{\n            super();\n            \n            _singlePassShader = singlePassShader || new PhongSinglePassShader(null, 0);\n            _baseShader = baseShader || new PhongBaseShader(null, .5);\n\t\t}\n        \n        override protected function initializePasses(sceneBindings\t: DataBindingsProxy,\n                                                     meshBindings\t: DataBindingsProxy) : Vector.<Shader>\n        {\n            var passes : Vector.<Shader>    = super.initializePasses(sceneBindings, meshBindings);\n            \n            for (var lightId : uint = 0;\n                lightPropertyExists(sceneBindings, lightId, 'enabled');\n                ++lightId)\n            {\n                if (lightPropertyExists(sceneBindings, lightId, 'shadowCastingType'))\n                {\n                    var lightType\t\t\t: uint\t= getLightProperty(sceneBindings, lightId, 'type');\n                    var shadowMappingType \t: uint\t= getLightProperty(\n                        sceneBindings, lightId, 'shadowCastingType'\n                    );\n                    \n                    switch (shadowMappingType)\n                    {\n                        case ShadowMappingType.PCF:\n                            if (lightType == PointLight.LIGHT_TYPE)\n                                pushCubeShadowMappingPass(sceneBindings, lightId, passes);\n                            else\n                                pushPCFShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.DUAL_PARABOLOID:\n                            pushDualParaboloidShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.VARIANCE:\n                            pushVarianceShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.EXPONENTIAL:\n                            pushExponentialShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                    }\n                }\n            }\n            \n            passes.push(_singlePassShader);\n            \n            return passes;\n        }\n        \n        override protected function initializeFallbackPasses(sceneBindings  : DataBindingsProxy,\n                                                             meshBindings   : DataBindingsProxy) : Vector.<Shader>\n        {\n            var passes              : Vector.<Shader>   = super.initializeFallbackPasses(sceneBindings, meshBindings);\n            var discardDirectional  : Boolean           = true;\n            \n\t\t\tfor (var lightId : uint = 0;\n                lightPropertyExists(sceneBindings, lightId, 'enabled');\n                ++lightId)\n\t\t\t{\n                var lightType   : uint\t= getLightProperty(sceneBindings, lightId, 'type');\n                \n                if (lightType != AmbientLight.LIGHT_TYPE\n                    && getLightProperty(sceneBindings, lightId, 'enabled'))\n                {\n                    if (lightType == DirectionalLight.LIGHT_TYPE && discardDirectional)\n                        discardDirectional = false;\n                    else\n                        passes.push(new PhongAdditionalShader(null, 0, lightId));\n                }\n                \n\t\t\t\tif (lightPropertyExists(sceneBindings, lightId, 'shadowCastingType'))\n\t\t\t\t{\n\t\t\t\t\tvar shadowMappingType \t: uint\t= getLightProperty(\n\t\t\t\t\t\tsceneBindings, lightId, 'shadowCastingType'\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tswitch (shadowMappingType)\n\t\t\t\t\t{\n\t\t\t\t\t\tcase ShadowMappingType.PCF:\n\t\t\t\t\t\t\tif (lightType == PointLight.LIGHT_TYPE)\n\t\t\t\t\t\t\t\tpushCubeShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t\tpushPCFShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.DUAL_PARABOLOID:\n\t\t\t\t\t\t\tpushDualParaboloidShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.VARIANCE:\n\t\t\t\t\t\t\tpushVarianceShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.EXPONENTIAL:\n\t\t\t\t\t\t\tpushExponentialShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n            \n            passes.push(_baseShader);\n            \n            return passes;\n\t\t}\n\t\t\n\t\tprivate function pushPCFShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t passes \t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar textureResource : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t);\n\t\t\tvar renderTarget\t: RenderTarget\t\t= new RenderTarget(\n\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(new PCFShadowMapShader(lightId, lightId + 1, renderTarget));\n\t\t}\n\t\t\n\t\tprivate function pushDualParaboloidShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t passes \t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar frontTextureResource : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMapFront'\n\t\t\t);\n\t\t\tvar backTextureResource\t : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMapBack'\n\t\t\t);\n\t\t\tvar size\t\t\t\t : uint\t\t\t\t= frontTextureResource.width;\n\t\t\tvar frontRenderTarget\t : RenderTarget\t\t= new RenderTarget(\n\t\t\t\tsize, size, frontTextureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\tvar backRenderTarget\t : RenderTarget\t\t= new RenderTarget(\n\t\t\t\tsize, size, backTextureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, true, lightId + 0.5, frontRenderTarget),\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, false, lightId + 1, backRenderTarget)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function pushCubeShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t   lightId \t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t   passes \t\t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar cubeTexture\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t);\n\t\t\tvar textureSize\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\tpasses.push(new PCFShadowMapShader(\n\t\t\t\t\tlightId,\n\t\t\t\t\tlightId + .1 * i,\n\t\t\t\t\tnew RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff),\n\t\t\t\t\ti\n\t\t\t\t));\n\t\t}\n\t\t\n\t\tprivate function pushVarianceShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   lightId \t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   passes \t\t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar lightType\t: uint\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'type'\n\t\t\t);\n\t\t\t\n\t\t\tif (lightType != PointLight.LIGHT_TYPE)\n\t\t\t{\n\t\t\t\tvar textureResource : ITextureResource\t= null;\n\t\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\t\n\t\t\t\tif (hasShadowBlurPass(sceneBindings, lightId))\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'rawShadowMap');\n\t\t\t\telse\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'shadowMap');\n\t\t\t\t\n\t\t\t\trenderTarget\t\t= new RenderTarget(\n\t\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tpasses.push(new VarianceShadowMapShader(lightId, 4, lightId + 1, renderTarget));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar cubeTexture\t\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t\t);\n\t\t\t\tvar textureSize\t\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\t\tpasses.push(new VarianceShadowMapShader(\n                        lightId,\n                        i,\n                        lightId + .1 * i,\n                        new RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff)\n\t\t\t\t\t));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function pushExponentialShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  passes \t\t: Vector.<Shader>):void\n\t\t{\n\t\t\tvar lightType\t: uint\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'type'\n\t\t\t);\n\t\t\t\n\t\t\tif (lightType != PointLight.LIGHT_TYPE)\n\t\t\t{\n\t\t\t\tvar textureResource : ITextureResource\t= null;\n\t\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\t\n\t\t\t\tif (hasShadowBlurPass(sceneBindings, lightId))\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'rawShadowMap');\n\t\t\t\telse\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'shadowMap');\n\t\t\t\t\n\t\t\t\trenderTarget = new RenderTarget(\n\t\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tpasses.push(new ExponentialShadowMapShader(lightId, 4, lightId + 1, renderTarget));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar cubeTexture\t\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t\t);\n\t\t\t\tvar textureSize\t\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\t\tpasses.push(new ExponentialShadowMapShader(\n\t\t\t\t\t\tlightId,\n\t\t\t\t\t\ti,\n\t\t\t\t\t\tlightId + .1 * i,\n\t\t\t\t\t\tnew RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff)\n\t\t\t\t\t));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function hasShadowBlurPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t    \t\t   lightId \t\t\t: uint) : Boolean\n\t\t{\n\t\t\tvar quality\t: uint\t= getLightProperty(sceneBindings, lightId, 'shadowQuality');\n\t\t\t\n\t\t\treturn quality > ShadowMappingQuality.HARD;\n\t\t}\n\t\t\n\t\tprivate function lightPropertyExists(sceneBindings \t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t propertyName \t: String) : Boolean\n\t\t{\n\t\t\treturn sceneBindings.propertyExists(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function getLightProperty(sceneBindings : DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t  lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t  propertyName \t: String) : *\n\t\t{\n\t\t\treturn sceneBindings.getProperty(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.render.DataBindingsProxy;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.resource.texture.CubeTextureResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.light.AmbientLight;\n\timport aerys.minko.scene.node.light.DirectionalLight;\n\timport aerys.minko.scene.node.light.PointLight;\n\timport aerys.minko.type.enum.ShadowMappingQuality;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\t\n    \/**\n     * <p>The PhongEffect using the Phong lighting model to render the geometry according to\n     * the lighting setup of the scene. It supports an infinite number of lights\/projected\n     * shadows and will automatically switch between singlepass and multipass rendering\n     * in order to give the best performances whenever possible.<\/p>\n     * \n     * <\/p>Because of the Stage3D restrictions regarding the number of shader operations or\n     * the number of available registers, the number of lights might be to big to allow them\n     * to be rendered in a single pass. In this situation, the PhongEffect will automatically\n     * fallback and use multipass rendering.<\/p>\n     * \n     * <p>Multipass rendering is done as follow:<\/p>\n     * <ul>\n     * <li>The \"base\" pass renders objects with one per-pixel directional lights with shadows,\n     * the lightmap and the ambient\/emissive lighting.<\/li>\n     * <li>Each \"additional\" pass (one per light) will render a single light with shadows and\n     * blend it using additive blending.<\/li>\n     * <\/ul>\n     * \n     * The singlepass rendering will mimic this behavior in order to get preserve consistency.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n\tpublic class PhongEffect extends Effect\n\t{\n        private var _singlePassShader   : Shader;\n        private var _baseShader         : Shader;\n        \n\t\tpublic function PhongEffect(singlePassShader    : Shader    = null,\n                                    baseShader          : Shader    = null)\n\t\t{\n            super();\n            \n            _singlePassShader = singlePassShader || new PhongSinglePassShader(null, 0);\n            _baseShader = baseShader || new PhongBaseShader(null, .5);\n\t\t}\n        \n        override protected function initializePasses(sceneBindings\t: DataBindingsProxy,\n                                                     meshBindings\t: DataBindingsProxy) : Vector.<Shader>\n        {\n            var passes : Vector.<Shader>    = super.initializePasses(sceneBindings, meshBindings);\n            \n            for (var lightId : uint = 0;\n                lightPropertyExists(sceneBindings, lightId, 'enabled');\n                ++lightId)\n            {\n                if (lightPropertyExists(sceneBindings, lightId, 'shadowCastingType'))\n                {\n                    var lightType\t\t\t: uint\t= getLightProperty(sceneBindings, lightId, 'type');\n                    var shadowMappingType \t: uint\t= getLightProperty(\n                        sceneBindings, lightId, 'shadowCastingType'\n                    );\n                    \n                    switch (shadowMappingType)\n                    {\n                        case ShadowMappingType.PCF:\n                            if (lightType == PointLight.LIGHT_TYPE)\n                                pushCubeShadowMappingPass(sceneBindings, lightId, passes);\n                            else\n                                pushPCFShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.DUAL_PARABOLOID:\n                            pushDualParaboloidShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.VARIANCE:\n                            pushVarianceShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.EXPONENTIAL:\n                            pushExponentialShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                    }\n                }\n            }\n            \n            passes.push(_singlePassShader);\n            \n            return passes;\n        }\n        \n        override protected function initializeFallbackPasses(sceneBindings  : DataBindingsProxy,\n                                                             meshBindings   : DataBindingsProxy) : Vector.<Shader>\n        {\n            var passes              : Vector.<Shader>   = super.initializeFallbackPasses(sceneBindings, meshBindings);\n            var discardDirectional  : Boolean           = true;\n            \n\t\t\tfor (var lightId : uint = 0;\n                lightPropertyExists(sceneBindings, lightId, 'enabled');\n                ++lightId)\n\t\t\t{\n                var lightType   : uint\t= getLightProperty(sceneBindings, lightId, 'type');\n                \n                if (lightType != AmbientLight.LIGHT_TYPE\n                    && getLightProperty(sceneBindings, lightId, 'enabled'))\n                {\n                    if (lightType == DirectionalLight.LIGHT_TYPE && discardDirectional)\n                        discardDirectional = false;\n                    else\n                        passes.push(new PhongAdditionalShader(null, 0, lightId));\n                }\n                \n\t\t\t\tif (lightPropertyExists(sceneBindings, lightId, 'shadowCastingType'))\n\t\t\t\t{\n\t\t\t\t\tvar shadowMappingType \t: uint\t= getLightProperty(\n\t\t\t\t\t\tsceneBindings, lightId, 'shadowCastingType'\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tswitch (shadowMappingType)\n\t\t\t\t\t{\n\t\t\t\t\t\tcase ShadowMappingType.PCF:\n\t\t\t\t\t\t\tif (lightType == PointLight.LIGHT_TYPE)\n\t\t\t\t\t\t\t\tpushCubeShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t\tpushPCFShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.DUAL_PARABOLOID:\n\t\t\t\t\t\t\tpushDualParaboloidShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.VARIANCE:\n\t\t\t\t\t\t\tpushVarianceShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.EXPONENTIAL:\n\t\t\t\t\t\t\tpushExponentialShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n            \n            passes.push(_baseShader);\n            \n            return passes;\n\t\t}\n\t\t\n\t\tprivate function pushPCFShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t passes \t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar textureResource : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t);\n\t\t\tvar renderTarget\t: RenderTarget\t\t= new RenderTarget(\n\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(new PCFShadowMapShader(lightId, lightId + 1, renderTarget));\n\t\t}\n\t\t\n\t\tprivate function pushDualParaboloidShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t passes \t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar frontTextureResource : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMapFront'\n\t\t\t);\n\t\t\tvar backTextureResource\t : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMapBack'\n\t\t\t);\n\t\t\tvar size\t\t\t\t : uint\t\t\t\t= frontTextureResource.width;\n\t\t\tvar frontRenderTarget\t : RenderTarget\t\t= new RenderTarget(\n\t\t\t\tsize, size, frontTextureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\tvar backRenderTarget\t : RenderTarget\t\t= new RenderTarget(\n\t\t\t\tsize, size, backTextureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, true, lightId + 0.5, frontRenderTarget),\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, false, lightId + 1, backRenderTarget)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function pushCubeShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t   lightId \t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t   passes \t\t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar cubeTexture\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t);\n\t\t\tvar textureSize\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\tpasses.push(new PCFShadowMapShader(\n\t\t\t\t\tlightId,\n\t\t\t\t\tlightId + .1 * i,\n\t\t\t\t\tnew RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff),\n\t\t\t\t\ti\n\t\t\t\t));\n\t\t}\n\t\t\n\t\tprivate function pushVarianceShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   lightId \t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   passes \t\t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar lightType\t: uint\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'type'\n\t\t\t);\n\t\t\t\n\t\t\tif (lightType != PointLight.LIGHT_TYPE)\n\t\t\t{\n\t\t\t\tvar textureResource : ITextureResource\t= null;\n\t\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\t\n\t\t\t\tif (hasShadowBlurPass(sceneBindings, lightId))\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'rawShadowMap');\n\t\t\t\telse\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'shadowMap');\n\t\t\t\t\n\t\t\t\trenderTarget\t\t= new RenderTarget(\n\t\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tpasses.push(new VarianceShadowMapShader(lightId, 4, lightId + 1, renderTarget));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar cubeTexture\t\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t\t);\n\t\t\t\tvar textureSize\t\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\t\tpasses.push(new VarianceShadowMapShader(\n                        lightId,\n                        i,\n                        lightId + .1 * i,\n                        new RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff)\n\t\t\t\t\t));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function pushExponentialShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  passes \t\t: Vector.<Shader>):void\n\t\t{\n\t\t\tvar lightType\t: uint\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'type'\n\t\t\t);\n\t\t\t\n\t\t\tif (lightType != PointLight.LIGHT_TYPE)\n\t\t\t{\n\t\t\t\tvar textureResource : ITextureResource\t= null;\n\t\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\t\n\t\t\t\tif (hasShadowBlurPass(sceneBindings, lightId))\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'rawShadowMap');\n\t\t\t\telse\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'shadowMap');\n\t\t\t\t\n\t\t\t\trenderTarget = new RenderTarget(\n\t\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tpasses.push(new ExponentialShadowMapShader(lightId, 4, lightId + 1, renderTarget));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar cubeTexture\t\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t\t);\n\t\t\t\tvar textureSize\t\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\t\tpasses.push(new ExponentialShadowMapShader(\n\t\t\t\t\t\tlightId,\n\t\t\t\t\t\ti,\n\t\t\t\t\t\tlightId + .1 * i,\n\t\t\t\t\t\tnew RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff)\n\t\t\t\t\t));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function hasShadowBlurPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t    \t\t   lightId \t\t\t: uint) : Boolean\n\t\t{\n\t\t\tvar quality\t: uint\t= getLightProperty(sceneBindings, lightId, 'shadowQuality');\n\t\t\t\n\t\t\treturn quality > ShadowMappingQuality.HARD;\n\t\t}\n\t\t\n\t\tprivate function lightPropertyExists(sceneBindings \t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t propertyName \t: String) : Boolean\n\t\t{\n\t\t\treturn sceneBindings.propertyExists(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function getLightProperty(sceneBindings : DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t  lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t  propertyName \t: String) : *\n\t\t{\n\t\t\treturn sceneBindings.getProperty(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t}\n}\n","subject":"add ASDoc to explain the behavior of PhongEffect","message":"add ASDoc to explain the behavior of PhongEffect\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"369541a0665f59c93ae5961576784d683688df5f","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/Panel.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/Panel.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html\n{\n\timport org.apache.flex.core.IPanelModel;\n\n\t[Event(name=\"close\", type=\"org.apache.flex.events.Event\")]\n\t\n\t\/**\n\t *  The Panel class is a Container component capable of parenting other\n\t *  components. The Panel has a TitleBar.  If you want to a Panel with\n     *  a ControlBar, use PanelWithControlBar which\n     *  will instantiate, by default, an ControlBar. \n\t *  The Panel uses the following bead types:\n\t * \n\t *  org.apache.flex.core.IBeadModel: the data model for the Panel that includes the title and whether\n\t *  or not to display the close button.\n\t *  org.apache.flex.core.IBeadView: creates the parts of the Panel.\n\t *  org.apache.flex.core.IBorderBead: if present, draws a border around the Panel.\n\t *  org.apache.flex.core.IBackgroundBead: if present, provides a colored background for the Panel.\n\t *  \n\t *  @see PanelWithControlBar\n\t *  @see ControlBar\n\t *  @see TitleBar\n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class Panel extends Container\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function Panel()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The string to display in the org.apache.flex.html.TitleBar.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get title():String\n\t\t{\n\t\t\treturn IPanelModel(model).title;\n\t\t}\n\t\tpublic function set title(value:String):void\n\t\t{\n\t\t\tIPanelModel(model).title = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The HTML string to display in the org.apache.flex.html.TitleBar.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get htmlTitle():String\n\t\t{\n\t\t\treturn IPanelModel(model).htmlTitle;\n\t\t}\n\t\tpublic function set htmlTitle(value:String):void\n\t\t{\n\t\t\tIPanelModel(model).htmlTitle = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether or not to show a Close button in the org.apache.flex.html.TitleBar.\n\t\t *\/\n\t\tpublic function get showCloseButton():Boolean\n\t\t{\n\t\t\treturn IPanelModel(model).showCloseButton;\n\t\t}\n\t\tpublic function set showCloseButton(value:Boolean):void\n\t\t{\n\t\t\tIPanelModel(model).showCloseButton = value;\n\t\t}\n\t\t\t\t\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html\n{\n\timport org.apache.flex.core.IPanelModel;\n\n    COMPILE::JS\n    {\n        import org.apache.flex.core.WrappedHTMLElement;\n    }\n    \n\t[Event(name=\"close\", type=\"org.apache.flex.events.Event\")]\n\t\n\t\/**\n\t *  The Panel class is a Container component capable of parenting other\n\t *  components. The Panel has a TitleBar.  If you want to a Panel with\n     *  a ControlBar, use PanelWithControlBar which\n     *  will instantiate, by default, an ControlBar. \n\t *  The Panel uses the following bead types:\n\t * \n\t *  org.apache.flex.core.IBeadModel: the data model for the Panel that includes the title and whether\n\t *  or not to display the close button.\n\t *  org.apache.flex.core.IBeadView: creates the parts of the Panel.\n\t *  org.apache.flex.core.IBorderBead: if present, draws a border around the Panel.\n\t *  org.apache.flex.core.IBackgroundBead: if present, provides a colored background for the Panel.\n\t *  \n\t *  @see PanelWithControlBar\n\t *  @see ControlBar\n\t *  @see TitleBar\n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class Panel extends Container\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function Panel()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The string to display in the org.apache.flex.html.TitleBar.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get title():String\n\t\t{\n\t\t\treturn IPanelModel(model).title;\n\t\t}\n\t\tpublic function set title(value:String):void\n\t\t{\n\t\t\tIPanelModel(model).title = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  The HTML string to display in the org.apache.flex.html.TitleBar.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get htmlTitle():String\n\t\t{\n\t\t\treturn IPanelModel(model).htmlTitle;\n\t\t}\n\t\tpublic function set htmlTitle(value:String):void\n\t\t{\n\t\t\tIPanelModel(model).htmlTitle = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether or not to show a Close button in the org.apache.flex.html.TitleBar.\n\t\t *\/\n\t\tpublic function get showCloseButton():Boolean\n\t\t{\n\t\t\treturn IPanelModel(model).showCloseButton;\n\t\t}\n\t\tpublic function set showCloseButton(value:Boolean):void\n\t\t{\n\t\t\tIPanelModel(model).showCloseButton = value;\n\t\t}\n\t\t\n        COMPILE::JS\n        override protected function createElement():WrappedHTMLElement\n        {\n            super.createElement();\n            element.className = \"Panel\";\n            typeNames = \"Panel\";\n            return element;\n        }\n\t}\n}\n","subject":"fix panel background styling","message":"fix panel background styling\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"009dbdceb749a44cda7e4a603bd7f4a96e07918c","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/Application.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/Application.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.events.IOErrorEvent;\n    import flash.system.ApplicationDomain;\n    import flash.utils.getQualifiedClassName;\n    \n    import org.apache.flex.events.Event;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n    \n    \/\/--------------------------------------\n    \/\/  Events\n    \/\/--------------------------------------\n    \n    \/**\n     *  Dispatched at startup. Attributes and sub-instances of\n     *  the MXML document have been created and assigned.\n     *  The component lifecycle is different\n     *  than the Flex SDK.  There is no creationComplete event.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"initialize\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"viewChanged\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"applicationComplete\", type=\"org.apache.flex.events.Event\")]\n\n    \/**\n     *  The Application class is the main class and entry point for a FlexJS\n     *  application.  This Application class is different than the\n     *  Flex SDK's mx:Application or spark:Application in that it does not contain\n     *  user interface elements.  Those UI elements go in the views.  This\n     *  Application class expects there to be a main model, a controller, and \n     *  an initial view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public class Application extends Sprite implements IStrand, IFlexInfo, IParent\n    {\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function Application()\n        {\n            super();\n\t\t\tif (stage)\n\t\t\t{\n\t\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\t}\n\t\t\t\n            loaderInfo.addEventListener(flash.events.Event.INIT, initHandler);\n        }\n\n        \n        \/**\n         *  The document property is used to provide\n         *  a property lookup context for non-display objects.\n         *  For Application, it points to itself.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var document:Object = this;\n        \n        private function initHandler(event:flash.events.Event):void\n        {\n            ValuesManager.valuesImpl = valuesImpl;\n            ValuesManager.valuesImpl.init(this);\n\n            dispatchEvent(new Event(\"initialize\"));\n\n            if (initialView)\n            {\n                initialView.applicationModel =  model;\n        \t    this.addElement(initialView);\n                dispatchEvent(new Event(\"viewChanged\"));\n            }\n            dispatchEvent(new Event(\"applicationComplete\"));\n        }\n\n        \/**\n         *  The org.apache.flex.core.IValuesImpl that will\n         *  determine the default values and other values\n         *  for the application.  The most common choice\n         *  is org.apache.flex.core.SimpleCSSValuesImpl.\n         * \n         *  @see org.apache.flex.core.SimpleCSSValuesImpl\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var valuesImpl:IValuesImpl;\n\n        \/**\n         *  The initial view.\n         * \n         *  @see org.apache.flex.core.ViewBase\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var initialView:ViewBase;\n\n        \/**\n         *  The data model (for the initial view).\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var model:Object;\n\n        \/**\n         *  The controller.  The controller typically watches\n         *  the UI for events and updates the model accordingly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var controller:Object;\n\n        \/**\n         *  An array of data that describes the MXML attributes\n         *  and tags in an MXML document.  This data is usually\n         *  decoded by an MXMLDataInterpreter\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get MXMLDescriptor():Array\n        {\n            return null;\n        }\n\n        \/**\n         *  An method called by the compiler's generated\n         *  code to kick off the setting of MXML attribute\n         *  values and instantiation of child tags.\n         * \n         *  The call has to be made in the generated code\n         *  in order to ensure that the constructors have\n         *  completed first.\n         * \n         *  @param data The encoded data representing the\n         *  MXML attributes.\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n    \tpublic function generateMXMLAttributes(data:Array):void\n        {\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, data);\n        }\n        \n        \/**\n         *  The array property that is used to add additional\n         *  beads to an MXML tag.  From ActionScript, just\n         *  call addBead directly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var beads:Array;\n        \n        private var _beads:Vector.<IBead>;\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#addBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addBead(bead:IBead):void\n        {\n            if (!_beads)\n                _beads = new Vector.<IBead>;\n            _beads.push(bead);\n            bead.strand = this;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#getBeadByType()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getBeadByType(classOrInterface:Class):IBead\n        {\n            for each (var bead:IBead in _beads)\n            {\n                if (bead is classOrInterface)\n                    return bead;\n            }\n            return null;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#removeBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeBead(value:IBead):IBead\t\n        {\n            var n:int = _beads.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var bead:IBead = _beads[i];\n                if (bead == value)\n                {\n                    _beads.splice(i, 1);\n                    return bead;\n                }\n            }\n            return null;\n        }\n        \n        private var _info:Object;\n        \n        \/**\n         *  An Object containing information generated\n         *  by the compiler that is useful at startup time.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function info():Object\n        {\n            if (!_info)\n            {\n                var mainClassName:String = getQualifiedClassName(this);\n                var initClassName:String = \"_\" + mainClassName + \"_FlexInit\";\n                var c:Class = ApplicationDomain.currentDomain.getDefinition(initClassName) as Class;\n                _info = c.info();\n            }\n            return _info;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElement(c:Object):void\n        {\n            if (c is IUIBase)\n            {\n                addChild(IUIBase(c).element as DisplayObject);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElementAt(c:Object, index:int):void\n        {\n            if (c is IUIBase)\n            {\n                addChildAt(IUIBase(c).element as DisplayObject, index);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChildAt(c as DisplayObject, index);\n        }\n\n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementIndex()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementIndex(c:Object):int\n        {\n            if (c is IUIBase)\n                return getChildIndex(IUIBase(c).element as DisplayObject);\n\n            return getChildIndex(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#removeElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeElement(c:Object):void\n        {\n            if (c is IUIBase)\n            {\n                removeChild(IUIBase(c).element as DisplayObject);\n            }\n            else\n                removeChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#numElements\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get numElements():int\n        {\n            return numChildren;\n        }\n    }\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageQuality;\n    import flash.display.StageScaleMode;\n    import flash.events.IOErrorEvent;\n    import flash.system.ApplicationDomain;\n    import flash.utils.getQualifiedClassName;\n    \n    import org.apache.flex.events.Event;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n    \n    \/\/--------------------------------------\n    \/\/  Events\n    \/\/--------------------------------------\n    \n    \/**\n     *  Dispatched at startup. Attributes and sub-instances of\n     *  the MXML document have been created and assigned.\n     *  The component lifecycle is different\n     *  than the Flex SDK.  There is no creationComplete event.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"initialize\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"viewChanged\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"applicationComplete\", type=\"org.apache.flex.events.Event\")]\n\n    \/**\n     *  The Application class is the main class and entry point for a FlexJS\n     *  application.  This Application class is different than the\n     *  Flex SDK's mx:Application or spark:Application in that it does not contain\n     *  user interface elements.  Those UI elements go in the views.  This\n     *  Application class expects there to be a main model, a controller, and \n     *  an initial view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public class Application extends Sprite implements IStrand, IFlexInfo, IParent\n    {\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function Application()\n        {\n            super();\n\t\t\tif (stage)\n\t\t\t{\n\t\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\t\tstage.quality = StageQuality.HIGH_16X16_LINEAR;\n\t\t\t\ttrace(\"working\");\n\t\t\t}\n\t\t\t\n            loaderInfo.addEventListener(flash.events.Event.INIT, initHandler);\n        }\n\n        \n        \/**\n         *  The document property is used to provide\n         *  a property lookup context for non-display objects.\n         *  For Application, it points to itself.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var document:Object = this;\n        \n        private function initHandler(event:flash.events.Event):void\n        {\n            ValuesManager.valuesImpl = valuesImpl;\n            ValuesManager.valuesImpl.init(this);\n\n            dispatchEvent(new Event(\"initialize\"));\n\n            if (initialView)\n            {\n                initialView.applicationModel =  model;\n        \t    this.addElement(initialView);\n                dispatchEvent(new Event(\"viewChanged\"));\n            }\n            dispatchEvent(new Event(\"applicationComplete\"));\n        }\n\n        \/**\n         *  The org.apache.flex.core.IValuesImpl that will\n         *  determine the default values and other values\n         *  for the application.  The most common choice\n         *  is org.apache.flex.core.SimpleCSSValuesImpl.\n         * \n         *  @see org.apache.flex.core.SimpleCSSValuesImpl\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var valuesImpl:IValuesImpl;\n\n        \/**\n         *  The initial view.\n         * \n         *  @see org.apache.flex.core.ViewBase\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var initialView:ViewBase;\n\n        \/**\n         *  The data model (for the initial view).\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var model:Object;\n\n        \/**\n         *  The controller.  The controller typically watches\n         *  the UI for events and updates the model accordingly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var controller:Object;\n\n        \/**\n         *  An array of data that describes the MXML attributes\n         *  and tags in an MXML document.  This data is usually\n         *  decoded by an MXMLDataInterpreter\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get MXMLDescriptor():Array\n        {\n            return null;\n        }\n\n        \/**\n         *  An method called by the compiler's generated\n         *  code to kick off the setting of MXML attribute\n         *  values and instantiation of child tags.\n         * \n         *  The call has to be made in the generated code\n         *  in order to ensure that the constructors have\n         *  completed first.\n         * \n         *  @param data The encoded data representing the\n         *  MXML attributes.\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n    \tpublic function generateMXMLAttributes(data:Array):void\n        {\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, data);\n        }\n        \n        \/**\n         *  The array property that is used to add additional\n         *  beads to an MXML tag.  From ActionScript, just\n         *  call addBead directly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var beads:Array;\n        \n        private var _beads:Vector.<IBead>;\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#addBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addBead(bead:IBead):void\n        {\n            if (!_beads)\n                _beads = new Vector.<IBead>;\n            _beads.push(bead);\n            bead.strand = this;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#getBeadByType()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getBeadByType(classOrInterface:Class):IBead\n        {\n            for each (var bead:IBead in _beads)\n            {\n                if (bead is classOrInterface)\n                    return bead;\n            }\n            return null;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#removeBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeBead(value:IBead):IBead\t\n        {\n            var n:int = _beads.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var bead:IBead = _beads[i];\n                if (bead == value)\n                {\n                    _beads.splice(i, 1);\n                    return bead;\n                }\n            }\n            return null;\n        }\n        \n        private var _info:Object;\n        \n        \/**\n         *  An Object containing information generated\n         *  by the compiler that is useful at startup time.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function info():Object\n        {\n            if (!_info)\n            {\n                var mainClassName:String = getQualifiedClassName(this);\n                var initClassName:String = \"_\" + mainClassName + \"_FlexInit\";\n                var c:Class = ApplicationDomain.currentDomain.getDefinition(initClassName) as Class;\n                _info = c.info();\n            }\n            return _info;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElement(c:Object):void\n        {\n            if (c is IUIBase)\n            {\n                addChild(IUIBase(c).element as DisplayObject);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElementAt(c:Object, index:int):void\n        {\n            if (c is IUIBase)\n            {\n                addChildAt(IUIBase(c).element as DisplayObject, index);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChildAt(c as DisplayObject, index);\n        }\n\n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementIndex()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementIndex(c:Object):int\n        {\n            if (c is IUIBase)\n                return getChildIndex(IUIBase(c).element as DisplayObject);\n\n            return getChildIndex(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#removeElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeElement(c:Object):void\n        {\n            if (c is IUIBase)\n            {\n                removeChild(IUIBase(c).element as DisplayObject);\n            }\n            else\n                removeChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#numElements\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get numElements():int\n        {\n            return numChildren;\n        }\n    }\n}","subject":"Set Application.stageQuality to HIGH_16X16_LINEAR","message":"Set Application.stageQuality to HIGH_16X16_LINEAR\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"4d623322f2a4f7d68c749d2e61886f94e32322db","old_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/XObjArrayCollection.as","new_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/XObjArrayCollection.as","old_contents":"\/*\n#\n# Copyright (c) 2007-2011 rPath, Inc.\n#\n# All rights reserved\n#\n*\/\n\npackage com.rpath.xobj\n{\nimport flash.utils.Dictionary;\n\nimport mx.collections.ArrayCollection;\n\npublic class XObjArrayCollection extends ArrayCollection implements IXObjCollection\n{\n    public function XObjArrayCollection(source:Array=null, typeMap:*=null)\n    {\n        super(source);\n        \n        if (!typeMap)\n            this.type = {};\n        \n        this.type = typeMap;\n    }\n    \n    \n    \/\/ the type of objects we expect in the collection\n    \/\/ null means unknown type. Can be a single Class\n    \/\/ or a Dictionary of typeMap entries\n    [xobjTransient]\n    public function get type():*\n    {\n        return _type;\n    }\n    \n    private var _type:*;\n    \n    public function set type(t:*):void\n    {\n        _type = t;\n    }\n    \n    public function elementType():Class\n    {\n        return (type as Class);\n    }\n    \n    public function typeMap():Dictionary\n    {\n        return (type as Dictionary);\n    }\n    \n    public function elementTypeForElementName(name:String):Class\n    {\n        return XObjTypeMap.elementTypeForElementName(type, name);\n    }\n    \n    public function elementTagForMember(member:*):String\n    {\n        return XObjTypeMap.elementTagForMember(type, member);\n    }\n\n    public function addItemIfAbsent(value:Object):Boolean\n    {\n        if (getItemIndex(value) == -1)\n        {\n            addItem(value);\n            return true;\n        }\n        return false;\n    }\n    \n    public function removeItemIfPresent(object:Object):Boolean\n    {\n        return XObjUtils.removeItemIfPresent(this, object);\n    }\n\n    public function isElementMember(propName:String):Boolean\n    {\n       return XObjUtils.isElementMember(this, propName);\n    }\n    \n    [xobjTransient]\n    public function get isByReference():Boolean\n    {\n        return _isByReference;\n    }\n    \n    private var _isByReference:Boolean;\n    \n    public function set isByReference(b:Boolean):void\n    {\n        _isByReference = b;\n    }\n\n}\n}","new_contents":"\/*\n#\n# Copyright (c) 2007-2011 rPath, Inc.\n#\n# All rights reserved\n#\n*\/\n\npackage com.rpath.xobj\n{\nimport flash.utils.Dictionary;\n\nimport mx.collections.ArrayCollection;\n\n[Bindable]\npublic class XObjArrayCollection extends ArrayCollection implements IXObjCollection\n{\n    public function XObjArrayCollection(source:Array=null, typeMap:*=null)\n    {\n        super(source);\n        \n        if (!typeMap)\n            this.type = {};\n        \n        this.type = typeMap;\n    }\n    \n    \n    \/\/ the type of objects we expect in the collection\n    \/\/ null means unknown type. Can be a single Class\n    \/\/ or a Dictionary of typeMap entries\n    [xobjTransient]\n    public function get type():*\n    {\n        return _type;\n    }\n    \n    private var _type:*;\n    \n    public function set type(t:*):void\n    {\n        _type = t;\n    }\n    \n    public function elementType():Class\n    {\n        return (type as Class);\n    }\n    \n    public function typeMap():Dictionary\n    {\n        return (type as Dictionary);\n    }\n    \n    public function elementTypeForElementName(name:String):Class\n    {\n        return XObjTypeMap.elementTypeForElementName(type, name);\n    }\n    \n    public function elementTagForMember(member:*):String\n    {\n        return XObjTypeMap.elementTagForMember(type, member);\n    }\n\n    public function addItemIfAbsent(value:Object):Boolean\n    {\n        if (getItemIndex(value) == -1)\n        {\n            addItem(value);\n            return true;\n        }\n        return false;\n    }\n    \n    public function removeItemIfPresent(object:Object):Boolean\n    {\n        return XObjUtils.removeItemIfPresent(this, object);\n    }\n\n    public function isElementMember(propName:String):Boolean\n    {\n       return XObjUtils.isElementMember(this, propName);\n    }\n    \n    [xobjTransient]\n    public function get isByReference():Boolean\n    {\n        return _isByReference;\n    }\n    \n    private var _isByReference:Boolean;\n    \n    public function set isByReference(b:Boolean):void\n    {\n        _isByReference = b;\n    }\n\n}\n}","subject":"Make XObjArrayCollection bindable","message":"Make XObjArrayCollection bindable\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj"}
{"commit":"f185862fb741a85cd36ffd8b2fd4b6d3b3e68bc9","old_file":"frameworks\/projects\/framework\/src\/mx\/binding\/Binding.as","new_file":"frameworks\/projects\/framework\/src\/mx\/binding\/Binding.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.binding\n{\n\nimport mx.collections.errors.ItemPendingError;\nimport mx.core.mx_internal;\nimport flash.utils.Dictionary;\n\nuse namespace mx_internal;\n\n[ExcludeClass]\n\n\/**\n *  @private\n *\/\npublic class Binding\n{\n    include \"..\/core\/Version.as\";\n\n    \/\/ Certain errors are normal during binding execution, so we swallow them.\n    \/\/ 1507 - invalid null argument \n    \/\/ 2005 - argument error (null gets converted to 0) \n    mx_internal static var allowedErrors:Object = generateAllowedErrors();\n    mx_internal static function generateAllowedErrors():Object\n    {\n        var o:Object = {};\n        o[1507] = 1;\n        o[2005] = 1;\n        return o;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Constructor\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Create a Binding object\n\t *\n     *  @param document The document that is the target of all of this work.\n\t *\n     *  @param srcFunc The function that returns us the value\n\t *  to use in this Binding.\n\t *\n     *  @param destFunc The function that will take a value\n\t *  and assign it to the destination.\n\t *\n     *  @param destString The destination represented as a String.\n\t *  We can then tell the ValidationManager to validate this field.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function Binding(document:Object, srcFunc:Function,\n\t\t\t\t\t\t    destFunc:Function, destString:String,\n\t\t\t\t\t\t\tsrcString:String = null)\n    {\n\t\tsuper();\n\n        this.document = document;\n        this.srcFunc = srcFunc;\n        this.destFunc = destFunc;\n        this.destString = destString;\n        this.srcString = srcString;\n        this.destFuncFailed = false;\n\n        if (this.srcFunc == null)\n        {\n            this.srcFunc = defaultSrcFunc;\n        }\n\n        if (this.destFunc == null)\n        {\n            this.destFunc = defaultDestFunc;\n        }\n\n        _isEnabled = true;\n        isExecuting = false;\n        isHandlingEvent = false;\n        hasHadValue = false;\n        uiComponentWatcher = -1;\n\n        BindingManager.addBinding(document, destString, this);\n    }\n\n \t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Variables\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private\n     *  Internal storage for isEnabled property.\n     *\/\n    mx_internal var _isEnabled:Boolean;\n\n    \/**\n     *  @private\n     *  Indicates that a Binding is enabled.\n     *  Used to disable bindings.\n     *\/\n    mx_internal function get isEnabled():Boolean\n    {\n        return _isEnabled;\n    }\n\n    \/**\n     *  @private\n     *\/\n    mx_internal function set isEnabled(value:Boolean):void\n    {\n        _isEnabled = value;\n        \n        if (value)\n        {\n            processDisabledRequests();\n        }\n    }\n    \n\t\/**\n \t *  @private\n     *  Indicates that a Binding is executing.\n\t *  Used to prevent circular bindings from causing infinite loops.\n     *\/\n    mx_internal var isExecuting:Boolean;\n\n\t\/**\n \t *  @private\n     *  Indicates that the binding is currently handling an event.\n     *  Used to prevent us from infinitely causing an event\n\t *  that re-executes the the binding.\n     *\/\n    mx_internal var isHandlingEvent:Boolean;\n    \n    \/**\n     *  @private\n     *  Queue of watchers that fired while we were disabled.\n     *  We will resynch with our binding if isEnabled is set to true\n     *  and one or more of our watchers fired while we were disabled.\n     *\/\n    mx_internal var disabledRequests:Dictionary;\n\n\t\/**\n \t *  @private\n     *  True as soon as a non-null or non-empty-string value has been used.\n     *  We don't auto-validate until this is true\n     *\/\n    private var hasHadValue:Boolean;\n\n\t\/**\n \t *  @private\n     *  This is no longer used in Flex 3.0, but it is required to load\n     *  Flex 2.0.0 and Flex 2.0.1 modules.\n     *\/\n    public var uiComponentWatcher:int;\n\n\t\/**\n \t *  @private\n     *  It's possible that there is a two-way binding set up, in which case\n     *  we'll do a rudimentary optimization by not executing ourselves\n     *  if our counterpart is already executing.\n     *\/\n    public var twoWayCounterpart:Binding;\n\n    \/**\n     *  @private\n     *  If there is a twoWayCounterpart, hasHadValue is false, and\n     *  isTwoWayPrimary is true, then the twoWayCounterpart will be\n     *  executed first.\n     *\/\n    public var isTwoWayPrimary:Boolean;\n\n    \/**\n     *  @private \n     *  True if a wrapped function call does not throw an error.  This is used by\n     *  innerExecute() to tell if the srcFunc completed successfully.\n     *\/\n    private var wrappedFunctionSuccessful:Boolean;\n\n \t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Properties\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n    \/**\n     *  All Bindings hang off of a document for now,\n\t *  but really it's just the root of where these functions live.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    mx_internal var document:Object;\n\n\t\/**\n     *  The function that will return us the value.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    mx_internal var srcFunc:Function;\n\n\t\/**\n     *  The function that takes the value and assigns it.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    mx_internal var destFunc:Function;\n    \n    mx_internal var destFuncFailed:Boolean;\n\n\t\/**\n     *  The destination represented as a String.\n\t *  This will be used so we can signal validation on a field.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    mx_internal var destString:String;\n\n\t\/**\n     *  The source represented as a String.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 4\n     *\/\n    mx_internal var srcString:String;\n\n\t\/**\n\t * \t@private\n\t *  Used to suppress calls to destFunc when incoming value is either\n\t *\ta) an XML node identical to the previously assigned XML node, or\n\t *  b) an XMLList containing the identical node sequence as the previously assigned XMLList\n\t *\/\n\tprivate var lastValue:Object;\n\n\n \t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Methods\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n    private function defaultDestFunc(value:Object):void\n    {\n        var chain:Array = destString.split(\".\");\n        var element:Object = document;\n        var i:uint = 0;\n\n        if (chain[0] == \"this\")\n        {\n            i++;\n        }\n\n        while (i < (chain.length - 1))\n        {\n            element = element[chain[i++]];\n            \/\/if the element does not exist : avoid exception as it's heavy on memory allocations\n            if (element == null || element == undefined) {\n                destFuncFailed = true;\n                if (BindingManager.debugDestinationStrings[destString])\n                {\n                    trace(\"Binding: destString = \" + destString + \", error = 1009\");\n                }\n                return;\n            }\n        }\n\n        element[chain[i]] = value;\n    }\n\n    private function defaultSrcFunc():Object\n    {\n        return document[srcString];\n    }\n\n    \/**\n     *  Execute the binding.\n\t *  Call the source function and get the value we'll use.\n\t *  Then call the destination function passing the value as an argument.\n\t *  Finally try to validate the destination.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function execute(o:Object = null):void\n    {\n        if (!isEnabled)\n        {\n            if (o != null)\n            {\n                registerDisabledExecute(o);\n            }\n            return;\n        }\n\n        if (twoWayCounterpart && !twoWayCounterpart.hasHadValue && twoWayCounterpart.isTwoWayPrimary)\n        {\n            twoWayCounterpart.execute();\n            hasHadValue = true;\n            return;\n        }\n\n        if (isExecuting || (twoWayCounterpart && twoWayCounterpart.isExecuting))\n        {\n            \/\/ If there is a twoWayCounterpart already executing, that means that it is\n            \/\/ assigning something of value so even though we won't execute we should be\n            \/\/ sure to mark ourselves as having had a value so that future executions will\n            \/\/ be correct.  If isExecuting is true but we re-entered, that means we\n            \/\/ clearly had a value so setting hasHadValue is safe.\n            hasHadValue = true;\n            return;\n        }\n\n        try\n        {\n            isExecuting = true;\n            wrapFunctionCall(this, innerExecute, o);\n        }\n        catch(error:Error)\n        {\n            if (allowedErrors[error.errorID] == null)\n                throw error;\n        }\n        finally\n        {\n            isExecuting = false;\n        }\n    }\n\n    \/**\n     * @private \n     * Take note of any execute request that occur when we are disabled. \n     *\/\n    private function registerDisabledExecute(o:Object):void\n    {\n        if (o != null)\n        {\n            disabledRequests = (disabledRequests != null) ? disabledRequests : \n                new Dictionary(true);\n            \n            disabledRequests[o] = true;\n        }\n    }  \n    \n    \/**\n     * @private \n     * Resynch with any watchers that may have updated while we were disabled.\n     *\/\n    private function processDisabledRequests():void\n    {\n        if (disabledRequests != null)\n        {\n            for (var key:Object in disabledRequests) \n            {\n                execute(key);\n            }\n\n            disabledRequests = null;\n        }\n    }  \n    \n    \n    \/**\n\t *  @private\n\t *  Note: use of this wrapper needs to be reexamined. Currently there's at least one situation where a\n\t *\twrapped function invokes another wrapped function, which is unnecessary (i.e., only the inner function\n\t *  will throw), and also risks future errors due to the 'wrappedFunctionSuccessful' member variable\n\t *  being stepped on. Leaving alone for now to minimize pre-GMC volatility, but should be revisited for\n\t *  an early dot release.\n\t *  Also note that the set of suppressed error codes below is repeated verbatim in Watcher.wrapUpdate.\n\t *  These need to be consolidated and the motivations for each need to be documented.\n     *\/\n    protected function wrapFunctionCall(thisArg:Object, wrappedFunction:Function, object:Object = null, ...args):Object\n    {\n        wrappedFunctionSuccessful = false;\n\n        try\n        {\n            var result:Object = wrappedFunction.apply(thisArg, args);\n            if (destFuncFailed) {\n                return null;\n            }\n            wrappedFunctionSuccessful = true;\n            return result;\n        }\n        catch(itemPendingError:ItemPendingError)\n        {\n            itemPendingError.addResponder(new EvalBindingResponder(this, object));\n            if (BindingManager.debugDestinationStrings[destString])\n            {\n                trace(\"Binding: destString = \" + destString + \", error = \" + itemPendingError);\n            }\n        }\n        catch(rangeError:RangeError)\n        {\n            if (BindingManager.debugDestinationStrings[destString])\n            {\n                trace(\"Binding: destString = \" + destString + \", error = \" + rangeError);\n            }\n        }\n        catch(error:Error)\n        {\n            \/\/ Certain errors are normal when executing a srcFunc or destFunc,\n            \/\/ so we swallow them:\n            \/\/   Error #1006: Call attempted on an object that is not a function.\n            \/\/   Error #1009: null has no properties.\n            \/\/   Error #1010: undefined has no properties.\n            \/\/   Error #1055: - has no properties.\n            \/\/   Error #1069: Property - not found on - and there is no default value\n            \/\/ We allow any other errors to be thrown.\n            if ((error.errorID != 1006) &&\n                (error.errorID != 1009) &&\n                (error.errorID != 1010) &&\n                (error.errorID != 1055) &&\n                (error.errorID != 1069))\n            {\n                throw error;\n            }\n            else\n            {\n                if (BindingManager.debugDestinationStrings[destString])\n                {\n                    trace(\"Binding: destString = \" + destString + \", error = \" + error);\n                }\n            }\n        }\n\n        return null;\n    }\n\n\t\/**\n\t *\t@private\n\t *  true iff XMLLists x and y contain the same node sequence.\n\t *\/\n\tprivate function nodeSeqEqual(x:XMLList, y:XMLList):Boolean\n\t{\n\t\tvar n:uint = x.length();\n\t\tif (n == y.length())\n\t\t{\n\t\t\tfor (var i:uint = 0; i < n && x[i] === y[i]; i++)\n\t\t\t{\n\t\t\t}\n\t\t\treturn i == n;\n\t\t}\n\t\telse\n\t\t{\n\t\t\treturn false;\n\t\t}\n\t}\n\n    \/**\n\t *  @private\n     *\/\n    private function innerExecute():void\n    {\n        var value:Object = wrapFunctionCall(document, srcFunc);\n\n        if (BindingManager.debugDestinationStrings[destString])\n        {\n            trace(\"Binding: destString = \" + destString + \", srcFunc result = \" + value);\n        }\n\n        if (hasHadValue || wrappedFunctionSuccessful)\n        {\n        \t\/\/\tSuppress binding assignments on non-simple XML: identical single nodes, or\n        \t\/\/\tlists over identical node sequences.\n\t\t\t\/\/\tNote: outer tests are inline for efficiency\n        \tif (!(lastValue is XML && lastValue.hasComplexContent() && lastValue === value) &&\n        \t\t!(lastValue is XMLList && lastValue.hasComplexContent() && value is XMLList &&\n        \t\t\tnodeSeqEqual(lastValue as XMLList, value as XMLList)))\n        \t{\n\t            destFunc.call(document, value);\n\n                if (!destFuncFailed) {\n                    \/\/\tNote: state is not updated if destFunc throws\n                    lastValue = value;\n                    hasHadValue = true;\n\t            }\n\t        }\n        }\n    }\n\n    \/**\n\t *  This function is called when one of this binding's watchers\n\t *  detects a property change.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n    public function watcherFired(commitEvent:Boolean, cloneIndex:int):void\n    {\n        if (isHandlingEvent)\n            return;\n\n        try\n        {\n\t        isHandlingEvent = true;\n\t\t\texecute(cloneIndex);\n\t\t}\n\t\tfinally\n\t\t{\n        \tisHandlingEvent = false;\n        }\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage mx.binding\n{\n\nimport mx.collections.errors.ItemPendingError;\nimport mx.core.mx_internal;\nimport flash.utils.Dictionary;\n\nuse namespace mx_internal;\n\n[ExcludeClass]\n\n\/**\n *  @private\n *\/\npublic class Binding\n{\n    include \"..\/core\/Version.as\";\n\n    \/\/ Certain errors are normal during binding execution, so we swallow them.\n    \/\/ 1507 - invalid null argument \n    \/\/ 2005 - argument error (null gets converted to 0) \n    mx_internal static var allowedErrors:Object = generateAllowedErrors();\n    mx_internal static function generateAllowedErrors():Object\n    {\n        var o:Object = {};\n        o[1507] = 1;\n        o[2005] = 1;\n        return o;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Constructor\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Create a Binding object\n\t *\n     *  @param document The document that is the target of all of this work.\n\t *\n     *  @param srcFunc The function that returns us the value\n\t *  to use in this Binding.\n\t *\n     *  @param destFunc The function that will take a value\n\t *  and assign it to the destination.\n\t *\n     *  @param destString The destination represented as a String.\n\t *  We can then tell the ValidationManager to validate this field.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function Binding(document:Object, srcFunc:Function,\n\t\t\t\t\t\t    destFunc:Function, destString:String,\n\t\t\t\t\t\t\tsrcString:String = null)\n    {\n\t\tsuper();\n\n        this.document = document;\n        this.srcFunc = srcFunc;\n        this.destFunc = destFunc;\n        this.destString = destString;\n        this.srcString = srcString;\n\n        if (this.srcFunc == null)\n        {\n            this.srcFunc = defaultSrcFunc;\n        }\n\n        if (this.destFunc == null)\n        {\n            this.destFunc = defaultDestFunc;\n        }\n\n        _isEnabled = true;\n        isExecuting = false;\n        isHandlingEvent = false;\n        hasHadValue = false;\n        uiComponentWatcher = -1;\n\n        BindingManager.addBinding(document, destString, this);\n    }\n\n \t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Variables\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n    \/**\n     *  @private\n     *  Internal storage for isEnabled property.\n     *\/\n    mx_internal var _isEnabled:Boolean;\n\n    \/**\n     *  @private\n     *  Indicates that a Binding is enabled.\n     *  Used to disable bindings.\n     *\/\n    mx_internal function get isEnabled():Boolean\n    {\n        return _isEnabled;\n    }\n\n    \/**\n     *  @private\n     *\/\n    mx_internal function set isEnabled(value:Boolean):void\n    {\n        _isEnabled = value;\n        \n        if (value)\n        {\n            processDisabledRequests();\n        }\n    }\n    \n\t\/**\n \t *  @private\n     *  Indicates that a Binding is executing.\n\t *  Used to prevent circular bindings from causing infinite loops.\n     *\/\n    mx_internal var isExecuting:Boolean;\n\n\t\/**\n \t *  @private\n     *  Indicates that the binding is currently handling an event.\n     *  Used to prevent us from infinitely causing an event\n\t *  that re-executes the the binding.\n     *\/\n    mx_internal var isHandlingEvent:Boolean;\n    \n    \/**\n     *  @private\n     *  Queue of watchers that fired while we were disabled.\n     *  We will resynch with our binding if isEnabled is set to true\n     *  and one or more of our watchers fired while we were disabled.\n     *\/\n    mx_internal var disabledRequests:Dictionary;\n\n\t\/**\n \t *  @private\n     *  True as soon as a non-null or non-empty-string value has been used.\n     *  We don't auto-validate until this is true\n     *\/\n    private var hasHadValue:Boolean;\n\n\t\/**\n \t *  @private\n     *  This is no longer used in Flex 3.0, but it is required to load\n     *  Flex 2.0.0 and Flex 2.0.1 modules.\n     *\/\n    public var uiComponentWatcher:int;\n\n\t\/**\n \t *  @private\n     *  It's possible that there is a two-way binding set up, in which case\n     *  we'll do a rudimentary optimization by not executing ourselves\n     *  if our counterpart is already executing.\n     *\/\n    public var twoWayCounterpart:Binding;\n\n    \/**\n     *  @private\n     *  If there is a twoWayCounterpart, hasHadValue is false, and\n     *  isTwoWayPrimary is true, then the twoWayCounterpart will be\n     *  executed first.\n     *\/\n    public var isTwoWayPrimary:Boolean;\n\n    \/**\n     *  @private \n     *  True if a wrapped function call does not throw an error.  This is used by\n     *  innerExecute() to tell if the srcFunc completed successfully.\n     *\/\n    private var wrappedFunctionSuccessful:Boolean;\n\n \t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Properties\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n    \/**\n     *  All Bindings hang off of a document for now,\n\t *  but really it's just the root of where these functions live.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    mx_internal var document:Object;\n\n\t\/**\n     *  The function that will return us the value.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    mx_internal var srcFunc:Function;\n\n\t\/**\n     *  The function that takes the value and assigns it.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    mx_internal var destFunc:Function;\n\n\t\/**\n     *  The destination represented as a String.\n\t *  This will be used so we can signal validation on a field.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    mx_internal var destString:String;\n\n\t\/**\n     *  The source represented as a String.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 4\n     *\/\n    mx_internal var srcString:String;\n\n\t\/**\n\t * \t@private\n\t *  Used to suppress calls to destFunc when incoming value is either\n\t *\ta) an XML node identical to the previously assigned XML node, or\n\t *  b) an XMLList containing the identical node sequence as the previously assigned XMLList\n\t *\/\n\tprivate var lastValue:Object;\n\n\n \t\/\/--------------------------------------------------------------------------\n\t\/\/\n\t\/\/  Methods\n\t\/\/\n\t\/\/--------------------------------------------------------------------------\n\n    private function defaultDestFunc(value:Object):void\n    {\n        var chain:Array = destString.split(\".\");\n        var element:Object = document;\n        var i:uint = 0;\n\n        if (chain[0] == \"this\")\n        {\n            i++;\n        }\n\n        while (i < (chain.length - 1))\n        {\n            element = element[chain[i++]];\n        }\n\n        element[chain[i]] = value;\n    }\n\n    private function defaultSrcFunc():Object\n    {\n        return document[srcString];\n    }\n\n    \/**\n     *  Execute the binding.\n\t *  Call the source function and get the value we'll use.\n\t *  Then call the destination function passing the value as an argument.\n\t *  Finally try to validate the destination.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function execute(o:Object = null):void\n    {\n        if (!isEnabled)\n        {\n            if (o != null)\n            {\n                registerDisabledExecute(o);\n            }\n            return;\n        }\n\n        if (twoWayCounterpart && !twoWayCounterpart.hasHadValue && twoWayCounterpart.isTwoWayPrimary)\n        {\n            twoWayCounterpart.execute();\n            hasHadValue = true;\n            return;\n        }\n\n        if (isExecuting || (twoWayCounterpart && twoWayCounterpart.isExecuting))\n        {\n            \/\/ If there is a twoWayCounterpart already executing, that means that it is\n            \/\/ assigning something of value so even though we won't execute we should be\n            \/\/ sure to mark ourselves as having had a value so that future executions will\n            \/\/ be correct.  If isExecuting is true but we re-entered, that means we\n            \/\/ clearly had a value so setting hasHadValue is safe.\n            hasHadValue = true;\n            return;\n        }\n\n        try\n        {\n            isExecuting = true;\n            wrapFunctionCall(this, innerExecute, o);\n        }\n        catch(error:Error)\n        {\n            if (allowedErrors[error.errorID] == null)\n                throw error;\n        }\n        finally\n        {\n            isExecuting = false;\n        }\n    }\n\n    \/**\n     * @private \n     * Take note of any execute request that occur when we are disabled. \n     *\/\n    private function registerDisabledExecute(o:Object):void\n    {\n        if (o != null)\n        {\n            disabledRequests = (disabledRequests != null) ? disabledRequests : \n                new Dictionary(true);\n            \n            disabledRequests[o] = true;\n        }\n    }  \n    \n    \/**\n     * @private \n     * Resynch with any watchers that may have updated while we were disabled.\n     *\/\n    private function processDisabledRequests():void\n    {\n        if (disabledRequests != null)\n        {\n            for (var key:Object in disabledRequests) \n            {\n                execute(key);\n            }\n\n            disabledRequests = null;\n        }\n    }  \n    \n    \n    \/**\n\t *  @private\n\t *  Note: use of this wrapper needs to be reexamined. Currently there's at least one situation where a\n\t *\twrapped function invokes another wrapped function, which is unnecessary (i.e., only the inner function\n\t *  will throw), and also risks future errors due to the 'wrappedFunctionSuccessful' member variable\n\t *  being stepped on. Leaving alone for now to minimize pre-GMC volatility, but should be revisited for\n\t *  an early dot release.\n\t *  Also note that the set of suppressed error codes below is repeated verbatim in Watcher.wrapUpdate.\n\t *  These need to be consolidated and the motivations for each need to be documented.\n     *\/\n    protected function wrapFunctionCall(thisArg:Object, wrappedFunction:Function, object:Object = null, ...args):Object\n    {\n        wrappedFunctionSuccessful = false;\n\n        try\n        {\n            var result:Object = wrappedFunction.apply(thisArg, args);\n            wrappedFunctionSuccessful = true;\n            return result;\n        }\n        catch(itemPendingError:ItemPendingError)\n        {\n            itemPendingError.addResponder(new EvalBindingResponder(this, object));\n            if (BindingManager.debugDestinationStrings[destString])\n            {\n                trace(\"Binding: destString = \" + destString + \", error = \" + itemPendingError);\n            }\n        }\n        catch(rangeError:RangeError)\n        {\n            if (BindingManager.debugDestinationStrings[destString])\n            {\n                trace(\"Binding: destString = \" + destString + \", error = \" + rangeError);\n            }\n        }\n        catch(error:Error)\n        {\n            \/\/ Certain errors are normal when executing a srcFunc or destFunc,\n            \/\/ so we swallow them:\n            \/\/   Error #1006: Call attempted on an object that is not a function.\n            \/\/   Error #1009: null has no properties.\n            \/\/   Error #1010: undefined has no properties.\n            \/\/   Error #1055: - has no properties.\n            \/\/   Error #1069: Property - not found on - and there is no default value\n            \/\/ We allow any other errors to be thrown.\n            if ((error.errorID != 1006) &&\n                (error.errorID != 1009) &&\n                (error.errorID != 1010) &&\n                (error.errorID != 1055) &&\n                (error.errorID != 1069))\n            {\n                throw error;\n            }\n            else\n            {\n                if (BindingManager.debugDestinationStrings[destString])\n                {\n                    trace(\"Binding: destString = \" + destString + \", error = \" + error);\n                }\n            }\n        }\n\n        return null;\n    }\n\n\t\/**\n\t *\t@private\n\t *  true iff XMLLists x and y contain the same node sequence.\n\t *\/\n\tprivate function nodeSeqEqual(x:XMLList, y:XMLList):Boolean\n\t{\n\t\tvar n:uint = x.length();\n\t\tif (n == y.length())\n\t\t{\n\t\t\tfor (var i:uint = 0; i < n && x[i] === y[i]; i++)\n\t\t\t{\n\t\t\t}\n\t\t\treturn i == n;\n\t\t}\n\t\telse\n\t\t{\n\t\t\treturn false;\n\t\t}\n\t}\n\n    \/**\n\t *  @private\n     *\/\n    private function innerExecute():void\n    {\n        var value:Object = wrapFunctionCall(document, srcFunc);\n\n        if (BindingManager.debugDestinationStrings[destString])\n        {\n            trace(\"Binding: destString = \" + destString + \", srcFunc result = \" + value);\n        }\n\n        if (hasHadValue || wrappedFunctionSuccessful)\n        {\n        \t\/\/\tSuppress binding assignments on non-simple XML: identical single nodes, or\n        \t\/\/\tlists over identical node sequences.\n\t\t\t\/\/\tNote: outer tests are inline for efficiency\n        \tif (!(lastValue is XML && lastValue.hasComplexContent() && lastValue === value) &&\n        \t\t!(lastValue is XMLList && lastValue.hasComplexContent() && value is XMLList &&\n        \t\t\tnodeSeqEqual(lastValue as XMLList, value as XMLList)))\n        \t{\n\t            destFunc.call(document, value);\n\n\t            \/\/\tNote: state is not updated if destFunc throws\n\t            lastValue = value;\n\t            hasHadValue = true;\n\t        }\n        }\n    }\n\n    \/**\n\t *  This function is called when one of this binding's watchers\n\t *  detects a property change.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 9\n\t *  @playerversion AIR 1.1\n\t *  @productversion Flex 3\n\t *\/\n    public function watcherFired(commitEvent:Boolean, cloneIndex:int):void\n    {\n        if (isHandlingEvent)\n            return;\n\n        try\n        {\n\t        isHandlingEvent = true;\n\t\t\texecute(cloneIndex);\n\t\t}\n\t\tfinally\n\t\t{\n        \tisHandlingEvent = false;\n        }\n    }\n}\n\n}\n","subject":"Revert \"FLEX-33874 improve binding performance\"","message":"Revert \"FLEX-33874 improve binding performance\"\n\nThis reverts commit ccdbfebd403b913c67d58b096f570d4c088fd0c1.\n","lang":"ActionScript","license":"apache-2.0","repos":"danteinforno\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk"}
{"commit":"65c9cd04655181187f648868ceaf923efbc0e455","old_file":"lib\/src\/com\/amanitadesign\/steam\/WorkshopConstants.as","new_file":"lib\/src\/com\/amanitadesign\/steam\/WorkshopConstants.as","old_contents":"\/*\n *  WorkshopConstants.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero> on 2013-04-24\n *  Copyright (c) 2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam\n{\n\tpublic class WorkshopConstants\n\t{\n\t\tpublic static const FILETYPE_Community:int = 0;\n\t\tpublic static const FILETYPE_Microtransaction:int = 1;\n\t\tpublic static const FILETYPE_Collection:int = 2;\n\t\tpublic static const FILETYPE_Art:int = 3;\n\t\tpublic static const FILETYPE_Video:int = 4;\n\t\tpublic static const FILETYPE_Screenshot:int = 5;\n\t\tpublic static const FILETYPE_Game:int = 6;\n\t\tpublic static const FILETYPE_Software:int = 7;\n\t\tpublic static const FILETYPE_Concept:int = 8;\n\t\tpublic static const FILETYPE_WebGuide:int = 9;\n\t\tpublic static const FILETYPE_IntegratedGuide:int = 10;\n\n\t\tpublic static const ENUMTYPE_RankedByVote:int = 0;\n\t\tpublic static const ENUMTYPE_Recent:int = 1;\n\t\tpublic static const ENUMTYPE_Trending:int = 2;\n\t\tpublic static const ENUMTYPE_FavoritesOfFriends:int = 3;\n\t\tpublic static const ENUMTYPE_VotedByFriends:int = 4;\n\t\tpublic static const ENUMTYPE_ContentByFriends:int = 5;\n\t\tpublic static const ENUMTYPE_RecentFromFollowedUsers:int = 6;\n\n\t\tpublic static const FILEACTION_Played:int = 0;\n\t\tpublic static const FILEACTION_Completed:int = 1;\n\n\t\tpublic static const VISIBILITY_Public:int = 0;\n\t\tpublic static const VISIBILITY_FriendsOnly:int = 1;\n\t\tpublic static const VISIBILITY_Private:int = 2;\n\n\t\tpublic static const OVERLAYSTOREFLAG_None:int = 0;\n\t\tpublic static const OVERLAYSTOREFLAG_AddToCart:int = 1;\n\t\tpublic static const OVERLAYSTOREFLAG_AddToCartAndShow:int = 2;\n\n\t\tpublic static const WORKSHOPVOTE_Unvoted:int = 0;\n\t\tpublic static const WORKSHOPVOTE_VoteFor:int = 1;\n\t\tpublic static const WORKSHOPVOTE_VoteAgainst:int = 2;\n\n\t\tpublic static const FILEUPDATEHANDLE_Invalid:String = \"18446744073709551615\"; \/\/ 0xffffffffffffffffull\n\t\tpublic static const UGCHANDLE_Invalid:String = \"18446744073709551615\"; \/\/ 0xffffffffffffffffull\n\t}\n}\n","new_contents":"\/*\n *  WorkshopConstants.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero> on 2013-04-24\n *  Copyright (c) 2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam\n{\n\tpublic class WorkshopConstants\n\t{\n\t\tpublic static const FILETYPE_Community:int = 0;\n\t\tpublic static const FILETYPE_Microtransaction:int = 1;\n\t\tpublic static const FILETYPE_Collection:int = 2;\n\t\tpublic static const FILETYPE_Art:int = 3;\n\t\tpublic static const FILETYPE_Video:int = 4;\n\t\tpublic static const FILETYPE_Screenshot:int = 5;\n\t\tpublic static const FILETYPE_Game:int = 6;\n\t\tpublic static const FILETYPE_Software:int = 7;\n\t\tpublic static const FILETYPE_Concept:int = 8;\n\t\tpublic static const FILETYPE_WebGuide:int = 9;\n\t\tpublic static const FILETYPE_IntegratedGuide:int = 10;\n\t\tpublic static const FILETYPE_Merch:int = 11;\n\t\tpublic static const FILETYPE_ControllerBinding:int = 11;\n\n\t\tpublic static const ENUMTYPE_RankedByVote:int = 0;\n\t\tpublic static const ENUMTYPE_Recent:int = 1;\n\t\tpublic static const ENUMTYPE_Trending:int = 2;\n\t\tpublic static const ENUMTYPE_FavoritesOfFriends:int = 3;\n\t\tpublic static const ENUMTYPE_VotedByFriends:int = 4;\n\t\tpublic static const ENUMTYPE_ContentByFriends:int = 5;\n\t\tpublic static const ENUMTYPE_RecentFromFollowedUsers:int = 6;\n\n\t\tpublic static const FILEACTION_Played:int = 0;\n\t\tpublic static const FILEACTION_Completed:int = 1;\n\n\t\tpublic static const VISIBILITY_Public:int = 0;\n\t\tpublic static const VISIBILITY_FriendsOnly:int = 1;\n\t\tpublic static const VISIBILITY_Private:int = 2;\n\n\t\tpublic static const OVERLAYSTOREFLAG_None:int = 0;\n\t\tpublic static const OVERLAYSTOREFLAG_AddToCart:int = 1;\n\t\tpublic static const OVERLAYSTOREFLAG_AddToCartAndShow:int = 2;\n\n\t\tpublic static const WORKSHOPVOTE_Unvoted:int = 0;\n\t\tpublic static const WORKSHOPVOTE_VoteFor:int = 1;\n\t\tpublic static const WORKSHOPVOTE_VoteAgainst:int = 2;\n\n\t\tpublic static const FILEUPDATEHANDLE_Invalid:String = \"18446744073709551615\"; \/\/ 0xffffffffffffffffull\n\t\tpublic static const UGCHANDLE_Invalid:String = \"18446744073709551615\"; \/\/ 0xffffffffffffffffull\n\t}\n}\n","subject":"Add new filetypes.","message":"Add new filetypes.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"7a3325ab9c54246aeb490f34b4e9b728effbebc5","old_file":"src\/aerys\/minko\/render\/shader\/part\/PostProcessingShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/PostProcessingShaderPart.as","old_contents":"package aerys.minko.render.shader.part\n{\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.ShaderSettings;\n\timport aerys.minko.type.enum.DepthTest;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic final class PostProcessingShaderPart extends ShaderPart\n\t{\n\t\tpublic function get backBufferTexture() : SFloat\n\t\t{\n\t\t\treturn sceneBindings.getTextureParameter(\n\t\t\t\t'backBuffer',\n\t\t\t\tSamplerFiltering.LINEAR,\n\t\t\t\tSamplerMipMapping.DISABLE,\n\t\t\t\tSamplerWrapping.CLAMP\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function get vertexPosition() : SFloat\n\t\t{\n\t\t\treturn multiply(vertexXYZ, float4(1, 1, 1, .5));\n\t\t}\n\t\t\n\t\tpublic function get backBufferPixel() : SFloat\n\t\t{\n\t\t\treturn sampleBackBuffer(interpolate(vertexUV));\n\t\t}\n\t\t\n\t\tpublic function PostProcessingShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\tsettings.depthWriteEnabled = false;\n\t\t\tsettings.depthTest = DepthTest.ALWAYS;\n\t\t}\n\t\t\n\t\tpublic function sampleBackBuffer(uv : SFloat) : SFloat\n\t\t{\n\t\t\treturn sampleTexture(backBufferTexture, interpolate(vertexUV));\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader.part\n{\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.ShaderSettings;\n\timport aerys.minko.type.enum.DepthTest;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\t\n\tpublic final class PostProcessingShaderPart extends ShaderPart\n\t{\n\t\tpublic function get backBufferTexture() : SFloat\n\t\t{\n\t\t\treturn sceneBindings.getTextureParameter(\n\t\t\t\t'backBuffer',\n\t\t\t\tSamplerFiltering.LINEAR,\n\t\t\t\tSamplerMipMapping.DISABLE,\n\t\t\t\tSamplerWrapping.CLAMP\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function get vertexPosition() : SFloat\n\t\t{\n\t\t\treturn multiply(vertexXYZ, float4(1, 1, 1, .5));\n\t\t}\n\t\t\n\t\tpublic function get backBufferPixel() : SFloat\n\t\t{\n\t\t\treturn sampleBackBuffer(interpolate(vertexUV));\n\t\t}\n\t\t\n\t\tpublic function PostProcessingShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\tsettings.depthWriteEnabled = false;\n\t\t\tsettings.depthTest = DepthTest.ALWAYS;\n\t\t}\n\t\t\n\t\tpublic function sampleBackBuffer(uv : SFloat) : SFloat\n\t\t{\n\t\t\treturn sampleTexture(backBufferTexture, uv || interpolate(vertexUV));\n\t\t}\n\t}\n}","subject":"fix PostProcessingShaderPart.sampleBackBuffer() to actually use the uv argument when provided","message":"fix PostProcessingShaderPart.sampleBackBuffer() to actually use the uv argument when provided\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"ddb5ca8bbef60176eb0ef8055a12ff2457deed88","old_file":"src\/laml\/display\/Image.as","new_file":"src\/laml\/display\/Image.as","old_contents":"package laml.display {\n\timport flash.display.Bitmap;\n\timport flash.display.Loader;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.geom.Rectangle;\n\timport flash.net.URLRequest;\n\t\n\timport laml.events.PayloadEvent;\n\t\n\tpublic class Image extends Component {\n\t\tprivate var bitmap:Bitmap;\n\t\tprivate var originalWidth:Number;\n\t\tprivate var originalHeight:Number;\n\t\t\n\t\toverride protected function initialize():void {\n\t\t\tsuper.initialize();\n\t\t\thorizontalAlign = Component.ALIGN_CENTER;\n\t\t\tverticalAlign = Component.ALIGN_CENTER;\n\n\t\t\tmodel.validate_source = validateSource;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @source can be a string URL that the Image should load,\n\t\t * a Class definition (by reference) that it Image should\n\t\t * instantiate, or a subclass (or instance) of Bitmap.\n\t\t * \n\t\t * The Image will figure out what type of source it just\n\t\t * received and respond accordingly. \n\t\t * \n\t\t * Of course images that need loaded will not be available\n\t\t * immediately, but attached Bitmaps and classes will update\n\t\t * preferredHeight and preferredWidth right away.\n\t\t *\/\n\t\tpublic function set source(source:*):void {\n\t\t\tmodel.source = source;\n\t\t}\n\t\t\n\t\tpublic function get source():* {\n\t\t\treturn model.source;\n\t\t}\n\t\t\n\t\tpublic function set maintainAspectRatio(maintain:Boolean):void {\n\t\t\tmodel.maintainAspectRatio = maintain;\n\t\t}\n\t\t\n\t\tpublic function get maintainAspectRatio():Boolean {\n\t\t\treturn model.maintainAspectRatio;\n\t\t}\n\t\t\n\t\tprivate function validateSource(newValue:*, oldValue:*):void {\n\t\t\tif(bitmap) {\n\t\t\t\tview.removeChild(bitmap);\n\t\t\t}\n\t\t\tnewValue = createImageFromValue(newValue);\n\t\t\tif(newValue) {\n\t\t\t\tbitmap = newValue;\n\t\t\t\tbitmap.smoothing = true;\n\t\t\t\tview.addChild(bitmap);\n\t\t\t\tpreferredWidth = originalWidth = bitmap.width;\n\t\t\t\tpreferredHeight = originalHeight = bitmap.height;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function createImageFromValue(value:*):Bitmap {\n\t\t\tif(value is Bitmap) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t\telse if(value is Class) {\n\t\t\t\treturn new value();\n\t\t\t}\n\t\t\telse {\n\t\t\t\tloadImage(value);\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function loadImage(url:String):void {\n\t\t\t\/\/var context:LoaderContext = new LoaderContext(false, ApplicationDomain.currentDomain);\n\t\t\tvar loader:Loader = new Loader();\n\t\t\tloader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadErrorHandler);\n\t\t\tloader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, loadErrorHandler);\n\t\t\tloader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadCompleteHandler);\n\t\t\tloader.load(new URLRequest(url));\n\t\t}\n\t\t\n\t\tprivate function loadCompleteHandler(event:Event):void {\n\t\t\tsource = event.target.content;\n\t\t\trender();\n\t\t\tdispatchPayloadEvent(PayloadEvent.LOADING_COMPLETED);\n\t\t}\n\t\t\n\t\tprivate function loadErrorHandler(event:Event):void {\n\t\t\tdispatchPayloadEvent(PayloadEvent.ERROR, event);\n\t\t}\n\t\t\n\t\toverride protected function updateDisplayList(w:Number, h:Number):void {\n\t\t\tsuper.updateDisplayList(w, h);\n\t\t\tvar availableWidth:Number = w - (paddingLeft + paddingRight);\n\t\t\tvar availableHeight:Number = h - (paddingTop + paddingBottom);\n\n\t\t\tif(maintainAspectRatio) {\n\t\t\t\tif(bitmap) {\n\t\t\t\t\tvar rect:Rectangle = constrainSize(originalWidth, originalHeight, availableWidth, availableHeight);\n\t\t\t\t\tvar bw:Number = Math.floor(rect.width);\n\t\t\t\t\tvar bh:Number = Math.floor(rect.height);\n\t\t\t\t\tbitmap.width = bw;\n\t\t\t\t\tbitmap.height = bh;\n\t\t\t\t\t\n\t\t\t\t\tswitch(horizontalAlign) {\n\t\t\t\t\t\tcase Component.ALIGN_LEFT :\n\t\t\t\t\t\t\tbitmap.x = paddingLeft;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase Component.ALIGN_RIGHT :\n\t\t\t\t\t\t\tbitmap.x = w - (bw + paddingLeft);\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase Component.ALIGN_CENTER :\n\t\t\t\t\t\t\tbitmap.x = w\/2 - bw\/2;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tswitch(verticalAlign) {\n\t\t\t\t\t\tcase Component.ALIGN_TOP :\n\t\t\t\t\t\t\tbitmap.y = paddingTop;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase Component.ALIGN_BOTTOM :\n\t\t\t\t\t\t\tbitmap.y = h - (bh + paddingBottom);\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase Component.ALIGN_CENTER :\n\t\t\t\t\t\t\tbitmap.y = h\/2 - bh\/2;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if(bitmap) {\n\t\t\t\tbitmap.width = w;\n\t\t\t\tbitmap.height = h;\n\t\t\t}\n\t\t}\n\n\t\tprivate function constrainSize(ow:int, oh:int, cw:int, ch:int):Rectangle {\n\t\t\tvar w:int;\n\t\t\tvar h:int;\n\t\t\t\n\t\t\tif (ow\/oh > cw\/ch) {\n\t\t\t\tw = cw;\n\t\t\t\th = (w\/ow) * oh;\n\t\t\t}\n\t\t\telse if (ow\/oh < cw\/ch) {\n\t\t\t\th = ch;\n\t\t\t\tw = (h\/oh) * ow;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif (ow > oh) {\n\t\t\t\t\tw = cw;\n\t\t\t\t\th = (w\/ow)*oh;\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\th = ch;\n\t\t\t\t\tw = (h\/oh)*ow;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn new Rectangle(0, 0, w, h);\n\t\t}\n\t}\n}\n","new_contents":"package laml.display {\n\timport flash.display.Bitmap;\n\timport flash.display.DisplayObject;\n\timport flash.display.Loader;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.geom.Rectangle;\n\timport flash.net.URLRequest;\n\t\n\timport laml.events.PayloadEvent;\n\t\n\tpublic class Image extends Component {\n\t\tprivate var bitmap:DisplayObject;\n\t\tprivate var originalWidth:Number;\n\t\tprivate var originalHeight:Number;\n\t\t\n\t\toverride protected function initialize():void {\n\t\t\tsuper.initialize();\n\t\t\thorizontalAlign = Component.ALIGN_CENTER;\n\t\t\tverticalAlign = Component.ALIGN_CENTER;\n\n\t\t\tmodel.validate_source = validateSource;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @source can be a string URL that the Image should load,\n\t\t * a Class definition (by reference) that it Image should\n\t\t * instantiate, or a subclass (or instance) of Bitmap.\n\t\t * \n\t\t * The Image will figure out what type of source it just\n\t\t * received and respond accordingly. \n\t\t * \n\t\t * Of course images that need loaded will not be available\n\t\t * immediately, but attached Bitmaps and classes will update\n\t\t * preferredHeight and preferredWidth right away.\n\t\t *\/\n\t\tpublic function set source(source:*):void {\n\t\t\tmodel.source = source;\n\t\t}\n\t\t\n\t\tpublic function get source():* {\n\t\t\treturn model.source;\n\t\t}\n\t\t\n\t\tpublic function set maintainAspectRatio(maintain:Boolean):void {\n\t\t\tmodel.maintainAspectRatio = maintain;\n\t\t}\n\t\t\n\t\tpublic function get maintainAspectRatio():Boolean {\n\t\t\treturn model.maintainAspectRatio;\n\t\t}\n\t\t\n\t\tprivate function validateSource(newValue:*, oldValue:*):void {\n\t\t\tif(bitmap) {\n\t\t\t\tview.removeChild(bitmap);\n\t\t\t}\n\t\t\tnewValue = createImageFromValue(newValue);\n\t\t\tif(newValue) {\n\t\t\t\tbitmap = newValue;\n\t\t\t\tif (bitmap is Bitmap) Bitmap(bitmap).smoothing = true;\n\t\t\t\tview.addChild(bitmap);\n\t\t\t\tpreferredWidth = originalWidth = bitmap.width;\n\t\t\t\tpreferredHeight = originalHeight = bitmap.height;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function createImageFromValue(value:*):DisplayObject {\n\t\t\tif(value is DisplayObject) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t\telse if(value is Class) {\n\t\t\t\treturn new value();\n\t\t\t}\n\t\t\telse {\n\t\t\t\tloadImage(value);\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function loadImage(url:String):void {\n\t\t\t\/\/var context:LoaderContext = new LoaderContext(false, ApplicationDomain.currentDomain);\n\t\t\tvar loader:Loader = new Loader();\n\t\t\tloader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadErrorHandler);\n\t\t\tloader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, loadErrorHandler);\n\t\t\tloader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadCompleteHandler);\n\t\t\tloader.load(new URLRequest(url));\n\t\t}\n\t\t\n\t\tprivate function loadCompleteHandler(event:Event):void {\n\t\t\tsource = event.target.content;\n\t\t\trender();\n\t\t\tdispatchPayloadEvent(PayloadEvent.LOADING_COMPLETED);\n\t\t}\n\t\t\n\t\tprivate function loadErrorHandler(event:Event):void {\n\t\t\tdispatchPayloadEvent(PayloadEvent.ERROR, event);\n\t\t}\n\t\t\n\t\toverride protected function updateDisplayList(w:Number, h:Number):void {\n\t\t\tsuper.updateDisplayList(w, h);\n\t\t\tvar availableWidth:Number = w - (paddingLeft + paddingRight);\n\t\t\tvar availableHeight:Number = h - (paddingTop + paddingBottom);\n\n\t\t\tif(maintainAspectRatio) {\n\t\t\t\tif(bitmap) {\n\t\t\t\t\tvar rect:Rectangle = constrainSize(originalWidth, originalHeight, availableWidth, availableHeight);\n\t\t\t\t\tvar bw:Number = Math.floor(rect.width);\n\t\t\t\t\tvar bh:Number = Math.floor(rect.height);\n\t\t\t\t\tbitmap.width = bw;\n\t\t\t\t\tbitmap.height = bh;\n\t\t\t\t\t\n\t\t\t\t\tswitch(horizontalAlign) {\n\t\t\t\t\t\tcase Component.ALIGN_LEFT :\n\t\t\t\t\t\t\tbitmap.x = paddingLeft;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase Component.ALIGN_RIGHT :\n\t\t\t\t\t\t\tbitmap.x = w - (bw + paddingLeft);\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase Component.ALIGN_CENTER :\n\t\t\t\t\t\t\tbitmap.x = w\/2 - bw\/2;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tswitch(verticalAlign) {\n\t\t\t\t\t\tcase Component.ALIGN_TOP :\n\t\t\t\t\t\t\tbitmap.y = paddingTop;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase Component.ALIGN_BOTTOM :\n\t\t\t\t\t\t\tbitmap.y = h - (bh + paddingBottom);\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase Component.ALIGN_CENTER :\n\t\t\t\t\t\t\tbitmap.y = h\/2 - bh\/2;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if(bitmap) {\n\t\t\t\tbitmap.width = w;\n\t\t\t\tbitmap.height = h;\n\t\t\t}\n\t\t}\n\n\t\tprivate function constrainSize(ow:int, oh:int, cw:int, ch:int):Rectangle {\n\t\t\tvar w:int;\n\t\t\tvar h:int;\n\t\t\t\n\t\t\tif (ow\/oh > cw\/ch) {\n\t\t\t\tw = cw;\n\t\t\t\th = (w\/ow) * oh;\n\t\t\t}\n\t\t\telse if (ow\/oh < cw\/ch) {\n\t\t\t\th = ch;\n\t\t\t\tw = (h\/oh) * ow;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif (ow > oh) {\n\t\t\t\t\tw = cw;\n\t\t\t\t\th = (w\/ow)*oh;\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\th = ch;\n\t\t\t\t\tw = (h\/oh)*ow;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn new Rectangle(0, 0, w, h);\n\t\t}\n\t}\n}\n","subject":"Support passing in any kind of display object into image source","message":"Support passing in any kind of display object into image source\n\ngit-svn-id: 02605e11d3a461bc7e12f3f3880edf4b0c8dcfd0@4741 3e7533ad-8678-4d30-8e38-00a379d3f0d0\n","lang":"ActionScript","license":"mit","repos":"lukebayes\/laml"}
{"commit":"dd210b01228f5238e6ed90637bf225c758c54b59","old_file":"lib\/src_linux\/com\/amanitadesign\/steam\/FRESteamWorks.as","new_file":"lib\/src_linux\/com\/amanitadesign\/steam\/FRESteamWorks.as","old_contents":"package com.amanitadesign.steam {\n\timport flash.desktop.NativeProcess;\n\timport flash.desktop.NativeProcessStartupInfo;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.StatusEvent;\n\timport flash.filesystem.File;\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.IDataOutput;\n\timport flash.utils.clearInterval;\n\timport flash.utils.setInterval;\n\n\tpublic class FRESteamWorks extends EventDispatcher {\n\t\t[Event(name=\"steam_response\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\n\t\tprivate static const PATH:String = \"NativeApps\/Linux\/APIWrapper\";\n\n\t\tprivate var _file:File;\n\t\tprivate var _process:NativeProcess;\n\t\tprivate var _tm:int;\n\n\t\tpublic var isReady:Boolean = false;\n\n\t\tprivate static const AIRSteam_Init:int = 0;\n\t\tprivate static const AIRSteam_RunCallbacks:int = 1;\n\t\tprivate static const AIRSteam_RequestStats:int = 2;\n\t\tprivate static const AIRSteam_SetAchievement:int = 3;\n\t\tprivate static const AIRSteam_ClearAchievement:int = 4;\n\t\tprivate static const AIRSteam_IsAchievement:int = 5;\n\t\tprivate static const AIRSteam_GetStatInt:int = 6;\n\t\tprivate static const AIRSteam_GetStatFloat:int = 7;\n\t\tprivate static const AIRSteam_SetStatInt:int = 8;\n\t\tprivate static const AIRSteam_SetStatFloat:int = 9;\n\t\tprivate static const AIRSteam_StoreStats:int = 10;\n\t\tprivate static const AIRSteam_ResetAllStats:int = 11;\n\t\tprivate static const AIRSteam_GetFileCount:int = 12;\n\t\tprivate static const AIRSteam_GetFileSize:int = 13;\n\t\tprivate static const AIRSteam_FileExists:int = 14;\n\t\tprivate static const AIRSteam_FileWrite:int = 15;\n\t\tprivate static const AIRSteam_FileRead:int = 16;\n\t\tprivate static const AIRSteam_FileDelete:int = 17;\n\t\tprivate static const AIRSteam_IsCloudEnabledForApp:int = 18;\n\t\tprivate static const AIRSteam_SetCloudEnabledForApp:int = 19;\n\n\t\tpublic function FRESteamWorks (target:IEventDispatcher = null) {\n\t\t\t_file = File.applicationDirectory.resolvePath(PATH);\n\t\t\t_process = new NativeProcess();\n\t\t\tsuper(target);\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tif(_process.running) {\n\t\t\t\t_process.closeInput();\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t\tclearInterval(_tm);\n\t\t\tisReady = false;\n\t\t}\n\n\t\tprivate function startProcess():void {\n\t\t\tvar startupInfo:NativeProcessStartupInfo = new NativeProcessStartupInfo();\n\t\t\tstartupInfo.executable = _file;\n\n\t\t\t_process.start(startupInfo);\n\t\t\t_process.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, eventDispatched);\n\t\t\t_process.addEventListener(IOErrorEvent.STANDARD_OUTPUT_IO_ERROR, errorCallback);\n\t\t}\n\n\t\tpublic function init():Boolean {\n\t\t\tif(!_file.exists) return false;\n\t\t\tstartProcess();\n\t\t\tif(!_process.running) return false;\n\n\t\t\tcallWrapper(AIRSteam_Init);\n\t\t\tisReady = readBoolResponse();\n\t\t\tif(isReady) _tm = setInterval(runCallbacks, 100);\n\t\t\treturn isReady;\n\t\t}\n\n\t\tprivate function callWrapper(funcName:int, params:Array = null):void{\n\t\t\tif(!_process.running) startProcess();\n\n\t\t\tvar stdin:IDataOutput = _process.standardInput;\n\t\t\tstdin.writeUTFBytes(funcName + \"\\n\");\n\n\t\t\tif(!params) return;\n\n\t\t\tfor(var i:int = 0; i < params.length; ++i) {\n\t\t\t\tif(params[i] is ByteArray) {\n\t\t\t\t\tvar length:uint = params[i].length;\n\t\t\t\t\t\/\/ length + 1 for the added newline\n\t\t\t\t\tstdin.writeUTFBytes(String(length + 1) + \"\\n\");\n\t\t\t\t\tstdin.writeBytes(params[i]);\n\t\t\t\t\tstdin.writeUTFBytes(\"\\n\");\n\t\t\t\t} else {\n\t\t\t\t\tstdin.writeUTFBytes(String(params[i]) + \"\\n\");\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function waitForData(output:IDataInput):uint {\n\t\t\twhile(!output.bytesAvailable) {\n\t\t\t\t\/\/ wait\n\t\t\t}\n\n\t\t\treturn output.bytesAvailable;\n\t\t}\n\n\t\tprivate function readBoolResponse():Boolean {\n\t\t\tif(!_process.running) return false;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(1);\n\t\t\treturn (response == \"t\");\n\t\t}\n\n\t\tprivate function readIntResponse():int {\n\t\t\tif(!_process.running) return 0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail);\n\t\t\treturn parseInt(response, 10);\n\t\t}\n\n\t\tprivate function readFloatResponse():Number {\n\t\t\tif(!_process.running) return 0.0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn parseFloat(response);\n\t\t}\n\n\t\tprivate function readStringResponse():String {\n\t\t\tif(!_process.running) return \"\";\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn response;\n\t\t}\n\n\t\tprivate function eventDispatched(e:ProgressEvent):void {\n\t\t\tvar stderr:IDataInput = _process.standardError;\n\t\t\tvar avail:uint = stderr.bytesAvailable;\n\t\t\tvar data:String = stderr.readUTFBytes(avail);\n\n\t\t\tvar pattern:RegExp = \/__event__<(\\d+),(\\d+)>\/g;\n\t\t\tvar result:Object;\n\t\t\twhile((result = pattern.exec(data))) {\n\t\t\t\tvar req_type:int = new int(result[1]);\n\t\t\t\tvar response:int = new int(result[2]);\n\t\t\t\tvar steamEvent:SteamEvent = new SteamEvent(SteamEvent.STEAM_RESPONSE, req_type, response);\n\t\t\t\tdispatchEvent(steamEvent);\n\t\t\t}\n\t\t}\n\n\t\tprivate function errorCallback(e:IOErrorEvent):void {\n\t\t\t\/\/ the process doesn't accept our input anymore, try to restart it\n\t\t\tif(_process.running) {\n\t\t\t\t_process.closeInput();\n\t\t\t\t_process.exit();\n\t\t\t}\n\n\t\t\tstartProcess();\n\t\t}\n\n\t\tpublic function requestStats():Boolean {\n\t\t\tcallWrapper(AIRSteam_RequestStats);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function runCallbacks():Boolean {\n\t\t\tcallWrapper(AIRSteam_RunCallbacks);\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function setAchievement(id:String):Boolean {\n\t\t\tcallWrapper(AIRSteam_SetAchievement, [id]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function clearAchievement(id:String):Boolean {\n\t\t\tcallWrapper(AIRSteam_ClearAchievement, [id]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isAchievement(id:String):Boolean {\n\t\t\tcallWrapper(AIRSteam_IsAchievement, [id]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getStatInt(id:String):int {\n\t\t\tcallWrapper(AIRSteam_GetStatInt, [id]);\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getStatFloat(id:String):Number {\n\t\t\tcallWrapper(AIRSteam_GetStatFloat, [id]);\n\t\t\treturn readFloatResponse();\n\t\t}\n\n\t\tpublic function setStatInt(id:String, value:int):Boolean {\n\t\t\tcallWrapper(AIRSteam_SetStatInt, [id, value]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setStatFloat(id:String, value:Number):Boolean {\n\t\t\tcallWrapper(AIRSteam_SetStatFloat, [id, value]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function storeStats():Boolean {\n\t\t\tcallWrapper(AIRSteam_StoreStats);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function resetAllStats(bAchievementsToo:Boolean):Boolean {\n\t\t\tcallWrapper(AIRSteam_ResetAllStats, [bAchievementsToo]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getFileCount():int {\n\t\t\tcallWrapper(AIRSteam_GetFileCount);\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getFileSize(fileName:String):int {\n\t\t\tcallWrapper(AIRSteam_GetFileSize, [fileName]);\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function fileExists(fileName:String):Boolean {\n\t\t\tcallWrapper(AIRSteam_FileExists, [fileName]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileWrite(fileName:String, data:ByteArray):Boolean {\n\t\t\tcallWrapper(AIRSteam_FileWrite, [fileName, data]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileRead(fileName:String, data:ByteArray):Boolean {\n\t\t\tcallWrapper(AIRSteam_FileRead, [fileName]);\n\n\t\t\tvar success:Boolean = readBoolResponse();\n\t\t\tif(success) {\n\t\t\t\tvar content:String = readStringResponse();\n\t\t\t\tdata.writeUTFBytes(content);\n\t\t\t\tdata.position = 0;\n\t\t\t}\n\n\t\t\treturn success;\n\t\t}\n\n\t\tpublic function fileDelete(fileName:String):Boolean {\n\t\t\tcallWrapper(AIRSteam_FileDelete, [fileName]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isCloudEnabledForApp():Boolean {\n\t\t\tcallWrapper(AIRSteam_IsCloudEnabledForApp);\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setCloudEnabledForApp(enabled:Boolean):Boolean {\n\t\t\tcallWrapper(AIRSteam_SetCloudEnabledForApp, [enabled]);\n\t\t\treturn readBoolResponse();\n\t\t}\n\t}\n}\n","new_contents":"package com.amanitadesign.steam {\n\timport flash.desktop.NativeProcess;\n\timport flash.desktop.NativeProcessStartupInfo;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.StatusEvent;\n\timport flash.filesystem.File;\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.IDataOutput;\n\timport flash.utils.clearInterval;\n\timport flash.utils.setInterval;\n\n\tpublic class FRESteamWorks extends EventDispatcher {\n\t\t[Event(name=\"steam_response\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\n\t\tprivate static const PATH:String = \"NativeApps\/Linux\/APIWrapper\";\n\n\t\tprivate var _file:File;\n\t\tprivate var _process:NativeProcess;\n\t\tprivate var _tm:int;\n\t\tprivate var _error:Boolean = false;\n\n\t\tpublic var isReady:Boolean = false;\n\n\t\tprivate static const AIRSteam_Init:int = 0;\n\t\tprivate static const AIRSteam_RunCallbacks:int = 1;\n\t\tprivate static const AIRSteam_RequestStats:int = 2;\n\t\tprivate static const AIRSteam_SetAchievement:int = 3;\n\t\tprivate static const AIRSteam_ClearAchievement:int = 4;\n\t\tprivate static const AIRSteam_IsAchievement:int = 5;\n\t\tprivate static const AIRSteam_GetStatInt:int = 6;\n\t\tprivate static const AIRSteam_GetStatFloat:int = 7;\n\t\tprivate static const AIRSteam_SetStatInt:int = 8;\n\t\tprivate static const AIRSteam_SetStatFloat:int = 9;\n\t\tprivate static const AIRSteam_StoreStats:int = 10;\n\t\tprivate static const AIRSteam_ResetAllStats:int = 11;\n\t\tprivate static const AIRSteam_GetFileCount:int = 12;\n\t\tprivate static const AIRSteam_GetFileSize:int = 13;\n\t\tprivate static const AIRSteam_FileExists:int = 14;\n\t\tprivate static const AIRSteam_FileWrite:int = 15;\n\t\tprivate static const AIRSteam_FileRead:int = 16;\n\t\tprivate static const AIRSteam_FileDelete:int = 17;\n\t\tprivate static const AIRSteam_IsCloudEnabledForApp:int = 18;\n\t\tprivate static const AIRSteam_SetCloudEnabledForApp:int = 19;\n\n\t\tpublic function FRESteamWorks (target:IEventDispatcher = null) {\n\t\t\t_file = File.applicationDirectory.resolvePath(PATH);\n\t\t\t_process = new NativeProcess();\n\t\t\t_process.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, eventDispatched);\n\t\t\t_process.addEventListener(IOErrorEvent.STANDARD_INPUT_IO_ERROR, errorCallback);\n\t\t\tsuper(target);\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tif(_process.running) {\n\t\t\t\t_process.closeInput();\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t\tclearInterval(_tm);\n\t\t\tisReady = false;\n\t\t}\n\n\t\tprivate function startProcess():void {\n\t\t\tvar startupInfo:NativeProcessStartupInfo = new NativeProcessStartupInfo();\n\t\t\tstartupInfo.executable = _file;\n\n\t\t\t_process.start(startupInfo);\n\t\t}\n\n\t\tpublic function init():Boolean {\n\t\t\tif(!_file.exists) return false;\n\t\t\tstartProcess();\n\t\t\tif(!_process.running) return false;\n\n\t\t\tif(!callWrapper(AIRSteam_Init)) return false;\n\t\t\tisReady = readBoolResponse();\n\t\t\tif(isReady) _tm = setInterval(runCallbacks, 100);\n\t\t\treturn isReady;\n\t\t}\n\n\t\tprivate function errorCallback(e:IOErrorEvent):void {\n\t\t\t_error = true;\n\t\t\t\/\/ the process doesn't accept our input anymore, so just stop it\n\t\t\tclearInterval(_tm);\n\n\t\t\tif(_process.running) {\n\t\t\t\ttry {\n\t\t\t\t\t_process.closeInput();\n\t\t\t\t} catch(e:*) {\n\t\t\t\t\t\/\/ no-op\n\t\t\t\t}\n\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t}\n\n\t\tprivate function callWrapper(funcName:int, params:Array = null):Boolean {\n\t\t\t_error = false;\n\t\t\tif(!_process.running) return false;\n\n\t\t\tvar stdin:IDataOutput = _process.standardInput;\n\t\t\tstdin.writeUTFBytes(funcName + \"\\n\");\n\n\t\t\tif (params) {\n\t\t\t\tfor(var i:int = 0; i < params.length; ++i) {\n\t\t\t\t\tif(params[i] is ByteArray) {\n\t\t\t\t\t\tvar length:uint = params[i].length;\n\t\t\t\t\t\t\/\/ length + 1 for the added newline\n\t\t\t\t\t\tstdin.writeUTFBytes(String(length + 1) + \"\\n\");\n\t\t\t\t\t\tstdin.writeBytes(params[i]);\n\t\t\t\t\t\tstdin.writeUTFBytes(\"\\n\");\n\t\t\t\t\t} else {\n\t\t\t\t\t\tstdin.writeUTFBytes(String(params[i]) + \"\\n\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn !_error;\n\t\t}\n\n\t\tprivate function waitForData(output:IDataInput):uint {\n\t\t\twhile(!output.bytesAvailable) {\n\t\t\t\t\/\/ wait\n\t\t\t\tif(!_process.running) return 0;\n\t\t\t}\n\n\t\t\treturn output.bytesAvailable;\n\t\t}\n\n\t\tprivate function readBoolResponse():Boolean {\n\t\t\tif(!_process.running) return false;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(1);\n\t\t\treturn (response == \"t\");\n\t\t}\n\n\t\tprivate function readIntResponse():int {\n\t\t\tif(!_process.running) return 0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail);\n\t\t\treturn parseInt(response, 10);\n\t\t}\n\n\t\tprivate function readFloatResponse():Number {\n\t\t\tif(!_process.running) return 0.0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn parseFloat(response);\n\t\t}\n\n\t\tprivate function readStringResponse():String {\n\t\t\tif(!_process.running) return \"\";\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn response;\n\t\t}\n\n\t\tprivate function eventDispatched(e:ProgressEvent):void {\n\t\t\tvar stderr:IDataInput = _process.standardError;\n\t\t\tvar avail:uint = stderr.bytesAvailable;\n\t\t\tvar data:String = stderr.readUTFBytes(avail);\n\n\t\t\tvar pattern:RegExp = \/__event__<(\\d+),(\\d+)>\/g;\n\t\t\tvar result:Object;\n\t\t\twhile((result = pattern.exec(data))) {\n\t\t\t\tvar req_type:int = new int(result[1]);\n\t\t\t\tvar response:int = new int(result[2]);\n\t\t\t\tvar steamEvent:SteamEvent = new SteamEvent(SteamEvent.STEAM_RESPONSE, req_type, response);\n\t\t\t\tdispatchEvent(steamEvent);\n\t\t\t}\n\t\t}\n\n\t\tpublic function requestStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RequestStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function runCallbacks():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RunCallbacks)) return false;\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function setAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function clearAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ClearAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getStatInt(id:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetStatInt, [id])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getStatFloat(id:String):Number {\n\t\t\tif(!callWrapper(AIRSteam_GetStatFloat, [id])) return 0.0;\n\t\t\treturn readFloatResponse();\n\t\t}\n\n\t\tpublic function setStatInt(id:String, value:int):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatInt, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setStatFloat(id:String, value:Number):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatFloat, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function storeStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_StoreStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function resetAllStats(bAchievementsToo:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ResetAllStats, [bAchievementsToo])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getFileCount():int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileCount)) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getFileSize(fileName:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileSize, [fileName])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function fileExists(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileExists, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileWrite(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileWrite, [fileName, data])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileRead(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileRead, [fileName])) return false;\n\n\t\t\tvar success:Boolean = readBoolResponse();\n\t\t\tif(success) {\n\t\t\t\tvar content:String = readStringResponse();\n\t\t\t\tdata.writeUTFBytes(content);\n\t\t\t\tdata.position = 0;\n\t\t\t}\n\n\t\t\treturn success;\n\t\t}\n\n\t\tpublic function fileDelete(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileDelete, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isCloudEnabledForApp():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsCloudEnabledForApp)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setCloudEnabledForApp(enabled:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetCloudEnabledForApp, [enabled])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\t}\n}\n","subject":"Improve error handling","message":"Improve error handling\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"4523974603953af1e042917f0098049dd290ffb2","old_file":"frameworks\/projects\/spark\/src\/spark\/components\/DropDownList.as","new_file":"frameworks\/projects\/spark\/src\/spark\/components\/DropDownList.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\npackage spark.components\n{\n\nimport mx.core.IVisualElement;\nimport mx.core.UIComponentGlobals;\nimport mx.core.mx_internal;\n\nimport spark.components.supportClasses.DropDownListBase;\nimport spark.core.IDisplayText;\nimport spark.components.supportClasses.TextBase;\nimport spark.utils.LabelUtil;\n    \nuse namespace mx_internal;\n\n\/\/--------------------------------------\n\/\/  Other metadata\n\/\/--------------------------------------\n\n[IconFile(\"DropDownList.png\")]\n\n\/**\n * Because this component does not define a skin for the mobile theme, Adobe\n * recommends that you not use it in a mobile application. Alternatively, you\n * can define your own mobile skin for the component. For more information,\n * see <a href=\"http:\/\/help.adobe.com\/en_US\/flex\/mobileapps\/WS19f279b149e7481c698e85712b3011fe73-8000.html\">Basics of mobile skinning<\/a>.\n *\/\n[DiscouragedForProfile(\"mobileDevice\")]\n\n\/**\n *  The DropDownList control contains a drop-down list\n *  from which the user can select a single value.\n *  Its functionality is very similar to that of the\n *  SELECT form element in HTML.\n *\n *  <p>The DropDownList control consists of the anchor button, \n *  prompt area, and drop-down-list, \n *  Use the anchor button to open and close the drop-down-list. \n *  The prompt area displays a prompt String, or the selected item \n *  in the drop-down-list.<\/p>\n *\n *  <p>When the drop-down list is open:<\/p>\n *  <ul>\n *    <li>Clicking the anchor button closes the drop-down list \n *      and commits the currently selected data item.<\/li>\n *    <li>Clicking outside of the drop-down list closes the drop-down list \n *      and commits the currently selected data item.<\/li>\n *    <li>Clicking on a data item selects that item and closes the drop-down list.<\/li>\n *    <li>If the <code>requireSelection<\/code> property is <code>false<\/code>, \n *      clicking on a data item while pressing the Control key deselects \n *      the item and closes the drop-down list.<\/li>\n *  <\/ul>\n *\n *  <p><b>Note: <\/b>The Spark list-based controls (the Spark ListBase class and its subclasses\n *  such as ButtonBar, ComboBox, DropDownList, List, and TabBar) do not support the BasicLayout class\n *  as the value of the <code>layout<\/code> property. \n *  Do not use BasicLayout with the Spark list-based controls.<\/p>\n *\n *  <p>To use this component in a list-based component, such as a List or DataGrid, \n *  create an item renderer.\n *  For information about creating an item renderer, see \n *  <a href=\"http:\/\/help.adobe.com\/en_US\/flex\/using\/WS4bebcd66a74275c3-fc6548e124e49b51c4-8000.html\">\n *  Custom Spark item renderers<\/a>. <\/p>\n *  \n *  <p>The DropDownList control has the following default characteristics:<\/p>\n *  <table class=\"innertable\">\n *     <tr><th>Characteristic<\/th><th>Description<\/th><\/tr>\n *     <tr><td>Default size<\/td><td>112 pixels wide and 21 pixels high<\/td><\/tr>\n *     <tr><td>Minimum size<\/td><td>112 pixels wide and 21 pixels high<\/td><\/tr>\n *     <tr><td>Maximum size<\/td><td>10000 pixels wide and 10000 pixels high<\/td><\/tr>\n *     <tr><td>Default skin class<\/td><td>spark.skins.spark.DropDownListSkin<\/td><\/tr>\n *  <\/table>\n *\n *  @mxml <p>The <code>&lt;s:DropDownList&gt;<\/code> tag inherits all of the tag \n *  attributes of its superclass and adds the following tag attributes:<\/p>\n *\n *  <pre>\n *  &lt;s:DropDownList \n *    <strong>Properties<\/strong>\n *    prompt=\"\"\n *    typicalItem=\"null\"\n * \n *    <strong>Events<\/strong>\n *    closed=\"<i>No default<\/i>\"\n *    open=\"<i>No default<\/i>\"\n *  \/&gt;\n *  <\/pre>\n *\n *  @see spark.skins.spark.DropDownListSkin\n *  @see spark.components.supportClasses.DropDownController\n *\n *  @includeExample examples\/DropDownListExample.mxml\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 1.5\n *  @productversion Flex 4\n *\/\npublic class DropDownList extends DropDownListBase\n{\n    include \"..\/core\/Version.as\";\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Constructor. \n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    public function DropDownList()\n    {\n        super();\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Skin parts\n    \/\/\n    \/\/--------------------------------------------------------------------------    \n    \n    \/\/----------------------------------\n    \/\/  labelDisplay\n    \/\/----------------------------------\n\n    [SkinPart(required=\"false\")]\n\n    \/**\n     *  An optional skin part that holds the prompt or the text of the selected item. \n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    public var labelDisplay:IDisplayText;\n       \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private var labelChanged:Boolean = false;\n    private var labelDisplayExplicitWidth:Number; \n    private var labelDisplayExplicitHeight:Number; \n    private var sizeSetByTypicalItem:Boolean;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  baselinePosition\n    \/\/----------------------------------\n    \n    \/**\n     *  @private\n     *\/\n    override public function get baselinePosition():Number\n    {\n        return getBaselinePositionForPart(labelDisplay as IVisualElement);\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/\/----------------------------------\n    \/\/  prompt\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *\/\n    private var _prompt:String = \"\";\n\n    [Inspectable(category=\"General\", defaultValue=\"\")]\n    \n    \/**\n     *  The prompt for the DropDownList control. \n     *  The prompt is a String that is displayed in the\n     *  DropDownList when <code>selectedIndex<\/code> = -1.  \n     *  It is usually a String such as \"Select one...\". \n     *  Selecting an item in the drop-down list replaces the \n     *  prompt with the text from the selected item.\n     *  \n     *  @default \"\"\n     *       \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    public function get prompt():String\n    {\n        return _prompt;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public function set prompt(value:String):void\n    {\n        if (_prompt == value)\n            return;\n            \n        _prompt = value;\n        labelChanged = true;\n        invalidateProperties();\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    [Inspectable(category=\"Data\")]\n    \n    \/**\n     *  Layouts use the preferred size of the <code>typicalItem<\/code>\n     *  when fixed row or column sizes are required, but a specific \n     *  <code>rowHeight<\/code> or <code>columnWidth<\/code> value is not set.\n     *  Similarly virtual layouts use this item to define the size \n     *  of layout elements that have not been scrolled into view.\n     *\n     *  <p>The container  uses the typical data item, and the associated item renderer, \n     *  to determine the default size of the container children. \n     *  By defining the typical item, the container does not have to size each child \n     *  as it is drawn on the screen.<\/p>\n     *\n     *  <p>Setting this property sets the <code>typicalLayoutElement<\/code> property\n     *  of the layout.<\/p>\n     * \n     *  <p>Restriction: if the <code>typicalItem<\/code> is an IVisualItem, it must not \n     *  also be a member of the data provider.<\/p>\n     * \n     *  <p>Note: Setting <code>typicalItem<\/code> overrides any explicit width or height\n     *  set on the <code>labelDisplay<\/code> skin part. <\/p>\n     * \n     *  @default null\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    override public function set typicalItem(value:Object):void\n    {\n        super.typicalItem = value;\n        invalidateSize();\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private\n     *\/ \n    override protected function commitProperties():void\n    {\n        super.commitProperties();\n        \n        if (labelChanged)\n        {\n            labelChanged = false;\n            updateLabelDisplay();\n        }\n    }\n    \n    \/**\n     *  @private\n     *\/ \n    override protected function partAdded(partName:String, instance:Object):void\n    {\n        super.partAdded(partName, instance);\n        \n        if (instance == labelDisplay)\n        {\n            labelChanged = true;\n            invalidateProperties();\n        }\n    }\n    \n    \/**\n     *  @private\n     *\/\n    override protected function measure():void\n    {\n        var labelComp:TextBase = labelDisplay as TextBase;\n        \n        \/\/ If typicalItem is set, then use it for measurement\n        if (labelComp && typicalItem != null)\n        {   \n            \/\/ Save the labelDisplay's dimensions in case we clear out typicalItem\n            if (!sizeSetByTypicalItem)\n            {\n                labelDisplayExplicitWidth = labelComp.explicitWidth;\n                labelDisplayExplicitHeight = labelComp.explicitHeight;\n                sizeSetByTypicalItem = true;\n            }\n            \n            labelComp.explicitWidth = NaN;\n            labelComp.explicitHeight = NaN;\n            \n            \/\/ Swap in the typicalItem into the labelDisplay\n            updateLabelDisplay(typicalItem);\n            UIComponentGlobals.layoutManager.validateClient(skin, true);\n            \n            \/\/ Force the labelDisplay to be sized to the measured size\n            labelComp.width = labelComp.measuredWidth;\n            labelComp.height = labelComp.measuredHeight;\n            \n            \/\/ Set the labelDisplay back to selectedItem\n            updateLabelDisplay();\n        }\n        else if (labelComp && sizeSetByTypicalItem && typicalItem == null)\n        {\n            \/\/ Restore the labelDisplay to its original size\n            labelComp.width = labelDisplayExplicitWidth;\n            labelComp.height = labelDisplayExplicitHeight;\n            sizeSetByTypicalItem = false;\n        }\n        \n        super.measure();\n    }\n    \n    \/**\n     *  @private\n     *  Called whenever we need to update the text passed to the labelDisplay skin part\n     *\/\n    \/\/ TODO (jszeto): Make this protected and make the name more generic (passing data to skin) \n    override mx_internal function updateLabelDisplay(displayItem:* = undefined):void\n    {\n        if (labelDisplay)\n        {\n            if (displayItem == undefined)\n                displayItem = selectedItem;\n            else\n                labelDisplay.text = displayItem != null ? LabelUtil.itemToLabel(displayItem, labelField, labelFunction) : prompt;\n        }\n    }\n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\npackage spark.components\n{\n\nimport mx.core.IVisualElement;\nimport mx.core.UIComponentGlobals;\nimport mx.core.mx_internal;\n\nimport spark.components.supportClasses.DropDownListBase;\nimport spark.core.IDisplayText;\nimport spark.components.supportClasses.TextBase;\nimport spark.utils.LabelUtil;\n    \nuse namespace mx_internal;\n\n\/\/--------------------------------------\n\/\/  Other metadata\n\/\/--------------------------------------\n\n[IconFile(\"DropDownList.png\")]\n\n\/**\n * Because this component does not define a skin for the mobile theme, Adobe\n * recommends that you not use it in a mobile application. Alternatively, you\n * can define your own mobile skin for the component. For more information,\n * see <a href=\"http:\/\/help.adobe.com\/en_US\/flex\/mobileapps\/WS19f279b149e7481c698e85712b3011fe73-8000.html\">Basics of mobile skinning<\/a>.\n *\/\n[DiscouragedForProfile(\"mobileDevice\")]\n\n\/**\n *  The DropDownList control contains a drop-down list\n *  from which the user can select a single value.\n *  Its functionality is very similar to that of the\n *  SELECT form element in HTML.\n *\n *  <p>The DropDownList control consists of the anchor button, \n *  prompt area, and drop-down-list, \n *  Use the anchor button to open and close the drop-down-list. \n *  The prompt area displays a prompt String, or the selected item \n *  in the drop-down-list.<\/p>\n *\n *  <p>When the drop-down list is open:<\/p>\n *  <ul>\n *    <li>Clicking the anchor button closes the drop-down list \n *      and commits the currently selected data item.<\/li>\n *    <li>Clicking outside of the drop-down list closes the drop-down list \n *      and commits the currently selected data item.<\/li>\n *    <li>Clicking on a data item selects that item and closes the drop-down list.<\/li>\n *    <li>If the <code>requireSelection<\/code> property is <code>false<\/code>, \n *      clicking on a data item while pressing the Control key deselects \n *      the item and closes the drop-down list.<\/li>\n *  <\/ul>\n *\n *  <p><b>Note: <\/b>The Spark list-based controls (the Spark ListBase class and its subclasses\n *  such as ButtonBar, ComboBox, DropDownList, List, and TabBar) do not support the BasicLayout class\n *  as the value of the <code>layout<\/code> property. \n *  Do not use BasicLayout with the Spark list-based controls.<\/p>\n *\n *  <p>To use this component in a list-based component, such as a List or DataGrid, \n *  create an item renderer.\n *  For information about creating an item renderer, see \n *  <a href=\"http:\/\/help.adobe.com\/en_US\/flex\/using\/WS4bebcd66a74275c3-fc6548e124e49b51c4-8000.html\">\n *  Custom Spark item renderers<\/a>. <\/p>\n *  \n *  <p>The DropDownList control has the following default characteristics:<\/p>\n *  <table class=\"innertable\">\n *     <tr><th>Characteristic<\/th><th>Description<\/th><\/tr>\n *     <tr><td>Default size<\/td><td>112 pixels wide and 21 pixels high<\/td><\/tr>\n *     <tr><td>Minimum size<\/td><td>112 pixels wide and 21 pixels high<\/td><\/tr>\n *     <tr><td>Maximum size<\/td><td>10000 pixels wide and 10000 pixels high<\/td><\/tr>\n *     <tr><td>Default skin class<\/td><td>spark.skins.spark.DropDownListSkin<\/td><\/tr>\n *  <\/table>\n *\n *  @mxml <p>The <code>&lt;s:DropDownList&gt;<\/code> tag inherits all of the tag \n *  attributes of its superclass and adds the following tag attributes:<\/p>\n *\n *  <pre>\n *  &lt;s:DropDownList \n *    <strong>Properties<\/strong>\n *    prompt=\"\"\n *    typicalItem=\"null\"\n * \n *    <strong>Events<\/strong>\n *    closed=\"<i>No default<\/i>\"\n *    open=\"<i>No default<\/i>\"\n *  \/&gt;\n *  <\/pre>\n *\n *  @see spark.skins.spark.DropDownListSkin\n *  @see spark.components.supportClasses.DropDownController\n *\n *  @includeExample examples\/DropDownListExample.mxml\n *  \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 1.5\n *  @productversion Flex 4\n *\/\npublic class DropDownList extends DropDownListBase\n{\n    include \"..\/core\/Version.as\";\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Constructor. \n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    public function DropDownList()\n    {\n        super();\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Skin parts\n    \/\/\n    \/\/--------------------------------------------------------------------------    \n    \n    \/\/----------------------------------\n    \/\/  labelDisplay\n    \/\/----------------------------------\n\n    [SkinPart(required=\"false\")]\n\n    \/**\n     *  An optional skin part that holds the prompt or the text of the selected item. \n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    public var labelDisplay:IDisplayText;\n       \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    private var labelChanged:Boolean = false;\n    private var labelDisplayExplicitWidth:Number; \n    private var labelDisplayExplicitHeight:Number; \n    private var sizeSetByTypicalItem:Boolean;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/\/----------------------------------\n    \/\/  baselinePosition\n    \/\/----------------------------------\n    \n    \/**\n     *  @private\n     *\/\n    override public function get baselinePosition():Number\n    {\n        return getBaselinePositionForPart(labelDisplay as IVisualElement);\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/\/----------------------------------\n    \/\/  prompt\n    \/\/----------------------------------\n\n    \/**\n     *  @private\n     *\/\n    private var _prompt:String = \"\";\n\n    [Inspectable(category=\"General\", defaultValue=\"\")]\n    \n    \/**\n     *  The prompt for the DropDownList control. \n     *  The prompt is a String that is displayed in the\n     *  DropDownList when <code>selectedIndex<\/code> = -1.  \n     *  It is usually a String such as \"Select one...\". \n     *  Selecting an item in the drop-down list replaces the \n     *  prompt with the text from the selected item.\n     *  \n     *  @default \"\"\n     *       \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    public function get prompt():String\n    {\n        return _prompt;\n    }\n\n    \/**\n     *  @private\n     *\/\n    public function set prompt(value:String):void\n    {\n        if (_prompt == value)\n            return;\n            \n        _prompt = value;\n        labelChanged = true;\n        invalidateProperties();\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden Properties\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    [Inspectable(category=\"Data\")]\n    \n    \/**\n     *  Layouts use the preferred size of the <code>typicalItem<\/code>\n     *  when fixed row or column sizes are required, but a specific \n     *  <code>rowHeight<\/code> or <code>columnWidth<\/code> value is not set.\n     *  Similarly virtual layouts use this item to define the size \n     *  of layout elements that have not been scrolled into view.\n     *\n     *  <p>The container  uses the typical data item, and the associated item renderer, \n     *  to determine the default size of the container children. \n     *  By defining the typical item, the container does not have to size each child \n     *  as it is drawn on the screen.<\/p>\n     *\n     *  <p>Setting this property sets the <code>typicalLayoutElement<\/code> property\n     *  of the layout.<\/p>\n     * \n     *  <p>Restriction: if the <code>typicalItem<\/code> is an IVisualItem, it must not \n     *  also be a member of the data provider.<\/p>\n     * \n     *  <p>Note: Setting <code>typicalItem<\/code> overrides any explicit width or height\n     *  set on the <code>labelDisplay<\/code> skin part. <\/p>\n     * \n     *  @default null\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 1.5\n     *  @productversion Flex 4\n     *\/\n    override public function set typicalItem(value:Object):void\n    {\n        super.typicalItem = value;\n        invalidateSize();\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     *  @private\n     *\/ \n    override protected function commitProperties():void\n    {\n        super.commitProperties();\n        \n        if (labelChanged)\n        {\n            labelChanged = false;\n            updateLabelDisplay();\n        }\n    }\n    \n    \/**\n     *  @private\n     *\/ \n    override protected function partAdded(partName:String, instance:Object):void\n    {\n        super.partAdded(partName, instance);\n        \n        if (instance == labelDisplay)\n        {\n            labelChanged = true;\n            invalidateProperties();\n        }\n    }\n    \n    \/**\n     *  @private\n     *\/\n    override protected function measure():void\n    {\n        var labelComp:TextBase = labelDisplay as TextBase;\n        \n        \/\/ If typicalItem is set, then use it for measurement\n        if (labelComp && typicalItem != null)\n        {   \n            \/\/ Save the labelDisplay's dimensions in case we clear out typicalItem\n            if (!sizeSetByTypicalItem)\n            {\n                labelDisplayExplicitWidth = labelComp.explicitWidth;\n                labelDisplayExplicitHeight = labelComp.explicitHeight;\n                sizeSetByTypicalItem = true;\n            }\n            \n            labelComp.explicitWidth = NaN;\n            labelComp.explicitHeight = NaN;\n            \n            \/\/ Swap in the typicalItem into the labelDisplay\n            updateLabelDisplay(typicalItem);\n            UIComponentGlobals.layoutManager.validateClient(skin, true);\n            \n            \/\/ Force the labelDisplay to be sized to the measured size\n            labelComp.width = labelComp.measuredWidth;\n            labelComp.height = labelComp.measuredHeight;\n            \n            \/\/ Set the labelDisplay back to selectedItem\n            updateLabelDisplay();\n        }\n        else if (labelComp && sizeSetByTypicalItem && typicalItem == null)\n        {\n            \/\/ Restore the labelDisplay to its original size\n            labelComp.width = labelDisplayExplicitWidth;\n            labelComp.height = labelDisplayExplicitHeight;\n            sizeSetByTypicalItem = false;\n        }\n        \n        super.measure();\n    }\n    \n    \/**\n     *  @private\n     *  Called whenever we need to update the text passed to the labelDisplay skin part\n     *\/\n    \/\/ TODO (jszeto): Make this protected and make the name more generic (passing data to skin) \n    override mx_internal function updateLabelDisplay(displayItem:* = undefined):void\n    {\n        if (labelDisplay)\n        {\n              if (displayItem == undefined)\n                  displayItem = selectedItem;\n              if (displayItem != null && displayItem != undefined)\n                  labelDisplay.text = LabelUtil.itemToLabel(displayItem, labelField, labelFunction);\n              else\n                  labelDisplay.text = prompt;\n\t\t}\n    }\n}\n}","subject":"Fix regression issue. Turns out LabelUtil.itemToLabel has side effects and text was not updated on control unless called","message":"Fix regression issue. Turns out LabelUtil.itemToLabel has side effects and text was not updated on control unless called\n","lang":"ActionScript","license":"apache-2.0","repos":"apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk"}
{"commit":"05af37b27c28e6f236144931cc72e08c28aef1e8","old_file":"src\/main\/flex\/org\/servebox\/cafe\/core\/bootstrap\/impl\/DefaultBootstrapImpl.as","new_file":"src\/main\/flex\/org\/servebox\/cafe\/core\/bootstrap\/impl\/DefaultBootstrapImpl.as","old_contents":"package org.servebox.cafe.core.bootstrap.impl\n{\n\timport flash.utils.Dictionary;\n\t\n\timport org.servebox.cafe.core.bootstrap.IBootstrap;\n\timport org.servebox.cafe.core.modularity.IApplicationUnit;\n\timport org.servebox.cafe.core.spring.IApplicationContext;\n\n\n\tpublic class DefaultBootstrapImpl implements IBootstrap\n\t{\n\t\tprivate var _applicationUnits : Array;\n\t\t\n\t\tpublic function initialize( context : IApplicationContext ) : void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function get applicationUnits() : Array\/*Vector.<ApplicationUnit>*\/\n\t\t{\n\t\t\treturn _applicationUnits;\n\t\t}\n\t\t\n\t\tpublic function set applicationUnits( units : Array\/*Vector.<ApplicationUnit>*\/ ) : void\n\t\t{\n\t\t\tthis._applicationUnits = units;\n\t\t}\n\t\t\n\t\tpublic function getApplicationUnit( clazz : Class ) : IApplicationUnit\n\t\t{\n\t\t\tfor each ( var o : IApplicationUnit in applicationUnits )\n\t\t\t{\n\t\t\t\tif ( o is clazz )\n\t\t\t\t{\n\t\t\t\t\ttrace ( \"return \" + 0 );\n\t\t\t\t\treturn o;\n\t\t\t\t}\n\t\t\t}\n\t\t\tthrow new Error(\" No application unit \" + clazz + \" in this cafe application context.\");\n\t\t}\n\t\t\n\t\tpublic function postInitialize( context : IApplicationContext ) : void\n\t\t{\n\t\t\t\n\t\t}\n\n\t}\n}\n","new_contents":"package org.servebox.cafe.core.bootstrap.impl\n{\n\timport flash.utils.Dictionary;\n\t\n\timport org.servebox.cafe.core.bootstrap.IBootstrap;\n\timport org.servebox.cafe.core.modularity.IApplicationUnit;\n\timport org.servebox.cafe.core.spring.IApplicationContext;\n\n\n\tpublic class DefaultBootstrapImpl implements IBootstrap\n\t{\n\t\tprivate var _applicationUnits : Array;\n\t\t\n\t\tpublic function initialize( context : IApplicationContext ) : void\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function get applicationUnits() : Array\/*Vector.<ApplicationUnit>*\/\n\t\t{\n\t\t\treturn _applicationUnits;\n\t\t}\n\t\t\n\t\tpublic function set applicationUnits( units : Array\/*Vector.<ApplicationUnit>*\/ ) : void\n\t\t{\n\t\t\tthis._applicationUnits = units;\n\t\t}\n\t\t\n\t\tpublic function getApplicationUnit( clazz : Class ) : IApplicationUnit\n\t\t{\n\t\t\tfor each ( var o : IApplicationUnit in applicationUnits )\n\t\t\t{\n\t\t\t\tif ( o is clazz )\n\t\t\t\t{\n\t\t\t\t\treturn o;\n\t\t\t\t}\n\t\t\t}\n\t\t\tthrow new Error(\" No application unit \" + clazz + \" in this cafe application context.\");\n\t\t}\n\t\t\n\t\tpublic function postInitialize( context : IApplicationContext ) : void\n\t\t{\n\t\t\t\n\t\t}\n\n\t}\n}\n","subject":"Remove trace.","message":"Remove trace.","lang":"ActionScript","license":"mit","repos":"servebox\/as-cafe"}
{"commit":"ae87a2d648a9221906fa979b365bc2b35ac4a064","old_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/TextInputBead.as","new_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/TextInputBead.as","old_contents":"\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.text.TextFieldType;\n\t\/\/ this import is not used, but keeps the compiler from\n\t\/\/ complaining about explicit usage of flash.events.Event\n\timport flash.events.IOErrorEvent;\n\t\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n\tpublic class TextInputBead extends TextFieldBeadBase\n\t{\n\t\tpublic function TextInputBead()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttextField.selectable = true;\n\t\t\ttextField.type = TextFieldType.INPUT;\n\t\t\ttextField.mouseEnabled = true;\n\t\t\ttextField.multiline = false;\n\t\t\ttextField.wordWrap = false;\n\t\t}\n\t\t\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t\n\t\t\t\/\/ Default size\n\t\t\tvar ww:Number = DisplayObject(strand).width;\n\t\t\tif( isNaN(ww) || ww == 0 ) DisplayObject(strand).width = 100;\n\t\t\tvar hh:Number = DisplayObject(strand).height;\n\t\t\tif( isNaN(hh) || hh == 0 ) DisplayObject(strand).height = 18;\n\t\t\t\n\t\t\t\/\/ for input, listen for changes to the _textField and update\n\t\t\t\/\/ the model\n\t\t\ttextField.addEventListener(flash.events.Event.CHANGE, inputChangeHandler);\n\t\t\t\n\t\t\tIEventDispatcher(strand).addEventListener(\"widthChanged\", sizeChangedHandler);\n\t\t\tIEventDispatcher(strand).addEventListener(\"heightChanged\", sizeChangedHandler);\n\t\t\tsizeChangedHandler(null);\n\t\t}\n\t\t\n\t\tprivate function inputChangeHandler(event:Event):void\n\t\t{\n\t\t\ttextModel.text = textField.text;\n\t\t}\n\t\t\n\t\tprivate function sizeChangedHandler(event:Event):void\n\t\t{\n\t\t\tvar ww:Number = DisplayObject(strand).width;\n\t\t\tif( !isNaN(ww) && ww > 0 ) textField.width = ww;\n\t\t\t\n\t\t\tvar hh:Number = DisplayObject(strand).height;\n\t\t\tif( !isNaN(hh) && hh > 0 ) textField.height = hh;\n\t\t}\n\t}\n}","new_contents":"\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.text.TextFieldType;\n\t\/\/ this import is not used, but keeps the compiler from\n\t\/\/ complaining about explicit usage of flash.events.Event\n\timport flash.events.IOErrorEvent;\n\t\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n\tpublic class TextInputBead extends TextFieldBeadBase\n\t{\n\t\tpublic function TextInputBead()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttextField.selectable = true;\n\t\t\ttextField.type = TextFieldType.INPUT;\n\t\t\ttextField.mouseEnabled = true;\n\t\t\ttextField.multiline = false;\n\t\t\ttextField.wordWrap = false;\n\t\t}\n\t\t\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t\n\t\t\t\/\/ Default size\n\t\t\tvar ww:Number = DisplayObject(strand).width;\n\t\t\tif( isNaN(ww) || ww == 0 ) DisplayObject(strand).width = 100;\n\t\t\tvar hh:Number = DisplayObject(strand).height;\n\t\t\tif( isNaN(hh) || hh == 0 ) DisplayObject(strand).height = 18;\n\t\t\t\n\t\t\t\/\/ for input, listen for changes to the _textField and update\n\t\t\t\/\/ the model\n\t\t\ttextField.addEventListener(flash.events.Event.CHANGE, inputChangeHandler);\n\t\t\t\n\t\t\tIEventDispatcher(strand).addEventListener(\"widthChanged\", sizeChangedHandler);\n\t\t\tIEventDispatcher(strand).addEventListener(\"heightChanged\", sizeChangedHandler);\n\t\t\tsizeChangedHandler(null);\n\t\t}\n\t\t\n\t\tprivate function inputChangeHandler(event:flash.events.Event):void\n\t\t{\n\t\t\ttextModel.text = textField.text;\n\t\t}\n\t\t\n\t\tprivate function sizeChangedHandler(event:Event):void\n\t\t{\n\t\t\tvar ww:Number = DisplayObject(strand).width;\n\t\t\tif( !isNaN(ww) && ww > 0 ) textField.width = ww;\n\t\t\t\n\t\t\tvar hh:Number = DisplayObject(strand).height;\n\t\t\tif( !isNaN(hh) && hh > 0 ) textField.height = hh;\n\t\t}\n\t}\n}","subject":"fix type error","message":"fix type error\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"34a6d3e9632c1b9a0ddd6b931dd5846091030131","old_file":"src\/as\/com\/threerings\/parlor\/game\/client\/FlexGameConfigurator.as","new_file":"src\/as\/com\/threerings\/parlor\/game\/client\/FlexGameConfigurator.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.parlor.game.client {\n\nimport mx.core.Container;\nimport mx.core.UIComponent;\n\nimport mx.containers.HBox;\nimport mx.containers.Tile;\n\nimport com.threerings.parlor.game.data.GameConfig;\nimport com.threerings.parlor.util.ParlorContext;\n\n\/**\n * Provides the base from which interfaces can be built to configure games prior to starting them.\n * Derived classes would extend the base configurator adding interface elements and wiring them up\n * properly to allow the user to configure an instance of their game.\n *\n * <p> Clients that use the game configurator will want to instantiate one based on the class\n * returned from the {@link GameConfig} and then initialize it with a call to {@link #init}.\n *\/\npublic \/*abstract*\/ class FlexGameConfigurator extends GameConfigurator\n{\n    \/**\n     * Get the Container that contains the UI elements for this configurator.\n     *\/\n    public function getContainer () :Container\n    {\n        return _tile;\n    }\n\n    \/**\n     * Add a control to the interface. This should be the standard way that configurator controls\n     * are added, but note also that external entities may add their own controls that are related\n     * to the game, but do not directly alter the game config, so that all the controls are added\n     * in a uniform manner and are well aligned.\n     *\/\n    public function addControl (label :UIComponent, control :UIComponent) :void\n    {\n        var item :HBox = new HBox();\n        item.width = 225;\n        item.setStyle(\"horizontalGap\", 5);\n        label.width = 95;\n        item.addChild(label);\n        control.width = 125;\n        item.addChild(control);\n        _tile.addChild(item);\n    }\n\n    \/** The grid on which the config options are placed. *\/\n    protected var _tile :Tile = new Tile();\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Vilya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/vilya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.parlor.game.client {\n\nimport mx.core.Container;\nimport mx.core.UIComponent;\n\nimport mx.containers.Grid;\nimport mx.containers.GridItem;\nimport mx.containers.GridRow;\nimport mx.containers.HBox;\n\nimport com.threerings.parlor.game.data.GameConfig;\nimport com.threerings.parlor.util.ParlorContext;\n\n\/**\n * Provides the base from which interfaces can be built to configure games prior to starting them.\n * Derived classes would extend the base configurator adding interface elements and wiring them up\n * properly to allow the user to configure an instance of their game.\n *\n * <p> Clients that use the game configurator will want to instantiate one based on the class\n * returned from the {@link GameConfig} and then initialize it with a call to {@link #init}.\n *\/\npublic \/*abstract*\/ class FlexGameConfigurator extends GameConfigurator\n{\n    \/**\n     * Configures the number of columns to use when laying out our controls. This must be called\n     * before any calls to {@link #addControl}.\n     *\/\n    public function setColumns (columns :int) :void\n    {\n        _columns = columns;\n    }\n\n    \/**\n     * Get the Container that contains the UI elements for this configurator.\n     *\/\n    public function getContainer () :Container\n    {\n        return _grid;\n    }\n\n    \/**\n     * Add a control to the interface. This should be the standard way that configurator controls\n     * are added, but note also that external entities may add their own controls that are related\n     * to the game, but do not directly alter the game config, so that all the controls are added\n     * in a uniform manner and are well aligned.\n     *\/\n    public function addControl (label :UIComponent, control :UIComponent) :void\n    {\n        if (_gridRow == null) {\n            _gridRow = new GridRow();\n            _grid.addChild(_gridRow);\n        }\n        _gridRow.addChild(wrapItem(label));\n        _gridRow.addChild(wrapItem(control));\n        if (_gridRow.numChildren == _columns * 2) {\n            _gridRow = null;\n        }\n    }\n\n    protected function wrapItem (component :UIComponent) :GridItem\n    {\n        var item :GridItem = new GridItem();\n        item.addChild(component);\n        return item;\n    }\n\n    \/** The grid on which the config options are placed. *\/\n    protected var _grid :Grid = new Grid();\n\n    \/** The current row to which we're adding controls. *\/\n    protected var _gridRow :GridRow;\n\n    \/** The number of columns in which to lay out our configuration. *\/\n    protected var _columns :int = 2;\n}\n}\n","subject":"Use Grid instead of Tile as the latter requires hardcoding which blows.","message":"Use Grid instead of Tile as the latter requires hardcoding which blows.\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@495 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"5090c2129a3f98b2f74a9cea8791fafe168291fb","old_file":"otp.replace.as","new_file":"otp.replace.as","old_contents":"#!\/bin\/ksh -e\n\ntypeset -ir makejobs='5'\ntypeset -ir verbosity='0'\n\nusage()\n{\n    echo \"Usage: ${0##*\/} otp-name-or-path otp-inst-label\" >&2\n    exit 1\n}\n\n[[ $# == 2 ]] || usage\n[[ \"$2\" != *\/* ]] || usage\n\ntypeset -lr otp_name=\"${2}\"\n\ncase \"$1\" in\n    *\/* )\n        otpsrc=\"$1\"\n        ;;\n    . )\n        otpsrc=\"$(pwd)\"\n        ;;\n    .. )\n        otpsrc=\"$(dirname \"$(pwd)\")\"\n        ;;\n    * )\n        if [[ -d \"$1\" ]]\n        then\n            otpsrc=\"$1\"\n        else\n            otpsrc=\"$BASHO_PRJ_BASE\/$1\"\n        fi\n        ;;\nesac\nreadonly  otp_src\n\n[[ -z \"$(whence -v kerl_deactivate 2>\/dev\/null)\" ]] || kerl_deactivate\n[[ -z \"$(whence -v reset_lenv 2>\/dev\/null)\" ]] || reset_lenv\n\ncd \"$otpsrc\"\n\nunset   ERL_TOP ERL_LIBS MAKEFLAGS\n\n. \"$LOCAL_ENV_DIR\/os.type\"\n. \"$LOCAL_ENV_DIR\/otp.install.base\"\n. \"$LOCAL_ENV_DIR\/otp.source.version\"\n\narch_flags='-m64 -march=core2 -mcx16'\narch_flags='-m64 -march=native -mcx16'\ncase \"$os_type\" in\n    darwin )\n        osx_ver=\"$(\/usr\/bin\/sw_vers -productVersion | \/usr\/bin\/cut -d. -f1,2)\"\n        arch_flags+=\" -arch x86_64 -mmacosx-version-min=$osx_ver\"\n        ccands='icc \/usr\/bin\/cc gcc cc'\n        cccands='\/usr\/bin\/c++ g++ c++'\n        config_os='--enable-darwin-64bit --with-cocoa'\n        ;;\n    linux )\n        ccands='icc gcc cc'\n        cccands='g++ gcc c++'\n        config_os='--enable-64bit'\n        ;;\n    freebsd )\n        ccands='icc clang37 \/usr\/bin\/cc gcc cc'\n        cccands='\/usr\/bin\/c++ g++ c++'\n        config_os='--enable-64bit'\n        ;;\n    * )\n        ccands='cc gcc'\n        cccands='c++ g++'\n        config_os='--enable-64bit'\n        ;;\nesac\nfor c in $ccands\ndo\n    CC=\"$(whence -p $c || true)\"\n    [[ -z \"$CC\" ]] || break\ndone\nif [[ \"${CC##*\/}\" == icc || \"${CC##*\/}\" == clang* ]]\nthen\n    CXX=\"$CC\"\nelse\n    for c in $cccands $CC\n    do\n        CXX=\"$(whence -p $c || true)\"\n        [[ -z \"$CXX\" ]] || break\n    done\nfi\nunset   c ccand cccand\n[[ -n \"$LANG\" ]] || LANG='C'\nLDFLAGS=\"$arch_flags -O4\"\n\nCFLAGS=\"$arch_flags -O3\"\nif [[ $otp_vsn_major -lt 17 ]]\nthen\n    CFLAGS+=' -Wno-deprecated-declarations'\n    CFLAGS+=' -Wno-empty-body'\n    CFLAGS+=' -Wno-implicit-function-declaration'\n    CFLAGS+=' -Wno-parentheses-equality'\n    CFLAGS+=' -Wno-pointer-sign'\n    CFLAGS+=' -Wno-tentative-definition-incomplete-type'\n    CFLAGS+=' -Wno-unused-function'\n    CFLAGS+=' -Wno-unused-value'\n    CFLAGS+=' -Wno-unused-variable'\nfi\nCXXFLAGS=\"$CFLAGS\"\n\nexport  CC CFLAGS CXX CXXFLAGS LANG LDFLAGS\n\nconfig_opts=\"$config_os --with-ssl --without-odbc\"\n\n[[ $otp_vsn_major -ge 16 ]] || config_opts+=' --without-wx'\n[[ $otp_vsn_major -lt 17 ]] || config_opts+=' --without-gs'\n[[ $otp_vsn_major -lt 17 ]] || config_opts+=' --enable-dirty-schedulers'\n\nERL_TOP=\"$(pwd)\"\nPATH=\"$ERL_TOP\/bin:$PATH\"\nexport  ERL_TOP PATH\n\nfor hipe in false true\ndo\n    if $hipe\n    then\n        otp_label=\"$otp_name-h1\"\n        hipe_flag='--enable-hipe'\n    else\n        otp_label=\"$otp_name-h0\"\n        hipe_flag='--disable-hipe'\n    fi\n    otp_dest=\"$otp_install_base\/$otp_label\"\n    build_cfg=\"--prefix $otp_dest $config_opts $hipe_flag\"\n    build_log=\"build.$os_type.$otp_label.txt\"\n    install_log=\"install.$os_type.$otp_label.txt\"\n\n    $GIT clean -fdqx -e \/env -e \/.idea\/ -e '*.iml' -e '\/*.txt'\n\n    [[ $makejobs -lt 2 ]] || export MAKEFLAGS=\"-j$makejobs\"\n    [[ $verbosity -lt 1 ]] || export V=\"$verbosity\"\n\n    \/bin\/date >\"$build_log\"\n    env | sort >>\"$build_log\"\n    echo \".\/otp_build setup -a $build_cfg\" | tee -a \"$build_log\"\n    .\/otp_build setup -a $build_cfg 1>>\"$build_log\" 2>&1\n    \/bin\/date >>\"$build_log\"\n\n    unset   V MAKEFLAGS\n\n    if [[ -d \"$otp_dest\" ]]\n    then\n        rm -rf \"$otp_dest\/bin\" \"$otp_dest\/lib\"\n    else\n        mkdir -m 2775 \"$otp_dest\"\n    fi\n\n    \/bin\/date >\"$install_log\"\n    echo \"$MAKE install\" | tee -a \"$install_log\"\n    $MAKE install 1>>\"$install_log\" 2>&1\n    \/bin\/date >>\"$install_log\"\n\n    cp -p \"$build_log\" \"$install_log\" \"$otp_dest\"\n    [[ -e \"$otp_dest\/activate\" ]] || \\\n        ln -s \"$LOCAL_ENV_DIR\/otp.activate\" \"$otp_dest\/activate\"\ndone\n","new_contents":"#!\/bin\/ksh -e\n\ntypeset -ir makejobs='5'\ntypeset -ir verbosity='0'\n\nusage()\n{\n    echo \"Usage: ${0##*\/} otp-name-or-path otp-inst-label\" >&2\n    exit 1\n}\n\n[[ $# == 2 ]] || usage\n[[ \"$2\" != *\/* ]] || usage\n\ntypeset -lr otp_name=\"${2}\"\n\ncase \"$1\" in\n    *\/* )\n        otpsrc=\"$1\"\n        ;;\n    . )\n        otpsrc=\"$(pwd)\"\n        ;;\n    .. )\n        otpsrc=\"$(dirname \"$(pwd)\")\"\n        ;;\n    * )\n        if [[ -d \"$1\" ]]\n        then\n            otpsrc=\"$1\"\n        else\n            otpsrc=\"$BASHO_PRJ_BASE\/$1\"\n        fi\n        ;;\nesac\nreadonly  otp_src\n\n[[ -z \"$(whence -v kerl_deactivate 2>\/dev\/null)\" ]] || kerl_deactivate\n[[ -z \"$(whence -v reset_lenv 2>\/dev\/null)\" ]] || reset_lenv\n\ncd \"$otpsrc\"\n\nunset   ERL_TOP ERL_LIBS MAKEFLAGS\n\n. \"$LOCAL_ENV_DIR\/os.type\"\n. \"$LOCAL_ENV_DIR\/otp.install.base\"\n. \"$LOCAL_ENV_DIR\/otp.source.version\"\n\nif [[ $otp_vsn_major -gt 16 ]]\nthen\n    hipe_modes='false true'\nelse\n    hipe_modes='false'\nfi\narch_flags='-m64 -march=core2 -mcx16'\narch_flags='-m64 -march=native -mcx16'\ncase \"$os_type\" in\n    darwin )\n        osx_ver=\"$(\/usr\/bin\/sw_vers -productVersion | \/usr\/bin\/cut -d. -f1,2)\"\n        arch_flags+=\" -arch x86_64 -mmacosx-version-min=$osx_ver\"\n        ccands='icc \/usr\/bin\/cc gcc cc'\n        cccands='\/usr\/bin\/c++ g++ c++'\n        config_os='--enable-darwin-64bit --with-cocoa'\n        hipe_modes='false'\n        ;;\n    linux )\n        ccands='icc gcc cc'\n        cccands='g++ gcc c++'\n        config_os='--enable-64bit'\n        ;;\n    freebsd )\n        ccands='icc clang37 \/usr\/bin\/cc gcc cc'\n        cccands='\/usr\/bin\/c++ g++ c++'\n        config_os='--enable-64bit'\n        ;;\n    * )\n        ccands='cc gcc'\n        cccands='c++ g++'\n        config_os='--enable-64bit'\n        ;;\nesac\nfor c in $ccands\ndo\n    CC=\"$(whence -p $c || true)\"\n    [[ -z \"$CC\" ]] || break\ndone\nif [[ \"${CC##*\/}\" == icc || \"${CC##*\/}\" == clang* ]]\nthen\n    CXX=\"$CC\"\nelse\n    for c in $cccands $CC\n    do\n        CXX=\"$(whence -p $c || true)\"\n        [[ -z \"$CXX\" ]] || break\n    done\nfi\nunset   c ccand cccand\n[[ -n \"$LANG\" ]] || LANG='C'\nLDFLAGS=\"$arch_flags -O4\"\n\nCFLAGS=\"$arch_flags -O3\"\nif [[ $otp_vsn_major -lt 17 ]]\nthen\n    CFLAGS+=' -Wno-deprecated-declarations'\n    CFLAGS+=' -Wno-empty-body'\n    CFLAGS+=' -Wno-implicit-function-declaration'\n    CFLAGS+=' -Wno-parentheses-equality'\n    CFLAGS+=' -Wno-pointer-sign'\n    CFLAGS+=' -Wno-tentative-definition-incomplete-type'\n    CFLAGS+=' -Wno-unused-function'\n    CFLAGS+=' -Wno-unused-value'\n    CFLAGS+=' -Wno-unused-variable'\nfi\nCXXFLAGS=\"$CFLAGS\"\n\nexport  CC CFLAGS CXX CXXFLAGS LANG LDFLAGS\n\nconfig_opts=\"$config_os --with-ssl --without-odbc\"\n\n[[ $otp_vsn_major -ge 16 ]] || config_opts+=' --without-wx'\n[[ $otp_vsn_major -lt 17 ]] || config_opts+=' --without-gs'\n[[ $otp_vsn_major -lt 17 ]] || config_opts+=' --enable-dirty-schedulers'\n\nERL_TOP=\"$(pwd)\"\nPATH=\"$ERL_TOP\/bin:$PATH\"\nexport  ERL_TOP PATH\n\nfor hipe in $hipe_modes\ndo\n    if $hipe\n    then\n        otp_label=\"${otp_name}h\"\n        hipe_flag='--enable-hipe'\n    else\n        otp_label=\"$otp_name\"\n        hipe_flag='--disable-hipe'\n    fi\n    otp_dest=\"$otp_install_base\/$otp_label\"\n    build_cfg=\"--prefix $otp_dest $config_opts $hipe_flag\"\n    build_log=\"build.$os_type.$otp_label.txt\"\n    install_log=\"install.$os_type.$otp_label.txt\"\n\n    $GIT clean -fdqx -e \/env -e \/.idea\/ -e '*.iml' -e '\/*.txt'\n\n    [[ $makejobs -lt 2 ]] || export MAKEFLAGS=\"-j$makejobs\"\n    [[ $verbosity -lt 1 ]] || export V=\"$verbosity\"\n\n    \/bin\/date >\"$build_log\"\n    env | sort >>\"$build_log\"\n    echo \".\/otp_build setup -a $build_cfg\" | tee -a \"$build_log\"\n    .\/otp_build setup -a $build_cfg 1>>\"$build_log\" 2>&1\n    \/bin\/date >>\"$build_log\"\n\n    unset   V MAKEFLAGS\n\n    if [[ -d \"$otp_dest\" ]]\n    then\n        rm -rf \"$otp_dest\/bin\" \"$otp_dest\/lib\"\n    else\n        mkdir -m 2775 \"$otp_dest\"\n    fi\n\n    \/bin\/date >\"$install_log\"\n    echo \"$MAKE install\" | tee -a \"$install_log\"\n    $MAKE install 1>>\"$install_log\" 2>&1\n    \/bin\/date >>\"$install_log\"\n\n    cp -p \"$build_log\" \"$install_log\" \"$otp_dest\"\n    [[ -e \"$otp_dest\/activate\" ]] || \\\n        ln -s \"$LOCAL_ENV_DIR\/otp.activate\" \"$otp_dest\/activate\"\ndone\n","subject":"adjust whether to build with hHiPE support","message":"adjust whether to build with hHiPE support\n","lang":"ActionScript","license":"isc","repos":"tburghart\/local_env,tburghart\/local_env"}
{"commit":"664dc68180110d53b015d4b6e9219859a5f1e8a5","old_file":"src\/com\/esri\/builder\/components\/serviceBrowser\/supportClasses\/ServiceDirectoryBuilder.as","new_file":"src\/com\/esri\/builder\/components\/serviceBrowser\/supportClasses\/ServiceDirectoryBuilder.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.components.serviceBrowser.supportClasses\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.components.supportClasses.Credential;\nimport com.esri.ags.tasks.JSONTask;\nimport com.esri.builder.components.serviceBrowser.filters.GPTaskFilter;\nimport com.esri.builder.components.serviceBrowser.filters.GeocoderFilter;\nimport com.esri.builder.components.serviceBrowser.filters.INodeFilter;\nimport com.esri.builder.components.serviceBrowser.filters.MapLayerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.MapServerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.QueryableLayerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.RouteLayerFilter;\nimport com.esri.builder.components.serviceBrowser.nodes.ServiceDirectoryRootNode;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.net.URLVariables;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.rpc.Fault;\nimport mx.rpc.Responder;\nimport mx.rpc.events.FaultEvent;\nimport mx.rpc.events.ResultEvent;\nimport mx.rpc.http.HTTPService;\nimport mx.utils.URLUtil;\n\npublic final class ServiceDirectoryBuilder extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(ServiceDirectoryBuilder);\n\n    private static const DEFAULT_REQUEST_TIMEOUT_IN_SECONDS:Number = 10;\n\n    private var count:int;\n    private var searchType:String;\n\n    private var serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest;\n    private var hasCrossDomain:Boolean;\n    private var crossDomainRequest:HTTPService;\n    private var credential:Credential;\n    private var rootNode:ServiceDirectoryRootNode;\n    private var currentNodeFilter:INodeFilter;\n    private var isServiceSecured:Boolean;\n    private var securityWarning:String;\n    private var owningSystemURL:String;\n\n    public function buildServiceDirectory(serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Building service directory\");\n        }\n\n        this.serviceDirectoryBuildRequest = serviceDirectoryBuildRequest;\n\n        try\n        {\n            checkCrossDomainBeforeBuildingDirectory();\n        }\n        catch (error:Error)\n        {\n            \/\/TODO: handle error\n        }\n    }\n\n    private function checkCrossDomainBeforeBuildingDirectory():void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Checking service URL crossdomain.xml\");\n        }\n\n        crossDomainRequest = new HTTPService();\n        crossDomainRequest.url = extractCrossDomainPolicyFileURL(serviceDirectoryBuildRequest.url);\n        crossDomainRequest.addEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n        crossDomainRequest.addEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n        crossDomainRequest.requestTimeout = DEFAULT_REQUEST_TIMEOUT_IN_SECONDS;\n        crossDomainRequest.send();\n\n        function crossDomainRequest_resultHandler(event:ResultEvent):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Found service crossdomain.xml\");\n            }\n\n            crossDomainRequest.removeEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n            crossDomainRequest.removeEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n            crossDomainRequest = null;\n            hasCrossDomain = true;\n\n            getServiceInfo();\n        }\n\n        function crossDomainRequest_faultHandler(event:FaultEvent):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Could not find service crossdomain.xml\");\n            }\n\n            crossDomainRequest.removeEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n            crossDomainRequest.removeEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n            crossDomainRequest = null;\n            hasCrossDomain = false;\n\n            getServiceInfo();\n        }\n    }\n\n    private function extractCrossDomainPolicyFileURL(url:String):String\n    {\n        var baseURL:RegExp = \/(https?:\\\/\\\/)([^\\\/]+\\\/)\/\n        var baseURLMatch:Array = url.match(baseURL);\n        return baseURLMatch[0] + 'crossdomain.xml';\n    }\n\n    private function getServiceInfo():void\n    {\n        var serviceInfoRequest:JSONTask = new JSONTask();\n        serviceInfoRequest.url = extractServiceInfoURL(serviceDirectoryBuildRequest.url);\n        const param:URLVariables = new URLVariables();\n        param.f = 'json';\n        serviceInfoRequest.execute(param, new Responder(serviceInfoRequest_resultHandler, serviceInfoRequest_faultHandler));\n\n        function serviceInfoRequest_resultHandler(serverInfo:Object):void\n        {\n            owningSystemURL = serverInfo.owningSystemUrl;\n            if (isOwnedByPortal(owningSystemURL))\n            {\n                if (PortalModel.getInstance().portal.signedIn)\n                {\n                    IdentityManager.instance.getCredential(\n                        serviceDirectoryBuildRequest.url, false,\n                        new Responder(getCredential_successHandler, getCredential_faultHandler));\n\n                    function getCredential_successHandler(credential:Credential):void\n                    {\n                        checkIfServiceIsSecure(serverInfo);\n                    }\n\n                    function getCredential_faultHandler(fault:Fault):void\n                    {\n                        checkIfServiceIsSecure(serverInfo);\n                    }\n                }\n                else\n                {\n                    var credential:Credential = IdentityManager.instance.findCredential(serviceDirectoryBuildRequest.url);\n                    if (credential)\n                    {\n                        credential.destroy();\n                    }\n                    checkIfServiceIsSecure(serverInfo);\n                }\n            }\n            else\n            {\n                checkIfServiceIsSecure(serverInfo);\n            }\n        }\n\n        function serviceInfoRequest_faultHandler(fault:Fault):void\n        {\n            checkIfServiceIsSecure(null);\n        }\n    }\n\n    private function isOwnedByPortal(owningSystemURL:String):Boolean\n    {\n        if (owningSystemURL == null)\n        {\n            owningSystemURL = \"\";\n        }\n\n        var owningSystemURLServerNameWithPort:String = URLUtil.getServerName(owningSystemURL);\n        var portalServerNameWithPort:String = URLUtil.getServerName(PortalModel.getInstance().portalURL);\n\n        return (owningSystemURLServerNameWithPort == portalServerNameWithPort);\n    }\n\n    private function checkIfServiceIsSecure(serverInfo:Object):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Checking if service is secure\");\n        }\n\n        if (serverInfo)\n        {\n            isServiceSecured = (serverInfo.currentVersion >= 10.01\n                && serverInfo.authInfo\n                && serverInfo.authInfo.isTokenBasedSecurity);\n\n            if (isServiceSecured)\n            {\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Service is secure\");\n                }\n\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Checking token service crossdomain.xml\");\n                }\n\n                const tokenServiceCrossDomainRequest:HTTPService = new HTTPService();\n                tokenServiceCrossDomainRequest.url = extractCrossDomainPolicyFileURL(serverInfo.authInfo.tokenServicesUrl);\n                tokenServiceCrossDomainRequest.resultFormat = HTTPService.RESULT_FORMAT_E4X;\n                tokenServiceCrossDomainRequest.addEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                tokenServiceCrossDomainRequest.addEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n                tokenServiceCrossDomainRequest.send();\n\n                function tokenServiceSecurityRequest_resultHandler(event:ResultEvent):void\n                {\n                    if (Log.isDebug())\n                    {\n                        LOG.debug(\"Found token service crossdomain.xml\");\n                    }\n\n                    tokenServiceCrossDomainRequest.removeEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                    tokenServiceCrossDomainRequest.removeEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n\n                    const startsWithHTTPS:RegExp = \/^https\/;\n                    if (startsWithHTTPS.test(tokenServiceCrossDomainRequest.url))\n                    {\n                        const tokenServiceCrossDomainXML:XML = event.result as XML;\n                        const hasSecurityEnabled:Boolean =\n                            tokenServiceCrossDomainXML.child(\"allow-access-from\").(attribute(\"secure\") == \"false\").length() == 0\n                            || tokenServiceCrossDomainXML.child(\"allow-http-request-headers-from\").(attribute(\"secure\") == \"false\").length() == 0;\n\n                        if (hasSecurityEnabled\n                            && !startsWithHTTPS.test(Model.instance.appDir.url))\n                        {\n                            securityWarning = ResourceManager.getInstance().getString('BuilderStrings', 'serviceBrowser.secureTokenServiceWithSecureCrossDomain');\n                        }\n                    }\n                }\n\n                function tokenServiceSecurityRequest_faultHandler(event:FaultEvent):void\n                {\n                    if (Log.isDebug())\n                    {\n                        LOG.debug(\"Could not find token service crossdomain.xml\");\n                    }\n\n                    tokenServiceCrossDomainRequest.removeEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                    tokenServiceCrossDomainRequest.removeEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n                    securityWarning = ResourceManager.getInstance().getString('BuilderStrings', 'serviceBrowser.secureTokenServiceMissingCrossDomain');\n                }\n            }\n\n            \/\/continue with building service directory\n            startBuildingDirectory();\n        }\n        else\n        {\n            \/\/continue with building service directory\n            startBuildingDirectory();\n        }\n    }\n\n    private function extractServiceInfoURL(url:String):String\n    {\n        return url.replace('\/rest\/services', '\/rest\/info');\n    }\n\n    private function startBuildingDirectory():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Building serviced directory {0}', serviceDirectoryBuildRequest.url);\n        }\n\n        const servicesDirectoryURL:RegExp = \/.+\\\/rest\\\/services\\\/?\/;\n        const serviceURLRootMatch:Array = servicesDirectoryURL.exec(serviceDirectoryBuildRequest.url);\n\n        if (!serviceURLRootMatch)\n        {\n            return;\n        }\n\n        currentNodeFilter = filterFromSearchType(serviceDirectoryBuildRequest.searchType);\n        rootNode = new ServiceDirectoryRootNode(serviceDirectoryBuildRequest.url, currentNodeFilter);\n        rootNode.addEventListener(URLNodeTraversalEvent.END_REACHED, rootNode_completeHandler);\n        rootNode.addEventListener(FaultEvent.FAULT, rootNode_faultHandler);\n        credential = IdentityManager.instance.findCredential(serviceURLRootMatch[0]);\n        if (credential)\n        {\n            rootNode.token = credential.token;\n        }\n        rootNode.loadChildren();\n    }\n\n    private function filterFromSearchType(searchType:String):INodeFilter\n    {\n        if (searchType == ServiceDirectoryBuildRequest.QUERYABLE_LAYER_SEARCH)\n        {\n            return new QueryableLayerFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.GEOPROCESSING_TASK_SEARCH)\n        {\n            return new GPTaskFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.GEOCODER_SEARCH)\n        {\n            return new GeocoderFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.ROUTE_LAYER_SEARCH)\n        {\n            return new RouteLayerFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.MAP_SERVER_SEARCH)\n        {\n            return new MapServerFilter();\n        }\n        else \/\/MAP LAYER SEARCH\n        {\n            return new MapLayerFilter();\n        }\n    }\n\n    private function rootNode_completeHandler(event:URLNodeTraversalEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Finished building service directory\");\n        }\n\n        dispatchEvent(\n            new ServiceDirectoryBuilderEvent(ServiceDirectoryBuilderEvent.COMPLETE,\n                                             new ServiceDirectoryInfo(rootNode,\n                                                                      event.urlNodes,\n                                                                      currentNodeFilter,\n                                                                      hasCrossDomain,\n                                                                      isServiceSecured,\n                                                                      securityWarning,\n                                                                      owningSystemURL)));\n    }\n\n    protected function rootNode_faultHandler(event:FaultEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Could not build service directory\");\n        }\n\n        dispatchEvent(event);\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.components.serviceBrowser.supportClasses\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.components.supportClasses.Credential;\nimport com.esri.ags.tasks.JSONTask;\nimport com.esri.builder.components.serviceBrowser.filters.GPTaskFilter;\nimport com.esri.builder.components.serviceBrowser.filters.GeocoderFilter;\nimport com.esri.builder.components.serviceBrowser.filters.INodeFilter;\nimport com.esri.builder.components.serviceBrowser.filters.MapLayerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.MapServerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.QueryableLayerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.RouteLayerFilter;\nimport com.esri.builder.components.serviceBrowser.nodes.ServiceDirectoryRootNode;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.net.URLVariables;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.rpc.Fault;\nimport mx.rpc.Responder;\nimport mx.rpc.events.FaultEvent;\nimport mx.rpc.events.ResultEvent;\nimport mx.rpc.http.HTTPService;\nimport mx.utils.URLUtil;\n\npublic final class ServiceDirectoryBuilder extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(ServiceDirectoryBuilder);\n\n    private static const DEFAULT_REQUEST_TIMEOUT_IN_SECONDS:Number = 10;\n\n    private var serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest;\n    private var hasCrossDomain:Boolean;\n    private var crossDomainRequest:HTTPService;\n    private var credential:Credential;\n    private var rootNode:ServiceDirectoryRootNode;\n    private var currentNodeFilter:INodeFilter;\n    private var isServiceSecured:Boolean;\n    private var securityWarning:String;\n    private var owningSystemURL:String;\n\n    public function buildServiceDirectory(serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Building service directory\");\n        }\n\n        this.serviceDirectoryBuildRequest = serviceDirectoryBuildRequest;\n\n        try\n        {\n            checkCrossDomainBeforeBuildingDirectory();\n        }\n        catch (error:Error)\n        {\n            \/\/TODO: handle error\n        }\n    }\n\n    private function checkCrossDomainBeforeBuildingDirectory():void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Checking service URL crossdomain.xml\");\n        }\n\n        crossDomainRequest = new HTTPService();\n        crossDomainRequest.url = extractCrossDomainPolicyFileURL(serviceDirectoryBuildRequest.url);\n        crossDomainRequest.addEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n        crossDomainRequest.addEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n        crossDomainRequest.requestTimeout = DEFAULT_REQUEST_TIMEOUT_IN_SECONDS;\n        crossDomainRequest.send();\n\n        function crossDomainRequest_resultHandler(event:ResultEvent):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Found service crossdomain.xml\");\n            }\n\n            crossDomainRequest.removeEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n            crossDomainRequest.removeEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n            crossDomainRequest = null;\n            hasCrossDomain = true;\n\n            getServiceInfo();\n        }\n\n        function crossDomainRequest_faultHandler(event:FaultEvent):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Could not find service crossdomain.xml\");\n            }\n\n            crossDomainRequest.removeEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n            crossDomainRequest.removeEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n            crossDomainRequest = null;\n            hasCrossDomain = false;\n\n            getServiceInfo();\n        }\n    }\n\n    private function extractCrossDomainPolicyFileURL(url:String):String\n    {\n        var baseURL:RegExp = \/(https?:\\\/\\\/)([^\\\/]+\\\/)\/\n        var baseURLMatch:Array = url.match(baseURL);\n        return baseURLMatch[0] + 'crossdomain.xml';\n    }\n\n    private function getServiceInfo():void\n    {\n        var serviceInfoRequest:JSONTask = new JSONTask();\n        serviceInfoRequest.url = extractServiceInfoURL(serviceDirectoryBuildRequest.url);\n        const param:URLVariables = new URLVariables();\n        param.f = 'json';\n        serviceInfoRequest.execute(param, new Responder(serviceInfoRequest_resultHandler, serviceInfoRequest_faultHandler));\n\n        function serviceInfoRequest_resultHandler(serverInfo:Object):void\n        {\n            owningSystemURL = serverInfo.owningSystemUrl;\n            if (isOwnedByPortal(owningSystemURL))\n            {\n                if (PortalModel.getInstance().portal.signedIn)\n                {\n                    IdentityManager.instance.getCredential(\n                        serviceDirectoryBuildRequest.url, false,\n                        new Responder(getCredential_successHandler, getCredential_faultHandler));\n\n                    function getCredential_successHandler(credential:Credential):void\n                    {\n                        checkIfServiceIsSecure(serverInfo);\n                    }\n\n                    function getCredential_faultHandler(fault:Fault):void\n                    {\n                        checkIfServiceIsSecure(serverInfo);\n                    }\n                }\n                else\n                {\n                    var credential:Credential = IdentityManager.instance.findCredential(serviceDirectoryBuildRequest.url);\n                    if (credential)\n                    {\n                        credential.destroy();\n                    }\n                    checkIfServiceIsSecure(serverInfo);\n                }\n            }\n            else\n            {\n                checkIfServiceIsSecure(serverInfo);\n            }\n        }\n\n        function serviceInfoRequest_faultHandler(fault:Fault):void\n        {\n            checkIfServiceIsSecure(null);\n        }\n    }\n\n    private function isOwnedByPortal(owningSystemURL:String):Boolean\n    {\n        if (owningSystemURL == null)\n        {\n            owningSystemURL = \"\";\n        }\n\n        var owningSystemURLServerNameWithPort:String = URLUtil.getServerName(owningSystemURL);\n        var portalServerNameWithPort:String = URLUtil.getServerName(PortalModel.getInstance().portalURL);\n\n        return (owningSystemURLServerNameWithPort == portalServerNameWithPort);\n    }\n\n    private function checkIfServiceIsSecure(serverInfo:Object):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Checking if service is secure\");\n        }\n\n        if (serverInfo)\n        {\n            isServiceSecured = (serverInfo.currentVersion >= 10.01\n                && serverInfo.authInfo\n                && serverInfo.authInfo.isTokenBasedSecurity);\n\n            if (isServiceSecured)\n            {\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Service is secure\");\n                }\n\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Checking token service crossdomain.xml\");\n                }\n\n                const tokenServiceCrossDomainRequest:HTTPService = new HTTPService();\n                tokenServiceCrossDomainRequest.url = extractCrossDomainPolicyFileURL(serverInfo.authInfo.tokenServicesUrl);\n                tokenServiceCrossDomainRequest.resultFormat = HTTPService.RESULT_FORMAT_E4X;\n                tokenServiceCrossDomainRequest.addEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                tokenServiceCrossDomainRequest.addEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n                tokenServiceCrossDomainRequest.send();\n\n                function tokenServiceSecurityRequest_resultHandler(event:ResultEvent):void\n                {\n                    if (Log.isDebug())\n                    {\n                        LOG.debug(\"Found token service crossdomain.xml\");\n                    }\n\n                    tokenServiceCrossDomainRequest.removeEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                    tokenServiceCrossDomainRequest.removeEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n\n                    const startsWithHTTPS:RegExp = \/^https\/;\n                    if (startsWithHTTPS.test(tokenServiceCrossDomainRequest.url))\n                    {\n                        const tokenServiceCrossDomainXML:XML = event.result as XML;\n                        const hasSecurityEnabled:Boolean =\n                            tokenServiceCrossDomainXML.child(\"allow-access-from\").(attribute(\"secure\") == \"false\").length() == 0\n                            || tokenServiceCrossDomainXML.child(\"allow-http-request-headers-from\").(attribute(\"secure\") == \"false\").length() == 0;\n\n                        if (hasSecurityEnabled\n                            && !startsWithHTTPS.test(Model.instance.appDir.url))\n                        {\n                            securityWarning = ResourceManager.getInstance().getString('BuilderStrings', 'serviceBrowser.secureTokenServiceWithSecureCrossDomain');\n                        }\n                    }\n                }\n\n                function tokenServiceSecurityRequest_faultHandler(event:FaultEvent):void\n                {\n                    if (Log.isDebug())\n                    {\n                        LOG.debug(\"Could not find token service crossdomain.xml\");\n                    }\n\n                    tokenServiceCrossDomainRequest.removeEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                    tokenServiceCrossDomainRequest.removeEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n                    securityWarning = ResourceManager.getInstance().getString('BuilderStrings', 'serviceBrowser.secureTokenServiceMissingCrossDomain');\n                }\n            }\n\n            \/\/continue with building service directory\n            startBuildingDirectory();\n        }\n        else\n        {\n            \/\/continue with building service directory\n            startBuildingDirectory();\n        }\n    }\n\n    private function extractServiceInfoURL(url:String):String\n    {\n        return url.replace('\/rest\/services', '\/rest\/info');\n    }\n\n    private function startBuildingDirectory():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Building serviced directory {0}', serviceDirectoryBuildRequest.url);\n        }\n\n        const servicesDirectoryURL:RegExp = \/.+\\\/rest\\\/services\\\/?\/;\n        const serviceURLRootMatch:Array = servicesDirectoryURL.exec(serviceDirectoryBuildRequest.url);\n\n        if (!serviceURLRootMatch)\n        {\n            return;\n        }\n\n        currentNodeFilter = filterFromSearchType(serviceDirectoryBuildRequest.searchType);\n        rootNode = new ServiceDirectoryRootNode(serviceDirectoryBuildRequest.url, currentNodeFilter);\n        rootNode.addEventListener(URLNodeTraversalEvent.END_REACHED, rootNode_completeHandler);\n        rootNode.addEventListener(FaultEvent.FAULT, rootNode_faultHandler);\n        credential = IdentityManager.instance.findCredential(serviceURLRootMatch[0]);\n        if (credential)\n        {\n            rootNode.token = credential.token;\n        }\n        rootNode.loadChildren();\n    }\n\n    private function filterFromSearchType(searchType:String):INodeFilter\n    {\n        if (searchType == ServiceDirectoryBuildRequest.QUERYABLE_LAYER_SEARCH)\n        {\n            return new QueryableLayerFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.GEOPROCESSING_TASK_SEARCH)\n        {\n            return new GPTaskFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.GEOCODER_SEARCH)\n        {\n            return new GeocoderFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.ROUTE_LAYER_SEARCH)\n        {\n            return new RouteLayerFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.MAP_SERVER_SEARCH)\n        {\n            return new MapServerFilter();\n        }\n        else \/\/MAP LAYER SEARCH\n        {\n            return new MapLayerFilter();\n        }\n    }\n\n    private function rootNode_completeHandler(event:URLNodeTraversalEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Finished building service directory\");\n        }\n\n        dispatchEvent(\n            new ServiceDirectoryBuilderEvent(ServiceDirectoryBuilderEvent.COMPLETE,\n                                             new ServiceDirectoryInfo(rootNode,\n                                                                      event.urlNodes,\n                                                                      currentNodeFilter,\n                                                                      hasCrossDomain,\n                                                                      isServiceSecured,\n                                                                      securityWarning,\n                                                                      owningSystemURL)));\n    }\n\n    protected function rootNode_faultHandler(event:FaultEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Could not build service directory\");\n        }\n\n        dispatchEvent(event);\n    }\n}\n}\n","subject":"Remove unused fields (ServiceDirectoryBuilder).","message":"Remove unused fields (ServiceDirectoryBuilder).\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"cc772dfa52f1ec4cc78fbf554000be2803d67cd2","old_file":"actionscript-cafe\/src\/main\/flex\/org\/servebox\/cafe\/core\/command\/CommandBinding.as","new_file":"actionscript-cafe\/src\/main\/flex\/org\/servebox\/cafe\/core\/command\/CommandBinding.as","old_contents":"package org.servebox.cafe.core.command\r\n{\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.events.IEventDispatcher;\r\n\t\r\n\timport mx.binding.utils.BindingUtils;\r\n\timport mx.binding.utils.ChangeWatcher;\r\n\timport mx.core.UIComponent;\r\n\t\r\n\tpublic class CommandBinding extends EventDispatcher\r\n\t{\r\n\t\tprivate var _command : ICommand;\r\n\t\t\r\n\t\tprivate var _target : IEventDispatcher;\r\n\t\t\r\n\t\tprivate var _triggerEvents : String;\r\n\t\t\r\n\t\tprivate var _arTriggerEvents : Array;\r\n\t\t\r\n\t\tprivate var _parameters : Array;\r\n\t\t\r\n\t\tprivate var setterWatcher : ChangeWatcher;\r\n\t\t\r\n\t\tpublic function CommandBinding()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get parameters():Array\r\n\t\t{\r\n\t\t\treturn _parameters;\r\n\t\t}\r\n\r\n\t\tpublic function set parameters(value:Array):void\r\n\t\t{\r\n\t\t\t_parameters = value;\r\n\t\t}\r\n\r\n\t\t[Bindable(\"command_Change\")]\r\n\t\tpublic function get command():ICommand\r\n\t\t{\r\n\t\t\treturn _command;\r\n\t\t}\r\n\r\n\t\tpublic function set command(value:ICommand):void\r\n\t\t{\r\n\t\t\t_command = value;\r\n\t\t\tif( _command is IStateCommand )\r\n\t\t\t{\r\n\t\t\t\tif( setterWatcher )\r\n\t\t\t\t{\r\n\t\t\t\t\tsetterWatcher.unwatch();\r\n\t\t\t\t\tsetterWatcher = null;\r\n\t\t\t\t}\r\n\t\t\t\tsetterWatcher = BindingUtils.bindSetter( executablePropertyChanged, this, [\"command\", \"executable\"] );\r\n\t\t\t}\r\n\t\t\tdispatchEvent( new Event(\"command_Change\") );\r\n\t\t}\r\n\t\t\r\n\t\t[Bindable(\"target_Change\")]\r\n\t\tpublic function get target():IEventDispatcher\r\n\t\t{\r\n\t\t\treturn _target;\r\n\t\t}\r\n\r\n\t\tpublic function set target(value:IEventDispatcher):void\r\n\t\t{\r\n\t\t\tclearEvents();\r\n\t\t\t_target = value;\r\n\t\t\tdispatchEvent( new Event(\"target_Change\") );\r\n\t\t\tfor each( var e : String in _arTriggerEvents )\r\n\t\t\t{\r\n\t\t\t\t_target.addEventListener( e, triggerFired );\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t[Bindable]\r\n\t\tpublic function get triggerEvents():String\r\n\t\t{\r\n\t\t\treturn _triggerEvents;\r\n\t\t}\r\n\r\n\t\tpublic function set triggerEvents(value:String):void\r\n\t\t{\r\n\t\t\tclearEvents();\r\n\t\t\t_triggerEvents = value;\r\n\t\t\t_arTriggerEvents = value.split(\",\");\r\n\t\t}\r\n\r\n\t\tprivate function clearEvents() : void\r\n\t\t{\r\n\t\t\tif( _target == null )\r\n\t\t\t{\r\n\t\t\t\t\/\/ The target invoker is not set, no need to clear the events.\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\tfor each( var e : String in _arTriggerEvents )\r\n\t\t\t{\r\n\t\t\t\t_target.removeEventListener( e, triggerFired );\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function executablePropertyChanged( value : Boolean ) : void\r\n\t\t{\r\n\t\t\tif( _target is UIComponent )\r\n\t\t\t{\r\n\t\t\t\tUIComponent( _target ).enabled = value;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function triggerFired( e : Event ) : void\r\n\t\t{\r\n\t\t\tif( _command is IStateCommand && IStateCommand(_command).executable )\r\n\t\t\t{\r\n\t\t\t\t_command.parameters = parameters;\r\n\t\t\t\t_command.execute( e );\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","new_contents":"package org.servebox.cafe.core.command\r\n{\r\n\timport flash.events.Event;\r\n\timport flash.events.EventDispatcher;\r\n\timport flash.events.IEventDispatcher;\r\n\t\r\n\timport mx.binding.utils.BindingUtils;\r\n\timport mx.binding.utils.ChangeWatcher;\r\n\timport mx.core.UIComponent;\r\n\t\r\n\tpublic class CommandBinding extends EventDispatcher\r\n\t{\r\n\t\tprivate var _command : ICommand;\r\n\t\t\r\n\t\tprivate var _target : IEventDispatcher;\r\n\t\t\r\n\t\tprivate var _arTriggerEvents : Array;\r\n\t\t\r\n\t\tprivate var _parameters : Array;\r\n\t\t\r\n\t\tprivate var setterWatcher : ChangeWatcher;\r\n\t\t\r\n\t\tpublic function CommandBinding()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get parameters():Array\r\n\t\t{\r\n\t\t\treturn _parameters;\r\n\t\t}\r\n\r\n\t\tpublic function set parameters(value:Array):void\r\n\t\t{\r\n\t\t\t_parameters = value;\r\n\t\t}\r\n\r\n\t\t[Bindable(\"command_Change\")]\r\n\t\tpublic function get command():ICommand\r\n\t\t{\r\n\t\t\treturn _command;\r\n\t\t}\r\n\r\n\t\tpublic function set command(value:ICommand):void\r\n\t\t{\r\n\t\t\t_command = value;\r\n\t\t\tif( _command is IStateCommand )\r\n\t\t\t{\r\n\t\t\t\tif( setterWatcher )\r\n\t\t\t\t{\r\n\t\t\t\t\tsetterWatcher.unwatch();\r\n\t\t\t\t\tsetterWatcher = null;\r\n\t\t\t\t}\r\n\t\t\t\tsetterWatcher = BindingUtils.bindSetter( executablePropertyChanged, this, [\"command\", \"executable\"] );\r\n\t\t\t}\r\n\t\t\tdispatchEvent( new Event(\"command_Change\") );\r\n\t\t}\r\n\t\t\r\n\t\t[Bindable(\"target_Change\")]\r\n\t\tpublic function get target():IEventDispatcher\r\n\t\t{\r\n\t\t\treturn _target;\r\n\t\t}\r\n\r\n\t\tpublic function set target(value:IEventDispatcher):void\r\n\t\t{\r\n            clearEvents( _target );\r\n\t\t\t_target = value;\r\n            replaceEvents();\r\n\t\t\tdispatchEvent( new Event(\"target_Change\") );\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\t[Bindable]\r\n\t\tpublic function get triggerEvents():String\r\n\t\t{\r\n            if (_arTriggerEvents == null)\r\n            {\r\n               _arTriggerEvents = []; \r\n            }\r\n\t\t\treturn _arTriggerEvents.join(\",\");\r\n\t\t}\r\n\r\n\t\tpublic function set triggerEvents(value:String):void\r\n\t\t{\r\n\t\t\t_arTriggerEvents = value.split(\",\");\r\n            replaceEvents();\r\n\t\t}\r\n\r\n\t\tprivate function replaceEvents() : void\r\n        {\r\n            clearEvents();\r\n            if( _target != null )\r\n            {\r\n                for each( var e : String in _arTriggerEvents )\r\n                {\r\n                    _target.addEventListener( e, triggerFired );\r\n                }\r\n            }\r\n        }\r\n        \r\n\t\tprivate function clearEvents( targetOverride : IEventDispatcher = null) : void\r\n\t\t{\r\n            var t : IEventDispatcher = ( targetOverride != null ? targetOverride : _target);\r\n\t\t\tif( t == null )\r\n\t\t\t{\r\n\t\t\t\t\/\/ The target invoker is not set, no need to clear the events.\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\tfor each( var e : String in _arTriggerEvents )\r\n\t\t\t{\r\n\t\t\t\tt.removeEventListener( e, triggerFired );\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function executablePropertyChanged( value : Boolean ) : void\r\n\t\t{\r\n\t\t\tif( _target is UIComponent )\r\n\t\t\t{\r\n\t\t\t\tUIComponent( _target ).enabled = value;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function triggerFired( e : Event ) : void\r\n\t\t{\r\n\t\t\tif( _command is IStateCommand && IStateCommand(_command).executable )\r\n\t\t\t{\r\n\t\t\t\t_command.parameters = parameters;\r\n\t\t\t\t_command.execute( e );\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","subject":"Update in setting the target of CommandBinding.","message":"Update in setting the target of CommandBinding.\n","lang":"ActionScript","license":"mit","repos":"servebox\/as-cafe"}
{"commit":"c4f0010f494f1e95bc08595b08904af4976e71f9","old_file":"src\/ru\/kutu\/grindplayer\/views\/mediators\/ScrubBarMediator.as","new_file":"src\/ru\/kutu\/grindplayer\/views\/mediators\/ScrubBarMediator.as","old_contents":"package ru.kutu.grindplayer.views.mediators {\n\t\n\timport org.osmf.events.MetadataEvent;\n\timport org.osmf.media.MediaElement;\n\timport org.osmf.net.StreamType;\n\t\n\timport ru.kutu.grind.views.mediators.ScrubBarBaseMediator;\n\t\n\tpublic class ScrubBarMediator extends ScrubBarBaseMediator {\n\t\t\n\t\tprivate var isAdvertisement:Boolean;\n\t\tprivate var hideScrubBarWhileAdvertisement:Boolean;\n\t\t\n\t\toverride protected function processMediaElementChange(oldMediaElement:MediaElement):void {\n\t\t\tsuper.processMediaElementChange(oldMediaElement);\n\t\t\tif (oldMediaElement) {\n\t\t\t\toldMediaElement.metadata.removeEventListener(MetadataEvent.VALUE_ADD, onMediaMetadataChange);\n\t\t\t\toldMediaElement.metadata.removeEventListener(MetadataEvent.VALUE_CHANGE, onMediaMetadataChange);\n\t\t\t\toldMediaElement.metadata.removeEventListener(MetadataEvent.VALUE_REMOVE, onMediaMetadataChange);\n\t\t\t}\n\t\t\tif (media) {\n\t\t\t\tmedia.metadata.addEventListener(MetadataEvent.VALUE_ADD, onMediaMetadataChange);\n\t\t\t\tmedia.metadata.addEventListener(MetadataEvent.VALUE_CHANGE, onMediaMetadataChange);\n\t\t\t\tmedia.metadata.addEventListener(MetadataEvent.VALUE_REMOVE, onMediaMetadataChange);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride protected function updateEnabled():void {\n\t\t\tview.enabled = isStartPlaying && !isAdvertisement;\n\t\t\tview.visible = streamType != StreamType.LIVE && !hideScrubBarWhileAdvertisement;\n\t\t}\n\t\t\n\t\tprivate function onMediaMetadataChange(event:MetadataEvent):void {\n\t\t\tif (event.key != \"Advertisement\") return;\n\t\t\tisAdvertisement = event.type != MetadataEvent.VALUE_REMOVE;\n\t\t\thideScrubBarWhileAdvertisement = false;\n\t\t\tif (event.value && event.value is Array) {\n\t\t\t\tfor each (var item:Object in event.value) {\n\t\t\t\t\tif (\"hideScrubBarWhilePlayingAd\" in item && item.hideScrubBarWhilePlayingAd) {\n\t\t\t\t\t\thideScrubBarWhileAdvertisement = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tupdateEnabled();\n\t\t}\n\t\t\n\t}\n\t\n}\n","new_contents":"package ru.kutu.grindplayer.views.mediators {\n\t\n\timport org.osmf.events.MetadataEvent;\n\timport org.osmf.media.MediaElement;\n\timport org.osmf.net.StreamType;\n\t\n\timport ru.kutu.grind.views.mediators.ScrubBarBaseMediator;\n\t\n\tpublic class ScrubBarMediator extends ScrubBarBaseMediator {\n\t\t\n\t\tprivate var hideScrubBarWhileAdvertisement:Boolean;\n\t\t\n\t\toverride protected function processMediaElementChange(oldMediaElement:MediaElement):void {\n\t\t\tsuper.processMediaElementChange(oldMediaElement);\n\t\t\tif (oldMediaElement) {\n\t\t\t\toldMediaElement.metadata.removeEventListener(MetadataEvent.VALUE_ADD, onMediaMetadataChange);\n\t\t\t\toldMediaElement.metadata.removeEventListener(MetadataEvent.VALUE_CHANGE, onMediaMetadataChange);\n\t\t\t\toldMediaElement.metadata.removeEventListener(MetadataEvent.VALUE_REMOVE, onMediaMetadataChange);\n\t\t\t}\n\t\t\tif (media) {\n\t\t\t\tmedia.metadata.addEventListener(MetadataEvent.VALUE_ADD, onMediaMetadataChange);\n\t\t\t\tmedia.metadata.addEventListener(MetadataEvent.VALUE_CHANGE, onMediaMetadataChange);\n\t\t\t\tmedia.metadata.addEventListener(MetadataEvent.VALUE_REMOVE, onMediaMetadataChange);\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride protected function updateEnabled():void {\n\t\t\tview.enabled = isStartPlaying;\n\t\t\tview.visible = streamType != StreamType.LIVE && !hideScrubBarWhileAdvertisement;\n\t\t}\n\t\t\n\t\tprivate function onMediaMetadataChange(event:MetadataEvent):void {\n\t\t\tif (event.key != \"Advertisement\") return;\n\t\t\thideScrubBarWhileAdvertisement = false;\n\t\t\tif (event.value && event.value is Array) {\n\t\t\t\tfor each (var item:Object in event.value) {\n\t\t\t\t\tif (\"hideScrubBarWhilePlayingAd\" in item && item.hideScrubBarWhilePlayingAd) {\n\t\t\t\t\t\thideScrubBarWhileAdvertisement = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tupdateEnabled();\n\t\t}\n\t\t\n\t}\n\t\n}\n","subject":"remove disabling scrub bar on ads","message":"remove disabling scrub bar on ads\n","lang":"ActionScript","license":"mit","repos":"kutu\/GrindPlayer"}
{"commit":"21f618c09e929a06374d5ec03fed94b1ed21c833","old_file":"src\/aerys\/minko\/render\/material\/phong\/multipass\/ZPrepassShader.as","new_file":"src\/aerys\/minko\/render\/material\/phong\/multipass\/ZPrepassShader.as","old_contents":"package aerys.minko.render.material.phong.multipass\n{\n    import aerys.minko.render.RenderTarget;\n    import aerys.minko.render.shader.SFloat;\n    import aerys.minko.render.shader.Shader;\n    import aerys.minko.render.shader.ShaderSettings;\n    import aerys.minko.render.shader.part.animation.VertexAnimationShaderPart;\n    import aerys.minko.type.enum.ColorMask;\n    \n    public class ZPrepassShader extends Shader\n    {\n\t\tprivate var _vertexAnimationPart\t: VertexAnimationShaderPart;\n\n        public function ZPrepassShader(renderTarget : RenderTarget  = null,\n                                       priority     : Number        = 0.0)\n        {\n            super(renderTarget, priority);\n\t\t\t_vertexAnimationPart\t= new VertexAnimationShaderPart(this);\n        }\n        \n        override protected function initializeSettings(settings : ShaderSettings) : void\n        {\n            super.initializeSettings(settings);\n            \n            settings.colorMask = ColorMask.NONE;\n        }\n        \n        override protected function getVertexPosition():SFloat\n        {\n            return localToScreen(_vertexAnimationPart.getAnimatedVertexPosition());\n        }\n        \n        override protected function getPixelColor():SFloat\n        {\n            return float4(0, 0, 0, 0);\n        }\n    }\n}","new_contents":"package aerys.minko.render.material.phong.multipass\n{\n    import aerys.minko.render.RenderTarget;\n    import aerys.minko.render.material.basic.BasicProperties;\n    import aerys.minko.render.shader.SFloat;\n    import aerys.minko.render.shader.Shader;\n    import aerys.minko.render.shader.ShaderSettings;\n    import aerys.minko.render.shader.part.DiffuseShaderPart;\n    import aerys.minko.render.shader.part.animation.VertexAnimationShaderPart;\n    import aerys.minko.type.enum.ColorMask;\n    \n    public class ZPrepassShader extends Shader\n    {\n\t\tprivate var _vertexAnimationPart\t: VertexAnimationShaderPart;\n\t\tprivate var _diffuseShaderPart \t\t: DiffuseShaderPart;\n\n        public function ZPrepassShader(renderTarget : RenderTarget  = null,\n                                       priority     : Number        = 0.0)\n        {\n            super(renderTarget, priority);\n\t\t\t\n\t\t\t_diffuseShaderPart \t\t= new DiffuseShaderPart(this);\n\t\t\t_vertexAnimationPart\t= new VertexAnimationShaderPart(this);\n        }\n        \n        override protected function initializeSettings(settings : ShaderSettings) : void\n        {\n            super.initializeSettings(settings);\n            \n            settings.colorMask = ColorMask.NONE;\n        }\n        \n        override protected function getVertexPosition():SFloat\n        {\n            return localToScreen(_vertexAnimationPart.getAnimatedVertexPosition());\n        }\n        \n        override protected function getPixelColor():SFloat\n        {\t\n\t\t\tif (meshBindings.propertyExists(BasicProperties.ALPHA_THRESHOLD))\n\t\t\t{\n\t\t\t\tvar diffuseColor : SFloat = _diffuseShaderPart.getDiffuseColor(false);\n\t\t\t\t\n\t\t\t\tvar alphaThreshold : SFloat = meshBindings.getParameter(\n\t\t\t\t\tBasicProperties.ALPHA_THRESHOLD, 1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tkill(subtract(0.5, lessThan(diffuseColor.w, alphaThreshold)));\n\t\t\t}\n\t\t\t\n            return float4(0, 0, 0, 0);\n        }\n    }\n}","subject":"Fix alpha threshold on multi pass phong effect","message":"Fix alpha threshold on multi pass phong effect\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"e2c1c4cf096086709109d2d147d93e6eb5131c00","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/models\/ArraySelectionModel.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/models\/ArraySelectionModel.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.models\n{\n\timport org.apache.flex.core.IRollOverModel;\n\timport org.apache.flex.core.ISelectionModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.EventDispatcher;\n\t\t\t\n    \/**\n     *  The ArraySelectionModel class is a selection model for\n     *  a dataProvider that is an array. It assumes that items\n     *  can be fetched from the dataProvider\n     *  dataProvider[index].  Other selection models\n     *  would support other kinds of data providers.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ArraySelectionModel extends EventDispatcher implements ISelectionModel, IRollOverModel\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ArraySelectionModel()\n\t\t{\n\t\t}\n\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t}\n\t\t\n\t\tprivate var _dataProvider:Object;\n        \n        \/**\n         *  @copy org.apache.flex.core.ISelectionModel#dataProvider\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get dataProvider():Object\n\t\t{\n\t\t\treturn _dataProvider;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set dataProvider(value:Object):void\n\t\t{\n            _dataProvider = value;\n\t\t\tdispatchEvent(new Event(\"dataProviderChanged\"));\n\t\t}\n\n\t\tprivate var _selectedIndex:int = -1;\n\t\tprivate var _rollOverIndex:int = -1;\n\t\tprivate var _labelField:String = null;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ISelectionModel#labelField\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get labelField():String\n\t\t{\n\t\t\treturn _labelField;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set labelField(value:String):void\n\t\t{\n\t\t\tif (value != _labelField) {\n\t\t\t\t_labelField = value;\n\t\t\t\tdispatchEvent(new Event(\"labelFieldChanged\"));\n\t\t\t}\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ISelectionModel#selectedIndex\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get selectedIndex():int\n\t\t{\n\t\t\treturn _selectedIndex;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set selectedIndex(value:int):void\n\t\t{\n\t\t\t_selectedIndex = value;\n\t\t\t_selectedItem = (value == -1) ? null : (value < _dataProvider.length) ? _dataProvider[value] : null;\n\t\t\tdispatchEvent(new Event(\"selectedIndexChanged\"));\t\t\t\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IRollOverModel#rollOverIndex\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get rollOverIndex():int\n\t\t{\n\t\t\treturn _rollOverIndex;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set rollOverIndex(value:int):void\n\t\t{\n\t\t\t_rollOverIndex = value;\n\t\t\tdispatchEvent(new Event(\"rollOverIndexChanged\"));\t\t\t\n\t\t}\n\t\t\n\t\tprivate var _selectedItem:Object;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ISelectionModel#selectedItem\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get selectedItem():Object\n\t\t{\n\t\t\treturn _selectedItem;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set selectedItem(value:Object):void\n\t\t{\n\t\t\t_selectedItem = value;\t\n\t\t\tvar n:int = _dataProvider.length;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tif (_dataProvider[i] == value)\n\t\t\t\t{\n\t\t\t\t\t_selectedIndex = i;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\tdispatchEvent(new Event(\"selectedItemChanged\"));\t\t\t\n\t\t\tdispatchEvent(new Event(\"selectedIndexChanged\"));\n\t\t}\n\t\t\n\t\tprivate var _selectedString:String;\n\t\t\n        \/**\n         *  An alternative to selectedItem for strongly typing the\n         *  the selectedItem if the Array is an Array of Strings.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get selectedString():String\n\t\t{\n\t\t\treturn String(_selectedItem);\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set selectedString(value:String):void\n\t\t{\n\t\t\t_selectedString = value;\n\t\t\tvar n:int = _dataProvider.length;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tif (String(_dataProvider[i]) == value)\n\t\t\t\t{\n\t\t\t\t\t_selectedIndex = i;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\tdispatchEvent(new Event(\"selectedItemChanged\"));\t\t\t\n\t\t\tdispatchEvent(new Event(\"selectedIndexChanged\"));\t\t\t\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.models\n{\n\timport org.apache.flex.core.IRollOverModel;\n\timport org.apache.flex.core.ISelectionModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.EventDispatcher;\n\t\t\t\n    \/**\n     *  The ArraySelectionModel class is a selection model for\n     *  a dataProvider that is an array. It assumes that items\n     *  can be fetched from the dataProvider\n     *  dataProvider[index].  Other selection models\n     *  would support other kinds of data providers.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ArraySelectionModel extends EventDispatcher implements ISelectionModel, IRollOverModel\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ArraySelectionModel()\n\t\t{\n\t\t}\n\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t}\n\t\t\n\t\tprivate var _dataProvider:Object;\n        \n        \/**\n         *  @copy org.apache.flex.core.ISelectionModel#dataProvider\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get dataProvider():Object\n\t\t{\n\t\t\treturn _dataProvider;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set dataProvider(value:Object):void\n\t\t{\n            _dataProvider = value;\n            if (_selectedIndex != -1)\n                _selectedItem = (_dataProvider == null || _selectedIndex >= _dataProvider.length) ? null : \n                    _dataProvider[value];\n\t\t\tdispatchEvent(new Event(\"dataProviderChanged\"));\n\t\t}\n\n\t\tprivate var _selectedIndex:int = -1;\n\t\tprivate var _rollOverIndex:int = -1;\n\t\tprivate var _labelField:String = null;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ISelectionModel#labelField\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get labelField():String\n\t\t{\n\t\t\treturn _labelField;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set labelField(value:String):void\n\t\t{\n\t\t\tif (value != _labelField) {\n\t\t\t\t_labelField = value;\n\t\t\t\tdispatchEvent(new Event(\"labelFieldChanged\"));\n\t\t\t}\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ISelectionModel#selectedIndex\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get selectedIndex():int\n\t\t{\n\t\t\treturn _selectedIndex;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set selectedIndex(value:int):void\n\t\t{\n\t\t\t_selectedIndex = value;\n\t\t\t_selectedItem = (value == -1 || _dataProvider == null) ? null : (value < _dataProvider.length) ? _dataProvider[value] : null;\n\t\t\tdispatchEvent(new Event(\"selectedIndexChanged\"));\t\t\t\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IRollOverModel#rollOverIndex\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get rollOverIndex():int\n\t\t{\n\t\t\treturn _rollOverIndex;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set rollOverIndex(value:int):void\n\t\t{\n\t\t\t_rollOverIndex = value;\n\t\t\tdispatchEvent(new Event(\"rollOverIndexChanged\"));\t\t\t\n\t\t}\n\t\t\n\t\tprivate var _selectedItem:Object;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ISelectionModel#selectedItem\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get selectedItem():Object\n\t\t{\n\t\t\treturn _selectedItem;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set selectedItem(value:Object):void\n\t\t{\n\t\t\t_selectedItem = value;\t\n\t\t\tvar n:int = _dataProvider.length;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tif (_dataProvider[i] == value)\n\t\t\t\t{\n\t\t\t\t\t_selectedIndex = i;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\tdispatchEvent(new Event(\"selectedItemChanged\"));\t\t\t\n\t\t\tdispatchEvent(new Event(\"selectedIndexChanged\"));\n\t\t}\n\t\t\n\t\tprivate var _selectedString:String;\n\t\t\n        \/**\n         *  An alternative to selectedItem for strongly typing the\n         *  the selectedItem if the Array is an Array of Strings.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get selectedString():String\n\t\t{\n\t\t\treturn String(_selectedItem);\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n\t\tpublic function set selectedString(value:String):void\n\t\t{\n\t\t\t_selectedString = value;\n\t\t\tvar n:int = _dataProvider.length;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tif (String(_dataProvider[i]) == value)\n\t\t\t\t{\n\t\t\t\t\t_selectedIndex = i;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\tdispatchEvent(new Event(\"selectedItemChanged\"));\t\t\t\n\t\t\tdispatchEvent(new Event(\"selectedIndexChanged\"));\t\t\t\n\t\t}\n\t}\n}\n","subject":"handle having dp set after selectedIndex","message":"handle having dp set after selectedIndex\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"980fa3a24502240fbb4b90e6bbad38a4df2343f8","old_file":"src\/modules\/supportClasses\/LayerSettings.as","new_file":"src\/modules\/supportClasses\/LayerSettings.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage modules.supportClasses\n{\n\n[Bindable]\npublic class LayerSettings\n{\n    public var name:String;\n    public var fields:Array = [];\n\n    \/\/preserve\n    private var showObjectId:XML;\n    private var showGlobalId:XML;\n    private var exportLocation:XML;\n    private var showAttachments:XML;\n    private var showRelatedRecords:XML;\n    private var columnsOrder:XML;\n    private var sublayer:XML;\n\n    public function fromXML(layerSettingsXML:XML):void\n    {\n        name = layerSettingsXML.@name[0];\n\n        var parsedFieldSettings:FieldSettings;\n        for each (var fieldXML:XML in layerSettingsXML.fields.field)\n        {\n            parsedFieldSettings = new FieldSettings();\n            parsedFieldSettings.fromXML(fieldXML);\n            if (parsedFieldSettings.name)\n            {\n                fields.push(parsedFieldSettings);\n            }\n        }\n\n        showObjectId = layerSettingsXML.showobjectid[0];\n        showGlobalId = layerSettingsXML.showglobalid[0];\n        exportLocation = layerSettingsXML.exportlocation[0];\n        showAttachments = layerSettingsXML.showattachments[0];\n        showRelatedRecords = layerSettingsXML.showrelatedrecords[0];\n        columnsOrder = layerSettingsXML.columnsorder[0];\n        sublayer = layerSettingsXML.sublayer[0];\n    }\n\n    public function toXML():XML\n    {\n        var configXML:XML = <layer name={name}\/>;\n        if (fields && fields.length > 0)\n        {\n            var fieldsXML:XML = <fields\/>;\n            var fieldXML:XML;\n            for each (var field:FieldSettings in fields)\n            {\n                fieldXML = <field name={field.name}\/>;\n                if (field.alias)\n                {\n                    fieldXML.@alias = field.alias;\n                }\n                if (field.tooltip)\n                {\n                    fieldXML.@tooltip = field.tooltip;\n                }\n\n                fieldsXML.appendChild(fieldXML);\n            }\n\n            if (fieldsXML.children().length() > 0)\n            {\n                configXML.appendChild(fieldsXML);\n            }\n        }\n\n        if (showObjectId)\n        {\n            configXML.appendChild(showObjectId);\n\n        }\n        if (showGlobalId)\n        {\n            configXML.appendChild(showGlobalId);\n        }\n        if (exportLocation)\n        {\n            configXML.appendChild(exportLocation);\n        }\n        if (showAttachments)\n        {\n            configXML.appendChild(showAttachments);\n        }\n        if (showRelatedRecords)\n        {\n            configXML.appendChild(showRelatedRecords);\n        }\n        if (columnsOrder)\n        {\n            configXML.appendChild(columnsOrder);\n        }\n        if (sublayer)\n        {\n            configXML.appendChild(sublayer);\n        }\n\n        return configXML;\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage modules.supportClasses\n{\n\n[Bindable]\npublic class LayerSettings\n{\n    public var name:String;\n    public var fields:Array = [];\n\n    \/\/preserve\n    private var showObjectId:XML;\n    private var showGlobalId:XML;\n    private var exportLocation:XML;\n    private var showAttachments:XML;\n    private var showRelatedRecords:XML;\n    private var columnsOrder:XML;\n    private var sublayer:XML;\n\n    public function fromXML(layerSettingsXML:XML):void\n    {\n        name = layerSettingsXML.@name[0];\n\n        var parsedFieldSettings:FieldSettings;\n        for each (var fieldXML:XML in layerSettingsXML.fields.field)\n        {\n            parsedFieldSettings = new FieldSettings();\n            parsedFieldSettings.fromXML(fieldXML);\n            if (parsedFieldSettings.name)\n            {\n                fields.push(parsedFieldSettings);\n            }\n        }\n\n        showObjectId = layerSettingsXML.showobjectid[0];\n        showGlobalId = layerSettingsXML.showglobalid[0];\n        exportLocation = layerSettingsXML.exportlocation[0];\n        showAttachments = layerSettingsXML.showattachments[0];\n        showRelatedRecords = layerSettingsXML.showrelatedrecords[0];\n        columnsOrder = layerSettingsXML.columnsorder[0];\n        sublayer = layerSettingsXML.sublayer[0];\n    }\n\n    public function toXML():XML\n    {\n        var configXML:XML = <layer name={name}\/>;\n        if (fields && fields.length > 0)\n        {\n            var fieldsXML:XML = <fields\/>;\n            for each (var field:FieldSettings in fields)\n            {\n                fieldsXML.appendChild(field.toXML());\n            }\n\n            if (fieldsXML.children().length() > 0)\n            {\n                configXML.appendChild(fieldsXML);\n            }\n        }\n\n        if (showObjectId)\n        {\n            configXML.appendChild(showObjectId);\n\n        }\n        if (showGlobalId)\n        {\n            configXML.appendChild(showGlobalId);\n        }\n        if (exportLocation)\n        {\n            configXML.appendChild(exportLocation);\n        }\n        if (showAttachments)\n        {\n            configXML.appendChild(showAttachments);\n        }\n        if (showRelatedRecords)\n        {\n            configXML.appendChild(showRelatedRecords);\n        }\n        if (columnsOrder)\n        {\n            configXML.appendChild(columnsOrder);\n        }\n        if (sublayer)\n        {\n            configXML.appendChild(sublayer);\n        }\n\n        return configXML;\n    }\n}\n}\n","subject":"Remove redundant code.","message":"Remove redundant code.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"a878fce619c012fa22eacc67b6b73cf4c41ae293","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classMarkedAsCloneable:ClassMarkedAsCloneable;\n\tprivate var classWithSomeCloneableFields:ClassWithSomeCloneableFields;\n\tprivate var classMarkedAsCloneableType:Type;\n\tprivate var classWithSomeCloneableFieldsType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassMarkedAsCloneable = new ClassMarkedAsCloneable();\n\t\tclassMarkedAsCloneable.property1 = \"value 1\";\n\t\tclassMarkedAsCloneable.property2 = \"value 2\";\n\t\tclassMarkedAsCloneable.property3 = \"value 3\";\n\t\tclassMarkedAsCloneable.writableField = \"value 4\";\n\n\t\tclassWithSomeCloneableFields = new ClassWithSomeCloneableFields();\n\t\tclassWithSomeCloneableFields.property1 = \"value 1\";\n\t\tclassWithSomeCloneableFields.property2 = \"value 2\";\n\t\tclassWithSomeCloneableFields.property3 = \"value 3\";\n\t\tclassWithSomeCloneableFields.writableField = \"value 4\";\n\n\t\tclassMarkedAsCloneableType = Type.forInstance(classMarkedAsCloneable);\n\t\tclassWithSomeCloneableFieldsType = Type.forInstance(classWithSomeCloneableFields);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassMarkedAsCloneable = null;\n\t\tclassWithSomeCloneableFields = null;\n\t\tclassMarkedAsCloneableType = null;\n\t\tclassWithSomeCloneableFieldsType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFields():void {\n\t\tvar cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classMarkedAsCloneableType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(classWithSomeCloneableFieldsType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithClassLevelMetadata():void {\n\t\tconst clone1:ClassMarkedAsCloneable = Cloner.clone(classMarkedAsCloneable) as ClassMarkedAsCloneable;\n\n\t\tassertNotNull(clone1);\n\t\tassertNotNull(clone1.property1);\n\t\tassertEquals(clone1.property1, classMarkedAsCloneable.property1);\n\t\tassertNotNull(clone1.property2);\n\t\tassertEquals(clone1.property2, classMarkedAsCloneable.property2);\n\t\tassertNotNull(clone1.property3);\n\t\tassertEquals(clone1.property3, classMarkedAsCloneable.property3);\n\t\tassertNotNull(clone1.writableField);\n\t\tassertEquals(clone1.writableField, classMarkedAsCloneable.writableField);\n\t}\n\n\tpublic function testCloneWithPropertyLevelMetadata():void {\n\t\tconst clone2:ClassWithSomeCloneableFields = Cloner.clone(\n\t\t\t\tclassWithSomeCloneableFields\n\t\t) as ClassWithSomeCloneableFields;\n\n\t\tassertNotNull(clone2);\n\t\tassertNull(clone2.property1);\n\t\tassertNotNull(clone2.property2);\n\t\tassertEquals(clone2.property2, classWithSomeCloneableFields.property2);\n\t\tassertNotNull(clone2.property3);\n\t\tassertEquals(clone2.property3, classWithSomeCloneableFields.property3);\n\t\tassertNotNull(clone2.writableField);\n\t\tassertEquals(clone2.writableField, classWithSomeCloneableFields.writableField);\n\t}\n}\n}","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classMarkedAsCloneable:ClassMarkedAsCloneable;\n\tprivate var classWithSomeCloneableFields:ClassWithSomeCloneableFields;\n\tprivate var classMarkedAsCloneableType:Type;\n\tprivate var classWithSomeCloneableFieldsType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassMarkedAsCloneable = new ClassMarkedAsCloneable();\n\t\tclassMarkedAsCloneable.property1 = \"value 1\";\n\t\tclassMarkedAsCloneable.property2 = \"value 2\";\n\t\tclassMarkedAsCloneable.property3 = \"value 3\";\n\t\tclassMarkedAsCloneable.writableField = \"value 4\";\n\n\t\tclassWithSomeCloneableFields = new ClassWithSomeCloneableFields();\n\t\tclassWithSomeCloneableFields.property1 = \"value 1\";\n\t\tclassWithSomeCloneableFields.property2 = \"value 2\";\n\t\tclassWithSomeCloneableFields.property3 = \"value 3\";\n\t\tclassWithSomeCloneableFields.writableField = \"value 4\";\n\n\t\tclassMarkedAsCloneableType = Type.forInstance(classMarkedAsCloneable);\n\t\tclassWithSomeCloneableFieldsType = Type.forInstance(classWithSomeCloneableFields);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassMarkedAsCloneable = null;\n\t\tclassWithSomeCloneableFields = null;\n\t\tclassMarkedAsCloneableType = null;\n\t\tclassWithSomeCloneableFieldsType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFields():void {\n\t\tvar cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classMarkedAsCloneableType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(classWithSomeCloneableFieldsType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithClassLevelMetadata():void {\n\t\tconst clone1:ClassMarkedAsCloneable = Cloner.clone(classMarkedAsCloneable) as ClassMarkedAsCloneable;\n\n\t\tassertNotNull(clone1);\n\t\tassertNotNull(clone1.property1);\n\t\tassertEquals(clone1.property1, classMarkedAsCloneable.property1);\n\t\tassertNotNull(clone1.property2);\n\t\tassertEquals(clone1.property2, classMarkedAsCloneable.property2);\n\t\tassertNotNull(clone1.property3);\n\t\tassertEquals(clone1.property3, classMarkedAsCloneable.property3);\n\t\tassertNotNull(clone1.writableField);\n\t\tassertEquals(clone1.writableField, classMarkedAsCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithPropertyLevelMetadata():void {\n\t\tconst clone2:ClassWithSomeCloneableFields = Cloner.clone(\n\t\t\t\tclassWithSomeCloneableFields\n\t\t) as ClassWithSomeCloneableFields;\n\n\t\tassertNotNull(clone2);\n\t\tassertNull(clone2.property1);\n\t\tassertNotNull(clone2.property2);\n\t\tassertEquals(clone2.property2, classWithSomeCloneableFields.property2);\n\t\tassertNotNull(clone2.property3);\n\t\tassertEquals(clone2.property3, classWithSomeCloneableFields.property3);\n\t\tassertNotNull(clone2.writableField);\n\t\tassertEquals(clone2.writableField, classWithSomeCloneableFields.writableField);\n\t}\n}\n}","subject":"Add [Test] metadata tag.","message":"Add [Test] metadata tag.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"680b127adc2139be9edf0d5ebd66b13395e93ff9","old_file":"src\/org\/mangui\/HLS\/muxing\/ID3.as","new_file":"src\/org\/mangui\/HLS\/muxing\/ID3.as","old_contents":"package org.mangui.HLS.muxing {\n   import flash.utils.ByteArray;\n   import org.mangui.HLS.utils.Log;\n\n   public class ID3\n   {\n      public var len:Number;\n      public var hasTimestamp:Boolean = false;\n      public var timestamp:Number;\n    \n      \/* create ID3 object by parsing ByteArray, looking for ID3 tag length, and timestamp *\/\n      public function ID3(data:ByteArray) {\n         var tagSize:uint = 0;\n         try {\n            var pos:Number = data.position;\n            do {\n              if(data.readUTFBytes(3) == 'ID3') {\n                \/\/ skip 24 bits\n                data.position += 3;\n                \/\/ retrieve tag length\n                var byte1:uint = data.readUnsignedByte() & 0x7f;\n                var byte2:uint = data.readUnsignedByte() & 0x7f;\n                var byte3:uint = data.readUnsignedByte() & 0x7f;\n                var byte4:uint = data.readUnsignedByte() & 0x7f;\n                tagSize = (byte1 << 21) + (byte2 << 14) + (byte3 << 7) + byte4;\n\n                var end_pos:Number = data.position + tagSize;\n                \/\/ read tag\n                _parseFrame(data);\n                data.position = end_pos;\n              } else {\n                data.position-=3;\n                Log.debug2(\"ID3 len:\"+ (data.position-pos));\n                len = data.position-pos;\n                return;\n              }\n            } while (true);\n         } catch(e:Error)\n         {\n         }\n         len = 0;\n         return;\n      };\n      \n      \/*  Each Elementary Audio Stream segment MUST signal the timestamp of\n          its first sample with an ID3 PRIV tag [ID3] at the beginning of\n          the segment.  The ID3 PRIV owner identifier MUST be\n          \"com.apple.streaming.transportStreamTimestamp\".  The ID3 payload\n          MUST be a 33-bit MPEG-2 Program Elementary Stream timestamp\n          expressed as a big-endian eight-octet number, with the upper 31\n          bits set to zero.\n       *\/\n\n      private function _parseFrame(data:ByteArray):void {\n        if (data.readUTFBytes(4) == \"PRIV\") {\n          var frame_len:uint = data.readUnsignedInt();\n          \/\/ smelling good ! 53 is the size of tag we are looking for          \n          if(frame_len == 53) {\n            \/\/ skip flags (2 bytes)\n            data.position+=2;\n            \/\/ owner should be \"com.apple.streaming.transportStreamTimestamp\"\n            if(data.readUTFBytes(44) == 'com.apple.streaming.transportStreamTimestamp') {\n              \/\/ smelling even better ! we found the right descriptor\n              \/\/ skip null character (string end) + 3 first bytes\n              data.position+=4;\n              \/\/ timestamp is 33 bit expressed as a big-endian eight-octet number, with the upper 31 bits set to zero.\n              var pts_33_bit:Number = data.readUnsignedByte() & 0x1;\n              hasTimestamp = true;\n              timestamp = (data.readUnsignedInt()\/90) << pts_33_bit;\n              Log.debug(\"ID3 timestamp found:\"+timestamp);\n            }\n          }\n        }\n      }\n   }\n}\n","new_contents":"package org.mangui.HLS.muxing {\n   import flash.utils.ByteArray;\n   import org.mangui.HLS.utils.Log;\n\n   public class ID3\n   {\n      public var len:Number;\n      public var hasTimestamp:Boolean = false;\n      public var timestamp:Number;\n    \n      \/* create ID3 object by parsing ByteArray, looking for ID3 tag length, and timestamp *\/\n      public function ID3(data:ByteArray) {\n         var tagSize:uint = 0;\n         try {\n            var pos:Number = data.position;\n            do {\n              if(data.readUTFBytes(3) == 'ID3') {\n                \/\/ skip 24 bits\n                data.position += 3;\n                \/\/ retrieve tag length\n                var byte1:uint = data.readUnsignedByte() & 0x7f;\n                var byte2:uint = data.readUnsignedByte() & 0x7f;\n                var byte3:uint = data.readUnsignedByte() & 0x7f;\n                var byte4:uint = data.readUnsignedByte() & 0x7f;\n                tagSize = (byte1 << 21) + (byte2 << 14) + (byte3 << 7) + byte4;\n\n                var end_pos:Number = data.position + tagSize;\n                \/\/ read tag\n                _parseFrame(data);\n                data.position = end_pos;\n              } else {\n                data.position-=3;\n                len = data.position-pos;\n                if (len) { \n                  Log.debug2(\"ID3 len:\"+ len);\n                }\n                return;\n              }\n            } while (true);\n         } catch(e:Error)\n         {\n         }\n         len = 0;\n         return;\n      };\n      \n      \/*  Each Elementary Audio Stream segment MUST signal the timestamp of\n          its first sample with an ID3 PRIV tag [ID3] at the beginning of\n          the segment.  The ID3 PRIV owner identifier MUST be\n          \"com.apple.streaming.transportStreamTimestamp\".  The ID3 payload\n          MUST be a 33-bit MPEG-2 Program Elementary Stream timestamp\n          expressed as a big-endian eight-octet number, with the upper 31\n          bits set to zero.\n       *\/\n\n      private function _parseFrame(data:ByteArray):void {\n        if (data.readUTFBytes(4) == \"PRIV\") {\n          var frame_len:uint = data.readUnsignedInt();\n          \/\/ smelling good ! 53 is the size of tag we are looking for          \n          if(frame_len == 53) {\n            \/\/ skip flags (2 bytes)\n            data.position+=2;\n            \/\/ owner should be \"com.apple.streaming.transportStreamTimestamp\"\n            if(data.readUTFBytes(44) == 'com.apple.streaming.transportStreamTimestamp') {\n              \/\/ smelling even better ! we found the right descriptor\n              \/\/ skip null character (string end) + 3 first bytes\n              data.position+=4;\n              \/\/ timestamp is 33 bit expressed as a big-endian eight-octet number, with the upper 31 bits set to zero.\n              var pts_33_bit:Number = data.readUnsignedByte() & 0x1;\n              hasTimestamp = true;\n              timestamp = (data.readUnsignedInt()\/90) << pts_33_bit;\n              Log.debug(\"ID3 timestamp found:\"+timestamp);\n            }\n          }\n        }\n      }\n   }\n}\n","subject":"reduce log2 verbosity when extracting ID3 tags","message":"reduce log2 verbosity when extracting ID3 tags\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"d0cd3f7079ebc613ad7f1e47cd5b83e77f712ca6","old_file":"frameworks\/projects\/HTML\/asjs\/src\/org\/apache\/flex\/html\/beads\/layouts\/OneFlexibleChildVerticalLayout.as","new_file":"frameworks\/projects\/HTML\/asjs\/src\/org\/apache\/flex\/html\/beads\/layouts\/OneFlexibleChildVerticalLayout.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n    import org.apache.flex.core.IDocument;\n\timport org.apache.flex.core.ILayoutChild;\n    import org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IParentIUIBase;\n    import org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The OneFlexibleChildVerticalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  vertically in one column, separating them according to\n     *  CSS layout rules for margin and padding styles. But it\n     *  will size the one child to take up as much or little\n     *  room as possible.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class OneFlexibleChildVerticalLayout implements IBeadLayout, IDocument\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function OneFlexibleChildVerticalLayout()\n\t\t{\n\t\t}\n\t\t\n        \n        \/**\n         *  The id of the flexible child\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var flexibleChild:String;\n        \n        private var actualChild:ILayoutChild;\n        \n        \/\/ the strand\/host container is also an ILayoutChild because\n        \/\/ can have its size dictated by the host's parent which is\n        \/\/ important to know for layout optimization\n        private var host:ILayoutChild;\n\t\t\n        \/**\n         *  @private\n         *  The document.\n         *\/\n        private var document:Object;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n            host = value as ILayoutChild;\n\t\t}\n\t       \n        private var _maxWidth:Number;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#maxWidth\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get maxWidth():Number\n        {\n            return _maxWidth;\n        }\n        \n        \/**\n         *  @private \n         *\/\n        public function set maxWidth(value:Number):void\n        {\n            _maxWidth = value;\n        }\n        \n        private var _maxHeight:Number;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#maxHeight\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get maxHeight():Number\n        {\n            return _maxHeight;\n        }\n        \n        \/**\n         *  @private \n         *\/\n        public function set maxHeight(value:Number):void\n        {\n            _maxHeight = value;\n        }\n        \n        \/**\n         * @copy org.apache.flex.core.IBeadLayout#layout\n         *\/\n\t\tpublic function layout():Boolean\n\t\t{\n            var layoutParent:ILayoutParent = host.getBeadByType(ILayoutParent) as ILayoutParent;\n            var contentView:IParentIUIBase = layoutParent ? layoutParent.contentView : IParentIUIBase(host);\n\t\t\tactualChild = document[flexibleChild];\n            \n            var ilc:ILayoutChild;\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tmaxWidth = 0;\n\t\t\tvar horizontalMargins:Array = new Array(n);\n\t\t\t\n            var hh:Number = layoutParent.resizableView.height;\n            var padding:Object = determinePadding();\n            if (isNaN(padding.paddingBottom))\n                padding.paddingBottom = 0;\n            hh -= padding.paddingTop + padding.paddingBottom;\n            var yy:int = padding.paddingTop;\n            var flexChildIndex:int;\n            var ml:Number;\n            var mr:Number;\n            var mt:Number;\n            var mb:Number;\n            var lastmb:Number;\n            var lastmt:Number;\n            var halign:Object;\n            \n            for (var i:int = 0; i < n; i++)\n            {\n                var child:IUIBase = contentView.getElementAt(i) as IUIBase;\n                if (child == actualChild)\n                {\n                    flexChildIndex = i;\n                    break;\n                }\n                margin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n                if (margin is Array)\n                {\n                    if (margin.length == 1)\n                        marginLeft = marginTop = marginRight = marginBottom = margin[0];\n                    else if (margin.length <= 3)\n                    {\n                        marginLeft = marginRight = margin[1];\n                        marginTop = marginBottom = margin[0];\n                    }\n                    else if (margin.length == 4)\n                    {\n                        marginLeft = margin[3];\n                        marginBottom = margin[2];\n                        marginRight = margin[1];\n                        marginTop = margin[0];\t\t\t\t\t\n                    }\n                }\n                else if (margin == null)\n                {\n                    marginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n                    marginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n                    marginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n                    marginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n                }\n                else\n                {\n                    marginLeft = marginTop = marginBottom = marginRight = margin;\n                }\n                mt = Number(marginTop);\n                if (isNaN(mt))\n                    mt = 0;\n                mb = Number(marginBottom);\n                if (isNaN(mb))\n                    mb = 0;\n                if (marginLeft == \"auto\")\n                    ml = 0;\n                else\n                {\n                    ml = Number(marginLeft);\n                    if (isNaN(ml))\n                        ml = 0;\n                }\n                if (marginRight == \"auto\")\n                    mr = 0;\n                else\n                {\n                    mr = Number(marginRight);\n                    if (isNaN(mr))\n                        mr = 0;\n                }\n                child.x = ml;\n                if (child is ILayoutChild)\n                {\n                    ilc = child as ILayoutChild;\n                    if (!isNaN(ilc.percentWidth))\n                        ilc.setWidth(contentView.width * ilc.percentWidth \/ 100, true);\n                }\n                maxWidth = Math.max(maxWidth, ml + child.width + mr);\n                child.y = yy + mt;\n                yy += child.height + mt + mb;\n                lastmb = mb;\n                halign = ValuesManager.valuesImpl.getValue(child, \"horizontal-align\");\n                horizontalMargins[i] = { marginLeft: ml, marginRight: mr, halign: halign };\n            }\n\n            if (n > 0 && n > flexChildIndex)\n            {\n                for (i = n - 1; i > flexChildIndex; i--)\n    \t\t\t{\n    \t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n    \t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n    \t\t\t\tif (margin is Array)\n    \t\t\t\t{\n    \t\t\t\t\tif (margin.length == 1)\n    \t\t\t\t\t\tmarginLeft = marginTop = marginRight = marginBottom = margin[0];\n    \t\t\t\t\telse if (margin.length <= 3)\n    \t\t\t\t\t{\n    \t\t\t\t\t\tmarginLeft = marginRight = margin[1];\n    \t\t\t\t\t\tmarginTop = marginBottom = margin[0];\n    \t\t\t\t\t}\n    \t\t\t\t\telse if (margin.length == 4)\n    \t\t\t\t\t{\n    \t\t\t\t\t\tmarginLeft = margin[3];\n    \t\t\t\t\t\tmarginBottom = margin[2];\n    \t\t\t\t\t\tmarginRight = margin[1];\n    \t\t\t\t\t\tmarginTop = margin[0];\t\t\t\t\t\n    \t\t\t\t\t}\n    \t\t\t\t}\n    \t\t\t\telse if (margin == null)\n    \t\t\t\t{\n    \t\t\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n    \t\t\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n    \t\t\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n    \t\t\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n    \t\t\t\t}\n    \t\t\t\telse\n    \t\t\t\t{\n    \t\t\t\t\tmarginLeft = marginTop = marginBottom = marginRight = margin;\n    \t\t\t\t}\n    \t\t\t\tmt = Number(marginTop);\n    \t\t\t\tif (isNaN(mt))\n    \t\t\t\t\tmt = 0;\n    \t\t\t\tmb = Number(marginBottom);\n    \t\t\t\tif (isNaN(mb))\n    \t\t\t\t\tmb = 0;\n    \t\t\t\tif (marginLeft == \"auto\")\n    \t\t\t\t\tml = 0;\n    \t\t\t\telse\n    \t\t\t\t{\n    \t\t\t\t\tml = Number(marginLeft);\n    \t\t\t\t\tif (isNaN(ml))\n    \t\t\t\t\t\tml = 0;\n    \t\t\t\t}\n    \t\t\t\tif (marginRight == \"auto\")\n    \t\t\t\t\tmr = 0;\n    \t\t\t\telse\n    \t\t\t\t{\n    \t\t\t\t\tmr = Number(marginRight);\n    \t\t\t\t\tif (isNaN(mr))\n    \t\t\t\t\t\tmr = 0;\n    \t\t\t\t}\n                    child.x = ml;\n                    if (child is ILayoutChild)\n                    {\n                        ilc = child as ILayoutChild;\n                        if (!isNaN(ilc.percentWidth))\n                            ilc.setWidth(contentView.width * ilc.percentWidth \/ 100, true);\n                    }\n                    maxWidth = Math.max(maxWidth, ml + child.width + mr);\n                    child.y = hh - child.height - mb;\n    \t\t\t\thh -= child.height + mt + mb;\n    \t\t\t\tlastmt = mt;\n                    halign = ValuesManager.valuesImpl.getValue(child, \"horizontal-align\");\n                    horizontalMargins[i] = { marginLeft: ml, marginRight: mr, halign: halign };\n    \t\t\t}\n            \n                child = contentView.getElementAt(flexChildIndex) as IUIBase;\n                margin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n                if (margin is Array)\n                {\n                    if (margin.length == 1)\n                        marginLeft = marginTop = marginRight = marginBottom = margin[0];\n                    else if (margin.length <= 3)\n                    {\n                        marginLeft = marginRight = margin[1];\n                        marginTop = marginBottom = margin[0];\n                    }\n                    else if (margin.length == 4)\n                    {\n                        marginLeft = margin[3];\n                        marginBottom = margin[2];\n                        marginRight = margin[1];\n                        marginTop = margin[0];\t\t\t\t\t\n                    }\n                }\n                else if (margin == null)\n                {\n                    marginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n                    marginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n                    marginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n                    marginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n                }\n                else\n                {\n                    marginLeft = marginTop = marginBottom = marginRight = margin;\n                }\n                mt = Number(marginTop);\n                if (isNaN(mt))\n                    mt = 0;\n                mb = Number(marginBottom);\n                if (isNaN(mb))\n                    mb = 0;\n                if (marginLeft == \"auto\")\n                    ml = 0;\n                else\n                {\n                    ml = Number(marginLeft);\n                    if (isNaN(ml))\n                        ml = 0;\n                }\n                if (marginRight == \"auto\")\n                    mr = 0;\n                else\n                {\n                    mr = Number(marginRight);\n                    if (isNaN(mr))\n                        mr = 0;\n                }\n                child.x = ml;\n                if (child is ILayoutChild)\n                {\n                    ilc = child as ILayoutChild;\n                    if (!isNaN(ilc.percentWidth))\n                        ilc.setWidth(contentView.width * ilc.percentWidth \/ 100, true);\n                }\n                maxWidth = Math.max(maxWidth, ml + child.width + mr);\n                child.y = yy + mt;\n                child.height = hh - yy - mb;\n                halign = ValuesManager.valuesImpl.getValue(child, \"horizontal-align\");\n                horizontalMargins[flexChildIndex] = { marginLeft: ml, marginRight: mr, halign: halign };\n            }\n            \n            for (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar obj:Object = horizontalMargins[0]\n\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (obj.halign == \"center\")\n\t\t\t\t\tchild.x = (maxWidth - child.width) \/ 2;\n\t\t\t\telse if (obj.halign == \"bottom\")\n\t\t\t\t\tchild.x = maxWidth - child.width - obj.marginRight;\n\t\t\t\telse\n\t\t\t\t\tchild.x = obj.marginLeft;\n\t\t\t}\n            return true;\n\t\t}\n\n        \/\/ TODO (aharui): utility class or base class\n        \/**\n         *  Determines the top and left padding values, if any, as set by\n         *  padding style values. This includes \"padding\" for all padding values\n         *  as well as \"padding-left\" and \"padding-top\".\n         * \n         *  Returns an object with paddingLeft and paddingTop properties.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected function determinePadding():Object\n        {\n            var paddingLeft:Object;\n            var paddingTop:Object;\n            var paddingRight:Object;\n            var padding:Object = ValuesManager.valuesImpl.getValue(host, \"padding\");\n            if (typeof(padding) == \"Array\")\n            {\n                if (padding.length == 1)\n                    paddingLeft = paddingTop = paddingRight = padding[0];\n                else if (padding.length <= 3)\n                {\n                    paddingLeft = padding[1];\n                    paddingTop = padding[0];\n                    paddingRight = padding[1];\n                }\n                else if (padding.length == 4)\n                {\n                    paddingLeft = padding[3];\n                    paddingTop = padding[0];\t\t\t\t\t\n                    paddingRight = padding[1];\n                }\n            }\n            else if (padding == null)\n            {\n                paddingLeft = ValuesManager.valuesImpl.getValue(host, \"padding-left\");\n                paddingTop = ValuesManager.valuesImpl.getValue(host, \"padding-top\");\n                paddingRight = ValuesManager.valuesImpl.getValue(host, \"padding-right\");\n            }\n            else\n            {\n                paddingLeft = paddingTop = paddingRight = padding;\n            }\n            var pl:Number = Number(paddingLeft);\n            var pt:Number = Number(paddingTop);\n            var pr:Number = Number(paddingRight);\n            if (isNaN(pl))\n                pl = 0;\n            if (isNaN(pr))\n                pr = 0;\n            if (isNaN(pt))\n                pt = 0;\n            return {paddingLeft:pl, paddingTop:pt, paddingRight:pr};\n        }\n\n        public function setDocument(document:Object, id:String = null):void\n        {\n            this.document = document;\t\n        }\n        \n    }\n        \n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n    import org.apache.flex.core.IDocument;\n\timport org.apache.flex.core.ILayoutChild;\n    import org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IParentIUIBase;\n    import org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The OneFlexibleChildVerticalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  vertically in one column, separating them according to\n     *  CSS layout rules for margin and padding styles. But it\n     *  will size the one child to take up as much or little\n     *  room as possible.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class OneFlexibleChildVerticalLayout implements IBeadLayout, IDocument\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function OneFlexibleChildVerticalLayout()\n\t\t{\n\t\t}\n\t\t\n        \n        \/**\n         *  The id of the flexible child\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var flexibleChild:String;\n        \n        private var actualChild:ILayoutChild;\n        \n        \/\/ the strand\/host container is also an ILayoutChild because\n        \/\/ can have its size dictated by the host's parent which is\n        \/\/ important to know for layout optimization\n        private var host:ILayoutChild;\n\t\t\n        \/**\n         *  @private\n         *  The document.\n         *\/\n        private var document:Object;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n            host = value as ILayoutChild;\n\t\t}\n\t       \n        private var _maxWidth:Number;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#maxWidth\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get maxWidth():Number\n        {\n            return _maxWidth;\n        }\n        \n        \/**\n         *  @private \n         *\/\n        public function set maxWidth(value:Number):void\n        {\n            _maxWidth = value;\n        }\n        \n        private var _maxHeight:Number;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#maxHeight\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get maxHeight():Number\n        {\n            return _maxHeight;\n        }\n        \n        \/**\n         *  @private \n         *\/\n        public function set maxHeight(value:Number):void\n        {\n            _maxHeight = value;\n        }\n        \n        \/**\n         * @copy org.apache.flex.core.IBeadLayout#layout\n         *\/\n\t\tpublic function layout():Boolean\n\t\t{\n            var layoutParent:ILayoutParent = host.getBeadByType(ILayoutParent) as ILayoutParent;\n            var contentView:IParentIUIBase = layoutParent ? layoutParent.contentView : IParentIUIBase(host);\n\t\t\tactualChild = document[flexibleChild];\n            \n            var ilc:ILayoutChild;\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tmaxWidth = 0;\n            \n            var w:Number = contentView.width;\t\t\t\n            var hh:Number = contentView.height;\n            var yy:int = 0;\n            var flexChildIndex:int;\n            var ml:Number;\n            var mr:Number;\n            var mt:Number;\n            var mb:Number;\n            var lastmb:Number;\n            var lastmt:Number;\n            var halign:Object;\n            var left:Number;\n            var right:Number;\n            \n            for (var i:int = 0; i < n; i++)\n            {\n                var child:IUIBase = contentView.getElementAt(i) as IUIBase;\n                ilc = child as ILayoutChild;\n                left = ValuesManager.valuesImpl.getValue(child, \"left\");\n                right = ValuesManager.valuesImpl.getValue(child, \"right\");\n                if (child == actualChild)\n                {\n                    flexChildIndex = i;\n                    break;\n                }\n                margin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n                if (margin is Array)\n                {\n                    if (margin.length == 1)\n                        marginLeft = marginTop = marginRight = marginBottom = margin[0];\n                    else if (margin.length <= 3)\n                    {\n                        marginLeft = marginRight = margin[1];\n                        marginTop = marginBottom = margin[0];\n                    }\n                    else if (margin.length == 4)\n                    {\n                        marginLeft = margin[3];\n                        marginBottom = margin[2];\n                        marginRight = margin[1];\n                        marginTop = margin[0];\t\t\t\t\t\n                    }\n                }\n                else if (margin == null)\n                {\n                    marginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n                    marginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n                    marginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n                    marginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n                }\n                else\n                {\n                    marginLeft = marginTop = marginBottom = marginRight = margin;\n                }\n                mt = Number(marginTop);\n                if (isNaN(mt))\n                    mt = 0;\n                mb = Number(marginBottom);\n                if (isNaN(mb))\n                    mb = 0;\n                if (ilc)\n                {\n                    if (!isNaN(ilc.percentHeight))\n                        ilc.setHeight(contentView.height * ilc.percentHeight \/ 100, !isNaN(ilc.percentWidth));\n                }\n                if (marginLeft == \"auto\")\n                    ml = 0;\n                else\n                {\n                    ml = Number(marginLeft);\n                    if (isNaN(ml))\n                        ml = 0;\n                }\n                if (marginRight == \"auto\")\n                    mr = 0;\n                else\n                {\n                    mr = Number(marginRight);\n                    if (isNaN(mr))\n                        mr = 0;\n                }\n                child.x = ml;\n                if (child is ILayoutChild)\n                {\n                    ilc = child as ILayoutChild;\n                    if (!isNaN(ilc.percentWidth))\n                        ilc.setWidth(contentView.width * ilc.percentWidth \/ 100, !isNaN(ilc.percentHeight));\n                }\n                maxWidth = Math.max(maxWidth, ml + child.width + mr);\n                setPositionAndWidth(child, left, ml, right, mr, w);\n                child.y = yy + mt;\n                yy += child.height + mt + mb;\n                lastmb = mb;\n            }\n\n            if (n > 0 && n > flexChildIndex)\n            {\n                for (i = n - 1; i > flexChildIndex; i--)\n    \t\t\t{\n    \t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n                    ilc = child as ILayoutChild;\n                    left = ValuesManager.valuesImpl.getValue(child, \"left\");\n                    right = ValuesManager.valuesImpl.getValue(child, \"right\");\n    \t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n    \t\t\t\tif (margin is Array)\n    \t\t\t\t{\n    \t\t\t\t\tif (margin.length == 1)\n    \t\t\t\t\t\tmarginLeft = marginTop = marginRight = marginBottom = margin[0];\n    \t\t\t\t\telse if (margin.length <= 3)\n    \t\t\t\t\t{\n    \t\t\t\t\t\tmarginLeft = marginRight = margin[1];\n    \t\t\t\t\t\tmarginTop = marginBottom = margin[0];\n    \t\t\t\t\t}\n    \t\t\t\t\telse if (margin.length == 4)\n    \t\t\t\t\t{\n    \t\t\t\t\t\tmarginLeft = margin[3];\n    \t\t\t\t\t\tmarginBottom = margin[2];\n    \t\t\t\t\t\tmarginRight = margin[1];\n    \t\t\t\t\t\tmarginTop = margin[0];\t\t\t\t\t\n    \t\t\t\t\t}\n    \t\t\t\t}\n    \t\t\t\telse if (margin == null)\n    \t\t\t\t{\n    \t\t\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n    \t\t\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n    \t\t\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n    \t\t\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n    \t\t\t\t}\n    \t\t\t\telse\n    \t\t\t\t{\n    \t\t\t\t\tmarginLeft = marginTop = marginBottom = marginRight = margin;\n    \t\t\t\t}\n    \t\t\t\tmt = Number(marginTop);\n    \t\t\t\tif (isNaN(mt))\n    \t\t\t\t\tmt = 0;\n    \t\t\t\tmb = Number(marginBottom);\n    \t\t\t\tif (isNaN(mb))\n    \t\t\t\t\tmb = 0;\n                    if (ilc)\n                    {\n                        if (!isNaN(ilc.percentHeight))\n                            ilc.setHeight(contentView.height * ilc.percentHeight \/ 100, !isNaN(ilc.percentWidth));\n                    }\n    \t\t\t\tif (marginLeft == \"auto\")\n    \t\t\t\t\tml = 0;\n    \t\t\t\telse\n    \t\t\t\t{\n    \t\t\t\t\tml = Number(marginLeft);\n    \t\t\t\t\tif (isNaN(ml))\n    \t\t\t\t\t\tml = 0;\n    \t\t\t\t}\n    \t\t\t\tif (marginRight == \"auto\")\n    \t\t\t\t\tmr = 0;\n    \t\t\t\telse\n    \t\t\t\t{\n    \t\t\t\t\tmr = Number(marginRight);\n    \t\t\t\t\tif (isNaN(mr))\n    \t\t\t\t\t\tmr = 0;\n    \t\t\t\t}\n                    if (child is ILayoutChild)\n                    {\n                        ilc = child as ILayoutChild;\n                        if (!isNaN(ilc.percentWidth))\n                            ilc.setWidth(contentView.width * ilc.percentWidth \/ 100, !isNaN(ilc.percentHeight));\n                    }\n                    setPositionAndWidth(child, left, ml, right, mr, w);\n                    maxWidth = Math.max(maxWidth, ml + child.width + mr);\n                    child.y = hh - child.height - mb;\n    \t\t\t\thh -= child.height + mt + mb;\n    \t\t\t\tlastmt = mt;\n    \t\t\t}\n            } \n            \n            child = contentView.getElementAt(flexChildIndex) as IUIBase;\n            ilc = child as ILayoutChild;\n            left = ValuesManager.valuesImpl.getValue(child, \"left\");\n            right = ValuesManager.valuesImpl.getValue(child, \"right\");\n            margin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n            if (margin is Array)\n            {\n                if (margin.length == 1)\n                    marginLeft = marginTop = marginRight = marginBottom = margin[0];\n                else if (margin.length <= 3)\n                {\n                    marginLeft = marginRight = margin[1];\n                    marginTop = marginBottom = margin[0];\n                }\n                else if (margin.length == 4)\n                {\n                    marginLeft = margin[3];\n                    marginBottom = margin[2];\n                    marginRight = margin[1];\n                    marginTop = margin[0];\t\t\t\t\t\n                }\n            }\n            else if (margin == null)\n            {\n                marginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n                marginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n                marginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n                marginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n            }\n            else\n            {\n                marginLeft = marginTop = marginBottom = marginRight = margin;\n            }\n            mt = Number(marginTop);\n            if (isNaN(mt))\n                mt = 0;\n            mb = Number(marginBottom);\n            if (isNaN(mb))\n                mb = 0;\n            if (ilc)\n            {\n                if (!isNaN(ilc.percentHeight))\n                    ilc.setHeight(contentView.height * ilc.percentHeight \/ 100, !isNaN(ilc.percentWidth));\n            }\n            if (marginLeft == \"auto\")\n                ml = 0;\n            else\n            {\n                ml = Number(marginLeft);\n                if (isNaN(ml))\n                    ml = 0;\n            }\n            if (marginRight == \"auto\")\n                mr = 0;\n            else\n            {\n                mr = Number(marginRight);\n                if (isNaN(mr))\n                    mr = 0;\n            }\n            if (child is ILayoutChild)\n            {\n                ilc = child as ILayoutChild;\n                if (!isNaN(ilc.percentWidth))\n                    ilc.setWidth(contentView.width * ilc.percentWidth \/ 100, !isNaN(ilc.percentHeight));\n            }\n            setPositionAndWidth(child, left, ml, right, mr, w);\n            maxWidth = Math.max(maxWidth, ml + child.width + mr);\n            child.y = yy + mt;\n            child.height = hh - yy - mb;\n            \n            return true;\n\t\t}\n\n        private function setPositionAndWidth(child:IUIBase, left:Number, ml:Number,\n                                             right:Number, mr:Number, w:Number):void\n        {\n            var widthSet:Boolean = false;\n            \n            var ww:Number = w;\n            var ilc:ILayoutChild = child as ILayoutChild;\n            if (!isNaN(left))\n            {\n                child.x = left + ml;\n                ww -= left + ml;\n            }\n            else \n            {\n                child.x = ml;\n                ww -= ml;\n            }\n            if (!isNaN(right))\n            {\n                if (!isNaN(left))\n                {\n                    if (ilc)\n                        ilc.setWidth(ww - right - mr, true);\n                    else\n                    {\n                        child.width = ww - right - mr;\n                        widthSet = true;\n                    }\n                }\n                else\n                    child.x = w - right - mr - child.width;\n            }\n            if (ilc)\n            {\n                if (!isNaN(ilc.percentWidth))\n                    ilc.setWidth(w * ilc.percentWidth \/ 100, true);\n            }\n            if (!widthSet)\n                child.dispatchEvent(new Event(\"sizeChanged\"));\n        }\n        \n        public function setDocument(document:Object, id:String = null):void\n        {\n            this.document = document;\t\n        }\n        \n    }\n        \n}\n","subject":"fix up this layout","message":"fix up this layout\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"f4cc3e0ecbeea0a22ae5c645a2f5c11f57b5de94","old_file":"src\/org\/mangui\/hls\/model\/Level.as","new_file":"src\/org\/mangui\/hls\/model\/Level.as","old_contents":"package org.mangui.hls.model {\r\n    CONFIG::LOGGING {\r\n        import org.mangui.hls.utils.Log;\r\n    }\r\n    import org.mangui.hls.utils.PTS;\r\n\r\n    \/** HLS streaming quality level. **\/\r\n    public class Level {\r\n        \/** audio only Level ? **\/\r\n        public var audio : Boolean;\r\n        \/** Level Bitrate. **\/\r\n        public var bitrate : Number;\r\n        \/** Level Name. **\/\r\n        public var name : String;\r\n        \/** level index **\/\r\n        public var index : int = 0;\r\n        \/** video width (from playlist) **\/\r\n        public var width : int;\r\n        \/** video height (from playlist) **\/\r\n        public var height : int;\r\n        \/** URL of this bitrate level (for M3U8). **\/\r\n        public var url : String;\r\n        \/** Level fragments **\/\r\n        public var fragments : Vector.<Fragment>;\r\n        \/** min sequence number from M3U8. **\/\r\n        public var start_seqnum : int;\r\n        \/** max sequence number from M3U8. **\/\r\n        public var end_seqnum : int;\r\n        \/** target fragment duration from M3U8 **\/\r\n        public var targetduration : Number;\r\n        \/** average fragment duration **\/\r\n        public var averageduration : Number;\r\n        \/** Total duration **\/\r\n        public var duration : Number;\r\n        \/**  Audio Identifier **\/\r\n        public var audio_stream_id : String;\r\n\r\n        \/** Create the quality level. **\/\r\n        public function Level() : void {\r\n            this.fragments = new Vector.<Fragment>();\r\n        };\r\n\r\n        \/** Return the Fragment before a given time position. **\/\r\n        public function getFragmentBeforePosition(position : Number) : Fragment {\r\n            if (fragments[0].data.valid && position < fragments[0].start_time)\r\n                return fragments[0];\r\n\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                \/* check whether fragment contains current position *\/\r\n                if (fragments[i].data.valid && fragments[i].start_time <= position && fragments[i].start_time + fragments[i].duration > position) {\r\n                    return fragments[i];\r\n                }\r\n            }\r\n            return fragments[len - 1];\r\n        };\r\n\r\n        \/** Return the sequence number from a given program date **\/\r\n        public function getSeqNumFromProgramDate(program_date : Number) : int {\r\n            if (program_date < fragments[0].program_date)\r\n                return -1;\r\n\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                \/* check whether fragment contains current position *\/\r\n                if (fragments[i].data.valid && fragments[i].program_date <= program_date && fragments[i].program_date + 1000 * fragments[i].duration > program_date) {\r\n                    return (start_seqnum + i);\r\n                }\r\n            }\r\n            return -1;\r\n        };\r\n\r\n        \/** Return the sequence number nearest a PTS **\/\r\n        public function getSeqNumNearestPTS(pts : Number, continuity : int) : Number {\r\n            if (fragments.length == 0)\r\n                return -1;\r\n            var firstIndex : Number = getFirstIndexfromContinuity(continuity);\r\n            if (firstIndex == -1 || isNaN(fragments[firstIndex].data.pts_start_computed))\r\n                return -1;\r\n            var lastIndex : Number = getLastIndexfromContinuity(continuity);\r\n\r\n            for (var i : int = firstIndex; i <= lastIndex; i++) {\r\n                var frag : Fragment = fragments[i];\r\n                \/* check nearest fragment *\/\r\n                if ( frag.data.valid && (frag.duration >= 0) && (Math.abs(frag.data.pts_start_computed - pts) < Math.abs(frag.data.pts_start_computed + 1000 * frag.duration - pts))) {\r\n                    return frag.seqnum;\r\n                }\r\n            }\r\n            \/\/ requested PTS above max PTS of this level\r\n            return Number.POSITIVE_INFINITY;\r\n        };\r\n\r\n        public function getLevelstartPTS() : Number {\r\n            if (fragments.length)\r\n                return fragments[0].data.pts_start_computed;\r\n            else\r\n                return NaN;\r\n        }\r\n\r\n        \/** Return the fragment index from fragment sequence number **\/\r\n        public function getFragmentfromSeqNum(seqnum : Number) : Fragment {\r\n            var index : int = getIndexfromSeqNum(seqnum);\r\n            if (index != -1) {\r\n                return fragments[index];\r\n            } else {\r\n                return null;\r\n            }\r\n        }\r\n\r\n        \/** Return the fragment index from fragment sequence number **\/\r\n        private function getIndexfromSeqNum(seqnum : int) : int {\r\n            if (seqnum >= start_seqnum && seqnum <= end_seqnum) {\r\n                return (fragments.length - 1 - (end_seqnum - seqnum));\r\n            } else {\r\n                return -1;\r\n            }\r\n        }\r\n\r\n        \/** Return the first index matching with given continuity counter **\/\r\n        private function getFirstIndexfromContinuity(continuity : int) : int {\r\n            \/\/ look for first fragment matching with given continuity index\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                if (fragments[i].continuity == continuity)\r\n                    return i;\r\n            }\r\n            return -1;\r\n        }\r\n\r\n        \/** Return the first seqnum matching with given continuity counter **\/\r\n        public function getFirstSeqNumfromContinuity(continuity : int) : Number {\r\n            var index : int = getFirstIndexfromContinuity(continuity);\r\n            if (index == -1) {\r\n                return Number.NEGATIVE_INFINITY;\r\n            }\r\n            return fragments[index].seqnum;\r\n        }\r\n\r\n        \/** Return the last seqnum matching with given continuity counter **\/\r\n        public function getLastSeqNumfromContinuity(continuity : int) : Number {\r\n            var index : int = getLastIndexfromContinuity(continuity);\r\n            if (index == -1) {\r\n                return Number.NEGATIVE_INFINITY;\r\n            }\r\n            return fragments[index].seqnum;\r\n        }\r\n\r\n        \/** Return the last index matching with given continuity counter **\/\r\n        private function getLastIndexfromContinuity(continuity : Number) : int {\r\n            var firstIndex : int = getFirstIndexfromContinuity(continuity);\r\n            if (firstIndex == -1)\r\n                return -1;\r\n\r\n            var lastIndex : int = firstIndex;\r\n            \/\/ look for first fragment matching with given continuity index\r\n            for (var i : int = firstIndex; i < fragments.length; i++) {\r\n                if (fragments[i].continuity == continuity)\r\n                    lastIndex = i;\r\n                else\r\n                    break;\r\n            }\r\n            return lastIndex;\r\n        }\r\n\r\n        \/** set Fragments **\/\r\n        public function updateFragments(_fragments : Vector.<Fragment>) : void {\r\n            var idx_with_metrics : int = -1;\r\n            var len : int = _fragments.length;\r\n            var frag : Fragment;\r\n            \/\/ update PTS from previous fragments\r\n            for (var i : int = 0; i < len; i++) {\r\n                frag = getFragmentfromSeqNum(_fragments[i].seqnum);\r\n                if (frag != null && !isNaN(frag.data.pts_start)) {\r\n                    _fragments[i].data = frag.data;\r\n                    idx_with_metrics = i;\r\n                }\r\n            }\r\n            updateFragmentsProgramDate(_fragments);\r\n\r\n            fragments = _fragments;\r\n            start_seqnum = _fragments[0].seqnum;\r\n            end_seqnum = _fragments[len - 1].seqnum;\r\n\r\n            if (idx_with_metrics != -1) {\r\n                \/\/ if at least one fragment contains PTS info, recompute PTS information for all fragments\r\n                updateFragment(fragments[idx_with_metrics].seqnum, true, fragments[idx_with_metrics].data.pts_start, fragments[idx_with_metrics].data.pts_start + 1000 * fragments[idx_with_metrics].duration);\r\n            } else {\r\n                duration = _fragments[len - 1].start_time + _fragments[len - 1].duration;\r\n            }\r\n            averageduration = duration \/ len;\r\n        }\r\n\r\n        private function updateFragmentsProgramDate(_fragments : Vector.<Fragment>) : void {\r\n            var len : int = _fragments.length;\r\n            var continuity : int;\r\n            var program_date : Number;\r\n            var frag : Fragment;\r\n            for (var i : int = 0; i < len; i++) {\r\n                frag = _fragments[i];\r\n                if (frag.continuity != continuity) {\r\n                    continuity = frag.continuity;\r\n                    program_date = 0;\r\n                }\r\n                if (frag.program_date) {\r\n                    program_date = frag.program_date + 1000 * frag.duration;\r\n                } else if (program_date) {\r\n                    frag.program_date = program_date;\r\n                }\r\n            }\r\n        }\r\n\r\n        private function _updatePTS(from_index : int, to_index : int) : void {\r\n            \/\/ CONFIG::LOGGING {\r\n            \/\/ Log.info(\"updateFragmentPTS from\/to:\" + from_index + \"\/\" + to_index);\r\n            \/\/ }\r\n            var frag_from : Fragment = fragments[from_index];\r\n            var frag_to : Fragment = fragments[to_index];\r\n\r\n            if (frag_from.data.valid && frag_to.data.valid) {\r\n                if (!isNaN(frag_to.data.pts_start)) {\r\n                    \/\/ we know PTS[to_index]\r\n                    frag_to.data.pts_start_computed = frag_to.data.pts_start;\r\n                    \/* normalize computed PTS value based on known PTS value.\r\n                     * this is to avoid computing wrong fragment duration in case of PTS looping *\/\r\n                    var from_pts : Number = PTS.normalize(frag_to.data.pts_start, frag_from.data.pts_start_computed);\r\n                    \/* update fragment duration. \r\n                    it helps to fix drifts between playlist reported duration and fragment real duration *\/\r\n                    if (to_index > from_index) {\r\n                        frag_from.duration = (frag_to.data.pts_start - from_pts) \/ 1000;\r\n                        CONFIG::LOGGING {\r\n                            if (frag_from.duration < 0) {\r\n                                Log.error(\"negative duration computed for \" + frag_from + \", there should be some duration drift between playlist and fragment!\");\r\n                            }\r\n                        }\r\n                    } else {\r\n                        frag_to.duration = ( from_pts - frag_to.data.pts_start) \/ 1000;\r\n                        CONFIG::LOGGING {\r\n                            if (frag_to.duration < 0) {\r\n                                Log.error(\"negative duration computed for \" + frag_to + \", there should be some duration drift between playlist and fragment!\");\r\n                            }\r\n                        }\r\n                    }\r\n                } else {\r\n                    \/\/ we dont know PTS[to_index]\r\n                    if (to_index > from_index)\r\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed + 1000 * frag_from.duration;\r\n                    else\r\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed - 1000 * frag_to.duration;\r\n                }\r\n            }\r\n        }\r\n\r\n        public function updateFragment(seqnum : Number, valid : Boolean, min_pts : Number = 0, max_pts : Number = 0) : Number {\r\n            \/\/ CONFIG::LOGGING {\r\n            \/\/ Log.info(\"updatePTS : seqnum\/min\/max:\" + seqnum + '\/' + min_pts + '\/' + max_pts);\r\n            \/\/ }\r\n            \/\/ get fragment from seqnum\r\n            var fragIdx : int = getIndexfromSeqNum(seqnum);\r\n            if (fragIdx != -1) {\r\n                var frag : Fragment = fragments[fragIdx];\r\n                \/\/ update fragment start PTS + duration\r\n                if (valid) {\r\n                    frag.data.pts_start = min_pts;\r\n                    frag.data.pts_start_computed = min_pts;\r\n                    frag.duration = (max_pts - min_pts) \/ 1000;\r\n                } else {\r\n                    frag.duration = 0;\r\n                }\r\n                frag.data.valid = valid;\r\n                \/\/ CONFIG::LOGGING {\r\n                \/\/ Log.info(\"SN[\"+fragments[fragIdx].seqnum+\"]:pts\/duration:\" + fragments[fragIdx].start_pts_computed + \"\/\" + fragments[fragIdx].duration);\r\n                \/\/ }\r\n\r\n                \/\/ adjust fragment PTS\/duration from seqnum-1 to frag 0\r\n                for (var i : int = fragIdx; i > 0 && fragments[i - 1].continuity == frag.continuity; i--) {\r\n                    _updatePTS(i, i - 1);\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i-1].seqnum+\"]:pts\/duration:\" + fragments[i-1].start_pts_computed + \"\/\" + fragments[i-1].duration);\r\n                    \/\/ }\r\n                }\r\n\r\n                \/\/ adjust fragment PTS\/duration from seqnum to last frag\r\n                for (i = fragIdx; i < fragments.length - 1 && fragments[i + 1].continuity == frag.continuity; i++) {\r\n                    _updatePTS(i, i + 1);\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i+1].seqnum+\"]:pts\/duration:\" + fragments[i+1].start_pts_computed + \"\/\" + fragments[i+1].duration);\r\n                    \/\/ }\r\n                }\r\n\r\n                \/\/ second, adjust fragment offset\r\n                var start_time_offset : Number = fragments[0].start_time;\r\n                var len : int = fragments.length;\r\n                for (i = 0; i < len; i++) {\r\n                    fragments[i].start_time = start_time_offset;\r\n                    start_time_offset += fragments[i].duration;\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i].seqnum+\"]:start_time\/continuity\/pts\/duration:\" + fragments[i].start_time + \"\/\" + fragments[i].continuity + \"\/\"+ fragments[i].start_pts_computed + \"\/\" + fragments[i].duration);\r\n                    \/\/ }\r\n                }\r\n                duration = start_time_offset;\r\n                return frag.start_time;\r\n            } else {\r\n                CONFIG::LOGGING {\r\n                    Log.error(\"updateFragment:seqnum \" + seqnum + \"not found!\");\r\n                }\r\n                return 0;\r\n            }\r\n        }\r\n    }\r\n}","new_contents":"package org.mangui.hls.model {\r\n    CONFIG::LOGGING {\r\n        import org.mangui.hls.utils.Log;\r\n    }\r\n    import org.mangui.hls.utils.PTS;\r\n\r\n    \/** HLS streaming quality level. **\/\r\n    public class Level {\r\n        \/** audio only Level ? **\/\r\n        public var audio : Boolean;\r\n        \/** Level Bitrate. **\/\r\n        public var bitrate : Number;\r\n        \/** Level Name. **\/\r\n        public var name : String;\r\n        \/** level index **\/\r\n        public var index : int = 0;\r\n        \/** video width (from playlist) **\/\r\n        public var width : int;\r\n        \/** video height (from playlist) **\/\r\n        public var height : int;\r\n        \/** URL of this bitrate level (for M3U8). **\/\r\n        public var url : String;\r\n        \/** Level fragments **\/\r\n        public var fragments : Vector.<Fragment>;\r\n        \/** min sequence number from M3U8. **\/\r\n        public var start_seqnum : int;\r\n        \/** max sequence number from M3U8. **\/\r\n        public var end_seqnum : int;\r\n        \/** target fragment duration from M3U8 **\/\r\n        public var targetduration : Number;\r\n        \/** average fragment duration **\/\r\n        public var averageduration : Number;\r\n        \/** Total duration **\/\r\n        public var duration : Number;\r\n        \/**  Audio Identifier **\/\r\n        public var audio_stream_id : String;\r\n\r\n        \/** Create the quality level. **\/\r\n        public function Level() : void {\r\n            this.fragments = new Vector.<Fragment>();\r\n        };\r\n\r\n        \/** Return the Fragment before a given time position. **\/\r\n        public function getFragmentBeforePosition(position : Number) : Fragment {\r\n            if (fragments[0].data.valid && position < fragments[0].start_time)\r\n                return fragments[0];\r\n\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                \/* check whether fragment contains current position *\/\r\n                if (fragments[i].data.valid && fragments[i].start_time <= position && fragments[i].start_time + fragments[i].duration > position) {\r\n                    return fragments[i];\r\n                }\r\n            }\r\n            return fragments[len - 1];\r\n        };\r\n\r\n        \/** Return the sequence number from a given program date **\/\r\n        public function getSeqNumFromProgramDate(program_date : Number) : int {\r\n            if (program_date < fragments[0].program_date)\r\n                return -1;\r\n\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                \/* check whether fragment contains current position *\/\r\n                if (fragments[i].data.valid && fragments[i].program_date <= program_date && fragments[i].program_date + 1000 * fragments[i].duration > program_date) {\r\n                    return (start_seqnum + i);\r\n                }\r\n            }\r\n            return -1;\r\n        };\r\n\r\n        \/** Return the sequence number nearest a PTS **\/\r\n        public function getSeqNumNearestPTS(pts : Number, continuity : int) : Number {\r\n            if (fragments.length == 0)\r\n                return -1;\r\n            var firstIndex : Number = getFirstIndexfromContinuity(continuity);\r\n            if (firstIndex == -1 || isNaN(fragments[firstIndex].data.pts_start_computed))\r\n                return -1;\r\n            var lastIndex : Number = getLastIndexfromContinuity(continuity);\r\n\r\n            for (var i : int = firstIndex; i <= lastIndex; i++) {\r\n                var frag : Fragment = fragments[i];\r\n                \/* check nearest fragment *\/\r\n                if ( frag.data.valid && (frag.duration >= 0) && (Math.abs(frag.data.pts_start_computed - pts) < Math.abs(frag.data.pts_start_computed + 1000 * frag.duration - pts))) {\r\n                    return frag.seqnum;\r\n                }\r\n            }\r\n            \/\/ requested PTS above max PTS of this level\r\n            return Number.POSITIVE_INFINITY;\r\n        };\r\n\r\n        public function getLevelstartPTS() : Number {\r\n            if (fragments.length)\r\n                return fragments[0].data.pts_start_computed;\r\n            else\r\n                return NaN;\r\n        }\r\n\r\n        \/** Return the fragment index from fragment sequence number **\/\r\n        public function getFragmentfromSeqNum(seqnum : Number) : Fragment {\r\n            var index : int = getIndexfromSeqNum(seqnum);\r\n            if (index != -1) {\r\n                return fragments[index];\r\n            } else {\r\n                return null;\r\n            }\r\n        }\r\n\r\n        \/** Return the fragment index from fragment sequence number **\/\r\n        private function getIndexfromSeqNum(seqnum : int) : int {\r\n            if (seqnum >= start_seqnum && seqnum <= end_seqnum) {\r\n                return (fragments.length - 1 - (end_seqnum - seqnum));\r\n            } else {\r\n                return -1;\r\n            }\r\n        }\r\n\r\n        \/** Return the first index matching with given continuity counter **\/\r\n        private function getFirstIndexfromContinuity(continuity : int) : int {\r\n            \/\/ look for first fragment matching with given continuity index\r\n            var len : int = fragments.length;\r\n            for (var i : int = 0; i < len; i++) {\r\n                if (fragments[i].continuity == continuity)\r\n                    return i;\r\n            }\r\n            return -1;\r\n        }\r\n\r\n        \/** Return the first seqnum matching with given continuity counter **\/\r\n        public function getFirstSeqNumfromContinuity(continuity : int) : Number {\r\n            var index : int = getFirstIndexfromContinuity(continuity);\r\n            if (index == -1) {\r\n                return Number.NEGATIVE_INFINITY;\r\n            }\r\n            return fragments[index].seqnum;\r\n        }\r\n\r\n        \/** Return the last seqnum matching with given continuity counter **\/\r\n        public function getLastSeqNumfromContinuity(continuity : int) : Number {\r\n            var index : int = getLastIndexfromContinuity(continuity);\r\n            if (index == -1) {\r\n                return Number.NEGATIVE_INFINITY;\r\n            }\r\n            return fragments[index].seqnum;\r\n        }\r\n\r\n        \/** Return the last index matching with given continuity counter **\/\r\n        private function getLastIndexfromContinuity(continuity : Number) : int {\r\n            var firstIndex : int = getFirstIndexfromContinuity(continuity);\r\n            if (firstIndex == -1)\r\n                return -1;\r\n\r\n            var lastIndex : int = firstIndex;\r\n            \/\/ look for first fragment matching with given continuity index\r\n            for (var i : int = firstIndex; i < fragments.length; i++) {\r\n                if (fragments[i].continuity == continuity)\r\n                    lastIndex = i;\r\n                else\r\n                    break;\r\n            }\r\n            return lastIndex;\r\n        }\r\n\r\n        \/** set Fragments **\/\r\n        public function updateFragments(_fragments : Vector.<Fragment>) : void {\r\n            var idx_with_metrics : int = -1;\r\n            var len : int = _fragments.length;\r\n            var frag : Fragment;\r\n            \/\/ update PTS from previous fragments\r\n            for (var i : int = 0; i < len; i++) {\r\n                frag = getFragmentfromSeqNum(_fragments[i].seqnum);\r\n                if (frag != null && !isNaN(frag.data.pts_start)) {\r\n                    _fragments[i].data = frag.data;\r\n                    idx_with_metrics = i;\r\n                }\r\n            }\r\n            updateFragmentsProgramDate(_fragments);\r\n\r\n            fragments = _fragments;\r\n            start_seqnum = _fragments[0].seqnum;\r\n            end_seqnum = _fragments[len - 1].seqnum;\r\n\r\n            if (idx_with_metrics != -1) {\r\n                frag = fragments[idx_with_metrics];\r\n                \/\/ if at least one fragment contains PTS info, recompute PTS information for all fragments\r\n                CONFIG::LOGGING {\r\n                    Log.debug(\"updateFragments: found PTS info from previous playlist,seqnum\/PTS:\" + frag.seqnum + \"\/\" + frag.data.pts_start);\r\n                }\r\n                updateFragment(frag.seqnum, true, frag.data.pts_start, frag.data.pts_start + 1000 * frag.duration);\r\n            } else {\r\n                CONFIG::LOGGING {\r\n                    Log.debug(\"updateFragments: unknown PTS info for this level\");\r\n                }\r\n                duration = _fragments[len - 1].start_time + _fragments[len - 1].duration;\r\n            }\r\n            averageduration = duration \/ len;\r\n        }\r\n\r\n        private function updateFragmentsProgramDate(_fragments : Vector.<Fragment>) : void {\r\n            var len : int = _fragments.length;\r\n            var continuity : int;\r\n            var program_date : Number;\r\n            var frag : Fragment;\r\n            for (var i : int = 0; i < len; i++) {\r\n                frag = _fragments[i];\r\n                if (frag.continuity != continuity) {\r\n                    continuity = frag.continuity;\r\n                    program_date = 0;\r\n                }\r\n                if (frag.program_date) {\r\n                    program_date = frag.program_date + 1000 * frag.duration;\r\n                } else if (program_date) {\r\n                    frag.program_date = program_date;\r\n                }\r\n            }\r\n        }\r\n\r\n        private function _updatePTS(from_index : int, to_index : int) : void {\r\n            \/\/ CONFIG::LOGGING {\r\n            \/\/ Log.info(\"updateFragmentPTS from\/to:\" + from_index + \"\/\" + to_index);\r\n            \/\/ }\r\n            var frag_from : Fragment = fragments[from_index];\r\n            var frag_to : Fragment = fragments[to_index];\r\n\r\n            if (frag_from.data.valid && frag_to.data.valid) {\r\n                if (!isNaN(frag_to.data.pts_start)) {\r\n                    \/\/ we know PTS[to_index]\r\n                    frag_to.data.pts_start_computed = frag_to.data.pts_start;\r\n                    \/* normalize computed PTS value based on known PTS value.\r\n                     * this is to avoid computing wrong fragment duration in case of PTS looping *\/\r\n                    var from_pts : Number = PTS.normalize(frag_to.data.pts_start, frag_from.data.pts_start_computed);\r\n                    \/* update fragment duration. \r\n                    it helps to fix drifts between playlist reported duration and fragment real duration *\/\r\n                    if (to_index > from_index) {\r\n                        frag_from.duration = (frag_to.data.pts_start - from_pts) \/ 1000;\r\n                        CONFIG::LOGGING {\r\n                            if (frag_from.duration < 0) {\r\n                                Log.error(\"negative duration computed for \" + frag_from + \", there should be some duration drift between playlist and fragment!\");\r\n                            }\r\n                        }\r\n                    } else {\r\n                        frag_to.duration = ( from_pts - frag_to.data.pts_start) \/ 1000;\r\n                        CONFIG::LOGGING {\r\n                            if (frag_to.duration < 0) {\r\n                                Log.error(\"negative duration computed for \" + frag_to + \", there should be some duration drift between playlist and fragment!\");\r\n                            }\r\n                        }\r\n                    }\r\n                } else {\r\n                    \/\/ we dont know PTS[to_index]\r\n                    if (to_index > from_index)\r\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed + 1000 * frag_from.duration;\r\n                    else\r\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed - 1000 * frag_to.duration;\r\n                }\r\n            }\r\n        }\r\n\r\n        public function updateFragment(seqnum : Number, valid : Boolean, min_pts : Number = 0, max_pts : Number = 0) : Number {\r\n            \/\/ CONFIG::LOGGING {\r\n            \/\/ Log.info(\"updatePTS : seqnum\/min\/max:\" + seqnum + '\/' + min_pts + '\/' + max_pts);\r\n            \/\/ }\r\n            \/\/ get fragment from seqnum\r\n            var fragIdx : int = getIndexfromSeqNum(seqnum);\r\n            if (fragIdx != -1) {\r\n                var frag : Fragment = fragments[fragIdx];\r\n                \/\/ update fragment start PTS + duration\r\n                if (valid) {\r\n                    frag.data.pts_start = min_pts;\r\n                    frag.data.pts_start_computed = min_pts;\r\n                    frag.duration = (max_pts - min_pts) \/ 1000;\r\n                } else {\r\n                    frag.duration = 0;\r\n                }\r\n                frag.data.valid = valid;\r\n                \/\/ CONFIG::LOGGING {\r\n                \/\/ Log.info(\"SN[\"+fragments[fragIdx].seqnum+\"]:pts\/duration:\" + fragments[fragIdx].start_pts_computed + \"\/\" + fragments[fragIdx].duration);\r\n                \/\/ }\r\n\r\n                \/\/ adjust fragment PTS\/duration from seqnum-1 to frag 0\r\n                for (var i : int = fragIdx; i > 0 && fragments[i - 1].continuity == frag.continuity; i--) {\r\n                    _updatePTS(i, i - 1);\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i-1].seqnum+\"]:pts\/duration:\" + fragments[i-1].start_pts_computed + \"\/\" + fragments[i-1].duration);\r\n                    \/\/ }\r\n                }\r\n\r\n                \/\/ adjust fragment PTS\/duration from seqnum to last frag\r\n                for (i = fragIdx; i < fragments.length - 1 && fragments[i + 1].continuity == frag.continuity; i++) {\r\n                    _updatePTS(i, i + 1);\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i+1].seqnum+\"]:pts\/duration:\" + fragments[i+1].start_pts_computed + \"\/\" + fragments[i+1].duration);\r\n                    \/\/ }\r\n                }\r\n\r\n                \/\/ second, adjust fragment offset\r\n                var start_time_offset : Number = fragments[0].start_time;\r\n                var len : int = fragments.length;\r\n                for (i = 0; i < len; i++) {\r\n                    fragments[i].start_time = start_time_offset;\r\n                    start_time_offset += fragments[i].duration;\r\n                    \/\/ CONFIG::LOGGING {\r\n                    \/\/ Log.info(\"SN[\"+fragments[i].seqnum+\"]:start_time\/continuity\/pts\/duration:\" + fragments[i].start_time + \"\/\" + fragments[i].continuity + \"\/\"+ fragments[i].start_pts_computed + \"\/\" + fragments[i].duration);\r\n                    \/\/ }\r\n                }\r\n                duration = start_time_offset;\r\n                return frag.start_time;\r\n            } else {\r\n                CONFIG::LOGGING {\r\n                    Log.error(\"updateFragment:seqnum \" + seqnum + \" not found!\");\r\n                }\r\n                return 0;\r\n            }\r\n        }\r\n    }\r\n}","subject":"improve debug logs","message":"improve debug logs\n","lang":"ActionScript","license":"mpl-2.0","repos":"hola\/flashls,stevemayhew\/flashls,mangui\/flashls,tedconf\/flashls,jlacivita\/flashls,ryanhefner\/flashls,viktorot\/flashls,vidible\/vdb-flashls,loungelogic\/flashls,aevange\/flashls,Peer5\/flashls,stevemayhew\/flashls,aevange\/flashls,mangui\/flashls,ryanhefner\/flashls,neilrackett\/flashls,clappr\/flashls,Peer5\/flashls,School-Improvement-Network\/flashls,ryanhefner\/flashls,codex-corp\/flashls,dighan\/flashls,fixedmachine\/flashls,suuhas\/flashls,ryanhefner\/flashls,Corey600\/flashls,School-Improvement-Network\/flashls,dighan\/flashls,thdtjsdn\/flashls,stevemayhew\/flashls,aevange\/flashls,viktorot\/flashls,codex-corp\/flashls,JulianPena\/flashls,viktorot\/flashls,stevemayhew\/flashls,suuhas\/flashls,Corey600\/flashls,clappr\/flashls,thdtjsdn\/flashls,Boxie5\/flashls,Peer5\/flashls,Boxie5\/flashls,fixedmachine\/flashls,tedconf\/flashls,NicolasSiver\/flashls,NicolasSiver\/flashls,loungelogic\/flashls,suuhas\/flashls,vidible\/vdb-flashls,Peer5\/flashls,hola\/flashls,School-Improvement-Network\/flashls,neilrackett\/flashls,JulianPena\/flashls,jlacivita\/flashls,suuhas\/flashls,aevange\/flashls"}
{"commit":"3cdb386f63d98b6f367a9f362e559a2f1811c3d2","old_file":"src\/com\/rails2u\/bridge\/JSProxy.as","new_file":"src\/com\/rails2u\/bridge\/JSProxy.as","old_contents":"package com.rails2u.bridge {\n    import flash.utils.Proxy;\n    import flash.external.ExternalInterface;\n    import flash.utils.flash_proxy;\n\n    public dynamic class JSProxy extends Proxy {\n        use namespace flash_proxy;\n\n        public static var proxyLogger:Function = function(...args):void {};\n        private var _stack:Array;\n        private var _nextCallIsstack:Boolean = false;\n\n        public function JSProxy(stack:Array = null) {\n            _stack = stack || [];\n        }\n\n        public function get proxy():JSProxy {\n            return getProperty('proxy');\n        }\n\n        public static function get proxy():JSProxy {\n             return new JSProxy();\n        }\n\n        flash_proxy override function callProperty(name:*, ...args):* {\n            var $name:* = $check(name);\n            if ($name) {\n                return callJS(newStack($name, args));\n            } else {\n                return new JSProxy(newStack(name, args));\n            }\n        }\n\n        flash_proxy function $check(name:*):* {\n            if (name.toString().indexOf('$') == 0 && name.toString().length >= 2) {\n                var r:String = name.toString().replace(\/^\\$+\/, '');\n                if (name is QName) {\n                    return new QName(name.uri, r);\n                } else {\n                    return r;\n                }\n            } else {\n                return '';\n            }\n        }\n\n        flash_proxy override function getProperty(name:*):* {\n            var $name:* = $check(name);\n            if ($name) {\n                return callJS(newStack($name));\n            } else {\n                return new JSProxy(newStack(name));\n            }\n        }\n\n        flash_proxy override function getDescendants(name:*):* {\n            return callJS(newStack(name));\n        }\n\n        flash_proxy function newStack(name:*, args:Array = null):Array {\n            var stack:Array = _stack.slice();\n            if (args != null) {\n                stack.push([name, args.slice()]);\n            } else {\n                stack.push(name);\n            }\n            return stack;\n        }\n\n        flash_proxy override function hasProperty(name:*):Boolean {\n            return callJS(newStack(new QName('', name))) !== undefined;\n        }\n\n        flash_proxy override function setProperty(name:*, value:*):void {\n            callJSSetProperty(newStack(name), value);\n        }\n\n        flash_proxy override function deleteProperty(name:*):Boolean {\n            return false;\n        }\n\n        public function toString():String {\n            var res:Array = createCommand(_stack.slice());\n            var cmd:String = res[0];\n            var args:Array = res[1];\n            return '[JSProxy] ' + cmd + ' :: ' + args.join(', ');\n        }\n\n        flash_proxy function callJSSetProperty(stack:Array, value:*):* {\n            if (!ExternalInterface.available) \n                return null;\n\n            var res:Array = createCommand(stack);\n            var cmd:String = res[0];\n            var args:Array = res[1];\n            args.push(value);\n            var argsString:String = createArgsString(args.length);\n\n            cmd = \"(function(\" + argsString + \") {return \" + cmd + \" = _\" + (args.length - 1).toString() + \";})\";\n            proxyLogger(cmd);\n            return ExternalInterface.call.apply(null, [cmd].concat(args));\n        }\n\n        flash_proxy function callJS(stack:Array):* {\n            if (!ExternalInterface.available) \n                return null;\n\n            var res:Array = createCommand(stack);\n            var cmd:String = res[0];\n            var args:Array = res[1];\n            var argsString:String = createArgsString(args.length);\n\n            if (args.length > 0) {\n                cmd = \"(function(\" + argsString + \") {return \" + cmd + \";})\";\n                proxyLogger(cmd);\n                proxyLogger(args);\n                return ExternalInterface.call.apply(null, [cmd].concat(args));\n            } else {\n                cmd = \"(function() {return \" + cmd + \";})\";\n                proxyLogger(cmd);\n                return ExternalInterface.call(cmd);\n            }\n        }\n\n        flash_proxy function createArgsString(len:uint):String {\n            var res:Array = [];\n            for (var i:uint = 0; i < len; i++) {\n                res.push('_' + i);\n            }\n            return res.join(', ');\n        }\n\n        flash_proxy function createCommand(stack:Array):Array {\n            var receivers:Array = [];\n            var args:Array = [];\n            var argsStrings:Array = [];\n            while (stack.length) {\n                var o:* = stack.shift();\n                if (o is Array) {\n                    o = o as Array;\n                    var cmd:String = nameToString(o[0]) + '(';\n                    var cmdArgs:Array = [];\n                    var a:Array = o[1].slice();\n                    while (a.length) {\n                        cmdArgs.push('_' + args.length);\n                        args.push(a.shift());\n                    }\n                    cmd += cmdArgs.join(', ');\n                    cmd += ')';\n                    receivers.push(cmd);\n                } else {\n                    receivers.push(nameToString(o));\n                }\n            }\n            return [receivers.join('.').replace(\/\\.\\[\/g, '['), args];\n        }\n\n        flash_proxy function nameToString(name:*):String {\n            if (name is QName) {\n                return name.localName.toString();\n            } else {\n                return '[' + name.toString() + ']';\n            }\n        }\n    }\n}\n","new_contents":"package com.rails2u.bridge {\n    import flash.utils.Proxy;\n    import flash.external.ExternalInterface;\n    import flash.utils.flash_proxy;\n\n    public dynamic class JSProxy extends Proxy {\n        use namespace flash_proxy;\n\n        public static var proxyLogger:Function = function(...args):void {};\n        private var _stack:Array;\n        private var _nextCallIsstack:Boolean = false;\n\n        public function JSProxy(stack:Array = null) {\n            _stack = stack || [];\n        }\n\n        public function get proxy():JSProxy {\n            return getProperty('proxy');\n        }\n\n        public static function get proxy():JSProxy {\n             return new JSProxy();\n        }\n\n        flash_proxy override function callProperty(name:*, ...args):* {\n            var $name:* = $check(name);\n            if ($name) {\n                return callJS(newStack($name, args));\n            } else {\n                return new JSProxy(newStack(name, args));\n            }\n        }\n\n        flash_proxy function $check(name:*):* {\n            if (name.toString().indexOf('$') == 0 && name.toString().length >= 2) {\n                var r:String = name.toString().replace(\/^\\$+\/, '');\n                if (name is QName) {\n                    return new QName(name.uri, r);\n                } else {\n                    return r;\n                }\n            } else {\n                return '';\n            }\n        }\n\n        flash_proxy override function getProperty(name:*):* {\n            var $name:* = $check(name);\n            if ($name) {\n                return callJS(newStack($name));\n            } else {\n                return new JSProxy(newStack(name));\n            }\n        }\n\n        flash_proxy override function getDescendants(name:*):* {\n            return callJS(newStack(name));\n        }\n\n        flash_proxy function newStack(name:*, args:Array = null):Array {\n            var stack:Array = _stack.slice();\n            if (args != null) {\n                stack.push([name, args.slice()]);\n            } else {\n                stack.push(name);\n            }\n            return stack;\n        }\n\n        flash_proxy override function hasProperty(name:*):Boolean {\n            return callJS(newStack(new QName('', name))) !== undefined;\n        }\n\n        flash_proxy override function setProperty(name:*, value:*):void {\n            var $name:* = $check(name);\n            if ($name) {\n                callJSSetProperty(newStack($name), value);\n            } else {\n                callJSSetProperty(newStack(name), value);\n            }\n        }\n\n        flash_proxy override function deleteProperty(name:*):Boolean {\n            return false;\n        }\n\n        public function toString():String {\n            var res:Array = createCommand(_stack.slice());\n            var cmd:String = res[0];\n            var args:Array = res[1];\n            return '[JSProxy] ' + cmd + ' :: ' + args.join(', ');\n        }\n\n        flash_proxy function callJSSetProperty(stack:Array, value:*):void {\n            if (!ExternalInterface.available) \n                return;\n\n            var res:Array = createCommand(stack);\n            var cmd:String = res[0];\n            var args:Array = res[1];\n            args.push(value);\n            var argsString:String = createArgsString(args.length);\n\n            cmd = \"(function(\" + argsString + \") {setTimeout(function(){try{\" + cmd + \" = _\" + (args.length - 1).toString() + \"}catch(e){};}, 0);})\";\n            proxyLogger(cmd);\n            ExternalInterface.call.apply(null, [cmd].concat(args));\n        }\n\n        flash_proxy function callJS(stack:Array):* {\n            if (!ExternalInterface.available) \n                return null;\n\n            var res:Array = createCommand(stack);\n            var cmd:String = res[0];\n            var args:Array = res[1];\n            var argsString:String = createArgsString(args.length);\n\n            if (args.length > 0) {\n                cmd = \"(function(\" + argsString + \") {return \" + cmd + \";})\";\n                proxyLogger(cmd);\n                proxyLogger(args);\n                return ExternalInterface.call.apply(null, [cmd].concat(args));\n            } else {\n                cmd = \"(function() {return \" + cmd + \";})\";\n                proxyLogger(cmd);\n                return ExternalInterface.call(cmd);\n            }\n        }\n\n        flash_proxy function createArgsString(len:uint):String {\n            var res:Array = [];\n            for (var i:uint = 0; i < len; i++) {\n                res.push('_' + i);\n            }\n            return res.join(', ');\n        }\n\n        flash_proxy function createCommand(stack:Array):Array {\n            var receivers:Array = [];\n            var args:Array = [];\n            var argsStrings:Array = [];\n            while (stack.length) {\n                var o:* = stack.shift();\n                if (o is Array) {\n                    o = o as Array;\n                    var cmd:String = nameToString(o[0]) + '(';\n                    var cmdArgs:Array = [];\n                    var a:Array = o[1].slice();\n                    while (a.length) {\n                        cmdArgs.push('_' + args.length);\n                        args.push(a.shift());\n                    }\n                    cmd += cmdArgs.join(', ');\n                    cmd += ')';\n                    receivers.push(cmd);\n                } else {\n                    receivers.push(nameToString(o));\n                }\n            }\n            return [receivers.join('.').replace(\/\\.\\[\/g, '['), args];\n        }\n\n        flash_proxy function nameToString(name:*):String {\n            if (name is QName) {\n                return name.localName.toString();\n            } else {\n                return '[' + name.toString() + ']';\n            }\n        }\n    }\n}\n","subject":"append setter setTimeout()","message":"append setter setTimeout()\n\ngit-svn-id: 864080e30cc358c5edb906449bbf014f90258007@66 96db6a20-122f-0410-8d9f-89437bbe4005\n","lang":"ActionScript","license":"mit","repos":"hotchpotch\/as3rails2u,hotchpotch\/as3rails2u"}
{"commit":"86af585a12d59369e04acffb07b636be850efd16","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirInAppPurchase\/InAppPurchase.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirInAppPurchase\/InAppPurchase.as","old_contents":"\/**\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage com.freshplanet.ane.AirInAppPurchase {\n\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n    \/**\n     *\n     *\/\n\tpublic class InAppPurchase extends EventDispatcher {\n\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n        \/**\n         * If <code>true<\/code>, logs will be displayed at the ActionScript level.\n         *\/\n        public static var logEnabled:Boolean = false;\n\n        \/**\n         *\n         *\/\n        public static function get isSupported():Boolean {\n            return _isIOSOrMacOS() || _isAndroid();\n        }\n\n        \/**\n         *\n         *\/\n        public static function get instance():InAppPurchase {\n            return _instance ? _instance : new InAppPurchase();\n        }\n\n        \/**\n         * INIT_SUCCESSFUL\n         * INIT_ERROR\n         * @param googlePlayKey\n         * @param debug\n         *\/\n        public function init(googlePlayKey:String, debug:Boolean = false):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.INIT_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"initLib\", googlePlayKey, debug);\n        }\n\n        \/**\n         * PURCHASE_SUCCESSFUL\n         * PURCHASE_ERROR\n         * @param productId\n         *\/\n        public function makePurchase(productId:String):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"makePurchase\", productId);\n        }\n\n        \/**\n         * PURCHASE_SUCCESSFUL\n         * PURCHASE_ERROR\n         * @param productId\n         * @param oldProductId used on Android when upgrading\/downgrading subscription - pass in the productId of current user subscription\n         * @param prorationMode used on Android when upgrading\/downgrading subscription\n         * @param oldSubscriptionPurchaseToken used on Android when upgrading\/downgrading subscription\n         * @param appleDiscountData used on iOS\/MacOS when purchasing a subscription with a promotional offer (discount)\n         *\/\n        public function makeSubscription(productId:String, oldProductId:String = null, prorationMode:InAppPurchaseProrationMode = null, oldSubscriptionPurchaseToken:String = null, appleDiscountData:Object = null):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"makeSubscription\", productId, oldProductId ? oldProductId : \"\", prorationMode ? prorationMode.value : -1, oldSubscriptionPurchaseToken ? oldSubscriptionPurchaseToken : \"\", appleDiscountData ? JSON.stringify(appleDiscountData) : \"\");\n        }\n\n        \/**\n         * CONSUME_SUCCESSFUL\n         * CONSUME_ERROR\n         * @param productId\n         * @param receipt\n         *\/\n        public function removePurchaseFromQueue(productId:String, receipt:String):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.CONSUME_ERROR, \"InAppPurchase not supported\");\n            else {\n\n                _context.call(\"removePurchaseFromQueue\", productId, receipt);\n\n                if (_isIOSOrMacOS()) {\n\n                    var filterPurchase:Function = function(jsonPurchase:String, index:int, purchases:Vector.<Object>):Boolean {\n\n                        try {\n\n                            var purchase:Object = JSON.parse(jsonPurchase);\n                            return JSON.stringify(purchase.receipt) != receipt;\n                        }\n                        catch (error:Error) {\n                            _log(\"ERROR\", \"couldn't parse purchase: \" + jsonPurchase);\n                        }\n\n                        return false;\n                    };\n\n                    _iosPendingPurchases = _iosPendingPurchases.filter(filterPurchase);\n                }\n            }\n        }\n\n        \/**\n         * PRODUCT_INFO_RECEIVED\n         * PRODUCT_INFO_ERROR\n         * @param productsIds\n         * @param subscriptionIds\n         *\/\n        public function getProductsInfo(productsIds:Array, subscriptionIds:Array):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PRODUCT_INFO_ERROR, \"InAppPurchase not supported\");\n            else {\n\n                productsIds ||= [];\n                subscriptionIds ||= [];\n                _context.call(\"getProductsInfo\", productsIds, subscriptionIds);\n            }\n        }\n\n        \/**\n         * RESTORE_INFO_RECEIVED\n         * RESTORE_INFO_ERROR\n         *\/\n        public function restoreTransactions(restoreIOSHistory:Boolean=false):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_ERROR, \"InAppPurchase not supported\");\n            else if (_isAndroid() || restoreIOSHistory) {\n                _context.call(\"restoreTransaction\", restoreIOSHistory);\n            }\n            else if (_isIOSOrMacOS()) {\n\n                var jsonPurchases:String = \"[\" + _iosPendingPurchases.join(\",\") + \"]\";\n                var jsonData:String = \"{ \\\"purchases\\\": \" + jsonPurchases + \"}\";\n\n                _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_RECEIVED, jsonData);\n            }\n        }\n\n\n        public function clearTransactions():void \n        {\n            _iosPendingPurchases = new Vector.<Object>();\n            if (!isSupported || _isAndroid()) {\n                _dispatchEvent(\"CLEAR_TRANSACTIONS_ERROR\", \"clear transactions not supported\");\n            } else if (_isIOSOrMacOS()) {\n                _context.call(\"clearTransactions\");\n            }\n        }\n\n        public function getPendingAppStorePurchase():String {\n            if (_isIOSOrMacOS()) {\n                return _context.call(\"getPendingAppStorePurchase\") as String;\n            }\n\n            return null;\n        }\n\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n        private static const EXTENSION_ID:String = \"com.freshplanet.ane.AirInAppPurchase\";\n        private static var _instance:InAppPurchase = null;\n\t\tprivate var _context:ExtensionContext = null;\n\n        private var _iosPendingPurchases:Vector.<Object> = new Vector.<Object>();\n\n        \/**\n         * \"private\" singleton constructor\n         *\/\n\t\tpublic function InAppPurchase() {\n\n            super();\n\n            if (_instance)\n                throw Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\n            _instance = this;\n\n            _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\n            if (!_context)\n                _log(\"ERROR\", \"Extension context is null. Please check if extension.xml is setup correctly.\");\n            else\n                _context.addEventListener(StatusEvent.STATUS, _onStatus);\n\t\t}\n\n        \/**\n         *\n         * @param type\n         * @param eventData\n         *\/\n        private function _dispatchEvent(type:String, eventData:String):void {\n            this.dispatchEvent(new InAppPurchaseEvent(type, eventData))\n        }\n\n        \/**\n         *\n         * @param event\n         *\/\n\t\tprivate function _onStatus(event:StatusEvent):void {\n\n            if (event.code == InAppPurchaseEvent.PURCHASE_SUCCESSFUL && _isIOSOrMacOS())\n                _iosPendingPurchases.push(event.level);\n            else if(event.code == \"DEBUG\")\n                _log(\"DEBUG\", event.level);\n            else if(event.code == \"log\")\n                trace(event.level);\n\n            _dispatchEvent(event.code, event.level);\n\t\t}\n\n        \/**\n         *\n         * @param strings\n         *\/\n        private function _log(...strings):void {\n\n            if (logEnabled) {\n\n                strings.unshift(EXTENSION_ID);\n                trace.apply(null, strings);\n            }\n        }\n\n        \/**\n         *\n         * @return\n         *\/\n        private static function _isIOSOrMacOS():Boolean {\n\t\t\treturn Capabilities.os.indexOf(\"Mac OS\") > -1 || (Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0);\n        }\n\n        \/**\n         *\n         * @return\n         *\/\n        private static function _isAndroid():Boolean {\n            return Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\t}\n}\n","new_contents":"\/**\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage com.freshplanet.ane.AirInAppPurchase {\n\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n    \/**\n     *\n     *\/\n\tpublic class InAppPurchase extends EventDispatcher {\n\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n        \/**\n         * If <code>true<\/code>, logs will be displayed at the ActionScript level.\n         *\/\n        public static var logEnabled:Boolean = false;\n\n        \/**\n         *\n         *\/\n        public static function get isSupported():Boolean {\n            return _isIOSOrMacOS() || _isAndroid();\n        }\n\n        \/**\n         *\n         *\/\n        public static function get instance():InAppPurchase {\n            return _instance ? _instance : new InAppPurchase();\n        }\n\n        \/**\n         * INIT_SUCCESSFUL\n         * INIT_ERROR\n         * @param googlePlayKey\n         * @param debug\n         *\/\n        public function init(googlePlayKey:String, debug:Boolean = false):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.INIT_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"initLib\", googlePlayKey, debug);\n        }\n\n        \/**\n         * PURCHASE_SUCCESSFUL\n         * PURCHASE_ERROR\n         * @param productId\n         *\/\n        public function makePurchase(productId:String):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"makePurchase\", productId);\n        }\n\n        \/**\n         * PURCHASE_SUCCESSFUL\n         * PURCHASE_ERROR\n         * @param productId\n         * @param oldProductId used on Android when upgrading\/downgrading subscription - pass in the productId of current user subscription\n         * @param prorationMode used on Android when upgrading\/downgrading subscription\n         * @param appleDiscountData used on iOS\/MacOS when purchasing a subscription with a promotional offer (discount)\n         *\/\n        public function makeSubscription(productId:String, oldProductId:String = null, prorationMode:InAppPurchaseProrationMode = null, appleDiscountData:Object = null):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"makeSubscription\", productId, oldProductId ? oldProductId : \"\", prorationMode ? prorationMode.value : -1, \"\", appleDiscountData ? JSON.stringify(appleDiscountData) : \"\");\n        }\n\n        \/**\n         * CONSUME_SUCCESSFUL\n         * CONSUME_ERROR\n         * @param productId\n         * @param receipt\n         *\/\n        public function removePurchaseFromQueue(productId:String, receipt:String):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.CONSUME_ERROR, \"InAppPurchase not supported\");\n            else {\n\n                _context.call(\"removePurchaseFromQueue\", productId, receipt);\n\n                if (_isIOSOrMacOS()) {\n\n                    var filterPurchase:Function = function(jsonPurchase:String, index:int, purchases:Vector.<Object>):Boolean {\n\n                        try {\n\n                            var purchase:Object = JSON.parse(jsonPurchase);\n                            return JSON.stringify(purchase.receipt) != receipt;\n                        }\n                        catch (error:Error) {\n                            _log(\"ERROR\", \"couldn't parse purchase: \" + jsonPurchase);\n                        }\n\n                        return false;\n                    };\n\n                    _iosPendingPurchases = _iosPendingPurchases.filter(filterPurchase);\n                }\n            }\n        }\n\n        \/**\n         * PRODUCT_INFO_RECEIVED\n         * PRODUCT_INFO_ERROR\n         * @param productsIds\n         * @param subscriptionIds\n         *\/\n        public function getProductsInfo(productsIds:Array, subscriptionIds:Array):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PRODUCT_INFO_ERROR, \"InAppPurchase not supported\");\n            else {\n\n                productsIds ||= [];\n                subscriptionIds ||= [];\n                _context.call(\"getProductsInfo\", productsIds, subscriptionIds);\n            }\n        }\n\n        \/**\n         * RESTORE_INFO_RECEIVED\n         * RESTORE_INFO_ERROR\n         *\/\n        public function restoreTransactions(restoreIOSHistory:Boolean=false):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_ERROR, \"InAppPurchase not supported\");\n            else if (_isAndroid() || restoreIOSHistory) {\n                _context.call(\"restoreTransaction\", restoreIOSHistory);\n            }\n            else if (_isIOSOrMacOS()) {\n\n                var jsonPurchases:String = \"[\" + _iosPendingPurchases.join(\",\") + \"]\";\n                var jsonData:String = \"{ \\\"purchases\\\": \" + jsonPurchases + \"}\";\n\n                _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_RECEIVED, jsonData);\n            }\n        }\n\n\n        public function clearTransactions():void \n        {\n            _iosPendingPurchases = new Vector.<Object>();\n            if (!isSupported || _isAndroid()) {\n                _dispatchEvent(\"CLEAR_TRANSACTIONS_ERROR\", \"clear transactions not supported\");\n            } else if (_isIOSOrMacOS()) {\n                _context.call(\"clearTransactions\");\n            }\n        }\n\n        public function getPendingAppStorePurchase():String {\n            if (_isIOSOrMacOS()) {\n                return _context.call(\"getPendingAppStorePurchase\") as String;\n            }\n\n            return null;\n        }\n\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n        private static const EXTENSION_ID:String = \"com.freshplanet.ane.AirInAppPurchase\";\n        private static var _instance:InAppPurchase = null;\n\t\tprivate var _context:ExtensionContext = null;\n\n        private var _iosPendingPurchases:Vector.<Object> = new Vector.<Object>();\n\n        \/**\n         * \"private\" singleton constructor\n         *\/\n\t\tpublic function InAppPurchase() {\n\n            super();\n\n            if (_instance)\n                throw Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\n            _instance = this;\n\n            _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\n            if (!_context)\n                _log(\"ERROR\", \"Extension context is null. Please check if extension.xml is setup correctly.\");\n            else\n                _context.addEventListener(StatusEvent.STATUS, _onStatus);\n\t\t}\n\n        \/**\n         *\n         * @param type\n         * @param eventData\n         *\/\n        private function _dispatchEvent(type:String, eventData:String):void {\n            this.dispatchEvent(new InAppPurchaseEvent(type, eventData))\n        }\n\n        \/**\n         *\n         * @param event\n         *\/\n\t\tprivate function _onStatus(event:StatusEvent):void {\n\n            if (event.code == InAppPurchaseEvent.PURCHASE_SUCCESSFUL && _isIOSOrMacOS())\n                _iosPendingPurchases.push(event.level);\n            else if(event.code == \"DEBUG\")\n                _log(\"DEBUG\", event.level);\n            else if(event.code == \"log\")\n                trace(event.level);\n\n            _dispatchEvent(event.code, event.level);\n\t\t}\n\n        \/**\n         *\n         * @param strings\n         *\/\n        private function _log(...strings):void {\n\n            if (logEnabled) {\n\n                strings.unshift(EXTENSION_ID);\n                trace.apply(null, strings);\n            }\n        }\n\n        \/**\n         *\n         * @return\n         *\/\n        private static function _isIOSOrMacOS():Boolean {\n\t\t\treturn Capabilities.os.indexOf(\"Mac OS\") > -1 || (Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0);\n        }\n\n        \/**\n         *\n         * @return\n         *\/\n        private static function _isAndroid():Boolean {\n            return Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\t}\n}\n","subject":"remove old subscription token param","message":"remove old subscription token param\n","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-In-App-Purchase,freshplanet\/ANE-In-App-Purchase,freshplanet\/ANE-In-App-Purchase"}
{"commit":"1913069224dd2c21b0044eef9765c3ee4ee6939c","old_file":"fullscreen-ane-android\/src\/com\/mesmotronic\/ane\/AndroidFullScreen.as","new_file":"fullscreen-ane-android\/src\/com\/mesmotronic\/ane\/AndroidFullScreen.as","old_contents":"\/*\nCopyright (c) 2014, Mesmotronic Limited\nAll rights reserved.\n\nRedistribution and use in source and binary forms, with or without modification,\nare permitted provided that the following conditions are met:\n\n* Redistributions of source code must retain the above copyright notice, this\n  list of conditions and the following disclaimer.\n\n* Redistributions in binary form must reproduce the above copyright notice, this\n  list of conditions and the following disclaimer in the documentation and\/or\n  other materials provided with the distribution.\n\t\n* Neither the name of the {organization} nor the names of its\n  contributors may be used to endorse or promote products derived from\n  this software without specific prior written permission.\n\t\n  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\" AND\nANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED\nWARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE\nDISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR\nANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES\n(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;\n  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON\nANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT\n(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS\nSOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n*\/\n\npackage com.mesmotronic.ane\n{\n\timport flash.external.ExtensionContext;\n\t\n\tpublic class AndroidFullScreen\n\t{\n\t\t\/\/ Static initializer\n\t\t{\n\t\t\tinit();\n\t\t}\n\t\t\n\t\tstatic private function init():void\n\t\t{\n\t\t\tcontext = ExtensionContext.createExtensionContext('com.mesmotronic.ane.fullscreen', '');\n\t\t}\n\t\t\n\t\tstatic private var context:ExtensionContext;\n\t\t\n\t\tstatic public function get isSupported():Boolean\n\t\t{\n\t\t\treturn !!context;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Hides the system status and navigation bars\n\t\t * @return\t\tBoolean\t\tfalse if unsuccessful or not supported, otherwise true\n\t\t *\/\n\t\tstatic public function hideSystemUI():Boolean\n\t\t{\n\t\t\tif (!context) return false;\n\t\t\treturn context.call(\"hideSystemUI\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Puts your app into full screen immersive mode, hiding the system and \n\t\t * navigation bars. Users can show them by swiping from the top of the screen.\n\t\t * \n\t\t * @return\t\tBoolean\t\tfalse if unsuccessful or not supported, otherwise true\n\t\t *\/\n\t\tstatic public function immersiveMode(sticky:Boolean=true):Boolean\n\t\t{\n\t\t\tif (!context) return false;\n\t\t\treturn context.call(\"immersiveMode\", sticky);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Is immersive mode supported on this device? \n\t\t * \n\t\t * @return\t\tBoolean\t\tfalse if unsuccessful or not supported, otherwise true\n\t\t *\/\n\t\tstatic public function get isImmersiveModeSupported():Boolean\n\t\t{\n\t\t\tif (!context) return false;\n\t\t\treturn context.call(\"immersiveModeSupported\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Show the system status and navigation bars\n\t\t * @return\t\tBoolean\t\tfalse if unsuccessful or not supported, otherwise true\n\t\t *\/\n\t\tstatic public function showSystemUI():Boolean\n\t\t{\n\t\t\tif (!context) return false;\n\t\t\treturn context.call(\"showSystemUI\");\n\t\t}\n\n\t\t\/**\n\t\t * Extends your app underneath the status and navigation bar\n\t\t * @return\t\tBoolean\t\tfalse if unsuccessful or not supported, otherwise true\n\t\t *\/\n\t\tstatic public function showUnderSystemUI():Boolean\n\t\t{\n\t\t\tif (!context) return false;\n\t\t\treturn context.call(\"showUnderSystemUI\");\n\t\t}\n\t}\n}\n","new_contents":"\/*\nCopyright (c) 2014, Mesmotronic Limited\nAll rights reserved.\n\nRedistribution and use in source and binary forms, with or without modification,\nare permitted provided that the following conditions are met:\n\n* Redistributions of source code must retain the above copyright notice, this\n  list of conditions and the following disclaimer.\n\n* Redistributions in binary form must reproduce the above copyright notice, this\n  list of conditions and the following disclaimer in the documentation and\/or\n  other materials provided with the distribution.\n\t\n* Neither the name of the {organization} nor the names of its\n  contributors may be used to endorse or promote products derived from\n  this software without specific prior written permission.\n\t\n  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\" AND\nANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED\nWARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE\nDISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR\nANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES\n(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;\n  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON\nANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT\n(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS\nSOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n*\/\n\npackage com.mesmotronic.ane\n{\n\timport flash.external.ExtensionContext;\n\t\n\tpublic class AndroidFullScreen\n\t{\n\t\t\/\/ Static initializer\n\t\t{\n\t\t\tinit();\n\t\t}\n\t\t\n\t\tstatic private function init():void\n\t\t{\n\t\t\tcontext = ExtensionContext.createExtensionContext('com.mesmotronic.ane.fullscreen', '');\n\t\t}\n\t\t\n\t\tstatic private var context:ExtensionContext;\n\t\t\n\t\tstatic public function get isSupported():Boolean\n\t\t{\n\t\t\treturn !!context;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Hides the system status and navigation bars\n\t\t * @return\t\tBoolean\t\tfalse if unsuccessful or not supported, otherwise true\n\t\t *\/\n\t\tstatic public function hideSystemUI():Boolean\n\t\t{\n\t\t\tif (!context) return false;\n\t\t\treturn context.call(\"hideSystemUI\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Puts your app into full screen immersive mode, hiding the system and \n\t\t * navigation bars. Users can show them by swiping from the top of the screen.\n\t\t * \n\t\t * @return\t\tBoolean\t\tfalse if unsuccessful or not supported, otherwise true\n\t\t *\/\n\t\tstatic public function immersiveMode(sticky:Boolean=true):Boolean\n\t\t{\n\t\t\tif (!context) return false;\n\t\t\treturn context.call(\"immersiveMode\", sticky);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Is immersive mode supported on this device? \n\t\t * \n\t\t * @return\t\tBoolean\t\tfalse if unsuccessful or not supported, otherwise true\n\t\t *\/\n\t\tstatic public function get isImmersiveModeSupported():Boolean\n\t\t{\n\t\t\tif (!context) return false;\n\t\t\treturn context.call(\"isImmersiveModeSupported\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Show the system status and navigation bars\n\t\t * @return\t\tBoolean\t\tfalse if unsuccessful or not supported, otherwise true\n\t\t *\/\n\t\tstatic public function showSystemUI():Boolean\n\t\t{\n\t\t\tif (!context) return false;\n\t\t\treturn context.call(\"showSystemUI\");\n\t\t}\n\n\t\t\/**\n\t\t * Extends your app underneath the status and navigation bar\n\t\t * @return\t\tBoolean\t\tfalse if unsuccessful or not supported, otherwise true\n\t\t *\/\n\t\tstatic public function showUnderSystemUI():Boolean\n\t\t{\n\t\t\tif (!context) return false;\n\t\t\treturn context.call(\"showUnderSystemUI\");\n\t\t}\n\t}\n}\n","subject":"Update AndroidFullScreen.as","message":"Update AndroidFullScreen.as\n\nA little mistake. In FullScreenContext.java function name is isImmersiveModeSupported.","lang":"ActionScript","license":"bsd-3-clause","repos":"mesmotronic\/air-fullscreen-ane,mesmotronic\/air-ane-fullscreen"}
{"commit":"d2090a3a0d1fdbea21c7d0061a25aba3a11028be","old_file":"plugins\/comscorePlugin\/src\/com\/kaltura\/kdpfl\/view\/ComscoreMediator.as","new_file":"plugins\/comscorePlugin\/src\/com\/kaltura\/kdpfl\/view\/ComscoreMediator.as","old_contents":"package com.kaltura.kdpfl.view\r\n{\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.SequenceProxy;\r\n\timport com.kaltura.kdpfl.model.type.AdsNotificationTypes;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.model.type.SequenceContextType;\r\n\timport com.kaltura.types.KalturaAdType;\r\n\timport com.kaltura.vo.KalturaAdCuePoint;\r\n\t\r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.external.ExternalInterface;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLRequest;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\t\r\n\tpublic class ComscoreMediator extends Mediator\r\n\t{\r\n\t\tpublic static const NAME : String = \"comscoreMediator\";\r\n\t\t\r\n\t\tpublic static const VIDEO_TYPE : String = \"1\";\r\n\t\tpublic static const PREROLL_AD_CONTENT_TYPE : String = \"09\";\r\n\t\tpublic static const POSTROLL_AD_CONTENT_TYPE : String = \"10\";\r\n\t\tpublic static const MIDROLL_AD_CONTENT_TYPE : String = \"11\";\r\n\t\tpublic static const IN_BANNER_VIDEO_AD : String = \"12\";\r\n\t\t\r\n\t\tprotected var _playerPlayedFired : Boolean = false;\r\n\t\tprotected var cParams : Object = new Object();\r\n\t\tprotected var _flashvars : Object;\r\n\t\tprotected var view:ComscorePluginCode;\r\n\t\t\r\n\t\t\/\/total number of segments, determined by number of ad cue points\r\n\t\tprivate var _numOfSegments:int = 1;\r\n\t\t\/\/current playing segment\r\n\t\tprivate var _currentSegment:int = 1;\r\n\t\t\/\/array containing all ad cue points start time, to calculate current segment\r\n\t\tprivate var _startTimeArray:Array = new Array();\r\n\t\t\r\n\t\tprivate var _shoudSendBeacon:Boolean = false;\r\n\t\tprivate var _sendOnSequnceEnd:Boolean = false;\r\n\t\t\r\n\t\tprivate static const CPARAMS_LENGTH:int = 6;\r\n\t\tprivate var _sequenceProxy:SequenceProxy;\r\n\t\t\r\n\t\tpublic function ComscoreMediator(mediatorName:String=null, viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(NAME, viewComponent);\r\n\t\t\tview = viewComponent as ComscorePluginCode;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function onRegister():void\r\n\t\t{\r\n\t\t\t_sequenceProxy = (facade.retrieveProxy(SequenceProxy.NAME) as SequenceProxy);\r\n\t\t\tsuper.onRegister();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\tvar arr : Array = [\r\n\t\t\t\tNotificationType.PLAYER_PLAYED, \r\n\t\t\t\tAdsNotificationTypes.AD_START,\r\n\t\t\t\tNotificationType.ENTRY_READY, \r\n\t\t\t\tNotificationType.LAYOUT_READY,\r\n\t\t\t\tNotificationType.CUE_POINTS_RECEIVED,\r\n\t\t\t\tNotificationType.AD_OPPORTUNITY,\r\n\t\t\t\tNotificationType.PLAYER_UPDATE_PLAYHEAD,\r\n\t\t\t\tNotificationType.MID_SEQUENCE_COMPLETE]\r\n\t\t\treturn arr;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\tswitch (notification.getName() )\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.LAYOUT_READY:\r\n\t\t\t\t\t_flashvars = (facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy).vo.flashvars;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.ENTRY_READY:\r\n\t\t\t\t\tcreateCParams();\r\n\t\t\t\t\t_playerPlayedFired = false;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t\tif (!_playerPlayedFired)\r\n\t\t\t\t\t{\t\t\r\n\t\t\t\t\t\tif (!_sequenceProxy.vo.isInSequence) \r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tcParams[\"c5\"] = view.c5;\r\n\t\t\t\t\t\t\tcomscoreBeacon();\r\n\t\t\t\t\t\t\t_playerPlayedFired = true;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase AdsNotificationTypes.AD_START:\r\n\t\t\t\t\tswitch (_sequenceProxy.sequenceContext)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcase SequenceContextType.PRE:\r\n\t\t\t\t\t\t\tcParams[\"c5\"] = PREROLL_AD_CONTENT_TYPE;\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\tcase SequenceContextType.POST:\r\n\t\t\t\t\t\t\tcParams[\"c5\"] = POSTROLL_AD_CONTENT_TYPE;\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\tcase SequenceContextType.MID:\r\n\t\t\t\t\t\t\tcParams[\"c5\"] = MIDROLL_AD_CONTENT_TYPE ;\r\n\t\t\t\t\t\t\t_sendOnSequnceEnd = true;\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tcomscoreBeacon();\r\n\t\t\t\t\t_shoudSendBeacon = false;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.CUE_POINTS_RECEIVED:\r\n\t\t\t\t\tvar cuePointsMap:Object = notification.getBody();\r\n\t\t\t\t\t_startTimeArray = new Array();\r\n\t\t\t\t\tvar entryMSDuration:int = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.entry.msDuration;\r\n\t\t\t\t\tfor (var inTime:String in cuePointsMap) {\r\n\t\t\t\t\t\tif (parseInt(inTime)!=0 && parseInt(inTime)!=entryMSDuration) {\r\n\t\t\t\t\t\t\tvar cpArray:Array = cuePointsMap[inTime];\r\n\t\t\t\t\t\t\t\/\/whether this start time was already saved to _startTimeArray\r\n\t\t\t\t\t\t\tvar startTimeSaved:Boolean = false;\r\n\t\t\t\t\t\t\tfor (var i:int = 0; i<cpArray.length; i++) {\r\n\t\t\t\t\t\t\t\tif (cpArray[i] is KalturaAdCuePoint) {\r\n\t\t\t\t\t\t\t\t\tvar curCp:KalturaAdCuePoint = cpArray[i] as KalturaAdCuePoint;\r\n\t\t\t\t\t\t\t\t\tif (curCp.adType == KalturaAdType.VIDEO && !startTimeSaved) {\r\n\t\t\t\t\t\t\t\t\t\t_startTimeArray.push(inTime);\r\n\t\t\t\t\t\t\t\t\t\tstartTimeSaved = true;\r\n\t\t\t\t\t\t\t\t\t\t_numOfSegments++;\t\r\n\t\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t_startTimeArray.sort(Array.NUMERIC);\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.AD_OPPORTUNITY:\r\n\t\t\t\t\tvar msDuration:int = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.entry.msDuration;\r\n\t\t\t\t\tvar cp:KalturaAdCuePoint = notification.getBody().cuePoint as KalturaAdCuePoint;\r\n\t\t\t\t\tif (cp.startTime!=0 && cp.startTime!=msDuration && cp.adType == KalturaAdType.VIDEO) {\r\n\t\t\t\t\t\tfor (var j:int =0 ; j<_startTimeArray.length; j++) {\r\n\t\t\t\t\t\t\tif (_startTimeArray[j]==cp.startTime) {\r\n\t\t\t\t\t\t\t\t\/\/add 1 since array is zero based and segment is 1 based, \r\n\t\t\t\t\t\t\t\t\/\/add another one because we passed the cue point\r\n\t\t\t\t\t\t\t\t_currentSegment = j + 2; \r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t_shoudSendBeacon = true;\r\n\t\t\t\t\t}\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.PLAYER_UPDATE_PLAYHEAD:\r\n\t\t\t\t\tif (_shoudSendBeacon) {\r\n\t\t\t\t\t\tcParams[\"c5\"] = view.c5;\r\n\t\t\t\t\t\tcomscoreBeacon();\r\n\t\t\t\t\t\t_shoudSendBeacon = false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.MID_SEQUENCE_COMPLETE:\r\n\t\t\t\t\tif (_sendOnSequnceEnd) {\r\n\t\t\t\t\t\tcParams[\"c5\"] = view.c5;\r\n\t\t\t\t\t\tcomscoreBeacon();\r\n\t\t\t\t\t\t_sendOnSequnceEnd = false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprotected function comscoreBeacon () : void\r\n\t\t{\r\n\t\t\tvar loadUrl : String;\r\n\t\t\tvar referrer : String = \"\";\r\n\t\t\tvar page : String = \"\";\r\n\t\t\tvar title : String = \"\";\r\n\t\t\t\r\n\t\t\ttry {\r\n\t\t\t\tif(_flashvars.referer)\r\n\t\t\t\t{\r\n\t\t\t\t\treferrer = ExternalInterface.call( \"function() { return document.referrer; }\").toString();\r\n\t\t\t\t}\r\n\t\t\t} catch (e : Error) \r\n\t\t\t{\r\n\t\t\t\treferrer = _flashvars.referer;\r\n\t\t\t}\r\n\t\t\ttry {\r\n\t\t\t\tif(_flashvars.referer)\r\n\t\t\t\t{\r\n\t\t\t\t\tpage = ExternalInterface.call( \"function () { return document.location.href; } \").toString();\r\n\t\t\t\t}\r\n\t\t\t} catch (e : Error) \r\n\t\t\t{\r\n\t\t\t\tpage = _flashvars.referer;\r\n\t\t\t}\r\n\t\t\ttry {\r\n\t\t\t\tif(_flashvars.referer)\r\n\t\t\t\t{\r\n\t\t\t\t\ttitle = ExternalInterface.call( \"function () { return document.title; } \").toString();\r\n\t\t\t\t}\r\n\t\t\t} catch (e : Error) \r\n\t\t\t{\r\n\t\t\t\ttitle = _flashvars.referer;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\r\n\t\t\tif (page.indexOf(\"https\") != -1 ) {\r\n\t\t\t\tloadUrl = \"https:\/\/sb.\";\t\r\n\t\t\t}  else {\r\n\t\t\t\tloadUrl = \"http:\/\/b.\"\r\n\t\t\t}\r\n\t\t\tloadUrl += \"scorecardresearch.com\/p?\";\r\n\t\t\t\r\n\t\t\tcreateCParams();\r\n\t\t\t\r\n\t\t\t\/\/concat cParams, by their order\r\n\t\t\tfor (var i:int = 0; i < CPARAMS_LENGTH; i++)\r\n\t\t\t{\r\n\t\t\t\tvar curC:String = \"c\" + (i + 1);\r\n\t\t\t\tif (cParams[curC] && cParams[curC]!='')\r\n\t\t\t\t{\r\n\t\t\t\t\tloadUrl += curC+\"=\"+cParams[curC]+\"&\";\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\r\n\t\t\tif (page && page != \"\") {\r\n\t\t\t\tloadUrl += \"c7=\" + page +\"&\";\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (title && title != \"\") {\r\n\t\t\t\tloadUrl += \"c8=\" + title +\"&\";\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (referrer && referrer != \"\") {\r\n\t\t\t\tloadUrl += \"c9=\" + referrer +\"&\";\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tloadUrl += \"c10=\" + _currentSegment + \"-\" + _numOfSegments + \"&\";\r\n\t\t\tloadUrl += \"rn=\" + Math.random().toString() + \"&\";\r\n\t\t\tloadUrl +=\"cv=\" + view.comscoreVersion + \"&\";\r\n\t\t\tif (view.cs_eidr)\r\n\t\t\t\tloadUrl +=\"cs_eidr=\"+view.cs_eidr + \"&\";\t\t\t\r\n\t\t\tif (_sequenceProxy.vo.isInSequence && view.cs_adid)\r\n\t\t\t\tloadUrl += \"cs_adid=\"+view.cs_adid;\r\n\t\t\t\r\n\t\t\tvar loader : URLLoader = new URLLoader();\r\n\t\t\tvar urlRequest : URLRequest = new URLRequest(loadUrl);\r\n\t\t\tloader.addEventListener(Event.COMPLETE, onComscoreBeaconSuccess);\r\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onComscoreBeaconFailed);\r\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onComscoreBeaconFailed);\r\n\t\t\tloader.load(urlRequest);\r\n\t\t}\r\n\t\t\r\n\t\tprotected function onComscoreBeaconSuccess (e : Event) : void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\tprotected function onComscoreBeaconFailed (e : Event) : void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\tprotected function createCParams() : void\r\n\t\t{\r\n\t\t\tcParams[\"c1\"] = view.c1 ? view.c1 : VIDEO_TYPE;\r\n\t\t\tcParams[\"c2\"] = view.c2;\r\n\t\t\tcParams[\"c3\"] = view.c3;\r\n\t\t\tcParams[\"c4\"] = view.c4;\r\n\t\t\tcParams[\"c6\"] = view.c6;\r\n\t\t}\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl.view\r\n{\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.SequenceProxy;\r\n\timport com.kaltura.kdpfl.model.type.AdsNotificationTypes;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.model.type.SequenceContextType;\r\n\timport com.kaltura.types.KalturaAdType;\r\n\timport com.kaltura.vo.KalturaAdCuePoint;\r\n\t\r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.external.ExternalInterface;\r\n\timport flash.net.URLLoader;\r\n\timport flash.net.URLRequest;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\t\r\n\tpublic class ComscoreMediator extends Mediator\r\n\t{\r\n\t\tpublic static const NAME : String = \"comscoreMediator\";\r\n\t\t\r\n\t\tpublic static const VIDEO_TYPE : String = \"1\";\r\n\t\tpublic static const PREROLL_AD_CONTENT_TYPE : String = \"09\";\r\n\t\tpublic static const POSTROLL_AD_CONTENT_TYPE : String = \"10\";\r\n\t\tpublic static const MIDROLL_AD_CONTENT_TYPE : String = \"11\";\r\n\t\tpublic static const IN_BANNER_VIDEO_AD : String = \"12\";\r\n\t\t\r\n\t\tprotected var _playerPlayedFired : Boolean = false;\r\n\t\tprotected var cParams : Object = new Object();\r\n\t\tprotected var _flashvars : Object;\r\n\t\tprotected var view:ComscorePluginCode;\r\n\t\t\r\n\t\t\/\/total number of segments, determined by number of ad cue points\r\n\t\tprivate var _numOfSegments:int = 1;\r\n\t\t\/\/current playing segment\r\n\t\tprivate var _currentSegment:int = 1;\r\n\t\t\/\/array containing all ad cue points start time, to calculate current segment\r\n\t\tprivate var _startTimeArray:Array = new Array();\r\n\t\t\r\n\t\tprivate var _shoudSendBeacon:Boolean = false;\r\n\t\tprivate var _sendOnSequnceEnd:Boolean = false;\r\n\t\t\r\n\t\tprivate static const CPARAMS_LENGTH:int = 6;\r\n\t\tprivate var _sequenceProxy:SequenceProxy;\r\n\t\t\r\n\t\tpublic function ComscoreMediator(mediatorName:String=null, viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(NAME, viewComponent);\r\n\t\t\tview = viewComponent as ComscorePluginCode;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function onRegister():void\r\n\t\t{\r\n\t\t\t_sequenceProxy = (facade.retrieveProxy(SequenceProxy.NAME) as SequenceProxy);\r\n\t\t\tsuper.onRegister();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\tvar arr : Array = [\r\n\t\t\t\tNotificationType.PLAYER_PLAYED, \r\n\t\t\t\tAdsNotificationTypes.AD_START,\r\n\t\t\t\tNotificationType.ENTRY_READY, \r\n\t\t\t\tNotificationType.LAYOUT_READY,\r\n\t\t\t\tNotificationType.CUE_POINTS_RECEIVED,\r\n\t\t\t\tNotificationType.AD_OPPORTUNITY,\r\n\t\t\t\tNotificationType.PLAYER_UPDATE_PLAYHEAD,\r\n\t\t\t\tNotificationType.MID_SEQUENCE_COMPLETE,\r\n\t\t\t\tNotificationType.CHANGE_MEDIA]\r\n\t\t\treturn arr;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\tswitch (notification.getName() )\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.LAYOUT_READY:\r\n\t\t\t\t\t_flashvars = (facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy).vo.flashvars;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.ENTRY_READY:\r\n\t\t\t\t\tcreateCParams();\r\n\t\t\t\t\t_playerPlayedFired = false;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t\tif (!_playerPlayedFired)\r\n\t\t\t\t\t{\t\t\r\n\t\t\t\t\t\tif (!_sequenceProxy.vo.isInSequence) \r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tcParams[\"c5\"] = view.c5;\r\n\t\t\t\t\t\t\tcomscoreBeacon();\r\n\t\t\t\t\t\t\t_playerPlayedFired = true;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase AdsNotificationTypes.AD_START:\r\n\t\t\t\t\tswitch (_sequenceProxy.sequenceContext)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcase SequenceContextType.PRE:\r\n\t\t\t\t\t\t\tcParams[\"c5\"] = PREROLL_AD_CONTENT_TYPE;\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\tcase SequenceContextType.POST:\r\n\t\t\t\t\t\t\tcParams[\"c5\"] = POSTROLL_AD_CONTENT_TYPE;\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\tcase SequenceContextType.MID:\r\n\t\t\t\t\t\t\tcParams[\"c5\"] = MIDROLL_AD_CONTENT_TYPE ;\r\n\t\t\t\t\t\t\t_sendOnSequnceEnd = true;\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tcomscoreBeacon();\r\n\t\t\t\t\t_shoudSendBeacon = false;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.CUE_POINTS_RECEIVED:\r\n\t\t\t\t\tvar cuePointsMap:Object = notification.getBody();\r\n\t\t\t\t\t_startTimeArray = new Array();\r\n\t\t\t\t\tvar entryMSDuration:int = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.entry.msDuration;\r\n\t\t\t\t\tfor (var inTime:String in cuePointsMap) {\r\n\t\t\t\t\t\tif (parseInt(inTime)!=0 && parseInt(inTime)!=entryMSDuration) {\r\n\t\t\t\t\t\t\tvar cpArray:Array = cuePointsMap[inTime];\r\n\t\t\t\t\t\t\t\/\/whether this start time was already saved to _startTimeArray\r\n\t\t\t\t\t\t\tvar startTimeSaved:Boolean = false;\r\n\t\t\t\t\t\t\tfor (var i:int = 0; i<cpArray.length; i++) {\r\n\t\t\t\t\t\t\t\tif (cpArray[i] is KalturaAdCuePoint) {\r\n\t\t\t\t\t\t\t\t\tvar curCp:KalturaAdCuePoint = cpArray[i] as KalturaAdCuePoint;\r\n\t\t\t\t\t\t\t\t\tif (curCp.adType == KalturaAdType.VIDEO && !startTimeSaved) {\r\n\t\t\t\t\t\t\t\t\t\t_startTimeArray.push(inTime);\r\n\t\t\t\t\t\t\t\t\t\tstartTimeSaved = true;\r\n\t\t\t\t\t\t\t\t\t\t_numOfSegments++;\t\r\n\t\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t_startTimeArray.sort(Array.NUMERIC);\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.AD_OPPORTUNITY:\r\n\t\t\t\t\tvar msDuration:int = (facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.entry.msDuration;\r\n\t\t\t\t\tvar cp:KalturaAdCuePoint = notification.getBody().cuePoint as KalturaAdCuePoint;\r\n\t\t\t\t\tif (cp.startTime!=0 && cp.startTime!=msDuration && cp.adType == KalturaAdType.VIDEO) {\r\n\t\t\t\t\t\tfor (var j:int =0 ; j<_startTimeArray.length; j++) {\r\n\t\t\t\t\t\t\tif (_startTimeArray[j]==cp.startTime) {\r\n\t\t\t\t\t\t\t\t\/\/add 1 since array is zero based and segment is 1 based, \r\n\t\t\t\t\t\t\t\t\/\/add another one because we passed the cue point\r\n\t\t\t\t\t\t\t\t_currentSegment = j + 2; \r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t_shoudSendBeacon = true;\r\n\t\t\t\t\t}\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.PLAYER_UPDATE_PLAYHEAD:\r\n\t\t\t\t\tif (_shoudSendBeacon) {\r\n\t\t\t\t\t\tcParams[\"c5\"] = view.c5;\r\n\t\t\t\t\t\tcomscoreBeacon();\r\n\t\t\t\t\t\t_shoudSendBeacon = false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.MID_SEQUENCE_COMPLETE:\r\n\t\t\t\t\tif (_sendOnSequnceEnd) {\r\n\t\t\t\t\t\tcParams[\"c5\"] = view.c5;\r\n\t\t\t\t\t\tcomscoreBeacon();\r\n\t\t\t\t\t\t_sendOnSequnceEnd = false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.CHANGE_MEDIA:\r\n\t\t\t\t\t_numOfSegments = 1;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprotected function comscoreBeacon () : void\r\n\t\t{\r\n\t\t\tvar loadUrl : String;\r\n\t\t\tvar referrer : String = \"\";\r\n\t\t\tvar page : String = \"\";\r\n\t\t\tvar title : String = \"\";\r\n\t\t\t\r\n\t\t\ttry {\r\n\t\t\t\tif(_flashvars.referer)\r\n\t\t\t\t{\r\n\t\t\t\t\treferrer = ExternalInterface.call( \"function() { return document.referrer; }\").toString();\r\n\t\t\t\t}\r\n\t\t\t} catch (e : Error) \r\n\t\t\t{\r\n\t\t\t\treferrer = _flashvars.referer;\r\n\t\t\t}\r\n\t\t\ttry {\r\n\t\t\t\tif(_flashvars.referer)\r\n\t\t\t\t{\r\n\t\t\t\t\tpage = ExternalInterface.call( \"function () { return document.location.href; } \").toString();\r\n\t\t\t\t}\r\n\t\t\t} catch (e : Error) \r\n\t\t\t{\r\n\t\t\t\tpage = _flashvars.referer;\r\n\t\t\t}\r\n\t\t\ttry {\r\n\t\t\t\tif(_flashvars.referer)\r\n\t\t\t\t{\r\n\t\t\t\t\ttitle = ExternalInterface.call( \"function () { return document.title; } \").toString();\r\n\t\t\t\t}\r\n\t\t\t} catch (e : Error) \r\n\t\t\t{\r\n\t\t\t\ttitle = _flashvars.referer;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\r\n\t\t\tif (page.indexOf(\"https\") != -1 ) {\r\n\t\t\t\tloadUrl = \"https:\/\/sb.\";\t\r\n\t\t\t}  else {\r\n\t\t\t\tloadUrl = \"http:\/\/b.\"\r\n\t\t\t}\r\n\t\t\tloadUrl += \"scorecardresearch.com\/p?\";\r\n\t\t\t\r\n\t\t\tcreateCParams();\r\n\t\t\t\r\n\t\t\t\/\/concat cParams, by their order\r\n\t\t\tfor (var i:int = 0; i < CPARAMS_LENGTH; i++)\r\n\t\t\t{\r\n\t\t\t\tvar curC:String = \"c\" + (i + 1);\r\n\t\t\t\tif (cParams[curC] && cParams[curC]!='')\r\n\t\t\t\t{\r\n\t\t\t\t\tloadUrl += curC+\"=\"+cParams[curC]+\"&\";\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\r\n\t\t\tif (page && page != \"\") {\r\n\t\t\t\tloadUrl += \"c7=\" + page +\"&\";\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (title && title != \"\") {\r\n\t\t\t\tloadUrl += \"c8=\" + title +\"&\";\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (referrer && referrer != \"\") {\r\n\t\t\t\tloadUrl += \"c9=\" + referrer +\"&\";\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tloadUrl += \"c10=\" + _currentSegment + \"-\" + _numOfSegments + \"&\";\r\n\t\t\tloadUrl += \"rn=\" + Math.random().toString() + \"&\";\r\n\t\t\tloadUrl +=\"cv=\" + view.comscoreVersion + \"&\";\r\n\t\t\tif (view.cs_eidr)\r\n\t\t\t\tloadUrl +=\"cs_eidr=\"+view.cs_eidr + \"&\";\t\t\t\r\n\t\t\tif (_sequenceProxy.vo.isInSequence && view.cs_adid)\r\n\t\t\t\tloadUrl += \"cs_adid=\"+view.cs_adid;\r\n\t\t\t\r\n\t\t\tvar loader : URLLoader = new URLLoader();\r\n\t\t\tvar urlRequest : URLRequest = new URLRequest(loadUrl);\r\n\t\t\tloader.addEventListener(Event.COMPLETE, onComscoreBeaconSuccess);\r\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, onComscoreBeaconFailed);\r\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onComscoreBeaconFailed);\r\n\t\t\tloader.load(urlRequest);\r\n\t\t}\r\n\t\t\r\n\t\tprotected function onComscoreBeaconSuccess (e : Event) : void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\tprotected function onComscoreBeaconFailed (e : Event) : void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\tprotected function createCParams() : void\r\n\t\t{\r\n\t\t\tcParams[\"c1\"] = view.c1 ? view.c1 : VIDEO_TYPE;\r\n\t\t\tcParams[\"c2\"] = view.c2;\r\n\t\t\tcParams[\"c3\"] = view.c3;\r\n\t\t\tcParams[\"c4\"] = view.c4;\r\n\t\t\tcParams[\"c6\"] = view.c6;\r\n\t\t}\r\n\t}\r\n}","subject":"reset segments count on change media","message":"qnd: reset segments count on change media\n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@92241 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp"}
{"commit":"f4ff1dbfd42b1504c8179beb736897ade0ee5d5a","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/CSSTextField.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/CSSTextField.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.text.TextFormat;\n\t\n\timport org.apache.flex.core.ValuesManager;\n\t\t\n    \/**\n     *  The CSSTextField class implements CSS text styles in a TextField.\n     *  Not every CSS text style is currently supported.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class CSSTextField extends TextField\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function CSSTextField()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *  The styleParent property is set if the CSSTextField\n         *  is used in a SimpleButton-based instance because\n         *  the parent property is null, defeating CSS lookup.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var styleParent:Object;\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\toverride public function set text(value:String):void\n\t\t{\n\t\t\tvar sp:Object = parent;\n\t\t\tif (!sp)\n\t\t\t\tsp = styleParent;\n\t\t\t\n\t\t\tvar tf: TextFormat = new TextFormat();\n\t\t\ttf.font = ValuesManager.valuesImpl.getValue(sp, \"fontFamily\") as String;\n\t\t\ttf.size = ValuesManager.valuesImpl.getValue(sp, \"fontSize\");\n\t\t\ttf.bold = ValuesManager.valuesImpl.getValue(sp, \"fontWeight\") == \"bold\";\n\t\t\ttf.color = ValuesManager.valuesImpl.getValue(sp, \"color\");\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(sp, \"padding\");\n\t\t\tif (padding == null) padding = 0;\n\t\t\tvar paddingLeft:Object = ValuesManager.valuesImpl.getValue(sp,\"padding-left\");\n\t\t\tif (paddingLeft == null) paddingLeft = padding;\n\t\t\tvar paddingRight:Object = ValuesManager.valuesImpl.getValue(sp,\"padding-right\");\n\t\t\tif (paddingRight == null) paddingRight = padding;\n\t\t\ttf.leftMargin = paddingLeft;\n\t\t\ttf.rightMargin = paddingRight;\n            var align:Object = ValuesManager.valuesImpl.getValue(sp, \"text-align\");\n            if (align == \"center\")\n\t\t\t{\n\t\t\t\tautoSize = TextFieldAutoSize.NONE;\n                tf.align = \"center\";\n\t\t\t}\n            else if (align == \"right\")\n\t\t\t{\n                tf.align = \"right\";\n\t\t\t\tautoSize = TextFieldAutoSize.NONE;\t\n\t\t\t}\n            var backgroundColor:Object = ValuesManager.valuesImpl.getValue(sp, \"background-color\");\n            if (backgroundColor != null)\n            {\n                this.background = true;\n                if (backgroundColor is String)\n                {\n                    backgroundColor = backgroundColor.replace(\"#\", \"0x\");\n                    backgroundColor = uint(backgroundColor);\n                }\n                this.backgroundColor = backgroundColor as uint;\n            }\n\t\t\tdefaultTextFormat = tf;\n\t\t\tsuper.text = value;\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.text.TextFormat;\n\t\n\timport org.apache.flex.core.ValuesManager;\n    import org.apache.flex.events.Event;\n\t\t\n    \/**\n     *  The CSSTextField class implements CSS text styles in a TextField.\n     *  Not every CSS text style is currently supported.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class CSSTextField extends TextField\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function CSSTextField()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *  The styleParent property is set if the CSSTextField\n         *  is used in a SimpleButton-based instance because\n         *  the parent property is null, defeating CSS lookup.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var styleParent:Object;\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\toverride public function set text(value:String):void\n\t\t{\n\t\t\tvar sp:Object = parent;\n\t\t\tif (!sp)\n\t\t\t\tsp = styleParent;\n\t\t\tsp.addEventListener(\"classNameChanged\", updateStyles);\n            \n\t\t\tvar tf: TextFormat = new TextFormat();\n\t\t\ttf.font = ValuesManager.valuesImpl.getValue(sp, \"fontFamily\") as String;\n\t\t\ttf.size = ValuesManager.valuesImpl.getValue(sp, \"fontSize\");\n\t\t\ttf.bold = ValuesManager.valuesImpl.getValue(sp, \"fontWeight\") == \"bold\";\n\t\t\ttf.color = ValuesManager.valuesImpl.getValue(sp, \"color\");\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(sp, \"padding\");\n\t\t\tif (padding == null) padding = 0;\n\t\t\tvar paddingLeft:Object = ValuesManager.valuesImpl.getValue(sp,\"padding-left\");\n\t\t\tif (paddingLeft == null) paddingLeft = padding;\n\t\t\tvar paddingRight:Object = ValuesManager.valuesImpl.getValue(sp,\"padding-right\");\n\t\t\tif (paddingRight == null) paddingRight = padding;\n\t\t\ttf.leftMargin = paddingLeft;\n\t\t\ttf.rightMargin = paddingRight;\n            var align:Object = ValuesManager.valuesImpl.getValue(sp, \"text-align\");\n            if (align == \"center\")\n\t\t\t{\n\t\t\t\tautoSize = TextFieldAutoSize.NONE;\n                tf.align = \"center\";\n\t\t\t}\n            else if (align == \"right\")\n\t\t\t{\n                tf.align = \"right\";\n\t\t\t\tautoSize = TextFieldAutoSize.NONE;\t\n\t\t\t}\n            var backgroundColor:Object = ValuesManager.valuesImpl.getValue(sp, \"background-color\");\n            if (backgroundColor != null)\n            {\n                this.background = true;\n                if (backgroundColor is String)\n                {\n                    backgroundColor = backgroundColor.replace(\"#\", \"0x\");\n                    backgroundColor = uint(backgroundColor);\n                }\n                this.backgroundColor = backgroundColor as uint;\n            }\n\t\t\tdefaultTextFormat = tf;\n\t\t\tsuper.text = value;\n\t\t}\n        \n        private function updateStyles(event:Event):void\n        {\n            \/\/ force styles to be re-calculated\n            this.text = text;\n        }\n\t}\n}","subject":"handle classname changes","message":"handle classname changes\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"77e52edc9ca75b1f39bde14e1db1d7d52b9c6e63","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n\t\tprivate var _data\t\t\t\t: DataProvider;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\tif (value != _frustumCulling)\n\t\t\t{\n\t\t\t\t_frustumCulling = value;\n\t\t\t\tif (value == FrustumCulling.DISABLED)\n\t\t\t\t{\n\t\t\t\t\t_data.computedVisibility = true;\n\t\t\t\t\tif (_mesh.localToWorldTransformChanged.hasCallback(meshLocalToWorldChangedHandler))\n\t\t\t\t\t{\n\t\t\t\t\t\t_mesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (_mesh && _mesh.scene)\n\t\t\t\t{\n\t\t\t\t\t_mesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t            \ttestCulling();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _data.computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new DataProvider(\n\t\t\t\t{ computedVisibility : true },\n\t\t\t\t'MeshVisibilityDataProvider',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t\t\n\t\t\tif (_frustumCulling)\n\t\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n\n\t\t\tif (_frustumCulling)\n\t\t\t{\n\t            meshLocalToWorldChangedHandler(mesh, mesh.getLocalToWorldTransform());\n\t\t\t\tmesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t\t\t}\n\t\t\t\n            mesh.computedVisibilityChanged.add(computedVisiblityChangedHandler);\n            mesh.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tif (_frustumCulling)\n\t\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\n\t\t\tmesh.computedVisibilityChanged.remove(computedVisiblityChangedHandler);\n            mesh.bindings.removeProvider(_data);\n\t\t}\n\t\t\n        private function computedVisiblityChangedHandler(node               : ISceneNode,\n                                                         computedVisibility : Boolean) : void\n        {\n            _data.computedVisibility = computedVisibility;\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t\t bindingName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Matrix4x4,\n                                                     value\t\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (_mesh && _mesh.geometry && _mesh.geometry.boundingBox && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _data.computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _data.computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n\t\tprivate var _data\t\t\t\t: DataProvider;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\tif (value != _frustumCulling)\n\t\t\t{\n\t\t\t\t_frustumCulling = value;\n\t\t\t\tif (value == FrustumCulling.DISABLED)\n\t\t\t\t{\n\t\t\t\t\t_data.computedVisibility = true;\n\t\t\t\t\tif (_mesh.localToWorldTransformChanged.hasCallback(meshLocalToWorldChangedHandler))\n\t\t\t\t\t\t_mesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\t\t\t\t}\n\t\t\t\telse if (_mesh && _mesh.scene)\n\t\t\t\t{\n\t\t\t\t\t_mesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t            \ttestCulling();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _data.computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new DataProvider(\n\t\t\t\t{ computedVisibility : true },\n\t\t\t\t'MeshVisibilityDataProvider',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t\t\n\t\t\tif (_frustumCulling)\n\t\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n\n\t\t\tif (_frustumCulling)\n\t\t\t{\n\t            meshLocalToWorldChangedHandler(mesh, mesh.getLocalToWorldTransform());\n\t\t\t\tmesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t\t\t}\n\t\t\t\n            mesh.computedVisibilityChanged.add(computedVisiblityChangedHandler);\n            mesh.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tif (_frustumCulling)\n\t\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\n\t\t\tmesh.computedVisibilityChanged.remove(computedVisiblityChangedHandler);\n            mesh.bindings.removeProvider(_data);\n\t\t}\n\t\t\n        private function computedVisiblityChangedHandler(node               : ISceneNode,\n                                                         computedVisibility : Boolean) : void\n        {\n            _data.computedVisibility = computedVisibility;\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t\t bindingName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Matrix4x4,\n                                                     value\t\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (_mesh && _mesh.geometry && _mesh.geometry.boundingBox && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _data.computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _data.computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();\n\t\t}\n\t}\n}\n","subject":"remove useless brackets","message":"remove useless brackets\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"4845965208ec25f47aa53179d8c00e3659c12af1","old_file":"src\/as\/com\/threerings\/flash\/FilterUtil.as","new_file":"src\/as\/com\/threerings\/flash\/FilterUtil.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flash {\n\nimport flash.display.DisplayObject;\n\nimport flash.filters.BevelFilter;\nimport flash.filters.BitmapFilter;\nimport flash.filters.BlurFilter;\nimport flash.filters.ColorMatrixFilter;\nimport flash.filters.ConvolutionFilter;\nimport flash.filters.DisplacementMapFilter;\nimport flash.filters.DropShadowFilter;\nimport flash.filters.GlowFilter;\nimport flash.filters.GradientBevelFilter;\nimport flash.filters.GradientGlowFilter;\n\nimport com.threerings.util.ArrayUtil;\nimport com.threerings.util.ClassUtil;\n\n\/**\n * Useful utility methods that wouldn't be needed if the flash API were not so retarded.\n *\/\npublic class FilterUtil\n{\n    \/**\n     * Add the specified filter to the DisplayObject.\n     *\/\n    public static function addFilter (disp :DisplayObject, filter :BitmapFilter) :void\n    {\n        checkArgs(disp, filter);\n        var filts :Array = disp.filters;\n        if (filts == null) {\n            filts = [];\n        }\n        filts.push(filter);\n        disp.filters = filts;\n    }\n\n    \/**\n     * Remove the specified filter from the DisplayObject.\n     * Note that the filter set in the DisplayObject is a clone, so the values\n     * of the specified filter are used to find a match.\n     *\/\n    public static function removeFilter (disp :DisplayObject, filter :BitmapFilter) :void\n    {\n        checkArgs(disp, filter);\n        var filts :Array = disp.filters;\n        if (filts != null) {\n            for (var ii :int = filts.length - 1; ii >= 0; ii--) {\n                var oldFilter :BitmapFilter = (filts[ii] as BitmapFilter);\n                if (equals(oldFilter, filter)) {\n                    filts.splice(ii, 1);\n                    if (filts.length == 0) {\n                        filts = null;\n                    }\n                    disp.filters = filts;\n                    return; \/\/ SUCCESS\n                }\n            }\n        }\n    }\n\n    \/**\n     * Are the two filters equals?\n     *\/\n    public static function equals (f1 :BitmapFilter, f2 :BitmapFilter) :Boolean\n    {\n        if (f1 === f2) { \/\/ catch same instance, or both null\n            return true;\n\n        } else if (f1 == null || f2 == null) { \/\/ otherwise nulls are no good\n            return false;\n        }\n\n        var c1 :Class = ClassUtil.getClass(f1);\n        if (c1 !== ClassUtil.getClass(f2)) {\n            return false;\n        }\n\n        \/\/ when we have two filters of the same class, figure it out by hand...\n        switch (c1) {\n        case BevelFilter:\n            var bf1 :BevelFilter = (f1 as BevelFilter);\n            var bf2 :BevelFilter = (f2 as BevelFilter);\n            return (bf1.angle == bf2.angle) && (bf1.blurX == bf2.blurX) &&\n                (bf1.blurY == bf2.blurY) && (bf1.distance == bf2.distance) &&\n                (bf1.highlightAlpha == bf2.highlightAlpha) &&\n                (bf1.highlightColor == bf2.highlightColor) && (bf1.knockout == bf2.knockout) &&\n                (bf1.quality == bf2.quality) && (bf1.shadowAlpha == bf2.shadowAlpha) &&\n                (bf1.shadowColor == bf2.shadowColor) && (bf1.strength == bf2.strength) &&\n                (bf1.type == bf2.type);\n\n        case BlurFilter:\n            var blur1 :BlurFilter = (f1 as BlurFilter);\n            var blur2 :BlurFilter = (f2 as BlurFilter);\n            return (blur1.blurX == blur2.blurX) && (blur1.blurY == blur2.blurY) &&\n                (blur1.quality == blur2.quality);\n\n        case ColorMatrixFilter:\n            var cmf1 :ColorMatrixFilter = (f1 as ColorMatrixFilter);\n            var cmf2 :ColorMatrixFilter = (f2 as ColorMatrixFilter);\n            return ArrayUtil.equals(cmf1.matrix, cmf2.matrix);\n\n        case ConvolutionFilter:\n            var cf1 :ConvolutionFilter = (f1 as ConvolutionFilter);\n            var cf2 :ConvolutionFilter = (f2 as ConvolutionFilter);\n            return (cf1.alpha == cf2.alpha) && (cf1.bias == cf2.bias) && (cf1.clamp == cf2.clamp) &&\n                (cf1.color == cf2.color) && (cf1.divisor == cf2.divisor) &&\n                ArrayUtil.equals(cf1.matrix, cf2.matrix) && (cf1.matrixX == cf2.matrixX) &&\n                (cf1.matrixY == cf2.matrixY) && (cf1.preserveAlpha == cf2.preserveAlpha);\n\n        case DisplacementMapFilter:\n            var dmf1 :DisplacementMapFilter = (f1 as DisplacementMapFilter);\n            var dmf2 :DisplacementMapFilter = (f2 as DisplacementMapFilter);\n            return (dmf1.alpha == dmf2.alpha) && (dmf1.color == dmf2.color) &&\n                (dmf1.componentX == dmf2.componentX) && (dmf1.componentY == dmf2.componentY) &&\n                (dmf1.mapBitmap == dmf2.mapBitmap) && dmf1.mapPoint.equals(dmf2.mapPoint) &&\n                (dmf1.mode == dmf2.mode) && (dmf1.scaleX == dmf2.scaleX) &&\n                (dmf1.scaleY == dmf2.scaleY);\n\n        case DropShadowFilter:\n            var dsf1 :DropShadowFilter = (f1 as DropShadowFilter);\n            var dsf2 :DropShadowFilter = (f2 as DropShadowFilter);\n            return (dsf1.alpha == dsf2.alpha) && (dsf1.angle = dsf2.angle) &&\n                (dsf1.blurX = dsf2.blurX) && (dsf1.blurY = dsf2.blurY) &&\n                (dsf1.color = dsf2.color) && (dsf1.distance = dsf2.distance) &&\n                (dsf1.hideObject = dsf2.hideObject) && (dsf1.inner = dsf2.inner) &&\n                (dsf1.knockout = dsf2.knockout) && (dsf1.quality = dsf2.quality) &&\n                (dsf1.strength = dsf2.strength);\n\n        case GlowFilter:\n            var gf1 :GlowFilter = (f1 as GlowFilter);\n            var gf2 :GlowFilter = (f2 as GlowFilter);\n            return (gf1.alpha == gf2.alpha) && (gf1.blurX == gf2.blurX) &&\n                (gf1.blurY == gf2.blurY) && (gf1.color == gf2.color) && (gf1.inner == gf2.inner) &&\n                (gf1.knockout == gf2.knockout) && (gf1.quality == gf2.quality) &&\n                (gf1.strength == gf2.strength);\n\n        case GradientBevelFilter:\n            var gbf1 :GradientBevelFilter = (f1 as GradientBevelFilter);\n            var gbf2 :GradientBevelFilter = (f2 as GradientBevelFilter);\n            return ArrayUtil.equals(gbf1.alphas, gbf2.alphas) && (gbf1.angle == gbf2.angle) &&\n                (gbf1.blurX == gbf2.blurX) && (gbf1.blurY == gbf2.blurY) &&\n                ArrayUtil.equals(gbf1.colors, gbf2.colors) && (gbf1.distance == gbf2.distance) &&\n                (gbf1.knockout == gbf2.knockout) && (gbf1.quality == gbf2.quality) &&\n                ArrayUtil.equals(gbf1.ratios, gbf2.ratios) && (gbf1.strength == gbf2.strength) &&\n                (gbf1.type == gbf2.type);\n\n        case GradientGlowFilter:\n            var ggf1 :GradientGlowFilter = (f1 as GradientGlowFilter);\n            var ggf2 :GradientGlowFilter = (f2 as GradientGlowFilter);\n            return ArrayUtil.equals(ggf1.alphas, ggf2.alphas) && (ggf1.angle == ggf2.angle) &&\n                (ggf1.blurX == ggf2.blurX) && (ggf1.blurY == ggf2.blurY) &&\n                ArrayUtil.equals(ggf1.colors, ggf2.colors) && (ggf1.distance == ggf2.distance) &&\n                (ggf1.knockout == ggf2.knockout) && (ggf1.quality == ggf2.quality) &&\n                ArrayUtil.equals(ggf1.ratios, ggf2.ratios) && (ggf1.strength == ggf2.strength) &&\n                (ggf1.type == ggf2.type);\n\n        default:\n            throw new ArgumentError(\"OMG! Unknown filter type: \" + c1);\n        }\n    }\n\n    \/**\n     * Create a filter that, if applied to a DisplayObject, will shift the hue of that object\n     * by the given value.\n     *\/\n    public static function createHueShift (hue :int) :ColorMatrixFilter\n    {\n        return shiftHueBy(null, hue);\n    }\n\n    \/**\n    * Shift the color matrix filter by the given amount.  This is adapted from the code found at\n    * http:\/\/www.kirupa.com\/forum\/showthread.php?t=230706\n    *\/\n    public static function shiftHueBy (original :ColorMatrixFilter, \n        hueShift :int) :ColorMatrixFilter\n    {\n        var cosMatrix :Array = [ 0.787, -0.715, -0.072,\n                                -0.212, 0.285, -0.072,\n                                -0.213, -0.715, 0.928 ];\n        var sinMatrix :Array = [-0.213, -0.715, 0.928,\n                                0.143, 0.140, -0.283,\n                                -0.787, 0.715, 0.072 ];\n        var multiplier :Array = [];\n        var cos :Number = Math.cos(hueShift * Math.PI \/ 180);\n        var sin :Number = Math.sin(hueShift * Math.PI \/ 180);\n        for (var ii :int = 0; ii < 9; ii++) {\n            multiplier.push([ 0.213, 0.715, 0.072 ][ii%3] + cosMatrix[ii] * cos + \n                sinMatrix[ii] * sin);\n        }\n\n        var originalMatrix :Array;\n        if (original == null || original.matrix == null) {\n            \/\/ thats the identity matrix for this filter\n            originalMatrix = [ 1, 0, 0, 0, 0,\n                               0, 1, 0, 0, 0,\n                               0, 0, 1, 0, 0,\n                               0, 0, 0, 1, 0 ];\n        } else {\n            originalMatrix = original.matrix;\n        }\n\n        \/\/ this loop compresses a massive, wacky concatination function that was used in the code \n        \/\/ from the site listed above\n        var matrix :Array = [];\n        for (ii = 0; ii < 20; ii++) {\n            if ((ii % 5) > 2) {\n                matrix.push(originalMatrix[ii]);\n            } else {\n                var base :int = Math.floor(ii \/ 5) * 5;\n                matrix.push((originalMatrix[base] * multiplier[ii%5]) + \n                            (originalMatrix[base+1] * multiplier[(ii%5)+3]) + \n                            (originalMatrix[base+2] * multiplier[(ii%5)+6]));\n            }\n        }\n        \n        return new ColorMatrixFilter(matrix);\n    }\n\n    protected static function checkArgs (disp :DisplayObject, filter :BitmapFilter) :void\n    {\n        if (disp == null || filter == null) {\n            throw new ArgumentError(\"args may not be null\");\n        }\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flash {\n\nimport flash.display.DisplayObject;\n\nimport flash.filters.BevelFilter;\nimport flash.filters.BitmapFilter;\nimport flash.filters.BlurFilter;\nimport flash.filters.ColorMatrixFilter;\nimport flash.filters.ConvolutionFilter;\nimport flash.filters.DisplacementMapFilter;\nimport flash.filters.DropShadowFilter;\nimport flash.filters.GlowFilter;\nimport flash.filters.GradientBevelFilter;\nimport flash.filters.GradientGlowFilter;\n\nimport com.threerings.util.ArrayUtil;\nimport com.threerings.util.ClassUtil;\n\n\/**\n * Useful utility methods that wouldn't be needed if the flash API were not so retarded.\n *\/\npublic class FilterUtil\n{\n    \/**\n     * Add the specified filter to the DisplayObject.\n     *\/\n    public static function addFilter (disp :DisplayObject, filter :BitmapFilter) :void\n    {\n        checkArgs(disp, filter);\n        var filts :Array = disp.filters;\n        if (filts == null) {\n            filts = [];\n        }\n        filts.push(filter);\n        disp.filters = filts;\n    }\n\n    \/**\n     * Remove the specified filter from the DisplayObject.\n     * Note that the filter set in the DisplayObject is a clone, so the values\n     * of the specified filter are used to find a match.\n     *\/\n    public static function removeFilter (disp :DisplayObject, filter :BitmapFilter) :void\n    {\n        checkArgs(disp, filter);\n        var filts :Array = disp.filters;\n        if (filts != null) {\n            for (var ii :int = filts.length - 1; ii >= 0; ii--) {\n                var oldFilter :BitmapFilter = (filts[ii] as BitmapFilter);\n                if (equals(oldFilter, filter)) {\n                    filts.splice(ii, 1);\n                    if (filts.length == 0) {\n                        filts = null;\n                    }\n                    disp.filters = filts;\n                    return; \/\/ SUCCESS\n                }\n            }\n        }\n    }\n\n    \/**\n     * Are the two filters equals?\n     *\/\n    public static function equals (f1 :BitmapFilter, f2 :BitmapFilter) :Boolean\n    {\n        if (f1 === f2) { \/\/ catch same instance, or both null\n            return true;\n\n        } else if (f1 == null || f2 == null) { \/\/ otherwise nulls are no good\n            return false;\n        }\n\n        var c1 :Class = ClassUtil.getClass(f1);\n        if (c1 !== ClassUtil.getClass(f2)) {\n            return false;\n        }\n\n        \/\/ when we have two filters of the same class, figure it out by hand...\n        switch (c1) {\n        case BevelFilter:\n            var bf1 :BevelFilter = (f1 as BevelFilter);\n            var bf2 :BevelFilter = (f2 as BevelFilter);\n            return (bf1.angle == bf2.angle) && (bf1.blurX == bf2.blurX) &&\n                (bf1.blurY == bf2.blurY) && (bf1.distance == bf2.distance) &&\n                (bf1.highlightAlpha == bf2.highlightAlpha) &&\n                (bf1.highlightColor == bf2.highlightColor) && (bf1.knockout == bf2.knockout) &&\n                (bf1.quality == bf2.quality) && (bf1.shadowAlpha == bf2.shadowAlpha) &&\n                (bf1.shadowColor == bf2.shadowColor) && (bf1.strength == bf2.strength) &&\n                (bf1.type == bf2.type);\n\n        case BlurFilter:\n            var blur1 :BlurFilter = (f1 as BlurFilter);\n            var blur2 :BlurFilter = (f2 as BlurFilter);\n            return (blur1.blurX == blur2.blurX) && (blur1.blurY == blur2.blurY) &&\n                (blur1.quality == blur2.quality);\n\n        case ColorMatrixFilter:\n            var cmf1 :ColorMatrixFilter = (f1 as ColorMatrixFilter);\n            var cmf2 :ColorMatrixFilter = (f2 as ColorMatrixFilter);\n            return ArrayUtil.equals(cmf1.matrix, cmf2.matrix);\n\n        case ConvolutionFilter:\n            var cf1 :ConvolutionFilter = (f1 as ConvolutionFilter);\n            var cf2 :ConvolutionFilter = (f2 as ConvolutionFilter);\n            return (cf1.alpha == cf2.alpha) && (cf1.bias == cf2.bias) && (cf1.clamp == cf2.clamp) &&\n                (cf1.color == cf2.color) && (cf1.divisor == cf2.divisor) &&\n                ArrayUtil.equals(cf1.matrix, cf2.matrix) && (cf1.matrixX == cf2.matrixX) &&\n                (cf1.matrixY == cf2.matrixY) && (cf1.preserveAlpha == cf2.preserveAlpha);\n\n        case DisplacementMapFilter:\n            var dmf1 :DisplacementMapFilter = (f1 as DisplacementMapFilter);\n            var dmf2 :DisplacementMapFilter = (f2 as DisplacementMapFilter);\n            return (dmf1.alpha == dmf2.alpha) && (dmf1.color == dmf2.color) &&\n                (dmf1.componentX == dmf2.componentX) && (dmf1.componentY == dmf2.componentY) &&\n                (dmf1.mapBitmap == dmf2.mapBitmap) && dmf1.mapPoint.equals(dmf2.mapPoint) &&\n                (dmf1.mode == dmf2.mode) && (dmf1.scaleX == dmf2.scaleX) &&\n                (dmf1.scaleY == dmf2.scaleY);\n\n        case DropShadowFilter:\n            var dsf1 :DropShadowFilter = (f1 as DropShadowFilter);\n            var dsf2 :DropShadowFilter = (f2 as DropShadowFilter);\n            return (dsf1.alpha == dsf2.alpha) && (dsf1.angle = dsf2.angle) &&\n                (dsf1.blurX = dsf2.blurX) && (dsf1.blurY = dsf2.blurY) &&\n                (dsf1.color = dsf2.color) && (dsf1.distance = dsf2.distance) &&\n                (dsf1.hideObject = dsf2.hideObject) && (dsf1.inner = dsf2.inner) &&\n                (dsf1.knockout = dsf2.knockout) && (dsf1.quality = dsf2.quality) &&\n                (dsf1.strength = dsf2.strength);\n\n        case GlowFilter:\n            var gf1 :GlowFilter = (f1 as GlowFilter);\n            var gf2 :GlowFilter = (f2 as GlowFilter);\n            return (gf1.alpha == gf2.alpha) && (gf1.blurX == gf2.blurX) &&\n                (gf1.blurY == gf2.blurY) && (gf1.color == gf2.color) && (gf1.inner == gf2.inner) &&\n                (gf1.knockout == gf2.knockout) && (gf1.quality == gf2.quality) &&\n                (gf1.strength == gf2.strength);\n\n        case GradientBevelFilter:\n            var gbf1 :GradientBevelFilter = (f1 as GradientBevelFilter);\n            var gbf2 :GradientBevelFilter = (f2 as GradientBevelFilter);\n            return ArrayUtil.equals(gbf1.alphas, gbf2.alphas) && (gbf1.angle == gbf2.angle) &&\n                (gbf1.blurX == gbf2.blurX) && (gbf1.blurY == gbf2.blurY) &&\n                ArrayUtil.equals(gbf1.colors, gbf2.colors) && (gbf1.distance == gbf2.distance) &&\n                (gbf1.knockout == gbf2.knockout) && (gbf1.quality == gbf2.quality) &&\n                ArrayUtil.equals(gbf1.ratios, gbf2.ratios) && (gbf1.strength == gbf2.strength) &&\n                (gbf1.type == gbf2.type);\n\n        case GradientGlowFilter:\n            var ggf1 :GradientGlowFilter = (f1 as GradientGlowFilter);\n            var ggf2 :GradientGlowFilter = (f2 as GradientGlowFilter);\n            return ArrayUtil.equals(ggf1.alphas, ggf2.alphas) && (ggf1.angle == ggf2.angle) &&\n                (ggf1.blurX == ggf2.blurX) && (ggf1.blurY == ggf2.blurY) &&\n                ArrayUtil.equals(ggf1.colors, ggf2.colors) && (ggf1.distance == ggf2.distance) &&\n                (ggf1.knockout == ggf2.knockout) && (ggf1.quality == ggf2.quality) &&\n                ArrayUtil.equals(ggf1.ratios, ggf2.ratios) && (ggf1.strength == ggf2.strength) &&\n                (ggf1.type == ggf2.type);\n\n        default:\n            throw new ArgumentError(\"OMG! Unknown filter type: \" + c1);\n        }\n    }\n\n    \/**\n     * Create a filter that, if applied to a DisplayObject, will shift the hue of that object\n     * by the given value.\n     *\n     * @param hueShift a value, in degrees, between -180 and 180.\n     *\/\n    public static function createHueShift (hue :int) :ColorMatrixFilter\n    {\n        return shiftHueBy(null, hue);\n    }\n\n    \/**\n    * Shift the color matrix filter by the given amount.  This is adapted from the code found at\n    * http:\/\/www.kirupa.com\/forum\/showthread.php?t=230706\n     *\n     * @param hueShift a value, in degrees, between -180 and 180.\n    *\/\n    public static function shiftHueBy (original :ColorMatrixFilter, \n        hueShift :int) :ColorMatrixFilter\n    {\n        var cosMatrix :Array = [ 0.787, -0.715, -0.072,\n                                -0.212, 0.285, -0.072,\n                                -0.213, -0.715, 0.928 ];\n        var sinMatrix :Array = [-0.213, -0.715, 0.928,\n                                0.143, 0.140, -0.283,\n                                -0.787, 0.715, 0.072 ];\n        var multiplier :Array = [];\n        var cos :Number = Math.cos(hueShift * Math.PI \/ 180);\n        var sin :Number = Math.sin(hueShift * Math.PI \/ 180);\n        for (var ii :int = 0; ii < 9; ii++) {\n            multiplier.push([ 0.213, 0.715, 0.072 ][ii%3] + cosMatrix[ii] * cos + \n                sinMatrix[ii] * sin);\n        }\n\n        var originalMatrix :Array;\n        if (original == null || original.matrix == null) {\n            \/\/ thats the identity matrix for this filter\n            originalMatrix = [ 1, 0, 0, 0, 0,\n                               0, 1, 0, 0, 0,\n                               0, 0, 1, 0, 0,\n                               0, 0, 0, 1, 0 ];\n        } else {\n            originalMatrix = original.matrix;\n        }\n\n        \/\/ this loop compresses a massive, wacky concatination function that was used in the code \n        \/\/ from the site listed above\n        var matrix :Array = [];\n        for (ii = 0; ii < 20; ii++) {\n            if ((ii % 5) > 2) {\n                matrix.push(originalMatrix[ii]);\n            } else {\n                var base :int = Math.floor(ii \/ 5) * 5;\n                matrix.push((originalMatrix[base] * multiplier[ii%5]) + \n                            (originalMatrix[base+1] * multiplier[(ii%5)+3]) + \n                            (originalMatrix[base+2] * multiplier[(ii%5)+6]));\n            }\n        }\n        \n        return new ColorMatrixFilter(matrix);\n    }\n\n    protected static function checkArgs (disp :DisplayObject, filter :BitmapFilter) :void\n    {\n        if (disp == null || filter == null) {\n            throw new ArgumentError(\"args may not be null\");\n        }\n    }\n}\n}\n","subject":"Document the hueShift parameter.","message":"Document the hueShift parameter.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@365 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"c9d1fa7277ed2339ec713efb77182f4d5223bd30","old_file":"HLSPlugin\/src\/org\/denivip\/osmf\/elements\/m3u8Classes\/M3U8PlaylistParser.as","new_file":"HLSPlugin\/src\/org\/denivip\/osmf\/elements\/m3u8Classes\/M3U8PlaylistParser.as","old_contents":"package org.denivip.osmf.elements.m3u8Classes\n{\n\timport flash.events.EventDispatcher;\n\t\n\timport org.denivip.osmf.net.HLSDynamicStreamingResource;\n\timport org.osmf.events.ParseEvent;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.MediaType;\n\timport org.osmf.media.URLResource;\n\timport org.osmf.metadata.Metadata;\n\timport org.osmf.metadata.MetadataNamespaces;\n\timport org.osmf.net.DynamicStreamingItem;\n\timport org.osmf.net.DynamicStreamingResource;\n\timport org.osmf.net.StreamType;\n\timport org.osmf.net.StreamingItem;\n\timport org.osmf.net.StreamingURLResource;\n\t\n\t\n\t[Event(name=\"parseComplete\", type=\"org.osmf.events.ParseEvent\")]\n\t[Event(name=\"parseError\", type=\"org.osmf.events.ParseEvent\")]\n\t\n\t\/**\n\t * You will not belive, but this class parses *.m3u8 playlist \n\t *\/\n\tpublic class M3U8PlaylistParser extends EventDispatcher\n\t{\n\t\tpublic function M3U8PlaylistParser(){\n\t\t\t\/\/ nothing todo here...\n\t\t}\n\t\t\n\t\tpublic function parse(value:String, baseResource:URLResource):void{\n\t\t\t\n\t\t\tif(!value || value == ''){\n\t\t\t\tthrow new ArgumentError(\"Parsed value is missing =(\");\n\t\t\t}\n\t\t\t\n\t\t\tvar lines:Array = value.split(\/\\r?\\n\/);\n\t\t\t\n\t\t\tif(lines[0] != '#EXTM3U'){\n\t\t\t\t;\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.warn('Incorrect header! {0}', lines[0]);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar result:MediaResourceBase;\n\t\t\tvar isLive:Boolean = true;\n\t\t\tvar streamItems:Vector.<DynamicStreamingItem>;\n\t\t\tvar tempStreamingRes:StreamingURLResource = null;\n\t\t\tvar tempDynamicRes:DynamicStreamingResource = null;\n\t\t\tvar alternateStreams:Vector.<StreamingItem> = null;\n\t\t\tvar initialStreamName:String = '';\n\t\t\tfor(var i:int = 1; i < lines.length; i++){\n\t\t\t\tvar line:String = String(lines[i]).replace(\/^([\\s|\\t|\\n]+)?(.*)([\\s|\\t|\\n]+)?$\/gm, \"$2\");\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXTINF:\") == 0){\n\t\t\t\t\tresult = baseResource;\n\t\t\t\t\ttempStreamingRes = result as StreamingURLResource;\n\t\t\t\t\t\n\t\t\t\t\tif(tempStreamingRes && tempStreamingRes.streamType == StreamType.LIVE_OR_RECORDED){\n\t\t\t\t\t\tfor(var j:int = i+1; j < lines.length; j++){\n\t\t\t\t\t\t\tif(String(lines[j]).indexOf('#EXT-X-ENDLIST') == 0){\n\t\t\t\t\t\t\t\tisLive = false;\n\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(isLive)\n\t\t\t\t\t\t\ttempStreamingRes.streamType = StreamType.LIVE;\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXT-X-STREAM-INF:\") == 0){\n\t\t\t\t\tif(!result){\n\t\t\t\t\t\tresult = new HLSDynamicStreamingResource(baseResource.url);\n\t\t\t\t\t\ttempDynamicRes = result as DynamicStreamingResource;\n\t\t\t\t\t\ttempStreamingRes = baseResource as StreamingURLResource;\n\t\t\t\t\t\tif(tempStreamingRes){\n\t\t\t\t\t\t\ttempDynamicRes.streamType = tempStreamingRes.streamType;\n\t\t\t\t\t\t\ttempDynamicRes.clipStartTime = tempStreamingRes.clipStartTime;\n\t\t\t\t\t\t\ttempDynamicRes.clipEndTime = tempStreamingRes.clipEndTime;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tstreamItems = new Vector.<DynamicStreamingItem>();\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar bw:Number;\n\t\t\t\t\tif(line.search(\/BANDWIDTH=(\\d+)\/) > 0)\n\t\t\t\t\t\tbw = parseFloat(line.match(\/BANDWIDTH=(\\d+)\/)[1])\/1000;\n\t\t\t\t\t\n\t\t\t\t\tvar width:int = -1;\n\t\t\t\t\tvar height:int = -1;\n\t\t\t\t\tif(line.search(\/RESOLUTION=(\\d+)x(\\d+)\/) > 0){\n\t\t\t\t\t\twidth = parseInt(line.match(\/RESOLUTION=(\\d+)x(\\d+)\/)[1]);\n\t\t\t\t\t\theight = parseInt(line.match(\/RESOLUTION=(\\d+)x(\\d+)\/)[2]);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar name:String = lines[i+1];\n\t\t\t\t\tstreamItems.push(new DynamicStreamingItem(name, bw, width, height));\n\t\t\t\t\t\/\/ store stream name of first stream encountered\n\t\t\t\t\tif(initialStreamName == ''){\n\t\t\t\t\t\tinitialStreamName = name;\n\t\t\t\t\t}\n\t\t\t\t\tDynamicStreamingResource(result).streamItems = streamItems;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXT-X-MEDIA:\") == 0){\n\t\t\t\t\tif(line.search(\/TYPE=(.*?)\\W\/) > 0 && line.match(\/TYPE=(.*?)\\W\/)[1] == 'AUDIO'){\n\t\t\t\t\t\tvar stUrl:String;\n\t\t\t\t\t\tvar lang:String;\n\t\t\t\t\t\tvar stName:String;\n\t\t\t\t\t\tif(line.search(\/URI=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tstUrl = line.match(\/URI=\"(.*?)\"\/)[1];\n\t\t\t\t\t\t\tif(stUrl.search(\/(file|https?):\\\/\\\/\/) != 0){\n\t\t\t\t\t\t\t\tstUrl = baseResource.url.substr(0, baseResource.url.lastIndexOf('\/')+1) + stUrl;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(line.search(\/LANGUAGE=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tlang = line.match(\/LANGUAGE=\"(.*?)\"\/)[1]\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(line.search(\/NAME=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tstName = line.match(\/NAME=\"(.*?)\"\/)[1];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(!alternateStreams)\n\t\t\t\t\t\t\talternateStreams = new Vector.<StreamingItem>();\n\t\t\t\t\t\t\n\t\t\t\t\t\talternateStreams.push(\n\t\t\t\t\t\t\tnew StreamingItem(MediaType.AUDIO, stUrl, 0, {label:stName, language:lang})\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif(tempDynamicRes && tempDynamicRes.streamItems){\n\t\t\t\tif(tempDynamicRes.streamItems.length == 1){\n\t\t\t\t\ttempStreamingRes = baseResource as StreamingURLResource;\n\t\t\t\t\tif(tempStreamingRes){\n\t\t\t\t\t\t\/\/ var url:String = (lines[i].search(\/(ftp|file|https?):\\\/\\\/\/) == 0) ?  lines[i] : rateItem.url.substr(0, rateItem.url.lastIndexOf('\/')+1) + lines[i];\n\t\t\t\t\t\tvar url:String = (tempDynamicRes.streamItems[0].streamName.search(\/(ftp|file|https?):\\\/\\\/\/) == 0) \n\t\t\t\t\t\t\t? tempDynamicRes.streamItems[0].streamName \n\t\t\t\t\t\t\t: tempDynamicRes.host.substr(0, tempDynamicRes.host.lastIndexOf('\/')+1) + tempDynamicRes.streamItems[0].streamName;\n\t\t\t\t\t\tresult = new StreamingURLResource(\n\t\t\t\t\t\t\turl,\n\t\t\t\t\t\t\ttempStreamingRes.streamType,\n\t\t\t\t\t\t\ttempStreamingRes.clipStartTime,\n\t\t\t\t\t\t\ttempStreamingRes.clipEndTime,\n\t\t\t\t\t\t\ttempStreamingRes.connectionArguments,\n\t\t\t\t\t\t\ttempStreamingRes.urlIncludesFMSApplicationInstance,\n\t\t\t\t\t\t\ttempStreamingRes.drmContentData\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}else{\n\t\t\t\t\tif(baseResource.getMetadataValue(MetadataNamespaces.RESOURCE_INITIAL_INDEX) != null){\n\t\t\t\t\t\tvar initialIndex:int = baseResource.getMetadataValue(MetadataNamespaces.RESOURCE_INITIAL_INDEX) as int;\n\t\t\t\t\t\ttempDynamicRes.initialIndex = initialIndex < 0 ? 0 : (initialIndex >= tempDynamicRes.streamItems.length) ? (tempDynamicRes.streamItems.length-1) : initialIndex;\n\t\t\t\t\t}else{\n\t\t\t\t\t\t\/\/ set initialIndex to index of first stream name encountered\n\t\t\t\t\t\ttempDynamicRes.initialIndex = tempDynamicRes.indexFromName(initialStreamName);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tbaseResource.addMetadataValue(\"HLS_METADATA\", new Metadata()); \/\/ fix for multistreaming resources\n\t\t\tresult.addMetadataValue(\"HLS_METADATA\", new Metadata());\n\t\t\t\n\t\t\tvar httpMetadata:Metadata = new Metadata();\n\t\t\tresult.addMetadataValue(MetadataNamespaces.HTTP_STREAMING_METADATA, httpMetadata);\n\t\t\t\n\t\t\tif(alternateStreams && result is StreamingURLResource){\n\t\t\t\t(result as StreamingURLResource).alternativeAudioStreamItems = alternateStreams;\n\t\t\t}\n\t\t\t\n\t\t\tif(result is StreamingURLResource && StreamingURLResource(result).streamType == StreamType.DVR){\n\t\t\t\tvar dvrMetadata:Metadata = new Metadata();\n\t\t\t\tresult.addMetadataValue(MetadataNamespaces.DVR_METADATA, dvrMetadata);\n\t\t\t}\n\t\t\t\n\t\t\tdispatchEvent(new ParseEvent(ParseEvent.PARSE_COMPLETE, false, false, result));\n\t\t}\n\t\t\/*\n\t\tprivate function addDVRInfo():void{\n\t\t\t\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.info('DVR!!! \\\\o\/'); \/\/ we happy!\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ black magic...\n\t\t\tvar dvrInfo:DVRInfo = new DVRInfo();\n\t\t\tdvrInfo.id = dvrInfo.url = '';\n\t\t\tdvrInfo.isRecording = true; \/\/ if live then in process\n\t\t\t\/\/dvrInfo.startTime = 0.0;\n\t\t\t\/\/ attach info into playlist\n\t\t}\n\t\t*\/\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger(\"org.denivip.osmf.elements.m3u8Classes.M3U8PlaylistParser\");\n\t\t}\n\t}\n}","new_contents":"package org.denivip.osmf.elements.m3u8Classes\n{\n\timport flash.events.EventDispatcher;\n\t\n\timport org.denivip.osmf.net.HLSDynamicStreamingResource;\n\timport org.denivip.osmf.utility.Url;\n\timport org.osmf.events.ParseEvent;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.MediaType;\n\timport org.osmf.media.URLResource;\n\timport org.osmf.metadata.Metadata;\n\timport org.osmf.metadata.MetadataNamespaces;\n\timport org.osmf.net.DynamicStreamingItem;\n\timport org.osmf.net.DynamicStreamingResource;\n\timport org.osmf.net.StreamType;\n\timport org.osmf.net.StreamingItem;\n\timport org.osmf.net.StreamingURLResource;\n\t\n\t\n\t[Event(name=\"parseComplete\", type=\"org.osmf.events.ParseEvent\")]\n\t[Event(name=\"parseError\", type=\"org.osmf.events.ParseEvent\")]\n\t\n\t\/**\n\t * You will not belive, but this class parses *.m3u8 playlist \n\t *\/\n\tpublic class M3U8PlaylistParser extends EventDispatcher\n\t{\n\t\tpublic function M3U8PlaylistParser(){\n\t\t\t\/\/ nothing todo here...\n\t\t}\n\t\t\n\t\tpublic function parse(value:String, baseResource:URLResource):void{\n\t\t\t\n\t\t\tif(!value || value == ''){\n\t\t\t\tthrow new ArgumentError(\"Parsed value is missing =(\");\n\t\t\t}\n\t\t\t\n\t\t\tvar lines:Array = value.split(\/\\r?\\n\/);\n\t\t\t\n\t\t\tif(lines[0] != '#EXTM3U'){\n\t\t\t\t;\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.warn('Incorrect header! {0}', lines[0]);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar result:MediaResourceBase;\n\t\t\tvar isLive:Boolean = true;\n\t\t\tvar streamItems:Vector.<DynamicStreamingItem>;\n\t\t\tvar tempStreamingRes:StreamingURLResource = null;\n\t\t\tvar tempDynamicRes:DynamicStreamingResource = null;\n\t\t\tvar alternateStreams:Vector.<StreamingItem> = null;\n\t\t\tvar initialStreamName:String = '';\n\t\t\tfor(var i:int = 1; i < lines.length; i++){\n\t\t\t\tvar line:String = String(lines[i]).replace(\/^([\\s|\\t|\\n]+)?(.*)([\\s|\\t|\\n]+)?$\/gm, \"$2\");\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXTINF:\") == 0){\n\t\t\t\t\tresult = baseResource;\n\t\t\t\t\ttempStreamingRes = result as StreamingURLResource;\n\t\t\t\t\t\n\t\t\t\t\tif(tempStreamingRes && tempStreamingRes.streamType == StreamType.LIVE_OR_RECORDED){\n\t\t\t\t\t\tfor(var j:int = i+1; j < lines.length; j++){\n\t\t\t\t\t\t\tif(String(lines[j]).indexOf('#EXT-X-ENDLIST') == 0){\n\t\t\t\t\t\t\t\tisLive = false;\n\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(isLive)\n\t\t\t\t\t\t\ttempStreamingRes.streamType = StreamType.LIVE;\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXT-X-STREAM-INF:\") == 0){\n\t\t\t\t\tif(!result){\n\t\t\t\t\t\tresult = new HLSDynamicStreamingResource(baseResource.url);\n\t\t\t\t\t\ttempDynamicRes = result as DynamicStreamingResource;\n\t\t\t\t\t\ttempStreamingRes = baseResource as StreamingURLResource;\n\t\t\t\t\t\tif(tempStreamingRes){\n\t\t\t\t\t\t\ttempDynamicRes.streamType = tempStreamingRes.streamType;\n\t\t\t\t\t\t\ttempDynamicRes.clipStartTime = tempStreamingRes.clipStartTime;\n\t\t\t\t\t\t\ttempDynamicRes.clipEndTime = tempStreamingRes.clipEndTime;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tstreamItems = new Vector.<DynamicStreamingItem>();\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar bw:Number;\n\t\t\t\t\tif(line.search(\/BANDWIDTH=(\\d+)\/) > 0)\n\t\t\t\t\t\tbw = parseFloat(line.match(\/BANDWIDTH=(\\d+)\/)[1])\/1000;\n\t\t\t\t\t\n\t\t\t\t\tvar width:int = -1;\n\t\t\t\t\tvar height:int = -1;\n\t\t\t\t\tif(line.search(\/RESOLUTION=(\\d+)x(\\d+)\/) > 0){\n\t\t\t\t\t\twidth = parseInt(line.match(\/RESOLUTION=(\\d+)x(\\d+)\/)[1]);\n\t\t\t\t\t\theight = parseInt(line.match(\/RESOLUTION=(\\d+)x(\\d+)\/)[2]);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar name:String = lines[i+1];\n\t\t\t\t\tstreamItems.push(new DynamicStreamingItem(name, bw, width, height));\n\t\t\t\t\t\/\/ store stream name of first stream encountered\n\t\t\t\t\tif(initialStreamName == ''){\n\t\t\t\t\t\tinitialStreamName = name;\n\t\t\t\t\t}\n\t\t\t\t\tDynamicStreamingResource(result).streamItems = streamItems;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXT-X-MEDIA:\") == 0){\n\t\t\t\t\tif(line.search(\/TYPE=(.*?)\\W\/) > 0 && line.match(\/TYPE=(.*?)\\W\/)[1] == 'AUDIO'){\n\t\t\t\t\t\tvar stUrl:String;\n\t\t\t\t\t\tvar lang:String;\n\t\t\t\t\t\tvar stName:String;\n\t\t\t\t\t\tif(line.search(\/URI=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tstUrl = line.match(\/URI=\"(.*?)\"\/)[1];\n\t\t\t\t\t\t\tif(stUrl.search(\/(file|https?):\\\/\\\/\/) != 0){\n\t\t\t\t\t\t\t\tstUrl = baseResource.url.substr(0, baseResource.url.lastIndexOf('\/')+1) + stUrl;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(line.search(\/LANGUAGE=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tlang = line.match(\/LANGUAGE=\"(.*?)\"\/)[1]\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(line.search(\/NAME=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tstName = line.match(\/NAME=\"(.*?)\"\/)[1];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(!alternateStreams)\n\t\t\t\t\t\t\talternateStreams = new Vector.<StreamingItem>();\n\t\t\t\t\t\t\n\t\t\t\t\t\talternateStreams.push(\n\t\t\t\t\t\t\tnew StreamingItem(MediaType.AUDIO, stUrl, 0, {label:stName, language:lang})\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif(tempDynamicRes && tempDynamicRes.streamItems){\n\t\t\t\tif(tempDynamicRes.streamItems.length == 1){\n\t\t\t\t\ttempStreamingRes = baseResource as StreamingURLResource;\n\t\t\t\t\tif(tempStreamingRes){\n\t\t\t\t\t\t\/\/ var url:String = (lines[i].search(\/(ftp|file|https?):\\\/\\\/\/) == 0) ?  lines[i] : rateItem.url.substr(0, rateItem.url.lastIndexOf('\/')+1) + lines[i];\n\t\t\t\t\t\t\/*\n\t\t\t\t\t\tvar url:String = (tempDynamicRes.streamItems[0].streamName.search(\/(ftp|file|https?):\\\/\\\/\/) == 0) \n\t\t\t\t\t\t\t? tempDynamicRes.streamItems[0].streamName \n\t\t\t\t\t\t\t: tempDynamicRes.host.substr(0, tempDynamicRes.host.lastIndexOf('\/')+1) + tempDynamicRes.streamItems[0].streamName;\n\t\t\t\t\t\t*\/\n\t\t\t\t\t\tvar url:String = Url.absolute(tempDynamicRes.host, tempDynamicRes.streamItems[0].streamName);\n\t\t\t\t\t\tresult = new StreamingURLResource(\n\t\t\t\t\t\t\turl,\n\t\t\t\t\t\t\ttempStreamingRes.streamType,\n\t\t\t\t\t\t\ttempStreamingRes.clipStartTime,\n\t\t\t\t\t\t\ttempStreamingRes.clipEndTime,\n\t\t\t\t\t\t\ttempStreamingRes.connectionArguments,\n\t\t\t\t\t\t\ttempStreamingRes.urlIncludesFMSApplicationInstance,\n\t\t\t\t\t\t\ttempStreamingRes.drmContentData\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}else{\n\t\t\t\t\tif(baseResource.getMetadataValue(MetadataNamespaces.RESOURCE_INITIAL_INDEX) != null){\n\t\t\t\t\t\tvar initialIndex:int = baseResource.getMetadataValue(MetadataNamespaces.RESOURCE_INITIAL_INDEX) as int;\n\t\t\t\t\t\ttempDynamicRes.initialIndex = initialIndex < 0 ? 0 : (initialIndex >= tempDynamicRes.streamItems.length) ? (tempDynamicRes.streamItems.length-1) : initialIndex;\n\t\t\t\t\t}else{\n\t\t\t\t\t\t\/\/ set initialIndex to index of first stream name encountered\n\t\t\t\t\t\ttempDynamicRes.initialIndex = tempDynamicRes.indexFromName(initialStreamName);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tbaseResource.addMetadataValue(\"HLS_METADATA\", new Metadata()); \/\/ fix for multistreaming resources\n\t\t\tresult.addMetadataValue(\"HLS_METADATA\", new Metadata());\n\t\t\t\n\t\t\tvar httpMetadata:Metadata = new Metadata();\n\t\t\tresult.addMetadataValue(MetadataNamespaces.HTTP_STREAMING_METADATA, httpMetadata);\n\t\t\t\n\t\t\tif(alternateStreams && result is StreamingURLResource){\n\t\t\t\t(result as StreamingURLResource).alternativeAudioStreamItems = alternateStreams;\n\t\t\t}\n\t\t\t\n\t\t\tif(result is StreamingURLResource && StreamingURLResource(result).streamType == StreamType.DVR){\n\t\t\t\tvar dvrMetadata:Metadata = new Metadata();\n\t\t\t\tresult.addMetadataValue(MetadataNamespaces.DVR_METADATA, dvrMetadata);\n\t\t\t}\n\t\t\t\n\t\t\tdispatchEvent(new ParseEvent(ParseEvent.PARSE_COMPLETE, false, false, result));\n\t\t}\n\t\t\/*\n\t\tprivate function addDVRInfo():void{\n\t\t\t\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.info('DVR!!! \\\\o\/'); \/\/ we happy!\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ black magic...\n\t\t\tvar dvrInfo:DVRInfo = new DVRInfo();\n\t\t\tdvrInfo.id = dvrInfo.url = '';\n\t\t\tdvrInfo.isRecording = true; \/\/ if live then in process\n\t\t\t\/\/dvrInfo.startTime = 0.0;\n\t\t\t\/\/ attach info into playlist\n\t\t}\n\t\t*\/\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger(\"org.denivip.osmf.elements.m3u8Classes.M3U8PlaylistParser\");\n\t\t}\n\t}\n}\n","subject":"Update M3U8PlaylistParser.as","message":"Update M3U8PlaylistParser.as\n\nRelative to absolute path - moved to org.denivip.osmf.utility.Url","lang":"ActionScript","license":"isc","repos":"denivip\/osmf-hls-plugin,denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin,mruse\/osmf-hls-plugin"}
{"commit":"56cad035cad2b133985dec55ed55c5bc03706d58","old_file":"src\/aerys\/minko\/type\/loader\/SceneLoader.as","new_file":"src\/aerys\/minko\/type\/loader\/SceneLoader.as","old_contents":"package aerys.minko.type.loader\n{\n\timport flash.events.Event;\n\timport flash.events.ProgressEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.setTimeout;\n\t\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.loader.parser.IParser;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\t\n\tpublic class SceneLoader implements ILoader\n\t{\n\t\tprivate static const REGISTERED_PARSERS : Vector.<Class> = new <Class>[];\n\t\t\n\t\tprivate static const STATE_IDLE\t\t: uint = 0;\n\t\tprivate static const STATE_LOADING\t: uint = 1;\n\t\tprivate static const STATE_PARSING\t: uint = 2;\n\t\tprivate static const STATE_COMPLETE\t: uint = 3;\n\t\t\n\t\tprivate var _currentState\t\t\t: int; \n\t\t\n\t\tprivate var _progress\t\t\t\t: Signal;\n\t\tprivate var _complete\t\t\t\t: Signal;\n\t\tprivate var _error\t\t\t\t\t: Signal;\n\t\t\n\t\tprivate var _data\t\t\t\t\t: ISceneNode;\n\t\tprivate var _parser\t\t\t\t\t: IParser;\n\t\tprivate var _numDependencies\t\t: uint;\n\t\tprivate var _dependencies\t\t\t: Vector.<ILoader>;\n\t\tprivate var _parserOptions\t\t\t: ParserOptions;\n\t\t\n\t\tprivate var _currentProgress\t\t: Number;\n\t\tprivate var _currentProgressChanged : Boolean;\n\t\tprivate var _isComplete\t\t\t\t: Boolean;\n\t\t\n\t\tpublic function get error() : Signal\n\t\t{\n\t\t\treturn _error;\n\t\t}\n\t\t\n\t\tpublic function get progress() : Signal\n\t\t{\n\t\t\treturn _progress;\n\t\t}\n\t\t\n\t\tpublic function get complete() : Signal\n\t\t{\n\t\t\treturn _complete;\n\t\t}\n\t\t\n\t\tpublic function get isComplete() : Boolean\n\t\t{\n\t\t\treturn _isComplete;\n\t\t}\n\t\t\n\t\tpublic function get data() : ISceneNode\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic static function registerParser(parserClass : Class) : void\n\t\t{\n\t\t\tif (REGISTERED_PARSERS.indexOf(parserClass) != -1)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif (!(new parserClass(new ParserOptions()) is IParser))\n\t\t\t\tthrow new Error('Parsers must implement the IParser interface.');\n\t\t\t\n\t\t\tREGISTERED_PARSERS.push(parserClass);\n\t\t}\n\t\t\n\t\tpublic function SceneLoader(parserOptions : ParserOptions = null)\n\t\t{\n\t\t\t_currentState\t= STATE_IDLE;\n\t\t\t\n\t\t\t_error\t\t\t= new Signal('SceneLoader.error');\n\t\t\t_progress\t\t= new Signal('SceneLoader.progress');\n\t\t\t_complete\t\t= new Signal('SceneLoader.complete');\n\t\t\t_data\t\t\t= null;\n\t\t\t_isComplete\t\t= false;\n\t\t\t\n\t\t\t_parserOptions\t= parserOptions || new ParserOptions();\n\t\t}\n\t\t\n\t\tpublic function load(urlRequest : URLRequest) : void\n\t\t{\n\t\t\tif (_currentState != STATE_IDLE)\n\t\t\t\tthrow new Error('This controller is already loading an asset.');\n\t\t\t\n\t\t\t_currentState = STATE_LOADING;\n\t\t\t\n\t\t\tvar urlLoader : URLLoader = new URLLoader();\n\t\t\turlLoader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\turlLoader.addEventListener(ProgressEvent.PROGRESS, loadProgressHandler);\n\t\t\turlLoader.addEventListener(Event.COMPLETE, loadCompleteHandler);\n\t\t\turlLoader.load(urlRequest);\n\t\t}\n\t\t\n\t\tprivate function loadProgressHandler(e : ProgressEvent) : void\n\t\t{\n\t\t\t_progress.execute(this, 0.5 * e.bytesLoaded \/ e.bytesTotal);\n\t\t}\n\t\t\n\t\tprivate function loadCompleteHandler(e : Event) : void\n\t\t{\n\t\t\t_currentState = STATE_IDLE;\n\t\t\t\n\t\t\tloadBytes(URLLoader(e.currentTarget).data);\n\t\t}\n\t\t\n\t\tpublic function loadClass(classObject : Class) : void\n\t\t{\n\t\t\tloadBytes(new classObject());\n\t\t}\n\t\t\n\t\tpublic function loadBytes(byteArray : ByteArray) : void\n\t\t{\n\t\t\tvar startPosition : uint = byteArray.position;\n\t\t\t\n\t\t\tif (_currentState != STATE_IDLE)\n\t\t\t\tthrow new Error('This loader is already loading an asset.');\n\t\t\t\n\t\t\t_currentState = STATE_PARSING;\n\t\t\t_progress.execute(this, 0.5);\n\t\t\t\n\t\t\tif (_parserOptions != null && _parserOptions.parser != null)\n\t\t\t{\n\t\t\t\t_parser = new (_parserOptions.parser)(_parserOptions);\n\t\t\t\t\n\t\t\t\tif (!_parser.isParsable(byteArray))\n\t\t\t\t\tthrow new Error('Invalid datatype for this parser.');\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t\/\/ search a parser by testing registered parsers.\n\t\t\t\tvar numRegisteredParser : uint = REGISTERED_PARSERS.length;\n\t\t\t\tfor (var parserId : uint = 0; parserId < numRegisteredParser; ++parserId)\n\t\t\t\t{\n\t\t\t\t\t_parser = new REGISTERED_PARSERS[parserId](_parserOptions);\n\t\t\t\t\tbyteArray.position = startPosition;\n\t\t\t\t\tif (_parser.isParsable(byteArray))\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (parserId == numRegisteredParser)\n\t\t\t\t\tthrow new Error('No parser could be found for this datatype.');\n\t\t\t}\n\n\t\t\tbyteArray.position = startPosition;\n\t\t\t\n\t\t\t_dependencies\t = _parser.getDependencies(byteArray);\n\t\t\t_numDependencies = 0;\n\t\t\t\n\t\t\tif (_dependencies != null)\n\t\t\t\tfor each (var dependency : ILoader in _dependencies)\n\t\t\t\t\tif (!dependency.isComplete)\n\t\t\t\t\t{\n\t\t\t\t\t\tdependency.error.add(decrementDependencyCounter);\n\t\t\t\t\t\tdependency.complete.add(decrementDependencyCounter);\n\t\t\t\t\t\t\n\t\t\t\t\t\t_numDependencies++;\n\t\t\t\t\t}\n\t\t\t\n\t\t\tif (_numDependencies == 0)\n\t\t\t\tparse();\n\t\t}\n\t\t\n\t\tprivate function decrementDependencyCounter(...args) : void\n\t\t{\n\t\t\t--_numDependencies;\n\t\t\t\n\t\t\tif (_numDependencies == 0)\n\t\t\t\tparse();\n\t\t}\n\t\t\n\t\tprivate function parse() : void\n\t\t{\n\t\t\t_parser.error.add(parseErrorHandler);\n\t\t\t_parser.progress.add(parseProgressHandler);\n\t\t\t_parser.complete.add(parseCompleteHandler);\n\t\t\t_parser.parse();\n\t\t}\n\t\t\n\t\tprivate function parseErrorHandler(parser : IParser) : void\n\t\t{\n\t\t\t_isComplete = true;\n            \n            _parser = null;\n\t\t}\n\t\t\n\t\tprivate function parseProgressHandler(parser : IParser, progress : Number) : void\n\t\t{\n\t\t\t_progress.execute(this, 0.5 * (1 + progress));\n\t\t}\n\t\t\n\t\tprivate function parseCompleteHandler(parser : IParser, loadedData : ISceneNode) : void\n\t\t{\n\t\t\t_isComplete = true;\n\t\t\t_data = loadedData;\n            \n            _parser = null;\n\t\t\t\n\t\t\t\/\/ call later to make sure the loading is always seen as asynchronous\n\t\t\tsetTimeout(callLaterComplete, 0, loadedData);\n\t\t}\n\t\t\n\t\tprivate function callLaterComplete(loadedData : ISceneNode) : void\n\t\t{\n\t\t\t_complete.execute(this, loadedData);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.type.loader\n{\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.setTimeout;\n\t\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.loader.parser.IParser;\n\timport aerys.minko.type.loader.parser.ParserOptions;\n\t\n\tpublic class SceneLoader implements ILoader\n\t{\n\t\tprivate static const REGISTERED_PARSERS : Vector.<Class> = new <Class>[];\n\t\t\n\t\tprivate static const STATE_IDLE\t\t: uint = 0;\n\t\tprivate static const STATE_LOADING\t: uint = 1;\n\t\tprivate static const STATE_PARSING\t: uint = 2;\n\t\tprivate static const STATE_COMPLETE\t: uint = 3;\n\t\t\n\t\tprivate var _currentState\t\t\t: int; \n\t\t\n\t\tprivate var _progress\t\t\t\t: Signal;\n\t\tprivate var _complete\t\t\t\t: Signal;\n\t\tprivate var _error\t\t\t\t\t: Signal;\n\t\t\n\t\tprivate var _data\t\t\t\t\t: ISceneNode;\n\t\tprivate var _parser\t\t\t\t\t: IParser;\n\t\tprivate var _numDependencies\t\t: uint;\n\t\tprivate var _dependencies\t\t\t: Vector.<ILoader>;\n\t\tprivate var _parserOptions\t\t\t: ParserOptions;\n\t\t\n\t\tprivate var _currentProgress\t\t: Number;\n\t\tprivate var _currentProgressChanged : Boolean;\n\t\tprivate var _isComplete\t\t\t\t: Boolean;\n\t\t\n\t\tpublic function get error() : Signal\n\t\t{\n\t\t\treturn _error;\n\t\t}\n\t\t\n\t\tpublic function get progress() : Signal\n\t\t{\n\t\t\treturn _progress;\n\t\t}\n\t\t\n\t\tpublic function get complete() : Signal\n\t\t{\n\t\t\treturn _complete;\n\t\t}\n\t\t\n\t\tpublic function get isComplete() : Boolean\n\t\t{\n\t\t\treturn _isComplete;\n\t\t}\n\t\t\n\t\tpublic function get data() : ISceneNode\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic static function registerParser(parserClass : Class) : void\n\t\t{\n\t\t\tif (REGISTERED_PARSERS.indexOf(parserClass) != -1)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tif (!(new parserClass(new ParserOptions()) is IParser))\n\t\t\t\tthrow new Error('Parsers must implement the IParser interface.');\n\t\t\t\n\t\t\tREGISTERED_PARSERS.push(parserClass);\n\t\t}\n\t\t\n\t\tpublic function SceneLoader(parserOptions : ParserOptions = null)\n\t\t{\n\t\t\t_currentState\t= STATE_IDLE;\n\t\t\t\n\t\t\t_error\t\t\t= new Signal('SceneLoader.error');\n\t\t\t_progress\t\t= new Signal('SceneLoader.progress');\n\t\t\t_complete\t\t= new Signal('SceneLoader.complete');\n\t\t\t_data\t\t\t= null;\n\t\t\t_isComplete\t\t= false;\n\t\t\t\n\t\t\t_parserOptions\t= parserOptions || new ParserOptions();\n\t\t}\n\t\t\n\t\tpublic function load(urlRequest : URLRequest) : void\n\t\t{\n\t\t\tif (_currentState != STATE_IDLE)\n\t\t\t\tthrow new Error('This controller is already loading an asset.');\n\t\t\t\n\t\t\t_currentState = STATE_LOADING;\n\t\t\t\n\t\t\tvar urlLoader : URLLoader = new URLLoader();\n\t\t\turlLoader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\turlLoader.addEventListener(ProgressEvent.PROGRESS, loadProgressHandler);\n\t\t\turlLoader.addEventListener(Event.COMPLETE, loadCompleteHandler);\n\t\t\turlLoader.addEventListener(IOErrorEvent.IO_ERROR, loadErrorHandler);\n\t\t\turlLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, loadSecurityErrorHandler);\n\n\t\t\ttry\n\t\t\t{\n\t\t\t\turlLoader.load(urlRequest);\n\t\t\t}\n\t\t\tcatch (e : Error)\n\t\t\t{\n\t\t\t\t_error.execute(this, e.errorID, e.message);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function loadErrorHandler(e : IOErrorEvent) : void\n\t\t{\n\t\t\t_error.execute(this, e.errorID, e.text);\n\t\t}\n\t\t\n\t\tprivate function loadSecurityErrorHandler(e : SecurityErrorEvent) : void\n\t\t{\n\t\t\t_error.execute(this, e.errorID, e.text);\n\t\t}\n\t\t\n\t\tprivate function loadProgressHandler(e : ProgressEvent) : void\n\t\t{\n\t\t\t_progress.execute(this, 0.5 * e.bytesLoaded \/ e.bytesTotal);\n\t\t}\n\t\t\n\t\tprivate function loadCompleteHandler(e : Event) : void\n\t\t{\n\t\t\t_currentState = STATE_IDLE;\n\t\t\t\n\t\t\tloadBytes(URLLoader(e.currentTarget).data);\n\t\t}\n\t\t\n\t\tpublic function loadClass(classObject : Class) : void\n\t\t{\n\t\t\tloadBytes(new classObject());\n\t\t}\n\t\t\n\t\tpublic function loadBytes(byteArray : ByteArray) : void\n\t\t{\n\t\t\tvar startPosition : uint = byteArray.position;\n\t\t\t\n\t\t\tif (_currentState != STATE_IDLE)\n\t\t\t\tthrow new Error('This loader is already loading an asset.');\n\t\t\t\n\t\t\t_currentState = STATE_PARSING;\n\t\t\t_progress.execute(this, 0.5);\n\t\t\t\n\t\t\tif (_parserOptions != null && _parserOptions.parser != null)\n\t\t\t{\n\t\t\t\t_parser = new (_parserOptions.parser)(_parserOptions);\n\t\t\t\t\n\t\t\t\tif (!_parser.isParsable(byteArray))\n\t\t\t\t\tthrow new Error('Invalid datatype for this parser.');\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t\/\/ search a parser by testing registered parsers.\n\t\t\t\tvar numRegisteredParser : uint = REGISTERED_PARSERS.length;\n\t\t\t\tfor (var parserId : uint = 0; parserId < numRegisteredParser; ++parserId)\n\t\t\t\t{\n\t\t\t\t\t_parser = new REGISTERED_PARSERS[parserId](_parserOptions);\n\t\t\t\t\tbyteArray.position = startPosition;\n\t\t\t\t\tif (_parser.isParsable(byteArray))\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (parserId == numRegisteredParser)\n\t\t\t\t\tthrow new Error('No parser could be found for this datatype.');\n\t\t\t}\n\n\t\t\tbyteArray.position = startPosition;\n\t\t\t\n\t\t\t_dependencies\t = _parser.getDependencies(byteArray);\n\t\t\t_numDependencies = 0;\n\t\t\t\n\t\t\tif (_dependencies != null)\n\t\t\t\tfor each (var dependency : ILoader in _dependencies)\n\t\t\t\t\tif (!dependency.isComplete)\n\t\t\t\t\t{\n\t\t\t\t\t\tdependency.error.add(decrementDependencyCounter);\n\t\t\t\t\t\tdependency.complete.add(decrementDependencyCounter);\n\t\t\t\t\t\t\n\t\t\t\t\t\t_numDependencies++;\n\t\t\t\t\t}\n\t\t\t\n\t\t\tif (_numDependencies == 0)\n\t\t\t\tparse();\n\t\t}\n\t\t\n\t\tprivate function decrementDependencyCounter(...args) : void\n\t\t{\n\t\t\t--_numDependencies;\n\t\t\t\n\t\t\tif (_numDependencies == 0)\n\t\t\t\tparse();\n\t\t}\n\t\t\n\t\tprivate function parse() : void\n\t\t{\n\t\t\t_parser.error.add(parseErrorHandler);\n\t\t\t_parser.progress.add(parseProgressHandler);\n\t\t\t_parser.complete.add(parseCompleteHandler);\n\t\t\t_parser.parse();\n\t\t}\n\t\t\n\t\tprivate function parseErrorHandler(parser : IParser) : void\n\t\t{\n\t\t\t_isComplete = true;\n            \n            _parser = null;\n\t\t}\n\t\t\n\t\tprivate function parseProgressHandler(parser : IParser, progress : Number) : void\n\t\t{\n\t\t\t_progress.execute(this, 0.5 * (1 + progress));\n\t\t}\n\t\t\n\t\tprivate function parseCompleteHandler(parser : IParser, loadedData : ISceneNode) : void\n\t\t{\n\t\t\t_isComplete = true;\n\t\t\t_data = loadedData;\n            \n            _parser = null;\n\t\t\t\n\t\t\t\/\/ call later to make sure the loading is always seen as asynchronous\n\t\t\tsetTimeout(callLaterComplete, 0, loadedData);\n\t\t}\n\t\t\n\t\tprivate function callLaterComplete(loadedData : ISceneNode) : void\n\t\t{\n\t\t\t_complete.execute(this, loadedData);\n\t\t}\n\t}\n}\n","subject":"Fix error handling in SceneLoader.","message":"Fix error handling in SceneLoader.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"90083e5f239dfc87bc03d37cdcc276076a8166eb","old_file":"astyle_config.as","new_file":"astyle_config.as","old_contents":"\n# detached brackets\n--style=allman\n\n# 4 spaces, no tabs\n--indent=spaces=4\n\n# for C++ files only\n--indent-classes\n\n# Indent 'switch' blocks so that the 'case X:' statements are indented in the switch block. \n# The entire case block is indented.\n--indent-switches\n\n# Add extra indentation to namespace blocks. This option has no effect on Java files.\n--indent-namespaces\n\n# Converts tabs into spaces in the non-indentation part of the line. \n--convert-tabs \n\n# requires --convert-tabs to work properly\n--indent-preprocessor\n\n--indent-col1-comments\n\n--min-conditional-indent=2\n\n--max-instatement-indent=40\n\n# Pad empty lines around header blocks (e.g. 'if', 'for', 'while'...).\n--break-blocks\n\n# Insert space padding around operators. \n--pad-oper\n\n# Insert space padding after paren headers only (e.g. 'if', 'for', 'while'...). \n--pad-header\n\n\n# Add brackets to unbracketed one line conditional statements (e.g. 'if', 'for', 'while'...). \n--add-brackets\n\n--align-pointer=name\n\n# Do not retain a backup of the original file. The original file is purged after it is formatted.\n--suffix=none\n\n# For each directory in the command line, process all subdirectories recursively.\n--recursive \n\n# Preserve the original file's date and time modified.\n--preserve-date\n\n# Formatted files display mode. Display only the files that have been formatted. \n# Do not display files that are unchanged.\n--formatted\n\n--lineend=linux\n\n","new_contents":"\n# detached brackets\n--style=allman\n\n# 4 spaces, no tabs\n--indent=spaces=4\n\n# for C++ files only\n--indent-classes\n\n# Indent 'switch' blocks so that the 'case X:' statements are indented in the switch block.\n# The entire case block is indented.\n--indent-switches\n\n# Add extra indentation to namespace blocks. This option has no effect on Java files.\n--indent-namespaces\n\n# Converts tabs into spaces in the non-indentation part of the line.\n--convert-tabs\n\n# requires --convert-tabs to work properly\n--indent-preprocessor\n\n--indent-col1-comments\n\n--min-conditional-indent=2\n\n--max-instatement-indent=40\n\n# Insert space padding around operators.\n--pad-oper\n\n# Insert space padding after paren headers only (e.g. 'if', 'for', 'while'...).\n--pad-header\n\n\n# Add brackets to unbracketed one line conditional statements (e.g. 'if', 'for', 'while'...).\n--add-brackets\n\n--align-pointer=name\n\n# Do not retain a backup of the original file. The original file is purged after it is formatted.\n--suffix=none\n\n# For each directory in the command line, process all subdirectories recursively.\n--recursive\n\n# Preserve the original file's date and time modified.\n--preserve-date\n\n# Formatted files display mode. Display only the files that have been formatted.\n# Do not display files that are unchanged.\n--formatted\n\n--lineend=linux\n\n","subject":"Remove --break-blocks option, it doesn't match the existing code style","message":"Remove --break-blocks option, it doesn't match the existing code style\n\nStrip trailing newlines.\n","lang":"ActionScript","license":"apache-2.0","repos":"metalefty\/xrdp,PKRoma\/xrdp,ubuntu-xrdp\/xrdp,proski\/xrdp,proski\/xrdp,jsorg71\/xrdp,moobyfr\/xrdp,neutrinolabs\/xrdp,moobyfr\/xrdp,jsorg71\/xrdp,jsorg71\/xrdp,cocoon\/xrdp,neutrinolabs\/xrdp,cocoon\/xrdp,ubuntu-xrdp\/xrdp,proski\/xrdp,PKRoma\/xrdp,cocoon\/xrdp,ubuntu-xrdp\/xrdp,metalefty\/xrdp,neutrinolabs\/xrdp,PKRoma\/xrdp,metalefty\/xrdp,moobyfr\/xrdp"}
{"commit":"4dab1b36159935f4e0037a2f93ad4f26f56be7ac","old_file":"src\/aerys\/minko\/scene\/visitor\/rendering\/RenderingVisitor.as","new_file":"src\/aerys\/minko\/scene\/visitor\/rendering\/RenderingVisitor.as","old_contents":"package aerys.minko.scene.visitor.rendering\n{\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.render.effect.IEffect;\n\timport aerys.minko.render.effect.IEffectPass;\n\timport aerys.minko.render.effect.IEffectTarget;\n\timport aerys.minko.render.renderer.IRenderer;\n\timport aerys.minko.render.ressource.IRessource;\n\timport aerys.minko.render.renderer.state.RenderState;\n\timport aerys.minko.scene.node.*;\n\timport aerys.minko.scene.node.group.*;\n\timport aerys.minko.scene.node.mesh.*;\n\timport aerys.minko.scene.node.texture.*;\n\timport aerys.minko.scene.visitor.*;\n\timport aerys.minko.scene.action.IAction;\n\timport aerys.minko.scene.action.IActionTarget;\n\timport aerys.minko.scene.visitor.data.*;\n\timport aerys.minko.type.stream.IndexStream;\n\timport aerys.minko.type.stream.VertexStreamList;\n\t\n\timport flash.display.ActionScriptVersion;\n\timport flash.utils.Dictionary;\n\t\n\tpublic class RenderingVisitor implements ISceneVisitor\n\t{\n\t\tuse namespace minko;\n\t\t\n\t\tprotected var _renderer\t\t\t: IRenderer;\n\t\tprotected var _numNodes\t\t\t: uint;\n\t\t\n\t\tprotected var _localData\t\t: LocalData;\n\t\tprotected var _worldData\t\t: Dictionary;\n\t\tprotected var _renderingData\t: RenderingData;\n\t\t\n\t\tpublic function get localData()\t\t: LocalData\t\t\t{ return _localData; }\n\t\tpublic function get worldData()\t\t: Dictionary\t\t{ return _worldData; }\n\t\tpublic function get renderingData()\t: RenderingData\t\t{ return _renderingData; }\n\t\t\n\t\tpublic function get numNodes() : uint\n\t\t{\n\t\t\treturn _numNodes;\n\t\t}\n\t\t\n\t\tpublic function RenderingVisitor(renderer : IRenderer)\n\t\t{\n\t\t\t_renderer\t\t= renderer;\n\t\t\t\n\t\t\t_localData\t\t= new LocalData();\n\t\t\t_worldData\t\t= new Dictionary();\n\t\t\t_renderingData\t= new RenderingData();\n\t\t}\n\t\t\n\t\tpublic function reset(defaultEffect : IEffect, color : int = 0) : void\n\t\t{\n\t\t\t_renderer.clear(((color >> 16) & 0xff) \/ 255.,\n\t\t\t\t\t\t\t((color >> 8) & 0xff) \/ 255.,\n\t\t\t\t\t\t\t(color & 0xff) \/ 255.);\n\t\t\t\n\t\t\t_worldData\t\t= null;\n\t\t\t_numNodes\t\t= 0;\n\t\t\t\n\t\t\t_renderingData.clear(defaultEffect);\n\t\t}\n\t\t\n\t\tpublic function updateWorldData(worldData : Dictionary) : void\n\t\t{\n\t\t\t_worldData = worldData;\n\t\t\t\n\t\t\tfor each (var worldObject : IWorldData in worldData)\n\t\t\t\tworldObject.setLocalDataProvider(_renderingData.styleStack, _localData);\n\t\t\t\n\t\t\t\/\/ update our transformManager if there is a camera, or\n\t\t\t\/\/ set it to null to render to screenspace otherwise\n\t\t\tvar cameraData : CameraData = worldData[CameraData] as CameraData;\n\t\t\t\n\t\t\tif (cameraData)\n\t\t\t{\n\t\t\t\t_localData.view\t\t\t= cameraData.view;\n\t\t\t\t_localData.projection\t= cameraData.projection;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function visit(scene : IScene) : void\n\t\t{\n\t\t\tvar actions \t: Vector.<IAction> \t= scene.actions;\n\t\t\tvar numActions\t: int\t\t\t\t= actions.length;\n\t\t\tvar\ti\t\t\t: int\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (i = 0; i < numActions; ++i)\n\t\t\t\tif (!actions[i].prefix(scene, this, _renderer))\n\t\t\t\t\tbreak ;\n\t\t\t\n\t\t\tfor (i = 0; i < numActions; ++i)\n\t\t\t\tif (!actions[i].infix(scene, this, _renderer))\n\t\t\t\t\tbreak ;\n\t\t\t\n\t\t\tfor (i = 0; i < numActions; ++i)\n\t\t\t\tif (!actions[i].postfix(scene, this, _renderer))\n\t\t\t\t\tbreak ;\n\t\t\t\n\t\t\t\/\/ update statistical data\n\t\t\t++_numNodes;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.visitor.rendering\n{\n\timport aerys.minko.render.effect.IEffect;\n\timport aerys.minko.render.renderer.IRenderer;\n\timport aerys.minko.scene.action.IAction;\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.scene.visitor.ISceneVisitor;\n\timport aerys.minko.scene.visitor.data.CameraData;\n\timport aerys.minko.scene.visitor.data.IWorldData;\n\timport aerys.minko.scene.visitor.data.LocalData;\n\timport aerys.minko.scene.visitor.data.RenderingData;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic class RenderingVisitor implements ISceneVisitor\n\t{\n\t\tprotected var _renderer\t\t\t: IRenderer;\n\t\tprotected var _numNodes\t\t\t: uint;\n\t\t\n\t\tprotected var _localData\t\t: LocalData;\n\t\tprotected var _worldData\t\t: Dictionary;\n\t\tprotected var _renderingData\t: RenderingData;\n\t\t\n\t\tpublic function get localData()\t\t: LocalData\t\t\t{ return _localData; }\n\t\tpublic function get worldData()\t\t: Dictionary\t\t{ return _worldData; }\n\t\tpublic function get renderingData()\t: RenderingData\t\t{ return _renderingData; }\n\t\t\n\t\tpublic function get numNodes() : uint\n\t\t{\n\t\t\treturn _numNodes;\n\t\t}\n\t\t\n\t\tpublic function RenderingVisitor(renderer : IRenderer)\n\t\t{\n\t\t\t_renderer\t\t= renderer;\n\t\t\t\n\t\t\t_localData\t\t= new LocalData();\n\t\t\t_worldData\t\t= new Dictionary();\n\t\t\t_renderingData\t= new RenderingData();\n\t\t}\n\t\t\n\t\tpublic function reset(defaultEffect : IEffect, color : int = 0) : void\n\t\t{\n\t\t\t_renderer.clear(((color >> 16) & 0xff) \/ 255.,\n\t\t\t\t\t\t\t((color >> 8) & 0xff) \/ 255.,\n\t\t\t\t\t\t\t(color & 0xff) \/ 255.);\n\t\t\t\n\t\t\t_worldData\t\t= null;\n\t\t\t_numNodes\t\t= 0;\n\t\t\t\n\t\t\t_renderingData.clear(defaultEffect);\n\t\t}\n\t\t\n\t\tpublic function updateWorldData(worldData : Dictionary) : void\n\t\t{\n\t\t\t_worldData = worldData;\n\t\t\t\n\t\t\tfor each (var worldObject : IWorldData in worldData)\n\t\t\t\tworldObject.setLocalDataProvider(_renderingData.styleStack, _localData);\n\t\t\t\n\t\t\t\/\/ update our transformManager if there is a camera, or\n\t\t\t\/\/ set it to null to render to screenspace otherwise\n\t\t\tvar cameraData : CameraData = worldData[CameraData] as CameraData;\n\t\t\t\n\t\t\tif (cameraData)\n\t\t\t{\n\t\t\t\t_localData.view\t\t\t= cameraData.view;\n\t\t\t\t_localData.projection\t= cameraData.projection;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function visit(scene : IScene) : void\n\t\t{\n\t\t\tvar actions \t: Vector.<IAction> \t= scene.actions;\n\t\t\tvar numActions\t: int\t\t\t\t= actions.length;\n\t\t\tvar\ti\t\t\t: int\t\t\t\t= 0;\n\t\t\t\n\t\t\tfor (i = 0; i < numActions; ++i)\n\t\t\t\tif (!actions[i].prefix(scene, this, _renderer))\n\t\t\t\t\tbreak ;\n\t\t\t\n\t\t\tfor (i = 0; i < numActions; ++i)\n\t\t\t\tif (!actions[i].infix(scene, this, _renderer))\n\t\t\t\t\tbreak ;\n\t\t\t\n\t\t\tfor (i = 0; i < numActions; ++i)\n\t\t\t\tif (!actions[i].postfix(scene, this, _renderer))\n\t\t\t\t\tbreak ;\n\t\t\t\n\t\t\t\/\/ update statistical data\n\t\t\t++_numNodes;\n\t\t}\n\t}\n}","subject":"Reorganize imports","message":"Reorganize imports\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"2200d1cff3e5b71326b65a99bede138bd724f403","old_file":"collect-client\/src\/main\/flex\/org\/openforis\/collect\/presenter\/DetailPresenter.as","new_file":"collect-client\/src\/main\/flex\/org\/openforis\/collect\/presenter\/DetailPresenter.as","old_contents":"package org.openforis.collect.presenter {\n\t\/**\n\t * \n\t * @author S. Ricci\n\t * *\/\n\timport flash.events.Event;\n\timport flash.events.KeyboardEvent;\n\timport flash.events.MouseEvent;\n\timport flash.ui.Keyboard;\n\t\n\timport mx.binding.utils.ChangeWatcher;\n\timport mx.collections.IList;\n\timport mx.managers.PopUpManager;\n\timport mx.rpc.AsyncResponder;\n\timport mx.rpc.events.ResultEvent;\n\t\n\timport org.openforis.collect.Application;\n\timport org.openforis.collect.client.ClientFactory;\n\timport org.openforis.collect.client.DataClient;\n\timport org.openforis.collect.event.ApplicationEvent;\n\timport org.openforis.collect.event.UIEvent;\n\timport org.openforis.collect.i18n.Message;\n\timport org.openforis.collect.metamodel.proxy.EntityDefinitionProxy;\n\timport org.openforis.collect.metamodel.proxy.ModelVersionProxy;\n\timport org.openforis.collect.model.CollectRecord$Step;\n\timport org.openforis.collect.model.proxy.EntityProxy;\n\timport org.openforis.collect.model.proxy.RecordProxy;\n\timport org.openforis.collect.model.proxy.UserProxy;\n\timport org.openforis.collect.remoting.service.UpdateResponse;\n\timport org.openforis.collect.ui.UIBuilder;\n\timport org.openforis.collect.ui.component.ErrorListPopUp;\n\timport org.openforis.collect.ui.component.detail.FormContainer;\n\timport org.openforis.collect.ui.view.DetailView;\n\timport org.openforis.collect.util.AlertUtil;\n\timport org.openforis.collect.util.PopUpUtil;\n\timport org.openforis.collect.util.StringUtil;\n\n\tpublic class DetailPresenter extends AbstractPresenter {\n\t\n\t\tprivate var _dataClient:DataClient;\n\t\tprivate var _view:DetailView;\n\t\tprivate var _errorsListPopUp:ErrorListPopUp;\n\t\tprivate var _rootEntityKeyTextChangeWatcher:ChangeWatcher;\n\t\t\n\t\tpublic function DetailPresenter(view:DetailView) {\n\t\t\tthis._view = view;\n\t\t\tthis._dataClient = ClientFactory.dataClient;\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\toverride internal function initEventListeners():void {\n\t\t\t_view.backToListButton.addEventListener(MouseEvent.CLICK, backToListButtonClickHandler);\n\t\t\t_view.saveButton.addEventListener(MouseEvent.CLICK, saveButtonClickHandler);\n\t\t\t_view.autoSaveCheckBox.addEventListener(MouseEvent.CLICK, autoSaveCheckBoxClickHandler);\n\t\t\t_view.submitButton.addEventListener(MouseEvent.CLICK, submitButtonClickHandler);\n\t\t\t_view.rejectButton.addEventListener(MouseEvent.CLICK, rejectButtonClickHandler);\n\t\t\teventDispatcher.addEventListener(ApplicationEvent.UPDATE_RESPONSE_RECEIVED, updateResponseReceivedHandler);\n\t\t\teventDispatcher.addEventListener(ApplicationEvent.RECORD_SAVED, recordSavedHandler);\n\t\t\teventDispatcher.addEventListener(UIEvent.ACTIVE_RECORD_CHANGED, activeRecordChangedListener);\n\t\t\t\n\t\t\t_view.stage.addEventListener(KeyboardEvent.KEY_DOWN, stageKeyDownHandler);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Active record changed\n\t\t * *\/\n\t\tinternal function activeRecordChangedListener(event:UIEvent):void {\n\t\t\tvar preview:Boolean = Application.preview;\n\t\t\tvar activeRecord:RecordProxy = Application.activeRecord;\n\t\t\tvar version:ModelVersionProxy = activeRecord.version;\n\t\t\tvar rootEntity:EntityProxy = activeRecord.rootEntity;\n\t\t\trootEntity.updateKeyText();\n\t\t\tupdateRecordKeyLabel();\n\t\t\tif ( _rootEntityKeyTextChangeWatcher == null ) {\n\t\t\t\t_rootEntityKeyTextChangeWatcher = ChangeWatcher.watch(rootEntity, \"keyText\", updateRecordKeyLabel);\n\t\t\t} else {\n\t\t\t\t_rootEntityKeyTextChangeWatcher.reset(rootEntity);\n\t\t\t}\n\t\t\t_view.formVersionContainer.visible = version != null;\n\t\t\tif ( version != null ) {\n\t\t\t\t_view.formVersionText.text = version.getLabelText();\n\t\t\t}\n\t\t\tvar step:CollectRecord$Step = activeRecord.step;\n\t\t\t_view.currentPhaseText.text = getStepLabel(step);\n\t\t\t\n\t\t\tvar user:UserProxy = Application.user;\n\t\t\tvar canSubmit:Boolean = !preview && user.canSubmit(activeRecord);\n\t\t\tvar canReject:Boolean = !preview && user.canReject(activeRecord);\n\t\t\tvar canSave:Boolean = !preview && Application.activeRecordEditable;\n\t\t\t\n\t\t\t_view.header.visible = _view.header.includeInLayout = !preview;\n\t\t\t_view.submitButton.visible = _view.submitButton.includeInLayout = canSubmit;\n\t\t\t_view.rejectButton.visible = _view.rejectButton.includeInLayout = canReject;\n\t\t\tif ( canReject ) {\n\t\t\t\t_view.rejectButton.label = step == CollectRecord$Step.ANALYSIS ? Message.get(\"edit.unlock\"): Message.get(\"edit.reject\");\n\t\t\t}\n\t\t\t_view.saveButton.visible = canSave;\n\t\t\t_view.updateStatusLabel.text = null;\n\t\t\t_view.autoSaveCheckBox.visible = canSave;\n\t\t\t_view.updateStatusLabel.visible = canSave;\n\t\t\t\n\t\t\tvar rootEntityDefn:EntityDefinitionProxy = Application.activeRootEntity;\n\t\t\tvar form:FormContainer = null;\n\t\t\tif (_view.formsContainer.contatinsForm(version,rootEntityDefn)){\n\t\t\t\t_view.currentState = DetailView.EDIT_STATE;\n\t\t\t\tform = _view.formsContainer.getForm(version, rootEntityDefn);\n\t\t\t} else {\n\t\t\t\t\/\/build form \n\t\t\t\t_view.currentState = DetailView.LOADING_STATE;\n\t\t\t\tform = UIBuilder.buildForm(rootEntityDefn, version);\n\t\t\t\t_view.formsContainer.addForm(form, version, rootEntityDefn);\n\t\t\t\t_view.currentState = DetailView.EDIT_STATE;\n\t\t\t}\n\t\t\tform = _view.formsContainer.setActiveForm(version, rootEntityDefn);\n\t\t\tform.record = activeRecord;\n\t\t}\n\t\t\n\t\tprotected function recordSavedHandler(event:ApplicationEvent):void {\n\t\t\tvar rootEntityLabel:String = Application.activeRootEntity.getInstanceOrHeadingLabelText();\n\t\t\t_view.messageDisplay.show(Message.get(\"edit.recordSaved\", [rootEntityLabel]));\n\t\t}\n\t\t\n\t\tprotected function autoSaveCheckBoxClickHandler(event:MouseEvent):void {\n\t\t\tApplication.autoSave = _view.autoSaveCheckBox.selected;\n\t\t}\n\t\t\n\t\tprotected function updateRecordKeyLabel(event:Event = null):void {\n\t\t\tvar result:String;\n\t\t\tvar rootEntityLabel:String = Application.activeRootEntity.getInstanceOrHeadingLabelText();\n\t\t\tvar keyText:String = Application.activeRecord.rootEntity.keyText;\n\t\t\tif(StringUtil.isBlank(keyText) && isNaN(Application.activeRecord.id)) {\n\t\t\t\tresult = Message.get('edit.newRecordKeyLabel', [rootEntityLabel]);\n\t\t\t} else {\n\t\t\t\tresult = StringUtil.concat(\"  \", rootEntityLabel, keyText);\n\t\t\t}\n\t\t\t_view.recordKeyLabel.text = result;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Back to list\n\t\t * *\/\n\t\tprotected function backToListButtonClickHandler(event:Event):void {\n\t\t\tif(Application.activeRecord.updated) {\n\t\t\t\tAlertUtil.showConfirm(\"edit.confirmBackToList\", null, null, performClearActiveRecord);\n\t\t\t} else {\n\t\t\t\tperformClearActiveRecord();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function performClearActiveRecord():void {\n\t\t\t\/\/reset immediately activeRecord to avoid concurrency problems\n\t\t\t\/\/when keepAlive message is sent and record is being unlocked\n\t\t\tClientFactory.sessionClient.cancelLastKeepAliveOperation();\n\t\t\tApplication.activeRecord = null; \n\t\t\t_dataClient.clearActiveRecord(new AsyncResponder(clearActiveRecordHandler, faultHandler));\n\t\t}\n\t\t\n\t\tprotected function saveButtonClickHandler(event:MouseEvent):void {\n\t\t\tperformSaveActiveRecord();\n\t\t}\n\t\t\n\t\tprotected function performSaveActiveRecord():void {\n\t\t\t_dataClient.saveActiveRecord(saveActiveRecordResultHandler, faultHandler, Application.autoSave);\n\t\t}\n\t\t\n\t\tprotected function submitButtonClickHandler(event:MouseEvent):void {\n\t\t\tvar r:RecordProxy = Application.activeRecord;\n\t\t\tr.showErrors();\n\t\t\tvar applicationEvent:ApplicationEvent = new ApplicationEvent(ApplicationEvent.ASK_FOR_SUBMIT);\n\t\t\teventDispatcher.dispatchEvent(applicationEvent);\n\t\t\tvar totalErrors:int = r.errors + r.missingErrors + r.skipped;\n\t\t\tif ( totalErrors > 0 ) {\n\t\t\t\topenErrorsListPopUp();\n\t\t\t} else {\n\t\t\t\tvar messageResource:String;\n\t\t\t\tif(r.step == CollectRecord$Step.ENTRY) {\n\t\t\t\t\tmessageResource = \"edit.confirmSubmitDataCleansing\";\n\t\t\t\t\tAlertUtil.showConfirm(messageResource, null, null, performSubmitToClenasing);\n\t\t\t\t} else if(r.step == CollectRecord$Step.CLEANSING) {\n\t\t\t\t\tmessageResource = \"edit.confirmSubmitDataAnalysis\";\n\t\t\t\t\tAlertUtil.showConfirm(messageResource, null, null, performSubmitToAnalysis);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function openErrorsListPopUp():void {\n\t\t\tif ( _errorsListPopUp != null ) {\n\t\t\t\tPopUpManager.removePopUp(_errorsListPopUp);\n\t\t\t\t_errorsListPopUp = null;\n\t\t\t}\n\t\t\t_errorsListPopUp = ErrorListPopUp(PopUpUtil.createPopUp(ErrorListPopUp, false));\n\t\t}\n\t\t\n\t\tprotected function rejectButtonClickHandler(event:MouseEvent):void {\n\t\t\tvar messageResource:String;\n\t\t\tvar r:RecordProxy = Application.activeRecord;\n\t\t\tif(r.step == CollectRecord$Step.CLEANSING) {\n\t\t\t\tmessageResource = \"edit.confirmRejectDataCleansing\";\n\t\t\t\tAlertUtil.showConfirm(messageResource, null, null, performRejectToEntry);\n\t\t\t} else if(r.step == CollectRecord$Step.ANALYSIS) {\n\t\t\t\tmessageResource = \"edit.confirmRejectDataAnalysis\";\n\t\t\t\tAlertUtil.showConfirm(messageResource, null, null, performRejectToCleansing);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function performSubmitToClenasing():void {\n\t\t\tvar responder:AsyncResponder = new AsyncResponder(promoteRecordResultHandler, faultHandler);\n\t\t\t_dataClient.promoteToCleansing(responder);\n\t\t}\n\t\t\n\t\tprotected function performSubmitToAnalysis():void {\n\t\t\tvar responder:AsyncResponder = new AsyncResponder(promoteRecordResultHandler, faultHandler);\n\t\t\t_dataClient.promoteToAnalysis(responder);\n\t\t}\n\t\t\n\t\tprotected function performRejectToCleansing():void {\n\t\t\tvar responder:AsyncResponder = new AsyncResponder(rejectRecordResultHandler, faultHandler);\n\t\t\t_dataClient.demoteToCleansing(responder);\n\t\t}\n\t\t\n\t\tprotected function performRejectToEntry():void {\n\t\t\tvar responder:AsyncResponder = new AsyncResponder(rejectRecordResultHandler, faultHandler);\n\t\t\t_dataClient.demoteToEntry(responder);\n\t\t}\n\n\t\tinternal function clearActiveRecordHandler(event:ResultEvent, token:Object = null):void {\n\t\t\tvar uiEvent:UIEvent = new UIEvent(UIEvent.BACK_TO_LIST);\n\t\t\teventDispatcher.dispatchEvent(uiEvent);\n\t\t}\n\t\t\n\t\tinternal function saveActiveRecordResultHandler(event:ResultEvent, token:Object = null):void {\n\t\t\tApplication.activeRecord.showErrors();\n\t\t\tApplication.activeRecord.updated = false;\n\t\t\tvar applicationEvent:ApplicationEvent = new ApplicationEvent(ApplicationEvent.RECORD_SAVED);\n\t\t\teventDispatcher.dispatchEvent(applicationEvent);\n\t\t}\n\t\t\n\t\tinternal function promoteRecordResultHandler(event:ResultEvent, token:Object = null):void {\n\t\t\tvar rootEntity:EntityDefinitionProxy = Application.activeRootEntity;\n\t\t\tvar rootEntityLabel:String = rootEntity.getInstanceOrHeadingLabelText();\n\t\t\tvar r:RecordProxy = Application.activeRecord;\n\t\t\tvar keyLabel:String = r.rootEntity.keyText;\n\t\t\tvar actualStep:CollectRecord$Step = getNextStep(r.step);\n\t\t\tvar stepLabel:String = getStepLabel(actualStep).toLowerCase();\n\t\t\tAlertUtil.showMessage(\"edit.recordSubmitted\", [rootEntityLabel, keyLabel, stepLabel], \"edit.recordSubmittedTitle\", [rootEntityLabel]);\n\t\t\tApplication.activeRecord = null;\n\t\t\tvar uiEvent:UIEvent = new UIEvent(UIEvent.BACK_TO_LIST);\n\t\t\teventDispatcher.dispatchEvent(uiEvent);\n\t\t}\n\t\t\n\t\tinternal function rejectRecordResultHandler(event:ResultEvent, token:Object = null):void {\n\t\t\tvar rootEntity:EntityDefinitionProxy = Application.activeRootEntity;\n\t\t\tvar rootEntityLabel:String = rootEntity.getInstanceOrHeadingLabelText();\n\t\t\tvar r:RecordProxy = Application.activeRecord;\n\t\t\tvar keyLabel:String = r.rootEntity.keyText;\n\t\t\tvar actualStep:CollectRecord$Step = getPreviousStep(r.step);\n\t\t\tvar stepLabel:String = getStepLabel(actualStep).toLowerCase();\n\t\t\tAlertUtil.showMessage(\"edit.recordRejected\", [rootEntityLabel, keyLabel, stepLabel], \"edit.recordRejectedTitle\", [rootEntityLabel]);\n\t\t\tApplication.activeRecord = null;\n\t\t\tvar uiEvent:UIEvent = new UIEvent(UIEvent.BACK_TO_LIST);\n\t\t\teventDispatcher.dispatchEvent(uiEvent);\n\t\t}\n\t\t\n\t\tprotected function updateResponseReceivedHandler(event:ApplicationEvent):void {\n\t\t\tvar updateMessageKey:String;\n\t\t\tif ( Application.activeRecord.updated ) {\n\t\t\t\tupdateMessageKey = \"edit.changes_not_saved\";\n\t\t\t} else {\n\t\t\t\tupdateMessageKey = \"edit.all_changes_saved\";\n\t\t\t}\n\t\t\t_view.updateStatusLabel.text = Message.get(updateMessageKey);\n\t\t}\n\t\t\n\t\tprotected function stageKeyDownHandler(event:KeyboardEvent):void {\n\t\t\t\/\/save record pressing CTRL + s\n\t\t\tif ( !Application.preview && Application.activeRecordEditable && \n\t\t\t\t\tevent.ctrlKey && event.keyCode == Keyboard.S ) {\n\t\t\t\tperformSaveActiveRecord();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getNextStep(step:CollectRecord$Step):CollectRecord$Step {\n\t\t\tswitch ( step ) {\n\t\t\t\tcase CollectRecord$Step.ENTRY:\n\t\t\t\t\treturn CollectRecord$Step.CLEANSING;\n\t\t\t\tcase CollectRecord$Step.CLEANSING:\n\t\t\t\t\treturn CollectRecord$Step.ANALYSIS;\n\t\t\t\tdefault:\n\t\t\t\t\treturn null;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getPreviousStep(step:CollectRecord$Step):CollectRecord$Step {\n\t\t\tswitch ( step ) {\n\t\t\t\tcase CollectRecord$Step.CLEANSING:\n\t\t\t\t\treturn CollectRecord$Step.ENTRY;\n\t\t\t\tcase CollectRecord$Step.ANALYSIS:\n\t\t\t\t\treturn CollectRecord$Step.CLEANSING;\n\t\t\t\tdefault:\n\t\t\t\t\treturn null;\n\t\t\t\t\t\n\t\t\t}\n\t\t}\n\n\t\tpublic static function getStepLabel(step:CollectRecord$Step):String {\n\t\t\tswitch ( step ) {\n\t\t\t\tcase CollectRecord$Step.ENTRY:\n\t\t\t\t\treturn Message.get(\"edit.dataEntry\");\n\t\t\t\tcase CollectRecord$Step.CLEANSING:\n\t\t\t\t\treturn Message.get(\"edit.dataCleansing\");\n\t\t\t\tcase CollectRecord$Step.ANALYSIS:\n\t\t\t\t\treturn Message.get(\"edit.dataAnalysis\");\n\t\t\t\tdefault:\n\t\t\t\t\treturn null;\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package org.openforis.collect.presenter {\n\t\/**\n\t * \n\t * @author S. Ricci\n\t * *\/\n\timport flash.events.Event;\n\timport flash.events.KeyboardEvent;\n\timport flash.events.MouseEvent;\n\timport flash.ui.Keyboard;\n\t\n\timport mx.binding.utils.ChangeWatcher;\n\timport mx.collections.IList;\n\timport mx.managers.PopUpManager;\n\timport mx.rpc.AsyncResponder;\n\timport mx.rpc.events.ResultEvent;\n\t\n\timport org.openforis.collect.Application;\n\timport org.openforis.collect.client.ClientFactory;\n\timport org.openforis.collect.client.DataClient;\n\timport org.openforis.collect.event.ApplicationEvent;\n\timport org.openforis.collect.event.UIEvent;\n\timport org.openforis.collect.i18n.Message;\n\timport org.openforis.collect.metamodel.proxy.EntityDefinitionProxy;\n\timport org.openforis.collect.metamodel.proxy.ModelVersionProxy;\n\timport org.openforis.collect.model.CollectRecord$Step;\n\timport org.openforis.collect.model.proxy.EntityProxy;\n\timport org.openforis.collect.model.proxy.RecordProxy;\n\timport org.openforis.collect.model.proxy.UserProxy;\n\timport org.openforis.collect.remoting.service.UpdateResponse;\n\timport org.openforis.collect.ui.UIBuilder;\n\timport org.openforis.collect.ui.component.ErrorListPopUp;\n\timport org.openforis.collect.ui.component.detail.FormContainer;\n\timport org.openforis.collect.ui.view.DetailView;\n\timport org.openforis.collect.util.AlertUtil;\n\timport org.openforis.collect.util.PopUpUtil;\n\timport org.openforis.collect.util.StringUtil;\n\n\tpublic class DetailPresenter extends AbstractPresenter {\n\t\n\t\tprivate var _dataClient:DataClient;\n\t\tprivate var _view:DetailView;\n\t\tprivate var _errorsListPopUp:ErrorListPopUp;\n\t\tprivate var _rootEntityKeyTextChangeWatcher:ChangeWatcher;\n\t\t\n\t\tpublic function DetailPresenter(view:DetailView) {\n\t\t\tthis._view = view;\n\t\t\tthis._dataClient = ClientFactory.dataClient;\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\toverride internal function initEventListeners():void {\n\t\t\t_view.backToListButton.addEventListener(MouseEvent.CLICK, backToListButtonClickHandler);\n\t\t\t_view.saveButton.addEventListener(MouseEvent.CLICK, saveButtonClickHandler);\n\t\t\t_view.autoSaveCheckBox.addEventListener(MouseEvent.CLICK, autoSaveCheckBoxClickHandler);\n\t\t\t_view.submitButton.addEventListener(MouseEvent.CLICK, submitButtonClickHandler);\n\t\t\t_view.rejectButton.addEventListener(MouseEvent.CLICK, rejectButtonClickHandler);\n\t\t\teventDispatcher.addEventListener(ApplicationEvent.UPDATE_RESPONSE_RECEIVED, updateResponseReceivedHandler);\n\t\t\teventDispatcher.addEventListener(ApplicationEvent.RECORD_SAVED, recordSavedHandler);\n\t\t\teventDispatcher.addEventListener(UIEvent.ACTIVE_RECORD_CHANGED, activeRecordChangedListener);\n\t\t\t\n\t\t\t_view.stage.addEventListener(KeyboardEvent.KEY_DOWN, stageKeyDownHandler);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Active record changed\n\t\t * *\/\n\t\tinternal function activeRecordChangedListener(event:UIEvent):void {\n\t\t\tvar preview:Boolean = Application.preview;\n\t\t\tvar activeRecord:RecordProxy = Application.activeRecord;\n\t\t\tvar version:ModelVersionProxy = activeRecord.version;\n\t\t\tvar rootEntity:EntityProxy = activeRecord.rootEntity;\n\t\t\trootEntity.updateKeyText();\n\t\t\tupdateRecordKeyLabel();\n\t\t\tif ( _rootEntityKeyTextChangeWatcher == null ) {\n\t\t\t\t_rootEntityKeyTextChangeWatcher = ChangeWatcher.watch(rootEntity, \"keyText\", updateRecordKeyLabel);\n\t\t\t} else {\n\t\t\t\t_rootEntityKeyTextChangeWatcher.reset(rootEntity);\n\t\t\t}\n\t\t\t_view.formVersionContainer.visible = version != null;\n\t\t\tif ( version != null ) {\n\t\t\t\t_view.formVersionText.text = version.getLabelText();\n\t\t\t}\n\t\t\tvar step:CollectRecord$Step = activeRecord.step;\n\t\t\t_view.currentPhaseText.text = getStepLabel(step);\n\t\t\t\n\t\t\tvar user:UserProxy = Application.user;\n\t\t\tvar canSubmit:Boolean = !preview && user.canSubmit(activeRecord);\n\t\t\tvar canReject:Boolean = !preview && user.canReject(activeRecord);\n\t\t\tvar canSave:Boolean = !preview && Application.activeRecordEditable;\n\t\t\t\n\t\t\t_view.header.visible = _view.header.includeInLayout = !preview;\n\t\t\t_view.submitButton.visible = _view.submitButton.includeInLayout = canSubmit;\n\t\t\t_view.rejectButton.visible = _view.rejectButton.includeInLayout = canReject;\n\t\t\tif ( canReject ) {\n\t\t\t\t_view.rejectButton.label = step == CollectRecord$Step.ANALYSIS ? Message.get(\"edit.unlock\"): Message.get(\"edit.reject\");\n\t\t\t}\n\t\t\t_view.saveButton.visible = canSave;\n\t\t\t_view.updateStatusLabel.text = null;\n\t\t\t_view.autoSaveCheckBox.visible = canSave;\n\t\t\t_view.updateStatusLabel.visible = canSave;\n\t\t\t\n\t\t\tvar rootEntityDefn:EntityDefinitionProxy = Application.activeRootEntity;\n\t\t\tvar form:FormContainer = null;\n\t\t\tif (_view.formsContainer.contatinsForm(version,rootEntityDefn)){\n\t\t\t\t_view.currentState = DetailView.EDIT_STATE;\n\t\t\t\tform = _view.formsContainer.getForm(version, rootEntityDefn);\n\t\t\t} else {\n\t\t\t\t\/\/build form \n\t\t\t\t_view.currentState = DetailView.LOADING_STATE;\n\t\t\t\tform = UIBuilder.buildForm(rootEntityDefn, version);\n\t\t\t\t_view.formsContainer.addForm(form, version, rootEntityDefn);\n\t\t\t\t_view.currentState = DetailView.EDIT_STATE;\n\t\t\t}\n\t\t\tform = _view.formsContainer.setActiveForm(version, rootEntityDefn);\n\t\t\tform.record = activeRecord;\n\t\t}\n\t\t\n\t\tprotected function recordSavedHandler(event:ApplicationEvent):void {\n\t\t\tvar rootEntityLabel:String = Application.activeRootEntity.getInstanceOrHeadingLabelText();\n\t\t\t_view.messageDisplay.show(Message.get(\"edit.recordSaved\", [rootEntityLabel]));\n\t\t}\n\t\t\n\t\tprotected function autoSaveCheckBoxClickHandler(event:MouseEvent):void {\n\t\t\tApplication.autoSave = _view.autoSaveCheckBox.selected;\n\t\t}\n\t\t\n\t\tprotected function updateRecordKeyLabel(event:Event = null):void {\n\t\t\tvar result:String;\n\t\t\tvar rootEntityLabel:String = Application.activeRootEntity.getInstanceOrHeadingLabelText();\n\t\t\tvar keyText:String = Application.activeRecord.rootEntity.keyText;\n\t\t\tif(StringUtil.isBlank(keyText) && isNaN(Application.activeRecord.id)) {\n\t\t\t\tresult = Message.get('edit.newRecordKeyLabel', [rootEntityLabel]);\n\t\t\t} else {\n\t\t\t\tresult = StringUtil.concat(\"  \", rootEntityLabel, keyText);\n\t\t\t}\n\t\t\t_view.recordKeyLabel.text = result;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Back to list\n\t\t * *\/\n\t\tprotected function backToListButtonClickHandler(event:Event):void {\n\t\t\tif(Application.activeRecord.updated) {\n\t\t\t\tAlertUtil.showConfirm(\"edit.confirmBackToList\", null, null, performClearActiveRecord);\n\t\t\t} else {\n\t\t\t\tperformClearActiveRecord();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function performClearActiveRecord():void {\n\t\t\t\/\/reset immediately activeRecord to avoid concurrency problems\n\t\t\t\/\/when keepAlive message is sent and record is being unlocked\n\t\t\tClientFactory.sessionClient.cancelLastKeepAliveOperation();\n\t\t\tApplication.activeRecord = null; \n\t\t\t_dataClient.clearActiveRecord(new AsyncResponder(clearActiveRecordHandler, faultHandler));\n\t\t}\n\t\t\n\t\tprotected function saveButtonClickHandler(event:MouseEvent):void {\n\t\t\tperformSaveActiveRecord();\n\t\t}\n\t\t\n\t\tprotected function performSaveActiveRecord():void {\n\t\t\t_dataClient.saveActiveRecord(saveActiveRecordResultHandler, faultHandler, Application.autoSave);\n\t\t}\n\t\t\n\t\tprotected function submitButtonClickHandler(event:MouseEvent):void {\n\t\t\tvar r:RecordProxy = Application.activeRecord;\n\t\t\tr.showErrors();\n\t\t\tvar applicationEvent:ApplicationEvent = new ApplicationEvent(ApplicationEvent.ASK_FOR_SUBMIT);\n\t\t\teventDispatcher.dispatchEvent(applicationEvent);\n\t\t\tvar totalErrors:int = r.errors + r.missingErrors + r.skipped;\n\t\t\tif ( totalErrors > 0 ) {\n\t\t\t\topenErrorsListPopUp();\n\t\t\t} else {\n\t\t\t\tvar messageResource:String;\n\t\t\t\tif(r.step == CollectRecord$Step.ENTRY) {\n\t\t\t\t\tmessageResource = \"edit.confirmSubmitDataCleansing\";\n\t\t\t\t\tAlertUtil.showConfirm(messageResource, null, null, performSubmitToClenasing);\n\t\t\t\t} else if(r.step == CollectRecord$Step.CLEANSING) {\n\t\t\t\t\tmessageResource = \"edit.confirmSubmitDataAnalysis\";\n\t\t\t\t\tAlertUtil.showConfirm(messageResource, null, null, performSubmitToAnalysis);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function openErrorsListPopUp():void {\n\t\t\tif ( _errorsListPopUp != null ) {\n\t\t\t\tPopUpManager.removePopUp(_errorsListPopUp);\n\t\t\t\t_errorsListPopUp = null;\n\t\t\t}\n\t\t\t_errorsListPopUp = ErrorListPopUp(PopUpUtil.createPopUp(ErrorListPopUp, false));\n\t\t}\n\t\t\n\t\tprotected function rejectButtonClickHandler(event:MouseEvent):void {\n\t\t\tvar messageResource:String;\n\t\t\tvar r:RecordProxy = Application.activeRecord;\n\t\t\tif(r.step == CollectRecord$Step.CLEANSING) {\n\t\t\t\tmessageResource = \"edit.confirmRejectDataCleansing\";\n\t\t\t\tAlertUtil.showConfirm(messageResource, null, null, performRejectToEntry);\n\t\t\t} else if(r.step == CollectRecord$Step.ANALYSIS) {\n\t\t\t\tmessageResource = \"edit.confirmRejectDataAnalysis\";\n\t\t\t\tAlertUtil.showConfirm(messageResource, null, null, performRejectToCleansing);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function performSubmitToClenasing():void {\n\t\t\tvar responder:AsyncResponder = new AsyncResponder(promoteRecordResultHandler, faultHandler);\n\t\t\t_dataClient.promoteToCleansing(responder);\n\t\t}\n\t\t\n\t\tprotected function performSubmitToAnalysis():void {\n\t\t\tvar responder:AsyncResponder = new AsyncResponder(promoteRecordResultHandler, faultHandler);\n\t\t\t_dataClient.promoteToAnalysis(responder);\n\t\t}\n\t\t\n\t\tprotected function performRejectToCleansing():void {\n\t\t\tvar responder:AsyncResponder = new AsyncResponder(rejectRecordResultHandler, faultHandler);\n\t\t\t_dataClient.demoteToCleansing(responder);\n\t\t}\n\t\t\n\t\tprotected function performRejectToEntry():void {\n\t\t\tvar responder:AsyncResponder = new AsyncResponder(rejectRecordResultHandler, faultHandler);\n\t\t\t_dataClient.demoteToEntry(responder);\n\t\t}\n\n\t\tinternal function clearActiveRecordHandler(event:ResultEvent, token:Object = null):void {\n\t\t\tvar uiEvent:UIEvent = new UIEvent(UIEvent.BACK_TO_LIST);\n\t\t\teventDispatcher.dispatchEvent(uiEvent);\n\t\t}\n\t\t\n\t\tinternal function saveActiveRecordResultHandler(event:ResultEvent, token:Object = null):void {\n\t\t\tApplication.activeRecord.showErrors();\n\t\t\tApplication.activeRecord.updated = false;\n\t\t\tupdateStatusLabel();\n\t\t\tvar applicationEvent:ApplicationEvent = new ApplicationEvent(ApplicationEvent.RECORD_SAVED);\n\t\t\teventDispatcher.dispatchEvent(applicationEvent);\n\t\t}\n\t\t\n\t\tinternal function promoteRecordResultHandler(event:ResultEvent, token:Object = null):void {\n\t\t\tvar rootEntity:EntityDefinitionProxy = Application.activeRootEntity;\n\t\t\tvar rootEntityLabel:String = rootEntity.getInstanceOrHeadingLabelText();\n\t\t\tvar r:RecordProxy = Application.activeRecord;\n\t\t\tvar keyLabel:String = r.rootEntity.keyText;\n\t\t\tvar actualStep:CollectRecord$Step = getNextStep(r.step);\n\t\t\tvar stepLabel:String = getStepLabel(actualStep).toLowerCase();\n\t\t\tAlertUtil.showMessage(\"edit.recordSubmitted\", [rootEntityLabel, keyLabel, stepLabel], \"edit.recordSubmittedTitle\", [rootEntityLabel]);\n\t\t\tApplication.activeRecord = null;\n\t\t\tvar uiEvent:UIEvent = new UIEvent(UIEvent.BACK_TO_LIST);\n\t\t\teventDispatcher.dispatchEvent(uiEvent);\n\t\t}\n\t\t\n\t\tinternal function rejectRecordResultHandler(event:ResultEvent, token:Object = null):void {\n\t\t\tvar rootEntity:EntityDefinitionProxy = Application.activeRootEntity;\n\t\t\tvar rootEntityLabel:String = rootEntity.getInstanceOrHeadingLabelText();\n\t\t\tvar r:RecordProxy = Application.activeRecord;\n\t\t\tvar keyLabel:String = r.rootEntity.keyText;\n\t\t\tvar actualStep:CollectRecord$Step = getPreviousStep(r.step);\n\t\t\tvar stepLabel:String = getStepLabel(actualStep).toLowerCase();\n\t\t\tAlertUtil.showMessage(\"edit.recordRejected\", [rootEntityLabel, keyLabel, stepLabel], \"edit.recordRejectedTitle\", [rootEntityLabel]);\n\t\t\tApplication.activeRecord = null;\n\t\t\tvar uiEvent:UIEvent = new UIEvent(UIEvent.BACK_TO_LIST);\n\t\t\teventDispatcher.dispatchEvent(uiEvent);\n\t\t}\n\t\t\n\t\tprotected function updateResponseReceivedHandler(event:ApplicationEvent):void {\n\t\t\tupdateStatusLabel();\n\t\t}\n\t\t\n\t\tprotected function updateStatusLabel():void {\r\n\t\t\tvar updateMessageKey:String;\n\t\t\tif ( Application.activeRecord.updated ) {\n\t\t\t\tupdateMessageKey = \"edit.changes_not_saved\";\n\t\t\t} else {\n\t\t\t\tupdateMessageKey = \"edit.all_changes_saved\";\n\t\t\t}\n\t\t\t_view.updateStatusLabel.text = Message.get(updateMessageKey);\t\t\t\r\n\t\t}\n\t\t\n\t\tprotected function stageKeyDownHandler(event:KeyboardEvent):void {\n\t\t\t\/\/save record pressing CTRL + s\n\t\t\tif ( !Application.preview && Application.activeRecordEditable && \n\t\t\t\t\tevent.ctrlKey && event.keyCode == Keyboard.S ) {\n\t\t\t\tperformSaveActiveRecord();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getNextStep(step:CollectRecord$Step):CollectRecord$Step {\n\t\t\tswitch ( step ) {\n\t\t\t\tcase CollectRecord$Step.ENTRY:\n\t\t\t\t\treturn CollectRecord$Step.CLEANSING;\n\t\t\t\tcase CollectRecord$Step.CLEANSING:\n\t\t\t\t\treturn CollectRecord$Step.ANALYSIS;\n\t\t\t\tdefault:\n\t\t\t\t\treturn null;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getPreviousStep(step:CollectRecord$Step):CollectRecord$Step {\n\t\t\tswitch ( step ) {\n\t\t\t\tcase CollectRecord$Step.CLEANSING:\n\t\t\t\t\treturn CollectRecord$Step.ENTRY;\n\t\t\t\tcase CollectRecord$Step.ANALYSIS:\n\t\t\t\t\treturn CollectRecord$Step.CLEANSING;\n\t\t\t\tdefault:\n\t\t\t\t\treturn null;\n\t\t\t\t\t\n\t\t\t}\n\t\t}\n\n\t\tpublic static function getStepLabel(step:CollectRecord$Step):String {\n\t\t\tswitch ( step ) {\n\t\t\t\tcase CollectRecord$Step.ENTRY:\n\t\t\t\t\treturn Message.get(\"edit.dataEntry\");\n\t\t\t\tcase CollectRecord$Step.CLEANSING:\n\t\t\t\t\treturn Message.get(\"edit.dataCleansing\");\n\t\t\t\tcase CollectRecord$Step.ANALYSIS:\n\t\t\t\t\treturn Message.get(\"edit.dataAnalysis\");\n\t\t\t\tdefault:\n\t\t\t\t\treturn null;\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Update record status label when record is saved","message":"Update record status label when record is saved","lang":"ActionScript","license":"mit","repos":"openforis\/collect,openforis\/collect,openforis\/collect,openforis\/collect"}
{"commit":"cbf0e4b1b32bae72e91e0a09074c2f17443e73c4","old_file":"software\/sasFlex\/src\/gov\/nih\/nci\/cbiit\/casas\/components\/FormulaPanel.as","new_file":"software\/sasFlex\/src\/gov\/nih\/nci\/cbiit\/casas\/components\/FormulaPanel.as","old_contents":"package gov.nih.nci.cbiit.casas.components\r\n{\r\n\timport flash.display.MovieClip;\r\n\t\r\n\timport learnmath.windows.apps.EditorApp;\r\n\t\r\n\timport mx.controls.Alert;\r\n\tpublic class FormulaPanel extends EditorApp\r\n\t{\r\n\t\tpublic function FormulaPanel(arg0:MovieClip, arg1:int, arg2:int, arg3:int, arg4:int, arg5:Function)\r\n\t\t{\r\n\t\t\tsuper(arg0, arg1, arg2, arg3, arg4, arg5);\r\n\t\t\tname= \"<a href=\\'http:\/\/ncicb.nci.nih.gov\/\\'>NCI Center for Bioinformatics &amp; Information Technology - Scientific Algorithm Service<\/a>\";\r\n\t\t\treturn;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function openAction()\r\n\t\t{\r\n\/\/\t\t\tvar _loc_1:* = String(ExternalInterface.call(\"getMathMLFromJavascript\"));\r\n\/\/\t\t\tif (_loc_1 != null)\r\n\/\/\t\t\t{\r\n\/\/\t\t\t}\r\n\/\/\t\t\tif (_loc_1.length != 0)\r\n\/\/\t\t\t{\r\n\/\/\t\t\t}\r\n\/\/\t\t\tif (_loc_1 == \"null\")\r\n\/\/\t\t\t{\r\n\/\/\t\t\t\treturn;\r\n\/\/\t\t\t}\r\n\/\/\t\t\tthis.editor.newFormula();\r\n\/\/\t\t\tthis.editor.insert(_loc_1, this.lastStyle);\r\n\t\t\tAlert.show(\"open is cliked...\",\"Scientific Algorithm Service:openAction()\");\r\n\t\t\tsuper.openAction();\r\n\t\t\treturn;\r\n\t\t}\/\/ end function\r\n\t\t\r\n\t\toverride public function saveAction()\r\n\t\t{\r\n\/\/\t\t\tvar _loc_1:* = this.convToMathML(this.editor.getMathMLString());\r\n\/\/\t\t\tExternalInterface.call(\"saveMathMLToJavascript\", _loc_1);\r\n\/\/\t\t\tthis.isSaved = true;\r\n\t\t\tAlert.show(\"save is cliked...\",\"Scientific Algorithm Service:saveAction()\");\r\n\t\t\tsuper.saveAction();\r\n\t\t\treturn;\r\n\t\t}\/\/ end function\r\n\t}\r\n}","new_contents":"package gov.nih.nci.cbiit.casas.components\r\n{\r\n\timport flash.display.MovieClip;\r\n\timport flash.net.FileReference;\r\n\r\n\timport learnmath.windows.apps.EditorApp;\r\n\t\r\n\timport mx.controls.Alert;\r\n\tpublic class FormulaPanel extends EditorApp\r\n\t{\r\n\t\tpublic function FormulaPanel(arg0:MovieClip, arg1:int, arg2:int, arg3:int, arg4:int, arg5:Function)\r\n\t\t{\r\n\t\t\tsuper(arg0, arg1, arg2, arg3, arg4, arg5);\r\n\t\t\tname= \"<a href=\\'http:\/\/ncicb.nci.nih.gov\/\\'>NCI Center for Bioinformatics &amp; Information Technology - Scientific Algorithm Service<\/a>\";\r\n\t\t\treturn;\r\n\t\t}\r\n\t\t\r\n\t\toverride  public function openAction():*\r\n\t\t{\r\n\/\/\t\t\tvar _loc_1:* = String(ExternalInterface.call(\"getMathMLFromJavascript\"));\r\n\/\/\t\t\tif (_loc_1 != null)\r\n\/\/\t\t\t{\r\n\/\/\t\t\t}\r\n\/\/\t\t\tif (_loc_1.length != 0)\r\n\/\/\t\t\t{\r\n\/\/\t\t\t}\r\n\/\/\t\t\tif (_loc_1 == \"null\")\r\n\/\/\t\t\t{\r\n\/\/\t\t\t\treturn;\r\n\/\/\t\t\t}\r\n\/\/\t\t\tthis.editor.newFormula();\r\n\/\/\t\t\tthis.editor.insert(_loc_1, this.lastStyle);\r\n\t\t\t\r\n\t\t\tvar myFileReference:FileReference = new FileReference();\r\n\t\t\tmyFileReference.browse();\r\n\t\t\tsuper.openAction();\r\n\t\t\treturn;\r\n\t\t}\/\/ end function\r\n\t\t\r\n\t\toverride public function saveAction():*\r\n\t\t{\r\n\/\/\t\t\tvar _loc_1:* = this.convToMathML(this.editor.getMathMLString());\r\n\/\/\t\t\tExternalInterface.call(\"saveMathMLToJavascript\", _loc_1);\r\n\/\/\t\t\tthis.isSaved = true;\r\n\t\t\tAlert.show(\"save is cliked...\",\"Scientific Algorithm Service:saveAction()\");\r\n\t\t\tsuper.saveAction();\r\n\t\t\treturn;\r\n\t\t}\/\/ end function\r\n\t}\r\n}","subject":"set return type for functions","message":"set return type for functions\n\nSVN-Revision: 3134\n","lang":"ActionScript","license":"bsd-3-clause","repos":"NCIP\/caadapter,NCIP\/caadapter,NCIP\/caadapter"}
{"commit":"999d788916e8857d4335f6fecc9c242828f8c06a","old_file":"actionscript\/src\/com\/freshplanet\/nativeExtensions\/PushNotification.as","new_file":"actionscript\/src\/com\/freshplanet\/nativeExtensions\/PushNotification.as","old_contents":"package com.freshplanet.nativeExtensions\n{\n\timport flash.display.BitmapData;\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\t\n\timport mx.graphics.shaderClasses.ExclusionShader;\n\n    \n    public class PushNotification extends EventDispatcher \n\t{  \n\t\n\t\tpublic static const RECURRENCE_NONE:int   = 0;\n\t\tpublic static const RECURRENCE_DAILY:int  = 1;\n\t\tpublic static const RECURRENCE_WEEK:int   = 2;\n\t\tpublic static const RECURRENCE_MONTH:int  = 3;\n\t\tpublic static const RECURRENCE_YEAR:int   = 4;\n\t\t\n\t\tprivate static var extCtx:ExtensionContext = null;\n        \n        private static var _instance:PushNotification;\n        \n\t\t\n        public function PushNotification()\n\t\t{\n\t\t\tif (!_instance)\n\t\t\t{\n\t\t\t\tif (this.isPushNotificationSupported)\n\t\t\t\t{\n\t\t\t\t\t\n\t\t\t\t\textCtx = ExtensionContext.createExtensionContext(\"com.freshplanet.AirPushNotification\", null);\n\t\t\t\t\n\t\t\t\t\tif (extCtx != null)\n\t\t\t\t\t{\n\t\t\t\t\t\textCtx.addEventListener(StatusEvent.STATUS, onStatus);\n\t\t\t\t\t} else\n\t\t\t\t\t{\n\t\t\t\t\t\ttrace('extCtx is null.');\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t_instance = this;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow Error( 'This is a singleton, use getInstance, do not call the constructor directly');\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function get isPushNotificationSupported():Boolean\n\t\t{\n\t\t\tvar result:Boolean = (Capabilities.manufacturer.search('iOS') > -1 || Capabilities.manufacturer.search('Android') > -1);\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\t\n\t\t\n\t\tpublic static function getInstance() : PushNotification\n\t\t{\n\t\t\treturn _instance ? _instance : new PushNotification();\n\t\t}\n\t\n        \/**\n\t\t * Needs Project id for Android Notifications.\n\t\t * The project id is the one the developer used to register to gcm.\n\t\t * @param projectId: project id to use\n\t\t *\/\n\t\tpublic function registerForPushNotification(projectId:String = null) : void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\textCtx.call(\"registerPush\", projectId);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setBadgeNumberValue(value:int):void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\textCtx.call(\"setBadgeNb\", value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * Sends a local notification to the device.\n\t\t * @param message the local notification text displayed\n\t\t * @param timestamp when the local notification should appear (in sec)\n\t\t * @param title (Android Only) Title of the local notification\n\t\t * @param recurrenceType\n\t\t * \n\t\t *\/\n\t\tpublic function sendLocalNotification(message:String, timestamp:int, title:String, recurrenceType:int = RECURRENCE_NONE):void\n\t\t{\n\t\t\ttrace(\"[Push Notification]\",\"sendLocalNotification\");\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\textCtx.call(\"sendLocalNotification\", message, timestamp, title, recurrenceType);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function setIsAppInForeground(value:Boolean):void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\textCtx.call(\"setIsAppInForeground\", value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function addListenerForStarterNotifications(listener:Function):void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\tthis.addEventListener(PushNotificationEvent.APP_STARTING_FROM_NOTIFICATION_EVENT, listener);\n\t\t\t\textCtx.call(\"fetchStarterNotification\");\n\t\t\t}\n\t\t}\n\t\t\n        \/\/ onStatus()\n        \/\/ Event handler for the event that the native implementation dispatches.\n        \/\/\n        private function onStatus(e:StatusEvent):void \n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\tvar event : PushNotificationEvent;\n\t\t\t\tvar data:String = e.level;\n\t\t\t\tswitch (e.code)\n\t\t\t\t{\n\t\t\t\t\tcase \"TOKEN_SUCCESS\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.PERMISSION_GIVEN_WITH_TOKEN_EVENT );\n\t\t\t\t\t\tevent.token = e.level;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"TOKEN_FAIL\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.PERMISSION_REFUSED_EVENT );\n\t\t\t\t\t\tevent.errorCode = \"NativeCodeError\";\n\t\t\t\t\t\tevent.errorMessage = e.level;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"COMING_FROM_NOTIFICATION\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.COMING_FROM_NOTIFICATION_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"APP_STARTING_FROM_NOTIFICATION\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.APP_STARTING_FROM_NOTIFICATION_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"APP_BROUGHT_TO_FOREGROUND_FROM_NOTIFICATION\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.APP_BROUGHT_TO_FOREGROUND_FROM_NOTIFICATION_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"NOTIFICATION_RECEIVED_WHEN_IN_FOREGROUND\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.NOTIFICATION_RECEIVED_WHEN_IN_FOREGROUND_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"LOGGING\":\n\t\t\t\t\t\ttrace(e, e.level);\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (event != null)\n\t\t\t\t{\n\t\t\t\t\tthis.dispatchEvent( event );\n\t\t\t\t}\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t}\n}","new_contents":"package com.freshplanet.nativeExtensions\n{\n\timport flash.display.BitmapData;\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n    \n    public class PushNotification extends EventDispatcher \n\t{  \n\t\n\t\tpublic static const RECURRENCE_NONE:int   = 0;\n\t\tpublic static const RECURRENCE_DAILY:int  = 1;\n\t\tpublic static const RECURRENCE_WEEK:int   = 2;\n\t\tpublic static const RECURRENCE_MONTH:int  = 3;\n\t\tpublic static const RECURRENCE_YEAR:int   = 4;\n\t\t\n\t\tprivate static var extCtx:ExtensionContext = null;\n        \n        private static var _instance:PushNotification;\n        \n\t\t\n        public function PushNotification()\n\t\t{\n\t\t\tif (!_instance)\n\t\t\t{\n\t\t\t\tif (this.isPushNotificationSupported)\n\t\t\t\t{\n\t\t\t\t\t\n\t\t\t\t\textCtx = ExtensionContext.createExtensionContext(\"com.freshplanet.AirPushNotification\", null);\n\t\t\t\t\n\t\t\t\t\tif (extCtx != null)\n\t\t\t\t\t{\n\t\t\t\t\t\textCtx.addEventListener(StatusEvent.STATUS, onStatus);\n\t\t\t\t\t} else\n\t\t\t\t\t{\n\t\t\t\t\t\ttrace('extCtx is null.');\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t_instance = this;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow Error( 'This is a singleton, use getInstance, do not call the constructor directly');\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function get isPushNotificationSupported():Boolean\n\t\t{\n\t\t\tvar result:Boolean = (Capabilities.manufacturer.search('iOS') > -1 || Capabilities.manufacturer.search('Android') > -1);\n\t\t\treturn result;\n\t\t}\n\t\t\n\t\t\n\t\t\n\t\tpublic static function getInstance() : PushNotification\n\t\t{\n\t\t\treturn _instance ? _instance : new PushNotification();\n\t\t}\n\t\n        \/**\n\t\t * Needs Project id for Android Notifications.\n\t\t * The project id is the one the developer used to register to gcm.\n\t\t * @param projectId: project id to use\n\t\t *\/\n\t\tpublic function registerForPushNotification(projectId:String = null) : void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\textCtx.call(\"registerPush\", projectId);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setBadgeNumberValue(value:int):void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\textCtx.call(\"setBadgeNb\", value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * Sends a local notification to the device.\n\t\t * @param message the local notification text displayed\n\t\t * @param timestamp when the local notification should appear (in sec)\n\t\t * @param title (Android Only) Title of the local notification\n\t\t * @param recurrenceType\n\t\t * \n\t\t *\/\n\t\tpublic function sendLocalNotification(message:String, timestamp:int, title:String, recurrenceType:int = RECURRENCE_NONE):void\n\t\t{\n\t\t\ttrace(\"[Push Notification]\",\"sendLocalNotification\");\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\textCtx.call(\"sendLocalNotification\", message, timestamp, title, recurrenceType);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function setIsAppInForeground(value:Boolean):void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\textCtx.call(\"setIsAppInForeground\", value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function addListenerForStarterNotifications(listener:Function):void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\tthis.addEventListener(PushNotificationEvent.APP_STARTING_FROM_NOTIFICATION_EVENT, listener);\n\t\t\t\textCtx.call(\"fetchStarterNotification\");\n\t\t\t}\n\t\t}\n\t\t\n        \/\/ onStatus()\n        \/\/ Event handler for the event that the native implementation dispatches.\n        \/\/\n        private function onStatus(e:StatusEvent):void \n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\tvar event : PushNotificationEvent;\n\t\t\t\tvar data:String = e.level;\n\t\t\t\tswitch (e.code)\n\t\t\t\t{\n\t\t\t\t\tcase \"TOKEN_SUCCESS\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.PERMISSION_GIVEN_WITH_TOKEN_EVENT );\n\t\t\t\t\t\tevent.token = e.level;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"TOKEN_FAIL\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.PERMISSION_REFUSED_EVENT );\n\t\t\t\t\t\tevent.errorCode = \"NativeCodeError\";\n\t\t\t\t\t\tevent.errorMessage = e.level;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"COMING_FROM_NOTIFICATION\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.COMING_FROM_NOTIFICATION_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"APP_STARTING_FROM_NOTIFICATION\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.APP_STARTING_FROM_NOTIFICATION_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"APP_BROUGHT_TO_FOREGROUND_FROM_NOTIFICATION\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.APP_BROUGHT_TO_FOREGROUND_FROM_NOTIFICATION_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"NOTIFICATION_RECEIVED_WHEN_IN_FOREGROUND\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.NOTIFICATION_RECEIVED_WHEN_IN_FOREGROUND_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"LOGGING\":\n\t\t\t\t\t\ttrace(e, e.level);\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (event != null)\n\t\t\t\t{\n\t\t\t\t\tthis.dispatchEvent( event );\n\t\t\t\t}\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t}\n}","subject":"Remove useless import.","message":"Remove useless import.\n","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-Push-Notification,freshplanet\/ANE-Push-Notification,iamyuiwong\/ANE-Push-Notification,StarIslandGames\/ANE-Push-Notification,rozdonmobile\/ANE-Push-Notification,nicechap\/ANE-Push-Notification,marcorei\/ANE-Push-Notification,freshplanet\/ANE-Push-Notification,marcorei\/ANE-Push-Notification,StarIslandGames\/ANE-Push-Notification,rozdonmobile\/ANE-Push-Notification,iamyuiwong\/ANE-Push-Notification,nicechap\/ANE-Push-Notification"}
{"commit":"39fea0632ab5877d0901803405198a27d75a8baa","old_file":"src\/main\/as\/flump\/Flump.as","new_file":"src\/main\/as\/flump\/Flump.as","old_contents":"package flump {\n\nimport flash.display.MovieClip;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.File;\nimport flash.filesystem.FileStream;\nimport flash.utils.ByteArray;\nimport com.adobe.images.PNGEncoder;\nimport flash.display.BitmapData;\nimport flash.display.Bitmap;\nimport flash.geom.Rectangle;\nimport com.threerings.flashbang.resource.SwfResource;\nimport com.threerings.flashbang.resource.ResourceManager;\nimport com.threerings.util.F;\nimport flash.display.LoaderInfo;\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.KeyboardEvent;\nimport flash.sampler.Sample;\nimport flash.sampler.StackFrame;\nimport flash.sampler.getSamples;\nimport flash.sampler.pauseSampling;\nimport flash.sampler.clearSamples;\nimport flash.sampler.startSampling;\nimport flash.sampler.stopSampling;\nimport flash.utils.Timer;\nimport flash.events.TimerEvent;\nimport flash.ui.Keyboard;\n\npublic class Flump extends Sprite\n{\n    public function Flump ()\n    {\n        _rsrc.registerDefaultResourceTypes();\n        addEventListener(Event.ADDED_TO_STAGE, F.callbackOnce(addedToStage));\n    }\n\n    protected function addedToStage () :void\n    {\n        _rsrc.queueResourceLoad(\"swf\", \"pant\", { embeddedClass: PANT});\n        _rsrc.queueResourceLoad(\"swf\", \"hat\", { embeddedClass: HAT});\n        _rsrc.queueResourceLoad(\"swf\", \"top\", { embeddedClass: TOP});\n        _rsrc.queueResourceLoad(\"swf\", \"hed\", { embeddedClass: HED});\n        _rsrc.queueResourceLoad(\"swf\", \"sho\", { embeddedClass: SHO});\n        _rsrc.queueResourceLoad(\"swf\", \"base\", { embeddedClass: BASE});\n        _rsrc.loadQueuedResources(resourcesLoaded);\n    }\n\n    protected function resourcesLoaded () :void\n    {\n        F.forEach(layers, export);\n        trace(\"{\\n    \" + _offsets.join(\",\\n    \") + \"\\n}\");\n    }\n\n    protected function export (layer :String) :void\n    {\n        var theClass :Class;\n        for each (var resource :String in resources) {\n            theClass= SwfResource.getSwf(_rsrc, resource).getClass(layer + \"_class\");\n            if (theClass != null) break;\n        }\n        if (theClass == null) { trace(\"skipping \" + layer); return; }\n\n\n        const holder :Sprite = new Sprite();\n        const child :Sprite = Sprite(new theClass());\n        holder.addChild(child);\n        const bounds :Rectangle = child.getBounds(holder);\n        if (bounds.width == 0 || bounds.height == 0) { trace(\"invisible \" + layer); return; }\n        if (_renames.hasOwnProperty(layer)) layer = _renames[layer];\n        child.x = -bounds.x;\n        child.y = -bounds.y;\n        _offsets.push(layer + \": [\" + bounds.x + ', ' + bounds.y + \"]\");\n\n        const bd :BitmapData = new BitmapData(bounds.width, bounds.height, true);\n        \/\/ Clear bitmapdata's default white background with a transparent one\n        bd.fillRect(new Rectangle(0, 0, bounds.width, bounds.height), 0);\n        bd.draw(holder);\n        var fs :FileStream = new FileStream();\n        fs.open(new File(\"\/Users\/charlie\/dev\/flump\/\" + layer + \".png\"), FileMode.WRITE);\n        fs.writeBytes(PNGEncoder.encode(bd));\n        fs.close();\n    }\n\n    protected const _offsets :Array = [];\n\n    protected const _rsrc :ResourceManager = new ResourceManager();\n    protected const _renames :Object = {\"container_device_a\": \"device\", \"container_head_a\": \"head\"};\n\n    protected const layers :Array = [\"forearmL\", \"handL\", \"head\", \"neck\", \"bicepL\", \"scarfB\",\n        \"chest\", \"belly\", \"skirtL\", \"skirtM\", \"skirtR\", \"thighL\", \"pelvis\", \"calfL\", \"footL\",\n        \"thighR\", \"calfR\", \"footR\", \"forearmR\", \"handR\", \"device\", \"bicepR\", \"tails\", \"hairB\",\n        \"container_head_a\", \"container_device_a\", \"shadow\"];\n\n    protected const resources :Array = [\"pant\", \"hat\", \"top\", \"hed\", \"sho\", \"base\"];\n\n    [Embed(source=\"\/..\/swfresources\/avatar\/HAT_001.swf\", mimeType=\"application\/octet-stream\")]\n    protected const HAT :Class;\n    [Embed(source=\"\/..\/swfresources\/avatar\/PNT_001.swf\", mimeType=\"application\/octet-stream\")]\n    protected const PANT :Class;\n    [Embed(source=\"\/..\/swfresources\/avatar\/TOP_001.swf\", mimeType=\"application\/octet-stream\")]\n    protected const TOP :Class;\n    [Embed(source=\"\/..\/swfresources\/avatar\/HED_001.swf\", mimeType=\"application\/octet-stream\")]\n    protected const HED :Class;\n    [Embed(source=\"\/..\/swfresources\/avatar\/SHO_001.swf\", mimeType=\"application\/octet-stream\")]\n    protected const SHO :Class;\n    [Embed(source=\"\/..\/swfresources\/avatar\/male_player_base.swf\", mimeType=\"application\/octet-stream\")]\n    protected const BASE :Class;\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump {\n\nimport flash.display.Bitmap;\nimport flash.display.BitmapData;\nimport flash.display.Sprite;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport com.adobe.images.PNGEncoder;\n\nimport com.threerings.util.F;\n\npublic class Flump extends Sprite\n{\n    protected function exportToPng (dest :String, toExport :Sprite) :Point {\n        const holder :Sprite = new Sprite();\n        holder.addChild(toExport);\n        const bounds :Rectangle = toExport.getBounds(holder);\n        toExport.x = -bounds.x;\n        toExport.y = -bounds.y;\n\n        const bd :BitmapData = new BitmapData(bounds.width, bounds.height, true);\n        \/\/ Clear bitmapdata's default white background with a transparent one\n        bd.fillRect(new Rectangle(0, 0, bounds.width, bounds.height), 0);\n        bd.draw(holder);\n        var fs :FileStream = new FileStream();\n        fs.open(new File(dest), FileMode.WRITE);\n        fs.writeBytes(PNGEncoder.encode(bd));\n        fs.close();\n        return new Point(bounds.x, bounds.y);\n    }\n}}\n","subject":"Clean out testing code, leave png export","message":"Clean out testing code, leave png export\n","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump"}
{"commit":"56504b0a68b90769d6507c423b670494a1b2c450","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfCopyableCloneableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopyingOfCopyableCloneableClassTest.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.CopyableCloneableClass;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class CopyingOfCopyableCloneableClassTest {\n\n\tprivate var copyableCloneableClass:CopyableCloneableClass;\n\tprivate var copyableCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcopyableCloneableClass = new CopyableCloneableClass();\n\t\tcopyableCloneableClass.property1 = \"property1 value\";\n\t\tcopyableCloneableClass.writableField1 = \"writableField1 value\";\n\t\tcopyableCloneableClassType = Type.forInstance(copyableCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcopyableCloneableClass = null;\n\t\tcopyableCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Copier.findCopyableFieldsForType(copyableCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(2, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningByCloner():void {\n\t\tconst clone:CopyableCloneableClass = Copier.copy(copyableCloneableClass);\n\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, copyableCloneableClass.property1);\n\t\tassertNotNull(clone.writableField1);\n\t\tassertEquals(clone.writableField1, copyableCloneableClass.writableField1);\n\t}\n\n\t[Test]\n\tpublic function cloningByCloneFunction():void {\n\t\tconst cloneInstance:CopyableCloneableClass = copy(copyableCloneableClass);\n\n\t\tassertNotNull(cloneInstance);\n\t\tassertNotNull(cloneInstance.property1);\n\t\tassertEquals(cloneInstance.property1, copyableCloneableClass.property1);\n\t\tassertNotNull(cloneInstance.writableField1);\n\t\tassertEquals(cloneInstance.writableField1, copyableCloneableClass.writableField1);\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.CopyableCloneableClass;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class CopyingOfCopyableCloneableClassTest {\n\n\tprivate var copyableCloneableClass:CopyableCloneableClass;\n\tprivate var copyableCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcopyableCloneableClass = new CopyableCloneableClass();\n\t\tcopyableCloneableClass.property1 = \"property1 value\";\n\t\tcopyableCloneableClass.writableField1 = \"writableField1 value\";\n\t\tcopyableCloneableClassType = Type.forInstance(copyableCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcopyableCloneableClass = null;\n\t\tcopyableCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllCopyableFieldsForType():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.findCopyableFieldsForType(copyableCloneableClassType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(2, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t}\n\n\t[Test]\n\tpublic function cloningByCloner():void {\n\t\tconst clone:CopyableCloneableClass = Copier.copy(copyableCloneableClass);\n\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, copyableCloneableClass.property1);\n\t\tassertNotNull(clone.writableField1);\n\t\tassertEquals(clone.writableField1, copyableCloneableClass.writableField1);\n\t}\n\n\t[Test]\n\tpublic function cloningByCloneFunction():void {\n\t\tconst cloneInstance:CopyableCloneableClass = copy(copyableCloneableClass);\n\n\t\tassertNotNull(cloneInstance);\n\t\tassertNotNull(cloneInstance.property1);\n\t\tassertEquals(cloneInstance.property1, copyableCloneableClass.property1);\n\t\tassertNotNull(cloneInstance.writableField1);\n\t\tassertEquals(cloneInstance.writableField1, copyableCloneableClass.writableField1);\n\t}\n}\n}\n","subject":"Fix variable and methods names.","message":"Fix variable and methods names.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"891fc0b09fcfe84d53a7abb1bd5088d8f48427a4","old_file":"src\/com\/esri\/builder\/controllers\/RemoveCustomWidgetController.as","new_file":"src\/com\/esri\/builder\/controllers\/RemoveCustomWidgetController.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.builder.controllers.supportClasses.processes.CleanUpProcess;\nimport com.esri.builder.controllers.supportClasses.processes.ProcessArbiter;\nimport com.esri.builder.controllers.supportClasses.processes.ProcessArbiterEvent;\nimport com.esri.builder.controllers.supportClasses.WellKnownDirectories;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.views.BuilderAlert;\n\nimport flash.filesystem.File;\n\nimport mx.resources.ResourceManager;\n\npublic class RemoveCustomWidgetController\n{\n    private var removeWidgetArbiter:ProcessArbiter;\n\n    private var widgetTypeToRemove:WidgetType;\n\n    public function RemoveCustomWidgetController()\n    {\n        AppEvent.addListener(AppEvent.REMOVE_CUSTOM_WIDGET, removeCustomWidgetHandler);\n    }\n\n    private function removeCustomWidgetHandler(importCustomWidget:AppEvent):void\n    {\n        widgetTypeToRemove = importCustomWidget.data as WidgetType;\n        removeWidget(widgetTypeToRemove);\n    }\n\n    private function removeWidget(widgetType:WidgetType):void\n    {\n        removeWidgetArbiter = new ProcessArbiter();\n        removeWidgetArbiter.addEventListener(ProcessArbiterEvent.COMPLETE, importArbiter_completeHandler);\n        removeWidgetArbiter.addEventListener(ProcessArbiterEvent.FAILURE, importArbiter_failureHandler);\n\n        var customWidgetConfig:File = WellKnownDirectories.getInstance().customModules.resolvePath(widgetTypeToRemove.name + \"Module.xml\");\n        var customWidgetFolder:File = WellKnownDirectories.getInstance().customFlexViewer.resolvePath(\"widgets\/\" + widgetType.name);\n\n        removeWidgetArbiter.addProcess(new CleanUpProcess(customWidgetConfig));\n        removeWidgetArbiter.addProcess(new CleanUpProcess(customWidgetFolder));\n\n        removeWidgetArbiter.executeProcs();\n    }\n\n    protected function importArbiter_completeHandler(event:ProcessArbiterEvent):void\n    {\n        removeWidgetArbiter.removeEventListener(ProcessArbiterEvent.COMPLETE, importArbiter_completeHandler);\n        removeWidgetArbiter.removeEventListener(ProcessArbiterEvent.FAILURE, importArbiter_failureHandler);\n\n        WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.removeWidgetType(widgetTypeToRemove);\n        AppEvent.dispatch(AppEvent.REMOVE_CUSTOM_WIDGET_SUCCESS);\n    }\n\n    protected function importArbiter_failureHandler(event:ProcessArbiterEvent):void\n    {\n        removeWidgetArbiter.removeEventListener(ProcessArbiterEvent.COMPLETE, importArbiter_completeHandler);\n        removeWidgetArbiter.removeEventListener(ProcessArbiterEvent.FAILURE, importArbiter_failureHandler);\n\n        var removeCustomWidgetFailureMessage:String = ResourceManager.getInstance().getString(\"BuilderStrings\",\n                                                                                              \"removeCustomWidgetProcess.failure\",\n                                                                                              [ event.message ]);\n        var removeCustomWidgetFailureTitle:String = ResourceManager.getInstance().getString(\"BuilderStrings\",\n                                                                                            \"widgetManager.removeCustomWidget\");\n        BuilderAlert.show(removeCustomWidgetFailureMessage, removeCustomWidgetFailureTitle);\n\n        AppEvent.dispatch(AppEvent.REMOVE_CUSTOM_WIDGET_FAILURE);\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.builder.controllers.supportClasses.processes.CleanUpProcess;\nimport com.esri.builder.controllers.supportClasses.processes.ProcessArbiter;\nimport com.esri.builder.controllers.supportClasses.processes.ProcessArbiterEvent;\nimport com.esri.builder.controllers.supportClasses.WellKnownDirectories;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.views.BuilderAlert;\n\nimport flash.filesystem.File;\n\nimport mx.resources.ResourceManager;\n\npublic class RemoveCustomWidgetController\n{\n    private var removeWidgetArbiter:ProcessArbiter;\n\n    private var widgetTypeToRemove:WidgetType;\n\n    public function RemoveCustomWidgetController()\n    {\n        AppEvent.addListener(AppEvent.REMOVE_CUSTOM_WIDGET, removeCustomWidgetHandler);\n    }\n\n    private function removeCustomWidgetHandler(importCustomWidget:AppEvent):void\n    {\n        widgetTypeToRemove = importCustomWidget.data as WidgetType;\n        removeWidget(widgetTypeToRemove);\n    }\n\n    private function removeWidget(widgetType:WidgetType):void\n    {\n        removeWidgetArbiter = new ProcessArbiter();\n        removeWidgetArbiter.addEventListener(ProcessArbiterEvent.COMPLETE, importArbiter_completeHandler);\n        removeWidgetArbiter.addEventListener(ProcessArbiterEvent.FAILURE, importArbiter_failureHandler);\n\n        var customWidgetModule:File = WellKnownDirectories.getInstance().customModules.resolvePath(widgetTypeToRemove.name + \"Module.swf\");\n        var customWidgetConfig:File = WellKnownDirectories.getInstance().customModules.resolvePath(widgetTypeToRemove.name + \"Module.xml\");\n        var customWidgetFolder:File = WellKnownDirectories.getInstance().customFlexViewer.resolvePath(\"widgets\/\" + widgetType.name);\n\n        removeWidgetArbiter.addProcess(new CleanUpProcess(customWidgetModule));\n        removeWidgetArbiter.addProcess(new CleanUpProcess(customWidgetConfig));\n        removeWidgetArbiter.addProcess(new CleanUpProcess(customWidgetFolder));\n\n        removeWidgetArbiter.executeProcs();\n    }\n\n    protected function importArbiter_completeHandler(event:ProcessArbiterEvent):void\n    {\n        removeWidgetArbiter.removeEventListener(ProcessArbiterEvent.COMPLETE, importArbiter_completeHandler);\n        removeWidgetArbiter.removeEventListener(ProcessArbiterEvent.FAILURE, importArbiter_failureHandler);\n\n        WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.removeWidgetType(widgetTypeToRemove);\n        AppEvent.dispatch(AppEvent.REMOVE_CUSTOM_WIDGET_SUCCESS);\n    }\n\n    protected function importArbiter_failureHandler(event:ProcessArbiterEvent):void\n    {\n        removeWidgetArbiter.removeEventListener(ProcessArbiterEvent.COMPLETE, importArbiter_completeHandler);\n        removeWidgetArbiter.removeEventListener(ProcessArbiterEvent.FAILURE, importArbiter_failureHandler);\n\n        var removeCustomWidgetFailureMessage:String = ResourceManager.getInstance().getString(\"BuilderStrings\",\n                                                                                              \"removeCustomWidgetProcess.failure\",\n                                                                                              [ event.message ]);\n        var removeCustomWidgetFailureTitle:String = ResourceManager.getInstance().getString(\"BuilderStrings\",\n                                                                                            \"widgetManager.removeCustomWidget\");\n        BuilderAlert.show(removeCustomWidgetFailureMessage, removeCustomWidgetFailureTitle);\n\n        AppEvent.dispatch(AppEvent.REMOVE_CUSTOM_WIDGET_FAILURE);\n    }\n}\n}\n","subject":"Update RemoveCustomWidgetController to remove imported modules.","message":"Update RemoveCustomWidgetController to remove imported modules.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"75519a19779fb68468ec50b9752a1288357a42f8","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/ILayoutParent.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/ILayoutParent.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    \/**\n     *  The ILayoutParent interface is the basic interface for the \n     *  container that have an IBeadLayout.  The layout implementation\n     *  often needs to know certain things about other objects in\n     *  the component.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic interface ILayoutParent\n\t{\n        \/**\n         *  The container that parents all of the content.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tfunction get contentView():IParentIUIBase;\n\t\t\n        \/**\n         *  The container whose size changes\n         *  imply the need for another layout pass.  This\n         *  is normally the host component.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tfunction get resizableView():IUIBase;\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    \/**\n     *  The ILayoutParent interface is the basic interface for the \n     *  container views that have an IBeadLayout.  The layout implementation\n     *  often needs to know certain things about other objects in\n     *  the view.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic interface ILayoutParent\n\t{\n        \/**\n         *  The container that parents all of the content.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tfunction get contentView():IParentIUIBase;\n\t\t\n        \/**\n         *  The container whose size changes\n         *  imply the need for another layout pass.  This\n         *  is normally the host component.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tfunction get resizableView():IUIBase;\n\t}\n}\n","subject":"clean up a comment","message":"clean up a comment\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"74c026ef5856b2c97e96b776a3deef05fcd41f45","old_file":"src\/aerys\/minko\/scene\/controller\/camera\/FirstPersonCameraController.as","new_file":"src\/aerys\/minko\/scene\/controller\/camera\/FirstPersonCameraController.as","old_contents":"package aerys.minko.scene.controller.camera \n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.AbstractScriptController;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.MouseEvent;\n\timport flash.geom.Point;\n\timport flash.ui.Keyboard;\n\n\tpublic class FirstPersonCameraController extends AbstractScriptController\n\t{\n\t\tprivate static const TMP_MATRIX \t: Matrix4x4 = new Matrix4x4();\n\n\t\tprivate var _ghostMode\t\t\t\t: Boolean\t= true;\n\t\tprivate var _rotation\t\t\t\t: Vector4\t= new Vector4();\n\t\tprivate var _enabled\t\t\t\t: Boolean\t= true;\n\t\tprivate var _update\t\t\t\t\t: Boolean\t= false;\n\t\tprivate var _step\t\t\t\t\t: Number\t= 1;\n\t\t\n\t\tprivate var _mousePosition\t\t\t: Point\t\t= new Point();\n\t\tprivate var _position\t\t\t\t: Vector4\t= new Vector4(0, 0, 0, 1);\n\t\tprivate var _lookAt\t\t\t\t\t: Vector4\t= new Vector4(0, 0, 0, 1);\n\t\tprivate var _up\t\t\t\t\t\t: Vector4\t= new Vector4(0, 1, 0, 1);\n\t\t\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get ghostMode() : Boolean\n\t\t{\n\t\t\treturn _ghostMode;\n\t\t}\n\t\t\n\t\tpublic function set ghostMode(value : Boolean) : void\n\t\t{\n\t\t\t_ghostMode = value;\n\t\t}\n\t\t\n\t\tpublic function get step() : Number\n\t\t{\n\t\t\treturn _step;\n\t\t}\n\t\t\n\t\tpublic function set step(value : Number) : void\n\t\t{\n\t\t\t_step = value;\n\t\t}\n\t\t\t\t\n\t\tpublic function FirstPersonCameraController()\n\t\t{\n\t\t\tsuper ();\n\t\t}\n\n\t\tpublic function bindDefaultControls(dispatcher : IEventDispatcher) : FirstPersonCameraController\n\t\t{\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function unbindDefaultControls(dispatcher : IEventDispatcher) : FirstPersonCameraController\n\t\t{\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tsuper.sceneEnterFrameHandler(scene, viewport, destination, time);\n\n\t\t\tif (_update && _enabled)\n\t\t\t{\n\t\t\t\t_lookAt.x = _position.x + Math.sin(_rotation.y) * Math.cos(_rotation.x);\n\t\t\t\t_lookAt.y = _position.y + Math.sin(_rotation.x);\n\t\t\t\t_lookAt.z = _position.z + Math.cos(_rotation.y) * Math.cos(_rotation.x);\n\t\t\t\t\n\t\t\t\tTMP_MATRIX.lookAt(_lookAt, _position, _up);\n\t\t\t\t\n\t\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\tfor (var targetId : uint = 0; targetId < numTargets; ++targetId)\n\t\t\t\t\tgetTarget(targetId).transform.copyFrom(TMP_MATRIX);\n\t\t\t\t\n\t\t\t\t_update = false;\n\t\t\t}\n\t\t}\n\n\t\tpublic function walk(distance : Number) : void\n\t\t{\n\t\t\tif (_ghostMode)\n\t\t\t{\n\t\t\t\t_position.y += Math.sin(_rotation.x) * distance;\n\t\t\t\t_position.x += Math.sin(_rotation.y) * Math.cos(-_rotation.x) * distance;\n\t\t\t\t_position.z += Math.cos(_rotation.y) * Math.cos(-_rotation.x) * distance;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_position.x += Math.sin(_rotation.y) * distance;\n\t\t\t\t_position.z += Math.cos(_rotation.y) * distance;\n\t\t\t}\n\t\t\t\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\tpublic function strafe(distance : Number) : void\n\t\t{\n\t\t\t_position.x += Math.sin(_rotation.y + Math.PI \/ 2) * distance;\n\t\t\t_position.z += Math.cos(_rotation.y + Math.PI \/ 2) * distance;\n\t\t\t\n\t\t\t_update = true;\n\t\t}\n\n\t\toverride protected function update(target : ISceneNode) : void\n\t\t{\n\t\t\tif (keyboard.keyIsDown(Keyboard.RIGHT))\n\t\t\t\tstrafe(_step);\n\t\t\tif (keyboard.keyIsDown(Keyboard.LEFT))\n\t\t\t\tstrafe(-_step);\n\t\t\tif (keyboard.keyIsDown(Keyboard.UP))\n\t\t\t\twalk(_step);\n\t\t\tif (keyboard.keyIsDown(Keyboard.DOWN))\n\t\t\t\twalk(-_step);\n\t\t}\n\t\t\n\t\toverride protected function targetAddedHandler(ctrl \t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   target \t: ISceneNode) : void\n\t\t{\n\t\t\tsuper.targetAddedHandler(ctrl, target);\n\t\t\t\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\tprivate function mouseMoveHandler(event : MouseEvent) : void\n\t\t{\n\t\t\tif (event.buttonDown)\n\t\t\t{\n\t\t\t\t_rotation.y += -(_mousePosition.x - event.stageX) * .005;\n\t\t\t\t_rotation.x += (_mousePosition.y - event.stageY) * .005;\n\t\t\t\t\n\t\t\t\t_update = true;\n\t\t\t}\n\t\t\t\n\t\t\t_mousePosition.setTo(event.stageX, event.stageY);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.camera \n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.AbstractScriptController;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.Stage;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.MouseEvent;\n\timport flash.geom.Point;\n\timport flash.ui.Keyboard;\n\n\tpublic class FirstPersonCameraController extends AbstractScriptController\n\t{\n\t\tprivate static const TMP_MATRIX \t: Matrix4x4 = new Matrix4x4();\n\n\t\tprivate var _stage\t\t\t\t\t: Stage\t\t= null;\n\n\t\tprivate var _ghostMode\t\t\t\t: Boolean\t= true;\n\t\tprivate var _rotation\t\t\t\t: Vector4\t= new Vector4();\n\t\tprivate var _enabled\t\t\t\t: Boolean\t= true;\n\t\tprivate var _update\t\t\t\t\t: Boolean\t= false;\n\t\tprivate var _step\t\t\t\t\t: Number\t= 1;\n\t\t\n\t\tprivate var _mousePosition\t\t\t: Point\t\t= new Point();\n\t\tprivate var _position\t\t\t\t: Vector4\t= new Vector4(0, 0, 0, 1);\n\t\tprivate var _lookAt\t\t\t\t\t: Vector4\t= new Vector4(0, 0, 0, 1);\n\t\tprivate var _up\t\t\t\t\t\t: Vector4\t= new Vector4(0, 1, 0, 1);\n\t\t\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\tpublic function get ghostMode() : Boolean\n\t\t{\n\t\t\treturn _ghostMode;\n\t\t}\n\t\t\n\t\tpublic function set ghostMode(value : Boolean) : void\n\t\t{\n\t\t\t_ghostMode = value;\n\t\t}\n\t\t\n\t\tpublic function get step() : Number\n\t\t{\n\t\t\treturn _step;\n\t\t}\n\t\t\n\t\tpublic function set step(value : Number) : void\n\t\t{\n\t\t\t_step = value;\n\t\t}\n\t\t\t\t\n\t\tpublic function FirstPersonCameraController(stage : Stage)\n\t\t{\n\t\t\t_stage = stage;\n\t\t}\n\n\t\tpublic function bindDefaultControls(dispatcher : IEventDispatcher) : FirstPersonCameraController\n\t\t{\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function unbindDefaultControls(dispatcher : IEventDispatcher) : FirstPersonCameraController\n\t\t{\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tsuper.sceneEnterFrameHandler(scene, viewport, destination, time);\n\n\t\t\tif (_update && _enabled)\n\t\t\t{\n\t\t\t\t_lookAt.x = _position.x + Math.sin(_rotation.y) * Math.cos(_rotation.x);\n\t\t\t\t_lookAt.y = _position.y + Math.sin(_rotation.x);\n\t\t\t\t_lookAt.z = _position.z + Math.cos(_rotation.y) * Math.cos(_rotation.x);\n\t\t\t\t\n\t\t\t\tTMP_MATRIX.lookAt(_lookAt, _position, _up);\n\t\t\t\t\n\t\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\tfor (var targetId : uint = 0; targetId < numTargets; ++targetId)\n\t\t\t\t\tgetTarget(targetId).transform.copyFrom(TMP_MATRIX);\n\t\t\t\t\n\t\t\t\t_update = false;\n\t\t\t}\n\t\t}\n\n\t\tpublic function walk(distance : Number) : void\n\t\t{\n\t\t\tif (_ghostMode)\n\t\t\t{\n\t\t\t\t_position.y += Math.sin(_rotation.x) * distance;\n\t\t\t\t_position.x += Math.sin(_rotation.y) * Math.cos(-_rotation.x) * distance;\n\t\t\t\t_position.z += Math.cos(_rotation.y) * Math.cos(-_rotation.x) * distance;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_position.x += Math.sin(_rotation.y) * distance;\n\t\t\t\t_position.z += Math.cos(_rotation.y) * distance;\n\t\t\t}\n\t\t\t\n\t\t\t_update = true;\n\t\t}\n\t\t\n\t\tpublic function strafe(distance : Number) : void\n\t\t{\n\t\t\t_position.x += Math.sin(_rotation.y + Math.PI \/ 2) * distance;\n\t\t\t_position.z += Math.cos(_rotation.y + Math.PI \/ 2) * distance;\n\t\t\t\n\t\t\t_update = true;\n\t\t}\n\n\t\toverride protected function update(target : ISceneNode) : void\n\t\t{\n\t\t\tif (keyboard.keyIsDown(Keyboard.RIGHT))\n\t\t\t\tstrafe(_step);\n\t\t\tif (keyboard.keyIsDown(Keyboard.LEFT))\n\t\t\t\tstrafe(-_step);\n\t\t\tif (keyboard.keyIsDown(Keyboard.UP))\n\t\t\t\twalk(_step);\n\t\t\tif (keyboard.keyIsDown(Keyboard.DOWN))\n\t\t\t\twalk(-_step);\n\t\t}\n\t\t\n\t\toverride protected function targetAddedHandler(ctrl \t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   target \t: ISceneNode) : void\n\t\t{\n\t\t\tsuper.targetAddedHandler(ctrl, target);\n\t\t\t\n\t\t\t_update = true;\n\t\t}\n\n\t\tprivate function mouseMoveHandler(event : MouseEvent) : void\n\t\t{\n\t\t\tif (event.buttonDown)\n\t\t\t{\n\t\t\t\tif (_stage && _stage.mouseLock)\n\t\t\t\t{\n\t\t\t\t\t_rotation.y += event.movementX * .005;\n\t\t\t\t\t_rotation.x += -event.movementY * .005;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_rotation.y += -(_mousePosition.x - event.stageX) * .005;\n\t\t\t\t\t_rotation.x += (_mousePosition.y - event.stageY) * .005;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_update = true;\n\t\t\t}\n\t\t\t\n\t\t\t_mousePosition.setTo(event.stageX, event.stageY);\n\t\t}\n\t}\n}\n","subject":"Enable Mouse Lock API when available in the FPS camera.","message":"Enable Mouse Lock API when available in the FPS camera.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"527fa197af5e01c5e770838abfe68e2cec08a59a","old_file":"build-aux\/base.as","new_file":"build-aux\/base.as","old_contents":"##                                                         -*- shell-script -*-\n## base.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\nm4_pattern_forbid([^_?URBI_])dnl\n\n# m4_define([_m4_divert(M4SH-INIT)],   5)\nm4_define([_m4_divert(URBI-INIT)],    10)\n\nm4_defun([_URBI_ABSOLUTE_PREPARE],\n[\n# is_absolute PATH\n# ----------------\nis_absolute ()\n{\n  case $[1] in\n    ([[\\\\\/]]* | ?:[[\\\\\/]]*) return 0;;\n    (                    *) return 1;;\n  esac\n}\n\n# absolute NAME -> ABS-NAME\n# -------------------------\n# Return an absolute path to NAME.\nabsolute ()\n{\n  local res\n  AS_IF([is_absolute \"$[1]\"],\n  [# Absolute paths do not need to be expanded.\n   res=$[1]],\n  [local dir=$(pwd)\/$(dirname \"$[1]\")\n   if test -d \"$dir\"; then\n     res=$(cd \"$dir\" 2>\/dev\/null && pwd)\/$(basename \"$[1]\")\n   else\n     fatal \"absolute: not a directory: $dir\"\n   fi])\n\n  # On Windows, we must make sure we have a Windows-like UNIX-friendly path (of\n  # the form C:\/cygwin\/path\/to\/somewhere instead of \/path\/to\/somewhere, notice\n  # the use of forward slashes in the Windows path.  Windows *does* understand\n  # paths with forward slashes).\n  case $(uname -s) in\n    (CYGWIN*) res=$(cygpath \"$res\")\n  esac\n  echo \"$res\"\n}\n])\n\n\nm4_defun([_URBI_FIND_PROG_PREPARE],\n[# find_file FILE PATH\n# -------------------\n# Return full path to FILE in PATH ($PATH_SEPARATOR separated),\n# nothing if not found.\nfind_prog ()\n{\n  _AS_PATH_WALK([$[2]],\n                [AS_IF([test -f $as_dir\/$[1]],\n                       [echo \"$as_dir\/$[1]\"; break])])\n}\n\n# xfind_file PROG PATH\n# --------------------\n# Same as xfind_prog, but don't take \"no\" for an answer.\nxfind_file ()\n{\n  local res\n  res=$(find_prog \"$[1]\" \"$[2]\")\n  test -n \"$res\" ||\n    error OSFILE \"cannot find $[1] in $[2]\"\n  echo \"$res\"\n}\n\n\n# find_prog PROG [PATH=$PATH]\n# ---------------------------\n# Return full path to PROG in PATH ($PATH_SEPARATOR separated),\n# nothing if not found.\nfind_prog ()\n{\n  local path=$PATH\n  test -z \"$[2]\" || path=$[2]\n\n  _AS_PATH_WALK([$path],\n                [AS_IF([AS_TEST_X([$as_dir\/$[1]])],\n                       [echo \"$as_dir\/$[1]\"; break])])\n}\n\n# xfind_prog PROG [PATH=$PATH]\n# ----------------------------\n# Same as xfind_prog, but don't take \"no\" for an answer.\nxfind_prog ()\n{\n  local path=$PATH\n  test -z \"$[2]\" || path=$[2]\n  local res\n  res=$(find_prog \"$[1]\" \"$path\")\n  test -n \"$res\" ||\n    error OSFILE \"cannot find executable $[1] in $path\"\n  echo \"$res\"\n}\n\n# require_thing TEST-FLAG ERROR_MESSAGE THING [HINT]\n# --------------------------------------------------\nrequire_thing ()\n{\n  local flag=$[1]\n  local error=\"$[2]: $[3]\"\n  local thing=$[3]\n  shift 3\n  test $flag \"$thing\" ||\n    error OSFILE \"$error\" \"$[@]\"\n}\n\n# require_dir DIR [HINT]\n# ----------------------\nrequire_dir ()\n{\n  require_thing -d \"no such directory\" \"$[@]\"\n}\n\n# require_file FILE [HINT]\n# ------------------------\nrequire_file ()\n{\n  require_thing -f \"no such file\" \"$[@]\"\n}\n\n])\n\n\nm4_defun([_URBI_STDERR_PREPARE],\n[\n# stderr LINES\n# ------------\nstderr ()\n{\n  local i\n  for i\n  do\n    echo >&2 \"$as_me: $i\"\n  done\n# This line is a nuisance in usual output, yet it makes sense in debug\n# output in RST files.  But the problem should be solved there\n# instead.\n#\n#  echo >&2\n}\n\n# verbose LINES\n# -------------\nverbose ()\n{\n  case $verbose:\" $VERBOSE \" in\n    (*true:*|*\" $me \"*) stderr \"$@\";;\n  esac\n}\n\n# error EXIT MESSAGES\n# -------------------\nerror ()\n{\n  local exit=$[1]\n  shift\n  stderr \"$[@]\"\n  ex_exit $exit\n}\n\n# fatal MESSAGES\n# --------------\nfatal ()\n{\n  # To help the user, just make sure that she is not confused between\n  # the prototypes of fatal and error: the first argument is unlikely\n  # to be integer.\n  case $[1] in\n    (*[[!0-9]]*|'') ;;\n    (*)  stderr \"warning: possible confusion between fatal and error\" \\\n                \"fatal $[*]\";;\n  esac\n\n  error 1 \"$[@]\"\n}\n\n# ex_to_string EXIT\n# -----------------\n# Return a decoding of EXIT status if available, nothing otherwise.\nex_to_string ()\n{\n  case $[1] in\n     (  0) echo ' (EX_OK: successful termination)';;\n     ( 64) echo ' (EX_USAGE: command line usage error)';;\n     ( 65) echo ' (EX_DATAERR: data format error)';;\n     ( 66) echo ' (EX_NOINPUT: cannot open input)';;\n     ( 67) echo ' (EX_NOUSER: addressee unknown)';;\n     ( 68) echo ' (EX_NOHOST: host name unknown)';;\n     ( 69) echo ' (EX_UNAVAILABLE: service unavailable)';;\n     ( 70) echo ' (EX_SOFTWARE: internal software error)';;\n     ( 71) echo ' (EX_OSERR: system error (e.g., cannot fork))';;\n     ( 72) echo ' (EX_OSFILE: critical OS file missing)';;\n     ( 73) echo ' (EX_CANTCREAT: cannot create (user) output file)';;\n     ( 74) echo ' (EX_IOERR: input\/output error)';;\n     ( 75) echo ' (EX_TEMPFAIL: temp failure; user is invited to retry)';;\n     ( 76) echo ' (EX_PROTOCOL: remote error in protocol)';;\n     ( 77) echo ' (EX_NOPERM: permission denied)';;\n     ( 78) echo ' (EX_CONFIG: configuration error)';;\n     (176) echo ' (EX_SKIP: skip this test with unmet dependencies)';;\n     (177) echo ' (EX_HARD: hard error that cannot be saved)';;\n     (242) echo ' (killed by Valgrind)';;\n     (  *) if test 127 -lt $[1]; then\n            echo \" (SIG$(kill -l $[1] || true))\"\n          fi;;\n  esac\n}\n\n# ex_to_int CODE\n# --------------\n# Decode the CODE and return the corresponding int.\nex_to_int ()\n{\n  case $[1] in\n    (OK         |EX_OK)          echo 0;;\n    (USAGE      |EX_USAGE)       echo 64;;\n    (DATAERR    |EX_DATAERR)     echo 65;;\n    (NOINPUT    |EX_NOINPUT)     echo 66;;\n    (NOUSER     |EX_NOUSER)      echo 67;;\n    (NOHOST     |EX_NOHOST)      echo 68;;\n    (UNAVAILABLE|EX_UNAVAILABLE) echo 69;;\n    (SOFTWARE   |EX_SOFTWARE)    echo 70;;\n    (OSERR      |EX_OSERR)       echo 71;;\n    (OSFILE     |EX_OSFILE)      echo 72;;\n    (CANTCREAT  |EX_CANTCREAT)   echo 73;;\n    (IOERR      |EX_IOERR)       echo 74;;\n    (TEMPFAIL   |EX_TEMPFAIL)    echo 75;;\n    (PROTOCOL   |EX_PROTOCOL)    echo 76;;\n    (NOPERM     |EX_NOPERM)      echo 77;;\n    (CONFIG     |EX_CONFIG)      echo 78;;\n\n    (SKIP       |EX_SKIP)        echo 176;;\n    (HARD       |EX_HARD)        echo 177;;\n\n    (*)                          echo $[1];;\n  esac\n}\n\nex_exit ()\n{\n  exit $(ex_to_int $[1])\n}\n])\n\n# URBI_GET_OPTIONS\n# ----------------\n# Generate get_options().\nm4_define([URBI_GET_OPTIONS],\n[# Parse command line options\nget_options ()\n{\n  while test $[#] -ne 0; do\n    case $[1] in\n        (--*=*)\n            opt=$(echo \"$[1]\" | sed -e 's\/=.*\/\/')\n            val=$(echo \"$[1]\" | sed -e ['s\/[^=]*=\/\/'])\n            shift\n            set dummy \"$opt\" \"$val\" ${1+\"$[@]\"};\n            shift\n            ;;\n    esac\n\n    case $[1] in\n      $@\n    esac\n    shift\n  done\n}\n])\n\n\nm4_defun([_URBI_PREPARE],\n[\n# mkcd DIR\n# --------\n# Remove, create, and cd into DIR.\nmkcd ()\n{\n  local dir=$[1]\n  rm -rf \"$dir\"\n  mkdir -p \"$dir\"\n  cd \"$dir\"\n}\n\n# truth TEST-ARGUMENTS...\n# -----------------------\n# Run \"test TEST-ARGUMENTS\" and echo true\/false depending on the result.\ntruth ()\n{\n  if test \"$[@]\"; then\n    echo true\n  else\n    echo false\n  fi\n}\n\n_URBI_ABSOLUTE_PREPARE\n_URBI_FIND_PROG_PREPARE\n_URBI_STDERR_PREPARE\n\n])\n\n\n# URBI_PREPARE\n# ------------\n# Output all the M4sh possible initialization into the initialization\n# diversion.\nm4_defun([URBI_PREPARE],\n[m4_divert_text([M4SH-INIT], [_URBI_PREPARE])dnl\nURBI_RST_PREPARE()dnl\nURBI_INSTRUMENT_PREPARE()dnl\nURBI_CHILDREN_PREPARE()dnl\n])\n\n\n# URBI_INIT\n# ---------\n# Replaces the AS_INIT invocation.\n# Must be defined via \"m4_define\", not \"m4_defun\" since it is AS_INIT\n# which will set up the diversions used for \"m4_defun\".\nm4_define([URBI_INIT],\n[AS_INIT()dnl\nURBI_PREPARE()\nset -e\ncase $VERBOSE in\n  (x) set -x;;\nesac\n\n# We can only check absolute dirs, since we may be called from other\n# directories than the ones we were created from.\n: ${abs_builddir='@abs_builddir@'}\n: ${abs_srcdir='@abs_srcdir@'}\n: ${abs_top_builddir='@abs_top_builddir@'}\ncheck_dir abs_top_builddir config.status\n: ${abs_top_srcdir='@abs_top_srcdir@'}\ncheck_dir abs_top_srcdir configure.ac\n: ${builddir='@builddir@'}\n: ${srcdir='@srcdir@'}\n: ${top_builddir='@top_builddir@'}\n: ${top_srcdir='@top_srcdir@'}\n\n# Bounce the signals to trap 0, passing the signal as exit value.\nfor signal in 1 2 13 15; do\n  trap 'error $((128 + $signal)) \\\n\t      \"received signal $signal ($(kill -l $signal))\"' $signal\ndone\n])\n","new_contents":"##                                                         -*- shell-script -*-\n## base.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\nm4_pattern_forbid([^_?URBI_])dnl\n\n# m4_define([_m4_divert(M4SH-INIT)],   5)\nm4_define([_m4_divert(URBI-INIT)],    10)\n\nm4_defun([_URBI_ABSOLUTE_PREPARE],\n[\n# is_absolute PATH\n# ----------------\nis_absolute ()\n{\n  case $[1] in\n    ([[\\\\\/]]* | ?:[[\\\\\/]]*) return 0;;\n    (                    *) return 1;;\n  esac\n}\n\n# absolute NAME -> ABS-NAME\n# -------------------------\n# Return an absolute path to NAME.\nabsolute ()\n{\n  local res\n  AS_IF([is_absolute \"$[1]\"],\n  [# Absolute paths do not need to be expanded.\n   res=$[1]],\n  [local dir=$(pwd)\/$(dirname \"$[1]\")\n   if test -d \"$dir\"; then\n     res=$(cd \"$dir\" 2>\/dev\/null && pwd)\/$(basename \"$[1]\")\n   else\n     fatal \"absolute: not a directory: $dir\"\n   fi])\n\n  # On Windows, we must make sure we have a Windows-like UNIX-friendly path (of\n  # the form C:\/cygwin\/path\/to\/somewhere instead of \/path\/to\/somewhere, notice\n  # the use of forward slashes in the Windows path.  Windows *does* understand\n  # paths with forward slashes).\n  case $(uname -s) in\n    (CYGWIN*) res=$(cygpath \"$res\")\n  esac\n  echo \"$res\"\n}\n])\n\n\nm4_defun([_URBI_FIND_PROG_PREPARE],\n[# find_file FILE PATH\n# -------------------\n# Return full path to FILE in PATH ($PATH_SEPARATOR separated),\n# nothing if not found.\nfind_prog ()\n{\n  _AS_PATH_WALK([$[2]],\n                [AS_IF([test -f $as_dir\/$[1]],\n                       [echo \"$as_dir\/$[1]\"; break])])\n}\n\n# xfind_file PROG PATH\n# --------------------\n# Same as xfind_prog, but don't take \"no\" for an answer.\nxfind_file ()\n{\n  local res\n  res=$(find_prog \"$[1]\" \"$[2]\")\n  test -n \"$res\" ||\n    error OSFILE \"cannot find $[1] in $[2]\"\n  echo \"$res\"\n}\n\n\n# find_prog PROG [PATH=$PATH]\n# ---------------------------\n# Return full path to PROG in PATH ($PATH_SEPARATOR separated),\n# nothing if not found.\nfind_prog ()\n{\n  local path=$PATH\n  test -z \"$[2]\" || path=$[2]\n\n  _AS_PATH_WALK([$path],\n                [AS_IF([AS_TEST_X([$as_dir\/$[1]])],\n                       [echo \"$as_dir\/$[1]\"; break])])\n}\n\n# xfind_prog PROG [PATH=$PATH]\n# ----------------------------\n# Same as xfind_prog, but don't take \"no\" for an answer.\nxfind_prog ()\n{\n  local path=$PATH\n  test -z \"$[2]\" || path=$[2]\n  local res\n  res=$(find_prog \"$[1]\" \"$path\")\n  test -n \"$res\" ||\n    error OSFILE \"cannot find executable $[1] in $path\"\n  echo \"$res\"\n}\n\n# require_thing TEST-FLAG ERROR_MESSAGE THING [HINT]\n# --------------------------------------------------\nrequire_thing ()\n{\n  local flag=$[1]\n  local error=\"$[2]: $[3]\"\n  local thing=$[3]\n  shift 3\n  test $flag \"$thing\" ||\n    error OSFILE \"$error\" \"$[@]\"\n}\n\n# require_dir DIR [HINT]\n# ----------------------\nrequire_dir ()\n{\n  require_thing -d \"no such directory\" \"$[@]\"\n}\n\n# require_file FILE [HINT]\n# ------------------------\nrequire_file ()\n{\n  require_thing -f \"no such file\" \"$[@]\"\n}\n\n])\n\n\nm4_defun([_URBI_STDERR_PREPARE],\n[\n# stderr LINES\n# ------------\nstderr ()\n{\n  local i\n  for i\n  do\n    echo >&2 \"$as_me: $i\"\n  done\n# This line is a nuisance in usual output, yet it makes sense in debug\n# output in RST files.  But the problem should be solved there\n# instead.\n#\n#  echo >&2\n}\n\n# verbose LINES\n# -------------\nverbose ()\n{\n  case $verbose:\" $VERBOSE \" in\n    (true:*|*\" $me \"*) stderr \"$[@]\";;\n  esac\n}\n\n# error EXIT MESSAGES\n# -------------------\nerror ()\n{\n  local exit=$[1]\n  shift\n  stderr \"$[@]\"\n  ex_exit $exit\n}\n\n# fatal MESSAGES\n# --------------\nfatal ()\n{\n  # To help the user, just make sure that she is not confused between\n  # the prototypes of fatal and error: the first argument is unlikely\n  # to be integer.\n  case $[1] in\n    (*[[!0-9]]*|'') ;;\n    (*)  stderr \"warning: possible confusion between fatal and error\" \\\n                \"fatal $[*]\";;\n  esac\n\n  error 1 \"$[@]\"\n}\n\n# ex_to_string EXIT\n# -----------------\n# Return a decoding of EXIT status if available, nothing otherwise.\nex_to_string ()\n{\n  case $[1] in\n     (  0) echo ' (EX_OK: successful termination)';;\n     ( 64) echo ' (EX_USAGE: command line usage error)';;\n     ( 65) echo ' (EX_DATAERR: data format error)';;\n     ( 66) echo ' (EX_NOINPUT: cannot open input)';;\n     ( 67) echo ' (EX_NOUSER: addressee unknown)';;\n     ( 68) echo ' (EX_NOHOST: host name unknown)';;\n     ( 69) echo ' (EX_UNAVAILABLE: service unavailable)';;\n     ( 70) echo ' (EX_SOFTWARE: internal software error)';;\n     ( 71) echo ' (EX_OSERR: system error (e.g., cannot fork))';;\n     ( 72) echo ' (EX_OSFILE: critical OS file missing)';;\n     ( 73) echo ' (EX_CANTCREAT: cannot create (user) output file)';;\n     ( 74) echo ' (EX_IOERR: input\/output error)';;\n     ( 75) echo ' (EX_TEMPFAIL: temp failure; user is invited to retry)';;\n     ( 76) echo ' (EX_PROTOCOL: remote error in protocol)';;\n     ( 77) echo ' (EX_NOPERM: permission denied)';;\n     ( 78) echo ' (EX_CONFIG: configuration error)';;\n     (176) echo ' (EX_SKIP: skip this test with unmet dependencies)';;\n     (177) echo ' (EX_HARD: hard error that cannot be saved)';;\n     (242) echo ' (killed by Valgrind)';;\n     (  *) if test 127 -lt $[1]; then\n            echo \" (SIG$(kill -l $[1] || true))\"\n          fi;;\n  esac\n}\n\n# ex_to_int CODE\n# --------------\n# Decode the CODE and return the corresponding int.\nex_to_int ()\n{\n  case $[1] in\n    (OK         |EX_OK)          echo 0;;\n    (USAGE      |EX_USAGE)       echo 64;;\n    (DATAERR    |EX_DATAERR)     echo 65;;\n    (NOINPUT    |EX_NOINPUT)     echo 66;;\n    (NOUSER     |EX_NOUSER)      echo 67;;\n    (NOHOST     |EX_NOHOST)      echo 68;;\n    (UNAVAILABLE|EX_UNAVAILABLE) echo 69;;\n    (SOFTWARE   |EX_SOFTWARE)    echo 70;;\n    (OSERR      |EX_OSERR)       echo 71;;\n    (OSFILE     |EX_OSFILE)      echo 72;;\n    (CANTCREAT  |EX_CANTCREAT)   echo 73;;\n    (IOERR      |EX_IOERR)       echo 74;;\n    (TEMPFAIL   |EX_TEMPFAIL)    echo 75;;\n    (PROTOCOL   |EX_PROTOCOL)    echo 76;;\n    (NOPERM     |EX_NOPERM)      echo 77;;\n    (CONFIG     |EX_CONFIG)      echo 78;;\n\n    (SKIP       |EX_SKIP)        echo 176;;\n    (HARD       |EX_HARD)        echo 177;;\n\n    (*)                          echo $[1];;\n  esac\n}\n\nex_exit ()\n{\n  exit $(ex_to_int $[1])\n}\n])\n\n# URBI_GET_OPTIONS\n# ----------------\n# Generate get_options().\nm4_define([URBI_GET_OPTIONS],\n[# Parse command line options\nget_options ()\n{\n  while test $[#] -ne 0; do\n    case $[1] in\n        (--*=*)\n            opt=$(echo \"$[1]\" | sed -e 's\/=.*\/\/')\n            val=$(echo \"$[1]\" | sed -e ['s\/[^=]*=\/\/'])\n            shift\n            set dummy \"$opt\" \"$val\" ${1+\"$[@]\"};\n            shift\n            ;;\n    esac\n\n    case $[1] in\n      $@\n    esac\n    shift\n  done\n}\n])\n\n\nm4_defun([_URBI_PREPARE],\n[\n# mkcd DIR\n# --------\n# Remove, create, and cd into DIR.\nmkcd ()\n{\n  local dir=$[1]\n  rm -rf \"$dir\"\n  mkdir -p \"$dir\"\n  cd \"$dir\"\n}\n\n# truth TEST-ARGUMENTS...\n# -----------------------\n# Run \"test TEST-ARGUMENTS\" and echo true\/false depending on the result.\ntruth ()\n{\n  if test \"$[@]\"; then\n    echo true\n  else\n    echo false\n  fi\n}\n\n_URBI_ABSOLUTE_PREPARE\n_URBI_FIND_PROG_PREPARE\n_URBI_STDERR_PREPARE\n\n])\n\n\n# URBI_PREPARE\n# ------------\n# Output all the M4sh possible initialization into the initialization\n# diversion.\nm4_defun([URBI_PREPARE],\n[m4_divert_text([M4SH-INIT], [_URBI_PREPARE])dnl\nURBI_RST_PREPARE()dnl\nURBI_INSTRUMENT_PREPARE()dnl\nURBI_CHILDREN_PREPARE()dnl\n])\n\n\n# URBI_INIT\n# ---------\n# Replaces the AS_INIT invocation.\n# Must be defined via \"m4_define\", not \"m4_defun\" since it is AS_INIT\n# which will set up the diversions used for \"m4_defun\".\nm4_define([URBI_INIT],\n[AS_INIT()dnl\nURBI_PREPARE()\nset -e\ncase $VERBOSE in\n  (x) set -x;;\nesac\n\n# We can only check absolute dirs, since we may be called from other\n# directories than the ones we were created from.\n: ${abs_builddir='@abs_builddir@'}\n: ${abs_srcdir='@abs_srcdir@'}\n: ${abs_top_builddir='@abs_top_builddir@'}\ncheck_dir abs_top_builddir config.status\n: ${abs_top_srcdir='@abs_top_srcdir@'}\ncheck_dir abs_top_srcdir configure.ac\n: ${builddir='@builddir@'}\n: ${srcdir='@srcdir@'}\n: ${top_builddir='@top_builddir@'}\n: ${top_srcdir='@top_srcdir@'}\n\n# Bounce the signals to trap 0, passing the signal as exit value.\nfor signal in 1 2 13 15; do\n  trap 'error $((128 + $signal)) \\\n\t      \"received signal $signal ($(kill -l $signal))\"' $signal\ndone\n])\n","subject":"Fix m4 quotation issues.","message":"Fix m4 quotation issues.\n\n\t* build-aux\/base.as (verbose): here.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport"}
{"commit":"90bcb30dcd249a0c477b82794a84fb12ad903cdb","old_file":"src\/avm2\/tests\/regress\/correctness\/pass\/xml.as","new_file":"src\/avm2\/tests\/regress\/correctness\/pass\/xml.as","old_contents":"print(\"XML statics\");\n(function () {\n  var tests = [\n    [XML.ignoreWhitespace = true, XML.ignoreWhitespace],\n  ];\n  for (var i = 0; i < tests.length; i++) {\n    print(i + \": \" + tests[i]);\n  }\n})();\n\nprint(\"Testing Basic XML\");\n(function () {\n  var x = <foo a=\"aaa\"><bar b=\"bbb\">e=mc^2<\/bar><\/foo>;\n  x.cat = <cat c=\"ccc\"\/>;\n  x.@name = \"x\";\n  x.@type = \"T\";\n  var tests = [\n    [x.name() == \"foo\", x.name()],\n    [x.bar.name() == \"bar\", x.bar.name()],\n    [x.@a == \"aaa\", x.@a],\n    [x.@type == \"T\", x.@type],\n    [x..bar == \"e=mc^2\", x..bar],\n  ];\n  for (var i = 0; i < tests.length; i++) {\n    print(i + \": \" + tests[i]);\n  }\n})();\n\nprint(\"Testing Any Name\");\n(function () {\n  var x = <foo a=\"aaa\"><bar b=\"bbb\"\/><cat c=\"ccc\"\/><\/foo>;\n  var r1 = <><bar b=\"bbb\"\/><cat c=\"ccc\"\/><\/>;\n  var tests = [\n    [x.*.toXMLString() === r1.toXMLString(), x.*.toXMLString()],\n    [x.@*.toString() === \"aaa\", x.@*.toString()],\n    [x.*.@*.toString() === \"bbbccc\", x.*.@*.toString()],\n  ];\n  for (var i = 0; i < tests.length; i++) {\n    print(i + \": \" + tests[i]);\n  }\n})();\n\nprint(\"Testing attribute() and attributes() methods\");\n(function () {\n  var x = <foo a=\"aaa\"><bar b=\"bbb\"\/><cat c=\"ccc\"\/><\/foo>;\n  var r1 = <><bar b=\"bbb\"\/><cat c=\"ccc\"\/><\/>;\n  var tests = [\n    [x.attribute(\"*\"), x.attribute(\"*\")],\n    [x.attributes(), x.attributes()],\n    [x.*.attribute(\"*\"), x.*.attribute(\"*\")],\n    [x.*.attributes(), x.*.attributes()],\n  ];\n  for (var i = 0; i < tests.length; i++) {\n    print(i + \": \" + tests[i]);\n  }\n})();\n\nprint(\"Testing enumeration\");\n(function () {\n  var x = <><foo a=\"aaa\"\/><bar b=\"bbb\"\/><cat c=\"ccc\"\/><\/>;\n  x.foo;\n  var a = []\n  for each (var v in x) {\n    a.push(v.@*);\n  }\n  var tests = [\n    [a]\n  ];\n  for (var i = 0; i < tests.length; i++) {\n    print(i + \": \" + tests[i]);\n  }\n})();\n\nprint(\"Testing XMLList.prototype.setProperty() (aka [[PUT]])\");\n(function () {\n  var x = <foo a=\"aaa\"><bar b=\"bbb\"\/><bar\/><cat c=\"ccc\"\/><\/foo>;\n  var tests = [\n    [x.bar.toXMLString()],\n\/\/    [x.bar = \"barbarbar\", x.bar.toXMLString()],\n\/\/    [x.* = \"***\", x.toXMLString()]\n  ];\n  for (var i = 0; i < tests.length; i++) {\n    print(i + \": \" + tests[i]);\n  }\n})();\n\nprint(\"Testing YouTube use of E4X\");\nclass A {}\n(function () {\n  var variable:*;\n  var type:XML;\n  var eventClass:Class;\n\n  var loc1:*;\n  variable = undefined;\n  eventClass = A;\n  type =\n    <type name=\"avmplus::A\" base=\"Class\" isDynamic=\"true\" isFinal=\"true\" isStatic=\"true\">\n      <extendsClass type=\"Class\"\/>\n      <extendsClass type=\"Object\"\/>\n      <variable name=\"c\" type=\"String\"\/>\n      <variable name=\"b\" type=\"String\"\/>\n      <variable name=\"a\" type=\"String\"\/>\n      <factory type=\"avmplus::A\">\n        <extendsClass type=\"Object\"\/>\n        <variable name=\"x\" type=\"*\"\/>\n        <variable name=\"z\" type=\"*\"\/>\n        <variable name=\"y\" type=\"*\"\/>\n      <\/factory>\n    <\/type>;\n\n  var loc2:*=0;\n  var loc5:*=0;\n  var loc6:*=type;\n  var loc4:*=new XMLList(\"\");\n  for each (var loc7:* in loc6.*) {\n    var loc8:*;\n    with (loc8 = loc7) {\n      if (@type == \"String\") {\n        loc4[loc5++] = loc7;\n      }\n    }\n  }\n  var loc3:*=loc4;\n  for each (variable in loc3) {\n      eventClass[variable.@name] = type.@name + \".\" + variable.@name;\n  }\n  var keys = [];\n  for (var p in eventClass) {\n    keys.push(p);\n  }\n  keys.sort();\n  for (var i = 0; i < keys.length; i++) {\n    var p = keys[i];\n    print(\"eventClass[p]=\"+eventClass[p]);\n  }\n})();\n","new_contents":"print(\"XML statics\");\n(function () {\n  var tests = [\n    [XML.ignoreWhitespace = true, XML.ignoreWhitespace],\n  ];\n  for (var i = 0; i < tests.length; i++) {\n    print(i + \": \" + tests[i]);\n  }\n})();\n\nprint(\"Testing Basic XML\");\n(function () {\n  var x = <foo a=\"aaa\"><bar b=\"bbb\">e=mc^2<\/bar><\/foo>;\n  x.cat = <cat c=\"ccc\"\/>;\n  x.@name = \"x\";\n  x.@type = \"T\";\n  var tests = [\n    [x.name() == \"foo\", x.name()],\n    [x.bar.name() == \"bar\", x.bar.name()],\n    [x.@a == \"aaa\", x.@a],\n    [x.@type == \"T\", x.@type],\n    [x..bar == \"e=mc^2\", x..bar],\n  ];\n  for (var i = 0; i < tests.length; i++) {\n    print(i + \": \" + tests[i]);\n  }\n})();\n\nprint(\"Testing Any Name\");\n(function () {\n  var x = <foo a=\"aaa\"><bar b=\"bbb\"\/><cat c=\"ccc\"\/><\/foo>;\n  var r1 = <><bar b=\"bbb\"\/><cat c=\"ccc\"\/><\/>;\n  var tests = [\n    [x.*.toXMLString() === r1.toXMLString(), x.*.toXMLString()],\n    [x.@*.toString() === \"aaa\", x.@*.toString()],\n    [x.*.@*.toString() === \"bbbccc\", x.*.@*.toString()],\n  ];\n  for (var i = 0; i < tests.length; i++) {\n    print(i + \": \" + tests[i]);\n  }\n})();\n\nprint(\"Testing attribute() and attributes() methods\");\n(function () {\n  var x = <foo a=\"aaa\"><bar b=\"bbb\"\/><cat c=\"ccc\"\/><\/foo>;\n  var r1 = <><bar b=\"bbb\"\/><cat c=\"ccc\"\/><\/>;\n  var tests = [\n    [x.attribute(\"*\"), x.attribute(\"*\")],\n    [x.attributes(), x.attributes()],\n    [x.*.attribute(\"*\"), x.*.attribute(\"*\")],\n    [x.*.attributes(), x.*.attributes()],\n  ];\n  for (var i = 0; i < tests.length; i++) {\n    print(i + \": \" + tests[i]);\n  }\n})();\n\nprint(\"Testing enumeration\");\n(function () {\n  var x = <><foo a=\"aaa\"\/><bar b=\"bbb\"\/><cat c=\"ccc\"\/><\/>;\n  x.foo;\n  var a = []\n  for each (var v in x) {\n    a.push(v.@*);\n  }\n  var tests = [\n    [a]\n  ];\n  for (var i = 0; i < tests.length; i++) {\n    print(i + \": \" + tests[i]);\n  }\n})();\n\nprint(\"Testing XMLList.prototype.setProperty() (aka [[PUT]])\");\n(function () {\n  var x = <foo a=\"aaa\"><bar b=\"bbb\"\/><bar\/><cat c=\"ccc\"\/><\/foo>;\n  var tests = [\n    [x.bar.toXMLString()],\n\/\/    [x.bar = \"barbarbar\", x.bar.toXMLString()],\n\/\/    [x.* = \"***\", x.toXMLString()]\n  ];\n  for (var i = 0; i < tests.length; i++) {\n    print(i + \": \" + tests[i]);\n  }\n})();\n\nprint(\"Testing YouTube use of E4X\");\nclass A {}\n(function () {\n  var variable:*;\n  var type:XML;\n  var eventClass:Class;\n\n  var loc1:*;\n  variable = undefined;\n  eventClass = A;\n  type =\n    <type name=\"avmplus::A\" base=\"Class\" isDynamic=\"true\" isFinal=\"true\" isStatic=\"true\">\n      <extendsClass type=\"Class\"\/>\n      <extendsClass type=\"Object\"\/>\n      <variable name=\"c\" type=\"String\"\/>\n      <variable name=\"b\" type=\"String\"\/>\n      <variable name=\"a\" type=\"String\"\/>\n      <factory type=\"avmplus::A\">\n        <extendsClass type=\"Object\"\/>\n        <variable name=\"x\" type=\"*\"\/>\n        <variable name=\"z\" type=\"*\"\/>\n        <variable name=\"y\" type=\"*\"\/>\n      <\/factory>\n    <\/type>;\n\n  var loc2:*=0;\n  var loc5:*=0;\n  var loc6:*=type;\n  var loc4:*=new XMLList(\"\");\n  for each (var loc7:* in loc6.*) {\n    var loc8:*;\n    with (loc8 = loc7) {\n      if (@type == \"String\") {\n        loc4[loc5++] = loc7;\n      }\n    }\n  }\n  var loc3:*=loc4;\n  for each (variable in loc3) {\n      eventClass[variable.@name] = type.@name + \".\" + variable.@name;\n  }\n  var keys = [];\n  for (var p in eventClass) {\n    keys.push(p);\n  }\n  keys.sort();\n  for (var i = 0; i < keys.length; i++) {\n    var p = keys[i];\n    print(\"eventClass[p]=\"+eventClass[p]);\n  }\n})();\n\nprint(\"Testing XML.prototype.child as used by Candy Crush\");\n(function () {\n  var x = new XML(\n    '<gamedata randomseed=\"1282661104\" version=\"1\">' +\n    '<musicOn>false<\/musicOn>' +\n    '<soundOn>true<\/soundOn>' +\n    '<isShortGame>false<\/isShortGame>' +\n    '<booster_1>0<\/booster_1>' +\n    '<booster_2>0<\/booster_2>' +\n    '<booster_3>0<\/booster_3>' +\n    '<booster_4>0<\/booster_4>' +\n    '<booster_5>0<\/booster_5>' +\n    '<bestScore>100<\/bestScore>' +\n    '<bestChain>2<\/bestChain>' +\n    '<bestLevel>1<\/bestLevel>' +\n    '<bestCrushed>5<\/bestCrushed>' +\n    '<bestMixed>2<\/bestMixed>' +\n    '<text id=\"intro.time\">Le jeu commence dans {0} secondes<\/text>' +\n    '<text id=\"intro.title\">Speel als volgt:<\/text>' +\n    '<text id=\"intro.info1\">Sett sammen 3 godteri i samme farge for \u00e5 knuse  ...<\/text>' +\n    '<text id=\"intro.info2\">You can also combine the power candy for additio ...<\/text>' +\n    '<text id=\"game.nomoves\">No more moves!<\/text>' +\n    '<text id=\"outro.opengame\">Please register to play the full game<\/text>' +\n    '<text id=\"outro.title\">Game Over<\/text>' +\n    '<text id=\"outro.now\">now<\/text>' +\n    '<text id=\"outro.bestever\">best ever<\/text>' +\n    '<text id=\"outro.score\">Score<\/text>' +\n    '<text id=\"outro.chain\">Longest chain<\/text>' +\n    '<text id=\"outro.level\">Level reached<\/text>' +\n    '<text id=\"outro.crushed\">Candy crushed<\/text>' +\n    '<text id=\"outro.time\">Game ends in {0} seconds<\/text>' +\n    '<text id=\"outro.trophy.one\">crushed {0} candy in one game<\/text>' +\n    '<text id=\"outro.trophy.two\">scored {0} in one game<\/text>' +\n    '<text id=\"outro.trophy.three\">made {0} combined candy in one game<\/text>' +\n    '<text id=\"outro.combo_wrapper_line\">combo wrapper line description<\/text>' +\n    '<text id=\"outro.combo_color_color\">combo color color description<\/text>' +\n    '<text id=\"outro.combo_color_line\">combo color line description<\/text>' +\n    '<text id=\"outro.combo_color_wrapper\">combo color wrapper description. ...<\/text>' +\n    '<\/gamedata>');\n  var tests = [\n    [x.child(\"text\").length()],\n  ];\n  for (var i = 0; i < tests.length; i++) {\n    print(i + \": \" + tests[i]);\n  }\n})();\n\n","subject":"Add test for XML.prototype.child() as used by Candy Crush","message":"Add test for XML.prototype.child() as used by Candy Crush\n","lang":"ActionScript","license":"apache-2.0","repos":"tschneidereit\/shumway,mozilla\/shumway,tschneidereit\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway"}
{"commit":"fd4641355b0d5b5699b399fbf17e149dab62ac7a","old_file":"src\/com\/axis\/rtspclient\/BitArray.as","new_file":"src\/com\/axis\/rtspclient\/BitArray.as","old_contents":"package com.axis.rtspclient {\n  import com.axis.ErrorManager;\n\n  import flash.utils.ByteArray;\n\n  public class BitArray extends ByteArray {\n    private var src:ByteArray;\n    private var byte:uint;\n    private var bitpos:uint;\n\n    public function BitArray(src:ByteArray) {\n      this.src    = src;\n      this.bitpos = 0;\n      this.byte   = 0; \/* This should really be undefined, uint wont allow it though *\/\n    }\n\n    public function readBits(length:uint):uint {\n      if (32 < length ||\u00a00 === length) {\n       \/* To big for an uint *\/\n       ErrorManager.dispatchError(819, null, true);\n      }\n\n      var result:uint = 0;\n      for (var i:uint = 1; i <= length; ++i) {\n        if (0 === bitpos) {\n          \/* Previous byte all read out. Get a new one. *\/\n          byte = src.readUnsignedByte();\n        }\n\n        \/* Shift result one left to make room for another bit,\n           then add the next bit on the stream. *\/\n        result = (result << 1) | ((byte >> (8 - (++bitpos))) & 0x01);\n        bitpos %= 8;\n      }\n\n      return result;\n    }\n\n    public function readUnsignedExpGolomb():uint {\n      var bitsToRead:uint = 0;\n      while (readBits(1) !== 1) bitsToRead++;\n\n      if (bitsToRead == 0) return 0; \/* Easy peasy, just a single 1. This is 0 in exp golomb *\/\n      if (bitsToRead >= 31) ErrorManager.dispatchError(820, null, true);\n\n      var n:uint = readBits(bitsToRead); \/* Read all bits part of this number *\/\n      n |= (0x1 << (bitsToRead)); \/* Move in the 1 read by while-statement above *\/\n\n      return n - 1; \/* Because result in exp golomb is one larger *\/\n    }\n    \n    private function readSignedExpGolomb(sps:BitArray):uint {\n        var r:uint = this.readUnsignedExpGolomb();\n        if (r & 0x01) {\n            r = (r+1) >> 1;\n        } else {\n            r = -(r >> 1);\n        }\n        return r;\n    }\n  }\n}\n","new_contents":"package com.axis.rtspclient {\n  import com.axis.ErrorManager;\n\n  import flash.utils.ByteArray;\n\n  public class BitArray extends ByteArray {\n    private var src:ByteArray;\n    private var byte:uint;\n    private var bitpos:uint;\n\n    public function BitArray(src:ByteArray) {\n      this.src    = src;\n      this.bitpos = 0;\n      this.byte   = 0; \/* This should really be undefined, uint wont allow it though *\/\n    }\n\n    public function readBits(length:uint):uint {\n      if (32 < length ||\u00a00 === length) {\n       \/* To big for an uint *\/\n       ErrorManager.dispatchError(819, null, true);\n      }\n\n      var result:uint = 0;\n      for (var i:uint = 1; i <= length; ++i) {\n        if (0 === bitpos) {\n          \/* Previous byte all read out. Get a new one. *\/\n          byte = src.readUnsignedByte();\n        }\n\n        \/* Shift result one left to make room for another bit,\n           then add the next bit on the stream. *\/\n        result = (result << 1) | ((byte >> (8 - (++bitpos))) & 0x01);\n        bitpos %= 8;\n      }\n\n      return result;\n    }\n\n    public function readUnsignedExpGolomb():uint {\n      var bitsToRead:uint = 0;\n      while (readBits(1) !== 1) bitsToRead++;\n\n      if (bitsToRead == 0) return 0; \/* Easy peasy, just a single 1. This is 0 in exp golomb *\/\n      if (bitsToRead >= 31) ErrorManager.dispatchError(820, null, true);\n\n      var n:uint = readBits(bitsToRead); \/* Read all bits part of this number *\/\n      n |= (0x1 << (bitsToRead)); \/* Move in the 1 read by while-statement above *\/\n\n      return n - 1; \/* Because result in exp golomb is one larger *\/\n    }\n    \n    public function readSignedExpGolomb(sps:BitArray):uint {\n        var r:uint = this.readUnsignedExpGolomb();\n        if (r & 0x01) {\n            r = (r+1) >> 1;\n        } else {\n            r = -(r >> 1);\n        }\n        return r;\n    }\n  }\n}\n","subject":"make readSignedExpGolomb public","message":"make readSignedExpGolomb public\n","lang":"ActionScript","license":"bsd-3-clause","repos":"AxisCommunications\/locomote-video-player,gaetancollaud\/locomote-video-player"}
{"commit":"22dbc15ee0d9f7fa253d212805bc0e3c4de181db","old_file":"src\/battlecode\/common\/RobotType.as","new_file":"src\/battlecode\/common\/RobotType.as","old_contents":"\ufeffpackage battlecode.common {\n\n    public class RobotType {\n        public static const ARCHON:String = \"ARCHON\";\n        public static const SCOUT:String = \"SCOUT\";\n        public static const SOLDIER:String = \"SOLDIER\";\n        public static const GUARD:String = \"GUARD\";\n        public static const VIPER:String = \"VIPER\";\n        public static const TURRET:String = \"TURRET\";\n        public static const TTM:String = \"TTM\";\n\n        public static const ZOMBIEDEN:String = \"ZOMBIEDEN\";\n        public static const STANDARDZOMBIE:String = \"STANDARDZOMBIE\";\n        public static const FASTZOMBIE:String = \"FASTZOMBIE\";\n        public static const RANGEDZOMBIE:String = \"RANGEDZOMBIE\";\n        public static const BIGZOMBIE:String = \"BIGZOMBIE\";\n\n        public function RobotType() {\n        }\n\n        public static function values():Array {\n            return [\n                ARCHON,\n                SCOUT,\n                SOLDIER,\n                GUARD,\n                VIPER,\n                TURRET,\n                TTM,\n                ZOMBIEDEN,\n                STANDARDZOMBIE,\n                FASTZOMBIE,\n                RANGEDZOMBIE,\n                BIGZOMBIE\n            ];\n        }\n\n        public static function units():Array {\n            return [\n                SOLDIER,\n                GUARD,\n                VIPER,\n                SCOUT,\n                TURRET,\n                TTM\n            ];\n        }\n\n        public static function zombies():Array {\n            return [\n                ZOMBIEDEN,\n                STANDARDZOMBIE,\n                FASTZOMBIE,\n                RANGEDZOMBIE,\n                BIGZOMBIE\n            ]\n        }\n\n        public static function maxEnergon(type:String):Number {\n            switch (type) {\n                case ARCHON:\n                    return 1000;\n                case SCOUT:\n                    return 100;\n                case SOLDIER:\n                    return 60;\n                case GUARD:\n                    return 150;\n                case VIPER:\n                    return 120;\n                case TURRET:\n                    return 100;\n                case TTM:\n                    return 100;\n                case ZOMBIEDEN:\n                    return 2000;\n                case STANDARDZOMBIE:\n                    return 60;\n                case RANGEDZOMBIE:\n                    return 60;\n                case FASTZOMBIE:\n                    return 80;\n                case BIGZOMBIE:\n                    return 500;\n            }\n            throw new ArgumentError(\"Unknown type: \" + type);\n        }\n\n        public static function movementDelay(type:String):Number {\n            switch (type) {\n                case ARCHON:\n                    return 2;\n                case SCOUT:\n                    return 1.4;\n                case SOLDIER:\n                    return 2;\n                case GUARD:\n                    return 2;\n                case VIPER:\n                    return 2;\n                case TURRET:\n                    return 0;\n                case TTM:\n                    return 2;\n                case STANDARDZOMBIE:\n                    return 3;\n                case RANGEDZOMBIE:\n                    return 3;\n                case FASTZOMBIE:\n                    return 1.4;\n                case BIGZOMBIE:\n                    return 3;\n            }\n            return 1;\n        }\n\n        public static function movementDelayDiagonal(type:String):uint {\n            return movementDelay(type) * Math.SQRT2;\n        }\n\n        public static function attackDelay(type:String):Number {\n            switch (type) {\n                case ARCHON:\n                    return 2;\n                case SCOUT:\n                    return 1;\n                case SOLDIER:\n                    return 2;\n                case GUARD:\n                    return 2;\n                case VIPER:\n                    return 2;\n                case TURRET:\n                    return 0;\n                case TTM:\n                    return 2;\n                case STANDARDZOMBIE:\n                    return 2;\n                case RANGEDZOMBIE:\n                    return 1;\n                case FASTZOMBIE:\n                    return 1;\n                case BIGZOMBIE:\n                    return 3;\n            }\n            return 0;\n        }\n\n        public static function partValue(type:String):Number {\n            switch (type) {\n                case ARCHON:\n                    return 0;\n                case SCOUT:\n                    return 40;\n                case SOLDIER:\n                    return 30;\n                case GUARD:\n                    return 30;\n                case VIPER:\n                    return 100;\n                case TURRET:\n                    return 125;\n                case TTM:\n                    return 125;\n                default:\n                    return 0;\n            }\n        }\n\n        public static function isZombie(type:String):Boolean {\n            switch (type) {\n                case ZOMBIEDEN:\n                case STANDARDZOMBIE:\n                case FASTZOMBIE:\n                case RANGEDZOMBIE:\n                case BIGZOMBIE:\n                    return true;\n            }\n            return false;\n        }\n    }\n}","new_contents":"\ufeffpackage battlecode.common {\n\n    public class RobotType {\n        public static const ARCHON:String = \"ARCHON\";\n        public static const SCOUT:String = \"SCOUT\";\n        public static const SOLDIER:String = \"SOLDIER\";\n        public static const GUARD:String = \"GUARD\";\n        public static const VIPER:String = \"VIPER\";\n        public static const TURRET:String = \"TURRET\";\n        public static const TTM:String = \"TTM\";\n\n        public static const ZOMBIEDEN:String = \"ZOMBIEDEN\";\n        public static const STANDARDZOMBIE:String = \"STANDARDZOMBIE\";\n        public static const FASTZOMBIE:String = \"FASTZOMBIE\";\n        public static const RANGEDZOMBIE:String = \"RANGEDZOMBIE\";\n        public static const BIGZOMBIE:String = \"BIGZOMBIE\";\n\n        public function RobotType() {\n        }\n\n        public static function values():Array {\n            return [\n                ARCHON,\n                SCOUT,\n                SOLDIER,\n                GUARD,\n                VIPER,\n                TURRET,\n                TTM,\n                ZOMBIEDEN,\n                STANDARDZOMBIE,\n                FASTZOMBIE,\n                RANGEDZOMBIE,\n                BIGZOMBIE\n            ];\n        }\n\n        public static function units():Array {\n            return [\n                SOLDIER,\n                GUARD,\n                VIPER,\n                SCOUT,\n                TURRET,\n                TTM\n            ];\n        }\n\n        public static function zombies():Array {\n            return [\n                ZOMBIEDEN,\n                STANDARDZOMBIE,\n                FASTZOMBIE,\n                RANGEDZOMBIE,\n                BIGZOMBIE\n            ]\n        }\n\n        public static function maxEnergon(type:String):Number {\n            switch (type) {\n                case ARCHON:\n                    return 1000;\n                case SCOUT:\n                    return 80;\n                case SOLDIER:\n                    return 60;\n                case GUARD:\n                    return 145;\n                case VIPER:\n                    return 120;\n                case TURRET:\n                    return 100;\n                case TTM:\n                    return 100;\n                case ZOMBIEDEN:\n                    return 2000;\n                case STANDARDZOMBIE:\n                    return 60;\n                case RANGEDZOMBIE:\n                    return 60;\n                case FASTZOMBIE:\n                    return 80;\n                case BIGZOMBIE:\n                    return 500;\n            }\n            throw new ArgumentError(\"Unknown type: \" + type);\n        }\n\n        public static function movementDelay(type:String):Number {\n            switch (type) {\n                case ARCHON:\n                    return 2;\n                case SCOUT:\n                    return 1.4;\n                case SOLDIER:\n                    return 2;\n                case GUARD:\n                    return 2;\n                case VIPER:\n                    return 2;\n                case TURRET:\n                    return 0;\n                case TTM:\n                    return 2;\n                case STANDARDZOMBIE:\n                    return 3;\n                case RANGEDZOMBIE:\n                    return 3;\n                case FASTZOMBIE:\n                    return 1.4;\n                case BIGZOMBIE:\n                    return 3;\n            }\n            return 1;\n        }\n\n        public static function movementDelayDiagonal(type:String):uint {\n            return movementDelay(type) * Math.SQRT2;\n        }\n\n        public static function attackDelay(type:String):Number {\n            switch (type) {\n                case ARCHON:\n                    return 2;\n                case SCOUT:\n                    return 1;\n                case SOLDIER:\n                    return 2;\n                case GUARD:\n                    return 2;\n                case VIPER:\n                    return 2;\n                case TURRET:\n                    return 0;\n                case TTM:\n                    return 2;\n                case STANDARDZOMBIE:\n                    return 2;\n                case RANGEDZOMBIE:\n                    return 1;\n                case FASTZOMBIE:\n                    return 1;\n                case BIGZOMBIE:\n                    return 3;\n            }\n            return 0;\n        }\n\n        public static function partValue(type:String):Number {\n            switch (type) {\n                case ARCHON:\n                    return 0;\n                case SCOUT:\n                    return 25;\n                case SOLDIER:\n                    return 30;\n                case GUARD:\n                    return 30;\n                case VIPER:\n                    return 120;\n                case TURRET:\n                    return 130;\n                case TTM:\n                    return 130;\n                default:\n                    return 0;\n            }\n        }\n\n        public static function isZombie(type:String):Boolean {\n            switch (type) {\n                case ZOMBIEDEN:\n                case STANDARDZOMBIE:\n                case FASTZOMBIE:\n                case RANGEDZOMBIE:\n                case BIGZOMBIE:\n                    return true;\n            }\n            return false;\n        }\n    }\n}","subject":"update robot type constants","message":"update robot type constants\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"b75123478d47fa39a8956153bb581c05e281c1a0","old_file":"HLSPlugin\/src\/org\/denivip\/osmf\/elements\/m3u8Classes\/M3U8PlaylistParser.as","new_file":"HLSPlugin\/src\/org\/denivip\/osmf\/elements\/m3u8Classes\/M3U8PlaylistParser.as","old_contents":"package org.denivip.osmf.elements.m3u8Classes\n{\n\timport flash.events.EventDispatcher;\n\t\n\timport org.denivip.osmf.net.HLSDynamicStreamingResource;\n\timport org.osmf.events.ParseEvent;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.MediaType;\n\timport org.osmf.media.URLResource;\n\timport org.osmf.metadata.Metadata;\n\timport org.osmf.metadata.MetadataNamespaces;\n\timport org.osmf.net.DynamicStreamingItem;\n\timport org.osmf.net.DynamicStreamingResource;\n\timport org.osmf.net.StreamType;\n\timport org.osmf.net.StreamingItem;\n\timport org.osmf.net.StreamingURLResource;\n\t\n\t\n\t[Event(name=\"parseComplete\", type=\"org.osmf.events.ParseEvent\")]\n\t[Event(name=\"parseError\", type=\"org.osmf.events.ParseEvent\")]\n\t\n\t\/**\n\t * You will not belive, but this class parses *.m3u8 playlist \n\t *\/\n\tpublic class M3U8PlaylistParser extends EventDispatcher\n\t{\n\t\tpublic function M3U8PlaylistParser(){\n\t\t\t\/\/ nothing todo here...\n\t\t}\n\t\t\n\t\tpublic function parse(value:String, baseResource:URLResource):void{\n\t\t\t\n\t\t\tif(!value || value == ''){\n\t\t\t\tthrow new ArgumentError(\"Parsed value is missing =(\");\n\t\t\t}\n\t\t\t\n\t\t\tvar lines:Array = value.split(\/\\r?\\n\/);\n\t\t\t\n\t\t\tif(lines[0] != '#EXTM3U'){\n\t\t\t\t;\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.warn('Incorrect header! {0}', lines[0]);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar result:MediaResourceBase;\n\t\t\tvar isLive:Boolean = true;\n\t\t\tvar streamItems:Vector.<DynamicStreamingItem>;\n\t\t\tvar tempStreamingRes:StreamingURLResource = null;\n\t\t\tvar tempDynamicRes:DynamicStreamingResource = null;\n\t\t\tvar alternateStreams:Vector.<StreamingItem> = null;\n\t\t\tfor(var i:int = 1; i < lines.length; i++){\n\t\t\t\tvar line:String = String(lines[i]).replace(\/^([\\s|\\t|\\n]+)?(.*)([\\s|\\t|\\n]+)?$\/gm, \"$2\");\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXTINF:\") == 0){\n\t\t\t\t\tresult = baseResource;\n\t\t\t\t\ttempStreamingRes = result as StreamingURLResource;\n\t\t\t\t\t\n\t\t\t\t\tif(tempStreamingRes && tempStreamingRes.streamType == StreamType.LIVE_OR_RECORDED){\n\t\t\t\t\t\tfor(var j:int = i+1; j < lines.length; j++){\n\t\t\t\t\t\t\tif(String(lines[j]).indexOf('#EXT-X-ENDLIST') == 0){\n\t\t\t\t\t\t\t\tisLive = false;\n\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(isLive)\n\t\t\t\t\t\t\ttempStreamingRes.streamType = StreamType.LIVE;\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXT-X-STREAM-INF:\") == 0){\n\t\t\t\t\tif(!result){\n\t\t\t\t\t\tresult = new HLSDynamicStreamingResource(baseResource.url);\n\t\t\t\t\t\ttempDynamicRes = result as DynamicStreamingResource;\n\t\t\t\t\t\ttempStreamingRes = baseResource as StreamingURLResource;\n\t\t\t\t\t\tif(tempStreamingRes){\n\t\t\t\t\t\t\ttempDynamicRes.streamType = tempStreamingRes.streamType;\n\t\t\t\t\t\t\ttempDynamicRes.clipStartTime = tempStreamingRes.clipStartTime;\n\t\t\t\t\t\t\ttempDynamicRes.clipEndTime = tempStreamingRes.clipEndTime;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tstreamItems = new Vector.<DynamicStreamingItem>();\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar bw:Number;\n\t\t\t\t\tif(line.search(\/BANDWIDTH=(\\d+)\/) > 0)\n\t\t\t\t\t\tbw = parseFloat(line.match(\/BANDWIDTH=(\\d+)\/)[1])\/1000;\n\t\t\t\t\t\n\t\t\t\t\tvar width:int = -1;\n\t\t\t\t\tvar height:int = -1;\n\t\t\t\t\tif(line.search(\/RESOLUTION=(\\d+)x(\\d+)\/) > 0){\n\t\t\t\t\t\twidth = parseInt(line.match(\/RESOLUTION=(\\d+)x(\\d+)\/)[1]);\n\t\t\t\t\t\theight = parseInt(line.match(\/RESOLUTION=(\\d+)x(\\d+)\/)[2]);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar name:String = lines[i+1];\n\t\t\t\t\tstreamItems.push(new DynamicStreamingItem(name, bw, width, height));\n\t\t\t\t\t\n\t\t\t\t\tDynamicStreamingResource(result).streamItems = streamItems;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXT-X-MEDIA:\") == 0){\n\t\t\t\t\tif(line.search(\/TYPE=(.*?)\\W\/) > 0 && line.match(\/TYPE=(.*?)\\W\/)[1] == 'AUDIO'){\n\t\t\t\t\t\tvar stUrl:String;\n\t\t\t\t\t\tvar lang:String;\n\t\t\t\t\t\tvar stName:String;\n\t\t\t\t\t\tif(line.search(\/URI=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tstUrl = line.match(\/URI=\"(.*?)\"\/)[1];\n\t\t\t\t\t\t\tif(stUrl.search(\/(file|https?):\\\/\\\/\/) != 0){\n\t\t\t\t\t\t\t\tstUrl = baseResource.url.substr(0, baseResource.url.lastIndexOf('\/')+1) + stUrl;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(line.search(\/LANGUAGE=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tlang = line.match(\/LANGUAGE=\"(.*?)\"\/)[1]\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(line.search(\/NAME=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tstName = line.match(\/NAME=\"(.*?)\"\/)[1];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(!alternateStreams)\n\t\t\t\t\t\t\talternateStreams = new Vector.<StreamingItem>();\n\t\t\t\t\t\t\n\t\t\t\t\t\talternateStreams.push(\n\t\t\t\t\t\t\tnew StreamingItem(MediaType.AUDIO, stUrl, 0, {label:stName, language:lang})\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif(tempDynamicRes && tempDynamicRes.streamItems){\n\t\t\t\tif(tempDynamicRes.streamItems.length == 1){\n\t\t\t\t\ttempStreamingRes = baseResource as StreamingURLResource;\n\t\t\t\t\tif(tempStreamingRes){\n\t\t\t\t\t\tvar url:String = tempDynamicRes.host.substr(0, tempDynamicRes.host.lastIndexOf('\/')+1) + tempDynamicRes.streamItems[0].streamName;\n\t\t\t\t\t\tresult = new StreamingURLResource(\n\t\t\t\t\t\t\turl,\n\t\t\t\t\t\t\ttempStreamingRes.streamType,\n\t\t\t\t\t\t\ttempStreamingRes.clipStartTime,\n\t\t\t\t\t\t\ttempStreamingRes.clipEndTime,\n\t\t\t\t\t\t\ttempStreamingRes.connectionArguments,\n\t\t\t\t\t\t\ttempStreamingRes.urlIncludesFMSApplicationInstance,\n\t\t\t\t\t\t\ttempStreamingRes.drmContentData\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}else if(baseResource.getMetadataValue(MetadataNamespaces.RESOURCE_INITIAL_INDEX) != null){\n\t\t\t\t\tvar initialIndex:int = baseResource.getMetadataValue(MetadataNamespaces.RESOURCE_INITIAL_INDEX) as int;\n\t\t\t\t\ttempDynamicRes.initialIndex = initialIndex < 0 ? 0 : (initialIndex >= tempDynamicRes.streamItems.length) ? (tempDynamicRes.streamItems.length-1) : initialIndex;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tbaseResource.addMetadataValue(\"HLS_METADATA\", new Metadata()); \/\/ fix for multistreaming resources\n\t\t\tresult.addMetadataValue(\"HLS_METADATA\", new Metadata());\n\t\t\t\n\t\t\tvar httpMetadata:Metadata = new Metadata();\n\t\t\tresult.addMetadataValue(MetadataNamespaces.HTTP_STREAMING_METADATA, httpMetadata);\n\t\t\t\n\t\t\tif(alternateStreams && result is StreamingURLResource){\n\t\t\t\t(result as StreamingURLResource).alternativeAudioStreamItems = alternateStreams;\n\t\t\t}\n\t\t\t\n\t\t\tif(result is StreamingURLResource && StreamingURLResource(result).streamType == StreamType.DVR){\n\t\t\t\tvar dvrMetadata:Metadata = new Metadata();\n\t\t\t\tresult.addMetadataValue(MetadataNamespaces.DVR_METADATA, dvrMetadata);\n\t\t\t}\n\t\t\t\n\t\t\tdispatchEvent(new ParseEvent(ParseEvent.PARSE_COMPLETE, false, false, result));\n\t\t}\n\t\t\/*\n\t\tprivate function addDVRInfo():void{\n\t\t\t\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.info('DVR!!! \\\\o\/'); \/\/ we happy!\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ black magic...\n\t\t\tvar dvrInfo:DVRInfo = new DVRInfo();\n\t\t\tdvrInfo.id = dvrInfo.url = '';\n\t\t\tdvrInfo.isRecording = true; \/\/ if live then in process\n\t\t\t\/\/dvrInfo.startTime = 0.0;\n\t\t\t\/\/ attach info into playlist\n\t\t}\n\t\t*\/\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger(\"org.denivip.osmf.elements.m3u8Classes.M3U8PlaylistParser\");\n\t\t}\n\t}\n}","new_contents":"package org.denivip.osmf.elements.m3u8Classes\n{\n\timport flash.events.EventDispatcher;\n\t\n\timport org.denivip.osmf.net.HLSDynamicStreamingResource;\n\timport org.osmf.events.ParseEvent;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.media.MediaType;\n\timport org.osmf.media.URLResource;\n\timport org.osmf.metadata.Metadata;\n\timport org.osmf.metadata.MetadataNamespaces;\n\timport org.osmf.net.DynamicStreamingItem;\n\timport org.osmf.net.DynamicStreamingResource;\n\timport org.osmf.net.StreamType;\n\timport org.osmf.net.StreamingItem;\n\timport org.osmf.net.StreamingURLResource;\n\t\n\t\n\t[Event(name=\"parseComplete\", type=\"org.osmf.events.ParseEvent\")]\n\t[Event(name=\"parseError\", type=\"org.osmf.events.ParseEvent\")]\n\t\n\t\/**\n\t * You will not belive, but this class parses *.m3u8 playlist \n\t *\/\n\tpublic class M3U8PlaylistParser extends EventDispatcher\n\t{\n\t\tpublic function M3U8PlaylistParser(){\n\t\t\t\/\/ nothing todo here...\n\t\t}\n\t\t\n\t\tpublic function parse(value:String, baseResource:URLResource):void{\n\t\t\t\n\t\t\tif(!value || value == ''){\n\t\t\t\tthrow new ArgumentError(\"Parsed value is missing =(\");\n\t\t\t}\n\t\t\t\n\t\t\tvar lines:Array = value.split(\/\\r?\\n\/);\n\t\t\t\n\t\t\tif(lines[0] != '#EXTM3U'){\n\t\t\t\t;\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.warn('Incorrect header! {0}', lines[0]);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar result:MediaResourceBase;\n\t\t\tvar isLive:Boolean = true;\n\t\t\tvar streamItems:Vector.<DynamicStreamingItem>;\n\t\t\tvar tempStreamingRes:StreamingURLResource = null;\n\t\t\tvar tempDynamicRes:DynamicStreamingResource = null;\n\t\t\tvar alternateStreams:Vector.<StreamingItem> = null;\n\t\t\tvar initialStreamName:String = '';\n\t\t\tfor(var i:int = 1; i < lines.length; i++){\n\t\t\t\tvar line:String = String(lines[i]).replace(\/^([\\s|\\t|\\n]+)?(.*)([\\s|\\t|\\n]+)?$\/gm, \"$2\");\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXTINF:\") == 0){\n\t\t\t\t\tresult = baseResource;\n\t\t\t\t\ttempStreamingRes = result as StreamingURLResource;\n\t\t\t\t\t\n\t\t\t\t\tif(tempStreamingRes && tempStreamingRes.streamType == StreamType.LIVE_OR_RECORDED){\n\t\t\t\t\t\tfor(var j:int = i+1; j < lines.length; j++){\n\t\t\t\t\t\t\tif(String(lines[j]).indexOf('#EXT-X-ENDLIST') == 0){\n\t\t\t\t\t\t\t\tisLive = false;\n\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(isLive)\n\t\t\t\t\t\t\ttempStreamingRes.streamType = StreamType.LIVE;\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXT-X-STREAM-INF:\") == 0){\n\t\t\t\t\tif(!result){\n\t\t\t\t\t\tresult = new HLSDynamicStreamingResource(baseResource.url);\n\t\t\t\t\t\ttempDynamicRes = result as DynamicStreamingResource;\n\t\t\t\t\t\ttempStreamingRes = baseResource as StreamingURLResource;\n\t\t\t\t\t\tif(tempStreamingRes){\n\t\t\t\t\t\t\ttempDynamicRes.streamType = tempStreamingRes.streamType;\n\t\t\t\t\t\t\ttempDynamicRes.clipStartTime = tempStreamingRes.clipStartTime;\n\t\t\t\t\t\t\ttempDynamicRes.clipEndTime = tempStreamingRes.clipEndTime;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tstreamItems = new Vector.<DynamicStreamingItem>();\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar bw:Number;\n\t\t\t\t\tif(line.search(\/BANDWIDTH=(\\d+)\/) > 0)\n\t\t\t\t\t\tbw = parseFloat(line.match(\/BANDWIDTH=(\\d+)\/)[1])\/1000;\n\t\t\t\t\t\n\t\t\t\t\tvar width:int = -1;\n\t\t\t\t\tvar height:int = -1;\n\t\t\t\t\tif(line.search(\/RESOLUTION=(\\d+)x(\\d+)\/) > 0){\n\t\t\t\t\t\twidth = parseInt(line.match(\/RESOLUTION=(\\d+)x(\\d+)\/)[1]);\n\t\t\t\t\t\theight = parseInt(line.match(\/RESOLUTION=(\\d+)x(\\d+)\/)[2]);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar name:String = lines[i+1];\n\t\t\t\t\tstreamItems.push(new DynamicStreamingItem(name, bw, width, height));\n\t\t\t\t\t\/\/ store stream name of first stream encountered\n\t\t\t\t\tif(initialStreamName == ''){\n\t\t\t\t\t\tinitialStreamName = name;\n\t\t\t\t\t}\n\t\t\t\t\tDynamicStreamingResource(result).streamItems = streamItems;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(line.indexOf(\"#EXT-X-MEDIA:\") == 0){\n\t\t\t\t\tif(line.search(\/TYPE=(.*?)\\W\/) > 0 && line.match(\/TYPE=(.*?)\\W\/)[1] == 'AUDIO'){\n\t\t\t\t\t\tvar stUrl:String;\n\t\t\t\t\t\tvar lang:String;\n\t\t\t\t\t\tvar stName:String;\n\t\t\t\t\t\tif(line.search(\/URI=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tstUrl = line.match(\/URI=\"(.*?)\"\/)[1];\n\t\t\t\t\t\t\tif(stUrl.search(\/(file|https?):\\\/\\\/\/) != 0){\n\t\t\t\t\t\t\t\tstUrl = baseResource.url.substr(0, baseResource.url.lastIndexOf('\/')+1) + stUrl;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(line.search(\/LANGUAGE=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tlang = line.match(\/LANGUAGE=\"(.*?)\"\/)[1]\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(line.search(\/NAME=\"(.*?)\"\/) > 0){\n\t\t\t\t\t\t\tstName = line.match(\/NAME=\"(.*?)\"\/)[1];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(!alternateStreams)\n\t\t\t\t\t\t\talternateStreams = new Vector.<StreamingItem>();\n\t\t\t\t\t\t\n\t\t\t\t\t\talternateStreams.push(\n\t\t\t\t\t\t\tnew StreamingItem(MediaType.AUDIO, stUrl, 0, {label:stName, language:lang})\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tif(tempDynamicRes && tempDynamicRes.streamItems){\n\t\t\t\tif(tempDynamicRes.streamItems.length == 1){\n\t\t\t\t\ttempStreamingRes = baseResource as StreamingURLResource;\n\t\t\t\t\tif(tempStreamingRes){\n\t\t\t\t\t\tvar url:String = tempDynamicRes.host.substr(0, tempDynamicRes.host.lastIndexOf('\/')+1) + tempDynamicRes.streamItems[0].streamName;\n\t\t\t\t\t\tresult = new StreamingURLResource(\n\t\t\t\t\t\t\turl,\n\t\t\t\t\t\t\ttempStreamingRes.streamType,\n\t\t\t\t\t\t\ttempStreamingRes.clipStartTime,\n\t\t\t\t\t\t\ttempStreamingRes.clipEndTime,\n\t\t\t\t\t\t\ttempStreamingRes.connectionArguments,\n\t\t\t\t\t\t\ttempStreamingRes.urlIncludesFMSApplicationInstance,\n\t\t\t\t\t\t\ttempStreamingRes.drmContentData\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}else{\n\t\t\t\t\tif(baseResource.getMetadataValue(MetadataNamespaces.RESOURCE_INITIAL_INDEX) != null){\n\t\t\t\t\t\tvar initialIndex:int = baseResource.getMetadataValue(MetadataNamespaces.RESOURCE_INITIAL_INDEX) as int;\n\t\t\t\t\t\ttempDynamicRes.initialIndex = initialIndex < 0 ? 0 : (initialIndex >= tempDynamicRes.streamItems.length) ? (tempDynamicRes.streamItems.length-1) : initialIndex;\n\t\t\t\t\t}else{\n\t\t\t\t\t\t\/\/ set initialIndex to index of first stream name encountered\n\t\t\t\t\t\ttempDynamicRes.initialIndex = tempDynamicRes.indexFromName(initialStreamName);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tbaseResource.addMetadataValue(\"HLS_METADATA\", new Metadata()); \/\/ fix for multistreaming resources\n\t\t\tresult.addMetadataValue(\"HLS_METADATA\", new Metadata());\n\t\t\t\n\t\t\tvar httpMetadata:Metadata = new Metadata();\n\t\t\tresult.addMetadataValue(MetadataNamespaces.HTTP_STREAMING_METADATA, httpMetadata);\n\t\t\t\n\t\t\tif(alternateStreams && result is StreamingURLResource){\n\t\t\t\t(result as StreamingURLResource).alternativeAudioStreamItems = alternateStreams;\n\t\t\t}\n\t\t\t\n\t\t\tif(result is StreamingURLResource && StreamingURLResource(result).streamType == StreamType.DVR){\n\t\t\t\tvar dvrMetadata:Metadata = new Metadata();\n\t\t\t\tresult.addMetadataValue(MetadataNamespaces.DVR_METADATA, dvrMetadata);\n\t\t\t}\n\t\t\t\n\t\t\tdispatchEvent(new ParseEvent(ParseEvent.PARSE_COMPLETE, false, false, result));\n\t\t}\n\t\t\/*\n\t\tprivate function addDVRInfo():void{\n\t\t\t\n\t\t\tCONFIG::LOGGING\n\t\t\t{\n\t\t\t\tlogger.info('DVR!!! \\\\o\/'); \/\/ we happy!\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ black magic...\n\t\t\tvar dvrInfo:DVRInfo = new DVRInfo();\n\t\t\tdvrInfo.id = dvrInfo.url = '';\n\t\t\tdvrInfo.isRecording = true; \/\/ if live then in process\n\t\t\t\/\/dvrInfo.startTime = 0.0;\n\t\t\t\/\/ attach info into playlist\n\t\t}\n\t\t*\/\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger(\"org.denivip.osmf.elements.m3u8Classes.M3U8PlaylistParser\");\n\t\t}\n\t}\n}","subject":"Set initial stream to be played to first entry in M3U8 playlist","message":"Set initial stream to be played to first entry in M3U8 playlist\n\nAccording to HLS especficiation we should play initially the first item\nin the m3u8 playlist:\n\"The first entry in the variant playlist is played when a user joins\nthe stream and is used as part of a test to determine which stream is\nmost appropriate. The order of the other entries is irrelevant.\"\nfrom:\nhttps:\/\/developer.apple.com\/library\/mac\/documentation\/networkinginternet\n\/conceptual\/streamingmediaguide\/UsingHTTPLiveStreaming\/UsingHTTPLiveStre\naming.html#\/\/apple_ref\/doc\/uid\/TP40008332-CH102-SW18\n","lang":"ActionScript","license":"isc","repos":"mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin,denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin"}
{"commit":"d335d2b85e1d8d21ac3b5d1963ac3a7ab16dfe95","old_file":"Game\/Resources\/elevatorScene\/Scripts\/elevator_frontDoorCon.as","new_file":"Game\/Resources\/elevatorScene\/Scripts\/elevator_frontDoorCon.as","old_contents":"class elevator_frontDoorCon {\n    Hub @hub;\n    Entity @doorWithX;\n    Entity @doorWithService;\n    Entity @puzzleBoard;\n    bool openDoor;\n    vec3 tempPosWithX;\n    vec3 tempPosWithService;\n    float boardPitch;\n    float speed;\n    float uniformScale;\n    \n\n    elevator_frontDoorCon(Entity @entity){\n        @hub = Managers();\n        @doorWithX = GetEntityByGUID(1511870049);\n        @doorWithService = GetEntityByGUID(1511870278);\n        @puzzleBoard = GetEntityByGUID(1512029307);\n        openDoor = false;\n        speed = 0.5f;\n        uniformScale = 0;\n\n        \/\/ Remove this if updates are not desired.\n        RegisterUpdate();\n    }\n\n    \/\/ Called by the engine for each frame.\n    void Update(float deltaTime) {\n        if(openDoor == true) {\n            if(tempPosWithX.z < 2.0f) {\n                tempPosWithX = doorWithX.GetWorldPosition();\n                tempPosWithService = doorWithService.GetWorldPosition();\n            \n                tempPosWithX.z -= speed * deltaTime;\n                tempPosWithService.z += speed * deltaTime;\n                \n                doorWithX.SetWorldPosition(tempPosWithX);\n                doorWithService.SetWorldPosition(tempPosWithService);\n            }\n\n            uniformScale += (1.0f \/ 3.5f) * deltaTime;\n            if (uniformScale > 1.0f) {\n                uniformScale = 1.0f;\n            }\n\n            puzzleBoard.scale = vec3(uniformScale, uniformScale, uniformScale);\n            \n        }\n        \n        if(openDoor == false) {\n            if(tempPosWithX.z > 0.0f) {\n                tempPosWithX = doorWithX.GetWorldPosition();\n                tempPosWithService = doorWithService.GetWorldPosition();\n            \n                tempPosWithX.z += speed * deltaTime;\n                tempPosWithService.z -= speed * deltaTime;\n                \n                doorWithX.SetWorldPosition(tempPosWithX);\n                doorWithService.SetWorldPosition(tempPosWithService);\n            }\n        }\n    }\n\t\n\tvoid OpenDoor() {\n\t\topenDoor = true;\n        doorWithX.GetSoundSource().Play();\n        doorWithService.GetSoundSource().Play();\n\t}\n\t\n\tvoid CloseDoor() {\n\t\topenDoor = false;\n\t}\n}","new_contents":"class elevator_frontDoorCon {\n    Hub @hub;\n    Entity @doorWithX;\n    Entity @doorWithService;\n    Entity @puzzleBoard;\n    bool openDoor;\n    vec3 tempPosWithX;\n    vec3 tempPosWithService;\n    float boardPitch;\n    float speed;\n    float uniformScale;\n    \n\n    elevator_frontDoorCon(Entity @entity){\n        @hub = Managers();\n        @doorWithX = GetEntityByGUID(1511870049);\n        @doorWithService = GetEntityByGUID(1511870278);\n        @puzzleBoard = GetEntityByGUID(1512029307);\n        openDoor = false;\n        speed = 0.5f;\n        uniformScale = 0;\n\n        \/\/ Remove this if updates are not desired.\n        RegisterUpdate();\n    }\n\n    \/\/ Called by the engine for each frame.\n    void Update(float deltaTime) {\n        if(openDoor == true) {\n            if(tempPosWithX.z < 2.0f) {\n                tempPosWithX = doorWithX.GetWorldPosition();\n                tempPosWithService = doorWithService.GetWorldPosition();\n            \n                tempPosWithX.z -= speed * deltaTime;\n                tempPosWithService.z += speed * deltaTime;\n                \n                doorWithX.SetWorldPosition(tempPosWithX);\n                doorWithService.SetWorldPosition(tempPosWithService);\n            }\n\n            uniformScale += (1.0f \/ 3.5f) * deltaTime;\n            if (uniformScale > 1.0f) {\n                uniformScale = 1.0f;\n            }\n\n            puzzleBoard.scale = vec3(uniformScale, uniformScale, uniformScale);\n            \n        }\n        \n        if(openDoor == false) {\n            if(tempPosWithX.z > 0.0f) {\n                tempPosWithX = doorWithX.GetWorldPosition();\n                tempPosWithService = doorWithService.GetWorldPosition();\n            \n                tempPosWithX.z += speed * deltaTime;\n                tempPosWithService.z -= speed * deltaTime;\n                \n                doorWithX.SetWorldPosition(tempPosWithX);\n                doorWithService.SetWorldPosition(tempPosWithService);\n            }\n        }\n    }\n\t\n    void OpenDoor() {\n        openDoor = true;\n        doorWithX.GetSoundSource().Play();\n        doorWithService.GetSoundSource().Play();\n    }\n\n    void CloseDoor() {\n        openDoor = false;\n    }\n}\n","subject":"Replace tabs with spaces.","message":"Replace tabs with spaces.","lang":"ActionScript","license":"mit","repos":"Chainsawkitten\/LargeGameProjectEngine,Chainsawkitten\/LargeGameProjectEngine"}
{"commit":"3b57e7ff76159ae7c799707131f6aea0980c0b45","old_file":"src\/aerys\/minko\/render\/shader\/part\/phong\/attenuation\/PCFShadowMapAttenuationShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/phong\/attenuation\/PCFShadowMapAttenuationShaderPart.as","old_contents":"package aerys.minko.render.shader.part.phong.attenuation\n{\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.render.shader.part.phong.depth.LinearDepthFromLightShaderPart;\n\timport aerys.minko.scene.node.light.PointLight;\n\timport aerys.minko.type.enum.SamplerDimension;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\timport aerys.minko.type.enum.ShadowMappingQuality;\n\t\n\t\/**\n\t * Fixme, bias should be:Total bias is m*SLOPESCALE + DEPTHBIAS\n\t * Where m = max( | \u2202z\/\u2202x | , | \u2202z\/\u2202y | )\n\t * ftp:\/\/download.nvidia.com\/developer\/presentations\/2004\/GPU_Jackpot\/Shadow_Mapping.pdf\n\t * \n\t * @author Romain Gilliotte\n\t *\/\n\tpublic class PCFShadowMapAttenuationShaderPart extends LightAwareShaderPart implements IAttenuationShaderPart\n\t{\n\t\tprivate var _depthShaderPart\t: LinearDepthFromLightShaderPart;\n\t\tpublic function PCFShadowMapAttenuationShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t\t_depthShaderPart = new LinearDepthFromLightShaderPart(main);\n\t\t}\n\t\t\n\t\tpublic function getAttenuation(lightId : uint) : SFloat\n\t\t{\n\t\t\t\/\/ retrieve shadow bias\n\t\t\tvar shadowBias : SFloat;\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SHADOW_BIAS))\n\t\t\t\tshadowBias = meshBindings.getParameter(PhongProperties.SHADOW_BIAS, 1);\n\t\t\telse\n\t\t\t\tshadowBias = getLightParameter(lightId, PhongProperties.SHADOW_BIAS, 1);\n\t\t\t\n\t\t\t\/\/ retrieve depthmap matrix\n\t\t\tvar lightType\t\t\t: uint\t\t= getLightProperty(lightId, 'type');\n\t\t\tvar depthMap\t: SFloat = getLightTextureParameter(\n\t\t\t\tlightId,\n\t\t\t\t'shadowMap', \n\t\t\t\tSamplerFiltering.NEAREST, \n\t\t\t\tSamplerMipMapping.DISABLE, \n\t\t\t\tSamplerWrapping.CLAMP,\n\t\t\t\tlightType == PointLight.LIGHT_TYPE ? SamplerDimension.CUBE : SamplerDimension.FLAT\n\t\t\t);\n\t\t\t\n\t\t\tvar fsWorldPosition \t: SFloat \t= interpolate(vsWorldPosition);\n\t\t\tvar uv \t\t\t\t\t: SFloat \t= _depthShaderPart.getUV(lightId, fsWorldPosition);\n\t\t\tvar currentDepth \t\t: SFloat \t= _depthShaderPart.getDepthForAttenuation(lightId, fsWorldPosition);\n\t\t\tvar precomputedDepth\t: SFloat \t= unpack(sampleTexture(depthMap, uv));\n\t\t\tvar curDepthSubBias\t\t: SFloat \t= min(subtract(1, shadowBias), currentDepth);\n\t\t\tvar noShadows\t\t\t: SFloat \t= lessEqual(curDepthSubBias, add(shadowBias, precomputedDepth));\n\n\t\t\tif (lightType == PointLight.LIGHT_TYPE)\n\t\t\t\treturn noShadows;\n\t\t\t\n\t\t\tvar quality\t\t\t\t: uint\t\t= getLightProperty(lightId, 'shadowQuality');\n\t\t\tif (quality != ShadowMappingQuality.HARD)\n\t\t\t{\n\t\t\t\tvar invertSize\t: SFloat\t\t\t= divide(\n\t\t\t\t\tgetLightParameter(lightId, 'shadowSpread', 1),\n\t\t\t\t\tgetLightParameter(lightId, 'shadowMapSize', 1)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar uvs \t\t: Vector.<SFloat>\t= new <SFloat>[];\n\t\t\t\tvar uvDelta\t\t: SFloat;\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.LOW)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float3(-1, 0, 1), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xxxy),\t\/\/ (-1, -1), (-1,  0)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xzyx),\t\/\/ (-1,  1), ( 0, -1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.yzzx),\t\/\/ ( 0,  1), ( 1, -1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.zyzz)\t\/\/ ( 1,  0), ( 1,  1)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.MEDIUM)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float3(-2, 0, 2), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xyyx),\t\/\/ (-2, 0), (0, -2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.yzzy)\t\/\/ ( 0, 2), (2, 0)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.HARD)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float4(-2, -1, 1, 2), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xzyw),\t\/\/ (-2,  1), (-1,  2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.zwwz),\t\/\/ ( 1,  2), ( 2,  1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.wyzx),\t\/\/ ( 2, -1), ( 1, -2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xyyx)\t\/\/ (-2, -1), (-1, -2)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar numSamples : uint = uvs.length;\n\t\t\t\tfor (var sampleId : uint = 0; sampleId < numSamples; sampleId += 2)\n\t\t\t\t{\n\t\t\t\t\tprecomputedDepth = float4(\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId].xy)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId].zw)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId + 1].xy)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId + 1].zw))\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tvar localNoShadows : SFloat = lessEqual(curDepthSubBias, add(shadowBias, precomputedDepth));\n\t\t\t\t\tnoShadows.incrementBy(dotProduct4(localNoShadows, float4(1, 1, 1, 1)));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tnoShadows.scaleBy(1 \/ (2 * numSamples + 1));\n\t\t\t}\n\t\t\t\n\t\t\t\/\/return noShadows.x;\n\t\t\t\n\t\t\tvar insideShadow \t: SFloat = multiply(multiply(lessThan(uv.x, 1), greaterThan(uv.x, 0)), multiply(lessThan(uv.y, 1), greaterThan(uv.y, 0)));\n\t\t\tvar outsideShadow\t: SFloat = subtract(1, insideShadow);\n\t\t\t\n\t\t\treturn add(multiply(noShadows.x, insideShadow), outsideShadow);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.part.phong.attenuation\n{\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.render.shader.part.phong.depth.LinearDepthFromLightShaderPart;\n\timport aerys.minko.scene.node.light.PointLight;\n\timport aerys.minko.type.enum.SamplerDimension;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\timport aerys.minko.type.enum.ShadowMappingQuality;\n\t\n\t\/**\n\t * Fixme, bias should be:Total bias is m*SLOPESCALE + DEPTHBIAS\n\t * Where m = max( | \u2202z\/\u2202x | , | \u2202z\/\u2202y | )\n\t * ftp:\/\/download.nvidia.com\/developer\/presentations\/2004\/GPU_Jackpot\/Shadow_Mapping.pdf\n\t * \n\t * @author Romain Gilliotte\n\t *\/\n\tpublic class PCFShadowMapAttenuationShaderPart extends LightAwareShaderPart implements IAttenuationShaderPart\n\t{\n\t\tprivate var _depthShaderPart\t: LinearDepthFromLightShaderPart;\n\t\tpublic function PCFShadowMapAttenuationShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t\t_depthShaderPart = new LinearDepthFromLightShaderPart(main);\n\t\t}\n\t\t\n\t\tpublic function getAttenuation(lightId : uint) : SFloat\n\t\t{\n\t\t\t\/\/ retrieve shadow bias\n\t\t\tvar shadowBias : SFloat;\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SHADOW_BIAS))\n\t\t\t\tshadowBias = meshBindings.getParameter(PhongProperties.SHADOW_BIAS, 1);\n\t\t\telse\n\t\t\t\tshadowBias = getLightParameter(lightId, PhongProperties.SHADOW_BIAS, 1);\n\t\t\t\n\t\t\t\/\/ retrieve depthmap matrix\n\t\t\tvar lightType\t\t\t: uint\t\t= getLightProperty(lightId, 'type');\n\t\t\tvar depthMap\t: SFloat = getLightTextureParameter(\n\t\t\t\tlightId,\n\t\t\t\t'shadowMap', \n\t\t\t\tSamplerFiltering.NEAREST, \n\t\t\t\tSamplerMipMapping.DISABLE, \n\t\t\t\tSamplerWrapping.CLAMP,\n\t\t\t\tlightType == PointLight.LIGHT_TYPE ? SamplerDimension.CUBE : SamplerDimension.FLAT\n\t\t\t);\n\t\t\t\n\t\t\tvar fsWorldPosition \t: SFloat \t= interpolate(vsWorldPosition);\n\t\t\tvar uv \t\t\t\t\t: SFloat \t= _depthShaderPart.getUV(lightId, fsWorldPosition);\n\t\t\tvar currentDepth \t\t: SFloat \t= _depthShaderPart.getDepthForAttenuation(lightId, fsWorldPosition);\n\t\t\tvar precomputedDepth\t: SFloat \t= unpack(sampleTexture(depthMap, uv));\n\t\t\tvar curDepthSubBias\t\t: SFloat \t= min(subtract(1, shadowBias), currentDepth);\n\t\t\tvar noShadows\t\t\t: SFloat \t= lessEqual(curDepthSubBias, add(shadowBias, precomputedDepth));\n\n\t\t\tif (lightType == PointLight.LIGHT_TYPE)\n\t\t\t\treturn noShadows;\n\t\t\t\n\t\t\tvar quality\t\t\t\t: uint\t\t= getLightProperty(lightId, 'shadowQuality');\n\t\t\tif (quality != ShadowMappingQuality.HARD)\n\t\t\t{\n\t\t\t\tvar invertSize\t: SFloat\t\t\t= divide(\n\t\t\t\t\tgetLightParameter(lightId, 'shadowSpread', 1),\n\t\t\t\t\tgetLightParameter(lightId, 'shadowMapSize', 1)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar uvs \t\t: Vector.<SFloat>\t= new <SFloat>[];\n\t\t\t\tvar uvDelta\t\t: SFloat;\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.LOW)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float3(-1, 0, 1), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xxxy),\t\/\/ (-1, -1), (-1,  0)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xzyx),\t\/\/ (-1,  1), ( 0, -1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.yzzx),\t\/\/ ( 0,  1), ( 1, -1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.zyzz)\t\/\/ ( 1,  0), ( 1,  1)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.MEDIUM)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float3(-2, 0, 2), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xyyx),\t\/\/ (-2, 0), (0, -2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.yzzy)\t\/\/ ( 0, 2), (2, 0)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.HARD)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float4(-2, -1, 1, 2), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xzyw),\t\/\/ (-2,  1), (-1,  2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.zwwz),\t\/\/ ( 1,  2), ( 2,  1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.wyzx),\t\/\/ ( 2, -1), ( 1, -2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xyyx)\t\/\/ (-2, -1), (-1, -2)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar numSamples : uint = uvs.length;\n\t\t\t\tfor (var sampleId : uint = 0; sampleId < numSamples; sampleId += 2)\n\t\t\t\t{\n\t\t\t\t\tprecomputedDepth = float4(\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId].xy)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId].zw)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId + 1].xy)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId + 1].zw))\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tvar localNoShadows : SFloat = lessEqual(curDepthSubBias, add(shadowBias, precomputedDepth));\n\t\t\t\t\tnoShadows.incrementBy(dotProduct4(localNoShadows, float4(1, 1, 1, 1)));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tnoShadows.scaleBy(1 \/ (2 * numSamples + 1));\n\t\t\t}\n\t\t\t\n\t\t\tvar insideShadow \t: SFloat = multiply(multiply(lessThan(uv.x, 1), greaterThan(uv.x, 0)), multiply(lessThan(uv.y, 1), greaterThan(uv.y, 0)));\n\t\t\tvar outsideShadow\t: SFloat = subtract(1, insideShadow);\n\t\t\t\n\t\t\treturn add(multiply(noShadows.x, insideShadow), outsideShadow);\n\t\t}\n\t}\n}\n","subject":"Remove comments","message":"Remove comments\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"e9436b6920aa99d4c433f2ecf02a0b07d691c22f","old_file":"as\/form\/frame2.as","new_file":"as\/form\/frame2.as","old_contents":"\ufeff#include \"includes\/idiomes.as\"\n\/\/Segonquart Studio 2007. Steal it with respect , honey ;-)\n\/\/-------------------------------\n\/\/Imports\n\/\/-------------------------------\nimport System.Objects.*;\nimport flash.filters.GlowFilter;\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\/\/Thanks Moses...and respect ;-)\n\/\/-------------------------------\nZigoEngine.simpleSetup (Shortcuts, PennerEasing);\nZigoEngine.register (PennerEasing, Shortcuts, FuseFMP, FuseItem);\nStage.scaleMode = \"noScale\";\n\/\/-------------------------------\n\/\/Variables\n\/\/-------------------------------\nvar m03:MovieClip;\nvar o3:MovieClip;\nvar cp:TextField;\n\/*Form *\/\nvar formulari_mc:MovieClip;\n\/*Inputs Fields *\/\nvar cp:MovieClip;\n\/*Button *\/\nvar ok_mc:MovieClip;\n\nvar gf:GlowFilter = new GlowFilter (0xBEE47E, 100, 3, 3, 5, 3, false, false);\n\n\nfunction initialState ():Void\n{\n\t\n\tthis.m03.alphaTo (100, 2.2, \"easeOutBounce\");\n\tthis.m03._brightOffset = 100;\n\tthis.m03.brightOffsetTo (0, 1, 'easeInBack', .2);\n\tthis.m03.o3.tw.alphaTo (100, 2, \"easeOutQuad\", 2.3);\n\tthis.m03.o3.tw._scale = 40;\n\tthis.m03.o3.tw.scaleTo (100, 1, 'easeOutElastic');\n\tthis.ok_mc._visible = true;\n\tthis.ok_mc.filters = [gf];\n\tthis.ok_mc._alphaTo (100, 1, \"linear\");\n\tthis.ok_mc._scale = 20;\n\tthis.ok_mc.scaleTo (25, 1, \"easeInOutBounce\");\n}\n\nfunction transformElementsUI ():Void{\n\t\n\t\tthis.onRollOver = this.pOver;\n\t\tthis.onRollOut = this.pOut;\n\t\tthis.onPress =this.pPress;\n\t\t\n}\n\nfunction pPress():Void{\n\tok_mc.fadeOut ();\n\t_parent.formulari_mc.slideTo (600, '0', \"easeInOutBack\");\n\t_parent.contact_txt._visible = false;\n\t_parent.mail_txt._visible = false;\n};\n\nfunction pOver():Void{\n\t\n\taddEventListener (this, \"onPress\");\n\tok_mc.scaleTo (60, 2, 'easeOutBounce');\n\t\n\tok_mc.onEnterFrame = function ():Void\n\t{\n\t\tif (gf.blurX < 20)\n\t\t{\n\t\t\tgf.blurX++;\n\t\t\tgf.blurY++;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tdelete this.onEnterFrame;\n\t\t}\n\t\tthis.filters = [gf];\n\t};\n};\n\nfunction pOut():Void{\n\tok_mc.onEnterFrame = function ()\n\t{\n\t\tthis.filters = [gf];\n\t\tif (gf.blurX > 3)\n\t\t{\n\t\t\tgf.blurX--;\n\t\t\tgf.blurY--;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tdelete this.onEnterFrame;\n\t\t}\n\t};\n};\n\ninitialState();\ntransformElementsUI();\nstop();\n","new_contents":"#include \"includes\/idiomes.as\"\n\/\/Segonquart Studio 2007. Steal it with respect , honey ;-)\n\/\/-------------------------------\n\/\/Imports\n\/\/-------------------------------\nimport System.Objects.*;\nimport flash.filters.GlowFilter;\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\/\/Thanks Moses...and respect ;-)\n\/\/-------------------------------\nZigoEngine.simpleSetup (Shortcuts, PennerEasing);\nZigoEngine.register (PennerEasing, Shortcuts, FuseFMP, FuseItem);\nStage.scaleMode = \"noScale\";\n\/\/-------------------------------\n\/\/Variables\n\/\/-------------------------------\nvar m03:MovieClip;\nvar o3:MovieClip;\nvar cp:TextField;\n\/*Form *\/\nvar formulari_mc:MovieClip;\n\/*Inputs Fields *\/\nvar cp:MovieClip;\n\/*Button *\/\nvar ok_mc:MovieClip;\n\nvar gf:GlowFilter = new GlowFilter (0xBEE47E, 100, 3, 3, 5, 3, false, false);\n\n\nfunction initialState ():Void\n{\n\t\n\tthis.m03.alphaTo (100, 2.2, \"easeOutBounce\");\n\tthis.m03._brightOffset = 100;\n\tthis.m03.brightOffsetTo (0, 1, 'easeInBack', .2);\n\tthis.m03.o3.tw.alphaTo (100, 2, \"easeOutQuad\", 2.3);\n\tthis.m03.o3.tw._scale = 40;\n\tthis.m03.o3.tw.scaleTo (100, 1, 'easeOutElastic');\n\tthis.ok_mc._visible = true;\n\tthis.ok_mc.filters = [gf];\n\tthis.ok_mc._alphaTo (100, 1, \"linear\");\n\tthis.ok_mc._scale = 20;\n\tthis.ok_mc.scaleTo (25, 1, \"easeInOutBounce\");\n}\n\nfunction transformElementsUI ():Void{\n\t\n\t\tthis.onRollOver = this.pOver;\n\t\tthis.onRollOut = this.pOut;\n\t\tthis.onPress =this.pPress;\n\t\t\n}\n\nfunction pPress():Void{\n\tok_mc.fadeOut ();\n\t_parent.formulari_mc.slideTo (600, '0', \"easeInOutBack\");\n\t_parent.contact_txt._visible = false;\n\t_parent.mail_txt._visible = false;\n};\n\nfunction pOver():Void{\n\t\n\taddEventListener (this, \"onPress\");\n\tok_mc.scaleTo (60, 2, 'easeOutBounce');\n\t\n\tok_mc.onEnterFrame = function ():Void\n\t{\n\t\tif (gf.blurX < 20)\n\t\t{\n\t\t\tgf.blurX++;\n\t\t\tgf.blurY++;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tdelete this.onEnterFrame;\n\t\t}\n\t\tthis.filters = [gf];\n\t};\n};\n\nfunction pOut():Void{\n\tok_mc.onEnterFrame = function ()\n\t{\n\t\tthis.filters = [gf];\n\t\tif (gf.blurX > 3)\n\t\t{\n\t\t\tgf.blurX--;\n\t\t\tgf.blurY--;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tdelete this.onEnterFrame;\n\t\t}\n\t};\n};\n\ninitialState();\ntransformElementsUI();\nstop();\n","subject":"Update frame2.as","message":"Update frame2.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"1679fcbf2e861e8c90d51bab35293dd317e3ae04","old_file":"src\/com\/google\/analytics\/core\/DomainNameMode.as","new_file":"src\/com\/google\/analytics\/core\/DomainNameMode.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    \n    \/**\n     * The domain name mode enumeration class.\n     *\/\n    public class DomainNameMode\n    {\n        \/**\n         * @private\n         *\/\n        private var _value:int;\n        \n        \/**\n         * @private\n         *\/        \n        private var _name:String;\n        \n        \/**\n         * Creates a new DomainNameMode instance.\n         * @param value The enumeration value representation.\n         * @param name The enumeration name representation.\n         *\/\n        public function DomainNameMode( value:int = 0, name:String = \"\" )\n        {\n            _value = value;\n            _name  = name;\n        }\n        \n        \/**\n         * Returns the primitive value of the object.\n         * @return the primitive value of the object.\n         *\/\n        public function valueOf():int\n        {\n            return _value;\n        }\n        \n        \/**\n         * Returns the String representation of the object.\n         * @return the String representation of the object.\n         *\/\n        public function toString():String\n        {\n            return _name;\n        }\n        \n        \/**\n         * Determinates the \"none\" DomainNameMode value. \n         * <p>\"none\" is used in the following two situations :<\/p>\n         * <p>- You want to disable tracking across hosts.<\/p>\n         * <p>- You want to set up tracking across two separate domains.<\/p>\n         * <p>Cross- domain tracking requires configuration of the setAllowLinker() and link() methods.<\/p>\n         *\/\n        public static const none:DomainNameMode    = new DomainNameMode( 0, \"none\" );\n        \n        \/**\n         * Attempts to automaticaly resolve the domain name.\n         *\/\n        public static const auto:DomainNameMode    = new DomainNameMode( 1, \"auto\" );\n        \n        \/**\n         * Custom is used to set explicitly to your domain name if your website spans multiple hostnames,\n         * and you want to track visitor behavior across all hosts.\n         * <p>For example, if you have two hosts : <code>server1.example.com<\/code> and <code>server2.example.com<\/code>,\n         * you would set the domain name as follows : \n         * <pre class=\"prettyprint\">\n         * pageTracker.setDomainName( new Domain( DomainName.custom, \".example.com\" ) ) ;\n         * <\/p>\n         *\/\n        public static const custom:DomainNameMode  = new DomainNameMode( 2, \"custom\" );\n\n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    \n    \/**\n     * The domain name mode enumeration class.\n     *\/\n    public class DomainNameMode\n    {\n        \/**\n         * @private\n         *\/\n        private var _value:int;\n        \n        \/**\n         * @private\n         *\/        \n        private var _name:String;\n        \n        \/**\n         * Creates a new DomainNameMode instance.\n         * @param value The enumeration value representation.\n         * @param name The enumeration name representation.\n         *\/\n        public function DomainNameMode( value:int = 0, name:String = \"\" )\n        {\n            _value = value;\n            _name  = name;\n        }\n        \n        \/**\n         * Returns the primitive value of the object.\n         * @return the primitive value of the object.\n         *\/\n        public function valueOf():int\n        {\n            return _value;\n        }\n        \n        \/**\n         * Returns the String representation of the object.\n         * @return the String representation of the object.\n         *\/\n        public function toString():String\n        {\n            return _name;\n        }\n        \n        \/**\n         * Determinates the \"none\" DomainNameMode value. \n         * <p>\"none\" is used in the following two situations :<\/p>\n         * <p>- You want to disable tracking across hosts.<\/p>\n         * <p>- You want to set up tracking across two separate domains.<\/p>\n         * <p>Cross- domain tracking requires configuration of the setAllowLinker() and link() methods.<\/p>\n         *\/\n        public static const none:DomainNameMode    = new DomainNameMode( 0, \"none\" );\n        \n        \/**\n         * Attempts to automaticaly resolve the domain name.\n         *\/\n        public static const auto:DomainNameMode    = new DomainNameMode( 1, \"auto\" );\n        \n        \/**\n         * Custom is used to set explicitly to your domain name if your website spans multiple hostnames,\n         * and you want to track visitor behavior across all hosts.\n         * <p>For example, if you have two hosts : <code>server1.example.com<\/code> and <code>server2.example.com<\/code>,\n         * you would set the domain name as follows : <\/p>\n         * <pre class=\"prettyprint\">\n         * pageTracker.setDomainName( new Domain( DomainName.custom, \".example.com\" ) ) ;\n         * <\/pre>\n         *\/\n        public static const custom:DomainNameMode  = new DomainNameMode( 2, \"custom\" );\n\n    }\n}","subject":"fix asdoc comment again","message":"fix asdoc comment again","lang":"ActionScript","license":"apache-2.0","repos":"jisobkim\/gaforflash,Vigmar\/gaforflash,jeremy-wischusen\/gaforflash,Vigmar\/gaforflash,dli-iclinic\/gaforflash,dli-iclinic\/gaforflash,DimaBaliakin\/gaforflash,soumavachakraborty\/gaforflash,drflash\/gaforflash,Miyaru\/gaforflash,mrthuanvn\/gaforflash,drflash\/gaforflash,mrthuanvn\/gaforflash,jeremy-wischusen\/gaforflash,jisobkim\/gaforflash,Miyaru\/gaforflash,DimaBaliakin\/gaforflash,soumavachakraborty\/gaforflash"}
{"commit":"f2c4ad858192adcf4f60da8e65fb756531e7b437","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/controllers\/DropMouseController.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/controllers\/DropMouseController.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.controllers\n{\n\timport flash.display.DisplayObject;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IDragInitiator;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.events.DragEvent;\n\timport org.apache.flex.events.EventDispatcher;\n\timport org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.MouseEvent;\n\n    \/**\n     *  Indicates that the mouse has entered the component during\n     *  a drag operatino.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"dragEnter\", type=\"org.apache.flex.events.DragEvent\")]\n    \n    \/**\n     *  Indicates that the mouse is moving over a component during\n     *  a drag\/drop operation.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"dragOver\", type=\"org.apache.flex.events.DragEvent\")]\n    \n    \/**\n     *  Indicates that a drop operation should be executed.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"dragDrop\", type=\"org.apache.flex.events.DragEvent\")]\n    \n\t\/**\n\t *  The DropMouseController bead handles mouse events on the \n\t *  a component, looking for events from a drag\/drop operation.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class DropMouseController extends EventDispatcher implements IBead\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function DropMouseController()\n\t\t{\n\t\t}\n\t\t        \n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t\n            IEventDispatcher(_strand).addEventListener(DragEvent.DRAG_MOVE, dragMoveHandler);\n\t\t}\n\t\t\n\t\tpublic function get strand():IStrand\n\t\t{\n\t\t\treturn _strand;\n\t\t}\n        \n        private var inside:Boolean;\n        \n        private var dragSource:Object;\n        private var dragInitiator:IDragInitiator;\n        \n        public function acceptDragDrop(target:IUIBase, type:String):void\n        {\n            \/\/ TODO: aharui: switch icons\n        }\n        \n        \/**\n         *  @private\n         *\/\n        private function dragMoveHandler(event:DragEvent):void\n        {\n            trace(\"dragMove\");\n            var dragEvent:DragEvent;\n            if (!inside)\n            {\n                dragEvent = new DragEvent(\"dragEnter\", true, true);\n                dragEvent.copyMouseEventProperties(event);\n                dragSource = dragEvent.dragSource = event.dragSource;\n                dragInitiator = dragEvent.dragInitiator = event.dragInitiator;\n                dispatchEvent(dragEvent);\n                inside = true;\n                DisplayObject(_strand).stage.addEventListener(DragEvent.DRAG_END, dragEndHandler);\n                DisplayObject(_strand).addEventListener(MouseEvent.ROLL_OUT, rollOutHandler);\n            }\n            else\n            {\n                dragEvent = new DragEvent(\"dragOver\", true, true);\n                dragEvent.copyMouseEventProperties(event);\n                dragEvent.dragSource = event.dragSource;\n                dragEvent.dragInitiator = event.dragInitiator;\n                IEventDispatcher(_strand).dispatchEvent(dragEvent);\n            }\n        }\n        \n        private function rollOutHandler(event:MouseEvent):void\n        {\n            var dragEvent:DragEvent;\n            \n            if (inside)\n            {\n                dragEvent = new DragEvent(\"dragExit\", true, true);\n                dragEvent.copyMouseEventProperties(event);\n                dragEvent.dragSource = dragSource;\n                dragEvent.dragInitiator = dragInitiator;\n                dragSource = null;\n                dragInitiator = null;\n                event.stopImmediatePropagation();\n                dispatchEvent(dragEvent);\n                inside = false;\n            }\n            DisplayObject(_strand).stage.removeEventListener(DragEvent.DRAG_END, dragEndHandler);\n            DisplayObject(_strand).removeEventListener(MouseEvent.ROLL_OUT, rollOutHandler);\t\t\t\n        }\n        \n        private function dragEndHandler(event:DragEvent):void\n        {\n            trace(\"dragEnd\");\n            var dragEvent:DragEvent;\n            \n            dragEvent = new DragEvent(\"dragDrop\", true, true);\n            dragEvent.copyMouseEventProperties(event);\n            dragEvent.dragSource = event.dragSource;\n            dragEvent.dragInitiator = event.dragInitiator;\n            dragSource = null;\n            dragInitiator = null;\n            event.stopImmediatePropagation();\n            dispatchEvent(dragEvent);\n            \n            DisplayObject(_strand).stage.removeEventListener(DragEvent.DRAG_END, dragEndHandler);\n            DisplayObject(_strand).removeEventListener(MouseEvent.ROLL_OUT, rollOutHandler);\t\t\t\n        }\n\t\t\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.controllers\n{\n\timport flash.display.DisplayObject;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IDragInitiator;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.events.DragEvent;\n\timport org.apache.flex.events.EventDispatcher;\n\timport org.apache.flex.events.IEventDispatcher;\n    import org.apache.flex.events.MouseEvent;\n\n    \/**\n     *  Indicates that the mouse has entered the component during\n     *  a drag operatino.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"dragEnter\", type=\"org.apache.flex.events.DragEvent\")]\n    \n    \/**\n     *  Indicates that the mouse is moving over a component during\n     *  a drag\/drop operation.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"dragOver\", type=\"org.apache.flex.events.DragEvent\")]\n    \n    \/**\n     *  Indicates that a drop operation should be executed.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"dragDrop\", type=\"org.apache.flex.events.DragEvent\")]\n    \n\t\/**\n\t *  The DropMouseController bead handles mouse events on the \n\t *  a component, looking for events from a drag\/drop operation.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class DropMouseController extends EventDispatcher implements IBead\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function DropMouseController()\n\t\t{\n\t\t}\n\t\t        \n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t\n            IEventDispatcher(_strand).addEventListener(DragEvent.DRAG_MOVE, dragMoveHandler);\n\t\t}\n\t\t\n\t\tpublic function get strand():IStrand\n\t\t{\n\t\t\treturn _strand;\n\t\t}\n        \n        private var inside:Boolean;\n        \n        private var dragSource:Object;\n        private var dragInitiator:IDragInitiator;\n        \n        public function acceptDragDrop(target:IUIBase, type:String):void\n        {\n            \/\/ TODO: aharui: switch icons\n        }\n        \n        \/**\n         *  @private\n         *\/\n        private function dragMoveHandler(event:DragEvent):void\n        {\n            trace(\"dragMove\");\n            var dragEvent:DragEvent;\n            if (!inside)\n            {\n                dragEvent = new DragEvent(\"dragEnter\", true, true);\n                dragEvent.copyMouseEventProperties(event);\n                dragSource = dragEvent.dragSource = event.dragSource;\n                dragInitiator = dragEvent.dragInitiator = event.dragInitiator;\n                dispatchEvent(dragEvent);\n                inside = true;\n                DisplayObject(_strand).stage.addEventListener(DragEvent.DRAG_END, dragEndHandler);\n                DisplayObject(_strand).addEventListener(MouseEvent.ROLL_OUT, rollOutHandler);\n            }\n            else\n            {\n                dragEvent = new DragEvent(\"dragOver\", true, true);\n                dragEvent.copyMouseEventProperties(event);\n                dragEvent.dragSource = event.dragSource;\n                dragEvent.dragInitiator = event.dragInitiator;\n                IEventDispatcher(_strand).dispatchEvent(dragEvent);\n            }\n        }\n        \n        private function rollOutHandler(event:MouseEvent):void\n        {\n            var dragEvent:DragEvent;\n            \n            if (inside)\n            {\n                dragEvent = new DragEvent(\"dragExit\", true, true);\n                dragEvent.copyMouseEventProperties(event);\n                dragEvent.dragSource = dragSource;\n                dragEvent.dragInitiator = dragInitiator;\n                dragSource = null;\n                dragInitiator = null;\n                event.stopImmediatePropagation();\n                dispatchEvent(dragEvent);\n                inside = false;\n            }\n            DisplayObject(_strand).stage.removeEventListener(DragEvent.DRAG_END, dragEndHandler);\n            DisplayObject(_strand).removeEventListener(MouseEvent.ROLL_OUT, rollOutHandler);\t\t\t\n        }\n        \n        private function dragEndHandler(event:DragEvent):void\n        {\n            trace(\"dragEnd\");\n            var dragEvent:DragEvent;\n            \n            dragEvent = new DragEvent(\"dragDrop\", true, true);\n            dragEvent.copyMouseEventProperties(event);\n            dragEvent.dragSource = event.dragSource;\n            dragEvent.dragInitiator = event.dragInitiator;\n            dragSource = null;\n            dragInitiator = null;\n            event.stopImmediatePropagation();\n            dispatchEvent(dragEvent);\n            \n            inside = false;\n            DisplayObject(_strand).stage.removeEventListener(DragEvent.DRAG_END, dragEndHandler);\n            DisplayObject(_strand).removeEventListener(MouseEvent.ROLL_OUT, rollOutHandler);\t\t\t\n        }\n\t\t\n\t}\n}\n","subject":"reset vars after drop","message":"reset vars after drop\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"88d0994cf9b4341dd7cc9cb6796cf29fa97eed68","old_file":"src\/org\/mangui\/HLS\/utils\/AES.as","new_file":"src\/org\/mangui\/HLS\/utils\/AES.as","old_contents":"package org.mangui.HLS.utils {\n  import com.hurlant.crypto.symmetric.CBCMode;\n  import com.hurlant.crypto.symmetric.ICipher;\n  import com.hurlant.crypto.symmetric.IPad;\n  import com.hurlant.crypto.symmetric.IVMode;\n  import com.hurlant.crypto.symmetric.NullPad;\n  import com.hurlant.crypto.symmetric.PKCS5;\n  \n  import flash.utils.ByteArray;\n  import flash.utils.Timer;\n  import flash.events.Event;\n  import flash.events.TimerEvent;\n  \n  \/**\n   * Contains Utility functions for Decryption\n   *\/\n  public class AES\n  {\n    private var _key:FastAESKey;\n    private var _mode:ICipher;\n    private var _iv:ByteArray;\n    \/* callback function upon read complete *\/\n    private var _callback:Function;\n    \/** Timer for decrypting packets **\/ \n    private var _timer:Timer;\n    \/** Byte data to be decrypt **\/\n    private var _data:ByteArray;\n    \/** Byte data to be decrypt **\/\n    private var _decrypteddata:ByteArray;\n    \/** read position **\/\n    private var _read_position:Number;\n    \/** chunk size to avoid blocking **\/\n    private static const CHUNK_SIZE:uint = 2048;\n    \/** is bytearray full ? **\/\n    private var _data_complete:Boolean;\n\n    \n    public function AES(key:ByteArray,iv:ByteArray) {\n      var pad:IPad = new PKCS5;\n      _key = new FastAESKey(key);\n      _mode = new CBCMode(_key, pad);\n      pad.setBlockSize(_mode.getBlockSize());\n      _iv = iv;\n      if (_mode is IVMode) {\n        var ivmode:IVMode = _mode as IVMode;\n        ivmode.IV = iv;\n      }\n    }\n\n    public function decrypt(data:ByteArray,callback:Function):void {\n      Log.debug(\"AES:async decrypt starting\");\n      _data = data;\n      _data_complete = false;\n      _callback = callback;\n      _decrypteddata = new ByteArray();\n      _read_position = 0;\n      _timer = new Timer(0,0);\n      _timer.addEventListener(TimerEvent.TIMER, _decryptTimer);\n      _timer.start();\n    }\n\n    public function notifyappend():void {\n      \/\/Log.info(\"notify append\");\n      _timer.start();\n    }\n    \n    public function notifycomplete():void {\n      \/\/Log.info(\"notify complete\");\n      _data_complete = true;\n      _timer.start();\n    }\n\n    \n    public function cancel():void {\n      if(_timer) {\n        _timer.stop();\n        _timer = null;\n      }\n    }\n\n\n    private function _decryptTimer(e:Event):void {\n      var start_time:Number = new Date().getTime();\n      do {\n         _decryptData();\n      \/\/ dont spend more than 20 ms in the decrypt timer to avoid blocking\/freezing video\n      } while (_timer.running && new Date().getTime() - start_time < 20);\n    }\n\n    \/** decrypt a small chunk of packets each time to avoid blocking **\/\n    private function _decryptData():void {\n      _data.position = _read_position;\n      if(_data.bytesAvailable) {\n        var dumpByteArray:ByteArray = new ByteArray();\n        var newIv:ByteArray;\n        var pad:IPad;\n        if(_data.bytesAvailable <= CHUNK_SIZE) {\n          if (_data_complete) {\n            \/\/Log.info(\"data complete, last chunk\");\n            pad = new PKCS5;\n            _read_position+=_data.bytesAvailable;\n            _data.readBytes(dumpByteArray,0,_data.bytesAvailable);\n          } else {\n            \/\/Log.info(\"data not complete, stop timer\");\n            \/\/ data not complete, and available data less than chunk size, stop timer and return\n            _timer.stop();\n            return;\n          }\n        } else { \/\/ bytesAvailable > CHUNK_SIZE\n          \/\/Log.info(\"process chunk\");\n          pad = new NullPad;\n          _read_position+=CHUNK_SIZE;\n          _data.readBytes(dumpByteArray,0,CHUNK_SIZE);\n          \/\/ Save new IV from ciphertext\n          newIv = new ByteArray();\n          dumpByteArray.position = (CHUNK_SIZE-16);\n          dumpByteArray.readBytes(newIv, 0, 16);\n        }\n        dumpByteArray.position = 0;\n        \/\/Log.info(\"before decrypt\");\n        _mode = new CBCMode(_key, pad);\n        pad.setBlockSize(_mode.getBlockSize());\n        (_mode as IVMode).IV = _iv;\n        _mode.decrypt(dumpByteArray);\n        \/\/Log.info(\"after decrypt\");\n        _decrypteddata.writeBytes(dumpByteArray);\n        \n        \/\/ switch IV to new one in case more bytes are available\n        if(newIv) {\n          _iv = newIv;\n        }\n      } else {\n        \/\/Log.info(\"no bytes available, stop timer\");\n        _timer.stop();\n        if (_data_complete) {\n          Log.debug(\"AES:data+decrypt completed, callback\");\n          \/\/ callback\n          _decrypteddata.position=0;\n          _callback(_decrypteddata);\n        }\n      }\n    }\n    \n    public function destroy():void {\n      _key.dispose();\n      \/\/_key = null;\n      _mode = null;\n    }\n  }\n}\n","new_contents":"package org.mangui.HLS.utils {\n  import com.hurlant.crypto.symmetric.CBCMode;\n  import com.hurlant.crypto.symmetric.ICipher;\n  import com.hurlant.crypto.symmetric.IPad;\n  import com.hurlant.crypto.symmetric.IVMode;\n  import com.hurlant.crypto.symmetric.NullPad;\n  import com.hurlant.crypto.symmetric.PKCS5;\n  \n  import flash.utils.ByteArray;\n  import flash.utils.Timer;\n  import flash.events.Event;\n  import flash.events.TimerEvent;\n  \n  \/**\n   * Contains Utility functions for Decryption\n   *\/\n  public class AES\n  {\n    private var _key:FastAESKey;\n    private var _mode:ICipher;\n    private var _iv:ByteArray;\n    \/* callback function upon read complete *\/\n    private var _callback:Function;\n    \/** Timer for decrypting packets **\/ \n    private var _timer:Timer;\n    \/** Byte data to be decrypt **\/\n    private var _data:ByteArray;\n    \/** Byte data to be decrypt **\/\n    private var _decrypteddata:ByteArray;\n    \/** read position **\/\n    private var _read_position:uint;\n    \/** chunk size to avoid blocking **\/\n    private static const CHUNK_SIZE:uint = 2048;\n    \/** is bytearray full ? **\/\n    private var _data_complete:Boolean;\n\n    \n    public function AES(key:ByteArray,iv:ByteArray) {\n      var pad:IPad = new PKCS5;\n      _key = new FastAESKey(key);\n      _mode = new CBCMode(_key, pad);\n      pad.setBlockSize(_mode.getBlockSize());\n      _iv = iv;\n      if (_mode is IVMode) {\n        var ivmode:IVMode = _mode as IVMode;\n        ivmode.IV = iv;\n      }\n    }\n\n    public function decrypt(data:ByteArray,callback:Function):void {\n      Log.debug(\"AES:async decrypt starting\");\n      _data = data;\n      _data_complete = false;\n      _callback = callback;\n      _decrypteddata = new ByteArray();\n      _read_position = 0;\n      _timer = new Timer(0,0);\n      _timer.addEventListener(TimerEvent.TIMER, _decryptTimer);\n      _timer.start();\n    }\n\n    public function notifyappend():void {\n      \/\/Log.info(\"notify append\");\n      _timer.start();\n    }\n    \n    public function notifycomplete():void {\n      \/\/Log.info(\"notify complete\");\n      _data_complete = true;\n      _timer.start();\n    }\n\n    \n    public function cancel():void {\n      if(_timer) {\n        _timer.stop();\n        _timer = null;\n      }\n    }\n\n\n    private function _decryptTimer(e:Event):void {\n      var start_time:Number = new Date().getTime();\n      do {\n         _decryptData();\n      \/\/ dont spend more than 20 ms in the decrypt timer to avoid blocking\/freezing video\n      } while (_timer.running && new Date().getTime() - start_time < 20);\n    }\n\n    \/** decrypt a small chunk of packets each time to avoid blocking **\/\n    private function _decryptData():void {\n      _data.position = _read_position;\n      if(_data.bytesAvailable) {\n        var dumpByteArray:ByteArray = new ByteArray();\n        var newIv:ByteArray;\n        var pad:IPad;\n        if(_data.bytesAvailable <= CHUNK_SIZE) {\n          if (_data_complete) {\n            \/\/Log.info(\"data complete, last chunk\");\n            pad = new PKCS5;\n            _read_position+=_data.bytesAvailable;\n            _data.readBytes(dumpByteArray,0,_data.bytesAvailable);\n          } else {\n            \/\/Log.info(\"data not complete, stop timer\");\n            \/\/ data not complete, and available data less than chunk size, stop timer and return\n            _timer.stop();\n            return;\n          }\n        } else { \/\/ bytesAvailable > CHUNK_SIZE\n          \/\/Log.info(\"process chunk\");\n          pad = new NullPad;\n          _read_position+=CHUNK_SIZE;\n          _data.readBytes(dumpByteArray,0,CHUNK_SIZE);\n          \/\/ Save new IV from ciphertext\n          newIv = new ByteArray();\n          dumpByteArray.position = (CHUNK_SIZE-16);\n          dumpByteArray.readBytes(newIv, 0, 16);\n        }\n        dumpByteArray.position = 0;\n        \/\/Log.info(\"before decrypt\");\n        _mode = new CBCMode(_key, pad);\n        pad.setBlockSize(_mode.getBlockSize());\n        (_mode as IVMode).IV = _iv;\n        _mode.decrypt(dumpByteArray);\n        \/\/Log.info(\"after decrypt\");\n        _decrypteddata.writeBytes(dumpByteArray);\n        \n        \/\/ switch IV to new one in case more bytes are available\n        if(newIv) {\n          _iv = newIv;\n        }\n      } else {\n        \/\/Log.info(\"no bytes available, stop timer\");\n        _timer.stop();\n        if (_data_complete) {\n          Log.debug(\"AES:data+decrypt completed, callback\");\n          \/\/ callback\n          _decrypteddata.position=0;\n          _callback(_decrypteddata);\n        }\n      }\n    }\n    \n    public function destroy():void {\n      _key.dispose();\n      \/\/_key = null;\n      _mode = null;\n    }\n  }\n}\n","subject":"switch to uint","message":"switch to uint\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"d46602fc8d3ead5c9bd54cbb4fa8bef621de8787","old_file":"src\/TestRunner.as","new_file":"src\/TestRunner.as","old_contents":"\n\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage\n{\n    import library.ASTUce.Runner;\n    \n    import com.google.analytics.AllTests;\n    import flash.display.Sprite;\n    \n    \/* note:\n       Run the Google Analytics unit tests\n    *\/\n    [SWF(width=\"400\", height=\"400\", backgroundColor='0xffffff', frameRate='24', pageTitle='testrunner', scriptRecursionLimit='1000', scriptTimeLimit='60')]\n    [ExcludeClass]\n    public class TestRunner extends Sprite\n    {\n        public function TestRunner()\n        {\n            Runner.main( com.google.analytics.AllTests.suite( ) );\n        }\n        \n    }\n}","new_contents":"\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage\n{\n    import library.ASTUce.Runner;\n    \n    import com.google.analytics.AllTests;\n    import flash.display.Sprite;\n    \n    \/* note:\n       Run the Google Analytics unit tests\n    *\/\n    [SWF(width=\"400\", height=\"400\", backgroundColor='0xffffff', frameRate='24', pageTitle='testrunner', scriptRecursionLimit='1000', scriptTimeLimit='60')]\n    [ExcludeClass]\n    public class TestRunner extends Sprite\n    {\n        public function TestRunner()\n        {\n            Runner.main( com.google.analytics.AllTests.suite( ) );\n        }\n        \n    }\n}","subject":"update comment","message":"update comment","lang":"ActionScript","license":"apache-2.0","repos":"nsdevaraj\/gaforflash,minimedj\/gaforflash,minimedj\/gaforflash,nsdevaraj\/gaforflash"}
{"commit":"38509245f7e08564f913f81f8776cdbe1291661e","old_file":"tests\/flashtest.as","new_file":"tests\/flashtest.as","old_contents":"package{\n\timport flash.display.Sprite;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\t[SWF(width=\"400\", height=\"400\")]\n\tpublic class flashtest extends Sprite {\n\t\tprivate var tf:TextField;\n\t\tpublic function flashtest() {\n\t\t\ttf = new TextField();\n\t\t\ttf.width = tf.height = 400;\n\t\t\ttf.wordWrap = true;\n\t\t\taddChild(tf);\n\n\t\t\tvar b:ByteArray = new ByteArray();\n\t\t\tvar v:Vector.<int> = new Vector.<int>();\n\t\t\tfor(var z:int = 0; z < 3; ++z)\n\t\t\t\tv.push(z);\n\t\t\tb.writeObject(v);\n\n\t\t\tdumpByteArray(b);\n\n\t\t\tvar data:Array = [\n\t\t\t\t0x0d, 0x07, 0x00,\n\t\t\t\t0x00, 0x00, 0x00, 0x01,\n\t\t\t\t0x00, 0x00, 0x00, 0x02,\n\t\t\t\t0x00, 0x00, 0x00, 0x03\n\t\t\t];\n\t\t\tb = createByteArray(data);\n\n\t\t\tvar o:* = b.readObject();\n\t\t\ttf.appendText(o + \"\\n\");\n\t\t\tvar a:Vector.<int> =  o as Vector.<int>;\n\t\t\tif(a != null) {\n\t\t\t\ttf.appendText(\"Vector with \" + a.length + \" elements\\n\");\n\t\t\t\tfor(var j:int = 0; j < a.length; ++j)\n\t\t\t\t\ttf.appendText(j + \": \" + a[j] + \"\\n\");\n\t\t\t} else {\n\t\t\t\ttf.appendText(\"Vector is null\\n\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function dumpByteArray(b:ByteArray):void {\n\t\t\tb.position = 0;\n\t\t\ttf.appendText(b.bytesAvailable + \"\\n\");\n\t\t\tvar cnt:int = 0;\n\t\t\twhile(b.bytesAvailable) {\n\t\t\t\tvar c:String = b.readUnsignedByte().toString(16);\n\t\t\t\tif(c.length < 2) c = \"0\" + c;\n\t\t\t\ttf.appendText(\"0x\" + c);\n\t\t\t\tif (b.bytesAvailable == 0) break;\n\t\t\t\tif (++cnt == 12) {\n\t\t\t\t\tcnt = 0;\n\t\t\t\t\ttf.appendText(\",\\n\");\n\t\t\t\t} else {\n\t\t\t\t\ttf.appendText(\", \");\n\t\t\t\t}\n\t\t\t}\n\t\t\ttf.appendText(\"\\n\");\n\t\t}\n\n\t\tprivate function createByteArray(data:Array):ByteArray {\n\t\t\tvar b:ByteArray = new ByteArray();\n\n\t\t\tfor(var i:int = 0; i < data.length; ++i)\n\t\t\t\tb.writeByte(data[i]);\n\n\t\t\tb.position = 0;\n\t\t\treturn b;\n\t\t}\n\t}\n}\n","new_contents":"package{\n\timport flash.display.Sprite;\n\timport flash.net.registerClassAlias;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\t[SWF(width=\"400\", height=\"400\")]\n\tpublic class flashtest extends Sprite {\n\t\tprivate var tf:TextField;\n\t\tpublic function flashtest() {\n\t\t\ttf = new TextField();\n\t\t\ttf.width = tf.height = 400;\n\t\t\ttf.wordWrap = true;\n\t\t\taddChild(tf);\n\n\t\t\tdumpValues();\n\t\t}\n\n\t\tprivate function dumpValues():void {\n\t\t\ttf.text = \"\";\n\t\t\tvar b:ByteArray = new ByteArray();\n\t\t\tvar a:Array = [undefined, null, [], \"foo\"];\n\t\t\ta.foo = \"qux\";\n\t\t\ta.bar = [];\n\t\t\tb.writeObject(a);\n\t\t\tdumpByteArray(b);\n\t\t}\n\n\t\tprivate function readValues():void {\n\t\t\tvar data:Array = [\n\t\t\t\t0x0d, 0x07, 0x00,\n\t\t\t\t0x00, 0x00, 0x00, 0x01,\n\t\t\t\t0x00, 0x00, 0x00, 0x02,\n\t\t\t\t0x00, 0x00, 0x00, 0x03\n\t\t\t];\n\t\t\tvar b:ByteArray = createByteArray(data);\n\n\t\t\tvar o:* = b.readObject();\n\t\t\ttf.appendText(o + \"\\n\");\n\t\t\tvar a:Vector.<int> =  o as Vector.<int>;\n\t\t\tif(a != null) {\n\t\t\t\ttf.appendText(\"Vector with \" + a.length + \" elements\\n\");\n\t\t\t\tfor(var j:int = 0; j < a.length; ++j)\n\t\t\t\t\ttf.appendText(j + \": \" + a[j] + \"\\n\");\n\t\t\t} else {\n\t\t\t\ttf.appendText(\"Vector is null\\n\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function testExternalizable():void {\n\t\t\ttf.text = \"\";\n\t\t\tregisterClassAlias(\"Foo\", Foo);\n\t\t\tvar b:ByteArray = new ByteArray();\n\t\t\tvar f:Foo = new Foo(\"asd\");\n\t\t\tvar g:Foo = new Foo(\"bar\");\n\t\t\tvar a:Array = [f, f, g];\n\t\t\tb.writeObject(a);\n\t\t\tdumpByteArray(b);\n\t\t\tb.position = 0;\n\t\t\tvar a2:Array = b.readObject();\n\t\t\ttf.appendText((a[0] as Foo).foo);\n\t\t\ttf.appendText((a[1] as Foo).foo);\n\t\t\ttf.appendText((a[2] as Foo).foo);\n\t\t}\n\n\t\tprivate function dumpByteArray(b:ByteArray):void {\n\t\t\tb.position = 0;\n\t\t\ttf.appendText(b.bytesAvailable + \"\\n\");\n\t\t\tvar cnt:int = 0;\n\t\t\twhile(b.bytesAvailable) {\n\t\t\t\tvar c:String = b.readUnsignedByte().toString(16);\n\t\t\t\tif(c.length < 2) c = \"0\" + c;\n\t\t\t\ttf.appendText(\"0x\" + c);\n\t\t\t\tif (b.bytesAvailable == 0) break;\n\t\t\t\tif (++cnt == 12) {\n\t\t\t\t\tcnt = 0;\n\t\t\t\t\ttf.appendText(\",\\n\");\n\t\t\t\t} else {\n\t\t\t\t\ttf.appendText(\", \");\n\t\t\t\t}\n\t\t\t}\n\t\t\ttf.appendText(\"\\n\");\n\t\t}\n\n\t\tprivate function createByteArray(data:Array):ByteArray {\n\t\t\tvar b:ByteArray = new ByteArray();\n\n\t\t\tfor(var i:int = 0; i < data.length; ++i)\n\t\t\t\tb.writeByte(data[i]);\n\n\t\t\tb.position = 0;\n\t\t\treturn b;\n\t\t}\n\t}\n}\n\nimport flash.utils.IDataInput;\nimport flash.utils.IDataOutput;\nimport flash.utils.IExternalizable;\n\nclass Foo implements IExternalizable {\n\tpublic var foo:String;\n\n\tpublic function Foo(s:String = \"default\") {\n\t\tfoo = s;\n\t}\n\n\tpublic function writeExternal(output:IDataOutput):void {\n\t\toutput.writeUTF(foo);\n\t}\n\n\tpublic function readExternal(input:IDataInput):void {\n\t\tfoo = input.readUTF();\n\t}\n}\n","subject":"Add externalizable object to Flash test.","message":"Add externalizable object to Flash test.\n","lang":"ActionScript","license":"mit","repos":"adir-\/amf-cpp,Ventero\/amf-cpp"}
{"commit":"6814731c6a5531202bf168aa3b874f5307d3435e","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirCapabilities\/AirCapabilities.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirCapabilities\/AirCapabilities.as","old_contents":"\/*\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage com.freshplanet.ane.AirCapabilities {\n\nimport com.freshplanet.ane.AirCapabilities.events.AirCapabilitiesLowMemoryEvent;\nimport com.freshplanet.ane.AirCapabilities.events.AirCapabilitiesOpenURLEvent;\n\timport flash.display.BitmapData;\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class AirCapabilities extends EventDispatcher {\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\t\/**\n\t\t * Is the ANE supported on the current platform\n\t\t *\/\n        static public function get isSupported():Boolean {\n            return (Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0) || Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\n\t\t\/**\n\t\t * If <code>true<\/code>, logs will be displayed at the ActionScript and native level.\n\t\t *\/\n\t\tpublic function setLogging(value:Boolean):void {\n\n\t\t\t_doLogging = value;\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"setLogging\", value);\n\t\t}\n\t\t\n\t\tpublic function get nativeLogger():ILogger {\n            return _logger;\n        }\n\n        \/**\n         * AirCapabilities instance\n         *\/\n        static public function get instance():AirCapabilities {\n\t\t\treturn _instance != null ? _instance : new AirCapabilities()\n\t\t}\n\n        \/**\n         * Is SMS available\n         * @return\n         *\/\n\t\tpublic function hasSmsEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasSMS\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Is Twitter available\n         * @return\n         *\/\n\t\tpublic function hasTwitterEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasTwitter\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Sends an SMS message\n         * @param message to send\n         * @param recipient phonenumber\n         *\/\n\t\tpublic function sendMsgWithSms(message:String, recipient:String = null):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"sendWithSms\", message, recipient);\n\t\t}\n\n        \/**\n         * Sends a Twitter message\n         * @param message\n         *\/\n\t\tpublic function sendMsgWithTwitter(message:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"sendWithTwitter\", message);\n\t\t}\n\n        \/**\n         * Redirect user to Rating page\n         * @param appId\n         * @param appName\n         *\/\n\t\tpublic function redirecToRating(appId:String, appName:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToRating\", appId, appName);\n\t\t}\n\n        \/**\n         * Model of the device\n         * @return\n         *\/\n\t\tpublic function getDeviceModel():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"getDeviceModel\") as String;\n\n            return \"\";\n\t\t}\n\n        \/**\n         * Name of the machine\n         * @return\n         *\/\n\t\tpublic function getMachineName():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"getMachineName\") as String;\n\n            return \"\";\n\t\t}\n\n        \/**\n         * Opens the referral link URL\n         * @param url\n         *\/\n\t\tpublic function processReferralLink(url:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"processReferralLink\", url);\n\t\t}\n\n        \/**\n         * Opens Facebook page\n         * @param pageId id of the facebook page\n         *\/\n\t\tpublic function redirectToPageId(pageId:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToPageId\", pageId);\n\t\t}\n\n        \/**\n         * Opens Twitter account\n         * @param twitterAccount\n         *\/\n\t\tpublic function redirectToTwitterAccount(twitterAccount:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToTwitterAccount\", twitterAccount);\n\t\t}\n\n        \/**\n         * Is posting pictures on Twitter enabled\n         * @return\n         *\/\n\t\tpublic function canPostPictureOnTwitter():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"canPostPictureOnTwitter\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Post new picture on Twitter\n         * @param message\n         * @param bitmapData\n         *\/\n\t\tpublic function postPictureOnTwitter(message:String, bitmapData:BitmapData):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"postPictureOnTwitter\", message, bitmapData);\n\t\t}\n\n        \/**\n         * Is Instagram enabled\n         * @return\n         *\/\n\t\tpublic function hasInstagramEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasInstagramEnabled\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Post new picture on Instagram\n         * @param message\n         * @param bitmapData\n         * @param x\n         * @param y\n         * @param width\n         * @param height\n         *\/\n\t\tpublic function postPictureOnInstagram(message:String, bitmapData:BitmapData,\n                                               x:int, y:int, width:int, height:int):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"postPictureOnInstagram\", message, bitmapData, x, y, width, height);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Open an application (if installed on the Device) or send the player to the appstore.  iOS Only \n\t\t * @param schemes \t\tList of schemes (String) that the application accepts.  Examples : @\"sms:\/\/\", @\"twit:\/\/\".  You can find schemes in http:\/\/handleopenurl.com\/\n\t\t * @param appStoreURL \t(optional) Link to the AppStore page for the Application for the player to download. URL can be generated via Apple's linkmaker (itunes.apple.com\/linkmaker?)\n\t\t *\/\t\t\n\t\tpublic function openExternalApplication(schemes:Array, appStoreURL:String = null):void {\n\n\t\t\tif (isSupported && Capabilities.manufacturer.indexOf(\"Android\") == -1)\n\t\t\t\t_extContext.call(\"openExternalApplication\", schemes, appStoreURL);\n\t\t}\n\n        \/**\n         * Is opening URLs available\n         * @param url\n         * @return\n         *\/\n\t\tpublic function canOpenURL(url:String):Boolean {\n\t\t\treturn isSupported ? _extContext.call(\"canOpenURL\", url) as Boolean : false;\n\t\t}\n\n        \/**\n         * Open URL\n         * @param url\n         *\/\n\t\tpublic function openURL(url:String):void {\n\n\t\t\tif (canOpenURL(url))\n\t\t\t\t_extContext.call(\"openURL\", url);\n\t\t}\n\n\t\t\/**\n\t\t * Opens modal app store. Available on iOS only\n\t\t * @param appStoreId\tid of the app to open a modal view to (do not include the \"id\" at the beginning of the number)\n\t\t *\/\n\t\tpublic function openModalAppStoreIOS(appStoreId:String):void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n\t\t\t\t_extContext.call(\"openModalAppStore\", appStoreId);\n\t\t}\n\n        \/**\n         * Version of the operating system\n         * @return\n         *\/\n        public function getOSVersion():String {\n\n            if (isSupported)\n                return _extContext.call(\"getOSVersion\") as String;\n\n            return \"\";\n        }\n\n\n        \/**\n         * @return  current amount of RAM being used in bytes\n         *\/\n        public function getCurrentMem():Number {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn -1;\n\n            var ret:Object = _extContext.call(\"getCurrentMem\");\n            if (ret is Error)\n                throw ret;\n            else\n                return ret ? ret as Number : 0;\n        }\n\n        \/**\n         * @return  amount of RAM used by the VM\n         *\/\n        public function getCurrentVirtualMem():Number {\n\n\t\t\tif(!isSupported)\n\t\t\t\treturn -1;\n\n            if (Capabilities.manufacturer.indexOf(\"iOS\") == -1)\n                return -1;\n\n            var ret:Object = _extContext.call(\"getCurrentVirtualMem\");\n            if (ret is Error)\n                throw ret;\n            else\n                return ret ? ret as Number : 0;\n        }\n\n\t\t\/**\n\t\t * @return  is requesting review available. Available on iOS only\n\t\t *\/\n\t\tpublic function canRequestReview():Boolean {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn false;\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") == -1)\n\t\t\t\treturn false;\n\n\t\t\treturn _extContext.call(\"canRequestReview\");\n\t\t}\n\n\t\t\/**\n\t\t * Request AppStore review. Available on iOS only\n\t\t *\/\n\t\tpublic function requestReview():void {\n\n\t\t\tif (!canRequestReview())\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"requestReview\");\n\t\t}\n\t\t\/**\n\t\t * Generate haptic feedback - iOS only\n\t\t *\/\n\t\tpublic function generateHapticFeedback(feedbackType:AirCapabilitiesHapticFeedbackType):void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn;\n\n\t\t\tif(!feedbackType)\n\t\t\t\treturn\n\n\t\t\t_extContext.call(\"generateHapticFeedback\", feedbackType.value);\n\t\t}\n\n\t\tpublic function getNativeScale():Number \n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn 1;\n\t\t\treturn _extContext.call(\"getNativeScale\") as Number;\n\t\t}\n\n\t\tpublic function openAdSettings():void\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"Android\") < 0)\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"openAdSettings\");\n\t\t}\n\n\t\tpublic function getTopInset():Number\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn 0;\n\t\t\treturn _extContext.call(\"getTopInset\") as Number;\n\t\t}\n\n\t\tpublic function getBottomInset():Number\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn 0;\n\t\t\treturn _extContext.call(\"getBottomInset\") as Number;\n\t\t}\n\n\t\tpublic function get iOSAppOnMac():Boolean\n\t\t{\n\t\t\tif(Capabilities.os.toLowerCase().indexOf(\"mac os\") < 0 && Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn false;\n\n\t\t\treturn _extContext.call(\"iOSAppOnMac\") as Boolean;\n\t\t}\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\tstatic private const EXTENSION_ID:String = \"com.freshplanet.ane.AirCapabilities\";\n\n\t\tstatic private var _instance:AirCapabilities = null;\n\n\t\tprivate var _extContext:ExtensionContext = null;\n\t\tprivate var _doLogging:Boolean = false;\n\t\tprivate var _logger:ILogger;\n\n\t\t\/**\n\t\t * \"private\" singleton constructor\n\t\t *\/\n\t\tpublic function AirCapabilities() {\n\n\t\t\tsuper();\n\n\t\t\tif (_instance)\n\t\t\t\tthrow new Error(\"singleton class, use .instance\");\n\n\t\t\t_extContext = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\t_extContext.addEventListener(StatusEvent.STATUS, _handleStatusEvent);\n\n\t\t\tif (isSupported)\n\t\t\t\t_logger = new NativeLogger(_extContext);\n\t\t\telse\n\t\t\t\t_logger = new DefaultLogger();\n\n\t\t\t_instance = this;\n\t\t}\n\n        private function _handleStatusEvent(event:StatusEvent):void {\n\n            if (event.code == \"log\")\n\t            _doLogging && trace(\"[AirCapabilities] \" + event.level);\n            else if (event.code == \"OPEN_URL\")\n                this.dispatchEvent(new AirCapabilitiesOpenURLEvent(AirCapabilitiesOpenURLEvent.OPEN_URL_SUCCESS, event.level));\n            else if (event.code == AirCapabilitiesLowMemoryEvent.LOW_MEMORY_WARNING) {\n\t            var memory:Number = Number(event.level);\n\t            this.dispatchEvent(new AirCapabilitiesLowMemoryEvent(event.code, memory));\n            }\n            else\n                this.dispatchEvent(event);\n        }\n\t}\n}\n\n\n\n\n\n","new_contents":"\/*\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage com.freshplanet.ane.AirCapabilities {\n\nimport com.freshplanet.ane.AirCapabilities.events.AirCapabilitiesLowMemoryEvent;\nimport com.freshplanet.ane.AirCapabilities.events.AirCapabilitiesOpenURLEvent;\n\timport flash.display.BitmapData;\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class AirCapabilities extends EventDispatcher {\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\t\/**\n\t\t * Is the ANE supported on the current platform\n\t\t *\/\n        static public function get isSupported():Boolean {\n            return (Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0) || Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\n\t\t\/**\n\t\t * If <code>true<\/code>, logs will be displayed at the ActionScript and native level.\n\t\t *\/\n\t\tpublic function setLogging(value:Boolean):void {\n\n\t\t\t_doLogging = value;\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"setLogging\", value);\n\t\t}\n\t\t\n\t\tpublic function get nativeLogger():ILogger {\n            return _logger;\n        }\n\n        \/**\n         * AirCapabilities instance\n         *\/\n        static public function get instance():AirCapabilities {\n\t\t\treturn _instance != null ? _instance : new AirCapabilities()\n\t\t}\n\n        \/**\n         * Is SMS available\n         * @return\n         *\/\n\t\tpublic function hasSmsEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasSMS\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Is Twitter available\n         * @return\n         *\/\n\t\tpublic function hasTwitterEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasTwitter\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Sends an SMS message\n         * @param message to send\n         * @param recipient phonenumber\n         *\/\n\t\tpublic function sendMsgWithSms(message:String, recipient:String = null):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"sendWithSms\", message, recipient);\n\t\t}\n\n        \/**\n         * Sends a Twitter message\n         * @param message\n         *\/\n\t\tpublic function sendMsgWithTwitter(message:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"sendWithTwitter\", message);\n\t\t}\n\n        \/**\n         * Redirect user to Rating page\n         * @param appId\n         * @param appName\n         *\/\n\t\tpublic function redirecToRating(appId:String, appName:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToRating\", appId, appName);\n\t\t}\n\n        \/**\n         * Model of the device\n         * @return\n         *\/\n\t\tpublic function getDeviceModel():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"getDeviceModel\") as String;\n\n            return \"\";\n\t\t}\n\n        \/**\n         * Name of the machine\n         * @return\n         *\/\n\t\tpublic function getMachineName():String {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"getMachineName\") as String;\n\n            return \"\";\n\t\t}\n\n        \/**\n         * Opens the referral link URL\n         * @param url\n         *\/\n\t\tpublic function processReferralLink(url:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"processReferralLink\", url);\n\t\t}\n\n        \/**\n         * Opens Facebook page\n         * @param pageId id of the facebook page\n         *\/\n\t\tpublic function redirectToPageId(pageId:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToPageId\", pageId);\n\t\t}\n\n        \/**\n         * Opens Twitter account\n         * @param twitterAccount\n         *\/\n\t\tpublic function redirectToTwitterAccount(twitterAccount:String):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"redirectToTwitterAccount\", twitterAccount);\n\t\t}\n\n        \/**\n         * Is posting pictures on Twitter enabled\n         * @return\n         *\/\n\t\tpublic function canPostPictureOnTwitter():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"canPostPictureOnTwitter\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Post new picture on Twitter\n         * @param message\n         * @param bitmapData\n         *\/\n\t\tpublic function postPictureOnTwitter(message:String, bitmapData:BitmapData):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"postPictureOnTwitter\", message, bitmapData);\n\t\t}\n\n        \/**\n         * Is Instagram enabled\n         * @return\n         *\/\n\t\tpublic function hasInstagramEnabled():Boolean {\n\n\t\t\tif (isSupported)\n\t\t\t\treturn _extContext.call(\"hasInstagramEnabled\");\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Post new picture on Instagram\n         * @param message\n         * @param bitmapData\n         * @param x\n         * @param y\n         * @param width\n         * @param height\n         *\/\n\t\tpublic function postPictureOnInstagram(message:String, bitmapData:BitmapData,\n                                               x:int, y:int, width:int, height:int):void {\n\n\t\t\tif (isSupported)\n\t\t\t\t_extContext.call(\"postPictureOnInstagram\", message, bitmapData, x, y, width, height);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Open an application (if installed on the Device) or send the player to the appstore.  iOS Only \n\t\t * @param schemes \t\tList of schemes (String) that the application accepts.  Examples : @\"sms:\/\/\", @\"twit:\/\/\".  You can find schemes in http:\/\/handleopenurl.com\/\n\t\t * @param appStoreURL \t(optional) Link to the AppStore page for the Application for the player to download. URL can be generated via Apple's linkmaker (itunes.apple.com\/linkmaker?)\n\t\t *\/\t\t\n\t\tpublic function openExternalApplication(schemes:Array, appStoreURL:String = null):void {\n\n\t\t\tif (isSupported && Capabilities.manufacturer.indexOf(\"Android\") == -1)\n\t\t\t\t_extContext.call(\"openExternalApplication\", schemes, appStoreURL);\n\t\t}\n\n        \/**\n         * Is opening URLs available\n         * @param url\n         * @return\n         *\/\n\t\tpublic function canOpenURL(url:String):Boolean {\n\t\t\treturn isSupported ? _extContext.call(\"canOpenURL\", url) as Boolean : false;\n\t\t}\n\n        \/**\n         * Open URL\n         * @param url\n         *\/\n\t\tpublic function openURL(url:String):void {\n\n\t\t\tif (canOpenURL(url))\n\t\t\t\t_extContext.call(\"openURL\", url);\n\t\t}\n\n\t\t\/**\n\t\t * Opens modal app store. Available on iOS only\n\t\t * @param appStoreId\tid of the app to open a modal view to (do not include the \"id\" at the beginning of the number)\n\t\t *\/\n\t\tpublic function openModalAppStoreIOS(appStoreId:String):void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") > -1)\n\t\t\t\t_extContext.call(\"openModalAppStore\", appStoreId);\n\t\t}\n\n        \/**\n         * Version of the operating system\n         * @return\n         *\/\n        public function getOSVersion():String {\n\n            if (isSupported)\n                return _extContext.call(\"getOSVersion\") as String;\n\n            return \"\";\n        }\n\n\n        \/**\n         * @return  current amount of RAM being used in bytes\n         *\/\n        public function getCurrentMem():Number {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn -1;\n\n            var ret:Object = _extContext.call(\"getCurrentMem\");\n            if (ret is Error)\n                throw ret;\n            else\n                return ret ? ret as Number : 0;\n        }\n\n        \/**\n         * @return  amount of RAM used by the VM\n         *\/\n        public function getCurrentVirtualMem():Number {\n\n\t\t\tif(!isSupported)\n\t\t\t\treturn -1;\n\n            if (Capabilities.manufacturer.indexOf(\"iOS\") == -1)\n                return -1;\n\n            var ret:Object = _extContext.call(\"getCurrentVirtualMem\");\n            if (ret is Error)\n                throw ret;\n            else\n                return ret ? ret as Number : 0;\n        }\n\n\t\t\/**\n\t\t * @return  is requesting review available. Available on iOS only\n\t\t *\/\n\t\tpublic function canRequestReview():Boolean {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn false;\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") == -1)\n\t\t\t\treturn false;\n\n\t\t\treturn _extContext.call(\"canRequestReview\");\n\t\t}\n\n\t\t\/**\n\t\t * Request AppStore review. Available on iOS only\n\t\t *\/\n\t\tpublic function requestReview():void {\n\n\t\t\tif (!canRequestReview())\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"requestReview\");\n\t\t}\n\t\t\/**\n\t\t * Generate haptic feedback - iOS only\n\t\t *\/\n\t\tpublic function generateHapticFeedback(feedbackType:AirCapabilitiesHapticFeedbackType):void {\n\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn;\n\n\t\t\tif(!feedbackType)\n\t\t\t\treturn\n\n\t\t\t_extContext.call(\"generateHapticFeedback\", feedbackType.value);\n\t\t}\n\n\t\tpublic function getNativeScale():Number \n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn 1;\n\t\t\treturn _extContext.call(\"getNativeScale\") as Number;\n\t\t}\n\n\t\tpublic function openAdSettings():void\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"Android\") < 0)\n\t\t\t\treturn;\n\n\t\t\t_extContext.call(\"openAdSettings\");\n\t\t}\n\n\t\tpublic function getTopInset():Number\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn 0;\n\t\t\treturn _extContext.call(\"getTopInset\") as Number;\n\t\t}\n\n\t\tpublic function getBottomInset():Number\n\t\t{\n\t\t\tif (Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn 0;\n\t\t\treturn _extContext.call(\"getBottomInset\") as Number;\n\t\t}\n\n\t\tpublic function get iOSAppOnMac():Boolean\n\t\t{\n\t\t\tif(Capabilities.manufacturer.indexOf(\"iOS\") < 0)\n\t\t\t\treturn false;\n\n\t\t\treturn _extContext.call(\"iOSAppOnMac\") as Boolean;\n\t\t}\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\tstatic private const EXTENSION_ID:String = \"com.freshplanet.ane.AirCapabilities\";\n\n\t\tstatic private var _instance:AirCapabilities = null;\n\n\t\tprivate var _extContext:ExtensionContext = null;\n\t\tprivate var _doLogging:Boolean = false;\n\t\tprivate var _logger:ILogger;\n\n\t\t\/**\n\t\t * \"private\" singleton constructor\n\t\t *\/\n\t\tpublic function AirCapabilities() {\n\n\t\t\tsuper();\n\n\t\t\tif (_instance)\n\t\t\t\tthrow new Error(\"singleton class, use .instance\");\n\n\t\t\t_extContext = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\t_extContext.addEventListener(StatusEvent.STATUS, _handleStatusEvent);\n\n\t\t\tif (isSupported)\n\t\t\t\t_logger = new NativeLogger(_extContext);\n\t\t\telse\n\t\t\t\t_logger = new DefaultLogger();\n\n\t\t\t_instance = this;\n\t\t}\n\n        private function _handleStatusEvent(event:StatusEvent):void {\n\n            if (event.code == \"log\")\n\t            _doLogging && trace(\"[AirCapabilities] \" + event.level);\n            else if (event.code == \"OPEN_URL\")\n                this.dispatchEvent(new AirCapabilitiesOpenURLEvent(AirCapabilitiesOpenURLEvent.OPEN_URL_SUCCESS, event.level));\n            else if (event.code == AirCapabilitiesLowMemoryEvent.LOW_MEMORY_WARNING) {\n\t            var memory:Number = Number(event.level);\n\t            this.dispatchEvent(new AirCapabilitiesLowMemoryEvent(event.code, memory));\n            }\n            else\n                this.dispatchEvent(event);\n        }\n\t}\n}\n\n\n\n\n\n","subject":"check just for iOS","message":"check just for iOS\n","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-AirCapabilities,freshplanet\/ANE-AirCapabilities,freshplanet\/ANE-AirCapabilities"}
{"commit":"4f9c1ddcb0b07fc159c13b24ff567a1aa793c4a2","old_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/ListBead.as","new_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/ListBead.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads\n{\n\timport flash.events.Event;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IInitSkin;\n\timport org.apache.flex.core.IItemRenderer;\n\timport org.apache.flex.core.IItemRendererParent;\n\timport org.apache.flex.core.ISelectionModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.html.staticControls.beads.controllers.VScrollBarMouseController;\n\timport org.apache.flex.html.staticControls.beads.layouts.VScrollBarLayout;\n\timport org.apache.flex.html.staticControls.beads.models.ScrollBarModel;\n\timport org.apache.flex.html.staticControls.beads.models.SingleLineBorderModel;\n\timport org.apache.flex.html.staticControls.supportClasses.Border;\n\timport org.apache.flex.html.staticControls.supportClasses.NonVirtualDataGroup;\n\timport org.apache.flex.html.staticControls.supportClasses.ScrollBar;\n\n\tpublic class ListBead implements IBead, IInitSkin, IStrand, IListBead\n\t{\n\t\tpublic function ListBead()\n\t\t{\n\t\t}\n\t\t\t\t\t\t\n\t\tprivate var listModel:ISelectionModel;\n\t\t\n        private var _border:Border;\n        \n        public function get border():Border\n        {\n            return _border;\n        }\n\n        private var _dataGroup:IItemRendererParent;\n\n\t\tpublic function get dataGroup():IItemRendererParent\n\t\t{\n\t\t\treturn _dataGroup;\n\t\t}\n\t\t\n\t\tprivate var _vScrollBar:ScrollBar;\n\t\t\n\t\tpublic function get vScrollBar():ScrollBar\n\t\t{\n            if (!_vScrollBar)\n                _vScrollBar = createScrollBar();\n\t\t\treturn _vScrollBar;\n\t\t}\n\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\tpublic function get strand():IStrand\n\t\t{\n\t\t\treturn _strand;\n\t\t}\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            _border = new Border();\n            border.addToParent(UIBase(_strand));\n            _border.model = new SingleLineBorderModel();\n            _border.addBead(new SingleLineBorderBead());\n\t\t\t_dataGroup = new NonVirtualDataGroup();\n\t\t\tUIBase(_dataGroup).addToParent(UIBase(_strand));\n\t\t\tlistModel = value.getBeadByType(ISelectionModel) as ISelectionModel;\n\t\t\tlistModel.addEventListener(\"selectedIndexChanged\", selectionChangeHandler);\n\t\t}\n\t\t\n\t\tprivate var lastSelectedIndex:int = -1;\n\t\t\n\t\tprivate function selectionChangeHandler(event:Event):void\n\t\t{\n\t\t\tif (lastSelectedIndex != -1)\n\t\t\t{\n\t\t\t\tvar ir:IItemRenderer = dataGroup.getItemRendererForIndex(lastSelectedIndex) as IItemRenderer;\n                ir.selected = false;\n\t\t\t}\n            ir = dataGroup.getItemRendererForIndex(listModel.selectedIndex);\n            ir.selected = true;\n            lastSelectedIndex = listModel.selectedIndex;\n\t\t}\n\t\t\t\n\t\tpublic function initSkin():void\n\t\t{\n\t\t}\n\t\t\t\t\t\t\n\t\tprivate function createScrollBar():ScrollBar\n\t\t{\n\t\t\tvar vsb:ScrollBar;\n\t\t\tvsb = new ScrollBar();\n\t\t\tvsb.addToParent(UIBase(_strand));\n\t\t\tvar vsbm:ScrollBarModel = new ScrollBarModel();\n\t\t\tvsbm.maximum = 100;\n\t\t\tvsbm.minimum = 0;\n\t\t\tvsbm.pageSize = 10;\n\t\t\tvsbm.pageStepSize = 10;\n\t\t\tvsbm.snapInterval = 1;\n\t\t\tvsbm.stepSize = 1;\n\t\t\tvsbm.value = 0;\n\t\t\tvsb.model = vsbm;\n\t\t\tvsb.initModel();\n\t\t\tvsb.width = 16;\n\t\t\tvar vsbb:ScrollBarBead = new ScrollBarBead();\n\t\t\tvsbb.initSkin();\n\t\t\tvsb.addBead(vsbb);\t\n\t\t\tvar vsbl:VScrollBarLayout = new VScrollBarLayout();\n\t\t\tvsbb.addBead(vsbl);\n\t\t\tvar vsbc:VScrollBarMouseController = new VScrollBarMouseController();\n\t\t\tvsb.addBead(vsbc);\n\t\t\treturn vsb;\n\t\t}\n\t\t\t\t\n\t\t\/\/ beads declared in MXML are added to the strand.\n\t\t\/\/ from AS, just call addBead()\n\t\tpublic var beads:Array;\n\t\t\n\t\tprivate var _beads:Vector.<IBead>;\n\t\tpublic function addBead(bead:IBead):void\n\t\t{\n\t\t\tif (!_beads)\n\t\t\t\t_beads = new Vector.<IBead>;\n\t\t\t_beads.push(bead);\n\t\t\tbead.strand = this;\n\t\t}\n\t\t\n\t\tpublic function getBeadByType(classOrInterface:Class):IBead\n\t\t{\n\t\t\tfor each (var bead:IBead in _beads)\n\t\t\t{\n\t\t\t\tif (bead is classOrInterface)\n\t\t\t\t\treturn bead;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic function removeBead(value:IBead):IBead\t\n\t\t{\n\t\t\tvar n:int = _beads.length;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar bead:IBead = _beads[i];\n\t\t\t\tif (bead == value)\n\t\t\t\t{\n\t\t\t\t\t_beads.splice(i, 1);\n\t\t\t\t\treturn bead;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads\n{\n\timport flash.events.Event;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IInitSkin;\n\timport org.apache.flex.core.IItemRenderer;\n\timport org.apache.flex.core.IItemRendererParent;\n\timport org.apache.flex.core.ISelectionModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.html.staticControls.beads.controllers.VScrollBarMouseController;\n\timport org.apache.flex.html.staticControls.beads.layouts.VScrollBarLayout;\n\timport org.apache.flex.html.staticControls.beads.models.ScrollBarModel;\n\timport org.apache.flex.html.staticControls.beads.models.SingleLineBorderModel;\n\timport org.apache.flex.html.staticControls.supportClasses.Border;\n\timport org.apache.flex.html.staticControls.supportClasses.NonVirtualDataGroup;\n\timport org.apache.flex.html.staticControls.supportClasses.ScrollBar;\n\n\tpublic class ListBead implements IBead, IInitSkin, IStrand, IListBead\n\t{\n\t\tpublic function ListBead()\n\t\t{\n\t\t}\n\t\t\t\t\t\t\n\t\tprivate var listModel:ISelectionModel;\n\t\t\n        private var _border:Border;\n        \n        public function get border():Border\n        {\n            return _border;\n        }\n\n        private var _dataGroup:IItemRendererParent;\n\n\t\tpublic function get dataGroup():IItemRendererParent\n\t\t{\n\t\t\treturn _dataGroup;\n\t\t}\n\t\t\n\t\tprivate var _vScrollBar:ScrollBar;\n\t\t\n\t\tpublic function get vScrollBar():ScrollBar\n\t\t{\n            if (!_vScrollBar)\n                _vScrollBar = createScrollBar();\n\t\t\treturn _vScrollBar;\n\t\t}\n\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\tpublic function get strand():IStrand\n\t\t{\n\t\t\treturn _strand;\n\t\t}\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            _border = new Border();\n            border.addToParent(UIBase(_strand));\n            _border.model = new SingleLineBorderModel();\n            _border.addBead(new SingleLineBorderBead());\n\t\t\t_dataGroup = new NonVirtualDataGroup();\n\t\t\tUIBase(_dataGroup).addToParent(UIBase(_strand));\n\t\t\tlistModel = value.getBeadByType(ISelectionModel) as ISelectionModel;\n\t\t\tlistModel.addEventListener(\"selectedIndexChanged\", selectionChangeHandler);\n\t\t}\n\t\t\n\t\tprivate var lastSelectedIndex:int = -1;\n\t\t\n\t\tprivate function selectionChangeHandler(event:Event):void\n\t\t{\n\t\t\tif (lastSelectedIndex != -1)\n\t\t\t{\n\t\t\t\tvar ir:IItemRenderer = dataGroup.getItemRendererForIndex(lastSelectedIndex) as IItemRenderer;\n                ir.selected = false;\n\t\t\t}\n\t\t\tif (listModel.selectedIndex != -1)\n\t\t\t{\n\t            ir = dataGroup.getItemRendererForIndex(listModel.selectedIndex);\n\t            ir.selected = true;\n\t\t\t}\n            lastSelectedIndex = listModel.selectedIndex;\n\t\t}\n\t\t\t\n\t\tpublic function initSkin():void\n\t\t{\n\t\t}\n\t\t\t\t\t\t\n\t\tprivate function createScrollBar():ScrollBar\n\t\t{\n\t\t\tvar vsb:ScrollBar;\n\t\t\tvsb = new ScrollBar();\n\t\t\tvsb.addToParent(UIBase(_strand));\n\t\t\tvar vsbm:ScrollBarModel = new ScrollBarModel();\n\t\t\tvsbm.maximum = 100;\n\t\t\tvsbm.minimum = 0;\n\t\t\tvsbm.pageSize = 10;\n\t\t\tvsbm.pageStepSize = 10;\n\t\t\tvsbm.snapInterval = 1;\n\t\t\tvsbm.stepSize = 1;\n\t\t\tvsbm.value = 0;\n\t\t\tvsb.model = vsbm;\n\t\t\tvsb.initModel();\n\t\t\tvsb.width = 16;\n\t\t\tvar vsbb:ScrollBarBead = new ScrollBarBead();\n\t\t\tvsbb.initSkin();\n\t\t\tvsb.addBead(vsbb);\t\n\t\t\tvar vsbl:VScrollBarLayout = new VScrollBarLayout();\n\t\t\tvsbb.addBead(vsbl);\n\t\t\tvar vsbc:VScrollBarMouseController = new VScrollBarMouseController();\n\t\t\tvsb.addBead(vsbc);\n\t\t\treturn vsb;\n\t\t}\n\t\t\t\t\n\t\t\/\/ beads declared in MXML are added to the strand.\n\t\t\/\/ from AS, just call addBead()\n\t\tpublic var beads:Array;\n\t\t\n\t\tprivate var _beads:Vector.<IBead>;\n\t\tpublic function addBead(bead:IBead):void\n\t\t{\n\t\t\tif (!_beads)\n\t\t\t\t_beads = new Vector.<IBead>;\n\t\t\t_beads.push(bead);\n\t\t\tbead.strand = this;\n\t\t}\n\t\t\n\t\tpublic function getBeadByType(classOrInterface:Class):IBead\n\t\t{\n\t\t\tfor each (var bead:IBead in _beads)\n\t\t\t{\n\t\t\t\tif (bead is classOrInterface)\n\t\t\t\t\treturn bead;\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic function removeBead(value:IBead):IBead\t\n\t\t{\n\t\t\tvar n:int = _beads.length;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar bead:IBead = _beads[i];\n\t\t\t\tif (bead == value)\n\t\t\t\t{\n\t\t\t\t\t_beads.splice(i, 1);\n\t\t\t\t\treturn bead;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t}\n}","subject":"fix bug when selectedIndex == -1","message":"fix bug when selectedIndex == -1\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"6a8f4b4ca71fd4cbb03ac58794051a8a7869fedf","old_file":"src\/battlecode\/serial\/MatchLoader.as","new_file":"src\/battlecode\/serial\/MatchLoader.as","old_contents":"\ufeffpackage battlecode.serial {\n    import battlecode.events.ParseEvent;\n    import battlecode.util.GZIP;\n\n    import flash.errors.MemoryError;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.events.TimerEvent;\n    import flash.net.URLRequest;\n    import flash.net.URLStream;\n    import flash.system.System;\n    import flash.utils.ByteArray;\n    import flash.utils.Timer;\n    import flash.utils.getTimer;\n\n    import mx.controls.Alert;\n\n    [Event(name=\"parseProgress\", type=\"battlecode.events.ParseEvent\")]\n    [Event(name=\"parseComplete\", type=\"battlecode.events.ParseEvent\")]\n    [Event(name=\"progress\", type=\"flash.events.ProgressEvent\")]\n    [Event(name=\"complete\", type=\"flash.events.Event\")]\n    public class MatchLoader extends EventDispatcher {\n        private var matchPath:String;\n        private var stream:URLStream;\n        private var matches:Vector.<Match>;\n        private var numMatches:uint = 0;\n        private var builder:MatchBuilder;\n        private var nameA:String, nameB:String;\n\n        private var gamesXML:XMLList;\n        private var currentIndex:uint = 0;\n        private var gameTimer:Timer;\n\n        public function MatchLoader() {\n            this.stream = new URLStream();\n            this.stream.addEventListener(ProgressEvent.PROGRESS, onDownloadProgress, false, 0, true);\n            this.stream.addEventListener(Event.COMPLETE, onComplete, false, 0, true);\n            this.stream.addEventListener(IOErrorEvent.IO_ERROR, onIOError, false, 0, true);\n            this.stream.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError, false, 0, true);\n        }\n\n        public function load(file:String):void {\n            matchPath = file;\n            this.stream.load(new URLRequest(file));\n        }\n\n        public function loadData(matchBytes:ByteArray):void {\n            \/\/ decompress the bytes (they are GZIP'd)\n            try {\n                matchBytes = GZIP.decompress(matchBytes);\n            } catch (e:Error) {\n            }\n\n            trace(\"--- DECOMPRESSION ---\");\n            trace(\"MEM USAGE: \" + Math.round(System.totalMemory \/ 1024 \/ 1024) + \"MB\");\n\n            try {\n                \/\/ parse the xml from the decompressed byte stream\n                var xmlStr:String = matchBytes.readUTFBytes(matchBytes.bytesAvailable);\n                var xml:XML = new XML(xmlStr);\n            } catch (e:MemoryError) {\n                Alert.show(\"Memory allocation error: \" + e.message);\n                return;\n            } catch (e:TypeError) {\n                trace(\"TypeError: \" + e.message);\n                Alert.show(\"Unauthorized: \" + e.message);\n                return;\n            }\n\n            \/\/ clear match bytes\n            matchBytes.clear();\n\n            \/\/ generate new matches\n            numMatches = parseInt(xml.child(\"ser.MatchHeader\").length());\n            matches = new Vector.<Match>();\n\n            gamesXML = xml.children();\n\n            gameTimer = new Timer(30);\n            gameTimer.addEventListener(TimerEvent.TIMER, onTimerTick);\n            gameTimer.start();\n\n            trace(\"--- XML PARSE ---\");\n            trace(\"MEM USAGE: \" + Math.round(System.totalMemory \/ 1000 \/ 1000) + \"MB\");\n\n            dispatchEvent(new Event(Event.COMPLETE));\n        }\n\n        public function setTeamNames(nameA:String, nameB:String):void {\n            this.nameA = nameA;\n            this.nameB = nameB;\n        }\n\n        public function getMatches():Vector.<Match> {\n            return matches;\n        }\n\n        public function getNumMatches():uint {\n            return numMatches;\n        }\n\n        private function onDownloadProgress(e:ProgressEvent):void {\n            dispatchEvent(e);\n        }\n\n        private function onComplete(e:Event):void {\n            var matchBytes:ByteArray = new ByteArray();\n            stream.readBytes(matchBytes);\n            stream.close();\n            stream = null;\n\n            loadData(matchBytes);\n        }\n\n        private function onIOError(e:IOErrorEvent):void {\n            trace(\"match load failed: \" + e.toString());\n            Alert.show(\"Could not load the specified match file: File \" + matchPath + \" not found\");\n        }\n\n        private function onSecurityError(e:SecurityError):void {\n            trace(\"match load failed: \" + e.toString());\n            Alert.show(\"Could not load the specified match file: Security error\");\n        }\n\n        private function onTimerTick(e:TimerEvent):void {\n            var start:Number = getTimer();\n            while(getTimer() - start < 30 && currentIndex < gamesXML.length()) {\n                var node:XML = gamesXML[currentIndex++];\n                var nodeName:String = node.name().toString();\n                switch (nodeName) {\n                    case \"ser.StoredConstants\":\n                        StoredConstantsLoader.loadConstants(node);\n                        break;\n                    case \"ser.MatchHeader\":\n                        builder = new MatchBuilder();\n                        builder.setHeader(node);\n                        builder.setTeamNames(nameA, nameB);\n                        break;\n                    case \"ser.MatchFooter\":\n                        builder.setFooter(node);\n                        matches.push(builder.build());\n                        builder = null;\n                        trace(\"--- MATCH \"+matches.length+\" ---\");\n                        trace(\"MEM USAGE: \" + Math.round(System.totalMemory \/ 1024 \/ 1024) + \"MB\");\n                        break;\n                    case \"ser.ExtensibleMetadata\":\n                        builder.setExtensibleMetadata(node);\n                        break;\n                    case \"ser.GameStats\":\n                        builder.setGameStats(node);\n                        break;\n                    case \"ser.RoundDelta\":\n                        builder.addRoundDelta(node);\n                        break;\n                    case \"ser.RoundStats\":\n                        builder.addRoundStats(node);\n                        break;\n                    default:\n                        trace(\"Unknown node: \" + node.name());\n                        break;\n                }\n            }\n\n            var progressEvent:ParseEvent;\n            if (matches.length == numMatches) {\n                progressEvent = new ParseEvent(ParseEvent.COMPLETE);\n                gameTimer.stop();\n            } else {\n                progressEvent = new ParseEvent(ParseEvent.PROGRESS);\n            }\n            progressEvent.rowsParsed = currentIndex;\n            progressEvent.rowsTotal = gamesXML.length();\n            progressEvent.matchesParsed = matches.length;\n            progressEvent.matchesTotal = numMatches;\n            dispatchEvent(progressEvent);\n        }\n    }\n}","new_contents":"\ufeffpackage battlecode.serial {\n    import battlecode.events.ParseEvent;\n    import battlecode.util.GZIP;\n\n    import flash.errors.MemoryError;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.events.TimerEvent;\n    import flash.net.URLRequest;\n    import flash.net.URLStream;\n    import flash.system.System;\n    import flash.utils.ByteArray;\n    import flash.utils.Timer;\n    import flash.utils.getTimer;\n\n    import mx.controls.Alert;\n\n    [Event(name=\"parseProgress\", type=\"battlecode.events.ParseEvent\")]\n    [Event(name=\"parseComplete\", type=\"battlecode.events.ParseEvent\")]\n    [Event(name=\"progress\", type=\"flash.events.ProgressEvent\")]\n    [Event(name=\"complete\", type=\"flash.events.Event\")]\n    public class MatchLoader extends EventDispatcher {\n        private var matchPath:String;\n        private var stream:URLStream;\n        private var matches:Vector.<Match>;\n        private var numMatches:uint = 0;\n        private var builder:MatchBuilder;\n        private var nameA:String, nameB:String;\n\n        private var gamesXML:XMLList;\n        private var currentIndex:uint = 0;\n        private var gameTimer:Timer;\n\n        public function MatchLoader() {\n            this.stream = new URLStream();\n            this.stream.addEventListener(ProgressEvent.PROGRESS, onDownloadProgress, false, 0, true);\n            this.stream.addEventListener(Event.COMPLETE, onComplete, false, 0, true);\n            this.stream.addEventListener(IOErrorEvent.IO_ERROR, onIOError, false, 0, true);\n            this.stream.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError, false, 0, true);\n        }\n\n        public function load(file:String):void {\n            matchPath = file;\n            this.stream.load(new URLRequest(file));\n        }\n\n        public function loadData(matchBytes:ByteArray):void {\n            \/\/ decompress the bytes (they are GZIP'd)\n            try {\n                matchBytes = GZIP.decompress(matchBytes);\n            } catch (e:Error) {\n            }\n\n            trace(\"--- DECOMPRESSION ---\");\n            trace(\"MEM USAGE: \" + Math.round(System.totalMemory \/ 1024 \/ 1024) + \"MB\");\n\n            try {\n                \/\/ parse the xml from the decompressed byte stream\n                var xmlStr:String = matchBytes.readUTFBytes(matchBytes.bytesAvailable);\n                var xml:XML = new XML(xmlStr);\n            } catch (e:MemoryError) {\n                Alert.show(\"Memory allocation error: \" + e.message);\n                return;\n            } catch (e:TypeError) {\n                trace(\"TypeError: \" + e.message);\n                Alert.show(\"Unauthorized: \" + e.message);\n                return;\n            }\n\n            \/\/ clear match bytes\n            matchBytes.clear();\n\n            \/\/ generate new matches\n            numMatches = parseInt(xml.child(\"ser.MatchHeader\").length());\n            matches = new Vector.<Match>();\n\n            gamesXML = xml.children();\n\n            gameTimer = new Timer(30);\n            gameTimer.addEventListener(TimerEvent.TIMER, onTimerTick);\n            gameTimer.start();\n\n            trace(\"--- XML PARSE ---\");\n            trace(\"MEM USAGE: \" + Math.round(System.totalMemory \/ 1000 \/ 1000) + \"MB\");\n\n            dispatchEvent(new Event(Event.COMPLETE));\n        }\n\n        public function setTeamNames(nameA:String, nameB:String):void {\n            this.nameA = nameA;\n            this.nameB = nameB;\n        }\n\n        public function getMatches():Vector.<Match> {\n            return matches;\n        }\n\n        public function getNumMatches():uint {\n            return numMatches;\n        }\n\n        private function onDownloadProgress(e:ProgressEvent):void {\n            dispatchEvent(e);\n        }\n\n        private function onComplete(e:Event):void {\n            var matchBytes:ByteArray = new ByteArray();\n            stream.readBytes(matchBytes);\n            stream.close();\n            stream = null;\n\n            loadData(matchBytes);\n        }\n\n        private function onIOError(e:IOErrorEvent):void {\n            trace(\"match load failed: \" + e.toString());\n            Alert.show(\"Could not load the specified match file: File \" + matchPath + \" not found\");\n        }\n\n        private function onSecurityError(e:SecurityErrorEvent):void {\n            trace(\"match load failed: \" + e.toString());\n            Alert.show(\"Could not load the specified match file: Security error\");\n        }\n\n        private function onTimerTick(e:TimerEvent):void {\n            var start:Number = getTimer();\n            while(getTimer() - start < 30 && currentIndex < gamesXML.length()) {\n                var node:XML = gamesXML[currentIndex++];\n                var nodeName:String = node.name().toString();\n                switch (nodeName) {\n                    case \"ser.StoredConstants\":\n                        StoredConstantsLoader.loadConstants(node);\n                        break;\n                    case \"ser.MatchHeader\":\n                        builder = new MatchBuilder();\n                        builder.setHeader(node);\n                        builder.setTeamNames(nameA, nameB);\n                        break;\n                    case \"ser.MatchFooter\":\n                        builder.setFooter(node);\n                        matches.push(builder.build());\n                        builder = null;\n                        trace(\"--- MATCH \"+matches.length+\" ---\");\n                        trace(\"MEM USAGE: \" + Math.round(System.totalMemory \/ 1024 \/ 1024) + \"MB\");\n                        break;\n                    case \"ser.ExtensibleMetadata\":\n                        builder.setExtensibleMetadata(node);\n                        break;\n                    case \"ser.GameStats\":\n                        builder.setGameStats(node);\n                        break;\n                    case \"ser.RoundDelta\":\n                        builder.addRoundDelta(node);\n                        break;\n                    case \"ser.RoundStats\":\n                        builder.addRoundStats(node);\n                        break;\n                    default:\n                        trace(\"Unknown node: \" + node.name());\n                        break;\n                }\n            }\n\n            var progressEvent:ParseEvent;\n            if (matches.length == numMatches) {\n                progressEvent = new ParseEvent(ParseEvent.COMPLETE);\n                gameTimer.stop();\n            } else {\n                progressEvent = new ParseEvent(ParseEvent.PROGRESS);\n            }\n            progressEvent.rowsParsed = currentIndex;\n            progressEvent.rowsTotal = gamesXML.length();\n            progressEvent.matchesParsed = matches.length;\n            progressEvent.matchesTotal = numMatches;\n            dispatchEvent(progressEvent);\n        }\n    }\n}","subject":"fix event type","message":"fix event type\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"5b4010bed4cad240ad534450fba7870158e658e6","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCloneableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\t\tcompositeCloneableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCloneableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCloneableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(5, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArray():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tassertNotNull(clone.array);\n\t\tassertThat(clone.array, arrayWithSize(5));\n\t\tassertThat(clone.array, compositeCloneableClass.array);\n\t\tassertFalse(clone.array == compositeCloneableClass.array);\n\t\tassertThat(clone.array, everyItem(isA(Number)));\n\t\tassertThat(clone.array, array(equalTo(1), equalTo(2), equalTo(3), equalTo(4), equalTo(5)));\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayList():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayList:ArrayList = clone.arrayList;\n\n\t\tassertNotNull(arrayList);\n\t\tassertFalse(clone.arrayList == compositeCloneableClass.arrayList);\n\t\tassertEquals(arrayList.length, 5);\n\t\tassertEquals(arrayList.getItemAt(0), 1);\n\t\tassertEquals(arrayList.getItemAt(1), 2);\n\t\tassertEquals(arrayList.getItemAt(2), 3);\n\t\tassertEquals(arrayList.getItemAt(3), 4);\n\t\tassertEquals(arrayList.getItemAt(4), 5);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayCollection():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayCollection:ArrayCollection = clone.arrayCollection;\n\n\t\tassertNotNull(arrayCollection);\n\t\tassertFalse(clone.arrayCollection == compositeCloneableClass.arrayCollection);\n\t\tassertEquals(arrayCollection.length, 5);\n\t\tassertEquals(arrayCollection.getItemAt(0), 1);\n\t\tassertEquals(arrayCollection.getItemAt(1), 2);\n\t\tassertEquals(arrayCollection.getItemAt(2), 3);\n\t\tassertEquals(arrayCollection.getItemAt(3), 4);\n\t\tassertEquals(arrayCollection.getItemAt(4), 5);\n\t}\n}\n}\n","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CloneableClass;\nimport dolly.data.CompositeCloneableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\n\t\tconst nestedCloneable:CloneableClass = new CloneableClass();\n\t\tnestedCloneable.property1 = \"property1 value\";\n\t\tnestedCloneable.writableField1 = \"writableField1 value\";\n\n\t\tconst nestedCompositeCloneable:CompositeCloneableClass = new CompositeCloneableClass();\n\t\tnestedCompositeCloneable.compositeCloneable = compositeCloneableClass;\n\t\tnestedCompositeCloneable.array = [1, 2, 3];\n\t\tnestedCompositeCloneable.arrayList = new ArrayList([1, 2, 3]);\n\t\tnestedCompositeCloneable.arrayCollection = new ArrayCollection([1, 2, 3]);\n\n\t\tcompositeCloneableClass.cloneable = nestedCloneable;\n\t\tcompositeCloneableClass.compositeCloneable = nestedCompositeCloneable;\n\t\tcompositeCloneableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCloneableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCloneableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass.compositeCloneable =\n\t\t\t\tcompositeCloneableClass.compositeCloneable.compositeCloneable = null;\n\t\tcompositeCloneableClass.cloneable = null;\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(5, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArray():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tassertNotNull(clone.array);\n\t\tassertThat(clone.array, arrayWithSize(5));\n\t\tassertThat(clone.array, compositeCloneableClass.array);\n\t\tassertFalse(clone.array == compositeCloneableClass.array);\n\t\tassertThat(clone.array, everyItem(isA(Number)));\n\t\tassertThat(clone.array, array(equalTo(1), equalTo(2), equalTo(3), equalTo(4), equalTo(5)));\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayList():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayList:ArrayList = clone.arrayList;\n\n\t\tassertNotNull(arrayList);\n\t\tassertFalse(clone.arrayList == compositeCloneableClass.arrayList);\n\t\tassertEquals(arrayList.length, 5);\n\t\tassertEquals(arrayList.getItemAt(0), 1);\n\t\tassertEquals(arrayList.getItemAt(1), 2);\n\t\tassertEquals(arrayList.getItemAt(2), 3);\n\t\tassertEquals(arrayList.getItemAt(3), 4);\n\t\tassertEquals(arrayList.getItemAt(4), 5);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayCollection():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayCollection:ArrayCollection = clone.arrayCollection;\n\n\t\tassertNotNull(arrayCollection);\n\t\tassertFalse(clone.arrayCollection == compositeCloneableClass.arrayCollection);\n\t\tassertEquals(arrayCollection.length, 5);\n\t\tassertEquals(arrayCollection.getItemAt(0), 1);\n\t\tassertEquals(arrayCollection.getItemAt(1), 2);\n\t\tassertEquals(arrayCollection.getItemAt(2), 3);\n\t\tassertEquals(arrayCollection.getItemAt(3), 4);\n\t\tassertEquals(arrayCollection.getItemAt(4), 5);\n\t}\n}\n}\n","subject":"Initialize props \"cloneable\" and \"compositeCloneable\" of CompositeCloneableClass in tests.","message":"Initialize props \"cloneable\" and \"compositeCloneable\" of CompositeCloneableClass in tests.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"34d2140d708bc288343dedf2eefa53bd4a2864f7","old_file":"plugins\/bitrateDetectionPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/component\/BitrateDetectionMediator.as","new_file":"plugins\/bitrateDetectionPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/component\/BitrateDetectionMediator.as","old_contents":"package com.kaltura.kdpfl.plugin.component\r\n{\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.SequenceProxy;\r\n\timport com.kaltura.kdpfl.model.type.EnableType;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.controls.KTrace;\r\n\timport com.kaltura.types.KalturaMediaType;\r\n\timport com.kaltura.vo.KalturaMediaEntry;\r\n\t\r\n\timport flash.display.Loader;\r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.ProgressEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.external.ExternalInterface;\r\n\timport flash.net.SharedObject;\r\n\timport flash.net.URLRequest;\r\n\timport flash.utils.Timer;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\r\n\tpublic class BitrateDetectionMediator extends Mediator\r\n\t{\r\n\t\tpublic static var NAME:String = \"bitrateDetectionMediator\";\t\r\n\t\t\/**\r\n\t\t * Flag indicating autoPlay flashvar was true \r\n\t\t *\/\t\t\r\n\t\tprivate var _wasAutoPlay:Boolean = false;\r\n\t\t\/**\r\n\t\t * Flag indicating singleAutoPlay was true \r\n\t\t *\/\t\t\r\n\t\tprivate var _wasSingleAutoPlay:Boolean = false;\r\n\t\t\/**\r\n\t\t * The url loader \r\n\t\t *\/\t\t\r\n\t\tprivate var _loader:Loader;\r\n\t\t\/**\r\n\t\t * average download speed \r\n\t\t *\/\t\t\r\n\t\tprivate var _avgSpeed:Number = 0;\r\n\t\t\/**\r\n\t\t * counter for progress events, will be used to calculate average speed \r\n\t\t *\/\t\t\r\n\t\tprivate var _progressCount:int;\r\n\t\t\/**\r\n\t\t * timer for the download process \r\n\t\t *\/\t\t\r\n\t\tprivate var _downloadTimer:Timer;\r\n\t\t\/**\r\n\t\t * startTime of the download process \r\n\t\t *\/\t\t\r\n\t\tprivate var _startTime:Number;\r\n\t\t\/**\r\n\t\t * Indicating if player has already played  \r\n\t\t *\/\t\t\r\n\t\tprivate var _playedPlayed:Boolean = false;\r\n\t\t\r\n\t\tprivate var _prevTime:Number;\r\n\t\tprivate var _prevBytesLoaded:int;\r\n\t\tprivate var _forceBitrate:int;\r\n\t\t\r\n\t\tpublic function BitrateDetectionMediator(viewComponentObject:Object = null , forceBitrate:int = 0)\r\n\t\t{\r\n\t\t\t_forceBitrate = forceBitrate;\r\n\t\t\tsuper(NAME, viewComponentObject);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array \r\n\t\t{\r\n\t\t\treturn [\r\n\t\t\t\tNotificationType.DO_SWITCH,\r\n\t\t\t\tNotificationType.KDP_EMPTY,\r\n\t\t\t\tNotificationType.KDP_READY,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.MEDIA_READY\r\n\t\t\t\t];\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _bandwidth:Number = 0;\r\n\t\tprivate var _bandwidthByUser:Number = 0;\r\n\t\t \r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\t\/\/check bitrate only before player played\r\n\/*\t\t\tif (_playedPlayed)\r\n\t\t\t{\r\n\t\t\t\treturn;\r\n\t\t\t}*\/\r\n\t\t\t\r\n\t\t\tswitch (notification.getName())\r\n\t\t\t{\r\n\t\t\t\t\/\/in case the user switched the flavor manually \r\n\t\t\t\tcase NotificationType.DO_SWITCH:\r\n\t\t\t\t\t_bandwidthByUser = int(notification.getBody())\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\tif(_bandwidthByUser)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: _bandwidthByUser});\r\n\t\t\t\t\t\treturn;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(_bandwidth)\r\n\t\t\t\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: _bandwidth});\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.KDP_EMPTY:\r\n\t\t\t\tcase NotificationType.KDP_READY:\r\n\t\t\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\t\tif (!mediaProxy.vo.entry || \r\n\t\t\t\t\t\t((mediaProxy.vo.entry is KalturaMediaEntry) && (int(mediaProxy.vo.entry.mediaType)==KalturaMediaType.IMAGE)))\r\n\t\t\t\t\t\tbreak;\r\n\t\t\t\t\ttrace(\"bitrate detection:\", notification.getName());\r\n\t\t\t\t\tvar configProxy:ConfigProxy = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t\t\t\tif ((viewComponent as bitrateDetectionPluginCode).useFlavorCookie)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar flavorCookie : SharedObject;\r\n\t\t\t\t\t\ttry\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\/\/Check to see if we have a cookie\r\n\t\t\t\t\t\t\tflavorCookie = SharedObject.getLocal(\"kaltura\");\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tcatch (e: Error)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\/\/if not just start download\r\n\t\t\t\t\t\t\ttrace (\"no permissions to access partner's file system\");\r\n\t\t\t\t\t\t\tstartDownload();\r\n\t\t\t\t\t\t\treturn;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif (flavorCookie && flavorCookie.data)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\/\/If we are in Auto Switch or the first time we run it - do the download test\r\n\t\t\t\t\t\t\tif(!flavorCookie.data.preferedFlavorBR || (flavorCookie.data.preferedFlavorBR == -1))\r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\tstartDownload();\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\/\/disable bitrate cookie--> start detection\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tstartDownload();\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t\tif(_bandwidth)\r\n\t\t\t\t\t\treturn;\r\n\t\t\t\t\t_playedPlayed = true;\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Start a download process to find the preferred bitrate \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function startDownload() : void \r\n\t\t{\r\n\t\t\ttrace (\"bitrate detection: start download\");\r\n\t\t\tif (!(viewComponent as bitrateDetectionPluginCode).downloadUrl)\r\n\t\t\t\treturn;\r\n\t\t\t\r\n\t\t\tvar configProxy:ConfigProxy = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\/\/disable autoPlay - will change it back once the bitrate detection will finish\r\n\t\t\tif (configProxy.vo.flashvars.autoPlay == \"true\")\r\n\t\t\t{\r\n\t\t\t\ttrace (\"bitrate detection: was auto play\");\r\n\t\t\t\tconfigProxy.vo.flashvars.autoPlay = \"false\";\r\n\t\t\t\t_wasAutoPlay = true;\r\n\t\t\t}\r\n\t\t\tif (mediaProxy.vo.singleAutoPlay) \r\n\t\t\t{\r\n\t\t\t\tmediaProxy.vo.singleAutoPlay = false;\r\n\t\t\t\t_wasSingleAutoPlay = true;\r\n\t\t\t}\r\n\t\t\t_startTime = ( new Date( ) ).getTime( );\t\r\n\t\t\t_progressCount = 0;\r\n\t\t\t_prevTime = _startTime;\r\n\t\t\t_prevBytesLoaded = 0;\r\n\t\t\t_loader = new Loader( );\r\n\t\t\t_loader.contentLoaderInfo.addEventListener( Event.COMPLETE, downloadComplete );\r\n\t\t\t_loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress);\r\n\t\t\t_loader.contentLoaderInfo.addEventListener( IOErrorEvent.IO_ERROR, ioErrorHandler );\r\n\t\t\t_downloadTimer = new Timer ((viewComponent as bitrateDetectionPluginCode).downloadTimeoutMS, 1);\r\n\t\t\t_downloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete);\r\n\t\t\tsendNotification(NotificationType.ENABLE_GUI, {guiEnabled: false, enableType: EnableType.FULL});\r\n\t\t\tsendNotification( NotificationType.SWITCHING_CHANGE_STARTED, {newIndex: -2,  newBitrate: null});  \r\n\t\t\t_loader.load( new URLRequest( (viewComponent as bitrateDetectionPluginCode).downloadUrl + \"?\" + ( Math.random( ) * 100000 )) );\r\n\t\t\t_downloadTimer.start();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * on download progress- calculate average speed\r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onProgress (event:ProgressEvent):void \r\n\t\t{\r\n\t\t\tvar curTime:Number = ( new Date( ) ).getTime( );\r\n\t\t\t_progressCount++;\r\n\t\t\tif (event.bytesLoaded!=0) \r\n\t\t\t{\r\n\t\t\t\tvar totalTime:Number =( curTime - _startTime ) \/ 1000;\r\n\t\t\t\tvar totalKB:Number = event.bytesLoaded \/ 1024;\r\n\t\t\t\t_avgSpeed = totalKB \/ totalTime;\r\n\t\t\t}\r\n\t\t\t_prevTime = curTime;\r\n\t\t\t_prevBytesLoaded = event.bytesLoaded;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t *  download complete handler - set the preferred bitrate, enable GUI\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function downloadComplete( e:Event = null):void\r\n\t\t{\r\n\t\t\t_downloadTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete);\r\n\t\t\t_loader.contentLoaderInfo.removeEventListener( ProgressEvent.PROGRESS, onProgress );\r\n\t\t\t\r\n\t\t\tvar bitrateVal:int = _avgSpeed * 8;\r\n\t\t\ttrace(\"*** preferred bitrate for bitrate detection plugin:\", bitrateVal);\r\n\t\t\t\r\n\t\t\t\/\/for debugging - force a bitrate value to override the calculated one\r\n\t\t\tif(_forceBitrate > 0)\r\n\t\t\t{\r\n\t\t\t\tbitrateVal = _forceBitrate;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/for testing - expose the # via JS\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tExternalInterface.call('bitrateValue' , bitrateVal);\r\n\t\t\t} \r\n\t\t\tcatch(error:Error) \r\n\t\t\t{\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\r\n\t\t\t\r\n\r\n\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: bitrateVal});\r\n\r\n\t\t\t_bandwidth = bitrateVal;\r\n\t\t\t\r\n\t\t\t\/\/write to cookie\r\n\t\t\tvar flavorCookie : SharedObject;\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tflavorCookie = SharedObject.getLocal(\"kaltura\");\r\n\t\t\t}\r\n\t\t\tcatch (e : Error)\r\n\t\t\t{\r\n\t\t\t\ttrace(\"No access to user's file system\");\r\n\t\t\t}\r\n\t\t\tif (flavorCookie && flavorCookie.data)\r\n\t\t\t{\r\n\t\t\t\tflavorCookie.data.preferedFlavorBR = bitrateVal;\r\n\t\t\t\tflavorCookie.flush();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tfinishDownloadProcess();\t\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * default timer time has passed, stop listening to progress event and continue the flow \r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onTimerComplete (event:TimerEvent):void {\r\n\t\t\tdownloadComplete();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * I\/O error getting the sample file, release the UI \r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function ioErrorHandler(event:IOErrorEvent) : void \r\n\t\t{\r\n\t\t\t\/\/Bypass: ignore #2124 error (loaded file is an unknown type)\r\n\t\t\tif (!event.text || event.text.indexOf(\"Error #2124\")==-1)\r\n\t\t\t{\r\n\t\t\t\ttrace (\"bitrate detection i\/o error:\", event.text);\t\t\t\t\r\n\t\t\t\tfinishDownloadProcess();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * enable back the GUI.\r\n\t\t * call Do_Play if we were in auto play and set back relevant flashvars \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function finishDownloadProcess():void {\r\n\t\t\t\/\/if we changed variables, set them back\r\n\t\t\tif (_wasAutoPlay || _wasSingleAutoPlay) {\r\n\t\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\tvar sequenceProxy:SequenceProxy = facade.retrieveProxy(SequenceProxy.NAME) as SequenceProxy;\r\n\t\t\t\tif (_wasAutoPlay) \r\n\t\t\t\t{\t\r\n\t\t\t\t\tvar configProxy:ConfigProxy = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t\t\t\tconfigProxy.vo.flashvars.autoPlay = \"true\";\t\r\n\t\t\t\t}\r\n\t\t\t\telse \r\n\t\t\t\t{\r\n\t\t\t\t\tmediaProxy.vo.singleAutoPlay = true;\r\n\t\t\t\t}\r\n\t\t\t\t\/\/play if we should have played\r\n\t\t\t\tif (!_playedPlayed && !mediaProxy.vo.isMediaDisabled && !sequenceProxy.vo.isInSequence) \r\n\t\t\t\t{\t\t\r\n\t\t\t\t\tsendNotification(NotificationType.DO_PLAY);\t\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\r\n\t\t\tsendNotification(NotificationType.ENABLE_GUI, {guiEnabled: true, enableType: EnableType.FULL});\r\n\t\t}\r\n\t\t\r\n\t\r\n\t}\r\n\t\r\n}","new_contents":"package com.kaltura.kdpfl.plugin.component\r\n{\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.SequenceProxy;\r\n\timport com.kaltura.kdpfl.model.type.EnableType;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.controls.KTrace;\r\n\timport com.kaltura.types.KalturaMediaType;\r\n\timport com.kaltura.vo.KalturaMediaEntry;\r\n\t\r\n\timport flash.display.Loader;\r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.ProgressEvent;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.external.ExternalInterface;\r\n\timport flash.net.SharedObject;\r\n\timport flash.net.URLRequest;\r\n\timport flash.utils.Timer;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\r\n\tpublic class BitrateDetectionMediator extends Mediator\r\n\t{\r\n\t\tpublic static var NAME:String = \"bitrateDetectionMediator\";\t\r\n\t\t\/**\r\n\t\t * Flag indicating autoPlay flashvar was true \r\n\t\t *\/\t\t\r\n\t\tprivate var _wasAutoPlay:Boolean = false;\r\n\t\t\/**\r\n\t\t * Flag indicating singleAutoPlay was true \r\n\t\t *\/\t\t\r\n\t\tprivate var _wasSingleAutoPlay:Boolean = false;\r\n\t\t\/**\r\n\t\t * The url loader \r\n\t\t *\/\t\t\r\n\t\tprivate var _loader:Loader;\r\n\t\t\/**\r\n\t\t * average download speed \r\n\t\t *\/\t\t\r\n\t\tprivate var _avgSpeed:Number = 0;\r\n\t\t\/**\r\n\t\t * counter for progress events, will be used to calculate average speed \r\n\t\t *\/\t\t\r\n\t\tprivate var _progressCount:int;\r\n\t\t\/**\r\n\t\t * timer for the download process \r\n\t\t *\/\t\t\r\n\t\tprivate var _downloadTimer:Timer;\r\n\t\t\/**\r\n\t\t * startTime of the download process \r\n\t\t *\/\t\t\r\n\t\tprivate var _startTime:Number;\r\n\t\t\/**\r\n\t\t * Indicating if player has already played  \r\n\t\t *\/\t\t\r\n\t\tprivate var _playedPlayed:Boolean = false;\r\n\t\t\r\n\t\tprivate var _configProxy:ConfigProxy;\r\n\t\t\r\n\t\tprivate var _prevTime:Number;\r\n\t\tprivate var _prevBytesLoaded:int;\r\n\t\tprivate var _forceBitrate:int;\r\n\t\t\r\n\t\tpublic function BitrateDetectionMediator(viewComponentObject:Object = null , forceBitrate:int = 0)\r\n\t\t{\r\n\t\t\t_forceBitrate = forceBitrate;\r\n\t\t\tsuper(NAME, viewComponentObject);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array \r\n\t\t{\r\n\t\t\treturn [\r\n\t\t\t\tNotificationType.DO_SWITCH,\r\n\t\t\t\tNotificationType.KDP_EMPTY,\r\n\t\t\t\tNotificationType.KDP_READY,\r\n\t\t\t\tNotificationType.PLAYER_PLAYED,\r\n\t\t\t\tNotificationType.MEDIA_READY\r\n\t\t\t\t];\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _bandwidth:Number = 0;\r\n\t\tprivate var _bandwidthByUser:Number = 0;\r\n\t\t \r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\t\/\/check bitrate only before player played\r\n\/*\t\t\tif (_playedPlayed)\r\n\t\t\t{\r\n\t\t\t\treturn;\r\n\t\t\t}*\/\r\n\t\t\t\r\n\t\t\tswitch (notification.getName())\r\n\t\t\t{\r\n\t\t\t\t\/\/in case the user switched the flavor manually \r\n\t\t\t\tcase NotificationType.DO_SWITCH:\r\n\t\t\t\t\t_bandwidthByUser = int(notification.getBody())\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\tif(_bandwidthByUser)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: _bandwidthByUser});\r\n\t\t\t\t\t\treturn;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(_bandwidth)\r\n\t\t\t\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: _bandwidth});\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.KDP_EMPTY:\r\n\t\t\t\tcase NotificationType.KDP_READY:\r\n\t\t\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\t\tif (!mediaProxy.vo.entry || \r\n\t\t\t\t\t\t((mediaProxy.vo.entry is KalturaMediaEntry) && (int(mediaProxy.vo.entry.mediaType)==KalturaMediaType.IMAGE)))\r\n\t\t\t\t\t\tbreak;\r\n\t\t\t\t\ttrace(\"bitrate detection:\", notification.getName());\r\n\t\t\t\t\t_configProxy = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t\t\t\tif ((viewComponent as bitrateDetectionPluginCode).useFlavorCookie)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar flavorCookie : SharedObject;\r\n\t\t\t\t\t\ttry\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\/\/Check to see if we have a cookie\r\n\t\t\t\t\t\t\tflavorCookie = SharedObject.getLocal(\"kaltura\");\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tcatch (e: Error)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\/\/if not just start download\r\n\t\t\t\t\t\t\ttrace (\"no permissions to access partner's file system\");\r\n\t\t\t\t\t\t\tstartDownload();\r\n\t\t\t\t\t\t\treturn;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif (flavorCookie && flavorCookie.data)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\/\/If we are in Auto Switch or the first time we run it - do the download test\r\n\t\t\t\t\t\t\tif(!flavorCookie.data.preferedFlavorBR || (flavorCookie.data.preferedFlavorBR == -1))\r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\tstartDownload();\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\/\/disable bitrate cookie--> start detection\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tstartDownload();\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase NotificationType.PLAYER_PLAYED:\r\n\t\t\t\t\tif(_bandwidth)\r\n\t\t\t\t\t\treturn;\r\n\t\t\t\t\t_playedPlayed = true;\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Start a download process to find the preferred bitrate \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function startDownload() : void \r\n\t\t{\r\n\t\t\ttrace (\"bitrate detection: start download\");\r\n\t\t\tif (!(viewComponent as bitrateDetectionPluginCode).downloadUrl)\r\n\t\t\t\treturn;\r\n\r\n\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\/\/disable autoPlay - will change it back once the bitrate detection will finish\r\n\t\t\tif (_configProxy.vo.flashvars.autoPlay == \"true\")\r\n\t\t\t{\r\n\t\t\t\ttrace (\"bitrate detection: was auto play\");\r\n\t\t\t\t_configProxy.vo.flashvars.autoPlay = \"false\";\r\n\t\t\t\t_wasAutoPlay = true;\r\n\t\t\t}\r\n\t\t\tif (mediaProxy.vo.singleAutoPlay) \r\n\t\t\t{\r\n\t\t\t\tmediaProxy.vo.singleAutoPlay = false;\r\n\t\t\t\t_wasSingleAutoPlay = true;\r\n\t\t\t}\r\n\t\t\t_startTime = ( new Date( ) ).getTime( );\t\r\n\t\t\t_progressCount = 0;\r\n\t\t\t_prevTime = _startTime;\r\n\t\t\t_prevBytesLoaded = 0;\r\n\t\t\t_loader = new Loader( );\r\n\t\t\t_loader.contentLoaderInfo.addEventListener( Event.COMPLETE, downloadComplete );\r\n\t\t\t_loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress);\r\n\t\t\t_loader.contentLoaderInfo.addEventListener( IOErrorEvent.IO_ERROR, ioErrorHandler );\r\n\t\t\t_downloadTimer = new Timer ((viewComponent as bitrateDetectionPluginCode).downloadTimeoutMS, 1);\r\n\t\t\t_downloadTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete);\r\n\t\t\tsendNotification(NotificationType.ENABLE_GUI, {guiEnabled: false, enableType: EnableType.FULL});\r\n\t\t\tsendNotification( NotificationType.SWITCHING_CHANGE_STARTED, {newIndex: -2,  newBitrate: null});  \r\n\t\t\t_loader.load( new URLRequest( (viewComponent as bitrateDetectionPluginCode).downloadUrl + \"?\" + ( Math.random( ) * 100000 )) );\r\n\t\t\t_downloadTimer.start();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * on download progress- calculate average speed\r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onProgress (event:ProgressEvent):void \r\n\t\t{\r\n\t\t\tvar curTime:Number = ( new Date( ) ).getTime( );\r\n\t\t\t_progressCount++;\r\n\t\t\tif (event.bytesLoaded!=0) \r\n\t\t\t{\r\n\t\t\t\tvar totalTime:Number =( curTime - _startTime ) \/ 1000;\r\n\t\t\t\tvar totalKB:Number = event.bytesLoaded \/ 1024;\r\n\t\t\t\t_avgSpeed = totalKB \/ totalTime;\r\n\t\t\t}\r\n\t\t\t_prevTime = curTime;\r\n\t\t\t_prevBytesLoaded = event.bytesLoaded;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t *  download complete handler - set the preferred bitrate, enable GUI\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function downloadComplete( e:Event = null):void\r\n\t\t{\r\n\t\t\t_downloadTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete);\r\n\t\t\t_loader.contentLoaderInfo.removeEventListener( ProgressEvent.PROGRESS, onProgress );\r\n\t\t\t\r\n\t\t\tvar bitrateVal:int = _avgSpeed * 8;\r\n\t\t\ttrace(\"*** preferred bitrate for bitrate detection plugin:\", bitrateVal);\r\n\t\t\t\r\n\t\t\t\/\/for debugging - force a bitrate value to override the calculated one\r\n\t\t\tif(_forceBitrate > 0)\r\n\t\t\t{\r\n\t\t\t\tbitrateVal = _forceBitrate;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/for testing - expose the # via JS\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tExternalInterface.call('bitrateValue' , bitrateVal);\r\n\t\t\t} \r\n\t\t\tcatch(error:Error) \r\n\t\t\t{\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tsendNotification(NotificationType.CHANGE_PREFERRED_BITRATE, {bitrate: bitrateVal});\r\n\r\n\t\t\t_bandwidth = bitrateVal;\r\n\t\t\t\r\n\t\t\t\/\/write to cookie\r\n\t\t\tif (_configProxy.vo.flashvars.allowCookies==\"true\")\r\n\t\t\t{\r\n\t\t\t\tvar flavorCookie : SharedObject;\r\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\tflavorCookie = SharedObject.getLocal(\"kaltura\");\r\n\t\t\t\t}\r\n\t\t\t\tcatch (e : Error)\r\n\t\t\t\t{\r\n\t\t\t\t\ttrace(\"No access to user's file system\");\r\n\t\t\t\t}\r\n\t\t\t\tif (flavorCookie && flavorCookie.data)\r\n\t\t\t\t{\r\n\t\t\t\t\tflavorCookie.data.preferedFlavorBR = bitrateVal;\r\n\t\t\t\t\tflavorCookie.flush();\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\r\n\t\t\tfinishDownloadProcess();\t\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * default timer time has passed, stop listening to progress event and continue the flow \r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onTimerComplete (event:TimerEvent):void {\r\n\t\t\tdownloadComplete();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * I\/O error getting the sample file, release the UI \r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function ioErrorHandler(event:IOErrorEvent) : void \r\n\t\t{\r\n\t\t\t\/\/Bypass: ignore #2124 error (loaded file is an unknown type)\r\n\t\t\tif (!event.text || event.text.indexOf(\"Error #2124\")==-1)\r\n\t\t\t{\r\n\t\t\t\ttrace (\"bitrate detection i\/o error:\", event.text);\t\t\t\t\r\n\t\t\t\tfinishDownloadProcess();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * enable back the GUI.\r\n\t\t * call Do_Play if we were in auto play and set back relevant flashvars \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function finishDownloadProcess():void {\r\n\t\t\t\/\/if we changed variables, set them back\r\n\t\t\tif (_wasAutoPlay || _wasSingleAutoPlay) {\r\n\t\t\t\tvar mediaProxy:MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\t\tvar sequenceProxy:SequenceProxy = facade.retrieveProxy(SequenceProxy.NAME) as SequenceProxy;\r\n\t\t\t\tif (_wasAutoPlay) \r\n\t\t\t\t{\t\r\n\t\t\t\t\t_configProxy.vo.flashvars.autoPlay = \"true\";\t\r\n\t\t\t\t}\r\n\t\t\t\telse \r\n\t\t\t\t{\r\n\t\t\t\t\tmediaProxy.vo.singleAutoPlay = true;\r\n\t\t\t\t}\r\n\t\t\t\t\/\/play if we should have played\r\n\t\t\t\tif (!_playedPlayed && !mediaProxy.vo.isMediaDisabled && !sequenceProxy.vo.isInSequence) \r\n\t\t\t\t{\t\t\r\n\t\t\t\t\tsendNotification(NotificationType.DO_PLAY);\t\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\r\n\t\t\tsendNotification(NotificationType.ENABLE_GUI, {guiEnabled: true, enableType: EnableType.FULL});\r\n\t\t}\r\n\t\t\r\n\t\r\n\t}\r\n\t\r\n}","subject":"support in \"allowCookies\" flashvar","message":"qnd: support in \"allowCookies\" flashvar\n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@85787 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp"}
{"commit":"79283e416a659093b7b3cdd493e393a9d8c38f49","old_file":"src\/com\/esri\/builder\/components\/serviceBrowser\/supportClasses\/ServiceDirectoryBuilder.as","new_file":"src\/com\/esri\/builder\/components\/serviceBrowser\/supportClasses\/ServiceDirectoryBuilder.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.components.serviceBrowser.supportClasses\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.components.supportClasses.Credential;\nimport com.esri.ags.tasks.JSONTask;\nimport com.esri.builder.components.serviceBrowser.filters.GPTaskFilter;\nimport com.esri.builder.components.serviceBrowser.filters.GeocoderFilter;\nimport com.esri.builder.components.serviceBrowser.filters.INodeFilter;\nimport com.esri.builder.components.serviceBrowser.filters.MapLayerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.MapServerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.QueryableLayerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.RouteLayerFilter;\nimport com.esri.builder.components.serviceBrowser.nodes.ServiceDirectoryRootNode;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.net.URLVariables;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.rpc.Fault;\nimport mx.rpc.Responder;\nimport mx.rpc.events.FaultEvent;\nimport mx.rpc.events.ResultEvent;\nimport mx.rpc.http.HTTPService;\n\npublic final class ServiceDirectoryBuilder extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(ServiceDirectoryBuilder);\n\n    private static const DEFAULT_REQUEST_TIMEOUT_IN_SECONDS:Number = 10;\n\n    private var serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest;\n    private var hasCrossDomain:Boolean;\n    private var crossDomainRequest:HTTPService;\n    private var credential:Credential;\n    private var rootNode:ServiceDirectoryRootNode;\n    private var currentNodeFilter:INodeFilter;\n    private var isServiceSecured:Boolean;\n    private var securityWarning:String;\n    private var owningSystemURL:String;\n\n    public function buildServiceDirectory(serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Building service directory\");\n        }\n\n        this.serviceDirectoryBuildRequest = serviceDirectoryBuildRequest;\n\n        try\n        {\n            checkCrossDomainBeforeBuildingDirectory();\n        }\n        catch (error:Error)\n        {\n            \/\/TODO: handle error\n        }\n    }\n\n    private function checkCrossDomainBeforeBuildingDirectory():void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Checking service URL crossdomain.xml\");\n        }\n\n        crossDomainRequest = new HTTPService();\n        crossDomainRequest.url = extractCrossDomainPolicyFileURL(serviceDirectoryBuildRequest.url);\n        crossDomainRequest.addEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n        crossDomainRequest.addEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n        crossDomainRequest.requestTimeout = DEFAULT_REQUEST_TIMEOUT_IN_SECONDS;\n        crossDomainRequest.send();\n\n        function crossDomainRequest_resultHandler(event:ResultEvent):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Found service crossdomain.xml\");\n            }\n\n            crossDomainRequest.removeEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n            crossDomainRequest.removeEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n            crossDomainRequest = null;\n            hasCrossDomain = true;\n\n            getServiceInfo();\n        }\n\n        function crossDomainRequest_faultHandler(event:FaultEvent):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Could not find service crossdomain.xml\");\n            }\n\n            crossDomainRequest.removeEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n            crossDomainRequest.removeEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n            crossDomainRequest = null;\n            hasCrossDomain = false;\n\n            getServiceInfo();\n        }\n    }\n\n    private function extractCrossDomainPolicyFileURL(url:String):String\n    {\n        var baseURL:RegExp = \/(https?:\\\/\\\/)([^\\\/]+\\\/)\/\n        var baseURLMatch:Array = url.match(baseURL);\n        return baseURLMatch[0] + 'crossdomain.xml';\n    }\n\n    private function getServiceInfo():void\n    {\n        var serviceInfoRequest:JSONTask = new JSONTask();\n        serviceInfoRequest.url = extractServiceInfoURL(serviceDirectoryBuildRequest.url);\n        const param:URLVariables = new URLVariables();\n        param.f = 'json';\n        serviceInfoRequest.execute(param, new Responder(serviceInfoRequest_resultHandler, serviceInfoRequest_faultHandler));\n\n        function serviceInfoRequest_resultHandler(serverInfo:Object):void\n        {\n            owningSystemURL = serverInfo.owningSystemUrl;\n            if (PortalModel.getInstance().hasSameOrigin(owningSystemURL))\n            {\n                if (PortalModel.getInstance().portal.signedIn)\n                {\n                    IdentityManager.instance.getCredential(\n                        serviceDirectoryBuildRequest.url, false,\n                        new Responder(getCredential_successHandler, getCredential_faultHandler));\n\n                    function getCredential_successHandler(credential:Credential):void\n                    {\n                        checkIfServiceIsSecure(serverInfo);\n                    }\n\n                    function getCredential_faultHandler(fault:Fault):void\n                    {\n                        checkIfServiceIsSecure(serverInfo);\n                    }\n                }\n                else\n                {\n                    var credential:Credential = IdentityManager.instance.findCredential(serviceDirectoryBuildRequest.url);\n                    if (credential)\n                    {\n                        credential.destroy();\n                    }\n                    checkIfServiceIsSecure(serverInfo);\n                }\n            }\n            else\n            {\n                checkIfServiceIsSecure(serverInfo);\n            }\n        }\n\n        function serviceInfoRequest_faultHandler(fault:Fault):void\n        {\n            checkIfServiceIsSecure(null);\n        }\n    }\n\n    private function checkIfServiceIsSecure(serverInfo:Object):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Checking if service is secure\");\n        }\n\n        if (serverInfo)\n        {\n            isServiceSecured = (serverInfo.currentVersion >= 10.01\n                && serverInfo.authInfo\n                && serverInfo.authInfo.isTokenBasedSecurity\n                && (serverInfo.authInfo.tokenServicesUrl || serverInfo.authInfo.tokenServiceUrl));\n\n            if (isServiceSecured)\n            {\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Service is secure\");\n                }\n\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Checking token service crossdomain.xml\");\n                }\n\n                const tokenServiceCrossDomainRequest:HTTPService = new HTTPService();\n                const tokenServiceURL:String = serverInfo.authInfo.tokenServicesUrl || serverInfo.authInfo.tokenServiceUrl;\n                tokenServiceCrossDomainRequest.url = extractCrossDomainPolicyFileURL(tokenServiceURL);\n                tokenServiceCrossDomainRequest.resultFormat = HTTPService.RESULT_FORMAT_E4X;\n                tokenServiceCrossDomainRequest.addEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                tokenServiceCrossDomainRequest.addEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n                tokenServiceCrossDomainRequest.send();\n\n                function tokenServiceSecurityRequest_resultHandler(event:ResultEvent):void\n                {\n                    if (Log.isDebug())\n                    {\n                        LOG.debug(\"Found token service crossdomain.xml\");\n                    }\n\n                    tokenServiceCrossDomainRequest.removeEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                    tokenServiceCrossDomainRequest.removeEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n\n                    const startsWithHTTPS:RegExp = \/^https\/;\n                    if (startsWithHTTPS.test(tokenServiceCrossDomainRequest.url))\n                    {\n                        const tokenServiceCrossDomainXML:XML = event.result as XML;\n                        const hasSecurityEnabled:Boolean =\n                            tokenServiceCrossDomainXML.child(\"allow-access-from\").(attribute(\"secure\") == \"false\").length() == 0\n                            || tokenServiceCrossDomainXML.child(\"allow-http-request-headers-from\").(attribute(\"secure\") == \"false\").length() == 0;\n\n                        if (hasSecurityEnabled\n                            && !startsWithHTTPS.test(Model.instance.appDir.url))\n                        {\n                            securityWarning = ResourceManager.getInstance().getString('BuilderStrings', 'serviceBrowser.secureTokenServiceWithSecureCrossDomain');\n                        }\n                    }\n                }\n\n                function tokenServiceSecurityRequest_faultHandler(event:FaultEvent):void\n                {\n                    if (Log.isDebug())\n                    {\n                        LOG.debug(\"Could not find token service crossdomain.xml\");\n                    }\n\n                    tokenServiceCrossDomainRequest.removeEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                    tokenServiceCrossDomainRequest.removeEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n                    securityWarning = ResourceManager.getInstance().getString('BuilderStrings', 'serviceBrowser.secureTokenServiceMissingCrossDomain');\n                }\n            }\n\n            \/\/continue with building service directory\n            startBuildingDirectory();\n        }\n        else\n        {\n            \/\/continue with building service directory\n            startBuildingDirectory();\n        }\n    }\n\n    private function extractServiceInfoURL(url:String):String\n    {\n        return url.replace('\/rest\/services', '\/rest\/info');\n    }\n\n    private function startBuildingDirectory():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Building serviced directory {0}', serviceDirectoryBuildRequest.url);\n        }\n\n        const servicesDirectoryURL:RegExp = \/.+\\\/rest\\\/services\\\/?\/;\n        const serviceURLRootMatch:Array = servicesDirectoryURL.exec(serviceDirectoryBuildRequest.url);\n\n        if (!serviceURLRootMatch)\n        {\n            return;\n        }\n\n        currentNodeFilter = filterFromSearchType(serviceDirectoryBuildRequest.searchType);\n        rootNode = new ServiceDirectoryRootNode(serviceDirectoryBuildRequest.url, currentNodeFilter);\n        rootNode.addEventListener(URLNodeTraversalEvent.END_REACHED, rootNode_completeHandler);\n        rootNode.addEventListener(FaultEvent.FAULT, rootNode_faultHandler);\n        credential = IdentityManager.instance.findCredential(serviceURLRootMatch[0]);\n        if (credential)\n        {\n            rootNode.token = credential.token;\n        }\n        rootNode.loadChildren();\n    }\n\n    private function filterFromSearchType(searchType:String):INodeFilter\n    {\n        if (searchType == ServiceDirectoryBuildRequest.QUERYABLE_LAYER_SEARCH)\n        {\n            return new QueryableLayerFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.GEOPROCESSING_TASK_SEARCH)\n        {\n            return new GPTaskFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.GEOCODER_SEARCH)\n        {\n            return new GeocoderFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.ROUTE_LAYER_SEARCH)\n        {\n            return new RouteLayerFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.MAP_SERVER_SEARCH)\n        {\n            return new MapServerFilter();\n        }\n        else \/\/MAP LAYER SEARCH\n        {\n            return new MapLayerFilter();\n        }\n    }\n\n    private function rootNode_completeHandler(event:URLNodeTraversalEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Finished building service directory\");\n        }\n\n        dispatchEvent(\n            new ServiceDirectoryBuilderEvent(ServiceDirectoryBuilderEvent.COMPLETE,\n                                             new ServiceDirectoryInfo(rootNode,\n                                                                      event.urlNodes,\n                                                                      currentNodeFilter,\n                                                                      hasCrossDomain,\n                                                                      isServiceSecured,\n                                                                      securityWarning,\n                                                                      owningSystemURL)));\n    }\n\n    protected function rootNode_faultHandler(event:FaultEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Could not build service directory\");\n        }\n\n        dispatchEvent(event);\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.components.serviceBrowser.supportClasses\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.components.supportClasses.Credential;\nimport com.esri.ags.tasks.JSONTask;\nimport com.esri.builder.components.serviceBrowser.filters.GPTaskFilter;\nimport com.esri.builder.components.serviceBrowser.filters.GeocoderFilter;\nimport com.esri.builder.components.serviceBrowser.filters.INodeFilter;\nimport com.esri.builder.components.serviceBrowser.filters.MapLayerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.MapServerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.QueryableLayerFilter;\nimport com.esri.builder.components.serviceBrowser.filters.RouteLayerFilter;\nimport com.esri.builder.components.serviceBrowser.nodes.ServiceDirectoryRootNode;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.net.URLVariables;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.rpc.Fault;\nimport mx.rpc.Responder;\nimport mx.rpc.events.FaultEvent;\nimport mx.rpc.events.ResultEvent;\nimport mx.rpc.http.HTTPService;\n\npublic final class ServiceDirectoryBuilder extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(ServiceDirectoryBuilder);\n\n    private static const DEFAULT_REQUEST_TIMEOUT_IN_SECONDS:Number = 10;\n\n    private var serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest;\n    private var hasCrossDomain:Boolean;\n    private var crossDomainRequest:HTTPService;\n    private var credential:Credential;\n    private var rootNode:ServiceDirectoryRootNode;\n    private var currentNodeFilter:INodeFilter;\n    private var isServiceSecured:Boolean;\n    private var securityWarning:String;\n    private var owningSystemURL:String;\n\n    public function buildServiceDirectory(serviceDirectoryBuildRequest:ServiceDirectoryBuildRequest):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Building service directory\");\n        }\n\n        this.serviceDirectoryBuildRequest = serviceDirectoryBuildRequest;\n\n        try\n        {\n            checkCrossDomainBeforeBuildingDirectory();\n        }\n        catch (error:Error)\n        {\n            \/\/TODO: handle error\n        }\n    }\n\n    private function checkCrossDomainBeforeBuildingDirectory():void\n    {\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Checking service URL crossdomain.xml\");\n        }\n\n        crossDomainRequest = new HTTPService();\n        crossDomainRequest.url = extractCrossDomainPolicyFileURL(serviceDirectoryBuildRequest.url);\n        crossDomainRequest.addEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n        crossDomainRequest.addEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n        crossDomainRequest.requestTimeout = DEFAULT_REQUEST_TIMEOUT_IN_SECONDS;\n        crossDomainRequest.send();\n\n        function crossDomainRequest_resultHandler(event:ResultEvent):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Found service crossdomain.xml\");\n            }\n\n            crossDomainRequest.removeEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n            crossDomainRequest.removeEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n            crossDomainRequest = null;\n            hasCrossDomain = true;\n\n            getServiceInfo();\n        }\n\n        function crossDomainRequest_faultHandler(event:FaultEvent):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug(\"Could not find service crossdomain.xml\");\n            }\n\n            crossDomainRequest.removeEventListener(ResultEvent.RESULT, crossDomainRequest_resultHandler);\n            crossDomainRequest.removeEventListener(FaultEvent.FAULT, crossDomainRequest_faultHandler);\n            crossDomainRequest = null;\n            hasCrossDomain = false;\n\n            getServiceInfo();\n        }\n    }\n\n    private function extractCrossDomainPolicyFileURL(url:String):String\n    {\n        var baseURL:RegExp = \/(https?:\\\/\\\/)([^\\\/]+\\\/)\/\n        var baseURLMatch:Array = url.match(baseURL);\n        return baseURLMatch[0] + 'crossdomain.xml';\n    }\n\n    private function getServiceInfo():void\n    {\n        var serviceInfoRequest:JSONTask = new JSONTask();\n        serviceInfoRequest.url = extractServiceInfoURL(serviceDirectoryBuildRequest.url);\n        const param:URLVariables = new URLVariables();\n        param.f = 'json';\n        serviceInfoRequest.execute(param, new Responder(serviceInfoRequest_resultHandler, serviceInfoRequest_faultHandler));\n\n        function serviceInfoRequest_resultHandler(serverInfo:Object):void\n        {\n            owningSystemURL = serverInfo.owningSystemUrl;\n            if (PortalModel.getInstance().hasSameOrigin(owningSystemURL))\n            {\n                if (PortalModel.getInstance().portal.signedIn)\n                {\n                    IdentityManager.instance.getCredential(\n                        serviceDirectoryBuildRequest.url, false,\n                        new Responder(getCredential_successHandler, getCredential_faultHandler));\n\n                    function getCredential_successHandler(credential:Credential):void\n                    {\n                        checkIfServiceIsSecure(serverInfo);\n                    }\n\n                    function getCredential_faultHandler(fault:Fault):void\n                    {\n                        checkIfServiceIsSecure(serverInfo);\n                    }\n                }\n                else\n                {\n                    var credential:Credential = IdentityManager.instance.findCredential(serviceDirectoryBuildRequest.url);\n                    if (credential)\n                    {\n                        credential.destroy();\n                    }\n                    checkIfServiceIsSecure(serverInfo);\n                }\n            }\n            else\n            {\n                checkIfServiceIsSecure(serverInfo);\n            }\n        }\n\n        function serviceInfoRequest_faultHandler(fault:Fault):void\n        {\n            checkIfServiceIsSecure(null);\n        }\n    }\n\n    private function checkIfServiceIsSecure(serverInfo:Object):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Checking if service is secure\");\n        }\n\n        if (serverInfo)\n        {\n            isServiceSecured = (serverInfo.currentVersion >= 10.01\n                && serverInfo.authInfo\n                && serverInfo.authInfo.isTokenBasedSecurity\n                && (serverInfo.authInfo.tokenServicesUrl || serverInfo.authInfo.tokenServiceUrl));\n\n            if (isServiceSecured)\n            {\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Service is secure\");\n                }\n\n                if (Log.isDebug())\n                {\n                    LOG.debug(\"Checking token service crossdomain.xml\");\n                }\n\n                const tokenServiceCrossDomainRequest:HTTPService = new HTTPService();\n                const tokenServiceURL:String = serverInfo.authInfo.tokenServicesUrl || serverInfo.authInfo.tokenServiceUrl;\n                tokenServiceCrossDomainRequest.url = extractCrossDomainPolicyFileURL(tokenServiceURL);\n                tokenServiceCrossDomainRequest.resultFormat = HTTPService.RESULT_FORMAT_E4X;\n                tokenServiceCrossDomainRequest.addEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                tokenServiceCrossDomainRequest.addEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n                tokenServiceCrossDomainRequest.send();\n\n                function tokenServiceSecurityRequest_resultHandler(event:ResultEvent):void\n                {\n                    if (Log.isDebug())\n                    {\n                        LOG.debug(\"Found token service crossdomain.xml\");\n                    }\n\n                    tokenServiceCrossDomainRequest.removeEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                    tokenServiceCrossDomainRequest.removeEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n\n                    const startsWithHTTPS:RegExp = \/^https\/;\n                    if (startsWithHTTPS.test(tokenServiceCrossDomainRequest.url))\n                    {\n                        const tokenServiceCrossDomainXML:XML = event.result as XML;\n                        const hasSecurityEnabled:Boolean =\n                            tokenServiceCrossDomainXML.child(\"allow-access-from\").(attribute(\"secure\") == \"false\").length() == 0\n                            || tokenServiceCrossDomainXML.child(\"allow-http-request-headers-from\").(attribute(\"secure\") == \"false\").length() == 0;\n\n                        if (hasSecurityEnabled\n                            && !startsWithHTTPS.test(Model.instance.appDir.url))\n                        {\n                            securityWarning = ResourceManager.getInstance().getString('BuilderStrings', 'serviceBrowser.secureTokenServiceWithSecureCrossDomain');\n                        }\n                    }\n                }\n\n                function tokenServiceSecurityRequest_faultHandler(event:FaultEvent):void\n                {\n                    if (Log.isDebug())\n                    {\n                        LOG.debug(\"Could not find token service crossdomain.xml\");\n                    }\n\n                    tokenServiceCrossDomainRequest.removeEventListener(ResultEvent.RESULT, tokenServiceSecurityRequest_resultHandler);\n                    tokenServiceCrossDomainRequest.removeEventListener(FaultEvent.FAULT, tokenServiceSecurityRequest_faultHandler);\n                    securityWarning = ResourceManager.getInstance().getString('BuilderStrings', 'serviceBrowser.secureTokenServiceMissingCrossDomain');\n                }\n            }\n\n            \/\/continue with building service directory\n            startBuildingDirectory();\n        }\n        else\n        {\n            \/\/continue with building service directory\n            startBuildingDirectory();\n        }\n    }\n\n    private function extractServiceInfoURL(url:String):String\n    {\n        return url.replace(\/\\\/rest\\\/services.*\/, '\/rest\/info');\n    }\n\n    private function startBuildingDirectory():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Building serviced directory {0}', serviceDirectoryBuildRequest.url);\n        }\n\n        const servicesDirectoryURL:RegExp = \/.+\\\/rest\\\/services\\\/?\/;\n        const serviceURLRootMatch:Array = servicesDirectoryURL.exec(serviceDirectoryBuildRequest.url);\n\n        if (!serviceURLRootMatch)\n        {\n            return;\n        }\n\n        currentNodeFilter = filterFromSearchType(serviceDirectoryBuildRequest.searchType);\n        rootNode = new ServiceDirectoryRootNode(serviceDirectoryBuildRequest.url, currentNodeFilter);\n        rootNode.addEventListener(URLNodeTraversalEvent.END_REACHED, rootNode_completeHandler);\n        rootNode.addEventListener(FaultEvent.FAULT, rootNode_faultHandler);\n        credential = IdentityManager.instance.findCredential(serviceURLRootMatch[0]);\n        if (credential)\n        {\n            rootNode.token = credential.token;\n        }\n        rootNode.loadChildren();\n    }\n\n    private function filterFromSearchType(searchType:String):INodeFilter\n    {\n        if (searchType == ServiceDirectoryBuildRequest.QUERYABLE_LAYER_SEARCH)\n        {\n            return new QueryableLayerFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.GEOPROCESSING_TASK_SEARCH)\n        {\n            return new GPTaskFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.GEOCODER_SEARCH)\n        {\n            return new GeocoderFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.ROUTE_LAYER_SEARCH)\n        {\n            return new RouteLayerFilter();\n        }\n        else if (searchType == ServiceDirectoryBuildRequest.MAP_SERVER_SEARCH)\n        {\n            return new MapServerFilter();\n        }\n        else \/\/MAP LAYER SEARCH\n        {\n            return new MapLayerFilter();\n        }\n    }\n\n    private function rootNode_completeHandler(event:URLNodeTraversalEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Finished building service directory\");\n        }\n\n        dispatchEvent(\n            new ServiceDirectoryBuilderEvent(ServiceDirectoryBuilderEvent.COMPLETE,\n                                             new ServiceDirectoryInfo(rootNode,\n                                                                      event.urlNodes,\n                                                                      currentNodeFilter,\n                                                                      hasCrossDomain,\n                                                                      isServiceSecured,\n                                                                      securityWarning,\n                                                                      owningSystemURL)));\n    }\n\n    protected function rootNode_faultHandler(event:FaultEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Could not build service directory\");\n        }\n\n        dispatchEvent(event);\n    }\n}\n}\n","subject":"Trim trailing characters when extracting the server info URL.","message":"Trim trailing characters when extracting the server info URL.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"249ac6912541cdd6eff1d6ec04f86a1de1f6e597","old_file":"FlexUnit4Test\/src\/org\/flexunit\/experimental\/theories\/internals\/cases\/ParameterizedAssertionErrorCase.as","new_file":"FlexUnit4Test\/src\/org\/flexunit\/experimental\/theories\/internals\/cases\/ParameterizedAssertionErrorCase.as","old_contents":"package org.flexunit.experimental.theories.internals.cases\r\n{\r\n\timport org.flexunit.Assert;\r\n\timport org.flexunit.experimental.theories.internals.ParameterizedAssertionError;\r\n\r\n\tpublic class ParameterizedAssertionErrorCase\r\n\t{\r\n\t\t\/\/TODO: Ensure that these tests and this test case are being implemented correctly.\r\n\t\t\/\/It is currently impossible to test the stringValueOf function.\r\n\t\t\r\n\t\t[Test(description=\"Ensure that the ParameterizedAssertionError constructor is correctly assigning parameter values\")]\r\n\t\tpublic function constructorTest():void {\r\n\t\t\tvar targetException:Error = new Error();\r\n\t\t\tvar methodName:String = \"methodName\";\r\n\t\t\tvar params:Array = new Array(\"valueOne\", \"valueTwo\");\r\n\t\t\t\r\n\t\t\tvar parameterizedAssertionError:ParameterizedAssertionError = new ParameterizedAssertionError(targetException, methodName, \"valueOne\", \"valueTwo\");\r\n\t\t\t\r\n\t\t\tvar message:String = methodName + \" \" + params.join( \", \" );\r\n\t\t\tAssert.assertEquals( message, parameterizedAssertionError.message);\r\n\t\t\tAssert.assertEquals( targetException, parameterizedAssertionError.targetException );\r\n\t\t}\r\n\t\t\r\n\t\t[Test(description=\"Ensure that the join function is correctly joining the delimiter to the other parameters\")]\r\n\t\tpublic function joinTest():void {\r\n\t\t\tvar delimiter:String = \", \";\r\n\t\t\tvar params:Array = new Array(\"valueOne\", \"valueTwo\", \"valueThree\");\r\n\t\t\t\r\n\t\t\tvar message:String = params.join( delimiter );\r\n\t\t\tAssert.assertEquals( message, ParameterizedAssertionError.join(delimiter, \"valueOne\", \"valueTwo\", \"valueThree\") );\r\n\t\t}\r\n\t}\r\n}","new_contents":"package org.flexunit.experimental.theories.internals.cases\n{\n\timport org.flexunit.Assert;\n\timport org.flexunit.experimental.theories.internals.ParameterizedAssertionError;\n\n\tpublic class ParameterizedAssertionErrorCase\n\t{\n\t\t\/\/TODO: Ensure that these tests and this test case are being implemented correctly.\n\t\t\/\/It is currently impossible to test the stringValueOf function.\n\t\t\n\t\t[Ignore(\"Currently Ignoring Test as this functionality is under investigation due to Max stack overflow issue\")]\n\t\t[Test(description=\"Ensure that the ParameterizedAssertionError constructor is correctly assigning parameter values\")]\n\t\tpublic function constructorTest():void {\n\t\t\tvar targetException:Error = new Error();\n\t\t\tvar methodName:String = \"methodName\";\n\t\t\tvar params:Array = new Array(\"valueOne\", \"valueTwo\");\n\t\t\t\n\t\t\tvar parameterizedAssertionError:ParameterizedAssertionError = new ParameterizedAssertionError(targetException, methodName, \"valueOne\", \"valueTwo\");\n\t\t\t\n\t\t\tvar message:String = methodName + \" \" + params.join( \", \" );\n\t\t\tAssert.assertEquals( message, parameterizedAssertionError.message);\n\t\t\tAssert.assertEquals( targetException, parameterizedAssertionError.targetException );\n\t\t}\n\t\t\n\t\t[Test(description=\"Ensure that the join function is correctly joining the delimiter to the other parameters\")]\n\t\tpublic function joinTest():void {\n\t\t\tvar delimiter:String = \", \";\n\t\t\tvar params:Array = new Array(\"valueOne\", \"valueTwo\", \"valueThree\");\n\t\t\t\n\t\t\tvar message:String = params.join( delimiter );\n\t\t\tAssert.assertEquals( message, ParameterizedAssertionError.join(delimiter, \"valueOne\", \"valueTwo\", \"valueThree\") );\n\t\t}\n\t}\n}","subject":"Set test to ignore while stack trace is still under investigation","message":"Set test to ignore while stack trace is still under investigation\n","lang":"ActionScript","license":"apache-2.0","repos":"SlavaRa\/flex-flexunit,SlavaRa\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,apache\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit"}
{"commit":"ca805a0b6c6223368926e7b332ad971cf936a2b7","old_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/TextFieldBeadBase.as","new_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/TextFieldBeadBase.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\t\n\timport org.apache.flex.core.CSSTextField;\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.ITextBead;\n\timport org.apache.flex.core.ITextModel;\n\timport org.apache.flex.events.Event;\n\t\n\tpublic class TextFieldBeadBase implements IBead, ITextBead\n\t{\n\t\tpublic function TextFieldBeadBase()\n\t\t{\n\t\t\t_textField = new CSSTextField();\n\t\t}\n\t\t\n\t\tprivate var _textField:CSSTextField;\n\t\t\n\t\tpublic function get textField() : CSSTextField\n\t\t{\n\t\t\treturn _textField;\n\t\t}\n\t\t\n\t\tprivate var _textModel:ITextModel;\n\t\t\n\t\tpublic function get textModel() : ITextModel\n\t\t{\n\t\t\treturn _textModel;\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t_textModel = value.getBeadByType(ITextModel) as ITextModel;\n\t\t\ttextModel.addEventListener(\"textChange\", textChangeHandler);\n\t\t\ttextModel.addEventListener(\"htmlChange\", htmlChangeHandler);\n\t\t\ttextModel.addEventListener(\"widthChanged\", sizeChangeHandler);\n\t\t\ttextModel.addEventListener(\"heightChanged\", sizeChangeHandler);\n\t\t\tDisplayObjectContainer(value).addChild(_textField);\n\t\t\tsizeChangeHandler(null);\n\t\t\tif (textModel.text !== null)\n\t\t\t\ttext = textModel.text;\n\t\t\tif (textModel.html !== null)\n\t\t\t\thtml = textModel.html;\n\t\t}\n\t\t\n\t\tpublic function get strand() : IStrand\n\t\t{\n\t\t\treturn _strand;\n\t\t}\n\t\t\n\t\tpublic function get text():String\n\t\t{\n\t\t\treturn _textField.text;\n\t\t}\n\t\tpublic function set text(value:String):void\n\t\t{\n\t\t\t_textField.text = value;\n\t\t}\n\t\t\n\t\tpublic function get html():String\n\t\t{\n\t\t\treturn _textField.htmlText;\n\t\t}\n\t\t\n\t\tpublic function set html(value:String):void\n\t\t{\n\t\t\t_textField.htmlText = value;\n\t\t}\n\t\t\n\t\tprivate function textChangeHandler(event:Event):void\n\t\t{\n\t\t\ttext = textModel.text;\n\t\t}\n\t\t\n\t\tprivate function htmlChangeHandler(event:Event):void\n\t\t{\n\t\t\thtml = textModel.html;\n\t\t}\n\t\t\n\t\tprivate function sizeChangeHandler(event:Event):void\n\t\t{\n\t\t\ttextField.width = DisplayObject(_strand).width;\n\t\t\ttextField.height = DisplayObject(_strand).height;\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\t\n\timport org.apache.flex.core.CSSTextField;\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.ITextBead;\n\timport org.apache.flex.core.ITextModel;\n\timport org.apache.flex.events.Event;\n\t\n\tpublic class TextFieldBeadBase implements IBead, ITextBead\n\t{\n\t\tpublic function TextFieldBeadBase()\n\t\t{\n\t\t\t_textField = new CSSTextField();\n\t\t}\n\t\t\n\t\tprivate var _textField:CSSTextField;\n\t\t\n\t\tpublic function get textField() : CSSTextField\n\t\t{\n\t\t\treturn _textField;\n\t\t}\n\t\t\n\t\tprivate var _textModel:ITextModel;\n\t\t\n\t\tpublic function get textModel() : ITextModel\n\t\t{\n\t\t\treturn _textModel;\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t_textModel = value.getBeadByType(ITextModel) as ITextModel;\n\t\t\ttextModel.addEventListener(\"textChange\", textChangeHandler);\n\t\t\ttextModel.addEventListener(\"htmlChange\", htmlChangeHandler);\n\t\t\ttextModel.addEventListener(\"widthChanged\", sizeChangeHandler);\n\t\t\ttextModel.addEventListener(\"heightChanged\", sizeChangeHandler);\n\t\t\tDisplayObjectContainer(value).addChild(_textField);\n\t\t\tsizeChangeHandler(null);\n\t\t\tif (textModel.text !== null)\n\t\t\t\ttext = textModel.text;\n\t\t\tif (textModel.html !== null)\n\t\t\t\thtml = textModel.html;\n\t\t}\n\t\t\n\t\tpublic function get strand() : IStrand\n\t\t{\n\t\t\treturn _strand;\n\t\t}\n\t\t\n\t\tpublic function get text():String\n\t\t{\n\t\t\treturn _textField.text;\n\t\t}\n\t\tpublic function set text(value:String):void\n\t\t{\n            if (value == null)\n                value == \"\";\n\t\t\t_textField.text = value;\n\t\t}\n\t\t\n\t\tpublic function get html():String\n\t\t{\n\t\t\treturn _textField.htmlText;\n\t\t}\n\t\t\n\t\tpublic function set html(value:String):void\n\t\t{\n\t\t\t_textField.htmlText = value;\n\t\t}\n\t\t\n\t\tprivate function textChangeHandler(event:Event):void\n\t\t{\n\t\t\ttext = textModel.text;\n\t\t}\n\t\t\n\t\tprivate function htmlChangeHandler(event:Event):void\n\t\t{\n\t\t\thtml = textModel.html;\n\t\t}\n\t\t\n\t\tprivate function sizeChangeHandler(event:Event):void\n\t\t{\n\t\t\ttextField.width = DisplayObject(_strand).width;\n\t\t\ttextField.height = DisplayObject(_strand).height;\n\t\t}\n\t}\n}","subject":"handle null to prevent RTE","message":"handle null to prevent RTE\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"00393ef22513587ea0794bea5571c589672bfdaa","old_file":"src\/asx\/array\/inject.as","new_file":"src\/asx\/array\/inject.as","old_contents":"package asx.array { \n\n  \/**\n   * Injects the memo value into an iterator function that is applied to every item in the array.\n   *  \n   * @param memo Initial value to pass to the iterator\n   * @param array Array of values to apply the iterator to\n   * @param iterator Function to be applied to each value. Function signature must match one of: \n   *  <ul>\n   *  <li>function(memo:Object, value:Object):Object;<\/li>\n   *  <li>function(memo:Object, value:Object, i:int):Object;<\/li>\n   *  <li>function(memo:Object, value:Object, i:int, a:Array):Object;<\/li>\n   *  <\/ul>\n   * @return result of applying the memo and value of each array item to the iterator\n   * @example Summing an array of numbers can be implemented with inject.\n   *  <listing version=\"3.0\">\n   *  var numbers:Array = [1, 2, 3, 4, 5];\n   *  var sum:Number = inject(0, function(total:Number, n:Number):Number {\n   *    return total + n;\n   *  });\n   *  <\/listing>\n   *\/\n  public function inject(memo:Object, array:Array, iterator:Function):Object {\n    array.forEach(function(value:Object, i:int, a:Array):void {\n      memo = iterator.apply(null, [memo, value, i, a].slice(0, Math.max(2, iterator.length)));\n    });\n    return memo;\n  } \n}\n","new_contents":"package asx.array { \n\n  \/**\n   * Injects the memo value into an iterator function that is applied to every item in the array.\n   *  \n   * @param memo Initial value to pass to the iterator\n   * @param array Array of values to apply the iterator to\n   * @param iterator Function to be applied to each value. Function signature must match one of: \n   *  <ul>\n   *  <li>function(memo:Object, value:Object):Object;<\/li>\n   *  <li>function(memo:Object, value:Object, i:int):Object;<\/li>\n   *  <li>function(memo:Object, value:Object, i:int, a:Array):Object;<\/li>\n   *  <\/ul>\n   * @return result of applying the memo and value of each array item to the iterator\n   * @example Summing an array of numbers can be implemented with inject.\n   *  <listing version=\"3.0\">\n   *  var numbers:Array = [1, 2, 3, 4, 5];\n   *  var sum:Number = inject(0, numbers, function(total:Number, n:Number):Number {\n   *    return total + n;\n   *  });\n   *  <\/listing>\n   *\/\n  public function inject(memo:Object, array:Array, iterator:Function):Object {\n    array.forEach(function(value:Object, i:int, a:Array):void {\n      memo = iterator.apply(null, [memo, value, i, a].slice(0, Math.max(2, iterator.length)));\n    });\n    return memo;\n  } \n}\n","subject":"correct example for asx.array.inject","message":"correct example for asx.array.inject\n","lang":"ActionScript","license":"mit","repos":"drewbourne\/asx,drewbourne\/asx"}
{"commit":"ba9e3f96eac2a1a78ed100fc47cb8ab9e6d0f5a9","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCloneableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCloneableClassTest.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.CloneableClass;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCloneableClassTest {\n\n\tprivate var cloneableClass:CloneableClass;\n\tprivate var cloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcloneableClass = new CloneableClass();\n\t\tcloneableClass.property1 = \"property1 value\";\n\t\tcloneableClass.writableField1 = \"writableField1 value\";\n\t\tcloneableClassType = Type.forInstance(cloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcloneableClass = null;\n\t\tcloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(cloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningByCloner():void {\n\t\tconst clone:CloneableClass = Cloner.clone(cloneableClass);\n\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, cloneableClass.property1);\n\t\tassertNotNull(clone.writableField1);\n\t\tassertEquals(clone.writableField1, cloneableClass.writableField1);\n\t}\n\n\t[Test]\n\tpublic function cloningByCloneFunction():void {\n\t\tconst classLevelClone:CloneableClass = clone(cloneableClass);\n\n\t\tassertNotNull(classLevelClone);\n\t\tassertNotNull(classLevelClone.property1);\n\t\tassertEquals(classLevelClone.property1, cloneableClass.property1);\n\t\tassertNotNull(classLevelClone.writableField1);\n\t\tassertEquals(classLevelClone.writableField1, cloneableClass.writableField1);\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.data.CloneableClass;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCloneableClassTest {\n\n\tprivate var cloneableClass:CloneableClass;\n\tprivate var cloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcloneableClass = new CloneableClass();\n\t\tcloneableClass.property1 = \"property1 value\";\n\t\tcloneableClass.writableField1 = \"writableField1 value\";\n\t\tcloneableClassType = Type.forInstance(cloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcloneableClass = null;\n\t\tcloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(cloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(2, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningByCloner():void {\n\t\tconst clone:CloneableClass = Cloner.clone(cloneableClass);\n\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, cloneableClass.property1);\n\t\tassertNotNull(clone.writableField1);\n\t\tassertEquals(clone.writableField1, cloneableClass.writableField1);\n\t}\n\n\t[Test]\n\tpublic function cloningByCloneFunction():void {\n\t\tconst classLevelClone:CloneableClass = clone(cloneableClass);\n\n\t\tassertNotNull(classLevelClone);\n\t\tassertNotNull(classLevelClone.property1);\n\t\tassertEquals(classLevelClone.property1, cloneableClass.property1);\n\t\tassertNotNull(classLevelClone.writableField1);\n\t\tassertEquals(classLevelClone.writableField1, cloneableClass.writableField1);\n\t}\n}\n}\n","subject":"Change expected value to 2 in test.","message":"Change expected value to 2 in test.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"51400761671119fb9726de776b4db69a69dbbb9f","old_file":"test\/trace\/trace_properties.as","new_file":"test\/trace\/trace_properties.as","old_contents":"#if __SWF_VERSION__ == 5\n\/\/ create a _global object, since it doesn't have one, these are ver 6 values\n_global = new_empty_object ();\n_global.ASSetNative = ASSetNative;\n_global.ASSetNativeAccessor = ASSetNativeAccessor;\n_global.ASSetPropFlags = ASSetPropFlags;\n_global.ASconstructor = ASconstructor;\n_global.ASnative = ASnative;\n_global.Accessibility = Accessibility;\n_global.Array = Array;\n_global.AsBroadcaster = AsBroadcaster;\n_global.AsSetupError = AsSetupError;\n_global.Boolean = Boolean;\n_global.Button = Button;\n_global.Camera = Camera;\n_global.Color = Color;\n_global.ContextMenu = ContextMenu;\n_global.ContextMenuItem = ContextMenuItem;\n_global.Date = Date;\n_global.Error = Error;\n_global.Function = Function;\n_global.Infinity = Infinity;\n_global.Key = Key;\n_global.LoadVars = LoadVars;\n_global.LocalConnection = LocalConnection;\n_global.Math = Math;\n_global.Microphone = Microphone;\n_global.Mouse = Mouse;\n_global.MovieClip = MovieClip;\n_global.MovieClipLoader = MovieClipLoader;\n_global.NaN = NaN;\n_global.NetConnection = NetConnection;\n_global.NetStream = NetStream;\n_global.Number = Number;\n_global.Object = Object;\n_global.PrintJob = PrintJob;\n_global.RemoteLSOUsage = RemoteLSOUsage;\n_global.Selection = Selection;\n_global.SharedObject = SharedObject;\n_global.Sound = Sound;\n_global.Stage = Stage;\n_global.String = String;\n_global.System = System;\n_global.TextField = TextField;\n_global.TextFormat = TextFormat;\n_global.TextSnapshot = TextSnapshot;\n_global.Video = Video;\n_global.XML = XML;\n_global.XMLNode = XMLNode;\n_global.XMLSocket = XMLSocket;\n_global.clearInterval = clearInterval;\n_global.clearTimeout = clearTimeout;\n_global.enableDebugConsole = enableDebugConsole;\n_global.escape = escape;\n_global.flash = flash;\n_global.isFinite = isFinite;\n_global.isNaN = isNaN;\n_global.o = o;\n_global.parseFloat = parseFloat;\n_global.parseInt = parseInt;\n_global.setInterval = setInterval;\n_global.setTimeout = setTimeout;\n_global.showRedrawRegions = showRedrawRegions;\n_global.textRenderer = textRenderer;\n_global.trace = trace;\n_global.unescape = unescape;\n_global.updateAfterEvent = updateAfterEvent;\n#endif\n\nfunction new_empty_object () {\n  var hash = new Object ();\n  ASSetPropFlags (hash, null, 0, 7);\n  for (var prop in hash) {\n    hash[prop] = \"to-be-deleted\";\n    delete hash[prop];\n  }\n  return hash;\n}\n\nfunction hasOwnProperty_inner (o, prop)\n{\n  if (o.hasOwnProperty != undefined)\n    return o.hasOwnProperty (prop);\n\n  o.hasOwnProperty = ASnative (101, 5);\n  var result = o.hasOwnProperty (prop);\n  delete o.hasOwnProperty;\n  return result;\n}\n\nfunction hasOwnProperty (o, prop)\n{\n  var result = hasOwnProperty_inner (o, prop);\n#if __SWF_VERSION__ != 6\n  if (result == false) {\n    ASSetPropFlags (o, prop, 0, 256);\n    result = hasOwnProperty_inner (o, prop);\n    if (result)\n      ASSetPropFlags (o, prop, 256);\n  }\n#endif\n  return result;\n}\n\nfunction new_info () {\n  return new_empty_object ();\n}\n\nfunction set_info (info, prop, id, value) {\n  info[prop + \"_-_\" + id] = value;\n}\n\nfunction get_info (info, prop, id) {\n  return info[prop + \"_-_\" + id];\n}\n\nfunction is_blaclisted (o, prop)\n{\n  if (prop == \"mySecretId\" || prop == \"globalSecretId\")\n    return true;\n\n  if (o == _global.Camera && prop == \"names\")\n    return true;\n\n  if (o == _global.Microphone && prop == \"names\")\n    return true;\n\n#if __SWF_VERSION__ < 6\n  if (prop == \"__proto__\" && o[prop] == undefined)\n    return true;\n#endif\n\n  return false;\n}\n\nfunction trace_properties_recurse (o, prefix, identifier, level)\n{\n  \/\/ to collect info about different properties\n  var info = new_info ();\n\n  \/\/ calculate indentation\n  var indentation = \"\";\n  for (var j = 0; j < level; j++) {\n    indentation = indentation + \"  \";\n  }\n\n  \/\/ mark the ones that are not hidden\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true)\n\tset_info (info, prop, \"hidden\", false);\n    }\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  var hidden = new Array ();\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n\tif (get_info (info, prop, \"hidden\") != false) {\n\t  set_info (info, prop, \"hidden\", true);\n\t  hidden.push (prop);\n\t}\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, hidden, 1, 0);\n\n  if (all.length == 0) {\n    trace (indentation + \"no children\");\n    return nextSecretId;\n  }\n\n#if __SWF_VERSION__ != 6\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    if (!hasOwnProperty_inner(o, prop) && hasOwnProperty(o, prop))\n    {\n      set_info (info, prop, \"not6\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"not6\", false);\n    }\n  }\n#endif\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"undefined\") {\n      ASSetPropFlags (o, prop, 0, 5248);\n      if (typeof (o[prop]) != \"undefined\") {\n\tset_info (info, prop, \"newer\", true);\n\t\/\/ don't set the flags back\n      } else {\n\tset_info (info, prop, \"newer\", false);\n      }\n    } else {\n      set_info (info, prop, \"newer\", false);\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    var old = o[prop];\n    var val = \"hello \" + o[prop];\n    o[prop] = val;\n    if (o[prop] != val)\n    {\n      set_info (info, prop, \"constant\", true);\n\n      \/\/ try changing value after removing constant propflag\n      ASSetPropFlags (o, prop, 0, 4);\n      o[prop] = val;\n      if (o[prop] != val) {\n\tset_info (info, prop, \"superconstant\", true);\n      } else {\n\tset_info (info, prop, \"superconstant\", false);\n\to[prop] = old;\n      }\n      ASSetPropFlags (o, prop, 4);\n    }\n    else\n    {\n      set_info (info, prop, \"constant\", false);\n      set_info (info, prop, \"superconstant\", false);\n      o[prop] = old;\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ remove constant flag\n    ASSetPropFlags (o, prop, 0, 4);\n\n    \/\/ try deleting\n    var old = o[prop];\n    delete o[prop];\n    if (hasOwnProperty (o, prop))\n    {\n      set_info (info, prop, \"permanent\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"permanent\", false);\n      o[prop] = old;\n    }\n\n    \/\/ put constant flag back, if it was set\n    if (get_info (info, prop, \"constant\") == true)\n      ASSetPropFlags (o, prop, 4);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    \/\/ format propflags\n    var flags = \"\";\n    if (get_info (info, prop, \"hidden\") == true) {\n      flags += \"h\";\n    }\n    if (get_info (info, prop, \"superpermanent\") == true) {\n      flags += \"P\";\n    } else if (get_info (info, prop, \"permanent\") == true) {\n      flags += \"p\";\n    }\n    if (get_info (info, prop, \"superconstant\") == true) {\n      flags += \"C\";\n    } else if (get_info (info, prop, \"constant\") == true) {\n      flags += \"c\";\n    }\n    if (get_info (info, prop, \"not6\") == true) {\n      flags += \"6\";\n    }\n    if (get_info (info, prop, \"newer\") == true) {\n      flags += \"n\";\n    }\n    if (flags != \"\")\n      flags = \" (\" + flags + \")\";\n\n    var value = \"\";\n    \/\/ add value depending on the type\n    if (typeof (o[prop]) == \"number\" || typeof (o[prop]) == \"boolean\") {\n      value += \" : \" + o[prop];\n    } else if (typeof (o[prop]) == \"string\") {\n      value += \" : \\\"\" + o[prop] + \"\\\"\";\n    }\n\n    \/\/ recurse if it's object or function and this is the place it has been\n    \/\/ named after\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n    {\n      if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \".\" + prop ==\n\t  o[prop][\"mySecretId\"])\n      {\n\ttrace (indentation + prop + flags + \" = \" + typeof (o[prop]));\n\ttrace_properties_recurse (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop, level + 1);\n      }\n      else\n      {\n\ttrace (indentation + prop + flags + \" = \" + o[prop][\"mySecretId\"]);\n      }\n    }\n    else\n    {\n      trace (indentation + prop + flags + \" = \" + typeof (o[prop]) + value);\n    }\n  }\n}\n\nfunction generate_names (o, prefix, identifier)\n{\n  \/\/ mark the ones that are not hidden\n  var nothidden = new Array ();\n  for (var prop in o) {\n    nothidden.push (prop);\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  for (var prop in o)\n  {\n    if (is_blaclisted (o, prop) == false) {\n      \/\/ only get the ones that are not only in the __proto__\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, null, 1, 0);\n  ASSetPropFlags (o, nothidden, 0, 1);\n\n  for (var i = 0; i < all.length; i++) {\n    var newer = false;\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"undefined\") {\n      ASSetPropFlags (o, prop, 0, 5248);\n      if (typeof (o[prop]) != \"undefined\")\n\tnewer = true;\n    }\n\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\") {\n      if (hasOwnProperty (o[prop], \"mySecretId\")) {\n\tall[i] = null; \/\/ don't recurse to it again\n      } else {\n\to[prop][\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") +\n\t  identifier + \".\" + prop;\n      }\n    }\n\n    if (newer == true)\n      ASSetPropFlags (o, prop, 5248);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (prop != null) {\n      var newer = false;\n\n      if (typeof (o[prop]) == \"undefined\") {\n\tASSetPropFlags (o, prop, 0, 5248);\n\tif (typeof (o[prop]) != \"undefined\")\n\t  newer = true;\n      }\n\n      if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n\tgenerate_names (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop);\n\n      if (newer == true)\n\tASSetPropFlags (o, prop, 5248);\n    }\n  }\n}\n\nfunction trace_properties (o, prefix, identifier)\n{\n  _global[\"mySecretId\"] = \"_global\";\n  _global.Object[\"mySecretId\"] = \"_global.Object\";\n  _global.XMLNode[\"mySecretId\"] = \"_global.XMLNode\";\n  generate_names (_global.Object, \"_global\", \"Object\");\n  generate_names (_global.XMLNode, \"_global\", \"XMLNode\");\n  generate_names (_global, \"\", \"_global\");\n\n  if (typeof (o) == \"object\" || typeof (o) == \"function\")\n  {\n    if (!o.hasOwnProperty (\"mySecretId\")) {\n      o[\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") + identifier;\n      generate_names (o, prefix, identifier);\n    }\n\n    if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier == o[\"mySecretId\"])\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  typeof (o));\n    }\n    else\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  o[\"mySecretId\"]);\n    }\n    trace_properties_recurse (o, prefix, identifier, 1);\n  }\n  else\n  {\n    var value = \"\";\n    if (typeof (o) == \"number\" || typeof (o) == \"boolean\") {\n      value += \" : \" + o;\n    } else if (typeof (o) == \"string\") {\n      value += \" : \\\"\" + o + \"\\\"\";\n    }\n    trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\ttypeof (o) + value);\n  }\n}\n","new_contents":"#if __SWF_VERSION__ == 5\n\/\/ create a _global object, since it doesn't have one, these are ver 6 values\n_global = new_empty_object ();\n_global.ASSetNative = ASSetNative;\n_global.ASSetNativeAccessor = ASSetNativeAccessor;\n_global.ASSetPropFlags = ASSetPropFlags;\n_global.ASconstructor = ASconstructor;\n_global.ASnative = ASnative;\n_global.Accessibility = Accessibility;\n_global.Array = Array;\n_global.AsBroadcaster = AsBroadcaster;\n_global.AsSetupError = AsSetupError;\n_global.Boolean = Boolean;\n_global.Button = Button;\n_global.Camera = Camera;\n_global.Color = Color;\n_global.ContextMenu = ContextMenu;\n_global.ContextMenuItem = ContextMenuItem;\n_global.Date = Date;\n_global.Error = Error;\n_global.Function = Function;\n_global.Infinity = Infinity;\n_global.Key = Key;\n_global.LoadVars = LoadVars;\n_global.LocalConnection = LocalConnection;\n_global.Math = Math;\n_global.Microphone = Microphone;\n_global.Mouse = Mouse;\n_global.MovieClip = MovieClip;\n_global.MovieClipLoader = MovieClipLoader;\n_global.NaN = NaN;\n_global.NetConnection = NetConnection;\n_global.NetStream = NetStream;\n_global.Number = Number;\n_global.Object = Object;\n_global.PrintJob = PrintJob;\n_global.RemoteLSOUsage = RemoteLSOUsage;\n_global.Selection = Selection;\n_global.SharedObject = SharedObject;\n_global.Sound = Sound;\n_global.Stage = Stage;\n_global.String = String;\n_global.System = System;\n_global.TextField = TextField;\n_global.TextFormat = TextFormat;\n_global.TextSnapshot = TextSnapshot;\n_global.Video = Video;\n_global.XML = XML;\n_global.XMLNode = XMLNode;\n_global.XMLSocket = XMLSocket;\n_global.clearInterval = clearInterval;\n_global.clearTimeout = clearTimeout;\n_global.enableDebugConsole = enableDebugConsole;\n_global.escape = escape;\n_global.flash = flash;\n_global.isFinite = isFinite;\n_global.isNaN = isNaN;\n_global.o = o;\n_global.parseFloat = parseFloat;\n_global.parseInt = parseInt;\n_global.setInterval = setInterval;\n_global.setTimeout = setTimeout;\n_global.showRedrawRegions = showRedrawRegions;\n_global.textRenderer = textRenderer;\n_global.trace = trace;\n_global.unescape = unescape;\n_global.updateAfterEvent = updateAfterEvent;\n#endif\n\nfunction new_empty_object () {\n  var hash = new Object ();\n  ASSetPropFlags (hash, null, 0, 7);\n  for (var prop in hash) {\n    hash[prop] = \"to-be-deleted\";\n    delete hash[prop];\n  }\n  return hash;\n}\n\nfunction hasOwnProperty_inner (o, prop)\n{\n  if (o.hasOwnProperty != undefined)\n    return o.hasOwnProperty (prop);\n\n  o.hasOwnProperty = ASnative (101, 5);\n  var result = o.hasOwnProperty (prop);\n  delete o.hasOwnProperty;\n  return result;\n}\n\nfunction hasOwnProperty (o, prop)\n{\n  var result = hasOwnProperty_inner (o, prop);\n#if __SWF_VERSION__ != 6\n  if (result == false) {\n    ASSetPropFlags (o, prop, 0, 256);\n    result = hasOwnProperty_inner (o, prop);\n    if (result)\n      ASSetPropFlags (o, prop, 256);\n  }\n#endif\n  return result;\n}\n\nfunction new_info () {\n  return new_empty_object ();\n}\n\nfunction set_info (info, prop, id, value) {\n  info[prop + \"_-_\" + id] = value;\n}\n\nfunction get_info (info, prop, id) {\n  return info[prop + \"_-_\" + id];\n}\n\nfunction is_blaclisted (o, prop)\n{\n  if (prop == \"mySecretId\" || prop == \"globalSecretId\")\n    return true;\n\n  if (o == _global.Camera && prop == \"names\")\n    return true;\n\n  if (o == _global.Microphone && prop == \"names\")\n    return true;\n\n#if __SWF_VERSION__ < 6\n  if (prop == \"__proto__\" && o[prop] == undefined)\n    return true;\n#endif\n\n  return false;\n}\n\nfunction trace_properties_recurse (o, prefix, identifier, level)\n{\n  \/\/ to collect info about different properties\n  var info = new_info ();\n\n  \/\/ calculate indentation\n  var indentation = \"\";\n  for (var j = 0; j < level; j++) {\n    indentation = indentation + \"  \";\n  }\n\n  \/\/ mark the ones that are not hidden\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true)\n\tset_info (info, prop, \"hidden\", false);\n    }\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  var hidden = new Array ();\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n\tif (get_info (info, prop, \"hidden\") != false) {\n\t  set_info (info, prop, \"hidden\", true);\n\t  hidden.push (prop);\n\t}\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, hidden, 1, 0);\n\n  if (all.length == 0) {\n    trace (indentation + \"no children\");\n    return nextSecretId;\n  }\n\n#if __SWF_VERSION__ != 6\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    if (!hasOwnProperty_inner(o, prop) && hasOwnProperty(o, prop))\n    {\n      set_info (info, prop, \"not6\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"not6\", false);\n    }\n  }\n#endif\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"undefined\") {\n      ASSetPropFlags (o, prop, 0, 5248);\n      if (typeof (o[prop]) != \"undefined\") {\n\tset_info (info, prop, \"newer\", true);\n\t\/\/ don't set the flags back\n      } else {\n\tset_info (info, prop, \"newer\", false);\n      }\n    } else {\n      set_info (info, prop, \"newer\", false);\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    var old = o[prop];\n    var val = \"hello \" + o[prop];\n    o[prop] = val;\n    if (o[prop] != val)\n    {\n      set_info (info, prop, \"constant\", true);\n\n      \/\/ try changing value after removing constant propflag\n      ASSetPropFlags (o, prop, 0, 4);\n      o[prop] = val;\n      if (o[prop] != val) {\n\tset_info (info, prop, \"superconstant\", true);\n      } else {\n\tset_info (info, prop, \"superconstant\", false);\n\to[prop] = old;\n      }\n      ASSetPropFlags (o, prop, 4);\n    }\n    else\n    {\n      set_info (info, prop, \"constant\", false);\n      set_info (info, prop, \"superconstant\", false);\n      o[prop] = old;\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ remove constant flag\n    ASSetPropFlags (o, prop, 0, 4);\n\n    \/\/ try deleting\n    var old = o[prop];\n    delete o[prop];\n    if (hasOwnProperty (o, prop))\n    {\n      set_info (info, prop, \"permanent\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"permanent\", false);\n      o[prop] = old;\n    }\n\n    \/\/ put constant flag back, if it was set\n    if (get_info (info, prop, \"constant\") == true)\n      ASSetPropFlags (o, prop, 4);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    \/\/ format propflags\n    var flags = \"\";\n    if (get_info (info, prop, \"hidden\") == true) {\n      flags += \"h\";\n    }\n    if (get_info (info, prop, \"superpermanent\") == true) {\n      flags += \"P\";\n    } else if (get_info (info, prop, \"permanent\") == true) {\n      flags += \"p\";\n    }\n    if (get_info (info, prop, \"superconstant\") == true) {\n      flags += \"C\";\n    } else if (get_info (info, prop, \"constant\") == true) {\n      flags += \"c\";\n    }\n    if (get_info (info, prop, \"not6\") == true) {\n      flags += \"6\";\n    }\n    if (get_info (info, prop, \"newer\") == true) {\n      flags += \"n\";\n    }\n    if (flags != \"\")\n      flags = \" (\" + flags + \")\";\n\n    var value = \"\";\n    \/\/ add value depending on the type\n    if (typeof (o[prop]) == \"number\" || typeof (o[prop]) == \"boolean\") {\n      value += \" : \" + o[prop];\n    } else if (typeof (o[prop]) == \"string\") {\n      value += \" : \\\"\" + o[prop] + \"\\\"\";\n    }\n\n    \/\/ recurse if it's object or function and this is the place it has been\n    \/\/ named after\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n    {\n      if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \".\" + prop ==\n\t  o[prop][\"mySecretId\"])\n      {\n\ttrace (indentation + prop + flags + \" = \" + typeof (o[prop]));\n\ttrace_properties_recurse (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop, level + 1);\n      }\n      else\n      {\n\ttrace (indentation + prop + flags + \" = \" + o[prop][\"mySecretId\"]);\n      }\n    }\n    else\n    {\n      trace (indentation + prop + flags + \" = \" + typeof (o[prop]) + value);\n    }\n  }\n}\n\nfunction generate_names (o, prefix, identifier)\n{\n  \/\/ mark the ones that are not hidden\n  var nothidden = new Array ();\n  for (var prop in o) {\n    nothidden.push (prop);\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  for (var prop in o)\n  {\n    if (is_blaclisted (o, prop) == false) {\n      \/\/ only get the ones that are not only in the __proto__\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, null, 1, 0);\n  ASSetPropFlags (o, nothidden, 0, 1);\n\n  for (var i = 0; i < all.length; i++) {\n    var newer = false;\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"undefined\") {\n      ASSetPropFlags (o, prop, 0, 5248);\n      if (typeof (o[prop]) != \"undefined\")\n\tnewer = true;\n    }\n\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\") {\n      if (hasOwnProperty (o[prop], \"mySecretId\")) {\n\tall[i] = null; \/\/ don't recurse to it again\n      } else {\n\to[prop][\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") +\n\t  identifier + \".\" + prop;\n      }\n    }\n\n    if (newer == true)\n      ASSetPropFlags (o, prop, 5248);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (prop != null) {\n      var newer = false;\n\n      if (typeof (o[prop]) == \"undefined\") {\n\tASSetPropFlags (o, prop, 0, 5248);\n\tif (typeof (o[prop]) != \"undefined\")\n\t  newer = true;\n      }\n\n      if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n\tgenerate_names (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop);\n\n      if (newer == true)\n\tASSetPropFlags (o, prop, 5248);\n    }\n  }\n}\n\nfunction trace_properties (o, prefix, identifier)\n{\n  _global[\"mySecretId\"] = \"_global\";\n  _global.Object[\"mySecretId\"] = \"_global.Object\";\n  _global.Function[\"mySecretId\"] = \"_global.Function\";\n  _global.Function.prototype[\"mySecretId\"] = \"_global.Function.prototype\";\n  _global.XMLNode[\"mySecretId\"] = \"_global.XMLNode\";\n  generate_names (_global.Object, \"_global\", \"Object\");\n  generate_names (_global.Function, \"_global\", \"Function\");\n  generate_names (_global.Function.prototype, \"_global\", \"Function.prototype\");\n  generate_names (_global.XMLNode, \"_global\", \"XMLNode\");\n  generate_names (_global, \"\", \"_global\");\n\n  if (typeof (o) == \"object\" || typeof (o) == \"function\")\n  {\n    if (!o.hasOwnProperty (\"mySecretId\")) {\n      o[\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") + identifier;\n      generate_names (o, prefix, identifier);\n    }\n\n    if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier == o[\"mySecretId\"])\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  typeof (o));\n    }\n    else\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  o[\"mySecretId\"]);\n    }\n    trace_properties_recurse (o, prefix, identifier, 1);\n  }\n  else\n  {\n    var value = \"\";\n    if (typeof (o) == \"number\" || typeof (o) == \"boolean\") {\n      value += \" : \" + o;\n    } else if (typeof (o) == \"string\") {\n      value += \" : \\\"\" + o + \"\\\"\";\n    }\n    trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\ttypeof (o) + value);\n  }\n}\n","subject":"Fix trace_properties.as to name Function and Function.prototype properly","message":"Fix trace_properties.as to name Function and Function.prototype properly\n","lang":"ActionScript","license":"lgpl-2.1","repos":"freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec"}
{"commit":"1d78e735372163cc4eb0d8e67d6280e64665c6f8","old_file":"src\/aerys\/minko\/render\/shader\/part\/phong\/attenuation\/MatrixShadowMapAttenuationShaderPart.as","new_file":"src\/aerys\/minko\/render\/shader\/part\/phong\/attenuation\/MatrixShadowMapAttenuationShaderPart.as","old_contents":"package aerys.minko.render.shader.part.phong.attenuation\n{\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\timport aerys.minko.type.enum.ShadowMappingQuality;\n\t\n\t\/**\n\t * Fixme, bias should be:Total bias is m*SLOPESCALE + DEPTHBIAS\n\t * Where m = max( | \u2202z\/\u2202x | , | \u2202z\/\u2202y | )\n\t * ftp:\/\/download.nvidia.com\/developer\/presentations\/2004\/GPU_Jackpot\/Shadow_Mapping.pdf\n\t * \n\t * @author Romain Gilliotte\n\t *\/\n\tpublic class MatrixShadowMapAttenuationShaderPart extends LightAwareShaderPart implements IAttenuationShaderPart\n\t{\n\t\tprivate static const DEFAULT_BIAS : Number = 1 \/ 256 \/ 256;\n\t\t\n\t\tpublic function MatrixShadowMapAttenuationShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getAttenuation(lightId : uint) : SFloat\n\t\t{\n\t\t\tvar lightType\t: uint\t\t= getLightConstant(lightId, 'type');\n\t\t\tvar screenPos\t: SFloat\t= interpolate(localToScreen(fsLocalPosition));\n\t\t\t\n\t\t\t\/\/ retrieve shadow bias\n\t\t\tvar shadowBias : SFloat;\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SHADOW_BIAS))\n\t\t\t\tshadowBias = meshBindings.getParameter(PhongProperties.SHADOW_BIAS, 1);\n\t\t\telse if (sceneBindings.propertyExists(PhongProperties.SHADOW_BIAS))\n\t\t\t\tshadowBias = sceneBindings.getParameter(PhongProperties.SHADOW_BIAS, 1);\n\t\t\telse\n\t\t\t\tshadowBias = float(DEFAULT_BIAS);\n\t\t\t\n\t\t\t\/\/ retrieve depthmap and projection matrix\n\t\t\tvar worldToUV\t: SFloat = getLightParameter(lightId, 'worldToUV', 16);\n\t\t\tvar depthMap\t: SFloat = getLightTextureParameter(\n\t\t\t\tlightId,\n\t\t\t\t'shadowMap', \n\t\t\t\tSamplerFiltering.NEAREST, \n\t\t\t\tSamplerMipMapping.DISABLE, \n\t\t\t\tSamplerWrapping.CLAMP\n\t\t\t);\n\t\t\t\n\t\t\t\/\/ read expected depth from shadow map, and compute current depth\n\t\t\tvar uv : SFloat;\n\t\t\tuv = multiply4x4(vsWorldPosition, worldToUV);\n\t\t\tuv = interpolate(uv);\n\t\t\t\n\t\t\tvar currentDepth : SFloat = uv.z;\n\t\t\tcurrentDepth = min(subtract(1, shadowBias), currentDepth);\n            \n\t\t\tuv = divide(uv, uv.w);\n\t\t\t\n\t\t\tvar outsideMap\t\t\t: SFloat = notEqual(\n                0,\n                dotProduct4(notEqual(uv, saturate(uv)), notEqual(uv, saturate(uv)))\n            );\n\t\t\t\n\t\t\tvar precomputedDepth\t: SFloat = unpack(sampleTexture(depthMap, uv.xyyy));\n\t\t\t\n\t\t\tvar curDepthSubBias\t\t: SFloat = subtract(currentDepth, shadowBias);\n\t\t\tvar noShadows\t\t\t: SFloat = lessEqual(curDepthSubBias, precomputedDepth);\n\t\t\t\n\t\t\tvar quality\t\t: uint\t\t= getLightConstant(lightId, 'shadowQuality');\n\t\t\t\n\t\t\tif (quality != ShadowMappingQuality.HARD)\n\t\t\t{\n\t\t\t\tvar invertSize\t: SFloat\t\t\t= divide(\n\t\t\t\t\tgetLightParameter(lightId, 'shadowSpread', 1),\n\t\t\t\t\tgetLightParameter(lightId, 'shadowMapSize', 1)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar uvs \t\t: Vector.<SFloat>\t= new <SFloat>[];\n\t\t\t\tvar uvDelta\t\t: SFloat;\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.LOW)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float3(-1, 0, 1), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xxxy),\t\/\/ (-1, -1), (-1,  0)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xzyx),\t\/\/ (-1,  1), ( 0, -1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.yzzx),\t\/\/ ( 0,  1), ( 1, -1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.zyzz)\t\/\/ ( 1,  0), ( 1,  1)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.MEDIUM)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float3(-2, 0, 2), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xyyx),\t\/\/ (-2, 0), (0, -2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.yzzy)\t\/\/ ( 0, 2), (2, 0)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.HARD)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float4(-2, -1, 1, 2), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xzyw),\t\/\/ (-2,  1), (-1,  2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.zwwz),\t\/\/ ( 1,  2), ( 2,  1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.wyzx),\t\/\/ ( 2, -1), ( 1, -2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xyyx)\t\/\/ (-2, -1), (-1, -2)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar numSamples : uint = uvs.length;\n\t\t\t\tfor (var sampleId : uint = 0; sampleId < numSamples; sampleId += 2)\n\t\t\t\t{\n\t\t\t\t\tprecomputedDepth = float4(\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId].xy)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId].zw)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId + 1].xy)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId + 1].zw))\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tvar localNoShadows : SFloat = lessEqual(curDepthSubBias, precomputedDepth);\n\t\t\t\t\tnoShadows.incrementBy(dotProduct4(localNoShadows, float4(1, 1, 1, 1)));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tnoShadows.scaleBy(1 \/ (2 * numSamples + 1));\n\t\t\t}\n\t\t\t\n\t\t\treturn noShadows;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.part.phong.attenuation\n{\n\timport aerys.minko.render.material.phong.PhongProperties;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.render.shader.part.phong.LightAwareShaderPart;\n\timport aerys.minko.type.enum.SamplerFiltering;\n\timport aerys.minko.type.enum.SamplerMipMapping;\n\timport aerys.minko.type.enum.SamplerWrapping;\n\timport aerys.minko.type.enum.ShadowMappingQuality;\n\t\n\t\/**\n\t * Fixme, bias should be:Total bias is m*SLOPESCALE + DEPTHBIAS\n\t * Where m = max( | \u2202z\/\u2202x | , | \u2202z\/\u2202y | )\n\t * ftp:\/\/download.nvidia.com\/developer\/presentations\/2004\/GPU_Jackpot\/Shadow_Mapping.pdf\n\t * \n\t * @author Romain Gilliotte\n\t *\/\n\tpublic class MatrixShadowMapAttenuationShaderPart extends LightAwareShaderPart implements IAttenuationShaderPart\n\t{\n\t\tpublic function MatrixShadowMapAttenuationShaderPart(main : Shader)\n\t\t{\n\t\t\tsuper(main);\n\t\t}\n\t\t\n\t\tpublic function getAttenuation(lightId : uint) : SFloat\n\t\t{\n\t\t\tvar lightType\t: uint\t\t= getLightConstant(lightId, 'type');\n\t\t\tvar screenPos\t: SFloat\t= interpolate(localToScreen(fsLocalPosition));\n\t\t\t\n\t\t\t\/\/ retrieve shadow bias\n\t\t\tvar shadowBias : SFloat;\n\t\t\tif (meshBindings.propertyExists(PhongProperties.SHADOW_BIAS))\n\t\t\t\tshadowBias = meshBindings.getParameter(PhongProperties.SHADOW_BIAS, 1);\n\t\t\telse\n\t\t\t\tshadowBias = getLightParameter(lightId, PhongProperties.SHADOW_BIAS, 1);\n\t\t\t\n\t\t\t\/\/ retrieve depthmap and projection matrix\n\t\t\tvar worldToUV\t: SFloat = getLightParameter(lightId, 'worldToUV', 16);\n\t\t\tvar depthMap\t: SFloat = getLightTextureParameter(\n\t\t\t\tlightId,\n\t\t\t\t'shadowMap', \n\t\t\t\tSamplerFiltering.NEAREST, \n\t\t\t\tSamplerMipMapping.DISABLE, \n\t\t\t\tSamplerWrapping.CLAMP\n\t\t\t);\n\t\t\t\n\t\t\t\/\/ read expected depth from shadow map, and compute current depth\n\t\t\tvar uv : SFloat;\n\t\t\tuv = multiply4x4(vsWorldPosition, worldToUV);\n\t\t\tuv = interpolate(uv);\n\t\t\t\n\t\t\tvar currentDepth : SFloat = uv.z;\n\t\t\tcurrentDepth = min(subtract(1, shadowBias), currentDepth);\n            \n\t\t\tuv = divide(uv, uv.w);\n\t\t\t\n\t\t\tvar outsideMap\t\t\t: SFloat = notEqual(\n                0,\n                dotProduct4(notEqual(uv, saturate(uv)), notEqual(uv, saturate(uv)))\n            );\n\t\t\t\n\t\t\tvar precomputedDepth\t: SFloat = unpack(sampleTexture(depthMap, uv.xyyy));\n\t\t\t\n\t\t\tvar curDepthSubBias\t\t: SFloat = subtract(currentDepth, shadowBias);\n\t\t\tvar noShadows\t\t\t: SFloat = lessEqual(curDepthSubBias, precomputedDepth);\n\t\t\t\n\t\t\tvar quality\t\t: uint\t\t= getLightConstant(lightId, 'shadowQuality');\n\t\t\t\n\t\t\tif (quality != ShadowMappingQuality.HARD)\n\t\t\t{\n\t\t\t\tvar invertSize\t: SFloat\t\t\t= divide(\n\t\t\t\t\tgetLightParameter(lightId, 'shadowSpread', 1),\n\t\t\t\t\tgetLightParameter(lightId, 'shadowMapSize', 1)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar uvs \t\t: Vector.<SFloat>\t= new <SFloat>[];\n\t\t\t\tvar uvDelta\t\t: SFloat;\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.LOW)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float3(-1, 0, 1), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xxxy),\t\/\/ (-1, -1), (-1,  0)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xzyx),\t\/\/ (-1,  1), ( 0, -1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.yzzx),\t\/\/ ( 0,  1), ( 1, -1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.zyzz)\t\/\/ ( 1,  0), ( 1,  1)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.MEDIUM)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float3(-2, 0, 2), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xyyx),\t\/\/ (-2, 0), (0, -2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.yzzy)\t\/\/ ( 0, 2), (2, 0)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (quality > ShadowMappingQuality.HARD)\n\t\t\t\t{\n\t\t\t\t\tuvDelta = multiply(float4(-2, -1, 1, 2), invertSize);\n\t\t\t\t\tuvs.push(\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xzyw),\t\/\/ (-2,  1), (-1,  2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.zwwz),\t\/\/ ( 1,  2), ( 2,  1)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.wyzx),\t\/\/ ( 2, -1), ( 1, -2)\n\t\t\t\t\t\tadd(uv.xyxy, uvDelta.xyyx)\t\/\/ (-2, -1), (-1, -2)\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar numSamples : uint = uvs.length;\n\t\t\t\tfor (var sampleId : uint = 0; sampleId < numSamples; sampleId += 2)\n\t\t\t\t{\n\t\t\t\t\tprecomputedDepth = float4(\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId].xy)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId].zw)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId + 1].xy)),\n\t\t\t\t\t\tunpack(sampleTexture(depthMap, uvs[sampleId + 1].zw))\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tvar localNoShadows : SFloat = lessEqual(curDepthSubBias, precomputedDepth);\n\t\t\t\t\tnoShadows.incrementBy(dotProduct4(localNoShadows, float4(1, 1, 1, 1)));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tnoShadows.scaleBy(1 \/ (2 * numSamples + 1));\n\t\t\t}\n\t\t\t\n\t\t\treturn noShadows;\n\t\t}\n\t}\n}\n","subject":"read the shadow bias from the light data provider","message":"read the shadow bias from the light data provider\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7295fb307d3a5494899d9f61d66204cee3d07f49","old_file":"runtime\/src\/main\/as\/flump\/mold\/KeyframeMold.as","new_file":"runtime\/src\/main\/as\/flump\/mold\/KeyframeMold.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\npackage flump.mold {\n\n\/** @private *\/\npublic class KeyframeMold\n{\n    public var index :int;\n\n    \/** The length of this keyframe in frames. *\/\n    public var duration :int;\n\n    \/**\n     * The symbol of the image or movie in this keyframe, or null if there is nothing in it.\n     * For flipbook frames, this will be a name constructed out of the movie and frame index.\n     *\/\n    public var ref :String;\n\n    \/** The label on this keyframe, or null if there isn't one *\/\n    public var label :String;\n\n    \/** Exploded values from matrix *\/\n    public var x :Number = 0.0, y :Number = 0.0, scaleX :Number = 1.0, scaleY :Number = 1.0,\n        skewX :Number = 0.0, skewY :Number = 0.0;\n\n    \/** Transformation point *\/\n    public var pivotX :Number = 0.0, pivotY :Number = 0.0;\n\n    public var alpha :Number = 1;\n\n    public var visible :Boolean = true;\n\n    \/** Is this keyframe tweened? *\/\n    public var tweened :Boolean = true;\n\n    \/** Tween easing. Only valid if tweened==true. *\/\n    public var ease :Number = 0;\n\n    public static function fromJSON (o :Object) :KeyframeMold {\n        const mold :KeyframeMold = new KeyframeMold();\n        mold.index = require(o, \"index\");\n        mold.duration = require(o, \"duration\");\n        extractField(o, mold, \"ref\");\n        extractFields(o, mold, \"loc\", \"x\", \"y\");\n        extractFields(o, mold, \"scale\", \"scaleX\", \"scaleY\");\n        extractFields(o, mold, \"skew\", \"skewX\", \"skewY\");\n        extractFields(o, mold, \"pivot\", \"pivotX\", \"pivotY\");\n        extractField(o, mold, \"alpha\");\n        extractField(o, mold, \"visible\");\n        extractField(o, mold, \"ease\");\n        extractField(o, mold, \"tweened\");\n        extractField(o, mold, \"label\");\n        return mold;\n    }\n\n    \/** True if this keyframe does not display anything. *\/\n    public function get isEmpty () :Boolean { return this.ref == null; }\n\n    public function get rotation () :Number { return skewX; }\n    \/\/ public function set rotation (angle :Number) :void { skewX = skewY = angle; }\n\n    public function rotate (delta :Number) :void {\n        skewX += delta;\n        skewY += delta;\n    }\n\n    public function toJSON (_:*) :Object {\n        var json :Object = {\n            index: index,\n            duration: duration\n        };\n        if (ref != null) {\n            json.ref = ref;\n            if (x != 0 || y != 0) json.loc = [round(x), round(y)];\n            if (scaleX != 1 || scaleY != 1) json.scale = [round(scaleX), round(scaleY)];\n            if (skewX != 0 || skewY != 0) json.skew = [round(skewX), round(skewY)];\n            if (pivotX != 0 || pivotY != 0) json.pivot = [round(pivotX), round(pivotY)];\n            if (alpha != 1) json.alpha = round(alpha);\n            if (!visible) json.visible = visible;\n            if (!tweened) json.tweened = tweened;\n            if (ease != 0) json.ease = round(ease);\n        }\n        if (label != null) json.label = label;\n        return json;\n    }\n\n    public function toXML () :XML {\n        var xml :XML = <kf duration={duration}\/>;\n        if (ref != null) {\n            xml.@ref = ref;\n            if (x != 0 || y != 0) xml.@loc = \"\" + round(x) + \",\" + round(y);\n            if (scaleX != 1 || scaleY != 1) xml.@scale = \"\" + round(scaleX) + \",\" + round(scaleY);\n            if (skewX != 0 || skewY != 0) xml.@skew = \"\" + round(skewX) + \",\" + round(skewY);\n            if (pivotX != 0 || pivotY != 0) xml.@pivot = \"\" + round(pivotX) + \",\" + round(pivotY);\n            if (alpha != 1) xml.@alpha = round(alpha);\n            if (!visible) xml.@visible = visible;\n            if (!tweened) xml.@tweened = tweened;\n            if (ease != 0) xml.@ease = round(ease);\n        }\n        if (label != null) xml.@label = label;\n        return xml;\n    }\n\n    protected static function extractFields(o :Object, destObj :Object, source :String,\n        dest1 :String, dest2 :String) :void {\n        const extracted :* = o[source];\n        if (extracted === undefined) return;\n        destObj[dest1] = extracted[0];\n        destObj[dest2] = extracted[1];\n    }\n\n    protected static function extractField(o :Object, destObj :Object, field :String) :void {\n        const extracted :* = o[field];\n        if (extracted === undefined) return;\n        destObj[field] = extracted;\n    }\n\n    protected static function round (n :Number, places :int = 4) :Number {\n        const shift :int = Math.pow(10, places);\n        return Math.round(n * shift) \/ shift;\n    }\n\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\npackage flump.mold {\n\n\/** @private *\/\npublic class KeyframeMold\n{\n    \/**\n     * The index of the first frame in the keyframe.\n     * (Equivalent to prevKeyframe.index + prevKeyframe.duration)\n     *\/\n    public var index :int;\n\n    \/** The length of this keyframe in frames. *\/\n    public var duration :int;\n\n    \/**\n     * The symbol of the image or movie in this keyframe, or null if there is nothing in it.\n     * For flipbook frames, this will be a name constructed out of the movie and frame index.\n     *\/\n    public var ref :String;\n\n    \/** The label on this keyframe, or null if there isn't one *\/\n    public var label :String;\n\n    \/** Exploded values from matrix *\/\n    public var x :Number = 0.0, y :Number = 0.0, scaleX :Number = 1.0, scaleY :Number = 1.0,\n        skewX :Number = 0.0, skewY :Number = 0.0;\n\n    \/** Transformation point *\/\n    public var pivotX :Number = 0.0, pivotY :Number = 0.0;\n\n    public var alpha :Number = 1;\n\n    public var visible :Boolean = true;\n\n    \/** Is this keyframe tweened? *\/\n    public var tweened :Boolean = true;\n\n    \/** Tween easing. Only valid if tweened==true. *\/\n    public var ease :Number = 0;\n\n    public static function fromJSON (o :Object) :KeyframeMold {\n        const mold :KeyframeMold = new KeyframeMold();\n        mold.index = require(o, \"index\");\n        mold.duration = require(o, \"duration\");\n        extractField(o, mold, \"ref\");\n        extractFields(o, mold, \"loc\", \"x\", \"y\");\n        extractFields(o, mold, \"scale\", \"scaleX\", \"scaleY\");\n        extractFields(o, mold, \"skew\", \"skewX\", \"skewY\");\n        extractFields(o, mold, \"pivot\", \"pivotX\", \"pivotY\");\n        extractField(o, mold, \"alpha\");\n        extractField(o, mold, \"visible\");\n        extractField(o, mold, \"ease\");\n        extractField(o, mold, \"tweened\");\n        extractField(o, mold, \"label\");\n        return mold;\n    }\n\n    \/** True if this keyframe does not display anything. *\/\n    public function get isEmpty () :Boolean { return this.ref == null; }\n\n    public function get rotation () :Number { return skewX; }\n    \/\/ public function set rotation (angle :Number) :void { skewX = skewY = angle; }\n\n    public function rotate (delta :Number) :void {\n        skewX += delta;\n        skewY += delta;\n    }\n\n    public function toJSON (_:*) :Object {\n        var json :Object = {\n            index: index,\n            duration: duration\n        };\n        if (ref != null) {\n            json.ref = ref;\n            if (x != 0 || y != 0) json.loc = [round(x), round(y)];\n            if (scaleX != 1 || scaleY != 1) json.scale = [round(scaleX), round(scaleY)];\n            if (skewX != 0 || skewY != 0) json.skew = [round(skewX), round(skewY)];\n            if (pivotX != 0 || pivotY != 0) json.pivot = [round(pivotX), round(pivotY)];\n            if (alpha != 1) json.alpha = round(alpha);\n            if (!visible) json.visible = visible;\n            if (!tweened) json.tweened = tweened;\n            if (ease != 0) json.ease = round(ease);\n        }\n        if (label != null) json.label = label;\n        return json;\n    }\n\n    public function toXML () :XML {\n        var xml :XML = <kf duration={duration}\/>;\n        if (ref != null) {\n            xml.@ref = ref;\n            if (x != 0 || y != 0) xml.@loc = \"\" + round(x) + \",\" + round(y);\n            if (scaleX != 1 || scaleY != 1) xml.@scale = \"\" + round(scaleX) + \",\" + round(scaleY);\n            if (skewX != 0 || skewY != 0) xml.@skew = \"\" + round(skewX) + \",\" + round(skewY);\n            if (pivotX != 0 || pivotY != 0) xml.@pivot = \"\" + round(pivotX) + \",\" + round(pivotY);\n            if (alpha != 1) xml.@alpha = round(alpha);\n            if (!visible) xml.@visible = visible;\n            if (!tweened) xml.@tweened = tweened;\n            if (ease != 0) xml.@ease = round(ease);\n        }\n        if (label != null) xml.@label = label;\n        return xml;\n    }\n\n    protected static function extractFields(o :Object, destObj :Object, source :String,\n        dest1 :String, dest2 :String) :void {\n        const extracted :* = o[source];\n        if (extracted === undefined) return;\n        destObj[dest1] = extracted[0];\n        destObj[dest2] = extracted[1];\n    }\n\n    protected static function extractField(o :Object, destObj :Object, field :String) :void {\n        const extracted :* = o[field];\n        if (extracted === undefined) return;\n        destObj[field] = extracted;\n    }\n\n    protected static function round (n :Number, places :int = 4) :Number {\n        const shift :int = Math.pow(10, places);\n        return Math.round(n * shift) \/ shift;\n    }\n\n}\n}\n","subject":"Add documentation for KeyframeMold.index","message":"Add documentation for KeyframeMold.index\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump"}
{"commit":"a5d74b31c34433282913c5980b470566d117753c","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/Application.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/Application.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.events.IOErrorEvent;\n    import flash.system.ApplicationDomain;\n    import flash.utils.getQualifiedClassName;\n    \n    import org.apache.flex.events.Event;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n    \n    \/\/--------------------------------------\n    \/\/  Events\n    \/\/--------------------------------------\n    \n    \/**\n     *  Dispatched at startup. Attributes and sub-instances of\n     *  the MXML document have been created and assigned.\n     *  The component lifecycle is different\n     *  than the Flex SDK.  There is no creationComplete event.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"initialize\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"viewChanged\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  The Application class is the main class and entry point for a FlexJS\n     *  application.  This Application class is different than the\n     *  Flex SDK's mx:Application or spark:Application in that it does not contain\n     *  user interface elements.  Those UI elements go in the views.  This\n     *  Application class expects there to be a main model, a controller, and \n     *  an initial view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public class Application extends Sprite implements IStrand, IFlexInfo, IParent\n    {\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function Application()\n        {\n            super();\n\t\t\tif (stage)\n\t\t\t{\n\t\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\t}\n\t\t\t\n            loaderInfo.addEventListener(flash.events.Event.INIT, initHandler);\n        }\n\n        \n        \/**\n         *  The document property is used to provide\n         *  a property lookup context for non-display objects.\n         *  For Application, it points to itself.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var document:Object = this;\n        \n        private function initHandler(event:flash.events.Event):void\n        {\n            ValuesManager.valuesImpl = valuesImpl;\n            ValuesManager.valuesImpl.init(this);\n\n            dispatchEvent(new Event(\"initialize\"));\n\n            initialView.applicationModel =  model;\n    \t    this.addElement(initialView);\n    \t    dispatchEvent(new Event(\"viewChanged\"));\n            dispatchEvent(new Event(\"applicationComplete\"));\n        }\n\n        \/**\n         *  The org.apache.flex.core.IValuesImpl that will\n         *  determine the default values and other values\n         *  for the application.  The most common choice\n         *  is org.apache.flex.core.SimpleCSSValuesImpl.\n         * \n         *  @see org.apache.flex.core.SimpleCSSValuesImpl\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var valuesImpl:IValuesImpl;\n\n        \/**\n         *  The initial view.\n         * \n         *  @see org.apache.flex.core.ViewBase\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var initialView:ViewBase;\n\n        \/**\n         *  The data model (for the initial view).\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var model:Object;\n\n        \/**\n         *  The controller.  The controller typically watches\n         *  the UI for events and updates the model accordingly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var controller:Object;\n\n        \/**\n         *  An array of data that describes the MXML attributes\n         *  and tags in an MXML document.  This data is usually\n         *  decoded by an MXMLDataInterpreter\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get MXMLDescriptor():Array\n        {\n            return null;\n        }\n\n        \/**\n         *  An method called by the compiler's generated\n         *  code to kick off the setting of MXML attribute\n         *  values and instantiation of child tags.\n         * \n         *  The call has to be made in the generated code\n         *  in order to ensure that the constructors have\n         *  completed first.\n         * \n         *  @param data The encoded data representing the\n         *  MXML attributes.\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n    \tpublic function generateMXMLAttributes(data:Array):void\n        {\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, data);\n        }\n        \n        \/**\n         *  The array property that is used to add additional\n         *  beads to an MXML tag.  From ActionScript, just\n         *  call addBead directly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var beads:Array;\n        \n        private var _beads:Vector.<IBead>;\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#addBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addBead(bead:IBead):void\n        {\n            if (!_beads)\n                _beads = new Vector.<IBead>;\n            _beads.push(bead);\n            bead.strand = this;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#getBeadByType()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getBeadByType(classOrInterface:Class):IBead\n        {\n            for each (var bead:IBead in _beads)\n            {\n                if (bead is classOrInterface)\n                    return bead;\n            }\n            return null;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#removeBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeBead(value:IBead):IBead\t\n        {\n            var n:int = _beads.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var bead:IBead = _beads[i];\n                if (bead == value)\n                {\n                    _beads.splice(i, 1);\n                    return bead;\n                }\n            }\n            return null;\n        }\n        \n        private var _info:Object;\n        \n        \/**\n         *  An Object containing information generated\n         *  by the compiler that is useful at startup time.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function info():Object\n        {\n            if (!_info)\n            {\n                var mainClassName:String = getQualifiedClassName(this);\n                var initClassName:String = \"_\" + mainClassName + \"_FlexInit\";\n                var c:Class = ApplicationDomain.currentDomain.getDefinition(initClassName) as Class;\n                _info = c.info();\n            }\n            return _info;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElement(c:Object):void\n        {\n            if (c is IUIBase)\n            {\n                addChild(IUIBase(c).element as DisplayObject);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElementAt(c:Object, index:int):void\n        {\n            if (c is IUIBase)\n            {\n                addChildAt(IUIBase(c).element as DisplayObject, index);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChildAt(c as DisplayObject, index);\n        }\n\n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementIndex()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementIndex(c:Object):int\n        {\n            if (c is IUIBase)\n                return getChildIndex(IUIBase(c).element as DisplayObject);\n\n            return getChildIndex(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#removeElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeElement(c:Object):void\n        {\n            if (c is IUIBase)\n            {\n                removeChild(IUIBase(c).element as DisplayObject);\n            }\n            else\n                removeChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#numElements\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get numElements():int\n        {\n            return numChildren;\n        }\n    }\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import flash.display.DisplayObject;\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.events.IOErrorEvent;\n    import flash.system.ApplicationDomain;\n    import flash.utils.getQualifiedClassName;\n    \n    import org.apache.flex.events.Event;\n    import org.apache.flex.utils.MXMLDataInterpreter;\n    \n    \/\/--------------------------------------\n    \/\/  Events\n    \/\/--------------------------------------\n    \n    \/**\n     *  Dispatched at startup. Attributes and sub-instances of\n     *  the MXML document have been created and assigned.\n     *  The component lifecycle is different\n     *  than the Flex SDK.  There is no creationComplete event.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"initialize\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"viewChanged\", type=\"org.apache.flex.events.Event\")]\n    \n    \/**\n     *  Dispatched at startup after the initial view has been\n     *  put on the display list.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    [Event(name=\"applicationComplete\", type=\"org.apache.flex.events.Event\")]\n\n    \/**\n     *  The Application class is the main class and entry point for a FlexJS\n     *  application.  This Application class is different than the\n     *  Flex SDK's mx:Application or spark:Application in that it does not contain\n     *  user interface elements.  Those UI elements go in the views.  This\n     *  Application class expects there to be a main model, a controller, and \n     *  an initial view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n    public class Application extends Sprite implements IStrand, IFlexInfo, IParent\n    {\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function Application()\n        {\n            super();\n\t\t\tif (stage)\n\t\t\t{\n\t\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\t}\n\t\t\t\n            loaderInfo.addEventListener(flash.events.Event.INIT, initHandler);\n        }\n\n        \n        \/**\n         *  The document property is used to provide\n         *  a property lookup context for non-display objects.\n         *  For Application, it points to itself.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var document:Object = this;\n        \n        private function initHandler(event:flash.events.Event):void\n        {\n            ValuesManager.valuesImpl = valuesImpl;\n            ValuesManager.valuesImpl.init(this);\n\n            dispatchEvent(new Event(\"initialize\"));\n\n            if (initialView)\n            {\n                initialView.applicationModel =  model;\n        \t    this.addElement(initialView);\n                dispatchEvent(new Event(\"viewChanged\"));\n            }\n            dispatchEvent(new Event(\"applicationComplete\"));\n        }\n\n        \/**\n         *  The org.apache.flex.core.IValuesImpl that will\n         *  determine the default values and other values\n         *  for the application.  The most common choice\n         *  is org.apache.flex.core.SimpleCSSValuesImpl.\n         * \n         *  @see org.apache.flex.core.SimpleCSSValuesImpl\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var valuesImpl:IValuesImpl;\n\n        \/**\n         *  The initial view.\n         * \n         *  @see org.apache.flex.core.ViewBase\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var initialView:ViewBase;\n\n        \/**\n         *  The data model (for the initial view).\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var model:Object;\n\n        \/**\n         *  The controller.  The controller typically watches\n         *  the UI for events and updates the model accordingly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var controller:Object;\n\n        \/**\n         *  An array of data that describes the MXML attributes\n         *  and tags in an MXML document.  This data is usually\n         *  decoded by an MXMLDataInterpreter\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get MXMLDescriptor():Array\n        {\n            return null;\n        }\n\n        \/**\n         *  An method called by the compiler's generated\n         *  code to kick off the setting of MXML attribute\n         *  values and instantiation of child tags.\n         * \n         *  The call has to be made in the generated code\n         *  in order to ensure that the constructors have\n         *  completed first.\n         * \n         *  @param data The encoded data representing the\n         *  MXML attributes.\n         * \n         *  @see org.apache.flex.utils.MXMLDataInterpreter\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n    \tpublic function generateMXMLAttributes(data:Array):void\n        {\n\t\t\tMXMLDataInterpreter.generateMXMLProperties(this, data);\n        }\n        \n        \/**\n         *  The array property that is used to add additional\n         *  beads to an MXML tag.  From ActionScript, just\n         *  call addBead directly.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var beads:Array;\n        \n        private var _beads:Vector.<IBead>;\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#addBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addBead(bead:IBead):void\n        {\n            if (!_beads)\n                _beads = new Vector.<IBead>;\n            _beads.push(bead);\n            bead.strand = this;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#getBeadByType()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getBeadByType(classOrInterface:Class):IBead\n        {\n            for each (var bead:IBead in _beads)\n            {\n                if (bead is classOrInterface)\n                    return bead;\n            }\n            return null;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IStrand#removeBead()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeBead(value:IBead):IBead\t\n        {\n            var n:int = _beads.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var bead:IBead = _beads[i];\n                if (bead == value)\n                {\n                    _beads.splice(i, 1);\n                    return bead;\n                }\n            }\n            return null;\n        }\n        \n        private var _info:Object;\n        \n        \/**\n         *  An Object containing information generated\n         *  by the compiler that is useful at startup time.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function info():Object\n        {\n            if (!_info)\n            {\n                var mainClassName:String = getQualifiedClassName(this);\n                var initClassName:String = \"_\" + mainClassName + \"_FlexInit\";\n                var c:Class = ApplicationDomain.currentDomain.getDefinition(initClassName) as Class;\n                _info = c.info();\n            }\n            return _info;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElement(c:Object):void\n        {\n            if (c is IUIBase)\n            {\n                addChild(IUIBase(c).element as DisplayObject);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#addElementAt()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function addElementAt(c:Object, index:int):void\n        {\n            if (c is IUIBase)\n            {\n                addChildAt(IUIBase(c).element as DisplayObject, index);\n                IUIBase(c).addedToParent();\n            }\n            else\n                addChildAt(c as DisplayObject, index);\n        }\n\n        \/**\n         *  @copy org.apache.flex.core.IParent#getElementIndex()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function getElementIndex(c:Object):int\n        {\n            if (c is IUIBase)\n                return getChildIndex(IUIBase(c).element as DisplayObject);\n\n            return getChildIndex(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#removeElement()\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function removeElement(c:Object):void\n        {\n            if (c is IUIBase)\n            {\n                removeChild(IUIBase(c).element as DisplayObject);\n            }\n            else\n                removeChild(c as DisplayObject);\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IParent#numElements\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get numElements():int\n        {\n            return numChildren;\n        }\n    }\n}","subject":"make application a little more tolerant so it can be used in flexunit tests","message":"make application a little more tolerant so it can be used in flexunit tests\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"4aaaa7cceee8848e06d66906b4c360aafc4f0d67","old_file":"src\/org\/mangui\/osmf\/plugins\/traits\/HLSPlayTrait.as","new_file":"src\/org\/mangui\/osmf\/plugins\/traits\/HLSPlayTrait.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.osmf.plugins.traits {\n    import org.mangui.hls.HLS;\n\timport org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.event.HLSEvent;\n    import org.osmf.traits.PlayState;\n    import org.osmf.traits.PlayTrait;\n\n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSPlayTrait extends PlayTrait\n    {\n        private var _hls : HLS;\n\n        private var streamStarted : Boolean = false;\n\n        public function HLSPlayTrait(hls : HLS)\n        {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSPlayTrait()\");\n            }\n            super();\n            _hls = hls;\n\t\t\t_hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateChangedHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _playbackComplete);\n        }\n\n        override public function dispose() : void\n        {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSPlayTrait:dispose\");\n            }\n\t\t\t_hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateChangedHandler);\n            _hls.removeEventListener(HLSEvent.PLAYBACK_COMPLETE, _playbackComplete);\n            super.dispose();\n        }\n\n\t\t\/** state changed handler **\/\n\t\tprivate function _stateChangedHandler(event:HLSEvent):void\n\t\t{\n\t\t\tswitch (event.state)\n\t\t\t{\n\t\t\t\tcase HLSPlayStates.PLAYING:\n\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tLog.debug(\"HLSPlayTrait:_stateChangedHandler:setBuffering(true)\");\n\t\t\t\t}\n\t\t\t\t\tif (!streamStarted)\n\t\t\t\t\t{\n                        streamStarted = true;\n\t\t\t\t\t\tplay();\n\t\t\t\t\t}\n\t\t\t\tdefault:\n            }\n        }\n\n        override protected function playStateChangeStart(newPlayState:String):void\n        {\n            CONFIG::LOGGING\n            {\n                Log.info(\"HLSPlayTrait:playStateChangeStart:\" + newPlayState);\n            }\n            switch (newPlayState)\n            {\n                case PlayState.PLAYING:\n                    if (!streamStarted)\n                    {\n                        _hls.stream.play();\n                        streamStarted = true;\n                    }\n                    else\n                    {\n                        _hls.stream.resume();\n\n                    }\n                    break;\n                case PlayState.PAUSED:\n                    _hls.stream.pause();\n                    break;\n                case PlayState.STOPPED:\n                    streamStarted = false;\n                    _hls.stream.close();\n                    break;\n            }\n        }\n\n        \/** playback complete handler **\/\n        private function _playbackComplete(event : HLSEvent) : void {\n            stop();\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.osmf.plugins.traits {\n    import org.mangui.hls.HLS;\n\timport org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.event.HLSEvent;\n    import org.osmf.traits.PlayState;\n    import org.osmf.traits.PlayTrait;\n\n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    public class HLSPlayTrait extends PlayTrait\n    {\n        private var _hls : HLS;\n\n        private var streamStarted : Boolean = false;\n\n        public function HLSPlayTrait(hls : HLS)\n        {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSPlayTrait()\");\n            }\n            super();\n            _hls = hls;\n\t\t\t_hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateChangedHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _playbackComplete);\n        }\n\n        override public function dispose() : void\n        {\n            CONFIG::LOGGING {\n            Log.debug(\"HLSPlayTrait:dispose\");\n            }\n\t\t\t_hls.removeEventListener(HLSEvent.PLAYBACK_STATE, _stateChangedHandler);\n            _hls.removeEventListener(HLSEvent.PLAYBACK_COMPLETE, _playbackComplete);\n            super.dispose();\n        }\n\n\n        override protected function playStateChangeStart(newPlayState:String):void\n        {\n            CONFIG::LOGGING\n            {\n                Log.info(\"HLSPlayTrait:playStateChangeStart:\" + newPlayState);\n            }\n            switch (newPlayState)\n            {\n                case PlayState.PLAYING:\n                    if (!streamStarted)\n                    {\n                        _hls.stream.play();\n                        streamStarted = true;\n                    }\n                    else\n                    {\n                        _hls.stream.resume();\n\n                    }\n                    break;\n                case PlayState.PAUSED:\n                    _hls.stream.pause();\n                    break;\n                case PlayState.STOPPED:\n                    streamStarted = false;\n                    _hls.stream.close();\n                    break;\n            }\n        }\n\n        \/** state changed handler **\/\n        private function _stateChangedHandler(event:HLSEvent):void\n        {\n            switch (event.state)\n            {\n                case HLSPlayStates.PLAYING:\n                CONFIG::LOGGING\n                {\n                    Log.debug(\"HLSPlayTrait:_stateChangedHandler:setBuffering(true)\");\n                }\n                    if (!streamStarted)\n                    {\n                        streamStarted = true;\n                        play();\n                    }\n                default:\n            }\n        }\n\n        \/** playback complete handler **\/\n        private function _playbackComplete(event : HLSEvent) : void {\n            stop();\n        }\n    }\n}\n","subject":"support playback even after playbak finished","message":"support playback even after playbak finished\n","lang":"ActionScript","license":"mpl-2.0","repos":"loungelogic\/flashls,NicolasSiver\/flashls,mangui\/flashls,tedconf\/flashls,vidible\/vdb-flashls,clappr\/flashls,jlacivita\/flashls,neilrackett\/flashls,codex-corp\/flashls,hola\/flashls,tedconf\/flashls,neilrackett\/flashls,clappr\/flashls,NicolasSiver\/flashls,mangui\/flashls,thdtjsdn\/flashls,loungelogic\/flashls,hola\/flashls,jlacivita\/flashls,fixedmachine\/flashls,vidible\/vdb-flashls,codex-corp\/flashls,thdtjsdn\/flashls,fixedmachine\/flashls"}
{"commit":"03be86ad8aeb43b363e89deb2efebc75add3d958","old_file":"src\/Modules\/And.as","new_file":"src\/Modules\/And.as","old_contents":"package Modules {\n\timport Components.Port;\n\timport Values.Value;\n\timport Values.BooleanValue;\n\t\/**\n\t * ...\n\t * @author Nicholas \"PleasingFungus\" Feinberg\n\t *\/\n\tpublic class And extends Module {\n\t\t\n\t\tprivate var width:int;\n\t\tpublic function And(X:int, Y:int, Width:int = 2) {\n\t\t\tsuper(X, Y, \"And\", Module.CAT_LOGIC, Width, 1, 0);\n\t\t\twidth = Width;\n\t\t\tconfiguration = new Configuration(new Range(2, 8, Width));\n\t\t\tconfigurableInPlace = false;\n\t\t\tdelay = Math.ceil(Math.log(Width) \/ Math.log(2));\n\t\t}\n\t\t\n\t\tprotected function resetPorts():void {\n\t\t\toutputs = new Vector.<Port>;\n\t\t\toutputs.push(new Port(true, this));\n\t\t}\n\t\t\n\t\toverride public function renderDetails():String {\n\t\t\tvar out:String = \"And\\n\\n\";\n\t\t\tfor each (var input:Port in inputs)\n\t\t\t\tout += input.getValue() + ',';\n\t\t\treturn out.slice(0, out.length - 1);\n\t\t}\n\t\t\n\t\toverride public function getDescription():String {\n\t\t\treturn \"Outputs \"+BooleanValue.FALSE+\" if any input is \"+BooleanValue.FALSE+\", else \"+BooleanValue.TRUE+\".\"\n\t\t}\n\t\t\n\t\toverride protected function getSaveValues():Array {\n\t\t\tvar values:Array = super.getSaveValues();\n\t\t\tvalues.push(width);\n\t\t\treturn values;\n\t\t}\n\t\t\n\t\toverride public function drive(port:Port):Value {\n\t\t\tfor each (var inputPort:Port in inputs) {\n\t\t\t\tvar inputValue:Value = inputPort.getValue();\n\t\t\t\tif (inputValue.unknown || inputValue.unpowered)\n\t\t\t\t\treturn inputValue;\n\t\t\t\tif (!BooleanValue.fromValue(inputValue).boolValue)\n\t\t\t\t\treturn BooleanValue.FALSE;\n\t\t\t}\n\t\t\treturn BooleanValue.TRUE;\n\t\t}\n\t\t\n\t}\n\n}","new_contents":"package Modules {\n\timport Components.Port;\n\timport Layouts.PortLayout;\n\timport Layouts.InternalLayout;\n\timport Layouts.Nodes.TallNode;\n\timport Values.Value;\n\timport Values.BooleanValue;\n\timport flash.geom.Point;\n\t\/**\n\t * ...\n\t * @author Nicholas \"PleasingFungus\" Feinberg\n\t *\/\n\tpublic class And extends Module {\n\t\t\n\t\tprivate var width:int;\n\t\tpublic function And(X:int, Y:int, Width:int = 2) {\n\t\t\tsuper(X, Y, \"And\", Module.CAT_LOGIC, Width, 1, 0);\n\t\t\twidth = Width;\n\t\t\tconfiguration = new Configuration(new Range(2, 8, Width));\n\t\t\tconfigurableInPlace = false;\n\t\t\tdelay = Math.ceil(Math.log(Width) \/ Math.log(2));\n\t\t}\n\t\t\n\t\toverride protected function generateInternalLayout():InternalLayout {\n\t\t\tvar ports:Array = [];\n\t\t\tfor each (var portLayout:PortLayout in layout.ports)\n\t\t\t\tports.push(portLayout);\n\t\t\t\n\t\t\tvar outport:PortLayout = layout.ports[layout.ports.length - 1];\n\t\t\t\n\t\t\treturn new InternalLayout([new TallNode(this, new Point(outport.offset.x - layout.dim.x \/ 2 - 1 \/ 2, outport.offset.y),\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tports, [], function getValue():Value { return drive(outputs[0]); }, \"All\" )]);\n\t\t}\n\t\t\n\t\tprotected function resetPorts():void {\n\t\t\toutputs = new Vector.<Port>;\n\t\t\toutputs.push(new Port(true, this));\n\t\t}\n\t\t\n\t\toverride public function renderDetails():String {\n\t\t\tvar out:String = \"And\\n\\n\";\n\t\t\tfor each (var input:Port in inputs)\n\t\t\t\tout += input.getValue() + ',';\n\t\t\treturn out.slice(0, out.length - 1);\n\t\t}\n\t\t\n\t\toverride public function getDescription():String {\n\t\t\treturn \"Outputs \"+BooleanValue.FALSE+\" if any input is \"+BooleanValue.FALSE+\", else \"+BooleanValue.TRUE+\".\"\n\t\t}\n\t\t\n\t\toverride protected function getSaveValues():Array {\n\t\t\tvar values:Array = super.getSaveValues();\n\t\t\tvalues.push(width);\n\t\t\treturn values;\n\t\t}\n\t\t\n\t\toverride public function drive(port:Port):Value {\n\t\t\tfor each (var inputPort:Port in inputs) {\n\t\t\t\tvar inputValue:Value = inputPort.getValue();\n\t\t\t\tif (inputValue.unknown || inputValue.unpowered)\n\t\t\t\t\treturn inputValue;\n\t\t\t\tif (!BooleanValue.fromValue(inputValue).boolValue)\n\t\t\t\t\treturn BooleanValue.FALSE;\n\t\t\t}\n\t\t\treturn BooleanValue.TRUE;\n\t\t}\n\t\t\n\t}\n\n}","subject":"ADD internals","message":"ADD internals\n","lang":"ActionScript","license":"mit","repos":"PleasingFungus\/mde2,PleasingFungus\/mde2"}
{"commit":"86467cedcd655fb92ad49fe5d63985f0698d8f02","old_file":"flash\/org\/windmill\/WMBootstrap.as","new_file":"flash\/org\/windmill\/WMBootstrap.as","old_contents":"\/*\nCopyright 2009, Matthew Eernisse (mde@fleegix.org) and Slide, Inc.\n\n Licensed under the Apache License, Version 2.0 (the \"License\");\n you may not use this file except in compliance with the License.\n You may obtain a copy of the License at\n\n     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing, software\n distributed under the License is distributed on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n See the License for the specific language governing permissions and\n limitations under the License.\n*\/\n\npackage org.windmill {\n  import flash.display.Loader;\n  import flash.net.URLRequest;\n  import flash.events.Event;\n  import flash.system.ApplicationDomain;\n  import flash.system.LoaderContext;\n\n  public class WMBootstrap {\n    public static var windmillLibPath:String = '\/flash\/org\/windmill\/Windmill.swf'; \n    public static function init(context:*):void {\n      var loader:Loader = new Loader();\n      var url:String = WMBootstrap.windmillLibPath;\n      var req:URLRequest = new URLRequest(url);\n      var con:LoaderContext = new LoaderContext(false,\n          ApplicationDomain.currentDomain);\n      loader.contentLoaderInfo.addEventListener(\n          Event.COMPLETE, function ():void {\n        var Windmill:*;\n        Windmill = ApplicationDomain.currentDomain.getDefinition(\n            \"org.windmill.Windmill\") as Class;\n        Windmill.init({ context: context });\n      });\n      loader.load(req, con);\n    }\n  }\n}\n\n","new_contents":"\/*\nCopyright 2009, Matthew Eernisse (mde@fleegix.org) and Slide, Inc.\n\n Licensed under the Apache License, Version 2.0 (the \"License\");\n you may not use this file except in compliance with the License.\n You may obtain a copy of the License at\n\n     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing, software\n distributed under the License is distributed on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n See the License for the specific language governing permissions and\n limitations under the License.\n*\/\n\npackage org.windmill {\n  import flash.display.Loader;\n  import flash.net.URLRequest;\n  import flash.events.Event;\n  import flash.system.ApplicationDomain;\n  import flash.system.SecurityDomain;\n  import flash.system.LoaderContext;\n\n  public class WMBootstrap {\n    public static var windmillLibPath:String = '\/flash\/org\/windmill\/Windmill.swf';\n    public static var wm:*;\n    public static function init(context:*, domains:* = null):void {\n      var loader:Loader = new Loader();\n      var url:String = WMBootstrap.windmillLibPath;\n      var req:URLRequest = new URLRequest(url);\n      var con:LoaderContext = new LoaderContext(false,\n          ApplicationDomain.currentDomain,\n          SecurityDomain.currentDomain);\n      loader.contentLoaderInfo.addEventListener(\n          Event.COMPLETE, function ():void {\n        wm = ApplicationDomain.currentDomain.getDefinition(\n            \"org.windmill.Windmill\") as Class;\n        wm.init({ context: context, domains: domains });\n      });\n      loader.load(req, con);\n    }\n  }\n}\n\n","subject":"Load Windmill.swf in the correct SecurityDomain, and pass script-access domains up to Windmill so it can give access to the API.","message":"Load Windmill.swf in the correct SecurityDomain, and pass script-access domains up to Windmill so it can give access to the API.\n","lang":"ActionScript","license":"apache-2.0","repos":"windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill"}
{"commit":"f1047bbedf756b78085ad2f99e62ffe567ef2b30","old_file":"src\/com\/esri\/builder\/components\/serviceBrowser\/supportClasses\/ServiceDirectoryNodeFetcher.as","new_file":"src\/com\/esri\/builder\/components\/serviceBrowser\/supportClasses\/ServiceDirectoryNodeFetcher.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.components.serviceBrowser.supportClasses\n{\n\nimport com.esri.ags.tasks.JSONTask;\nimport com.esri.builder.components.serviceBrowser.filters.INodeFilter;\nimport com.esri.builder.components.serviceBrowser.nodes.FolderNode;\nimport com.esri.builder.components.serviceBrowser.nodes.GPTaskNode;\nimport com.esri.builder.components.serviceBrowser.nodes.LayerNode;\nimport com.esri.builder.components.serviceBrowser.nodes.RouteLayerNode;\nimport com.esri.builder.components.serviceBrowser.nodes.ServerNode;\nimport com.esri.builder.components.serviceBrowser.nodes.ServiceDirectoryNode;\nimport com.esri.builder.components.serviceBrowser.nodes.TableNode;\n\nimport flash.events.EventDispatcher;\nimport flash.net.URLVariables;\n\nimport mx.rpc.AsyncResponder;\nimport mx.rpc.Fault;\nimport mx.rpc.events.FaultEvent;\n\npublic class ServiceDirectoryNodeFetcher extends EventDispatcher\n{\n    private const DEFAULT_TIMEOUT_IN_SECONDS:int = 10;\n\n    public var token:String;\n    public var requestTimeout:int;\n\n    private var nodes:Array;\n    private var nodeFilter:INodeFilter;\n    private var totalLayerNodesToLoad:int;\n    private var layerNodesToLoad:Array;\n    private var totalTableNodesToLoad:int;\n    private var tableNodesToLoad:Array;\n\n    private var allLayersProcessed:Boolean = true;\n    private var allTablesProcessed:Boolean = true;\n\n    public function fetch(url:String, nodeFilter:INodeFilter, parent:ServiceDirectoryNode):void\n    {\n        this.nodeFilter = nodeFilter;\n\n        const urlVars:URLVariables = new URLVariables();\n        urlVars.f = \"json\";\n\n        const nodeInfoRequest:JSONTask = new JSONTask(url);\n        nodeInfoRequest.requestTimeout = getValidRequestTimeout();\n        nodeInfoRequest.token = token;\n        nodeInfoRequest.execute(urlVars,\n                                new AsyncResponder(nodeInfoRequest_resultHandler,\n                                                   nodeInfoRequest_faultHandler,\n                                                   parent));\n    }\n\n    private function getValidRequestTimeout():int\n    {\n        const isRequestTimeoutValid:Boolean = !isNaN(requestTimeout) && requestTimeout > -1;\n        return isRequestTimeoutValid ? requestTimeout : DEFAULT_TIMEOUT_IN_SECONDS;\n    }\n\n    private function nodeInfoRequest_resultHandler(metadata:Object, parent:ServiceDirectoryNode):void\n    {\n        nodes = [];\n\n        for each (var folderName:String in metadata.folders)\n        {\n            const folderNode:FolderNode =\n                ServiceDirectoryNodeCreator.createFolderNode(parent, folderName);\n            if (nodeFilter.isApplicable(folderNode))\n            {\n                folderNode.token = token;\n                nodes.push(folderNode);\n            }\n        }\n\n        for each (var taskName:String in metadata.tasks)\n        {\n            const taskNode:GPTaskNode =\n                ServiceDirectoryNodeCreator.createGPTaskNode(parent, taskName);\n            if (nodeFilter.isApplicable(taskNode))\n            {\n                taskNode.token = token;\n                nodes.push(taskNode);\n            }\n        }\n\n        for each (var service:Object in metadata.services)\n        {\n            const serverNode:ServerNode =\n                ServiceDirectoryNodeCreator.createServerNode(parent, service);\n            if (nodeFilter.isApplicable(serverNode))\n            {\n                serverNode.isBranch = nodeFilter.serverChildrenAllowed;\n                serverNode.token = token;\n                nodes.push(serverNode);\n            }\n        }\n\n        for each (var routeLayerName:String in metadata.routeLayers)\n        {\n            const routeNode:RouteLayerNode =\n                ServiceDirectoryNodeCreator.createRouteNode(parent, routeLayerName);\n            if (nodeFilter.isApplicable(routeNode))\n            {\n                routeNode.token = token;\n                nodes.push(routeNode);\n            }\n        }\n\n        layerNodesToLoad = [];\n        for each (var layer:Object in metadata.layers)\n        {\n            const layerNode:LayerNode =\n                ServiceDirectoryNodeCreator.createLayerNode(parent, layer);\n            if (layerNode)\n            {\n                layerNode.token = token;\n                layerNodesToLoad.push(layerNode);\n            }\n        }\n\n        tableNodesToLoad = [];\n        for each (var table:Object in metadata.tables)\n        {\n            const tableNode:TableNode =\n                ServiceDirectoryNodeCreator.createTableNode(parent, table);\n            if (tableNode)\n            {\n                tableNode.token = token;\n                tableNodesToLoad.push(tableNode);\n            }\n        }\n\n        if (layerNodesToLoad.length > 0)\n        {\n            allLayersProcessed = false;\n            fetchLayerNodeInfo();\n        }\n        if (tableNodesToLoad.length > 0)\n        {\n            allTablesProcessed = false;\n            fetchTableNodeInfo();\n        }\n\n        if (layerNodesToLoad.length == 0 && tableNodesToLoad.length == 0)\n        {\n            dispatchNodeFetchComplete();\n        }\n    }\n\n    private function fetchLayerNodeInfo():void\n    {\n        totalLayerNodesToLoad = layerNodesToLoad.length;\n        var urlVars:URLVariables;\n        var layerInfoRequest:JSONTask;\n        for each (var layerNode:LayerNode in layerNodesToLoad)\n        {\n            urlVars = new URLVariables();\n            urlVars.f = \"json\";\n            layerInfoRequest = new JSONTask(layerNode.internalURL);\n            layerInfoRequest.requestTimeout = getValidRequestTimeout();\n            layerInfoRequest.token = token;\n            layerInfoRequest.execute(urlVars,\n                                     new AsyncResponder(layerInfoRequest_resultHandler,\n                                                        layerNodeInfoRequest_faultHandler,\n                                                        layerNode));\n        }\n    }\n\n    private function fetchTableNodeInfo():void\n    {\n        totalTableNodesToLoad = tableNodesToLoad.length;\n        var urlVars:URLVariables;\n        var tableInfoRequest:JSONTask;\n        for each (var tableNode:TableNode in tableNodesToLoad)\n        {\n            urlVars = new URLVariables();\n            urlVars.f = \"json\";\n            tableInfoRequest = new JSONTask(tableNode.internalURL);\n            tableInfoRequest.requestTimeout = getValidRequestTimeout();\n            tableInfoRequest.token = token;\n            tableInfoRequest.execute(urlVars,\n                                     new AsyncResponder(tableInfoRequest_resultHandler,\n                                                        tableNodeInfoRequest_faultHandler,\n                                                        tableNode));\n        }\n    }\n\n    private function layerNodeInfoRequest_faultHandler(fault:Fault, token:Object = null):void\n    {\n        layerProcessed();\n    }\n\n    private function tableNodeInfoRequest_faultHandler(fault:Fault, token:Object = null):void\n    {\n        tableProcessed();\n    }\n\n    private function layerProcessed():void\n    {\n        totalLayerNodesToLoad--;\n        if (totalLayerNodesToLoad == 0)\n        {\n            addProcessedLayerNodesAndDispatchFetchComplete();\n        }\n    }\n\n    private function tableProcessed():void\n    {\n        totalTableNodesToLoad--;\n        if (totalTableNodesToLoad == 0)\n        {\n            addProcessedTableNodesAndDispatchFetchComplete();\n        }\n    }\n\n    private function addProcessedLayerNodesAndDispatchFetchComplete():void\n    {\n        for each (var layerNode:LayerNode in layerNodesToLoad)\n        {\n            if (nodeFilter.isApplicable(layerNode))\n            {\n                nodes.push(layerNode);\n            }\n        }\n        allLayersProcessed = true;\n        if (allLayersProcessed && allTablesProcessed)\n        {\n            dispatchNodeFetchComplete();\n        }\n    }\n\n    private function addProcessedTableNodesAndDispatchFetchComplete():void\n    {\n        for each (var tableNode:TableNode in tableNodesToLoad)\n        {\n            if (nodeFilter.isApplicable(tableNode))\n            {\n                nodes.push(tableNode);\n            }\n        }\n        allTablesProcessed = true;\n        if (allLayersProcessed && allTablesProcessed)\n        {\n            dispatchNodeFetchComplete();\n        }\n    }\n\n    private function dispatchNodeFetchComplete():void\n    {\n        dispatchEvent(\n            new ServiceDirectoryNodeFetchEvent(ServiceDirectoryNodeFetchEvent.NODE_FETCH_COMPLETE,\n                                               nodes));\n    }\n\n    private function layerInfoRequest_resultHandler(metadata:Object, layerNode:LayerNode):void\n    {\n        layerNode.metadata = metadata;\n        layerProcessed();\n    }\n\n    private function tableInfoRequest_resultHandler(metadata:Object, tableNode:TableNode):void\n    {\n        tableNode.metadata = metadata;\n        tableProcessed();\n    }\n\n    private function nodeInfoRequest_faultHandler(fault:Fault, token:Object = null):void\n    {\n        dispatchEvent(new FaultEvent(FaultEvent.FAULT, false, false, fault));\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.components.serviceBrowser.supportClasses\n{\n\nimport com.esri.ags.tasks.JSONTask;\nimport com.esri.builder.components.serviceBrowser.filters.INodeFilter;\nimport com.esri.builder.components.serviceBrowser.nodes.FolderNode;\nimport com.esri.builder.components.serviceBrowser.nodes.GPTaskNode;\nimport com.esri.builder.components.serviceBrowser.nodes.LayerNode;\nimport com.esri.builder.components.serviceBrowser.nodes.QueryableNode;\nimport com.esri.builder.components.serviceBrowser.nodes.RouteLayerNode;\nimport com.esri.builder.components.serviceBrowser.nodes.ServerNode;\nimport com.esri.builder.components.serviceBrowser.nodes.ServiceDirectoryNode;\nimport com.esri.builder.components.serviceBrowser.nodes.TableNode;\n\nimport flash.events.EventDispatcher;\nimport flash.net.URLVariables;\n\nimport mx.rpc.AsyncResponder;\nimport mx.rpc.Fault;\nimport mx.rpc.events.FaultEvent;\n\npublic class ServiceDirectoryNodeFetcher extends EventDispatcher\n{\n    private const DEFAULT_TIMEOUT_IN_SECONDS:int = 10;\n\n    public var token:String;\n    public var requestTimeout:int;\n\n    private var nodes:Array;\n    private var nodeFilter:INodeFilter;\n    private var totalNodesToLoad:int;\n    private var nodesToLoad:Array;\n\n    private var allNodesProcessed:Boolean = true;\n\n    public function fetch(url:String, nodeFilter:INodeFilter, parent:ServiceDirectoryNode):void\n    {\n        this.nodeFilter = nodeFilter;\n\n        const urlVars:URLVariables = new URLVariables();\n        urlVars.f = \"json\";\n\n        const nodeInfoRequest:JSONTask = new JSONTask(url);\n        nodeInfoRequest.requestTimeout = getValidRequestTimeout();\n        nodeInfoRequest.token = token;\n        nodeInfoRequest.execute(urlVars,\n                                new AsyncResponder(nodeInfoRequest_resultHandler,\n                                                   nodeInfoRequest_faultHandler,\n                                                   parent));\n    }\n\n    private function getValidRequestTimeout():int\n    {\n        const isRequestTimeoutValid:Boolean = !isNaN(requestTimeout) && requestTimeout > -1;\n        return isRequestTimeoutValid ? requestTimeout : DEFAULT_TIMEOUT_IN_SECONDS;\n    }\n\n    private function nodeInfoRequest_resultHandler(metadata:Object, parent:ServiceDirectoryNode):void\n    {\n        nodes = [];\n\n        for each (var folderName:String in metadata.folders)\n        {\n            const folderNode:FolderNode =\n                ServiceDirectoryNodeCreator.createFolderNode(parent, folderName);\n            if (nodeFilter.isApplicable(folderNode))\n            {\n                folderNode.token = token;\n                nodes.push(folderNode);\n            }\n        }\n\n        for each (var taskName:String in metadata.tasks)\n        {\n            const taskNode:GPTaskNode =\n                ServiceDirectoryNodeCreator.createGPTaskNode(parent, taskName);\n            if (nodeFilter.isApplicable(taskNode))\n            {\n                taskNode.token = token;\n                nodes.push(taskNode);\n            }\n        }\n\n        for each (var service:Object in metadata.services)\n        {\n            const serverNode:ServerNode =\n                ServiceDirectoryNodeCreator.createServerNode(parent, service);\n            if (nodeFilter.isApplicable(serverNode))\n            {\n                serverNode.isBranch = nodeFilter.serverChildrenAllowed;\n                serverNode.token = token;\n                nodes.push(serverNode);\n            }\n        }\n\n        for each (var routeLayerName:String in metadata.routeLayers)\n        {\n            const routeNode:RouteLayerNode =\n                ServiceDirectoryNodeCreator.createRouteNode(parent, routeLayerName);\n            if (nodeFilter.isApplicable(routeNode))\n            {\n                routeNode.token = token;\n                nodes.push(routeNode);\n            }\n        }\n\n        nodesToLoad = [];\n        for each (var layer:Object in metadata.layers)\n        {\n            const layerNode:LayerNode =\n                ServiceDirectoryNodeCreator.createLayerNode(parent, layer);\n            if (layerNode)\n            {\n                layerNode.token = token;\n                nodesToLoad.push(layerNode);\n            }\n        }\n\n        for each (var table:Object in metadata.tables)\n        {\n            const tableNode:TableNode =\n                ServiceDirectoryNodeCreator.createTableNode(parent, table);\n            if (tableNode)\n            {\n                tableNode.token = token;\n                nodesToLoad.push(tableNode);\n            }\n        }\n\n        if (nodesToLoad.length > 0)\n        {\n            allNodesProcessed = false;\n            fetchQueryableNodeInfo();\n        }\n\n        if (nodesToLoad.length == 0)\n        {\n            dispatchNodeFetchComplete();\n        }\n    }\n\n    private function fetchQueryableNodeInfo():void\n    {\n        totalNodesToLoad = nodesToLoad.length;\n        var urlVars:URLVariables;\n        var layerInfoRequest:JSONTask;\n        for each (var queryableNode:QueryableNode in nodesToLoad)\n        {\n            urlVars = new URLVariables();\n            urlVars.f = \"json\";\n            layerInfoRequest = new JSONTask(queryableNode.internalURL);\n            layerInfoRequest.requestTimeout = getValidRequestTimeout();\n            layerInfoRequest.token = token;\n            layerInfoRequest.execute(urlVars,\n                                     new AsyncResponder(queryableNodeInfoRequest_resultHandler,\n                                                        queryableNodeInfoRequest_faultHandler,\n                                                        queryableNode));\n        }\n    }\n\n    private function queryableNodeInfoRequest_faultHandler(fault:Fault, token:Object = null):void\n    {\n        nodeProcessed();\n    }\n\n    private function nodeProcessed():void\n    {\n        totalNodesToLoad--;\n        if (totalNodesToLoad == 0)\n        {\n            addProcessedNodesAndDispatchFetchComplete();\n        }\n    }\n\n    private function addProcessedNodesAndDispatchFetchComplete():void\n    {\n        for each (var queryableNode:QueryableNode in nodesToLoad)\n        {\n            if (nodeFilter.isApplicable(queryableNode))\n            {\n                nodes.push(queryableNode);\n            }\n        }\n        allNodesProcessed = true;\n        if (allNodesProcessed)\n        {\n            dispatchNodeFetchComplete();\n        }\n    }\n\n    private function dispatchNodeFetchComplete():void\n    {\n        dispatchEvent(\n            new ServiceDirectoryNodeFetchEvent(ServiceDirectoryNodeFetchEvent.NODE_FETCH_COMPLETE,\n                                               nodes));\n    }\n\n    private function queryableNodeInfoRequest_resultHandler(metadata:Object, queryableNode:QueryableNode):void\n    {\n        queryableNode.metadata = metadata;\n        nodeProcessed();\n    }\n\n    private function nodeInfoRequest_faultHandler(fault:Fault, token:Object = null):void\n    {\n        dispatchEvent(new FaultEvent(FaultEvent.FAULT, false, false, fault));\n    }\n}\n}\n","subject":"Simplify layer\/table node info fetching.","message":"Simplify layer\/table node info fetching.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"490e872b013d42836841a6a1670aef1625d669db","old_file":"src\/com\/google\/analytics\/API.as","new_file":"src\/com\/google\/analytics\/API.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    import com.google.analytics.utils.Version;\n    \n    public class API\n    {\n        \n        \/**\n        * version of Google Analytics AS3 API\n        * \n        * note:\n        * each components share the same code base and so the same version\n        *\/\n        public static var version:Version = new Version();\n        include \"version.properties\"\n        version.revision = \"$Rev$ \".split( \" \" )[1];\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    import core.version;\n    \n    public class API\n    {\n        \n        \/**\n        * version of Google Analytics AS3 API\n        * \n        * note:\n        * each components share the same code base and so the same version\n        *\/\n        public static var version:core.version = new core.version();\n        include \"version.properties\"\n        version.revision = \"$Rev$ \".split( \" \" )[1];\n        \n    }\n}","subject":"replace utils Version class by uri.version class","message":"replace utils Version class by uri.version class","lang":"ActionScript","license":"apache-2.0","repos":"jisobkim\/gaforflash,Miyaru\/gaforflash,DimaBaliakin\/gaforflash,mrthuanvn\/gaforflash,jeremy-wischusen\/gaforflash,mrthuanvn\/gaforflash,Vigmar\/gaforflash,soumavachakraborty\/gaforflash,DimaBaliakin\/gaforflash,drflash\/gaforflash,jisobkim\/gaforflash,soumavachakraborty\/gaforflash,drflash\/gaforflash,dli-iclinic\/gaforflash,dli-iclinic\/gaforflash,Miyaru\/gaforflash,Vigmar\/gaforflash,jeremy-wischusen\/gaforflash"}
{"commit":"e392ade133a45418dac54540ddbb59f47005454d","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirPushNotification\/PushNotification.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirPushNotification\/PushNotification.as","old_contents":"\/**\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage com.freshplanet.ane.AirPushNotification {\n\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n    \/**\n     *\n     *\/\n    public class PushNotification extends EventDispatcher {\n\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\tpublic static const RECURRENCE_NONE:int = 0;\n\t\tpublic static const RECURRENCE_DAILY:int = 1;\n\t\tpublic static const RECURRENCE_WEEK:int = 2;\n\t\tpublic static const RECURRENCE_MONTH:int = 3;\n\t\tpublic static const RECURRENCE_YEAR:int = 4;\n\n\t\tpublic static const DEFAULT_LOCAL_NOTIFICATION_ID:int = 0;\n\n        \/**\n         * If <code>true<\/code>, logs will be displayed at the ActionScript level.\n         *\/\n        public static var logEnabled:Boolean = false;\n\n        \/**\n         *\n         *\/\n        public static function get isSupported():Boolean {\n            return _isIOS() || _isAndroid();\n        }\n\n        \/**\n         *\n         *\/\n        public static function get instance():PushNotification {\n            return _instance ? _instance : new PushNotification();\n        }\n\n        private function callContext(...args):*\n        {\n            var context: ExtensionContext = getContext();\n            if(!context) {\n                _log(\"ERROR\", \"Extension context is null. Please check if extension.xml is setup correctly.\")\n                return null;\n            }\n            try {\n                return context.call.apply(context, args);\n            } catch (e: Error) {\n                _log(\"ERROR\", \"Error calling extension context: \" + e.message + \" : \" + e.getStackTrace());\n            }\n            return null;\n        }\n\n\t\t\/**\n\t\t *  return true if notifs are enabled for this app in device settings\n\t\t *  If iOS < 8 or android < 4.1 this isn't available, so will always return true.\n\t\t *\/\n\t\tpublic function getNotificationsEnabled():void {\n            \n\t\t\tif (!isSupported)\n\t\t\t\treturn;\n\n\t\t\tcallContext(\"getNotificationsEnabled\");\n\t\t}\n\n\t\t\/**\n\t\t * Check if notificationChannel is enabled in Android notification settings\n\t\t * @param channelId\n\t\t * @return\n\t\t *\/\n\t\tpublic function isNotificationChannelEnabled(channelId:String):Boolean {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn false;\n\n\t\t\tif(_isIOS())\n\t\t\t\treturn true;\n\n\n\t\t\treturn callContext(\"checkNotificationChannelEnabled\", channelId);\n\t\t}\n\n\t\t\/**\n\t\t * return true if OS permits sending user to settings (iOS 8, Android\n\t\t *\/\n\t\tpublic function get canSendUserToSettings():Boolean {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn false;\n\n\t\t\treturn callContext(\"getCanSendUserToSettings\");\n\t\t}\n\n        \/**\n         *\n         *\/\n\t\tpublic function openDeviceNotificationSettings(channelId:String = null):void {\n\n\t\t\tif(!channelId)\n\t\t\t\tchannelId = \"\";\n\n\t\t\tif (isSupported)\n                callContext(\"openDeviceNotificationSettings\", channelId);\n\t\t}\n\n        \/**\n\t\t * Needs Project id for Android Notifications.\n\t\t * The project id is the one the developer used to register to gcm.\n\t\t * @param projectId: project id to use\n\t\t * @param iOSNotificationCategories: notification categories used on iOS (PushNotificationCategoryiOS)\n\t\t *\/\n\t\tpublic function registerForPushNotification(projectId:String = null, iOSNotificationCategories:Array = null):void {\n\n\t\t\tif(!isSupported)\n\t\t\t\treturn;\n\n\t\t\tif (_isAndroid())\n                callContext(\"registerPush\", projectId);\n\t\t\telse if(_isIOS())\n\t\t\t\tcallContext(\"registerPush\", iOSNotificationCategories != null ? JSON.stringify(iOSNotificationCategories) : null);\n\t\t}\n\n        \/**\n         *\n         * @param value\n         *\/\n\t\tpublic function setBadgeNumberValue(value:int):void {\n\n\t\t\tif (isSupported)\n                callContext(\"setBadgeNb\", value);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sends a local notification to the device.\n\t\t * @param message   the local notification text displayed\n\t\t * @param timestamp when the local notification should appear (in sec)\n\t\t * @param title     (Android Only) Title of the local notification\n\t\t * @param recurrenceType\n         * @param notificationId\n         * @param deepLinkPath\n         * @param iconPath\n         * @param groupId  used to group notifications together\n         * @param categoryId  used to display custom summaries on iOS\n         * @param makeSquare  used to display square icons on Android, will default to round\n\t\t *\/\n\t\tpublic function sendLocalNotification(message:String,\n                                              timestamp:int,\n                                              title:String,\n                                              recurrenceType:int = RECURRENCE_NONE,\n\t\t\t\t\t\t\t\t\t\t\t  notificationId:int = DEFAULT_LOCAL_NOTIFICATION_ID,\n                                              deepLinkPath:String = null,\n                                              iconPath:String = null,\n                                              groupId:String = null,\n\t\t\t\t\t\t\t\t\t\t\t  categoryId:String = null,\n\t\t\t\t\t\t\t\t\t\t\t  makeSquare:Boolean = false\n\t\t):void {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn;\n\n\t\t\tif(!iconPath)\n\t\t\t\ticonPath = \"\";\n\n\t\t\tif(!deepLinkPath)\n\t\t\t\tdeepLinkPath = \"\";\n\n\t\t\tif(!groupId)\n\t\t\t\tgroupId = \"\";\n\n\t\t\tif(!categoryId)\n\t\t\t\tcategoryId = \"\";\n\n\t\t\tcallContext(\"sendLocalNotification\", message, timestamp, title, recurrenceType, notificationId, deepLinkPath, iconPath, groupId, categoryId, makeSquare);\n\n\t\t}\n\n\t\t\/**\n      \t* Not implemented on Android for now. \n      \t* @param notificationId\n\t  \t*\/\n\t    public function cancelLocalNotification(notificationId:int = DEFAULT_LOCAL_NOTIFICATION_ID):void {\n\n\t       \tif (isSupported) {\n\n\t         \tif (notificationId == DEFAULT_LOCAL_NOTIFICATION_ID)\n                    callContext(\"cancelLocalNotification\");\n\t         \telse\n                    callContext(\"cancelLocalNotification\", notificationId);\n\t       \t}\n\t    }\n\n        \/**\n         *\n         *\/\n\t\tpublic function cancelAllLocalNotifications():void {\n\n\t\t\tif (isSupported)\n                callContext(\"cancelAllLocalNotifications\");\n\t\t}\n\n        \/**\n         *\n         * @param value\n         *\/\n\t\tpublic function setIsAppInForeground(value:Boolean, appGroupId:String):void {\n\n\t\t\tif (isSupported)\n                callContext(\"setIsAppInForeground\", value, appGroupId);\n\t\t}\n\n        \/**\n         *\n         * @param listener\n         *\/\n\t\tpublic function addListenerForStarterNotifications(listener:Function):void {\n\n\t\t\tif (isSupported) {\n\n\t\t\t\tthis.addEventListener(PushNotificationEvent.APP_STARTING_FROM_NOTIFICATION_EVENT, listener);\n                callContext(\"fetchStarterNotification\");\n\t\t\t}\n\t\t}\n\n\t\tpublic function checkAppNotificationSettingsRequest():void {\n\n\t\t\tif (_isIOS()) {\n\t\t\t\tcallContext(\"checkAppNotificationSettingsRequest\");\n\t\t\t}\n\t\t}\n\n\n\n        public function storeTrackingNotifUrl(url:String, appGroupId:String):void {\n\n            if (isSupported)\n                callContext(\"storeNotifTrackingInfo\", url, appGroupId);\n        }\n\n\t\t\/**\n\t\t * Create Android notification channel\n\t\t * @param channelId\n\t\t * @param channelName\n\t\t * @param importance\n\t\t * @param enableLights\n\t\t * @param enableVibration\n\t\t *\/\n\t\tpublic function createAndroidNotificationChannel(channelId:String, channelName:String, importance:int, enableLights:Boolean, enableVibration:Boolean):void {\n\n\t\t\tif (_isAndroid())\n\t\t\t\tcallContext(\"createNotificationChannel\", channelId, channelName, importance, enableLights, enableVibration);\n\t\t}\n\n\n\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n        private static const EXTENSION_ID:String = \"com.freshplanet.ane.AirPushNotification\";\n        private static var _instance:PushNotification = null;\n\n        \/**\n         * \"private\" singleton constructor\n         *\/\n        public function PushNotification() {\n\n            super();\n\n            if (_instance)\n                throw Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\n            _instance = this;\n        }\n\n        private var __context:ExtensionContext;\n        private function getContext():ExtensionContext\n        {\n            if (!__context) {\n                __context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n                if (!__context) {\n                    _log(\"ERROR\", \"Extension context is null. Please check if extension.xml is setup correctly.\");\n                } else {\n                    __context.addEventListener(StatusEvent.STATUS, _onStatus);\n                }\n            }\n            return __context;\n        }\n\n        \/**\n         *\n         * @param strings\n         *\/\n        private function _log(...strings):void {\n\n            if (logEnabled) {\n\n                strings.unshift(EXTENSION_ID);\n                trace.apply(null, strings);\n            }\n        }\n\n        \/**\n         *\n         * @return  true if iOS\n         *\/\n        private static function _isIOS():Boolean {\n\t\t\treturn Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0;\n        }\n\n        \/**\n         *\n         * @return  true if Android\n         *\/\n        private static function _isAndroid():Boolean {\n            return Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\n        \/**\n         *\n         * @param e\n         *\/\n        private function _onStatus(e:StatusEvent):void {\n\n            var event:PushNotificationEvent = null;\n            var data:String = e.level;\n\n            switch (e.code) {\n\n                case \"TOKEN_SUCCESS\":\n                    event = new PushNotificationEvent(PushNotificationEvent.PERMISSION_GIVEN_WITH_TOKEN_EVENT);\n                    event.token = e.level;\n                    break;\n\n                case \"TOKEN_FAIL\":\n                    event = new PushNotificationEvent(PushNotificationEvent.PERMISSION_REFUSED_EVENT);\n                    event.errorCode = \"NativeCodeError\";\n                    event.errorMessage = e.level;\n                    break;\n\n                case \"COMING_FROM_NOTIFICATION\":\n                    event = new PushNotificationEvent(PushNotificationEvent.COMING_FROM_NOTIFICATION_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"APP_STARTING_FROM_NOTIFICATION\":\n\n                    event = new PushNotificationEvent(PushNotificationEvent.APP_STARTING_FROM_NOTIFICATION_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"APP_BROUGHT_TO_FOREGROUND_FROM_NOTIFICATION\":\n\n                    event = new PushNotificationEvent(PushNotificationEvent.APP_BROUGHT_TO_FOREGROUND_FROM_NOTIFICATION_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"APP_STARTED_IN_BACKGROUND_FROM_NOTIFICATION\":\n\n                    event = new PushNotificationEvent(PushNotificationEvent.APP_STARTED_IN_BACKGROUND_FROM_NOTIFICATION_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"NOTIFICATION_RECEIVED_WHEN_IN_FOREGROUND\":\n\n                    event = new PushNotificationEvent(PushNotificationEvent.NOTIFICATION_RECEIVED_WHEN_IN_FOREGROUND_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"NOTIFICATION_SETTINGS_ENABLED\":\n                    event = new PushNotificationEvent(PushNotificationEvent.NOTIFICATION_SETTINGS_ENABLED);\n                    break;\n\n                case \"NOTIFICATION_SETTINGS_DISABLED\":\n                    event = new PushNotificationEvent(PushNotificationEvent.NOTIFICATION_SETTINGS_DISABLED);\n                    break;\n\n\t\t\t\tcase \"GET_NOTIFICATIONS_ENABLED_RESULT\":\n\t\t\t\t\tevent = new PushNotificationEvent(PushNotificationEvent.GET_NOTIFICATIONS_ENABLED_RESULT, e.level == \"true\");\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"OPEN_APP_NOTIFICATION_SETTINGS\":\n\t\t\t\t\tevent = new PushNotificationEvent(PushNotificationEvent.OPEN_APP_NOTIFICATION_SETTINGS);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"LOG_ISSUE\":\n\t\t\t\t\tevent = new PushNotificationEvent(PushNotificationEvent.LOG_ISSUE, data);\n\t\t\t\t\tbreak;\n                case \"LOGGING\":\n                    trace(e, e.level);\n                    break;\n\n            }\n\n            if (event != null)\n                this.dispatchEvent(event);\n        }\n\t\t\n\t}\n}","new_contents":"\/**\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage com.freshplanet.ane.AirPushNotification {\n\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n    \/**\n     *\n     *\/\n    public class PushNotification extends EventDispatcher {\n\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\tpublic static const RECURRENCE_NONE:int = 0;\n\t\tpublic static const RECURRENCE_DAILY:int = 1;\n\t\tpublic static const RECURRENCE_WEEK:int = 2;\n\t\tpublic static const RECURRENCE_MONTH:int = 3;\n\t\tpublic static const RECURRENCE_YEAR:int = 4;\n\n\t\tpublic static const DEFAULT_LOCAL_NOTIFICATION_ID:int = 0;\n\n        \/**\n         * If <code>true<\/code>, logs will be displayed at the ActionScript level.\n         *\/\n        public static var logEnabled:Boolean = false;\n\n        \/**\n         *\n         *\/\n        public static function get isSupported():Boolean {\n            return _isIOS() || _isAndroid();\n        }\n\n        \/**\n         *\n         *\/\n        public static function get instance():PushNotification {\n            return _instance ? _instance : new PushNotification();\n        }\n\n        private function callContext(...args):*\n        {\n            var context: ExtensionContext = getContext();\n            if(!context) {\n                _log(\"ERROR\", \"Extension context is null. Please check if extension.xml is setup correctly.\")\n                return null;\n            }\n            try {\n                return context.call.apply(context, args);\n            } catch (e: Error) {\n                _log(\"ERROR\", \"Error calling extension context: \" + e.message + \" : \" + e.getStackTrace());\n            }\n            return null;\n        }\n\n\t\t\/**\n\t\t *  return true if notifs are enabled for this app in device settings\n\t\t *  If iOS < 8 or android < 4.1 this isn't available, so will always return true.\n\t\t *\/\n\t\tpublic function getNotificationsEnabled():void {\n            \n\t\t\tif (!isSupported)\n\t\t\t\treturn;\n\n\t\t\tcallContext(\"getNotificationsEnabled\");\n\t\t}\n\n\t\t\/**\n\t\t * Check if notificationChannel is enabled in Android notification settings\n\t\t * @param channelId\n\t\t * @return\n\t\t *\/\n\t\tpublic function isNotificationChannelEnabled(channelId:String):Boolean {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn false;\n\n\t\t\tif(_isIOS())\n\t\t\t\treturn true;\n\n\n\t\t\treturn callContext(\"checkNotificationChannelEnabled\", channelId);\n\t\t}\n\n\t\t\/**\n\t\t * return true if OS permits sending user to settings (iOS 8, Android\n\t\t *\/\n\t\tpublic function get canSendUserToSettings():Boolean {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn false;\n\n\t\t\treturn callContext(\"getCanSendUserToSettings\");\n\t\t}\n\n        \/**\n         *\n         *\/\n\t\tpublic function openDeviceNotificationSettings(channelId:String = null):void {\n\n\t\t\tif(!channelId)\n\t\t\t\tchannelId = \"\";\n\n\t\t\tif (isSupported)\n                callContext(\"openDeviceNotificationSettings\", channelId);\n\t\t}\n\n        \/**\n\t\t * Needs Project id for Android Notifications.\n\t\t * The project id is the one the developer used to register to gcm.\n\t\t * @param projectId: project id to use\n\t\t * @param iOSNotificationCategories: notification categories used on iOS (PushNotificationCategoryiOS)\n\t\t *\/\n\t\tpublic function registerForPushNotification(projectId:String = null, iOSNotificationCategories:Array = null):void {\n\n\t\t\tif(!isSupported)\n\t\t\t\treturn;\n\n\t\t\tif (_isAndroid())\n                callContext(\"registerPush\", projectId);\n\t\t\telse if(_isIOS())\n\t\t\t\tcallContext(\"registerPush\", iOSNotificationCategories != null ? JSON.stringify(iOSNotificationCategories) : null);\n\t\t}\n\n        \/**\n         *\n         * @param value\n         *\/\n\t\tpublic function setBadgeNumberValue(value:int):void {\n\n\t\t\tif (isSupported)\n                callContext(\"setBadgeNb\", value);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sends a local notification to the device.\n\t\t * @param message   the local notification text displayed\n\t\t * @param timestamp when the local notification should appear (in sec)\n\t\t * @param title     (Android Only) Title of the local notification\n\t\t * @param recurrenceType\n         * @param notificationId\n         * @param deepLinkPath\n         * @param iconPath\n         * @param groupId  used to group notifications together\n         * @param categoryId  used to display custom summaries on iOS\n         * @param makeSquare  used to display square icons on Android, will default to round\n\t\t *\/\n\t\tpublic function sendLocalNotification(message:String,\n                                              timestamp:int,\n                                              title:String,\n                                              recurrenceType:int = RECURRENCE_NONE,\n\t\t\t\t\t\t\t\t\t\t\t  notificationId:int = DEFAULT_LOCAL_NOTIFICATION_ID,\n                                              deepLinkPath:String = null,\n                                              iconPath:String = null,\n                                              groupId:String = null,\n\t\t\t\t\t\t\t\t\t\t\t  categoryId:String = null,\n\t\t\t\t\t\t\t\t\t\t\t  makeSquare:Boolean = false\n\t\t):void {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn;\n\n\t\t\tif(!iconPath)\n\t\t\t\ticonPath = \"\";\n\n\t\t\tif(!deepLinkPath)\n\t\t\t\tdeepLinkPath = \"\";\n\n\t\t\tif(!groupId)\n\t\t\t\tgroupId = \"\";\n\n\t\t\tif(!categoryId)\n\t\t\t\tcategoryId = \"\";\n\n\t\t\tcallContext(\"sendLocalNotification\", message, timestamp, title, recurrenceType, notificationId, deepLinkPath, iconPath, groupId, categoryId, makeSquare);\n\n\t\t}\n\n\t\t\/**\n      \t* Not implemented on Android for now. \n      \t* @param notificationId\n\t  \t*\/\n\t    public function cancelLocalNotification(notificationId:int = DEFAULT_LOCAL_NOTIFICATION_ID):void {\n\n\t       \tif (isSupported) {\n\n\t         \tif (notificationId == DEFAULT_LOCAL_NOTIFICATION_ID)\n                    callContext(\"cancelLocalNotification\");\n\t         \telse\n                    callContext(\"cancelLocalNotification\", notificationId);\n\t       \t}\n\t    }\n\n        \/**\n         *\n         *\/\n\t\tpublic function cancelAllLocalNotifications():void {\n\n\t\t\tif (isSupported)\n                callContext(\"cancelAllLocalNotifications\");\n\t\t}\n\n        \/**\n         *\n         * @param value\n         *\/\n\t\tpublic function setIsAppInForeground(value:Boolean, appGroupId:String):void {\n\n\t\t\tif (isSupported)\n                callContext(\"setIsAppInForeground\", value, appGroupId);\n\t\t}\n\n        \/**\n         *\n         * @param listener\n         *\/\n\t\tpublic function addListenerForStarterNotifications(listener:Function):void {\n\n\t\t\tif (isSupported) {\n\n\t\t\t\tthis.addEventListener(PushNotificationEvent.APP_STARTING_FROM_NOTIFICATION_EVENT, listener);\n                callContext(\"fetchStarterNotification\");\n\t\t\t}\n\t\t}\n\n\t\tpublic function checkAppNotificationSettingsRequest():void {\n\n\t\t\tif (_isIOS()) {\n\t\t\t\tcallContext(\"checkAppNotificationSettingsRequest\");\n\t\t\t}\n\t\t}\n\n\n\n        public function storeTrackingNotifUrl(url:String, appGroupId:String):void {\n\n            if (isSupported)\n                callContext(\"storeNotifTrackingInfo\", url, appGroupId);\n        }\n\n\t\t\/**\n\t\t * Create Android notification channel\n\t\t * @param channelId\n\t\t * @param channelName\n\t\t * @param importance\n\t\t * @param enableLights\n\t\t * @param enableVibration\n\t\t *\/\n\t\tpublic function createAndroidNotificationChannel(channelId:String, channelName:String, importance:int, enableLights:Boolean, enableVibration:Boolean):void {\n\n\t\t\tif (_isAndroid())\n\t\t\t\tcallContext(\"createNotificationChannel\", channelId, channelName, importance, enableLights, enableVibration);\n\t\t}\n\n\n\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n        private static const EXTENSION_ID:String = \"com.freshplanet.ane.AirPushNotification\";\n        private static var _instance:PushNotification = null;\n\n        \/**\n         * \"private\" singleton constructor\n         *\/\n        public function PushNotification() {\n\n            super();\n\n            if (_instance)\n                throw Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\n            _instance = this;\n        }\n\n        private var __context:ExtensionContext;\n        private function getContext():ExtensionContext\n        {\n            if (!__context) {\n                __context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n                if (!__context) {\n                    _log(\"ERROR\", \"Extension context is null. Please check if extension.xml is setup correctly.\");\n                } else {\n                    __context.addEventListener(StatusEvent.STATUS, _onStatus);\n                }\n            }\n            return __context;\n        }\n\n        \/**\n         *\n         * @param strings\n         *\/\n        private function _log(...strings):void {\n\n            if (logEnabled) {\n\n                strings.unshift(EXTENSION_ID);\n                trace.apply(null, strings);\n            }\n        }\n\n        \/**\n         *\n         * @return  true if iOS\n         *\/\n        private static function _isIOS():Boolean {\n\t\t\treturn Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0;\n        }\n\n        \/**\n         *\n         * @return  true if Android\n         *\/\n        private static function _isAndroid():Boolean {\n            return Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\n        \/**\n         *\n         * @param e\n         *\/\n        private function _onStatus(e:StatusEvent):void {\n\n            var event:PushNotificationEvent = null;\n            var data:String = e.level;\n\n            switch (e.code) {\n\n                case \"TOKEN_SUCCESS\":\n                    event = new PushNotificationEvent(PushNotificationEvent.PERMISSION_GIVEN_WITH_TOKEN_EVENT);\n                    event.token = e.level;\n                    break;\n\n                case \"TOKEN_FAIL\":\n                    event = new PushNotificationEvent(PushNotificationEvent.PERMISSION_REFUSED_EVENT);\n                    event.errorCode = \"NativeCodeError\";\n                    event.errorMessage = e.level;\n                    break;\n\n                case \"COMING_FROM_NOTIFICATION\":\n                    event = new PushNotificationEvent(PushNotificationEvent.COMING_FROM_NOTIFICATION_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"APP_STARTING_FROM_NOTIFICATION\":\n\n                    event = new PushNotificationEvent(PushNotificationEvent.APP_STARTING_FROM_NOTIFICATION_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"APP_BROUGHT_TO_FOREGROUND_FROM_NOTIFICATION\":\n\n                    event = new PushNotificationEvent(PushNotificationEvent.APP_BROUGHT_TO_FOREGROUND_FROM_NOTIFICATION_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"APP_STARTED_IN_BACKGROUND_FROM_NOTIFICATION\":\n\n                    event = new PushNotificationEvent(PushNotificationEvent.APP_STARTED_IN_BACKGROUND_FROM_NOTIFICATION_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"NOTIFICATION_RECEIVED_WHEN_IN_FOREGROUND\":\n\n                    event = new PushNotificationEvent(PushNotificationEvent.NOTIFICATION_RECEIVED_WHEN_IN_FOREGROUND_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"NOTIFICATION_SETTINGS_ENABLED\":\n                    event = new PushNotificationEvent(PushNotificationEvent.NOTIFICATION_SETTINGS_ENABLED);\n                    break;\n\n                case \"NOTIFICATION_SETTINGS_DISABLED\":\n                    event = new PushNotificationEvent(PushNotificationEvent.NOTIFICATION_SETTINGS_DISABLED);\n                    break;\n\n\t\t\t\tcase \"GET_NOTIFICATIONS_ENABLED_RESULT\":\n\t\t\t\t\tevent = new PushNotificationEvent(PushNotificationEvent.GET_NOTIFICATIONS_ENABLED_RESULT, e.level == \"true\");\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"OPEN_APP_NOTIFICATION_SETTINGS\":\n\t\t\t\t\tevent = new PushNotificationEvent(PushNotificationEvent.OPEN_APP_NOTIFICATION_SETTINGS);\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"LOG_ISSUE\":\n\t\t\t\t\tevent = new PushNotificationEvent(PushNotificationEvent.LOG_ISSUE);\n\t\t\t\t\tevent.errorMessage = data;\n\t\t\t\t\tbreak;\n                case \"LOGGING\":\n                    trace(e, e.level);\n                    break;\n\n            }\n\n            if (event != null)\n                this.dispatchEvent(event);\n        }\n\t\t\n\t}\n}","subject":"store error in errorMessage","message":"store error in errorMessage\n","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-Push-Notification,freshplanet\/ANE-Push-Notification,freshplanet\/ANE-Push-Notification"}
{"commit":"89bbc547f4aaed550c6c7e05b81bf9f47c615caa","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/TitleBarView.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/TitleBarView.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.Shape;\n\t\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.html.Button;\n\timport org.apache.flex.html.Label;\n\timport org.apache.flex.html.TitleBar;\n\n\tpublic class TitleBarView extends ContainerView implements IBeadView\n\t{\n\t\tpublic function TitleBarView()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _titleLabel:Label;\n\t\tpublic function get titleLabel():Label\n\t\t{\n\t\t\treturn _titleLabel;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _closeButton:Button;\n\t\tpublic function get closeButton():Button\n\t\t{\n\t\t\treturn closeButton;\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t_strand = value;\n\t\t\t\n\t\t\t\/\/ add the label for the title and the button for the close\n\t\t\t_titleLabel = createTitle();\n\t\t\t_titleLabel.className = UIBase(_strand).className;\n\t\t\t_titleLabel.id = \"title\";\n\t\t\tUIBase(_strand).addElement(_titleLabel);\n\t\t\t\n\t\t\t_closeButton = createCloseButton();\n\t\t\t_closeButton.className = UIBase(_strand).className;\n\t\t\t_closeButton.id = \"closeButton\";\n\t\t\tUIBase(_strand).addElement(_closeButton);\n\t\t\t\n\t\t\tTitleBar(_strand).childrenAdded();\n\t\t\t\n\t\t\tUIBase(_strand).model.addEventListener('titleChange',handlePropertyChange);\n\t\t\tUIBase(_strand).model.addEventListener('htmlTitleChange',handlePropertyChange);\n\t\t\tUIBase(_strand).model.addEventListener('showCloseButtonChange',handlePropertyChange);\n\t\t\t\n\t\t\t\/\/ dispatch this event to force any beads to update\n\t\t\tUIBase(_strand).dispatchEvent(new Event(\"widthChanged\"));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handlePropertyChange(event:Event):void\n\t\t{\n\t\t\tif( event.type == \"showCloseButtonChange\" ) {\n\t\t\t\tif( closeButton ) closeButton.visible = TitleBar(_strand).showCloseButton;\n\t\t\t}\n\t\t\telse if( event.type == \"titleChange\" ) {\n\t\t\t\tif( titleLabel ) {\n\t\t\t\t\ttitleLabel.text = TitleBar(_strand).title;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if( event.type == \"htmlTitleChange\" ) {\n\t\t\t\tif( titleLabel ) {\n\t\t\t\t\ttitleLabel.html = TitleBar(_strand).htmlTitle;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tUIBase(_strand).dispatchEvent(new Event(\"widthChanged\"));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function createTitle() : Label\n\t\t{\n\t\t\tvar label:Label = new Label();\n\t\t\tlabel.text = TitleBar(_strand).title;\n\t\t\treturn label;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function createCloseButton() : Button\n\t\t{\n\t\t\tvar upState:Shape = new Shape();\n\t\t\tupState.graphics.clear();\n\t\t\tupState.graphics.beginFill(0xCCCCCC);\n\t\t\tupState.graphics.drawRect(0,0,11,11);\n\t\t\tupState.graphics.endFill();\n\t\t\t\n\t\t\tvar overState:Shape = new Shape();\n\t\t\toverState.graphics.clear();\n\t\t\toverState.graphics.beginFill(0x999999);\n\t\t\toverState.graphics.drawRect(0,0,11,11);\n\t\t\toverState.graphics.endFill();\n\t\t\t\n\t\t\tvar downState:Shape = new Shape();\n\t\t\tdownState.graphics.clear();\n\t\t\tdownState.graphics.beginFill(0x666666);\n\t\t\tdownState.graphics.drawRect(0, 0, 11, 11);\n\t\t\tdownState.graphics.endFill();\n\t\t\t\n\t\t\tvar hitArea:Shape = new Shape();\n\t\t\thitArea.graphics.clear();\n\t\t\thitArea.graphics.beginFill(0x000000);\n\t\t\thitArea.graphics.drawRect(0, 0, 11, 11);\n\t\t\thitArea.graphics.endFill();\n\t\t\t\n\t\t\tvar button:Button = new Button();\n\t\t\tbutton.upState = upState;\n\t\t\tbutton.overState = overState;\n\t\t\tbutton.downState = downState;\n\t\t\tbutton.hitTestState = hitArea;\n\t\t\tbutton.visible = TitleBar(_strand).showCloseButton;\n\t\t\t\n\t\t\tbutton.addEventListener('click',closeButtonHandler);\n\t\t\t\n\t\t\treturn button;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function closeButtonHandler(event:org.apache.flex.events.Event) : void\n\t\t{\n\t\t\tvar newEvent:Event = new Event('close',true);\n\t\t\tUIBase(_strand).dispatchEvent(newEvent);\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.Shape;\n\t\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.html.Button;\n\timport org.apache.flex.html.Label;\n\timport org.apache.flex.html.TitleBar;\n\n\tpublic class TitleBarView extends ContainerView implements IBeadView\n\t{\n\t\tpublic function TitleBarView()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _titleLabel:Label;\n\t\tpublic function get titleLabel():Label\n\t\t{\n\t\t\treturn _titleLabel;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate var _closeButton:Button;\n\t\tpublic function get closeButton():Button\n\t\t{\n\t\t\treturn closeButton;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n\t\t\t\n\t\t\t\/\/ add the label for the title and the button for the close\n\t\t\t_titleLabel = createTitle();\n\t\t\t_titleLabel.className = UIBase(_strand).className;\n\t\t\t_titleLabel.id = \"title\";\n\t\t\tUIBase(_strand).addElement(_titleLabel);\n\t\t\t\n\t\t\t_closeButton = createCloseButton();\n\t\t\t_closeButton.className = UIBase(_strand).className;\n\t\t\t_closeButton.id = \"closeButton\";\n\t\t\tUIBase(_strand).addElement(_closeButton);\n\t\t\t\n\t\t\tTitleBar(_strand).childrenAdded();\n\t\t\t\n\t\t\tUIBase(_strand).model.addEventListener('titleChange',handlePropertyChange);\n\t\t\tUIBase(_strand).model.addEventListener('htmlTitleChange',handlePropertyChange);\n\t\t\tUIBase(_strand).model.addEventListener('showCloseButtonChange',handlePropertyChange);\n\t\t\t\n\t\t\t\/\/ dispatch this event to force any beads to update\n\t\t\tUIBase(_strand).dispatchEvent(new Event(\"widthChanged\"));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handlePropertyChange(event:Event):void\n\t\t{\n\t\t\tif( event.type == \"showCloseButtonChange\" ) {\n\t\t\t\tif( closeButton ) closeButton.visible = TitleBar(_strand).showCloseButton;\n\t\t\t}\n\t\t\telse if( event.type == \"titleChange\" ) {\n\t\t\t\tif( titleLabel ) {\n\t\t\t\t\ttitleLabel.text = TitleBar(_strand).title;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if( event.type == \"htmlTitleChange\" ) {\n\t\t\t\tif( titleLabel ) {\n\t\t\t\t\ttitleLabel.html = TitleBar(_strand).htmlTitle;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tUIBase(_strand).dispatchEvent(new Event(\"widthChanged\"));\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function createTitle() : Label\n\t\t{\n\t\t\tvar label:Label = new Label();\n\t\t\tlabel.text = TitleBar(_strand).title;\n\t\t\treturn label;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function createCloseButton() : Button\n\t\t{\n\t\t\tvar upState:Shape = new Shape();\n\t\t\tupState.graphics.clear();\n\t\t\tupState.graphics.beginFill(0xCCCCCC);\n\t\t\tupState.graphics.drawRect(0,0,11,11);\n\t\t\tupState.graphics.endFill();\n\t\t\t\n\t\t\tvar overState:Shape = new Shape();\n\t\t\toverState.graphics.clear();\n\t\t\toverState.graphics.beginFill(0x999999);\n\t\t\toverState.graphics.drawRect(0,0,11,11);\n\t\t\toverState.graphics.endFill();\n\t\t\t\n\t\t\tvar downState:Shape = new Shape();\n\t\t\tdownState.graphics.clear();\n\t\t\tdownState.graphics.beginFill(0x666666);\n\t\t\tdownState.graphics.drawRect(0, 0, 11, 11);\n\t\t\tdownState.graphics.endFill();\n\t\t\t\n\t\t\tvar hitArea:Shape = new Shape();\n\t\t\thitArea.graphics.clear();\n\t\t\thitArea.graphics.beginFill(0x000000);\n\t\t\thitArea.graphics.drawRect(0, 0, 11, 11);\n\t\t\thitArea.graphics.endFill();\n\t\t\t\n\t\t\tvar button:Button = new Button();\n\t\t\tbutton.upState = upState;\n\t\t\tbutton.overState = overState;\n\t\t\tbutton.downState = downState;\n\t\t\tbutton.hitTestState = hitArea;\n\t\t\tbutton.visible = TitleBar(_strand).showCloseButton;\n\t\t\t\n\t\t\tbutton.addEventListener('click',closeButtonHandler);\n\t\t\t\n\t\t\treturn button;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function closeButtonHandler(event:org.apache.flex.events.Event) : void\n\t\t{\n\t\t\tvar newEvent:Event = new Event('close',true);\n\t\t\tUIBase(_strand).dispatchEvent(newEvent);\n\t\t}\n\t}\n}","subject":"fix asdoc issue","message":"fix asdoc issue\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"1f3429aa39821c95249a7873c1a306b3e2a15a31","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/ContainerView.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/ContainerView.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n    import org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.IBead;\n    import org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.ILayoutParent;\n    import org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IUIBase;\n    import org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.html.Container;\n\timport org.apache.flex.html.supportClasses.Border;\n\timport org.apache.flex.html.supportClasses.ContainerContentArea;\n\timport org.apache.flex.html.supportClasses.ScrollBar;\n\t\n    \/**\n     *  The ContainerView class is the default view for\n     *  the org.apache.flex.html.Container class.\n     *  It lets you use some CSS styles to manage the border, background\n     *  and padding around the content area.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ContainerView extends BeadViewBase implements IBeadView, ILayoutParent\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ContainerView()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The actual parent that parents the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/        \n\t\tprotected var actualParent:UIBase;\n\t\t\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n            \n            var host:UIBase = value as UIBase;\n            \n            if (_strand.getBeadByType(IBeadLayout) == null)\n            {\n                var c:Class = ValuesManager.valuesImpl.getValue(host, \"iBeadLayout\");\n                if (c)\n                {\n                    var layout:IBeadLayout = new c() as IBeadLayout;\n                    _strand.addBead(layout);\n                }\n            }\n            \n            if (host.isWidthSizedToContent() && host.isHeightSizedToContent())\n            {\n                host.addEventListener(\"childrenAdded\", changeHandler);\n                checkActualParent();\n            }\n            else\n            {\n                host.addEventListener(\"widthChanged\", changeHandler);\n                host.addEventListener(\"heightChanged\", changeHandler);\n                host.addEventListener(\"sizeChanged\", sizeChangeHandler);\n                if (!isNaN(host.explicitWidth) && !isNaN(host.explicitHeight))\n                    sizeChangeHandler(null);\n                else\n                    checkActualParent();\n            }\n        }\n        \n        private function checkActualParent():Boolean\n        {\n            var host:UIBase = UIBase(_strand);\n            if (contentAreaNeeded())\n            {\n                if (actualParent == null || actualParent == host)\n                {\n                    actualParent = new ContainerContentArea();\n                    host.addElement(actualParent);\n                    Container(host).setActualParent(actualParent);\n                }\n                return true;\n            }\n            else\n            {\n                actualParent = host;\n            }\n            return false;\n        }\n        \n        private function sizeChangeHandler(event:Event):void\n        {\n            var host:UIBase = UIBase(_strand);\n            host.addEventListener(\"childrenAdded\", changeHandler);\n            host.addEventListener(\"layoutNeeded\", changeHandler);\n            changeHandler(event);\n        }\n        \n        private var inChangeHandler:Boolean;\n        \n        \/**\n         *  React if the size changed or content changed \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected function changeHandler(event:Event):void\n        {\n            if (inChangeHandler) return;\n            \n            inChangeHandler = true;\n            \n            var host:UIBase = UIBase(_strand);\n\t\t\t\n\t\t\tvar padding:Object = determinePadding();\n\t\t\t\n\t\t\tif (checkActualParent())\n\t\t\t{\n\t\t\t\tactualParent.x = padding.paddingLeft;\n\t\t\t\tactualParent.y = padding.paddingTop;\n                var pb:Number = padding.paddingBottom;\n                if (isNaN(pb))\n                    pb = 0;\n                var pr:Number = padding.paddingRight;\n                if (isNaN(pr))\n                    pr = 0;\n                if (!isNaN(host.explicitWidth) || !isNaN(host.percentWidth))\n                    actualParent.setWidth(host.width - padding.paddingLeft - pr);\n                else\n                    host.dispatchEvent(new Event(\"widthChanged\"));\n                \n                if (!isNaN(host.explicitHeight) || !isNaN(host.percentHeight))\n                    actualParent.setHeight(host.height - padding.paddingTop - pb);\n                else\n                    host.dispatchEvent(new Event(\"heightChanged\"));\n\t\t\t}\n\t\t\t\n\t\t\tvar backgroundColor:Object = ValuesManager.valuesImpl.getValue(host, \"background-color\");\n\t\t\tvar backgroundImage:Object = ValuesManager.valuesImpl.getValue(host, \"background-image\");\n\t\t\tif (backgroundColor != null || backgroundImage != null)\n\t\t\t{\n\t\t\t\tif (host.getBeadByType(IBackgroundBead) == null)\n                    host.addBead(new (ValuesManager.valuesImpl.getValue(host, \"iBackgroundBead\")) as IBead);\t\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tvar borderStyle:String;\n\t\t\tvar borderStyles:Object = ValuesManager.valuesImpl.getValue(host, \"border\");\n\t\t\tif (borderStyles is Array)\n\t\t\t{\n\t\t\t\tborderStyle = borderStyles[1];\n\t\t\t}\n\t\t\tif (borderStyle == null)\n\t\t\t{\n\t\t\t\tborderStyle = ValuesManager.valuesImpl.getValue(host, \"border-style\") as String;\n\t\t\t}\n\t\t\tif (borderStyle != null && borderStyle != \"none\")\n\t\t\t{\n\t\t\t\tif (host.getBeadByType(IBorderBead) == null)\n                    host.addBead(new (ValuesManager.valuesImpl.getValue(host, \"iBorderBead\")) as IBead);\t\n\t\t\t}\n            \n            inChangeHandler = false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Determines the top and left padding values, if any, as set by\n\t\t *  padding style values. This includes \"padding\" for all padding values\n\t\t *  as well as \"padding-left\" and \"padding-top\".\n\t\t * \n\t\t *  Returns an object with paddingLeft and paddingTop properties.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tprotected function determinePadding():Object\n\t\t{\n\t\t\tvar paddingLeft:Object;\n\t\t\tvar paddingTop:Object;\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\");\n\t\t\tif (padding is Array)\n\t\t\t{\n\t\t\t\tif (padding.length == 1)\n\t\t\t\t\tpaddingLeft = paddingTop = padding[0];\n\t\t\t\telse if (padding.length <= 3)\n\t\t\t\t{\n\t\t\t\t\tpaddingLeft = padding[1];\n\t\t\t\t\tpaddingTop = padding[0];\n\t\t\t\t}\n\t\t\t\telse if (padding.length == 4)\n\t\t\t\t{\n\t\t\t\t\tpaddingLeft = padding[3];\n\t\t\t\t\tpaddingTop = padding[0];\t\t\t\t\t\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (padding == null)\n\t\t\t{\n\t\t\t\tpaddingLeft = ValuesManager.valuesImpl.getValue(_strand, \"padding-left\");\n\t\t\t\tpaddingTop = ValuesManager.valuesImpl.getValue(_strand, \"padding-top\");\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tpaddingLeft = paddingTop = padding;\n\t\t\t}\n\t\t\tvar pl:Number = Number(paddingLeft);\n\t\t\tvar pt:Number = Number(paddingTop);\n\t\t\t\n\t\t\treturn {paddingLeft:pl, paddingTop:pt};\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Returns true if container to create a separate ContainerContentArea.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tprotected function contentAreaNeeded():Boolean\n\t\t{\n\t\t\tvar padding:Object = determinePadding();\n\t\t\t\n\t\t\treturn (!isNaN(padding.paddingLeft) && padding.paddingLeft > 0 ||\n\t\t\t\t    !isNaN(padding.paddingTop) && padding.paddingTop > 0);\n\t\t}\n\t\t\n        \/**\n         *  The parent of the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get contentView():IParentIUIBase\n\t\t{\n\t\t\treturn actualParent;\n\t\t}\n\t\t\n        \/**\n         *  The host component, which can resize to different slots.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get resizableView():IUIBase\n\t\t{\n\t\t\treturn _strand as IUIBase;\n\t\t}\n\t\t\t\t\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n    import org.apache.flex.core.BeadViewBase;\n\timport org.apache.flex.core.IBead;\n    import org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.ILayoutParent;\n    import org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IUIBase;\n    import org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.html.Container;\n\timport org.apache.flex.html.supportClasses.Border;\n\timport org.apache.flex.html.supportClasses.ContainerContentArea;\n\timport org.apache.flex.html.supportClasses.ScrollBar;\n\t\n    \/**\n     *  The ContainerView class is the default view for\n     *  the org.apache.flex.html.Container class.\n     *  It lets you use some CSS styles to manage the border, background\n     *  and padding around the content area.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ContainerView extends BeadViewBase implements IBeadView, ILayoutParent\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ContainerView()\n\t\t{\n\t\t}\n\t\t\n        \/**\n         *  The actual parent that parents the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/        \n\t\tprotected var actualParent:UIBase;\n\t\t\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\toverride public function set strand(value:IStrand):void\n\t\t{\n\t\t\tsuper.strand = value;\n            \n            var host:UIBase = value as UIBase;\n            \n            if (host.isWidthSizedToContent() && host.isHeightSizedToContent())\n            {\n                host.addEventListener(\"childrenAdded\", changeHandler);\n                checkActualParent();\n            }\n            else\n            {\n                host.addEventListener(\"widthChanged\", changeHandler);\n                host.addEventListener(\"heightChanged\", changeHandler);\n                host.addEventListener(\"sizeChanged\", sizeChangeHandler);\n                if (!isNaN(host.explicitWidth) && !isNaN(host.explicitHeight))\n                    sizeChangeHandler(null);\n                else\n                    checkActualParent();\n            }\n            \n            if (_strand.getBeadByType(IBeadLayout) == null)\n            {\n                var c:Class = ValuesManager.valuesImpl.getValue(host, \"iBeadLayout\");\n                if (c)\n                {\n                    var layout:IBeadLayout = new c() as IBeadLayout;\n                    _strand.addBead(layout);\n                }\n            }            \n        }\n        \n        private function checkActualParent():Boolean\n        {\n            var host:UIBase = UIBase(_strand);\n            if (contentAreaNeeded())\n            {\n                if (actualParent == null || actualParent == host)\n                {\n                    actualParent = new ContainerContentArea();\n                    host.addElement(actualParent);\n                    Container(host).setActualParent(actualParent);\n                }\n                return true;\n            }\n            else\n            {\n                actualParent = host;\n            }\n            return false;\n        }\n        \n        private function sizeChangeHandler(event:Event):void\n        {\n            var host:UIBase = UIBase(_strand);\n            host.addEventListener(\"childrenAdded\", changeHandler);\n            host.addEventListener(\"layoutNeeded\", changeHandler);\n            changeHandler(event);\n        }\n        \n        private var inChangeHandler:Boolean;\n        \n        \/**\n         *  React if the size changed or content changed \n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        protected function changeHandler(event:Event):void\n        {\n            if (inChangeHandler) return;\n            \n            inChangeHandler = true;\n            \n            var host:UIBase = UIBase(_strand);\n\t\t\t\n\t\t\tvar padding:Object = determinePadding();\n\t\t\t\n\t\t\tif (checkActualParent())\n\t\t\t{\n\t\t\t\tactualParent.x = padding.paddingLeft;\n\t\t\t\tactualParent.y = padding.paddingTop;\n                var pb:Number = padding.paddingBottom;\n                if (isNaN(pb))\n                    pb = 0;\n                var pr:Number = padding.paddingRight;\n                if (isNaN(pr))\n                    pr = 0;\n                if (!isNaN(host.explicitWidth) || !isNaN(host.percentWidth))\n                    actualParent.setWidth(host.width - padding.paddingLeft - pr);\n                else\n                    host.dispatchEvent(new Event(\"widthChanged\"));\n                \n                if (!isNaN(host.explicitHeight) || !isNaN(host.percentHeight))\n                    actualParent.setHeight(host.height - padding.paddingTop - pb);\n                else\n                    host.dispatchEvent(new Event(\"heightChanged\"));\n\t\t\t}\n\t\t\t\n\t\t\tvar backgroundColor:Object = ValuesManager.valuesImpl.getValue(host, \"background-color\");\n\t\t\tvar backgroundImage:Object = ValuesManager.valuesImpl.getValue(host, \"background-image\");\n\t\t\tif (backgroundColor != null || backgroundImage != null)\n\t\t\t{\n\t\t\t\tif (host.getBeadByType(IBackgroundBead) == null)\n                    host.addBead(new (ValuesManager.valuesImpl.getValue(host, \"iBackgroundBead\")) as IBead);\t\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tvar borderStyle:String;\n\t\t\tvar borderStyles:Object = ValuesManager.valuesImpl.getValue(host, \"border\");\n\t\t\tif (borderStyles is Array)\n\t\t\t{\n\t\t\t\tborderStyle = borderStyles[1];\n\t\t\t}\n\t\t\tif (borderStyle == null)\n\t\t\t{\n\t\t\t\tborderStyle = ValuesManager.valuesImpl.getValue(host, \"border-style\") as String;\n\t\t\t}\n\t\t\tif (borderStyle != null && borderStyle != \"none\")\n\t\t\t{\n\t\t\t\tif (host.getBeadByType(IBorderBead) == null)\n                    host.addBead(new (ValuesManager.valuesImpl.getValue(host, \"iBorderBead\")) as IBead);\t\n\t\t\t}\n            \n            inChangeHandler = false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Determines the top and left padding values, if any, as set by\n\t\t *  padding style values. This includes \"padding\" for all padding values\n\t\t *  as well as \"padding-left\" and \"padding-top\".\n\t\t * \n\t\t *  Returns an object with paddingLeft and paddingTop properties.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tprotected function determinePadding():Object\n\t\t{\n\t\t\tvar paddingLeft:Object;\n\t\t\tvar paddingTop:Object;\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\");\n\t\t\tif (padding is Array)\n\t\t\t{\n\t\t\t\tif (padding.length == 1)\n\t\t\t\t\tpaddingLeft = paddingTop = padding[0];\n\t\t\t\telse if (padding.length <= 3)\n\t\t\t\t{\n\t\t\t\t\tpaddingLeft = padding[1];\n\t\t\t\t\tpaddingTop = padding[0];\n\t\t\t\t}\n\t\t\t\telse if (padding.length == 4)\n\t\t\t\t{\n\t\t\t\t\tpaddingLeft = padding[3];\n\t\t\t\t\tpaddingTop = padding[0];\t\t\t\t\t\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (padding == null)\n\t\t\t{\n\t\t\t\tpaddingLeft = ValuesManager.valuesImpl.getValue(_strand, \"padding-left\");\n\t\t\t\tpaddingTop = ValuesManager.valuesImpl.getValue(_strand, \"padding-top\");\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tpaddingLeft = paddingTop = padding;\n\t\t\t}\n\t\t\tvar pl:Number = Number(paddingLeft);\n\t\t\tvar pt:Number = Number(paddingTop);\n\t\t\t\n\t\t\treturn {paddingLeft:pl, paddingTop:pt};\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Returns true if container to create a separate ContainerContentArea.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tprotected function contentAreaNeeded():Boolean\n\t\t{\n\t\t\tvar padding:Object = determinePadding();\n\t\t\t\n\t\t\treturn (!isNaN(padding.paddingLeft) && padding.paddingLeft > 0 ||\n\t\t\t\t    !isNaN(padding.paddingTop) && padding.paddingTop > 0);\n\t\t}\n\t\t\n        \/**\n         *  The parent of the children.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get contentView():IParentIUIBase\n\t\t{\n\t\t\treturn actualParent;\n\t\t}\n\t\t\n        \/**\n         *  The host component, which can resize to different slots.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get resizableView():IUIBase\n\t\t{\n\t\t\treturn _strand as IUIBase;\n\t\t}\n\t\t\t\t\n\t}\n}\n","subject":"move when beads attached so that containerview can resize contentarea before layout","message":"move when beads attached so that containerview can resize contentarea before layout\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"64b61de38b4644ee1528b59c68106187d1ec8e06","old_file":"src\/com\/mangui\/HLS\/streaming\/Buffer.as","new_file":"src\/com\/mangui\/HLS\/streaming\/Buffer.as","old_contents":"package com.mangui.HLS.streaming {\n\n\n    import com.mangui.HLS.*;\n    import com.mangui.HLS.muxing.*;\n    import com.mangui.HLS.streaming.*;\n    import com.mangui.HLS.parsing.*;\n    import com.mangui.HLS.utils.*;\n\n    import flash.media.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n\n    \/** Class that keeps the buffer filled. **\/\n    public class Buffer {\n        \/** Reference to the framework controller. **\/\n        private var _hls:HLS;\n        \/** The buffer with video tags. **\/\n        private var _buffer:Vector.<Tag>;\n        \/** NetConnection legacy stuff. **\/\n        private var _connection:NetConnection;\n        \/** The fragment loader. **\/\n        private var _loader:Loader;\n        \/** Store that a fragment load is in progress. **\/\n        private var _loading:Boolean;\n        \/** Interval for checking buffer and position. **\/\n        private var _interval:Number;\n        \/** Next loading fragment sequence number. **\/\n        \/** The start position of the stream. **\/\n        public var PlaybackStartPosition:Number = 0;\n         \/** start play time **\/\n        private var _playback_start_time:Number;\n        \/** playback start PTS. **\/\n        private var _playback_start_pts:Number;\n        \/** playlist start PTS when playback started. **\/\n        private var _playlist_start_pts:Number;\n        \/** Current play position (relative position from beginning of sliding window) **\/\n        private var _playback_current_position:Number;\n        \/** buffer last PTS. **\/\n        private var _buffer_last_pts:Number;\n         \/** next buffer time. **\/\n        private var _buffer_next_time:Number;\n         \/** previous buffer time. **\/\n        private var _last_buffer:Number;\n        \/** Current playback state. **\/\n        private var _state:String;\n        \/** Netstream instance used for playing the stream. **\/\n        private var _stream:NetStream;\n        \/** The last tag that was appended to the buffer. **\/\n        private var _tag:Number;\n        \/** soundtransform object. **\/\n        private var _transform:SoundTransform;\n        \/** Reference to the video object. **\/\n        private var _video:Object;\n\n        \/** Create the buffer. **\/\n        public function Buffer(hls:HLS, loader:Loader, video:Object):void {\n            _hls = hls;\n            _loader = loader;\n            _video = video;\n            _hls.addEventListener(HLSEvent.MANIFEST,_manifestHandler);\n            _connection = new NetConnection();\n            _connection.connect(null);\n            _transform = new SoundTransform();\n            _transform.volume = 0.9;\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Check the bufferlength. **\/\n        private function _checkBuffer():void {\n            var reachedend:Boolean = false;\n            var buffer:Number = 0;\n            \/\/ Calculate the buffer and position.\n            if(_buffer.length) {\n               buffer = (_buffer_last_pts - _playback_start_pts)\/1000 - _stream.time;\n               \/** Current play time (time since beginning of playback) **\/\n               var playback_current_time:Number = (Math.round(_stream.time*100 + _playback_start_time*100)\/100);\n               var playliststartpts:Number = _loader.getPlayListStartPTS();\n               var play_position:Number;\n               if(playliststartpts < 0) {\n                  play_position = 0;\n               } else {\n                  play_position = playback_current_time -(playliststartpts-_playlist_start_pts)\/1000;\n                }\n               if(play_position != _playback_current_position || buffer !=_last_buffer) {\n                  if (play_position <0) {\n                     play_position = 0;\n                  }\n                  _playback_current_position = play_position;\n                  _last_buffer = buffer;\n                  _hls.dispatchEvent(new HLSEvent(HLSEvent.MEDIA_TIME,{ position:_playback_current_position, buffer:buffer, duration:_loader.getPlayListDuration()}));\n               }\n            }\n\n            \/\/ Load new tags from fragment.\n            if(buffer < _loader.getBufferLength() && !_loading) {\n               var loadstatus:Number = _loader.loadfragment(_buffer_next_time,_buffer_last_pts,buffer,_loaderCallback,(_buffer.length == 0));\n               if (loadstatus == 0) {\n                  \/\/ good, new fragment being loaded\n                  _loading = true;\n               } else  if (loadstatus < 0) {\n                  \/* it means PTS requested is smaller than playlist start PTS.\n                     it could happen on live playlist :\n                     - if bandwidth available is lower than lowest quality needed bandwidth\n                     - after long pause\n                     seek to offset 0 to force a restart of the playback session  *\/\n                  Log.txt(\"long pause on live stream or bad network quality\");\n                  seek(0);\n                  return;\n               } else if(loadstatus > 0) {\n                  \/\/seqnum not available in playlist\n                  if (_hls.getType() == HLSTypes.VOD) {\n                     \/\/ if VOD playlist, it means we reached the end, on live playlist do nothing and wait ...\n                     reachedend = true;\n                  }\n               }\n            }\n            \/\/ Append tags to buffer.\n            if((_state == HLSStates.PLAYING && _stream.bufferLength < _loader.getSegmentMaxDuration()) ||\n               (_state == HLSStates.BUFFERING && buffer > _loader.getSegmentMaxDuration()))\n             {\n                \/\/Log.txt(\"appending data\");\n                while(_tag < _buffer.length && _stream.bufferLength < 2*_loader.getSegmentMaxDuration()) {\n                    try {\n                        _stream.appendBytes(_buffer[_tag].data);\n                    } catch (error:Error) {\n                        _errorHandler(new Error(_buffer[_tag].type+\": \"+ error.message));\n                    }\n                    \/\/ Last tag done? Then append sequence end.\n                    if (reachedend ==true && _tag == _buffer.length - 1) {\n                        _stream.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        _stream.appendBytes(new ByteArray());\n                    }\n                    _tag++;\n                }\n            }\n            \/\/ Set playback state and complete.\n            if(_stream.bufferLength < 3) {\n                if(reachedend ==true) {\n                    if(_stream.bufferLength == 0) {\n                        _complete();\n                    }\n                } else if(_state == HLSStates.PLAYING) {\n                    _setState(HLSStates.BUFFERING);\n                }\n            } else if (_state == HLSStates.BUFFERING) {\n                _setState(HLSStates.PLAYING);\n            }\n        };\n\n\n        \/** The video completed playback. **\/\n        private function _complete():void {\n            _setState(HLSStates.IDLE);\n            clearInterval(_interval);\n            \/\/ _stream.pause();\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.COMPLETE));\n        };\n\n\n        \/** Dispatch an error to the controller. **\/\n        private function _errorHandler(error:Error):void {\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,error.toString()));\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getPosition():Number {\n            return _playback_current_position;\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getState():String {\n            return _state;\n        };\n\n\n        \/** Add a fragment to the buffer. **\/\n        private function _loaderCallback(tags:Vector.<Tag>,min_pts:Number,max_pts:Number):void {\n            _buffer = _buffer.slice(_tag);\n            _tag = 0;\n            if (_playback_start_pts == 0) {\n               _playback_start_pts = min_pts;\n               _playlist_start_pts = _loader.getPlayListStartPTS();\n               _playback_start_time = (_playback_start_pts-_playlist_start_pts)\/1000;\n            }\n            _buffer_last_pts = max_pts;\n            tags.sort(_sortTagsbyDTS);\n            for each (var t:Tag in tags) {\n               _buffer.push(t);\n            }\n            _buffer_next_time=_playback_start_time+(_buffer_last_pts-_playback_start_pts)\/1000;\n            Log.txt(\"_loaderCallback,_buffer_next_time:\"+ _buffer_next_time);\n            _loading = false;\n        };\n\n        \/** Start streaming on manifest load. **\/\n        private function _manifestHandler(event:HLSEvent):void {\n            if(_state == HLSStates.IDLE) {\n                _stream = new NetStream(_connection);\n                _video.attachNetStream(_stream);\n                _stream.play(null);\n                _stream.soundTransform = _transform;\n                _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                _stream.appendBytes(FLV.getHeader());\n                seek(PlaybackStartPosition);\n            }\n        };\n\n\n        \/** Toggle playback. **\/\n        public function pause():void {\n            clearInterval(_interval);\n            if(_state == HLSStates.PAUSED) {\n                _setState(HLSStates.BUFFERING);\n                _stream.resume();\n                _interval = setInterval(_checkBuffer,100);\n            } else if(_state == HLSStates.PLAYING) {\n                _setState(HLSStates.PAUSED);\n                _stream.pause();\n            }\n        };\n\n        \/** Change playback state. **\/\n        private function _setState(state:String):void {\n            if(state != _state) {\n                _state = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.STATE,_state));\n            }\n        };\n\n\n        \/** Sort the buffer by tag. **\/\n        private function _sortTagsbyDTS(x:Tag,y:Tag):Number {\n            if(x.dts < y.dts) {\n                return -1;\n            } else if (x.dts > y.dts) {\n                return 1;\n            } else {\n                if(x.type == Tag.AVC_HEADER || x.type == Tag.AAC_HEADER) {\n                    return -1;\n                } else if (y.type == Tag.AVC_HEADER || y.type == Tag.AAC_HEADER) {\n                    return 1;\n                } else {\n                    if(x.type == Tag.AVC_NALU) {\n                        return -1;\n                    } else if (y.type == Tag.AVC_NALU) {\n                        return 1;\n                    } else {\n                        return 0;\n                    }\n                }\n            }\n        };\n\n        \/** Start playing data in the buffer. **\/\n        public function seek(position:Number):void {\n               _buffer = new Vector.<Tag>();\n               _loader.clearLoader();\n               _loading = false;\n               _tag = 0;\n                PlaybackStartPosition = position;\n               _stream.seek(0);\n               _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n               _playback_start_time = position;\n               _playback_start_pts = 0;\n               _buffer_next_time = _playback_start_time;\n               _buffer_last_pts = 0;\n               _last_buffer = 0;\n               _setState(HLSStates.BUFFERING);\n               clearInterval(_interval);\n               _interval = setInterval(_checkBuffer,100);\n        };\n\n\n        \/** Stop playback. **\/\n        public function stop():void {\n            if(_stream) {\n                _stream.pause();\n            }\n            _loading = false;\n            clearInterval(_interval);\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Change the volume (set in the NetStream). **\/\n        public function volume(percent:Number):void {\n            _transform.volume = percent\/100;\n            if(_stream) {\n                _stream.soundTransform = _transform;\n            }\n        };\n\n\n    }\n\n\n}","new_contents":"package com.mangui.HLS.streaming {\n\n\n    import com.mangui.HLS.*;\n    import com.mangui.HLS.muxing.*;\n    import com.mangui.HLS.streaming.*;\n    import com.mangui.HLS.parsing.*;\n    import com.mangui.HLS.utils.*;\n\n    import flash.media.*;\n    import flash.net.*;\n    import flash.utils.*;\n\n\n    \/** Class that keeps the buffer filled. **\/\n    public class Buffer {\n        \/** Reference to the framework controller. **\/\n        private var _hls:HLS;\n        \/** The buffer with video tags. **\/\n        private var _buffer:Vector.<Tag>;\n        \/** NetConnection legacy stuff. **\/\n        private var _connection:NetConnection;\n        \/** The fragment loader. **\/\n        private var _loader:Loader;\n        \/** Store that a fragment load is in progress. **\/\n        private var _loading:Boolean;\n        \/** Interval for checking buffer and position. **\/\n        private var _interval:Number;\n        \/** Next loading fragment sequence number. **\/\n        \/** The start position of the stream. **\/\n        public var PlaybackStartPosition:Number = 0;\n         \/** start play time **\/\n        private var _playback_start_time:Number;\n        \/** playback start PTS. **\/\n        private var _playback_start_pts:Number;\n        \/** playlist start PTS when playback started. **\/\n        private var _playlist_start_pts:Number;\n        \/** Current play position (relative position from beginning of sliding window) **\/\n        private var _playback_current_position:Number;\n        \/** buffer last PTS. **\/\n        private var _buffer_last_pts:Number;\n         \/** next buffer time. **\/\n        private var _buffer_next_time:Number;\n         \/** previous buffer time. **\/\n        private var _last_buffer:Number;\n        \/** Current playback state. **\/\n        private var _state:String;\n        \/** Netstream instance used for playing the stream. **\/\n        private var _stream:NetStream;\n        \/** The last tag that was appended to the buffer. **\/\n        private var _tag:Number;\n        \/** soundtransform object. **\/\n        private var _transform:SoundTransform;\n        \/** Reference to the video object. **\/\n        private var _video:Object;\n\n        \/** Create the buffer. **\/\n        public function Buffer(hls:HLS, loader:Loader, video:Object):void {\n            _hls = hls;\n            _loader = loader;\n            _video = video;\n            _hls.addEventListener(HLSEvent.MANIFEST,_manifestHandler);\n            _connection = new NetConnection();\n            _connection.connect(null);\n            _transform = new SoundTransform();\n            _transform.volume = 0.9;\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Check the bufferlength. **\/\n        private function _checkBuffer():void {\n            var reachedend:Boolean = false;\n            var buffer:Number = 0;\n            \/\/ Calculate the buffer and position.\n            if(_buffer.length) {\n               buffer = (_buffer_last_pts - _playback_start_pts)\/1000 - _stream.time;\n               \/** Current play time (time since beginning of playback) **\/\n               var playback_current_time:Number = (Math.round(_stream.time*100 + _playback_start_time*100)\/100);\n               var current_playlist_start_pts:Number = _loader.getPlayListStartPTS();\n               var play_position:Number;\n               if(current_playlist_start_pts < 0) {\n                  play_position = 0;\n               } else {\n                  play_position = playback_current_time -(current_playlist_start_pts-_playlist_start_pts)\/1000;\n                }\n               if(play_position != _playback_current_position || buffer !=_last_buffer) {\n                  if (play_position <0) {\n                     play_position = 0;\n                  }\n                  _playback_current_position = play_position;\n                  _last_buffer = buffer;\n                  _hls.dispatchEvent(new HLSEvent(HLSEvent.MEDIA_TIME,{ position:_playback_current_position, buffer:buffer, duration:_loader.getPlayListDuration()}));\n               }\n            }\n\n            \/\/ Load new tags from fragment.\n            if(buffer < _loader.getBufferLength() && !_loading) {\n               var loadstatus:Number = _loader.loadfragment(_buffer_next_time,_buffer_last_pts,buffer,_loaderCallback,(_buffer.length == 0));\n               if (loadstatus == 0) {\n                  \/\/ good, new fragment being loaded\n                  _loading = true;\n               } else  if (loadstatus < 0) {\n                  \/* it means PTS requested is smaller than playlist start PTS.\n                     it could happen on live playlist :\n                     - if bandwidth available is lower than lowest quality needed bandwidth\n                     - after long pause\n                     seek to offset 0 to force a restart of the playback session  *\/\n                  Log.txt(\"long pause on live stream or bad network quality\");\n                  seek(0);\n                  return;\n               } else if(loadstatus > 0) {\n                  \/\/seqnum not available in playlist\n                  if (_hls.getType() == HLSTypes.VOD) {\n                     \/\/ if VOD playlist, it means we reached the end, on live playlist do nothing and wait ...\n                     reachedend = true;\n                  }\n               }\n            }\n            \/\/ Append tags to buffer.\n            if((_state == HLSStates.PLAYING && _stream.bufferLength < _loader.getSegmentMaxDuration()) ||\n               (_state == HLSStates.BUFFERING && buffer > _loader.getSegmentMaxDuration()))\n             {\n                \/\/Log.txt(\"appending data\");\n                while(_tag < _buffer.length && _stream.bufferLength < 2*_loader.getSegmentMaxDuration()) {\n                    try {\n                        _stream.appendBytes(_buffer[_tag].data);\n                    } catch (error:Error) {\n                        _errorHandler(new Error(_buffer[_tag].type+\": \"+ error.message));\n                    }\n                    \/\/ Last tag done? Then append sequence end.\n                    if (reachedend ==true && _tag == _buffer.length - 1) {\n                        _stream.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        _stream.appendBytes(new ByteArray());\n                    }\n                    _tag++;\n                }\n            }\n            \/\/ Set playback state and complete.\n            if(_stream.bufferLength < 3) {\n                if(reachedend ==true) {\n                    if(_stream.bufferLength == 0) {\n                        _complete();\n                    }\n                } else if(_state == HLSStates.PLAYING) {\n                    _setState(HLSStates.BUFFERING);\n                }\n            } else if (_state == HLSStates.BUFFERING) {\n                _setState(HLSStates.PLAYING);\n            }\n        };\n\n\n        \/** The video completed playback. **\/\n        private function _complete():void {\n            _setState(HLSStates.IDLE);\n            clearInterval(_interval);\n            \/\/ _stream.pause();\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.COMPLETE));\n        };\n\n\n        \/** Dispatch an error to the controller. **\/\n        private function _errorHandler(error:Error):void {\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR,error.toString()));\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getPosition():Number {\n            return _playback_current_position;\n        };\n\n\n        \/** Return the current playback state. **\/\n        public function getState():String {\n            return _state;\n        };\n\n\n        \/** Add a fragment to the buffer. **\/\n        private function _loaderCallback(tags:Vector.<Tag>,min_pts:Number,max_pts:Number):void {\n            _buffer = _buffer.slice(_tag);\n            _tag = 0;\n            if (_playback_start_pts == 0) {\n               _playback_start_pts = min_pts;\n               _playlist_start_pts = _loader.getPlayListStartPTS();\n               _playback_start_time = (_playback_start_pts-_playlist_start_pts)\/1000;\n            }\n            _buffer_last_pts = max_pts;\n            tags.sort(_sortTagsbyDTS);\n            for each (var t:Tag in tags) {\n               _buffer.push(t);\n            }\n            _buffer_next_time=_playback_start_time+(_buffer_last_pts-_playback_start_pts)\/1000;\n            Log.txt(\"_loaderCallback,_buffer_next_time:\"+ _buffer_next_time);\n            _loading = false;\n        };\n\n        \/** Start streaming on manifest load. **\/\n        private function _manifestHandler(event:HLSEvent):void {\n            if(_state == HLSStates.IDLE) {\n                _stream = new NetStream(_connection);\n                _video.attachNetStream(_stream);\n                _stream.play(null);\n                _stream.soundTransform = _transform;\n                _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                _stream.appendBytes(FLV.getHeader());\n                seek(PlaybackStartPosition);\n            }\n        };\n\n\n        \/** Toggle playback. **\/\n        public function pause():void {\n            clearInterval(_interval);\n            if(_state == HLSStates.PAUSED) {\n                _setState(HLSStates.BUFFERING);\n                _stream.resume();\n                _interval = setInterval(_checkBuffer,100);\n            } else if(_state == HLSStates.PLAYING) {\n                _setState(HLSStates.PAUSED);\n                _stream.pause();\n            }\n        };\n\n        \/** Change playback state. **\/\n        private function _setState(state:String):void {\n            if(state != _state) {\n                _state = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.STATE,_state));\n            }\n        };\n\n\n        \/** Sort the buffer by tag. **\/\n        private function _sortTagsbyDTS(x:Tag,y:Tag):Number {\n            if(x.dts < y.dts) {\n                return -1;\n            } else if (x.dts > y.dts) {\n                return 1;\n            } else {\n                if(x.type == Tag.AVC_HEADER || x.type == Tag.AAC_HEADER) {\n                    return -1;\n                } else if (y.type == Tag.AVC_HEADER || y.type == Tag.AAC_HEADER) {\n                    return 1;\n                } else {\n                    if(x.type == Tag.AVC_NALU) {\n                        return -1;\n                    } else if (y.type == Tag.AVC_NALU) {\n                        return 1;\n                    } else {\n                        return 0;\n                    }\n                }\n            }\n        };\n\n        \/** Start playing data in the buffer. **\/\n        public function seek(position:Number):void {\n               _buffer = new Vector.<Tag>();\n               _loader.clearLoader();\n               _loading = false;\n               _tag = 0;\n                PlaybackStartPosition = position;\n               _stream.seek(0);\n               _stream.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n               _playback_start_pts = 0;\n               _buffer_next_time = position;\n               _buffer_last_pts = 0;\n               _last_buffer = 0;\n               _setState(HLSStates.BUFFERING);\n               clearInterval(_interval);\n               _interval = setInterval(_checkBuffer,100);\n        };\n\n\n        \/** Stop playback. **\/\n        public function stop():void {\n            if(_stream) {\n                _stream.pause();\n            }\n            _loading = false;\n            clearInterval(_interval);\n            _setState(HLSStates.IDLE);\n        };\n\n\n        \/** Change the volume (set in the NetStream). **\/\n        public function volume(percent:Number):void {\n            _transform.volume = percent\/100;\n            if(_stream) {\n                _stream.soundTransform = _transform;\n            }\n        };\n\n\n    }\n\n\n}","subject":"rename variable","message":"rename variable\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"08f2f7cbeac0a6a54a2ac06cc49a9ddeaa414c35","old_file":"com\/segonquart\/idiomesAnimation.as","new_file":"com\/segonquart\/idiomesAnimation.as","old_contents":"import mx.transitions.easing.*;\r\nimport com.mosesSupposes.fuse.*;\r\n\r\nclass com.segonquart.idiomesAnimation extends Movieclip\r\n        {\r\n\r\n  \tprivate var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\r\n\r\n\r\n\tfunction idiomesAnimation():Void\r\n\t\t{\r\n\t\t\tthis.stop();\r\n\t\t\tthis.onEnterFrame = this.enterSlide;\r\n\t\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\r\n\tprivate function enterSlide()\r\n                {\r\n\t\t\t\r\n\t\t\tarrayLang_arr[0].slideTo('0', '-40', 0.6, 'easeInOutBack', 1);\r\n\t\t\tarrayLang_arr[1].slideTo('0', '-40', 0.8, 'easeInOutBack', 1.1);\r\n\t\t\tarrayLang_arr[2].slideTo('0', '-40', 0.9, 'easeInOutBack', 1.2);\r\n\t\t\tarrayLang_arr[3].slideTo('0', '-40', 1, 'easeInOutBack', 1.3);\r\n\t\t\t\r\n\t\t\t\r\n\t\t}\r\n\r\n\tpublic function IdiomesColour()\r\n\t\t{\r\n\t\t\t\r\n\t\t\tthis.onRelease = this arrayColour;\r\n\t\t\t\r\n\t\t\ttarget = this.arrayLang_arr[i];\r\n\t\t\ttarget._tint = 0x8DC60D;\r\n\t\t\t\r\n\t\t\treturn this;\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\tprivate function arrayColour()\r\n\t\t{\r\n\t\t\t\r\n\t\t\tfor ( var:i:Number=0 ; arrayLang_arr[i].length <4; i++)\r\n\t\t\t{\r\n\t\t\t\tthis.colorTo(\"#628D22\", 0.3, \"easeOutCirc\");\r\n\t\t\t\t_parent.colorTo('#4b4b4b', 1, 'linear', .2);\r\n\t\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\t\r\n\t\t}\r\n\t\t\t\r\n\t\t\r\n\t}\r\n\t\t\r\n\t\r\n","new_contents":"import mx.transitions.easing.*;\r\nimport com.mosesSupposes.fuse.*;\r\n\r\nclass com.segonquart.idiomesAnimation extends Movieclip\r\n        {\r\n\r\n  \tprivate var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\r\n\r\n\r\n\tpublic function idiomesAnimation()\r\n\t\t{\r\n\t\t\tthis.stop();\r\n\t\t\tthis.onEnterFrame = this.enterSlide;\r\n\t\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\r\n\tprivate function enterSlide()\r\n                {\r\n\t\t\tarrayLang_arr[0].slideTo('0', '-40', 0.6, 'easeInOutBack', 1);\r\n\t\t\tarrayLang_arr[1].slideTo('0', '-40', 0.8, 'easeInOutBack', 1.1);\r\n\t\t\tarrayLang_arr[2].slideTo('0', '-40', 0.9, 'easeInOutBack', 1.2);\r\n\t\t\tarrayLang_arr[3].slideTo('0', '-40', 1, 'easeInOutBack', 1.3);\r\n\t\t\t\r\n\t\t}\r\n\r\n\tpublic function IdiomesColour()\r\n\t\t{\r\n\t\t\tthis.onRelease = this.arrayColour;\r\n\t\t\t\r\n\t\t\ttarget = this.arrayLang_arr[i];\r\n\t\t\ttarget._tint = 0x8DC60D;\r\n\t\t\t\r\n\t\t\treturn this;\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\tprivate function arrayColour()\r\n\t\t{\r\n\t\t\t\r\n\t\t\tfor ( var:i:Number=0 ; arrayLang_arr[i].length <4; i++)\r\n\t\t\t{\r\n\t\t\t\tthis.colorTo(\"#628D22\", 0.3, \"easeOutCirc\");\r\n\t\t\t\t_parent.colorTo('#4b4b4b', 1, 'linear', .2);\r\n\t\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\t\r\n\t\t}\r\n\t\t\t\r\n\t\t\r\n\t}\r\n\t\t\r\n\t\r\n","subject":"Update idiomesAnimation.as","message":"Update idiomesAnimation.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"3292f719f6887c3d535e28e4842bd7ac4dcee42e","old_file":"src\/flash\/display\/MovieClip.as","new_file":"src\/flash\/display\/MovieClip.as","old_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.display {\n[native(cls='MovieClipClass')]\npublic dynamic class MovieClip extends Sprite {\n  public function MovieClip() {}\n  public native function get currentFrame():int;\n  public native function get framesLoaded():int;\n  public native function get totalFrames():int;\n  public native function get trackAsMenu():Boolean;\n  public native function set trackAsMenu(value:Boolean):void;\n  public native function get scenes():Array;\n  public native function get currentScene():Scene;\n  public native function get currentLabel():String;\n  public native function get currentFrameLabel():String;\n  public function get currentLabels():Array {\n    return currentScene.labels;\n  }\n  public native function get enabled():Boolean;\n  public native function set enabled(value:Boolean):void;\n  public native function get isPlaying():Boolean;\n  public native function play():void;\n  public native function stop():void;\n  public native function nextFrame():void;\n  public native function prevFrame():void;\n  public native function gotoAndPlay(frame:Object, scene:String = null):void;\n  public native function gotoAndStop(frame:Object, scene:String = null):void;\n  public native function addFrameScript():void;\n  public native function prevScene():void;\n  public native function nextScene():void;\n}\n}\n","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.display {\n[native(cls='MovieClipClass')]\npublic dynamic class MovieClip extends Sprite {\n  public native function MovieClip();\n  public native function get currentFrame():int;\n  public native function get framesLoaded():int;\n  public native function get totalFrames():int;\n  public native function get trackAsMenu():Boolean;\n  public native function set trackAsMenu(value:Boolean):void;\n  public native function get scenes():Array;\n  public native function get currentScene():Scene;\n  public native function get currentLabel():String;\n  public native function get currentFrameLabel():String;\n  public function get currentLabels():Array {\n    return currentScene.labels;\n  }\n  public native function get enabled():Boolean;\n  public native function set enabled(value:Boolean):void;\n  public native function get isPlaying():Boolean;\n  public native function play():void;\n  public native function stop():void;\n  public native function nextFrame():void;\n  public native function prevFrame():void;\n  public native function gotoAndPlay(frame:Object, scene:String = null):void;\n  public native function gotoAndStop(frame:Object, scene:String = null):void;\n  public native function addFrameScript():void;\n  public native function prevScene():void;\n  public native function nextScene():void;\n}\n}\n","subject":"Make the MovieClip constructor native","message":"Make the MovieClip constructor native\n\nNo need to generate code for this: we already have the correct native ctor in place.\n","lang":"ActionScript","license":"apache-2.0","repos":"tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mozilla\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway"}
{"commit":"10b994b85c65b594d1bfb594576930c5debbe438","old_file":"test\/trace\/values.as","new_file":"test\/trace\/values.as","old_contents":"\/\/ This ActionScript file defines a list of values that are considered \n\/\/ important for checking various ActionScript operations.\n\/\/ It defines 2 variables:\n\/\/ - \"values\": The array of values to be checked\n\/\/ - \"names\": The array of corresponding string representations for values.\n\/\/            It's suggested to use these instead of using values directly to\n\/\/            avoid spurious toString and valueOf calls.\n\nprintall = new Object ();\nprintall.valueOf = function () {\n  trace (\"valueOf called\");\n  return this;\n};\nprintall.toString = function () {\n  trace (\"toString called\");\n  return this;\n};\n\nprinttostring = new Object ();\nprinttostring.toString = function () {\n  trace (\"toString called with \" + arguments);\n  return this;\n};\n\nprintvalueof = new Object ();\nprintvalueof.valueOf = function () {\n  trace (\"valueOf called with \" + arguments);\n  return this;\n};\n\nnothing = new Object ();\nnothing.__proto__ = undefined;\nvalues = [ \n  undefined, \n  null, \n  true, false, \n  0, 1, 0.5, -1, -0.5, Infinity, -Infinity, NaN,\n  \"\", \"0\", \"-0\", \"0.0\", \"1\", \"Hello World!\", \"true\", \"_level0\",\n  this, new Object (), Function, printall, printtostring, printvalueof, nothing ];\n\nvar l = values.length;\nvar v = function () {\n  trace (this.nr + \": valueOf!\");\n  return this.v;\n};\nvar s = function () {\n  trace (this.nr + \": toString!\");\n  return this.v;\n};\nfor (i = 0; i < l; i++) {\n  var o = new Object ();\n  o.nr = i;\n  o.valueOf = v;\n  o.toString = s;\n  o.v = values[i];\n  values.push (o);\n};\n\n\nnames = [];\nfor (i = 0; i < values.length; i++) {\n  names[i] = \"(\" + i + \") \" + values[i] + \" (\" + typeof (values[i]) + \")\";\n};\n","new_contents":"\/\/ This ActionScript file defines a list of values that are considered \n\/\/ important for checking various ActionScript operations.\n\/\/ It defines 2 variables:\n\/\/ - \"values\": The array of values to be checked\n\/\/ - \"names\": The array of corresponding string representations for values.\n\/\/            It's suggested to use these instead of using values directly to\n\/\/            avoid spurious toString and valueOf calls.\n\nprintall = new Object ();\nprintall.valueOf = function () {\n  trace (\"valueOf called\");\n  return this;\n};\nprintall.toString = function () {\n  trace (\"toString called\");\n  return this;\n};\n\nprinttostring = new Object ();\nprinttostring.toString = function () {\n  trace (\"toString called with \" + arguments);\n  return this;\n};\n\nprintvalueof = new Object ();\nprintvalueof.valueOf = function () {\n  trace (\"valueOf called with \" + arguments);\n  return this;\n};\n\nnothing = new Object ();\nnothing.__proto__ = undefined;\nvalues = [ \n  undefined, \n  null, \n  true, false, \n  0, 1, 0.5, -1, -0.5, Infinity, -Infinity, NaN,\n  \"\", \"0\", \"-0\", \"0.0\", \"1\", \"Hello World!\", \"true\", \"_level0\", \"\u00e4\u00f6\u00fc\",\n  this, new Object (), Function, printall, printtostring, printvalueof, nothing ];\n\nvar l = values.length;\nvar v = function () {\n  trace (this.nr + \": valueOf!\");\n  return this.v;\n};\nvar s = function () {\n  trace (this.nr + \": toString!\");\n  return this.v;\n};\nfor (i = 0; i < l; i++) {\n  var o = new Object ();\n  o.nr = i;\n  o.valueOf = v;\n  o.toString = s;\n  o.v = values[i];\n  values.push (o);\n};\n\n\nnames = [];\nfor (i = 0; i < values.length; i++) {\n  names[i] = \"(\" + i + \") \" + values[i] + \" (\" + typeof (values[i]) + \")\";\n};\n","subject":"include a UTF-8 string in values.as","message":"include a UTF-8 string in values.as\n","lang":"ActionScript","license":"lgpl-2.1","repos":"freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec"}
{"commit":"95cb5df944380b6406261766198cd83345a27862","old_file":"frameworks\/projects\/HTML\/asjs\/src\/org\/apache\/flex\/html\/beads\/layouts\/VerticalColumnLayout.as","new_file":"frameworks\/projects\/HTML\/asjs\/src\/org\/apache\/flex\/html\/beads\/layouts\/VerticalColumnLayout.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\t\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IContainer;\n\timport org.apache.flex.core.IMeasurementBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n    import org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.utils.CSSUtils;\n\t\n\t\/**\n\t * ColumnLayout is a class that organizes the positioning of children\n\t * of a container into a set of columns where each column's width is set to\n\t * the maximum size of all of the children in that column.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class VerticalColumnLayout implements IBeadLayout\n\t{\n\t\t\/**\n\t\t *  constructor\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function VerticalColumnLayout()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t}\n\t\t\n\t\t\n\t\tprivate var _numColumns:int;\n\t\t\n\t\t\/**\n\t\t * The number of columns.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get numColumns():int\n\t\t{\n\t\t\treturn _numColumns;\n\t\t}\n\t\tpublic function set numColumns(value:int):void\n\t\t{\n\t\t\t_numColumns = value;\n\t\t}\n\t\t\n        \/**\n         * @copy org.apache.flex.core.IBeadLayout#layout\n         *\/\n\t\tpublic function layout():Boolean\n\t\t{\t\t\t\n            var host:UIBase = UIBase(_strand);\n\t\t\tvar sw:Number = host.width;\n\t\t\tvar sh:Number = host.height;\n\t\t\t\t\n\t\t\tvar e:IUIBase;\n\t\t\tvar i:int;\n\t\t\tvar col:int = 0;\n\t\t\tvar columns:Array = [];\n            var rows:Array = [];\n            var data:Array = [];\n\t\t\tfor (i = 0; i < numColumns; i++)\n\t\t\t\tcolumns[i] = 0;\n\n            var marginLeft:Object;\n            var marginRight:Object;\n            var marginTop:Object;\n            var marginBottom:Object;\n            var margin:Object;\n            var ml:Number;\n            var mr:Number;\n            var mt:Number;\n            var mb:Number;\n\t\t\tvar children:Array = IContainer(_strand).getChildren();\n\t\t\tvar n:int = children.length;\n            var rowData:Object = { rowHeight: 0 };\n\t\t\t\n\t\t\t\/\/ determine max widths of columns\n\t\t\tfor (i = 0; i < n; i++) {\n\t\t\t\te = children[i];\n                margin = ValuesManager.valuesImpl.getValue(e, \"margin\");\n                marginLeft = ValuesManager.valuesImpl.getValue(e, \"margin-left\");\n                marginTop = ValuesManager.valuesImpl.getValue(e, \"margin-top\");\n                marginRight = ValuesManager.valuesImpl.getValue(e, \"margin-right\");\n                marginBottom = ValuesManager.valuesImpl.getValue(e, \"margin-bottom\");\n                mt = CSSUtils.getTopValue(marginTop, margin, sh);\n                mb = CSSUtils.getBottomValue(marginBottom, margin, sh);\n                mr = CSSUtils.getRightValue(marginRight, margin, sw);\n                ml = CSSUtils.getLeftValue(marginLeft, margin, sw);\n                data.push({ mt: mt, mb: mb, mr: mr, ml: ml});\n\t\t\t\tvar thisPrefWidth:int = 0;\n\t\t\t\tif (e is IStrand)\n\t\t\t\t{\n\t\t\t\t\tvar measure:IMeasurementBead = e.getBeadByType(IMeasurementBead) as IMeasurementBead;\n\t\t\t\t\tif (measure)\n\t\t\t\t\t\tthisPrefWidth = measure.measuredWidth + ml + mr;\n\t\t\t\t\telse\n\t\t\t\t\t\tthisPrefWidth = e.width + ml + mr;\t\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tthisPrefWidth = e.width + ml + mr;\n\t\t\t\t\n                rowData.rowHeight = Math.max(rowData.rowHeight, e.height + mt + mb);\n\t\t\t\tcolumns[col] = Math.max(columns[col], thisPrefWidth);\n                col = col + 1;\n                if (col == numColumns)\n                {\n                    rows.push(rowData);\n                    rowData = {rowHeight: 0};\n                    col = 0;\n                }\n\t\t\t}\n\t\t\t\n            var lastmb:Number = 0;\n\t\t\tvar curx:int = 0;\n\t\t\tvar cury:int = 0;\n\t\t\tvar maxHeight:int = 0;\n\t\t\tcol = 0;\n\t\t\tfor (i = 0; i < n; i++) \n            {\n\t\t\t\te = children[i];\n\t\t\t\te.x = curx + ml;\n\t\t\t\te.y = cury + data[i].mt;\n\t\t\t\tcurx += columns[col++];\n                maxHeight = Math.max(maxHeight, e.y + e.height + data[i].mb);\n\t\t\t\tif (col == numColumns)\n\t\t\t\t{\n\t\t\t\t\tcury += rows[0].rowHeight;\n                    rows.shift();\n\t\t\t\t\tcol = 0;\n\t\t\t\t\tcurx = 0;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\t\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IContainer;\n\timport org.apache.flex.core.IMeasurementBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.utils.CSSUtils;\n\t\n\t\/**\n\t * ColumnLayout is a class that organizes the positioning of children\n\t * of a container into a set of columns where each column's width is set to\n\t * the maximum size of all of the children in that column.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class VerticalColumnLayout implements IBeadLayout\n\t{\n\t\t\/**\n\t\t *  constructor\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function VerticalColumnLayout()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t}\n\t\t\n\t\t\n\t\tprivate var _numColumns:int;\n\t\t\n\t\t\/**\n\t\t * The number of columns.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get numColumns():int\n\t\t{\n\t\t\treturn _numColumns;\n\t\t}\n\t\tpublic function set numColumns(value:int):void\n\t\t{\n\t\t\t_numColumns = value;\n\t\t}\n\t\t\n        private var lastWidth:Number = 0;\n        private var lastHeight:Number = 0;\n        \n        \/**\n         * @copy org.apache.flex.core.IBeadLayout#layout\n         *\/\n\t\tpublic function layout():Boolean\n\t\t{\t\t\t\n            var host:UIBase = UIBase(_strand);\n\t\t\tvar sw:Number = host.width;\n\t\t\tvar sh:Number = host.height;\n\t\t\t\n            var hostWidth:* = ValuesManager.valuesImpl.getValue(host, \"width\");\n            var hasWidth:Boolean = (hostWidth !== undefined) && hostWidth != lastWidth;\n            var hostHeight:* = ValuesManager.valuesImpl.getValue(host, \"height\");\n            var hasHeight:Boolean = (hostHeight !== undefined) && hostHeight != lastHeight;\n\t\t\tvar e:IUIBase;\n\t\t\tvar i:int;\n\t\t\tvar col:int = 0;\n\t\t\tvar columns:Array = [];\n            var rows:Array = [];\n            var data:Array = [];\n\t\t\tfor (i = 0; i < numColumns; i++)\n\t\t\t\tcolumns[i] = 0;\n\n            var marginLeft:Object;\n            var marginRight:Object;\n            var marginTop:Object;\n            var marginBottom:Object;\n            var margin:Object;\n            var ml:Number;\n            var mr:Number;\n            var mt:Number;\n            var mb:Number;\n\t\t\tvar children:Array = IContainer(_strand).getChildren();\n\t\t\tvar n:int = children.length;\n            var rowData:Object = { rowHeight: 0 };\n\t\t\t\n\t\t\t\/\/ determine max widths of columns\n\t\t\tfor (i = 0; i < n; i++) {\n\t\t\t\te = children[i];\n                margin = ValuesManager.valuesImpl.getValue(e, \"margin\");\n                marginLeft = ValuesManager.valuesImpl.getValue(e, \"margin-left\");\n                marginTop = ValuesManager.valuesImpl.getValue(e, \"margin-top\");\n                marginRight = ValuesManager.valuesImpl.getValue(e, \"margin-right\");\n                marginBottom = ValuesManager.valuesImpl.getValue(e, \"margin-bottom\");\n                mt = CSSUtils.getTopValue(marginTop, margin, sh);\n                mb = CSSUtils.getBottomValue(marginBottom, margin, sh);\n                mr = CSSUtils.getRightValue(marginRight, margin, sw);\n                ml = CSSUtils.getLeftValue(marginLeft, margin, sw);\n                data.push({ mt: mt, mb: mb, mr: mr, ml: ml});\n\t\t\t\tvar thisPrefWidth:int = 0;\n\t\t\t\tif (e is IStrand)\n\t\t\t\t{\n\t\t\t\t\tvar measure:IMeasurementBead = e.getBeadByType(IMeasurementBead) as IMeasurementBead;\n\t\t\t\t\tif (measure)\n\t\t\t\t\t\tthisPrefWidth = measure.measuredWidth + ml + mr;\n\t\t\t\t\telse\n\t\t\t\t\t\tthisPrefWidth = e.width + ml + mr;\t\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tthisPrefWidth = e.width + ml + mr;\n\t\t\t\t\n                rowData.rowHeight = Math.max(rowData.rowHeight, e.height + mt + mb);\n\t\t\t\tcolumns[col] = Math.max(columns[col], thisPrefWidth);\n                col = col + 1;\n                if (col == numColumns)\n                {\n                    rows.push(rowData);\n                    rowData = {rowHeight: 0};\n                    col = 0;\n                }\n\t\t\t}\n\t\t\t\n            var lastmb:Number = 0;\n\t\t\tvar curx:int = 0;\n\t\t\tvar cury:int = 0;\n\t\t\tvar maxHeight:int = 0;\n            var maxWidth:int = 0;\n\t\t\tcol = 0;\n\t\t\tfor (i = 0; i < n; i++) \n            {\n\t\t\t\te = children[i];\n\t\t\t\te.x = curx + ml;\n\t\t\t\te.y = cury + data[i].mt;\n\t\t\t\tcurx += columns[col++];\n                maxHeight = Math.max(maxHeight, e.y + e.height + data[i].mb);\n                maxWidth = Math.max(maxWidth, e.x + e.width + data[i].mr);\n\t\t\t\tif (col == numColumns)\n\t\t\t\t{\n\t\t\t\t\tcury += rows[0].rowHeight;\n                    rows.shift();\n\t\t\t\t\tcol = 0;\n\t\t\t\t\tcurx = 0;\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (!hasWidth && n > 0 && !isNaN(maxWidth) && \n                (!(ValuesManager.valuesImpl.getValue(host, \"left\") !== undefined) &&\n                  (ValuesManager.valuesImpl.getValue(host, \"right\") !== undefined)))\n            {\n                lastWidth = maxWidth;\n                host.setWidth(maxWidth, true);\n            }\n            if (!hasHeight && n > 0 && !isNaN(maxHeight) && \n                (!(ValuesManager.valuesImpl.getValue(host, \"top\") !== undefined) &&\n                    (ValuesManager.valuesImpl.getValue(host, \"bottom\") !== undefined)))\n            {\n                lastHeight = maxHeight;\n                host.setHeight(maxHeight, true);\n            }\n\t\t\treturn true;\n\t\t}\n\t}\n}","subject":"set width\/height if not specified","message":"set width\/height if not specified\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"d82a926ca16921897f1f9b289fafd7a7c55e410a","old_file":"src\/as\/com\/threerings\/io\/ObjectInputStream.as","new_file":"src\/as\/com\/threerings\/io\/ObjectInputStream.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.io {\n\nimport flash.errors.IOError;\nimport flash.errors.MemoryError;\n\nimport flash.utils.ByteArray;\nimport flash.utils.IDataInput;\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Log;\nimport com.threerings.util.Long;\n\npublic class ObjectInputStream\n{\n    \/** Enables verbose object I\/O debugging. *\/\n    public static const DEBUG :Boolean = false;\n\n    public static const log :Log = Log.getLog(ObjectInputStream);\n\n    public function ObjectInputStream (source :IDataInput = null, clientProps :Object = null)\n    {\n        _source = source || new ByteArray();\n        _cliProps = clientProps || {};\n    }\n\n    \/**\n     * Set a new source from which to read our data.\n     *\/\n    public function setSource (source :IDataInput) :void\n    {\n        _source = source;\n    }\n\n    \/**\n     * Return a \"client property\" with the specified name.\n     * Actionscript only.\n     *\/\n    public function getClientProperty (name :String) :*\n    {\n        return _cliProps[name];\n    }\n\n    \/**\n     * Reads the next Object (or null) from the stream and returns it as * so that you may assign\n     * to any variable without casting. It is strongly recommended that you pass a 'checkType'\n     * parameter so that the type of the Object is verified to be what you believe it to be,\n     * thus helping you detect streaming errors as quickly as possible.\n     *\n     * @param checkType optional type to check the read object against\n     * @return the Object read, or null.\n     * @throws TypeError if the object is read successfully but is the wrong type\n     *\/\n    public function readObject (checkType :Class = null) :*\n        \/\/throws IOError\n    {\n        var DEBUG_ID :String = \"[\" + (++_debugObjectCounter) + \"] \";\n        try {\n            \/\/ read in the class code for this instance\n            var code :int = readShort();\n\n            \/\/ a zero code indicates a null value\n            if (code == 0) {\n                if (DEBUG) log.debug(DEBUG_ID + \"Read null\");\n                return null;\n            }\n\n            var cmap :ClassMapping;\n\n            \/\/ if the code is negative, that means we've never seen it\n            \/\/ before and class metadata follows\n            if (code < 0) {\n                \/\/ first swap the code into positive land\n                code *= -1;\n\n                \/\/ read in the class metadata\n                var jname :String = readUTF();\n\/\/                log.debug(\"read jname: \" + jname);\n                var streamer :Streamer = Streamer.getStreamerByJavaName(jname);\n                if (streamer == null) {\n                    log.warning(\"OMG, cannot stream \" + jname);\n                    return null;\n                }\n                if (DEBUG) log.debug(DEBUG_ID + \"Got streamer (\" + streamer + \")\");\n\n                cmap = new ClassMapping(code, streamer);\n                _classMap[code] = cmap;\n                if (DEBUG) log.debug(DEBUG_ID + \"Created mapping: (\" + code + \"): \" + jname);\n\n            } else {\n                cmap = (_classMap[code] as ClassMapping);\n                if (null == cmap) {\n                    throw new IOError(\"Read object for which we have no \" +\n                        \"registered class metadata [code=\" + code + \"].\");\n                }\n                if (DEBUG) {\n                    log.debug(DEBUG_ID + \"Read known code: (\" + code + \": \" +\n                        cmap.streamer.getJavaClassName() + \")\");\n                }\n            }\n\n\/\/            log.debug(\"Creating object sleeve...\");\n            var target :Object = cmap.streamer.createObject(this);\n            \/\/log.debug(\"Reading object...\");\n            readBareObjectImpl(target, cmap.streamer);\n            if (DEBUG) log.debug(DEBUG_ID + \"Read object: \" + target);\n            if (checkType != null && !(target is checkType)) {\n                throw new TypeError(\n                    \"Cannot convert \" + ClassUtil.getClass(target) + \" to \" + checkType);\n            }\n            return target;\n\n        } catch (me :MemoryError) {\n            throw new IOError(\"out of memory\" + me.message);\n        }\n        return null; \/\/ not reached: compiler dumb\n    }\n\n    public function readBareObject (obj :Object) :void\n        \/\/throws IOError\n    {\n        readBareObjectImpl(obj, Streamer.getStreamer(obj));\n    }\n\n    public function readBareObjectImpl (obj :Object, streamer :Streamer) :void\n    {\n        _current = obj;\n        _streamer = streamer;\n        try {\n            _streamer.readObject(obj, this);\n\n        } finally {\n            \/\/ clear out our current object references\n            _current = null;\n            _streamer = null;\n        }\n    }\n\n    \/**\n     * Called to read an Object of a known final type into a Streamable object.\n     *\n     * @param type either a String representing the java type,\n     *             or a Class object representing the actionscript type.\n     *\/\n    public function readField (type :Object) :Object\n        \/\/throws IOError\n    {\n        if (!readBoolean()) {\n            return null;\n        }\n\n        var jname :String = type as String;\n        if (type is Class) {\n            jname = Translations.getToServer(ClassUtil.getClassName(type));\n        }\n        var streamer :Streamer = Streamer.getStreamerByJavaName(jname);\n        if (streamer == null) {\n            throw new Error(\"Cannot field stream \" + type);\n        }\n\n        var obj :Object = streamer.createObject(this);\n        readBareObjectImpl(obj, streamer);\n        return obj;\n    }\n\n    public function defaultReadObject () :void\n        \/\/throws IOError\n    {\n        _streamer.readObject(_current, this);\n    }\n\n    public function readBoolean () :Boolean\n        \/\/throws IOError\n    {\n        return _source.readBoolean();\n    }\n\n    public function readByte () :int\n        \/\/throws IOError\n    {\n        return _source.readByte();\n    }\n\n    \/**\n     * Read bytes into the byte array. If length is not specified, then\n     * enough bytes to fill the array (from the offset) are read.\n     *\/\n    public function readBytes (\n        bytes :ByteArray, offset :uint = 0, length :uint = uint.MAX_VALUE) :void\n        \/\/throws IOError\n    {\n        \/\/ if no length specified then fill the ByteArray\n        if (length == uint.MAX_VALUE) {\n            length = bytes.length - offset;\n        }\n        \/\/ And, if we really want to read 0 bytes then just don't do anything, because an\n        \/\/ IDataInput will read *all available bytes* when the specified length is 0.\n        if (length > 0) {\n            _source.readBytes(bytes, offset, length);\n        }\n    }\n\n    public function readDouble () :Number\n        \/\/throws IOError\n    {\n        return _source.readDouble();\n    }\n\n    public function readFloat () :Number\n        \/\/throws IOError\n    {\n        return _source.readFloat();\n    }\n\n    public function readLong () :Long\n    {\n        const result :Long = new Long();\n        readBareObject(result);\n        return result;\n    }\n\n    public function readInt () :int\n        \/\/throws IOError\n    {\n        return _source.readInt();\n    }\n\n    public function readShort () :int\n        \/\/throws IOError\n    {\n        return _source.readShort();\n    }\n\n    public function readUTF () :String\n        \/\/throws IOError\n    {\n        return _source.readUTF();\n    }\n\n    \/** Named \"client properties\" that we can provide to deserialized objects. *\/\n    protected var _cliProps :Object;\n\n    \/** The target DataInput that we route input from. *\/\n    protected var _source :IDataInput;\n\n    \/** The object currently being read from the stream. *\/\n    protected var _current :Object;\n\n    \/** The stramer being used currently. *\/\n    protected var _streamer :Streamer;\n\n    \/** A map of short class code to ClassMapping info. *\/\n    protected var _classMap :Array = new Array();\n\n    private static var _debugObjectCounter :int = 0;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.io {\n\nimport flash.errors.IOError;\nimport flash.errors.MemoryError;\n\nimport flash.utils.ByteArray;\nimport flash.utils.IDataInput;\n\nimport com.threerings.util.ClassUtil;\nimport com.threerings.util.Log;\nimport com.threerings.util.Long;\n\npublic class ObjectInputStream\n{\n    \/** Enables verbose object I\/O debugging. *\/\n    public static const DEBUG :Boolean = false;\n\n    public static const log :Log = Log.getLog(ObjectInputStream);\n\n    public function ObjectInputStream (source :IDataInput = null, clientProps :Object = null)\n    {\n        _source = source || new ByteArray();\n        _cliProps = clientProps || {};\n    }\n\n    \/**\n     * Set a new source from which to read our data.\n     *\/\n    public function setSource (source :IDataInput) :void\n    {\n        _source = source;\n    }\n\n    \/**\n     * Return a \"client property\" with the specified name.\n     * Actionscript only.\n     *\/\n    public function getClientProperty (name :String) :*\n    {\n        return _cliProps[name];\n    }\n\n    \/**\n     * Reads the next Object (or null) from the stream and returns it as * so that you may assign\n     * to any variable without casting. It is strongly recommended that you pass a 'checkType'\n     * parameter so that the type of the Object is verified to be what you believe it to be,\n     * thus helping you detect streaming errors as quickly as possible.\n     *\n     * @param checkType optional type to check the read object against\n     * @return the Object read, or null.\n     * @throws TypeError if the object is read successfully but is the wrong type\n     *\n     * @example\n     * <listing version=\"3.0\">\n     *\n     * public function readObject (ins :ObjectInputStream) :void\n     * {\n     *     _scoops = ins.readObject(Array);\n     *     _coneType = ins.readObject(Cone);\n     * }\n     *\n     * protected var _scoops :Array;\n     * protected var _coneType :Cone;\n     * <\/listing>\n     *\/\n    public function readObject (checkType :Class = null) :*\n        \/\/throws IOError\n    {\n        var DEBUG_ID :String = \"[\" + (++_debugObjectCounter) + \"] \";\n        try {\n            \/\/ read in the class code for this instance\n            var code :int = readShort();\n\n            \/\/ a zero code indicates a null value\n            if (code == 0) {\n                if (DEBUG) log.debug(DEBUG_ID + \"Read null\");\n                return null;\n            }\n\n            var cmap :ClassMapping;\n\n            \/\/ if the code is negative, that means we've never seen it\n            \/\/ before and class metadata follows\n            if (code < 0) {\n                \/\/ first swap the code into positive land\n                code *= -1;\n\n                \/\/ read in the class metadata\n                var jname :String = readUTF();\n\/\/                log.debug(\"read jname: \" + jname);\n                var streamer :Streamer = Streamer.getStreamerByJavaName(jname);\n                if (streamer == null) {\n                    log.warning(\"OMG, cannot stream \" + jname);\n                    return null;\n                }\n                if (DEBUG) log.debug(DEBUG_ID + \"Got streamer (\" + streamer + \")\");\n\n                cmap = new ClassMapping(code, streamer);\n                _classMap[code] = cmap;\n                if (DEBUG) log.debug(DEBUG_ID + \"Created mapping: (\" + code + \"): \" + jname);\n\n            } else {\n                cmap = (_classMap[code] as ClassMapping);\n                if (null == cmap) {\n                    throw new IOError(\"Read object for which we have no \" +\n                        \"registered class metadata [code=\" + code + \"].\");\n                }\n                if (DEBUG) {\n                    log.debug(DEBUG_ID + \"Read known code: (\" + code + \": \" +\n                        cmap.streamer.getJavaClassName() + \")\");\n                }\n            }\n\n\/\/            log.debug(\"Creating object sleeve...\");\n            var target :Object = cmap.streamer.createObject(this);\n            \/\/log.debug(\"Reading object...\");\n            readBareObjectImpl(target, cmap.streamer);\n            if (DEBUG) log.debug(DEBUG_ID + \"Read object: \" + target);\n            if (checkType != null && !(target is checkType)) {\n                throw new TypeError(\n                    \"Cannot convert \" + ClassUtil.getClass(target) + \" to \" + checkType);\n            }\n            return target;\n\n        } catch (me :MemoryError) {\n            throw new IOError(\"out of memory\" + me.message);\n        }\n        return null; \/\/ not reached: compiler dumb\n    }\n\n    public function readBareObject (obj :Object) :void\n        \/\/throws IOError\n    {\n        readBareObjectImpl(obj, Streamer.getStreamer(obj));\n    }\n\n    public function readBareObjectImpl (obj :Object, streamer :Streamer) :void\n    {\n        _current = obj;\n        _streamer = streamer;\n        try {\n            _streamer.readObject(obj, this);\n\n        } finally {\n            \/\/ clear out our current object references\n            _current = null;\n            _streamer = null;\n        }\n    }\n\n    \/**\n     * Called to read an Object of a known final type into a Streamable object.\n     *\n     * @param type either a String representing the java type,\n     *             or a Class object representing the actionscript type.\n     *\/\n    public function readField (type :Object) :Object\n        \/\/throws IOError\n    {\n        if (!readBoolean()) {\n            return null;\n        }\n\n        var jname :String = type as String;\n        if (type is Class) {\n            jname = Translations.getToServer(ClassUtil.getClassName(type));\n        }\n        var streamer :Streamer = Streamer.getStreamerByJavaName(jname);\n        if (streamer == null) {\n            throw new Error(\"Cannot field stream \" + type);\n        }\n\n        var obj :Object = streamer.createObject(this);\n        readBareObjectImpl(obj, streamer);\n        return obj;\n    }\n\n    public function defaultReadObject () :void\n        \/\/throws IOError\n    {\n        _streamer.readObject(_current, this);\n    }\n\n    public function readBoolean () :Boolean\n        \/\/throws IOError\n    {\n        return _source.readBoolean();\n    }\n\n    public function readByte () :int\n        \/\/throws IOError\n    {\n        return _source.readByte();\n    }\n\n    \/**\n     * Read bytes into the byte array. If length is not specified, then\n     * enough bytes to fill the array (from the offset) are read.\n     *\/\n    public function readBytes (\n        bytes :ByteArray, offset :uint = 0, length :uint = uint.MAX_VALUE) :void\n        \/\/throws IOError\n    {\n        \/\/ if no length specified then fill the ByteArray\n        if (length == uint.MAX_VALUE) {\n            length = bytes.length - offset;\n        }\n        \/\/ And, if we really want to read 0 bytes then just don't do anything, because an\n        \/\/ IDataInput will read *all available bytes* when the specified length is 0.\n        if (length > 0) {\n            _source.readBytes(bytes, offset, length);\n        }\n    }\n\n    public function readDouble () :Number\n        \/\/throws IOError\n    {\n        return _source.readDouble();\n    }\n\n    public function readFloat () :Number\n        \/\/throws IOError\n    {\n        return _source.readFloat();\n    }\n\n    public function readLong () :Long\n    {\n        const result :Long = new Long();\n        readBareObject(result);\n        return result;\n    }\n\n    public function readInt () :int\n        \/\/throws IOError\n    {\n        return _source.readInt();\n    }\n\n    public function readShort () :int\n        \/\/throws IOError\n    {\n        return _source.readShort();\n    }\n\n    public function readUTF () :String\n        \/\/throws IOError\n    {\n        return _source.readUTF();\n    }\n\n    \/** Named \"client properties\" that we can provide to deserialized objects. *\/\n    protected var _cliProps :Object;\n\n    \/** The target DataInput that we route input from. *\/\n    protected var _source :IDataInput;\n\n    \/** The object currently being read from the stream. *\/\n    protected var _current :Object;\n\n    \/** The stramer being used currently. *\/\n    protected var _streamer :Streamer;\n\n    \/** A map of short class code to ClassMapping info. *\/\n    protected var _classMap :Array = new Array();\n\n    private static var _debugObjectCounter :int = 0;\n}\n}\n","subject":"Add an example to the docs.","message":"Add an example to the docs.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5986 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"2458f34d0b845648b1425b3d34c82f71af103514","old_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/layouts\/NonVirtualVerticalScrollingLayout.as","new_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/layouts\/NonVirtualVerticalScrollingLayout.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads.layouts\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\timport flash.events.Event;\n\timport flash.events.IEventDispatcher;\n\timport flash.geom.Rectangle;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IBorderModel;\n\timport org.apache.flex.core.IScrollBarModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.html.staticControls.beads.IListBead;\n\timport org.apache.flex.html.staticControls.supportClasses.Border;\n\timport org.apache.flex.html.staticControls.supportClasses.ScrollBar;\n\n\tpublic class NonVirtualVerticalScrollingLayout implements IBead\n\t{\n\t\tpublic function NonVirtualVerticalScrollingLayout()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic var dataGroup:DisplayObjectContainer;\n        \n        private var border:Border;\t\t\n        private var borderModel:IBorderModel\n        private var vScrollBar:ScrollBar;\t\t\n\t\tprivate var listBead:IListBead;\n\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\tlistBead = value as IListBead;\n\t\t\tdataGroup = listBead.dataGroup as DisplayObjectContainer;\n            border = listBead.border;\n            borderModel = border.model as IBorderModel;\n\t\t\tIEventDispatcher(listBead.strand).addEventListener(\"heightChanged\", changeHandler);\n\t\t\tIEventDispatcher(listBead.strand).addEventListener(\"widthChanged\", changeHandler);\n\t\t\tchangeHandler(null);\n\t\t}\n\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{            \n            var ww:Number = DisplayObject(listBead.strand).width;\n            var hh:Number = DisplayObject(listBead.strand).height;\n            border.width = ww;\n            border.height = hh;\n           \n\t\t\tdataGroup.width = ww - borderModel.offsets.left - borderModel.offsets.right;\n\t\t\tdataGroup.height = hh - borderModel.offsets.top - borderModel.offsets.bottom;\n            dataGroup.x = borderModel.offsets.left;\n            dataGroup.y = borderModel.offsets.top;\n\t\t\t\n\t\t\tvar n:int = dataGroup.numChildren;\n\t\t\tvar yy:Number = 0;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar ir:DisplayObject = dataGroup.getChildAt(i);\n\t\t\t\tir.y = yy;\n\t\t\t\tir.width = dataGroup.width;\n\t\t\t\tyy += ir.height;\t\t\t\n\t\t\t}\n\t\t\tif (yy > dataGroup.height)\n\t\t\t{\n                vScrollBar = listBead.vScrollBar;\n\t\t\t\tdataGroup.width -= vScrollBar.width;\n\t\t\t\tIScrollBarModel(vScrollBar.model).maximum = yy;\n\t\t\t\tIScrollBarModel(vScrollBar.model).pageSize = dataGroup.height;\n\t\t\t\tIScrollBarModel(vScrollBar.model).pageStepSize = dataGroup.height;\n\t\t\t\tvScrollBar.visible = true;\n\t\t\t\tvScrollBar.height = dataGroup.height;\n\t\t\t\tvScrollBar.y = dataGroup.y;\n\t\t\t\tvScrollBar.x = dataGroup.width;\n                var vpos:Number = IScrollBarModel(vScrollBar.model).value;\n                dataGroup.scrollRect = new Rectangle(0, vpos, dataGroup.width, vpos + dataGroup.height);\n                vScrollBar.addEventListener(\"scroll\", scrollHandler);\n\t\t\t}\n\t\t\telse if (vScrollBar)\n\t\t\t\tvScrollBar.visible = false;\n\t\t}\n\n        private function scrollHandler(event:Event):void\n        {\n            var vpos:Number = IScrollBarModel(vScrollBar.model).value;\n            dataGroup.scrollRect = new Rectangle(0, vpos, dataGroup.width, vpos + dataGroup.height);\n        }\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads.layouts\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\timport flash.events.Event;\n\timport flash.events.IEventDispatcher;\n\timport flash.geom.Rectangle;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IBorderModel;\n\timport org.apache.flex.core.IScrollBarModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.html.staticControls.beads.IListBead;\n\timport org.apache.flex.html.staticControls.supportClasses.Border;\n\timport org.apache.flex.html.staticControls.supportClasses.ScrollBar;\n\n\tpublic class NonVirtualVerticalScrollingLayout implements IBead\n\t{\n\t\tpublic function NonVirtualVerticalScrollingLayout()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic var dataGroup:DisplayObjectContainer;\n        \n        private var border:Border;\t\t\n        private var borderModel:IBorderModel\n        private var vScrollBar:ScrollBar;\t\t\n\t\tprivate var listBead:IListBead;\n\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\tlistBead = value as IListBead;\n\t\t\tdataGroup = listBead.dataGroup as DisplayObjectContainer;\n            border = listBead.border;\n            borderModel = border.model as IBorderModel;\n\t\t\tIEventDispatcher(listBead.strand).addEventListener(\"heightChanged\", changeHandler);\n\t\t\tIEventDispatcher(listBead.strand).addEventListener(\"widthChanged\", changeHandler);\n\t\t\tchangeHandler(null);\n\t\t}\n\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{            \n            var ww:Number = DisplayObject(listBead.strand).width;\n            var hh:Number = DisplayObject(listBead.strand).height;\n            border.width = ww;\n            border.height = hh;\n           \n\t\t\tdataGroup.width = ww - borderModel.offsets.left - borderModel.offsets.right;\n\t\t\tdataGroup.height = hh - borderModel.offsets.top - borderModel.offsets.bottom;\n            dataGroup.x = borderModel.offsets.left;\n            dataGroup.y = borderModel.offsets.top;\n\t\t\t\n\t\t\tvar n:int = dataGroup.numChildren;\n\t\t\tvar yy:Number = 0;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar ir:DisplayObject = dataGroup.getChildAt(i);\n\t\t\t\tir.y = yy;\n\t\t\t\tir.width = dataGroup.width;\n\t\t\t\tyy += ir.height;\t\t\t\n\t\t\t}\n\t\t\tif (yy > dataGroup.height)\n\t\t\t{\n                vScrollBar = listBead.vScrollBar;\n\t\t\t\tdataGroup.width -= vScrollBar.width;\n\t\t\t\tIScrollBarModel(vScrollBar.model).maximum = yy;\n\t\t\t\tIScrollBarModel(vScrollBar.model).pageSize = dataGroup.height;\n\t\t\t\tIScrollBarModel(vScrollBar.model).pageStepSize = dataGroup.height;\n\t\t\t\tvScrollBar.visible = true;\n\t\t\t\tvScrollBar.height = dataGroup.height;\n\t\t\t\tvScrollBar.y = dataGroup.y;\n\t\t\t\tvScrollBar.x = dataGroup.width;\n                var vpos:Number = IScrollBarModel(vScrollBar.model).value;\n                dataGroup.scrollRect = new Rectangle(0, vpos, dataGroup.width, vpos + dataGroup.height);\n                vScrollBar.addEventListener(\"scroll\", scrollHandler);\n\t\t\t}\n\t\t\telse if (vScrollBar)\n\t\t\t{\n\t\t\t\tdataGroup.scrollRect = null;\n\t\t\t\tvScrollBar.visible = false;\n\t\t\t}\n\t\t}\n\n        private function scrollHandler(event:Event):void\n        {\n            var vpos:Number = IScrollBarModel(vScrollBar.model).value;\n            dataGroup.scrollRect = new Rectangle(0, vpos, dataGroup.width, vpos + dataGroup.height);\n        }\n\t}\n}","subject":"Remove scrollrect when scrollbar goes away","message":"Remove scrollrect when scrollbar goes away\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"5b32cb68ca5aa99b05ed24b0e5c9733145825fa3","old_file":"test\/src\/FRESteamWorksTest.as","new_file":"test\/src\/FRESteamWorksTest.as","old_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\t\t\taddButton(\"List subscribed files\", enumerateSubscribedFiles);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp() );\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount() );\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt') );\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t}\n\n\t\tprivate function enumerateSubscribedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"enumerateUserSubscribedFiles(0) == \" + Steamworks.enumerateUserSubscribedFiles(0));\n\t\t}\n\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnPublishWorkshopFile:\n\t\t\t\t\tlog(\"RESPONSE_OnPublishWorkshopFile: \" + e.response);\n\t\t\t\t\tvar file:String = Steamworks.publishWorkshopFileResult();\n\t\t\t\t\tlog(\"File published as \" + file);\n\t\t\t\t\tlog(\"subscribePublishedFile(...) == \" + Steamworks.subscribePublishedFile(file));\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSubscribedFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSubscribedFiles: \" + e.response);\n\t\t\t\t\tvar result:SubscribedFilesResult = Steamworks.enumerateUserSubscribedFilesResult();\n\t\t\t\t\tlog(\"User subscribed files: \" + result.resultsReturned + \"\/\" + result.totalResults);\n\t\t\t\t\tfor(var i:int = 0; i < result.resultsReturned; i++)\n\t\t\t\t\t\tlog(i + \": \" + result.publishedFileId[i] + \" (\" + result.timeSubscribed[i] + \")\");\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\t\t\taddButton(\"List subscribed files\", enumerateSubscribedFiles);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp());\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount());\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt'));\n\t\t\t\tlog(\"getDLCCount() == \" + Steamworks.getDLCCount());\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t}\n\n\t\tprivate function enumerateSubscribedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"enumerateUserSubscribedFiles(0) == \" + Steamworks.enumerateUserSubscribedFiles(0));\n\t\t}\n\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnPublishWorkshopFile:\n\t\t\t\t\tlog(\"RESPONSE_OnPublishWorkshopFile: \" + e.response);\n\t\t\t\t\tvar file:String = Steamworks.publishWorkshopFileResult();\n\t\t\t\t\tlog(\"File published as \" + file);\n\t\t\t\t\tlog(\"subscribePublishedFile(...) == \" + Steamworks.subscribePublishedFile(file));\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSubscribedFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSubscribedFiles: \" + e.response);\n\t\t\t\t\tvar result:SubscribedFilesResult = Steamworks.enumerateUserSubscribedFilesResult();\n\t\t\t\t\tlog(\"User subscribed files: \" + result.resultsReturned + \"\/\" + result.totalResults);\n\t\t\t\t\tfor(var i:int = 0; i < result.resultsReturned; i++)\n\t\t\t\t\t\tlog(i + \": \" + result.publishedFileId[i] + \" (\" + result.timeSubscribed[i] + \")\");\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","subject":"Add test for getDLCCount","message":"Add test for getDLCCount\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"a31fa4d980ccda0cd18497667afdc1f30cec5b44","old_file":"DroneAnarchy\/Resources\/Scripts\/DroneAnarchy.as","new_file":"DroneAnarchy\/Resources\/Scripts\/DroneAnarchy.as","old_contents":"#include \"LevelManager.as\"\n\nLevelManager@ levelManager_;\nScene@ scene_;\nbool onQuit_ = false;\n\nvoid Start()\n{\n\t\n\tSetWindowTitleAndIcon();\n\t\n\t\n\t\n\tCreateDebugHud();\n\t\n\tSubscribeToEvents();\n\tCreateLevel();\n\t\n}\n\n\nvoid CreateDebugHud()\n{\n\t\/\/ Get default style\n\tXMLFile@ xmlFile = cache.GetResource(\"XMLFile\", \"UI\/DefaultStyle.xml\");\n\tif (xmlFile is null)\n\t\treturn;\n\t\t\t\n\t\/\/ Create debug HUD\n\tDebugHud@ debugHud = engine.CreateDebugHud();\n\tdebugHud.defaultStyle = xmlFile;\n}\n\n\nvoid SetWindowTitleAndIcon()\n{\n    graphics.windowIcon = cache.GetResource(\"Image\",\"Resources\/Textures\/drone_anarchy_icon.png\");\n    graphics.windowTitle = \"Drone Anarchy\";\n}\n\n\nvoid CreateLevel()\n{\n\n\tXMLFile@ file = cache.GetResource(\"XMLFile\", \"Resources\/Objects\/Scene.xml\");\n\tscene_ = Scene();\n\tscene_.LoadXML(file.root);\n\t@levelManager_ = cast<LevelManager>(scene_.CreateScriptObject(scriptFile, \"LevelOneManager\"));\n\tlevelManager_.InitialiseAndActivate();\n\t\n}\n\nvoid SubscribeToEvents()\n{\n\tSubscribeToEvent(\"KeyDown\",\"HandleKeyDown\");\n\tSubscribeToEvent(\"Update\", \"HandleUpdate\");\n\tSubscribeToEvent(\"MouseMove\", \"HandleMouseMove\");\n\tSubscribeToEvent(\"MouseButtonDown\", \"HandleMouseClick\");\n\tSubscribeToEvent(\"SoundFinished\", \"HandleSoundFinished\");\n}\n\n\nvoid HandleKeyDown(StringHash eventType, VariantMap& eventData)\n{\n\tint key = eventData[\"key\"].GetInt();\n\t\n\tif(key == KEY_ESC)\n\t\tonQuit_ = true;\n\telse if(key == KEY_F2)\n\t\tdebugHud.ToggleAll();\n\telse \n\t{\n\t\teventData[\"ID\"] = EVT_KEYDOWN;\n\t\tlevelManager_.HandleLevelEvent(eventData);\n\t}\n\t\t\n}\n\n\nvoid HandleUpdate(StringHash eventType, VariantMap& eventData)\n{\n\tif(onQuit_)\n\t{\n\t\tengine.Exit();\n\t}\n\telse\n\t{\n\t\teventData[\"ID\"] = EVT_UPDATE;\n\t\tlevelManager_.HandleLevelEvent(eventData);\n\t\t\n\t}\n}\n\nvoid HandleMouseMove(StringHash eventType, VariantMap& eventData)\n{\n\teventData[\"ID\"] = EVT_MOUSEMOVE;\n\tlevelManager_.HandleLevelEvent(eventData);\n}\n\n\nvoid HandleMouseClick(StringHash eventType, VariantMap& eventData)\n{\n\teventData[\"ID\"] = EVT_MOUSECLICK;\n\tlevelManager_.HandleLevelEvent(eventData);\n}\n\nvoid HandleSoundFinished(StringHash eventType, VariantMap& eventData)\n{\n\teventData[\"ID\"] = EVT_SOUNDFINISH;\n\tlevelManager_.HandleLevelEvent(eventData);\n}\n\n\n","new_contents":"#include \"LevelManager.as\"\n\nLevelManager@ levelManager_;\nScene@ scene_;\nbool onQuit_ = false;\n\nvoid Start()\n{\n\t\n\tSetWindowTitleAndIcon();\n\n\tCreateDebugHud();\n\t\n\tSubscribeToEvents();\n\tCreateLevel();\n\t\n}\n\n\nvoid CreateDebugHud()\n{\n\t\/\/ Get default style\n\tXMLFile@ xmlFile = cache.GetResource(\"XMLFile\", \"UI\/DefaultStyle.xml\");\n\tif (xmlFile is null)\n\t\treturn;\n\t\t\t\n\t\/\/ Create debug HUD\n\tDebugHud@ debugHud = engine.CreateDebugHud();\n\tdebugHud.defaultStyle = xmlFile;\n}\n\n\nvoid SetWindowTitleAndIcon()\n{\n    graphics.windowIcon = cache.GetResource(\"Image\",\"Resources\/Textures\/drone_anarchy_icon.png\");\n    graphics.windowTitle = \"Drone Anarchy\";\n}\n\n\nvoid CreateLevel()\n{\n\n\tXMLFile@ file = cache.GetResource(\"XMLFile\", \"Resources\/Objects\/Scene.xml\");\n\tscene_ = Scene();\n\tscene_.LoadXML(file.root);\n\t@levelManager_ = cast<LevelManager>(scene_.CreateScriptObject(scriptFile, \"LevelOneManager\"));\n\tlevelManager_.InitialiseAndActivate();\n\t\n}\n\nvoid SubscribeToEvents()\n{\n\tSubscribeToEvent(\"KeyDown\",\"HandleKeyDown\");\n\tSubscribeToEvent(\"Update\", \"HandleUpdate\");\n\tSubscribeToEvent(\"MouseMove\", \"HandleMouseMove\");\n\tSubscribeToEvent(\"MouseButtonDown\", \"HandleMouseClick\");\n\tSubscribeToEvent(\"SoundFinished\", \"HandleSoundFinished\");\n}\n\n\nvoid HandleKeyDown(StringHash eventType, VariantMap& eventData)\n{\n\tint key = eventData[\"key\"].GetInt();\n\t\n\tif(key == KEY_ESC)\n\t\tonQuit_ = true;\n\telse if(key == KEY_F2)\n\t\tdebugHud.ToggleAll();\n\telse \n\t{\n\t\teventData[\"ID\"] = EVT_KEYDOWN;\n\t\tlevelManager_.HandleLevelEvent(eventData);\n\t}\n\t\t\n}\n\n\nvoid HandleUpdate(StringHash eventType, VariantMap& eventData)\n{\n\tif(onQuit_)\n\t{\n\t\tengine.Exit();\n\t}\n\telse\n\t{\n\t\teventData[\"ID\"] = EVT_UPDATE;\n\t\tlevelManager_.HandleLevelEvent(eventData);\n\t\t\n\t}\n}\n\nvoid HandleMouseMove(StringHash eventType, VariantMap& eventData)\n{\n\teventData[\"ID\"] = EVT_MOUSEMOVE;\n\tlevelManager_.HandleLevelEvent(eventData);\n}\n\n\nvoid HandleMouseClick(StringHash eventType, VariantMap& eventData)\n{\n\teventData[\"ID\"] = EVT_MOUSECLICK;\n\tlevelManager_.HandleLevelEvent(eventData);\n}\n\nvoid HandleSoundFinished(StringHash eventType, VariantMap& eventData)\n{\n\teventData[\"ID\"] = EVT_SOUNDFINISH;\n\tlevelManager_.HandleLevelEvent(eventData);\n}\n\n\n","subject":"Trim space","message":"Trim space\n","lang":"ActionScript","license":"mit","repos":"DARKDOVE\/Drone_Anarchy"}
{"commit":"393132517b439b055bce59be300b2b44fd41b047","old_file":"src\/ageofai\/map\/astar\/AStar.as","new_file":"src\/ageofai\/map\/astar\/AStar.as","old_contents":"\ufeffpackage ageofai.map.astar {\n\t\n    import ageofai.map.geom.IntPoint;\n\timport flash.utils.Dictionary;\n\t\n\tpublic class AStar {\n\t\tprivate var width:int;\n\t\tprivate var height:int;\n\t\t\n\t\tprivate var start:AStarNode;\n\t\tprivate var goal:AStarNode;\n\t\t\n\t\tprivate var map:Vector.<Vector.<AStarNode>>;\n\t\t\n\t\tpublic var open:Vector.<AStarNode>;\n\t\t\n\t\tpublic var closed:Vector.<AStarNode>;\n\t\t\n\t\tprivate var dist:Function = distEuclidian;\n\t\t\/\/private var dist:Function = distManhattan;\n\t\n\t\tprivate static const COST_ORTHOGONAL:Number = 1;\n\t\tprivate static const COST_DIAGONAL:Number = 1.35;\n\t\t\n\t\tpublic static var cachedMaps:Dictionary;\n\t\t\n\t\tfunction AStar(map:IAStarSearchable, start:IntPoint, goal:IntPoint) {\n\t\t\twidth = map.getWidth();\n\t\t\theight = map.getHeight();\n\t\t\t\n\t\t\tthis.start = new AStarNode(start.x, start.y);\n\t\t\tthis.goal = new AStarNode(goal.x, goal.y); \n\t\t\t\n\t\t\tif (cachedMaps == null) {\n\t\t\t\tcachedMaps = new Dictionary(true);\n\t\t\t}\n\t\t\t\n\t\t\tthis.map = cachedMaps[map];\n\t\t\tif (this.map == null) {\n\t\t\t\tthis.map = createMap(map);\n\t\t\t\tcachedMaps[map] = this.map;\n\t\t\t} else {\n\t\t\t\tcleanMap(this.map);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function solve():Vector.<IntPoint> {\n\t\t\tvar i:int, mneighbors:Vector.<AStarNode>, neighborCount:int;\n\t\t\t\n\t\t\topen = new Vector.<AStarNode>();\n\t\t\tclosed = new Vector.<AStarNode>();\n\t\t\t\n\t\t\t\n\t\t\tvar node:AStarNode = start;\n\t\t\tnode.h = dist(goal);\n\t\t\topen[open.length] = node;\n\t\t\t\n\t\t\tvar solved:Boolean = false;\n\t\t\t\n\t\t\tif (!goal.equals(start) && !map[goal.x - 1][goal.y].walkable && !map[goal.x - 1][goal.y - 1].walkable && \n\t\t\t\t\t!map[goal.x][goal.y - 1].walkable && !map[goal.x + 1][goal.y - 1].walkable && \n\t\t\t\t\t!map[goal.x + 1][goal.y].walkable && !map[goal.x + 1][goal.y + 1].walkable && \n\t\t\t\t\t!map[goal.x][goal.y + 1].walkable && !map[goal.x - 1][goal.y + 1].walkable) {\n\t\t\t\t\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\twhile (!solved) {\n\t\t\t\topen.sort(sortVector);\n\t\t\t\tif (open.length <= 0) break;\n\t\t\t\tnode = open.shift();\n\t\t\t\tclosed[closed.length] = node;\n\t\t\t\t\n\t\t\t\tif (node.x == goal.x && node.y == goal.y) {\n\t\t\t\t\tsolved = true;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tmneighbors = neighbors(node);\n\t\t\t\tneighborCount = mneighbors.length;\n\t\t\t\tfor (i = 0; i < neighborCount; i++) {\n\t\t\t\t\tvar n:AStarNode = mneighbors[i];\n\t\t\t\t\t\n\t\t\t\t\tif (open.indexOf(n) == -1 && closed.indexOf(n) == -1) {\n\t\t\t\t\t\topen[open.length] = n;\n\t\t\t\t\t\tn.parent = node;\n\t\t\t\t\t\tn.h = dist(n);\n\/\/\t\t\t\t\t\tn.g = node.g;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tvar f:Number = n.g + node.g + n.h;\n\/\/\t\t\t\t\t\ttrace(n.x, n.y, n.g, n.h, node.g);\n\t\t\t\t\t\tif (f < n.f) {\n\t\t\t\t\t\t\tn.parent = node;\n\t\t\t\t\t\t\tn.g = node.g;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\n\t\t\t}\n\n\t\t\tif (solved) {\n\t\t\t\ti = 0;\n\t\t\t\tvar solution:Vector.<IntPoint> = new Vector.<IntPoint>();\n\t\t\t\tsolution[0] = new IntPoint(node.x, node.y);\n\t\t\t\twhile (node.parent && node.parent != start) {\n\t\t\t\t\tnode = node.parent;\n\t\t\t\t\tsolution[++i] = new IntPoint(node.x, node.y);\n\t\t\t\t}\n\/\/\t\t\t\tsolution[++i] = new UIntPoint(node.x, node.y);\n\t\t\t\tsolution[++i] = new IntPoint(start.x, start.y);;\n\t\t\t\t\n\t\t\t\treturn solution;\n\t\t\t} else {\n\t\t\t\treturn null;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function sortVector(x:AStarNode, y:AStarNode):int {\n\t\t\treturn (x.f >= y.f) ? 1 : -1;\n\t\t}\n\t\t\n\t\tprivate function distManhattan(n1:AStarNode, n2:AStarNode=null):Number {\n\t\t\tif (n2 == null) n2 = goal;\n\t\t\treturn Math.abs(n1.x-n2.x)+Math.abs(n1.y-n2.y);\n\t\t}\n\t\t\n\t\tprivate function distEuclidian(n1:AStarNode, n2:AStarNode=null):Number {\n\t\t\tif (n2 == null) n2 = goal;\n\t\t\treturn Math.sqrt(Math.pow((n1.x - n2.x), 2) + Math.pow((n1.y - n2.y), 2));\n\t\t}\n\t\t\n\t\t\n\t\tprivate function neighbors(node:AStarNode):Vector.<AStarNode> {\n\t\t\tvar x:int = node.x, y:int = node.y, i:int = -1;\n\t\t\tvar n:AStarNode;\n\t\t\tvar a:Vector.<AStarNode> = new Vector.<AStarNode>();\n\t\t\t\n\t\t\t\n\t\t\t\/\/ N\n\t\t\tif (x > 0) {\n\t\t\t\tn = map[x-1][y];\n\t\t\t\tif (n.walkable) {\n\t\t\t\t\tn.g += COST_ORTHOGONAL;\n\t\t\t\t\ta[++i] = n;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ E\n\t\t\tif (x < width-1) {\n\t\t\t\tn = map[x+1][y];\n\t\t\t\tif (n.walkable) {\n\t\t\t\t\tn.g += COST_ORTHOGONAL;\n\t\t\t\t\ta[++i] = n;\n\t\t\t\t}\n\t\t\t} \n\n\t\t\t\/\/ N\n\t\t\tif (y > 0) {\n\t\t\t\tn = map[x][y-1];\n\t\t\t\tif (n.walkable) {\n\t\t\t\t\tn.g += COST_ORTHOGONAL;\n\t\t\t\t\ta[++i] = n;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ S\n\t\t\tif (y < height-1) {\n\t\t\t\tn = map[x][y+1];\n\t\t\t\tif (n.walkable) {\n\t\t\t\t\tn.g += COST_ORTHOGONAL;\n\t\t\t\t\ta[++i] = n;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ NW\n\t\t\tif (x > 0 && y > 0) {\n\t\t\t\tn = map[x-1][y-1];\n\t\t\t\tif (n.walkable && map[x-1][y].walkable && map[x][y-1].walkable) {\t\t\t\t\t\t\n\t\t\t\t\tn.g += COST_DIAGONAL;\n\t\t\t\t\ta[++i] = n;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ NE\n\t\t\tif (x < width-1 && y > 0) {\n\t\t\t\tn = map[x+1][y-1];\n\t\t\t\tif (n.walkable && map[x+1][y].walkable && map[x][y-1].walkable) {\n\t\t\t\t\tn.g += COST_DIAGONAL;\n\t\t\t\t\ta[++i] = n;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ SW\n\t\t\tif (x > 0 && y < height-1) {\n\t\t\t\tn = map[x-1][y+1];\n\t\t\t\tif (n.walkable && map[x-1][y].walkable && map[x][y+1].walkable) {\n\t\t\t\t\tn.g += COST_DIAGONAL;\n\t\t\t\t\ta[++i] = n;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ SE\n\t\t\tif (x < width-1 && y < height-1) {\n\t\t\t\tn = map[x+1][y+1];\n\t\t\t\tif (n.walkable && map[x+1][y].walkable && map[x][y+1].walkable) {\n\t\t\t\t\tn.g += COST_DIAGONAL;\n\t\t\t\t\ta[++i] = n;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn a;\n\t\t\t\n\t\t}\n\t\t\n\t\tprivate function cleanMap(map:Vector.<Vector.<AStarNode>>):void {\n\t\t\tfor (var x:int = 0; x < width; x++) {\n\t\t\t\tfor (var y:int = 0; y < height; y++) {\n\t\t\t\t\tvar node:AStarNode = map[x][y];\n\t\t\t\t\tnode.g = 0;\n\t\t\t\t\tnode.h = 0;\n\t\t\t\t\tnode.parent = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function createMap(map:IAStarSearchable):Vector.<Vector.<AStarNode>> {\n\t\t\tvar a:Vector.<Vector.<AStarNode>> = new Vector.<Vector.<AStarNode>>(width);\n\n\t\t\tfor (var x:int = 0; x < width; x++) {\n\t\t\t\ta[x] = new Vector.<AStarNode>(height);\n\t\t\t\tfor (var y:int = 0; y < height; y++) {\n\t\t\t\t\tvar node:AStarNode = new AStarNode(x, y, map.isWalkable(x, y));\n\t\t\t\t\ta[x][y] = node;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn a;\n\t\t}\n\t}\n}","new_contents":"\ufeffpackage ageofai.map.astar {\n\t\n    import ageofai.map.geom.IntPoint;\n\timport flash.utils.Dictionary;\n\t\n\tpublic class AStar {\n\t\tprivate var width:int;\n\t\tprivate var height:int;\n\t\t\n\t\tprivate var start:AStarNode;\n\t\tprivate var goal:AStarNode;\n\t\t\n\t\tprivate var map:Vector.<Vector.<AStarNode>>;\n\t\t\n\t\tpublic var open:Vector.<AStarNode>;\n\t\t\n\t\tpublic var closed:Vector.<AStarNode>;\n\t\t\n\t\tprivate var dist:Function = distEuclidian;\n\t\t\/\/private var dist:Function = distManhattan;\n\t\n\t\tprivate static const COST_ORTHOGONAL:Number = 1;\n\t\tprivate static const COST_DIAGONAL:Number = 1.35;\n\t\t\n\t\tpublic static var cachedMaps:Dictionary;\n\t\t\n\t\tfunction AStar(map:IAStarSearchable, start:IntPoint, goal:IntPoint) {\n\t\t\twidth = map.getWidth();\n\t\t\theight = map.getHeight();\n\t\t\t\n\t\t\tthis.start = new AStarNode(start.x, start.y);\n\t\t\tthis.goal = new AStarNode(goal.x, goal.y); \n\t\t\t\n\t\t\tif (cachedMaps == null) {\n\t\t\t\tcachedMaps = new Dictionary(true);\n\t\t\t}\n\t\t\t\n\t\t\tthis.map = cachedMaps[map];\n\t\t\tif (this.map == null) {\n\t\t\t\tthis.map = createMap(map);\n\t\t\t\tcachedMaps[map] = this.map;\n\t\t\t} else {\n\t\t\t\tcleanMap(this.map);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function solve():Vector.<IntPoint> {\n\t\t\tvar i:int, mneighbors:Vector.<AStarNode>, neighborCount:int;\n\t\t\t\n\t\t\topen = new Vector.<AStarNode>();\n\t\t\tclosed = new Vector.<AStarNode>();\n\t\t\t\n\t\t\t\n\t\t\tvar node:AStarNode = start;\n\t\t\tnode.h = dist(goal);\n\t\t\topen[open.length] = node;\n\t\t\t\n\t\t\tvar solved:Boolean = false;\n\t\t\t\n\t\t\tif (!goal.equals(start)) {\n                var accessible:Boolean;\n                for (i = goal.x - 1; i != goal.x + 1; i++)\n                {\n                    for (var j:int = goal.y - 1; j != goal.y + 1; j++)\n                    {\n                        if (i == goal.x && j == goal.y) continue;\n                        if (i >= 0 && j >= 0 && i < this.width && j < this.height && this.map[i][j].walkable)\n                        {\n                            accessible = true;\n                            break;\n                        }\n                    }\n                    if (accessible) break;\n                }\n                \n                if (!accessible) return null;\n\t\t\t}\n\t\t\twhile (!solved) {\n\t\t\t\topen.sort(sortVector);\n\t\t\t\tif (open.length <= 0) break;\n\t\t\t\tnode = open.shift();\n\t\t\t\tclosed[closed.length] = node;\n\t\t\t\t\n\t\t\t\tif (node.x == goal.x && node.y == goal.y) {\n\t\t\t\t\tsolved = true;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tmneighbors = neighbors(node);\n\t\t\t\tneighborCount = mneighbors.length;\n\t\t\t\tfor (i = 0; i < neighborCount; i++) {\n\t\t\t\t\tvar n:AStarNode = mneighbors[i];\n\t\t\t\t\t\n\t\t\t\t\tif (open.indexOf(n) == -1 && closed.indexOf(n) == -1) {\n\t\t\t\t\t\topen[open.length] = n;\n\t\t\t\t\t\tn.parent = node;\n\t\t\t\t\t\tn.h = dist(n);\n\/\/\t\t\t\t\t\tn.g = node.g;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tvar f:Number = n.g + node.g + n.h;\n\/\/\t\t\t\t\t\ttrace(n.x, n.y, n.g, n.h, node.g);\n\t\t\t\t\t\tif (f < n.f) {\n\t\t\t\t\t\t\tn.parent = node;\n\t\t\t\t\t\t\tn.g = node.g;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\n\t\t\t}\n\n\t\t\tif (solved) {\n\t\t\t\ti = 0;\n\t\t\t\tvar solution:Vector.<IntPoint> = new Vector.<IntPoint>();\n\t\t\t\tsolution[0] = new IntPoint(node.x, node.y);\n\t\t\t\twhile (node.parent && node.parent != start) {\n\t\t\t\t\tnode = node.parent;\n\t\t\t\t\tsolution[++i] = new IntPoint(node.x, node.y);\n\t\t\t\t}\n\/\/\t\t\t\tsolution[++i] = new UIntPoint(node.x, node.y);\n\t\t\t\tsolution[++i] = new IntPoint(start.x, start.y);;\n\t\t\t\t\n\t\t\t\treturn solution;\n\t\t\t} else {\n\t\t\t\treturn null;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function sortVector(x:AStarNode, y:AStarNode):int {\n\t\t\treturn (x.f >= y.f) ? 1 : -1;\n\t\t}\n\t\t\n\t\tprivate function distManhattan(n1:AStarNode, n2:AStarNode=null):Number {\n\t\t\tif (n2 == null) n2 = goal;\n\t\t\treturn Math.abs(n1.x-n2.x)+Math.abs(n1.y-n2.y);\n\t\t}\n\t\t\n\t\tprivate function distEuclidian(n1:AStarNode, n2:AStarNode=null):Number {\n\t\t\tif (n2 == null) n2 = goal;\n\t\t\treturn Math.sqrt(Math.pow((n1.x - n2.x), 2) + Math.pow((n1.y - n2.y), 2));\n\t\t}\n\t\t\n\t\t\n\t\tprivate function neighbors(node:AStarNode):Vector.<AStarNode> {\n\t\t\tvar x:int = node.x, y:int = node.y, i:int = -1;\n\t\t\tvar n:AStarNode;\n\t\t\tvar a:Vector.<AStarNode> = new Vector.<AStarNode>();\n\t\t\t\n\t\t\t\n\t\t\t\/\/ N\n\t\t\tif (x > 0) {\n\t\t\t\tn = map[x-1][y];\n\t\t\t\tif (n.walkable) {\n\t\t\t\t\tn.g += COST_ORTHOGONAL;\n\t\t\t\t\ta[++i] = n;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ E\n\t\t\tif (x < width-1) {\n\t\t\t\tn = map[x+1][y];\n\t\t\t\tif (n.walkable) {\n\t\t\t\t\tn.g += COST_ORTHOGONAL;\n\t\t\t\t\ta[++i] = n;\n\t\t\t\t}\n\t\t\t} \n\n\t\t\t\/\/ N\n\t\t\tif (y > 0) {\n\t\t\t\tn = map[x][y-1];\n\t\t\t\tif (n.walkable) {\n\t\t\t\t\tn.g += COST_ORTHOGONAL;\n\t\t\t\t\ta[++i] = n;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ S\n\t\t\tif (y < height-1) {\n\t\t\t\tn = map[x][y+1];\n\t\t\t\tif (n.walkable) {\n\t\t\t\t\tn.g += COST_ORTHOGONAL;\n\t\t\t\t\ta[++i] = n;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ NW\n\t\t\tif (x > 0 && y > 0) {\n\t\t\t\tn = map[x-1][y-1];\n\t\t\t\tif (n.walkable && map[x-1][y].walkable && map[x][y-1].walkable) {\t\t\t\t\t\t\n\t\t\t\t\tn.g += COST_DIAGONAL;\n\t\t\t\t\ta[++i] = n;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ NE\n\t\t\tif (x < width-1 && y > 0) {\n\t\t\t\tn = map[x+1][y-1];\n\t\t\t\tif (n.walkable && map[x+1][y].walkable && map[x][y-1].walkable) {\n\t\t\t\t\tn.g += COST_DIAGONAL;\n\t\t\t\t\ta[++i] = n;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ SW\n\t\t\tif (x > 0 && y < height-1) {\n\t\t\t\tn = map[x-1][y+1];\n\t\t\t\tif (n.walkable && map[x-1][y].walkable && map[x][y+1].walkable) {\n\t\t\t\t\tn.g += COST_DIAGONAL;\n\t\t\t\t\ta[++i] = n;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/ SE\n\t\t\tif (x < width-1 && y < height-1) {\n\t\t\t\tn = map[x+1][y+1];\n\t\t\t\tif (n.walkable && map[x+1][y].walkable && map[x][y+1].walkable) {\n\t\t\t\t\tn.g += COST_DIAGONAL;\n\t\t\t\t\ta[++i] = n;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn a;\n\t\t\t\n\t\t}\n\t\t\n\t\tprivate function cleanMap(map:Vector.<Vector.<AStarNode>>):void {\n\t\t\tfor (var x:int = 0; x < width; x++) {\n\t\t\t\tfor (var y:int = 0; y < height; y++) {\n\t\t\t\t\tvar node:AStarNode = map[x][y];\n\t\t\t\t\tnode.g = 0;\n\t\t\t\t\tnode.h = 0;\n\t\t\t\t\tnode.parent = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tprivate function createMap(map:IAStarSearchable):Vector.<Vector.<AStarNode>> {\n\t\t\tvar a:Vector.<Vector.<AStarNode>> = new Vector.<Vector.<AStarNode>>(width);\n\n\t\t\tfor (var x:int = 0; x < width; x++) {\n\t\t\t\ta[x] = new Vector.<AStarNode>(height);\n\t\t\t\tfor (var y:int = 0; y < height; y++) {\n\t\t\t\t\tvar node:AStarNode = new AStarNode(x, y, map.isWalkable(x, y));\n\t\t\t\t\ta[x][y] = node;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn a;\n\t\t}\n\t}\n}","subject":"Fix astar bug","message":"Fix astar bug\n","lang":"ActionScript","license":"apache-2.0","repos":"goc-flashplusplus\/ageofai"}
{"commit":"d98225cde7c46a2745a3cd0e7e46e7042ac61307","old_file":"WeaveJS\/src\/weavejs\/util\/WeavePromise.as","new_file":"WeaveJS\/src\/weavejs\/util\/WeavePromise.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\r\n\r\npackage weavejs.util\r\n{\r\n\timport weavejs.WeaveAPI;\r\n\timport weavejs.api.core.IDisposableObject;\r\n\timport weavejs.api.core.ILinkableObject;\r\n\t\r\n\t\/**\r\n\t * Use this when you need a Promise chain to depend on ILinkableObjects and resolve multiple times.\r\n\t * \r\n\t * Adds support for <code>depend(...linkableObjects)<\/code>\r\n\t *\/\r\n\tpublic class WeavePromise implements IDisposableObject\r\n\t{\r\n\t\t\/**\r\n\t\t * @param relevantContext This parameter may be null.  If the relevantContext object is disposed, the promise will be disabled.\r\n\t\t * @param resolver A function like function(resolve:Function, reject:Function):void which carries out the promise.\r\n\t\t *                 If no resolver is given, setResult() or setError() should be called externally.\r\n\t\t *\/\r\n\t\tpublic function WeavePromise(relevantContext:Object, resolver:Function = null)\r\n\t\t{\r\n\t\t\tif (relevantContext is WeavePromise)\r\n\t\t\t{\r\n\t\t\t\t\/\/ this is a child promise\r\n\t\t\t\tthis.rootPromise = (relevantContext as WeavePromise).rootPromise;\r\n\t\t\t\tthis.relevantContext = relevantContext = this.rootPromise.relevantContext;\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\t\/\/ this is a new root promise\r\n\t\t\t\tthis.rootPromise = this;\r\n\t\t\t\tthis.relevantContext = relevantContext;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (relevantContext)\r\n\t\t\t\tWeave.disposableChild(relevantContext, this);\r\n\t\t\t\r\n\t\t\tif (resolver != null)\r\n\t\t\t{\r\n\t\t\t\tsetBusy(true);\r\n\t\t\t\tresolver(this.setResult, this.setError);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate static function noop(value:Object):Object { return value; }\r\n\t\t\r\n\t\tprivate var rootPromise:WeavePromise;\r\n\t\tprotected var relevantContext:Object;\r\n\t\tprivate var result:* = undefined;\r\n\t\tprivate var error:* = undefined;\r\n\t\tprivate var handlers:Array = []; \/\/ array of Handler objects\r\n\t\tprivate var dependencies:Array = [];\r\n\t\t\r\n\t\t\/**\r\n\t\t * @return This WeavePromise\r\n\t\t *\/\r\n\t\tpublic function setResult(result:Object):WeavePromise\r\n\t\t{\r\n\t\t\tif (Weave.wasDisposed(relevantContext))\r\n\t\t\t{\r\n\t\t\t\tsetBusy(false);\r\n\t\t\t\treturn this;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tthis.result = undefined;\r\n\t\t\tthis.error = undefined;\r\n\t\t\t\r\n\t\t\tif (result is JS.Promise)\r\n\t\t\t{\r\n\t\t\t\tresult.then(setResult, setError);\r\n\t\t\t}\r\n\t\t\telse if (result is WeavePromise)\r\n\t\t\t{\r\n\t\t\t\t(result as WeavePromise).then(setResult, setError);\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tthis.result = result as Object;\r\n\t\t\t\tcallHandlers();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn this;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function getResult():Object\r\n\t\t{\r\n\t\t\treturn result;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @return This WeavePromise\r\n\t\t *\/\r\n\t\tpublic function setError(error:Object):WeavePromise\r\n\t\t{\r\n\t\t\tif (Weave.wasDisposed(relevantContext))\r\n\t\t\t{\r\n\t\t\t\tsetBusy(false);\r\n\t\t\t\treturn this;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tthis.result = undefined;\r\n\t\t\tthis.error = error;\r\n\t\t\t\r\n\t\t\tcallHandlers();\r\n\t\t\t\r\n\t\t\treturn this;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function getError():Object\r\n\t\t{\r\n\t\t\treturn error;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function setBusy(busy:Boolean):void\r\n\t\t{\r\n\t\t\tif (busy)\r\n\t\t\t{\r\n\t\t\t\tWeaveAPI.ProgressIndicator.addTask(rootPromise, relevantContext as ILinkableObject);\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tWeaveAPI.ProgressIndicator.removeTask(rootPromise);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function callHandlers(newHandlersOnly:Boolean = false):void\r\n\t\t{\r\n\t\t\tif (dependencies.some(Weave.isBusy))\r\n\t\t\t{\r\n\t\t\t\tif (handlers.length)\r\n\t\t\t\t\tsetBusy(true);\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ if there are no more handlers, remove the task\r\n\t\t\tif (handlers.length == 0)\r\n\t\t\t\tsetBusy(false);\r\n\t\t\t\r\n\t\t\tif (Weave.wasDisposed(relevantContext))\r\n\t\t\t{\r\n\t\t\t\tsetBusy(false);\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tfor (var i:int = 0; i < handlers.length; i++)\r\n\t\t\t{\r\n\t\t\t\tvar handler:WeavePromiseHandler = handlers[i];\r\n\t\t\t\tif (newHandlersOnly && handler.wasCalled)\r\n\t\t\t\t\tcontinue;\r\n\t\t\t\tif (result !== undefined)\r\n\t\t\t\t\thandler.onResult(result);\r\n\t\t\t\telse if (error !== undefined)\r\n\t\t\t\t\thandler.onError(error);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function then(onFulfilled:Function = null, onRejected:Function = null):WeavePromise\r\n\t\t{\r\n\t\t\tif (onFulfilled == null)\r\n\t\t\t\tonFulfilled = noop;\r\n\t\t\tif (onRejected == null)\r\n\t\t\t\tonRejected = noop;\r\n\t\t\t\r\n\t\t\tvar next:WeavePromise = new WeavePromise(this);\r\n\t\t\tnext.result = undefined;\r\n\t\t\thandlers.push(new WeavePromiseHandler(onFulfilled, onRejected, next));\r\n\t\t\t\r\n\t\t\tif (result !== undefined || error !== undefined)\r\n\t\t\t{\r\n\t\t\t\t\/\/ callLater will not call the function if the context was disposed\r\n\t\t\t\tWeaveAPI.Scheduler.callLater(relevantContext, callHandlers, [true]);\r\n\t\t\t\tsetBusy(true);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn next;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function depend(...linkableObjects):WeavePromise\r\n\t\t{\r\n\t\t\tif (linkableObjects.length)\r\n\t\t\t{\r\n\t\t\t\tsetBusy(true);\r\n\t\t\t}\r\n\t\t\tfor each (var dependency:ILinkableObject in linkableObjects)\r\n\t\t\t{\r\n\t\t\t\tWeave.getCallbacks(dependency).addGroupedCallback(relevantContext, callHandlers, true);\r\n\t\t\t}\r\n\t\t\treturn this;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function getPromise():Object\r\n\t\t{\r\n\t\t\tvar var_resolve:Function, var_reject:Function;\r\n\t\t\tvar promise:Object = new JS.Promise(function(resolve:Function, reject:Function):void {\r\n\t\t\t\tvar_resolve = resolve;\r\n\t\t\t\tvar_reject = reject;\r\n\t\t\t});\r\n\t\t\tthen(var_resolve, var_reject);\r\n\t\t\treturn promise;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function dispose():void\r\n\t\t{\r\n\t\t\thandlers.length = 0;\r\n\t\t\tsetBusy(false);\r\n\t\t}\r\n\t}\r\n}\r\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\r\n\r\npackage weavejs.util\r\n{\r\n\timport weavejs.WeaveAPI;\r\n\timport weavejs.api.core.IDisposableObject;\r\n\timport weavejs.api.core.ILinkableObject;\r\n\t\r\n\t\/**\r\n\t * Use this when you need a Promise chain to depend on ILinkableObjects and resolve multiple times.\r\n\t * \r\n\t * Adds support for <code>depend(...linkableObjects)<\/code>\r\n\t *\/\r\n\tpublic class WeavePromise implements IDisposableObject\r\n\t{\r\n\t\t\/**\r\n\t\t * @param relevantContext This parameter may be null.  If the relevantContext object is disposed, the promise will be disabled.\r\n\t\t * @param resolver A function like function(resolve:Function, reject:Function):void which carries out the promise.\r\n\t\t *                 If no resolver is given, setResult() or setError() should be called externally.\r\n\t\t *\/\r\n\t\tpublic function WeavePromise(relevantContext:Object, resolver:Function = null)\r\n\t\t{\r\n\t\t\tif (relevantContext is WeavePromise)\r\n\t\t\t{\r\n\t\t\t\t\/\/ this is a child promise\r\n\t\t\t\tthis.rootPromise = (relevantContext as WeavePromise).rootPromise;\r\n\t\t\t\tthis.relevantContext = relevantContext = this.rootPromise.relevantContext;\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\t\/\/ this is a new root promise\r\n\t\t\t\tthis.rootPromise = this;\r\n\t\t\t\tthis.relevantContext = relevantContext;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (relevantContext)\r\n\t\t\t\tWeave.disposableChild(relevantContext, this);\r\n\t\t\t\r\n\t\t\tif (resolver != null)\r\n\t\t\t{\r\n\t\t\t\tsetBusy(true);\r\n\t\t\t\tresolver(this.setResult, this.setError);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate static function noop(value:Object):Object { return value; }\r\n\t\t\r\n\t\tprivate var rootPromise:WeavePromise;\r\n\t\tprotected var relevantContext:Object;\r\n\t\tprivate var result:* = undefined;\r\n\t\tprivate var error:* = undefined;\r\n\t\tprivate var handlers:Array = []; \/\/ array of Handler objects\r\n\t\tprivate var dependencies:Array = [];\r\n\t\t\r\n\t\t\/**\r\n\t\t * @return This WeavePromise\r\n\t\t *\/\r\n\t\tpublic function setResult(result:Object):WeavePromise\r\n\t\t{\r\n\t\t\tif (Weave.wasDisposed(relevantContext))\r\n\t\t\t{\r\n\t\t\t\tsetBusy(false);\r\n\t\t\t\treturn this;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tthis.result = undefined;\r\n\t\t\tthis.error = undefined;\r\n\t\t\t\r\n\t\t\tif (result is JS.Promise)\r\n\t\t\t{\r\n\t\t\t\tresult.then(setResult, setError);\r\n\t\t\t}\r\n\t\t\telse if (result is WeavePromise)\r\n\t\t\t{\r\n\t\t\t\t(result as WeavePromise).then(setResult, setError);\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tthis.result = result as Object;\r\n\t\t\t\tcallHandlers();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn this;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function getResult():Object\r\n\t\t{\r\n\t\t\treturn result;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @return This WeavePromise\r\n\t\t *\/\r\n\t\tpublic function setError(error:Object):WeavePromise\r\n\t\t{\r\n\t\t\tif (Weave.wasDisposed(relevantContext))\r\n\t\t\t{\r\n\t\t\t\tsetBusy(false);\r\n\t\t\t\treturn this;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tthis.result = undefined;\r\n\t\t\tthis.error = error as Object;\r\n\t\t\t\r\n\t\t\tcallHandlers();\r\n\t\t\t\r\n\t\t\treturn this;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function getError():Object\r\n\t\t{\r\n\t\t\treturn error;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function setBusy(busy:Boolean):void\r\n\t\t{\r\n\t\t\tif (busy)\r\n\t\t\t{\r\n\t\t\t\tWeaveAPI.ProgressIndicator.addTask(rootPromise, relevantContext as ILinkableObject);\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tWeaveAPI.ProgressIndicator.removeTask(rootPromise);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function callHandlers(newHandlersOnly:Boolean = false):void\r\n\t\t{\r\n\t\t\tif (dependencies.some(Weave.isBusy))\r\n\t\t\t{\r\n\t\t\t\tif (handlers.length)\r\n\t\t\t\t\tsetBusy(true);\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ if there are no more handlers, remove the task\r\n\t\t\tif (handlers.length == 0)\r\n\t\t\t\tsetBusy(false);\r\n\t\t\t\r\n\t\t\tif (Weave.wasDisposed(relevantContext))\r\n\t\t\t{\r\n\t\t\t\tsetBusy(false);\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tfor (var i:int = 0; i < handlers.length; i++)\r\n\t\t\t{\r\n\t\t\t\tvar handler:WeavePromiseHandler = handlers[i];\r\n\t\t\t\tif (newHandlersOnly && handler.wasCalled)\r\n\t\t\t\t\tcontinue;\r\n\t\t\t\tif (result !== undefined)\r\n\t\t\t\t\thandler.onResult(result);\r\n\t\t\t\telse if (error !== undefined)\r\n\t\t\t\t\thandler.onError(error);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function then(onFulfilled:Function = null, onRejected:Function = null):WeavePromise\r\n\t\t{\r\n\t\t\tif (onFulfilled == null)\r\n\t\t\t\tonFulfilled = noop;\r\n\t\t\tif (onRejected == null)\r\n\t\t\t\tonRejected = noop;\r\n\t\t\t\r\n\t\t\tvar next:WeavePromise = new WeavePromise(this);\r\n\t\t\tnext.result = undefined;\r\n\t\t\thandlers.push(new WeavePromiseHandler(onFulfilled, onRejected, next));\r\n\t\t\t\r\n\t\t\tif (result !== undefined || error !== undefined)\r\n\t\t\t{\r\n\t\t\t\t\/\/ callLater will not call the function if the context was disposed\r\n\t\t\t\tWeaveAPI.Scheduler.callLater(relevantContext, callHandlers, [true]);\r\n\t\t\t\tsetBusy(true);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn next;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function depend(...linkableObjects):WeavePromise\r\n\t\t{\r\n\t\t\tif (linkableObjects.length)\r\n\t\t\t{\r\n\t\t\t\tsetBusy(true);\r\n\t\t\t}\r\n\t\t\tfor each (var dependency:ILinkableObject in linkableObjects)\r\n\t\t\t{\r\n\t\t\t\tWeave.getCallbacks(dependency).addGroupedCallback(relevantContext, callHandlers, true);\r\n\t\t\t}\r\n\t\t\treturn this;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function getPromise():Object\r\n\t\t{\r\n\t\t\tvar var_resolve:Function, var_reject:Function;\r\n\t\t\tvar promise:Object = new JS.Promise(function(resolve:Function, reject:Function):void {\r\n\t\t\t\tvar_resolve = resolve;\r\n\t\t\t\tvar_reject = reject;\r\n\t\t\t});\r\n\t\t\tthen(var_resolve, var_reject);\r\n\t\t\treturn promise;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function dispose():void\r\n\t\t{\r\n\t\t\thandlers.length = 0;\r\n\t\t\tsetBusy(false);\r\n\t\t}\r\n\t}\r\n}\r\n","subject":"add explicit cast in place of lost implicit cast","message":"add explicit cast in place of lost implicit cast","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"1af47d96e061ab7bffc8d02f7efedee20a90b7e1","old_file":"src\/aerys\/minko\/scene\/node\/Scene.as","new_file":"src\/aerys\/minko\/scene\/node\/Scene.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.scene.RenderingController;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.loader.AssetsLibrary;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * Scene objects are the root of any 3D scene.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class Scene extends Group\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tminko_scene var _camera\t\t: AbstractCamera;\n\t\t\n\t\tprivate var _renderingCtrl\t: RenderingController;\n\t\t\n\t\tprivate var _properties\t\t: DataProvider;\n\t\tprivate var _bindings\t\t: DataBindings;\n\t\t\n\t\tprivate var _numTriangles\t: uint;\n\t\t\n\t\tprivate var _enterFrame\t\t: Signal;\n\t\tprivate var _renderingBegin\t: Signal;\n\t\tprivate var _renderingEnd\t: Signal;\n\t\tprivate var _exitFrame\t\t: Signal;\n\n\t\tprivate var _assets\t\t\t\t: AssetsLibrary;\t\t\n\t\t\n\t\tpublic function get assets() : AssetsLibrary\n\t\t{\n\t\t\treturn _assets;\n\t\t}\n\n\t\tpublic function get activeCamera() : AbstractCamera\n\t\t{\n\t\t\treturn _camera;\n\t\t}\n\t\t\n\t\tpublic function get numPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numPasses;\n\t\t}\n\t\t\n\t\tpublic function get numEnabledPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numEnabledPasses;\n\t\t}\n\t\t\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingEffect() : Effect\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingEffect;\n\t\t}\n\t\tpublic function set postProcessingEffect(value : Effect) : void\n\t\t{\n\t\t\t_renderingCtrl.postProcessingEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingProperties() : DataProvider\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingProperties;\n\t\t}\n\t\t\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is about to start rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who starts rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enterFrame() : Signal\n\t\t{\n\t\t\treturn _enterFrame;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is done rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who just finished rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get exitFrame() : Signal\n\t\t{\n\t\t\treturn _exitFrame;\n\t\t}\n\t\t\n\t\tpublic function get renderingBegin() : Signal\n\t\t{\n\t\t\treturn _renderingBegin;\n\t\t}\n\t\t\n\t\tpublic function get renderingEnd() : Signal\n\t\t{\n\t\t\treturn _renderingEnd;\n\t\t}\n\t\t\n\t\tpublic function Scene(...children)\n\t\t{\n\t\t\tsuper(children);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings \t\t\t\t\t= new DataBindings(this);\n\t\t\t_assets\t\t\t\t\t\t= new AssetsLibrary();\n\t\t\tthis.properties \t\t\t= new DataProvider(DataProviderUsage.EXCLUSIVE);\n\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_enterFrame\t\t\t= new Signal('Scene.enterFrame');\n\t\t\t_renderingBegin \t= new Signal('Scene.renderingBegin');\n\t\t\t_renderingEnd \t\t= new Signal('Scene.renderingEnd');\n\t\t\t_exitFrame \t\t\t= new Signal('Scene.exitFrame');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\t_renderingCtrl = new RenderingController();\n\t\t\taddController(_renderingCtrl);\n\t\t\t\n\t\t\tsuper.initializeContollers();\n\t\t}\n\t\t\n\t\tpublic function render(viewport : Viewport, destination : BitmapData = null) : void\n\t\t{\n\t\t\t_enterFrame.execute(this, viewport, destination, getTimer());\n\t\t\tif (viewport.ready && viewport.visible)\n\t\t\t{\n\t\t\t\t_renderingBegin.execute(this, viewport, destination, getTimer());\n\t\t\t\t_numTriangles = _renderingCtrl.render(viewport, destination);\n\t\t\t\t_renderingEnd.execute(this, viewport, destination, getTimer());\n\t\t\t}\n\t\t\t_exitFrame.execute(this, viewport, destination, getTimer());\n\t\t}\n\t\t\n\t\tprivate function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.scene.RenderingController;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.loader.AssetsLibrary;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * Scene objects are the root of any 3D scene.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class Scene extends Group\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tminko_scene var _camera\t\t: AbstractCamera;\n\t\t\n\t\tprivate var _renderingCtrl\t: RenderingController;\n\t\t\n\t\tprivate var _properties\t\t: DataProvider;\n\t\tprivate var _bindings\t\t: DataBindings;\n\t\t\n\t\tprivate var _numTriangles\t: uint;\n\t\t\n\t\tprivate var _enterFrame\t\t: Signal;\n\t\tprivate var _renderingBegin\t: Signal;\n\t\tprivate var _renderingEnd\t: Signal;\n\t\tprivate var _exitFrame\t\t: Signal;\n\n\t\tprivate var _assets\t\t\t: AssetsLibrary;\t\t\n\t\t\n\t\tpublic function get assets() : AssetsLibrary\n\t\t{\n\t\t\treturn _assets;\n\t\t}\n\n\t\tpublic function get activeCamera() : AbstractCamera\n\t\t{\n\t\t\treturn _camera;\n\t\t}\n\t\t\n\t\tpublic function get numPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numPasses;\n\t\t}\n\t\t\n\t\tpublic function get numEnabledPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numEnabledPasses;\n\t\t}\n\t\t\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingEffect() : Effect\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingEffect;\n\t\t}\n\t\tpublic function set postProcessingEffect(value : Effect) : void\n\t\t{\n\t\t\t_renderingCtrl.postProcessingEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingProperties() : DataProvider\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingProperties;\n\t\t}\n\t\t\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is about to start rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who starts rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enterFrame() : Signal\n\t\t{\n\t\t\treturn _enterFrame;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is done rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who just finished rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get exitFrame() : Signal\n\t\t{\n\t\t\treturn _exitFrame;\n\t\t}\n\t\t\n\t\tpublic function get renderingBegin() : Signal\n\t\t{\n\t\t\treturn _renderingBegin;\n\t\t}\n\t\t\n\t\tpublic function get renderingEnd() : Signal\n\t\t{\n\t\t\treturn _renderingEnd;\n\t\t}\n\t\t\n\t\tpublic function Scene(...children)\n\t\t{\n\t\t\tsuper(children);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings \t\t\t\t\t= new DataBindings(this);\n\t\t\t_assets\t\t\t\t\t\t= new AssetsLibrary();\n\t\t\tthis.properties \t\t\t= new DataProvider(DataProviderUsage.EXCLUSIVE);\n\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_enterFrame\t\t\t= new Signal('Scene.enterFrame');\n\t\t\t_renderingBegin \t= new Signal('Scene.renderingBegin');\n\t\t\t_renderingEnd \t\t= new Signal('Scene.renderingEnd');\n\t\t\t_exitFrame \t\t\t= new Signal('Scene.exitFrame');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\t_renderingCtrl = new RenderingController();\n\t\t\taddController(_renderingCtrl);\n\t\t\t\n\t\t\tsuper.initializeContollers();\n\t\t}\n\t\t\n\t\tpublic function render(viewport : Viewport, destination : BitmapData = null) : void\n\t\t{\n\t\t\t_enterFrame.execute(this, viewport, destination, getTimer());\n\t\t\tif (viewport.ready && viewport.visible)\n\t\t\t{\n\t\t\t\t_renderingBegin.execute(this, viewport, destination, getTimer());\n\t\t\t\t_numTriangles = _renderingCtrl.render(viewport, destination);\n\t\t\t\t_renderingEnd.execute(this, viewport, destination, getTimer());\n\t\t\t}\n\t\t\t_exitFrame.execute(this, viewport, destination, getTimer());\n\t\t}\n\t\t\n\t\tprivate function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t}\n}","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"5a0a30838ae3515302f39b2f3ccb3ea98aba5101","old_file":"braineditor\/Brain.as","new_file":"braineditor\/Brain.as","old_contents":"import Drawable;\r\nimport Lobe;\r\nimport Core;\r\n\r\nclass Brain{\r\n    static var brain = new Array();\r\n    var mSelectionManager:SelectionManager;\r\n    static function makenewlobe(){\r\n      var newmov=(new Lobe(_root,_root.getNextHighestDepth()));\r\n      var topleft = new Point(100,40);\r\n      var botright = new Point(200,140);\r\n      newmov.commitBox(topleft, botright, 0);\r\n              var keyListener = {};\r\n        keyListener.onKeyDown = function()\r\n        {\r\n            var k = Key.getCode();\r\n            if(k == Key.DELETEKEY){\r\n                Brain.makenewlobe();\r\n            }\r\n        };\r\n    }\r\n    function Brain (root_mc:MovieClip) {\r\n       mSelectionManager = new SelectionManager(root_mc);\r\n    }\r\n}\r\n\r\n","new_contents":"import Drawable;\r\nimport Lobe;\r\nimport Core;\r\n\r\nclass Brain{\r\n    static var brain = new Array();\r\n    var mSelectionManager:SelectionManager;\r\n    static function makenewlobe(){\r\n      var newmov=(new Lobe(_root,_root.getNextHighestDepth()));\r\n      var topleft = new Point(100,40);\r\n      var botright = new Point(200,140);\r\n      newmov.commitBox(topleft, botright, 0);\r\n    }\r\n\r\n    function Brain (root_mc:MovieClip) {\r\n       mSelectionManager = new SelectionManager(root_mc);\r\n               var keyListener = {};\r\n        keyListener.onKeyDown = function()\r\n        {\r\n            var k = Key.getCode();\r\n            if(k == Key.DELETEKEY){\r\n                Brain.makenewlobe();\r\n            }\r\n        };\r\n        Key.addListener( keyListener );\r\n    }\r\n}\r\n\r\n","subject":"Delete is now a non-core function","message":"Delete is now a non-core function\n\ngit-svn-id: f772d44cbf86d9968f12179c1556189f5afcea6e@658 e0ac87d7-b42b-0410-9034-8248a05cb448\n","lang":"ActionScript","license":"bsd-3-clause","repos":"elysia\/elysia,elysia\/elysia,elysia\/elysia"}
{"commit":"d50f2ab17e82b18642a7c6494487b22959ba455d","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 1;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public const RATE_LIMIT:Number = 10 * 1024;\n        \/\/ Seconds.\n        private const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        \/* Number of proxy pairs currently connected (up to\n           MAX_NUM_PROXY_PAIRS). *\/\n        private var num_proxy_pairs:int = 0;\n        \/* Number of proxy pairs ever connected. *\/\n        private var total_proxy_pairs:int = 0;\n\n        public var rate_limit:RateLimit;\n\n        \/* Badge with a client counter *\/\n        [Embed(source=\"badge_con_counter.png\")]\n        private var BadgeImage:Class;\n        private var client_count_tf:TextField;\n        private var client_count_fmt:TextFormat;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function update_client_count():void\n        {\n            if (String(total_proxy_pairs).length == 1)\n                client_count_tf.text = \"0\" + String(total_proxy_pairs);\n            else\n                client_count_tf.text = String(total_proxy_pairs);\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44cc44;\n\n            \/* Setup client counter for badge. *\/\n            client_count_fmt = new TextFormat();\n            client_count_fmt.color = 0xFFFFFF;\n            client_count_fmt.align = \"center\";\n            client_count_fmt.font = \"courier-new\";\n            client_count_fmt.bold = true;\n            client_count_fmt.size = 10;\n            client_count_tf = new TextField();\n            client_count_tf.width = 20;\n            client_count_tf.height = 17;\n            client_count_tf.background = false;\n            client_count_tf.defaultTextFormat = client_count_fmt;\n            client_count_tf.x=47;\n            client_count_tf.y=3;\n\n            \/* Update the client counter on badge. *\/\n            update_client_count();\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n\n            if (this.loaderInfo.parameters[\"debug\"])\n                addChild(output_text);\n            else {\n                addChild(new BadgeImage());\n                \/* Tried unsuccessfully to add counter to badge. *\/\n                \/* For now, need two addChilds :( *\/\n                addChild(client_count_tf);\n            }\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            if (num_proxy_pairs >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\".\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            num_proxy_pairs++;\n            total_proxy_pairs++;\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                num_proxy_pairs--;\n            });\n            proxy_pair.connect();\n\n            \/* Update the client count on the badge. *\/\n            update_client_count();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\nimport flash.utils.clearTimeout;\nimport flash.utils.getTimer;\nimport flash.utils.setTimeout;\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair extends EventDispatcher\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates and rate meter.\n    private var ui:swfcat;\n\n    \/\/ Pending byte read counts for relay and client sockets.\n    private var r2c_schedule:Array;\n    private var c2r_schedule:Array;\n    \/\/ Callback id.\n    private var flush_id:uint;\n\n    public function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    public function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n\n        this.c2r_schedule = [];\n        this.r2c_schedule = [];\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, relay_to_client);\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, client_to_relay);\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function relay_to_client(e:ProgressEvent):void\n    {\n        r2c_schedule.push(e.bytesLoaded);\n        flush();\n    }\n\n    private function client_to_relay(e:ProgressEvent):void\n    {\n        c2r_schedule.push(e.bytesLoaded);\n        flush();\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n    }\n\n    private function transfer_chunk(s_from:Socket, s_to:Socket, n:uint,\n        label:String):void\n    {\n        var bytes:ByteArray;\n\n        bytes = new ByteArray();\n        s_from.readBytes(bytes, 0, n);\n        s_to.writeBytes(bytes);\n        ui.rate_limit.update(n);\n        log(label + \": read \" + bytes.length + \".\");\n    }\n\n    \/* Send as much data as the rate limit currently allows. *\/\n    private function flush():void\n    {\n        if (flush_id)\n            clearTimeout(flush_id);\n        flush_id = undefined;\n\n        if (!(s_r.connected && s_c.connected))\n            \/* Can't do anything until both sockets are connected. *\/\n            return;\n\n        while (!ui.rate_limit.is_limited() &&\n               (r2c_schedule.length > 0 || c2r_schedule.length > 0)) {\n            if (r2c_schedule.length > 0)\n                transfer_chunk(s_r, s_c, r2c_schedule.shift(), \"Tor\");\n            if (c2r_schedule.length > 0)\n                transfer_chunk(s_c, s_r, c2r_schedule.shift(), \"Client\");\n        }\n\n        \/* Call again when safe, if necessary. *\/\n        if (r2c_schedule.length > 0 || c2r_schedule.length > 0)\n            flush_id = setTimeout(flush, ui.rate_limit.when() * 1000);\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 1;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        \/* Number of proxy pairs currently connected (up to\n           MAX_NUM_PROXY_PAIRS). *\/\n        private var num_proxy_pairs:int = 0;\n        \/* Number of proxy pairs ever connected. *\/\n        private var total_proxy_pairs:int = 0;\n\n        public var rate_limit:RateLimit;\n\n        \/* Badge with a client counter *\/\n        [Embed(source=\"badge_con_counter.png\")]\n        private var BadgeImage:Class;\n        private var client_count_tf:TextField;\n        private var client_count_fmt:TextFormat;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function update_client_count():void\n        {\n            if (String(total_proxy_pairs).length == 1)\n                client_count_tf.text = \"0\" + String(total_proxy_pairs);\n            else\n                client_count_tf.text = String(total_proxy_pairs);\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44cc44;\n\n            \/* Setup client counter for badge. *\/\n            client_count_fmt = new TextFormat();\n            client_count_fmt.color = 0xFFFFFF;\n            client_count_fmt.align = \"center\";\n            client_count_fmt.font = \"courier-new\";\n            client_count_fmt.bold = true;\n            client_count_fmt.size = 10;\n            client_count_tf = new TextField();\n            client_count_tf.width = 20;\n            client_count_tf.height = 17;\n            client_count_tf.background = false;\n            client_count_tf.defaultTextFormat = client_count_fmt;\n            client_count_tf.x=47;\n            client_count_tf.y=3;\n\n            \/* Update the client counter on badge. *\/\n            update_client_count();\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n\n            if (this.loaderInfo.parameters[\"debug\"])\n                addChild(output_text);\n            else {\n                addChild(new BadgeImage());\n                \/* Tried unsuccessfully to add counter to badge. *\/\n                \/* For now, need two addChilds :( *\/\n                addChild(client_count_tf);\n            }\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            if (num_proxy_pairs >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\".\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            num_proxy_pairs++;\n            total_proxy_pairs++;\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                num_proxy_pairs--;\n            });\n            proxy_pair.connect();\n\n            \/* Update the client count on the badge. *\/\n            update_client_count();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\nimport flash.utils.clearTimeout;\nimport flash.utils.getTimer;\nimport flash.utils.setTimeout;\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair extends EventDispatcher\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates and rate meter.\n    private var ui:swfcat;\n\n    \/\/ Pending byte read counts for relay and client sockets.\n    private var r2c_schedule:Array;\n    private var c2r_schedule:Array;\n    \/\/ Callback id.\n    private var flush_id:uint;\n\n    public function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    public function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n\n        this.c2r_schedule = [];\n        this.r2c_schedule = [];\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, relay_to_client);\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, client_to_relay);\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function relay_to_client(e:ProgressEvent):void\n    {\n        r2c_schedule.push(e.bytesLoaded);\n        flush();\n    }\n\n    private function client_to_relay(e:ProgressEvent):void\n    {\n        c2r_schedule.push(e.bytesLoaded);\n        flush();\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n    }\n\n    private function transfer_chunk(s_from:Socket, s_to:Socket, n:uint,\n        label:String):void\n    {\n        var bytes:ByteArray;\n\n        bytes = new ByteArray();\n        s_from.readBytes(bytes, 0, n);\n        s_to.writeBytes(bytes);\n        ui.rate_limit.update(n);\n        log(label + \": read \" + bytes.length + \".\");\n    }\n\n    \/* Send as much data as the rate limit currently allows. *\/\n    private function flush():void\n    {\n        if (flush_id)\n            clearTimeout(flush_id);\n        flush_id = undefined;\n\n        if (!(s_r.connected && s_c.connected))\n            \/* Can't do anything until both sockets are connected. *\/\n            return;\n\n        while (!ui.rate_limit.is_limited() &&\n               (r2c_schedule.length > 0 || c2r_schedule.length > 0)) {\n            if (r2c_schedule.length > 0)\n                transfer_chunk(s_r, s_c, r2c_schedule.shift(), \"Tor\");\n            if (c2r_schedule.length > 0)\n                transfer_chunk(s_c, s_r, c2r_schedule.shift(), \"Client\");\n        }\n\n        \/* Call again when safe, if necessary. *\/\n        if (r2c_schedule.length > 0 || c2r_schedule.length > 0)\n            flush_id = setTimeout(flush, ui.rate_limit.when() * 1000);\n    }\n}\n","subject":"Disable the bandwidth limit.","message":"Disable the bandwidth limit.\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy"}
{"commit":"2dd5c1d229e11949cf963c85b5b994a17940184c","old_file":"src\/com\/mangui\/HLS\/muxing\/PES.as","new_file":"src\/com\/mangui\/HLS\/muxing\/PES.as","old_contents":"package com.mangui.HLS.muxing {\n\n\n    import com.mangui.HLS.muxing.*;\n    import com.mangui.HLS.utils.*;\n    import flash.utils.ByteArray;\n\n\n    \/** Representation of a Packetized Elementary Stream. **\/\n    public class PES {\n\n\n        \/** Timescale of pts\/dts is 90khz. **\/\n        public static var TIMESCALE:Number = 90;\n\n\n        \/** Is it AAC audio or AVC video. **\/\n        public var audio:Boolean;\n        \/** The PES data (including headers). **\/\n        public var data:ByteArray;\n        \/** Start of the payload. **\/\n        public var payload:Number;\n        \/** Timestamp from the PTS header. **\/\n        public var pts:Number;\n        \/** Timestamp from the DTS header. **\/\n        public var dts:Number;\n\n\n        \/** Save the first chunk of PES data. **\/\n        public function PES(dat:ByteArray,aud:Boolean) {\n            data = dat;\n            audio = aud;\n        };\n\n\n        \/** Append PES data from additional TS packets. **\/\n        public function append(dat:ByteArray):void {\n            data.writeBytes(dat,0,0);\n        };\n\n\n        \/** When all data is appended, parse the PES headers. **\/\n        public function parse():void {\n            data.position = 0;\n            \/\/ Start code prefix and packet ID.\n            var prefix:Number = data.readUnsignedInt();\n            if((audio && (prefix > 448 || prefix < 445)) ||\n                (!audio && prefix != 480 && prefix != 490)) {\n                throw new Error(\"PES start code not found or not AAC\/AVC: \" + prefix);\n            }\n            \/\/ Ignore packet length and marker bits.\n            data.position += 3;\n            \/\/ Check for PTS\n            var flags:uint = (data.readUnsignedByte() & 192) >> 6;\n            if(flags != 2 && flags != 3) {\n                throw new Error(\"No PTS\/DTS in this PES packet\");\n            }\n            \/\/ Check PES header length\n            var length:uint = data.readUnsignedByte();\n            \/\/ Grab the timestamp from PTS data (spread out over 5 bytes):\n            \/\/ XXXX---X -------- -------X -------- -------X\n            var _pts:uint = ((data.readUnsignedByte() & 14) << 29) +\n                ((data.readUnsignedShort() & 65534) << 14) +\n                ((data.readUnsignedShort() & 65534) >> 1);\n            length -= 5;\n            var _dts:uint = _pts;\n            if(flags == 3) {\n                \/\/ Grab the DTS (like PTS)\n                _dts = ((data.readUnsignedByte() & 14) << 29) +\n                    ((data.readUnsignedShort() & 65534) << 14) +\n                    ((data.readUnsignedShort() & 65534) >> 1);\n                length -= 5;\n            }\n            pts = Math.round(_pts \/ PES.TIMESCALE);\n            dts = Math.round(_dts \/ PES.TIMESCALE);\n            \/\/ Skip other header data and parse payload.\n            data.position += length;\n            payload = data.position;\n        };\n\n\n    }\n\n\n}","new_contents":"package com.mangui.HLS.muxing {\n\n\n    import com.mangui.HLS.muxing.*;\n    import com.mangui.HLS.utils.*;\n    import flash.utils.ByteArray;\n\n\n    \/** Representation of a Packetized Elementary Stream. **\/\n    public class PES {\n\n\n        \/** Timescale of pts\/dts is 90khz. **\/\n        public static var TIMESCALE:Number = 90;\n\n\n        \/** Is it AAC audio or AVC video. **\/\n        public var audio:Boolean;\n        \/** The PES data (including headers). **\/\n        public var data:ByteArray;\n        \/** Start of the payload. **\/\n        public var payload:Number;\n        \/** Timestamp from the PTS header. **\/\n        public var pts:Number;\n        \/** Timestamp from the DTS header. **\/\n        public var dts:Number;\n\n\n        \/** Save the first chunk of PES data. **\/\n        public function PES(dat:ByteArray,aud:Boolean) {\n            data = dat;\n            audio = aud;\n        };\n\n\n        \/** Append PES data from additional TS packets. **\/\n        public function append(dat:ByteArray):void {\n            data.writeBytes(dat,0,0);\n        };\n\n\n        \/** When all data is appended, parse the PES headers. **\/\n        public function parse():void {\n            data.position = 0;\n            \/\/ Start code prefix and packet ID.\n            var prefix:Number = data.readUnsignedInt();\n            if((audio && (prefix > 448 || prefix < 445)) ||\n                (!audio && prefix != 480 && prefix != 490)) {\n                throw new Error(\"PES start code not found or not AAC\/AVC: \" + prefix);\n            }\n            \/\/ Ignore packet length and marker bits.\n            data.position += 3;\n            \/\/ Check for PTS\n            var flags:uint = (data.readUnsignedByte() & 192) >> 6;\n            if(flags != 2 && flags != 3) {\n                throw new Error(\"No PTS\/DTS in this PES packet\");\n            }\n            \/\/ Check PES header length\n            var length:uint = data.readUnsignedByte();\n            \/\/ Grab the timestamp from PTS data (spread out over 5 bytes):\n            \/\/ XXXX---X -------- -------X -------- -------X\n                      \n            var _pts:Number = ((data.readUnsignedByte() & 0x0e) << 29) +\n                ((data.readUnsignedShort() >> 1) << 15) +\n                 (data.readUnsignedShort() >> 1);\n            length -= 5;\n            var _dts:Number = _pts;\n            if(flags == 3) {\n                \/\/ Grab the DTS (like PTS)\n                _dts = ((data.readUnsignedByte() & 0x0e) << 29) +\n                ((data.readUnsignedShort() >> 1) << 15) +\n                 (data.readUnsignedShort() >> 1);\n                length -= 5;\n            }\n            pts = Math.round(_pts \/ PES.TIMESCALE);\n            dts = Math.round(_dts \/ PES.TIMESCALE);\n            \/\/ Skip other header data and parse payload.\n            data.position += length;\n            payload = data.position;\n        };\n\n\n    }\n\n\n}","subject":"fix PTS\/DTS parsing, allow negative values","message":"fix PTS\/DTS parsing, allow negative values\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"808321e210714f97c81b7b2fc16744ae0df4d6fd","old_file":"src\/battlecode\/client\/viewer\/render\/DrawState.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawState.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\n    import battlecode.common.MapLocation;\n    import battlecode.common.RobotType;\n    import battlecode.common.Team;\n    import battlecode.serial.RoundDelta;\n    import battlecode.serial.RoundStats;\n    import battlecode.world.GameMap;\n    import battlecode.world.signals.*;\n\n    public class DrawState extends DefaultSignalHandler {\n        \/\/ state\n        private var groundRobots:Object;\n        private var zombieRobots:Object;\n        private var archonsA:Object; \/\/ id -> DrawRobot\n        private var archonsB:Object; \/\/ id -> DrawRobot\n\n        \/\/ stats\n        private var aPoints:Number;\n        private var bPoints:Number;\n        private var roundNum:uint;\n        private var unitCounts:Object;\n\n        \/\/ rubble\n        private var rubble:Array; \/\/ Number[][]\n        private var parts:Array; \/\/ Number[][]\n\n        \/\/ immutables\n        private var map:GameMap;\n        private var origin:MapLocation;\n\n        public function DrawState(map:GameMap) {\n            groundRobots = {};\n            zombieRobots = {};\n            archonsA = {};\n            archonsB = {};\n\n            aPoints = 0;\n            bPoints = 0;\n            roundNum = 1;\n\n            unitCounts = {};\n            unitCounts[Team.A] = {};\n            unitCounts[Team.B] = {};\n            for each (var robotType:String in RobotType.units()) {\n                unitCounts[Team.A][robotType] = 0;\n                unitCounts[Team.B][robotType] = 0;\n            }\n\n            this.map = map;\n            this.origin = map.getOrigin();\n\n            var i:int = 0, j:int = 0;\n\n            var initialRubble:Array = map.getInitialRubble();\n            rubble = [];\n            for (i = 0; i < map.getHeight(); i++) {\n                rubble.push(new Array(map.getWidth()));\n                for (j = 0; j < map.getWidth(); j++) {\n                    rubble[i][j] = initialRubble[i][j];\n                }\n            }\n\n            var initialParts:Array = map.getInitialParts();\n            parts = [];\n            for (i = 0; i < map.getHeight(); i++) {\n                parts.push(new Array(map.getWidth()));\n                for (j = 0; j < map.getWidth(); j++) {\n                    parts[i][j] = initialParts[i][j];\n                }\n            }\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ PROPERTY GETTERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        public function getGroundRobots():Object {\n            return groundRobots;\n        }\n\n        public function getZombieRobots():Object {\n            return zombieRobots;\n        }\n\n        public function getArchons(team:String):Object {\n            return team == Team.A ? archonsA : archonsB;\n        }\n\n        public function getPoints(team:String):uint {\n            return (team == Team.A) ? aPoints : bPoints;\n        }\n\n        public function getUnitCount(type:String, team:String):int {\n            return unitCounts[team][type];\n        }\n\n        public function getRubble():Array {\n            return rubble;\n        }\n        \n        public function getParts():Array {\n            return parts;\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ CORE FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        private function copyStateFrom(state:DrawState):void {\n            var a:*, i:int;\n\n            groundRobots = {};\n            for (a in state.groundRobots) {\n                groundRobots[a] = state.groundRobots[a].clone();\n            }\n\n            zombieRobots = {};\n            for (a in state.zombieRobots) {\n                zombieRobots[a] = state.zombieRobots[a].clone();\n            }\n\n            archonsA = {};\n            for (a in state.archonsA) {\n                archonsA[a] = state.archonsA[a].clone();\n            }\n\n            archonsB = {};\n            for (a in state.archonsB) {\n                archonsB[a] = state.archonsB[a].clone();\n            }\n\n            unitCounts = {};\n            unitCounts[Team.A] = {};\n            unitCounts[Team.B] = {};\n            for (var robotType:String in RobotType.values()) {\n                unitCounts[Team.A][robotType] = state.unitCounts[Team.A][robotType];\n                unitCounts[Team.B][robotType] = state.unitCounts[Team.B][robotType];\n            }\n\n            rubble = [];\n            for (i = 0; i < state.rubble.length; i++) {\n                rubble.push(state.rubble[i].concat());\n            }\n\n            parts = [];\n            for (i = 0; i < state.parts.length; i++) {\n                parts.push(state.parts[i].concat());\n            }\n\n            roundNum = state.roundNum;\n        }\n\n        public function clone():DrawState {\n            var state:DrawState = new DrawState(map);\n            state.copyStateFrom(this);\n            return state;\n        }\n\n        public function applyDelta(delta:RoundDelta):void {\n            updateRound();\n            for each (var signal:Signal in delta.getSignals()) {\n                applySignal(signal);\n            }\n            processEndOfRound();\n        }\n\n        public function applySignal(signal:Signal):void {\n            if (signal != null) signal.accept(this);\n        }\n\n        public function applyStats(stats:RoundStats):void {\n        }\n\n        public function updateRound():void {\n            var a:*, i:uint, j:uint;\n            var o:DrawRobot;\n\n            for (a in groundRobots) {\n                o = groundRobots[a] as DrawRobot;\n                o.updateRound();\n                if (!o.isAlive()) {\n                    if (o.parent) {\n                        o.parent.removeChild(o);\n                    }\n                    delete groundRobots[a];\n                }\n            }\n\n            for (a in zombieRobots) {\n                o = zombieRobots[a] as DrawRobot;\n                o.updateRound();\n                if (!o.isAlive()) {\n                    if (o.parent) {\n                        o.parent.removeChild(o);\n                    }\n                    delete zombieRobots[a];\n                }\n            }\n\n            for (a in archonsA) {\n                o = archonsA[a] as DrawRobot;\n                o.updateRound();\n            }\n\n            for (a in archonsB) {\n                o = archonsB[a] as DrawRobot;\n                o.updateRound();\n            }\n        }\n\n        private function processEndOfRound():void {\n            roundNum++;\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ PRIVATE HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        private function getRobot(id:uint):DrawRobot {\n            if (groundRobots[id]) return groundRobots[id] as DrawRobot;\n            if (zombieRobots[id]) return zombieRobots[id] as DrawRobot;\n            return null;\n        }\n\n        private function removeRobot(id:uint):void {\n            if (groundRobots[id]) delete groundRobots[id];\n            if (zombieRobots[id]) delete zombieRobots[id];\n        }\n\n        private function translateCoordinates(loc:MapLocation):MapLocation {\n            return new MapLocation(loc.getX() - origin.getX(), loc.getY() - origin.getY());\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ SIGNAL HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        override public function visitAttackSignal(s:AttackSignal):* {\n            getRobot(s.getRobotID()).attack(s.getTargetLoc());\n        }\n\n        override public function visitBroadcastSignal(s:BroadcastSignal):* {\n            getRobot(s.getRobotID()).broadcast();\n        }\n\n        override public function visitDeathSignal(s:DeathSignal):* {\n            var robot:DrawRobot = getRobot(s.getRobotID());\n            robot.destroyUnit(!s.getDeathByActivation());\n\n            if (robot.getType() == RobotType.ARCHON) {\n                var archon:DrawRobot = robot.getTeam() == Team.A\n                        ? archonsA[robot.getRobotID()]\n                        : archonsB[robot.getRobotID()];\n                archon.destroyUnit(!s.getDeathByActivation());\n            }\n\n            if (Team.isPlayer(robot.getTeam())) {\n                unitCounts[robot.getTeam()][robot.getType()]--;\n            }\n        }\n\n        override public function visitHealthChangeSignal(s:HealthChangeSignal):* {\n            var robotIDs:Array = s.getRobotIDs();\n            var healths:Array = s.getHealths();\n\n            for (var i:uint; i < robotIDs.length; i++) {\n                var robot:DrawRobot = getRobot(robotIDs[i]);\n                robot.setEnergon(healths[i]);\n\n                if (robot.getType() == RobotType.ARCHON) {\n                    var archon:DrawRobot = robot.getTeam() == Team.A\n                            ? archonsA[robot.getRobotID()]\n                            : archonsB[robot.getRobotID()];\n                    archon.setEnergon(healths[i]);\n                }\n            }\n        }\n\n        override public function visitInfectionSignal(s:InfectionSignal):* {\n            var robotIDs:Array = s.getRobotIDs();\n            var zombieTurns:Array = s.getZombieTurns();\n            var viperTurns:Array = s.getViperTurns();\n\n            for (var i:uint; i < robotIDs.length; i++) {\n                var robot:DrawRobot = getRobot(robotIDs[i]);\n                robot.setZombieInfectedTurns(zombieTurns[i]);\n                robot.setViperInfectedTurns(viperTurns[i]);\n\n                if (robot.getType() == RobotType.ARCHON) {\n                    var archon:DrawRobot = robot.getTeam() == Team.A\n                            ? archonsA[robot.getRobotID()]\n                            : archonsB[robot.getRobotID()];\n                    archon.setZombieInfectedTurns(zombieTurns[i]);\n                    archon.setViperInfectedTurns(viperTurns[i]);\n                }\n            }\n        }\n\n        override public function visitIndicatorStringSignal(s:IndicatorStringSignal):* {\n            getRobot(s.getRobotID()).setIndicatorString(s.getIndicatorString(), s.getIndex());\n        }\n\n        override public function visitRubbleChangeSignal(s:RubbleChangeSignal):* {\n            \/\/ robots can clear rubble for OOB locations\n            if (!map.isOnMap(s.getLocation())) {\n                return;\n            }\n            var loc:MapLocation = translateCoordinates(s.getLocation());\n            rubble[loc.getY()][loc.getX()] = s.getRubble();\n        }\n\n        override public function visitPartsChangeSignal(s:PartsChangeSignal):* {\n            var loc:MapLocation = translateCoordinates(s.getLocation());\n            parts[loc.getY()][loc.getX()] = s.getParts();\n        }\n\n        override public function visitMovementSignal(s:MovementSignal):* {\n            getRobot(s.getRobotID()).moveToLocation(s.getTargetLoc(), s.getDelay());\n        }\n\n        override public function visitSpawnSignal(s:SpawnSignal):* {\n            var robot:DrawRobot = new DrawRobot(s.getRobotID(), s.getRobotType(), s.getTeam());\n            robot.setLocation(s.getLocation());\n            robot.spawn(s.getDelay());\n\n            if (s.getRobotType() == RobotType.ARCHON) {\n                if (s.getTeam() == Team.A) archonsA[s.getRobotID()] = robot.clone();\n                if (s.getTeam() == Team.B) archonsB[s.getRobotID()] = robot.clone();\n            }\n\n            if (RobotType.isZombie(s.getRobotType())) {\n                zombieRobots[s.getRobotID()] = robot;\n            } else {\n                groundRobots[s.getRobotID()] = robot;\n            }\n\n            if (Team.isPlayer(s.getTeam())) {\n                unitCounts[s.getTeam()][s.getRobotType()]++;\n            }\n        }\n\n        override public function visitTeamResourceSignal(s:TeamResourceSignal):* {\n            if (s.getTeam() == Team.A) {\n                aPoints = s.getResource();\n            } else if (s.getTeam() == Team.B) {\n                bPoints = s.getResource();\n            }\n        }\n\n        override public function visitTypeChangeSignal(s:TypeChangeSignal):* {\n            var r:DrawRobot = getRobot(s.getRobotID());\n\n            if (Team.isPlayer(r.getTeam())) {\n                unitCounts[r.getTeam()][r.getType()]--;\n                unitCounts[r.getTeam()][s.getType()]++;\n            }\n\n            r.setType(s.getType());\n        }\n    }\n\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\n    import battlecode.common.MapLocation;\n    import battlecode.common.RobotType;\n    import battlecode.common.Team;\n    import battlecode.serial.RoundDelta;\n    import battlecode.serial.RoundStats;\n    import battlecode.world.GameMap;\n    import battlecode.world.signals.*;\n\n    public class DrawState extends DefaultSignalHandler {\n        \/\/ state\n        private var groundRobots:Object;\n        private var zombieRobots:Object;\n        private var archonsA:Object; \/\/ id -> DrawRobot\n        private var archonsB:Object; \/\/ id -> DrawRobot\n\n        \/\/ stats\n        private var aPoints:Number;\n        private var bPoints:Number;\n        private var roundNum:uint;\n        private var unitCounts:Object;\n\n        \/\/ rubble\n        private var rubble:Array; \/\/ Number[][]\n        private var parts:Array; \/\/ Number[][]\n\n        \/\/ immutables\n        private var map:GameMap;\n        private var origin:MapLocation;\n\n        public function DrawState(map:GameMap) {\n            groundRobots = {};\n            zombieRobots = {};\n            archonsA = {};\n            archonsB = {};\n\n            aPoints = 0;\n            bPoints = 0;\n            roundNum = 1;\n\n            unitCounts = {};\n            unitCounts[Team.A] = {};\n            unitCounts[Team.B] = {};\n            for each (var robotType:String in RobotType.units()) {\n                unitCounts[Team.A][robotType] = 0;\n                unitCounts[Team.B][robotType] = 0;\n            }\n\n            this.map = map;\n            this.origin = map.getOrigin();\n\n            var i:int = 0, j:int = 0;\n\n            var initialRubble:Array = map.getInitialRubble();\n            rubble = [];\n            for (i = 0; i < map.getHeight(); i++) {\n                rubble.push(new Array(map.getWidth()));\n                for (j = 0; j < map.getWidth(); j++) {\n                    rubble[i][j] = initialRubble[i][j];\n                }\n            }\n\n            var initialParts:Array = map.getInitialParts();\n            parts = [];\n            for (i = 0; i < map.getHeight(); i++) {\n                parts.push(new Array(map.getWidth()));\n                for (j = 0; j < map.getWidth(); j++) {\n                    parts[i][j] = initialParts[i][j];\n                }\n            }\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ PROPERTY GETTERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        public function getGroundRobots():Object {\n            return groundRobots;\n        }\n\n        public function getZombieRobots():Object {\n            return zombieRobots;\n        }\n\n        public function getArchons(team:String):Object {\n            return team == Team.A ? archonsA : archonsB;\n        }\n\n        public function getPoints(team:String):uint {\n            return (team == Team.A) ? aPoints : bPoints;\n        }\n\n        public function getUnitCount(type:String, team:String):int {\n            return unitCounts[team][type];\n        }\n\n        public function getRubble():Array {\n            return rubble;\n        }\n        \n        public function getParts():Array {\n            return parts;\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ CORE FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        private function copyStateFrom(state:DrawState):void {\n            var a:*, i:int;\n\n            groundRobots = {};\n            for (a in state.groundRobots) {\n                groundRobots[a] = state.groundRobots[a].clone();\n            }\n\n            zombieRobots = {};\n            for (a in state.zombieRobots) {\n                zombieRobots[a] = state.zombieRobots[a].clone();\n            }\n\n            archonsA = {};\n            for (a in state.archonsA) {\n                archonsA[a] = state.archonsA[a].clone();\n            }\n\n            archonsB = {};\n            for (a in state.archonsB) {\n                archonsB[a] = state.archonsB[a].clone();\n            }\n\n            unitCounts = {};\n            unitCounts[Team.A] = {};\n            unitCounts[Team.B] = {};\n            for each (var robotType:String in RobotType.values()) {\n                unitCounts[Team.A][robotType] = state.unitCounts[Team.A][robotType];\n                unitCounts[Team.B][robotType] = state.unitCounts[Team.B][robotType];\n            }\n\n            rubble = [];\n            for (i = 0; i < state.rubble.length; i++) {\n                rubble.push(state.rubble[i].concat());\n            }\n\n            parts = [];\n            for (i = 0; i < state.parts.length; i++) {\n                parts.push(state.parts[i].concat());\n            }\n\n            roundNum = state.roundNum;\n        }\n\n        public function clone():DrawState {\n            var state:DrawState = new DrawState(map);\n            state.copyStateFrom(this);\n            return state;\n        }\n\n        public function applyDelta(delta:RoundDelta):void {\n            updateRound();\n            for each (var signal:Signal in delta.getSignals()) {\n                applySignal(signal);\n            }\n            processEndOfRound();\n        }\n\n        public function applySignal(signal:Signal):void {\n            if (signal != null) signal.accept(this);\n        }\n\n        public function applyStats(stats:RoundStats):void {\n        }\n\n        public function updateRound():void {\n            var a:*, i:uint, j:uint;\n            var o:DrawRobot;\n\n            for (a in groundRobots) {\n                o = groundRobots[a] as DrawRobot;\n                o.updateRound();\n                if (!o.isAlive()) {\n                    if (o.parent) {\n                        o.parent.removeChild(o);\n                    }\n                    delete groundRobots[a];\n                }\n            }\n\n            for (a in zombieRobots) {\n                o = zombieRobots[a] as DrawRobot;\n                o.updateRound();\n                if (!o.isAlive()) {\n                    if (o.parent) {\n                        o.parent.removeChild(o);\n                    }\n                    delete zombieRobots[a];\n                }\n            }\n\n            for (a in archonsA) {\n                o = archonsA[a] as DrawRobot;\n                o.updateRound();\n            }\n\n            for (a in archonsB) {\n                o = archonsB[a] as DrawRobot;\n                o.updateRound();\n            }\n        }\n\n        private function processEndOfRound():void {\n            roundNum++;\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ PRIVATE HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        private function getRobot(id:uint):DrawRobot {\n            if (groundRobots[id]) return groundRobots[id] as DrawRobot;\n            if (zombieRobots[id]) return zombieRobots[id] as DrawRobot;\n            return null;\n        }\n\n        private function removeRobot(id:uint):void {\n            if (groundRobots[id]) delete groundRobots[id];\n            if (zombieRobots[id]) delete zombieRobots[id];\n        }\n\n        private function translateCoordinates(loc:MapLocation):MapLocation {\n            return new MapLocation(loc.getX() - origin.getX(), loc.getY() - origin.getY());\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ SIGNAL HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        override public function visitAttackSignal(s:AttackSignal):* {\n            getRobot(s.getRobotID()).attack(s.getTargetLoc());\n        }\n\n        override public function visitBroadcastSignal(s:BroadcastSignal):* {\n            getRobot(s.getRobotID()).broadcast();\n        }\n\n        override public function visitDeathSignal(s:DeathSignal):* {\n            var robot:DrawRobot = getRobot(s.getRobotID());\n            robot.destroyUnit(!s.getDeathByActivation());\n\n            if (robot.getType() == RobotType.ARCHON) {\n                var archon:DrawRobot = robot.getTeam() == Team.A\n                        ? archonsA[robot.getRobotID()]\n                        : archonsB[robot.getRobotID()];\n                archon.destroyUnit(!s.getDeathByActivation());\n            }\n\n            if (Team.isPlayer(robot.getTeam())) {\n                unitCounts[robot.getTeam()][robot.getType()]--;\n            }\n        }\n\n        override public function visitHealthChangeSignal(s:HealthChangeSignal):* {\n            var robotIDs:Array = s.getRobotIDs();\n            var healths:Array = s.getHealths();\n\n            for (var i:uint; i < robotIDs.length; i++) {\n                var robot:DrawRobot = getRobot(robotIDs[i]);\n                robot.setEnergon(healths[i]);\n\n                if (robot.getType() == RobotType.ARCHON) {\n                    var archon:DrawRobot = robot.getTeam() == Team.A\n                            ? archonsA[robot.getRobotID()]\n                            : archonsB[robot.getRobotID()];\n                    archon.setEnergon(healths[i]);\n                }\n            }\n        }\n\n        override public function visitInfectionSignal(s:InfectionSignal):* {\n            var robotIDs:Array = s.getRobotIDs();\n            var zombieTurns:Array = s.getZombieTurns();\n            var viperTurns:Array = s.getViperTurns();\n\n            for (var i:uint; i < robotIDs.length; i++) {\n                var robot:DrawRobot = getRobot(robotIDs[i]);\n                robot.setZombieInfectedTurns(zombieTurns[i]);\n                robot.setViperInfectedTurns(viperTurns[i]);\n\n                if (robot.getType() == RobotType.ARCHON) {\n                    var archon:DrawRobot = robot.getTeam() == Team.A\n                            ? archonsA[robot.getRobotID()]\n                            : archonsB[robot.getRobotID()];\n                    archon.setZombieInfectedTurns(zombieTurns[i]);\n                    archon.setViperInfectedTurns(viperTurns[i]);\n                }\n            }\n        }\n\n        override public function visitIndicatorStringSignal(s:IndicatorStringSignal):* {\n            getRobot(s.getRobotID()).setIndicatorString(s.getIndicatorString(), s.getIndex());\n        }\n\n        override public function visitRubbleChangeSignal(s:RubbleChangeSignal):* {\n            \/\/ robots can clear rubble for OOB locations\n            if (!map.isOnMap(s.getLocation())) {\n                return;\n            }\n            var loc:MapLocation = translateCoordinates(s.getLocation());\n            rubble[loc.getY()][loc.getX()] = s.getRubble();\n        }\n\n        override public function visitPartsChangeSignal(s:PartsChangeSignal):* {\n            var loc:MapLocation = translateCoordinates(s.getLocation());\n            parts[loc.getY()][loc.getX()] = s.getParts();\n        }\n\n        override public function visitMovementSignal(s:MovementSignal):* {\n            getRobot(s.getRobotID()).moveToLocation(s.getTargetLoc(), s.getDelay());\n        }\n\n        override public function visitSpawnSignal(s:SpawnSignal):* {\n            var robot:DrawRobot = new DrawRobot(s.getRobotID(), s.getRobotType(), s.getTeam());\n            robot.setLocation(s.getLocation());\n            robot.spawn(s.getDelay());\n\n            if (s.getRobotType() == RobotType.ARCHON) {\n                if (s.getTeam() == Team.A) archonsA[s.getRobotID()] = robot.clone();\n                if (s.getTeam() == Team.B) archonsB[s.getRobotID()] = robot.clone();\n            }\n\n            if (RobotType.isZombie(s.getRobotType())) {\n                zombieRobots[s.getRobotID()] = robot;\n            } else {\n                groundRobots[s.getRobotID()] = robot;\n            }\n\n            if (Team.isPlayer(s.getTeam())) {\n                unitCounts[s.getTeam()][s.getRobotType()]++;\n            }\n        }\n\n        override public function visitTeamResourceSignal(s:TeamResourceSignal):* {\n            if (s.getTeam() == Team.A) {\n                aPoints = s.getResource();\n            } else if (s.getTeam() == Team.B) {\n                bPoints = s.getResource();\n            }\n        }\n\n        override public function visitTypeChangeSignal(s:TypeChangeSignal):* {\n            var r:DrawRobot = getRobot(s.getRobotID());\n\n            if (Team.isPlayer(r.getTeam())) {\n                unitCounts[r.getTeam()][r.getType()]--;\n                unitCounts[r.getTeam()][s.getType()]++;\n            }\n\n            r.setType(s.getType());\n        }\n    }\n\n}","subject":"fix iteration bug that causes unit counts to stop working","message":"fix iteration bug that causes unit counts to stop working\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"99301c4871eebcd89dcbe9b02f15d54aa5c55e1d","old_file":"src\/org\/mangui\/hls\/demux\/Nalu.as","new_file":"src\/org\/mangui\/hls\/demux\/Nalu.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n\n    import org.mangui.hls.HLSSettings;\n    import flash.utils.ByteArray;\n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class Nalu {\n        \/** H264 NAL unit names. **\/\n        private static const NAMES : Array = ['Unspecified',                  \/\/ 0 \n        'NDR',                          \/\/ 1 \n        'Partition A',                  \/\/ 2 \n        'Partition B',                  \/\/ 3 \n        'Partition C',                  \/\/ 4 \n        'IDR',                          \/\/ 5 \n        'SEI',                          \/\/ 6 \n        'SPS',                          \/\/ 7 \n        'PPS',                          \/\/ 8 \n        'AUD',                          \/\/ 9 \n        'End of Sequence',              \/\/ 10 \n        'End of Stream',                \/\/ 11 \n        'Filler Data'\/\/ 12\n        ];\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu : ByteArray, position : uint) : Vector.<VideoFrame> {\n            var units : Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            var unit_start : int;\n            var unit_type : int;\n            var unit_header : int;\n            \/\/ Loop through data to find NAL startcodes.\n            var window : uint = 0;\n            nalu.position = position;\n            while (nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if ((window & 0xFFFFFFFF) == 0x01) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if (unit_type == 1 || unit_type == 5) {\n                        break;\n                    }\n                    \/\/ Match three-byte startcodes\n                } else if ((window & 0xFFFFFF00) == 0x100) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if (unit_type == 1 || unit_type == 5) {\n                        break;\n                    }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if (unit_start) {\n                units.push(new VideoFrame(unit_header, nalu.length - unit_start, unit_start, unit_type));\n            }\n            \/\/ Reset position and return results.\n            CONFIG::LOGGING {\n            if (HLSSettings.logDebug2) {\n                if (units.length) {\n                    var txt : String = \"AVC: \";\n                    for (var i : int = 0; i < units.length; i++) {\n                        txt += NAMES[units[i].type] + \", \";\n                    }\n                    Log.debug2(txt.substr(0, txt.length - 2) + \" slices\");\n                } else {\n                    Log.debug2('AVC: no NALU slices found');\n                }\n            }\n            }\n            nalu.position = position;\n            return units;\n        };\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.demux {\n\n    import flash.utils.ByteArray;\n    CONFIG::LOGGING {\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class Nalu {\n        \/** H264 NAL unit names. **\/\n        private static const NAMES : Array = ['Unspecified',                  \/\/ 0\n        'NDR',                          \/\/ 1\n        'Partition A',                  \/\/ 2\n        'Partition B',                  \/\/ 3\n        'Partition C',                  \/\/ 4\n        'IDR',                          \/\/ 5\n        'SEI',                          \/\/ 6\n        'SPS',                          \/\/ 7\n        'PPS',                          \/\/ 8\n        'AUD',                          \/\/ 9\n        'End of Sequence',              \/\/ 10\n        'End of Stream',                \/\/ 11\n        'Filler Data'\/\/ 12\n        ];\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu : ByteArray, position : uint) : Vector.<VideoFrame> {\n            var units : Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            var unit_start : int;\n            var unit_type : int;\n            var unit_header : int;\n            \/\/ Loop through data to find NAL startcodes.\n            var window : uint = 0;\n            nalu.position = position;\n            while (nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if ((window & 0xFFFFFFFF) == 0x01) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if (unit_type == 1 || unit_type == 5) {\n                        break;\n                    }\n                    \/\/ Match three-byte startcodes\n                } else if ((window & 0xFFFFFF00) == 0x100) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if (unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if (unit_type == 1 || unit_type == 5) {\n                        break;\n                    }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if (unit_start) {\n                units.push(new VideoFrame(unit_header, nalu.length - unit_start, unit_start, unit_type));\n            }\n            \/\/ Reset position and return results.\n            CONFIG::LOGGING {\n            if (HLSSettings.logDebug2) {\n                if (units.length) {\n                    var txt : String = \"AVC: \";\n                    for (var i : int = 0; i < units.length; i++) {\n                        txt += NAMES[units[i].type] + \", \";\n                    }\n                    Log.debug2(txt.substr(0, txt.length - 2) + \" slices\");\n                } else {\n                    Log.debug2('AVC: no NALU slices found');\n                }\n            }\n            }\n            nalu.position = position;\n            return units;\n        };\n    }\n}","subject":"Move HLSSettings importing into conditional compilation block","message":"Move HLSSettings importing into conditional compilation block\n\nHLSSettings is only used when LOGGING is true.\n","lang":"ActionScript","license":"mpl-2.0","repos":"aevange\/flashls,JulianPena\/flashls,NicolasSiver\/flashls,jlacivita\/flashls,mangui\/flashls,vidible\/vdb-flashls,thdtjsdn\/flashls,hola\/flashls,fixedmachine\/flashls,thdtjsdn\/flashls,jlacivita\/flashls,JulianPena\/flashls,Boxie5\/flashls,neilrackett\/flashls,dighan\/flashls,dighan\/flashls,fixedmachine\/flashls,clappr\/flashls,loungelogic\/flashls,Peer5\/flashls,clappr\/flashls,loungelogic\/flashls,aevange\/flashls,codex-corp\/flashls,mangui\/flashls,aevange\/flashls,Boxie5\/flashls,vidible\/vdb-flashls,Corey600\/flashls,aevange\/flashls,tedconf\/flashls,Peer5\/flashls,NicolasSiver\/flashls,tedconf\/flashls,Peer5\/flashls,neilrackett\/flashls,hola\/flashls,codex-corp\/flashls,Corey600\/flashls,Peer5\/flashls"}
{"commit":"e5f0c4d6b19572a91abc7cd564a86f2504e0665b","old_file":"Arguments\/src\/classes\/Language.as","new_file":"Arguments\/src\/classes\/Language.as","old_contents":"package classes\n{\n\t\/**\n\t AGORA - an interactive and web-based argument mapping tool that stimulates reasoning, \n\t reflection, critique, deliberation, and creativity in individual argument construction \n\t and in collaborative or adversarial settings. \n\t Copyright (C) 2011 Georgia Institute of Technology\n\t \n\t This program is free software: you can redistribute it and\/or modify\n\t it under the terms of the GNU Affero General Public License as\n\t published by the Free Software Foundation, either version 3 of the\n\t License, or (at your option) any later version.\n\t \n\t This program is distributed in the hope that it will be useful,\n\t but WITHOUT ANY WARRANTY; without even the implied warranty of\n\t MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\t GNU Affero General Public License for more details.\n\t \n\t You should have received a copy of the GNU Affero General Public License\n\t along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\t \n\t *\/\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\t\n\timport mx.controls.Alert;\n\t\n\timport org.osmf.layout.AbsoluteLayoutFacet;\n\t\n\tpublic class Language\n\t{\n\t\t\/\/I will set the language to either GERMAN, RUSSIAN or ENGLISH\n\t\t\/\/based on this, you could read the values into the variables\n\t\t\/\/by default, the language is EN-US\n\t\t\n\t\tpublic static const GERMAN:String = \"GER\";\n\t\tpublic static const ENGLISH:String = \"EN-US\";\n\t\tpublic static const RUSSIAN:String = \"RUS\";\n\t\tpublic static var language:String = RUSSIAN;\n\t\t\n\t\tpublic static var xml:XML;\n\t\tprivate static var ready:Boolean=false;\n\t\t\n\t\tpublic static function init():void\n\t\t{\n\t\t\t[Embed(source=\"..\/..\/..\/translation.xml\", mimeType=\"application\/octet-stream\")]\n\t\t\tconst MyData:Class;\n\t\t\tvar byteArray:ByteArray = new MyData() as ByteArray;\n\t\t\tvar x:XML = new XML(byteArray.readUTFBytes(byteArray.length));\n\t\t\txml = x;\n\t\t\tready=true;\n\t\t}\n\t\n\t\t\/**The key function. Use this to look up a label from the translation document according to the set language.*\/\n\t\t\n\t\tpublic static function lookup(label:String):String{\n\t\t\tif(!ready){\n\t\t\t\tinit();\t\t\t\t\n\t\t\t}\n\t\t\ttrace(\"Now looking up:\" + label);\n\t\t\tvar lbl:XMLList = xml.descendants(label);\n\t\t\tvar lang:XMLList = lbl.descendants(language);\n\t\t\tvar output:String = lang.attribute(\"text\");\n\t\t\tif(!output){\n\t\t\t\toutput = \"error | \u043e\u0448\u0438\u0431\u043a\u0430 | Fehler --- There was a problem getting the text for this item. The label was: \" + label;\n\t\t\t}\n\t\t\ttrace(\"Output is: \" + output);\n\t\t\treturn output;\n\t\t}\n\t}\n}","new_contents":"package classes\n{\n\t\/**\n\t AGORA - an interactive and web-based argument mapping tool that stimulates reasoning, \n\t reflection, critique, deliberation, and creativity in individual argument construction \n\t and in collaborative or adversarial settings. \n\t Copyright (C) 2011 Georgia Institute of Technology\n\t \n\t This program is free software: you can redistribute it and\/or modify\n\t it under the terms of the GNU Affero General Public License as\n\t published by the Free Software Foundation, either version 3 of the\n\t License, or (at your option) any later version.\n\t \n\t This program is distributed in the hope that it will be useful,\n\t but WITHOUT ANY WARRANTY; without even the implied warranty of\n\t MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\t GNU Affero General Public License for more details.\n\t \n\t You should have received a copy of the GNU Affero General Public License\n\t along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\t \n\t *\/\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\t\n\timport mx.controls.Alert;\n\t\n\timport org.osmf.layout.AbsoluteLayoutFacet;\n\t\n\tpublic class Language\n\t{\n\t\t\/\/I will set the language to either GERMAN, RUSSIAN or ENGLISH\n\t\t\/\/based on this, you could read the values into the variables\n\t\t\/\/by default, the language is EN-US\n\t\t\n\t\tpublic static const GERMAN:String = \"GER\";\n\t\tpublic static const ENGLISH:String = \"EN-US\";\n\t\tpublic static const RUSSIAN:String = \"RUS\";\n\t\tpublic static var language:String = ENGLISH;\n\t\t\n\t\tpublic static var xml:XML;\n\t\tprivate static var ready:Boolean=false;\n\t\t\n\t\tpublic static function init():void\n\t\t{\n\t\t\t[Embed(source=\"..\/..\/..\/translation.xml\", mimeType=\"application\/octet-stream\")]\n\t\t\tconst MyData:Class;\n\t\t\tvar byteArray:ByteArray = new MyData() as ByteArray;\n\t\t\tvar x:XML = new XML(byteArray.readUTFBytes(byteArray.length));\n\t\t\txml = x;\n\t\t\tready=true;\n\t\t}\n\t\n\t\t\/**The key function. Use this to look up a label from the translation document according to the set language.*\/\n\t\t\n\t\tpublic static function lookup(label:String):String{\n\t\t\tif(!ready){\n\t\t\t\tinit();\t\t\t\t\n\t\t\t}\n\t\t\ttrace(\"Now looking up:\" + label);\n\t\t\tvar lbl:XMLList = xml.descendants(label);\n\t\t\tvar lang:XMLList = lbl.descendants(language);\n\t\t\tvar output:String = lang.attribute(\"text\");\n\t\t\tif(!output){\n\t\t\t\toutput = \"error | \u043e\u0448\u0438\u0431\u043a\u0430 | Fehler --- There was a problem getting the text for this item. The label was: \" + label;\n\t\t\t}\n\t\t\ttrace(\"Output is: \" + output);\n\t\t\treturn output;\n\t\t}\n\t}\n}","subject":"Switch langauge back to English","message":"Switch langauge back to English\n","lang":"ActionScript","license":"agpl-3.0","repos":"mbjornas3\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,mbjornas3\/AGORA"}
{"commit":"431eb28a3643312c745092714c97e56c006b52c7","old_file":"src\/aerys\/minko\/render\/Viewport.as","new_file":"src\/aerys\/minko\/render\/Viewport.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.display.Graphics;\n\timport flash.display.Shape;\n\timport flash.display.Sprite;\n\timport flash.display.Stage;\n\timport flash.display.Stage3D;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.display3D.Context3D;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.events.TouchEvent;\n\timport flash.geom.Point;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * The Viewport is the display area where a 3D scene can be rendered.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Viewport extends Sprite\n\t{\n\t\tprivate static const ZERO2\t\t: Point\t\t\t\t= new Point();\n\t\t\n\t\tprivate var _stage3d\t\t\t: Stage3D\t\t\t= null;\n\t\tprivate var _context3d\t\t\t: Context3DResource\t= null;\n\t\t\n\t\tprivate var _width\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _height\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _autoResize\t\t\t: Boolean\t\t\t= false;\n\t\tprivate var _antiAliasing\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _backgroundColor\t: uint\t\t\t\t= 0;\n\t\tprivate var _backBuffer\t\t\t: RenderTarget\t\t= null;\n\t\tprivate var _invalidBackBuffer\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _alwaysOnTop\t\t: Boolean\t\t\t= false;\n\t\tprivate var _mask\t\t\t\t: Shape\t\t\t\t= new Shape();\n\t\t\n\t\tprivate var _mouseManager\t\t: MouseManager\t\t= new MouseManager();\n\t\tprivate var _keyboardManager\t: KeyboardManager\t= new KeyboardManager();\n\t\t\n\t\tprivate var _resized\t\t\t: Signal\t\t\t= new Signal('Viewport.resized');\n\t\t\n\t\tminko_render function get context3D() : Context3DResource\n\t\t{\n\t\t\treturn _context3d;\n\t\t}\n\t\t\n\t\tminko_render function get backBuffer() : RenderTarget\n\t\t{\n\t\t\tvar positionOnStage\t: Point\t= localToGlobal(ZERO2);\n\t\t\t\n\t\t\tif (_stage3d.x != positionOnStage.x || _stage3d.y != positionOnStage.y)\n\t\t\t{\n\t\t\t\tupdateStage3D()\n\/\/\t\t\t\tupdateBackBuffer();\n\t\t\t}\n\t\t\t\n\t\t\treturn _backBuffer;\n\t\t}\n\t\t\n\t\tpublic function get ready() : Boolean\n\t\t{\n\t\t\treturn _stage3d != null && _stage3d.context3D != null && _backBuffer != null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the viewport is visible or not. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function get visible() : Boolean\n\t\t{\n\t\t\treturn _stage3d.visible;\n\t\t}\n\t\toverride public function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_stage3d.visible = value;\n\t\t\tsuper.visible = value;\n\t\t}\n\t\t\n\t\toverride public function set x(value : Number) : void\n\t\t{\n\t\t\tsuper.x = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\toverride public function set y(value : Number) : void\n\t\t{\n\t\t\tsuper.y = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The width of the display area. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function get width() : Number\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\t\toverride public function set width(value : Number) : void\n\t\t{\n\t\t\tresize(value, _height);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The height of the display area. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function get height() : Number\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\toverride public function set height(value : Number) : void\n\t\t{\n\t\t\tresize(_width, value);\n\t\t}\n\t\t\n\t\tpublic function get alwaysOnTop() : Boolean\n\t\t{\n\t\t\treturn _alwaysOnTop;\n\t\t}\n\t\tpublic function set alwaysOnTop(value : Boolean) : void\n\t\t{\n\t\t\t_alwaysOnTop = value;\n\t\t}\n\t\t\n\t\tpublic function get keyboardManager() : KeyboardManager\n\t\t{\n\t\t\treturn _keyboardManager;\n\t\t}\n\t\t\n\t\tpublic function get mouseManager() : MouseManager\n\t\t{\n\t\t\treturn _mouseManager;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is resized.\n\t\t * Callback functions for this signal should accept the following\n\t\t * arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport executing the signal<\/li>\n\t\t * <li>width : Number, the new width of the viewport<\/li>\n\t\t * <li>height : Number, the new height of the viewport<\/li>\n\t\t * <\/ul> \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get resized() : Signal\n\t\t{\n\t\t\treturn _resized;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The background color of the display area. This value must use the\n\t\t * RGB format.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get backgroundColor() : uint\n\t\t{\n\t\t\treturn _backgroundColor;\n\t\t}\n\t\tpublic function set backgroundColor(value : uint) : void\n\t\t{\n\t\t\t_backgroundColor = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The anti-aliasing to use (0, 2, 4, 8 or 16). The actual anti-aliasing\n\t\t * used for rendering depends on the hardware capabilities. If the specified\n\t\t * anti-aliasing value is not supported, the value 0 will be used.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get antiAliasing() : uint\n\t\t{\n\t\t\treturn _antiAliasing;\n\t\t}\n\t\tpublic function set antiAliasing(value : uint) : void\n\t\t{\n\t\t\t_antiAliasing = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The driver informations provided by the Stage3D API. \n\t\t *\/\n\t\tpublic function get driverInfo() : String\n\t\t{\n\t\t\treturn _stage3d && _stage3d.context3D\n\t\t\t\t? _stage3d.context3D.driverInfo\n\t\t\t\t: null;\n\t\t}\n\t\t\n\t\tpublic function Viewport(antiAliasing\t: uint\t= 0,\n\t\t\t\t\t\t\t\t width\t\t\t: uint \t= 0,\n\t\t\t\t\t\t\t\t height\t\t\t: uint\t= 0)\n\t\t{\n\t\t\t_antiAliasing = antiAliasing;\n\t\t\t\n\t\t\tif (width == 0 && height == 0)\n\t\t\t\t_autoResize = true;\n\t\t\t\n\t\t\t_width = width;\n\t\t\t_height = height;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_mouseManager.bind(this);\n\t\t\t\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t\taddEventListener(Event.REMOVED_FROM_STAGE, removedFromStageHandler);\n\t\t}\n\t\t\n\t\tprivate function addedToStageHandler(event : Event) : void\n\t\t{\n\t\t\t_keyboardManager.bind(stage);\n\n\t\t\tparent.addEventListener(Event.RESIZE, parentResizedHandler);\n\t\t\t\n\t\t\tstage.addEventListener(Event.ADDED_TO_STAGE, displayObjectAddedToStageHandler);\n\t\t\tstage.addEventListener(Event.REMOVED_FROM_STAGE, displayObjectRemovedFromStageHandler);\n\t\t\tstage.addEventListener(MouseEvent.CLICK, stageEventHandler);\n\t\t\tstage.addEventListener(MouseEvent.DOUBLE_CLICK, stageEventHandler);\n\t\t\tstage.addEventListener(MouseEvent.MOUSE_DOWN, stageEventHandler);\n\t\t\tstage.addEventListener(MouseEvent.MOUSE_MOVE, stageEventHandler);\n\t\t\tstage.addEventListener(MouseEvent.MOUSE_OUT, stageEventHandler);\n\t\t\tstage.addEventListener(MouseEvent.MOUSE_OVER, stageEventHandler);\n\t\t\tstage.addEventListener(MouseEvent.MOUSE_WHEEL, stageEventHandler);\n\t\t\tstage.addEventListener(MouseEvent.ROLL_OUT, stageEventHandler);\n\t\t\tstage.addEventListener(MouseEvent.ROLL_OVER, stageEventHandler);\n\t\t\tstage.addEventListener(TouchEvent.TOUCH_BEGIN, stageEventHandler);\n\t\t\tstage.addEventListener(TouchEvent.TOUCH_END, stageEventHandler);\n\t\t\tstage.addEventListener(TouchEvent.TOUCH_MOVE, stageEventHandler);\n\t\t\t\n\t\t\tsetupOnStage(stage);\n\t\t}\n\t\t\n\t\tprivate function removedFromStageHandler(event : Event) : void\n\t\t{\n\t\t\t_keyboardManager.unbind(stage);\n\t\t\t\n\t\t\tparent.removeEventListener(Event.RESIZE, parentResizedHandler);\n\t\t\t\n\t\t\tstage.removeEventListener(Event.ADDED_TO_STAGE, displayObjectAddedToStageHandler);\n\t\t\tstage.removeEventListener(Event.REMOVED_FROM_STAGE, displayObjectRemovedFromStageHandler);\n\t\t\tstage.removeEventListener(MouseEvent.CLICK, stageEventHandler);\n\t\t\tstage.removeEventListener(MouseEvent.DOUBLE_CLICK, stageEventHandler);\n\t\t\tstage.removeEventListener(MouseEvent.MOUSE_DOWN, stageEventHandler);\n\t\t\tstage.removeEventListener(MouseEvent.MOUSE_MOVE, stageEventHandler);\n\t\t\tstage.removeEventListener(MouseEvent.MOUSE_OUT, stageEventHandler);\n\t\t\tstage.removeEventListener(MouseEvent.MOUSE_OVER, stageEventHandler);\n\t\t\tstage.removeEventListener(MouseEvent.MOUSE_WHEEL, stageEventHandler);\n\t\t\tstage.removeEventListener(MouseEvent.ROLL_OUT, stageEventHandler);\n\t\t\tstage.removeEventListener(MouseEvent.ROLL_OVER, stageEventHandler);\n\t\t\tstage.removeEventListener(TouchEvent.TOUCH_BEGIN, stageEventHandler);\n\t\t\tstage.removeEventListener(TouchEvent.TOUCH_END, stageEventHandler);\n\t\t\tstage.removeEventListener(TouchEvent.TOUCH_MOVE, stageEventHandler);\n\t\t\t\n\t\t\tif (_stage3d != null)\n\t\t\t\t_stage3d.visible = false;\n\t\t}\n\t\t\n\t\tprivate function setupOnStage(stage : Stage, stage3dId : uint = 0) : void\n\t\t{\n\t\t\tif (_autoResize)\n\t\t\t{\n\t\t\t\t_width = stage.stageWidth;\n\t\t\t\t_height = stage.stageHeight;\n\t\t\t}\n\t\t\t\n\t\t\tif (!_stage3d)\n\t\t\t{\n\t\t\t\t_stage3d = stage.stage3Ds[stage3dId];\n\t\t\t\t_stage3d.addEventListener(Event.CONTEXT3D_CREATE, context3dCreatedHandler);\n\t\t\t\t_stage3d.requestContext3D();\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_stage3d.visible = true;\n\t\t\t}\n\t\t\t\n\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Dispose the Viewport and all the Stage3D related objects. After this operation,\n\t\t * the Viewport cannot be used anymore and is ready for garbage collection.\n\t\t *\/\n\t\tpublic function dispose():void\n\t\t{\n\t\t\tif (_stage3d != null)\n\t\t\t{\n\t\t\t\t_stage3d.removeEventListener(Event.CONTEXT3D_CREATE, context3dCreatedHandler);\n\t\t\t\t_stage3d = null;\n\t\t\t}\n\t\t\t\n\t\t\tif (_context3d != null)\n\t\t\t{\n\t\t\t\t_context3d.dispose();\n\t\t\t\t_context3d = null;\n\t\t\t}\n\t\t\t\n\t\t\treturn ;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resize the display area. The \"resized\" signal is executed when the new width and\n\t\t * height have be set. \n\t\t * @param width\n\t\t * @param height\n\t\t * \n\t\t *\/\n\t\tpublic function resize(width : Number, height : Number) : void\n\t\t{\n\t\t\t_autoResize = false;\n\t\t\t\n\t\t\tsetSize(width, height);\n\t\t}\n\t\t\n\t\tprivate function setSize(width : Number, height : Number) : void\n\t\t{\n\t\t\tif (width == _width && _height == height)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t_width = width;\n\t\t\t_height = height;\n\t\t\t\n\t\t\tupdateStage3D();\n\t\t\tupdateBackBuffer();\n\t\t\t_resized.execute(this, width, height);\n\t\t}\n\t\t\n\t\tprivate function stageResizedHandler(event : Event) : void\n\t\t{\n\t\t\tupdateMask();\n\t\t}\n\t\t\n\t\tprivate function parentResizedHandler(event : Event) : void\n\t\t{\n\t\t\tif (_autoResize)\n\t\t\t{\n\t\t\t\tif (parent == stage)\n\t\t\t\t\tsetSize(stage.stageWidth, stage.stageHeight);\n\t\t\t\telse\n\t\t\t\t\tsetSize(parent.width, parent.height);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function context3dCreatedHandler(event : Event) : void\n\t\t{\n\t\t\t_context3d = new Context3DResource(_stage3d.context3D);\n\t\t\t\n\t\t\tupdateStage3D();\n\t\t\tupdateBackBuffer();\n\t\t\t\n\t\t\tdispatchEvent(new Event(Event.INIT));\n\t\t}\n\t\t\n\t\tprivate function updateBackBuffer() : void\n\t\t{\n\t\t\tif (_width == 0 || _height == 0 || _stage3d == null || _stage3d.context3D == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t_invalidBackBuffer = false;\n\t\t\t_stage3d.context3D.configureBackBuffer(_width, _height, _antiAliasing, true);\n\t\t\t_backBuffer = new RenderTarget(_width, _height, null, 0, _backgroundColor);\n\t\t\t\n\t\t\tgraphics.clear();\n\t\t\tgraphics.beginFill(0, 0);\n\t\t\tgraphics.drawRect(0, 0, _width, _height);\n\t\t}\n\t\t\n\t\tprivate function updateStage3D() : void\n\t\t{\n\t\t\tif (_stage3d == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar upperLeft\t: Point\t= localToGlobal(ZERO2);\n\t\t\t\n\t\t\t_stage3d.x = upperLeft.x;\n\t\t\t_stage3d.y = upperLeft.y;\n\t\t\t\n\t\t\tif (_width > 2048)\n\t\t\t{\n\t\t\t\t_stage3d.x = (_width - 2048) * 0.5;\n\t\t\t\t_width = 2048;\n\t\t\t}\n\t\t\telse\n\t\t\t\t_stage3d.x = upperLeft.x;\n\t\t\t\n\t\t\tif (_height > 2048)\n\t\t\t{\n\t\t\t\t_stage3d.y = (_height - 2048) * 0.5;\n\t\t\t\t_height = 2048;\n\t\t\t}\n\t\t\telse\n\t\t\t\t_stage3d.y = upperLeft.y;\n\n\t\t\tupdateMask();\n\t\t}\n\t\t\n\t\tprivate function stageEventHandler(event : Object) : void\n\t\t{\n\t\t\tif (!_alwaysOnTop || event.target == this)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar stageX\t: Number\t= event.stageX;\n\t\t\tvar stageY\t: Number\t= event.stageY;\n\t\t\t\n\t\t\tif (stageX > _stage3d.x && stageX < _stage3d.x + _width\n\t\t\t\t&& stageY > _stage3d.y && stageY < _stage3d.y + _height)\n\t\t\t{\n\t\t\t\tdispatchEvent(event.clone());\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateMask() : void\n\t\t{\n\t\t\tif (!stage)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar numChildren : uint = stage.numChildren;\n\t\t\tvar i \t\t\t: uint = 0;\n\t\t\t\n\t\t\tif (_alwaysOnTop)\n\t\t\t{\n\t\t\t\tvar gfx\t\t\t: Graphics\t= _mask.graphics;\n\t\t\t\tvar stageWidth\t: int\t\t= stage.stageWidth;\n\t\t\t\tvar stageHeight\t: int\t\t= stage.stageHeight;\n\t\t\t\t\n\t\t\t\tgfx.clear();\n\t\t\t\tgfx.beginFill(0);\n\t\t\t\tgfx.moveTo(0, 0);\n\t\t\t\tgfx.lineTo(stageWidth, 0);\n\t\t\t\tgfx.lineTo(stageWidth, stageHeight);\n\t\t\t\tgfx.lineTo(0., stageHeight);\n\t\t\t\tgfx.lineTo(0, 0);\n\t\t\t\tgfx.moveTo(_stage3d.x, _stage3d.y);\n\t\t\t\tgfx.lineTo(_stage3d.x, _stage3d.y + height);\n\t\t\t\tgfx.lineTo(_stage3d.x + width, _stage3d.y + height);\n\t\t\t\tgfx.lineTo(_stage3d.x + width, _stage3d.y);\n\t\t\t\tgfx.lineTo(_stage3d.x, _stage3d.y);\n\t\t\t\tgfx.endFill();\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < numChildren; ++i)\n\t\t\t\t\tstage.getChildAt(i).mask = _mask;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tfor (i = 0; i < numChildren; ++i)\n\t\t\t\t{\n\t\t\t\t\tvar child : DisplayObject = stage.getChildAt(i);\n\t\t\t\t\t\n\t\t\t\t\tif (child.mask == _mask)\n\t\t\t\t\t\tchild.mask = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function displayObjectAddedToStageHandler(event : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject\t= event.target as DisplayObject;\n\t\t\t\n\t\t\tif (displayObject.parent == stage)\n\t\t\t\tupdateMask();\n\t\t}\n\t\t\n\t\tprivate function displayObjectRemovedFromStageHandler(event : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject\t= event.target as DisplayObject;\n\t\t\t\n\t\t\tif (_autoResize && displayObject.parent == stage)\n\t\t\t\tdisplayObject.mask = null;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.DisplayObject;\n\timport flash.display.Graphics;\n\timport flash.display.Shape;\n\timport flash.display.Sprite;\n\timport flash.display.Stage;\n\timport flash.display.Stage3D;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.events.TouchEvent;\n\timport flash.geom.Point;\n\n\t\/**\n\t * The Viewport is the display area where a 3D scene can be rendered.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Viewport extends Sprite\n\t{\n\t\tprivate static const ZERO2\t\t: Point\t\t\t\t= new Point();\n\t\t\n\t\tprivate var _stage3d\t\t\t: Stage3D\t\t\t= null;\n\t\tprivate var _context3d\t\t\t: Context3DResource\t= null;\n\t\t\n\t\tprivate var _width\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _height\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _autoResize\t\t\t: Boolean\t\t\t= false;\n\t\tprivate var _antiAliasing\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _backgroundColor\t: uint\t\t\t\t= 0;\n\t\tprivate var _backBuffer\t\t\t: RenderTarget\t\t= null;\n\t\tprivate var _invalidBackBuffer\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _alwaysOnTop\t\t: Boolean\t\t\t= false;\n\t\tprivate var _mask\t\t\t\t: Shape\t\t\t\t= new Shape();\n\t\t\n\t\tprivate var _mouseManager\t\t: MouseManager\t\t= new MouseManager();\n\t\tprivate var _keyboardManager\t: KeyboardManager\t= new KeyboardManager();\n\t\t\n\t\tprivate var _resized\t\t\t: Signal\t\t\t= new Signal('Viewport.resized');\n\t\t\n\t\tminko_render function get context3D() : Context3DResource\n\t\t{\n\t\t\treturn _context3d;\n\t\t}\n\t\t\n\t\tminko_render function get backBuffer() : RenderTarget\n\t\t{\n\t\t\tvar positionOnStage\t: Point\t= localToGlobal(ZERO2);\n\t\t\t\n\t\t\tif (_stage3d.x != positionOnStage.x || _stage3d.y != positionOnStage.y)\n\t\t\t\tupdateStage3D()\n\t\t\t\n\t\t\treturn _backBuffer;\n\t\t}\n\t\t\n\t\tpublic function get ready() : Boolean\n\t\t{\n\t\t\treturn _stage3d != null && _stage3d.context3D != null && _backBuffer != null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the viewport is visible or not. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function get visible() : Boolean\n\t\t{\n\t\t\treturn _stage3d.visible;\n\t\t}\n\t\toverride public function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_stage3d.visible = value;\n\t\t\tsuper.visible = value;\n\t\t}\n\t\t\n\t\toverride public function set x(value : Number) : void\n\t\t{\n\t\t\tsuper.x = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\toverride public function set y(value : Number) : void\n\t\t{\n\t\t\tsuper.y = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The width of the display area. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function get width() : Number\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\t\toverride public function set width(value : Number) : void\n\t\t{\n\t\t\tresize(value, _height);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The height of the display area. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\toverride public function get height() : Number\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\toverride public function set height(value : Number) : void\n\t\t{\n\t\t\tresize(_width, value);\n\t\t}\n\t\t\n\t\tpublic function get alwaysOnTop() : Boolean\n\t\t{\n\t\t\treturn _alwaysOnTop;\n\t\t}\n\t\tpublic function set alwaysOnTop(value : Boolean) : void\n\t\t{\n\t\t\t_alwaysOnTop = value;\n\t\t}\n\t\t\n\t\tpublic function get keyboardManager() : KeyboardManager\n\t\t{\n\t\t\treturn _keyboardManager;\n\t\t}\n\t\t\n\t\tpublic function get mouseManager() : MouseManager\n\t\t{\n\t\t\treturn _mouseManager;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is resized.\n\t\t * Callback functions for this signal should accept the following\n\t\t * arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport executing the signal<\/li>\n\t\t * <li>width : Number, the new width of the viewport<\/li>\n\t\t * <li>height : Number, the new height of the viewport<\/li>\n\t\t * <\/ul> \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get resized() : Signal\n\t\t{\n\t\t\treturn _resized;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The background color of the display area. This value must use the\n\t\t * RGB format.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get backgroundColor() : uint\n\t\t{\n\t\t\treturn _backgroundColor;\n\t\t}\n\t\tpublic function set backgroundColor(value : uint) : void\n\t\t{\n\t\t\t_backgroundColor = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The anti-aliasing to use (0, 2, 4, 8 or 16). The actual anti-aliasing\n\t\t * used for rendering depends on the hardware capabilities. If the specified\n\t\t * anti-aliasing value is not supported, the value 0 will be used.\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get antiAliasing() : uint\n\t\t{\n\t\t\treturn _antiAliasing;\n\t\t}\n\t\tpublic function set antiAliasing(value : uint) : void\n\t\t{\n\t\t\t_antiAliasing = value;\n\t\t\tupdateStage3D();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The driver informations provided by the Stage3D API. \n\t\t *\/\n\t\tpublic function get driverInfo() : String\n\t\t{\n\t\t\treturn _stage3d && _stage3d.context3D\n\t\t\t\t? _stage3d.context3D.driverInfo\n\t\t\t\t: null;\n\t\t}\n\t\t\n\t\tpublic function Viewport(antiAliasing\t: uint\t= 0,\n\t\t\t\t\t\t\t\t width\t\t\t: uint \t= 0,\n\t\t\t\t\t\t\t\t height\t\t\t: uint\t= 0)\n\t\t{\n\t\t\t_antiAliasing = antiAliasing;\n\t\t\t\n\t\t\tif (width == 0 && height == 0)\n\t\t\t\t_autoResize = true;\n\t\t\t\n\t\t\t_width = width;\n\t\t\t_height = height;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_mouseManager.bind(this);\n\t\t\t\n\t\t\taddEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);\n\t\t\taddEventListener(Event.REMOVED_FROM_STAGE, removedFromStageHandler);\n\t\t}\n\t\t\n\t\tprivate function addedToStageHandler(event : Event) : void\n\t\t{\n\t\t\t_keyboardManager.bind(stage);\n\n\t\t\tparent.addEventListener(Event.RESIZE, parentResizedHandler);\n\t\t\t\n\t\t\tstage.addEventListener(Event.ADDED_TO_STAGE, displayObjectAddedToStageHandler);\n\t\t\tstage.addEventListener(Event.REMOVED_FROM_STAGE, displayObjectRemovedFromStageHandler);\n\t\t\t\n\t\t\tsetupOnStage(stage);\n\t\t}\n\t\t\n\t\tprivate function removedFromStageHandler(event : Event) : void\n\t\t{\n\t\t\t_keyboardManager.unbind(stage);\n\t\t\t\n\t\t\tparent.removeEventListener(Event.RESIZE, parentResizedHandler);\n\t\t\t\n\t\t\tstage.removeEventListener(Event.ADDED_TO_STAGE, displayObjectAddedToStageHandler);\n\t\t\tstage.removeEventListener(Event.REMOVED_FROM_STAGE, displayObjectRemovedFromStageHandler);\n\t\t\t\n\t\t\tif (_stage3d != null)\n\t\t\t\t_stage3d.visible = false;\n\t\t}\n\t\t\n\t\tprivate function setupOnStage(stage : Stage, stage3dId : uint = 0) : void\n\t\t{\n\t\t\tif (_autoResize)\n\t\t\t{\n\t\t\t\t_width = stage.stageWidth;\n\t\t\t\t_height = stage.stageHeight;\n\t\t\t}\n\t\t\t\n\t\t\tif (!_stage3d)\n\t\t\t{\n\t\t\t\t_stage3d = stage.stage3Ds[stage3dId];\n\t\t\t\t_stage3d.addEventListener(Event.CONTEXT3D_CREATE, context3dCreatedHandler);\n\t\t\t\t_stage3d.requestContext3D();\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_stage3d.visible = true;\n\t\t\t}\n\t\t\t\n\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Dispose the Viewport and all the Stage3D related objects. After this operation,\n\t\t * the Viewport cannot be used anymore and is ready for garbage collection.\n\t\t *\/\n\t\tpublic function dispose():void\n\t\t{\n\t\t\tif (_stage3d != null)\n\t\t\t{\n\t\t\t\t_stage3d.removeEventListener(Event.CONTEXT3D_CREATE, context3dCreatedHandler);\n\t\t\t\t_stage3d = null;\n\t\t\t}\n\t\t\t\n\t\t\tif (_context3d != null)\n\t\t\t{\n\t\t\t\t_context3d.dispose();\n\t\t\t\t_context3d = null;\n\t\t\t}\n\t\t\t\n\t\t\treturn ;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resize the display area. The \"resized\" signal is executed when the new width and\n\t\t * height have be set. \n\t\t * @param width\n\t\t * @param height\n\t\t * \n\t\t *\/\n\t\tpublic function resize(width : Number, height : Number) : void\n\t\t{\n\t\t\t_autoResize = false;\n\t\t\t\n\t\t\tsetSize(width, height);\n\t\t}\n\t\t\n\t\tprivate function setSize(width : Number, height : Number) : void\n\t\t{\n\t\t\tif (width == _width && _height == height)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t_width = width;\n\t\t\t_height = height;\n\t\t\t\n\t\t\tupdateStage3D();\n\t\t\tupdateBackBuffer();\n\t\t\t_resized.execute(this, width, height);\n\t\t}\n\t\t\n\t\tprivate function stageResizedHandler(event : Event) : void\n\t\t{\n\t\t\tupdateMask();\n\t\t}\n\t\t\n\t\tprivate function parentResizedHandler(event : Event) : void\n\t\t{\n\t\t\tif (_autoResize)\n\t\t\t{\n\t\t\t\tif (parent == stage)\n\t\t\t\t\tsetSize(stage.stageWidth, stage.stageHeight);\n\t\t\t\telse\n\t\t\t\t\tsetSize(parent.width, parent.height);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function context3dCreatedHandler(event : Event) : void\n\t\t{\n\t\t\t_context3d = new Context3DResource(_stage3d.context3D);\n\t\t\t\n\t\t\tupdateStage3D();\n\t\t\tupdateBackBuffer();\n\t\t\t\n\t\t\tdispatchEvent(new Event(Event.INIT));\n\t\t}\n\t\t\n\t\tprivate function updateBackBuffer() : void\n\t\t{\n\t\t\tif (_width == 0 || _height == 0 || _stage3d == null || _stage3d.context3D == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t_invalidBackBuffer = false;\n\t\t\t_stage3d.context3D.configureBackBuffer(_width, _height, _antiAliasing, true);\n\t\t\t_backBuffer = new RenderTarget(_width, _height, null, 0, _backgroundColor);\n\t\t\t\n\t\t\tgraphics.clear();\n\t\t\tgraphics.beginFill(0, 0);\n\t\t\tgraphics.drawRect(0, 0, _width, _height);\n\t\t}\n\t\t\n\t\tprivate function updateStage3D() : void\n\t\t{\n\t\t\tif (_stage3d == null)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar upperLeft\t: Point\t= localToGlobal(ZERO2);\n\t\t\t\n\t\t\t_stage3d.x = upperLeft.x;\n\t\t\t_stage3d.y = upperLeft.y;\n\t\t\t\n\t\t\tif (_width > 2048)\n\t\t\t{\n\t\t\t\t_stage3d.x = (_width - 2048) * 0.5;\n\t\t\t\t_width = 2048;\n\t\t\t}\n\t\t\telse\n\t\t\t\t_stage3d.x = upperLeft.x;\n\t\t\t\n\t\t\tif (_height > 2048)\n\t\t\t{\n\t\t\t\t_stage3d.y = (_height - 2048) * 0.5;\n\t\t\t\t_height = 2048;\n\t\t\t}\n\t\t\telse\n\t\t\t\t_stage3d.y = upperLeft.y;\n\n\t\t\tupdateMask();\n\t\t}\n\t\t\n\t\tprivate function updateMask() : void\n\t\t{\n\t\t\tif (!stage)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tvar numChildren : uint = stage.numChildren;\n\t\t\tvar i \t\t\t: uint = 0;\n\t\t\t\n\t\t\tif (_alwaysOnTop)\n\t\t\t{\n\t\t\t\tvar gfx\t\t\t: Graphics\t= _mask.graphics;\n\t\t\t\tvar stageWidth\t: int\t\t= stage.stageWidth;\n\t\t\t\tvar stageHeight\t: int\t\t= stage.stageHeight;\n\t\t\t\t\n\t\t\t\tgfx.clear();\n\t\t\t\tgfx.beginFill(0);\n\t\t\t\tgfx.moveTo(0, 0);\n\t\t\t\tgfx.lineTo(stageWidth, 0);\n\t\t\t\tgfx.lineTo(stageWidth, stageHeight);\n\t\t\t\tgfx.lineTo(0., stageHeight);\n\t\t\t\tgfx.lineTo(0, 0);\n\t\t\t\tgfx.moveTo(_stage3d.x, _stage3d.y);\n\t\t\t\tgfx.lineTo(_stage3d.x, _stage3d.y + height);\n\t\t\t\tgfx.lineTo(_stage3d.x + width, _stage3d.y + height);\n\t\t\t\tgfx.lineTo(_stage3d.x + width, _stage3d.y);\n\t\t\t\tgfx.lineTo(_stage3d.x, _stage3d.y);\n\t\t\t\tgfx.endFill();\n\t\t\t\t\n\t\t\t\tfor (i = 0; i < numChildren; ++i)\n\t\t\t\t\tstage.getChildAt(i).mask = _mask;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tfor (i = 0; i < numChildren; ++i)\n\t\t\t\t{\n\t\t\t\t\tvar child : DisplayObject = stage.getChildAt(i);\n\t\t\t\t\t\n\t\t\t\t\tif (child.mask == _mask)\n\t\t\t\t\t\tchild.mask = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function displayObjectAddedToStageHandler(event : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject\t= event.target as DisplayObject;\n\t\t\t\n\t\t\tif (displayObject.parent == stage)\n\t\t\t\tupdateMask();\n\t\t}\n\t\t\n\t\tprivate function displayObjectRemovedFromStageHandler(event : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject\t= event.target as DisplayObject;\n\t\t\t\n\t\t\tif (_autoResize && displayObject.parent == stage)\n\t\t\t\tdisplayObject.mask = null;\n\t\t}\n\t}\n}","subject":"remove stage events handling in Viewport made useless by drawing a transparent rectangle on top of the viewport","message":"remove stage events handling in Viewport made useless by drawing a transparent rectangle on top of the viewport\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"3c26c9daacc2676d671e37eecd46f4ff7387e31d","old_file":"as3\/src\/br\/com\/yuiti\/lab\/infiniship\/InfiniShip.as","new_file":"as3\/src\/br\/com\/yuiti\/lab\/infiniship\/InfiniShip.as","old_contents":"package br.com.yuiti.lab.infiniship \n{\n    import flash.display.MovieClip;\n    import flash.display.Shape;\n    import flash.display.Sprite;\n    \n    \/**\n     * InfiniShip | AS3 :: A procedural spaceship generator\n     * ======================================================================\n     * \n     * This is a remake of Dave Bollinger's \"Pixel Spaceships\", remade and \n     * fully commented.\n     * \n     * I tried to organize things inside and comment\/explain everything, but I'm \n     * a little bit bad with programming so, sorry if I messed up something.\n     * \n     * The original script was made for Processing, in 2006, by Dave. But this \n     * version has also used \"mtheall\" HTML5 Canvas (from 2013) version as reference \n     * for some structure and methods.\n     * \n     * This version is intended to work the same way as Bollinger's original script, \n     * and it tries to follow the same rules for the ship's cell grid.\n     * \n     * NOTE: Some of the creative output (images) generated by this script remains \n     * property of Dave Bollinger, as this script follows his basic concept. Even \n     * though the possible combination of ships is huge, Dave still has copyright \n     * over his artistic output, so use this carefully.\n     * \n     * You are welcome (and highly encouraged) to fork, remix, create your \n     * own way to generate sprites and use this as reference to build your own \n     * generator. :)\n     * \n     * @author Fabio Y. Goto <lab@yuiti.com.br>\n     *\/\n    public class InfiniShip extends Sprite\n    {\n        \/* PRIVATE VARIABLES\n         * ====================================================================== *\/\n        \n        \/**\n         * Empty cell flag.\n         *\/\n        private var S_EMPTY:Number = 0;\n    \n        \/**\n         * Solid cell flag.\n         *\/\n        private var S_SOLID:Number = 1;\n        \n        \/**\n         * Main body cell flag.\n         *\/\n        private var S_SHAPE:Number = 2;\n        \n        \/**\n         * Cockpit cell flag.\n         *\/\n        private var S_CABIN:Number = 3;\n        \n        \/**\n         * Ship width, in pixels.\n         *\/\n        private var SHIP_W:Number = 12;\n        \n        \/**\n         * Ship height, in pixels.\n         *\/\n        private var SHIP_H:Number = 12;\n        \n        \/**\n         * Array containing saturation values, to be used when defining colors.\n         *\/\n        private var sats:Array = [\n            40, 60, 80, 100, 80, 60, 80, 100, 120, 100, 80, 60\n        ];\n    \n        \/**\n         * Array containing brightness values, to be used when defining colors.\n         *\/\n        private var bris:Array = [\n            40, 70, 100, 130, 160, 190, 220, 220, 190, 160, 130, 100, 70, 40\n        ];\n    \n        \/**\n         * Array containing the cell data for body cells in the ship's sprite.\n         * \n         * Content defined inside the constructor.\n         *\/\n        private var solidCell:Array;\n        \n        \/**\n         * Array containing the cell data for cockpit cells in the ship's sprite.\n         * \n         * Content defined inside the constructor.\n         *\/\n        private var shapeCell:Array;\n        \n        \/**\n         * Array containing the cell data for cockpit cells in the ship's sprite.\n         * \n         * Content defined inside the constructor.\n         *\/\n        private var cabinCell:Array;\n        \n        \/**\n         * Main ship array, used when generating the ship, to define the ship's cells.\n         *\/\n        private var shipCell:Array;\n        \n        \/**\n         * Pseudo-random integer, to be used a seed when defining the ship's shape.\n         * \n         * Content defined inside the constructor.\n         *\/\n        private var mainseed:Number;\n    \n        \/**\n         * Pseudo-random integer, to be used a seed when defining the ship's color.\n         * \n         * Content defined inside the constructor.\n         *\/\n        private var clrsseed:Number;\n        \n        \/**\n         * Main ship containter.\n         *\/\n        private var ship:Shape;\n        \n        \/**\n         * Main ship wrapper. This is the object that will be added to the stage.\n         *\/\n        private var wrap:MovieClip;\n        \n        \n        \n        \/* CONSTRUCTOR\n         * ====================================================================== *\/\n        public function InfiniShip() \n        {\n            \/\/ Defining seeds\n            mainseed = generateSeed();\n            clrsseed = generateSeed();\n            \n            \/\/ Defining cell data\n            solidCell = [\n                cell(5, 2),  cell(5, 3),  cell(5, 4), \n                cell(5, 5),  cell(5, 9)\n            ];\n            shapeCell = [\n                cell(4, 1),  cell(5, 1),  cell(4, 2),  cell(3, 3),   cell(4, 3), \n                cell(3, 4),  cell(4, 4),  cell(2, 5),  cell(3, 5),   cell(4, 5), \n                cell(1, 6),  cell(2, 6),  cell(3, 6),  cell(1, 7),   cell(2, 7), \n                cell(3, 7),  cell(1, 8),  cell(2, 8),  cell(3, 8),   cell(1, 9), \n                cell(2, 9),  cell(3, 9),  cell(4, 9),  cell(3, 10),  cell(4, 10), \n                cell(5, 10)\n            ];\n            cabinCell = [\n                cell(4,6),  cell(5,6),  cell(4,7),  cell(5,7), \n                cell(4,8),  cell(5,8)\n            ];\n            \n            \/\/ Generating ship\n            generateShip();\n        }\n        \n        \n        \n        \/* SEED GENERATION AND NUMBER OPERATIONS \n         * ====================================================================== *\/\n        \n        \/**\n         * Calculates the pixel index value.\n         * @param x\n         * @param y\n         * @return\n         *\/\n        private function cell(x:Number, y:Number):Number \n        {\n            return (y * SHIP_W) + x;\n        }\n    \n        \/**\n         * Generates the seeds for defining the ship's shape and color.\n         * \n         * It tries to use something similar to the original script's seed generator.\n         * \n         * @return\n         *\/\n        private function generateSeed():Number \n        {\n            return Math.floor(Math.random() * 4 * 1024 * 1024 * 1024);\n        }\n    \n        \/**\n         * Converts a decimal number to its HEX counterpart.\n         * \n         * Restricted from 0 to 255, if input is lower than 0 it will be changed \n         * to 0, and if bigger than 255 will be changed to 255.\n         * \n         * @param nums\n         * @return\n         *\/\n        private function dechex(nums:Number):String \n        {\n            \/\/ Checking if lower than 0 or bigger than 255\n            if (nums < 0) nums = 0;\n            if (nums > 255) nums = 255;\n            \/\/ Converting to string and returning\n            return nums.toString(16).toUpperCase();\n        }\n        \n        \/**\n         * Returns the array length (number of items inside).\n         * \n         * @param array\n         * @return\n         *\/\n        private function countArray(array:Array):Number \n        {\n            var length:int = 0;\n            for (var i:* in array) length++;\n            return length;\n        }\n        \n        \n        \n        \/* COLORS\n         * ====================================================================== *\/\n        \n        \/**\n         * Converts the HSV (Hue, Saturation and Brightness) values from a color \n         * into its RGB counterpart, returning them in a formatted object, with its \n         * RGB values.\n         * \n         * @param h\n         * @param s\n         * @param v\n         * @return\n         *\/\n        private function HSVRGB(h:Number, s:Number, v:Number):Number\n        {\n            \/\/ Declaring internal variables\n            var r:Number, g:Number, b:Number, i:Number, f:Number, p:Number, \n                q:Number, t:Number;\n            \/\/ If saturation equals 0, returns a shade of gray\n            if (s == 0) {\n                \/\/ Generating shade of gray for all RGB channels\n                var gray:String = dechex(Math.floor(v * 255));\n                \/\/ Returning values\n                return parseInt(\"0x\" + gray + gray + gray);\n            }\n            \/\/ Defining color values\n            i = Math.floor(h * 6);\n            f = h * 6 - i;\n            p = v * (1 - s);\n            q = v * (1 - f * s);\n            t = v * (1 * (1 - f) * s);\n            \/\/ Defining RGB values5\n            switch (i % 6) {\n                case 1:\n                    r = q;\n                    g = v;\n                    b = p;\n                    break;\n                case 2:\n                    r = p;\n                    g = v;\n                    b = t;\n                    break;\n                case 3:\n                    r = p;\n                    g = q;\n                    b = v;\n                    break;\n                case 4:\n                    r = t;\n                    g = p;\n                    b = v;\n                    break;\n                case 5:\n                    r = v;\n                    g = p;\n                    b = q;\n                    break;\n                default:\n                    r = v;\n                    g = t;\n                    b = p;\n                    break;\n            }\n            \/\/ Returning color\n            return parseInt(\n                \"0x\" \n                + dechex(Math.floor(r * 255))\n                + dechex(Math.floor(g * 255))\n                + dechex(Math.floor(b * 255))\n            );\n        }\n    \n        \/**\n         * Defines the colors for a determined pixel, on the ship's body. Returns \n         * it as an integer corresponding to the RGB values of the defined color.\n         * \n         * @param x\n         * @param y\n         * @return\n         *\/\n        private function shapeColor(x:Number, y:Number):Number \n        {\n            \/\/ Defining saturation\n            var s:Number = sats[y] \/ 255.0;\n            \/\/ Defining brightness\n            var b:Number = bris[x] \/ 255.0;\n            \/\/ Defining hue\n            var h:Number;\n            if (y < 6) {\n                h = (clrsseed >> 8) & 0xFF;\n            } else if (y < 9) {\n                h = (clrsseed >> 16) & 0xFF;\n            } else {\n                h = (clrsseed >> 24) & 0xFF;\n            }\n            \/\/ Returning\n            return HSVRGB(360 * h \/ 256, s, b);\n        }\n        \n        \/**\n         * Defines the colors for a determined pixel, on the ship's cockpit. Returns \n         * it as an integer corresponding to the RGB values of the defined color.\n         * \n         * @param x\n         * @param y\n         * @return\n         *\/\n        private function cabinColor(x:Number, y:Number):Number \n        {\n            \/\/ Defining saturation\n            var s:Number = sats[y] \/ 255.0;\n            \/\/ Defining brightness\n            var b:Number = (bris[x] + 40) \/ 255.0;\n            \/\/ Defining hue\n            var h:Number = clrsseed & 0xFF;\n            \/\/ Returning\n            return HSVRGB(360 * h \/ 256, s, b);\n        }\n        \n        \n        \n        \/* SHIP GENERATION\n         * ====================================================================== *\/\n        \n        \/**\n         * Generates a single ship and adds it to the stage.\n         *\/\n        private function generateShip():void \n        {\n            \/\/ Initializing ship sprite\n            ship = new Shape();\n            \n            \/\/ Initializing sprite wrapper\n            wrap = new MovieClip();\n            \n            \/\/ Initializing ship cell array\n            shipCell = new Array();\n            \n            \/\/ Marking all cells as empty, to start\n            var area:Number = SHIP_W * SHIP_H;\n            for (var i:Number = 0; i < area; i++) {\n                shipCell[i] = S_EMPTY;\n            }\n            \/\/ Initializing always solid cells\n            for (var i = 0; i < countArray(solidCell); ++i ) {\n                shipCell[solidCell[i]] = S_SOLID;\n            }\n            \n            \/\/ Marking body cells\n            for (var i:Number = 0; i < countArray(shapeCell); ++i ) {\n                if ((mainseed & (1 << i)) > 0) {\n                    shipCell[shapeCell[i]] = S_SHAPE;\n                } else {\n                    shipCell[shapeCell[i]] = S_EMPTY;\n                }\n            }\n            \n            \/\/ Marking the cockpit cells\n            for (var i:Number = 0; i < countArray(cabinCell); ++i ) {\n                if ((mainseed & (1 << (countArray(shapeCell) + 1))) > 0) {\n                    shipCell[cabinCell[i]] = S_SOLID;\n                } else {\n                    shipCell[cabinCell[i]] = S_CABIN;\n                }\n            }\n            \n            \/\/ Defining border cells\n            for (var y:Number = 0; y < SHIP_H; ++y) {\n                for (var x:Number = 0; x < (SHIP_W \/ 2); ++x) {\n                    \/\/ If the cell is a body cell\n                    if (shipCell[cell(x, y)] == S_SHAPE) {\n                        \/\/ Top\n                        if (y > 0 && shipCell[cell(x, y - 1)] == S_EMPTY) {\n                            shipCell[cell(x, y - 1)] = S_SOLID;\n                        }\n                        \/\/ Left\n                        if (x > 0 && shipCell[cell(x - 1, y)] == S_EMPTY) {\n                            shipCell[cell(x - 1, y)] = S_SOLID;\n                        }\n                        \/\/ Right\n                        if (\n                            x < Math.floor(SHIP_W \/ 2) - 1 \n                            && shipCell[cell(x + 1, y)] == S_EMPTY\n                        ) {\n                            shipCell[cell(x + 1, y)] = S_SOLID;\n                        }\n                        \/\/ Bottom\n                        if (y < SHIP_H && shipCell[cell(x, y + 1)] == S_EMPTY) {\n                            shipCell[cell(x, y + 1)] = S_SOLID;\n                        }\n                    }\n                }\n            }\n            \n            \/\/ Drawing the pixels inside the shape object\n            for (var y:Number = 0; y < SHIP_H; ++y) {\n                for (var x:Number = 0; x < (SHIP_W \/ 2); ++x) {\n                    \/\/ If the current cell isn't an empty cell\n                    if (shipCell[cell(x, y)] != S_EMPTY) {\n                        \/\/ Defining colors to paint the ship\n                        if (shipCell[cell(x, y)] == S_SOLID) {\n                            \/\/ Border\/solid cell color\n                            ship.graphics.beginFill(0x000000, 1);\n                        } else if (shipCell[cell(x, y)] == S_SHAPE) {\n                            \/\/ Defining body color\n                            var tint:Number = shapeColor(x, y);\n                            \/\/ Begin filling with the current color\n                            ship.graphics.beginFill(tint, 1);\n                        } else if (shipCell[cell(x, y)] == S_CABIN) {\n                            \/\/ Defining cockpit color\n                            var tint:Number = cabinColor(x, y);\n                            \/\/ Begin filling with the current color\n                            ship.graphics.beginFill(tint, 1);\n                        }\n                        \/\/ Drawing the pixel\n                        ship.graphics.drawRect(x, y, 1, 1);\n                        \/\/ Drawing the mirrored pixel\n                        ship.graphics.drawRect(SHIP_W - x - 1, y, 1, 1);\n                    }\n                }\n            }\n            \n            \/\/ Wrapping the ship and adjusting position (centering in x0, y0)\n            wrap.addChild(ship);\n            ship.x = -6;\n            ship.y = -6;\n            \n            \/\/ Adding it to the stage\n            addChild(wrap);\n        }\n    }\n}","new_contents":"package br.com.yuiti.lab.infiniship \n{\n    import flash.display.MovieClip;\n    import flash.display.Shape;\n    import flash.display.Sprite;\n    \n    \/**\n     * InfiniShip | AS3 :: A procedural spaceship generator\n     * ======================================================================\n     * \n     * This is a remake of Dave Bollinger's \"Pixel Spaceships\", remade and \n     * fully commented.\n     * \n     * I tried to organize things inside and comment\/explain everything, but I'm \n     * a little bit bad with programming so, sorry if I messed up something.\n     * \n     * The original script was made for Processing, in 2006, by Dave. But this \n     * version has also used \"mtheall\" HTML5 Canvas (from 2013) version as reference \n     * for some structure and methods.\n     * \n     * This version is intended to work the same way as Bollinger's original script, \n     * and it tries to follow the same rules for the ship's cell grid.\n     * \n     * NOTE: Some of the creative output (images) generated by this script remains \n     * property of Dave Bollinger, as this script follows his basic concept. Even \n     * though the possible combination of ships is huge, Dave still has copyright \n     * over his artistic output, so use this carefully.\n     * \n     * You are welcome (and highly encouraged) to fork, remix, create your \n     * own way to generate sprites and use this as reference to build your own \n     * generator. :)\n     * \n     * @author Fabio Y. Goto <lab@yuiti.com.br>\n     *\/\n    public class InfiniShip extends Sprite\n    {\n        \/* PRIVATE VARIABLES\n         * ====================================================================== *\/\n        \n        \/**\n         * Empty cell flag.\n         *\/\n        private var S_EMPTY:Number = 0;\n    \n        \/**\n         * Solid cell flag.\n         *\/\n        private var S_SOLID:Number = 1;\n        \n        \/**\n         * Main body cell flag.\n         *\/\n        private var S_SHAPE:Number = 2;\n        \n        \/**\n         * Cockpit cell flag.\n         *\/\n        private var S_CABIN:Number = 3;\n        \n        \/**\n         * Ship width, in pixels.\n         *\/\n        private var SHIP_W:Number = 12;\n        \n        \/**\n         * Ship height, in pixels.\n         *\/\n        private var SHIP_H:Number = 12;\n        \n        \/**\n         * Array containing saturation values, to be used when defining colors.\n         *\/\n        private var sats:Array = [\n            40, 60, 80, 100, 80, 60, 80, 100, 120, 100, 80, 60\n        ];\n    \n        \/**\n         * Array containing brightness values, to be used when defining colors.\n         *\/\n        private var bris:Array = [\n            40, 70, 100, 130, 160, 190, 220, 220, 190, 160, 130, 100, 70, 40\n        ];\n    \n        \/**\n         * Array containing the cell data for body cells in the ship's sprite.\n         * \n         * Content defined inside the constructor.\n         *\/\n        private var solidCell:Array;\n        \n        \/**\n         * Array containing the cell data for cockpit cells in the ship's sprite.\n         * \n         * Content defined inside the constructor.\n         *\/\n        private var shapeCell:Array;\n        \n        \/**\n         * Array containing the cell data for cockpit cells in the ship's sprite.\n         * \n         * Content defined inside the constructor.\n         *\/\n        private var cabinCell:Array;\n        \n        \/**\n         * Main ship array, used when generating the ship, to define the ship's cells.\n         *\/\n        private var shipCell:Array;\n        \n        \/**\n         * Pseudo-random integer, to be used a seed when defining the ship's shape.\n         * \n         * Content defined inside the constructor.\n         *\/\n        private var mainseed:Number;\n    \n        \/**\n         * Pseudo-random integer, to be used a seed when defining the ship's color.\n         * \n         * Content defined inside the constructor.\n         *\/\n        private var clrsseed:Number;\n        \n        \/**\n         * Main ship containter.\n         *\/\n        private var ship:Shape;\n        \n        \/**\n         * Main ship wrapper. This is the object that will be added to the stage.\n         *\/\n        private var wrap:MovieClip;\n        \n        \n        \n        \/* CONSTRUCTOR\n         * ====================================================================== *\/\n        public function InfiniShip() \n        {\n            \/\/ Defining seeds\n            mainseed = generateSeed();\n            clrsseed = generateSeed();\n            \n            \/\/ Defining cell data\n            solidCell = [\n                cell(5, 2),  cell(5, 3),  cell(5, 4), \n                cell(5, 5),  cell(5, 9)\n            ];\n            shapeCell = [\n                cell(4, 1),  cell(5, 1),  cell(4, 2),  cell(3, 3),   cell(4, 3), \n                cell(3, 4),  cell(4, 4),  cell(2, 5),  cell(3, 5),   cell(4, 5), \n                cell(1, 6),  cell(2, 6),  cell(3, 6),  cell(1, 7),   cell(2, 7), \n                cell(3, 7),  cell(1, 8),  cell(2, 8),  cell(3, 8),   cell(1, 9), \n                cell(2, 9),  cell(3, 9),  cell(4, 9),  cell(3, 10),  cell(4, 10), \n                cell(5, 10)\n            ];\n            cabinCell = [\n                cell(4,6),  cell(5,6),  cell(4,7),  cell(5,7), \n                cell(4,8),  cell(5,8)\n            ];\n            \n            \/\/ Generating ship\n            generateShip();\n        }\n        \n        \n        \n        \/* SEED GENERATION AND NUMBER OPERATIONS \n         * ====================================================================== *\/\n        \n        \/**\n         * Calculates the pixel index value.\n         * @param x\n         * @param y\n         * @return\n         *\/\n        private function cell(x:Number, y:Number):Number \n        {\n            return (y * SHIP_W) + x;\n        }\n    \n        \/**\n         * Generates the seeds for defining the ship's shape and color.\n         * \n         * It tries to use something similar to the original script's seed generator.\n         * \n         * @return\n         *\/\n        private function generateSeed():Number \n        {\n            return Math.floor(Math.random() * 4 * 1024 * 1024 * 1024);\n        }\n    \n        \/**\n         * Converts a decimal number to its HEX counterpart.\n         * \n         * Restricted from 0 to 255, if input is lower than 0 it will be changed \n         * to 0, and if bigger than 255 will be changed to 255.\n         * \n         * @param nums\n         * @return\n         *\/\n        private function dechex(nums:Number):String \n        {\n            \/\/ Checking if lower than 0 or bigger than 255\n            if (nums < 0) nums = 0;\n            if (nums > 255) nums = 255;\n            \/\/ Converting to string and returning\n            return nums.toString(16).toUpperCase();\n        }\n        \n        \/**\n         * Returns the array length (number of items inside).\n         * \n         * @param array\n         * @return\n         *\/\n        private function countArray(array:Array):Number \n        {\n            var length:int = 0;\n            for (var i:* in array) length++;\n            return length;\n        }\n        \n        \n        \n        \/* COLORS\n         * ====================================================================== *\/\n        \n        \/**\n         * Converts the HSV (Hue, Saturation and Brightness) values from a color \n         * into its RGB counterpart, returning them in a formatted object, with its \n         * RGB values.\n         * \n         * @param h\n         * @param s\n         * @param v\n         * @return\n         *\/\n        private function HSVRGB(h:Number, s:Number, v:Number):Number\n        {\n            \/\/ Declaring internal variables\n            var r:Number, g:Number, b:Number, i:Number, f:Number, p:Number, \n                q:Number, t:Number;\n            \/\/ If saturation equals 0, returns a shade of gray\n            if (s == 0) {\n                \/\/ Generating shade of gray for all RGB channels\n                var gray:String = dechex(Math.floor(v * 255));\n                \/\/ Returning values\n                return parseInt(\"0x\" + gray + gray + gray);\n            }\n            \/\/ Defining color values\n            i = Math.floor(h * 6);\n            f = h * 6 - i;\n            p = v * (1 - s);\n            q = v * (1 - f * s);\n            t = v * (1 * (1 - f) * s);\n            \/\/ Defining RGB values5\n            switch (i % 6) {\n                case 1:\n                    r = q;\n                    g = v;\n                    b = p;\n                    break;\n                case 2:\n                    r = p;\n                    g = v;\n                    b = t;\n                    break;\n                case 3:\n                    r = p;\n                    g = q;\n                    b = v;\n                    break;\n                case 4:\n                    r = t;\n                    g = p;\n                    b = v;\n                    break;\n                case 5:\n                    r = v;\n                    g = p;\n                    b = q;\n                    break;\n                default:\n                    r = v;\n                    g = t;\n                    b = p;\n                    break;\n            }\n            \/\/ Returning color\n            return parseInt(\n                \"0x\" \n                + dechex(Math.floor(r * 255))\n                + dechex(Math.floor(g * 255))\n                + dechex(Math.floor(b * 255))\n            );\n        }\n    \n        \/**\n         * Defines the colors for a determined pixel, on the ship's body. Returns \n         * it as an integer corresponding to the RGB values of the defined color.\n         * \n         * @param x\n         * @param y\n         * @return\n         *\/\n        private function shapeColor(x:Number, y:Number):Number \n        {\n            \/\/ Defining saturation\n            var s:Number = sats[y] \/ 255.0;\n            \/\/ Defining brightness\n            var b:Number = bris[x] \/ 255.0;\n            \/\/ Defining hue\n            var h:Number;\n            if (y < 6) {\n                h = (clrsseed >> 8) & 0xFF;\n            } else if (y < 9) {\n                h = (clrsseed >> 16) & 0xFF;\n            } else {\n                h = (clrsseed >> 24) & 0xFF;\n            }\n            \/\/ Returning\n            return HSVRGB(360 * h \/ 256, s, b);\n        }\n        \n        \/**\n         * Defines the colors for a determined pixel, on the ship's cockpit. Returns \n         * it as an integer corresponding to the RGB values of the defined color.\n         * \n         * @param x\n         * @param y\n         * @return\n         *\/\n        private function cabinColor(x:Number, y:Number):Number \n        {\n            \/\/ Defining saturation\n            var s:Number = sats[y] \/ 255.0;\n            \/\/ Defining brightness\n            var b:Number = (bris[x] + 40) \/ 255.0;\n            \/\/ Defining hue\n            var h:Number = clrsseed & 0xFF;\n            \/\/ Returning\n            return HSVRGB(360 * h \/ 256, s, b);\n        }\n        \n        \n        \n        \/* SHIP GENERATION\n         * ====================================================================== *\/\n        \n        \/**\n         * Generates a single ship and adds it to the stage.\n         *\/\n        private function generateShip():void \n        {\n            \/\/ Initializing ship sprite\n            ship = new Shape();\n            \n            \/\/ Initializing sprite wrapper\n            wrap = new MovieClip();\n            \n            \/\/ Initializing ship cell array\n            shipCell = new Array();\n            \n            \/\/ Marking all cells as empty, to start\n            var area:Number = SHIP_W * SHIP_H;\n            for (var i:Number = 0; i < area; i++) {\n                shipCell[i] = S_EMPTY;\n            }\n            \/\/ Initializing always solid cells\n            for (var i = 0; i < countArray(solidCell); ++i ) {\n                shipCell[solidCell[i]] = S_SOLID;\n            }\n            \n            \/\/ Marking body cells\n            for (var i:Number = 0; i < countArray(shapeCell); ++i ) {\n                if ((mainseed & (1 << i)) > 0) {\n                    shipCell[shapeCell[i]] = S_SHAPE;\n                } else {\n                    shipCell[shapeCell[i]] = S_EMPTY;\n                }\n            }\n            \n            \/\/ Marking the cockpit cells\n            for (var i:Number = 0; i < countArray(cabinCell); ++i ) {\n                if ((mainseed & (1 << (countArray(shapeCell) + i))) > 0) {\n                    shipCell[cabinCell[i]] = S_SOLID;\n                } else {\n                    shipCell[cabinCell[i]] = S_CABIN;\n                }\n            }\n            \n            \/\/ Defining border cells\n            for (var y:Number = 0; y < SHIP_H; ++y) {\n                for (var x:Number = 0; x < (SHIP_W \/ 2); ++x) {\n                    \/\/ If the cell is a body cell\n                    if (shipCell[cell(x, y)] == S_SHAPE) {\n                        \/\/ Top\n                        if (y > 0 && shipCell[cell(x, y - 1)] == S_EMPTY) {\n                            shipCell[cell(x, y - 1)] = S_SOLID;\n                        }\n                        \/\/ Left\n                        if (x > 0 && shipCell[cell(x - 1, y)] == S_EMPTY) {\n                            shipCell[cell(x - 1, y)] = S_SOLID;\n                        }\n                        \/\/ Right\n                        if (\n                            x < Math.floor(SHIP_W \/ 2) - 1 \n                            && shipCell[cell(x + 1, y)] == S_EMPTY\n                        ) {\n                            shipCell[cell(x + 1, y)] = S_SOLID;\n                        }\n                        \/\/ Bottom\n                        if (y < SHIP_H && shipCell[cell(x, y + 1)] == S_EMPTY) {\n                            shipCell[cell(x, y + 1)] = S_SOLID;\n                        }\n                    }\n                }\n            }\n            \n            \/\/ Drawing the pixels inside the shape object\n            for (var y:Number = 0; y < SHIP_H; ++y) {\n                for (var x:Number = 0; x < (SHIP_W \/ 2); ++x) {\n                    \/\/ If the current cell isn't an empty cell\n                    if (shipCell[cell(x, y)] != S_EMPTY) {\n                        \/\/ Defining colors to paint the ship\n                        if (shipCell[cell(x, y)] == S_SOLID) {\n                            \/\/ Border\/solid cell color\n                            ship.graphics.beginFill(0x000000, 1);\n                        } else if (shipCell[cell(x, y)] == S_SHAPE) {\n                            \/\/ Defining body color\n                            var tint:Number = shapeColor(x, y);\n                            \/\/ Begin filling with the current color\n                            ship.graphics.beginFill(tint, 1);\n                        } else if (shipCell[cell(x, y)] == S_CABIN) {\n                            \/\/ Defining cockpit color\n                            var tint:Number = cabinColor(x, y);\n                            \/\/ Begin filling with the current color\n                            ship.graphics.beginFill(tint, 1);\n                        }\n                        \/\/ Drawing the pixel\n                        ship.graphics.drawRect(x, y, 1, 1);\n                        \/\/ Drawing the mirrored pixel\n                        ship.graphics.drawRect(SHIP_W - x - 1, y, 1, 1);\n                    }\n                }\n            }\n            \n            \/\/ Wrapping the ship and adjusting position (centering in x0, y0)\n            wrap.addChild(ship);\n            ship.x = -6;\n            ship.y = -6;\n            \n            \/\/ Adding it to the stage\n            addChild(wrap);\n        }\n    }\n}\n","subject":"Update InfiniShip.as","message":"Update InfiniShip.as","lang":"ActionScript","license":"mit","repos":"yuigoto\/infiniship,yuigoto\/infiniship"}
{"commit":"71d8736700b241e06b9f18135ef23efb0545ae80","old_file":"application\/src\/im\/siver\/logger\/controllers\/TraceController.as","new_file":"application\/src\/im\/siver\/logger\/controllers\/TraceController.as","old_contents":"package im.siver.logger.controllers {\n\n    import flash.display.BitmapData;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.MouseEvent;\n    import flash.geom.Rectangle;\n\n    import im.siver.logger.models.Constants;\n    import im.siver.logger.utils.LoggerUtils;\n    import im.siver.logger.views.components.Filter;\n    import im.siver.logger.views.components.panels.TracePanel;\n    import im.siver.logger.views.components.windows.SnapshotWindow;\n    import im.siver.logger.views.components.windows.TraceWindow;\n\n    import mx.collections.ArrayCollection;\n    import mx.events.CollectionEvent;\n    import mx.events.FlexEvent;\n    import mx.events.ListEvent;\n    import mx.utils.StringUtil;\n\n    public final class TraceController extends EventDispatcher {\n\n        [Bindable]\n        private var _dataFilterd:ArrayCollection = new ArrayCollection();\n\n        private var _data:ArrayCollection = new ArrayCollection();\n        private var _panel:TracePanel;\n        private var _send:Function;\n\n        \/**\n         * Save panel\n         *\/\n        public function TraceController(panel:TracePanel, send:Function) {\n            _panel = panel;\n            _send = send;\n            _panel.addEventListener(FlexEvent.CREATION_COMPLETE, creationComplete, false, 0, true);\n        }\n\n        private function collectionDidChange(e:CollectionEvent):void {\n            if (_panel.autoScrollButton.selected) {\n                _panel.datagrid.validateNow();\n                _panel.datagrid.verticalScrollPosition = _panel.datagrid.maxVerticalScrollPosition;\n            }\n        }\n\n        \/**\n         * Panel is ready to link data providers\n         *\/\n        private function creationComplete(e:FlexEvent):void {\n            _panel.removeEventListener(FlexEvent.CREATION_COMPLETE, creationComplete);\n            _panel.datagrid.dataProvider = _dataFilterd;\n            _panel.datagrid.addEventListener(ListEvent.ITEM_DOUBLE_CLICK, showTrace, false, 0, true);\n            _panel.filter.addEventListener(Filter.CHANGED, filterChanged, false, 0, true);\n            _panel.clearButton.addEventListener(MouseEvent.CLICK, clear, false, 0, true);\n            _dataFilterd.addEventListener(CollectionEvent.COLLECTION_CHANGE, collectionDidChange, false, 0, true);\n        }\n\n        \/**\n         * Show a trace in an output window\n         *\/\n        private function filterChanged(event:Event):void {\n            _dataFilterd.removeAll();\n\n            \/\/ Check if a filter term is given\n            if (_panel.filter.words.length == 0) {\n                for (var i:int = 0; i < _data.length; i++) {\n                    _dataFilterd.addItem(_data[i]);\n                }\n                return;\n            }\n            for (var n:int = 0; n < _data.length; n++) {\n                if (checkFilter(_data[n])) {\n                    _dataFilterd.addItem(_data[n]);\n                }\n            }\n        }\n\n        private function addItem(item:Object):void {\n            if (_panel.filter.words.length == 0) {\n                _dataFilterd.addItem(item);\n                return;\n            }\n            if (checkFilter(item)) {\n                _dataFilterd.addItem(item);\n            }\n        }\n\n        \/**\n         * Loop through the search terms and compare strings\n         *\/\n        private function checkFilter(item:Object):Boolean {\n            var message:String = item.message;\n            var target:String = item.target;\n            var label:String = item.label;\n            var person:String = item.person;\n            if (message == null) message = \"\";\n            if (target == null) target = \"\";\n            if (label == null) label = \"\";\n            if (person == null) person = \"\";\n            message = StringUtil.trim(message).toLowerCase();\n            target = StringUtil.trim(target).toLowerCase();\n            label = StringUtil.trim(label).toLowerCase();\n            person = StringUtil.trim(person).toLowerCase();\n            var i:int;\n\n            \/\/ Clone words\n            var words:Array = [];\n            for (i = 0; i < _panel.filter.words.length; i++) {\n                words[i] = _panel.filter.words[i];\n            }\n\n            if (message != \"\") {\n                for (i = 0; i < words.length; i++) {\n                    if (message.indexOf(words[i]) != -1) {\n                        words.splice(i, 1);\n                        i--;\n                    }\n                }\n            }\n            if (words.length == 0) return true;\n            if (target != \"\") {\n                for (i = 0; i < words.length; i++) {\n                    if (target.indexOf(words[i]) != -1) {\n                        words.splice(i, 1);\n                        i--;\n                    }\n                }\n            }\n            if (words.length == 0) return true;\n            if (label != \"\") {\n                for (i = 0; i < words.length; i++) {\n                    if (label.indexOf(words[i]) != -1) {\n                        words.splice(i, 1);\n                        i--;\n                    }\n                }\n            }\n            if (words.length == 0) return true;\n            if (person != \"\") {\n                for (i = 0; i < words.length; i++) {\n                    if (person.indexOf(words[i]) != -1) {\n                        words.splice(i, 1);\n                        i--;\n                    }\n                }\n            }\n            if (words.length == 0) return true;\n            return false;\n        }\n\n        \/**\n         * Show a trace in an output window\n         *\/\n        private function showTrace(event:ListEvent):void {\n            \/\/ Check if the selected item is still available\n            if (event.currentTarget.selectedItem != null) {\n\n                \/\/ Get the data\n                var item:Object = _dataFilterd.getItemAt(event.currentTarget.selectedIndex);\n\n                \/\/ Check the window to open\n                if (item.message == \"Snapshot\" && item.xml == null) {\n                    var snapshotWindow:SnapshotWindow = new SnapshotWindow();\n                    snapshotWindow.setData(item);\n                    snapshotWindow.open();\n                } else {\n                    var traceWindow:TraceWindow = new TraceWindow();\n                    traceWindow.setData(item);\n                    traceWindow.open();\n                }\n            }\n        }\n\n        \/**\n         * Clear traces\n         *\/\n        public function clear(event:MouseEvent = null):void {\n            _data.removeAll();\n            _dataFilterd.removeAll();\n            _panel.datagrid.horizontalScrollPosition = 0;\n        }\n\n        \/**\n         * Data handler from client\n         *\/\n        public function setData(data:Object):void {\n            \/\/ Vars for loop\n            var date:Date;\n            var hours:String;\n            var minutes:String;\n            var seconds:String;\n            var miliseconds:String;\n            var time:String;\n            var memory:String;\n            var traceItem:Object;\n\n            switch (data[\"command\"]) {\n\n                case Constants.COMMAND_CLEAR_TRACES:\n                    clear();\n                    break;\n\n                case Constants.COMMAND_TRACE:\n\n                    \/\/ Format the properties\n                    date = data[\"date\"];\n                    time = zeroPad(date.getHours(), 2) + \":\" + zeroPad(date.getMinutes(), 2) + \":\" + zeroPad(date.getSeconds(), 2) + \".\" + zeroPad(date.getMilliseconds(), 3);\n                    memory = Math.round(data[\"memory\"] \/ 1024) + \" Kb\";\n\n                    \/\/ Create the trace object\n                    traceItem = {};\n\n                    \/\/ Check the label\n                    if (data[\"xml\"]..node.length() > 1 && data[\"xml\"]..node.length() <= 3) {\n                        if (data[\"xml\"].node[0].@type == Constants.TYPE_STRING || data[\"xml\"].node[0].@type == Constants.TYPE_BOOLEAN || data[\"xml\"].node[0].@type == Constants.TYPE_NUMBER || data[\"xml\"].node[0].@type == Constants.TYPE_INT || data[\"xml\"].node[0].@type == Constants.TYPE_UINT) {\n                            traceItem.message = LoggerUtils.stripBreaks(LoggerUtils.htmlUnescape(data[\"xml\"].node.children()[0].@label));\n                        } else {\n                            traceItem.message = LoggerUtils.stripBreaks(LoggerUtils.htmlUnescape(data[\"xml\"].node.@label)) + \" ...\";\n                        }\n                    } else {\n                        traceItem.message = LoggerUtils.stripBreaks(LoggerUtils.htmlUnescape(data[\"xml\"].node.@label)) + \" ...\";\n                    }\n\n                    \/\/ Clean target\n                    if (data['target'].indexOf('object') != -1) {\n                        traceItem.target = String(data['target']).replace('object ', '');\n                    } else {\n                        traceItem.target = data[\"target\"];\n                    }\n\n                    \/\/ Add extra info\n                    traceItem.line = _data.length + 1;\n                    traceItem.time = time;\n                    traceItem.memory = memory;\n                    traceItem.reference = data[\"reference\"];\n                    traceItem.label = data[\"label\"];\n                    traceItem.person = data[\"person\"];\n                    traceItem.color = data[\"color\"];\n                    traceItem.xml = data[\"xml\"];\n\n                    \/\/ Add to list\n                    _data.addItem(traceItem);\n                    addItem(traceItem);\n                    break;\n\n                case Constants.COMMAND_SNAPSHOT:\n\n                    \/\/ Format the properties\n                    date = data[\"date\"];\n                    hours = (date.getHours() < 10) ? \"0\" + date.getHours().toString() : date.getHours().toString();\n                    minutes = (date.getMinutes() < 10) ? \"0\" + date.getMinutes().toString() : date.getMinutes().toString();\n                    seconds = (date.getSeconds() < 10) ? \"0\" + date.getSeconds().toString() : date.getSeconds().toString();\n                    miliseconds = date.getMilliseconds().toString();\n                    time = hours + \":\" + minutes + \":\" + seconds + \".\" + miliseconds;\n                    memory = Math.round(data[\"memory\"] \/ 1024) + \" Kb\";\n\n                    \/\/ Read the bitmap\n                    try {\n                        var bitmapData:BitmapData = new BitmapData(data[\"width\"], data[\"height\"]);\n                        bitmapData.setPixels(new Rectangle(0, 0, data[\"width\"], data[\"height\"]), data[\"bytes\"]);\n                    } catch (e:Error) {\n                        return;\n                    }\n\n                    \/\/ Create the trace object\n                    traceItem = {};\n                    traceItem.line = _data.length + 1;\n                    traceItem.time = time;\n                    traceItem.memory = memory;\n                    traceItem.width = data[\"width\"];\n                    traceItem.height = data[\"height\"];\n                    traceItem.bitmapData = bitmapData;\n                    traceItem.message = \"Snapshot\";\n                    traceItem.target = data[\"target\"];\n                    traceItem.label = data[\"label\"];\n                    traceItem.person = data[\"person\"];\n                    traceItem.color = data[\"color\"];\n                    traceItem.xml = null;\n\n                    \/\/ Add to list\n                    _data.addItem(traceItem);\n                    addItem(traceItem);\n                    break;\n            }\n        }\n\n        private function zeroPad(value:int, length:int, pad:String = '0'):String {\n            var result:String = String(value);\n            while (result.length < length) {\n                result = pad + result;\n            }\n            return result;\n        }\n    }\n}\n","new_contents":"package im.siver.logger.controllers {\n\n    import flash.display.BitmapData;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.events.MouseEvent;\n    import flash.geom.Rectangle;\n\n    import im.siver.logger.models.Constants;\n    import im.siver.logger.utils.LoggerUtils;\n    import im.siver.logger.views.components.Filter;\n    import im.siver.logger.views.components.panels.TracePanel;\n    import im.siver.logger.views.components.windows.SnapshotWindow;\n    import im.siver.logger.views.components.windows.TraceWindow;\n\n    import mx.collections.ArrayCollection;\n    import mx.events.CollectionEvent;\n    import mx.events.FlexEvent;\n    import mx.events.ListEvent;\n    import mx.utils.StringUtil;\n\n    public final class TraceController extends EventDispatcher {\n\n        [Bindable]\n        private var _dataFilterd:ArrayCollection = new ArrayCollection();\n\n        private var _data:ArrayCollection = new ArrayCollection();\n        private var _panel:TracePanel;\n        private var _send:Function;\n\n        \/**\n         * Save panel\n         *\/\n        public function TraceController(panel:TracePanel, send:Function) {\n            _panel = panel;\n            _send = send;\n            _panel.addEventListener(FlexEvent.CREATION_COMPLETE, creationComplete, false, 0, true);\n        }\n\n        private function collectionDidChange(e:CollectionEvent):void {\n            if (_panel.autoScrollButton.selected) {\n                _panel.datagrid.validateNow();\n                _panel.datagrid.verticalScrollPosition = _panel.datagrid.maxVerticalScrollPosition;\n            }\n        }\n\n        \/**\n         * Panel is ready to link data providers\n         *\/\n        private function creationComplete(e:FlexEvent):void {\n            _panel.removeEventListener(FlexEvent.CREATION_COMPLETE, creationComplete);\n            _panel.datagrid.dataProvider = _dataFilterd;\n            _panel.datagrid.addEventListener(ListEvent.ITEM_DOUBLE_CLICK, showTrace, false, 0, true);\n            _panel.filter.addEventListener(Filter.CHANGED, filterChanged, false, 0, true);\n            _panel.clearButton.addEventListener(MouseEvent.CLICK, clear, false, 0, true);\n            _dataFilterd.addEventListener(CollectionEvent.COLLECTION_CHANGE, collectionDidChange, false, 0, true);\n        }\n\n        \/**\n         * Show a trace in an output window\n         *\/\n        private function filterChanged(event:Event):void {\n            \/\/ Check if a filter term is given\n            if (_panel.filter.words.length == 0) {\n                _dataFilterd.filterFunction = null;\n                _dataFilterd.refresh();\n            } else {\n                _dataFilterd.filterFunction = checkFilter;\n                _dataFilterd.refresh();\n            }\n        }\n\n        private function addItem(item:Object):void {\n            _dataFilterd.addItem(item);\n        }\n\n        private function simpleFilter(item:Object):Boolean {\n            return false;\n        }\n\n        \/**\n         * Loop through the search terms and compare strings\n         *\/\n        private function checkFilter(item:Object):Boolean {\n            var message:String = item.message;\n            var target:String = item.target;\n            var label:String = item.label;\n            var person:String = item.person;\n            if (message == null) message = \"\";\n            if (target == null) target = \"\";\n            if (label == null) label = \"\";\n            if (person == null) person = \"\";\n            message = StringUtil.trim(message).toLowerCase();\n            target = StringUtil.trim(target).toLowerCase();\n            label = StringUtil.trim(label).toLowerCase();\n            person = StringUtil.trim(person).toLowerCase();\n            var i:int;\n\n            \/\/ Clone words\n            var words:Array = [];\n            for (i = 0; i < _panel.filter.words.length; i++) {\n                words[i] = _panel.filter.words[i];\n            }\n\n            if (message != \"\") {\n                for (i = 0; i < words.length; i++) {\n                    if (message.indexOf(words[i]) != -1) {\n                        words.splice(i, 1);\n                        i--;\n                    }\n                }\n            }\n            if (words.length == 0) return true;\n            if (target != \"\") {\n                for (i = 0; i < words.length; i++) {\n                    if (target.indexOf(words[i]) != -1) {\n                        words.splice(i, 1);\n                        i--;\n                    }\n                }\n            }\n            if (words.length == 0) return true;\n            if (label != \"\") {\n                for (i = 0; i < words.length; i++) {\n                    if (label.indexOf(words[i]) != -1) {\n                        words.splice(i, 1);\n                        i--;\n                    }\n                }\n            }\n            if (words.length == 0) return true;\n            if (person != \"\") {\n                for (i = 0; i < words.length; i++) {\n                    if (person.indexOf(words[i]) != -1) {\n                        words.splice(i, 1);\n                        i--;\n                    }\n                }\n            }\n            if (words.length == 0) return true;\n            return false;\n        }\n\n        \/**\n         * Show a trace in an output window\n         *\/\n        private function showTrace(event:ListEvent):void {\n            \/\/ Check if the selected item is still available\n            if (event.currentTarget.selectedItem != null) {\n\n                \/\/ Get the data\n                var item:Object = _dataFilterd.getItemAt(event.currentTarget.selectedIndex);\n\n                \/\/ Check the window to open\n                if (item.message == \"Snapshot\" && item.xml == null) {\n                    var snapshotWindow:SnapshotWindow = new SnapshotWindow();\n                    snapshotWindow.setData(item);\n                    snapshotWindow.open();\n                } else {\n                    var traceWindow:TraceWindow = new TraceWindow();\n                    traceWindow.setData(item);\n                    traceWindow.open();\n                }\n            }\n        }\n\n        \/**\n         * Clear traces\n         *\/\n        public function clear(event:MouseEvent = null):void {\n            _data.removeAll();\n            _dataFilterd.removeAll();\n            _panel.datagrid.horizontalScrollPosition = 0;\n        }\n\n        \/**\n         * Data handler from client\n         *\/\n        public function setData(data:Object):void {\n            \/\/ Vars for loop\n            var date:Date;\n            var hours:String;\n            var minutes:String;\n            var seconds:String;\n            var miliseconds:String;\n            var time:String;\n            var memory:String;\n            var traceItem:Object;\n\n            switch (data[\"command\"]) {\n\n                case Constants.COMMAND_CLEAR_TRACES:\n                    clear();\n                    break;\n\n                case Constants.COMMAND_TRACE:\n\n                    \/\/ Format the properties\n                    date = data[\"date\"];\n                    time = zeroPad(date.getHours(), 2) + \":\" + zeroPad(date.getMinutes(), 2) + \":\" + zeroPad(date.getSeconds(), 2) + \".\" + zeroPad(date.getMilliseconds(), 3);\n                    memory = Math.round(data[\"memory\"] \/ 1024) + \" Kb\";\n\n                    \/\/ Create the trace object\n                    traceItem = {};\n\n                    \/\/ Check the label\n                    if (data[\"xml\"]..node.length() > 1 && data[\"xml\"]..node.length() <= 3) {\n                        if (data[\"xml\"].node[0].@type == Constants.TYPE_STRING || data[\"xml\"].node[0].@type == Constants.TYPE_BOOLEAN || data[\"xml\"].node[0].@type == Constants.TYPE_NUMBER || data[\"xml\"].node[0].@type == Constants.TYPE_INT || data[\"xml\"].node[0].@type == Constants.TYPE_UINT) {\n                            traceItem.message = LoggerUtils.stripBreaks(LoggerUtils.htmlUnescape(data[\"xml\"].node.children()[0].@label));\n                        } else {\n                            traceItem.message = LoggerUtils.stripBreaks(LoggerUtils.htmlUnescape(data[\"xml\"].node.@label)) + \" ...\";\n                        }\n                    } else {\n                        traceItem.message = LoggerUtils.stripBreaks(LoggerUtils.htmlUnescape(data[\"xml\"].node.@label)) + \" ...\";\n                    }\n\n                    \/\/ Clean target\n                    if (data['target'].indexOf('object') != -1) {\n                        traceItem.target = String(data['target']).replace('object ', '');\n                    } else {\n                        traceItem.target = data[\"target\"];\n                    }\n\n                    \/\/ Add extra info\n                    traceItem.line = _data.length + 1;\n                    traceItem.time = time;\n                    traceItem.memory = memory;\n                    traceItem.reference = data[\"reference\"];\n                    traceItem.label = data[\"label\"];\n                    traceItem.person = data[\"person\"];\n                    traceItem.color = data[\"color\"];\n                    traceItem.xml = data[\"xml\"];\n\n                    \/\/ Add to list\n                    _data.addItem(traceItem);\n                    addItem(traceItem);\n                    break;\n\n                case Constants.COMMAND_SNAPSHOT:\n\n                    \/\/ Format the properties\n                    date = data[\"date\"];\n                    hours = (date.getHours() < 10) ? \"0\" + date.getHours().toString() : date.getHours().toString();\n                    minutes = (date.getMinutes() < 10) ? \"0\" + date.getMinutes().toString() : date.getMinutes().toString();\n                    seconds = (date.getSeconds() < 10) ? \"0\" + date.getSeconds().toString() : date.getSeconds().toString();\n                    miliseconds = date.getMilliseconds().toString();\n                    time = hours + \":\" + minutes + \":\" + seconds + \".\" + miliseconds;\n                    memory = Math.round(data[\"memory\"] \/ 1024) + \" Kb\";\n\n                    \/\/ Read the bitmap\n                    try {\n                        var bitmapData:BitmapData = new BitmapData(data[\"width\"], data[\"height\"]);\n                        bitmapData.setPixels(new Rectangle(0, 0, data[\"width\"], data[\"height\"]), data[\"bytes\"]);\n                    } catch (e:Error) {\n                        return;\n                    }\n\n                    \/\/ Create the trace object\n                    traceItem = {};\n                    traceItem.line = _data.length + 1;\n                    traceItem.time = time;\n                    traceItem.memory = memory;\n                    traceItem.width = data[\"width\"];\n                    traceItem.height = data[\"height\"];\n                    traceItem.bitmapData = bitmapData;\n                    traceItem.message = \"Snapshot\";\n                    traceItem.target = data[\"target\"];\n                    traceItem.label = data[\"label\"];\n                    traceItem.person = data[\"person\"];\n                    traceItem.color = data[\"color\"];\n                    traceItem.xml = null;\n\n                    \/\/ Add to list\n                    _data.addItem(traceItem);\n                    addItem(traceItem);\n                    break;\n            }\n        }\n\n        private function zeroPad(value:int, length:int, pad:String = '0'):String {\n            var result:String = String(value);\n            while (result.length < length) {\n                result = pad + result;\n            }\n            return result;\n        }\n    }\n}\n","subject":"Use of native filter","message":"Use of native filter\n","lang":"ActionScript","license":"mit","repos":"NicolasSiver\/as3-logger"}
{"commit":"ad3c79e3028a1736d7034f5b0e2105d1bbc55987","old_file":"Game\/Resources\/elevatorScene\/Scripts\/LightsOutScript.as","new_file":"Game\/Resources\/elevatorScene\/Scripts\/LightsOutScript.as","old_contents":"class LightsOutScript {\n    Hub @hub;\n    Entity @self;\n    Entity @board;\n    Entity @rightController;\n    array<Entity@> buttons(25);\n    array<bool> buttonStates(25);\n    int numPressedButtons = 0;\n    bool gameWon = false;\n    bool isPressed = false;\n\n    LightsOutScript(Entity @entity){\n        @hub = Managers();\n        @self = @entity;\n        @board = GetEntityByGUID(1511530025);\n        @rightController = GetEntityByGUID(1508919758);\n        \n        for (int row = 0; row < 5; ++row) {\n            for (int column = 0; column < 5; ++column) {\n                Entity @btn = board.GetChild(\"btn-\" + row + \"-\" + column);\n                @buttons[row * 5 + column] = btn.GetChild(\"btn-\" + row + \"-\" + column).GetChild(\"button\");\n                buttonStates[row * 5 + column] = false;\n            }\n        }\n\n        RegisterUpdate();\n    }\n\n    void Update(float deltaTime) {\n        if (isPressed && !Input(Trigger, rightController)) {\n            isPressed = false;\n        }\n    }\n\n    void Toggle(int index) {\n        bool pressed = !buttonStates[index];\n        buttonStates[index] = pressed;\n\n        if (pressed) {\n            buttons[index].position.x = -0.06f;\n            numPressedButtons += 1;\n        } else {\n            buttons[index].position.x = 0.0f;\n            numPressedButtons -= 1;\n        }\n    }\n\n    bool IsValid(int index) {\n        return index >= 0 && index <= 24;\n    }\n\n    \/\/ Index goes first row 0 -> 4, second row 5 -> 9 etc.\n    void ButtonPress(int index) {\n        if (gameWon) {\n            return;\n        }\n\n        if (!isPressed && Input(Trigger, rightController)) {\n            isPressed = true;\n\n            int left = index - 1;\n            if (index % 5 != 0 && IsValid(left)) {\n                Toggle(left);\n            }\n\n            int right = index + 1;\n            if (index % 5 != 4 && IsValid(right)) {\n                Toggle(right);\n            }\n\n            int up = index - 5;\n            if (index > 4 && IsValid(up)) {\n                Toggle(up);\n            }\n\n            int down = index + 5;\n            if (index < 20 && IsValid(down)) {\n                Toggle(down);\n            }\n\n            Toggle(index);\n\n            if (numPressedButtons == 25) {\n                gameWon = true;\n                \/\/SendMessage(somewhere);\n                print(\"Won the game of lights out.\\n\");\n            }\n        }\n    }\n\n    void b_0_0() {\n        ButtonPress(0);\n    }\n\n    void b_0_1() {\n        ButtonPress(1);\n    }\n\n    void b_0_2() {\n        ButtonPress(2);\n    }\n\n    void b_0_3() {\n        ButtonPress(3);\n    }\n\n    void b_0_4() {\n        ButtonPress(4);\n    }\n\n    void b_1_0() {\n        ButtonPress(5);\n    }\n\n    void b_1_1() {\n        ButtonPress(6);\n    }\n\n    void b_1_2() {\n        ButtonPress(7);\n    }\n\n    void b_1_3() {\n        ButtonPress(8);\n    }\n\n    void b_1_4() {\n        ButtonPress(9);\n    }\n\n    void b_2_0() {\n        ButtonPress(10);\n    }\n\n    void b_2_1() {\n        ButtonPress(11);\n    }\n\n    void b_2_2() {\n        ButtonPress(12);\n    }\n\n    void b_2_3() {\n        ButtonPress(13);\n    }\n\n    void b_2_4() {\n        ButtonPress(14);\n    }\n\n    void b_3_0() {\n        ButtonPress(15);\n    }\n\n    void b_3_1() {\n        ButtonPress(16);\n    }\n\n    void b_3_2() {\n        ButtonPress(17);\n    }\n\n    void b_3_3() {\n        ButtonPress(18);\n    }\n\n    void b_3_4() {\n        ButtonPress(19);\n    }\n\n    void b_4_0() {\n        ButtonPress(20);\n    }\n\n    void b_4_1() {\n        ButtonPress(21);\n    }\n\n    void b_4_2() {\n        ButtonPress(22);\n    }\n\n    void b_4_3() {\n        ButtonPress(23);\n    }\n\n    void b_4_4() {\n        ButtonPress(24);\n    }\n}\n","new_contents":"class LightsOutScript {\n    Entity @board;\n    Entity @rightController;\n    array<Entity@> buttons(25);\n    array<bool> buttonStates(25);\n    int numPressedButtons = 0;\n    bool gameWon = false;\n    bool isPressed = false;\n\n    LightsOutScript(Entity @entity){\n        @board = GetEntityByGUID(1511530025);\n        @rightController = GetEntityByGUID(1508919758);\n        \n        for (int row = 0; row < 5; ++row) {\n            for (int column = 0; column < 5; ++column) {\n                Entity @btn = board.GetChild(\"btn-\" + row + \"-\" + column);\n                @buttons[row * 5 + column] = btn.GetChild(\"btn-\" + row + \"-\" + column).GetChild(\"button\");\n                buttonStates[row * 5 + column] = false;\n            }\n        }\n\n        RegisterUpdate();\n    }\n\n    void Update(float deltaTime) {\n        if (isPressed && !Input(Trigger, rightController)) {\n            isPressed = false;\n        }\n    }\n\n    void Toggle(int index) {\n        bool pressed = !buttonStates[index];\n        buttonStates[index] = pressed;\n\n        if (pressed) {\n            buttons[index].position.x = -0.06f;\n            numPressedButtons += 1;\n        } else {\n            buttons[index].position.x = 0.0f;\n            numPressedButtons -= 1;\n        }\n    }\n\n    bool IsValid(int index) {\n        return index >= 0 && index <= 24;\n    }\n\n    \/\/ Index goes first row 0 -> 4, second row 5 -> 9 etc.\n    void ButtonPress(int index) {\n        if (gameWon) {\n            return;\n        }\n\n        if (!isPressed && Input(Trigger, rightController)) {\n            isPressed = true;\n\n            int left = index - 1;\n            if (index % 5 != 0 && IsValid(left)) {\n                Toggle(left);\n            }\n\n            int right = index + 1;\n            if (index % 5 != 4 && IsValid(right)) {\n                Toggle(right);\n            }\n\n            int up = index - 5;\n            if (index > 4 && IsValid(up)) {\n                Toggle(up);\n            }\n\n            int down = index + 5;\n            if (index < 20 && IsValid(down)) {\n                Toggle(down);\n            }\n\n            Toggle(index);\n\n            if (numPressedButtons == 25) {\n                gameWon = true;\n                \/\/SendMessage(somewhere);\n                print(\"Won the game of lights out.\\n\");\n            }\n        }\n    }\n\n    void b_0_0() {\n        ButtonPress(0);\n    }\n\n    void b_0_1() {\n        ButtonPress(1);\n    }\n\n    void b_0_2() {\n        ButtonPress(2);\n    }\n\n    void b_0_3() {\n        ButtonPress(3);\n    }\n\n    void b_0_4() {\n        ButtonPress(4);\n    }\n\n    void b_1_0() {\n        ButtonPress(5);\n    }\n\n    void b_1_1() {\n        ButtonPress(6);\n    }\n\n    void b_1_2() {\n        ButtonPress(7);\n    }\n\n    void b_1_3() {\n        ButtonPress(8);\n    }\n\n    void b_1_4() {\n        ButtonPress(9);\n    }\n\n    void b_2_0() {\n        ButtonPress(10);\n    }\n\n    void b_2_1() {\n        ButtonPress(11);\n    }\n\n    void b_2_2() {\n        ButtonPress(12);\n    }\n\n    void b_2_3() {\n        ButtonPress(13);\n    }\n\n    void b_2_4() {\n        ButtonPress(14);\n    }\n\n    void b_3_0() {\n        ButtonPress(15);\n    }\n\n    void b_3_1() {\n        ButtonPress(16);\n    }\n\n    void b_3_2() {\n        ButtonPress(17);\n    }\n\n    void b_3_3() {\n        ButtonPress(18);\n    }\n\n    void b_3_4() {\n        ButtonPress(19);\n    }\n\n    void b_4_0() {\n        ButtonPress(20);\n    }\n\n    void b_4_1() {\n        ButtonPress(21);\n    }\n\n    void b_4_2() {\n        ButtonPress(22);\n    }\n\n    void b_4_3() {\n        ButtonPress(23);\n    }\n\n    void b_4_4() {\n        ButtonPress(24);\n    }\n}\n","subject":"Remove unused variables in the lights out script.","message":"Remove unused variables in the lights out script.\n","lang":"ActionScript","license":"mit","repos":"Chainsawkitten\/LargeGameProjectEngine,Chainsawkitten\/LargeGameProjectEngine"}
{"commit":"d70b65f00d676ee1c8063d0ba3d78df7ae64bcc8","old_file":"assets\/scripts\/input\/play_state.as","new_file":"assets\/scripts\/input\/play_state.as","old_contents":"void move_forward_begin() {\n\tauto player = get_entity(player_id);\n\tauto player_state = player.get_state_component();\n\tif (player_state.current_state() != \"run\") {\n\t\tplayer_state.change_state(\"run\");\n\t}\n\tplayer.get_character_physics_component().velocity(3.f);\n}\n\nvoid move_forward_end() {\n\tauto player = get_entity(player_id);\n\tauto player_state = player.get_state_component();\n\tif (player_state.current_state() == \"run\") {\n\t\tplayer_state.change_state(\"stand\");\n\t\tplayer.get_character_physics_component().velocity(0.f);\n\t}\n}\n\nvoid move_backward_begin() {\n\tauto player = get_entity(player_id);\n\tauto player_state = player.get_state_component();\n\tif (player_state.current_state() != \"walk_backward\") {\n\t\tplayer_state.change_state(\"walk_backward\");\n\t}\n\tplayer.get_character_physics_component().velocity(-1.f);\n}\n\nvoid move_backward_end() {\n\tauto player = get_entity(player_id);\n\tauto player_state = player.get_state_component();\n\tif (player_state.current_state() == \"walk_backward\") {\n\t\tplayer_state.change_state(\"stand\");\n\t\tplayer.get_character_physics_component().velocity(0.f);\n\t}\n}\n\nvoid move_right_begin() {\n\tauto player = get_entity(player_id);\n\tplayer.get_character_physics_component().angular_velocity(-1.0f);\n\tif (player.get_state_component().current_state() == \"stand\") {\n\t\tif (!player.get_animation_component().is_playing(\"turn_right\")) {\n\t\t\tplayer.get_animation_component().play_ani(\"turn_right\");\n\t\t}\n\t}\n}\n\nvoid move_right_end() {\n\tauto player = get_entity(player_id);\n\tplayer.get_character_physics_component().angular_velocity(0.0f);\n\tif (player.get_state_component().current_state() == \"stand\") {\n\t\tplayer.get_animation_component().play_ani(\"stand\");\n\t}\n}\n\nvoid move_left_begin() {\n\tauto player = get_entity(player_id);\n\tplayer.get_character_physics_component().angular_velocity(1.0f);\n\tif (player.get_state_component().current_state() == \"stand\") {\n\t\tif (!player.get_animation_component().is_playing(\"turn_right\")) {\n\t\t\tplayer.get_animation_component().play_ani(\"turn_right\");\n\t\t}\n\t}\n}\n\nvoid move_left_end() {\n\tauto player = get_entity(player_id);\n\tplayer.get_character_physics_component().angular_velocity(0.0f);\n\tif (player.get_state_component().current_state() == \"stand\") {\n\t\tplayer.get_animation_component().play_ani(\"stand\");\n\t}\n}\n\nvoid stand_begin() {\n\tauto player = get_entity(player_id);\n\tauto player_state = player.get_state_component();\n\tif (player_state.current_state() != \"stand\") {\n\t\tplayer_state.change_state(\"stand\");\n\t}\n}\n","new_contents":"#include \"..\/..\/assets\/scripts\/entities\/light_cube.as\"\n\nvoid move_forward_begin() {\n\tauto player = get_entity(player_id);\n\tauto player_state = player.get_state_component();\n\tif (player_state.current_state() != \"run\") {\n\t\tplayer_state.change_state(\"run\");\n\t}\n\tplayer.get_character_physics_component().velocity(3.f);\n}\n\nvoid move_forward_end() {\n\tauto player = get_entity(player_id);\n\tauto player_state = player.get_state_component();\n\tif (player_state.current_state() == \"run\") {\n\t\tplayer_state.change_state(\"stand\");\n\t\tplayer.get_character_physics_component().velocity(0.f);\n\t}\n}\n\nvoid move_backward_begin() {\n\tauto player = get_entity(player_id);\n\tauto player_state = player.get_state_component();\n\tif (player_state.current_state() != \"walk_backward\") {\n\t\tplayer_state.change_state(\"walk_backward\");\n\t}\n\tplayer.get_character_physics_component().velocity(-1.f);\n}\n\nvoid move_backward_end() {\n\tauto player = get_entity(player_id);\n\tauto player_state = player.get_state_component();\n\tif (player_state.current_state() == \"walk_backward\") {\n\t\tplayer_state.change_state(\"stand\");\n\t\tplayer.get_character_physics_component().velocity(0.f);\n\t}\n}\n\nvoid move_right_begin() {\n\tauto player = get_entity(player_id);\n\tplayer.get_character_physics_component().angular_velocity(-1.0f);\n\tif (player.get_state_component().current_state() == \"stand\") {\n\t\tif (!player.get_animation_component().is_playing(\"turn_right\")) {\n\t\t\tplayer.get_animation_component().play_ani(\"turn_right\");\n\t\t}\n\t}\n}\n\nvoid move_right_end() {\n\tauto player = get_entity(player_id);\n\tplayer.get_character_physics_component().angular_velocity(0.0f);\n\tif (player.get_state_component().current_state() == \"stand\") {\n\t\tplayer.get_animation_component().play_ani(\"stand\");\n\t}\n}\n\nvoid move_left_begin() {\n\tauto player = get_entity(player_id);\n\tplayer.get_character_physics_component().angular_velocity(1.0f);\n\tif (player.get_state_component().current_state() == \"stand\") {\n\t\tif (!player.get_animation_component().is_playing(\"turn_right\")) {\n\t\t\tplayer.get_animation_component().play_ani(\"turn_right\");\n\t\t}\n\t}\n}\n\nvoid move_left_end() {\n\tauto player = get_entity(player_id);\n\tplayer.get_character_physics_component().angular_velocity(0.0f);\n\tif (player.get_state_component().current_state() == \"stand\") {\n\t\tplayer.get_animation_component().play_ani(\"stand\");\n\t}\n}\n\nvoid stand_begin() {\n\tauto player = get_entity(player_id);\n\tauto player_state = player.get_state_component();\n\tif (player_state.current_state() != \"stand\") {\n\t\tplayer_state.change_state(\"stand\");\n\t}\n}\n\nvoid throw_light_begin() {\n\tauto player = get_entity(player_id);\n\tglm::vec3 direction = player.get_character_physics_component().direction();\n\tglm::vec3 position = player.position();\n\tlight_cube lc(position + direction * 2.f, player.rotation());\n\tlc.impl().get_physics_component().apply_central_impulse((direction + glm::vec3(0.f, 0.2f, 0.f)) * 5.f);\n}\n\nvoid throw_light_end() {\n\n}\n","subject":"add input callback for throwing light cubes with spaces","message":"add input callback for throwing light cubes with spaces\n","lang":"ActionScript","license":"mit","repos":"kasoki\/project-zombye,kasoki\/project-zombye,kasoki\/project-zombye"}
{"commit":"aefd1089a53dfa96766c747fa6e15250f7051ab7","old_file":"bin\/otp.replace.as","new_file":"bin\/otp.replace.as","old_contents":"#!\/bin\/bash -e\n# ========================================================================\n# Copyright (c) 2015-2017 T. R. Burghart.\n# \n# Permission to use, copy, modify, and\/or distribute this software for any\n# purpose with or without fee is hereby granted, provided that the above\n# copyright notice and this permission notice appear in all copies.\n# \n# THE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES\n# WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF\n# MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR\n# ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES\n# WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN\n# ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF\n# OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.\n# ========================================================================\n#\n# Build and install\/replace an OTP instance from source.\n#\n\nreadonly  sdir=\"$(cd \"$(dirname \"$0\")\" && pwd)\"\nreadonly  sname=\"${0##*\/}\"\nreadonly  spath=\"$sdir\/$sname\"\n\nreadonly  makejobs='5'\nreadonly  verbosity=\"${V:-0}\"\n\nusage()\n{\n    echo \"Usage: $sname [-h{0|1|2}] otp-name-or-path otp-inst-label\" >&2\n    exit 1\n}\n\ncase \"$1\" in\n    '-h0' )\n        hipe_modes='false'\n        shift\n        ;;\n    '-h1' )\n        hipe_modes='true'\n        shift\n        ;;\n    '-h2' )\n        hipe_modes='false true'\n        shift\n        ;;\n    * )\n        unset hipe_modes\n        ;;\nesac\n\n[[ $# -eq 2 ]] || usage\n[[ \"$2\" != *\/* ]] || usage\n\nreadonly  otp_name=\"${2}\"\n\ncase \"$1\" in\n    *\/* )\n        otp_src_dir=\"$1\"\n        ;;\n    . )\n        otp_src_dir=\"$(pwd)\"\n        ;;\n    .. )\n        otp_src_dir=\"$(dirname \"$(pwd)\")\"\n        ;;\n    * )\n        if [[ -d \"$1\" ]]\n        then\n            otp_src_dir=\"$1\"\n        else\n            otp_src_dir=\"$BASHO_PRJ_BASE\/$1\"\n        fi\n        ;;\nesac\n\nkerl_deactivate 2>\/dev\/null || true\nreset_lenv 2>\/dev\/null || true\n\ncd \"$otp_src_dir\"\nreadonly  otp_src_dir=\"$(pwd)\"\n\nunset   ERL_TOP ERL_LIBS MAKEFLAGS V\nunset   EXCLUDE_OSX_RT_VERS_FLAG\n\nfor n in \\\n    os.type \\\n    otp.install.base \\\n    otp.source.base \\\n    otp.source.version \\\n    env.tool.defaults \\\n    otp.config.opts\ndo\n    . \"$LOCAL_ENV_DIR\/$n\" || exit $?\ndone\n\nif [[ -n \"$hipe_modes\" ]]\nthen\n    if [[ \" $hipe_modes \" == *\\ true\\ * ]] && ! $otp_hipe_supported\n    then\n        echo HiPE is not supported on this Release\/Platform >&2\n        exit 1\n    fi\nelif $otp_hipe_supported\nthen\n    hipe_modes='false true'\nelse\n    hipe_modes='false'\nfi\n\nERL_TOP=\"$(pwd)\"\n[[ \"$PATH\" == \"$ERL_TOP\/bin\":* ]] || PATH=\"$ERL_TOP\/bin:$PATH\"\nexport  ERL_TOP PATH\n\ncase \" $otp_config_opts \" in\n    *\\ --with-odbc[\\ =]*)\n        ;;\n    *\\ --without-odbc\\ *)\n        ;;\n    *)\n        otp_config_opts+=' --without-odbc'\n        ;;\nesac\n\nfor hipe in $hipe_modes\ndo\n    if $hipe\n    then\n        otp_label=\"${otp_name}h\"\n        hipe_flag='--enable-hipe'\n    else\n        otp_label=\"$otp_name\"\n        hipe_flag='--disable-hipe'\n    fi\n    otp_dest=\"$otp_install_base\/$otp_label\"\n    build_cfg=\"--prefix $otp_dest $otp_config_opts $hipe_flag\"\n    build_log=\"build.$os_type.$otp_label.txt\"\n    docs_log=\"docs.$os_type.$otp_label.txt\"\n    install_log=\"install.$os_type.$otp_label.txt\"\n\n    $GIT clean -fdqx -e \/env -e \/.idea\/ -e '*.iml' -e '\/*.txt' \\\n    || $GIT clean -f -f -dqx -e \/env -e \/.idea\/ -e '*.iml' -e '\/*.txt' \\\n    || true\n\n    [[ $makejobs -lt 2 ]] || export MAKEFLAGS=\"-j$makejobs\"\n    [[ $verbosity -lt 1 ]] || export V=\"$verbosity\"\n\n    printf 'commit:\\t' >\"$build_log\"\n    $GIT show-ref --heads --head --hash | head -1 >>\"$build_log\"\n    \/bin\/date >>\"$build_log\"\n    env | sort >>\"$build_log\"\n    echo \".\/otp_build setup -a $build_cfg\" | tee -a \"$build_log\"\n    .\/otp_build setup -a $build_cfg 1>>\"$build_log\" 2>&1\n    \/bin\/date >>\"$build_log\"\n\n    unset   V MAKEFLAGS\n\n    if [[ -d \"$otp_dest\" ]]\n    then\n        \/bin\/rm -rf \"$otp_dest\/bin\" \"$otp_dest\/lib\" \"$otp_dest\/index.html\"\n    else\n        \/bin\/mkdir -m 2775 \"$otp_dest\"\n    fi\n\n    \/bin\/date >\"$install_log\"\n    echo \"$MAKE install\" | tee -a \"$install_log\"\n    $MAKE install 1>>\"$install_log\" 2>&1\n    \/bin\/date >>\"$install_log\"\n\n    $ECP \"$build_log\" \"$install_log\" \"$otp_dest\"\n    [[ -e \"$otp_dest\/activate\" ]] || \\\n        ln -s \"$LOCAL_ENV_DIR\/otp.activate\" \"$otp_dest\/activate\"\n\n    if [[ \"$otp_install_base\/otp-$otp_src_vsn_major\" -ef \"$otp_dest\" ]]\n    then\n        # run this before installing QuickCheck - no debug info in EQC beams\n        echo \"otp.gen.plt $otp_label\" | tee -a \"$install_log\"\n        otp.gen.plt \"$otp_label\" 1>>\"$install_log\" 2>&1\n\n        echo \"\/opt\/QuickCheck\/install_qc $otp_dest\" | tee -a \"$install_log\"\n        if ! \/opt\/QuickCheck\/install_qc \"$otp_dest\" 1>>\"$install_log\" 2>&1\n        then\n            echo 'Failed to install QuickCheck into' \"$otp_dest\" >&2\n        fi\n        \/bin\/date >>\"$install_log\"\n        $ECP \"$install_log\" \"$otp_dest\"\n\n        \/bin\/date >\"$docs_log\"\n        echo \"$MAKE docs install-docs\" | tee -a \"$docs_log\"\n        $MAKE docs install-docs 1>>\"$docs_log\" 2>&1\n        echo \"otp.gen.doc.index $otp_label\" | tee -a \"$docs_log\"\n        otp.gen.doc.index \"$otp_label\" >>\"$docs_log\"\n        \/bin\/date >>\"$docs_log\"\n        $ECP $docs_log \"$otp_dest\"\n    fi\ndone\n","new_contents":"#!\/bin\/bash -e\n# ========================================================================\n# Copyright (c) 2015-2017 T. R. Burghart.\n# \n# Permission to use, copy, modify, and\/or distribute this software for any\n# purpose with or without fee is hereby granted, provided that the above\n# copyright notice and this permission notice appear in all copies.\n# \n# THE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES\n# WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF\n# MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR\n# ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES\n# WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN\n# ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF\n# OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.\n# ========================================================================\n#\n# Build and install\/replace an OTP instance from source.\n#\n\nreadonly  sdir=\"$(cd \"$(dirname \"$0\")\" && pwd)\"\nreadonly  sname=\"${0##*\/}\"\nreadonly  spath=\"$sdir\/$sname\"\n\nreadonly  makejobs='5'\nreadonly  verbosity=\"${V:-0}\"\n\nusage()\n{\n    echo \"Usage: $sname [-h{0|1|2}] otp-name-or-path otp-inst-label\" >&2\n    exit 1\n}\n\ncase \"$1\" in\n    '-h0' )\n        hipe_modes='false'\n        shift\n        ;;\n    '-h1' )\n        hipe_modes='true'\n        shift\n        ;;\n    '-h2' )\n        hipe_modes='false true'\n        shift\n        ;;\n    * )\n        unset hipe_modes\n        ;;\nesac\n\n[[ $# -eq 2 ]] || usage\n[[ \"$2\" != *\/* ]] || usage\n\nreadonly  otp_name=\"${2}\"\n\ncase \"$1\" in\n    *\/* )\n        otp_src_dir=\"$1\"\n        ;;\n    . )\n        otp_src_dir=\"$(pwd)\"\n        ;;\n    .. )\n        otp_src_dir=\"$(dirname \"$(pwd)\")\"\n        ;;\n    * )\n        if [[ -d \"$1\" ]]\n        then\n            otp_src_dir=\"$1\"\n        else\n            otp_src_dir=\"$BASHO_PRJ_BASE\/$1\"\n        fi\n        ;;\nesac\n\nkerl_deactivate 2>\/dev\/null || true\nreset_lenv 2>\/dev\/null || true\n\ncd \"$otp_src_dir\"\nreadonly  otp_src_dir=\"$(pwd)\"\n\nunset   ERL_TOP ERL_LIBS MAKEFLAGS V\nunset   EXCLUDE_OSX_RT_VERS_FLAG\n\nfor n in \\\n    os.type \\\n    otp.install.base \\\n    otp.source.base \\\n    otp.source.version \\\n    env.tool.defaults \\\n    otp.config.opts\ndo\n    . \"$LOCAL_ENV_DIR\/$n\" || exit $?\ndone\n\nif [[ -n \"$hipe_modes\" ]]\nthen\n    if [[ \" $hipe_modes \" == *\\ true\\ * ]] && ! $otp_hipe_supported\n    then\n        echo HiPE is not supported on this Release\/Platform >&2\n        exit 1\n    fi\nelif $otp_hipe_supported\nthen\n    hipe_modes='false true'\nelse\n    hipe_modes='false'\nfi\n\nERL_TOP=\"$(pwd)\"\n[[ \"$PATH\" == \"$ERL_TOP\/bin\":* ]] || PATH=\"$ERL_TOP\/bin:$PATH\"\nexport  ERL_TOP PATH\n\ncase \" $otp_config_opts \" in\n    *\\ --with-odbc[\\ =]*)\n        ;;\n    *\\ --without-odbc\\ *)\n        ;;\n    *)\n        otp_config_opts+=' --without-odbc'\n        ;;\nesac\n\nfor hipe in $hipe_modes\ndo\n    if $hipe\n    then\n        otp_label=\"${otp_name}h\"\n        hipe_flag='--enable-hipe'\n    else\n        otp_label=\"$otp_name\"\n        hipe_flag='--disable-hipe'\n    fi\n    otp_dest=\"$otp_install_base\/$otp_label\"\n    build_cfg=\"--prefix $otp_dest $otp_config_opts $hipe_flag\"\n    build_log=\"build.$os_type.$otp_label.txt\"\n    docs_log=\"docs.$os_type.$otp_label.txt\"\n    install_log=\"install.$os_type.$otp_label.txt\"\n\n    $GIT clean -fdqx -e \/env -e \/.idea\/ -e '*.iml' -e '\/*.txt' \\\n    || $GIT clean -f -f -dqx -e \/env -e \/.idea\/ -e '*.iml' -e '\/*.txt' \\\n    || true\n\n    [[ $makejobs -lt 2 ]] || export MAKEFLAGS=\"-j$makejobs\"\n    [[ $verbosity -lt 1 ]] || export V=\"$verbosity\"\n\n    printf 'commit:\\t' >\"$build_log\"\n    $GIT show-ref --heads --head --hash | head -1 >>\"$build_log\"\n    \/bin\/date >>\"$build_log\"\n    env | sort >>\"$build_log\"\n    echo \".\/otp_build setup -a $build_cfg\" | tee -a \"$build_log\"\n    .\/otp_build setup -a $build_cfg 1>>\"$build_log\" 2>&1\n    \/bin\/date >>\"$build_log\"\n\n    unset   V MAKEFLAGS\n\n    if [[ -d \"$otp_dest\" ]]\n    then\n        \/bin\/rm -rf \"$otp_dest\/bin\" \"$otp_dest\/lib\" \"$otp_dest\/index.html\"\n    else\n        \/bin\/mkdir -m 2775 \"$otp_dest\"\n    fi\n\n    \/bin\/date >\"$install_log\"\n    echo \"$MAKE install\" | tee -a \"$install_log\"\n    $MAKE install 1>>\"$install_log\" 2>&1\n    if [[ $otp_src_vsn_major -ge 20 && ! -f \"$otp_dest\/bin\/rebar3\" ]]\n    then\n        echo \"Installing $otp_dest\/bin\/rebar3\" >>\"$install_log\"\n        wget -O \"$otp_dest\/bin\/rebar3\" 'https:\/\/s3.amazonaws.com\/rebar3\/rebar3'\n        \/bin\/chmod +x \"$otp_dest\/bin\/rebar3\"\n    fi\n    \/bin\/date >>\"$install_log\"\n\n    $ECP \"$build_log\" \"$install_log\" \"$otp_dest\"\n    [[ -e \"$otp_dest\/activate\" ]] || \\\n        ln -s \"$LOCAL_ENV_DIR\/otp.activate\" \"$otp_dest\/activate\"\n\n    if [[ \"$otp_install_base\/otp-$otp_src_vsn_major\" -ef \"$otp_dest\" ]]\n    then\n        # run this before installing QuickCheck - no debug info in EQC beams\n        echo \"otp.gen.plt $otp_label\" | tee -a \"$install_log\"\n        otp.gen.plt \"$otp_label\" 1>>\"$install_log\" 2>&1\n\n        echo \"\/opt\/QuickCheck\/install_qc $otp_dest\" | tee -a \"$install_log\"\n        if ! \/opt\/QuickCheck\/install_qc \"$otp_dest\" 1>>\"$install_log\" 2>&1\n        then\n            echo 'Failed to install QuickCheck into' \"$otp_dest\" >&2\n        fi\n        \/bin\/date >>\"$install_log\"\n        $ECP \"$install_log\" \"$otp_dest\"\n\n        \/bin\/date >\"$docs_log\"\n        echo \"$MAKE docs install-docs\" | tee -a \"$docs_log\"\n        $MAKE docs install-docs 1>>\"$docs_log\" 2>&1\n        echo \"otp.gen.doc.index $otp_label\" | tee -a \"$docs_log\"\n        otp.gen.doc.index \"$otp_label\" >>\"$docs_log\"\n        \/bin\/date >>\"$docs_log\"\n        $ECP $docs_log \"$otp_dest\"\n    fi\ndone\n","subject":"install rebar3 to OTP-20+ bin directory","message":"install rebar3 to OTP-20+ bin directory\n","lang":"ActionScript","license":"isc","repos":"tburghart\/local_env,tburghart\/local_env"}
{"commit":"7a2af33efc04defeb1c75e6eda54834801f3680b","old_file":"runtime\/src\/main\/as\/flump\/display\/LibraryLoader.as","new_file":"runtime\/src\/main\/as\/flump\/display\/LibraryLoader.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.display {\n\nimport flash.utils.ByteArray;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\n\nimport starling.core.Starling;\n\n\/**\n * Loads zip files created by the flump exporter and parses them into Library instances.\n *\/\npublic class LibraryLoader\n{\n    \/**\n     * Loads a Library from the zip in the given bytes.\n     *\n     * @param bytes The bytes containing the zip\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources out of the\n     * bytes. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadBytes (bytes :ByteArray, executor :Executor=null, scaleFactor :Number=-1) :Future {\n        return (executor || new Executor(1)).submit(new Loader(bytes, scaleFactor).load);\n    }\n\n    \/**\n     * Loads a Library from the zip at the given url.\n     *\n     * @param bytes The url where the zip can be found\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources from the\n     * url. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadURL (url :String, executor :Executor=null, scaleFactor :Number=-1) :Future {\n        return (executor || new Executor(1)).submit(new Loader(url, scaleFactor).load);\n    }\n\n    \/** @private *\/\n    public static const LIBRARY_LOCATION :String = \"library.json\";\n    \/** @private *\/\n    public static const MD5_LOCATION :String = \"md5\";\n    \/** @private *\/\n    public static const VERSION_LOCATION :String = \"version\";\n\n    \/**\n     * @private\n     * The version produced and parsable by this version of the code. The version in a resources\n     * zip must equal the version compiled into the parsing code for parsing to succeed.\n     *\/\n    public static const VERSION :String = \"2\";\n}\n\n}\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipErrorEvent;\nimport deng.fzip.FZipEvent;\nimport deng.fzip.FZipFile;\n\nimport flash.events.Event;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\nimport flash.net.URLRequest;\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport flump.display.Library;\nimport flump.display.LibraryLoader;\nimport flump.display.Movie;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.executor.FutureTask;\nimport flump.executor.load.ImageLoader;\nimport flump.executor.load.LoadedImage;\nimport flump.mold.AtlasMold;\nimport flump.mold.AtlasTextureMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\nimport flump.mold.TextureGroupMold;\n\nimport starling.core.Starling;\nimport starling.display.DisplayObject;\nimport starling.display.Image;\nimport starling.textures.Texture;\n\ninterface SymbolCreator\n{\n    function create (library :Library) :DisplayObject;\n}\n\nclass LibraryImpl\n    implements Library\n{\n    public function LibraryImpl (baseTextures :Vector.<Texture>, creators :Dictionary) {\n        _baseTextures = baseTextures;\n        _creators = creators;\n    }\n\n    public function createMovie (symbol :String) :Movie {\n        return Movie(createDisplayObject(symbol));\n    }\n\n    public function createImage (symbol :String) :Image {\n        const disp :DisplayObject = createDisplayObject(symbol);\n        if (disp is Movie) throw new Error(symbol + \" is not an Image\");\n        return Image(disp);\n    }\n\n    public function getImageTexture (symbol :String) :Texture {\n        checkNotDisposed();\n        var creator :SymbolCreator = requireSymbolCreator(symbol);\n        if (!(creator is ImageCreator)) throw new Error(symbol + \" is not an Image\");\n        return ImageCreator(creator).texture;\n    }\n\n    public function get movieSymbols () :Vector.<String> {\n        checkNotDisposed();\n        const names :Vector.<String> = new <String>[];\n        for (var creatorName :String in _creators) {\n            if (_creators[creatorName] is MovieCreator) names.push(creatorName);\n        }\n        return names;\n    }\n\n    public function get imageSymbols () :Vector.<String> {\n        checkNotDisposed();\n        const names :Vector.<String> = new <String>[];\n        for (var creatorName :String in _creators) {\n            if (_creators[creatorName] is ImageCreator) names.push(creatorName);\n        }\n        return names;\n    }\n\n    public function createDisplayObject (name :String) :DisplayObject {\n        checkNotDisposed();\n        return requireSymbolCreator(name).create(this);\n    }\n\n    public function dispose () :void {\n        checkNotDisposed();\n        for each (var tex :Texture in _baseTextures) {\n            tex.dispose();\n        }\n        _baseTextures = null;\n        _creators = null;\n    }\n\n    protected function requireSymbolCreator (name :String) :SymbolCreator {\n        var creator :SymbolCreator = _creators[name];\n        if (creator == null) throw new Error(\"No such id '\" + name + \"'\");\n        return creator;\n    }\n\n    protected function checkNotDisposed () :void {\n        if (_baseTextures == null) {\n            throw new Error(\"This Library has been disposed\");\n        }\n    }\n\n    protected var _creators :Dictionary;\n    protected var _baseTextures :Vector.<Texture>;\n}\n\nclass Loader\n{\n    public function Loader (toLoad :Object, scaleFactor :Number) {\n        _scaleFactor = (scaleFactor > 0 ? scaleFactor : Starling.contentScaleFactor);\n        _toLoad = toLoad;\n    }\n\n    public function load (future :FutureTask) :void {\n        _future = future;\n\n        _zip.addEventListener(Event.COMPLETE, _future.monitoredCallback(onZipLoadingComplete));\n        _zip.addEventListener(FZipErrorEvent.PARSE_ERROR, _future.fail);\n        _zip.addEventListener(FZipEvent.FILE_LOADED, _future.monitoredCallback(onFileLoaded));\n\n        if (_toLoad is String) _zip.load(new URLRequest(String(_toLoad)));\n        else _zip.loadBytes(ByteArray(_toLoad));\n    }\n\n    protected function onFileLoaded (e :FZipEvent) :void {\n        const loaded :FZipFile = _zip.removeFileAt(_zip.getFileCount() - 1);\n        const name :String = loaded.filename;\n        if (name == LibraryLoader.LIBRARY_LOCATION) {\n            const jsonString :String = loaded.content.readUTFBytes(loaded.content.length);\n            _lib = LibraryMold.fromJSON(JSON.parse(jsonString));\n        } else if (name.indexOf(PNG, name.length - PNG.length) != -1) {\n            _pngBytes[name] = loaded.content;\n        } else if (name == LibraryLoader.VERSION_LOCATION) {\n            const zipVersion :String = loaded.content.readUTFBytes(loaded.content.length)\n            if (zipVersion != LibraryLoader.VERSION) {\n                throw new Error(\"Zip is version \" + zipVersion + \" but the code needs \" + LibraryLoader.VERSION);\n            }\n            _versionChecked = true;\n        } else if (name == LibraryLoader.MD5_LOCATION ) { \/\/ Nothing to verify\n        } else {} \/\/ ignore unknown files\n    }\n\n    protected function onZipLoadingComplete (..._) :void {\n        _zip = null;\n        if (_lib == null) throw new Error(LibraryLoader.LIBRARY_LOCATION + \" missing from zip\");\n        if (!_versionChecked) throw new Error(LibraryLoader.VERSION_LOCATION + \" missing from zip\");\n        const loader :ImageLoader = new ImageLoader();\n        _pngLoaders.terminated.add(_future.monitoredCallback(onPngLoadingComplete));\n\n        \/\/ Determine the scale factor we want to use\n        var textureGroup :TextureGroupMold = _lib.bestTextureGroupForScaleFactor(_scaleFactor);\n        if (textureGroup != null) {\n            for each (var atlas :AtlasMold in textureGroup.atlases) {\n                loadAtlas(loader, atlas);\n            }\n        }\n        _pngLoaders.shutdown();\n    }\n\n    protected function loadAtlas (loader :ImageLoader, atlas :AtlasMold) :void {\n        const pngBytes :* = _pngBytes[atlas.file];\n        if (pngBytes === undefined) {\n            throw new Error(\"Expected an atlas '\" + atlas.file + \"', but it wasn't in the zip\");\n        }\n        const atlasFuture :Future = loader.loadFromBytes(pngBytes, _pngLoaders);\n        atlasFuture.failed.add(onPngLoadingFailed);\n        atlasFuture.succeeded.add(function (img :LoadedImage) :void {\n            var scale :Number = atlas.scaleFactor;\n            const baseTexture :Texture = Texture.fromBitmapData(\n                img.bitmapData,\n                false,   \/\/ generateMipMaps\n                false,  \/\/ optimizeForRenderToTexture\n                scale);\n\n            _baseTextures.push(baseTexture);\n\n            if (!Starling.handleLostContext) {\n                img.bitmapData.dispose();\n            }\n\n            for each (var atlasTexture :AtlasTextureMold in atlas.textures) {\n                var bounds :Rectangle = atlasTexture.bounds;\n                var offset :Point = atlasTexture.origin;\n\n                \/\/ Starling expects subtexture bounds to be unscaled\n                if (scale != 1) {\n                    bounds = bounds.clone();\n                    bounds.x \/= scale;\n                    bounds.y \/= scale;\n                    bounds.width \/= scale;\n                    bounds.height \/= scale;\n\n                    offset = offset.clone();\n                    offset.x \/= scale;\n                    offset.y \/= scale;\n                }\n\n                _creators[atlasTexture.symbol] = new ImageCreator(\n                    Texture.fromTexture(baseTexture, bounds),\n                    offset,\n                    atlasTexture.symbol);\n            }\n        });\n    }\n\n    protected function onPngLoadingComplete (..._) :void {\n        for each (var movie :MovieMold in _lib.movies) {\n            movie.fillLabels();\n            _creators[movie.id] = new MovieCreator(movie, _lib.frameRate);\n        }\n        _future.succeed(new LibraryImpl(_baseTextures, _creators));\n    }\n\n    protected function onPngLoadingFailed (e :*) :void {\n        if (_future.isComplete) return;\n        _future.fail(e);\n        _pngLoaders.shutdownNow();\n    }\n\n    protected var _toLoad :Object;\n    protected var _scaleFactor :Number;\n    protected var _future :FutureTask;\n    protected var _versionChecked :Boolean;\n\n    protected var _zip :FZip = new FZip();\n    protected var _lib :LibraryMold;\n\n    protected const _baseTextures :Vector.<Texture> = new <Texture>[];\n    protected const _creators :Dictionary = new Dictionary();\/\/<name, ImageCreator\/MovieCreator>\n    protected const _pngBytes :Dictionary = new Dictionary();\/\/<String name, ByteArray>\n    protected const _pngLoaders :Executor = new Executor(1);\n\n    protected static const PNG :String = \".png\";\n}\n\nclass ImageCreator\n    implements SymbolCreator\n{\n    public var texture :Texture;\n    public var origin :Point;\n    public var symbol :String;\n\n    public function ImageCreator (texture :Texture, origin :Point, symbol :String) {\n        this.texture = texture;\n        this.origin = origin;\n        this.symbol = symbol;\n    }\n\n    public function create (library :Library) :DisplayObject {\n        const image :Image = new Image(texture);\n        image.pivotX = origin.x;\n        image.pivotY = origin.y;\n        image.name = symbol;\n        return image;\n    }\n}\n\nclass MovieCreator\n    implements SymbolCreator\n{\n    public var mold :MovieMold;\n    public var frameRate :Number;\n\n    public function MovieCreator (mold :MovieMold, frameRate :Number) {\n        this.mold = mold;\n        this.frameRate = frameRate;\n    }\n\n    public function create (library :Library) :DisplayObject {\n        return new Movie(mold, frameRate, library);\n    }\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.display {\n\nimport flash.utils.ByteArray;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\n\nimport starling.core.Starling;\n\n\/**\n * Loads zip files created by the flump exporter and parses them into Library instances.\n *\/\npublic class LibraryLoader\n{\n    \/**\n     * Loads a Library from the zip in the given bytes.\n     *\n     * @param bytes The bytes containing the zip\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources out of the\n     * bytes. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadBytes (bytes :ByteArray, executor :Executor=null, scaleFactor :Number=-1) :Future {\n        return (executor || new Executor(1)).submit(new Loader(bytes, scaleFactor).load);\n    }\n\n    \/**\n     * Loads a Library from the zip at the given url.\n     *\n     * @param bytes The url where the zip can be found\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources from the\n     * url. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadURL (url :String, executor :Executor=null, scaleFactor :Number=-1) :Future {\n        return (executor || new Executor(1)).submit(new Loader(url, scaleFactor).load);\n    }\n\n    \/** @private *\/\n    public static const LIBRARY_LOCATION :String = \"library.json\";\n    \/** @private *\/\n    public static const MD5_LOCATION :String = \"md5\";\n    \/** @private *\/\n    public static const VERSION_LOCATION :String = \"version\";\n\n    \/**\n     * @private\n     * The version produced and parsable by this version of the code. The version in a resources\n     * zip must equal the version compiled into the parsing code for parsing to succeed.\n     *\/\n    public static const VERSION :String = \"2\";\n}\n\n}\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipErrorEvent;\nimport deng.fzip.FZipEvent;\nimport deng.fzip.FZipFile;\n\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\nimport flash.net.URLRequest;\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport flump.display.Library;\nimport flump.display.LibraryLoader;\nimport flump.display.Movie;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.executor.FutureTask;\nimport flump.executor.load.ImageLoader;\nimport flump.executor.load.LoadedImage;\nimport flump.mold.AtlasMold;\nimport flump.mold.AtlasTextureMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\nimport flump.mold.TextureGroupMold;\n\nimport starling.core.Starling;\nimport starling.display.DisplayObject;\nimport starling.display.Image;\nimport starling.textures.Texture;\n\ninterface SymbolCreator\n{\n    function create (library :Library) :DisplayObject;\n}\n\nclass LibraryImpl\n    implements Library\n{\n    public function LibraryImpl (baseTextures :Vector.<Texture>, creators :Dictionary) {\n        _baseTextures = baseTextures;\n        _creators = creators;\n    }\n\n    public function createMovie (symbol :String) :Movie {\n        return Movie(createDisplayObject(symbol));\n    }\n\n    public function createImage (symbol :String) :Image {\n        const disp :DisplayObject = createDisplayObject(symbol);\n        if (disp is Movie) throw new Error(symbol + \" is not an Image\");\n        return Image(disp);\n    }\n\n    public function getImageTexture (symbol :String) :Texture {\n        checkNotDisposed();\n        var creator :SymbolCreator = requireSymbolCreator(symbol);\n        if (!(creator is ImageCreator)) throw new Error(symbol + \" is not an Image\");\n        return ImageCreator(creator).texture;\n    }\n\n    public function get movieSymbols () :Vector.<String> {\n        checkNotDisposed();\n        const names :Vector.<String> = new <String>[];\n        for (var creatorName :String in _creators) {\n            if (_creators[creatorName] is MovieCreator) names.push(creatorName);\n        }\n        return names;\n    }\n\n    public function get imageSymbols () :Vector.<String> {\n        checkNotDisposed();\n        const names :Vector.<String> = new <String>[];\n        for (var creatorName :String in _creators) {\n            if (_creators[creatorName] is ImageCreator) names.push(creatorName);\n        }\n        return names;\n    }\n\n    public function createDisplayObject (name :String) :DisplayObject {\n        checkNotDisposed();\n        return requireSymbolCreator(name).create(this);\n    }\n\n    public function dispose () :void {\n        checkNotDisposed();\n        for each (var tex :Texture in _baseTextures) {\n            tex.dispose();\n        }\n        _baseTextures = null;\n        _creators = null;\n    }\n\n    protected function requireSymbolCreator (name :String) :SymbolCreator {\n        var creator :SymbolCreator = _creators[name];\n        if (creator == null) throw new Error(\"No such id '\" + name + \"'\");\n        return creator;\n    }\n\n    protected function checkNotDisposed () :void {\n        if (_baseTextures == null) {\n            throw new Error(\"This Library has been disposed\");\n        }\n    }\n\n    protected var _creators :Dictionary;\n    protected var _baseTextures :Vector.<Texture>;\n}\n\nclass Loader\n{\n    public function Loader (toLoad :Object, scaleFactor :Number) {\n        _scaleFactor = (scaleFactor > 0 ? scaleFactor : Starling.contentScaleFactor);\n        _toLoad = toLoad;\n    }\n\n    public function load (future :FutureTask) :void {\n        _future = future;\n\n        _zip.addEventListener(Event.COMPLETE, _future.monitoredCallback(onZipLoadingComplete));\n        _zip.addEventListener(IOErrorEvent.IO_ERROR, _future.fail);\n        _zip.addEventListener(FZipErrorEvent.PARSE_ERROR, _future.fail);\n        _zip.addEventListener(FZipEvent.FILE_LOADED, _future.monitoredCallback(onFileLoaded));\n\n        if (_toLoad is String) _zip.load(new URLRequest(String(_toLoad)));\n        else _zip.loadBytes(ByteArray(_toLoad));\n    }\n\n    protected function onFileLoaded (e :FZipEvent) :void {\n        const loaded :FZipFile = _zip.removeFileAt(_zip.getFileCount() - 1);\n        const name :String = loaded.filename;\n        if (name == LibraryLoader.LIBRARY_LOCATION) {\n            const jsonString :String = loaded.content.readUTFBytes(loaded.content.length);\n            _lib = LibraryMold.fromJSON(JSON.parse(jsonString));\n        } else if (name.indexOf(PNG, name.length - PNG.length) != -1) {\n            _pngBytes[name] = loaded.content;\n        } else if (name == LibraryLoader.VERSION_LOCATION) {\n            const zipVersion :String = loaded.content.readUTFBytes(loaded.content.length)\n            if (zipVersion != LibraryLoader.VERSION) {\n                throw new Error(\"Zip is version \" + zipVersion + \" but the code needs \" + LibraryLoader.VERSION);\n            }\n            _versionChecked = true;\n        } else if (name == LibraryLoader.MD5_LOCATION ) { \/\/ Nothing to verify\n        } else {} \/\/ ignore unknown files\n    }\n\n    protected function onZipLoadingComplete (..._) :void {\n        _zip = null;\n        if (_lib == null) throw new Error(LibraryLoader.LIBRARY_LOCATION + \" missing from zip\");\n        if (!_versionChecked) throw new Error(LibraryLoader.VERSION_LOCATION + \" missing from zip\");\n        const loader :ImageLoader = new ImageLoader();\n        _pngLoaders.terminated.add(_future.monitoredCallback(onPngLoadingComplete));\n\n        \/\/ Determine the scale factor we want to use\n        var textureGroup :TextureGroupMold = _lib.bestTextureGroupForScaleFactor(_scaleFactor);\n        if (textureGroup != null) {\n            for each (var atlas :AtlasMold in textureGroup.atlases) {\n                loadAtlas(loader, atlas);\n            }\n        }\n        _pngLoaders.shutdown();\n    }\n\n    protected function loadAtlas (loader :ImageLoader, atlas :AtlasMold) :void {\n        const pngBytes :* = _pngBytes[atlas.file];\n        if (pngBytes === undefined) {\n            throw new Error(\"Expected an atlas '\" + atlas.file + \"', but it wasn't in the zip\");\n        }\n        const atlasFuture :Future = loader.loadFromBytes(pngBytes, _pngLoaders);\n        atlasFuture.failed.add(onPngLoadingFailed);\n        atlasFuture.succeeded.add(function (img :LoadedImage) :void {\n            var scale :Number = atlas.scaleFactor;\n            const baseTexture :Texture = Texture.fromBitmapData(\n                img.bitmapData,\n                false,   \/\/ generateMipMaps\n                false,  \/\/ optimizeForRenderToTexture\n                scale);\n\n            _baseTextures.push(baseTexture);\n\n            if (!Starling.handleLostContext) {\n                img.bitmapData.dispose();\n            }\n\n            for each (var atlasTexture :AtlasTextureMold in atlas.textures) {\n                var bounds :Rectangle = atlasTexture.bounds;\n                var offset :Point = atlasTexture.origin;\n\n                \/\/ Starling expects subtexture bounds to be unscaled\n                if (scale != 1) {\n                    bounds = bounds.clone();\n                    bounds.x \/= scale;\n                    bounds.y \/= scale;\n                    bounds.width \/= scale;\n                    bounds.height \/= scale;\n\n                    offset = offset.clone();\n                    offset.x \/= scale;\n                    offset.y \/= scale;\n                }\n\n                _creators[atlasTexture.symbol] = new ImageCreator(\n                    Texture.fromTexture(baseTexture, bounds),\n                    offset,\n                    atlasTexture.symbol);\n            }\n        });\n    }\n\n    protected function onPngLoadingComplete (..._) :void {\n        for each (var movie :MovieMold in _lib.movies) {\n            movie.fillLabels();\n            _creators[movie.id] = new MovieCreator(movie, _lib.frameRate);\n        }\n        _future.succeed(new LibraryImpl(_baseTextures, _creators));\n    }\n\n    protected function onPngLoadingFailed (e :*) :void {\n        if (_future.isComplete) return;\n        _future.fail(e);\n        _pngLoaders.shutdownNow();\n    }\n\n    protected var _toLoad :Object;\n    protected var _scaleFactor :Number;\n    protected var _future :FutureTask;\n    protected var _versionChecked :Boolean;\n\n    protected var _zip :FZip = new FZip();\n    protected var _lib :LibraryMold;\n\n    protected const _baseTextures :Vector.<Texture> = new <Texture>[];\n    protected const _creators :Dictionary = new Dictionary();\/\/<name, ImageCreator\/MovieCreator>\n    protected const _pngBytes :Dictionary = new Dictionary();\/\/<String name, ByteArray>\n    protected const _pngLoaders :Executor = new Executor(1);\n\n    protected static const PNG :String = \".png\";\n}\n\nclass ImageCreator\n    implements SymbolCreator\n{\n    public var texture :Texture;\n    public var origin :Point;\n    public var symbol :String;\n\n    public function ImageCreator (texture :Texture, origin :Point, symbol :String) {\n        this.texture = texture;\n        this.origin = origin;\n        this.symbol = symbol;\n    }\n\n    public function create (library :Library) :DisplayObject {\n        const image :Image = new Image(texture);\n        image.pivotX = origin.x;\n        image.pivotY = origin.y;\n        image.name = symbol;\n        return image;\n    }\n}\n\nclass MovieCreator\n    implements SymbolCreator\n{\n    public var mold :MovieMold;\n    public var frameRate :Number;\n\n    public function MovieCreator (mold :MovieMold, frameRate :Number) {\n        this.mold = mold;\n        this.frameRate = frameRate;\n    }\n\n    public function create (library :Library) :DisplayObject {\n        return new Movie(mold, frameRate, library);\n    }\n}\n","subject":"handle IO error failure","message":"LibraryLoader: handle IO error failure","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump"}
{"commit":"6cf61bb4c8c1a068b7588029ae6079cf57a65e8f","old_file":"flash\/src\/lambmei\/starling\/display\/HandleSheet.as","new_file":"flash\/src\/lambmei\/starling\/display\/HandleSheet.as","old_contents":"package lambmei.starling.display\n{\n\timport flash.display.MovieClip;\n\timport flash.geom.Point;\n\timport flash.system.System;\n\t\n\timport starling.display.Button;\n\timport starling.display.DisplayObject;\n\timport starling.display.DisplayObjectContainer;\n\timport starling.display.Shape;\n\timport starling.display.Sprite;\n\timport starling.events.Event;\n\timport starling.events.Touch;\n\timport starling.events.TouchEvent;\n\timport starling.events.TouchPhase;\n\timport starling.textures.Texture;\n\timport starling.utils.Line;\r\n\t\n\tpublic class HandleSheet extends Sprite\n\t{\n\t\t\n\t\t\/** \u9ede\u64ca \u5c07\u7269\u4ef6\u79fb\u52d5\u5230\u524d\u65b9 **\/\n\t\tprotected var _touchBringToFront:Boolean\t\t\n\t\tpublic function get touchBringToFront():Boolean { return _touchBringToFront;}\n\t\tpublic function set touchBringToFront(value:Boolean):void{ _touchBringToFront = value; }\n\t\t\n\t\t\/** \u662f\u5426\u9078\u64c7 **\/\n\t\tprotected var _selected:Boolean\n\t\tpublic function get selected():Boolean { return _selected;}\t\t\n\t\tpublic function set selected(value:Boolean):void\n\t\t{\n\t\t\tif(value!=_selected){\n\t\t\t\t_selected = value;\n\t\t\t\t_selectedGroup.visible = _selected\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** \u662f\u5426\u6709\u4f7f\u7528 \u63a7\u5236\u6309\u9215 Read Only **\/\t\n\t\tprotected var _useCtrlButton:Boolean\n\t\tpublic function get useCtrlButton():Boolean\n\t\t{\n\t\t\treturn _useCtrlButton;\n\t\t}\n\t\t\n\/\/\t\tpublic function set useCtrlButton(value:Boolean):void\n\/\/\t\t{\n\/\/\t\t\t_useCtrlButton = value;\n\/\/\t\t}\n\t\t\n\t\t\/\/Const Vars\n\t\tprotected static const CTRL_BUTTON_NAME:String = \"HandlectrlBtn\"\n\t\tpublic static const ALIGN_CENTER:String = \"center\"\n\t\tpublic static const ALIGN_LT:String = \"LT\"\n\t\t\n\t\t\n\t\t\n\t\t\/\/UI\n\t\tprotected var _contents:DisplayObject\t\t\n\t\tprotected var _ctrlButton:DisplayObject\n\t\tprotected var _selectedGroup:Sprite\n\t\tprotected var _shape:Shape\n\t\t\n\t\t\n\t\tpublic function HandleSheet(contents:DisplayObject=null)\n\t\t{\n\t\t\taddEventListener(TouchEvent.TOUCH, onTouch);\n\t\t\tuseHandCursor = true;\n\t\t\t\n\t\t\t_touchBringToFront = true\n\t\t\t\n\t\t\tif (contents)\n\t\t\t{\n\t\t\t\tvar _w:Number = contents.width\n\t\t\t\tvar _h:Number = contents.height\n\t\t\t\tvar _halfW:Number = _w\/2\n\t\t\t\tvar _halfH:Number= _h\/2\n\t\t\t\t\/\/\u5c07\u7269\u4ef6\u7f6e\u4e2d\n\t\t\t\tcontents.x = int(_halfW * -1);\n\t\t\t\tcontents.y = int(_halfH * -1);\n\t\t\t\taddChild(contents);\n\t\t\t\t_contents = contents\n\t\t\t\t\n\t\t\t}\t\t\t\n\t\t\t\/\/init SelectGroup\n\t\t\tinitSelectedGroup()\n\t\t}\n\t\t\n\t\t\/** \u521d\u59cb\u5316\u9078\u64c7\u7684\u7fa4\u7d44**\/\n\t\tprotected function initSelectedGroup():void\n\t\t{\n\t\t\t\n\t\t\t_selectedGroup = new Sprite()\t\t\n\t\t\tthis.addChild(this._selectedGroup);\n\t\t\t\n\t\t\t_shape = new Shape()\t\n\t\t\tupdateLine()\n\t\t\t_selectedGroup.addChild(_shape)\t\t\t\t\n\t\t\t_selectedGroup.visible = _selected\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\u91cd\u65b0\u8a08\u7b97**\/\n\t\tprotected function render(scale=1):void\n\t\t{\n\t\t\tupdateLine(scale)\n\t\t}\n\t\t\n\t\t\/**\u66f4\u65b0\u6846\u7dda**\/\n\t\tprotected function updateLine(scale=1):void\n\t\t{\n\t\t\tif(_contents && _shape){\n\t\t\t\t_shape.graphics.lineStyle(10,0xFFffFF);\n\t\t\t\t\t_shape.graphics.clear();\n\t\t\t\t\t\n\t\t\t\t\tSystem.gc();\n\t\t\t\t\t\n\t\t\t\t\tvar _w:Number = _contents.width\n\t\t\t\t\tvar _h:Number = _contents.height\n\t\t\t\t\tvar _halfW:Number = _w\/2\n\t\t\t\t\tvar _halfH:Number= _h\/2\n\t\t\t\t\t\n\t\t\t\t\t_shape.graphics.lineStyle(2 * scale,0xFFFFFF);\n\t\t\t\t\t\/\/_shape.graphics.drawRoundRect( -_halfW, -_halfH, _w, _h, 10 );\n\t\t\t\t\t_shape.graphics.drawRect(-_halfW, -_halfH, _w, _h);\n\t\t\t\t\t\n\t\t\t\t\t\/\/trace(\"scale\",scale)\n\t\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\n\t\t\n\t\tpublic function setCtrlButtonInitByTexture(upTexture:Texture , downTexture:Texture = null ):void\n\t\t{\n\t\t\t_useCtrlButton = true\n\t\t\t\n\t\t\tif ( upTexture !=null)\n\t\t\t{\n\t\t\t\t_ctrlButton = new Button(upTexture,\"\",downTexture);\n\t\t\t\t\n\t\t\t\tsetCtrlButtonInitByObject(_ctrlButton )\n\t\t\t}else{\n\t\t\t\tthrow new ArgumentError(\"Texture is Null!\")\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** \u8a2d\u5b9a\u63a7\u5236\u6309\u9215 by \u7269\u4ef6 \u53ef\u4ee5\u662f image sprite button **\/\n\t\tpublic function setCtrlButtonInitByObject( obj:DisplayObject ):void\n\t\t{\n\t\t\t_useCtrlButton = true\n\t\t\t\n\t\t\tif (_contents)\n\t\t\t{\n\t\t\t\t_ctrlButton = obj\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tvar _w:Number = _contents.width\n\t\t\t\tvar _h:Number = _contents.height\n\t\t\t\tvar _halfW:Number = _w\/2\n\t\t\t\tvar _halfH:Number= _h\/2\n\t\t\t\t\/\/\u653e\u7f6e\u53f3\u4e0a\u89d2\n\t\t\t\t_ctrlButton.x = int(_halfW)\n\t\t\t\t_ctrlButton.y = - int(_halfH)\n\t\t\t\t\n\t\t\t\t\/\/\u7f6e\u4e2d\u5c0d\u9f4a\n\t\t\t\t_ctrlButton.x -= int(_ctrlButton.width\/2)\n\t\t\t\t_ctrlButton.y -= int(_ctrlButton.height\/2)\n\t\t\t\t\n\t\t\t\t_selectedGroup.addChild(_ctrlButton)\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tprotected function onTouch(event:TouchEvent):void\n\t\t{\n\t\t\tvar touches:Vector.<Touch> = event.getTouches(this, TouchPhase.MOVED);\n\t\t\tvar touch:Touch\t\t\n\t\t\t\n\t\t\t\n\t\t\ttouch = event.getTouch(this, TouchPhase.BEGAN);\t\t\t\n\t\t\tonTouchBegan(touch)\n\t\t\t\n\t\t\t\/\/\u4e00\u96bb\u624b\u6307\n\t\t\tif (touches.length == 1)\n\t\t\t{\n\t\t\t\t\/\/\u6aa2\u67e5\u662f\u5426\u662fCtrl\n\t\t\t\tif(isTouchCtrlButton(event.target) )\n\t\t\t\t{\n\t\t\t\t\tresizeAndRotationByCtrlButton(touches)\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/\u4e00\u96bb\u624b\u6307\u5e73\u79fb\n\t\t\t\t\tvar delta:Point = touches[0].getMovement(parent);\n\t\t\t\t\t\n\t\t\t\t\tx += delta.x;\n\t\t\t\t\ty += delta.y;\n\t\t\t\t}\t\t\t\t\n\t\t\t}\n\t\t\telse if (touches.length == 2)\n\t\t\t{\n\t\t\t\t\/\/\u5169\u96bb\u624b\u6307\n\t\t\t\tresizeAndRotationByTwoFingers(touches)\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\ttouch  = event.getTouch(this, TouchPhase.ENDED);\n\t\t\tonTouchEnd(touch)\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\u7576touch\u958b\u59cb**\/\n\t\tprotected function onTouchBegan(touch:Touch):void\n\t\t{\n\t\t\t\/\/touch \u958b\u59cb\u8981\u505a\u7684\u4e8b\u60c5\n\t\t\tif(touch){\n\t\t\t\tif(_touchBringToFront){\t\t\t\t\n\t\t\t\t\tparent.addChild(this);\t\t\t\t\n\t\t\t\t}\t\t\t\n\t\t\t\tselected = true\n\t\t\t}\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\u7576touch\u7d50\u675f**\/\n\t\tprotected function onTouchEnd(touch:Touch):void\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\u6aa2\u67e5\u662f\u5426touch \u63a7\u5236\u6309\u9215**\/\n\t\tprotected function isTouchCtrlButton(target:*):Boolean\n\t\t{\t\t\t\n\t\t\t\n\t\t\tvar _do\t\t:DisplayObject\n\t\t\tvar _doc\t:DisplayObjectContainer\n\t\t\t\n\t\t\tif(_ctrlButton is  DisplayObjectContainer){\n\t\t\t\t_doc = _ctrlButton as DisplayObjectContainer\n\t\t\t\treturn _doc.contains(target)\n\t\t\t} \n\t\t\telse if(_ctrlButton is DisplayObject)\n\t\t\t{\n\t\t\t\t_do = _ctrlButton as DisplayObject\n\t\t\t\treturn _do == target\n\t\t\t} \n\t\t\treturn false\t\t\t\n\t\t}\n\n\t\t\n\t\t\n\t\t\/** \u55ae\u96bb\u624b\u6307\u4f7f\u7528\u63a7\u5236\u6309\u9215 \u653e\u5927\u7e2e\u5c0f\u65cb\u8f49 **\/\n\t\tprotected function resizeAndRotationByCtrlButton(touches:Vector.<Touch>):void\n\t\t{\n\t\t\t\n\t\t\tvar touchA:Touch = touches[0];\n\t\t\tvar touchB:Touch = touchA.clone();\t\t\/\/\u6a21\u64ecB\u9ede\t\t\n\t\t\tvar n:Point = touchA.getLocation(this);\n\t\t\t\/\/\u93e1\u5c04A\u9ede\u5750\u6a19\n\t\t\ttouchB.globalX = n.x * 1\n\t\t\ttouchB.globalY = n.y * -1\n\t\t\t\n\t\t\tvar currentPosA:Point  = touchA.getLocation(this);\n\t\t\tvar previousPosA:Point = touchA.getPreviousLocation(this);\n\t\t\t\n\t\t\t\/\/\u93e1\u5c04A\u9ede\n\t\t\tvar currentPosB:Point  = currentPosA.clone();\n\t\t\tcurrentPosB.x *=-1;\n\t\t\tcurrentPosB.y *=-1;\t\t\t\t\n\t\t\t\/\/\u93e1\u5c04A\u9ede\n\t\t\tvar previousPosB:Point  = previousPosA.clone();\n\t\t\tpreviousPosB.x *=-1;\n\t\t\tpreviousPosB.y *=-1;\n\t\t\t\n\t\t\tvar currentVector:Point  = currentPosA.subtract(currentPosB);\n\t\t\tvar previousVector:Point = previousPosA.subtract(previousPosB);\n\t\t\t\n\t\t\tvar currentAngle:Number  = Math.atan2(currentVector.y, currentVector.x);\n\t\t\tvar previousAngle:Number = Math.atan2(previousVector.y, previousVector.x);\n\t\t\t\n\t\t\tvar deltaAngle:Number = currentAngle - previousAngle;\n\t\t\t\n\t\t\t\/\/ rotate\n\t\t\trotation += deltaAngle;\n\t\t\t\n\t\t\t\/\/ scale\n\t\t\tvar sizeDiff:Number = currentVector.length \/ previousVector.length;\n\t\t\tscaleX *= sizeDiff;\n\t\t\tscaleY *= sizeDiff;\n\t\t\t\n\t\t\t\/\/_ctrlButton \u4fdd\u6301\u539f\u6bd4\u4f8b\n\t\t\tif(_ctrlButton){\n\t\t\t\t_ctrlButton.scaleX \/= sizeDiff\n\t\t\t\t_ctrlButton.scaleY \/= sizeDiff\n\t\t\t}\n\t\t\t\n\t\t\trender(_ctrlButton.scaleX)\n\t\t\t\n\t\t}\n\t\t\n\t\t\/** \u4f7f\u7528\u5169\u96bb\u624b\u6307 \u4f7f\u7528\u653e\u5927\u7e2e\u5c0f\u65cb\u8f49 \u4fdd\u7559\u5b98\u65b9\u529f\u80fd **\/\n\t\tprotected function resizeAndRotationByTwoFingers(touches:Vector.<Touch>):void\n\t\t{\n\t\t\t\/\/\u4fdd\u7559\u5b98\u65b9\u539f\u672c\u5169\u96bb\u624b\u6307\u64cd\u4f5c\u7684\u529f\u80fd\n\t\t\t\/\/ two fingers touching -> rotate and scale\n\t\t\tvar touchA:Touch = touches[0];\n\t\t\tvar touchB:Touch = touches[1];\n\t\t\t\n\t\t\tvar currentPosA:Point  = touchA.getLocation(parent);\n\t\t\tvar previousPosA:Point = touchA.getPreviousLocation(parent);\n\t\t\tvar currentPosB:Point  = touchB.getLocation(parent);\n\t\t\tvar previousPosB:Point = touchB.getPreviousLocation(parent);\n\t\t\t\n\t\t\tvar currentVector:Point  = currentPosA.subtract(currentPosB);\n\t\t\tvar previousVector:Point = previousPosA.subtract(previousPosB);\n\t\t\t\n\t\t\tvar currentAngle:Number  = Math.atan2(currentVector.y, currentVector.x);\n\t\t\tvar previousAngle:Number = Math.atan2(previousVector.y, previousVector.x);\n\t\t\tvar deltaAngle:Number = currentAngle - previousAngle;\n\t\t\t\n\t\t\t\/\/ update pivot point based on previous center\n\t\t\tvar previousLocalA:Point  = touchA.getPreviousLocation(this);\n\t\t\tvar previousLocalB:Point  = touchB.getPreviousLocation(this);\n\t\t\ttrace(previousLocalA , previousLocalB)\n\t\t\t\n\t\t\tpivotX = (previousLocalA.x + previousLocalB.x) * 0.5;\n\t\t\tpivotY = (previousLocalA.y + previousLocalB.y) * 0.5;\n\t\t\t\n\t\t\t\/\/ update location based on the current center\n\t\t\tx = (currentPosA.x + currentPosB.x) * 0.5;\n\t\t\ty = (currentPosA.y + currentPosB.y) * 0.5;\n\t\t\t\n\t\t\t\/\/ rotate\n\t\t\trotation += deltaAngle;\n\t\t\t\n\t\t\t\/\/ scale\n\t\t\tvar sizeDiff:Number = currentVector.length \/ previousVector.length;\n\t\t\tscaleX *= sizeDiff;\n\t\t\tscaleY *= sizeDiff;\n\t\t\t\n\t\t\trender(_ctrlButton.scaleX)\n\t\t}\n\t\t\n\t\t\n\t\tpublic override function dispose():void\n\t\t{\n\t\t\tremoveEventListener(TouchEvent.TOUCH, onTouch);\n\t\t\tif(_contents){\n\t\t\t\t_contents.dispose()\n\t\t\t}\n\t\t\tsuper.dispose();\n\t\t}\n\t}\n}\n\n","new_contents":"package lambmei.starling.display\n{\n\timport flash.display.MovieClip;\n\timport flash.geom.Point;\n\timport flash.system.System;\n\t\n\timport starling.display.Button;\n\timport starling.display.DisplayObject;\n\timport starling.display.DisplayObjectContainer;\n\timport starling.display.Shape;\n\timport starling.display.Sprite;\n\timport starling.events.Event;\n\timport starling.events.Touch;\n\timport starling.events.TouchEvent;\n\timport starling.events.TouchPhase;\n\timport starling.textures.Texture;\n\timport starling.utils.Line;\n\t\n\t[Event(name=\"handleSheetSelected\"\t\t,type=\"starling.events.Event\")]\r\n\t\n\tpublic class HandleSheet extends Sprite\n\t{\n\t\t\n\t\t\/** \u9ede\u64ca \u5c07\u7269\u4ef6\u79fb\u52d5\u5230\u524d\u65b9 **\/\n\t\tprotected var _touchBringToFront:Boolean\t\t\n\t\tpublic function get touchBringToFront():Boolean { return _touchBringToFront;}\n\t\tpublic function set touchBringToFront(value:Boolean):void{ _touchBringToFront = value; }\n\t\t\n\t\t\/** \u662f\u5426\u9078\u64c7 **\/\n\t\tprotected var _selected:Boolean\n\t\tpublic function get selected():Boolean { return _selected;}\t\t\n\t\tpublic function set selected(value:Boolean):void\n\t\t{\n\t\t\tif(value!=_selected){\n\t\t\t\t_selected = value;\n\t\t\t\t_selectedGroup.visible = _selected\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** \u662f\u5426\u6709\u4f7f\u7528 \u63a7\u5236\u6309\u9215 Read Only **\/\t\n\t\tprotected var _useCtrlButton:Boolean\n\t\tpublic function get useCtrlButton():Boolean\n\t\t{\n\t\t\treturn _useCtrlButton;\n\t\t}\n\t\t\n\t\t\/\/Const Vars\n\t\tprotected static const CTRL_BUTTON_NAME:String = \"HandlectrlBtn\"\n\t\tpublic static const ALIGN_CENTER:String = \"center\"\n\t\tpublic static const ALIGN_LT:String = \"LT\"\n\t\t\n\t\tpublic static const EVENT_SELECTED:String = \"handleSheetSelected\"\n\t\t\n\t\t\/\/UI\n\t\tprotected var _contents:DisplayObject\t\t\n\t\tprotected var _ctrlButton:DisplayObject\n\t\tprotected var _selectedGroup:Sprite\n\t\tprotected var _shape:Shape\n\t\t\n\t\t\n\t\tpublic function HandleSheet(contents:DisplayObject=null)\n\t\t{\n\t\t\taddEventListener(TouchEvent.TOUCH, onTouch);\n\t\t\tuseHandCursor = true;\n\t\t\t\n\t\t\t_touchBringToFront = true\n\t\t\t\n\t\t\tif (contents)\n\t\t\t{\n\t\t\t\tvar _w:Number = contents.width\n\t\t\t\tvar _h:Number = contents.height\n\t\t\t\tvar _halfW:Number = _w\/2\n\t\t\t\tvar _halfH:Number= _h\/2\n\t\t\t\t\/\/\u5c07\u7269\u4ef6\u7f6e\u4e2d\n\t\t\t\tcontents.x = int(_halfW * -1);\n\t\t\t\tcontents.y = int(_halfH * -1);\n\t\t\t\taddChild(contents);\n\t\t\t\t_contents = contents\n\t\t\t\t\n\t\t\t}\t\t\t\n\t\t\t\/\/init SelectGroup\n\t\t\tinitSelectedGroup()\n\t\t}\n\t\t\n\t\t\/** \u521d\u59cb\u5316\u9078\u64c7\u7684\u7fa4\u7d44**\/\n\t\tprotected function initSelectedGroup():void\n\t\t{\n\t\t\t\n\t\t\t_selectedGroup = new Sprite()\t\t\n\t\t\tthis.addChild(this._selectedGroup);\n\t\t\t\n\t\t\t_shape = new Shape()\t\n\t\t\t\n\t\t\t_selectedGroup.addChild(_shape)\t\t\t\t\n\t\t\t_selectedGroup.visible = _selected\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\u91cd\u65b0\u8a08\u7b97**\/\n\t\tprotected function render(sizeDiff:Number , deltaAngle:Number):void\n\t\t{\n\t\t\trotation += deltaAngle;\n\t\t\t\n\t\t\tscaleX *= sizeDiff;\n\t\t\tscaleY *= sizeDiff;\n\t\t\t\n\t\t\t\/\/_ctrlButton \u4fdd\u6301\u539f\u6bd4\u4f8b\n\t\t\tif(_ctrlButton){\n\t\t\t\t_ctrlButton.scaleX \/= sizeDiff\n\t\t\t\t_ctrlButton.scaleY \/= sizeDiff\n\t\t\t\t\n\t\t\t\t\/\/size \u8b8a\u66f4\u5f8c\u9700\u8981\u91cd\u65b0\u5b9a\u4f4d\n\t\t\t\tupdateCtrlButtonPosition()\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tupdateLine(_ctrlButton.scaleX)\n\t\t}\n\t\t\n\t\t\/**\u8a08\u7b97CtrlButton \u653e\u7f6e\u4f4d\u7f6e**\/\n\t\tprotected function updateCtrlButtonPosition():void\n\t\t{\n\t\t\tif(_contents && _ctrlButton){\n\t\t\t\t\n\t\t\t\tvar _w:Number = _contents.width\n\t\t\t\tvar _h:Number = _contents.height\n\t\t\t\tvar _halfW:Number = _w\/2\n\t\t\t\tvar _halfH:Number= _h\/2\n\t\t\t\t\n\t\t\t\t\/\/\u653e\u7f6e\u53f3\u4e0a\u89d2\n\t\t\t\t_ctrlButton.x = int(_halfW)\n\t\t\t\t_ctrlButton.y = - int(_halfH)\n\t\t\t\t\/\/\u7f6e\u4e2d\u5c0d\u9f4a\n\t\t\t\t_ctrlButton.x -= int(_ctrlButton.width\/2)\n\t\t\t\t_ctrlButton.y -= int(_ctrlButton.height\/2)\n\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\u66f4\u65b0\u6846\u7dda**\/\n\t\tprotected function updateLine(sizeRate:Number):void\n\t\t{\n\t\t\tif(_contents && _shape){\n\t\t\t\t_shape.graphics.lineStyle(10,0xFFffFF);\n\t\t\t\t\t_shape.graphics.clear();\n\t\t\t\t\t\n\t\t\t\t\tSystem.gc();\n\t\t\t\t\t\n\t\t\t\t\tvar _w:Number = _contents.width\n\t\t\t\t\tvar _h:Number = _contents.height\n\t\t\t\t\tvar _halfW:Number = _w\/2\n\t\t\t\t\tvar _halfH:Number= _h\/2\n\t\t\t\t\t\n\t\t\t\t\t_shape.graphics.lineStyle(2 * sizeRate ,0xFFFFFF);\n\t\t\t\t\t\/\/_shape.graphics.drawRoundRect( -_halfW, -_halfH, _w, _h, 10 );\n\t\t\t\t\t_shape.graphics.drawRect(-_halfW, -_halfH, _w, _h);\n\t\t\t\t\t\n\t\t\t\t\t\/\/trace(\"scale\",scale)\n\t\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function setCtrlButtonInitByTexture(upTexture:Texture , downTexture:Texture = null ):void\n\t\t{\n\t\t\t_useCtrlButton = true\n\t\t\t\n\t\t\tif ( upTexture !=null)\n\t\t\t{\n\t\t\t\t_ctrlButton = new Button(upTexture,\"\",downTexture);\n\t\t\t\t\n\t\t\t\tsetCtrlButtonInitByObject(_ctrlButton )\n\t\t\t}else{\n\t\t\t\tthrow new ArgumentError(\"Texture is Null!\")\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** \u8a2d\u5b9a\u63a7\u5236\u6309\u9215 by \u7269\u4ef6 \u53ef\u4ee5\u662f image sprite button **\/\n\t\tpublic function setCtrlButtonInitByObject( obj:DisplayObject ):void\n\t\t{\n\t\t\t_useCtrlButton = true\n\t\t\t\n\t\t\tif (_contents)\n\t\t\t{\n\t\t\t\t\/\/\u907f\u514d\u8b93\u5916\u90e8\u7269\u4ef6Size != 1 \u5f71\u97ff\u8a08\u7b97\n\t\t\t\tvar _container:Sprite = new Sprite()\n\t\t\t\t_container.addChild(obj)\n\t\t\t\t_ctrlButton = _container\n\t\t\t\t\/\/\u5b9a\u4f4d\n\t\t\t\tupdateCtrlButtonPosition()\n\t\t\t\t\t\t\t\t\n\t\t\t\t_selectedGroup.addChild(_ctrlButton)\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tprotected function onTouch(event:TouchEvent):void\n\t\t{\n\t\t\tvar touches:Vector.<Touch> = event.getTouches(this, TouchPhase.MOVED);\n\t\t\tvar touch:Touch\t\t\n\t\t\t\n\t\t\t\n\t\t\ttouch = event.getTouch(this, TouchPhase.BEGAN);\t\t\t\n\t\t\tonTouchBegan(touch)\n\t\t\t\n\t\t\t\/\/\u4e00\u96bb\u624b\u6307\n\t\t\tif (touches.length == 1)\n\t\t\t{\n\t\t\t\t\/\/\u6aa2\u67e5\u662f\u5426\u662fCtrl\n\t\t\t\tif(isTouchCtrlButton(event.target) )\n\t\t\t\t{\n\t\t\t\t\tresizeAndRotationByCtrlButton(touches)\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/\u4e00\u96bb\u624b\u6307\u5e73\u79fb\n\t\t\t\t\tvar delta:Point = touches[0].getMovement(parent);\n\t\t\t\t\t\n\t\t\t\t\tx += delta.x;\n\t\t\t\t\ty += delta.y;\n\t\t\t\t}\t\t\t\t\n\t\t\t}\n\t\t\telse if (touches.length == 2)\n\t\t\t{\n\t\t\t\t\/\/\u5169\u96bb\u624b\u6307\n\t\t\t\tresizeAndRotationByTwoFingers(touches)\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\ttouch  = event.getTouch(this, TouchPhase.ENDED);\n\t\t\tonTouchEnd(touch)\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\u7576touch\u958b\u59cb**\/\n\t\tprotected function onTouchBegan(touch:Touch):void\n\t\t{\n\t\t\t\/\/touch \u958b\u59cb\u8981\u505a\u7684\u4e8b\u60c5\n\t\t\tif(touch){\n\t\t\t\tif(_touchBringToFront){\t\t\t\t\n\t\t\t\t\tparent.addChild(this);\t\t\t\t\n\t\t\t\t}\n\t\t\t\tselected = true\n\t\t\t\t\t\n\t\t\t\trender(1, 0)\n\t\t\t\tdispatchEventWith(EVENT_SELECTED,false)\n\t\t\t}\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\u7576touch\u7d50\u675f**\/\n\t\tprotected function onTouchEnd(touch:Touch):void\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\u6aa2\u67e5\u662f\u5426touch \u63a7\u5236\u6309\u9215**\/\n\t\tprotected function isTouchCtrlButton(target:*):Boolean\n\t\t{\t\t\t\n\t\t\t\n\t\t\tvar _do\t\t:DisplayObject\n\t\t\tvar _doc\t:DisplayObjectContainer\n\t\t\t\n\t\t\tif(_ctrlButton is  DisplayObjectContainer){\n\t\t\t\t_doc = _ctrlButton as DisplayObjectContainer\n\t\t\t\treturn _doc.contains(target)\n\t\t\t} \n\t\t\telse if(_ctrlButton is DisplayObject)\n\t\t\t{\n\t\t\t\t_do = _ctrlButton as DisplayObject\n\t\t\t\treturn _do == target\n\t\t\t} \n\t\t\treturn false\t\t\t\n\t\t}\n\n\t\t\n\t\t\n\t\t\/** \u55ae\u96bb\u624b\u6307\u4f7f\u7528\u63a7\u5236\u6309\u9215 \u653e\u5927\u7e2e\u5c0f\u65cb\u8f49 **\/\n\t\tprotected function resizeAndRotationByCtrlButton(touches:Vector.<Touch>):void\n\t\t{\n\t\t\t\n\t\t\tvar touchA:Touch = touches[0];\n\t\t\tvar touchB:Touch = touchA.clone();\t\t\/\/\u6a21\u64ecB\u9ede\t\t\n\t\t\tvar n:Point = touchA.getLocation(this);\n\t\t\t\/\/\u93e1\u5c04A\u9ede\u5750\u6a19\n\t\t\ttouchB.globalX = n.x * 1\n\t\t\ttouchB.globalY = n.y * -1\n\t\t\t\n\t\t\tvar currentPosA:Point  = touchA.getLocation(this);\n\t\t\tvar previousPosA:Point = touchA.getPreviousLocation(this);\n\t\t\t\n\t\t\t\/\/\u93e1\u5c04A\u9ede\n\t\t\tvar currentPosB:Point  = currentPosA.clone();\n\t\t\tcurrentPosB.x *=-1;\n\t\t\tcurrentPosB.y *=-1;\t\t\t\t\n\t\t\t\/\/\u93e1\u5c04A\u9ede\n\t\t\tvar previousPosB:Point  = previousPosA.clone();\n\t\t\tpreviousPosB.x *=-1;\n\t\t\tpreviousPosB.y *=-1;\n\t\t\t\n\t\t\tvar currentVector:Point  = currentPosA.subtract(currentPosB);\n\t\t\tvar previousVector:Point = previousPosA.subtract(previousPosB);\n\t\t\t\n\t\t\tvar currentAngle:Number  = Math.atan2(currentVector.y, currentVector.x);\n\t\t\tvar previousAngle:Number = Math.atan2(previousVector.y, previousVector.x);\n\t\t\t\n\t\t\tvar deltaAngle:Number = currentAngle - previousAngle;\n\t\t\t\n\t\t\t\/\/ rotate\n\t\t\t\/\/rotation += deltaAngle;\n\t\t\t\n\t\t\t\/\/ scale\n\t\t\tvar sizeDiff:Number = currentVector.length \/ previousVector.length;\n\/\/\t\t\tscaleX *= sizeDiff;\n\/\/\t\t\tscaleY *= sizeDiff;\n\t\t\t\n\t\t\trender(sizeDiff , deltaAngle)\n\t\t\t\n\t\t}\n\t\t\n\t\t\/** \u4f7f\u7528\u5169\u96bb\u624b\u6307 \u4f7f\u7528\u653e\u5927\u7e2e\u5c0f\u65cb\u8f49 \u4fdd\u7559\u5b98\u65b9\u529f\u80fd **\/\n\t\tprotected function resizeAndRotationByTwoFingers(touches:Vector.<Touch>):void\n\t\t{\n\t\t\t\/\/\u4fdd\u7559\u5b98\u65b9\u539f\u672c\u5169\u96bb\u624b\u6307\u64cd\u4f5c\u7684\u529f\u80fd\n\t\t\t\/\/ two fingers touching -> rotate and scale\n\t\t\tvar touchA:Touch = touches[0];\n\t\t\tvar touchB:Touch = touches[1];\n\t\t\t\n\t\t\tvar currentPosA:Point  = touchA.getLocation(parent);\n\t\t\tvar previousPosA:Point = touchA.getPreviousLocation(parent);\n\t\t\tvar currentPosB:Point  = touchB.getLocation(parent);\n\t\t\tvar previousPosB:Point = touchB.getPreviousLocation(parent);\n\t\t\t\n\t\t\tvar currentVector:Point  = currentPosA.subtract(currentPosB);\n\t\t\tvar previousVector:Point = previousPosA.subtract(previousPosB);\n\t\t\t\n\t\t\tvar currentAngle:Number  = Math.atan2(currentVector.y, currentVector.x);\n\t\t\tvar previousAngle:Number = Math.atan2(previousVector.y, previousVector.x);\n\t\t\tvar deltaAngle:Number = currentAngle - previousAngle;\n\t\t\t\n\t\t\t\/\/ update pivot point based on previous center\n\t\t\tvar previousLocalA:Point  = touchA.getPreviousLocation(this);\n\t\t\tvar previousLocalB:Point  = touchB.getPreviousLocation(this);\n\t\t\ttrace(previousLocalA , previousLocalB)\n\t\t\t\n\t\t\tpivotX = (previousLocalA.x + previousLocalB.x) * 0.5;\n\t\t\tpivotY = (previousLocalA.y + previousLocalB.y) * 0.5;\n\t\t\t\n\t\t\t\/\/ update location based on the current center\n\t\t\tx = (currentPosA.x + currentPosB.x) * 0.5;\n\t\t\ty = (currentPosA.y + currentPosB.y) * 0.5;\n\t\t\t\n\t\t\t\/\/ rotate\n\/\/\t\t\trotation += deltaAngle;\n\t\t\t\n\t\t\t\/\/ scale\n\t\t\tvar sizeDiff:Number = currentVector.length \/ previousVector.length;\n\/\/\t\t\tscaleX *= sizeDiff;\n\/\/\t\t\tscaleY *= sizeDiff;\n\t\t\t\n\t\t\trender(sizeDiff , deltaAngle)\n\t\t}\n\t\t\n\t\t\n\t\tpublic override function dispose():void\n\t\t{\n\t\t\tremoveEventListener(TouchEvent.TOUCH, onTouch);\n\t\t\tif(_contents){\n\t\t\t\t_contents.dispose()\n\t\t\t}\n\t\t\tsuper.dispose();\n\t\t}\n\t}\n}\n\n","subject":"fix CtrlButton \u4f4d\u7f6e SELECT \u89f8\u767c\u4e8b\u4ef6","message":"fix CtrlButton \u4f4d\u7f6e SELECT \u89f8\u767c\u4e8b\u4ef6\n","lang":"ActionScript","license":"mit","repos":"lamb-mei\/HandleSheet"}
{"commit":"26c3d58db1a7c0efebd4e96b96b6305ca958e4a9","old_file":"src\/com\/mangui\/HLS\/muxing\/PES.as","new_file":"src\/com\/mangui\/HLS\/muxing\/PES.as","old_contents":"package com.mangui.HLS.muxing {\n\n\n    import com.mangui.HLS.muxing.*;\n    import com.mangui.HLS.utils.*;\n    import flash.utils.ByteArray;\n\n\n    \/** Representation of a Packetized Elementary Stream. **\/\n    public class PES {\n\n\n        \/** Timescale of pts\/dts is 90khz. **\/\n        public static var TIMESCALE:Number = 90;\n\n\n        \/** Is it AAC audio or AVC video. **\/\n        public var audio:Boolean;\n        \/** The PES data (including headers). **\/\n        public var data:ByteArray;\n        \/** Start of the payload. **\/\n        public var payload:Number;\n        \/** Timestamp from the PTS header. **\/\n        public var pts:Number;\n        \/** Timestamp from the DTS header. **\/\n        public var dts:Number;\n\n\n        \/** Save the first chunk of PES data. **\/\n        public function PES(dat:ByteArray,aud:Boolean) {\n            data = dat;\n            audio = aud;\n        };\n\n\n        \/** Append PES data from additional TS packets. **\/\n        public function append(dat:ByteArray):void {\n            data.writeBytes(dat,0,0);\n        };\n\n\n        \/** When all data is appended, parse the PES headers. **\/\n        public function parse():void {\n            data.position = 0;\n            \/\/ Start code prefix and packet ID.\n            var prefix:Number = data.readUnsignedInt();\n            if((audio && (prefix > 448 || prefix < 445)) ||\n                (!audio && prefix != 480 && prefix != 490)) {\n                throw new Error(\"PES start code not found or not AAC\/AVC: \" + prefix);\n            }\n            \/\/ Ignore packet length and marker bits.\n            data.position += 3;\n            \/\/ Check for PTS\n            var flags:uint = (data.readUnsignedByte() & 192) >> 6;\n            if(flags != 2 && flags != 3) {\n                throw new Error(\"No PTS\/DTS in this PES packet\");\n            }\n            \/\/ Check PES header length\n            var length:uint = data.readUnsignedByte();\n            \/\/ Grab the timestamp from PTS data (spread out over 5 bytes):\n            \/\/ XXXX---X -------- -------X -------- -------X\n            var _pts:uint = ((data.readUnsignedByte() & 14) << 29) +\n                ((data.readUnsignedShort() & 65535) << 14) +\n                ((data.readUnsignedShort() & 65535) >> 1);\n            length -= 5;\n            var _dts:uint = _pts;\n            if(flags == 3) {\n                \/\/ Grab the DTS (like PTS)\n                _dts = ((data.readUnsignedByte() & 14) << 29) +\n                    ((data.readUnsignedShort() & 65535) << 14) +\n                    ((data.readUnsignedShort() & 65535) >> 1);\n                length -= 5;\n            }\n            pts = Math.round(_pts \/ PES.TIMESCALE);\n            dts = Math.round(_dts \/ PES.TIMESCALE);\n            \/\/ Skip other header data and parse payload.\n            data.position += length;\n            payload = data.position;\n        };\n\n\n    }\n\n\n}","new_contents":"package com.mangui.HLS.muxing {\n\n\n    import com.mangui.HLS.muxing.*;\n    import com.mangui.HLS.utils.*;\n    import flash.utils.ByteArray;\n\n\n    \/** Representation of a Packetized Elementary Stream. **\/\n    public class PES {\n\n\n        \/** Timescale of pts\/dts is 90khz. **\/\n        public static var TIMESCALE:Number = 90;\n\n\n        \/** Is it AAC audio or AVC video. **\/\n        public var audio:Boolean;\n        \/** The PES data (including headers). **\/\n        public var data:ByteArray;\n        \/** Start of the payload. **\/\n        public var payload:Number;\n        \/** Timestamp from the PTS header. **\/\n        public var pts:Number;\n        \/** Timestamp from the DTS header. **\/\n        public var dts:Number;\n\n\n        \/** Save the first chunk of PES data. **\/\n        public function PES(dat:ByteArray,aud:Boolean) {\n            data = dat;\n            audio = aud;\n        };\n\n\n        \/** Append PES data from additional TS packets. **\/\n        public function append(dat:ByteArray):void {\n            data.writeBytes(dat,0,0);\n        };\n\n\n        \/** When all data is appended, parse the PES headers. **\/\n        public function parse():void {\n            data.position = 0;\n            \/\/ Start code prefix and packet ID.\n            var prefix:Number = data.readUnsignedInt();\n            if((audio && (prefix > 448 || prefix < 445)) ||\n                (!audio && prefix != 480 && prefix != 490)) {\n                throw new Error(\"PES start code not found or not AAC\/AVC: \" + prefix);\n            }\n            \/\/ Ignore packet length and marker bits.\n            data.position += 3;\n            \/\/ Check for PTS\n            var flags:uint = (data.readUnsignedByte() & 192) >> 6;\n            if(flags != 2 && flags != 3) {\n                throw new Error(\"No PTS\/DTS in this PES packet\");\n            }\n            \/\/ Check PES header length\n            var length:uint = data.readUnsignedByte();\n            \/\/ Grab the timestamp from PTS data (spread out over 5 bytes):\n            \/\/ XXXX---X -------- -------X -------- -------X\n            var _pts:uint = ((data.readUnsignedByte() & 14) << 29) +\n                ((data.readUnsignedShort() & 65534) << 14) +\n                ((data.readUnsignedShort() & 65534) >> 1);\n            length -= 5;\n            var _dts:uint = _pts;\n            if(flags == 3) {\n                \/\/ Grab the DTS (like PTS)\n                _dts = ((data.readUnsignedByte() & 14) << 29) +\n                    ((data.readUnsignedShort() & 65534) << 14) +\n                    ((data.readUnsignedShort() & 65534) >> 1);\n                length -= 5;\n            }\n            pts = Math.round(_pts \/ PES.TIMESCALE);\n            dts = Math.round(_dts \/ PES.TIMESCALE);\n            \/\/ Skip other header data and parse payload.\n            data.position += length;\n            payload = data.position;\n        };\n\n\n    }\n\n\n}","subject":"correct PTS\/DTS parsing according to http:\/\/dvd.sourceforge.net\/dvdinfo\/pes-hdr.html, bit 0 is not used. change mask accordingly.","message":"correct PTS\/DTS parsing\naccording to http:\/\/dvd.sourceforge.net\/dvdinfo\/pes-hdr.html, bit 0 is not used. change mask accordingly.\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"53bb4bc0e71b3dc78a77908c7c55ca957cc64ded","old_file":"build-aux\/children.as","new_file":"build-aux\/children.as","old_contents":"#\t\t\t\t\t-*- shell-script -*-\n##\n## children.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\n\nm4_defun([URBI_CHILDREN_PREPARE],\n[\n\n# run TITLE COMMAND...\n# --------------------\n# Run the COMMAND... (which may use its stdin) and output detailed\n# logs about the execution.\n#\n# Leave un $run_prefix.{cmd, out, sta, err, val} the command, standard\n# output, exit status, standard error, and instrumentation output.\nrun_counter=0\nrun_prefix=\nrun ()\n{\n  local title=$[1]\n  run_prefix=$run_counter-$(echo $[1] |\n\t\t\t     sed -e 's\/[[^a-zA-Z0-9][^a-zA-Z0-9]]*\/-\/g;s\/-$\/\/')\n  run_counter=$(($run_counter + 1))\n  shift\n\n  echo \"$[@]\"> $run_prefix.cmd\n\n  # Beware of set -e.\n  local sta\n  if \"$[@]\" >$run_prefix.out 2>$run_prefix.err; then\n    sta=0\n  else\n    sta=$?\n    title=\"$title FAIL ($sta)\"\n  fi\n  echo $sta >$run_prefix.sta\n\n  rst_subsection \"$me: $title\"\n  rst_run_report \"$title\" \"$run_prefix\"\n\n  return $sta\n}\n\n\n\n## ------------------------------------------------- ##\n## PID sets -- Lower layer for children management.  ##\n## ------------------------------------------------- ##\n\n\n# pids_alive PIDS\n# ---------------\n# Return whether some of the PIDs point to alive processes,\n# i.e., return 1 iff there are no children alive.\npids_alive ()\n{\n  local pid\n  for pid\n  do\n    # Using \"ps PID\" to test whether a processus is alive is,\n    # unfortunately, non portable.  OS X Tiger always return 0, and\n    # outputs the ps-banner and the line of the processus (if there is\n    # none, it outputs just the banner).  On Cygwin, \"ps PID\" outputs\n    # everything, and \"ps -p PID\" outputs the banner, and the process\n    # line if alive.  In both cases it exits with success.\n    #\n    # We once used grep to check the result:\n    #\n    # ps -p $pid | grep [\"^[\t]*$pid[^0-9]\"]\n    #\n    # Unfortunately sometimes there are flags displayed before the\n    # process number.  Since we never saw a \"ps -p PID\" that does not\n    # display the title line, we expect two lines.\n    case $(ps -p $pid | wc -l | sed -e '[s\/^[\t ]*\/\/]') in\n      1) # process is dead.\n\t ;;\n      2) # Process is live.\n\t return 0;;\n      *) error SOFTWARE \"unexpected ps output:\" \"$(ps -p $pid)\" ;;\n    esac\n  done\n  return 1\n}\n\n\n# pids_kill PIDS\n# --------------\n# Kill all the PIDS.  This function can be called twice: once\n# before cleaning the components, and once when exiting, so it's\n# robust to children no longer in the process table.\npids_kill ()\n{\n  local pid\n  for pid\n  do\n    if pids_alive $pid; then\n      local name\n      name=$(cat $pid.name)\n      echo \"Killing $name (kill -ALRM $pid)\"\n      kill -ALRM $pid 2>&1 || true\n    fi\n  done\n}\n\n\n# pids_wait TIMEOUT PIDS\n# ----------------------\npids_wait ()\n{\n  local timeout=$[1]\n  shift\n\n  if $INSTRUMENT; then\n    timeout=$(($timeout * 5))\n  fi\n\n  while pids_alive \"$[@]\"; do\n    if test $timeout -le 0; then\n      pids_kill \"$[@]\"\n      break\n    fi\n    sleep 1\n    timeout=$(($timeout - 1))\n  done\n}\n\n\n\n\n## ---------- ##\n## Children.  ##\n## ---------- ##\n\n\n# rst_run_report $TITLE $FILE-PREFIX\n# ----------------------------------\n# Report the input and output for $FILE-PREFIX.\nrst_run_report ()\n{\n  local title=$[1]\n  case $title in\n    ?*) title=\"$title \";;\n  esac\n\n  rst_pre \"${title}Command\"   $[2].cmd\n  rst_pre \"${title}Pid\"       $[2].pid\n  rst_pre \"${title}Status\"    $[2].sta\n  rst_pre \"${title}Input\"     $[2].in\n  rst_pre \"${title}Output\"    $[2].out\n  rst_pre \"${title}Error\"     $[2].err\n  rst_pre \"${title}Valgrind\"  $[2].val\n}\n\n\n# children_alive [CHILDREN]\n# -------------------------\n# Return whether there are still some children running,\n# i.e., return 1 iff there are no children alive.\nchildren_alive ()\n{\n  local pid\n  local pids\n  pids=$(children_pid \"$[@]\")\n  for pid in $pids\n  do\n    # Using \"ps PID\" to test whether a processus is alive is,\n    # unfortunately, non portable.  OS X Tiger always return 0, and\n    # outputs the ps-banner and the line of the processus (if there is\n    # none, it outputs just the banner).  On Cygwin, \"ps PID\" outputs\n    # everything, and \"ps -p PID\" outputs the banner, and the process\n    # line if alive.  In both cases it exits with success.\n    #\n    # We once used grep to check the result:\n    #\n    # ps -p $pid | grep [\"^[\t]*$pid[^0-9]\"]\n    #\n    # Unfortunately sometimes there are flags displayed before the\n    # process number.  Since we never saw a \"ps -p PID\" that does not\n    # display the title line, we expect two lines.\n    case $(ps -p $pid | wc -l | sed -e '[s\/^[\t ]*\/\/]') in\n      1) # process is dead.\n\t ;;\n      2) # Process is live.\n\t return 0;;\n      *) error SOFTWARE \"unexpected ps output:\" \"$(ps -p $pid)\" ;;\n    esac\n  done\n  return 1\n}\n\n\n# children_clean [CHILDREN]\n# --------------------------\n# Remove the children files.\nchildren_clean ()\n{\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local i\n  for i\n  do\n    rm -f $i.{cmd,pid,sta,in,out,err,val}\n  done\n}\n\n\n# children_pid [CHILDREN]\n# -----------------------\n# Return the PIDs of the CHILDREN (whether alive or not).\nchildren_pid ()\n{\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local i\n  for i\n  do\n    test -f $i.pid ||\n      error SOFTWARE \"children_pid: cannot find $i.pid.\"\n    cat $i.pid\n  done\n}\n\n\n# children_register NAME\n# ----------------------\n# It is very important that we do not leave some random exit status\n# from some previous runs.  Standard output etc. are not a problem:\n# they *are* created during the run, while *.sta is created *only* if\n# it does not already exists (this is because you can call \"wait\" only\n# once per processus, so to enable calling children_harvest multiple\n# times, we create *.sta only if it does not exist).\n#\n# Creates NAME.pid which contains the PID, and PID.name which contains\n# the name.\nchildren_register ()\n{\n  test $[#] -eq 1\n  rm -f $[1].sta\n  children=\"$children $[1]\"\n  echo $! >$[1].pid\n  echo $[1] >$!.name\n}\n\n\n# children_report [CHILDREN]\n# --------------------------\n# Produce an RST report for the CHILDREN.\nchildren_report ()\n{\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local i\n  for i\n  do\n    rst_run_report \"$i\" \"$i\"\n  done\n}\n\n\n# children_kill [CHILDREN]\n# ------------------------\n# Kill all the children.  This function can be called twice: once\n# before cleaning the components, and once when exiting, so it's\n# robust to children no longer in the process table.\nchildren_kill ()\n{\n  local pids\n  pids=$(children_pid \"$[@]\")\n  pids_kill \"$pids\"\n}\n\n\n# children_harvest [CHILDREN]\n# ---------------------------\n# Report the exit status of the children.  Can be run several times.\n# You might want to call it once in the regular control flow to fetch\n# some exit status, but also in a trap, if you were interrupted.  So\n# it is meant to be callable multiple times, which might be a danger\n# wrt *.sta (cf., children_register).\nchildren_harvest ()\n{\n  # Harvest exit status.\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local i\n  for i\n  do\n    # Don't wait for children we already waited for.\n    if ! test -e $i.sta; then\n      local pid\n      pid=$(children_pid $i)\n      # Beware of set -e.\n      local sta\n      if wait $pid 2>&1; then\n\tsta=$?\n      else\n\tsta=$?\n      fi\n      echo \"$sta$(ex_to_string $sta)\" >$i.sta\n    fi\n  done\n}\n\n\n# children_status [CHILDREN]\n# --------------------------\n# Return the exit status of CHILD.  Must be run after harvesting.\n# If several CHILD are given, return the highest exit status.\nchildren_status ()\n{\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local res=0\n  local i\n  for i\n  do\n    # We need to have waited for these children.\n    test -f $i.sta ||\n      error SOFTWARE \"children_status: cannot find $i.sta.\" \\\n\t\t     \"Was children_harvest called?\"         \\\n\t\t     \"Maybe children_cleanup was already called...\"\n    local sta=$(sed -n '1{s\/^\\([[0-9][0-9]]*\\).*\/\\1\/;p;q;}' <$i.sta)\n    if test $res -lt $sta; then\n      res=$sta\n    fi\n  done\n  echo $res\n}\n\n\n# children_wait TIMEOUT [CHILDREN]\n# --------------------------------\n# Wait for the registered children, and passed TIMEOUT, kill the remaining\n# ones.  TIMEOUT is increased by 5 if instrumenting.\nchildren_wait ()\n{\n  local timeout=$[1]\n  shift\n  local pids\n  pids=$(children_pid \"$[@]\")\n  pids_wait $timeout $pids\n}\n\n])\n","new_contents":"#\t\t\t\t\t-*- shell-script -*-\n##\n## children.as: This file is part of build-aux.\n## Copyright (C) Gostai S.A.S., 2006-2008.\n##\n## This software is provided \"as is\" without warranty of any kind,\n## either expressed or implied, including but not limited to the\n## implied warranties of fitness for a particular purpose.\n##\n## See the LICENSE file for more information.\n## For comments, bug reports and feedback: http:\/\/www.urbiforge.com\n##\n\n\nm4_defun([URBI_CHILDREN_PREPARE],\n[\n\n# run TITLE COMMAND...\n# --------------------\n# Run the COMMAND... (which may use its stdin) and output detailed\n# logs about the execution.\n#\n# Leave un $run_prefix.{cmd, out, sta, err, val} the command, standard\n# output, exit status, standard error, and instrumentation output.\nrun_counter=0\nrun_prefix=\nrun ()\n{\n  local title=$[1]\n  run_prefix=$run_counter-$(echo $[1] |\n\t\t\t     sed -e 's\/[[^a-zA-Z0-9][^a-zA-Z0-9]]*\/-\/g;s\/-$\/\/')\n  run_counter=$(($run_counter + 1))\n  shift\n\n  echo \"$[@]\"> $run_prefix.cmd\n\n  # Beware of set -e.\n  local sta\n  if \"$[@]\" >$run_prefix.out 2>$run_prefix.err; then\n    sta=0\n  else\n    sta=$?\n    title=\"$title FAIL ($sta)\"\n  fi\n  echo $sta >$run_prefix.sta\n\n  rst_subsection \"$me: $title\"\n  rst_run_report \"$title\" \"$run_prefix\"\n\n  return $sta\n}\n\n\n\n## ------------------------------------------------- ##\n## PID sets -- Lower layer for children management.  ##\n## ------------------------------------------------- ##\n\n\n# pids_alive PIDS\n# ---------------\n# Return whether some of the PIDs point to alive processes,\n# i.e., return 1 iff there are no children alive.\npids_alive ()\n{\n  local pid\n  for pid\n  do\n    # Using \"ps PID\" to test whether a processus is alive is,\n    # unfortunately, non portable.  OS X Tiger always return 0, and\n    # outputs the ps-banner and the line of the processus (if there is\n    # none, it outputs just the banner).  On Cygwin, \"ps PID\" outputs\n    # everything, and \"ps -p PID\" outputs the banner, and the process\n    # line if alive.  In both cases it exits with success.\n    #\n    # We once used grep to check the result:\n    #\n    # ps -p $pid | grep [\"^[\t]*$pid[^0-9]\"]\n    #\n    # Unfortunately sometimes there are flags displayed before the\n    # process number.  Since we never saw a \"ps -p PID\" that does not\n    # display the title line, we expect two lines.\n    case $(ps -p $pid | wc -l | sed -e '[s\/^[\t ]*\/\/]') in\n      1) # process is dead.\n\t ;;\n      2) # Process is live.\n\t return 0;;\n      *) error SOFTWARE \"unexpected ps output:\" \"$(ps -p $pid)\" ;;\n    esac\n  done\n  return 1\n}\n\n\n# pids_kill PIDS\n# --------------\n# Kill all the PIDS.  This function can be called twice: once\n# before cleaning the components, and once when exiting, so it's\n# robust to children no longer in the process table.\npids_kill ()\n{\n  local pid\n  for pid\n  do\n    if pids_alive $pid; then\n      local name\n      name=$(cat $pid.name)\n      echo \"Killing $name (kill -ALRM $pid)\"\n      kill -ALRM $pid 2>&1 || true\n    fi\n  done\n}\n\n\n# pids_wait TIMEOUT PIDS\n# ----------------------\npids_wait ()\n{\n  local timeout=$[1]\n  shift\n\n  if $INSTRUMENT; then\n    timeout=$(($timeout * 5))\n  fi\n\n  while pids_alive \"$[@]\"; do\n    if test $timeout -le 0; then\n      pids_kill \"$[@]\"\n      break\n    fi\n    sleep 1\n    timeout=$(($timeout - 1))\n  done\n}\n\n\n\n\n## ---------- ##\n## Children.  ##\n## ---------- ##\n\n\n# rst_run_report $TITLE $FILE-PREFIX\n# ----------------------------------\n# Report the input and output for $FILE-PREFIX.\nrst_run_report ()\n{\n  local title=$[1]\n  case $title in\n    ?*) title=\"$title \";;\n  esac\n\n  rst_pre \"${title}Command\"   $[2].cmd\n  rst_pre \"${title}Pid\"       $[2].pid\n  rst_pre \"${title}Status\"    $[2].sta\n  rst_pre \"${title}Input\"     $[2].in\n  rst_pre \"${title}Output\"    $[2].out\n  rst_pre \"${title}Error\"     $[2].err\n  rst_pre \"${title}Valgrind\"  $[2].val\n}\n\n\n# children_alive [CHILDREN]\n# -------------------------\n# Return whether there are still some children running,\n# i.e., return 1 iff there are no children alive.\nchildren_alive ()\n{\n  local pid\n  local pids\n  pids=$(children_pid \"$[@]\")\n  for pid in $pids\n  do\n    # Using \"ps PID\" to test whether a processus is alive is,\n    # unfortunately, non portable.  OS X Tiger always return 0, and\n    # outputs the ps-banner and the line of the processus (if there is\n    # none, it outputs just the banner).  On Cygwin, \"ps PID\" outputs\n    # everything, and \"ps -p PID\" outputs the banner, and the process\n    # line if alive.  In both cases it exits with success.\n    #\n    # We once used grep to check the result:\n    #\n    # ps -p $pid | grep [\"^[\t]*$pid[^0-9]\"]\n    #\n    # Unfortunately sometimes there are flags displayed before the\n    # process number.  Since we never saw a \"ps -p PID\" that does not\n    # display the title line, we expect two lines.\n    case $(ps -p $pid | wc -l | sed -e '[s\/^[\t ]*\/\/]') in\n      1) # process is dead.\n\t ;;\n      2) # Process is live.\n\t return 0;;\n      *) error SOFTWARE \"unexpected ps output:\" \"$(ps -p $pid)\" ;;\n    esac\n  done\n  return 1\n}\n\n\n# children_clean [CHILDREN]\n# --------------------------\n# Remove the children files.\nchildren_clean ()\n{\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local i\n  for i\n  do\n    rm -f $i.{cmd,pid,sta,in,out,err,val}\n  done\n}\n\n\n# children_pid [CHILDREN]\n# -----------------------\n# Return the PIDs of the CHILDREN (whether alive or not).\nchildren_pid ()\n{\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local i\n  for i\n  do\n    test -f $i.pid ||\n      error SOFTWARE \"children_pid: cannot find $i.pid.\"\n    cat $i.pid\n  done\n}\n\n\n# children_register NAME\n# ----------------------\n# It is very important that we do not leave some random exit status\n# from some previous runs.  Standard output etc. are not a problem:\n# they *are* created during the run, while *.sta is created *only* if\n# it does not already exists (this is because you can call \"wait\" only\n# once per processus, so to enable calling children_harvest multiple\n# times, we create *.sta only if it does not exist).\n#\n# Creates NAME.pid which contains the PID, and PID.name which contains\n# the name.\nchildren_register ()\n{\n  test $[#] -eq 1\n  rm -f $[1].sta\n  children=\"$children $[1]\"\n  echo $! >$[1].pid\n  echo $[1] >$!.name\n}\n\n\n# children_report [CHILDREN]\n# --------------------------\n# Produce an RST report for the CHILDREN.\nchildren_report ()\n{\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local i\n  for i\n  do\n    rst_run_report \"$i\" \"$i\"\n  done\n}\n\n\n# children_kill [CHILDREN]\n# ------------------------\n# Kill all the children.  This function can be called twice: once\n# before cleaning the components, and once when exiting, so it's\n# robust to children no longer in the process table.\nchildren_kill ()\n{\n  local pids\n  pids=$(children_pid \"$[@]\")\n  pids_kill $pids\n}\n\n\n# children_harvest [CHILDREN]\n# ---------------------------\n# Report the exit status of the children.  Can be run several times.\n# You might want to call it once in the regular control flow to fetch\n# some exit status, but also in a trap, if you were interrupted.  So\n# it is meant to be callable multiple times, which might be a danger\n# wrt *.sta (cf., children_register).\nchildren_harvest ()\n{\n  # Harvest exit status.\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local i\n  for i\n  do\n    # Don't wait for children we already waited for.\n    if ! test -e $i.sta; then\n      local pid\n      pid=$(children_pid $i)\n      # Beware of set -e.\n      local sta\n      if wait $pid 2>&1; then\n\tsta=$?\n      else\n\tsta=$?\n      fi\n      echo \"$sta$(ex_to_string $sta)\" >$i.sta\n    fi\n  done\n}\n\n\n# children_status [CHILDREN]\n# --------------------------\n# Return the exit status of CHILD.  Must be run after harvesting.\n# If several CHILD are given, return the highest exit status.\nchildren_status ()\n{\n  test $[#] -ne 0 ||\n    { set x $children; shift; }\n\n  local res=0\n  local i\n  for i\n  do\n    # We need to have waited for these children.\n    test -f $i.sta ||\n      error SOFTWARE \"children_status: cannot find $i.sta.\" \\\n\t\t     \"Was children_harvest called?\"         \\\n\t\t     \"Maybe children_cleanup was already called...\"\n    local sta=$(sed -n '1{s\/^\\([[0-9][0-9]]*\\).*\/\\1\/;p;q;}' <$i.sta)\n    if test $res -lt $sta; then\n      res=$sta\n    fi\n  done\n  echo $res\n}\n\n\n# children_wait TIMEOUT [CHILDREN]\n# --------------------------------\n# Wait for the registered children, and passed TIMEOUT, kill the remaining\n# ones.  TIMEOUT is increased by 5 if instrumenting.\nchildren_wait ()\n{\n  local timeout=$[1]\n  shift\n  local pids\n  pids=$(children_pid \"$[@]\")\n  pids_wait $timeout $pids\n}\n\n])\n","subject":"Fix shell quotation.","message":"Fix shell quotation.\n\n\t* build-aux\/children.as (children_kill): We do want to split the\n\t$pids.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport,aldebaran\/libport"}
{"commit":"ffc78a54b885ea7d1c790218d012c9373d02a092","old_file":"src\/com\/google\/analytics\/core\/IdleTimer.as","new_file":"src\/com\/google\/analytics\/core\/IdleTimer.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.VisualDebugMode;\n    import com.google.analytics.v4.Configuration;\n    \n    import flash.display.DisplayObject;\n    import flash.display.Stage;\n    import flash.events.MouseEvent;\n    import flash.events.TimerEvent;\n    import flash.utils.Timer;\n    import flash.utils.getTimer;    \n\n    \/**\n     * The Idle Timer class.\n     *\/\n    public class IdleTimer\n    {\n        private var _loop:Timer;\n        private var _session:Timer;\n        private var _debug:DebugConfiguration;\n        private var _stage:Stage;\n        private var _buffer:Buffer;\n        \n        private var _lastMove:int;\n        private var _inactivity:Number;\n        \n        \/**\n        * Create an instance of the IdleTimer\n        * \n        * note:\n        * the timer will loop every <delay> seconds\n        * on each loop\n        * we compare the <last mouse move time> to the <current time>\n        * and if the result is equal or bigger than the\n        * <inativity> seconds we start a sessionTimer\n        * -> if the mouse move again we reset the sessionTimer\n        * -> if the mouse does not move till we reach the end of the sessionTimeout\n        *    we reset the session\n        * \n        * @param delay number of seconds to check for idle\n        * @param inactivity number of seconds to check for inactivity\n        * @param sessionTimeout number of seconds to end the session\n        *\/\n        public function IdleTimer( config:Configuration, debug:DebugConfiguration,\n                                   display:DisplayObject, buffer:Buffer )\n        {\n            var delay:Number          = config.idleLoop;\n            var inactivity:Number     = config.idleTimeout;\n            var sessionTimeout:Number = config.sessionTimeout;\n            \n            _loop       = new Timer( delay * 1000 ); \/\/milliseconds\n            _session    = new Timer( sessionTimeout * 1000, 1 ); \/\/milliseconds\n            \n            _debug      = debug;\n            _stage      = display.stage;\n            _buffer     = buffer;\n            _lastMove   = getTimer();\n            _inactivity = inactivity * 1000; \/\/milliseconds\n            \n            _loop.addEventListener( TimerEvent.TIMER, checkForIdle );\n            _session.addEventListener( TimerEvent.TIMER_COMPLETE, endSession );\n            _stage.addEventListener( MouseEvent.MOUSE_MOVE, onMouseMove );\n            \n            _debug.info( \"delay: \" + delay + \"sec , inactivity: \" + inactivity + \"sec, sessionTimeout: \" + sessionTimeout, VisualDebugMode.geek );\n            \n            _loop.start();\n        }\n        \n        private function onMouseMove( event:MouseEvent ):void\n        {\n            _lastMove = getTimer();\n            \n            if( _session.running )\n            {\n                _debug.info( \"session timer reset\", VisualDebugMode.geek );\n                _session.reset();\n            }\n        }\n        \n        public function checkForIdle( event:TimerEvent ):void\n        {\n            var current:int = getTimer();\n            \n            if( (current - _lastMove) >= _inactivity )\n            {\n                if( !_session.running )\n                {\n                    _debug.info( \"session timer start\", VisualDebugMode.geek );\n                    _session.start();\n                }\n            }\n            \n        }\n        \n        public function endSession( event:TimerEvent ):void\n        {\n            _session.removeEventListener( TimerEvent.TIMER_COMPLETE, endSession );\n            _debug.info( \"session timer end session\", VisualDebugMode.geek );\n            _session.reset();\n            _buffer.resetCurrentSession();\n            _debug.info( _buffer.utmb.toString(), VisualDebugMode.geek );\n            _debug.info( _buffer.utmc.toString(), VisualDebugMode.geek );\n            \n            _session.addEventListener( TimerEvent.TIMER_COMPLETE, endSession );\n        }\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.core\n{\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.VisualDebugMode;\n    import com.google.analytics.v4.Configuration;\n    \n    import flash.display.DisplayObject;\n    import flash.display.Stage;\n    import flash.events.MouseEvent;\n    import flash.events.TimerEvent;\n    import flash.utils.Timer;\n    import flash.utils.getTimer;    \n\n    \/**\n     * The Idle Timer class.\n     *\/\n    public class IdleTimer\n    {\n        private var _loop:Timer;\n        private var _session:Timer;\n        private var _debug:DebugConfiguration;\n        private var _stage:Stage;\n        private var _buffer:Buffer;\n        \n        private var _lastMove:int;\n        private var _inactivity:Number;\n        \n        \/* note:\n           the timer will loop every <delay> seconds\n           on each loop\n           we compare the <last mouse move time> to the <current time>\n           and if the result is equal or bigger than the\n           <inativity> seconds we start a sessionTimer\n           -> if the mouse move again we reset the sessionTimer\n           -> if the mouse does not move till we reach the end of the sessionTimeout\n              we reset the session\n        *\/\n        \/**\n        * Create an instance of the IdleTimer\n        * \n        * @param delay number of seconds to check for idle\n        * @param inactivity number of seconds to check for inactivity\n        * @param sessionTimeout number of seconds to end the session\n        *\/\n        public function IdleTimer( config:Configuration, debug:DebugConfiguration,\n                                   display:DisplayObject, buffer:Buffer )\n        {\n            var delay:Number          = config.idleLoop;\n            var inactivity:Number     = config.idleTimeout;\n            var sessionTimeout:Number = config.sessionTimeout;\n            \n            _loop       = new Timer( delay * 1000 ); \/\/milliseconds\n            _session    = new Timer( sessionTimeout * 1000, 1 ); \/\/milliseconds\n            \n            _debug      = debug;\n            _stage      = display.stage;\n            _buffer     = buffer;\n            _lastMove   = getTimer();\n            _inactivity = inactivity * 1000; \/\/milliseconds\n            \n            _loop.addEventListener( TimerEvent.TIMER, checkForIdle );\n            _session.addEventListener( TimerEvent.TIMER_COMPLETE, endSession );\n            _stage.addEventListener( MouseEvent.MOUSE_MOVE, onMouseMove );\n            \n            _debug.info( \"delay: \" + delay + \"sec , inactivity: \" + inactivity + \"sec, sessionTimeout: \" + sessionTimeout, VisualDebugMode.geek );\n            \n            _loop.start();\n        }\n        \n        private function onMouseMove( event:MouseEvent ):void\n        {\n            _lastMove = getTimer();\n            \n            if( _session.running )\n            {\n                _debug.info( \"session timer reset\", VisualDebugMode.geek );\n                _session.reset();\n            }\n        }\n        \n        public function checkForIdle( event:TimerEvent ):void\n        {\n            var current:int = getTimer();\n            \n            if( (current - _lastMove) >= _inactivity )\n            {\n                if( !_session.running )\n                {\n                    _debug.info( \"session timer start\", VisualDebugMode.geek );\n                    _session.start();\n                }\n            }\n            \n        }\n        \n        public function endSession( event:TimerEvent ):void\n        {\n            _session.removeEventListener( TimerEvent.TIMER_COMPLETE, endSession );\n            _debug.info( \"session timer end session\", VisualDebugMode.geek );\n            _session.reset();\n            _buffer.resetCurrentSession();\n            _debug.info( _buffer.utmb.toString(), VisualDebugMode.geek );\n            _debug.info( _buffer.utmc.toString(), VisualDebugMode.geek );\n            \n            _session.addEventListener( TimerEvent.TIMER_COMPLETE, endSession );\n        }\n        \n    }\n}","subject":"fix comment for asdoc","message":"fix comment for asdoc","lang":"ActionScript","license":"apache-2.0","repos":"mrthuanvn\/gaforflash,mrthuanvn\/gaforflash,DimaBaliakin\/gaforflash,jisobkim\/gaforflash,DimaBaliakin\/gaforflash,Miyaru\/gaforflash,drflash\/gaforflash,Vigmar\/gaforflash,Miyaru\/gaforflash,dli-iclinic\/gaforflash,Vigmar\/gaforflash,jisobkim\/gaforflash,soumavachakraborty\/gaforflash,soumavachakraborty\/gaforflash,drflash\/gaforflash,dli-iclinic\/gaforflash,jeremy-wischusen\/gaforflash,jeremy-wischusen\/gaforflash"}
{"commit":"92c1e63a5c5ab6140f10f565b8cf7b99b947d807","old_file":"src\/org\/jivesoftware\/xiff\/data\/Presence.as","new_file":"src\/org\/jivesoftware\/xiff\/data\/Presence.as","old_contents":"\ufeffpackage org.jivesoftware.xiff.data{\r\n\t\/*\r\n\t * Copyright (C) 2003-2007 \r\n\t * Nick Velloff <nick.velloff@gmail.com>\r\n\t * Derrick Grigg <dgrigg@rogers.com>\r\n\t * Sean Voisen <sean@voisen.org>\r\n\t * Sean Treadway <seant@oncotype.dk>\r\n\t *\r\n\t * This library is free software; you can redistribute it and\/or\r\n\t * modify it under the terms of the GNU Lesser General Public\r\n\t * License as published by the Free Software Foundation; either\r\n\t * version 2.1 of the License, or (at your option) any later version.\r\n\t * \r\n\t * This library is distributed in the hope that it will be useful,\r\n\t * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\t * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r\n\t * Lesser General Public License for more details.\r\n\t * \r\n\t * You should have received a copy of the GNU Lesser General Public\r\n\t * License along with this library; if not, write to the Free Software\r\n\t * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA \r\n\t *\r\n\t *\/\r\n\t \r\n\timport org.jivesoftware.xiff.data.ISerializable;\r\n\timport org.jivesoftware.xiff.data.XMPPStanza;\r\n\timport flash.xml.XMLNode;\r\n\t\r\n\t\/**\r\n\t * This class provides encapsulation for manipulation of presence data for sending and receiving.\r\n\t *\r\n\t * @author Sean Voisen\r\n\t * @since 2.0.0\r\n\t * @availability Flash Player 7\r\n\t * @param recipient The recipient of the presence, usually in the form of a JID.\r\n\t * @param sender The sender of the presence, usually in the form of a JID.\r\n\t * @param presenceType The type of presence as a string. There are predefined static variables for this.\r\n\t * @param showVal What to show for this presence (away, online, etc.) There are predefined static variables for this.\r\n\t * @param statusVal The status; usually used for the \"away message.\"\r\n\t * @param priorityVal The priority of this presence; usually on a scale of 1-5.\r\n\t * @toc-path Data\r\n\t * @toc-sort 1\r\n\t *\/\r\n\tpublic class Presence extends XMPPStanza implements ISerializable \r\n\t{\r\n\t\t\/\/ Static variables for specific type strings\r\n\t\tpublic static var AVAILABLE_TYPE:String = \"available\";\r\n\t\tpublic static var UNAVAILABLE_TYPE:String = \"unavailable\";\r\n\t\tpublic static var PROBE_TYPE:String = \"probe\";\r\n\t\tpublic static var SUBSCRIBE_TYPE:String = \"subscribe\";\r\n\t\tpublic static var UNSUBSCRIBE_TYPE:String = \"unsubscribe\";\r\n\t\tpublic static var SUBSCRIBED_TYPE:String = \"subscribed\";\r\n\t\tpublic static var UNSUBSCRIBED_TYPE:String = \"unsubscribed\";\r\n\t\tpublic static var ERROR_TYPE:String = \"error\";\r\n\t\t\r\n\t\t\/\/ Static variables for show values\r\n\t\tpublic static var SHOW_AWAY:String = \"away\";\r\n\t\tpublic static var SHOW_CHAT:String = \"chat\";\r\n\t\tpublic static var SHOW_DND:String = \"dnd\";\r\n\t\tpublic static var SHOW_NORMAL:String = \"normal\";\r\n\t\tpublic static var SHOW_XA:String = \"xa\";\r\n\t\tpublic static var SHOW_OFFLINE:String = \"offline\";\r\n\t\r\n\t\t\/\/ Private node references for property lookups\r\n\t\tprivate var myShowNode:XMLNode;\r\n\t\tprivate var myStatusNode:XMLNode;\r\n\t\tprivate var myPriorityNode:XMLNode;\r\n\t\r\n\t\r\n\t\tpublic function Presence( recipient:String=null, sender:String=null, presenceType:String=null, showVal:String=null, statusVal:String=null, priorityVal:Number=0 ) \r\n\t\t{\t\t\r\n\t\t\tsuper( recipient, sender, presenceType, null, \"presence\" );\r\n\t\t\t\r\n\t\t\tshow = showVal;\r\n\t\t\tstatus = statusVal;\r\n\t\t\tpriority = priorityVal;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Serializes the Presence into XML form for sending to a server.\r\n\t\t *\r\n\t\t * @return An indication as to whether serialization was successful\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\toverride public function serialize( parentNode:XMLNode ):Boolean \r\n\t\t{\r\n\t\t\treturn super.serialize( parentNode );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Deserializes an XML object and populates the Presence instance with its data.\r\n\t\t *\r\n\t\t * @param xmlNode The XML to deserialize\r\n\t\t * @return An indication as to whether deserialization was sucessful\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\toverride public function deserialize( xmlNode:XMLNode ):Boolean \r\n\t\t{\t\r\n\t\t\tvar isDeserialized:Boolean = super.deserialize( xmlNode );\r\n\t\t\t\r\n\t\t\tif (isDeserialized) { \r\n\t\t\t\tvar children:Array = xmlNode.childNodes;\r\n\t\t\t\tfor( var i:String in children ) \r\n\t\t\t\t{\r\n\t\t\t\t\tswitch( children[i].nodeName ) \r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcase \"show\":\r\n\t\t\t\t\t\t\tmyShowNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"status\":\r\n\t\t\t\t\t\t\tmyStatusNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"priority\":\r\n\t\t\t\t\t\t\tmyPriorityNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn isDeserialized;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The show value; away, online, etc. There are predefined static variables in the Presence\r\n\t\t * class for this:\r\n\t\t * <ul>\r\n\t\t * <li>Presence.SHOW_AWAY<\/li>\r\n\t\t * <li>Presence.SHOW_CHAT<\/li>\r\n\t\t * <li>Presence.SHOW_DND<\/li>\r\n\t\t * <li>Presence.SHOW_NORMAL<\/li>\r\n\t\t * <li>Presence.SHOW_XA<\/li>\r\n\t\t * <\/ul>\r\n\t\t *\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function get show():String \r\n\t\t{\r\n\t\t\tif (myShowNode == null) return null;\r\n\t\t\t\r\n\t\t\tif (!exists(myShowNode.firstChild)){\r\n\t\t\t\treturn Presence.SHOW_NORMAL;\r\n\t\t\t}\r\n\t\t\treturn myShowNode.firstChild.nodeValue;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set show( showVal:String ):void \r\n\t\t{\r\n\t\t\t\r\n\t\t\tmyShowNode = replaceTextNode(getNode(), myShowNode, \"show\", showVal);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The status; usually used for \"away messages.\"\r\n\t\t *\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function get status():String  {\r\n\t\t\tif (myStatusNode == null || myStatusNode.firstChild == null) return null;\r\n\t\t\treturn myStatusNode.firstChild.nodeValue;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set status( statusVal:String ):void \r\n\t\t{\r\n\t\t\tmyStatusNode = replaceTextNode(getNode(), myStatusNode, \"status\", statusVal);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The priority of the presence, usually on a scale of 1-5.\r\n\t\t *\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function get priority():Number \r\n\t\t{\r\n\t\t\tif (myPriorityNode == null) return NaN;\r\n\t\t\tvar p:Number = Number(myPriorityNode.firstChild.nodeValue);\r\n\t\t\tif( isNaN( p ) ) {\r\n\t\t\t\treturn NaN;\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\treturn p;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set priority( priorityVal:Number ):void \r\n\t\t{\r\n\t\t\tmyPriorityNode = replaceTextNode(getNode(), myPriorityNode, \"priority\", priorityVal.toString());\r\n\t\t}\r\n\t}\r\n}","new_contents":"\ufeffpackage org.jivesoftware.xiff.data{\r\n\t\/*\r\n\t * Copyright (C) 2003-2007 \r\n\t * Nick Velloff <nick.velloff@gmail.com>\r\n\t * Derrick Grigg <dgrigg@rogers.com>\r\n\t * Sean Voisen <sean@voisen.org>\r\n\t * Sean Treadway <seant@oncotype.dk>\r\n\t *\r\n\t * This library is free software; you can redistribute it and\/or\r\n\t * modify it under the terms of the GNU Lesser General Public\r\n\t * License as published by the Free Software Foundation; either\r\n\t * version 2.1 of the License, or (at your option) any later version.\r\n\t * \r\n\t * This library is distributed in the hope that it will be useful,\r\n\t * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\t * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r\n\t * Lesser General Public License for more details.\r\n\t * \r\n\t * You should have received a copy of the GNU Lesser General Public\r\n\t * License along with this library; if not, write to the Free Software\r\n\t * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA \r\n\t *\r\n\t *\/\r\n\t \r\n\timport org.jivesoftware.xiff.data.ISerializable;\r\n\timport org.jivesoftware.xiff.data.XMPPStanza;\r\n\timport flash.xml.XMLNode;\r\n\t\r\n\t\/**\r\n\t * This class provides encapsulation for manipulation of presence data for sending and receiving.\r\n\t *\r\n\t * @author Sean Voisen\r\n\t * @since 2.0.0\r\n\t * @availability Flash Player 7\r\n\t * @param recipient The recipient of the presence, usually in the form of a JID.\r\n\t * @param sender The sender of the presence, usually in the form of a JID.\r\n\t * @param presenceType The type of presence as a string. There are predefined static variables for this.\r\n\t * @param showVal What to show for this presence (away, online, etc.) There are predefined static variables for this.\r\n\t * @param statusVal The status; usually used for the \"away message.\"\r\n\t * @param priorityVal The priority of this presence; usually on a scale of 1-5.\r\n\t * @toc-path Data\r\n\t * @toc-sort 1\r\n\t *\/\r\n\tpublic class Presence extends XMPPStanza implements ISerializable \r\n\t{\r\n\t\t\/\/ Static constants for specific type strings\r\n\t\tpublic static const AVAILABLE_TYPE:String = \"available\";\r\n\t\tpublic static const UNAVAILABLE_TYPE:String = \"unavailable\";\r\n\t\tpublic static const PROBE_TYPE:String = \"probe\";\r\n\t\tpublic static const SUBSCRIBE_TYPE:String = \"subscribe\";\r\n\t\tpublic static const UNSUBSCRIBE_TYPE:String = \"unsubscribe\";\r\n\t\tpublic static const SUBSCRIBED_TYPE:String = \"subscribed\";\r\n\t\tpublic static const UNSUBSCRIBED_TYPE:String = \"unsubscribed\";\r\n\t\tpublic static const ERROR_TYPE:String = \"error\";\r\n\t\t\r\n\t\t\/\/ Static constants for show values\r\n\t\tpublic static const SHOW_AWAY:String = \"away\";\r\n\t\tpublic static const SHOW_CHAT:String = \"chat\";\r\n\t\tpublic static const SHOW_DND:String = \"dnd\";\r\n\t\tpublic static const SHOW_NORMAL:String = \"normal\";\r\n\t\tpublic static const SHOW_XA:String = \"xa\";\r\n\t\tpublic static const SHOW_OFFLINE:String = \"offline\";\r\n\t\r\n\t\t\/\/ Private node references for property lookups\r\n\t\tprivate var myShowNode:XMLNode;\r\n\t\tprivate var myStatusNode:XMLNode;\r\n\t\tprivate var myPriorityNode:XMLNode;\r\n\t\r\n\t\r\n\t\tpublic function Presence( recipient:String=null, sender:String=null, presenceType:String=null, showVal:String=null, statusVal:String=null, priorityVal:Number=0 ) \r\n\t\t{\t\t\r\n\t\t\tsuper( recipient, sender, presenceType, null, \"presence\" );\r\n\t\t\t\r\n\t\t\tshow = showVal;\r\n\t\t\tstatus = statusVal;\r\n\t\t\tpriority = priorityVal;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Serializes the Presence into XML form for sending to a server.\r\n\t\t *\r\n\t\t * @return An indication as to whether serialization was successful\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\toverride public function serialize( parentNode:XMLNode ):Boolean \r\n\t\t{\r\n\t\t\treturn super.serialize( parentNode );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Deserializes an XML object and populates the Presence instance with its data.\r\n\t\t *\r\n\t\t * @param xmlNode The XML to deserialize\r\n\t\t * @return An indication as to whether deserialization was sucessful\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\toverride public function deserialize( xmlNode:XMLNode ):Boolean \r\n\t\t{\t\r\n\t\t\tvar isDeserialized:Boolean = super.deserialize( xmlNode );\r\n\t\t\t\r\n\t\t\tif (isDeserialized) { \r\n\t\t\t\tvar children:Array = xmlNode.childNodes;\r\n\t\t\t\tfor( var i:String in children ) \r\n\t\t\t\t{\r\n\t\t\t\t\tswitch( children[i].nodeName ) \r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcase \"show\":\r\n\t\t\t\t\t\t\tmyShowNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"status\":\r\n\t\t\t\t\t\t\tmyStatusNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"priority\":\r\n\t\t\t\t\t\t\tmyPriorityNode = children[i];\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn isDeserialized;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The show value; away, online, etc. There are predefined static variables in the Presence\r\n\t\t * class for this:\r\n\t\t * <ul>\r\n\t\t * <li>Presence.SHOW_AWAY<\/li>\r\n\t\t * <li>Presence.SHOW_CHAT<\/li>\r\n\t\t * <li>Presence.SHOW_DND<\/li>\r\n\t\t * <li>Presence.SHOW_NORMAL<\/li>\r\n\t\t * <li>Presence.SHOW_XA<\/li>\r\n\t\t * <\/ul>\r\n\t\t *\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function get show():String \r\n\t\t{\r\n\t\t\tif (myShowNode == null) return null;\r\n\t\t\t\r\n\t\t\tif (!exists(myShowNode.firstChild)){\r\n\t\t\t\treturn Presence.SHOW_NORMAL;\r\n\t\t\t}\r\n\t\t\treturn myShowNode.firstChild.nodeValue;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set show( showVal:String ):void \r\n\t\t{\r\n\t\t\t\r\n\t\t\tmyShowNode = replaceTextNode(getNode(), myShowNode, \"show\", showVal);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The status; usually used for \"away messages.\"\r\n\t\t *\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function get status():String  {\r\n\t\t\tif (myStatusNode == null || myStatusNode.firstChild == null) return null;\r\n\t\t\treturn myStatusNode.firstChild.nodeValue;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set status( statusVal:String ):void \r\n\t\t{\r\n\t\t\tmyStatusNode = replaceTextNode(getNode(), myStatusNode, \"status\", statusVal);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The priority of the presence, usually on a scale of 1-5.\r\n\t\t *\r\n\t\t * @availability Flash Player 7\r\n\t\t *\/\r\n\t\tpublic function get priority():Number \r\n\t\t{\r\n\t\t\tif (myPriorityNode == null) return NaN;\r\n\t\t\tvar p:Number = Number(myPriorityNode.firstChild.nodeValue);\r\n\t\t\tif( isNaN( p ) ) {\r\n\t\t\t\treturn NaN;\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\treturn p;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set priority( priorityVal:Number ):void \r\n\t\t{\r\n\t\t\tmyPriorityNode = replaceTextNode(getNode(), myPriorityNode, \"priority\", priorityVal.toString());\r\n\t\t}\r\n\t}\r\n}","subject":"Make the constants const so it doesn't warn when I use them in data binding expressions","message":"Make the constants const so it doesn't warn when I use them in data binding expressions\n","lang":"ActionScript","license":"apache-2.0","repos":"igniterealtime\/XIFF"}
{"commit":"3cfcc0dcab1f8235bc847b12b03e265006575382","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.events.Event;\n    import flash.utils.setTimeout;\n\n    import FacilitatorSocket;\n    import events.FacilitatorSocketEvent;\n    \n    import ProxyPair;\n    import RTMFPProxyPair;\n    import SQSProxyPair;\n    import TCPProxyPair;\n\n    import rtmfp.CirrusSocket;\n    import rtmfp.events.CirrusSocketEvent;\n\n    public class swfcat extends Sprite\n    {\n        \/* Adobe's Cirrus server for RTMFP connections.\n           The Cirrus key is defined at compile time by\n           reading from the CIRRUS_KEY environment var. *\/\n        private const DEFAULT_CIRRUS_ADDR:String = \"rtmfp:\/\/p2p.rtmfp.net\";\n        private const DEFAULT_CIRRUS_KEY:String = RTMFP::CIRRUS_KEY;\n        \n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n        \n        \/* Default Tor client to use in case of RTMFP connection *\/\n        private const DEFAULT_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to Cirrus server\n        private var s_c:CirrusSocket;\n        \/\/ Socket to facilitator.\n        private var s_f:FacilitatorSocket;\n        \/\/ Handle local-remote traffic\n        private var p_p:ProxyPair;\n        \n        private var client_id:String;\n        private var proxy_pair_factory:Function;\n        \n        private var proxy_pairs:Array;\n\n        private var debug_mode:Boolean;\n        private var proxy_mode:Boolean;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n        \n        \/* Badge for display *\/\n        private var badge:Badge;\n\n        private var fac_addr:Object;\n        private var relay_addr:Object;\n\n        public function swfcat()\n        {\n            proxy_mode = false;\n            debug_mode = false;\n            \n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            \n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n        \n        public function puts(s:String):void\n        {\n            if (output_text != null) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n            var relay_spec:String;\n\n            debug_mode = (this.loaderInfo.parameters[\"debug\"] != null)\n            proxy_mode = (this.loaderInfo.parameters[\"proxy\"] != null);\n            if (proxy_mode && !debug_mode) {\n                badge = new Badge();\n                addChild(badge);\n            } else {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            }\n            \n            puts(\"Starting: parameters loaded.\");\n            \n            \/* TODO: use this to have multiple proxies going at once *\/\n            proxy_pairs = new Array();\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            if (proxy_mode) {\n                establish_facilitator_connection();\n            } else {\n                establish_cirrus_connection();\n            }\n        }\n\n        private function establish_cirrus_connection():void\n        {\n            s_c = new CirrusSocket();\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_SUCCESS, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: connected with id \" + s_c.id + \".\");\n                if (proxy_mode) {\n                    start_proxy_pair();\n                    s_c.send_hello(client_id);\n                } else {\n                    establish_facilitator_connection();\n                }\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_FAILED, function (e:CirrusSocketEvent):void {\n                puts(\"Error: failed to connect to Cirrus.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_CLOSED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: closed connection.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.HELLO_RECEIVED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: received hello from peer \" + e.peer);\n                \n                \/* don't bother if we already have a proxy going *\/\n                if (p_p != null && p_p.connected) {\n                    return;\n                }\n                \n                \/* if we're in proxy mode, we should have already set\n                   up a proxy pair *\/\n                if (!proxy_mode) {\n                    relay_addr = DEFAULT_TOR_CLIENT_ADDR;\n                    proxy_pair_factory = rtmfp_proxy_pair_factory;\n                    start_proxy_pair();\n                    s_c.send_hello(e.peer);\n                } else if (!debug_mode && badge != null) {\n                    badge.proxy_begin();\n                }\n                \n                p_p.client = {peer: e.peer, stream: e.stream};\n            });\n            \n            s_c.connect(DEFAULT_CIRRUS_ADDR, DEFAULT_CIRRUS_KEY);\n        }\n\n        private function establish_facilitator_connection():void\n        {\n            s_f = new FacilitatorSocket(fac_addr.host, fac_addr.port);\n            s_f.addEventListener(FacilitatorSocketEvent.CONNECT_FAILED, function (e:Event):void {\n                puts(\"Facilitator: connect failed.\");\n                setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n            });\n            \n            if (proxy_mode) {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_RECEIVED, function (e:FacilitatorSocketEvent):void {\n                    var client_addr:Object = parse_addr_spec(e.client);\n                    relay_addr = parse_addr_spec(e.relay);\n                    if (client_addr == null) {\n                        puts(\"Facilitator: got registration \" + e.client);\n                        proxy_pair_factory = rtmfp_proxy_pair_factory;\n                        if (s_c == null || !s_c.connected) {\n                            client_id = e.client;\n                            establish_cirrus_connection();\n                        } else {\n                            start_proxy_pair();\n                            s_c.send_hello(e.client);\n                        }\n                    } else {\n                        proxy_pair_factory = tcp_proxy_pair_factory;\n                        start_proxy_pair();\n                        p_p.client = client_addr;\n                    }\n                });\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATIONS_EMPTY, function (e:Event):void {\n                    puts(\"Facilitator: no registrations available.\");\n                    setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: getting registration.\");\n                s_f.get_registration();\n            } else {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_FAILED, function (e:Event):void {\n                    puts(\"Facilitator: registration failed.\");\n                    setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: posting registration.\");\n                s_f.post_registration(s_c.id);\n            }\n        }\n        \n        private function start_proxy_pair():void\n        {\n            p_p = proxy_pair_factory();\n            p_p.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"ProxyPair: connected!\");\n            });\n            p_p.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"ProxyPair: connection closed.\");\n                p_p = null;\n                if (proxy_mode && !debug_mode && badge != null) {\n                    badge.proxy_end();\n                }\n                establish_facilitator_connection();\n            });\n            p_p.relay = relay_addr;\n        }\n        \n        private function rtmfp_proxy_pair_factory():ProxyPair\n        {\n            return new RTMFPProxyPair(this, s_c, s_c.local_stream_name);\n        }\n        \n        \/\/ currently is the same as TCPProxyPair\n        \/\/ could be interesting to see how this works\n        \/\/ can't imagine it will work terribly well...\n        private function sqs_proxy_pair_factory():ProxyPair\n        {\n            return new SQSProxyPair(this);\n        }\n        \n        private function tcp_proxy_pair_factory():ProxyPair\n        {\n            return new TCPProxyPair(this);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.events.Event;\n    import flash.utils.setTimeout;\n\n    import FacilitatorSocket;\n    import events.FacilitatorSocketEvent;\n    \n    import ProxyPair;\n    import RTMFPProxyPair;\n    import SQSProxyPair;\n    import TCPProxyPair;\n\n    import rtmfp.CirrusSocket;\n    import rtmfp.events.CirrusSocketEvent;\n\n    public class swfcat extends Sprite\n    {\n        \/* Adobe's Cirrus server for RTMFP connections.\n           The Cirrus key is defined at compile time by\n           reading from the CIRRUS_KEY environment var. *\/\n        private const DEFAULT_CIRRUS_ADDR:String = \"rtmfp:\/\/p2p.rtmfp.net\";\n        private const DEFAULT_CIRRUS_KEY:String = RTMFP::CIRRUS_KEY;\n        \n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n        \n        \/* Default Tor client to use in case of RTMFP connection *\/\n        private const DEFAULT_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to Cirrus server\n        private var s_c:CirrusSocket;\n        \/\/ Socket to facilitator.\n        private var s_f:FacilitatorSocket;\n        \/\/ Handle local-remote traffic\n        private var p_p:ProxyPair;\n        \n        private var client_id:String;\n        private var proxy_pair_factory:Function;\n        \n        private var proxy_pairs:Array;\n\n        private var debug_mode:Boolean;\n        private var proxy_mode:Boolean;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n        \n        \/* Badge for display *\/\n        private var badge:Badge;\n\n        private var fac_addr:Object;\n        private var relay_addr:Object;\n\n        public function swfcat()\n        {\n            proxy_mode = false;\n            debug_mode = false;\n            \n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            \n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n        \n        public function puts(s:String):void\n        {\n            if (output_text != null) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n            var relay_spec:String;\n\n            debug_mode = (this.loaderInfo.parameters[\"debug\"] != null)\n            proxy_mode = (this.loaderInfo.parameters[\"proxy\"] != null);\n            if (proxy_mode && !debug_mode) {\n                badge = new Badge();\n                addChild(badge);\n            } else {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            }\n            \n            puts(\"Starting: parameters loaded.\");\n            \n            \/* TODO: use this to have multiple proxies going at once *\/\n            proxy_pairs = new Array();\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            if (proxy_mode) {\n                establish_facilitator_connection();\n            } else {\n                establish_cirrus_connection();\n            }\n        }\n\n        private function establish_cirrus_connection():void\n        {\n            s_c = new CirrusSocket();\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_SUCCESS, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: connected with id \" + s_c.id + \".\");\n                if (proxy_mode) {\n                    start_proxy_pair();\n                    s_c.send_hello(client_id);\n                } else {\n                    establish_facilitator_connection();\n                }\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_FAILED, function (e:CirrusSocketEvent):void {\n                puts(\"Error: failed to connect to Cirrus.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_CLOSED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: closed connection.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.HELLO_RECEIVED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: received hello from peer \" + e.peer);\n                \n                \/* don't bother if we already have a proxy going *\/\n                if (p_p != null && p_p.connected) {\n                    return;\n                }\n                \n                \/* if we're in proxy mode, we should have already set\n                   up a proxy pair *\/\n                if (!proxy_mode) {\n                    relay_addr = DEFAULT_TOR_CLIENT_ADDR;\n                    proxy_pair_factory = rtmfp_proxy_pair_factory;\n                    start_proxy_pair();\n                    s_c.send_hello(e.peer);\n                } else if (!debug_mode && badge != null) {\n                    badge.proxy_begin();\n                }\n                \n                p_p.client = {peer: e.peer, stream: e.stream};\n            });\n            \n            s_c.connect(DEFAULT_CIRRUS_ADDR, DEFAULT_CIRRUS_KEY);\n        }\n\n        private function establish_facilitator_connection():void\n        {\n            s_f = new FacilitatorSocket(fac_addr.host, fac_addr.port);\n            s_f.addEventListener(FacilitatorSocketEvent.CONNECT_FAILED, function (e:Event):void {\n                puts(\"Facilitator: connect failed.\");\n                setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n            });\n            \n            if (proxy_mode) {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_RECEIVED, function (e:FacilitatorSocketEvent):void {\n                    var client_addr:Object = parse_addr_spec(e.client);\n                    relay_addr = parse_addr_spec(e.relay);\n                    if (client_addr == null) {\n                        puts(\"Facilitator: got registration \" + e.client);\n                        proxy_pair_factory = rtmfp_proxy_pair_factory;\n                        if (s_c == null || !s_c.connected) {\n                            client_id = e.client;\n                            establish_cirrus_connection();\n                        } else {\n                            start_proxy_pair();\n                            s_c.send_hello(e.client);\n                        }\n                    } else {\n                        proxy_pair_factory = tcp_proxy_pair_factory;\n                        start_proxy_pair();\n                        p_p.client = client_addr;\n                    }\n                });\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATIONS_EMPTY, function (e:Event):void {\n                    puts(\"Facilitator: no registrations available.\");\n                    setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: getting registration.\");\n                s_f.get_registration();\n            } else {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_FAILED, function (e:Event):void {\n                    puts(\"Facilitator: registration failed.\");\n                    setTimeout(establish_facilitator_connection, FACILITATOR_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: posting registration.\");\n                s_f.post_registration(s_c.id);\n            }\n        }\n        \n        private function start_proxy_pair():void\n        {\n            p_p = proxy_pair_factory();\n            p_p.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"ProxyPair: connected!\");\n            });\n            p_p.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"ProxyPair: connection closed.\");\n                p_p = null;\n                if (proxy_mode && !debug_mode && badge != null) {\n                    badge.proxy_end();\n                }\n                establish_facilitator_connection();\n            });\n            p_p.relay = relay_addr;\n        }\n        \n        private function rtmfp_proxy_pair_factory():ProxyPair\n        {\n            return new RTMFPProxyPair(this, s_c, s_c.local_stream_name);\n        }\n        \n        \/\/ currently is the same as TCPProxyPair\n        \/\/ could be interesting to see how this works\n        \/\/ can't imagine it will work terribly well...\n        private function sqs_proxy_pair_factory():ProxyPair\n        {\n            return new SQSProxyPair(this);\n        }\n        \n        private function tcp_proxy_pair_factory():ProxyPair\n        {\n            return new TCPProxyPair(this);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n","subject":"Make parse_addr_spec static.","message":"Make parse_addr_spec static.\n\nUniformity with master.\n","lang":"ActionScript","license":"mit","repos":"infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy"}
{"commit":"60875f4cdc443f6b18fe717a32e2eb90238ad0f1","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n\n    public class swfcat extends Sprite\n    {\n        private const TOR_ADDRESS:String = \"173.255.221.44\";\n        private const TOR_PORT:int = 9001;\n\n        private var output_text:TextField;\n\n        \/\/ Socket to Tor relay.\n        private var s_t:Socket;\n\t\/\/ Socket to Facilitator.\n\tprivate var s_f:Socket;\n        \/\/ Socket to client.\n        private var s_c:Socket;\n\n        private var fac_address:String;\n        private var fac_port:int;\n\n\tprivate var client_address:String;\n\tprivate var client_port:int;\n\n        private function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String, parts:Array;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            parts = fac_spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1])) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            fac_address = parts[0];\n            fac_port = parseInt(parts[1]); \n\n            go(TOR_ADDRESS, TOR_PORT);\n        }\n\n        \/* We connect first to the Tor relay; once that happens we connect to\n           the facilitator to get a client address; once we have the address\n\t   of a waiting client then we connect to the client and BAM! we're in business. *\/\n        private function go(tor_address:String, tor_port:int):void\n        {\n            s_t = new Socket();\n\n            s_t.addEventListener(Event.CONNECT, tor_connected);\n            s_t.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Tor: closed.\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n            s_t.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Tor: I\/O error: \" + e.text + \".\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n            s_t.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Tor: security error: \" + e.text + \".\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n\n            puts(\"Tor: connecting to \" + tor_address + \":\" + tor_port + \".\");\n            s_t.connect(tor_address, tor_port);\n        }\n\n        private function tor_connected(e:Event):void\n        {\n\t    \/* Got a connection to tor, now let's get served a client from the facilitator *\/\n            s_f = new Socket();\n\n            puts(\"Tor: connected.\");\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_address + \":\" + fac_port + \".\");\n            s_f.connect(fac_address, fac_port);\n\n            \/*s_c = new Socket();\n\n            puts(\"Tor: connected.\");\n            s_c.addEventListener(Event.CONNECT, client_connected);\n            s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Client: closed.\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n            s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Client: I\/O error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n            s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Client: security error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n\n            puts(\"Client: connecting to \" + client_address + \":\" + client_port + \".\");\n            s_c.connect(client_address, client_port);*\/\n        }\n        \n\tprivate function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var client_spec:String = new String();\n\t\tclient_spec = s_f.readMultiByte(0, \"utf-8\");\n                puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n                \/\/s_c.writeBytes(bytes);\n\t\t\/* Need to parse the bytes to get the new client. Fill out client_address and client_port *\/\n            });\n\t   \n\t    s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function client_connected(e:Event):void\n        {\n            puts(\"Client: connected.\");\n\n            s_t.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_t.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Tor: read \" + bytes.length + \".\");\n                s_c.writeBytes(bytes);\n            });\n            s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_c.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Client: read \" + bytes.length + \".\");\n                s_t.writeBytes(bytes);\n            });\n        }\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n\n    public class swfcat extends Sprite\n    {\n        private const TOR_ADDRESS:String = \"173.255.221.44\";\n        private const TOR_PORT:int = 9001;\n\n        private var output_text:TextField;\n\n        \/\/ Socket to Tor relay.\n        private var s_t:Socket;\n\t\/\/ Socket to Facilitator.\n\tprivate var s_f:Socket;\n        \/\/ Socket to client.\n        private var s_c:Socket;\n\n        private var fac_address:String;\n        private var fac_port:int;\n\n\tprivate var client_address:String;\n\tprivate var client_port:int;\n\n        private function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String, parts:Array;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            parts = fac_spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1])) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            fac_address = parts[0];\n            fac_port = parseInt(parts[1]); \n\n            go(TOR_ADDRESS, TOR_PORT);\n        }\n\n        \/* We connect first to the Tor relay; once that happens we connect to\n           the facilitator to get a client address; once we have the address\n\t   of a waiting client then we connect to the client and BAM! we're in business. *\/\n        private function go(tor_address:String, tor_port:int):void\n        {\n            s_t = new Socket();\n\n            s_t.addEventListener(Event.CONNECT, tor_connected);\n            s_t.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Tor: closed.\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n            s_t.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Tor: I\/O error: \" + e.text + \".\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n            s_t.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Tor: security error: \" + e.text + \".\");\n                if (s_c.connected)\n                    s_c.close();\n            });\n\n            puts(\"Tor: connecting to \" + tor_address + \":\" + tor_port + \".\");\n            s_t.connect(tor_address, tor_port);\n        }\n\n        private function tor_connected(e:Event):void\n        {\n\t    \/* Got a connection to tor, now let's get served a client from the facilitator *\/\n            s_f = new Socket();\n\n            puts(\"Tor: connected.\");\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_address + \":\" + fac_port + \".\");\n            s_f.connect(fac_address, fac_port);\n\n            \/*s_c = new Socket();\n\n            puts(\"Tor: connected.\");\n            s_c.addEventListener(Event.CONNECT, client_connected);\n            s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Client: closed.\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n            s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Client: I\/O error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n            s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Client: security error: \" + e.text + \".\");\n                if (s_t.connected)\n                    s_t.close();\n            });\n\n            puts(\"Client: connecting to \" + client_address + \":\" + client_port + \".\");\n            s_c.connect(client_address, client_port);*\/\n        }\n        \n\tprivate function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var client_spec:String = new String();\n\t\tclient_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n                puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n                \/\/s_c.writeBytes(bytes);\n\t\t\/* Need to parse the bytes to get the new client. Fill out client_address and client_port *\/\n            });\n\t   \n\t    s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function client_connected(e:Event):void\n        {\n            puts(\"Client: connected.\");\n\n            s_t.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_t.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Tor: read \" + bytes.length + \".\");\n                s_c.writeBytes(bytes);\n            });\n            s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_c.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Client: read \" + bytes.length + \".\");\n                s_t.writeBytes(bytes);\n            });\n        }\n    }\n}\n","subject":"Use e.bytesLoaded, not 0, to read the client address.","message":"Use e.bytesLoaded, not 0, to read the client address.\n\nAn argument of 0 works for Jonathan but for be it returns a 0-length\nstring.\n","lang":"ActionScript","license":"mit","repos":"glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy"}
{"commit":"e1e55a7e0dd60493fbde13b609aaa7417b511a8a","old_file":"com\/segonquart\/idiomesAnimation.as","new_file":"com\/segonquart\/idiomesAnimation.as","old_contents":"\t\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\nclass idiomesAnimation extends Movieclip\n        {\n\n  private var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\n\n\n\t\t\tfunction idiomesAnimation():Void\n\t\t{\n\t\t\t\t\n\t\t\tthis.onEnterFrame = this.enterSlide;\n\t\t\t\t\n\t\t}\n\t\n\tprivate function enterSlide():Void\n                {\n\t\t\t\n\t\t\tarrayLang_arr[0].slideTo('0', '-40', 0.6, 'easeInOutBack', 1);\n\t\t\tarrayLang_arr[1].slideTo('0', '-40', 0.8, 'easeInOutBack', 1.1);\n\t\t\tarrayLang_arr[2].slideTo('0', '-40', 0.9, 'easeInOutBack', 1.2);\n\t\t\tarrayLang_arr[3].slideTo('0', '-40', 1, 'easeInOutBack', 1.3);\n\t\t\t\n\t\t\treturn this;\n\t\t\t\n\t\t}\n\n\tpublic function IdiomesColour():Void\n\t\t{\n\t\t\t\n\t\t\tthis.onRelease = this arrayColour;\n\t\t\t\n\t\t\ttarget = this.arrayLang_arr[i];\n\t\t\ttarget._tint = 0x8DC60D;\n\t\t\t\n\t\t\treturn this;\n\t\t\t\n\t\t}\n\t\t\n\tprivate function arrayColour():Void\n\t\t{\n\t\t\t\n\t\t\tfor ( var:i ; arrayLang_arr[i] <4; i++)\n\t\t\t{\n\t\t\t\tthis.colorTo(\"#628D22\", 0.3, \"easeOutCirc\");\n\t\t\t\t_parent.colorTo('#4b4b4b', 1, 'linear', .2);\n\t\t\t\t\t\n\t\t\t}\n\t\t\t\t\n\t\t}\n\t\t\t\n\t\t\n\t}\n\t\t\n\t\n","new_contents":"\t\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\nclass idiomesAnimation extends Movieclip\n        {\n\n  private var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\n\n\n\t\t\tfunction idiomesAnimation():Void\n\t\t{\n\t\t\t\t\n\t\t\tthis.onEnterFrame = this.enterSlide;\n\t\t\t\t\n\t\t}\n\t\n\tprivate function enterSlide()\n                {\n\t\t\t\n\t\t\tarrayLang_arr[0].slideTo('0', '-40', 0.6, 'easeInOutBack', 1);\n\t\t\tarrayLang_arr[1].slideTo('0', '-40', 0.8, 'easeInOutBack', 1.1);\n\t\t\tarrayLang_arr[2].slideTo('0', '-40', 0.9, 'easeInOutBack', 1.2);\n\t\t\tarrayLang_arr[3].slideTo('0', '-40', 1, 'easeInOutBack', 1.3);\n\t\t\t\n\t\t\treturn this;\n\t\t\t\n\t\t}\n\n\tpublic function IdiomesColour()\n\t\t{\n\t\t\t\n\t\t\tthis.onRelease = this arrayColour;\n\t\t\t\n\t\t\ttarget = this.arrayLang_arr[i];\n\t\t\ttarget._tint = 0x8DC60D;\n\t\t\t\n\t\t\treturn this;\n\t\t\t\n\t\t}\n\t\t\n\tprivate function arrayColour()\n\t\t{\n\t\t\t\n\t\t\tfor ( var:i ; arrayLang_arr[i] <4; i++)\n\t\t\t{\n\t\t\t\tthis.colorTo(\"#628D22\", 0.3, \"easeOutCirc\");\n\t\t\t\t_parent.colorTo('#4b4b4b', 1, 'linear', .2);\n\t\t\t\t\t\n\t\t\t}\n\t\t\t\t\n\t\t}\n\t\t\t\n\t\t\n\t}\n\t\t\n\t\n","subject":"Update idiomesAnimation.as","message":"Update idiomesAnimation.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"11cfba3b3703489d80702bd2de2bd64b7ac424be","old_file":"src\/org\/mangui\/hls\/HLSSettings.as","new_file":"src\/org\/mangui\/hls\/HLSSettings.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n\n    public final class HLSSettings extends Object {\n        \/**\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n        \/**\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n        \/**\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 120.\n         *\/\n        public static var maxBufferLength : Number = 120;\n        \/**\n         * Defines maximum back buffer length in seconds.\n         * (0 means infinite back buffering)\n         *\n         * Default is 30.\n         *\/\n        public static var maxBackBufferLength : Number = 30;\n        \/**\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3.\n         *\/\n        public static var lowBufferLength : Number = 3;\n        \/**\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *\n         * Default is HLSSeekMode.KEYFRAME_SEEK.\n         *\/\n        public static var seekMode : String = HLSSeekMode.KEYFRAME_SEEK;\n        \/** max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var keyLoadMaxRetry : int = -1;\n        \/** keyLoadMaxRetryTimeout\n\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n        \/** max nb of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var fragmentLoadMaxRetry : int = 4000;\n        \/** fragmentLoadMaxRetryTimeout\n\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 4000.\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 64000;\n        \/** fragmentLoadSkipAfterMaxRetry\n\n         * control behaviour in case fragment load still fails after max retry timeout\n         * if set to true, fragment will be skipped and next one will be loaded.\n         * If set to false, an I\/O Error will be raised.\n         *\n         * Default is true.\n         *\/\n        public static var fragmentLoadSkipAfterMaxRetry : Boolean = true;\n        \/**\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n        \/** max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = -1;\n        \/** manifestLoadMaxRetryTimeout\n\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n        \/**\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\/\n        public static var startFromBitrate : Number = -1;\n        \/** start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         * -2 : playback will start from the first level appearing in Manifest (not sorted by bitrate)\n         *\/\n        public static var startFromLevel : Number = -1;\n        \/** seek level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\/\n        public static var seekFromLevel : Number = -1;\n        \/** use hardware video decoder :\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = false;\n        \/**\n         * Defines whether INFO level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logInfo : Boolean = true;\n        \/**\n         * Defines whether DEBUG level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug : Boolean = false;\n        \/**\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug2 : Boolean = false;\n        \/**\n         * Defines whether WARN level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logWarn : Boolean = true;\n        \/**\n         * Defines whether ERROR level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logError : Boolean = true;\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n\n    public final class HLSSettings extends Object {\n        \/**\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n        \/**\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n        \/**\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 120.\n         *\/\n        public static var maxBufferLength : Number = 120;\n        \/**\n         * Defines maximum back buffer length in seconds.\n         * (0 means infinite back buffering)\n         *\n         * Default is 30.\n         *\/\n        public static var maxBackBufferLength : Number = 30;\n        \/**\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3.\n         *\/\n        public static var lowBufferLength : Number = 3;\n        \/**\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *\n         * Default is HLSSeekMode.KEYFRAME_SEEK.\n         *\/\n        public static var seekMode : String = HLSSeekMode.KEYFRAME_SEEK;\n        \/** max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var keyLoadMaxRetry : int = -1;\n        \/** keyLoadMaxRetryTimeout\n\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n        \/** max nb of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var fragmentLoadMaxRetry : int = 4000;\n        \/** fragmentLoadMaxRetryTimeout\n\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 4000.\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 64000;\n        \/** fragmentLoadSkipAfterMaxRetry\n\n         * control behaviour in case fragment load still fails after max retry timeout\n         * if set to true, fragment will be skipped and next one will be loaded.\n         * If set to false, an I\/O Error will be raised.\n         *\n         * Default is true.\n         *\/\n        public static var fragmentLoadSkipAfterMaxRetry : Boolean = true;\n        \/**\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n        \/** max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = -1;\n        \/** manifestLoadMaxRetryTimeout\n\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n        \/**\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\/\n        public static var startFromBitrate : Number = -1;\n        \/** start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred level. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         * -2 : playback will start from the first level appearing in Manifest (not sorted by bitrate)\n         *\/\n        public static var startFromLevel : Number = -1;\n        \/** seek level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\/\n        public static var seekFromLevel : Number = -1;\n        \/** use hardware video decoder :\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = false;\n        \/**\n         * Defines whether INFO level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logInfo : Boolean = true;\n        \/**\n         * Defines whether DEBUG level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug : Boolean = false;\n        \/**\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug2 : Boolean = false;\n        \/**\n         * Defines whether WARN level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logWarn : Boolean = true;\n        \/**\n         * Defines whether ERROR level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logError : Boolean = true;\n    }\n}","subject":"fix typo","message":"fix typo\n","lang":"ActionScript","license":"mpl-2.0","repos":"dighan\/flashls,mangui\/flashls,clappr\/flashls,fixedmachine\/flashls,suuhas\/flashls,NicolasSiver\/flashls,codex-corp\/flashls,vidible\/vdb-flashls,neilrackett\/flashls,suuhas\/flashls,tedconf\/flashls,mangui\/flashls,thdtjsdn\/flashls,Boxie5\/flashls,Boxie5\/flashls,Peer5\/flashls,clappr\/flashls,hola\/flashls,aevange\/flashls,fixedmachine\/flashls,codex-corp\/flashls,aevange\/flashls,Corey600\/flashls,jlacivita\/flashls,thdtjsdn\/flashls,suuhas\/flashls,dighan\/flashls,loungelogic\/flashls,Peer5\/flashls,Corey600\/flashls,tedconf\/flashls,JulianPena\/flashls,neilrackett\/flashls,hola\/flashls,suuhas\/flashls,aevange\/flashls,Peer5\/flashls,jlacivita\/flashls,aevange\/flashls,NicolasSiver\/flashls,loungelogic\/flashls,JulianPena\/flashls,Peer5\/flashls,vidible\/vdb-flashls"}
{"commit":"a7b9e1275e7e95b24650d11cc7e1d68872a521ad","old_file":"src\/com\/mangui\/HLS\/muxing\/AVC.as","new_file":"src\/com\/mangui\/HLS\/muxing\/AVC.as","old_contents":"package com.mangui.HLS.muxing {\n\n\n    import com.mangui.HLS.utils.*;\n    import flash.utils.ByteArray;\n\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class AVC {\n\n\n        \/** H264 NAL unit names. **\/\n        public static const NAMES:Array = [\n            'Unspecified',\n            'NDR',\n            'Partition A',\n            'Partition B',\n            'Partition C',\n            'IDR',\n            'SEI',\n            'SPS',\n            'PPS',\n            'AUD',\n            'End of Sequence',\n            'End of Stream',\n            'Filler Data'\n        ];\n        \/** H264 profiles. **\/\n        public static const PROFILES:Object = {\n            '66': 'H264 Baseline',\n            '77': 'H264 Main',\n            '100': 'H264 High'\n        };\n\n\n        \/** Get Avcc header from AVC stream. **\/\n        public static function getAVCC(nalu:ByteArray,position:Number=0):ByteArray {\n            \/\/ Find SPS and PPS units in AVC stream.\n            var units:Array = AVC.getNALU(nalu,position,false);\n            var sps:Number = -1;\n            var pps:Number = -1;\n            for(var i:Number = 0; i< units.length; i++) {\n                if(units[i].type == 7 && sps == -1) {\n                    sps = i;\n                } else if (units[i].type == 8 && pps == -1) {\n                    pps = i;\n                }\n            }\n            \/\/ Throw errors if units not found.\n            if(sps == -1) {\n                throw new Error(\"No SPS NAL unit found in this stream.\");\n            } else if (pps == -1) {\n                throw new Error(\"No PPS NAL unit found in this stream.\");\n            }\n            \/\/ Write startbyte, profile, compatibility and level.\n            var avcc:ByteArray = new ByteArray();\n            avcc.writeByte(0x01);\n            avcc.writeBytes(nalu,units[sps].start+1, 3);\n            \/\/ 111111 + NALU bytesize length (4?)\n            avcc.writeByte(0xFF);\n            \/\/ Number of SPS, Bytesize and data.\n            avcc.writeByte(0xE1);\n            avcc.writeShort(units[sps].length);\n            avcc.writeBytes(nalu,units[sps].start,units[sps].length);\n            \/\/ Number of PPS, Bytesize and data.\n            avcc.writeByte(0x01);\n            avcc.writeShort(units[pps].length);\n            avcc.writeBytes(nalu,units[pps].start,units[pps].length);\n            \/\/ Grab profile\/level\n            avcc.position = 1;\n            var prf:Number = avcc.readByte();\n            avcc.position = 3;\n            var lvl:Number = avcc.readByte();\n            avcc.position = 0;\n            \/\/ Log.txt(\"AVC: \"+PROFILES[prf]+' level '+lvl);\n            return avcc;\n        };\n\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu:ByteArray,position:Number=0,log:Boolean=true):Array {\n            var units:Array = [];\n            var unit_start:Number;\n            var unit_type:Number;\n            var unit_header:Number;\n            \/\/ Loop through data to find NAL startcodes.\n            var window:uint = 0;\n            nalu.position = position;\n            while(nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if((window & 0xFFFFFFFF) == 0x01) {\n                    if(unit_start) {\n                        units.push({\n                            length: nalu.position - 4 - unit_start,\n                            start: unit_start,\n                            type: unit_type\n                        });\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    if(unit_type == 1 || unit_type == 5) { break; }\n                \/\/ Match three-byte startcodes\n                } else if((window & 0xFFFFFF00) == 0x100) {\n                    if(unit_start) {\n                        units.push({\n                            header: unit_header,\n                            length: nalu.position - 4 - unit_start,\n                            start: unit_start,\n                            type: unit_type\n                        });\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    if(unit_type == 1 || unit_type == 5) { break; }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if(unit_start) {\n                units.push({\n                    header: unit_header,\n                    length: nalu.length - unit_start,\n                    start: unit_start,\n                    type: unit_type\n                });\n            }\n            \/\/ Reset position and return results.\n            if(log) {\n                if(units.length) {\n                    var txt:String = \"AVC: \";\n                    for(var i:Number=0; i<units.length; i++) { \n                        txt += NAMES[units[i].type] + \", \";\n                    }\n                    \/\/ Log.txt(txt.substr(0,txt.length-2) + \" slices\");\n                } else {\n                   \/\/ Log.txt('AVC: no NALU slices found');\n                }\n            }\n            nalu.position = position;\n            return units;\n        };\n\n\n    }\n\n\n}","new_contents":"package com.mangui.HLS.muxing {\n\n\n    import com.mangui.HLS.utils.*;\n    import flash.utils.ByteArray;\n\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class AVC {\n\n\n        \/** H264 NAL unit names. **\/\n        public static const NAMES:Array = [\n            'Unspecified',\n            'NDR',\n            'Partition A',\n            'Partition B',\n            'Partition C',\n            'IDR',\n            'SEI',\n            'SPS',\n            'PPS',\n            'AUD',\n            'End of Sequence',\n            'End of Stream',\n            'Filler Data'\n        ];\n        \/** H264 profiles. **\/\n        public static const PROFILES:Object = {\n            '66': 'H264 Baseline',\n            '77': 'H264 Main',\n            '100': 'H264 High'\n        };\n\n\n        \/** Get Avcc header from AVC stream. **\/\n        public static function getAVCC(nalu:ByteArray,position:Number=0):ByteArray {\n            \/\/ Find SPS and PPS units in AVC stream.\n            var units:Array = AVC.getNALU(nalu,position,false);\n            var sps:Number = -1;\n            var pps:Number = -1;\n            for(var i:Number = 0; i< units.length; i++) {\n                if(units[i].type == 7 && sps == -1) {\n                    sps = i;\n                } else if (units[i].type == 8 && pps == -1) {\n                    pps = i;\n                }\n            }\n            \/\/ Throw errors if units not found.\n            if(sps == -1) {\n                throw new Error(\"No SPS NAL unit found in this stream.\");\n            } else if (pps == -1) {\n                throw new Error(\"No PPS NAL unit found in this stream.\");\n            }\n            \/\/ Write startbyte\n            var avcc:ByteArray = new ByteArray();\n            avcc.writeByte(0x01);\n            \/\/ Write profile, compatibility and level.\n            avcc.writeBytes(nalu,units[sps].start+1, 3);\n            \/\/ reserved (6 bits), NALU length size - 1 (2 bits)\n            avcc.writeByte(0xFC | 3);\n            \/\/ reserved (3 bits), num of SPS (5 bits)\n            avcc.writeByte(0xE0 | 1);\n            \/\/ 2 bytes for length of SPS\n            avcc.writeShort(units[sps].length);\n            \/\/ data of SPS\n            avcc.writeBytes(nalu,units[sps].start,units[sps].length);\n            \/\/ Number of PPS\n            avcc.writeByte(0x01);\n            \/\/ 2 bytes for length of PPS\n            avcc.writeShort(units[pps].length);\n            \/\/ data of PPS\n            avcc.writeBytes(nalu,units[pps].start,units[pps].length);\n            \/\/ Grab profile\/level\n            avcc.position = 1;\n            var prf:Number = avcc.readByte();\n            avcc.position = 3;\n            var lvl:Number = avcc.readByte();\n            avcc.position = 0;\n            \/\/ Log.txt(\"AVC: \"+PROFILES[prf]+' level '+lvl);\n            return avcc;\n        };\n\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu:ByteArray,position:Number=0,log:Boolean=true):Array {\n            var units:Array = [];\n            var unit_start:Number;\n            var unit_type:Number;\n            var unit_header:Number;\n            \/\/ Loop through data to find NAL startcodes.\n            var window:uint = 0;\n            nalu.position = position;\n            while(nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if((window & 0xFFFFFFFF) == 0x01) {\n                    if(unit_start) {\n                        units.push({\n                            length: nalu.position - 4 - unit_start,\n                            start: unit_start,\n                            type: unit_type\n                        });\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if(unit_type == 1 || unit_type == 5) { break; }\n                \/\/ Match three-byte startcodes\n                } else if((window & 0xFFFFFF00) == 0x100) {\n                    if(unit_start) {\n                        units.push({\n                            header: unit_header,\n                            length: nalu.position - 4 - unit_start,\n                            start: unit_start,\n                            type: unit_type\n                        });\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if(unit_type == 1 || unit_type == 5) { break; }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if(unit_start) {\n                units.push({\n                    header: unit_header,\n                    length: nalu.length - unit_start,\n                    start: unit_start,\n                    type: unit_type\n                });\n            }\n            \/\/ Reset position and return results.\n            if(log) {\n                if(units.length) {\n                    var txt:String = \"AVC: \";\n                    for(var i:Number=0; i<units.length; i++) { \n                        txt += NAMES[units[i].type] + \", \";\n                    }\n                    \/\/ Log.txt(txt.substr(0,txt.length-2) + \" slices\");\n                } else {\n                   \/\/ Log.txt('AVC: no NALU slices found');\n                }\n            }\n            nalu.position = position;\n            return units;\n        };\n\n\n    }\n\n\n}","subject":"add comments for NAL unit parsing","message":"add comments for NAL unit parsing\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"4fa07e9cc32797cf9f7222628381f271a3c9ae4a","old_file":"src\/com\/axis\/rtspclient\/RTSPClient.as","new_file":"src\/com\/axis\/rtspclient\/RTSPClient.as","old_contents":"package com.axis.rtspclient {\n\n  import flash.events.EventDispatcher;\n  import flash.events.Event;\n  import flash.utils.ByteArray;\n  import flash.net.Socket;\n  import flash.net.NetConnection;\n  import flash.net.NetStream;\n  import flash.media.Video;\n  import mx.utils.StringUtil;\n\n  import com.axis.rtspclient.FLVMux;\n  import com.axis.rtspclient.RTP;\n  import com.axis.rtspclient.SDP;\n  import com.axis.http.url;\n  import com.axis.http.request;\n  import com.axis.http.auth;\n  import com.axis.IClient;\n  import com.axis.ClientEvent;\n\n  public class RTSPClient extends EventDispatcher implements IClient {\n    [Embed(source = \"..\/..\/..\/..\/VERSION\", mimeType = \"application\/octet-stream\")] private var Version:Class;\n    private var userAgent:String;\n\n    private static var STATE_INITIAL:uint  = 1 << 0;\n    private static var STATE_OPTIONS:uint  = 1 << 1;\n    private static var STATE_DESCRIBE:uint = 1 << 2;\n    private static var STATE_SETUP:uint    = 1 << 3;\n    private static var STATE_PLAY:uint     = 1 << 4;\n    private static var STATE_PLAYING:uint  = 1 << 5;\n    private static var STATE_PAUSE:uint    = 1 << 6;\n    private static var STATE_PAUSED:uint   = 1 << 7;\n    private static var STATE_TEARDOWN:uint = 1 << 8;\n\n    private var state:int = STATE_INITIAL;\n    private var handle:IRTSPHandle;\n    private var ns:NetStream;\n    private var video:Video;\n\n    private var sdp:SDP = new SDP();\n    private var flvmux:FLVMux;\n\n    private var urlParsed:Object;\n    private var cSeq:uint = 1;\n    private var session:String;\n    private var contentBase:String;\n    private var interleaveChannelIndex:uint = 0;\n\n    private var methods:Array = [];\n    private var data:ByteArray = new ByteArray();\n    private var rtpLength:int = -1;\n    private var rtpChannel:int = -1;\n    private var tracks:Array;\n\n    private var authState:String = \"none\";\n    private var authOpts:Object = {};\n    private var digestNC:uint = 1;\n\n    public function RTSPClient(video:Video, urlParsed:Object, handle:IRTSPHandle) {\n      this.userAgent = \"Slush \" + StringUtil.trim(new Version().toString());\n      this.state = STATE_INITIAL;\n      this.handle = handle;\n      this.ns = ns;\n      this.video = video;\n      this.urlParsed = urlParsed;\n\n      handle.addEventListener('data', this.onData);\n    }\n\n    public function start():Boolean {\n      var self:RTSPClient = this;\n      handle.addEventListener('connected', function():void {\n        if (state !== STATE_INITIAL) {\n          trace('Cannot start unless in initial state.');\n          return;\n        }\n\n        \/* If the handle closes, take care of it *\/\n        handle.addEventListener('closed', self.onClose);\n\n        if (0 === self.methods.length) {\n          \/* We don't know the options yet. Start with that. *\/\n          sendOptionsReq();\n        } else {\n          \/* Already queried the options (and perhaps got unauthorized on describe) *\/\n          sendDescribeReq();\n        }\n      });\n\n      var nc:NetConnection = new NetConnection();\n      nc.connect(null);\n      this.ns = new NetStream(nc);\n      dispatchEvent(new ClientEvent(ClientEvent.NETSTREAM_CREATED, { ns : this.ns }));\n      video.attachNetStream(this.ns);\n\n      handle.connect();\n      return true;\n    }\n\n    public function pause():Boolean\n    {\n      if (state !== STATE_PLAYING) {\n        trace('Unable to pause a stream if not playing.');\n        return false;\n      }\n\n      try {\n        sendPauseReq();\n      } catch (err:Error) {\n        trace(\"Unable to pause: \" + err.message);\n        return false;\n      }\n\n      return true;\n    }\n\n    public function resume():Boolean\n    {\n      if (state !== STATE_PAUSED) {\n        trace('Unable to resume a stream if not paused.');\n        return false;\n      }\n\n      sendPlayReq();\n      return true;\n    }\n\n    public function stop():Boolean\n    {\n      if (state < STATE_PLAY) {\n        trace('Unable to stop if we never reached play.');\n        return false;\n      }\n      sendTeardownReq();\n      return true;\n    }\n\n    private function onClose(event:Event):void\n    {\n      if (state === STATE_TEARDOWN) {\n        dispatchEvent(new ClientEvent(ClientEvent.STOPPED));\n      } else {\n        trace('RTSPClient: Handle unexpectedly closed.');\n      }\n    }\n\n    private function onData(event:Event):void\n    {\n      \/* read one byte to determine destination *\/\n      if (0 < data.bytesAvailable) {\n        \/* Determining byte have already been read. This is a continuation *\/\n      } else {\n        \/* Read the determining byte *\/\n        handle.readBytes(data, 0, 1);\n      }\n\n      switch(data[0]) {\n        case 0x52:\n          \/* ascii 'R', start of RTSP *\/\n          onRTSPCommand();\n          break;\n\n        case 0x24:\n          \/* ascii '$', start of interleaved packet *\/\n          onInterleavedData();\n          break;\n\n        default:\n          trace('Unknown determining byte:', data[0]);\n          break;\n      }\n    }\n\n    private function requestReset():void\n    {\n      var copy:ByteArray = new ByteArray();\n      data.readBytes(copy);\n      data.clear();\n      copy.readBytes(data);\n\n      rtpLength  = -1;\n      rtpChannel = -1;\n    }\n\n    private function readRequest(oBody:ByteArray):*\n    {\n      var parsed:* = request.readHeaders(handle, data);\n      if (false === parsed) {\n        return false;\n      }\n\n      if (401 === parsed.code) {\n        \/* Unauthorized, change authState and (possibly) try again *\/\n        authOpts = parsed.headers['www-authenticate'];\n        var newAuthState:String = auth.nextMethod(authState, authOpts);\n        if (authState === newAuthState) {\n          trace('GET: Exhausted all authentication methods.');\n          trace('GET: Unable to authorize to ' + urlParsed.host);\n          return false;\n        }\n\n        trace('RTSPClient: switching http-authorization from ' + authState + ' to ' + newAuthState);\n        authState = newAuthState;\n        state = STATE_INITIAL;\n        data = new ByteArray();\n        handle.reconnect();\n        return false;\n      }\n\n      if (data.bytesAvailable < parsed.headers['content-length']) {\n        return false;\n      }\n\n      \/* RTSP commands contain no heavy body, so it's safe to read everything *\/\n      data.readBytes(oBody, 0, parsed.headers['content-length']);\n      requestReset();\n      return parsed;\n    }\n\n    private function onRTSPCommand():void {\n      var parsed:*, body:ByteArray = new ByteArray();\n      if (false === (parsed = readRequest(body))) {\n        return;\n      }\n\n      if (200 !== parsed.code) {\n        trace('RTSPClient: Invalid RTSP response - ', parsed.code, parsed.message);\n        return;\n      }\n\n      switch (state) {\n      case STATE_INITIAL:\n        trace(\"RTSPClient: STATE_INITIAL\");\n\n      case STATE_OPTIONS:\n        trace(\"RTSPClient: STATE_DESCRIBE\");\n        this.methods = parsed.headers.public.split(\/[ ]*,[ ]*\/);\n        sendDescribeReq();\n\n        break;\n      case STATE_DESCRIBE:\n        trace(\"RTSPClient: STATE_DESCRIBE\");\n\n        if (!sdp.parse(body)) {\n          trace(\"RTSPClient:Failed to parse SDP file\");\n          return;\n        }\n\n        if (!parsed.headers['content-base']) {\n          trace('RTSPClient: no content-base in describe reply');\n          return;\n        }\n\n        contentBase = parsed.headers['content-base'];\n        tracks = sdp.getMediaBlockList();\n        trace('SDP contained ' + tracks.length + ' track(s). Calling SETUP for each.');\n\n        if (0 === tracks.length) {\n          trace('No tracks in SDP file.');\n          return;\n        }\n\n        \/* Fall through, it's time for setup *\/\n      case STATE_SETUP:\n        trace(\"RTSPClient: STATE_SETUP\");\n\n        if (parsed.headers['session']) {\n          session = parsed.headers['session'];\n        }\n\n        if (0 !== tracks.length) {\n          \/* More tracks we must setup before playing *\/\n          var block:Object = tracks.shift();\n          sendSetupReq(block);\n          return;\n        }\n\n        \/* All tracks setup and ready to go! *\/\n        sendPlayReq();\n        break;\n\n      case STATE_PLAY:\n        trace(\"RTSPClient: STATE_PLAY\");\n        state = STATE_PLAYING;\n\n        if (this.flvmux) {\n          \/* If the flvmux have been initialized don't do it again.\n             this is probably a resume after pause *\/\n          break;\n        }\n\n        this.flvmux = new FLVMux(this.ns, this.sdp);\n        var analu:ANALU = new ANALU();\n        var aaac:AAAC = new AAAC(sdp);\n\n        this.addEventListener(\"VIDEO_PACKET\", analu.onRTPPacket);\n        this.addEventListener(\"AUDIO_PACKET\", aaac.onRTPPacket);\n        analu.addEventListener(NALU.NEW_NALU, flvmux.onNALU);\n        aaac.addEventListener(AACFrame.NEW_FRAME, flvmux.onAACFrame);\n        break;\n\n      case STATE_PLAYING:\n        trace(\"RTSPClient: STATE_PLAYING\");\n        break;\n\n      case STATE_PAUSE:\n        trace(\"RTSPClient: STATE_PAUSE\");\n        state = STATE_PAUSED;\n        break;\n\n      case STATE_TEARDOWN:\n        trace('RTSPClient: STATE_TEARDOWN');\n        handle.disconnect();\n        break;\n      }\n\n      if (0 < data.bytesAvailable) {\n        onData(null);\n      }\n    }\n\n    private function onInterleavedData():void\n    {\n      handle.readBytes(data, data.length);\n\n      if (-1 == rtpLength && 0x24 === data[0]) {\n        \/* This is the beginning of a new RTP package *\/\n        data.readByte();\n        rtpChannel = data.readByte();\n        rtpLength = data.readShort();\n      }\n\n      if (data.bytesAvailable < rtpLength) {\n        \/* The complete RTP package is not here yet, wait for more data *\/\n        return;\n      }\n\n      var pkgData:ByteArray = new ByteArray();\n\n      data.readBytes(pkgData, 0, rtpLength);\n\n      if (rtpChannel === 0 || rtpChannel === 2) {\n        \/* We're discarding the RTCP counter parts for now *\/\n        var rtppkt:RTP = new RTP(pkgData, sdp);\n        dispatchEvent(rtppkt);\n      }\n\n      requestReset();\n\n      if (0 < data.bytesAvailable) {\n        onData(null);\n      }\n    }\n\n    private function supportCommand(command:String):Boolean\n    {\n      return (-1 !== this.methods.indexOf(command));\n    }\n\n    private function sendOptionsReq():void {\n      state = STATE_OPTIONS;\n      var req:String =\n        \"OPTIONS * RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendDescribeReq():void {\n      state = STATE_DESCRIBE;\n      var u:String = 'rtsp:\/\/' + urlParsed.host + \":\" + urlParsed.port + urlParsed.urlpath;\n      var req:String =\n        \"DESCRIBE \" + u + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"Accept: application\/sdp\\r\\n\" +\n        auth.authorizationHeader(\"DESCRIBE\", authState, authOpts, urlParsed, digestNC++) +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendSetupReq(block:Object):void {\n      state = STATE_SETUP;\n      var interleavedChannels:String = interleaveChannelIndex++ + \"-\" + interleaveChannelIndex++;\n      var p:String = url.isAbsolute(block.control) ? block.control : contentBase + block.control;\n\n      trace('Setting up track: ' + p);\n      var req:String =\n        \"SETUP \" + p + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        (session ? (\"Session: \" + session + \"\\r\\n\") : \"\") +\n        \"Transport: RTP\/AVP\/TCP;unicast;interleaved=\" + interleavedChannels + \"\\r\\n\" +\n        auth.authorizationHeader(\"SETUP\", authState, authOpts, urlParsed, digestNC++) +\n        \"Date: \" + new Date().toUTCString() + \"\\r\\n\" +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendPlayReq():void {\n      \/* Put the NetStream in 'Data Generation Mode'. Data is generated by FLVMux *\/\n      this.ns.play(null);\n\n      state = STATE_PLAY;\n\n      var req:String =\n        \"PLAY \" + contentBase + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"Session: \" + session + \"\\r\\n\" +\n        auth.authorizationHeader(\"PLAY\", authState, authOpts, urlParsed, digestNC++) +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendPauseReq():void {\n      if (-1 === this.supportCommand(\"PAUSE\")) {\n        throw new Error('Pause is not supported by server.');\n      }\n\n      state = STATE_PAUSE;\n\n      \/* NetStream must be closed here, otherwise it will think of this rtsp pause\n         as a very bad connection and buffer a lot before playing again. Not\n         excellent for live data. *\/\n      this.ns.close();\n\n      var req:String =\n        \"PAUSE \" + contentBase + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"Session: \" + session + \"\\r\\n\" +\n        auth.authorizationHeader(\"PAUSE\", authState, authOpts, urlParsed, digestNC++) +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendTeardownReq():void {\n      state = STATE_TEARDOWN;\n      var req:String =\n        \"TEARDOWN \" + contentBase + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"Session: \" + session + \"\\r\\n\" +\n        auth.authorizationHeader(\"TEARDOWN\", authState, authOpts, urlParsed, digestNC++) +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n  }\n}\n","new_contents":"package com.axis.rtspclient {\n\n  import flash.events.EventDispatcher;\n  import flash.events.Event;\n  import flash.utils.ByteArray;\n  import flash.net.Socket;\n  import flash.net.NetConnection;\n  import flash.net.NetStream;\n  import flash.media.Video;\n  import mx.utils.StringUtil;\n\n  import com.axis.rtspclient.FLVMux;\n  import com.axis.rtspclient.RTP;\n  import com.axis.rtspclient.SDP;\n  import com.axis.http.url;\n  import com.axis.http.request;\n  import com.axis.http.auth;\n  import com.axis.IClient;\n  import com.axis.ClientEvent;\n\n  public class RTSPClient extends EventDispatcher implements IClient {\n    [Embed(source = \"..\/..\/..\/..\/VERSION\", mimeType = \"application\/octet-stream\")] private var Version:Class;\n    private var userAgent:String;\n\n    private static var STATE_INITIAL:uint  = 1 << 0;\n    private static var STATE_OPTIONS:uint  = 1 << 1;\n    private static var STATE_DESCRIBE:uint = 1 << 2;\n    private static var STATE_SETUP:uint    = 1 << 3;\n    private static var STATE_PLAY:uint     = 1 << 4;\n    private static var STATE_PLAYING:uint  = 1 << 5;\n    private static var STATE_PAUSE:uint    = 1 << 6;\n    private static var STATE_PAUSED:uint   = 1 << 7;\n    private static var STATE_TEARDOWN:uint = 1 << 8;\n\n    private var state:int = STATE_INITIAL;\n    private var handle:IRTSPHandle;\n    private var ns:NetStream;\n    private var video:Video;\n\n    private var sdp:SDP = new SDP();\n    private var flvmux:FLVMux;\n\n    private var urlParsed:Object;\n    private var cSeq:uint = 1;\n    private var session:String;\n    private var contentBase:String;\n    private var interleaveChannelIndex:uint = 0;\n\n    private var methods:Array = [];\n    private var data:ByteArray = new ByteArray();\n    private var rtpLength:int = -1;\n    private var rtpChannel:int = -1;\n    private var tracks:Array;\n\n    private var authState:String = \"none\";\n    private var authOpts:Object = {};\n    private var digestNC:uint = 1;\n\n    public function RTSPClient(video:Video, urlParsed:Object, handle:IRTSPHandle) {\n      this.userAgent = \"Slush \" + StringUtil.trim(new Version().toString());\n      this.state = STATE_INITIAL;\n      this.handle = handle;\n      this.ns = ns;\n      this.video = video;\n      this.urlParsed = urlParsed;\n\n      handle.addEventListener('data', this.onData);\n    }\n\n    public function start():Boolean {\n      var self:RTSPClient = this;\n      handle.addEventListener('connected', function():void {\n        if (state !== STATE_INITIAL) {\n          trace('Cannot start unless in initial state.');\n          return;\n        }\n\n        \/* If the handle closes, take care of it *\/\n        handle.addEventListener('closed', self.onClose);\n\n        if (0 === self.methods.length) {\n          \/* We don't know the options yet. Start with that. *\/\n          sendOptionsReq();\n        } else {\n          \/* Already queried the options (and perhaps got unauthorized on describe) *\/\n          sendDescribeReq();\n        }\n      });\n\n      var nc:NetConnection = new NetConnection();\n      nc.connect(null);\n      this.ns = new NetStream(nc);\n      dispatchEvent(new ClientEvent(ClientEvent.NETSTREAM_CREATED, { ns : this.ns }));\n      video.attachNetStream(this.ns);\n\n      handle.connect();\n      return true;\n    }\n\n    public function pause():Boolean\n    {\n      if (state !== STATE_PLAYING) {\n        trace('Unable to pause a stream if not playing.');\n        return false;\n      }\n\n      try {\n        sendPauseReq();\n      } catch (err:Error) {\n        trace(\"Unable to pause: \" + err.message);\n        return false;\n      }\n\n      return true;\n    }\n\n    public function resume():Boolean\n    {\n      if (state !== STATE_PAUSED) {\n        trace('Unable to resume a stream if not paused.');\n        return false;\n      }\n\n      sendPlayReq();\n      return true;\n    }\n\n    public function stop():Boolean\n    {\n      if (state < STATE_PLAY) {\n        trace('Unable to stop if we never reached play.');\n        return false;\n      }\n      sendTeardownReq();\n      return true;\n    }\n\n    private function onClose(event:Event):void\n    {\n      if (state === STATE_TEARDOWN) {\n        dispatchEvent(new ClientEvent(ClientEvent.STOPPED));\n      } else {\n        trace('RTSPClient: Handle unexpectedly closed.');\n      }\n    }\n\n    private function onData(event:Event):void\n    {\n      \/* read one byte to determine destination *\/\n      if (0 < data.bytesAvailable) {\n        \/* Determining byte have already been read. This is a continuation *\/\n      } else {\n        \/* Read the determining byte *\/\n        handle.readBytes(data, 0, 1);\n      }\n\n      switch(data[0]) {\n        case 0x52:\n          \/* ascii 'R', start of RTSP *\/\n          onRTSPCommand();\n          break;\n\n        case 0x24:\n          \/* ascii '$', start of interleaved packet *\/\n          onInterleavedData();\n          break;\n\n        default:\n          trace('Unknown determining byte:', data[0]);\n          break;\n      }\n    }\n\n    private function requestReset():void\n    {\n      var copy:ByteArray = new ByteArray();\n      data.readBytes(copy);\n      data.clear();\n      copy.readBytes(data);\n\n      rtpLength  = -1;\n      rtpChannel = -1;\n    }\n\n    private function readRequest(oBody:ByteArray):*\n    {\n      var parsed:* = request.readHeaders(handle, data);\n      if (false === parsed) {\n        return false;\n      }\n\n      if (401 === parsed.code) {\n        \/* Unauthorized, change authState and (possibly) try again *\/\n        authOpts = parsed.headers['www-authenticate'];\n        var newAuthState:String = auth.nextMethod(authState, authOpts);\n        if (authState === newAuthState) {\n          trace('GET: Exhausted all authentication methods.');\n          trace('GET: Unable to authorize to ' + urlParsed.host);\n          return false;\n        }\n\n        trace('RTSPClient: switching http-authorization from ' + authState + ' to ' + newAuthState);\n        authState = newAuthState;\n        state = STATE_INITIAL;\n        data = new ByteArray();\n        handle.reconnect();\n        return false;\n      }\n\n      if (data.bytesAvailable < parsed.headers['content-length']) {\n        return false;\n      }\n\n      \/* RTSP commands contain no heavy body, so it's safe to read everything *\/\n      data.readBytes(oBody, 0, parsed.headers['content-length']);\n      requestReset();\n      return parsed;\n    }\n\n    private function onRTSPCommand():void {\n      var parsed:*, body:ByteArray = new ByteArray();\n      if (false === (parsed = readRequest(body))) {\n        return;\n      }\n\n      if (200 !== parsed.code) {\n        trace('RTSPClient: Invalid RTSP response - ', parsed.code, parsed.message);\n        return;\n      }\n\n      switch (state) {\n      case STATE_INITIAL:\n        trace(\"RTSPClient: STATE_INITIAL\");\n\n      case STATE_OPTIONS:\n        trace(\"RTSPClient: STATE_OPTIONS\");\n        this.methods = parsed.headers.public.split(\/[ ]*,[ ]*\/);\n        sendDescribeReq();\n\n        break;\n      case STATE_DESCRIBE:\n        trace(\"RTSPClient: STATE_DESCRIBE\");\n\n        if (!sdp.parse(body)) {\n          trace(\"RTSPClient:Failed to parse SDP file\");\n          return;\n        }\n\n        if (!parsed.headers['content-base']) {\n          trace('RTSPClient: no content-base in describe reply');\n          return;\n        }\n\n        contentBase = parsed.headers['content-base'];\n        tracks = sdp.getMediaBlockList();\n        trace('SDP contained ' + tracks.length + ' track(s). Calling SETUP for each.');\n\n        if (0 === tracks.length) {\n          trace('No tracks in SDP file.');\n          return;\n        }\n\n        \/* Fall through, it's time for setup *\/\n      case STATE_SETUP:\n        trace(\"RTSPClient: STATE_SETUP\");\n\n        if (parsed.headers['session']) {\n          session = parsed.headers['session'];\n        }\n\n        if (0 !== tracks.length) {\n          \/* More tracks we must setup before playing *\/\n          var block:Object = tracks.shift();\n          sendSetupReq(block);\n          return;\n        }\n\n        \/* All tracks setup and ready to go! *\/\n        sendPlayReq();\n        break;\n\n      case STATE_PLAY:\n        trace(\"RTSPClient: STATE_PLAY\");\n        state = STATE_PLAYING;\n\n        if (this.flvmux) {\n          \/* If the flvmux have been initialized don't do it again.\n             this is probably a resume after pause *\/\n          break;\n        }\n\n        this.flvmux = new FLVMux(this.ns, this.sdp);\n        var analu:ANALU = new ANALU();\n        var aaac:AAAC = new AAAC(sdp);\n\n        this.addEventListener(\"VIDEO_PACKET\", analu.onRTPPacket);\n        this.addEventListener(\"AUDIO_PACKET\", aaac.onRTPPacket);\n        analu.addEventListener(NALU.NEW_NALU, flvmux.onNALU);\n        aaac.addEventListener(AACFrame.NEW_FRAME, flvmux.onAACFrame);\n        break;\n\n      case STATE_PLAYING:\n        trace(\"RTSPClient: STATE_PLAYING\");\n        break;\n\n      case STATE_PAUSE:\n        trace(\"RTSPClient: STATE_PAUSE\");\n        state = STATE_PAUSED;\n        break;\n\n      case STATE_TEARDOWN:\n        trace('RTSPClient: STATE_TEARDOWN');\n        handle.disconnect();\n        break;\n      }\n\n      if (0 < data.bytesAvailable) {\n        onData(null);\n      }\n    }\n\n    private function onInterleavedData():void\n    {\n      handle.readBytes(data, data.length);\n\n      if (-1 == rtpLength && 0x24 === data[0]) {\n        \/* This is the beginning of a new RTP package *\/\n        data.readByte();\n        rtpChannel = data.readByte();\n        rtpLength = data.readShort();\n      }\n\n      if (data.bytesAvailable < rtpLength) {\n        \/* The complete RTP package is not here yet, wait for more data *\/\n        return;\n      }\n\n      var pkgData:ByteArray = new ByteArray();\n\n      data.readBytes(pkgData, 0, rtpLength);\n\n      if (rtpChannel === 0 || rtpChannel === 2) {\n        \/* We're discarding the RTCP counter parts for now *\/\n        var rtppkt:RTP = new RTP(pkgData, sdp);\n        dispatchEvent(rtppkt);\n      }\n\n      requestReset();\n\n      if (0 < data.bytesAvailable) {\n        onData(null);\n      }\n    }\n\n    private function supportCommand(command:String):Boolean\n    {\n      return (-1 !== this.methods.indexOf(command));\n    }\n\n    private function sendOptionsReq():void {\n      state = STATE_OPTIONS;\n      var req:String =\n        \"OPTIONS * RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendDescribeReq():void {\n      state = STATE_DESCRIBE;\n      var u:String = 'rtsp:\/\/' + urlParsed.host + \":\" + urlParsed.port + urlParsed.urlpath;\n      var req:String =\n        \"DESCRIBE \" + u + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"Accept: application\/sdp\\r\\n\" +\n        auth.authorizationHeader(\"DESCRIBE\", authState, authOpts, urlParsed, digestNC++) +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendSetupReq(block:Object):void {\n      state = STATE_SETUP;\n      var interleavedChannels:String = interleaveChannelIndex++ + \"-\" + interleaveChannelIndex++;\n      var p:String = url.isAbsolute(block.control) ? block.control : contentBase + block.control;\n\n      trace('Setting up track: ' + p);\n      var req:String =\n        \"SETUP \" + p + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        (session ? (\"Session: \" + session + \"\\r\\n\") : \"\") +\n        \"Transport: RTP\/AVP\/TCP;unicast;interleaved=\" + interleavedChannels + \"\\r\\n\" +\n        auth.authorizationHeader(\"SETUP\", authState, authOpts, urlParsed, digestNC++) +\n        \"Date: \" + new Date().toUTCString() + \"\\r\\n\" +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendPlayReq():void {\n      \/* Put the NetStream in 'Data Generation Mode'. Data is generated by FLVMux *\/\n      this.ns.play(null);\n\n      state = STATE_PLAY;\n\n      var req:String =\n        \"PLAY \" + contentBase + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"Session: \" + session + \"\\r\\n\" +\n        auth.authorizationHeader(\"PLAY\", authState, authOpts, urlParsed, digestNC++) +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendPauseReq():void {\n      if (-1 === this.supportCommand(\"PAUSE\")) {\n        throw new Error('Pause is not supported by server.');\n      }\n\n      state = STATE_PAUSE;\n\n      \/* NetStream must be closed here, otherwise it will think of this rtsp pause\n         as a very bad connection and buffer a lot before playing again. Not\n         excellent for live data. *\/\n      this.ns.close();\n\n      var req:String =\n        \"PAUSE \" + contentBase + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"Session: \" + session + \"\\r\\n\" +\n        auth.authorizationHeader(\"PAUSE\", authState, authOpts, urlParsed, digestNC++) +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n\n    private function sendTeardownReq():void {\n      state = STATE_TEARDOWN;\n      var req:String =\n        \"TEARDOWN \" + contentBase + \" RTSP\/1.0\\r\\n\" +\n        \"CSeq: \" + (++cSeq) + \"\\r\\n\" +\n        \"User-Agent: \" + userAgent + \"\\r\\n\" +\n        \"Session: \" + session + \"\\r\\n\" +\n        auth.authorizationHeader(\"TEARDOWN\", authState, authOpts, urlParsed, digestNC++) +\n        \"\\r\\n\";\n      handle.writeUTFBytes(req);\n    }\n  }\n}\n","subject":"Correct state debug output","message":"RTSPClient: Correct state debug output\n","lang":"ActionScript","license":"bsd-3-clause","repos":"AxisCommunications\/locomote-video-player,gaetancollaud\/locomote-video-player"}
{"commit":"986fef252966225153d3fa3aaeabe163124770a3","old_file":"src\/org\/mangui\/HLS\/muxing\/AVC.as","new_file":"src\/org\/mangui\/HLS\/muxing\/AVC.as","old_contents":"package org.mangui.HLS.muxing {\n\n    import flash.utils.ByteArray;\n    import org.mangui.HLS.utils.Log;\n\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class AVC {\n\n\n        \/** H264 NAL unit names. **\/\n        private static const NAMES:Array = [\n            'Unspecified',                  \/\/ 0\n            'NDR',                          \/\/ 1\n            'Partition A',                  \/\/ 2\n            'Partition B',                  \/\/ 3\n            'Partition C',                  \/\/ 4\n            'IDR',                          \/\/ 5\n            'SEI',                          \/\/ 6\n            'SPS',                          \/\/ 7\n            'PPS',                          \/\/ 8\n            'AUD',                          \/\/ 9\n            'End of Sequence',              \/\/ 10\n            'End of Stream',                \/\/ 11\n            'Filler Data'                   \/\/ 12\n        ];\n        \/** H264 profiles. **\/\n\n        private static const PROFILES:Object = {\n            '66': 'H264 Baseline',\n            '77': 'H264 Main',\n            '100': 'H264 High'\n        };\n\n        \/** Get Avcc header from AVC stream \n        See ISO 14496-15, 5.2.4.1 for the description of AVCDecoderConfigurationRecord\n        **\/\n        public static function getAVCC(nalu:ByteArray,position:Number=0):ByteArray {\n            \/\/ Find SPS and PPS units in AVC stream.\n            var units:Vector.<VideoFrame> = AVC.getNALU(nalu,position);\n            var sps:Number = -1;\n            var pps:Number = -1;\n            for(var i:Number = 0; i< units.length; i++) {\n                if(units[i].type == 7 && sps == -1) {\n                    sps = i;\n                } else if (units[i].type == 8 && pps == -1) {\n                    pps = i;\n                }\n            }\n            \/\/ Throw errors if units not found.\n            if(sps == -1) {\n                throw new Error(\"No SPS NAL unit found in this stream.\");\n            } else if (pps == -1) {\n                throw new Error(\"No PPS NAL unit found in this stream.\");\n            }\n            \/\/ Write startbyte\n            var avcc:ByteArray = new ByteArray();\n            avcc.writeByte(0x01);\n            \/\/ Write profile, compatibility and level.\n            avcc.writeBytes(nalu,units[sps].start+1, 3);\n            \/\/ reserved (6 bits), NALU length size - 1 (2 bits)\n            avcc.writeByte(0xFC | 3);\n            \/\/ reserved (3 bits), num of SPS (5 bits)\n            avcc.writeByte(0xE0 | 1);\n            \/\/ 2 bytes for length of SPS\n            avcc.writeShort(units[sps].length);\n            \/\/ data of SPS\n            avcc.writeBytes(nalu,units[sps].start,units[sps].length);\n            \/\/ Number of PPS\n            avcc.writeByte(0x01);\n            \/\/ 2 bytes for length of PPS\n            avcc.writeShort(units[pps].length);\n            \/\/ data of PPS\n            avcc.writeBytes(nalu,units[pps].start,units[pps].length);\n            \/\/ Grab profile\/level\n            avcc.position = 1;\n            var prf:Number = avcc.readByte();\n            avcc.position = 3;\n            var lvl:Number = avcc.readByte();\n            Log.debug(\"AVC: \"+PROFILES[prf]+' level '+lvl);\n            avcc.position = 0;\n            return avcc;\n        };\n\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu:ByteArray,position:Number=0):Vector.<VideoFrame> {\n            var units:Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            var unit_start:Number;\n            var unit_type:Number;\n            var unit_header:Number;\n            \/\/ Loop through data to find NAL startcodes.\n            var window:uint = 0;\n            nalu.position = position;\n            while(nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if((window & 0xFFFFFFFF) == 0x01) {\n                  \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if(unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if(unit_type == 1 || unit_type == 5) { break; }\n                \/\/ Match three-byte startcodes\n                } else if((window & 0xFFFFFF00) == 0x100) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if(unit_start && unit_type) {\n                       units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if(unit_type == 1 || unit_type == 5) { break; }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if(unit_start) {\n               units.push(new VideoFrame(unit_header, nalu.length - unit_start, unit_start, unit_type));\n            }           \n            \/\/ Reset position and return results.\n            if(Log.LOG_DEBUG2_ENABLED) {\n                if(units.length) {\n                    var txt:String = \"AVC: \";\n                    for(var i:Number=0; i<units.length; i++) { \n                        txt += NAMES[units[i].type] + \", \";\n                    }\n                    Log.debug2(txt.substr(0,txt.length-2) + \" slices\");\n                } else {\n                    Log.debug2('AVC: no NALU slices found');\n                }\n            }\n            nalu.position = position;\n            return units;\n        };\n\n\n    }\n\n\n}","new_contents":"package org.mangui.HLS.muxing {\n\n    import flash.utils.ByteArray;\n    import org.mangui.HLS.utils.Log;\n\n\n    \/** Constants and utilities for the H264 video format. **\/\n    public class AVC {\n\n\n        \/** H264 NAL unit names. **\/\n        private static const NAMES:Array = [\n            'Unspecified',                  \/\/ 0\n            'NDR',                          \/\/ 1\n            'Partition A',                  \/\/ 2\n            'Partition B',                  \/\/ 3\n            'Partition C',                  \/\/ 4\n            'IDR',                          \/\/ 5\n            'SEI',                          \/\/ 6\n            'SPS',                          \/\/ 7\n            'PPS',                          \/\/ 8\n            'AUD',                          \/\/ 9\n            'End of Sequence',              \/\/ 10\n            'End of Stream',                \/\/ 11\n            'Filler Data'                   \/\/ 12\n        ];\n        \/** H264 profiles. **\/\n\n        private static const PROFILES:Object = {\n            '66': 'H264 Baseline',\n            '77': 'H264 Main',\n            '100': 'H264 High'\n        };\n\n        \/** Get Avcc header from AVC stream \n        See ISO 14496-15, 5.2.4.1 for the description of AVCDecoderConfigurationRecord\n        **\/\n        public static function getAVCC(nalu:ByteArray,position:Number):ByteArray {\n            \/\/ Find SPS and PPS units in AVC stream.\n            var units:Vector.<VideoFrame> = AVC.getNALU(nalu,position);\n            var sps:Number = -1;\n            var pps:Number = -1;\n            for(var i:Number = 0; i< units.length; i++) {\n                if(units[i].type == 7 && sps == -1) {\n                    sps = i;\n                } else if (units[i].type == 8 && pps == -1) {\n                    pps = i;\n                }\n            }\n            \/\/ Throw errors if units not found.\n            if(sps == -1) {\n                throw new Error(\"No SPS NAL unit found in this stream.\");\n            } else if (pps == -1) {\n                throw new Error(\"No PPS NAL unit found in this stream.\");\n            }\n            \/\/ Write startbyte\n            var avcc:ByteArray = new ByteArray();\n            avcc.writeByte(0x01);\n            \/\/ Write profile, compatibility and level.\n            avcc.writeBytes(nalu,units[sps].start+1, 3);\n            \/\/ reserved (6 bits), NALU length size - 1 (2 bits)\n            avcc.writeByte(0xFC | 3);\n            \/\/ reserved (3 bits), num of SPS (5 bits)\n            avcc.writeByte(0xE0 | 1);\n            \/\/ 2 bytes for length of SPS\n            avcc.writeShort(units[sps].length);\n            \/\/ data of SPS\n            avcc.writeBytes(nalu,units[sps].start,units[sps].length);\n            \/\/ Number of PPS\n            avcc.writeByte(0x01);\n            \/\/ 2 bytes for length of PPS\n            avcc.writeShort(units[pps].length);\n            \/\/ data of PPS\n            avcc.writeBytes(nalu,units[pps].start,units[pps].length);\n            \/\/ Grab profile\/level\n            avcc.position = 1;\n            var prf:Number = avcc.readByte();\n            avcc.position = 3;\n            var lvl:Number = avcc.readByte();\n            Log.debug(\"AVC: \"+PROFILES[prf]+' level '+lvl);\n            avcc.position = 0;\n            return avcc;\n        };\n\n\n        \/** Return an array with NAL delimiter indexes. **\/\n        public static function getNALU(nalu:ByteArray,position:Number):Vector.<VideoFrame> {\n            var units:Vector.<VideoFrame> = new Vector.<VideoFrame>();\n            var unit_start:Number;\n            var unit_type:Number;\n            var unit_header:Number;\n            \/\/ Loop through data to find NAL startcodes.\n            var window:uint = 0;\n            nalu.position = position;\n            while(nalu.bytesAvailable > 4) {\n                window = nalu.readUnsignedInt();\n                \/\/ Match four-byte startcodes\n                if((window & 0xFFFFFFFF) == 0x01) {\n                  \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if(unit_start && unit_type) {\n                        units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    unit_header = 4;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if(unit_type == 1 || unit_type == 5) { break; }\n                \/\/ Match three-byte startcodes\n                } else if((window & 0xFFFFFF00) == 0x100) {\n                    \/\/ push previous NAL unit if new start delimiter found, dont push unit with type = 0\n                    if(unit_start && unit_type) {\n                       units.push(new VideoFrame(unit_header, nalu.position - 4 - unit_start, unit_start, unit_type));\n                    }\n                    nalu.position--;\n                    unit_header = 3;\n                    unit_start = nalu.position;\n                    unit_type = nalu.readByte() & 0x1F;\n                    \/\/ NDR or IDR NAL unit\n                    if(unit_type == 1 || unit_type == 5) { break; }\n                } else {\n                    nalu.position -= 3;\n                }\n            }\n            \/\/ Append the last NAL to the array.\n            if(unit_start) {\n               units.push(new VideoFrame(unit_header, nalu.length - unit_start, unit_start, unit_type));\n            }           \n            \/\/ Reset position and return results.\n            if(Log.LOG_DEBUG2_ENABLED) {\n                if(units.length) {\n                    var txt:String = \"AVC: \";\n                    for(var i:Number=0; i<units.length; i++) { \n                        txt += NAMES[units[i].type] + \", \";\n                    }\n                    Log.debug2(txt.substr(0,txt.length-2) + \" slices\");\n                } else {\n                    Log.debug2('AVC: no NALU slices found');\n                }\n            }\n            nalu.position = position;\n            return units;\n        };\n\n\n    }\n\n\n}","subject":"remove useless optional parameter values","message":"remove useless optional parameter values\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"7ab2c542dac574ed9417ed276c206381f449179c","old_file":"src\/as\/com\/threerings\/util\/Log.as","new_file":"src\/as\/com\/threerings\/util\/Log.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.utils.getQualifiedClassName;\n\n\/**\n * A simple logging mechanism.\n *\n * Log instances are created for modules, and the logging level can be configured per\n * module in a hierarchical fashion.\n *\n * Typically, you should create a module name based on the full path to a class:\n * calling getLog() and passing an object or Class will do this. Alternattely, you\n * may create a Log to share in several classes in a package, in which case the\n * module name can be like \"com.foocorp.games.bunnywar\". Finally, you can just\n * create made-up module names like \"mygame\" or \"util\", but this is not recommended.\n * You really should name things based on your packages, and your packages should be\n * named according to Sun's recommendations for Java packages.\n *\n * Typical usage for creating a Log to be used by the entire class would be:\n * public class MyClass\n * {\n *     private static const log :Log = Log.getLog(MyClass);\n *     ...\n *\n * OR, if you just need a one-off Log:\n *     protected function doStuff (thingy :Thingy) :void\n *     {\n *          if (!isValid(thingy)) {\n *              Log.getLog(this).warn(\"Invalid thingy specified\", \"thingy\", thingy);\n *              ....\n *\/\npublic class Log\n{\n    \/** Log level constants. *\/\n    public static const DEBUG :int = 0;\n    public static const INFO :int = 1;\n    public static const WARNING :int = 2;\n    public static const OFF :int = 3;\n    \/\/ if you add to this, update LEVEL_NAMES and stringToLevel() at the bottom...\n\n    \/**\n     * Retrieve a Log for the specified module.\n     *\n     * @param moduleSpec can be a String of the module name, or any Object or Class to\n     * have the module name be the full package and name of the class (recommended).\n     *\/\n    public static function getLog (moduleSpec :*) :Log\n    {\n        const module :String = (moduleSpec is String) ? String(moduleSpec)\n            : getQualifiedClassName(moduleSpec).replace(\"::\", \".\");\n        return new Log(module);\n    }\n\n    \/**\n     * A convenience function for quickly and easily inserting printy\n     * statements during application development.\n     *\/\n    public static function testing (... params) :void\n    {\n        var log :Log = new Log(\"testing\");\n        log.debug.apply(log, params);\n    }\n\n    \/**\n     * A convenience function for quickly printing a stack trace\n     * to the log, useful for debugging.\n     *\/\n    public static function dumpStack () :void\n    {\n        testing(new Error(\"dumpStack\").getStackTrace());\n    }\n\n    \/**\n     * Add a logging target.\n     *\/\n    public static function addTarget (target :LogTarget) :void\n    {\n        _targets.push(target);\n    }\n\n    \/**\n     * Remove a logging target.\n     *\/\n    public static function removeTarget (target :LogTarget) :void\n    {\n        var dex :int = _targets.indexOf(target);\n        if (dex != -1) {\n            _targets.splice(dex, 1);\n        }\n    }\n\n    \/**\n     * Set the log level for the specified module.\n     *\n     * @param module The smallest prefix desired to configure a log level.\n     * For example, you can set the global level with Log.setLevel(\"\", Log.INFO);\n     * Then you can Log.setLevel(\"com.foo.game\", Log.DEBUG). Now, everything\n     * logs at INFO level except for modules within com.foo.game, which is at DEBUG.\n     *\/\n    public static function setLevel (module :String, level :int) :void\n    {\n        _setLevels[module] = level;\n        _levels = {}; \/\/ reset cached levels\n    }\n\n    \/**\n     * Parses a String in the form of \":info;com.foo.game:debug;com.bar.util:warning\"\n     *\n     * Semicolons separate modules, colons separate a module name from the log level.\n     * An empty string specifies the top-level (global) module.\n     *\/\n    public static function setLevels (settingString :String) :void\n    {\n        for each (var module :String in settingString.split(\";\")) {\n            var setting :Array = module.split(\":\");\n            _setLevels[setting[0]] = stringToLevel(String(setting[1]));\n        }\n        _levels = {}; \/\/ reset cached levels\n    }\n\n    \/**\n     * Use Log.getLog();\n     *\n     * @private\n     *\/\n    public function Log (module :String)\n    {\n        if (module == null) module = \"\";\n        _module = module;\n    }\n\n    \/**\n     * Log a message with 'debug' priority.\n     *\n     * @param args The first argument is the actual message to log. After that, each pair\n     * of parameters is printed in key\/value form, the benefit being that if no log\n     * message is generated then toString() will not be called on the values.\n     * A final parameter may be an Error, in which case the stack trace is printed.\n     *\n     * @example\n     * <listing version=\"3.0\">\n     *    log.debug(\"Message\", \"key1\", value1, \"key2\", value2, optionalError);\n     * <\/listing>\n     *\/\n    public function debug (... args) :void\n    {\n        doLog(DEBUG, args);\n    }\n\n    \/**\n     * Log a message with 'info' priority.\n     *\n     * @param args The first argument is the actual message to log. After that, each pair\n     * of parameters is printed in key\/value form, the benefit being that if no log\n     * message is generated then toString() will not be called on the values.\n     * A final parameter may be an Error, in which case the stack trace is printed.\n     *\n     * @example\n     * <listing version=\"3.0\">\n     *    log.info(\"Message\", \"key1\", value1, \"key2\", value2, optionalError);\n     * <\/listing>\n     *\/\n    public function info (... args) :void\n    {\n        doLog(INFO, args);\n    }\n\n    \/**\n     * Log a message with 'warning' priority.\n     *\n     * @param args The first argument is the actual message to log. After that, each pair\n     * of parameters is printed in key\/value form, the benefit being that if no log\n     * message is generated then toString() will not be called on the values.\n     * A final parameter may be an Error, in which case the stack trace is printed.\n     *\n     * @example\n     * <listing version=\"3.0\">\n     *    log.warning(\"Message\", \"key1\", value1, \"key2\", value2, optionalError);\n     * <\/listing>\n     *\/\n    public function warning (... args) :void\n    {\n        doLog(WARNING, args);\n    }\n\n    \/**\n     * Log just a stack trace with 'warning' priority.\n     *\/\n    public function logStackTrace (error :Error) :void\n    {\n        warning(error.getStackTrace());\n    }\n\n    protected function doLog (level :int, args :Array) :void\n    {\n        if (level < getLevel(_module)) {\n            return; \/\/ we don't want to log it!\n        }\n        var logMessage :String = formatMessage(level, args);\n        trace(logMessage);\n        \/\/ possibly also dispatch to any other log targets.\n        for each (var target :LogTarget in _targets) {\n            target.log(logMessage);\n        }\n    }\n\n    protected function formatMessage (level :int, args :Array) :String\n    {\n        var msg :String = getTimeStamp() + \" \" + LEVEL_NAMES[level] + \": \" + _module;\n        if (args.length > 0) {\n            msg += \" \" + String(args[0]); \/\/ the primary log message\n            var err :Error = null;\n            if (args.length % 2 == 0) { \/\/ there's one extra arg\n                var lastArg :Object = args.pop();\n                if (lastArg is Error) {\n                    err = lastArg as Error; \/\/ ok, it's an error, we like those\n                } else {\n                    args.push(lastArg, \"\"); \/\/ what? Well, cope by pushing it back with a \"\"\n                }\n            }\n            if (args.length > 1) {\n                for (var ii :int = 1; ii < args.length; ii += 2) {\n                    msg += (ii == 1) ? \" [\" : \", \";\n                    msg += String(args[ii]) + \"=\" + String(args[ii + 1]);\n                }\n                msg += \"]\";\n            }\n            if (err != null) {\n                msg += \"\\n\" + err.getStackTrace();\n            }\n        }\n        return msg;\n    }\n\n    protected function getTimeStamp () :String\n    {\n        var d :Date = new Date();\n        \/\/ return d.toLocaleTimeString();\n\n        \/\/ format it like the date format in our java logs\n        return d.fullYear + \"\/\" +\n            StringUtil.prepad(String(d.month + 1), 2, \"0\") + \"\/\" +\n            StringUtil.prepad(String(d.date), 2, \"0\") + \" \" +\n            StringUtil.prepad(String(d.hours), 2, \"0\") + \":\" +\n            StringUtil.prepad(String(d.minutes), 2, \"0\") + \":\" +\n            StringUtil.prepad(String(d.seconds), 2, \"0\") + \",\" +\n            StringUtil.prepad(String(d.milliseconds), 3, \"0\");\n    }\n\n    \/**\n     * Get the logging level for the specified module.\n     *\/\n    protected static function getLevel (module :String) :int\n    {\n        \/\/ we probably already have the level cached for this module\n        var lev :Object = _levels[module];\n        if (lev == null) {\n            \/\/ cache miss- copy some parent module's level...\n            var ancestor :String = module;\n            while (true) {\n                lev = _setLevels[ancestor];\n                if (lev != null || ancestor == \"\") {\n                    \/\/ bail if we found a setting or get to the top level,\n                    \/\/ but always save the level from _setLevels into _levels\n                    _levels[module] = int(lev); \/\/ if lev was null, this will become 0 (DEBUG)\n                    break;\n                }\n                var dex :int = ancestor.lastIndexOf(\".\");\n                ancestor = (dex == -1) ? \"\" : ancestor.substring(0, dex);\n            }\n        }\n        return int(lev);\n    }\n\n    protected static function stringToLevel (s :String) :int\n    {\n        switch (s.toLowerCase()) {\n        default: \/\/ default to DEBUG\n        case \"debug\": return DEBUG;\n        case \"info\": return INFO;\n        case \"warning\": case \"warn\": return WARNING;\n        case \"off\": return OFF;\n        }\n    }\n\n    \/** The module to which this log instance applies. *\/\n    protected var _module :String;\n\n    \/** Other registered LogTargets, besides the trace log. *\/\n    protected static var _targets :Array = [];\n\n    \/** A cache of log levels, copied from _setLevels. *\/\n    protected static var _levels :Object = {};\n\n    \/** The configured log levels. *\/\n    protected static var _setLevels :Object = { \"\": DEBUG }; \/\/ global: debug\n\n    \/** The names of each level. The last one isn't used, it corresponds with OFF. *\/\n    protected static const LEVEL_NAMES :Array = [ \"[debug]\", \"[INFO]\", \"[WARNING]\", false ];\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.utils.getQualifiedClassName;\n\n\/**\n * A simple logging mechanism.\n *\n * Log instances are created for modules, and the logging level can be configured per\n * module in a hierarchical fashion.\n *\n * Typically, you should create a module name based on the full path to a class:\n * calling getLog() and passing an object or Class will do this. Alternattely, you\n * may create a Log to share in several classes in a package, in which case the\n * module name can be like \"com.foocorp.games.bunnywar\". Finally, you can just\n * create made-up module names like \"mygame\" or \"util\", but this is not recommended.\n * You really should name things based on your packages, and your packages should be\n * named according to Sun's recommendations for Java packages.\n *\n * Typical usage for creating a Log to be used by the entire class would be:\n * public class MyClass\n * {\n *     private static const log :Log = Log.getLog(MyClass);\n *     ...\n *\n * OR, if you just need a one-off Log:\n *     protected function doStuff (thingy :Thingy) :void\n *     {\n *          if (!isValid(thingy)) {\n *              Log.getLog(this).warn(\"Invalid thingy specified\", \"thingy\", thingy);\n *              ....\n *\/\npublic class Log\n{\n    \/** Log level constants. *\/\n    public static const DEBUG :int = 0;\n    public static const INFO :int = 1;\n    public static const WARNING :int = 2;\n    public static const OFF :int = 3;\n    \/\/ if you add to this, update LEVEL_NAMES and stringToLevel() at the bottom...\n\n    \/**\n     * Retrieve a Log for the specified module.\n     *\n     * @param moduleSpec can be a String of the module name, or any Object or Class to\n     * have the module name be the full package and name of the class (recommended).\n     *\/\n    public static function getLog (moduleSpec :*) :Log\n    {\n        const module :String = (moduleSpec is String) ? String(moduleSpec)\n            : getQualifiedClassName(moduleSpec).replace(\"::\", \".\");\n        return new Log(module);\n    }\n\n    \/**\n     * A convenience function for quickly and easily inserting printy\n     * statements during application development.\n     *\/\n    public static function testing (... params) :void\n    {\n        var log :Log = new Log(\"testing\");\n        log.debug.apply(log, params);\n    }\n\n    \/**\n     * A convenience function for quickly printing a stack trace\n     * to the log, useful for debugging.\n     *\/\n    public static function dumpStack () :void\n    {\n        testing(new Error(\"dumpStack\").getStackTrace());\n    }\n\n    \/**\n     * Add a logging target.\n     *\/\n    public static function addTarget (target :LogTarget) :void\n    {\n        _targets.push(target);\n    }\n\n    \/**\n     * Remove a logging target.\n     *\/\n    public static function removeTarget (target :LogTarget) :void\n    {\n        var dex :int = _targets.indexOf(target);\n        if (dex != -1) {\n            _targets.splice(dex, 1);\n        }\n    }\n\n    \/**\n     * Set the log level for the specified module.\n     *\n     * @param module The smallest prefix desired to configure a log level.\n     * For example, you can set the global level with Log.setLevel(\"\", Log.INFO);\n     * Then you can Log.setLevel(\"com.foo.game\", Log.DEBUG). Now, everything\n     * logs at INFO level except for modules within com.foo.game, which is at DEBUG.\n     *\/\n    public static function setLevel (module :String, level :int) :void\n    {\n        _setLevels[module] = level;\n        _levels = {}; \/\/ reset cached levels\n    }\n\n    \/**\n     * Parses a String in the form of \":info;com.foo.game:debug;com.bar.util:warning\"\n     *\n     * Semicolons separate modules, colons separate a module name from the log level.\n     * An empty string specifies the top-level (global) module.\n     *\/\n    public static function setLevels (settingString :String) :void\n    {\n        for each (var module :String in settingString.split(\";\")) {\n            var setting :Array = module.split(\":\");\n            _setLevels[setting[0]] = stringToLevel(String(setting[1]));\n        }\n        _levels = {}; \/\/ reset cached levels\n    }\n\n    \/**\n     * Use Log.getLog();\n     *\n     * @private\n     *\/\n    public function Log (module :String)\n    {\n        if (module == null) module = \"\";\n        _module = module;\n    }\n\n    \/**\n     * Log a message with 'debug' priority.\n     *\n     * @param args The first argument is the actual message to log. After that, each pair\n     * of parameters is printed in key\/value form, the benefit being that if no log\n     * message is generated then toString() will not be called on the values.\n     * A final parameter may be an Error, in which case the stack trace is printed.\n     *\n     * @example\n     * <listing version=\"3.0\">\n     *    log.debug(\"Message\", \"key1\", value1, \"key2\", value2, optionalError);\n     * <\/listing>\n     *\/\n    public function debug (... args) :void\n    {\n        doLog(DEBUG, args);\n    }\n\n    \/**\n     * Log a message with 'info' priority.\n     *\n     * @param args The first argument is the actual message to log. After that, each pair\n     * of parameters is printed in key\/value form, the benefit being that if no log\n     * message is generated then toString() will not be called on the values.\n     * A final parameter may be an Error, in which case the stack trace is printed.\n     *\n     * @example\n     * <listing version=\"3.0\">\n     *    log.info(\"Message\", \"key1\", value1, \"key2\", value2, optionalError);\n     * <\/listing>\n     *\/\n    public function info (... args) :void\n    {\n        doLog(INFO, args);\n    }\n\n    \/**\n     * Log a message with 'warning' priority.\n     *\n     * @param args The first argument is the actual message to log. After that, each pair\n     * of parameters is printed in key\/value form, the benefit being that if no log\n     * message is generated then toString() will not be called on the values.\n     * A final parameter may be an Error, in which case the stack trace is printed.\n     *\n     * @example\n     * <listing version=\"3.0\">\n     *    log.warning(\"Message\", \"key1\", value1, \"key2\", value2, optionalError);\n     * <\/listing>\n     *\/\n    public function warning (... args) :void\n    {\n        doLog(WARNING, args);\n    }\n\n    \/**\n     * Log just a stack trace with 'warning' priority.\n     *\/\n    public function logStackTrace (error :Error) :void\n    {\n        warning(error.getStackTrace());\n    }\n\n    protected function doLog (level :int, args :Array) :void\n    {\n        if (level < getLevel(_module)) {\n            return; \/\/ we don't want to log it!\n        }\n        var logMessage :String = formatMessage(level, args);\n        trace(logMessage);\n        \/\/ possibly also dispatch to any other log targets.\n        for each (var target :LogTarget in _targets) {\n            target.log(logMessage);\n        }\n    }\n\n    protected function formatMessage (level :int, args :Array) :String\n    {\n        var msg :String = getTimeStamp() + \" \" + LEVEL_NAMES[level] + \": \" + _module;\n        if (args.length > 0) {\n            msg += \" \" + String(args[0]); \/\/ the primary log message\n            var err :Error = null;\n            if (args.length % 2 == 0) { \/\/ there's one extra arg\n                var lastArg :Object = args.pop();\n                if (lastArg is Error) {\n                    err = lastArg as Error; \/\/ ok, it's an error, we like those\n                } else {\n                    args.push(lastArg, \"\"); \/\/ what? Well, cope by pushing it back with a \"\"\n                }\n            }\n            if (args.length > 1) {\n                for (var ii :int = 1; ii < args.length; ii += 2) {\n                    msg += (ii == 1) ? \" [\" : \", \";\n                    msg += String(args[ii]) + \"=\" + String(args[ii + 1]);\n                }\n                msg += \"]\";\n            }\n            if (err != null) {\n                msg += \"\\n\" + err.getStackTrace();\n            }\n        }\n        return msg;\n    }\n\n    protected function getTimeStamp () :String\n    {\n        var d :Date = new Date();\n        \/\/ return d.toLocaleTimeString();\n\n        \/\/ format it like the date format in our java logs\n        return d.fullYear + \"\/\" +\n            StringUtil.prepad(String(d.month + 1), 2, \"0\") + \"\/\" +\n            StringUtil.prepad(String(d.date), 2, \"0\") + \" \" +\n            StringUtil.prepad(String(d.hours), 2, \"0\") + \":\" +\n            StringUtil.prepad(String(d.minutes), 2, \"0\") + \":\" +\n            StringUtil.prepad(String(d.seconds), 2, \"0\") + \",\" +\n            StringUtil.prepad(String(d.milliseconds), 3, \"0\");\n    }\n\n    \/**\n     * Get the logging level for the specified module.\n     *\/\n    protected static function getLevel (module :String) :int\n    {\n        \/\/ we probably already have the level cached for this module\n        var lev :Object = _levels[module];\n        if (lev == null) {\n            \/\/ cache miss- copy some parent module's level...\n            var ancestor :String = module;\n            while (true) {\n                lev = _setLevels[ancestor];\n                if (lev != null || ancestor == \"\") {\n                    \/\/ bail if we found a setting or get to the top level,\n                    \/\/ but always save the level from _setLevels into _levels\n                    _levels[module] = int(lev); \/\/ if lev was null, this will become 0 (DEBUG)\n                    break;\n                }\n                var dex :int = ancestor.lastIndexOf(\".\");\n                ancestor = (dex == -1) ? \"\" : ancestor.substring(0, dex);\n            }\n        }\n        return int(lev);\n    }\n\n    protected static function stringToLevel (s :String) :int\n    {\n        switch (s.toLowerCase()) {\n        default: \/\/ default to DEBUG\n        case \"debug\": return DEBUG;\n        case \"info\": return INFO;\n        case \"warning\": case \"warn\": return WARNING;\n        case \"off\": return OFF;\n        }\n    }\n\n    \/** The module to which this log instance applies. *\/\n    protected var _module :String;\n\n    \/** Other registered LogTargets, besides the trace log. *\/\n    protected static var _targets :Array = [];\n\n    \/** A cache of log levels, copied from _setLevels. *\/\n    protected static var _levels :Object = {};\n\n    \/** The configured log levels. *\/\n    protected static var _setLevels :Object = { \"\": DEBUG }; \/\/ global: debug\n\n    \/** The outputted names of each level. The last one isn't used, it corresponds with OFF. *\/\n    protected static const LEVEL_NAMES :Array = [ \"debug\", \"INFO\", \"WARNING\", false ];\n}\n}\n","subject":"Stop printing square brackets around the log level. Be more like our Java logging.","message":"Stop printing square brackets around the log level. Be more like our Java logging.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5394 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"9b6cc5170ba5ee649c287943a934b967817201ad","old_file":"as3-processor\/com\/mozaic\/mozaic.as","new_file":"as3-processor\/com\/mozaic\/mozaic.as","old_contents":"\ufeffpackage com.mozaic{\r\t\r\tpublic class mozaic {\r\r\t\tpublic function mozaic() {\r\t\t\t\/\/ constructor code\r\t\t\ttrace('The work has begun');\r\t\t}\r\t\t\r\t\t\/\/do we need this?\r\t\tpublic function getCSV(path:String){\r\t\t\t\/\/holds the csv data\r\t\t\tvar details:Object = new Object();\r\t\t\treturn(details);\r\t\t}\r\t\t\r\t\tpublic function processImage(img_id:String){\r\t\t\t\r\t\t}\r\t\t\r\t\t\r\r\t}\r\t\r}\r","new_contents":"\ufeffpackage com.mozaic{\r\t\r\tpublic class mozaic {\r\r\t\tpublic function mozaic() {\r\t\t\t\/\/ constructor code\r\t\t\ttrace('The work has begun');\r\t\t}\r\t\t\r\t\t\/\/do we need this?\r\t\tpublic function getCSV(path:String){\r\t\t\t\/\/holds the csv data\r\t\t\tvar details:Object = new Object();\r\t\t\treturn(details);\r\t\t}\r\t\t\r\t\tpublic function processImage(img_id:String){\r\t\t\t\r\t\t}\r\t\t\r\t}\r\t\r}\r","subject":"test commit","message":"test commit\n","lang":"ActionScript","license":"mit","repos":"SpiceDave\/homebase-gardening,SpiceDave\/homebase-gardening"}
{"commit":"a803cd0a88ee2572f02df69003f8afbd5685bb9c","old_file":"src\/org\/flintparticles\/threeD\/emitters\/Emitter3D.as","new_file":"src\/org\/flintparticles\/threeD\/emitters\/Emitter3D.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.threeD.emitters\n{\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.common.particles.Particle;\n\timport org.flintparticles.common.particles.ParticleFactory;\n\timport org.flintparticles.threeD.geom.Quaternion;\n\timport org.flintparticles.threeD.particles.Particle3D;\n\timport org.flintparticles.threeD.particles.ParticleCreator3D;\n\n\timport flash.geom.Matrix3D;\n\timport flash.geom.Vector3D;\n\n\t\/**\n\t * The Emitter3D class defines an emitter that exists in 3D space. It is the\n\t * main emitter for using Flint in a 3D coordinate system.\n\t * \n\t * <p>This emitter is not constrained to any particular 3D rendering\n\t * environment. The emitter manages the creation and updating of each\n\t * particle's state but does not do any rendering of the particles.\n\t * The rendering is handled by a renderer. Renderer's could be created \n\t * for drawing an emitter's particles on any 3D drawing environment.<\/p>\n\t * \n\t * <p>This emitter adds 3D specific features to the base emitter class.<\/p>\n\t *\/\n\n\tpublic class Emitter3D extends Emitter\n\t{\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * default factory to manage the creation, reuse and destruction of particles\n\t\t *\/\n\t\tprotected static var _creator:ParticleCreator3D = new ParticleCreator3D();\n\t\t\n\t\t\/**\n\t\t * The default particle factory used to manage the creation, reuse and destruction of particles.\n\t\t *\/\n\t\tpublic static function get defaultParticleFactory():ParticleFactory\n\t\t{\n\t\t\treturn _creator;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _position:Vector3D;\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _rotation:Quaternion;\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _rotationTransform:Matrix3D;\n\t\tprivate var _rotTransformRotation:Quaternion;\n\t\t\n\t\t\/**\n\t\t * Identifies whether the particles should be arranged\n\t\t * into a spacially sorted array - this speeds up proximity\n\t\t * testing for those actions that need it.\n\t\t *\/\n\t\tpublic var spaceSort:Boolean = false;\n\t\t\n\t\t\/**\n\t\t * The constructor creates an emitter 3D.\n\t\t *\/\n\t\tpublic function Emitter3D()\n\t\t{\n\t\t\tsuper();\n\t\t\t_particleFactory = _creator;\n\t\t\t_position = new Vector3D( 0, 0, 0, 1 );\n\t\t\t_rotation = Quaternion.IDENTITY.clone();\n\t\t\t_rotationTransform = new Matrix3D();\n\t\t\t_rotTransformRotation = Quaternion.IDENTITY.clone();\n\t\t}\n\n\t\t\/**\n\t\t * Indicates the position of the Emitter instance relative to \n\t\t * the local coordinate system of the Renderer.\n\t\t *\/\n\t\tpublic function get position():Vector3D\n\t\t{\n\t\t\treturn _position;\n\t\t}\n\t\tpublic function set position( value:Vector3D ):void\n\t\t{\n\t\t\t_position = value;\n\t\t\t_position.w = 1;\n\t\t}\n\t\t\/**\n\t\t * Indicates the rotation of the Emitter instance relative to \n\t\t * the local coordinate system of the Renderer.\n\t\t *\/\n\t\tpublic function get rotation():Quaternion\n\t\t{\n\t\t\treturn _rotation;\n\t\t}\n\t\tpublic function set rotation( value:Quaternion ):void\n\t\t{\n\t\t\t_rotation = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Indicates the rotation of the Emitter instance relative to \n\t\t * the local coordinate system of the Renderer, as a matrix\n\t\t * transformation.\n\t\t *\/\n\t\tpublic function get rotationTransform():Matrix3D\n\t\t{\n\t\t\tif( !_rotTransformRotation.equals( _rotation ) )\n\t\t\t{\n\t\t\t\t_rotationTransform = _rotation.toMatrixTransformation();\n\t\t\t\t_rotTransformRotation = _rotation.clone();\n\t\t\t}\n\t\t\treturn _rotationTransform;\n\t\t}\n\t\t\n\t\t\/*\n\t\t * Used internally to initialize a particle based on the state of the\n\t\t * emitter. This function sets the particle's position and rotation to \n\t\t * match the position and rotation of the emitter. After setting this\n\t\t * default state, the initializer actions will be applied to the particle.\n\t\t * \n\t\t * @param particle The particle to initialize.\n\t\t *\/\n\t\toverride protected function initParticle( particle:Particle ):void\n\t\t{\n\t\t\tvar p:Particle3D = Particle3D( particle );\n\t\t\tp.position = _position.clone();\n\t\t\tp.rotation = _rotation.clone();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * If the spaceSort property is true, this method creates the spaceSortedX\n\t\t * array.\n\t\t * \n\t\t * @param time The duration, in seconds, of the current frame.\n\t\t *\/\n\t\toverride protected function sortParticles():void\n\t\t{\n\t\t\tif( spaceSort )\n\t\t\t{\n\t\t\t\t_particles.sortOn( \"x\", Array.NUMERIC );\n\t\t\t\tvar len:int = _particles.length;\n\t\t\t\tfor( var i:int = 0; i < len; ++i )\n\t\t\t\t{\n\t\t\t\t\tParticle3D( _particles[ i ] ).sortID = i;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.threeD.emitters\n{\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.common.particles.Particle;\n\timport org.flintparticles.common.particles.ParticleFactory;\n\timport org.flintparticles.threeD.geom.Quaternion;\n\timport org.flintparticles.threeD.particles.Particle3D;\n\timport org.flintparticles.threeD.particles.ParticleCreator3D;\n\n\timport flash.geom.Matrix3D;\n\timport flash.geom.Vector3D;\n\n\t\/**\n\t * The Emitter3D class defines an emitter that exists in 3D space. It is the\n\t * main emitter for using Flint in a 3D coordinate system.\n\t * \n\t * <p>This emitter is not constrained to any particular 3D rendering\n\t * environment. The emitter manages the creation and updating of each\n\t * particle's state but does not do any rendering of the particles.\n\t * The rendering is handled by a renderer. Renderer's could be created \n\t * for drawing an emitter's particles on any 3D drawing environment.<\/p>\n\t * \n\t * <p>This emitter adds 3D specific features to the base emitter class.<\/p>\n\t *\/\n\n\tpublic class Emitter3D extends Emitter\n\t{\n\t\t\/**\n\t\t * @private\n\t\t * \n\t\t * default factory to manage the creation, reuse and destruction of particles\n\t\t *\/\n\t\tprotected static var _creator:ParticleCreator3D = new ParticleCreator3D();\n\t\t\n\t\t\/**\n\t\t * The default particle factory used to manage the creation, reuse and destruction of particles.\n\t\t *\/\n\t\tpublic static function get defaultParticleFactory():ParticleFactory\n\t\t{\n\t\t\treturn _creator;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _position:Vector3D;\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _rotation:Quaternion;\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected var _rotationTransform:Matrix3D;\n\t\tprivate var _rotTransformRotation:Quaternion;\n\t\t\n\t\t\/**\n\t\t * Identifies whether the particles should be arranged\n\t\t * into a spacially sorted array - this speeds up proximity\n\t\t * testing for those actions that need it.\n\t\t *\/\n\t\tpublic var spaceSort:Boolean = false;\n\t\t\n\t\t\/**\n\t\t * The constructor creates an emitter 3D.\n\t\t *\/\n\t\tpublic function Emitter3D()\n\t\t{\n\t\t\tsuper();\n\t\t\t_particleFactory = _creator;\n\t\t\t_position = new Vector3D( 0, 0, 0, 1 );\n\t\t\t_rotation = Quaternion.IDENTITY.clone();\n\t\t\t_rotationTransform = new Matrix3D();\n\t\t\t_rotTransformRotation = Quaternion.IDENTITY.clone();\n\t\t}\n\n\t\t\/**\n\t\t * Indicates the position of the Emitter instance relative to \n\t\t * the local coordinate system of the Renderer.\n\t\t *\/\n\t\tpublic function get position():Vector3D\n\t\t{\n\t\t\treturn _position;\n\t\t}\n\t\tpublic function set position( value:Vector3D ):void\n\t\t{\n\t\t\t_position = value;\n\t\t\t_position.w = 1;\n\t\t}\n\t\t\/**\n\t\t * Indicates the rotation of the Emitter instance relative to \n\t\t * the local coordinate system of the Renderer.\n\t\t *\/\n\t\tpublic function get rotation():Quaternion\n\t\t{\n\t\t\treturn _rotation;\n\t\t}\n\t\tpublic function set rotation( value:Quaternion ):void\n\t\t{\n\t\t\t_rotation = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Indicates the rotation of the Emitter instance relative to \n\t\t * the local coordinate system of the Renderer, as a matrix\n\t\t * transformation.\n\t\t *\/\n\t\tpublic function get rotationTransform():Matrix3D\n\t\t{\n\t\t\tif( !_rotTransformRotation.equals( _rotation ) )\n\t\t\t{\n\t\t\t\t_rotationTransform = _rotation.toMatrixTransformation();\n\t\t\t\t_rotTransformRotation = _rotation.clone();\n\t\t\t}\n\t\t\treturn _rotationTransform;\n\t\t}\n\t\t\n\t\t\/*\n\t\t * Used internally to initialize a particle based on the state of the\n\t\t * emitter. This function sets the particle's position and rotation to \n\t\t * match the position and rotation of the emitter. After setting this\n\t\t * default state, the initializer actions will be applied to the particle.\n\t\t * \n\t\t * @param particle The particle to initialize.\n\t\t *\/\n\t\toverride protected function initParticle( particle:Particle ):void\n\t\t{\n\t\t\tvar p:Particle3D = Particle3D( particle );\n\t\t\tp.position.x = _position.x;\n\t\t\tp.position.y = _position.y;\n\t\t\tp.position.z = _position.z;\n\t\t\tp.rotation.w = _rotation.w;\n\t\t\tp.rotation.x = _rotation.x;\n\t\t\tp.rotation.y = _rotation.y;\n\t\t\tp.rotation.z = _rotation.z;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * If the spaceSort property is true, this method creates the spaceSortedX\n\t\t * array.\n\t\t * \n\t\t * @param time The duration, in seconds, of the current frame.\n\t\t *\/\n\t\toverride protected function sortParticles():void\n\t\t{\n\t\t\tif( spaceSort )\n\t\t\t{\n\t\t\t\t_particles.sort( sortOnX );\n\t\t\t\tvar len:int = _particles.length;\n\t\t\t\tfor( var i:int = 0; i < len; ++i )\n\t\t\t\t{\n\t\t\t\t\tParticle3D( _particles[ i ] ).sortID = i;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function sortOnX( p1:Particle3D, p2:Particle3D ):int\n\t\t{\n\t\t\treturn p1.position.x - p2.position.x;\n\t\t}\n\t}\n}","subject":"Fix sort error in Emitter3D","message":"Fix sort error in Emitter3D\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"e2f5dda9653b3f96d48985af0d263eb2a6200b44","old_file":"index.as","new_file":"index.as","old_contents":"","new_contents":"\/\/ [ ] Variable declaration\nlet name: type = expression;\n\n\/\/ [ ] Basic types (arrow)\n\/*\n\nbyte (8-bit, unsigned)\nbool (1-bit[*])\n\nint8\nint16\nint32\nint64\nint128\n\nuint8\nuint16\nuint32\nuint64\nuint128\n\nintptr (size of a pointer, signed)\nuintptr (size of a pointer, unsigned)\n\nchar (32-bit, unsigned)\n\nfloat16\nfloat32\nfloat64\nfloat128\n\n*\/\n\n\/\/ [ ] Expressions\n\/\/ [ ]    - Add\n\/\/ [ ]    - Subtract\n\/\/ [ ]    - Multiply\n\/\/ [ ]    - Divide\n\/\/ [ ]    - Modulo\n\/\/ [ ]    - Logical And\n\/\/ [ ]    - Logical Or\n\/\/ [ ]    - Logical Not\n\/\/ [ ]    - Relational GT\n\/\/ [ ]    - Relational GE\n\/\/ [ ]    - Relational LT\n\/\/ [ ]    - Relational LE\n\/\/ [ ]    - Relational And\n\/\/ [ ]    - Relational Or\n\/\/ [ ]    - Bitwise And\n\/\/ [ ]    - Bitwise Or\n\/\/ [ ]    - Bitwise Xor\n\/\/ [ ]    - Bitwise Not\n\n\/\/ [ ] Pointers\n\/\/ [ ]    - Type\n\/\/ [ ]    - Address Of\n\/\/ [ ]    - Dereference\n\n\/\/ [ ] Cast\n\n\/\/ [ ] Function declaration\ndef main() {\n}\n\n\/\/ [ ] Extern function declaration\nextern def puts(s: *byte);\n\n\/\/ [ ] Extern function declaration w\/ABI\nextern \"stdcall\" def CreateWindowExA();\n\n\/\/ [ ] Function call (extern AND local)\nmain();\nputs(\"Hello\");\n\n\/\/ [ ] Extern import\nextern import \"stdint.h\";\n\n\/\/ [ ] Module (namespace)\nmodule cstdint { extern import \"stdint.h\"; }\n\n\/\/ [ ] c module (built-in)\nimport \"c\";\n\n\/*\n\n\/\/ [ ] Basic types (in C)\nc.char\nc.uchar\nc.schar\nc.int\nc.uint\nc.short\nc.ushort\nc.long\nc.ulong\nc.float\nc.double\nc.ldouble\n\n*\/\n\n\/\/ [ ] BigInt\nint  \/\/ (\u221e-bit, signed)\n","subject":"Add a roadmap (of sorts)","message":"Add a roadmap (of sorts)\n","lang":"ActionScript","license":"mit","repos":"arrow-lang\/arrow,arrow-lang\/arrow,arrow-lang\/arrow"}
{"commit":"e2a292e0fb4e8bf7f552f59ee858bc41e13fad9a","old_file":"src\/as\/com\/threerings\/util\/Name.as","new_file":"src\/as\/com\/threerings\/util\/Name.as","old_contents":"package com.threerings.util {\n\nimport com.threerings.util.Equalable;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\npublic class Name extends Object\n    implements Comparable, Hashable, Streamable\n{\n    public function Name (name :String = \"\")\n    {\n        _name = name;\n    }\n\n    public function getNormal () :String\n    {\n        if (_normal == null) {\n            _normal = normalize(_name);\n            if (_normal === _name) {\n                _normal = _name;\n            }\n        }\n        return _normal;\n    }\n\n    public function isValid () :Boolean\n    {\n        return !isBlank();\n    }\n\n    public function isBlank () :Boolean\n    {\n        return Name.isBlank(this);\n    }\n\n    public function toString () :String\n    {\n        return _name;\n    }\n\n    \/\/ from interface Hashable\n    public function equals (other :Object) :Boolean\n    {\n        return (ClassUtil.getClass(other) == Name) &&\n            (getNormal() === (other as Name).getNormal());\n    }\n\n    \/\/ from interface Hashable\n    public function hashCode () :int\n    {\n        return StringUtil.hashCode(getNormal());\n    }\n\n    \/\/ from interface Comparable\n    public function compareTo (other :Object) :int\n    {\n        var thisNormal :String = getNormal();\n        var thatNormal :String = (other as Name).getNormal();\n        if (thisNormal == thatNormal) {\n            return 0;\n\n        } if (thisNormal < thatNormal) {\n            return -1;\n\n        }  else {\n            return 1;\n        }\n    }\n\n    \/\/ from interface Streamable\n    public function writeObject (out :ObjectOutputStream) :void\n        \/\/throws IOError\n    {\n        out.writeField(_name);\n    }\n\n    \/\/ from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n        \/\/throws IOError\n    {\n        _name = (ins.readField(String) as String);\n    }\n\n    protected function normalize (txt :String) :String\n    {\n        return txt.toLowerCase();\n    }\n\n    public static function isBlank (name :Name) :Boolean\n    {\n        return (name == null || \"\" === name.toString());\n    }\n\n    \/** The raw name text. *\/\n    protected var _name :String;\n\n    \/** The normalized name text. *\/\n    protected var _normal :String;\n}\n}\n","new_contents":"package com.threerings.util {\n\nimport com.threerings.util.Equalable;\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\npublic class Name extends Object\n    implements Comparable, Hashable, Streamable\n{\n    public function Name (name :String = \"\")\n    {\n        _name = name;\n    }\n\n    public function getNormal () :String\n    {\n        if (_normal == null) {\n            _normal = normalize(_name);\n            if (_normal === _name) {\n                _normal = _name;\n            }\n        }\n        return _normal;\n    }\n\n    public function isValid () :Boolean\n    {\n        return !isBlank();\n    }\n\n    public function isBlank () :Boolean\n    {\n        return Name.isBlank(this);\n    }\n\n    public function toString () :String\n    {\n        return _name;\n    }\n\n    \/\/ from interface Hashable\n    public function equals (other :Object) :Boolean\n    {\n        return (ClassUtil.getClass(other) == Name) &&\n            (getNormal() === (other as Name).getNormal());\n    }\n\n    \/\/ from interface Hashable\n    public function hashCode () :int\n    {\n        return StringUtil.hashCode(getNormal());\n    }\n\n    \/\/ from interface Comparable\n    public function compareTo (other :Object) :int\n    {\n        var thisNormal :String = getNormal();\n        var thatNormal :String = (other as Name).getNormal();\n        return thisNormal.localeCompare(thatNormal);\n    }\n\n    \/\/ from interface Streamable\n    public function writeObject (out :ObjectOutputStream) :void\n        \/\/throws IOError\n    {\n        out.writeField(_name);\n    }\n\n    \/\/ from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n        \/\/throws IOError\n    {\n        _name = (ins.readField(String) as String);\n    }\n\n    protected function normalize (txt :String) :String\n    {\n        return txt.toLowerCase();\n    }\n\n    public static function isBlank (name :Name) :Boolean\n    {\n        return (name == null || \"\" === name.toString());\n    }\n\n    \/** The raw name text. *\/\n    protected var _name :String;\n\n    \/** The normalized name text. *\/\n    protected var _normal :String;\n}\n}\n","subject":"Use localeCompare.","message":"Use localeCompare.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4299 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"cae376f14ed94e0a109347e288f524c4f758b417","old_file":"src\/aerys\/minko\/type\/loader\/TextureLoader.as","new_file":"src\/aerys\/minko\/type\/loader\/TextureLoader.as","old_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.Bitmap;\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.display.Loader;\n\timport flash.display.LoaderInfo;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\n\tpublic class TextureLoader implements ILoader\n\t{\n\t\tprivate static const EMPTY_BITMAPDATA\t: BitmapData\t= new BitmapData(1, 1, false, 0);\n\t\t\n\t\tprivate var _mipMapping\t: Boolean;\n\t\t\n\t\tprivate var _progress\t: Signal;\n\t\tprivate var _error\t\t: Signal;\n\t\tprivate var _complete\t: Signal;\n\t\t\n\t\tprivate var _isComplete\t: Boolean;\n\t\t\n\t\tprotected var _textureResource\t: TextureResource;\n\t\t\n\t\tpublic function get progress() : Signal\n\t\t{\n\t\t\treturn _progress;\n\t\t}\n\t\t\n\t\tpublic function get error() : Signal\n\t\t{\n\t\t\treturn _error;\n\t\t}\n\t\t\n\t\tpublic function get complete() : Signal\n\t\t{\n\t\t\treturn _complete;\n\t\t}\n\t\t\n\t\tpublic function get isComplete() : Boolean\n\t\t{\n\t\t\treturn _isComplete;\n\t\t}\n\t\t\n\t\tpublic function get textureResource() : TextureResource\n\t\t{\n\t\t\treturn _textureResource;\n\t\t}\n\t\t\n\t\tpublic function TextureLoader(enableMipmapping : Boolean = true)\n\t\t{\n\t\t\t_mipMapping\t= enableMipmapping;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_textureResource \t= new TextureResource();\n\t\t\t_textureResource.setContentFromBitmapData(EMPTY_BITMAPDATA, _mipMapping);\n\t\t\t\n\t\t\t_isComplete \t\t= false;\n\t\t\t_error\t\t\t\t= new Signal('TextureLoader.error');\n\t\t\t_progress\t\t\t= new Signal('TextureLoader.progress');\n\t\t\t_complete\t\t\t= new Signal('TextureLoader.complete');\n\t\t}\n\t\t\n\t\tpublic function load(request : URLRequest) : void\n\t\t{\n\t\t\tvar loader : URLLoader = new URLLoader();\n\t\t\t\n\t\t\tloader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\tloader.addEventListener(ProgressEvent.PROGRESS, loadProgressHandler);\n\t\t\tloader.addEventListener(Event.COMPLETE, loadCompleteHandler);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, loadIoErrorHandler);\n\t\t\tloader.load(request);\n\t\t}\n\t\t\n\t\tprivate function loadIoErrorHandler(e : IOErrorEvent) : void\n\t\t{\n\t\t\t_textureResource = null;\n\t\t\t_error.execute(this, e.errorID, e.text);\n\t\t}\n\t\t\n\t\tprivate function loadProgressHandler(e : ProgressEvent) : void\n\t\t{\n\t\t\t_progress.execute(this, e.bytesLoaded, e.bytesTotal);\n\t\t}\n\t\t\n\t\tprivate function loadCompleteHandler(e : Event) : void\n\t\t{\n\t\t\tloadBytes(URLLoader(e.currentTarget).data);\n\t\t}\n\t\t\n\t\tpublic function loadClass(classObject : Class) : void\n\t\t{\n\t\t\tvar assetObject : Object\t\t= new classObject();\n\t\t\t\n\t\t\tif (assetObject is Bitmap || assetObject is BitmapData)\n\t\t\t{\n\t\t\t\tvar bitmapData : BitmapData = assetObject as BitmapData;\n\t\t\t\t\n\t\t\t\tif (bitmapData == null)\n\t\t\t\t\tbitmapData = Bitmap(assetObject).bitmapData;\n\t\t\t\t\n\t\t\t\t_textureResource.setContentFromBitmapData(bitmapData, _mipMapping);\n\t\t\t\tbitmapData.dispose();\n\t\t\t\t\n\t\t\t\t_isComplete = true;\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t}\n\t\t\telse if (assetObject is ByteArray)\n\t\t\t{\n\t\t\t\tloadBytes(ByteArray(assetObject));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className : String = getQualifiedClassName(classObject);\n\t\t\t\tclassName = className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\n\t\t\t\t_isComplete = true;\n\t\t\t\t\n\t\t\t\tthrow new Error('No texture can be created from an object of type \\'' + className + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function loadBytes(bytes : ByteArray) : void\n\t\t{\n\t\t\tbytes.position = 0;\n\t\t\t\n\t\t\tif (bytes.readByte() == 'A'.charCodeAt(0) &&\n\t\t\t\tbytes.readByte() == 'T'.charCodeAt(0) &&\n\t\t\t\tbytes.readByte() == 'F'.charCodeAt(0))\n\t\t\t{\n\t\t\t\tbytes.position = 0;\n\t\t\t\t_textureResource.setContentFromATF(bytes);\n\t\t\t\t_isComplete = true;\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = 0;\n\t\t\t\t\n\t\t\t\tvar loader : Loader = new Loader();\n\t\t\t\t\n\t\t\t\tloader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadBytesCompleteHandler);\n\t\t\t\tloader.loadBytes(bytes);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function loadBytesCompleteHandler(e : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject = LoaderInfo(e.currentTarget).content;\n\t\t\t\n\t\t\tif (displayObject is Bitmap)\n\t\t\t{\n\t\t\t\tvar bitmapData : BitmapData = Bitmap(displayObject).bitmapData;\n\t\t\t\t\n\t\t\t\t_textureResource.setContentFromBitmapData(bitmapData, _mipMapping);\n\t\t\t\tbitmapData.dispose();\n\t\t\t\t\n\t\t\t\t_isComplete = true;\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className : String = getQualifiedClassName(displayObject);\n\t\t\t\t\n\t\t\t\tclassName = className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t_isComplete = true;\n\t\t\t\t\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'No texture can be created from an object of type \\'' + className + '\\''\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function loadClass(classObject \t\t: Class,\n\t\t\t\t\t\t\t\t\t\t enableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.loadClass(classObject);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t\t\n\t\tpublic static function load(request\t\t\t\t: URLRequest,\n\t\t\t\t\t\t\t\t\tenableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.load(request);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t\t\n\t\tpublic static function loadBytes(bytes\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t enableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.Bitmap;\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.display.Loader;\n\timport flash.display.LoaderInfo;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\n\tpublic class TextureLoader implements ILoader\n\t{\n\t\tprivate static const EMPTY_BITMAPDATA\t: BitmapData\t= new BitmapData(1, 1, false, 0);\n\t\t\n\t\tprivate var _mipMapping\t: Boolean;\n\t\t\n\t\tprivate var _progress\t: Signal;\n\t\tprivate var _error\t\t: Signal;\n\t\tprivate var _complete\t: Signal;\n\t\t\n\t\tprivate var _isComplete\t: Boolean;\n\t\t\n\t\tprotected var _textureResource\t: TextureResource;\n\t\t\n\t\tpublic function get progress() : Signal\n\t\t{\n\t\t\treturn _progress;\n\t\t}\n\t\t\n\t\tpublic function get error() : Signal\n\t\t{\n\t\t\treturn _error;\n\t\t}\n\t\t\n\t\tpublic function get complete() : Signal\n\t\t{\n\t\t\treturn _complete;\n\t\t}\n\t\t\n\t\tpublic function get isComplete() : Boolean\n\t\t{\n\t\t\treturn _isComplete;\n\t\t}\n\t\t\n\t\tpublic function get textureResource() : TextureResource\n\t\t{\n\t\t\treturn _textureResource;\n\t\t}\n\t\t\n\t\tpublic function TextureLoader(enableMipmapping : Boolean = true)\n\t\t{\n\t\t\t_mipMapping\t= enableMipmapping;\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_textureResource \t= new TextureResource();\n\t\t\t_textureResource.setContentFromBitmapData(EMPTY_BITMAPDATA, _mipMapping);\n\t\t\t\n\t\t\t_isComplete \t\t= false;\n\t\t\t_error\t\t\t\t= new Signal('TextureLoader.error');\n\t\t\t_progress\t\t\t= new Signal('TextureLoader.progress');\n\t\t\t_complete\t\t\t= new Signal('TextureLoader.complete');\n\t\t}\n\t\t\n\t\tpublic function load(request : URLRequest) : void\n\t\t{\n\t\t\tvar loader : URLLoader = new URLLoader();\n\t\t\t\n\t\t\tloader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\tloader.addEventListener(ProgressEvent.PROGRESS, loadProgressHandler);\n\t\t\tloader.addEventListener(Event.COMPLETE, loadCompleteHandler);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, loadIoErrorHandler);\n\t\t\tloader.load(request);\n\t\t}\n\t\t\n\t\tprivate function loadIoErrorHandler(e : IOErrorEvent) : void\n\t\t{\n\t\t\t_textureResource = null;\n\t\t\t\n\t\t\tif (_error.numCallbacks == 0)\n\t\t\t\tthrow e;\n\t\t\telse\n\t\t\t\t_error.execute(this, e.errorID, e.text);\n\t\t}\n\t\t\n\t\tprivate function loadProgressHandler(e : ProgressEvent) : void\n\t\t{\n\t\t\t_progress.execute(this, e.bytesLoaded, e.bytesTotal);\n\t\t}\n\t\t\n\t\tprivate function loadCompleteHandler(e : Event) : void\n\t\t{\n\t\t\tloadBytes(URLLoader(e.currentTarget).data);\n\t\t}\n\t\t\n\t\tpublic function loadClass(classObject : Class) : void\n\t\t{\n\t\t\tvar assetObject : Object\t\t= new classObject();\n\t\t\t\n\t\t\tif (assetObject is Bitmap || assetObject is BitmapData)\n\t\t\t{\n\t\t\t\tvar bitmapData : BitmapData = assetObject as BitmapData;\n\t\t\t\t\n\t\t\t\tif (bitmapData == null)\n\t\t\t\t\tbitmapData = Bitmap(assetObject).bitmapData;\n\t\t\t\t\n\t\t\t\t_textureResource.setContentFromBitmapData(bitmapData, _mipMapping);\n\t\t\t\tbitmapData.dispose();\n\t\t\t\t\n\t\t\t\t_isComplete = true;\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t}\n\t\t\telse if (assetObject is ByteArray)\n\t\t\t{\n\t\t\t\tloadBytes(ByteArray(assetObject));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className : String = getQualifiedClassName(classObject);\n\t\t\t\tclassName = className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\n\t\t\t\t_isComplete = true;\n\t\t\t\t\n\t\t\t\tthrow new Error('No texture can be created from an object of type \\'' + className + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function loadBytes(bytes : ByteArray) : void\n\t\t{\n\t\t\tbytes.position = 0;\n\t\t\t\n\t\t\tif (bytes.readByte() == 'A'.charCodeAt(0) &&\n\t\t\t\tbytes.readByte() == 'T'.charCodeAt(0) &&\n\t\t\t\tbytes.readByte() == 'F'.charCodeAt(0))\n\t\t\t{\n\t\t\t\tbytes.position = 0;\n\t\t\t\t_textureResource.setContentFromATF(bytes);\n\t\t\t\t_isComplete = true;\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = 0;\n\t\t\t\t\n\t\t\t\tvar loader : Loader = new Loader();\n\t\t\t\t\n\t\t\t\tloader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadBytesCompleteHandler);\n\t\t\t\tloader.loadBytes(bytes);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function loadBytesCompleteHandler(e : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject = LoaderInfo(e.currentTarget).content;\n\t\t\t\n\t\t\tif (displayObject is Bitmap)\n\t\t\t{\n\t\t\t\tvar bitmapData : BitmapData = Bitmap(displayObject).bitmapData;\n\t\t\t\t\n\t\t\t\t_textureResource.setContentFromBitmapData(bitmapData, _mipMapping);\n\t\t\t\tbitmapData.dispose();\n\t\t\t\t\n\t\t\t\t_isComplete = true;\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className : String = getQualifiedClassName(displayObject);\n\t\t\t\t\n\t\t\t\tclassName = className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t_isComplete = true;\n\t\t\t\t\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'No texture can be created from an object of type \\'' + className + '\\''\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function loadClass(classObject \t\t: Class,\n\t\t\t\t\t\t\t\t\t\t enableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.loadClass(classObject);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t\t\n\t\tpublic static function load(request\t\t\t\t: URLRequest,\n\t\t\t\t\t\t\t\t\tenableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.load(request);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t\t\n\t\tpublic static function loadBytes(bytes\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t enableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t}\n}","subject":"fix TextureLoader.ioErrorHandler() to throw the error if no callback is set for the TextureLoader.error signal","message":"fix TextureLoader.ioErrorHandler() to throw the error if no callback is set for the TextureLoader.error signal\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"c130530c7711390f8641e673b45e9b1c90a01360","old_file":"src\/com\/axis\/mjpegclient\/Handle.as","new_file":"src\/com\/axis\/mjpegclient\/Handle.as","old_contents":"package com.axis.mjpegclient {\n\n  import flash.events.ErrorEvent;\n  import flash.events.Event;\n  import flash.events.EventDispatcher;\n  import flash.events.IOErrorEvent;\n  import flash.events.ProgressEvent;\n  import flash.events.SecurityErrorEvent;\n  import flash.net.Socket;\n  import flash.utils.ByteArray;\n\n  import com.axis.Logger;\n  import com.axis.ErrorManager;\n  import com.axis.http.request;\n\n  [Event(name=\"image\",type=\"flash.events.Event\")]\n  [Event(name=\"connect\",type=\"flash.events.Event\")]\n  [Event(name=\"error\",type=\"flash.events.Event\")]\n\n  public class Handle extends EventDispatcher {\n\n    private var urlParsed:Object;\n    private var socket:Socket = null;\n    private var buffer:ByteArray = null;\n    private var dataBuffer:ByteArray = null;\n    private var url:String = \"\";\n    private var params:Object;\n    private var parseHeaders:Boolean = true;\n    private var headers:Vector.<String> = new Vector.<String>();\n    private var clen:int;\n    private var parseSubheaders:Boolean = true;\n\n    public var image:ByteArray = null;\n\n    public function Handle(urlParsed:Object) {\n      this.urlParsed = urlParsed;\n      this.buffer = new ByteArray();\n      this.dataBuffer = new ByteArray();\n      this.socket = new Socket();\n      this.socket.timeout = 5000;\n      this.socket.addEventListener(Event.CONNECT, onConnect);\n      this.socket.addEventListener(Event.CLOSE, onClose);\n      this.socket.addEventListener(ProgressEvent.SOCKET_DATA, onHttpHeaders);\n      this.socket.addEventListener(IOErrorEvent.IO_ERROR, onError);\n      this.socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n    }\n\n    private function onError(e:ErrorEvent):void {\n      disconnect();\n      dispatchEvent(new Event(\"IOError:\" + e.errorID));\n    }\n\n    public function disconnect():void {\n      if (!socket.connected) {\n        return;\n      }\n\n      socket.close();\n      image = null;\n      buffer = null;\n      dispatchEvent(new Event(\"disconnect\"));\n    }\n\n    public function stop():void {\n      disconnect();\n    }\n\n    public function connect():void {\n      if (socket.connected) {\n        disconnect();\n      }\n\n      Logger.log('MJPEGClient: connecting to', urlParsed.host + ':' + urlParsed.port);\n      socket.connect(urlParsed.host, urlParsed.port);\n    }\n\n    private function onConnect(event:Event):void {\n      buffer = new ByteArray();\n      dataBuffer = new ByteArray();\n\n      headers.length = 0;\n      parseHeaders = true;\n      parseSubheaders = true;\n      socket.writeUTFBytes(\"GET \" + urlParsed.urlpath + \" HTTP\/1.0\\r\\n\");\n      socket.writeUTFBytes(\"Host: \" + urlParsed.host + ':' + urlParsed.port + \"\\r\\n\");\n      socket.writeUTFBytes(\"Accept: multipart\/x-mixed-replace\\r\\n\");\n      socket.writeUTFBytes(\"User-Agent: Locomote\\r\\n\");\n      socket.writeUTFBytes(\"\\r\\n\");\n    }\n\n    private function onClose(e:Event):void {\n      \/\/ Security error is thrown if this line is excluded\n      socket.close();\n    }\n\n    private function onHttpHeaders(event:ProgressEvent):void {\n      var parsed:* = request.readHeaders(socket, dataBuffer);\n      if (false === parsed) {\n        return;\n      }\n\n      if (200 !== parsed.code) {\n        ErrorManager.dispatchError(parsed.code);\n        disconnect();\n        return;\n      }\n\n      if (!\/^multipart\\\/x-mixed-replace\/.test(parsed.headers['content-type'])) {\n        ErrorManager.dispatchError(829);\n        disconnect();\n        return;\n      }\n\n      this.socket.removeEventListener(ProgressEvent.SOCKET_DATA, onHttpHeaders);\n      this.socket.addEventListener(ProgressEvent.SOCKET_DATA, onImageData);\n\n      if (0 < this.dataBuffer.bytesAvailable) {\n        this.onImageData(event);\n      }\n    }\n\n    private function onImageData(event:ProgressEvent):void {\n      socket.readBytes(dataBuffer, dataBuffer.length);\n\n      if (parseSubheaders) {\n        var parsed:* = request.readHeaders(socket, dataBuffer);\n        if (false === parsed) {\n          return;\n        }\n\n        this.clen = parsed.headers['content-length'];\n        parseSubheaders = false;\n      }\n\n      findImage();\n\n      if (this.clen < this.dataBuffer.bytesAvailable) {\n        onImageData(event);\n      }\n    };\n\n    private function findImage():void {\n      if (this.dataBuffer.bytesAvailable < this.clen + 2) {\n        return;\n      }\n\n      image = new ByteArray()\n      dataBuffer.readBytes(image, 0, clen + 2);\n\n      var copy:ByteArray = new ByteArray();\n      dataBuffer.readBytes(copy, 0);\n      dataBuffer = copy;\n\n      dispatchEvent(new Event(\"image\"));\n      clen = 0;\n      parseSubheaders = true;\n    }\n  }\n}\n","new_contents":"package com.axis.mjpegclient {\n\n  import flash.events.ErrorEvent;\n  import flash.events.Event;\n  import flash.events.EventDispatcher;\n  import flash.events.IOErrorEvent;\n  import flash.events.ProgressEvent;\n  import flash.events.SecurityErrorEvent;\n  import flash.net.Socket;\n  import flash.utils.ByteArray;\n\n  import com.axis.Logger;\n  import com.axis.ErrorManager;\n  import com.axis.http.request;\n  import com.axis.http.auth;\n\n  [Event(name=\"image\",type=\"flash.events.Event\")]\n  [Event(name=\"connect\",type=\"flash.events.Event\")]\n  [Event(name=\"error\",type=\"flash.events.Event\")]\n\n  public class Handle extends EventDispatcher {\n\n    private var urlParsed:Object;\n    private var socket:Socket = null;\n    private var buffer:ByteArray = null;\n    private var dataBuffer:ByteArray = null;\n    private var url:String = \"\";\n    private var params:Object;\n    private var parseHeaders:Boolean = true;\n    private var headers:Vector.<String> = new Vector.<String>();\n    private var clen:int;\n    private var parseSubheaders:Boolean = true;\n\n    private var authState:String = \"none\";\n    private var authOpts:Object = {};\n    private var digestNC:uint = 1;\n    private var method:String = \"\";\n\n    public var image:ByteArray = null;\n\n    public function Handle(urlParsed:Object) {\n      this.urlParsed = urlParsed;\n      this.buffer = new ByteArray();\n      this.dataBuffer = new ByteArray();\n      this.socket = new Socket();\n      this.socket.timeout = 5000;\n      this.socket.addEventListener(Event.CONNECT, onConnect);\n      this.socket.addEventListener(Event.CLOSE, onClose);\n      this.socket.addEventListener(ProgressEvent.SOCKET_DATA, onHttpHeaders);\n      this.socket.addEventListener(IOErrorEvent.IO_ERROR, onError);\n      this.socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n    }\n\n    private function onError(e:ErrorEvent):void {\n      disconnect();\n      dispatchEvent(new Event(\"IOError:\" + e.errorID));\n    }\n\n    public function disconnect():void {\n      if (!socket.connected) {\n        return;\n      }\n\n      socket.close();\n      image = null;\n      buffer = null;\n      dispatchEvent(new Event(\"disconnect\"));\n    }\n\n    public function stop():void {\n      disconnect();\n    }\n\n    public function connect():void {\n      if (socket.connected) {\n        disconnect();\n      }\n\n      Logger.log('MJPEGClient: connecting to', urlParsed.host + ':' + urlParsed.port);\n      socket.connect(urlParsed.host, urlParsed.port);\n    }\n\n    private function onConnect(event:Event):void {\n      buffer = new ByteArray();\n      dataBuffer = new ByteArray();\n\n      headers.length = 0;\n      parseHeaders = true;\n      parseSubheaders = true;\n\n      var authHeader:String =\n                    auth.authorizationHeader(method, authState, authOpts, urlParsed, digestNC++);\n\n      socket.writeUTFBytes(\"GET \" + urlParsed.urlpath + \" HTTP\/1.0\\r\\n\");\n      socket.writeUTFBytes(\"Host: \" + urlParsed.host + ':' + urlParsed.port + \"\\r\\n\");\n      socket.writeUTFBytes(authHeader);\n      socket.writeUTFBytes(\"Accept: multipart\/x-mixed-replace\\r\\n\");\n      socket.writeUTFBytes(\"User-Agent: Locomote\\r\\n\");\n      socket.writeUTFBytes(\"\\r\\n\");\n    }\n\n    private function onClose(e:Event):void {\n      \/\/ Security error is thrown if this line is excluded\n      socket.close();\n    }\n\n    private function onHttpHeaders(event:ProgressEvent):void {\n      var parsed:* = request.readHeaders(socket, dataBuffer);\n      if (false === parsed) {\n        return;\n      }\n\n      if (401 === parsed.code) {\n        Logger.log('Unauthorized using auth method: ' + authState);\n        \/* Unauthorized, change authState and (possibly) try again *\/\n        authOpts = parsed.headers['www-authenticate'];\n        var newAuthState:String = auth.nextMethod(authState, authOpts);\n        if (authState === newAuthState) {\n          ErrorManager.dispatchError(parsed.code);\n          return;\n        }\n\n        Logger.log('switching http-authorization from ' + authState + ' to ' + newAuthState);\n        authState = newAuthState;\n        connect();\n        return;\n      }\n\n      if (200 !== parsed.code) {\n        ErrorManager.dispatchError(parsed.code);\n        disconnect();\n        return;\n      }\n\n      if (!\/^multipart\\\/x-mixed-replace\/.test(parsed.headers['content-type'])) {\n        ErrorManager.dispatchError(829);\n        disconnect();\n        return;\n      }\n\n      this.socket.removeEventListener(ProgressEvent.SOCKET_DATA, onHttpHeaders);\n      this.socket.addEventListener(ProgressEvent.SOCKET_DATA, onImageData);\n\n      if (0 < this.dataBuffer.bytesAvailable) {\n        this.onImageData(event);\n      }\n    }\n\n    private function onImageData(event:ProgressEvent):void {\n      socket.readBytes(dataBuffer, dataBuffer.length);\n\n      if (parseSubheaders) {\n        var parsed:* = request.readHeaders(socket, dataBuffer);\n        if (false === parsed) {\n          return;\n        }\n\n        this.clen = parsed.headers['content-length'];\n        parseSubheaders = false;\n      }\n\n      findImage();\n\n      if (this.clen < this.dataBuffer.bytesAvailable) {\n        onImageData(event);\n      }\n    };\n\n    private function findImage():void {\n      if (this.dataBuffer.bytesAvailable < this.clen + 2) {\n        return;\n      }\n\n      image = new ByteArray()\n      dataBuffer.readBytes(image, 0, clen + 2);\n\n      var copy:ByteArray = new ByteArray();\n      dataBuffer.readBytes(copy, 0);\n      dataBuffer = copy;\n\n      dispatchEvent(new Event(\"image\"));\n      clen = 0;\n      parseSubheaders = true;\n    }\n  }\n}\n","subject":"Add HTTP Auth support for MJPEG client","message":"Add HTTP Auth support for MJPEG client\n","lang":"ActionScript","license":"bsd-3-clause","repos":"AxisCommunications\/locomote-video-player,gaetancollaud\/locomote-video-player"}
{"commit":"bdefaf22505e8b4873fe2eb91baef9db3670cf0e","old_file":"WeaveUI\/src\/weave\/ui\/CustomTree.as","new_file":"WeaveUI\/src\/weave\/ui\/CustomTree.as","old_contents":"\/*\r\n\tWeave (Web-based Analysis and Visualization Environment)\r\n\tCopyright (C) 2008-2011 University of Massachusetts Lowell\r\n\t\r\n\tThis file is a part of Weave.\r\n\t\r\n\tWeave is free software: you can redistribute it and\/or modify\r\n\tit under the terms of the GNU General Public License, Version 3,\r\n\tas published by the Free Software Foundation.\r\n\t\r\n\tWeave is distributed in the hope that it will be useful,\r\n\tbut WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\tMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n\tGNU General Public License for more details.\r\n\t\r\n\tYou should have received a copy of the GNU General Public License\r\n\talong with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\r\npackage weave.ui\r\n{\r\n\timport flash.events.Event;\r\n\t\r\n\timport mx.collections.IList;\r\n\timport mx.controls.Tree;\r\n\timport mx.core.ScrollPolicy;\r\n\timport mx.core.mx_internal;\r\n\timport mx.utils.ObjectUtil;\r\n\t\r\n\timport weave.utils.EventUtils;\r\n\t\r\n\t\/**\r\n\t * This class features a correctly behaving auto horizontal scroll policy.\r\n\t * @author adufilie\r\n\t *\/\t\r\n\tpublic class CustomTree extends Tree\r\n\t{\r\n\t\tpublic function CustomTree()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t\taddEventListener(\"scroll\", updateHScrollLater);\r\n\t\t}\r\n\t\t\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/\/ solution for automatic maxHorizontalScrollPosition calculation\r\n\t\t\/\/ modified from http:\/\/www.frishy.com\/2007\/09\/autoscrolling-for-flex-tree\/\r\n\t\t\r\n\t\t\/\/ we need to override maxHorizontalScrollPosition because setting\r\n\t\t\/\/ Tree's maxHorizontalScrollPosition adds an indent value to it,\r\n\t\t\/\/ which we don't need as measureWidthOfItems seems to return exactly\r\n\t\t\/\/ what we need.  Not only that, but getIndent() seems to be broken\r\n\t\t\/\/ anyways (SDK-12578).\r\n\t\t\r\n\t\t\/\/ I hate using mx_internal stuff, but we can't do\r\n\t\t\/\/ super.super.maxHorizontalScrollPosition in AS 3, so we have to\r\n\t\t\/\/ emulate it.\r\n\t\toverride public function get maxHorizontalScrollPosition():Number\r\n\t\t{\r\n\t\t\tif (isNaN(mx_internal::_maxHorizontalScrollPosition))\r\n\t\t\t\treturn 0;\r\n\t\t\t\r\n\t\t\treturn mx_internal::_maxHorizontalScrollPosition;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function set maxHorizontalScrollPosition(value:Number):void\r\n\t\t{\r\n\t\t\tif (ObjectUtil.numericCompare(mx_internal::_maxHorizontalScrollPosition, value) != 0)\r\n\t\t\t{\r\n\t\t\t\tmx_internal::_maxHorizontalScrollPosition = value;\r\n\t\t\t\tdispatchEvent(new Event(\"maxHorizontalScrollPositionChanged\"));\r\n\t\t\t\t\r\n\t\t\t\tscrollAreaChanged = true;\r\n\t\t\t\tinvalidateDisplayList();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate const updateHScrollLater:Function = EventUtils.generateDelayedCallback(this, updateHScrollNow, 0);\r\n\t\t\r\n\t\tprivate function updateHScrollNow():void\r\n\t\t{\r\n\t\t\t\/\/ we call measureWidthOfItems to get the max width of the item renderers.\r\n\t\t\t\/\/ then we see how much space we need to scroll, setting maxHorizontalScrollPosition appropriately\r\n\t\t\tvar widthOfVisibleItems:int = measureWidthOfItems(verticalScrollPosition - offscreenExtraRowsTop, listItems.length);\r\n\t\t\tvar maxHSP:Number = widthOfVisibleItems - (unscaledWidth - viewMetrics.left - viewMetrics.right);\r\n\t\t\t\r\n\t\t\tvar hspolicy:String = ScrollPolicy.ON;\r\n\t\t\tif (maxHSP <= 0)\r\n\t\t\t{\r\n\t\t\t\tmaxHSP = 0;\r\n\t\t\t\thorizontalScrollPosition = 0;\r\n\t\t\t\t\r\n\t\t\t\t\/\/ horizontal scroll is kept on except when there is no vertical scroll\r\n\t\t\t\t\/\/ this avoids an infinite hide\/show loop where hiding\/showing the h-scroll bar affects the max h-scroll value\r\n\t\t\t\tif (maxVerticalScrollPosition == 0)\r\n\t\t\t\t\thspolicy = ScrollPolicy.OFF;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tmaxHorizontalScrollPosition = maxHSP;\r\n\t\t\t\r\n\t\t\tif (horizontalScrollPolicy != hspolicy)\r\n\t\t\t\thorizontalScrollPolicy = hspolicy;\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/\/ solution for display bugs when hierarchical data changes\r\n\t\t\r\n\t\tprivate var _dataProvider:Object; \/\/ remembers previous value that was passed to \"set dataProvider\"\r\n\t\t\r\n\t\toverride public function set dataProvider(value:Object):void\r\n\t\t{\r\n\t\t\t_dataProvider = value;\r\n\t\t\tsuper.dataProvider = value;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function must be called whenever the hierarchical data changes.\r\n\t\t * Otherwise, the Tree will not display properly.\r\n\t\t *\/\r\n\t\tpublic function refreshDataProvider():void\r\n\t\t{\r\n\t\t\tvar _firstVisibleItem:Object = firstVisibleItem;\r\n\t\t\tvar _selectedItems:Array = selectedItems;\r\n\t\t\tvar _openItems:Array = openItems.concat();\r\n\t\t\t\r\n\t\t\t\/\/ use value previously passed to \"set dataProvider\" in order to create a new collection wrapper.\r\n\t\t\tdataProvider = _dataProvider;\r\n\t\t\t\/\/ commitProperties() behaves as desired when both dataProvider and openItems are set.\r\n\t\t\topenItems = _openItems;\r\n\t\t\t\r\n\t\t\tvalidateNow(); \/\/ necessary in order to select previous items and scroll back to the correct position\r\n\t\t\t\r\n\t\t\t\/\/ scroll to the previous item, but only if it is within scroll range\r\n\t\t\tvar vsp:int = getItemIndex(_firstVisibleItem);\r\n\t\t\tif (vsp >= 0 && vsp <= maxVerticalScrollPosition)\r\n\t\t\t\tfirstVisibleItem = _firstVisibleItem;\r\n\t\t\t\r\n\t\t\t\/\/ selectedItems must be set last to avoid a bug where the Tree scrolls to the top.\r\n\t\t\tselectedItems = _selectedItems;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This contains a workaround for a problem in List.configureScrollBars relying on a non-working function CursorBookmark.getViewIndex().\r\n\t\t * This fixes the bug where the tree would scroll all the way from the bottom to the top when a node is collapsed. \r\n\t\t *\/\r\n\t\toverride protected function configureScrollBars():void\r\n\t\t{\r\n\t\t\tvar rda:Boolean = runningDataEffect;\r\n\t\t\t\r\n\t\t\trunningDataEffect = true;\r\n\t\t\t\r\n\t\t\t\/\/ This is not a perfect scrolling solution.  It looks ok when there is a partial row showing at the bottom.\r\n\t\t\tvar mvsp:int = Math.max(0, collection.length - listItems.length + 1);\r\n\t\t\tif (verticalScrollPosition > mvsp)\r\n\t\t\t\tverticalScrollPosition = mvsp;\r\n\t\t\t\r\n\t\t\tsuper.configureScrollBars();\r\n\t\t\t\r\n\t\t\trunningDataEffect = rda;\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void\r\n\t\t{\r\n\t\t\tupdateHScrollLater();\r\n\t\t\t\r\n\t\t\t\/\/ If showRoot is false and root is showing, force commitProperties() to fix the problem.\r\n\t\t\t\/\/ This workaround requires that the data descriptor reports that the root item is a branch and it has children, even if it doesn't.\r\n\t\t\tif (!showRoot)\r\n\t\t\t{\r\n\t\t\t\tvar rootItem:Object = dataProvider is IList && (dataProvider as IList).length > 0 ? (dataProvider as IList).getItemAt(0) : null;\r\n\t\t\t\tif (rootItem && itemToItemRenderer(rootItem))\r\n\t\t\t\t{\r\n\t\t\t\t\tmx_internal::showRootChanged = true;\r\n\t\t\t\t\tcommitProperties();\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ \"iterator\" is a HierarchicalViewCursor, and its movePrevious()\/moveNext()\/seek() functions do not work if \"current\" is null.\r\n\t\t\t\/\/ Calling refreshDataProvider() returns the tree to a working state.\r\n\t\t\tif (iterator && iterator.current == null)\r\n\t\t\t\trefreshDataProvider();\r\n\t\t\t\r\n\t\t\tsuper.updateDisplayList(unscaledWidth, unscaledHeight);\r\n\t\t}\r\n\t}\r\n}","new_contents":"\/*\r\n\tWeave (Web-based Analysis and Visualization Environment)\r\n\tCopyright (C) 2008-2011 University of Massachusetts Lowell\r\n\t\r\n\tThis file is a part of Weave.\r\n\t\r\n\tWeave is free software: you can redistribute it and\/or modify\r\n\tit under the terms of the GNU General Public License, Version 3,\r\n\tas published by the Free Software Foundation.\r\n\t\r\n\tWeave is distributed in the hope that it will be useful,\r\n\tbut WITHOUT ANY WARRANTY; without even the implied warranty of\r\n\tMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n\tGNU General Public License for more details.\r\n\t\r\n\tYou should have received a copy of the GNU General Public License\r\n\talong with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\r\npackage weave.ui\r\n{\r\n\timport flash.events.Event;\r\n\t\r\n\timport mx.collections.ICollectionView;\r\n\timport mx.collections.IList;\r\n\timport mx.collections.IViewCursor;\r\n\timport mx.controls.Tree;\r\n\timport mx.core.ScrollPolicy;\r\n\timport mx.core.mx_internal;\r\n\timport mx.utils.ObjectUtil;\r\n\t\r\n\timport weave.utils.EventUtils;\r\n\t\r\n\t\/**\r\n\t * This class features a correctly behaving auto horizontal scroll policy.\r\n\t * @author adufilie\r\n\t *\/\t\r\n\tpublic class CustomTree extends Tree\r\n\t{\r\n\t\tpublic function CustomTree()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t\taddEventListener(\"scroll\", updateHScrollLater);\r\n\t\t}\r\n\t\t\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/\/ solution for automatic maxHorizontalScrollPosition calculation\r\n\t\t\/\/ modified from http:\/\/www.frishy.com\/2007\/09\/autoscrolling-for-flex-tree\/\r\n\t\t\r\n\t\t\/\/ we need to override maxHorizontalScrollPosition because setting\r\n\t\t\/\/ Tree's maxHorizontalScrollPosition adds an indent value to it,\r\n\t\t\/\/ which we don't need as measureWidthOfItems seems to return exactly\r\n\t\t\/\/ what we need.  Not only that, but getIndent() seems to be broken\r\n\t\t\/\/ anyways (SDK-12578).\r\n\t\t\r\n\t\t\/\/ I hate using mx_internal stuff, but we can't do\r\n\t\t\/\/ super.super.maxHorizontalScrollPosition in AS 3, so we have to\r\n\t\t\/\/ emulate it.\r\n\t\toverride public function get maxHorizontalScrollPosition():Number\r\n\t\t{\r\n\t\t\tif (isNaN(mx_internal::_maxHorizontalScrollPosition))\r\n\t\t\t\treturn 0;\r\n\t\t\t\r\n\t\t\treturn mx_internal::_maxHorizontalScrollPosition;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function set maxHorizontalScrollPosition(value:Number):void\r\n\t\t{\r\n\t\t\tif (ObjectUtil.numericCompare(mx_internal::_maxHorizontalScrollPosition, value) != 0)\r\n\t\t\t{\r\n\t\t\t\tmx_internal::_maxHorizontalScrollPosition = value;\r\n\t\t\t\tdispatchEvent(new Event(\"maxHorizontalScrollPositionChanged\"));\r\n\t\t\t\t\r\n\t\t\t\tscrollAreaChanged = true;\r\n\t\t\t\tinvalidateDisplayList();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate const updateHScrollLater:Function = EventUtils.generateDelayedCallback(this, updateHScrollNow, 0);\r\n\t\t\r\n\t\tprivate function updateHScrollNow():void\r\n\t\t{\r\n\t\t\t\/\/ we call measureWidthOfItems to get the max width of the item renderers.\r\n\t\t\t\/\/ then we see how much space we need to scroll, setting maxHorizontalScrollPosition appropriately\r\n\t\t\tvar widthOfVisibleItems:int = measureWidthOfItems(verticalScrollPosition - offscreenExtraRowsTop, listItems.length);\r\n\t\t\tvar maxHSP:Number = widthOfVisibleItems - (unscaledWidth - viewMetrics.left - viewMetrics.right);\r\n\t\t\t\r\n\t\t\tvar hspolicy:String = ScrollPolicy.ON;\r\n\t\t\tif (maxHSP <= 0)\r\n\t\t\t{\r\n\t\t\t\tmaxHSP = 0;\r\n\t\t\t\thorizontalScrollPosition = 0;\r\n\t\t\t\t\r\n\t\t\t\t\/\/ horizontal scroll is kept on except when there is no vertical scroll\r\n\t\t\t\t\/\/ this avoids an infinite hide\/show loop where hiding\/showing the h-scroll bar affects the max h-scroll value\r\n\t\t\t\tif (maxVerticalScrollPosition == 0)\r\n\t\t\t\t\thspolicy = ScrollPolicy.OFF;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tmaxHorizontalScrollPosition = maxHSP;\r\n\t\t\t\r\n\t\t\tif (horizontalScrollPolicy != hspolicy)\r\n\t\t\t\thorizontalScrollPolicy = hspolicy;\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/\/ solution for display bugs when hierarchical data changes\r\n\t\t\r\n\t\tprivate var _dataProvider:Object; \/\/ remembers previous value that was passed to \"set dataProvider\"\r\n\t\t\r\n\t\toverride public function set dataProvider(value:Object):void\r\n\t\t{\r\n\t\t\t_dataProvider = value;\r\n\t\t\tsuper.dataProvider = value;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This function must be called whenever the hierarchical data changes.\r\n\t\t * Otherwise, the Tree will not display properly.\r\n\t\t *\/\r\n\t\tpublic function refreshDataProvider():void\r\n\t\t{\r\n\t\t\tvar _firstVisibleItem:Object = firstVisibleItem;\r\n\t\t\tvar _selectedItems:Array = selectedItems;\r\n\t\t\tvar _openItems:Array = openItems.concat();\r\n\t\t\t\r\n\t\t\t\/\/ use value previously passed to \"set dataProvider\" in order to create a new collection wrapper.\r\n\t\t\tdataProvider = _dataProvider;\r\n\t\t\t\/\/ commitProperties() behaves as desired when both dataProvider and openItems are set.\r\n\t\t\topenItems = _openItems;\r\n\t\t\t\r\n\t\t\tvalidateNow(); \/\/ necessary in order to select previous items and scroll back to the correct position\r\n\t\t\t\r\n\t\t\t\/\/ scroll to the previous item, but only if it is within scroll range\r\n\t\t\tvar vsp:int = getItemIndex(_firstVisibleItem);\r\n\t\t\tif (vsp >= 0 && vsp <= maxVerticalScrollPosition)\r\n\t\t\t\tfirstVisibleItem = _firstVisibleItem;\r\n\t\t\t\r\n\t\t\t\/\/ selectedItems must be set last to avoid a bug where the Tree scrolls to the top.\r\n\t\t\tselectedItems = _selectedItems;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This contains a workaround for a problem in List.configureScrollBars relying on a non-working function CursorBookmark.getViewIndex().\r\n\t\t * This fixes the bug where the tree would scroll all the way from the bottom to the top when a node is collapsed. \r\n\t\t *\/\r\n\t\toverride protected function configureScrollBars():void\r\n\t\t{\r\n\t\t\tvar ac:ICollectionView = actualCollection;\r\n\t\t\tvar ai:IViewCursor = actualIterator;\r\n\t\t\tvar rda:Boolean = runningDataEffect;\r\n\t\t\t\r\n\t\t\trunningDataEffect = true;\r\n\t\t\tactualCollection = ac || collection; \/\/ avoids null pointer error\r\n\t\t\tactualIterator = ai || iterator;\r\n\t\t\t\r\n\t\t\t\/\/ This is not a perfect scrolling solution.  It looks ok when there is a partial row showing at the bottom.\r\n\t\t\tvar mvsp:int = Math.max(0, collection.length - listItems.length + 1);\r\n\t\t\tif (verticalScrollPosition > mvsp)\r\n\t\t\t\tverticalScrollPosition = mvsp;\r\n\t\t\t\r\n\t\t\tsuper.configureScrollBars();\r\n\t\t\t\r\n\t\t\trunningDataEffect = rda;\r\n\t\t\tactualCollection = ac;\r\n\t\t\tactualIterator = ai;\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void\r\n\t\t{\r\n\t\t\tupdateHScrollLater();\r\n\t\t\t\r\n\t\t\t\/\/ If showRoot is false and root is showing, force commitProperties() to fix the problem.\r\n\t\t\t\/\/ This workaround requires that the data descriptor reports that the root item is a branch and it has children, even if it doesn't.\r\n\t\t\tif (!showRoot)\r\n\t\t\t{\r\n\t\t\t\tvar rootItem:Object = dataProvider is IList && (dataProvider as IList).length > 0 ? (dataProvider as IList).getItemAt(0) : null;\r\n\t\t\t\tif (rootItem && itemToItemRenderer(rootItem))\r\n\t\t\t\t{\r\n\t\t\t\t\tmx_internal::showRootChanged = true;\r\n\t\t\t\t\tcommitProperties();\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ \"iterator\" is a HierarchicalViewCursor, and its movePrevious()\/moveNext()\/seek() functions do not work if \"current\" is null.\r\n\t\t\t\/\/ Calling refreshDataProvider() returns the tree to a working state.\r\n\t\t\tif (iterator && iterator.current == null)\r\n\t\t\t\trefreshDataProvider();\r\n\t\t\t\r\n\t\t\tsuper.updateDisplayList(unscaledWidth, unscaledHeight);\r\n\t\t}\r\n\t}\r\n}","subject":"work around null pointer error","message":"work around null pointer error","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"47b600907fdaa9f12d13ee894f2481b9da651520","old_file":"sAS3Cam.as","new_file":"sAS3Cam.as","old_contents":"\/**\n* jQuery AS3 Webcam\n*\n* Copyright (c) 2012, Sergey Shilko (sergey.shilko@gmail.com)\n* \n* Date: 08\/01\/2012\n*\n* @author Sergey Shilko\n* @version 1.0\n*\n**\/\n\n\/* SWF external interface:\n * webcam.save() - get base64 encoded JPEG image \n * webcam.getCameraList() - get list of available cams\n * webcam.setCamera(i) - set camera, camera index retrieved with getCameraList\n * *\/\n\n\/* External triggers on events:\n * webcam.isClientReady() - you respond to SWF with true (by default) meaning javascript is ready to accept callbacks\n * webcam.cameraConnected() - camera connected callback from SWF\n * webcam.noCameraFound() - SWF response that it cannot find any suitable camera\n * webcam.cameraEnabled() - SWF response when camera tracking is enabled (this is called multiple times, use isCameraEnabled flag)\n * webcam.cameraDisabled()- SWF response, user denied usage of camera\n * webcam.swfApiFail()    - Javascript failed to make call to SWF\n * webcam.debug()         - debug callback used from SWF and can be used from javascript side too\n * *\/\n\npackage {\n    \n    import flash.system.Security;\n    import flash.system.SecurityPanel;\n\n    import flash.external.ExternalInterface;\n\n    import flash.display.Sprite;\n    import flash.media.Camera;\n    import flash.media.Video;\n    import flash.display.BitmapData;\n    import flash.events.*;\n    import flash.utils.ByteArray;\n    import flash.utils.Timer;\n\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.display.StageQuality;\n\n    import com.adobe.images.JPGEncoder;\n    import Base64;\n\n    public class sAS3Cam extends Sprite {\n\n\tprivate var camera:Camera  = null;\n        private var video:Video    = null;\n        private var bmd:BitmapData = null;\n\n        private var camBandwidth:int = 0; \/\/ Specifies the maximum amount of bandwidth that the current outgoing video feed can use, in bytes per second. To specify that Flash Player video can use as much bandwidth as needed to maintain the value of quality , pass 0 for bandwidth . The default value is 16384.\n        private var camQuality:int = 100; \/\/ this value is 0-100 with 1 being the lowest quality. Pass 0 if you want the quality to vary to keep better framerates\n        private var camFrameRate:int = 24;\n\n        private var camResolution:Array;\n\n        private function getCameraResolution():Array {\n            var resolutionWidth:Number = this.loaderInfo.parameters[\"resolutionWidth\"];\n            var videoWidth:Number      = Math.floor(resolutionWidth);\n\n            var resolutionHeight:Number = this.loaderInfo.parameters[\"resolutionHeight\"];\n            var videoHeight:Number      = Math.floor(resolutionHeight);\n\n            var serverWidth:Number  = Math.floor(stage.stageWidth);\n            var serverHeight:Number = Math.floor(stage.stageHeight);\n\n            var result:Array = [Math.max(videoWidth, serverWidth), Math.max(videoHeight, serverHeight)];\n            return result;\n        }\n\n        private function setupCamera(useCamera:Camera):void {\n            useCamera.setMode(camResolution[0], \n                              camResolution[1],\n                              camFrameRate);\n\n            useCamera.setQuality(camBandwidth, camQuality);\n            useCamera.addEventListener(StatusEvent.STATUS, statusHandler);\n            useCamera.setMotionLevel(100); \/\/disable motion detection\n        }\n        \n        private function setVideoCamera(useCamera:Camera):void {\n            var doSmoothing:Boolean = this.loaderInfo.parameters[\"smoothing\"];\n            var doDeblocking:Number = this.loaderInfo.parameters[\"deblocking\"];\n\n            video = new Video();\n            video.smoothing  = doSmoothing;\n            video.deblocking = doDeblocking;\n            video.attachCamera(useCamera);\n            addChild(video);\n        }\n        \n\tpublic function sAS3Cam():void {\n            flash.system.Security.allowDomain(\"*\");\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.quality = StageQuality.BEST;\n            stage.align = StageAlign.TOP_LEFT;\n\n            camera = Camera.getCamera();\n            \n            if (null != camera) {\n                if (ExternalInterface.available) {\n                    camResolution = getCameraResolution();\n                    setupCamera(camera);\n                    setVideoCamera(camera);\n\n                    bmd = new BitmapData(stage.width, stage.height);\n                    \n                    try { \n                        var containerReady:Boolean = isContainerReady(); \n                        if (containerReady) {                     \n                            setupCallbacks();\n                        }  else { \n                            var readyTimer:Timer = new Timer(100); \n                            readyTimer.addEventListener(TimerEvent.TIMER, timerHandler); \n                            readyTimer.start(); \n                        }\n                    } catch (err:Error) { } finally { }\n                } else {\n                    \n                }\n                \n            } else {\n                extCall('noCameraFound');\n            }\n\t}\n\n        private function statusHandler(event:StatusEvent):void {\n            if (event.code == \"Camera.Unmuted\") {\n                camera.removeEventListener(StatusEvent.STATUS, statusHandler);\n                extCall('cameraEnabled');\n            } else {\n                extCall('cameraDisabled');\n            }\n        }\n        \n        private function extCall(func:String):Boolean {\n            var target:String = this.loaderInfo.parameters[\"callTarget\"];\n            return ExternalInterface.call(target + \".\" + func);\n        }\n\n        private function isContainerReady():Boolean { \n            var result:Boolean = extCall(\"isClientReady\");\n            return result;\n        }\n        \n        private function setupCallbacks():void {\n            ExternalInterface.addCallback(\"save\", save);\n            ExternalInterface.addCallback(\"setCamera\", setCamera);\n            ExternalInterface.addCallback(\"getCameraList\", getCameraList);\n            extCall('cameraConnected');\n            \/* when we have pernament accept policy --> *\/\n            if (!camera.muted) {\n                extCall('cameraEnabled');\n            } else {\n                Security.showSettings(SecurityPanel.PRIVACY);\n            }\n            \/* when we have pernament accept policy <-- *\/\n        }\n\n        private function timerHandler(event:TimerEvent):void {\n            var isReady:Boolean = isContainerReady();\n            if (isReady) {\n                Timer(event.target).stop();\n                setupCallbacks();\n            }\n        }\n\n\tpublic function getCameraList():Array {\n            var list:Array = Camera.names;\n            list.reverse();\n            return list;\n\t}\n\n\tpublic function setCamera(id:Number):Boolean {\n            var newcam:Camera = Camera.getCamera(id.toString());\n            if (newcam) {\n                camera = newcam;\n                setupCamera(camera);\n                setVideoCamera(camera);\n                return true;\n            }\n            return false;\n\t}\n\n        public function save():String {\n            bmd.draw(video);\n            video.attachCamera(null); \/\/this stops video stream, video will pause on last frame (like a preview)\n            var quality:Number = 100;\n            var byteArray:ByteArray = new JPGEncoder(quality).encode(bmd);\n            var string:String = Base64.encodeByteArray(byteArray);\n            return string;\n        }\n    \n    }\n\n}\n","new_contents":"\/**\n* jQuery AS3 Webcam\n*\n* Copyright (c) 2012, Sergey Shilko (sergey.shilko@gmail.com)\n* \n* Date: 08\/01\/2012\n*\n* @author Sergey Shilko\n* @version 1.0\n*\n**\/\n\n\/* SWF external interface:\n * webcam.save() - get base64 encoded JPEG image \n * webcam.getCameraList() - get list of available cams\n * webcam.setCamera(i) - set camera, camera index retrieved with getCameraList\n * *\/\n\n\/* External triggers on events:\n * webcam.isClientReady() - you respond to SWF with true (by default) meaning javascript is ready to accept callbacks\n * webcam.cameraConnected() - camera connected callback from SWF\n * webcam.noCameraFound() - SWF response that it cannot find any suitable camera\n * webcam.cameraEnabled() - SWF response when camera tracking is enabled (this is called multiple times, use isCameraEnabled flag)\n * webcam.cameraDisabled()- SWF response, user denied usage of camera\n * webcam.swfApiFail()    - Javascript failed to make call to SWF\n * webcam.debug()         - debug callback used from SWF and can be used from javascript side too\n * *\/\n\npackage {\n    \n    import flash.system.Security;\n    import flash.system.SecurityPanel;\n\n    import flash.external.ExternalInterface;\n\n    import flash.display.Sprite;\n    import flash.media.Camera;\n    import flash.media.Video;\n    import flash.display.BitmapData;\n    import flash.events.*;\n    import flash.utils.ByteArray;\n    import flash.utils.Timer;\n\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.display.StageQuality;\n\n    import com.adobe.images.JPGEncoder;\n    import Base64;\n\n    public class sAS3Cam extends Sprite {\n\n\tprivate var camera:Camera  = null;\n        private var video:Video    = null;\n        private var bmd:BitmapData = null;\n\n        private var camBandwidth:int = 0; \/\/ Specifies the maximum amount of bandwidth that the current outgoing video feed can use, in bytes per second. To specify that Flash Player video can use as much bandwidth as needed to maintain the value of quality , pass 0 for bandwidth . The default value is 16384.\n        private var camQuality:int = 100; \/\/ this value is 0-100 with 1 being the lowest quality. Pass 0 if you want the quality to vary to keep better framerates\n        private var camFrameRate:int = 24;\n\n        private var camResolution:Array;\n\n        private function getCameraResolution():Array {\n            var resolutionWidth:Number = this.loaderInfo.parameters[\"resolutionWidth\"];\n            var videoWidth:Number      = Math.floor(resolutionWidth);\n\n            var resolutionHeight:Number = this.loaderInfo.parameters[\"resolutionHeight\"];\n            var videoHeight:Number      = Math.floor(resolutionHeight);\n\n            var serverWidth:Number  = Math.floor(stage.stageWidth);\n            var serverHeight:Number = Math.floor(stage.stageHeight);\n\n            var result:Array = [Math.max(videoWidth, serverWidth), Math.max(videoHeight, serverHeight)];\n            return result;\n        }\n\n        private function setupCamera(useCamera:Camera):void {\n            useCamera.setMode(camResolution[0], \n                              camResolution[1],\n                              camFrameRate);\n\n            useCamera.setQuality(camBandwidth, camQuality);\n            useCamera.addEventListener(StatusEvent.STATUS, statusHandler);\n            useCamera.setMotionLevel(100); \/\/disable motion detection\n        }\n        \n        private function setVideoCamera(useCamera:Camera):void {\n            var doSmoothing:Boolean = this.loaderInfo.parameters[\"smoothing\"];\n            var doDeblocking:Number = this.loaderInfo.parameters[\"deblocking\"];\n\n            video = new Video(camResolution[0],camResolution[1]);\n            video.smoothing  = doSmoothing;\n            video.deblocking = doDeblocking;\n            video.attachCamera(useCamera);\n            addChild(video);\n        }\n        \n\tpublic function sAS3Cam():void {\n            flash.system.Security.allowDomain(\"*\");\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.quality = StageQuality.BEST;\n            stage.align = StageAlign.TOP_LEFT;\n\n            camera = Camera.getCamera();\n            \n            if (null != camera) {\n                if (ExternalInterface.available) {\n                    camResolution = getCameraResolution();\n                    setupCamera(camera);\n                    setVideoCamera(camera);\n\n                    bmd = new BitmapData(stage.width, stage.height);\n                    \n                    try { \n                        var containerReady:Boolean = isContainerReady(); \n                        if (containerReady) {                     \n                            setupCallbacks();\n                        }  else { \n                            var readyTimer:Timer = new Timer(100); \n                            readyTimer.addEventListener(TimerEvent.TIMER, timerHandler); \n                            readyTimer.start(); \n                        }\n                    } catch (err:Error) { } finally { }\n                } else {\n                    \n                }\n                \n            } else {\n                extCall('noCameraFound');\n            }\n\t}\n\n        private function statusHandler(event:StatusEvent):void {\n            if (event.code == \"Camera.Unmuted\") {\n                camera.removeEventListener(StatusEvent.STATUS, statusHandler);\n                extCall('cameraEnabled');\n            } else {\n                extCall('cameraDisabled');\n            }\n        }\n        \n        private function extCall(func:String):Boolean {\n            var target:String = this.loaderInfo.parameters[\"callTarget\"];\n            return ExternalInterface.call(target + \".\" + func);\n        }\n\n        private function isContainerReady():Boolean { \n            var result:Boolean = extCall(\"isClientReady\");\n            return result;\n        }\n        \n        private function setupCallbacks():void {\n            ExternalInterface.addCallback(\"save\", save);\n            ExternalInterface.addCallback(\"setCamera\", setCamera);\n            ExternalInterface.addCallback(\"getCameraList\", getCameraList);\n            extCall('cameraConnected');\n            \/* when we have pernament accept policy --> *\/\n            if (!camera.muted) {\n                extCall('cameraEnabled');\n            } else {\n                Security.showSettings(SecurityPanel.PRIVACY);\n            }\n            \/* when we have pernament accept policy <-- *\/\n        }\n\n        private function timerHandler(event:TimerEvent):void {\n            var isReady:Boolean = isContainerReady();\n            if (isReady) {\n                Timer(event.target).stop();\n                setupCallbacks();\n            }\n        }\n\n\tpublic function getCameraList():Array {\n            var list:Array = Camera.names;\n            list.reverse();\n            return list;\n\t}\n\n\tpublic function setCamera(id:Number):Boolean {\n            var newcam:Camera = Camera.getCamera(id.toString());\n            if (newcam) {\n                camera = newcam;\n                setupCamera(camera);\n                setVideoCamera(camera);\n                return true;\n            }\n            return false;\n\t}\n\n        public function save():String {\n            bmd.draw(video);\n            video.attachCamera(null); \/\/this stops video stream, video will pause on last frame (like a preview)\n            var quality:Number = 100;\n            var byteArray:ByteArray = new JPGEncoder(quality).encode(bmd);\n            var string:String = Base64.encodeByteArray(byteArray);\n            return string;\n        }\n    \n    }\n\n}\n","subject":"Add height and width to Video ctor","message":"Add height and width to Video ctor\n","lang":"ActionScript","license":"mit","repos":"sshilko\/jQuery-AS3-Webcam,sshilko\/jQuery-AS3-Webcam,sshilko\/jQuery-AS3-Webcam"}
{"commit":"2e3c2f4eca2b15aecd205866cb2c464c05f5584b","old_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","new_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.render.material.basic.BasicShader;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.bounding.FrustumCulling;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Ray;\n\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Effect\t= new Effect(\n\t\t\tnew BasicShader()\n\t\t);\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry\t\t\t\t\t= null;\n\t\tprivate var _properties\t\t\t: DataProvider\t\t\t\t= null;\n\t\tprivate var _material\t\t\t: Material\t\t\t\t\t= null;\n\t\tprivate var _bindings\t\t\t: DataBindings\t\t\t\t= null;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController\t= new MeshVisibilityController();\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal \t\t\t\t\t= new Signal('Mesh.clones');\n\t\tprivate var _materialChanged\t: Signal\t\t\t\t\t= new Signal('Mesh.materialChanged');\n\t\tprivate var _frameChanged\t\t: Signal\t\t\t\t\t= new Signal('Mesh.frameChanged');\n\t\tprivate var _geometryChanged\t: Signal\t\t\t\t\t= new Signal('Mesh.geometryChanged');\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the mesh is visible or not.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibility.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibility.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t ...controllers)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, material, controllers);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tmaterial\t: Material,\n\t\t\t\t\t\t\t\t\tcontrollers\t: Array) : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\t_geometry = geometry;\n\t\t\tthis.material = material || new BasicMaterial();\n\t\t\t\n\/\/\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t\t\n\t\t\twhile (controllers && !(controllers[0] is AbstractController))\n\t\t\t\tcontrollers = controllers[0];\n\t\t\t\n\t\t\tif (controllers)\n\t\t\t\tfor each (var ctrl : AbstractController in controllers)\n\t\t\t\t\taddController(ctrl);\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tworldToLocal,\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride public function clone(cloneControllers : Boolean = false) : ISceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.copyFrom(this, true, cloneControllers);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\toverride protected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.addedToSceneHandler(child, scene);\n\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.addProvider(transformData);\n\t\t}\n\t\t\n\t\toverride protected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.removedFromSceneHandler(child, scene);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.removeProvider(transformData);\n\t\t}\n\t\t\n\t\tprotected function copyFrom(source \t\t\t\t: Mesh,\n\t\t\t\t\t\t\t\t\twithBindings \t\t: Boolean,\n\t\t\t\t\t\t\t\t\tcloneControllers \t: Boolean) : void\n\t\t{\n\t\t\tvar numControllers : uint = source.numControllers;\n\t\t\t\n\t\t\tname \t\t= source.name;\n\t\t\t\n\t\t\tgeometry \t= source._geometry;\n\t\t\tproperties\t= DataProvider(source._properties.clone());\n\t\t\t\n\t\t\t_bindings.copySharedProvidersFrom(source._bindings);\n\t\t\t\n\t\t\tcopyControllersFrom(\n\t\t\t\tsource, this, cloneControllers, new <AbstractController>[source._visibility]\n\t\t\t);\n\t\t\t\n\t\t\t_visibility = source._visibility.clone() as MeshVisibilityController;\n\t\t\taddController(_visibility);\n\t\t\t\n\t\t\ttransform.copyFrom(source.transform);\n\t\t\tmaterial = source._material;\n\t\t\t\n\t\t\tsource.cloned.execute(this, source);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.render.material.basic.BasicShader;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.bounding.FrustumCulling;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Ray;\n\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new Material(\n\t\t\tnew Effect(new BasicShader())\n\t\t);\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry\t\t\t\t\t= null;\n\t\tprivate var _properties\t\t\t: DataProvider\t\t\t\t= null;\n\t\tprivate var _material\t\t\t: Material\t\t\t\t\t= null;\n\t\tprivate var _bindings\t\t\t: DataBindings\t\t\t\t= null;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController\t= new MeshVisibilityController();\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint\t\t\t\t\t\t= 0;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal \t\t\t\t\t= new Signal('Mesh.clones');\n\t\tprivate var _materialChanged\t: Signal\t\t\t\t\t= new Signal('Mesh.materialChanged');\n\t\tprivate var _frameChanged\t\t: Signal\t\t\t\t\t= new Signal('Mesh.frameChanged');\n\t\tprivate var _geometryChanged\t: Signal\t\t\t\t\t= new Signal('Mesh.geometryChanged');\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the mesh is visible or not.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibility.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibility.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t ...controllers)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, material, controllers);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tmaterial\t: Material,\n\t\t\t\t\t\t\t\t\tcontrollers\t: Array) : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\t_geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t\t\n\/\/\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t\t\n\t\t\twhile (controllers && !(controllers[0] is AbstractController))\n\t\t\t\tcontrollers = controllers[0];\n\t\t\t\n\t\t\tif (controllers)\n\t\t\t\tfor each (var ctrl : AbstractController in controllers)\n\t\t\t\t\taddController(ctrl);\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tworldToLocal,\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride public function clone(cloneControllers : Boolean = false) : ISceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.copyFrom(this, true, cloneControllers);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\toverride protected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.addedToSceneHandler(child, scene);\n\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.addProvider(transformData);\n\t\t}\n\t\t\n\t\toverride protected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\tsuper.removedFromSceneHandler(child, scene);\n\t\t\t\n\t\t\tif (child === this)\n\t\t\t\t_bindings.removeProvider(transformData);\n\t\t}\n\t\t\n\t\tprotected function copyFrom(source \t\t\t\t: Mesh,\n\t\t\t\t\t\t\t\t\twithBindings \t\t: Boolean,\n\t\t\t\t\t\t\t\t\tcloneControllers \t: Boolean) : void\n\t\t{\n\t\t\tvar numControllers : uint = source.numControllers;\n\t\t\t\n\t\t\tname \t\t= source.name;\n\t\t\t\n\t\t\tgeometry \t= source._geometry;\n\t\t\tproperties\t= DataProvider(source._properties.clone());\n\t\t\t\n\t\t\t_bindings.copySharedProvidersFrom(source._bindings);\n\t\t\t\n\t\t\tcopyControllersFrom(\n\t\t\t\tsource, this, cloneControllers, new <AbstractController>[source._visibility]\n\t\t\t);\n\t\t\t\n\t\t\t_visibility = source._visibility.clone() as MeshVisibilityController;\n\t\t\taddController(_visibility);\n\t\t\t\n\t\t\ttransform.copyFrom(source.transform);\n\t\t\tmaterial = source._material;\n\t\t\t\n\t\t\tsource.cloned.execute(this, source);\n\t\t}\n\t}\n}","subject":"fix Mesh.DEFAULT_MATERIAL to be an actual Material object","message":"fix Mesh.DEFAULT_MATERIAL to be an actual Material object\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"662caa83cd1d24020f5e98b8a478f76827ff6f6f","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCloneableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\t\tcompositeCloneableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCloneableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCloneableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArray():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tassertNotNull(clone.array);\n\t\tassertThat(clone.array, arrayWithSize(5));\n\t\tassertThat(clone.array, compositeCloneableClass.array);\n\t\tassertFalse(clone.array == compositeCloneableClass.array);\n\t\tassertThat(clone.array, everyItem(isA(Number)));\n\t\tassertThat(clone.array, array(equalTo(1), equalTo(2), equalTo(3), equalTo(4), equalTo(5)));\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayList():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayList:ArrayList = clone.arrayList;\n\n\t\tassertNotNull(arrayList);\n\t\tassertFalse(clone.arrayList == compositeCloneableClass.arrayList);\n\t\tassertEquals(arrayList.length, 5);\n\t\tassertEquals(arrayList.getItemAt(0), 1);\n\t\tassertEquals(arrayList.getItemAt(1), 2);\n\t\tassertEquals(arrayList.getItemAt(2), 3);\n\t\tassertEquals(arrayList.getItemAt(3), 4);\n\t\tassertEquals(arrayList.getItemAt(4), 5);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayCollection():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst targetArrayCollection:ArrayCollection = clone.arrayCollection;\n\n\t\tassertNotNull(targetArrayCollection);\n\t\tassertFalse(clone.arrayList == compositeCloneableClass.arrayList);\n\t\tassertEquals(targetArrayCollection.length, 5);\n\t\tassertEquals(targetArrayCollection.getItemAt(0), 1);\n\t\tassertEquals(targetArrayCollection.getItemAt(1), 2);\n\t\tassertEquals(targetArrayCollection.getItemAt(2), 3);\n\t\tassertEquals(targetArrayCollection.getItemAt(3), 4);\n\t\tassertEquals(targetArrayCollection.getItemAt(4), 5);\n\t}\n}\n}\n","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CompositeCloneableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\t\tcompositeCloneableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCloneableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCloneableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(4, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArray():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tassertNotNull(clone.array);\n\t\tassertThat(clone.array, arrayWithSize(5));\n\t\tassertThat(clone.array, compositeCloneableClass.array);\n\t\tassertFalse(clone.array == compositeCloneableClass.array);\n\t\tassertThat(clone.array, everyItem(isA(Number)));\n\t\tassertThat(clone.array, array(equalTo(1), equalTo(2), equalTo(3), equalTo(4), equalTo(5)));\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayList():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayList:ArrayList = clone.arrayList;\n\n\t\tassertNotNull(arrayList);\n\t\tassertFalse(clone.arrayList == compositeCloneableClass.arrayList);\n\t\tassertEquals(arrayList.length, 5);\n\t\tassertEquals(arrayList.getItemAt(0), 1);\n\t\tassertEquals(arrayList.getItemAt(1), 2);\n\t\tassertEquals(arrayList.getItemAt(2), 3);\n\t\tassertEquals(arrayList.getItemAt(3), 4);\n\t\tassertEquals(arrayList.getItemAt(4), 5);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayCollection():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst targetArrayCollection:ArrayCollection = clone.arrayCollection;\n\n\t\tassertNotNull(targetArrayCollection);\n\t\tassertFalse(clone.arrayCollection == compositeCloneableClass.arrayCollection);\n\t\tassertEquals(targetArrayCollection.length, 5);\n\t\tassertEquals(targetArrayCollection.getItemAt(0), 1);\n\t\tassertEquals(targetArrayCollection.getItemAt(1), 2);\n\t\tassertEquals(targetArrayCollection.getItemAt(2), 3);\n\t\tassertEquals(targetArrayCollection.getItemAt(3), 4);\n\t\tassertEquals(targetArrayCollection.getItemAt(4), 5);\n\t}\n}\n}\n","subject":"Fix typo.","message":"Fix typo.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"ccdd6b044a14163a13fd38625d3d39097ff6294c","old_file":"com\/segonquart\/menuColourIdiomes.as","new_file":"com\/segonquart\/menuColourIdiomes.as","old_contents":"\t\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\nclass menuColouridiomes extends MoviieClip\n\t\t\n\t{\n\t\tpublic var cat, es, en ,fr:MovieClip;\n\t\tpublic var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\n\t\t\n\t\t\t\n\t\tfunction menuColourIdiomes ():Void\n\t\t\n\t\t{\n\t\t\t\n\t\tthis.onRollOver = this.mOver;\n\t\tthis.onRollOut = this.mOut;\n\t\tthis.onRelease =this.mOver;\n\t\t\t\n\t\t}\n\n\t\tprivate function mOver()\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#95C60D\", 0.3, \"easeOutCirc\");\n\t\t\t\n\t\t}\n\n\t\tprivate function mOut()\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#010101\", 0.3, \"easeInCirc\");\n\t\t\t\n\t\t}\n\t\t\n\t}\n","new_contents":"\t\nimport mx.transitions.easing.*;\nimport com.mosesSupposes.fuse.*;\n\nclass menuColouridiomes extends MovieClip\n\t\t\n\t{\n\t\tpublic var cat, es, en ,fr:MovieClip;\n\t\tpublic var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\n\t\t\n\t\t\t\n\t\tfunction menuColourIdiomes ():Void\n\t\t\n\t\t{\n\t\t\t\n\t\tthis.onRollOver = this.mOver;\n\t\tthis.onRollOut = this.mOut;\n\t\tthis.onRelease =this.mOver;\n\t\t\t\n\t\t}\n\n\t\tprivate function mOver()\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#95C60D\", 0.3, \"easeOutCirc\");\n\t\t\t\n\t\t}\n\n\t\tprivate function mOut()\n\t\t\n\t\t{\n\t\t\t\n                arrayLang_arr[i].colorTo(\"#010101\", 0.3, \"easeInCirc\");\n\t\t\t\n\t\t}\n\t\t\n\t}\n","subject":"Update menuColourIdiomes.as","message":"Update menuColourIdiomes.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"c1d085e9adcd4ccdfcdeaa8e71f258c1b661ae0a","old_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","new_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractVisibleSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController;\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\tprivate var _materialChanged\t: Signal;\n\t\tprivate var _frameChanged\t\t: Signal;\n\t\tprivate var _geometryChanged\t: Signal;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\tvar oldMaterial : Material = _material;\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t\t\n\t\t\t\t_materialChanged.execute(this, oldMaterial, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\tif (oldGeometry)\n\t\t\t\t\toldGeometry.changed.remove(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_geometry.changed.add(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n        \/**\n         * Whether the mesh in inside the camera frustum or not. \n         * @return \n         * \n         *\/\n        public function get insideFrustum() : Boolean\n        {\n            return _visibility.insideFrustum;\n        }\n        \n        override public function get computedVisibility() : Boolean\n        {\n            return scene ? _visibility.computedVisibility : super.computedVisibility;\n        }\n        \n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitializeMesh(geometry, material, name);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(\n\t\t\t\tproperties,\n\t\t\t\t'meshProperties',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals():void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.cloned');\n\t\t\t_materialChanged = new Signal('Mesh.materialChanged');\n\t\t\t_frameChanged = new Signal('Mesh.frameChanged');\n\t\t\t_geometryChanged = new Signal('Mesh.geometryChanged');\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers():void\n\t\t{\n\t\t\tsuper.initializeContollers();\n\t\t\t\n\t\t\taddController(new MeshController());\n\t\t\t\n\t\t\t_visibility = new MeshVisibilityController();\n\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tprotected function initializeMesh(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\t\t  material\t: Material,\n\t\t\t\t\t\t\t\t\t\t  name\t\t: String) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\tthis.geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tgetWorldToLocalTransform(),\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n        \n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\tprivate function geometryChangedHandler(geometry : Geometry) : void\n\t\t{\n\t\t\t_geometryChanged.execute(this, _geometry, _geometry);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractVisibleSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController;\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\tprivate var _materialChanged\t: Signal;\n\t\tprivate var _frameChanged\t\t: Signal;\n\t\tprivate var _geometryChanged\t: Signal;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\tvar oldMaterial : Material = _material;\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t\t\n\t\t\t\t_materialChanged.execute(this, oldMaterial, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\tif (oldGeometry)\n\t\t\t\t\toldGeometry.changed.remove(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_geometry.changed.add(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n        \/**\n         * Whether the mesh in inside the camera frustum or not. \n         * @return \n         * \n         *\/\n        public function get insideFrustum() : Boolean\n        {\n            return _visibility.insideFrustum;\n        }\n        \n        override public function get computedVisibility() : Boolean\n        {\n            return scene\n\t\t\t\t? super.computedVisibility && _visibility.computedVisibility\n\t\t\t\t: super.computedVisibility;\n        }\n        \n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitializeMesh(geometry, material, name);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(\n\t\t\t\tproperties,\n\t\t\t\t'meshProperties',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals():void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.cloned');\n\t\t\t_materialChanged = new Signal('Mesh.materialChanged');\n\t\t\t_frameChanged = new Signal('Mesh.frameChanged');\n\t\t\t_geometryChanged = new Signal('Mesh.geometryChanged');\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers():void\n\t\t{\n\t\t\tsuper.initializeContollers();\n\t\t\t\n\t\t\taddController(new MeshController());\n\t\t\t\n\t\t\t_visibility = new MeshVisibilityController();\n\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tprotected function initializeMesh(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\t\t  material\t: Material,\n\t\t\t\t\t\t\t\t\t\t  name\t\t: String) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\tthis.geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tgetWorldToLocalTransform(),\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n        \n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\tprivate function geometryChangedHandler(geometry : Geometry) : void\n\t\t{\n\t\t\t_geometryChanged.execute(this, _geometry, _geometry);\n\t\t}\n\t}\n}\n","subject":"fix Mesh.computedVisibility getter to combine frustum culling and parent\/self computed visibility properly using super.computedVisibility (github issue #77)","message":"fix Mesh.computedVisibility getter to combine frustum culling and parent\/self computed visibility properly using super.computedVisibility (github issue #77)\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"3f1955e356d99ce35b138f438f7ad6330bbbab3b","old_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","new_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.VisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: VisibilityController;\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\tprivate var _materialChanged\t: Signal;\n\t\tprivate var _frameChanged\t\t: Signal;\n\t\tprivate var _geometryChanged\t: Signal;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\tvar oldMaterial : Material = _material;\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t\t\n\t\t\t\t_materialChanged.execute(this, oldMaterial, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\tif (oldGeometry)\n\t\t\t\t\toldGeometry.changed.remove(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_geometry.changed.add(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the mesh is visible or not.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibility.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibility.visible = value;\n\t\t}\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, material, name);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tmaterial\t: Material,\n\t\t\t\t\t\t\t\t\tname\t\t: String) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.clones');\n\t\t\t_materialChanged = new Signal('Mesh.materialChanged');\n\t\t\t_frameChanged = new Signal('Mesh.frameChanged');\n\t\t\t_geometryChanged = new Signal('Mesh.geometryChanged');\n\t\t\t\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\tthis.geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t\t\n\t\t\t_visibility = new VisibilityController();\n\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tworldToLocal,\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\tprivate function geometryChangedHandler(geometry : Geometry) : void\n\t\t{\n\t\t\t_geometryChanged.execute(this, _geometry, _geometry);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.VisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractSceneNode\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _geometry\t\t\t: Geometry;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: VisibilityController;\n\t\t\n\t\tprivate var _frame\t\t\t\t: uint;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\tprivate var _materialChanged\t: Signal;\n\t\tprivate var _frameChanged\t\t: Signal;\n\t\tprivate var _geometryChanged\t: Signal;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\tvar oldMaterial : Material = _material;\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t\t\n\t\t\t\t_materialChanged.execute(this, oldMaterial, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\tif (_geometry != value)\n\t\t\t{\n\t\t\t\tvar oldGeometry\t: Geometry = _geometry;\n\t\t\t\t\n\t\t\t\tif (oldGeometry)\n\t\t\t\t\toldGeometry.changed.remove(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometry = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_geometry.changed.add(geometryChangedHandler);\n\t\t\t\t\n\t\t\t\t_geometryChanged.execute(this, oldGeometry, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the mesh is visible or not.\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get visible() : Boolean\n\t\t{\n\t\t\treturn _visibility.visible;\n\t\t}\n\t\tpublic function set visible(value : Boolean) : void\n\t\t{\n\t\t\t_visibility.visible = value;\n\t\t}\n        \n        \/**\n         * Whether the mesh in inside the camera frustum or not. \n         * @return \n         * \n         *\/\n        public function get insideFrustum() : Boolean\n        {\n            return _visibility.insideFrustum;\n        }\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _visibility.computedVisibility;\n        }\n        \n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get materialChanged() : Signal\n\t\t{\n\t\t\treturn _materialChanged;\n\t\t}\n\t\t\n\t\tpublic function get frameChanged() : Signal\n\t\t{\n\t\t\treturn _frameChanged;\n\t\t}\n\t\t\n\t\tpublic function get geometryChanged() : Signal\n\t\t{\n\t\t\treturn _geometryChanged;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\tif (_frame != value)\n\t\t\t{\n\t\t\t\tvar oldFrame : uint = _frame;\n\t\t\t\t\n\t\t\t\t_frame = value;\n\t\t\t\t_frameChanged.execute(this, oldFrame, value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitialize(geometry, material, name);\n\t\t}\n\t\t\n\t\tprivate function initialize(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\tmaterial\t: Material,\n\t\t\t\t\t\t\t\t\tname\t\t: String) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.clones');\n\t\t\t_materialChanged = new Signal('Mesh.materialChanged');\n\t\t\t_frameChanged = new Signal('Mesh.frameChanged');\n\t\t\t_geometryChanged = new Signal('Mesh.geometryChanged');\n\t\t\t\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(properties, 'meshProperties', DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\tthis.geometry = geometry;\n\t\t\tthis.material = material || DEFAULT_MATERIAL;\n\t\t\t\n\t\t\t_visibility = new VisibilityController();\n\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tpublic function cast(ray : Ray, maxDistance : Number = Number.POSITIVE_INFINITY) : Number\n\t\t{\n\t\t\treturn _geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tworldToLocal,\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t\t\n\t\tprivate function geometryChangedHandler(geometry : Geometry) : void\n\t\t{\n\t\t\t_geometryChanged.execute(this, _geometry, _geometry);\n\t\t}\n\t}\n}\n","subject":"add Mesh.insideFrustum and Mesh.computedVisibility properties","message":"add Mesh.insideFrustum and Mesh.computedVisibility properties\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"fefdf6ac27345a9ab58314d08f329f267d5b8689","old_file":"ShopbeamWidget.as","new_file":"ShopbeamWidget.as","old_contents":"\ufeffpackage {\r\timport flash.system.*;\r\timport flash.net.*;\r\timport flash.external.*;\r\timport flash.display.*;\r\timport flash.events.*;\r\timport fl.transitions.easing.*;\r\timport fl.transitions.Tween;\r  import flash.globalization.CurrencyFormatter;\r\r\tpublic class ShopbeamWidget extends MovieClip {\r\t\tpublic function ShopbeamWidget() {\r      brandName.alpha = 0;\r      productName.alpha = 0;\r      listPrice.alpha = 0;\r      salePrice.alpha = 0;\r      \r\t\t\tvar SHOP_HERE_TWEEN_X: int = 180;\r\t\t\tvar SHOP_HERE_INITIAL_X: int = hoverMovie.x;\r\t\t\tvar bagActive: Sprite = hoverMovie.bagActive;\r\t\t\tvar bagInactive: Sprite = hoverMovie.bagInactive;\r      \r      function tweenTo(object: DisplayObject, property: String, value: *, duration: int = 30, durationInSeconds: Boolean = false): Tween {\r        return new Tween(object, property, Strong.easeOut, object[property], value, 30);\r      }\r      \r      function tweenAlpha(object: DisplayObject, opacity: Number, duration: int = 30, durationInSeconds: Boolean = false): Tween {\r        return tweenTo(object, 'alpha', opacity, duration, durationInSeconds);\r      }\r      \r      function fadeIn(object: DisplayObject, duration: int = 30, durationInSeconds: Boolean = false): void {\r        tweenAlpha(object, 1, duration, durationInSeconds)\r      }\r      \r      function fadeOut(object: DisplayObject, duration: int = 30, durationInSeconds: Boolean = false): void {\r        tweenAlpha(object, 0, duration, durationInSeconds)\r      }\r\r\t\t\thoverArea.addEventListener(MouseEvent.MOUSE_OVER, function(event:MouseEvent):void {\r        fadeIn(listPrice);\r        if (listPrice.text !== salePrice.text) {\r          fadeIn(strikeThrough);\r          fadeIn(salePrice);\r        }\r        \r        fadeIn(brandName);\r        fadeIn(productName);\r        fadeIn(bagActive);\r        fadeOut(bagInactive);\r        tweenAlpha(backdrop, 0.6);\r        tweenTo(hoverMovie, 'x', SHOP_HERE_TWEEN_X);\r\t\t\t});\r\r\t\t\thoverArea.addEventListener(MouseEvent.MOUSE_OUT, function(event:MouseEvent):void {\r        fadeOut(salePrice);\r        fadeOut(listPrice);\r        fadeOut(strikeThrough);\r        \r        fadeOut(brandName);\r        fadeOut(productName); \r        fadeOut(bagActive);\r        fadeIn(bagInactive);\r        fadeOut(backdrop);\r        tweenTo(hoverMovie, 'x', SHOP_HERE_INITIAL_X);\r\t\t\t});\r      \r\t\t\tfunction log(): void {\r\t\t\t\tExternalInterface.call('console.log', arguments.join(' '));\r\t\t\t}\r\r\t\t\tfunction logError(): void {\r\t\t\t\tExternalInterface.call('console.error', arguments.join(' '));\r\t\t\t}\r\r\t\t\tfunction executeJS(js): void {\r\t\t\t\tvar wrapped = 'try {\\n' + js + '\\n}catch(err){console.error(err);console.error(err.stack);}';\r\t\t\t\tExternalInterface.call('eval', wrapped);\r\t\t\t}\r\r\t\t\tSecurity.allowDomain('*');\r\r\t\t\tvar widgetUuid: String = stage.loaderInfo.parameters.widgetUuid;\r\t\t\tvar loader: Loader = new Loader();\r\t\t\tvar widgetData: Object;\r\r      ExternalInterface.addCallback('setWidgetData', function setWidgetData(data: String): void {\r        widgetData = JSON.parse(data);\r        brandName.text = widgetData.initialProduct.brandName;\r        productName.text = widgetData.initialProduct.name;\r        \r        var dollarFormatter: CurrencyFormatter = new CurrencyFormatter('usd');\r        listPrice.text = dollarFormatter.format((widgetData.initialVariant.listPrice \/ 100), true);\r        \/\/strikeThrough.width ...\r        salePrice.text = dollarFormatter.format((widgetData.initialVariant.salePrice \/ 100), true);\r      });\r      \r\t\t\tstage.align = StageAlign.TOP_LEFT;\r      stage.scaleMode = StageScaleMode.NO_SCALE;\r\t\t\tvar button: Sprite = new Sprite();\r      button.addChild(loader);\r      \r      \/\/required for `.useHandCursor` to work\r      hoverArea.buttonMode = true;\r      hoverArea.useHandCursor = true;\r      addChild(button);\r\t\t\t\r\t\t\tsetChildIndex(button, 0);\r\r\t\t\tfunction loadingError(e: IOErrorEvent): void {\r\t\t\t\tlogError('widget with id: ' + widgetUuid + ' failed to load image');\r\t\t\t}\r\r\t\t\tloader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadingError);\r\r\t\t\tfunction doneLoad(e: Event): void {\r\t\t\t\tloader.contentLoaderInfo.removeEventListener(Event.COMPLETE, doneLoad);\r\t\t\t\tloader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, loadingError);\r\t\t\t}\r\t\t\tloader.contentLoaderInfo.addEventListener(Event.COMPLETE, doneLoad);\r\r\t\t\tfunction loaderClickHandler(e: Event): void {\r\t\t\t\tlog('widgetOpenLightbox' + widgetUuid);\r\t\t\t\texecuteJS(\"Shopbeam.swfOpenLightbox('\" + widgetUuid + \"')\");\r\t\t\t}\r\r\t\t\thoverArea.addEventListener(MouseEvent.CLICK, loaderClickHandler);\r\r\t\t\tlog('loading image: ' + stage.loaderInfo.parameters.imageUrl);\r\t\t\tloader.load(new URLRequest(stage.loaderInfo.parameters.imageUrl));\r\t\t}\r\t}\r}","new_contents":"\ufeffpackage {\r\rimport flash.system.*;\rimport flash.net.*;\rimport flash.external.*;\rimport flash.display.*;\rimport flash.events.*;\r\rimport fl.transitions.easing.*;\rimport fl.transitions.Tween;\r\rimport flash.globalization.CurrencyFormatter;\r\rpublic class ShopbeamWidget extends MovieClip {\r  public function ShopbeamWidget() {\r    brandName.alpha = 0;\r    productName.alpha = 0;\r    listPrice.alpha = 0;\r    salePrice.alpha = 0;\r\r    var SHOP_HERE_TWEEN_X:int = 180;\r    var SHOP_HERE_INITIAL_X:int = hoverMovie.x;\r    var bagActive:Sprite = hoverMovie.bagActive;\r    var bagInactive:Sprite = hoverMovie.bagInactive;\r\r    function tweenTo(object:DisplayObject, property:String, value:*, duration:int = 30, durationInSeconds:Boolean = false):Tween {\r      return new Tween(object, property, Strong.easeOut, object[property], value, 30);\r    }\r\r    function tweenAlpha(object:DisplayObject, opacity:Number, duration:int = 30, durationInSeconds:Boolean = false):Tween {\r      return tweenTo(object, 'alpha', opacity, duration, durationInSeconds);\r    }\r\r    function fadeIn(object:DisplayObject, duration:int = 30, durationInSeconds:Boolean = false):void {\r      tweenAlpha(object, 1, duration, durationInSeconds)\r    }\r\r    function fadeOut(object:DisplayObject, duration:int = 30, durationInSeconds:Boolean = false):void {\r      tweenAlpha(object, 0, duration, durationInSeconds)\r    }\r\r    hoverArea.addEventListener(MouseEvent.MOUSE_OVER, function(event:MouseEvent):void {\r      fadeIn(listPrice);\r      if (listPrice.text !== salePrice.text) {\r        fadeIn(strikeThrough);\r        fadeIn(salePrice);\r      }\r\r      fadeIn(brandName);\r      fadeIn(productName);\r      fadeIn(bagActive);\r      fadeOut(bagInactive);\r      tweenAlpha(backdrop, 0.6);\r      tweenTo(hoverMovie, 'x', SHOP_HERE_TWEEN_X);\r    });\r\r    hoverArea.addEventListener(MouseEvent.MOUSE_OUT, function(event:MouseEvent):void {\r      fadeOut(salePrice);\r      fadeOut(listPrice);\r      fadeOut(strikeThrough);\r\r      fadeOut(brandName);\r      fadeOut(productName);\r      fadeOut(bagActive);\r      fadeIn(bagInactive);\r      fadeOut(backdrop);\r      tweenTo(hoverMovie, 'x', SHOP_HERE_INITIAL_X);\r    });\r\r    function log():void {\r      ExternalInterface.call('console.log', arguments.join(' '));\r    }\r\r    function logError():void {\r      ExternalInterface.call('console.error', arguments.join(' '));\r    }\r\r    function executeJS(js):void {\r      var wrapped = 'try {\\n' + js + '\\n}catch(err){console.error(err);console.error(err.stack);}';\r      ExternalInterface.call('eval', wrapped);\r    }\r\r    Security.allowDomain('*');\r\r    var widgetUuid:String = stage.loaderInfo.parameters.widgetUuid;\r    var loader:Loader = new Loader();\r    var widgetData:Object;\r\r    ExternalInterface.addCallback('setWidgetData', function setWidgetData(data:String):void {\r      widgetData = JSON.parse(data);\r      brandName.text = widgetData.initialProduct.brandName;\r      productName.text = widgetData.initialProduct.name;\r\r      var dollarFormatter:CurrencyFormatter = new CurrencyFormatter('usd');\r      listPrice.text = dollarFormatter.format((widgetData.initialVariant.listPrice \/ 100), true);\r      \/\/strikeThrough.width ...\r      salePrice.text = dollarFormatter.format((widgetData.initialVariant.salePrice \/ 100), true);\r    });\r\r    stage.align = StageAlign.TOP_LEFT;\r    stage.scaleMode = StageScaleMode.NO_SCALE;\r    var button:Sprite = new Sprite();\r    button.addChild(loader);\r\r    \/\/required for `.useHandCursor` to work\r    hoverArea.buttonMode = true;\r    hoverArea.useHandCursor = true;\r    addChild(button);\r\r    setChildIndex(button, 0);\r\r    function loadingError(e:IOErrorEvent):void {\r      logError('widget with id: ' + widgetUuid + ' failed to load image');\r    }\r\r    loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, loadingError);\r\r    function doneLoad(e:Event):void {\r      loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, doneLoad);\r      loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, loadingError);\r    }\r\r    loader.contentLoaderInfo.addEventListener(Event.COMPLETE, doneLoad);\r\r    function loaderClickHandler(e:Event):void {\r      log('widgetOpenLightbox' + widgetUuid);\r      executeJS(\"Shopbeam.swfOpenLightbox('\" + widgetUuid + \"')\");\r    }\r\r    hoverArea.addEventListener(MouseEvent.CLICK, loaderClickHandler);\r\r    log('loading image: ' + stage.loaderInfo.parameters.imageUrl);\r    loader.load(new URLRequest(stage.loaderInfo.parameters.imageUrl));\r  }\r}\r}","subject":"apply webstorm code formatting","message":"apply webstorm code formatting\n","lang":"ActionScript","license":"mit","repos":"shopbeam\/flash-widget-example"}
{"commit":"acee7a5f586a1a0691d3b1b5bdb753148564c8eb","old_file":"src\/aerys\/minko\/type\/MouseManager.as","new_file":"src\/aerys\/minko\/type\/MouseManager.as","old_contents":"package aerys.minko.type\n{\n\timport flash.events.IEventDispatcher;\n\timport flash.events.MouseEvent;\n\timport flash.ui.Mouse;\n\n\tpublic final class MouseManager\n\t{\n\t\tprivate var _x\t\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _y\t\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _deltaX\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _deltaY\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _deltaDistance\t\t: Number\t\t\t= 0.;\n\t\t\n\t\tprivate var _leftButtonDown\t\t: Boolean\t\t\t= false;\n\t\tprivate var _middleButtonDown\t: Boolean\t\t\t= false;\n\t\tprivate var _rightButtonDown\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _mouseDown\t\t\t: Signal\t\t\t= new Signal(\"mouseDown\");\n\t\tprivate var _mouseUp\t\t\t: Signal\t\t\t= new Signal(\"mouseUp\");\n\t\t\n\t\tprivate var _cursors\t\t\t: Vector.<String>\t= new <String>[];\n\t\t\n\t\tpublic function get x() : Number\n\t\t{\n\t\t\treturn _x;\n\t\t}\n\t\t\n\t\tpublic function get y() : Number\n\t\t{\n\t\t\treturn _y;\n\t\t}\n\t\t\n\t\tpublic function get deltaX() : Number\n\t\t{\n\t\t\treturn _deltaX;\n\t\t}\n\t\t\n\t\tpublic function get deltaY() : Number\n\t\t{\n\t\t\treturn _deltaY;\n\t\t}\n\t\t\n\t\tpublic function get deltaDistance() : Number\n\t\t{\n\t\t\treturn _deltaDistance;\n\t\t}\n\t\t\n\t\tpublic function get leftButtonDown() : Boolean\n\t\t{\n\t\t\treturn _leftButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get middleButtonDown() : Boolean\n\t\t{\n\t\t\treturn _middleButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get rightButtonDown() : Boolean\n\t\t{\n\t\t\treturn _rightButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get cursor() : String\n\t\t{\n\t\t\treturn Mouse.cursor;\n\t\t}\n\t\t\n\t\tpublic function get mouseDown() : Signal\n\t\t{\n\t\t\treturn _mouseDown;\n\t\t}\n\t\t\n\t\tpublic function get mouseUp() : Signal\n\t\t{\n\t\t\treturn _mouseUp;\n\t\t}\n\t\t\n\t\t\n\t\tpublic function bind(dispatcher : IEventDispatcher) : void\n\t\t{\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_DOWN, mouseLeftDownHandler);\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_UP, mouseLeftUpHandler);\n\t\t\t\n\t\t\tif (MouseEvent.RIGHT_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.addEventListener(MouseEvent.RIGHT_MOUSE_DOWN, mouseRightDownHandler);\n\t\t\t\tdispatcher.addEventListener(MouseEvent.RIGHT_MOUSE_UP, mouseRightUpHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (MouseEvent.MIDDLE_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.addEventListener(MouseEvent.MIDDLE_MOUSE_DOWN, mouseMiddleDownHandler);\n\t\t\t\tdispatcher.addEventListener(MouseEvent.MIDDLE_MOUSE_UP, mouseMiddleUpHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function unbind(dispatcher : IEventDispatcher) : void\n\t\t{\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_DOWN, mouseLeftDownHandler);\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_UP, mouseLeftUpHandler);\n\t\t\t\n\t\t\tif (MouseEvent.RIGHT_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.RIGHT_MOUSE_DOWN, mouseRightDownHandler);\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.RIGHT_MOUSE_UP, mouseRightUpHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (MouseEvent.MIDDLE_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.MIDDLE_MOUSE_DOWN, mouseMiddleDownHandler);\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.MIDDLE_MOUSE_UP, mouseMiddleUpHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function mouseMoveHandler(event : MouseEvent) : void\n\t\t{\n\t\t\tvar localX : Number = event.localX;\n\t\t\tvar localY : Number = event.localY;\n\t\t\t\n\t\t\t_deltaX = localX - _x;\n\t\t\t_deltaY = localY - _y;\n\t\t\t_deltaDistance = Math.sqrt(_deltaX * deltaX + deltaY * deltaY); \n\t\t\t\n\t\t\t_x = event.localX;\n\t\t\t_y = event.localY;\n\t\t}\n\t\t\n\t\tprivate function mouseLeftDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_leftButtonDown = true;\n\t\t\t_mouseDown.execute();\n\t\t}\n\t\t\n\t\tprivate function mouseLeftUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_leftButtonDown = false;\n\t\t\t_mouseUp.execute();\n\t\t}\n\t\t\n\t\tprivate function mouseMiddleDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_rightButtonDown = true;\n\t\t}\n\t\t\n\t\tprivate function mouseMiddleUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_rightButtonDown = false;\n\t\t}\n\t\t\n\t\tprivate function mouseRightDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_rightButtonDown = true;\n\t\t}\n\t\t\n\t\tprivate function mouseRightUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_rightButtonDown = false;\n\t\t}\n\t\t\n\t\tpublic function pushCursor(cursor : String) : MouseManager\n\t\t{\n\t\t\t_cursors.push(Mouse.cursor);\n\t\t\tMouse.cursor = cursor;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function popCursor() : MouseManager\n\t\t{\n\t\t\tMouse.cursor = _cursors.pop();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type\n{\n\timport flash.events.IEventDispatcher;\n\timport flash.events.MouseEvent;\n\timport flash.ui.Mouse;\n\n\tpublic final class MouseManager\n\t{\n\t\tprivate var _x\t\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _y\t\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _deltaX\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _deltaY\t\t\t\t: Number\t\t\t= 0.;\n\t\tprivate var _deltaDistance\t\t: Number\t\t\t= 0.;\n\t\t\n\t\tprivate var _leftButtonDown\t\t: Boolean\t\t\t= false;\n\t\tprivate var _middleButtonDown\t: Boolean\t\t\t= false;\n\t\tprivate var _rightButtonDown\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _mouseDown\t\t\t: Signal\t\t\t= new Signal(\"mouseDown\");\n\t\tprivate var _mouseUp\t\t\t: Signal\t\t\t= new Signal(\"mouseUp\");\n\t\t\n\t\tprivate var _cursors\t\t\t: Vector.<String>\t= new <String>[];\n\t\t\n\t\tpublic function get x() : Number\n\t\t{\n\t\t\treturn _x;\n\t\t}\n\t\t\n\t\tpublic function get y() : Number\n\t\t{\n\t\t\treturn _y;\n\t\t}\n\t\t\n\t\tpublic function get deltaX() : Number\n\t\t{\n\t\t\treturn _deltaX;\n\t\t}\n\t\t\n\t\tpublic function get deltaY() : Number\n\t\t{\n\t\t\treturn _deltaY;\n\t\t}\n\t\t\n\t\tpublic function get deltaDistance() : Number\n\t\t{\n\t\t\treturn _deltaDistance;\n\t\t}\n\t\t\n\t\tpublic function get leftButtonDown() : Boolean\n\t\t{\n\t\t\treturn _leftButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get middleButtonDown() : Boolean\n\t\t{\n\t\t\treturn _middleButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get rightButtonDown() : Boolean\n\t\t{\n\t\t\treturn _rightButtonDown;\n\t\t}\n\t\t\n\t\tpublic function get cursor() : String\n\t\t{\n\t\t\treturn Mouse.cursor;\n\t\t}\n\t\t\n\t\tpublic function get mouseDown() : Signal\n\t\t{\n\t\t\treturn _mouseDown;\n\t\t}\n\t\t\n\t\tpublic function get mouseUp() : Signal\n\t\t{\n\t\t\treturn _mouseUp;\n\t\t}\n\t\t\n\t\t\n\t\tpublic function bind(dispatcher : IEventDispatcher) : void\n\t\t{\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_DOWN, mouseLeftDownHandler);\n\t\t\tdispatcher.addEventListener(MouseEvent.MOUSE_UP, mouseLeftUpHandler);\n\t\t\t\n\t\t\tif (MouseEvent.RIGHT_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.addEventListener(MouseEvent.RIGHT_MOUSE_DOWN, mouseRightDownHandler);\n\t\t\t\tdispatcher.addEventListener(MouseEvent.RIGHT_MOUSE_UP, mouseRightUpHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (MouseEvent.MIDDLE_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.addEventListener(MouseEvent.MIDDLE_MOUSE_DOWN, mouseMiddleDownHandler);\n\t\t\t\tdispatcher.addEventListener(MouseEvent.MIDDLE_MOUSE_UP, mouseMiddleUpHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function unbind(dispatcher : IEventDispatcher) : void\n\t\t{\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_DOWN, mouseLeftDownHandler);\n\t\t\tdispatcher.removeEventListener(MouseEvent.MOUSE_UP, mouseLeftUpHandler);\n\t\t\t\n\t\t\tif (MouseEvent.RIGHT_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.RIGHT_MOUSE_DOWN, mouseRightDownHandler);\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.RIGHT_MOUSE_UP, mouseRightUpHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (MouseEvent.MIDDLE_CLICK != null)\n\t\t\t{\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.MIDDLE_MOUSE_DOWN, mouseMiddleDownHandler);\n\t\t\t\tdispatcher.removeEventListener(MouseEvent.MIDDLE_MOUSE_UP, mouseMiddleUpHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function mouseMoveHandler(event : MouseEvent) : void\n\t\t{\n\t\t\tvar localX : Number = event.localX;\n\t\t\tvar localY : Number = event.localY;\n\t\t\t\n\t\t\t_deltaX = localX - _x;\n\t\t\t_deltaY = localY - _y;\n\t\t\t_deltaDistance = Math.sqrt(_deltaX * deltaX + deltaY * deltaY); \n\t\t\t\n\t\t\t_x = event.localX;\n\t\t\t_y = event.localY;\n\t\t}\n\t\t\n\t\tprivate function mouseLeftDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_leftButtonDown = true;\n\t\t\t_mouseDown.execute();\n\t\t}\n\t\t\n\t\tprivate function mouseLeftUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_leftButtonDown = false;\n\t\t\t_mouseUp.execute();\n\t\t}\n\t\t\n\t\tprivate function mouseMiddleDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_middleButtonDown = true;\n\t\t}\n\t\t\n\t\tprivate function mouseMiddleUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_middleButtonDown = false;\n\t\t}\n\t\t\n\t\tprivate function mouseRightDownHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_rightButtonDown = true;\n\t\t}\n\t\t\n\t\tprivate function mouseRightUpHandler(event : MouseEvent) : void\n\t\t{\n\t\t\t_rightButtonDown = false;\n\t\t}\n\t\t\n\t\tpublic function pushCursor(cursor : String) : MouseManager\n\t\t{\n\t\t\t_cursors.push(Mouse.cursor);\n\t\t\tMouse.cursor = cursor;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function popCursor() : MouseManager\n\t\t{\n\t\t\tMouse.cursor = _cursors.pop();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t}\n}","subject":"Update src\/aerys\/minko\/type\/MouseManager.as","message":"Update src\/aerys\/minko\/type\/MouseManager.as\n\nFixed bug in middle mouse button handler.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7ad43b222beddda6f169bb2ffca64977a9b6141d","old_file":"src\/goplayer\/ConfigurationParser.as","new_file":"src\/goplayer\/ConfigurationParser.as","old_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    public static const DEFAULT_API_URL : String\n      = \"http:\/\/staging.streamio.com\/api\"\n    public static const DEFAULT_SKIN_URL : String = \"goplayer-skin.swf\"\n    public static const DEFAULT_TRACKER_ID : String = \"global\"\n\n    public static const VALID_PARAMETERS : Array = [\n      \"api\", \"tracker\", \"skin\", \"video\", \"bitrate\",\n      \"enablertmp\", \"autoplay\", \"loop\",\n      \"skin:showchrome\", \"skin:showtitle\" ]\n\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n    private var originalParameterNames : Object\n\n    public function ConfigurationParser\n      (parameters : Object, originalParameterNames : Object)\n    {\n      this.parameters = parameters\n      this.originalParameterNames = originalParameterNames\n    }\n\n    public function execute() : void\n    {\n      result.apiURL = getString(\"api\", DEFAULT_API_URL)\n      result.trackerID = getString(\"tracker\", DEFAULT_TRACKER_ID)\n      result.skinURL = getString(\"skin\", DEFAULT_SKIN_URL)\n      result.movieID = getString(\"video\", null)\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enablertmp\", true)\n      result.enableAutoplay = getBoolean(\"autoplay\", false)\n      result.enableLooping = getBoolean(\"loop\", false)\n      result.enableChrome = getBoolean(\"skin:showchrome\", true)\n      result.enableTitle = getBoolean(\"skin:showtitle\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const normalizedParameters : Object = {}\n      const originalParameterNames : Object = {}\n\n      for (var name : String in parameters)\n        if (VALID_PARAMETERS.indexOf(normalize(name)) == -1)\n          reportUnknownParameter(name)\n        else\n          normalizedParameters[normalize(name)] = parameters[name],\n            originalParameterNames[normalize(name)] = name\n\n      const parser : ConfigurationParser = new ConfigurationParser\n        (normalizedParameters, originalParameterNames)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    private static function normalize(name : String) : String\n    { return name.toLowerCase().replace(\/[^a-z:]\/g, \"\") }\n\n    private static function reportUnknownParameter(name : String) : void\n    { debug(\"Error: Unknown parameter: \" + name) }\n\n    \/\/ -----------------------------------------------------\n\n    private function getString(name : String, fallback : String) : String\n    { return name in parameters ? parameters[name] : fallback }\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \" +\n            \"\u201c\" + originalParameterNames[name] + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  public class ConfigurationParser\n  {\n    public static const DEFAULT_STREAMIO_API_URL : String\n      = \"http:\/\/staging.streamio.com\/api\"\n    public static const DEFAULT_SKIN_URL : String = \"goplayer-skin.swf\"\n    public static const DEFAULT_TRACKER_ID : String = \"global\"\n\n    public static const VALID_PARAMETERS : Array = [\n      \"streamio:api\", \"tracker\", \"skin\", \"video\", \"bitrate\",\n      \"enablertmp\", \"autoplay\", \"loop\",\n      \"skin:showchrome\", \"skin:showtitle\" ]\n\n    private const result : Configuration = new Configuration\n\n    private var parameters : Object\n    private var originalParameterNames : Object\n\n    public function ConfigurationParser\n      (parameters : Object, originalParameterNames : Object)\n    {\n      this.parameters = parameters\n      this.originalParameterNames = originalParameterNames\n    }\n\n    public function execute() : void\n    {\n      result.apiURL = getString(\"streamio:api\", DEFAULT_STREAMIO_API_URL)\n      result.trackerID = getString(\"tracker\", DEFAULT_TRACKER_ID)\n      result.skinURL = getString(\"skin\", DEFAULT_SKIN_URL)\n      result.movieID = getString(\"video\", null)\n      result.bitratePolicy = getBitratePolicy(\"bitrate\", BitratePolicy.BEST)\n      result.enableRTMP = getBoolean(\"enablertmp\", true)\n      result.enableAutoplay = getBoolean(\"autoplay\", false)\n      result.enableLooping = getBoolean(\"loop\", false)\n      result.enableChrome = getBoolean(\"skin:showchrome\", true)\n      result.enableTitle = getBoolean(\"skin:showtitle\", true)\n    }\n\n    public static function parse(parameters : Object) : Configuration\n    {\n      const normalizedParameters : Object = {}\n      const originalParameterNames : Object = {}\n\n      for (var name : String in parameters)\n        if (VALID_PARAMETERS.indexOf(normalize(name)) == -1)\n          reportUnknownParameter(name)\n        else\n          normalizedParameters[normalize(name)] = parameters[name],\n            originalParameterNames[normalize(name)] = name\n\n      const parser : ConfigurationParser = new ConfigurationParser\n        (normalizedParameters, originalParameterNames)\n\n      parser.execute()\n\n      return parser.result\n    }\n\n    private static function normalize(name : String) : String\n    { return name.toLowerCase().replace(\/[^a-z:]\/g, \"\") }\n\n    private static function reportUnknownParameter(name : String) : void\n    { debug(\"Error: Unknown parameter: \" + name) }\n\n    \/\/ -----------------------------------------------------\n\n    private function getString(name : String, fallback : String) : String\n    { return name in parameters ? parameters[name] : fallback }\n\n    private function getBoolean\n      (name : String, fallback : Boolean) : Boolean\n    {\n      if (name in parameters)\n        return $getBoolean(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBoolean\n      (name : String, value : String, fallback : Boolean) : Boolean\n    {\n      try\n        { return $$getBoolean(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, [\"true\", \"false\"])\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private function $$getBoolean(value : String) : Boolean\n    {\n      if (value == \"true\")\n        return true\n      else if (value == \"false\")\n        return false\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getBitratePolicy\n      (name : String, fallback : BitratePolicy) : BitratePolicy\n    {\n      if (name in parameters)\n        return $getBitratePolicy(name, parameters[name], fallback)\n      else\n        return fallback\n    }\n\n    private function $getBitratePolicy\n      (name : String, value : String,\n       fallback : BitratePolicy) : BitratePolicy\n    {\n      try\n        { return $$getBitratePolicy(value) }\n      catch (error : Error)\n        {\n          reportInvalidParameter(name, value, BITRATE_POLICY_VALUES)\n\n          return fallback\n        }\n\n      throw new Error\n    }\n\n    private const BITRATE_POLICY_VALUES : Array =\n      [\"<number>kbps\", \"min\", \"max\", \"best\"]\n\n    private function $$getBitratePolicy(value : String) : BitratePolicy\n    {\n      if (value == \"max\")\n        return BitratePolicy.MAX\n      else if (value == \"min\")\n        return BitratePolicy.MIN\n      else if (value == \"best\")\n        return BitratePolicy.BEST\n      else if (Bitrate.parse(value))\n        return BitratePolicy.specific(Bitrate.parse(value))\n      else\n        throw new Error\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function reportInvalidParameter\n      (name : String, value : String, validValues : Array) : void\n    {\n      debug(\"Error: Invalid parameter: \" +\n            \"\u201c\" + originalParameterNames[name] + \"=\" + value + \"\u201d; \" +\n            getInvalidParameterHint(validValues) + \".\")\n    }\n\n    private function getInvalidParameterHint(values : Array) : String\n    { return $getInvalidParameterHint(getQuotedValues(values)) }\n\n    private function $getInvalidParameterHint(values : Array) : String\n    {\n      return \"please use \" +\n        \"either \" + values.slice(0, -1).join(\", \") + \" \" +\n        \"or \" + values[values.length - 1]\n    }\n\n    private function getQuotedValues(values : Array) : Array\n    {\n      var result : Array = []\n\n      for each (var value : String in values)\n        result.push(\"\u201c\" + value + \"\u201d\")\n\n      return result\n    }\n  }\n}\n","subject":"Rename `api' parameter to `streamio:api'.","message":"Rename `api' parameter to `streamio:api'.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"a515574d2ddb9e061e7f32650999ed7472ec17f1","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 1000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n\n            setTimeout(main, FACILITATOR_POLL_INTERVAL);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 1000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","subject":"Reschedule a facilitator connection upon close, not upon data read.","message":"Reschedule a facilitator connection upon close, not upon data read.\n","lang":"ActionScript","license":"mit","repos":"infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy"}
{"commit":"6315f2931c58267c48c46e861addde40dc7ed3e3","old_file":"source\/com\/kemsky\/support\/StreamError.as","new_file":"source\/com\/kemsky\/support\/StreamError.as","old_contents":"\/*\n *  Copyright: (c) 2015. Turtsevich Alexander\n *\n *  Licensed under the MIT license: http:\/\/www.opensource.org\/licenses\/mit-license.html\n *\/\n\npackage com.kemsky.support\n{\n    \/**\n     * Stream error class\n     *\/\n    public class StreamError extends Error\n    {\n        \/**\n         * @inheritDoc\n         *\/\n        public function StreamError(message:String = null, errorID:int = 0)\n        {\n            super(message, errorID);\n        }\n    }\n}\n","new_contents":"\/*\n *  Copyright: (c) 2015. Turtsevich Alexander\n *\n *  Licensed under the MIT license: http:\/\/www.opensource.org\/licenses\/mit-license.html\n *\/\n\npackage com.kemsky.support\n{\n    \/**\n     * Stream error class\n     *\/\n    public class StreamError extends Error\n    {\n        \/**\n         * Constructor.\n         * @param message error description.\n         * @param errorID error number.\n         *\/\n        public function StreamError(message:String = null, errorID:int = 0)\n        {\n            super(message, errorID);\n        }\n    }\n}\n","subject":"clean up","message":"clean up\n","lang":"ActionScript","license":"mit","repos":"kemsky\/stream"}
{"commit":"2fe5a1994c464ab2cabcc0ef2b46bdb3a9616749","old_file":"WeaveUI\/src\/weave\/menus\/ExportMenu.as","new_file":"WeaveUI\/src\/weave\/menus\/ExportMenu.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\n\npackage weave.menus\n{\n\timport weave.Weave;\n\timport weave.compiler.Compiler;\n\timport weave.core.LinkableCallbackScript;\n\timport weave.core.LinkableFunction;\n\timport weave.visualization.tools.ExternalTool;\r\n\n\tpublic class ExportMenu extends WeaveMenuItem\n\t{\r\n\t\tpublic function ExportMenu()\n\t\t{\n\t\t\tsuper({\n\t\t\t\tshown: function():Boolean { return shown; },\r\n\t\t\t\tlabel: lang(\"Weave 2.0\"),\n\t\t\t\tchildren: [\n\t\t\t\t\t{\r\n\t\t\t\t\t\tlabel: lang(\"Export to HTML5\"),\r\n\t\t\t\t\t\tclick: export\r\n\t\t\t\t\t},\r\n\t\t\t\t\t{\n\t\t\t\t\t\tenabled: function():Boolean { return exported; },\r\n\t\t\t\t\t\tlabel: lang(\"Copy layout from HTML5\"),\r\n\t\t\t\t\t\tclick: function():void {\r\n\t\t\t\t\t\t\tJavaScript.exec(\r\n\t\t\t\t\t\t\t\tjsVars(false),\r\n\t\t\t\t\t\t\t\t'var obj = window[WEAVE_EXTERNAL_TOOLS][windowName];',\r\n\t\t\t\t\t\t\t\t'this.path(\"Layout\").request(\"FlexibleLayout\").state(obj.window.weave.path(\"Layout\").getState())'\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t]\r\n\t\t\t});\r\n\t\t}\n\t\t\r\n\t\tprivate static const windowName:String = ExternalTool.generateWindowName();\n\t\t\r\n\t\tpublic static function get shown():Boolean\r\n\t\t{\r\n\t\t\treturn Weave.properties.version.value == 'Custom';\r\n\t\t}\r\n\t\t\r\n\t\tprivate static function jsVars(catchErrors:Boolean):Object\r\n\t\t{\r\n\t\t\treturn {\r\n\t\t\t\tWEAVE_EXTERNAL_TOOLS: ExternalTool.WEAVE_EXTERNAL_TOOLS,\r\n\t\t\t\t'windowName': windowName,\r\n\t\t\t\t'catch': catchErrors && function():*{}\r\n\t\t\t};\r\n\t\t}\n\t\t\r\n\t\tpublic static function get exported():Boolean\r\n\t\t{\r\n\t\t\treturn JavaScript.exec(\r\n\t\t\t\tjsVars(true),\r\n\t\t\t\t'var obj = window[WEAVE_EXTERNAL_TOOLS][windowName];',\r\n\t\t\t\t'return !!obj.window.weave;'\r\n\t\t\t);\r\n\t\t}\r\n\t\t\r\n\t\tpublic static var url:String = \"\/weave-html5\/\";\r\n\t\t\r\n\t\tpublic static function export():void\r\n\t\t{\r\n\t\t\tExternalTool.launch(WeaveAPI.globalHashMap, url, windowName);\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function disableScripts(exportUrl:String = null):void\r\n\t\t{\r\n\t\t\tLinkableFunction.enabled = false;\r\n\t\t\tLinkableCallbackScript.enabled = false;\r\n\t\t\t\r\n\t\t\tif (exportUrl)\r\n\t\t\t\tExportMenu.url = exportUrl;\r\n\t\t\telse\r\n\t\t\t\texportUrl = ExportMenu.url;\r\n\t\t\t\r\n\t\t\tvar names:Array = WeaveAPI.globalHashMap.getNames();\r\n\t\t\tvar lcs:LinkableCallbackScript = WeaveAPI.globalHashMap.requestObject(\"_disableFlashScripts\", LinkableCallbackScript, false);\r\n\t\t\t\/\/  put new script first\r\n\t\t\tWeaveAPI.globalHashMap.setNameOrder(names);\r\n\t\t\tlcs.groupedCallback.value = false;\r\n\t\t\tlcs.script.value = \"if (typeof ExportMenu != 'undefined') {\\n\" +\r\n\t\t\t\t\"\\tExportMenu.disableScripts(\" + Compiler.stringify(exportUrl) + \");\\n\" +\r\n\t\t\t\t\"\\tExportMenu.export();\\n\" +\r\n\t\t\t\t\"\\tSessionStateEditor.openDefaultEditor();\\n\" +\r\n\t\t\t\t\"}\";\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\tpublic static function flush():void\r\n\t\t{\r\n\t\t\tif (!exported)\r\n\t\t\t{\r\n\t\t\t\texport();\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\tJavaScript.exec(\r\n\t\t\t\tjsVars(false),\r\n\t\t\t\t<![CDATA[\r\n\t\t\t\t\tvar obj = window[WEAVE_EXTERNAL_TOOLS][windowName];\r\n\t\t\t\t\tvar content = atob(obj.path.getValue('btoa(Weave.createWeaveFileContent())'));\r\n\t\t\t\t\tobj.window.weavejs.core.WeaveArchive.loadFileContent(obj.window.weave, content);\r\n\t\t\t\t]]>\r\n\t\t\t);\r\n\t\t}\r\n\t\t*\/\r\n\t}\n}\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\n\npackage weave.menus\n{\n\timport weave.Weave;\n\timport weave.compiler.Compiler;\n\timport weave.core.LinkableCallbackScript;\n\timport weave.core.LinkableFunction;\n\timport weave.visualization.tools.ExternalTool;\r\n\n\tpublic class ExportMenu extends WeaveMenuItem\n\t{\r\n\t\tpublic function ExportMenu()\n\t\t{\n\t\t\tsuper({\n\t\t\t\tshown: function():Boolean { return ExportMenu.shown; },\r\n\t\t\t\tlabel: lang(\"Weave 2.0\"),\n\t\t\t\tchildren: [\n\t\t\t\t\t{\r\n\t\t\t\t\t\tlabel: lang(\"Export to HTML5\"),\r\n\t\t\t\t\t\tclick: export\r\n\t\t\t\t\t},\r\n\t\t\t\t\t{\n\t\t\t\t\t\tenabled: function():Boolean { return exported; },\r\n\t\t\t\t\t\tlabel: lang(\"Copy layout from HTML5\"),\r\n\t\t\t\t\t\tclick: function():void {\r\n\t\t\t\t\t\t\tJavaScript.exec(\r\n\t\t\t\t\t\t\t\tjsVars(false),\r\n\t\t\t\t\t\t\t\t'var obj = window[WEAVE_EXTERNAL_TOOLS][windowName];',\r\n\t\t\t\t\t\t\t\t'this.path(\"Layout\").request(\"FlexibleLayout\").state(obj.window.weave.path(\"Layout\").getState())'\r\n\t\t\t\t\t\t\t);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t]\r\n\t\t\t});\r\n\t\t}\n\t\t\r\n\t\tprivate static const windowName:String = ExternalTool.generateWindowName();\n\t\t\r\n\t\tpublic static function get shown():Boolean\r\n\t\t{\r\n\t\t\treturn Weave.properties.version.value == 'Custom';\r\n\t\t}\r\n\t\t\r\n\t\tprivate static function jsVars(catchErrors:Boolean):Object\r\n\t\t{\r\n\t\t\treturn {\r\n\t\t\t\tWEAVE_EXTERNAL_TOOLS: ExternalTool.WEAVE_EXTERNAL_TOOLS,\r\n\t\t\t\t'windowName': windowName,\r\n\t\t\t\t'catch': catchErrors && function():*{}\r\n\t\t\t};\r\n\t\t}\n\t\t\r\n\t\tpublic static function get exported():Boolean\r\n\t\t{\r\n\t\t\treturn JavaScript.exec(\r\n\t\t\t\tjsVars(true),\r\n\t\t\t\t'var obj = window[WEAVE_EXTERNAL_TOOLS][windowName];',\r\n\t\t\t\t'return !!obj.window.weave;'\r\n\t\t\t);\r\n\t\t}\r\n\t\t\r\n\t\tpublic static var url:String = \"\/weave-html5\/\";\r\n\t\t\r\n\t\tpublic static function export():void\r\n\t\t{\r\n\t\t\tExternalTool.launch(WeaveAPI.globalHashMap, url, windowName);\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function disableScripts(exportUrl:String = null):void\r\n\t\t{\r\n\t\t\tLinkableFunction.enabled = false;\r\n\t\t\tLinkableCallbackScript.enabled = false;\r\n\t\t\t\r\n\t\t\tif (exportUrl)\r\n\t\t\t\tExportMenu.url = exportUrl;\r\n\t\t\telse\r\n\t\t\t\texportUrl = ExportMenu.url;\r\n\t\t\t\r\n\t\t\tvar names:Array = WeaveAPI.globalHashMap.getNames();\r\n\t\t\tvar lcs:LinkableCallbackScript = WeaveAPI.globalHashMap.requestObject(\"_disableFlashScripts\", LinkableCallbackScript, false);\r\n\t\t\t\/\/  put new script first\r\n\t\t\tWeaveAPI.globalHashMap.setNameOrder(names);\r\n\t\t\tlcs.groupedCallback.value = false;\r\n\t\t\tlcs.script.value = \"if (typeof ExportMenu != 'undefined') {\\n\" +\r\n\t\t\t\t\"\\tExportMenu.disableScripts(\" + Compiler.stringify(exportUrl) + \");\\n\" +\r\n\t\t\t\t\"\\tExportMenu.export();\\n\" +\r\n\t\t\t\t\"\\tSessionStateEditor.openDefaultEditor();\\n\" +\r\n\t\t\t\t\"}\";\r\n\t\t}\r\n\t\t\r\n\t\t\/*\r\n\t\tpublic static function flush():void\r\n\t\t{\r\n\t\t\tif (!exported)\r\n\t\t\t{\r\n\t\t\t\texport();\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\tJavaScript.exec(\r\n\t\t\t\tjsVars(false),\r\n\t\t\t\t<![CDATA[\r\n\t\t\t\t\tvar obj = window[WEAVE_EXTERNAL_TOOLS][windowName];\r\n\t\t\t\t\tvar content = atob(obj.path.getValue('btoa(Weave.createWeaveFileContent())'));\r\n\t\t\t\t\tobj.window.weavejs.core.WeaveArchive.loadFileContent(obj.window.weave, content);\r\n\t\t\t\t]]>\r\n\t\t\t);\r\n\t\t}\r\n\t\t*\/\r\n\t}\n}\n","subject":"fix for ExportMenu shown property.","message":"fix for ExportMenu shown property.","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"274250b02149a31c32abb4dabfa021034f12da5b","old_file":"src\/org\/mangui\/HLS\/parsing\/Manifest.as","new_file":"src\/org\/mangui\/HLS\/parsing\/Manifest.as","old_contents":"package org.mangui.HLS.parsing {\n\n\n    import flash.events.*;\n    import flash.net.*;\n    import org.mangui.HLS.utils.*;\n\n    \/** Helpers for parsing M3U8 files. **\/\n    public class Manifest {\n\n\n        \/** Starttag for a fragment. **\/\n        public static const FRAGMENT:String = '#EXTINF:';\n        \/** Header tag that must be at the first line. **\/\n        public static const HEADER:String = '#EXTM3U';\n        \/** Starttag for a level. **\/\n        public static const LEVEL:String = '#EXT-X-STREAM-INF:';\n        \/** Tag that delimits the end of a playlist. **\/\n        public static const ENDLIST:String = '#EXT-X-ENDLIST';\t\n        \/** Tag that provides the sequence number. **\/\n        private static const SEQNUM:String = '#EXT-X-MEDIA-SEQUENCE:';\n        \/** Tag that provides the target duration for each segment. **\/\n        private static const TARGETDURATION:String = '#EXT-X-TARGETDURATION:';\n        \/** Tag that indicates discontinuity in the stream *\/\n        private static const DISCONTINUITY:String = '#EXT-X-DISCONTINUITY';\n        \/** Tag that provides date\/time information *\/\n        private static const PROGRAMDATETIME:String = '#EXT-X-PROGRAM-DATE-TIME';\n\n        \/** Index in the array with levels. **\/\n        private var _index:Number;\n        \/** URLLoader instance. **\/\n        private var _urlloader:URLLoader;\n        \/** Function to callback loading to. **\/\n        private var _success:Function;\n        \/** URL of an M3U8 playlist. **\/\n        private var _url:String;\n\n\n        \/** Load a playlist M3U8 file. **\/\n        public function loadPlaylist(url:String,success:Function,error:Function,index:Number):void {\n            _url = url;\n            _success = success;\n            _index = index;\n            _urlloader = new URLLoader();\n            _urlloader.addEventListener(Event.COMPLETE,_loaderHandler);\n            _urlloader.addEventListener(IOErrorEvent.IO_ERROR,error);\n            _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR,error);\n            _urlloader.load(new URLRequest(url));\n        };\n\n\n        \/** The M3U8 playlist was loaded. **\/\n        private function _loaderHandler(event:Event):void {\n            _success(String(event.target.data),_url,_index);\n        };\n\n        \/** Extract fragments from playlist data. **\/\n        public static function getFragments(data:String,base:String=''):Array {\n            var fragments:Array = [];\n            var lines:Array = data.split(\"\\n\");\n            \/\/fragment seqnum\n            var seqnum:Number = 0;\n            \/\/ fragment start time (in sec)\n            var start_time:Number = 0;\n            var program_date:Number=0;\n            \/\/ fragment continuity index incremented at each discontinuity\n            var continuity_index:Number = 0;\n            var i:Number = 0;\n            \n            \/\/ first look for sequence number\n            while (i < lines.length) {\n                if(lines[i].indexOf(Manifest.SEQNUM) == 0) {\n                    seqnum = Number(lines[i].substr(Manifest.SEQNUM.length));\n                    break;\n                 }\n                 i++;\n               }\n            i = 0;\n            while (i < lines.length) {\n              if(lines[i].indexOf(Manifest.PROGRAMDATETIME) == 0) {\n                \/\/Log.txt(lines[i]);\n                var year:Number    = lines[i].substr(25,4);\n                var month:Number   = lines[i].substr(30,2);\n                var day:Number     = lines[i].substr(33,2);\n                var hour:Number    = lines[i].substr(36,2);\n                var minutes:Number = lines[i].substr(39,2);\n                var seconds:Number = lines[i].substr(42,2);\n                program_date = new Date(year,month,day,hour,minutes,seconds).getTime();\n              } else if(lines[i].indexOf(Manifest.FRAGMENT) == 0) {\n                var comma_position:Number = lines[i].indexOf(',');\n                var duration:Number = (comma_position == -1) ? lines[i].substr(Manifest.FRAGMENT.length) : lines[i].substr(Manifest.FRAGMENT.length,comma_position-Manifest.FRAGMENT.length);\n                \/\/ Look for next non-blank line, for url\n                i++;\n                while(lines[i].match(\/^\\s*$\/)) {\n                  i++;\n                }\n                var url:String = Manifest._extractURL(lines[i],base);\n                fragments.push(new Fragment(url,duration,seqnum++,start_time,continuity_index,program_date));\n                start_time+=duration;\n                program_date = 0;\n              } else if(lines[i].indexOf(Manifest.DISCONTINUITY) == 0) {\n                continuity_index++;\n                Log.txt(\"discontinuity found at seqnum \" + seqnum);\n              }\n              i++;\n            }\n            if(fragments.length == 0) {\n                \/\/throw new Error(\"No TS fragments found in \" + base);\n                Log.txt(\"No TS fragments found in \" + base);\n            }\n            return fragments;\n        };\n\n\n        \/** Extract levels from manifest data. **\/\n        public static function extractLevels(data:String,base:String=''):Array {\n            var levels:Array = [];\n            var lines:Array = data.split(\"\\n\");\n            var i:Number = 0;\n            while (i<lines.length) {\n                if(lines[i].indexOf(Manifest.LEVEL) == 0) {\n                    var level:Level = new Level();\n                    var params:Array = lines[i].substr(Manifest.LEVEL.length).split(',');\n                    for(var j:Number = 0; j<params.length; j++) {\n                        if(params[j].indexOf('BANDWIDTH') > -1) {\n                            level.bitrate = params[j].split('=')[1];\n                            if(level.bitrate < 150000) {\n                                level.audio = true;\n                            }\n                        } else if (params[j].indexOf('RESOLUTION') > -1) {\n                            level.height  = params[j].split('=')[1].split('x')[1];\n                            level.width = params[j].split('=')[1].split('x')[0];\n                        } else if (params[j].indexOf('CODECS') > -1 && lines[i].indexOf('avc1') == -1) {\n                            level.audio = true;\n                        }\n                    }\n\t\t\t\t\t\/\/ Look for next non-blank line, for url\n                    i++;\n\t\t\t\t\twhile(lines[i].match(\/^\\s*$\/)) {\n\t\t\t\t\t\ti++;\n\t\t\t\t\t}\n                    level.url = Manifest._extractURL(lines[i],base);\n                    levels.push(level);\n                }\n                i++;\n            }\n            if(levels.length == 0) {\n                throw new Error(\"No playlists found in Manifest: \" + base);\n            }\n            levels.start_seqnum = -1;\n            levels.end_seqnum = -1;\n            levels.sortOn('bitrate',Array.NUMERIC);\n            return levels;\n        };\n\n\n        \/** Extract whether the stream is live or ondemand. **\/\n        public static function hasEndlist(data:String):Boolean {\n            if(data.indexOf(Manifest.ENDLIST) > 0) {\n                return true;\n            } else {\n                return false;\n            }\n        };\n        \n        public static function getTargetDuration(data:String):Number {\n            var lines:Array = data.split(\"\\n\");\n            var i:Number = 0;\n            var targetduration:Number = 0;\n            \n            \/\/ first look for target duration\n            while (i < lines.length) {\n                if(lines[i].indexOf(Manifest.TARGETDURATION) == 0) {\n                    targetduration = Number(lines[i].substr(Manifest.TARGETDURATION.length));\n                    break;\n                 }\n                 i++;\n            }\n            return targetduration;\n       }\n\n\n        \/** Extract URL (check if absolute or not). **\/\n        private static function _extractURL(path:String,base:String):String {\n         var _prefix:String = null;\n         var _suffix:String = null;          \n          if(path.substr(0,7) == 'http:\/\/' || path.substr(0,8) == 'https:\/\/') {\n            return path;\n          } else {\n            \/\/ Remove querystring\n            if(base.indexOf('?') > -1) {\n              base = base.substr(0,base.indexOf('?'));\n            }\n            \/\/ domain-absolute\n            if(path.substr(0,1) == '\/') {\n              \/\/ base = http[s]:\/\/domain\/subdomain:1234\/otherstuff\n              \/\/ prefix = http[s]:\/\/\n              \/\/ suffix = domain\/subdomain:1234\/otherstuff\n              _prefix=base.substr(0,base.indexOf(\"\/\/\")+2);\n              _suffix=base.substr(base.indexOf(\"\/\/\")+2);\n              \/\/ return http[s]:\/\/domain\/subdomain:1234\/path\n              return _prefix+_suffix.substr(0,_suffix.indexOf(\"\/\"))+path;\n            } else {\n              return base.substr(0,base.lastIndexOf('\/') + 1) + path;\n            }\n          }\n        };\n\n\n    }\n\n\n}","new_contents":"package org.mangui.HLS.parsing {\n\n\n    import flash.events.*;\n    import flash.net.*;\n    import org.mangui.HLS.utils.*;\n\n    \/** Helpers for parsing M3U8 files. **\/\n    public class Manifest {\n\n\n        \/** Starttag for a fragment. **\/\n        public static const FRAGMENT:String = '#EXTINF:';\n        \/** Header tag that must be at the first line. **\/\n        public static const HEADER:String = '#EXTM3U';\n        \/** Starttag for a level. **\/\n        public static const LEVEL:String = '#EXT-X-STREAM-INF:';\n        \/** Tag that delimits the end of a playlist. **\/\n        public static const ENDLIST:String = '#EXT-X-ENDLIST';\t\n        \/** Tag that provides the sequence number. **\/\n        private static const SEQNUM:String = '#EXT-X-MEDIA-SEQUENCE:';\n        \/** Tag that provides the target duration for each segment. **\/\n        private static const TARGETDURATION:String = '#EXT-X-TARGETDURATION:';\n        \/** Tag that indicates discontinuity in the stream *\/\n        private static const DISCONTINUITY:String = '#EXT-X-DISCONTINUITY';\n        \/** Tag that provides date\/time information *\/\n        private static const PROGRAMDATETIME:String = '#EXT-X-PROGRAM-DATE-TIME';\n\n        \/** Index in the array with levels. **\/\n        private var _index:Number;\n        \/** URLLoader instance. **\/\n        private var _urlloader:URLLoader;\n        \/** Function to callback loading to. **\/\n        private var _success:Function;\n        \/** URL of an M3U8 playlist. **\/\n        private var _url:String;\n\n\n        \/** Load a playlist M3U8 file. **\/\n        public function loadPlaylist(url:String,success:Function,error:Function,index:Number):void {\n            _url = url;\n            _success = success;\n            _index = index;\n            _urlloader = new URLLoader();\n            _urlloader.addEventListener(Event.COMPLETE,_loaderHandler);\n            _urlloader.addEventListener(IOErrorEvent.IO_ERROR,error);\n            _urlloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR,error);\n            _urlloader.load(new URLRequest(url));\n        };\n\n\n        \/** The M3U8 playlist was loaded. **\/\n        private function _loaderHandler(event:Event):void {\n            _success(String(event.target.data),_url,_index);\n        };\n\n        \/** Extract fragments from playlist data. **\/\n        public static function getFragments(data:String,base:String=''):Array {\n            var fragments:Array = [];\n            var lines:Array = data.split(\"\\n\");\n            \/\/fragment seqnum\n            var seqnum:Number = 0;\n            \/\/ fragment start time (in sec)\n            var start_time:Number = 0;\n            var program_date:Number=0;\n            \/\/ fragment continuity index incremented at each discontinuity\n            var continuity_index:Number = 0;\n            var i:Number = 0;\n            \n            \/\/ first look for sequence number\n            while (i < lines.length) {\n                if(lines[i].indexOf(Manifest.SEQNUM) == 0) {\n                    seqnum = Number(lines[i].substr(Manifest.SEQNUM.length));\n                    break;\n                 }\n                 i++;\n               }\n            i = 0;\n            while (i < lines.length) {\n              if(lines[i].indexOf(Manifest.PROGRAMDATETIME) == 0) {\n                \/\/Log.txt(lines[i]);\n                var year:Number    = lines[i].substr(25,4);\n                var month:Number   = lines[i].substr(30,2);\n                var day:Number     = lines[i].substr(33,2);\n                var hour:Number    = lines[i].substr(36,2);\n                var minutes:Number = lines[i].substr(39,2);\n                var seconds:Number = lines[i].substr(42,2);\n                program_date = new Date(year,month,day,hour,minutes,seconds).getTime();\n              } else if(lines[i].indexOf(Manifest.FRAGMENT) == 0) {\n                var comma_position:Number = lines[i].indexOf(',');\n                var duration:Number = (comma_position == -1) ? lines[i].substr(Manifest.FRAGMENT.length) : lines[i].substr(Manifest.FRAGMENT.length,comma_position-Manifest.FRAGMENT.length);\n                \/\/ Look for next non-blank line, for url\n                i++;\n                while(lines[i].match(\/^\\s*$\/)) {\n                  i++;\n                }\n                var url:String = Manifest._extractURL(lines[i],base);\n                fragments.push(new Fragment(url,duration,seqnum++,start_time,continuity_index,program_date));\n                start_time+=duration;\n                program_date = 0;\n              } else if(lines[i].indexOf(Manifest.DISCONTINUITY) == 0) {\n                continuity_index++;\n                Log.txt(\"discontinuity found at seqnum \" + seqnum);\n              }\n              i++;\n            }\n            if(fragments.length == 0) {\n                \/\/throw new Error(\"No TS fragments found in \" + base);\n                Log.txt(\"No TS fragments found in \" + base);\n            }\n            return fragments;\n        };\n\n\n        \/** Extract levels from manifest data. **\/\n        public static function extractLevels(data:String,base:String=''):Array {\n            var levels:Array = [];\n            var lines:Array = data.split(\"\\n\");\n            var i:Number = 0;\n            while (i<lines.length) {\n                if(lines[i].indexOf(Manifest.LEVEL) == 0) {\n                    var level:Level = new Level();\n                    var params:Array = lines[i].substr(Manifest.LEVEL.length).split(',');\n                    for(var j:Number = 0; j<params.length; j++) {\n                        if(params[j].indexOf('BANDWIDTH') > -1) {\n                            level.bitrate = params[j].split('=')[1];\n                        } else if (params[j].indexOf('RESOLUTION') > -1) {\n                            level.height  = params[j].split('=')[1].split('x')[1];\n                            level.width = params[j].split('=')[1].split('x')[0];\n                        } else if (params[j].indexOf('CODECS') > -1 && lines[i].indexOf('avc1') == -1) {\n                            level.audio = true;\n                        }\n                    }\n\t\t\t\t\t\/\/ Look for next non-blank line, for url\n                    i++;\n\t\t\t\t\twhile(lines[i].match(\/^\\s*$\/)) {\n\t\t\t\t\t\ti++;\n\t\t\t\t\t}\n                    level.url = Manifest._extractURL(lines[i],base);\n                    levels.push(level);\n                }\n                i++;\n            }\n            if(levels.length == 0) {\n                throw new Error(\"No playlists found in Manifest: \" + base);\n            }\n            levels.start_seqnum = -1;\n            levels.end_seqnum = -1;\n            levels.sortOn('bitrate',Array.NUMERIC);\n            return levels;\n        };\n\n\n        \/** Extract whether the stream is live or ondemand. **\/\n        public static function hasEndlist(data:String):Boolean {\n            if(data.indexOf(Manifest.ENDLIST) > 0) {\n                return true;\n            } else {\n                return false;\n            }\n        };\n        \n        public static function getTargetDuration(data:String):Number {\n            var lines:Array = data.split(\"\\n\");\n            var i:Number = 0;\n            var targetduration:Number = 0;\n            \n            \/\/ first look for target duration\n            while (i < lines.length) {\n                if(lines[i].indexOf(Manifest.TARGETDURATION) == 0) {\n                    targetduration = Number(lines[i].substr(Manifest.TARGETDURATION.length));\n                    break;\n                 }\n                 i++;\n            }\n            return targetduration;\n       }\n\n\n        \/** Extract URL (check if absolute or not). **\/\n        private static function _extractURL(path:String,base:String):String {\n         var _prefix:String = null;\n         var _suffix:String = null;          \n          if(path.substr(0,7) == 'http:\/\/' || path.substr(0,8) == 'https:\/\/') {\n            return path;\n          } else {\n            \/\/ Remove querystring\n            if(base.indexOf('?') > -1) {\n              base = base.substr(0,base.indexOf('?'));\n            }\n            \/\/ domain-absolute\n            if(path.substr(0,1) == '\/') {\n              \/\/ base = http[s]:\/\/domain\/subdomain:1234\/otherstuff\n              \/\/ prefix = http[s]:\/\/\n              \/\/ suffix = domain\/subdomain:1234\/otherstuff\n              _prefix=base.substr(0,base.indexOf(\"\/\/\")+2);\n              _suffix=base.substr(base.indexOf(\"\/\/\")+2);\n              \/\/ return http[s]:\/\/domain\/subdomain:1234\/path\n              return _prefix+_suffix.substr(0,_suffix.indexOf(\"\/\"))+path;\n            } else {\n              return base.substr(0,base.lastIndexOf('\/') + 1) + path;\n            }\n          }\n        };\n\n\n    }\n\n\n}","subject":"remove implicit rules that force playlist to be audio only","message":"remove implicit rules that force playlist to be audio only\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"9938bb4b3084f4b054d31c046a5928a0ddea75e3","old_file":"sdk-remote\/src\/tests\/bin\/liburbi-check.as","new_file":"sdk-remote\/src\/tests\/bin\/liburbi-check.as","old_contents":"m4_pattern_allow([^URBI_(PATH|SERVER)$])         -*- shell-script -*-\nURBI_INIT\n\n# Avoid zombies and preserve debugging information.\ncleanup ()\n{\n  exit_status=$?\n\n  # We can be killed even before children are spawned.\n  test -n \"$children\" ||\n    exit $exit_status\n\n  # In case we were caught by set -e, kill the children.\n  children_kill\n  children_harvest\n  children_report\n\n  children_sta=$(children_status remote)\n  # Don't clean before calling children_status...\n  test x$VERBOSE != x || children_clean\n\n  case $exit_status:$children_sta in\n    (0:0) ;;\n    (0:*) # Maybe a children exited for SKIP etc.\n\t exit $children_sta;;\n    (*:*) # If the checker failed, there is a big problem.\n\t error SOFTWARE \"$0 itself failed with $exit_status\";;\n  esac\n  # rst_expect sets exit=false if it saw a failure.\n  $exit\n}\ntrap cleanup 0\n\n\n# Overriden to include the test name.\nstderr ()\n{\n  echo >&2 \"$(basename $0): $me: $@\"\n  echo >&2\n}\n\n\n# Sleep some time, but taking into account the fact that\n# instrumentation slows down a lot.\nmy_sleep ()\n{\n  if $INSTRUMENT; then\n    sleep $(($1 * 5))\n  else\n    sleep $1\n  fi\n}\n\n## -------------- ##\n## Main program.  ##\n## -------------- ##\n\nexec 3>&2\n\ncheck_dir abs_builddir bin\/liburbi-check\n\n# Make it absolute.\nchk=$(absolute \"$1\")\nif test ! -f \"$chk.cc\"; then\n  fatal \"no such file: $chk.cc\"\nfi\n\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\nmedir=$(basename $(dirname \"$chk\"))\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\/andexp-pipeexp\nme=$medir\/$(basename \"$chk\" \".cc\")\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> andexp-pipeexp\nmeraw=$(basename $me)    # MERAW!\n\nsrcdir=$(absolute $srcdir)\nexport srcdir\n# Move to a private dir.\nmkcd $me.dir\n\n# Help debugging\nset | rst_pre \"$me variables\"\n\n# Leaves trailing files, so run it in subdir.\nfind_urbi_server\n\n# Compute expected output.\nsed -n -e 's,\/\/= ,,p' $chk.cc >output.exp\ntouch error.exp\necho 0 >status.exp\n\n# Start it.\nspawn_urbi_server\n\n# Start the test.\nvalgrind=$(instrument \"remote.val\")\ncmd=\"$valgrind ..\/..\/bin\/tests$EXEEXT --port-file server.port $meraw\"\necho \"$cmd\" >remote.cmd\n$cmd >remote.out.raw 2>remote.err &\nchildren_register remote\n\n# Let some time to run the tests.\nchildren_wait 10\n\n# Ignore the \"client errors\".\nsed -e '\/^E client error\/d' remote.out.raw >remote.out.eff\n# Compare expected output with actual output.\nrst_expect output remote.out\nrst_pre \"Error output\" remote.err\n\n# Display Valgrind report.\nrst_pre \"Valgrind\" remote.val\n\n# Exit with success: liburbi-check made its job.  But now clean (on\n# trap 0) will check $exit to see if there is a failure in the tests\n# and adjust the exit status accordingly.\nexit 0\n","new_contents":"m4_pattern_allow([^URBI_(PATH|SERVER)$])         -*- shell-script -*-\nURBI_INIT\n\n# Avoid zombies and preserve debugging information.\ncleanup ()\n{\n  exit_status=$?\n\n  # We can be killed even before children are spawned.\n  test -n \"$children\" ||\n    exit $exit_status\n\n  # In case we were caught by set -e, kill the children.\n  children_kill\n  children_harvest\n  children_report\n\n  children_sta=$(children_status remote)\n  # Don't clean before calling children_status...\n  test x$VERBOSE != x || children_clean\n\n  case $exit_status:$children_sta in\n    (0:0) ;;\n    (0:*) # Maybe a children exited for SKIP etc.\n\t exit $children_sta;;\n    (*:*) # If the checker failed, there is a big problem.\n\t error SOFTWARE \"$0 itself failed with $exit_status\";;\n  esac\n  # rst_expect sets exit=false if it saw a failure.\n  $exit\n}\ntrap cleanup 0\n\n\n# Overriden to include the test name.\nstderr ()\n{\n  local i\n  for i\n  do\n    echo >&2 \"$(basename $0): $me: $i\"\n  done\n  echo >&2\n}\n\n\n# Sleep some time, but taking into account the fact that\n# instrumentation slows down a lot.\nmy_sleep ()\n{\n  if $INSTRUMENT; then\n    sleep $(($1 * 5))\n  else\n    sleep $1\n  fi\n}\n\n## -------------- ##\n## Main program.  ##\n## -------------- ##\n\nexec 3>&2\n\ncheck_dir abs_builddir bin\/liburbi-check\n\n# Make it absolute.\nchk=$(absolute \"$1\")\nif test ! -f \"$chk.cc\"; then\n  fatal \"no such file: $chk.cc\"\nfi\n\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\nmedir=$(basename $(dirname \"$chk\"))\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\/andexp-pipeexp\nme=$medir\/$(basename \"$chk\" \".cc\")\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> andexp-pipeexp\nmeraw=$(basename $me)    # MERAW!\n\nsrcdir=$(absolute $srcdir)\nexport srcdir\n# Move to a private dir.\nmkcd $me.dir\n\n# Help debugging\nset | rst_pre \"$me variables\"\n\n# Leaves trailing files, so run it in subdir.\nfind_urbi_server\n\n# Compute expected output.\nsed -n -e 's,\/\/= ,,p' $chk.cc >output.exp\ntouch error.exp\necho 0 >status.exp\n\n# Start it.\nspawn_urbi_server\n\n# Start the test.\nvalgrind=$(instrument \"remote.val\")\ncmd=\"$valgrind ..\/..\/bin\/tests$EXEEXT --port-file server.port $meraw\"\necho \"$cmd\" >remote.cmd\n$cmd >remote.out.raw 2>remote.err &\nchildren_register remote\n\n# Let some time to run the tests.\nchildren_wait 10\n\n# Ignore the \"client errors\".\nsed -e '\/^E client error\/d' remote.out.raw >remote.out.eff\n# Compare expected output with actual output.\nrst_expect output remote.out\nrst_pre \"Error output\" remote.err\n\n# Display Valgrind report.\nrst_pre \"Valgrind\" remote.val\n\n# Exit with success: liburbi-check made its job.  But now clean (on\n# trap 0) will check $exit to see if there is a failure in the tests\n# and adjust the exit status accordingly.\nexit 0\n","subject":"Fix stderr().","message":"Fix stderr().\n\n\t* src\/tests\/bin\/liburbi-check.as: Output should be on several lines.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi"}
{"commit":"37bee06024be52a1afe0d1adf733c391e8891888","old_file":"src\/sample\/Act203.as","new_file":"src\/sample\/Act203.as","old_contents":"package sample\n{\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\t\n\tpublic class Act203 extends Sprite\n\t{\t\t\n\t\tpublic function Act203()\n\t\t{\n\t\t\tsuper();\n\t\t\taddEventListener(Event.ADDED_TO_STAGE,init);\n\t\t}\n\t\t\n\t\tprivate function init(event:Event):void\n\t\t{\n\t\t\tremoveEventListener(Event.ADDED_TO_STAGE,init);\n\n\t\t\tvar url:String = 'http:\/\/192.168.24.24\/php\/api.ph';\n\/\/\t\t\tvar url:String = 'http:\/\/192.168.24.24\/php\/api.php';\n\t\t\t\n\t\t\tvar loader:URLLoader = new URLLoader();\n\t\t\tloader.addEventListener(Event.COMPLETE,onLoaded);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR,onLoadError);\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\n\t\t\tloader.load(new URLRequest(url));\n\t\t}\n\n\t\tprivate function onLoaded(event:Event):void\n\t\t{\n\t\t\tvar loader:URLLoader = event.currentTarget as URLLoader;\n\t\t\tvar text:String = loader.data as String;\n\t\t\ttrace('API retun ' + text);\n\t\t\tshowText(text);\n\t\t}\n\n\t\tprivate function onLoadError(event:IOErrorEvent):void\n\t\t{\n\t\t\tshowText('an error occured.');\n\t\t}\n\t\t\n\t\tprivate function showText(message:String):void\n\t\t{\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = message;\n\t\t\ttext.width = 200;\n\t\t\ttext.x = (stage.stageWidth - text.width) \/ 2;\n\t\t\ttext.y = (stage.stageHeight - text.height) \/ 2;\n\t\t\taddChild(text);\n\t\t}\n\t}\n}\n","new_contents":"package sample\n{\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\t\n\tpublic class Act203 extends Sprite\n\t{\t\t\n\t\tpublic function Act203()\n\t\t{\n\t\t\tsuper();\n\t\t\taddEventListener(Event.ADDED_TO_STAGE,init);\n\t\t}\n\t\t\n\t\tprivate function init(event:Event):void\n\t\t{\n\t\t\tremoveEventListener(Event.ADDED_TO_STAGE,init);\n\n\t\t\tvar url:String = 'http:\/\/192.168.24.24\/php\/api.ph';\n\/\/\t\t\tvar url:String = 'http:\/\/192.168.24.24\/php\/api.php';\n\t\t\t\n\t\t\tvar loader:URLLoader = new URLLoader();\n\n\t\t\t\/\/\u2193\u3053\u308c\u306f\u4f7f\u308f\u306a\u3044\u65b9\u304c\u3044\u3044\u3002\u5bfe\u8c61\u306e\u30d5\u30a1\u30a4\u30eb\u304c\u7121\u3044\u6642\u306bTryCatch\u304c\u52b9\u304b\u306a\u3044\n\/\/\t\t\tloader.dataFormat = URLLoaderDataFormat.VARIABLES;\n\n\t\t\tloader.addEventListener(Event.COMPLETE,onLoaded);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR,onLoadError);\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\n\t\t\tloader.load(new URLRequest(url));\n\t\t}\n\n\t\tprivate function onLoaded(event:Event):void\n\t\t{\n\t\t\tvar loader:URLLoader = event.currentTarget as URLLoader;\n\t\t\tvar text:String = loader.data as String;\n\t\t\ttrace('API retun ' + text);\n\t\t\tshowText(text);\n\t\t}\n\n\t\tprivate function onLoadError(event:IOErrorEvent):void\n\t\t{\n\t\t\tshowText('an error occured.');\n\t\t}\n\t\t\n\t\tprivate function showText(message:String):void\n\t\t{\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = message;\n\t\t\ttext.width = 200;\n\t\t\ttext.x = (stage.stageWidth - text.width) \/ 2;\n\t\t\ttext.y = (stage.stageHeight - text.height) \/ 2;\n\t\t\taddChild(text);\n\t\t}\n\t}\n}\n","subject":"Update Act203.as","message":"Update Act203.as\n\n\u30b3\u30e1\u30f3\u30c8\u8ffd\u52a0","lang":"ActionScript","license":"mit","repos":"z-ohnami\/asWork,z-ohnami\/asWork"}
{"commit":"fcf091b5c149f7229b47c10ed223654cb8d19768","old_file":"src\/as\/com\/threerings\/flex\/ChatControl.as","new_file":"src\/as\/com\/threerings\/flex\/ChatControl.as","old_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.events.FocusEvent;\nimport flash.events.KeyboardEvent;\nimport flash.events.MouseEvent;\nimport flash.events.TextEvent;\n\nimport flash.ui.Keyboard;\n\nimport mx.containers.HBox;\n\nimport mx.core.Application;\n\nimport mx.controls.TextInput;\n\nimport mx.events.FlexEvent;\n\nimport com.threerings.util.ArrayUtil;\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.flex.CommandButton;\nimport com.threerings.flex.CommandMenu;\n\nimport com.threerings.crowd.chat.client.ChatDirector;\nimport com.threerings.crowd.chat.data.ChatCodes;\n\nimport com.threerings.crowd.util.CrowdContext;\n\n\/**\n * The chat control widget.\n *\/\npublic class ChatControl extends HBox\n{\n    \/**\n     * Request focus for the oldest ChatControl.\n     *\/\n    public static function grabFocus () :void\n    {\n        if (_controls.length > 0) {\n            (_controls[0] as ChatControl).setFocus();\n        }\n    }\n\n    public function ChatControl (\n        ctx :CrowdContext, sendButtonLabel :String = \"send\",\n        height :Number = NaN, controlHeight :Number = NaN)\n    {\n        _ctx = ctx;\n        _chatDtr = _ctx.getChatDirector();\n\n        this.height = height;\n        styleName = \"chatControl\";\n\n        addChild(_txt = new ChatInput());\n        _txt.addEventListener(FlexEvent.ENTER, sendChat, false, 0, true);\n\n        _but = new CommandButton(sendButtonLabel, sendChat);\n        addChild(_but);\n\n        if (!isNaN(controlHeight)) {\n            _txt.height = controlHeight;\n            _but.height = controlHeight;\n        }\n\n        addEventListener(Event.ADDED_TO_STAGE, handleAddRemove);\n        addEventListener(Event.REMOVED_FROM_STAGE, handleAddRemove);\n    }\n\n    \/**\n     * Provides access to the text field we use to accept chat.\n     *\/\n    public function get chatInput () :ChatInput\n    {\n        return _txt;\n    }\n\n    \/**\n     * Provides access to the send button.\n     *\/\n    public function get sendButton () :CommandButton\n    {\n        return _but;\n    }\n\n    \/**\n     * Request focus to this chat control.\n     *\/\n    override public function setFocus () :void\n    {\n        _txt.setFocus();\n    }\n\n    \/**\n     * Enables or disables our chat input.\n     *\/\n    public function setEnabled (enabled :Boolean) :void\n    {\n        _txt.enabled = enabled;\n        _but.enabled = enabled;\n    }\n\n    \/**\n     * Configures the chat director to which we should send our chat. Pass null to restore our\n     * default chat director.\n     *\/\n    public function setChatDirector (chatDtr :ChatDirector) :void\n    {\n        _chatDtr = (chatDtr == null) ? _ctx.getChatDirector() : chatDtr;\n    }\n\n    \/**\n     * Configures the background color of the text entry area.\n     *\/\n    public function setChatColor (color :int) :void\n    {\n        _txt.setStyle(\"backgroundColor\", color);\n    }\n\n    \/**\n     * Handles FlexEvent.ENTER and the action from the send button.\n     *\/\n    protected function sendChat (... ignored) :void\n    {\n        var message :String = StringUtil.trim(_txt.text);\n        if (\"\" == message) {\n            return;\n        }\n\n        var result :String = _chatDtr.requestChat(null, message, true);\n        if (result != ChatCodes.SUCCESS) {\n            _chatDtr.displayFeedback(null, result);\n            return;\n        }\n\n        \/\/ if there was no error, clear the entry area in prep for the next entry event\n        _txt.text = \"\";\n    }\n\n    \/**\n     * Handles Event.ADDED_TO_STAGE and Event.REMOVED_FROM_STAGE.\n     *\/\n    protected function handleAddRemove (event :Event) :void\n    {\n        if (event.type == Event.ADDED_TO_STAGE) {\n            \/\/ set up any already-configured text\n            _txt.text = _curLine;\n\n            \/\/ request focus\n            callLater(_txt.setFocus);\n            _controls.push(this);\n\n        } else {\n            _curLine = _txt.text;\n            ArrayUtil.removeAll(_controls, this);\n        }\n    }\n\n    \/** Our client-side context. *\/\n    protected var _ctx :CrowdContext;\n\n    \/** The director to which we are sending chat requests. *\/\n    protected var _chatDtr :ChatDirector;\n\n    \/** The place where the user may enter chat. *\/\n    protected var _txt :ChatInput;\n\n    \/** The button for sending chat. *\/\n    protected var _but :CommandButton;\n\n    \/** An array of the currently shown-controls. *\/\n    protected static var _controls :Array = [];\n\n    \/** The preserved current line of text when traversing history or carried between instances of\n     * ChatControl. *\/\n    protected static var _curLine :String;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\nimport flash.events.FocusEvent;\nimport flash.events.KeyboardEvent;\nimport flash.events.MouseEvent;\nimport flash.events.TextEvent;\n\nimport flash.ui.Keyboard;\n\nimport mx.containers.HBox;\n\nimport mx.core.Application;\n\nimport mx.controls.TextInput;\n\nimport mx.events.FlexEvent;\n\nimport com.threerings.util.ArrayUtil;\nimport com.threerings.util.StringUtil;\n\nimport com.threerings.flex.CommandButton;\nimport com.threerings.flex.CommandMenu;\n\nimport com.threerings.crowd.chat.client.ChatDirector;\nimport com.threerings.crowd.chat.data.ChatCodes;\n\nimport com.threerings.crowd.util.CrowdContext;\n\n\/**\n * The chat control widget.\n *\/\npublic class ChatControl extends HBox\n{\n    \/**\n     * Request focus for the oldest ChatControl.\n     *\/\n    public static function grabFocus () :void\n    {\n        if (_controls.length > 0) {\n            (_controls[0] as ChatControl).setFocus();\n        }\n    }\n\n    public function ChatControl (\n        ctx :CrowdContext, sendButtonLabel :String = \"send\",\n        height :Number = NaN, controlHeight :Number = NaN)\n    {\n        _ctx = ctx;\n        _chatDtr = _ctx.getChatDirector();\n\n        this.height = height;\n        styleName = \"chatControl\";\n\n        addChild(_txt = new ChatInput());\n        _txt.addEventListener(FlexEvent.ENTER, sendChat, false, 0, true);\n        _txt.addEventListener(KeyboardEvent.KEY_UP, handleKeyUp);\n\n        _but = new CommandButton(sendButtonLabel, sendChat);\n        addChild(_but);\n\n        if (!isNaN(controlHeight)) {\n            _txt.height = controlHeight;\n            _but.height = controlHeight;\n        }\n\n        addEventListener(Event.ADDED_TO_STAGE, handleAddRemove);\n        addEventListener(Event.REMOVED_FROM_STAGE, handleAddRemove);\n    }\n\n    \/**\n     * Provides access to the text field we use to accept chat.\n     *\/\n    public function get chatInput () :ChatInput\n    {\n        return _txt;\n    }\n\n    \/**\n     * Provides access to the send button.\n     *\/\n    public function get sendButton () :CommandButton\n    {\n        return _but;\n    }\n\n    \/**\n     * Request focus to this chat control.\n     *\/\n    override public function setFocus () :void\n    {\n        _txt.setFocus();\n    }\n\n    \/**\n     * Enables or disables our chat input.\n     *\/\n    public function setEnabled (enabled :Boolean) :void\n    {\n        _txt.enabled = enabled;\n        _but.enabled = enabled;\n    }\n\n    \/**\n     * Configures the chat director to which we should send our chat. Pass null to restore our\n     * default chat director.\n     *\/\n    public function setChatDirector (chatDtr :ChatDirector) :void\n    {\n        _chatDtr = (chatDtr == null) ? _ctx.getChatDirector() : chatDtr;\n    }\n\n    \/**\n     * Configures the background color of the text entry area.\n     *\/\n    public function setChatColor (color :int) :void\n    {\n        _txt.setStyle(\"backgroundColor\", color);\n    }\n\n    \/**\n     * Handles FlexEvent.ENTER and the action from the send button.\n     *\/\n    protected function sendChat (... ignored) :void\n    {\n        var message :String = StringUtil.trim(_txt.text);\n        if (\"\" == message) {\n            return;\n        }\n\n        var result :String = _chatDtr.requestChat(null, message, true);\n        if (result != ChatCodes.SUCCESS) {\n            _chatDtr.displayFeedback(null, result);\n            return;\n        }\n\n        \/\/ if there was no error, clear the entry area in prep for the next entry event\n        _txt.text = \"\";\n        _histidx = -1;\n    }\n\n    protected function scrollHistory (next :Boolean) :void\n    {\n        var size :int = _chatDtr.getCommandHistorySize();\n        if ((_histidx == -1) || (_histidx == size)) {\n            _curLine = _txt.text;\n            _histidx = size;\n        }\n\n        _histidx = (next) ? Math.min(_histidx + 1, size)\n                          : Math.max(_histidx - 1, 0);\n        var text :String = (_histidx == size) ? _curLine : _chatDtr.getCommandHistory(_histidx);\n        _txt.text = text;\n        _txt.setSelection(text.length, text.length);\n    }\n\n    \/**\n     * Handles Event.ADDED_TO_STAGE and Event.REMOVED_FROM_STAGE.\n     *\/\n    protected function handleAddRemove (event :Event) :void\n    {\n        if (event.type == Event.ADDED_TO_STAGE) {\n            \/\/ set up any already-configured text\n            _txt.text = _curLine;\n            _histidx = -1;\n\n            \/\/ request focus\n            callLater(_txt.setFocus);\n            _controls.push(this);\n\n        } else {\n            _curLine = _txt.text;\n            ArrayUtil.removeAll(_controls, this);\n        }\n    }\n\n    protected function handleKeyUp (event :KeyboardEvent) :void\n    {\n        switch (event.keyCode) {\n        case Keyboard.UP: scrollHistory(false); break;\n        case Keyboard.DOWN: scrollHistory(true); break;\n        }\n    }\n\n    \/** Our client-side context. *\/\n    protected var _ctx :CrowdContext;\n\n    \/** The director to which we are sending chat requests. *\/\n    protected var _chatDtr :ChatDirector;\n\n    \/** The place where the user may enter chat. *\/\n    protected var _txt :ChatInput;\n\n    \/** The current index in the chat command history. *\/\n    protected var _histidx :int = -1;\n\n    \/** The button for sending chat. *\/\n    protected var _but :CommandButton;\n\n    \/** An array of the currently shown-controls. *\/\n    protected static var _controls :Array = [];\n\n    \/** The preserved current line of text when traversing history or carried between instances of\n     * ChatControl. *\/\n    protected static var _curLine :String;\n}\n}\n","subject":"Allow the up and down arrow keys to traverse the command history, like we do in Java.","message":"Allow the up and down arrow keys to traverse the command history, like we do in Java.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@667 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"c96fb7bd2304bec2b3f84ab32d619a9794fc13b5","old_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","new_file":"src\/com\/merlinds\/miracle_tool\/viewer\/ViewerView.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.animations.AnimationHelper;\n\timport com.merlinds.miracle.display.MiracleDisplayObject;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.html.script.Package;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\t\tprivate var _name:String;\n\t\tprivate var _current:MiracleDisplayObject;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose animation\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getAnimations(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width;\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\t\t\tvar w2:Window = new Window(this, _window.x, _window.y + _window.height + 10, \"FPS\");\n\t\t\tlist = new List(w2, 0, 0, [1, 5, 16, 24, 30, 35, 40, 60]);\n\t\t\tw2.height = 120;\n\t\t\tlist.addEventListener(Event.SELECT, this.selectFpsHandler);\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [];\n\t\t\tvar reader:MafReader = new MafReader();\n\t\t\treader.execute(bytes);\n\t\t\tvar animations:Vector.<AnimationHelper> = reader.animations;\n\t\t\tfor each(var animation:AnimationHelper in animations){\n\t\t\t\tresult.push(animation.name);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t_name = asset.name;\n\t\t\t}\n\t\t\t_assets.push(asset);\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets, 1);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tvar animation:String = list.selectedItem.toString();\n\t\t\tlog(this, \"selectAnimationHandler\", animation);\n\t\t\tMiracle.currentScene.createAnimation(_name, _name + \".\" + animation, 60)\n\t\t\t\t\t.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\tvar target:MiracleDisplayObject = event.target as MiracleDisplayObject;\n\t\t\ttarget.moveTO(\n\t\t\t\t\t500,300 \/*this.stage.stageWidth - target.width >> 1,\n\t\t\t\t\tthis.stage.stageHeight - target.height >> 1*\/\n\t\t\t);\n\t\t\t_current = target;\n\t\t\t_current.currentFrame = 0;\n\/\/\t\t\t_current.stop();\n\t\t}\n\n\t\tprivate function selectFpsHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tif(_current != null){\n\t\t\t\t_current.fps = int(list.selectedItem);\n\t\t\t}\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","new_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 17:42\n *\/\npackage com.merlinds.miracle_tool.viewer {\n\timport com.bit101.components.List;\n\timport com.bit101.components.Window;\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.Miracle;\n\timport com.merlinds.miracle.animations.AnimationHelper;\n\timport com.merlinds.miracle.display.MiracleDisplayObject;\n\timport com.merlinds.miracle.utils.Asset;\n\timport com.merlinds.miracle.utils.MafReader;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\n\t[SWF(backgroundColor=\"0x333333\", frameRate=60)]\n\tpublic class ViewerView extends Sprite {\n\n\t\tprivate var _model:AppModel;\n\t\tprivate var _assets:Vector.<Asset>;\n\t\tprivate var _window:Window;\n\t\tprivate var _name:String;\n\t\tprivate var _current:MiracleDisplayObject;\n\n\t\tpublic function ViewerView(model:AppModel = null) {\n\t\t\tsuper();\n\t\t\t_model = model;\n\t\t\tif(_model == null){\n\t\t\t\t_model = new AppModel();\n\t\t\t}\n\n\t\t\tthis.addEventListener(Event.ADDED_TO_STAGE, this.initialize);\n\t\t}\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function initialize(event:Event):void {\n\t\t\tthis.removeEventListener(event.type, this.initialize);\n\t\t\tthis.stage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tthis.stage.align = StageAlign.TOP_LEFT;\n\t\t\tMiracle.start(this.stage, this.createHandler, true);\n\t\t}\n\n\t\tprivate function choseAnimation():void {\n\t\t\t\/\/find animation asset and add all of animations to chose list\n\t\t\tvar n:int = _assets.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar asset:Asset = _assets[i];\n\t\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t\t\/\/parse output\n\t\t\t\t\t_window = new Window(this, 0, 0, \"Chose animation\");\n\t\t\t\t\tvar list:List = new List(_window, 0, 0, this.getAnimations(asset.output));\n\t\t\t\t\t_window.x = this.stage.stageWidth - _window.width;\n\t\t\t\t\tlist.addEventListener(Event.SELECT, this.selectAnimationHandler);\n\t\t\t\t}\n\t\t\t}\n\t\t\tvar w2:Window = new Window(this, _window.x, _window.y + _window.height + 10, \"FPS\");\n\t\t\tlist = new List(w2, 0, 0, [1, 5, 16, 24, 30, 35, 40, 60]);\n\t\t\tw2.height = 120;\n\t\t\tlist.addEventListener(Event.SELECT, this.selectFpsHandler);\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function getAnimations(bytes:ByteArray):Array {\n\t\t\tvar result:Array = [];\n\t\t\tvar reader:MafReader = new MafReader();\n\t\t\treader.execute(bytes);\n\t\t\tvar animations:Vector.<AnimationHelper> = reader.animations;\n\t\t\tfor each(var animation:AnimationHelper in animations){\n\t\t\t\tresult.push(animation.name);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function createHandler(animation:Boolean = false):void {\n\t\t\t\/\/TODO: Show view if it exit\n\t\t\tif(animation || _model.viewerInput == null){\n\t\t\t\t_model.viewerInput = _model.lastFileDirection;\n\t\t\t\t_model.viewerInput.addEventListener(Event.SELECT, this.selectFileHandler);\n\t\t\t\t_model.viewerInput.browseForOpen(\"Open \" + animation ? \"Animation\" : \"Sprite\"\n\t\t\t\t\t\t+ \"file that you want to view\");\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectFileHandler(event:Event):void {\n\t\t\t_model.viewerInput.removeEventListener(event.type, this.selectFileHandler);\n\t\t\t_model.lastFileDirection = _model.viewerInput.parent;\n\t\t\tvar byteArray:ByteArray = new ByteArray();\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(_model.viewerInput, FileMode.READ);\n\t\t\tstream.readBytes(byteArray);\n\t\t\tstream.close();\n\t\t\t\/\/parse\n\t\t\tif(_assets == null)_assets = new <Asset>[];\n\t\t\tvar asset:Asset = new Asset(_model.viewerInput.name, byteArray);\n\t\t\tif(asset.type == Asset.TIMELINE_TYPE){\n\t\t\t\t_name = asset.name;\n\t\t\t}\n\t\t\t_assets.push(asset);\n\t\t\tif(_assets.length > 1){\n\t\t\t\tthis.choseAnimation();\n\t\t\t\tMiracle.createScene(_assets, 1);\n\t\t\t\tMiracle.resume();\n\t\t\t}else{\n\t\t\t\tthis.createHandler(true);\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectAnimationHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tvar animation:String = list.selectedItem.toString();\n\t\t\tlog(this, \"selectAnimationHandler\", animation);\n\t\t\tif(_current == null){\n\t\t\t\t_current = Miracle.currentScene.createAnimation(_name, _name + \".\" + animation, 60);\n\t\t\t\t_current.addEventListener(Event.ADDED_TO_STAGE, this.imageAddedToStage);\n\t\t\t}else{\n\t\t\t\t_current.animation = _name + \".\" + animation;\n\t\t\t}\n\t\t}\n\n\t\tprivate function imageAddedToStage(event:Event):void {\n\t\t\t_current.moveTO(\n\t\t\t\t\tthis.stage.stageWidth - _current.width >> 1,\n\t\t\t\t\tthis.stage.stageHeight - _current.height >> 1\n\t\t\t);\n\t\t}\n\n\t\tprivate function selectFpsHandler(event:Event):void {\n\t\t\tvar list:List = event.target as List;\n\t\t\t\/\/add animation to miracle\n\t\t\tif(_current != null){\n\t\t\t\t_current.fps = int(list.selectedItem);\n\t\t\t}\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","subject":"add change animation ability","message":"add change animation ability\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"3d0e78a651fa627967bfa6f98f80824e0caae598","old_file":"WeaveData\/src\/weave\/data\/AttributeColumns\/ReferencedColumn.as","new_file":"WeaveData\/src\/weave\/data\/AttributeColumns\/ReferencedColumn.as","old_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\n\npackage weave.data.AttributeColumns\r\n{\r\n\timport flash.utils.getQualifiedClassName;\r\n\t\r\n\timport weave.api.WeaveAPI;\r\n\timport weave.api.core.ILinkableObject;\r\n\timport weave.api.data.IAttributeColumn;\r\n\timport weave.api.data.IColumnReference;\r\n\timport weave.api.data.IColumnWrapper;\r\n\timport weave.api.data.IQualifiedKey;\r\n\timport weave.api.detectLinkableObjectChange;\r\n\timport weave.api.registerLinkableChild;\r\n\timport weave.api.setSessionState;\r\n\timport weave.core.CallbackCollection;\r\n\timport weave.core.LinkableDynamicObject;\r\n\timport weave.core.SessionManager;\r\n\timport weave.utils.ColumnUtils;\r\n\t\r\n\t\/**\r\n\t * This provides a wrapper for a referenced column.\n\t * \r\n\t * @author adufilie\r\n\t *\/\r\n\tpublic class ReferencedColumn extends CallbackCollection implements IColumnWrapper\r\n\t{\r\n\t\t\/**\n\t\t * This is a reference to another column.\n\t\t *\/\n\t\tpublic const dynamicColumnReference:LinkableDynamicObject = registerLinkableChild(this, new LinkableDynamicObject(IColumnReference));\r\n\t\t\r\n\t\t\/**\r\n\t\t * The trigger counter value at the last time the internal column was retrieved.\r\n\t\t *\/\t\t\r\n\t\tprivate var _dynamicRefTriggerCounter:uint = 0;\n\t\t\/**\n\t\t * the internal referenced column\n\t\t *\/\n\t\tprotected var _internalColumn:IAttributeColumn = null;\n\t\t\n\t\t\/**\n\t\t * This is the actual IColumnReference object inside dynamicColumnReference.\n\t\t *\/\n\t\tpublic function get internalColumnReference():IColumnReference\n\t\t{\n\t\t\treturn dynamicColumnReference.internalObject as IColumnReference;\n\t\t}\n\t\t\r\n\t\t\/**\n\t\t * @inheritDoc \n\t\t *\/\t\t\n\t\tpublic function getInternalColumn():IAttributeColumn\n\t\t{\r\n\t\t\tif (_dynamicRefTriggerCounter != dynamicColumnReference.triggerCounter)\r\n\t\t\t{\r\n\t\t\t\t_dynamicRefTriggerCounter = dynamicColumnReference.triggerCounter;\r\n\t\t\t\t\n\t\t\t\tvar newColumn:IAttributeColumn = WeaveAPI.AttributeColumnCache.getColumn(internalColumnReference);\n\t\t\t\t\/\/ do nothing if this is the same column\n\t\t\t\tif (_internalColumn != newColumn)\r\n\t\t\t\t{\n\t\t\t\t\tif (_internalColumn)\r\n\t\t\t\t\t\t_internalColumn.removeCallback(triggerCallbacks);\n\t\t\n\t\t\t\t\t_internalColumn = newColumn;\n\t\t\t\t\t\n\t\t\t\t\tif (_internalColumn)\r\n\t\t\t\t\t\t_internalColumn.addImmediateCallback(this, triggerCallbacks, false, true);\r\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn _internalColumn;\n\t\t}\n\t\t\n\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\/************************************\n\t\t * Begin IAttributeColumn interface\n\t\t ************************************\/\n\n\t\tpublic function getMetadata(attributeName:String):String\n\t\t{\n\t\t\treturn getInternalColumn() ? _internalColumn.getMetadata(attributeName) : null;\n\t\t}\n\n\t\t\/**\n\t\t * @return the keys associated with this column.\n\t\t *\/\n\t\tpublic function get keys():Array\n\t\t{\n\t\t\treturn getInternalColumn() ? _internalColumn.keys : [];\n\t\t}\n\n\t\t\/**\n\t\t * @param key A key to test.\n\t\t * @return true if the key exists in this IKeySet.\n\t\t *\/\n\t\tpublic function containsKey(key:IQualifiedKey):Boolean\n\t\t{\n\t\t\treturn getInternalColumn() && _internalColumn.containsKey(key);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * getValueFromKey\n\t\t * @param key A key of the type specified by keyType.\n\t\t * @return The value associated with the given key.\n\t\t *\/\n\t\tpublic function getValueFromKey(key:IQualifiedKey, dataType:Class = null):*\n\t\t{\n\t\t\tif (getInternalColumn())\n\t\t\t\treturn _internalColumn.getValueFromKey(key, dataType);\n\t\t\treturn undefined;\n\t\t}\n\t\t\n\t\tpublic function toString():String\n\t\t{\n\t\t\treturn debugId(this) + '(' + ColumnUtils.getTitle(this) + ')';\n\t\t}\n\t\t\n\t\t\/\/ backwards compatibility\n\t\t[Deprecated(replacement=\"dynamicColumnReference\")] public function set columnReference(value:Object):void\r\n\t\t{\r\n\t\t\tsetSessionState(dynamicColumnReference, value);\r\n\t\t}\n\t}\r\n}\r\n","new_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\n\npackage weave.data.AttributeColumns\r\n{\r\n\timport flash.utils.getQualifiedClassName;\r\n\t\r\n\timport weave.api.WeaveAPI;\r\n\timport weave.api.core.ILinkableObject;\r\n\timport weave.api.data.IAttributeColumn;\r\n\timport weave.api.data.IColumnReference;\r\n\timport weave.api.data.IColumnWrapper;\r\n\timport weave.api.data.IQualifiedKey;\r\n\timport weave.api.detectLinkableObjectChange;\r\n\timport weave.api.registerLinkableChild;\r\n\timport weave.api.setSessionState;\r\n\timport weave.core.CallbackCollection;\r\n\timport weave.core.LinkableDynamicObject;\r\n\timport weave.core.SessionManager;\r\n\timport weave.utils.ColumnUtils;\r\n\t\r\n\t\/**\r\n\t * This provides a wrapper for a referenced column.\n\t * \r\n\t * @author adufilie\r\n\t *\/\r\n\tpublic class ReferencedColumn extends CallbackCollection implements IColumnWrapper\r\n\t{\r\n\t\t\/**\n\t\t * This is a reference to another column.\n\t\t *\/\n\t\tpublic const dynamicColumnReference:LinkableDynamicObject = registerLinkableChild(this, new LinkableDynamicObject(IColumnReference));\r\n\t\t\r\n\t\t\/**\r\n\t\t * The trigger counter value at the last time the internal column was retrieved.\r\n\t\t *\/\t\t\r\n\t\tprivate var _dynamicRefTriggerCounter:uint = 0;\n\t\t\/**\n\t\t * the internal referenced column\n\t\t *\/\n\t\tprotected var _internalColumn:IAttributeColumn = null;\n\t\t\n\t\t\/**\n\t\t * This is the actual IColumnReference object inside dynamicColumnReference.\n\t\t *\/\n\t\tpublic function get internalColumnReference():IColumnReference\n\t\t{\n\t\t\treturn dynamicColumnReference.internalObject as IColumnReference;\n\t\t}\n\t\t\r\n\t\t\/**\n\t\t * @inheritDoc \n\t\t *\/\t\t\n\t\tpublic function getInternalColumn():IAttributeColumn\n\t\t{\r\n\t\t\tif (_dynamicRefTriggerCounter != dynamicColumnReference.triggerCounter)\r\n\t\t\t{\r\n\t\t\t\t_dynamicRefTriggerCounter = dynamicColumnReference.triggerCounter;\r\n\t\t\t\t\n\t\t\t\tvar newColumn:IAttributeColumn = WeaveAPI.AttributeColumnCache.getColumn(internalColumnReference);\n\t\t\t\t\/\/ do nothing if this is the same column\n\t\t\t\tif (_internalColumn != newColumn)\r\n\t\t\t\t{\n\t\t\t\t\tif (_internalColumn != null)\r\n\t\t\t\t\t\t(WeaveAPI.SessionManager as SessionManager).unregisterLinkableChild(this, _internalColumn);\r\n\r\n\t\t\t\t\t_internalColumn = newColumn;\r\n\t\t\t\r\n\t\t\t\t\tif (_internalColumn != null)\r\n\t\t\t\t\t\tregisterLinkableChild(this, _internalColumn);\r\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn _internalColumn;\n\t\t}\n\t\t\n\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\/************************************\n\t\t * Begin IAttributeColumn interface\n\t\t ************************************\/\n\n\t\tpublic function getMetadata(attributeName:String):String\n\t\t{\n\t\t\treturn getInternalColumn() ? _internalColumn.getMetadata(attributeName) : null;\n\t\t}\n\n\t\t\/**\n\t\t * @return the keys associated with this column.\n\t\t *\/\n\t\tpublic function get keys():Array\n\t\t{\n\t\t\treturn getInternalColumn() ? _internalColumn.keys : [];\n\t\t}\n\n\t\t\/**\n\t\t * @param key A key to test.\n\t\t * @return true if the key exists in this IKeySet.\n\t\t *\/\n\t\tpublic function containsKey(key:IQualifiedKey):Boolean\n\t\t{\n\t\t\treturn getInternalColumn() && _internalColumn.containsKey(key);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * getValueFromKey\n\t\t * @param key A key of the type specified by keyType.\n\t\t * @return The value associated with the given key.\n\t\t *\/\n\t\tpublic function getValueFromKey(key:IQualifiedKey, dataType:Class = null):*\n\t\t{\n\t\t\tif (getInternalColumn())\n\t\t\t\treturn _internalColumn.getValueFromKey(key, dataType);\n\t\t\treturn undefined;\n\t\t}\n\t\t\n\t\tpublic function toString():String\n\t\t{\n\t\t\treturn debugId(this) + '(' + ColumnUtils.getTitle(this) + ')';\n\t\t}\n\t\t\n\t\t\/\/ backwards compatibility\n\t\t[Deprecated(replacement=\"dynamicColumnReference\")] public function set columnReference(value:Object):void\r\n\t\t{\r\n\t\t\tsetSessionState(dynamicColumnReference, value);\r\n\t\t}\n\t}\r\n}\r\n","subject":"undo recent change","message":"undo recent change\n\nChange-Id: I2b39cb43581c9bb84546b6e99c9164f8d1b23b0f\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"7fe72d2db1fc0e92367880fa5dd7f94dfc575fcc","old_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/WidgetTypeLoader.as","new_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/WidgetTypeLoader.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.system.ApplicationDomain;\n\nimport modules.IBuilderModule;\nimport modules.supportClasses.CustomXMLModule;\n\nimport mx.core.FlexGlobals;\nimport mx.events.ModuleEvent;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.modules.IModuleInfo;\nimport mx.modules.ModuleManager;\nimport mx.resources.ResourceManager;\n\npublic class WidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetTypeLoader);\n\n    private var _moduleInfoArr:Array = [];\n    private var _widgetTypeArr:Array = [];\n\n    public function loadWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading modules...');\n        }\n\n        const modulesDirectory:File = WellKnownDirectories.getInstance().bundledModules;\n        loadCustomWidgetTypes(WellKnownDirectories.getInstance().customModules);\n\n        \/\/ Find all swf files under the modules folder.\n        const swfList:Array = [];\n        if (modulesDirectory.isDirectory)\n        {\n            getSWFList(modulesDirectory, swfList);\n        }\n        \/\/ Load the found modules.\n        swfList.forEach(function(file:File, index:int, source:Array):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug('loading module {0}', file.url);\n            }\n            const moduleInfo:IModuleInfo = ModuleManager.getModule(file.url);\n            _moduleInfoArr.push(moduleInfo);\n            moduleInfo.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n            moduleInfo.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            moduleInfo.load(ApplicationDomain.currentDomain, null, null, FlexGlobals.topLevelApplication.moduleFactory);\n        });\n\n        checkIfNoMoreModuleInfosLeft();\n    }\n\n    private function loadCustomWidgetTypes(modulesDirectory:File):void\n    {\n        var moduleDirectoryContents:Array = modulesDirectory.getDirectoryListing();\n        for each (var fileOrFolder:File in moduleDirectoryContents)\n        {\n            loadCustomWidgetTypeConfig(fileOrFolder);\n        }\n    }\n\n    public function loadCustomWidgetTypeConfig(configFile:File):void\n    {\n        const customModuleFileName:RegExp = \/^.*Module\\.xml$\/;\n        if (!configFile.isDirectory && customModuleFileName.test(configFile.name))\n        {\n            var customModule:IBuilderModule = createCustomModuleFromConfig(configFile);\n            if (customModule)\n            {\n                WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(new WidgetType(customModule));\n            }\n        }\n    }\n\n    private function createCustomModuleFromConfig(configFile:File):IBuilderModule\n    {\n        var fileStream:FileStream = new FileStream();\n        var customModule:CustomXMLModule;\n        try\n        {\n            fileStream.open(configFile, FileMode.READ);\n            const configXML:XML = XML(fileStream.readUTFBytes(fileStream.bytesAvailable));\n            customModule = parseCustomModule(configXML);\n        }\n        catch (e:Error)\n        {\n            if (Log.isWarn())\n            {\n                LOG.warn('Error creating custom module {0}', configFile.nativePath);\n            }\n        }\n        finally\n        {\n            fileStream.close();\n        }\n\n        return customModule;\n    }\n\n    private function parseCustomModule(configXML:XML):CustomXMLModule\n    {\n        var customModule:CustomXMLModule = new CustomXMLModule();\n        customModule.widgetName = configXML.name;\n        customModule.isOpenByDefault = (configXML.openbydefault == 'true');\n\n        var widgetLabel:String = configXML.label[0];\n        var widgetDescription:String = configXML.description[0];\n        var widgetHelpURL:String = configXML.helpurl[0];\n        var widgetConfiguration:String = configXML.configuration[0];\n        var widgetVersion:String = configXML.widgetversion[0];\n\n        customModule.widgetIconLocation = createWidgetIconPath(configXML.icon[0], customModule.widgetName);\n        customModule.widgetLabel = widgetLabel ? widgetLabel : customModule.widgetName;\n        customModule.widgetVersion = widgetVersion;\n        customModule.widgetDescription = widgetDescription ? widgetDescription : \"\";\n        customModule.widgetHelpURL = widgetHelpURL ? widgetHelpURL : \"\";\n        customModule.configXML = widgetConfiguration ? widgetConfiguration : \"<configuration><\/configuration>\";\n\n        return customModule;\n    }\n\n    private function createWidgetIconPath(iconPath:String, widgetName:String):String\n    {\n        var widgetIconPath:String;\n\n        if (iconPath)\n        {\n            widgetIconPath = \"widgets\/\" + widgetName + \"\/\" + iconPath;\n        }\n        else\n        {\n            widgetIconPath = \"assets\/images\/i_widget.png\";\n        }\n\n        return widgetIconPath;\n    }\n\n    \/**\n     * This will go through all sub folders in 'modules' looking for .swf files.\n     *\/\n    private function getSWFList(parentFile:File, arr:Array):void\n    {\n        const moduleFileName:RegExp = \/^.*Module\\.swf$\/;\n        const list:Array = parentFile.getDirectoryListing();\n        list.forEach(function(file:File, index:int, source:Array):void\n        {\n            if (file.isDirectory)\n            {\n                getSWFList(file, arr);\n            }\n            else if (moduleFileName.test(file.name))\n            {\n                arr.push(file);\n            }\n        }\n        );\n    }\n\n    private function moduleInfo_readyHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n\n        const builderModule:IBuilderModule = event.module.factory.create() as IBuilderModule;\n        if (builderModule)\n        {\n            const widgetType:WidgetType = new WidgetType(builderModule);\n            _widgetTypeArr.push(widgetType);\n\n            \/\/ Resolve the object\n            \/\/            FlexGlobals.topLevelApplication.registry.resolve(builderModule, ApplicationDomain.currentDomain);\n            if (Log.isDebug())\n            {\n                LOG.debug('Module {0} is resolved', widgetType.name);\n            }\n\n            removeModuleInfo(event.module);\n        }\n    }\n\n    private function removeModuleInfo(moduleInfo:IModuleInfo):void\n    {\n        const index:int = _moduleInfoArr.indexOf(moduleInfo);\n        if (index > -1)\n        {\n            _moduleInfoArr.splice(index, 1);\n            checkIfNoMoreModuleInfosLeft();\n        }\n    }\n\n    private function checkIfNoMoreModuleInfosLeft():void\n    {\n        if (_moduleInfoArr.length === 0)\n        {\n            sortAndAssignWidgetTypes();\n        }\n    }\n\n    private function sortAndAssignWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('All modules resolved');\n        }\n\n        _widgetTypeArr.sort(compareWidgetTypes);\n\n        var widgetTypes:Array = _widgetTypeArr.filter(widgetTypeFilter);\n        for each (var widgetType:WidgetType in widgetTypes)\n        {\n            WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(widgetType);\n        }\n\n        var layoutWidgetTypes:Array = _widgetTypeArr.filter(layoutWidgetTypeFilter);\n        for each (var layoutWidgetType:WidgetType in layoutWidgetTypes)\n        {\n            WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.addWidgetType(layoutWidgetType);\n        }\n\n        function widgetTypeFilter(item:WidgetType, index:int, source:Array):Boolean\n        {\n            return item.isManaged;\n        }\n        function layoutWidgetTypeFilter(item:WidgetType, index:int, source:Array):Boolean\n        {\n            return !item.isManaged;\n        }\n\n        dispatchEvent(new Event(Event.COMPLETE));\n    }\n\n    private function compareWidgetTypes(lhs:WidgetType, rhs:WidgetType):int\n    {\n        const lhsLabel:String = lhs.label.toLowerCase();\n        const rhsLabel:String = rhs.label.toLowerCase();\n        if (lhsLabel < rhsLabel)\n        {\n            return -1;\n        }\n        if (lhsLabel > rhsLabel)\n        {\n            return 1;\n        }\n        return 0;\n    }\n\n    private function moduleInfo_errorHandler(event:ModuleEvent):void\n    {\n        if (Log.isWarn())\n        {\n            LOG.warn('Module error: {0}', event.errorText);\n        }\n\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n\n        removeModuleInfo(event.module);\n        Model.instance.status = event.errorText;\n        BuilderAlert.show(event.errorText,\n                          ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.system.ApplicationDomain;\nimport flash.utils.ByteArray;\n\nimport modules.IBuilderModule;\nimport modules.supportClasses.CustomXMLModule;\n\nimport mx.core.FlexGlobals;\nimport mx.events.ModuleEvent;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.modules.IModuleInfo;\nimport mx.modules.ModuleManager;\nimport mx.resources.ResourceManager;\n\npublic class WidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetTypeLoader);\n\n    private var _moduleInfoArr:Array = [];\n    private var _widgetTypeArr:Array = [];\n\n    public function loadWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading modules...');\n        }\n\n        const modulesDirectory:File = WellKnownDirectories.getInstance().bundledModules;\n        loadCustomWidgetTypes(WellKnownDirectories.getInstance().customModules);\n\n        \/\/ Find all swf files under the modules folder.\n        const swfList:Array = [];\n        if (modulesDirectory.isDirectory)\n        {\n            getSWFList(modulesDirectory, swfList);\n        }\n        \/\/ Load the found modules.\n        swfList.forEach(function(file:File, index:int, source:Array):void\n        {\n            if (Log.isDebug())\n            {\n                LOG.debug('loading module {0}', file.url);\n            }\n\n            var fileBytes:ByteArray = new ByteArray();\n            var fileStream:FileStream = new FileStream();\n            fileStream.open(file, FileMode.READ);\n            fileStream.readBytes(fileBytes);\n            fileStream.close();\n\n            const moduleInfo:IModuleInfo = ModuleManager.getModule(file.url);\n            _moduleInfoArr.push(moduleInfo);\n            moduleInfo.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n            moduleInfo.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            moduleInfo.load(ApplicationDomain.currentDomain, null, fileBytes, FlexGlobals.topLevelApplication.moduleFactory);\n        });\n\n        checkIfNoMoreModuleInfosLeft();\n    }\n\n    private function loadCustomWidgetTypes(modulesDirectory:File):void\n    {\n        var moduleDirectoryContents:Array = modulesDirectory.getDirectoryListing();\n        for each (var fileOrFolder:File in moduleDirectoryContents)\n        {\n            loadCustomWidgetTypeConfig(fileOrFolder);\n        }\n    }\n\n    public function loadCustomWidgetTypeConfig(configFile:File):void\n    {\n        const customModuleFileName:RegExp = \/^.*Module\\.xml$\/;\n        if (!configFile.isDirectory && customModuleFileName.test(configFile.name))\n        {\n            var customModule:IBuilderModule = createCustomModuleFromConfig(configFile);\n            if (customModule)\n            {\n                WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(new WidgetType(customModule));\n            }\n        }\n    }\n\n    private function createCustomModuleFromConfig(configFile:File):IBuilderModule\n    {\n        var fileStream:FileStream = new FileStream();\n        var customModule:CustomXMLModule;\n        try\n        {\n            fileStream.open(configFile, FileMode.READ);\n            const configXML:XML = XML(fileStream.readUTFBytes(fileStream.bytesAvailable));\n            customModule = parseCustomModule(configXML);\n        }\n        catch (e:Error)\n        {\n            if (Log.isWarn())\n            {\n                LOG.warn('Error creating custom module {0}', configFile.nativePath);\n            }\n        }\n        finally\n        {\n            fileStream.close();\n        }\n\n        return customModule;\n    }\n\n    private function parseCustomModule(configXML:XML):CustomXMLModule\n    {\n        var customModule:CustomXMLModule = new CustomXMLModule();\n        customModule.widgetName = configXML.name;\n        customModule.isOpenByDefault = (configXML.openbydefault == 'true');\n\n        var widgetLabel:String = configXML.label[0];\n        var widgetDescription:String = configXML.description[0];\n        var widgetHelpURL:String = configXML.helpurl[0];\n        var widgetConfiguration:String = configXML.configuration[0];\n        var widgetVersion:String = configXML.widgetversion[0];\n\n        customModule.widgetIconLocation = createWidgetIconPath(configXML.icon[0], customModule.widgetName);\n        customModule.widgetLabel = widgetLabel ? widgetLabel : customModule.widgetName;\n        customModule.widgetVersion = widgetVersion;\n        customModule.widgetDescription = widgetDescription ? widgetDescription : \"\";\n        customModule.widgetHelpURL = widgetHelpURL ? widgetHelpURL : \"\";\n        customModule.configXML = widgetConfiguration ? widgetConfiguration : \"<configuration><\/configuration>\";\n\n        return customModule;\n    }\n\n    private function createWidgetIconPath(iconPath:String, widgetName:String):String\n    {\n        var widgetIconPath:String;\n\n        if (iconPath)\n        {\n            widgetIconPath = \"widgets\/\" + widgetName + \"\/\" + iconPath;\n        }\n        else\n        {\n            widgetIconPath = \"assets\/images\/i_widget.png\";\n        }\n\n        return widgetIconPath;\n    }\n\n    \/**\n     * This will go through all sub folders in 'modules' looking for .swf files.\n     *\/\n    private function getSWFList(parentFile:File, arr:Array):void\n    {\n        const moduleFileName:RegExp = \/^.*Module\\.swf$\/;\n        const list:Array = parentFile.getDirectoryListing();\n        list.forEach(function(file:File, index:int, source:Array):void\n        {\n            if (file.isDirectory)\n            {\n                getSWFList(file, arr);\n            }\n            else if (moduleFileName.test(file.name))\n            {\n                arr.push(file);\n            }\n        }\n        );\n    }\n\n    private function moduleInfo_readyHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n\n        const builderModule:IBuilderModule = event.module.factory.create() as IBuilderModule;\n        if (builderModule)\n        {\n            const widgetType:WidgetType = new WidgetType(builderModule);\n            _widgetTypeArr.push(widgetType);\n\n            \/\/ Resolve the object\n            \/\/            FlexGlobals.topLevelApplication.registry.resolve(builderModule, ApplicationDomain.currentDomain);\n            if (Log.isDebug())\n            {\n                LOG.debug('Module {0} is resolved', widgetType.name);\n            }\n\n            removeModuleInfo(event.module);\n        }\n    }\n\n    private function removeModuleInfo(moduleInfo:IModuleInfo):void\n    {\n        const index:int = _moduleInfoArr.indexOf(moduleInfo);\n        if (index > -1)\n        {\n            _moduleInfoArr.splice(index, 1);\n            checkIfNoMoreModuleInfosLeft();\n        }\n    }\n\n    private function checkIfNoMoreModuleInfosLeft():void\n    {\n        if (_moduleInfoArr.length === 0)\n        {\n            sortAndAssignWidgetTypes();\n        }\n    }\n\n    private function sortAndAssignWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('All modules resolved');\n        }\n\n        _widgetTypeArr.sort(compareWidgetTypes);\n\n        var widgetTypes:Array = _widgetTypeArr.filter(widgetTypeFilter);\n        for each (var widgetType:WidgetType in widgetTypes)\n        {\n            WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(widgetType);\n        }\n\n        var layoutWidgetTypes:Array = _widgetTypeArr.filter(layoutWidgetTypeFilter);\n        for each (var layoutWidgetType:WidgetType in layoutWidgetTypes)\n        {\n            WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.addWidgetType(layoutWidgetType);\n        }\n\n        function widgetTypeFilter(item:WidgetType, index:int, source:Array):Boolean\n        {\n            return item.isManaged;\n        }\n        function layoutWidgetTypeFilter(item:WidgetType, index:int, source:Array):Boolean\n        {\n            return !item.isManaged;\n        }\n\n        dispatchEvent(new Event(Event.COMPLETE));\n    }\n\n    private function compareWidgetTypes(lhs:WidgetType, rhs:WidgetType):int\n    {\n        const lhsLabel:String = lhs.label.toLowerCase();\n        const rhsLabel:String = rhs.label.toLowerCase();\n        if (lhsLabel < rhsLabel)\n        {\n            return -1;\n        }\n        if (lhsLabel > rhsLabel)\n        {\n            return 1;\n        }\n        return 0;\n    }\n\n    private function moduleInfo_errorHandler(event:ModuleEvent):void\n    {\n        if (Log.isWarn())\n        {\n            LOG.warn('Module error: {0}', event.errorText);\n        }\n\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n\n        removeModuleInfo(event.module);\n        Model.instance.status = event.errorText;\n        BuilderAlert.show(event.errorText,\n                          ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n    }\n}\n}\n","subject":"Load modules from SWF bytes.","message":"Load modules from SWF bytes.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"0a8dc5890dfed54894705d758237ee7136448860","old_file":"krew-framework\/krewfw\/core\/KrewScene.as","new_file":"krew-framework\/krewfw\/core\/KrewScene.as","old_contents":"package krewfw.core {\n\n    import starling.display.DisplayObject;\n    import starling.events.EnterFrameEvent;\n    import starling.events.Event;\n\n    import krewfw.core_internal.SceneServantActor;\n    import krewfw.core_internal.StageLayer;\n    import krewfw.core_internal.StuntAction;\n    import krewfw.utils.as3.KrewTimeKeeper;\n\n    \/\/------------------------------------------------------------\n    public class KrewScene extends KrewGameObject {\n\n        private var _newActorPool:Array = new Array();\n        private var _servantActor:SceneServantActor;  \/\/ to use multi tasker and so on\n        private var _isTimeToExit:Boolean = false;\n        private var _nextScene:KrewScene  = null;\n        private var _hasDisposed:Boolean  = false;\n\n        \/\/------------------------------------------------------------\n        public function KrewScene() {\n            touchable = true;\n            addEventListener(Event.ENTER_FRAME, _onEnterFrame);\n        }\n\n        public override function dispose():void {\n            if (_hasDisposed) { return; }\n            _hasDisposed = true;\n\n            removeEventListener(Event.ENTER_FRAME, _onEnterFrame);\n            sharedObj.layerManager.dispose();\n            sharedObj.collisionSystem.removeAllGroups();\n            sharedObj.resourceManager.purgeSceneScopeResources();\n            _newActorPool = [];\n            onDispose();\n            super.dispose();\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ To compose your game scene, implements these handlers.\n        \/\/------------------------------------------------------------\n\n        \/**\n         * \u300c\u30b2\u30fc\u30e0\u5168\u4f53\u3067\u5e38\u306b\u4fdd\u6301\u3057\u3066\u304a\u304d\u305f\u3044\u30a2\u30bb\u30c3\u30c8\u300d\u306b\u8ffd\u52a0\u3059\u308b\u30d5\u30a1\u30a4\u30eb\u540d\u7fa4\u3092\u6307\u5b9a.\n         * \u3053\u308c\u306f\u8d77\u52d5\u6642\u306b 1 \u56de\u3060\u3051\u547c\u3070\u308c\u308b\u8d77\u52d5\u51e6\u7406\u5c02\u7528\u306e Scene \u3067\u6307\u5b9a\u3055\u308c\u308b\u3053\u3068\u3092\u60f3\u5b9a\u3057\u3066\u3044\u308b\u3002\n         * \u73fe\u6642\u70b9\u3067\u306f\u3001\u3053\u308c\u306b\u3088\u3063\u3066\u30b0\u30ed\u30fc\u30d0\u30eb\u306b\u4fdd\u6301\u3057\u305f\u30a2\u30bb\u30c3\u30c8\u3092\u89e3\u653e\u3059\u308b\u30a4\u30f3\u30bf\u30d5\u30a7\u30fc\u30b9\u306f\u7528\u610f\u3057\u3066\u3044\u306a\u3044\u3002\n         *\n         * Scene \u306e getAdditionalGlobalAssets \u304c\u30aa\u30fc\u30d0\u30e9\u30a4\u30c9\u3055\u308c\u3066\u3044\u305f\u5834\u5408\u3001\n         * Scene \u306f\u9077\u79fb\u6642\u306b Global \u306e\u30a2\u30bb\u30c3\u30c8\u8aad\u307f\u8fbc\u307f\u3092\u5148\u306b\u884c\u3063\u3066\u304b\u3089\n         * Scene \u30b9\u30b3\u30fc\u30d7\u306e\u30a2\u30bb\u30c3\u30c8\u8aad\u307f\u8fbc\u307f\u3092\u884c\u3046\u3002\n         *\n         * @see getRequiredAssets\n         *\/\n        public function getAdditionalGlobalAssets():Array {\n            return [];\n        }\n\n        \/**\n         * \u3053\u306e\u30b7\u30fc\u30f3\u3067\u5fc5\u8981\u306a\u30a2\u30bb\u30c3\u30c8\u306e\u30d5\u30a1\u30a4\u30eb\u30d1\u30b9\u4e00\u89a7\u3092\u6307\u5b9a.\n         * \u3053\u3053\u3067\u6307\u5b9a\u3057\u305f\u30a2\u30bb\u30c3\u30c8\u306b\u3088\u3063\u3066\u78ba\u4fdd\u3055\u308c\u305f\u30ea\u30bd\u30fc\u30b9\u306f\u3001\n         * \u30b7\u30fc\u30f3\u9077\u79fb\u6642\u306b\u81ea\u52d5\u7684\u306b\u89e3\u653e\u3055\u308c\u308b\n         * @return Example:\n         * <pre>\n         * [\n         *     \"image\/atlas_1.png\",\n         *     \"image\/atlas_1.xml\",\n         *     \"bgm\/bgm_1.mp3\",\n         *     \"bmp_font\/gothic.png\",\n         *     \"bmp_font\/gothic.fnt\",\n         *     \"level_data\/stage_1.json\"\n         * ]\n         * <\/pre>\n         *\/\n        public function getRequiredAssets():Array {\n            return [];\n        }\n\n        \/**\n         * \u30ed\u30fc\u30c7\u30a3\u30f3\u30b0\u753b\u9762\u3092\u69cb\u6210\u3059\u308b\u305f\u3081\u306e init.\n         * \u3053\u306e\u6642\u70b9\u3067\u306f KrewGameDirector \u3067\u6307\u5b9a\u3057\u305f\u5927\u57df\u30ea\u30bd\u30fc\u30b9\u3057\u304b\u4f7f\u3048\u306a\u3044\u306e\u3067\u3001\n         * \u3053\u3053\u3067\u30bb\u30c3\u30c8\u3059\u308b Actor \u306f\u30b0\u30ed\u30fc\u30d0\u30eb\u306b\u4fdd\u6301\u3057\u3066\u3044\u308b\u30ea\u30bd\u30fc\u30b9\u3092\u4f7f\u3046\u5fc5\u8981\u304c\u3042\u308b\n         *\/\n        public function initLoadingView():void {\n            krew.fwlog(' - default initLoadingView called.');\n        }\n\n        \/**\n         * getAdditionalGlobalAssets \u3067\u6307\u5b9a\u3057\u305f\u30a2\u30bb\u30c3\u30c8\u7fa4\u306e\u30ed\u30fc\u30c9\u4e2d\u306b\u547c\u3070\u308c\u308b\u3002\n         * \u30a2\u30bb\u30c3\u30c8\u306e\u6307\u5b9a\u304c\u3042\u308c\u3070\u6700\u4f4e 1 \u56de\u306f\u547c\u3070\u308c\u3001\u6700\u5f8c\u306e\u547c\u3073\u51fa\u3057\u3067\u306f loadRatio = 1 \u3068\u306a\u308b\n         *\/\n        public function onLoadProgressGlobal(loadRatio:Number):void {\n            krew.fwlog(' - - default onLoadProgressGlobal called: ' + loadRatio);\n        }\n\n        \/**\n         * getAdditionalGlobalAssets \u3067\u6307\u5b9a\u3057\u305f\u30a2\u30bb\u30c3\u30c8\u7fa4\u306e\u30ed\u30fc\u30c9\u5b8c\u4e86\u6642\u306b\u547c\u3070\u308c\u308b\u3002\n         * \uff08\u3053\u308c\u306e\u76f4\u5f8c\u306b getRequiredAssets \u3067\u6307\u5b9a\u3057\u305f\u30a2\u30bb\u30c3\u30c8\u306e\u8aad\u307f\u8fbc\u307f\u304c\u59cb\u307e\u308b\uff09\n         *\/\n        public function onLoadCompleteGlobal():void {\n            krew.fwlog(' - - - default onLoadCompleteGlobal called.');\n        }\n\n        \/**\n         * getRequiredAssets \u3067\u6307\u5b9a\u3057\u305f\u30a2\u30bb\u30c3\u30c8\u7fa4\u306e\u30ed\u30fc\u30c9\u4e2d\u306b\u547c\u3070\u308c\u308b\u3002\n         * \u30a2\u30bb\u30c3\u30c8\u306e\u6307\u5b9a\u304c\u3042\u308c\u3070\u6700\u4f4e 1 \u56de\u306f\u547c\u3070\u308c\u3001\u6700\u5f8c\u306e\u547c\u3073\u51fa\u3057\u3067\u306f loadRatio = 1 \u3068\u306a\u308b\n         *\/\n        public function onLoadProgress(loadRatio:Number):void {\n            krew.fwlog(' - - - - default onLoadProgress called: ' + loadRatio);\n        }\n\n        \/**\n         * getRequiredAssets \u3067\u6307\u5b9a\u3057\u305f\u30a2\u30bb\u30c3\u30c8\u7fa4\u306e\u30ed\u30fc\u30c9\u5b8c\u4e86\u6642\u306b\u547c\u3070\u308c\u308b\u3002\n         * \uff08\u3053\u308c\u306e\u76f4\u5f8c\u306b initAfterLoad \u304c\u547c\u3070\u308c\u308b\uff09\n         *\/\n        public function onLoadComplete():void {\n            krew.fwlog(' - - - - - default onLoadComplete called.');\n        }\n\n        \/**\n         * \u5168\u3066\u306e\u30a2\u30bb\u30c3\u30c8\u306e\u30ed\u30fc\u30c9\u5b8c\u4e86\u5f8c\u306e\u672c\u547d\u306e\u30b7\u30fc\u30f3\u521d\u671f\u5316\u51e6\u7406\n         * \u3053\u3053\u304b\u3089 requiredAssets \u3067\u6307\u5b9a\u3057\u305f\u30a2\u30bb\u30c3\u30c8\u304c\u4f7f\u3048\u308b\n         *\/\n        public function initAfterLoad():void {\n            krew.fwlog(' - - - - - - default initAfterLoad called.');\n        }\n\n        \/**\n         * exit() \u304c\u547c\u3070\u308c\u305f\u969b\u306b\u9077\u79fb\u3059\u308b\u6b21\u306e\u30b7\u30fc\u30f3\u3092\u8fd4\u3059\u3088\u3046 override \u3057\u3066\u307b\u3057\u3044.\n         * \u306a\u304a exit(specificScene) \u3068\u5f15\u6570\u306b\u30b7\u30fc\u30f3\u3092\u6e21\u3057\u305f\u5834\u5408\u306f\u305d\u306e\u30b7\u30fc\u30f3\u304c\u9077\u79fb\u5148\u3068\u306a\u308a\u3001\n         * \u3053\u306e\u95a2\u6570\u306f\u7121\u8996\u3055\u308c\u308b\n         *\/\n        public function getDefaultNextScene():KrewScene {\n            return null;\n        }\n\n        \/**\n         * \u30ec\u30a4\u30e4\u30fc\u69cb\u9020\u306e\u5b9a\u7fa9\n         * @return Example: ['back', 'front', 'ui']\n         *\/\n        public function getLayerList():Array {\n            return ['l-back', 'l-front', 'l-ui'];\n        }\n\n        \/**\n         * \u885d\u7a81\u5224\u5b9a\u3092\u884c\u3046\u30b0\u30eb\u30fc\u30d7\u306e\u5b9a\u7fa9\n         * @return Example: Array of Array such as\n         * <pre>\n         * [\n         *    ['myship' , ['enemy', 'en-shot', 'item']],\n         *    ['myshot' , ['enemy']],\n         *    ['enemy'  , []],\n         *    ['en-shot', []],\n         *    ['item'   , []]\n         * ]\n         * <\/pre>\n         * \u3053\u3046\u66f8\u304f\u3068\u300cc-myship \u3068 c-enemy \u30b0\u30eb\u30fc\u30d7\u9593\u300d\u3001\n         * \u300cc-myship \u3068 c-item \u30b0\u30eb\u30fc\u30d7\u9593\u300d\u306a\u3069\u3067\u30d2\u30c3\u30c8\u30c6\u30b9\u30c8\u304c\u884c\u308f\u308c\u308b\u3068\u3044\u3063\u305f\u6b21\u7b2c\n         *\/\n        public function getCollisionGroups():Array {\n            return [];\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Automatically called by framework\n        \/\/------------------------------------------------------------\n\n        \/** @private *\/\n        public function startInitSceneSequence():void {\n            sharedObj.layerManager.setUpLayers(this, getLayerList());\n            sharedObj.collisionSystem.setUpGroups(getCollisionGroups());\n            _setUpServantActor();\n\n            initLoadingView();\n\n            \/\/ load global assets, load local assets, and call scene init.\n            _loadGlobalAssets(function():void {\n                _loadSceneScopeAssets(function():void {\n                    initAfterLoad();\n                });\n            });\n        }\n\n        private function _loadGlobalAssets(doneCallback:Function):void {\n            \/\/ hook onLoadCompleteGlobal\n            var _onLoadComplete:Function = function():void {\n                _servantActor.sendMessage(KrewSystemEventType.COMPLETE_GLOBAL_ASSET_LOAD);\n                onLoadCompleteGlobal();\n                doneCallback();\n            };\n            if (getAdditionalGlobalAssets().length == 0) {\n                _onLoadComplete();\n                return;\n            }\n\n            \/\/ hook onLoadProgressGlobal\n            var _onLoadProgressGlobal:Function = function(loadRatio:Number):void {\n                _servantActor.sendMessage(\n                    KrewSystemEventType.PROGRESS_GLOBAL_ASSET_LOAD, {loadRatio: loadRatio}\n                );\n                onLoadProgressGlobal(loadRatio);\n            };\n\n            \/\/ start loading assets\n            sharedObj.resourceManager.loadGlobalResources(\n                getAdditionalGlobalAssets(), _onLoadProgressGlobal, _onLoadComplete\n            );\n        }\n\n        private function _loadSceneScopeAssets(doneCallback:Function):void {\n            \/\/ hook onLoadComplete\n            var _onLoadComplete:Function = function():void {\n                _servantActor.sendMessage(KrewSystemEventType.COMPLETE_ASSET_LOAD);\n                onLoadComplete();\n                doneCallback();\n            };\n            if (getRequiredAssets().length == 0) {\n                _onLoadComplete();\n                return;\n            }\n\n            \/\/ hook onLoadProgress\n            var _onLoadProgress:Function = function(loadRatio:Number):void {\n                _servantActor.sendMessage(\n                    KrewSystemEventType.PROGRESS_ASSET_LOAD, {loadRatio: loadRatio}\n                );\n                onLoadProgress(loadRatio);\n            };\n\n            \/\/ start loading assets\n            sharedObj.resourceManager.loadResources(\n                getRequiredAssets(), _onLoadProgress, _onLoadComplete\n            );\n        }\n\n        private function _setUpServantActor():void {\n            _servantActor = new SceneServantActor();\n            setUpActor('_system_', _servantActor);\n        }\n\n        \/**\n         * @private\n         * \u65b0\u3057\u3044 Actor \u3092\u8db3\u3057\u3066\u3082\u3089\u3046\u3088\u3046 Scene \u306b\u983c\u3080\u3002\n         * \u3053\u306e\u95a2\u6570\u306f KrewActor \u306b\u3088\u3063\u3066\u547c\u3070\u308c\u308b\u3002\n         * \u65b0\u3057\u3044 Actor \u9054\u306f\u65e2\u5b58\u306e Actor \u9054\u306e update \u306e\u5f8c\u306b layer \u306b\u8db3\u3055\u308c\u308b\u3002\n         *\n         * layer \u306b\u8db3\u3055\u308c\u308b\u524d\u306b\u65b0\u3057\u3044 Actor \u304c sharedObject \u306a\u3069\u306b\u30a2\u30af\u30bb\u30b9\u3067\u304d\u308b\u3088\u3046\u306b\n         * \u3059\u308b\u305f\u3081\u3001KrewActor.setUp() \u306f\u3053\u306e\u6bb5\u968e\u3067\u547c\u3070\u308c\u308b\u3002\n         *\/\n        public function applyForNewActor(newActor:KrewActor, layerName:String=null):void {\n            _newActorPool.push({\n                actor: newActor,\n                layer: layerName\n            });\n\n            newActor.setUp(\n                sharedObj, applyForNewActor,\n                getLayer(layerName), layerName\n            );\n        }\n\n        private function _recruitNewActors():void {\n            var count:int = 0;\n            for each (var info:Object in _newActorPool) {\n                ++count;\n                setUpActor(info.layer, info.actor);\n            }\n            if (count > 0) {\n                _newActorPool = [];\n                \/\/krew.fwlog(count + ' new actor joined');\n            }\n        }\n\n        \/** @private *\/\n        public function addLayer(layer:StageLayer):void {\n            layer.sharedObj = this.sharedObj;\n            layer.applyForNewActor = this.applyForNewActor;\n            addChild(layer);\n        }\n\n        \/** @private *\/\n        protected function addActor(layerName:String, actor:KrewActor,\n                                    putOnDisplayList:Boolean=true):void {\n            sharedObj.layerManager.addActor(layerName, actor, putOnDisplayList);\n        }\n\n        \/** @private *\/\n        protected function addChildToLayer(layerName:String, displayObj:DisplayObject):void {\n            sharedObj.layerManager.addChild(layerName, displayObj);\n        }\n\n        \/** @private *\/\n        public function getNextScene():KrewScene {\n            if (_nextScene != null) {\n                return _nextScene;\n            }\n            return getDefaultNextScene();\n        }\n\n        \/\/------------------------------------------------------------\n        \/**\n         * Entry point of the game loop\n         *\/\n        private function _onEnterFrame(event:EnterFrameEvent):void {\n            if (_hasDisposed) { return; }\n\n            var passedTime:Number = KrewTimeKeeper.getReasonablePassedTime(event.passedTime);\n\n            mainLoop(passedTime);\n        }\n\n        \/**\n         * Process one frame of game main loop.\n         * It is called automatically by framework, but you can\n         * manually call it for unit test of Actor's messaging.\n         *\/\n        public function mainLoop(passedTime:Number=1\/60):void {\n            if (_servantActor.isSystemActivated) {\n\n                \/\/ update actors\n                onUpdate(passedTime);\n                sharedObj.layerManager.onUpdate(passedTime);\n                _recruitNewActors();\n\n                \/\/ collision detection\n                sharedObj.collisionSystem.hitTest();\n            }\n\n            \/\/ broadcast messages\n            sharedObj.notificationService.broadcastMessage();\n\n            if (_isTimeToExit) {\n                dispatchEvent(new Event(KrewSystemEventType.EXIT_SCENE));\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Your tools\n        \/\/------------------------------------------------------------\n        protected function exit(nextScene:KrewScene=null):void {\n            _isTimeToExit = true;\n            _nextScene    = nextScene;\n        }\n\n        protected function act(action:StuntAction=null):StuntAction {\n            return _servantActor.act(action);\n        }\n\n        protected function react():void {\n            _servantActor.react();\n        }\n\n        public function addScheduledTask(timeout:Number, task:Function):void {\n            _servantActor.addScheduledTask(timeout, task);\n        }\n\n        public function delay(timeout:Number, task:Function):void {\n            _servantActor.addScheduledTask(timeout, task);\n        }\n\n        public function addPeriodicTask(interval:Number, task:Function):void {\n            _servantActor.addPeriodicTask(interval, task);\n        }\n\n        public function cyclic(interval:Number, task:Function):void {\n            _servantActor.addPeriodicTask(interval, task);\n        }\n\n        public function setUpActor(layerName:String, actor:KrewActor,\n                                   putOnDisplayList:Boolean=true):void\n        {\n            if (layerName == null) { layerName = 'l-front'; }\n            addActor(layerName, actor, putOnDisplayList);\n        }\n    }\n}\n","new_contents":"package krewfw.core {\n\n    import starling.display.DisplayObject;\n    import starling.events.EnterFrameEvent;\n    import starling.events.Event;\n\n    import krewfw.core_internal.SceneServantActor;\n    import krewfw.core_internal.StageLayer;\n    import krewfw.core_internal.StuntAction;\n    import krewfw.utils.as3.KrewTimeKeeper;\n\n    \/\/------------------------------------------------------------\n    public class KrewScene extends KrewGameObject {\n\n        private var _newActorPool:Array = new Array();\n        private var _servantActor:SceneServantActor;  \/\/ to use multi tasker and so on\n        private var _isTimeToExit:Boolean = false;\n        private var _nextScene:KrewScene  = null;\n        private var _hasDisposed:Boolean  = false;\n\n        \/\/------------------------------------------------------------\n        public function KrewScene() {\n            touchable = true;\n            addEventListener(Event.ENTER_FRAME, _onEnterFrame);\n        }\n\n        public override function dispose():void {\n            if (_hasDisposed) { return; }\n            _hasDisposed = true;\n\n            removeEventListener(Event.ENTER_FRAME, _onEnterFrame);\n            sharedObj.layerManager.dispose();\n            sharedObj.collisionSystem.removeAllGroups();\n            sharedObj.resourceManager.purgeSceneScopeResources();\n            _newActorPool = [];\n            onDispose();\n            super.dispose();\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ To compose your game scene, implements these handlers.\n        \/\/------------------------------------------------------------\n\n        \/**\n         * \u300c\u30b2\u30fc\u30e0\u5168\u4f53\u3067\u5e38\u306b\u4fdd\u6301\u3057\u3066\u304a\u304d\u305f\u3044\u30a2\u30bb\u30c3\u30c8\u300d\u306b\u8ffd\u52a0\u3059\u308b\u30d5\u30a1\u30a4\u30eb\u540d\u7fa4\u3092\u6307\u5b9a.\n         * \u3053\u308c\u306f\u8d77\u52d5\u6642\u306b 1 \u56de\u3060\u3051\u547c\u3070\u308c\u308b\u8d77\u52d5\u51e6\u7406\u5c02\u7528\u306e Scene \u3067\u6307\u5b9a\u3055\u308c\u308b\u3053\u3068\u3092\u60f3\u5b9a\u3057\u3066\u3044\u308b\u3002\n         * \u73fe\u6642\u70b9\u3067\u306f\u3001\u3053\u308c\u306b\u3088\u3063\u3066\u30b0\u30ed\u30fc\u30d0\u30eb\u306b\u4fdd\u6301\u3057\u305f\u30a2\u30bb\u30c3\u30c8\u3092\u89e3\u653e\u3059\u308b\u30a4\u30f3\u30bf\u30d5\u30a7\u30fc\u30b9\u306f\u7528\u610f\u3057\u3066\u3044\u306a\u3044\u3002\n         *\n         * Scene \u306e getAdditionalGlobalAssets \u304c\u30aa\u30fc\u30d0\u30e9\u30a4\u30c9\u3055\u308c\u3066\u3044\u305f\u5834\u5408\u3001\n         * Scene \u306f\u9077\u79fb\u6642\u306b Global \u306e\u30a2\u30bb\u30c3\u30c8\u8aad\u307f\u8fbc\u307f\u3092\u5148\u306b\u884c\u3063\u3066\u304b\u3089\n         * Scene \u30b9\u30b3\u30fc\u30d7\u306e\u30a2\u30bb\u30c3\u30c8\u8aad\u307f\u8fbc\u307f\u3092\u884c\u3046\u3002\n         *\n         * @see getRequiredAssets\n         *\/\n        public function getAdditionalGlobalAssets():Array {\n            return [];\n        }\n\n        \/**\n         * \u3053\u306e\u30b7\u30fc\u30f3\u3067\u5fc5\u8981\u306a\u30a2\u30bb\u30c3\u30c8\u306e\u30d5\u30a1\u30a4\u30eb\u30d1\u30b9\u4e00\u89a7\u3092\u6307\u5b9a.\n         * \u3053\u3053\u3067\u6307\u5b9a\u3057\u305f\u30a2\u30bb\u30c3\u30c8\u306b\u3088\u3063\u3066\u78ba\u4fdd\u3055\u308c\u305f\u30ea\u30bd\u30fc\u30b9\u306f\u3001\n         * \u30b7\u30fc\u30f3\u9077\u79fb\u6642\u306b\u81ea\u52d5\u7684\u306b\u89e3\u653e\u3055\u308c\u308b\n         * @return Example:\n         * <pre>\n         * [\n         *     \"image\/atlas_1.png\",\n         *     \"image\/atlas_1.xml\",\n         *     \"bgm\/bgm_1.mp3\",\n         *     \"bmp_font\/gothic.png\",\n         *     \"bmp_font\/gothic.fnt\",\n         *     \"level_data\/stage_1.json\"\n         * ]\n         * <\/pre>\n         *\/\n        public function getRequiredAssets():Array {\n            return [];\n        }\n\n        \/**\n         * \u30ed\u30fc\u30c7\u30a3\u30f3\u30b0\u753b\u9762\u3092\u69cb\u6210\u3059\u308b\u305f\u3081\u306e init.\n         * \u3053\u306e\u6642\u70b9\u3067\u306f KrewGameDirector \u3067\u6307\u5b9a\u3057\u305f\u5927\u57df\u30ea\u30bd\u30fc\u30b9\u3057\u304b\u4f7f\u3048\u306a\u3044\u306e\u3067\u3001\n         * \u3053\u3053\u3067\u30bb\u30c3\u30c8\u3059\u308b Actor \u306f\u30b0\u30ed\u30fc\u30d0\u30eb\u306b\u4fdd\u6301\u3057\u3066\u3044\u308b\u30ea\u30bd\u30fc\u30b9\u3092\u4f7f\u3046\u5fc5\u8981\u304c\u3042\u308b\n         *\/\n        public function initLoadingView():void {\n            krew.fwlog(' - default initLoadingView called.');\n        }\n\n        \/**\n         * getAdditionalGlobalAssets \u3067\u6307\u5b9a\u3057\u305f\u30a2\u30bb\u30c3\u30c8\u7fa4\u306e\u30ed\u30fc\u30c9\u4e2d\u306b\u547c\u3070\u308c\u308b\u3002\n         * \u30a2\u30bb\u30c3\u30c8\u306e\u6307\u5b9a\u304c\u3042\u308c\u3070\u6700\u4f4e 1 \u56de\u306f\u547c\u3070\u308c\u3001\u6700\u5f8c\u306e\u547c\u3073\u51fa\u3057\u3067\u306f loadRatio = 1 \u3068\u306a\u308b\n         *\/\n        public function onLoadProgressGlobal(loadRatio:Number):void {\n            krew.fwlog(' - - default onLoadProgressGlobal called: ' + loadRatio);\n        }\n\n        \/**\n         * getAdditionalGlobalAssets \u3067\u6307\u5b9a\u3057\u305f\u30a2\u30bb\u30c3\u30c8\u7fa4\u306e\u30ed\u30fc\u30c9\u5b8c\u4e86\u6642\u306b\u547c\u3070\u308c\u308b\u3002\n         * \uff08\u3053\u308c\u306e\u76f4\u5f8c\u306b getRequiredAssets \u3067\u6307\u5b9a\u3057\u305f\u30a2\u30bb\u30c3\u30c8\u306e\u8aad\u307f\u8fbc\u307f\u304c\u59cb\u307e\u308b\uff09\n         *\/\n        public function onLoadCompleteGlobal():void {\n            krew.fwlog(' - - - default onLoadCompleteGlobal called.');\n        }\n\n        \/**\n         * getRequiredAssets \u3067\u6307\u5b9a\u3057\u305f\u30a2\u30bb\u30c3\u30c8\u7fa4\u306e\u30ed\u30fc\u30c9\u4e2d\u306b\u547c\u3070\u308c\u308b\u3002\n         * \u30a2\u30bb\u30c3\u30c8\u306e\u6307\u5b9a\u304c\u3042\u308c\u3070\u6700\u4f4e 1 \u56de\u306f\u547c\u3070\u308c\u3001\u6700\u5f8c\u306e\u547c\u3073\u51fa\u3057\u3067\u306f loadRatio = 1 \u3068\u306a\u308b\n         *\/\n        public function onLoadProgress(loadRatio:Number):void {\n            krew.fwlog(' - - - - default onLoadProgress called: ' + loadRatio);\n        }\n\n        \/**\n         * getRequiredAssets \u3067\u6307\u5b9a\u3057\u305f\u30a2\u30bb\u30c3\u30c8\u7fa4\u306e\u30ed\u30fc\u30c9\u5b8c\u4e86\u6642\u306b\u547c\u3070\u308c\u308b\u3002\n         * \uff08\u3053\u308c\u306e\u76f4\u5f8c\u306b initAfterLoad \u304c\u547c\u3070\u308c\u308b\uff09\n         *\/\n        public function onLoadComplete():void {\n            krew.fwlog(' - - - - - default onLoadComplete called.');\n        }\n\n        \/**\n         * \u5168\u3066\u306e\u30a2\u30bb\u30c3\u30c8\u306e\u30ed\u30fc\u30c9\u5b8c\u4e86\u5f8c\u306e\u672c\u547d\u306e\u30b7\u30fc\u30f3\u521d\u671f\u5316\u51e6\u7406\n         * \u3053\u3053\u304b\u3089 requiredAssets \u3067\u6307\u5b9a\u3057\u305f\u30a2\u30bb\u30c3\u30c8\u304c\u4f7f\u3048\u308b\n         *\/\n        public function initAfterLoad():void {\n            krew.fwlog(' - - - - - - default initAfterLoad called.');\n        }\n\n        \/**\n         * exit() \u304c\u547c\u3070\u308c\u305f\u969b\u306b\u9077\u79fb\u3059\u308b\u6b21\u306e\u30b7\u30fc\u30f3\u3092\u8fd4\u3059\u3088\u3046 override \u3057\u3066\u307b\u3057\u3044.\n         * \u306a\u304a exit(specificScene) \u3068\u5f15\u6570\u306b\u30b7\u30fc\u30f3\u3092\u6e21\u3057\u305f\u5834\u5408\u306f\u305d\u306e\u30b7\u30fc\u30f3\u304c\u9077\u79fb\u5148\u3068\u306a\u308a\u3001\n         * \u3053\u306e\u95a2\u6570\u306f\u7121\u8996\u3055\u308c\u308b\n         *\/\n        public function getDefaultNextScene():KrewScene {\n            return null;\n        }\n\n        \/**\n         * \u30ec\u30a4\u30e4\u30fc\u69cb\u9020\u306e\u5b9a\u7fa9\n         * @return Example: ['back', 'front', 'ui']\n         *\/\n        public function getLayerList():Array {\n            return ['l-back', 'l-front', 'l-ui'];\n        }\n\n        \/**\n         * \u885d\u7a81\u5224\u5b9a\u3092\u884c\u3046\u30b0\u30eb\u30fc\u30d7\u306e\u5b9a\u7fa9\n         * @return Example: Array of Array such as\n         * <pre>\n         * [\n         *    ['myship' , ['enemy', 'en-shot', 'item']],\n         *    ['myshot' , ['enemy']],\n         *    ['enemy'  , []],\n         *    ['en-shot', []],\n         *    ['item'   , []]\n         * ]\n         * <\/pre>\n         * \u3053\u3046\u66f8\u304f\u3068\u300cc-myship \u3068 c-enemy \u30b0\u30eb\u30fc\u30d7\u9593\u300d\u3001\n         * \u300cc-myship \u3068 c-item \u30b0\u30eb\u30fc\u30d7\u9593\u300d\u306a\u3069\u3067\u30d2\u30c3\u30c8\u30c6\u30b9\u30c8\u304c\u884c\u308f\u308c\u308b\u3068\u3044\u3063\u305f\u6b21\u7b2c\n         *\/\n        public function getCollisionGroups():Array {\n            return [];\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Automatically called by framework\n        \/\/------------------------------------------------------------\n\n        \/** @private *\/\n        public function startInitSceneSequence():void {\n            sharedObj.layerManager.setUpLayers(this, getLayerList());\n            sharedObj.collisionSystem.setUpGroups(getCollisionGroups());\n            _setUpServantActor();\n\n            initLoadingView();\n\n            \/\/ load global assets, load local assets, and call scene init.\n            _loadGlobalAssets(function():void {\n                _loadSceneScopeAssets(function():void {\n                    initAfterLoad();\n                });\n            });\n        }\n\n        private function _loadGlobalAssets(doneCallback:Function):void {\n            \/\/ hook onLoadCompleteGlobal\n            var _onLoadComplete:Function = function():void {\n                _servantActor.sendMessage(KrewSystemEventType.COMPLETE_GLOBAL_ASSET_LOAD);\n                onLoadCompleteGlobal();\n                doneCallback();\n            };\n            if (getAdditionalGlobalAssets().length == 0) {\n                _onLoadComplete();\n                return;\n            }\n\n            \/\/ hook onLoadProgressGlobal\n            var _onLoadProgressGlobal:Function = function(loadRatio:Number):void {\n                _servantActor.sendMessage(\n                    KrewSystemEventType.PROGRESS_GLOBAL_ASSET_LOAD, {loadRatio: loadRatio}\n                );\n                onLoadProgressGlobal(loadRatio);\n            };\n\n            \/\/ start loading assets\n            sharedObj.resourceManager.loadGlobalResources(\n                getAdditionalGlobalAssets(), _onLoadProgressGlobal, _onLoadComplete\n            );\n        }\n\n        private function _loadSceneScopeAssets(doneCallback:Function):void {\n            \/\/ hook onLoadComplete\n            var _onLoadComplete:Function = function():void {\n                _servantActor.sendMessage(KrewSystemEventType.COMPLETE_ASSET_LOAD);\n                onLoadComplete();\n                doneCallback();\n            };\n            if (getRequiredAssets().length == 0) {\n                _onLoadComplete();\n                return;\n            }\n\n            \/\/ hook onLoadProgress\n            var _onLoadProgress:Function = function(loadRatio:Number):void {\n                _servantActor.sendMessage(\n                    KrewSystemEventType.PROGRESS_ASSET_LOAD, {loadRatio: loadRatio}\n                );\n                onLoadProgress(loadRatio);\n            };\n\n            \/\/ start loading assets\n            sharedObj.resourceManager.loadResources(\n                getRequiredAssets(), _onLoadProgress, _onLoadComplete\n            );\n        }\n\n        private function _setUpServantActor():void {\n            _servantActor = new SceneServantActor();\n            setUpActor('_system_', _servantActor);\n        }\n\n        \/**\n         * @private\n         * \u65b0\u3057\u3044 Actor \u3092\u8db3\u3057\u3066\u3082\u3089\u3046\u3088\u3046 Scene \u306b\u983c\u3080\u3002\n         * \u3053\u306e\u95a2\u6570\u306f KrewActor \u306b\u3088\u3063\u3066\u547c\u3070\u308c\u308b\u3002\n         * \u65b0\u3057\u3044 Actor \u9054\u306f\u65e2\u5b58\u306e Actor \u9054\u306e update \u306e\u5f8c\u306b layer \u306b\u8db3\u3055\u308c\u308b\u3002\n         *\n         * layer \u306b\u8db3\u3055\u308c\u308b\u524d\u306b\u65b0\u3057\u3044 Actor \u304c sharedObject \u306a\u3069\u306b\u30a2\u30af\u30bb\u30b9\u3067\u304d\u308b\u3088\u3046\u306b\n         * \u3059\u308b\u305f\u3081\u3001KrewActor.setUp() \u306f\u3053\u306e\u6bb5\u968e\u3067\u547c\u3070\u308c\u308b\u3002\n         *\/\n        public function applyForNewActor(newActor:KrewActor, layerName:String=null):void {\n            _newActorPool.push({\n                actor: newActor,\n                layer: layerName\n            });\n\n            newActor.setUp(\n                sharedObj, applyForNewActor,\n                getLayer(layerName), layerName\n            );\n        }\n\n        private function _recruitNewActors():void {\n            var count:int = 0;\n            for each (var info:Object in _newActorPool) {\n                ++count;\n                setUpActor(info.layer, info.actor);\n            }\n            if (count > 0) {\n                _newActorPool = [];\n                \/\/krew.fwlog(count + ' new actor joined');\n            }\n        }\n\n        \/** @private *\/\n        public function addLayer(layer:StageLayer):void {\n            layer.sharedObj = this.sharedObj;\n            layer.applyForNewActor = this.applyForNewActor;\n            addChild(layer);\n        }\n\n        \/** @private *\/\n        protected function addActor(layerName:String, actor:KrewActor,\n                                    putOnDisplayList:Boolean=true):void {\n            sharedObj.layerManager.addActor(layerName, actor, putOnDisplayList);\n        }\n\n        \/** @private *\/\n        protected function addChildToLayer(layerName:String, displayObj:DisplayObject):void {\n            sharedObj.layerManager.addChild(layerName, displayObj);\n        }\n\n        \/** @private *\/\n        public function getNextScene():KrewScene {\n            if (_nextScene != null) {\n                return _nextScene;\n            }\n            return getDefaultNextScene();\n        }\n\n        \/\/------------------------------------------------------------\n        \/**\n         * Entry point of the game loop\n         *\/\n        private function _onEnterFrame(event:EnterFrameEvent):void {\n            if (_hasDisposed) { return; }\n\n            var passedTime:Number = KrewTimeKeeper.getReasonablePassedTime(event.passedTime);\n\n            mainLoop(passedTime);\n        }\n\n        \/**\n         * Process one frame of game main loop.\n         * It is called automatically by framework, but you can\n         * manually call it for unit test of Actor's messaging.\n         *\/\n        public function mainLoop(passedTime:Number=1\/60):void {\n            if (_servantActor.isSystemActivated) {\n\n                \/\/ update actors\n                onUpdate(passedTime);\n                sharedObj.layerManager.onUpdate(passedTime);\n                _recruitNewActors();\n\n                \/\/ collision detection\n                sharedObj.collisionSystem.hitTest();\n            }\n\n            \/\/ broadcast messages\n            sharedObj.notificationService.broadcastMessage();\n\n            if (_isTimeToExit) {\n                dispatchEvent(new Event(KrewSystemEventType.EXIT_SCENE));\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Your tools\n        \/\/------------------------------------------------------------\n        protected function exit(nextScene:KrewScene=null):void {\n            _isTimeToExit = true;\n            _nextScene    = nextScene;\n        }\n\n        protected function act(action:StuntAction=null):StuntAction {\n            return _servantActor.act(action);\n        }\n\n        protected function react():void {\n            _servantActor.react();\n        }\n\n        public function addScheduledTask(timeout:Number, task:Function):void {\n            _servantActor.addScheduledTask(timeout, task);\n        }\n\n        public function delayed(timeout:Number, task:Function):void {\n            _servantActor.addScheduledTask(timeout, task);\n        }\n\n        public function addPeriodicTask(interval:Number, task:Function):void {\n            _servantActor.addPeriodicTask(interval, task);\n        }\n\n        public function cyclic(interval:Number, task:Function):void {\n            _servantActor.addPeriodicTask(interval, task);\n        }\n\n        public function setUpActor(layerName:String, actor:KrewActor,\n                                   putOnDisplayList:Boolean=true):void\n        {\n            if (layerName == null) { layerName = 'l-front'; }\n            addActor(layerName, actor, putOnDisplayList);\n        }\n    }\n}\n","subject":"Rename delay to delayed","message":"Rename delay to delayed\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"d2f7c821a63b8162781720ece642429ba14f9e23","old_file":"src\/com\/google\/analytics\/API.as","new_file":"src\/com\/google\/analytics\/API.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    import com.google.analytics.utils.Version;\n    \n    public class API\n    {\n        \n        \/**\n        * version of Google Analytics AS3 API\n        * \n        * note:\n        * each components share the same code base and so the same version\n        *\/\n        public static var version:Version = new Version();\n        include \"version.properties\"\n        version.revision = \"$Rev$ \".split( \" \" )[1];\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    import core.version;\n    \n    public class API\n    {\n        \n        \/**\n        * version of Google Analytics AS3 API\n        * \n        * note:\n        * each components share the same code base and so the same version\n        *\/\n        public static var version:core.version = new core.version();\n        include \"version.properties\"\n        version.revision = \"$Rev$ \".split( \" \" )[1];\n        \n    }\n}","subject":"replace utils Version class by uri.version class","message":"replace utils Version class by uri.version class","lang":"ActionScript","license":"apache-2.0","repos":"minimedj\/gaforflash,nsdevaraj\/gaforflash,nsdevaraj\/gaforflash,minimedj\/gaforflash"}
{"commit":"6dd1c3407dcfe6bc53976e4f673f7e1e84ac9ab2","old_file":"flash-src\/WebSocket.as","new_file":"flash-src\/WebSocket.as","old_contents":"\/\/ Copyright: Hiroshi Ichikawa <http:\/\/gimite.net\/en\/>\n\/\/ License: New BSD License\n\/\/ Reference: http:\/\/dev.w3.org\/html5\/websockets\/\n\/\/ Reference: http:\/\/tools.ietf.org\/html\/draft-hixie-thewebsocketprotocol-31\n\npackage {\n\nimport flash.display.*;\nimport flash.events.*;\nimport flash.external.*;\nimport flash.net.*;\nimport flash.system.*;\nimport flash.utils.*;\nimport mx.core.*;\nimport mx.controls.*;\nimport mx.events.*;\nimport mx.utils.*;\nimport com.adobe.net.proxies.RFC2817Socket;\nimport com.gsolo.encryption.MD5;\n\n[Event(name=\"message\", type=\"WebSocketMessageEvent\")]\n[Event(name=\"open\", type=\"flash.events.Event\")]\n[Event(name=\"close\", type=\"flash.events.Event\")]\n[Event(name=\"error\", type=\"flash.events.Event\")]\n[Event(name=\"stateChange\", type=\"WebSocketStateEvent\")]\npublic class WebSocket extends EventDispatcher {\n  \n  private static var CONNECTING:int = 0;\n  private static var OPEN:int = 1;\n  private static var CLOSING:int = 2;\n  private static var CLOSED:int = 3;\n  \n  private var socket:RFC2817Socket;\n  private var main:WebSocketMain;\n  private var url:String;\n  private var scheme:String;\n  private var host:String;\n  private var port:uint;\n  private var path:String;\n  private var origin:String;\n  private var protocol:String;\n  private var buffer:ByteArray = new ByteArray();\n  private var headerState:int = 0;\n  private var readyState:int = CONNECTING;\n  private var bufferedAmount:int = 0;\n  private var headers:String;\n  private var noiseChars:Array;\n  private var expectedDigest:String;\n\n  public function WebSocket(\n      main:WebSocketMain, url:String, protocol:String,\n      proxyHost:String = null, proxyPort:int = 0,\n      headers:String = null) {\n    this.main = main;\n    initNoiseChars();\n    this.url = url;\n    var m:Array = url.match(\/^(\\w+):\\\/\\\/([^\\\/:]+)(:(\\d+))?(\\\/.*)?$\/);\n    if (!m) main.fatal(\"SYNTAX_ERR: invalid url: \" + url);\n    this.scheme = m[1];\n    this.host = m[2];\n    this.port = parseInt(m[4] || \"80\");\n    this.path = m[5] || \"\/\";\n    this.origin = main.getOrigin();\n    this.protocol = protocol;\n    \/\/ if present and not the empty string, headers MUST end with \\r\\n\n    \/\/ headers should be zero or more complete lines, for example\n    \/\/ \"Header1: xxx\\r\\nHeader2: yyyy\\r\\n\"\n    this.headers = headers;\n    \n    socket = new RFC2817Socket();\n            \n    \/\/ if no proxy information is supplied, it acts like a normal Socket\n    \/\/ @see RFC2817Socket::connect\n    if (proxyHost != null && proxyPort != 0){      \n      socket.setProxyInfo(proxyHost, proxyPort);\n    } \n    \n    socket.addEventListener(Event.CLOSE, onSocketClose);\n    socket.addEventListener(Event.CONNECT, onSocketConnect);\n    socket.addEventListener(IOErrorEvent.IO_ERROR, onSocketIoError);\n    socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSocketSecurityError);\n    socket.addEventListener(ProgressEvent.SOCKET_DATA, onSocketData);\n    socket.connect(host, port);\n  }\n  \n  public function send(data:String):int {\n    if (readyState == OPEN) {\n      socket.writeByte(0x00);\n      socket.writeUTFBytes(decodeURIComponent(data));\n      socket.writeByte(0xff);\n      socket.flush();\n      main.log(\"sent: \" + data);\n      return -1;\n    } else if (readyState == CLOSED) {\n      var bytes:ByteArray = new ByteArray();\n      bytes.writeUTFBytes(decodeURIComponent(data));\n      bufferedAmount += bytes.length; \/\/ not sure whether it should include \\x00 and \\xff\n      \/\/ We use return value to let caller know bufferedAmount because we cannot fire\n      \/\/ stateChange event here which causes weird error:\n      \/\/ > You are trying to call recursively into the Flash Player which is not allowed.\n      return bufferedAmount;\n    } else {\n      main.fatal(\"INVALID_STATE_ERR: invalid state\");\n      return 0;\n    }\n  }\n  \n  public function close():void {\n    main.log(\"close\");\n    try {\n      socket.close();\n    } catch (ex:Error) { }\n    readyState = CLOSED;\n    \/\/ We don't fire any events here because it causes weird error:\n    \/\/ > You are trying to call recursively into the Flash Player which is not allowed.\n    \/\/ We do something equivalent in JavaScript WebSocket#close instead.\n  }\n  \n  public function getReadyState():int {\n    return readyState;\n  }\n  \n  public function getBufferedAmount():int {\n    return bufferedAmount;\n  }\n  \n  private function onSocketConnect(event:Event):void {\n    main.log(\"connected\");\n    var hostValue:String = host + (port == 80 ? \"\" : \":\" + port);\n    var cookie:String = \"\";\n    if (main.getCallerHost() == host) {\n      cookie = ExternalInterface.call(\"function(){return document.cookie}\");\n    }\n    var key1:String = generateKey();\n    var key2:String = generateKey();\n    var key3:String = generateKey3();\n    expectedDigest = getSecurityDigest(key1, key2, key3);\n    var opt:String = \"\";\n    if (protocol) opt += \"WebSocket-Protocol: \" + protocol + \"\\r\\n\";\n    \/\/ if caller passes additional headers they must end with \"\\r\\n\"\n    if (headers) opt += headers;\n    \n    var req:String = StringUtil.substitute(\n      \"GET {0} HTTP\/1.1\\r\\n\" +\n      \"Upgrade: WebSocket\\r\\n\" +\n      \"Connection: Upgrade\\r\\n\" +\n      \"Host: {1}\\r\\n\" +\n      \"Origin: {2}\\r\\n\" +\n      \"Cookie: {3}\\r\\n\" +\n      \"Sec-WebSocket-Key1: {4}\\r\\n\" +\n      \"Sec-WebSocket-Key2: {5}\\r\\n\" +\n      \"{6}\" +\n      \"\\r\\n\",\n      path, hostValue, origin, cookie, key1, key2, opt);\n    main.log(\"request header:\\n\" + req);\n    socket.writeUTFBytes(req);\n    main.log(\"sent key3: \" + key3);\n    main.log(\"expected digest: \" + expectedDigest);\n    writeBytes(key3);\n    socket.flush();\n  }\n\n  private function onSocketClose(event:Event):void {\n    main.log(\"closed\");\n    readyState = CLOSED;\n    notifyStateChange();\n    dispatchEvent(new Event(\"close\"));\n  }\n\n  private function onSocketIoError(event:IOErrorEvent):void {\n    var message:String;\n    if (readyState == CONNECTING) {\n      message = \"cannot connect to Web Socket server at \" + url + \" (IoError)\";\n    } else {\n      message = \"error communicating with Web Socket server at \" + url + \" (IoError)\";\n    }\n    onError(message);\n  }\n\n  private function onSocketSecurityError(event:SecurityErrorEvent):void {\n    var message:String;\n    if (readyState == CONNECTING) {\n      message =\n          \"cannot connect to Web Socket server at \" + url + \" (SecurityError)\\n\" +\n          \"make sure the server is running and Flash socket policy file is correctly placed\";\n    } else {\n      message = \"error communicating with Web Socket server at \" + url + \" (SecurityError)\";\n    }\n    onError(message);\n  }\n  \n  private function onError(message:String):void {\n    var state:int = readyState;\n    if (state == CLOSED) return;\n    main.error(message);\n    close();\n    notifyStateChange();\n    dispatchEvent(new Event(state == CONNECTING ? \"close\" : \"error\"));\n  }\n\n  private function onSocketData(event:ProgressEvent):void {\n    var pos:int = buffer.length;\n    socket.readBytes(buffer, pos);\n    for (; pos < buffer.length; ++pos) {\n      if (headerState < 4) {\n        \/\/ try to find \"\\r\\n\\r\\n\"\n        if ((headerState == 0 || headerState == 2) && buffer[pos] == 0x0d) {\n          ++headerState;\n        } else if ((headerState == 1 || headerState == 3) && buffer[pos] == 0x0a) {\n          ++headerState;\n        } else {\n          headerState = 0;\n        }\n        if (headerState == 4) {\n          var headerStr:String = buffer.readUTFBytes(pos + 1);\n          main.log(\"response header:\\n\" + headerStr);\n          if (!validateHeader(headerStr)) return;\n          makeBufferCompact();\n          pos = -1;\n        }\n      } else if (headerState == 4) {\n        var replyDigest:String = readBytes(buffer, 16);\n        main.log(\"reply digest: \" + replyDigest);\n        if (replyDigest != expectedDigest) {\n          onError(\"digest doesn't match: \" + replyDigest + \" != \" + expectedDigest);\n          return;\n        }\n        headerState = 5;\n        makeBufferCompact();\n        pos = -1;\n        readyState = OPEN;\n        notifyStateChange();\n        dispatchEvent(new Event(\"open\"));\n      } else {\n        if (buffer[pos] == 0xff) {\n          if (buffer.readByte() != 0x00) {\n            onError(\"data must start with \\\\x00\");\n            return;\n          }\n          var data:String = buffer.readUTFBytes(pos - 1);\n          main.log(\"received: \" + data);\n          dispatchEvent(new WebSocketMessageEvent(\"message\", encodeURIComponent(data)));\n          buffer.readByte();\n          makeBufferCompact();\n          pos = -1;\n        }\n      }\n    }\n  }\n  \n  private function validateHeader(headerStr:String):Boolean {\n    var lines:Array = headerStr.split(\/\\r\\n\/);\n    if (!lines[0].match(\/^HTTP\\\/1.1 101 \/)) {\n      onError(\"bad response: \" + lines[0]);\n      return false;\n    }\n    var header:Object = {};\n    for (var i:int = 1; i < lines.length; ++i) {\n      if (lines[i].length == 0) continue;\n      var m:Array = lines[i].match(\/^(\\S+): (.*)$\/);\n      if (!m) {\n        onError(\"failed to parse response header line: \" + lines[i]);\n        return false;\n      }\n      header[m[1]] = m[2];\n    }\n    if (header[\"Upgrade\"] != \"WebSocket\") {\n      onError(\"invalid Upgrade: \" + header[\"Upgrade\"]);\n      return false;\n    }\n    if (header[\"Connection\"] != \"Upgrade\") {\n      onError(\"invalid Connection: \" + header[\"Connection\"]);\n      return false;\n    }\n    var resOrigin:String = header[\"Sec-WebSocket-Origin\"].toLowerCase();\n    if (resOrigin != origin) {\n      onError(\"origin doesn't match: '\" + resOrigin + \"' != '\" + origin + \"'\");\n      return false;\n    }\n    if (protocol && header[\"Sec-WebSocket-Protocol\"] != protocol) {\n      onError(\"protocol doesn't match: '\" +\n        header[\"WebSocket-Protocol\"] + \"' != '\" + protocol + \"'\");\n      return false;\n    }\n    return true;\n  }\n\n  private function makeBufferCompact():void {\n    if (buffer.position == 0) return;\n    var nextBuffer:ByteArray = new ByteArray();\n    buffer.readBytes(nextBuffer);\n    buffer = nextBuffer;\n  }\n  \n  private function notifyStateChange():void {\n    dispatchEvent(new WebSocketStateEvent(\"stateChange\", readyState, bufferedAmount));\n  }\n  \n  private function initNoiseChars():void {\n    noiseChars = new Array();\n    for (var i:int = 0x21; i <= 0x2f; ++i) {\n      noiseChars.push(String.fromCharCode(i));\n    }\n    for (var j:int = 0x3a; j <= 0x7a; ++j) {\n      noiseChars.push(String.fromCharCode(j));\n    }\n  }\n  \n  private function generateKey():String {\n    var spaces:uint = randomInt(1, 12);\n    var max:uint = uint.MAX_VALUE \/ spaces;\n    var number:uint = randomInt(0, max);\n    var key:String = (number * spaces).toString();\n    var noises:int = randomInt(1, 12);\n    var pos:int;\n    for (var i:int = 0; i < noises; ++i) {\n      var char:String = noiseChars[randomInt(0, noiseChars.length - 1)];\n      pos = randomInt(0, key.length);\n      key = key.substr(0, pos) + char + key.substr(pos);\n    }\n    for (var j:int = 0; j < spaces; ++j) {\n      pos = randomInt(1, key.length - 1);\n      key = key.substr(0, pos) + \" \" + key.substr(pos);\n    }\n    return key;\n  }\n  \n  private function generateKey3():String {\n    var key3:String = \"\";\n    for (var i:int = 0; i < 8; ++i) {\n      key3 += String.fromCharCode(randomInt(0, 255));\n    }\n    return key3;\n  }\n  \n  private function getSecurityDigest(key1:String, key2:String, key3:String):String {\n    var bytes1:String = keyToBytes(key1);\n    var bytes2:String = keyToBytes(key2);\n    return MD5.rstr_md5(bytes1 + bytes2 + key3);\n  }\n  \n  private function keyToBytes(key:String):String {\n    var keyNum:uint = parseInt(key.replace(\/[^\\d]\/g, \"\"));\n    var spaces:uint = 0;\n    for (var i:int = 0; i < key.length; ++i) {\n      if (key.charAt(i) == \" \") ++spaces;\n    }\n    var resultNum:uint = keyNum \/ spaces;\n    var bytes:String = \"\";\n    for (var j:int = 3; j >= 0; --j) {\n      bytes += String.fromCharCode((resultNum >> (j * 8)) & 0xff);\n    }\n    return bytes;\n  }\n  \n  private function writeBytes(bytes:String):void {\n    for (var i:int = 0; i < bytes.length; ++i) {\n      socket.writeByte(bytes.charCodeAt(i));\n    }\n  }\n  \n  private function readBytes(buffer:ByteArray, numBytes:int):String {\n    var bytes:String = \"\";\n    for (var i:int = 0; i < numBytes; ++i) {\n      \/\/ & 0xff is to make \\x80-\\xff positive number.\n      bytes += String.fromCharCode(buffer.readByte() & 0xff);\n    }\n    return bytes;\n  }\n  \n  private function randomInt(min:uint, max:uint):uint {\n    return min + Math.floor(Math.random() * (Number(max) - min + 1));\n  }\n\n  \/\/ for debug\n  private function dumpBytes(bytes:String):void {\n    var output:String = \"\";\n    for (var i:int = 0; i < bytes.length; ++i) {\n      output += bytes.charCodeAt(i).toString() + \", \";\n    }\n    main.log(output);\n  }\n  \n}\n\n}\n","new_contents":"\/\/ Copyright: Hiroshi Ichikawa <http:\/\/gimite.net\/en\/>\n\/\/ License: New BSD License\n\/\/ Reference: http:\/\/dev.w3.org\/html5\/websockets\/\n\/\/ Reference: http:\/\/tools.ietf.org\/html\/draft-hixie-thewebsocketprotocol-31\n\npackage {\n\nimport flash.display.*;\nimport flash.events.*;\nimport flash.external.*;\nimport flash.net.*;\nimport flash.system.*;\nimport flash.utils.*;\nimport mx.core.*;\nimport mx.controls.*;\nimport mx.events.*;\nimport mx.utils.*;\nimport com.adobe.net.proxies.RFC2817Socket;\nimport com.hurlant.crypto.tls.TLSSocket;\nimport com.hurlant.crypto.tls.TLSConfig;\nimport com.hurlant.crypto.tls.TLSEngine;\nimport com.hurlant.crypto.tls.TLSSecurityParameters;\nimport com.gsolo.encryption.MD5;\n\n[Event(name=\"message\", type=\"WebSocketMessageEvent\")]\n[Event(name=\"open\", type=\"flash.events.Event\")]\n[Event(name=\"close\", type=\"flash.events.Event\")]\n[Event(name=\"error\", type=\"flash.events.Event\")]\n[Event(name=\"stateChange\", type=\"WebSocketStateEvent\")]\npublic class WebSocket extends EventDispatcher {\n  \n  private static var CONNECTING:int = 0;\n  private static var OPEN:int = 1;\n  private static var CLOSING:int = 2;\n  private static var CLOSED:int = 3;\n  \n  \/\/private var rawSocket:RFC2817Socket;\n  private var rawSocket:Socket;\n  private var tlsSocket:TLSSocket;\n  private var tlsConfig:TLSConfig;\n  private var socket:Socket;\n  private var main:WebSocketMain;\n  private var url:String;\n  private var scheme:String;\n  private var host:String;\n  private var port:uint;\n  private var path:String;\n  private var origin:String;\n  private var protocol:String;\n  private var buffer:ByteArray = new ByteArray();\n  private var headerState:int = 0;\n  private var readyState:int = CONNECTING;\n  private var bufferedAmount:int = 0;\n  private var headers:String;\n  private var noiseChars:Array;\n  private var expectedDigest:String;\n\n  public function WebSocket(\n      main:WebSocketMain, url:String, protocol:String,\n      proxyHost:String = null, proxyPort:int = 0,\n      headers:String = null) {\n    this.main = main;\n    initNoiseChars();\n    this.url = url;\n    var m:Array = url.match(\/^(\\w+):\\\/\\\/([^\\\/:]+)(:(\\d+))?(\\\/.*)?$\/);\n    if (!m) main.fatal(\"SYNTAX_ERR: invalid url: \" + url);\n    this.scheme = m[1];\n    this.host = m[2];\n    this.port = parseInt(m[4] || \"80\");\n    this.path = m[5] || \"\/\";\n    this.origin = main.getOrigin();\n    this.protocol = protocol;\n    \/\/ if present and not the empty string, headers MUST end with \\r\\n\n    \/\/ headers should be zero or more complete lines, for example\n    \/\/ \"Header1: xxx\\r\\nHeader2: yyyy\\r\\n\"\n    this.headers = headers;\n    \n    \/*\n    socket = new RFC2817Socket();\n            \n    \/\/ if no proxy information is supplied, it acts like a normal Socket\n    \/\/ @see RFC2817Socket::connect\n    if (proxyHost != null && proxyPort != 0){      \n      socket.setProxyInfo(proxyHost, proxyPort);\n    } \n    *\/\n\n    ExternalInterface.call(\"console.log\", \"[WebSocket] scheme: \" + scheme);\n    rawSocket = new Socket();\n\n    rawSocket.addEventListener(Event.CLOSE, onSocketClose);\n    rawSocket.addEventListener(Event.CONNECT, onSocketConnect);\n    rawSocket.addEventListener(IOErrorEvent.IO_ERROR, onSocketIoError);\n    rawSocket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSocketSecurityError);\n    if (scheme == \"wss\") {\n        tlsConfig= new TLSConfig(TLSEngine.CLIENT,\n            null, null, null, null, null,\n            TLSSecurityParameters.PROTOCOL_VERSION);\n        tlsConfig.trustSelfSignedCertificates = true;\n        tlsConfig.ignoreCommonNameMismatch = true;\n\n        tlsSocket = new TLSSocket();\n        tlsSocket.addEventListener(ProgressEvent.SOCKET_DATA, onSocketData);\n        socket = (tlsSocket as Socket);\n    } else {\n        rawSocket.addEventListener(ProgressEvent.SOCKET_DATA, onSocketData);\n        socket = (rawSocket as Socket);\n    }\n    rawSocket.connect(host, port);\n  }\n  \n  public function send(data:String):int {\n    if (readyState == OPEN) {\n      socket.writeByte(0x00);\n      socket.writeUTFBytes(decodeURIComponent(data));\n      socket.writeByte(0xff);\n      socket.flush();\n      main.log(\"sent: \" + data);\n      return -1;\n    } else if (readyState == CLOSED) {\n      var bytes:ByteArray = new ByteArray();\n      bytes.writeUTFBytes(decodeURIComponent(data));\n      bufferedAmount += bytes.length; \/\/ not sure whether it should include \\x00 and \\xff\n      \/\/ We use return value to let caller know bufferedAmount because we cannot fire\n      \/\/ stateChange event here which causes weird error:\n      \/\/ > You are trying to call recursively into the Flash Player which is not allowed.\n      return bufferedAmount;\n    } else {\n      main.fatal(\"INVALID_STATE_ERR: invalid state\");\n      return 0;\n    }\n  }\n  \n  public function close():void {\n    main.log(\"close\");\n    try {\n      socket.close();\n    } catch (ex:Error) { }\n    readyState = CLOSED;\n    \/\/ We don't fire any events here because it causes weird error:\n    \/\/ > You are trying to call recursively into the Flash Player which is not allowed.\n    \/\/ We do something equivalent in JavaScript WebSocket#close instead.\n  }\n  \n  public function getReadyState():int {\n    return readyState;\n  }\n  \n  public function getBufferedAmount():int {\n    return bufferedAmount;\n  }\n  \n  private function onSocketConnect(event:Event):void {\n    main.log(\"connected\");\n\n    if (scheme == \"wss\") {\n        ExternalInterface.call(\"console.log\", \"[WebSocket] starting SSL\/TLS\");\n        tlsSocket.startTLS(rawSocket, host, tlsConfig);\n    }\n    \n    var hostValue:String = host + (port == 80 ? \"\" : \":\" + port);\n    var cookie:String = \"\";\n    if (main.getCallerHost() == host) {\n      cookie = ExternalInterface.call(\"function(){return document.cookie}\");\n    }\n    var key1:String = generateKey();\n    var key2:String = generateKey();\n    var key3:String = generateKey3();\n    expectedDigest = getSecurityDigest(key1, key2, key3);\n    var opt:String = \"\";\n    if (protocol) opt += \"WebSocket-Protocol: \" + protocol + \"\\r\\n\";\n    \/\/ if caller passes additional headers they must end with \"\\r\\n\"\n    if (headers) opt += headers;\n    \n    var req:String = StringUtil.substitute(\n      \"GET {0} HTTP\/1.1\\r\\n\" +\n      \"Upgrade: WebSocket\\r\\n\" +\n      \"Connection: Upgrade\\r\\n\" +\n      \"Host: {1}\\r\\n\" +\n      \"Origin: {2}\\r\\n\" +\n      \"Cookie: {3}\\r\\n\" +\n      \"Sec-WebSocket-Key1: {4}\\r\\n\" +\n      \"Sec-WebSocket-Key2: {5}\\r\\n\" +\n      \"{6}\" +\n      \"\\r\\n\",\n      path, hostValue, origin, cookie, key1, key2, opt);\n    main.log(\"request header:\\n\" + req);\n    socket.writeUTFBytes(req);\n    main.log(\"sent key3: \" + key3);\n    main.log(\"expected digest: \" + expectedDigest);\n    writeBytes(key3);\n    socket.flush();\n  }\n\n  private function onSocketClose(event:Event):void {\n    main.log(\"closed\");\n    readyState = CLOSED;\n    notifyStateChange();\n    dispatchEvent(new Event(\"close\"));\n  }\n\n  private function onSocketIoError(event:IOErrorEvent):void {\n    var message:String;\n    if (readyState == CONNECTING) {\n      message = \"cannot connect to Web Socket server at \" + url + \" (IoError)\";\n    } else {\n      message = \"error communicating with Web Socket server at \" + url + \" (IoError)\";\n    }\n    onError(message);\n  }\n\n  private function onSocketSecurityError(event:SecurityErrorEvent):void {\n    var message:String;\n    if (readyState == CONNECTING) {\n      message =\n          \"cannot connect to Web Socket server at \" + url + \" (SecurityError)\\n\" +\n          \"make sure the server is running and Flash socket policy file is correctly placed\";\n    } else {\n      message = \"error communicating with Web Socket server at \" + url + \" (SecurityError)\";\n    }\n    onError(message);\n  }\n  \n  private function onError(message:String):void {\n    var state:int = readyState;\n    if (state == CLOSED) return;\n    main.error(message);\n    close();\n    notifyStateChange();\n    dispatchEvent(new Event(state == CONNECTING ? \"close\" : \"error\"));\n  }\n\n  private function onSocketData(event:ProgressEvent):void {\n    var pos:int = buffer.length;\n    socket.readBytes(buffer, pos);\n    for (; pos < buffer.length; ++pos) {\n      if (headerState < 4) {\n        \/\/ try to find \"\\r\\n\\r\\n\"\n        if ((headerState == 0 || headerState == 2) && buffer[pos] == 0x0d) {\n          ++headerState;\n        } else if ((headerState == 1 || headerState == 3) && buffer[pos] == 0x0a) {\n          ++headerState;\n        } else {\n          headerState = 0;\n        }\n        if (headerState == 4) {\n          var headerStr:String = buffer.readUTFBytes(pos + 1);\n          main.log(\"response header:\\n\" + headerStr);\n          if (!validateHeader(headerStr)) return;\n          makeBufferCompact();\n          pos = -1;\n        }\n      } else if (headerState == 4) {\n        var replyDigest:String = readBytes(buffer, 16);\n        main.log(\"reply digest: \" + replyDigest);\n        if (replyDigest != expectedDigest) {\n          onError(\"digest doesn't match: \" + replyDigest + \" != \" + expectedDigest);\n          return;\n        }\n        headerState = 5;\n        makeBufferCompact();\n        pos = -1;\n        readyState = OPEN;\n        notifyStateChange();\n        dispatchEvent(new Event(\"open\"));\n      } else {\n        if (buffer[pos] == 0xff) {\n          if (buffer.readByte() != 0x00) {\n            onError(\"data must start with \\\\x00\");\n            return;\n          }\n          var data:String = buffer.readUTFBytes(pos - 1);\n          main.log(\"received: \" + data);\n          dispatchEvent(new WebSocketMessageEvent(\"message\", encodeURIComponent(data)));\n          buffer.readByte();\n          makeBufferCompact();\n          pos = -1;\n        }\n      }\n    }\n  }\n  \n  private function validateHeader(headerStr:String):Boolean {\n    var lines:Array = headerStr.split(\/\\r\\n\/);\n    if (!lines[0].match(\/^HTTP\\\/1.1 101 \/)) {\n      onError(\"bad response: \" + lines[0]);\n      return false;\n    }\n    var header:Object = {};\n    for (var i:int = 1; i < lines.length; ++i) {\n      if (lines[i].length == 0) continue;\n      var m:Array = lines[i].match(\/^(\\S+): (.*)$\/);\n      if (!m) {\n        onError(\"failed to parse response header line: \" + lines[i]);\n        return false;\n      }\n      header[m[1]] = m[2];\n    }\n    if (header[\"Upgrade\"] != \"WebSocket\") {\n      onError(\"invalid Upgrade: \" + header[\"Upgrade\"]);\n      return false;\n    }\n    if (header[\"Connection\"] != \"Upgrade\") {\n      onError(\"invalid Connection: \" + header[\"Connection\"]);\n      return false;\n    }\n    var resOrigin:String = header[\"Sec-WebSocket-Origin\"].toLowerCase();\n    if (resOrigin != origin) {\n      onError(\"origin doesn't match: '\" + resOrigin + \"' != '\" + origin + \"'\");\n      return false;\n    }\n    if (protocol && header[\"Sec-WebSocket-Protocol\"] != protocol) {\n      onError(\"protocol doesn't match: '\" +\n        header[\"WebSocket-Protocol\"] + \"' != '\" + protocol + \"'\");\n      return false;\n    }\n    return true;\n  }\n\n  private function makeBufferCompact():void {\n    if (buffer.position == 0) return;\n    var nextBuffer:ByteArray = new ByteArray();\n    buffer.readBytes(nextBuffer);\n    buffer = nextBuffer;\n  }\n  \n  private function notifyStateChange():void {\n    dispatchEvent(new WebSocketStateEvent(\"stateChange\", readyState, bufferedAmount));\n  }\n  \n  private function initNoiseChars():void {\n    noiseChars = new Array();\n    for (var i:int = 0x21; i <= 0x2f; ++i) {\n      noiseChars.push(String.fromCharCode(i));\n    }\n    for (var j:int = 0x3a; j <= 0x7a; ++j) {\n      noiseChars.push(String.fromCharCode(j));\n    }\n  }\n  \n  private function generateKey():String {\n    var spaces:uint = randomInt(1, 12);\n    var max:uint = uint.MAX_VALUE \/ spaces;\n    var number:uint = randomInt(0, max);\n    var key:String = (number * spaces).toString();\n    var noises:int = randomInt(1, 12);\n    var pos:int;\n    for (var i:int = 0; i < noises; ++i) {\n      var char:String = noiseChars[randomInt(0, noiseChars.length - 1)];\n      pos = randomInt(0, key.length);\n      key = key.substr(0, pos) + char + key.substr(pos);\n    }\n    for (var j:int = 0; j < spaces; ++j) {\n      pos = randomInt(1, key.length - 1);\n      key = key.substr(0, pos) + \" \" + key.substr(pos);\n    }\n    return key;\n  }\n  \n  private function generateKey3():String {\n    var key3:String = \"\";\n    for (var i:int = 0; i < 8; ++i) {\n      key3 += String.fromCharCode(randomInt(0, 255));\n    }\n    return key3;\n  }\n  \n  private function getSecurityDigest(key1:String, key2:String, key3:String):String {\n    var bytes1:String = keyToBytes(key1);\n    var bytes2:String = keyToBytes(key2);\n    return MD5.rstr_md5(bytes1 + bytes2 + key3);\n  }\n  \n  private function keyToBytes(key:String):String {\n    var keyNum:uint = parseInt(key.replace(\/[^\\d]\/g, \"\"));\n    var spaces:uint = 0;\n    for (var i:int = 0; i < key.length; ++i) {\n      if (key.charAt(i) == \" \") ++spaces;\n    }\n    var resultNum:uint = keyNum \/ spaces;\n    var bytes:String = \"\";\n    for (var j:int = 3; j >= 0; --j) {\n      bytes += String.fromCharCode((resultNum >> (j * 8)) & 0xff);\n    }\n    return bytes;\n  }\n  \n  private function writeBytes(bytes:String):void {\n    for (var i:int = 0; i < bytes.length; ++i) {\n      socket.writeByte(bytes.charCodeAt(i));\n    }\n  }\n  \n  private function readBytes(buffer:ByteArray, numBytes:int):String {\n    var bytes:String = \"\";\n    for (var i:int = 0; i < numBytes; ++i) {\n      \/\/ & 0xff is to make \\x80-\\xff positive number.\n      bytes += String.fromCharCode(buffer.readByte() & 0xff);\n    }\n    return bytes;\n  }\n  \n  private function randomInt(min:uint, max:uint):uint {\n    return min + Math.floor(Math.random() * (Number(max) - min + 1));\n  }\n\n  \/\/ for debug\n  private function dumpBytes(bytes:String):void {\n    var output:String = \"\";\n    for (var i:int = 0; i < bytes.length; ++i) {\n      output += bytes.charCodeAt(i).toString() + \", \";\n    }\n    main.log(output);\n  }\n  \n}\n\n}\n","subject":"Add wss:\/\/ (SSL\/TLS) support using as3crypto_patched.","message":"Add wss:\/\/ (SSL\/TLS) support using as3crypto_patched.\n\nWarning: RFC2817 proxy support interferes with the SSL Socket\n(hurlant) so I've disabled RFC2817 proxy support.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"keiosweb\/web-socket-js,zhangxingits\/web-socket-js,keiosweb\/web-socket-js,hanicker\/web-socket-js,gimite\/web-socket-js,hanicker\/web-socket-js,nitzo\/web-socket-js,zhangxingits\/web-socket-js,zhangxingits\/web-socket-js,nitzo\/web-socket-js,hehuabing\/web-socket-js,gimite\/web-socket-js,hehuabing\/web-socket-js,gimite\/web-socket-js,hanicker\/web-socket-js,hehuabing\/web-socket-js,nitzo\/web-socket-js,keiosweb\/web-socket-js"}
{"commit":"e57f32fca7c44e4d55f7ca34813c560f3350ba9c","old_file":"src\/flash\/geom\/Rectangle.as","new_file":"src\/flash\/geom\/Rectangle.as","old_contents":"package flash.geom\n{\n  import flash.geom.Point;\n\n  public class Rectangle\n  {\n    public var x:Number;\n    public var y:Number;\n    public var width:Number;\n    public var height:Number;\n\n    public function Rectangle(x:Number = 0, y:Number = 0, width:Number = 0, height:Number = 0) {\n      this.x = x;\n      this.y = y;\n      this.width = width;\n      this.height = height;\n    }\n\n    public function get left():Number {\n      return x;\n    }\n    public function set left(value:Number):void {\n      width += x - value\n      x = value;\n    }\n\n    public function get right():Number {\n      return x + width;\n    }\n    public function set right(value:Number):void {\n      width = value - x;\n    }\n\n    public function get top():Number {\n      return y;\n    }\n    public function set top(value:Number):void {\n      height += y - value;\n      y = value;\n    }\n\n    public function get bottom():Number {\n      return y + height;\n    }\n    public function set bottom(value:Number):void {\n      height = value - y;\n    }\n\n    public function get topLeft():Point {\n      return new Point(left, top);\n    }\n    public function set topLeft(value:Point):void {\n      top = value.y;\n      left = value.x;\n    }\n\n    public function get bottomRight():Point {\n      return new Point(right, bottom);\n    }\n    public function set bottomRight(value:Point):void {\n      bottom = value.y;\n      right = value.x;\n    }\n\n    public function get size():Point {\n      return new Point(width, height);\n    }\n    public function set size(value:Point):void {\n      width = value.x;\n      height = value.y;\n    }\n\n    public function clone():Rectangle {\n      return new Rectangle(x, y, width, height);\n    }\n\n    public function isEmpty():Boolean {\n      return width <= 0 || height <= 0;\n    }\n\n    public function setEmpty():void {\n      x = 0;\n      y = 0;\n      width = 0;\n      height = 0;\n    }\n\n    public function inflate(dx:Number, dy:Number):void {\n      x -= dx;\n      y -= dy;\n      width += (dx * 2);\n      height += (dy * 2);\n    }\n\n    public function inflatePoint(point:Point):void {\n      inflate(point.x, point.y);\n    }\n\n    public function offset(dx:Number, dy:Number):void {\n      x += dx;\n      y += dy;\n    }\n\n    public function offsetPoint(point:Point):void {\n      offset(point.x, point.y);\n    }\n\n    public function contains(x:Number, y:Number):Boolean {\n      return this.x <= x && x <= this.right && this.y <= y && y <= this.bottom;\n    }\n\n    public function containsPoint(point:Point):Boolean {\n      return contains(point.x, point.y);\n    }\n\n    public function containsRect(rect:Rectangle):Boolean {\n      return containsPoint(rect.topLeft) && containsPoint(rect.bottomRight);\n    }\n\n    public function intersection(toIntersect:Rectangle):Rectangle {\n      var l:Number = Math.max(x, toIntersect.x);\n      var r:Number = Math.min(right, toIntersect.right);\n      if (l <= r) {\n        var t:Number = Math.max(y, toIntersect.y);\n        var b:Number = Math.min(bottom, toIntersect.bottom);\n        if (t <= b) {\n          return new Rectangle(l, t, r - l, b - t);\n        }\n      }\n      return new Rectangle();\n    }\n\n    public function intersects(toIntersect:Rectangle):Boolean {\n      return Math.max(x, toIntersect.x) <= Math.min(right, toIntersect.right)\n          && Math.max(y, toIntersect.y) <= Math.min(bottom, toIntersect.bottom);\n    }\n\n    public function union(toUnion:Rectangle):Rectangle {\n      if (toUnion.width == 0 || toUnion.height == 0) {\n        return clone();\n      }\n      if (width == 0 || height == 0) {\n        return toUnion.clone();\n      }\n      var l:Number = Math.min(x, toUnion.x);\n      var t:Number = Math.min(y, toUnion.y);\n      return new Rectangle(l,\n                           t,\n                           Math.max(right, toUnion.right) - l,\n                           Math.max(bottom, toUnion.bottom) - t);\n    }\n\n    public function equals(toCompare:Rectangle):Boolean {\n      return x == toCompare.x\n          && y == toCompare.y\n          && width == toCompare.width\n          && height == toCompare.height;\n    }\n\n    public function copyFrom(sourceRect:Rectangle):void {\n      x = sourceRect.x;\n      y = sourceRect.y;\n      width = sourceRect.width;\n      height = sourceRect.height;\n    }\n\n    public function setTo(xa:Number, ya:Number, widtha:Number, heighta:Number):void {\n      x = xa;\n      y = ya;\n      width = widtha;\n      height = heighta;\n    }\n\n    public function toString():String {\n      return \"(x=\" + x + \", y=\" + y + \", w=\" + width + \", h=\" + height + \")\";\n    }\n  }\n}\n","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.geom\n{\n  import flash.geom.Point;\n\n  public class Rectangle\n  {\n    public var x:Number;\n    public var y:Number;\n    public var width:Number;\n    public var height:Number;\n\n    public function Rectangle(x:Number = 0, y:Number = 0, width:Number = 0, height:Number = 0) {\n      this.x = x;\n      this.y = y;\n      this.width = width;\n      this.height = height;\n    }\n\n    public function get left():Number {\n      return x;\n    }\n    public function set left(value:Number):void {\n      width += x - value\n      x = value;\n    }\n\n    public function get right():Number {\n      return x + width;\n    }\n    public function set right(value:Number):void {\n      width = value - x;\n    }\n\n    public function get top():Number {\n      return y;\n    }\n    public function set top(value:Number):void {\n      height += y - value;\n      y = value;\n    }\n\n    public function get bottom():Number {\n      return y + height;\n    }\n    public function set bottom(value:Number):void {\n      height = value - y;\n    }\n\n    public function get topLeft():Point {\n      return new Point(left, top);\n    }\n    public function set topLeft(value:Point):void {\n      top = value.y;\n      left = value.x;\n    }\n\n    public function get bottomRight():Point {\n      return new Point(right, bottom);\n    }\n    public function set bottomRight(value:Point):void {\n      bottom = value.y;\n      right = value.x;\n    }\n\n    public function get size():Point {\n      return new Point(width, height);\n    }\n    public function set size(value:Point):void {\n      width = value.x;\n      height = value.y;\n    }\n\n    public function clone():Rectangle {\n      return new Rectangle(x, y, width, height);\n    }\n\n    public function isEmpty():Boolean {\n      return width <= 0 || height <= 0;\n    }\n\n    public function setEmpty():void {\n      x = 0;\n      y = 0;\n      width = 0;\n      height = 0;\n    }\n\n    public function inflate(dx:Number, dy:Number):void {\n      x -= dx;\n      y -= dy;\n      width += (dx * 2);\n      height += (dy * 2);\n    }\n\n    public function inflatePoint(point:Point):void {\n      inflate(point.x, point.y);\n    }\n\n    public function offset(dx:Number, dy:Number):void {\n      x += dx;\n      y += dy;\n    }\n\n    public function offsetPoint(point:Point):void {\n      offset(point.x, point.y);\n    }\n\n    public function contains(x:Number, y:Number):Boolean {\n      return this.x <= x && x <= this.right && this.y <= y && y <= this.bottom;\n    }\n\n    public function containsPoint(point:Point):Boolean {\n      return contains(point.x, point.y);\n    }\n\n    public function containsRect(rect:Rectangle):Boolean {\n      return containsPoint(rect.topLeft) && containsPoint(rect.bottomRight);\n    }\n\n    public function intersection(toIntersect:Rectangle):Rectangle {\n      var l:Number = Math.max(x, toIntersect.x);\n      var r:Number = Math.min(right, toIntersect.right);\n      if (l <= r) {\n        var t:Number = Math.max(y, toIntersect.y);\n        var b:Number = Math.min(bottom, toIntersect.bottom);\n        if (t <= b) {\n          return new Rectangle(l, t, r - l, b - t);\n        }\n      }\n      return new Rectangle();\n    }\n\n    public function intersects(toIntersect:Rectangle):Boolean {\n      return Math.max(x, toIntersect.x) <= Math.min(right, toIntersect.right)\n          && Math.max(y, toIntersect.y) <= Math.min(bottom, toIntersect.bottom);\n    }\n\n    public function union(toUnion:Rectangle):Rectangle {\n      if (toUnion.width == 0 || toUnion.height == 0) {\n        return clone();\n      }\n      if (width == 0 || height == 0) {\n        return toUnion.clone();\n      }\n      var l:Number = Math.min(x, toUnion.x);\n      var t:Number = Math.min(y, toUnion.y);\n      return new Rectangle(l,\n                           t,\n                           Math.max(right, toUnion.right) - l,\n                           Math.max(bottom, toUnion.bottom) - t);\n    }\n\n    public function equals(toCompare:Rectangle):Boolean {\n      return x == toCompare.x\n          && y == toCompare.y\n          && width == toCompare.width\n          && height == toCompare.height;\n    }\n\n    public function copyFrom(sourceRect:Rectangle):void {\n      x = sourceRect.x;\n      y = sourceRect.y;\n      width = sourceRect.width;\n      height = sourceRect.height;\n    }\n\n    public function setTo(xa:Number, ya:Number, widtha:Number, heighta:Number):void {\n      x = xa;\n      y = ya;\n      width = widtha;\n      height = heighta;\n    }\n\n    public function toString():String {\n      return \"(x=\" + x + \", y=\" + y + \", w=\" + width + \", h=\" + height + \")\";\n    }\n  }\n}\n","subject":"add copyright notice","message":"add copyright notice\n","lang":"ActionScript","license":"apache-2.0","repos":"tschneidereit\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway"}
{"commit":"70e675654fdd15da1ae5358c30ac02e00c098e44","old_file":"src\/aerys\/minko\/render\/geometry\/stream\/iterator\/TriangleReference.as","new_file":"src\/aerys\/minko\/render\/geometry\/stream\/iterator\/TriangleReference.as","old_contents":"package aerys.minko.render.geometry.stream.iterator\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.math.Plane;\n\timport aerys.minko.type.math.Vector4;\n\n\tpublic final class TriangleReference\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tprivate static const DUMMY_INDICES\t\t\t: Vector.<uint>\t= new <uint>[0, 1, 2];\n\t\t\n\t\tminko_stream static const UPDATE_NONE\t\t: uint\t\t= 0;\n\t\tminko_stream static const UPDATE_NORMAL\t\t: uint\t\t= 1;\n\t\tminko_stream static const UPDATE_PLANE\t\t: uint\t\t= 2;\n\t\tminko_stream static const UPDATE_CENTER\t\t: uint\t\t= 4;\n\t\tminko_stream static const UPDATE_ALL\t\t: uint\t\t= 1 | 2 | 4;\n\n\t\tminko_stream var _index\t\t: uint\t\t\t\t= 0;\n\t\tminko_stream var _update\t: uint\t\t\t\t= UPDATE_ALL;\n\n\t\tprivate var _indexStream\t: IndexStream\t\t= null;\n\n\t\tprivate var _v0\t\t\t\t: VertexReference\t= null;\n\t\tprivate var _v1\t\t\t\t: VertexReference\t= null;\n\t\tprivate var _v2\t\t\t\t: VertexReference\t= null;\n\n\t\tprivate var _i0\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _i1\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _i2\t\t\t\t: uint\t\t\t\t= 0;\n\n\t\tpublic function get index()\t: int\n\t\t{\n\t\t\treturn _index;\n\t\t}\n\n\t\tpublic function get v0() : VertexReference\n\t\t{\n\t\t\treturn _v0;\n\t\t}\n\t\tpublic function get v1() : VertexReference\n\t\t{\n\t\t\treturn _v1;\n\t\t}\n\t\tpublic function get v2() : VertexReference\n\t\t{\n\t\t\treturn _v2;\n\t\t}\n\n\t\tpublic function get i0() : int\n\t\t{\n\t\t\treturn _indexStream._data[int(_index * 3)];\n\t\t}\n\t\tpublic function set i0(value : int) : void\n\t\t{\n\t\t\t_indexStream._data[int(_index * 3)] = value;\n\t\t\t_indexStream.invalidate();\n\t\t\t_v0._index = value;\n\t\t\t_update |= UPDATE_ALL;\n\t\t}\n\t\t\n\t\tpublic function get i1() : int\n\t\t{\n\t\t\treturn _indexStream._data[int(_index * 3 + 1)];\n\t\t}\n\t\tpublic function set i1(value : int) : void\n\t\t{\n\t\t\t_indexStream._data[int(_index * 3 + 1)] = value;\n\t\t\t_indexStream.invalidate();\n\t\t\t_v1._index = value;\n\t\t\t_update |= UPDATE_ALL;\n\t\t}\n\t\t\n\t\tpublic function get i2() : int\n\t\t{\n\t\t\treturn _indexStream._data[int(_index * 3 + 2)];\n\t\t}\n\t\tpublic function set i2(value : int) : void\n\t\t{\n\t\t\t_indexStream._data[int(_index * 3 + 2)] = value;\n\t\t\t_indexStream.invalidate();\n\t\t\t_v2._index = value;\n\t\t\t_update |= UPDATE_ALL;\n\t\t}\n\t\t\n\t\tpublic function TriangleReference(vertexStream \t: IVertexStream,\n\t\t\t\t\t\t\t\t\t\t  indexStream\t: IndexStream,\n\t\t\t\t\t\t\t\t\t\t  index \t\t: uint)\n\t\t{\n\t\t\t_indexStream = indexStream;\n\t\t\t_index = index;\n\n\t\t\tinitialize(vertexStream);\n\t\t}\n\t\t\n\t\tprivate function initialize(vertexStream : IVertexStream) : void\n\t\t{\n\t\t\tvar ii : uint = _index * 3;\n\n\t\t\t\/\/ create a new triangle if it does not exist\n\t\t\tif (ii >= _indexStream.length)\n\t\t\t\t_indexStream.push(DUMMY_INDICES);\n\t\t\t\n\t\t\t_v0 = new VertexReference(vertexStream, _indexStream.get(ii));\n\t\t\t_v1 = new VertexReference(vertexStream, _indexStream.get(ii + 1));\n\t\t\t_v2 = new VertexReference(vertexStream, _indexStream.get(ii + 2));\n\t\t}\n\n\t\tpublic function invertWinding() : void\n\t\t{\n\t\t\t_update = UPDATE_ALL;\n\n\t\t\tvar tmp : int = _i0;\n\n\t\t\t_v0._index = _i0 = _i1;\n\t\t\t_v1._index = tmp;\n\n\t\t\ti0 = _i1;\n\t\t\ti1 = tmp;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry.stream.iterator\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.IndexStream;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.math.Plane;\n\timport aerys.minko.type.math.Vector4;\n\n\tpublic final class TriangleReference\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tprivate static const DUMMY_INDICES\t\t\t: Vector.<uint>\t= new <uint>[0, 1, 2];\n\t\t\n\t\tminko_stream static const UPDATE_NONE\t\t: uint\t\t= 0;\n\t\tminko_stream static const UPDATE_NORMAL\t\t: uint\t\t= 1;\n\t\tminko_stream static const UPDATE_PLANE\t\t: uint\t\t= 2;\n\t\tminko_stream static const UPDATE_CENTER\t\t: uint\t\t= 4;\n\t\tminko_stream static const UPDATE_ALL\t\t: uint\t\t= 1 | 2 | 4;\n\n\t\tminko_stream var _index\t\t: uint\t\t\t\t= 0;\n\t\tminko_stream var _update\t: uint\t\t\t\t= UPDATE_ALL;\n\n\t\tprivate var _indexStream\t: IndexStream\t\t= null;\n\n\t\tprivate var _v0\t\t\t\t: VertexReference\t= null;\n\t\tprivate var _v1\t\t\t\t: VertexReference\t= null;\n\t\tprivate var _v2\t\t\t\t: VertexReference\t= null;\n\n\t\tprivate var _i0\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _i1\t\t\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _i2\t\t\t\t: uint\t\t\t\t= 0;\n\n\t\tpublic function get index()\t: int\n\t\t{\n\t\t\treturn _index;\n\t\t}\n\n\t\tpublic function get v0() : VertexReference\n\t\t{\n\t\t\treturn _v0;\n\t\t}\n\t\tpublic function get v1() : VertexReference\n\t\t{\n\t\t\treturn _v1;\n\t\t}\n\t\tpublic function get v2() : VertexReference\n\t\t{\n\t\t\treturn _v2;\n\t\t}\n\n\t\tpublic function get i0() : int\n\t\t{\n\t\t\treturn _indexStream._data[int(_index * 3)];\n\t\t}\n\t\tpublic function set i0(value : int) : void\n\t\t{\n\t\t\t_indexStream._data[int(_index * 3)] = value;\n\t\t\t_indexStream.invalidate();\n\t\t\t_v0._index = value;\n\t\t\t_update |= UPDATE_ALL;\n\t\t}\n\t\t\n\t\tpublic function get i1() : int\n\t\t{\n\t\t\treturn _indexStream._data[int(_index * 3 + 1)];\n\t\t}\n\t\tpublic function set i1(value : int) : void\n\t\t{\n\t\t\t_indexStream._data[int(_index * 3 + 1)] = value;\n\t\t\t_indexStream.invalidate();\n\t\t\t_v1._index = value;\n\t\t\t_update |= UPDATE_ALL;\n\t\t}\n\t\t\n\t\tpublic function get i2() : int\n\t\t{\n\t\t\treturn _indexStream._data[int(_index * 3 + 2)];\n\t\t}\n\t\tpublic function set i2(value : int) : void\n\t\t{\n\t\t\t_indexStream._data[int(_index * 3 + 2)] = value;\n\t\t\t_indexStream.invalidate();\n\t\t\t_v2._index = value;\n\t\t\t_update |= UPDATE_ALL;\n\t\t}\n\t\t\n\t\tpublic function TriangleReference(vertexStream \t: IVertexStream,\n\t\t\t\t\t\t\t\t\t\t  indexStream\t: IndexStream,\n\t\t\t\t\t\t\t\t\t\t  index \t\t: uint)\n\t\t{\n\t\t\t_indexStream = indexStream;\n\t\t\t_index = index;\n\n\t\t\tinitialize(vertexStream);\n\t\t}\n\t\t\n\t\tprivate function initialize(vertexStream : IVertexStream) : void\n\t\t{\n\t\t\tvar ii : uint = _index * 3;\n\n\t\t\t\/\/ create a new triangle if it does not exist\n\t\t\tif (ii >= _indexStream.length)\n\t\t\t\t_indexStream.pushVector(DUMMY_INDICES);\n\t\t\t\n\t\t\t_v0 = new VertexReference(vertexStream, _indexStream.get(ii));\n\t\t\t_v1 = new VertexReference(vertexStream, _indexStream.get(ii + 1));\n\t\t\t_v2 = new VertexReference(vertexStream, _indexStream.get(ii + 2));\n\t\t}\n\n\t\tpublic function invertWinding() : void\n\t\t{\n\t\t\t_update = UPDATE_ALL;\n\n\t\t\tvar tmp : int = _i0;\n\n\t\t\t_v0._index = _i0 = _i1;\n\t\t\t_v1._index = tmp;\n\n\t\t\ti0 = _i1;\n\t\t\ti1 = tmp;\n\t\t}\n\t}\n}","subject":"fix TriangleReference to use IndexStream.pushVector() instead of TriangleReference.push()","message":"fix TriangleReference to use IndexStream.pushVector() instead of TriangleReference.push()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"265857c4418c0c2021816e0f8e3845da8ae9d431","old_file":"src\/ageofai\/unit\/utils\/VillagerAI.as","new_file":"src\/ageofai\/unit\/utils\/VillagerAI.as","old_contents":"package ageofai.unit.utils \n{\n    import ageofai.home.vo.HomeVO;\n    import ageofai.home.vo.MapNodeVO;\n    import ageofai.map.constant.CMapNodeType;\n    import ageofai.map.geom.IntPoint;\n    import ageofai.map.model.IMapModel;\n    import ageofai.map.model.MapNode;\n    import ageofai.unit.base.IUnitView;\n    import ageofai.villager.constant.CVillagerStatus;\n    import ageofai.villager.model.IVillagerModel;\n    import ageofai.villager.vo.VillagerVO;\n    import flash.geom.Point;\n\t\/**\n     * ...\n     * @author \n     *\/\n    public class VillagerAI implements IUnitAI\n    {\n        private var sightOffset:Array = [[ -2, -2 ], [ -2, -1 ], [ -2, 0 ], [ -2, 1 ], [ -2, 2 ],\n            [ -1, -2 ], [ -1, -1 ], \/*[ -1, 0 ],*\/ [ -1, 1 ], [ -1, 2 ],\n            [ 0, -2 ], \/*[ 0, -1 ], [ 0, 1 ],*\/ [ 0, 2 ],\n            [ 1, -2 ], [ 1, -1 ], \/*[ 1, 0 ],*\/ [ 1, 1 ], [ 1, 2 ],\n            [ 2, -2 ], [ 2, -1 ], [ 2, 0 ], [ 2, 1 ], [ 2, 2 ]];\n        private var surroundings:Array = [[ -1, 0 ], [ 0, -1 ], [ 1, 0 ], [ 0, 1 ]];\n            \n        public function tick(villager:VillagerVO, mapModel:IMapModel, home:HomeVO):IntPoint\n        {\n            if ( villager.status == CVillagerStatus.IDLE )\n            {\n                var newPoint:IntPoint;\n                \n                var objectFounds:Vector.<MapNodeVO> = new Vector.<MapNodeVO>();\n                \n                \/\/ Check sight area\n                for (var i:int = 0, count:int = sightOffset.length; i < count; i++)\n                {\n                    var newX:int = villager.position.x + sightOffset[i][0];\n                    var newY:int = villager.position.y + sightOffset[i][1];\n                    \n                    if (newX < 0 || newY < 0 || newX >= mapModel.map[0].length || newY >= mapModel.map.length)\n                    {\n                        continue;\n                    }\n                    \n                    newPoint = new IntPoint(newX, newY);\n                    var objectType:int = mapModel.map[newY][newX].objectType;\n                    if (objectType != CMapNodeType.OBJECT_NULL && objectType != CMapNodeType.OBJECT_HOME)\n                    {\n                        var nodeVO:MapNodeVO = new MapNodeVO();\n                        nodeVO.pos = newPoint;\n                        nodeVO.node = mapModel.map[newY][newX];\n                        objectFounds[objectFounds.length] = nodeVO;\n                    }\n                }\n                \n                \/\/ Check surroundings\n                for (i = 0, count = surroundings.length; i < count; i++)\n                {\n                    newX = villager.position.x + surroundings[i][0];\n                    newY = villager.position.y + surroundings[i][1];\n                    \n                    if (newX < 0 || newY < 0 || newX >= mapModel.map[0].length || newY >= mapModel.map.length)\n                    {\n                        continue;\n                    }\n                    \n                    newPoint = new IntPoint(newX, newY);\n                    \n                    var objectType:int = mapModel.map[newY][newX].objectType;\n                    if (objectType != CMapNodeType.OBJECT_NULL && objectType != CMapNodeType.OBJECT_HOME)\n                    {\n                        nodeVO = new MapNodeVO();\n                        nodeVO.pos = newPoint;\n                        nodeVO.node = mapModel.map[newY][newX];\n                        objectFounds[objectFounds.length] = nodeVO;\n                    }\n                }\n                \n                home.objectFounds = home.objectFounds.concat(objectFounds);\n                \n                if ( home.objectFounds.length == 0 )\n                {\n                    \/\/ Move randomly\n                    do {\n                        var newPos:int = Math.round(Math.random() * 3);\n                        newX = villager.position.x + surroundings[newPos][0];\n                        newY = villager.position.y + surroundings[newPos][1];\n                        \n                        if (newX < 0 || newY < 0 || newX >= mapModel.map[0].length || newY >= mapModel.map.length)\n                        {\n                            continue;\n                        }\n                    \n                        newPoint = new IntPoint(newX, newY);\n                    } while (newPoint.x < 0 || newPoint.y < 0 || newPoint.x >= mapModel.map[0].length || newPoint.y >= mapModel.map.length ||\n                        !mapModel.map[newPoint.y][newPoint.x].walkable);\n                }\n                else\n                {\n                    \/\/ Go to object\n                    i = 0;\n                    do {\n                        var path:Vector.<IntPoint> = mapModel.getPath(villager.position, home.objectFounds[i].pos);\n                        i++;\n                    } while (path == null && i < home.objectFounds.length)\n                    \n                    if (path != null) newPoint = path[0];\n                }\n            }\n            else\n            {\n                \/\/ Is current task still valid?\n            }\n            \n            return newPoint;\n        }\n    }\n\n}","new_contents":"package ageofai.unit.utils \n{\n    import ageofai.home.vo.HomeVO;\n    import ageofai.home.vo.MapNodeVO;\n    import ageofai.map.constant.CMapNodeType;\n    import ageofai.map.geom.IntPoint;\n    import ageofai.map.model.IMapModel;\n    import ageofai.map.model.MapNode;\n    import ageofai.unit.base.IUnitView;\n    import ageofai.villager.constant.CVillagerStatus;\n    import ageofai.villager.model.IVillagerModel;\n    import ageofai.villager.vo.VillagerVO;\n    import flash.geom.Point;\n\t\/**\n     * ...\n     * @author \n     *\/\n    public class VillagerAI implements IUnitAI\n    {\n        private var sightOffset:Array = [[ -2, -2 ], [ -2, -1 ], [ -2, 0 ], [ -2, 1 ], [ -2, 2 ],\n            [ -1, -2 ], [ -1, -1 ], \/*[ -1, 0 ],*\/ [ -1, 1 ], [ -1, 2 ],\n            [ 0, -2 ], \/*[ 0, -1 ], [ 0, 1 ],*\/ [ 0, 2 ],\n            [ 1, -2 ], [ 1, -1 ], \/*[ 1, 0 ],*\/ [ 1, 1 ], [ 1, 2 ],\n            [ 2, -2 ], [ 2, -1 ], [ 2, 0 ], [ 2, 1 ], [ 2, 2 ]];\n        private var surroundings:Array = [[ -1, 0 ], [ 0, -1 ], [ 1, 0 ], [ 0, 1 ]];\n            \n        public function tick(villager:VillagerVO, mapModel:IMapModel, home:HomeVO):IntPoint\n        {\n            if ( villager.status == CVillagerStatus.IDLE )\n            {\n                var newPoint:IntPoint;\n                \n                var objectFounds:Vector.<MapNodeVO> = new Vector.<MapNodeVO>();\n                \n                \/\/ Check sight area\n                for (var i:int = 0, count:int = sightOffset.length; i < count; i++)\n                {\n                    var newX:int = villager.position.x + sightOffset[i][0];\n                    var newY:int = villager.position.y + sightOffset[i][1];\n                    \n                    if (newX < 0 || newY < 0 || newX >= mapModel.map[0].length || newY >= mapModel.map.length)\n                    {\n                        continue;\n                    }\n                    \n                    newPoint = new IntPoint(newX, newY);\n                    var objectType:int = mapModel.map[newY][newX].objectType;\n                    if (objectType != CMapNodeType.OBJECT_NULL && objectType != CMapNodeType.OBJECT_HOME)\n                    {\n                        var nodeVO:MapNodeVO = new MapNodeVO();\n                        nodeVO.pos = newPoint;\n                        nodeVO.node = mapModel.map[newY][newX];\n                        objectFounds[objectFounds.length] = nodeVO;\n                    }\n                }\n                \n                \/\/ Check surroundings\n                var nextToObject:Boolean;\n                for (i = 0, count = surroundings.length; i < count; i++)\n                {\n                    newX = villager.position.x + surroundings[i][0];\n                    newY = villager.position.y + surroundings[i][1];\n                    \n                    if (newX < 0 || newY < 0 || newX >= mapModel.map[0].length || newY >= mapModel.map.length)\n                    {\n                        continue;\n                    }\n                    \n                    newPoint = new IntPoint(newX, newY);\n                    \n                    var objectType:int = mapModel.map[newY][newX].objectType;\n                    if (objectType != CMapNodeType.OBJECT_NULL && objectType != CMapNodeType.OBJECT_HOME)\n                    {\n                        nextToObject = true;\n                        nodeVO = new MapNodeVO();\n                        nodeVO.pos = newPoint;\n                        nodeVO.node = mapModel.map[newY][newX];\n                        objectFounds[objectFounds.length] = nodeVO;\n                    }\n                }\n                \n                home.objectFounds = home.objectFounds.concat(objectFounds);\n                \n                if ( home.objectFounds.length == 0 )\n                {\n                    \/\/ Move randomly\n                    do {\n                        var newPos:int = Math.round(Math.random() * 3);\n                        newX = villager.position.x + surroundings[newPos][0];\n                        newY = villager.position.y + surroundings[newPos][1];\n                        \n                        if (newX < 0 || newY < 0 || newX >= mapModel.map[0].length || newY >= mapModel.map.length)\n                        {\n                            continue;\n                        }\n                    \n                        newPoint = new IntPoint(newX, newY);\n                    } while (newPoint.x < 0 || newPoint.y < 0 || newPoint.x >= mapModel.map[0].length || newPoint.y >= mapModel.map.length ||\n                        !mapModel.map[newPoint.y][newPoint.x].walkable);\n                }\n                else if (nextToObject)\n                {\n                    villager.status = CVillagerStatus.HARVEST;\n                    newPoint = null;\n                }\n                else\n                {\n                    \/\/ Go to object\n                    i = 0;\n                    do {\n                        var path:Vector.<IntPoint> = mapModel.getPath(villager.position, home.objectFounds[i].pos);\n                        i++;\n                    } while (path == null && i < home.objectFounds.length)\n                    \n                    if (path != null) newPoint = path[0];\n                }\n            }\n            else\n            {\n                \/\/ Is current task still valid?\n            }\n            \n            return newPoint;\n        }\n    }\n\n}","subject":"Change status","message":"Change status\n","lang":"ActionScript","license":"apache-2.0","repos":"goc-flashplusplus\/ageofai"}
{"commit":"d0f9a89a79bcf41b6f59ef9a647536eb34eee294","old_file":"src\/aerys\/minko\/type\/enum\/Blending.as","new_file":"src\/aerys\/minko\/type\/enum\/Blending.as","old_contents":"package aerys.minko.type.enum\n{\n\timport aerys.minko.ns.minko_render;\n\t\n\timport flash.display3D.Context3DBlendFactor;\n\n\t\/**\n\t * The Blending class is an enumeration of the most common values possible\n\t * for the Shader.blending property and the BlendingShaderPart.blend() method.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t * @see aerys.minko.type.enum.BlendingSource\n\t * @see aerys.minko.type.enum.BlendingDestination\n\t * @see aerys.minko.render.shader.Shader\n\t * @see aerys.minko.render.shader.part.BlendingShaderPart\n\t * \n\t *\/\n\tpublic final class Blending\n\t{\n\t\tpublic static const NORMAL\t\t: uint\t\t= BlendingSource.ONE\n\t\t\t\t\t\t\t\t\t\t\t\t\t  | BlendingDestination.ZERO;\n\n\t\tpublic static const ALPHA\t\t: uint\t\t= BlendingSource.SOURCE_ALPHA\n\t\t\t\t\t\t\t\t\t\t\t\t\t  | BlendingDestination.ONE_MINUS_SOURCE_ALPHA;\n\n\t\tpublic static const ADDITIVE\t: uint\t\t= BlendingSource.SOURCE_ALPHA\n\t\t\t\t\t\t\t\t\t\t\t\t\t  | BlendingDestination.ONE;\n\n\t\tpublic static const LIGHT\t\t: uint\t\t= BlendingSource.ZERO\n\t\t\t\t\t\t\t\t\t\t\t\t\t  | BlendingDestination.SOURCE_COLOR;\n\t\t\n\t\tminko_render static const STRINGS : Vector.<String> = new <String>[\n\t\t\tContext3DBlendFactor.DESTINATION_ALPHA,\n\t\t\tContext3DBlendFactor.DESTINATION_COLOR,\n\t\t\tContext3DBlendFactor.ONE,\n\t\t\tContext3DBlendFactor.ONE_MINUS_DESTINATION_ALPHA,\n\t\t\tContext3DBlendFactor.ONE_MINUS_DESTINATION_COLOR,\n\t\t\tContext3DBlendFactor.ONE_MINUS_SOURCE_ALPHA,\n\t\t\tContext3DBlendFactor.SOURCE_ALPHA,\n\t\t\tContext3DBlendFactor.SOURCE_COLOR,\n\t\t\tContext3DBlendFactor.ZERO\n\t\t];\n\t}\n}","new_contents":"package aerys.minko.type.enum\n{\n\timport aerys.minko.ns.minko_render;\n\t\n\timport flash.display3D.Context3DBlendFactor;\n\n\t\/**\n\t * The Blending class is an enumeration of the most common values possible\n\t * for the Shader.blending property and the BlendingShaderPart.blend() method.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t * @see aerys.minko.type.enum.BlendingSource\n\t * @see aerys.minko.type.enum.BlendingDestination\n\t * @see aerys.minko.render.shader.Shader\n\t * @see aerys.minko.render.shader.part.BlendingShaderPart\n\t * \n\t *\/\n\tpublic final class Blending\n\t{\n\t\tpublic static const OPAQUE\t\t: uint\t\t= BlendingSource.ONE\n\t\t\t\t\t\t\t\t\t\t\t\t\t  | BlendingDestination.ZERO;\n\n\t\tpublic static const ALPHA\t\t: uint\t\t= BlendingSource.SOURCE_ALPHA\n\t\t\t\t\t\t\t\t\t\t\t\t\t  | BlendingDestination.ONE_MINUS_SOURCE_ALPHA;\n\n\/\/\t\tpublic static const ADDITIVE\t: uint\t\t= BlendingSource.SOURCE_ALPHA\n\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t  | BlendingDestination.ONE;\n        \n        public static const ADDITIVE\t: uint\t\t= BlendingSource.DESTINATION_ALPHA\n            | BlendingDestination.ONE;\n\n\t\tpublic static const LIGHT\t\t: uint\t\t= BlendingSource.ZERO\n\t\t\t\t\t\t\t\t\t\t\t\t\t  | BlendingDestination.SOURCE_COLOR;\n\t\t\n\t\tminko_render static const STRINGS : Vector.<String> = new <String>[\n\t\t\tContext3DBlendFactor.DESTINATION_ALPHA,\n\t\t\tContext3DBlendFactor.DESTINATION_COLOR,\n\t\t\tContext3DBlendFactor.ONE,\n\t\t\tContext3DBlendFactor.ONE_MINUS_DESTINATION_ALPHA,\n\t\t\tContext3DBlendFactor.ONE_MINUS_DESTINATION_COLOR,\n\t\t\tContext3DBlendFactor.ONE_MINUS_SOURCE_ALPHA,\n\t\t\tContext3DBlendFactor.SOURCE_ALPHA,\n\t\t\tContext3DBlendFactor.SOURCE_COLOR,\n\t\t\tContext3DBlendFactor.ZERO\n\t\t];\n\t}\n}","subject":"rename Blending.NORMAL to Blending.OPAQUE","message":"rename Blending.NORMAL to Blending.OPAQUE\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"399d7321b9dc28b86e4eea1b5433b44f7c3ff6cd","old_file":"src\/com\/esri\/builder\/controllers\/ApplicationCompleteController.as","new_file":"src\/com\/esri\/builder\/controllers\/ApplicationCompleteController.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.events.IdentityManagerEvent;\nimport com.esri.builder.components.LogFileTarget;\nimport com.esri.builder.components.ToolTip;\nimport com.esri.builder.controllers.supportClasses.MachineDisplayName;\nimport com.esri.builder.controllers.supportClasses.Settings;\nimport com.esri.builder.controllers.supportClasses.StartupWidgetTypeLoader;\nimport com.esri.builder.controllers.supportClasses.WellKnownDirectories;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\nimport com.esri.builder.views.popups.UnknownErrorPopUp;\n\nimport flash.display.DisplayObjectContainer;\nimport flash.events.Event;\nimport flash.events.UncaughtErrorEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\nimport flash.net.URLRequestDefaults;\nimport flash.system.Capabilities;\n\nimport mx.core.FlexGlobals;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.managers.ToolTipManager;\nimport mx.resources.ResourceManager;\nimport mx.rpc.AsyncResponder;\nimport mx.rpc.Responder;\n\nimport spark.components.WindowedApplication;\n\npublic final class ApplicationCompleteController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(ApplicationCompleteController);\n\n    private var widgetTypeLoader:StartupWidgetTypeLoader;\n\n    private var startupSettings:Settings;\n\n    public function ApplicationCompleteController()\n    {\n        AppEvent.addListener(AppEvent.APPLICATION_COMPLETE, onApplicationComplete, false, 0, true);\n    }\n\n    private function onApplicationComplete(event:AppEvent):void\n    {\n        applicationComplete(event.data as WindowedApplication);\n        Model.instance.config.isDirty = false;\n    }\n\n    private function applicationComplete(app:WindowedApplication):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Starting up application.');\n        }\n\n        exportDependenciesToAppStorage();\n        loadUserPreferences();\n        loadWebMapSearchHistory();\n        \/\/ Disable HTTP cache for HTML component\n        URLRequestDefaults.cacheResponse = false;\n\n        \/\/ Setup some XML global properties\n        XML.ignoreComments = true;\n        XML.ignoreWhitespace = true;\n        XML.prettyIndent = 4;\n\n        ToolTipManager.toolTipClass = ToolTip;\n\n        \/\/ Can only have access to 'loaderInfo' when the app is complete.\n        app.loaderInfo.uncaughtErrorEvents.addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR, uncaughtErrorHandler);\n\n        widgetTypeLoader = new StartupWidgetTypeLoader();\n        widgetTypeLoader.addEventListener(Event.COMPLETE, widgetTypeLoader_completeHandler);\n        widgetTypeLoader.loadWidgetTypes();\n    }\n\n    private function exportDependenciesToAppStorage():void\n    {\n        try\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Creating required folders.');\n            }\n\n            WellKnownDirectories.getInstance().customFlexViewer.createDirectory();\n            WellKnownDirectories.getInstance().customModules.createDirectory();\n        }\n        catch (error:Error)\n        {\n            BuilderAlert.show(ResourceManager.getInstance().getString('BuilderStrings', 'startup.couldNotCreateCustomDirectories'), ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n        }\n    }\n\n    private function loadUserPreferences():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading user preferences...');\n        }\n\n        migratePreviousSettingsFolder();\n        const so:SharedObject = SharedObject.getLocal(Model.USER_PREF);\n\n        startupSettings = new Settings();\n\n        startupSettings.webServerURL = so.data.baseURL;\n        startupSettings.webServerFolder = so.data.baseLoc;\n        startupSettings.locale = so.data.locale ? so.data.locale : getPreferredLocale();\n        startupSettings.bingKey = so.data.bingKey;\n        startupSettings.proxyURL = so.data.httpProxy;\n\n        if (so.data.hasOwnProperty(\"userPortalURL\"))\n        {\n            \/\/updated property for v3.1+\n            startupSettings.portalURL = so.data.userPortalURL;\n            startupSettings.geocodeURL = so.data.geocodeURL;\n            startupSettings.directionsURL = so.data.directionsURL;\n            startupSettings.printTaskURL = so.data.printTaskURL;\n        }\n        else\n        {\n            startupSettings.portalURL = (so.data.portalURL) ? so.data.portalURL : PortalModel.DEFAULT_PORTAL_URL;\n        }\n\n        if (so.data.hasOwnProperty(\"userGeometryServiceURL\"))\n        {\n            \/\/updated property for v3.1+\n            startupSettings.geometryServiceURL = so.data.userGeometryServiceURL;\n        }\n        else\n        {\n            startupSettings.geometryServiceURL = so.data.userGeometryServiceURL = (so.data.geometryServiceURL) ? so.data.geometryServiceURL : \"http:\/\/tasks.arcgisonline.com\/ArcGIS\/rest\/services\/Geometry\/GeometryServer\";\n        }\n\n        if (so.data.hasOwnProperty(\"isTutorialModeEnabled\"))\n        {\n            startupSettings.isTutorialModeEnabled = so.data.isTutorialModeEnabled;\n        }\n        else if (so.data.tutorialModeSettings)\n        {\n            startupSettings.isTutorialModeEnabled = so.data.tutorialModeSettings.isTutorialModeEnabled;\n        }\n\n        so.close();\n\n        if (!startupSettings.webServerFolder)\n        {\n            if (Capabilities.os.toLowerCase().indexOf('win') > -1)\n            {\n                startupSettings.webServerFolder = 'C:\\\\inetpub\\\\wwwroot\\\\flexviewers';\n            }\n            else if (Capabilities.os.toLowerCase().indexOf('mac') > -1)\n            {\n                startupSettings.webServerFolder = File.userDirectory.nativePath + '\/Sites\/flexviewers';\n            }\n            else if (Capabilities.os.toLowerCase().indexOf('linux') > -1)\n            {\n                startupSettings.webServerFolder = '\/var\/httpd\/wwwroot\/flexviewers'; \/\/ TODO - check this !!\n            }\n        }\n\n        if (startupSettings.webServerURL)\n        {\n            applySettings();\n        }\n        else\n        {\n            tryGetHostName();\n        }\n    }\n\n    private function migratePreviousSettingsFolder():void\n    {\n        var previousBuilderSettingsFolder:File =\n            File.applicationStorageDirectory.resolvePath(\"#SharedObjects\/AppBuilder.swf\/\");\n\n        if (!previousBuilderSettingsFolder.exists)\n        {\n            return;\n        }\n\n        var filesOrFolders:Array = previousBuilderSettingsFolder.getDirectoryListing();\n\n        if (filesOrFolders.length == 0)\n        {\n            return;\n        }\n\n        if (Log.isInfo())\n        {\n            LOG.info('Transferring previous settings folder');\n        }\n\n        var currentBuilderSettingsFolder:File =\n            File.applicationStorageDirectory.resolvePath(\"#SharedObjects\/Builder.swf\/\");\n\n        try\n        {\n            for each (var fileOrFolder:File in filesOrFolders)\n            {\n                if (Log.isInfo())\n                {\n                    LOG.info('Transferring {0}', fileOrFolder.name);\n                }\n                fileOrFolder.moveTo(currentBuilderSettingsFolder.resolvePath(fileOrFolder.name),\n                                    true);\n            }\n        }\n        catch (error:Error)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Could not transfer previous settings folder: {0} - {1}',\n                         error.errorID, error.toString());\n            }\n        }\n    }\n\n    private function applySettings():void\n    {\n        Model.instance.importSettings(startupSettings);\n        startupSettings = null;\n    }\n\n    private function tryGetHostName():void\n    {\n        MachineDisplayName.getInstance().resolve(new AsyncResponder(result, fault));\n\n        function result(hostname:String, token:Object):void\n        {\n            initBaseURL(hostname.toLowerCase());\n            applySettings();\n        }\n\n        function fault(fault:Object, token:Object):void\n        {\n            initBaseURL(\"localhost\");\n            applySettings();\n        }\n    }\n\n    private function initBaseURL(hostname:String):void\n    {\n        if (Capabilities.os.toLowerCase().indexOf('win') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/flexviewers';\n        }\n        else if (Capabilities.os.toLowerCase().indexOf('mac') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/~' + File.userDirectory.name + '\/flexviewers';\n        }\n        else if (Capabilities.os.toLowerCase().indexOf('linux') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/flexviewers'; \/\/ TODO - check this !!\n        }\n    }\n\n    private function getPreferredLocale():String\n    {\n        const preferredLocales:Array = ResourceManager.getInstance().getPreferredLocaleChain();\n        return (preferredLocales.length > 0) ? preferredLocales[0] : 'en_US';\n    }\n\n    private function loadWebMapSearchHistory():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Loading web map search history\");\n        }\n\n        const so:SharedObject = SharedObject.getLocal(Model.USER_PREF);\n        var historyString:String = so.data.webMapSearchHistory;\n        if (historyString != null)\n        {\n            Model.instance.webMapSearchHistory = historyString.split(\"##\");\n        }\n        so.close();\n    }\n\n    private function uncaughtErrorHandler(event:UncaughtErrorEvent):void\n    {\n        event.preventDefault();\n\n        if (Log.isFatal())\n        {\n            if (event.error is Error) \/\/could be ErrorEvent\n            {\n                LOG.fatal('Uncaught error: {0}', event.error.getStackTrace());\n            }\n        }\n\n        const logFile:File = File.applicationStorageDirectory.resolvePath(LogFileTarget.LOG_FILE_NAME);\n        const errorContent:String = ResourceManager.getInstance().getString('BuilderStrings', 'unknownErrorMessage',\n                                                                            [ event.error.toString(), logFile.nativePath ]);\n        const errorPopUp:UnknownErrorPopUp = new UnknownErrorPopUp();\n        errorPopUp.errorContent = errorContent;\n        errorPopUp.open(FlexGlobals.topLevelApplication as DisplayObjectContainer, true);\n    }\n\n    private function setStatusAndAlert(text:String):void\n    {\n        Model.instance.status = text;\n        BuilderAlert.show(text, ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n    }\n\n    protected function widgetTypeLoader_completeHandler(event:Event):void\n    {\n        (event.currentTarget as StartupWidgetTypeLoader).removeEventListener(Event.COMPLETE, widgetTypeLoader_completeHandler);\n        initIdentityManager();\n    }\n\n    private function initIdentityManager():void\n    {\n        var portalURL:String = PortalModel.getInstance().portalURL;\n        var idManager:IdentityManager = IdentityManager.instance;\n\n        idManager.enabled = true;\n\n        if (PortalModel.getInstance().isAGO(portalURL))\n        {\n            idManager.addEventListener(IdentityManagerEvent.SHOW_OAUTH_WEB_VIEW, showOAuthWebViewHandler);\n            PortalModel.getInstance().registerOAuthPortal(portalURL);\n            idManager.getCredential(portalURL, false, new Responder(getCredentialOutcomeHandler,\n                                                                    getCredentialOutcomeHandler));\n\n            function getCredentialOutcomeHandler(outcome:Object):void\n            {\n                idManager.removeEventListener(IdentityManagerEvent.SHOW_OAUTH_WEB_VIEW, showOAuthWebViewHandler);\n                validateSettings();\n            }\n\n            function showOAuthWebViewHandler(event:IdentityManagerEvent):void\n            {\n                idManager.removeEventListener(IdentityManagerEvent.SHOW_OAUTH_WEB_VIEW, showOAuthWebViewHandler);\n                event.preventDefault();\n                idManager.setCredentialForCurrentSignIn(null);\n                validateSettings();\n            }\n        }\n        else\n        {\n            validateSettings();\n        }\n    }\n\n    private function validateSettings():void\n    {\n        AppEvent.dispatch(AppEvent.SAVE_SETTINGS, Model.instance.exportSettings());\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.ags.components.IdentityManager;\nimport com.esri.ags.events.IdentityManagerEvent;\nimport com.esri.builder.components.LogFileTarget;\nimport com.esri.builder.components.ToolTip;\nimport com.esri.builder.controllers.supportClasses.MachineDisplayName;\nimport com.esri.builder.controllers.supportClasses.Settings;\nimport com.esri.builder.controllers.supportClasses.StartupWidgetTypeLoader;\nimport com.esri.builder.controllers.supportClasses.WellKnownDirectories;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\nimport com.esri.builder.views.popups.UnknownErrorPopUp;\n\nimport flash.display.DisplayObjectContainer;\nimport flash.events.Event;\nimport flash.events.UncaughtErrorEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\nimport flash.net.URLRequestDefaults;\nimport flash.system.Capabilities;\n\nimport mx.core.FlexGlobals;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.managers.ToolTipManager;\nimport mx.resources.ResourceManager;\nimport mx.rpc.AsyncResponder;\nimport mx.rpc.Responder;\n\nimport spark.components.WindowedApplication;\n\npublic final class ApplicationCompleteController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(ApplicationCompleteController);\n\n    private var widgetTypeLoader:StartupWidgetTypeLoader;\n\n    private var startupSettings:Settings;\n\n    public function ApplicationCompleteController()\n    {\n        AppEvent.addListener(AppEvent.APPLICATION_COMPLETE, onApplicationComplete, false, 0, true);\n    }\n\n    private function onApplicationComplete(event:AppEvent):void\n    {\n        applicationComplete(event.data as WindowedApplication);\n        Model.instance.config.isDirty = false;\n    }\n\n    private function applicationComplete(app:WindowedApplication):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Starting up application.');\n        }\n\n        exportDependenciesToAppStorage();\n        loadUserPreferences();\n        loadWebMapSearchHistory();\n        \/\/ Disable HTTP cache for HTML component\n        URLRequestDefaults.cacheResponse = false;\n\n        \/\/ Setup some XML global properties\n        XML.ignoreComments = true;\n        XML.ignoreWhitespace = true;\n        XML.prettyIndent = 4;\n\n        ToolTipManager.toolTipClass = ToolTip;\n\n        \/\/ Can only have access to 'loaderInfo' when the app is complete.\n        app.loaderInfo.uncaughtErrorEvents.addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR, uncaughtErrorHandler);\n\n        widgetTypeLoader = new StartupWidgetTypeLoader();\n        widgetTypeLoader.addEventListener(Event.COMPLETE, widgetTypeLoader_completeHandler);\n        widgetTypeLoader.loadWidgetTypes();\n    }\n\n    private function exportDependenciesToAppStorage():void\n    {\n        try\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Creating required folders.');\n            }\n\n            WellKnownDirectories.getInstance().customFlexViewer.createDirectory();\n            WellKnownDirectories.getInstance().customModules.createDirectory();\n        }\n        catch (error:Error)\n        {\n            BuilderAlert.show(ResourceManager.getInstance().getString('BuilderStrings', 'startup.couldNotCreateCustomDirectories'), ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n        }\n    }\n\n    private function loadUserPreferences():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading user preferences...');\n        }\n\n        migratePreviousSettingsFolder();\n        const so:SharedObject = SharedObject.getLocal(Model.USER_PREF);\n\n        startupSettings = new Settings();\n\n        startupSettings.webServerURL = so.data.baseURL;\n        startupSettings.webServerFolder = so.data.baseLoc;\n        startupSettings.locale = so.data.locale ? so.data.locale : getPreferredLocale();\n        startupSettings.bingKey = so.data.bingKey;\n        startupSettings.proxyURL = so.data.httpProxy;\n\n        if (so.data.hasOwnProperty(\"userPortalURL\"))\n        {\n            \/\/updated property for v3.1+\n            startupSettings.portalURL = so.data.userPortalURL;\n            startupSettings.geocodeURL = so.data.geocodeURL;\n            startupSettings.directionsURL = so.data.directionsURL;\n            startupSettings.printTaskURL = so.data.printTaskURL;\n        }\n        else\n        {\n            startupSettings.portalURL = (so.data.portalURL) ? so.data.portalURL : PortalModel.DEFAULT_PORTAL_URL;\n        }\n\n        if (so.data.hasOwnProperty(\"userGeometryServiceURL\"))\n        {\n            \/\/updated property for v3.1+\n            startupSettings.geometryServiceURL = so.data.userGeometryServiceURL;\n        }\n        else\n        {\n            startupSettings.geometryServiceURL = so.data.userGeometryServiceURL = (so.data.geometryServiceURL) ? so.data.geometryServiceURL : \"http:\/\/tasks.arcgisonline.com\/ArcGIS\/rest\/services\/Geometry\/GeometryServer\";\n        }\n\n        if (so.data.hasOwnProperty(\"isTutorialModeEnabled\"))\n        {\n            startupSettings.isTutorialModeEnabled = so.data.isTutorialModeEnabled;\n        }\n        else if (so.data.tutorialModeSettings)\n        {\n            startupSettings.isTutorialModeEnabled = so.data.tutorialModeSettings.isTutorialModeEnabled;\n        }\n\n        so.close();\n\n        if (!startupSettings.webServerFolder)\n        {\n            if (Capabilities.os.toLowerCase().indexOf('win') > -1)\n            {\n                startupSettings.webServerFolder = 'C:\\\\inetpub\\\\wwwroot\\\\flexviewers';\n            }\n            else if (Capabilities.os.toLowerCase().indexOf('mac') > -1)\n            {\n                startupSettings.webServerFolder = File.userDirectory.nativePath + '\/Sites\/flexviewers';\n            }\n            else if (Capabilities.os.toLowerCase().indexOf('linux') > -1)\n            {\n                startupSettings.webServerFolder = '\/var\/httpd\/wwwroot\/flexviewers'; \/\/ TODO - check this !!\n            }\n        }\n\n        if (startupSettings.webServerURL)\n        {\n            applySettings();\n        }\n        else\n        {\n            tryGetHostName();\n        }\n    }\n\n    private function migratePreviousSettingsFolder():void\n    {\n        var previousBuilderSettingsFolder:File =\n            File.applicationStorageDirectory.resolvePath(\"#SharedObjects\/AppBuilder.swf\/\");\n\n        if (!previousBuilderSettingsFolder.exists)\n        {\n            return;\n        }\n\n        var filesOrFolders:Array = previousBuilderSettingsFolder.getDirectoryListing();\n\n        if (filesOrFolders.length == 0)\n        {\n            return;\n        }\n\n        if (Log.isInfo())\n        {\n            LOG.info('Transferring previous settings folder');\n        }\n\n        var currentBuilderSettingsFolder:File =\n            File.applicationStorageDirectory.resolvePath(\"#SharedObjects\/Builder.swf\/\");\n\n        try\n        {\n            for each (var fileOrFolder:File in filesOrFolders)\n            {\n                if (Log.isInfo())\n                {\n                    LOG.info('Transferring {0}', fileOrFolder.name);\n                }\n                fileOrFolder.moveTo(currentBuilderSettingsFolder.resolvePath(fileOrFolder.name),\n                                    true);\n            }\n        }\n        catch (error:Error)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Could not transfer previous settings folder: {0} - {1}',\n                         error.errorID, error.toString());\n            }\n        }\n    }\n\n    private function applySettings():void\n    {\n        Model.instance.importSettings(startupSettings);\n        startupSettings = null;\n    }\n\n    private function tryGetHostName():void\n    {\n        MachineDisplayName.getInstance().resolve(new AsyncResponder(result, fault));\n\n        function result(hostname:String, token:Object):void\n        {\n            initBaseURL(hostname.toLowerCase());\n            applySettings();\n        }\n\n        function fault(fault:Object, token:Object):void\n        {\n            initBaseURL(\"localhost\");\n            applySettings();\n        }\n    }\n\n    private function initBaseURL(hostname:String):void\n    {\n        if (Capabilities.os.toLowerCase().indexOf('win') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/flexviewers';\n        }\n        else if (Capabilities.os.toLowerCase().indexOf('mac') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/~' + File.userDirectory.name + '\/flexviewers';\n        }\n        else if (Capabilities.os.toLowerCase().indexOf('linux') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/flexviewers'; \/\/ TODO - check this !!\n        }\n    }\n\n    private function getPreferredLocale():String\n    {\n        const preferredLocales:Array = ResourceManager.getInstance().getPreferredLocaleChain();\n        return (preferredLocales.length > 0) ? preferredLocales[0] : 'en_US';\n    }\n\n    private function loadWebMapSearchHistory():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Loading web map search history\");\n        }\n\n        const so:SharedObject = SharedObject.getLocal(Model.USER_PREF);\n        var historyString:String = so.data.webMapSearchHistory;\n        if (historyString != null)\n        {\n            Model.instance.webMapSearchHistory = historyString.split(\"##\");\n        }\n        so.close();\n    }\n\n    private function uncaughtErrorHandler(event:UncaughtErrorEvent):void\n    {\n        event.preventDefault();\n\n        if (Log.isFatal())\n        {\n            if (event.error is Error) \/\/could be ErrorEvent\n            {\n                LOG.fatal('Uncaught error: {0}', event.error.getStackTrace());\n            }\n        }\n\n        const logFile:File = File.applicationStorageDirectory.resolvePath(LogFileTarget.LOG_FILE_NAME);\n        const errorContent:String = ResourceManager.getInstance().getString('BuilderStrings', 'unknownErrorMessage',\n                                                                            [ event.error.toString(), logFile.nativePath ]);\n        const errorPopUp:UnknownErrorPopUp = new UnknownErrorPopUp();\n        errorPopUp.errorContent = errorContent;\n        errorPopUp.open(FlexGlobals.topLevelApplication as DisplayObjectContainer, true);\n    }\n\n    protected function widgetTypeLoader_completeHandler(event:Event):void\n    {\n        (event.currentTarget as StartupWidgetTypeLoader).removeEventListener(Event.COMPLETE, widgetTypeLoader_completeHandler);\n        initIdentityManager();\n    }\n\n    private function initIdentityManager():void\n    {\n        var portalURL:String = PortalModel.getInstance().portalURL;\n        var idManager:IdentityManager = IdentityManager.instance;\n\n        idManager.enabled = true;\n\n        if (PortalModel.getInstance().isAGO(portalURL))\n        {\n            idManager.addEventListener(IdentityManagerEvent.SHOW_OAUTH_WEB_VIEW, showOAuthWebViewHandler);\n            PortalModel.getInstance().registerOAuthPortal(portalURL);\n            idManager.getCredential(portalURL, false, new Responder(getCredentialOutcomeHandler,\n                                                                    getCredentialOutcomeHandler));\n\n            function getCredentialOutcomeHandler(outcome:Object):void\n            {\n                idManager.removeEventListener(IdentityManagerEvent.SHOW_OAUTH_WEB_VIEW, showOAuthWebViewHandler);\n                validateSettings();\n            }\n\n            function showOAuthWebViewHandler(event:IdentityManagerEvent):void\n            {\n                idManager.removeEventListener(IdentityManagerEvent.SHOW_OAUTH_WEB_VIEW, showOAuthWebViewHandler);\n                event.preventDefault();\n                idManager.setCredentialForCurrentSignIn(null);\n                validateSettings();\n            }\n        }\n        else\n        {\n            validateSettings();\n        }\n    }\n\n    private function validateSettings():void\n    {\n        AppEvent.dispatch(AppEvent.SAVE_SETTINGS, Model.instance.exportSettings());\n    }\n}\n}\n","subject":"Remove unused method.","message":"Remove unused method.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"3e2bd58c6477ffaa05ba7068b9c8fc076ced86a9","old_file":"frameworks\/as\/src\/FlexJSUIClasses.as","new_file":"frameworks\/as\/src\/FlexJSUIClasses.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into rpc.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *\/\ninternal class FlexJSUIClasses\n{\n    import org.apache.flex.html.staticControls.beads.AlertView; AlertView;\n    import org.apache.flex.html.staticControls.beads.CheckBoxView; CheckBoxView;\n    import org.apache.flex.html.staticControls.beads.ComboBoxView; ComboBoxView;\n    import org.apache.flex.html.staticControls.beads.ContainerView; ContainerView;\n    import org.apache.flex.html.staticControls.beads.ControlBarMeasurementBead; ControlBarMeasurementBead;\n\timport org.apache.flex.html.staticControls.beads.CSSTextButtonView; CSSTextButtonView;\n    import org.apache.flex.html.staticControls.beads.DropDownListView; DropDownListView;\n    import org.apache.flex.html.staticControls.beads.ListView; ListView;\n    import org.apache.flex.html.staticControls.beads.NumericStepperView; NumericStepperView;\n    import org.apache.flex.html.staticControls.beads.PanelView; PanelView;\n\timport org.apache.flex.html.staticControls.beads.RadioButtonView; RadioButtonView;\n\timport org.apache.flex.html.staticControls.beads.SimpleAlertView; SimpleAlertView;\n    import org.apache.flex.html.staticControls.beads.SpinnerView; SpinnerView;\n    import org.apache.flex.html.staticControls.beads.TextButtonMeasurementBead; TextButtonMeasurementBead;\n\timport org.apache.flex.html.staticControls.beads.TextFieldLabelMeasurementBead; TextFieldLabelMeasurementBead;\n    import org.apache.flex.html.staticControls.beads.TextAreaView; TextAreaView;\n    import org.apache.flex.html.staticControls.beads.TextButtonView; TextButtonView;\n    import org.apache.flex.html.staticControls.beads.TextFieldView; TextFieldView;\n    import org.apache.flex.html.staticControls.beads.TextInputView; TextInputView;\n    import org.apache.flex.html.staticControls.beads.TextInputWithBorderView; TextInputWithBorderView;\n    import org.apache.flex.html.staticControls.beads.TitleBarMeasurementBead; TitleBarMeasurementBead;\n    import org.apache.flex.html.staticControls.beads.models.AlertModel; AlertModel;\n    import org.apache.flex.html.staticControls.beads.models.ArraySelectionModel; ArraySelectionModel;\n    import org.apache.flex.html.staticControls.beads.models.ComboBoxModel; ComboBoxModel;\n    import org.apache.flex.html.staticControls.beads.models.PanelModel; PanelModel;\n    import org.apache.flex.html.staticControls.beads.models.SpinnerModel; SpinnerModel;\n\timport org.apache.flex.html.staticControls.beads.models.TextModel; TextModel;\n    import org.apache.flex.html.staticControls.beads.models.TitleBarModel; TitleBarModel;\n\timport org.apache.flex.html.staticControls.beads.models.ToggleButtonModel; ToggleButtonModel;\n\timport org.apache.flex.html.staticControls.beads.models.ValueToggleButtonModel; ValueToggleButtonModel;\n    import org.apache.flex.html.staticControls.beads.controllers.DropDownListController; DropDownListController;\n    import org.apache.flex.html.staticControls.beads.controllers.ListSingleSelectionMouseController; ListSingleSelectionMouseController;\n    import org.apache.flex.html.staticControls.beads.controllers.ItemRendererMouseController; ItemRendererMouseController;\n    import org.apache.flex.html.staticControls.beads.layouts.NonVirtualVerticalScrollingLayout; NonVirtualVerticalScrollingLayout;    \n    import org.apache.flex.html.staticControls.beads.TextItemRendererFactoryForArrayData; TextItemRendererFactoryForArrayData;    \n    import org.apache.flex.core.ItemRendererClassFactory; ItemRendererClassFactory;    \n\timport org.apache.flex.events.CustomEvent; CustomEvent;\n\timport org.apache.flex.events.Event; Event;\n\timport org.apache.flex.utils.Timer; Timer;\n    import org.apache.flex.core.SimpleStatesImpl; SimpleStatesImpl;\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\n\/**\n *  @private\n *  This class is used to link additional classes into rpc.swc\n *  beyond those that are found by dependecy analysis starting\n *  from the classes specified in manifest.xml.\n *\/\ninternal class FlexJSUIClasses\n{\n    import org.apache.flex.html.staticControls.beads.AlertView; AlertView;\n    import org.apache.flex.html.staticControls.beads.CheckBoxView; CheckBoxView;\n    import org.apache.flex.html.staticControls.beads.ComboBoxView; ComboBoxView;\n    import org.apache.flex.html.staticControls.beads.ContainerView; ContainerView;\n    import org.apache.flex.html.staticControls.beads.ControlBarMeasurementBead; ControlBarMeasurementBead;\n\timport org.apache.flex.html.staticControls.beads.CSSTextButtonView; CSSTextButtonView;\n    import org.apache.flex.html.staticControls.beads.DropDownListView; DropDownListView;\n    import org.apache.flex.html.staticControls.beads.ListView; ListView;\n    import org.apache.flex.html.staticControls.beads.NumericStepperView; NumericStepperView;\n    import org.apache.flex.html.staticControls.beads.PanelView; PanelView;\n\timport org.apache.flex.html.staticControls.beads.RadioButtonView; RadioButtonView;\n    import org.apache.flex.html.staticControls.beads.ScrollBarView; ScrollBarView;\n\timport org.apache.flex.html.staticControls.beads.SimpleAlertView; SimpleAlertView;\n    import org.apache.flex.html.staticControls.beads.SpinnerView; SpinnerView;\n    import org.apache.flex.html.staticControls.beads.TextButtonMeasurementBead; TextButtonMeasurementBead;\n\timport org.apache.flex.html.staticControls.beads.TextFieldLabelMeasurementBead; TextFieldLabelMeasurementBead;\n    import org.apache.flex.html.staticControls.beads.TextAreaView; TextAreaView;\n    import org.apache.flex.html.staticControls.beads.TextButtonView; TextButtonView;\n    import org.apache.flex.html.staticControls.beads.TextFieldView; TextFieldView;\n    import org.apache.flex.html.staticControls.beads.TextInputView; TextInputView;\n    import org.apache.flex.html.staticControls.beads.TextInputWithBorderView; TextInputWithBorderView;\n    import org.apache.flex.html.staticControls.beads.TitleBarMeasurementBead; TitleBarMeasurementBead;\n    import org.apache.flex.html.staticControls.beads.models.AlertModel; AlertModel;\n    import org.apache.flex.html.staticControls.beads.models.ArraySelectionModel; ArraySelectionModel;\n    import org.apache.flex.html.staticControls.beads.models.ComboBoxModel; ComboBoxModel;\n    import org.apache.flex.html.staticControls.beads.models.PanelModel; PanelModel;\n    import org.apache.flex.html.staticControls.beads.models.SpinnerModel; SpinnerModel;\n\timport org.apache.flex.html.staticControls.beads.models.TextModel; TextModel;\n    import org.apache.flex.html.staticControls.beads.models.TitleBarModel; TitleBarModel;\n\timport org.apache.flex.html.staticControls.beads.models.ToggleButtonModel; ToggleButtonModel;\n\timport org.apache.flex.html.staticControls.beads.models.ValueToggleButtonModel; ValueToggleButtonModel;\n    import org.apache.flex.html.staticControls.beads.controllers.AlertController; AlertController;\n    import org.apache.flex.html.staticControls.beads.controllers.DropDownListController; DropDownListController;\n    import org.apache.flex.html.staticControls.beads.controllers.ItemRendererMouseController; ItemRendererMouseController;\n    import org.apache.flex.html.staticControls.beads.controllers.ListSingleSelectionMouseController; ListSingleSelectionMouseController;\n    import org.apache.flex.html.staticControls.beads.controllers.SpinnerMouseController; SpinnerMouseController;\n    import org.apache.flex.html.staticControls.beads.controllers.VScrollBarMouseController; VScrollBarMouseController;\n    import org.apache.flex.html.staticControls.beads.layouts.NonVirtualVerticalScrollingLayout; NonVirtualVerticalScrollingLayout;    \n    import org.apache.flex.html.staticControls.beads.layouts.VScrollBarLayout; VScrollBarLayout;    \n    import org.apache.flex.html.staticControls.beads.TextItemRendererFactoryForArrayData; TextItemRendererFactoryForArrayData;    \n    import org.apache.flex.core.ItemRendererClassFactory; ItemRendererClassFactory;    \n\timport org.apache.flex.events.CustomEvent; CustomEvent;\n\timport org.apache.flex.events.Event; Event;\n\timport org.apache.flex.utils.Timer; Timer;\n    import org.apache.flex.core.SimpleStatesImpl; SimpleStatesImpl;\n    \n    import mx.states.AddItems; AddItems;\n    import mx.states.SetProperty; SetProperty;\n    import mx.states.State; State;\n}\n\n}\n","subject":"Add mx state shims to SWC","message":"Add mx state shims to SWC\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"ba581b017faea664715e9093b9abb28932a2d4b5","old_file":"src\/aerys\/minko\/type\/math\/Vector4.as","new_file":"src\/aerys\/minko\/type\/math\/Vector4.as","old_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.IWatchable;\n\t\n\timport flash.geom.Vector3D;\n\n\tfinal public class Vector4 implements IWatchable\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tpublic static const X_AXIS\t\t\t\t: Vector4\t= new Vector4(1., 0., 0.);\n\t\tpublic static const Y_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 1., 0.);\n\t\tpublic static const Z_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 0., 1.);\n\t\tpublic static const ZERO\t\t\t\t: Vector4\t= new Vector4(0., 0., 0., 0.);\n\t\tpublic static const ONE\t\t\t\t\t: Vector4\t= new Vector4(1., 1., 1., 1.);\n\t\tpublic static const FORWARD\t\t\t\t: Vector4\t= Z_AXIS;\n\t\tpublic static const BACKWARD\t\t\t: Vector4\t= new Vector4(0., 0., -1.);\n\t\tpublic static const LEFT\t\t\t\t: Vector4\t= new Vector4(-1, 0., 0.);\n\t\tpublic static const RIGHT\t\t\t\t: Vector4\t= new Vector4(1, 0., 0.);\n\t\tpublic static const UP\t\t\t\t\t: Vector4\t= Y_AXIS;\n\t\tpublic static const DOWN\t\t\t\t: Vector4\t= new Vector4(0, -1., 0.);\n\n\t\tprivate static const FACTORY\t\t\t: Factory\t= Factory.getFactory(Vector4);\n\n\t\tprivate static const UPDATE_NONE\t\t: uint\t\t= 0;\n\t\tprivate static const UPDATE_LENGTH\t\t: uint\t\t= 1;\n\t\tprivate static const UPDATE_LENGTH_SQ\t: uint\t\t= 2;\n\t\tprivate static const UPDATE_ALL\t\t\t: uint\t\t= 3; \/\/ UPDATE_LENGTH | UPDATE_LENGTH_SQ;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t'x'\t: 'x',\n\t\t\t'y'\t: 'y',\n\t\t\t'z'\t: 'z',\n\t\t\t'w'\t: 'w'\n\t\t};\n\n\t\tminko_math var _vector\t: Vector3D\t= new Vector3D();\n\n\t\tprivate var _update\t\t: uint\t\t= 0;\n\n\t\tprivate var _length\t\t: Number\t= 0.;\n\t\tprivate var _lengthSq\t: Number\t= 0.;\n\t\t\n\t\tprivate var _locked\t\t: Boolean\t= false;\n\t\tprivate var _changed\t: Signal\t= new Signal('Vector4.changed');\n\t\t\n\t\tpublic function get x()\t: Number\n\t\t{\n\t\t\treturn _vector.x;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.x)\n\t\t\t{\n\t\t\t\t_vector.x = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get y()\t: Number\n\t\t{\n\t\t\treturn _vector.y;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.y)\n\t\t\t{\n\t\t\t\t_vector.y = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _vector.z;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.z)\n\t\t\t{\n\t\t\t\t_vector.z = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get w()\t: Number\n\t\t{\n\t\t\treturn _vector.w;\n\t\t}\n\t\tpublic function set w(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.w = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\n\t\tpublic function get lengthSquared()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH_SQ)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH_SQ;\n\t\t\t\t_lengthSq = _vector.x * _vector.x + _vector.y * _vector.y\n\t\t\t\t\t\t\t+ _vector.z * _vector.z;\n\t\t\t}\n\n\t\t\treturn _lengthSq;\n\t\t}\n\n\t\tpublic function get length() : Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH;\n\t\t\t\t_length = Math.sqrt(lengthSquared);\n\t\t\t}\n\n\t\t\treturn _length;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function Vector4(x \t: Number\t= 0.,\n\t\t\t\t\t\t\t\ty\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tz\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tw \t: Number\t= 1.)\n\t\t{\n\t\t\t_vector.x = x;\n\t\t\t_vector.y = y;\n\t\t\t_vector.z = z;\n\t\t\t_vector.w = w;\n\t\t\t\n\t\t\t_update = UPDATE_ALL;\n\t\t}\n\n\t\tpublic static function add(u \t: Vector4,\n\t\t\t\t\t\t\t\t   v \t: Vector4,\n\t\t\t\t\t\t\t\t   out\t: Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= new Vector4();\n\t\t\tout.copyFrom(u);\n\n\t\t\treturn out.incrementBy(v);\n\t\t}\n\n\t\tpublic static function subtract(u \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tv \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tout : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= new Vector4();\n\t\t\tout.copyFrom(u);\n\t\t\t\n\t\t\treturn out.decrementBy(v);\n\t\t}\n\n\t\tpublic static function dotProduct(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn u._vector.dotProduct(v._vector);\n\t\t}\n\n\t\tpublic static function crossProduct(u : Vector4, v : Vector4, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\n\t\t\tout.set(\n\t\t\t\tu._vector.y * v._vector.z - v._vector.y * u._vector.z,\n\t\t\t\tu._vector.z * v._vector.x - v._vector.z * u._vector.x,\n\t\t\t\tu._vector.x * v._vector.y - v._vector.x * u._vector.y\n\t\t\t);\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function distance(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn Vector3D.distance(u._vector, v._vector);\n\t\t}\n\n\t\tpublic function copyFrom(source : Vector4) : Vector4\n\t\t{\n            var sourceVector : Vector3D = source._vector;\n            \n\t\t\treturn set(sourceVector.x, sourceVector.y, sourceVector.z, sourceVector..w);\n\t\t}\n\n\t\tpublic function incrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.incrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function decrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.decrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(scale : Number) : Vector4\n\t\t{\n\t\t\t_vector.scaleBy(scale);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function lerp(target : Vector4, ratio : Number) : Vector4\n\t\t{\n\t\t\tif (ratio == 1.)\n\t\t\t\treturn copyFrom(target);\n\t\t\t\n\t\t\tif (ratio != 0.)\n\t\t\t{\n\t\t\t\tvar x : Number = _vector.x;\n\t\t\t\tvar y : Number = _vector.y;\n\t\t\t\tvar z : Number = _vector.z;\n\t\t\t\tvar w : Number = _vector.w;\n\t\t\t\t\n\t\t\t\tset(\n\t\t\t\t\tx + (target._vector.x - x) * ratio,\n\t\t\t\t\ty + (target._vector.y - y) * ratio,\n\t\t\t\t\tz + (target._vector.z - z) * ratio,\n\t\t\t\t\tw + (target._vector.w - w) * ratio\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function equals(v : Vector4, allFour : Boolean = false, tolerance : Number = 0.) : Boolean\n\t\t{\n\t\t\treturn tolerance\n\t\t\t\t? _vector.nearEquals(v._vector, tolerance, allFour)\n\t\t\t\t: _vector.equals(v._vector, allFour);\n\t\t}\n\n\t\tpublic function project() : Vector4\n\t\t{\n\t\t\t_vector.x \/= _vector.w;\n\t\t\t_vector.y \/= _vector.w;\n\t\t\t_vector.z \/= _vector.w;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Vector4\n\t\t{\n\t\t\tvar l : Number = length;\n\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_vector.x \/= l;\n\t\t\t\t_vector.y \/= l;\n\t\t\t\t_vector.z \/= l;\n\n\t\t\t\t_length = 1.;\n\t\t\t\t_lengthSq = 1.;\n\n\t\t\t\t_update = UPDATE_NONE;\n\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function crossProduct(vector : Vector4) : Vector4\n\t\t{\n\t\t\tvar x : Number = _vector.x;\n\t\t\tvar y : Number = _vector.y;\n\t\t\tvar z : Number = _vector.z;\n\n\t\t\t_vector.x = y * vector._vector.z - vector._vector.y * z;\n\t\t\t_vector.y = z * vector._vector.x - vector._vector.z * x;\n\t\t\t_vector.z = x * vector._vector.y - vector._vector.x * y;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function getVector3D() : Vector3D\n\t\t{\n\t\t\treturn _vector.clone();\n\t\t}\n\n\t\tpublic function set(x : Number,\n\t\t\t\t\t\t\ty : Number,\n\t\t\t\t\t\t\tz : Number,\n\t\t\t\t\t\t\tw : Number = 1.) : Vector4\n\t\t{\n\t\t\tif (x != _vector.x || y != _vector.y || z != _vector.z || w != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.setTo(x, y, z);\n\t\t\t\t_vector.w = w;\n\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '(' + _vector.x + ', ' + _vector.y + ', ' + _vector.z + ', ' + _vector.w + ')';\n\t\t}\n\n\t\tpublic static function scale(v : Vector4, s : Number, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\tout.set(v._vector.x * s, v._vector.y * s, v._vector.z * s, v._vector.w * s);\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function toVector3D(out : Vector3D = null) : Vector3D\n\t\t{\n\t\t\tif (!out)\n\t\t\t\treturn _vector.clone();\n\n\t\t\tout.x = _vector.x;\n\t\t\tout.y = _vector.y;\n\t\t\tout.z = _vector.z;\n\t\t\tout.w = _vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\t_locked = false;\n\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tpublic function clone() : Vector4\n\t\t{\n\t\t\treturn new Vector4(_vector.x, _vector.y, _vector.z, _vector.w);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.IWatchable;\n\t\n\timport flash.geom.Vector3D;\n\n\tfinal public class Vector4 implements IWatchable\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tpublic static const X_AXIS\t\t\t\t: Vector4\t= new Vector4(1., 0., 0.);\n\t\tpublic static const Y_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 1., 0.);\n\t\tpublic static const Z_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 0., 1.);\n\t\tpublic static const ZERO\t\t\t\t: Vector4\t= new Vector4(0., 0., 0., 0.);\n\t\tpublic static const ONE\t\t\t\t\t: Vector4\t= new Vector4(1., 1., 1., 1.);\n\t\tpublic static const FORWARD\t\t\t\t: Vector4\t= Z_AXIS;\n\t\tpublic static const BACKWARD\t\t\t: Vector4\t= new Vector4(0., 0., -1.);\n\t\tpublic static const LEFT\t\t\t\t: Vector4\t= new Vector4(-1, 0., 0.);\n\t\tpublic static const RIGHT\t\t\t\t: Vector4\t= new Vector4(1, 0., 0.);\n\t\tpublic static const UP\t\t\t\t\t: Vector4\t= Y_AXIS;\n\t\tpublic static const DOWN\t\t\t\t: Vector4\t= new Vector4(0, -1., 0.);\n\n\t\tprivate static const FACTORY\t\t\t: Factory\t= Factory.getFactory(Vector4);\n\n\t\tprivate static const UPDATE_NONE\t\t: uint\t\t= 0;\n\t\tprivate static const UPDATE_LENGTH\t\t: uint\t\t= 1;\n\t\tprivate static const UPDATE_LENGTH_SQ\t: uint\t\t= 2;\n\t\tprivate static const UPDATE_ALL\t\t\t: uint\t\t= 3; \/\/ UPDATE_LENGTH | UPDATE_LENGTH_SQ;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t'x'\t: 'x',\n\t\t\t'y'\t: 'y',\n\t\t\t'z'\t: 'z',\n\t\t\t'w'\t: 'w'\n\t\t};\n\n\t\tminko_math var _vector\t: Vector3D\t= new Vector3D();\n\n\t\tprivate var _update\t\t: uint\t\t= 0;\n\n\t\tprivate var _length\t\t: Number\t= 0.;\n\t\tprivate var _lengthSq\t: Number\t= 0.;\n\t\t\n\t\tprivate var _locked\t\t: Boolean\t= false;\n\t\tprivate var _changed\t: Signal\t= new Signal('Vector4.changed');\n\t\t\n\t\tpublic function get x()\t: Number\n\t\t{\n\t\t\treturn _vector.x;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.x)\n\t\t\t{\n\t\t\t\t_vector.x = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get y()\t: Number\n\t\t{\n\t\t\treturn _vector.y;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.y)\n\t\t\t{\n\t\t\t\t_vector.y = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _vector.z;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.z)\n\t\t\t{\n\t\t\t\t_vector.z = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get w()\t: Number\n\t\t{\n\t\t\treturn _vector.w;\n\t\t}\n\t\tpublic function set w(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.w = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\n\t\tpublic function get lengthSquared()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH_SQ)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH_SQ;\n\t\t\t\t_lengthSq = _vector.x * _vector.x + _vector.y * _vector.y\n\t\t\t\t\t\t\t+ _vector.z * _vector.z;\n\t\t\t}\n\n\t\t\treturn _lengthSq;\n\t\t}\n\n\t\tpublic function get length() : Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH;\n\t\t\t\t_length = Math.sqrt(lengthSquared);\n\t\t\t}\n\n\t\t\treturn _length;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function Vector4(x \t: Number\t= 0.,\n\t\t\t\t\t\t\t\ty\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tz\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tw \t: Number\t= 1.)\n\t\t{\n\t\t\t_vector.x = x;\n\t\t\t_vector.y = y;\n\t\t\t_vector.z = z;\n\t\t\t_vector.w = w;\n\t\t\t\n\t\t\t_update = UPDATE_ALL;\n\t\t}\n\n\t\tpublic static function add(u \t: Vector4,\n\t\t\t\t\t\t\t\t   v \t: Vector4,\n\t\t\t\t\t\t\t\t   out\t: Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= new Vector4();\n\t\t\tout.copyFrom(u);\n\n\t\t\treturn out.incrementBy(v);\n\t\t}\n\n\t\tpublic static function subtract(u \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tv \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tout : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= new Vector4();\n\t\t\tout.copyFrom(u);\n\t\t\t\n\t\t\treturn out.decrementBy(v);\n\t\t}\n\n\t\tpublic static function dotProduct(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn u._vector.dotProduct(v._vector);\n\t\t}\n\n\t\tpublic static function crossProduct(u : Vector4, v : Vector4, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\n\t\t\tout.set(\n\t\t\t\tu._vector.y * v._vector.z - v._vector.y * u._vector.z,\n\t\t\t\tu._vector.z * v._vector.x - v._vector.z * u._vector.x,\n\t\t\t\tu._vector.x * v._vector.y - v._vector.x * u._vector.y\n\t\t\t);\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function distance(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn Vector3D.distance(u._vector, v._vector);\n\t\t}\n\n\t\tpublic function copyFrom(source : Vector4) : Vector4\n\t\t{\n            var sourceVector : Vector3D = source._vector;\n            \n\t\t\treturn set(sourceVector.x, sourceVector.y, sourceVector.z, sourceVector.w);\n\t\t}\n\n\t\tpublic function incrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.incrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function decrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.decrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(scale : Number) : Vector4\n\t\t{\n\t\t\t_vector.scaleBy(scale);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function lerp(target : Vector4, ratio : Number) : Vector4\n\t\t{\n\t\t\tif (ratio == 1.)\n\t\t\t\treturn copyFrom(target);\n\t\t\t\n\t\t\tif (ratio != 0.)\n\t\t\t{\n\t\t\t\tvar x : Number = _vector.x;\n\t\t\t\tvar y : Number = _vector.y;\n\t\t\t\tvar z : Number = _vector.z;\n\t\t\t\tvar w : Number = _vector.w;\n\t\t\t\t\n\t\t\t\tset(\n\t\t\t\t\tx + (target._vector.x - x) * ratio,\n\t\t\t\t\ty + (target._vector.y - y) * ratio,\n\t\t\t\t\tz + (target._vector.z - z) * ratio,\n\t\t\t\t\tw + (target._vector.w - w) * ratio\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function equals(v : Vector4, allFour : Boolean = false, tolerance : Number = 0.) : Boolean\n\t\t{\n\t\t\treturn tolerance\n\t\t\t\t? _vector.nearEquals(v._vector, tolerance, allFour)\n\t\t\t\t: _vector.equals(v._vector, allFour);\n\t\t}\n\n\t\tpublic function project() : Vector4\n\t\t{\n\t\t\t_vector.x \/= _vector.w;\n\t\t\t_vector.y \/= _vector.w;\n\t\t\t_vector.z \/= _vector.w;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Vector4\n\t\t{\n\t\t\tvar l : Number = length;\n\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_vector.x \/= l;\n\t\t\t\t_vector.y \/= l;\n\t\t\t\t_vector.z \/= l;\n\n\t\t\t\t_length = 1.;\n\t\t\t\t_lengthSq = 1.;\n\n\t\t\t\t_update = UPDATE_NONE;\n\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function crossProduct(vector : Vector4) : Vector4\n\t\t{\n\t\t\tvar x : Number = _vector.x;\n\t\t\tvar y : Number = _vector.y;\n\t\t\tvar z : Number = _vector.z;\n\n\t\t\t_vector.x = y * vector._vector.z - vector._vector.y * z;\n\t\t\t_vector.y = z * vector._vector.x - vector._vector.z * x;\n\t\t\t_vector.z = x * vector._vector.y - vector._vector.x * y;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function getVector3D() : Vector3D\n\t\t{\n\t\t\treturn _vector.clone();\n\t\t}\n\n\t\tpublic function set(x : Number,\n\t\t\t\t\t\t\ty : Number,\n\t\t\t\t\t\t\tz : Number,\n\t\t\t\t\t\t\tw : Number = 1.) : Vector4\n\t\t{\n\t\t\tif (x != _vector.x || y != _vector.y || z != _vector.z || w != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.setTo(x, y, z);\n\t\t\t\t_vector.w = w;\n\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn '(' + _vector.x + ', ' + _vector.y + ', ' + _vector.z + ', ' + _vector.w + ')';\n\t\t}\n\n\t\tpublic static function scale(v : Vector4, s : Number, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\tout.set(v._vector.x * s, v._vector.y * s, v._vector.z * s, v._vector.w * s);\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function toVector3D(out : Vector3D = null) : Vector3D\n\t\t{\n\t\t\tif (!out)\n\t\t\t\treturn _vector.clone();\n\n\t\t\tout.x = _vector.x;\n\t\t\tout.y = _vector.y;\n\t\t\tout.z = _vector.z;\n\t\t\tout.w = _vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\t_locked = false;\n\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tpublic function clone() : Vector4\n\t\t{\n\t\t\treturn new Vector4(_vector.x, _vector.y, _vector.z, _vector.w);\n\t\t}\n\t}\n}","subject":"fix typo","message":"fix typo\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"aa1e4db6510a9c51b1182c5fe397f3890cb40a30","old_file":"src\/aerys\/minko\/scene\/controller\/ScriptController.as","new_file":"src\/aerys\/minko\/scene\/controller\/ScriptController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tpublic class ScriptController extends EnterFrameController\n\t{\n        private var _scene          : Scene;\n        private var _started        : Dictionary;\n\t\tprivate var _lastTime\t\t: Number;\n\t\tprivate var _deltaTime\t\t: Number;\n\t\tprivate var _currentTarget\t: ISceneNode;\n\t\tprivate var _viewport\t\t: Viewport;\n\t\t\n        protected function get scene() : Scene\n        {\n            return _scene;\n        }\n        \n\t\tprotected function get deltaTime() : Number\n\t\t{\n\t\t\treturn _deltaTime;\n\t\t}\n\t\t\n\t\tprotected function get keyboard() : KeyboardManager\n\t\t{\n\t\t\treturn _viewport.keyboardManager;\n\t\t}\n\t\t\n\t\tprotected function get mouse() : MouseManager\n\t\t{\n\t\t\treturn _viewport.mouseManager;\n\t\t}\n\t\t\n\t\tprotected function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\tpublic function ScriptController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n            \n            initialize();\n\t\t}\n        \n        protected function initialize() : void\n        {\n            _started = new Dictionary(true);\n        }\n        \n        override protected function targetAddedToSceneHandler(target    : ISceneNode,\n                                                              scene     : Scene) : void\n        {\n            super.targetAddedToSceneHandler(target, scene);\n            \n            if (_scene && scene != _scene)\n                throw new Error(\n                    'The same ScriptController instance can not be used in more than one scene ' +\n                    'at a time.'\n                );\n            \n            _scene = scene;\n        }\n        \n        override protected function targetRemovedFromSceneHandler(target    : ISceneNode,\n                                                                  scene     : Scene) : void\n        {\n            super.targetRemovedFromSceneHandler(target, scene);\n            \n            if (getNumTargetsInScene(scene))\n                _scene = null;\n        }\n        \n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\t_viewport = viewport;\n\t\t\t_deltaTime = _lastTime - time;\n\t\t\t_lastTime = time;\n\t\t\t\n            beforeUpdate();\n            \n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n            {\n                var target : ISceneNode = getTarget(i);\n                \n                if (target.scene)\n                {\n                    if (!_started[target])\n                    {\n                        _started[target] = true;\n                        start(target);\n                    }\n                    \n    \t\t\t\tupdate(target);\n                }\n                else if (_started[target])\n                {\n                    _started[target] = false;\n                    stop(target);\n                }\n            }\n            \n            afterUpdate();\n\t\t}\n        \n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been added to the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function start(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'beforeUpdate' method is called before each target is updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function beforeUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n\t\tprotected function update(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'afterUpdate' method is called after each target has been updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function afterUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been removed from the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function stop(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.KeyboardManager;\n\timport aerys.minko.type.MouseManager;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tpublic class ScriptController extends EnterFrameController\n\t{\n        private var _scene          : Scene;\n        private var _started        : Dictionary;\n\t\tprivate var _lastTime\t\t: Number;\n\t\tprivate var _deltaTime\t\t: Number;\n\t\tprivate var _currentTarget\t: ISceneNode;\n\t\tprivate var _viewport\t\t: Viewport;\n\t\t\n        protected function get scene() : Scene\n        {\n            return _scene;\n        }\n        \n\t\tprotected function get deltaTime() : Number\n\t\t{\n\t\t\treturn _deltaTime;\n\t\t}\n\t\t\n\t\tprotected function get keyboard() : KeyboardManager\n\t\t{\n\t\t\treturn _viewport.keyboardManager;\n\t\t}\n\t\t\n\t\tprotected function get mouse() : MouseManager\n\t\t{\n\t\t\treturn _viewport.mouseManager;\n\t\t}\n\t\t\n\t\tprotected function get viewport() : Viewport\n\t\t{\n\t\t\treturn _viewport;\n\t\t}\n\t\t\n\t\tpublic function ScriptController(targetType\t: Class = null)\n\t\t{\n\t\t\tsuper(targetType);\n            \n            initialize();\n\t\t}\n        \n        protected function initialize() : void\n        {\n            _started = new Dictionary(true);\n        }\n        \n        override protected function targetAddedToSceneHandler(target    : ISceneNode,\n                                                              scene     : Scene) : void\n        {\n            super.targetAddedToSceneHandler(target, scene);\n            \n            if (_scene && scene != _scene)\n                throw new Error(\n                    'The same ScriptController instance can not be used in more than one scene ' +\n                    'at a time.'\n                );\n            \n            _scene = scene;\n        }\n        \n        override protected function targetRemovedFromSceneHandler(target    : ISceneNode,\n                                                                  scene     : Scene) : void\n        {\n            super.targetRemovedFromSceneHandler(target, scene);\n            \n            if (getNumTargetsInScene(scene))\n                _scene = null;\n        }\n        \n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\t_viewport = viewport;\n\t\t\t_deltaTime = time - _lastTime;\n\t\t\t_lastTime = time;\n\t\t\t\n            beforeUpdate();\n            \n\t\t\tvar numTargets : uint = this.numTargets;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < numTargets; ++i)\n            {\n                var target : ISceneNode = getTarget(i);\n                \n                if (target.scene)\n                {\n                    if (!_started[target])\n                    {\n                        _started[target] = true;\n                        start(target);\n                    }\n                    \n    \t\t\t\tupdate(target);\n                }\n                else if (_started[target])\n                {\n                    _started[target] = false;\n                    stop(target);\n                }\n            }\n            \n            afterUpdate();\n\t\t}\n        \n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been added to the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function start(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'beforeUpdate' method is called before each target is updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function beforeUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n\t\tprotected function update(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n        \n        \/**\n         * The 'afterUpdate' method is called after each target has been updated via the 'update'\n         * method.\n         * \n         *\/\n        protected function afterUpdate() : void\n        {\n            \/\/ nothing\n        }\n\t\t\n        \/**\n         * The 'start' method is called on a script target at the first frame occuring after it\n         * has been removed from the scene. \n         *  \n         * @param target\n         * \n         *\/\n\t\tprotected function stop(target : ISceneNode) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t}\n}","subject":"fix ScriptController.deltaTime property","message":"fix ScriptController.deltaTime property\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"7054a20a7a901ee1bf3639343d17db9f34e6694b","old_file":"src\/fr\/manashield\/flex\/thex\/blocks\/BlockGenerator.as","new_file":"src\/fr\/manashield\/flex\/thex\/blocks\/BlockGenerator.as","old_contents":"package fr.manashield.flex.thex.blocks {\n\timport fr.manashield.flex.thex.Animation;\n\timport fr.manashield.flex.thex.events.BlockLandingEvent;\n\timport fr.manashield.flex.thex.utils.Color;\n\n\timport flash.geom.Point;\n\t\/**\n\t * @author Morgan Peyre (morgan@peyre.info)\n\t * @author Paul Bonnet\n\t *\/\n\tpublic class BlockGenerator\n\t{\n\t\tpublic static var _instance:BlockGenerator;\n\t\t\n\t\t\/*static*\/\n\t\t{\n\t\t\tAnimation.instance.addEventListener(BlockLandingEvent.LANDING, BlockGenerator.instance.blockLanded);\n\t\t}\n\t\t\n\t\tpublic static function get instance():BlockGenerator\n\t\t{\n\t\t\treturn _instance?_instance:_instance=new BlockGenerator();\n\t\t}\n\t\t\n\t\tpublic function spawnBlock(radius:uint = 7, index:int = undefined, addToFallingList:Boolean = true):Block\n\t\t{\n\t\t\tvar cell:HexagonalCell = HexagonalGrid.instance.cell(new Point(0,radius));\n\t\t\t\n\t\t\t\/\/ Spawn at specified index if any, coerced to [0..6*radius-1]. Else, spawn at random index\n\t\t\t\/\/ index = \"angular\" position on a given hexagonal ring\n\t\t\tvar spawnIndex:int = index != undefined ? (index<0 ? (6*radius)+index%(6*radius) : index%(6*radius)) : Math.random()*6*radius;\n\t\t\t\n\t\t\tfor(var i:int=0; i<spawnIndex; ++i)\n\t\t\t{\n\t\t\t\tcell = cell.clockwiseNeighbor;\n\t\t\t}\n\t\t\t\n\t\t\tvar blockColor:Color;\n\t\t\tif(addToFallingList)\n\t\t\t{\n\t\t\t\tblockColor = Animation.instance.activeColors()[uint(Math.random()*Animation.instance.activeColors().length)];\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tblockColor = Color.RANDOM;\n\t\t\t}\n\t\t\t\n\t\t\tvar newBlock:Block = new Block(cell, blockColor);\n\t\t\tAnimation.instance.addBlock(newBlock, addToFallingList);\n\t\t\t\n\t\t\tif(!addToFallingList)\n\t\t\t{\n\t\t\t\tnewBlock.symbol.alpha = Animation.STATIC_BLOCK_ALPHA;\n\t\t\t}\n\t\t\t\n\t\t\treturn newBlock;\n\t\t}\n\t\t\n\t\tpublic function blockLanded(e:BlockLandingEvent):void\n\t\t{\n\t\t\tthis.spawnBlock();\n\t\t}\n\t}\n}\n","new_contents":"package fr.manashield.flex.thex.blocks {\n\timport fr.manashield.flex.thex.Animation;\n\timport fr.manashield.flex.thex.events.BlockLandingEvent;\n\timport fr.manashield.flex.thex.utils.Color;\n\n\timport flash.geom.Point;\n\t\/**\n\t * @author Morgan Peyre (morgan@peyre.info)\n\t * @author Paul Bonnet\n\t *\/\n\tpublic class BlockGenerator\n\t{\n\t\tpublic static var _instance:BlockGenerator;\n\t\t\n\t\t\/*static*\/\n\t\t{\n\t\t\tAnimation.instance.addEventListener(BlockLandingEvent.LANDING, BlockGenerator.instance.blockLanded);\n\t\t}\n\t\t\n\t\tpublic static function get instance():BlockGenerator\n\t\t{\n\t\t\treturn _instance?_instance:_instance=new BlockGenerator();\n\t\t}\n\t\t\n\t\tpublic function spawnBlock(radius:uint = 7, index:int = undefined, addToFallingList:Boolean = true):Block\n\t\t{\n\t\t\tvar cell:HexagonalCell = HexagonalGrid.instance.cell(new Point(0,radius));\n\t\t\t\n\t\t\t\/\/ Spawn at specified index if any, coerced to [0..6*radius-1]. Else, spawn at random index\n\t\t\t\/\/ index = \"angular\" position on a given hexagonal ring\n\t\t\tvar spawnIndex:int = index != undefined ? (index<0 ? (6*radius)+index%(6*radius) : index%(6*radius)) : Math.random()*6*radius;\n\t\t\t\n\t\t\tfor(var i:int=0; i<spawnIndex; ++i)\n\t\t\t{\n\t\t\t\tcell = cell.clockwiseNeighbor;\n\t\t\t}\n\t\t\t\n\t\t\tvar blockColor:Color;\n\t\t\tif(addToFallingList)\n\t\t\t{\n\t\t\t\tblockColor = Animation.instance.activeColors()[uint(Math.random()*Animation.instance.activeColors().length)];\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tblockColor = Color.RANDOM;\n\t\t\t}\n\t\t\t\n\t\t\tvar newBlock:Block = new Block(cell, blockColor);\n\t\t\tAnimation.instance.addBlock(newBlock, addToFallingList);\n\t\t\t\n\t\t\treturn newBlock;\n\t\t}\n\t\t\n\t\tpublic function blockLanded(e:BlockLandingEvent):void\n\t\t{\n\t\t\tthis.spawnBlock();\n\t\t}\n\t}\n}\n","subject":"fix : removed fading effect on static blocks","message":"fix : removed fading effect on static blocks\n","lang":"ActionScript","license":"apache-2.0","repos":"peyremorgan\/thex"}
{"commit":"53569575bd2099c20f7a46f52eb1cd1b765e2ea1","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/skinning\/SkinningController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/skinning\/SkinningController.as","old_contents":"package aerys.minko.scene.controller.mesh.skinning\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.animation.SkinningMethod;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.geom.Matrix3D;\n\timport flash.utils.Dictionary;\n\t\n\tpublic class SkinningController extends EnterFrameController implements IRebindableController\n\t{\n\t\tprivate var _skinningHelper\t\t: AbstractSkinningHelper;\n\t\tprivate var _isDirty\t\t\t: Boolean;\n\t\t\n\t\tprivate var _method\t\t\t\t: uint;\n\t\tprivate var _bindShape\t\t\t: Matrix3D;\n\t\tprivate var _skeletonRoot\t\t: Group;\n\t\tprivate var _joints\t\t\t\t: Vector.<Group>;\n\t\tprivate var _invBindMatrices\t: Vector.<Matrix3D>;\n\t\t\n\t\tpublic function get skinningMethod() : uint\n\t\t{\n\t\t\treturn _method;\n\t\t}\n\t\t\n\t\tpublic function get bindShape() : Matrix4x4\n\t\t{\n\t\t\tvar bindShape : Matrix4x4 = new Matrix4x4();\n\t\t\tbindShape.minko_math::_matrix = _bindShape;\n\t\t\t\n\t\t\treturn bindShape;\n\t\t}\n\t\t\n\t\tpublic function get skeletonRoot() : Group\n\t\t{\n\t\t\treturn _skeletonRoot;\n\t\t}\n\t\t\n\t\tpublic function get joints() : Vector.<Group>\n\t\t{\n\t\t\treturn _joints;\n\t\t}\n\t\t\n\t\tpublic function get invBindMatrices() : Vector.<Matrix4x4>\n\t\t{\n\t\t\tvar numMatrices\t\t: uint\t\t\t\t\t= _invBindMatrices.length;\n\t\t\tvar invBindMatrices : Vector.<Matrix4x4>\t= new Vector.<Matrix4x4>(numMatrices);\n\t\t\t\n\t\t\tfor (var matrixId : uint = 0; matrixId < numMatrices; ++matrixId)\n\t\t\t{\n\t\t\t\tinvBindMatrices[matrixId] = new Matrix4x4();\n\t\t\t\tinvBindMatrices[matrixId].minko_math::_matrix = _invBindMatrices[matrixId];\n\t\t\t}\n\t\t\t\n\t\t\treturn invBindMatrices;\n\t\t}\n\t\t\n\t\tpublic function SkinningController(method\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t   skeletonRoot\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t   joints\t\t\t: Vector.<Group>,\n\t\t\t\t\t\t\t\t\t\t   bindShape\t\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t   invBindMatrices\t: Vector.<Matrix4x4>)\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tvar numJoints : uint = joints.length;\n\t\t\t\n\t\t\t_method\t\t\t \t= method;\n\t\t\t_skeletonRoot\t\t= skeletonRoot;\n\t\t\t_joints\t\t\t\t= joints.slice();\n\t\t\t_bindShape\t\t\t= bindShape.minko_math::_matrix;\n\t\t\t_invBindMatrices\t= new Vector.<Matrix3D>(numJoints, true);\n\t\t\t_isDirty\t\t\t= false;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_invBindMatrices[jointId] = invBindMatrices[jointId].minko_math::_matrix;\n\t\t\t\n\t\t\tinit();\n\t\t}\n\t\t\n\t\tprivate function init() : void\n\t\t{\n\t\t\tif (skinningMethod == SkinningMethod.SOFTWARE_MATRIX)\n\t\t\t\t_skinningHelper = new SoftwareSkinningHelper(_method, _bindShape, _invBindMatrices);\n\t\t\telse\n\t\t\t\t_skinningHelper = new ShaderSkinningHelper(_method, _bindShape, _invBindMatrices);\n\t\t}\n\t\t\n\t\toverride protected function targetAddedHandler(ctrl\t\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   target\t: ISceneNode) : void\n\t\t{\n\t\t\tsuper.targetAddedHandler(ctrl, target);\n\t\t\t\n\t\t\tif (numTargets == 1)\n\t\t\t\tsubscribeToJoints();\n\t\t\t\n\t\t\t_isDirty = true;\n\t\t\t_skinningHelper.addMesh(target as Mesh);\n\t\t}\n\t\t\n\t\toverride protected function targetRemovedHandler(ctrl\t: EnterFrameController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t target\t: ISceneNode) : void\n\t\t{\n\t\t\tsuper.targetRemovedHandler(ctrl, target);\n\t\t\t\n\t\t\tif (numTargets == 0)\n\t\t\t\tunsubscribeFromJoints();\n\t\t\t\n\t\t\t_skinningHelper.removeMesh(target as Mesh);\n\t\t}\n\t\t\n\t\tprivate function jointLocalToWorldChangedHandler(emitter : Matrix4x4) : void\n\t\t{\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\tpublic function rebindDependencies(nodeMap\t\t\t: Dictionary, \n\t\t\t\t\t\t\t\t\t\t   controllerMap\t: Dictionary) : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tif (numTargets != 0)\n\t\t\t\tunsubscribeFromJoints();\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1 && nodeMap[_skeletonRoot])\n\t\t\t\t_skeletonRoot = nodeMap[_skeletonRoot];\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\tif (nodeMap[_joints[jointId]])\n\t\t\t\t\t_joints[jointId] = nodeMap[_joints[jointId]];\n\t\t\t\n\t\t\tif (numTargets != 0)\n\t\t\t\tsubscribeToJoints();\n\t\t\t\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\tprivate function subscribeToJoints() : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_joints[jointId].localToWorld.changed.add(jointLocalToWorldChangedHandler);\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1)\n\t\t\t\t_skeletonRoot.localToWorld.changed.add(jointLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function unsubscribeFromJoints() : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_joints[jointId].localToWorld.changed.remove(jointLocalToWorldChangedHandler);\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1)\n\t\t\t\t_skeletonRoot.localToWorld.changed.remove(jointLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_isDirty)\n\t\t\t{\n\t\t\t\t_skinningHelper.update(_skeletonRoot, _joints);\n\t\t\t\t_isDirty = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new SkinningController(_method, _skeletonRoot, _joints, bindShape, invBindMatrices);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh.skinning\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.EnterFrameController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.animation.SkinningMethod;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.geom.Matrix3D;\n\timport flash.utils.Dictionary;\n\t\n\tpublic final class SkinningController extends EnterFrameController implements IRebindableController\n\t{\n\t\tprivate var _skinningHelper\t\t: AbstractSkinningHelper;\n\t\tprivate var _isDirty\t\t\t: Boolean;\n\t\t\n\t\tprivate var _method\t\t\t\t: uint;\n\t\tprivate var _bindShapeMatrix\t: Matrix3D;\n\t\tprivate var _skeletonRoot\t\t: Group;\n\t\tprivate var _joints\t\t\t\t: Vector.<Group>;\n\t\tprivate var _invBindMatrices\t: Vector.<Matrix3D>;\n\t\t\n\t\tprivate var _numVisibleTargets\t: uint;\n\t\t\n\t\tpublic function get skinningMethod() : uint\n\t\t{\n\t\t\treturn _method;\n\t\t}\n\t\t\n\t\tpublic function get bindShape() : Matrix4x4\n\t\t{\n\t\t\tvar bindShape : Matrix4x4 = new Matrix4x4();\n\t\t\tbindShape.minko_math::_matrix = _bindShapeMatrix;\n\t\t\t\n\t\t\treturn bindShape;\n\t\t}\n\t\t\n\t\tpublic function get skeletonRoot() : Group\n\t\t{\n\t\t\treturn _skeletonRoot;\n\t\t}\n\t\t\n\t\tpublic function get joints() : Vector.<Group>\n\t\t{\n\t\t\treturn _joints;\n\t\t}\n\t\t\n\t\tpublic function get invBindMatrices() : Vector.<Matrix4x4>\n\t\t{\n\t\t\tvar numMatrices\t\t: uint\t\t\t\t\t= _invBindMatrices.length;\n\t\t\tvar invBindMatrices : Vector.<Matrix4x4>\t= new Vector.<Matrix4x4>(numMatrices);\n\t\t\t\n\t\t\tfor (var matrixId : uint = 0; matrixId < numMatrices; ++matrixId)\n\t\t\t{\n\t\t\t\tinvBindMatrices[matrixId] = new Matrix4x4();\n\t\t\t\tinvBindMatrices[matrixId].minko_math::_matrix = _invBindMatrices[matrixId];\n\t\t\t}\n\t\t\t\n\t\t\treturn invBindMatrices;\n\t\t}\n\t\t\n\t\tpublic function SkinningController(method\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t   skeletonRoot\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t   joints\t\t\t: Vector.<Group>,\n\t\t\t\t\t\t\t\t\t\t   bindShape\t\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t   invBindMatrices\t: Vector.<Matrix4x4>)\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\t_method\t\t\t\t= method;\n\t\t\t_skeletonRoot\t\t= skeletonRoot;\n\t\t\t_bindShapeMatrix\t= bindShape.minko_math::_matrix;\n\t\t\t_isDirty\t\t\t= false;\n\t\t\t\n\t\t\tinitialize(joints, invBindMatrices);\n\t\t}\n\t\t\n\t\tprivate function initialize(joints\t\t\t: Vector.<Group>,\n\t\t\t\t\t\t\t\t\tinvBindMatrices\t: Vector.<Matrix4x4>) : void\n\t\t{\n\t\t\tvar numJoints : uint = joints.length;\n\t\t\t\n\t\t\t_joints\t= joints.slice();\n\t\t\t\n\t\t\t_invBindMatrices\t= new Vector.<Matrix3D>(numJoints, true);\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_invBindMatrices[jointId] = invBindMatrices[jointId].minko_math::_matrix;\n\t\t\t\n\t\t\tif (skinningMethod == SkinningMethod.SOFTWARE_MATRIX)\n\t\t\t\t_skinningHelper = new SoftwareSkinningHelper(_method, _bindShapeMatrix, _invBindMatrices);\n\t\t\telse\n\t\t\t\t_skinningHelper = new ShaderSkinningHelper(_method, _bindShapeMatrix, _invBindMatrices);\n\t\t}\n\t\t\n\t\toverride protected function targetAddedToSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  scene\t\t: Scene) : void\n\t\t{\n\t\t\tsuper.targetAddedToSceneHandler(target, scene);\n\t\t\t\n\t\t\tif (numTargetsInScene == 1)\n\t\t\t\tsubscribeToJoints();\n\t\t\t\n\t\t\tvar mesh : Mesh = target as Mesh;\n\t\t\t\n\t\t\tmesh.bindings.addCallback('inFrustum', meshVisibilityChangedHandler);\n\t\t\t_skinningHelper.addMesh(mesh);\n\t\t\t\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\toverride protected function targetRemovedFromSceneHandler(target\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t  scene\t\t: Scene) : void\n\t\t{\n\t\t\tsuper.targetRemovedFromSceneHandler(target, scene);\n\t\t\t\n\t\t\tif (numTargets == 0)\n\t\t\t\tunsubscribeFromJoints();\n\t\t\t\n\t\t\tvar mesh : Mesh = target as Mesh;\n\t\t\t\n\t\t\tmesh.bindings.removeCallback('inFrustum', meshVisibilityChangedHandler);\n\t\t\t_skinningHelper.removeMesh(mesh);\n\t\t}\n\t\t\n\t\tprivate function jointLocalToWorldChangedHandler(emitter : Matrix4x4) : void\n\t\t{\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\tpublic function rebindDependencies(nodeMap\t\t\t: Dictionary, \n\t\t\t\t\t\t\t\t\t\t   controllerMap\t: Dictionary) : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tif (numTargets != 0)\n\t\t\t\tunsubscribeFromJoints();\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1 && nodeMap[_skeletonRoot])\n\t\t\t\t_skeletonRoot = nodeMap[_skeletonRoot];\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\tif (nodeMap[_joints[jointId]])\n\t\t\t\t\t_joints[jointId] = nodeMap[_joints[jointId]];\n\t\t\t\n\t\t\tif (numTargets != 0)\n\t\t\t\tsubscribeToJoints();\n\t\t\t\n\t\t\t_isDirty = true;\n\t\t}\n\t\t\n\t\tprivate function subscribeToJoints() : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_joints[jointId].localToWorld.changed.add(jointLocalToWorldChangedHandler);\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1)\n\t\t\t\t_skeletonRoot.localToWorld.changed.add(jointLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function unsubscribeFromJoints() : void\n\t\t{\n\t\t\tvar numJoints\t: uint = _joints.length;\n\t\t\t\n\t\t\tfor (var jointId : uint = 0; jointId < numJoints; ++jointId)\n\t\t\t\t_joints[jointId].localToWorld.changed.remove(jointLocalToWorldChangedHandler);\n\t\t\t\n\t\t\tif (_joints.indexOf(_skeletonRoot) == -1)\n\t\t\t\t_skeletonRoot.localToWorld.changed.remove(jointLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t\t: Scene, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData, \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_isDirty && _skinningHelper.numMeshes != 0)\n\t\t\t{\n\t\t\t\t_skinningHelper.update(_skeletonRoot, _joints);\n\t\t\t\t_isDirty = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new SkinningController(_method, _skeletonRoot, _joints, bindShape, invBindMatrices);\n\t\t}\n\t\t\n\t\tprivate function meshVisibilityChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t  property\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t  oldValue\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t  newValue\t: Boolean) : void\n\t\t{\n\t\t\tif (newValue)\n\t\t\t\t_skinningHelper.addMesh(bindings.owner as Mesh);\n\t\t\telse\n\t\t\t\t_skinningHelper.removeMesh(bindings.owner as Mesh);\n\t\t}\n\t}\n}\n","subject":"update SkinningController to avoid any computation when there is no target in the scene\/frustum","message":"update SkinningController to avoid any computation when there is no target in the scene\/frustum\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"ab3a320ba2a4fce0ebe968b8712ef81a6b19ee25","old_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/CSSTextButtonBead.as","new_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/CSSTextButtonBead.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads\n{\n\timport flash.display.Loader;\n\timport flash.display.Shape;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldType;\n\t\n\timport org.apache.flex.core.CSSTextField;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.ITextModel;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.utils.SolidBorderUtil;\n\n\tpublic class CSSTextButtonBead implements ITextButtonBead\n\t{\n\t\tpublic function CSSTextButtonBead()\n\t\t{\n\t\t\tupSprite = new Sprite();\n\t\t\tdownSprite = new Sprite();\n\t\t\toverSprite = new Sprite();\n\t\t\tupTextField = new CSSTextField();\n\t\t\tdownTextField = new CSSTextField();\n\t\t\toverTextField = new CSSTextField();\n\t\t\tupTextField.selectable = false;\n\t\t\tupTextField.type = TextFieldType.DYNAMIC;\n\t\t\tdownTextField.selectable = false;\n\t\t\tdownTextField.type = TextFieldType.DYNAMIC;\n\t\t\toverTextField.selectable = false;\n\t\t\toverTextField.type = TextFieldType.DYNAMIC;\n\t\t\tupTextField.autoSize = \"left\";\n\t\t\tdownTextField.autoSize = \"left\";\n\t\t\toverTextField.autoSize = \"left\";\n\t\t\tupSprite.addChild(upTextField);\n\t\t\tdownSprite.addChild(downTextField);\n\t\t\toverSprite.addChild(overTextField);\n\t\t}\n\t\t\n\t\tprivate var textModel:ITextModel;\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\tprivate var shape:Shape;\n\t\t\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\ttextModel = value.getBeadByType(ITextModel) as ITextModel;\n\t\t\ttextModel.addEventListener(\"textChange\", textChangeHandler);\n\t\t\ttextModel.addEventListener(\"htmlChange\", htmlChangeHandler);\n\t\t\tshape = new Shape();\n\t\t\tshape.graphics.beginFill(0xCCCCCC);\n\t\t\tshape.graphics.drawRect(0, 0, 10, 10);\n\t\t\tshape.graphics.endFill();\n\t\t\tSimpleButton(value).upState = upSprite;\n\t\t\tSimpleButton(value).downState = downSprite;\n\t\t\tSimpleButton(value).overState = overSprite;\n\t\t\tSimpleButton(value).hitTestState = shape;\n\t\t\tif (textModel.text !== null)\n\t\t\t\ttext = textModel.text;\n\t\t\tif (textModel.html !== null)\n\t\t\t\thtml = textModel.html;\n\n\t\t\tsetupSkin(overSprite, overTextField, \"hover\");\n\t\t\tsetupSkin(downSprite, downTextField, \"active\");\n\t\t\tsetupSkin(upSprite, upTextField);\n\t\t}\n\t\n\t\tprivate function setupSkin(sprite:Sprite, textField:TextField, state:String = null):void\n\t\t{\n\t\t\t\n\t\t\tvar backgroundImage:Object = ValuesManager.valuesImpl.getValue(_strand, \"backgroundImage\", state);\n\t\t\tif (backgroundImage)\n\t\t\t{\n\t\t\t\tvar loader:Loader = new Loader();\n\t\t\t\tsprite.addChildAt(loader, 0);\n\t\t\t\tloader.load(new URLRequest(backgroundImage as String));\n\t\t\t\tloader.contentLoaderInfo.addEventListener(flash.events.Event.COMPLETE, function (e:flash.events.Event):void { \n\t\t\t\t\ttextField.y = (sprite.height - textField.height) \/ 2;\n\t\t\t\t\ttextField.x = (sprite.width - textField.width) \/ 2;\n\t\t\t\t\tupdateHitArea();\n\t\t\t\t});\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar borderColor:uint;\n\t\t\t\tvar borderThickness:uint;\n\t\t\t\tvar borderStyle:String;\n\t\t\t\tvar borderStyles:Object = ValuesManager.valuesImpl.getValue(_strand, \"border\", state);\n\t\t\t\tif (borderStyles is Array)\n\t\t\t\t{\n\t\t\t\t\tborderColor = borderStyles[2];\n\t\t\t\t\tborderStyle = borderStyles[1];\n\t\t\t\t\tborderThickness = borderStyles[0];\n\t\t\t\t}\n\t\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\", state);\n\t\t\t\tvar backgroundColor:Object = ValuesManager.valuesImpl.getValue(_strand, \"backgroundColor\", state);\n\t\t\t\tSolidBorderUtil.drawBorder(sprite.graphics, \n\t\t\t\t\t0, 0, textField.textWidth + Number(padding) * 2, textField.textHeight + Number(padding) * 2,\n\t\t\t\t\tborderColor, backgroundColor, borderThickness);\n\t\t\t\ttextField.y = (sprite.height - textField.height) \/ 2;\n\t\t\t\ttextField.x = (sprite.width - textField.width) \/ 2;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function textChangeHandler(event:org.apache.flex.events.Event):void\n\t\t{\n\t\t\ttext = textModel.text;\n\t\t}\n\t\t\n\t\tprivate function htmlChangeHandler(event:org.apache.flex.events.Event):void\n\t\t{\n\t\t\thtml = textModel.html;\n\t\t}\n\t\t\n\t\tprivate var upTextField:CSSTextField;\n\t\tprivate var downTextField:CSSTextField;\n\t\tprivate var overTextField:CSSTextField;\n\t\tprivate var upSprite:Sprite;\n\t\tprivate var downSprite:Sprite;\n\t\tprivate var overSprite:Sprite;\n\t\t\n\t\tpublic function get text():String\n\t\t{\n\t\t\treturn upTextField.text;\n\t\t}\n\t\tpublic function set text(value:String):void\n\t\t{\n\t\t\tupTextField.text = value;\n\t\t\tdownTextField.text = value;\n\t\t\toverTextField.text = value;\n\t\t\tupdateHitArea();\n\t\t}\n\t\t\n\t\tprivate function updateHitArea():void\n\t\t{\n\t\t\tshape.graphics.clear();\n\t\t\tshape.graphics.beginFill(0xCCCCCC);\n\t\t\tshape.graphics.drawRect(0, 0, upSprite.width, upSprite.height);\n\t\t\tshape.graphics.endFill();\n\t\t\t\n\t\t}\n\t\t\n\t\tpublic function get html():String\n\t\t{\n\t\t\treturn upTextField.htmlText;\n\t\t}\n\t\t\n\t\tpublic function set html(value:String):void\n\t\t{\n\t\t\tupTextField.htmlText = value;\n\t\t\tdownTextField.htmlText = value;\n\t\t\toverTextField.htmlText = value;\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads\n{\n\timport flash.display.Loader;\n\timport flash.display.Shape;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldType;\n\t\n\timport org.apache.flex.core.CSSTextField;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.ITextModel;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.utils.SolidBorderUtil;\n\n\tpublic class CSSTextButtonBead implements ITextButtonBead\n\t{\n\t\tpublic function CSSTextButtonBead()\n\t\t{\n\t\t\tupSprite = new Sprite();\n\t\t\tdownSprite = new Sprite();\n\t\t\toverSprite = new Sprite();\n\t\t\tupTextField = new CSSTextField();\n\t\t\tdownTextField = new CSSTextField();\n\t\t\toverTextField = new CSSTextField();\n\t\t\tupTextField.selectable = false;\n\t\t\tupTextField.type = TextFieldType.DYNAMIC;\n\t\t\tdownTextField.selectable = false;\n\t\t\tdownTextField.type = TextFieldType.DYNAMIC;\n\t\t\toverTextField.selectable = false;\n\t\t\toverTextField.type = TextFieldType.DYNAMIC;\n\t\t\tupTextField.autoSize = \"left\";\n\t\t\tdownTextField.autoSize = \"left\";\n\t\t\toverTextField.autoSize = \"left\";\n\t\t\tupSprite.addChild(upTextField);\n\t\t\tdownSprite.addChild(downTextField);\n\t\t\toverSprite.addChild(overTextField);\n\t\t}\n\t\t\n\t\tprivate var textModel:ITextModel;\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\tprivate var shape:Shape;\n\t\t\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\ttextModel = value.getBeadByType(ITextModel) as ITextModel;\n\t\t\ttextModel.addEventListener(\"textChange\", textChangeHandler);\n\t\t\ttextModel.addEventListener(\"htmlChange\", htmlChangeHandler);\n\t\t\tshape = new Shape();\n\t\t\tshape.graphics.beginFill(0xCCCCCC);\n\t\t\tshape.graphics.drawRect(0, 0, 10, 10);\n\t\t\tshape.graphics.endFill();\n\t\t\tSimpleButton(value).upState = upSprite;\n\t\t\tSimpleButton(value).downState = downSprite;\n\t\t\tSimpleButton(value).overState = overSprite;\n\t\t\tSimpleButton(value).hitTestState = shape;\n\t\t\tif (textModel.text !== null)\n\t\t\t\ttext = textModel.text;\n\t\t\tif (textModel.html !== null)\n\t\t\t\thtml = textModel.html;\n\n\t\t\tsetupSkin(overSprite, overTextField, \"hover\");\n\t\t\tsetupSkin(downSprite, downTextField, \"active\");\n\t\t\tsetupSkin(upSprite, upTextField);\n\t\t}\n\t\n\t\tprivate function setupSkin(sprite:Sprite, textField:TextField, state:String = null):void\n\t\t{\n\t\t\tvar borderColor:uint;\n\t\t\tvar borderThickness:uint;\n\t\t\tvar borderStyle:String;\n\t\t\tvar borderStyles:Object = ValuesManager.valuesImpl.getValue(_strand, \"border\", state);\n\t\t\tif (borderStyles is Array)\n\t\t\t{\n\t\t\t\tborderColor = borderStyles[2];\n\t\t\t\tborderStyle = borderStyles[1];\n\t\t\t\tborderThickness = borderStyles[0];\n\t\t\t}\n\t\t\tvar value:Object = ValuesManager.valuesImpl.getValue(_strand, \"border-style\", state);\n\t\t\tif (value != null)\n\t\t\t\tborderStyle = value as String;\n\t\t\tvalue = ValuesManager.valuesImpl.getValue(_strand, \"border-color\", state);\n\t\t\tif (value != null)\n\t\t\t\tborderColor = value as uint;\n\t\t\tvalue = ValuesManager.valuesImpl.getValue(_strand, \"border-thickness\", state);\n\t\t\tif (value != null)\n\t\t\t\tborderThickness = value as uint;\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(_strand, \"padding\", state);\n\t\t\tvar backgroundColor:Object = ValuesManager.valuesImpl.getValue(_strand, \"backgroundColor\", state);\n\t\t\tif (borderStyle == \"solid\")\n\t\t\t{\n\t\t\t\tSolidBorderUtil.drawBorder(sprite.graphics, \n\t\t\t\t\t0, 0, textField.textWidth + Number(padding) * 2, textField.textHeight + Number(padding) * 2,\n\t\t\t\t\tborderColor, backgroundColor, borderThickness);\n\t\t\t\ttextField.y = (sprite.height - textField.height) \/ 2;\n\t\t\t\ttextField.x = (sprite.width - textField.width) \/ 2;\n\t\t\t}\t\t\t\n\t\t\tvar backgroundImage:Object = ValuesManager.valuesImpl.getValue(_strand, \"backgroundImage\", state);\n\t\t\tif (backgroundImage)\n\t\t\t{\n\t\t\t\tvar loader:Loader = new Loader();\n\t\t\t\tsprite.addChildAt(loader, 0);\n\t\t\t\tvar url:String = backgroundImage as String;\n\t\t\t\tloader.load(new URLRequest(url));\n\t\t\t\tloader.contentLoaderInfo.addEventListener(flash.events.Event.COMPLETE, function (e:flash.events.Event):void { \n\t\t\t\t\ttextField.y = (sprite.height - textField.height) \/ 2;\n\t\t\t\t\ttextField.x = (sprite.width - textField.width) \/ 2;\n\t\t\t\t\tupdateHitArea();\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function textChangeHandler(event:org.apache.flex.events.Event):void\n\t\t{\n\t\t\ttext = textModel.text;\n\t\t}\n\t\t\n\t\tprivate function htmlChangeHandler(event:org.apache.flex.events.Event):void\n\t\t{\n\t\t\thtml = textModel.html;\n\t\t}\n\t\t\n\t\tprivate var upTextField:CSSTextField;\n\t\tprivate var downTextField:CSSTextField;\n\t\tprivate var overTextField:CSSTextField;\n\t\tprivate var upSprite:Sprite;\n\t\tprivate var downSprite:Sprite;\n\t\tprivate var overSprite:Sprite;\n\t\t\n\t\tpublic function get text():String\n\t\t{\n\t\t\treturn upTextField.text;\n\t\t}\n\t\tpublic function set text(value:String):void\n\t\t{\n\t\t\tupTextField.text = value;\n\t\t\tdownTextField.text = value;\n\t\t\toverTextField.text = value;\n\t\t\tupdateHitArea();\n\t\t}\n\t\t\n\t\tprivate function updateHitArea():void\n\t\t{\n\t\t\tshape.graphics.clear();\n\t\t\tshape.graphics.beginFill(0xCCCCCC);\n\t\t\tshape.graphics.drawRect(0, 0, upSprite.width, upSprite.height);\n\t\t\tshape.graphics.endFill();\n\t\t\t\n\t\t}\n\t\t\n\t\tpublic function get html():String\n\t\t{\n\t\t\treturn upTextField.htmlText;\n\t\t}\n\t\t\n\t\tpublic function set html(value:String):void\n\t\t{\n\t\t\tupTextField.htmlText = value;\n\t\t\tdownTextField.htmlText = value;\n\t\t\toverTextField.htmlText = value;\n\t\t}\n\t}\n}","subject":"support png\/gif\/jpg skinning of a buton","message":"support png\/gif\/jpg skinning of a buton\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"22cf44dc25905141a11911e80e62db8937d4e9e2","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/TextFieldViewBase.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/TextFieldViewBase.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\t\n\timport org.apache.flex.core.CSSTextField;\n\timport org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.ITextModel;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n    \/**\n     *  The TextFieldViewBase class is the base class for\n     *  the components that display text.\n     *  It displays text using a TextField, so there is no\n     *  right-to-left text support in this view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class TextFieldViewBase implements IBeadView, ITextFieldView\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function TextFieldViewBase()\n\t\t{\n\t\t\t_textField = new CSSTextField();\n\t\t}\n\t\t\n\t\tprivate var _textField:CSSTextField;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ITextModel#textField\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get textField() : CSSTextField\n\t\t{\n\t\t\treturn _textField;\n\t\t}\n\t\t\n\t\tprivate var _textModel:ITextModel;\n\t\t\n\t\tprotected var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t_textModel = value.getBeadByType(ITextModel) as ITextModel;\n            _textModel.addEventListener(\"textChange\", textChangeHandler);\n            _textModel.addEventListener(\"htmlChange\", htmlChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"widthChanged\", widthChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"heightChanged\", heightChangeHandler);\n\t\t\tDisplayObjectContainer(value).addChild(_textField);\n\t\t\tif (_textModel.text !== null)\n\t\t\t\ttext = _textModel.text;\n\t\t\tif (_textModel.html !== null)\n\t\t\t\thtml = _textModel.html;\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\tpublic function get host() : IUIBase\n\t\t{\n\t\t\treturn _strand as IUIBase;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ITextModel#text\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get text():String\n\t\t{\n\t\t\treturn _textField.text;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n        public function set text(value:String):void\n\t\t{\n            if (value == null)\n                value = \"\";\n\t\t\t_textField.text = value;\n            autoSizeIfNeeded();\n\t\t}\n\n        private function autoSizeIfNeeded():void\n        {\n            var host:UIBase = UIBase(_strand);\n            if (autoHeight)\n            {            \n                if (textField.height != textField.textHeight + 4)\n                {\n                    textField.height = textField.textHeight + 4;\n                    inHeightChange = true;\n                    host.dispatchEvent(new Event(\"heightChanged\"));\n                    inHeightChange = false;\n                }\n            }\n            if (autoWidth)\n            {\n                if (textField.width != textField.textWidth + 4)\n                {\n                    textField.width = textField.textWidth + 4;\n                    inWidthChange = true;\n                    host.dispatchEvent(new Event(\"widthChanged\"));\n                    inWidthChange = false;                    \n                }\n            }\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.ITextModel#html\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get html():String\n\t\t{\n\t\t\treturn _textField.htmlText;\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n        public function set html(value:String):void\n\t\t{\n\t\t\t_textField.htmlText = value;\n            autoSizeIfNeeded();\n\t\t}\n\t\t\n\t\tprivate function textChangeHandler(event:Event):void\n\t\t{\n\t\t\ttext = _textModel.text;\n\t\t}\n\t\t\n\t\tprivate function htmlChangeHandler(event:Event):void\n\t\t{\n\t\t\thtml = _textModel.html;\n\t\t}\n\t\t\n        private var autoHeight:Boolean = true;\n        private var autoWidth:Boolean = true;\n        private var inHeightChange:Boolean = false;\n        private var inWidthChange:Boolean = false;\n        \n\t\tprivate function widthChangeHandler(event:Event):void\n\t\t{\n            if (!inWidthChange)\n            {\n                textField.autoSize = \"none\";\n                autoWidth = false;\n    \t\t\ttextField.width = DisplayObject(_strand).width;\n                if (autoHeight)\n        \t        autoSizeIfNeeded()\n                else\n                    textField.height = DisplayObject(_strand).height;\n            }\n\t\t}\n\n        private function heightChangeHandler(event:Event):void\n        {\n            if (!inHeightChange)\n            {\n                textField.autoSize = \"none\";\n                autoHeight = false;\n                textField.height = DisplayObject(_strand).height;\n                if (autoWidth)\n                    autoSizeIfNeeded();\n                else\n                    textField.width = DisplayObject(_strand).width;\n            }\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IBeadView#viewHeight\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get viewHeight():Number\n        {\n            \/\/ textfields with autosize collapse if no text\n            if (_textField.text == \"\" && _textField.autoSize != \"none\")\n                return ValuesManager.valuesImpl.getValue(_strand, \"fontSize\") + 4;\n\n            return _textField.height;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IBeadView#viewWidth\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get viewWidth():Number\n        {\n            \/\/ textfields with autosize collapse if no text\n            if (_textField.text == \"\" && _textField.autoSize != \"none\")\n                return 0;\n            \n            return _textField.width;\n        }\n\n    }\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\t\n\timport org.apache.flex.core.CSSTextField;\n\timport org.apache.flex.core.IBeadView;\n    import org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.ITextModel;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n    \/**\n     *  The TextFieldViewBase class is the base class for\n     *  the components that display text.\n     *  It displays text using a TextField, so there is no\n     *  right-to-left text support in this view.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class TextFieldViewBase implements IBeadView, ITextFieldView\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function TextFieldViewBase()\n\t\t{\n\t\t\t_textField = new CSSTextField();\n\t\t}\n\t\t\n\t\tprivate var _textField:CSSTextField;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ITextModel#textField\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get textField() : CSSTextField\n\t\t{\n\t\t\treturn _textField;\n\t\t}\n\t\t\n\t\tprivate var _textModel:ITextModel;\n\t\t\n\t\tprotected var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t_textModel = value.getBeadByType(ITextModel) as ITextModel;\n            _textModel.addEventListener(\"textChange\", textChangeHandler);\n            _textModel.addEventListener(\"htmlChange\", htmlChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"widthChanged\", widthChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"heightChanged\", heightChangeHandler);\n            IEventDispatcher(_strand).addEventListener(\"sizeChanged\", sizeChangeHandler);\n\t\t\tDisplayObjectContainer(value).addChild(_textField);\n\t\t\tif (_textModel.text !== null)\n\t\t\t\ttext = _textModel.text;\n\t\t\tif (_textModel.html !== null)\n\t\t\t\thtml = _textModel.html;\n            \n            var ilc:ILayoutChild = host as ILayoutChild;\n            \n            autoHeight = ilc.isHeightSizedToContent();\n            autoWidth = ilc.isWidthSizedToContent();\n\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\tpublic function get host() : IUIBase\n\t\t{\n\t\t\treturn _strand as IUIBase;\n\t\t}\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.ITextModel#text\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get text():String\n\t\t{\n\t\t\treturn _textField.text;\n\t\t}\n\n        \/**\n         *  @private\n         *\/\n        public function set text(value:String):void\n\t\t{\n            if (value == null)\n                value = \"\";\n\t\t\t_textField.text = value;\n            autoSizeIfNeeded();\n\t\t}\n\n        private function autoSizeIfNeeded():void\n        {\n            var host:UIBase = UIBase(_strand);\n            if (autoHeight)\n            {            \n                if (textField.height != textField.textHeight + 4)\n                {\n                    textField.height = textField.textHeight + 4;\n                    inHeightChange = true;\n                    host.dispatchEvent(new Event(\"heightChanged\"));\n                    inHeightChange = false;\n                }\n            }\n            if (autoWidth)\n            {\n                if (textField.width != textField.textWidth + 4)\n                {\n                    textField.width = textField.textWidth + 4;\n                    inWidthChange = true;\n                    host.dispatchEvent(new Event(\"widthChanged\"));\n                    inWidthChange = false;                    \n                }\n            }\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.ITextModel#html\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get html():String\n\t\t{\n\t\t\treturn _textField.htmlText;\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *\/\n        public function set html(value:String):void\n\t\t{\n\t\t\t_textField.htmlText = value;\n            autoSizeIfNeeded();\n\t\t}\n\t\t\n\t\tprivate function textChangeHandler(event:Event):void\n\t\t{\n\t\t\ttext = _textModel.text;\n\t\t}\n\t\t\n\t\tprivate function htmlChangeHandler(event:Event):void\n\t\t{\n\t\t\thtml = _textModel.html;\n\t\t}\n\t\t\n        private var autoHeight:Boolean;\n        private var autoWidth:Boolean;\n        private var inHeightChange:Boolean = false;\n        private var inWidthChange:Boolean = false;\n        \n\t\tprivate function widthChangeHandler(event:Event):void\n\t\t{\n            if (!inWidthChange)\n            {\n                textField.autoSize = \"none\";\n                autoWidth = false;\n    \t\t\ttextField.width = DisplayObject(_strand).width;\n                if (autoHeight)\n        \t        autoSizeIfNeeded()\n                else\n                    textField.height = DisplayObject(_strand).height;\n            }\n\t\t}\n\n        private function heightChangeHandler(event:Event):void\n        {\n            if (!inHeightChange)\n            {\n                textField.autoSize = \"none\";\n                autoHeight = false;\n                textField.height = DisplayObject(_strand).height;\n                if (autoWidth)\n                    autoSizeIfNeeded();\n                else\n                    textField.width = DisplayObject(_strand).width;\n            }\n        }\n        \n        private function sizeChangeHandler(event:Event):void\n        {\n            var ilc:ILayoutChild = host as ILayoutChild;\n\n            autoHeight = ilc.isHeightSizedToContent();\n            if (!autoHeight)\n            {\n                textField.autoSize = \"none\";\n                textField.height = DisplayObject(_strand).height;\n            }\n            \n            autoWidth = ilc.isWidthSizedToContent();\n            if (!autoWidth)\n            {\n                textField.autoSize = \"none\";\n                textField.width = DisplayObject(_strand).width;\n            }\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IBeadView#viewHeight\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get viewHeight():Number\n        {\n            \/\/ textfields with autosize collapse if no text\n            if (_textField.text == \"\" && _textField.autoSize != \"none\")\n                return ValuesManager.valuesImpl.getValue(_strand, \"fontSize\") + 4;\n\n            return _textField.height;\n        }\n        \n        \/**\n         *  @copy org.apache.flex.core.IBeadView#viewWidth\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get viewWidth():Number\n        {\n            \/\/ textfields with autosize collapse if no text\n            if (_textField.text == \"\" && _textField.autoSize != \"none\")\n                return 0;\n            \n            return _textField.width;\n        }\n\n    }\n}\n","subject":"fix autosizing","message":"fix autosizing\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"45c46b8dab5815f72e7ffddcd093e9bf8477e16f","old_file":"plugins\/listPlugin\/src\/listPluginCode.as","new_file":"plugins\/listPlugin\/src\/listPluginCode.as","old_contents":"\/**\r\n * KListPlugin\r\n *\r\n * @langversion 3.0\r\n * @playerversion Flash 9.0.28.0\r\n * @author Dan Bacon \/ www.baconoppenheim.com\r\n *\/ \r\npackage\r\n{\r\n\timport com.kaltura.kdpfl.plugin.IPlugin;\r\n\timport com.kaltura.kdpfl.plugin.component.IDataProvider;\r\n\timport com.kaltura.kdpfl.plugin.component.KList;\r\n\timport com.kaltura.kdpfl.plugin.component.KListItem;\r\n\t\r\n\timport fl.core.UIComponent;\r\n\timport fl.data.DataProvider;\r\n\t\r\n\timport flash.events.Event;\r\n\timport flash.events.MouseEvent;\r\n\t\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\r\n\tpublic class listPluginCode extends UIComponent implements IPlugin\r\n\t{\r\n\t\tprivate var _facade:IFacade;\r\n\t\tprivate var _klist:KList;\r\n\t\tprivate var _dataProvider:IDataProvider;\r\n\t\tprivate var _itemRendererId:String;\r\n\t\tpublic var rowHeight:Number = 80;\t\r\n\t\tpublic var listDisabledAlpha:Number = 0.3;\r\n\t\tpublic var excludeFromDisableGUI:Boolean = true;\r\n\t\t\r\n\t\t\/**\r\n\t\t * by fixing hard-coded styles we broke backward compatibility, so if we are using old templates we will \r\n\t\t * ignore the styleName \r\n\t\t *\/\t\t\r\n\t\tpublic var supportNewStyle:Boolean = false;\r\n\t\t\r\n\t\tprivate var _styleName:String;\r\n\t\t\/**\r\n\t\t * should the scrollbar be on the left side \r\n\t\t *\/\t\t\r\n\t\tpublic var useLeftScrollbar:Boolean = false;\r\n\t\t\/**\r\n\t\t * Constructor \r\n\t\t * \r\n\t\t *\/\t\t\t\r\n\t\tpublic function listPluginCode()\r\n\t\t{\r\n\t\t\t_klist = new KList();\r\n\t\t\t\r\n\t\t\t_klist.addEventListener( MouseEvent.CLICK , onListItemClick, false, 0, true );\r\n\t\t\tthis.addEventListener( MouseEvent.CLICK , onListPluginClick, false, 0, true );\r\n\t\t\t_klist.addEventListener( Event.CHANGE, onListChange, false, 0, true );\r\n\t\t\t_klist.addEventListener( Event.ADDED_TO_STAGE , resizeKdp );\r\n\r\n\t\t\taddChild( _klist );\t\t\r\n\t\t}\r\n\r\n\t\tpublic function setSkin( styleName:String, setSkinSize:Boolean=false ):void\r\n\t\t{\r\n\t\t\t_styleName = styleName;\r\n\t\t\t_klist.setSkin( styleName, setSkinSize );\r\n\t\t}\t\r\n\t\t\r\n\t\t\/**\r\n\t\t *  \r\n\t\t * @param facade\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function initializePlugin( facade:IFacade ):void\r\n\t\t{\r\n\t\t\t_facade = facade;\t\r\n\t\t\tif (supportNewStyle && _styleName)\r\n\t\t\t \tKListItem.stylName = _styleName;\r\n\t\t\t_klist.setStyle('cellRenderer', KListItem ); \r\n\t\t\t_klist.rowHeight = rowHeight;\r\n\t\t\t_klist.setDisabledAlpha(listDisabledAlpha);\r\n\t\t\t\r\n\t\t\t\/\/ TODO error handling\t\t\t\t\r\n\t\t\tvar buildLayout:Function = facade.retrieveProxy(\"layoutProxy\")[\"buildLayout\"];\r\n\t\t\tvar kml:XML = facade.retrieveProxy(\"layoutProxy\")[\"vo\"][\"layoutXML\"];\r\n\t\t\tvar itemLayout:XML = kml.descendants().renderer.(@id == this.itemRenderer)[0];\r\n\t\t\titemLayout = itemLayout.children()[0];\r\n\r\n\t\t\t_klist.itemContentFactory = buildLayout; \r\n\t\t\t_klist.itemContentLayout = itemLayout;\r\n\t\t\t_klist.leftScrollBar = useLeftScrollbar;\r\n\t\t\t\r\n\t\t\tresizeKdp();\r\n\t\t}\t\r\n\t\t\r\n\t\tpublic function onListChange( evt:Event ):void\r\n\t\t{ \r\n\t\t\t_dataProvider.selectedIndex = _klist.selectedIndex;\r\n\t\t\t_klist.scrollToSelected();\r\n\t\t\t\r\n\t\t}\r\n\t\r\n\t\tpublic function onListItemClick( evt:MouseEvent ):void\r\n\t\t{\r\n\t\t\t\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onListPluginClick (evt : MouseEvent ) : void\r\n\t\t{\r\n\t\t\t\r\n\t\t}\r\n\t\r\n\r\n\t\t\t\r\n\t\tpublic function set itemRenderer( value:String ):void\r\n\t\t{\r\n\t\t\t_itemRendererId = value;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get itemRenderer():String\r\n\t\t{\r\n\t\t\treturn( _itemRendererId )\r\n\t\t}\r\n\t\t\t\t\r\n\t\t[Bindable]\t\t\r\n\t\tpublic function set dataProvider( data:DataProvider ):void\r\n\t\t{\r\n\t\t\tif( data )\r\n\t\t\t{\r\n\t\t\t\t_dataProvider = data as IDataProvider;\r\n\t\t\t\t_dataProvider.addEventListener( Event.CHANGE, onDataProviderItemChange, false, 0, true );\r\n\t\t\t\t_klist.dataProvider = data;\r\n\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function onDataProviderItemChange( evt:Event = null ):void\r\n\t\t{\r\n\t\t\tif(_dataProvider&&_dataProvider.selectedIndex<_klist.length){\r\n\t\t\t\t_klist.selectedIndex = _dataProvider.selectedIndex;\r\n\t\t\t    _klist.scrollToIndex(_dataProvider.selectedIndex);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get dataProvider():DataProvider\r\n\t\t{\r\n\t\t\treturn _klist.dataProvider;\r\n\t\t}\t\t\t\t\r\n\t\t\r\n \t\toverride public function set width( value:Number ):void\r\n\t\t{\r\n\t\t\t _klist.width = super.width = value;\t\r\n\t\t} \r\n\t\r\n\t\toverride public function set height( value:Number ):void\r\n\t\t{\r\n\t\t\t_klist.height = super.height = value;\r\n\t\t} \r\n\t\t\r\n\t\toverride public function toString():String\r\n\t\t{\r\n\t\t\treturn( \"ListPlugin\" );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Hack...fix the bug of sizing...\r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function resizeKdp( event : Event = null ) : void\r\n\t\t{\t\r\n\t\t\tif(_facade)\r\n\t\t\t\t_facade.retrieveMediator(\"stageMediator\")[\"onResize\"]();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function set enabled(value:Boolean):void\r\n\t\t{\r\n\t\t\t_klist.enabled = value;\r\n\r\n\r\n\t\t}\r\n\t\t\r\n\t}\r\n}\r\n","new_contents":"\/**\r\n * KListPlugin\r\n *\r\n * @langversion 3.0\r\n * @playerversion Flash 9.0.28.0\r\n * @author Dan Bacon \/ www.baconoppenheim.com\r\n *\/ \r\npackage\r\n{\r\n\timport com.kaltura.kdpfl.plugin.IPlugin;\r\n\timport com.kaltura.kdpfl.plugin.component.IDataProvider;\r\n\timport com.kaltura.kdpfl.plugin.component.KList;\r\n\timport com.kaltura.kdpfl.plugin.component.KListItem;\r\n\t\r\n\timport fl.core.UIComponent;\r\n\timport fl.data.DataProvider;\r\n\t\r\n\timport flash.events.Event;\r\n\timport flash.events.MouseEvent;\r\n\t\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\r\n\tpublic class listPluginCode extends UIComponent implements IPlugin\r\n\t{\r\n\t\tprivate var _facade:IFacade;\r\n\t\tprivate var _klist:KList;\r\n\t\tprivate var _dataProvider:IDataProvider;\r\n\t\tprivate var _itemRendererId:String;\r\n\t\tpublic var rowHeight:Number = 80;\t\r\n\t\tpublic var listDisabledAlpha:Number = 0.3;\r\n\t\tpublic var excludeFromDisableGUI:Boolean = true;\r\n\t\t\r\n\t\t\/**\r\n\t\t * by fixing hard-coded styles we broke backward compatibility, so if we are using old templates we will \r\n\t\t * ignore the styleName \r\n\t\t *\/\t\t\r\n\t\tpublic var supportNewStyle:Boolean = false;\r\n\t\t\r\n\t\tprivate var _styleName:String;\r\n\t\t\/**\r\n\t\t * should the scrollbar be on the left side \r\n\t\t *\/\t\t\r\n\t\tpublic var useLeftScrollbar:Boolean = false;\r\n\t\t\/**\r\n\t\t * Constructor \r\n\t\t * \r\n\t\t *\/\t\t\t\r\n\t\tpublic function listPluginCode()\r\n\t\t{\r\n\t\t\t_klist = new KList();\r\n\t\t\t\r\n\t\t\t_klist.addEventListener( MouseEvent.CLICK , onListItemClick, false, 0, true );\r\n\t\t\tthis.addEventListener( MouseEvent.CLICK , onListPluginClick, false, 0, true );\r\n\t\t\t_klist.addEventListener( Event.CHANGE, onListChange, false, 0, true );\r\n\t\t\t_klist.addEventListener( Event.ADDED_TO_STAGE , resizeKdp );\r\n\r\n\t\t\taddChild( _klist );\t\t\r\n\t\t}\r\n\r\n\t\tpublic function setSkin( styleName:String, setSkinSize:Boolean=false ):void\r\n\t\t{\r\n\t\t\t_styleName = styleName;\r\n\t\t\t_klist.setSkin( styleName, setSkinSize );\r\n\t\t}\t\r\n\t\t\r\n\t\t\/**\r\n\t\t *  \r\n\t\t * @param facade\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function initializePlugin( facade:IFacade ):void\r\n\t\t{\r\n\t\t\t_facade = facade;\t\r\n\t\t\tif (supportNewStyle && _styleName)\r\n\t\t\t \tKListItem.stylName = _styleName;\r\n\t\t\t_klist.setStyle('cellRenderer', KListItem ); \r\n\t\t\t_klist.rowHeight = rowHeight;\r\n\t\t\t_klist.setDisabledAlpha(listDisabledAlpha);\r\n\t\t\t\r\n\t\t\t\/\/ TODO error handling\t\t\t\t\r\n\t\t\tvar buildLayout:Function = facade.retrieveProxy(\"layoutProxy\")[\"buildLayout\"];\r\n\t\t\tvar kml:XML = facade.retrieveProxy(\"layoutProxy\")[\"vo\"][\"layoutXML\"];\r\n\t\t\tvar itemLayout:XML = kml.descendants().renderer.(@id == this.itemRenderer)[0];\r\n\t\t\titemLayout = itemLayout.children()[0];\r\n\r\n\t\t\t_klist.itemContentFactory = buildLayout; \r\n\t\t\t_klist.itemContentLayout = itemLayout;\r\n\t\t\t_klist.leftScrollBar = useLeftScrollbar;\r\n\t\t\t\r\n\t\t\tresizeKdp();\r\n\t\t}\t\r\n\t\t\r\n\t\tpublic function onListChange( evt:Event ):void\r\n\t\t{ \r\n\t\t\t_dataProvider.selectedIndex = _klist.selectedIndex;\r\n\t\t\t_klist.scrollToSelected();\r\n\t\t\t\r\n\t\t}\r\n\t\r\n\t\tpublic function onListItemClick( evt:MouseEvent ):void\r\n\t\t{\r\n\t\t\t\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onListPluginClick (evt : MouseEvent ) : void\r\n\t\t{\r\n\t\t\t\r\n\t\t}\r\n\t\r\n\r\n\t\t\t\r\n\t\tpublic function set itemRenderer( value:String ):void\r\n\t\t{\r\n\t\t\t_itemRendererId = value;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get itemRenderer():String\r\n\t\t{\r\n\t\t\treturn( _itemRendererId )\r\n\t\t}\r\n\t\t\t\t\r\n\t\t[Bindable]\t\t\r\n\t\tpublic function set dataProvider( data:DataProvider ):void\r\n\t\t{\r\n\t\t\tif( data )\r\n\t\t\t{\r\n\t\t\t\t_dataProvider = data as IDataProvider;\r\n\t\t\t\t_dataProvider.addEventListener( Event.CHANGE, onDataProviderItemChange, false, 0, true );\r\n\t\t\t\t_klist.dataProvider = data;\r\n\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function onDataProviderItemChange( evt:Event = null ):void\r\n\t\t{\r\n\t\t\tif(_dataProvider&&_dataProvider.selectedIndex<_klist.length){\r\n\t\t\t\t_klist.selectedIndex = _dataProvider.selectedIndex;\r\n\t\t\t    _klist.scrollToIndex(_dataProvider.selectedIndex);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get dataProvider():DataProvider\r\n\t\t{\r\n\t\t\treturn _klist.dataProvider;\r\n\t\t}\t\t\t\t\r\n\t\t\r\n \t\toverride public function set width( value:Number ):void\r\n\t\t{\r\n\t\t\t _klist.width = super.width = value;\t\r\n\t\t} \r\n\t\r\n\t\toverride public function set height( value:Number ):void\r\n\t\t{\r\n\t\t\t_klist.height = super.height = value;\r\n\t\t} \r\n\t\t\r\n\t\toverride public function toString():String\r\n\t\t{\r\n\t\t\treturn( \"ListPlugin\" );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Hack...fix the bug of sizing...\r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function resizeKdp( event : Event = null ) : void\r\n\t\t{\t\r\n\t\t\tif(_facade)\r\n\t\t\t\t_facade.retrieveMediator(\"stageMediator\")[\"onResize\"]();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function set enabled(value:Boolean):void\r\n\t\t{\r\n\t\t\t_klist.enabled = value;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}\r\n","subject":"remove spaces","message":"qnd: remove spaces\n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@82444 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp"}
{"commit":"8d222f08b31410af472a617ba8d43e3a60cfc872","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCloneable;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCloneable;\nimport dolly.data.PropertyLevelCopyableCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classLevelCloneable:ClassLevelCloneable;\n\tprivate var classLevelCloneableType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneable;\n\tprivate var propertyLevelCloneableType:Type;\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCloneable = new ClassLevelCloneable();\n\t\tclassLevelCloneable.property1 = \"value 1\";\n\t\tclassLevelCloneable.property2 = \"value 2\";\n\t\tclassLevelCloneable.property3 = \"value 3\";\n\t\tclassLevelCloneable.writableField = \"value 4\";\n\t\tclassLevelCloneableType = Type.forInstance(classLevelCloneable);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tpropertyLevelCloneable = new PropertyLevelCloneable();\n\t\tpropertyLevelCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable();\n\t\tpropertyLevelCopyableCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCopyableCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCopyableCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCopyableCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCloneable = null;\n\t\tclassLevelCloneableType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tpropertyLevelCloneable = null;\n\t\tpropertyLevelCloneableType = null;\n\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypeClassLevelCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypeClassLevelCopyableCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCopyableCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypePropertyLevelCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(propertyLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypePropertyLevelCopyableCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(propertyLevelCopyableCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneClassLevelCloneable():void {\n\t\tconst clone:ClassLevelCloneable = Cloner.clone(classLevelCloneable);\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, classLevelCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneClassLevelCopyableCloneable():void {\n\t\tconst clone:ClassLevelCopyableCloneable = Cloner.clone(classLevelCopyableCloneable);\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, classLevelCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithPropertyLevelMetadata():void {\n\t\tconst clone1:PropertyLevelCloneable = Cloner.clone(propertyLevelCloneable);\n\t\tassertNotNull(clone1);\n\t\tassertNull(clone1.property1);\n\t\tassertNotNull(clone1.property2);\n\t\tassertEquals(clone1.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone1.property3);\n\t\tassertEquals(clone1.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone1.writableField);\n\t\tassertEquals(clone1.writableField, propertyLevelCloneable.writableField);\n\n\t\tconst clone2:PropertyLevelCopyableCloneable = Cloner.clone(propertyLevelCopyableCloneable);\n\t\tassertNotNull(clone2);\n\t\tassertNotNull(clone2.property1);\n\t\tassertEquals(clone2.property1, propertyLevelCloneable.property1);\n\t\tassertNotNull(clone2.property2);\n\t\tassertEquals(clone2.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone2.property3);\n\t\tassertEquals(clone2.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone2.writableField);\n\t\tassertEquals(clone2.writableField, propertyLevelCloneable.writableField);\n\t}\n}\n}","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCloneable;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCloneable;\nimport dolly.data.PropertyLevelCopyableCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classLevelCloneable:ClassLevelCloneable;\n\tprivate var classLevelCloneableType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneable;\n\tprivate var propertyLevelCloneableType:Type;\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCloneable = new ClassLevelCloneable();\n\t\tclassLevelCloneable.property1 = \"value 1\";\n\t\tclassLevelCloneable.property2 = \"value 2\";\n\t\tclassLevelCloneable.property3 = \"value 3\";\n\t\tclassLevelCloneable.writableField = \"value 4\";\n\t\tclassLevelCloneableType = Type.forInstance(classLevelCloneable);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tpropertyLevelCloneable = new PropertyLevelCloneable();\n\t\tpropertyLevelCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable();\n\t\tpropertyLevelCopyableCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCopyableCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCopyableCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCopyableCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCloneable = null;\n\t\tclassLevelCloneableType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tpropertyLevelCloneable = null;\n\t\tpropertyLevelCloneableType = null;\n\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypeClassLevelCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypeClassLevelCopyableCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCopyableCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypePropertyLevelCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(propertyLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypePropertyLevelCopyableCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(propertyLevelCopyableCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneClassLevelCloneable():void {\n\t\tconst clone:ClassLevelCloneable = Cloner.clone(classLevelCloneable);\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, classLevelCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneClassLevelCopyableCloneable():void {\n\t\tconst clone:ClassLevelCopyableCloneable = Cloner.clone(classLevelCopyableCloneable);\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, classLevelCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testClonePropertyLevelCloneable():void {\n\t\tconst clone:PropertyLevelCloneable = Cloner.clone(propertyLevelCloneable);\n\t\tassertNotNull(clone);\n\t\tassertNull(clone.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, propertyLevelCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testClonePropertyLevelCopyableCloneable():void {\n\t\tconst clone:PropertyLevelCopyableCloneable = Cloner.clone(propertyLevelCopyableCloneable);\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, propertyLevelCloneable.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, propertyLevelCloneable.writableField);\n\t}\n}\n}","subject":"Split method \"testCloneWithPropertyLevelMetadata\" to a few.","message":"Split method \"testCloneWithPropertyLevelMetadata\" to a few.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"9cac5bc948b5cac2c29c8723b15b831d98c56beb","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopierTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CopierTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCopyable;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCopyable;\nimport dolly.data.PropertyLevelCopyableCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class CopierTest {\n\n\tprivate var classLevelCopyable:ClassLevelCopyable;\n\tprivate var classLevelCopyableType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCopyable:PropertyLevelCopyable;\n\tprivate var propertyLevelCopyableType:Type;\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCopyable = new ClassLevelCopyable();\n\t\tclassLevelCopyable.property1 = \"value 1\";\n\t\tclassLevelCopyable.property2 = \"value 2\";\n\t\tclassLevelCopyable.property3 = \"value 3\";\n\t\tclassLevelCopyable.writableField = \"value 4\";\n\t\tclassLevelCopyableType = Type.forInstance(classLevelCopyable);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tpropertyLevelCopyable = new PropertyLevelCopyable();\n\t\tpropertyLevelCopyable.property1 = \"value 1\";\n\t\tpropertyLevelCopyable.property2 = \"value 2\";\n\t\tpropertyLevelCopyable.property3 = \"value 3\";\n\t\tpropertyLevelCopyable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableType = Type.forInstance(propertyLevelCopyable);\n\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable();\n\t\tpropertyLevelCopyableCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCopyableCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCopyableCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCopyableCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCopyable = null;\n\t\tclassLevelCopyableType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tpropertyLevelCopyable = null;\n\t\tpropertyLevelCopyableType = null;\n\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForType():void {\n\t\tvar copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(classLevelCopyableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\n\t\tcopyableFields = Copier.getCopyableFieldsForType(classLevelCopyableCloneableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\n\t\tcopyableFields = Copier.getCopyableFieldsForType(propertyLevelCopyableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(3, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\n\t\tcopyableFields = Copier.getCopyableFieldsForType(propertyLevelCopyableCloneableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(3, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t}\n\n\t[Test]\n\tpublic function testCopyWithClassLevelMetadata():void {\n\t\tconst copy1:ClassLevelCopyable = Copier.copy(classLevelCopyable);\n\t\tassertNotNull(copy1);\n\t\tassertNotNull(copy1.property1);\n\t\tassertEquals(copy1.property1, classLevelCopyable.property1);\n\t\tassertNotNull(copy1.property2);\n\t\tassertEquals(copy1.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy1.property3);\n\t\tassertEquals(copy1.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy1.writableField);\n\t\tassertEquals(copy1.writableField, classLevelCopyable.writableField);\n\n\t\tconst copy2:ClassLevelCopyableCloneable = Copier.copy(classLevelCopyableCloneable);\n\t\tassertNotNull(copy2);\n\t\tassertNotNull(copy2.property1);\n\t\tassertEquals(copy2.property1, classLevelCopyable.property1);\n\t\tassertNotNull(copy2.property2);\n\t\tassertEquals(copy2.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy2.property3);\n\t\tassertEquals(copy2.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy2.writableField);\n\t\tassertEquals(copy2.writableField, classLevelCopyable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCopyWithPropertyLevelMetadata():void {\n\t\tconst copy1:PropertyLevelCopyable = Copier.copy(propertyLevelCopyable);\n\t\tassertNotNull(copy1);\n\t\tassertNull(copy1.property1);\n\t\tassertNotNull(copy1.property2);\n\t\tassertEquals(copy1.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy1.property3);\n\t\tassertEquals(copy1.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy1.writableField);\n\t\tassertEquals(copy1.writableField, classLevelCopyable.writableField);\n\n\t\tconst copy2:PropertyLevelCopyableCloneable = Copier.copy(propertyLevelCopyableCloneable);\n\t\tassertNotNull(copy2);\n\t\tassertNull(copy2.property1);\n\t\tassertNotNull(copy2.property2);\n\t\tassertEquals(copy2.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy2.property3);\n\t\tassertEquals(copy2.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy2.writableField);\n\t\tassertEquals(copy2.writableField, classLevelCopyable.writableField);\n\t}\n}\n}\n","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCopyable;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCopyable;\nimport dolly.data.PropertyLevelCopyableCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class CopierTest {\n\n\tprivate var classLevelCopyable:ClassLevelCopyable;\n\tprivate var classLevelCopyableType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCopyable:PropertyLevelCopyable;\n\tprivate var propertyLevelCopyableType:Type;\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCopyable = new ClassLevelCopyable();\n\t\tclassLevelCopyable.property1 = \"value 1\";\n\t\tclassLevelCopyable.property2 = \"value 2\";\n\t\tclassLevelCopyable.property3 = \"value 3\";\n\t\tclassLevelCopyable.writableField = \"value 4\";\n\t\tclassLevelCopyableType = Type.forInstance(classLevelCopyable);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tpropertyLevelCopyable = new PropertyLevelCopyable();\n\t\tpropertyLevelCopyable.property1 = \"value 1\";\n\t\tpropertyLevelCopyable.property2 = \"value 2\";\n\t\tpropertyLevelCopyable.property3 = \"value 3\";\n\t\tpropertyLevelCopyable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableType = Type.forInstance(propertyLevelCopyable);\n\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable();\n\t\tpropertyLevelCopyableCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCopyableCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCopyableCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCopyableCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCopyable = null;\n\t\tclassLevelCopyableType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tpropertyLevelCopyable = null;\n\t\tpropertyLevelCopyableType = null;\n\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypeClassLevelCopyable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(classLevelCopyableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypeClassLevelCopyableCloneable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(classLevelCopyableCloneableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(4, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t\tassertNotNull(copyableFields[3]);\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypePropertyLevelCopyable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(propertyLevelCopyableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(3, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t}\n\n\t[Test]\n\tpublic function testGetCopyableFieldsForTypePropertyLevelCopyableCloneable():void {\n\t\tconst copyableFields:Vector.<Field> = Copier.getCopyableFieldsForType(propertyLevelCopyableCloneableType);\n\t\tassertNotNull(copyableFields);\n\t\tassertEquals(3, copyableFields.length);\n\t\tassertNotNull(copyableFields[0]);\n\t\tassertNotNull(copyableFields[1]);\n\t\tassertNotNull(copyableFields[2]);\n\t}\n\n\t[Test]\n\tpublic function testCopyWithClassLevelMetadata():void {\n\t\tconst copy1:ClassLevelCopyable = Copier.copy(classLevelCopyable);\n\t\tassertNotNull(copy1);\n\t\tassertNotNull(copy1.property1);\n\t\tassertEquals(copy1.property1, classLevelCopyable.property1);\n\t\tassertNotNull(copy1.property2);\n\t\tassertEquals(copy1.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy1.property3);\n\t\tassertEquals(copy1.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy1.writableField);\n\t\tassertEquals(copy1.writableField, classLevelCopyable.writableField);\n\n\t\tconst copy2:ClassLevelCopyableCloneable = Copier.copy(classLevelCopyableCloneable);\n\t\tassertNotNull(copy2);\n\t\tassertNotNull(copy2.property1);\n\t\tassertEquals(copy2.property1, classLevelCopyable.property1);\n\t\tassertNotNull(copy2.property2);\n\t\tassertEquals(copy2.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy2.property3);\n\t\tassertEquals(copy2.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy2.writableField);\n\t\tassertEquals(copy2.writableField, classLevelCopyable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCopyWithPropertyLevelMetadata():void {\n\t\tconst copy1:PropertyLevelCopyable = Copier.copy(propertyLevelCopyable);\n\t\tassertNotNull(copy1);\n\t\tassertNull(copy1.property1);\n\t\tassertNotNull(copy1.property2);\n\t\tassertEquals(copy1.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy1.property3);\n\t\tassertEquals(copy1.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy1.writableField);\n\t\tassertEquals(copy1.writableField, classLevelCopyable.writableField);\n\n\t\tconst copy2:PropertyLevelCopyableCloneable = Copier.copy(propertyLevelCopyableCloneable);\n\t\tassertNotNull(copy2);\n\t\tassertNull(copy2.property1);\n\t\tassertNotNull(copy2.property2);\n\t\tassertEquals(copy2.property2, classLevelCopyable.property2);\n\t\tassertNotNull(copy2.property3);\n\t\tassertEquals(copy2.property3, classLevelCopyable.property3);\n\t\tassertNotNull(copy2.writableField);\n\t\tassertEquals(copy2.writableField, classLevelCopyable.writableField);\n\t}\n}\n}\n","subject":"Split method \"testGetCopyableFieldsForType\" to a few.","message":"Split method \"testGetCopyableFieldsForType\" to a few.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"f14347628288b5d7bf5e03353c85d75e647a8e33","old_file":"actionscript-cafe\/src\/main\/flex\/org\/servebox\/cafe\/core\/command\/IStateCommand.as","new_file":"actionscript-cafe\/src\/main\/flex\/org\/servebox\/cafe\/core\/command\/IStateCommand.as","old_contents":"package org.servebox.cafe.core.command\r\n{\r\n\timport flash.events.IEventDispatcher;\r\n\r\n\tpublic interface IStateCommand extends ICommand, IEventDispatcher\r\n\t{\r\n\t\t[Bindable(\"executable_Change\")]\r\n\t\tfunction get executable() : Boolean;\r\n\t\t\r\n\t\tfunction set executable( value :Boolean ) : void;\r\n\t}\r\n}","new_contents":"package org.servebox.cafe.core.command\r\n{\r\n\timport flash.events.IEventDispatcher;\r\n\r\n\tpublic interface IStateCommand extends ICommand, IEventDispatcher\r\n\t{\r\n\t\t[Bindable(\"executable_Change\")]\r\n\t\tfunction get executable() : Boolean;\r\n\t\t\r\n\t\tfunction set executable( value :Boolean ) : void;\r\n\t\t\r\n\t\tfunction addParameter( key : String , value : Object ) : void;\r\n\t}\r\n}","subject":"add addParameter to interface.","message":"add addParameter to interface.","lang":"ActionScript","license":"mit","repos":"servebox\/as-cafe"}
{"commit":"d5ea961550037ed7242fa4790fcdaf6d49b31986","old_file":"HLSPlugin\/src\/org\/denivip\/osmf\/net\/httpstreaming\/hls\/HTTPStreamingMp3Audio2ToPESAudio.as","new_file":"HLSPlugin\/src\/org\/denivip\/osmf\/net\/httpstreaming\/hls\/HTTPStreamingMp3Audio2ToPESAudio.as","old_contents":"\/*\n * Copyright\n * Watchtower stream.jw.org Team\n * \n *\/\n \n package org.denivip.osmf.net.httpstreaming.hls\n{\n\timport __AS3__.vec.Vector;\n\t\n\timport org.osmf.logging.Logger;\n\timport org.osmf.logging.Log;\n\t\n\timport flash.utils.ByteArray;\n\t\n\timport org.osmf.net.httpstreaming.flv.FLVTagAudio;\n\n\tinternal class HTTPStreamingMp3Audio2ToPESAudio extends HTTPStreamingMP2PESBase\n\t{\n\t\tprivate var _state:int;\n\t\tprivate var _haveNewTimestamp:Boolean = false;\n\t\tprivate var _audioTime:Number;\n\t\tprivate var _audioTimeIncr:Number;\n\t\t\n\t\tprivate var _frameLength:int;\n\t\tprivate var _remaining:int;\t\n\t\tprivate var _audioData:ByteArray;\n\t\t\n\t\tprivate var _version:int;\n\t\tprivate var _layer:int;\n\t\tprivate var _bitRate:int;\n\t\tprivate var _sampleRate:int;\n\t\tprivate var _padding:int;\n\t\tprivate var _channel:int;\n\t\t\n\t\tpublic function HTTPStreamingMp3Audio2ToPESAudio():void\n\t\t{\n\t\t\t_state = 0;\n\t\t}\n\t\t\n\t\tprivate static const MPEG1:int  = 0x03;\n\t\tprivate static const MPEG2:int  = 0x02;\n\t\tprivate static const MPEG25:int = 0x01;\n\t\t\n\t\tprivate static const LAYER_1:int = 0x03;\n\t\tprivate static const LAYER_2:int = 0x02;\n\t\tprivate static const LAYER_3:int = 0x01;\n\t\t\n\t\tprivate var BITREATE_MAP_FOR_MPEG1_LAYER1:Array = [0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448, 0];\n\t\tprivate var BITREATE_MAP_FOR_MPEG1_LAYER2:Array = [0, 32, 48, 56,  64,  80,  96, 112, 128, 160, 192, 224, 256, 320, 384, 0];\n\t\tprivate var BITREATE_MAP_FOR_MPEG1_LAYER3:Array = [0, 32, 40, 48,  56,  64,  80,  96, 112, 128, 160, 192, 224, 256, 320, 0];\n\t\tprivate var BITREATE_MAP_FOR_MPEG2_LAYER1:Array = [0, 32, 48, 56,  64,  80,  96, 112, 128, 144, 160, 176, 192, 224, 256, 0];\n\t\tprivate var BITREATE_MAP_FOR_MPEG2_LAYER2:Array = [0,  8, 16, 24,  32,  40,  48,  56,  64,  80,  96, 112, 128, 144, 160, 0]; \/\/ LAYER3 is same\n\t\t\n\t\tprivate var SAMPLERATE_MAP_FOR_MPEG1:Array  = [44100, 48000, 32000, 0];\n\t\tprivate var SAMPLERATE_MAP_FOR_MPEG2:Array\u00a0 = [22050, 24000, 16000, 0];\n\t\tprivate var SAMPLERATE_MAP_FOR_MPEG25:Array\u00a0= [11025, 12000,  8000, 0];\n\t\t\n\t\tprivate function GetBitRate(version:int, layer:int, index:int):int\n\t\t{\n\t\t\tif (version == MPEG1) {\n\t\t\t\tif (layer == LAYER_1) {\n\t\t\t\t\treturn BITREATE_MAP_FOR_MPEG1_LAYER1[index];\n\t\t\t\t}\n\t\t\t\telse if (layer == LAYER_2) {\n\t\t\t\t\treturn BITREATE_MAP_FOR_MPEG1_LAYER2[index];\n\t\t\t\t}\n\t\t\t\telse if (layer == LAYER_3) {\n\t\t\t\t\treturn BITREATE_MAP_FOR_MPEG1_LAYER3[index];\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (version == MPEG2) {\n\t\t\t\tif (layer == LAYER_1) {\n\t\t\t\t\treturn BITREATE_MAP_FOR_MPEG2_LAYER1[index];\n\t\t\t\t}\n\t\t\t\telse if (layer == LAYER_2 || layer == LAYER_3) {\n\t\t\t\t\treturn BITREATE_MAP_FOR_MPEG2_LAYER2[index];\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn 0;\n\t\t}\n\t\t\n\t\tprivate function GetSampleRate(version:int, no:int):int\n\t\t{\n\t\t\tif (version == MPEG1) {\n\t\t\t\treturn SAMPLERATE_MAP_FOR_MPEG1[no];\n\t\t\t} else if (version == MPEG2) {\n\t\t\t\treturn SAMPLERATE_MAP_FOR_MPEG2[no];\n\t\t\t} else if (version == MPEG25) {\n\t\t\t\treturn SAMPLERATE_MAP_FOR_MPEG25[no];\n\t\t\t} \n\t\t\t\n\t\t\treturn 0;\n\t\t}\n\t\t\n\t\toverride public function processES(pusi:Boolean, packet:ByteArray, flush:Boolean = false): ByteArray {\n\t\t\tif(pusi)\n\t\t\t{\n\t\t\t\t\/\/ start of a new PES packet\n\t\t\t\t\n\t\t\t\t\/\/ Start code prefix and packet ID.\n\t\t\t\t\n\t\t\t\tvalue = packet.readUnsignedInt();\n\t\t\t\tpacket.position -= 4;\n\t\t\t\tif(packet.readUnsignedInt() != 0x1c0)\n\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\"PES start code not found or not ~\");\n\t\t\t\t}\n\t\t\t\t\/\/ Ignore packet length and marker bits.\n\t\t\t\tpacket.position += 3;\n\t\t\t\t\/\/ need PTS only\n\t\t\t\tvar flags:uint = (packet.readUnsignedByte() & 0xc0) >> 6;\n\t\t\t\tif(flags != 0x02 && flags != 0x03)\n\t\t\t\t{\n\t\t\t\t\tthrow new Error(\"No PTS in this audio PES packet\");\n\t\t\t\t}\n\n\t\t\t\tvar length:uint = packet.readUnsignedByte();\n\n\t\t\t\tvar pts:Number = \n\t\t\t\t\t((packet.readUnsignedByte() & 0x0e) << 29) + \n\t\t\t\t\t((packet.readUnsignedShort() & 0xfffe) << 14) + \n\t\t\t\t\t((packet.readUnsignedShort() & 0xfffe) >> 1);\n\n\t\t\t\tvar timestamp:Number = Math.round(pts\/90);\n\t\t\t\t_haveNewTimestamp = true;\n\t\t\t\t\n\t\t\t\tif(!_timestampReseted){\n\t\t\t\t\t_offset += timestamp - _prevTimestamp;\n\t\t\t\t}\n\t\t\t\t_timestamp = _initialTimestamp + _offset;\n\t\t\t\t_prevTimestamp = timestamp;\n\t\t\t\t_timestampReseted = false;\n\t\t\t\t\n\t\t\t\tlength -= 5;\n\t\t\t\t\/\/ no comp time for audio\n\t\t\t\t\/\/ Skip other header data.\n\t\t\t\tpacket.position += length;\n\t\t\t}\n\t\t\n\t\t\tvar value:uint;\n\n\t\t\tvar tag:FLVTagAudio;\n\t\t\tvar tagData:ByteArray = new ByteArray();\n\t\t\t\t\t\t\n\t\t\tif(!flush)\n\t\t\t{\n\t\t\t\tvar dStart:uint = packet.position;\n\t\t\t}\n\t\t\t\n\t\t\tif(flush)\n\t\t\t{\n\t\t\t\ttrace(\"audio flush at state \"+_state.toString());\n\t\t\t}\n\t\t\telse while(packet.bytesAvailable > 0)\n\t\t\t{\n\t\t\t\tif(_state < 7)\n\t\t\t\t{\n\t\t\t\t\tvalue = packet.readUnsignedByte();\n\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\tswitch(_state)\n\t\t\t\t{\n\t\t\t\t\tcase 0: \/\/ first 0x01\n\t\t\t\t\t\tif(_haveNewTimestamp)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_audioTime = _timestamp;\n\t\t\t\t\t\t\t_haveNewTimestamp = false;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(value == 0xff)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_state = 1;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 1:\n\t\t\t\t\t\tif (value & 0xe0 == 0xe0) { \/\/ 1110 0000\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t_version = ((value >> 3) & 0x03);\n\t\t\t\t\t\t\t_layer = ((value >> 1) & 0x03);\n\t\t\t\t\t\t\tvar crc:int = (value & 0x01);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t_state = 2;\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t_state = 0;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 2:\n\t\t\t\t\t\tvar bitrateIndex:int = ((value >> 4) & 0x0f);\n\t\t\t\t\t\tvar sampleRate:int = ((value >> 2) & 0x03);\n\t\t\t\t\t\t_padding = ((value >> 1) & 0x01);\n\t\t\t\t\t\tvar bit:int = ((value & 0x01));\n\t\t\t\t\t\t\n\t\t\t\t\t\t_state = 3;\n\t\t\t\t\t\t\n\t\t\t\t\t\t_bitRate = GetBitRate(_version, _layer, bitrateIndex);\n\t\t\t\t\t\tif (_bitRate == 0) {\n\t\t\t\t\t\t\t_state = 0;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\t_sampleRate = GetSampleRate(_version, sampleRate);\n\t\t\t\t\t\t\/\/_audioTimeIncr = 1024000.0 \/ _sampleRate;\n\t\t\t\t\t\t_audioTimeIncr = 144 * 8 * 1000 \/ _sampleRate;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (_sampleRate == 0) {\n\t\t\t\t\t\t\t_state = 0;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 3:\n\t\t\t\t\t\t_channel = ((value >>6) & 0x03);\n\t\t\t\t\t\tvar modeExt:int = ((value >> 4) & 0x03);\n\t\t\t\t\t\tvar copyright:int = ((value >> 3) & 0x01);\n\t\t\t\t\t\tvar original:int = ((value >> 2) & 0x01);\n\t\t\t\t\t\tvar emphasis:int = (value & 0x03);\n\t\t\t\t\t\t\n\t\t\t\t\t\t_frameLength = int((144 * _bitRate * 1000 \/ _sampleRate ) + _padding);\n\t\t\t\t\t\t\n\t\t\t\t\t\tpacket.position -= 4\n\t\t\t\t\t\t\n\t\t\t\t\t\tdStart = packet.position;\n\t\t\t\t\t\t_audioData = new ByteArray();\n\t\t\t\t\t\t_remaining = _frameLength;\n\t\t\t\t\t\t\n\t\t\t\t\t\t_state = 4;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 4:\n\t\t\t\t\t\tvar avail:int = packet.length - dStart;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(avail >= _remaining)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_audioData.writeBytes(packet, dStart, _remaining);\n\t\t\t\t\t\t\tpacket.position += _remaining - 1;\n\t\t\t\t\t\t\t_remaining = 0;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse if(avail > 0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_audioData.writeBytes(packet, dStart, avail);\n\t\t\t\t\t\t\tpacket.position += avail;\n\t\t\t\t\t\t\t_remaining -= avail;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(_remaining > 0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\/\/\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttag = new FLVTagAudio();\n\t\t\t\t\t\t\ttag.timestamp = _audioTime;\n\t\t\t\t\t\t\t_audioTime += _audioTimeIncr;\n\t\t\t\t\t\t\ttag.soundChannels = (_channel == 0x03 ? FLVTagAudio.SOUND_CHANNELS_MONO : FLVTagAudio.SOUND_CHANNELS_STEREO);\n\t\t\t\t\t\t\ttag.soundFormat = FLVTagAudio.SOUND_FORMAT_MP3;\n\t\t\t\t\t\t\ttag.soundRate = FLVTagAudio.SOUND_RATE_44K; \/\/ rather than what is reported\n\t\t\t\t\t\t\ttag.soundSize = FLVTagAudio.SOUND_SIZE_16BITS;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t_state = 0;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\ttag.data = _audioData;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\ttag.write(tagData); \/\/ unrolled out the vector for audio tags\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t} \/\/ switch\n\t\t\t} \/\/ while\n\t\t\t\n\t\t\t\/*\n\t\t\tvar text:String = new String();\n\t\t\tfor(var i:int = 0; i<tagData.length; i++)\n\t\t\t\ttext += uint(tagData[i]).toString(16)+\" \";\n\t\t\t\t\n\t\t\ttrace(text);\n\t\t\t\/\/*\/\n\t\t\t\n\t\t\ttagData.position = 0;\n\t\t\t\n\t\t\treturn tagData;\n\t\t}\n\t\t\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger('org.denivip.osmf.net.httpstreaming.hls.HTTPStreamingMp3Audio2ToPESAudio') as Logger;\n\t\t}\n\t}\n}","new_contents":"\/*\n * Copyright\n * hangulee@gmail.com\n * \n *\/\n \n package org.denivip.osmf.net.httpstreaming.hls\n{\n\timport __AS3__.vec.Vector;\n\t\n\timport org.osmf.logging.Logger;\n\timport org.osmf.logging.Log;\n\t\n\timport flash.utils.ByteArray;\n\t\n\timport org.osmf.net.httpstreaming.flv.FLVTagAudio;\n\n\tinternal class HTTPStreamingMp3Audio2ToPESAudio extends HTTPStreamingMP2PESBase\n\t{\n\t\tprivate var _state:int;\n\t\tprivate var _haveNewTimestamp:Boolean = false;\n\t\tprivate var _audioTime:Number;\n\t\tprivate var _audioTimeIncr:Number;\n\t\t\n\t\tprivate var _frameLength:int;\n\t\tprivate var _remaining:int;\t\n\t\tprivate var _audioData:ByteArray;\n\t\t\n\t\tprivate var _version:int;\n\t\tprivate var _layer:int;\n\t\tprivate var _bitRate:int;\n\t\tprivate var _sampleRate:int;\n\t\tprivate var _padding:int;\n\t\tprivate var _channel:int;\n\t\t\n\t\tpublic function HTTPStreamingMp3Audio2ToPESAudio():void\n\t\t{\n\t\t\t_state = 0;\n\t\t}\n\t\t\n\t\tprivate static const MPEG1:int  = 0x03;\n\t\tprivate static const MPEG2:int  = 0x02;\n\t\tprivate static const MPEG25:int = 0x01;\n\t\t\n\t\tprivate static const LAYER_1:int = 0x03;\n\t\tprivate static const LAYER_2:int = 0x02;\n\t\tprivate static const LAYER_3:int = 0x01;\n\t\t\n\t\tprivate var BITREATE_MAP_FOR_MPEG1_LAYER1:Array = [0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448, 0];\n\t\tprivate var BITREATE_MAP_FOR_MPEG1_LAYER2:Array = [0, 32, 48, 56,  64,  80,  96, 112, 128, 160, 192, 224, 256, 320, 384, 0];\n\t\tprivate var BITREATE_MAP_FOR_MPEG1_LAYER3:Array = [0, 32, 40, 48,  56,  64,  80,  96, 112, 128, 160, 192, 224, 256, 320, 0];\n\t\tprivate var BITREATE_MAP_FOR_MPEG2_LAYER1:Array = [0, 32, 48, 56,  64,  80,  96, 112, 128, 144, 160, 176, 192, 224, 256, 0];\n\t\tprivate var BITREATE_MAP_FOR_MPEG2_LAYER2:Array = [0,  8, 16, 24,  32,  40,  48,  56,  64,  80,  96, 112, 128, 144, 160, 0]; \/\/ LAYER3 is same\n\t\t\n\t\tprivate var SAMPLERATE_MAP_FOR_MPEG1:Array  = [44100, 48000, 32000, 0];\n\t\tprivate var SAMPLERATE_MAP_FOR_MPEG2:Array\u00a0 = [22050, 24000, 16000, 0];\n\t\tprivate var SAMPLERATE_MAP_FOR_MPEG25:Array\u00a0= [11025, 12000,  8000, 0];\n\t\t\n\t\tprivate function GetBitRate(version:int, layer:int, index:int):int\n\t\t{\n\t\t\tif (version == MPEG1) {\n\t\t\t\tif (layer == LAYER_1) {\n\t\t\t\t\treturn BITREATE_MAP_FOR_MPEG1_LAYER1[index];\n\t\t\t\t}\n\t\t\t\telse if (layer == LAYER_2) {\n\t\t\t\t\treturn BITREATE_MAP_FOR_MPEG1_LAYER2[index];\n\t\t\t\t}\n\t\t\t\telse if (layer == LAYER_3) {\n\t\t\t\t\treturn BITREATE_MAP_FOR_MPEG1_LAYER3[index];\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (version == MPEG2) {\n\t\t\t\tif (layer == LAYER_1) {\n\t\t\t\t\treturn BITREATE_MAP_FOR_MPEG2_LAYER1[index];\n\t\t\t\t}\n\t\t\t\telse if (layer == LAYER_2 || layer == LAYER_3) {\n\t\t\t\t\treturn BITREATE_MAP_FOR_MPEG2_LAYER2[index];\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn 0;\n\t\t}\n\t\t\n\t\tprivate function GetSampleRate(version:int, no:int):int\n\t\t{\n\t\t\tif (version == MPEG1) {\n\t\t\t\treturn SAMPLERATE_MAP_FOR_MPEG1[no];\n\t\t\t} else if (version == MPEG2) {\n\t\t\t\treturn SAMPLERATE_MAP_FOR_MPEG2[no];\n\t\t\t} else if (version == MPEG25) {\n\t\t\t\treturn SAMPLERATE_MAP_FOR_MPEG25[no];\n\t\t\t} \n\t\t\t\n\t\t\treturn 0;\n\t\t}\n\t\t\n\t\toverride public function processES(pusi:Boolean, packet:ByteArray, flush:Boolean = false): ByteArray {\n\t\t\tif(pusi)\n\t\t\t{\n\t\t\t\t\/\/ start of a new PES packet\n\t\t\t\t\n\t\t\t\t\/\/ Start code prefix and packet ID.\n\t\t\t\t\n\t\t\t\tvalue = packet.readUnsignedInt();\n\t\t\t\tpacket.position -= 4;\n\t\t\t\tif(packet.readUnsignedInt() != 0x1c0)\n\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\"PES start code not found or not ~\");\n\t\t\t\t}\n\t\t\t\t\/\/ Ignore packet length and marker bits.\n\t\t\t\tpacket.position += 3;\n\t\t\t\t\/\/ need PTS only\n\t\t\t\tvar flags:uint = (packet.readUnsignedByte() & 0xc0) >> 6;\n\t\t\t\tif(flags != 0x02 && flags != 0x03)\n\t\t\t\t{\n\t\t\t\t\tthrow new Error(\"No PTS in this audio PES packet\");\n\t\t\t\t}\n\n\t\t\t\tvar length:uint = packet.readUnsignedByte();\n\n\t\t\t\tvar pts:Number = \n\t\t\t\t\t((packet.readUnsignedByte() & 0x0e) << 29) + \n\t\t\t\t\t((packet.readUnsignedShort() & 0xfffe) << 14) + \n\t\t\t\t\t((packet.readUnsignedShort() & 0xfffe) >> 1);\n\n\t\t\t\tvar timestamp:Number = Math.round(pts\/90);\n\t\t\t\t_haveNewTimestamp = true;\n\t\t\t\t\n\t\t\t\tif(!_timestampReseted){\n\t\t\t\t\t_offset += timestamp - _prevTimestamp;\n\t\t\t\t}\n\t\t\t\t_timestamp = _initialTimestamp + _offset;\n\t\t\t\t_prevTimestamp = timestamp;\n\t\t\t\t_timestampReseted = false;\n\t\t\t\t\n\t\t\t\tlength -= 5;\n\t\t\t\t\/\/ no comp time for audio\n\t\t\t\t\/\/ Skip other header data.\n\t\t\t\tpacket.position += length;\n\t\t\t}\n\t\t\n\t\t\tvar value:uint;\n\n\t\t\tvar tag:FLVTagAudio;\n\t\t\tvar tagData:ByteArray = new ByteArray();\n\t\t\t\t\t\t\n\t\t\tif(!flush)\n\t\t\t{\n\t\t\t\tvar dStart:uint = packet.position;\n\t\t\t}\n\t\t\t\n\t\t\tif(flush)\n\t\t\t{\n\t\t\t\ttrace(\"audio flush at state \"+_state.toString());\n\t\t\t}\n\t\t\telse while(packet.bytesAvailable > 0)\n\t\t\t{\n\t\t\t\tif(_state < 7)\n\t\t\t\t{\n\t\t\t\t\tvalue = packet.readUnsignedByte();\n\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\tswitch(_state)\n\t\t\t\t{\n\t\t\t\t\tcase 0: \/\/ first 0x01\n\t\t\t\t\t\tif(_haveNewTimestamp)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_audioTime = _timestamp;\n\t\t\t\t\t\t\t_haveNewTimestamp = false;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(value == 0xff)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_state = 1;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 1:\n\t\t\t\t\t\tif (value & 0xe0 == 0xe0) { \/\/ 1110 0000\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t_version = ((value >> 3) & 0x03);\n\t\t\t\t\t\t\t_layer = ((value >> 1) & 0x03);\n\t\t\t\t\t\t\tvar crc:int = (value & 0x01);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t_state = 2;\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t_state = 0;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 2:\n\t\t\t\t\t\tvar bitrateIndex:int = ((value >> 4) & 0x0f);\n\t\t\t\t\t\tvar sampleRate:int = ((value >> 2) & 0x03);\n\t\t\t\t\t\t_padding = ((value >> 1) & 0x01);\n\t\t\t\t\t\tvar bit:int = ((value & 0x01));\n\t\t\t\t\t\t\n\t\t\t\t\t\t_state = 3;\n\t\t\t\t\t\t\n\t\t\t\t\t\t_bitRate = GetBitRate(_version, _layer, bitrateIndex);\n\t\t\t\t\t\tif (_bitRate == 0) {\n\t\t\t\t\t\t\t_state = 0;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\t_sampleRate = GetSampleRate(_version, sampleRate);\n\t\t\t\t\t\t\/\/_audioTimeIncr = 1024000.0 \/ _sampleRate;\n\t\t\t\t\t\t_audioTimeIncr = 144 * 8 * 1000 \/ _sampleRate;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (_sampleRate == 0) {\n\t\t\t\t\t\t\t_state = 0;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 3:\n\t\t\t\t\t\t_channel = ((value >>6) & 0x03);\n\t\t\t\t\t\tvar modeExt:int = ((value >> 4) & 0x03);\n\t\t\t\t\t\tvar copyright:int = ((value >> 3) & 0x01);\n\t\t\t\t\t\tvar original:int = ((value >> 2) & 0x01);\n\t\t\t\t\t\tvar emphasis:int = (value & 0x03);\n\t\t\t\t\t\t\n\t\t\t\t\t\t_frameLength = int((144 * _bitRate * 1000 \/ _sampleRate ) + _padding);\n\t\t\t\t\t\t\n\t\t\t\t\t\tpacket.position -= 4\n\t\t\t\t\t\t\n\t\t\t\t\t\tdStart = packet.position;\n\t\t\t\t\t\t_audioData = new ByteArray();\n\t\t\t\t\t\t_remaining = _frameLength;\n\t\t\t\t\t\t\n\t\t\t\t\t\t_state = 4;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 4:\n\t\t\t\t\t\tvar avail:int = packet.length - dStart;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(avail >= _remaining)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_audioData.writeBytes(packet, dStart, _remaining);\n\t\t\t\t\t\t\tpacket.position += _remaining - 1;\n\t\t\t\t\t\t\t_remaining = 0;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse if(avail > 0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t_audioData.writeBytes(packet, dStart, avail);\n\t\t\t\t\t\t\tpacket.position += avail;\n\t\t\t\t\t\t\t_remaining -= avail;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(_remaining > 0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\/\/\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttag = new FLVTagAudio();\n\t\t\t\t\t\t\ttag.timestamp = _audioTime;\n\t\t\t\t\t\t\t_audioTime += _audioTimeIncr;\n\t\t\t\t\t\t\ttag.soundChannels = (_channel == 0x03 ? FLVTagAudio.SOUND_CHANNELS_MONO : FLVTagAudio.SOUND_CHANNELS_STEREO);\n\t\t\t\t\t\t\ttag.soundFormat = FLVTagAudio.SOUND_FORMAT_MP3;\n\t\t\t\t\t\t\ttag.soundRate = FLVTagAudio.SOUND_RATE_44K; \/\/ rather than what is reported\n\t\t\t\t\t\t\ttag.soundSize = FLVTagAudio.SOUND_SIZE_16BITS;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t_state = 0;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\ttag.data = _audioData;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\ttag.write(tagData); \/\/ unrolled out the vector for audio tags\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t} \/\/ switch\n\t\t\t} \/\/ while\n\t\t\t\n\t\t\ttagData.position = 0;\n\t\t\t\n\t\t\treturn tagData;\n\t\t}\n\t\t\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger('org.denivip.osmf.net.httpstreaming.hls.HTTPStreamingMp3Audio2ToPESAudio') as Logger;\n\t\t}\n\t}\n}\n","subject":"Update HTTPStreamingMp3Audio2ToPESAudio.as","message":"Update HTTPStreamingMp3Audio2ToPESAudio.as","lang":"ActionScript","license":"isc","repos":"denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin"}
{"commit":"2a5f5a94228c3013313532f69e607457a3d747cb","old_file":"src\/flash\/htmlelements\/VideoElement.as","new_file":"src\/flash\/htmlelements\/VideoElement.as","old_contents":"\ufeffpackage htmlelements\r{\r\timport flash.display.Sprite;\r\timport flash.events.*;\r\timport flash.net.NetConnection;\r\timport flash.net.NetStream;\r\timport flash.media.Video;\r\timport flash.media.SoundTransform;\r\timport flash.utils.Timer;\r\r\timport FlashMediaElement;\r\timport HtmlMediaEvent;\r\r\tpublic class VideoElement extends Sprite implements IMediaElement \r\t{\r\t\tprivate var _currentUrl:String = \"\";\r\t\tprivate var _autoplay:Boolean = true;\r\t\tprivate var _preload:String = \"\";\r\t\tprivate var _isPreloading:Boolean = false;\r\r\t\tprivate var _connection:NetConnection;\r\t\tprivate var _stream:NetStream;\r\t\tprivate var _video:Video;\r\t\tprivate var _element:FlashMediaElement;\r\t\tprivate var _soundTransform;\r\t\tprivate var _oldVolume:Number = 1;\r\r\t\t\/\/ event values\r\t\tprivate var _duration:Number = 0;\r\t\tprivate var _framerate:Number;\r\t\tprivate var _isPaused:Boolean = true;\r\t\tprivate var _isEnded:Boolean = false;\r\t\tprivate var _volume:Number = 1;\r\t\tprivate var _isMuted:Boolean = false;\r\r\t\tprivate var _bytesLoaded:Number = 0;\r\t\tprivate var _bytesTotal:Number = 0;\r\t\tprivate var _bufferedTime:Number = 0;\r\t\tprivate var _bufferEmpty:Boolean = false;\r\r\t\tprivate var _videoWidth:Number = -1;\r\t\tprivate var _videoHeight:Number = -1;\r\r\t\tprivate var _timer:Timer;\r\r\t\tprivate var _isRTMP:Boolean = false;\r\t\tprivate var _isConnected:Boolean = false;\r\t\tprivate var _playWhenConnected:Boolean = false;\r\t\tprivate var _hasStartedPlaying:Boolean = false;\r\r\t\tprivate var _parentReference:Object;\r\r\t\tpublic function setReference(arg:Object):void {\r\t\t\t_parentReference = arg;\r\t\t}\r\r\t\tpublic function get video():Video {\r\t\t\treturn _video;\r\t\t}\r\r\t\tpublic function get videoHeight():Number {\r\t\t\treturn _videoHeight;\r\t\t}\r\r\t\tpublic function get videoWidth():Number {\r\t\t\treturn _videoWidth;\r\t\t}\r\r\r\t\tpublic function duration():Number {\r\t\t\treturn _duration;\r\t\t}\r\t\t\r\t\tpublic function currentProgress():Number {\r\t\t\tif(_stream != null) {\r\t\t\t\treturn Math.round(_stream.bytesLoaded\/_stream.bytesTotal*100);\r\t\t\t} else {\r\t\t\t\treturn 0;\r\t\t\t}\r\t\t}\r\r\t\tpublic function currentTime():Number {\r\t\t\tif (_stream != null) {\r\t\t\t\treturn _stream.time;\r\t\t\t} else {\r\t\t\t\treturn 0;\r\t\t\t}\r\t\t}\r\r\r\t\t\/\/ (1) load()\r\t\t\/\/ calls _connection.connect(); \r\t\t\/\/ waits for NetConnection.Connect.Success\r\t\t\/\/ _stream gets created\r\r\r\t\tpublic function VideoElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \r\t\t{\r\t\t\t_element = element;\r\t\t\t_autoplay = autoplay;\r\t\t\t_volume = startVolume;\r\t\t\t_preload = preload;\r\r\t\t\t_video = new Video();\r\t\t\taddChild(_video);\r\r\t\t\t_connection = new NetConnection();\r\t\t\t_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\r\t\t\t_connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\r\t\t\t\/\/_connection.connect(null);\r\r\t\t\t_timer = new Timer(timerRate);\r\t\t\t_timer.addEventListener(\"timer\", timerHandler);\r\r\t\t}\r\r\t\tprivate function timerHandler(e:TimerEvent) {\r\r\t\t\t_bytesLoaded = _stream.bytesLoaded;\r\t\t\t_bytesTotal = _stream.bytesTotal;\r\r\t\t\tif (!_isPaused)\r\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\r\t\t\t\/\/trace(\"bytes\", _bytesLoaded, _bytesTotal);\r\r\t\t\tif (_bytesLoaded < _bytesTotal)\r\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t}\r\r\t\t\/\/ internal events\r\t\tprivate function netStatusHandler(event:NetStatusEvent):void {\r\t\t\ttrace(\"netStatus\", event.info.code);\r\r\t\t\tswitch (event.info.code) {\r\r\t\t\t\tcase \"NetStream.Buffer.Empty\":\r\t\t\t\t\t_bufferEmpty = true;\r\t\t\t\t\t_isEnded ? sendEvent(HtmlMediaEvent.ENDED) : null;\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Buffer.Full\":\r\t\t\t\t\t_bytesLoaded = _stream.bytesLoaded;\r\t\t\t\t\t_bytesTotal = _stream.bytesTotal;\r\t\t\t\t\t_bufferEmpty = false;\r\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetConnection.Connect.Success\":\r\t\t\t\t\tconnectStream();\r\t\t\t\t\tbreak;\r\t\t\t\tcase \"NetStream.Play.StreamNotFound\":\r\t\t\t\t\ttrace(\"Unable to locate video\");\r\t\t\t\t\tbreak;\r\r\t\t\t\t\/\/ STREAM\r\t\t\t\tcase \"NetStream.Play.Start\":\r\t\t\t\t\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.LOADEDDATA);\r\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\r\t\t\t\t\t\r\t\t\t\t\tif (!_isPreloading) {\r\t\t\t\t\t\r\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\r\t\t\t\t\t}\r\t\t\t\t\t\r\t\t\t\t\t_timer.start();\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Seek.Notify\":\r\t\t\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Pause.Notify\":\r\t\t\t\t\t_isPaused = true;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Play.Stop\":\r\t\t\t\t\t_isEnded = true;\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\t_timer.stop();\r\t\t\t\t\t_bufferEmpty ? sendEvent(HtmlMediaEvent.ENDED) : null;\r\t\t\t\t\tbreak;\r\r\t\t\t}\r\t\t}\r\r\r\t\tprivate function securityErrorHandler(event:SecurityErrorEvent):void {\r\t\t\ttrace(\"securityErrorHandler: \" + event);\r\t\t}\r\r\t\tprivate function asyncErrorHandler(event:AsyncErrorEvent):void {\r\t\t\t\/\/ ignore AsyncErrorEvent events.\r\t\t}\r\r\r\t\tprivate function onMetaDataHandler(info:Object):void {\r\t\t\t_duration = info.duration;\r\t\t\t_framerate = info.framerate;\r\t\t\t_videoWidth = info.width;\r\t\t\t_videoHeight = info.height;\r\r\t\t\t\/\/ set size?\r\r\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\r\t\t\t\r\t\t\t\r\t\t\t\r\t\t\tif (_isPreloading) {\r\t\t\t\t\r\t\t\t\t_stream.pause();\r\t\t\t\t_isPaused = true;\r\t\t\t\t_isPreloading = false;\r\t\t\t\t\r\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\t\t\t\r\t\t\t}\t\t\t\r\t\t}\r\r\r\r\r\t\t\/\/ interface members\r\t\tpublic function setSrc(url:String):void {\r\t\t\tif (_isConnected && _stream) {\r\t\t\t\t\/\/ stop and restart\r\t\t\t\t_stream.pause();\t\t\t\t\r\t\t\t}\r\r\t\t\t_currentUrl = url;\r\t\t\t_isRTMP = !!_currentUrl.match(\/^rtmp(s|t|e|te)?\\:\\\/\\\/\/);\r\t\t\t_isConnected = false;\r\t\t\t_hasStartedPlaying = false;\t\t\r\t\t}\r\r\t\tpublic function load():void {\r\t\t\t\/\/ disconnect existing stream and connection\r\t\t\tif (_isConnected && _stream) {\r\t\t\t\t_stream.pause();\r\t\t\t\t_stream.close();\r\t\t\t\t_connection.close();\r\t\t\t}\r\t\t\t_isConnected = false;\r\t\t\t_isPreloading = false;\r\r\t\t\t\/\/ start new connection\r\t\t\tif (_isRTMP) {\r\t\t\t\t_connection.connect(_currentUrl.replace(\/\\\/[^\\\/]+$\/,\"\/\"));\r\t\t\t} else {\r\t\t\t\t_connection.connect(null);\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ in a few moments the \"NetConnection.Connect.Success\" event will fire\r\t\t\t\/\/ and call createConnection which finishes the \"load\" sequence\r\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\r\t\t}\r\t\t\r\r\t\tprivate function connectStream():void {\r\t\t\ttrace(\"connectStream\");\r\t\t\t_stream = new NetStream(_connection);\r\t\t\t\t\t\r\t\t\t\/\/ explicitly set the sound since it could have come before the connection was made\r\t\t\t_soundTransform = new SoundTransform(_volume);\r\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\t\t\r\t\t\t\r\t\t\t_stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); \/\/ same event as connection\r\t\t\t_stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\r\r\t\t\tvar customClient:Object = new Object();\r\t\t\tcustomClient.onMetaData = onMetaDataHandler;\r\t\t\t_stream.client = customClient;\r\r\t\t\t_video.attachNetStream(_stream);\r\t\t\t\r\t\t\t\/\/ start downloading without playing )based on preload and play() hasn't been called)\r\t\t\t\/\/ I wish flash had a load() command to make this less awkward\r\t\t\tif (_preload != \"none\" && !_playWhenConnected) {\r\t\t\t\t_isPaused = true;\r\t\t\t\t\/\/stream.bufferTime = 20;\r\t\t\t\t_stream.play(_currentUrl, 0, 0);\r\t\t\t\t_stream.pause();\r\t\t\t\t\r\t\t\t\t_isPreloading = true;\r\t\t\t\t\r\t\t\t\t\/\/_stream.pause();\r\t\t\t\t\/\/\r\t\t\t\t\/\/sendEvent(HtmlMediaEvent.PAUSE); \/\/ have to send this because the \"playing\" event gets sent via event handlers\r\t\t\t}\t\t\t\r\r\t\t\t_isConnected = true;\r\r\t\t\tif (_playWhenConnected && !_hasStartedPlaying) {\r\t\t\t\tplay();\r\t\t\t\t_playWhenConnected = false;\r\t\t\t}\r\r\t\t}\t\t\r\r\t\tpublic function play():void {\r\r\t\t\tif (!_hasStartedPlaying && !_isConnected) {\r\t\t\t\t_playWhenConnected = true;\r\t\t\t\tload();\r\t\t\t\treturn;\r\t\t\t}\r\r\t\t\tif (_hasStartedPlaying) {\r\t\t\t\tif (_isPaused) {\r\t\t\t\t\t_stream.resume();\r\t\t\t\t\t_timer.start();\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\t\t\t\t}\r\t\t\t} else {\r\r\t\t\t\tif (_isRTMP) {\r\t\t\t\t\t_stream.play(_currentUrl.split(\"\/\").pop());\r\t\t\t\t} else {\r\t\t\t\t\t_stream.play(_currentUrl);\r\t\t\t\t}\r\t\t\t\t_timer.start();\r\t\t\t\t_isPaused = false;\r\t\t\t\t_hasStartedPlaying = true;\r\t\t\t\t\r\t\t\t\t\/\/ don't toss play\/playing events here, because we haven't sent a \r\t\t\t\t\/\/ canplay \/ loadeddata event yet. that'll be handled in the net\r\t\t\t\t\/\/ event listener\r\t\t\t}\r\r\t\t}\r\r\t\tpublic function pause():void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\r\t\t\t_stream.pause();\r\t\t\t_isPaused = true;\r\t\t\t\r\t\t\tif (_bytesLoaded == _bytesTotal) {\r\t\t\t\t_timer.stop();\r\t\t\t}\r\r\t\t\t_isPaused = true;\r\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t}\r\r\t\tpublic function stop():void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\r\t\t\t_stream.close();\r\t\t\t_isPaused = false;\r\t\t\t_timer.stop();\r\t\t\tsendEvent(HtmlMediaEvent.STOP);\r\t\t}\r\r\t\tpublic function setCurrentTime(pos:Number):void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\t\t\t\r\t\t\tsendEvent(HtmlMediaEvent.SEEKING);\r\t\t\t_stream.seek(pos);\r\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\t\t}\r\r\t\tpublic function setVolume(volume:Number):void {\r\t\t\tif (_stream != null) {\r\t\t\t\t_soundTransform = new SoundTransform(volume);\r\t\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\r\t\t\t}\r\t\t\t\r\t\t\t_volume = volume;\r\r\t\t\t_isMuted = (_volume == 0);\r\r\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\r\t\t}\r\r\t\tpublic function getVolume():Number {\r\t\t\tif(_isMuted) {\r\t\t\t\treturn 0;\r\t\t\t} else {\r\t\t\t\treturn _volume;\r\t\t\t}\r\t\t}\r\r\t\tpublic function setMuted(muted:Boolean):void {\r\r\t\t\tif (_isMuted == muted)\r\t\t\t\treturn;\r\r\t\t\tif (muted) {\r\t\t\t\t_oldVolume = (_stream == null) ? _oldVolume : _stream.soundTransform.volume;\r\t\t\t\tsetVolume(0);\r\t\t\t} else {\r\t\t\t\tsetVolume(_oldVolume);\r\t\t\t}\r\r\t\t\t_isMuted = muted;\r\t\t}\r\r\r\t\tprivate function sendEvent(eventName:String) {\r\r\t\t\t\/\/ calculate this to mimic HTML5\r\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\r\r\t\t\t\/\/ build JSON\r\t\t\tvar values:String = \r\t\t\t\t\t\t\t\"duration:\" + _duration + \r\t\t\t\t\t\t\t\",framerate:\" + _framerate + \r\t\t\t\t\t\t\t\",currentTime:\" + (_stream != null ? _stream.time : 0) + \r\t\t\t\t\t\t\t\",muted:\" + _isMuted + \r\t\t\t\t\t\t\t\",paused:\" + _isPaused + \r\t\t\t\t\t\t\t\",ended:\" + _isEnded + \r\t\t\t\t\t\t\t\",volume:\" + _volume +\r\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\r\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\r\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\r\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\r\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\r\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\r\t\t\t\t\t\t\t\"\";\r\r\t\t\t_element.sendEvent(eventName, values);\r\t\t}\r\t}\r}","new_contents":"\ufeffpackage htmlelements\r{\r\timport flash.display.Sprite;\r\timport flash.events.*;\r\timport flash.net.NetConnection;\r\timport flash.net.NetStream;\r\timport flash.media.Video;\r\timport flash.media.SoundTransform;\r\timport flash.utils.Timer;\r\r\timport FlashMediaElement;\r\timport HtmlMediaEvent;\r\r\tpublic class VideoElement extends Sprite implements IMediaElement \r\t{\r\t\tprivate var _currentUrl:String = \"\";\r\t\tprivate var _autoplay:Boolean = true;\r\t\tprivate var _preload:String = \"\";\r\t\tprivate var _isPreloading:Boolean = false;\r\r\t\tprivate var _connection:NetConnection;\r\t\tprivate var _stream:NetStream;\r\t\tprivate var _video:Video;\r\t\tprivate var _element:FlashMediaElement;\r\t\tprivate var _soundTransform;\r\t\tprivate var _oldVolume:Number = 1;\r\r\t\t\/\/ event values\r\t\tprivate var _duration:Number = 0;\r\t\tprivate var _framerate:Number;\r\t\tprivate var _isPaused:Boolean = true;\r\t\tprivate var _isEnded:Boolean = false;\r\t\tprivate var _volume:Number = 1;\r\t\tprivate var _isMuted:Boolean = false;\r\r\t\tprivate var _bytesLoaded:Number = 0;\r\t\tprivate var _bytesTotal:Number = 0;\r\t\tprivate var _bufferedTime:Number = 0;\r\t\tprivate var _bufferEmpty:Boolean = false;\r\r\t\tprivate var _videoWidth:Number = -1;\r\t\tprivate var _videoHeight:Number = -1;\r\r\t\tprivate var _timer:Timer;\r\r\t\tprivate var _isRTMP:Boolean = false;\r\t\tprivate var _isConnected:Boolean = false;\r\t\tprivate var _playWhenConnected:Boolean = false;\r\t\tprivate var _hasStartedPlaying:Boolean = false;\r\r\t\tprivate var _parentReference:Object;\r\r\t\tpublic function setReference(arg:Object):void {\r\t\t\t_parentReference = arg;\r\t\t}\r\r\t\tpublic function get video():Video {\r\t\t\treturn _video;\r\t\t}\r\r\t\tpublic function get videoHeight():Number {\r\t\t\treturn _videoHeight;\r\t\t}\r\r\t\tpublic function get videoWidth():Number {\r\t\t\treturn _videoWidth;\r\t\t}\r\r\r\t\tpublic function duration():Number {\r\t\t\treturn _duration;\r\t\t}\r\t\t\r\t\tpublic function currentProgress():Number {\r\t\t\tif(_stream != null) {\r\t\t\t\treturn Math.round(_stream.bytesLoaded\/_stream.bytesTotal*100);\r\t\t\t} else {\r\t\t\t\treturn 0;\r\t\t\t}\r\t\t}\r\r\t\tpublic function currentTime():Number {\r\t\t\tif (_stream != null) {\r\t\t\t\treturn _stream.time;\r\t\t\t} else {\r\t\t\t\treturn 0;\r\t\t\t}\r\t\t}\r\r\r\t\t\/\/ (1) load()\r\t\t\/\/ calls _connection.connect(); \r\t\t\/\/ waits for NetConnection.Connect.Success\r\t\t\/\/ _stream gets created\r\r\r\t\tpublic function VideoElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \r\t\t{\r\t\t\t_element = element;\r\t\t\t_autoplay = autoplay;\r\t\t\t_volume = startVolume;\r\t\t\t_preload = preload;\r\r\t\t\t_video = new Video();\r\t\t\taddChild(_video);\r\r\t\t\t_connection = new NetConnection();\r\t\t\t_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\r\t\t\t_connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\r\t\t\t\/\/_connection.connect(null);\r\r\t\t\t_timer = new Timer(timerRate);\r\t\t\t_timer.addEventListener(\"timer\", timerHandler);\r\r\t\t}\r\r\t\tprivate function timerHandler(e:TimerEvent) {\r\r\t\t\t_bytesLoaded = _stream.bytesLoaded;\r\t\t\t_bytesTotal = _stream.bytesTotal;\r\r\t\t\tif (!_isPaused)\r\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\r\t\t\t\/\/trace(\"bytes\", _bytesLoaded, _bytesTotal);\r\r\t\t\tif (_bytesLoaded < _bytesTotal)\r\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t}\r\r\t\t\/\/ internal events\r\t\tprivate function netStatusHandler(event:NetStatusEvent):void {\r\t\t\ttrace(\"netStatus\", event.info.code);\r\r\t\t\tswitch (event.info.code) {\r\r\t\t\t\tcase \"NetStream.Buffer.Empty\":\r\t\t\t\t\t_bufferEmpty = true;\r\t\t\t\t\t_isEnded ? sendEvent(HtmlMediaEvent.ENDED) : null;\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Buffer.Full\":\r\t\t\t\t\t_bytesLoaded = _stream.bytesLoaded;\r\t\t\t\t\t_bytesTotal = _stream.bytesTotal;\r\t\t\t\t\t_bufferEmpty = false;\r\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetConnection.Connect.Success\":\r\t\t\t\t\tconnectStream();\r\t\t\t\t\tbreak;\r\t\t\t\tcase \"NetStream.Play.StreamNotFound\":\r\t\t\t\t\ttrace(\"Unable to locate video\");\r\t\t\t\t\tbreak;\r\r\t\t\t\t\/\/ STREAM\r\t\t\t\tcase \"NetStream.Play.Start\":\r\t\t\t\t\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.LOADEDDATA);\r\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\r\t\t\t\t\t\r\t\t\t\t\tif (!_isPreloading) {\r\t\t\t\t\t\r\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\r\t\t\t\t\t}\r\t\t\t\t\t\r\t\t\t\t\t_timer.start();\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Seek.Notify\":\r\t\t\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Pause.Notify\":\r\t\t\t\t\t_isPaused = true;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t\t\t\tbreak;\r\r\t\t\t\tcase \"NetStream.Play.Stop\":\r\t\t\t\t\t_isEnded = true;\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\t_timer.stop();\r\t\t\t\t\t_bufferEmpty ? sendEvent(HtmlMediaEvent.ENDED) : null;\r\t\t\t\t\tbreak;\r\r\t\t\t}\r\t\t}\r\r\r\t\tprivate function securityErrorHandler(event:SecurityErrorEvent):void {\r\t\t\ttrace(\"securityErrorHandler: \" + event);\r\t\t}\r\r\t\tprivate function asyncErrorHandler(event:AsyncErrorEvent):void {\r\t\t\t\/\/ ignore AsyncErrorEvent events.\r\t\t}\r\r\r\t\tprivate function onMetaDataHandler(info:Object):void {\r\t\t\t_duration = info.duration;\r\t\t\t_framerate = info.framerate;\r\t\t\t_videoWidth = info.width;\r\t\t\t_videoHeight = info.height;\r\r\t\t\t\/\/ set size?\r\r\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\r\t\t\t\r\t\t\t\r\t\t\t\r\t\t\tif (_isPreloading) {\r\t\t\t\t\r\t\t\t\t_stream.pause();\r\t\t\t\t_isPaused = true;\r\t\t\t\t_isPreloading = false;\r\t\t\t\t\r\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\t\t\t\r\t\t\t}\t\t\t\r\t\t}\r\r\r\r\r\t\t\/\/ interface members\r\t\tpublic function setSrc(url:String):void {\r\t\t\tif (_isConnected && _stream) {\r\t\t\t\t\/\/ stop and restart\r\t\t\t\t_stream.pause();\t\t\t\t\r\t\t\t}\r\r\t\t\t_currentUrl = url;\r\t\t\t_isRTMP = !!_currentUrl.match(\/^rtmp(s|t|e|te)?\\:\\\/\\\/\/);\r\t\t\t_isConnected = false;\r\t\t\t_hasStartedPlaying = false;\t\t\r\t\t}\r\r\t\tpublic function load():void {\r\t\t\t\/\/ disconnect existing stream and connection\r\t\t\tif (_isConnected && _stream) {\r\t\t\t\t_stream.pause();\r\t\t\t\t_stream.close();\r\t\t\t\t_connection.close();\r\t\t\t}\r\t\t\t_isConnected = false;\r\t\t\t_isPreloading = false;\r\t\t\t\r\t\t\t\r\t\t\t_isEnded = false;\r\t\t\t_bufferEmpty = false;\r\r\t\t\t\/\/ start new connection\r\t\t\tif (_isRTMP) {\r\t\t\t\t_connection.connect(_currentUrl.replace(\/\\\/[^\\\/]+$\/,\"\/\"));\r\t\t\t} else {\r\t\t\t\t_connection.connect(null);\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ in a few moments the \"NetConnection.Connect.Success\" event will fire\r\t\t\t\/\/ and call createConnection which finishes the \"load\" sequence\r\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\r\t\t}\r\t\t\r\r\t\tprivate function connectStream():void {\r\t\t\ttrace(\"connectStream\");\r\t\t\t_stream = new NetStream(_connection);\r\t\t\t\t\t\r\t\t\t\/\/ explicitly set the sound since it could have come before the connection was made\r\t\t\t_soundTransform = new SoundTransform(_volume);\r\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\t\t\r\t\t\t\r\t\t\t_stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); \/\/ same event as connection\r\t\t\t_stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\r\r\t\t\tvar customClient:Object = new Object();\r\t\t\tcustomClient.onMetaData = onMetaDataHandler;\r\t\t\t_stream.client = customClient;\r\r\t\t\t_video.attachNetStream(_stream);\r\t\t\t\r\t\t\t\/\/ start downloading without playing )based on preload and play() hasn't been called)\r\t\t\t\/\/ I wish flash had a load() command to make this less awkward\r\t\t\tif (_preload != \"none\" && !_playWhenConnected) {\r\t\t\t\t_isPaused = true;\r\t\t\t\t\/\/stream.bufferTime = 20;\r\t\t\t\t_stream.play(_currentUrl, 0, 0);\r\t\t\t\t_stream.pause();\r\t\t\t\t\r\t\t\t\t_isPreloading = true;\r\t\t\t\t\r\t\t\t\t\/\/_stream.pause();\r\t\t\t\t\/\/\r\t\t\t\t\/\/sendEvent(HtmlMediaEvent.PAUSE); \/\/ have to send this because the \"playing\" event gets sent via event handlers\r\t\t\t}\t\t\t\r\r\t\t\t_isConnected = true;\r\r\t\t\tif (_playWhenConnected && !_hasStartedPlaying) {\r\t\t\t\tplay();\r\t\t\t\t_playWhenConnected = false;\r\t\t\t}\r\r\t\t}\t\t\r\r\t\tpublic function play():void {\r\r\t\t\tif (!_hasStartedPlaying && !_isConnected) {\r\t\t\t\t_playWhenConnected = true;\r\t\t\t\tload();\r\t\t\t\treturn;\r\t\t\t}\r\r\t\t\tif (_hasStartedPlaying) {\r\t\t\t\tif (_isPaused) {\r\t\t\t\t\t_stream.resume();\r\t\t\t\t\t_timer.start();\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\t\t\t\t}\r\t\t\t} else {\r\r\t\t\t\tif (_isRTMP) {\r\t\t\t\t\t_stream.play(_currentUrl.split(\"\/\").pop());\r\t\t\t\t} else {\r\t\t\t\t\t_stream.play(_currentUrl);\r\t\t\t\t}\r\t\t\t\t_timer.start();\r\t\t\t\t_isPaused = false;\r\t\t\t\t_hasStartedPlaying = true;\r\t\t\t\t\r\t\t\t\t\/\/ don't toss play\/playing events here, because we haven't sent a \r\t\t\t\t\/\/ canplay \/ loadeddata event yet. that'll be handled in the net\r\t\t\t\t\/\/ event listener\r\t\t\t}\r\r\t\t}\r\r\t\tpublic function pause():void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\r\t\t\t_stream.pause();\r\t\t\t_isPaused = true;\r\t\t\t\r\t\t\tif (_bytesLoaded == _bytesTotal) {\r\t\t\t\t_timer.stop();\r\t\t\t}\r\r\t\t\t_isPaused = true;\r\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t}\r\r\t\tpublic function stop():void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\r\t\t\t_stream.close();\r\t\t\t_isPaused = false;\r\t\t\t_timer.stop();\r\t\t\tsendEvent(HtmlMediaEvent.STOP);\r\t\t}\r\r\t\tpublic function setCurrentTime(pos:Number):void {\r\t\t\tif (_stream == null)\r\t\t\t\treturn;\r\t\t\t\r\t\t\tsendEvent(HtmlMediaEvent.SEEKING);\r\t\t\t_stream.seek(pos);\r\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\t\t}\r\r\t\tpublic function setVolume(volume:Number):void {\r\t\t\tif (_stream != null) {\r\t\t\t\t_soundTransform = new SoundTransform(volume);\r\t\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\r\t\t\t}\r\t\t\t\r\t\t\t_volume = volume;\r\r\t\t\t_isMuted = (_volume == 0);\r\r\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\r\t\t}\r\r\t\tpublic function getVolume():Number {\r\t\t\tif(_isMuted) {\r\t\t\t\treturn 0;\r\t\t\t} else {\r\t\t\t\treturn _volume;\r\t\t\t}\r\t\t}\r\r\t\tpublic function setMuted(muted:Boolean):void {\r\r\t\t\tif (_isMuted == muted)\r\t\t\t\treturn;\r\r\t\t\tif (muted) {\r\t\t\t\t_oldVolume = (_stream == null) ? _oldVolume : _stream.soundTransform.volume;\r\t\t\t\tsetVolume(0);\r\t\t\t} else {\r\t\t\t\tsetVolume(_oldVolume);\r\t\t\t}\r\r\t\t\t_isMuted = muted;\r\t\t}\r\r\r\t\tprivate function sendEvent(eventName:String) {\r\r\t\t\t\/\/ calculate this to mimic HTML5\r\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\r\r\t\t\t\/\/ build JSON\r\t\t\tvar values:String = \r\t\t\t\t\t\t\t\"duration:\" + _duration + \r\t\t\t\t\t\t\t\",framerate:\" + _framerate + \r\t\t\t\t\t\t\t\",currentTime:\" + (_stream != null ? _stream.time : 0) + \r\t\t\t\t\t\t\t\",muted:\" + _isMuted + \r\t\t\t\t\t\t\t\",paused:\" + _isPaused + \r\t\t\t\t\t\t\t\",ended:\" + _isEnded + \r\t\t\t\t\t\t\t\",volume:\" + _volume +\r\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\r\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\r\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\r\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\r\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\r\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\r\t\t\t\t\t\t\t\"\";\r\r\t\t\t_element.sendEvent(eventName, values);\r\t\t}\r\t}\r}","subject":"reset variables upon load","message":"reset variables upon load\n","lang":"ActionScript","license":"agpl-3.0","repos":"libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo"}
{"commit":"a64c84aba0ecfb6acf8f01d7b10dc6b67a73f9ac","old_file":"frameworks\/projects\/Core\/src\/main\/flex\/org\/apache\/flex\/utils\/Language.as","new_file":"frameworks\/projects\/Core\/src\/main\/flex\/org\/apache\/flex\/utils\/Language.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\n\n\t[ExcludeClass]\n\tCOMPILE::AS3\n\tpublic class Language {}\n\n    COMPILE::JS\n    {\n        import goog.bind;\n        import goog.global;\n    }\n    \n    \/**\n     * @flexjsignoreimport goog.bind\n     * @flexjsignoreimport goog.global\n     *\/\n    COMPILE::JS\n\tpublic class Language\n\t{\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Property\n\t\t\/\/--------------------------------------\n\n\t\t\n\t\t\/**\n\t\t * Helper var for sortOn\n\t\t *\/\n\t\tstatic private var sortNames:Array;\n\t\tstatic private var sortNamesOne:Array = [];\n\t\tstatic private var muler:Number;\n\t\tstatic private var zeroStr:String = String.fromCharCode(0);\n\t\t\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Function\n\t\t\/\/--------------------------------------\n\n\t\t\/**\n\t\t * as()\n\t\t *\n\t\t * @param leftOperand The lefthand operand of the\n\t\t * binary as operator in AS3.\n\t\t * @param rightOperand The righthand operand of the\n\t\t * binary operator in AS3.\n\t\t * @param coercion The cast is a coercion,\n\t\t * throw exception if it fails.\n\t\t * @return Returns the lefthand operand if it is of the\n\t\t * type of the righthand operand, otherwise null.\n\t\t *\/\n\t\tstatic public function as(leftOperand:Object, rightOperand:Object, coercion:* = null):Object\n\t\t{\n\t\t\tvar error:Error, itIs:Boolean, message:String;\n\n\t\t\tcoercion = (coercion !== undefined) ? coercion : false;\n\n\t\t\titIs = Language.is(leftOperand, rightOperand);\n\n\t\t\tif (!itIs && coercion)\n\t\t\t{\n\t\t\t\tmessage = 'Type Coercion failed';\n\n\t\t\t\tif (TypeError)\n\t\t\t\t{\n\t\t\t\t\terror = new TypeError(message);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\terror = new Error(message);\n\t\t\t\t}\n\t\t\t\tthrow error;\n\t\t\t}\n\n\t\t\treturn (itIs) ? leftOperand : null;\n\t\t}\n\n\n\t\t\/**\n\t\t * int()\n\t\t *\n\t\t * @param value The value to be cast.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function _int(value:Number):Number\n\t\t{\n\t\t\treturn value >> 0;\n\t\t}\n\n\t\t\/**\n\t\t * is()\n\t\t *\n\t\t * @param leftOperand The lefthand operand of the\n\t\t * binary as operator in AS3.\n\t\t * @param rightOperand The righthand operand of the\n\t\t * binary operator in AS3.\n\t\t * @return {boolean}\n\t\t *\/\n\t\tstatic public function is(leftOperand:Object, rightOperand:Object):Boolean\n\t\t{\n\t\t\tvar superClass:Object;\n\n\t\t\tif (leftOperand == null || rightOperand == null)\n\t\t\t\treturn false;\n\n            if (leftOperand instanceof rightOperand)\n                return true;\n            if (rightOperand === Object)\n                return true; \/\/ every value is an Object in ActionScript except null and undefined (caught above)\n            \n\t\t\tif (typeof leftOperand === 'string')\n\t\t\t\treturn rightOperand === String;\n\n\t\t\tif (typeof leftOperand === 'number')\n\t\t\t\treturn rightOperand === Number;\n\n            if (typeof leftOperand === 'boolean')\n                return rightOperand === Boolean;\n            if (rightOperand === Array)\n                return Array.isArray(leftOperand);\n\n\t\t\tif (leftOperand.FLEXJS_CLASS_INFO === undefined)\n\t\t\t\treturn false; \/\/ could be a function but not an instance\n\n\t\t\tif (leftOperand.FLEXJS_CLASS_INFO.interfaces)\n\t\t\t{\n\t\t\t\tif (checkInterfaces(leftOperand, rightOperand))\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tsuperClass = leftOperand.constructor;\n            superClass = superClass.superClass_;\n\n\t\t\tif (superClass)\n\t\t\t{\n\t\t\t\twhile (superClass && superClass.FLEXJS_CLASS_INFO)\n\t\t\t\t{\n\t\t\t\t\tif (superClass.FLEXJS_CLASS_INFO.interfaces)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (checkInterfaces(superClass, rightOperand))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\treturn true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tsuperClass = superClass.constructor;\n                    superClass = superClass.superClass_;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Helper function for is()\n         *\/\n        private static function checkInterfaces(leftOperand:*, rightOperand:*):Boolean\n        {\n            var i:int, interfaces:Array;\n            \n            interfaces = leftOperand.FLEXJS_CLASS_INFO.interfaces;\n            for (i = interfaces.length - 1; i > -1; i--) {\n                if (interfaces[i] === rightOperand) {\n                    return true;\n                }\n                \n                if (interfaces[i].prototype.FLEXJS_CLASS_INFO.interfaces) {\n                    var isit:Boolean = checkInterfaces(interfaces[i].prototype, rightOperand);\n                    if (isit) return true;\n                }\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * Implementation of \"classDef is Class\"\n         *\/\n        public function isClass(classDef:*):Boolean\n        {\n            return typeof classDef === 'function'\n                   && classDef.prototype\n                   && classDef.prototype.constructor === classDef;\n        }\n            \n        \/**\n         * Implementation of \"classDef as Class\"\n         *\/\n        public function asClass(classDef:*):Class\n        {\n            return isClass(classDef) ? classDef : null;\n        }\n        \n\t\t\/**\n\t\t * postdecrement handles foo--\n\t\t *\n\t\t * @param obj The object with the getter\/setter.\n\t\t * @param prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function postdecrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop];\n\t\t\tobj[prop] = value - 1;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * postincrement handles foo++\n\t\t *\n\t\t * @param obj The object with the getter\/setter.\n\t\t * @param prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function postincrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop];\n\t\t\tobj[prop] = value + 1;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * predecrement handles --foo\n\t\t *\n\t\t * @param obj The object with the getter\/setter.\n\t\t * @param prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function predecrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop] - 1;\n\t\t\tobj[prop] = value;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * preincrement handles ++foo\n\t\t *\n\t\t * @param obj The object with the getter\/setter.\n\t\t * @param prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function preincrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop] + 1;\n\t\t\tobj[prop] = value;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * superGetter calls the getter on the given class' superclass.\n\t\t *\n\t\t * @param clazz The class.\n\t\t * @param pthis The this pointer.\n\t\t * @param prop The name of the getter.\n\t\t * @return {Object}\n\t\t *\/\n\t\tstatic public function superGetter(clazz:Object, pthis:Object, prop:String):Object\n\t\t{\n\t\t\tvar superClass:Object = clazz.superClass_;\n\t\t\tvar superdesc:Object = Object.getOwnPropertyDescriptor(superClass, prop);\n\n\t\t\twhile (superdesc == null)\n\t\t\t{\n\t\t\t\tsuperClass = superClass.constructor;\n                superClass = superClass.superClass_;\n\t\t\t\tsuperdesc = Object.getOwnPropertyDescriptor(superClass, prop);\n\t\t\t}\n\t\t\treturn superdesc.get.call(pthis);\n\t\t}\n\n\t\t\/**\n\t\t * superSetter calls the setter on the given class' superclass.\n\t\t *\n\t\t * @param clazz The class.\n\t\t * @param pthis The this pointer.\n\t\t * @param prop The name of the getter.\n\t\t * @param value The value.\n\t\t *\/\n\t\tstatic public function superSetter(clazz:Object, pthis:Object, prop:String, value:Object):void\n\t\t{\n\t\t\tvar superClass:Object = clazz.superClass_;\n\t\t\tvar superdesc:Object = Object.getOwnPropertyDescriptor(superClass, prop);\n\n\t\t\twhile (superdesc == null)\n\t\t\t{\n\t\t\t\tsuperClass = superClass.constructor;\n                superClass = superClass.superClass_;\n\t\t\t\tsuperdesc = Object.getOwnPropertyDescriptor(superClass, prop);\n\t\t\t}\n\t\t\tsuperdesc.set.apply(pthis, [value]);\n\t\t}\n\n\t\tstatic public function trace(...rest):void\n\t\t{\n\t\t\tvar theConsole:*;\n\n\t\t\ttheConsole = goog.global.console;\n\n\t\t\tif (theConsole === undefined)\n\t\t\t{\n\t\t\t\tif(typeof window !== \"undefined\")\n\t\t\t\t{\n\t\t\t\t\ttheConsole = window.console;\n\t\t\t\t}\n\t\t\t\telse if(typeof console !== \"undefined\")\n\t\t\t\t{\n\t\t\t\t\ttheConsole = console;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\ttry\n\t\t\t{\n\t\t\t\tif (theConsole && theConsole.log)\n\t\t\t\t{\n\t\t\t\t\ttheConsole.log.apply(theConsole, rest);\n\t\t\t\t}\n\t\t\t}\n\t\t\tcatch (e:Error)\n\t\t\t{\n\t\t\t\t\/\/ ignore; at least we tried ;-)\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * uint()\n\t\t *\n\t\t * @param value The value to be cast.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function uint(value:Number):Number\n\t\t{\n\t\t\treturn value >>> 0;\n\t\t}\n        \n        \/**\n         * caches closures and returns the one closure\n         *\n         * @param fn The method on the instance.\n         * @param object The instance.\n         * @param boundMethodName The name to use to cache the closure.\n         * @return The closure.\n         *\/\n        static public function closure(fn:Function, object:Object, boundMethodName:String):Function {\n            if (object.hasOwnProperty(boundMethodName)) {\n                return object[boundMethodName];\n            }\n            var boundMethod:Function = goog.bind(fn, object);\n            Object.defineProperty(object, boundMethodName, {\n                value: boundMethod\n            });\n            return boundMethod;\n        };\n\n\t\t\/**\n\t\t * @author lizhi\n\t\t * @param\tarr\n\t\t * @param\tnames\n\t\t * @param\topt\n\t\t *\/\n\t\tpublic static function sortOn(arr:Array,names:Object,opt:Object=0):void{\n\t\t\tif (names is Array){\n\t\t\t\tsortNames = names as Array;\n\t\t\t}else{\n\t\t\t\tsortNamesOne[0] = names;\n\t\t\t\tsortNames = sortNamesOne;\n\t\t\t}\n\t\t\tif (opt is Array){\n\t\t\t\tvar opt2:int = 0;\n\t\t\t\tfor each(var o:int in opt){\n\t\t\t\t\topt2 = opt2 | o;\n\t\t\t\t}\n\t\t\t}else{\n\t\t\t\topt2 = opt as int;\n\t\t\t}\n\t\t\tmuler = (Array.DESCENDING & opt2) > 0?-1: 1;\n\t\t\tif(opt2&Array.NUMERIC){\n\t\t\t\tarr.sort(compareNumber);\n\t\t\t}else if (opt2&Array.CASEINSENSITIVE){\n\t\t\t\tarr.sort(compareStringCaseinsensitive);\n\t\t\t}else{\n\t\t\t\tarr.sort(compareString);\n\t\t\t}\n\t\t}\n\t\tprivate static function compareStringCaseinsensitive(a:Object, b:Object):int{\n\t\t\tfor each(var n:String in sortNames){\n\t\t\t\tvar v:int = (a[n]||zeroStr).toString().toLowerCase().localeCompare((b[n]||zeroStr).toString().toLowerCase());\n\t\t\t\tif (v != 0){\n\t\t\t\t\treturn v*muler;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn 0;\n\t\t}\n\t\tprivate static function compareString(a:Object, b:Object):int{\n\t\t\tfor each(var n:String in sortNames){\n\t\t\t\tvar v:int = (a[n]||zeroStr).toString().localeCompare((b[n]||zeroStr).toString());\n\t\t\t\tif (v != 0){\n\t\t\t\t\treturn v*muler;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn 0;\n\t\t}\n\t\t\n\t\tprivate static function compareNumber(a:Object, b:Object):int{\n\t\t\tfor each(var n:String in sortNames){\n\t\t\t\tif (a[n]>b[n]){\n\t\t\t\t\treturn muler;\n\t\t\t\t}else if (a[n]<b[n]){\n\t\t\t\t\treturn -muler;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn 0;\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\n\n\t[ExcludeClass]\n\tCOMPILE::AS3\n\tpublic class Language {}\n\n    COMPILE::JS\n    {\n        import goog.bind;\n        import goog.global;\n    }\n    \n    \/**\n     * @flexjsignoreimport goog.bind\n     * @flexjsignoreimport goog.global\n     *\/\n    COMPILE::JS\n\tpublic class Language\n\t{\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Property\n\t\t\/\/--------------------------------------\n\n\t\t\n\t\t\/**\n\t\t * Helper var for sortOn\n\t\t *\/\n\t\tstatic private var sortNames:Array;\n\t\tstatic private var sortNamesOne:Array = [];\n\t\tstatic private var muler:Number;\n\t\tstatic private var zeroStr:String = String.fromCharCode(0);\n\t\t\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Function\n\t\t\/\/--------------------------------------\n\n\t\t\/**\n\t\t * as()\n\t\t *\n\t\t * @param leftOperand The lefthand operand of the\n\t\t * binary as operator in AS3.\n\t\t * @param rightOperand The righthand operand of the\n\t\t * binary operator in AS3.\n\t\t * @param coercion The cast is a coercion,\n\t\t * throw exception if it fails.\n\t\t * @return Returns the lefthand operand if it is of the\n\t\t * type of the righthand operand, otherwise null.\n\t\t *\/\n\t\tstatic public function as(leftOperand:Object, rightOperand:Object, coercion:* = null):Object\n\t\t{\n\t\t\tvar error:Error, itIs:Boolean, message:String;\n\n\t\t\tcoercion = (coercion !== undefined) ? coercion : false;\n\n\t\t\titIs = Language.is(leftOperand, rightOperand);\n\n\t\t\tif (!itIs && coercion)\n\t\t\t{\n\t\t\t\tmessage = 'Type Coercion failed';\n\n\t\t\t\tif (TypeError)\n\t\t\t\t{\n\t\t\t\t\terror = new TypeError(message);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\terror = new Error(message);\n\t\t\t\t}\n\t\t\t\tthrow error;\n\t\t\t}\n\n\t\t\treturn (itIs) ? leftOperand : null;\n\t\t}\n\n\n\t\t\/**\n\t\t * int()\n\t\t *\n\t\t * @param value The value to be cast.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function _int(value:Number):Number\n\t\t{\n\t\t\treturn value >> 0;\n\t\t}\n\n\t\t\/**\n\t\t * is()\n\t\t *\n\t\t * @param leftOperand The lefthand operand of the\n\t\t * binary as operator in AS3.\n\t\t * @param rightOperand The righthand operand of the\n\t\t * binary operator in AS3.\n\t\t * @return {boolean}\n\t\t *\/\n\t\tstatic public function is(leftOperand:Object, rightOperand:Object):Boolean\n\t\t{\n\t\t\tvar superClass:Object;\n\n\t\t\tif (leftOperand == null || rightOperand == null)\n\t\t\t\treturn false;\n\n            if (leftOperand instanceof rightOperand)\n                return true;\n            if (rightOperand === Object)\n                return true; \/\/ every value is an Object in ActionScript except null and undefined (caught above)\n            \n\t\t\tif (typeof leftOperand === 'string')\n\t\t\t\treturn rightOperand === String;\n\n\t\t\tif (typeof leftOperand === 'number')\n\t\t\t\treturn rightOperand === Number;\n\n            if (typeof leftOperand === 'boolean')\n                return rightOperand === Boolean;\n            if (rightOperand === Array)\n                return Array.isArray(leftOperand);\n\n\t\t\tif (leftOperand.FLEXJS_CLASS_INFO === undefined)\n\t\t\t\treturn false; \/\/ could be a function but not an instance\n\n\t\t\tif (leftOperand.FLEXJS_CLASS_INFO.interfaces)\n\t\t\t{\n\t\t\t\tif (checkInterfaces(leftOperand, rightOperand))\n\t\t\t\t{\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tsuperClass = leftOperand.constructor;\n            superClass = superClass.superClass_;\n\n\t\t\tif (superClass)\n\t\t\t{\n\t\t\t\twhile (superClass && superClass.FLEXJS_CLASS_INFO)\n\t\t\t\t{\n\t\t\t\t\tif (superClass.FLEXJS_CLASS_INFO.interfaces)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (checkInterfaces(superClass, rightOperand))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\treturn true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tsuperClass = superClass.constructor;\n                    superClass = superClass.superClass_;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn false;\n\t\t}\n\n        \/**\n         * Helper function for is()\n         *\/\n        private static function checkInterfaces(leftOperand:*, rightOperand:*):Boolean\n        {\n            var i:int, interfaces:Array;\n            \n            interfaces = leftOperand.FLEXJS_CLASS_INFO.interfaces;\n            for (i = interfaces.length - 1; i > -1; i--) {\n                if (interfaces[i] === rightOperand) {\n                    return true;\n                }\n                \n                if (interfaces[i].prototype.FLEXJS_CLASS_INFO.interfaces) {\n                    var isit:Boolean = checkInterfaces(interfaces[i].prototype, rightOperand);\n                    if (isit) return true;\n                }\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * Implementation of \"classDef is Class\"\n         *\/\n        public function isClass(classDef:*):Boolean\n        {\n            return typeof classDef === 'function'\n                   && classDef.prototype\n                   && classDef.prototype.constructor === classDef;\n        }\n            \n        \/**\n         * Implementation of \"classDef as Class\"\n         *\/\n        public function asClass(classDef:*):Class\n        {\n            return isClass(classDef) ? classDef : null;\n        }\n        \n\t\t\/**\n\t\t * postdecrement handles foo--\n\t\t *\n\t\t * @param obj The object with the getter\/setter.\n\t\t * @param prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function postdecrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop];\n\t\t\tobj[prop] = value - 1;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * postincrement handles foo++\n\t\t *\n\t\t * @param obj The object with the getter\/setter.\n\t\t * @param prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function postincrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop];\n\t\t\tobj[prop] = value + 1;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * predecrement handles --foo\n\t\t *\n\t\t * @param obj The object with the getter\/setter.\n\t\t * @param prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function predecrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop] - 1;\n\t\t\tobj[prop] = value;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * preincrement handles ++foo\n\t\t *\n\t\t * @param obj The object with the getter\/setter.\n\t\t * @param prop The name of a property.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function preincrement(obj:Object, prop:String):int\n\t\t{\n\t\t\tvar value:int = obj[prop] + 1;\n\t\t\tobj[prop] = value;\n\t\t\treturn value;\n\t\t}\n\n\t\t\/**\n\t\t * superGetter calls the getter on the given class' superclass.\n\t\t *\n\t\t * @param clazz The class.\n\t\t * @param pthis The this pointer.\n\t\t * @param prop The name of the getter.\n\t\t * @return {Object}\n\t\t *\/\n\t\tstatic public function superGetter(clazz:Object, pthis:Object, prop:String):Object\n\t\t{\n\t\t\tvar superClass:Object = clazz.superClass_;\n\t\t\tvar superdesc:Object = Object.getOwnPropertyDescriptor(superClass, prop);\n\n\t\t\twhile (superdesc == null)\n\t\t\t{\n\t\t\t\tsuperClass = superClass.constructor;\n                superClass = superClass.superClass_;\n\t\t\t\tsuperdesc = Object.getOwnPropertyDescriptor(superClass, prop);\n\t\t\t}\n\t\t\treturn superdesc.get.call(pthis);\n\t\t}\n\n\t\t\/**\n\t\t * superSetter calls the setter on the given class' superclass.\n\t\t *\n\t\t * @param clazz The class.\n\t\t * @param pthis The this pointer.\n\t\t * @param prop The name of the getter.\n\t\t * @param value The value.\n\t\t *\/\n\t\tstatic public function superSetter(clazz:Object, pthis:Object, prop:String, value:Object):void\n\t\t{\n\t\t\tvar superClass:Object = clazz.superClass_;\n\t\t\tvar superdesc:Object = Object.getOwnPropertyDescriptor(superClass, prop);\n\n\t\t\twhile (superdesc == null)\n\t\t\t{\n\t\t\t\tsuperClass = superClass.constructor;\n                superClass = superClass.superClass_;\n\t\t\t\tsuperdesc = Object.getOwnPropertyDescriptor(superClass, prop);\n\t\t\t}\n\t\t\tsuperdesc.set.apply(pthis, [value]);\n\t\t}\n\n\t\tstatic public function trace(...rest):void\n\t\t{\n\t\t\tvar theConsole:*;\n\n\t\t\ttheConsole = goog.global.console;\n\n\t\t\tif (theConsole === undefined)\n\t\t\t{\n\t\t\t\tif(typeof window !== \"undefined\")\n\t\t\t\t{\n\t\t\t\t\ttheConsole = window.console;\n\t\t\t\t}\n\t\t\t\telse if(typeof console !== \"undefined\")\n\t\t\t\t{\n\t\t\t\t\ttheConsole = console;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\ttry\n\t\t\t{\n\t\t\t\tif (theConsole && theConsole.log)\n\t\t\t\t{\n\t\t\t\t\ttheConsole.log.apply(theConsole, rest);\n\t\t\t\t}\n\t\t\t}\n\t\t\tcatch (e:Error)\n\t\t\t{\n\t\t\t\t\/\/ ignore; at least we tried ;-)\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * uint()\n\t\t *\n\t\t * @param value The value to be cast.\n\t\t * @return {number}\n\t\t *\/\n\t\tstatic public function uint(value:Number):Number\n\t\t{\n\t\t\treturn value >>> 0;\n\t\t}\n        \n        \/**\n         * caches closures and returns the one closure\n         *\n         * @param fn The method on the instance.\n         * @param object The instance.\n         * @param boundMethodName The name to use to cache the closure.\n         * @return The closure.\n         *\/\n        static public function closure(fn:Function, object:Object, boundMethodName:String):Function {\n            if (object.hasOwnProperty(boundMethodName)) {\n                return object[boundMethodName];\n            }\n            var boundMethod:Function = goog.bind(fn, object);\n            Object.defineProperty(object, boundMethodName, {\n                value: boundMethod\n            });\n            return boundMethod;\n        };\n\n\t\t\/**\n\t\t * @param\tarr\n\t\t * @param\tnames\n\t\t * @param\topt\n\t\t *\/\n\t\tpublic static function sortOn(arr:Array,names:Object,opt:Object=0):void{\n\t\t\tif (names is Array){\n\t\t\t\tsortNames = names as Array;\n\t\t\t}else{\n\t\t\t\tsortNamesOne[0] = names;\n\t\t\t\tsortNames = sortNamesOne;\n\t\t\t}\n\t\t\tif (opt is Array){\n\t\t\t\tvar opt2:int = 0;\n\t\t\t\tfor each(var o:int in opt){\n\t\t\t\t\topt2 = opt2 | o;\n\t\t\t\t}\n\t\t\t}else{\n\t\t\t\topt2 = opt as int;\n\t\t\t}\n\t\t\tmuler = (Array.DESCENDING & opt2) > 0?-1: 1;\n\t\t\tif(opt2&Array.NUMERIC){\n\t\t\t\tarr.sort(compareNumber);\n\t\t\t}else if (opt2&Array.CASEINSENSITIVE){\n\t\t\t\tarr.sort(compareStringCaseinsensitive);\n\t\t\t}else{\n\t\t\t\tarr.sort(compareString);\n\t\t\t}\n\t\t}\n\t\tprivate static function compareStringCaseinsensitive(a:Object, b:Object):int{\n\t\t\tfor each(var n:String in sortNames){\n\t\t\t\tvar v:int = (a[n]||zeroStr).toString().toLowerCase().localeCompare((b[n]||zeroStr).toString().toLowerCase());\n\t\t\t\tif (v != 0){\n\t\t\t\t\treturn v*muler;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn 0;\n\t\t}\n\t\tprivate static function compareString(a:Object, b:Object):int{\n\t\t\tfor each(var n:String in sortNames){\n\t\t\t\tvar v:int = (a[n]||zeroStr).toString().localeCompare((b[n]||zeroStr).toString());\n\t\t\t\tif (v != 0){\n\t\t\t\t\treturn v*muler;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn 0;\n\t\t}\n\t\t\n\t\tprivate static function compareNumber(a:Object, b:Object):int{\n\t\t\tfor each(var n:String in sortNames){\n\t\t\t\tif (a[n]>b[n]){\n\t\t\t\t\treturn muler;\n\t\t\t\t}else if (a[n]<b[n]){\n\t\t\t\t\treturn -muler;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn 0;\n\t\t}\n\t}\n}\n","subject":"remove tag","message":"remove tag\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"83a703a35c29e4465e2744c51bf9f5e7d0e0786d","old_file":"src\/flash\/htmlelements\/VideoElement.as","new_file":"src\/flash\/htmlelements\/VideoElement.as","old_contents":"\ufeffpackage htmlelements\n{\n\timport flash.display.Sprite;\n\timport flash.events.*;\n\timport flash.net.NetConnection;\n\timport flash.net.NetStream;\n\timport flash.media.Video;\n\timport flash.media.SoundTransform;\n\timport flash.utils.Timer;\n\n\timport FlashMediaElement;\n\timport HtmlMediaEvent;\n\n\tpublic class VideoElement extends Sprite implements IMediaElement \n\t{\n\t\tprivate var _currentUrl:String = \"\";\n\t\tprivate var _autoplay:Boolean = true;\n\t\tprivate var _preload:String = \"\";\n\t\tprivate var _isPreloading:Boolean = false;\n\n\t\tprivate var _connection:NetConnection;\n\t\tprivate var _stream:NetStream;\n\t\tprivate var _video:Video;\n\t\tprivate var _element:FlashMediaElement;\n\t\tprivate var _soundTransform;\n\t\tprivate var _oldVolume:Number = 1;\n\n\t\t\/\/ event values\n\t\tprivate var _duration:Number = 0;\n\t\tprivate var _framerate:Number;\n\t\tprivate var _isPaused:Boolean = true;\n\t\tprivate var _isEnded:Boolean = false;\n\t\tprivate var _volume:Number = 1;\n\t\tprivate var _isMuted:Boolean = false;\n\n\t\tprivate var _bytesLoaded:Number = 0;\n\t\tprivate var _bytesTotal:Number = 0;\n\t\tprivate var _bufferedTime:Number = 0;\n\t\tprivate var _bufferEmpty:Boolean = false;\n\n\t\tprivate var _videoWidth:Number = -1;\n\t\tprivate var _videoHeight:Number = -1;\n\n\t\tprivate var _timer:Timer;\n\n\t\tprivate var _isRTMP:Boolean = false;\n\t\tprivate var _isConnected:Boolean = false;\n\t\tprivate var _playWhenConnected:Boolean = false;\n\t\tprivate var _hasStartedPlaying:Boolean = false;\n\n\t\tprivate var _parentReference:Object;\n\n\t\tpublic function setReference(arg:Object):void {\n\t\t\t_parentReference = arg;\n\t\t}\n\n\t\tpublic function setSize(width:Number, height:Number):void {\n\t\t\t_video.width = width;\n\t\t\t_video.height = height;\n\t\t}\n\n\t\tpublic function get video():Video {\n\t\t\treturn _video;\n\t\t}\n\n\t\tpublic function get videoHeight():Number {\n\t\t\treturn _videoHeight;\n\t\t}\n\n\t\tpublic function get videoWidth():Number {\n\t\t\treturn _videoWidth;\n\t\t}\n\n\n\t\tpublic function duration():Number {\n\t\t\treturn _duration;\n\t\t}\n\t\t\n\t\tpublic function currentProgress():Number {\n\t\t\tif(_stream != null) {\n\t\t\t\treturn Math.round(_stream.bytesLoaded\/_stream.bytesTotal*100);\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\n\t\tpublic function currentTime():Number {\n\t\t\tif (_stream != null) {\n\t\t\t\treturn _stream.time;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\n\n\t\t\/\/ (1) load()\n\t\t\/\/ calls _connection.connect(); \n\t\t\/\/ waits for NetConnection.Connect.Success\n\t\t\/\/ _stream gets created\n\n\n\t\tpublic function VideoElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \n\t\t{\n\t\t\t_element = element;\n\t\t\t_autoplay = autoplay;\n\t\t\t_volume = startVolume;\n\t\t\t_preload = preload;\n\n\t\t\t_video = new Video();\n\t\t\taddChild(_video);\n\n\t\t\t_connection = new NetConnection();\n\t\t\t_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n\t\t\t_connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\n\t\t\t\/\/_connection.connect(null);\n\n\t\t\t_timer = new Timer(timerRate);\n\t\t\t_timer.addEventListener(\"timer\", timerHandler);\n\n\t\t}\n\n\t\tprivate function timerHandler(e:TimerEvent) {\n\n\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t_bytesTotal = _stream.bytesTotal;\n\n\t\t\tif (!_isPaused)\n\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\n\t\t\t\/\/trace(\"bytes\", _bytesLoaded, _bytesTotal);\n\n\t\t\tif (_bytesLoaded < _bytesTotal)\n\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t}\n\n\t\t\/\/ internal events\n\t\tprivate function netStatusHandler(event:NetStatusEvent):void {\n\t\t\ttrace(\"netStatus\", event.info.code);\n\n\t\t\tswitch (event.info.code) {\n\n\t\t\t\tcase \"NetStream.Buffer.Empty\":\n\t\t\t\t\t_bufferEmpty = true;\n\t\t\t\t\t_isEnded ? sendEvent(HtmlMediaEvent.ENDED) : null;\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Buffer.Full\":\n\t\t\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t\t\t_bytesTotal = _stream.bytesTotal;\n\t\t\t\t\t_bufferEmpty = false;\n\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetConnection.Connect.Success\":\n\t\t\t\t\tconnectStream();\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"NetStream.Play.StreamNotFound\":\n\t\t\t\t\ttrace(\"Unable to locate video\");\n\t\t\t\t\tbreak;\n\n\t\t\t\t\/\/ STREAM\n\t\t\t\tcase \"NetStream.Play.Start\":\n\t\t\t\t\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.LOADEDDATA);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\n\t\t\t\t\t\n\t\t\t\t\tif (!_isPreloading) {\n\t\t\t\t\t\n\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_timer.start();\n\t\t\t\t\t\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Seek.Notify\":\n\t\t\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Pause.Notify\":\n\t\t\t\t\t_isPaused = true;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Play.Stop\":\n\t\t\t\t\t_isEnded = true;\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\t_timer.stop();\n\t\t\t\t\t_bufferEmpty ? sendEvent(HtmlMediaEvent.ENDED) : null;\n\t\t\t\t\tbreak;\n\n\t\t\t}\n\t\t}\n\n\n\t\tprivate function securityErrorHandler(event:SecurityErrorEvent):void {\n\t\t\ttrace(\"securityErrorHandler: \" + event);\n\t\t}\n\n\t\tprivate function asyncErrorHandler(event:AsyncErrorEvent):void {\n\t\t\t\/\/ ignore AsyncErrorEvent events.\n\t\t}\n\n\n\t\tprivate function onMetaDataHandler(info:Object):void {\n\t\t\t_duration = info.duration;\n\t\t\t_framerate = info.framerate;\n\t\t\t_videoWidth = info.width;\n\t\t\t_videoHeight = info.height;\n\n\t\t\t\/\/ set size?\n\n\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tif (_isPreloading) {\n\t\t\t\t\n\t\t\t\t_stream.pause();\n\t\t\t\t_isPaused = true;\n\t\t\t\t_isPreloading = false;\n\t\t\t\t\n\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\t\t\t\n\t\t\t}\t\t\t\n\t\t}\n\n\n\n\n\t\t\/\/ interface members\n\t\tpublic function setSrc(url:String):void {\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t\/\/ stop and restart\n\t\t\t\t_stream.pause();\t\t\t\t\n\t\t\t}\n\n\t\t\t_currentUrl = url;\n\t\t\t_isRTMP = !!_currentUrl.match(\/^rtmp(s|t|e|te)?\\:\\\/\\\/\/);\n\t\t\t_isConnected = false;\n\t\t\t_hasStartedPlaying = false;\t\t\n\t\t}\n\n\t\tpublic function load():void {\n\t\t\t\/\/ disconnect existing stream and connection\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t_stream.pause();\n\t\t\t\t_stream.close();\n\t\t\t\t_connection.close();\n\t\t\t}\n\t\t\t_isConnected = false;\n\t\t\t_isPreloading = false;\n\t\t\t\n\t\t\t\n\t\t\t_isEnded = false;\n\t\t\t_bufferEmpty = false;\n\n\t\t\t\/\/ start new connection\n\t\t\tif (_isRTMP) {\n\t\t\t\tvar rtmpInfo:Object = parseRTMP(_currentUrl);\n\t\t\t\t_connection.connect(rtmpInfo.server);\n\t\t\t} else {\n\t\t\t\t_connection.connect(null);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ in a few moments the \"NetConnection.Connect.Success\" event will fire\n\t\t\t\/\/ and call createConnection which finishes the \"load\" sequence\n\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\n\t\t}\n\t\t\n\n\t\tprivate function connectStream():void {\n\t\t\ttrace(\"connectStream\");\n\t\t\t_stream = new NetStream(_connection);\n\t\t\t\t\t\n\t\t\t\/\/ explicitly set the sound since it could have come before the connection was made\n\t\t\t_soundTransform = new SoundTransform(_volume);\n\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\t\t\n\t\t\t\n\t\t\t_stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); \/\/ same event as connection\n\t\t\t_stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\n\n\t\t\tvar customClient:Object = new Object();\n\t\t\tcustomClient.onMetaData = onMetaDataHandler;\n\t\t\t_stream.client = customClient;\n\n\t\t\t_video.attachNetStream(_stream);\n\t\t\t\n\t\t\t\/\/ start downloading without playing )based on preload and play() hasn't been called)\n\t\t\t\/\/ I wish flash had a load() command to make this less awkward\n\t\t\tif (_preload != \"none\" && !_playWhenConnected) {\n\t\t\t\t_isPaused = true;\n\t\t\t\t\/\/stream.bufferTime = 20;\n\t\t\t\t_stream.play(_currentUrl, 0, 0);\n\t\t\t\t_stream.pause();\n\t\t\t\t\n\t\t\t\t_isPreloading = true;\n\t\t\t\t\n\t\t\t\t\/\/_stream.pause();\n\t\t\t\t\/\/\n\t\t\t\t\/\/sendEvent(HtmlMediaEvent.PAUSE); \/\/ have to send this because the \"playing\" event gets sent via event handlers\n\t\t\t}\t\t\t\n\n\t\t\t_isConnected = true;\n\n\t\t\tif (_playWhenConnected && !_hasStartedPlaying) {\n\t\t\t\tplay();\n\t\t\t\t_playWhenConnected = false;\n\t\t\t}\n\n\t\t}\t\t\n\n\t\tpublic function play():void {\n\n\t\t\tif (!_hasStartedPlaying && !_isConnected) {\n\t\t\t\t_playWhenConnected = true;\n\t\t\t\tload();\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (_hasStartedPlaying) {\n\t\t\t\tif (_isPaused) {\n\t\t\t\t\t_stream.resume();\n\t\t\t\t\t_timer.start();\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t}\n\t\t\t} else {\n\n\t\t\t\tif (_isRTMP) {\n\t\t\t\t\tvar rtmpInfo:Object = parseRTMP(_currentUrl);\n\t\t\t\t\t_stream.play(rtmpInfo.stream);\n\t\t\t\t} else {\n\t\t\t\t\t_stream.play(_currentUrl);\n\t\t\t\t}\n\t\t\t\t_timer.start();\n\t\t\t\t_isPaused = false;\n\t\t\t\t_hasStartedPlaying = true;\n\t\t\t\t\n\t\t\t\t\/\/ don't toss play\/playing events here, because we haven't sent a \n\t\t\t\t\/\/ canplay \/ loadeddata event yet. that'll be handled in the net\n\t\t\t\t\/\/ event listener\n\t\t\t}\n\n\t\t}\n\n\t\tpublic function pause():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.pause();\n\t\t\t_isPaused = true;\n\t\t\t\n\t\t\tif (_bytesLoaded == _bytesTotal) {\n\t\t\t\t_timer.stop();\n\t\t\t}\n\n\t\t\t_isPaused = true;\n\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t}\n\n\t\tpublic function stop():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.close();\n\t\t\t_isPaused = false;\n\t\t\t_timer.stop();\n\t\t\tsendEvent(HtmlMediaEvent.STOP);\n\t\t}\n\n\t\tpublic function setCurrentTime(pos:Number):void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tsendEvent(HtmlMediaEvent.SEEKING);\n\t\t\t_stream.seek(pos);\n\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\t\t}\n\n\t\tpublic function setVolume(volume:Number):void {\n\t\t\tif (_stream != null) {\n\t\t\t\t_soundTransform = new SoundTransform(volume);\n\t\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\t_volume = volume;\n\n\t\t\t_isMuted = (_volume == 0);\n\n\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\n\t\t}\n\n\t\tpublic function getVolume():Number {\n\t\t\tif(_isMuted) {\n\t\t\t\treturn 0;\n\t\t\t} else {\n\t\t\t\treturn _volume;\n\t\t\t}\n\t\t}\n\n\t\tpublic function setMuted(muted:Boolean):void {\n\n\t\t\tif (_isMuted == muted)\n\t\t\t\treturn;\n\n\t\t\tif (muted) {\n\t\t\t\t_oldVolume = (_stream == null) ? _oldVolume : _stream.soundTransform.volume;\n\t\t\t\tsetVolume(0);\n\t\t\t} else {\n\t\t\t\tsetVolume(_oldVolume);\n\t\t\t}\n\n\t\t\t_isMuted = muted;\n\t\t}\n\n\n\t\tprivate function sendEvent(eventName:String) {\n\n\t\t\t\/\/ calculate this to mimic HTML5\n\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\n\n\t\t\t\/\/ build JSON\n\t\t\tvar values:String = \n\t\t\t\t\t\t\t\"duration:\" + _duration + \n\t\t\t\t\t\t\t\",framerate:\" + _framerate + \n\t\t\t\t\t\t\t\",currentTime:\" + (_stream != null ? _stream.time : 0) + \n\t\t\t\t\t\t\t\",muted:\" + _isMuted + \n\t\t\t\t\t\t\t\",paused:\" + _isPaused + \n\t\t\t\t\t\t\t\",ended:\" + _isEnded + \n\t\t\t\t\t\t\t\",volume:\" + _volume +\n\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\n\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\n\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\n\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\n\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\n\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\n\t\t\t\t\t\t\t\"\";\n\n\t\t\t_element.sendEvent(eventName, values);\n\t\t}\n\n\t\tprivate function parseRTMP(url:String) {\n\t\t\tvar match:Array = url.match(\/(.*)\\\/((flv|mp4|mp3):.*)\/);\n\t\t\tvar rtmpInfo:Object = {\n\t\t\t\tserver: null,\n\t\t\t\tstream: null\n\t\t\t};\n\n\t\t\tif (match) {\n\t\t\t\trtmpInfo.server = match[1];\n\t\t\t\trtmpInfo.stream = match[2];\n\t\t\t}\n\t\t\telse {\n\t\t\t\trtmpInfo.server = url.replace(\/\\\/[^\\\/]+$\/,\"\/\");\n\t\t\t\trtmpInfo.stream = url.split(\"\/\").pop();\n\t\t\t}\n\n\t\t\ttrace(\"parseRTMP - server: \" + rtmpInfo.server + \" stream: \" + rtmpInfo.stream);\n\n\t\t\treturn rtmpInfo;\n\t\t}\n\t}\n}","new_contents":"\ufeffpackage htmlelements\n{\n\timport flash.display.Sprite;\n\timport flash.events.*;\n\timport flash.net.NetConnection;\n\timport flash.net.NetStream;\n\timport flash.media.Video;\n\timport flash.media.SoundTransform;\n\timport flash.utils.Timer;\n\n\timport FlashMediaElement;\n\timport HtmlMediaEvent;\n\n\tpublic class VideoElement extends Sprite implements IMediaElement \n\t{\n\t\tprivate var _currentUrl:String = \"\";\n\t\tprivate var _autoplay:Boolean = true;\n\t\tprivate var _preload:String = \"\";\n\t\tprivate var _isPreloading:Boolean = false;\n\n\t\tprivate var _connection:NetConnection;\n\t\tprivate var _stream:NetStream;\n\t\tprivate var _video:Video;\n\t\tprivate var _element:FlashMediaElement;\n\t\tprivate var _soundTransform;\n\t\tprivate var _oldVolume:Number = 1;\n\n\t\t\/\/ event values\n\t\tprivate var _duration:Number = 0;\n\t\tprivate var _framerate:Number;\n\t\tprivate var _isPaused:Boolean = true;\n\t\tprivate var _isEnded:Boolean = false;\n\t\tprivate var _volume:Number = 1;\n\t\tprivate var _isMuted:Boolean = false;\n\n\t\tprivate var _bytesLoaded:Number = 0;\n\t\tprivate var _bytesTotal:Number = 0;\n\t\tprivate var _bufferedTime:Number = 0;\n\t\tprivate var _bufferEmpty:Boolean = false;\n\n\t\tprivate var _videoWidth:Number = -1;\n\t\tprivate var _videoHeight:Number = -1;\n\n\t\tprivate var _timer:Timer;\n\n\t\tprivate var _isRTMP:Boolean = false;\n\t\tprivate var _isConnected:Boolean = false;\n\t\tprivate var _playWhenConnected:Boolean = false;\n\t\tprivate var _hasStartedPlaying:Boolean = false;\n\n\t\tprivate var _parentReference:Object;\n\n\t\tpublic function setReference(arg:Object):void {\n\t\t\t_parentReference = arg;\n\t\t}\n\n\t\tpublic function setSize(width:Number, height:Number):void {\n\t\t\t_video.width = width;\n\t\t\t_video.height = height;\n\t\t}\n\n\t\tpublic function get video():Video {\n\t\t\treturn _video;\n\t\t}\n\n\t\tpublic function get videoHeight():Number {\n\t\t\treturn _videoHeight;\n\t\t}\n\n\t\tpublic function get videoWidth():Number {\n\t\t\treturn _videoWidth;\n\t\t}\n\n\n\t\tpublic function duration():Number {\n\t\t\treturn _duration;\n\t\t}\n\t\t\n\t\tpublic function currentProgress():Number {\n\t\t\tif(_stream != null) {\n\t\t\t\treturn Math.round(_stream.bytesLoaded\/_stream.bytesTotal*100);\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\n\t\tpublic function currentTime():Number {\n\t\t\tif (_stream != null) {\n\t\t\t\treturn _stream.time;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\n\n\t\t\/\/ (1) load()\n\t\t\/\/ calls _connection.connect(); \n\t\t\/\/ waits for NetConnection.Connect.Success\n\t\t\/\/ _stream gets created\n\n\n\t\tpublic function VideoElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \n\t\t{\n\t\t\t_element = element;\n\t\t\t_autoplay = autoplay;\n\t\t\t_volume = startVolume;\n\t\t\t_preload = preload;\n\n\t\t\t_video = new Video();\n\t\t\taddChild(_video);\n\n\t\t\t_connection = new NetConnection();\n\t\t\t_connection.client = { onBWDone: function():void{} };\n\t\t\t_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n\t\t\t_connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\n\t\t\t\/\/_connection.connect(null);\n\n\t\t\t_timer = new Timer(timerRate);\n\t\t\t_timer.addEventListener(\"timer\", timerHandler);\n\n\t\t}\n\n\t\tprivate function timerHandler(e:TimerEvent) {\n\n\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t_bytesTotal = _stream.bytesTotal;\n\n\t\t\tif (!_isPaused)\n\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\n\t\t\t\/\/trace(\"bytes\", _bytesLoaded, _bytesTotal);\n\n\t\t\tif (_bytesLoaded < _bytesTotal)\n\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t}\n\n\t\t\/\/ internal events\n\t\tprivate function netStatusHandler(event:NetStatusEvent):void {\n\t\t\ttrace(\"netStatus\", event.info.code);\n\n\t\t\tswitch (event.info.code) {\n\n\t\t\t\tcase \"NetStream.Buffer.Empty\":\n\t\t\t\t\t_bufferEmpty = true;\n\t\t\t\t\t_isEnded ? sendEvent(HtmlMediaEvent.ENDED) : null;\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Buffer.Full\":\n\t\t\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t\t\t_bytesTotal = _stream.bytesTotal;\n\t\t\t\t\t_bufferEmpty = false;\n\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetConnection.Connect.Success\":\n\t\t\t\t\tconnectStream();\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"NetStream.Play.StreamNotFound\":\n\t\t\t\t\ttrace(\"Unable to locate video\");\n\t\t\t\t\tbreak;\n\n\t\t\t\t\/\/ STREAM\n\t\t\t\tcase \"NetStream.Play.Start\":\n\t\t\t\t\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.LOADEDDATA);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\n\t\t\t\t\t\n\t\t\t\t\tif (!_isPreloading) {\n\t\t\t\t\t\n\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_timer.start();\n\t\t\t\t\t\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Seek.Notify\":\n\t\t\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Pause.Notify\":\n\t\t\t\t\t_isPaused = true;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Play.Stop\":\n\t\t\t\t\t_isEnded = true;\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\t_timer.stop();\n\t\t\t\t\t_bufferEmpty ? sendEvent(HtmlMediaEvent.ENDED) : null;\n\t\t\t\t\tbreak;\n\n\t\t\t}\n\t\t}\n\n\n\t\tprivate function securityErrorHandler(event:SecurityErrorEvent):void {\n\t\t\ttrace(\"securityErrorHandler: \" + event);\n\t\t}\n\n\t\tprivate function asyncErrorHandler(event:AsyncErrorEvent):void {\n\t\t\t\/\/ ignore AsyncErrorEvent events.\n\t\t}\n\n\n\t\tprivate function onMetaDataHandler(info:Object):void {\n\t\t\t_duration = info.duration;\n\t\t\t_framerate = info.framerate;\n\t\t\t_videoWidth = info.width;\n\t\t\t_videoHeight = info.height;\n\n\t\t\t\/\/ set size?\n\n\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tif (_isPreloading) {\n\t\t\t\t\n\t\t\t\t_stream.pause();\n\t\t\t\t_isPaused = true;\n\t\t\t\t_isPreloading = false;\n\t\t\t\t\n\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\t\t\t\n\t\t\t}\t\t\t\n\t\t}\n\n\n\n\n\t\t\/\/ interface members\n\t\tpublic function setSrc(url:String):void {\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t\/\/ stop and restart\n\t\t\t\t_stream.pause();\t\t\t\t\n\t\t\t}\n\n\t\t\t_currentUrl = url;\n\t\t\t_isRTMP = !!_currentUrl.match(\/^rtmp(s|t|e|te)?\\:\\\/\\\/\/);\n\t\t\t_isConnected = false;\n\t\t\t_hasStartedPlaying = false;\t\t\n\t\t}\n\n\t\tpublic function load():void {\n\t\t\t\/\/ disconnect existing stream and connection\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t_stream.pause();\n\t\t\t\t_stream.close();\n\t\t\t\t_connection.close();\n\t\t\t}\n\t\t\t_isConnected = false;\n\t\t\t_isPreloading = false;\n\t\t\t\n\t\t\t\n\t\t\t_isEnded = false;\n\t\t\t_bufferEmpty = false;\n\n\t\t\t\/\/ start new connection\n\t\t\tif (_isRTMP) {\n\t\t\t\tvar rtmpInfo:Object = parseRTMP(_currentUrl);\n\t\t\t\t_connection.connect(rtmpInfo.server);\n\t\t\t} else {\n\t\t\t\t_connection.connect(null);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ in a few moments the \"NetConnection.Connect.Success\" event will fire\n\t\t\t\/\/ and call createConnection which finishes the \"load\" sequence\n\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\n\t\t}\n\t\t\n\n\t\tprivate function connectStream():void {\n\t\t\ttrace(\"connectStream\");\n\t\t\t_stream = new NetStream(_connection);\n\t\t\t\t\t\n\t\t\t\/\/ explicitly set the sound since it could have come before the connection was made\n\t\t\t_soundTransform = new SoundTransform(_volume);\n\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\t\t\n\t\t\t\n\t\t\t_stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); \/\/ same event as connection\n\t\t\t_stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\n\n\t\t\tvar customClient:Object = new Object();\n\t\t\tcustomClient.onMetaData = onMetaDataHandler;\n\t\t\t_stream.client = customClient;\n\n\t\t\t_video.attachNetStream(_stream);\n\t\t\t\n\t\t\t\/\/ start downloading without playing )based on preload and play() hasn't been called)\n\t\t\t\/\/ I wish flash had a load() command to make this less awkward\n\t\t\tif (_preload != \"none\" && !_playWhenConnected) {\n\t\t\t\t_isPaused = true;\n\t\t\t\t\/\/stream.bufferTime = 20;\n\t\t\t\t_stream.play(_currentUrl, 0, 0);\n\t\t\t\t_stream.pause();\n\t\t\t\t\n\t\t\t\t_isPreloading = true;\n\t\t\t\t\n\t\t\t\t\/\/_stream.pause();\n\t\t\t\t\/\/\n\t\t\t\t\/\/sendEvent(HtmlMediaEvent.PAUSE); \/\/ have to send this because the \"playing\" event gets sent via event handlers\n\t\t\t}\t\t\t\n\n\t\t\t_isConnected = true;\n\n\t\t\tif (_playWhenConnected && !_hasStartedPlaying) {\n\t\t\t\tplay();\n\t\t\t\t_playWhenConnected = false;\n\t\t\t}\n\n\t\t}\t\t\n\n\t\tpublic function play():void {\n\n\t\t\tif (!_hasStartedPlaying && !_isConnected) {\n\t\t\t\t_playWhenConnected = true;\n\t\t\t\tload();\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (_hasStartedPlaying) {\n\t\t\t\tif (_isPaused) {\n\t\t\t\t\t_stream.resume();\n\t\t\t\t\t_timer.start();\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t}\n\t\t\t} else {\n\n\t\t\t\tif (_isRTMP) {\n\t\t\t\t\tvar rtmpInfo:Object = parseRTMP(_currentUrl);\n\t\t\t\t\t_stream.play(rtmpInfo.stream);\n\t\t\t\t} else {\n\t\t\t\t\t_stream.play(_currentUrl);\n\t\t\t\t}\n\t\t\t\t_timer.start();\n\t\t\t\t_isPaused = false;\n\t\t\t\t_hasStartedPlaying = true;\n\t\t\t\t\n\t\t\t\t\/\/ don't toss play\/playing events here, because we haven't sent a \n\t\t\t\t\/\/ canplay \/ loadeddata event yet. that'll be handled in the net\n\t\t\t\t\/\/ event listener\n\t\t\t}\n\n\t\t}\n\n\t\tpublic function pause():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.pause();\n\t\t\t_isPaused = true;\n\t\t\t\n\t\t\tif (_bytesLoaded == _bytesTotal) {\n\t\t\t\t_timer.stop();\n\t\t\t}\n\n\t\t\t_isPaused = true;\n\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t}\n\n\t\tpublic function stop():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.close();\n\t\t\t_isPaused = false;\n\t\t\t_timer.stop();\n\t\t\tsendEvent(HtmlMediaEvent.STOP);\n\t\t}\n\n\t\tpublic function setCurrentTime(pos:Number):void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tsendEvent(HtmlMediaEvent.SEEKING);\n\t\t\t_stream.seek(pos);\n\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\t\t}\n\n\t\tpublic function setVolume(volume:Number):void {\n\t\t\tif (_stream != null) {\n\t\t\t\t_soundTransform = new SoundTransform(volume);\n\t\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\t_volume = volume;\n\n\t\t\t_isMuted = (_volume == 0);\n\n\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\n\t\t}\n\n\t\tpublic function getVolume():Number {\n\t\t\tif(_isMuted) {\n\t\t\t\treturn 0;\n\t\t\t} else {\n\t\t\t\treturn _volume;\n\t\t\t}\n\t\t}\n\n\t\tpublic function setMuted(muted:Boolean):void {\n\n\t\t\tif (_isMuted == muted)\n\t\t\t\treturn;\n\n\t\t\tif (muted) {\n\t\t\t\t_oldVolume = (_stream == null) ? _oldVolume : _stream.soundTransform.volume;\n\t\t\t\tsetVolume(0);\n\t\t\t} else {\n\t\t\t\tsetVolume(_oldVolume);\n\t\t\t}\n\n\t\t\t_isMuted = muted;\n\t\t}\n\n\n\t\tprivate function sendEvent(eventName:String) {\n\n\t\t\t\/\/ calculate this to mimic HTML5\n\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\n\n\t\t\t\/\/ build JSON\n\t\t\tvar values:String = \n\t\t\t\t\t\t\t\"duration:\" + _duration + \n\t\t\t\t\t\t\t\",framerate:\" + _framerate + \n\t\t\t\t\t\t\t\",currentTime:\" + (_stream != null ? _stream.time : 0) + \n\t\t\t\t\t\t\t\",muted:\" + _isMuted + \n\t\t\t\t\t\t\t\",paused:\" + _isPaused + \n\t\t\t\t\t\t\t\",ended:\" + _isEnded + \n\t\t\t\t\t\t\t\",volume:\" + _volume +\n\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\n\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\n\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\n\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\n\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\n\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\n\t\t\t\t\t\t\t\"\";\n\n\t\t\t_element.sendEvent(eventName, values);\n\t\t}\n\n\t\tprivate function parseRTMP(url:String) {\n\t\t\tvar match:Array = url.match(\/(.*)\\\/((flv|mp4|mp3):.*)\/);\n\t\t\tvar rtmpInfo:Object = {\n\t\t\t\tserver: null,\n\t\t\t\tstream: null\n\t\t\t};\n\n\t\t\tif (match) {\n\t\t\t\trtmpInfo.server = match[1];\n\t\t\t\trtmpInfo.stream = match[2];\n\t\t\t}\n\t\t\telse {\n\t\t\t\trtmpInfo.server = url.replace(\/\\\/[^\\\/]+$\/,\"\/\");\n\t\t\t\trtmpInfo.stream = url.split(\"\/\").pop();\n\t\t\t}\n\n\t\t\ttrace(\"parseRTMP - server: \" + rtmpInfo.server + \" stream: \" + rtmpInfo.stream);\n\n\t\t\treturn rtmpInfo;\n\t\t}\n\t}\n}","subject":"Add onBWDone handler to remove errors. See http:\/\/stackoverflow.com\/questions\/2296822\/flash-as3-streaming-player-onbwdone","message":"Add onBWDone handler to remove errors. See http:\/\/stackoverflow.com\/questions\/2296822\/flash-as3-streaming-player-onbwdone\n","lang":"ActionScript","license":"agpl-3.0","repos":"libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo"}
{"commit":"8a90a72d5a748b2bbd0cf586a32e7d249521d6ce","old_file":"src\/ageofai\/home\/view\/HomeMediator.as","new_file":"src\/ageofai\/home\/view\/HomeMediator.as","old_contents":"\/**\n * Created by newkrok on 08\/04\/16.\n *\/\npackage ageofai.home.view\n{\n<<<<<<< HEAD\n    import ageofai.home.event.HomeEvent;\n    import ageofai.home.view.event.HomeViewEvent;\n\n    import common.mvc.view.base.ABaseMediator;\n\n    public class HomeMediator extends ABaseMediator\n    {\n        [Inject]\n        public var view:HomeView;\n\n        override public function initialize():void\n        {\n            this.addContextListener( HomeEvent.REQUEST_TO_CREATE_VILLAGER, this.villagerCredatedEventHandler );\n            this.addContextListener( HomeEvent.VILLAGER_CREATION_IN_PROGRESS, this.villagerCreatingInProgressEventHandler );\n            this.addContextListener( HomeEvent.FOOD_AMOUNT_UPDATED, this.foodAmountUpdatedHandler );\n            this.addContextListener( HomeEvent.WOOD_AMOUNT_UPDATED, this.woodAmountUpdatedHandler );\n\n            this.addViewListener( HomeViewEvent.VILLAGER_VIEW_CREATED, this.villageViewCreatedHandler );\n        }\n\n        private function villageViewCreatedHandler( e:HomeViewEvent ):void\n        {\n            var homeEvent:HomeEvent = new HomeEvent( HomeEvent.VILLAGER_VIEW_CREATED );\n            homeEvent.villagerView = e.villagerView;\n            homeEvent.homeVO = e.homeVO;\n\n            this.dispatch( homeEvent );\n        }\n\n        private function villagerCredatedEventHandler( e:HomeEvent ):void\n        {\n            this.view.createVillagerView( e.homeVO );\n        }\n\n        private function villagerCreatingInProgressEventHandler( e:HomeEvent ):void\n        {\n            this.view.showProgressValue( e.progressPercentage \/ 100 );\n        }\n\n        private function foodAmountUpdatedHandler( event:HomeEvent ):void\n        {\n            this.view.updateFoodAmount( event.homeVO.food );\n        }\n\n        private function woodAmountUpdatedHandler( event:HomeEvent ):void\n        {\n            this.view.updateWoodAmount( event.homeVO.wood );\n        }\n    }\n=======\n\timport ageofai.home.event.HomeEvent;\n\timport ageofai.home.view.event.HomeViewEvent;\n\timport ageofai.home.vo.HomeVO;\n\n\timport common.mvc.view.base.ABaseMediator;\n\n\tpublic class HomeMediator extends ABaseMediator\n\t{\n\t\t[Inject]\n\t\tpublic var view:HomeView;\n\n\t\toverride public function initialize():void\n\t\t{\n\t\t\tthis.addContextListener( HomeEvent.REQUEST_TO_CREATE_VILLAGER, this.villagerCredatedEventHandler );\n\t\t\tthis.addContextListener( HomeEvent.VILLAGER_CREATION_IN_PROGRESS, this.villagerCreatingInProgressEventHandler );\n\t\t\tthis.addContextListener( HomeEvent.FOOD_AMOUNT_UPDATED, this.foodAmountUpdatedHandler );\n\t\t\tthis.addContextListener( HomeEvent.WOOD_AMOUNT_UPDATED, this.woodAmountUpdatedHandler );\n\n\t\t\tthis.addViewListener( HomeViewEvent.VILLAGER_VIEW_CREATED, this.villagerViewCreatedHandler );\n\t\t}\n\n\t\tprivate function villagerViewCreatedHandler( e:HomeViewEvent ):void\n\t\t{\n            if (e.homeVO.id != this.view.id) return;\n            \n\t\t\tvar homeEvent:HomeEvent = new HomeEvent( HomeEvent.VILLAGER_VIEW_CREATED );\n\t\t\thomeEvent.villagerView = e.villagerView;\n\t\t\thomeEvent.homeVO = e.homeVO;\n\n\t\t\tthis.dispatch( homeEvent );\n\t\t}\n\n\t\tprivate function villagerCredatedEventHandler( e:HomeEvent ):void\n\t\t{\n            if (e.homeVO.id != this.view.id) return;\n            \n\t\t\tthis.view.createVillagerView( e.homeVO );\n\t\t}\n\n\t\tprivate function villagerCreatingInProgressEventHandler( e:HomeEvent ):void\n\t\t{\n            if (e.homeVO.id != this.view.id) return;\n            \n\t\t\tthis.view.showProgressValue( e.progressPercentage \/ 100 );\n\t\t}\n\n\t\tprivate function foodAmountUpdatedHandler( home:HomeVO ):void\n\t\t{\n\t\t\tthis.view.updateFoodAmount( home.food );\n\t\t}\n\n\t\tprivate function woodAmountUpdatedHandler( home:HomeVO ):void\n\t\t{\n\t\t\tthis.view.updateWoodAmount( home.wood );\n\t\t}\n\t}\n>>>>>>> origin\/master\n}","new_contents":"\/**\n * Created by newkrok on 08\/04\/16.\n *\/\npackage ageofai.home.view\n{\n\timport ageofai.home.event.HomeEvent;\n\timport ageofai.home.view.event.HomeViewEvent;\n\timport ageofai.home.vo.HomeVO;\n\n\timport common.mvc.view.base.ABaseMediator;\n\n\tpublic class HomeMediator extends ABaseMediator\n\t{\n\t\t[Inject]\n\t\tpublic var view:HomeView;\n\n\t\toverride public function initialize():void\n\t\t{\n\t\t\tthis.addContextListener( HomeEvent.REQUEST_TO_CREATE_VILLAGER, this.villagerCredatedEventHandler );\n\t\t\tthis.addContextListener( HomeEvent.VILLAGER_CREATION_IN_PROGRESS, this.villagerCreatingInProgressEventHandler );\n\t\t\tthis.addContextListener( HomeEvent.FOOD_AMOUNT_UPDATED, this.foodAmountUpdatedHandler );\n\t\t\tthis.addContextListener( HomeEvent.WOOD_AMOUNT_UPDATED, this.woodAmountUpdatedHandler );\n\n\t\t\tthis.addViewListener( HomeViewEvent.VILLAGER_VIEW_CREATED, this.villagerViewCreatedHandler );\n\t\t}\n\n\t\tprivate function villagerViewCreatedHandler( e:HomeViewEvent ):void\n\t\t{\n            if (e.homeVO.id != this.view.id) return;\n            \n\t\t\tvar homeEvent:HomeEvent = new HomeEvent( HomeEvent.VILLAGER_VIEW_CREATED );\n\t\t\thomeEvent.villagerView = e.villagerView;\n\t\t\thomeEvent.homeVO = e.homeVO;\n\n\t\t\tthis.dispatch( homeEvent );\n\t\t}\n\n\t\tprivate function villagerCredatedEventHandler( e:HomeEvent ):void\n\t\t{\n            if (e.homeVO.id != this.view.id) return;\n            \n\t\t\tthis.view.createVillagerView( e.homeVO );\n\t\t}\n\n\t\tprivate function villagerCreatingInProgressEventHandler( e:HomeEvent ):void\n\t\t{\n            if (e.homeVO.id != this.view.id) return;\n            \n\t\t\tthis.view.showProgressValue( e.progressPercentage \/ 100 );\n\t\t}\n\n        private function foodAmountUpdatedHandler( event:HomeEvent ):void\n        {\n            if (event.homeVO.id != this.view.id) return;\n            \n            this.view.updateFoodAmount( event.homeVO.food );\n        }\n\n        private function woodAmountUpdatedHandler( event:HomeEvent ):void\n        {\n            if (event.homeVO.id != this.view.id) return;\n            \n            this.view.updateWoodAmount( event.homeVO.wood );\n        }\n    }\n}","subject":"Fix merge conflict","message":"Fix merge conflict\n","lang":"ActionScript","license":"apache-2.0","repos":"goc-flashplusplus\/ageofai"}
{"commit":"766b7a3380e59c61c66bd99c63bdec47387115d4","old_file":"snowplow-as3-tracker\/src\/com\/snowplowanalytics\/snowplow\/tracker\/emitter\/Emitter.as","new_file":"snowplow-as3-tracker\/src\/com\/snowplowanalytics\/snowplow\/tracker\/emitter\/Emitter.as","old_contents":"\/*\n* Copyright (c) 2015 Snowplow Analytics Ltd. All rights reserved.\n*\n* This program is licensed to you under the Apache License Version 2.0,\n* and you may not use this file except in compliance with the Apache License Version 2.0.\n* You may obtain a copy of the Apache License Version 2.0 at http:\/\/www.apache.org\/licenses\/LICENSE-2.0.\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the Apache License Version 2.0 is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the Apache License Version 2.0 for the specific language governing permissions and limitations there under.\n*\/\n\npackage com.snowplowanalytics.snowplow.tracker.emitter\n{\n\timport com.adobe.net.URI;\n\timport com.snowplowanalytics.snowplow.tracker.Constants;\n\timport com.snowplowanalytics.snowplow.tracker.Util;\n\timport com.snowplowanalytics.snowplow.tracker.event.EmitterEvent;\n\timport com.snowplowanalytics.snowplow.tracker.payload.IPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.SchemaPayload;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\t\n\tpublic class Emitter extends EventDispatcher\n\t{\n\t\tprivate var _uri:URI;\n\t\tprivate var _buffer:Array = [];\n\t\t\n\t\tprotected var bufferSize:int = BufferOption.DEFAULT;\n\t\tprotected var httpMethod:String = URLRequestMethod.GET;\n\t\t\n\t\t\/**\n\t\t * Create an Emitter instance with a collector URL and HttpMethod to send requests.\n\t\t * @param URI The collector URL. Don't include \"http:\/\/\" - this is done automatically.\n\t\t * @param httpMethod The HTTP request method. If GET, <code>BufferOption<\/code> is set to <code>Instant<\/code>.\n\t\t * @param successCallback The callback function to handle success cases when sending events.\n\t\t * @param errorCallback The callback function to handle error cases when sending events.\n\t\t *\/\n\t\tpublic function Emitter(uri:String, httpMethod:String = URLRequestMethod.GET) {\n\t\t\tif (httpMethod == URLRequestMethod.GET) {\n\t\t\t\t_uri = new URI(\"http:\/\/\" + uri + \"\/i\");\n\t\t\t} else { \/\/ POST\n\t\t\t\t_uri = new URI(\"http:\/\/\" + uri + \"\/\" + Constants.PROTOCOL_VENDOR + \"\/\" + Constants.PROTOCOL_VERSION);\n\t\t\t}\n\t\t\t\n\t\t\tthis.httpMethod = httpMethod;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sets whether the buffer should send events instantly or after the buffer has reached\n\t\t * it's limit. By default, this is set to BufferOption Default.\n\t\t * @param option Set the BufferOption enum to Instant send events upon creation.\n\t\t *\/\n\t\tpublic function setBufferSize(option:int):void {\n\t\t\tthis.bufferSize = option;\n\t\t}\n\n\t\t\/**\n\t\t * Add event payloads to the emitter's buffer\n\t\t * @param payload Payload to be added\n\t\t *\/\n\t\tpublic function addToBuffer(payload:IPayload):void {\n\t\t\t_buffer.push(payload);\n\t\t\tif (_buffer.length == bufferSize)\n\t\t\t\tflushBuffer();\n\t\t}\n\n\t\t\/**\n\t\t * Sends all events in the buffer to the collector.\n\t\t *\/\n\t\tpublic function checkBufferComplete(successCount:int, totalCount:int, totalPayloads:int, unsentPayloads:Array):void {\n\t\t\tif (totalCount == totalPayloads) \n\t\t\t{\n\t\t\t\tif (unsentPayloads.length == 0) \n\t\t\t\t{\n\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.SUCCESS, successCount));\n\t\t\t\t} \n\t\t\t\telse \n\t\t\t\t{\n\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.FAILURE, successCount, unsentPayloads, \"Not all items in buffer were sent\"));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sends all events in the buffer to the collector.\n\t\t *\/\n\t\tpublic function flushBuffer():void {\n\t\t\tif (_buffer.length == 0) {\n\t\t\t\ttrace(\"Buffer is empty, exiting flush operation.\");\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif (httpMethod == URLRequestMethod.GET) {\n\t\t\t\tvar successCount:int = 0;\n\t\t\t\tvar totalCount:int = 0;\n\t\t\t\tvar totalPayloads:int = _buffer.length;\n\t\t\t\tvar unsentPayloads:Array = [];\n\t\t\t\t\n\t\t\t\tfor each (var getPayload:IPayload in _buffer) {\n\t\t\t\t\tsendGetData(getPayload,\n\t\t\t\t\t\tfunction onGetSuccess (data:*):void {\n\t\t\t\t\t\t\tsuccessCount++;\n\t\t\t\t\t\t\ttotalCount++;\n\t\t\t\t\t\t\tcheckBufferComplete(successCount, totalCount, totalPayloads, unsentPayloads);\n\t\t\t\t\t\t},\n\t\t\t\t\t\tfunction onGetError ():void {\n\t\t\t\t\t\t\ttotalCount++;\n\t\t\t\t\t\t\tunsentPayloads.push(payload);\n\t\t\t\t\t\t\tcheckBufferComplete(successCount, totalCount, totalPayloads, unsentPayloads);\n\t\t\t\t\t\t}\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t} else if (httpMethod == URLRequestMethod.POST) {\n\t\t\t\tvar unsentPayload:Array = [];\n\t\t\t\t\n\t\t\t\tvar postPayload:SchemaPayload = new SchemaPayload();\n\t\t\t\tpostPayload.setSchema(Constants.SCHEMA_PAYLOAD_DATA);\n\t\t\t\t\n\t\t\t\tvar eventMaps:Array = [];\n\t\t\t\tfor each (var payload:IPayload in _buffer) {\n\t\t\t\t\teventMaps.push(payload.getMap());\n\t\t\t\t}\n\n\t\t\t\tpostPayload.setData(eventMaps);\n\t\t\t\t\n\t\t\t\tsendPostData(postPayload,\n\t\t\t\t\tfunction onPostSuccess (data:*):void \n\t\t\t\t\t{\n\t\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.SUCCESS, _buffer.length));\n\t\t\t\t\t},\n\t\t\t\t\tfunction onPostError (event:Event):void \n\t\t\t\t\t{\n\t\t\t\t\t\tunsentPayload.push(postPayload);\n\t\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.FAILURE, 0, unsentPayloads, event.toString()));\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Empties current buffer\n\t\t\tUtil.clearArray(_buffer);\n\t\t}\n\t\t\n\t\tprotected function sendPostData(payload:IPayload, successCallback:Function, errorCallback:Function):void\n\t\t{\n\t\t\tUtil.getResponse(_uri.toString(), \n\t\t\t\tsuccessCallback,\n\t\t\t\terrorCallback, \n\t\t\t\tURLRequestMethod.POST,\n\t\t\t\tpayload.toString());\n\t\t}\n\t\t\n\t\tprotected function sendGetData(payload:IPayload, successCallback:Function, errorCallback:Function):void \n\t\t{\n\t\t\tvar hashMap:Object = payload.getMap();\n\t\t\t_uri.setQueryByMap(hashMap);\n\t\t\t\n\t\t\tUtil.getResponse(_uri.toString(), \n\t\t\t\tsuccessCallback,\n\t\t\t\terrorCallback);\n\t\t}\n\t}\n}","new_contents":"\/*\n* Copyright (c) 2015 Snowplow Analytics Ltd. All rights reserved.\n*\n* This program is licensed to you under the Apache License Version 2.0,\n* and you may not use this file except in compliance with the Apache License Version 2.0.\n* You may obtain a copy of the Apache License Version 2.0 at http:\/\/www.apache.org\/licenses\/LICENSE-2.0.\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the Apache License Version 2.0 is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the Apache License Version 2.0 for the specific language governing permissions and limitations there under.\n*\/\n\npackage com.snowplowanalytics.snowplow.tracker.emitter\n{\n\timport com.adobe.net.URI;\n\timport com.snowplowanalytics.snowplow.tracker.Constants;\n\timport com.snowplowanalytics.snowplow.tracker.Util;\n\timport com.snowplowanalytics.snowplow.tracker.event.EmitterEvent;\n\timport com.snowplowanalytics.snowplow.tracker.payload.IPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.SchemaPayload;\n\t\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\t\n\tpublic class Emitter extends EventDispatcher\n\t{\n\t\tprivate var _uri:URI;\n\t\tprivate var _buffer:Array = [];\n\t\t\n\t\tprotected var bufferSize:int = BufferOption.DEFAULT;\n\t\tprotected var httpMethod:String = URLRequestMethod.GET;\n\t\t\n\t\t\/**\n\t\t * Create an Emitter instance with a collector URL and HttpMethod to send requests.\n\t\t * @param URI The collector URL. Don't include \"http:\/\/\" - this is done automatically.\n\t\t * @param httpMethod The HTTP request method. If GET, <code>BufferOption<\/code> is set to <code>Instant<\/code>.\n\t\t * @param protocol The protocol for the call. Either http or https. Defaults to https.\n\t\t *\/\n\t\tpublic function Emitter(uri:String, httpMethod:String = URLRequestMethod.GET, protocol:String = \"https\") {\n\t\t\t\n\t\t\tif (httpMethod == URLRequestMethod.GET) {\n\t\t\t\t_uri = new URI(protocol + \":\/\/\" + uri + \"\/i\");\n\t\t\t} else { \/\/ POST\n\t\t\t\t_uri = new URI(protocol + \":\/\/\" + uri + \"\/\" + Constants.PROTOCOL_VENDOR + \"\/\" + Constants.PROTOCOL_VERSION);\n\t\t\t}\n\t\t\t\n\t\t\tthis.httpMethod = httpMethod;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sets whether the buffer should send events instantly or after the buffer has reached\n\t\t * it's limit. By default, this is set to BufferOption Default.\n\t\t * @param option Set the BufferOption enum to Instant send events upon creation.\n\t\t *\/\n\t\tpublic function setBufferSize(option:int):void {\n\t\t\tthis.bufferSize = option;\n\t\t}\n\n\t\t\/**\n\t\t * Add event payloads to the emitter's buffer\n\t\t * @param payload Payload to be added\n\t\t *\/\n\t\tpublic function addToBuffer(payload:IPayload):void {\n\t\t\t_buffer.push(payload);\n\t\t\tif (_buffer.length == bufferSize)\n\t\t\t\tflushBuffer();\n\t\t}\n\n\t\t\/**\n\t\t * Sends all events in the buffer to the collector.\n\t\t *\/\n\t\tpublic function checkBufferComplete(successCount:int, totalCount:int, totalPayloads:int, unsentPayloads:Array):void {\n\t\t\tif (totalCount == totalPayloads) \n\t\t\t{\n\t\t\t\tif (unsentPayloads.length == 0) \n\t\t\t\t{\n\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.SUCCESS, successCount));\n\t\t\t\t} \n\t\t\t\telse \n\t\t\t\t{\n\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.FAILURE, successCount, unsentPayloads, \"Not all items in buffer were sent\"));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sends all events in the buffer to the collector.\n\t\t *\/\n\t\tpublic function flushBuffer():void {\n\t\t\tif (_buffer.length == 0) {\n\t\t\t\ttrace(\"Buffer is empty, exiting flush operation.\");\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif (httpMethod == URLRequestMethod.GET) {\n\t\t\t\tvar successCount:int = 0;\n\t\t\t\tvar totalCount:int = 0;\n\t\t\t\tvar totalPayloads:int = _buffer.length;\n\t\t\t\tvar unsentPayloads:Array = [];\n\t\t\t\t\n\t\t\t\tfor each (var getPayload:IPayload in _buffer) {\n\t\t\t\t\tsendGetData(getPayload,\n\t\t\t\t\t\tfunction onGetSuccess (data:*):void {\n\t\t\t\t\t\t\tsuccessCount++;\n\t\t\t\t\t\t\ttotalCount++;\n\t\t\t\t\t\t\tcheckBufferComplete(successCount, totalCount, totalPayloads, unsentPayloads);\n\t\t\t\t\t\t},\n\t\t\t\t\t\tfunction onGetError ():void {\n\t\t\t\t\t\t\ttotalCount++;\n\t\t\t\t\t\t\tunsentPayloads.push(payload);\n\t\t\t\t\t\t\tcheckBufferComplete(successCount, totalCount, totalPayloads, unsentPayloads);\n\t\t\t\t\t\t}\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t} else if (httpMethod == URLRequestMethod.POST) {\n\t\t\t\tvar unsentPayload:Array = [];\n\t\t\t\t\n\t\t\t\tvar postPayload:SchemaPayload = new SchemaPayload();\n\t\t\t\tpostPayload.setSchema(Constants.SCHEMA_PAYLOAD_DATA);\n\t\t\t\t\n\t\t\t\tvar eventMaps:Array = [];\n\t\t\t\tfor each (var payload:IPayload in _buffer) {\n\t\t\t\t\teventMaps.push(payload.getMap());\n\t\t\t\t}\n\n\t\t\t\tpostPayload.setData(eventMaps);\n\t\t\t\t\n\t\t\t\tsendPostData(postPayload,\n\t\t\t\t\tfunction onPostSuccess (data:*):void \n\t\t\t\t\t{\n\t\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.SUCCESS, _buffer.length));\n\t\t\t\t\t},\n\t\t\t\t\tfunction onPostError (event:Event):void \n\t\t\t\t\t{\n\t\t\t\t\t\tunsentPayload.push(postPayload);\n\t\t\t\t\t\tdispatchEvent(new EmitterEvent(EmitterEvent.FAILURE, 0, unsentPayloads, event.toString()));\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Empties current buffer\n\t\t\tUtil.clearArray(_buffer);\n\t\t}\n\t\t\n\t\tprotected function sendPostData(payload:IPayload, successCallback:Function, errorCallback:Function):void\n\t\t{\n\t\t\tUtil.getResponse(_uri.toString(), \n\t\t\t\tsuccessCallback,\n\t\t\t\terrorCallback, \n\t\t\t\tURLRequestMethod.POST,\n\t\t\t\tpayload.toString());\n\t\t}\n\t\t\n\t\tprotected function sendGetData(payload:IPayload, successCallback:Function, errorCallback:Function):void \n\t\t{\n\t\t\tvar hashMap:Object = payload.getMap();\n\t\t\t_uri.setQueryByMap(hashMap);\n\t\t\t\n\t\t\tUtil.getResponse(_uri.toString(), \n\t\t\t\tsuccessCallback,\n\t\t\t\terrorCallback);\n\t\t}\n\t}\n}","subject":"Add ability to choose HTTP protocol for Emitter. Change default to HTTPS.","message":"Add ability to choose HTTP protocol for Emitter.  Change default to HTTPS.\n","lang":"ActionScript","license":"apache-2.0","repos":"snowplow\/snowplow-actionscript3-tracker,snowplow\/snowplow-actionscript3-tracker,snowplow\/snowplow-actionscript3-tracker"}
{"commit":"8928deb3bb6b3b5c46f7bc49de89c1fcb8c6936f","old_file":"portal\/web\/swf\/src\/CBioNodeRenderer.as","new_file":"portal\/web\/swf\/src\/CBioNodeRenderer.as","old_contents":"","new_contents":"\/*\n * This class is used as a special renderer for CBio nodes where details about a node\n * can be displayed using 3 different disc segments around the node.\n **\/\npackage org.cytoscapeweb.view.render\n{\n\timport flare.util.Shapes;\n\timport flare.vis.data.DataSprite;\n\timport flare.vis.data.NodeSprite;\n\t\n\timport flash.display.*;\n\timport flash.display.BitmapData;\n\timport flash.display.Graphics;\n\timport flash.display.Sprite;\n\timport flash.geom.Matrix;\n\timport flash.geom.Rectangle;\n\timport flash.ui.Mouse;\n\timport flash.utils.setTimeout;\n\t\n\timport mx.utils.StringUtil;\n\t\n\timport org.alivepdf.display.Display;\n\timport org.cytoscapeweb.util.GraphUtils;\n\timport org.cytoscapeweb.util.NodeShapes;\n\t\n\tpublic class CBioNodeRenderer extends NodeRenderer\n\t{\t\t\t\t\n\t\tprivate static var _instance:CBioNodeRenderer =\n\t\t\tnew CBioNodeRenderer();\n\t\t\n\t\tprivate var _imgCache:ImageCache = ImageCache.instance;\n\t\t\n\t\tprivate var _detailFlag:Boolean = false;\n\t\t\n\t\tpublic static function get instance() : CBioNodeRenderer\n\t\t{\n\t\t\treturn _instance;\n\t\t}\n\n\t\tpublic function get detailFlag() : Boolean\n\t\t{\n\t\t\treturn this._detailFlag;\n\t\t}\n\n\t\tpublic function set detailFlag(value:Boolean) : void\n\t\t{\n\t\t\tthis._detailFlag = value;\n\t\t}\n\n\t\tpublic function CBioNodeRenderer(defaultSize:Number=6)\n\t\t{\n\t\t\tsuper(defaultSize);\n\t\t}\n\t\t\n\t\t\/** @inheritDoc *\/\n\t\tpublic override function render(d:DataSprite):void {trace(\"RENDER NODE: \" + d.data.id);\n\t\t\tvar lineAlpha:Number = d.lineAlpha;\n\t\t\tvar fillAlpha:Number = d.fillAlpha;\n\t\t\tvar size:Number = d.size * defaultSize;\n\t\t\t\n\t\t\tvar g:Graphics = d.graphics;\n\t\t\tg.clear();\n\t\t\t\n\t\t\tif (lineAlpha > 0 && d.lineWidth > 0) \n\t\t\t{\n\t\t\t\tvar pixelHinting:Boolean = d.shape === NodeShapes.ROUND_RECTANGLE;\n\t\t\t\tg.lineStyle(d.lineWidth, d.lineColor, lineAlpha, pixelHinting);\n\t\t\t}\n\t\t\t\n\t\t\tif (fillAlpha > 0) \n\t\t\t{\n\t\t\t\t\/\/ 1. Draw the background color:\n\t\t\t\t\/\/ Using a bit mask to avoid transparent mdes when fillcolor=0xffffffff.\n\t\t\t\t\/\/ See https:\/\/sourceforge.net\/forum\/message.php?msg_id=7393265\n\t\t\t\tg.beginFill(0xffffff & d.fillColor, fillAlpha);\n\t\t\t\tdrawShape(d, d.shape, null);\n\t\t\t\tg.endFill();\n\t\t\t\t\n\t\t\t\t\/\/ 2. Draw an image on top:\n\t\t\t\tdrawImage(d,0,0);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/ Draws the corresponding shape on given sprite\n\t\tprotected override function drawShape(st:Sprite, shape:String, bounds:Rectangle):void \n\t\t{\n\t\t\tvar d:DataSprite = st as DataSprite;\n\t\t\tvar g:Graphics = d.graphics;\n\t\t\tvar size:Number = d.size*defaultSize;\n\t\t\t\n\t\t\tswitch (shape) {\n\t\t\t\tcase null:\n\t\t\t\t\tbreak;\n\t\t\t\tcase NodeShapes.RECTANGLE:\n\t\t\t\t\tg.drawRect(-size\/2, -size\/2, size, size);\n\t\t\t\t\tbreak;\n\t\t\t\tcase NodeShapes.TRIANGLE:\n\t\t\t\tcase NodeShapes.DIAMOND:\n\t\t\t\tcase NodeShapes.HEXAGON:\n\t\t\t\tcase NodeShapes.OCTAGON:\n\t\t\t\tcase NodeShapes.PARALLELOGRAM:\n\t\t\t\tcase NodeShapes.V:\n\t\t\t\t\tvar r:Rectangle = new Rectangle(-size\/2, -size\/2, size, size);\n\t\t\t\t\tvar points:Array = NodeShapes.getDrawPoints(r, shape);\n\t\t\t\t\tShapes.drawPolygon(g, points);\n\t\t\t\t\tbreak;\n\t\t\t\tcase NodeShapes.ROUND_RECTANGLE:\n\t\t\t\t\tg.drawRoundRect(-size\/2, -size\/2, size, size, size\/2, size\/2);\n\t\t\t\t\tbreak;\n\t\t\t\tcase NodeShapes.ELLIPSE:\n\t\t\t\tdefault:\n\t\t\t\t\tif (this._detailFlag || Boolean(d.props.detailFlag))\n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/ Draws the disc containing details\n\t\t\t\t\t\tdrawDetails(d, size\/2);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Genes are colored according to total alteration percentage\n\t\t\t\t\tvar total:Number = Number(d.data.PERCENT_ALTERED) * 100;\n\n\t\t\t\t\tg.beginFill(getNodeColorRW(total), 50);\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Seeded genes (IN_QUERY = true) are drawn with thicker borders\n\t\t\t\t\tvar inQuery:String = d.data.IN_QUERY;\n\t\t\t\t\t\n\t\t\t\t\tif (inQuery == \"false\")\n\t\t\t\t\t{\n\t\t\t\t\t\tg.lineStyle(1, 0x000000, 1);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tg.lineStyle(5, 0x000000, 1);\n\t\t\t\t\t}\n\n\t\t\t\t\tg.drawCircle(0, 0, size\/2);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected override function drawImage(d:DataSprite, w:Number, h:Number):void \n\t\t{\n\t\t\tvar url:String = d.props.imageUrl;\n\t\t\tvar size:Number = d.size*defaultSize;\n\t\t\t\n\t\t\tif (size > 0 && url != null && StringUtil.trim(url).length > 0) {\n\t\t\t\t\/\/ Load the image into the cache first?\n\t\t\t\tif (!_imgCache.contains(url)) {trace(\"Will load IMAGE...\");\n\t\t\t\t\t_imgCache.loadImage(url);\n\t\t\t\t}\n\t\t\t\tif (_imgCache.isLoaded(url)) {trace(\" .LOADED :-)\");\n\t\t\t\t\tdraw();\n\t\t\t\t} else {trace(\" .NOT loaded :-(\");\n\t\t\t\t\tdrawWhenLoaded();\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfunction drawWhenLoaded():void {\n\t\t\t\t\tsetTimeout(function():void {trace(\" .TIMEOUT: Checking again...\");\n\t\t\t\t\t\tif (_imgCache.isLoaded(url)) draw();\n\t\t\t\t\t\telse if (!_imgCache.isBroken(url)) drawWhenLoaded();\n\t\t\t\t\t}, 50);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfunction draw():void {trace(\"Will draw: \" + d.data.id);\n\t\t\t\t\t\/\/ Get the image from cache:\n\t\t\t\t\tvar bd:BitmapData = _imgCache.getImage(url);\n\t\t\t\t\t\n\t\t\t\t\tif (bd != null) {\n\t\t\t\t\t\tvar bmpSize:Number = Math.min(bd.height, bd.width);\n\t\t\t\t\t\tvar scale:Number = size\/bmpSize;\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar m:Matrix = new Matrix();\n\t\t\t\t\t\tm.scale(scale, scale);\n\t\t\t\t\t\tm.translate(-(bd.width*scale)\/2, -(bd.height*scale)\/2);\n\t\t\t\t\t\t\n\t\t\t\t\t\td.graphics.beginBitmapFill(bd, m, false, true);\n\t\t\t\t\t\tdrawShape(d, d.shape, null);\n\t\t\t\t\t\td.graphics.endFill();\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/ Draws the details of the node around the node circle\n\t\tprivate function drawDetails(d:DataSprite, RADIUS:int):void\n\t\t{\n\t\t\tvar g:Graphics = d.graphics;\n\t\t\t\n\t\t\t\/\/ Flags represent whether a disc part will be drawn or not \n\t\t\tvar topFlag:Boolean = false;\n\t\t\tvar rightFlag:Boolean = false;\n\t\t\tvar leftFlag:Boolean = false;\n\t\t\t\n\t\t\tvar thickness:int = 16; \/\/ Thickness of the detail disc\n\t\t\tvar smoothness:int = 90; \/\/ Determines how smooth the ars are drawn\n\t\t\tvar circleMargin:int = 0; \/\/ Margin between the discs and the node\n\t\t\tvar insideMargin:Number = 1.0; \/\/ Inner margins for the percentage slices (should be half the border thickness!)\n\t\t\t\n\t\t\t\/\/ These variables are used for the gradient color for unused disc parts\n\t\t\tvar fillType:String = \"linear\"\n\t\t\tvar colors:Array = [0xDCDCDC, 0xFFFFFF];\n\t\t\tvar alphas:Array = [100, 100];\n\t\t\tvar ratios:Array = [0x00, 0xFF];\n\t\t\tvar matrix:Matrix = new Matrix();\n\t\t\tmatrix.createGradientBox(3, 3, 0, 0, 0);\n\t\t\tmatrix.rotate(90\/360);\n\t\t\tvar spreadMethod:String = \"repeat\";\n\t\t\t\n\t\t\tg.lineStyle(0,0x000000,1);\n\t\t\t\n\t\t\t\/\/ Following part looks at available data and sets percentages if data is available\n\t\t\t\n\t\t\t\/\/ Top disc\n\t\t\tif (d.data.PERCENT_CNA_HEMIZYGOUSLY_DELETED != null ||\n\t\t\t\td.data.PERCENT_CNA_AMPLIFIED != null ||\n\t\t\t\td.data.PERCENT_CNA_HOMOZYGOUSLY_DELETED != null ||\n\t\t\t\td.data.PERCENT_CNA_GAINED != null)\n\t\t\t{\n\t\t\t\tvar hemizygousDeletion:Number = Number(d.data.PERCENT_CNA_HEMIZYGOUSLY_DELETED) * 100;\n\t\t\t\tvar amplification:Number = Number(d.data.PERCENT_CNA_AMPLIFIED) * 100;\n\t\t\t\tvar homozygousDeletion:Number = Number(d.data.PERCENT_CNA_HOMOZYGOUSLY_DELETED) * 100;\n\t\t\t\tvar gain:Number = Number(d.data.PERCENT_CNA_GAINED) * 100;\n\t\t\t\ttopFlag = true;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Right disc\n\t\t\tif (d.data.PERCENT_MUTATED != null)\n\t\t\t{\n\t\t\t\tvar mutation:Number = Number(d.data.PERCENT_MUTATED) * 100;\n\t\t\t\trightFlag = true;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Left disc\n\t\t\tif (d.data.PERCENT_MRNA_WAY_UP != null ||\n\t\t\t\td.data.PERCENT_MRNA_WAY_DOWN != null)\n\t\t\t{\n\t\t\t\tvar upRegulation:Number = Number(d.data.PERCENT_MRNA_WAY_UP) * 100;\n\t\t\t\tvar downRegulation:Number = Number(d.data.PERCENT_MRNA_WAY_DOWN) * 100;\n\t\t\t\tleftFlag = true;\n\t\t\t}\n\t\t\t\n\t\t\t\/* Following part draws the disc slice if associated flag is on, 3 disc parts are drawn in such a\n\t\t\t * way that there are 20 degrees empty space between each part and the parts themselves have a\n\t\t\t * 100 degrees space each, adding up to 360 degrees. The gray backgrounds are drawn first and the\n\t\t\t * corresponing colored percentages are filled using the data about the node.\n\t\t\t *\/\n\t\t\t\n\t\t\t\/\/ Don't draw anything if none is available\n\t\t\tif (!(topFlag || rightFlag || leftFlag))\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tvar innerRadius:Number;\n\t\t\tvar outerRadius:Number;\n\n\t\t\t\/\/ Draws the top arc if its flag is on\n\t\t\tif (topFlag == true)\n\t\t\t{\t\n\t\t\t\tinnerRadius = RADIUS + circleMargin;\n\t\t\t\touterRadius = RADIUS + thickness;\n\n\t\t\t\t\/\/ The gray back part is drawn\n\t\t\t\tg.lineStyle(2, 0xDCDCDC, 1);\n\t\t\t\tg.beginFill(0xFFFFFF, 50);\n\t\t\t\tdrawSolidArc(0, 0, innerRadius, outerRadius, 218\/360, 104\/360, smoothness, g);\n\t\t\t\t\n\t\t\t\tinnerRadius += insideMargin;\n\t\t\t\touterRadius -= insideMargin;\n\n\t\t\t\tg.lineStyle(0, 0xFFFFFF, 0);\n\n\t\t\t\tvar amplificationArc:int = amplification;\n\t\t\t\tg.beginFill(0xFF2500, 50);\n\t\t\t\tdrawSolidArc (0, 0, innerRadius, outerRadius, 220\/360, (amplificationArc\/360), smoothness, g);\n\t\t\t\t\n\t\t\t\tvar homozygousDeletionArc:int = homozygousDeletion;\n\t\t\t\tg.beginFill(0x0332FF, 50);\n\t\t\t\tdrawSolidArc (0, 0, innerRadius, outerRadius, 220\/360 + (amplificationArc\/360), (homozygousDeletionArc\/360), smoothness,g);\t\t\t\n\t\t\t\t\n\t\t\t\tvar gainArc:int = gain;\n\t\t\t\tg.beginFill(0xFFC5CC, 50);\n\t\t\t\tdrawSolidArc (0, 0, innerRadius, outerRadius, 220\/360 + ((amplificationArc+homozygousDeletionArc)\/360), (gainArc\/360), smoothness,g);\n\t\t\t\t\n\t\t\t\tvar hemizygousDeletionArc:int = hemizygousDeletion;\n\t\t\t\tg.beginFill(0x9EDFE0, 50);\n\t\t\t\tdrawSolidArc (0, 0, innerRadius, outerRadius, 220\/360 + ((amplificationArc+homozygousDeletionArc+gainArc)\/360), (hemizygousDeletionArc\/360), smoothness,g);\n\n\t\t\t\tg.lineStyle(1, 0x000000, 1);\n\t\t\t}\t\n\t\t\telse\n\t\t\t{\n\t\t\t\tg.lineStyle(1, 0xDCDCDC, 0.5);\n\t\t\t\tg.beginGradientFill(fillType, colors, alphas, ratios, matrix, spreadMethod);\n\t\t\t\tdrawSolidArc(0, 0, RADIUS+circleMargin, RADIUS+thickness, 219\/360, 102\/360, smoothness, g);\n\t\t\t\tg.endFill();\n\t\t\t}\n\t\t\t\n\t\t\tif (rightFlag == true)\n\t\t\t{\n\t\t\t\tinnerRadius = RADIUS + circleMargin;\n\t\t\t\touterRadius = RADIUS + thickness;\n\n\t\t\t\tg.lineStyle(2, 0xDCDCDC, 1);\n\t\t\t\tg.beginFill(0xFFFFFF, 50);\n\t\t\t\tdrawSolidArc(0, 0, innerRadius, outerRadius, -22\/360, 104\/360, smoothness, g);\n\t\t\t\t\n\t\t\t\tinnerRadius += insideMargin;\n\t\t\t\touterRadius -= insideMargin;\n\n\t\t\t\tg.lineStyle(0,0xDCDCDC,0);\n\t\t\t\t\n\t\t\t\tvar mutationArc:int = mutation;\n\t\t\t\tg.beginFill(0x008F00, 50);\n\t\t\t\tdrawSolidArc (0, 0, innerRadius, outerRadius, -20\/360, (mutationArc\/360), smoothness,g);\n\t\t\t\t\n\t\t\t\tg.lineStyle(1, 0x000000, 1);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tg.lineStyle(1, 0xDCDCDC, 0.5);\n\t\t\t\tg.beginGradientFill(fillType, colors, alphas, ratios, matrix, spreadMethod);\n\t\t\t\tdrawSolidArc(0, 0, RADIUS+circleMargin, RADIUS+thickness, -21\/360, 102\/360, smoothness, g);\n\t\t\t\tg.endFill();\n\t\t\t}\n\n\t\t\tif (leftFlag == true)\n\t\t\t{\t\n\t\t\t\tinnerRadius = RADIUS + circleMargin;\n\t\t\t\touterRadius = RADIUS + thickness;\n\n\t\t\t\tg.lineStyle(2, 0xDCDCDC, 1);\n\t\t\t\tg.beginFill(0xFFFFFF, 50);\n\t\t\t\tdrawSolidArc (0, 0, innerRadius, outerRadius, 202\/360, -(104\/360), smoothness,g);\n\t\t\t\t\n\t\t\t\tinnerRadius += insideMargin;\n\t\t\t\touterRadius -= insideMargin;\n\n\t\t\t\tg.lineStyle(0, 0xDCDCDC, 0);\n\n\t\t\t\tvar upRegulationArc:int = upRegulation;\n\t\t\t\tg.beginFill(0xFFACA9, 50);\n\t\t\t\tdrawSolidArc (0, 0, innerRadius, outerRadius, 200\/360, -(upRegulationArc\/360), smoothness,g);\n\t\t\t\t\n\t\t\t\tvar downRegulationArc:int = downRegulation;\n\t\t\t\tg.beginFill(0x78AAD6, 50);\n\t\t\t\tdrawSolidArc (0, 0, innerRadius, outerRadius, 200\/360 - (upRegulationArc\/360), -(downRegulationArc\/360), smoothness,g);\n\n\t\t\t\t\/\/ When only borders are to be drawn (like in the OncoPrint)\n\/\/\t\t\t\tg.endFill();\n\/\/\t\t\t\tvar upRegulationArc:int = upRegulation;\n\/\/\t\t\t\tg.lineStyle(1.5,0xFFACA9,1);\n\/\/\t\t\t\tdrawSolidArc (0, 0, RADIUS+circleMargin+1.5, RADIUS+thickness-1.5, 201\/360-4\/360, -(upRegulationArc\/360), smoothness,g);\n\/\/\t\t\t\t\n\/\/\t\t\t\tvar downRegulationArc:int = downRegulation;\n\/\/\t\t\t\tg.lineStyle(1.5,0x78AAD6,1);\n\/\/\t\t\t\tdrawSolidArc (0, 0, RADIUS+circleMargin+1.5, RADIUS+thickness-1.5, 201\/360 - (upRegulationArc\/360)-8\/360, -(downRegulationArc\/360), smoothness,g);\n\n\t\t\t\tg.lineStyle(1, 0x000000, 1);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tg.lineStyle(1, 0xDCDCDC, 0.5);\n\t\t\t\tg.beginGradientFill(fillType, colors, alphas, ratios, matrix, spreadMethod);\n\t\t\t\tdrawSolidArc (0, 0, RADIUS+circleMargin, RADIUS+thickness, 201\/360, -(102\/360), smoothness,g);\n\t\t\t\tg.endFill();\n\t\t\t}\n\t\t\t\n\t\t\tg.lineStyle(1, 0x000000, 1);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Draws a solid arc part using the given parameters\n\t\t * \n\t\t * @param centerX\tX-axis of the center of the shape\n\t\t * @param centerY\tY-axis of the center of the shape\n\t\t * @param innerRadius\tradius of the inner circle\n\t\t * @param outerRadius\tradius of the outer circle\n\t\t * @param startAngle\tstarting angle of the arc\n\t\t * @param arcAngle\tthe angle that arc fills\n\t\t * @param steps\t\tdetermines how smooth the curve of the arc is\n\t\t * @param g\t\t\tgraphics object to draw on it\n\t\t * Reference: http:\/\/www.pixelwit.com\/blog\/2008\/12\/drawing-closed-arc-shape\/ \n\t\t * *\/\n\t\tprivate function drawSolidArc (centerX:Number, centerY:Number, innerRadius:Number, outerRadius:Number, startAngle:Number, arcAngle:Number, steps:Number, g:Graphics):void{\n\t\t\tvar twoPI:Number = 2 * Math.PI;\n\t\t\tvar angleStep:Number = arcAngle\/steps;\n\t\t\tvar angle:Number, i:Number, endAngle:Number;\n\n\t\t\tvar xx:Number = centerX + Math.cos(startAngle * twoPI) * innerRadius;\n\t\t\tvar yy:Number = centerY + Math.sin(startAngle * twoPI) * innerRadius;\n\n\t\t\tvar startPoint:Object = {x:xx, y:yy};\n\t\t\tg.moveTo(xx, yy);\n\n\t\t\tfor(i=1; i<=steps; i++){\n\t\t\t\tangle = (startAngle + i * angleStep) * twoPI;\n\t\t\t\txx = centerX + Math.cos(angle) * innerRadius;\n\t\t\t\tyy = centerY + Math.sin(angle) * innerRadius;\n\t\t\t\tg.lineTo(xx, yy);\n\t\t\t}\n\n\t\t\tendAngle = startAngle + arcAngle;\n\t\t\t\n\t\t\tfor(i=0; i<=steps; i++){\n\t\t\t\tangle = (endAngle - i * angleStep) * twoPI;\n\t\t\t\txx = centerX + Math.cos(angle) * outerRadius;\n\t\t\t\tyy = centerY + Math.sin(angle) * outerRadius;\n\t\t\t\tg.lineTo(xx, yy);\n\t\t\t}\n\n\t\t\tg.lineTo(startPoint.x, startPoint.y);\n\t\t}\n\t\t\n\t\t\/\/ Returns the color between Red and White using the given value as a ratio\n\t\tprivate function getNodeColorRW(value:int):Number\n\t\t{\n\t\t\tvar high:int = 100;\n\t\t\tvar low:int = 0;\n\t\t\t\n\t\t\tvar highCRed:int = 255;\n\t\t\tvar highCGreen:int = 0;\n\t\t\tvar highCBlue:int = 0;\n\t\t\t\n\t\t\tvar lowCRed:int = 255;\n\t\t\tvar lowCGreen:int = 255;\n\t\t\tvar lowCBlue:int = 255;\n\t\t\t\n\t\t\t\/\/ transform percentage value by using the formula:\n\t\t\t\/\/ y = 0.000166377 x^3  +  -0.0380704 x^2  +  3.14277x\n\t\t\t\/\/ instead of linear scaling, we use polynomial scaling to better\n\t\t\t\/\/ emphasize lower alteration frequencies\n\t\t\tvalue = (0.000166377 * value * value * value) -\n\t\t\t\t(0.0380704 * value * value) +\n\t\t\t\t(3.14277 * value);\n\t\t\t\n\t\t\t\/\/ check boundary values\n\t\t\tif (value > 100)\n\t\t\t{\n\t\t\t\tvalue = 100;\n\t\t\t}\n\t\t\telse if (value < 0)\n\t\t\t{\n\t\t\t\tvalue = 0;\n\t\t\t}\n\t\t\t\n\t\t\tif (value >= high)\n\t\t\t{\n\t\t\t\treturn rgb2hex(highCRed, highCGreen, highCBlue);\n\t\t\t}\n\t\t\telse if (value > low)\n\t\t\t{\n\t\t\t\treturn rgb2hex( getValueByRatio(value, low, high, lowCRed, highCRed),\n\t\t\t\t\tgetValueByRatio(value, low, high, lowCGreen, highCGreen),\n\t\t\t\t\tgetValueByRatio(value, low, high, lowCBlue, highCBlue)\n\t\t\t\t);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\treturn rgb2hex(lowCRed, lowCGreen, lowCBlue);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/\/ used in getNodeColorRW to calculate a color number according to the ratio given\n\t\tprivate function getValueByRatio(num:Number,\n\t\t\t\tnumLow:Number, numHigh:Number, colorNum1:int, colorNum2:int):int\n\t\t{\n\t\t\treturn ((((num - numLow) \/ (numHigh - numLow)) * (colorNum2 - colorNum1)) + colorNum1)\n\t\t}\n\t\t\n\t\t\/\/ bitwise conversion of rgb color to a hex value\n\t\tprivate function rgb2hex(r:int, g:int, b:int):Number {\n\t\t\treturn(r<<16 | g<<8 | b);\n\t\t}\n\t}\n}","subject":"fix for CBioNodeRenderer.as","message":"fix for CBioNodeRenderer.as\n","lang":"ActionScript","license":"agpl-3.0","repos":"HectorWon\/cbioportal,sheridancbio\/cbioportal,pughlab\/cbioportal,xmao\/cbioportal,yichaoS\/cbioportal,cBioPortal\/cbioportal,leedonghn4\/cbioportal,fcriscuo\/cbioportal,angelicaochoa\/cbioportal,jjgao\/cbioportal,onursumer\/cbioportal,HectorWon\/cbioportal,gsun83\/cbioportal,gsun83\/cbioportal,bihealth\/cbioportal,n1zea144\/cbioportal,adamabeshouse\/cbioportal,istemi-bahceci\/cbioportal,inodb\/cbioportal,holtgrewe\/cbioportal,j-hudecek\/cbioportal,zhx828\/cbioportal,j-hudecek\/cbioportal,kalletlak\/cbioportal,angelicaochoa\/cbioportal,d3b-center\/pedcbioportal,d3b-center\/pedcbioportal,d3b-center\/pedcbioportal,IntersectAustralia\/cbioportal,IntersectAustralia\/cbioportal,j-hudecek\/cbioportal,zheins\/cbioportal,istemi-bahceci\/cbioportal,HectorWon\/cbioportal,gsun83\/cbioportal,holtgrewe\/cbioportal,j-hudecek\/cbioportal,fcriscuo\/cbioportal,bengusty\/cbioportal,onursumer\/cbioportal,mandawilson\/cbioportal,leedonghn4\/cbioportal,n1zea144\/cbioportal,IntersectAustralia\/cbioportal,istemi-bahceci\/cbioportal,sheridancbio\/cbioportal,holtgrewe\/cbioportal,fcriscuo\/cbioportal,cBioPortal\/cbioportal,bengusty\/cbioportal,shrumit\/cbioportal-gsoc-final,leedonghn4\/cbio-portal-webgl,n1zea144\/cbioportal,gsun83\/cbioportal,adamabeshouse\/cbioportal,holtgrewe\/cbioportal,jjgao\/cbioportal,bihealth\/cbioportal,gsun83\/cbioportal,bengusty\/cbioportal,d3b-center\/pedcbioportal,d3b-center\/pedcbioportal,pughlab\/cbioportal,fcriscuo\/cbioportal,IntersectAustralia\/cbioportal,HectorWon\/cbioportal,HectorWon\/cbioportal,sheridancbio\/cbioportal,inodb\/cbioportal,j-hudecek\/cbioportal,cBioPortal\/cbioportal,leedonghn4\/cbio-portal-webgl,zhx828\/cbioportal,zhx828\/cbioportal,zheins\/cbioportal,adamabeshouse\/cbioportal,istemi-bahceci\/cbioportal,sheridancbio\/cbioportal,zhx828\/cbioportal,inodb\/cbioportal,mandawilson\/cbioportal,mandawilson\/cbioportal,n1zea144\/cbioportal,angelicaochoa\/cbioportal,pughlab\/cbioportal,inodb\/cbioportal,kalletlak\/cbioportal,adamabeshouse\/cbioportal,HectorWon\/cbioportal,leedonghn4\/cbio-portal-webgl,n1zea144\/cbioportal,fcriscuo\/cbioportal,zhx828\/cbioportal,bengusty\/cbioportal,cBioPortal\/cbioportal,n1zea144\/cbioportal,xmao\/cbioportal,pughlab\/cbioportal,cBioPortal\/cbioportal,shrumit\/cbioportal-gsoc-final,shrumit\/cbioportal-gsoc-final,jjgao\/cbioportal,j-hudecek\/cbioportal,yichaoS\/cbioportal,IntersectAustralia\/cbioportal,leedonghn4\/cbio-portal-webgl,d3b-center\/pedcbioportal,zhx828\/cbioportal,onursumer\/cbioportal,bengusty\/cbioportal,shrumit\/cbioportal-gsoc-final,leedonghn4\/cbioportal,bihealth\/cbioportal,jjgao\/cbioportal,sheridancbio\/cbioportal,zheins\/cbioportal,n1zea144\/cbioportal,xmao\/cbioportal,angelicaochoa\/cbioportal,cBioPortal\/cbioportal,kalletlak\/cbioportal,xmao\/cbioportal,holtgrewe\/cbioportal,fcriscuo\/cbioportal,gsun83\/cbioportal,angelicaochoa\/cbioportal,IntersectAustralia\/cbioportal,kalletlak\/cbioportal,onursumer\/cbioportal,shrumit\/cbioportal-gsoc-final,istemi-bahceci\/cbioportal,adamabeshouse\/cbioportal,leedonghn4\/cbioportal,leedonghn4\/cbioportal,adamabeshouse\/cbioportal,zheins\/cbioportal,yichaoS\/cbioportal,pughlab\/cbioportal,zheins\/cbioportal,kalletlak\/cbioportal,inodb\/cbioportal,bihealth\/cbioportal,bihealth\/cbioportal,shrumit\/cbioportal-gsoc-final,leedonghn4\/cbio-portal-webgl,mandawilson\/cbioportal,mandawilson\/cbioportal,bengusty\/cbioportal,zheins\/cbioportal,onursumer\/cbioportal,bihealth\/cbioportal,pughlab\/cbioportal,yichaoS\/cbioportal,d3b-center\/pedcbioportal,angelicaochoa\/cbioportal,yichaoS\/cbioportal,yichaoS\/cbioportal,inodb\/cbioportal,bihealth\/cbioportal,leedonghn4\/cbio-portal-webgl,jjgao\/cbioportal,IntersectAustralia\/cbioportal,leedonghn4\/cbioportal,shrumit\/cbioportal-gsoc-final,gsun83\/cbioportal,jjgao\/cbioportal,adamabeshouse\/cbioportal,pughlab\/cbioportal,mandawilson\/cbioportal,xmao\/cbioportal,kalletlak\/cbioportal,holtgrewe\/cbioportal,yichaoS\/cbioportal,sheridancbio\/cbioportal,zhx828\/cbioportal,angelicaochoa\/cbioportal,xmao\/cbioportal,istemi-bahceci\/cbioportal,jjgao\/cbioportal,onursumer\/cbioportal,mandawilson\/cbioportal,inodb\/cbioportal,kalletlak\/cbioportal"}
{"commit":"2c21bf31aa36e3db495af347888b9e914638bc89","old_file":"src\/flash\/htmlelements\/VideoElement.as","new_file":"src\/flash\/htmlelements\/VideoElement.as","old_contents":"\ufeffpackage htmlelements\n{\n\timport flash.display.Sprite;\n\timport flash.events.*;\n\timport flash.net.NetConnection;\n\timport flash.net.NetStream;\n\timport flash.media.Video;\n\timport flash.media.SoundTransform;\n\timport flash.utils.Timer;\n\n\timport FlashMediaElement;\n\timport HtmlMediaEvent;\n\n\tpublic class VideoElement extends Sprite implements IMediaElement \n\t{\n\t\tprivate var _currentUrl:String = \"\";\n\t\tprivate var _autoplay:Boolean = true;\n\n\t\tprivate var _connection:NetConnection;\n\t\tprivate var _stream:NetStream;\n\t\tprivate var _video:Video;\n\t\tprivate var _element:FlashMediaElement;\n\t\tprivate var _soundTransform;\n\t\tprivate var _oldVolume:Number = 1;\n\n\t\t\/\/ event values\n\t\tprivate var _duration:Number = 0;\n\t\tprivate var _framerate:Number;\n\t\tprivate var _isPaused:Boolean = true;\n\t\tprivate var _isEnded:Boolean = false;\n\t\tprivate var _volume:Number = 1;\n\t\tprivate var _isMuted:Boolean = false;\n\n\t\tprivate var _bytesLoaded:Number = 0;\n\t\tprivate var _bytesTotal:Number = 0;\n\t\tprivate var _bufferedTime:Number = 0;\n\n\t\tprivate var _videoWidth:Number = -1;\n\t\tprivate var _videoHeight:Number = -1;\n\n\t\tprivate var _timer:Timer;\n\n\t\tprivate var _isRTMP:Boolean = false;\n\t\tprivate var _isConnected:Boolean = false;\n\t\tprivate var _playWhenConnected:Boolean = false;\n\t\tprivate var _hasStartedPlaying:Boolean = false;\n\n\t\tpublic function get video():Video {\n\t\t\treturn _video;\n\t\t}\n\n\t\tpublic function get videoHeight():Number {\n\t\t\treturn _videoHeight;\n\t\t}\n\n\t\tpublic function get videoWidth():Number {\n\t\t\treturn _videoWidth;\n\t\t}\n\n\n\t\tpublic function duration():Number {\n\t\t\treturn _duration;\n\t\t}\n\n\t\tpublic function currentTime():Number {\n\t\t\tif (_stream != null) {\n\t\t\t\treturn _stream.time;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\n\t\t\/\/ (1) load()\n\t\t\/\/ calls _connection.connect(); \n\t\t\/\/ waits for NetConnection.Connect.Success\n\t\t\/\/ _stream gets created\n\n\n\t\tpublic function VideoElement(element:FlashMediaElement, autoplay:Boolean, timerRate:Number) \n\t\t{\n\t\t\t_element = element;\n\t\t\t_autoplay = autoplay;\n\n\t\t\t_video = new Video();\n\t\t\taddChild(_video);\n\n\t\t\t_connection = new NetConnection();\n\t\t\t_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n\t\t\t_connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\n\t\t\t\/\/_connection.connect(null);\n\n\t\t\t_timer = new Timer(timerRate);\n\t\t\t_timer.addEventListener(\"timer\", timerHandler);\n\n\t\t}\n\n\t\tprivate function timerHandler(e:TimerEvent) {\n\n\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t_bytesTotal = _stream.bytesTotal;\n\n\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\n\t\t\ttrace(\"bytes\", _bytesLoaded, _bytesTotal);\n\n\t\t\tif (_bytesLoaded < _bytesTotal)\n\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t}\n\n\t\t\/\/ internal events\n\t\tprivate function netStatusHandler(event:NetStatusEvent):void {\n\t\t\ttrace(\"netStatus\", event.info.code);\n\n\t\t\tswitch (event.info.code) {\n\n\t\t\t\tcase \"NetStream.Buffer.Empty\":\n\t\t\t\tcase \"NetStream.Buffer.Full\":\n\t\t\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t\t\t_bytesTotal = _stream.bytesTotal;\n\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetConnection.Connect.Success\":\n\t\t\t\t\tconnectStream();\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"NetStream.Play.StreamNotFound\":\n\t\t\t\t\ttrace(\"Unable to locate video\");\n\t\t\t\t\tbreak;\n\n\t\t\t\t\/\/ STREAM\n\t\t\t\tcase \"NetStream.Play.Start\":\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t\t_timer.start();\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Seek.Notify\":\n\t\t\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Pause.Notify\":\n\t\t\t\t\t_isPaused = true;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Play.Stop\":\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\t_timer.stop();\n\t\t\t\t\tsendEvent(HtmlMediaEvent.ENDED);\n\t\t\t\t\tbreak;\n\n\t\t\t}\n\t\t}\n\n\t\tprivate function connectStream():void {\n\t\t\ttrace(\"connectStream\");\n\t\t\t_stream = new NetStream(_connection);\n\t\t\t\n\t\t\t\/\/ explicitly set the sound since it could have come before the connection was made\n\t\t\t_soundTransform = new SoundTransform(_volume);\n\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\t\t\n\t\t\t\n\t\t\t_stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); \/\/ same event as connection\n\t\t\t_stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\n\n\t\t\tvar customClient:Object = new Object();\n\t\t\tcustomClient.onMetaData = onMetaDataHandler;\n\t\t\t_stream.client = customClient;\n\n\t\t\t_video.attachNetStream(_stream);\n\n\t\t\t_isConnected = true;\n\n\t\t\tif (_playWhenConnected && !_hasStartedPlaying) {\n\t\t\t\tplay();\n\t\t\t\t_playWhenConnected = false;\n\t\t\t}\n\n\t\t}\n\n\t\tprivate function securityErrorHandler(event:SecurityErrorEvent):void {\n\t\t\ttrace(\"securityErrorHandler: \" + event);\n\t\t}\n\n\t\tprivate function asyncErrorHandler(event:AsyncErrorEvent):void {\n\t\t\t\/\/ ignore AsyncErrorEvent events.\n\t\t}\n\n\n\t\tprivate function onMetaDataHandler(info:Object):void {\n\t\t\t_duration = info.duration;\n\t\t\t_framerate = info.framerate;\n\t\t\t_videoWidth = info.width;\n\t\t\t_videoHeight = info.height;\n\n\t\t\t\/\/ set size?\n\n\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\n\t\t}\n\n\n\n\n\t\t\/\/ interface members\n\t\tpublic function setSrc(url:String):void {\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t\/\/ stop and restart\n\t\t\t\t_stream.pause();\n\t\t\t}\n\n\t\t\t_currentUrl = url;\n\t\t\t_isRTMP = !!_currentUrl.match(\/^rtmp(s|t|e|te)?\\:\\\/\\\/\/);\n\t\t\t_isConnected = false;\n\t\t\t_hasStartedPlaying = false;\n\t\t}\n\n\t\tpublic function load():void {\n\t\t\t\/\/ as far as I know there is no way to start downloading a file without playing it (preload=\"auto\" in HTML5)\n\t\t\t\/\/ so this \"load\" just begins a Flash connection\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t_stream.pause();\n\t\t\t}\n\t\t\t_isConnected = false;\n\n\t\t\tif (_isRTMP) {\n\t\t\t\t_connection.connect(_currentUrl.replace(\/\\\/[^\\\/]+$\/,\"\/\"));\n\t\t\t} else {\n\t\t\t\t_connection.connect(null);\n\t\t\t}\n\t\t\t\/\/ in a few moments the \"NetConnection.Connect.Success\" event will fire\n\t\t\t\/\/ and call createConnection which finishes the \"load\" sequence\n\n\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\n\t\t}\n\n\t\tpublic function play():void {\n\n\t\t\tif (!_hasStartedPlaying && !_isConnected) {\n\t\t\t\t_playWhenConnected = true;\n\t\t\t\tload();\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (_hasStartedPlaying) {\n\t\t\t\tif (_isPaused) {\n\t\t\t\t\t_stream.resume();\n\t\t\t\t\t_timer.start();\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t}\n\t\t\t} else {\n\n\t\t\t\tif (_isRTMP) {\n\t\t\t\t\t_stream.play(_currentUrl.split(\"\/\").pop());\n\t\t\t\t} else {\n\t\t\t\t\t_stream.play(_currentUrl);\n\t\t\t\t}\n\t\t\t\t_timer.start();\n\t\t\t\t_isPaused = false;\n\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t_hasStartedPlaying = true;\n\t\t\t}\n\n\t\t}\n\n\t\tpublic function pause():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.pause();\n\t\t\t_isPaused = true;\n\t\t\t_timer.stop();\n\n\t\t\t_isPaused = true;\n\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t}\n\n\t\tpublic function stop():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.close();\n\t\t\t_isPaused = false;\n\t\t\t_timer.stop();\n\t\t\tsendEvent(HtmlMediaEvent.STOP);\n\t\t}\n\n\t\tpublic function setCurrentTime(pos:Number):void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.seek(pos);\n\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\n\t\t}\n\n\t\tpublic function setVolume(volume:Number):void {\n\t\t\tif (_stream != null) {\n\t\t\t\t_soundTransform = new SoundTransform(volume);\n\t\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\t_volume = volume;\n\n\t\t\t_isMuted = (_volume == 0);\n\n\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\n\t\t}\n\n\n\t\tpublic function setMuted(muted:Boolean):void {\n\n\t\t\tif (_isMuted == muted)\n\t\t\t\treturn;\n\n\t\t\tif (muted) {\n\t\t\t\t_oldVolume = _stream.soundTransform.volume;\n\t\t\t\tsetVolume(0);\n\t\t\t} else {\n\t\t\t\tsetVolume(_oldVolume);\n\t\t\t}\n\n\t\t\t_isMuted = muted;\n\t\t}\n\n\n\t\tprivate function sendEvent(eventName:String) {\n\n\t\t\t\/\/ calculate this to mimic HTML5\n\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal + _duration;\n\n\t\t\t\/\/ build JSON\n\t\t\tvar values:String = \n\t\t\t\t\t\t\t\"{duration:\" + _duration + \n\t\t\t\t\t\t\t\",framerate:\" + _framerate + \n\t\t\t\t\t\t\t\",currentTime:\" + (_stream != null ? _stream.time : 0) + \n\t\t\t\t\t\t\t\",muted:\" + _isMuted + \n\t\t\t\t\t\t\t\",paused:\" + _isPaused + \n\t\t\t\t\t\t\t\",ended:\" + _isEnded + \n\t\t\t\t\t\t\t\",volume:\" + _volume +\n\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\n\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\n\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\n\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\n\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\n\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\n\t\t\t\t\t\t\t\"}\";\n\n\t\t\t_element.sendEvent(eventName, values);\n\t\t}\n\t}\n}","new_contents":"\ufeffpackage htmlelements\n{\n\timport flash.display.Sprite;\n\timport flash.events.*;\n\timport flash.net.NetConnection;\n\timport flash.net.NetStream;\n\timport flash.media.Video;\n\timport flash.media.SoundTransform;\n\timport flash.utils.Timer;\n\n\timport FlashMediaElement;\n\timport HtmlMediaEvent;\n\n\tpublic class VideoElement extends Sprite implements IMediaElement \n\t{\n\t\tprivate var _currentUrl:String = \"\";\n\t\tprivate var _autoplay:Boolean = true;\n\n\t\tprivate var _connection:NetConnection;\n\t\tprivate var _stream:NetStream;\n\t\tprivate var _video:Video;\n\t\tprivate var _element:FlashMediaElement;\n\t\tprivate var _soundTransform;\n\t\tprivate var _oldVolume:Number = 1;\n\n\t\t\/\/ event values\n\t\tprivate var _duration:Number = 0;\n\t\tprivate var _framerate:Number;\n\t\tprivate var _isPaused:Boolean = true;\n\t\tprivate var _isEnded:Boolean = false;\n\t\tprivate var _volume:Number = 1;\n\t\tprivate var _isMuted:Boolean = false;\n\n\t\tprivate var _bytesLoaded:Number = 0;\n\t\tprivate var _bytesTotal:Number = 0;\n\t\tprivate var _bufferedTime:Number = 0;\n\n\t\tprivate var _videoWidth:Number = -1;\n\t\tprivate var _videoHeight:Number = -1;\n\n\t\tprivate var _timer:Timer;\n\n\t\tprivate var _isRTMP:Boolean = false;\n\t\tprivate var _isConnected:Boolean = false;\n\t\tprivate var _playWhenConnected:Boolean = false;\n\t\tprivate var _hasStartedPlaying:Boolean = false;\n\n\t\tpublic function get video():Video {\n\t\t\treturn _video;\n\t\t}\n\n\t\tpublic function get videoHeight():Number {\n\t\t\treturn _videoHeight;\n\t\t}\n\n\t\tpublic function get videoWidth():Number {\n\t\t\treturn _videoWidth;\n\t\t}\n\n\n\t\tpublic function duration():Number {\n\t\t\treturn _duration;\n\t\t}\n\n\t\tpublic function currentTime():Number {\n\t\t\tif (_stream != null) {\n\t\t\t\treturn _stream.time;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\n\t\t\/\/ (1) load()\n\t\t\/\/ calls _connection.connect(); \n\t\t\/\/ waits for NetConnection.Connect.Success\n\t\t\/\/ _stream gets created\n\n\n\t\tpublic function VideoElement(element:FlashMediaElement, autoplay:Boolean, timerRate:Number) \n\t\t{\n\t\t\t_element = element;\n\t\t\t_autoplay = autoplay;\n\n\t\t\t_video = new Video();\n\t\t\taddChild(_video);\n\n\t\t\t_connection = new NetConnection();\n\t\t\t_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n\t\t\t_connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\n\t\t\t\/\/_connection.connect(null);\n\n\t\t\t_timer = new Timer(timerRate);\n\t\t\t_timer.addEventListener(\"timer\", timerHandler);\n\n\t\t}\n\n\t\tprivate function timerHandler(e:TimerEvent) {\n\n\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t_bytesTotal = _stream.bytesTotal;\n\n\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\n\t\t\ttrace(\"bytes\", _bytesLoaded, _bytesTotal);\n\n\t\t\tif (_bytesLoaded < _bytesTotal)\n\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t}\n\n\t\t\/\/ internal events\n\t\tprivate function netStatusHandler(event:NetStatusEvent):void {\n\t\t\ttrace(\"netStatus\", event.info.code);\n\n\t\t\tswitch (event.info.code) {\n\n\t\t\t\tcase \"NetStream.Buffer.Empty\":\n\t\t\t\t\t_isEnded ? sendEvent(HtmlMediaEvent.ENDED) : null;\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Buffer.Full\":\n\t\t\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t\t\t_bytesTotal = _stream.bytesTotal;\n\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetConnection.Connect.Success\":\n\t\t\t\t\tconnectStream();\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"NetStream.Play.StreamNotFound\":\n\t\t\t\t\ttrace(\"Unable to locate video\");\n\t\t\t\t\tbreak;\n\n\t\t\t\t\/\/ STREAM\n\t\t\t\tcase \"NetStream.Play.Start\":\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t\t_timer.start();\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Seek.Notify\":\n\t\t\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Pause.Notify\":\n\t\t\t\t\t_isPaused = true;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Play.Stop\":\n\t\t\t\t\t_isEnded = true;\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\t_timer.stop();\n\t\t\t\t\t_bufferEmpty ? sendEvent(HtmlMediaEvent.ENDED) : null;\n\t\t\t\t\tbreak;\n\n\t\t\t}\n\t\t}\n\n\t\tprivate function connectStream():void {\n\t\t\ttrace(\"connectStream\");\n\t\t\t_stream = new NetStream(_connection);\n\t\t\t\n\t\t\t\/\/ explicitly set the sound since it could have come before the connection was made\n\t\t\t_soundTransform = new SoundTransform(_volume);\n\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\t\t\n\t\t\t\n\t\t\t_stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); \/\/ same event as connection\n\t\t\t_stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\n\n\t\t\tvar customClient:Object = new Object();\n\t\t\tcustomClient.onMetaData = onMetaDataHandler;\n\t\t\t_stream.client = customClient;\n\n\t\t\t_video.attachNetStream(_stream);\n\n\t\t\t_isConnected = true;\n\n\t\t\tif (_playWhenConnected && !_hasStartedPlaying) {\n\t\t\t\tplay();\n\t\t\t\t_playWhenConnected = false;\n\t\t\t}\n\n\t\t}\n\n\t\tprivate function securityErrorHandler(event:SecurityErrorEvent):void {\n\t\t\ttrace(\"securityErrorHandler: \" + event);\n\t\t}\n\n\t\tprivate function asyncErrorHandler(event:AsyncErrorEvent):void {\n\t\t\t\/\/ ignore AsyncErrorEvent events.\n\t\t}\n\n\n\t\tprivate function onMetaDataHandler(info:Object):void {\n\t\t\t_duration = info.duration;\n\t\t\t_framerate = info.framerate;\n\t\t\t_videoWidth = info.width;\n\t\t\t_videoHeight = info.height;\n\n\t\t\t\/\/ set size?\n\n\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\n\t\t}\n\n\n\n\n\t\t\/\/ interface members\n\t\tpublic function setSrc(url:String):void {\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t\/\/ stop and restart\n\t\t\t\t_stream.pause();\n\t\t\t}\n\n\t\t\t_currentUrl = url;\n\t\t\t_isRTMP = !!_currentUrl.match(\/^rtmp(s|t|e|te)?\\:\\\/\\\/\/);\n\t\t\t_isConnected = false;\n\t\t\t_hasStartedPlaying = false;\n\t\t}\n\n\t\tpublic function load():void {\n\t\t\t\/\/ as far as I know there is no way to start downloading a file without playing it (preload=\"auto\" in HTML5)\n\t\t\t\/\/ so this \"load\" just begins a Flash connection\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t_stream.pause();\n\t\t\t}\n\t\t\t_isConnected = false;\n\n\t\t\tif (_isRTMP) {\n\t\t\t\t_connection.connect(_currentUrl.replace(\/\\\/[^\\\/]+$\/,\"\/\"));\n\t\t\t} else {\n\t\t\t\t_connection.connect(null);\n\t\t\t}\n\t\t\t\/\/ in a few moments the \"NetConnection.Connect.Success\" event will fire\n\t\t\t\/\/ and call createConnection which finishes the \"load\" sequence\n\n\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\n\t\t}\n\n\t\tpublic function play():void {\n\n\t\t\tif (!_hasStartedPlaying && !_isConnected) {\n\t\t\t\t_playWhenConnected = true;\n\t\t\t\tload();\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (_hasStartedPlaying) {\n\t\t\t\tif (_isPaused) {\n\t\t\t\t\t_stream.resume();\n\t\t\t\t\t_timer.start();\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t}\n\t\t\t} else {\n\n\t\t\t\tif (_isRTMP) {\n\t\t\t\t\t_stream.play(_currentUrl.split(\"\/\").pop());\n\t\t\t\t} else {\n\t\t\t\t\t_stream.play(_currentUrl);\n\t\t\t\t}\n\t\t\t\t_timer.start();\n\t\t\t\t_isPaused = false;\n\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t_hasStartedPlaying = true;\n\t\t\t}\n\n\t\t}\n\n\t\tpublic function pause():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.pause();\n\t\t\t_isPaused = true;\n\t\t\t_timer.stop();\n\n\t\t\t_isPaused = true;\n\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t}\n\n\t\tpublic function stop():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.close();\n\t\t\t_isPaused = false;\n\t\t\t_timer.stop();\n\t\t\tsendEvent(HtmlMediaEvent.STOP);\n\t\t}\n\n\t\tpublic function setCurrentTime(pos:Number):void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.seek(pos);\n\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\n\t\t}\n\n\t\tpublic function setVolume(volume:Number):void {\n\t\t\tif (_stream != null) {\n\t\t\t\t_soundTransform = new SoundTransform(volume);\n\t\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\t_volume = volume;\n\n\t\t\t_isMuted = (_volume == 0);\n\n\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\n\t\t}\n\n\n\t\tpublic function setMuted(muted:Boolean):void {\n\n\t\t\tif (_isMuted == muted)\n\t\t\t\treturn;\n\n\t\t\tif (muted) {\n\t\t\t\t_oldVolume = _stream.soundTransform.volume;\n\t\t\t\tsetVolume(0);\n\t\t\t} else {\n\t\t\t\tsetVolume(_oldVolume);\n\t\t\t}\n\n\t\t\t_isMuted = muted;\n\t\t}\n\n\n\t\tprivate function sendEvent(eventName:String) {\n\n\t\t\t\/\/ calculate this to mimic HTML5\n\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal + _duration;\n\n\t\t\t\/\/ build JSON\n\t\t\tvar values:String = \n\t\t\t\t\t\t\t\"{duration:\" + _duration + \n\t\t\t\t\t\t\t\",framerate:\" + _framerate + \n\t\t\t\t\t\t\t\",currentTime:\" + (_stream != null ? _stream.time : 0) + \n\t\t\t\t\t\t\t\",muted:\" + _isMuted + \n\t\t\t\t\t\t\t\",paused:\" + _isPaused + \n\t\t\t\t\t\t\t\",ended:\" + _isEnded + \n\t\t\t\t\t\t\t\",volume:\" + _volume +\n\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\n\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\n\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\n\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\n\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\n\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\n\t\t\t\t\t\t\t\"}\";\n\n\t\t\t_element.sendEvent(eventName, values);\n\t\t}\n\t}\n}","subject":"fix for issue #49 - \"ended\" event firing before actual stream end","message":"fix for issue #49 - \"ended\" event firing before actual stream end\n","lang":"ActionScript","license":"agpl-3.0","repos":"libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo"}
{"commit":"fe6fc2b7ad6f262bc6b392d46f0c393d2e6084ee","old_file":"src\/aerys\/minko\/type\/data\/DataBindings.as","new_file":"src\/aerys\/minko\/type\/data\/DataBindings.as","old_contents":"package aerys.minko.type.data\n{\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic class DataBindings\n\t{\n\t\tprivate var _bindingNames\t\t\t\t\t: Vector.<String>\t= new Vector.<String>();\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t\t: Object\t\t\t= {};\n\t\tprivate var _bindingNameToChangedSignal\t\t: Object\t\t\t= {};\n\t\t\n\t\tprivate var _providerToBindingNames\t\t\t: Dictionary\t\t= new Dictionary(); \/\/ dic[Vector.<String>[]]\n\t\tprivate var _attributeToProviders\t\t\t: Dictionary\t\t= new Dictionary(); \/\/ dic[Vector.<IDataProvider>[]]\n\t\tprivate var _attributeToProvidersAttrNames\t: Dictionary\t\t= new Dictionary(); \/\/ dic[Vector.<String>[]]\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function add(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already binded');\n\t\t\t\n\t\t\tvar providerBindingNames\t: Vector.<String>\t= new Vector.<String>();\n\t\t\tvar dataDescriptor\t\t\t: Object\t\t\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.changed.add(onProviderChange);\n\t\t\t\n\t\t\tfor (var attrName : String in dataDescriptor)\n\t\t\t{\n\t\t\t\t\/\/ if this provider attribute is also a dataprovider, let's also bind it\n\t\t\t\tvar bindingName\t: String\t\t= dataDescriptor[attrName];\n\t\t\t\tvar attribute\t: Object\t\t= provider[attrName]\n\t\t\t\tvar dpAttribute\t: IDataProvider\t= attribute as IDataProvider;\n\t\t\t\t\n\t\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\t\tthrow new Error('Another Dataprovider is already declaring \"' + bindingName + '\". Cannot overwrite.');\n\t\t\t\t\n\t\t\t\tif (dpAttribute != null)\n\t\t\t\t{\n\t\t\t\t\tdpAttribute.changed.add(onProviderAttributeChange);\n\t\t\t\t\t\n\t\t\t\t\tif (!_attributeToProviders[dpAttribute])\n\t\t\t\t\t\t_attributeToProviders[dpAttribute] = new <IDataProvider>[];\n\t\t\t\t\t\n\t\t\t\t\tif (!_attributeToProvidersAttrNames[dpAttribute])\n\t\t\t\t\t\t_attributeToProvidersAttrNames[dpAttribute] = new <String>[];\n\t\t\t\t\t\n\t\t\t\t\t_attributeToProviders[dpAttribute].push(provider);\n\t\t\t\t\t_attributeToProvidersAttrNames[dpAttribute].push(attrName);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bindingNameToValue[bindingName] = attribute;\n\t\t\t\t\n\t\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t\t_bindingNames.push(bindingName);\n\t\t\t\t\n\t\t\t\tgetPropertyChangedSignal(bindingName).execute(this, bindingName, attribute);\n\t\t\t}\n\t\t\t\n\t\t\t_providerToBindingNames[provider] = providerBindingNames;\n\t\t}\n\t\t\n\t\tpublic function remove(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar bindingNames : Vector.<String> = _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (bindingNames == null)\n\t\t\t\tthrow new ArgumentError('No such provider was binded');\n\t\t\t\n\t\t\tfor each (var bindingName : String in bindingNames)\n\t\t\t{\n\t\t\t\tvar indexOf : int = _bindingNames.indexOf(bindingName);\n\t\t\t\t\n\t\t\t\t_bindingNames.splice(indexOf, 1);\n\t\t\t\t\n\t\t\t\tif (_bindingNameToValue[bindingName] is IDataProvider)\n\t\t\t\t\tIDataProvider(_bindingNameToValue[bindingName]).changed.remove(onProviderAttributeChange);\n\t\t\t\t\n\t\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\t}\n\t\t\t\n\t\t\tvar attributesToDelete : Vector.<Object> = new Vector.<Object>();\n\t\t\t\n\t\t\tfor (var attribute : Object in _attributeToProviders)\n\t\t\t{\n\t\t\t\tvar providers\t\t: Vector.<IDataProvider>\t= _attributeToProviders[attribute];\n\t\t\t\tvar attrNames\t\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[attribute];\n\t\t\t\tvar indexOfProvider\t: int\t\t\t\t\t\t= providers.indexOf(provider);\n\t\t\t\t\n\t\t\t\tif (indexOfProvider != -1)\n\t\t\t\t{\n\t\t\t\t\tproviders.splice(indexOfProvider, 1);\n\t\t\t\t\tattrNames.splice(indexOfProvider, 1);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (providers.length == 0)\n\t\t\t\t\tattributesToDelete.push(attribute);\n\t\t\t}\n\t\t\t\n\t\t\tfor (var attributeToDelete : Object in attributesToDelete)\n\t\t\t{\n\t\t\t\tdelete _attributeToProviders[attributeToDelete];\n\t\t\t\tdelete _attributeToProvidersAttrNames[attributeToDelete];\n\t\t\t}\n\t\t\t\n\t\t\tprovider.changed.remove(onProviderChange);\n\t\t\t\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tfor each (bindingName in bindingNames)\n\t\t\t{\n\t\t\t\ttrace(bindingName);\n\t\t\t\tgetPropertyChangedSignal(bindingName).execute(this, bindingName, null);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function getPropertyChangedSignal(bindingName : String) : Signal\n\t\t{\n\t\t\tif (!_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName] = new Signal('DataBindings.changed[' + bindingName + ']');\n\t\t\t\n\t\t\treturn _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\t\t\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * A provider attribute has changed, and the provider tells us.\n\t\t * For example, camera.fov has changed, the camera dispatches a 'changed' signal with 'fov' as attributeName.\n\t\t * \n\t\t * It could also be that camera.localToWorld has been replaced by another matrix instance.\n\t\t *\/\n\t\tprivate function onProviderChange(source : IDataProvider, attributeName : String) : void\n\t\t{\n\t\t\tif (attributeName == null)\n\t\t\t{\n\t\t\t\tthrow new Error('DataProviders must change one property at a time.');\n\t\t\t}\n\t\t\telse if (attributeName == 'dataDescriptor')\n\t\t\t{\n\t\t\t\tremove(source);\n\t\t\t\tadd(source);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar bindingName : String\t\t= source.dataDescriptor[attributeName];\n\t\t\t\tvar oldDpValue\t: IDataProvider\t= _bindingNameToValue[bindingName] as IDataProvider;\n\t\t\t\tvar newValue\t: Object\t\t= source[attributeName];\n\t\t\t\tvar newDpValue\t: IDataProvider\t= newValue as IDataProvider;\n\t\t\t\t\n\t\t\t\t\/\/ we are replacing a data provider. We must remove listeners and related mapping keys\n\t\t\t\tif (oldDpValue != null)\n\t\t\t\t{\n\t\t\t\t\toldDpValue.changed.remove(onProviderAttributeChange);\n\t\t\t\t\t\n\t\t\t\t\tvar providers\t: Vector.<IDataProvider>\t= _attributeToProviders[oldDpValue];\n\t\t\t\t\tvar attrNames\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[oldDpValue];\n\t\t\t\t\t\n\t\t\t\t\tif (providers.length == 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tdelete _attributeToProviders[oldDpValue];\n\t\t\t\t\t\tdelete _attributeToProvidersAttrNames[oldDpValue];\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tvar index : uint = providers.indexOf(source);\n\t\t\t\t\t\tproviders.splice(index, 1);\n\t\t\t\t\t\tattrNames.splice(index, 1);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ the new value for this key is a dataprovider, we must listen changes.\n\t\t\t\tif (newDpValue != null)\n\t\t\t\t{\n\t\t\t\t\tnewDpValue.changed.add(onProviderAttributeChange);\n\t\t\t\t\t\n\t\t\t\t\tif (!_attributeToProviders[newDpValue])\n\t\t\t\t\t\t_attributeToProviders[newDpValue] = new <IDataProvider>[];\n\t\t\t\t\t\n\t\t\t\t\tif (!_attributeToProvidersAttrNames[newDpValue])\n\t\t\t\t\t\t_attributeToProvidersAttrNames[newDpValue] = new <String>[];\n\t\t\t\t\t\n\t\t\t\t\t_attributeToProviders[newDpValue].push(source);\n\t\t\t\t\t_attributeToProvidersAttrNames[newDpValue].push(attributeName);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bindingNameToValue[bindingName] = newValue;\n\t\t\t\t\n\t\t\t\tgetPropertyChangedSignal(bindingName).execute(this, bindingName, newValue);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * A provider attribute has changed, and the attribute tells us.\n\t\t * For example, camera.localToWorld has been updated.\n\t\t *\/\n\t\tprivate function onProviderAttributeChange(source : IDataProvider, key : String) : void\n\t\t{\n\t\t\tvar providers\t\t: Vector.<IDataProvider>\t= _attributeToProviders[source];\n\t\t\tvar attrNames\t\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[source];\n\t\t\tvar numProviders\t: uint\t\t\t\t\t\t= providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider\t: IDataProvider\t= providers[providerId];\n\t\t\t\tvar attrName\t: String\t\t= attrNames[providerId];\n\t\t\t\tvar bindingName : String\t\t= provider.dataDescriptor[attrName];\n\t\t\t\t\n\t\t\t\tgetPropertyChangedSignal(bindingName).execute(this, bindingName, source);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.data\n{\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic class DataBindings\n\t{\n\t\tprivate var _bindingNames\t\t\t\t\t: Vector.<String>\t= new Vector.<String>();\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t\t: Object\t\t\t= {};\n\t\tprivate var _bindingNameToChangedSignal\t\t: Object\t\t\t= {};\n\t\t\n\t\tprivate var _providerToBindingNames\t\t\t: Dictionary\t\t= new Dictionary(); \/\/ dic[Vector.<String>[]]\n\t\tprivate var _attributeToProviders\t\t\t: Dictionary\t\t= new Dictionary(); \/\/ dic[Vector.<IDataProvider>[]]\n\t\tprivate var _attributeToProvidersAttrNames\t: Dictionary\t\t= new Dictionary(); \/\/ dic[Vector.<String>[]]\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function add(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already binded');\n\t\t\t\n\t\t\tvar providerBindingNames\t: Vector.<String>\t= new Vector.<String>();\n\t\t\tvar dataDescriptor\t\t\t: Object\t\t\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.changed.add(onProviderChange);\n\t\t\t\n\t\t\tfor (var attrName : String in dataDescriptor)\n\t\t\t{\n\t\t\t\t\/\/ if this provider attribute is also a dataprovider, let's also bind it\n\t\t\t\tvar bindingName\t: String\t\t= dataDescriptor[attrName];\n\t\t\t\tvar attribute\t: Object\t\t= provider[attrName]\n\t\t\t\tvar dpAttribute\t: IDataProvider\t= attribute as IDataProvider;\n\t\t\t\t\n\t\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\t\tthrow new Error('Another Dataprovider is already declaring \"' + bindingName + '\". Cannot overwrite.');\n\t\t\t\t\n\t\t\t\tif (dpAttribute != null)\n\t\t\t\t{\n\t\t\t\t\tdpAttribute.changed.add(onProviderAttributeChange);\n\t\t\t\t\t\n\t\t\t\t\tif (!_attributeToProviders[dpAttribute])\n\t\t\t\t\t\t_attributeToProviders[dpAttribute] = new <IDataProvider>[];\n\t\t\t\t\t\n\t\t\t\t\tif (!_attributeToProvidersAttrNames[dpAttribute])\n\t\t\t\t\t\t_attributeToProvidersAttrNames[dpAttribute] = new <String>[];\n\t\t\t\t\t\n\t\t\t\t\t_attributeToProviders[dpAttribute].push(provider);\n\t\t\t\t\t_attributeToProvidersAttrNames[dpAttribute].push(attrName);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bindingNameToValue[bindingName] = attribute;\n\t\t\t\t\n\t\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t\t_bindingNames.push(bindingName);\n\t\t\t\t\n\t\t\t\tgetPropertyChangedSignal(bindingName).execute(this, bindingName, attribute);\n\t\t\t}\n\t\t\t\n\t\t\t_providerToBindingNames[provider] = providerBindingNames;\n\t\t}\n\t\t\n\t\tpublic function remove(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar bindingNames : Vector.<String> = _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (bindingNames == null)\n\t\t\t\tthrow new ArgumentError('No such provider was binded');\n\t\t\t\n\t\t\tfor each (var bindingName : String in bindingNames)\n\t\t\t{\n\t\t\t\tvar indexOf : int = _bindingNames.indexOf(bindingName);\n\t\t\t\t\n\t\t\t\t_bindingNames.splice(indexOf, 1);\n\t\t\t\t\n\t\t\t\tif (_bindingNameToValue[bindingName] is IDataProvider)\n\t\t\t\t\tIDataProvider(_bindingNameToValue[bindingName]).changed.remove(onProviderAttributeChange);\n\t\t\t\t\n\t\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\t}\n\t\t\t\n\t\t\tvar attributesToDelete : Vector.<Object> = new Vector.<Object>();\n\t\t\t\n\t\t\tfor (var attribute : Object in _attributeToProviders)\n\t\t\t{\n\t\t\t\tvar providers\t\t: Vector.<IDataProvider>\t= _attributeToProviders[attribute];\n\t\t\t\tvar attrNames\t\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[attribute];\n\t\t\t\tvar indexOfProvider\t: int\t\t\t\t\t\t= providers.indexOf(provider);\n\t\t\t\t\n\t\t\t\tif (indexOfProvider != -1)\n\t\t\t\t{\n\t\t\t\t\tproviders.splice(indexOfProvider, 1);\n\t\t\t\t\tattrNames.splice(indexOfProvider, 1);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (providers.length == 0)\n\t\t\t\t\tattributesToDelete.push(attribute);\n\t\t\t}\n\t\t\t\n\t\t\tfor (var attributeToDelete : Object in attributesToDelete)\n\t\t\t{\n\t\t\t\tdelete _attributeToProviders[attributeToDelete];\n\t\t\t\tdelete _attributeToProvidersAttrNames[attributeToDelete];\n\t\t\t}\n\t\t\t\n\t\t\tprovider.changed.remove(onProviderChange);\n\t\t\t\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tfor each (bindingName in bindingNames)\n\t\t\t\tgetPropertyChangedSignal(bindingName).execute(this, bindingName, null);\n\t\t}\n\t\t\n\t\tpublic function getPropertyChangedSignal(bindingName : String) : Signal\n\t\t{\n\t\t\tif (!_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName] = new Signal('DataBindings.changed[' + bindingName + ']');\n\t\t\t\n\t\t\treturn _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\t\t\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * A provider attribute has changed, and the provider tells us.\n\t\t * For example, camera.fov has changed, the camera dispatches a 'changed' signal with 'fov' as attributeName.\n\t\t * \n\t\t * It could also be that camera.localToWorld has been replaced by another matrix instance.\n\t\t *\/\n\t\tprivate function onProviderChange(source : IDataProvider, attributeName : String) : void\n\t\t{\n\t\t\tif (attributeName == null)\n\t\t\t{\n\t\t\t\tthrow new Error('DataProviders must change one property at a time.');\n\t\t\t}\n\t\t\telse if (attributeName == 'dataDescriptor')\n\t\t\t{\n\t\t\t\tremove(source);\n\t\t\t\tadd(source);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar bindingName : String\t\t= source.dataDescriptor[attributeName];\n\t\t\t\tvar oldDpValue\t: IDataProvider\t= _bindingNameToValue[bindingName] as IDataProvider;\n\t\t\t\tvar newValue\t: Object\t\t= source[attributeName];\n\t\t\t\tvar newDpValue\t: IDataProvider\t= newValue as IDataProvider;\n\t\t\t\t\n\t\t\t\t\/\/ we are replacing a data provider. We must remove listeners and related mapping keys\n\t\t\t\tif (oldDpValue != null)\n\t\t\t\t{\n\t\t\t\t\toldDpValue.changed.remove(onProviderAttributeChange);\n\t\t\t\t\t\n\t\t\t\t\tvar providers\t: Vector.<IDataProvider>\t= _attributeToProviders[oldDpValue];\n\t\t\t\t\tvar attrNames\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[oldDpValue];\n\t\t\t\t\t\n\t\t\t\t\tif (providers.length == 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tdelete _attributeToProviders[oldDpValue];\n\t\t\t\t\t\tdelete _attributeToProvidersAttrNames[oldDpValue];\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tvar index : uint = providers.indexOf(source);\n\t\t\t\t\t\tproviders.splice(index, 1);\n\t\t\t\t\t\tattrNames.splice(index, 1);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ the new value for this key is a dataprovider, we must listen changes.\n\t\t\t\tif (newDpValue != null)\n\t\t\t\t{\n\t\t\t\t\tnewDpValue.changed.add(onProviderAttributeChange);\n\t\t\t\t\t\n\t\t\t\t\tif (!_attributeToProviders[newDpValue])\n\t\t\t\t\t\t_attributeToProviders[newDpValue] = new <IDataProvider>[];\n\t\t\t\t\t\n\t\t\t\t\tif (!_attributeToProvidersAttrNames[newDpValue])\n\t\t\t\t\t\t_attributeToProvidersAttrNames[newDpValue] = new <String>[];\n\t\t\t\t\t\n\t\t\t\t\t_attributeToProviders[newDpValue].push(source);\n\t\t\t\t\t_attributeToProvidersAttrNames[newDpValue].push(attributeName);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bindingNameToValue[bindingName] = newValue;\n\t\t\t\t\n\t\t\t\tgetPropertyChangedSignal(bindingName).execute(this, bindingName, newValue);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * A provider attribute has changed, and the attribute tells us.\n\t\t * For example, camera.localToWorld has been updated.\n\t\t *\/\n\t\tprivate function onProviderAttributeChange(source : IDataProvider, key : String) : void\n\t\t{\n\t\t\tvar providers\t\t: Vector.<IDataProvider>\t= _attributeToProviders[source];\n\t\t\tvar attrNames\t\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[source];\n\t\t\tvar numProviders\t: uint\t\t\t\t\t\t= providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider\t: IDataProvider\t= providers[providerId];\n\t\t\t\tvar attrName\t: String\t\t= attrNames[providerId];\n\t\t\t\tvar bindingName : String\t\t= provider.dataDescriptor[attrName];\n\t\t\t\t\n\t\t\t\tgetPropertyChangedSignal(bindingName).execute(this, bindingName, source);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"remove debug call to trace() in DataBindings.remove()","message":"remove debug call to trace() in DataBindings.remove()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"dc39d9e17cbac62d5b1f79e6ffa94501fa295a26","old_file":"bin\/Data\/Scripts\/Editor\/EditorGizmo.as","new_file":"bin\/Data\/Scripts\/Editor\/EditorGizmo.as","old_contents":"\/\/ Urho3D editor node transform gizmo handling\r\n\r\nNode@ gizmoNode;\r\nStaticModel@ gizmo;\r\n\r\nconst float axisMaxD = 0.1;\r\nconst float axisMaxT = 1.0;\r\nconst float rotSensitivity = 50.0;\r\n\r\nEditMode lastGizmoMode;\r\n\r\n\/\/ For undo\r\nbool previousGizmoDrag;\r\nbool needGizmoUndo;\r\nArray<Transform> oldGizmoTransforms;\r\n\r\nclass GizmoAxis\r\n{\r\n    Ray axisRay;\r\n    bool selected;\r\n    bool lastSelected;\r\n    float t;\r\n    float d;\r\n    float lastT;\r\n    float lastD;\r\n\r\n    GizmoAxis()\r\n    {\r\n        selected = false;\r\n        lastSelected = false;\r\n        t = 0.0;\r\n        d = 0.0;\r\n        lastT = 0.0;\r\n        lastD = 0.0;\r\n    }\r\n\r\n    void Update(Ray cameraRay, float scale, bool drag)\r\n    {\r\n        \/\/ Do not select when UI has modal element\r\n        if (ui.HasModalElement())\r\n        {\r\n            selected = false;\r\n            return;\r\n        }\r\n        \r\n        Vector3 closest = cameraRay.ClosestPoint(axisRay);\r\n        Vector3 projected = axisRay.Project(closest);\r\n        d = axisRay.Distance(closest);\r\n        t = (projected - axisRay.origin).DotProduct(axisRay.direction);\r\n\r\n        \/\/ Determine the sign of d from a plane that goes through the camera position to the axis\r\n        Plane axisPlane(cameraNode.position, axisRay.origin, axisRay.origin + axisRay.direction);\r\n        if (axisPlane.Distance(closest) < 0.0)\r\n            d = -d;\r\n\r\n        \/\/ Update selected status only when not dragging\r\n        if (!drag)\r\n        {\r\n            selected = Abs(d) < axisMaxD * scale && t >= -axisMaxD * scale && t <= axisMaxT * scale;\r\n            lastT = t;\r\n            lastD = d;\r\n        }\r\n    }\r\n\r\n    void Moved()\r\n    {\r\n        lastT = t;\r\n        lastD = d;\r\n    }\r\n}\r\n\r\nGizmoAxis gizmoAxisX;\r\nGizmoAxis gizmoAxisY;\r\nGizmoAxis gizmoAxisZ;\r\n\r\nvoid CreateGizmo()\r\n{\r\n    gizmoNode = Node();\r\n    gizmo = gizmoNode.CreateComponent(\"StaticModel\");\r\n    gizmo.model = cache.GetResource(\"Model\", \"Models\/Editor\/Axes.mdl\");\r\n    gizmo.materials[0] = cache.GetResource(\"Material\", \"Materials\/Editor\/RedUnlit.xml\");\r\n    gizmo.materials[1] = cache.GetResource(\"Material\", \"Materials\/Editor\/GreenUnlit.xml\");\r\n    gizmo.materials[2] = cache.GetResource(\"Material\", \"Materials\/Editor\/BlueUnlit.xml\");\r\n    gizmo.enabled = false;\r\n    gizmo.viewMask = 0x80000000; \/\/ Editor raycasts use viewmask 0x7fffffff\r\n    gizmo.occludee = false;\r\n\r\n    gizmoAxisX.lastSelected = false;\r\n    gizmoAxisY.lastSelected = false;\r\n    gizmoAxisZ.lastSelected = false;\r\n    lastGizmoMode = EDIT_MOVE;\r\n}\r\n\r\nvoid HideGizmo()\r\n{\r\n    if (gizmo !is null)\r\n        gizmo.enabled = false;\r\n}\r\n\r\nvoid ShowGizmo()\r\n{\r\n    if (gizmo !is null)\r\n    {\r\n        gizmo.enabled = true;\r\n\r\n        \/\/ Because setting enabled = false detaches the gizmo from octree,\r\n        \/\/ and it is a manually added drawable, must readd to octree when showing\r\n        if (editorScene.octree !is null)\r\n            editorScene.octree.AddManualDrawable(gizmo);\r\n    }\r\n}\r\n\r\nvoid UpdateGizmo()\r\n{\r\n    UseGizmo();\r\n    PositionGizmo();\r\n    ResizeGizmo();\r\n}\r\n\r\nvoid PositionGizmo()\r\n{\r\n    if (gizmo is null)\r\n        return;\r\n\r\n    Vector3 center(0, 0, 0);\r\n    bool containsScene = false;\r\n\r\n    for (uint i = 0; i < editNodes.length; ++i)\r\n    {\r\n        \/\/ Scene's transform should not be edited, so hide gizmo if it is included\r\n        if (editNodes[i] is editorScene)\r\n        {\r\n            containsScene = true;\r\n            break;\r\n        }\r\n        center += editNodes[i].worldPosition;\r\n    }\r\n\r\n    if (editNodes.empty || containsScene)\r\n    {\r\n        HideGizmo();\r\n        return;\r\n    }\r\n\r\n    center \/= editNodes.length;\r\n    gizmoNode.position = center;\r\n\r\n    if (axisMode == AXIS_WORLD || editNodes.length > 1)\r\n        gizmoNode.rotation = Quaternion();\r\n    else\r\n        gizmoNode.rotation = editNodes[0].worldRotation;\r\n\r\n    if (editMode != lastGizmoMode)\r\n    {\r\n        switch (editMode)\r\n        {\r\n        case EDIT_MOVE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/Editor\/Axes.mdl\");\r\n            break;\r\n\r\n        case EDIT_ROTATE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/Editor\/RotateAxes.mdl\");\r\n            break;\r\n\r\n        case EDIT_SCALE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/Editor\/ScaleAxes.mdl\");\r\n            break;\r\n        }\r\n\r\n        lastGizmoMode = editMode;\r\n    }\r\n\r\n    if ((editMode != EDIT_SELECT && !orbiting) && !gizmo.enabled)\r\n        ShowGizmo();\r\n    else if ((editMode == EDIT_SELECT || orbiting) && gizmo.enabled)\r\n        HideGizmo();\r\n}\r\n\r\nvoid ResizeGizmo()\r\n{\r\n    if (gizmo is null || !gizmo.enabled)\r\n        return;\r\n\r\n    float scale = 0.1;\r\n\r\n    if (camera.orthographic)\r\n        scale *= camera.orthoSize;\r\n    else\r\n        scale *= (camera.view.Inverse() * gizmoNode.position).z;\r\n\r\n    gizmoNode.scale = Vector3(scale, scale, scale);\r\n}\r\n\r\nvoid CalculateGizmoAxes()\r\n{\r\n    gizmoAxisX.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(1, 0, 0));\r\n    gizmoAxisY.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(0, 1, 0));\r\n    gizmoAxisZ.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(0, 0, 1));\r\n}\r\n\r\nvoid GizmoMoved()\r\n{\r\n    gizmoAxisX.Moved();\r\n    gizmoAxisY.Moved();\r\n    gizmoAxisZ.Moved();\r\n}\r\n\r\nvoid UseGizmo()\r\n{\r\n    if (gizmo is null || !gizmo.enabled || editMode == EDIT_SELECT)\r\n    {\r\n        StoreGizmoEditActions();\r\n        previousGizmoDrag = false;\r\n        return;\r\n    }\r\n\r\n    IntVector2 pos = ui.cursorPosition;\r\n    if (ui.GetElementAt(pos) !is null)\r\n        return;\r\n    Ray cameraRay = GetActiveViewportCameraRay();\r\n    float scale = gizmoNode.scale.x;\r\n\r\n    \/\/ Recalculate axes only when not left-dragging\r\n    bool drag = input.mouseButtonDown[MOUSEB_LEFT];\r\n    if (!drag)\r\n        CalculateGizmoAxes();\r\n\r\n    gizmoAxisX.Update(cameraRay, scale, drag);\r\n    gizmoAxisY.Update(cameraRay, scale, drag);\r\n    gizmoAxisZ.Update(cameraRay, scale, drag);\r\n\r\n    if (gizmoAxisX.selected != gizmoAxisX.lastSelected)\r\n    {\r\n        gizmo.materials[0] = cache.GetResource(\"Material\", gizmoAxisX.selected ? \"Materials\/Editor\/BrightRedUnlit.xml\" :\r\n            \"Materials\/Editor\/RedUnlit.xml\");\r\n        gizmoAxisX.lastSelected = gizmoAxisX.selected;\r\n    }\r\n    if (gizmoAxisY.selected != gizmoAxisY.lastSelected)\r\n    {\r\n        gizmo.materials[1] = cache.GetResource(\"Material\", gizmoAxisY.selected ? \"Materials\/Editor\/BrightGreenUnlit.xml\" :\r\n            \"Materials\/Editor\/GreenUnlit.xml\");\r\n        gizmoAxisY.lastSelected = gizmoAxisY.selected;\r\n    }\r\n    if (gizmoAxisZ.selected != gizmoAxisZ.lastSelected)\r\n    {\r\n        gizmo.materials[2] = cache.GetResource(\"Material\", gizmoAxisZ.selected ? \"Materials\/Editor\/BrightBlueUnlit.xml\" :\r\n            \"Materials\/Editor\/BlueUnlit.xml\");\r\n        gizmoAxisZ.lastSelected = gizmoAxisZ.selected;\r\n    };\r\n\r\n    if (drag)\r\n    {\r\n        \/\/ Store initial transforms for undo when gizmo drag started\r\n        if (!previousGizmoDrag)\r\n        {\r\n            oldGizmoTransforms.Resize(editNodes.length);\r\n            for (uint i = 0; i < editNodes.length; ++i)\r\n                oldGizmoTransforms[i].Define(editNodes[i]);\r\n        }\r\n\r\n        bool moved = false;\r\n\r\n        if (editMode == EDIT_MOVE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust += Vector3(1, 0, 0) * (gizmoAxisX.t - gizmoAxisX.lastT);\r\n            if (gizmoAxisY.selected)\r\n                adjust += Vector3(0, 1, 0) * (gizmoAxisY.t - gizmoAxisY.lastT);\r\n            if (gizmoAxisZ.selected)\r\n                adjust += Vector3(0, 0, 1) * (gizmoAxisZ.t - gizmoAxisZ.lastT);\r\n\r\n            moved = MoveNodes(adjust);\r\n        }\r\n        else if (editMode == EDIT_ROTATE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust.x = (gizmoAxisX.d - gizmoAxisX.lastD) * rotSensitivity \/ scale;\r\n            if (gizmoAxisY.selected)\r\n                adjust.y = -(gizmoAxisY.d - gizmoAxisY.lastD) * rotSensitivity \/ scale;\r\n            if (gizmoAxisZ.selected)\r\n                adjust.z = (gizmoAxisZ.d - gizmoAxisZ.lastD) * rotSensitivity \/ scale;\r\n\r\n            moved = RotateNodes(adjust);\r\n        }\r\n        else if (editMode == EDIT_SCALE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust += Vector3(1, 0, 0) * (gizmoAxisX.t - gizmoAxisX.lastT);\r\n            if (gizmoAxisY.selected)\r\n                adjust += Vector3(0, 1, 0) * (gizmoAxisY.t - gizmoAxisY.lastT);\r\n            if (gizmoAxisZ.selected)\r\n                adjust += Vector3(0, 0, 1) * (gizmoAxisZ.t - gizmoAxisZ.lastT);\r\n\r\n            \/\/ Special handling for uniform scale: use the unmodified X-axis movement only\r\n            if (editMode == EDIT_SCALE && gizmoAxisX.selected && gizmoAxisY.selected && gizmoAxisZ.selected)\r\n            {\r\n                float x = gizmoAxisX.t - gizmoAxisX.lastT;\r\n                adjust = Vector3(x, x, x);\r\n            }\r\n\r\n            moved = ScaleNodes(adjust);\r\n        }\r\n\r\n        if (moved)\r\n        {\r\n            GizmoMoved();\r\n            UpdateNodeAttributes();\r\n            needGizmoUndo = true;\r\n        }\r\n    }\r\n    else\r\n    {\r\n        if (previousGizmoDrag)\r\n            StoreGizmoEditActions();\r\n    }\r\n\r\n    previousGizmoDrag = drag;\r\n}\r\n\r\nbool IsGizmoSelected()\r\n{\r\n    return gizmo !is null && gizmo.enabled && (gizmoAxisX.selected || gizmoAxisY.selected || gizmoAxisZ.selected);\r\n}\r\n\r\nbool MoveNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            if (moveSnap)\r\n            {\r\n                float moveStepScaled = moveStep * snapScale;\r\n                adjust.x = Floor(adjust.x \/ moveStepScaled + 0.5) * moveStepScaled;\r\n                adjust.y = Floor(adjust.y \/ moveStepScaled + 0.5) * moveStepScaled;\r\n                adjust.z = Floor(adjust.z \/ moveStepScaled + 0.5) * moveStepScaled;\r\n            }\r\n\r\n            Node@ node = editNodes[i];\r\n            Vector3 nodeAdjust = adjust;\r\n            if (axisMode == AXIS_LOCAL && editNodes.length == 1)\r\n                nodeAdjust = node.worldRotation * nodeAdjust;\r\n\r\n            Vector3 worldPos = node.worldPosition;\r\n            Vector3 oldPos = node.position;\r\n\r\n            worldPos += nodeAdjust;\r\n\r\n            if (node.parent is null)\r\n                node.position = worldPos;\r\n            else\r\n                node.position = node.parent.WorldToLocal(worldPos);\r\n\r\n            if (node.position != oldPos)\r\n                moved = true;\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nbool RotateNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (rotateSnap)\r\n    {\r\n        float rotateStepScaled = rotateStep * snapScale;\r\n        adjust.x = Floor(adjust.x \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n        adjust.y = Floor(adjust.y \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n        adjust.z = Floor(adjust.z \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n    }\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        moved = true;\r\n\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            Node@ node = editNodes[i];\r\n            Quaternion rotQuat(adjust);\r\n            if (axisMode == AXIS_LOCAL && editNodes.length == 1)\r\n                node.rotation = node.rotation * rotQuat;\r\n            else\r\n            {\r\n                Vector3 offset = node.worldPosition - gizmoAxisX.axisRay.origin;\r\n                if (node.parent !is null && node.parent.worldRotation != Quaternion(1, 0, 0, 0))\r\n                    rotQuat = node.parent.worldRotation.Inverse() * rotQuat * node.parent.worldRotation;\r\n                node.rotation = rotQuat * node.rotation;\r\n                Vector3 newPosition = gizmoAxisX.axisRay.origin + rotQuat * offset;\r\n                if (node.parent !is null)\r\n                    newPosition = node.parent.WorldToLocal(newPosition);\r\n                node.position = newPosition;\r\n            }\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nbool ScaleNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            Node@ node = editNodes[i];\r\n\r\n            Vector3 scale = node.scale;\r\n            Vector3 oldScale = scale;\r\n\r\n            if (!scaleSnap)\r\n                scale += adjust;\r\n            else\r\n            {\r\n                float scaleStepScaled = scaleStep * snapScale;\r\n                if (adjust.x != 0)\r\n                {\r\n                    scale.x += adjust.x * scaleStepScaled;\r\n                    scale.x = Floor(scale.x \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n                if (adjust.y != 0)\r\n                {\r\n                    scale.y += adjust.y * scaleStepScaled;\r\n                    scale.y = Floor(scale.y \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n                if (adjust.z != 0)\r\n                {\r\n                    scale.z += adjust.z * scaleStepScaled;\r\n                    scale.z = Floor(scale.z \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n            }\r\n\r\n            if (scale != oldScale)\r\n                moved = true;\r\n\r\n            node.scale = scale;\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nvoid StoreGizmoEditActions()\r\n{\r\n    if (needGizmoUndo && editNodes.length > 0 && oldGizmoTransforms.length == editNodes.length)\r\n    {\r\n        EditActionGroup group;\r\n        \r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            EditNodeTransformAction action;\r\n            action.Define(editNodes[i], oldGizmoTransforms[i]);\r\n            group.actions.Push(action);\r\n        }\r\n        \r\n        SaveEditActionGroup(group);\r\n        SetSceneModified();\r\n    }\r\n\r\n    needGizmoUndo = false;\r\n}\r\n","new_contents":"\/\/ Urho3D editor node transform gizmo handling\r\n\r\nNode@ gizmoNode;\r\nStaticModel@ gizmo;\r\n\r\nconst float axisMaxD = 0.1;\r\nconst float axisMaxT = 1.0;\r\nconst float rotSensitivity = 50.0;\r\n\r\nEditMode lastGizmoMode;\r\n\r\n\/\/ For undo\r\nbool previousGizmoDrag;\r\nbool needGizmoUndo;\r\nArray<Transform> oldGizmoTransforms;\r\n\r\nclass GizmoAxis\r\n{\r\n    Ray axisRay;\r\n    bool selected;\r\n    bool lastSelected;\r\n    float t;\r\n    float d;\r\n    float lastT;\r\n    float lastD;\r\n\r\n    GizmoAxis()\r\n    {\r\n        selected = false;\r\n        lastSelected = false;\r\n        t = 0.0;\r\n        d = 0.0;\r\n        lastT = 0.0;\r\n        lastD = 0.0;\r\n    }\r\n\r\n    void Update(Ray cameraRay, float scale, bool drag)\r\n    {\r\n        \/\/ Do not select when UI has modal element\r\n        if (ui.HasModalElement())\r\n        {\r\n            selected = false;\r\n            return;\r\n        }\r\n        \r\n        Vector3 closest = cameraRay.ClosestPoint(axisRay);\r\n        Vector3 projected = axisRay.Project(closest);\r\n        d = axisRay.Distance(closest);\r\n        t = (projected - axisRay.origin).DotProduct(axisRay.direction);\r\n\r\n        \/\/ Determine the sign of d from a plane that goes through the camera position to the axis\r\n        Plane axisPlane(cameraNode.position, axisRay.origin, axisRay.origin + axisRay.direction);\r\n        if (axisPlane.Distance(closest) < 0.0)\r\n            d = -d;\r\n\r\n        \/\/ Update selected status only when not dragging\r\n        if (!drag)\r\n        {\r\n            selected = Abs(d) < axisMaxD * scale && t >= -axisMaxD * scale && t <= axisMaxT * scale;\r\n            lastT = t;\r\n            lastD = d;\r\n        }\r\n    }\r\n\r\n    void Moved()\r\n    {\r\n        lastT = t;\r\n        lastD = d;\r\n    }\r\n}\r\n\r\nGizmoAxis gizmoAxisX;\r\nGizmoAxis gizmoAxisY;\r\nGizmoAxis gizmoAxisZ;\r\n\r\nvoid CreateGizmo()\r\n{\r\n    gizmoNode = Node();\r\n    gizmo = gizmoNode.CreateComponent(\"StaticModel\");\r\n    gizmo.model = cache.GetResource(\"Model\", \"Models\/Editor\/Axes.mdl\");\r\n    gizmo.materials[0] = cache.GetResource(\"Material\", \"Materials\/Editor\/RedUnlit.xml\");\r\n    gizmo.materials[1] = cache.GetResource(\"Material\", \"Materials\/Editor\/GreenUnlit.xml\");\r\n    gizmo.materials[2] = cache.GetResource(\"Material\", \"Materials\/Editor\/BlueUnlit.xml\");\r\n    gizmo.enabled = false;\r\n    gizmo.viewMask = 0x80000000; \/\/ Editor raycasts use viewmask 0x7fffffff\r\n    gizmo.occludee = false;\r\n\r\n    gizmoAxisX.lastSelected = false;\r\n    gizmoAxisY.lastSelected = false;\r\n    gizmoAxisZ.lastSelected = false;\r\n    lastGizmoMode = EDIT_MOVE;\r\n}\r\n\r\nvoid HideGizmo()\r\n{\r\n    if (gizmo !is null)\r\n        gizmo.enabled = false;\r\n}\r\n\r\nvoid ShowGizmo()\r\n{\r\n    if (gizmo !is null)\r\n    {\r\n        gizmo.enabled = true;\r\n\r\n        \/\/ Because setting enabled = false detaches the gizmo from octree,\r\n        \/\/ and it is a manually added drawable, must readd to octree when showing\r\n        if (editorScene.octree !is null)\r\n            editorScene.octree.AddManualDrawable(gizmo);\r\n    }\r\n}\r\n\r\nvoid UpdateGizmo()\r\n{\r\n    UseGizmo();\r\n    PositionGizmo();\r\n    ResizeGizmo();\r\n}\r\n\r\nvoid PositionGizmo()\r\n{\r\n    if (gizmo is null)\r\n        return;\r\n\r\n    Vector3 center(0, 0, 0);\r\n    bool containsScene = false;\r\n\r\n    for (uint i = 0; i < editNodes.length; ++i)\r\n    {\r\n        \/\/ Scene's transform should not be edited, so hide gizmo if it is included\r\n        if (editNodes[i] is editorScene)\r\n        {\r\n            containsScene = true;\r\n            break;\r\n        }\r\n        center += editNodes[i].worldPosition;\r\n    }\r\n\r\n    if (editNodes.empty || containsScene)\r\n    {\r\n        HideGizmo();\r\n        return;\r\n    }\r\n\r\n    center \/= editNodes.length;\r\n    gizmoNode.position = center;\r\n\r\n    if (axisMode == AXIS_WORLD || editNodes.length > 1)\r\n        gizmoNode.rotation = Quaternion();\r\n    else\r\n        gizmoNode.rotation = editNodes[0].worldRotation;\r\n\r\n    if (editMode != lastGizmoMode)\r\n    {\r\n        switch (editMode)\r\n        {\r\n        case EDIT_MOVE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/Editor\/Axes.mdl\");\r\n            break;\r\n\r\n        case EDIT_ROTATE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/Editor\/RotateAxes.mdl\");\r\n            break;\r\n\r\n        case EDIT_SCALE:\r\n            gizmo.model = cache.GetResource(\"Model\", \"Models\/Editor\/ScaleAxes.mdl\");\r\n            break;\r\n        }\r\n\r\n        lastGizmoMode = editMode;\r\n    }\r\n\r\n    if ((editMode != EDIT_SELECT && !orbiting) && !gizmo.enabled)\r\n        ShowGizmo();\r\n    else if ((editMode == EDIT_SELECT || orbiting) && gizmo.enabled)\r\n        HideGizmo();\r\n}\r\n\r\nvoid ResizeGizmo()\r\n{\r\n    if (gizmo is null || !gizmo.enabled)\r\n        return;\r\n\r\n    float scale = 0.1 \/ camera.zoom;\r\n\r\n    if (camera.orthographic)\r\n        scale *= camera.orthoSize;\r\n    else\r\n        scale *= (camera.view * gizmoNode.position).z;\r\n\r\n    gizmoNode.scale = Vector3(scale, scale, scale);\r\n}\r\n\r\nvoid CalculateGizmoAxes()\r\n{\r\n    gizmoAxisX.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(1, 0, 0));\r\n    gizmoAxisY.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(0, 1, 0));\r\n    gizmoAxisZ.axisRay = Ray(gizmoNode.position, gizmoNode.rotation * Vector3(0, 0, 1));\r\n}\r\n\r\nvoid GizmoMoved()\r\n{\r\n    gizmoAxisX.Moved();\r\n    gizmoAxisY.Moved();\r\n    gizmoAxisZ.Moved();\r\n}\r\n\r\nvoid UseGizmo()\r\n{\r\n    if (gizmo is null || !gizmo.enabled || editMode == EDIT_SELECT)\r\n    {\r\n        StoreGizmoEditActions();\r\n        previousGizmoDrag = false;\r\n        return;\r\n    }\r\n\r\n    IntVector2 pos = ui.cursorPosition;\r\n    if (ui.GetElementAt(pos) !is null)\r\n        return;\r\n    Ray cameraRay = GetActiveViewportCameraRay();\r\n    float scale = gizmoNode.scale.x;\r\n\r\n    \/\/ Recalculate axes only when not left-dragging\r\n    bool drag = input.mouseButtonDown[MOUSEB_LEFT];\r\n    if (!drag)\r\n        CalculateGizmoAxes();\r\n\r\n    gizmoAxisX.Update(cameraRay, scale, drag);\r\n    gizmoAxisY.Update(cameraRay, scale, drag);\r\n    gizmoAxisZ.Update(cameraRay, scale, drag);\r\n\r\n    if (gizmoAxisX.selected != gizmoAxisX.lastSelected)\r\n    {\r\n        gizmo.materials[0] = cache.GetResource(\"Material\", gizmoAxisX.selected ? \"Materials\/Editor\/BrightRedUnlit.xml\" :\r\n            \"Materials\/Editor\/RedUnlit.xml\");\r\n        gizmoAxisX.lastSelected = gizmoAxisX.selected;\r\n    }\r\n    if (gizmoAxisY.selected != gizmoAxisY.lastSelected)\r\n    {\r\n        gizmo.materials[1] = cache.GetResource(\"Material\", gizmoAxisY.selected ? \"Materials\/Editor\/BrightGreenUnlit.xml\" :\r\n            \"Materials\/Editor\/GreenUnlit.xml\");\r\n        gizmoAxisY.lastSelected = gizmoAxisY.selected;\r\n    }\r\n    if (gizmoAxisZ.selected != gizmoAxisZ.lastSelected)\r\n    {\r\n        gizmo.materials[2] = cache.GetResource(\"Material\", gizmoAxisZ.selected ? \"Materials\/Editor\/BrightBlueUnlit.xml\" :\r\n            \"Materials\/Editor\/BlueUnlit.xml\");\r\n        gizmoAxisZ.lastSelected = gizmoAxisZ.selected;\r\n    };\r\n\r\n    if (drag)\r\n    {\r\n        \/\/ Store initial transforms for undo when gizmo drag started\r\n        if (!previousGizmoDrag)\r\n        {\r\n            oldGizmoTransforms.Resize(editNodes.length);\r\n            for (uint i = 0; i < editNodes.length; ++i)\r\n                oldGizmoTransforms[i].Define(editNodes[i]);\r\n        }\r\n\r\n        bool moved = false;\r\n\r\n        if (editMode == EDIT_MOVE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust += Vector3(1, 0, 0) * (gizmoAxisX.t - gizmoAxisX.lastT);\r\n            if (gizmoAxisY.selected)\r\n                adjust += Vector3(0, 1, 0) * (gizmoAxisY.t - gizmoAxisY.lastT);\r\n            if (gizmoAxisZ.selected)\r\n                adjust += Vector3(0, 0, 1) * (gizmoAxisZ.t - gizmoAxisZ.lastT);\r\n\r\n            moved = MoveNodes(adjust);\r\n        }\r\n        else if (editMode == EDIT_ROTATE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust.x = (gizmoAxisX.d - gizmoAxisX.lastD) * rotSensitivity \/ scale;\r\n            if (gizmoAxisY.selected)\r\n                adjust.y = -(gizmoAxisY.d - gizmoAxisY.lastD) * rotSensitivity \/ scale;\r\n            if (gizmoAxisZ.selected)\r\n                adjust.z = (gizmoAxisZ.d - gizmoAxisZ.lastD) * rotSensitivity \/ scale;\r\n\r\n            moved = RotateNodes(adjust);\r\n        }\r\n        else if (editMode == EDIT_SCALE)\r\n        {\r\n            Vector3 adjust(0, 0, 0);\r\n            if (gizmoAxisX.selected)\r\n                adjust += Vector3(1, 0, 0) * (gizmoAxisX.t - gizmoAxisX.lastT);\r\n            if (gizmoAxisY.selected)\r\n                adjust += Vector3(0, 1, 0) * (gizmoAxisY.t - gizmoAxisY.lastT);\r\n            if (gizmoAxisZ.selected)\r\n                adjust += Vector3(0, 0, 1) * (gizmoAxisZ.t - gizmoAxisZ.lastT);\r\n\r\n            \/\/ Special handling for uniform scale: use the unmodified X-axis movement only\r\n            if (editMode == EDIT_SCALE && gizmoAxisX.selected && gizmoAxisY.selected && gizmoAxisZ.selected)\r\n            {\r\n                float x = gizmoAxisX.t - gizmoAxisX.lastT;\r\n                adjust = Vector3(x, x, x);\r\n            }\r\n\r\n            moved = ScaleNodes(adjust);\r\n        }\r\n\r\n        if (moved)\r\n        {\r\n            GizmoMoved();\r\n            UpdateNodeAttributes();\r\n            needGizmoUndo = true;\r\n        }\r\n    }\r\n    else\r\n    {\r\n        if (previousGizmoDrag)\r\n            StoreGizmoEditActions();\r\n    }\r\n\r\n    previousGizmoDrag = drag;\r\n}\r\n\r\nbool IsGizmoSelected()\r\n{\r\n    return gizmo !is null && gizmo.enabled && (gizmoAxisX.selected || gizmoAxisY.selected || gizmoAxisZ.selected);\r\n}\r\n\r\nbool MoveNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            if (moveSnap)\r\n            {\r\n                float moveStepScaled = moveStep * snapScale;\r\n                adjust.x = Floor(adjust.x \/ moveStepScaled + 0.5) * moveStepScaled;\r\n                adjust.y = Floor(adjust.y \/ moveStepScaled + 0.5) * moveStepScaled;\r\n                adjust.z = Floor(adjust.z \/ moveStepScaled + 0.5) * moveStepScaled;\r\n            }\r\n\r\n            Node@ node = editNodes[i];\r\n            Vector3 nodeAdjust = adjust;\r\n            if (axisMode == AXIS_LOCAL && editNodes.length == 1)\r\n                nodeAdjust = node.worldRotation * nodeAdjust;\r\n\r\n            Vector3 worldPos = node.worldPosition;\r\n            Vector3 oldPos = node.position;\r\n\r\n            worldPos += nodeAdjust;\r\n\r\n            if (node.parent is null)\r\n                node.position = worldPos;\r\n            else\r\n                node.position = node.parent.WorldToLocal(worldPos);\r\n\r\n            if (node.position != oldPos)\r\n                moved = true;\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nbool RotateNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (rotateSnap)\r\n    {\r\n        float rotateStepScaled = rotateStep * snapScale;\r\n        adjust.x = Floor(adjust.x \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n        adjust.y = Floor(adjust.y \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n        adjust.z = Floor(adjust.z \/ rotateStepScaled + 0.5) * rotateStepScaled;\r\n    }\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        moved = true;\r\n\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            Node@ node = editNodes[i];\r\n            Quaternion rotQuat(adjust);\r\n            if (axisMode == AXIS_LOCAL && editNodes.length == 1)\r\n                node.rotation = node.rotation * rotQuat;\r\n            else\r\n            {\r\n                Vector3 offset = node.worldPosition - gizmoAxisX.axisRay.origin;\r\n                if (node.parent !is null && node.parent.worldRotation != Quaternion(1, 0, 0, 0))\r\n                    rotQuat = node.parent.worldRotation.Inverse() * rotQuat * node.parent.worldRotation;\r\n                node.rotation = rotQuat * node.rotation;\r\n                Vector3 newPosition = gizmoAxisX.axisRay.origin + rotQuat * offset;\r\n                if (node.parent !is null)\r\n                    newPosition = node.parent.WorldToLocal(newPosition);\r\n                node.position = newPosition;\r\n            }\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nbool ScaleNodes(Vector3 adjust)\r\n{\r\n    bool moved = false;\r\n\r\n    if (adjust.length > M_EPSILON)\r\n    {\r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            Node@ node = editNodes[i];\r\n\r\n            Vector3 scale = node.scale;\r\n            Vector3 oldScale = scale;\r\n\r\n            if (!scaleSnap)\r\n                scale += adjust;\r\n            else\r\n            {\r\n                float scaleStepScaled = scaleStep * snapScale;\r\n                if (adjust.x != 0)\r\n                {\r\n                    scale.x += adjust.x * scaleStepScaled;\r\n                    scale.x = Floor(scale.x \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n                if (adjust.y != 0)\r\n                {\r\n                    scale.y += adjust.y * scaleStepScaled;\r\n                    scale.y = Floor(scale.y \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n                if (adjust.z != 0)\r\n                {\r\n                    scale.z += adjust.z * scaleStepScaled;\r\n                    scale.z = Floor(scale.z \/ scaleStepScaled + 0.5) * scaleStepScaled;\r\n                }\r\n            }\r\n\r\n            if (scale != oldScale)\r\n                moved = true;\r\n\r\n            node.scale = scale;\r\n        }\r\n    }\r\n\r\n    return moved;\r\n}\r\n\r\nvoid StoreGizmoEditActions()\r\n{\r\n    if (needGizmoUndo && editNodes.length > 0 && oldGizmoTransforms.length == editNodes.length)\r\n    {\r\n        EditActionGroup group;\r\n        \r\n        for (uint i = 0; i < editNodes.length; ++i)\r\n        {\r\n            EditNodeTransformAction action;\r\n            action.Define(editNodes[i], oldGizmoTransforms[i]);\r\n            group.actions.Push(action);\r\n        }\r\n        \r\n        SaveEditActionGroup(group);\r\n        SetSceneModified();\r\n    }\r\n\r\n    needGizmoUndo = false;\r\n}\r\n","subject":"Fix wrong matrix math in gizmo scaling. Take zoom into account.","message":"Fix wrong matrix math in gizmo scaling. Take zoom into account.\n","lang":"ActionScript","license":"mit","repos":"weitjong\/Urho3D,luveti\/Urho3D,PredatorMF\/Urho3D,codemon66\/Urho3D,cosmy1\/Urho3D,bacsmar\/Urho3D,SuperWangKai\/Urho3D,luveti\/Urho3D,cosmy1\/Urho3D,helingping\/Urho3D,eugeneko\/Urho3D,xiliu98\/Urho3D,weitjong\/Urho3D,codedash64\/Urho3D,xiliu98\/Urho3D,codedash64\/Urho3D,xiliu98\/Urho3D,xiliu98\/Urho3D,henu\/Urho3D,SuperWangKai\/Urho3D,codedash64\/Urho3D,iainmerrick\/Urho3D,urho3d\/Urho3D,henu\/Urho3D,codemon66\/Urho3D,299299\/Urho3D,abdllhbyrktr\/Urho3D,299299\/Urho3D,victorholt\/Urho3D,299299\/Urho3D,orefkov\/Urho3D,henu\/Urho3D,bacsmar\/Urho3D,iainmerrick\/Urho3D,victorholt\/Urho3D,SirNate0\/Urho3D,carnalis\/Urho3D,tommy3\/Urho3D,victorholt\/Urho3D,cosmy1\/Urho3D,henu\/Urho3D,MeshGeometry\/Urho3D,helingping\/Urho3D,fire\/Urho3D-1,cosmy1\/Urho3D,bacsmar\/Urho3D,helingping\/Urho3D,kostik1337\/Urho3D,eugeneko\/Urho3D,codemon66\/Urho3D,rokups\/Urho3D,kostik1337\/Urho3D,codedash64\/Urho3D,rokups\/Urho3D,iainmerrick\/Urho3D,tommy3\/Urho3D,abdllhbyrktr\/Urho3D,tommy3\/Urho3D,MonkeyFirst\/Urho3D,c4augustus\/Urho3D,victorholt\/Urho3D,kostik1337\/Urho3D,iainmerrick\/Urho3D,helingping\/Urho3D,abdllhbyrktr\/Urho3D,henu\/Urho3D,PredatorMF\/Urho3D,PredatorMF\/Urho3D,helingping\/Urho3D,eugeneko\/Urho3D,iainmerrick\/Urho3D,SirNate0\/Urho3D,MeshGeometry\/Urho3D,weitjong\/Urho3D,MonkeyFirst\/Urho3D,MeshGeometry\/Urho3D,bacsmar\/Urho3D,MonkeyFirst\/Urho3D,PredatorMF\/Urho3D,c4augustus\/Urho3D,codedash64\/Urho3D,luveti\/Urho3D,c4augustus\/Urho3D,victorholt\/Urho3D,abdllhbyrktr\/Urho3D,carnalis\/Urho3D,rokups\/Urho3D,SirNate0\/Urho3D,SuperWangKai\/Urho3D,SirNate0\/Urho3D,urho3d\/Urho3D,c4augustus\/Urho3D,fire\/Urho3D-1,299299\/Urho3D,MeshGeometry\/Urho3D,fire\/Urho3D-1,luveti\/Urho3D,carnalis\/Urho3D,orefkov\/Urho3D,carnalis\/Urho3D,orefkov\/Urho3D,rokups\/Urho3D,tommy3\/Urho3D,urho3d\/Urho3D,codemon66\/Urho3D,c4augustus\/Urho3D,fire\/Urho3D-1,weitjong\/Urho3D,rokups\/Urho3D,fire\/Urho3D-1,299299\/Urho3D,kostik1337\/Urho3D,codemon66\/Urho3D,abdllhbyrktr\/Urho3D,weitjong\/Urho3D,eugeneko\/Urho3D,299299\/Urho3D,SirNate0\/Urho3D,SuperWangKai\/Urho3D,SuperWangKai\/Urho3D,tommy3\/Urho3D,luveti\/Urho3D,carnalis\/Urho3D,rokups\/Urho3D,MonkeyFirst\/Urho3D,orefkov\/Urho3D,kostik1337\/Urho3D,cosmy1\/Urho3D,MeshGeometry\/Urho3D,urho3d\/Urho3D,xiliu98\/Urho3D,MonkeyFirst\/Urho3D"}
{"commit":"0ef06393761a5e9586d9b01f017d93f706aca7bc","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirPushNotification\/PushNotification.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirPushNotification\/PushNotification.as","old_contents":"\/**\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage com.freshplanet.ane.AirPushNotification {\n\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n    \/**\n     *\n     *\/\n    public class PushNotification extends EventDispatcher {\n\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\tpublic static const RECURRENCE_NONE:int = 0;\n\t\tpublic static const RECURRENCE_DAILY:int = 1;\n\t\tpublic static const RECURRENCE_WEEK:int = 2;\n\t\tpublic static const RECURRENCE_MONTH:int = 3;\n\t\tpublic static const RECURRENCE_YEAR:int = 4;\n\n\t\tpublic static const DEFAULT_LOCAL_NOTIFICATION_ID:int = 0;\n\n        \/**\n         * If <code>true<\/code>, logs will be displayed at the ActionScript level.\n         *\/\n        public static var logEnabled:Boolean = false;\n\n        \/**\n         *\n         *\/\n        public static function get isSupported():Boolean {\n            return _isIOS() || _isAndroid();\n        }\n\n        \/**\n         *\n         *\/\n        public static function get instance():PushNotification {\n            return _instance ? _instance : new PushNotification();\n        }\n\n\t\t\/**\n\t\t *  return true if notifs are enabled for this app in device settings\n\t\t *  If iOS < 8 or android < 4.1 this isn't available, so will always return true.\n\t\t *\/\n\t\tpublic function getNotificationsEnabled():void {\n            \n\t\t\tif (!isSupported)\n\t\t\t\treturn;\n\n\t\t\t_context.call(\"getNotificationsEnabled\");\n\t\t}\n\n\t\t\/**\n\t\t * Check if notificationChannel is enabled in Android notification settings\n\t\t * @param channelId\n\t\t * @return\n\t\t *\/\n\t\tpublic function isNotificationChannelEnabled(channelId:String):Boolean {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn false;\n\n\t\t\tif(_isIOS())\n\t\t\t\treturn true;\n\n\n\t\t\treturn _context.call(\"checkNotificationChannelEnabled\", channelId);\n\t\t}\n\n\t\t\/**\n\t\t * return true if OS permits sending user to settings (iOS 8, Android\n\t\t *\/\n\t\tpublic function get canSendUserToSettings():Boolean {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn false;\n\n\t\t\treturn _context.call(\"getCanSendUserToSettings\");\n\t\t}\n\n        \/**\n         *\n         *\/\n\t\tpublic function openDeviceNotificationSettings(channelId:String = null):void {\n\n\t\t\tif(!channelId)\n\t\t\t\tchannelId = \"\";\n\n\t\t\tif (isSupported)\n                _context.call(\"openDeviceNotificationSettings\", channelId);\n\t\t}\n\n        \/**\n\t\t * Needs Project id for Android Notifications.\n\t\t * The project id is the one the developer used to register to gcm.\n\t\t * @param projectId: project id to use\n\t\t * @param iOSNotificationCategories: notification categories used on iOS (PushNotificationCategoryiOS)\n\t\t *\/\n\t\tpublic function registerForPushNotification(projectId:String = null, iOSNotificationCategories:Array = null):void {\n\n\t\t\tif(!isSupported)\n\t\t\t\treturn;\n\n\t\t\tif (_isAndroid())\n                _context.call(\"registerPush\", projectId);\n\t\t\telse if(_isIOS())\n\t\t\t\t_context.call(\"registerPush\", iOSNotificationCategories != null ? JSON.stringify(iOSNotificationCategories) : null);\n\t\t}\n\n        \/**\n         *\n         * @param value\n         *\/\n\t\tpublic function setBadgeNumberValue(value:int):void {\n\n\t\t\tif (isSupported)\n                _context.call(\"setBadgeNb\", value);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sends a local notification to the device.\n\t\t * @param message   the local notification text displayed\n\t\t * @param timestamp when the local notification should appear (in sec)\n\t\t * @param title     (Android Only) Title of the local notification\n\t\t * @param recurrenceType\n         * @param notificationId\n         * @param deepLinkPath\n         * @param iconPath\n         * @param groupId  used to group notifications together\n         * @param categoryId  used to display custom summaries on iOS\n         * @param makeSquare  used to display square icons on Android, will default to round\n\t\t *\/\n\t\tpublic function sendLocalNotification(message:String,\n                                              timestamp:int,\n                                              title:String,\n                                              recurrenceType:int = RECURRENCE_NONE,\n\t\t\t\t\t\t\t\t\t\t\t  notificationId:int = DEFAULT_LOCAL_NOTIFICATION_ID,\n                                              deepLinkPath:String = null,\n                                              iconPath:String = null,\n                                              groupId:String = null,\n\t\t\t\t\t\t\t\t\t\t\t  categoryId:String = null,\n\t\t\t\t\t\t\t\t\t\t\t  makeSquare:Boolean = false\n\t\t):void {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn;\n\n\t\t\tif(!iconPath)\n\t\t\t\ticonPath = \"\";\n\n\t\t\tif(!deepLinkPath)\n\t\t\t\tdeepLinkPath = \"\";\n\n\t\t\tif(!groupId)\n\t\t\t\tgroupId = \"\";\n\n\t\t\tif(!categoryId)\n\t\t\t\tcategoryId = \"\";\n\n\t\t\t_context.call(\"sendLocalNotification\", message, timestamp, title, recurrenceType, notificationId, deepLinkPath, iconPath, groupId, categoryId, makeSquare);\n\n\t\t}\n\n\t\t\/**\n      \t* Not implemented on Android for now. \n      \t* @param notificationId\n\t  \t*\/\n\t    public function cancelLocalNotification(notificationId:int = DEFAULT_LOCAL_NOTIFICATION_ID):void {\n\n\t       \tif (isSupported) {\n\n\t         \tif (notificationId == DEFAULT_LOCAL_NOTIFICATION_ID)\n                    _context.call(\"cancelLocalNotification\");\n\t         \telse\n                    _context.call(\"cancelLocalNotification\", notificationId);\n\t       \t}\n\t    }\n\n        \/**\n         *\n         *\/\n\t\tpublic function cancelAllLocalNotifications():void {\n\n\t\t\tif (isSupported)\n                _context.call(\"cancelAllLocalNotifications\");\n\t\t}\n\n        \/**\n         *\n         * @param value\n         *\/\n\t\tpublic function setIsAppInForeground(value:Boolean, appGroupId:String):void {\n\n\t\t\tif (isSupported)\n                _context.call(\"setIsAppInForeground\", value, appGroupId);\n\t\t}\n\n        \/**\n         *\n         * @param listener\n         *\/\n\t\tpublic function addListenerForStarterNotifications(listener:Function):void {\n\n\t\t\tif (isSupported) {\n\n\t\t\t\tthis.addEventListener(PushNotificationEvent.APP_STARTING_FROM_NOTIFICATION_EVENT, listener);\n                _context.call(\"fetchStarterNotification\");\n\t\t\t}\n\t\t}\n\n\t\tpublic function checkAppNotificationSettingsRequest():void {\n\n\t\t\tif (_isIOS()) {\n\t\t\t\t_context.call(\"checkAppNotificationSettingsRequest\");\n\t\t\t}\n\t\t}\n\n\n\n        public function storeTrackingNotifUrl(url:String, appGroupId:String):void {\n\n            if (isSupported)\n                _context.call(\"storeNotifTrackingInfo\", url, appGroupId);\n        }\n\n\t\t\/**\n\t\t * Create Android notification channel\n\t\t * @param channelId\n\t\t * @param channelName\n\t\t * @param importance\n\t\t * @param enableLights\n\t\t * @param enableVibration\n\t\t *\/\n\t\tpublic function createAndroidNotificationChannel(channelId:String, channelName:String, importance:int, enableLights:Boolean, enableVibration:Boolean):void {\n\n\t\t\tif (_isAndroid())\n\t\t\t\t_context.call(\"createNotificationChannel\", channelId, channelName, importance, enableLights, enableVibration);\n\t\t}\n\n\n\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n        private static const EXTENSION_ID:String = \"com.freshplanet.ane.AirPushNotification\";\n        private static var _instance:PushNotification = null;\n        private var _context:ExtensionContext = null;\n\n        \/**\n         * \"private\" singleton constructor\n         *\/\n        public function PushNotification() {\n\n            super();\n\n            if (_instance)\n                throw Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\n            _instance = this;\n\n            _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\n            if (!_context)\n                _log(\"ERROR\", \"Extension context is null. Please check if extension.xml is setup correctly.\");\n            else\n                _context.addEventListener(StatusEvent.STATUS, _onStatus);\n        }\n\n        \/**\n         *\n         * @param strings\n         *\/\n        private function _log(...strings):void {\n\n            if (logEnabled) {\n\n                strings.unshift(EXTENSION_ID);\n                trace.apply(null, strings);\n            }\n        }\n\n        \/**\n         *\n         * @return  true if iOS\n         *\/\n        private static function _isIOS():Boolean {\n\t\t\treturn Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0;\n        }\n\n        \/**\n         *\n         * @return  true if Android\n         *\/\n        private static function _isAndroid():Boolean {\n            return Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\n        \/**\n         *\n         * @param e\n         *\/\n        private function _onStatus(e:StatusEvent):void {\n\n            var event:PushNotificationEvent = null;\n            var data:String = e.level;\n\n            switch (e.code) {\n\n                case \"TOKEN_SUCCESS\":\n                    event = new PushNotificationEvent(PushNotificationEvent.PERMISSION_GIVEN_WITH_TOKEN_EVENT);\n                    event.token = e.level;\n                    break;\n\n                case \"TOKEN_FAIL\":\n                    event = new PushNotificationEvent(PushNotificationEvent.PERMISSION_REFUSED_EVENT);\n                    event.errorCode = \"NativeCodeError\";\n                    event.errorMessage = e.level;\n                    break;\n\n                case \"COMING_FROM_NOTIFICATION\":\n                    event = new PushNotificationEvent(PushNotificationEvent.COMING_FROM_NOTIFICATION_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"APP_STARTING_FROM_NOTIFICATION\":\n\n                    event = new PushNotificationEvent(PushNotificationEvent.APP_STARTING_FROM_NOTIFICATION_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"APP_BROUGHT_TO_FOREGROUND_FROM_NOTIFICATION\":\n\n                    event = new PushNotificationEvent(PushNotificationEvent.APP_BROUGHT_TO_FOREGROUND_FROM_NOTIFICATION_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"APP_STARTED_IN_BACKGROUND_FROM_NOTIFICATION\":\n\n                    event = new PushNotificationEvent(PushNotificationEvent.APP_STARTED_IN_BACKGROUND_FROM_NOTIFICATION_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"NOTIFICATION_RECEIVED_WHEN_IN_FOREGROUND\":\n\n                    event = new PushNotificationEvent(PushNotificationEvent.NOTIFICATION_RECEIVED_WHEN_IN_FOREGROUND_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"NOTIFICATION_SETTINGS_ENABLED\":\n                    event = new PushNotificationEvent(PushNotificationEvent.NOTIFICATION_SETTINGS_ENABLED);\n                    break;\n\n                case \"NOTIFICATION_SETTINGS_DISABLED\":\n                    event = new PushNotificationEvent(PushNotificationEvent.NOTIFICATION_SETTINGS_DISABLED);\n                    break;\n\n\t\t\t\tcase \"GET_NOTIFICATIONS_ENABLED_RESULT\":\n\t\t\t\t\tevent = new PushNotificationEvent(PushNotificationEvent.GET_NOTIFICATIONS_ENABLED_RESULT, e.level == \"true\");\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"OPEN_APP_NOTIFICATION_SETTINGS\":\n\t\t\t\t\tevent = new PushNotificationEvent(PushNotificationEvent.OPEN_APP_NOTIFICATION_SETTINGS);\n\t\t\t\t\tbreak;\n\n                case \"LOGGING\":\n                    trace(e, e.level);\n                    break;\n            }\n\n            if (event != null)\n                this.dispatchEvent(event);\n        }\n\t\t\n\t}\n}","new_contents":"\/**\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage com.freshplanet.ane.AirPushNotification {\n\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n    \/**\n     *\n     *\/\n    public class PushNotification extends EventDispatcher {\n\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n\t\tpublic static const RECURRENCE_NONE:int = 0;\n\t\tpublic static const RECURRENCE_DAILY:int = 1;\n\t\tpublic static const RECURRENCE_WEEK:int = 2;\n\t\tpublic static const RECURRENCE_MONTH:int = 3;\n\t\tpublic static const RECURRENCE_YEAR:int = 4;\n\n\t\tpublic static const DEFAULT_LOCAL_NOTIFICATION_ID:int = 0;\n\n        \/**\n         * If <code>true<\/code>, logs will be displayed at the ActionScript level.\n         *\/\n        public static var logEnabled:Boolean = false;\n\n        \/**\n         *\n         *\/\n        public static function get isSupported():Boolean {\n            return _isIOS() || _isAndroid();\n        }\n\n        \/**\n         *\n         *\/\n        public static function get instance():PushNotification {\n            return _instance ? _instance : new PushNotification();\n        }\n\n        private function callContext(...args):*\n        {\n            var context: ExtensionContext = getContext();\n            if(!context) {\n                _log(\"ERROR\", \"Extension context is null. Please check if extension.xml is setup correctly.\")\n                return null;\n            }\n            try {\n                return context.call.apply(context, args);\n            } catch (e: Error) {\n                _log(\"ERROR\", \"Error calling extension context: \" + e.message + \" : \" + e.getStackTrace());\n            }\n            return null;\n        }\n\n\t\t\/**\n\t\t *  return true if notifs are enabled for this app in device settings\n\t\t *  If iOS < 8 or android < 4.1 this isn't available, so will always return true.\n\t\t *\/\n\t\tpublic function getNotificationsEnabled():void {\n            \n\t\t\tif (!isSupported)\n\t\t\t\treturn;\n\n\t\t\tcallContext(\"getNotificationsEnabled\");\n\t\t}\n\n\t\t\/**\n\t\t * Check if notificationChannel is enabled in Android notification settings\n\t\t * @param channelId\n\t\t * @return\n\t\t *\/\n\t\tpublic function isNotificationChannelEnabled(channelId:String):Boolean {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn false;\n\n\t\t\tif(_isIOS())\n\t\t\t\treturn true;\n\n\n\t\t\treturn callContext(\"checkNotificationChannelEnabled\", channelId);\n\t\t}\n\n\t\t\/**\n\t\t * return true if OS permits sending user to settings (iOS 8, Android\n\t\t *\/\n\t\tpublic function get canSendUserToSettings():Boolean {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn false;\n\n\t\t\treturn callContext(\"getCanSendUserToSettings\");\n\t\t}\n\n        \/**\n         *\n         *\/\n\t\tpublic function openDeviceNotificationSettings(channelId:String = null):void {\n\n\t\t\tif(!channelId)\n\t\t\t\tchannelId = \"\";\n\n\t\t\tif (isSupported)\n                callContext(\"openDeviceNotificationSettings\", channelId);\n\t\t}\n\n        \/**\n\t\t * Needs Project id for Android Notifications.\n\t\t * The project id is the one the developer used to register to gcm.\n\t\t * @param projectId: project id to use\n\t\t * @param iOSNotificationCategories: notification categories used on iOS (PushNotificationCategoryiOS)\n\t\t *\/\n\t\tpublic function registerForPushNotification(projectId:String = null, iOSNotificationCategories:Array = null):void {\n\n\t\t\tif(!isSupported)\n\t\t\t\treturn;\n\n\t\t\tif (_isAndroid())\n                callContext(\"registerPush\", projectId);\n\t\t\telse if(_isIOS())\n\t\t\t\tcallContext(\"registerPush\", iOSNotificationCategories != null ? JSON.stringify(iOSNotificationCategories) : null);\n\t\t}\n\n        \/**\n         *\n         * @param value\n         *\/\n\t\tpublic function setBadgeNumberValue(value:int):void {\n\n\t\t\tif (isSupported)\n                callContext(\"setBadgeNb\", value);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Sends a local notification to the device.\n\t\t * @param message   the local notification text displayed\n\t\t * @param timestamp when the local notification should appear (in sec)\n\t\t * @param title     (Android Only) Title of the local notification\n\t\t * @param recurrenceType\n         * @param notificationId\n         * @param deepLinkPath\n         * @param iconPath\n         * @param groupId  used to group notifications together\n         * @param categoryId  used to display custom summaries on iOS\n         * @param makeSquare  used to display square icons on Android, will default to round\n\t\t *\/\n\t\tpublic function sendLocalNotification(message:String,\n                                              timestamp:int,\n                                              title:String,\n                                              recurrenceType:int = RECURRENCE_NONE,\n\t\t\t\t\t\t\t\t\t\t\t  notificationId:int = DEFAULT_LOCAL_NOTIFICATION_ID,\n                                              deepLinkPath:String = null,\n                                              iconPath:String = null,\n                                              groupId:String = null,\n\t\t\t\t\t\t\t\t\t\t\t  categoryId:String = null,\n\t\t\t\t\t\t\t\t\t\t\t  makeSquare:Boolean = false\n\t\t):void {\n\n\t\t\tif (!isSupported)\n\t\t\t\treturn;\n\n\t\t\tif(!iconPath)\n\t\t\t\ticonPath = \"\";\n\n\t\t\tif(!deepLinkPath)\n\t\t\t\tdeepLinkPath = \"\";\n\n\t\t\tif(!groupId)\n\t\t\t\tgroupId = \"\";\n\n\t\t\tif(!categoryId)\n\t\t\t\tcategoryId = \"\";\n\n\t\t\tcallContext(\"sendLocalNotification\", message, timestamp, title, recurrenceType, notificationId, deepLinkPath, iconPath, groupId, categoryId, makeSquare);\n\n\t\t}\n\n\t\t\/**\n      \t* Not implemented on Android for now. \n      \t* @param notificationId\n\t  \t*\/\n\t    public function cancelLocalNotification(notificationId:int = DEFAULT_LOCAL_NOTIFICATION_ID):void {\n\n\t       \tif (isSupported) {\n\n\t         \tif (notificationId == DEFAULT_LOCAL_NOTIFICATION_ID)\n                    callContext(\"cancelLocalNotification\");\n\t         \telse\n                    callContext(\"cancelLocalNotification\", notificationId);\n\t       \t}\n\t    }\n\n        \/**\n         *\n         *\/\n\t\tpublic function cancelAllLocalNotifications():void {\n\n\t\t\tif (isSupported)\n                callContext(\"cancelAllLocalNotifications\");\n\t\t}\n\n        \/**\n         *\n         * @param value\n         *\/\n\t\tpublic function setIsAppInForeground(value:Boolean, appGroupId:String):void {\n\n\t\t\tif (isSupported)\n                callContext(\"setIsAppInForeground\", value, appGroupId);\n\t\t}\n\n        \/**\n         *\n         * @param listener\n         *\/\n\t\tpublic function addListenerForStarterNotifications(listener:Function):void {\n\n\t\t\tif (isSupported) {\n\n\t\t\t\tthis.addEventListener(PushNotificationEvent.APP_STARTING_FROM_NOTIFICATION_EVENT, listener);\n                callContext(\"fetchStarterNotification\");\n\t\t\t}\n\t\t}\n\n\t\tpublic function checkAppNotificationSettingsRequest():void {\n\n\t\t\tif (_isIOS()) {\n\t\t\t\tcallContext(\"checkAppNotificationSettingsRequest\");\n\t\t\t}\n\t\t}\n\n\n\n        public function storeTrackingNotifUrl(url:String, appGroupId:String):void {\n\n            if (isSupported)\n                callContext(\"storeNotifTrackingInfo\", url, appGroupId);\n        }\n\n\t\t\/**\n\t\t * Create Android notification channel\n\t\t * @param channelId\n\t\t * @param channelName\n\t\t * @param importance\n\t\t * @param enableLights\n\t\t * @param enableVibration\n\t\t *\/\n\t\tpublic function createAndroidNotificationChannel(channelId:String, channelName:String, importance:int, enableLights:Boolean, enableVibration:Boolean):void {\n\n\t\t\tif (_isAndroid())\n\t\t\t\tcallContext(\"createNotificationChannel\", channelId, channelName, importance, enableLights, enableVibration);\n\t\t}\n\n\n\n\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n        private static const EXTENSION_ID:String = \"com.freshplanet.ane.AirPushNotification\";\n        private static var _instance:PushNotification = null;\n\n        \/**\n         * \"private\" singleton constructor\n         *\/\n        public function PushNotification() {\n\n            super();\n\n            if (_instance)\n                throw Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\n            _instance = this;\n        }\n\n        private var __context:ExtensionContext;\n        private function getContext():ExtensionContext\n        {\n            if (!__context) {\n                __context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n                if (!__context) {\n                    _log(\"ERROR\", \"Extension context is null. Please check if extension.xml is setup correctly.\");\n                } else {\n                    __context.addEventListener(StatusEvent.STATUS, _onStatus);\n                }\n            }\n            return __context;\n        }\n\n        \/**\n         *\n         * @param strings\n         *\/\n        private function _log(...strings):void {\n\n            if (logEnabled) {\n\n                strings.unshift(EXTENSION_ID);\n                trace.apply(null, strings);\n            }\n        }\n\n        \/**\n         *\n         * @return  true if iOS\n         *\/\n        private static function _isIOS():Boolean {\n\t\t\treturn Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0;\n        }\n\n        \/**\n         *\n         * @return  true if Android\n         *\/\n        private static function _isAndroid():Boolean {\n            return Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\n        \/**\n         *\n         * @param e\n         *\/\n        private function _onStatus(e:StatusEvent):void {\n\n            var event:PushNotificationEvent = null;\n            var data:String = e.level;\n\n            switch (e.code) {\n\n                case \"TOKEN_SUCCESS\":\n                    event = new PushNotificationEvent(PushNotificationEvent.PERMISSION_GIVEN_WITH_TOKEN_EVENT);\n                    event.token = e.level;\n                    break;\n\n                case \"TOKEN_FAIL\":\n                    event = new PushNotificationEvent(PushNotificationEvent.PERMISSION_REFUSED_EVENT);\n                    event.errorCode = \"NativeCodeError\";\n                    event.errorMessage = e.level;\n                    break;\n\n                case \"COMING_FROM_NOTIFICATION\":\n                    event = new PushNotificationEvent(PushNotificationEvent.COMING_FROM_NOTIFICATION_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"APP_STARTING_FROM_NOTIFICATION\":\n\n                    event = new PushNotificationEvent(PushNotificationEvent.APP_STARTING_FROM_NOTIFICATION_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"APP_BROUGHT_TO_FOREGROUND_FROM_NOTIFICATION\":\n\n                    event = new PushNotificationEvent(PushNotificationEvent.APP_BROUGHT_TO_FOREGROUND_FROM_NOTIFICATION_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"APP_STARTED_IN_BACKGROUND_FROM_NOTIFICATION\":\n\n                    event = new PushNotificationEvent(PushNotificationEvent.APP_STARTED_IN_BACKGROUND_FROM_NOTIFICATION_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"NOTIFICATION_RECEIVED_WHEN_IN_FOREGROUND\":\n\n                    event = new PushNotificationEvent(PushNotificationEvent.NOTIFICATION_RECEIVED_WHEN_IN_FOREGROUND_EVENT);\n\n                    if (data != null) {\n\n                        try {\n                            event.parameters = JSON.parse(data);\n                        }\n                        catch (error:Error) {\n                            trace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n                        }\n                    }\n                    break;\n\n                case \"NOTIFICATION_SETTINGS_ENABLED\":\n                    event = new PushNotificationEvent(PushNotificationEvent.NOTIFICATION_SETTINGS_ENABLED);\n                    break;\n\n                case \"NOTIFICATION_SETTINGS_DISABLED\":\n                    event = new PushNotificationEvent(PushNotificationEvent.NOTIFICATION_SETTINGS_DISABLED);\n                    break;\n\n\t\t\t\tcase \"GET_NOTIFICATIONS_ENABLED_RESULT\":\n\t\t\t\t\tevent = new PushNotificationEvent(PushNotificationEvent.GET_NOTIFICATIONS_ENABLED_RESULT, e.level == \"true\");\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"OPEN_APP_NOTIFICATION_SETTINGS\":\n\t\t\t\t\tevent = new PushNotificationEvent(PushNotificationEvent.OPEN_APP_NOTIFICATION_SETTINGS);\n\t\t\t\t\tbreak;\n\n                case \"LOGGING\":\n                    trace(e, e.level);\n                    break;\n            }\n\n            if (event != null)\n                this.dispatchEvent(event);\n        }\n\t\t\n\t}\n}","subject":"create context lazily to avoid intermittent #3500 errors","message":"create context lazily to avoid intermittent #3500 errors\n","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-Push-Notification,freshplanet\/ANE-Push-Notification,freshplanet\/ANE-Push-Notification"}
{"commit":"5bb63caaf2da8f60bfdd8899eee0f1550739f3d4","old_file":"src\/aerys\/minko\/render\/shader\/Shader.as","new_file":"src\/aerys\/minko\/render\/shader\/Shader.as","old_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.ns.minko_shader;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.shader.compiler.graph.ShaderGraph;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.part.ShaderPart;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.getQualifiedClassName;\n\t\n\tuse namespace minko_shader;\n\t\n\t\/**\n\t * The base class to extend in order to create ActionScript shaders\n\t * and program the GPU using AS3.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * @author Romain Gilliotte\n\t * \n\t * @see aerys.minko.render.shader.ShaderPart\n\t * @see aerys.minko.render.shader.ShaderInstance\n\t * @see aerys.minko.render.shader.ShaderSignature\n\t * @see aerys.minko.render.shader.ShaderDataBindings\n\t *\/\n\tpublic class Shader extends ShaderPart\n\t{\n\t\tuse namespace minko_shader;\n\t\tuse namespace minko_render;\n\t\t\n\t\tminko_shader var _meshBindings\t\t: ShaderDataBindings\t\t\t= null;\n\t\tminko_shader var _sceneBindings\t\t: ShaderDataBindings\t\t\t= null;\n\t\tminko_shader var _kills\t\t\t\t: Vector.<AbstractNode>\t\t\t= new <AbstractNode>[];\n\t\t\n\t\tprivate var _name\t\t\t\t\t: String\t\t\t\t\t\t= null;\n\t\tprivate var _enabled\t\t\t\t: Boolean\t\t\t\t\t\t= true;\n\t\tprivate var _defaultSettings\t\t: ShaderSettings\t\t\t\t= new ShaderSettings(null);\n\t\t\n\t\tprivate var _instances\t\t\t\t: Vector.<ShaderInstance>\t\t= new <ShaderInstance>[]\n\t\tprivate var _numActiveInstances\t\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numRenderedInstances\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _settings\t\t\t\t: Vector.<ShaderSettings>\t\t= new <ShaderSettings>[];\n\t\tprivate var _programs\t\t\t\t: Vector.<Program3DResource>\t= new <Program3DResource>[];\n\t\t\n\t\tprivate var _begin\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.begin');\n\t\tprivate var _end\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.end');\n\t\t\n\t\t\/**\n\t\t * The name of the shader. Default value is the qualified name of the\n\t\t * ActionScript shader class (example: \"aerys.minko.render.effect.basic::BasicShader\"). \n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very first time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get begin() : Signal\n\t\t{\n\t\t\treturn _begin;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very last time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get end() : Signal\n\t\t{\n\t\t\treturn _end;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the shader (and all its forks) are enabled for rendering\n\t\t * or not.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  \n\t\t * @param priority Default value is 0.\n\t\t * @param renderTarget Default value is null.\n\t\t * \n\t\t *\/\n\t\tpublic function Shader(renderTarget\t: RenderTarget\t= null,\n\t\t\t\t\t\t\t   priority\t\t: Number\t\t= 0.0)\n\t\t{\n\t\t\tsuper(this);\n\t\t\t\n\t\t\t_defaultSettings.renderTarget = renderTarget;\n\t\t\t_defaultSettings.priority = priority;\n\t\t\t\n\t\t\t_name = getQualifiedClassName(this);\n\t\t}\n\t\t\n\t\tpublic function fork(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t sceneBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar pass : ShaderInstance = findPass(meshBindings, sceneBindings);\n\t\t\t\n\t\t\tif (pass == null)\n\t\t\t{\n\t\t\t\tvar signature\t: Signature\t\t\t= new Signature(_name);\n\t\t\t\tvar config\t\t: ShaderSettings\t= findOrCreateSettings(meshBindings, sceneBindings);\n\n\t\t\t\tsignature.mergeWith(config.signature);\n\t\t\t\t\n\t\t\t\tvar program\t\t: Program3DResource\t= null;\n\t\t\t\t\n\t\t\t\tif (config.enabled)\n\t\t\t\t{\n\t\t\t\t\tprogram = findOrCreateProgram(meshBindings, sceneBindings);\n\t\t\t\t\tsignature.mergeWith(program.signature);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tpass = new ShaderInstance(this, config, program, signature);\n\t\t\t\tpass.retained.add(shaderInstanceRetainedHandler);\n\t\t\t\tpass.released.add(shaderInstanceReleasedHandler);\n\t\t\t\t\n\t\t\t\t_instances.push(pass);\n\t\t\t}\n\t\t\t\n\t\t\treturn pass;\n\t\t}\n\t\t\n\t\tpublic function disposeUnusedResources() : void\n\t\t{\n\t\t\tvar numInstances\t: uint = _instances.length;\n\t\t\tvar currentId\t\t: uint = 0;\n\t\t\t\n\t\t\tfor (var instanceId : uint = 0; instanceId < numInstances; ++instanceId)\n\t\t\t{\n\t\t\t\tvar passInstance : ShaderInstance = _instances[instanceId];\n\t\t\t\t\n\t\t\t\tif (!passInstance.isDisposable)\n\t\t\t\t\t_instances[currentId++] = passInstance;\n\t\t\t}\n\t\t\t\n\t\t\t_instances.length = currentId;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Override this method to initialize the settings\n\t\t * - such as the blending operands or the triangle culling - of the shader.\n\t\t * This values can be read from both the mesh and the scene bindings.\n\t\t *  \n\t\t * @param settings\n\t\t * \n\t\t * @see aerys.minko.render.shader.ShaderSettings\n\t\t * \n\t\t *\/\n\t\tprotected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getVertexPosition() method is called to evaluate the vertex shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The position of the vertex in clip space (normalized screen space).\n\t\t * \n\t\t *\/\n\t\tprotected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getVertexPosition' must be implemented.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getPixelColor() method is called to evaluate the fragment shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The color of the pixel on the screen.\n\t\t * \n\t\t *\/\n\t\tprotected function getPixelColor() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getPixelColor' must be implemented.\");\n\t\t}\n\t\t\n\t\t\n\t\tprivate function findPass(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar numPasses : int = _instances.length;\n\t\t\t\n\t\t\tfor (var passId : uint = 0; passId < numPasses; ++passId)\n\t\t\t\tif (_instances[passId].signature.isValid(meshBindings, sceneBindings))\n\t\t\t\t\treturn _instances[passId];\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateProgram(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings) : Program3DResource\n\t\t{\n\t\t\tvar numPrograms\t: int = _programs.length;\n\t\t\tvar program \t: Program3DResource;\n\t\t\t\n\t\t\tfor (var programId : uint = 0; programId < numPrograms; ++programId)\n\t\t\t\tif (_programs[programId].signature.isValid(meshBindings, sceneBindings))\n\t\t\t\t\treturn _programs[programId];\n\t\t\t\n\t\t\tvar signature\t\t: Signature\t\t= new Signature(_name);\n\t\t\t\n\t\t\t_meshBindings\t= new ShaderDataBindings(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindings(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tvar vertexPosition\t: AbstractNode\t= getVertexPosition()._node;\n\t\t\tvar pixelColor\t\t: AbstractNode\t= getPixelColor()._node;\n\t\t\tvar shaderGraph\t\t: ShaderGraph\t= new ShaderGraph(vertexPosition, pixelColor, _kills);\n\t\t\t\n\t\t\tprogram\t\t\t= shaderGraph.generateProgram(_name, signature);\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t_kills.length\t= 0;\n\t\t\t\n\t\t\t_programs.push(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateSettings(meshBindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings) : ShaderSettings\n\t\t{\n\t\t\tvar numConfigs\t: int \t\t\t\t= _settings.length;\n\t\t\tvar config\t\t: ShaderSettings\t= null;\n\t\t\t\n\t\t\tfor (var configId : int = 0; configId < numConfigs; ++configId)\n\t\t\t\tif (_settings[configId].signature.isValid(meshBindings, sceneBindings))\n\t\t\t\t\treturn _settings[configId];\n\t\t\t\n\t\t\tvar signature : Signature = new Signature(_name);\n\t\t\t\n\t\t\tconfig\t\t\t= _defaultSettings.clone(signature);\n\t\t\t_meshBindings\t= new ShaderDataBindings(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindings(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tinitializeSettings(config);\n\t\t\t\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t\n\t\t\t_settings.push(config);\n\t\t\t\n\t\t\treturn config;\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceRetainedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 1)\n\t\t\t{\n\t\t\t\t++_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.add(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.add(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceReleasedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 0)\n\t\t\t{\n\t\t\t\t--_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.remove(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.remove(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceBeginHandler(instance \t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\tcontext\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t\tbackBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\tif (_numRenderedInstances == 0)\n\t\t\t\t_begin.execute(this, context, backBuffer);\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceEndHandler(instance\t\t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t  context\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t  backBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\t_numRenderedInstances++;\n\t\t\t\n\t\t\tif (_numRenderedInstances == _numActiveInstances)\n\t\t\t{\n\t\t\t\t_numRenderedInstances = 0;\n\t\t\t\t_end.execute(this, context, backBuffer);\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.ns.minko_shader;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.shader.compiler.graph.ShaderGraph;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.part.ShaderPart;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.getQualifiedClassName;\n\t\n\tuse namespace minko_shader;\n\t\n\t\/**\n\t * The base class to extend in order to create ActionScript shaders\n\t * and program the GPU using AS3.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * @author Romain Gilliotte\n\t * \n\t * @see aerys.minko.render.shader.ShaderPart\n\t * @see aerys.minko.render.shader.ShaderInstance\n\t * @see aerys.minko.render.shader.ShaderSignature\n\t * @see aerys.minko.render.shader.ShaderDataBindings\n\t *\/\n\tpublic class Shader extends ShaderPart\n\t{\n\t\tuse namespace minko_shader;\n\t\tuse namespace minko_render;\n\t\t\n\t\tminko_shader var _meshBindings\t\t: ShaderDataBindings\t\t\t= null;\n\t\tminko_shader var _sceneBindings\t\t: ShaderDataBindings\t\t\t= null;\n\t\tminko_shader var _kills\t\t\t\t: Vector.<AbstractNode>\t\t\t= new <AbstractNode>[];\n\t\t\n\t\tprivate var _name\t\t\t\t\t: String\t\t\t\t\t\t= null;\n\t\tprivate var _enabled\t\t\t\t: Boolean\t\t\t\t\t\t= true;\n\t\tprivate var _defaultSettings\t\t: ShaderSettings\t\t\t\t= new ShaderSettings(null);\n\t\t\n\t\tprivate var _instances\t\t\t\t: Vector.<ShaderInstance>\t\t= new <ShaderInstance>[];\n\t\tprivate var _numActiveInstances\t\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numRenderedInstances\t: uint\t\t\t\t\t\t\t= 0;\n\t\tprivate var _settings\t\t\t\t: Vector.<ShaderSettings>\t\t= new <ShaderSettings>[];\n\t\tprivate var _programs\t\t\t\t: Vector.<Program3DResource>\t= new <Program3DResource>[];\n\t\t\n\t\tprivate var _begin\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.begin');\n\t\tprivate var _end\t\t\t\t\t: Signal\t\t\t\t\t\t= new Signal('Shader.end');\n\t\t\n\t\t\/**\n\t\t * The name of the shader. Default value is the qualified name of the\n\t\t * ActionScript shader class (example: \"aerys.minko.render.effect.basic::BasicShader\"). \n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very first time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get begin() : Signal\n\t\t{\n\t\t\treturn _begin;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the shader (one of its forks) is used\n\t\t * for rendering for the very last time during the current frame.\n\t\t * Callbacks for this signal must accept the following arguments:\n\t\t * <ul>\n\t\t * <li>shader : Shader, the shader executing the signal<\/li>\n\t\t * <li>context : Context3D, the context used for rendering<\/li>\n\t\t * <li>backBuffer : RenderTarget, the render target used as the back-buffer<\/li>\n\t\t * <\/ul>\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get end() : Signal\n\t\t{\n\t\t\treturn _end;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Whether the shader (and all its forks) are enabled for rendering\n\t\t * or not.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  \n\t\t * @param priority Default value is 0.\n\t\t * @param renderTarget Default value is null.\n\t\t * \n\t\t *\/\n\t\tpublic function Shader(renderTarget\t: RenderTarget\t= null,\n\t\t\t\t\t\t\t   priority\t\t: Number\t\t= 0.0)\n\t\t{\n\t\t\tsuper(this);\n\t\t\t\n\t\t\t_defaultSettings.renderTarget = renderTarget;\n\t\t\t_defaultSettings.priority = priority;\n\t\t\t\n\t\t\t_name = getQualifiedClassName(this);\n\t\t}\n\t\t\n\t\tpublic function fork(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t sceneBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar pass : ShaderInstance = findPass(meshBindings, sceneBindings);\n\t\t\t\n\t\t\tif (pass == null)\n\t\t\t{\n\t\t\t\tvar signature\t: Signature\t\t\t= new Signature(_name);\n\t\t\t\tvar config\t\t: ShaderSettings\t= findOrCreateSettings(meshBindings, sceneBindings);\n\n\t\t\t\tsignature.mergeWith(config.signature);\n\t\t\t\t\n\t\t\t\tvar program\t\t: Program3DResource\t= null;\n\t\t\t\t\n\t\t\t\tif (config.enabled)\n\t\t\t\t{\n\t\t\t\t\tprogram = findOrCreateProgram(meshBindings, sceneBindings);\n\t\t\t\t\tsignature.mergeWith(program.signature);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tpass = new ShaderInstance(this, config, program, signature);\n\t\t\t\tpass.retained.add(shaderInstanceRetainedHandler);\n\t\t\t\tpass.released.add(shaderInstanceReleasedHandler);\n\t\t\t\t\n\t\t\t\t_instances.push(pass);\n\t\t\t}\n\t\t\t\n\t\t\treturn pass;\n\t\t}\n\t\t\n\t\tpublic function disposeUnusedResources() : void\n\t\t{\n\t\t\tvar numInstances\t: uint = _instances.length;\n\t\t\tvar currentId\t\t: uint = 0;\n\t\t\t\n\t\t\tfor (var instanceId : uint = 0; instanceId < numInstances; ++instanceId)\n\t\t\t{\n\t\t\t\tvar passInstance : ShaderInstance = _instances[instanceId];\n\t\t\t\t\n\t\t\t\tif (!passInstance.isDisposable)\n\t\t\t\t\t_instances[currentId++] = passInstance;\n\t\t\t}\n\t\t\t\n\t\t\t_instances.length = currentId;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Override this method to initialize the settings\n\t\t * - such as the blending operands or the triangle culling - of the shader.\n\t\t * This values can be read from both the mesh and the scene bindings.\n\t\t *  \n\t\t * @param settings\n\t\t * \n\t\t * @see aerys.minko.render.shader.ShaderSettings\n\t\t * \n\t\t *\/\n\t\tprotected function initializeSettings(settings : ShaderSettings) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getVertexPosition() method is called to evaluate the vertex shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The position of the vertex in clip space (normalized screen space).\n\t\t * \n\t\t *\/\n\t\tprotected function getVertexPosition() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getVertexPosition' must be implemented.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getPixelColor() method is called to evaluate the fragment shader\n\t\t * program that shall be executed on the GPU.\n\t\t *  \n\t\t * @return The color of the pixel on the screen.\n\t\t * \n\t\t *\/\n\t\tprotected function getPixelColor() : SFloat\n\t\t{\n\t\t\tthrow new Error(\"The method 'getPixelColor' must be implemented.\");\n\t\t}\n\t\t\n\t\t\n\t\tprivate function findPass(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : ShaderInstance\n\t\t{\n\t\t\tvar numPasses : int = _instances.length;\n\t\t\t\n\t\t\tfor (var passId : uint = 0; passId < numPasses; ++passId)\n\t\t\t\tif (_instances[passId].signature.isValid(meshBindings, sceneBindings))\n\t\t\t\t\treturn _instances[passId];\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateProgram(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings) : Program3DResource\n\t\t{\n\t\t\tvar numPrograms\t: int = _programs.length;\n\t\t\tvar program \t: Program3DResource;\n\t\t\t\n\t\t\tfor (var programId : uint = 0; programId < numPrograms; ++programId)\n\t\t\t\tif (_programs[programId].signature.isValid(meshBindings, sceneBindings))\n\t\t\t\t\treturn _programs[programId];\n\t\t\t\n\t\t\tvar signature\t\t: Signature\t\t= new Signature(_name);\n\t\t\t\n\t\t\t_meshBindings\t= new ShaderDataBindings(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindings(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tvar vertexPosition\t: AbstractNode\t= getVertexPosition()._node;\n\t\t\tvar pixelColor\t\t: AbstractNode\t= getPixelColor()._node;\n\t\t\tvar shaderGraph\t\t: ShaderGraph\t= new ShaderGraph(vertexPosition, pixelColor, _kills);\n\t\t\t\n\t\t\tprogram\t\t\t= shaderGraph.generateProgram(_name, signature);\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t_kills.length\t= 0;\n\t\t\t\n\t\t\t_programs.push(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tprivate function findOrCreateSettings(meshBindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings) : ShaderSettings\n\t\t{\n\t\t\tvar numConfigs\t: int \t\t\t\t= _settings.length;\n\t\t\tvar config\t\t: ShaderSettings\t= null;\n\t\t\t\n\t\t\tfor (var configId : int = 0; configId < numConfigs; ++configId)\n\t\t\t\tif (_settings[configId].signature.isValid(meshBindings, sceneBindings))\n\t\t\t\t\treturn _settings[configId];\n\t\t\t\n\t\t\tvar signature : Signature = new Signature(_name);\n\t\t\t\n\t\t\tconfig\t\t\t= _defaultSettings.clone(signature);\n\t\t\t_meshBindings\t= new ShaderDataBindings(meshBindings, signature, Signature.SOURCE_MESH);\n\t\t\t_sceneBindings\t= new ShaderDataBindings(sceneBindings, signature, Signature.SOURCE_SCENE);\n\t\t\t\n\t\t\tinitializeSettings(config);\n\t\t\t\n\t\t\t_meshBindings\t= null;\n\t\t\t_sceneBindings\t= null;\n\t\t\t\n\t\t\t_settings.push(config);\n\t\t\t\n\t\t\treturn config;\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceRetainedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 1)\n\t\t\t{\n\t\t\t\t++_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.add(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.add(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceReleasedHandler(instance : ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   numUses\t: uint) : void\n\t\t{\n\t\t\tif (numUses == 0)\n\t\t\t{\n\t\t\t\t--_numActiveInstances;\n\t\t\t\t\n\t\t\t\tinstance.begin.remove(shaderInstanceBeginHandler);\n\t\t\t\tinstance.end.remove(shaderInstanceEndHandler);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceBeginHandler(instance \t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t\tcontext\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t\tbackBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\tif (_numRenderedInstances == 0)\n\t\t\t\t_begin.execute(this, context, backBuffer);\n\t\t}\n\t\t\n\t\tprivate function shaderInstanceEndHandler(instance\t\t: ShaderInstance,\n\t\t\t\t\t\t\t\t\t\t\t\t  context\t\t: Context3DResource,\n\t\t\t\t\t\t\t\t\t\t\t\t  backBuffer\t: RenderTarget) : void\n\t\t{\n\t\t\t_numRenderedInstances++;\n\t\t\t\n\t\t\tif (_numRenderedInstances == _numActiveInstances)\n\t\t\t{\n\t\t\t\t_numRenderedInstances = 0;\n\t\t\t\t_end.execute(this, context, backBuffer);\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"fix missing ; at eol","message":"fix missing ; at eol\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"5e709c8dd91870617f2bc1cfda44237aa75298e3","old_file":"src\/org\/mangui\/hls\/demux\/AACDemuxer.as","new_file":"src\/org\/mangui\/hls\/demux\/AACDemuxer.as","old_contents":"package org.mangui.hls.demux {\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.flv.FLVTag;\n\n    import flash.utils.ByteArray;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Constants and utilities for the AAC audio format. **\/\n    public class AACDemuxer implements Demuxer {\n        \/** ADTS Syncword (111111111111), ID (MPEG4), layer (00) and protection_absent (1).**\/\n        private static const SYNCWORD : uint = 0xFFF1;\n        \/** ADTS Syncword with MPEG2 stream ID (used by e.g. Squeeze 7). **\/\n        private static const SYNCWORD_2 : uint = 0xFFF9;\n        \/** ADTS Syncword with MPEG2 stream ID (used by e.g. Envivio 4Caster). **\/\n        private static const SYNCWORD_3 : uint = 0xFFF8;\n        \/** ADTS\/ADIF sample rates index. **\/\n        private static const RATES : Array = [96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 7350];\n        \/** ADIF profile index (ADTS doesn't have Null). **\/\n        private static const PROFILES : Array = ['Null', 'Main', 'LC', 'SSR', 'LTP', 'SBR'];\n        \/** Byte data to be read **\/\n        private var _data : ByteArray;\n        \/* callback functions for audio selection, and parsing progress\/complete *\/\n        private var _callback_audioselect : Function;\n        private var _callback_progress : Function;\n        private var _callback_complete : Function;\n\n        \/** append new data *\/\n        public function append(data : ByteArray) : void {\n            if (_data == null) {\n                _data = new ByteArray();\n            }\n            _data.writeBytes(data);\n        }\n\n        \/** cancel demux operation *\/\n        public function cancel() : void {\n            _data = null;\n        }\n\n        public function notifycomplete() : void {\n            CONFIG::LOGGING {\n                Log.debug(\"AAC: extracting AAC tags\");\n            }\n            var audioTags : Vector.<FLVTag> = new Vector.<FLVTag>();\n            \/* parse AAC, convert Elementary Streams to TAG *\/\n            _data.position = 0;\n            var id3 : ID3 = new ID3(_data);\n            \/\/ AAC should contain ID3 tag filled with a timestamp\n            var frames : Vector.<AudioFrame> = AACDemuxer.getFrames(_data, _data.position);\n            var adif : ByteArray = getADIF(_data, id3.len);\n            var adifTag : FLVTag = new FLVTag(FLVTag.AAC_HEADER, id3.timestamp, id3.timestamp, true);\n            adifTag.push(adif, 0, adif.length);\n            audioTags.push(adifTag);\n\n            var audioTag : FLVTag;\n            var stamp : uint;\n            var i : int = 0;\n\n            while (i < frames.length) {\n                stamp = Math.round(id3.timestamp + i * 1024 * 1000 \/ frames[i].rate);\n                audioTag = new FLVTag(FLVTag.AAC_RAW, stamp, stamp, false);\n                if (i != frames.length - 1) {\n                    audioTag.push(_data, frames[i].start, frames[i].length);\n                } else {\n                    audioTag.push(_data, frames[i].start, _data.length - frames[i].start);\n                }\n                audioTags.push(audioTag);\n                i++;\n            }\n            var audiotracks : Vector.<AudioTrack> = new Vector.<AudioTrack>();\n            audiotracks.push(new AudioTrack('AAC ES', AudioTrack.FROM_DEMUX, 0, true));\n            \/\/ report unique audio track. dont check return value as obviously the track will be selected\n            _callback_audioselect(audiotracks);\n            CONFIG::LOGGING {\n                Log.debug(\"AAC: all tags extracted, callback demux\");\n            }\n            _data = null;\n            _callback_progress(audioTags);\n            _callback_complete();\n        }\n\n        public function AACDemuxer(callback_audioselect : Function, callback_progress : Function, callback_complete : Function) : void {\n            _callback_audioselect = callback_audioselect;\n            _callback_progress = callback_progress;\n            _callback_complete = callback_complete;\n        };\n\n        public static function probe(data : ByteArray) : Boolean {\n            var pos : uint = data.position;\n            var id3 : ID3 = new ID3(data);\n            \/\/ AAC should contain ID3 tag filled with a timestamp\n            if (id3.hasTimestamp) {\n                while (data.bytesAvailable > 1) {\n                    \/\/ Check for ADTS header\n                    var short : uint = data.readUnsignedShort();\n                    if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                        \/\/ rewind to sync word\n                        data.position -= 2;\n                        return true;\n                    } else {\n                        data.position--;\n                    }\n                }\n                data.position = pos;\n            }\n            return false;\n        }\n\n        \/** Get ADIF header from ADTS stream. **\/\n        public static function getADIF(adts : ByteArray, position : uint) : ByteArray {\n            adts.position = position;\n            var short : uint;\n            \/\/ we need at least 6 bytes, 2 for sync word, 4 for frame length\n            while ((adts.bytesAvailable > 5) && (short != SYNCWORD) && (short != SYNCWORD_2) && (short != SYNCWORD_3)) {\n                short = adts.readUnsignedShort();\n            }\n\n            if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                var profile : uint = (adts.readByte() & 0xF0) >> 6;\n                \/\/ Correcting zero-index of ADIF and Flash playing only LC\/HE.\n                if (profile > 3) {\n                    profile = 5;\n                } else {\n                    profile = 2;\n                }\n                adts.position--;\n                var srate : uint = (adts.readByte() & 0x3C) >> 2;\n                adts.position--;\n                var channels : uint = (adts.readShort() & 0x01C0) >> 6;\n            } else {\n                throw new Error(\"Stream did not start with ADTS header.\");\n            }\n            \/\/ 5 bits profile + 4 bits samplerate + 4 bits channels.\n            var adif : ByteArray = new ByteArray();\n            adif.writeByte((profile << 3) + (srate >> 1));\n            adif.writeByte((srate << 7) + (channels << 3));\n            CONFIG::LOGGING {\n                Log.debug('AAC: ' + PROFILES[profile] + ', ' + RATES[srate] + ' Hz ' + channels + ' channel(s)');\n            }\n            \/\/ Reset position and return adif.\n            adts.position -= 4;\n            adif.position = 0;\n            return adif;\n        };\n\n        \/** Get a list with AAC frames from ADTS stream. **\/\n        public static function getFrames(adts : ByteArray, position : uint) : Vector.<AudioFrame> {\n            var frames : Vector.<AudioFrame> = new Vector.<AudioFrame>();\n            var frame_start : uint;\n            var frame_length : uint;\n            var id3 : ID3 = new ID3(adts);\n            position += id3.len;\n            \/\/ Get raw AAC frames from audio stream.\n            adts.position = position;\n            var samplerate : uint;\n            \/\/ we need at least 6 bytes, 2 for sync word, 4 for frame length\n            while (adts.bytesAvailable > 5) {\n                \/\/ Check for ADTS header\n                var short : uint = adts.readUnsignedShort();\n                if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                    \/\/ Store samplerate for offsetting timestamps.\n                    if (!samplerate) {\n                        samplerate = RATES[(adts.readByte() & 0x3C) >> 2];\n                        adts.position--;\n                    }\n                    \/\/ Store raw AAC preceding this header.\n                    if (frame_start) {\n                        frames.push(new AudioFrame(frame_start, frame_length, frame_length, samplerate));\n                    }\n                    if (short == SYNCWORD_3) {\n                        \/\/ ADTS header is 9 bytes.\n                        frame_length = ((adts.readUnsignedInt() & 0x0003FFE0) >> 5) - 9;\n                        frame_start = adts.position + 3;\n                        adts.position += frame_length + 3;\n                    } else {\n                        \/\/ ADTS header is 7 bytes.\n                        frame_length = ((adts.readUnsignedInt() & 0x0003FFE0) >> 5) - 7;\n                        frame_start = adts.position + 1;\n                        adts.position += frame_length + 1;\n                    }\n                } else {\n                    CONFIG::LOGGING {\n                        Log.debug(\"no ADTS header found, probing...\");\n                    }\n                    adts.position--;\n                }\n            }\n            if (frame_start) {\n                \/\/ check if we have a complete frame available at the end, i.e. last found frame is fitting in this PES packet\n                var overflow : int = frame_start + frame_length - adts.length;\n                if (overflow <= 0 ) {\n                    \/\/ no overflow, Write raw AAC after last header.\n                    frames.push(new AudioFrame(frame_start, frame_length, frame_length, samplerate));\n                } else {\n                    CONFIG::LOGGING {\n                        Log.debug2(\"ADTS overflow at the end of PES packet, missing \" + overflow + \" bytes to complete the ADTS frame\");\n                    }\n                }\n            } else if (frames.length == 0) {\n                null;\n                CONFIG::LOGGING {\n                    Log.warn(\"No ADTS headers found in this stream.\");  \n                }\n            }\n            adts.position = position;\n            return frames;\n        };\n    }\n}","new_contents":"package org.mangui.hls.demux {\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.flv.FLVTag;\n\n    import flash.utils.ByteArray;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Constants and utilities for the AAC audio format, refer to \n     *  http:\/\/wiki.multimedia.cx\/index.php?title=ADTS\n     **\/\n    public class AACDemuxer implements Demuxer {\n        \/** ADTS Syncword (0xFFF), ID:0 (MPEG4), layer (00) and protection_absent (1:no CRC).**\/\n        private static const SYNCWORD : uint = 0xFFF1;\n        \/** ADTS Syncword (0xFFF), ID:1 (MPEG2), layer (00) and protection_absent (1: no CRC).**\/\n        private static const SYNCWORD_2 : uint = 0xFFF9;\n        \/** ADTS Syncword (0xFFF), ID:1 (MPEG2), layer (00) and protection_absent (0: CRC).**\/\n        private static const SYNCWORD_3 : uint = 0xFFF8;\n        \/** ADTS\/ADIF sample rates index. **\/\n        private static const RATES : Array = [96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 7350];\n        \/** ADIF profile index (ADTS doesn't have Null). **\/\n        private static const PROFILES : Array = ['Null', 'Main', 'LC', 'SSR', 'LTP', 'SBR'];\n        \/** Byte data to be read **\/\n        private var _data : ByteArray;\n        \/* callback functions for audio selection, and parsing progress\/complete *\/\n        private var _callback_audioselect : Function;\n        private var _callback_progress : Function;\n        private var _callback_complete : Function;\n\n        \/** append new data *\/\n        public function append(data : ByteArray) : void {\n            if (_data == null) {\n                _data = new ByteArray();\n            }\n            _data.writeBytes(data);\n        }\n\n        \/** cancel demux operation *\/\n        public function cancel() : void {\n            _data = null;\n        }\n\n        public function notifycomplete() : void {\n            CONFIG::LOGGING {\n                Log.debug(\"AAC: extracting AAC tags\");\n            }\n            var audioTags : Vector.<FLVTag> = new Vector.<FLVTag>();\n            \/* parse AAC, convert Elementary Streams to TAG *\/\n            _data.position = 0;\n            var id3 : ID3 = new ID3(_data);\n            \/\/ AAC should contain ID3 tag filled with a timestamp\n            var frames : Vector.<AudioFrame> = AACDemuxer.getFrames(_data, _data.position);\n            var adif : ByteArray = getADIF(_data, id3.len);\n            var adifTag : FLVTag = new FLVTag(FLVTag.AAC_HEADER, id3.timestamp, id3.timestamp, true);\n            adifTag.push(adif, 0, adif.length);\n            audioTags.push(adifTag);\n\n            var audioTag : FLVTag;\n            var stamp : uint;\n            var i : int = 0;\n\n            while (i < frames.length) {\n                stamp = Math.round(id3.timestamp + i * 1024 * 1000 \/ frames[i].rate);\n                audioTag = new FLVTag(FLVTag.AAC_RAW, stamp, stamp, false);\n                if (i != frames.length - 1) {\n                    audioTag.push(_data, frames[i].start, frames[i].length);\n                } else {\n                    audioTag.push(_data, frames[i].start, _data.length - frames[i].start);\n                }\n                audioTags.push(audioTag);\n                i++;\n            }\n            var audiotracks : Vector.<AudioTrack> = new Vector.<AudioTrack>();\n            audiotracks.push(new AudioTrack('AAC ES', AudioTrack.FROM_DEMUX, 0, true));\n            \/\/ report unique audio track. dont check return value as obviously the track will be selected\n            _callback_audioselect(audiotracks);\n            CONFIG::LOGGING {\n                Log.debug(\"AAC: all tags extracted, callback demux\");\n            }\n            _data = null;\n            _callback_progress(audioTags);\n            _callback_complete();\n        }\n\n        public function AACDemuxer(callback_audioselect : Function, callback_progress : Function, callback_complete : Function) : void {\n            _callback_audioselect = callback_audioselect;\n            _callback_progress = callback_progress;\n            _callback_complete = callback_complete;\n        };\n\n        public static function probe(data : ByteArray) : Boolean {\n            var pos : uint = data.position;\n            var id3 : ID3 = new ID3(data);\n            \/\/ AAC should contain ID3 tag filled with a timestamp\n            if (id3.hasTimestamp) {\n                while (data.bytesAvailable > 1) {\n                    \/\/ Check for ADTS header\n                    var short : uint = data.readUnsignedShort();\n                    if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                        \/\/ rewind to sync word\n                        data.position -= 2;\n                        return true;\n                    } else {\n                        data.position--;\n                    }\n                }\n                data.position = pos;\n            }\n            return false;\n        }\n\n        \/** Get ADIF header from ADTS stream. **\/\n        public static function getADIF(adts : ByteArray, position : uint) : ByteArray {\n            adts.position = position;\n            var short : uint;\n            \/\/ we need at least 6 bytes, 2 for sync word, 4 for frame length\n            while ((adts.bytesAvailable > 5) && (short != SYNCWORD) && (short != SYNCWORD_2) && (short != SYNCWORD_3)) {\n                short = adts.readUnsignedShort();\n                adts.position--;\n            }\n            adts.position++;\n            if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                var profile : uint = (adts.readByte() & 0xF0) >> 6;\n                \/\/ Correcting zero-index of ADIF and Flash playing only LC\/HE.\n                if (profile > 3) {\n                    profile = 5;\n                } else {\n                    profile = 2;\n                }\n                adts.position--;\n                var srate : uint = (adts.readByte() & 0x3C) >> 2;\n                adts.position--;\n                var channels : uint = (adts.readShort() & 0x01C0) >> 6;\n            } else {\n                throw new Error(\"Stream did not start with ADTS header.\");\n            }\n            \/\/ 5 bits profile + 4 bits samplerate + 4 bits channels.\n            var adif : ByteArray = new ByteArray();\n            adif.writeByte((profile << 3) + (srate >> 1));\n            adif.writeByte((srate << 7) + (channels << 3));\n            CONFIG::LOGGING {\n                Log.debug('AAC: ' + PROFILES[profile] + ', ' + RATES[srate] + ' Hz ' + channels + ' channel(s)');\n            }\n            \/\/ Reset position and return adif.\n            adts.position -= 4;\n            adif.position = 0;\n            return adif;\n        };\n\n        \/** Get a list with AAC frames from ADTS stream. **\/\n        public static function getFrames(adts : ByteArray, position : uint) : Vector.<AudioFrame> {\n            var frames : Vector.<AudioFrame> = new Vector.<AudioFrame>();\n            var frame_start : uint;\n            var frame_length : uint;\n            var id3 : ID3 = new ID3(adts);\n            position += id3.len;\n            \/\/ Get raw AAC frames from audio stream.\n            adts.position = position;\n            var samplerate : uint;\n            \/\/ we need at least 6 bytes, 2 for sync word, 4 for frame length\n            while (adts.bytesAvailable > 5) {\n                \/\/ Check for ADTS header\n                var short : uint = adts.readUnsignedShort();\n                if (short == SYNCWORD || short == SYNCWORD_2 || short == SYNCWORD_3) {\n                    \/\/ Store samplerate for offsetting timestamps.\n                    if (!samplerate) {\n                        samplerate = RATES[(adts.readByte() & 0x3C) >> 2];\n                        adts.position--;\n                    }\n                    \/\/ Store raw AAC preceding this header.\n                    if (frame_start) {\n                        frames.push(new AudioFrame(frame_start, frame_length, frame_length, samplerate));\n                    }\n                    \/\/ protection_absent=1, crc_len = 0,protection_absent=0,crc_len=2\n                    var crc_len : int = (1 - (short & 0x1)) << 1;\n                    \/\/ ADTS header is 7+crc_len bytes.\n                    frame_length = ((adts.readUnsignedInt() & 0x0003FFE0) >> 5) - 7 - crc_len;\n                    frame_start = adts.position + 1 + crc_len;\n                    adts.position += frame_length + 1 + crc_len;\n                } else {\n                    CONFIG::LOGGING {\n                        Log.debug2(\"no ADTS header found, probing...\");\n                    }\n                    adts.position--;\n                }\n            }\n            if (frame_start) {\n                \/\/ check if we have a complete frame available at the end, i.e. last found frame is fitting in this PES packet\n                var overflow : int = frame_start + frame_length - adts.length;\n                if (overflow <= 0 ) {\n                    \/\/ no overflow, Write raw AAC after last header.\n                    frames.push(new AudioFrame(frame_start, frame_length, frame_length, samplerate));\n                } else {\n                    CONFIG::LOGGING {\n                        Log.debug2(\"ADTS overflow at the end of PES packet, missing \" + overflow + \" bytes to complete the ADTS frame\");\n                    }\n                }\n            } else if (frames.length == 0) {\n                null;\n                CONFIG::LOGGING {\n                    Log.warn(\"No ADTS headers found in this stream.\");  \n                }\n            }\n            adts.position = position;\n            return frames;\n        };\n    }\n}","subject":"simplify ADTS header parsing code related to #135","message":"simplify ADTS header parsing code\nrelated to #135\n","lang":"ActionScript","license":"mpl-2.0","repos":"Peer5\/flashls,viktorot\/flashls,NicolasSiver\/flashls,clappr\/flashls,fixedmachine\/flashls,thdtjsdn\/flashls,vidible\/vdb-flashls,stevemayhew\/flashls,aevange\/flashls,neilrackett\/flashls,suuhas\/flashls,aevange\/flashls,hola\/flashls,neilrackett\/flashls,loungelogic\/flashls,suuhas\/flashls,Boxie5\/flashls,ryanhefner\/flashls,aevange\/flashls,ryanhefner\/flashls,ryanhefner\/flashls,Peer5\/flashls,NicolasSiver\/flashls,fixedmachine\/flashls,School-Improvement-Network\/flashls,thdtjsdn\/flashls,ryanhefner\/flashls,clappr\/flashls,Boxie5\/flashls,jlacivita\/flashls,School-Improvement-Network\/flashls,JulianPena\/flashls,mangui\/flashls,jlacivita\/flashls,mangui\/flashls,suuhas\/flashls,hola\/flashls,stevemayhew\/flashls,dighan\/flashls,Peer5\/flashls,codex-corp\/flashls,Corey600\/flashls,stevemayhew\/flashls,JulianPena\/flashls,School-Improvement-Network\/flashls,tedconf\/flashls,viktorot\/flashls,stevemayhew\/flashls,viktorot\/flashls,aevange\/flashls,Peer5\/flashls,loungelogic\/flashls,Corey600\/flashls,codex-corp\/flashls,tedconf\/flashls,vidible\/vdb-flashls,suuhas\/flashls,dighan\/flashls"}
{"commit":"c7e263eb34a6d6a8684e92b06c9c053869b50a1a","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/layouts\/NonVirtualVerticalLayout.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/layouts\/NonVirtualVerticalLayout.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\t\n\timport org.apache.flex.core.IBeadLayout;\n    import org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.ILayoutParent;\n    import org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The NonVirtualVerticalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  vertically in one column, separating them according to\n     *  CSS layout rules for margin and horizontal-align styles.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class NonVirtualVerticalLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function NonVirtualVerticalLayout()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\tIEventDispatcher(value).addEventListener(\"heightChanged\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"childrenAdded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"itemsCreated\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"beadsAdded\", changeHandler);\n\t\t}\n\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n\t\t\tvar layoutParent:ILayoutParent = _strand.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParentIUIBase = layoutParent ? layoutParent.contentView : IParentIUIBase(_strand);\n\t\t\t\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar hasHorizontalFlex:Boolean;\n\t\t\tvar flexibleHorizontalMargins:Array = [];\n            var ilc:ILayoutChild;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tvar maxWidth:Number = 0;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n\t\t\t\tif (margin is Array)\n\t\t\t\t{\n\t\t\t\t\tif (margin.length == 1)\n\t\t\t\t\t\tmarginLeft = marginTop = marginRight = marginBottom = margin[0];\n\t\t\t\t\telse if (margin.length <= 3)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = marginRight = margin[1];\n\t\t\t\t\t\tmarginTop = marginBottom = margin[0];\n\t\t\t\t\t}\n\t\t\t\t\telse if (margin.length == 4)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = margin[3];\n\t\t\t\t\t\tmarginBottom = margin[2];\n\t\t\t\t\t\tmarginRight = margin[1];\n\t\t\t\t\t\tmarginTop = margin[0];\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (margin == null)\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n\t\t\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n\t\t\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n\t\t\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = marginTop = marginBottom = marginRight = margin;\n\t\t\t\t}\n\t\t\t\tvar ml:Number;\n\t\t\t\tvar mr:Number;\n\t\t\t\tvar mt:Number;\n\t\t\t\tvar mb:Number;\n\t\t\t\tvar lastmb:Number;\n\t\t\t\tmt = Number(marginTop);\n\t\t\t\tif (isNaN(mt))\n\t\t\t\t\tmt = 0;\n\t\t\t\tmb = Number(marginBottom);\n\t\t\t\tif (isNaN(mb))\n\t\t\t\t\tmb = 0;\n\t\t\t\tvar yy:Number;\n\t\t\t\tif (i == 0)\n\t\t\t\t\tchild.y = mt;\n\t\t\t\telse\n\t\t\t\t\tchild.y = yy + Math.max(mt, lastmb);\n                if (child is ILayoutChild)\n                {\n                    ilc = child as ILayoutChild;\n                    if (!isNaN(ilc.percentHeight))\n                        ilc.setHeight(contentView.height * ilc.percentHeight \/ 100);\n                }\n\t\t\t\tyy = child.y + child.height;\n\t\t\t\tlastmb = mb;\n\t\t\t\tflexibleHorizontalMargins[i] = {};\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t{\n\t\t\t\t\tml = 0;\n\t\t\t\t\tflexibleHorizontalMargins[i].marginLeft = marginLeft;\n\t\t\t\t\thasHorizontalFlex = true;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tml = Number(marginLeft);\n\t\t\t\t\tif (isNaN(ml))\n\t\t\t\t\t{\n\t\t\t\t\t\tml = 0;\n\t\t\t\t\t\tflexibleHorizontalMargins[i].marginLeft = marginLeft;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tflexibleHorizontalMargins[i].marginLeft = ml;\n\t\t\t\t}\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t{\n\t\t\t\t\tmr = 0;\n\t\t\t\t\tflexibleHorizontalMargins[i].marginRight = marginRight;\n\t\t\t\t\thasHorizontalFlex = true;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmr = Number(marginRight);\n\t\t\t\t\tif (isNaN(mr))\n\t\t\t\t\t{\n\t\t\t\t\t\tmr = 0;\n\t\t\t\t\t\tflexibleHorizontalMargins[i].marginRight = marginRight;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tflexibleHorizontalMargins[i].marginRight = mr;\n\t\t\t\t}\n\t\t\t\tchild.x = ml;\n\t\t\t\tmaxWidth = Math.max(maxWidth, ml + child.width + mr);\n\t\t\t}\n\t\t\tif (hasHorizontalFlex)\n\t\t\t{\n\t\t\t\tfor (i = 0; i < n; i++)\n\t\t\t\t{\n\t\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n                    if (child is ILayoutChild)\n                    {\n                        ilc = child as ILayoutChild;\n                        if (!isNaN(ilc.percentWidth))\n                            ilc.setWidth(contentView.width * ilc.percentWidth \/ 100);\n                    }\n\t\t\t\t\tvar obj:Object = flexibleHorizontalMargins[i];\n\t\t\t\t\tif (obj.marginLeft == \"auto\" && obj.marginRight == \"auto\")\n\t\t\t\t\t\tchild.x = maxWidth - child.width \/ 2;\n\t\t\t\t\telse if (obj.marginLeft == \"auto\")\n\t\t\t\t\t\tchild.x = maxWidth - child.width - obj.marginRight;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\t\n\timport org.apache.flex.core.IBeadLayout;\n    import org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.ILayoutParent;\n    import org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IStrand;\n    import org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The NonVirtualVerticalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  vertically in one column, separating them according to\n     *  CSS layout rules for margin and horizontal-align styles.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class NonVirtualVerticalLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function NonVirtualVerticalLayout()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\tIEventDispatcher(value).addEventListener(\"heightChanged\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"childrenAdded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"itemsCreated\", changeHandler);\n            IEventDispatcher(value).addEventListener(\"layoutNeeded\", changeHandler);\n\t\t\tIEventDispatcher(value).addEventListener(\"beadsAdded\", changeHandler);\n\t\t}\n\t\n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n\t\t\tvar layoutParent:ILayoutParent = _strand.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParentIUIBase = layoutParent ? layoutParent.contentView : IParentIUIBase(_strand);\n\t\t\t\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar hasHorizontalFlex:Boolean;\n\t\t\tvar flexibleHorizontalMargins:Array = [];\n            var ilc:ILayoutChild;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tvar maxWidth:Number = 0;\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n\t\t\t\tif (margin is Array)\n\t\t\t\t{\n\t\t\t\t\tif (margin.length == 1)\n\t\t\t\t\t\tmarginLeft = marginTop = marginRight = marginBottom = margin[0];\n\t\t\t\t\telse if (margin.length <= 3)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = marginRight = margin[1];\n\t\t\t\t\t\tmarginTop = marginBottom = margin[0];\n\t\t\t\t\t}\n\t\t\t\t\telse if (margin.length == 4)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = margin[3];\n\t\t\t\t\t\tmarginBottom = margin[2];\n\t\t\t\t\t\tmarginRight = margin[1];\n\t\t\t\t\t\tmarginTop = margin[0];\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (margin == null)\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n\t\t\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n\t\t\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n\t\t\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = marginTop = marginBottom = marginRight = margin;\n\t\t\t\t}\n\t\t\t\tvar ml:Number;\n\t\t\t\tvar mr:Number;\n\t\t\t\tvar mt:Number;\n\t\t\t\tvar mb:Number;\n\t\t\t\tvar lastmb:Number;\n\t\t\t\tmt = Number(marginTop);\n\t\t\t\tif (isNaN(mt))\n\t\t\t\t\tmt = 0;\n\t\t\t\tmb = Number(marginBottom);\n\t\t\t\tif (isNaN(mb))\n\t\t\t\t\tmb = 0;\n\t\t\t\tvar yy:Number;\n\t\t\t\tif (i == 0)\n\t\t\t\t\tchild.y = mt;\n\t\t\t\telse\n\t\t\t\t\tchild.y = yy + Math.max(mt, lastmb);\n                if (child is ILayoutChild)\n                {\n                    ilc = child as ILayoutChild;\n                    if (!isNaN(ilc.percentHeight))\n                        ilc.setHeight(contentView.height * ilc.percentHeight \/ 100);\n                }\n\t\t\t\tyy = child.y + child.height;\n\t\t\t\tlastmb = mb;\n\t\t\t\tflexibleHorizontalMargins[i] = {};\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t{\n\t\t\t\t\tml = 0;\n\t\t\t\t\tflexibleHorizontalMargins[i].marginLeft = marginLeft;\n\t\t\t\t\thasHorizontalFlex = true;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tml = Number(marginLeft);\n\t\t\t\t\tif (isNaN(ml))\n\t\t\t\t\t{\n\t\t\t\t\t\tml = 0;\n\t\t\t\t\t\tflexibleHorizontalMargins[i].marginLeft = marginLeft;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tflexibleHorizontalMargins[i].marginLeft = ml;\n\t\t\t\t}\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t{\n\t\t\t\t\tmr = 0;\n\t\t\t\t\tflexibleHorizontalMargins[i].marginRight = marginRight;\n\t\t\t\t\thasHorizontalFlex = true;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmr = Number(marginRight);\n\t\t\t\t\tif (isNaN(mr))\n\t\t\t\t\t{\n\t\t\t\t\t\tmr = 0;\n\t\t\t\t\t\tflexibleHorizontalMargins[i].marginRight = marginRight;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tflexibleHorizontalMargins[i].marginRight = mr;\n\t\t\t\t}\n\t\t\t\tchild.x = ml;\n                if (child is ILayoutChild)\n                {\n                    ilc = child as ILayoutChild;\n                    if (!isNaN(ilc.percentWidth))\n                        ilc.setWidth(contentView.width * ilc.percentWidth \/ 100);\n                }\n\t\t\t\tmaxWidth = Math.max(maxWidth, ml + child.width + mr);\n\t\t\t}\n\t\t\tif (hasHorizontalFlex)\n\t\t\t{\n\t\t\t\tfor (i = 0; i < n; i++)\n\t\t\t\t{\n\t\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\t\tvar obj:Object = flexibleHorizontalMargins[i];\n\t\t\t\t\tif (obj.marginLeft == \"auto\" && obj.marginRight == \"auto\")\n\t\t\t\t\t\tchild.x = maxWidth - child.width \/ 2;\n\t\t\t\t\telse if (obj.marginLeft == \"auto\")\n\t\t\t\t\t\tchild.x = maxWidth - child.width - obj.marginRight;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"fix when we set the width of children","message":"fix when we set the width of children\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"e65f85a7a99ef96da0f20a75d9caeb094245a767","old_file":"src\/utils\/TextureUtil.as","new_file":"src\/utils\/TextureUtil.as","old_contents":"\ufeffpackage utils\n{\n\timport flash.geom.Rectangle;\n\t\n\t\/**\n\t * For place texture\n\t *\/\n\tpublic final class TextureUtil\n\t{\n\t\tprivate static const HIGHEST:uint = 0xFFFFFFFF;\n\t\t\n\t\t\/**\n\t\t * Place textures by textureAtlasXML data\n\t\t *\/\n\t\tpublic static function packTextures(widthDefault:uint, padding:uint, rectMap:Object, verticalSide:Boolean = false):Rectangle\n\t\t{\n\t\t\tfor each(var rect:Rectangle in rectMap)\n\t\t\t{\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tif(!rect)\n\t\t\t{\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\t\n\t\t\tvar dimensions:uint = 0;\n\t\t\tvar rectList:Vector.<Rectangle> = new Vector.<Rectangle>;\n\t\t\tfor each(rect in rectMap)\n\t\t\t{\n\t\t\t\tdimensions += rect.width * rect.height;\n\t\t\t\trectList.push(rect);\n\t\t\t}\n\t\t\t\/\/sort texture by size\n\t\t\trectList.sort(sortRectList);\n\t\t\t\n\t\t\tif(widthDefault == 0)\n\t\t\t{\n\t\t\t\t\/\/calculate width for Auto size\n\t\t\t\twidthDefault = Math.sqrt(dimensions);\n\t\t\t}\n\t\t\t\n\t\t\twidthDefault = getNearest2N(Math.max(int(rectList[0].width) + padding, widthDefault));\n\t\t\t\n\t\t\tvar heightMax:uint = HIGHEST;\n\t\t\tvar remainAreaList:Vector.<Rectangle> = new Vector.<Rectangle>;\n\t\t\tremainAreaList.push(new Rectangle(0, 0, widthDefault, heightMax));\n\t\t\t\n\t\t\tvar isFit:Boolean;\n\t\t\tvar width:int;\n\t\t\tvar height:int;\n\t\t\t\n\t\t\tvar area:Rectangle;\n\t\t\tvar areaPrev:Rectangle;\n\t\t\tvar areaNext:Rectangle;\n\t\t\tvar areaID:int;\n\t\t\tvar rectID:int;\n\t\t\tdo \n\t\t\t{\n\t\t\t\t\/\/Find highest blank area\n\t\t\t\tarea = getHighestArea(remainAreaList);\n\t\t\t\tareaID = remainAreaList.indexOf(area);\n\t\t\t\tisFit = false;\n\t\t\t\trectID = 0;\n\t\t\t\tfor each(rect in rectList) \n\t\t\t\t{\n\t\t\t\t\t\/\/check if the area is fit\n\t\t\t\t\twidth = int(rect.width) + padding;\n\t\t\t\t\theight = int(rect.height) + padding;\n\t\t\t\t\tif (area.width >= width && area.height >= height) \n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/place portrait texture\n\t\t\t\t\t\tif(\n\t\t\t\t\t\t\tverticalSide?\n\t\t\t\t\t\t\t(\n\t\t\t\t\t\t\t\theight > width * 4?\n\t\t\t\t\t\t\t\t(\n\t\t\t\t\t\t\t\t\tareaID > 0?\n\t\t\t\t\t\t\t\t\t(area.height - height >= remainAreaList[areaID - 1].height):\n\t\t\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t\t\t):\n\t\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t\t):\n\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tisFit = true;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\trectID ++;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(isFit)\n\t\t\t\t{\n\t\t\t\t\t\/\/place texture if size is fit\n\t\t\t\t\trect.x = area.x;\n\t\t\t\t\trect.y = area.y;\n\t\t\t\t\trectList.splice(rectID, 1);\n\t\t\t\t\tremainAreaList.splice(\n\t\t\t\t\t\tareaID + 1,\n\t\t\t\t\t\t0, \n\t\t\t\t\t\tnew Rectangle(area.x + width, area.y, area.width - width, area.height)\n\t\t\t\t\t);\n\t\t\t\t\tarea.y += height;\n\t\t\t\t\tarea.width = width;\n\t\t\t\t\tarea.height -= height;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/not fit, don't place it, merge blank area to others toghther\n\t\t\t\t\tif(areaID == 0)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext = remainAreaList[areaID + 1];\n\t\t\t\t\t}\n\t\t\t\t\telse if(areaID == remainAreaList.length - 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext = remainAreaList[areaID - 1];\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tareaPrev = remainAreaList[areaID - 1];\n\t\t\t\t\t\tareaNext = remainAreaList[areaID + 1];\n\t\t\t\t\t\tareaNext = areaPrev.height <= areaNext.height?areaNext:areaPrev;\n\t\t\t\t\t}\n\t\t\t\t\tif(area.x < areaNext.x)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext.x = area.x;\n\t\t\t\t\t}\n\t\t\t\t\tareaNext.width = area.width + areaNext.width;\n\t\t\t\t\tremainAreaList.splice(areaID, 1);\n\t\t\t\t}\n\t\t\t}\n\t\t\twhile (rectList.length > 0);\n\t\t\t\n\t\t\theightMax = getNearest2N(heightMax - getLowestArea(remainAreaList).height);\n\t\t\t\n\t\t\treturn new Rectangle(0, 0, widthDefault, heightMax);\n\t\t}\n\t\t\n\t\tprivate static function sortRectList(rect1:Rectangle, rect2:Rectangle):int\n\t\t{\n\t\t\tvar v1:uint = rect1.width + rect1.height;\n\t\t\tvar v2:uint = rect2.width + rect2.height;\n\t\t\tif (v1 == v2) \n\t\t\t{\n\t\t\t\treturn rect1.width > rect2.width?-1:1;\n\t\t\t}\n\t\t\treturn v1 > v2?-1:1;\n\t\t}\n\t\t\n\t\tprivate static function getNearest2N(_n:uint):uint\n\t\t{\n\t\t\treturn _n & _n - 1?1 << _n.toString(2).length:_n;\n\t\t}\n\t\t\n\t\tprivate static function getHighestArea(areaList:Vector.<Rectangle>):Rectangle\n\t\t{\n\t\t\tvar height:uint = 0;\n\t\t\tvar areaHighest:Rectangle;\n\t\t\tfor each(var area:Rectangle in areaList) \n\t\t\t{\n\t\t\t\tif (area.height > height) \n\t\t\t\t{\n\t\t\t\t\theight = area.height;\n\t\t\t\t\tareaHighest = area;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn areaHighest;\n\t\t}\n\t\t\n\t\tprivate static function getLowestArea(areaList:Vector.<Rectangle>):Rectangle\n\t\t{\n\t\t\tvar height:uint = HIGHEST;\n\t\t\tvar areaLowest:Rectangle;\n\t\t\tfor each(var area:Rectangle in areaList) \n\t\t\t{\n\t\t\t\tif (area.height < height) \n\t\t\t\t{\n\t\t\t\t\theight = area.height;\n\t\t\t\t\tareaLowest = area;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn areaLowest;\n\t\t}\n\t}\n}","new_contents":"\ufeffpackage utils\n{\n\timport flash.geom.Rectangle;\n\t\n\t\/**\n\t * For place texture\n\t *\/\n\tpublic final class TextureUtil\n\t{\n\t\tprivate static const HIGHEST:uint = 0xFFFFFFFF;\n\t\t\n\t\t\/**\n\t\t * Place textures by textureAtlasXML data\n\t\t *\/\n\t\tpublic static function packTextures(widthDefault:uint, padding:uint, rectMap:Object, verticalSide:Boolean = false):Rectangle\n\t\t{\n\t\t\tfor each(var rect:Rectangle in rectMap)\n\t\t\t{\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tif(!rect)\n\t\t\t{\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\t\n\t\t\tvar dimensions:uint = 0;\n\t\t\tvar maxWidth:Number = 0;\n\t\t\tvar rectList:Vector.<Rectangle> = new Vector.<Rectangle>;\n\t\t\tfor each(rect in rectMap)\n\t\t\t{\n\t\t\t\tdimensions += rect.width * rect.height;\n\t\t\t\trectList.push(rect);\n\t\t\t\t\n\t\t\t\tmaxWidth = Math.max(rect.width, maxWidth);\n\t\t\t}\n\t\t\t\/\/sort texture by size\n\t\t\trectList.sort(sortRectList);\n\t\t\t\n\t\t\tif(widthDefault == 0)\n\t\t\t{\n\t\t\t\t\/\/calculate width for Auto size\n\t\t\t\twidthDefault = Math.sqrt(dimensions);\n\t\t\t}\n\t\t\t\n\t\t\twidthDefault = getNearest2N(Math.max(maxWidth + padding, widthDefault));\n\t\t\t\n\t\t\tvar heightMax:uint = HIGHEST;\n\t\t\tvar remainAreaList:Vector.<Rectangle> = new Vector.<Rectangle>;\n\t\t\tremainAreaList.push(new Rectangle(0, 0, widthDefault, heightMax));\n\t\t\t\n\t\t\tvar isFit:Boolean;\n\t\t\tvar width:int;\n\t\t\tvar height:int;\n\t\t\t\n\t\t\tvar area:Rectangle;\n\t\t\tvar areaPrev:Rectangle;\n\t\t\tvar areaNext:Rectangle;\n\t\t\tvar areaID:int;\n\t\t\tvar rectID:int;\n\t\t\tdo \n\t\t\t{\n\t\t\t\t\/\/Find highest blank area\n\t\t\t\tarea = getHighestArea(remainAreaList);\n\t\t\t\tareaID = remainAreaList.indexOf(area);\n\t\t\t\tisFit = false;\n\t\t\t\trectID = 0;\n\t\t\t\tfor each(rect in rectList) \n\t\t\t\t{\n\t\t\t\t\t\/\/check if the area is fit\n\t\t\t\t\twidth = int(rect.width) + padding;\n\t\t\t\t\theight = int(rect.height) + padding;\n\t\t\t\t\tif (area.width >= width && area.height >= height) \n\t\t\t\t\t{\n\t\t\t\t\t\t\/\/place portrait texture\n\t\t\t\t\t\tif(\n\t\t\t\t\t\t\tverticalSide?\n\t\t\t\t\t\t\t(\n\t\t\t\t\t\t\t\theight > width * 4?\n\t\t\t\t\t\t\t\t(\n\t\t\t\t\t\t\t\t\tareaID > 0?\n\t\t\t\t\t\t\t\t\t(area.height - height >= remainAreaList[areaID - 1].height):\n\t\t\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t\t\t):\n\t\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t\t):\n\t\t\t\t\t\t\ttrue\n\t\t\t\t\t\t)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tisFit = true;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\trectID ++;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif(isFit)\n\t\t\t\t{\n\t\t\t\t\t\/\/place texture if size is fit\n\t\t\t\t\trect.x = area.x;\n\t\t\t\t\trect.y = area.y;\n\t\t\t\t\trectList.splice(rectID, 1);\n\t\t\t\t\tremainAreaList.splice(\n\t\t\t\t\t\tareaID + 1,\n\t\t\t\t\t\t0, \n\t\t\t\t\t\tnew Rectangle(area.x + width, area.y, area.width - width, area.height)\n\t\t\t\t\t);\n\t\t\t\t\tarea.y += height;\n\t\t\t\t\tarea.width = width;\n\t\t\t\t\tarea.height -= height;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/not fit, don't place it, merge blank area to others toghther\n\t\t\t\t\tif(areaID == 0)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext = remainAreaList[areaID + 1];\n\t\t\t\t\t}\n\t\t\t\t\telse if(areaID == remainAreaList.length - 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext = remainAreaList[areaID - 1];\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tareaPrev = remainAreaList[areaID - 1];\n\t\t\t\t\t\tareaNext = remainAreaList[areaID + 1];\n\t\t\t\t\t\tareaNext = areaPrev.height <= areaNext.height?areaNext:areaPrev;\n\t\t\t\t\t}\n\t\t\t\t\tif(area.x < areaNext.x)\n\t\t\t\t\t{\n\t\t\t\t\t\tareaNext.x = area.x;\n\t\t\t\t\t}\n\t\t\t\t\tareaNext.width = area.width + areaNext.width;\n\t\t\t\t\tremainAreaList.splice(areaID, 1);\n\t\t\t\t}\n\t\t\t}\n\t\t\twhile (rectList.length > 0);\n\t\t\t\n\t\t\theightMax = getNearest2N(heightMax - getLowestArea(remainAreaList).height);\n\t\t\t\n\t\t\treturn new Rectangle(0, 0, widthDefault, heightMax);\n\t\t}\n\t\t\n\t\tprivate static function sortRectList(rect1:Rectangle, rect2:Rectangle):int\n\t\t{\n\t\t\tvar v1:uint = rect1.width + rect1.height;\n\t\t\tvar v2:uint = rect2.width + rect2.height;\n\t\t\tif (v1 == v2) \n\t\t\t{\n\t\t\t\treturn rect1.width > rect2.width?-1:1;\n\t\t\t}\n\t\t\treturn v1 > v2?-1:1;\n\t\t}\n\t\t\n\t\tprivate static function getNearest2N(_n:uint):uint\n\t\t{\n\t\t\treturn _n & _n - 1?1 << _n.toString(2).length:_n;\n\t\t}\n\t\t\n\t\tprivate static function getHighestArea(areaList:Vector.<Rectangle>):Rectangle\n\t\t{\n\t\t\tvar height:uint = 0;\n\t\t\tvar areaHighest:Rectangle;\n\t\t\tfor each(var area:Rectangle in areaList) \n\t\t\t{\n\t\t\t\tif (area.height > height) \n\t\t\t\t{\n\t\t\t\t\theight = area.height;\n\t\t\t\t\tareaHighest = area;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn areaHighest;\n\t\t}\n\t\t\n\t\tprivate static function getLowestArea(areaList:Vector.<Rectangle>):Rectangle\n\t\t{\n\t\t\tvar height:uint = HIGHEST;\n\t\t\tvar areaLowest:Rectangle;\n\t\t\tfor each(var area:Rectangle in areaList) \n\t\t\t{\n\t\t\t\tif (area.height < height) \n\t\t\t\t{\n\t\t\t\t\theight = area.height;\n\t\t\t\t\tareaLowest = area;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn areaLowest;\n\t\t}\n\t}\n}","subject":"fix get TextureAtlas width bug","message":"fix get TextureAtlas width bug\n","lang":"ActionScript","license":"mit","repos":"DragonBones\/DesignPanel"}
{"commit":"0ee55d9476903fecd7fa09e467548d4b316d3b9f","old_file":"runtime\/src\/main\/as\/flump\/display\/Movie.as","new_file":"runtime\/src\/main\/as\/flump\/display\/Movie.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.display {\n\nimport flump.mold.MovieMold;\n\nimport react.Signal;\n\nimport starling.animation.IAnimatable;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\nimport starling.events.Event;\n\n\/**\n * A movie created from flump-exported data. It has children corresponding to the layers in the\n * movie in Flash, in the same order and with the same names. It fills in those children\n * initially with the image or movie of the symbol on that exported layer. After the initial\n * population, it only applies the keyframe-based transformations to the child at the index\n * corresponding to the layer. This means it's safe to swap in other DisplayObjects at those\n * positions to have them animated in place of the initial child.\n *\n * <p>A Movie will not animate unless it's added to a Juggler (or its advanceTime() function\n * is otherwise called). When the movie is added to a juggler, it advances its playhead with the\n * frame ticks if isPlaying is true. It will automatically remove itself from its juggler when\n * removed from the stage.<\/p>\n *\n * @see Library and LibraryLoader to create instances of Movie.\n *\/\npublic class Movie extends Sprite\n    implements IAnimatable\n{\n    \/** A label fired by all movies when entering their first frame. *\/\n    public static const FIRST_FRAME :String = \"flump.movie.FIRST_FRAME\";\n\n    \/** A label fired by all movies when entering their last frame. *\/\n    public static const LAST_FRAME :String = \"flump.movie.LAST_FRAME\";\n\n    \/** Fires the label string whenever it's passed in playing. *\/\n    public const labelPassed :Signal = new Signal(String);\n\n    \/** @private *\/\n    public function Movie (src :MovieMold, frameRate :Number, library :Library) {\n        this.name = src.id;\n        _labels = src.labels;\n        _frameRate = frameRate;\n        if (src.flipbook) {\n            _layers = new Vector.<Layer>(1, true);\n            _layers[0] = new Layer(this, src.layers[0], library, \/*flipbook=*\/true);\n            _numFrames = src.layers[0].frames;\n        } else {\n            _layers = new Vector.<Layer>(src.layers.length, true);\n            for (var ii :int = 0; ii < _layers.length; ii++) {\n                _layers[ii] = new Layer(this, src.layers[ii], library, \/*flipbook=*\/false);\n                _numFrames = Math.max(src.layers[ii].frames, _numFrames);\n            }\n        }\n        _duration = _numFrames \/ _frameRate;\n        updateFrame(0, 0);\n\n        \/\/ When we're removed from the stage, remove ourselves from any juggler animating us.\n        addEventListener(Event.REMOVED_FROM_STAGE, function (..._) :void {\n            dispatchEventWith(Event.REMOVE_FROM_JUGGLER);\n        });\n    }\n\n    \/** @return the frame being displayed. *\/\n    public function get frame () :int { return _frame; }\n\n    \/** @return the number of frames in the movie. *\/\n    public function get numFrames () :int { return _numFrames; }\n\n    \/** @return true if the movie is currently playing. *\/\n    public function get isPlaying () :Boolean { return _playing; }\n\n    \/** @return true if the movie contains the given label. *\/\n    public function hasLabel (label :String) :Boolean {\n        return getFrameForLabel(label) >= 0;\n    }\n\n    \/** Plays the movie from its current frame. The movie will loop forever.  *\/\n    public function loop () :Movie {\n        _playing = true;\n        _stopFrame = NO_FRAME;\n        return this;\n    }\n\n    \/** Plays the movie from its current frame, stopping when it reaches its last frame. *\/\n    public function playOnce () :Movie { return playTo(LAST_FRAME); }\n\n    \/**\n     * Moves to the given String label or int frame. Doesn't alter playing status or stop frame.\n     * If there are labels at the given position, they're fired as part of the goto, even if the\n     * current frame is equal to the destination. Labels between the current frame and the\n     * destination frame are not fired.\n     *\n     * @param position the int frame or String label to goto.\n     *\n     * @return this movie for chaining\n     *\n     * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n     * a label on this movie\n     *\/\n    public function goTo (position :Object) :Movie {\n        const frame :int = extractFrame(position);\n        updateFrame(frame, 0);\n        return this;\n    }\n\n   \/**\n    * Plays the movie from its current frame. The movie will stop when it reaches the given label\n    * or frame.\n    *\n    * @param position to int frame or String label to stop at\n    *\n    * @return this movie for chaining\n    *\n    * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n    * a label on this movie.\n    *\/\n    public function playTo (position :Object) :Movie {\n       _stopFrame = extractFrame(position);\n       \/\/ don't play if we're already at the stop frame\n       _playing = (_frame != _stopFrame);\n       return this;\n    }\n\n    \/** Stops playback if it's currently active. Doesn't alter the current frame or stop frame. *\/\n    public function stop () :Movie {\n        _playing = false;\n        return this;\n    }\n\n    \/** Advances the playhead by the give number of seconds. From IAnimatable. *\/\n    public function advanceTime (dt :Number) :void {\n        if (dt < 0) throw new Error(\"Invalid time [dt=\" + dt + \"]\");\n        if (_skipAdvanceTime) { _skipAdvanceTime = false; return; }\n        if (!_playing) return;\n\n        if (_numFrames > 1) {\n            _playTime += dt;\n            var actualPlaytime :Number = _playTime;\n            if (_playTime >= _duration) _playTime %= _duration;\n\n            \/\/ If _playTime is very close to _duration, rounding error can cause us to\n            \/\/ land on lastFrame + 1. Protect against that.\n            var newFrame :int = clamp(int(_playTime * _frameRate), 0, _numFrames - 1);\n\n            \/\/ If the update crosses or goes to the stopFrame:\n            \/\/ go to the stopFrame, stop the movie, clear the stopFrame\n            if (_stopFrame != NO_FRAME) {\n                \/\/ how many frames remain to the stopframe?\n                var framesRemaining :int =\n                    (_frame <= _stopFrame ? _stopFrame - _frame : _numFrames - _frame + _stopFrame);\n                var framesElapsed :int = int(actualPlaytime * _frameRate) - _frame;\n                if (framesElapsed >= framesRemaining) {\n                    _playing = false;\n                    newFrame = _stopFrame;\n                    _stopFrame = NO_FRAME;\n                }\n            }\n            updateFrame(newFrame, dt);\n        }\n\n        for (var ii :int = this.numChildren - 1; ii >= 0; --ii) {\n            var child :DisplayObject = getChildAt(ii);\n            if (child is Movie) {\n                Movie(child).advanceTime(dt);\n            }\n        }\n    }\n\n    \/** notify this Movie that it has been added to the Layer after initialization *\/\n    public function addedToLayer() :void\n    {\n        goTo(0);\n        _skipAdvanceTime = true;\n    }\n\n    \/** @private *\/\n    protected function extractFrame (position :Object) :int {\n        if (position is int) return int(position);\n        if (!(position is String)) throw new Error(\"Movie position must be an int frame or String label\");\n        const label :String = String(position);\n        var frame :int = getFrameForLabel(label);\n        if (frame < 0) {\n            throw new Error(\"No such label '\" + label + \"'\");\n        }\n        return frame;\n    }\n\n    \/**\n     * @private\n     *\n     * Returns the frame index for the given label, or -1 if the label doesn't exist.\n     *\/\n    protected function getFrameForLabel (label :String) :int {\n        for (var ii :int = 0; ii < _labels.length; ii++) {\n            if (_labels[ii] != null && _labels[ii].indexOf(label) != -1) return ii;\n        }\n        return -1;\n    }\n\n    \/**\n     * @private\n     *\n     * @param dt the timeline's elapsed time since the last update. This should be 0\n     * for updates that are the result of a \"goTo\" call.\n     *\/\n    protected function updateFrame (newFrame :int, dt :Number) :void {\n\n        if (newFrame < 0 || newFrame >= _numFrames) {\n            throw new Error(\"Invalid frame [frame=\" + newFrame,\n                \" validRange=0-\" + (_numFrames - 1) + \"]\");\n        }\n\n        if (_isUpdatingFrame) {\n            _pendingFrame = newFrame;\n            return;\n        } else {\n            _pendingFrame = NO_FRAME;\n            _isUpdatingFrame = true;\n        }\n\n        const isGoTo :Boolean = (dt <= 0);\n        const wrapped :Boolean = (dt >= _duration) || (newFrame < _frame);\n\n        if (newFrame != _frame) {\n            if (wrapped) {\n                for each (var layer :Layer in _layers) {\n                    layer.movieLooped();\n                }\n            }\n            for each (layer in _layers) layer.drawFrame(newFrame);\n        }\n\n        if (isGoTo) _playTime = newFrame \/ _frameRate;\n\n        \/\/ Update the frame before firing frame label signals, so if firing changes the frame,\n        \/\/ it sticks.\n        const oldFrame :int = _frame;\n        _frame = newFrame;\n\n        \/\/ determine which labels to fire signals for\n        var startFrame :int;\n        var frameCount :int;\n        if (isGoTo) {\n            startFrame = newFrame;\n            frameCount = 1;\n        } else {\n            startFrame = (oldFrame + 1 < _numFrames ? oldFrame + 1 : 0);\n            frameCount = (_frame - oldFrame);\n            if (wrapped) frameCount += _numFrames;\n        }\n\n        \/\/ Fire signals. Stop if pendingFrame is updated, which indicates that the client\n        \/\/ has called goTo()\n        var frameIdx :int = startFrame;\n        for (var ii :int = 0; ii < frameCount; ++ii) {\n            if (_pendingFrame != NO_FRAME) break;\n\n            if (_labels[frameIdx] != null) {\n                for each (var label :String in _labels[frameIdx]) {\n                    labelPassed.emit(label);\n                    if (_pendingFrame != NO_FRAME) break;\n                }\n            }\n\n            \/\/ avoid modulo division by updating frameIdx each time through the loop\n            if (++frameIdx == _numFrames) {\n                frameIdx = 0;\n            }\n        }\n\n        _isUpdatingFrame = false;\n        \/\/ If we were interrupted by a goTo(), update to that frame now.\n        if (_pendingFrame != NO_FRAME) {\n            newFrame = _pendingFrame;\n            updateFrame(newFrame, 0);\n        }\n    }\n\n    protected static function clamp (n :Number, min :Number, max :Number) :Number {\n        return Math.min(Math.max(n, min), max);\n    }\n\n    \/** @private *\/\n    protected var _isUpdatingFrame :Boolean;\n    \/** @private *\/\n    protected var _pendingFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _frame :int = NO_FRAME, _stopFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _playing :Boolean = true;\n    \/** @private *\/\n    protected var _playTime :Number, _duration :Number;\n    \/** @private *\/\n    protected var _layers :Vector.<Layer>;\n    \/** @private *\/\n    protected var _numFrames :int;\n    \/** @private *\/\n    protected var _frameRate :Number;\n    \/** @private *\/\n    protected var _labels :Vector.<Vector.<String>>;\n    \/** @private *\/\n    private var _skipAdvanceTime :Boolean = false;\n    \/** @private *\/\n    internal var _playerData :MoviePlayerNode;\n\n    private static const NO_FRAME :int = -1;\n}\n}\n\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.display {\n\nimport flump.mold.MovieMold;\n\nimport react.Signal;\n\nimport starling.animation.IAnimatable;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\nimport starling.events.Event;\n\n\/**\n * A movie created from flump-exported data. It has children corresponding to the layers in the\n * movie in Flash, in the same order and with the same names. It fills in those children\n * initially with the image or movie of the symbol on that exported layer. After the initial\n * population, it only applies the keyframe-based transformations to the child at the index\n * corresponding to the layer. This means it's safe to swap in other DisplayObjects at those\n * positions to have them animated in place of the initial child.\n *\n * <p>A Movie will not animate unless it's added to a Juggler (or its advanceTime() function\n * is otherwise called). When the movie is added to a juggler, it advances its playhead with the\n * frame ticks if isPlaying is true. It will automatically remove itself from its juggler when\n * removed from the stage.<\/p>\n *\n * @see Library and LibraryLoader to create instances of Movie.\n *\/\npublic class Movie extends Sprite\n    implements IAnimatable\n{\n    \/** A label fired by all movies when entering their first frame. *\/\n    public static const FIRST_FRAME :String = \"flump.movie.FIRST_FRAME\";\n\n    \/** A label fired by all movies when entering their last frame. *\/\n    public static const LAST_FRAME :String = \"flump.movie.LAST_FRAME\";\n\n    \/** Fires the label string whenever it's passed in playing. *\/\n    public const labelPassed :Signal = new Signal(String);\n\n    \/** @private *\/\n    public function Movie (src :MovieMold, frameRate :Number, library :Library) {\n        this.name = src.id;\n        _labels = src.labels;\n        _frameRate = frameRate;\n        if (src.flipbook) {\n            _layers = new Vector.<Layer>(1, true);\n            _layers[0] = new Layer(this, src.layers[0], library, \/*flipbook=*\/true);\n            _numFrames = src.layers[0].frames;\n        } else {\n            _layers = new Vector.<Layer>(src.layers.length, true);\n            for (var ii :int = 0; ii < _layers.length; ii++) {\n                _layers[ii] = new Layer(this, src.layers[ii], library, \/*flipbook=*\/false);\n                _numFrames = Math.max(src.layers[ii].frames, _numFrames);\n            }\n        }\n        _duration = _numFrames \/ _frameRate;\n        updateFrame(0, 0);\n\n        \/\/ When we're removed from the stage, remove ourselves from any juggler animating us.\n        addEventListener(Event.REMOVED_FROM_STAGE, function (..._) :void {\n            dispatchEventWith(Event.REMOVE_FROM_JUGGLER);\n        });\n    }\n\n    \/** @return the frame being displayed. *\/\n    public function get frame () :int { return _frame; }\n\n    \/** @return the number of frames in the movie. *\/\n    public function get numFrames () :int { return _numFrames; }\n\n    \/** @return true if the movie is currently playing. *\/\n    public function get isPlaying () :Boolean { return _playing; }\n\n    \/** @return true if the movie contains the given label. *\/\n    public function hasLabel (label :String) :Boolean {\n        return getFrameForLabel(label) >= 0;\n    }\n\n    \/** Plays the movie from its current frame. The movie will loop forever.  *\/\n    public function loop () :Movie {\n        _playing = true;\n        _stopFrame = NO_FRAME;\n        return this;\n    }\n\n    \/** Plays the movie from its current frame, stopping when it reaches its last frame. *\/\n    public function playOnce () :Movie { return playTo(LAST_FRAME); }\n\n    \/**\n     * Moves to the given String label or int frame. Doesn't alter playing status or stop frame.\n     * If there are labels at the given position, they're fired as part of the goto, even if the\n     * current frame is equal to the destination. Labels between the current frame and the\n     * destination frame are not fired.\n     *\n     * @param position the int frame or String label to goto.\n     *\n     * @return this movie for chaining\n     *\n     * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n     * a label on this movie\n     *\/\n    public function goTo (position :Object) :Movie {\n        const frame :int = extractFrame(position);\n        updateFrame(frame, 0);\n        return this;\n    }\n\n   \/**\n    * Plays the movie from its current frame. The movie will stop when it reaches the given label\n    * or frame.\n    *\n    * @param position to int frame or String label to stop at\n    *\n    * @return this movie for chaining\n    *\n    * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n    * a label on this movie.\n    *\/\n    public function playTo (position :Object) :Movie {\n       _stopFrame = extractFrame(position);\n       \/\/ don't play if we're already at the stop frame\n       _playing = (_frame != _stopFrame);\n       return this;\n    }\n\n    \/** Stops playback if it's currently active. Doesn't alter the current frame or stop frame. *\/\n    public function stop () :Movie {\n        _playing = false;\n        return this;\n    }\n\n    \/** Advances the playhead by the give number of seconds. From IAnimatable. *\/\n    public function advanceTime (dt :Number) :void {\n        if (dt < 0) throw new Error(\"Invalid time [dt=\" + dt + \"]\");\n        if (_skipAdvanceTime) { _skipAdvanceTime = false; return; }\n        if (!_playing) return;\n\n        if (_numFrames > 1) {\n            _playTime += dt;\n            var actualPlaytime :Number = _playTime;\n            if (_playTime >= _duration) _playTime %= _duration;\n\n            \/\/ If _playTime is very close to _duration, rounding error can cause us to\n            \/\/ land on lastFrame + 1. Protect against that.\n            var newFrame :int = clamp(int(_playTime * _frameRate), 0, _numFrames - 1);\n\n            \/\/ If the update crosses or goes to the stopFrame:\n            \/\/ go to the stopFrame, stop the movie, clear the stopFrame\n            if (_stopFrame != NO_FRAME) {\n                \/\/ how many frames remain to the stopframe?\n                var framesRemaining :int =\n                    (_frame <= _stopFrame ? _stopFrame - _frame : _numFrames - _frame + _stopFrame);\n                var framesElapsed :int = int(actualPlaytime * _frameRate) - _frame;\n                if (framesElapsed >= framesRemaining) {\n                    _playing = false;\n                    newFrame = _stopFrame;\n                    _stopFrame = NO_FRAME;\n                }\n            }\n            updateFrame(newFrame, dt);\n        }\n\n        for (var ii :int = this.numChildren - 1; ii >= 0; --ii) {\n            var child :DisplayObject = getChildAt(ii);\n            if (child is Movie) {\n                Movie(child).advanceTime(dt);\n            }\n        }\n    }\n\n    \/** notify this Movie that it has been added to the Layer after initialization *\/\n    public function addedToLayer() :void\n    {\n        goTo(0);\n        _skipAdvanceTime = true;\n    }\n\n    \/** @private *\/\n    protected function extractFrame (position :Object) :int {\n        if (position is int) return int(position);\n        if (!(position is String)) throw new Error(\"Movie position must be an int frame or String label\");\n        const label :String = String(position);\n        var frame :int = getFrameForLabel(label);\n        if (frame < 0) {\n            throw new Error(\"No such label '\" + label + \"'\");\n        }\n        return frame;\n    }\n\n    \/**\n     * @private\n     *\n     * Returns the frame index for the given label, or -1 if the label doesn't exist.\n     *\/\n    protected function getFrameForLabel (label :String) :int {\n        for (var ii :int = 0; ii < _labels.length; ii++) {\n            if (_labels[ii] != null && _labels[ii].indexOf(label) != -1) return ii;\n        }\n        return -1;\n    }\n\n    \/**\n     * @private\n     *\n     * @param dt the timeline's elapsed time since the last update. This should be 0\n     * for updates that are the result of a \"goTo\" call.\n     *\/\n    protected function updateFrame (newFrame :int, dt :Number) :void {\n        if (newFrame < 0 || newFrame >= _numFrames) {\n            throw new Error(\"Invalid frame [frame=\" + newFrame,\n                \" validRange=0-\" + (_numFrames - 1) + \"]\");\n        }\n\n        if (_isUpdatingFrame) {\n            _pendingFrame = newFrame;\n            return;\n        } else {\n            _pendingFrame = NO_FRAME;\n            _isUpdatingFrame = true;\n        }\n\n        const isGoTo :Boolean = (dt <= 0);\n        const wrapped :Boolean = (dt >= _duration) || (newFrame < _frame);\n\n        if (newFrame != _frame) {\n            if (wrapped) {\n                for each (var layer :Layer in _layers) {\n                    layer.movieLooped();\n                }\n            }\n            for each (layer in _layers) layer.drawFrame(newFrame);\n        }\n\n        if (isGoTo) _playTime = newFrame \/ _frameRate;\n\n        \/\/ Update the frame before firing frame label signals, so if firing changes the frame,\n        \/\/ it sticks.\n        const oldFrame :int = _frame;\n        _frame = newFrame;\n\n        \/\/ determine which labels to fire signals for\n        var startFrame :int;\n        var frameCount :int;\n        if (isGoTo) {\n            startFrame = newFrame;\n            frameCount = 1;\n        } else {\n            startFrame = (oldFrame + 1 < _numFrames ? oldFrame + 1 : 0);\n            frameCount = (_frame - oldFrame);\n            if (wrapped) frameCount += _numFrames;\n        }\n\n        \/\/ Fire signals. Stop if pendingFrame is updated, which indicates that the client\n        \/\/ has called goTo()\n        var frameIdx :int = startFrame;\n        for (var ii :int = 0; ii < frameCount; ++ii) {\n            if (_pendingFrame != NO_FRAME) break;\n\n            if (_labels[frameIdx] != null) {\n                for each (var label :String in _labels[frameIdx]) {\n                    labelPassed.emit(label);\n                    if (_pendingFrame != NO_FRAME) break;\n                }\n            }\n\n            \/\/ avoid modulo division by updating frameIdx each time through the loop\n            if (++frameIdx == _numFrames) {\n                frameIdx = 0;\n            }\n        }\n\n        _isUpdatingFrame = false;\n        \/\/ If we were interrupted by a goTo(), update to that frame now.\n        if (_pendingFrame != NO_FRAME) {\n            newFrame = _pendingFrame;\n            updateFrame(newFrame, 0);\n        }\n    }\n\n    protected static function clamp (n :Number, min :Number, max :Number) :Number {\n        return Math.min(Math.max(n, min), max);\n    }\n\n    \/** @private *\/\n    protected var _isUpdatingFrame :Boolean;\n    \/** @private *\/\n    protected var _pendingFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _frame :int = NO_FRAME, _stopFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _playing :Boolean = true;\n    \/** @private *\/\n    protected var _playTime :Number, _duration :Number;\n    \/** @private *\/\n    protected var _layers :Vector.<Layer>;\n    \/** @private *\/\n    protected var _numFrames :int;\n    \/** @private *\/\n    protected var _frameRate :Number;\n    \/** @private *\/\n    protected var _labels :Vector.<Vector.<String>>;\n    \/** @private *\/\n    private var _skipAdvanceTime :Boolean = false;\n    \/** @private *\/\n    internal var _playerData :MoviePlayerNode;\n\n    private static const NO_FRAME :int = -1;\n}\n}\n\n","subject":"remove errant newline","message":"remove errant newline\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump"}
{"commit":"5ffc5d2c5a25fbd9b1feac9d815cfe2ed9004f7a","old_file":"krew-framework\/krewfw\/core\/KrewActor.as","new_file":"krew-framework\/krewfw\/core\/KrewActor.as","old_contents":"package krewfw.core {\n\n    import flash.geom.Rectangle;\n\n    import starling.animation.Transitions;\n    import starling.animation.Tween;\n    import starling.display.DisplayObject;\n    import starling.display.Image;\n    import starling.text.TextField;\n    import starling.textures.Texture;\n\n    import krewfw.KrewConfig;\n    import krewfw.builtin_actor.display.ColorRect;\n    import krewfw.core_internal.KrewSharedObjects;\n    import krewfw.core_internal.ProfileData;\n    import krewfw.core_internal.StageLayer;\n    import krewfw.core_internal.StuntAction;\n    import krewfw.core_internal.StuntActionInstructor;\n    import krewfw.utils.as3.KrewTimeKeeper;\n\n    \/\/------------------------------------------------------------\n    public class KrewActor extends KrewGameObject {\n\n        private var _hasInitialized:Boolean = false;\n        private var _hasDisposed:Boolean    = false;\n        private var _markedForDeath:Boolean = false;  \/\/ \u6b7b\u4ea1\u30d5\u30e9\u30b0\n\n        protected var _checkDisplayArea:Boolean = false;\n        protected var _cachedWidth :Number;\n        protected var _cachedHeight:Number;\n\n        private var _initFuncList  :Vector.<Function>      = new Vector.<Function>();\n        private var _imageList     :Vector.<Image>         = new Vector.<Image>();\n        private var _displayObjList:Vector.<DisplayObject> = new Vector.<DisplayObject>();\n        private var _textList      :Vector.<TextField>     = new Vector.<TextField>();\n        private var _childActors   :Vector.<KrewActor>     = new Vector.<KrewActor>();\n\n        private var _color:uint = 0xffffff;\n        public  var applyForNewActor:Function;\n        public  var layer:StageLayer;  \/\/ reference of layer this actor belonged to\n        public  var layerName:String;\n\n        private var _actionInstructors:Vector.<StuntActionInstructor> = new Vector.<StuntActionInstructor>();\n        private var _timeKeeper:KrewTimeKeeper = new KrewTimeKeeper();\n\n        \/** high is front *\/\n        public var displayOrder:int = 0;\n\n        \/**\n         * addActor \u524d\u306b false \u306b\u3059\u308b\u3068 addActor \u6642\u306b addChild \u3092\u884c\u308f\u306a\u3044\n         * (Starling \u306e DisplayList \u306b\u306e\u305b\u306a\u3044.)\n         * \u898b\u305f\u76ee\u3092\u6301\u305f\u305a\u306b\u4ed5\u4e8b\u3092\u3059\u308b Actor \u306f\u3053\u308c\u3092 false \u306b\u3059\u308c\u3070\u3088\u3044\n         *\/\n        public var displayable:Boolean = true;\n\n        \/** false \u306b\u3059\u308b\u3068 CollisionShape \u304c\u885d\u7a81\u5224\u5b9a\u3092\u884c\u308f\u306a\u3044 *\/\n        public var collidable:Boolean = true;\n\n        \/\/------------------------------------------------------------\n        \/\/ accessors\n        \/\/------------------------------------------------------------\n\n        \/**\n         * [CAUTION] starling.display.DisplayObjectContainer \u306e\n         * width \/ height \u306e getter \u306f\u91cd\u3044\u884c\u5217\u8a08\u7b97\u304c\u8d70\u308b\u306e\u3067\u6ec5\u591a\u306a\u3053\u3068\u3067\u3082\u306a\u3044\u9650\u308a\u4f7f\u3046\u306a\n         *\/\n        public function get cachedWidth():Number {\n            return _cachedWidth;\n        }\n\n        \/** @see cachedWidth *\/\n        public function get cachedHeight():Number {\n            return _cachedHeight;\n        }\n\n        public function get color():uint {\n            return _color;\n        }\n\n        \/** Actor \u304c\u6301\u3064 Image \u3084 TextField \u5168\u3066\u306b\u8272\u3092\u30bb\u30c3\u30c8\u3059\u308b *\/\n        public function set color(color:uint):void {\n            _color = color;\n            for each (var image:Image in _imageList) {\n                image.color = color;\n            }\n            for each (var text:TextField in _textList) {\n                text.color = color;\n            }\n        }\n\n        public function get childActors():Vector.<KrewActor> {\n            return _childActors;\n        }\n\n        public function get numActor():int {\n            return _childActors.length;\n        }\n\n        public function get isDead():Boolean {\n            return _markedForDeath;\n        }\n\n        public function get hasInitialized():Boolean {\n            return _hasInitialized;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ constructors\n        \/\/------------------------------------------------------------\n\n        public function KrewActor() {}\n\n        \/**\n         * init \u304c\u547c\u3070\u308c\u308b\u6642\uff08KrewScene.setUpActor \u306b\u6e21\u3055\u308c\u305f\u6642\u3001\u307e\u305f\u306f\n         * Actor \u304b\u3089 addActor \u3055\u308c\u305f\u3068\u304d\uff09\u306b\u3001init \u5f8c\u306b\u547c\u3070\u308c\u308b\u95a2\u6570\u3092\u767b\u9332\u3002\n         * \u30b3\u30f3\u30b9\u30c8\u30e9\u30af\u30bf\u3067\u306e\u4f7f\u7528\u3092\u60f3\u5b9a.\n         *\n         * \u30b3\u30f3\u30b9\u30c8\u30e9\u30af\u30bf\u3067\u5f15\u6570\u3092\u6e21\u3057\u3066 init \u306b\u7528\u3044\u305f\u3044\u5834\u5408\u3001\u30af\u30e9\u30b9\u30e1\u30f3\u30d0\u306b\u5024\u3092\n         * \u4fdd\u6301\u3057\u3066\u304a\u304f\u306a\u3069\u306e\u624b\u9593\u304c\u304b\u304b\u308b\u305f\u3081\u3001\u305d\u308c\u3092\u697d\u306b\u3059\u308b\u305f\u3081\u306e\u3082\u306e\u3002\n         * \u767b\u9332\u3057\u305f\u95a2\u6570\u306f init \u5b9f\u884c\u5f8c\u306b\u3001\u767b\u9332\u3057\u305f\u9806\u756a\u3067\u547c\u3070\u308c\u308b\u3002\n         *\/\n        public function addInitializer(initFunc:Function):void {\n            _initFuncList.push(initFunc);\n        }\n\n        \/** @private *\/\n        public function setUp(sharedObj:KrewSharedObjects, applyForNewActor:Function,\n                              layer:StageLayer, layerName:String):void\n        {\n            if (_hasInitialized) {\n                krew.fwlog('[Warning] KrewActor has initialized twice.');\n                return;\n            }\n            _hasInitialized = true;\n\n            this.sharedObj        = sharedObj;\n            this.applyForNewActor = applyForNewActor;\n            this.layer            = layer;\n            this.layerName        = layerName;\n\n            _doInit();\n\n            ProfileData.countActor(1, this.layerName);\n        }\n\n        private function _doInit():void {\n            init();\n            for each (var initFunc:Function in _initFuncList) {\n                initFunc();\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ destructors\n        \/\/------------------------------------------------------------\n\n        \/** @private *\/\n        public override function dispose():void {\n            if (_hasDisposed) { return; }\n            _hasDisposed = true;\n\n            if (_hasInitialized) {\n                _hasInitialized = false;\n                ProfileData.countActor(-1, this.layerName);\n            }\n\n            for each (var child:KrewActor in _childActors) {\n                child.dispose();\n            }\n\n            removeChildren(0, -1, true);\n            removeCollision();\n            removeTweens();\n            _disposeImageTextures();\n            _disposeTexts();\n            _disposeDisplayObjs();\n            _timeKeeper.dispose();\n\n            _initFuncList      = null;\n            _imageList         = null;\n            _textList          = null;\n            _childActors       = null;\n            _actionInstructors = null;\n            _timeKeeper        = null;\n\n            onDispose();\n            super.dispose();\n        }\n\n        \/** @private *\/\n        protected function _disposeImageTextures():void {\n            for (var i:uint=0;  i < _imageList.length;  ++i) {\n                _imageList[i].texture.dispose();\n                _imageList[i].dispose();\n            }\n        }\n\n        \/** @private *\/\n        protected function _disposeTexts():void {\n            for each (var text:TextField in _textList) {\n                text.dispose();\n            }\n        }\n\n        \/** @private *\/\n        protected function _disposeDisplayObjs():void {\n            for each (var obj:DisplayObject in _displayObjList) {\n                obj.dispose();\n            }\n        }\n\n        \/** @private *\/\n        protected function removeCollision():void {\n            if (!sharedObj) { return; }\n            sharedObj.collisionSystem.removeShapeWithActor(this);\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ public interface\n        \/\/------------------------------------------------------------\n\n        \/**\n         * addChild \u306e\u4ee3\u308f\u308a\u306b addImage \u3092\u547c\u3076\u3053\u3068\u3067\u7834\u68c4\u6642\u306b Image.texture \u306e dispose \u304c\n         * \u547c\u3070\u308c\u308b\u3088\u3046\u306b\u306a\u308b\u3002\u307e\u305f\u3001KrewActor.color \u306e\u6307\u5b9a\u3067\u5168 Image \u306b\u8272\u304c\u304b\u304b\u308b\u3088\u3046\u306b\u306a\u308b\n         *\/\n        public function addImage(image:Image,\n                                 width:Number=NaN, height:Number=NaN,\n                                 x:Number=0, y:Number=0,\n                                 anchorX:Number=0.5, anchorY:Number=0.5):void\n        {\n            image.x = x;\n            image.y = y;\n            if (!isNaN(width )) { image.width  = width;  }\n            if (!isNaN(height)) { image.height = height; }\n\n            \/\/ pivotX, Y \u306f\u56de\u8ee2\u306e\u8ef8\u3060\u3051\u3067\u306a\u304f\u5ea7\u6a19\u6307\u5b9a\u306b\u3082\u5f71\u97ff\u3059\u308b\n            \/\/ \u305d\u3057\u3066\u4f55\u6545\u304b\u30bd\u30fc\u30b9\u306e\u753b\u50cf\u306e\u89e3\u50cf\u5ea6\u306b\u5bfe\u3059\u308b\u5ea7\u6a19\u3067\u6307\u5b9a\u3057\u3066\u3084\u3089\u306a\u3044\u3068\u3044\u3051\u306a\u3044\u3088\u3046\u3060\n            var textureRect:Rectangle = image.texture.frame;\n            image.pivotX = (textureRect.width  * anchorX);\n            image.pivotY = (textureRect.height * anchorY);\n\n            _cachedWidth  = width;\n            _cachedHeight = height;\n\n            super.addChild(image);\n            _imageList.push(image);\n        }\n\n        public function changeImage(image:Image, imageName:String):void {\n            var newTexture:Texture = sharedObj.resourceManager.getTexture(imageName);\n            image.texture.dispose();\n            image.texture = newTexture;\n        }\n\n        \/**\n         * Actor \u5168\u4f53\u306e color \u306b\u5f71\u97ff\u3055\u305b\u305f\u3044\u5834\u5408\u306f addChild \u3067\u306f\u306a\u304f addText \u3067\u8db3\u3059\n         *\/\n        public function addText(text:TextField, x:Number=NaN, y:Number=NaN):void {\n            if (!isNaN(x)) { text.x = x; }\n            if (!isNaN(y)) { text.y = y; }\n\n            super.addChild(text);\n            _textList.push(text);\n        }\n\n        \/**\n         * addChild \u3057\u305f\u3082\u306e\u306f Actor \u7834\u68c4\u6642\u306b\u52dd\u624b\u306b dispose \u304c\u547c\u3070\u308c\u308b\n         *\/\n        public override function addChild(child:DisplayObject):DisplayObject {\n            super.addChild(child);\n            _displayObjList.push(child);\n            return child;\n        }\n\n        \/**\n         * krewFramework \u306e\u30b7\u30b9\u30c6\u30e0\u306b Actor \u3092\u767b\u9332\u3057\u3001\u540c\u6642\u306b Starling \u306e DisplayList \u306b\u8ffd\u52a0\u3059\u308b.\n         * \u898b\u305f\u76ee\u3092\u6301\u305f\u305a\u306b\u4ed5\u4e8b\u3092\u3059\u308b\u3088\u3046\u306a Actor \u306f putOnDisplayList \u306b false \u3092\u6e21\u3059\u304b\u3001\n         * Actor \u306e\u30b3\u30f3\u30b9\u30c8\u30e9\u30af\u30bf\u3067 displayable \u306b false \u3092\u8a2d\u5b9a\u3057\u3066\u304a\u304f\u3068 Starling \u306e DisplayList\n         * \u306b\u306f\u8ffd\u52a0\u3057\u306a\u3044\n         *\/\n        public function addActor(actor:KrewActor, putOnDisplayList:Boolean=true):void {\n            _childActors.push(actor);\n            if (putOnDisplayList  &&  actor.displayable) {\n                addChild(actor);\n            }\n\n            if (actor.hasInitialized) { return; }\n            actor.setUp(sharedObj, applyForNewActor, layer, layerName);\n        }\n\n        public function createActor(newActor:KrewActor, layerName:String=null):void {\n            if (!newActor) {\n                throw new Error(\"[Error] [KrewActor :: createActor] newActor is required.\");\n            }\n\n            \/\/ layerName \u7701\u7565\u6642\u306f\u81ea\u5206\u3068\u540c\u3058 layer \u306b\u51fa\u3059\n            if (layerName == null) {\n                layerName = this.layerName;\n            }\n            applyForNewActor(newActor, layerName);\n        }\n\n        public function passAway():void {\n            _markedForDeath = true;\n        }\n\n        public function setVertexColor(color1:int=0, color2:int=0,\n                                       color3:int=0, color4:int=0):void {\n            for each (var image:Image in _imageList) {\n                image.setVertexColor(0, color1);\n                image.setVertexColor(1, color2);\n                image.setVertexColor(2, color3);\n                image.setVertexColor(3, color4);\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Helpers for Tween\n        \/\/------------------------------------------------------------\n\n        public function addTween(tween:Tween):void {\n            if (!layer) {\n                krew.fwlog('[Error] This actor does not belong to any layer.');\n                return;\n            }\n\n            layer.juggler.add(tween);\n        }\n\n        public function removeTweens():void {\n            if (!layer) {\n                krew.fwlog('[Error] This actor does not belong to any layer.');\n                return;\n            }\n\n            layer.juggler.removeTweens(this);\n        }\n\n        public function enchant(duration:Number, transition:String=Transitions.LINEAR):Tween {\n            var tween:Tween = new Tween(this, duration, transition);\n            addTween(tween);\n            return tween;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Multi Tasker\n        \/\/------------------------------------------------------------\n\n        public function act(action:StuntAction=null):StuntAction {\n            var actionInstructor:StuntActionInstructor = new StuntActionInstructor(this, action);\n            _actionInstructors.push(actionInstructor);\n            return actionInstructor.action;\n        }\n\n        \/\/ purge actions\n        public function react():void {\n            _actionInstructors.length = 0;\n            removeTweens();\n        }\n\n        private function _updateAction(passedTime:Number):void {\n            for (var i:int=0;  i <_actionInstructors.length;  ++i) {\n                var actionInstructor:StuntActionInstructor = _actionInstructors[i];\n                actionInstructor.update(passedTime);\n\n                if (actionInstructor.isAllActionFinished) {\n                    _actionInstructors.splice(i, 1);  \/\/ remove instructor from Array\n                    --i;\n                }\n            }\n        }\n\n        \/** Equivalent to setTimeout() *\/\n        public function addScheduledTask(timeout:Number, task:Function):void {\n            if (timeout <= 0) {\n                task();\n                return;\n            }\n            _timeKeeper.addPeriodicTask(timeout, task, 1);\n        }\n\n        \/** Alias for addScheduledTask *\/\n        public function delayed(timeout:Number, task:Function):void {\n            addScheduledTask(timeout, task);\n        }\n\n        \/** Equivalent to setInterval() *\/\n        public function addPeriodicTask(interval:Number, task:Function, times:int=-1):void {\n            _timeKeeper.addPeriodicTask(interval, task, times);\n        }\n\n        \/** Alias for addPeriodicTask *\/\n        public function cyclic(interval:Number, task:Function, times:int=-1):void {\n            addPeriodicTask(interval, task, times);\n        }\n\n        \/\/ for touch action\n        public function addTouchMarginNode(touchWidth:Number=0, touchHeight:Number=0):void {\n            var margin:ColorRect = new ColorRect(touchWidth, touchHeight);\n            margin.touchable = true;\n            margin.alpha = 0;\n            margin.x = -touchWidth  \/ 2;\n            margin.y = -touchHeight \/ 2;\n            addActor(margin);\n        }\n\n        \/**\n         * displayOrder \u306e\u5024\u3067\u30c4\u30ea\u30fc\u3092\u30bd\u30fc\u30c8\u3002 children \u304c\u7686 KrewActor \u3067\u3042\u308b\u524d\u63d0\u3002\n         * tkActor.displayOrder = 1;  \u306e\u3088\u3046\u306b\u8a2d\u5b9a\u3057\u305f\u4e0a\u3067\n         * getLayer('hoge').sortDisplayOrder(); \u306e\u3088\u3046\u306b\u4f7f\u3046\n         *\/\n        public function sortDisplayOrder():void {\n            sortChildren(function(a:KrewActor, b:KrewActor):int {\n                if (a.displayOrder < b.displayOrder) { return -1; }\n                if (a.displayOrder > b.displayOrder) { return  1; }\n                return 0;\n            });\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Called by framework\n        \/\/------------------------------------------------------------\n\n        \/** @private *\/\n        public function update(passedTime:Number):void {\n            if (_hasDisposed) { return; }\n\n            \/\/ update children actors\n            for (var i:int=0;  i < _childActors.length;  ++i) {\n                var child:KrewActor = _childActors[i];\n                if (child.isDead) {\n                    _childActors.splice(i, 1);  \/\/ remove dead actor from Array\n                    removeChild(child);\n                    child.dispose();\n                    --i;\n                    continue;\n                }\n                child.update(passedTime);\n            }\n\n            onUpdate(passedTime);\n            _updateAction(passedTime);\n            _timeKeeper.update(passedTime);\n            _disappearInOutside();\n        }\n\n        \/**\n         * _checkDisplayArea = true \u306e Actor \u306f\u3001\u753b\u9762\u5916\u306b\u3044\u308b\u3068\u304d\u306f\u8868\u793a\u3092 off \u306b\u3059\u308b\u3002\n         * \u3053\u308c\u3092\u3084\u3063\u3066\u3042\u3052\u306a\u3044\u3068\u5c11\u306a\u304f\u3068\u3082 Flash \u3067\u306f\n         * \u753b\u9762\u5916\u3067\u3082\u666e\u901a\u306b\u63cf\u753b\u30b3\u30b9\u30c8\u304c\u304b\u304b\u3063\u3066\u3057\u307e\u3046\u3088\u3046\u3060.\n         *\n         * \u3044\u305a\u308c\u306b\u305b\u3088 visible false \u3067\u306a\u3051\u308c\u3070 Starling \u306f\u63cf\u753b\u306e\u305f\u3081\u306e\n         * \u8a08\u7b97\u3068\u304b\u3092\u3057\u3060\u3059\u306e\u3067\u3001\u305d\u308c\u3092\u907f\u3051\u308b\u306b\u306f\u3053\u308c\u3092\u3084\u3063\u305f\u65b9\u304c\u3044\u3044\n         *\n         * \u3064\u307e\u308b\u3068\u3053\u308d\u3001\u6570\u304c\u591a\u304f\u753b\u50cf\u306e\u30a2\u30f3\u30ab\u30fc\u304c\u4e2d\u592e\u306b\u3042\u308b\u3088\u3046\u306a Actor \u3092\n         * _checkDisplayArea = true \u306b\u3059\u308c\u3070\u3088\u3044\n         *\/\n        private function _disappearInOutside():void {\n            if (!_checkDisplayArea) { return; }\n\n            \/\/ starling.display.DisplayObjectContainer \u306e width \/ height \u306f\n            \/\/ getBounds \u3068\u3044\u3046\u91cd\u3044\u51e6\u7406\u304c\u8d70\u308b\u306e\u3067\u3046\u304b\u3064\u306b\u3055\u308f\u3063\u3066\u306f\u3044\u3051\u306a\u3044\n\n            \/\/ \u30aa\u30fc\u30d0\u30d8\u30c3\u30c9\u3092\u6291\u3048\u308b\u305f\u3081\u3001\u30e9\u30d5\u306b\u8a08\u7b97\u3002\u56de\u8ee2\u3092\u8003\u616e\u3057\u3066\u5927\u304d\u3081\u306b\u3068\u308b\u3002\n            \/\/ \u6a2a\u9577\u306e\u753b\u50cf\u306a\u3069\u306b\u3064\u3044\u3066\u306f\u8003\u3048\u3066\u306a\u3044\u306e\u3067\u3069\u3046\u3057\u3088\u3046\u3082\u306a\u3044\u3068\u304d\u306f\n            \/\/ _checkDisplayArea \u3092 false \u306e\u307e\u307e\u306b\u3057\u3066\u304a\u304f\u304b\u3001\n            \/\/ _cachedWidth \u3068\u304b\u3092\u66f8\u304d\u63db\u3048\u308b\u304b\u3001\u3082\u3057\u304f\u306f override \u3057\u3066\u304f\u308c\n\n            var halfWidth :Number = (_cachedWidth  \/ 1.5) * scaleX;\n            var halfHeight:Number = (_cachedHeight \/ 1.5) * scaleY;\n            if (x + halfWidth  > 0  &&  x - halfWidth  < KrewConfig.SCREEN_WIDTH  &&\n                y + halfHeight > 0  &&  y - halfHeight < KrewConfig.SCREEN_HEIGHT) {\n                visible = true;\n            } else {\n                visible = false;\n            }\n        }\n    }\n}\n","new_contents":"package krewfw.core {\n\n    import flash.geom.Rectangle;\n\n    import starling.animation.Transitions;\n    import starling.animation.Tween;\n    import starling.display.DisplayObject;\n    import starling.display.Image;\n    import starling.text.TextField;\n    import starling.textures.Texture;\n\n    import krewfw.KrewConfig;\n    import krewfw.builtin_actor.display.ColorRect;\n    import krewfw.core_internal.KrewSharedObjects;\n    import krewfw.core_internal.ProfileData;\n    import krewfw.core_internal.StageLayer;\n    import krewfw.core_internal.StuntAction;\n    import krewfw.core_internal.StuntActionInstructor;\n    import krewfw.utils.as3.KrewTimeKeeper;\n\n    \/\/------------------------------------------------------------\n    public class KrewActor extends KrewGameObject {\n\n        private var _hasInitialized:Boolean = false;\n        private var _hasDisposed:Boolean    = false;\n        private var _markedForDeath:Boolean = false;  \/\/ \u6b7b\u4ea1\u30d5\u30e9\u30b0\n\n        protected var _checkDisplayArea:Boolean = false;\n        protected var _cachedWidth :Number;\n        protected var _cachedHeight:Number;\n\n        private var _initFuncList  :Vector.<Function>      = new Vector.<Function>();\n        private var _imageList     :Vector.<Image>         = new Vector.<Image>();\n        private var _displayObjList:Vector.<DisplayObject> = new Vector.<DisplayObject>();\n        private var _textList      :Vector.<TextField>     = new Vector.<TextField>();\n        private var _childActors   :Vector.<KrewActor>     = new Vector.<KrewActor>();\n\n        private var _color:uint = 0xffffff;\n        public  var applyForNewActor:Function;\n        public  var layer:StageLayer;  \/\/ reference of layer this actor belonged to\n        public  var layerName:String;\n\n        private var _actionInstructors:Vector.<StuntActionInstructor> = new Vector.<StuntActionInstructor>();\n        private var _timeKeeper:KrewTimeKeeper = new KrewTimeKeeper();\n\n        \/** high is front *\/\n        public var displayOrder:int = 0;\n\n        \/**\n         * addActor \u524d\u306b false \u306b\u3059\u308b\u3068 addActor \u6642\u306b addChild \u3092\u884c\u308f\u306a\u3044\n         * (Starling \u306e DisplayList \u306b\u306e\u305b\u306a\u3044.)\n         * \u898b\u305f\u76ee\u3092\u6301\u305f\u305a\u306b\u4ed5\u4e8b\u3092\u3059\u308b Actor \u306f\u3053\u308c\u3092 false \u306b\u3059\u308c\u3070\u3088\u3044\n         *\/\n        public var displayable:Boolean = true;\n\n        \/** false \u306b\u3059\u308b\u3068 CollisionShape \u304c\u885d\u7a81\u5224\u5b9a\u3092\u884c\u308f\u306a\u3044 *\/\n        public var collidable:Boolean = true;\n\n        \/\/------------------------------------------------------------\n        \/\/ accessors\n        \/\/------------------------------------------------------------\n\n        \/**\n         * [CAUTION] starling.display.DisplayObjectContainer \u306e\n         * width \/ height \u306e getter \u306f\u91cd\u3044\u884c\u5217\u8a08\u7b97\u304c\u8d70\u308b\u306e\u3067\u6ec5\u591a\u306a\u3053\u3068\u3067\u3082\u306a\u3044\u9650\u308a\u4f7f\u3046\u306a\n         *\/\n        public function get cachedWidth():Number {\n            return _cachedWidth;\n        }\n\n        \/** @see cachedWidth *\/\n        public function get cachedHeight():Number {\n            return _cachedHeight;\n        }\n\n        public function get color():uint {\n            return _color;\n        }\n\n        \/** Actor \u304c\u6301\u3064 Image \u3084 TextField \u5168\u3066\u306b\u8272\u3092\u30bb\u30c3\u30c8\u3059\u308b *\/\n        public function set color(color:uint):void {\n            _color = color;\n            for each (var image:Image in _imageList) {\n                image.color = color;\n            }\n            for each (var text:TextField in _textList) {\n                text.color = color;\n            }\n        }\n\n        public function get childActors():Vector.<KrewActor> {\n            return _childActors;\n        }\n\n        public function get numActor():int {\n            return _childActors.length;\n        }\n\n        public function get isDead():Boolean {\n            return _markedForDeath;\n        }\n\n        public function get hasInitialized():Boolean {\n            return _hasInitialized;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ constructors\n        \/\/------------------------------------------------------------\n\n        public function KrewActor() {}\n\n        \/**\n         * init \u304c\u547c\u3070\u308c\u308b\u6642\uff08KrewScene.setUpActor \u306b\u6e21\u3055\u308c\u305f\u6642\u3001\u307e\u305f\u306f\n         * Actor \u304b\u3089 addActor \u3055\u308c\u305f\u3068\u304d\uff09\u306b\u3001init \u5f8c\u306b\u547c\u3070\u308c\u308b\u95a2\u6570\u3092\u767b\u9332\u3002\n         * \u30b3\u30f3\u30b9\u30c8\u30e9\u30af\u30bf\u3067\u306e\u4f7f\u7528\u3092\u60f3\u5b9a.\n         *\n         * \u30b3\u30f3\u30b9\u30c8\u30e9\u30af\u30bf\u3067\u5f15\u6570\u3092\u6e21\u3057\u3066 init \u306b\u7528\u3044\u305f\u3044\u5834\u5408\u3001\u30af\u30e9\u30b9\u30e1\u30f3\u30d0\u306b\u5024\u3092\n         * \u4fdd\u6301\u3057\u3066\u304a\u304f\u306a\u3069\u306e\u624b\u9593\u304c\u304b\u304b\u308b\u305f\u3081\u3001\u305d\u308c\u3092\u697d\u306b\u3059\u308b\u305f\u3081\u306e\u3082\u306e\u3002\n         * \u767b\u9332\u3057\u305f\u95a2\u6570\u306f init \u5b9f\u884c\u5f8c\u306b\u3001\u767b\u9332\u3057\u305f\u9806\u756a\u3067\u547c\u3070\u308c\u308b\u3002\n         *\/\n        public function addInitializer(initFunc:Function):void {\n            _initFuncList.push(initFunc);\n        }\n\n        \/** @private *\/\n        public function setUp(sharedObj:KrewSharedObjects, applyForNewActor:Function,\n                              layer:StageLayer, layerName:String):void\n        {\n            if (_hasInitialized) {\n                krew.fwlog('[Warning] KrewActor has initialized twice.');\n                return;\n            }\n            _hasInitialized = true;\n\n            this.sharedObj        = sharedObj;\n            this.applyForNewActor = applyForNewActor;\n            this.layer            = layer;\n            this.layerName        = layerName;\n\n            _doInit();\n\n            ProfileData.countActor(1, this.layerName);\n        }\n\n        private function _doInit():void {\n            init();\n            for each (var initFunc:Function in _initFuncList) {\n                initFunc();\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ destructors\n        \/\/------------------------------------------------------------\n\n        \/** @private *\/\n        public override function dispose():void {\n            if (_hasDisposed) { return; }\n            _hasDisposed = true;\n\n            if (_hasInitialized) {\n                _hasInitialized = false;\n                ProfileData.countActor(-1, this.layerName);\n            }\n\n            for each (var child:KrewActor in _childActors) {\n                child.dispose();\n            }\n\n            removeChildren(0, -1, true);\n            removeCollision();\n            removeTweens();\n            _disposeImageTextures();\n            _disposeTexts();\n            _disposeDisplayObjs();\n            _timeKeeper.dispose();\n\n            _initFuncList      = null;\n            _imageList         = null;\n            _textList          = null;\n            _displayObjList    = null;\n            _childActors       = null;\n            _actionInstructors = null;\n            _timeKeeper        = null;\n\n            onDispose();\n            super.dispose();\n        }\n\n        \/** @private *\/\n        protected function _disposeImageTextures():void {\n            for (var i:uint=0;  i < _imageList.length;  ++i) {\n                _imageList[i].texture.dispose();\n                _imageList[i].dispose();\n            }\n        }\n\n        \/** @private *\/\n        protected function _disposeTexts():void {\n            for each (var text:TextField in _textList) {\n                text.dispose();\n            }\n        }\n\n        \/** @private *\/\n        protected function _disposeDisplayObjs():void {\n            for each (var obj:DisplayObject in _displayObjList) {\n                obj.dispose();\n            }\n        }\n\n        \/** @private *\/\n        protected function removeCollision():void {\n            if (!sharedObj) { return; }\n            sharedObj.collisionSystem.removeShapeWithActor(this);\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ public interface\n        \/\/------------------------------------------------------------\n\n        \/**\n         * addChild \u306e\u4ee3\u308f\u308a\u306b addImage \u3092\u547c\u3076\u3053\u3068\u3067\u7834\u68c4\u6642\u306b Image.texture \u306e dispose \u304c\n         * \u547c\u3070\u308c\u308b\u3088\u3046\u306b\u306a\u308b\u3002\u307e\u305f\u3001KrewActor.color \u306e\u6307\u5b9a\u3067\u5168 Image \u306b\u8272\u304c\u304b\u304b\u308b\u3088\u3046\u306b\u306a\u308b\n         *\/\n        public function addImage(image:Image,\n                                 width:Number=NaN, height:Number=NaN,\n                                 x:Number=0, y:Number=0,\n                                 anchorX:Number=0.5, anchorY:Number=0.5):void\n        {\n            image.x = x;\n            image.y = y;\n            if (!isNaN(width )) { image.width  = width;  }\n            if (!isNaN(height)) { image.height = height; }\n\n            \/\/ pivotX, Y \u306f\u56de\u8ee2\u306e\u8ef8\u3060\u3051\u3067\u306a\u304f\u5ea7\u6a19\u6307\u5b9a\u306b\u3082\u5f71\u97ff\u3059\u308b\n            \/\/ \u305d\u3057\u3066\u4f55\u6545\u304b\u30bd\u30fc\u30b9\u306e\u753b\u50cf\u306e\u89e3\u50cf\u5ea6\u306b\u5bfe\u3059\u308b\u5ea7\u6a19\u3067\u6307\u5b9a\u3057\u3066\u3084\u3089\u306a\u3044\u3068\u3044\u3051\u306a\u3044\u3088\u3046\u3060\n            var textureRect:Rectangle = image.texture.frame;\n            image.pivotX = (textureRect.width  * anchorX);\n            image.pivotY = (textureRect.height * anchorY);\n\n            _cachedWidth  = width;\n            _cachedHeight = height;\n\n            super.addChild(image);\n            _imageList.push(image);\n        }\n\n        public function changeImage(image:Image, imageName:String):void {\n            var newTexture:Texture = sharedObj.resourceManager.getTexture(imageName);\n            image.texture.dispose();\n            image.texture = newTexture;\n        }\n\n        \/**\n         * Actor \u5168\u4f53\u306e color \u306b\u5f71\u97ff\u3055\u305b\u305f\u3044\u5834\u5408\u306f addChild \u3067\u306f\u306a\u304f addText \u3067\u8db3\u3059\n         *\/\n        public function addText(text:TextField, x:Number=NaN, y:Number=NaN):void {\n            if (!isNaN(x)) { text.x = x; }\n            if (!isNaN(y)) { text.y = y; }\n\n            super.addChild(text);\n            _textList.push(text);\n        }\n\n        \/**\n         * addChild \u3057\u305f\u3082\u306e\u306f Actor \u7834\u68c4\u6642\u306b\u52dd\u624b\u306b dispose \u304c\u547c\u3070\u308c\u308b\n         *\/\n        public override function addChild(child:DisplayObject):DisplayObject {\n            super.addChild(child);\n            _displayObjList.push(child);\n            return child;\n        }\n\n        \/**\n         * krewFramework \u306e\u30b7\u30b9\u30c6\u30e0\u306b Actor \u3092\u767b\u9332\u3057\u3001\u540c\u6642\u306b Starling \u306e DisplayList \u306b\u8ffd\u52a0\u3059\u308b.\n         * \u898b\u305f\u76ee\u3092\u6301\u305f\u305a\u306b\u4ed5\u4e8b\u3092\u3059\u308b\u3088\u3046\u306a Actor \u306f putOnDisplayList \u306b false \u3092\u6e21\u3059\u304b\u3001\n         * Actor \u306e\u30b3\u30f3\u30b9\u30c8\u30e9\u30af\u30bf\u3067 displayable \u306b false \u3092\u8a2d\u5b9a\u3057\u3066\u304a\u304f\u3068 Starling \u306e DisplayList\n         * \u306b\u306f\u8ffd\u52a0\u3057\u306a\u3044\n         *\/\n        public function addActor(actor:KrewActor, putOnDisplayList:Boolean=true):void {\n            _childActors.push(actor);\n            if (putOnDisplayList  &&  actor.displayable) {\n                addChild(actor);\n            }\n\n            if (actor.hasInitialized) { return; }\n            actor.setUp(sharedObj, applyForNewActor, layer, layerName);\n        }\n\n        public function createActor(newActor:KrewActor, layerName:String=null):void {\n            if (!newActor) {\n                throw new Error(\"[Error] [KrewActor :: createActor] newActor is required.\");\n            }\n\n            \/\/ layerName \u7701\u7565\u6642\u306f\u81ea\u5206\u3068\u540c\u3058 layer \u306b\u51fa\u3059\n            if (layerName == null) {\n                layerName = this.layerName;\n            }\n            applyForNewActor(newActor, layerName);\n        }\n\n        public function passAway():void {\n            _markedForDeath = true;\n        }\n\n        public function setVertexColor(color1:int=0, color2:int=0,\n                                       color3:int=0, color4:int=0):void {\n            for each (var image:Image in _imageList) {\n                image.setVertexColor(0, color1);\n                image.setVertexColor(1, color2);\n                image.setVertexColor(2, color3);\n                image.setVertexColor(3, color4);\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Helpers for Tween\n        \/\/------------------------------------------------------------\n\n        public function addTween(tween:Tween):void {\n            if (!layer) {\n                krew.fwlog('[Error] This actor does not belong to any layer.');\n                return;\n            }\n\n            layer.juggler.add(tween);\n        }\n\n        public function removeTweens():void {\n            if (!layer) {\n                krew.fwlog('[Error] This actor does not belong to any layer.');\n                return;\n            }\n\n            layer.juggler.removeTweens(this);\n        }\n\n        public function enchant(duration:Number, transition:String=Transitions.LINEAR):Tween {\n            var tween:Tween = new Tween(this, duration, transition);\n            addTween(tween);\n            return tween;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Multi Tasker\n        \/\/------------------------------------------------------------\n\n        public function act(action:StuntAction=null):StuntAction {\n            var actionInstructor:StuntActionInstructor = new StuntActionInstructor(this, action);\n            _actionInstructors.push(actionInstructor);\n            return actionInstructor.action;\n        }\n\n        \/\/ purge actions\n        public function react():void {\n            _actionInstructors.length = 0;\n            removeTweens();\n        }\n\n        private function _updateAction(passedTime:Number):void {\n            for (var i:int=0;  i <_actionInstructors.length;  ++i) {\n                var actionInstructor:StuntActionInstructor = _actionInstructors[i];\n                actionInstructor.update(passedTime);\n\n                if (actionInstructor.isAllActionFinished) {\n                    _actionInstructors.splice(i, 1);  \/\/ remove instructor from Array\n                    --i;\n                }\n            }\n        }\n\n        \/** Equivalent to setTimeout() *\/\n        public function addScheduledTask(timeout:Number, task:Function):void {\n            if (timeout <= 0) {\n                task();\n                return;\n            }\n            _timeKeeper.addPeriodicTask(timeout, task, 1);\n        }\n\n        \/** Alias for addScheduledTask *\/\n        public function delayed(timeout:Number, task:Function):void {\n            addScheduledTask(timeout, task);\n        }\n\n        \/** Equivalent to setInterval() *\/\n        public function addPeriodicTask(interval:Number, task:Function, times:int=-1):void {\n            _timeKeeper.addPeriodicTask(interval, task, times);\n        }\n\n        \/** Alias for addPeriodicTask *\/\n        public function cyclic(interval:Number, task:Function, times:int=-1):void {\n            addPeriodicTask(interval, task, times);\n        }\n\n        \/\/ for touch action\n        public function addTouchMarginNode(touchWidth:Number=0, touchHeight:Number=0):void {\n            var margin:ColorRect = new ColorRect(touchWidth, touchHeight);\n            margin.touchable = true;\n            margin.alpha = 0;\n            margin.x = -touchWidth  \/ 2;\n            margin.y = -touchHeight \/ 2;\n            addActor(margin);\n        }\n\n        \/**\n         * displayOrder \u306e\u5024\u3067\u30c4\u30ea\u30fc\u3092\u30bd\u30fc\u30c8\u3002 children \u304c\u7686 KrewActor \u3067\u3042\u308b\u524d\u63d0\u3002\n         * tkActor.displayOrder = 1;  \u306e\u3088\u3046\u306b\u8a2d\u5b9a\u3057\u305f\u4e0a\u3067\n         * getLayer('hoge').sortDisplayOrder(); \u306e\u3088\u3046\u306b\u4f7f\u3046\n         *\/\n        public function sortDisplayOrder():void {\n            sortChildren(function(a:KrewActor, b:KrewActor):int {\n                if (a.displayOrder < b.displayOrder) { return -1; }\n                if (a.displayOrder > b.displayOrder) { return  1; }\n                return 0;\n            });\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ Called by framework\n        \/\/------------------------------------------------------------\n\n        \/** @private *\/\n        public function update(passedTime:Number):void {\n            if (_hasDisposed) { return; }\n\n            \/\/ update children actors\n            for (var i:int=0;  i < _childActors.length;  ++i) {\n                var child:KrewActor = _childActors[i];\n                if (child.isDead) {\n                    _childActors.splice(i, 1);  \/\/ remove dead actor from Array\n                    removeChild(child);\n                    child.dispose();\n                    --i;\n                    continue;\n                }\n                child.update(passedTime);\n            }\n\n            onUpdate(passedTime);\n            _updateAction(passedTime);\n            _timeKeeper.update(passedTime);\n            _disappearInOutside();\n        }\n\n        \/**\n         * _checkDisplayArea = true \u306e Actor \u306f\u3001\u753b\u9762\u5916\u306b\u3044\u308b\u3068\u304d\u306f\u8868\u793a\u3092 off \u306b\u3059\u308b\u3002\n         * \u3053\u308c\u3092\u3084\u3063\u3066\u3042\u3052\u306a\u3044\u3068\u5c11\u306a\u304f\u3068\u3082 Flash \u3067\u306f\n         * \u753b\u9762\u5916\u3067\u3082\u666e\u901a\u306b\u63cf\u753b\u30b3\u30b9\u30c8\u304c\u304b\u304b\u3063\u3066\u3057\u307e\u3046\u3088\u3046\u3060.\n         *\n         * \u3044\u305a\u308c\u306b\u305b\u3088 visible false \u3067\u306a\u3051\u308c\u3070 Starling \u306f\u63cf\u753b\u306e\u305f\u3081\u306e\n         * \u8a08\u7b97\u3068\u304b\u3092\u3057\u3060\u3059\u306e\u3067\u3001\u305d\u308c\u3092\u907f\u3051\u308b\u306b\u306f\u3053\u308c\u3092\u3084\u3063\u305f\u65b9\u304c\u3044\u3044\n         *\n         * \u3064\u307e\u308b\u3068\u3053\u308d\u3001\u6570\u304c\u591a\u304f\u753b\u50cf\u306e\u30a2\u30f3\u30ab\u30fc\u304c\u4e2d\u592e\u306b\u3042\u308b\u3088\u3046\u306a Actor \u3092\n         * _checkDisplayArea = true \u306b\u3059\u308c\u3070\u3088\u3044\n         *\/\n        private function _disappearInOutside():void {\n            if (!_checkDisplayArea) { return; }\n\n            \/\/ starling.display.DisplayObjectContainer \u306e width \/ height \u306f\n            \/\/ getBounds \u3068\u3044\u3046\u91cd\u3044\u51e6\u7406\u304c\u8d70\u308b\u306e\u3067\u3046\u304b\u3064\u306b\u3055\u308f\u3063\u3066\u306f\u3044\u3051\u306a\u3044\n\n            \/\/ \u30aa\u30fc\u30d0\u30d8\u30c3\u30c9\u3092\u6291\u3048\u308b\u305f\u3081\u3001\u30e9\u30d5\u306b\u8a08\u7b97\u3002\u56de\u8ee2\u3092\u8003\u616e\u3057\u3066\u5927\u304d\u3081\u306b\u3068\u308b\u3002\n            \/\/ \u6a2a\u9577\u306e\u753b\u50cf\u306a\u3069\u306b\u3064\u3044\u3066\u306f\u8003\u3048\u3066\u306a\u3044\u306e\u3067\u3069\u3046\u3057\u3088\u3046\u3082\u306a\u3044\u3068\u304d\u306f\n            \/\/ _checkDisplayArea \u3092 false \u306e\u307e\u307e\u306b\u3057\u3066\u304a\u304f\u304b\u3001\n            \/\/ _cachedWidth \u3068\u304b\u3092\u66f8\u304d\u63db\u3048\u308b\u304b\u3001\u3082\u3057\u304f\u306f override \u3057\u3066\u304f\u308c\n\n            var halfWidth :Number = (_cachedWidth  \/ 1.5) * scaleX;\n            var halfHeight:Number = (_cachedHeight \/ 1.5) * scaleY;\n            if (x + halfWidth  > 0  &&  x - halfWidth  < KrewConfig.SCREEN_WIDTH  &&\n                y + halfHeight > 0  &&  y - halfHeight < KrewConfig.SCREEN_HEIGHT) {\n                visible = true;\n            } else {\n                visible = false;\n            }\n        }\n    }\n}\n","subject":"Modify KrewActor.dispose","message":"Modify KrewActor.dispose\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"4e370143968f05cf1c30876a42e8e8b5e657399e","old_file":"src\/aerys\/minko\/render\/shader\/SFloat.as","new_file":"src\/aerys\/minko\/render\/shader\/SFloat.as","old_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko_shader;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Constant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Extract;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Instruction;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Overwriter;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\n\t\/**\n\t * SFloat (Shader Float) objects are GPU-side computed value proxies\n\t * declared, defined and used in ActionScript shaders.\n\t *\n\t * <p>\n\t * ActionScript shaders define what operations will be\n\t * performed on the GPU. Those operations take arguments and return\n\t * values that will be computed and accessible on the graphics hardware\n\t * only. Those values are represented by SFloat objects.\n\t * <\/p>\n\t *\n\t * <p>\n\t * Because SFloat objects are just hardware memory proxies, it is not\n\t * possible (and does not make sense to try) to read their actual value\n\t * using CPU-side code. For the very same reason, most of the errors will\n\t * be detected at runtime only. The only available property is the size\n\t * (number of components) of the corresponding value (ie. 3D vector\n\t * operations will return SFloat objects of size 3, dot-product will\n\t * return a scalar SFloat object of size 1, ...).\n\t * <\/p>\n\t *\n\t * <p>\n\t * SFloat objects also provide OOP shader programming by encapsulating\n\t * common operations (add, multiply, ...). They also allow the use of\n\t * dynamic properties in order to read or write sub-components of\n\t * non-scalar values. Example:\n\t * <\/p>\n\t *\n\t * <pre>\n\t * public function getOutputColor() : void\n\t * {\n\t * \tvar diffuse : SFloat = sampleTexture(BasicStyle.DIFFUSE_MAP);\n\t *\n\t * \t\/\/ use the RGB components of the diffuse map but use a\n\t * \t\/\/ fixed alpha = 0.5\n\t *  return combine(diffuse.rgb, 0.5);\n\t * }\n\t * <\/pre>\n\t *\n\t * <p>\n\t * Each SFloat object wraps a shader graph node that will be evaluated\n\t * by the compiler in order to create the corresponding AGAL bytecode.\n\t * <\/p>\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic dynamic final class SFloat extends Proxy\n\t{\n\t\tuse namespace minko_shader;\n\t\t\n\t\tminko_shader var _node\t: AbstractNode\t= null;\n\t\t\n\t\tpublic final function get size() : uint\n\t\t{\n\t\t\treturn _node.size;\n\t\t}\n\t\t\n\t\tpublic function SFloat(value : Object)\n\t\t{\n\t\t\t_node = getNode(value);\n\t\t}\n\n\t\tpublic final function scaleBy(arg : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.MUL, _node, getNode(arg));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function incrementBy(value : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.ADD, _node, getNode(value));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function decrementBy(value : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.SUB, _node, getNode(value));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function normalize() : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.NRM, _node);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function negate() : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.NEG, _node);\n\n\t\t\treturn this;\n\t\t}\n\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn new SFloat(new Extract(_node, Components.stringToComponent(name)));\n\t\t}\n\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tvar nodeComponent\t\t: uint \t\t\t= Components.createContinuous(0, 0, _node.size, _node.size);\n\t\t\tvar propertyComponent\t: uint\t\t\t= Components.stringToComponent(name);\n\t\t\tvar propertyNode\t\t: AbstractNode\t= getNode(value);\n\t\t\t\n\t\t\t_node = new Overwriter(\n\t\t\t\tnew <AbstractNode>[_node, propertyNode], \n\t\t\t\tnew <uint>[nodeComponent, propertyComponent]\n\t\t\t);\n\t\t}\n\n\t\tprivate function getNode(value : Object) : AbstractNode\n\t\t{\n\t\t\tif (value is AbstractNode)\n\t\t\t\treturn value as AbstractNode;\n\n\t\t\tif (value is SFloat)\n\t\t\t\treturn (value as SFloat)._node;\n\t\t\t\n\t\t\tif (value is uint || value is int || value is Number)\n\t\t\t\treturn new Constant(new <Number>[Number(value)]);\n\t\t\t\n\t\t\tif (value is Matrix4x4)\n\t\t\t\treturn new Constant(Matrix4x4(value).getRawData(null, 0, false));\n\t\t\t\n\t\t\tthrow new Error('This type cannot be casted to a shader value.');\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader\n{\n\timport aerys.minko.ns.minko_shader;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Constant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Extract;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Instruction;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Overwriter;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\n\t\/**\n\t * SFloat (Shader Float) objects are GPU-side computed value proxies\n\t * declared, defined and used in ActionScript shaders.\n\t *\n\t * <p>\n\t * ActionScript shaders define what operations will be\n\t * performed on the GPU. Those operations take arguments and return\n\t * values that will be computed and accessible on the graphics hardware\n\t * only. Those values are represented by SFloat objects.\n\t * <\/p>\n\t *\n\t * <p>\n\t * Because SFloat objects are just hardware memory proxies, it is not\n\t * possible (and does not make sense to try) to read their actual value\n\t * using CPU-side code. For the very same reason, most of the errors will\n\t * be detected at runtime only. The only available property is the size\n\t * (number of components) of the corresponding value (ie. 3D vector\n\t * operations will return SFloat objects of size 3, dot-product will\n\t * return a scalar SFloat object of size 1, ...).\n\t * <\/p>\n\t *\n\t * <p>\n\t * SFloat objects also provide OOP shader programming by encapsulating\n\t * common operations (add, multiply, ...). They also allow the use of\n\t * dynamic properties in order to read or write sub-components of\n\t * non-scalar values. Example:\n\t * <\/p>\n\t *\n\t * <pre>\n\t * public function getOutputColor() : void\n\t * {\n\t * \tvar diffuse : SFloat = sampleTexture(BasicStyle.DIFFUSE_MAP);\n\t *\n\t * \t\/\/ use the RGB components of the diffuse map but use a\n\t * \t\/\/ fixed alpha = 0.5\n\t *  return combine(diffuse.rgb, 0.5);\n\t * }\n\t * <\/pre>\n\t *\n\t * <p>\n\t * Each SFloat object wraps a shader graph node that will be evaluated\n\t * by the compiler in order to create the corresponding AGAL bytecode.\n\t * <\/p>\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic dynamic final class SFloat extends Proxy\n\t{\n\t\tuse namespace minko_shader;\n\t\t\n\t\tminko_shader var _node\t: AbstractNode\t= null;\n\t\t\n\t\tpublic final function get size() : uint\n\t\t{\n\t\t\treturn _node.size;\n\t\t}\n\t\t\n\t\tpublic function SFloat(value : Object)\n\t\t{\n\t\t\t_node = getNode(value);\n\t\t}\n\n\t\tpublic final function scaleBy(arg : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.MUL, _node, getNode(arg));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function incrementBy(value : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.ADD, _node, getNode(value));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function decrementBy(value : Object) : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.SUB, _node, getNode(value));\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function normalize() : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.NRM, _node);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic final function negate() : SFloat\n\t\t{\n\t\t\t_node = new Instruction(Instruction.NEG, _node);\n\n\t\t\treturn this;\n\t\t}\n\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn new SFloat(new Extract(_node, Components.stringToComponent(name)));\n\t\t}\n\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tvar propertyName\t\t: String\t\t= String(name);\n\t\t\tvar propertyComponent\t: uint\t\t\t= getPropertyWriteComponentMask(propertyName);\n\t\t\tvar propertyNode\t\t: AbstractNode\t= getNode(value);\n\t\t\tvar nodeComponent\t\t: uint \t\t\t= Components.createContinuous(0, 0, _node.size, _node.size);\n\t\t\t\n\t\t\tpropertyNode = new Overwriter(\n\t\t\t\tnew <AbstractNode>[propertyNode],\n\t\t\t\tnew <uint>[Components.createContinuous(0, 0, 4, propertyNode.size)]\n\t\t\t);\n\t\t\t\n\t\t\t_node = new Overwriter(\n\t\t\t\tnew <AbstractNode>[_node, propertyNode],\n\t\t\t\tnew <uint>[nodeComponent, propertyComponent]\n\t\t\t);\n\t\t}\n\t\t\n\t\tpublic static function getPropertyWriteComponentMask(string : String) : uint\n\t\t{\n\t\t\tvar result : uint = 0x04040404;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < 4; ++i)\n\t\t\t\tif (i < string.length)\n\t\t\t\t\tswitch (string.charAt(i))\n\t\t\t\t\t{\n\t\t\t\t\t\tcase 'x': case 'X': case 'r': case 'R':\n\t\t\t\t\t\t\tresult = (0xffffff00 & result) | i;\n\t\t\t\t\t\t\tresult |= i << (8 * 0);\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcase 'y': case 'Y': case 'g': case 'G':\n\t\t\t\t\t\t\tresult = (0xffff00ff & result) | i << 8;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcase 'z': case 'Z': case 'b': case 'B':\n\t\t\t\t\t\t\tresult = (0xff00ffff & result) | i << 16;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcase 'w': case 'W': case 'a': case 'A':\n\t\t\t\t\t\t\tresult = (0x00ffffff & result) | i << 24;\t\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\tthrow new Error('Invalid string.');\n\t\t\t\t\t}\n\t\t\t\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function getNode(value : Object) : AbstractNode\n\t\t{\n\t\t\tif (value is AbstractNode)\n\t\t\t\treturn value as AbstractNode;\n\n\t\t\tif (value is SFloat)\n\t\t\t\treturn (value as SFloat)._node;\n\t\t\t\n\t\t\tif (value is uint || value is int || value is Number)\n\t\t\t\treturn new Constant(new <Number>[Number(value)]);\n\t\t\t\n\t\t\tif (value is Matrix4x4)\n\t\t\t\treturn new Constant(Matrix4x4(value).getRawData(null, 0, false));\n\t\t\t\n\t\t\tthrow new Error('This type cannot be casted to a shader value.');\n\t\t}\n\t}\n}\n","subject":"fix SFloat.setProperty()","message":"fix SFloat.setProperty()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"57b533f7b98db5c2323f31b457b436b9698085b0","old_file":"src\/flash\/src\/com\/XMLHttpRequest.as","new_file":"src\/flash\/src\/com\/XMLHttpRequest.as","old_contents":"package com\n{\n\timport com.errors.RuntimeError;\n\timport com.utils.URLStreamProgress;\n\t\n\timport flash.events.DataEvent;\n\timport flash.events.ErrorEvent;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.HTTPStatusEvent;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.net.FileReference;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestHeader;\n\timport flash.net.URLRequestMethod;\n\timport flash.net.URLStream;\n\timport flash.net.URLVariables;\n\timport flash.utils.ByteArray;\n\timport flash.utils.clearTimeout;\n\timport flash.utils.setTimeout;\n\t\n\timport mxi.Utils;\n\timport mxi.events.OErrorEvent;\n\timport mxi.events.OProgressEvent;\n\t\n\tpublic class XMLHttpRequest extends EventDispatcher\n\t{\n\t\t\/\/ events dispatched by this class\n\t\tpublic static var dispatches:Object = { \n\t\t\t\"LoadStart\": Event.OPEN,\n\t\t\t\"Progress\": OProgressEvent.PROGRESS,\n\t\t\t\"UploadProgress\": ProgressEvent.PROGRESS,\n\t\t\t\"Load\": Event.COMPLETE,\n\t\t\t\"Error\": OErrorEvent.ERROR\n\t\t};\n\t\t\n\t\tpublic static const UNSENT:uint = 0;\n\t\tpublic static const OPENED:uint = 1;\n\t\tpublic static const HEADERS_RECEIVED:uint = 2;\n\t\tpublic static const LOADING:uint = 3;\n\t\tpublic static const DONE:uint = 4;\n\t\tpublic static const ABORTED:uint = 5;\n\t\t\t\t\n\t\tprivate var _methods:Object = {\n\t\t\t'GET': URLRequestMethod.GET,\n\t\t\t'POST': URLRequestMethod.POST\n\t\t};\n\t\t\n\t\tprivate var _options:Object;\n\t\t\n\t\tprivate var _multipart:Boolean = false;\n\t\t\n\t\tprivate var _blob:*;\n\t\t\n\t\tprivate var _blobName:String;\n\t\t\n\t\tprivate var _blobFieldName:String = 'Filedata';\n\t\t\n\t\tprivate var _postData:URLVariables = new URLVariables;\n\t\t\n\t\tprivate var _conn:*;\n\t\t\n\t\tprivate var _response:ByteArray;\n\t\t\n\t\tprivate var _status:int;\n\t\t\n\t\tprivate var _readyState:uint = XMLHttpRequest.UNSENT;\n\t\t\n\t\tprivate var _onCompleteTimeout:uint = 0;\n\t\t\n\t\tprivate var _notCachedSize:uint = 0;\n\t\t\t\t\n\t\t\n\t\tpublic function append(name:String, value:*) : void\n\t\t{\n\t\t\t_multipart = true;\n\t\t\t\n\t\t\tif (name == 'Filename') { \/\/ Flash will add this by itself, so we need to omit potential duplicate\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif (\/\\[\\]$\/.test(name)) { \/\/ handle arrays\n\t\t\t\tif (!_postData.hasOwnProperty(name)) {\n\t\t\t\t\t_postData[name] = [];\n\t\t\t\t}\n\t\t\t\t_postData[name].push(value);\n\t\t\t} else {\n\t\t\t\t_postData[name] = value;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function appendBlob(name:String, blob:*, fileName:String = null) : void\n\t\t{\t\t\t\n\t\t\t_multipart = true;\n\t\t\t\n\t\t\t_blobName = fileName || 'blob' + new Date().getTime();\n\t\t\t\n\t\t\tif (typeof blob === 'string') {\n\t\t\t\tblob = Moxie.compFactory.get(blob);\n\t\t\t\tif (!fileName && blob is File && blob.hasOwnProperty('name')) { \n\t\t\t\t\t_blobName = blob.name;\n\t\t\t\t} \n\t\t\t}\n\t\t\t\n\t\t\t_blob = blob;\n\t\t\t_blobFieldName = name;\t\t\t\t\t\t\n\t\t}\n\t\t\n\t\t\t\t\n\t\tpublic function send(meta:Object, blob:* = null) : void\n\t\t{\t\n\t\t\tif (_blob) {\n\t\t\t\tblob = _blob;\n\t\t\t}\n\t\t\t\t\t\t\n\t\t\tmeta.method = meta.method.toUpperCase();\n\t\t\t_options = meta;\n\t\t\t\t\t\t\t\t\t\n\t\t\tif (typeof blob === 'string') {\n\t\t\t\tblob = Moxie.compFactory.get(blob);\n\t\t\t\tif (blob is File && blob.hasOwnProperty('name')) { \n\t\t\t\t\t_blobName = blob.name;\n\t\t\t\t} \n\t\t\t}\n\t\t\t\t\t\t\n\t\t\tif (blob && _options.method == 'POST') {\n\t\t\t\tif (_options.transport == 'client' && _multipart && blob.isFileRef() && Utils.isEmptyObj(_options.headers)) {\n\t\t\t\t\t_uploadFileRef(blob);\n\t\t\t\t} else {\n\t\t\t\t\t_preloadBlob(blob, _doURLStreamRequest);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t_doURLStreamRequest();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function getResponseAsBlob() : Object\n\t\t{\n\t\t\tvar blob:Blob;\n\t\t\t\n\t\t\tif (!_response) {\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\t\n\t\t\tblob = new File([_response], { name: _options.url.replace(\/^.+?\\\/([\\w\\-\\.]+)$\/, '$1').toLowerCase() });\n\t\t\tMoxie.compFactory.add(blob.uid, blob);\n\t\t\treturn blob.toObject();\n\t\t}\n\t\t\n\t\t\n\t\tpublic function getStatus() : int\n\t\t{\t\t\n\t\t\treturn _status;\n\t\t}\n\t\t\n\t\t\n\t\tpublic function abort() : void \n\t\t{\t\t\t\n\t\t\tif (!_conn) {\n\t\t\t\t\/\/ mark as aborted in order to be handled as soon as possible\n\t\t\t\t_readyState = XMLHttpRequest.ABORTED; \n\t\t\t\treturn;\t\n\t\t\t}\n\t\t\t\n\t\t\tif (_conn is FileReference) {\n\t\t\t\t_conn.cancel();\t\n\t\t\t} else if (_conn is URLStream && _conn.connected) {\n\t\t\t\t_conn.close();\t\n\t\t\t}\n\t\t\t\n\t\t\tremoveEventListeners(_conn);\t\n\t\t\t_conn = null;\n\t\t}\n\t\t\n\t\t\n\t\tprivate function onOpen() : void {\n\t\t\tdispatchEvent(new Event(Event.OPEN));\n\t\t}\n\t\t\n\t\t\n\t\tprivate function onProgress(e:ProgressEvent) : void {\n\t\t\tdispatchEvent(new OProgressEvent(OProgressEvent.PROGRESS, e.bytesLoaded, e.bytesTotal));\n\t\t}\n\t\t\n\t\t\n\t\tprivate function onUploadProgress(e:ProgressEvent):void { \n\t\t\tdispatchEvent(e);\n\t\t}\n\t\t\n\t\t\n\t\tprivate function onUploadComplete(e:*) : void {\n\t\t\tif (_onCompleteTimeout) {\n\t\t\t\tclearTimeout(_onCompleteTimeout);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ if status still equal to zero, than we are ok\n\t\t\tif (_status == 0) { \n\t\t\t\t_status = 200;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ save response\n\t\t\t_response = new ByteArray;\n\t\t\t\n\t\t\tif (_conn is FileReference && e.hasOwnProperty('data')) {\n\t\t\t\t_response.writeUTFBytes(e.data);\n\t\t\t} else if (_conn is URLStream) {\n\t\t\t\t_conn.readBytes(_response);\n\t\t\t}\n\t\t\t\n\t\t\tremoveEventListeners(e.target);\t\n\t\t\t_readyState = XMLHttpRequest.DONE;\n\t\t\tdispatchEvent(new Event(Event.COMPLETE));\n\t\t}\n\t\t\n\t\tprivate function onComplete(e:*) : void {\n\t\t\t\/\/ give upload complete event a chance to fire\n\t\t\t_onCompleteTimeout = setTimeout(onUploadComplete, 500, e);\n\t\t}\n\t\t\n\t\t\/\/ The httpStatus event is dispatched only for upload failures.\n\t\tprivate function onStatus(e:HTTPStatusEvent) : void {\n\t\t\t_status = e.status;\n\t\t}\n\t\t\n\t\tprivate function onIOError(e:IOErrorEvent) : void {\n\t\t\tif (_status == 0) { \/\/ httpStatus might have already set status to some failure code (according to livedocs)\n\t\t\t\t_status = 404; \/\/ assume that request succeeded, but url was wrong\n\t\t\t}\n\t\t\tonUploadComplete(e);\n\t\t}\n\t\t\n\t\tprivate function onError(e:*) : void {\n\t\t\tremoveEventListeners(e.target);\n\t\t\t_readyState = XMLHttpRequest.DONE;\n\t\t\tdispatchEvent(new OErrorEvent(OErrorEvent.ERROR));\n\t\t}\n\t\t\n\t\tprivate function removeEventListeners(target:*) : void {\n\t\t\t\/\/ some of these event handlers may not even be attached, but we try to remove them all for simplicity\n\t\t\ttarget.removeEventListener(Event.OPEN, onOpen);\n\t\t\ttarget.removeEventListener(ProgressEvent.PROGRESS, onProgress);\n\t\t\ttarget.removeEventListener(ProgressEvent.PROGRESS, onUploadProgress);\n\t\t\ttarget.removeEventListener(Event.COMPLETE, onComplete);\n\t\t\ttarget.removeEventListener(DataEvent.UPLOAD_COMPLETE_DATA, onUploadComplete);\n\t\t\ttarget.removeEventListener(HTTPStatusEvent.HTTP_STATUS, onStatus);\n\t\t\ttarget.removeEventListener(IOErrorEvent.IO_ERROR, onIOError);\n\t\t\ttarget.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t}\n\t\t\n\t\t\n\t\tprivate function _uploadFileRef(blob:Blob) : void\n\t\t{\n\t\t\tvar request:URLRequest;\n\t\t\t\t\t\t\n\t\t\trequest = new URLRequest();\n\t\t\trequest.method = URLRequestMethod.POST;\n\t\t\trequest.url = _options.url;\n\t\t\trequest.data = _postData;\n\t\t\t\t\t\t\t\t\n\t\t\t_conn = blob.getFileRef();\n\t\t\t_readyState = XMLHttpRequest.OPENED;\n\t\t\t\t\t\t\n\t\t\t_conn.addEventListener(Event.COMPLETE, onComplete);\n\t\t\t_conn.addEventListener(DataEvent.UPLOAD_COMPLETE_DATA, onUploadComplete);\n\t\t\t_conn.addEventListener(ProgressEvent.PROGRESS, onUploadProgress);\n\t\t\t_conn.addEventListener(HTTPStatusEvent.HTTP_STATUS, onStatus);\n\t\t\t_conn.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\n\t\t\t_conn.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\t\n\t\t\t\/\/ _conn.addEventListener(Event.OPEN, onOpen); doesn't fire, ideas?\n\t\t\tonOpen(); \/\/ trigger it manually\n\t\t\t\t\t\t\n\t\t\t_readyState = XMLHttpRequest.LOADING;\n\t\t\t_conn.upload(request, _blobFieldName, false);\n\t\t}\n\t\t\n\t\t\n\t\tprivate function _preloadBlob(blob:*, callback:Function) : void\n\t\t{\t\t\t\t\t\n\t\t\tvar fr:FileReader = new FileReader;\n\t\t\t\n\t\t\tfr.addEventListener(ProgressEvent.PROGRESS, function(e:ProgressEvent) : void {\n\t\t\t\tif (_readyState == XMLHttpRequest.ABORTED) {\n\t\t\t\t\tfr.abort();\n\t\t\t\t}\n\t\t\t});\n\t\t\t\n\t\t\tfr.addEventListener(Event.COMPLETE, function() : void {\t\n\t\t\t\tfr.removeAllEventsListeners();\n\t\t\t\tif (_readyState == XMLHttpRequest.ABORTED) {\n\t\t\t\t\tfr.abort();\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tcallback(fr.result);\n\t\t\t});\n\t\t\t\n\t\t\t\/\/_notCachedSize = blob.realSize - blob.cachedSize;\n\t\t\t\n\t\t\tfr.readAsByteArray(blob);\n\t\t}\n\t\t\n\t\t\n\t\tprivate function _doURLStreamRequest(ba:ByteArray = null) : void\n\t\t{\t\t\t\n\t\t\tvar request:URLRequest,\n\t\t\tprogress:URLStreamProgress, \n\t\t\tstart:Date, end:Date; \/\/ we are going to measure upload time for each piece of data and make correction to the progress watch\n\t\t\t\t\t\t\t\t\n\t\t\trequest = new URLRequest(_options.url);\n\t\t\t\n\t\t\t\/\/ set custom headers if required\n\t\t\tif (!Utils.isEmptyObj(_options.headers)) {\n\t\t\t\tfor (var name:String in _options.headers) {\n\t\t\t\t\trequest.requestHeaders.push(new URLRequestHeader(name, _options.headers[name]));\n\t\t\t\t}\n\t\t\t}\t\t\t\n\t\t\t\n\t\t\t\/\/ only GET\/POST is supported at the moment\n\t\t\tif (['POST', 'GET'].indexOf(_options.method) === -1) {\n\t\t\t\tdispatchEvent(new OErrorEvent(OErrorEvent.ERROR, RuntimeError.SYNTAX_ERR));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\trequest.method = _methods[_options.method];\n\t\t\t\n\t\t\tif (_multipart) {\n\t\t\t\trequest.data = _formatAsMultipart(ba, request);\n\t\t\t} else if (ba) {\n\t\t\t\trequest.data = ba;\n\t\t\t}\t\t\n\t\t\t\t\t\t\n\t\t\t_conn = new URLStream;\n\t\t\t_readyState = XMLHttpRequest.OPENED;\n\t\t\t\n\t\t\t\/\/ _conn.addEventListener(Event.OPEN, onOpen); \/\/ doesn't trigger (I remember it did), maybe adobe abandoned it?..\n\t\t\t_conn.addEventListener(ProgressEvent.PROGRESS, onProgress);\n\t\t\t_conn.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\n\t\t\t_conn.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\t_conn.addEventListener(HTTPStatusEvent.HTTP_STATUS, onStatus);\n\t\t\t\n\t\t\tif (ba) { \n\t\t\t\tprogress = new URLStreamProgress({ url: _options.url });\n\t\t\t\t\n\t\t\t\tprogress.addEventListener(ProgressEvent.PROGRESS, onUploadProgress);\n\t\t\t\t\n\t\t\t\tprogress.addEventListener(Event.OPEN, function() : void {\n\t\t\t\t\tstart = new Date;\n\t\t\t\t\t\n\t\t\t\t\tonOpen(); \/\/ trigger it manually\n\t\t\t\t\t_conn.load(request);\n\t\t\t\t});\n\t\t\t\t\n\t\t\t\t_conn.addEventListener(Event.COMPLETE, function(e:Event) : void {\n\t\t\t\t\tprogress.stop();\n\t\t\t\t\tprogress.removeAllEventsListeners();\n\t\t\t\t\t\n\t\t\t\t\t\/\/ correlate upload speed\n\t\t\t\t\tend = new Date;\n\t\t\t\t\tURLStreamProgress.calculateSpeed(request.data.length, end.time - start.time);\n\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\tonComplete(e);\n\t\t\t\t});\t\t\n\t\t\t\t\n\t\t\t\tprogress.start(request.data.length);\n\t\t\t}\t\n\t\t\telse {\t\n\t\t\t\t_conn.addEventListener(Event.COMPLETE, onComplete);\n\t\t\t\t\n\t\t\t\tonOpen(); \/\/ trigger it manually\n\t\t\t\t_conn.load(request);\n\t\t\t}\n\t\t\t\n\t\t\t_readyState = XMLHttpRequest.LOADING;\n\t\t}\n\t\t\n\t\t\n\t\tprivate function _formatAsMultipart(ba:ByteArray, request:URLRequest) : ByteArray\n\t\t{\n\t\t\tvar boundary:String = '----moxieboundary' + new Date().getTime(),\n\t\t\t\tdashdash:String = '--', crlf:String = '\\r\\n',\n\t\t\t\ttmpBa:ByteArray;\n\t\t\t\n\t\t\ttmpBa = new ByteArray;\n\t\t\t\t\t\t\n\t\t\trequest.requestHeaders.push(new URLRequestHeader(\"Content-Type\", 'multipart\/form-data; boundary=' + boundary));\n\t\t\t\n\t\t\t\/\/ recursively append mutltipart parameters\n\t\t\t(function eachPostData(key:String, postData:*) : void {\n\t\t\t\tfor (var name:String in postData) {\n\t\t\t\t\tif (postData[name] is Array) {\n\t\t\t\t\t\teachPostData(name, postData[name]); \/\/ name will be common for all elements of the array\n\t\t\t\t\t} else {\n\t\t\t\t\t\ttmpBa.writeUTFBytes(\n\t\t\t\t\t\t\tdashdash + boundary + crlf +\n\t\t\t\t\t\t\t'Content-Disposition: form-data; name=\"' + (key || name) + '\"' + crlf + crlf +\n\t\t\t\t\t\t\tpostData[name] + crlf\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}(null, _postData)); \/\/ self-invoke with global _postData object\n\t\t\t\n\t\t\t\/\/ append file if available\n\t\t\tif (ba) {\n\t\t\t\ttmpBa.writeUTFBytes(\n\t\t\t\t\tdashdash + boundary + crlf +\n\t\t\t\t\t'Content-Disposition: form-data; name=\"' + _blobFieldName + '\"; filename=\"' + _blobName + '\"' + crlf +\n\t\t\t\t\t'Content-Type: ' + _options.mimeType + crlf + crlf\n\t\t\t\t);\n\t\t\t\n\t\t\t\ttmpBa.writeBytes(ba, 0, ba.length);\n\t\t\t\tba.clear();\n\t\t\t\t\n\t\t\t\ttmpBa.writeUTFBytes(crlf);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ wrap it up\n\t\t\ttmpBa.writeUTFBytes(dashdash + boundary + dashdash + crlf);\n\t\t\t\n\t\t\treturn tmpBa;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package com\n{\n\timport com.errors.RuntimeError;\n\timport com.utils.URLStreamProgress;\n\t\n\timport flash.events.DataEvent;\n\timport flash.events.ErrorEvent;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.HTTPStatusEvent;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.net.FileReference;\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestHeader;\n\timport flash.net.URLRequestMethod;\n\timport flash.net.URLStream;\n\timport flash.utils.ByteArray;\n\timport flash.utils.clearTimeout;\n\timport flash.utils.setTimeout;\n\t\n\timport mxi.Utils;\n\timport mxi.events.OErrorEvent;\n\timport mxi.events.OProgressEvent;\n\t\n\tpublic class XMLHttpRequest extends EventDispatcher\n\t{\n\t\t\/\/ events dispatched by this class\n\t\tpublic static var dispatches:Object = { \n\t\t\t\"LoadStart\": Event.OPEN,\n\t\t\t\"Progress\": OProgressEvent.PROGRESS,\n\t\t\t\"UploadProgress\": ProgressEvent.PROGRESS,\n\t\t\t\"Load\": Event.COMPLETE,\n\t\t\t\"Error\": OErrorEvent.ERROR\n\t\t};\n\t\t\n\t\tpublic static const UNSENT:uint = 0;\n\t\tpublic static const OPENED:uint = 1;\n\t\tpublic static const HEADERS_RECEIVED:uint = 2;\n\t\tpublic static const LOADING:uint = 3;\n\t\tpublic static const DONE:uint = 4;\n\t\tpublic static const ABORTED:uint = 5;\n\t\t\t\t\n\t\tprivate var _methods:Object = {\n\t\t\t'GET': URLRequestMethod.GET,\n\t\t\t'POST': URLRequestMethod.POST\n\t\t};\n\t\t\n\t\tprivate var _options:Object;\n\t\t\n\t\tprivate var _multipart:Boolean = false;\n\t\t\n\t\tprivate var _blob:*;\n\t\t\n\t\tprivate var _blobName:String;\n\t\t\n\t\tprivate var _blobFieldName:String = 'Filedata';\n\t\t\n\t\tprivate var _postData:Array = [];\n\t\t\n\t\tprivate var _conn:*;\n\t\t\n\t\tprivate var _response:ByteArray;\n\t\t\n\t\tprivate var _status:int;\n\t\t\n\t\tprivate var _readyState:uint = XMLHttpRequest.UNSENT;\n\t\t\n\t\tprivate var _onCompleteTimeout:uint = 0;\n\t\t\n\t\tprivate var _notCachedSize:uint = 0;\n\t\t\t\t\n\t\t\n\t\tpublic function append(name:String, value:*) : void\n\t\t{\n\t\t\t_multipart = true;\n\t\t\t\n\t\t\tif (name == 'Filename') { \/\/ Flash will add this by itself, so we need to omit potential duplicate\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\t_postData.push([name, value]);\n\t\t}\n\t\t\n\t\t\n\t\tpublic function appendBlob(name:String, blob:*, fileName:String = null) : void\n\t\t{\t\t\t\n\t\t\t_multipart = true;\n\t\t\t\n\t\t\t_blobName = fileName || 'blob' + new Date().getTime();\n\t\t\t\n\t\t\tif (typeof blob === 'string') {\n\t\t\t\tblob = Moxie.compFactory.get(blob);\n\t\t\t\tif (!fileName && blob is File && blob.hasOwnProperty('name')) { \n\t\t\t\t\t_blobName = blob.name;\n\t\t\t\t} \n\t\t\t}\n\t\t\t\n\t\t\t_blob = blob;\n\t\t\t_blobFieldName = name;\t\t\t\t\t\t\n\t\t}\n\t\t\n\t\t\t\t\n\t\tpublic function send(meta:Object, blob:* = null) : void\n\t\t{\t\n\t\t\tif (_blob) {\n\t\t\t\tblob = _blob;\n\t\t\t}\n\t\t\t\t\t\t\n\t\t\tmeta.method = meta.method.toUpperCase();\n\t\t\t_options = meta;\n\t\t\t\t\t\t\t\t\t\n\t\t\tif (typeof blob === 'string') {\n\t\t\t\tblob = Moxie.compFactory.get(blob);\n\t\t\t\tif (blob is File && blob.hasOwnProperty('name')) { \n\t\t\t\t\t_blobName = blob.name;\n\t\t\t\t} \n\t\t\t}\n\t\t\t\t\t\t\n\t\t\tif (blob && _options.method == 'POST') {\n\t\t\t\tif (_options.transport == 'client' && _multipart && blob.isFileRef() && Utils.isEmptyObj(_options.headers)) {\n\t\t\t\t\t_uploadFileRef(blob);\n\t\t\t\t} else {\n\t\t\t\t\t_preloadBlob(blob, _doURLStreamRequest);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t_doURLStreamRequest();\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function getResponseAsBlob() : Object\n\t\t{\n\t\t\tvar blob:Blob;\n\t\t\t\n\t\t\tif (!_response) {\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\t\n\t\t\tblob = new File([_response], { name: _options.url.replace(\/^.+?\\\/([\\w\\-\\.]+)$\/, '$1').toLowerCase() });\n\t\t\tMoxie.compFactory.add(blob.uid, blob);\n\t\t\treturn blob.toObject();\n\t\t}\n\t\t\n\t\t\n\t\tpublic function getStatus() : int\n\t\t{\t\t\n\t\t\treturn _status;\n\t\t}\n\t\t\n\t\t\n\t\tpublic function abort() : void \n\t\t{\t\t\t\n\t\t\tif (!_conn) {\n\t\t\t\t\/\/ mark as aborted in order to be handled as soon as possible\n\t\t\t\t_readyState = XMLHttpRequest.ABORTED; \n\t\t\t\treturn;\t\n\t\t\t}\n\t\t\t\n\t\t\tif (_conn is FileReference) {\n\t\t\t\t_conn.cancel();\t\n\t\t\t} else if (_conn is URLStream && _conn.connected) {\n\t\t\t\t_conn.close();\t\n\t\t\t}\n\t\t\t\n\t\t\tremoveEventListeners(_conn);\t\n\t\t\t_conn = null;\n\t\t}\n\t\t\n\t\t\n\t\tprivate function onOpen() : void {\n\t\t\tdispatchEvent(new Event(Event.OPEN));\n\t\t}\n\t\t\n\t\t\n\t\tprivate function onProgress(e:ProgressEvent) : void {\n\t\t\tdispatchEvent(new OProgressEvent(OProgressEvent.PROGRESS, e.bytesLoaded, e.bytesTotal));\n\t\t}\n\t\t\n\t\t\n\t\tprivate function onUploadProgress(e:ProgressEvent):void { \n\t\t\tdispatchEvent(e);\n\t\t}\n\t\t\n\t\t\n\t\tprivate function onUploadComplete(e:*) : void {\n\t\t\tif (_onCompleteTimeout) {\n\t\t\t\tclearTimeout(_onCompleteTimeout);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ if status still equal to zero, than we are ok\n\t\t\tif (_status == 0) { \n\t\t\t\t_status = 200;\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ save response\n\t\t\t_response = new ByteArray;\n\t\t\t\n\t\t\tif (_conn is FileReference && e.hasOwnProperty('data')) {\n\t\t\t\t_response.writeUTFBytes(e.data);\n\t\t\t} else if (_conn is URLStream) {\n\t\t\t\t_conn.readBytes(_response);\n\t\t\t}\n\t\t\t\n\t\t\tremoveEventListeners(e.target);\t\n\t\t\t_readyState = XMLHttpRequest.DONE;\n\t\t\tdispatchEvent(new Event(Event.COMPLETE));\n\t\t}\n\t\t\n\t\tprivate function onComplete(e:*) : void {\n\t\t\t\/\/ give upload complete event a chance to fire\n\t\t\t_onCompleteTimeout = setTimeout(onUploadComplete, 500, e);\n\t\t}\n\t\t\n\t\t\/\/ The httpStatus event is dispatched only for upload failures.\n\t\tprivate function onStatus(e:HTTPStatusEvent) : void {\n\t\t\t_status = e.status;\n\t\t}\n\t\t\n\t\tprivate function onIOError(e:IOErrorEvent) : void {\n\t\t\tif (_status == 0) { \/\/ httpStatus might have already set status to some failure code (according to livedocs)\n\t\t\t\t_status = 404; \/\/ assume that request succeeded, but url was wrong\n\t\t\t}\n\t\t\tonUploadComplete(e);\n\t\t}\n\t\t\n\t\tprivate function onError(e:*) : void {\n\t\t\tremoveEventListeners(e.target);\n\t\t\t_readyState = XMLHttpRequest.DONE;\n\t\t\tdispatchEvent(new OErrorEvent(OErrorEvent.ERROR));\n\t\t}\n\t\t\n\t\tprivate function removeEventListeners(target:*) : void {\n\t\t\t\/\/ some of these event handlers may not even be attached, but we try to remove them all for simplicity\n\t\t\ttarget.removeEventListener(Event.OPEN, onOpen);\n\t\t\ttarget.removeEventListener(ProgressEvent.PROGRESS, onProgress);\n\t\t\ttarget.removeEventListener(ProgressEvent.PROGRESS, onUploadProgress);\n\t\t\ttarget.removeEventListener(Event.COMPLETE, onComplete);\n\t\t\ttarget.removeEventListener(DataEvent.UPLOAD_COMPLETE_DATA, onUploadComplete);\n\t\t\ttarget.removeEventListener(HTTPStatusEvent.HTTP_STATUS, onStatus);\n\t\t\ttarget.removeEventListener(IOErrorEvent.IO_ERROR, onIOError);\n\t\t\ttarget.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t}\n\t\t\n\t\t\n\t\tprivate function _uploadFileRef(blob:Blob) : void\n\t\t{\n\t\t\tvar request:URLRequest;\n\t\t\t\t\t\t\n\t\t\trequest = new URLRequest();\n\t\t\trequest.method = URLRequestMethod.POST;\n\t\t\trequest.url = _options.url;\n\t\t\tvar qs:Array = [];\n\t\t\tfor (var i:int=0; i < _postData.length; i++) {\n\t\t\t\tqs.push(escape(_postData[i][0]) + '=' +  escape(_postData[i][1]));\n\t\t\t}\n\t\t\trequest.data = qs.join('&')\n\t\t\t\t\t\t\t\t\n\t\t\t_conn = blob.getFileRef();\n\t\t\t_readyState = XMLHttpRequest.OPENED;\n\t\t\t\t\t\t\n\t\t\t_conn.addEventListener(Event.COMPLETE, onComplete);\n\t\t\t_conn.addEventListener(DataEvent.UPLOAD_COMPLETE_DATA, onUploadComplete);\n\t\t\t_conn.addEventListener(ProgressEvent.PROGRESS, onUploadProgress);\n\t\t\t_conn.addEventListener(HTTPStatusEvent.HTTP_STATUS, onStatus);\n\t\t\t_conn.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\n\t\t\t_conn.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\t\n\t\t\t\/\/ _conn.addEventListener(Event.OPEN, onOpen); doesn't fire, ideas?\n\t\t\tonOpen(); \/\/ trigger it manually\n\t\t\t\t\t\t\n\t\t\t_readyState = XMLHttpRequest.LOADING;\n\t\t\t_conn.upload(request, _blobFieldName, false);\n\t\t}\n\t\t\n\t\t\n\t\tprivate function _preloadBlob(blob:*, callback:Function) : void\n\t\t{\t\t\t\t\t\n\t\t\tvar fr:FileReader = new FileReader;\n\t\t\t\n\t\t\tfr.addEventListener(ProgressEvent.PROGRESS, function(e:ProgressEvent) : void {\n\t\t\t\tif (_readyState == XMLHttpRequest.ABORTED) {\n\t\t\t\t\tfr.abort();\n\t\t\t\t}\n\t\t\t});\n\t\t\t\n\t\t\tfr.addEventListener(Event.COMPLETE, function() : void {\t\n\t\t\t\tfr.removeAllEventsListeners();\n\t\t\t\tif (_readyState == XMLHttpRequest.ABORTED) {\n\t\t\t\t\tfr.abort();\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tcallback(fr.result);\n\t\t\t});\n\t\t\t\n\t\t\t\/\/_notCachedSize = blob.realSize - blob.cachedSize;\n\t\t\t\n\t\t\tfr.readAsByteArray(blob);\n\t\t}\n\t\t\n\t\t\n\t\tprivate function _doURLStreamRequest(ba:ByteArray = null) : void\n\t\t{\t\t\t\n\t\t\tvar request:URLRequest,\n\t\t\tprogress:URLStreamProgress, \n\t\t\tstart:Date, end:Date; \/\/ we are going to measure upload time for each piece of data and make correction to the progress watch\n\t\t\t\t\t\t\t\t\n\t\t\trequest = new URLRequest(_options.url);\n\t\t\t\n\t\t\t\/\/ set custom headers if required\n\t\t\tif (!Utils.isEmptyObj(_options.headers)) {\n\t\t\t\tfor (var name:String in _options.headers) {\n\t\t\t\t\trequest.requestHeaders.push(new URLRequestHeader(name, _options.headers[name]));\n\t\t\t\t}\n\t\t\t}\t\t\t\n\t\t\t\n\t\t\t\/\/ only GET\/POST is supported at the moment\n\t\t\tif (['POST', 'GET'].indexOf(_options.method) === -1) {\n\t\t\t\tdispatchEvent(new OErrorEvent(OErrorEvent.ERROR, RuntimeError.SYNTAX_ERR));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\trequest.method = _methods[_options.method];\n\t\t\t\n\t\t\tif (_multipart) {\n\t\t\t\trequest.data = _formatAsMultipart(ba, request);\n\t\t\t} else if (ba) {\n\t\t\t\trequest.data = ba;\n\t\t\t}\t\t\n\t\t\t\t\t\t\n\t\t\t_conn = new URLStream;\n\t\t\t_readyState = XMLHttpRequest.OPENED;\n\t\t\t\n\t\t\t\/\/ _conn.addEventListener(Event.OPEN, onOpen); \/\/ doesn't trigger (I remember it did), maybe adobe abandoned it?..\n\t\t\t_conn.addEventListener(ProgressEvent.PROGRESS, onProgress);\n\t\t\t_conn.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\n\t\t\t_conn.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n\t\t\t_conn.addEventListener(HTTPStatusEvent.HTTP_STATUS, onStatus);\n\t\t\t\n\t\t\tif (ba) { \n\t\t\t\tprogress = new URLStreamProgress({ url: _options.url });\n\t\t\t\t\n\t\t\t\tprogress.addEventListener(ProgressEvent.PROGRESS, onUploadProgress);\n\t\t\t\t\n\t\t\t\tprogress.addEventListener(Event.OPEN, function() : void {\n\t\t\t\t\tstart = new Date;\n\t\t\t\t\t\n\t\t\t\t\tonOpen(); \/\/ trigger it manually\n\t\t\t\t\t_conn.load(request);\n\t\t\t\t});\n\t\t\t\t\n\t\t\t\t_conn.addEventListener(Event.COMPLETE, function(e:Event) : void {\n\t\t\t\t\tprogress.stop();\n\t\t\t\t\tprogress.removeAllEventsListeners();\n\t\t\t\t\t\n\t\t\t\t\t\/\/ correlate upload speed\n\t\t\t\t\tend = new Date;\n\t\t\t\t\tURLStreamProgress.calculateSpeed(request.data.length, end.time - start.time);\n\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\tonComplete(e);\n\t\t\t\t});\t\t\n\t\t\t\t\n\t\t\t\tprogress.start(request.data.length);\n\t\t\t}\t\n\t\t\telse {\t\n\t\t\t\t_conn.addEventListener(Event.COMPLETE, onComplete);\n\t\t\t\t\n\t\t\t\tonOpen(); \/\/ trigger it manually\n\t\t\t\t_conn.load(request);\n\t\t\t}\n\t\t\t\n\t\t\t_readyState = XMLHttpRequest.LOADING;\n\t\t}\n\t\t\n\t\t\n\t\tprivate function _formatAsMultipart(ba:ByteArray, request:URLRequest) : ByteArray\n\t\t{\n\t\t\tvar boundary:String = '----moxieboundary' + new Date().getTime(),\n\t\t\t\tdashdash:String = '--', crlf:String = '\\r\\n',\n\t\t\t\ttmpBa:ByteArray;\n\t\t\t\n\t\t\ttmpBa = new ByteArray;\n\t\t\t\t\t\t\n\t\t\trequest.requestHeaders.push(new URLRequestHeader(\"Content-Type\", 'multipart\/form-data; boundary=' + boundary));\n\t\t\t\n\t\t\tfor (var i:int=0; i < _postData.length; i++) {\n\t\t\t\tvar name:String = _postData[i][0];\n\t\t\t\tvar value:String = _postData[i][1];\n\t\t\t\ttmpBa.writeUTFBytes(\n\t\t\t\t\tdashdash + boundary + crlf +\n\t\t\t\t\t'Content-Disposition: form-data; name=\"' + name + '\"' + crlf + crlf +\n\t\t\t\t\tvalue + crlf\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ append file if available\n\t\t\tif (ba) {\n\t\t\t\ttmpBa.writeUTFBytes(\n\t\t\t\t\tdashdash + boundary + crlf +\n\t\t\t\t\t'Content-Disposition: form-data; name=\"' + _blobFieldName + '\"; filename=\"' + _blobName + '\"' + crlf +\n\t\t\t\t\t'Content-Type: ' + _options.mimeType + crlf + crlf\n\t\t\t\t);\n\t\t\t\n\t\t\t\ttmpBa.writeBytes(ba, 0, ba.length);\n\t\t\t\tba.clear();\n\t\t\t\t\n\t\t\t\ttmpBa.writeUTFBytes(crlf);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ wrap it up\n\t\t\ttmpBa.writeUTFBytes(dashdash + boundary + dashdash + crlf);\n\t\t\t\n\t\t\treturn tmpBa;\n\t\t}\n\t\t\n\t}\n}\n","subject":"Stop using UrlVariables since it is un-ordered.","message":"Stop using UrlVariables since it is un-ordered.\n\nUrlVariables will output the params in random order. 99% of the time this\ndoesn't matter but occasionally it does. This removes the use of UrlVariables.\nIt is now just a simple list of params and when doing a UrlRequest I encode it\nmyself.\n\nThis has the side benefit of getting rid of the recursive array logic. Params\nare not just flat and if someone want to encode an array they can do so without\nus caring since we don't have to worry about keys overwritting each other.\n","lang":"ActionScript","license":"agpl-3.0","repos":"moxiecode\/moxie,moxiecode\/moxie,moxiecode\/moxie,moxiecode\/moxie"}
{"commit":"f601bbafdd5be2d0a0aa84d3f7de48ee7140e776","old_file":"com\/segonquart\/Preloader.as","new_file":"com\/segonquart\/Preloader.as","old_contents":"class com Preloader extends MovieClip{\n\n\tprivate var target_mc:MovieClip;\n        private var progress_mc:MovieClip;\n        private var pct_str:String;\n        private var dispatchEvent:Function;\n        public var addEventListener:Function;\n        public var removeEventListener:Function;\n\t\n\t\n        function Preloader()\n\t{\n        mx.events.EventDispatcher.initialize(this);\n        }\n\n\tpublic function startPreload(t:MovieClip)\n\t{\n\ttarget_mc = t;\n        this.gotoAndPlay(\"IN\");\n\t}\n\n\tprivate function onAnimateIn()\n\t{\n\tthis.stop();\n        this.onEnterFrame = this.checkLoadProgress;\n\t}\n\n\tprivate function checkLoadProgress()\n\t{\n\tvar bl = target_mc.getBytesLoaded();\n        var bt = target_mc.getBytesTotal();\n        var pct = bl \/ bt;\n        var cf = progress_mc._currentframe;\n        var tf = progress_mc._totalframes;\n        var f = Math.ceil(tf * pct);\n\t\tif (f > cf)\n\t\t{\n\t\tprogress_mc.play();\n\t\t} \n\t\telse\n\t\t{\n\t\tprogress_mc.stop();\n\t\t}\n\n\t\tthis.pct_str = (Math.round(cf \/ tf * 100)).toString();\n\t\t\n        if (bt > 20 && bl == bt && cf == tf && progress_mc)\n\t\t{\n\t\tonPreloadComplete();\n\t\t}\n\t}\n\n\tprivate function onPreloadComplete()\n\t{\n\tthis.onEnterFrame = null;\n        this.gotoAndPlay(\"OUT\");\n\t}\n\n\tprivate function onAnimateOut()\n\t{\n\tthis.stop();\n        dispatchEvent({target:this, type:'onPreloaderOut'});\n\t}\n}","new_contents":"class Preloader extends MovieClip{\n\n\tprivate var target_mc:MovieClip;\n        private var progress_mc:MovieClip;\n        private var pct_str:String;\n        private var dispatchEvent:Function;\n        public var addEventListener:Function;\n        public var removeEventListener:Function;\n\t\n\t\n        function Preloader()\n\t{\n        mx.events.EventDispatcher.initialize(this);\n        }\n\n\tpublic function startPreload(t:MovieClip)\n\t{\n\ttarget_mc = t;\n        this.gotoAndPlay(\"IN\");\n\t}\n\n\tprivate function onAnimateIn()\n\t{\n\tthis.stop();\n        this.onEnterFrame = this.checkLoadProgress;\n\t}\n\n\tprivate function checkLoadProgress()\n\t{\n\tvar bl = target_mc.getBytesLoaded();\n        var bt = target_mc.getBytesTotal();\n        var pct = bl \/ bt;\n        var cf = progress_mc._currentframe;\n        var tf = progress_mc._totalframes;\n        var f = Math.ceil(tf * pct);\n\t\tif (f > cf)\n\t\t{\n\t\tprogress_mc.play();\n\t\t} \n\t\telse\n\t\t{\n\t\tprogress_mc.stop();\n\t\t}\n\n\t\tthis.pct_str = (Math.round(cf \/ tf * 100)).toString();\n\t\t\n        if (bt > 20 && bl == bt && cf == tf && progress_mc)\n\t\t{\n\t\tonPreloadComplete();\n\t\t}\n\t}\n\n\tprivate function onPreloadComplete()\n\t{\n\tthis.onEnterFrame = null;\n        this.gotoAndPlay(\"OUT\");\n\t}\n\n\tprivate function onAnimateOut()\n\t{\n\tthis.stop();\n        dispatchEvent({target:this, type:'onPreloaderOut'});\n\t}\n}\n","subject":"Update Preloader.as","message":"Update Preloader.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"2c5d0664ea79c6de25ea7b43c8c395aa4a1903d0","old_file":"src\/Demo.as","new_file":"src\/Demo.as","old_contents":"package\n{\n\timport com.jonas.net.Multipart;\n\t\n\timport flash.display.Bitmap;\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.net.URLLoader;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.utils.ByteArray;\n\t\n\t[SWF(width=\"600\", height=\"400\", frameRate=\"30\", backgroundColor=\"#CCCCCC\")]\n\tpublic class Demo extends Sprite\n\t{\n\t\t[Embed(source=\"..\/assets\/icon480.png\")]\n\t\tpublic var iconClass:Class;\n\t\tpublic var iconBitmap:Bitmap;\n\t\t\n\t\tpublic var textField:TextField;\n\t\t\n\t\tprivate var url:String = \"http:\/\/labs.positronic.fr\/flash\/multipart\/upload.php\";\n\t\t\n\t\tpublic function Demo()\n\t\t{\n\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\n\t\t\tvar container:Sprite = new Sprite();\n\t\t\tcontainer.addEventListener(MouseEvent.CLICK, onClick);\n\t\t\tcontainer.buttonMode = true;\n\t\t\tcontainer.y = 20;\n\t\t\taddChild(container);\n\t\t\t\n\t\t\ticonBitmap = new iconClass() as Bitmap; \n\t\t\ticonBitmap.scaleX = iconBitmap.scaleY = 0.5;\n\t\t\tcontainer.addChild(iconBitmap);\n\t\t\t\n\t\t\ttextField = new TextField();\n\t\t\ttextField.width = 400;\n\t\t\ttextField.multiline = textField.wordWrap = true;\n\t\t\ttextField.autoSize = TextFieldAutoSize.LEFT;\n\t\t\ttextField.x = container.width+20;\n\t\t\ttextField.y = container.y;\n\t\t\taddChild(textField);\n\t\t\ttextField.text = \"Click to upload\";\n\t\t\t\n\t\t\tif(loaderInfo.parameters[\"url\"] != null){\n\t\t\t\turl = loaderInfo.parameters[\"url\"];\n\t\t\t}\n\t\t}\n\n\t\t\n\t\tprotected function onClick(event:Event):void\n\t\t{ \n\t\t\ttextField.text = \"loading...\";\n\t\t\t\n\t\t\t\/\/ Create an image ByteArray with Thibault Imbert's JPEGEncoder\n\t\t\t\/\/ http:\/\/www.bytearray.org\/wp-content\/projects\/fastjpeg\/JPEGEncoder.as\n\t\t\tvar jpg:JPEGEncoder = new JPEGEncoder(80);\n\t\t\tvar image:ByteArray = jpg.encode(iconBitmap.bitmapData);\n\t\t\t\n\t\t\t\/\/ Create an ascii text ByteArray\n\t\t\tvar text:ByteArray = new ByteArray();\n\t\t\ttext.writeMultiByte(\"Hello\", \"ascii\");\n\t\t\t\n\t\t\t\/\/ Instanciate Multipart with url\n\t\t\tvar form:Multipart = new Multipart(url);\n\t\t\t\n\t\t\t\/\/ Add fields\n\t\t\tform.addField(\"field1\", \"hello\");\n\t\t\tform.addField(\"field2\", \"world\");\n\t\t\t\n\t\t\t\/\/ Add files\n\t\t\tform.addFile(\"file1\", text, \"text\/plain\", \"test.txt\");\n\t\t\tform.addFile(\"file2\", image, \"image\/jpeg\", \"test.jpg\");\n\t\t\n\t\t\t\/\/ Load request\n\t\t\tvar loader:URLLoader = new URLLoader();\n\t\t\tloader.addEventListener(Event.COMPLETE, onComplete);\n\t\t\ttry {\n\t\t\t\tloader.load(form.request);\n\t\t\t} catch (error: Error) {\n\t\t\t\ttextField.text = \"Unable to load request : \"+error.message;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function onComplete(event:Event):void \n\t\t{\n\t\t\ttextField.text = event.target[\"data\"];\n\t\t}\n\t}\n}","new_contents":"package\n{\n\timport com.jonas.net.Multipart;\n\t\n\timport flash.display.Bitmap;\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.net.URLLoader;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.utils.ByteArray;\n\t\n\t[SWF(width=\"600\", height=\"400\", frameRate=\"30\", backgroundColor=\"#CCCCCC\")]\n\tpublic class Demo extends Sprite\n\t{\n\t\t[Embed(source=\"..\/assets\/icon480.png\")]\n\t\tpublic var iconClass:Class;\n\t\tpublic var iconBitmap:Bitmap;\n\t\t\n\t\tpublic var textField:TextField;\n\t\t\n\t\tprivate var url:String = \"http:\/\/labs.positronic.fr\/flash\/multipart\/upload.php\";\n\t\t\n\t\tpublic function Demo()\n\t\t{\n\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\n\t\t\tvar container:Sprite = new Sprite();\n\t\t\tcontainer.addEventListener(MouseEvent.CLICK, onClick);\n\t\t\tcontainer.buttonMode = true;\n\t\t\tcontainer.y = 20;\n\t\t\taddChild(container);\n\t\t\t\n\t\t\ticonBitmap = new iconClass() as Bitmap; \n\t\t\ticonBitmap.scaleX = iconBitmap.scaleY = 0.5;\n\t\t\tcontainer.addChild(iconBitmap);\n\t\t\t\n\t\t\ttextField = new TextField();\n\t\t\ttextField.width = 400;\n\t\t\ttextField.multiline = textField.wordWrap = true;\n\t\t\ttextField.autoSize = TextFieldAutoSize.LEFT;\n\t\t\ttextField.x = container.width+20;\n\t\t\ttextField.y = container.y;\n\t\t\taddChild(textField);\n\t\t\ttextField.text = \"Click to upload\";\n\t\t\t\n\t\t\tif(loaderInfo.parameters[\"url\"] != null){\n\t\t\t\turl = loaderInfo.parameters[\"url\"];\n\t\t\t}\n\t\t}\n\n\t\t\n\t\tprotected function onClick(event:Event):void\n\t\t{ \n\t\t\ttextField.text = \"loading...\";\n\t\t\t\n\t\t\t\/\/ Create an image ByteArray with Thibault Imbert's JPEGEncoder\n\t\t\t\/\/ http:\/\/www.bytearray.org\/wp-content\/projects\/fastjpeg\/JPEGEncoder.as\n\t\t\tvar jpg:JPEGEncoder = new JPEGEncoder(80);\n\t\t\tvar image:ByteArray = jpg.encode(iconBitmap.bitmapData);\n\t\t\t\n\t\t\t\/\/ Create an ascii text ByteArray\n\t\t\tvar text:ByteArray = new ByteArray();\n\t\t\ttext.writeMultiByte(\"Hello\", \"ascii\");\n\t\t\t\n\t\t\t\/\/ Instanciate Multipart with url\n\t\t\tvar form:Multipart = new Multipart(url);\n\t\t\t\n\t\t\t\/\/ Add fields\n\t\t\tform.addField(\"field1\", \"hello\");\n\t\t\tform.addField(\"field2\", \"world\");\n\t\t\tform.addField(\"field3\", \"Voici des caract\u00e8res accentu\u00e9s pour tester l'encodage.\");\n\t\t\t\n\t\t\t\/\/ Add files\n\t\t\tform.addFile(\"file1\", text, \"text\/plain\", \"test.txt\");\n\t\t\tform.addFile(\"file2\", image, \"image\/jpeg\", \"test.jpg\");\n\t\t\n\t\t\t\/\/ Load request\n\t\t\tvar loader:URLLoader = new URLLoader();\n\t\t\tloader.addEventListener(Event.COMPLETE, onComplete);\n\t\t\ttry {\n\t\t\t\tloader.load(form.request);\n\t\t\t} catch (error: Error) {\n\t\t\t\ttextField.text = \"Unable to load request : \"+error.message;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function onComplete(event:Event):void \n\t\t{\n\t\t\ttextField.text = event.target[\"data\"];\n\t\t}\n\t}\n}","subject":"Add accented characters to test encoding","message":"Add accented characters to test encoding\n","lang":"ActionScript","license":"apache-2.0","repos":"jimojon\/Multipart.as"}
{"commit":"1183889fee6a3619a4137b08c6c20ba6774c868d","old_file":"WeaveJS\/src\/weavejs\/data\/column\/ReferencedColumn.as","new_file":"WeaveJS\/src\/weavejs\/data\/column\/ReferencedColumn.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\n\npackage weavejs.data.column\r\n{\r\n\timport weave.api.data.IWeaveTreeNode;\r\n\t\r\n\timport weavejs.WeaveAPI;\r\n\timport weavejs.api.core.ILinkableHashMap;\r\n\timport weavejs.api.data.IAttributeColumn;\r\n\timport weavejs.api.data.IColumnWrapper;\r\n\timport weavejs.api.data.IDataSource;\r\n\timport weavejs.api.data.IQualifiedKey;\r\n\timport weavejs.api.data.IWeaveTreeNode;\r\n\timport weavejs.core.CallbackCollection;\r\n\timport weavejs.core.LinkableString;\r\n\timport weavejs.core.LinkableVariable;\r\n\timport weavejs.core.LinkableWatcher;\r\n\timport weavejs.data.hierarchy.GlobalColumnDataSource;\n\t\r\n\t\/**\r\n\t * This provides a wrapper for a referenced column.\n\t * \r\n\t * @author adufilie\r\n\t *\/\r\n\tpublic class ReferencedColumn extends CallbackCollection implements IColumnWrapper\r\n\t{\r\n\t\tpublic function ReferencedColumn()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _initialized:Boolean = false;\r\n\t\t\r\n\t\tprivate var _dataSource:IDataSource;\r\n\t\t\r\n\t\tprivate function updateDataSource():void\r\n\t\t{\r\n\t\t\tvar root:ILinkableHashMap = Weave.getRoot(this);\r\n\t\t\tif (!root)\r\n\t\t\t\treturn;\r\n\t\t\t\r\n\t\t\tif (!_initialized)\r\n\t\t\t{\r\n\t\t\t\troot.childListCallbacks.addImmediateCallback(this, updateDataSource);\r\n\t\t\t\t_initialized = true;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar ds:IDataSource = root.getObject(dataSourceName.value) as IDataSource;\r\n\t\t\tif (!ds)\r\n\t\t\t\tds = GlobalColumnDataSource.getInstance(root);\r\n\t\t\tif (_dataSource != ds)\r\n\t\t\t{\r\n\t\t\t\t_dataSource = ds;\r\n\t\t\t\ttriggerCallbacks();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This is the name of an IDataSource in the top level session state.\r\n\t\t *\/\r\n\t\tpublic const dataSourceName:LinkableString = Weave.linkableChild(this, LinkableString, updateDataSource);\r\n\t\t\r\n\t\t\/**\r\n\t\t * This holds the metadata used to identify a column.\r\n\t\t *\/\r\n\t\tpublic const metadata:LinkableVariable = Weave.linkableChild(this, LinkableVariable);\r\n\t\t\r\n\t\tpublic function getDataSource():IDataSource\r\n\t\t{\r\n\t\t\treturn _dataSource;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function getHierarchyNode():IWeaveTreeNode\r\n\t\t{\r\n\t\t\tif (!_dataSource)\r\n\t\t\t\treturn null;\r\n\t\t\t\r\n\t\t\tvar meta:Object = metadata.getSessionState();\r\n\t\t\treturn _dataSource.findHierarchyNode(meta);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Updates the session state to refer to a new column.\r\n\t\t *\/\r\n\t\tpublic function setColumnReference(dataSource:IDataSource, metadata:Object):void\r\n\t\t{\r\n\t\t\tdelayCallbacks();\r\n\t\t\tdataSourceName.value = Weave.getRoot(this).getName(dataSource);\r\n\t\t\tthis.metadata.setSessionState(metadata);\r\n\t\t\tresumeCallbacks();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The trigger counter value at the last time the internal column was retrieved.\r\n\t\t *\/\t\t\r\n\t\tprivate var _prevTriggerCounter:uint = 0;\n\t\t\/**\n\t\t * the internal referenced column\n\t\t *\/\r\n\t\tprivate var _internalColumn:IAttributeColumn = null;\r\n\t\t\n\t\tprivate var _columnWatcher:LinkableWatcher = Weave.linkableChild(this, LinkableWatcher);\n\t\t\n\t\tpublic function getInternalColumn():IAttributeColumn\n\t\t{\r\n\t\t\tif (_prevTriggerCounter != triggerCounter)\r\n\t\t\t{\r\n\t\t\t\tif (Weave.wasDisposed(_dataSource))\r\n\t\t\t\t\t_dataSource = null;\r\n\t\t\t\t\r\n\t\t\t\t_columnWatcher.target = _internalColumn = WeaveAPI.AttributeColumnCache.getColumn(_dataSource, metadata.state);\r\n\t\t\t\t\r\n\t\t\t\t_prevTriggerCounter = triggerCounter;\r\n\t\t\t}\r\n\t\t\treturn _internalColumn;\n\t\t}\n\t\t\n\t\t\n\t\t\/************************************\n\t\t * Begin IAttributeColumn interface\n\t\t ************************************\/\n\n\t\tpublic function getMetadata(attributeName:String):String\n\t\t{\n\t\t\tif (_prevTriggerCounter != triggerCounter)\r\n\t\t\t\tgetInternalColumn();\r\n\t\t\treturn _internalColumn ? _internalColumn.getMetadata(attributeName) : null;\n\t\t}\n\n\t\tpublic function getMetadataPropertyNames():Array\n\t\t{\r\n\t\t\tif (_prevTriggerCounter != triggerCounter)\r\n\t\t\t\tgetInternalColumn();\r\n\t\t\treturn _internalColumn ? _internalColumn.getMetadataPropertyNames() : [];\r\n\t\t}\r\n\t\t\r\n\t\t\/**\n\t\t * @return the keys associated with this column.\n\t\t *\/\n\t\tpublic function get keys():Array\n\t\t{\n\t\t\tif (_prevTriggerCounter != triggerCounter)\r\n\t\t\t\tgetInternalColumn();\r\n\t\t\treturn _internalColumn ? _internalColumn.keys : [];\n\t\t}\n\n\t\t\/**\n\t\t * @param key A key to test.\n\t\t * @return true if the key exists in this IKeySet.\n\t\t *\/\n\t\tpublic function containsKey(key:IQualifiedKey):Boolean\n\t\t{\n\t\t\tif (_prevTriggerCounter != triggerCounter)\r\n\t\t\t\tgetInternalColumn();\r\n\t\t\treturn _internalColumn && _internalColumn.containsKey(key);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * getValueFromKey\n\t\t * @param key A key of the type specified by keyType.\n\t\t * @return The value associated with the given key.\n\t\t *\/\n\t\tpublic function getValueFromKey(key:IQualifiedKey, dataType:Class = null):*\n\t\t{\n\t\t\tif (_prevTriggerCounter != triggerCounter)\r\n\t\t\t\tgetInternalColumn();\r\n\t\t\treturn _internalColumn ? _internalColumn.getValueFromKey(key, dataType) : undefined;\n\t\t}\n\t}\r\n}\r\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\n\npackage weavejs.data.column\r\n{\r\n\timport weavejs.WeaveAPI;\r\n\timport weavejs.api.core.ILinkableHashMap;\r\n\timport weavejs.api.data.IAttributeColumn;\r\n\timport weavejs.api.data.IColumnWrapper;\r\n\timport weavejs.api.data.IDataSource;\r\n\timport weavejs.api.data.IQualifiedKey;\r\n\timport weavejs.api.data.IWeaveTreeNode;\r\n\timport weavejs.core.CallbackCollection;\r\n\timport weavejs.core.LinkableString;\r\n\timport weavejs.core.LinkableVariable;\r\n\timport weavejs.core.LinkableWatcher;\r\n\timport weavejs.data.hierarchy.GlobalColumnDataSource;\n\t\r\n\t\/**\r\n\t * This provides a wrapper for a referenced column.\n\t * \r\n\t * @author adufilie\r\n\t *\/\r\n\tpublic class ReferencedColumn extends CallbackCollection implements IColumnWrapper\r\n\t{\r\n\t\tpublic function ReferencedColumn()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t}\r\n\t\t\r\n\t\tprivate var _initialized:Boolean = false;\r\n\t\t\r\n\t\tprivate var _dataSource:IDataSource;\r\n\t\t\r\n\t\tprivate function updateDataSource():void\r\n\t\t{\r\n\t\t\tvar root:ILinkableHashMap = Weave.getRoot(this);\r\n\t\t\tif (!root)\r\n\t\t\t\treturn;\r\n\t\t\t\r\n\t\t\tif (!_initialized)\r\n\t\t\t{\r\n\t\t\t\troot.childListCallbacks.addImmediateCallback(this, updateDataSource);\r\n\t\t\t\t_initialized = true;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar ds:IDataSource = root.getObject(dataSourceName.value) as IDataSource;\r\n\t\t\tif (!ds)\r\n\t\t\t\tds = GlobalColumnDataSource.getInstance(root);\r\n\t\t\tif (_dataSource != ds)\r\n\t\t\t{\r\n\t\t\t\t_dataSource = ds;\r\n\t\t\t\ttriggerCallbacks();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This is the name of an IDataSource in the top level session state.\r\n\t\t *\/\r\n\t\tpublic const dataSourceName:LinkableString = Weave.linkableChild(this, LinkableString, updateDataSource);\r\n\t\t\r\n\t\t\/**\r\n\t\t * This holds the metadata used to identify a column.\r\n\t\t *\/\r\n\t\tpublic const metadata:LinkableVariable = Weave.linkableChild(this, LinkableVariable);\r\n\t\t\r\n\t\tpublic function getDataSource():IDataSource\r\n\t\t{\r\n\t\t\treturn _dataSource;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function getHierarchyNode():IWeaveTreeNode\r\n\t\t{\r\n\t\t\tif (!_dataSource)\r\n\t\t\t\treturn null;\r\n\t\t\t\r\n\t\t\tvar meta:Object = metadata.getSessionState();\r\n\t\t\treturn _dataSource.findHierarchyNode(meta);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Updates the session state to refer to a new column.\r\n\t\t *\/\r\n\t\tpublic function setColumnReference(dataSource:IDataSource, metadata:Object):void\r\n\t\t{\r\n\t\t\tdelayCallbacks();\r\n\t\t\tdataSourceName.value = Weave.getRoot(this).getName(dataSource);\r\n\t\t\tthis.metadata.setSessionState(metadata);\r\n\t\t\tresumeCallbacks();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * The trigger counter value at the last time the internal column was retrieved.\r\n\t\t *\/\t\t\r\n\t\tprivate var _prevTriggerCounter:uint = 0;\n\t\t\/**\n\t\t * the internal referenced column\n\t\t *\/\r\n\t\tprivate var _internalColumn:IAttributeColumn = null;\r\n\t\t\n\t\tprivate var _columnWatcher:LinkableWatcher = Weave.linkableChild(this, LinkableWatcher);\n\t\t\n\t\tpublic function getInternalColumn():IAttributeColumn\n\t\t{\r\n\t\t\tif (_prevTriggerCounter != triggerCounter)\r\n\t\t\t{\r\n\t\t\t\tif (Weave.wasDisposed(_dataSource))\r\n\t\t\t\t\t_dataSource = null;\r\n\t\t\t\t\r\n\t\t\t\t_columnWatcher.target = _internalColumn = WeaveAPI.AttributeColumnCache.getColumn(_dataSource, metadata.state);\r\n\t\t\t\t\r\n\t\t\t\t_prevTriggerCounter = triggerCounter;\r\n\t\t\t}\r\n\t\t\treturn _internalColumn;\n\t\t}\n\t\t\n\t\t\n\t\t\/************************************\n\t\t * Begin IAttributeColumn interface\n\t\t ************************************\/\n\n\t\tpublic function getMetadata(attributeName:String):String\n\t\t{\n\t\t\tif (_prevTriggerCounter != triggerCounter)\r\n\t\t\t\tgetInternalColumn();\r\n\t\t\treturn _internalColumn ? _internalColumn.getMetadata(attributeName) : null;\n\t\t}\n\n\t\tpublic function getMetadataPropertyNames():Array\n\t\t{\r\n\t\t\tif (_prevTriggerCounter != triggerCounter)\r\n\t\t\t\tgetInternalColumn();\r\n\t\t\treturn _internalColumn ? _internalColumn.getMetadataPropertyNames() : [];\r\n\t\t}\r\n\t\t\r\n\t\t\/**\n\t\t * @return the keys associated with this column.\n\t\t *\/\n\t\tpublic function get keys():Array\n\t\t{\n\t\t\tif (_prevTriggerCounter != triggerCounter)\r\n\t\t\t\tgetInternalColumn();\r\n\t\t\treturn _internalColumn ? _internalColumn.keys : [];\n\t\t}\n\n\t\t\/**\n\t\t * @param key A key to test.\n\t\t * @return true if the key exists in this IKeySet.\n\t\t *\/\n\t\tpublic function containsKey(key:IQualifiedKey):Boolean\n\t\t{\n\t\t\tif (_prevTriggerCounter != triggerCounter)\r\n\t\t\t\tgetInternalColumn();\r\n\t\t\treturn _internalColumn && _internalColumn.containsKey(key);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * getValueFromKey\n\t\t * @param key A key of the type specified by keyType.\n\t\t * @return The value associated with the given key.\n\t\t *\/\n\t\tpublic function getValueFromKey(key:IQualifiedKey, dataType:Class = null):*\n\t\t{\n\t\t\tif (_prevTriggerCounter != triggerCounter)\r\n\t\t\t\tgetInternalColumn();\r\n\t\t\treturn _internalColumn ? _internalColumn.getValueFromKey(key, dataType) : undefined;\n\t\t}\n\t}\r\n}\r\n","subject":"remove incorrect import","message":"remove incorrect import","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"8860abe5c790bec5c01f3b0b9cf0400c926d439d","old_file":"skin-src\/goplayer\/BufferingIndicator.as","new_file":"skin-src\/goplayer\/BufferingIndicator.as","old_contents":"package goplayer\n{\n  import flash.display.Sprite\n  import flash.events.Event\n  import flash.utils.getTimer\n\n  public class BufferingIndicator extends Component\n  {\n    private static const dotCount : uint = 10\n    private static const period : Duration = Duration.seconds(1)\n\n    private const canvas : Sprite = new Sprite\n\n    private var elapsedTime : Duration = Duration.milliseconds(0)\n    private var lastState : uint = 0\n\n    public function BufferingIndicator()\n    {\n      mouseEnabled = false\n      mouseChildren = false\n\n      addChild(new Background(0x000000, 0.5))\n      addChild(canvas)\n\n      addEventListener(Event.ENTER_FRAME, handleEnterFrame)\n    }\n\n    private function handleEnterFrame(event : Event) : void\n    {\n      elapsedTime = Duration.milliseconds(getTimer())\n      \n      if (currentState != lastState)\n        update(), lastState = currentState\n    }\n\n    private function get currentState() : uint\n    { return Math.floor(elapsedTime.dividedBy(stateLength)) % dotCount }\n\n    private function get stateLength() : Duration\n    { return Duration.seconds(period.seconds \/ dotCount) }\n\n    override public function update() : void\n    {\n      super.update()\n\n      canvas.graphics.clear()\n\n      for (var i : uint = 0; i < dotCount; ++i)\n        drawDot(i)\n    }\n\n    private function drawDot(index : uint) : void\n    {\n      const position : Position = getDotPosition(index)\n\n      canvas.graphics.beginFill(getDotColor(index), getDotAlpha(index))\n      canvas.graphics.drawCircle(position.x, position.y, getDotRadius(index))\n      canvas.graphics.endFill()\n    }\n\n    private function getDotPosition(index : uint) : Position\n    {\n      return Angle.ratio(-(index \/ dotCount)).position\n        .scaledBy(radius).plus(dimensions.halved)\n    }\n\n    private function get radius() : Number\n    { return dimensions.innerSquare.width \/ 16 }\n\n    private function getDotColor(index : uint) : uint\n    { return 0xffffff }\n\n    private function getDotAlpha(index : uint) : Number\n    { return (dotCount - modulated(index)) \/ dotCount }\n\n    private function getDotRadius(index : uint) : Number\n    { return radius \/ 4 }\n\n    private function modulated(index : uint) : uint\n    { return (index + currentState) % dotCount }\n  }\n}\n","new_contents":"package goplayer\n{\n  import flash.display.Sprite\n  import flash.events.Event\n  import flash.utils.getTimer\n\n  public class BufferingIndicator extends Component\n  {\n    private static const dotCount : uint = 10\n    private static const period : Duration = Duration.seconds(1)\n\n    private const canvas : Sprite = new Sprite\n\n    private var elapsedTime : Duration = Duration.milliseconds(0)\n    private var lastState : uint = 0\n\n    public function BufferingIndicator()\n    {\n      mouseEnabled = false\n      mouseChildren = false\n\n      addChild(canvas)\n\n      addEventListener(Event.ENTER_FRAME, handleEnterFrame)\n    }\n\n    private function handleEnterFrame(event : Event) : void\n    {\n      elapsedTime = Duration.milliseconds(getTimer())\n      \n      if (currentState != lastState)\n        update(), lastState = currentState\n    }\n\n    private function get currentState() : uint\n    { return Math.floor(elapsedTime.dividedBy(stateLength)) % dotCount }\n\n    private function get stateLength() : Duration\n    { return Duration.seconds(period.seconds \/ dotCount) }\n\n    override public function update() : void\n    {\n      super.update()\n\n      canvas.graphics.clear()\n\n      for (var i : uint = 0; i < dotCount; ++i)\n        drawDot(i)\n    }\n\n    private function drawDot(index : uint) : void\n    {\n      const position : Position = getDotPosition(index)\n\n      canvas.graphics.beginFill(getDotColor(index), getDotAlpha(index))\n      canvas.graphics.drawCircle(position.x, position.y, getDotRadius(index))\n      canvas.graphics.endFill()\n    }\n\n    private function getDotPosition(index : uint) : Position\n    {\n      return Angle.ratio(-(index \/ dotCount)).position\n        .scaledBy(radius).plus(dimensions.halved)\n    }\n\n    private function get radius() : Number\n    { return dimensions.innerSquare.width \/ 16 }\n\n    private function getDotColor(index : uint) : uint\n    { return 0xffffff }\n\n    private function getDotAlpha(index : uint) : Number\n    { return (dotCount - modulated(index)) \/ dotCount }\n\n    private function getDotRadius(index : uint) : Number\n    { return radius \/ 4 }\n\n    private function modulated(index : uint) : uint\n    { return (index + currentState) % dotCount }\n  }\n}\n","subject":"Remove background of buffering indicator.","message":"Remove background of buffering indicator.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"ed9cadfdfabb3e25bd5a3c17dc08bff604b93130","old_file":"src\/com\/esri\/builder\/eventbus\/EventBus.as","new_file":"src\/com\/esri\/builder\/eventbus\/EventBus.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.eventbus\n{\n\nimport flash.events.EventDispatcher;\n\n\/**\n * The EventBus allows centralized application communication.\n * It uses the singleton design pattern to make sure one event bus\n * is available globally.\n *\/\npublic class EventBus extends EventDispatcher\n{\n    \/** Application event bus instance *\/\n    public static const instance:EventBus = new EventBus();\n\n    \/**\n     * Normally the EventBus is not instantiated via the <b>new<\/b> method directly.\n     * The constructor helps enforce only one EventBus available for the application\n     * (singleton) so that it assures the communication only via a single event bus.\n     *\/\n    public function EventBus()\n    {\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.eventbus\n{\n\nimport flash.events.EventDispatcher;\n\n\/**\n * The EventBus allows centralized application communication.\n *\/\npublic class EventBus extends EventDispatcher\n{\n    \/** Application event bus instance *\/\n    public static const instance:EventBus = new EventBus();\n\n    \/**\n     * Normally the EventBus is not instantiated via the <b>new<\/b> method directly.\n     *\/\n    public function EventBus()\n    {\n    }\n}\n}\n","subject":"Clean up EventBus comments.","message":"Clean up EventBus comments.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"8a10e16d12132048abeb9df8d3dd79d7e2dd41bb","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/HLSVideoElement.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/HLSVideoElement.as","old_contents":"\/*****************************************************\n*  \n*  Copyright 2009 Adobe Systems Incorporated.  All Rights Reserved.\n*  \n*****************************************************\n*  The contents of this file are subject to the Mozilla Public License\n*  Version 1.1 (the \"License\"); you may not use this file except in\n*  compliance with the License. You may obtain a copy of the License at\n*  http:\/\/www.mozilla.org\/MPL\/\n*   \n*  Software distributed under the License is distributed on an \"AS IS\"\n*  basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the\n*  License for the specific language governing rights and limitations\n*  under the License.\n*   \n*  \n*  The Initial Developer of the Original Code is Adobe Systems Incorporated.\n*  Portions created by Adobe Systems Incorporated are Copyright (C) 2009 Adobe Systems \n*  Incorporated. All Rights Reserved. \n*  \n*****************************************************\/\npackage com.kaltura.hls\n{\n\timport __AS3__.vec.Vector;\n\t\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.net.NetLoader;\n\timport org.osmf.net.rtmpstreaming.RTMPDynamicStreamingNetLoader;\n\timport org.osmf.traits.LoaderBase;\n\timport org.osmf.elements.VideoElement;\n\timport flash.geom.Point;\n\timport flash.display.Stage;\n\timport flash.utils.Timer;\n    import flash.events.TimerEvent;\n\n\tCONFIG::FLASH_10_1\n\t{\n\timport flash.events.DRMAuthenticateEvent;\n\timport flash.events.DRMErrorEvent;\n\timport flash.events.DRMStatusEvent;\n\timport flash.net.drm.DRMContentData;\t\n\timport flash.system.SystemUpdaterType;\n\timport flash.system.SystemUpdater;\t\n\timport org.osmf.net.drm.NetStreamDRMTrait;\n\timport org.osmf.net.httpstreaming.HTTPStreamingNetLoader;\n\t}\n\t\n\tpublic class HLSVideoElement extends VideoElement\n\t{\n\t\tpublic var cropHackTimer:Timer;\n\n\t\tpublic function HLSVideoElement(resource:MediaResourceBase=null, loader:NetLoader=null)\n\t\t{\n\t\t\tsuper(resource, loader);\n\n\t\t\tcropHackTimer = new Timer(250, 0);\n\t\t\tcropHackTimer.addEventListener(TimerEvent.TIMER, onCropHackTimer);\n\t\t\tcropHackTimer.start();\n\t\t}\n\n\t\tprotected function onCropHackTimer(te:TimerEvent):void\n\t\t{\n\t\t\t\/\/ Sweet hax to adjust the zoom of the stage video.\n\t\t\tif(stage.stageVideos.length > 0)\n\t\t\t{\n\t\t\t\tstage.stageVideos[0].zoom = new Point(HLSManifestParser.FORCE_CROP_WORKAROUND_ZOOM_X, HLSManifestParser.FORCE_CROP_WORKAROUND_ZOOM_Y);\n\t\t\t\tstage.stageVideos[0].pan = new Point(HLSManifestParser.FORCE_CROP_WORKAROUND_PAN_X, FORCE_CROP_WORKAROUND_PAN_Y);\n\t\t\t}\n\t\t}\n\n\t    \/**\n\t     * @private\n\t\t *\/\n\t\toverride protected function processReadyState():void\n\t\t{\n\t\t\tsuper.processReadyState();\n\t\t}\t\t\n\t}\n}\n","new_contents":"\/*****************************************************\n*  \n*  Copyright 2009 Adobe Systems Incorporated.  All Rights Reserved.\n*  \n*****************************************************\n*  The contents of this file are subject to the Mozilla Public License\n*  Version 1.1 (the \"License\"); you may not use this file except in\n*  compliance with the License. You may obtain a copy of the License at\n*  http:\/\/www.mozilla.org\/MPL\/\n*   \n*  Software distributed under the License is distributed on an \"AS IS\"\n*  basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the\n*  License for the specific language governing rights and limitations\n*  under the License.\n*   \n*  \n*  The Initial Developer of the Original Code is Adobe Systems Incorporated.\n*  Portions created by Adobe Systems Incorporated are Copyright (C) 2009 Adobe Systems \n*  Incorporated. All Rights Reserved. \n*  \n*****************************************************\/\npackage com.kaltura.hls\n{\n\timport __AS3__.vec.Vector;\n\t\n\timport org.osmf.media.MediaResourceBase;\n\timport org.osmf.net.NetLoader;\n\timport org.osmf.net.rtmpstreaming.RTMPDynamicStreamingNetLoader;\n\timport org.osmf.traits.LoaderBase;\n\timport org.osmf.elements.VideoElement;\n\timport flash.geom.Point;\n\timport flash.display.Stage;\n\timport flash.display.DisplayObject;\n\timport flash.utils.Timer;\n    import flash.events.TimerEvent;\n    import com.kaltura.hls.manifest.HLSManifestParser;\n\n\tCONFIG::FLASH_10_1\n\t{\n\timport flash.events.DRMAuthenticateEvent;\n\timport flash.events.DRMErrorEvent;\n\timport flash.events.DRMStatusEvent;\n\timport flash.net.drm.DRMContentData;\t\n\timport flash.system.SystemUpdaterType;\n\timport flash.system.SystemUpdater;\t\n\timport org.osmf.net.drm.NetStreamDRMTrait;\n\timport org.osmf.net.httpstreaming.HTTPStreamingNetLoader;\n\t}\n\t\n\tpublic class HLSVideoElement extends VideoElement\n\t{\n\t\tpublic var cropHackTimer:Timer;\n\n\t\tpublic function HLSVideoElement(resource:MediaResourceBase=null, loader:NetLoader=null)\n\t\t{\n\t\t\tsuper(resource, loader);\n\n\t\t\tcropHackTimer = new Timer(250, 0);\n\t\t\tcropHackTimer.addEventListener(TimerEvent.TIMER, onCropHackTimer);\n\t\t\tcropHackTimer.start();\n\t\t}\n\n\t\tprotected function onCropHackTimer(te:TimerEvent):void\n\t\t{\n\t\t\t\/\/ Sweet hax to adjust the zoom of the stage video.\n\t\t\tvar containerDO:DisplayObject = container as DisplayObject;\n\t\t\tif(!containerDO)\n\t\t\t\treturn;\n\n\t\t\tvar stage:Stage = containerDO.stage;\n\t\t\tif(stage.stageVideos.length > 0)\n\t\t\t{\n\t\t\t\tstage.stageVideos[0].zoom = new Point(HLSManifestParser.FORCE_CROP_WORKAROUND_ZOOM_X, HLSManifestParser.FORCE_CROP_WORKAROUND_ZOOM_Y);\n\t\t\t\tstage.stageVideos[0].pan = new Point(HLSManifestParser.FORCE_CROP_WORKAROUND_PAN_X, HLSManifestParser.FORCE_CROP_WORKAROUND_PAN_Y);\n\t\t\t}\n\t\t}\n\n\t    \/**\n\t     * @private\n\t\t *\/\n\t\toverride protected function processReadyState():void\n\t\t{\n\t\t\tsuper.processReadyState();\n\t\t}\t\t\n\t}\n}\n","subject":"Fix some dumb mistakes!","message":"Fix some dumb mistakes!\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"559baa873f1ed7cf556fd107f7d9d9ca72a77806","old_file":"src\/RTMP.as","new_file":"src\/RTMP.as","old_contents":"package {\n  import flash.display.Sprite;\n  import flash.external.ExternalInterface;\n  import flash.system.Security;\n  import flash.net.NetStream;\n  import flash.events.*;\n\n  import org.osmf.containers.MediaContainer;\n  import org.osmf.elements.VideoElement;\n  import org.osmf.net.NetStreamLoadTrait;\n\n  import org.osmf.media.DefaultMediaFactory;\n  import org.osmf.media.MediaElement;\n  import org.osmf.media.MediaPlayer;\n  import org.osmf.media.URLResource;\n\n  import org.osmf.events.TimeEvent;\n  import org.osmf.events.BufferEvent;\n  import org.osmf.events.MediaElementEvent;\n  import org.osmf.events.LoadEvent;\n\n  import org.osmf.traits.MediaTraitType;\n\n  [SWF(width=\"640\", height=\"360\")]\n  public class RTMP extends Sprite {\n    private var playbackId:String;\n    private var mediaFactory:DefaultMediaFactory;\n    private var mediaContainer:MediaContainer;\n    private var mediaPlayer:MediaPlayer;\n    private var netStream:NetStream;\n    private var mediaElement:MediaElement;\n    private var netStreamLoadTrait:NetStreamLoadTrait;\n    private var playbackState:String = \"IDLE\";\n\n    public function RTMP() {\n      Security.allowDomain('*');\n      Security.allowInsecureDomain('*');\n      playbackId = this.root.loaderInfo.parameters.playbackId;\n      mediaFactory = new DefaultMediaFactory();\n      mediaContainer = new MediaContainer();\n      setupCallbacks();\n      setupGetters();\n      ExternalInterface.call('console.log', 'clappr rtmp 0.4-alpha');\n      _triggerEvent('flashready');\n    }\n\n    private function setupCallbacks():void {\n      ExternalInterface.addCallback(\"playerLoad\", playerLoad);\n      ExternalInterface.addCallback(\"playerPlay\", playerPlay);\n      ExternalInterface.addCallback(\"playerPause\", playerPause);\n      ExternalInterface.addCallback(\"playerStop\", playerStop);\n      ExternalInterface.addCallback(\"playerSeek\", playerSeek);\n    }\n\n    private function setupGetters():void {\n      ExternalInterface.addCallback(\"getState\", getState);\n      ExternalInterface.addCallback(\"getPosition\", getPosition);\n      ExternalInterface.addCallback(\"getDuration\", getDuration);\n    }\n\n    private function playerLoad(url:String):void {\n      mediaElement = mediaFactory.createMediaElement(new URLResource(url));\n      mediaElement.addEventListener(MediaElementEvent.TRAIT_ADD, onTraitAdd);\n      mediaPlayer = new MediaPlayer(mediaElement);\n      mediaPlayer.autoPlay = false;\n      mediaPlayer.addEventListener(TimeEvent.CURRENT_TIME_CHANGE, onTimeUpdated);\n      mediaPlayer.addEventListener(TimeEvent.DURATION_CHANGE, onTimeUpdated);\n      mediaContainer.addMediaElement(mediaElement);\n      addChild(mediaContainer);\n    }\n\n    private function onTraitAdd(event:MediaElementEvent):void {\n      if (mediaElement.hasTrait(MediaTraitType.LOAD)) {\n        netStreamLoadTrait = mediaElement.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait;\n        netStreamLoadTrait.addEventListener(LoadEvent.LOAD_STATE_CHANGE, onLoaded);\n      }\n    }\n\n    private function onLoaded(event:LoadEvent):void {\n      netStream = netStreamLoadTrait.netStream;\n      netStream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n    }\n\n    private function netStatusHandler(event:NetStatusEvent):void {\n      ExternalInterface.call('console.log', 'new event:' + event.info.code);\n      if (event.info.code === \"NetStream.Buffer.Full\") {\n        playbackState = \"PLAYING\";\n      } else if (isBuffering(event.info.code)) {\n        playbackState = \"PLAYING_BUFFERING\";\n      } else if (event.info.code == \"NetStream.Play.Stop\") {\n        playbackState = \"ENDED\";\n      } else if (event.info.code == \"NetStream.Buffer.Empty\") {\n        playbackState = \"BUFFERING\";\n      }\n      _triggerEvent('statechanged');\n    }\n\n    private function isBuffering(code:String):Boolean {\n      return Boolean(code == \"NetStream.Buffer.Empty\" && playbackState != \"ENDED\" ||\n              code == \"NetStream.SeekStart.Notify\" ||\n              code == \"NetStream.Play.Start\");\n    }\n\n    private function playerPlay():void {\n      mediaPlayer.play();\n    }\n\n    private function playerPause():void {\n      mediaPlayer.pause();\n    }\n\n    private function playerSeek(seconds:Number):void {\n      mediaPlayer.seek(seconds);\n    }\n\n    private function playerStop():void {\n      mediaPlayer.stop();\n    }\n\n    private function onTimeUpdated(event:TimeEvent):void {\n      _triggerEvent('progress');\n      _triggerEvent('timeupdate');\n    }\n\n    private function getPosition():Number {\n      return mediaPlayer.currentTime;\n    }\n\n    private function getDuration():Number {\n      return mediaPlayer.duration;\n    }\n\n    private function _triggerEvent(name: String):void {\n      ExternalInterface.call('Clappr.Mediator.trigger(\"' + playbackId + ':' + name +'\")');\n    }\n\n    private function getState():String {\n      return playbackState;\n    }\n  }\n}\n","new_contents":"package {\n  import flash.display.Sprite;\n  import flash.external.ExternalInterface;\n  import flash.system.Security;\n  import flash.net.NetStream;\n  import flash.events.*;\n\n  import org.osmf.containers.MediaContainer;\n  import org.osmf.elements.VideoElement;\n  import org.osmf.net.NetStreamLoadTrait;\n\n  import org.osmf.media.DefaultMediaFactory;\n  import org.osmf.media.MediaElement;\n  import org.osmf.media.MediaPlayer;\n  import org.osmf.media.URLResource;\n\n  import org.osmf.events.TimeEvent;\n  import org.osmf.events.BufferEvent;\n  import org.osmf.events.MediaElementEvent;\n  import org.osmf.events.LoadEvent;\n\n  import org.osmf.traits.MediaTraitType;\n\n  [SWF(width=\"640\", height=\"360\")]\n  public class RTMP extends Sprite {\n    private var playbackId:String;\n    private var mediaFactory:DefaultMediaFactory;\n    private var mediaContainer:MediaContainer;\n    private var mediaPlayer:MediaPlayer;\n    private var netStream:NetStream;\n    private var mediaElement:MediaElement;\n    private var netStreamLoadTrait:NetStreamLoadTrait;\n    private var playbackState:String = \"IDLE\";\n\n    public function RTMP() {\n      Security.allowDomain('*');\n      Security.allowInsecureDomain('*');\n      playbackId = this.root.loaderInfo.parameters.playbackId;\n      mediaFactory = new DefaultMediaFactory();\n      mediaContainer = new MediaContainer();\n      setupCallbacks();\n      setupGetters();\n      ExternalInterface.call('console.log', 'clappr rtmp 0.6-alpha');\n      _triggerEvent('flashready');\n    }\n\n    private function setupCallbacks():void {\n      ExternalInterface.addCallback(\"playerLoad\", playerLoad);\n      ExternalInterface.addCallback(\"playerPlay\", playerPlay);\n      ExternalInterface.addCallback(\"playerPause\", playerPause);\n      ExternalInterface.addCallback(\"playerStop\", playerStop);\n      ExternalInterface.addCallback(\"playerSeek\", playerSeek);\n      ExternalInterface.addCallback(\"playerVolume\", playerVolume);\n    }\n\n    private function setupGetters():void {\n      ExternalInterface.addCallback(\"getState\", getState);\n      ExternalInterface.addCallback(\"getPosition\", getPosition);\n      ExternalInterface.addCallback(\"getDuration\", getDuration);\n    }\n\n    private function playerLoad(url:String):void {\n      mediaElement = mediaFactory.createMediaElement(new URLResource(url));\n      mediaElement.addEventListener(MediaElementEvent.TRAIT_ADD, onTraitAdd);\n      mediaPlayer = new MediaPlayer(mediaElement);\n      mediaPlayer.autoPlay = false;\n      mediaPlayer.addEventListener(TimeEvent.CURRENT_TIME_CHANGE, onTimeUpdated);\n      mediaPlayer.addEventListener(TimeEvent.DURATION_CHANGE, onTimeUpdated);\n      mediaContainer.addMediaElement(mediaElement);\n      addChild(mediaContainer);\n    }\n\n    private function onTraitAdd(event:MediaElementEvent):void {\n      if (mediaElement.hasTrait(MediaTraitType.LOAD)) {\n        netStreamLoadTrait = mediaElement.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait;\n        netStreamLoadTrait.addEventListener(LoadEvent.LOAD_STATE_CHANGE, onLoaded);\n      }\n    }\n\n    private function onLoaded(event:LoadEvent):void {\n      netStream = netStreamLoadTrait.netStream;\n      netStream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n    }\n\n    private function netStatusHandler(event:NetStatusEvent):void {\n      ExternalInterface.call('console.log', 'new event:' + event.info.code);\n      if (event.info.code === \"NetStream.Buffer.Full\") {\n        playbackState = \"PLAYING\";\n      } else if (isBuffering(event.info.code)) {\n        playbackState = \"PLAYING_BUFFERING\";\n      } else if (event.info.code == \"NetStream.Play.Stop\") {\n        playbackState = \"ENDED\";\n      } else if (event.info.code == \"NetStream.Buffer.Empty\") {\n        playbackState = \"BUFFERING\";\n      }\n      _triggerEvent('statechanged');\n    }\n\n    private function isBuffering(code:String):Boolean {\n      return Boolean(code == \"NetStream.Buffer.Empty\" && playbackState != \"ENDED\" ||\n              code == \"NetStream.SeekStart.Notify\" ||\n              code == \"NetStream.Play.Start\");\n    }\n\n    private function playerPlay():void {\n      mediaPlayer.play();\n    }\n\n    private function playerPause():void {\n      mediaPlayer.pause();\n    }\n\n    private function playerSeek(seconds:Number):void {\n      mediaPlayer.seek(seconds);\n    }\n\n    private function playerStop():void {\n      mediaPlayer.stop();\n    }\n\n    private function playerVolume(level:Number):void {\n      mediaPlayer.volume = level;\n    }\n\n   private function getState():String {\n      return playbackState;\n    }\n\n    private function getPosition():Number {\n      return mediaPlayer.currentTime;\n    }\n\n    private function getDuration():Number {\n      return mediaPlayer.duration;\n    }\n\n    private function onTimeUpdated(event:TimeEvent):void {\n      _triggerEvent('progress');\n      _triggerEvent('timeupdate');\n    }\n\n    private function _triggerEvent(name: String):void {\n      ExternalInterface.call('Clappr.Mediator.trigger(\"' + playbackId + ':' + name +'\")');\n    }\n  }\n}\n","subject":"support setVolume() calls (refs #4)","message":"RTMP.as: support setVolume() calls (refs #4)\n","lang":"ActionScript","license":"apache-2.0","repos":"video-dev\/clappr-rtmp-plugin,eventials\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,video-dev\/clappr-rtmp-plugin,hxl-dy\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,flavioribeiro\/clappr-rtmp-plugin,hxl-dy\/clappr-rtmp-plugin,flavioribeiro\/clappr-rtmp-plugin,eventials\/clappr-rtmp-plugin,flavioribeiro\/clappr-rtmp-plugin,hxl-dy\/clappr-rtmp-plugin,eventials\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,video-dev\/clappr-rtmp-plugin"}
{"commit":"2a93fe032ad0800d7e5efae7ec0a0bff90818e27","old_file":"src\/com\/axis\/mjpgplayer\/IPCam.as","new_file":"src\/com\/axis\/mjpgplayer\/IPCam.as","old_contents":"package com.axis.mjpgplayer {\n\n  import flash.events.ErrorEvent;\n  import flash.events.Event;\n  import flash.events.EventDispatcher;\n  import flash.events.IOErrorEvent;\n  import flash.events.ProgressEvent;\n  import flash.events.SecurityErrorEvent;\n  import flash.net.Socket;\n  import flash.utils.ByteArray;\n  import flash.system.Security;\n  import flash.external.ExternalInterface;\n  import flash.display.LoaderInfo;\n\n  import mx.utils.URLUtil;\n\n  [Event(name=\"image\",type=\"flash.events.Event\")]\n  [Event(name=\"connect\",type=\"flash.events.Event\")]\n  [Event(name=\"error\",type=\"flash.events.Event\")]\n\n  \/**\n   * Error codes:\n   * 0: Socket or security errors\n   * 1: Client side validation errors\n   * 2: Server HTTP response errors\n   * 3: Valid HTTP response (200), but invalid content\n   *\/\n\n  public class IPCam extends EventDispatcher {\n\n    private var jsEventCallbackName:String = \"console.log\";\n    private var socket:Socket = null;\n    private var buffer:ByteArray = null;\n    private var dataBuffer:ByteArray = null;\n    private var url:String = \"\";\n    private var params:Object;\n    private var parseHeaders:Boolean = true;\n    private var headers:Vector.<String> = new Vector.<String>();\n    private var clen:int;\n    private var parseSubheaders:Boolean = true;\n\n    public var image:ByteArray = null;\n\n    public function IPCam() {\n      \/\/ Set up JS API\n      ExternalInterface.marshallExceptions = true;\n      ExternalInterface.addCallback(\"play\", connect);\n      ExternalInterface.addCallback(\"pause\", disconnect);\n      ExternalInterface.addCallback(\"stop\", stop);\n      ExternalInterface.addCallback(\"setEventCallbackName\", setJsEventCallbackName);\n\n      Security.allowDomain(\"*\");\n      Security.allowInsecureDomain(\"*\");\n\n      buffer = new ByteArray();\n      dataBuffer = new ByteArray();\n      socket = new Socket();\n      socket.timeout = 5000;\n      socket.addEventListener(Event.CONNECT, onSockConn);\n      socket.addEventListener(Event.CLOSE, onClose);\n      socket.addEventListener(ProgressEvent.SOCKET_DATA, onSockData);\n      socket.addEventListener(IOErrorEvent.IO_ERROR, onError);\n      socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n    }\n\n    public function sendLoadedEvent():void {\n      \/\/ Tell the external JS environent that we are ready to accept API calls\n      ExternalInterface.call(jsEventCallbackName, 'loaded');\n    }\n\n    public function setJsEventCallbackName(jsEventCallbackName:String):void {\n      this.jsEventCallbackName = jsEventCallbackName;\n    }\n\n    public function getJsEventCallbackName():String {\n      return jsEventCallbackName;\n    }\n\n    private function onError(e:ErrorEvent):void {\n      sendError(0, e.text);\n    }\n\n    private function sendError(errNo:Number = 0, msg:String = \"\"):void {\n      disconnect();\n      dispatchEvent(new Event(\"error\"));\n      ExternalInterface.call(jsEventCallbackName, \"error\", errNo, msg);\n    }\n\n    public function disconnect():void {\n      if (socket.connected) {\n        socket.close();\n      }\n      image = null;\n      buffer = null;\n      dispatchEvent(new Event(\"disconnect\"));\n    }\n\n    public function stop():void {\n      disconnect();\n      dispatchEvent(new Event(\"clear\"));\n    }\n\n    public function connect(url:String = null):void {\n      disconnect();\n\n      if (url != null) {\n        this.url = url;\n      }\n\n      if (!URLUtil.isHttpURL(this.url)) {\n        sendError(1, \"Invalid Url\");\n        return;\n      }\n\n      socket.connect(URLUtil.getServerName(this.url), 80);\n    }\n\n    private function onSockConn(event:Event):void {\n      buffer = new ByteArray();\n      dataBuffer = new ByteArray();\n\n      parseHeaders = true;\n      socket.writeUTFBytes(\"GET \" + url + \" HTTP\/1.0\\r\\n\");\n      socket.writeUTFBytes(\"Host: \" + URLUtil.getServerName(url) + \"\\r\\n\");\n      socket.writeUTFBytes(\"\\r\\n\");\n    }\n\n    private function onClose(e:Event):void {\n      \/\/ Security error is thrown if this line is excluded\n      socket.close();\n    }\n\n    private function readline():Boolean {\n      while (dataBuffer.bytesAvailable > 0) {\n        var t:String = dataBuffer.readMultiByte(1, \"us-ascii\");\n        if (t == \"\\r\") {\n          continue;\n        }\n        if (t == \"\\n\") {\n          return true;\n        }\n        buffer.writeMultiByte(t, \"us-ascii\");\n      }\n\n      return false;\n    }\n\n    private function getContentType():String {\n      var content:String = \"content-type: \";\n      for each (var str:String in headers) {\n        if (str.toLowerCase().indexOf(content) >= 0) {\n          return str.substr(str.indexOf(content) + content.length).toLowerCase();\n        }\n      }\n      return \"\";\n    }\n\n    private function onParseHeaders():Boolean {\n      headers.length = 0;\n      while (1) {\n        var wholeLine:Boolean = readline();\n\n        if (!wholeLine) {\n          return false;\n        }\n\n        if (buffer.length == 0) {\n          parseHeaders = false;\n          break;\n        }\n\n        headers.push(buffer.toString());\n        buffer.clear();\n      }\n      try {\n        var arr:Array = headers[0].split(\" \");\n        if (arr[1] == \"200\") {\n          var content:String = getContentType();\n          if (content.indexOf(\"multipart\/x-mixed-replace\") >= 0) {\n            dispatchEvent(new Event(\"connect\"));\n            return true;\n          }\n          throw(new Error(\"error\"));\n        } else {\n          sendError(2, \"Server retured error code \" + arr[1] + \".\");\n        }\n      }\n      catch (e:Error) {\n        sendError(3, \"Invalid response received.\");\n      }\n      return false;\n    }\n\n    private function onSockData(event:ProgressEvent):void {\n      socket.readBytes(dataBuffer, dataBuffer.length);\n      if (parseHeaders) {\n        if (!onParseHeaders()) {\n          return;\n        }\n      }\n      if (parseSubheaders) {\n        if (!parseSubHeader()) {\n          return;\n        }\n      }\n      findImage();\n    }\n\n    private function parseSubHeader():Boolean {\n      while (parseSubheaders) {\n        var wholeLine:Boolean = readline();\n\n        if (!wholeLine) {\n          return false;\n        }\n\n        if (buffer.length == 0) {\n          break;\n        }\n\n        var subHeaders:Array = buffer.toString().split(\": \");\n        if ((subHeaders[0] as String).toLowerCase() == \"content-length\") {\n          clen = subHeaders[1];\n        }\n        buffer.clear();\n      }\n\n      parseSubheaders = false;\n\n      return true;\n    }\n\n    private function findImage():void {\n      if (dataBuffer.bytesAvailable < clen + 2) {\n        return;\n      }\n\n      image = new ByteArray()\n      dataBuffer.readBytes(image, 0, clen + 2);\n      \/\/dataBuffer.readMultiByte(2, \"us-ascii\");    \/\/ Why is this not needed? Probably the cause of stability issues\n\n      var copy:ByteArray = new ByteArray();\n      dataBuffer.readBytes(copy, 0);\n      dataBuffer = copy;\n\n      dispatchEvent(new Event(\"image\"));\n      clen = 0;\n      parseSubheaders = true;\n    }\n\n  }\n\n}\n","new_contents":"package com.axis.mjpgplayer {\n\n  import flash.events.ErrorEvent;\n  import flash.events.Event;\n  import flash.events.EventDispatcher;\n  import flash.events.IOErrorEvent;\n  import flash.events.ProgressEvent;\n  import flash.events.SecurityErrorEvent;\n  import flash.net.Socket;\n  import flash.utils.ByteArray;\n  import flash.system.Security;\n  import flash.external.ExternalInterface;\n  import flash.display.LoaderInfo;\n\n  import mx.utils.URLUtil;\n\n  [Event(name=\"image\",type=\"flash.events.Event\")]\n  [Event(name=\"connect\",type=\"flash.events.Event\")]\n  [Event(name=\"error\",type=\"flash.events.Event\")]\n\n  \/**\n   * Error codes:\n   * 0: Socket or security errors\n   * 1: Client side validation errors\n   * 2: Server HTTP response errors\n   * 3: Valid HTTP response (200), but invalid content\n   *\/\n\n  public class IPCam extends EventDispatcher {\n\n    private var jsEventCallbackName:String = \"console.log\";\n    private var socket:Socket = null;\n    private var buffer:ByteArray = null;\n    private var dataBuffer:ByteArray = null;\n    private var url:String = \"\";\n    private var params:Object;\n    private var parseHeaders:Boolean = true;\n    private var headers:Vector.<String> = new Vector.<String>();\n    private var clen:int;\n    private var parseSubheaders:Boolean = true;\n\n    public var image:ByteArray = null;\n\n    public function IPCam() {\n      \/\/ Set up JS API\n      ExternalInterface.marshallExceptions = true;\n      ExternalInterface.addCallback(\"play\", connect);\n      ExternalInterface.addCallback(\"pause\", disconnect);\n      ExternalInterface.addCallback(\"stop\", stop);\n      ExternalInterface.addCallback(\"setEventCallbackName\", setJsEventCallbackName);\n\n      Security.allowDomain(\"*\");\n      Security.allowInsecureDomain(\"*\");\n\n      buffer = new ByteArray();\n      dataBuffer = new ByteArray();\n      socket = new Socket();\n      socket.timeout = 5000;\n      socket.addEventListener(Event.CONNECT, onSockConn);\n      socket.addEventListener(Event.CLOSE, onClose);\n      socket.addEventListener(ProgressEvent.SOCKET_DATA, onSockData);\n      socket.addEventListener(IOErrorEvent.IO_ERROR, onError);\n      socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError);\n    }\n\n    public function sendLoadedEvent():void {\n      \/\/ Tell the external JS environent that we are ready to accept API calls\n      ExternalInterface.call(jsEventCallbackName, 'loaded');\n    }\n\n    public function setJsEventCallbackName(jsEventCallbackName:String):void {\n      this.jsEventCallbackName = jsEventCallbackName;\n    }\n\n    public function getJsEventCallbackName():String {\n      return jsEventCallbackName;\n    }\n\n    private function onError(e:ErrorEvent):void {\n      sendError(0, e.text);\n    }\n\n    private function sendError(errNo:Number = 0, msg:String = \"\"):void {\n      disconnect();\n      dispatchEvent(new Event(\"error\"));\n      ExternalInterface.call(jsEventCallbackName, \"error\", errNo, msg);\n    }\n\n    public function disconnect():void {\n      if (socket.connected) {\n        socket.close();\n      }\n      image = null;\n      buffer = null;\n      dispatchEvent(new Event(\"disconnect\"));\n    }\n\n    public function stop():void {\n      disconnect();\n      dispatchEvent(new Event(\"clear\"));\n    }\n\n    public function connect(url:String = null):void {\n      disconnect();\n\n      if (url != null) {\n        this.url = url;\n      }\n\n      if (!URLUtil.isHttpURL(this.url)) {\n        sendError(1, \"Invalid Url\");\n        return;\n      }\n\n      socket.connect(URLUtil.getServerName(this.url), 80);\n    }\n\n    private function onSockConn(event:Event):void {\n      buffer = new ByteArray();\n      dataBuffer = new ByteArray();\n\n      parseHeaders = true;\n      socket.writeUTFBytes(\"GET \" + url + \" HTTP\/1.0\\r\\n\");\n      socket.writeUTFBytes(\"Host: \" + URLUtil.getServerName(url) + \"\\r\\n\");\n      socket.writeUTFBytes(\"\\r\\n\");\n    }\n\n    private function onClose(e:Event):void {\n      \/\/ Security error is thrown if this line is excluded\n      socket.close();\n      ExternalInterface.call(jsEventCallbackName, \"stopped\");\n    }\n\n    private function readline():Boolean {\n      while (dataBuffer.bytesAvailable > 0) {\n        var t:String = dataBuffer.readMultiByte(1, \"us-ascii\");\n        if (t == \"\\r\") {\n          continue;\n        }\n        if (t == \"\\n\") {\n          return true;\n        }\n        buffer.writeMultiByte(t, \"us-ascii\");\n      }\n\n      return false;\n    }\n\n    private function getContentType():String {\n      var content:String = \"content-type: \";\n      for each (var str:String in headers) {\n        if (str.toLowerCase().indexOf(content) >= 0) {\n          return str.substr(str.indexOf(content) + content.length).toLowerCase();\n        }\n      }\n      return \"\";\n    }\n\n    private function onParseHeaders():Boolean {\n      headers.length = 0;\n      while (1) {\n        var wholeLine:Boolean = readline();\n\n        if (!wholeLine) {\n          return false;\n        }\n\n        if (buffer.length == 0) {\n          parseHeaders = false;\n          break;\n        }\n\n        headers.push(buffer.toString());\n        buffer.clear();\n      }\n      try {\n        var arr:Array = headers[0].split(\" \");\n        if (arr[1] == \"200\") {\n          var content:String = getContentType();\n          if (content.indexOf(\"multipart\/x-mixed-replace\") >= 0) {\n            dispatchEvent(new Event(\"connect\"));\n            return true;\n          }\n          throw(new Error(\"error\"));\n        } else {\n          sendError(2, \"Server retured error code \" + arr[1] + \".\");\n        }\n      }\n      catch (e:Error) {\n        sendError(3, \"Invalid response received.\");\n      }\n      return false;\n    }\n\n    private function onSockData(event:ProgressEvent):void {\n      socket.readBytes(dataBuffer, dataBuffer.length);\n      if (parseHeaders) {\n        if (!onParseHeaders()) {\n          return;\n        }\n      }\n      if (parseSubheaders) {\n        if (!parseSubHeader()) {\n          return;\n        }\n      }\n      findImage();\n    }\n\n    private function parseSubHeader():Boolean {\n      while (parseSubheaders) {\n        var wholeLine:Boolean = readline();\n\n        if (!wholeLine) {\n          return false;\n        }\n\n        if (buffer.length == 0) {\n          break;\n        }\n\n        var subHeaders:Array = buffer.toString().split(\": \");\n        if ((subHeaders[0] as String).toLowerCase() == \"content-length\") {\n          clen = subHeaders[1];\n        }\n        buffer.clear();\n      }\n\n      parseSubheaders = false;\n\n      return true;\n    }\n\n    private function findImage():void {\n      if (dataBuffer.bytesAvailable < clen + 2) {\n        return;\n      }\n\n      image = new ByteArray()\n      dataBuffer.readBytes(image, 0, clen + 2);\n      \/\/dataBuffer.readMultiByte(2, \"us-ascii\");    \/\/ Why is this not needed? Probably the cause of stability issues\n\n      var copy:ByteArray = new ByteArray();\n      dataBuffer.readBytes(copy, 0);\n      dataBuffer = copy;\n\n      dispatchEvent(new Event(\"image\"));\n      clen = 0;\n      parseSubheaders = true;\n    }\n\n  }\n\n}\n","subject":"Throw event when stream closes","message":"Throw event when stream closes\n\nSolves: Trouble 52041\nSolves: Trouble 52371\nChange-Id: I66c55ad90e348539957db66c23c72bf97ad78141\nReference: 4a371182d378ce08461de7e0c09e03d07097467b\nReviewed-on: https:\/\/gittools.se.axis.com\/gerrit\/1281\nReviewed-by: Torbj\u00f6rn Weiland <68336512b8660a5323e02a03889821bdb71c67bf@axis.com>\nTested-by: Oskar Gustafsson <689c75baac3ff14f6707b8f6bb8ba99347d04a10@axis.com>\nReviewed-by: Oskar Gustafsson <689c75baac3ff14f6707b8f6bb8ba99347d04a10@axis.com>\nDaily-Built: Oskar Gustafsson <689c75baac3ff14f6707b8f6bb8ba99347d04a10@axis.com>\n","lang":"ActionScript","license":"bsd-3-clause","repos":"gaetancollaud\/locomote-video-player,AxisCommunications\/locomote-video-player"}
{"commit":"7c412eac2ef2b94b8419b0002ec5f253f47ba038","old_file":"vivified\/core\/vivi_initialize.as","new_file":"vivified\/core\/vivi_initialize.as","old_contents":"\/* Vivified\n * Copyright (C) 2007 Benjamin Otte <otte@gnome.org>\n *\n * This library is free software; you can redistribute it and\/or\n * modify it under the terms of the GNU Lesser General Public\n * License as published by the Free Software Foundation; either\n * version 2.1 of the License, or (at your option) any later version.\n * \n * This library is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n * Lesser General Public License for more details.\n * \n * You should have received a copy of the GNU Lesser General Public\n * License along with this library; if not, write to the Free Software\n * Foundation, Inc., 51 Franklin Street, Fifth Floor, \n * Boston, MA  02110-1301  USA\n *\/\n\n\/*** general objects ***\/\n\nWrap = function () {};\nWrap.prototype = {};\nWrap.prototype.toString = Native.wrap_toString;\n\nFrame = function () extends Wrap {};\nFrame.prototype = new Wrap ();\nFrame.prototype.addProperty (\"code\", Native.frame_code_get, null);\nFrame.prototype.addProperty (\"name\", Native.frame_name_get, null);\nFrame.prototype.addProperty (\"next\", Native.frame_next_get, null);\n\n\/*** breakpoints ***\/\n\nBreakpoint = function () extends Native.Breakpoint {\n  super ();\n  Breakpoint.list.push (this);\n};\nBreakpoint.list = new Array ();\nBreakpoint.prototype.addProperty (\"active\", Native.breakpoint_active_get, Native.breakpoint_active_set);\n\n\/*** information about the player ***\/\n\nPlayer = {};\nPlayer.addProperty (\"filename\", Native.player_filename_get, Native.player_filename_set);\nPlayer.addProperty (\"frame\", Native.player_frame_get, null);\nPlayer.addProperty (\"global\", Native.player_global_get, null);\nPlayer.addProperty (\"variables\", Native.player_variables_get, Native.player_variables_set);\n\n\/*** commands available for debugging ***\/\n\nCommands = new Object ();\nCommands.print = Native.print;\nCommands.error = Native.error;\nCommands.r = Native.run;\nCommands.run = Native.run;\nCommands.halt = Native.stop;\nCommands.stop = Native.stop;\nCommands.s = Native.step;\nCommands.step = Native.step;\nCommands.reset = Native.reset;\nCommands.restart = function () {\n  Commands.reset ();\n  Commands.run ();\n};\nCommands.quit = Native.quit;\n\/* can't use \"break\" as a function name, it's a keyword in JS *\/\nCommands.add = function (name) {\n  if (name == undefined) {\n    Commands.error (\"add command requires a function name\");\n    return undefined;\n  }\n  var ret = new Breakpoint ();\n  ret.onStartFrame = function (frame) {\n    if (frame.name != name)\n      return false;\n\n    Commands.print (\"Breakpoint: function \" + name + \" called\");\n    Commands.print (\"  \" + frame);\n    return true;\n  };\n  ret.toString = function () {\n    return \"function call \" + name;\n  };\n  return ret;\n};\nCommands.list = function () {\n  var a = Breakpoint.list;\n  var i;\n  for (i = 0; i < a.length; i++) {\n    Commands.print (i + \": \" + a[i]);\n  }\n};\nCommands.del = function (id) {\n  var a = Breakpoint.list;\n  if (id == undefined) {\n    while (a[0])\n      Commands.del (0);\n  }\n  var b = a[id];\n  a.splice (id, 1);\n  b.active = false;\n};\nCommands.delete = Commands.del;\nCommands.where = function () {\n  var frame = Player.frame;\n  if (frame == undefined) {\n    Commands.print (\"---\");\n    return;\n  }\n  var i = 0;\n  while (frame) {\n    Commands.print (i++ + \": \" + frame);\n    frame = frame.next;\n  }\n};\nCommands.backtrace = Commands.where;\nCommands.bt = Commands.where;\nCommands.watch = function () {\n  var object;\n  var name;\n  if (arguments.length == 1) {\n    name = arguments[0];\n  } else if (arguments.length == 2) {\n    object = arguments[0];\n    name = arguments[1];\n  } else {\n    Commands.error (\"usage: watch [object] name\");\n    return;\n  }\n  var ret = new Breakpoint ();\n  ret.onSetVariable = function (o, variable, value) {\n    if (object && o != object)\n      return false;\n    if (variable != name)\n      return;\n\n    if (object) {\n      Commands.print (\"Breakpoint: variable \" + name + \" on \" + object);\n    } else {\n      Commands.print (\"Breakpoint: variable \" + name);\n    }\n    Commands.print (\"  \" + Player.frame);\n    return true;\n  };\n  ret.toString = function () {\n    var s = \"watch \" + name;\n    if (object)\n      s += \" on \" + object;\n    return s;\n  };\n  return ret;\n};\n","new_contents":"\/* Vivified\n * Copyright (C) 2007 Benjamin Otte <otte@gnome.org>\n *\n * This library is free software; you can redistribute it and\/or\n * modify it under the terms of the GNU Lesser General Public\n * License as published by the Free Software Foundation; either\n * version 2.1 of the License, or (at your option) any later version.\n * \n * This library is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n * Lesser General Public License for more details.\n * \n * You should have received a copy of the GNU Lesser General Public\n * License along with this library; if not, write to the Free Software\n * Foundation, Inc., 51 Franklin Street, Fifth Floor, \n * Boston, MA  02110-1301  USA\n *\/\n\n\/*** general objects ***\/\n\nWrap = function () {};\nWrap.prototype = {};\nWrap.prototype.toString = Native.wrap_toString;\n\nFrame = function () extends Wrap {};\nFrame.prototype = new Wrap ();\nFrame.prototype.addProperty (\"code\", Native.frame_code_get, null);\nFrame.prototype.addProperty (\"name\", Native.frame_name_get, null);\nFrame.prototype.addProperty (\"next\", Native.frame_next_get, null);\n\n\/*** breakpoints ***\/\n\nBreakpoint = function () extends Native.Breakpoint {\n  super ();\n  Breakpoint.list.push (this);\n};\nBreakpoint.list = new Array ();\nBreakpoint.prototype.addProperty (\"active\", Native.breakpoint_active_get, Native.breakpoint_active_set);\nBreakpoint.prototype.toString = function () {\n  return \"user-defined breakpoint\";\n};\n\n\/*** information about the player ***\/\n\nPlayer = {};\nPlayer.addProperty (\"filename\", Native.player_filename_get, Native.player_filename_set);\nPlayer.addProperty (\"frame\", Native.player_frame_get, null);\nPlayer.addProperty (\"global\", Native.player_global_get, null);\nPlayer.addProperty (\"variables\", Native.player_variables_get, Native.player_variables_set);\n\n\/*** commands available for debugging ***\/\n\nCommands = new Object ();\nCommands.print = Native.print;\nCommands.error = Native.error;\nCommands.r = Native.run;\nCommands.run = Native.run;\nCommands.halt = Native.stop;\nCommands.stop = Native.stop;\nCommands.s = Native.step;\nCommands.step = Native.step;\nCommands.reset = Native.reset;\nCommands.restart = function () {\n  Commands.reset ();\n  Commands.run ();\n};\nCommands.quit = Native.quit;\n\/* can't use \"break\" as a function name, it's a keyword in JS *\/\nCommands.add = function (name) {\n  if (name == undefined) {\n    Commands.error (\"add command requires a function name\");\n    return undefined;\n  }\n  var ret = new Breakpoint ();\n  ret.onStartFrame = function (frame) {\n    if (frame.name != name)\n      return false;\n\n    Commands.print (\"Breakpoint: function \" + name + \" called\");\n    Commands.print (\"  \" + frame);\n    return true;\n  };\n  ret.toString = function () {\n    return \"function call \" + name;\n  };\n  return ret;\n};\nCommands.list = function () {\n  var a = Breakpoint.list;\n  var i;\n  for (i = 0; i < a.length; i++) {\n    Commands.print (i + \": \" + a[i]);\n  }\n};\nCommands.del = function (id) {\n  var a = Breakpoint.list;\n  if (id == undefined) {\n    while (a[0])\n      Commands.del (0);\n  }\n  var b = a[id];\n  a.splice (id, 1);\n  b.active = false;\n};\nCommands.delete = Commands.del;\nCommands.where = function () {\n  var frame = Player.frame;\n  if (frame == undefined) {\n    Commands.print (\"---\");\n    return;\n  }\n  var i = 0;\n  while (frame) {\n    Commands.print (i++ + \": \" + frame);\n    frame = frame.next;\n  }\n};\nCommands.backtrace = Commands.where;\nCommands.bt = Commands.where;\nCommands.watch = function () {\n  var object;\n  var name;\n  if (arguments.length == 1) {\n    name = arguments[0];\n  } else if (arguments.length == 2) {\n    object = arguments[0];\n    name = arguments[1];\n  } else {\n    Commands.error (\"usage: watch [object] name\");\n    return;\n  }\n  var ret = new Breakpoint ();\n  ret.onSetVariable = function (o, variable, value) {\n    if (object && o != object)\n      return false;\n    if (variable != name)\n      return;\n\n    if (object) {\n      Commands.print (\"Breakpoint: variable \" + name + \" on \" + object);\n    } else {\n      Commands.print (\"Breakpoint: variable \" + name);\n    }\n    Commands.print (\"  \" + Player.frame);\n    return true;\n  };\n  ret.toString = function () {\n    var s = \"watch \" + name;\n    if (object)\n      s += \" on \" + object;\n    return s;\n  };\n  return ret;\n};\n","subject":"add toString () for breakpoints","message":"add toString () for breakpoints\n","lang":"ActionScript","license":"lgpl-2.1","repos":"freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,mltframework\/swfdec"}
{"commit":"da4c5bbb5410a0404a1352640c7856ed9e7ffbd0","old_file":"src\/aerys\/minko\/type\/binding\/DataBindings.as","new_file":"src\/aerys\/minko\/type\/binding\/DataBindings.as","old_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic final class DataBindings\n\t{\n\t\tprivate var _owner\t\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _providers\t\t\t\t\t: Vector.<IDataProvider>;\n\t\tprivate var _bindingNames\t\t\t\t: Vector.<String>;\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t: Object;\n\t\tprivate var _bindingNameToChangedSignal\t: Object;\n\t\t\n\t\tprivate var _bindingNameToProvider\t\t: Object;\n\t\tprivate var _providerToBindingNames\t\t: Dictionary;\n\t\t\n\t\tprivate var _consumers\t\t\t\t\t: Vector.<IDataBindingsConsumer>;\n\t\t\n\t\tpublic function get owner() : ISceneNode\n\t\t{\n\t\t\treturn _owner;\n\t\t}\n\t\t\n\t\tpublic function get numProviders() : uint\n\t\t{\n\t\t\treturn _providers.length;\n\t\t}\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings(owner : ISceneNode)\n\t\t{\n\t\t\t_owner = owner;\n\t\t\t\n\t\t\t_providers = new <IDataProvider>[];\n\t\t\t_bindingNames = new <String>[];\n\t\t\t_bindingNameToValue = {};\n\t\t\t_bindingNameToChangedSignal = {};\n\t\t\t_bindingNameToProvider = {};\n\t\t\t_providerToBindingNames = new Dictionary(true);\n\t\t\t_consumers = new <IDataBindingsConsumer>[];\n\t\t}\n\t\t\n\t\tpublic function contains(dataProvider : IDataProvider) : Boolean\n\t\t{\n\t\t\treturn _providers.indexOf(dataProvider) != -1;\n\t\t}\n\t\t\n\t\tpublic function addProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already bound.');\n\t\t\t\n\t\t\tvar dataDescriptor\t: Object\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.propertyChanged.add(propertyChangedHandler);\n\t\t\tif (provider is IDynamicDataProvider)\n\t\t\t{\n\t\t\t\tvar dynamicProvider : IDynamicDataProvider = provider as IDynamicDataProvider;\n\t\t\t\t\n\t\t\t\tdynamicProvider.propertyAdded.add(addBinding);\n\t\t\t\tdynamicProvider.propertyRemoved.add(removeBinding);\n\t\t\t}\n\t\t\t\t\n\t\t\t_providerToBindingNames[provider] = new <String>[];\n\t\t\t_providers.push(provider);\n\t\t\t\n\t\t\tfor (var propertyName : String in dataDescriptor)\n\t\t\t\taddBinding(\n\t\t\t\t\tprovider,\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tdataDescriptor[propertyName],\n\t\t\t\t\tprovider[propertyName]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function addBinding(provider\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\tpropertyName\t: String,\n\t\t\t\t\t\t\t\t\tbindingName\t\t: String,\n\t\t\t\t\t\t\t\t\tvalue\t\t\t: Object) : void\n\t\t{\n\t\t\tvar providerBindingNames\t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Another data provider is already declaring the \\'' + bindingName\n\t\t\t\t\t+ '\\' property.'\n\t\t\t\t);\n\t\t\t\n\t\t\t_bindingNameToProvider[bindingName] = provider;\n\t\t\t_bindingNameToValue[bindingName] = value;\n\t\t\t\n\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t_bindingNames.push(bindingName);\n            \n            var numConsumers : uint = _consumers.length;\n            for (var consumerId : uint = 0; consumerId < numConsumers; ++consumerId)\n                _consumers[consumerId].setProperty(bindingName, value);\n\t\t\t\n\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, null, value);\t\t\t\n\t\t}\n\t\t\n\t\tpublic function removeProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar providerBindingsNames \t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (providerBindingsNames == null)\n\t\t\t\tthrow new ArgumentError('Unknown provider.');\n\t\t\t\n\t\t\tvar numProviders : uint = _providers.length - 1;\n\t\t\t\n\t\t\tprovider.propertyChanged.remove(propertyChangedHandler);\n\t\t\tif (provider is IDynamicDataProvider)\n\t\t\t{\n\t\t\t\tvar dynamicProvider : IDynamicDataProvider = provider as IDynamicDataProvider;\n\t\t\t\t\n\t\t\t\tdynamicProvider.propertyAdded.remove(addBinding);\n\t\t\t\tdynamicProvider.propertyRemoved.remove(removeBinding);\n\t\t\t}\n\t\t\t\n\t\t\t_providers[_providers.indexOf(provider)] = _providers[numProviders];\n\t\t\t_providers.length = numProviders;\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tvar dataDescriptor : Object = provider.dataDescriptor;\n\t\t\t\n\t\t\tfor (var propertyName : String in dataDescriptor)\n\t\t\t\tremoveBinding(\n\t\t\t\t\tprovider,\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tdataDescriptor[propertyName],\n\t\t\t\t\tprovider[propertyName]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function removeBinding(provider\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\t  propertyName\t: String,\n\t\t\t\t\t\t\t\t\t  bindingName\t: String,\n\t\t\t\t\t\t\t\t\t  value\t\t\t: Object) : void\n\t\t{\n\t\t\tvar numBindings \t: uint \t\t= _bindingNames.length - 1;\n\t\t\tvar changedSignal \t: Signal \t= _bindingNameToChangedSignal[bindingName] as Signal;\n\n\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\tdelete _bindingNameToProvider[bindingName];\n\t\t\t\n\t\t\t_bindingNames[_bindingNames.indexOf(bindingName)] = _bindingNames[numBindings];\n\t\t\t_bindingNames.length = numBindings;\n            \n            var numConsumers : uint = _consumers.length;\n            for (var consumerId : uint = 0; consumerId < numConsumers; ++consumerId)\n                _consumers[consumerId].setProperty(bindingName, null);\n\t\t\t\t\n\t\t\tif (changedSignal != null)\n\t\t\t\tchangedSignal.execute(this, bindingName, value, null);\n\t\t}\n\t\t\n\t\tpublic function removeAllProviders() : void\n\t\t{\n\t\t\tvar numProviders : uint = this.numProviders;\n\t\t\t\n\t\t\tfor (var providerId : int = numProviders - 1; providerId >= 0; --providerId)\n\t\t\t\tremoveProvider(getProviderAt(providerId));\n\t\t}\n\t\t\n\t\tpublic function hasCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : Boolean\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\t\n\t\t\treturn signal != null && signal.hasCallback(callback);\n\t\t}\n\t\t\n\t\tpublic function addCallback(bindingName : String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : void\n\t\t{\n\t\t\t_bindingNameToChangedSignal[bindingName] ||= new Signal(\n\t\t\t\t'DataBindings.changed[' + bindingName + ']'\n\t\t\t);\n\t\t\t\n\t\t\tSignal(_bindingNameToChangedSignal[bindingName]).add(callback);\n\t\t}\n\t\t\n\t\tpublic function removeCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\t   callback\t\t: Function) : void\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n            \n\t\t\tif (!signal)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\tsignal.remove(callback);\n\t\t\t\n\t\t\tif (signal.numCallbacks == 0)\n\t\t\t\tdelete _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getProviderAt(index : uint) : IDataProvider\n\t\t{\n\t\t\treturn _providers[index];\n\t\t}\n\t\t\n\t\tpublic function getProviderByBindingName(bindingName : String) : IDataProvider\n\t\t{\n\t\t\tif (_bindingNameToProvider[bindingName] == null)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\treturn _bindingNameToProvider[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\tif (_bindingNames.indexOf(bindingName) < 0)\n\t\t\t\tthrow new Error('The property \\'' + bindingName + '\\' does not exist.');\n\t\t\t\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\tpublic function copySharedProvidersFrom(source : DataBindings) : void\n\t\t{\n\t\t\tvar numProviders : uint = source._providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider : IDataProvider = source._providers[providerId];\n\t\t\t\t\n\t\t\t\tif (provider.usage == DataProviderUsage.SHARED)\n\t\t\t\t\taddProvider(provider);\n\t\t\t}\n\t\t}\n        \n        public function hasProvider(provider : DataProvider) : Boolean\n        {\n\t\t\tfor each (var accessibleProvider : DataProvider in _providers)\n\t\t\t{\n\t\t\t\tif (accessibleProvider == provider)\n\t\t\t\t\treturn true;\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(source \t\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\tpropertyName \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\tbindingName\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\tvalue\t\t\t: Object) : void\n\t\t{\n\t\t\tif (propertyName == null)\n\t\t\t\tthrow new Error('DataProviders must change only one property at a time.');\n\n\t\t\tvar oldValue : Object = _bindingNameToValue[bindingName];\n\t\t\t\n\t\t\t_bindingNameToValue[bindingName] = value;\n\t\t\t\n\t\t\tvar numConsumers : uint = _consumers.length;\n\t\t\tfor (var consumerId : uint = 0; consumerId < numConsumers; ++consumerId)\n\t\t\t\t_consumers[consumerId].setProperty(bindingName, value);\n\t\t\t\n\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(\n\t\t\t\t\tthis,\n\t\t\t\t\tbindingName,\n\t\t\t\t\toldValue,\n\t\t\t\t\tvalue\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function addConsumer(consumer : IDataBindingsConsumer) : void\n\t\t{\n\t\t\t_consumers.push(consumer);\n\t\t\t\n\t\t\tvar numProperties : uint = this.numProperties;\n\t\t\tfor (var propertyId : uint = 0; propertyId < numProperties; ++propertyId)\n\t\t\t{\n\t\t\t\tvar bindingName : String = _bindingNames[propertyId];\n\t\t\t\t\n\t\t\t\tconsumer.setProperty(bindingName, _bindingNameToValue[bindingName]);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeConsumer(consumer : IDataBindingsConsumer) : void\n\t\t{\n\t\t\tvar numConsumers : uint = _consumers.length - 1;\n\t\t\tvar index : int = _consumers.indexOf(consumer);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('This consumer does not exist.');\n\t\t\t\n\t\t\t_consumers[index] = _consumers[numConsumers];\n\t\t\t_consumers.length = numConsumers;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.binding\n{\n\timport flash.utils.Dictionary;\n\t\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\n\tpublic final class DataBindings\n\t{\n\t\tprivate var _owner\t\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _providers\t\t\t\t\t: Vector.<IDataProvider>;\n\t\tprivate var _bindingNames\t\t\t\t: Vector.<String>;\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t: Object;\n\t\tprivate var _bindingNameToChangedSignal\t: Object;\n\t\t\n\t\tprivate var _bindingNameToProvider\t\t: Object;\n\t\tprivate var _providerToBindingNames\t\t: Dictionary;\n\t\t\n\t\tprivate var _consumers\t\t\t\t\t: Vector.<IDataBindingsConsumer>;\n\t\t\n\t\tpublic function get owner() : ISceneNode\n\t\t{\n\t\t\treturn _owner;\n\t\t}\n\t\t\n\t\tpublic function get numProviders() : uint\n\t\t{\n\t\t\treturn _providers.length;\n\t\t}\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings(owner : ISceneNode)\n\t\t{\n\t\t\t_owner = owner;\n\t\t\t\n\t\t\t_providers = new <IDataProvider>[];\n\t\t\t_bindingNames = new <String>[];\n\t\t\t_bindingNameToValue = {};\n\t\t\t_bindingNameToChangedSignal = {};\n\t\t\t_bindingNameToProvider = {};\n\t\t\t_providerToBindingNames = new Dictionary(true);\n\t\t\t_consumers = new <IDataBindingsConsumer>[];\n\t\t}\n\t\t\n\t\tpublic function contains(dataProvider : IDataProvider) : Boolean\n\t\t{\n\t\t\treturn _providers.indexOf(dataProvider) != -1;\n\t\t}\n\t\t\n\t\tpublic function addProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already bound.');\n\t\t\t\n\t\t\tvar dataDescriptor\t: Object\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.propertyChanged.add(propertyChangedHandler);\n\t\t\tif (provider is IDynamicDataProvider)\n\t\t\t{\n\t\t\t\tvar dynamicProvider : IDynamicDataProvider = provider as IDynamicDataProvider;\n\t\t\t\t\n\t\t\t\tdynamicProvider.propertyAdded.add(addBinding);\n\t\t\t\tdynamicProvider.propertyRemoved.add(removeBinding);\n\t\t\t}\n\t\t\t\t\n\t\t\t_providerToBindingNames[provider] = new <String>[];\n\t\t\t_providers.push(provider);\n\t\t\t\n\t\t\tfor (var propertyName : String in dataDescriptor)\n\t\t\t\taddBinding(\n\t\t\t\t\tprovider,\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tdataDescriptor[propertyName],\n\t\t\t\t\tprovider[propertyName]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function addBinding(provider\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\tpropertyName\t: String,\n\t\t\t\t\t\t\t\t\tbindingName\t\t: String,\n\t\t\t\t\t\t\t\t\tvalue\t\t\t: Object) : void\n\t\t{\n\t\t\tvar providerBindingNames\t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Another data provider is already declaring the \\'' + bindingName\n\t\t\t\t\t+ '\\' property.'\n\t\t\t\t);\n\t\t\t\n\t\t\t_bindingNameToProvider[bindingName] = provider;\n\t\t\t_bindingNameToValue[bindingName] = value;\n\t\t\t\n\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t_bindingNames.push(bindingName);\n            \n            var numConsumers : uint = _consumers.length;\n            for (var consumerId : uint = 0; consumerId < numConsumers; ++consumerId)\n                _consumers[consumerId].setProperty(bindingName, value);\n\t\t\t\n\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, null, value);\t\t\t\n\t\t}\n\t\t\n\t\tpublic function removeProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar providerBindingsNames \t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (providerBindingsNames == null)\n\t\t\t\tthrow new ArgumentError('Unknown provider.');\n\t\t\t\n\t\t\tvar numProviders : uint = _providers.length - 1;\n\t\t\t\n\t\t\tprovider.propertyChanged.remove(propertyChangedHandler);\n\t\t\tif (provider is IDynamicDataProvider)\n\t\t\t{\n\t\t\t\tvar dynamicProvider : IDynamicDataProvider = provider as IDynamicDataProvider;\n\t\t\t\t\n\t\t\t\tdynamicProvider.propertyAdded.remove(addBinding);\n\t\t\t\tdynamicProvider.propertyRemoved.remove(removeBinding);\n\t\t\t}\n\t\t\t\n\t\t\t_providers[_providers.indexOf(provider)] = _providers[numProviders];\n\t\t\t_providers.length = numProviders;\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tvar dataDescriptor : Object = provider.dataDescriptor;\n\t\t\t\n\t\t\tfor (var propertyName : String in dataDescriptor)\n\t\t\t\tremoveBinding(\n\t\t\t\t\tprovider,\n\t\t\t\t\tpropertyName,\n\t\t\t\t\tdataDescriptor[propertyName],\n\t\t\t\t\tprovider[propertyName]\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function removeBinding(provider\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\t  propertyName\t: String,\n\t\t\t\t\t\t\t\t\t  bindingName\t: String,\n\t\t\t\t\t\t\t\t\t  value\t\t\t: Object) : void\n\t\t{\n\t\t\tvar numBindings \t: uint \t\t= _bindingNames.length - 1;\n\t\t\tvar changedSignal \t: Signal \t= _bindingNameToChangedSignal[bindingName] as Signal;\n\n\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\tdelete _bindingNameToProvider[bindingName];\n\t\t\t\n\t\t\t_bindingNames[_bindingNames.indexOf(bindingName)] = _bindingNames[numBindings];\n\t\t\t_bindingNames.length = numBindings;\n            \n            var numConsumers : uint = _consumers.length;\n            for (var consumerId : uint = 0; consumerId < numConsumers; ++consumerId)\n                _consumers[consumerId].setProperty(bindingName, null);\n\t\t\t\t\n\t\t\tif (changedSignal != null)\n\t\t\t\tchangedSignal.execute(this, bindingName, value, null);\n\t\t}\n\t\t\n\t\tpublic function removeAllProviders() : void\n\t\t{\n\t\t\tvar numProviders : uint = this.numProviders;\n\t\t\t\n\t\t\tfor (var providerId : int = numProviders - 1; providerId >= 0; --providerId)\n\t\t\t\tremoveProvider(getProviderAt(providerId));\n\t\t}\n\t\t\n\t\tpublic function hasCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : Boolean\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\t\n\t\t\treturn signal != null && signal.hasCallback(callback);\n\t\t}\n\t\t\n\t\tpublic function addCallback(bindingName : String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : void\n\t\t{\n\t\t\t_bindingNameToChangedSignal[bindingName] ||= new Signal(\n\t\t\t\t'DataBindings.changed[' + bindingName + ']'\n\t\t\t);\n\t\t\t\n\t\t\tSignal(_bindingNameToChangedSignal[bindingName]).add(callback);\n\t\t}\n\t\t\n\t\tpublic function removeCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\t   callback\t\t: Function) : void\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n            \n\t\t\tif (!signal)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\tsignal.remove(callback);\n\t\t\t\n\t\t\tif (signal.numCallbacks == 0)\n\t\t\t\tdelete _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getProviderAt(index : uint) : IDataProvider\n\t\t{\n\t\t\treturn _providers[index];\n\t\t}\n\t\t\n\t\tpublic function getProviderByBindingName(bindingName : String) : IDataProvider\n\t\t{\n\t\t\tif (_bindingNameToProvider[bindingName] == null)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\treturn _bindingNameToProvider[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\tif (_bindingNames.indexOf(bindingName) < 0)\n\t\t\t\tthrow new Error('The property \\'' + bindingName + '\\' does not exist.');\n\t\t\t\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\tpublic function copySharedProvidersFrom(source : DataBindings) : void\n\t\t{\n\t\t\tvar numProviders : uint = source._providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider : IDataProvider = source._providers[providerId];\n\t\t\t\t\n\t\t\t\tif (provider.usage == DataProviderUsage.SHARED)\n\t\t\t\t\taddProvider(provider);\n\t\t\t}\n\t\t}\n        \n        public function hasProvider(provider : IDataProvider) : Boolean\n        {\n\t\t\tfor each (var accessibleProvider : IDataProvider in _providers)\n\t\t\t{\n\t\t\t\tif (accessibleProvider == provider)\n\t\t\t\t\treturn true;\n\t\t\t}\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(source \t\t\t: IDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\tpropertyName \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\tbindingName\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\tvalue\t\t\t: Object) : void\n\t\t{\n\t\t\tif (propertyName == null)\n\t\t\t\tthrow new Error('DataProviders must change only one property at a time.');\n\n\t\t\tvar oldValue : Object = _bindingNameToValue[bindingName];\n\t\t\t\n\t\t\t_bindingNameToValue[bindingName] = value;\n\t\t\t\n\t\t\tvar numConsumers : uint = _consumers.length;\n\t\t\tfor (var consumerId : uint = 0; consumerId < numConsumers; ++consumerId)\n\t\t\t\t_consumers[consumerId].setProperty(bindingName, value);\n\t\t\t\n\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(\n\t\t\t\t\tthis,\n\t\t\t\t\tbindingName,\n\t\t\t\t\toldValue,\n\t\t\t\t\tvalue\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tpublic function addConsumer(consumer : IDataBindingsConsumer) : void\n\t\t{\n\t\t\t_consumers.push(consumer);\n\t\t\t\n\t\t\tvar numProperties : uint = this.numProperties;\n\t\t\tfor (var propertyId : uint = 0; propertyId < numProperties; ++propertyId)\n\t\t\t{\n\t\t\t\tvar bindingName : String = _bindingNames[propertyId];\n\t\t\t\t\n\t\t\t\tconsumer.setProperty(bindingName, _bindingNameToValue[bindingName]);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeConsumer(consumer : IDataBindingsConsumer) : void\n\t\t{\n\t\t\tvar numConsumers : uint = _consumers.length - 1;\n\t\t\tvar index : int = _consumers.indexOf(consumer);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('This consumer does not exist.');\n\t\t\t\n\t\t\t_consumers[index] = _consumers[numConsumers];\n\t\t\t_consumers.length = numConsumers;\n\t\t}\n\t}\n}","subject":"Fix hasProvider function","message":"Fix hasProvider function\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"92d51513dd0be5981f5ab95373a33ab2c76d44f6","old_file":"src\/jp\/promotal\/ssplayer\/data\/SSAttribute.as","new_file":"src\/jp\/promotal\/ssplayer\/data\/SSAttribute.as","old_contents":"package jp.promotal.ssplayer.data {\n\n\timport jp.promotal.ssplayer.utils.SSInterpolation;\n\n\tpublic class SSAttribute {\n\n\t\tprivate var _xml:XML;\n\n\t\tprivate var _tag:String;\n\t\tpublic function get tag():String {\n\t\t\treturn this._tag;\n\t\t}\n\t\tpublic function set tag(value:String):void {\n\t\t\tthis._tag = value;\n\t\t\tif (defaultValue(value) === undefined) {\n\t\t\t\ttrace(\"SSAttribute.tag(): Attribute not supported:\", value);\n\t\t\t}\n\t\t}\n\n\t\tpublic static function defaultValue(tag:String):* {\n\t\t\tswitch (tag) {\n\t\t\t\tcase \"CELL\":\n\t\t\t\t\treturn null;\n\t\t\t\tcase \"HIDE\":\n\t\t\t\t\treturn 0;\n\t\t\t\tcase \"POSX\":\n\t\t\t\t\treturn 0;\n\t\t\t\tcase \"POSY\":\n\t\t\t\t\treturn 0;\n\t\t\t\tcase \"ROTZ\":\n\t\t\t\t\treturn 0;\n\t\t\t\tcase \"SCLX\":\n\t\t\t\t\treturn 1;\n\t\t\t\tcase \"SCLY\":\n\t\t\t\t\treturn 1;\n\t\t\t\tcase \"ALPH\":\n\t\t\t\t\treturn 1;\n\t\t\t\tdefault:\n\t\t\t\t\treturn undefined;\n\t\t\t}\n\n\t\t}\n\n\t\tprivate var _keyFrames:Array;\n\t\tpublic function get keyFrames():Array {\n\t\t\treturn this._keyFrames;\n\t\t}\n\n\t\tprivate var _frames:Array;\n\t\tpublic function get frames():Array {\n\t\t\tif (this._frames) {\n\t\t\t\treturn this._frames;\n\t\t\t}\n\t\t\tthis._frames = [];\n\t\t\tfor each (var keyFrame:SSKeyFrame in this.keyFrames) {\n\t\t\t\tthis._frames[keyFrame.time] = keyFrame;\n\t\t\t}\n\t\t\tfor (var i:int = 0; i < this._frames.length; i++) {\n\t\t\t\tvar startFrame:SSFrame = this._frames[i];\n\t\t\t\tif (startFrame) {\n\t\t\t\t\tvar endFrame:SSFrame = null;\n\t\t\t\t\tfor (var j:int = i + 1; j < this._frames.length; j++) {\n\t\t\t\t\t\tif (this._frames[j]) {\n\t\t\t\t\t\t\tendFrame = this._frames[j];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tif (endFrame) {\n\t\t\t\t\t\tfor (var k:int = i + 1; k < j; k++) {\n\t\t\t\t\t\t\tvar frame:SSFrame = new SSFrame();\n\t\t\t\t\t\t\tframe.value = SSInterpolation.interpolate(startFrame.ipType, i, j, k, startFrame.value, endFrame.value);\n\t\t\t\t\t\t\tthis._frames[k] = frame;\n\t\t\t\t\t\t}\n\t\t\t\t\t\ti = j - 1;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn this._frames;\n\t\t}\n\n\t\tpublic function valueAt(time:Number):* {\n\t\t\tvar prevKeyFrame:SSKeyFrame = null;\n\t\t\tvar nextKeyFrame:SSKeyFrame = null;\n\t\t\tfor each (var keyFrame:SSKeyFrame in this.keyFrames) {\n\t\t\t\tif (keyFrame.time <= time) {\n\t\t\t\t\tif (!prevKeyFrame || keyFrame.time > prevKeyFrame.time) {\n\t\t\t\t\t\tprevKeyFrame = keyFrame;\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tif (!nextKeyFrame || keyFrame.time < nextKeyFrame.time) {\n\t\t\t\t\t\tnextKeyFrame = keyFrame;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (!prevKeyFrame) {\n\t\t\t\treturn nextKeyFrame ? nextKeyFrame.value : defaultValue(this.tag);\n\t\t\t}\n\t\t\tif (!nextKeyFrame) {\n\t\t\t\treturn prevKeyFrame.value;\n\t\t\t}\n\t\t\treturn SSInterpolation.interpolate(prevKeyFrame.ipType, prevKeyFrame.time, nextKeyFrame.time, time, prevKeyFrame.value, nextKeyFrame.value);\n\t\t}\n\n\t\tpublic function SSAttribute() {\n\t\t\tsuper();\n\t\t\tthis._keyFrames = [];\n\t\t}\n\n\t\tpublic static function empty(tag:String):SSAttribute {\n\t\t\tvar result:SSAttribute = new SSAttribute();\n\t\t\tresult.tag = tag;\n\t\t\treturn result;\n\t\t}\n\n\t\tpublic static function fromXML(xml:XML):SSAttribute {\n\t\t\tvar result:SSAttribute = new SSAttribute();\n\t\t\tif (SSProject.DEBUG) {\n\t\t\t\tresult._xml = xml;\n\t\t\t}\n\t\t\tresult.tag = xml.@tag;\n\t\t\tfor each (var key:XML in xml.key) {\n\t\t\t\tvar keyFrame:SSKeyFrame = SSKeyFrame.fromXML(key);\n\t\t\t\tresult._keyFrames.push(keyFrame);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t}\n}\n","new_contents":"package jp.promotal.ssplayer.data {\n\n\timport jp.promotal.ssplayer.utils.SSInterpolation;\n\n\tpublic class SSAttribute {\n\n\t\tprivate var _xml:XML;\n\n\t\tprivate var _tag:String;\n\t\tpublic function get tag():String {\n\t\t\treturn this._tag;\n\t\t}\n\t\tpublic function set tag(value:String):void {\n\t\t\tthis._tag = value;\n\t\t\tif (defaultValue(value) === undefined) {\n\t\t\t\ttrace(\"[SSProject] SSAttribute.tag(): Attribute not supported:\", value);\n\t\t\t}\n\t\t}\n\n\t\tpublic static function defaultValue(tag:String):* {\n\t\t\tswitch (tag) {\n\t\t\t\tcase \"CELL\":\n\t\t\t\t\treturn null;\n\t\t\t\tcase \"HIDE\":\n\t\t\t\t\treturn 0;\n\t\t\t\tcase \"POSX\":\n\t\t\t\t\treturn 0;\n\t\t\t\tcase \"POSY\":\n\t\t\t\t\treturn 0;\n\t\t\t\tcase \"ROTZ\":\n\t\t\t\t\treturn 0;\n\t\t\t\tcase \"SCLX\":\n\t\t\t\t\treturn 1;\n\t\t\t\tcase \"SCLY\":\n\t\t\t\t\treturn 1;\n\t\t\t\tcase \"ALPH\":\n\t\t\t\t\treturn 1;\n\t\t\t\tdefault:\n\t\t\t\t\treturn undefined;\n\t\t\t}\n\n\t\t}\n\n\t\tprivate var _keyFrames:Array;\n\t\tpublic function get keyFrames():Array {\n\t\t\treturn this._keyFrames;\n\t\t}\n\n\t\tprivate var _frames:Array;\n\t\tpublic function get frames():Array {\n\t\t\tif (this._frames) {\n\t\t\t\treturn this._frames;\n\t\t\t}\n\t\t\tthis._frames = [];\n\t\t\tfor each (var keyFrame:SSKeyFrame in this.keyFrames) {\n\t\t\t\tthis._frames[keyFrame.time] = keyFrame;\n\t\t\t}\n\t\t\tfor (var i:int = 0; i < this._frames.length; i++) {\n\t\t\t\tvar startFrame:SSFrame = this._frames[i];\n\t\t\t\tif (startFrame) {\n\t\t\t\t\tvar endFrame:SSFrame = null;\n\t\t\t\t\tfor (var j:int = i + 1; j < this._frames.length; j++) {\n\t\t\t\t\t\tif (this._frames[j]) {\n\t\t\t\t\t\t\tendFrame = this._frames[j];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tif (endFrame) {\n\t\t\t\t\t\tfor (var k:int = i + 1; k < j; k++) {\n\t\t\t\t\t\t\tvar frame:SSFrame = new SSFrame();\n\t\t\t\t\t\t\tframe.value = SSInterpolation.interpolate(startFrame.ipType, i, j, k, startFrame.value, endFrame.value);\n\t\t\t\t\t\t\tthis._frames[k] = frame;\n\t\t\t\t\t\t}\n\t\t\t\t\t\ti = j - 1;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn this._frames;\n\t\t}\n\n\t\tpublic function valueAt(time:Number):* {\n\t\t\tvar prevKeyFrame:SSKeyFrame = null;\n\t\t\tvar nextKeyFrame:SSKeyFrame = null;\n\t\t\tfor each (var keyFrame:SSKeyFrame in this.keyFrames) {\n\t\t\t\tif (keyFrame.time <= time) {\n\t\t\t\t\tif (!prevKeyFrame || keyFrame.time > prevKeyFrame.time) {\n\t\t\t\t\t\tprevKeyFrame = keyFrame;\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tif (!nextKeyFrame || keyFrame.time < nextKeyFrame.time) {\n\t\t\t\t\t\tnextKeyFrame = keyFrame;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (!prevKeyFrame) {\n\t\t\t\treturn nextKeyFrame ? nextKeyFrame.value : defaultValue(this.tag);\n\t\t\t}\n\t\t\tif (!nextKeyFrame) {\n\t\t\t\treturn prevKeyFrame.value;\n\t\t\t}\n\t\t\treturn SSInterpolation.interpolate(prevKeyFrame.ipType, prevKeyFrame.time, nextKeyFrame.time, time, prevKeyFrame.value, nextKeyFrame.value);\n\t\t}\n\n\t\tpublic function SSAttribute() {\n\t\t\tsuper();\n\t\t\tthis._keyFrames = [];\n\t\t}\n\n\t\tpublic static function empty(tag:String):SSAttribute {\n\t\t\tvar result:SSAttribute = new SSAttribute();\n\t\t\tresult.tag = tag;\n\t\t\treturn result;\n\t\t}\n\n\t\tpublic static function fromXML(xml:XML):SSAttribute {\n\t\t\tvar result:SSAttribute = new SSAttribute();\n\t\t\tif (SSProject.DEBUG) {\n\t\t\t\tresult._xml = xml;\n\t\t\t}\n\t\t\tresult.tag = xml.@tag;\n\t\t\tfor each (var key:XML in xml.key) {\n\t\t\t\tvar keyFrame:SSKeyFrame = SSKeyFrame.fromXML(key);\n\t\t\t\tresult._keyFrames.push(keyFrame);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\t}\n}\n","subject":"tag warning message","message":"tag warning message\n","lang":"ActionScript","license":"bsd-2-clause","repos":"promotal\/SS5Player,promotal\/SS5Player"}
{"commit":"2b12cb53c30b3dbf5d3c9b8de07435d1d94ae52a","old_file":"src\/aerys\/minko\/type\/animation\/timeline\/MatrixSegmentTimeline.as","new_file":"src\/aerys\/minko\/type\/animation\/timeline\/MatrixSegmentTimeline.as","old_contents":"package aerys.minko.type.animation.timeline\n{\n\timport aerys.minko.ns.minko_animation;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.math.Matrix4x4;\n\n\tuse namespace minko_animation;\n\t\n\tpublic final class MatrixSegmentTimeline extends AbstractTimeline\n\t{\n\t\tprivate var _timeTable\t: Vector.<uint>\t\t\t= null;\n\t\tprivate var _matrices\t: Vector.<Matrix4x4>\t= null;\n\n\t\tpublic function MatrixSegmentTimeline(propertyPath\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t  timeTable \t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t\t\t\t  values\t\t\t: Vector.<Matrix4x4>)\n\t\t{\n\t\t\tsuper(propertyPath, timeTable[int(timeTable.length - 1)]);\n\t\t\t\n\t\t\t_timeTable = timeTable;\n\t\t\t_matrices = values;\n\t\t}\n\n\t\toverride public function updateAt(t : int, target : Object) : void\n\t\t{\n\t\t\tsuper.updateAt(t, target);\n\t\t\t\n\t\t\tvar reverse\t\t: Boolean\t= t < 0;\n\t\t\tvar timeId\t\t: uint \t\t= getIndexForTime(reverse ? duration - t : t);\n\t\t\tvar timeCount\t: uint \t\t= _timeTable.length;\n\n\t\t\t\/\/ change matrix value\n\t\t\tvar out : Matrix4x4 = currentTarget[propertyName];\n\t\t\t\n\t\t\tif (!out)\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t\"'\" + propertyName\n\t\t\t\t\t+ \"' could not be found in '\"\n\t\t\t\t\t+ currentTarget + \"'.\"\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tif (timeId == 0)\n\t\t\t\tout.copyFrom(_matrices[0]);\n\t\t\telse\n\t\t\t\tout.copyFrom(_matrices[int(timeId - 1)]);\n\t\t}\n\n\t\tprivate function getIndexForTime(t : uint) : uint\n\t\t{\n\t\t\t\/\/ use a dichotomy to find the current frame in the time table.\n\t\t\tvar timeCount \t\t: uint = _timeTable.length;\n\t\t\tvar bottomTimeId\t: uint = 0;\n\t\t\tvar upperTimeId\t\t: uint = timeCount;\n\t\t\tvar timeId\t\t\t: uint;\n\n\t\t\twhile (upperTimeId - bottomTimeId > 1)\n\t\t\t{\n\t\t\t\ttimeId = (bottomTimeId + upperTimeId) >> 1;\n\n\t\t\t\tif (_timeTable[timeId] > t)\n\t\t\t\t\tupperTimeId = timeId;\n\t\t\t\telse\n\t\t\t\t\tbottomTimeId = timeId;\n\t\t\t}\n\n\t\t\treturn upperTimeId;\n\t\t}\n\n\t\toverride public function clone() : ITimeline\n\t\t{\n\t\t\treturn new MatrixTimeline(\n\t\t\t\tpropertyPath,\n\t\t\t\t_timeTable.slice(),\n\t\t\t\t_matrices.slice()\n\t\t\t);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.type.animation.timeline\n{\n\timport aerys.minko.ns.minko_animation;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.math.Matrix4x4;\n\n\tuse namespace minko_animation;\n\t\n\tpublic final class MatrixSegmentTimeline extends AbstractTimeline\n\t{\n\t\tprivate var _timeTable\t: Vector.<uint>\t\t\t= null;\n\t\tprivate var _matrices\t: Vector.<Matrix4x4>\t= null;\n\n\t\tpublic function MatrixSegmentTimeline(propertyPath\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t  timeTable \t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t\t\t\t  values\t\t\t: Vector.<Matrix4x4>)\n\t\t{\n\t\t\tsuper(propertyPath, timeTable[uint(timeTable.length - 1)]);\n\t\t\t\n\t\t\t_timeTable = timeTable;\n\t\t\t_matrices = values;\n\t\t}\n\n\t\toverride public function updateAt(t : int, target : Object) : void\n\t\t{\n\t\t\tsuper.updateAt(t, target);\n\t\t\t\n\t\t\tvar reverse\t\t: Boolean\t= t < 0;\n\t\t\tvar timeId\t\t: uint \t\t= getIndexForTime(reverse ? duration - t : t);\n\t\t\tvar timeCount\t: uint \t\t= _timeTable.length;\n\n\t\t\t\/\/ change matrix value\n\t\t\tvar out : Matrix4x4 = currentTarget[propertyName];\n\t\t\t\n\t\t\tif (!out)\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t\"'\" + propertyName\n\t\t\t\t\t+ \"' could not be found in '\"\n\t\t\t\t\t+ currentTarget + \"'.\"\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tif (timeId == 0)\n\t\t\t\tout.copyFrom(_matrices[0]);\n\t\t\telse\n\t\t\t\tout.copyFrom(_matrices[int(timeId - 1)]);\n\t\t}\n\n\t\tprivate function getIndexForTime(t : uint) : uint\n\t\t{\n\t\t\t\/\/ use a dichotomy to find the current frame in the time table.\n\t\t\tvar timeCount \t\t: uint = _timeTable.length;\n\t\t\tvar bottomTimeId\t: uint = 0;\n\t\t\tvar upperTimeId\t\t: uint = timeCount;\n\t\t\tvar timeId\t\t\t: uint;\n\n\t\t\twhile (upperTimeId - bottomTimeId > 1)\n\t\t\t{\n\t\t\t\ttimeId = (bottomTimeId + upperTimeId) >> 1;\n\n\t\t\t\tif (_timeTable[timeId] > t)\n\t\t\t\t\tupperTimeId = timeId;\n\t\t\t\telse\n\t\t\t\t\tbottomTimeId = timeId;\n\t\t\t}\n\n\t\t\treturn upperTimeId;\n\t\t}\n\n\t\toverride public function clone() : ITimeline\n\t\t{\n\t\t\treturn new MatrixTimeline(\n\t\t\t\tpropertyPath,\n\t\t\t\t_timeTable.slice(),\n\t\t\t\t_matrices.slice()\n\t\t\t);\n\t\t}\n\t}\n}\n","subject":"fix array access cast to uint instead of int in MatrixSegmentTimeline","message":"fix array access cast to uint instead of int in MatrixSegmentTimeline\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"c46d0a4e792a8b81d14175f317e7b284f2b1090e","old_file":"src\/org\/mangui\/hls\/stream\/HLSNetStream.as","new_file":"src\/org\/mangui\/hls\/stream\/HLSNetStream.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.stream {\n    import org.mangui.hls.controller.BufferThresholdController;\n    import org.mangui.hls.loader.FragmentLoader;\n    import org.mangui.hls.event.HLSPlayMetrics;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSSeekStates;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Hex;\n\n    import flash.events.Event;\n    import flash.events.NetStatusEvent;\n    import flash.events.TimerEvent;\n    import flash.net.*;\n    import flash.utils.*;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that overrides standard flash.net.NetStream class, keeps the buffer filled, handles seek and play state\n     * \n     * play state transition :\n     * \t\t\t\tFROM\t\t\t\t\t\t\t\tTO\t\t\t\t\t\t\t\tcondition \t\n     *  HLSPlayStates.IDLE              \tHLSPlayStates.PLAYING_BUFFERING     play()\/play2()\/seek() called\n     *  HLSPlayStates.PLAYING_BUFFERING  \tHLSPlayStates.PLAYING  \t\t\t\tbuflen > minBufferLength\n     *  HLSPlayStates.PAUSED_BUFFERING  \tHLSPlayStates.PAUSED  \t\t\t\tbuflen > minBufferLength\n     *  HLSPlayStates.PLAYING  \t\t\t\tHLSPlayStates.PLAYING_BUFFERING  \tbuflen < lowBufferLength\n     *  HLSPlayStates.PAUSED  \t\t\t\tHLSPlayStates.PAUSED_BUFFERING  \tbuflen < lowBufferLength\n     *\/\n    public class HLSNetStream extends NetStream {\n        \/** Reference to the framework controller. **\/\n        private var _hls : HLS;\n        \/** reference to buffer threshold controller *\/\n        private var _bufferThresholdController : BufferThresholdController;\n        \/** FLV tags buffer vector **\/\n        private var _flvTagBuffer : Vector.<FLVTag>;\n        \/** FLV tags buffer duration **\/\n        private var _flvTagBufferDuration : Number;\n        \/** The fragment loader. **\/\n        private var _fragmentLoader : FragmentLoader;\n        \/** means that last fragment of a VOD playlist has been loaded *\/\n        private var _reached_vod_end : Boolean;\n        \/** Timer used to check buffer and position. **\/\n        private var _timer : Timer;\n        \/** Current playback state. **\/\n        private var _playbackState : String;\n        \/** Current seek state. **\/\n        private var _seekState : String;\n        \/** current playback level **\/\n        private var _playbackLevel : int;\n        \/** Netstream client proxy *\/\n        private var _client : HLSNetStreamClient;\n\n        \/** Create the buffer. **\/\n        public function HLSNetStream(connection : NetConnection, hls : HLS, fragmentLoader : FragmentLoader) : void {\n            super(connection);\n            super.bufferTime = 0.1;\n            _flvTagBufferDuration = 0;\n            _hls = hls;\n            _bufferThresholdController = new BufferThresholdController(hls);\n            _fragmentLoader = fragmentLoader;\n            _hls.addEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, _lastVODFragmentLoadedHandler);\n            _playbackState = HLSPlayStates.IDLE;\n            _seekState = HLSSeekStates.IDLE;\n            _timer = new Timer(100, 0);\n            _timer.addEventListener(TimerEvent.TIMER, _checkBuffer);\n            _client = new HLSNetStreamClient();\n            _client.registerCallback(\"onHLSFragmentChange\", onHLSFragmentChange);\n            _client.registerCallback(\"onID3Data\", onID3Data);\n            super.client = _client;\n        };\n\n        public function onHLSFragmentChange(level : int, seqnum : int, cc : int, audio_only : Boolean, program_date : Number, width : int, height : int, ... tags) : void {\n            CONFIG::LOGGING {\n                Log.debug(\"playing fragment(level\/sn\/cc):\" + level + \"\/\" + seqnum + \"\/\" + cc);\n            }\n            _playbackLevel = level;\n            var tag_list : Array = new Array();\n            for (var i : uint = 0; i < tags.length; i++) {\n                tag_list.push(tags[i]);\n                CONFIG::LOGGING {\n                    Log.debug(\"custom tag:\" + tags[i]);\n                }\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.FRAGMENT_PLAYING, new HLSPlayMetrics(level, seqnum, cc, audio_only, program_date, width, height, tag_list)));\n        }\n\n        \/\/ function is called by SCRIPT in FLV\n        public function onID3Data(data : ByteArray) : void {\n            var dump : String = \"unset\";\n\n            \/\/ we dump the content as hex to get it to the Javascript in the browser.\n            \/\/ from lots of searching, we could use base64, but even then, the decode would\n            \/\/ not be native, so hex actually seems more efficient\n            dump = Hex.fromArray(data);\n\n            CONFIG::LOGGING {\n                Log.debug(\"id3:\" + dump);\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ID3_UPDATED, dump));\n        }\n\n        \/** timer function, check\/update NetStream state, and append tags if needed **\/\n        private function _checkBuffer(e : Event) : void {\n            var buffer : Number = this.bufferLength;\n            \/\/ Set playback state. no need to check buffer status if seeking\n            if (_seekState != HLSSeekStates.SEEKING) {\n                \/\/ check low buffer condition\n                if (buffer <= 0.1) {\n                    if (_reached_vod_end) {\n                        \/\/ reach end of playlist + playback complete (as buffer is empty).\n                        \/\/ stop timer, report event and switch to IDLE mode.\n                        _timer.stop();\n                        CONFIG::LOGGING {\n                            Log.debug(\"reached end of VOD playlist, notify playback complete\");\n                        }\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYBACK_COMPLETE));\n                        _setPlaybackState(HLSPlayStates.IDLE);\n                        _setSeekState(HLSSeekStates.IDLE);\n                        return;\n                    } else {\n                        \/\/ buffer <= 0.1 and not EOS, pause Netstream\n                        super.pause();\n                    }\n                }\n                \/\/ if buffer len is below lowBufferLength, get into buffering state\n                if (!_reached_vod_end && buffer < _bufferThresholdController.lowBufferLength) {\n                    if (_playbackState == HLSPlayStates.PLAYING) {\n                        \/\/ low buffer condition and play state. switch to play buffering state\n                        _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n                    } else if (_playbackState == HLSPlayStates.PAUSED) {\n                        \/\/ low buffer condition and pause state. switch to paused buffering state\n                        _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n                    }\n                }\n                \/\/ if buffer len is above minBufferLength, get out of buffering state\n                if (buffer >= _bufferThresholdController.minBufferLength || _reached_vod_end) {\n                    \/* after we reach back threshold value, set it buffer low value to avoid\n                     * reporting buffering state to often. using different values for low buffer \/ min buffer\n                     * allow to fine tune this \n                     *\/\n                    \/\/ no more in low buffer state\n                    if (_playbackState == HLSPlayStates.PLAYING_BUFFERING) {\n                        CONFIG::LOGGING {\n                            Log.debug(\"resume playback\");\n                        }\n                        super.resume();\n                        _setPlaybackState(HLSPlayStates.PLAYING);\n                    } else if (_playbackState == HLSPlayStates.PAUSED_BUFFERING) {\n                        _setPlaybackState(HLSPlayStates.PAUSED);\n                    }\n                }\n            }\n            \/\/ in case any data available in our FLV buffer, append into NetStream\n            if (_flvTagBuffer.length) {\n                if (_seekState == HLSSeekStates.SEEKING) {\n                    \/* this is our first injection after seek(),\n                    let's flush netstream now\n                    this is to avoid black screen during seek command *\/\n                    super.close();\n                    CONFIG::FLASH_11_1 {\n                        try {\n                            super.useHardwareDecoder = HLSSettings.useHardwareVideoDecoder;\n                        } catch(e : Error) {\n                        }\n                    }\n                    super.play(null);\n                    super.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n                    \/\/ immediatly pause NetStream, it will be resumed when enough data will be buffered in the NetStream\n                    super.pause();\n                    \/\/ dispatch event to mimic NetStream behaviour\n                    dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false, {code:\"NetStream.Seek.Notify\", level:\"status\"}));\n                    _setSeekState(HLSSeekStates.SEEKED);\n                }\n                \/\/ CONFIG::LOGGING {\n                \/\/ Log.debug(\"appending data into NetStream\");\n                \/\/ }\n                while (0 < _flvTagBuffer.length) {\n                    var tagBuffer : FLVTag = _flvTagBuffer.shift();\n                    \/\/ append data until we drain our _buffer\n                    try {\n                        if (tagBuffer.type == FLVTag.DISCONTINUITY) {\n                            super.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                            super.appendBytes(FLVTag.getHeader());\n                        }\n                        super.appendBytes(tagBuffer.data);\n                    } catch (error : Error) {\n                        var hlsError : HLSError = new HLSError(HLSError.TAG_APPENDING_ERROR, null, tagBuffer.type + \": \" + error.message);\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n                    }\n                    \/\/ Last tag done? Then append sequence end.\n                    if (_reached_vod_end && _flvTagBuffer.length == 0) {\n                        super.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        super.appendBytes(new ByteArray());\n                    }\n                }\n                \/\/ FLV tag buffer drained, reset its duration\n                _flvTagBufferDuration = 0;\n            }\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _seekState;\n        };\n\n        \/** Return the current playback quality level **\/\n        public function get playbackLevel() : int {\n            return _playbackLevel;\n        };\n\n        \/** append tags to NetStream **\/\n        public function appendTags(tags : Vector.<FLVTag>) : void {\n            _flvTagBufferDuration += (tags[tags.length - 1].pts - tags[0].pts) \/ 1000;\n            for each (var tag : FLVTag in tags) {\n                _flvTagBuffer.push(tag);\n            }\n        };\n\n        private function _lastVODFragmentLoadedHandler(event : HLSEvent) : void {\n            CONFIG::LOGGING {\n                Log.debug(\"last fragment loaded\");\n            }\n            _reached_vod_end = true;\n        }\n\n        \/** Change playback state. **\/\n        private function _setPlaybackState(state : String) : void {\n            if (state != _playbackState) {\n                CONFIG::LOGGING {\n                    Log.debug('[PLAYBACK_STATE] from ' + _playbackState + ' to ' + state);\n                }\n                _playbackState = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYBACK_STATE, _playbackState));\n            }\n        };\n\n        \/** Change seeking state. **\/\n        private function _setSeekState(state : String) : void {\n            if (state != _seekState) {\n                CONFIG::LOGGING {\n                    Log.debug('[SEEK_STATE] from ' + _seekState + ' to ' + state);\n                }\n                _seekState = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.SEEK_STATE, _seekState));\n            }\n        };\n\n        override public function play(...args) : void {\n            var _playStart : Number;\n            if (args.length >= 2) {\n                _playStart = Number(args[1]);\n            } else {\n                _playStart = -1;\n            }\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:play(\" + _playStart + \")\");\n            }\n            seek(_playStart);\n            _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n        }\n\n        override public function play2(param : NetStreamPlayOptions) : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:play2(\" + param.start + \")\");\n            }\n            seek(param.start);\n            _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n        }\n\n        \/** Pause playback. **\/\n        override public function pause() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:pause\");\n            }\n            if (_playbackState == HLSPlayStates.PLAYING) {\n                super.pause();\n                _setPlaybackState(HLSPlayStates.PAUSED);\n            } else if (_playbackState == HLSPlayStates.PLAYING_BUFFERING) {\n                super.pause();\n                _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n            }\n        };\n\n        \/** Resume playback. **\/\n        override public function resume() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:resume\");\n            }\n            if (_playbackState == HLSPlayStates.PAUSED) {\n                super.resume();\n                _setPlaybackState(HLSPlayStates.PLAYING);\n            } else if (_playbackState == HLSPlayStates.PAUSED_BUFFERING) {\n                \/\/ dont resume NetStream here, it will be resumed by Timer. this avoids resuming playback while seeking is in progress\n                _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n            }\n        };\n\n        \/** get Buffer Length  **\/\n        override public function get bufferLength() : Number {\n            \/* remaining buffer is total duration buffered since beginning minus playback time *\/\n            if (_seekState == HLSSeekStates.SEEKING) {\n                return _flvTagBufferDuration;\n            } else {\n                return super.bufferLength + _flvTagBufferDuration;\n            }\n        };\n\n        \/** Start playing data in the buffer. **\/\n        override public function seek(position : Number) : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:seek(\" + position + \")\");\n            }\n            _fragmentLoader.stop();\n            _fragmentLoader.seek(position);\n            _flvTagBuffer = new Vector.<FLVTag>();\n            _flvTagBufferDuration = 0;\n            _reached_vod_end = false;\n\n            _setSeekState(HLSSeekStates.SEEKING);\n            \/* if HLS was in paused state before seeking, \n             * switch to paused buffering state\n             * otherwise, switch to playing buffering state\n             *\/\n            switch(_playbackState) {\n                case HLSPlayStates.PAUSED:\n                case HLSPlayStates.PAUSED_BUFFERING:\n                    _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n                    break;\n                case HLSPlayStates.PLAYING:\n                case HLSPlayStates.PLAYING_BUFFERING:\n                    _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n                    break;\n                default:\n                    break;\n            }\n            \/* always pause NetStream while seeking, even if we are in play state\n             * in that case, NetStream will be resumed after first fragment loading\n             *\/\n            super.pause();\n            _timer.start();\n        };\n\n        public override function set client(client : Object) : void {\n            _client.delegate = client;\n        };\n\n        public override function get client() : Object {\n            return _client.delegate;\n        }\n\n        \/** Stop playback. **\/\n        override public function close() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:close\");\n            }\n            super.close();\n            _timer.stop();\n            _fragmentLoader.stop();\n            _setPlaybackState(HLSPlayStates.IDLE);\n            _setSeekState(HLSSeekStates.IDLE);\n        };\n\n        public function dispose_() : void {\n            close();\n            _bufferThresholdController.dispose();\n            _hls.removeEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, _lastVODFragmentLoadedHandler);\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.stream {\n    import org.mangui.hls.controller.BufferThresholdController;\n    import org.mangui.hls.loader.FragmentLoader;\n    import org.mangui.hls.event.HLSPlayMetrics;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSSeekStates;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Hex;\n\n    import flash.events.Event;\n    import flash.events.NetStatusEvent;\n    import flash.events.TimerEvent;\n    import flash.net.*;\n    import flash.utils.*;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that overrides standard flash.net.NetStream class, keeps the buffer filled, handles seek and play state\n     * \n     * play state transition :\n     * \t\t\t\tFROM\t\t\t\t\t\t\t\tTO\t\t\t\t\t\t\t\tcondition \t\n     *  HLSPlayStates.IDLE              \tHLSPlayStates.PLAYING_BUFFERING     play()\/play2()\/seek() called\n     *  HLSPlayStates.PLAYING_BUFFERING  \tHLSPlayStates.PLAYING  \t\t\t\tbuflen > minBufferLength\n     *  HLSPlayStates.PAUSED_BUFFERING  \tHLSPlayStates.PAUSED  \t\t\t\tbuflen > minBufferLength\n     *  HLSPlayStates.PLAYING  \t\t\t\tHLSPlayStates.PLAYING_BUFFERING  \tbuflen < lowBufferLength\n     *  HLSPlayStates.PAUSED  \t\t\t\tHLSPlayStates.PAUSED_BUFFERING  \tbuflen < lowBufferLength\n     *\/\n    public class HLSNetStream extends NetStream {\n        \/** Reference to the framework controller. **\/\n        private var _hls : HLS;\n        \/** reference to buffer threshold controller *\/\n        private var _bufferThresholdController : BufferThresholdController;\n        \/** FLV tags buffer vector **\/\n        private var _flvTagBuffer : Vector.<FLVTag>;\n        \/** FLV tags buffer duration **\/\n        private var _flvTagBufferDuration : Number;\n        \/** The fragment loader. **\/\n        private var _fragmentLoader : FragmentLoader;\n        \/** means that last fragment of a VOD playlist has been loaded *\/\n        private var _reached_vod_end : Boolean;\n        \/** Timer used to check buffer and position. **\/\n        private var _timer : Timer;\n        \/** Current playback state. **\/\n        private var _playbackState : String;\n        \/** Current seek state. **\/\n        private var _seekState : String;\n        \/** current playback level **\/\n        private var _playbackLevel : int;\n        \/** Netstream client proxy *\/\n        private var _client : HLSNetStreamClient;\n\n        \/** Create the buffer. **\/\n        public function HLSNetStream(connection : NetConnection, hls : HLS, fragmentLoader : FragmentLoader) : void {\n            super(connection);\n            super.bufferTime = 0.1;\n            _flvTagBufferDuration = 0;\n            _hls = hls;\n            _bufferThresholdController = new BufferThresholdController(hls);\n            _fragmentLoader = fragmentLoader;\n            _hls.addEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, _lastVODFragmentLoadedHandler);\n            _playbackState = HLSPlayStates.IDLE;\n            _seekState = HLSSeekStates.IDLE;\n            _timer = new Timer(100, 0);\n            _timer.addEventListener(TimerEvent.TIMER, _checkBuffer);\n            _client = new HLSNetStreamClient();\n            _client.registerCallback(\"onHLSFragmentChange\", onHLSFragmentChange);\n            _client.registerCallback(\"onID3Data\", onID3Data);\n            super.client = _client;\n        };\n\n        public function onHLSFragmentChange(level : int, seqnum : int, cc : int, audio_only : Boolean, program_date : Number, width : int, height : int, ... tags) : void {\n            CONFIG::LOGGING {\n                Log.debug(\"playing fragment(level\/sn\/cc):\" + level + \"\/\" + seqnum + \"\/\" + cc);\n            }\n            _playbackLevel = level;\n            var tag_list : Array = new Array();\n            for (var i : uint = 0; i < tags.length; i++) {\n                tag_list.push(tags[i]);\n                CONFIG::LOGGING {\n                    Log.debug(\"custom tag:\" + tags[i]);\n                }\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.FRAGMENT_PLAYING, new HLSPlayMetrics(level, seqnum, cc, audio_only, program_date, width, height, tag_list)));\n        }\n\n        \/\/ function is called by SCRIPT in FLV\n        public function onID3Data(data : ByteArray) : void {\n            var dump : String = \"unset\";\n\n            \/\/ we dump the content as hex to get it to the Javascript in the browser.\n            \/\/ from lots of searching, we could use base64, but even then, the decode would\n            \/\/ not be native, so hex actually seems more efficient\n            dump = Hex.fromArray(data);\n\n            CONFIG::LOGGING {\n                Log.debug(\"id3:\" + dump);\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ID3_UPDATED, dump));\n        }\n\n        \/** timer function, check\/update NetStream state, and append tags if needed **\/\n        private function _checkBuffer(e : Event) : void {\n            var buffer : Number = this.bufferLength;\n            \/\/ Set playback state. no need to check buffer status if seeking\n            if (_seekState != HLSSeekStates.SEEKING) {\n                \/\/ check low buffer condition\n                if (buffer <= 0.1) {\n                    if (_reached_vod_end) {\n                        \/\/ reach end of playlist + playback complete (as buffer is empty).\n                        \/\/ stop timer, report event and switch to IDLE mode.\n                        _timer.stop();\n                        CONFIG::LOGGING {\n                            Log.debug(\"reached end of VOD playlist, notify playback complete\");\n                        }\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYBACK_COMPLETE));\n                        _setPlaybackState(HLSPlayStates.IDLE);\n                        _setSeekState(HLSSeekStates.IDLE);\n                        return;\n                    } else {\n                        \/\/ buffer <= 0.1 and not EOS, pause playback\n                        super.pause();\n                    }\n                }\n                \/\/ if buffer len is below lowBufferLength, get into buffering state\n                if (!_reached_vod_end && buffer < _bufferThresholdController.lowBufferLength) {\n                    if (_playbackState == HLSPlayStates.PLAYING) {\n                        \/\/ low buffer condition and play state. switch to play buffering state\n                        _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n                    } else if (_playbackState == HLSPlayStates.PAUSED) {\n                        \/\/ low buffer condition and pause state. switch to paused buffering state\n                        _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n                    }\n                }\n                \/\/ if buffer len is above minBufferLength, get out of buffering state\n                if (buffer >= _bufferThresholdController.minBufferLength || _reached_vod_end) {\n                    if (_playbackState == HLSPlayStates.PLAYING_BUFFERING) {\n                        CONFIG::LOGGING {\n                            Log.debug(\"resume playback\");\n                        }\n                        \/\/ resume playback in case it was paused, this can happen if buffer was in really low condition (less than 0.1s)\n                        super.resume();\n                        _setPlaybackState(HLSPlayStates.PLAYING);\n                    } else if (_playbackState == HLSPlayStates.PAUSED_BUFFERING) {\n                        _setPlaybackState(HLSPlayStates.PAUSED);\n                    }\n                }\n            }\n            \/\/ in case any data available in our FLV buffer, append into NetStream\n            if (_flvTagBuffer.length) {\n                if (_seekState == HLSSeekStates.SEEKING) {\n                    \/* this is our first injection after seek(),\n                    let's flush netstream now\n                    this is to avoid black screen during seek command *\/\n                    super.close();\n                    CONFIG::FLASH_11_1 {\n                        try {\n                            super.useHardwareDecoder = HLSSettings.useHardwareVideoDecoder;\n                        } catch(e : Error) {\n                        }\n                    }\n                    super.play(null);\n                    super.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n                    \/\/ immediatly pause NetStream, it will be resumed when enough data will be buffered in the NetStream\n                    super.pause();\n                    \/\/ dispatch event to mimic NetStream behaviour\n                    dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false, {code:\"NetStream.Seek.Notify\", level:\"status\"}));\n                    _setSeekState(HLSSeekStates.SEEKED);\n                }\n                \/\/ CONFIG::LOGGING {\n                \/\/ Log.debug(\"appending data into NetStream\");\n                \/\/ }\n                while (0 < _flvTagBuffer.length) {\n                    var tagBuffer : FLVTag = _flvTagBuffer.shift();\n                    \/\/ append data until we drain our _buffer\n                    try {\n                        if (tagBuffer.type == FLVTag.DISCONTINUITY) {\n                            super.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                            super.appendBytes(FLVTag.getHeader());\n                        }\n                        super.appendBytes(tagBuffer.data);\n                    } catch (error : Error) {\n                        var hlsError : HLSError = new HLSError(HLSError.TAG_APPENDING_ERROR, null, tagBuffer.type + \": \" + error.message);\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n                    }\n                    \/\/ Last tag done? Then append sequence end.\n                    if (_reached_vod_end && _flvTagBuffer.length == 0) {\n                        super.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        super.appendBytes(new ByteArray());\n                    }\n                }\n                \/\/ FLV tag buffer drained, reset its duration\n                _flvTagBufferDuration = 0;\n            }\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _seekState;\n        };\n\n        \/** Return the current playback quality level **\/\n        public function get playbackLevel() : int {\n            return _playbackLevel;\n        };\n\n        \/** append tags to NetStream **\/\n        public function appendTags(tags : Vector.<FLVTag>) : void {\n            _flvTagBufferDuration += (tags[tags.length - 1].pts - tags[0].pts) \/ 1000;\n            for each (var tag : FLVTag in tags) {\n                _flvTagBuffer.push(tag);\n            }\n        };\n\n        private function _lastVODFragmentLoadedHandler(event : HLSEvent) : void {\n            CONFIG::LOGGING {\n                Log.debug(\"last fragment loaded\");\n            }\n            _reached_vod_end = true;\n        }\n\n        \/** Change playback state. **\/\n        private function _setPlaybackState(state : String) : void {\n            if (state != _playbackState) {\n                CONFIG::LOGGING {\n                    Log.debug('[PLAYBACK_STATE] from ' + _playbackState + ' to ' + state);\n                }\n                _playbackState = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYBACK_STATE, _playbackState));\n            }\n        };\n\n        \/** Change seeking state. **\/\n        private function _setSeekState(state : String) : void {\n            if (state != _seekState) {\n                CONFIG::LOGGING {\n                    Log.debug('[SEEK_STATE] from ' + _seekState + ' to ' + state);\n                }\n                _seekState = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.SEEK_STATE, _seekState));\n            }\n        };\n\n        override public function play(...args) : void {\n            var _playStart : Number;\n            if (args.length >= 2) {\n                _playStart = Number(args[1]);\n            } else {\n                _playStart = -1;\n            }\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:play(\" + _playStart + \")\");\n            }\n            seek(_playStart);\n            _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n        }\n\n        override public function play2(param : NetStreamPlayOptions) : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:play2(\" + param.start + \")\");\n            }\n            seek(param.start);\n            _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n        }\n\n        \/** Pause playback. **\/\n        override public function pause() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:pause\");\n            }\n            if (_playbackState == HLSPlayStates.PLAYING) {\n                super.pause();\n                _setPlaybackState(HLSPlayStates.PAUSED);\n            } else if (_playbackState == HLSPlayStates.PLAYING_BUFFERING) {\n                super.pause();\n                _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n            }\n        };\n\n        \/** Resume playback. **\/\n        override public function resume() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:resume\");\n            }\n            if (_playbackState == HLSPlayStates.PAUSED) {\n                super.resume();\n                _setPlaybackState(HLSPlayStates.PLAYING);\n            } else if (_playbackState == HLSPlayStates.PAUSED_BUFFERING) {\n                \/\/ dont resume NetStream here, it will be resumed by Timer. this avoids resuming playback while seeking is in progress\n                _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n            }\n        };\n\n        \/** get Buffer Length  **\/\n        override public function get bufferLength() : Number {\n            \/* remaining buffer is total duration buffered since beginning minus playback time *\/\n            if (_seekState == HLSSeekStates.SEEKING) {\n                return _flvTagBufferDuration;\n            } else {\n                return super.bufferLength + _flvTagBufferDuration;\n            }\n        };\n\n        \/** Start playing data in the buffer. **\/\n        override public function seek(position : Number) : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:seek(\" + position + \")\");\n            }\n            _fragmentLoader.stop();\n            _fragmentLoader.seek(position);\n            _flvTagBuffer = new Vector.<FLVTag>();\n            _flvTagBufferDuration = 0;\n            _reached_vod_end = false;\n\n            _setSeekState(HLSSeekStates.SEEKING);\n            \/* if HLS was in paused state before seeking, \n             * switch to paused buffering state\n             * otherwise, switch to playing buffering state\n             *\/\n            switch(_playbackState) {\n                case HLSPlayStates.PAUSED:\n                case HLSPlayStates.PAUSED_BUFFERING:\n                    _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n                    break;\n                case HLSPlayStates.PLAYING:\n                case HLSPlayStates.PLAYING_BUFFERING:\n                    _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n                    break;\n                default:\n                    break;\n            }\n            \/* always pause NetStream while seeking, even if we are in play state\n             * in that case, NetStream will be resumed after first fragment loading\n             *\/\n            super.pause();\n            _timer.start();\n        };\n\n        public override function set client(client : Object) : void {\n            _client.delegate = client;\n        };\n\n        public override function get client() : Object {\n            return _client.delegate;\n        }\n\n        \/** Stop playback. **\/\n        override public function close() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:close\");\n            }\n            super.close();\n            _timer.stop();\n            _fragmentLoader.stop();\n            _setPlaybackState(HLSPlayStates.IDLE);\n            _setSeekState(HLSSeekStates.IDLE);\n        };\n\n        public function dispose_() : void {\n            close();\n            _bufferThresholdController.dispose();\n            _hls.removeEventListener(HLSEvent.LAST_VOD_FRAGMENT_LOADED, _lastVODFragmentLoadedHandler);\n        }\n    }\n}\n","subject":"update comments","message":"HLSNetStream.as: update comments\n","lang":"ActionScript","license":"mpl-2.0","repos":"mangui\/flashls,clappr\/flashls,suuhas\/flashls,dighan\/flashls,Peer5\/flashls,clappr\/flashls,fixedmachine\/flashls,viktorot\/flashls,vidible\/vdb-flashls,Peer5\/flashls,aevange\/flashls,Peer5\/flashls,NicolasSiver\/flashls,codex-corp\/flashls,thdtjsdn\/flashls,thdtjsdn\/flashls,Peer5\/flashls,JulianPena\/flashls,School-Improvement-Network\/flashls,School-Improvement-Network\/flashls,jlacivita\/flashls,aevange\/flashls,tedconf\/flashls,vidible\/vdb-flashls,suuhas\/flashls,viktorot\/flashls,jlacivita\/flashls,hola\/flashls,Corey600\/flashls,neilrackett\/flashls,suuhas\/flashls,Boxie5\/flashls,aevange\/flashls,hola\/flashls,loungelogic\/flashls,JulianPena\/flashls,NicolasSiver\/flashls,aevange\/flashls,School-Improvement-Network\/flashls,viktorot\/flashls,Corey600\/flashls,dighan\/flashls,fixedmachine\/flashls,tedconf\/flashls,neilrackett\/flashls,loungelogic\/flashls,Boxie5\/flashls,mangui\/flashls,suuhas\/flashls,codex-corp\/flashls"}
{"commit":"d614cd47b130eb6a5def2b2208ac546f0c621564","old_file":"src\/flash\/display\/DisplayObjectContainer.as","new_file":"src\/flash\/display\/DisplayObjectContainer.as","old_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.display {\nimport flash.geom.Point;\nimport flash.text.TextSnapshot;\n\n[native(cls='DisplayObjectContainerClass')]\npublic class DisplayObjectContainer extends InteractiveObject {\n  public function DisplayObjectContainer() {}\n  public native function get numChildren():int;\n  public native function get textSnapshot():TextSnapshot;\n  public native function get tabChildren():Boolean;\n  public native function set tabChildren(enable:Boolean):void;\n  public native function get mouseChildren():Boolean;\n  public native function set mouseChildren(enable:Boolean):void;\n  public native function addChild(child:DisplayObject):DisplayObject;\n  public native function addChildAt(child:DisplayObject, index:int):DisplayObject;\n  public native function removeChild(child:DisplayObject):DisplayObject;\n  public native function removeChildAt(index:int):DisplayObject;\n  public native function getChildIndex(child:DisplayObject):int;\n  public native function setChildIndex(child:DisplayObject, index:int):void;\n  public native function getChildAt(index:int):DisplayObject;\n  public native function getChildByName(name:String):DisplayObject;\n  public native function getObjectsUnderPoint(point:Point):Array;\n  public native function areInaccessibleObjectsUnderPoint(point:Point):Boolean;\n  public native function contains(child:DisplayObject):Boolean;\n  public native function swapChildrenAt(index1:int, index2:int):void;\n  public native function swapChildren(child1:DisplayObject, child2:DisplayObject):void;\n  public native function removeChildren(beginIndex:int = 0, endIndex:int = 2147483647):void;\n}\n}\n","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.display {\nimport flash.geom.Point;\nimport flash.text.TextSnapshot;\n\n[native(cls='ContainerClass')]\npublic class DisplayObjectContainer extends InteractiveObject {\n  public function DisplayObjectContainer() {}\n  public native function get numChildren():int;\n  public native function get textSnapshot():TextSnapshot;\n  public native function get tabChildren():Boolean;\n  public native function set tabChildren(enable:Boolean):void;\n  public native function get mouseChildren():Boolean;\n  public native function set mouseChildren(enable:Boolean):void;\n  public native function addChild(child:DisplayObject):DisplayObject;\n  public native function addChildAt(child:DisplayObject, index:int):DisplayObject;\n  public native function removeChild(child:DisplayObject):DisplayObject;\n  public native function removeChildAt(index:int):DisplayObject;\n  public native function getChildIndex(child:DisplayObject):int;\n  public native function setChildIndex(child:DisplayObject, index:int):void;\n  public native function getChildAt(index:int):DisplayObject;\n  public native function getChildByName(name:String):DisplayObject;\n  public native function getObjectsUnderPoint(point:Point):Array;\n  public native function areInaccessibleObjectsUnderPoint(point:Point):Boolean;\n  public native function contains(child:DisplayObject):Boolean;\n  public native function swapChildrenAt(index1:int, index2:int):void;\n  public native function swapChildren(child1:DisplayObject, child2:DisplayObject):void;\n  public native function removeChildren(beginIndex:int = 0, endIndex:int = 2147483647):void;\n}\n}\n","subject":"Fix metadata for DisplayObjectContainer","message":"Fix metadata for DisplayObjectContainer\n","lang":"ActionScript","license":"apache-2.0","repos":"mozilla\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway"}
{"commit":"605d113c9ca6f9ef4dd381d89bffd10aa88bfc61","old_file":"Bin\/Data\/Scripts\/Editor.as","new_file":"Bin\/Data\/Scripts\/Editor.as","old_contents":"\/\/ Urho3D editor\r\n\r\n#include \"Scripts\/Editor\/EditorHierarchyWindow.as\"\r\n#include \"Scripts\/Editor\/EditorView.as\"\r\n#include \"Scripts\/Editor\/EditorScene.as\"\r\n#include \"Scripts\/Editor\/EditorActions.as\"\r\n#include \"Scripts\/Editor\/EditorUIElement.as\"\r\n#include \"Scripts\/Editor\/EditorGizmo.as\"\r\n#include \"Scripts\/Editor\/EditorMaterial.as\"\r\n#include \"Scripts\/Editor\/EditorSettings.as\"\r\n#include \"Scripts\/Editor\/EditorPreferences.as\"\r\n#include \"Scripts\/Editor\/EditorToolBar.as\"\r\n#include \"Scripts\/Editor\/EditorSecondaryToolbar.as\"\r\n#include \"Scripts\/Editor\/EditorUI.as\"\r\n#include \"Scripts\/Editor\/EditorImport.as\"\r\n#include \"Scripts\/Editor\/EditorResourceBrowser.as\"\r\n#include \"Scripts\/Editor\/EditorSpawn.as\"\r\n\r\nString configFileName;\r\n\r\nbool instancingSetting = true;\r\nint shadowQualitySetting = 2;\r\n\r\nvoid Start()\r\n{\r\n    \/\/ Assign the value ASAP because configFileName is needed on exit, including exit on error\r\n    configFileName = fileSystem.GetAppPreferencesDir(\"urho3d\", \"Editor\") + \"Config.xml\";\r\n\r\n    if (engine.headless)\r\n    {\r\n        ErrorDialog(\"Urho3D Editor\", \"Headless mode is not supported. The program will now exit.\");\r\n        engine.Exit();\r\n        return;\r\n    }\r\n\r\n    \/\/ Use the first frame to setup when the resolution is initialized\r\n    SubscribeToEvent(\"Update\", \"FirstFrame\");\r\n\r\n    SubscribeToEvent(input, \"ExitRequested\", \"HandleExitRequested\");\r\n\r\n    \/\/ Disable Editor auto exit, check first if it is OK to exit\r\n    engine.autoExit = false;\r\n    \/\/ Enable console commands from the editor script\r\n    script.defaultScriptFile = scriptFile;\r\n    \/\/ Enable automatic resource reloading\r\n    cache.autoReloadResources = true;\r\n    \/\/ Return resources which exist but failed to load due to error, so that we will not lose resource refs\r\n    cache.returnFailedResources = true;\r\n    \/\/ Use OS mouse without grabbing it\r\n    input.mouseVisible = true;\r\n    \/\/ Use system clipboard to allow transport of text in & out from the editor\r\n    ui.useSystemClipboard = true;\r\n}\r\n\r\nvoid FirstFrame()\r\n{\r\n    \/\/ Create root scene node\r\n    CreateScene();\r\n    \/\/ Load editor settings and preferences\r\n    LoadConfig();\r\n    \/\/ Create user interface for the editor\r\n    CreateUI();\r\n    \/\/ Create root UI element where all 'editable' UI elements would be parented to\r\n    CreateRootUIElement();\r\n    \/\/ Load the initial scene if provided\r\n    ParseArguments();\r\n    \/\/ Switch to real frame handler after initialization\r\n    SubscribeToEvent(\"Update\", \"HandleUpdate\");\r\n}\r\n\r\nvoid Stop()\r\n{\r\n    SaveConfig();\r\n}\r\n\r\nvoid ParseArguments()\r\n{\r\n    Array<String> arguments = GetArguments();\r\n    bool loaded = false;\r\n\r\n    \/\/ Scan for a scene to load\r\n    for (uint i = 1; i < arguments.length; ++i)\r\n    {\r\n        if (arguments[i].ToLower() == \"-scene\")\r\n        {\r\n            if (++i < arguments.length)\r\n            {\r\n                loaded = LoadScene(arguments[i]);\r\n                break;\r\n            }\r\n        }\r\n    }\r\n\r\n    if (!loaded)\r\n        ResetScene();\r\n}\r\n\r\nvoid HandleUpdate(StringHash eventType, VariantMap& eventData)\r\n{\r\n    float timeStep = eventData[\"TimeStep\"].GetFloat();\r\n\r\n    DoResourceBrowserWork();\r\n    UpdateView(timeStep);\r\n    UpdateViewports(timeStep);\r\n    UpdateStats(timeStep);\r\n    UpdateScene(timeStep);\r\n    UpdateTestAnimation(timeStep);\r\n    UpdateGizmo();\r\n    UpdateDirtyUI();\r\n}\r\n\r\nvoid LoadConfig()\r\n{\r\n    if (!fileSystem.FileExists(configFileName))\r\n        return;\r\n\r\n    XMLFile config;\r\n    config.Load(File(configFileName, FILE_READ));\r\n\r\n    XMLElement configElem = config.root;\r\n    if (configElem.isNull)\r\n        return;\r\n\r\n    XMLElement cameraElem = configElem.GetChild(\"camera\");\r\n    XMLElement objectElem = configElem.GetChild(\"object\");\r\n    XMLElement renderingElem = configElem.GetChild(\"rendering\");\r\n    XMLElement uiElem = configElem.GetChild(\"ui\");\r\n    XMLElement hierarchyElem = configElem.GetChild(\"hierarchy\");\r\n    XMLElement inspectorElem = configElem.GetChild(\"attributeinspector\");\r\n    XMLElement viewElem = configElem.GetChild(\"view\");\r\n    XMLElement resourcesElem = configElem.GetChild(\"resources\");\r\n    XMLElement consoleElem = configElem.GetChild(\"console\");\r\n\r\n    if (!cameraElem.isNull)\r\n    {\r\n        if (cameraElem.HasAttribute(\"nearclip\")) viewNearClip = cameraElem.GetFloat(\"nearclip\");\r\n        if (cameraElem.HasAttribute(\"farclip\")) viewFarClip = cameraElem.GetFloat(\"farclip\");\r\n        if (cameraElem.HasAttribute(\"fov\")) viewFov = cameraElem.GetFloat(\"fov\");\r\n        if (cameraElem.HasAttribute(\"speed\")) cameraBaseSpeed = cameraElem.GetFloat(\"speed\");\r\n        if (cameraElem.HasAttribute(\"limitrotation\")) limitRotation = cameraElem.GetBool(\"limitrotation\");\r\n        if (cameraElem.HasAttribute(\"mousewheelcameraposition\")) mouseWheelCameraPosition = cameraElem.GetBool(\"mousewheelcameraposition\");\r\n        if (cameraElem.HasAttribute(\"viewportmode\")) viewportMode = cameraElem.GetUInt(\"viewportmode\");\r\n        UpdateViewParameters();\r\n        if (cameraElem.HasAttribute(\"mouseorbitmode\")) mouseOrbitMode = cameraElem.GetInt(\"mouseorbitmode\");\r\n        UpdateViewParameters();\r\n    }\r\n\r\n    if (!objectElem.isNull)\r\n    {\r\n        if (objectElem.HasAttribute(\"newnodedistance\")) newNodeDistance = objectElem.GetFloat(\"newnodedistance\");\r\n        if (objectElem.HasAttribute(\"movestep\")) moveStep = objectElem.GetFloat(\"movestep\");\r\n        if (objectElem.HasAttribute(\"rotatestep\")) rotateStep = objectElem.GetFloat(\"rotatestep\");\r\n        if (objectElem.HasAttribute(\"scalestep\")) scaleStep = objectElem.GetFloat(\"scalestep\");\r\n        if (objectElem.HasAttribute(\"movesnap\")) moveSnap = objectElem.GetBool(\"movesnap\");\r\n        if (objectElem.HasAttribute(\"rotatesnap\")) rotateSnap = objectElem.GetBool(\"rotatesnap\");\r\n        if (objectElem.HasAttribute(\"scalesnap\")) scaleSnap = objectElem.GetBool(\"scalesnap\");\r\n        if (objectElem.HasAttribute(\"applymateriallist\")) applyMaterialList = objectElem.GetBool(\"applymateriallist\");\r\n        if (objectElem.HasAttribute(\"importoptions\")) importOptions = objectElem.GetAttribute(\"importoptions\");\r\n        if (objectElem.HasAttribute(\"pickmode\")) pickMode = objectElem.GetInt(\"pickmode\");\r\n        if (objectElem.HasAttribute(\"axismode\")) axisMode = AxisMode(objectElem.GetInt(\"axismode\"));\r\n        if (objectElem.HasAttribute(\"revertonpause\")) revertOnPause = objectElem.GetBool(\"revertonpause\");\r\n    }\r\n\r\n    if (!resourcesElem.isNull)\r\n    {\r\n        if (resourcesElem.HasAttribute(\"rememberresourcepath\")) rememberResourcePath = resourcesElem.GetBool(\"rememberresourcepath\");\r\n        if (rememberResourcePath && resourcesElem.HasAttribute(\"resourcepath\"))\r\n        {\r\n            String newResourcePath = resourcesElem.GetAttribute(\"resourcepath\");\r\n            if (fileSystem.DirExists(newResourcePath))\r\n                SetResourcePath(resourcesElem.GetAttribute(\"resourcepath\"), false);\r\n        }\r\n        if (resourcesElem.HasAttribute(\"importpath\"))\r\n        {\r\n            String newImportPath = resourcesElem.GetAttribute(\"importpath\");\r\n            if (fileSystem.DirExists(newImportPath))\r\n                uiImportPath = newImportPath;\r\n        }\r\n        if (resourcesElem.HasAttribute(\"recentscenes\"))\r\n        {\r\n            uiRecentScenes = resourcesElem.GetAttribute(\"recentscenes\").Split(';');\r\n        }\r\n    }\r\n\r\n    if (!renderingElem.isNull)\r\n    {\r\n        if (renderingElem.HasAttribute(\"texturequality\")) renderer.textureQuality = renderingElem.GetInt(\"texturequality\");\r\n        if (renderingElem.HasAttribute(\"materialquality\")) renderer.materialQuality = renderingElem.GetInt(\"materialquality\");\r\n        if (renderingElem.HasAttribute(\"shadowresolution\")) SetShadowResolution(renderingElem.GetInt(\"shadowresolution\"));\r\n        if (renderingElem.HasAttribute(\"shadowquality\")) renderer.shadowQuality = shadowQualitySetting = renderingElem.GetInt(\"shadowquality\");\r\n        if (renderingElem.HasAttribute(\"maxoccludertriangles\")) renderer.maxOccluderTriangles = renderingElem.GetInt(\"maxoccludertriangles\");\r\n        if (renderingElem.HasAttribute(\"specularlighting\")) renderer.specularLighting = renderingElem.GetBool(\"specularlighting\");\r\n        if (renderingElem.HasAttribute(\"dynamicinstancing\")) renderer.dynamicInstancing = instancingSetting = renderingElem.GetBool(\"dynamicinstancing\");\r\n        if (renderingElem.HasAttribute(\"framelimiter\")) engine.maxFps = renderingElem.GetBool(\"framelimiter\") ? 200 : 0;\r\n    }\r\n\r\n    if (!uiElem.isNull)\r\n    {\r\n        if (uiElem.HasAttribute(\"minopacity\")) uiMinOpacity = uiElem.GetFloat(\"minopacity\");\r\n        if (uiElem.HasAttribute(\"maxopacity\")) uiMaxOpacity = uiElem.GetFloat(\"maxopacity\");\r\n    }\r\n\r\n    if (!hierarchyElem.isNull)\r\n    {\r\n        if (hierarchyElem.HasAttribute(\"showinternaluielement\")) showInternalUIElement = hierarchyElem.GetBool(\"showinternaluielement\");\r\n        if (hierarchyElem.HasAttribute(\"showtemporaryobject\")) showTemporaryObject = hierarchyElem.GetBool(\"showtemporaryobject\");\r\n        if (inspectorElem.HasAttribute(\"nodecolor\")) nodeTextColor = inspectorElem.GetColor(\"nodecolor\");\r\n        if (inspectorElem.HasAttribute(\"componentcolor\")) componentTextColor = inspectorElem.GetColor(\"componentcolor\");\r\n    }\r\n\r\n    if (!inspectorElem.isNull)\r\n    {\r\n        if (inspectorElem.HasAttribute(\"originalcolor\")) normalTextColor = inspectorElem.GetColor(\"originalcolor\");\r\n        if (inspectorElem.HasAttribute(\"modifiedcolor\")) modifiedTextColor = inspectorElem.GetColor(\"modifiedcolor\");\r\n        if (inspectorElem.HasAttribute(\"noneditablecolor\")) nonEditableTextColor = inspectorElem.GetColor(\"noneditablecolor\");\r\n        if (inspectorElem.HasAttribute(\"shownoneditable\")) showNonEditableAttribute = inspectorElem.GetBool(\"shownoneditable\");\r\n    }\r\n\r\n    if (!viewElem.isNull)\r\n    {\r\n        if (viewElem.HasAttribute(\"defaultzoneambientcolor\")) renderer.defaultZone.ambientColor = viewElem.GetColor(\"defaultzoneambientcolor\");\r\n        if (viewElem.HasAttribute(\"defaultzonefogcolor\")) renderer.defaultZone.fogColor = viewElem.GetColor(\"defaultzonefogcolor\");\r\n        if (viewElem.HasAttribute(\"defaultzonefogstart\")) renderer.defaultZone.fogStart = viewElem.GetInt(\"defaultzonefogstart\");\r\n        if (viewElem.HasAttribute(\"defaultzonefogend\")) renderer.defaultZone.fogEnd = viewElem.GetInt(\"defaultzonefogend\");\r\n        if (viewElem.HasAttribute(\"showgrid\")) showGrid = viewElem.GetBool(\"showgrid\");\r\n        if (viewElem.HasAttribute(\"grid2dmode\")) grid2DMode = viewElem.GetBool(\"grid2dmode\");\r\n        if (viewElem.HasAttribute(\"gridsize\")) gridSize = viewElem.GetInt(\"gridsize\");\r\n        if (viewElem.HasAttribute(\"gridsubdivisions\")) gridSubdivisions = viewElem.GetInt(\"gridsubdivisions\");\r\n        if (viewElem.HasAttribute(\"gridscale\")) gridScale = viewElem.GetFloat(\"gridscale\");\r\n        if (viewElem.HasAttribute(\"gridcolor\")) gridColor = viewElem.GetColor(\"gridcolor\");\r\n        if (viewElem.HasAttribute(\"gridsubdivisioncolor\")) gridSubdivisionColor = viewElem.GetColor(\"gridsubdivisioncolor\");\r\n    }\r\n\r\n    if (!consoleElem.isNull)\r\n    {\r\n        \/\/ Console does not exist yet at this point, so store the string in a global variable\r\n        if (consoleElem.HasAttribute(\"commandinterpreter\")) consoleCommandInterpreter = consoleElem.GetAttribute(\"commandinterpreter\");\r\n    }\r\n}\r\n\r\nvoid SaveConfig()\r\n{\r\n    XMLFile config;\r\n    XMLElement configElem = config.CreateRoot(\"configuration\");\r\n    XMLElement cameraElem = configElem.CreateChild(\"camera\");\r\n    XMLElement objectElem = configElem.CreateChild(\"object\");\r\n    XMLElement renderingElem = configElem.CreateChild(\"rendering\");\r\n    XMLElement uiElem = configElem.CreateChild(\"ui\");\r\n    XMLElement hierarchyElem = configElem.CreateChild(\"hierarchy\");\r\n    XMLElement inspectorElem = configElem.CreateChild(\"attributeinspector\");\r\n    XMLElement viewElem = configElem.CreateChild(\"view\");\r\n    XMLElement resourcesElem = configElem.CreateChild(\"resources\");\r\n    XMLElement consoleElem = configElem.CreateChild(\"console\");\r\n\r\n    cameraElem.SetFloat(\"nearclip\", viewNearClip);\r\n    cameraElem.SetFloat(\"farclip\", viewFarClip);\r\n    cameraElem.SetFloat(\"fov\", viewFov);\r\n    cameraElem.SetFloat(\"speed\", cameraBaseSpeed);\r\n    cameraElem.SetBool(\"limitrotation\", limitRotation);\r\n    cameraElem.SetBool(\"mousewheelcameraposition\", mouseWheelCameraPosition);\r\n    cameraElem.SetUInt(\"viewportmode\", viewportMode);\r\n    cameraElem.SetInt(\"mouseorbitmode\", mouseOrbitMode);\r\n\r\n    objectElem.SetFloat(\"newnodedistance\", newNodeDistance);\r\n    objectElem.SetFloat(\"movestep\", moveStep);\r\n    objectElem.SetFloat(\"rotatestep\", rotateStep);\r\n    objectElem.SetFloat(\"scalestep\", scaleStep);\r\n    objectElem.SetBool(\"movesnap\", moveSnap);\r\n    objectElem.SetBool(\"rotatesnap\", rotateSnap);\r\n    objectElem.SetBool(\"scalesnap\", scaleSnap);\r\n    objectElem.SetBool(\"applymateriallist\", applyMaterialList);\r\n    objectElem.SetAttribute(\"importoptions\", importOptions);\r\n    objectElem.SetInt(\"pickmode\", pickMode);\r\n    objectElem.SetInt(\"axismode\", axisMode);\r\n    objectElem.SetBool(\"revertonpause\", revertOnPause);\r\n\r\n    resourcesElem.SetBool(\"rememberresourcepath\", rememberResourcePath);\r\n    resourcesElem.SetAttribute(\"resourcepath\", sceneResourcePath);\r\n    resourcesElem.SetAttribute(\"importpath\", uiImportPath);\r\n    resourcesElem.SetAttribute(\"recentscenes\", Join(uiRecentScenes, \";\"));\r\n\r\n    if (renderer !is null && graphics !is null)\r\n    {\r\n        renderingElem.SetInt(\"texturequality\", renderer.textureQuality);\r\n        renderingElem.SetInt(\"materialquality\", renderer.materialQuality);\r\n        renderingElem.SetInt(\"shadowresolution\", GetShadowResolution());\r\n        renderingElem.SetInt(\"maxoccludertriangles\", renderer.maxOccluderTriangles);\r\n        renderingElem.SetBool(\"specularlighting\", renderer.specularLighting);\r\n        \/\/ If Shader Model 3 is not supported, save the remembered instancing & quality settings instead of reduced settings\r\n        renderingElem.SetInt(\"shadowquality\", graphics.sm3Support ? renderer.shadowQuality : shadowQualitySetting);\r\n        renderingElem.SetBool(\"dynamicinstancing\", graphics.sm3Support ? renderer.dynamicInstancing : instancingSetting);\r\n    }\r\n\r\n    renderingElem.SetBool(\"framelimiter\", engine.maxFps > 0);\r\n\r\n    uiElem.SetFloat(\"minopacity\", uiMinOpacity);\r\n    uiElem.SetFloat(\"maxopacity\", uiMaxOpacity);\r\n\r\n    hierarchyElem.SetBool(\"showinternaluielement\", showInternalUIElement);\r\n    hierarchyElem.SetBool(\"showtemporaryobject\", showTemporaryObject);\r\n    inspectorElem.SetColor(\"nodecolor\", nodeTextColor);\r\n    inspectorElem.SetColor(\"componentcolor\", componentTextColor);\r\n\r\n    inspectorElem.SetColor(\"originalcolor\", normalTextColor);\r\n    inspectorElem.SetColor(\"modifiedcolor\", modifiedTextColor);\r\n    inspectorElem.SetColor(\"noneditablecolor\", nonEditableTextColor);\r\n    inspectorElem.SetBool(\"shownoneditable\", showNonEditableAttribute);\r\n\r\n    viewElem.SetBool(\"showgrid\", showGrid);\r\n    viewElem.SetBool(\"grid2dmode\", grid2DMode);\r\n    viewElem.SetColor(\"defaultzoneambientcolor\", renderer.defaultZone.ambientColor);\r\n    viewElem.SetColor(\"defaultzonefogcolor\", renderer.defaultZone.fogColor);\r\n    viewElem.SetFloat(\"defaultzonefogstart\", renderer.defaultZone.fogStart);\r\n    viewElem.SetFloat(\"defaultzonefogend\", renderer.defaultZone.fogEnd);\r\n    viewElem.SetInt(\"gridsize\", gridSize);\r\n    viewElem.SetInt(\"gridsubdivisions\", gridSubdivisions);\r\n    viewElem.SetFloat(\"gridscale\", gridScale);\r\n    viewElem.SetColor(\"gridcolor\", gridColor);\r\n    viewElem.SetColor(\"gridsubdivisioncolor\", gridSubdivisionColor);\r\n\r\n    consoleElem.SetAttribute(\"commandinterpreter\", console.commandInterpreter);\r\n\r\n    config.Save(File(configFileName, FILE_WRITE));\r\n}\r\n\r\nvoid MakeBackup(const String&in fileName)\r\n{\r\n    fileSystem.Rename(fileName, fileName + \".old\");\r\n}\r\n\r\nvoid RemoveBackup(bool success, const String&in fileName)\r\n{\r\n    if (success)\r\n        fileSystem.Delete(fileName + \".old\");\r\n}","new_contents":"\/\/ Urho3D editor\r\n\r\n#include \"Scripts\/Editor\/EditorHierarchyWindow.as\"\r\n#include \"Scripts\/Editor\/EditorView.as\"\r\n#include \"Scripts\/Editor\/EditorScene.as\"\r\n#include \"Scripts\/Editor\/EditorActions.as\"\r\n#include \"Scripts\/Editor\/EditorUIElement.as\"\r\n#include \"Scripts\/Editor\/EditorGizmo.as\"\r\n#include \"Scripts\/Editor\/EditorMaterial.as\"\r\n#include \"Scripts\/Editor\/EditorSettings.as\"\r\n#include \"Scripts\/Editor\/EditorPreferences.as\"\r\n#include \"Scripts\/Editor\/EditorToolBar.as\"\r\n#include \"Scripts\/Editor\/EditorSecondaryToolbar.as\"\r\n#include \"Scripts\/Editor\/EditorUI.as\"\r\n#include \"Scripts\/Editor\/EditorImport.as\"\r\n#include \"Scripts\/Editor\/EditorResourceBrowser.as\"\r\n#include \"Scripts\/Editor\/EditorSpawn.as\"\r\n\r\nString configFileName;\r\n\r\nbool instancingSetting = true;\r\nint shadowQualitySetting = 2;\r\n\r\nvoid Start()\r\n{\r\n    \/\/ Assign the value ASAP because configFileName is needed on exit, including exit on error\r\n    configFileName = fileSystem.GetAppPreferencesDir(\"urho3d\", \"Editor\") + \"Config.xml\";\r\n\r\n    if (engine.headless)\r\n    {\r\n        ErrorDialog(\"Urho3D Editor\", \"Headless mode is not supported. The program will now exit.\");\r\n        engine.Exit();\r\n        return;\r\n    }\r\n\r\n    \/\/ Use the first frame to setup when the resolution is initialized\r\n    SubscribeToEvent(\"Update\", \"FirstFrame\");\r\n\r\n    SubscribeToEvent(input, \"ExitRequested\", \"HandleExitRequested\");\r\n\r\n    \/\/ Disable Editor auto exit, check first if it is OK to exit\r\n    engine.autoExit = false;\r\n    \/\/ Enable console commands from the editor script\r\n    script.defaultScriptFile = scriptFile;\r\n    \/\/ Enable automatic resource reloading\r\n    cache.autoReloadResources = true;\r\n    \/\/ Return resources which exist but failed to load due to error, so that we will not lose resource refs\r\n    cache.returnFailedResources = true;\r\n    \/\/ Use OS mouse without grabbing it\r\n    input.mouseVisible = true;\r\n    \/\/ Use system clipboard to allow transport of text in & out from the editor\r\n    ui.useSystemClipboard = true;\r\n}\r\n\r\nvoid FirstFrame()\r\n{\r\n    \/\/ Create root scene node\r\n    CreateScene();\r\n    \/\/ Load editor settings and preferences\r\n    LoadConfig();\r\n    \/\/ Create user interface for the editor\r\n    CreateUI();\r\n    \/\/ Create root UI element where all 'editable' UI elements would be parented to\r\n    CreateRootUIElement();\r\n    \/\/ Load the initial scene if provided\r\n    ParseArguments();\r\n    \/\/ Switch to real frame handler after initialization\r\n    SubscribeToEvent(\"Update\", \"HandleUpdate\");\r\n}\r\n\r\nvoid Stop()\r\n{\r\n    SaveConfig();\r\n}\r\n\r\nvoid ParseArguments()\r\n{\r\n    Array<String> arguments = GetArguments();\r\n    bool loaded = false;\r\n\r\n    \/\/ Scan for a scene to load\r\n    for (uint i = 1; i < arguments.length; ++i)\r\n    {\r\n        if (arguments[i].ToLower() == \"-scene\")\r\n        {\r\n            if (++i < arguments.length)\r\n            {\r\n                loaded = LoadScene(arguments[i]);\r\n                break;\r\n            }\r\n        }\r\n    }\r\n\r\n    if (!loaded)\r\n        ResetScene();\r\n}\r\n\r\nvoid HandleUpdate(StringHash eventType, VariantMap& eventData)\r\n{\r\n    float timeStep = eventData[\"TimeStep\"].GetFloat();\r\n\r\n    DoResourceBrowserWork();\r\n    UpdateView(timeStep);\r\n    UpdateViewports(timeStep);\r\n    UpdateStats(timeStep);\r\n    UpdateScene(timeStep);\r\n    UpdateTestAnimation(timeStep);\r\n    UpdateGizmo();\r\n    UpdateDirtyUI();\r\n}\r\n\r\nvoid LoadConfig()\r\n{\r\n    if (!fileSystem.FileExists(configFileName))\r\n        return;\r\n\r\n    XMLFile config;\r\n    config.Load(File(configFileName, FILE_READ));\r\n\r\n    XMLElement configElem = config.root;\r\n    if (configElem.isNull)\r\n        return;\r\n\r\n    XMLElement cameraElem = configElem.GetChild(\"camera\");\r\n    XMLElement objectElem = configElem.GetChild(\"object\");\r\n    XMLElement renderingElem = configElem.GetChild(\"rendering\");\r\n    XMLElement uiElem = configElem.GetChild(\"ui\");\r\n    XMLElement hierarchyElem = configElem.GetChild(\"hierarchy\");\r\n    XMLElement inspectorElem = configElem.GetChild(\"attributeinspector\");\r\n    XMLElement viewElem = configElem.GetChild(\"view\");\r\n    XMLElement resourcesElem = configElem.GetChild(\"resources\");\r\n    XMLElement consoleElem = configElem.GetChild(\"console\");\r\n\r\n    if (!cameraElem.isNull)\r\n    {\r\n        if (cameraElem.HasAttribute(\"nearclip\")) viewNearClip = cameraElem.GetFloat(\"nearclip\");\r\n        if (cameraElem.HasAttribute(\"farclip\")) viewFarClip = cameraElem.GetFloat(\"farclip\");\r\n        if (cameraElem.HasAttribute(\"fov\")) viewFov = cameraElem.GetFloat(\"fov\");\r\n        if (cameraElem.HasAttribute(\"speed\")) cameraBaseSpeed = cameraElem.GetFloat(\"speed\");\r\n        if (cameraElem.HasAttribute(\"limitrotation\")) limitRotation = cameraElem.GetBool(\"limitrotation\");\r\n        if (cameraElem.HasAttribute(\"mousewheelcameraposition\")) mouseWheelCameraPosition = cameraElem.GetBool(\"mousewheelcameraposition\");\r\n        if (cameraElem.HasAttribute(\"viewportmode\")) viewportMode = cameraElem.GetUInt(\"viewportmode\");\r\n        if (cameraElem.HasAttribute(\"mouseorbitmode\")) mouseOrbitMode = cameraElem.GetInt(\"mouseorbitmode\");\r\n        UpdateViewParameters();\r\n    }\r\n\r\n    if (!objectElem.isNull)\r\n    {\r\n        if (objectElem.HasAttribute(\"newnodedistance\")) newNodeDistance = objectElem.GetFloat(\"newnodedistance\");\r\n        if (objectElem.HasAttribute(\"movestep\")) moveStep = objectElem.GetFloat(\"movestep\");\r\n        if (objectElem.HasAttribute(\"rotatestep\")) rotateStep = objectElem.GetFloat(\"rotatestep\");\r\n        if (objectElem.HasAttribute(\"scalestep\")) scaleStep = objectElem.GetFloat(\"scalestep\");\r\n        if (objectElem.HasAttribute(\"movesnap\")) moveSnap = objectElem.GetBool(\"movesnap\");\r\n        if (objectElem.HasAttribute(\"rotatesnap\")) rotateSnap = objectElem.GetBool(\"rotatesnap\");\r\n        if (objectElem.HasAttribute(\"scalesnap\")) scaleSnap = objectElem.GetBool(\"scalesnap\");\r\n        if (objectElem.HasAttribute(\"applymateriallist\")) applyMaterialList = objectElem.GetBool(\"applymateriallist\");\r\n        if (objectElem.HasAttribute(\"importoptions\")) importOptions = objectElem.GetAttribute(\"importoptions\");\r\n        if (objectElem.HasAttribute(\"pickmode\")) pickMode = objectElem.GetInt(\"pickmode\");\r\n        if (objectElem.HasAttribute(\"axismode\")) axisMode = AxisMode(objectElem.GetInt(\"axismode\"));\r\n        if (objectElem.HasAttribute(\"revertonpause\")) revertOnPause = objectElem.GetBool(\"revertonpause\");\r\n    }\r\n\r\n    if (!resourcesElem.isNull)\r\n    {\r\n        if (resourcesElem.HasAttribute(\"rememberresourcepath\")) rememberResourcePath = resourcesElem.GetBool(\"rememberresourcepath\");\r\n        if (rememberResourcePath && resourcesElem.HasAttribute(\"resourcepath\"))\r\n        {\r\n            String newResourcePath = resourcesElem.GetAttribute(\"resourcepath\");\r\n            if (fileSystem.DirExists(newResourcePath))\r\n                SetResourcePath(resourcesElem.GetAttribute(\"resourcepath\"), false);\r\n        }\r\n        if (resourcesElem.HasAttribute(\"importpath\"))\r\n        {\r\n            String newImportPath = resourcesElem.GetAttribute(\"importpath\");\r\n            if (fileSystem.DirExists(newImportPath))\r\n                uiImportPath = newImportPath;\r\n        }\r\n        if (resourcesElem.HasAttribute(\"recentscenes\"))\r\n        {\r\n            uiRecentScenes = resourcesElem.GetAttribute(\"recentscenes\").Split(';');\r\n        }\r\n    }\r\n\r\n    if (!renderingElem.isNull)\r\n    {\r\n        if (renderingElem.HasAttribute(\"texturequality\")) renderer.textureQuality = renderingElem.GetInt(\"texturequality\");\r\n        if (renderingElem.HasAttribute(\"materialquality\")) renderer.materialQuality = renderingElem.GetInt(\"materialquality\");\r\n        if (renderingElem.HasAttribute(\"shadowresolution\")) SetShadowResolution(renderingElem.GetInt(\"shadowresolution\"));\r\n        if (renderingElem.HasAttribute(\"shadowquality\")) renderer.shadowQuality = shadowQualitySetting = renderingElem.GetInt(\"shadowquality\");\r\n        if (renderingElem.HasAttribute(\"maxoccludertriangles\")) renderer.maxOccluderTriangles = renderingElem.GetInt(\"maxoccludertriangles\");\r\n        if (renderingElem.HasAttribute(\"specularlighting\")) renderer.specularLighting = renderingElem.GetBool(\"specularlighting\");\r\n        if (renderingElem.HasAttribute(\"dynamicinstancing\")) renderer.dynamicInstancing = instancingSetting = renderingElem.GetBool(\"dynamicinstancing\");\r\n        if (renderingElem.HasAttribute(\"framelimiter\")) engine.maxFps = renderingElem.GetBool(\"framelimiter\") ? 200 : 0;\r\n    }\r\n\r\n    if (!uiElem.isNull)\r\n    {\r\n        if (uiElem.HasAttribute(\"minopacity\")) uiMinOpacity = uiElem.GetFloat(\"minopacity\");\r\n        if (uiElem.HasAttribute(\"maxopacity\")) uiMaxOpacity = uiElem.GetFloat(\"maxopacity\");\r\n    }\r\n\r\n    if (!hierarchyElem.isNull)\r\n    {\r\n        if (hierarchyElem.HasAttribute(\"showinternaluielement\")) showInternalUIElement = hierarchyElem.GetBool(\"showinternaluielement\");\r\n        if (hierarchyElem.HasAttribute(\"showtemporaryobject\")) showTemporaryObject = hierarchyElem.GetBool(\"showtemporaryobject\");\r\n        if (inspectorElem.HasAttribute(\"nodecolor\")) nodeTextColor = inspectorElem.GetColor(\"nodecolor\");\r\n        if (inspectorElem.HasAttribute(\"componentcolor\")) componentTextColor = inspectorElem.GetColor(\"componentcolor\");\r\n    }\r\n\r\n    if (!inspectorElem.isNull)\r\n    {\r\n        if (inspectorElem.HasAttribute(\"originalcolor\")) normalTextColor = inspectorElem.GetColor(\"originalcolor\");\r\n        if (inspectorElem.HasAttribute(\"modifiedcolor\")) modifiedTextColor = inspectorElem.GetColor(\"modifiedcolor\");\r\n        if (inspectorElem.HasAttribute(\"noneditablecolor\")) nonEditableTextColor = inspectorElem.GetColor(\"noneditablecolor\");\r\n        if (inspectorElem.HasAttribute(\"shownoneditable\")) showNonEditableAttribute = inspectorElem.GetBool(\"shownoneditable\");\r\n    }\r\n\r\n    if (!viewElem.isNull)\r\n    {\r\n        if (viewElem.HasAttribute(\"defaultzoneambientcolor\")) renderer.defaultZone.ambientColor = viewElem.GetColor(\"defaultzoneambientcolor\");\r\n        if (viewElem.HasAttribute(\"defaultzonefogcolor\")) renderer.defaultZone.fogColor = viewElem.GetColor(\"defaultzonefogcolor\");\r\n        if (viewElem.HasAttribute(\"defaultzonefogstart\")) renderer.defaultZone.fogStart = viewElem.GetInt(\"defaultzonefogstart\");\r\n        if (viewElem.HasAttribute(\"defaultzonefogend\")) renderer.defaultZone.fogEnd = viewElem.GetInt(\"defaultzonefogend\");\r\n        if (viewElem.HasAttribute(\"showgrid\")) showGrid = viewElem.GetBool(\"showgrid\");\r\n        if (viewElem.HasAttribute(\"grid2dmode\")) grid2DMode = viewElem.GetBool(\"grid2dmode\");\r\n        if (viewElem.HasAttribute(\"gridsize\")) gridSize = viewElem.GetInt(\"gridsize\");\r\n        if (viewElem.HasAttribute(\"gridsubdivisions\")) gridSubdivisions = viewElem.GetInt(\"gridsubdivisions\");\r\n        if (viewElem.HasAttribute(\"gridscale\")) gridScale = viewElem.GetFloat(\"gridscale\");\r\n        if (viewElem.HasAttribute(\"gridcolor\")) gridColor = viewElem.GetColor(\"gridcolor\");\r\n        if (viewElem.HasAttribute(\"gridsubdivisioncolor\")) gridSubdivisionColor = viewElem.GetColor(\"gridsubdivisioncolor\");\r\n    }\r\n\r\n    if (!consoleElem.isNull)\r\n    {\r\n        \/\/ Console does not exist yet at this point, so store the string in a global variable\r\n        if (consoleElem.HasAttribute(\"commandinterpreter\")) consoleCommandInterpreter = consoleElem.GetAttribute(\"commandinterpreter\");\r\n    }\r\n}\r\n\r\nvoid SaveConfig()\r\n{\r\n    XMLFile config;\r\n    XMLElement configElem = config.CreateRoot(\"configuration\");\r\n    XMLElement cameraElem = configElem.CreateChild(\"camera\");\r\n    XMLElement objectElem = configElem.CreateChild(\"object\");\r\n    XMLElement renderingElem = configElem.CreateChild(\"rendering\");\r\n    XMLElement uiElem = configElem.CreateChild(\"ui\");\r\n    XMLElement hierarchyElem = configElem.CreateChild(\"hierarchy\");\r\n    XMLElement inspectorElem = configElem.CreateChild(\"attributeinspector\");\r\n    XMLElement viewElem = configElem.CreateChild(\"view\");\r\n    XMLElement resourcesElem = configElem.CreateChild(\"resources\");\r\n    XMLElement consoleElem = configElem.CreateChild(\"console\");\r\n\r\n    cameraElem.SetFloat(\"nearclip\", viewNearClip);\r\n    cameraElem.SetFloat(\"farclip\", viewFarClip);\r\n    cameraElem.SetFloat(\"fov\", viewFov);\r\n    cameraElem.SetFloat(\"speed\", cameraBaseSpeed);\r\n    cameraElem.SetBool(\"limitrotation\", limitRotation);\r\n    cameraElem.SetBool(\"mousewheelcameraposition\", mouseWheelCameraPosition);\r\n    cameraElem.SetUInt(\"viewportmode\", viewportMode);\r\n    cameraElem.SetInt(\"mouseorbitmode\", mouseOrbitMode);\r\n\r\n    objectElem.SetFloat(\"newnodedistance\", newNodeDistance);\r\n    objectElem.SetFloat(\"movestep\", moveStep);\r\n    objectElem.SetFloat(\"rotatestep\", rotateStep);\r\n    objectElem.SetFloat(\"scalestep\", scaleStep);\r\n    objectElem.SetBool(\"movesnap\", moveSnap);\r\n    objectElem.SetBool(\"rotatesnap\", rotateSnap);\r\n    objectElem.SetBool(\"scalesnap\", scaleSnap);\r\n    objectElem.SetBool(\"applymateriallist\", applyMaterialList);\r\n    objectElem.SetAttribute(\"importoptions\", importOptions);\r\n    objectElem.SetInt(\"pickmode\", pickMode);\r\n    objectElem.SetInt(\"axismode\", axisMode);\r\n    objectElem.SetBool(\"revertonpause\", revertOnPause);\r\n\r\n    resourcesElem.SetBool(\"rememberresourcepath\", rememberResourcePath);\r\n    resourcesElem.SetAttribute(\"resourcepath\", sceneResourcePath);\r\n    resourcesElem.SetAttribute(\"importpath\", uiImportPath);\r\n    resourcesElem.SetAttribute(\"recentscenes\", Join(uiRecentScenes, \";\"));\r\n\r\n    if (renderer !is null && graphics !is null)\r\n    {\r\n        renderingElem.SetInt(\"texturequality\", renderer.textureQuality);\r\n        renderingElem.SetInt(\"materialquality\", renderer.materialQuality);\r\n        renderingElem.SetInt(\"shadowresolution\", GetShadowResolution());\r\n        renderingElem.SetInt(\"maxoccludertriangles\", renderer.maxOccluderTriangles);\r\n        renderingElem.SetBool(\"specularlighting\", renderer.specularLighting);\r\n        \/\/ If Shader Model 3 is not supported, save the remembered instancing & quality settings instead of reduced settings\r\n        renderingElem.SetInt(\"shadowquality\", graphics.sm3Support ? renderer.shadowQuality : shadowQualitySetting);\r\n        renderingElem.SetBool(\"dynamicinstancing\", graphics.sm3Support ? renderer.dynamicInstancing : instancingSetting);\r\n    }\r\n\r\n    renderingElem.SetBool(\"framelimiter\", engine.maxFps > 0);\r\n\r\n    uiElem.SetFloat(\"minopacity\", uiMinOpacity);\r\n    uiElem.SetFloat(\"maxopacity\", uiMaxOpacity);\r\n\r\n    hierarchyElem.SetBool(\"showinternaluielement\", showInternalUIElement);\r\n    hierarchyElem.SetBool(\"showtemporaryobject\", showTemporaryObject);\r\n    inspectorElem.SetColor(\"nodecolor\", nodeTextColor);\r\n    inspectorElem.SetColor(\"componentcolor\", componentTextColor);\r\n\r\n    inspectorElem.SetColor(\"originalcolor\", normalTextColor);\r\n    inspectorElem.SetColor(\"modifiedcolor\", modifiedTextColor);\r\n    inspectorElem.SetColor(\"noneditablecolor\", nonEditableTextColor);\r\n    inspectorElem.SetBool(\"shownoneditable\", showNonEditableAttribute);\r\n\r\n    viewElem.SetBool(\"showgrid\", showGrid);\r\n    viewElem.SetBool(\"grid2dmode\", grid2DMode);\r\n    viewElem.SetColor(\"defaultzoneambientcolor\", renderer.defaultZone.ambientColor);\r\n    viewElem.SetColor(\"defaultzonefogcolor\", renderer.defaultZone.fogColor);\r\n    viewElem.SetFloat(\"defaultzonefogstart\", renderer.defaultZone.fogStart);\r\n    viewElem.SetFloat(\"defaultzonefogend\", renderer.defaultZone.fogEnd);\r\n    viewElem.SetInt(\"gridsize\", gridSize);\r\n    viewElem.SetInt(\"gridsubdivisions\", gridSubdivisions);\r\n    viewElem.SetFloat(\"gridscale\", gridScale);\r\n    viewElem.SetColor(\"gridcolor\", gridColor);\r\n    viewElem.SetColor(\"gridsubdivisioncolor\", gridSubdivisionColor);\r\n\r\n    consoleElem.SetAttribute(\"commandinterpreter\", console.commandInterpreter);\r\n\r\n    config.Save(File(configFileName, FILE_WRITE));\r\n}\r\n\r\nvoid MakeBackup(const String&in fileName)\r\n{\r\n    fileSystem.Rename(fileName, fileName + \".old\");\r\n}\r\n\r\nvoid RemoveBackup(bool success, const String&in fileName)\r\n{\r\n    if (success)\r\n        fileSystem.Delete(fileName + \".old\");\r\n}","subject":"Remove duplicated call of UpdateViewParameters.[ci skip]","message":"Remove duplicated call of UpdateViewParameters.[ci skip]\n","lang":"ActionScript","license":"mit","repos":"bacsmar\/Urho3D,eugeneko\/Urho3D,victorholt\/Urho3D,victorholt\/Urho3D,henu\/Urho3D,luveti\/Urho3D,tommy3\/Urho3D,codedash64\/Urho3D,MonkeyFirst\/Urho3D,299299\/Urho3D,weitjong\/Urho3D,MeshGeometry\/Urho3D,SuperWangKai\/Urho3D,rokups\/Urho3D,SirNate0\/Urho3D,PredatorMF\/Urho3D,rokups\/Urho3D,kostik1337\/Urho3D,codedash64\/Urho3D,MonkeyFirst\/Urho3D,abdllhbyrktr\/Urho3D,luveti\/Urho3D,helingping\/Urho3D,victorholt\/Urho3D,tommy3\/Urho3D,luveti\/Urho3D,c4augustus\/Urho3D,orefkov\/Urho3D,fire\/Urho3D-1,kostik1337\/Urho3D,299299\/Urho3D,fire\/Urho3D-1,299299\/Urho3D,kostik1337\/Urho3D,codedash64\/Urho3D,xiliu98\/Urho3D,codemon66\/Urho3D,henu\/Urho3D,fire\/Urho3D-1,c4augustus\/Urho3D,codedash64\/Urho3D,299299\/Urho3D,victorholt\/Urho3D,helingping\/Urho3D,iainmerrick\/Urho3D,SirNate0\/Urho3D,c4augustus\/Urho3D,carnalis\/Urho3D,MeshGeometry\/Urho3D,urho3d\/Urho3D,bacsmar\/Urho3D,codemon66\/Urho3D,rokups\/Urho3D,MonkeyFirst\/Urho3D,tommy3\/Urho3D,luveti\/Urho3D,MonkeyFirst\/Urho3D,cosmy1\/Urho3D,fire\/Urho3D-1,carnalis\/Urho3D,carnalis\/Urho3D,iainmerrick\/Urho3D,abdllhbyrktr\/Urho3D,c4augustus\/Urho3D,henu\/Urho3D,SirNate0\/Urho3D,helingping\/Urho3D,weitjong\/Urho3D,weitjong\/Urho3D,SuperWangKai\/Urho3D,urho3d\/Urho3D,victorholt\/Urho3D,orefkov\/Urho3D,SirNate0\/Urho3D,PredatorMF\/Urho3D,MeshGeometry\/Urho3D,weitjong\/Urho3D,codedash64\/Urho3D,kostik1337\/Urho3D,abdllhbyrktr\/Urho3D,carnalis\/Urho3D,eugeneko\/Urho3D,MeshGeometry\/Urho3D,codemon66\/Urho3D,weitjong\/Urho3D,SuperWangKai\/Urho3D,tommy3\/Urho3D,PredatorMF\/Urho3D,rokups\/Urho3D,299299\/Urho3D,fire\/Urho3D-1,orefkov\/Urho3D,carnalis\/Urho3D,henu\/Urho3D,cosmy1\/Urho3D,abdllhbyrktr\/Urho3D,orefkov\/Urho3D,cosmy1\/Urho3D,299299\/Urho3D,henu\/Urho3D,PredatorMF\/Urho3D,helingping\/Urho3D,xiliu98\/Urho3D,cosmy1\/Urho3D,iainmerrick\/Urho3D,iainmerrick\/Urho3D,kostik1337\/Urho3D,abdllhbyrktr\/Urho3D,luveti\/Urho3D,bacsmar\/Urho3D,MonkeyFirst\/Urho3D,c4augustus\/Urho3D,codemon66\/Urho3D,helingping\/Urho3D,iainmerrick\/Urho3D,codemon66\/Urho3D,eugeneko\/Urho3D,xiliu98\/Urho3D,eugeneko\/Urho3D,MeshGeometry\/Urho3D,cosmy1\/Urho3D,SuperWangKai\/Urho3D,SirNate0\/Urho3D,urho3d\/Urho3D,SuperWangKai\/Urho3D,rokups\/Urho3D,rokups\/Urho3D,urho3d\/Urho3D,xiliu98\/Urho3D,bacsmar\/Urho3D,tommy3\/Urho3D,xiliu98\/Urho3D"}
{"commit":"63181c6fc13b472720fd07a414982c0e7e08ca4b","old_file":"src\/as\/com\/threerings\/util\/Config.as","new_file":"src\/as\/com\/threerings\/util\/Config.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.events.NetStatusEvent;\nimport flash.events.EventDispatcher;\n\nimport flash.net.SharedObject;\nimport flash.net.SharedObjectFlushStatus;\n\n\/**\n * Dispatched when this Config object has a value set on it.\n *\n * @eventType com.threerings.util.ConfigValueSetEvent.CONFIG_VALUE_SET\n *\/\n[Event(name=\"ConfigValSet\", type=\"com.threerings.util.ConfigValueSetEvent\")]\n\npublic class Config extends EventDispatcher\n{\n    \/**\n     * Constructs a new config object which will obtain configuration\n     * information from the specified path.\n     *\/\n    public function Config (path :String)\n    {\n        _so = SharedObject.getLocal(\"config_\" + path, \"\/\");\n    }\n\n    \/**\n     * Fetches and returns the value for the specified configuration property.\n     *\/\n    public function getValue (name :String, defValue :Object) :Object\n    {\n        var val :* = _so.data[name];\n        return (val === undefined) ? defValue : val;\n    }\n\n    \/**\n     * Returns the value specified.\n     *\/\n    public function setValue (name :String, value :Object) :void\n    {\n        _so.data[name] = value;\n        _so.flush(); \/\/ flushing is not strictly necessary\n\n        \/\/ dispatch an event corresponding\n        dispatchEvent(new ConfigValueSetEvent(name, value));\n    }\n\n    \/**\n     * Remove any set value for the specified preference.\n     *\/\n    public function remove (name :String) :void\n    {\n        delete _so.data[name];\n        _so.flush(); \/\/ flushing is not strictly necessary\n    }\n\n    \/**\n     * Ensure that we can store preferences up to the specified size.\n     * Note that calling this method may pop up a dialog to the user, asking\n     * them if it's ok to increase the capacity. The result listener may\n     * never be called if the user doesn't answer the pop-up.\n     *\n     * @param rl an optional listener that will be informed as to whether\n     * the request succeeded.\n     *\/\n    public function ensureCapacity (kilobytes :int, rl :ResultListener) :void\n    {\n        \/\/ flush with the size, see if we're cool\n        var result :String = _so.flush(1024 * kilobytes);\n        if (rl == null) {\n            return;\n        }\n\n        \/\/ success\n        if (result == SharedObjectFlushStatus.FLUSHED) {\n            rl.requestCompleted(this);\n            return;\n        }\n\n        \/\/ otherwise we'll hear back in a sec\n        var thisConfig :Config = this;\n        var listener :Function = function (evt :NetStatusEvent) :void {\n                \/\/ TODO: There is a bug where the status is always\n                \/\/ \"SharedObject.Flush.Failed\", even on success, if the request\n                \/\/ was for a large enough storage that the player calls it\n                \/\/ \"unlimited\".\n                trace(\"================[\" + evt.info.code + \"]\");\n                if (\"SharedObject.Flush.Success\" == evt.info.code) {\n                    rl.requestCompleted(thisConfig);\n                } else {\n                    rl.requestFailed(new Error(String(evt.info.code)));\n                }\n                _so.removeEventListener(NetStatusEvent.NET_STATUS, listener);\n            };\n\n        _so.addEventListener(NetStatusEvent.NET_STATUS, listener);\n    }\n\n    \/** The shared object that contains our preferences. *\/\n    protected var _so :SharedObject;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.events.NetStatusEvent;\nimport flash.events.EventDispatcher;\n\nimport flash.net.SharedObject;\nimport flash.net.SharedObjectFlushStatus;\n\n\/**\n * Dispatched when this Config object has a value set on it.\n *\n * @eventType com.threerings.util.ConfigValueSetEvent.CONFIG_VALUE_SET\n *\/\n[Event(name=\"ConfigValSet\", type=\"com.threerings.util.ConfigValueSetEvent\")]\n\npublic class Config extends EventDispatcher\n{\n    \/**\n     * Constructs a new config object which will obtain configuration\n     * information from the specified path.\n     *\/\n    public function Config (path :String)\n    {\n        setPath(path);\n    }\n\n    public function setPath (path :String) :void\n    {\n        _so = (path == null) ? null : SharedObject.getLocal(\"config_\" + path, \"\/\");\n        _data = (_so == null) ? {} : _so.data;\n\n        \/\/ dispatch events for all settings\n        for (var n :String in _data) {\n            dispatchEvent(new ConfigValueSetEvent(n, _data[n]));\n        }\n    }\n\n    \/**\n     * Fetches and returns the value for the specified configuration property.\n     *\/\n    public function getValue (name :String, defValue :Object) :Object\n    {\n        var val :* = _data[name];\n        return (val === undefined) ? defValue : val;\n    }\n\n    \/**\n     * Returns the value specified.\n     *\/\n    public function setValue (name :String, value :Object) :void\n    {\n        _data[name] = value;\n        if (_so != null) {\n            _so.flush(); \/\/ flushing is not strictly necessary\n        }\n\n        \/\/ dispatch an event corresponding\n        dispatchEvent(new ConfigValueSetEvent(name, value));\n    }\n\n    \/**\n     * Remove any set value for the specified preference.\n     * This does not dispatch an event because this would only be done to remove an\n     * obsolete preference.\n     *\/\n    public function remove (name :String) :void\n    {\n        delete _data[name];\n        if (_so != null) {\n            _so.flush(); \/\/ flushing is not strictly necessary\n        }\n    }\n\n    \/**\n     * Ensure that we can store preferences up to the specified size.\n     * Note that calling this method may pop up a dialog to the user, asking\n     * them if it's ok to increase the capacity. The result listener may\n     * never be called if the user doesn't answer the pop-up.\n     *\n     * @param rl an optional listener that will be informed as to whether\n     * the request succeeded.\n     *\/\n    public function ensureCapacity (kilobytes :int, rl :ResultListener) :void\n    {\n        if (_so == null) {\n            if (rl != null) {\n                rl.requestCompleted(this);\n            }\n            return;\n        }\n\n        \/\/ flush with the size, see if we're cool\n        var result :String = _so.flush(1024 * kilobytes);\n        if (rl == null) {\n            return;\n        }\n\n        \/\/ success\n        if (result == SharedObjectFlushStatus.FLUSHED) {\n            rl.requestCompleted(this);\n            return;\n        }\n\n        \/\/ otherwise we'll hear back in a sec\n        var thisConfig :Config = this;\n        var listener :Function = function (evt :NetStatusEvent) :void {\n                \/\/ TODO: There is a bug where the status is always\n                \/\/ \"SharedObject.Flush.Failed\", even on success, if the request\n                \/\/ was for a large enough storage that the player calls it\n                \/\/ \"unlimited\".\n                trace(\"================[\" + evt.info.code + \"]\");\n                if (\"SharedObject.Flush.Success\" == evt.info.code) {\n                    rl.requestCompleted(thisConfig);\n                } else {\n                    rl.requestFailed(new Error(String(evt.info.code)));\n                }\n                _so.removeEventListener(NetStatusEvent.NET_STATUS, listener);\n            };\n\n        _so.addEventListener(NetStatusEvent.NET_STATUS, listener);\n    }\n\n    \/** The shared object that contains our preferences. *\/\n    protected var _so :SharedObject;\n\n    \/** The object in which we store things, usually _so.data. *\/\n    protected var _data :Object;\n}\n}\n","subject":"Allow to be constructed in, and flipped between, storing preferences or just providing a runtime place for them to live.","message":"Allow to be constructed in, and flipped between, storing\npreferences or just providing a runtime place for them to live.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5671 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"ba78c2cad9b757ac22a23eb71a6b46cd3eb61c19","old_file":"src\/aerys\/minko\/type\/clone\/CloneOptions.as","new_file":"src\/aerys\/minko\/type\/clone\/CloneOptions.as","old_contents":"package aerys.minko.type.clone\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.AnimationController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.controller.light.DirectionalLightController;\n\timport aerys.minko.scene.controller.light.LightController;\n\timport aerys.minko.scene.controller.light.PointLightController;\n\timport aerys.minko.scene.controller.light.SpotLightController;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\n\tpublic final class CloneOptions\n\t{\n\t\tprivate var _clonedControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _ignoredControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _reassignedControllerTypes\t: Vector.<Class>;\n\t\tprivate var _defaultControllerAction\t: uint;\n\t\t\n\t\tpublic function get defaultControllerAction() : uint\n\t\t{\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\tpublic function set defaultControllerAction(v : uint) : void\n\t\t{\n\t\t\tif (v != ControllerCloneAction.CLONE \n\t\t\t\t&& v != ControllerCloneAction.IGNORE \n\t\t\t\t&& v != ControllerCloneAction.REASSIGN)\n\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t\n\t\t\t_defaultControllerAction = v;\n\t\t}\n\t\t\n\t\tpublic function CloneOptions()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_clonedControllerTypes = new <Class>[];\n\t\t\t_ignoredControllerTypes = new <Class>[];\n\t\t\t_reassignedControllerTypes = new <Class>[];\n\t\t\t_defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t}\n\t\t\n\t\tpublic static function get defaultOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._clonedControllerTypes.push(\n\t\t\t\tAnimationController,\n\t\t\t\tSkinningController\n\t\t\t);\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController,\n                LightController,\n                DirectionalLightController,\n                SpotLightController,\n                PointLightController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic static function get cloneAllOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController,\n                LightController,\n                DirectionalLightController,\n                SpotLightController,\n                PointLightController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic function setActionForControllerClass(controllerClass\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t\t\taction\t\t\t: uint) : CloneOptions\n\t\t{\n\t\t\tvar index : int = 0;\n\t\t\t\n\t\t\tif ((index = _clonedControllerTypes.indexOf(controllerClass)) >= 0)\n\t\t\t\t_clonedControllerTypes.splice(index, 1);\n\t\t\telse if ((index = _ignoredControllerTypes.indexOf(controllerClass)) >= 0)\n\t\t\t\t_ignoredControllerTypes.splice(index, 1);\n\t\t\telse if ((index = _reassignedControllerTypes.indexOf(controllerClass)) >= 0)\n\t\t\t\t_reassignedControllerTypes.splice(index, 1);\n\t\t\t\n\t\t\tswitch (action)\n\t\t\t{\n\t\t\t\tcase ControllerCloneAction.CLONE:\n\t\t\t\t\t_clonedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.IGNORE:\n\t\t\t\t\t_ignoredControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.REASSIGN:\n\t\t\t\t\t_reassignedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getActionForController(controller : AbstractController) : uint\n\t\t{\n\t\t\tvar numControllersToClone\t\t: uint = _clonedControllerTypes.length;\n\t\t\tvar numControllersToIgnore\t\t: uint = _ignoredControllerTypes.length;\n\t\t\tvar numControllersToReassign\t: uint = _reassignedControllerTypes.length;\n\t\t\tvar controllerId\t\t\t\t: uint;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToClone; ++controllerId)\n\t\t\t\tif (controller is _clonedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToIgnore; ++controllerId)\n\t\t\t\tif (controller is _ignoredControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.IGNORE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToReassign; ++controllerId)\n\t\t\t\tif (controller is _reassignedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"package aerys.minko.type.clone\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.animation.AnimationController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.controller.light.DirectionalLightController;\n\timport aerys.minko.scene.controller.light.LightController;\n\timport aerys.minko.scene.controller.light.PointLightController;\n\timport aerys.minko.scene.controller.light.SpotLightController;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\n\tpublic final class CloneOptions\n\t{\n\t\tprivate var _clonedControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _ignoredControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _reassignedControllerTypes\t: Vector.<Class>;\n\t\tprivate var _defaultControllerAction\t: uint;\n\t\t\n\t\tpublic function get defaultControllerAction() : uint\n\t\t{\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\tpublic function set defaultControllerAction(v : uint) : void\n\t\t{\n\t\t\tif (v != ControllerCloneAction.CLONE \n\t\t\t\t&& v != ControllerCloneAction.IGNORE \n\t\t\t\t&& v != ControllerCloneAction.REASSIGN)\n\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t\n\t\t\t_defaultControllerAction = v;\n\t\t}\n\t\t\n\t\tpublic function CloneOptions()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_clonedControllerTypes = new <Class>[];\n\t\t\t_ignoredControllerTypes = new <Class>[];\n\t\t\t_reassignedControllerTypes = new <Class>[];\n\t\t\t_defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t}\n\t\t\n\t\tpublic static function get defaultOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._clonedControllerTypes.push(\n\t\t\t\tAnimationController,\n\t\t\t\tSkinningController\n\t\t\t);\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController,\n                LightController,\n                DirectionalLightController,\n                SpotLightController,\n                PointLightController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic static function get cloneAllOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController,\n                LightController,\n                DirectionalLightController,\n                SpotLightController,\n                PointLightController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic function setActionForControllerClass(controllerClass\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t\t\taction\t\t\t: uint) : CloneOptions\n\t\t{\n\t\t\tvar index : int = 0;\n\t\t\t\n\t\t\tif ((index = _clonedControllerTypes.indexOf(controllerClass)) >= 0)\n\t\t\t\t_clonedControllerTypes.splice(index, 1);\n\t\t\telse if ((index = _ignoredControllerTypes.indexOf(controllerClass)) >= 0)\n\t\t\t\t_ignoredControllerTypes.splice(index, 1);\n\t\t\telse if ((index = _reassignedControllerTypes.indexOf(controllerClass)) >= 0)\n\t\t\t\t_reassignedControllerTypes.splice(index, 1);\n\t\t\t\n\t\t\tswitch (action)\n\t\t\t{\n\t\t\t\tcase ControllerCloneAction.CLONE:\n\t\t\t\t\t_clonedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.IGNORE:\n\t\t\t\t\t_ignoredControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.REASSIGN:\n\t\t\t\t\t_reassignedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getActionForController(controller : AbstractController) : uint\n\t\t{\n\t\t\tvar numControllersToClone\t\t: uint = _clonedControllerTypes.length;\n\t\t\tvar numControllersToIgnore\t\t: uint = _ignoredControllerTypes.length;\n\t\t\tvar numControllersToReassign\t: uint = _reassignedControllerTypes.length;\n\t\t\tvar controllerId\t\t\t\t: uint;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToClone; ++controllerId)\n\t\t\t\tif (controller is _clonedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToIgnore; ++controllerId)\n\t\t\t\tif (controller is _ignoredControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.IGNORE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToReassign; ++controllerId)\n\t\t\t\tif (controller is _reassignedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\t\n\t}\n}\n","subject":"fix broken import of AnimationController","message":"fix broken import of AnimationController\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"efe03e7a6ae20d6ce0348c92d1f42368a335e797","old_file":"src\/flash\/src\/Moxie.as","new_file":"src\/flash\/src\/Moxie.as","old_contents":"package\n{\n\timport com.*;\n\timport com.errors.RuntimeError;\n\timport com.events.*;\n\t\n\timport flash.display.LoaderInfo;\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.ProgressEvent;\n\timport flash.external.ExternalInterface;\n\timport flash.system.ApplicationDomain;\n\timport flash.system.Security;\n\timport flash.utils.*;\n\t\n\timport mxi.Extend;\n\timport mxi.Utils;\n\timport mxi.events.ODataEvent;\n\timport mxi.events.OErrorEvent;\n\timport mxi.events.OProgressEvent;\n\t\n\t[SWF(width='500', height='500')] \n\tpublic class Moxie extends Sprite\n\t{\t\t\n\t\tpublic static var uid:String;\n\t\t\n\t\tprivate var eventDispatcher:String = \"moxie.core.EventTarget.instance.dispatchEvent\";\n\t\t\t\t\n\t\tpublic static var compFactory:ComponentFactory;\n\t\t\n\t\tpublic static var stageOccupied:Boolean = false; \/\/ whether a display facility is already occupied\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\/**\n\t\t * Main constructor for the Plupload class.\n\t\t *\/\n\t\tpublic function Moxie()\n\t\t{\n\t\t\tif (stage) {\n\t\t\t\t_init();\n\t\t\t} else {\n\t\t\t\taddEventListener(Event.ADDED_TO_STAGE, init);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * Initialization event handler.\n\t\t *\n\t\t * @param e Event object.\n\t\t *\/\n\t\tprivate function _init(e:Event = null):void \n\t\t{\t\t\t\n\t\t\tremoveEventListener(Event.ADDED_TO_STAGE, _init);\n\t\t\t\t\t\t\n\t\t\t\/\/ Allow scripting on swf loaded from another domain\n\t\t\tif (MXI::EnableCSS) {\n\t\t\t\tSecurity.allowDomain(\"*\");\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Align and scale stage\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\tstage.scaleMode = StageScaleMode.EXACT_FIT;\n\t\t\t\t\t\t\n\t\t\t\/\/ use only FlashVars, ignore QueryString\n\t\t\tvar params:Object, url:String, urlParts:Object, pos:int, query:Object;\n\t\t\t\n\t\t\tparams = root.loaderInfo.parameters;\n\t\t\tpos = root.loaderInfo.url.indexOf('?');\n\t\t\tif (pos !== -1) {\n\t\t\t\tquery = Utils.parseStr(root.loaderInfo.url.substr(pos + 1));\t\t\n\t\t\t\t\n\t\t\t\tfor (var key:String in params) {\t\n\t\t\t\t\tif (query.hasOwnProperty(Utils.trim(key))) {\n\t\t\t\t\t\tdelete params[key];\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\/\/ Setup id\n\t\t\tif (!params.hasOwnProperty(\"uid\")) {\n\t\t\t\treturn; \/\/ we do not have uid, so we cannot fire error event - lets simply wait until it timeouts\n\t\t\t}\n\t\t\t\n\t\t\tMoxie.uid = Utils.sanitize(params[\"uid\"]);\t\n\t\t\t\n\t\t\t\/\/ Event dispatcher\n\t\t\tif (params.hasOwnProperty(\"target\") && \/^[\\w\\.]+$\/.test(params[\"target\"])) {\n\t\t\t\teventDispatcher = params[\"target\"];\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ExternalInterface.marshallExceptions = true; \/\/ propagate AS exceptions to JS and vice-versa\n\t\t\tExternalInterface.addCallback('exec', exec);\n\t\t\tExternalInterface.addCallback('isOccupied', isOccupied);\n\t\t\t\n\t\t\t\/\/ initialize component factory\n\t\t\tMoxie.compFactory = new ComponentFactory;\n\t\t\t\t\t\t\n\t\t\t_fireEvent(Moxie.uid + \"::Init\");\t\t\t\n\t\t}\n\t\t\n\t\t\n\t\tpublic function exec(uid:String, compName:String, action:String, args:* = null) : *\n\t\t{\t\t\t\n\t\t\t\/\/ Moxie.log([uid, compName, action, args]);\n\t\t\t\n\t\t\tuid = Utils.sanitize(uid); \/\/ make it safe\n\t\t\t\n\t\t\tvar comp:* = Moxie.compFactory.get(uid);\t\n\t\t\t\n\t\t\t\/\/ Moxie.log([compName, action]);\n\t\t\t\t\t\t\t\t\t\n\t\t\ttry {\n\t\t\t\t\/\/ initialize corresponding com \n\t\t\t\tif (!comp) { \n\t\t\t\t\tcomp = Moxie.compFactory.create(this, uid, compName);\t\n\t\t\t\t}\t\t\n\t\t\t\n\t\t\t\t\/\/ execute the action if available\n\t\t\t\tif (comp.hasOwnProperty(action)) {\t\n\t\t\t\t\treturn comp[action].apply(comp, args as Array);\n\t\t\t\t}\n\t\t\t} catch(err:*) { \/\/ re-route exceptions thrown by components (TODO: check marshallExceptions feature)\n\t\t\t\t_fireEvent(Moxie.uid + \"::Exception\", { \n\t\t\t\t\tname: err.name,\n\t\t\t\t\tcode: err.errorID,\n\t\t\t\t\tmessage: compName + \"::\" + action\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function isOccupied() : Boolean {\n\t\t\treturn Moxie.stageOccupied;\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * Intercept component events and do some operations if required\n\t\t * \n\t\t * @param uid String unique identifier of the component throwing the event\n\t\t * @param e mixed Event object\n\t\t * @param exType String event type in mOxie format\n\t\t *\/\n\t\tpublic function onComponentEvent(uid:String, e:*, exType:String) : void \n\t\t{\n\t\t\tvar evt:Object = {};\n\t\t\tvar data:* = e.hasOwnProperty('data') ? e.data : null;\n\t\t\t\n\t\t\tswitch (e.type) \n\t\t\t{\t\t\t\t\t\t\n\t\t\t\tcase ProgressEvent.PROGRESS:\n\t\t\t\tcase OProgressEvent.PROGRESS:\n\t\t\t\t\tevt.loaded = e.bytesLoaded;\n\t\t\t\t\tevt.total = e.bytesTotal;\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase OErrorEvent.ERROR:\n\t\t\t\t\tdata = e.code;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\tevt.type = [uid, exType].join('::');\n\t\t\t\t\t\t\t\t\t\n\t\t\t_fireEvent(evt, data);\n\t\t}\n\t\t\n\t\t\n\t\t\n\t\t\/**\n\t\t * Fires an event from the flash movie out to the page level JS.\n\t\t *\n\t\t * @param uid String unique identifier of the component throwing the event\n\t\t * @param type Name of event to fire.\n\t\t * @param obj Object with optional data.\n\t\t *\/\n\t\tprivate function _fireEvent(evt:*, obj:* = null):void {\n\t\t\ttry {\n\t\t\t\tExternalInterface.call(eventDispatcher, evt, obj);\n\t\t\t} catch(err:*) {\n\t\t\t\t\/\/_fireEvent(\"Exception\", { name: 'RuntimeError', message: 4 });\n\t\t\t\t\n\t\t\t\t\/\/ throwing an exception would be better here\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic static function log(obj:*) : void {\n\t\t\tExternalInterface.call('console.info', obj);\n\t\t}\n\n\t}\n}","new_contents":"package\n{\n\timport com.*;\n\timport com.errors.RuntimeError;\n\timport com.events.*;\n\t\n\timport flash.display.LoaderInfo;\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.ProgressEvent;\n\timport flash.external.ExternalInterface;\n\timport flash.system.ApplicationDomain;\n\timport flash.system.Security;\n\timport flash.utils.*;\n\t\n\timport mxi.Extend;\n\timport mxi.Utils;\n\timport mxi.events.ODataEvent;\n\timport mxi.events.OErrorEvent;\n\timport mxi.events.OProgressEvent;\n\t\n\t[SWF(width='500', height='500')] \n\tpublic class Moxie extends Sprite\n\t{\t\t\n\t\tpublic static var uid:String;\n\t\t\n\t\tprivate var eventDispatcher:String = \"moxie.core.EventTarget.instance.dispatchEvent\";\n\t\t\t\t\n\t\tpublic static var compFactory:ComponentFactory;\n\t\t\n\t\tpublic static var stageOccupied:Boolean = false; \/\/ whether a display facility is already occupied\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\/**\n\t\t * Main constructor for the Plupload class.\n\t\t *\/\n\t\tpublic function Moxie()\n\t\t{\n\t\t\tif (stage) {\n\t\t\t\t_init();\n\t\t\t} else {\n\t\t\t\taddEventListener(Event.ADDED_TO_STAGE, init);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * Initialization event handler.\n\t\t *\n\t\t * @param e Event object.\n\t\t *\/\n\t\tprivate function _init(e:Event = null):void \n\t\t{\t\t\t\n\t\t\tremoveEventListener(Event.ADDED_TO_STAGE, _init);\n\t\t\t\t\t\t\n\t\t\t\/\/ Allow scripting on swf loaded from another domain\n\t\t\tif (MXI::EnableCSS) {\n\t\t\t\tSecurity.allowDomain(\"*\");\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Align and scale stage\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\tstage.scaleMode = StageScaleMode.EXACT_FIT;\n\t\t\t\t\t\t\n\t\t\t\/\/ use only FlashVars, ignore QueryString\n\t\t\tvar params:Object, url:String, urlParts:Object, pos:int, query:Object;\n\t\t\t\n\t\t\tparams = root.loaderInfo.parameters;\n\t\t\t\t\t\t\t\t\t\n\t\t\tpos = root.loaderInfo.url.indexOf('?');\n\t\t\tif (pos !== -1) {\n\t\t\t\treturn; \/\/ we do not allow anything from query sring, so if there's anything, we - quit\n\t\t\t}\n\t\t\t\n\t\t\t\t\t\t\n\t\t\t\/\/ Setup id\n\t\t\tif (!params.hasOwnProperty(\"uid\")) {\n\t\t\t\treturn; \/\/ we do not have uid, so we cannot fire error event - lets simply wait until it timeouts\n\t\t\t}\n\t\t\t\n\t\t\tMoxie.uid = Utils.sanitize(params[\"uid\"]);\t\n\t\t\t\n\t\t\t\/\/ Event dispatcher\n\t\t\tif (params.hasOwnProperty(\"target\") && \/^[\\w\\.]+$\/.test(params[\"target\"])) {\n\t\t\t\teventDispatcher = params[\"target\"];\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ExternalInterface.marshallExceptions = true; \/\/ propagate AS exceptions to JS and vice-versa\n\t\t\tExternalInterface.addCallback('exec', exec);\n\t\t\tExternalInterface.addCallback('isOccupied', isOccupied);\n\t\t\t\n\t\t\t\/\/ initialize component factory\n\t\t\tMoxie.compFactory = new ComponentFactory;\n\t\t\t\t\t\t\n\t\t\t_fireEvent(Moxie.uid + \"::Init\");\t\t\t\n\t\t}\n\t\t\n\t\t\n\t\tpublic function exec(uid:String, compName:String, action:String, args:* = null) : *\n\t\t{\t\t\t\n\t\t\t\/\/ Moxie.log([uid, compName, action, args]);\n\t\t\t\n\t\t\tuid = Utils.sanitize(uid); \/\/ make it safe\n\t\t\t\n\t\t\tvar comp:* = Moxie.compFactory.get(uid);\t\n\t\t\t\n\t\t\t\/\/ Moxie.log([compName, action]);\n\t\t\t\t\t\t\t\t\t\n\t\t\ttry {\n\t\t\t\t\/\/ initialize corresponding com \n\t\t\t\tif (!comp) { \n\t\t\t\t\tcomp = Moxie.compFactory.create(this, uid, compName);\t\n\t\t\t\t}\t\t\n\t\t\t\n\t\t\t\t\/\/ execute the action if available\n\t\t\t\tif (comp.hasOwnProperty(action)) {\t\n\t\t\t\t\treturn comp[action].apply(comp, args as Array);\n\t\t\t\t}\n\t\t\t} catch(err:*) { \/\/ re-route exceptions thrown by components (TODO: check marshallExceptions feature)\n\t\t\t\t_fireEvent(Moxie.uid + \"::Exception\", { \n\t\t\t\t\tname: err.name,\n\t\t\t\t\tcode: err.errorID,\n\t\t\t\t\tmessage: compName + \"::\" + action\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function isOccupied() : Boolean {\n\t\t\treturn Moxie.stageOccupied;\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * Intercept component events and do some operations if required\n\t\t * \n\t\t * @param uid String unique identifier of the component throwing the event\n\t\t * @param e mixed Event object\n\t\t * @param exType String event type in mOxie format\n\t\t *\/\n\t\tpublic function onComponentEvent(uid:String, e:*, exType:String) : void \n\t\t{\n\t\t\tvar evt:Object = {};\n\t\t\tvar data:* = e.hasOwnProperty('data') ? e.data : null;\n\t\t\t\n\t\t\tswitch (e.type) \n\t\t\t{\t\t\t\t\t\t\n\t\t\t\tcase ProgressEvent.PROGRESS:\n\t\t\t\tcase OProgressEvent.PROGRESS:\n\t\t\t\t\tevt.loaded = e.bytesLoaded;\n\t\t\t\t\tevt.total = e.bytesTotal;\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase OErrorEvent.ERROR:\n\t\t\t\t\tdata = e.code;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\tevt.type = [uid, exType].join('::');\n\t\t\t\t\t\t\t\t\t\n\t\t\t_fireEvent(evt, data);\n\t\t}\n\t\t\n\t\t\n\t\t\n\t\t\/**\n\t\t * Fires an event from the flash movie out to the page level JS.\n\t\t *\n\t\t * @param uid String unique identifier of the component throwing the event\n\t\t * @param type Name of event to fire.\n\t\t * @param obj Object with optional data.\n\t\t *\/\n\t\tprivate function _fireEvent(evt:*, obj:* = null):void {\n\t\t\ttry {\n\t\t\t\tExternalInterface.call(eventDispatcher, evt, obj);\n\t\t\t} catch(err:*) {\n\t\t\t\t\/\/_fireEvent(\"Exception\", { name: 'RuntimeError', message: 4 });\n\t\t\t\t\n\t\t\t\t\/\/ throwing an exception would be better here\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic static function log(obj:*) : void {\n\t\t\tExternalInterface.call('console.info', obj);\n\t\t}\n\n\t}\n}","subject":"Address the problem with arguments from query string.","message":"Flash: Address the problem with arguments from query string.\n","lang":"ActionScript","license":"agpl-3.0","repos":"moxiecode\/moxie,moxiecode\/moxie,moxiecode\/moxie,moxiecode\/moxie"}
{"commit":"47388cac329edc12b6a57798a59f27b37b2923b1","old_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLayer.as","new_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLayer.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.xfl {\n\nimport aspire.util.XmlUtil;\n\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\n\npublic class XflLayer\n{\n    public static const NAME :String = \"name\";\n    public static const TYPE :String = \"layerType\";\n\n    public static const TYPE_GUIDE :String = \"guide\";\n    public static const TYPE_FOLDER :String = \"folder\";\n\tpublic static const TYPE_MASK :String = \"mask\";\n\n    use namespace xflns;\n\n    public static function parse (lib :XflLibrary, baseLocation :String, xml :XML, flipbook :Boolean) :LayerMold {\n        const layer :LayerMold = new LayerMold();\n        layer.name = XmlUtil.getStringAttr(xml, NAME);\n        layer.flipbook = flipbook;\n\t\t\/\/ mask\n\t\tif (mask!=null) layer.mask = mask;\n        const location :String = baseLocation + \":\" + layer.name;\n        var frameXmlList :XMLList = xml.frames.DOMFrame;\n        for each (var frameXml :XML in frameXmlList) {\n            layer.keyframes.push(XflKeyframe.parse(lib, location, frameXml, flipbook));\n        }\n        if (layer.keyframes.length == 0) lib.addError(location, ParseError.INFO, \"No keyframes on layer\");\n\n        var ii :int;\n        var kf :KeyframeMold;\n        var nextKf :KeyframeMold;\n\n        \/\/ normalize skews, so that we always skew the shortest distance between\n        \/\/ two angles (we don't want to skew more than Math.PI)\n        for (ii = 0; ii < layer.keyframes.length - 1; ++ii) {\n            kf = layer.keyframes[ii];\n            nextKf = layer.keyframes[ii+1];\n            frameXml = frameXmlList[ii];\n\n            if (kf.skewX + Math.PI < nextKf.skewX) {\n                nextKf.skewX += -Math.PI * 2;\n            } else if (kf.skewX - Math.PI > nextKf.skewX) {\n                nextKf.skewX += Math.PI * 2;\n            }\n            if (kf.skewY + Math.PI < nextKf.skewY) {\n                nextKf.skewY += -Math.PI * 2;\n            } else if (kf.skewY - Math.PI > nextKf.skewY) {\n                nextKf.skewY += Math.PI * 2;\n            }\n        }\n\n        \/\/ apply additional rotations\n        var additionalRotation :Number = 0;\n        for (ii = 0; ii < layer.keyframes.length - 1; ++ii) {\n            kf = layer.keyframes[ii];\n            nextKf = layer.keyframes[ii+1];\n            frameXml = frameXmlList[ii];\n\n            var motionTweenRotate :String = XmlUtil.getStringAttr(frameXml,\n                XflKeyframe.MOTION_TWEEN_ROTATE, XflKeyframe.MOTION_TWEEN_ROTATE_NONE);\n\n            \/\/ If a direction is specified, take it into account\n            if (motionTweenRotate != XflKeyframe.MOTION_TWEEN_ROTATE_NONE) {\n                var direction :Number = (motionTweenRotate == XflKeyframe.MOTION_TWEEN_ROTATE_CLOCKWISE ? 1 : -1);\n                \/\/ negative scales affect rotation direction\n                direction *= sign(nextKf.scaleX) * sign(nextKf.scaleY);\n\n                while (direction < 0 && kf.skewX < nextKf.skewX) {\n                    nextKf.skewX -= Math.PI * 2;\n                }\n                while (direction > 0 && kf.skewX > nextKf.skewX) {\n                    nextKf.skewX += Math.PI * 2;\n                }\n                while (direction < 0 && kf.skewY < nextKf.skewY) {\n                    nextKf.skewY -= Math.PI * 2;\n                }\n                while (direction > 0 && kf.skewY > nextKf.skewY) {\n                    nextKf.skewY += Math.PI * 2;\n                }\n\n                \/\/ additional rotations specified?\n                var motionTweenRotateTimes :Number =\n                    XmlUtil.getNumberAttr(frameXml, XflKeyframe.MOTION_TWEEN_ROTATE_TIMES, 0);\n                var thisRotation :Number = motionTweenRotateTimes * Math.PI * 2 * direction;\n                additionalRotation += thisRotation;\n            }\n\n            nextKf.rotate(additionalRotation);\n        }\n\n        return layer;\n    }\n\n    protected static function sign (n :Number) :Number {\n        return (n > 0 ? 1 : (n < 0 ? -1 : 0));\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.xfl {\n\nimport aspire.util.XmlUtil;\n\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\n\npublic class XflLayer\n{\n    public static const NAME :String = \"name\";\n    public static const TYPE :String = \"layerType\";\n\n    public static const TYPE_GUIDE :String = \"guide\";\n    public static const TYPE_FOLDER :String = \"folder\";\n\tpublic static const TYPE_MASK :String = \"mask\";\n\n    use namespace xflns;\n\n    public static function parse (lib :XflLibrary, baseLocation :String, xml :XML, flipbook :Boolean,mask:String=null) :LayerMold {\n        const layer :LayerMold = new LayerMold();\n        layer.name = XmlUtil.getStringAttr(xml, NAME);\n        layer.flipbook = flipbook;\n\t\t\/\/ mask\n\t\tif (mask!=null) layer.mask = mask;\n        const location :String = baseLocation + \":\" + layer.name;\n        var frameXmlList :XMLList = xml.frames.DOMFrame;\n        for each (var frameXml :XML in frameXmlList) {\n            layer.keyframes.push(XflKeyframe.parse(lib, location, frameXml, flipbook));\n        }\n        if (layer.keyframes.length == 0) lib.addError(location, ParseError.INFO, \"No keyframes on layer\");\n\n        var ii :int;\n        var kf :KeyframeMold;\n        var nextKf :KeyframeMold;\n\n        \/\/ normalize skews, so that we always skew the shortest distance between\n        \/\/ two angles (we don't want to skew more than Math.PI)\n        for (ii = 0; ii < layer.keyframes.length - 1; ++ii) {\n            kf = layer.keyframes[ii];\n            nextKf = layer.keyframes[ii+1];\n            frameXml = frameXmlList[ii];\n\n            if (kf.skewX + Math.PI < nextKf.skewX) {\n                nextKf.skewX += -Math.PI * 2;\n            } else if (kf.skewX - Math.PI > nextKf.skewX) {\n                nextKf.skewX += Math.PI * 2;\n            }\n            if (kf.skewY + Math.PI < nextKf.skewY) {\n                nextKf.skewY += -Math.PI * 2;\n            } else if (kf.skewY - Math.PI > nextKf.skewY) {\n                nextKf.skewY += Math.PI * 2;\n            }\n        }\n\n        \/\/ apply additional rotations\n        var additionalRotation :Number = 0;\n        for (ii = 0; ii < layer.keyframes.length - 1; ++ii) {\n            kf = layer.keyframes[ii];\n            nextKf = layer.keyframes[ii+1];\n            frameXml = frameXmlList[ii];\n\n            var motionTweenRotate :String = XmlUtil.getStringAttr(frameXml,\n                XflKeyframe.MOTION_TWEEN_ROTATE, XflKeyframe.MOTION_TWEEN_ROTATE_NONE);\n\n            \/\/ If a direction is specified, take it into account\n            if (motionTweenRotate != XflKeyframe.MOTION_TWEEN_ROTATE_NONE) {\n                var direction :Number = (motionTweenRotate == XflKeyframe.MOTION_TWEEN_ROTATE_CLOCKWISE ? 1 : -1);\n                \/\/ negative scales affect rotation direction\n                direction *= sign(nextKf.scaleX) * sign(nextKf.scaleY);\n\n                while (direction < 0 && kf.skewX < nextKf.skewX) {\n                    nextKf.skewX -= Math.PI * 2;\n                }\n                while (direction > 0 && kf.skewX > nextKf.skewX) {\n                    nextKf.skewX += Math.PI * 2;\n                }\n                while (direction < 0 && kf.skewY < nextKf.skewY) {\n                    nextKf.skewY -= Math.PI * 2;\n                }\n                while (direction > 0 && kf.skewY > nextKf.skewY) {\n                    nextKf.skewY += Math.PI * 2;\n                }\n\n                \/\/ additional rotations specified?\n                var motionTweenRotateTimes :Number =\n                    XmlUtil.getNumberAttr(frameXml, XflKeyframe.MOTION_TWEEN_ROTATE_TIMES, 0);\n                var thisRotation :Number = motionTweenRotateTimes * Math.PI * 2 * direction;\n                additionalRotation += thisRotation;\n            }\n\n            nextKf.rotate(additionalRotation);\n        }\n\n        return layer;\n    }\n\n    protected static function sign (n :Number) :Number {\n        return (n > 0 ? 1 : (n < 0 ? -1 : 0));\n    }\n}\n}\n","subject":"fix XflLayer parse signature","message":"fix XflLayer parse signature\n\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump"}
{"commit":"fcfc1597ab28561127b82359bcf498b018f63094","old_file":"src\/goplayer\/Player.as","new_file":"src\/goplayer\/Player.as","old_contents":"package goplayer\n{\n  import flash.utils.getTimer\n  \n  import streamio.Stat\n\n  public class Player\n    implements FlashNetConnectionListener, FlashNetStreamListener\n  {\n    private const DEFAULT_VOLUME : Number = .8\n\n    private const START_BUFFER : Duration = Duration.seconds(3)\n    private const SMALL_BUFFER : Duration = Duration.seconds(5)\n    private const LARGE_BUFFER : Duration = Duration.seconds(60)\n    private const SEEK_GRACE_TIME : Duration = Duration.seconds(2)\n\n    private const finishingListeners : Array = []\n\n    private var connection : FlashNetConnection\n    private var _movie : Movie\n    private var bitratePolicy : BitratePolicy\n    private var enableRTMP : Boolean\n\n    private var _started : Boolean = false\n    private var _finished : Boolean = false\n    private var triedStandardRTMP : Boolean = false\n    private var _usingRTMP : Boolean = false\n\n    private var measuredBandwidth : Bitrate = null\n    private var measuredLatency : Duration = null\n\n    private var stream : FlashNetStream = null\n    private var metadata : Object = null\n\n    private var _volume : Number = DEFAULT_VOLUME\n    private var savedVolume : Number = 0\n    private var _paused : Boolean = false\n    private var _buffering : Boolean = false\n    private var seekStopwatch : Stopwatch = new Stopwatch\n\n    public function Player\n      (connection : FlashNetConnection,\n       movie : Movie,\n       bitratePolicy : BitratePolicy,\n       enableRTMP : Boolean)\n    {\n      this.connection = connection\n      _movie = movie\n      this.bitratePolicy = bitratePolicy\n      this.enableRTMP = enableRTMP\n      \n      Stat.view(movie.id)\n\n      connection.listener = this\n    }\n\n    public function get movie() : Movie\n    { return _movie }\n\n    public function addFinishingListener\n      (value : PlayerFinishingListener) : void\n    { finishingListeners.push(value) }\n\n    public function get started() : Boolean\n    { return _started }\n\n    public function get running() : Boolean\n    { return started && !finished }\n\n    public function get finished() : Boolean\n    { return _finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function start() : void\n    {\n      _started = true\n\n      if (enableRTMP && movie.rtmpURL != null)\n        connectUsingRTMP()\n      else\n        connectUsingHTTP()\n        \n      Stat.play(movie.id)\n    }\n\n    public function handleConnectionFailed() : void\n    {\n      if (movie.rtmpURL.hasPort && !triedStandardRTMP)\n        handleCustomRTMPUnavailable()\n      else\n        handleRTMPUnavailable()\n    }\n\n    private function handleCustomRTMPUnavailable() : void\n    {\n      debug(\"Trying to connect using default RTMP ports.\")\n      connectUsingStandardRTMP()\n    }\n\n    private function handleRTMPUnavailable() : void\n    {\n      debug(\"Could not connect using RTMP; trying plain HTTP.\")\n      connectUsingHTTP()\n    }\n\n    public function get usingRTMP() : Boolean\n    { return _usingRTMP }\n\n    private function connectUsingRTMP() : void\n    { connection.connect(movie.rtmpURL) }\n\n    private function connectUsingStandardRTMP() : void\n    {\n      triedStandardRTMP = true\n      connection.connect(movie.rtmpURL.withoutPort)\n    }\n\n    private function connectUsingHTTP() : void\n    {\n      _usingRTMP = false\n      connection.dontConnect()\n      startPlaying()\n    }\n\n    public function handleConnectionClosed() : void\n    {}\n\n    \/\/ -----------------------------------------------------\n\n    public function handleConnectionEstablished() : void\n    {\n      _usingRTMP = true\n\n      if (bandwidthDeterminationNeeded)\n        connection.determineBandwidth()\n      else\n        startPlaying()\n    }\n\n    private function get bandwidthDeterminationNeeded() : Boolean\n    { return bitratePolicy == BitratePolicy.BEST }\n\n    public function handleBandwidthDetermined\n      (bandwidth : Bitrate, latency : Duration) : void\n    {\n      measuredBandwidth = bandwidth\n      measuredLatency = latency\n\n      startPlaying()\n    }\n\n    private function get bandwidthDetermined() : Boolean\n    { return measuredBandwidth != null }\n\n    private function startPlaying() : void\n    {\n      stream = connection.getNetStream()\n      stream.listener = this\n      stream.volume = volume\n\n      useStartBuffer()\n\n      if (usingRTMP)\n        playRTMPStream()\n      else\n        playHTTPStream()\n\n      if (paused)\n        stream.paused = true\n    }\n\n    private function playRTMPStream() : void\n    { stream.playRTMP(streamPicker.first, streamPicker.all) }\n\n    private function playHTTPStream() : void\n    { stream.playHTTP(movie.httpURL) }\n\n    private function get streamPicker() : RTMPStreamPicker\n    {\n      return new RTMPStreamPicker\n        (movie.rtmpStreams, bitratePolicy, measuredBandwidth)\n    }\n\n    \/\/ -----------------------------------------------------\n    \n    public function handleNetStreamMetadata(data : Object) : void\n    {\n      metadata = data\n\n      if (!usingRTMP)\n        debug(\"Video file size: \" + stream.httpFileSize)\n    }\n\n    public function handleStreamingStarted() : void\n    {\n      useStartBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    public function handleBufferFilled() : void\n    { handleBufferingFinished() }\n\n    private function handleBufferingFinished() : void\n    {\n      _buffering = false\n\n      \/\/ Give the backend a chance to resume playback before we go\n      \/\/ ahead and raise the buffer size further.\n      later($handleBufferingFinished)\n    }\n\n    private function $handleBufferingFinished() : void\n    {\n      \/\/ Make sure playback was not interrupted.\n      if (!buffering && !finished)\n        useLargeBuffer()\n    }\n\n    public function handleBufferEmptied() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n      else\n        handleBufferingStarted()\n    }\n\n    private function handleBufferingStarted() : void\n    {\n      useSmallBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    private function useStartBuffer() : void\n    { stream.bufferTime = START_BUFFER }\n\n    private function useSmallBuffer() : void\n    { stream.bufferTime = SMALL_BUFFER }\n\n    private function useLargeBuffer() : void\n    { stream.bufferTime = LARGE_BUFFER }\n\n    public function get buffering() : Boolean\n    { return _buffering }\n\n    public function get bufferingUnexpectedly() : Boolean\n    { return buffering && !justSeeked }\n\n    private function get justSeeked() : Boolean\n    { return seekStopwatch.within(SEEK_GRACE_TIME) }\n\n    public function handleStreamingStopped() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n    }\n\n    private function handleFinishedPlaying() : void\n    {\n      debug(\"Finished playing.\")\n      _finished = true\n\n      for each (var listener : PlayerFinishingListener in finishingListeners)\n        listener.handleMovieFinishedPlaying()\n    }\n\n    private function get finishedPlaying() : Boolean\n    { return timeRemaining.seconds < 1 }\n\n    private function get timeRemaining() : Duration\n    { return streamLength.minus(playheadPosition) }\n\n    \/\/ -----------------------------------------------------\n\n    public function get paused() : Boolean\n    { return _paused }\n\n    public function set paused(value : Boolean) : void\n    {\n      \/\/ Allow pausing before the stream has been created.\n      _paused = value\n\n      if (stream)\n        stream.paused = value\n    }\n\n    public function togglePaused() : void\n    {\n      \/\/ Forbid pausing before the stream has been created.\n      if (stream)\n        paused = !paused\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function get playheadPosition() : Duration\n    {\n      return stream != null && stream.playheadPosition != null\n        ? stream.playheadPosition : Duration.ZERO\n    }\n\n    public function get playheadRatio() : Number\n    { return getRatio(playheadPosition.seconds, streamLength.seconds) }\n\n    public function get bufferRatio() : Number\n    { return getRatio(bufferPosition.seconds, streamLength.seconds) }\n\n    private function getRatio\n      (numerator : Number, denominator : Number) : Number\n    { return Math.min(1, numerator \/ denominator) }\n\n    private function get bufferPosition() : Duration\n    { return playheadPosition.plus(bufferLength) }\n\n    public function set playheadPosition(value : Duration) : void\n    {\n      if (stream)\n        $playheadPosition = value\n    }\n\n    private function set $playheadPosition(value : Duration) : void\n    {\n      _finished = false\n      seekStopwatch.start()\n      useStartBuffer()\n      stream.playheadPosition = value\n    }\n\n    public function set playheadRatio(value : Number) : void\n    { playheadPosition = streamLength.scaledBy(value) }\n\n    public function seekBy(delta : Duration) : void\n    { playheadPosition = playheadPosition.plus(delta) }\n\n    public function rewind() : void\n    { playheadPosition = Duration.ZERO }\n\n    public function get playing() : Boolean\n    { return stream != null && !paused && !finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function get volume() : Number\n    { return _volume }\n\n    public function set volume(value : Number) : void\n    {\n      _volume = Math.round(clamp(value, 0, 1) * 100) \/ 100\n\n      if (stream)\n        stream.volume = value\n    }\n\n    public function changeVolumeBy(delta : Number) : void\n    { volume = volume + delta }\n\n    public function mute() : void\n    {\n      savedVolume = volume\n      volume = 0\n    }\n\n    public function unmute() : void\n    { volume = savedVolume == 0 ? DEFAULT_VOLUME : savedVolume }\n\n    public function get muted() : Boolean\n    { return volume == 0 }\n\n    \/\/ -----------------------------------------------------\n\n    public function get aspectRatio() : Number\n    { return movie.aspectRatio }\n\n    public function get bufferTime() : Duration\n    {\n      return stream != null && stream.bufferTime != null\n        ? stream.bufferTime : START_BUFFER\n    }\n\n    public function get bufferLength() : Duration\n    {\n      return stream != null && stream.bufferLength != null\n        ? stream.bufferLength : Duration.ZERO\n    }\n\n    public function get bufferFillRatio() : Number\n    { return getRatio(bufferLength.seconds, bufferTime.seconds) }\n\n    public function get streamLength() : Duration\n    {\n      return metadata != null\n        ? Duration.seconds(metadata.duration)\n        : movie.duration\n    }\n\n    public function get currentBitrate() : Bitrate\n    {\n      return stream != null && stream.bitrate != null\n        ? stream.bitrate : Bitrate.ZERO\n    }\n\n    public function get currentBandwidth() : Bitrate\n    {\n      return stream != null && stream.bandwidth != null\n        ? stream.bandwidth : Bitrate.ZERO\n    }\n\n    public function get highQualityDimensions() : Dimensions\n    {\n      var result : Dimensions = Dimensions.ZERO\n\n      for each (var stream : RTMPStream in movie.rtmpStreams)\n        if (stream.dimensions.isGreaterThan(result))\n          result = stream.dimensions\n\n      return result\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  import flash.utils.getTimer\n  import flash.net.SharedObject\n  \n  import streamio.Stat\n\n  public class Player\n    implements FlashNetConnectionListener, FlashNetStreamListener\n  {\n    private const DEFAULT_VOLUME : Number = .8\n\n    private const START_BUFFER : Duration = Duration.seconds(3)\n    private const SMALL_BUFFER : Duration = Duration.seconds(5)\n    private const LARGE_BUFFER : Duration = Duration.seconds(60)\n    private const SEEK_GRACE_TIME : Duration = Duration.seconds(2)\n\n    private const finishingListeners : Array = []\n\n    private var sharedObject : SharedObject = null\n\n    private var connection : FlashNetConnection\n    private var _movie : Movie\n    private var bitratePolicy : BitratePolicy\n    private var enableRTMP : Boolean\n\n    private var _started : Boolean = false\n    private var _finished : Boolean = false\n    private var triedStandardRTMP : Boolean = false\n    private var _usingRTMP : Boolean = false\n\n    private var measuredBandwidth : Bitrate = null\n    private var measuredLatency : Duration = null\n\n    private var stream : FlashNetStream = null\n    private var metadata : Object = null\n\n    private var _volume : Number = NaN\n    private var savedVolume : Number = 0\n    private var _paused : Boolean = false\n    private var _buffering : Boolean = false\n    private var seekStopwatch : Stopwatch = new Stopwatch\n\n    public function Player\n      (connection : FlashNetConnection,\n       movie : Movie,\n       bitratePolicy : BitratePolicy,\n       enableRTMP : Boolean)\n    {\n      this.connection = connection\n      _movie = movie\n      this.bitratePolicy = bitratePolicy\n      this.enableRTMP = enableRTMP\n\n      connection.listener = this\n\n      Stat.view(movie.id)\n\n      try\n        { sharedObject = SharedObject.getLocal(\"player\") }\n      catch (error : Error)\n        {}\n\n      if (sharedObject && sharedObject.size > 0)\n        volume = sharedObject.data[\"volume\"]\n      else\n        volume = DEFAULT_VOLUME\n    }\n\n    public function get movie() : Movie\n    { return _movie }\n\n    public function addFinishingListener\n      (value : PlayerFinishingListener) : void\n    { finishingListeners.push(value) }\n\n    public function get started() : Boolean\n    { return _started }\n\n    public function get running() : Boolean\n    { return started && !finished }\n\n    public function get finished() : Boolean\n    { return _finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function start() : void\n    {\n      _started = true\n\n      if (enableRTMP && movie.rtmpURL != null)\n        connectUsingRTMP()\n      else\n        connectUsingHTTP()\n        \n      Stat.play(movie.id)\n    }\n\n    public function handleConnectionFailed() : void\n    {\n      if (movie.rtmpURL.hasPort && !triedStandardRTMP)\n        handleCustomRTMPUnavailable()\n      else\n        handleRTMPUnavailable()\n    }\n\n    private function handleCustomRTMPUnavailable() : void\n    {\n      debug(\"Trying to connect using default RTMP ports.\")\n      connectUsingStandardRTMP()\n    }\n\n    private function handleRTMPUnavailable() : void\n    {\n      debug(\"Could not connect using RTMP; trying plain HTTP.\")\n      connectUsingHTTP()\n    }\n\n    public function get usingRTMP() : Boolean\n    { return _usingRTMP }\n\n    private function connectUsingRTMP() : void\n    { connection.connect(movie.rtmpURL) }\n\n    private function connectUsingStandardRTMP() : void\n    {\n      triedStandardRTMP = true\n      connection.connect(movie.rtmpURL.withoutPort)\n    }\n\n    private function connectUsingHTTP() : void\n    {\n      _usingRTMP = false\n      connection.dontConnect()\n      startPlaying()\n    }\n\n    public function handleConnectionClosed() : void\n    {}\n\n    \/\/ -----------------------------------------------------\n\n    public function handleConnectionEstablished() : void\n    {\n      _usingRTMP = true\n\n      if (bandwidthDeterminationNeeded)\n        connection.determineBandwidth()\n      else\n        startPlaying()\n    }\n\n    private function get bandwidthDeterminationNeeded() : Boolean\n    { return bitratePolicy == BitratePolicy.BEST }\n\n    public function handleBandwidthDetermined\n      (bandwidth : Bitrate, latency : Duration) : void\n    {\n      measuredBandwidth = bandwidth\n      measuredLatency = latency\n\n      startPlaying()\n    }\n\n    private function get bandwidthDetermined() : Boolean\n    { return measuredBandwidth != null }\n\n    private function startPlaying() : void\n    {\n      stream = connection.getNetStream()\n      stream.listener = this\n      stream.volume = volume\n\n      useStartBuffer()\n\n      if (usingRTMP)\n        playRTMPStream()\n      else\n        playHTTPStream()\n\n      if (paused)\n        stream.paused = true\n    }\n\n    private function playRTMPStream() : void\n    { stream.playRTMP(streamPicker.first, streamPicker.all) }\n\n    private function playHTTPStream() : void\n    { stream.playHTTP(movie.httpURL) }\n\n    private function get streamPicker() : RTMPStreamPicker\n    {\n      return new RTMPStreamPicker\n        (movie.rtmpStreams, bitratePolicy, measuredBandwidth)\n    }\n\n    \/\/ -----------------------------------------------------\n    \n    public function handleNetStreamMetadata(data : Object) : void\n    {\n      metadata = data\n\n      if (!usingRTMP)\n        debug(\"Video file size: \" + stream.httpFileSize)\n    }\n\n    public function handleStreamingStarted() : void\n    {\n      useStartBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    public function handleBufferFilled() : void\n    { handleBufferingFinished() }\n\n    private function handleBufferingFinished() : void\n    {\n      _buffering = false\n\n      \/\/ Give the backend a chance to resume playback before we go\n      \/\/ ahead and raise the buffer size further.\n      later($handleBufferingFinished)\n    }\n\n    private function $handleBufferingFinished() : void\n    {\n      \/\/ Make sure playback was not interrupted.\n      if (!buffering && !finished)\n        useLargeBuffer()\n    }\n\n    public function handleBufferEmptied() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n      else\n        handleBufferingStarted()\n    }\n\n    private function handleBufferingStarted() : void\n    {\n      useSmallBuffer()\n      _buffering = true\n      _finished = false\n    }\n\n    private function useStartBuffer() : void\n    { stream.bufferTime = START_BUFFER }\n\n    private function useSmallBuffer() : void\n    { stream.bufferTime = SMALL_BUFFER }\n\n    private function useLargeBuffer() : void\n    { stream.bufferTime = LARGE_BUFFER }\n\n    public function get buffering() : Boolean\n    { return _buffering }\n\n    public function get bufferingUnexpectedly() : Boolean\n    { return buffering && !justSeeked }\n\n    private function get justSeeked() : Boolean\n    { return seekStopwatch.within(SEEK_GRACE_TIME) }\n\n    public function handleStreamingStopped() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n    }\n\n    private function handleFinishedPlaying() : void\n    {\n      debug(\"Finished playing.\")\n      _finished = true\n\n      for each (var listener : PlayerFinishingListener in finishingListeners)\n        listener.handleMovieFinishedPlaying()\n    }\n\n    private function get finishedPlaying() : Boolean\n    { return timeRemaining.seconds < 1 }\n\n    private function get timeRemaining() : Duration\n    { return streamLength.minus(playheadPosition) }\n\n    \/\/ -----------------------------------------------------\n\n    public function get paused() : Boolean\n    { return _paused }\n\n    public function set paused(value : Boolean) : void\n    {\n      \/\/ Allow pausing before the stream has been created.\n      _paused = value\n\n      if (stream)\n        stream.paused = value\n    }\n\n    public function togglePaused() : void\n    {\n      \/\/ Forbid pausing before the stream has been created.\n      if (stream)\n        paused = !paused\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function get playheadPosition() : Duration\n    {\n      return stream != null && stream.playheadPosition != null\n        ? stream.playheadPosition : Duration.ZERO\n    }\n\n    public function get playheadRatio() : Number\n    { return getRatio(playheadPosition.seconds, streamLength.seconds) }\n\n    public function get bufferRatio() : Number\n    { return getRatio(bufferPosition.seconds, streamLength.seconds) }\n\n    private function getRatio\n      (numerator : Number, denominator : Number) : Number\n    { return Math.min(1, numerator \/ denominator) }\n\n    private function get bufferPosition() : Duration\n    { return playheadPosition.plus(bufferLength) }\n\n    public function set playheadPosition(value : Duration) : void\n    {\n      if (stream)\n        $playheadPosition = value\n    }\n\n    private function set $playheadPosition(value : Duration) : void\n    {\n      _finished = false\n      seekStopwatch.start()\n      useStartBuffer()\n      stream.playheadPosition = value\n    }\n\n    public function set playheadRatio(value : Number) : void\n    { playheadPosition = streamLength.scaledBy(value) }\n\n    public function seekBy(delta : Duration) : void\n    { playheadPosition = playheadPosition.plus(delta) }\n\n    public function rewind() : void\n    { playheadPosition = Duration.ZERO }\n\n    public function get playing() : Boolean\n    { return stream != null && !paused && !finished }\n\n    \/\/ -----------------------------------------------------\n\n    public function get volume() : Number\n    { return _volume }\n\n    public function set volume(value : Number) : void\n    {\n      _volume = Math.round(clamp(value, 0, 1) * 100) \/ 100\n\n      if (sharedObject)\n        sharedObject.data[\"volume\"] = volume\n\n      if (stream)\n        stream.volume = volume\n    }\n\n    public function changeVolumeBy(delta : Number) : void\n    { volume = volume + delta }\n\n    public function mute() : void\n    {\n      savedVolume = volume\n      volume = 0\n    }\n\n    public function unmute() : void\n    { volume = savedVolume == 0 ? DEFAULT_VOLUME : savedVolume }\n\n    public function get muted() : Boolean\n    { return volume == 0 }\n\n    \/\/ -----------------------------------------------------\n\n    public function get aspectRatio() : Number\n    { return movie.aspectRatio }\n\n    public function get bufferTime() : Duration\n    {\n      return stream != null && stream.bufferTime != null\n        ? stream.bufferTime : START_BUFFER\n    }\n\n    public function get bufferLength() : Duration\n    {\n      return stream != null && stream.bufferLength != null\n        ? stream.bufferLength : Duration.ZERO\n    }\n\n    public function get bufferFillRatio() : Number\n    { return getRatio(bufferLength.seconds, bufferTime.seconds) }\n\n    public function get streamLength() : Duration\n    {\n      return metadata != null\n        ? Duration.seconds(metadata.duration)\n        : movie.duration\n    }\n\n    public function get currentBitrate() : Bitrate\n    {\n      return stream != null && stream.bitrate != null\n        ? stream.bitrate : Bitrate.ZERO\n    }\n\n    public function get currentBandwidth() : Bitrate\n    {\n      return stream != null && stream.bandwidth != null\n        ? stream.bandwidth : Bitrate.ZERO\n    }\n\n    public function get highQualityDimensions() : Dimensions\n    {\n      var result : Dimensions = Dimensions.ZERO\n\n      for each (var stream : RTMPStream in movie.rtmpStreams)\n        if (stream.dimensions.isGreaterThan(result))\n          result = stream.dimensions\n\n      return result\n    }\n  }\n}\n","subject":"Save volume in local shared object.","message":"Save volume in local shared object.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"8fc395ec1ecf89376f21feb054fc4a67bf66bbd1","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/nodes\/leaf\/Sampler.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/nodes\/leaf\/Sampler.as","old_contents":"package aerys.minko.render.shader.compiler.graph.nodes.leaf\n{\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.render.shader.compiler.CRC32;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\t\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic class Sampler extends AbstractSampler\n\t{\n\t\t\/**\n\t\t * This vector is only used to compute the hash of the Sampler. \n\t\t *\/\t\t\n\t\tprivate static const RESOURCES : Vector.<ITextureResource> = new Vector.<ITextureResource>();\n\t\t\n\t\tprivate var _textureResource : ITextureResource;\n\t\t\n\t\tpublic function get textureResource() : ITextureResource\n\t\t{\n\t\t\treturn _textureResource;\n\t\t}\n\t\t\n\t\tpublic function Sampler(textureResource\t: ITextureResource,\n                                format          : uint  = 0, \/\/ SamplerFormat.RGBA\n\t\t\t\t\t\t\t\tfilter\t\t\t: uint  = 1, \/\/ SamplerFilter.LINEAR\n\t\t\t\t\t\t\t\tmipmap\t\t\t: uint  = 0, \/\/ SamplerMipmap.DISABLE\n\t\t\t\t\t\t\t\twrapping\t\t: uint  = 1, \/\/ SamplerWrapping.REPEAT\n\t\t\t\t\t\t\t\tdimension\t\t: uint  = 0) \/\/ SamplerDimension.FLAT\n\t\t{\n\t\t\t_textureResource = textureResource;\n\t\t\t\n\t\t\tsuper(format, filter, mipmap, wrapping, dimension);\n\t\t}\n\t\t\n\t\toverride protected function computeHash() : uint\n\t\t{\n\t\t\tvar textureResourceId : int = RESOURCES.indexOf(_textureResource);\n\t\t\t\n\t\t\tif (textureResourceId === -1)\n\t\t\t{\n\t\t\t\tRESOURCES.push(textureResource);\n\t\t\t\ttextureResourceId = RESOURCES.length - 1;\n\t\t\t}\n\t\t\t\n\t\t\treturn CRC32.computeForString('Sampler' + textureResourceId)\n\t\t}\n\t\t\n\t\toverride public function toString() : String\n\t\t{\n\t\t\treturn 'Sampler';\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractNode\n\t\t{\n\t\t\treturn new Sampler(_textureResource, format, filter, mipmap, wrapping, dimension);\n\t\t}\n\n\t}\n}","new_contents":"package aerys.minko.render.shader.compiler.graph.nodes.leaf\n{\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.render.shader.compiler.CRC32;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\t\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic class Sampler extends AbstractSampler\n\t{\n\t\t\/**\n\t\t * This vector is only used to compute the hash of the Sampler. \n\t\t *\/\t\t\n\t\tprivate static const RESOURCE_ID  : Dictionary    = new Dictionary(true);\n        \n        private static var _lastId          : uint          = 0;\n\t\t\n\t\tprivate var _textureResource : ITextureResource;\n\t\t\n\t\tpublic function get textureResource() : ITextureResource\n\t\t{\n\t\t\treturn _textureResource;\n\t\t}\n\t\t\n\t\tpublic function Sampler(textureResource\t: ITextureResource,\n                                format          : uint  = 0, \/\/ SamplerFormat.RGBA\n\t\t\t\t\t\t\t\tfilter\t\t\t: uint  = 1, \/\/ SamplerFilter.LINEAR\n\t\t\t\t\t\t\t\tmipmap\t\t\t: uint  = 0, \/\/ SamplerMipmap.DISABLE\n\t\t\t\t\t\t\t\twrapping\t\t: uint  = 1, \/\/ SamplerWrapping.REPEAT\n\t\t\t\t\t\t\t\tdimension\t\t: uint  = 0) \/\/ SamplerDimension.FLAT\n\t\t{\n\t\t\t_textureResource = textureResource;\n\t\t\t\n\t\t\tsuper(format, filter, mipmap, wrapping, dimension);\n\t\t}\n\t\t\n\t\toverride protected function computeHash() : uint\n\t\t{\n\t\t\tvar textureResourceId : uint = RESOURCE_ID[_textureResource];\n\t\t\t\n\t\t\tif (!textureResourceId)\n\t\t\t{\n\t\t\t\tRESOURCE_ID[_textureResource] = ++_lastId;\n\t\t\t\ttextureResourceId = _lastId;\n\t\t\t}\n\t\t\t\n\t\t\treturn CRC32.computeForString('Sampler' + textureResourceId)\n\t\t}\n\t\t\n\t\toverride public function toString() : String\n\t\t{\n\t\t\treturn 'Sampler';\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractNode\n\t\t{\n\t\t\treturn new Sampler(_textureResource, format, filter, mipmap, wrapping, dimension);\n\t\t}\n\n\t}\n}","subject":"fix memory leak in the Shader ASG node","message":"fix memory leak in the Shader ASG node\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"15171d961146cb2ffcef46c6ddc07d1c50efa36c","old_file":"exporter\/src\/main\/as\/flump\/export\/JSONZipFormat.as","new_file":"exporter\/src\/main\/as\/flump\/export\/JSONZipFormat.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.export {\n\nimport flash.filesystem.File;\nimport flash.utils.ByteArray;\nimport flash.utils.IDataOutput;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipFile;\n\nimport flump.display.LibraryLoader;\nimport flump.xfl.XflLibrary;\n\npublic class JSONZipFormat extends PublishFormat\n{\n    public static const NAME :String = \"JSONZip\";\n\n    public var outputFile :File;\n\n    public function JSONZipFormat (destDir :File, libs :Vector.<XflLibrary>, conf :ExportConf,\n            projectName :String) {\n        super(destDir, libs, conf, projectName);\n        if (conf.name != null) {\n            outputFile = _destDir.resolvePath(conf.name + \"\/\" + location + \".zip\");\n        } else {\n            outputFile = _destDir.resolvePath(location + \".zip\");\n        }\n    }\n\n    override public function get modified () :Boolean {\n        if (!outputFile.exists) return true;\n\n        const zip :FZip = new FZip();\n        zip.loadBytes(Files.read(outputFile));\n        const md5File :FZipFile = zip.getFileByName(\"md5\");\n        const md5 :String = md5File.content.readUTFBytes(md5File.content.length);\n        return md5 != md5;\n    }\n\n    override public function publish() :void {\n        const zip :FZip = new FZip();\n\n        function addToZip(name :String, contentWriter :Function) :void {\n            const bytes :ByteArray = new ByteArray();\n            contentWriter(bytes);\n            zip.addFile(name, bytes);\n        }\n\n        const atlases :Vector.<Atlas> = createAtlases();\n        for each (var atlas :Atlas in atlases) {\n            addToZip(atlas.filename, function (b :ByteArray) :void { AtlasUtil.writePNG(atlas, b); });\n        }\n        addToZip(LibraryLoader.LIBRARY_LOCATION, function (b :ByteArray) :void {\n            b.writeUTFBytes(toJSONString(createMold(atlases)));\n        });\n        addToZip(LibraryLoader.MD5_LOCATION,\n            function (b :ByteArray) :void { b.writeUTFBytes(md5); });\n        addToZip(LibraryLoader.VERSION_LOCATION,\n            function (b :ByteArray) :void { b.writeUTFBytes(LibraryLoader.VERSION); });\n\n        Files.write(outputFile, function (out :IDataOutput) :void {\n            zip.serialize(out, \/*includeAdler32=*\/true);\n        });\n    }\n\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.export {\n\nimport flash.filesystem.File;\nimport flash.utils.ByteArray;\nimport flash.utils.IDataOutput;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipFile;\n\nimport flump.display.LibraryLoader;\nimport flump.xfl.XflLibrary;\n\npublic class JSONZipFormat extends PublishFormat\n{\n    public static const NAME :String = \"JSONZip\";\n\n    public var outputFile :File;\n\n    public function JSONZipFormat (destDir :File, libs :Vector.<XflLibrary>, conf :ExportConf,\n            projectName :String) {\n        super(destDir, libs, conf, projectName);\n        if (conf.name != null) {\n            outputFile = _destDir.resolvePath(conf.name + \"\/\" + location + \".zip\");\n        } else {\n            outputFile = _destDir.resolvePath(location + \".zip\");\n        }\n    }\n\n    override public function get modified () :Boolean {\n        if (!outputFile.exists) return true;\n\n        const zip :FZip = new FZip();\n        zip.loadBytes(Files.read(outputFile));\n        const md5File :FZipFile = zip.getFileByName(\"md5\");\n        const md5 :String = md5File.content.readUTFBytes(md5File.content.length);\n        return md5 != this.md5;\n    }\n\n    override public function publish() :void {\n        const zip :FZip = new FZip();\n\n        function addToZip(name :String, contentWriter :Function) :void {\n            const bytes :ByteArray = new ByteArray();\n            contentWriter(bytes);\n            zip.addFile(name, bytes);\n        }\n\n        const atlases :Vector.<Atlas> = createAtlases();\n        for each (var atlas :Atlas in atlases) {\n            addToZip(atlas.filename, function (b :ByteArray) :void { AtlasUtil.writePNG(atlas, b); });\n        }\n        addToZip(LibraryLoader.LIBRARY_LOCATION, function (b :ByteArray) :void {\n            b.writeUTFBytes(toJSONString(createMold(atlases)));\n        });\n        addToZip(LibraryLoader.MD5_LOCATION,\n            function (b :ByteArray) :void { b.writeUTFBytes(md5); });\n        addToZip(LibraryLoader.VERSION_LOCATION,\n            function (b :ByteArray) :void { b.writeUTFBytes(LibraryLoader.VERSION); });\n\n        Files.write(outputFile, function (out :IDataOutput) :void {\n            zip.serialize(out, \/*includeAdler32=*\/true);\n        });\n    }\n\n}\n}\n","subject":"Fix the modified column check for combined JSONZip formats.","message":"Fix the modified column check for combined JSONZip formats.\n\nI'm surprised this wasn't a compiler warning, but even IDEA wasn't complaining about it.\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump"}
{"commit":"436fa7d12a59b3f46d463d729e4707acd0667907","old_file":"src\/aerys\/minko\/scene\/node\/group\/Group.as","new_file":"src\/aerys\/minko\/scene\/node\/group\/Group.as","old_contents":"package aerys.minko.scene.node.group\n{\n\timport aerys.minko.scene.action.IAction;\n\timport aerys.minko.scene.action.group.GroupAction;\n\timport aerys.minko.scene.node.AbstractScene;\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.scene.node.ISearchableScene;\n\timport aerys.minko.scene.visitor.ISceneVisitor;\n\timport aerys.minko.scene.visitor.RenderingVisitor;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\n\t\/**\n\t * The Group3D provides a basic support for scene building.\n\t * A Group3D can contain any object implementing the IScene3D interface.\n\t * \n\t * Group3D objects do not affect their children with any specific behaviour.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic dynamic class Group extends Proxy implements IGroup\n\t{\n\t\tprivate static var _id\t\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _name\t\t\t: String\t\t\t= null;\n\t\t\n\t\tprivate var _children\t\t: Vector.<IScene>\t= null;\n\t\tprivate var _numChildren\t: int\t\t\t\t= 0;\n\t\t\n\t\tprivate var _actions\t\t: Vector.<IAction>\t= Vector.<IAction>([GroupAction.groupAction]);\n\t\t\n\t\tpublic function get actions()\t: Vector.<IAction>\t{ return _actions; }\n\t\tpublic function get name()\t\t: String\t\t\t{ return _name; }\n\t\t\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\tprotected function get rawChildren()\t: Vector.<IScene> \t{ return _children; }\n\t\t\n\t\tprotected function set rawChildren(value : Vector.<IScene>) : void\n\t\t{\n\t\t\t_children = value;\n\t\t\t_numChildren = _children.length;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The number of children.\n\t\t *\/\n\t\tpublic function get numChildren() : uint\n\t\t{\n\t\t\treturn _numChildren;\n\t\t}\n\t\t\n\t\tpublic function Group(...children)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_name = AbstractScene.getDefaultSceneName(this);\n\n\t\t\tinitialize(children);\n\t\t}\n\t\t\n\t\tprivate function initialize(children : Array) : void\n\t\t{\n\t\t\twhile (children.length == 1 && children[0] is Array)\n\t\t\t\tchildren = children[0];\n\t\t\t\n\t\t\t_numChildren = children.length;\n\t\t\t_children = _numChildren ? Vector.<IScene>(children)\n\t\t\t\t\t\t\t\t\t : new Vector.<IScene>();\n\t\t}\n\t\t\n\t\tpublic function contains(scene : IScene) : Boolean\n\t\t{\n\t\t\treturn getChildIndex(scene) >= 0;\n\t\t}\n\t\t\n\t\tpublic function getChildIndex(child : IScene) : int\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i] === child)\n\t\t\t\t\treturn i;\n\t\t\t\n\t\t\treturn -1;\n\t\t}\n\t\t\n\t\tpublic function getChildByName(name : String) : IScene\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i].name === name)\n\t\t\t\t\treturn _children[i];\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Add a child to the container.\n\t\t *\n\t\t * @param\tscene The child to add.\n\t\t *\/\n\t\tpublic function addChild(scene : IScene) : IGroup\n\t\t{\n\t\t\tif (!scene)\n\t\t\t\tthrow new Error(\"Parameter child must be non-null.\");\n\t\t\t\n\t\t\t_children.push(scene);\n\t\t\t++_numChildren;\n\t\t\t\n\t\t\t\/\/scene.added(this);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function addChildAt(scene : IScene, position : uint) : IGroup\n\t\t{\n\t\t\tif (!scene)\n\t\t\t\tthrow new Error(\"Parameter child must be non-null.\");\n\t\t\t\n\t\t\tvar numChildren : int = _children.length;\n\t\t\t\n\t\t\tif (position >= numChildren)\n\t\t\t\treturn addChild(scene);\n\t\t\t\n\t\t\tfor (var i : int = numChildren; i > position; --i)\n\t\t\t\t_children[i] = _children[int(i - 1)];\n\t\t\t_children[position] = scene;\n\t\t\t\n\t\t\t++_numChildren;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Remove a child from the container.\n\t\t *\n\t\t * @param\tmyChild The child to remove.\n\t\t * @return Whether the child was actually removed or not.\n\t\t *\/\n\t\tpublic function removeChild(child : IScene) : IGroup\n\t\t{\n\t\t\tvar numChildren : int = _children.length;\n\t\t\tvar i : int\t= 0;\n\n\t\t\twhile (i < numChildren && _children[i] !== child)\n\t\t\t\t++i;\n\t\t\t\n\t\t\tif (i >= numChildren)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\treturn removeChildAt(i);\n\t\t}\n\t\t\n\t\tpublic function removeChildAt(position : uint) : IGroup\n\t\t{\n\t\t\tvar removed \t: IScene \t= null;\n\t\n\t\t\tif (position < _numChildren)\n\t\t\t{\n\t\t\t\tremoved = _children[position];\n\t\t\t\t\n\t\t\t\twhile (position < _numChildren - 1)\n\t\t\t\t\t_children[position] = _children[int(++position)];\n\t\t\t\t_children.length = --_numChildren;\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllChildren() : IGroup\n\t\t{\n\t\t\t_children.length = 0;\n\t\t\t_numChildren = 0;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getChildAt(position : uint) : IScene\n\t\t{\n\t\t\treturn position < _numChildren ? _children[position] : null;\n\t\t}\n\t\t\n\t\tpublic function swapChildren(child1\t: IScene,\n\t\t\t\t\t\t\t\t\t child2\t: IScene) : IGroup\n\t\t{\n\t\t\tvar id1\t: int \t= getChildIndex(child1);\n\t\t\tvar id2 : int\t= getChildIndex(child2);\n\t\t\t\n\t\t\tif (id1 == -1 || id2 == -1)\n\t\t\t\treturn this;\n\t\t\t\n\t\t\tvar tmp : IScene = _children[id2];\n\t\t\t\n\t\t\t_children[id2] = _children[id1];\n\t\t\t_children[id1] = tmp;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getDescendantByName(name : String) : IScene\n\t\t{\n\t\t\tvar descendant \t: IScene \t= getChildByName(name);\n\t\t\tvar numChildren\t: int \t\t= numChildren;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < numChildren && !descendant; ++i)\n\t\t\t{\n\t\t\t\tvar searchable : ISearchableScene = _children[i] as ISearchableScene;\n\t\t\t\t\n\t\t\t\tif (searchable)\n\t\t\t\t\tdescendant = searchable.getDescendantByName(name);\n\t\t\t}\n\t\t\t\n\t\t\treturn descendant;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn \"[\" + getQualifiedClassName(this) + \" \" + name + \"]\";\n\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\treturn index == name ? getChildAt(index) : getChildByName(name as String);\n\t\t}\n\t\t\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\tif (index == name)\n\t\t\t{\n\t\t\t\tif (index < numChildren)\n\t\t\t\t{\n\t\t\t\t\tremoveChildAt(index);\n\t\t\t\t\taddChildAt(value, index);\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar old : IScene = getChildByName(name);\n\t\t\t\t\n\t\t\t\taddChild(value);\n\t\t\t\t\n\t\t\t\tif (old)\n\t\t\t\t{\n\t\t\t\t\tswapChildren(value, old);\n\t\t\t\t\t_children.length = _children.length - 1;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function getDescendants(name : *) : *\n\t\t{\n\t\t\treturn getDescendantByName(name);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\treturn index < numChildren ? index + 1 : 0;\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\treturn _children[int(index - 1)];\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node.group\n{\n\timport aerys.minko.scene.action.IAction;\n\timport aerys.minko.scene.action.group.GroupAction;\n\timport aerys.minko.scene.node.AbstractScene;\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.scene.node.ISearchableScene;\n\timport aerys.minko.scene.visitor.ISceneVisitor;\n\timport aerys.minko.scene.visitor.RenderingVisitor;\n\t\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\timport flash.utils.getQualifiedClassName;\n\n\t\/**\n\t * The Group3D provides a basic support for scene building.\n\t * A Group3D can contain any object implementing the IScene3D interface.\n\t * \n\t * Group3D objects do not affect their children with any specific behaviour.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\/\n\tpublic dynamic class Group extends Proxy implements IGroup\n\t{\n\t\tprivate static var _id\t\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _name\t\t\t: String\t\t\t= null;\n\t\t\n\t\tprivate var _children\t\t: Vector.<IScene>\t= null;\n\t\tprivate var _numChildren\t: int\t\t\t\t= 0;\n\t\t\n\t\tprivate var _actions\t\t: Vector.<IAction>\t= Vector.<IAction>([GroupAction.groupAction]);\n\t\t\n\t\tpublic function get actions()\t: Vector.<IAction>\t{ return _actions; }\n\t\tpublic function get name()\t\t: String\t\t\t{ return _name; }\n\t\t\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\tprotected function get rawChildren()\t: Vector.<IScene> \t{ return _children; }\n\t\t\n\t\tprotected function set rawChildren(value : Vector.<IScene>) : void\n\t\t{\n\t\t\t_children = value;\n\t\t\t_numChildren = _children.length;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The number of children.\n\t\t *\/\n\t\tpublic function get numChildren() : uint\n\t\t{\n\t\t\treturn _numChildren;\n\t\t}\n\t\t\n\t\tpublic function Group(...children)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\t_name = AbstractScene.getDefaultSceneName(this);\n\n\t\t\tinitialize(children);\n\t\t}\n\t\t\n\t\tprivate function initialize(children : Array) : void\n\t\t{\n\t\t\t_children = new Vector.<IScene>();\n\n\t\t\twhile (children.length == 1 && children[0] is Array)\n\t\t\t\tchildren = children[0];\n\n\t\t\tvar childrenNum : uint = children.length;\n\t\t\tfor (var childrenIndex : uint = 0; childrenIndex < childrenNum; ++childrenIndex)\n\t\t\t{\n\t\t\t\tvar child : IScene = children[childrenIndex] as IScene;\n\n\t\t\t\tif (!child)\n\t\t\t\t\tthrow new Error(\"Constructor parameters must be IScene objects.\");\n\n\t\t\t\taddChild(child);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function contains(scene : IScene) : Boolean\n\t\t{\n\t\t\treturn getChildIndex(scene) >= 0;\n\t\t}\n\t\t\n\t\tpublic function getChildIndex(child : IScene) : int\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i] === child)\n\t\t\t\t\treturn i;\n\t\t\t\n\t\t\treturn -1;\n\t\t}\n\t\t\n\t\tpublic function getChildByName(name : String) : IScene\n\t\t{\n\t\t\tfor (var i : int = 0; i < _numChildren; i++)\n\t\t\t\tif (_children[i].name === name)\n\t\t\t\t\treturn _children[i];\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Add a child to the container.\n\t\t *\n\t\t * @param\tscene The child to add.\n\t\t *\/\n\t\tpublic function addChild(scene : IScene) : IGroup\n\t\t{\n\t\t\tif (!scene)\n\t\t\t\tthrow new Error(\"Parameter child must be non-null.\");\n\t\t\t\n\t\t\t_children.push(scene);\n\t\t\t++_numChildren;\n\t\t\t\n\t\t\t\/\/scene.added(this);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function addChildAt(scene : IScene, position : uint) : IGroup\n\t\t{\n\t\t\tif (!scene)\n\t\t\t\tthrow new Error(\"Parameter child must be non-null.\");\n\t\t\t\n\t\t\tvar numChildren : int = _children.length;\n\t\t\t\n\t\t\tif (position >= numChildren)\n\t\t\t\treturn addChild(scene);\n\t\t\t\n\t\t\tfor (var i : int = numChildren; i > position; --i)\n\t\t\t\t_children[i] = _children[int(i - 1)];\n\t\t\t_children[position] = scene;\n\t\t\t\n\t\t\t++_numChildren;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Remove a child from the container.\n\t\t *\n\t\t * @param\tmyChild The child to remove.\n\t\t * @return Whether the child was actually removed or not.\n\t\t *\/\n\t\tpublic function removeChild(child : IScene) : IGroup\n\t\t{\n\t\t\tvar numChildren : int = _children.length;\n\t\t\tvar i : int\t= 0;\n\n\t\t\twhile (i < numChildren && _children[i] !== child)\n\t\t\t\t++i;\n\t\t\t\n\t\t\tif (i >= numChildren)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\treturn removeChildAt(i);\n\t\t}\n\t\t\n\t\tpublic function removeChildAt(position : uint) : IGroup\n\t\t{\n\t\t\tvar removed \t: IScene \t= null;\n\t\n\t\t\tif (position < _numChildren)\n\t\t\t{\n\t\t\t\tremoved = _children[position];\n\t\t\t\t\n\t\t\t\twhile (position < _numChildren - 1)\n\t\t\t\t\t_children[position] = _children[int(++position)];\n\t\t\t\t_children.length = --_numChildren;\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllChildren() : IGroup\n\t\t{\n\t\t\t_children.length = 0;\n\t\t\t_numChildren = 0;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getChildAt(position : uint) : IScene\n\t\t{\n\t\t\treturn position < _numChildren ? _children[position] : null;\n\t\t}\n\t\t\n\t\tpublic function swapChildren(child1\t: IScene,\n\t\t\t\t\t\t\t\t\t child2\t: IScene) : IGroup\n\t\t{\n\t\t\tvar id1\t: int \t= getChildIndex(child1);\n\t\t\tvar id2 : int\t= getChildIndex(child2);\n\t\t\t\n\t\t\tif (id1 == -1 || id2 == -1)\n\t\t\t\treturn this;\n\t\t\t\n\t\t\tvar tmp : IScene = _children[id2];\n\t\t\t\n\t\t\t_children[id2] = _children[id1];\n\t\t\t_children[id1] = tmp;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getDescendantByName(name : String) : IScene\n\t\t{\n\t\t\tvar descendant \t: IScene \t= getChildByName(name);\n\t\t\tvar numChildren\t: int \t\t= numChildren;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < numChildren && !descendant; ++i)\n\t\t\t{\n\t\t\t\tvar searchable : ISearchableScene = _children[i] as ISearchableScene;\n\t\t\t\t\n\t\t\t\tif (searchable)\n\t\t\t\t\tdescendant = searchable.getDescendantByName(name);\n\t\t\t}\n\t\t\t\n\t\t\treturn descendant;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn \"[\" + getQualifiedClassName(this) + \" \" + name + \"]\";\n\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\treturn index == name ? getChildAt(index) : getChildByName(name as String);\n\t\t}\n\t\t\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tvar index : int = parseInt(name);\n\t\t\t\n\t\t\tif (index == name)\n\t\t\t{\n\t\t\t\tif (index < numChildren)\n\t\t\t\t{\n\t\t\t\t\tremoveChildAt(index);\n\t\t\t\t\taddChildAt(value, index);\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar old : IScene = getChildByName(name);\n\t\t\t\t\n\t\t\t\taddChild(value);\n\t\t\t\t\n\t\t\t\tif (old)\n\t\t\t\t{\n\t\t\t\t\tswapChildren(value, old);\n\t\t\t\t\t_children.length = _children.length - 1;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride flash_proxy function getDescendants(name : *) : *\n\t\t{\n\t\t\treturn getDescendantByName(name);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextNameIndex(index : int) : int\n\t\t{\n\t\t\treturn index < numChildren ? index + 1 : 0;\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextName(index : int) : String\n\t\t{\n\t\t\treturn String(index - 1);\n\t\t}\n\t\t\n\t\toverride flash_proxy function nextValue(index : int) : *\n\t\t{\n\t\t\treturn _children[int(index - 1)];\n\t\t}\n\t}\n}","subject":"Add type checking in Group constructor (warn when an object is not an IScene).","message":"Add type checking in Group constructor (warn when an object is not an IScene).\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"25e8afd24f0f621ed6d32776fd2722afff457208","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/utils\/UIUtils.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/utils\/UIUtils.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\n\timport org.apache.flex.core.IPopUpHost;\n\timport org.apache.flex.core.UIBase;\n\n\t\/**\n\t *  The UIUtils class is a collection of static functions that provide utility\n\t *  features to UIBase objects.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class UIUtils\n\t{\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function UIUtils()\n\t\t{\n\t\t\tthrow new Error(\"UIUtils should not be instantiated.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Centers the given item relative to another item. Typically the item being centered is\n\t\t *  a child or sibling of the second item. \n\t\t * \n\t\t *  @param item The component item being centered.\n\t\t *  @param relativeTo The component used as reference for the centering.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic static function center( item:UIBase, relativeTo:UIBase ):void\n\t\t{\n\t\t\tvar xpos:Number = (relativeTo.width - item.width)\/2;\n\t\t\tvar ypos:Number = (relativeTo.height - item.height)\/2;\n\t\t\t\n\t\t\titem.x = xpos;\n\t\t\titem.y = ypos;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Given a component starting point, this function walks up the parent chain\n\t\t *  looking for a component that implements the IPopUpHost interface. The function\n\t\t *  either returns that component or null if no IPopUpHost can be found. \n\t\t * \n\t\t *  @param start A component to start the search.\n\t\t *  @return A component that implements IPopUpHost or null.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic static function findPopUpHost(start:UIBase):IPopUpHost\n\t\t{\n\t\t\twhile( start != null && !(start is IPopUpHost) ) {\n\t\t\t\tstart = start.parent as UIBase;\n\t\t\t}\n\t\t\t\n\t\t\treturn start as IPopUpHost;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Removes the given component from the IPopUpHost. \n\t\t * \n\t\t *  @param start A component to start the search.\n\t\t *  @return A component that implements IPopUpHost or null.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic static function removePopUp(popUp:UIBase):void\n\t\t{\n\t\t\tvar host:IPopUpHost = popUp.parent as IPopUpHost;\n\t\t\thost.removeElement(popUp);\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.utils\n{\n\timport org.apache.flex.core.IPopUpHost;\n    import org.apache.flex.core.IChild;\n\timport org.apache.flex.core.IUIBase;\n\n\t\/**\n\t *  The UIUtils class is a collection of static functions that provide utility\n\t *  features to UIBase objects.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class UIUtils\n\t{\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function UIUtils()\n\t\t{\n\t\t\tthrow new Error(\"UIUtils should not be instantiated.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Centers the given item relative to another item. Typically the item being centered is\n\t\t *  a child or sibling of the second item. \n\t\t * \n\t\t *  @param item The component item being centered.\n\t\t *  @param relativeTo The component used as reference for the centering.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic static function center( item:IUIBase, relativeTo:IUIBase ):void\n\t\t{\n\t\t\tvar xpos:Number = (relativeTo.width - item.width)\/2;\n\t\t\tvar ypos:Number = (relativeTo.height - item.height)\/2;\n\t\t\t\n\t\t\titem.x = xpos;\n\t\t\titem.y = ypos;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Given a component starting point, this function walks up the parent chain\n\t\t *  looking for a component that implements the IPopUpHost interface. The function\n\t\t *  either returns that component or null if no IPopUpHost can be found. \n\t\t * \n\t\t *  @param start A component to start the search.\n\t\t *  @return A component that implements IPopUpHost or null.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic static function findPopUpHost(start:IUIBase):IPopUpHost\n\t\t{\n\t\t\twhile( start != null && !(start is IPopUpHost) && start is IChild ) {\n\t\t\t\tstart = IChild(start).parent as IUIBase;\n\t\t\t}\n\t\t\t\n\t\t\treturn start as IPopUpHost;\n\t\t}\n\t\t\n\t\t\/**\n\t\t *  Removes the given component from the IPopUpHost. \n\t\t * \n\t\t *  @param start A component to start the search.\n\t\t *  @return A component that implements IPopUpHost or null.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic static function removePopUp(popUp:IChild):void\n\t\t{\n\t\t\tvar host:IPopUpHost = popUp.parent as IPopUpHost;\n\t\t\thost.removeElement(popUp);\n\t\t}\n\t}\n}","subject":"switch to interfaces so it works on Buttons","message":"switch to interfaces so it works on Buttons\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"468cdf2da947528c77744559fbd6c7a72b18db7b","old_file":"src\/main\/as\/flump\/Flump.as","new_file":"src\/main\/as\/flump\/Flump.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.InvokeEvent;\nimport flash.filesystem.File;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipFile;\n\nimport flump.xfl.XflAnimation;\nimport flump.xfl.XflLibrary;\n\nimport starling.core.Starling;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\npublic class Flump extends Sprite\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function Flump () {\n        NA.addEventListener(InvokeEvent.INVOKE, onInvoke);\n        _starling = new Starling(Preview, stage)\n        _starling.start();\n    }\n\n    protected function onInvoke (invoke :InvokeEvent) :void {\n        const file :File = new File(invoke.arguments[0]);\n        if (!file.exists) {\n            log.error(\"Given file doesn't exist\", \"path\", file.nativePath);\n            NA.exit(1);\n            return;\n        }\n        loadFlashDocument(file);\n    }\n\n    protected function loadFlashDocument (file :File) :void {\n        if (StringUtil.endsWith(file.nativePath, \".xfl\")) file = file.parent;\n        if (file.isDirectory) new XflLoader().load(file).succeeded.add(function (lib :XflLibrary) :void {\n            PngExporter.dumpTextures(file, lib);\n            Preview(_starling.stage.getChildAt(0)).displayAnimation(file, lib, lib.animations[0]);\n        });\n        else loadFla(file);\n    }\n\n    protected function loadFla (file :File) :void {\n        log.info(\"Loading fla\", \"path\", file.nativePath);\n        Files.load(file).succeeded.add(function (file :File) :void {\n            const zip :FZip = new FZip();\n            zip.loadBytes(file.data);\n            const files :Array = [];\n            for (var ii :int = 0; ii < zip.getFileCount(); ii++) files.push(zip.getFileAt(ii));\n            const xmls :Array = F.filter(files, function (fz :FZipFile) :Boolean {\n                return StringUtil.endsWith(fz.filename, \".xml\");\n            });\n            const anims :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Animations\/\");\n            });\n            const textures :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Textures\/\");\n            });\n            function toFn (fz :FZipFile) :String { return fz.filename };\n            log.info(\"Loaded\", \"bytes\", file.data.length, \"anims\", F.map(anims, toFn),\n                \"textures\", F.map(textures, toFn));\n            for each (var fz :FZipFile in anims) {\n                new XflAnimation(bytesToXML(fz.content));\n            }\n            NA.exit(0);\n        });\n    }\n\n    protected var _starling :Starling;\n    private static const log :Log = Log.getLog(Flump);\n}}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.Sprite;\nimport flash.display.StageAlign;\nimport flash.display.StageScaleMode;\nimport flash.events.Event;\nimport flash.events.InvokeEvent;\nimport flash.filesystem.File;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipFile;\n\nimport flump.xfl.XflAnimation;\nimport flump.xfl.XflLibrary;\n\nimport starling.core.Starling;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\npublic class Flump extends Sprite\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function Flump () {\n        NA.addEventListener(InvokeEvent.INVOKE, onInvoke);\n        stage.align = StageAlign.TOP_LEFT;\n        stage.scaleMode = StageScaleMode.NO_SCALE;\n        _starling = new Starling(Preview, stage)\n        _starling.start();\n    }\n\n    protected function onInvoke (invoke :InvokeEvent) :void {\n        const file :File = new File(invoke.arguments[0]);\n        if (!file.exists) {\n            log.error(\"Given file doesn't exist\", \"path\", file.nativePath);\n            NA.exit(1);\n            return;\n        }\n        loadFlashDocument(file);\n    }\n\n    protected function loadFlashDocument (file :File) :void {\n        if (StringUtil.endsWith(file.nativePath, \".xfl\")) file = file.parent;\n        if (file.isDirectory) new XflLoader().load(file).succeeded.add(function (lib :XflLibrary) :void {\n            PngExporter.dumpTextures(file, lib);\n            Preview(_starling.stage.getChildAt(0)).displayAnimation(file, lib, lib.animations[0]);\n        });\n        else loadFla(file);\n    }\n\n    protected function loadFla (file :File) :void {\n        log.info(\"Loading fla\", \"path\", file.nativePath);\n        Files.load(file).succeeded.add(function (file :File) :void {\n            const zip :FZip = new FZip();\n            zip.loadBytes(file.data);\n            const files :Array = [];\n            for (var ii :int = 0; ii < zip.getFileCount(); ii++) files.push(zip.getFileAt(ii));\n            const xmls :Array = F.filter(files, function (fz :FZipFile) :Boolean {\n                return StringUtil.endsWith(fz.filename, \".xml\");\n            });\n            const anims :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Animations\/\");\n            });\n            const textures :Array = F.filter(xmls, function (fz :FZipFile) :Boolean {\n                return StringUtil.startsWith(fz.filename, \"LIBRARY\/Textures\/\");\n            });\n            function toFn (fz :FZipFile) :String { return fz.filename };\n            log.info(\"Loaded\", \"bytes\", file.data.length, \"anims\", F.map(anims, toFn),\n                \"textures\", F.map(textures, toFn));\n            for each (var fz :FZipFile in anims) {\n                new XflAnimation(bytesToXML(fz.content));\n            }\n            NA.exit(0);\n        });\n    }\n\n    protected var _starling :Starling;\n    private static const log :Log = Log.getLog(Flump);\n}}\n","subject":"Align the stage properly","message":"Align the stage properly\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,tconkling\/flump,funkypandagame\/flump"}
{"commit":"cd85cc6458e919a51bb970fe624d54bb97f23f72","old_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/XSmartURL.as","new_file":"as3\/xobjas3\/src\/com\/rpath\/xobj\/XSmartURL.as","old_contents":"\/*\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found\n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n#\n*\/\n\npackage com.rpath.xobj\n{\nimport mx.collections.Sort;\nimport flash.utils.Dictionary;\nimport mx.collections.SortField;\n\n[Bindable]\npublic class XSmartURL extends URL\n{\n    public function XSmartURL(s:*=null)\n    {\n        \/\/ unwrap the URL passed in\n        if (s is XSmartURL)\n        {\n            s = (s as XSmartURL).baseURL;\n        }\n        \n        super(s);\n        \n        \/\/ keep track of the base URL distinct from\n        \/\/ our current value\n        baseURL = new URL(this.value);\n    }\n    \n\n    public function get baseURL():URL\n    {\n        return _baseURL;\n    }\n\n    private var _baseURL:URL;\n\n    public function set baseURL(value:URL):void\n    {\n        _baseURL = value;\n        recomputeQualifiedURL();\n    }\n\n    \n    \/** descriptor provides the encoding chars to use \n     * which is a poor man's metadata right now\n     *\/\n    [xobjTransient]\n    private var _descriptor:XSmartURLDescriptor;\n    \n    public function get descriptor():XSmartURLDescriptor\n    {\n        return _descriptor;\n    }\n    \n    public function set descriptor(value:XSmartURLDescriptor):void\n    {\n        _descriptor = value;\n        recomputeQualifiedURL();\n    }\n    \n    \/** paging support\n     *\/\n    \n    [xobjTransient]\n    public var rangeRequest:Boolean;\n    \n    [xobjTransient]\n    private var _startIndex:Number;\n    \n    public function get startIndex():Number\n    {\n        return _startIndex;\n    }\n    \n    public function set startIndex(value:Number):void\n    {\n        _startIndex = value;\n        rangeRequest = true;\n        recomputeQualifiedURL();\n    }\n\n    [xobjTransient]\n    private var _limit:Number;\n\n    public function get limit():Number\n    {\n        return _limit;\n    }\n    \n    public function set limit(value:Number):void\n    {\n        _limit = value;\n        rangeRequest = true;\n        recomputeQualifiedURL();\n    }\n    \n    \n    \/** filterTerms is an array of (field, operator, value) clauses\n     * that are assumed to be AND clauses\n     *\/\n    private var _filterTerms:Array;\n    \n    [xobjTransient]\n    public function get filterTerms():Array\n    {\n        return _filterTerms;\n    }\n    \n    [xobjTransient]\n    public function set filterTerms(value:Array):void\n    {\n        _filterTerms = value;\n        recomputeQualifiedURL();\n    }\n    \n    \n    \/** sortTerms are an ordered set of (asc, desc) fields to order by\n     *\/\n    private var _sortTerms:Sort;\n    \n    [xobjTransient]\n    public function get sortTerms():Sort\n    {\n        return _sortTerms;\n    }\n    \n    [xobjTransient]\n    public function set sortTerms(value:Sort):void\n    {\n        _sortTerms = value;\n        recomputeQualifiedURL();\n    }\n    \n    \n    \/** freeSearch is for google-like full text searching\n     *\/\n    private var _freeSearch:String;\n    \n    [xobjTransient]\n    public function get freeSearch():String\n    {\n        return _freeSearch;\n    }\n    \n    [xobjTransient]\n    public function set freeSearch(value:String):void\n    {\n        _freeSearch = value;\n        recomputeQualifiedURL();\n    }\n    \n    \n    \/** url takes the baseURL and modifies it to encode the query, \n     * page, etc. params requested\n     *\/\n    \n    \/\/ TODO: optimize this via setter\/getter pairs on query terms\n    [xobjTransient]\n    public function get qualifiedURL():String\n    {\n        return _qualifiedURL;\n    }\n    \n    private var _qualifiedURL:String;\n    \n    [xobjTransient]\n    public function set qualifiedURL(s:String):void\n    {\n        _qualifiedURL = s;\n    }\n    \n    [xobjTransient]\n    public function recomputeQualifiedURL():void\n    {\n        if (!baseURL)\n            return;\n        \n        var fullURL:String = baseURL.value;\n        \n        var queryFrag:String = queryFragment();\n        \n        if (queryFrag)\n        {\n            if (fullURL.indexOf(descriptor.paramDelimiter) != -1)\n            {\n                fullURL = fullURL + descriptor.paramDelimiter + queryFrag;\n            }\n            else\n            {\n                fullURL = fullURL + descriptor.paramMarker + queryFrag;\n            }\n        }\n        \n        qualifiedURL = fullURL;\n    }\n    \n    \n    [xobjTransient]\n    public function queryFragment():String\n    {\n        var params:Dictionary = new Dictionary();\n        var query:String = \"\";\n        \n        if (!descriptor)\n            return query;\n        \n        if (rangeRequest)\n        {\n            if (descriptor.startKey)\n                params[descriptor.startKey] = startIndex;\n            if (descriptor.limitKey)\n                params[descriptor.limitKey] = limit;\n        }\n        \n        \/\/ TODO: use descriptor to tell us how to express sort\n        if (sortTerms)\n        {\n            var terms:String = \"\";\n            \n            if (sortTerms.fields && sortTerms.fields.length > 0)\n            {\n                var first:Boolean = true;\n                \n                for each (var term:SortField in sortTerms.fields)\n                {\n                    if (!term || !term.name)\n                        continue;\n                    \n                    terms = terms\n                        + (first ? \"\": descriptor.sortConjunction) \n                        + (term.descending ? descriptor.sortDescMarker: descriptor.sortAscMarker) \n                        + term.name;\n                    first = false;\n                }\n                \n                if (terms)\n                {\n                    params[descriptor.sortKey] = terms;\n                }\n            }\n        }\n        \n        if (filterTerms)\n        {\n            var search:String = \"\";\n            first = true;\n            for each (var searchTerm:FilterTerm in filterTerms)\n            {\n                search = search \n                    + (first ? \"\": descriptor.filterTermConjunction)\n                    + descriptor.filterTermStart\n                    + searchTerm.name + descriptor.filterTermSeperator+ searchTerm.operator +descriptor.filterTermSeperator + searchTerm.value\n                    + descriptor.filterTermEnd;\n                first = false;\n            }\n            \n            if (search)\n            {\n                params[descriptor.filterKey] = search;\n            }\n        }\n        \n        \/\/ Google like full text searching\n        if (freeSearch)\n        {\n            params[descriptor.searchKey] = freeSearch;\n        }\n        \n        \n        first = true;\n        for (var param:String in params)\n        {\n            query = query + (first ? \"\" : descriptor.paramDelimiter) + param + \"=\" + params[param];\n            first = false;\n        }\n        \n        return query;\n    }\n    \n    [xobjTransient]\n    public function addSearchTerm(term:FilterTerm):void\n    {\n        if (!filterTerms)\n            filterTerms = [];\n        \n        filterTerms.push(term);\n        \n        recomputeQualifiedURL();\n    }\n    \n    \/* TODO: decide if headers really belong on resource spec *\/\n    [xobjTransient]\n    public var headers:Dictionary;\n    [xobjTransient]\n    public var hasHeaders:Boolean;\n    \n    [xobjTransient]\n    public function setHeader(name:String, value:String):void\n    {\n        headers[name] = value;\n        hasHeaders = true;\n    }\n    \n}\n}","new_contents":"\/*\n# Copyright (c) 2008-2010 rPath, Inc.\n#\n# This program is distributed under the terms of the MIT License as found\n# in a file called LICENSE. If it is not present, the license\n# is always available at http:\/\/www.opensource.org\/licenses\/mit-license.php.\n#\n# This program is distributed in the hope that it will be useful, but\n# without any warranty; without even the implied warranty of merchantability\n# or fitness for a particular purpose. See the MIT License for full details.\n#\n*\/\n\npackage com.rpath.xobj\n{\nimport flash.utils.Dictionary;\n\nimport mx.collections.Sort;\nimport mx.collections.SortField;\n\n[Bindable]\npublic class XSmartURL extends URL\n{\n    public function XSmartURL(s:*=null)\n    {\n        \/\/ unwrap the URL passed in\n        if (s is XSmartURL)\n        {\n            s = (s as XSmartURL).baseURL;\n        }\n        \n        super(s);\n        \n        \/\/ keep track of the base URL distinct from\n        \/\/ our current value\n        baseURL = new URL(this.value);\n    }\n    \n\n    public function get baseURL():URL\n    {\n        return _baseURL;\n    }\n\n    private var _baseURL:URL;\n\n    public function set baseURL(value:URL):void\n    {\n        _baseURL = value;\n        recomputeQualifiedURL();\n    }\n\n    \n    \/** descriptor provides the encoding chars to use \n     * which is a poor man's metadata right now\n     *\/\n    [xobjTransient]\n    private var _descriptor:XSmartURLDescriptor;\n    \n    public function get descriptor():XSmartURLDescriptor\n    {\n        return _descriptor;\n    }\n    \n    public function set descriptor(value:XSmartURLDescriptor):void\n    {\n        _descriptor = value;\n        recomputeQualifiedURL();\n    }\n    \n    \/** paging support\n     *\/\n    \n    [xobjTransient]\n    public var rangeRequest:Boolean;\n    \n    [xobjTransient]\n    private var _startIndex:Number;\n    \n    public function get startIndex():Number\n    {\n        return _startIndex;\n    }\n    \n    public function set startIndex(value:Number):void\n    {\n        _startIndex = value;\n        rangeRequest = true;\n        recomputeQualifiedURL();\n    }\n\n    [xobjTransient]\n    private var _limit:Number;\n\n    public function get limit():Number\n    {\n        return _limit;\n    }\n    \n    public function set limit(value:Number):void\n    {\n        _limit = value;\n        rangeRequest = true;\n        recomputeQualifiedURL();\n    }\n    \n    \n    \/** filterTerms is an array of (field, operator, value) clauses\n     * that are assumed to be AND clauses\n     *\/\n    private var _filterTerms:Array;\n    \n    [xobjTransient]\n    public function get filterTerms():Array\n    {\n        return _filterTerms;\n    }\n    \n    [xobjTransient]\n    public function set filterTerms(value:Array):void\n    {\n        _filterTerms = value;\n        recomputeQualifiedURL();\n    }\n    \n    \n    \/** sortTerms are an ordered set of (asc, desc) fields to order by\n     *\/\n    private var _sortTerms:Sort;\n    \n    [xobjTransient]\n    public function get sortTerms():Sort\n    {\n        return _sortTerms;\n    }\n    \n    [xobjTransient]\n    public function set sortTerms(value:Sort):void\n    {\n        _sortTerms = value;\n        recomputeQualifiedURL();\n    }\n    \n    \n    \/** freeSearch is for google-like full text searching\n     *\/\n    private var _freeSearch:String;\n    \n    [xobjTransient]\n    public function get freeSearch():String\n    {\n        return _freeSearch;\n    }\n    \n    [xobjTransient]\n    public function set freeSearch(value:String):void\n    {\n        _freeSearch = value;\n        recomputeQualifiedURL();\n    }\n    \n    \n    \/** url takes the baseURL and modifies it to encode the query, \n     * page, etc. params requested\n     *\/\n    \n    \/\/ TODO: optimize this via setter\/getter pairs on query terms\n    [xobjTransient]\n    public function get qualifiedURL():String\n    {\n        return _qualifiedURL;\n    }\n    \n    private var _qualifiedURL:String;\n    \n    [xobjTransient]\n    public function set qualifiedURL(s:String):void\n    {\n        _qualifiedURL = s;\n    }\n    \n    [xobjTransient]\n    public function recomputeQualifiedURL():void\n    {\n        if (!baseURL)\n            return;\n        \n        var fullURL:String = baseURL.value;\n        \n        if (!fullURL)\n            return;\n        \n        var queryFrag:String = queryFragment();\n        \n        if (queryFrag)\n        {\n            if (fullURL.indexOf(descriptor.paramDelimiter) != -1)\n            {\n                fullURL = fullURL + descriptor.paramDelimiter + queryFrag;\n            }\n            else\n            {\n                fullURL = fullURL + descriptor.paramMarker + queryFrag;\n            }\n        }\n        \n        qualifiedURL = fullURL;\n    }\n    \n    \n    [xobjTransient]\n    public function queryFragment():String\n    {\n        var params:Dictionary = new Dictionary();\n        var query:String = \"\";\n        \n        if (!descriptor)\n            return query;\n        \n        if (rangeRequest)\n        {\n            if (descriptor.startKey)\n                params[descriptor.startKey] = startIndex;\n            if (descriptor.limitKey)\n                params[descriptor.limitKey] = limit;\n        }\n        \n        \/\/ TODO: use descriptor to tell us how to express sort\n        if (sortTerms)\n        {\n            var terms:String = \"\";\n            \n            if (sortTerms.fields && sortTerms.fields.length > 0)\n            {\n                var first:Boolean = true;\n                \n                for each (var term:SortField in sortTerms.fields)\n                {\n                    if (!term || !term.name)\n                        continue;\n                    \n                    terms = terms\n                        + (first ? \"\": descriptor.sortConjunction) \n                        + (term.descending ? descriptor.sortDescMarker: descriptor.sortAscMarker) \n                        + term.name;\n                    first = false;\n                }\n                \n                if (terms)\n                {\n                    params[descriptor.sortKey] = terms;\n                }\n            }\n        }\n        \n        if (filterTerms)\n        {\n            var search:String = \"\";\n            first = true;\n            for each (var searchTerm:FilterTerm in filterTerms)\n            {\n                search = search \n                    + (first ? \"\": descriptor.filterTermConjunction)\n                    + descriptor.filterTermStart\n                    + searchTerm.name + descriptor.filterTermSeperator+ searchTerm.operator +descriptor.filterTermSeperator + searchTerm.value\n                    + descriptor.filterTermEnd;\n                first = false;\n            }\n            \n            if (search)\n            {\n                params[descriptor.filterKey] = search;\n            }\n        }\n        \n        \/\/ Google like full text searching\n        if (freeSearch)\n        {\n            params[descriptor.searchKey] = freeSearch;\n        }\n        \n        \n        first = true;\n        for (var param:String in params)\n        {\n            query = query + (first ? \"\" : descriptor.paramDelimiter) + param + \"=\" + params[param];\n            first = false;\n        }\n        \n        return query;\n    }\n    \n    public function addSearchTerm(term:FilterTerm):void\n    {\n        if (!filterTerms)\n            filterTerms = [];\n        \n        filterTerms.push(term);\n        \n        recomputeQualifiedURL();\n    }\n    \n    public function removeSearchTerm(term:FilterTerm):void\n    {\n        var index:int = filterTerms.indexOf(term);\n        if (index != -1)\n        {\n            filterTerms.splice(index,1);\n        }\n        \n        recomputeQualifiedURL();\n    }\n    \n    \/* TODO: decide if headers really belong on resource spec *\/\n    [xobjTransient]\n    public var headers:Dictionary;\n    [xobjTransient]\n    public var hasHeaders:Boolean;\n    \n    [xobjTransient]\n    public function setHeader(name:String, value:String):void\n    {\n        headers[name] = value;\n        hasHeaders = true;\n    }\n    \n}\n}","subject":"Remove searchTerms as well as add...","message":"Remove searchTerms as well as add...\n","lang":"ActionScript","license":"apache-2.0","repos":"sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj,sassoftware\/xobj"}
{"commit":"909c1f41892f4715395e8096fe4ef94427f2d678","old_file":"src\/as\/com\/threerings\/flash\/TextFieldUtil.as","new_file":"src\/as\/com\/threerings\/flash\/TextFieldUtil.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flash {\n\nimport flash.events.Event;\nimport flash.events.MouseEvent;\n\nimport flash.filters.GlowFilter;\n\nimport flash.system.Capabilities;\nimport flash.system.System;\n\nimport flash.text.TextField;\nimport flash.text.TextFieldAutoSize;\nimport flash.text.TextFieldType;\nimport flash.text.TextFormat;\nimport flash.text.TextFormatAlign;\n\npublic class TextFieldUtil\n{\n    \/** A fudge factor that must be added to a TextField's textWidth when setting the width. *\/\n    public static const WIDTH_PAD :int = 5;\n\n    \/** A fudge factor that must be added to a TextField's textHeight when setting the height. *\/\n    public static const HEIGHT_PAD :int = 4;\n\n    \/**\n     * Create a TextField.\n     *\n     * args: contains properties with which to initialize the TextField\n     *\/\n    public static function createField (\n        text :String, args :Object = null, clazz :Class = null) :TextField\n    {\n        var tf :TextField = (clazz == null) ? new TextField() : TextField(new clazz());\n        tf.background = getArg(args, \"background\", false);\n        tf.border = getArg(args, \"border\", false);\n        tf.multiline = getArg(args, \"multiline\", false);\n        tf.type = getArg(args, \"type\", TextFieldType.DYNAMIC);\n\n        var format :* = getArg(args, \"format\");\n        if (format !== undefined) {\n            tf.defaultTextFormat = format;\n        }\n\n        var outColor :* = getArg(args, \"outlineColor\");\n        if (outColor !== undefined) {\n            tf.filters = [ new GlowFilter(uint(outColor), 1, 2, 2, 255) ];\n        }\n\n        tf.autoSize = getArg(args, \"autoSize\", TextFieldAutoSize.LEFT);\n        tf.text = text;\n        if (tf.autoSize != null) {\n            tf.width = tf.textWidth + 5;\n            tf.height = tf.textHeight + 4;\n        }\n\n        return tf;\n    }\n\n    \/**\n     * Create a TextFormat.\n     *\/\n    public static function createFormat (args :Object) :TextFormat\n    {\n        var f :TextFormat = new TextFormat();\n        f.align = getArg(args, \"align\", TextFormatAlign.LEFT);\n        f.blockIndent = getArg(args, \"blockIndent\", null);\n        f.bold = getArg(args, \"bold\", false);\n        f.bullet = getArg(args, \"bullet\", null);\n\n        f.size = getArg(args, \"size\", 18);\n        f.font = getArg(args, \"font\", \"Arial\");\n        f.color = getArg(args, \"color\", 0x000000);\n\n        return f;\n    }\n\n    \/**\n     * Include the specified TextField in a set of TextFields in which only\n     * one may have a selection at a time.\n     *\/\n    public static function trackSingleSelectable (textField :TextField) :void\n    {\n        textField.addEventListener(MouseEvent.MOUSE_MOVE, handleTrackedSelection);\n\n        \/\/ immediately put the kibosh on any selection\n        textField.setSelection(0, 0);\n    }\n\n    \/**\n     * Internal method related to tracking a single selectable TextField.\n     *\/\n    protected static function handleTrackedSelection (event :MouseEvent) :void\n    {\n        if (event.buttonDown) {\n            var field :TextField = event.target as TextField;\n            if (field == _lastSelected) {\n                updateSelection(field);\n\n            } else if (field.selectionBeginIndex != field.selectionEndIndex) {\n                \/\/ clear the last one..\n                if (_lastSelected != null) {\n                    handleLastSelectedRemoved();\n                }\n                _lastSelected = field;\n                _lastSelected.addEventListener(Event.REMOVED_FROM_STAGE, handleLastSelectedRemoved);\n                updateSelection(field);\n            }\n        }\n    }\n\n    \/**\n     * Process the selection.\n     *\/\n    protected static function updateSelection (field :TextField) :void\n    {\n        if (-1 != Capabilities.os.indexOf(\"Linux\")) {\n            var str :String = field.text.substring(\n                field.selectionBeginIndex, field.selectionEndIndex);\n            System.setClipboard(str);\n        }\n    }\n\n    \/**\n     * Internal method related to tracking a single selectable TextField.\n     *\/\n    protected static function handleLastSelectedRemoved (... ignored) :void\n    {\n        _lastSelected.setSelection(0, 0);\n        _lastSelected.removeEventListener(Event.REMOVED_FROM_STAGE, handleLastSelectedRemoved);\n        _lastSelected = null;\n    }\n\n    \/**\n     * Utility function for createTextField() and createFormat().\n     *\/\n    protected static function getArg (args :Object, name :String, defVal :* = undefined) :*\n    {\n        if (args != null && (name in args)) {\n            return args[name];\n        }\n        return defVal;\n    }\n\n    \/** The last tracked TextField to be selected. *\/\n    protected static var _lastSelected :TextField;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flash {\n\nimport flash.events.Event;\nimport flash.events.MouseEvent;\n\nimport flash.filters.GlowFilter;\n\nimport flash.system.Capabilities;\nimport flash.system.System;\n\nimport flash.text.TextField;\nimport flash.text.TextFieldAutoSize;\nimport flash.text.TextFieldType;\nimport flash.text.TextFormat;\nimport flash.text.TextFormatAlign;\n\nimport com.threerings.util.Util;\n\npublic class TextFieldUtil\n{\n    \/** A fudge factor that must be added to a TextField's textWidth when setting the width. *\/\n    public static const WIDTH_PAD :int = 5;\n\n    \/** A fudge factor that must be added to a TextField's textHeight when setting the height. *\/\n    public static const HEIGHT_PAD :int = 4;\n\n    \/**\n     * Create a TextField.\n     *\n     * @param initProps contains properties with which to initialize the TextField.\n     * Additionally it may contain the following properties:\n     *    outlineColor: uint\n     *\n     * initProps may be destructively modified.\n     *\/\n    public static function createField (\n        text :String, initProps :Object = null, clazz :Class = null) :TextField\n    {\n        var tf :TextField = (clazz == null) ? new TextField() : TextField(new clazz());\n\n        if (\"outlineColor\" in initProps) {\n            tf.filters = [ new GlowFilter(uint(initProps[\"outlineColor\"]), 1, 2, 2, 255) ];\n        }\n\n        Util.init(tf, initProps, null, MASK_FIELD_PROPS);\n        tf.text = text;\n        if (tf.autoSize != null) {\n            tf.width = tf.textWidth + WIDTH_PAD;\n            tf.height = tf.textHeight + HEIGHT_PAD;\n        }\n\n        return tf;\n    }\n\n    \/**\n     * Create a TextFormat using initProps.\n     * If unspecified, the following properties have default values:\n     *  size: 18\n     *  font: _sans\n     *\/\n    public static function createFormat (initProps :Object) :TextFormat\n    {\n        var f :TextFormat = new TextFormat();\n        Util.init(f, initProps, DEFAULT_FORMAT_PROPS);\n        return f;\n    }\n\n    \/**\n     * Include the specified TextField in a set of TextFields in which only\n     * one may have a selection at a time.\n     *\/\n    public static function trackSingleSelectable (textField :TextField) :void\n    {\n        textField.addEventListener(MouseEvent.MOUSE_MOVE, handleTrackedSelection);\n\n        \/\/ immediately put the kibosh on any selection\n        textField.setSelection(0, 0);\n    }\n\n    \/**\n     * Internal method related to tracking a single selectable TextField.\n     *\/\n    protected static function handleTrackedSelection (event :MouseEvent) :void\n    {\n        if (event.buttonDown) {\n            var field :TextField = event.target as TextField;\n            if (field == _lastSelected) {\n                updateSelection(field);\n\n            } else if (field.selectionBeginIndex != field.selectionEndIndex) {\n                \/\/ clear the last one..\n                if (_lastSelected != null) {\n                    handleLastSelectedRemoved();\n                }\n                _lastSelected = field;\n                _lastSelected.addEventListener(Event.REMOVED_FROM_STAGE, handleLastSelectedRemoved);\n                updateSelection(field);\n            }\n        }\n    }\n\n    \/**\n     * Process the selection.\n     *\/\n    protected static function updateSelection (field :TextField) :void\n    {\n        if (-1 != Capabilities.os.indexOf(\"Linux\")) {\n            var str :String = field.text.substring(\n                field.selectionBeginIndex, field.selectionEndIndex);\n            System.setClipboard(str);\n        }\n    }\n\n    \/**\n     * Internal method related to tracking a single selectable TextField.\n     *\/\n    protected static function handleLastSelectedRemoved (... ignored) :void\n    {\n        _lastSelected.setSelection(0, 0);\n        _lastSelected.removeEventListener(Event.REMOVED_FROM_STAGE, handleLastSelectedRemoved);\n        _lastSelected = null;\n    }\n\n    \/** The last tracked TextField to be selected. *\/\n    protected static var _lastSelected :TextField;\n\n    protected static const MASK_FIELD_PROPS :Object = { outlineColor: true };\n\n    protected static const DEFAULT_FORMAT_PROPS :Object = { size: 18, font: \"_sans\" };\n}\n}\n","subject":"Use Util.init() to initialize TextFields and TextFormats.","message":"Use Util.init() to initialize TextFields and TextFormats.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@381 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"e649880f9024e907b0b1396e113ff647fc33bef5","old_file":"src\/as\/com\/threerings\/util\/Log.as","new_file":"src\/as\/com\/threerings\/util\/Log.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.utils.getQualifiedClassName;\n\n\/**\n * A simple logging mechanism.\n *\n * Log instances are created for modules, and the logging level can be configured per\n * module in a hierarchical fashion.\n *\n * Typically, you should create a module name based on the full path to a class:\n * calling getLog() and passing an object or Class will do this. Alternattely, you\n * may create a Log to share in several classes in a package, in which case the\n * module name can be like \"com.foocorp.games.bunnywar\". Finally, you can just\n * create made-up module names like \"mygame\" or \"util\", but this is not recommended.\n * You really should name things based on your packages, and your packages should be\n * named according to Sun's recommendations for Java packages.\n *\n * Typical usage for creating a Log to be used by the entire class would be:\n * public class MyClass\n * {\n *     private static const log :Log = Log.getLog(MyClass);\n *     ...\n *\n * OR, if you just need a one-off Log:\n *     protected function doStuff (thingy :Thingy) :void\n *     {\n *          if (!isValid(thingy)) {\n *              Log.getLog(this).warn(\"Invalid thingy specified\", \"thingy\", thingy);\n *              ....\n *\/\npublic class Log\n{\n    \/** Log level constants. *\/\n    public static const DEBUG :int = 0;\n    public static const INFO :int = 1;\n    public static const WARNING :int = 2;\n    public static const ERROR :int = 3;\n    public static const OFF :int = 4;\n    \/\/ if you add to this, update LEVEL_NAMES and stringToLevel() at the bottom...\n\n    \/**\n     * Retrieve a Log for the specified module.\n     *\n     * @param moduleSpec can be a String of the module name, or any Object or Class to\n     * have the module name be the full package and name of the class (recommended).\n     *\/\n    public static function getLog (moduleSpec :*) :Log\n    {\n        const module :String = (moduleSpec is String) ? String(moduleSpec)\n            : getQualifiedClassName(moduleSpec).replace(\"::\", \".\");\n        return new Log(module);\n    }\n\n    \/**\n     * A convenience function for quickly and easily inserting printy\n     * statements during application development.\n     *\/\n    public static function testing (... params) :void\n    {\n        var log :Log = new Log(\"testing\");\n        log.debug.apply(log, params);\n    }\n\n    \/**\n     * A convenience function for quickly printing a stack trace\n     * to the log, useful for debugging.\n     *\/\n    public static function dumpStack () :void\n    {\n        testing(new Error(\"dumpStack\").getStackTrace());\n    }\n\n    \/**\n     * Add a logging target.\n     *\/\n    public static function addTarget (target :LogTarget) :void\n    {\n        _targets.push(target);\n    }\n\n    \/**\n     * Remove a logging target.\n     *\/\n    public static function removeTarget (target :LogTarget) :void\n    {\n        var dex :int = _targets.indexOf(target);\n        if (dex != -1) {\n            _targets.splice(dex, 1);\n        }\n    }\n\n    \/**\n     * Set the log level for the specified module.\n     *\n     * @param module The smallest prefix desired to configure a log level.\n     * For example, you can set the global level with Log.setLevel(\"\", Log.INFO);\n     * Then you can Log.setLevel(\"com.foo.game\", Log.DEBUG). Now, everything\n     * logs at INFO level except for modules within com.foo.game, which is at DEBUG.\n     *\/\n    public static function setLevel (module :String, level :int) :void\n    {\n        _setLevels[module] = level;\n        _levels = {}; \/\/ reset cached levels\n    }\n\n    \/**\n     * Parses a String in the form of \":info;com.foo.game:debug;com.bar.util:warning\"\n     *\n     * Semicolons separate modules, colons separate a module name from the log level.\n     * An empty string specifies the top-level (global) module.\n     *\/\n    public static function setLevels (settingString :String) :void\n    {\n        for each (var module :String in settingString.split(\";\")) {\n            var setting :Array = module.split(\":\");\n            _setLevels[setting[0]] = stringToLevel(String(setting[1]));\n        }\n        _levels = {}; \/\/ reset cached levels\n    }\n\n    \/**\n     * Use Log.getLog();\n     *\n     * @private\n     *\/\n    public function Log (module :String)\n    {\n        if (module == null) module = \"\";\n        _module = module;\n    }\n\n    \/**\n     * Log a message with 'debug' priority.\n     *\n     * @param args The first argument is the actual message to log. After that, each pair\n     * of parameters is printed in key\/value form, the benefit being that if no log\n     * message is generated then toString() will not be called on the values.\n     * A final parameter may be an Error, in which case the stack trace is printed.\n     *\n     * @example\n     * <listing version=\"3.0\">\n     *    log.debug(\"Message\", \"key1\", value1, \"key2\", value2, optionalError);\n     * <\/listing>\n     *\/\n    public function debug (... args) :void\n    {\n        doLog(DEBUG, args);\n    }\n\n    \/**\n     * Log a message with 'info' priority.\n     *\n     * @param args The first argument is the actual message to log. After that, each pair\n     * of parameters is printed in key\/value form, the benefit being that if no log\n     * message is generated then toString() will not be called on the values.\n     * A final parameter may be an Error, in which case the stack trace is printed.\n     *\n     * @example\n     * <listing version=\"3.0\">\n     *    log.info(\"Message\", \"key1\", value1, \"key2\", value2, optionalError);\n     * <\/listing>\n     *\/\n    public function info (... args) :void\n    {\n        doLog(INFO, args);\n    }\n\n    \/**\n     * Log a message with 'warning' priority.\n     *\n     * @param args The first argument is the actual message to log. After that, each pair\n     * of parameters is printed in key\/value form, the benefit being that if no log\n     * message is generated then toString() will not be called on the values.\n     * A final parameter may be an Error, in which case the stack trace is printed.\n     *\n     * @example\n     * <listing version=\"3.0\">\n     *    log.warning(\"Message\", \"key1\", value1, \"key2\", value2, optionalError);\n     * <\/listing>\n     *\/\n    public function warning (... args) :void\n    {\n        doLog(WARNING, args);\n    }\n\n    \/**\n     * Log a message with 'error' priority.\n     *\n     * @param args The first argument is the actual message to log. After that, each pair\n     * of parameters is printed in key\/value form, the benefit being that if no log\n     * message is generated then toString() will not be called on the values.\n     * A final parameter may be an Error, in which case the stack trace is printed.\n     *\n     * @example\n     * <listing version=\"3.0\">\n     *    log.error(\"Message\", \"key1\", value1, \"key2\", value2, optionalError);\n     * <\/listing>\n     *\/\n    public function error (... args) :void\n    {\n        doLog(ERROR, args);\n    }\n\n    \/**\n     * Log just a stack trace with 'warning' priority.\n     * Deprecated, sorta. Just use warning(\"Message\", error);\n     *\/\n    public function logStackTrace (error :Error) :void\n    {\n        warning(error.getStackTrace());\n    }\n\n    protected function doLog (level :int, args :Array) :void\n    {\n        if (level < getLevel(_module)) {\n            return; \/\/ we don't want to log it!\n        }\n        var logMessage :String = formatMessage(level, args);\n        trace(logMessage);\n        \/\/ possibly also dispatch to any other log targets.\n        for each (var target :LogTarget in _targets) {\n            target.log(logMessage);\n        }\n    }\n\n    protected function formatMessage (level :int, args :Array) :String\n    {\n        var msg :String = getTimeStamp() + \" \" + LEVEL_NAMES[level] + \": \" + _module;\n        if (args.length > 0) {\n            msg += \" \" + String(args[0]); \/\/ the primary log message\n            var err :Error = null;\n            if (args.length % 2 == 0) { \/\/ there's one extra arg\n                var lastArg :Object = args.pop();\n                if (lastArg is Error) {\n                    err = lastArg as Error; \/\/ ok, it's an error, we like those\n                } else {\n                    args.push(lastArg, \"\"); \/\/ what? Well, cope by pushing it back with a \"\"\n                }\n            }\n            if (args.length > 1) {\n                for (var ii :int = 1; ii < args.length; ii += 2) {\n                    msg += (ii == 1) ? \" [\" : \", \";\n                    msg += String(args[ii]) + \"=\" + String(args[ii + 1]);\n                }\n                msg += \"]\";\n            }\n            if (err != null) {\n                msg += \"\\n\" + err.getStackTrace();\n            }\n        }\n        return msg;\n    }\n\n    protected function getTimeStamp () :String\n    {\n        var d :Date = new Date();\n        \/\/ return d.toLocaleTimeString();\n\n        \/\/ format it like the date format in our java logs\n        return d.fullYear + \"-\" +\n            StringUtil.prepad(String(d.month + 1), 2, \"0\") + \"-\" +\n            StringUtil.prepad(String(d.date), 2, \"0\") + \" \" +\n            StringUtil.prepad(String(d.hours), 2, \"0\") + \":\" +\n            StringUtil.prepad(String(d.minutes), 2, \"0\") + \":\" +\n            StringUtil.prepad(String(d.seconds), 2, \"0\") + \",\" +\n            StringUtil.prepad(String(d.milliseconds), 3, \"0\");\n    }\n\n    \/**\n     * Get the logging level for the specified module.\n     *\/\n    protected static function getLevel (module :String) :int\n    {\n        \/\/ we probably already have the level cached for this module\n        var lev :Object = _levels[module];\n        if (lev == null) {\n            \/\/ cache miss- copy some parent module's level...\n            var ancestor :String = module;\n            while (true) {\n                lev = _setLevels[ancestor];\n                if (lev != null || ancestor == \"\") {\n                    \/\/ bail if we found a setting or get to the top level,\n                    \/\/ but always save the level from _setLevels into _levels\n                    _levels[module] = int(lev); \/\/ if lev was null, this will become 0 (DEBUG)\n                    break;\n                }\n                var dex :int = ancestor.lastIndexOf(\".\");\n                ancestor = (dex == -1) ? \"\" : ancestor.substring(0, dex);\n            }\n        }\n        return int(lev);\n    }\n\n    protected static function stringToLevel (s :String) :int\n    {\n        switch (s.toLowerCase()) {\n        default: \/\/ default to DEBUG\n        case \"debug\": return DEBUG;\n        case \"info\": return INFO;\n        case \"warning\": case \"warn\": return WARNING;\n        case \"error\": return ERROR;\n        case \"off\": return OFF;\n        }\n    }\n\n    \/** The module to which this log instance applies. *\/\n    protected var _module :String;\n\n    \/** Other registered LogTargets, besides the trace log. *\/\n    protected static var _targets :Array = [];\n\n    \/** A cache of log levels, copied from _setLevels. *\/\n    protected static var _levels :Object = {};\n\n    \/** The configured log levels. *\/\n    protected static var _setLevels :Object = { \"\": DEBUG }; \/\/ global: debug\n\n    \/** The outputted names of each level. The last one isn't used, it corresponds with OFF. *\/\n    protected static const LEVEL_NAMES :Array = [ \"debug\", \"INFO\", \"WARN\", \"ERROR\", false ];\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.utils.getQualifiedClassName;\n\n\/**\n * A simple logging mechanism.\n *\n * Log instances are created for modules, and the logging level can be configured per\n * module in a hierarchical fashion.\n *\n * Typically, you should create a module name based on the full path to a class:\n * calling getLog() and passing an object or Class will do this. Alternattely, you\n * may create a Log to share in several classes in a package, in which case the\n * module name can be like \"com.foocorp.games.bunnywar\". Finally, you can just\n * create made-up module names like \"mygame\" or \"util\", but this is not recommended.\n * You really should name things based on your packages, and your packages should be\n * named according to Sun's recommendations for Java packages.\n *\n * Typical usage for creating a Log to be used by the entire class would be:\n * public class MyClass\n * {\n *     private static const log :Log = Log.getLog(MyClass);\n *     ...\n *\n * OR, if you just need a one-off Log:\n *     protected function doStuff (thingy :Thingy) :void\n *     {\n *          if (!isValid(thingy)) {\n *              Log.getLog(this).warn(\"Invalid thingy specified\", \"thingy\", thingy);\n *              ....\n *\/\npublic class Log\n{\n    \/** Log level constants. *\/\n    public static const DEBUG :int = 0;\n    public static const INFO :int = 1;\n    public static const WARNING :int = 2;\n    public static const ERROR :int = 3;\n    public static const OFF :int = 4;\n    \/\/ if you add to this, update LEVEL_NAMES and stringToLevel() at the bottom...\n\n    \/**\n     * Retrieve a Log for the specified module.\n     *\n     * @param moduleSpec can be a String of the module name, or any Object or Class to\n     * have the module name be the full package and name of the class (recommended).\n     *\/\n    public static function getLog (moduleSpec :*) :Log\n    {\n        const module :String = (moduleSpec is String) ? String(moduleSpec)\n            : getQualifiedClassName(moduleSpec).replace(\"::\", \".\");\n        return new Log(module);\n    }\n\n    \/**\n     * A convenience function for quickly and easily inserting printy\n     * statements during application development.\n     *\/\n    public static function testing (... params) :void\n    {\n        var log :Log = new Log(\"testing\");\n        log.debug.apply(log, params);\n    }\n\n    \/**\n     * A convenience function for quickly printing a stack trace\n     * to the log, useful for debugging.\n     *\/\n    public static function dumpStack (msg :String = \"dumpStack\") :void\n    {\n        testing(new Error(msg).getStackTrace());\n    }\n\n    \/**\n     * Add a logging target.\n     *\/\n    public static function addTarget (target :LogTarget) :void\n    {\n        _targets.push(target);\n    }\n\n    \/**\n     * Remove a logging target.\n     *\/\n    public static function removeTarget (target :LogTarget) :void\n    {\n        var dex :int = _targets.indexOf(target);\n        if (dex != -1) {\n            _targets.splice(dex, 1);\n        }\n    }\n\n    \/**\n     * Set the log level for the specified module.\n     *\n     * @param module The smallest prefix desired to configure a log level.\n     * For example, you can set the global level with Log.setLevel(\"\", Log.INFO);\n     * Then you can Log.setLevel(\"com.foo.game\", Log.DEBUG). Now, everything\n     * logs at INFO level except for modules within com.foo.game, which is at DEBUG.\n     *\/\n    public static function setLevel (module :String, level :int) :void\n    {\n        _setLevels[module] = level;\n        _levels = {}; \/\/ reset cached levels\n    }\n\n    \/**\n     * Parses a String in the form of \":info;com.foo.game:debug;com.bar.util:warning\"\n     *\n     * Semicolons separate modules, colons separate a module name from the log level.\n     * An empty string specifies the top-level (global) module.\n     *\/\n    public static function setLevels (settingString :String) :void\n    {\n        for each (var module :String in settingString.split(\";\")) {\n            var setting :Array = module.split(\":\");\n            _setLevels[setting[0]] = stringToLevel(String(setting[1]));\n        }\n        _levels = {}; \/\/ reset cached levels\n    }\n\n    \/**\n     * Use Log.getLog();\n     *\n     * @private\n     *\/\n    public function Log (module :String)\n    {\n        if (module == null) module = \"\";\n        _module = module;\n    }\n\n    \/**\n     * Log a message with 'debug' priority.\n     *\n     * @param args The first argument is the actual message to log. After that, each pair\n     * of parameters is printed in key\/value form, the benefit being that if no log\n     * message is generated then toString() will not be called on the values.\n     * A final parameter may be an Error, in which case the stack trace is printed.\n     *\n     * @example\n     * <listing version=\"3.0\">\n     *    log.debug(\"Message\", \"key1\", value1, \"key2\", value2, optionalError);\n     * <\/listing>\n     *\/\n    public function debug (... args) :void\n    {\n        doLog(DEBUG, args);\n    }\n\n    \/**\n     * Log a message with 'info' priority.\n     *\n     * @param args The first argument is the actual message to log. After that, each pair\n     * of parameters is printed in key\/value form, the benefit being that if no log\n     * message is generated then toString() will not be called on the values.\n     * A final parameter may be an Error, in which case the stack trace is printed.\n     *\n     * @example\n     * <listing version=\"3.0\">\n     *    log.info(\"Message\", \"key1\", value1, \"key2\", value2, optionalError);\n     * <\/listing>\n     *\/\n    public function info (... args) :void\n    {\n        doLog(INFO, args);\n    }\n\n    \/**\n     * Log a message with 'warning' priority.\n     *\n     * @param args The first argument is the actual message to log. After that, each pair\n     * of parameters is printed in key\/value form, the benefit being that if no log\n     * message is generated then toString() will not be called on the values.\n     * A final parameter may be an Error, in which case the stack trace is printed.\n     *\n     * @example\n     * <listing version=\"3.0\">\n     *    log.warning(\"Message\", \"key1\", value1, \"key2\", value2, optionalError);\n     * <\/listing>\n     *\/\n    public function warning (... args) :void\n    {\n        doLog(WARNING, args);\n    }\n\n    \/**\n     * Log a message with 'error' priority.\n     *\n     * @param args The first argument is the actual message to log. After that, each pair\n     * of parameters is printed in key\/value form, the benefit being that if no log\n     * message is generated then toString() will not be called on the values.\n     * A final parameter may be an Error, in which case the stack trace is printed.\n     *\n     * @example\n     * <listing version=\"3.0\">\n     *    log.error(\"Message\", \"key1\", value1, \"key2\", value2, optionalError);\n     * <\/listing>\n     *\/\n    public function error (... args) :void\n    {\n        doLog(ERROR, args);\n    }\n\n    \/**\n     * Log just a stack trace with 'warning' priority.\n     * Deprecated, sorta. Just use warning(\"Message\", error);\n     *\/\n    public function logStackTrace (error :Error) :void\n    {\n        warning(error.getStackTrace());\n    }\n\n    protected function doLog (level :int, args :Array) :void\n    {\n        if (level < getLevel(_module)) {\n            return; \/\/ we don't want to log it!\n        }\n        var logMessage :String = formatMessage(level, args);\n        trace(logMessage);\n        \/\/ possibly also dispatch to any other log targets.\n        for each (var target :LogTarget in _targets) {\n            target.log(logMessage);\n        }\n    }\n\n    protected function formatMessage (level :int, args :Array) :String\n    {\n        var msg :String = getTimeStamp() + \" \" + LEVEL_NAMES[level] + \": \" + _module;\n        if (args.length > 0) {\n            msg += \" \" + String(args[0]); \/\/ the primary log message\n            var err :Error = null;\n            if (args.length % 2 == 0) { \/\/ there's one extra arg\n                var lastArg :Object = args.pop();\n                if (lastArg is Error) {\n                    err = lastArg as Error; \/\/ ok, it's an error, we like those\n                } else {\n                    args.push(lastArg, \"\"); \/\/ what? Well, cope by pushing it back with a \"\"\n                }\n            }\n            if (args.length > 1) {\n                for (var ii :int = 1; ii < args.length; ii += 2) {\n                    msg += (ii == 1) ? \" [\" : \", \";\n                    msg += String(args[ii]) + \"=\" + String(args[ii + 1]);\n                }\n                msg += \"]\";\n            }\n            if (err != null) {\n                msg += \"\\n\" + err.getStackTrace();\n            }\n        }\n        return msg;\n    }\n\n    protected function getTimeStamp () :String\n    {\n        var d :Date = new Date();\n        \/\/ return d.toLocaleTimeString();\n\n        \/\/ format it like the date format in our java logs\n        return d.fullYear + \"-\" +\n            StringUtil.prepad(String(d.month + 1), 2, \"0\") + \"-\" +\n            StringUtil.prepad(String(d.date), 2, \"0\") + \" \" +\n            StringUtil.prepad(String(d.hours), 2, \"0\") + \":\" +\n            StringUtil.prepad(String(d.minutes), 2, \"0\") + \":\" +\n            StringUtil.prepad(String(d.seconds), 2, \"0\") + \",\" +\n            StringUtil.prepad(String(d.milliseconds), 3, \"0\");\n    }\n\n    \/**\n     * Get the logging level for the specified module.\n     *\/\n    protected static function getLevel (module :String) :int\n    {\n        \/\/ we probably already have the level cached for this module\n        var lev :Object = _levels[module];\n        if (lev == null) {\n            \/\/ cache miss- copy some parent module's level...\n            var ancestor :String = module;\n            while (true) {\n                lev = _setLevels[ancestor];\n                if (lev != null || ancestor == \"\") {\n                    \/\/ bail if we found a setting or get to the top level,\n                    \/\/ but always save the level from _setLevels into _levels\n                    _levels[module] = int(lev); \/\/ if lev was null, this will become 0 (DEBUG)\n                    break;\n                }\n                var dex :int = ancestor.lastIndexOf(\".\");\n                ancestor = (dex == -1) ? \"\" : ancestor.substring(0, dex);\n            }\n        }\n        return int(lev);\n    }\n\n    protected static function stringToLevel (s :String) :int\n    {\n        switch (s.toLowerCase()) {\n        default: \/\/ default to DEBUG\n        case \"debug\": return DEBUG;\n        case \"info\": return INFO;\n        case \"warning\": case \"warn\": return WARNING;\n        case \"error\": return ERROR;\n        case \"off\": return OFF;\n        }\n    }\n\n    \/** The module to which this log instance applies. *\/\n    protected var _module :String;\n\n    \/** Other registered LogTargets, besides the trace log. *\/\n    protected static var _targets :Array = [];\n\n    \/** A cache of log levels, copied from _setLevels. *\/\n    protected static var _levels :Object = {};\n\n    \/** The configured log levels. *\/\n    protected static var _setLevels :Object = { \"\": DEBUG }; \/\/ global: debug\n\n    \/** The outputted names of each level. The last one isn't used, it corresponds with OFF. *\/\n    protected static const LEVEL_NAMES :Array = [ \"debug\", \"INFO\", \"WARN\", \"ERROR\", false ];\n}\n}\n","subject":"Allow a message to be passed to happy testing dumpStack()","message":"Allow a message to be passed to happy testing dumpStack()\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5566 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"9a262df8fc9c68589b85b834de33a21fb1ea024f","old_file":"src\/org\/mangui\/hls\/HLSSettings.as","new_file":"src\/org\/mangui\/hls\/HLSSettings.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n    public final class HLSSettings extends Object {\n        \/**\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n\n        \/**\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n        \/**\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 60.\n         *\/\n        public static var maxBufferLength : Number = 60;\n        \/**\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3.\n         *\/\n        public static var lowBufferLength : Number = 3;\n        \/**\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *      HLSSeekMode.SEGMENT_SEEK - segment based seeking (seek to beginning of segment containing requested seek position)\n         *\n         * Default is HLSSeekMode.ACCURATE_SEEK.\n         *\/\n        public static var seekMode : String = HLSSeekMode.ACCURATE_SEEK;\n        \/** max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var keyLoadMaxRetry : int = -1;\n\n        \/** keyLoadMaxRetryTimeout\n\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n        \/** max nb of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var fragmentLoadMaxRetry : int = -1;\n\n        \/** fragmentLoadMaxRetryTimeout\n\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 64000;\n        \/**\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n        \/** max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = -1;\n        \/** manifestLoadMaxRetryTimeout\n\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n\n        \/**\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\/\n        public static var startFromBitrate : Number = -1;\n\n        \/** start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         *\/\n        public static var startFromLevel : Number = -1;\n\n        \/** seek level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\/\n        public static var seekFromLevel : Number = -1;\n\n        \/** use hardware video decoder :\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = false;\n\n        \/**\n         * Defines whether INFO level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logInfo : Boolean = true;\n        \/**\n         * Defines whether DEBUG level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug : Boolean = false;\n        \/**\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug2 : Boolean = false;\n        \/**\n         * Defines whether WARN level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logWarn : Boolean = true;\n        \/**\n         * Defines whether ERROR level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logError : Boolean = true;\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n    public final class HLSSettings extends Object {\n        \/**\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n\n        \/**\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n        \/**\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 300.\n         *\/\n        public static var maxBufferLength : Number = 300;\n        \/**\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3.\n         *\/\n        public static var lowBufferLength : Number = 3;\n        \/**\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *      HLSSeekMode.SEGMENT_SEEK - segment based seeking (seek to beginning of segment containing requested seek position)\n         *\n         * Default is HLSSeekMode.ACCURATE_SEEK.\n         *\/\n        public static var seekMode : String = HLSSeekMode.ACCURATE_SEEK;\n        \/** max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var keyLoadMaxRetry : int = -1;\n\n        \/** keyLoadMaxRetryTimeout\n\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n        \/** max nb of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var fragmentLoadMaxRetry : int = -1;\n\n        \/** fragmentLoadMaxRetryTimeout\n\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 64000;\n        \/**\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n        \/** max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = -1;\n        \/** manifestLoadMaxRetryTimeout\n\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n\n        \/**\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\/\n        public static var startFromBitrate : Number = -1;\n\n        \/** start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         *\/\n        public static var startFromLevel : Number = -1;\n\n        \/** seek level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\/\n        public static var seekFromLevel : Number = -1;\n\n        \/** use hardware video decoder :\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = false;\n\n        \/**\n         * Defines whether INFO level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logInfo : Boolean = true;\n        \/**\n         * Defines whether DEBUG level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug : Boolean = false;\n        \/**\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug2 : Boolean = false;\n        \/**\n         * Defines whether WARN level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logWarn : Boolean = true;\n        \/**\n         * Defines whether ERROR level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logError : Boolean = true;\n    }\n}","subject":"increase default max buffer length to 300s","message":"increase default max buffer length to 300s\n","lang":"ActionScript","license":"mpl-2.0","repos":"aevange\/flashls,tedconf\/flashls,suuhas\/flashls,JulianPena\/flashls,fixedmachine\/flashls,vidible\/vdb-flashls,School-Improvement-Network\/flashls,fixedmachine\/flashls,aevange\/flashls,NicolasSiver\/flashls,Boxie5\/flashls,suuhas\/flashls,hola\/flashls,tedconf\/flashls,vidible\/vdb-flashls,Boxie5\/flashls,Peer5\/flashls,mangui\/flashls,loungelogic\/flashls,jlacivita\/flashls,thdtjsdn\/flashls,jlacivita\/flashls,suuhas\/flashls,Peer5\/flashls,neilrackett\/flashls,clappr\/flashls,mangui\/flashls,suuhas\/flashls,viktorot\/flashls,aevange\/flashls,codex-corp\/flashls,dighan\/flashls,thdtjsdn\/flashls,Peer5\/flashls,hola\/flashls,clappr\/flashls,School-Improvement-Network\/flashls,aevange\/flashls,loungelogic\/flashls,JulianPena\/flashls,viktorot\/flashls,dighan\/flashls,viktorot\/flashls,codex-corp\/flashls,School-Improvement-Network\/flashls,Corey600\/flashls,neilrackett\/flashls,Corey600\/flashls,Peer5\/flashls,NicolasSiver\/flashls"}
{"commit":"6f41602665d2c76ab371b9c956a15813b8ebf19d","old_file":"src\/org\/openPyro\/managers\/OverlayManager.as","new_file":"src\/org\/openPyro\/managers\/OverlayManager.as","old_contents":"package org.openPyro.managers\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.geom.Point;\n\t\n\tpublic class OverlayManager\n\t{\n\t\tpublic function OverlayManager()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tprotected var _overlayDisplayObject:DisplayObjectContainer\n\t\t\n\t\t\/**\n\t\t * The overlay layer on which the popups are rendered. If a new layer\n\t\t * is set as the overlayContainer, the old one is removed from the \n\t\t * stage, so please set displayobjects for this value to be dedicated\n\t\t * to just displaying overlays.\n\t\t *\/ \n\t\tpublic function set overlayContainer(dp:DisplayObjectContainer):void{\n\t\t\t\/*\n\t\t\tIf there already was an overlay created, remove\n\t\t\tit and all its children\n\t\t\t*\/\n\t\t\tif(_overlayDisplayObject){\n\t\t\t\twhile(_overlayDisplayObject.numChildren > 0){\n\t\t\t\t\t_overlayDisplayObject.removeChildAt(0)\n\t\t\t\t}\n\t\t\t\tbgSprite = null;\n\t\t\t\tif(_overlayDisplayObject.parent){\n\t\t\t\t\t_overlayDisplayObject.parent.removeChild(_overlayDisplayObject);\n\t\t\t\t}\t\n\t\t\t}\n\t\t\t_overlayDisplayObject = dp;\n\t\t}\n\t\t\n\t\tpublic function get overlayContainer():DisplayObjectContainer{\n\t\t\treturn _overlayDisplayObject;\n\t\t}\n\t\t\n\t\tprivate static var instance:OverlayManager\n\t\tpublic static function getInstance():OverlayManager{\n\t\t\tif(!instance){\n\t\t\t\tinstance = new OverlayManager()\n\t\t\t}\n\t\t\treturn instance;\n\t\t}\n\t\t\n\t\t\n\t\tprivate var bgSprite:Sprite;\n\t\tprivate var centeredPopup:DisplayObject\n\t\t\n\t\tpublic function showPopUp(popupObject:DisplayObject, modal:Boolean=false, center:Boolean=true):void{\n\t\t\tif(!_overlayDisplayObject){\n\t\t\t\tthrow new Error(\"No overlay displayObject defined on which to draw\")\n\t\t\t}\n\t\t\t\n\t\t\tif(modal){\n\t\t\t\t\t\n\t\t\t\tif(!bgSprite){\n\t\t\t\t\tbgSprite = new Sprite()\n\t\t\t\t\tbgSprite.graphics.beginFill(0x00000, .5)\n\t\t\t\t\tbgSprite.graphics.drawRect(0,0,50,50);\n\t\t\t\t\t_overlayDisplayObject.addChild(bgSprite);\n\t\t\t\t\t_overlayDisplayObject.stage.addEventListener(Event.RESIZE, onBaseStageResize)\n\t\t\t\t\t\/\/ capture mouse interactions here.\n\t\t\t\t}\n\t\t\t\tbgSprite.width = _overlayDisplayObject.stage.stageWidth;\n\t\t\t\tbgSprite.height = _overlayDisplayObject.stage.stageHeight\n\t\t\t\tbgSprite.visible = true;\n\t\t\t}\n\t\t\t\n\t\t\t_overlayDisplayObject.addChild(popupObject);\n\t\t\tif(center){\n\t\t\t\tcenteredPopup = popupObject\n\t\t\t\tpopupObject.x = (_overlayDisplayObject.stage.stageWidth-popupObject.width)\/2;\n\t\t\t\tpopupObject.y = (_overlayDisplayObject.stage.stageHeight-popupObject.height)\/2;\n\t\t\t}\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Shows the object DisplayObject at the x and y coordinates of the target DisplayObject.\n\t\t * If the target is not supplied, the object is positioned at 0,0.\n\t\t *\/ \n\t\tpublic function showOnOverlay(object:DisplayObject, target:DisplayObject=null):void{\n\t\t\t_overlayDisplayObject.addChild(object);\n\t\t\tif(target){\n\t\t\t\tvar orig:Point = new Point(0,0)\n\t\t\t\tvar pt:Point = target.localToGlobal(orig)\n\t\t\t\tpt = _overlayDisplayObject.globalToLocal(pt);\n\t\t\t\tobject.x = pt.x\n\t\t\t\tobject.y = pt.y\n\t\t\t}\n\t\t\t\n\t\t\tvar xp:Number = object.stage.stageWidth - (object.x+object.width+10);\n\t\t\tif(xp < 0){\n\t\t\t\tobject.x += xp; \n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function remove(popup:DisplayObject):void{\n\t\t\t\n\t\t\tif(!popup || !popup.parent) return;\n\t\t\t\n\t\t\tpopup.parent.removeChild(popup);\n\t\t\tbgSprite.visible = false;\n\t\t}\n\t\t\n\t\t\n\t\tpublic function removeAll():void{\n\t\t\twhile(_overlayDisplayObject.numChildren > 1){\n\t\t\t\t_overlayDisplayObject.removeChildAt(1);\n\t\t\t}\n\t\t\tif(bgSprite){\n\t\t\t\tbgSprite.visible = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function onBaseStageResize(event:Event):void{\n\t\t\tif(bgSprite){\n\t\t\t\tbgSprite.width = _overlayDisplayObject.stage.stageWidth\n\t\t\t\tbgSprite.height = _overlayDisplayObject.stage.stageHeight\n\t\t\t}\n\t\t\tif(centeredPopup){\n\t\t\t\tcenteredPopup.x = (_overlayDisplayObject.stage.stageWidth-centeredPopup.width)\/2;\n\t\t\t\tcenteredPopup.y = (_overlayDisplayObject.stage.stageHeight-centeredPopup.height)\/2;\n\t\t\t}\n\t\t}\n\n\t}\n}","new_contents":"package org.openPyro.managers\n{\n\timport flash.display.DisplayObject;\n\timport flash.display.DisplayObjectContainer;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.geom.Point;\n\t\n\tpublic class OverlayManager\n\t{\n\t\tpublic function OverlayManager()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\tprotected var _overlayDisplayObject:DisplayObjectContainer\n\t\t\n\t\t\/**\n\t\t * The overlay layer on which the popups are rendered. If a new layer\n\t\t * is set as the overlayContainer, the old one is removed from the \n\t\t * stage, so please set displayobjects for this value to be dedicated\n\t\t * to just displaying overlays.\n\t\t *\/ \n\t\tpublic function set overlayContainer(dp:DisplayObjectContainer):void{\n\t\t\t\/*\n\t\t\tIf there already was an overlay created, remove\n\t\t\tit and all its children\n\t\t\t*\/\n\t\t\tif(_overlayDisplayObject){\n\t\t\t\twhile(_overlayDisplayObject.numChildren > 0){\n\t\t\t\t\t_overlayDisplayObject.removeChildAt(0)\n\t\t\t\t}\n\t\t\t\tbgSprite = null;\n\t\t\t\tif(_overlayDisplayObject.parent){\n\t\t\t\t\t_overlayDisplayObject.parent.removeChild(_overlayDisplayObject);\n\t\t\t\t}\t\n\t\t\t}\n\t\t\t_overlayDisplayObject = dp;\n\t\t}\n\t\t\n\t\tpublic function get overlayContainer():DisplayObjectContainer{\n\t\t\treturn _overlayDisplayObject;\n\t\t}\n\t\t\n\t\tprivate static var instance:OverlayManager\n\t\tpublic static function getInstance():OverlayManager{\n\t\t\tif(!instance){\n\t\t\t\tinstance = new OverlayManager()\n\t\t\t}\n\t\t\treturn instance;\n\t\t}\n\t\t\n\t\t\n\t\tprivate var bgSprite:Sprite;\n\t\tprivate var centeredPopup:DisplayObject\n\t\t\n\t\tpublic function showPopUp(popupObject:DisplayObject, modal:Boolean=false, center:Boolean=true):void{\n\t\t\tif(!_overlayDisplayObject){\n\t\t\t\tthrow new Error(\"No overlay displayObject defined on which to draw\")\n\t\t\t}\n\t\t\t\n\t\t\tif(modal){\n\t\t\t\t\t\n\t\t\t\tif(!bgSprite){\n\t\t\t\t\tbgSprite = new Sprite()\n\t\t\t\t\tbgSprite.graphics.beginFill(0x00000, .5)\n\t\t\t\t\tbgSprite.graphics.drawRect(0,0,50,50);\n\t\t\t\t\t_overlayDisplayObject.addChild(bgSprite);\n\t\t\t\t\t_overlayDisplayObject.stage.addEventListener(Event.RESIZE, onBaseStageResize)\n\t\t\t\t\t\/\/ capture mouse interactions here.\n\t\t\t\t}\n\t\t\t\tbgSprite.width = _overlayDisplayObject.stage.stageWidth;\n\t\t\t\tbgSprite.height = _overlayDisplayObject.stage.stageHeight\n\t\t\t\tbgSprite.visible = true;\n\t\t\t}\n\t\t\t\n\t\t\t_overlayDisplayObject.addChild(popupObject);\n\t\t\tif(center){\n\t\t\t\tcenteredPopup = popupObject\n\t\t\t\tpopupObject.x = (_overlayDisplayObject.stage.stageWidth-popupObject.width)\/2;\n\t\t\t\tpopupObject.y = (_overlayDisplayObject.stage.stageHeight-popupObject.height)\/2;\n\t\t\t}\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Shows the object DisplayObject at the x and y coordinates of the target DisplayObject.\n\t\t * If the target is not supplied, the object is positioned at 0,0.\n\t\t *\/ \n\t\tpublic function showOnOverlay(object:DisplayObject, target:DisplayObject=null):void{\n\t\t\t_overlayDisplayObject.addChild(object);\n\t\t\tif(target){\n\t\t\t\tvar orig:Point = new Point(0,0)\n\t\t\t\tvar pt:Point = target.localToGlobal(orig)\n\t\t\t\tpt = _overlayDisplayObject.globalToLocal(pt);\n\t\t\t\tobject.x = pt.x\n\t\t\t\tobject.y = pt.y\n\t\t\t}\n\t\t\t\n\t\t\tvar xp:Number = object.stage.stageWidth - (object.x+object.width+10);\n\t\t\tif(xp < 0){\n\t\t\t\tobject.x += xp; \n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function remove(popup:DisplayObject):void{\n\t\t\t\n\t\t\tif(!popup || !popup.parent) return;\n\t\t\t\n\t\t\tpopup.parent.removeChild(popup);\n\t\t\tif(bgSprite){\n\t\t\t\tbgSprite.visible = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function removeAll():void{\n\t\t\twhile(_overlayDisplayObject.numChildren > 1){\n\t\t\t\t_overlayDisplayObject.removeChildAt(1);\n\t\t\t}\n\t\t\tif(bgSprite){\n\t\t\t\tbgSprite.visible = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function onBaseStageResize(event:Event):void{\n\t\t\tif(bgSprite){\n\t\t\t\tbgSprite.width = _overlayDisplayObject.stage.stageWidth\n\t\t\t\tbgSprite.height = _overlayDisplayObject.stage.stageHeight\n\t\t\t}\n\t\t\tif(centeredPopup){\n\t\t\t\tcenteredPopup.x = (_overlayDisplayObject.stage.stageWidth-centeredPopup.width)\/2;\n\t\t\t\tcenteredPopup.y = (_overlayDisplayObject.stage.stageHeight-centeredPopup.height)\/2;\n\t\t\t}\n\t\t}\n\n\t}\n}","subject":"check that could cause null object reference in OverlayManager","message":"check that could cause null object reference in OverlayManager\n","lang":"ActionScript","license":"mit","repos":"arpit\/openpyro"}
{"commit":"d8ae0c7877231aff09611b62de6fa80c28fa4a03","old_file":"src\/as\/com\/threerings\/flex\/ChatDisplayBox.as","new_file":"src\/as\/com\/threerings\/flex\/ChatDisplayBox.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\n\nimport mx.controls.TextArea;\n\nimport com.threerings.crowd.chat.client.ChatDirector;\nimport com.threerings.crowd.chat.client.ChatDisplay;\nimport com.threerings.crowd.chat.data.ChatMessage;\nimport com.threerings.crowd.chat.data.UserMessage;\nimport com.threerings.crowd.util.CrowdContext;\n\n\/**\n * A very simple chat display.\n *\/\npublic class ChatDisplayBox extends TextArea\n    implements ChatDisplay\n{\n    public function ChatDisplayBox (ctx :CrowdContext)\n    {\n        _ctx = ctx;\n        this.editable = false;\n\n        \/\/ TODO\n        width = 400;\n        height = 150;\n\n        addEventListener(Event.ADDED_TO_STAGE, handleAddRemove);\n        addEventListener(Event.REMOVED_FROM_STAGE, handleAddRemove);\n    }\n\n    \/\/ documentation inherited from interface ChatDisplay\n    public function clear () :void\n    {\n        this.htmlText = \"\";\n    }\n\n    \/\/ documentation inherited from interface ChatDisplay\n    public function displayMessage (\n        msg :ChatMessage, alreadyDisplayed :Boolean) :Boolean\n    {\n        if (!_scrollBot) {\n            _scrollBot = (verticalScrollPosition == maxVerticalScrollPosition);\n        }\n\n        \/\/ display the message\n        if (msg is UserMessage) {\n            this.htmlText += \"<font color=\\\"red\\\">&lt;\" +\n                (msg as UserMessage).speaker + \"&gt;<\/font> \";\n        }\n        this.htmlText += msg.message;\n        return true;\n    }\n\n    \/\/ handle us being added or removed from the stage\n    protected function handleAddRemove (event :Event) :void\n    {\n        var chatdir :ChatDirector = _ctx.getChatDirector();\n        if (event.type == Event.ADDED_TO_STAGE) {\n            chatdir.addChatDisplay(this);\n        } else {\n            chatdir.removeChatDisplay(this);\n        }\n    }\n\n    \/\/ documentation inherited\n    override protected function updateDisplayList (uw :Number, uh :Number) :void\n    {\n        super.updateDisplayList(uw, uh);\n\n        if (_scrollBot) {\n            verticalScrollPosition = maxVerticalScrollPosition;\n            _scrollBot = false;\n        }\n    }\n\n    \/** The giver of life. *\/\n    protected var _ctx :CrowdContext;\n\n    protected var _scrollBot :Boolean;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport flash.display.DisplayObjectContainer;\n\nimport flash.events.Event;\n\nimport mx.controls.TextArea;\n\nimport com.threerings.crowd.chat.client.ChatDirector;\nimport com.threerings.crowd.chat.client.ChatDisplay;\nimport com.threerings.crowd.chat.data.ChatMessage;\nimport com.threerings.crowd.chat.data.UserMessage;\nimport com.threerings.crowd.util.CrowdContext;\n\n\/**\n * A very simple chat display.\n *\/\npublic class ChatDisplayBox extends TextArea\n    implements ChatDisplay\n{\n    public function ChatDisplayBox (ctx :CrowdContext)\n    {\n        _ctx = ctx;\n        this.editable = false;\n\n        \/\/ TODO\n        width = 400;\n        height = 150;\n\n        addEventListener(Event.ADDED_TO_STAGE, handleAddRemove);\n        addEventListener(Event.REMOVED_FROM_STAGE, handleAddRemove);\n    }\n\n    \/\/ documentation inherited from interface ChatDisplay\n    public function clear () :void\n    {\n        this.htmlText = \"\";\n    }\n\n    \/\/ documentation inherited from interface ChatDisplay\n    public function displayMessage (msg :ChatMessage) :void\n    {\n        if (!_scrollBot) {\n            _scrollBot = (verticalScrollPosition == maxVerticalScrollPosition);\n        }\n\n        \/\/ display the message\n        if (msg is UserMessage) {\n            this.htmlText += \"<font color=\\\"red\\\">&lt;\" +\n                (msg as UserMessage).speaker + \"&gt;<\/font> \";\n        }\n        this.htmlText += msg.message;\n    }\n\n    \/\/ handle us being added or removed from the stage\n    protected function handleAddRemove (event :Event) :void\n    {\n        var chatdir :ChatDirector = _ctx.getChatDirector();\n        if (event.type == Event.ADDED_TO_STAGE) {\n            chatdir.addChatDisplay(this);\n        } else {\n            chatdir.removeChatDisplay(this);\n        }\n    }\n\n    \/\/ documentation inherited\n    override protected function updateDisplayList (uw :Number, uh :Number) :void\n    {\n        super.updateDisplayList(uw, uh);\n\n        if (_scrollBot) {\n            verticalScrollPosition = maxVerticalScrollPosition;\n            _scrollBot = false;\n        }\n    }\n\n    \/** The giver of life. *\/\n    protected var _ctx :CrowdContext;\n\n    protected var _scrollBot :Boolean;\n}\n}\n","subject":"Update to match change to ChatDisplay interface.","message":"Update to match change to ChatDisplay interface.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@847 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"3f5638d30632f4a8638d11eb6859b9e0c288b3c1","old_file":"frameworks\/projects\/framework\/tests\/ListCollectionView_FLEX_34837_Tests.as","new_file":"frameworks\/projects\/framework\/tests\/ListCollectionView_FLEX_34837_Tests.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage {\n    import mx.collections.ArrayList;\n    import mx.collections.ComplexSortField;\n    import mx.collections.IList;\n    import mx.collections.ListCollectionView;\n    import mx.collections.Sort;\n    import mx.collections.SortField;\n    import mx.utils.ObjectUtil;\n    import mx.core.mx_internal;\n    import org.flexunit.asserts.assertEquals;\n\n    public class ListCollectionView_FLEX_34837_Tests {\n        private var _sut:ListCollectionView;\n\n        [Before]\n        public function setUp():void\n        {\n            _sut = new ListCollectionView(new ArrayList());\n        }\n\n        [After]\n        public function tearDown():void\n        {\n            _sut = null;\n        }\n\n        [Test]\n        public function test_sort_by_complex_fields_with_custom_compare_function_for_sort():void\n        {\n            function compareByStreet(a:ListCollectionView_FLEX_34837_VO, b:ListCollectionView_FLEX_34837_VO, fields:Array):int\n            {\n                var streetA:String = a.address ? a.address.street : null;\n                var streetB:String = b.address ? b.address.street : null;\n\n                return ObjectUtil.stringCompare(streetA, streetB, true);\n            }\n\n            \/\/given\n            var from4To0:IList = generateVOs(5, true);\n            _sut.addAll(from4To0); \/\/values[\"address.street\"]: Street4, Street3, Street2, Street1, Street0\n\n            const sortByStreetAscending:Sort = new Sort();\n            sortByStreetAscending.fields = [new ComplexSortField(\"address.street\", false, false, false)]; \/\/should make no difference\n            sortByStreetAscending.compareFunction = compareByStreet;\n            _sut.sort = sortByStreetAscending;\n\n            \/\/when\n            _sut.refresh(); \/\/should be: Street0, Street1, Street2, Street3, Street4\n\n            \/\/then\n            assertIndexesAre([0, 1, 2, 3, 4]);\n        }\n\n        [Test]\n        public function test_sort_by_complex_fields_with_custom_compare_function_for_sort_field():void\n        {\n            function compareByStreet(a:ListCollectionView_FLEX_34837_VO, b:ListCollectionView_FLEX_34837_VO):int\n            {\n                var streetA:String = a.address ? a.address.street : null;\n                var streetB:String = b.address ? b.address.street : null;\n\n                return ObjectUtil.stringCompare(streetA, streetB, true);\n            }\n\n            \/\/given\n            var from4To0:IList = generateVOs(5, true);\n            _sut.addAll(from4To0); \/\/values[\"address.street\"]: Street4, Street3, Street2, Street1, Street0\n\n            const sortByStreetAscending:Sort = new Sort();\n            var sortField:SortField = new ComplexSortField(\"address.street\", false, false, false);\n            sortField.mx_internal::compareFunction_ = compareByStreet;\n            sortByStreetAscending.fields = [sortField];\n            _sut.sort = sortByStreetAscending;\n\n            \/\/when\n            _sut.refresh(); \/\/should be: Street0, Street1, Street2, Street3, Street4\n\n            \/\/then\n            assertIndexesAre([0, 1, 2, 3, 4]);\n        }\n\n        [Test]\n        public function test_changing_simple_sort_field_value_places_it_correctly_according_to_collection_sort():void\n        {\n            \/\/given\n            var from1To4:IList = generateVOs(5);\n            from1To4.removeItemAt(0);\n            _sut.addAll(from1To4);\n\n            const sortByNameAscending:Sort = new Sort();\n            sortByNameAscending.fields = [new SortField(\"name\", false, false, false)];\n            _sut.sort = sortByNameAscending;\n            _sut.refresh(); \/\/values: Object1, Object2, Object3, Object4\n\n            \/\/when\n            const newItem:ListCollectionView_FLEX_34837_VO = generateOneObject(5);\n            _sut.addItem(newItem); \/\/values: Object1, Object2, Object3, Object4, Object5\n            newItem.name = \"Object0\"; \/\/this should immediately place the newItem at position 0\n\n            \/\/then\n            const newItemIndex:int = _sut.getItemIndex(newItem);\n            assertEquals(\"the new item should have been placed at the beginning of the list as soon as its name was changed\", 0, newItemIndex);\n        }\n\n\n        private function assertIndexesAre(indexes:Array):void\n        {\n            assertEquals(indexes.length, _sut.length);\n\n            for(var i:int = 0; i < _sut.length; i++)\n            {\n                assertEquals(ListCollectionView_FLEX_34837_VO(_sut.getItemAt(i)).index, indexes[i]);\n            }\n        }\n\n\n        private static function generateVOs(no:int, reverse:Boolean = false):IList\n        {\n            return generateObjects(no, reverse, generateOneObject);\n        }\n\n        private static function generateObjects(no:int, reverse:Boolean, generator:Function):IList\n        {\n            var result:Array = [];\n            for(var i:int = 0; i < no; i++)\n            {\n                result.push(generator(i));\n            }\n\n            if(reverse)\n                result.reverse();\n\n            return new ArrayList(result);\n        }\n\n        private static function generateOneObject(index:Number):ListCollectionView_FLEX_34837_VO\n        {\n            return new ListCollectionView_FLEX_34837_VO(index, \"Object\", \"Street\");\n        }\n    }\n}\n\n[Bindable]\nclass ListCollectionView_FLEX_34837_VO\n{\n    public var name:String;\n    public var address:ListCollectionView_FLEX_34837_AddressVO;\n    public var index:Number;\n\n    public function ListCollectionView_FLEX_34837_VO(index:Number, namePrefix:String, streetPrefix:String)\n    {\n        this.index = index;\n        this.name = namePrefix + index;\n        this.address = new ListCollectionView_FLEX_34837_AddressVO(streetPrefix + index);\n    }\n}\n\n[Bindable]\nclass ListCollectionView_FLEX_34837_AddressVO\n{\n    public var street:String;\n\n    public function ListCollectionView_FLEX_34837_AddressVO(street:String)\n    {\n        this.street = street;\n    }\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage {\n    import mx.collections.ArrayList;\n    import mx.collections.ComplexSortField;\n    import mx.collections.IList;\n    import mx.collections.ListCollectionView;\n    import mx.collections.Sort;\n    import mx.collections.SortField;\n    import mx.utils.ObjectUtil;\n\n    import org.flexunit.asserts.assertEquals;\n\n    public class ListCollectionView_FLEX_34837_Tests {\n        private var _sut:ListCollectionView;\n\n        [Before]\n        public function setUp():void\n        {\n            _sut = new ListCollectionView(new ArrayList());\n        }\n\n        [After]\n        public function tearDown():void\n        {\n            _sut = null;\n        }\n\n        [Test]\n        public function test_sort_by_complex_fields_with_custom_compare_function_for_sort():void\n        {\n            function compareByStreet(a:ListCollectionView_FLEX_34837_VO, b:ListCollectionView_FLEX_34837_VO, fields:Array):int\n            {\n                var streetA:String = a.address ? a.address.street : null;\n                var streetB:String = b.address ? b.address.street : null;\n\n                return ObjectUtil.stringCompare(streetA, streetB, true);\n            }\n\n            \/\/given\n            var from4To0:IList = generateVOs(5, true);\n            _sut.addAll(from4To0); \/\/values[\"address.street\"]: Street4, Street3, Street2, Street1, Street0\n\n            const sortByStreetAscending:Sort = new Sort();\n            sortByStreetAscending.fields = [new ComplexSortField(\"address.street\", false, false, false)]; \/\/should make no difference\n            sortByStreetAscending.compareFunction = compareByStreet;\n            _sut.sort = sortByStreetAscending;\n\n            \/\/when\n            _sut.refresh(); \/\/should be: Street0, Street1, Street2, Street3, Street4\n\n            \/\/then\n            assertIndexesAre([0, 1, 2, 3, 4]);\n        }\n\n        [Test]\n        public function test_sort_by_complex_fields_with_custom_compare_function_for_sort_field():void\n        {\n            function compareByStreet(a:ListCollectionView_FLEX_34837_VO, b:ListCollectionView_FLEX_34837_VO):int\n            {\n                var streetA:String = a.address ? a.address.street : null;\n                var streetB:String = b.address ? b.address.street : null;\n\n                return ObjectUtil.stringCompare(streetA, streetB, true);\n            }\n\n            \/\/given\n            var from4To0:IList = generateVOs(5, true);\n            _sut.addAll(from4To0); \/\/values[\"address.street\"]: Street4, Street3, Street2, Street1, Street0\n\n            const sortByStreetAscending:Sort = new Sort();\n            var sortField:SortField = new ComplexSortField(\"address.street\", false, false, false);\n            sortField.compareFunction = compareByStreet;\n            sortByStreetAscending.fields = [sortField];\n            _sut.sort = sortByStreetAscending;\n\n            \/\/when\n            _sut.refresh(); \/\/should be: Street0, Street1, Street2, Street3, Street4\n\n            \/\/then\n            assertIndexesAre([0, 1, 2, 3, 4]);\n        }\n\n        [Test]\n        public function test_changing_simple_sort_field_value_places_it_correctly_according_to_collection_sort():void\n        {\n            \/\/given\n            var from1To4:IList = generateVOs(5);\n            from1To4.removeItemAt(0);\n            _sut.addAll(from1To4);\n\n            const sortByNameAscending:Sort = new Sort();\n            sortByNameAscending.fields = [new SortField(\"name\", false, false, false)];\n            _sut.sort = sortByNameAscending;\n            _sut.refresh(); \/\/values: Object1, Object2, Object3, Object4\n\n            \/\/when\n            const newItem:ListCollectionView_FLEX_34837_VO = generateOneObject(5);\n            _sut.addItem(newItem); \/\/values: Object1, Object2, Object3, Object4, Object5\n            newItem.name = \"Object0\"; \/\/this should immediately place the newItem at position 0\n\n            \/\/then\n            const newItemIndex:int = _sut.getItemIndex(newItem);\n            assertEquals(\"the new item should have been placed at the beginning of the list as soon as its name was changed\", 0, newItemIndex);\n        }\n\n\n        private function assertIndexesAre(indexes:Array):void\n        {\n            assertEquals(indexes.length, _sut.length);\n\n            for(var i:int = 0; i < _sut.length; i++)\n            {\n                assertEquals(ListCollectionView_FLEX_34837_VO(_sut.getItemAt(i)).index, indexes[i]);\n            }\n        }\n\n\n        private static function generateVOs(no:int, reverse:Boolean = false):IList\n        {\n            return generateObjects(no, reverse, generateOneObject);\n        }\n\n        private static function generateObjects(no:int, reverse:Boolean, generator:Function):IList\n        {\n            var result:Array = [];\n            for(var i:int = 0; i < no; i++)\n            {\n                result.push(generator(i));\n            }\n\n            if(reverse)\n                result.reverse();\n\n            return new ArrayList(result);\n        }\n\n        private static function generateOneObject(index:Number):ListCollectionView_FLEX_34837_VO\n        {\n            return new ListCollectionView_FLEX_34837_VO(index, \"Object\", \"Street\");\n        }\n    }\n}\n\n[Bindable]\nclass ListCollectionView_FLEX_34837_VO\n{\n    public var name:String;\n    public var address:ListCollectionView_FLEX_34837_AddressVO;\n    public var index:Number;\n\n    public function ListCollectionView_FLEX_34837_VO(index:Number, namePrefix:String, streetPrefix:String)\n    {\n        this.index = index;\n        this.name = namePrefix + index;\n        this.address = new ListCollectionView_FLEX_34837_AddressVO(streetPrefix + index);\n    }\n}\n\n[Bindable]\nclass ListCollectionView_FLEX_34837_AddressVO\n{\n    public var street:String;\n\n    public function ListCollectionView_FLEX_34837_AddressVO(street:String)\n    {\n        this.street = street;\n    }\n}","subject":"Revert FLEX-34880 part 2","message":"Revert FLEX-34880 part 2\n\nThis reverts commit ff4067f56651082cecbe062f9cfd2aedbe44bf60.\n","lang":"ActionScript","license":"apache-2.0","repos":"apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk"}
{"commit":"f53050a9c9f12da7070f2b60a5a077602faeda54","old_file":"src\/aerys\/minko\/type\/binding\/DataBindings.as","new_file":"src\/aerys\/minko\/type\/binding\/DataBindings.as","old_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic final class DataBindings\n\t{\n\t\tprivate var _owner\t\t\t\t\t\t\t: ISceneNode\t\t\t\t= null;\n\t\t\n\t\tprivate var _providers\t\t\t\t\t\t: Vector.<IDataProvider> \t= new <IDataProvider>[];\n\t\tprivate var _bindingNames\t\t\t\t\t: Vector.<String>\t\t\t= new Vector.<String>();\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t\t: Object\t\t\t\t\t= {};\n\t\tprivate var _bindingNameToChangedSignal\t\t: Object\t\t\t\t\t= {};\n\t\t\n\t\tprivate var _bindingNameToProvider\t\t\t: Object\t\t\t\t\t= {};\n\t\tprivate var _providerToBindingNames\t\t\t: Dictionary\t\t\t\t= new Dictionary(); \/\/ dic[Vector.<String>[]]\n\t\t\n\t\tpublic function get owner() : ISceneNode\n\t\t{\n\t\t\treturn _owner;\n\t\t}\n\t\t\n\t\tpublic function get numProviders() : uint\n\t\t{\n\t\t\treturn _providers.length;\n\t\t}\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings(owner : ISceneNode)\n\t\t{\n\t\t\t_owner = owner;\n\t\t}\n\t\t\n\t\tpublic function contains(dataProvider : IDataProvider) : Boolean\n\t\t{\n\t\t\treturn _providers.indexOf(dataProvider) != -1;\n\t\t}\n\t\t\n\t\tpublic function addProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already bound.');\n\t\t\t\n\t\t\tvar providerBindingNames\t: Vector.<String>\t= new <String>[];\n\t\t\tvar dataDescriptor\t\t\t: Object\t\t\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.changed.add(providerChangedHandler);\n\t\t\t\n\t\t\t_providerToBindingNames[provider] = providerBindingNames;\n\t\t\t_providers.push(provider);\n\t\t\t\n\t\t\tfor (var attrName : String in dataDescriptor)\n\t\t\t{\n\t\t\t\t\/\/ if this provider attribute is also a dataprovider, let's also bind it\n\t\t\t\tvar bindingName\t: String\t= dataDescriptor[attrName];\n\t\t\t\tvar attribute\t: Object\t= provider[attrName];\n\t\t\t\t\n\t\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t'Another data provider is already declaring the \\'' + bindingName + '\\' property.'\n\t\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_bindingNameToProvider[bindingName] = provider;\n\t\t\t\t_bindingNameToValue[bindingName] = attribute;\n\t\t\t\t\n\t\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t\t_bindingNames.push(bindingName);\n\t\t\t\t\n\t\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, null, attribute);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar providerBindingsNames \t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\tvar tmpValues\t\t\t\t: Object\t\t\t= {};\n\t\t\t\n\t\t\tif (providerBindingsNames == null)\n\t\t\t\tthrow new ArgumentError('Unkown provider.');\n\t\t\t\n\t\t\tvar numBindings : uint = _bindingNames.length;\n\t\t\tfor (var indexRead : uint = 0, indexWrite : uint = 0; indexRead < numBindings; ++indexRead)\n\t\t\t{\n\t\t\t\tvar bindingName : String = _bindingNames[indexRead];\n\t\t\t\t\n\t\t\t\tif (providerBindingsNames.indexOf(bindingName) != -1)\n\t\t\t\t{\n\t\t\t\t\ttmpValues[bindingName] = _bindingNameToValue[bindingName];\n\t\t\t\t\t\n\t\t\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\t\t\tdelete _bindingNameToProvider[bindingName];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\t_bindingNames[indexWrite++] = _bindingNames[indexRead];\n\t\t\t}\n\t\t\t_bindingNames.length = indexWrite;\n\t\t\t\n\t\t\tprovider.changed.remove(providerChangedHandler);\n\t\t\t\n\t\t\t_providers.splice(_providers.indexOf(provider), 1);\n\t\t\t\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tfor each (bindingName in providerBindingsNames)\n\t\t\t{\n\t\t\t\tvar changedSignal : Signal = _bindingNameToChangedSignal[bindingName] as Signal;\n\t\t\t\t\n\t\t\t\tif (changedSignal != null)\n\t\t\t\t{\n\t\t\t\t\tchangedSignal.execute(\n\t\t\t\t\t\tthis, bindingName, tmpValues[bindingName], null\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeAllProviders() : void\n\t\t{\n\t\t\tvar numProviders : uint = this.numProviders;\n\t\t\t\n\t\t\tfor (var providerId : int = numProviders - 1; providerId >= 0; --providerId)\n\t\t\t\tremoveProvider(getProviderAt(providerId));\n\t\t}\n\t\t\n\t\tpublic function hasCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : Boolean\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\t\n\t\t\treturn signal != null && signal.hasCallback(callback);\n\t\t}\n\t\t\n\t\tpublic function addCallback(bindingName : String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : void\n\t\t{\n\t\t\t_bindingNameToChangedSignal[bindingName] ||= new Signal(\n\t\t\t\t'DataBindings.changed[' + bindingName + ']'\n\t\t\t);\n\t\t\t\n\t\t\tSignal(_bindingNameToChangedSignal[bindingName]).add(callback);\n\t\t}\n\t\t\n\t\tpublic function removeCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\t   callback\t\t: Function) : void\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\tif (!signal)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\tsignal.remove(callback);\n\t\t\t\n\t\t\tif (signal.numCallbacks == 0)\n\t\t\t\tdelete _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getProviderAt(index : uint) : IDataProvider\n\t\t{\n\t\t\treturn _providers[index];\n\t\t}\n\t\t\n\t\tpublic function getProviderByBindingName(bindingName : String) : IDataProvider\n\t\t{\n\t\t\tif (_bindingNameToProvider[bindingName] == null)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\treturn _bindingNameToProvider[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\tpublic function copySharedProvidersFrom(source : DataBindings) : void\n\t\t{\n\t\t\tvar numProviders : uint = source._providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider : IDataProvider = source._providers[providerId];\n\t\t\t\t\n\t\t\t\tif (provider.usage == DataProviderUsage.SHARED)\n\t\t\t\t\taddProvider(provider);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function providerChangedHandler(source : IDataProvider, attributeName : String) : void\n\t\t{\n\t\t\tif (attributeName == null)\n\t\t\t{\n\t\t\t\tthrow new Error('DataProviders must change one property at a time.');\n\t\t\t}\n\t\t\telse if (attributeName == 'dataDescriptor')\n\t\t\t{\n\t\t\t\tremoveProvider(source);\n\t\t\t\taddProvider(source);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar bindingName : String\t\t= source.dataDescriptor[attributeName];\n\t\t\t\tvar oldValue\t: Object\t\t= _bindingNameToValue[bindingName];\n\t\t\t\tvar newValue\t: Object\t\t= source[attributeName];\n\t\t\t\t\n\t\t\t\t_bindingNameToValue[bindingName] = newValue;\n\t\t\t\t\n\t\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, oldValue, newValue);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic final class DataBindings\n\t{\n\t\tprivate var _owner\t\t\t\t\t\t\t: ISceneNode\t\t\t\t= null;\n\t\t\n\t\tprivate var _providers\t\t\t\t\t\t: Vector.<IDataProvider> \t= new <IDataProvider>[];\n\t\tprivate var _bindingNames\t\t\t\t\t: Vector.<String>\t\t\t= new Vector.<String>();\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t\t: Object\t\t\t\t\t= {};\n\t\tprivate var _bindingNameToChangedSignal\t\t: Object\t\t\t\t\t= {};\n\t\t\n\t\tprivate var _bindingNameToProvider\t\t\t: Object\t\t\t\t\t= {};\n\t\tprivate var _providerToBindingNames\t\t\t: Dictionary\t\t\t\t= new Dictionary(); \/\/ dic[Vector.<String>[]]\n\t\t\n\t\tpublic function get owner() : ISceneNode\n\t\t{\n\t\t\treturn _owner;\n\t\t}\n\t\t\n\t\tpublic function get numProviders() : uint\n\t\t{\n\t\t\treturn _providers.length;\n\t\t}\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings(owner : ISceneNode)\n\t\t{\n\t\t\t_owner = owner;\n\t\t}\n\t\t\n\t\tpublic function contains(dataProvider : IDataProvider) : Boolean\n\t\t{\n\t\t\treturn _providers.indexOf(dataProvider) != -1;\n\t\t}\n\t\t\n\t\tpublic function addProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already bound.');\n\t\t\t\n\t\t\tvar providerBindingNames\t: Vector.<String>\t= new <String>[];\n\t\t\tvar dataDescriptor\t\t\t: Object\t\t\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.changed.add(providerChangedHandler);\n\t\t\t\n\t\t\t_providerToBindingNames[provider] = providerBindingNames;\n\t\t\t_providers.push(provider);\n\t\t\t\n\t\t\tfor (var attrName : String in dataDescriptor)\n\t\t\t{\n\t\t\t\t\/\/ if this provider attribute is also a dataprovider, let's also bind it\n\t\t\t\tvar bindingName\t: String\t= dataDescriptor[attrName];\n\t\t\t\tvar attribute\t: Object\t= provider[attrName];\n\t\t\t\t\n\t\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t'Another data provider is already declaring the \\'' + bindingName + '\\' property.'\n\t\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_bindingNameToProvider[bindingName] = provider;\n\t\t\t\t_bindingNameToValue[bindingName] = attribute;\n\t\t\t\t\n\t\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t\t_bindingNames.push(bindingName);\n\t\t\t\t\n\t\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, null, attribute);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeProvider(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar providerBindingsNames \t: Vector.<String> \t= _providerToBindingNames[provider];\n\t\t\tvar tmpValues\t\t\t\t: Object\t\t\t= {};\n\t\t\t\n\t\t\tif (providerBindingsNames == null)\n\t\t\t\tthrow new ArgumentError('Unkown provider.');\n\t\t\t\n\t\t\tvar numBindings : uint = _bindingNames.length;\n\t\t\tfor (var indexRead : uint = 0, indexWrite : uint = 0; indexRead < numBindings; ++indexRead)\n\t\t\t{\n\t\t\t\tvar bindingName : String = _bindingNames[indexRead];\n\t\t\t\t\n\t\t\t\tif (providerBindingsNames.indexOf(bindingName) != -1)\n\t\t\t\t{\n\t\t\t\t\ttmpValues[bindingName] = _bindingNameToValue[bindingName];\n\t\t\t\t\t\n\t\t\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\t\t\tdelete _bindingNameToProvider[bindingName];\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\t_bindingNames[indexWrite++] = _bindingNames[indexRead];\n\t\t\t}\n\t\t\t_bindingNames.length = indexWrite;\n\t\t\t\n\t\t\tprovider.changed.remove(providerChangedHandler);\n\t\t\t\n\t\t\t_providers.splice(_providers.indexOf(provider), 1);\n\t\t\t\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tfor each (bindingName in providerBindingsNames)\n\t\t\t{\n\t\t\t\tvar changedSignal : Signal = _bindingNameToChangedSignal[bindingName] as Signal;\n\t\t\t\t\n\t\t\t\tif (changedSignal != null)\n\t\t\t\t{\n\t\t\t\t\tchangedSignal.execute(\n\t\t\t\t\t\tthis, bindingName, tmpValues[bindingName], null\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function removeAllProviders() : void\n\t\t{\n\t\t\tvar numProviders : uint = this.numProviders;\n\t\t\t\n\t\t\tfor (var providerId : int = numProviders - 1; providerId >= 0; --providerId)\n\t\t\t\tremoveProvider(getProviderAt(providerId));\n\t\t}\n\t\t\n\t\tpublic function hasCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : Boolean\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\t\n\t\t\treturn signal != null && signal.hasCallback(callback);\n\t\t}\n\t\t\n\t\tpublic function addCallback(bindingName : String,\n\t\t\t\t\t\t\t\t\tcallback\t: Function) : void\n\t\t{\n\t\t\t_bindingNameToChangedSignal[bindingName] ||= new Signal(\n\t\t\t\t'DataBindings.changed[' + bindingName + ']'\n\t\t\t);\n\t\t\t\n\t\t\tSignal(_bindingNameToChangedSignal[bindingName]).add(callback);\n\t\t}\n\t\t\n\t\tpublic function removeCallback(bindingName\t: String,\n\t\t\t\t\t\t\t\t\t   callback\t\t: Function) : void\n\t\t{\n\t\t\tvar signal : Signal = _bindingNameToChangedSignal[bindingName];\n\t\t\tif (!signal)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\tsignal.remove(callback);\n\t\t\t\n\t\t\tif (signal.numCallbacks == 0)\n\t\t\t\tdelete _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getProviderAt(index : uint) : IDataProvider\n\t\t{\n\t\t\treturn _providers[index];\n\t\t}\n\t\t\n\t\tpublic function getProviderByBindingName(bindingName : String) : IDataProvider\n\t\t{\n\t\t\tif (_bindingNameToProvider[bindingName] == null)\n\t\t\t\tthrow new ArgumentError('Unkown property \\'' + bindingName + '\\'.');\n\t\t\t\n\t\t\treturn _bindingNameToProvider[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\tif (_bindingNames.indexOf(bindingName) < 0)\n\t\t\t\tthrow new Error('The property \\'' + bindingName + '\\' does not exist.');\n\t\t\t\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\tpublic function copySharedProvidersFrom(source : DataBindings) : void\n\t\t{\n\t\t\tvar numProviders : uint = source._providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider : IDataProvider = source._providers[providerId];\n\t\t\t\t\n\t\t\t\tif (provider.usage == DataProviderUsage.SHARED)\n\t\t\t\t\taddProvider(provider);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function providerChangedHandler(source : IDataProvider, attributeName : String) : void\n\t\t{\n\t\t\tif (attributeName == null)\n\t\t\t{\n\t\t\t\tthrow new Error('DataProviders must change one property at a time.');\n\t\t\t}\n\t\t\telse if (attributeName == 'dataDescriptor')\n\t\t\t{\n\t\t\t\tremoveProvider(source);\n\t\t\t\taddProvider(source);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar bindingName : String\t\t= source.dataDescriptor[attributeName];\n\t\t\t\tvar oldValue\t: Object\t\t= _bindingNameToValue[bindingName];\n\t\t\t\tvar newValue\t: Object\t\t= source[attributeName];\n\t\t\t\t\n\t\t\t\t_bindingNameToValue[bindingName] = newValue;\n\t\t\t\t\n\t\t\t\tif (_bindingNameToChangedSignal[bindingName])\n\t\t\t\t\t_bindingNameToChangedSignal[bindingName].execute(this, bindingName, oldValue, newValue);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"fix DataBindings.getProperty() to throw an error when attempting to read a property that does not exist","message":"fix DataBindings.getProperty() to throw an error when attempting to read a property that does not exist\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"fcb827ea56bc0d42f2e366cd3f4362e68a2630f5","old_file":"src\/org\/httpclient\/io\/HttpResponseBuffer.as","new_file":"src\/org\/httpclient\/io\/HttpResponseBuffer.as","old_contents":"\/**\n * Copyright (c) 2007 Gabriel Handford\n * See LICENSE.txt for full license information.\n *\/\npackage org.httpclient.io {\n  \n  import com.adobe.utils.StringUtil;\n  import flash.utils.ByteArray;\n  \n  import org.httpclient.HttpResponse;\n  import org.httpclient.HttpHeader;\n  \n  import flash.errors.*;\n  \n  \/**\n   * Bytes from response are placed in this buffer, and parsed according to transfer encoding.\n   *\/\n  public class HttpResponseBuffer {\n        \n    \/\/ Data buffer\n    private var _buffer:HttpBuffer = new HttpBuffer();\n    \n    \/\/ Bytes read of body content\n    private var _bodyBytesRead:Number = 0;\n        \n    \/\/ Response header data parsed from bytes\n    private var _headerData:Array = [];\n    \n    \/\/ The response header, after we parsed it\n    private var _responseHeader:HttpResponse;    \n    \n    \/\/ For special transfer encodings (like Chunks); Typically data is streamed directly\n    private var _responseBody:HttpBuffer = new HttpBuffer();\n    \n    \/\/ Notified of response header: function(response:HttpResponse):void { }\n    private var _onResponseHeader:Function;\n    \n    \/\/ Notified of response body data: function(bytes:ByteArray):void { }\n    private var _onResponseData:Function;    \n  \n    \/\/ Notified when response is complete: function(bytesRead:Number):void { }\n    private var _onResponseComplete:Function\n    \n    \/\/ If we expect response body\n    private var _hasResponseBody:Boolean;\n    \n    \/\/ If response buffer is done\n    private var _isPayloadDone:Boolean = false;\n        \n    \/**\n     * Create response buffer.\n     * @param onResponseHeader\n     * @param onResponseData\n     * @param onResponseComplete\n     *\/\n    public function HttpResponseBuffer(hasResponseBody:Boolean, onResponseHeader:Function, onResponseData:Function, onResponseComplete:Function) { \n      super();\n      _hasResponseBody = hasResponseBody;\n      _onResponseHeader = onResponseHeader;\n      _onResponseData = onResponseData;\n      _onResponseComplete = onResponseComplete;\n    }\n\n    \/**\n     * Write bytes to the buffer.\n     * Parse lines for header, or send to onPayload.\n     *  \n     * @param bytes Data\n     *\/\n    public function writeBytes(bytes:ByteArray):void {\n      if (_isPayloadDone) throw new IllegalOperationError(\"Response is finished; can't accept more bytes\");\n      \n      \/\/ If we don't have the full header yet\n      if (!_responseHeader) {\n        _buffer.write(bytes);\n      \n        var line:String = _buffer.readLine(true);              \n        while (line != null) {          \n          \n          \/\/ If empty line, then we reached the end of the header\n          if (line == \"\") {\n            _responseHeader = parseHeader(_headerData);\n            Log.debug(\"Response header:\\n\" + _responseHeader);\n          \n            \/\/ Notify\n            _onResponseHeader(_responseHeader);\n          \n            \/\/ On information responses, get next response header            \n            if (_responseHeader.isInformation) {              \n              _buffer.truncate();\n              _responseHeader = null;\n              _isPayloadDone = false;\n            } else {                      \n              \/\/ Pass any extra as payload\n              var payload:ByteArray = _buffer.readAvailable();\n              Log.debug(\"Response payload (from parsing header): \" + payload.length);              \n              _isPayloadDone = handlePayload(payload);\n              break;\n            }            \n          \n          } else {\n            _headerData.push(line);\n          }\n          \n          line = _buffer.readLine(true);          \n        }    \n              \n      } else {\n        Log.debug(\"Response payload: \" + bytes.length);\n        _isPayloadDone = handlePayload(bytes);\n      }\n      \n      \/\/ Check if complete\n      Log.debug(\"Payload done? \" + _isPayloadDone);\n      if (!_hasResponseBody) _onResponseComplete(0);\n      else if (_isPayloadDone) _onResponseComplete(_responseHeader.contentLength);\n    }\n    \n    \/**\n     * Get header, if its been reached.\n     *\/\n    public function get header():HttpResponse { return _responseHeader; }\n    \n    \/**\n     * Notify with response data.\n     * Check for transfer encodings, otherwise stream it direct.\n     * @param bytes The data\n     * @return True if we don't expect any more data, false otherwise\n     *\/\n    private function handlePayload(bytes:ByteArray):Boolean {    \n      if (_responseHeader.isChunked) {\n        _responseBody.write(bytes);\n        _bodyBytesRead += bytes.length;\n        return _responseBody.readChunks(_onResponseData);\n      } else {                     \n        if (bytes.bytesAvailable > 0) {\n          _onResponseData(bytes);\n          _bodyBytesRead += bytes.length;\n        }\n        Log.debug(\"Bytes read (body): \" + _bodyBytesRead + \", content length: \" + _responseHeader.contentLength);\n        return (_bodyBytesRead >= _responseHeader.contentLength);\n      }\n    }\n    \n    \/**\n     * Parse HTTP response header.\n     * @param lines Lines in header\n     * @return The HTTP response so far\n     *\/\n    protected function parseHeader(lines:Array):HttpResponse {\n      var line:String = lines[0];\n\n      \/\/ Regex courtesy of ruby 1.8 Net::HTTP\n      \/\/ Example, HTTP\/1.1 200 OK      \n      var matches:Array = line.match(\/\\AHTTP(?:\\\/(\\d+\\.\\d+))?\\s+(\\d\\d\\d)\\s*(.*)\\z\/);\n\n      if (!matches)\n        throw new Error(\"Invalid header: \" + line + \", matches: \" + matches);\n\n      var version:String = matches[1];\n      var code:String = matches[2];\n      var message:String = matches[3];\n      var headers:Array = [];      \n      \n      for(var i:Number = 1; i < lines.length; i++) {\n        line = lines[i];\n\n        var index:int = line.indexOf(\":\");\n        if (index != -1) {\n          var name:String = line.substring(0, index);\n          var value:String = line.substring(index + 1, line.length);\n          headers.push({ name: name, value: value });\n        } else {\n          Log.warn(\"Invalid header: \" + line);\n        }\n      }\n\n      return new HttpResponse(version, code, message, new HttpHeader(headers));\n    }\n\n  }\n  \n}","new_contents":"\/**\n * Copyright (c) 2007 Gabriel Handford\n * See LICENSE.txt for full license information.\n *\/\npackage org.httpclient.io {\n  \n  import com.adobe.utils.StringUtil;\n  import flash.utils.ByteArray;\n  \n  import org.httpclient.HttpResponse;\n  import org.httpclient.HttpHeader;\n  \n  import flash.errors.*;\n  \n  \/**\n   * Bytes from response are placed in this buffer, and parsed according to transfer encoding.\n   *\/\n  public class HttpResponseBuffer {\n        \n    \/\/ Data buffer\n    private var _buffer:HttpBuffer = new HttpBuffer();\n    \n    \/\/ Bytes read of body content\n    private var _bodyBytesRead:Number = 0;\n        \n    \/\/ Response header data parsed from bytes\n    private var _headerData:Array = [];\n    \n    \/\/ The response header, after we parsed it\n    private var _responseHeader:HttpResponse;    \n    \n    \/\/ For special transfer encodings (like Chunks); Typically data is streamed directly\n    private var _responseBody:HttpBuffer = new HttpBuffer();\n    \n    \/\/ Notified of response header: function(response:HttpResponse):void { }\n    private var _onResponseHeader:Function;\n    \n    \/\/ Notified of response body data: function(bytes:ByteArray):void { }\n    private var _onResponseData:Function;    \n  \n    \/\/ Notified when response is complete: function(bytesRead:Number):void { }\n    private var _onResponseComplete:Function\n    \n    \/\/ If we expect response body\n    private var _hasResponseBody:Boolean;\n    \n    \/\/ If response buffer is done\n    private var _isPayloadDone:Boolean = false;\n        \n    \/**\n     * Create response buffer.\n     * @param onResponseHeader\n     * @param onResponseData\n     * @param onResponseComplete\n     *\/\n    public function HttpResponseBuffer(hasResponseBody:Boolean, onResponseHeader:Function, onResponseData:Function, onResponseComplete:Function) { \n      super();\n      _hasResponseBody = hasResponseBody;\n      _onResponseHeader = onResponseHeader;\n      _onResponseData = onResponseData;\n      _onResponseComplete = onResponseComplete;\n    }\n\n    \/**\n     * Write bytes to the buffer.\n     * Parse lines for header, or send to onPayload.\n     *  \n     * @param bytes Data\n     *\/\n    public function writeBytes(bytes:ByteArray):void {\n      \/\/if (_isPayloadDone) throw new IllegalOperationError(\"Response is finished; can't accept more bytes\");\n      if (_isPayloadDone) return; \/\/ TODO: Figure out why on some TLS chunked encoding this happens (oh maybe chunked encoding footer?)\n      \n      \/\/ If we don't have the full header yet\n      if (!_responseHeader) {\n        _buffer.write(bytes);\n      \n        var line:String = _buffer.readLine(true);              \n        while (line != null) {          \n          \n          \/\/ If empty line, then we reached the end of the header\n          if (line == \"\") {\n            _responseHeader = parseHeader(_headerData);\n            Log.debug(\"Response header:\\n\" + _responseHeader);\n          \n            \/\/ Notify\n            _onResponseHeader(_responseHeader);\n          \n            \/\/ On information responses, get next response header            \n            if (_responseHeader.isInformation) {              \n              _buffer.truncate();\n              _responseHeader = null;\n              _isPayloadDone = false;\n            } else {                      \n              \/\/ Pass any extra as payload\n              var payload:ByteArray = _buffer.readAvailable();\n              Log.debug(\"Response payload (from parsing header): \" + payload.length);              \n              _isPayloadDone = handlePayload(payload);\n              break;\n            }            \n          \n          } else {\n            _headerData.push(line);\n          }\n          \n          line = _buffer.readLine(true);          \n        }    \n              \n      } else {\n        Log.debug(\"Response payload: \" + bytes.length);\n        _isPayloadDone = handlePayload(bytes);\n      }\n      \n      \/\/ Check if complete\n      Log.debug(\"Payload done? \" + _isPayloadDone);\n      if (!_hasResponseBody) _onResponseComplete(0);\n      else if (_isPayloadDone) _onResponseComplete(_responseHeader.contentLength);\n    }\n    \n    \/**\n     * Get header, if its been reached.\n     *\/\n    public function get header():HttpResponse { return _responseHeader; }\n    \n    \/**\n     * Notify with response data.\n     * Check for transfer encodings, otherwise stream it direct.\n     * @param bytes The data\n     * @return True if we don't expect any more data, false otherwise\n     *\/\n    private function handlePayload(bytes:ByteArray):Boolean {    \n      if (_responseHeader.isChunked) {\n        _responseBody.write(bytes);\n        _bodyBytesRead += bytes.length;\n        return _responseBody.readChunks(_onResponseData);\n      } else {                     \n        if (bytes.bytesAvailable > 0) {\n          _onResponseData(bytes);\n          _bodyBytesRead += bytes.length;\n        }\n        Log.debug(\"Bytes read (body): \" + _bodyBytesRead + \", content length: \" + _responseHeader.contentLength);\n        return (_bodyBytesRead >= _responseHeader.contentLength);\n      }\n    }\n    \n    \/**\n     * Parse HTTP response header.\n     * @param lines Lines in header\n     * @return The HTTP response so far\n     *\/\n    protected function parseHeader(lines:Array):HttpResponse {\n      var line:String = lines[0];\n\n      \/\/ Regex courtesy of ruby 1.8 Net::HTTP\n      \/\/ Example, HTTP\/1.1 200 OK      \n      var matches:Array = line.match(\/\\AHTTP(?:\\\/(\\d+\\.\\d+))?\\s+(\\d\\d\\d)\\s*(.*)\\z\/);\n\n      if (!matches)\n        throw new Error(\"Invalid header: \" + line + \", matches: \" + matches);\n\n      var version:String = matches[1];\n      var code:String = matches[2];\n      var message:String = matches[3];\n      var headers:Array = [];      \n      \n      for(var i:Number = 1; i < lines.length; i++) {\n        line = lines[i];\n\n        var index:int = line.indexOf(\":\");\n        if (index != -1) {\n          var name:String = line.substring(0, index);\n          var value:String = line.substring(index + 1, line.length);\n          headers.push({ name: name, value: value });\n        } else {\n          Log.warn(\"Invalid header: \" + line);\n        }\n      }\n\n      return new HttpResponse(version, code, message, new HttpHeader(headers));\n    }\n\n  }\n  \n}","subject":"change from error to ignore.. i think i need to handle chunked footer","message":"change from error to ignore.. i think i need to handle chunked footer\n","lang":"ActionScript","license":"mit","repos":"gabriel\/as3httpclient"}
{"commit":"5038219c4e827727f3c78058d1d8b99b633583d9","old_file":"plugins\/akamaiMediaAnalyticsPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/akamaiMediaAnalyticsMediator.as","new_file":"plugins\/akamaiMediaAnalyticsPlugin\/src\/com\/kaltura\/kdpfl\/plugin\/akamaiMediaAnalyticsMediator.as","old_contents":"package com.kaltura.kdpfl.plugin\r\n{\r\n\timport com.akamai.playeranalytics.AnalyticsPluginLoader;\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.model.type.StreamerType;\r\n\timport com.kaltura.types.KalturaMediaType;\r\n\timport com.kaltura.vo.KalturaBaseEntry;\r\n\timport com.kaltura.vo.KalturaFlavorAsset;\r\n\timport com.kaltura.vo.KalturaMediaEntry;\r\n\t\r\n\timport flash.system.Capabilities;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\t\r\n\tpublic class akamaiMediaAnalyticsMediator extends Mediator\r\n\t{\r\n\t\tpublic static const NAME:String = \"akamaiMediaAnalyticsMediator\";\r\n\t\tprivate var _mediaProxy:MediaProxy;\r\n\t\t\r\n\t\tpublic function akamaiMediaAnalyticsMediator(viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(NAME, viewComponent);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function onRegister():void\r\n\t\t{\r\n\t\t\t_mediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\tsuper.onRegister();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\treturn [NotificationType.MEDIA_READY, NotificationType.MEDIA_ELEMENT_READY];\r\n\t\t}\r\n\t\t\r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\tswitch (notification.getName())\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\t\/\/populate analytics metadata\r\n\t\t\t\t\tvar configProxy:ConfigProxy = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t\t\t\tvar entry:KalturaBaseEntry = _mediaProxy.vo.entry;\r\n\t\t\t\t\t\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"title\", entry.name);\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"entryId\", entry.id);\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"category\", entry.categories);\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"publisherId\", configProxy.vo.flashvars.partnerId);\r\n\t\t\t\t\t\r\n\t\t\t\t\t\/\/find content type\r\n\t\t\t\t\tif (entry is KalturaMediaEntry)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar mediaEntry:KalturaMediaEntry = entry as KalturaMediaEntry;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"contentLength\", mediaEntry.duration);\r\n\t\t\t\t\t\tvar contentType:String;\r\n\t\t\t\t\t\tswitch (mediaEntry.mediaType)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tcase KalturaMediaType.VIDEO:\r\n\t\t\t\t\t\t\t\tcontentType = \"video\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tcase KalturaMediaType.AUDIO:\r\n\t\t\t\t\t\t\t\tcontentType = \"audio\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tcase KalturaMediaType.IMAGE:\r\n\t\t\t\t\t\t\t\tcontentType = \"image\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tdefault:\r\n\t\t\t\t\t\t\t\tcontentType = \"live\";\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"contentType\", contentType);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"device\", Capabilities.os );\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"playerId\", configProxy.vo.flashvars.uiConfId);\r\n\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.MEDIA_ELEMENT_READY:\r\n\t\t\t\t\t\/\/find starting flavor ID\r\n\t\t\t\t\tvar flavorAssetId:String;\r\n\t\t\t\t\tvar flavorParamsId:String;\r\n\t\t\t\t\tif (_mediaProxy.vo.deliveryType == StreamerType.HTTP)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tflavorAssetId = _mediaProxy.vo.selectedFlavorId;\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (_mediaProxy.vo.deliveryType == StreamerType.RTMP)\r\n\t\t\t\t\t{\t\r\n\t\t\t\t\t\tflavorAssetId = getFlavorIdByIndex(_mediaProxy.startingIndex);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tfor each (var kfa:KalturaFlavorAsset in _mediaProxy.vo.kalturaMediaFlavorArray) {\r\n\t\t\t\t\t\tif (kfa.id == flavorAssetId) {\r\n\t\t\t\t\t\t\tflavorParamsId = kfa.flavorParamsId.toString();\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (flavorParamsId)\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"flavorId\", flavorParamsId);\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * returns the id of the flavor asset in the given index. null if index is invalid. \r\n\t\t * @param index\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function getFlavorIdByIndex(index:int):String\r\n\t\t{\r\n\t\t\tvar flavorId:String;\r\n\t\t\t\r\n\t\t\tif (index >= 0 && \r\n\t\t\t\t_mediaProxy.vo.kalturaMediaFlavorArray &&\r\n\t\t\t\tindex < _mediaProxy.vo.kalturaMediaFlavorArray.length)\t{\r\n\t\t\t\t\r\n\t\t\t\tflavorId = (_mediaProxy.vo.kalturaMediaFlavorArray[index] as KalturaFlavorAsset).id;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn flavorId;\r\n\t\t}\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl.plugin\r\n{\r\n\timport com.akamai.playeranalytics.AnalyticsPluginLoader;\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.model.type.StreamerType;\r\n\timport com.kaltura.types.KalturaMediaType;\r\n\timport com.kaltura.vo.KalturaBaseEntry;\r\n\timport com.kaltura.vo.KalturaFlavorAsset;\r\n\timport com.kaltura.vo.KalturaMediaEntry;\r\n\t\r\n\timport flash.system.Capabilities;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\t\r\n\tpublic class akamaiMediaAnalyticsMediator extends Mediator\r\n\t{\r\n\t\tpublic static const NAME:String = \"akamaiMediaAnalyticsMediator\";\r\n\t\tprivate var _mediaProxy:MediaProxy;\r\n\t\t\r\n\t\tpublic function akamaiMediaAnalyticsMediator(viewComponent:Object=null)\r\n\t\t{\r\n\t\t\tsuper(NAME, viewComponent);\r\n\t\t}\r\n\t\t\r\n\t\toverride public function onRegister():void\r\n\t\t{\r\n\t\t\t_mediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\tsuper.onRegister();\r\n\t\t}\r\n\t\t\r\n\t\toverride public function listNotificationInterests():Array\r\n\t\t{\r\n\t\t\treturn [NotificationType.MEDIA_READY, NotificationType.MEDIA_ELEMENT_READY];\r\n\t\t}\r\n\t\t\r\n\t\toverride public function handleNotification(notification:INotification):void\r\n\t\t{\r\n\t\t\tswitch (notification.getName())\r\n\t\t\t{\r\n\t\t\t\tcase NotificationType.MEDIA_READY:\r\n\t\t\t\t\t\/\/populate analytics metadata\r\n\t\t\t\t\tvar configProxy:ConfigProxy = facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy;\r\n\t\t\t\t\tvar entry:KalturaBaseEntry = _mediaProxy.vo.entry;\r\n\t\t\t\t\t\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"title\", entry.name);\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"entryId\", entry.id);\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"category\", entry.categories);\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"publisherId\", configProxy.vo.flashvars.partnerId);\r\n\t\t\t\t\t\r\n\t\t\t\t\t\/\/find content type\r\n\t\t\t\t\tif (entry is KalturaMediaEntry)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar mediaEntry:KalturaMediaEntry = entry as KalturaMediaEntry;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"contentLength\", mediaEntry.msDuration);\r\n\t\t\t\t\t\tvar contentType:String;\r\n\t\t\t\t\t\tswitch (mediaEntry.mediaType)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tcase KalturaMediaType.VIDEO:\r\n\t\t\t\t\t\t\t\tcontentType = \"video\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tcase KalturaMediaType.AUDIO:\r\n\t\t\t\t\t\t\t\tcontentType = \"audio\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tcase KalturaMediaType.IMAGE:\r\n\t\t\t\t\t\t\t\tcontentType = \"image\";\r\n\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\tdefault:\r\n\t\t\t\t\t\t\t\tcontentType = \"live\";\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"contentType\", contentType);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"device\", Capabilities.os );\r\n\t\t\t\t\tAnalyticsPluginLoader.setData(\"playerId\", configProxy.vo.flashvars.uiConfId);\r\n\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase NotificationType.MEDIA_ELEMENT_READY:\r\n\t\t\t\t\t\/\/find starting flavor ID\r\n\t\t\t\t\tvar flavorAssetId:String;\r\n\t\t\t\t\tvar flavorParamsId:String;\r\n\t\t\t\t\tif (_mediaProxy.vo.deliveryType == StreamerType.HTTP)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tflavorAssetId = _mediaProxy.vo.selectedFlavorId;\t\t\t\t\t\t\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (_mediaProxy.vo.deliveryType == StreamerType.RTMP)\r\n\t\t\t\t\t{\t\r\n\t\t\t\t\t\tflavorAssetId = getFlavorIdByIndex(_mediaProxy.startingIndex);\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tfor each (var kfa:KalturaFlavorAsset in _mediaProxy.vo.kalturaMediaFlavorArray) {\r\n\t\t\t\t\t\tif (kfa.id == flavorAssetId) {\r\n\t\t\t\t\t\t\tflavorParamsId = kfa.flavorParamsId.toString();\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (flavorParamsId)\r\n\t\t\t\t\t\tAnalyticsPluginLoader.setData(\"flavorId\", flavorParamsId);\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * returns the id of the flavor asset in the given index. null if index is invalid. \r\n\t\t * @param index\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function getFlavorIdByIndex(index:int):String\r\n\t\t{\r\n\t\t\tvar flavorId:String;\r\n\t\t\t\r\n\t\t\tif (index >= 0 && \r\n\t\t\t\t_mediaProxy.vo.kalturaMediaFlavorArray &&\r\n\t\t\t\tindex < _mediaProxy.vo.kalturaMediaFlavorArray.length)\t{\r\n\t\t\t\t\r\n\t\t\t\tflavorId = (_mediaProxy.vo.kalturaMediaFlavorArray[index] as KalturaFlavorAsset).id;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn flavorId;\r\n\t\t}\r\n\t}\r\n}","subject":"change duration to milliseconds","message":"qnd: change duration to milliseconds\n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@91935 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp"}
{"commit":"a648b6eac9aecc98b4dd5139e6fdf190eaf13a49","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirMediaPlayer\/AirMediaPlayer.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirMediaPlayer\/AirMediaPlayer.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirMediaPlayer\n{\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class AirMediaPlayer extends EventDispatcher\n\t{\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\n\t\t\/** AirMediaPlayer is supported on iOS and Android devices. *\/\n\t\tpublic static function get isSupported():Boolean\n\t\t{\n\t\t\tvar isIOS:Boolean = (Capabilities.manufacturer.indexOf(\"iOS\") != -1);\n\t\t\tvar isAndroid:Boolean = (Capabilities.manufacturer.indexOf(\"Android\") != -1)\n\t\t\treturn isIOS || isAndroid;\n\t\t}\n\t\t\n\t\tpublic function AirMediaPlayer()\n\t\t{\n\t\t\tif (!_instance)\n\t\t\t{\n\t\t\t\t_context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\t\tif (!_context)\n\t\t\t\t{\n\t\t\t\t\tlog(\"ERROR - Extension context is null. Please check if extension.xml is setup correctly.\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\t_context.addEventListener(StatusEvent.STATUS, onStatus);\n\t\t\t\t\n\t\t\t\t_instance = this;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getInstance():AirMediaPlayer\n\t\t{\n\t\t\treturn _instance ? _instance:new AirMediaPlayer();\n\t\t}\n\t\t\n\t\tpublic var logEnabled:Boolean = true;\n\n\n\t\t\/**\n\t\t*\n\t\t*\/\n\t\tpublic function loadUrl(url:String):void\n\t\t{\n\t\t\t_context.call(\"loadUrl\", url);\n\t\t}\n\t\t\n\t\t\/**\n\t\t*\n\t\t*\/\n\t\tpublic function play(startTime:int=0):void\n\t\t{\n\t\t\t_context.call(\"play\", startTime);\n\t\t}\n\t\t\n\t\t\/**\n\t\t*\n\t\t*\/\n\t\tpublic function pause():void\n\t\t{\n\t\t\t_context.call(\"pause\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t*\n\t\t*\/\n\t\tpublic function close():void\n\t\t{\n\t\t\t_context.call(\"close\");\n\t\t}\n\t\t\n\t\t\/** \n\t\t* Length in milliseconds \n\t\t*\/\n\t\tpublic function get length():int\n\t\t{\n\t\t\treturn _context.call(\"getLength\") as int;\n\t\t}\n\t\t\n\t\t\/** \n\t\t* Progress in milliseconds\n\t\t*\/\n\t\tpublic function get progress():int\n\t\t{\n\t\t\treturn _context.call(\"getProgress\") as int;\n\t\t}\n\t\t\n\n\t\t\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\n\t\tprivate static const EXTENSION_ID:String = \"com.freshplanet.AirMediaPlayer\";\n\t\t\n\t\tprivate static var _instance:AirMediaPlayer;\n\t\t\n\t\tprivate var _context:ExtensionContext;\n\t\t\n\t\tprivate function onStatus( event:StatusEvent ):void\n\t\t{\n\t\t\tif (event.code == \"LOGGING\") \/\/ Simple log message\n\t\t\t{\n\t\t\t\tlog(event.level);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function log( message:String ):void\n\t\t{\n\t\t\tif (logEnabled) trace(\"[AirMediaPlayer] \" + message);\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Copyright 2012 Freshplanet (http:\/\/freshplanet.com | opensource@freshplanet.com)\n\/\/  \n\/\/  Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/  you may not use this file except in compliance with the License.\n\/\/  You may obtain a copy of the License at\n\/\/  \n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/  \n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/  \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage com.freshplanet.ane.AirMediaPlayer\n{\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n\tpublic class AirMediaPlayer extends EventDispatcher\n\t{\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\n\t\t\/** AirMediaPlayer is supported on iOS and Android devices. *\/\n\t\tpublic static function get isSupported():Boolean\n\t\t{\n\t\t\tvar isIOS:Boolean = (Capabilities.manufacturer.indexOf(\"iOS\") != -1);\n\t\t\tvar isAndroid:Boolean = (Capabilities.manufacturer.indexOf(\"Android\") != -1)\n\t\t\treturn isIOS || isAndroid;\n\t\t}\n\t\t\n\t\tpublic function AirMediaPlayer()\n\t\t{\n\t\t\tif (!_instance)\n\t\t\t{\n\t\t\t\t_context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\t\t\t\tif (!_context)\n\t\t\t\t{\n\t\t\t\t\tlog(\"ERROR - Extension context is null. Please check if extension.xml is setup correctly.\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\t_context.addEventListener(StatusEvent.STATUS, onStatus);\n\t\t\t\t\n\t\t\t\t_instance = this;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getInstance():AirMediaPlayer\n\t\t{\n\t\t\treturn _instance ? _instance:new AirMediaPlayer();\n\t\t}\n\t\t\n\t\tpublic var logEnabled:Boolean = true;\n\n\n\t\t\/**\n\t\t* Load a music stream url\n        * @param url:String\n\t\t*\/\n\t\tpublic function loadUrl(url:String):void\n\t\t{\n\t\t\t_context.call(\"loadUrl\", url);\n\t\t}\n\t\t\n\t\t\/**\n\t\t* Start playing the stream.\n        * If the playback has been paused before, it will continue from this point.\n        * @param startTime:int the start time in milliseconds\n\t\t*\/\n\t\tpublic function play(startTime:int=0):void\n\t\t{\n\t\t\t_context.call(\"play\", startTime);\n\t\t}\n\t\t\n\t\t\/**\n\t\t* Pause the playback\n\t\t*\/\n\t\tpublic function pause():void\n\t\t{\n\t\t\t_context.call(\"pause\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t* Close the stream and release.\n        * Note that loadUrl() has to be called again before replaying if close has been called.\n\t\t*\/\n\t\tpublic function close():void\n\t\t{\n\t\t\t_context.call(\"close\");\n\t\t}\n\t\t\n\t\t\/** \n\t\t* Length in milliseconds \n\t\t*\/\n\t\tpublic function get length():int\n\t\t{\n\t\t\treturn _context.call(\"getLength\") as int;\n\t\t}\n\t\t\n\t\t\/** \n\t\t* Progress in milliseconds\n\t\t*\/\n\t\tpublic function get progress():int\n\t\t{\n\t\t\treturn _context.call(\"getProgress\") as int;\n\t\t}\n\t\t\n\n\t\t\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n\t\t\/\/ --------------------------------------------------------------------------------------\/\/\n\t\t\n\t\tprivate static const EXTENSION_ID:String = \"com.freshplanet.AirMediaPlayer\";\n\t\t\n\t\tprivate static var _instance:AirMediaPlayer;\n\t\t\n\t\tprivate var _context:ExtensionContext;\n\t\t\n\t\tprivate function onStatus( event:StatusEvent ):void\n\t\t{\n\t\t\tif (event.code == \"LOGGING\") \/\/ Simple log message\n\t\t\t{\n\t\t\t\tlog(event.level);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function log( message:String ):void\n\t\t{\n\t\t\tif (logEnabled) trace(\"[AirMediaPlayer] \" + message);\n\t\t}\n\t}\n}","subject":"Add documentation","message":"Add documentation","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-AACPlayer,freshplanet\/ANE-AACPlayer,freshplanet\/ANE-AACPlayer"}
{"commit":"eb1e8ab5c8a4cbeda5df86d0e9c16fe118e0c248","old_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","new_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","old_contents":"package org.mangui.chromeless {\n\n\n    import org.mangui.HLS.parsing.Level;\n    import org.mangui.HLS.*;\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n\n    public class ChromelessPlayer extends Sprite {\n\n\n        \/** reference to the framework. **\/\n        private var _hls:HLS;\n        \/** Sheet to place on top of the video. **\/\n        private var _sheet:Sprite;\n        \/** Reference to the video element. **\/\n        private var _video:StageVideo;\n        \/** current media position *\/\n        private var _media_position:Number;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer():void {\n            \/\/ Set stage properties\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0,0,stage.stageWidth,stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000,0);\n            _sheet.graphics.drawRect(0,0,stage.stageWidth,stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK,_clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n            \/\/ Connect getters to JS.\n            ExternalInterface.addCallback(\"getLevel\",_getLevel);\n            ExternalInterface.addCallback(\"getLevels\",_getLevels);\n            ExternalInterface.addCallback(\"getMetrics\",_getMetrics);\n            ExternalInterface.addCallback(\"getPosition\",_getPosition);\n            ExternalInterface.addCallback(\"getState\",_getState);\n            ExternalInterface.addCallback(\"getType\",_getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\",_getmaxBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\",_getbufferLength);\n            \/\/ Connect calls to JS.\n            ExternalInterface.addCallback(\"playerLoad\",_load);\n            ExternalInterface.addCallback(\"playerPlay\",_play);\n            ExternalInterface.addCallback(\"playerPause\",_pause);\n            ExternalInterface.addCallback(\"playerResume\",_resume);\n            ExternalInterface.addCallback(\"playerSeek\",_seek);\n            ExternalInterface.addCallback(\"playerStop\",_stop);\n            ExternalInterface.addCallback(\"playerVolume\",_volume);\n            ExternalInterface.addCallback(\"playerSetLevel\",_setLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\",_setmaxBufferLength);\n            setTimeout(_pingJavascript,50);\n        };\n\n        \/** Notify javascript the framework is ready. **\/\n        private function _pingJavascript():void {\n            ExternalInterface.call(\"onHLSReady\",ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        private function _completeHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n        private function _errorHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onError\",event.message);\n            }\n        };\n\n        private function _fragmentHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\",event.metrics.bandwidth,event.metrics.level,event.metrics.screenwidth);\n            }\n        };\n\n        private function _manifestHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\",event.levels[0].duration);\n            }\n        };\n        private function _mediaTimeHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                _media_position = event.mediatime.position;\n                ExternalInterface.call(\"onPosition\",event.mediatime.position,event.mediatime.duration);\n            }\n        };\n        private function _stateHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\",event.state);\n            }\n        };\n        private function _switchHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\",event.level);\n            }\n        };\n\n        \/** Javascript getters. **\/\n        private function _getLevel():Number { return _hls.getLevel(); };\n        private function _getLevels():Vector.<Level> { return _hls.getLevels(); };\n        private function _getMetrics():Object { return _hls.getMetrics(); };\n        private function _getPosition():Number { return _hls.getPosition(); };\n        private function _getState():String { return _hls.getState(); };\n        private function _getType():String { return _hls.getType(); };\n        private function _getbufferLength():Number { return _hls.getBufferLength(); };\n        private function _getmaxBufferLength():Number { return _hls.maxBufferLength; };\n\n        \/** Javascript calls. **\/\n        private function _load(url:String):void { _hls.load(url); };\n        private function _play():void { _hls.stream.play(); };\n        private function _pause():void { _hls.stream.pause(); };\n        private function _resume():void { _hls.stream.resume(); };\n        private function _seek(position:Number):void { _hls.stream.seek(position); };\n        private function _stop():void { _hls.stream.close(); };\n        private function _volume(percent:Number):void { _hls.stream.soundTransform = new SoundTransform(percent\/100);};\n        private function _setLevel(level:Number):void { _hls.setPlaybackQuality(level); if (!isNaN(_media_position)) {_hls.stream.seek(_media_position);}};\n        private function _setmaxBufferLength(new_len:Number):void { _hls.maxBufferLength = new_len;};\n\n\n        \/** Mouse click handler. **\/\n        private function _clickHandler(event:MouseEvent):void {\n            if(stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState==StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n            _hls.setWidth(stage.stageWidth);\n        };\n\n\n        \/** StageVideo detector. **\/\n        private function _onStageVideoState(event:StageVideoAvailabilityEvent):void {\n            var available:Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            if (available && stage.stageVideos.length > 0) {\n              _video = stage.stageVideos[0];\n              _video.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n              _hls = new HLS();\n              _video.attachNetStream(_hls.stream);\n            } else {\n              var video:Video = new Video(stage.stageWidth, stage.stageHeight);\n              addChild(video);\n              _hls = new HLS();\n              video.smoothing = true;\n              video.attachNetStream(_hls.stream);\n            }\n            _hls.setWidth(stage.stageWidth);\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE,_completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR,_errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED,_fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED,_manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME,_mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.STATE,_stateHandler);\n            _hls.addEventListener(HLSEvent.QUALITY_SWITCH,_switchHandler);\n        };\n\n\n    }\n\n\n}\n","new_contents":"package org.mangui.chromeless {\n\n\n    import org.mangui.HLS.parsing.Level;\n    import org.mangui.HLS.*;\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n\n    public class ChromelessPlayer extends Sprite {\n\n\n        \/** reference to the framework. **\/\n        private var _hls:HLS;\n        \/** Sheet to place on top of the video. **\/\n        private var _sheet:Sprite;\n        \/** Reference to the video element. **\/\n        private var _video:StageVideo;\n        \/** current media position *\/\n        private var _media_position:Number;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer():void {\n            \/\/ Set stage properties\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0,0,stage.stageWidth,stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000,0);\n            _sheet.graphics.drawRect(0,0,stage.stageWidth,stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK,_clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n            \/\/ Connect getters to JS.\n            ExternalInterface.addCallback(\"getLevel\",_getLevel);\n            ExternalInterface.addCallback(\"getLevels\",_getLevels);\n            ExternalInterface.addCallback(\"getMetrics\",_getMetrics);\n            ExternalInterface.addCallback(\"getPosition\",_getPosition);\n            ExternalInterface.addCallback(\"getState\",_getState);\n            ExternalInterface.addCallback(\"getType\",_getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\",_getmaxBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\",_getbufferLength);\n            ExternalInterface.addCallback(\"getPlayerVersion\",_getPlayerVersion);\n            \/\/ Connect calls to JS.\n            ExternalInterface.addCallback(\"playerLoad\",_load);\n            ExternalInterface.addCallback(\"playerPlay\",_play);\n            ExternalInterface.addCallback(\"playerPause\",_pause);\n            ExternalInterface.addCallback(\"playerResume\",_resume);\n            ExternalInterface.addCallback(\"playerSeek\",_seek);\n            ExternalInterface.addCallback(\"playerStop\",_stop);\n            ExternalInterface.addCallback(\"playerVolume\",_volume);\n            ExternalInterface.addCallback(\"playerSetLevel\",_setLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\",_setmaxBufferLength);\n            setTimeout(_pingJavascript,50);\n        };\n\n        \/** Notify javascript the framework is ready. **\/\n        private function _pingJavascript():void {\n            ExternalInterface.call(\"onHLSReady\",ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        private function _completeHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n        private function _errorHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onError\",event.message);\n            }\n        };\n\n        private function _fragmentHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\",event.metrics.bandwidth,event.metrics.level,event.metrics.screenwidth);\n            }\n        };\n\n        private function _manifestHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\",event.levels[0].duration);\n            }\n        };\n        private function _mediaTimeHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                _media_position = event.mediatime.position;\n                ExternalInterface.call(\"onPosition\",event.mediatime.position,event.mediatime.duration);\n            }\n        };\n        private function _stateHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\",event.state);\n            }\n        };\n        private function _switchHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\",event.level);\n            }\n        };\n\n        \/** Javascript getters. **\/\n        private function _getLevel():Number { return _hls.getLevel(); };\n        private function _getLevels():Vector.<Level> { return _hls.getLevels(); };\n        private function _getMetrics():Object { return _hls.getMetrics(); };\n        private function _getPosition():Number { return _hls.getPosition(); };\n        private function _getState():String { return _hls.getState(); };\n        private function _getType():String { return _hls.getType(); };\n        private function _getbufferLength():Number { return _hls.getBufferLength(); };\n        private function _getmaxBufferLength():Number { return _hls.maxBufferLength; };\n        private function _getPlayerVersion():Number { return 2; };\n\n        \/** Javascript calls. **\/\n        private function _load(url:String):void { _hls.load(url); };\n        private function _play():void { _hls.stream.play(); };\n        private function _pause():void { _hls.stream.pause(); };\n        private function _resume():void { _hls.stream.resume(); };\n        private function _seek(position:Number):void { _hls.stream.seek(position); };\n        private function _stop():void { _hls.stream.close(); };\n        private function _volume(percent:Number):void { _hls.stream.soundTransform = new SoundTransform(percent\/100);};\n        private function _setLevel(level:Number):void { _hls.setPlaybackQuality(level); if (!isNaN(_media_position)) {_hls.stream.seek(_media_position);}};\n        private function _setmaxBufferLength(new_len:Number):void { _hls.maxBufferLength = new_len;};\n\n\n        \/** Mouse click handler. **\/\n        private function _clickHandler(event:MouseEvent):void {\n            if(stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState==StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n            _hls.setWidth(stage.stageWidth);\n        };\n\n\n        \/** StageVideo detector. **\/\n        private function _onStageVideoState(event:StageVideoAvailabilityEvent):void {\n            var available:Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            if (available && stage.stageVideos.length > 0) {\n              _video = stage.stageVideos[0];\n              _video.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n              _hls = new HLS();\n              _video.attachNetStream(_hls.stream);\n            } else {\n              var video:Video = new Video(stage.stageWidth, stage.stageHeight);\n              addChild(video);\n              _hls = new HLS();\n              video.smoothing = true;\n              video.attachNetStream(_hls.stream);\n            }\n            _hls.setWidth(stage.stageWidth);\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE,_completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR,_errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED,_fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED,_manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME,_mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.STATE,_stateHandler);\n            _hls.addEventListener(HLSEvent.QUALITY_SWITCH,_switchHandler);\n        };\n\n\n    }\n\n\n}\n","subject":"add a getPlayerVersion method.","message":"add a getPlayerVersion method.\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"21e9f345838f5598c7069c4c710875204b81cf24","old_file":"src\/aerys\/minko\/type\/loader\/TextureLoader.as","new_file":"src\/aerys\/minko\/type\/loader\/TextureLoader.as","old_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.Bitmap;\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.display.Loader;\n\timport flash.display.LoaderInfo;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\n\tpublic class TextureLoader implements ILoader\n\t{\n\t\tprivate var _progress\t\t\t: Signal;\n\t\tprivate var _error\t\t\t\t: Signal;\n\t\tprivate var _complete\t\t\t: Signal;\n\t\t\n\t\tprivate var _isComplete\t\t\t: Boolean;\n\t\t\n\t\tprivate var _mipmap\t\t\t\t: Boolean;\n\t\t\n\t\tprotected var _textureResource\t: TextureResource;\n\t\t\n\t\tpublic function get progress() : Signal\n\t\t{\n\t\t\treturn _progress;\n\t\t}\n\t\t\n\t\tpublic function get error() : Signal\n\t\t{\n\t\t\treturn _error;\n\t\t}\n\t\t\n\t\tpublic function get complete() : Signal\n\t\t{\n\t\t\treturn _complete;\n\t\t}\n\t\t\n\t\tpublic function get isComplete() : Boolean\n\t\t{\n\t\t\treturn _isComplete;\n\t\t}\n\t\t\n\t\tpublic function get textureResource() : TextureResource\n\t\t{\n\t\t\treturn _textureResource;\n\t\t}\n\t\t\n\t\tpublic function TextureLoader(enableMipmapping : Boolean = true)\n\t\t{\n\t\t\t_mipmap\t\t\t\t= enableMipmapping;\n\t\t\t\n\t\t\t_textureResource \t= new TextureResource();\n\t\t\t_isComplete \t\t= false;\n\t\t\t_error\t\t\t\t= new Signal('TextureLoader.error');\n\t\t\t_progress\t\t\t= new Signal('TextureLoader.progress');\n\t\t\t_complete\t\t\t= new Signal('TextureLoader.complete');\n\t\t}\n\t\t\n\t\tpublic function load(request : URLRequest) : void\n\t\t{\n\t\t\tvar loader : URLLoader = new URLLoader();\n\t\t\t\n\t\t\tloader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\tloader.addEventListener(ProgressEvent.PROGRESS, loadProgressHandler);\n\t\t\tloader.addEventListener(Event.COMPLETE, loadCompleteHandler);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, loadIoErrorHandler);\n\t\t\tloader.load(request);\n\t\t}\n\t\t\n\t\tprivate function loadIoErrorHandler(e : IOErrorEvent) : void\n\t\t{\n\t\t\t_textureResource = null;\n\t\t\t_error.execute(this, e.errorID, e.text);\n\t\t}\n\t\t\n\t\tprivate function loadProgressHandler(e : ProgressEvent) : void\n\t\t{\n\t\t\t_progress.execute(this, e.bytesLoaded, e.bytesTotal);\n\t\t}\n\t\t\n\t\tprivate function loadCompleteHandler(e : Event) : void\n\t\t{\n\t\t\tloadBytes(URLLoader(e.currentTarget).data);\n\t\t}\n\t\t\n\t\tpublic function loadClass(classObject : Class) : void\n\t\t{\n\t\t\tvar assetObject : Object\t\t= new classObject();\n\t\t\t\n\t\t\tif (assetObject is Bitmap || assetObject is BitmapData)\n\t\t\t{\n\t\t\t\tvar bitmapData : BitmapData = assetObject as BitmapData;\n\t\t\t\tif (bitmapData == null)\n\t\t\t\t\tbitmapData = Bitmap(assetObject).bitmapData;\n\t\t\t\t\n\t\t\t\t_textureResource.setContentFromBitmapData(bitmapData, _mipmap);\n\t\t\t\t_isComplete = true;\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t}\n\t\t\telse if (assetObject is ByteArray)\n\t\t\t{\n\t\t\t\tloadBytes(ByteArray(assetObject));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className : String = getQualifiedClassName(classObject);\n\t\t\t\tclassName = className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\n\t\t\t\t_isComplete = true;\n\t\t\t\t\n\t\t\t\tthrow new Error('No texture can be created from an object of type \\'' + className + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function loadBytes(bytes : ByteArray) : void\n\t\t{\n\t\t\tbytes.position = 0;\n\t\t\t\n\t\t\tif (bytes.readByte() == 'A'.charCodeAt(0) &&\n\t\t\t\tbytes.readByte() == 'T'.charCodeAt(0) &&\n\t\t\t\tbytes.readByte() == 'F'.charCodeAt(0))\n\t\t\t{\n\t\t\t\tbytes.position = 0;\n\t\t\t\t_textureResource.setContentFromATF(bytes);\n\t\t\t\t_isComplete = true;\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = 0;\n\t\t\t\t\n\t\t\t\tvar loader : Loader = new Loader();\n\t\t\t\tloader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadBytesCompleteHandler);\n\t\t\t\tloader.loadBytes(bytes);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function loadBytesCompleteHandler(e : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject = LoaderInfo(e.currentTarget).content;\n\t\t\t\n\t\t\tif (displayObject is Bitmap)\n\t\t\t{\n\t\t\t\t_textureResource.setContentFromBitmapData(Bitmap(displayObject).bitmapData, _mipmap);\n\t\t\t\t_isComplete = true;\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className : String = getQualifiedClassName(displayObject);\n\t\t\t\t\n\t\t\t\tclassName = className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t_isComplete = true;\n\t\t\t\tthrow new Error('No texture can be created from an object of type \\'' + className + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function loadClass(classObject \t\t: Class,\n\t\t\t\t\t\t\t\t\t\t enableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.loadClass(classObject);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t\t\n\t\tpublic static function load(request\t\t\t\t: URLRequest,\n\t\t\t\t\t\t\t\t\tenableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.load(request);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t\t\n\t\tpublic static function loadBytes(bytes\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t enableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.loader\n{\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display.Bitmap;\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.display.Loader;\n\timport flash.display.LoaderInfo;\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLLoaderDataFormat;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\timport flash.utils.getQualifiedClassName;\n\n\tpublic class TextureLoader implements ILoader\n\t{\n\t\tprivate var _progress\t\t\t: Signal;\n\t\tprivate var _error\t\t\t\t: Signal;\n\t\tprivate var _complete\t\t\t: Signal;\n\t\t\n\t\tprivate var _isComplete\t\t\t: Boolean;\n\t\t\n\t\tprivate var _mipmap\t\t\t\t: Boolean;\n\t\t\n\t\tprotected var _textureResource\t: TextureResource;\n\t\t\n\t\tpublic function get progress() : Signal\n\t\t{\n\t\t\treturn _progress;\n\t\t}\n\t\t\n\t\tpublic function get error() : Signal\n\t\t{\n\t\t\treturn _error;\n\t\t}\n\t\t\n\t\tpublic function get complete() : Signal\n\t\t{\n\t\t\treturn _complete;\n\t\t}\n\t\t\n\t\tpublic function get isComplete() : Boolean\n\t\t{\n\t\t\treturn _isComplete;\n\t\t}\n\t\t\n\t\tpublic function get textureResource() : TextureResource\n\t\t{\n\t\t\treturn _textureResource;\n\t\t}\n\t\t\n\t\tpublic function TextureLoader(enableMipmapping : Boolean = true)\n\t\t{\n\t\t\t_mipmap\t\t\t\t= enableMipmapping;\n\t\t\t\n\t\t\t_textureResource \t= new TextureResource();\n\t\t\t_isComplete \t\t= false;\n\t\t\t_error\t\t\t\t= new Signal('TextureLoader.error');\n\t\t\t_progress\t\t\t= new Signal('TextureLoader.progress');\n\t\t\t_complete\t\t\t= new Signal('TextureLoader.complete');\n\t\t}\n\t\t\n\t\tpublic function load(request : URLRequest) : void\n\t\t{\n\t\t\tvar loader : URLLoader = new URLLoader();\n\t\t\t\n\t\t\tloader.dataFormat = URLLoaderDataFormat.BINARY;\n\t\t\tloader.addEventListener(ProgressEvent.PROGRESS, loadProgressHandler);\n\t\t\tloader.addEventListener(Event.COMPLETE, loadCompleteHandler);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, loadIoErrorHandler);\n\t\t\tloader.load(request);\n\t\t}\n\t\t\n\t\tprivate function loadIoErrorHandler(e : IOErrorEvent) : void\n\t\t{\n\t\t\t_textureResource = null;\n\t\t\t_error.execute(this, e.errorID, e.text);\n\t\t}\n\t\t\n\t\tprivate function loadProgressHandler(e : ProgressEvent) : void\n\t\t{\n\t\t\t_progress.execute(this, e.bytesLoaded, e.bytesTotal);\n\t\t}\n\t\t\n\t\tprivate function loadCompleteHandler(e : Event) : void\n\t\t{\n\t\t\tloadBytes(URLLoader(e.currentTarget).data);\n\t\t}\n\t\t\n\t\tpublic function loadClass(classObject : Class) : void\n\t\t{\n\t\t\tvar assetObject : Object\t\t= new classObject();\n\t\t\t\n\t\t\tif (assetObject is Bitmap || assetObject is BitmapData)\n\t\t\t{\n\t\t\t\tvar bitmapData : BitmapData = assetObject as BitmapData;\n\t\t\t\t\n\t\t\t\tif (bitmapData == null)\n\t\t\t\t\tbitmapData = Bitmap(assetObject).bitmapData;\n\t\t\t\t\n\t\t\t\t_textureResource.setContentFromBitmapData(bitmapData, _mipmap);\n\t\t\t\tbitmapData.dispose();\n\t\t\t\t\n\t\t\t\t_isComplete = true;\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t}\n\t\t\telse if (assetObject is ByteArray)\n\t\t\t{\n\t\t\t\tloadBytes(ByteArray(assetObject));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className : String = getQualifiedClassName(classObject);\n\t\t\t\tclassName = className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\n\t\t\t\t_isComplete = true;\n\t\t\t\t\n\t\t\t\tthrow new Error('No texture can be created from an object of type \\'' + className + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function loadBytes(bytes : ByteArray) : void\n\t\t{\n\t\t\tbytes.position = 0;\n\t\t\t\n\t\t\tif (bytes.readByte() == 'A'.charCodeAt(0) &&\n\t\t\t\tbytes.readByte() == 'T'.charCodeAt(0) &&\n\t\t\t\tbytes.readByte() == 'F'.charCodeAt(0))\n\t\t\t{\n\t\t\t\tbytes.position = 0;\n\t\t\t\t_textureResource.setContentFromATF(bytes);\n\t\t\t\t_isComplete = true;\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tbytes.position = 0;\n\t\t\t\t\n\t\t\t\tvar loader : Loader = new Loader();\n\t\t\t\t\n\t\t\t\tloader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadBytesCompleteHandler);\n\t\t\t\tloader.loadBytes(bytes);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function loadBytesCompleteHandler(e : Event) : void\n\t\t{\n\t\t\tvar displayObject : DisplayObject = LoaderInfo(e.currentTarget).content;\n\t\t\t\n\t\t\tif (displayObject is Bitmap)\n\t\t\t{\n\t\t\t\tvar bitmapData : BitmapData = Bitmap(displayObject).bitmapData;\n\t\t\t\t\n\t\t\t\t_textureResource.setContentFromBitmapData(bitmapData, _mipmap);\n\t\t\t\tbitmapData.dispose();\n\t\t\t\t\n\t\t\t\t_isComplete = true;\n\t\t\t\t_complete.execute(this, _textureResource);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar className : String = getQualifiedClassName(displayObject);\n\t\t\t\t\n\t\t\t\tclassName = className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t_isComplete = true;\n\t\t\t\t\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'No texture can be created from an object of type \\'' + className + '\\''\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function loadClass(classObject \t\t: Class,\n\t\t\t\t\t\t\t\t\t\t enableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.loadClass(classObject);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t\t\n\t\tpublic static function load(request\t\t\t\t: URLRequest,\n\t\t\t\t\t\t\t\t\tenableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.load(request);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t\t\n\t\tpublic static function loadBytes(bytes\t\t\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t enableMipMapping \t: Boolean = true) : TextureResource\n\t\t{\n\t\t\tvar textureLoader : TextureLoader = new TextureLoader(enableMipMapping);\n\t\t\t\n\t\t\ttextureLoader.loadBytes(bytes);\n\t\t\t\n\t\t\treturn textureLoader.textureResource;\n\t\t}\n\t}\n}","subject":"call BitmapData.dispose() to dispose each temporary bitmap data object when TextureResource.setContentFromBitmapData() has been called to free the memory as soon as possible","message":"call BitmapData.dispose() to dispose each temporary bitmap data object when TextureResource.setContentFromBitmapData() has been called to free the memory as soon as possible\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"2d62a97e15af1630da843c3942caed2865a155fe","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf\/LzSoundMC.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf\/LzSoundMC.as","old_contents":"\/**\n  * LzSoundMC.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * Wraps the streaming MP3 loader in a movieclip-like API. \n  * Used for proxyless mp3 audio loading.\n  * \n  * @access private\n  *\/\nvar SoundMC = function (mc) {\n    this.init(mc);\n}\n\nSoundMC.prototype = new MovieClip();\n\n\/\/ the attached flash Sound object\nSoundMC.prototype._sound = null;\n\/\/ flag required for loader\nSoundMC.prototype.isaudio = true;\n\/\/ tracks the loading progress\nSoundMC.prototype.loadstate = 0;\n\/\/ next frame to be played\nSoundMC.prototype._nextframe = -1;\n\nSoundMC.prototype.addProperty(\"_totalframes\", function () {\n    return Math.floor(this._sound.duration * .001 * canvas.framerate) || 0;\n}, null);\n\nSoundMC.prototype.addProperty(\"_currentframe\", function () {\n    if (this._nextframe != -1) {\n        return this._nextframe;\n    } else {\n        return Math.floor(this._sound.position * .001 * canvas.framerate) || 0;\n    }\n}, null);\n\nSoundMC.prototype.addProperty(\"_framesloaded\", function () {\n    return Math.floor((this._sound.getBytesLoaded() \/ this._sound.getBytesTotal()) * this._totalframes) || 0;\n}, null);\n\n\/**\n  * @access private \n  *\/\nSoundMC.prototype.play = function (direct=false) {\n    \/\/ if we're not seeking to a specific frame and we're at the end already, start at the beginning\n    if (direct != true && this._currentframe == this._totalframes) {\n        var t = 0;\n    } else {\n        var t = this._currentframe \/ canvas.framerate;\n        if (t < 0) t = 0;\n    }\n    this._nextframe = -1;\n    this._sound.stop();\n    this._sound.start(t);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.gotoAndPlay = function (f) {\n    this._nextframe = f;\n    this.play(true);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.stop = function () {\n    this._sound.stop();\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.gotoAndStop = function (f) {\n    this.stop();\n    this._nextframe = f;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.loadMovie = function (reqstr) {\n    this.init();\n    this._sound.loadSound(reqstr, true);\n    this.loadstate = 1;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getBytesLoaded = function () {\n    return this._sound.getBytesLoaded();\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getBytesTotal = function () {\n    return this._sound.getBytesTotal();\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.unload = function () {\n    this.stop();\n    delete this._sound;\n    this.loadstate = 0;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.setPan = function (p) {\n    this._sound.setPan(p);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.setVolume = function (v) {\n    this._sound.setVolume(v);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getPan = function () {\n    return this._sound.getPan();\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getVolume = function () {\n    return this._sound.getVolume();\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.loadDone = function (success) {\n    if (success != true) {\n        \/\/ LzLoader -> LzSprite -> LzView\n        this.loader.owner.owner.resourceloaderror();\n        if ($debug) {\n            Debug.warn(\"failed to load %w\", this.reqobj.url);\n        }\n    } else {\n        this.loadstate = 2;\n    }\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.init = function (mc) {\n    this._sound.stop();\n    delete this._sound;\n    if (mc != null) {\n        this._sound = new Sound(mc);\n    } else {\n        this._sound = new Sound();\n    }\n    this._sound.checkPolicyFile = true;\n    this._sound.mc = this;\n\/** @access private *\/\n    this._sound.onLoad = function (success) {\n        this.mc.loadDone(success);\n    }\n\/** @access private *\/\n    this._sound.onSoundComplete = function () {\n    }\n\n    this.loadstate = 0;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getTotalTime = function () {\n    return this._sound.duration * .001;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getCurrentTime = function () {\n    \/\/ use _nextframe if the sound was stopped at a specific frame, cf. gotoAndStop\n    if (this._nextframe != -1) {\n        return this._nextframe \/ canvas.framerate;\n    } else {\n        return this._sound.position * .001;\n    }\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.seek = function (secs, playing) {\n    this._sound.stop();\n    this._sound.start(this.getCurrentTime() + secs);\n    if (playing != true) {\n        this._sound.stop();\n        \/\/ LzLoader -> LzSprite\n        this.loader.owner.updatePlayStatus();\n    }\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getID3 = function () {\n    return this._sound.id3;\n}\n","new_contents":"\/**\n  * LzSoundMC.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * Wraps the streaming MP3 loader in a movieclip-like API. \n  * Used for proxyless mp3 audio loading.\n  * \n  * @access private\n  *\/\nvar SoundMC = function (mc) {\n    this.init(mc);\n}\n\nSoundMC.prototype = new MovieClip();\n\n\/\/ the attached flash Sound object\nSoundMC.prototype._sound = null;\n\/\/ flag required for loader\nSoundMC.prototype.isaudio = true;\n\/\/ tracks the loading progress\nSoundMC.prototype.loadstate = 0;\n\/\/ next frame to be played\nSoundMC.prototype._nextframe = -1;\n\nSoundMC.prototype.addProperty(\"_totalframes\", function () {\n    return Math.floor(this._sound.duration * .001 * canvas.framerate) || 0;\n}, null);\n\nSoundMC.prototype.addProperty(\"_currentframe\", function () {\n    if (this._nextframe != -1) {\n        return this._nextframe;\n    } else {\n        return Math.floor(this._sound.position * .001 * canvas.framerate) || 0;\n    }\n}, null);\n\nSoundMC.prototype.addProperty(\"_framesloaded\", function () {\n    return Math.floor((this._sound.getBytesLoaded() \/ this._sound.getBytesTotal()) * this._totalframes) || 0;\n}, null);\n\n\/**\n  * @access private \n  *\/\nSoundMC.prototype.play = function (direct=false) {\n    \/\/ if we're not seeking to a specific frame and we're at the end already, start at the beginning\n    if (direct != true && this._currentframe == this._totalframes) {\n        var t = 0;\n    } else {\n        var t = this._currentframe \/ canvas.framerate;\n        if (t < 0) t = 0;\n    }\n    this._nextframe = -1;\n    this._sound.stop();\n    this._sound.start(t);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.gotoAndPlay = function (f) {\n    this._nextframe = f;\n    this.play(true);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.stop = function () {\n    this._sound.stop();\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.gotoAndStop = function (f) {\n    this.stop();\n    this._nextframe = f;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.loadMovie = function (reqstr) {\n    this.init();\n    this._sound.loadSound(reqstr, true);\n    this.loadstate = 1;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getBytesLoaded = function () {\n    return this._sound.getBytesLoaded();\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getBytesTotal = function () {\n    return this._sound.getBytesTotal();\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.unload = function () {\n    this.stop();\n    delete this._sound;\n    this.loadstate = 0;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.setPan = function (p) {\n    this._sound.setPan(p);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.setVolume = function (v) {\n    this._sound.setVolume(v);\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getPan = function () {\n    return this._sound.getPan();\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getVolume = function () {\n    return this._sound.getVolume();\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.loadDone = function (success) {\n    \/\/ @devnote Loading invalid files still results in a successful load,\n    \/\/ therefore check duration to identify valid mp3-files (LPP-7880)\n    if (success != true || this._sound.duration == 0) {\n        this.loader.doError(this.loader.mc);\n        if ($debug) {\n            Debug.warn(\"failed to load %w\", this.reqobj.url);\n        }\n    } else {\n        this.loadstate = 2;\n    }\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.init = function (mc) {\n    this._sound.stop();\n    delete this._sound;\n    if (mc != null) {\n        this._sound = new Sound(mc);\n    } else {\n        this._sound = new Sound();\n    }\n    this._sound.checkPolicyFile = true;\n    this._sound.mc = this;\n\/** @access private *\/\n    this._sound.onLoad = function (success) {\n        this.mc.loadDone(success);\n    }\n\/** @access private *\/\n    this._sound.onSoundComplete = function () {\n    }\n\n    this.loadstate = 0;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getTotalTime = function () {\n    return this._sound.duration * .001;\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getCurrentTime = function () {\n    \/\/ use _nextframe if the sound was stopped at a specific frame, cf. gotoAndStop\n    if (this._nextframe != -1) {\n        return this._nextframe \/ canvas.framerate;\n    } else {\n        return this._sound.position * .001;\n    }\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.seek = function (secs, playing) {\n    this._sound.stop();\n    this._sound.start(this.getCurrentTime() + secs);\n    if (playing != true) {\n        this._sound.stop();\n        \/\/ LzLoader -> LzSprite\n        this.loader.owner.updatePlayStatus();\n    }\n}\n\n\/**\n  * @access private\n  *\/\nSoundMC.prototype.getID3 = function () {\n    return this._sound.id3;\n}\n","subject":"Change 20090309-bargull-tGm by bargull@dell--p4--2-53 on 2009-03-09 02:14:09 in \/home\/Admin\/src\/svn\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20090309-bargull-tGm by bargull@dell--p4--2-53 on 2009-03-09 02:14:09\n    in \/home\/Admin\/src\/svn\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: handle invalid files in SoundMC\n\nNew Features:\n\nBugs Fixed: LPP-7880 (SWF8: mp3 loading responds with error-swf \/ onerror not dispatched) (partial)\n\nTechnical Reviewer: hminsky\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\nInvalid files still send onLoad(true), so check Sound.duration as a simple means to identify valid mp3-files.\nAlso call LzLoader#doError() instead of LzView#resourceloaderror() in order to remove requests properly from load-queue.\n    \n\nTests:\ntestcase at bugreport\nexamples\/music\/music.lzx\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@13220 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"a54c66942ee4e36bfb1edaf0c97b4667f2fe4abc","old_file":"src\/aerys\/minko\/type\/animation\/Animation.as","new_file":"src\/aerys\/minko\/type\/animation\/Animation.as","old_contents":"package aerys.minko.type.animation\n{\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.scene.node.ITransformable;\n\timport aerys.minko.scene.node.group.Group;\n\timport aerys.minko.type.animation.timeline.ITimeline;\n\t\n\timport flash.utils.getTimer;\n\t\n\timport org.osmf.elements.DurationElement;\n\n\tpublic class Animation\n\t{\n\t\tprivate var _id\t\t\t\t: String;\n\t\t\n\t\tprivate var _beginTime\t\t: uint;\n\t\tprivate var _lastTime\t\t: uint;\n\t\t\n\t\tprivate var _playingOn\t\t: IScene;\n\t\tprivate var _timelines\t\t: Vector.<ITimeline>;\n\t\tprivate var _duration\t\t: uint;\n\t\t\n\t\tpublic function get id() : String { return _id; }\n\t\t\n\t\tpublic function Animation(id\t\t: String,\n\t\t\t\t\t\t\t\t  timelines : Vector.<ITimeline>)\n\t\t{\n\t\t\t_id\t\t\t= id;\n\t\t\t_timelines\t= timelines;\n\t\t\t_lastTime\t= 0;\n\t\t\t\n\t\t\t_duration\t= 0;\n\t\t\tfor each (var timeline : ITimeline in timelines)\n\t\t\t\tif (_duration < timeline.duration)\n\t\t\t\t\t_duration = timeline.duration;\n\t\t}\n\t\t\n\t\tpublic function tick() : void\n\t\t{\n\t\t\tvar time : uint = (getTimer() - _beginTime) % _duration;\n\t\t\ttransformNodes(time);\n\t\t}\n\t\t\n\t\tpublic function step(deltaTime : uint = 80) : void\n\t\t{\n\t\t\tvar time : uint = (_lastTime + deltaTime) % _duration;\n\t\t\ttransformNodes(time);\n\t\t}\n\t\t\n\t\tpublic function stepReverse(deltaTime : uint = 80) : void\n\t\t{\n\t\t\tvar time : int = (_lastTime - deltaTime) % _duration;\n\t\t\tif (time < 0)\n\t\t\t\ttime = time + _duration;\n\t\t\t\n\t\t\ttransformNodes(time);\n\t\t}\n\t\t\n\t\tprivate function transformNodes(time : uint) : void\n\t\t{\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\tvar timelinesCount : uint = _timelines.length;\n\t\t\tfor (var i : uint = 0; i < timelinesCount; ++i)\n\t\t\t{\n\t\t\t\tvar timeline\t\t: ITimeline\t= _timelines[i];\n\t\t\t\tvar timelineTarget\t: String\t= timeline.target;\n\t\t\t\t\n\t\t\t\tvar target\t\t\t: ITransformable; \n\t\t\t\tif (_playingOn.name == timelineTarget)\n\t\t\t\t\ttarget = ITransformable(_playingOn);\n\t\t\t\telse if (_playingOn is Group)\n\t\t\t\t\ttarget = ITransformable(Group(_playingOn).getDescendantByName(timelineTarget));\n\t\t\t\t\n\t\t\t\tif (!target)\n\t\t\t\t\tcontinue;\n\t\t\t\t\n\t\t\t\ttimeline.updateAt(time, target);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function playOn(node : IScene) : void\n\t\t{\n\t\t\t_beginTime\t= getTimer();\n\t\t\t_playingOn\t= node;\n\t\t\t_lastTime\t= 0;\n\t\t}\n\t\t\n\t\tpublic function stop() : void\n\t\t{\n\t\t\t_playingOn = null;\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"package aerys.minko.type.animation\n{\n\timport aerys.minko.scene.node.IScene;\n\timport aerys.minko.scene.node.ITransformable;\n\timport aerys.minko.scene.node.group.Group;\n\timport aerys.minko.type.animation.timeline.ITimeline;\n\t\n\timport flash.utils.getTimer;\n\t\n\tpublic class Animation\n\t{\n\t\tprivate var _id\t\t\t\t: String;\n\t\t\n\t\tprivate var _beginTime\t\t: uint;\n\t\tprivate var _lastTime\t\t: uint;\n\t\t\n\t\tprivate var _playingOn\t\t: IScene;\n\t\tprivate var _timelines\t\t: Vector.<ITimeline>;\n\t\tprivate var _duration\t\t: uint;\n\t\t\n\t\tpublic function get id() : String { return _id; }\n\t\t\n\t\tpublic function Animation(id\t\t: String,\n\t\t\t\t\t\t\t\t  timelines : Vector.<ITimeline>)\n\t\t{\n\t\t\t_id\t\t\t= id;\n\t\t\t_timelines\t= timelines;\n\t\t\t_lastTime\t= 0;\n\t\t\t\n\t\t\t_duration\t= 0;\n\t\t\tfor each (var timeline : ITimeline in timelines)\n\t\t\t\tif (_duration < timeline.duration)\n\t\t\t\t\t_duration = timeline.duration;\n\t\t}\n\t\t\n\t\tpublic function tick() : void\n\t\t{\n\t\t\tvar time : uint = (getTimer() - _beginTime) % _duration;\n\t\t\ttransformNodes(time);\n\t\t}\n\t\t\n\t\tpublic function step(deltaTime : uint = 80) : void\n\t\t{\n\t\t\tvar time : uint = (_lastTime + deltaTime) % _duration;\n\t\t\ttransformNodes(time);\n\t\t}\n\t\t\n\t\tpublic function stepReverse(deltaTime : uint = 80) : void\n\t\t{\n\t\t\tvar time : int = (_lastTime - deltaTime) % _duration;\n\t\t\tif (time < 0)\n\t\t\t\ttime = time + _duration;\n\t\t\t\n\t\t\ttransformNodes(time);\n\t\t}\n\t\t\n\t\tprivate function transformNodes(time : uint) : void\n\t\t{\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\tvar timelinesCount : uint = _timelines.length;\n\t\t\tfor (var i : uint = 0; i < timelinesCount; ++i)\n\t\t\t{\n\t\t\t\tvar timeline\t\t: ITimeline\t= _timelines[i];\n\t\t\t\tvar timelineTarget\t: String\t= timeline.target;\n\t\t\t\t\n\t\t\t\tvar target\t\t\t: ITransformable; \n\t\t\t\tif (_playingOn.name == timelineTarget)\n\t\t\t\t\ttarget = ITransformable(_playingOn);\n\t\t\t\telse if (_playingOn is Group)\n\t\t\t\t\ttarget = ITransformable(Group(_playingOn).getDescendantByName(timelineTarget));\n\t\t\t\t\n\t\t\t\tif (!target)\n\t\t\t\t\tcontinue;\n\t\t\t\t\n\t\t\t\ttimeline.updateAt(time, target);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function playOn(node : IScene) : void\n\t\t{\n\t\t\t_beginTime\t= getTimer();\n\t\t\t_playingOn\t= node;\n\t\t\t_lastTime\t= 0;\n\t\t}\n\t\t\n\t\tpublic function stop() : void\n\t\t{\n\t\t\t_playingOn = null;\n\t\t}\n\t\t\n\t}\n}\n","subject":"Remove usused import","message":"Remove usused import\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"452864c0ae84b774cd61d205a09b9dfcd9038fea","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzMouseKernel.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzMouseKernel.as","old_contents":"\/**\n  * LzMouseKernel.as\n  *\n  * @copyright Copyright 2001-2010 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/\/ Receives mouse events from the runtime\nclass LzMouseKernel  {\n    #passthrough (toplevel:true) {\n    import flash.display.Sprite;\n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    import flash.events.MouseEvent;\n    import flash.text.TextField;\n    import flash.ui.*;\n    import flash.utils.getDefinitionByName;\n    }#\n\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n    \/\/ MOUSE EVENTS \/\/\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    \/\/ sends mouse events to the callback\n    static function handleMouseEvent (view:*, eventname:String) :void {\n        if (__callback) __scope[__callback](eventname, view);\n        \/\/Debug.write('LzMouseKernel event', eventname);\n    }\n\n    static var __callback:String = null;\n    static var __scope:* = null;\n    static var __lastMouseDown:LzSprite = null;\n    static var __mouseLeft:Boolean = false;\n    static var __listeneradded:Boolean = false;\n\n    \/**\n     * Shows or hides the hand cursor for all clickable views.\n     *\/\n    static var showhandcursor:Boolean = true;\n\n    static function setCallback (scope:*, funcname:String) :void {\n        __scope = scope;\n        __callback = funcname;\n        if (__listeneradded == false) {\n            \/* TODO [hqm 2008-01] Do we want to do anything with other\n            * events, like click?\n            stage.addEventListener(MouseEvent.CLICK, reportClick);\n            *\/\n\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_MOVE, __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_UP,   __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_DOWN, __mouseHandler);\n            \/\/ handled by lz.embed.mousewheel for Windows LFCApplication.stage.addEventListener(MouseEvent.MOUSE_WHEEL, __mouseWheelHandler);\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, __mouseLeaveHandler);\n            __listeneradded = true;\n        }\n    }\n\n    \/\/ Handles global mouse events\n    static function __mouseHandler (event:MouseEvent) :void {\n        var eventname:String = 'on' + event.type.toLowerCase();\n        if (eventname == 'onmouseup' && __lastMouseDown != null) {\n            \/\/ call mouseup on the sprite that got the last mouse down\n            __lastMouseDown.__globalmouseup(event);\n            __lastMouseDown = null;\n        } else {\n            if (__mouseLeft) {\n                __mouseLeft = false;\n                \/\/ Mouse reentered the app.\n                if (event.buttonDown) __mouseUpOutsideHandler();\n\n                if (lz.embed.browser.isFirefox && lz.embed.browser.OS == 'mac' && lz.embed.browser.version < 3.5) {\n                    \/\/ TODO [hqm 2009-04] LPP-7957 -- this works\n                    \/\/ around Firefox bug; if you are making a text\n                    \/\/ selection, and then drag the mouse outside of\n                    \/\/ the app while the left button is down, and then\n                    \/\/ release it. When you bring the mouse back into\n                    \/\/ the app, the selection is stuck dragging\n                    \/\/ because Flash plugin never gets the mouse up.\n                    LFCApplication.stage.focus = null;\n                }\n\n                \/\/ generate a 'onmouseenter' event\n                handleMouseEvent(null, 'onmouseenter');\n            }\n            handleMouseEvent(null, eventname);\n        }\n    }\n\n\n    \/\/ sends mouseup and calls __globalmouseup when the mouse goes up outside the app - see LPP-7724\n    static function __mouseUpOutsideHandler () :void {\n        if (__lastMouseDown != null) {\n            var ev:MouseEvent = new MouseEvent('mouseup');\n            __lastMouseDown.__globalmouseup(ev);\n            __lastMouseDown = null;\n        }\n    }\n\n    \/\/ handles MOUSE_LEAVE event\n    static function __mouseLeaveHandler (event:Event = null) :void {\n        __mouseLeft = true;\n        handleMouseEvent(null, 'onmouseleave');\n    }\n\n    static function __mouseWheelHandler (event:MouseEvent) :void {\n        lz.Keys.__mousewheelEvent(event.delta);\n    }\n\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n    \/\/ MOUSE CURSOR \/\/\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    \/**\n    * Shows or hides the hand cursor for all clickable views.\n    * @param Boolean show: true shows the hand cursor for buttons, false hides it\n    *\/\n    static function showHandCursor (show:Boolean) :void {\n        showhandcursor = show;\n        LzSprite.rootSprite.setGlobalHandCursor(show);\n    }\n\n    static var __amLocked:Boolean = false;\n    static var useBuiltinCursor:Boolean = false;\n    static var cursorSprite:Sprite = null;\n    static var cursorOffsetX:int = 0;\n    static var cursorOffsetY:int = 0;\n    static var globalCursorResource:String = null;\n    static var lastCursorResource:String = null;\n\n    #passthrough {\n        private static var __MouseCursor:Object = null;\n        private static function get MouseCursor () :Object {\n            if (__MouseCursor == null) {\n                __MouseCursor = getDefinitionByName('flash.ui.MouseCursor');\n            }\n            return __MouseCursor;\n        }\n\n        private static var __builtinCursors:Object = null;\n        static function get builtinCursors () :Object {\n            if (__builtinCursors == null) {\n                var cursors:Object = {};\n                if ($swf10) {\n                    cursors[MouseCursor.ARROW] = true;\n                    cursors[MouseCursor.AUTO] = true;\n                    cursors[MouseCursor.BUTTON] = true;\n                    cursors[MouseCursor.HAND] = true;\n                    cursors[MouseCursor.IBEAM] = true;\n                }\n                __builtinCursors = cursors;\n            }\n            return __builtinCursors;\n        }\n\n        static function get hasGlobalCursor () :Boolean {\n            var gcursor:String = globalCursorResource;\n            if ($swf10) {\n                return ! (gcursor == null || (gcursor == MouseCursor.AUTO && useBuiltinCursor));\n            } else {\n                return ! (gcursor == null);\n            }\n        }\n    }#\n\n    \/**\n    * Sets the cursor to a resource\n    * @param String what: The resource to use as the cursor.\n    *\/\n    static function setCursorGlobal (what:String) :void {\n        globalCursorResource = what;\n        setCursorLocal(what);\n    }\n\n    static function setCursorLocal (what:String) :void {\n        if ( __amLocked ) { return; }\n        if (what == null) {\n            \/\/ null is invalid, maybe call restoreCursor()?\n            return;\n        } else if (lastCursorResource != what) {\n            var resourceSprite:DisplayObject = getCursorResource(what);\n            if (resourceSprite != null) {\n                if (cursorSprite.numChildren > 0) {\n                    cursorSprite.removeChildAt(0);\n                }\n                cursorSprite.addChild( resourceSprite );\n                useBuiltinCursor = false;\n            } else if (builtinCursors[what] != null) {\n                useBuiltinCursor = true;\n            } else {\n                \/\/ invalid cursor?\n                return;\n            }\n            lastCursorResource = what;\n        }\n        if (useBuiltinCursor) {\n            if ($swf10) { Mouse['cursor'] = what; }\n            cursorSprite.stopDrag();\n            cursorSprite.visible = false;\n            LFCApplication.stage.removeEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n            LFCApplication.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n            Mouse.show();\n        } else {\n            \/\/ you can only hide the Mouse when Mouse.cursor is AUTO\n            if ($swf10) { Mouse['cursor'] = MouseCursor.AUTO; }\n            Mouse.hide();\n            cursorSprite.x = LFCApplication.stage.mouseX + cursorOffsetX;\n            cursorSprite.y = LFCApplication.stage.mouseY + cursorOffsetY;\n            LFCApplication.setChildIndex(cursorSprite, LFCApplication._sprite.numChildren-1);\n            \/\/ respond to mouse move events\n            cursorSprite.startDrag();\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n            cursorSprite.visible = true;\n        }\n    }\n\n    \/**\n     * Triggered when cursor leaves screen or context-menu is opened, in both\n     * cases we must display the system cursor\n     *\/\n    private static function mouseLeaveHandler (event:Event) :void {\n        cursorSprite.visible = false;\n        Mouse.show();\n        \/\/ use capture-phase because most sprites call stopPropagation() for mouse-events\n        LFCApplication.stage.addEventListener(MouseEvent.MOUSE_OVER, mouseEnterHandler, true);\n    }\n\n    \/**\n     * Triggered when cursor enters screen or context-menu is closed\n     *\/\n    private static function mouseEnterHandler (event:Event) :void {\n        cursorSprite.visible = true;\n        Mouse.hide();\n        LFCApplication.stage.removeEventListener(MouseEvent.MOUSE_OVER, mouseEnterHandler, true);\n    }\n\n    \/**\n     * Hide custom cursor over selectable TextFields otherwise both the ibeam-cursor\n     * and the custom cursor are displayed\n     *\/\n    private static function mouseMoveHandler (event:MouseEvent) :void {\n        var target:Object = event.target;\n        if (target is TextField && target.selectable) {\n            cursorSprite.visible = false;\n            Mouse.show();\n        } else {\n            Mouse.hide();\n            cursorSprite.visible = true;\n        }\n    }\n\n    private static function getCursorResource (resource:String) :DisplayObject {\n        var resinfo:Object = LzResourceLibrary[resource];\n        var assetclass:Class;\n        if (resinfo == null) {\n            return null;\n        }\n        \/\/ single frame resources get an entry in LzResourceLibrary which has\n        \/\/ 'assetclass' pointing to the resource Class object.\n        if (resinfo.assetclass is Class) {\n            assetclass = resinfo.assetclass;\n        } else {\n            \/\/ Multiframe resources have an array of Class objects in frames[]\n            var frames:Array = resinfo.frames;\n            assetclass = frames[0];\n        }\n\n        var asset:DisplayObject = new assetclass();\n        asset.scaleX = 1.0;\n        asset.scaleY = 1.0;\n\n        if (resinfo['offsetx'] != null) { cursorOffsetX = resinfo['offsetx']; }\n        if (resinfo['offsety'] != null) { cursorOffsetY = resinfo['offsety']; }\n\n        return asset;\n    }\n\n    \/**\n    * This function restores the default cursor if there is no locked cursor on\n    * the screen.\n    *\n    * @access private\n    *\/\n    static function restoreCursor () :void {\n        if ( __amLocked ) { return; }\n        cursorSprite.stopDrag();\n        cursorSprite.visible = false;\n        LFCApplication.stage.removeEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n        LFCApplication.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n        globalCursorResource = null;\n        if ($swf10) { Mouse['cursor'] = MouseCursor.AUTO; }\n        Mouse.show();\n    }\n\n    \/** Called by LzSprite to restore cursor to global value.\n     *\/\n    static function restoreCursorLocal () :void {\n        if ( __amLocked ) { return; }\n        if (globalCursorResource == null) {\n            \/\/ Restore to system default pointer\n            restoreCursor();\n        } else {\n            \/\/ Restore to the last value set by setCursorGlobal\n            setCursorLocal(globalCursorResource);\n        }\n    }\n\n    \/**\n    * Prevents the cursor from being changed until unlock is called.\n    *\n    *\/\n    static function lock () :void {\n        __amLocked = true;\n    }\n\n    \/**\n    * Restores the default cursor.\n    *\n    *\/\n    static function unlock () :void {\n        __amLocked = false;\n        restoreCursor();\n    }\n\n    static function initCursor () :void {\n        cursorSprite = new Sprite();\n        cursorSprite.mouseChildren = false;\n        cursorSprite.mouseEnabled = false;\n        cursorSprite.visible = false;\n        \/\/ Add the cursor DisplayObject to the root sprite\n        LFCApplication.addChild(cursorSprite);\n        cursorSprite.x = -10000;\n        cursorSprite.y = -10000;\n    }\n}\n","new_contents":"\/**\n  * LzMouseKernel.as\n  *\n  * @copyright Copyright 2001-2010 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/\/ Receives mouse events from the runtime\nclass LzMouseKernel  {\n    #passthrough (toplevel:true) {\n    import flash.display.Sprite;\n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    import flash.events.MouseEvent;\n    import flash.text.TextField;\n    import flash.ui.*;\n    import flash.utils.getDefinitionByName;\n    }#\n\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n    \/\/ MOUSE EVENTS \/\/\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    \/\/ sends mouse events to the callback\n    static function handleMouseEvent (view:*, eventname:String) :void {\n        if (__callback) __scope[__callback](eventname, view);\n        \/\/Debug.write('LzMouseKernel event', eventname);\n    }\n\n    static var __callback:String = null;\n    static var __scope:* = null;\n    static var __lastMouseDown:LzSprite = null;\n    static var __mouseLeft:Boolean = false;\n    static var __listeneradded:Boolean = false;\n\n    \/**\n     * Shows or hides the hand cursor for all clickable views.\n     *\/\n    static var showhandcursor:Boolean = true;\n\n    static function setCallback (scope:*, funcname:String) :void {\n        __scope = scope;\n        __callback = funcname;\n        if (__listeneradded == false) {\n            \/* TODO [hqm 2008-01] Do we want to do anything with other\n            * events, like click?\n            stage.addEventListener(MouseEvent.CLICK, reportClick);\n            *\/\n\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_MOVE, __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_UP,   __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_DOWN, __mouseHandler);\n            \/\/ handled by lz.embed.mousewheel for Windows LFCApplication.stage.addEventListener(MouseEvent.MOUSE_WHEEL, __mouseWheelHandler);\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, __mouseLeaveHandler);\n            __listeneradded = true;\n        }\n    }\n\n    \/\/ Handles global mouse events\n    static function __mouseHandler (event:MouseEvent) :void {\n        var eventname:String = 'on' + event.type.toLowerCase();\n        if (eventname == 'onmouseup' && __lastMouseDown != null) {\n            \/\/ call mouseup on the sprite that got the last mouse down\n            __lastMouseDown.__globalmouseup(event);\n            __lastMouseDown = null;\n        } else {\n            if (__mouseLeft) {\n                __mouseLeft = false;\n                \/\/ Mouse reentered the app.\n                if (event.buttonDown) __mouseUpOutsideHandler();\n\n                if (lz.embed.browser && lz.embed.browser.isFirefox && lz.embed.browser.OS == 'Mac' && lz.embed.browser.version < 3.5) {\n                    \/\/ TODO [hqm 2009-04] LPP-7957 -- this works\n                    \/\/ around Firefox bug; if you are making a text\n                    \/\/ selection, and then drag the mouse outside of\n                    \/\/ the app while the left button is down, and then\n                    \/\/ release it. When you bring the mouse back into\n                    \/\/ the app, the selection is stuck dragging\n                    \/\/ because Flash plugin never gets the mouse up.\n                    LFCApplication.stage.focus = null;\n                }\n\n                \/\/ generate a 'onmouseenter' event\n                handleMouseEvent(null, 'onmouseenter');\n            }\n            handleMouseEvent(null, eventname);\n        }\n    }\n\n\n    \/\/ sends mouseup and calls __globalmouseup when the mouse goes up outside the app - see LPP-7724\n    static function __mouseUpOutsideHandler () :void {\n        if (__lastMouseDown != null) {\n            var ev:MouseEvent = new MouseEvent('mouseup');\n            __lastMouseDown.__globalmouseup(ev);\n            __lastMouseDown = null;\n        }\n    }\n\n    \/\/ handles MOUSE_LEAVE event\n    static function __mouseLeaveHandler (event:Event = null) :void {\n        __mouseLeft = true;\n        handleMouseEvent(null, 'onmouseleave');\n    }\n\n    static function __mouseWheelHandler (event:MouseEvent) :void {\n        lz.Keys.__mousewheelEvent(event.delta);\n    }\n\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n    \/\/ MOUSE CURSOR \/\/\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    \/**\n    * Shows or hides the hand cursor for all clickable views.\n    * @param Boolean show: true shows the hand cursor for buttons, false hides it\n    *\/\n    static function showHandCursor (show:Boolean) :void {\n        showhandcursor = show;\n        LzSprite.rootSprite.setGlobalHandCursor(show);\n    }\n\n    static var __amLocked:Boolean = false;\n    static var useBuiltinCursor:Boolean = false;\n    static var cursorSprite:Sprite = null;\n    static var cursorOffsetX:int = 0;\n    static var cursorOffsetY:int = 0;\n    static var globalCursorResource:String = null;\n    static var lastCursorResource:String = null;\n\n    #passthrough {\n        private static var __MouseCursor:Object = null;\n        private static function get MouseCursor () :Object {\n            if (__MouseCursor == null) {\n                __MouseCursor = getDefinitionByName('flash.ui.MouseCursor');\n            }\n            return __MouseCursor;\n        }\n\n        private static var __builtinCursors:Object = null;\n        static function get builtinCursors () :Object {\n            if (__builtinCursors == null) {\n                var cursors:Object = {};\n                if ($swf10) {\n                    cursors[MouseCursor.ARROW] = true;\n                    cursors[MouseCursor.AUTO] = true;\n                    cursors[MouseCursor.BUTTON] = true;\n                    cursors[MouseCursor.HAND] = true;\n                    cursors[MouseCursor.IBEAM] = true;\n                }\n                __builtinCursors = cursors;\n            }\n            return __builtinCursors;\n        }\n\n        static function get hasGlobalCursor () :Boolean {\n            var gcursor:String = globalCursorResource;\n            if ($swf10) {\n                return ! (gcursor == null || (gcursor == MouseCursor.AUTO && useBuiltinCursor));\n            } else {\n                return ! (gcursor == null);\n            }\n        }\n    }#\n\n    \/**\n    * Sets the cursor to a resource\n    * @param String what: The resource to use as the cursor.\n    *\/\n    static function setCursorGlobal (what:String) :void {\n        globalCursorResource = what;\n        setCursorLocal(what);\n    }\n\n    static function setCursorLocal (what:String) :void {\n        if ( __amLocked ) { return; }\n        if (what == null) {\n            \/\/ null is invalid, maybe call restoreCursor()?\n            return;\n        } else if (lastCursorResource != what) {\n            var resourceSprite:DisplayObject = getCursorResource(what);\n            if (resourceSprite != null) {\n                if (cursorSprite.numChildren > 0) {\n                    cursorSprite.removeChildAt(0);\n                }\n                cursorSprite.addChild( resourceSprite );\n                useBuiltinCursor = false;\n            } else if (builtinCursors[what] != null) {\n                useBuiltinCursor = true;\n            } else {\n                \/\/ invalid cursor?\n                return;\n            }\n            lastCursorResource = what;\n        }\n        if (useBuiltinCursor) {\n            if ($swf10) { Mouse['cursor'] = what; }\n            cursorSprite.stopDrag();\n            cursorSprite.visible = false;\n            LFCApplication.stage.removeEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n            LFCApplication.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n            Mouse.show();\n        } else {\n            \/\/ you can only hide the Mouse when Mouse.cursor is AUTO\n            if ($swf10) { Mouse['cursor'] = MouseCursor.AUTO; }\n            Mouse.hide();\n            cursorSprite.x = LFCApplication.stage.mouseX + cursorOffsetX;\n            cursorSprite.y = LFCApplication.stage.mouseY + cursorOffsetY;\n            LFCApplication.setChildIndex(cursorSprite, LFCApplication._sprite.numChildren-1);\n            \/\/ respond to mouse move events\n            cursorSprite.startDrag();\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n            cursorSprite.visible = true;\n        }\n    }\n\n    \/**\n     * Triggered when cursor leaves screen or context-menu is opened, in both\n     * cases we must display the system cursor\n     *\/\n    private static function mouseLeaveHandler (event:Event) :void {\n        cursorSprite.visible = false;\n        Mouse.show();\n        \/\/ use capture-phase because most sprites call stopPropagation() for mouse-events\n        LFCApplication.stage.addEventListener(MouseEvent.MOUSE_OVER, mouseEnterHandler, true);\n    }\n\n    \/**\n     * Triggered when cursor enters screen or context-menu is closed\n     *\/\n    private static function mouseEnterHandler (event:Event) :void {\n        cursorSprite.visible = true;\n        Mouse.hide();\n        LFCApplication.stage.removeEventListener(MouseEvent.MOUSE_OVER, mouseEnterHandler, true);\n    }\n\n    \/**\n     * Hide custom cursor over selectable TextFields otherwise both the ibeam-cursor\n     * and the custom cursor are displayed\n     *\/\n    private static function mouseMoveHandler (event:MouseEvent) :void {\n        var target:Object = event.target;\n        if (target is TextField && target.selectable) {\n            cursorSprite.visible = false;\n            Mouse.show();\n        } else {\n            Mouse.hide();\n            cursorSprite.visible = true;\n        }\n    }\n\n    private static function getCursorResource (resource:String) :DisplayObject {\n        var resinfo:Object = LzResourceLibrary[resource];\n        var assetclass:Class;\n        if (resinfo == null) {\n            return null;\n        }\n        \/\/ single frame resources get an entry in LzResourceLibrary which has\n        \/\/ 'assetclass' pointing to the resource Class object.\n        if (resinfo.assetclass is Class) {\n            assetclass = resinfo.assetclass;\n        } else {\n            \/\/ Multiframe resources have an array of Class objects in frames[]\n            var frames:Array = resinfo.frames;\n            assetclass = frames[0];\n        }\n\n        var asset:DisplayObject = new assetclass();\n        asset.scaleX = 1.0;\n        asset.scaleY = 1.0;\n\n        if (resinfo['offsetx'] != null) { cursorOffsetX = resinfo['offsetx']; }\n        if (resinfo['offsety'] != null) { cursorOffsetY = resinfo['offsety']; }\n\n        return asset;\n    }\n\n    \/**\n    * This function restores the default cursor if there is no locked cursor on\n    * the screen.\n    *\n    * @access private\n    *\/\n    static function restoreCursor () :void {\n        if ( __amLocked ) { return; }\n        cursorSprite.stopDrag();\n        cursorSprite.visible = false;\n        LFCApplication.stage.removeEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n        LFCApplication.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n        globalCursorResource = null;\n        if ($swf10) { Mouse['cursor'] = MouseCursor.AUTO; }\n        Mouse.show();\n    }\n\n    \/** Called by LzSprite to restore cursor to global value.\n     *\/\n    static function restoreCursorLocal () :void {\n        if ( __amLocked ) { return; }\n        if (globalCursorResource == null) {\n            \/\/ Restore to system default pointer\n            restoreCursor();\n        } else {\n            \/\/ Restore to the last value set by setCursorGlobal\n            setCursorLocal(globalCursorResource);\n        }\n    }\n\n    \/**\n    * Prevents the cursor from being changed until unlock is called.\n    *\n    *\/\n    static function lock () :void {\n        __amLocked = true;\n    }\n\n    \/**\n    * Restores the default cursor.\n    *\n    *\/\n    static function unlock () :void {\n        __amLocked = false;\n        restoreCursor();\n    }\n\n    static function initCursor () :void {\n        cursorSprite = new Sprite();\n        cursorSprite.mouseChildren = false;\n        cursorSprite.mouseEnabled = false;\n        cursorSprite.visible = false;\n        \/\/ Add the cursor DisplayObject to the root sprite\n        LFCApplication.addChild(cursorSprite);\n        cursorSprite.x = -10000;\n        cursorSprite.y = -10000;\n    }\n}\n","subject":"Change 20100224-maxcarlson-n by maxcarlson@bank on 2010-02-24 11:14:21 PST in \/Users\/maxcarlson\/openlaszlo\/trunk-clean for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20100224-maxcarlson-n by maxcarlson@bank on 2010-02-24 11:14:21 PST\n    in \/Users\/maxcarlson\/openlaszlo\/trunk-clean\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: UPDATED: Conditionalize textfield focus workaround from LPP-7957\n\nBugs Fixed: LPP-8783 - Text field loses focus when mousing out of canvas and then mousing back in (SWF9)\n\nTechnical Reviewer: ptw\nQA Reviewer: andre.bargull@udo.edu\n\nDetails: Test for lz.embed.browser, and correct case in test for 'Mac'.  Conditionalize workaround to only happen for FF < 3.5 on OS X.\n\nTests: See LPP-8783.\n\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@15803 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"23cc6105f96c7cc481b3bc6940f572450a606b55","old_file":"src\/flash\/htmlelements\/YouTubeElement.as","new_file":"src\/flash\/htmlelements\/YouTubeElement.as","old_contents":"\ufeffpackage htmlelements\r{\r\timport flash.display.Sprite;\r\timport flash.events.*;\r\timport flash.net.NetConnection;\r\timport flash.net.NetStream;\r\timport flash.media.Video;\r\timport flash.media.SoundTransform;\r\timport flash.utils.Timer;\r\timport flash.net.URLLoader;\r\timport flash.net.URLRequest;\r\timport flash.net.URLVariables;\r    import flash.net.URLRequestMethod;\r    import flash.display.MovieClip;\r\t import flash.display.Loader;\r\t import flash.display.DisplayObject;\r\r\t\r\r\timport FlashMediaElement;\r\timport HtmlMediaEvent;\r\r\tpublic class YouTubeElement extends Sprite implements IMediaElement \r\t{\r\t\tprivate var _currentUrl:String = \"\";\r\t\tprivate var _autoplay:Boolean = true;\r\t\tprivate var _preload:String = \"\";\r\t\t\r\t\tprivate var _element:FlashMediaElement;\r\r\t\t\/\/ event values\r\t\tprivate var _currentTime:Number = 0;\r\t\tprivate var _duration:Number = 0;\r\t\tprivate var _framerate:Number;\r\t\tprivate var _isPaused:Boolean = true;\r\t\tprivate var _isEnded:Boolean = false;\r\t\tprivate var _volume:Number = 1;\r\t\tprivate var _isMuted:Boolean = false;\r\r\t\tprivate var _bytesLoaded:Number = 0;\r\t\tprivate var _bytesTotal:Number = 0;\r\t\tprivate var _bufferedTime:Number = 0;\r\t\tprivate var _bufferEmpty:Boolean = false;\r\r\t\tprivate var _videoWidth:Number = -1;\r\t\tprivate var _videoHeight:Number = -1;\r\r\t\tprivate var _timer:Timer;\r\t\t\r\t\t\/\/ YouTube stuff\r\t\tprivate var _playerLoader:Loader;\r\t\tprivate var _player:Object = null;\r\t\tprivate var _playerIsLoaded:Boolean = false;\r\t\tprivate var _youTubeId:String = \"\";\r\t\t\r\t\t\/\/http:\/\/code.google.com\/p\/gdata-samples\/source\/browse\/trunk\/ytplayer\/actionscript3\/com\/google\/youtube\/examples\/AS3Player.as\r\t\tprivate static const WIDESCREEN_ASPECT_RATIO:String = \"widescreen\";\r\t\tprivate static const QUALITY_TO_PLAYER_WIDTH:Object = {\r\t\t\tsmall: 320,\r\t\t\tmedium: 640,\r\t\t\tlarge: 854,\r\t\t\thd720: 1280\r\t\t};\r\t\tprivate static const STATE_ENDED:Number = 0;\r\t\tprivate static const STATE_PLAYING:Number = 1;\r\t\tprivate static const STATE_PAUSED:Number = 2;\r\t\tprivate static const STATE_CUED:Number = 5;\r\t\t\r\r\t\tpublic function get player():DisplayObject {\r\t\t\treturn _player;\r\t\t}\r\t\t\r\t\tpublic function setSize(width:Number, height:Number):void {\r\t\t\tif (_player != null) {\r\t\t\t\t_player.setSize(width, height);\r\t\t\t}\r\t\t}\t\t\r\r\t\tpublic function get videoHeight():Number {\r\t\t\treturn _videoHeight;\r\t\t}\r\r\t\tpublic function get videoWidth():Number {\r\t\t\treturn _videoWidth;\r\t\t}\r\r\r\t\tpublic function duration():Number {\r\t\t\treturn _duration;\r\t\t}\r\t\t\r\t\tpublic function currentProgress():Number {\r\t\t\tif(_bytesTotal> 0) {\r\t\t\t\treturn Math.round(_bytesLoaded\/_bytesTotal*100);\r\t\t\t} else {\r\t\t\t\treturn 0;\r\t\t\t}\r\t\t}\r\r\t\tpublic function currentTime():Number {\r\t\t\treturn _currentTime;\r\t\t}\r\r\r\t\tpublic var initHeight:Number;\r\t\tpublic var initWidth:Number;\r\r\t\t\/\/ (1) load()\r\t\t\/\/ calls _connection.connect(); \r\t\t\/\/ waits for NetConnection.Connect.Success\r\t\t\/\/ _stream gets created\r\r\r\t\tpublic function YouTubeElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \r\t\t{\r\t\t\t_element = element;\r\t\t\t_autoplay = autoplay;\r\t\t\t_volume = startVolume;\r\t\t\t_preload = preload;\r\t\t\tinitHeight = 0;\r\t\t\tinitWidth = 0;\r\r\t\t\t_playerLoader = new Loader();\r\t\t\t_playerLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, playerLoaderInitHandler);\r\t\t\t_playerLoader.load(new URLRequest(\"http:\/\/www.youtube.com\/apiplayer?version=3\"));\r\r\t\t\t_timer = new Timer(timerRate);\r\t\t\t_timer.addEventListener(\"timer\", timerHandler);\r\t\t\t_timer.start();\r\t\t}\r\t\t\r\t\tprivate function playerLoaderInitHandler(event:Event):void {\r\t\t\t_element.addChild(_playerLoader.content);\r\t\t\t_element.setControlDepth();\r\t\t\t_playerLoader.content.addEventListener(\"onReady\", onPlayerReady);\r\t\t\t_playerLoader.content.addEventListener(\"onError\", onPlayerError);\r\t\t\t_playerLoader.content.addEventListener(\"onStateChange\", onPlayerStateChange);\r\t\t\t_playerLoader.content.addEventListener(\"onPlaybackQualityChange\", onVideoPlaybackQualityChange);\r\t\t}\t\t\r\t\t\r\t\tprivate function onPlayerReady(event:Event):void {\r\t\t\t_playerIsLoaded = true;\r\t\t\t\r\t\t\t_player = _playerLoader.content;\r\t\t\t\r\t\t\tif (initHeight > 0 && initWidth > 0)\r\t\t\t\t_player.setSize(initWidth, initHeight);\r\t\t\t\r\t\t\tif (_youTubeId != \"\") {\r\t\t\t\tif (_autoplay) {\r\t\t\t\t\tplayer.loadVideoById(_youTubeId);\r\t\t\t\t} else {\r\t\t\t\t\tplayer.cueVideoById(_youTubeId);\r\t\t\t\t}\r\t\t\t\t_timer.start();\r\t\t\t}\r\t\t}\t\t\r\t\t\r\t\tprivate function onPlayerError(event:Event):void {\r\t\t\t\/\/ trace(\"Player error:\", Object(event).data);\r\t\t}\r\t\t\r\t\tprivate function onPlayerStateChange(event:Event):void {\r\t\t\ttrace(\"State is\", Object(event).data);\r\t\t\t\r\t\t\t_duration = _player.getDuration();\r\t\t\t\r\t\t\tswitch (Object(event).data) {\r\t\t\t\tcase STATE_ENDED:\r\t\t\t\t\t_isEnded = true;\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\t\r\t\t\t\t\tsendEvent(HtmlMediaEvent.ENDED);\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\t\t\t\t\r\t\t\t\tcase STATE_PLAYING:\r\t\t\t\t\t_isEnded = false;\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\t\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\t\t\t\t\tbreak;\r\t\t\t\t\r\t\t\t\tcase STATE_PAUSED:\r\t\t\t\t\t_isEnded = false;\r\t\t\t\t\t_isPaused = true;\r\t\t\t\t\t\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\t\t\t\t\r\t\t\t\tcase STATE_CUED:\r\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\r\t\t\t\t\t\r\t\t\t\t\t\/\/ resize?\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\t\t\t}\r\t\t}\r\t\t\r\t\tprivate function onVideoPlaybackQualityChange(event:Event):void {\r\t\t\ttrace(\"Current video quality:\", Object(event).data);\r\t\t\t\/\/resizePlayer(Object(event).data);\r\t\t}\r\r\t\tprivate function timerHandler(e:TimerEvent) {\r\t\t\t\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\t_bytesLoaded = _player.getVideoBytesLoaded();\r\t\t\t\t_bytesTotal = _player.getVideoBytesTotal();\r\t\t\t\t_currentTime = player.getCurrentTime();\r\t\t\t\t\r\t\t\t\tif (!_isPaused)\r\t\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\t\r\t\t\t\tif (_bytesLoaded < _bytesTotal)\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t}\r\r\t\t}\r\r\t\tprivate function getYouTubeId(url:String):String {\r\t\t\t\/\/ http:\/\/www.youtube.com\/watch?feature=player_embedded&v=yyWWXSwtPP0\r\t\t\t\/\/ http:\/\/www.youtube.com\/v\/VIDEO_ID?version=3\r\t\t\t\/\/ http:\/\/youtu.be\/Djd6tPrxc08\r\t\t\t\r\t\t\turl = unescape(url);\r\t\t\t\r\t\t\tvar youTubeId:String = \"\";\r\t\t\t\r\t\t\tif (url.indexOf(\"?\") > 0) {\r\t\t\t\t\/\/ assuming: http:\/\/www.youtube.com\/watch?feature=player_embedded&v=yyWWXSwtPP0\r\t\t\t\tyouTubeId = getYouTubeIdFromParam(url);\r\t\t\t\t\r\t\t\t\t\/\/ if it's http:\/\/www.youtube.com\/v\/VIDEO_ID?version=3\r\t\t\t\tif (youTubeId == \"\") {\r\t\t\t\t\tyouTubeId = getYouTubeIdFromUrl(url);\r\t\t\t\t}\r\t\t\t} else {\r\t\t\t\tyouTubeId = getYouTubeIdFromUrl(url);\r\t\t\t}\r\t\t\t\r\t\t\treturn youTubeId;\r\t\t}\r\t\t\r\t\t\/\/ http:\/\/www.youtube.com\/watch?feature=player_embedded&v=yyWWXSwtPP0\r\t\tprivate function getYouTubeIdFromParam(url:String):String {\r\t\t\t\r\t\t\t\r\t\t\tvar youTubeId:String = \"\";\r\t\t\tvar parts:Array = url.split('?');\r\t\t\tvar parameters:Array = parts[1].split('&');\r\t\t\t\r\t\t\tfor (var i:Number=0; i<parameters.length; i++) {\r\t\t\t\tvar paramParts = parameters[i].split('=');\r\t\t\t\tif (paramParts[0] == \"v\") {\r\t\t\t\r\t\t\t\t\tyouTubeId = paramParts[1];\r\t\t\t\t\tbreak;\r\t\t\t\t}\r\t\t\r\t\t\t}\r\t\t\t\r\t\t\t\r\t\t\treturn youTubeId;\r\t\t}\t\t\r\t\t\r\t\t\r\t\t\/\/ http:\/\/www.youtube.com\/v\/VIDEO_ID?version=3\r\t\t\/\/ http:\/\/youtu.be\/Djd6tPrxc08\r\t\tprivate function getYouTubeIdFromUrl(url:String):String {\r\t\t\t\r\t\t\t\r\t\t\tvar youTubeId:String = \"\";\r\t\t\t\r\t\t\t\/\/ remove any querystring elements\r\t\t\tvar parts:Array = url.split('?');\r\t\t\turl = parts[0];\r\t\t\t\r\t\t\tyouTubeId = url.substring(url.lastIndexOf(\"\/\")+1);\r\t\t\t\r\t\t\treturn youTubeId;\r\t\t}\t\t\t\r\r\r\t\t\/\/ interface members\r\t\tpublic function setSrc(url:String):void {\r\t\t\t_currentUrl = url;\r\t\t\t\r\t\t\t_youTubeId = getYouTubeId(url);\r\r\t\t}\r\t\t\r\t\t\r\t\t\r\r\t\tpublic function load():void {\r\t\t\t\/\/ do nothing\r\t\t\t\t\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\tplayer.loadVideoById(_youTubeId);\r\t\t\t\t_timer.start();\r\t\t\t}\t\t\r\t\t\t\r\t\t}\r\t\t\r\t\tpublic function play():void {\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\t_player.playVideo();\r\t\t\t}\r\r\t\t}\r\r\t\tpublic function pause():void {\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\t_player.pauseVideo();\r\t\t\t}\t\t\r\t\t}\r\r\t\tpublic function stop():void {\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\t_player.pauseVideo();\r\t\t\t}\t\r\t\t}\r\r\t\tpublic function setCurrentTime(pos:Number):void {\r\t\t\t_player.seekTo(pos, false);\r\t\t}\r\r\t\tpublic function setVolume(volume:Number):void {\r\t\t\t_player.setVolume(volume*100);\r\t\t\t_volume = volume;\r\t\t}\r\r\t\tpublic function getVolume():Number {\r\t\t\treturn _player.getVolume()*100;\r\t\t}\r\r\t\tpublic function setMuted(muted:Boolean):void {\r\t\t\tif (muted) {\r\t\t\t\t_player.mute();\r\t\t\r\t\t\t} else {\r\t\t\t\t_player.unMute();\r\t\t\t}\r\t\t\t_muted = _player.isMuted();\r\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\r\t\t}\r\r\r\t\tprivate function sendEvent(eventName:String) {\r\r\t\t\t\/\/ calculate this to mimic HTML5\r\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\r\r\t\t\t\/\/ build JSON\r\t\t\tvar values:String = \r\t\t\t\t\t\t\t\"duration:\" + _duration + \r\t\t\t\t\t\t\t\",framerate:\" + _framerate + \r\t\t\t\t\t\t\t\",currentTime:\" + _currentTime + \r\t\t\t\t\t\t\t\",muted:\" + _isMuted + \r\t\t\t\t\t\t\t\",paused:\" + _isPaused + \r\t\t\t\t\t\t\t\",ended:\" + _isEnded + \r\t\t\t\t\t\t\t\",volume:\" + _volume +\r\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\r\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\r\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\r\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\r\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\r\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\r\t\t\t\t\t\t\t\"\";\r\r\t\t\t_element.sendEvent(eventName, values);\r\t\t}\r\t}\r}","new_contents":"\ufeffpackage htmlelements\r{\r\timport flash.display.Sprite;\r\timport flash.events.*;\r\timport flash.net.NetConnection;\r\timport flash.net.NetStream;\r\timport flash.media.Video;\r\timport flash.media.SoundTransform;\r\timport flash.utils.Timer;\r\timport flash.net.URLLoader;\r\timport flash.net.URLRequest;\r\timport flash.net.URLVariables;\r    import flash.net.URLRequestMethod;\r    import flash.display.MovieClip;\r\t import flash.display.Loader;\r\t import flash.display.DisplayObject;\r\r\t\r\r\timport FlashMediaElement;\r\timport HtmlMediaEvent;\r\r\tpublic class YouTubeElement extends Sprite implements IMediaElement \r\t{\r\t\tprivate var _currentUrl:String = \"\";\r\t\tprivate var _autoplay:Boolean = true;\r\t\tprivate var _preload:String = \"\";\r\t\t\r\t\tprivate var _element:FlashMediaElement;\r\r\t\t\/\/ event values\r\t\tprivate var _currentTime:Number = 0;\r\t\tprivate var _duration:Number = 0;\r\t\tprivate var _framerate:Number;\r\t\tprivate var _isPaused:Boolean = true;\r\t\tprivate var _isEnded:Boolean = false;\r\t\tprivate var _volume:Number = 1;\r\t\tprivate var _isMuted:Boolean = false;\r\r\t\tprivate var _bytesLoaded:Number = 0;\r\t\tprivate var _bytesTotal:Number = 0;\r\t\tprivate var _bufferedTime:Number = 0;\r\t\tprivate var _bufferEmpty:Boolean = false;\r\r\t\tprivate var _videoWidth:Number = -1;\r\t\tprivate var _videoHeight:Number = -1;\r\r\t\tprivate var _timer:Timer;\r\t\t\r\t\t\/\/ YouTube stuff\r\t\tprivate var _playerLoader:Loader;\r\t\tprivate var _player:Object = null;\r\t\tprivate var _playerIsLoaded:Boolean = false;\r\t\tprivate var _youTubeId:String = \"\";\r\t\t\r\t\t\/\/http:\/\/code.google.com\/p\/gdata-samples\/source\/browse\/trunk\/ytplayer\/actionscript3\/com\/google\/youtube\/examples\/AS3Player.as\r\t\tprivate static const WIDESCREEN_ASPECT_RATIO:String = \"widescreen\";\r\t\tprivate static const QUALITY_TO_PLAYER_WIDTH:Object = {\r\t\t\tsmall: 320,\r\t\t\tmedium: 640,\r\t\t\tlarge: 854,\r\t\t\thd720: 1280\r\t\t};\r\t\tprivate static const STATE_ENDED:Number = 0;\r\t\tprivate static const STATE_PLAYING:Number = 1;\r\t\tprivate static const STATE_PAUSED:Number = 2;\r\t\tprivate static const STATE_CUED:Number = 5;\r\t\t\r\r\t\tpublic function get player():DisplayObject {\r\t\t\treturn _player;\r\t\t}\r\t\t\r\t\tpublic function setSize(width:Number, height:Number):void {\r\t\t\tif (_player != null) {\r\t\t\t\t_player.setSize(width, height);\r\t\t\t}\r\t\t}\t\t\r\r\t\tpublic function get videoHeight():Number {\r\t\t\treturn _videoHeight;\r\t\t}\r\r\t\tpublic function get videoWidth():Number {\r\t\t\treturn _videoWidth;\r\t\t}\r\r\r\t\tpublic function duration():Number {\r\t\t\treturn _duration;\r\t\t}\r\t\t\r\t\tpublic function currentProgress():Number {\r\t\t\tif(_bytesTotal> 0) {\r\t\t\t\treturn Math.round(_bytesLoaded\/_bytesTotal*100);\r\t\t\t} else {\r\t\t\t\treturn 0;\r\t\t\t}\r\t\t}\r\r\t\tpublic function currentTime():Number {\r\t\t\treturn _currentTime;\r\t\t}\r\r\r\t\tpublic var initHeight:Number;\r\t\tpublic var initWidth:Number;\r\r\t\t\/\/ (1) load()\r\t\t\/\/ calls _connection.connect(); \r\t\t\/\/ waits for NetConnection.Connect.Success\r\t\t\/\/ _stream gets created\r\t\t\r\t\tprivate var _isChromeless:Boolean = false;\r\r\r\t\tpublic function YouTubeElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \r\t\t{\r\t\t\t_element = element;\r\t\t\t_autoplay = autoplay;\r\t\t\t_volume = startVolume;\r\t\t\t_preload = preload;\r\t\t\tinitHeight = 0;\r\t\t\tinitWidth = 0;\r\r\t\t\t_playerLoader = new Loader();\r\t\t\t_playerLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, playerLoaderInitHandler);\r\r\t\t\t\/\/ chromeless\r\t\t\tif (_isChromeless) {\r\t\t\t\t_playerLoader.load(new URLRequest(\"http:\/\/www.youtube.com\/apiplayer?version=3&controls=1&rel=0&showinfo=0&iv_load_policy=1\"));\r\t\t\t}\r\t\t\t\r\t\t\t\r\t\t\t_timer = new Timer(timerRate);\r\t\t\t_timer.addEventListener(\"timer\", timerHandler);\r\t\t\t_timer.start();\r\t\t}\r\t\t\r\t\tprivate function playerLoaderInitHandler(event:Event):void {\r\t\t\t\r\t\t\ttrace(\"yt player init\");\r\t\t\t\r\t\t\t_element.addChild(_playerLoader.content);\r\t\t\t_element.setControlDepth();\r\t\t\t_playerLoader.content.addEventListener(\"onReady\", onPlayerReady);\r\t\t\t_playerLoader.content.addEventListener(\"onError\", onPlayerError);\r\t\t\t_playerLoader.content.addEventListener(\"onStateChange\", onPlayerStateChange);\r\t\t\t_playerLoader.content.addEventListener(\"onPlaybackQualityChange\", onVideoPlaybackQualityChange);\r\t\t}\t\t\r\t\t\r\t\tprivate function onPlayerReady(event:Event):void {\r\t\t\t_playerIsLoaded = true;\r\t\t\t\r\t\t\t_player = _playerLoader.content;\r\t\t\t\r\t\t\tif (initHeight > 0 && initWidth > 0)\r\t\t\t\t_player.setSize(initWidth, initHeight);\r\t\t\t\r\t\t\tif (_youTubeId != \"\") { \/\/  && _isChromeless) {\r\t\t\t\tif (_autoplay) {\r\t\t\t\t\tplayer.loadVideoById(_youTubeId);\r\t\t\t\t} else {\r\t\t\t\t\tplayer.cueVideoById(_youTubeId);\r\t\t\t\t}\r\t\t\t\t_timer.start();\r\t\t\t}\r\t\t}\t\t\r\t\t\r\t\tprivate function onPlayerError(event:Event):void {\r\t\t\t\/\/ trace(\"Player error:\", Object(event).data);\r\t\t}\r\t\t\r\t\tprivate function onPlayerStateChange(event:Event):void {\r\t\t\ttrace(\"State is\", Object(event).data);\r\t\t\t\r\t\t\t_duration = _player.getDuration();\r\t\t\t\r\t\t\tswitch (Object(event).data) {\r\t\t\t\tcase STATE_ENDED:\r\t\t\t\t\t_isEnded = true;\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\t\r\t\t\t\t\tsendEvent(HtmlMediaEvent.ENDED);\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\t\t\t\t\r\t\t\t\tcase STATE_PLAYING:\r\t\t\t\t\t_isEnded = false;\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\t\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\t\t\t\t\tbreak;\r\t\t\t\t\r\t\t\t\tcase STATE_PAUSED:\r\t\t\t\t\t_isEnded = false;\r\t\t\t\t\t_isPaused = true;\r\t\t\t\t\t\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\t\t\t\t\r\t\t\t\tcase STATE_CUED:\r\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\r\t\t\t\t\t\r\t\t\t\t\t\/\/ resize?\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\t\t\t}\r\t\t}\r\t\t\r\t\tprivate function onVideoPlaybackQualityChange(event:Event):void {\r\t\t\ttrace(\"Current video quality:\", Object(event).data);\r\t\t\t\/\/resizePlayer(Object(event).data);\r\t\t}\r\r\t\tprivate function timerHandler(e:TimerEvent) {\r\t\t\t\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\t_bytesLoaded = _player.getVideoBytesLoaded();\r\t\t\t\t_bytesTotal = _player.getVideoBytesTotal();\r\t\t\t\t_currentTime = player.getCurrentTime();\r\t\t\t\t\r\t\t\t\tif (!_isPaused)\r\t\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\t\r\t\t\t\tif (_bytesLoaded < _bytesTotal)\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t}\r\r\t\t}\r\r\t\tprivate function getYouTubeId(url:String):String {\r\t\t\t\/\/ http:\/\/www.youtube.com\/watch?feature=player_embedded&v=yyWWXSwtPP0\r\t\t\t\/\/ http:\/\/www.youtube.com\/v\/VIDEO_ID?version=3\r\t\t\t\/\/ http:\/\/youtu.be\/Djd6tPrxc08\r\t\t\t\r\t\t\turl = unescape(url);\r\t\t\t\r\t\t\tvar youTubeId:String = \"\";\r\t\t\t\r\t\t\tif (url.indexOf(\"?\") > 0) {\r\t\t\t\t\/\/ assuming: http:\/\/www.youtube.com\/watch?feature=player_embedded&v=yyWWXSwtPP0\r\t\t\t\tyouTubeId = getYouTubeIdFromParam(url);\r\t\t\t\t\r\t\t\t\t\/\/ if it's http:\/\/www.youtube.com\/v\/VIDEO_ID?version=3\r\t\t\t\tif (youTubeId == \"\") {\r\t\t\t\t\tyouTubeId = getYouTubeIdFromUrl(url);\r\t\t\t\t}\r\t\t\t} else {\r\t\t\t\tyouTubeId = getYouTubeIdFromUrl(url);\r\t\t\t}\r\t\t\t\r\t\t\treturn youTubeId;\r\t\t}\r\t\t\r\t\t\/\/ http:\/\/www.youtube.com\/watch?feature=player_embedded&v=yyWWXSwtPP0\r\t\tprivate function getYouTubeIdFromParam(url:String):String {\r\t\t\t\r\t\t\t\r\t\t\tvar youTubeId:String = \"\";\r\t\t\tvar parts:Array = url.split('?');\r\t\t\tvar parameters:Array = parts[1].split('&');\r\t\t\t\r\t\t\tfor (var i:Number=0; i<parameters.length; i++) {\r\t\t\t\tvar paramParts = parameters[i].split('=');\r\t\t\t\tif (paramParts[0] == \"v\") {\r\t\t\t\r\t\t\t\t\tyouTubeId = paramParts[1];\r\t\t\t\t\tbreak;\r\t\t\t\t}\r\t\t\r\t\t\t}\r\t\t\t\r\t\t\t\r\t\t\treturn youTubeId;\r\t\t}\t\t\r\t\t\r\t\t\r\t\t\/\/ http:\/\/www.youtube.com\/v\/VIDEO_ID?version=3\r\t\t\/\/ http:\/\/youtu.be\/Djd6tPrxc08\r\t\tprivate function getYouTubeIdFromUrl(url:String):String {\r\t\t\t\r\t\t\t\r\t\t\tvar youTubeId:String = \"\";\r\t\t\t\r\t\t\t\/\/ remove any querystring elements\r\t\t\tvar parts:Array = url.split('?');\r\t\t\turl = parts[0];\r\t\t\t\r\t\t\tyouTubeId = url.substring(url.lastIndexOf(\"\/\")+1);\r\t\t\t\r\t\t\treturn youTubeId;\r\t\t}\t\t\t\r\r\r\t\t\/\/ interface members\r\t\tpublic function setSrc(url:String):void {\r\t\t\ttrace(\"yt setSrc()\" + url );\r\t\t\t\r\t\t\t_currentUrl = url;\r\t\t\t\r\t\t\t_youTubeId = getYouTubeId(url);\r\t\t\t\r\t\t\tif (!_playerIsLoaded && !_isChromeless) {\r\t\t\t\t_playerLoader.load(new URLRequest(\"http:\/\/www.youtube.com\/v\/\" + _youTubeId + \"?version=3&controls=0&rel=0&showinfo=0&iv_load_policy=1\"));\r\t\t\t}\r\t\t}\r\t\t\r\t\t\r\t\t\r\r\t\tpublic function load():void {\r\t\t\t\/\/ do nothing\r\t\t\ttrace(\"yt load()\");\r\t\t\t\t\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\tplayer.loadVideoById(_youTubeId);\r\t\t\t\t_timer.start();\r\t\t\t}  else {\r\t\t\t\t\/*\r\t\t\t\tif (!_isChromless && _youTubeId != \"\") {\r\t\t\t\t\t_playerLoader.load(new URLRequest(\"http:\/\/www.youtube.com\/v\/\" + _youTubeId + \"?version=3&controls=0&rel=0&showinfo=0&iv_load_policy=1\"));\r\t\t\t\t}\r\t\t\t\t*\/\r\t\t\t}\r\t\t}\r\t\t\r\t\tpublic function play():void {\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\t_player.playVideo();\r\t\t\t}\r\r\t\t}\r\r\t\tpublic function pause():void {\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\t_player.pauseVideo();\r\t\t\t}\t\t\r\t\t}\r\r\t\tpublic function stop():void {\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\t_player.pauseVideo();\r\t\t\t}\t\r\t\t}\r\r\t\tpublic function setCurrentTime(pos:Number):void {\r\t\t\t_player.seekTo(pos, false);\r\t\t}\r\r\t\tpublic function setVolume(volume:Number):void {\r\t\t\t_player.setVolume(volume*100);\r\t\t\t_volume = volume;\r\t\t}\r\r\t\tpublic function getVolume():Number {\r\t\t\treturn _player.getVolume()*100;\r\t\t}\r\r\t\tpublic function setMuted(muted:Boolean):void {\r\t\t\tif (muted) {\r\t\t\t\t_player.mute();\r\t\t\r\t\t\t} else {\r\t\t\t\t_player.unMute();\r\t\t\t}\r\t\t\t_muted = _player.isMuted();\r\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\r\t\t}\r\r\r\t\tprivate function sendEvent(eventName:String) {\r\r\t\t\t\/\/ calculate this to mimic HTML5\r\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\r\r\t\t\t\/\/ build JSON\r\t\t\tvar values:String = \r\t\t\t\t\t\t\t\"duration:\" + _duration + \r\t\t\t\t\t\t\t\",framerate:\" + _framerate + \r\t\t\t\t\t\t\t\",currentTime:\" + _currentTime + \r\t\t\t\t\t\t\t\",muted:\" + _isMuted + \r\t\t\t\t\t\t\t\",paused:\" + _isPaused + \r\t\t\t\t\t\t\t\",ended:\" + _isEnded + \r\t\t\t\t\t\t\t\",volume:\" + _volume +\r\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\r\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\r\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\r\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\r\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\r\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\r\t\t\t\t\t\t\t\"\";\r\r\t\t\t_element.sendEvent(eventName, values);\r\t\t}\r\t}\r}","subject":"Update from Chromeless to normal player to support anntations","message":"Update from Chromeless to normal player to support anntations\n","lang":"ActionScript","license":"agpl-3.0","repos":"libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo"}
{"commit":"8111aa3f7e1c22ecc1961e5070de842842406366","old_file":"runtime\/src\/main\/as\/flump\/xfl\/XflKeyframe.as","new_file":"runtime\/src\/main\/as\/flump\/xfl\/XflKeyframe.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\nimport flash.geom.Matrix;\nimport flash.geom.Point;\n\npublic class XflKeyframe extends XflComponent\n{\n    use namespace xflns;\n\n    public var index :int;\n\n    \/** The length of this keyframe in frames. *\/\n    public var duration :Number;\n\n    \/** The name of the libraryItem in this keyframe, or null if there is no libraryItem. *\/\n    public var libraryItem :String;\n\n    \/** The name of the symbol in this keyframe, or null if there is no symbol. *\/\n    public var symbol :String;\n\n    \/** The transform of the symbol in this keyframe, or null if libraryName is null. *\/\n    public var matrix :Matrix;\n\n    \/** The label on this keyframe, or null if there isn't one *\/\n    public var label :String;\n\n    \/** Exploded values from matrix *\/\n    public var x :Number = 0.0, y :Number = 0.0, scaleX :Number = 1.0, scaleY :Number = 1.0,\n        rotation :Number = 0.0;\n\n    public function XflKeyframe (baseLocation :String, xml :XML, errors :Vector.<ParseError>,\n        flipbook :Boolean) {\n        const converter :XmlConverter = new XmlConverter(xml);\n        index = converter.getIntAttr(\"index\");\n        super(baseLocation + \":\" + index, errors);\n        duration = converter.getNumberAttr(\"duration\", 1);\n        label = converter.getStringAttr(\"name\", null);\n\n        if (flipbook) return;\n        var symbolXml :XML;\n        for each (var frameEl :XML in xml.elements.elements()) {\n            if (frameEl.name().localName == \"DOMSymbolInstance\") {\n                if (symbolXml != null)  {\n                    addError(ParseError.CRIT, \"There can be only one symbol instance at \" +\n                        \"a time in a keyframe.\");\n                } else symbolXml = frameEl;\n            } else {\n                addError(ParseError.CRIT, \"Non-symbols may not be in exported movie \" +\n                    \"layers\");\n            }\n        }\n\n        if (symbolXml == null) return; \/\/ Purely labelled frame\n\n        if (!isClassicTween(xml)) {\n            addError(ParseError.WARN, \"Motion and Shape tweens are not supported\");\n        }\n\n        libraryItem = new XmlConverter(symbolXml).getStringAttr(\"libraryItemName\");\n\n\n        const matrixXml :XML = symbolXml.matrix.Matrix[0];\n        const matrixConverter :XmlConverter =\n            matrixXml == null ? null : new XmlConverter(matrixXml);\n        function m (name :String, def :Number) :Number {\n            return matrixConverter == null ? def : matrixConverter.getNumberAttr(name, def);\n        }\n        matrix = new Matrix(m(\"a\", 1), m(\"b\", 0), m(\"c\", 0), m(\"d\", 1), m(\"tx\", 0), m(\"ty\", 0));\n\n        x = matrix.tx;\n        y = matrix.ty;\n        var py :Point = matrix.deltaTransformPoint(new Point(1, 0));\n        rotation = Math.atan2(py.y, py.x);\n        scaleX = Math.sqrt((matrix.a * matrix.a) + (matrix.b * matrix.b));\n        scaleY = Math.sqrt((matrix.c * matrix.c) + (matrix.d * matrix.d));\n    }\n\n    public function checkSymbols (lib :XflLibrary) :void {\n        if (symbol != null && !lib.hasSymbol(symbol)) {\n            addError(ParseError.CRIT, \"Symbol '\" + symbol + \"' not exported\");\n        }\n    }\n\n    public function toJSON (_:*) :Object {\n        var json :Object = {\n            index: index,\n            duration: duration\n        };\n        if (libraryItem != null) {\n            json.ref = symbol;\n            json.t = [ x, y, scaleX, scaleY, rotation ];\n            \/\/ json.alpha = 1;\n        }\n        if (label != null) {\n            json.label = label;\n        }\n        return json;\n    }\n\n    protected static function isClassicTween (xml :XML) :Boolean {\n        const converter :XmlConverter = new XmlConverter(xml);\n        if (converter.hasAttr(\"motionTweenRotate\") ||\n            converter.hasAttr(\"motionTweenRotateTimes\")) {\n            return false;\n        }\n\n        return true;\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\nimport flash.geom.Matrix;\nimport flash.geom.Point;\nimport com.threerings.util.MatrixUtil;\n\npublic class XflKeyframe extends XflComponent\n{\n    use namespace xflns;\n\n    public var index :int;\n\n    \/** The length of this keyframe in frames. *\/\n    public var duration :Number;\n\n    \/** The name of the libraryItem in this keyframe, or null if there is no libraryItem. *\/\n    public var libraryItem :String;\n\n    \/** The name of the symbol in this keyframe, or null if there is no symbol. *\/\n    public var symbol :String;\n\n    \/** The transform of the symbol in this keyframe, or null if libraryName is null. *\/\n    public var matrix :Matrix;\n\n    \/** The label on this keyframe, or null if there isn't one *\/\n    public var label :String;\n\n    \/** Exploded values from matrix *\/\n    public var x :Number = 0.0, y :Number = 0.0, scaleX :Number = 1.0, scaleY :Number = 1.0,\n        rotation :Number = 0.0;\n\n    public function XflKeyframe (baseLocation :String, xml :XML, errors :Vector.<ParseError>,\n        flipbook :Boolean) {\n        const converter :XmlConverter = new XmlConverter(xml);\n        index = converter.getIntAttr(\"index\");\n        super(baseLocation + \":\" + index, errors);\n        duration = converter.getNumberAttr(\"duration\", 1);\n        label = converter.getStringAttr(\"name\", null);\n\n        if (flipbook) return;\n        var symbolXml :XML;\n        for each (var frameEl :XML in xml.elements.elements()) {\n            if (frameEl.name().localName == \"DOMSymbolInstance\") {\n                if (symbolXml != null)  {\n                    addError(ParseError.CRIT, \"There can be only one symbol instance at \" +\n                        \"a time in a keyframe.\");\n                } else symbolXml = frameEl;\n            } else {\n                addError(ParseError.CRIT, \"Non-symbols may not be in exported movie \" +\n                    \"layers\");\n            }\n        }\n\n        if (symbolXml == null) return; \/\/ Purely labelled frame\n\n        if (!isClassicTween(xml)) {\n            addError(ParseError.WARN, \"Motion and Shape tweens are not supported\");\n        }\n\n        libraryItem = new XmlConverter(symbolXml).getStringAttr(\"libraryItemName\");\n\n\n        const matrixXml :XML = symbolXml.matrix.Matrix[0];\n        const matrixConverter :XmlConverter =\n            matrixXml == null ? null : new XmlConverter(matrixXml);\n        function m (name :String, def :Number) :Number {\n            return matrixConverter == null ? def : matrixConverter.getNumberAttr(name, def);\n        }\n        matrix = new Matrix(m(\"a\", 1), m(\"b\", 0), m(\"c\", 0), m(\"d\", 1), m(\"tx\", 0), m(\"ty\", 0));\n\n        x = matrix.tx;\n        y = matrix.ty;\n        rotation = MatrixUtil.rotation(matrix);\n        scaleX = MatrixUtil.scaleX(matrix);\n        scaleY = MatrixUtil.scaleY(matrix);\n    }\n\n    public function checkSymbols (lib :XflLibrary) :void {\n        if (symbol != null && !lib.hasSymbol(symbol)) {\n            addError(ParseError.CRIT, \"Symbol '\" + symbol + \"' not exported\");\n        }\n    }\n\n    public function toJSON (_:*) :Object {\n        var json :Object = {\n            index: index,\n            duration: duration\n        };\n        if (libraryItem != null) {\n            json.ref = symbol;\n            json.t = [ x, y, scaleX, scaleY, rotation ];\n            \/\/ json.alpha = 1;\n        }\n        if (label != null) {\n            json.label = label;\n        }\n        return json;\n    }\n\n    protected static function isClassicTween (xml :XML) :Boolean {\n        const converter :XmlConverter = new XmlConverter(xml);\n        if (converter.hasAttr(\"motionTweenRotate\") ||\n            converter.hasAttr(\"motionTweenRotateTimes\")) {\n            return false;\n        }\n\n        return true;\n    }\n}\n}\n","subject":"Use MatrixUtil","message":"Use MatrixUtil","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump"}
{"commit":"192fa89ae544a10e755914e6cc523025bdae7128","old_file":"src\/aerys\/minko\/scene\/controller\/AbstractController.as","new_file":"src\/aerys\/minko\/scene\/controller\/AbstractController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.getQualifiedClassName;\n\n\t\/**\n\t * Controllers work on scene nodes to modify and update them. They offer the best\n\t * way to add any kind of behavior on one or multiple scene nodes. They can be used\n\t * to create animations, add physics, artificial intelligence...\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractController\n\t{\n\t\tprivate var _targetType\t\t: Class\t\t\t\t\t= null;\n\t\tprivate var _targets\t\t: Vector.<ISceneNode>\t= new <ISceneNode>[];\n\t\t\n\t\tprivate var _targetAdded\t: Signal\t\t\t\t= new Signal('AbstractController.targetAdded');\n\t\tprivate var _targetRemoved\t: Signal\t\t\t\t= new Signal('AbstractController.targetRemoved');\n\t\t\n\t\t\/**\n\t\t * The number of scene nodes targeted by this very controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numTargets() : uint\n\t\t{\n\t\t\treturn _targets.length;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a target is added to the controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get targetAdded() : Signal\n\t\t{\n\t\t\treturn _targetAdded;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a target is removed from the controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get targetRemoved() : Signal\n\t\t{\n\t\t\treturn _targetRemoved;\n\t\t}\n\t\t\n\t\tpublic function AbstractController(targetType : Class = null)\n\t\t{\n\t\t\t_targetType = targetType || ISceneNode;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Add a target to the controller. \n\t\t * @param target\n\t\t * \n\t\t *\/\n\t\tminko_scene function addTarget(target : ISceneNode) : void\n\t\t{\n\t\t\tif (_targetType && !(target is _targetType))\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Controller \\'' + getQualifiedClassName(this)\n\t\t\t\t\t+ ' cannot target objects from class \\''\n\t\t\t\t\t+ getQualifiedClassName(target) + '\\'.'\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t_targets.push(target);\n\t\t\t\n\t\t\t_targetAdded.execute(this, target);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Remove a target from the controller. \n\t\t * @param target\n\t\t * \n\t\t *\/\n\t\tminko_scene function removeTarget(target : ISceneNode) : void\n\t\t{\n\t\t\tvar index : int = _targets.indexOf(target);\n\t\t\tvar numTargets : int = _targets.length - 1;\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\t_targets[index] = _targets[numTargets];\n\t\t\t_targets.length = numTargets;\n\t\t\t\n\t\t\t_targetRemoved.execute(this, target);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Get the target at the specified index. \n\t\t * @param index\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getTarget(index : uint) : ISceneNode\n\t\t{\n\t\t\treturn _targets[index];\n\t\t}\n\t\t\n\t\tpublic function clone() : AbstractController\n\t\t{\n\t\t\tthrow new Error('The method AbstractController.clone() must be overriden.');\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.getQualifiedClassName;\n\n    use namespace minko_scene;\n    \n\t\/**\n\t * Controllers work on scene nodes to modify and update them. They offer the best\n\t * way to add any kind of behavior on one or multiple scene nodes. They can be used\n\t * to create animations, add physics, artificial intelligence...\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractController\n\t{\n\t\tprivate var _targetType\t\t: Class\t\t\t\t\t= null;\n\t\tprivate var _targets\t\t: Vector.<ISceneNode>\t= new <ISceneNode>[];\n\t\t\n\t\tprivate var _targetAdded\t: Signal\t\t\t\t= new Signal('AbstractController.targetAdded');\n\t\tprivate var _targetRemoved\t: Signal\t\t\t\t= new Signal('AbstractController.targetRemoved');\n\t\t\n\t\t\/**\n\t\t * The number of scene nodes targeted by this very controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get numTargets() : uint\n\t\t{\n\t\t\treturn _targets.length;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a target is added to the controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get targetAdded() : Signal\n\t\t{\n\t\t\treturn _targetAdded;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when a target is removed from the controller. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get targetRemoved() : Signal\n\t\t{\n\t\t\treturn _targetRemoved;\n\t\t}\n\t\t\n\t\tpublic function AbstractController(targetType : Class = null)\n\t\t{\n\t\t\t_targetType = targetType || ISceneNode;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Add a target to the controller. \n\t\t * @param target\n\t\t * \n\t\t *\/\n\t\tminko_scene function addTarget(target : ISceneNode) : void\n\t\t{\n\t\t\tif (_targetType && !(target is _targetType))\n\t\t\t{\n\t\t\t\tthrow new Error(\n\t\t\t\t\t'Controller \\'' + getQualifiedClassName(this)\n\t\t\t\t\t+ ' cannot target objects from class \\''\n\t\t\t\t\t+ getQualifiedClassName(target) + '\\'.'\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\t_targets.push(target);\n\t\t\t\n\t\t\t_targetAdded.execute(this, target);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Remove a target from the controller. \n\t\t * @param target\n\t\t * \n\t\t *\/\n\t\tminko_scene function removeTarget(target : ISceneNode) : void\n\t\t{\n\t\t\tvar index : int = _targets.indexOf(target);\n\t\t\tvar numTargets : int = _targets.length - 1;\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\t_targets[index] = _targets[numTargets];\n\t\t\t_targets.length = numTargets;\n\t\t\t\n\t\t\t_targetRemoved.execute(this, target);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Get the target at the specified index. \n\t\t * @param index\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function getTarget(index : uint) : ISceneNode\n\t\t{\n\t\t\treturn _targets[index];\n\t\t}\n\t\t\n\t\tpublic function clone() : AbstractController\n\t\t{\n\t\t\tthrow new Error('The method AbstractController.clone() must be overriden.');\n\t\t}\n\t}\n}","subject":"add missing use namespace minko_scene to allow the override of AbstractController.minko_scene::addTarget() and AbstractController.minko_scene::removeTarget()","message":"add missing use namespace minko_scene to allow the override of AbstractController.minko_scene::addTarget() and AbstractController.minko_scene::removeTarget()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"77c2158f7539c373afad8dba80f922f2487ba878","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LFCApplication.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LFCApplication.as","old_contents":"\/**\n  * LFCApplication.as\n  *\n  * @copyright Copyright 2007, 2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @author Henry Minsky &lt;hminsky@laszlosystems.com&gt;\n  *\/\n\npublic class LFCApplication extends Sprite {\n\n    \/\/ This serves as the superclass of DefaultApplication, currently that is where\n    \/\/ the compiler puts top level code to run.\n\n    #passthrough (toplevel:true) {  \n    import flash.display.*;\n    import flash.events.*;\n    import flash.utils.*;\n    import flash.text.*;\n    import flash.system.*;\n    import flash.net.*;\n    import flash.ui.*;\n    import flash.text.Font;\n    }#\n\n\n    public function LFCApplication () {\n\n        \/\/ Start up idle service timer. LzIdle is a global\n        LzIdle = new LzIdleClass ();\n        \n        LzIdleKernel.addCallback( this, '__idleupdate' );\n\n        var idleTimerPeriod = 14; \/\/ msecs\n        \/\/var idleTimerPeriod = 31; \/\/ msecs\n\n        trace('idle timer period = ', idleTimerPeriod , 'msecs');\n        LzIdleKernel.startTimer( idleTimerPeriod );\n\n\n        stage.addEventListener(KeyboardEvent.KEY_DOWN,reportKeyDown);\n        stage.addEventListener(KeyboardEvent.KEY_UP,reportKeyUp);\n\n\n        \/\/ necessary for consistent behavior - in netscape browsers HTML is ignored\n        stage.align = StageAlign.TOP_LEFT;\n        stage.scaleMode = StageScaleMode.NO_SCALE;\n        \/\/Stage.align = ('canvassalign' in global && global.canvassalign != null) ? global.canvassalign : \"LT\";\n        \/\/Stage.scaleMode = ('canvasscale' in global && global.canvasscale != null) ? global.canvasscale : \"noScale\";\n\n        stage.addEventListener(Event.RESIZE, resizeHandler);\n\n        \n        \/* TODO [hqm 2008-01] Do we want to do anything with other\n         * events, like click, or mousewheel ?\n\n           stage.addEventListener(MouseEvent.CLICK, reportClick);\n           stage.addEventListener(MouseEvent.MOUSE_WHEEL, reportWheel);\n        *\/\n\n        LzKeyboardKernel.setCallback(LzKeys, '__keyEvent');\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/ cheapo debug console\n        lzconsole = this;\n        var tfield:TextField = new TextField();\n        tfield.background = true;\n        tfield.backgroundColor = 0xcccccc;\n        tfield.x = 0;\n        tfield.y = 400;\n        tfield.wordWrap = true;\n        tfield.multiline = true;\n        tfield.width = 800;\n        tfield.height = 160;\n        tfield.border = true;\n        consoletext = tfield;\n\n        var ci:TextField =  new TextField();\n        consoleinputtext = ci;\n        ci.background = true;\n        ci.backgroundColor = 0xffcccc;\n        ci.x = 0;\n        ci.y = 560;\n        ci.wordWrap = false;\n        ci.multiline = false;\n        ci.width = 800;\n        ci.height = 20;\n        ci.border = true;\n        ci.type = TextFieldType.INPUT;\n        ci.addEventListener(KeyboardEvent.KEY_DOWN, consoleInputHandler);\n\n\n        \/*        var allFonts:Array = Font.enumerateFonts(true);\n        allFonts.sortOn(\"fontName\", Array.CASEINSENSITIVE);\n\n        var embeddedFonts:Array = Font.enumerateFonts(false);\n        embeddedFonts.sortOn(\"fontName\", Array.CASEINSENSITIVE);\n\n        *\/\n\n\n        var newFormat:TextFormat = new TextFormat();\n        newFormat.size = 11;\n        newFormat.font = \"Verdana\";\n        ci.defaultTextFormat = newFormat;\n        consoletext.defaultTextFormat = newFormat;\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/ Testing runtime code loading\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    }\n\n    var debugloader:Loader;\n\n    \/\/ Debugger loader completion handler \n    function debugEvalListener (e:Event):void {\n        debugloader.unload();\n        \/\/DebugExec(e.target.content).doit();\n    }\n\n\n    function consoleInputHandler (event:KeyboardEvent ){\n        if (event.charCode == Keyboard.ENTER) {\n            var expr = consoleinputtext.text;\n            write(expr);\n            consoleinputtext.text = \"\";\n\n            debugloader = new Loader();\n            debugloader.contentLoaderInfo.addEventListener(Event.INIT, debugEvalListener);\n\n            \/\/ Send EVAL request to LPS server\n            \/\/ It doesn't matter what path\/filename we use, as long as it has \".lzx\" suffix, so it is\n            \/\/ handled by the LPS. The lzt=eval causes the request to be served by the EVAL Responder.\n            var url = \"hello.lzx?lzr=swf9&lz_load=false&lzt=eval&lz_script=\" + encodeURIComponent(expr)+\"&lzbc=\" +(new Date()).getTime();\n            debugloader.load(new URLRequest(url),\n                             new LoaderContext(false,\n                                               new ApplicationDomain(ApplicationDomain.currentDomain)));\n        }\n    }\n\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n    \/\/ A crude debugger output window for now\n    public var consoletext:TextField;\n    public var consoleinputtext:TextField;\n    \n    public function write (...args) {\n        consoletext.appendText( \"\\n\" + args.join(\" \"));\n        consoletext.scrollV = consoletext.maxScrollV;\n    }\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\n\n\n      function reportWheel(event:MouseEvent):void\n    {\n        trace(event.currentTarget.toString() + \n              \" dispatches MouseWheelEvent. delta = \" + event.delta);\n        \/\/        LzKeys.__mousewheelEvent(event.delta);\n    }\n\n\n    function reportClick(event:MouseEvent):void\n    {\n        \/*\n          trace(event.currentTarget.toString() + \n              \" dispatches MouseEvent. Local coords [\" + \n              event.localX + \",\" + event.localY + \"] Stage coords [\" + \n              event.stageX + \",\" + event.stageY + \"]\");\n        *\/\n    }\n\n    function resizeHandler(event:Event):void {\n        \/\/ event.target is a  pointer to the stage\n        LzScreenKernel.handleResizeEvent(event.target);\n    }\n\n    function reportKeyUp(event:KeyboardEvent):void {\n        \/*\n          trace(\"Key Released: \" + String.fromCharCode(event.charCode) + \n              \" (key code: \" + event.keyCode + \" character code: \" + \n              event.charCode + \")\");\n        *\/\n        LzKeyboardKernel.__keyboardEvent(event.charCode, 'onkeyup');\n    }\n\n    function reportKeyDown(event:KeyboardEvent):void {\n        \/*\n          trace(\"Key Pressed: \" + String.fromCharCode(event.charCode) + \n              \" (key code: \" + event.keyCode + \" character code: \" \n              + event.charCode + \")\");\n        *\/\n        LzKeyboardKernel.__keyboardEvent(event.charCode, 'onkeydown');\n    }\n\n        \/**\n         * __idleupdate is a callback function from LzIdleKernel.\n         * Treat it as a static function (ie. Don't reference 'this')\n         * @access private\n         *\/\n    public function __idleupdate (etime) {\n        var oi = LzIdle.onidle;\n        if (oi.ready) {\n            oi.sendEvent( etime );\n        }\n    }\n\n\n}\n\n\/\/ Resource library\n\/\/ contains {ptype, class, frames, width, height}\n\/\/ ptype is one of \"ar\" (app relative) or \"sr\" (system relative)\nvar LzResourceLibrary = {};\nvar lzconsole;\n\n\n\n\n\n","new_contents":"\/**\n  * LFCApplication.as\n  *\n  * @copyright Copyright 2007, 2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @author Henry Minsky &lt;hminsky@laszlosystems.com&gt;\n  *\/\n\npublic class LFCApplication extends Sprite {\n\n    \/\/ This serves as the superclass of DefaultApplication, currently that is where\n    \/\/ the compiler puts top level code to run.\n\n    #passthrough (toplevel:true) {  \n    import flash.display.*;\n    import flash.events.*;\n    import flash.utils.*;\n    import flash.text.*;\n    import flash.system.*;\n    import flash.net.*;\n    import flash.ui.*;\n    import flash.text.Font;\n    }#\n\n\n    public function LFCApplication () {\n\n        \/\/ Start up idle service timer. LzIdle is a global\n        LzIdle = new LzIdleClass ();\n        \n        LzIdleKernel.addCallback( this, '__idleupdate' );\n\n        var idleTimerPeriod = 14; \/\/ msecs\n        \/\/var idleTimerPeriod = 31; \/\/ msecs\n\n        trace('idle timer period = ', idleTimerPeriod , 'msecs');\n        LzIdleKernel.startTimer( idleTimerPeriod );\n\n\n        stage.addEventListener(KeyboardEvent.KEY_DOWN,reportKeyDown);\n        stage.addEventListener(KeyboardEvent.KEY_UP,reportKeyUp);\n\n\n        \/\/ necessary for consistent behavior - in netscape browsers HTML is ignored\n        stage.align = StageAlign.TOP_LEFT;\n        stage.scaleMode = StageScaleMode.NO_SCALE;\n        \/\/Stage.align = ('canvassalign' in global && global.canvassalign != null) ? global.canvassalign : \"LT\";\n        \/\/Stage.scaleMode = ('canvasscale' in global && global.canvasscale != null) ? global.canvasscale : \"noScale\";\n\n        stage.addEventListener(Event.RESIZE, resizeHandler);\n\n        \n        \/* TODO [hqm 2008-01] Do we want to do anything with other\n         * events, like click, or mousewheel ?\n\n           stage.addEventListener(MouseEvent.CLICK, reportClick);\n           stage.addEventListener(MouseEvent.MOUSE_WHEEL, reportWheel);\n        *\/\n\n        LzKeyboardKernel.setCallback(LzKeys, '__keyEvent');\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/ cheapo debug console\n        lzconsole = this;\n        var tfield:TextField = new TextField();\n        tfield.background = true;\n        tfield.backgroundColor = 0xcccccc;\n        tfield.x = 0;\n        tfield.y = 400;\n        tfield.wordWrap = true;\n        tfield.multiline = true;\n        tfield.width = 800;\n        tfield.height = 160;\n        tfield.border = true;\n        consoletext = tfield;\n\n        var ci:TextField =  new TextField();\n        consoleinputtext = ci;\n        ci.background = true;\n        ci.backgroundColor = 0xffcccc;\n        ci.x = 0;\n        ci.y = 560;\n        ci.wordWrap = false;\n        ci.multiline = false;\n        ci.width = 800;\n        ci.height = 20;\n        ci.border = true;\n        ci.type = TextFieldType.INPUT;\n        ci.addEventListener(KeyboardEvent.KEY_DOWN, consoleInputHandler);\n\n\n        \/*        var allFonts:Array = Font.enumerateFonts(true);\n        allFonts.sortOn(\"fontName\", Array.CASEINSENSITIVE);\n\n        var embeddedFonts:Array = Font.enumerateFonts(false);\n        embeddedFonts.sortOn(\"fontName\", Array.CASEINSENSITIVE);\n\n        *\/\n\n\n        var newFormat:TextFormat = new TextFormat();\n        newFormat.size = 11;\n        newFormat.font = \"Verdana\";\n        ci.defaultTextFormat = newFormat;\n        consoletext.defaultTextFormat = newFormat;\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/ Testing runtime code loading\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    }\n\n    var debugloader:Loader;\n\n    \/\/ Debugger loader completion handler \n    function debugEvalListener (e:Event):void {\n        debugloader.unload();\n        \/\/DebugExec(e.target.content).doit();\n    }\n\n\n    function consoleInputHandler (event:KeyboardEvent ){\n        if (event.charCode == Keyboard.ENTER) {\n            var expr = consoleinputtext.text;\n            write(expr);\n            consoleinputtext.text = \"\";\n\n            debugloader = new Loader();\n            debugloader.contentLoaderInfo.addEventListener(Event.INIT, debugEvalListener);\n\n            \/\/ Send EVAL request to LPS server\n            \/\/ It doesn't matter what path\/filename we use, as long as it has \".lzx\" suffix, so it is\n            \/\/ handled by the LPS. The lzt=eval causes the request to be served by the EVAL Responder.\n            var url = \"hello.lzx?lzr=swf9&lz_load=false&lzt=eval&lz_script=\" + encodeURIComponent(expr)+\"&lzbc=\" +(new Date()).getTime();\n            debugloader.load(new URLRequest(url),\n                             new LoaderContext(false,\n                                               new ApplicationDomain(ApplicationDomain.currentDomain)));\n        }\n    }\n\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n    \/\/ A crude debugger output window for now\n    public var consoletext:TextField;\n    public var consoleinputtext:TextField;\n    \n    public function write (...args) {\n        consoletext.appendText( \"\\n\" + args.join(\" \"));\n        consoletext.scrollV = consoletext.maxScrollV;\n    }\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n\n\n\n      function reportWheel(event:MouseEvent):void\n    {\n        trace(event.currentTarget.toString() + \n              \" dispatches MouseWheelEvent. delta = \" + event.delta);\n        \/\/        LzKeys.__mousewheelEvent(event.delta);\n    }\n\n\n    function reportClick(event:MouseEvent):void\n    {\n        \/*\n          trace(event.currentTarget.toString() + \n              \" dispatches MouseEvent. Local coords [\" + \n              event.localX + \",\" + event.localY + \"] Stage coords [\" + \n              event.stageX + \",\" + event.stageY + \"]\");\n        *\/\n    }\n\n    function resizeHandler(event:Event):void {\n        \/\/ event.target is a  pointer to the stage\n        \/\/LzScreenKernel.handleResizeEvent(event.target);\n    }\n\n    function reportKeyUp(event:KeyboardEvent):void {\n        \/*\n          trace(\"Key Released: \" + String.fromCharCode(event.charCode) + \n              \" (key code: \" + event.keyCode + \" character code: \" + \n              event.charCode + \")\");\n        *\/\n        LzKeyboardKernel.__keyboardEvent(event.charCode, 'onkeyup');\n    }\n\n    function reportKeyDown(event:KeyboardEvent):void {\n        \/*\n          trace(\"Key Pressed: \" + String.fromCharCode(event.charCode) + \n              \" (key code: \" + event.keyCode + \" character code: \" \n              + event.charCode + \")\");\n        *\/\n        LzKeyboardKernel.__keyboardEvent(event.charCode, 'onkeydown');\n    }\n\n        \/**\n         * __idleupdate is a callback function from LzIdleKernel.\n         * Treat it as a static function (ie. Don't reference 'this')\n         * @access private\n         *\/\n    public function __idleupdate (etime) {\n        var oi = LzIdle.onidle;\n        if (oi.ready) {\n            oi.sendEvent( etime );\n        }\n    }\n\n\n}\n\n\/\/ Resource library\n\/\/ contains {ptype, class, frames, width, height}\n\/\/ ptype is one of \"ar\" (app relative) or \"sr\" (system relative)\nvar LzResourceLibrary = {};\nvar lzconsole;\n\n\n\n\n\n","subject":"revert until LzScreenKernel gets checked in","message":"revert until LzScreenKernel gets checked in\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@8582 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"54050c1f4fd0f3052dd076c1537eb4d5808a6504","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/visitor\/allocator\/VertexAllocator.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/visitor\/allocator\/VertexAllocator.as","old_contents":"package aerys.minko.render.shader.compiler.visitor.allocator\n{\n\timport aerys.minko.render.shader.compiler.allocator.Allocator;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.render.shader.node.leaf.AbstractConstant;\n\timport aerys.minko.render.shader.node.leaf.Attribute;\n\timport aerys.minko.render.shader.node.operation.AbstractOperation;\n\timport aerys.minko.render.shader.node.operation.manipulation.Combine;\n\timport aerys.minko.render.shader.node.operation.manipulation.Interpolate;\n\timport aerys.minko.render.shader.node.operation.manipulation.Extract;\n\t\n\tpublic class VertexAllocator extends AbstractAllocator\n\t{\n\t\tprotected var _attrAlloc\t: Allocator;\n\t\t\n\t\tprotected var _visited\t\t: Vector.<INode>;\n\t\tprotected var _stack\t\t: Vector.<INode>;\n\t\t\n\t\tpublic function VertexAllocator(attrAlloc\t: Allocator,\n\t\t\t\t\t\t\t\t\t\ttmpAlloc\t: Allocator,\n\t\t\t\t\t\t\t\t\t\tconstAlloc\t: Allocator)\n\t\t{\n\t\t\t_operationId = 0;\n\t\t\t\n\t\t\t_attrAlloc\t\t= attrAlloc;\n\t\t\t_tmpAlloc\t\t= tmpAlloc;\n\t\t\t_constAlloc\t\t= constAlloc;\n\t\t\t\n\t\t\t_visited\t\t= new Vector.<INode>();\n\t\t\t_stack\t\t\t= new Vector.<INode>();\n\t\t}\n\t\t\n\t\tpublic function processVertexShader(nodes:Vector.<INode>):void\n\t\t{\n\t\t\tfor each (var node:INode in nodes)\n\t\t\t\tvisit(node);\n\t\t}\n\t\t\n\t\toverride public function visit(shaderNode : INode):void\n\t\t{\n\t\t\tif (_visited.indexOf(shaderNode) !== -1)\n\t\t\t\treturn;\n\t\t\t\n\t\t\t_visited.push(shaderNode);\n\t\t\t_stack.push(shaderNode);\n\t\t\t\n\t\t\tshaderNode.accept(this);\n\t\t\t\n\t\t\t++_operationId;\n\t\t\t\n\t\t\tif (shaderNode is Interpolate || shaderNode is Extract)\n\t\t\t{\n\t\t\t\treportOperationArgumentsUsage(AbstractOperation(shaderNode));\n\t\t\t}\n\t\t\telse if (shaderNode is Combine)\n\t\t\t{\n\t\t\t\tvar combineNode : Combine = shaderNode as Combine;\n\t\t\t\t\n\t\t\t\treportArgumentUsage(combineNode.arg1, false);\n\t\t\t\t_tmpAlloc.allocate(combineNode, _operationId);\n\t\t\t\t\n\t\t\t\t++_operationId;\n\t\t\t\t\n\t\t\t\treportArgumentUsage(combineNode.arg2, false);\n\t\t\t}\n\t\t\telse if (shaderNode is AbstractOperation)\n\t\t\t{\n\t\t\t\tvar operationNode : AbstractOperation = AbstractOperation(shaderNode);\n\t\t\t\treportOperationArgumentsUsage(operationNode);\n\t\t\t\t\n\t\t\t\t\/\/ on ne traite pas le noeud final.\n\t\t\t\tif (_stack.length > 1)\n\t\t\t\t\t_tmpAlloc.allocate(operationNode, _operationId);\n\t\t\t}\n\t\t\t\n\t\t\telse if (shaderNode is Attribute)\n\t\t\t\t_attrAlloc.allocate(shaderNode);\n\n\t\t\telse if (shaderNode is AbstractConstant)\n\t\t\t\t_constAlloc.allocate(shaderNode);\n\t\t\t\n\t\t\t_stack.pop();\n\t\t}\n\t\t\n\t\toverride protected function reportArgumentUsage(arg:INode, aligned : Boolean) : void\n\t\t{\n\t\t\tif (arg is Attribute)\n\t\t\t\t_attrAlloc.reportUsage(arg, _operationId, aligned);\n\t\t\t\n\t\t\telse if (arg is AbstractConstant)\n\t\t\t\t_constAlloc.reportUsage(arg, _operationId, aligned);\n\t\t\t\n\t\t\telse if (arg is Extract)\n\t\t\t\treportArgumentUsage((arg as Extract).arg1, aligned);\n\t\t\t\n\t\t\telse if (arg is AbstractOperation)\n\t\t\t\t_tmpAlloc.reportUsage(arg, _operationId, aligned);\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.compiler.visitor.allocator\n{\n\timport aerys.minko.render.shader.compiler.allocator.Allocator;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.render.shader.node.leaf.AbstractConstant;\n\timport aerys.minko.render.shader.node.leaf.Attribute;\n\timport aerys.minko.render.shader.node.operation.AbstractOperation;\n\timport aerys.minko.render.shader.node.operation.manipulation.Combine;\n\timport aerys.minko.render.shader.node.operation.manipulation.Interpolate;\n\timport aerys.minko.render.shader.node.operation.manipulation.Extract;\n\t\n\tpublic class VertexAllocator extends AbstractAllocator\n\t{\n\t\tprotected var _attrAlloc\t: Allocator;\n\t\t\n\t\tprotected var _visited\t\t: Vector.<INode>;\n\t\tprotected var _stack\t\t: Vector.<INode>;\n\t\t\n\t\tpublic function VertexAllocator(attrAlloc\t: Allocator,\n\t\t\t\t\t\t\t\t\t\ttmpAlloc\t: Allocator,\n\t\t\t\t\t\t\t\t\t\tconstAlloc\t: Allocator)\n\t\t{\n\t\t\t_operationId = 0;\n\t\t\t\n\t\t\t_attrAlloc\t\t= attrAlloc;\n\t\t\t_tmpAlloc\t\t= tmpAlloc;\n\t\t\t_constAlloc\t\t= constAlloc;\n\t\t\t\n\t\t\t_visited\t\t= new Vector.<INode>();\n\t\t\t_stack\t\t\t= new Vector.<INode>();\n\t\t}\n\t\t\n\t\tpublic function processVertexShader(nodes:Vector.<INode>):void\n\t\t{\n\t\t\tfor each (var node:INode in nodes)\n\t\t\t\tvisit(node);\n\t\t}\n\t\t\n\t\toverride public function visit(shaderNode : INode):void\n\t\t{\n\t\t\tif (_visited.indexOf(shaderNode) !== -1)\n\t\t\t\treturn;\n\t\t\t\n\t\t\t_visited.push(shaderNode);\n\t\t\t_stack.push(shaderNode);\n\t\t\t\n\t\t\tshaderNode.accept(this);\n\t\t\t\n\t\t\tif (shaderNode is Interpolate)\n\t\t\t{\n\t\t\t\t++_operationId;\n\t\t\t\treportOperationArgumentsUsage(AbstractOperation(shaderNode));\n\t\t\t}\n\t\t\telse if (shaderNode is Extract)\n\t\t\t{\n\t\t\t\treportOperationArgumentsUsage(AbstractOperation(shaderNode));\n\t\t\t}\n\t\t\telse if (shaderNode is Combine)\n\t\t\t{\n\t\t\t\tvar combineNode : Combine = shaderNode as Combine;\n\t\t\t\t\n\t\t\t\t++_operationId;\n\t\t\t\treportArgumentUsage(combineNode.arg1, false);\n\t\t\t\t\n\t\t\t\t_tmpAlloc.allocate(combineNode, _operationId);\n\t\t\t\t\n\t\t\t\t++_operationId;\n\t\t\t\treportArgumentUsage(combineNode.arg2, false);\n\t\t\t}\n\t\t\telse if (shaderNode is AbstractOperation)\n\t\t\t{\n\t\t\t\tvar operationNode : AbstractOperation = AbstractOperation(shaderNode);\n\t\t\t\t\n\t\t\t\t++_operationId;\n\t\t\t\treportOperationArgumentsUsage(operationNode);\n\t\t\t\t\n\t\t\t\t\/\/ on ne traite pas le noeud final.\n\t\t\t\tif (_stack.length > 1)\n\t\t\t\t\t_tmpAlloc.allocate(operationNode, _operationId);\n\t\t\t}\n\t\t\t\n\t\t\telse if (shaderNode is Attribute)\n\t\t\t\t_attrAlloc.allocate(shaderNode);\n\n\t\t\telse if (shaderNode is AbstractConstant)\n\t\t\t\t_constAlloc.allocate(shaderNode);\n\t\t\t\n\t\t\t_stack.pop();\n\t\t}\n\t\t\n\t\toverride protected function reportArgumentUsage(arg:INode, aligned : Boolean) : void\n\t\t{\n\t\t\tif (arg is Attribute)\n\t\t\t\t_attrAlloc.reportUsage(arg, _operationId, aligned);\n\t\t\t\n\t\t\telse if (arg is AbstractConstant)\n\t\t\t\t_constAlloc.reportUsage(arg, _operationId, aligned);\n\t\t\t\n\t\t\telse if (arg is Extract)\n\t\t\t\treportArgumentUsage((arg as Extract).arg1, aligned);\n\t\t\t\n\t\t\telse if (arg is AbstractOperation)\n\t\t\t\t_tmpAlloc.reportUsage(arg, _operationId, aligned);\n\t\t}\n\t\t\n\t}\n}\n","subject":"Change numerotation system for operations in VertexAllocator. Allows to display a more pertinent debug information if needed.","message":"Change numerotation system for operations in VertexAllocator. Allows to display a more pertinent debug information if needed.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f887589f89104fbe588381fd5928bda7d7a03a25","old_file":"exporter\/src\/main\/as\/flump\/xfl\/XflKeyframe.as","new_file":"exporter\/src\/main\/as\/flump\/xfl\/XflKeyframe.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\nimport flash.geom.Matrix;\nimport flash.geom.Point;\n\nimport flump.mold.KeyframeMold;\n\nimport com.threerings.util.XmlUtil;\n\npublic class XflKeyframe\n{\n    use namespace xflns;\n\n    public static function parse (lib :XflLibrary, baseLocation :String, xml :XML,\n        flipbook :Boolean) :KeyframeMold {\n\n        const kf :KeyframeMold = new KeyframeMold();\n        kf.index = XmlUtil.getIntAttr(xml, \"index\");\n        const location :String = baseLocation + \":\" + kf.index;\n        kf.duration = XmlUtil.getNumberAttr(xml, \"duration\", 1);\n        kf.label = XmlUtil.getStringAttr(xml, \"name\", null);\n        kf.ease = XmlUtil.getNumberAttr(xml, \"acceleration\", 0) \/ 100;\n\n        if (flipbook) return kf;\n        var symbolXml :XML;\n        for each (var frameEl :XML in xml.elements.elements()) {\n            if (frameEl.name().localName == \"DOMSymbolInstance\") {\n                if (symbolXml != null)  {\n                    lib.addError(location, ParseError.CRIT, \"There can be only one symbol instance at \" +\n                        \"a time in a keyframe.\");\n                } else symbolXml = frameEl;\n            } else {\n                lib.addError(location, ParseError.CRIT, \"Non-symbols may not be in movie layers\");\n            }\n        }\n\n        if (symbolXml == null) return kf; \/\/ Purely labelled frame\n\n        if (XmlUtil.getBooleanAttr(xml, \"motionTweenOrientToPath\", false)) {\n            lib.addError(location, ParseError.CRIT, \"motion paths are not supported\");\n        }\n\n        if (XmlUtil.getBooleanAttr(xml, \"hasCustomEase\", false)) {\n            lib.addError(location, ParseError.WARN, \"Custom easing is not supported\");\n        }\n\n        \/\/ Fill this in with the library name for now. XflLibrary.finishLoading will swap in the\n        \/\/ symbol or implicit symbol the library item corresponds to.\n        kf.ref = XmlUtil.getStringAttr(symbolXml, \"libraryItemName\");\n        kf.visible = XmlUtil.getBooleanAttr(symbolXml, \"isVisible\", true);\n\n        var matrix :Matrix = new Matrix();\n\n        \/\/ Read the matrix transform\n        if (symbolXml.matrix != null) {\n            const matrixXml :XML = symbolXml.matrix.Matrix[0];\n            function m (name :String, def :Number) :Number {\n                return matrixXml == null ? def : XmlUtil.getNumberAttr(matrixXml, name, def);\n            }\n            matrix = new Matrix(m(\"a\", 1), m(\"b\", 0), m(\"c\", 0), m(\"d\", 1), m(\"tx\", 0), m(\"ty\", 0));\n\n            \/\/ Back out of translation\n            var rewound :Matrix = matrix.clone();\n            rewound.tx = rewound.ty = 0;\n\n            var p :Point = rewound.transformPoint(new Point(1, 0));\n            kf.rotation = Math.atan2(p.y, p.x);\n\n            \/\/ Back out of rotation\n            rewound.rotate(-kf.rotation);\n\n            p = rewound.transformPoint(new Point(1, 1));\n            kf.scaleX = p.x;\n            kf.scaleY = p.y;\n\n            const skewX :Number = Math.atan(rewound.c);\n            const skewY :Number = Math.atan(rewound.b);\n            if (Math.abs(skewX) > 0.0001 || Math.abs(skewY) > 0.0001) {\n                lib.addError(location, ParseError.WARN, \"Skewing is not supported\");\n            }\n        }\n\n        \/\/ Read the pivot point\n        if (symbolXml.transformationPoint != null) {\n            var pivotXml :XML = symbolXml.transformationPoint.Point[0];\n            if (pivotXml != null) {\n                kf.pivotX = XmlUtil.getNumberAttr(pivotXml, \"x\", 0);\n                kf.pivotY = XmlUtil.getNumberAttr(pivotXml, \"y\", 0);\n\n                \/\/ Translate to the pivot point\n                const orig :Matrix = matrix.clone();\n                matrix.identity();\n                matrix.translate(kf.pivotX, kf.pivotY);\n                matrix.concat(orig);\n            }\n        }\n\n        \/\/ Now that the matrix and pivot point have been read, apply translation\n        kf.x = matrix.tx;\n        kf.y = matrix.ty;\n\n        \/\/ Read the alpha\n        if (symbolXml.color != null) {\n            const colorXml :XML = symbolXml.color.Color[0];\n            if (colorXml != null) {\n                kf.alpha = XmlUtil.getNumberAttr(colorXml, \"alphaMultiplier\", 1);\n            }\n        }\n        return kf;\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\nimport flash.geom.Matrix;\nimport flash.geom.Point;\n\nimport flump.mold.KeyframeMold;\n\nimport com.threerings.util.XmlUtil;\n\npublic class XflKeyframe\n{\n    use namespace xflns;\n\n    public static function parse (lib :XflLibrary, baseLocation :String, xml :XML,\n        flipbook :Boolean) :KeyframeMold {\n\n        const kf :KeyframeMold = new KeyframeMold();\n        kf.index = XmlUtil.getIntAttr(xml, \"index\");\n        const location :String = baseLocation + \":\" + kf.index;\n        kf.duration = XmlUtil.getNumberAttr(xml, \"duration\", 1);\n        kf.label = XmlUtil.getStringAttr(xml, \"name\", null);\n        kf.ease = XmlUtil.getNumberAttr(xml, \"acceleration\", 0) \/ 100;\n\n        if (flipbook) return kf;\n        var symbolXml :XML;\n        for each (var frameEl :XML in xml.elements.elements()) {\n            if (frameEl.name().localName == \"DOMSymbolInstance\") {\n                if (symbolXml != null)  {\n                    lib.addError(location, ParseError.CRIT, \"There can be only one symbol instance at \" +\n                        \"a time in a keyframe.\");\n                } else symbolXml = frameEl;\n            } else {\n                lib.addError(location, ParseError.CRIT, \"Non-symbols may not be in movie layers\");\n            }\n        }\n\n        if (symbolXml == null) return kf; \/\/ Purely labelled frame\n\n        if (XmlUtil.getBooleanAttr(xml, \"motionTweenOrientToPath\", false)) {\n            lib.addError(location, ParseError.WARN, \"motion paths are not supported\");\n        }\n\n        if (XmlUtil.getBooleanAttr(xml, \"hasCustomEase\", false)) {\n            lib.addError(location, ParseError.WARN, \"Custom easing is not supported\");\n        }\n\n        \/\/ Fill this in with the library name for now. XflLibrary.finishLoading will swap in the\n        \/\/ symbol or implicit symbol the library item corresponds to.\n        kf.ref = XmlUtil.getStringAttr(symbolXml, \"libraryItemName\");\n        kf.visible = XmlUtil.getBooleanAttr(symbolXml, \"isVisible\", true);\n\n        var matrix :Matrix = new Matrix();\n\n        \/\/ Read the matrix transform\n        if (symbolXml.matrix != null) {\n            const matrixXml :XML = symbolXml.matrix.Matrix[0];\n            function m (name :String, def :Number) :Number {\n                return matrixXml == null ? def : XmlUtil.getNumberAttr(matrixXml, name, def);\n            }\n            matrix = new Matrix(m(\"a\", 1), m(\"b\", 0), m(\"c\", 0), m(\"d\", 1), m(\"tx\", 0), m(\"ty\", 0));\n\n            \/\/ Back out of translation\n            var rewound :Matrix = matrix.clone();\n            rewound.tx = rewound.ty = 0;\n\n            var p :Point = rewound.transformPoint(new Point(1, 0));\n            kf.rotation = Math.atan2(p.y, p.x);\n\n            \/\/ Back out of rotation\n            rewound.rotate(-kf.rotation);\n\n            p = rewound.transformPoint(new Point(1, 1));\n            kf.scaleX = p.x;\n            kf.scaleY = p.y;\n\n            const skewX :Number = Math.atan(rewound.c);\n            const skewY :Number = Math.atan(rewound.b);\n            if (Math.abs(skewX) > 0.0001 || Math.abs(skewY) > 0.0001) {\n                lib.addError(location, ParseError.WARN, \"Skewing is not supported\");\n            }\n        }\n\n        \/\/ Read the pivot point\n        if (symbolXml.transformationPoint != null) {\n            var pivotXml :XML = symbolXml.transformationPoint.Point[0];\n            if (pivotXml != null) {\n                kf.pivotX = XmlUtil.getNumberAttr(pivotXml, \"x\", 0);\n                kf.pivotY = XmlUtil.getNumberAttr(pivotXml, \"y\", 0);\n\n                \/\/ Translate to the pivot point\n                const orig :Matrix = matrix.clone();\n                matrix.identity();\n                matrix.translate(kf.pivotX, kf.pivotY);\n                matrix.concat(orig);\n            }\n        }\n\n        \/\/ Now that the matrix and pivot point have been read, apply translation\n        kf.x = matrix.tx;\n        kf.y = matrix.ty;\n\n        \/\/ Read the alpha\n        if (symbolXml.color != null) {\n            const colorXml :XML = symbolXml.color.Color[0];\n            if (colorXml != null) {\n                kf.alpha = XmlUtil.getNumberAttr(colorXml, \"alphaMultiplier\", 1);\n            }\n        }\n        return kf;\n    }\n}\n}\n","subject":"make this a warning","message":"make this a warning","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump"}
{"commit":"a3cfd80c0b50d6f6c24fd528da519582196e85df","old_file":"www\/demos\/welcome.as","new_file":"www\/demos\/welcome.as","old_contents":"; Write some assembly code here.\n; Then click 'Assemble and Run' to run it on the P3 simulator.\n\n; For more information check 'About P3JS'.\n\n\n; Try the Demos ----->  ----->  ----->  ----->  ----->  ----->  ----->  ----->\n\n\n; This is a very short program that fills the memory with ac5fh!\n; Click 'Assemble and Run' to test.\n\n                ORIG    8000h\n\n                MOV     R1, M[PC]\n                MOV     M[PC], R1\n\n; How does it work? Why is the value at the address 8000h not ac5fh?\n\n\n\n; HINT\n;  ||\n;  ||\n;  \\\/\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n; HINT: Notice that ac5fh is the binary code for 'MOV M[PC], R1'.\n","new_contents":"; Write some assembly code here.\n; Then click 'Assemble and Run' to run it on the P3 simulator.\n; Comments start with ';'.\n\n; For more information check 'About P3JS'.\n\n\n\n; ------------- ;\n; Try the Demos ----->  ----->  ----->  ----->  ----->  ----->  ----->  ----->\n; ------------- ;\n\n\n\n; This is a simple program that counts to ffffh and shows the result in binary\n; on the LEDS.\n\n; Click 'Assemble and Run' then check the tab 'Input\/Output'.\n\n\nLEDS            EQU     fff8h           ; constant with the I\/O address to\n                                        ; control the LEDS\n\n                ORIG    0000h           ; indication that we want to put the\n                                        ; code at position 0000h\n\n                ; the CPU starts running code at the address 0000h\n                ; the first instruction is to jump to the Main code\n\n                JMP     Main            ; jump to the Main code\n\n                ; this next code is a simple delay routine\n                ; uses R7 to count to 0000h then returns, this is not the ideal\n                ; way to make delays, you should use the timer and interrupts\n\nDelay:          MOV     R7, f000h       ; initialize R7 with f000h\nDelayInc:       INC     R7              ; increment R7\n                BR.NZ   DelayInc        ; if R7 is not 0000h, jump to DelayInc\n                RET                     ; else return from the routine\n\n                ; the Main code starts here\n\nMain:           MOV     R1, R0          ; initialize R1 with 0 (R0 is always 0)\nLoop:           INC     R1              ; increment R1\n                MOV     M[LEDS], R1     ; write the value of R1 to the LEDS\n                CALL    Delay           ; call the Delay routine\n                BR      Loop            ; branch jump back to Loop\n","subject":"Improve the 'welcome.as' demo to include a proper simple program","message":"Improve the 'welcome.as' demo to include a proper simple program\n","lang":"ActionScript","license":"mit","repos":"goncalomb\/p3js,goncalomb\/p3js"}
{"commit":"c61e3cf02380ee57256f176cf0064f8ab9b83ded","old_file":"lib\/src\/com\/amanitadesign\/steam\/FRESteamWorks.as","new_file":"lib\/src\/com\/amanitadesign\/steam\/FRESteamWorks.as","old_contents":"\/*\n *  FRESteamWorks.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam\n{\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.utils.ByteArray;\n\timport flash.utils.clearInterval;\n\timport flash.utils.setInterval;\n\n\tpublic class FRESteamWorks extends EventDispatcher\n\t{\n\t\t[Event(name=\"steam_response\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\n\t\tprivate var _ExtensionContext:ExtensionContext;\n\t\tprivate var _tm:int;\n\n\t\tpublic var isReady:Boolean = false;\n\n\t\tpublic function FRESteamWorks(target:IEventDispatcher=null)\n\t\t{\n\t\t\t_ExtensionContext = ExtensionContext.createExtensionContext(\"com.amanitadesign.steam.FRESteamWorks\", null);\n\t\t\t_ExtensionContext.addEventListener(StatusEvent.STATUS, handleStatusEvent);\n\t\t\tsuper(target);\n\t\t}\n\n\t\tprivate function handleStatusEvent(event:StatusEvent):void{\n\t\t\t\/\/_ExtensionContext.removeEventListener(StatusEvent.STATUS, handleStatusEvent);\n\t\t\tvar req_type:int = new int(event.code);\n\t\t\tvar response:int = new int(event.level);\n\t\t\tvar sEvent:SteamEvent = new SteamEvent(SteamEvent.STEAM_RESPONSE, req_type, response);\n\t\t\ttrace(\"handleStatusEvent: \"+req_type+\" \"+response);\n\t\t\tdispatchEvent(sEvent);\n\t\t}\n\n\t\tpublic function dispose():void\n\t\t{\n\t\t\tclearInterval(_tm);\n\t\t\t_ExtensionContext.removeEventListener(StatusEvent.STATUS, handleStatusEvent);\n\t\t\t_ExtensionContext.dispose();\n\t\t}\n\n\t\tpublic function init():Boolean\n\t\t{\n\t\t\tisReady = _ExtensionContext.call(\"AIRSteam_Init\") as Boolean;\n\t\t\tif(isReady)\t_tm = setInterval(runCallbacks, 100);\n\t\t\treturn isReady;\n\t\t}\n\t\tpublic function requestStats():Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_RequestStats\") as Boolean;\n\t\t}\n\n\t\tpublic function runCallbacks():Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_RunCallbacks\") as Boolean;\n\t\t}\n\n\t\tpublic function getUserID():String\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_GetUserID\") as String;\n\t\t}\n\n\t\tpublic function getPersonaName():String\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_GetPersonaName\") as String;\n\t\t}\n\n\t\tpublic function useCrashHandler():Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_UseCrashHandler\") as Boolean;\n\t\t}\n\n\t\tpublic function setAchievement(id:String):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_SetAchievement\", id) as Boolean;\n\t\t}\n\n\t\tpublic function clearAchievement(id:String):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_ClearAchievement\", id) as Boolean;\n\t\t}\n\n\t\tpublic function isAchievement(id:String):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_IsAchievement\", id) as Boolean;\n\t\t}\n\n\t\tpublic function getStatInt(id:String):int\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_GetStatInt\", id) as int;\n\t\t}\n\n\t\tpublic function getStatFloat(id:String):Number\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_GetStatFloat\", id) as Number;\n\t\t}\n\n\t\tpublic function setStatInt(id:String, value:int):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_SetStatInt\", id, value) as Boolean;\n\t\t}\n\n\t\tpublic function setStatFloat(id:String, value:Number):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_SetStatFloat\", id, value) as Boolean;\n\t\t}\n\n\t\tpublic function storeStats():Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_StoreStats\") as Boolean;\n\t\t}\n\n\t\tpublic function resetAllStats(bAchievementsToo:Boolean):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_ResetAllStats\", bAchievementsToo) as Boolean;\n\t\t}\n\n\n\t\tpublic function getFileCount():int\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_GetFileCount\") as int;\n\t\t}\n\n\t\tpublic function getFileSize(fileName:String):int\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_GetFileSize\", fileName) as int;\n\t\t}\n\n\t\tpublic function fileExists(fileName:String):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_FileExists\", fileName) as Boolean;\n\t\t}\n\n\t\tpublic function fileWrite(fileName:String, data:ByteArray):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_FileWrite\", fileName, data) as Boolean;\n\t\t}\n\n\t\tpublic function fileRead(fileName:String, data:ByteArray):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_FileRead\", fileName, data) as Boolean;\n\t\t}\n\n\t\tpublic function fileDelete(fileName:String):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_FileDelete\", fileName) as Boolean;\n\t\t}\n\n\t\tpublic function isCloudEnabledForApp():Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_IsCloudEnabledForApp\") as Boolean;\n\t\t}\n\n\t\tpublic function setCloudEnabledForApp(enabled:Boolean):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_SetCloudEnabledForApp\", enabled) as Boolean;\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam\n{\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.utils.ByteArray;\n\timport flash.utils.clearInterval;\n\timport flash.utils.setInterval;\n\n\tpublic class FRESteamWorks extends EventDispatcher\n\t{\n\t\t[Event(name=\"steam_response\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\n\t\tprivate var _ExtensionContext:ExtensionContext;\n\t\tprivate var _tm:int;\n\n\t\tpublic var isReady:Boolean = false;\n\n\t\tpublic function FRESteamWorks(target:IEventDispatcher=null)\n\t\t{\n\t\t\t_ExtensionContext = ExtensionContext.createExtensionContext(\"com.amanitadesign.steam.FRESteamWorks\", null);\n\t\t\t_ExtensionContext.addEventListener(StatusEvent.STATUS, handleStatusEvent);\n\t\t\tsuper(target);\n\t\t}\n\n\t\tprivate function handleStatusEvent(event:StatusEvent):void{\n\t\t\t\/\/_ExtensionContext.removeEventListener(StatusEvent.STATUS, handleStatusEvent);\n\t\t\tvar req_type:int = new int(event.code);\n\t\t\tvar response:int = new int(event.level);\n\t\t\tvar sEvent:SteamEvent = new SteamEvent(SteamEvent.STEAM_RESPONSE, req_type, response);\n\t\t\ttrace(\"handleStatusEvent: \"+req_type+\" \"+response);\n\t\t\tdispatchEvent(sEvent);\n\t\t}\n\n\t\tpublic function dispose():void\n\t\t{\n\t\t\tclearInterval(_tm);\n\t\t\t_ExtensionContext.removeEventListener(StatusEvent.STATUS, handleStatusEvent);\n\t\t\t_ExtensionContext.dispose();\n\t\t}\n\n\t\tpublic function init():Boolean\n\t\t{\n\t\t\tisReady = _ExtensionContext.call(\"AIRSteam_Init\") as Boolean;\n\t\t\tif(isReady)\t_tm = setInterval(runCallbacks, 100);\n\t\t\treturn isReady;\n\t\t}\n\t\tpublic function requestStats():Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_RequestStats\") as Boolean;\n\t\t}\n\n\t\tpublic function runCallbacks():Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_RunCallbacks\") as Boolean;\n\t\t}\n\n\t\tpublic function getUserID():String\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_GetUserID\") as String;\n\t\t}\n\n\t\tpublic function getPersonaName():String\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_GetPersonaName\") as String;\n\t\t}\n\n\t\tpublic function useCrashHandler(version:String, date:String, time:String):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_UseCrashHandler\", version, date, time) as Boolean;\n\t\t}\n\n\t\tpublic function setAchievement(id:String):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_SetAchievement\", id) as Boolean;\n\t\t}\n\n\t\tpublic function clearAchievement(id:String):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_ClearAchievement\", id) as Boolean;\n\t\t}\n\n\t\tpublic function isAchievement(id:String):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_IsAchievement\", id) as Boolean;\n\t\t}\n\n\t\tpublic function getStatInt(id:String):int\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_GetStatInt\", id) as int;\n\t\t}\n\n\t\tpublic function getStatFloat(id:String):Number\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_GetStatFloat\", id) as Number;\n\t\t}\n\n\t\tpublic function setStatInt(id:String, value:int):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_SetStatInt\", id, value) as Boolean;\n\t\t}\n\n\t\tpublic function setStatFloat(id:String, value:Number):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_SetStatFloat\", id, value) as Boolean;\n\t\t}\n\n\t\tpublic function storeStats():Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_StoreStats\") as Boolean;\n\t\t}\n\n\t\tpublic function resetAllStats(bAchievementsToo:Boolean):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_ResetAllStats\", bAchievementsToo) as Boolean;\n\t\t}\n\n\n\t\tpublic function getFileCount():int\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_GetFileCount\") as int;\n\t\t}\n\n\t\tpublic function getFileSize(fileName:String):int\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_GetFileSize\", fileName) as int;\n\t\t}\n\n\t\tpublic function fileExists(fileName:String):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_FileExists\", fileName) as Boolean;\n\t\t}\n\n\t\tpublic function fileWrite(fileName:String, data:ByteArray):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_FileWrite\", fileName, data) as Boolean;\n\t\t}\n\n\t\tpublic function fileRead(fileName:String, data:ByteArray):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_FileRead\", fileName, data) as Boolean;\n\t\t}\n\n\t\tpublic function fileDelete(fileName:String):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_FileDelete\", fileName) as Boolean;\n\t\t}\n\n\t\tpublic function isCloudEnabledForApp():Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_IsCloudEnabledForApp\") as Boolean;\n\t\t}\n\n\t\tpublic function setCloudEnabledForApp(enabled:Boolean):Boolean\n\t\t{\n\t\t\treturn _ExtensionContext.call(\"AIRSteam_SetCloudEnabledForApp\", enabled) as Boolean;\n\t\t}\n\t}\n}\n","subject":"Add missing arguments for useCrashHandler","message":"Add missing arguments for useCrashHandler\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"ca4f8844f2f93a6b80d406cfb7e3440461f6287b","old_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/controllers\/DropDownListController.as","new_file":"frameworks\/as\/src\/org\/apache\/flex\/html\/staticControls\/beads\/controllers\/DropDownListController.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads.controllers\n{\n\timport flash.display.DisplayObject;\n\timport flash.events.MouseEvent;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.ISelectionModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.html.staticControls.beads.IDropDownListBead;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n\tpublic class DropDownListController implements IBead\n\t{\n\t\tpublic function DropDownListController()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            IEventDispatcher(value).addEventListener(MouseEvent.CLICK, clickHandler);\n\t\t}\n\t\t\n        private function clickHandler(event:Event):void\n        {\n            var viewBead:IDropDownListBead = _strand.getBeadByType(IDropDownListBead) as IDropDownListBead;\n            viewBead.popUpVisible = true;\n            var selectionModel:ISelectionModel = _strand.getBeadByType(ISelectionModel) as ISelectionModel;\n            var popUpModel:ISelectionModel = viewBead.popUp.getBeadByType(ISelectionModel) as ISelectionModel;\n            popUpModel.dataProvider = selectionModel.dataProvider;\n            popUpModel.selectedIndex = selectionModel.selectedIndex;\n\t\t\tDisplayObject(viewBead.popUp).width = DisplayObject(_strand).width;\n\t\t\tDisplayObject(viewBead.popUp).height = 200;\n\t\t\tDisplayObject(viewBead.popUp).x = DisplayObject(_strand).x;\n\t\t\tDisplayObject(viewBead.popUp).y = DisplayObject(_strand).y;\n            IEventDispatcher(viewBead.popUp).addEventListener(\"change\", changeHandler);\n        }\n        \n        private function changeHandler(event:Event):void\n        {\n            var viewBead:IDropDownListBead = _strand.getBeadByType(IDropDownListBead) as IDropDownListBead;\n            viewBead.popUpVisible = false;\n            var selectionModel:ISelectionModel = _strand.getBeadByType(ISelectionModel) as ISelectionModel;\n            var popUpModel:ISelectionModel = viewBead.popUp.getBeadByType(ISelectionModel) as ISelectionModel;\n            selectionModel.selectedIndex = popUpModel.selectedIndex;\n\t\t\tIEventDispatcher(_strand).dispatchEvent(new Event(\"change\"));\n        }\n\t\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.staticControls.beads.controllers\n{\n\timport flash.display.DisplayObject;\n\timport flash.events.MouseEvent;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.ISelectionModel;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.html.staticControls.beads.IDropDownListBead;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n\tpublic class DropDownListController implements IBead\n\t{\n\t\tpublic function DropDownListController()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            IEventDispatcher(value).addEventListener(MouseEvent.CLICK, clickHandler);\n\t\t}\n\t\t\n        private function clickHandler(event:MouseEvent):void\n        {\n            var viewBead:IDropDownListBead = _strand.getBeadByType(IDropDownListBead) as IDropDownListBead;\n            viewBead.popUpVisible = true;\n            var selectionModel:ISelectionModel = _strand.getBeadByType(ISelectionModel) as ISelectionModel;\n            var popUpModel:ISelectionModel = viewBead.popUp.getBeadByType(ISelectionModel) as ISelectionModel;\n            popUpModel.dataProvider = selectionModel.dataProvider;\n            popUpModel.selectedIndex = selectionModel.selectedIndex;\n\t\t\tDisplayObject(viewBead.popUp).width = DisplayObject(_strand).width;\n\t\t\tDisplayObject(viewBead.popUp).height = 200;\n\t\t\tDisplayObject(viewBead.popUp).x = DisplayObject(_strand).x;\n\t\t\tDisplayObject(viewBead.popUp).y = DisplayObject(_strand).y;\n            IEventDispatcher(viewBead.popUp).addEventListener(\"change\", changeHandler);\n        }\n        \n        private function changeHandler(event:Event):void\n        {\n            var viewBead:IDropDownListBead = _strand.getBeadByType(IDropDownListBead) as IDropDownListBead;\n            viewBead.popUpVisible = false;\n            var selectionModel:ISelectionModel = _strand.getBeadByType(ISelectionModel) as ISelectionModel;\n            var popUpModel:ISelectionModel = viewBead.popUp.getBeadByType(ISelectionModel) as ISelectionModel;\n            selectionModel.selectedIndex = popUpModel.selectedIndex;\n\t\t\tIEventDispatcher(_strand).dispatchEvent(new Event(\"change\"));\n        }\n\t\n\t}\n}","subject":"fix type error","message":"fix type error\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"f8ad9e1823b74a0766c533ebe61347941dc61444","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's bridge (nickname eRYaZuvY02FpExln) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            \/\/ host: \"173.255.221.44\", 3VXRyxz67OeRoqHn\n            host: \"69.164.193.231\",\n            port: 9001\n        };\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9002\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        [Embed(source=\"badge.png\")]\n        private var BadgeImage:Class;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44cc44;\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n\n            if (this.loaderInfo.parameters[\"debug\"])\n                addChild(output_text);\n            else\n                addChild(new BadgeImage());\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\".\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9002\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        [Embed(source=\"badge.png\")]\n        private var BadgeImage:Class;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44cc44;\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n\n            if (this.loaderInfo.parameters[\"debug\"])\n                addChild(output_text);\n            else\n                addChild(new BadgeImage());\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\".\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","subject":"Change back to my relay, not an alternative bridge, now that hibernation is turned off on the relay.","message":"Change back to my relay, not an alternative bridge, now that hibernation\nis turned off on the relay.\n","lang":"ActionScript","license":"mit","repos":"infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy"}
{"commit":"f30415c135d1112fefaf99e22c9cfae4fd88c250","old_file":"src\/com\/google\/analytics\/utils\/Environment.as","new_file":"src\/com\/google\/analytics\/utils\/Environment.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.utils\n{\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.external.HTMLDOM;\n    \n    import core.strings.userAgent;\n    import core.uri;\n    \n    import flash.system.Capabilities;\n    import flash.system.Security;\n    import flash.system.System;\n    \n    \/**\n     * Environment provides informations for the local environment.\n     *\/\n    public class Environment\n    {\n        private var _debug:DebugConfiguration;\n        private var _dom:HTMLDOM;\n        \n        private var _protocol:String;\n        private var _appName:String;\n        private var _appVersion:Version;\n        private var _userAgent:String;\n        private var _url:String;\n        \n        \/**\n         * Creates a new Environment instance.\n         * @param url The URL of the SWF.\n         * @param app The application name\n         * @param version The application version\n         * @param dom the HTMLDOM reference.\n         *\/\n        public function Environment( url:String = \"\", app:String = \"\", version:String = \"\",\n                                     debug:DebugConfiguration = null, dom:HTMLDOM = null )\n        {\n            var v:Version;\n            \n            if( app == \"\" )\n            {\n                if( isAIR() )\n                {\n                    app = \"AIR\";\n                }\n                else\n                {\n                    app = \"Flash\";\n                }\n            }\n            \n            if( version == \"\" )\n            {\n                v = flashVersion;\n            }\n            else\n            {\n                v = Version.fromString( version );\n            }\n            \n            _url        = url;\n            _appName    = app;\n            _appVersion = v;\n            \n            _debug      = debug;\n            _dom        = dom;\n        }\n        \n        \/**\n         * @private\n         *\/\n        private function _findProtocol():void\n        {\n            _protocol = \"\";\n            \n            if( _url != \"\" )\n            {\n                var url:uri = new uri( _url );\n                _protocol = url.scheme;\n            }\n        }\n\n        \/**\n         * Indicates the name of the application.\n         *\/        \n        public function get appName():String\n        {\n            return _appName;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set appName( value:String ):void\n        {\n            _appName = value;\n            _defineUserAgent();\n        }\n        \n        \/**\n         * Indicates the version of the application.\n         *\/\n        public function get appVersion():Version\n        {\n            return _appVersion;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set appVersion( value:Version ):void\n        {\n            _appVersion = value;\n            _defineUserAgent();\n            \n        }\n        \n        \/**\n         * Sets the stage reference value of the application.\n         *\/\n        ga_internal function set url( value:String ):void\n        {\n            _url = value;\n        }\n        \n        \/**\n         * Indicates the location of swf.\n         *\/\n        public function get locationSWFPath():String\n        {\n            return _url;\n        }\n        \n        \/**\n         * Indicates the referrer value.\n         *\/        \n        public function get referrer():String\n        {\n            var _referrer:String = _dom.referrer;\n            \n            if( _referrer )\n            {\n                return _referrer;\n            }\n            \n            if( protocol == \"file\" )\n            {\n                return \"localhost\";\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the title of the document.\n         *\/\n        public function get documentTitle():String\n        {\n            var _title:String = _dom.title;\n            \n            if( _title )\n            {\n                return _title;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the local domain name value.\n         *\/\n        public function get domainName():String\n        {\n            if( (protocol == \"http\") ||\n                (protocol == \"https\") )\n            {\n                var url:uri = new uri( _url.toLowerCase() );\n                return url.host;\n            }\n            \n            if( protocol == \"file\" )\n            {\n                return \"localhost\";\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates if the application is running in AIR.\n         *\/\n        public function isAIR():Boolean\n        {\n            return Security.sandboxType == \"application\";\n        }\n        \n        \/**\n         * Indicates if the SWF is embeded in an HTML page.\n         * @return <code class=\"prettyprint\">true<\/code> if the SWF is embeded in an HTML page.\n         *\/\n        public function isInHTML():Boolean\n        {\n            return Capabilities.playerType == \"PlugIn\" ;\n        }        \n        \n        \/**\n         * Indicates the locationPath value.\n         *\/        \n        public function get locationPath():String\n        {\n            var _pathname:String = _dom.pathname;\n            \n            if( _pathname )\n            {\n                return _pathname;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the locationSearch value.\n         *\/         \n        public function get locationSearch():String\n        {\n            var _search:String = _dom.search;\n            \n            if( _search )\n            {\n                return _search;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Returns the flash version object representation of the application. \n         * <p>This object contains the attributes major, minor, build and revision :<\/p>\n         * <p><b>Example :<\/b><\/p>\n         * <pre class=\"prettyprint\">\n         * import com.google.analytics.utils.Environment ;\n         * \n         * var info:Environment = new Environment( \"http:\/\/www.domain.com\" ) ;\n         * var version:Object = info.flashVersion ;\n         * \n         * trace( version.major    ) ; \/\/ 9\n         * trace( version.minor    ) ; \/\/ 0\n         * trace( version.build    ) ; \/\/ 124\n         * trace( version.revision ) ; \/\/ 0\n         * <\/pre>\n         * @return the flash version object representation of the application.\n         *\/\n        public function get flashVersion():Version\n        {\n            var v:Version = Version.fromString( Capabilities.version.split( \" \" )[1], \",\" ) ;\n            return v ;\n        }\n        \n        \/**\n         * Returns the language string as a lowercase two-letter language code from ISO 639-1.\n         * @see Capabilities.language\n         *\/\n        public function get language():String\n        {\n            var _lang:String = _dom.language;\n            var lang:String  = Capabilities.language;\n            \n            if( _lang )\n            {\n                if( (_lang.length > lang.length) &&\n                    (_lang.substr(0,lang.length) == lang) )\n                {\n                    lang = _lang;\n                }\n            }\n            \n            return lang;\n        }\n        \n        \/**\n         * Returns the internal character set used by the flash player\n         * <p>Logic : by default flash player use unicode internally so we return UTF-8.<\/p>\n         * <p>If the player use the system code page then we try to return the char set of the browser.<\/p>\n         * @return the internal character set used by the flash player\n         *\/\n        public function get languageEncoding():String\n        {\n            if( System.useCodePage )\n            {\n                var _charset:String = _dom.characterSet;\n                if( _charset )\n                {\n                    return _charset;\n                }\n                return \"-\"; \/\/not found\n            }\n            \/\/default\n            return \"UTF-8\" ;\n        }\n        \n        \/**\n         * Returns the operating system string.\n         * <p><b>Note:<\/b> The flash documentation indicate those strings<\/p>\n         * <li>\"Windows XP\"<\/li>\n         * <li>\"Windows 2000\"<\/li>\n         * <li>\"Windows NT\"<\/li>\n         * <li>\"Windows 98\/ME\"<\/li>\n         * <li>\"Windows 95\"<\/li>\n         * <li>\"Windows CE\" (available only in Flash Player SDK, not in the desktop version)<\/li>\n         * <li>\"Linux\"<\/li>\n         * <li>\"MacOS\"<\/li>\n         * <p>Other strings we can obtain ( not documented : \"Mac OS 10.5.4\" , \"Windows Vista\")<\/p>\n         * @return the operating system string.\n         * @see Capabilities.os\n         *\/        \n        public function get operatingSystem():String\n        {\n            return Capabilities.os ;\n        }\n                        \n        \/**\n         * Returns the player type.\n         * <p><b>Note :<\/b> The flash documentation indicate those strings.<\/p>\n         * <li><b>\"ActiveX\"<\/b>    : for the Flash Player ActiveX control used by Microsoft Internet Explorer.<\/li>\n         * <li><b>\"Desktop\"<\/b>    : for the Adobe AIR runtime (except for SWF content loaded by an HTML page, which has Capabilities.playerType set to \"PlugIn\").<\/li>\n         * <li><b>\"External\"<\/b>   : for the external Flash Player \"PlugIn\" for the Flash Player browser plug-in (and for SWF content loaded by an HTML page in an AIR application).<\/li>\n         * <li><b>\"StandAlone\"<\/b> : for the stand-alone Flash Player.<\/li>\n         * @return the player type.\n         * @see Capabilities.playerType\n         *\/                       \n        public function get playerType():String\n        {\n            return Capabilities.playerType;\n        }\n        \n        \/**\n         * Returns the platform, can be \"Windows\", \"Macintosh\" or \"Linux\"\n         * @see Capabilities.manufacturer\n         *\/            \n        public function get platform():String\n        {\n            var p:String = Capabilities.manufacturer;\n            return p.split( \"Adobe \" )[1];\n        }\n        \n        \/**\n         * Indicates the Protocols object of this local info.\n         *\/\n        public function get protocol():String\n        {\n            if(!_protocol)\n            {\n                _findProtocol();\n            }\n            \n            return _protocol;\n        }\n        \n        \/**\n         * Indicates the height of the screen.\n         * @see Capabilities.screenResolutionY\n         *\/        \n        public function get screenHeight():Number\n        {\n            return Capabilities.screenResolutionY;\n        }        \n        \n        \/**\n         * Indicates the width of the screen.\n         * @see Capabilities.screenResolutionX\n         *\/\n        public function get screenWidth():Number\n        {\n            return Capabilities.screenResolutionX;\n        }\n                \n        \/**\n         * In AIR we can use flash.display.Screen to directly get the colorDepth property \n         * in flash player we can only access screenColor in flash.system.Capabilities.\n         * <p>Some ref : <a href=\"http:\/\/en.wikipedia.org\/wiki\/Color_depth\">http:\/\/en.wikipedia.org\/wiki\/Color_depth<\/a><\/p>\n         * <li>\"color\" -> 16-bit or 24-bit or 32-bit<\/li>\n         * <li>\"gray\"  -> 2-bit<\/li>\n         * <li>\"bw\"    -> 1-bit<\/li>\n         *\/\n        public function get screenColorDepth():String\n        {\n            var color:String;\n            switch( Capabilities.screenColor )\n            {\n                case \"bw\":\n                {\n                    color = \"1\";\n                    break;\n                }\n                case \"gray\":\n                {\n                    color = \"2\";\n                    break;\n                }\n                \/* note:\n                   as we have no way to know if\n                   we are in 16-bit, 24-bit or 32-bit\n                   we gives 24-bit by default\n                *\/\n                case \"color\" :\n                default      :\n                {\n                    color = \"24\" ;\n                }\n            }\n            \n            var _colorDepth:String = _dom.colorDepth;\n            \n            if( _colorDepth )\n            {\n                color = _colorDepth;\n            }\n            \n            return color;\n        }\n        \n        private function _defineUserAgent():void\n        {\n            _userAgent = core.strings.userAgent( appName + \"\/\" + appVersion.toString(4) );\n        }\n        \n        \/**\n         * Defines a custom user agent.\n         * <p>For case where the user would want to define its own application name and version \n         * it is possible to change appName and appVersion which are in sync with \n         * applicationProduct and applicationVersion properties.<\/p>\n         *\/\n        public function get userAgent():String\n        {\n            if( !_userAgent )\n            {\n                 _defineUserAgent();\n            }\n            \n            return _userAgent;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set userAgent( custom:String ):void\n        {\n            _userAgent = custom;\n        }\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.utils\n{\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.external.HTMLDOM;\n    \n    import core.strings.userAgent;\n    import core.uri;\n    import core.version;\n    \n    import flash.system.Capabilities;\n    import flash.system.Security;\n    import flash.system.System;\n    \n    \/**\n     * Environment provides informations for the local environment.\n     *\/\n    public class Environment\n    {\n        private var _debug:DebugConfiguration;\n        private var _dom:HTMLDOM;\n        \n        private var _protocol:String;\n        private var _appName:String;\n        private var _appVersion:version;\n        private var _userAgent:String;\n        private var _url:String;\n        \n        \/**\n         * Creates a new Environment instance.\n         * @param url The URL of the SWF.\n         * @param app The application name\n         * @param version The application version\n         * @param dom the HTMLDOM reference.\n         *\/\n        public function Environment( url:String = \"\", app:String = \"\", version:String = \"\",\n                                     debug:DebugConfiguration = null, dom:HTMLDOM = null )\n        {\n            var v:core.version;\n            \n            if( app == \"\" )\n            {\n                if( isAIR() )\n                {\n                    app = \"AIR\";\n                }\n                else\n                {\n                    app = \"Flash\";\n                }\n            }\n            \n            if( version == \"\" )\n            {\n                v = flashVersion;\n            }\n            else\n            {\n                v = getVersionFromString( version );\n            }\n            \n            _url        = url;\n            _appName    = app;\n            _appVersion = v;\n            \n            _debug      = debug;\n            _dom        = dom;\n        }\n        \n        \/**\n         * @private\n         *\/\n        private function _findProtocol():void\n        {\n            _protocol = \"\";\n            \n            if( _url != \"\" )\n            {\n                var url:uri = new uri( _url );\n                _protocol = url.scheme;\n            }\n        }\n\n        \/**\n         * Indicates the name of the application.\n         *\/        \n        public function get appName():String\n        {\n            return _appName;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set appName( value:String ):void\n        {\n            _appName = value;\n            _defineUserAgent();\n        }\n        \n        \/**\n         * Indicates the version of the application.\n         *\/\n        public function get appVersion():version\n        {\n            return _appVersion;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set appVersion( value:version ):void\n        {\n            _appVersion = value;\n            _defineUserAgent();\n            \n        }\n        \n        \/**\n         * Sets the stage reference value of the application.\n         *\/\n        ga_internal function set url( value:String ):void\n        {\n            _url = value;\n        }\n        \n        \/**\n         * Indicates the location of swf.\n         *\/\n        public function get locationSWFPath():String\n        {\n            return _url;\n        }\n        \n        \/**\n         * Indicates the referrer value.\n         *\/        \n        public function get referrer():String\n        {\n            var _referrer:String = _dom.referrer;\n            \n            if( _referrer )\n            {\n                return _referrer;\n            }\n            \n            if( protocol == \"file\" )\n            {\n                return \"localhost\";\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the title of the document.\n         *\/\n        public function get documentTitle():String\n        {\n            var _title:String = _dom.title;\n            \n            if( _title )\n            {\n                return _title;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the local domain name value.\n         *\/\n        public function get domainName():String\n        {\n            if( (protocol == \"http\") ||\n                (protocol == \"https\") )\n            {\n                var url:uri = new uri( _url.toLowerCase() );\n                return url.host;\n            }\n            \n            if( protocol == \"file\" )\n            {\n                return \"localhost\";\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates if the application is running in AIR.\n         *\/\n        public function isAIR():Boolean\n        {\n            return Security.sandboxType == \"application\";\n        }\n        \n        \/**\n         * Indicates if the SWF is embeded in an HTML page.\n         * @return <code class=\"prettyprint\">true<\/code> if the SWF is embeded in an HTML page.\n         *\/\n        public function isInHTML():Boolean\n        {\n            return Capabilities.playerType == \"PlugIn\" ;\n        }        \n        \n        \/**\n         * Indicates the locationPath value.\n         *\/        \n        public function get locationPath():String\n        {\n            var _pathname:String = _dom.pathname;\n            \n            if( _pathname )\n            {\n                return _pathname;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Indicates the locationSearch value.\n         *\/         \n        public function get locationSearch():String\n        {\n            var _search:String = _dom.search;\n            \n            if( _search )\n            {\n                return _search;\n            }\n            \n            return \"\";\n        }\n        \n        \/**\n         * Returns the flash version object representation of the application. \n         * <p>This object contains the attributes major, minor, build and revision :<\/p>\n         * <p><b>Example :<\/b><\/p>\n         * <pre class=\"prettyprint\">\n         * import com.google.analytics.utils.Environment ;\n         * \n         * var info:Environment = new Environment( \"http:\/\/www.domain.com\" ) ;\n         * var version:Object = info.flashVersion ;\n         * \n         * trace( version.major    ) ; \/\/ 9\n         * trace( version.minor    ) ; \/\/ 0\n         * trace( version.build    ) ; \/\/ 124\n         * trace( version.revision ) ; \/\/ 0\n         * <\/pre>\n         * @return the flash version object representation of the application.\n         *\/\n        public function get flashVersion():version\n        {\n            var v:version = getVersionFromString( Capabilities.version.split( \" \" )[1], \",\" ) ;\n            return v ;\n        }\n        \n        \/**\n         * Returns the language string as a lowercase two-letter language code from ISO 639-1.\n         * @see Capabilities.language\n         *\/\n        public function get language():String\n        {\n            var _lang:String = _dom.language;\n            var lang:String  = Capabilities.language;\n            \n            if( _lang )\n            {\n                if( (_lang.length > lang.length) &&\n                    (_lang.substr(0,lang.length) == lang) )\n                {\n                    lang = _lang;\n                }\n            }\n            \n            return lang;\n        }\n        \n        \/**\n         * Returns the internal character set used by the flash player\n         * <p>Logic : by default flash player use unicode internally so we return UTF-8.<\/p>\n         * <p>If the player use the system code page then we try to return the char set of the browser.<\/p>\n         * @return the internal character set used by the flash player\n         *\/\n        public function get languageEncoding():String\n        {\n            if( System.useCodePage )\n            {\n                var _charset:String = _dom.characterSet;\n                if( _charset )\n                {\n                    return _charset;\n                }\n                return \"-\"; \/\/not found\n            }\n            \/\/default\n            return \"UTF-8\" ;\n        }\n        \n        \/**\n         * Returns the operating system string.\n         * <p><b>Note:<\/b> The flash documentation indicate those strings<\/p>\n         * <li>\"Windows XP\"<\/li>\n         * <li>\"Windows 2000\"<\/li>\n         * <li>\"Windows NT\"<\/li>\n         * <li>\"Windows 98\/ME\"<\/li>\n         * <li>\"Windows 95\"<\/li>\n         * <li>\"Windows CE\" (available only in Flash Player SDK, not in the desktop version)<\/li>\n         * <li>\"Linux\"<\/li>\n         * <li>\"MacOS\"<\/li>\n         * <p>Other strings we can obtain ( not documented : \"Mac OS 10.5.4\" , \"Windows Vista\")<\/p>\n         * @return the operating system string.\n         * @see Capabilities.os\n         *\/        \n        public function get operatingSystem():String\n        {\n            return Capabilities.os ;\n        }\n                        \n        \/**\n         * Returns the player type.\n         * <p><b>Note :<\/b> The flash documentation indicate those strings.<\/p>\n         * <li><b>\"ActiveX\"<\/b>    : for the Flash Player ActiveX control used by Microsoft Internet Explorer.<\/li>\n         * <li><b>\"Desktop\"<\/b>    : for the Adobe AIR runtime (except for SWF content loaded by an HTML page, which has Capabilities.playerType set to \"PlugIn\").<\/li>\n         * <li><b>\"External\"<\/b>   : for the external Flash Player \"PlugIn\" for the Flash Player browser plug-in (and for SWF content loaded by an HTML page in an AIR application).<\/li>\n         * <li><b>\"StandAlone\"<\/b> : for the stand-alone Flash Player.<\/li>\n         * @return the player type.\n         * @see Capabilities.playerType\n         *\/                       \n        public function get playerType():String\n        {\n            return Capabilities.playerType;\n        }\n        \n        \/**\n         * Returns the platform, can be \"Windows\", \"Macintosh\" or \"Linux\"\n         * @see Capabilities.manufacturer\n         *\/            \n        public function get platform():String\n        {\n            var p:String = Capabilities.manufacturer;\n            return p.split( \"Adobe \" )[1];\n        }\n        \n        \/**\n         * Indicates the Protocols object of this local info.\n         *\/\n        public function get protocol():String\n        {\n            if(!_protocol)\n            {\n                _findProtocol();\n            }\n            \n            return _protocol;\n        }\n        \n        \/**\n         * Indicates the height of the screen.\n         * @see Capabilities.screenResolutionY\n         *\/        \n        public function get screenHeight():Number\n        {\n            return Capabilities.screenResolutionY;\n        }        \n        \n        \/**\n         * Indicates the width of the screen.\n         * @see Capabilities.screenResolutionX\n         *\/\n        public function get screenWidth():Number\n        {\n            return Capabilities.screenResolutionX;\n        }\n                \n        \/**\n         * In AIR we can use flash.display.Screen to directly get the colorDepth property \n         * in flash player we can only access screenColor in flash.system.Capabilities.\n         * <p>Some ref : <a href=\"http:\/\/en.wikipedia.org\/wiki\/Color_depth\">http:\/\/en.wikipedia.org\/wiki\/Color_depth<\/a><\/p>\n         * <li>\"color\" -> 16-bit or 24-bit or 32-bit<\/li>\n         * <li>\"gray\"  -> 2-bit<\/li>\n         * <li>\"bw\"    -> 1-bit<\/li>\n         *\/\n        public function get screenColorDepth():String\n        {\n            var color:String;\n            switch( Capabilities.screenColor )\n            {\n                case \"bw\":\n                {\n                    color = \"1\";\n                    break;\n                }\n                case \"gray\":\n                {\n                    color = \"2\";\n                    break;\n                }\n                \/* note:\n                   as we have no way to know if\n                   we are in 16-bit, 24-bit or 32-bit\n                   we gives 24-bit by default\n                *\/\n                case \"color\" :\n                default      :\n                {\n                    color = \"24\" ;\n                }\n            }\n            \n            var _colorDepth:String = _dom.colorDepth;\n            \n            if( _colorDepth )\n            {\n                color = _colorDepth;\n            }\n            \n            return color;\n        }\n        \n        private function _defineUserAgent():void\n        {\n            _userAgent = core.strings.userAgent( appName + \"\/\" + appVersion.toString(4) );\n        }\n        \n        \/**\n         * Defines a custom user agent.\n         * <p>For case where the user would want to define its own application name and version \n         * it is possible to change appName and appVersion which are in sync with \n         * applicationProduct and applicationVersion properties.<\/p>\n         *\/\n        public function get userAgent():String\n        {\n            if( !_userAgent )\n            {\n                 _defineUserAgent();\n            }\n            \n            return _userAgent;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set userAgent( custom:String ):void\n        {\n            _userAgent = custom;\n        }\n        \n    }\n}","subject":"replace class Version by core.version","message":"replace class Version by core.version","lang":"ActionScript","license":"apache-2.0","repos":"nsdevaraj\/gaforflash,minimedj\/gaforflash,nsdevaraj\/gaforflash,minimedj\/gaforflash"}
{"commit":"20eb66a97097d8f2ffa122fcda7c3e8ff5e6c106","old_file":"media\/as3\/ZeroClipboardPdf.as","new_file":"media\/as3\/ZeroClipboardPdf.as","old_contents":"\ufeff\/* Compile using: mxmlc --target-player=10.0.0 -library-path+=lib ZeroClipboard.as *\/\rpackage {\r\timport flash.display.Stage;\r\timport flash.display.Sprite;\r\timport flash.display.LoaderInfo;\r\timport flash.display.StageScaleMode;\r\timport flash.events.*;\r\timport flash.display.StageAlign;\r\timport flash.display.StageScaleMode;\r\timport flash.external.ExternalInterface;\r\timport flash.system.Security;\r\timport flash.utils.*;\r\timport flash.system.System;\r\timport flash.net.FileReference;\r\timport flash.net.FileFilter;\r\t\r\t\/* PDF imports *\/\r\timport org.alivepdf.pdf.PDF;\r\timport org.alivepdf.data.Grid;\r\timport org.alivepdf.data.GridColumn;\r\timport org.alivepdf.layout.Orientation;\r\timport org.alivepdf.layout.Size;\r\timport org.alivepdf.layout.Unit;\r\timport org.alivepdf.display.Display;\r\timport org.alivepdf.saving.Method;\r\timport org.alivepdf.fonts.FontFamily;\r\timport org.alivepdf.fonts.Style;\r\timport org.alivepdf.fonts.CoreFont;\r\timport org.alivepdf.colors.RGBColor;\r \r\tpublic class ZeroClipboard extends Sprite {\r\t\t\r\t\tprivate var domId:String = '';\r\t\tprivate var button:Sprite;\r\t\tprivate var clipText:String = 'blank';\r\t\tprivate var fileName:String = '';\r\t\tprivate var action:String = 'copy';\r\t\tprivate var incBom:Boolean = true;\r\t\tprivate var charSet:String = 'utf8';\r\t\t\r\t\t\r\t\tpublic function ZeroClipboard() {\r\t\t\t\/\/ constructor, setup event listeners and external interfaces\r\t\t\tstage.scaleMode = StageScaleMode.EXACT_FIT;\r\t\t\tflash.system.Security.allowDomain(\"*\");\r\t\t\t\r\t\t\t\/\/ import flashvars\r\t\t\tvar flashvars:Object = LoaderInfo( this.root.loaderInfo ).parameters;\r\t\t\tdomId = flashvars.id;\r\t\t\t\r\t\t\t\/\/ invisible button covers entire stage\r\t\t\tbutton = new Sprite();\r\t\t\tbutton.buttonMode = true;\r\t\t\tbutton.useHandCursor = true;\r\t\t\tbutton.graphics.beginFill(0x00FF00);\r\t\t\tbutton.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\r\t\t\tbutton.alpha = 0.0;\r\t\t\taddChild(button);\r\t\t\t\r\t\t\tbutton.addEventListener(MouseEvent.CLICK, clickHandler);\r\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OVER, function(event:Event):void {\r\t\t\t\tExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'mouseOver', null );\r\t\t\t} );\r\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OUT, function(event:Event):void {\r\t\t\t\tExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'mouseOut', null );\r\t\t\t} );\r\t\t\tbutton.addEventListener(MouseEvent.MOUSE_DOWN, function(event:Event):void {\r\t\t\t\tExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'mouseDown', null );\r\t\t\t} );\r\t\t\tbutton.addEventListener(MouseEvent.MOUSE_UP, function(event:Event):void {\r\t\t\t\tExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'mouseUp', null );\r\t\t\t} );\r\t\t\t\r\t\t\t\/\/ external functions\r\t\t\tExternalInterface.addCallback(\"setHandCursor\", setHandCursor);\r\t\t\tExternalInterface.addCallback(\"clearText\", clearText);\r\t\t\tExternalInterface.addCallback(\"setText\", setText);\r\t\t\tExternalInterface.addCallback(\"appendText\", appendText);\r\t\t\tExternalInterface.addCallback(\"setFileName\", setFileName);\r\t\t\tExternalInterface.addCallback(\"setAction\", setAction);\r\t\t\tExternalInterface.addCallback(\"setCharSet\", setCharSet);\r\t\t\tExternalInterface.addCallback(\"setBomInc\", setBomInc);\r\t\t\t\r\t\t\t\/\/ signal to the browser that we are ready\r\t\t\tExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'load', null );\r\t\t}\r\t\t\r\t\t\r\t\tpublic function setCharSet(newCharSet:String):void {\r\t\t\tif ( newCharSet == 'UTF16LE' ) {\r\t\t\t\tcharSet = newCharSet;\r\t\t\t} else {\r\t\t\t\tcharSet = 'UTF8';\r\t\t\t}\r\t\t}\r\t\t\r\t\tpublic function setBomInc(newBomInc:Boolean):void {\r\t\t\tincBom = newBomInc;\r\t\t}\r\t\t\r\t\tpublic function clearText():void {\r\t\t\tclipText = '';\r\t\t}\r\t\t\r\t\tpublic function appendText(newText:String):void {\r\t\t\tclipText += newText;\r\t\t}\r\t\t\r\t\tpublic function setText(newText:String):void {\r\t\t\tclipText = newText;\r\t\t}\r\t\t\r\t\tpublic function setFileName(newFileName:String):void {\r\t\t\tfileName = newFileName;\r\t\t}\r\t\t\r\t\tpublic function setAction(newAction:String):void {\r\t\t\taction = newAction;\r\t\t}\r\t\t\r\t\tpublic function setHandCursor(enabled:Boolean):void {\r\t\t\t\/\/ control whether the hand cursor is shown on rollover (true)\r\t\t\t\/\/ or the default arrow cursor (false)\r\t\t\tbutton.useHandCursor = enabled;\r\t\t}\r\t\t\r\t\t\r\t\tprivate function clickHandler(event:Event):void {\r\t\t\tvar fileRef:FileReference = new FileReference();\r\t\t\t\r\t\t\tif ( action == \"save\" ) {\r\t\t\t\t\/* Save as a file *\/\r\t\t\t\tif ( charSet == 'UTF16LE' ) {\r\t\t\t\t\tfileRef.save( strToUTF16LE(clipText), fileName );\r\t\t\t\t} else {\r\t\t\t\t\tfileRef.save( strToUTF8(clipText), fileName );\r\t\t\t\t}\r\t\t\t} else if ( action == \"pdf\" ) {\r\t\t\t\t\/* Save as a PDF *\/\r\t\t\t\tvar pdf:PDF = configPdf();\r\t\t\t\tfileRef.save( pdf.save( Method.LOCAL ), fileName );\r\t\t\t} else {\r\t\t\t\t\/* Copy the text to the clipboard. Note charset and BOM have no effect here *\/\r\t\t\t\tSystem.setClipboard( clipText );\r\t\t\t}\r\t\t\t\r\t\t\tExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'complete', clipText );\r\t\t}\r\t\t\r\t\t\r\t\tprivate function getProp( prop:String, opts:Array ):String\r\t\t{\r\t\t\tvar i:int, iLen:int;\r\t\t\tfor ( i=0, iLen=opts.length ; i<iLen ; i++ )\r\t\t\t{\r\t\t\t\tif ( opts[i].indexOf( prop+\":\" ) != -1 )\r\t\t\t\t{\r\t\t\t\t\treturn opts[i].replace( prop+\":\", \"\" );\r\t\t\t\t}\r\t\t\t}\r\t\t\treturn \"\";\r\t\t}\r\t\t\r\t\t\r\t\tprivate function configPdf():PDF\r\t\t{\r\t\t\tvar\r\t\t\t\tpdf:PDF,\r\t\t\t\ti:int, iLen:int,\r\t\t\t\tsplitText:Array = clipText.split(\"--\/TableToolsOpts--\\n\"),\r\t\t\t\topts:Array = splitText[0].split(\"\\n\"),\r\t\t\t\tdataIn:Array = splitText[1].split(\"\\n\"),\r\t\t\t\taColRatio:Array = getProp( 'colWidth', opts ).split('\\t'),\r\t\t\t\ttitle:String = getProp( 'title', opts ),\r\t\t\t\tmessage:String = getProp( 'message', opts ),\r\t\t\t\tiPageWidth:int = 0,\r\t\t\t\tdataOut:Array = [],\r\t\t\t\tcolumns:Array = [],\r\t\t\t\theaders:Array,\r\t\t\t\ty:int = 0;\r\t\t\t\r\t\t\t\/* Create the PDF *\/\r\t\t\tpdf = new PDF( Orientation.PORTRAIT, Unit.MM, Size.A4 );\r\t\t\tpdf.setDisplayMode( Display.FULL_WIDTH );\r\t\t\tpdf.addPage();\r\t\t\tiPageWidth = pdf.getCurrentPage().w-20\r\t\t\t\r\t\t\t\/* Data setup. Split up the headers, and then construct the columns *\/\r\t\t\tfor ( i=0, iLen=dataIn.length ; i<iLen ; i++ )\r\t\t\t{\r\t\t\t\tdataOut.push( dataIn[i].split(\"\\t\") );\r\t\t\t}\r\t\t\theaders = dataOut.shift();\r\t\t\t\r\t\t\tfor ( i=0, iLen=headers.length ; i<iLen ; i++ )\r\t\t\t{\r\t\t\t\tcolumns.push( new GridColumn( headers[i], i.toString(), aColRatio[i]*iPageWidth ) );\r\t\t\t}\r\t\t\t\r\t\t\tpdf.textStyle( new RGBColor(0), 1 );\r\t\t\tpdf.setFont( new CoreFont(FontFamily.HELVETICA), 11 );\r\t\t\tvar grid:Grid = new Grid(\r\t\t\t\tdataOut,                  \/* 1. data *\/\r\t\t\t\tiPageWidth,               \/* 2. width *\/\r\t\t\t\t100,                      \/* 3. height *\/\r\t\t\t\tnew RGBColor (0x00CCFF),  \/* 4. headerColor *\/\r\t\t\t\tnew RGBColor (0xFFFFFF),  \/* 5. backgroundColor *\/\r\t\t\t\ttrue,                     \/* 6. alternateRowColor *\/\r\t\t\t\tnew RGBColor ( 0x0 ),     \/* 7. borderColor *\/\r\t\t\t\t.1,                       \/* 8. border alpha *\/\r\t\t\t\tnull,                     \/* 9. joins *\/\r\t\t\t\tcolumns                   \/* 10. columns *\/\r\t\t\t);\r\t\t\t\r\t\t\tpdf.addGrid( grid, 0, y );\r\t\t\treturn pdf;\r\t\t}\r\t\t\r\t\t\r\t\t\/*\r\t\t * Function: strToUTF8\r\t\t * Purpose:  Convert a string to the output utf-8\r\t\t * Returns:  ByteArray\r\t\t * Inputs:   String\r\t\t *\/\r\t\tprivate function strToUTF8( str:String ):ByteArray {\r\t\t\tvar utf8:ByteArray = new ByteArray();\r\t\t\t\r\t\t\t\/* BOM first *\/\r\t\t\tif ( incBom ) {\r\t\t\t\tutf8.writeByte( 0xEF );\r\t\t\t\tutf8.writeByte( 0xBB );\r\t\t\t\tutf8.writeByte( 0xBF );\r\t\t\t}\r\t\t\tutf8.writeUTFBytes( str );\r\t\t\t\r\t\t\treturn utf8;\r\t\t}\r\t\t\r\t\t\r\t\t\/*\r\t\t * Function: strToUTF16LE\r\t\t * Purpose:  Convert a string to the output utf-16\r\t\t * Returns:  ByteArray\r\t\t * Inputs:   String\r\t\t * Notes:    The fact that this function is needed is a little annoying. Basically, strings in\r\t\t *   AS3 are UTF-16 (with surrogate pairs and everything), but characters which take up less\r\t\t *   than 8 bytes appear to be stored as only 8 bytes. This function effective adds the \r\t\t *   padding required, and the BOM\r\t\t *\/\r\t\tprivate function strToUTF16LE( str:String ):ByteArray {\r\t\t\tvar utf16:ByteArray = new ByteArray();\r\t\t\tvar iChar:uint;\r\t\t\tvar i:uint=0, iLen:uint = str.length;\r\t\t\t\r\t\t\t\/* BOM first *\/\r\t\t\tif ( incBom ) {\r\t\t\t\tutf16.writeByte( 0xFF );\r\t\t\t\tutf16.writeByte( 0xFE );\r\t\t\t}\r\t\t\t\r\t\t\twhile ( i < iLen ) {\r\t\t\t\tiChar = str.charCodeAt(i);\r\t\t\t\t\r\t\t\t\tif ( iChar < 0xFF ) {\r\t\t\t\t\t\/* one byte char *\/\r\t\t\t\t\tutf16.writeByte( iChar );\r\t\t\t\t\tutf16.writeByte( 0 );\r\t\t\t\t} else {\r\t\t\t\t\t\/* two byte char *\/\r\t\t\t\t\tutf16.writeByte( iChar & 0x00FF );\r\t\t\t\t\tutf16.writeByte( iChar >> 8 );\r\t\t\t\t}\r\t\t\t\t\r\t\t\t\ti++;\r\t\t\t}\r\t\t\t\r\t\t\treturn utf16;\r\t\t}\r\t}\r}\r","new_contents":"\ufeff\/* Compile using: mxmlc --target-player=10.0.0 -library-path+=lib ZeroClipboardPdf.as *\/\rpackage {\r\timport flash.display.Stage;\r\timport flash.display.Sprite;\r\timport flash.display.LoaderInfo;\r\timport flash.display.StageScaleMode;\r\timport flash.events.*;\r\timport flash.display.StageAlign;\r\timport flash.display.StageScaleMode;\r\timport flash.external.ExternalInterface;\r\timport flash.system.Security;\r\timport flash.utils.*;\r\timport flash.system.System;\r\timport flash.net.FileReference;\r\timport flash.net.FileFilter;\r\t\r\t\/* PDF imports *\/\r\timport org.alivepdf.pdf.PDF;\r\timport org.alivepdf.data.Grid;\r\timport org.alivepdf.data.GridColumn;\r\timport org.alivepdf.layout.Orientation;\r\timport org.alivepdf.layout.Size;\r\timport org.alivepdf.layout.Unit;\r\timport org.alivepdf.display.Display;\r\timport org.alivepdf.saving.Method;\r\timport org.alivepdf.fonts.FontFamily;\r\timport org.alivepdf.fonts.Style;\r\timport org.alivepdf.fonts.CoreFont;\r\timport org.alivepdf.colors.RGBColor;\r \r\tpublic class ZeroClipboard extends Sprite {\r\t\t\r\t\tprivate var domId:String = '';\r\t\tprivate var button:Sprite;\r\t\tprivate var clipText:String = 'blank';\r\t\tprivate var fileName:String = '';\r\t\tprivate var action:String = 'copy';\r\t\tprivate var incBom:Boolean = true;\r\t\tprivate var charSet:String = 'utf8';\r\t\t\r\t\t\r\t\tpublic function ZeroClipboard() {\r\t\t\t\/\/ constructor, setup event listeners and external interfaces\r\t\t\tstage.scaleMode = StageScaleMode.EXACT_FIT;\r\t\t\tflash.system.Security.allowDomain(\"*\");\r\t\t\t\r\t\t\t\/\/ import flashvars\r\t\t\tvar flashvars:Object = LoaderInfo( this.root.loaderInfo ).parameters;\r\t\t\tdomId = flashvars.id;\r\t\t\t\r\t\t\t\/\/ invisible button covers entire stage\r\t\t\tbutton = new Sprite();\r\t\t\tbutton.buttonMode = true;\r\t\t\tbutton.useHandCursor = true;\r\t\t\tbutton.graphics.beginFill(0x00FF00);\r\t\t\tbutton.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\r\t\t\tbutton.alpha = 0.0;\r\t\t\taddChild(button);\r\t\t\t\r\t\t\tbutton.addEventListener(MouseEvent.CLICK, clickHandler);\r\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OVER, function(event:Event):void {\r\t\t\t\tExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'mouseOver', null );\r\t\t\t} );\r\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OUT, function(event:Event):void {\r\t\t\t\tExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'mouseOut', null );\r\t\t\t} );\r\t\t\tbutton.addEventListener(MouseEvent.MOUSE_DOWN, function(event:Event):void {\r\t\t\t\tExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'mouseDown', null );\r\t\t\t} );\r\t\t\tbutton.addEventListener(MouseEvent.MOUSE_UP, function(event:Event):void {\r\t\t\t\tExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'mouseUp', null );\r\t\t\t} );\r\t\t\t\r\t\t\t\/\/ external functions\r\t\t\tExternalInterface.addCallback(\"setHandCursor\", setHandCursor);\r\t\t\tExternalInterface.addCallback(\"clearText\", clearText);\r\t\t\tExternalInterface.addCallback(\"setText\", setText);\r\t\t\tExternalInterface.addCallback(\"appendText\", appendText);\r\t\t\tExternalInterface.addCallback(\"setFileName\", setFileName);\r\t\t\tExternalInterface.addCallback(\"setAction\", setAction);\r\t\t\tExternalInterface.addCallback(\"setCharSet\", setCharSet);\r\t\t\tExternalInterface.addCallback(\"setBomInc\", setBomInc);\r\t\t\t\r\t\t\t\/\/ signal to the browser that we are ready\r\t\t\tExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'load', null );\r\t\t}\r\t\t\r\t\t\r\t\tpublic function setCharSet(newCharSet:String):void {\r\t\t\tif ( newCharSet == 'UTF16LE' ) {\r\t\t\t\tcharSet = newCharSet;\r\t\t\t} else {\r\t\t\t\tcharSet = 'UTF8';\r\t\t\t}\r\t\t}\r\t\t\r\t\tpublic function setBomInc(newBomInc:Boolean):void {\r\t\t\tincBom = newBomInc;\r\t\t}\r\t\t\r\t\tpublic function clearText():void {\r\t\t\tclipText = '';\r\t\t}\r\t\t\r\t\tpublic function appendText(newText:String):void {\r\t\t\tclipText += newText;\r\t\t}\r\t\t\r\t\tpublic function setText(newText:String):void {\r\t\t\tclipText = newText;\r\t\t}\r\t\t\r\t\tpublic function setFileName(newFileName:String):void {\r\t\t\tfileName = newFileName;\r\t\t}\r\t\t\r\t\tpublic function setAction(newAction:String):void {\r\t\t\taction = newAction;\r\t\t}\r\t\t\r\t\tpublic function setHandCursor(enabled:Boolean):void {\r\t\t\t\/\/ control whether the hand cursor is shown on rollover (true)\r\t\t\t\/\/ or the default arrow cursor (false)\r\t\t\tbutton.useHandCursor = enabled;\r\t\t}\r\t\t\r\t\t\r\t\tprivate function clickHandler(event:Event):void {\r\t\t\tvar fileRef:FileReference = new FileReference();\r\t\t\t\r\t\t\tif ( action == \"save\" ) {\r\t\t\t\t\/* Save as a file *\/\r\t\t\t\tif ( charSet == 'UTF16LE' ) {\r\t\t\t\t\tfileRef.save( strToUTF16LE(clipText), fileName );\r\t\t\t\t} else {\r\t\t\t\t\tfileRef.save( strToUTF8(clipText), fileName );\r\t\t\t\t}\r\t\t\t} else if ( action == \"pdf\" ) {\r\t\t\t\t\/* Save as a PDF *\/\r\t\t\t\tvar pdf:PDF = configPdf();\r\t\t\t\tfileRef.save( pdf.save( Method.LOCAL ), fileName );\r\t\t\t} else {\r\t\t\t\t\/* Copy the text to the clipboard. Note charset and BOM have no effect here *\/\r\t\t\t\tSystem.setClipboard( clipText );\r\t\t\t}\r\t\t\t\r\t\t\tExternalInterface.call( 'ZeroClipboard.dispatch', domId, 'complete', clipText );\r\t\t}\r\t\t\r\t\t\r\t\tprivate function getProp( prop:String, opts:Array ):String\r\t\t{\r\t\t\tvar i:int, iLen:int;\r\t\t\tfor ( i=0, iLen=opts.length ; i<iLen ; i++ )\r\t\t\t{\r\t\t\t\tif ( opts[i].indexOf( prop+\":\" ) != -1 )\r\t\t\t\t{\r\t\t\t\t\treturn opts[i].replace( prop+\":\", \"\" );\r\t\t\t\t}\r\t\t\t}\r\t\t\treturn \"\";\r\t\t}\r\t\t\r\t\t\r\t\tprivate function configPdf():PDF\r\t\t{\r\t\t\tvar\r\t\t\t\tpdf:PDF,\r\t\t\t\ti:int, iLen:int,\r\t\t\t\tsplitText:Array = clipText.split(\"--\/TableToolsOpts--\\n\"),\r\t\t\t\topts:Array = splitText[0].split(\"\\n\"),\r\t\t\t\tdataIn:Array = splitText[1].split(\"\\n\"),\r\t\t\t\taColRatio:Array = getProp( 'colWidth', opts ).split('\\t'),\r\t\t\t\ttitle:String = getProp( 'title', opts ),\r\t\t\t\tmessage:String = getProp( 'message', opts ),\r\t\t\t\tiPageWidth:int = 0,\r\t\t\t\tdataOut:Array = [],\r\t\t\t\tcolumns:Array = [],\r\t\t\t\theaders:Array,\r\t\t\t\ty:int = 0;\r\t\t\t\r\t\t\t\/* Create the PDF *\/\r\t\t\tpdf = new PDF( Orientation.PORTRAIT, Unit.MM, Size.A4 );\r\t\t\tpdf.setDisplayMode( Display.FULL_WIDTH );\r\t\t\tpdf.addPage();\r\t\t\tiPageWidth = pdf.getCurrentPage().w-20\r\t\t\t\r\t\t\t\/* Data setup. Split up the headers, and then construct the columns *\/\r\t\t\tfor ( i=0, iLen=dataIn.length ; i<iLen ; i++ )\r\t\t\t{\r\t\t\t\tdataOut.push( dataIn[i].split(\"\\t\") );\r\t\t\t}\r\t\t\theaders = dataOut.shift();\r\t\t\t\r\t\t\tfor ( i=0, iLen=headers.length ; i<iLen ; i++ )\r\t\t\t{\r\t\t\t\tcolumns.push( new GridColumn( headers[i], i.toString(), aColRatio[i]*iPageWidth ) );\r\t\t\t}\r\t\t\t\r\t\t\tpdf.textStyle( new RGBColor(0), 1 );\r\t\t\tpdf.setFont( new CoreFont(FontFamily.HELVETICA), 11 );\r\t\t\tvar grid:Grid = new Grid(\r\t\t\t\tdataOut,                  \/* 1. data *\/\r\t\t\t\tiPageWidth,               \/* 2. width *\/\r\t\t\t\t100,                      \/* 3. height *\/\r\t\t\t\tnew RGBColor (0x00CCFF),  \/* 4. headerColor *\/\r\t\t\t\tnew RGBColor (0xFFFFFF),  \/* 5. backgroundColor *\/\r\t\t\t\ttrue,                     \/* 6. alternateRowColor *\/\r\t\t\t\tnew RGBColor ( 0x0 ),     \/* 7. borderColor *\/\r\t\t\t\t.1,                       \/* 8. border alpha *\/\r\t\t\t\tnull,                     \/* 9. joins *\/\r\t\t\t\tcolumns                   \/* 10. columns *\/\r\t\t\t);\r\t\t\t\r\t\t\tpdf.addGrid( grid, 0, y );\r\t\t\treturn pdf;\r\t\t}\r\t\t\r\t\t\r\t\t\/*\r\t\t * Function: strToUTF8\r\t\t * Purpose:  Convert a string to the output utf-8\r\t\t * Returns:  ByteArray\r\t\t * Inputs:   String\r\t\t *\/\r\t\tprivate function strToUTF8( str:String ):ByteArray {\r\t\t\tvar utf8:ByteArray = new ByteArray();\r\t\t\t\r\t\t\t\/* BOM first *\/\r\t\t\tif ( incBom ) {\r\t\t\t\tutf8.writeByte( 0xEF );\r\t\t\t\tutf8.writeByte( 0xBB );\r\t\t\t\tutf8.writeByte( 0xBF );\r\t\t\t}\r\t\t\tutf8.writeUTFBytes( str );\r\t\t\t\r\t\t\treturn utf8;\r\t\t}\r\t\t\r\t\t\r\t\t\/*\r\t\t * Function: strToUTF16LE\r\t\t * Purpose:  Convert a string to the output utf-16\r\t\t * Returns:  ByteArray\r\t\t * Inputs:   String\r\t\t * Notes:    The fact that this function is needed is a little annoying. Basically, strings in\r\t\t *   AS3 are UTF-16 (with surrogate pairs and everything), but characters which take up less\r\t\t *   than 8 bytes appear to be stored as only 8 bytes. This function effective adds the \r\t\t *   padding required, and the BOM\r\t\t *\/\r\t\tprivate function strToUTF16LE( str:String ):ByteArray {\r\t\t\tvar utf16:ByteArray = new ByteArray();\r\t\t\tvar iChar:uint;\r\t\t\tvar i:uint=0, iLen:uint = str.length;\r\t\t\t\r\t\t\t\/* BOM first *\/\r\t\t\tif ( incBom ) {\r\t\t\t\tutf16.writeByte( 0xFF );\r\t\t\t\tutf16.writeByte( 0xFE );\r\t\t\t}\r\t\t\t\r\t\t\twhile ( i < iLen ) {\r\t\t\t\tiChar = str.charCodeAt(i);\r\t\t\t\t\r\t\t\t\tif ( iChar < 0xFF ) {\r\t\t\t\t\t\/* one byte char *\/\r\t\t\t\t\tutf16.writeByte( iChar );\r\t\t\t\t\tutf16.writeByte( 0 );\r\t\t\t\t} else {\r\t\t\t\t\t\/* two byte char *\/\r\t\t\t\t\tutf16.writeByte( iChar & 0x00FF );\r\t\t\t\t\tutf16.writeByte( iChar >> 8 );\r\t\t\t\t}\r\t\t\t\t\r\t\t\t\ti++;\r\t\t\t}\r\t\t\t\r\t\t\treturn utf16;\r\t\t}\r\t}\r}\r","subject":"Comment updated for the correct file name with the compile command","message":"Fix: Comment updated for the correct file name with the compile command\n","lang":"ActionScript","license":"mit","repos":"phillipmadsen\/TableTools,mhlibchuk\/TableTools,mhlibchuk\/TableTools,Riddhika\/TableTool,Riddhika\/TableTool,viniciusferreira\/TableTools,nandadotexe\/TableTools,nandadotexe\/TableTools,modulexcite\/TableTools,viniciusferreira\/TableTools,DataTables\/TableTools,phillipmadsen\/TableTools,modulexcite\/TableTools,DataTables\/TableTools"}
{"commit":"a3732353c9a30ae1a7603fe23b264ad7ddb184e5","old_file":"src\/aerys\/minko\/scene\/node\/Scene.as","new_file":"src\/aerys\/minko\/scene\/node\/Scene.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.scene.RenderingController;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * Scene objects are the root of any 3D scene.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class Scene extends Group\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tminko_scene var _camera\t\t: AbstractCamera;\n\t\t\n\t\tprivate var _renderingCtrl\t: RenderingController;\n\t\t\n\t\tprivate var _properties\t\t: DataProvider;\n\t\tprivate var _bindings\t\t: DataBindings;\n\t\t\n\t\tprivate var _numTriangles\t: uint;\n\t\t\n\t\tprivate var _enterFrame\t\t: Signal;\n\t\tprivate var _renderingBegin\t: Signal;\n\t\tprivate var _renderingEnd\t: Signal;\n\t\tprivate var _exitFrame\t\t: Signal;\n\n\t\tpublic function get activeCamera() : AbstractCamera\n\t\t{\n\t\t\treturn _camera;\n\t\t}\n\t\t\n\t\tpublic function get numPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numPasses;\n\t\t}\n\t\t\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingEffect() : Effect\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingEffect;\n\t\t}\n\t\tpublic function set postProcessingEffect(value : Effect) : void\n\t\t{\n\t\t\t_renderingCtrl.postProcessingEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingProperties() : DataProvider\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingProperties;\n\t\t}\n\t\t\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is about to start rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who starts rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enterFrame() : Signal\n\t\t{\n\t\t\treturn _enterFrame;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is done rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who just finished rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get exitFrame() : Signal\n\t\t{\n\t\t\treturn _exitFrame;\n\t\t}\n\t\t\n\t\tpublic function get renderingBegin() : Signal\n\t\t{\n\t\t\treturn _renderingBegin;\n\t\t}\n\t\t\n\t\tpublic function get renderingEnd() : Signal\n\t\t{\n\t\t\treturn _renderingEnd;\n\t\t}\n\t\t\n\t\tpublic function Scene(...children)\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_enterFrame = new Signal('Scene.enterFrame');\n\t\t\t_renderingBegin = new Signal('Scene.renderingBegin');\n\t\t\t_renderingEnd = new Signal('Scene.renderingEnd');\n\t\t\t_exitFrame = new Signal('Scene.exitFrame');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\t_renderingCtrl = new RenderingController();\n\t\t\taddController(_renderingCtrl);\n\t\t\t\n\t\t\tsuper.initializeContollers();\n\t\t}\n\t\t\n\t\tpublic function render(viewport : Viewport, destination : BitmapData = null) : void\n\t\t{\n\t\t\t_enterFrame.execute(this, viewport, destination, getTimer());\n\t\t\tif (viewport.ready && viewport.visible)\n\t\t\t{\n\t\t\t\t_renderingBegin.execute(this, viewport, destination, getTimer());\n\t\t\t\t_numTriangles = _renderingCtrl.render(viewport, destination);\n\t\t\t\t_renderingEnd.execute(this, viewport, destination, getTimer());\n\t\t\t}\n\t\t\t_exitFrame.execute(this, viewport, destination, getTimer());\n\t\t}\n\t\t\n\t\tprivate function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.controller.scene.RenderingController;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * Scene objects are the root of any 3D scene.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class Scene extends Group\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tminko_scene var _camera\t\t: AbstractCamera;\n\t\t\n\t\tprivate var _renderingCtrl\t: RenderingController;\n\t\t\n\t\tprivate var _properties\t\t: DataProvider;\n\t\tprivate var _bindings\t\t: DataBindings;\n\t\t\n\t\tprivate var _numTriangles\t: uint;\n\t\t\n\t\tprivate var _enterFrame\t\t: Signal;\n\t\tprivate var _renderingBegin\t: Signal;\n\t\tprivate var _renderingEnd\t: Signal;\n\t\tprivate var _exitFrame\t\t: Signal;\n\n\t\tpublic function get activeCamera() : AbstractCamera\n\t\t{\n\t\t\treturn _camera;\n\t\t}\n\t\t\n\t\tpublic function get numPasses() : uint\n\t\t{\n\t\t\treturn _renderingCtrl.numPasses;\n\t\t}\n\t\t\n\t\tpublic function get numTriangles() : uint\n\t\t{\n\t\t\treturn _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingEffect() : Effect\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingEffect;\n\t\t}\n\t\tpublic function set postProcessingEffect(value : Effect) : void\n\t\t{\n\t\t\t_renderingCtrl.postProcessingEffect = value;\n\t\t}\n\t\t\n\t\tpublic function get postProcessingProperties() : DataProvider\n\t\t{\n\t\t\treturn _renderingCtrl.postProcessingProperties;\n\t\t}\n\t\t\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is about to start rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who starts rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get enterFrame() : Signal\n\t\t{\n\t\t\treturn _enterFrame;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The signal executed when the viewport is done rendering a frame.\n\t\t * Callback functions for this signal should accept the following arguments:\n\t\t * <ul>\n\t\t * <li>viewport : Viewport, the viewport who just finished rendering the frame<\/li>\n\t\t * <\/ul>\n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get exitFrame() : Signal\n\t\t{\n\t\t\treturn _exitFrame;\n\t\t}\n\t\t\n\t\tpublic function get renderingBegin() : Signal\n\t\t{\n\t\t\treturn _renderingBegin;\n\t\t}\n\t\t\n\t\tpublic function get renderingEnd() : Signal\n\t\t{\n\t\t\treturn _renderingEnd;\n\t\t}\n\t\t\n\t\tpublic function Scene(...children)\n\t\t{\n\t\t\tsuper(children);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(DataProviderUsage.EXCLUSIVE);\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_enterFrame = new Signal('Scene.enterFrame');\n\t\t\t_renderingBegin = new Signal('Scene.renderingBegin');\n\t\t\t_renderingEnd = new Signal('Scene.renderingEnd');\n\t\t\t_exitFrame = new Signal('Scene.exitFrame');\n\t\t}\n\t\t\n\t\toverride protected function initializeSignalHandlers() : void\n\t\t{\n\t\t\tsuper.initializeSignalHandlers();\n\t\t\t\n\t\t\tadded.add(addedHandler);\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\t_renderingCtrl = new RenderingController();\n\t\t\taddController(_renderingCtrl);\n\t\t\t\n\t\t\tsuper.initializeContollers();\n\t\t}\n\t\t\n\t\tpublic function render(viewport : Viewport, destination : BitmapData = null) : void\n\t\t{\n\t\t\t_enterFrame.execute(this, viewport, destination, getTimer());\n\t\t\tif (viewport.ready && viewport.visible)\n\t\t\t{\n\t\t\t\t_renderingBegin.execute(this, viewport, destination, getTimer());\n\t\t\t\t_numTriangles = _renderingCtrl.render(viewport, destination);\n\t\t\t\t_renderingEnd.execute(this, viewport, destination, getTimer());\n\t\t\t}\n\t\t\t_exitFrame.execute(this, viewport, destination, getTimer());\n\t\t}\n\t\t\n\t\tprivate function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\tthrow new Error();\n\t\t}\n\t}\n}","subject":"fix Scene constructor to pass the children argument to the parent constructor and init. children properly (issue #1105)","message":"fix Scene constructor to pass the children argument to the parent constructor and init. children properly (issue #1105)\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"12b5370169f8668e572597945c8cf19ce2ca9806","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/CloningOfCompositeCloneableClassTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CloneableClass;\nimport dolly.data.CompositeCloneableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\n\t\tconst nestedCloneable:CloneableClass = new CloneableClass();\n\t\tnestedCloneable.property1 = \"property1 value\";\n\t\tnestedCloneable.writableField1 = \"writableField1 value\";\n\n\t\tconst nestedCompositeCloneable:CompositeCloneableClass = new CompositeCloneableClass();\n\t\tnestedCompositeCloneable.compositeCloneable = compositeCloneableClass;\n\t\tnestedCompositeCloneable.array = [1, 2, 3];\n\t\tnestedCompositeCloneable.arrayList = new ArrayList([1, 2, 3]);\n\t\tnestedCompositeCloneable.arrayCollection = new ArrayCollection([1, 2, 3]);\n\n\t\tcompositeCloneableClass.cloneable = nestedCloneable;\n\t\tcompositeCloneableClass.compositeCloneable = nestedCompositeCloneable;\n\t\tcompositeCloneableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCloneableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCloneableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass.compositeCloneable =\n\t\t\t\tcompositeCloneableClass.compositeCloneable.compositeCloneable = null;\n\t\tcompositeCloneableClass.cloneable = null;\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(5, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArray():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tassertNotNull(clone.array);\n\t\tassertThat(clone.array, arrayWithSize(5));\n\t\tassertThat(clone.array, compositeCloneableClass.array);\n\t\tassertFalse(clone.array == compositeCloneableClass.array);\n\t\tassertThat(clone.array, everyItem(isA(Number)));\n\t\tassertThat(clone.array, array(equalTo(1), equalTo(2), equalTo(3), equalTo(4), equalTo(5)));\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayList():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayList:ArrayList = clone.arrayList;\n\n\t\tassertNotNull(arrayList);\n\t\tassertFalse(clone.arrayList == compositeCloneableClass.arrayList);\n\t\tassertEquals(arrayList.length, 5);\n\t\tassertEquals(arrayList.getItemAt(0), 1);\n\t\tassertEquals(arrayList.getItemAt(1), 2);\n\t\tassertEquals(arrayList.getItemAt(2), 3);\n\t\tassertEquals(arrayList.getItemAt(3), 4);\n\t\tassertEquals(arrayList.getItemAt(4), 5);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayCollection():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayCollection:ArrayCollection = clone.arrayCollection;\n\n\t\tassertNotNull(arrayCollection);\n\t\tassertFalse(clone.arrayCollection == compositeCloneableClass.arrayCollection);\n\t\tassertEquals(arrayCollection.length, 5);\n\t\tassertEquals(arrayCollection.getItemAt(0), 1);\n\t\tassertEquals(arrayCollection.getItemAt(1), 2);\n\t\tassertEquals(arrayCollection.getItemAt(2), 3);\n\t\tassertEquals(arrayCollection.getItemAt(3), 4);\n\t\tassertEquals(arrayCollection.getItemAt(4), 5);\n\t}\n}\n}\n","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.CloneableClass;\nimport dolly.data.CompositeCloneableClass;\n\nimport mx.collections.ArrayCollection;\nimport mx.collections.ArrayList;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertFalse;\nimport org.flexunit.asserts.assertNotNull;\nimport org.hamcrest.assertThat;\nimport org.hamcrest.collection.array;\nimport org.hamcrest.collection.arrayWithSize;\nimport org.hamcrest.collection.everyItem;\nimport org.hamcrest.core.isA;\nimport org.hamcrest.core.not;\nimport org.hamcrest.object.equalTo;\n\nuse namespace dolly_internal;\n\npublic class CloningOfCompositeCloneableClassTest {\n\n\tprivate var compositeCloneableClass:CompositeCloneableClass;\n\tprivate var compositeCloneableClassType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tcompositeCloneableClass = new CompositeCloneableClass();\n\n\t\tconst nestedCloneable:CloneableClass = new CloneableClass();\n\t\tnestedCloneable.property1 = \"property1 value\";\n\t\tnestedCloneable.writableField1 = \"writableField1 value\";\n\n\t\tconst nestedCompositeCloneable:CompositeCloneableClass = new CompositeCloneableClass();\n\t\tnestedCompositeCloneable.compositeCloneable = compositeCloneableClass;\n\t\tnestedCompositeCloneable.array = [1, 2, 3];\n\t\tnestedCompositeCloneable.arrayList = new ArrayList([1, 2, 3]);\n\t\tnestedCompositeCloneable.arrayCollection = new ArrayCollection([1, 2, 3]);\n\n\t\tcompositeCloneableClass.cloneable = nestedCloneable;\n\t\tcompositeCloneableClass.compositeCloneable = nestedCompositeCloneable;\n\t\tcompositeCloneableClass.array = [1, 2, 3, 4, 5];\n\t\tcompositeCloneableClass.arrayList = new ArrayList([1, 2, 3, 4, 5]);\n\t\tcompositeCloneableClass.arrayCollection = new ArrayCollection([1, 2, 3, 4, 5]);\n\n\t\tcompositeCloneableClassType = Type.forInstance(compositeCloneableClass);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tcompositeCloneableClass.compositeCloneable =\n\t\t\t\tcompositeCloneableClass.compositeCloneable.compositeCloneable = null;\n\t\tcompositeCloneableClass.cloneable = null;\n\t\tcompositeCloneableClass = null;\n\t\tcompositeCloneableClassType = null;\n\t}\n\n\t[Test]\n\tpublic function findingAllWritableFieldsForType():void {\n\t\tconst writableFields:Vector.<Field> = Cloner.findAllWritableFieldsForType(compositeCloneableClassType);\n\t\tassertNotNull(writableFields);\n\t\tassertEquals(5, writableFields.length);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArray():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tassertNotNull(clone.array);\n\t\tassertThat(clone.array, arrayWithSize(5));\n\t\tassertThat(clone.array, compositeCloneableClass.array);\n\t\tassertFalse(clone.array == compositeCloneableClass.array);\n\t\tassertThat(clone.array, everyItem(isA(Number)));\n\t\tassertThat(clone.array, array(equalTo(1), equalTo(2), equalTo(3), equalTo(4), equalTo(5)));\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayList():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayList:ArrayList = clone.arrayList;\n\n\t\tassertNotNull(arrayList);\n\t\tassertFalse(clone.arrayList == compositeCloneableClass.arrayList);\n\t\tassertEquals(arrayList.length, 5);\n\t\tassertEquals(arrayList.getItemAt(0), 1);\n\t\tassertEquals(arrayList.getItemAt(1), 2);\n\t\tassertEquals(arrayList.getItemAt(2), 3);\n\t\tassertEquals(arrayList.getItemAt(3), 4);\n\t\tassertEquals(arrayList.getItemAt(4), 5);\n\t}\n\n\t[Test]\n\tpublic function cloningOfArrayCollection():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst arrayCollection:ArrayCollection = clone.arrayCollection;\n\n\t\tassertNotNull(arrayCollection);\n\t\tassertFalse(clone.arrayCollection == compositeCloneableClass.arrayCollection);\n\t\tassertEquals(arrayCollection.length, 5);\n\t\tassertEquals(arrayCollection.getItemAt(0), 1);\n\t\tassertEquals(arrayCollection.getItemAt(1), 2);\n\t\tassertEquals(arrayCollection.getItemAt(2), 3);\n\t\tassertEquals(arrayCollection.getItemAt(3), 4);\n\t\tassertEquals(arrayCollection.getItemAt(4), 5);\n\t}\n\n\t[Test]\n\tpublic function cloningOfCloneableProperty():void {\n\t\tconst clone:CompositeCloneableClass = Cloner.clone(compositeCloneableClass);\n\n\t\tconst cloneable:CloneableClass = clone.cloneable;\n\n\t\tassertNotNull(cloneable);\n\t\tassertThat(cloneable, isA(CloneableClass));\n\t\tassertEquals(cloneable.property1, \"property1 value\");\n\t\tassertEquals(cloneable.writableField1, \"writableField1 value\");\n\t\tassertThat(cloneable, not(compositeCloneableClass.cloneable));\n\t}\n}\n}\n","subject":"Test for cloning of property with type CloneableClass in CompositeCloneableClass.","message":"Test for cloning of property with type CloneableClass in CompositeCloneableClass.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"a7b2255a6b48e127f13ecdca307579c8147671d0","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classMarkedAsCloneable:ClassLevelCloneable;\n\tprivate var classWithSomeCloneableFields:PropertyLevelCloneable;\n\tprivate var classMarkedAsCloneableType:Type;\n\tprivate var classWithSomeCloneableFieldsType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassMarkedAsCloneable = new ClassLevelCloneable();\n\t\tclassMarkedAsCloneable.property1 = \"value 1\";\n\t\tclassMarkedAsCloneable.property2 = \"value 2\";\n\t\tclassMarkedAsCloneable.property3 = \"value 3\";\n\t\tclassMarkedAsCloneable.writableField = \"value 4\";\n\n\t\tclassWithSomeCloneableFields = new PropertyLevelCloneable();\n\t\tclassWithSomeCloneableFields.property1 = \"value 1\";\n\t\tclassWithSomeCloneableFields.property2 = \"value 2\";\n\t\tclassWithSomeCloneableFields.property3 = \"value 3\";\n\t\tclassWithSomeCloneableFields.writableField = \"value 4\";\n\n\t\tclassMarkedAsCloneableType = Type.forInstance(classMarkedAsCloneable);\n\t\tclassWithSomeCloneableFieldsType = Type.forInstance(classWithSomeCloneableFields);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassMarkedAsCloneable = null;\n\t\tclassWithSomeCloneableFields = null;\n\t\tclassMarkedAsCloneableType = null;\n\t\tclassWithSomeCloneableFieldsType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForType():void {\n\t\tvar cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classMarkedAsCloneableType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(classWithSomeCloneableFieldsType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithClassLevelMetadata():void {\n\t\tconst clone:ClassLevelCloneable = Cloner.clone(classMarkedAsCloneable) as ClassLevelCloneable;\n\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, classMarkedAsCloneable.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, classMarkedAsCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, classMarkedAsCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, classMarkedAsCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithPropertyLevelMetadata():void {\n\t\tconst clone:PropertyLevelCloneable = Cloner.clone(\n\t\t\t\tclassWithSomeCloneableFields\n\t\t) as PropertyLevelCloneable;\n\n\t\tassertNotNull(clone);\n\t\tassertNull(clone.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, classWithSomeCloneableFields.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, classWithSomeCloneableFields.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, classWithSomeCloneableFields.writableField);\n\t}\n}\n}","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classLevelCloneable:ClassLevelCloneable;\n\tprivate var classLevelCloneableType:Type;\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneable;\n\tprivate var propertyLevelCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCloneable = new ClassLevelCloneable();\n\t\tclassLevelCloneable.property1 = \"value 1\";\n\t\tclassLevelCloneable.property2 = \"value 2\";\n\t\tclassLevelCloneable.property3 = \"value 3\";\n\t\tclassLevelCloneable.writableField = \"value 4\";\n\n\t\tpropertyLevelCloneable = new PropertyLevelCloneable();\n\t\tpropertyLevelCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCloneable.writableField = \"value 4\";\n\n\t\tclassLevelCloneableType = Type.forInstance(classLevelCloneable);\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCloneable = null;\n\t\tpropertyLevelCloneable = null;\n\t\tclassLevelCloneableType = null;\n\t\tpropertyLevelCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForType():void {\n\t\tvar cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCloneableType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(propertyLevelCloneableType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithClassLevelMetadata():void {\n\t\tconst clone:ClassLevelCloneable = Cloner.clone(classLevelCloneable) as ClassLevelCloneable;\n\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, classLevelCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithPropertyLevelMetadata():void {\n\t\tconst clone:PropertyLevelCloneable = Cloner.clone(\n\t\t\t\tpropertyLevelCloneable\n\t\t) as PropertyLevelCloneable;\n\n\t\tassertNotNull(clone);\n\t\tassertNull(clone.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, propertyLevelCloneable.writableField);\n\t}\n}\n}","subject":"Rename properties in test class.","message":"Rename properties in test class.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"c2c1b92d8f30c7eaf8375d42983816e97def77d8","old_file":"src\/org\/mangui\/hls\/model\/Level.as","new_file":"src\/org\/mangui\/hls\/model\/Level.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.model {\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    import org.mangui.hls.utils.PTS;\n\n    \/** HLS streaming quality level. **\/\n    public class Level {\n        \/** audio only Level ? **\/\n        public var audio : Boolean;\n        \/** AAC codec signaled ? **\/\n        public var codec_aac : Boolean;\n        \/** MP3 codec signaled ? **\/\n        public var codec_mp3 : Boolean;\n        \/** H264 codec signaled ? **\/\n        public var codec_h264 : Boolean;\n        \/** Level Bitrate. **\/\n        public var bitrate : uint;\n        \/** Level Name. **\/\n        public var name : String;\n        \/** level index (sorted by bitrate) **\/\n        public var index : int = 0;\n        \/** level index (manifest order) **\/\n        public var manifest_index : int = 0;\n        \/** video width (from playlist) **\/\n        public var width : int;\n        \/** video height (from playlist) **\/\n        public var height : int;\n        \/** URL of this bitrate level (for M3U8). (it is a vector so that we can store redundant streams in same level) **\/\n        public var urls : Vector.<String>;\n        \/\/ index of used url (non 0 if we switch to a redundant stream)\n        private var _redundantStreamId : int = 0;\n        \/** Level fragments **\/\n        public var fragments : Vector.<Fragment>;\n        \/** min sequence number from M3U8. **\/\n        public var start_seqnum : int;\n        \/** max sequence number from M3U8. **\/\n        public var end_seqnum : int;\n        \/** target fragment duration from M3U8 **\/\n        public var targetduration : Number;\n        \/** average fragment duration **\/\n        public var averageduration : Number;\n        \/** Total duration **\/\n        public var duration : Number;\n        \/**  Audio Identifier **\/\n        public var audio_stream_id : String;\n\n        \/** Create the quality level. **\/\n        public function Level() : void {\n            this.fragments = new Vector.<Fragment>();\n        };\n\n        public function get url() : String {\n            return urls[_redundantStreamId];\n        }\n\n        public function get redundantStreamsNb() : int {\n            if(urls && urls.length) {\n                return urls.length-1;\n            } else {\n                return 0;\n            }\n        }\n\n        public function get redundantStreamId() : int {\n            return _redundantStreamId;\n        }\n\n        \/\/ when switching to a redundant stream, reset fragments. they will be retrieved from new playlist\n        public function set redundantStreamId(id) : void {\n            if(id < urls.length && id != _redundantStreamId) {\n                _redundantStreamId = id;\n                fragments = new Vector.<Fragment>();\n            }\n        }\n\n        \/** Return the Fragment before a given time position. **\/\n        public function getFragmentBeforePosition(position : Number) : Fragment {\n            if (fragments[0].data.valid && position < fragments[0].start_time)\n                return fragments[0];\n\n            var len : int = fragments.length;\n            for (var i : int = 0; i < len; i++) {\n                \/* check whether fragment contains current position *\/\n                if (fragments[i].data.valid && fragments[i].start_time <= position && fragments[i].start_time + fragments[i].duration > position) {\n                    return fragments[i];\n                }\n            }\n            return fragments[len - 1];\n        };\n\n        \/** Return the sequence number from a given program date **\/\n        public function getSeqNumFromProgramDate(program_date : Number) : int {\n            if (program_date < fragments[0].program_date)\n                return -1;\n\n            var len : int = fragments.length;\n            for (var i : int = 0; i < len; i++) {\n                \/* check whether fragment contains current position *\/\n                if (fragments[i].data.valid && fragments[i].program_date <= program_date && fragments[i].program_date + 1000 * fragments[i].duration > program_date) {\n                    return (start_seqnum + i);\n                }\n            }\n            return -1;\n        };\n\n        \/** Return the sequence number nearest a PTS **\/\n        public function getSeqNumNearestPTS(pts : Number, continuity : int) : Number {\n            if (fragments.length == 0)\n                return -1;\n            var firstIndex : Number = getFirstIndexfromContinuity(continuity);\n            if (firstIndex == -1 || isNaN(fragments[firstIndex].data.pts_start_computed))\n                return -1;\n            var lastIndex : Number = getLastIndexfromContinuity(continuity);\n\n            for (var i : int = firstIndex; i <= lastIndex; i++) {\n                var frag : Fragment = fragments[i];\n                \/* check nearest fragment *\/\n                if ( frag.data.valid && (frag.duration >= 0) && (Math.abs(frag.data.pts_start_computed - pts) < Math.abs(frag.data.pts_start_computed + 1000 * frag.duration - pts))) {\n                    return frag.seqnum;\n                }\n            }\n            \/\/ requested PTS above max PTS of this level\n            return Number.POSITIVE_INFINITY;\n        };\n\n        public function getLevelstartPTS() : Number {\n            if (fragments.length)\n                return fragments[0].data.pts_start_computed;\n            else\n                return NaN;\n        }\n\n        \/** Return the fragment index from fragment sequence number **\/\n        public function getFragmentfromSeqNum(seqnum : Number) : Fragment {\n            var index : int = getIndexfromSeqNum(seqnum);\n            if (index != -1) {\n                return fragments[index];\n            } else {\n                return null;\n            }\n        }\n\n        \/** Return the fragment index from fragment sequence number **\/\n        private function getIndexfromSeqNum(seqnum : int) : int {\n            if (seqnum >= start_seqnum && seqnum <= end_seqnum) {\n                return (fragments.length - 1 - (end_seqnum - seqnum));\n            } else {\n                return -1;\n            }\n        }\n\n        \/** Return the first index matching with given continuity counter **\/\n        private function getFirstIndexfromContinuity(continuity : int) : int {\n            \/\/ look for first fragment matching with given continuity index\n            var len : int = fragments.length;\n            for (var i : int = 0; i < len; i++) {\n                if (fragments[i].continuity == continuity)\n                    return i;\n            }\n            return -1;\n        }\n\n        \/** Return the first seqnum matching with given continuity counter **\/\n        public function getFirstSeqNumfromContinuity(continuity : int) : Number {\n            var index : int = getFirstIndexfromContinuity(continuity);\n            if (index == -1) {\n                return Number.NEGATIVE_INFINITY;\n            }\n            return fragments[index].seqnum;\n        }\n\n        \/** Return the last seqnum matching with given continuity counter **\/\n        public function getLastSeqNumfromContinuity(continuity : int) : Number {\n            var index : int = getLastIndexfromContinuity(continuity);\n            if (index == -1) {\n                return Number.NEGATIVE_INFINITY;\n            }\n            return fragments[index].seqnum;\n        }\n\n        \/** Return the last index matching with given continuity counter **\/\n        private function getLastIndexfromContinuity(continuity : Number) : int {\n            var firstIndex : int = getFirstIndexfromContinuity(continuity);\n            if (firstIndex == -1)\n                return -1;\n\n            var lastIndex : int = firstIndex;\n            \/\/ look for first fragment matching with given continuity index\n            for (var i : int = firstIndex; i < fragments.length; i++) {\n                if (fragments[i].continuity == continuity)\n                    lastIndex = i;\n                else\n                    break;\n            }\n            return lastIndex;\n        }\n\n        \/** set Fragments **\/\n        public function updateFragments(_fragments : Vector.<Fragment>) : void {\n            var idx_with_metrics : int = -1;\n            var len : int = _fragments.length;\n            var continuity_offset : int;\n            var frag : Fragment;\n            \/\/ update PTS from previous fragments\n            for (var i : int = 0; i < len; i++) {\n                frag = getFragmentfromSeqNum(_fragments[i].seqnum);\n                if (frag != null) {\n                    continuity_offset = frag.continuity - _fragments[i].continuity;\n                    if(!isNaN(frag.data.pts_start)) {\n                    _fragments[i].data = frag.data;\n                    idx_with_metrics = i;\n                    }\n                }\n            }\n            if(continuity_offset) {\n                CONFIG::LOGGING {\n                    Log.debug(\"updateFragments: discontinuity sliding from live playlist,take into account discontinuity drift:\" + continuity_offset);\n                }\n                for (i = 0; i < len; i++) {\n                     _fragments[i].continuity+= continuity_offset;\n                }\n            }\n            updateFragmentsProgramDate(_fragments);\n            fragments = _fragments;\n\n            if (len > 0) {\n                start_seqnum = _fragments[0].seqnum;\n                end_seqnum = _fragments[len - 1].seqnum;\n\n                if (idx_with_metrics != -1) {\n                    frag = fragments[idx_with_metrics];\n                    \/\/ if at least one fragment contains PTS info, recompute PTS information for all fragments\n                    CONFIG::LOGGING {\n                        Log.debug(\"updateFragments: found PTS info from previous playlist,seqnum\/PTS:\" + frag.seqnum + \"\/\" + frag.data.pts_start);\n                    }\n                    updateFragment(frag.seqnum, true, frag.data.pts_start, frag.data.pts_start + 1000 * frag.duration);\n                } else {\n                    CONFIG::LOGGING {\n                        Log.debug(\"updateFragments: unknown PTS info for this level\");\n                    }\n                    duration = _fragments[len - 1].start_time + _fragments[len - 1].duration;\n                }\n                averageduration = duration \/ len;\n            } else {\n                duration = 0;\n                averageduration = 0;\n            }\n        }\n\n        private function updateFragmentsProgramDate(_fragments : Vector.<Fragment>) : void {\n            var len : int = _fragments.length;\n            var continuity : int;\n            var program_date : Number;\n            var frag : Fragment;\n            for (var i : int = 0; i < len; i++) {\n                frag = _fragments[i];\n                if (frag.continuity != continuity) {\n                    continuity = frag.continuity;\n                    program_date = 0;\n                }\n                if (frag.program_date) {\n                    program_date = frag.program_date + 1000 * frag.duration;\n                } else if (program_date) {\n                    frag.program_date = program_date;\n                }\n            }\n        }\n\n        private function _updatePTS(from_index : int, to_index : int) : void {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.info(\"updateFragmentPTS from\/to:\" + from_index + \"\/\" + to_index);\n            \/\/ }\n            var frag_from : Fragment = fragments[from_index];\n            var frag_to : Fragment = fragments[to_index];\n\n            if (frag_from.data.valid && frag_to.data.valid) {\n                if (!isNaN(frag_to.data.pts_start)) {\n                    \/\/ we know PTS[to_index]\n                    frag_to.data.pts_start_computed = frag_to.data.pts_start;\n                    \/* normalize computed PTS value based on known PTS value.\n                     * this is to avoid computing wrong fragment duration in case of PTS looping *\/\n                    var from_pts : Number = PTS.normalize(frag_to.data.pts_start, frag_from.data.pts_start_computed);\n                    \/* update fragment duration.\n                    it helps to fix drifts between playlist reported duration and fragment real duration *\/\n                    if (to_index > from_index) {\n                        frag_from.duration = (frag_to.data.pts_start - from_pts) \/ 1000;\n                        CONFIG::LOGGING {\n                            if (frag_from.duration < 0) {\n                                Log.error(\"negative duration computed for \" + frag_from + \", there should be some duration drift between playlist and fragment!\");\n                            }\n                        }\n                    } else {\n                        frag_to.duration = ( from_pts - frag_to.data.pts_start) \/ 1000;\n                        CONFIG::LOGGING {\n                            if (frag_to.duration < 0) {\n                                Log.error(\"negative duration computed for \" + frag_to + \", there should be some duration drift between playlist and fragment!\");\n                            }\n                        }\n                    }\n                } else {\n                    \/\/ we dont know PTS[to_index]\n                    if (to_index > from_index)\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed + 1000 * frag_from.duration;\n                    else\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed - 1000 * frag_to.duration;\n                }\n            }\n        }\n\n        public function updateFragment(seqnum : Number, valid : Boolean, min_pts : Number = 0, max_pts : Number = 0) : void {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.info(\"updatePTS : seqnum\/min\/max:\" + seqnum + '\/' + min_pts + '\/' + max_pts);\n            \/\/ }\n            \/\/ get fragment from seqnum\n            var fragIdx : int = getIndexfromSeqNum(seqnum);\n            if (fragIdx != -1) {\n                var frag : Fragment = fragments[fragIdx];\n                \/\/ update fragment start PTS + duration\n                if (valid) {\n                    frag.data.pts_start = min_pts;\n                    frag.data.pts_start_computed = min_pts;\n                    frag.duration = (max_pts - min_pts) \/ 1000;\n                } else {\n                    frag.duration = 0;\n                }\n                frag.data.valid = valid;\n                \/\/ CONFIG::LOGGING {\n                \/\/ Log.info(\"SN[\"+fragments[fragIdx].seqnum+\"]:pts\/duration:\" + fragments[fragIdx].start_pts_computed + \"\/\" + fragments[fragIdx].duration);\n                \/\/ }\n\n                \/\/ adjust fragment PTS\/duration from seqnum-1 to frag 0\n                for (var i : int = fragIdx; i > 0 && fragments[i - 1].continuity == frag.continuity; i--) {\n                    _updatePTS(i, i - 1);\n                    \/\/ CONFIG::LOGGING {\n                    \/\/ Log.info(\"SN[\"+fragments[i-1].seqnum+\"]:pts\/duration:\" + fragments[i-1].start_pts_computed + \"\/\" + fragments[i-1].duration);\n                    \/\/ }\n                }\n\n                \/\/ adjust fragment PTS\/duration from seqnum to last frag\n                for (i = fragIdx; i < fragments.length - 1 && fragments[i + 1].continuity == frag.continuity; i++) {\n                    _updatePTS(i, i + 1);\n                    \/\/ CONFIG::LOGGING {\n                    \/\/ Log.info(\"SN[\"+fragments[i+1].seqnum+\"]:pts\/duration:\" + fragments[i+1].start_pts_computed + \"\/\" + fragments[i+1].duration);\n                    \/\/ }\n                }\n\n                \/\/ second, adjust fragment offset\n                var start_time_offset : Number = fragments[0].start_time;\n                var len : int = fragments.length;\n                for (i = 0; i < len; i++) {\n                    fragments[i].start_time = start_time_offset;\n                    start_time_offset += fragments[i].duration;\n                    \/\/ CONFIG::LOGGING {\n                    \/\/ Log.info(\"SN[\"+fragments[i].seqnum+\"]:start_time\/continuity\/pts\/duration:\" + fragments[i].start_time + \"\/\" + fragments[i].continuity + \"\/\"+ fragments[i].start_pts_computed + \"\/\" + fragments[i].duration);\n                    \/\/ }\n                }\n                duration = start_time_offset;\n            } else {\n                CONFIG::LOGGING {\n                    Log.error(\"updateFragment:seqnum \" + seqnum + \" not found!\");\n                }\n            }\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.model {\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    import org.mangui.hls.utils.PTS;\n\n    \/** HLS streaming quality level. **\/\n    public class Level {\n        \/** audio only Level ? **\/\n        public var audio : Boolean;\n        \/** AAC codec signaled ? **\/\n        public var codec_aac : Boolean;\n        \/** MP3 codec signaled ? **\/\n        public var codec_mp3 : Boolean;\n        \/** H264 codec signaled ? **\/\n        public var codec_h264 : Boolean;\n        \/** Level Bitrate. **\/\n        public var bitrate : uint;\n        \/** Level Name. **\/\n        public var name : String;\n        \/** level index (sorted by bitrate) **\/\n        public var index : int = 0;\n        \/** level index (manifest order) **\/\n        public var manifest_index : int = 0;\n        \/** video width (from playlist) **\/\n        public var width : int;\n        \/** video height (from playlist) **\/\n        public var height : int;\n        \/** URL of this bitrate level (for M3U8). (it is a vector so that we can store redundant streams in same level) **\/\n        public var urls : Vector.<String>;\n        \/\/ index of used url (non 0 if we switch to a redundant stream)\n        private var _redundantStreamId : int = 0;\n        \/** Level fragments **\/\n        public var fragments : Vector.<Fragment>;\n        \/** min sequence number from M3U8. **\/\n        public var start_seqnum : int;\n        \/** max sequence number from M3U8. **\/\n        public var end_seqnum : int;\n        \/** target fragment duration from M3U8 **\/\n        public var targetduration : Number;\n        \/** average fragment duration **\/\n        public var averageduration : Number;\n        \/** Total duration **\/\n        public var duration : Number;\n        \/**  Audio Identifier **\/\n        public var audio_stream_id : String;\n\n        \/** Create the quality level. **\/\n        public function Level() : void {\n            this.fragments = new Vector.<Fragment>();\n        };\n\n        public function get url() : String {\n            return urls[_redundantStreamId];\n        }\n\n        public function get redundantStreamsNb() : int {\n            if(urls && urls.length) {\n                return urls.length-1;\n            } else {\n                return 0;\n            }\n        }\n\n        public function get redundantStreamId() : int {\n            return _redundantStreamId;\n        }\n\n        \/\/ when switching to a redundant stream, reset fragments. they will be retrieved from new playlist\n        public function set redundantStreamId(id : int) : void {\n            if(id < urls.length && id != _redundantStreamId) {\n                _redundantStreamId = id;\n                fragments = new Vector.<Fragment>();\n            }\n        }\n\n        \/** Return the Fragment before a given time position. **\/\n        public function getFragmentBeforePosition(position : Number) : Fragment {\n            if (fragments[0].data.valid && position < fragments[0].start_time)\n                return fragments[0];\n\n            var len : int = fragments.length;\n            for (var i : int = 0; i < len; i++) {\n                \/* check whether fragment contains current position *\/\n                if (fragments[i].data.valid && fragments[i].start_time <= position && fragments[i].start_time + fragments[i].duration > position) {\n                    return fragments[i];\n                }\n            }\n            return fragments[len - 1];\n        };\n\n        \/** Return the sequence number from a given program date **\/\n        public function getSeqNumFromProgramDate(program_date : Number) : int {\n            if (program_date < fragments[0].program_date)\n                return -1;\n\n            var len : int = fragments.length;\n            for (var i : int = 0; i < len; i++) {\n                \/* check whether fragment contains current position *\/\n                if (fragments[i].data.valid && fragments[i].program_date <= program_date && fragments[i].program_date + 1000 * fragments[i].duration > program_date) {\n                    return (start_seqnum + i);\n                }\n            }\n            return -1;\n        };\n\n        \/** Return the sequence number nearest a PTS **\/\n        public function getSeqNumNearestPTS(pts : Number, continuity : int) : Number {\n            if (fragments.length == 0)\n                return -1;\n            var firstIndex : Number = getFirstIndexfromContinuity(continuity);\n            if (firstIndex == -1 || isNaN(fragments[firstIndex].data.pts_start_computed))\n                return -1;\n            var lastIndex : Number = getLastIndexfromContinuity(continuity);\n\n            for (var i : int = firstIndex; i <= lastIndex; i++) {\n                var frag : Fragment = fragments[i];\n                \/* check nearest fragment *\/\n                if ( frag.data.valid && (frag.duration >= 0) && (Math.abs(frag.data.pts_start_computed - pts) < Math.abs(frag.data.pts_start_computed + 1000 * frag.duration - pts))) {\n                    return frag.seqnum;\n                }\n            }\n            \/\/ requested PTS above max PTS of this level\n            return Number.POSITIVE_INFINITY;\n        };\n\n        public function getLevelstartPTS() : Number {\n            if (fragments.length)\n                return fragments[0].data.pts_start_computed;\n            else\n                return NaN;\n        }\n\n        \/** Return the fragment index from fragment sequence number **\/\n        public function getFragmentfromSeqNum(seqnum : Number) : Fragment {\n            var index : int = getIndexfromSeqNum(seqnum);\n            if (index != -1) {\n                return fragments[index];\n            } else {\n                return null;\n            }\n        }\n\n        \/** Return the fragment index from fragment sequence number **\/\n        private function getIndexfromSeqNum(seqnum : int) : int {\n            if (seqnum >= start_seqnum && seqnum <= end_seqnum) {\n                return (fragments.length - 1 - (end_seqnum - seqnum));\n            } else {\n                return -1;\n            }\n        }\n\n        \/** Return the first index matching with given continuity counter **\/\n        private function getFirstIndexfromContinuity(continuity : int) : int {\n            \/\/ look for first fragment matching with given continuity index\n            var len : int = fragments.length;\n            for (var i : int = 0; i < len; i++) {\n                if (fragments[i].continuity == continuity)\n                    return i;\n            }\n            return -1;\n        }\n\n        \/** Return the first seqnum matching with given continuity counter **\/\n        public function getFirstSeqNumfromContinuity(continuity : int) : Number {\n            var index : int = getFirstIndexfromContinuity(continuity);\n            if (index == -1) {\n                return Number.NEGATIVE_INFINITY;\n            }\n            return fragments[index].seqnum;\n        }\n\n        \/** Return the last seqnum matching with given continuity counter **\/\n        public function getLastSeqNumfromContinuity(continuity : int) : Number {\n            var index : int = getLastIndexfromContinuity(continuity);\n            if (index == -1) {\n                return Number.NEGATIVE_INFINITY;\n            }\n            return fragments[index].seqnum;\n        }\n\n        \/** Return the last index matching with given continuity counter **\/\n        private function getLastIndexfromContinuity(continuity : Number) : int {\n            var firstIndex : int = getFirstIndexfromContinuity(continuity);\n            if (firstIndex == -1)\n                return -1;\n\n            var lastIndex : int = firstIndex;\n            \/\/ look for first fragment matching with given continuity index\n            for (var i : int = firstIndex; i < fragments.length; i++) {\n                if (fragments[i].continuity == continuity)\n                    lastIndex = i;\n                else\n                    break;\n            }\n            return lastIndex;\n        }\n\n        \/** set Fragments **\/\n        public function updateFragments(_fragments : Vector.<Fragment>) : void {\n            var idx_with_metrics : int = -1;\n            var len : int = _fragments.length;\n            var continuity_offset : int;\n            var frag : Fragment;\n            \/\/ update PTS from previous fragments\n            for (var i : int = 0; i < len; i++) {\n                frag = getFragmentfromSeqNum(_fragments[i].seqnum);\n                if (frag != null) {\n                    continuity_offset = frag.continuity - _fragments[i].continuity;\n                    if(!isNaN(frag.data.pts_start)) {\n                    _fragments[i].data = frag.data;\n                    idx_with_metrics = i;\n                    }\n                }\n            }\n            if(continuity_offset) {\n                CONFIG::LOGGING {\n                    Log.debug(\"updateFragments: discontinuity sliding from live playlist,take into account discontinuity drift:\" + continuity_offset);\n                }\n                for (i = 0; i < len; i++) {\n                     _fragments[i].continuity+= continuity_offset;\n                }\n            }\n            updateFragmentsProgramDate(_fragments);\n            fragments = _fragments;\n\n            if (len > 0) {\n                start_seqnum = _fragments[0].seqnum;\n                end_seqnum = _fragments[len - 1].seqnum;\n\n                if (idx_with_metrics != -1) {\n                    frag = fragments[idx_with_metrics];\n                    \/\/ if at least one fragment contains PTS info, recompute PTS information for all fragments\n                    CONFIG::LOGGING {\n                        Log.debug(\"updateFragments: found PTS info from previous playlist,seqnum\/PTS:\" + frag.seqnum + \"\/\" + frag.data.pts_start);\n                    }\n                    updateFragment(frag.seqnum, true, frag.data.pts_start, frag.data.pts_start + 1000 * frag.duration);\n                } else {\n                    CONFIG::LOGGING {\n                        Log.debug(\"updateFragments: unknown PTS info for this level\");\n                    }\n                    duration = _fragments[len - 1].start_time + _fragments[len - 1].duration;\n                }\n                averageduration = duration \/ len;\n            } else {\n                duration = 0;\n                averageduration = 0;\n            }\n        }\n\n        private function updateFragmentsProgramDate(_fragments : Vector.<Fragment>) : void {\n            var len : int = _fragments.length;\n            var continuity : int;\n            var program_date : Number;\n            var frag : Fragment;\n            for (var i : int = 0; i < len; i++) {\n                frag = _fragments[i];\n                if (frag.continuity != continuity) {\n                    continuity = frag.continuity;\n                    program_date = 0;\n                }\n                if (frag.program_date) {\n                    program_date = frag.program_date + 1000 * frag.duration;\n                } else if (program_date) {\n                    frag.program_date = program_date;\n                }\n            }\n        }\n\n        private function _updatePTS(from_index : int, to_index : int) : void {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.info(\"updateFragmentPTS from\/to:\" + from_index + \"\/\" + to_index);\n            \/\/ }\n            var frag_from : Fragment = fragments[from_index];\n            var frag_to : Fragment = fragments[to_index];\n\n            if (frag_from.data.valid && frag_to.data.valid) {\n                if (!isNaN(frag_to.data.pts_start)) {\n                    \/\/ we know PTS[to_index]\n                    frag_to.data.pts_start_computed = frag_to.data.pts_start;\n                    \/* normalize computed PTS value based on known PTS value.\n                     * this is to avoid computing wrong fragment duration in case of PTS looping *\/\n                    var from_pts : Number = PTS.normalize(frag_to.data.pts_start, frag_from.data.pts_start_computed);\n                    \/* update fragment duration.\n                    it helps to fix drifts between playlist reported duration and fragment real duration *\/\n                    if (to_index > from_index) {\n                        frag_from.duration = (frag_to.data.pts_start - from_pts) \/ 1000;\n                        CONFIG::LOGGING {\n                            if (frag_from.duration < 0) {\n                                Log.error(\"negative duration computed for \" + frag_from + \", there should be some duration drift between playlist and fragment!\");\n                            }\n                        }\n                    } else {\n                        frag_to.duration = ( from_pts - frag_to.data.pts_start) \/ 1000;\n                        CONFIG::LOGGING {\n                            if (frag_to.duration < 0) {\n                                Log.error(\"negative duration computed for \" + frag_to + \", there should be some duration drift between playlist and fragment!\");\n                            }\n                        }\n                    }\n                } else {\n                    \/\/ we dont know PTS[to_index]\n                    if (to_index > from_index)\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed + 1000 * frag_from.duration;\n                    else\n                        frag_to.data.pts_start_computed = frag_from.data.pts_start_computed - 1000 * frag_to.duration;\n                }\n            }\n        }\n\n        public function updateFragment(seqnum : Number, valid : Boolean, min_pts : Number = 0, max_pts : Number = 0) : void {\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.info(\"updatePTS : seqnum\/min\/max:\" + seqnum + '\/' + min_pts + '\/' + max_pts);\n            \/\/ }\n            \/\/ get fragment from seqnum\n            var fragIdx : int = getIndexfromSeqNum(seqnum);\n            if (fragIdx != -1) {\n                var frag : Fragment = fragments[fragIdx];\n                \/\/ update fragment start PTS + duration\n                if (valid) {\n                    frag.data.pts_start = min_pts;\n                    frag.data.pts_start_computed = min_pts;\n                    frag.duration = (max_pts - min_pts) \/ 1000;\n                } else {\n                    frag.duration = 0;\n                }\n                frag.data.valid = valid;\n                \/\/ CONFIG::LOGGING {\n                \/\/ Log.info(\"SN[\"+fragments[fragIdx].seqnum+\"]:pts\/duration:\" + fragments[fragIdx].start_pts_computed + \"\/\" + fragments[fragIdx].duration);\n                \/\/ }\n\n                \/\/ adjust fragment PTS\/duration from seqnum-1 to frag 0\n                for (var i : int = fragIdx; i > 0 && fragments[i - 1].continuity == frag.continuity; i--) {\n                    _updatePTS(i, i - 1);\n                    \/\/ CONFIG::LOGGING {\n                    \/\/ Log.info(\"SN[\"+fragments[i-1].seqnum+\"]:pts\/duration:\" + fragments[i-1].start_pts_computed + \"\/\" + fragments[i-1].duration);\n                    \/\/ }\n                }\n\n                \/\/ adjust fragment PTS\/duration from seqnum to last frag\n                for (i = fragIdx; i < fragments.length - 1 && fragments[i + 1].continuity == frag.continuity; i++) {\n                    _updatePTS(i, i + 1);\n                    \/\/ CONFIG::LOGGING {\n                    \/\/ Log.info(\"SN[\"+fragments[i+1].seqnum+\"]:pts\/duration:\" + fragments[i+1].start_pts_computed + \"\/\" + fragments[i+1].duration);\n                    \/\/ }\n                }\n\n                \/\/ second, adjust fragment offset\n                var start_time_offset : Number = fragments[0].start_time;\n                var len : int = fragments.length;\n                for (i = 0; i < len; i++) {\n                    fragments[i].start_time = start_time_offset;\n                    start_time_offset += fragments[i].duration;\n                    \/\/ CONFIG::LOGGING {\n                    \/\/ Log.info(\"SN[\"+fragments[i].seqnum+\"]:start_time\/continuity\/pts\/duration:\" + fragments[i].start_time + \"\/\" + fragments[i].continuity + \"\/\"+ fragments[i].start_pts_computed + \"\/\" + fragments[i].duration);\n                    \/\/ }\n                }\n                duration = start_time_offset;\n            } else {\n                CONFIG::LOGGING {\n                    Log.error(\"updateFragment:seqnum \" + seqnum + \" not found!\");\n                }\n            }\n        }\n    }\n}\n","subject":"Fix redundantStreamId param type","message":"[Mangui.Level] Fix redundantStreamId param type\n","lang":"ActionScript","license":"mpl-2.0","repos":"codex-corp\/flashls,codex-corp\/flashls"}
{"commit":"91346fa2b8848f4fb9609bcfe9dbd8fe45b0f12e","old_file":"src\/goplayer\/StreamioAPI.as","new_file":"src\/goplayer\/StreamioAPI.as","old_contents":"package goplayer\n{\n  public class StreamioAPI implements MovieEventReporter\n  {\n    private static const VERSION : String = \"\/v1\"\n\n    private var baseURL : String\n    private var http : HTTP\n    private var trackerID : String\n\n    public function StreamioAPI\n      (baseURL : String, http : HTTP, trackerID : String)\n    {\n      this.baseURL = baseURL\n      this.http = http\n      this.trackerID = trackerID\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function fetchMovie\n      (id : String, handler : MovieHandler) : void\n    { fetch(getMoviePath(id), new MovieJSONHandler(handler)) }\n    \n    public function reportMovieViewed(movieID : String) : void\n    { reportMovieEvent(movieID, \"views\", {}) }\n  \n    public function reportMoviePlayed(movieID : String) : void\n    { reportMovieEvent(movieID, \"plays\", {}) }\n    \n    public function reportMovieHeatmapData\n      (movieID : String, time : Number) : void\n    { reportMovieEvent(movieID, \"heat\", { time: time }) }\n\n    private function reportMovieEvent\n      (movieID : String, event : String, parameters : Object) : void\n    { post(statsPath, getStatsParameters(movieID, event, parameters)) }\n\n    private function getStatsParameters\n      (movieID : String, event : String, parameters : Object) : Object\n    {\n      const result : Object = new Object\n\n      result.tracker_id = trackerID\n      result.movie_id = movieID\n      result.event = event\n\n      for (var name : String in parameters)\n        result[name] = parameters[name]\n\n      return result\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getMoviePath(id : String) : String\n    { return \"\/videos\/\" + id + \"\/public_show.json\" }\n\n    private function get statsPath() : String\n    { return \"\/stats\" }\n\n    \/\/ -----------------------------------------------------\n\n    private function fetch(path : String, handler : JSONHandler) : void\n    { http.fetchJSON(getURL(path), handler) }\n\n    private function post(path : String, parameters : Object) : void\n    { http.post(getURL(path), parameters, new NullHTTPHandler) }\n\n    private function getURL(path : String) : URL\n    { return URL.parse(baseURL + VERSION + path) }\n  }\n}\n\nimport goplayer.*\n\nclass MovieJSONHandler implements JSONHandler\n{\n  private var handler : MovieHandler\n\n  public function MovieJSONHandler(handler : MovieHandler)\n  { this.handler = handler }\n  \n  public function handleJSON(json : Object) : void\n  { handler.handleMovie(new StreamioMovie(json)) }\n}\n\nclass NullHTTPHandler implements HTTPResponseHandler\n{ public function handleHTTPResponse(text : String) : void {} }\n","new_contents":"package goplayer\n{\n  public class StreamioAPI implements MovieEventReporter\n  {\n    private static const VERSION : String = \"\/v1\"\n\n    private var baseURL : String\n    private var http : HTTP\n    private var trackerID : String\n\n    public function StreamioAPI\n      (baseURL : String, http : HTTP, trackerID : String)\n    {\n      this.baseURL = baseURL\n      this.http = http\n      this.trackerID = trackerID\n    }\n\n    \/\/ -----------------------------------------------------\n\n    public function fetchMovie\n      (id : String, handler : MovieHandler) : void\n    { fetch(getMoviePath(id), new MovieJSONHandler(handler)) }\n    \n    public function reportMovieViewed(movieID : String) : void\n    { reportMovieEvent(movieID, \"views\", {}) }\n  \n    public function reportMoviePlayed(movieID : String) : void\n    { reportMovieEvent(movieID, \"plays\", {}) }\n    \n    public function reportMovieHeatmapData\n      (movieID : String, time : Number) : void\n    { reportMovieEvent(movieID, \"heat\", { time: time }) }\n\n    private function reportMovieEvent\n      (movieID : String, event : String, parameters : Object) : void\n    {\n      if (trackerID != null && trackerID != \"\")\n        post(statsPath, getStatsParameters(movieID, event, parameters))\n    }\n\n    private function getStatsParameters\n      (movieID : String, event : String, parameters : Object) : Object\n    {\n      const result : Object = new Object\n\n      result.tracker_id = trackerID\n      result.movie_id = movieID\n      result.event = event\n\n      for (var name : String in parameters)\n        result[name] = parameters[name]\n\n      return result\n    }\n\n    \/\/ -----------------------------------------------------\n\n    private function getMoviePath(id : String) : String\n    { return \"\/videos\/\" + id + \"\/public_show.json\" }\n\n    private function get statsPath() : String\n    { return \"\/stats\" }\n\n    \/\/ -----------------------------------------------------\n\n    private function fetch(path : String, handler : JSONHandler) : void\n    { http.fetchJSON(getURL(path), handler) }\n\n    private function post(path : String, parameters : Object) : void\n    { http.post(getURL(path), parameters, new NullHTTPHandler) }\n\n    private function getURL(path : String) : URL\n    { return URL.parse(baseURL + VERSION + path) }\n  }\n}\n\nimport goplayer.*\n\nclass MovieJSONHandler implements JSONHandler\n{\n  private var handler : MovieHandler\n\n  public function MovieJSONHandler(handler : MovieHandler)\n  { this.handler = handler }\n  \n  public function handleJSON(json : Object) : void\n  { handler.handleMovie(new StreamioMovie(json)) }\n}\n\nclass NullHTTPHandler implements HTTPResponseHandler\n{ public function handleHTTPResponse(text : String) : void {} }\n","subject":"Disable tracking when `streamio:tracker' is empty.","message":"Disable tracking when `streamio:tracker' is empty.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"be6296c51b0bc18c805c8029993b3dcfea3ee636","old_file":"externs\/GCL\/src\/goog\/events\/EventTarget.as","new_file":"externs\/GCL\/src\/goog\/events\/EventTarget.as","old_contents":"package goog.events {\n\nimport goog.Disposable;\n\n\/**\n * An implementation of {@code goog.events.Listenable} with full W3C\n * EventTarget-like support (capture\/bubble mechanism, stopping event\n * propagation, preventing default actions).\n * \n * You may subclass this class to turn your class into a Listenable.\n * \n * Unless propagation is stopped, an event dispatched by an\n * EventTarget will bubble to the parent returned by\n * {@code getParentEventTarget}. To set the parent, call\n * {@code setParentEventTarget}. Subclasses that don't support\n * changing the parent can override the setter to throw an error.\n * \n * Example usage:\n * <pre>\n * var source = new goog.events.EventTarget();\n * function handleEvent(e) {\n * alert('Type: ' + e.type + '; Target: ' + e.target);\n * }\n * source.listen('foo', handleEvent);\n * \/\/ Or: goog.events.listen(source, 'foo', handleEvent);\n * ...\n * source.dispatchEvent('foo');  \/\/ will call handleEvent\n * ...\n * source.unlisten('foo', handleEvent);\n * \/\/ Or: goog.events.unlisten(source, 'foo', handleEvent);\n * <\/pre>\n *\n * @see [eventtarget]\n *\/\npublic class EventTarget extends Disposable implements Listenable {\n\n\n    \/**\n     * Marks a given class (constructor) as an implementation of\n     * Listenable, do that we can query that fact at runtime. The class\n     * must have already implemented the interface.\n     *\n     * @param cls [Function] The class constructor. The corresponding class must have already implemented the interface.\n     * @see [listenable]\n     *\/\n    public static function addImplementation(cls:Class \/* Function *\/):void {}\n\n    \/**\n     * @param obj [(Object|null)] The object to check.\n     * @see [listenable]\n     * @returns {boolean} Whether a given instance implements Listenable. The class\/superclass of the instance must call addImplementation.\n     *\/\n    public static function isImplementedBy(obj:Object):Boolean {return false}\n\n    \/**\n     * An implementation of {@code goog.events.Listenable} with full W3C\n     * EventTarget-like support (capture\/bubble mechanism, stopping event\n     * propagation, preventing default actions).\n     * \n     * You may subclass this class to turn your class into a Listenable.\n     * \n     * Unless propagation is stopped, an event dispatched by an\n     * EventTarget will bubble to the parent returned by\n     * {@code getParentEventTarget}. To set the parent, call\n     * {@code setParentEventTarget}. Subclasses that don't support\n     * changing the parent can override the setter to throw an error.\n     * \n     * Example usage:\n     * <pre>\n     * var source = new goog.events.EventTarget();\n     * function handleEvent(e) {\n     * alert('Type: ' + e.type + '; Target: ' + e.target);\n     * }\n     * source.listen('foo', handleEvent);\n     * \/\/ Or: goog.events.listen(source, 'foo', handleEvent);\n     * ...\n     * source.dispatchEvent('foo');  \/\/ will call handleEvent\n     * ...\n     * source.unlisten('foo', handleEvent);\n     * \/\/ Or: goog.events.unlisten(source, 'foo', handleEvent);\n     * <\/pre>\n     *\n     * @see [eventtarget]\n     *\/\n    public function EventTarget() {\n        super();\n    }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function removeAllListeners(type:String = null):Number { return 0 }\n\n    \/**\n     * Sets the target to be used for {@code event.target} when firing\n     * event. Mainly used for testing. For example, see\n     * {@code goog.testing.events.mixinListenable}.\n     *\n     * @param target [Object] The target.\n     * @see [eventtarget]\n     *\/\n    public function setTargetForTesting(target:Object):void {  }\n\n    \/**\n     * Adds an event listener to the event target. The same handler can only be\n     * added once per the type. Even if you add the same handler multiple times\n     * using the same type then it will only be called once when the event is\n     * dispatched.\n     *\n     * @param type [string] The type of the event to listen for.\n     * @param handler [(function (?): ?|null|{handleEvent: function (?): ?})] The function to handle the event. The handler can also be an object that implements the handleEvent method which takes the event object as argument.\n     * @param opt_capture [(boolean|undefined)] In DOM-compliant browsers, this determines whether the listener is fired during the capture or bubble phase of the event.\n     * @param opt_handlerScope [(Object|null|undefined)] Object in whose scope to call the listener.\n     * @see [eventtarget]\n     *\/\n    public function addEventListener(type:String, handler:Object, opt_capture:Boolean = false, opt_handlerScope:Object = null):void {  }\n\n\n    \/**\n     * Returns the parent of this event target to use for bubbling.\n     *\n     * @see [eventtarget]\n     * @returns {(goog.events.EventTarget|null)} The parent EventTarget or null if there is no parent.\n     *\/\n    public function getParentEventTarget():EventTarget {  return null; }\n\n    \/**\n     * Removes an event listener from the event target. The handler must be the\n     * same object as the one added. If the handler has not been added then\n     * nothing is done.\n     *\n     * @param type [string] The type of the event to listen for.\n     * @param handler [(function (?): ?|null|{handleEvent: function (?): ?})] The function to handle the event. The handler can also be an object that implements the handleEvent method which takes the event object as argument.\n     * @param opt_capture [(boolean|undefined)] In DOM-compliant browsers, this determines whether the listener is fired during the capture or bubble phase of the event.\n     * @param opt_handlerScope [(Object|null|undefined)] Object in whose scope to call the listener.\n     * @see [eventtarget]\n     *\/\n    public function removeEventListener(type:String, handler:Object, opt_capture:Boolean = false, opt_handlerScope:Object = null):void {  }\n\n    \/**\n     * Asserts that the event target instance is initialized properly.\n     *\n     * @see [eventtarget]\n     *\/\n    public function assertInitialized_():void {  }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function unlisten(type:Object, listener:Object, opt_useCapture:Boolean = false, opt_listenerScope:Object = null):void {  }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function fireListeners(type:Object, capture:Boolean, eventObject:Object):Boolean { return false }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function listenOnce(type:Object, listener:Object, opt_useCapture:Boolean = false, opt_listenerScope:Object = null):ListenableKey { return null }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function unlistenByKey(key:ListenableKey):Boolean { return false }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function dispatchEvent(e:Object):Boolean { return false }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function hasListener(opt_type:Object = null, opt_capture:Boolean = false):Boolean { return false }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function getListener(type:Object, listener:Object, opt_useCapture:Boolean = false, opt_listenerScope:Object = null):goog.events.ListenableKey { return null }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function listen(type:Object, listener:Object, opt_useCapture:Boolean = false, opt_listenerScope:Object = null):goog.events.ListenableKey { return null }\n\n    \/**\n     * Dispatches the given event on the ancestorsTree.\n     *\n     * @param target [Object] The target to dispatch on.\n     * @param e [(Object|goog.events.Event|null|string)] The event object.\n     * @param opt_ancestorsTree [(Array<(goog.events.Listenable|null)>|null|undefined)] The ancestors tree of the target, in reverse order from the closest ancestor to the root event target. May be null if the target has no ancestor.\n     * @see [eventtarget]\n     * @returns {boolean} If anyone called preventDefault on the event object (or if any of the listeners returns false) this will also return false.\n     *\/\n    public static function dispatchEventInternal_(target:Object, e:Object, opt_ancestorsTree:Array = null):Boolean {  return false }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function getListeners(type:Object, capture:Boolean):Array { return null }\n\n    \/**\n     * Sets the parent of this event target to use for capture\/bubble\n     * mechanism.\n     *\n     * @param parent [(goog.events.EventTarget|null)] Parent listenable (null if none).\n     * @see [eventtarget]\n     *\/\n    public function setParentEventTarget(parent:EventTarget):void {  }\n\n}\n}\n","new_contents":"package goog.events {\n\nimport goog.Disposable;\n\n\/**\n * An implementation of {@code goog.events.Listenable} with full W3C\n * EventTarget-like support (capture\/bubble mechanism, stopping event\n * propagation, preventing default actions).\n * \n * You may subclass this class to turn your class into a Listenable.\n * \n * Unless propagation is stopped, an event dispatched by an\n * EventTarget will bubble to the parent returned by\n * {@code getParentEventTarget}. To set the parent, call\n * {@code setParentEventTarget}. Subclasses that don't support\n * changing the parent can override the setter to throw an error.\n * \n * Example usage:\n * <pre>\n * var source = new goog.events.EventTarget();\n * function handleEvent(e) {\n * alert('Type: ' + e.type + '; Target: ' + e.target);\n * }\n * source.listen('foo', handleEvent);\n * \/\/ Or: goog.events.listen(source, 'foo', handleEvent);\n * ...\n * source.dispatchEvent('foo');  \/\/ will call handleEvent\n * ...\n * source.unlisten('foo', handleEvent);\n * \/\/ Or: goog.events.unlisten(source, 'foo', handleEvent);\n * <\/pre>\n *\n * @see [eventtarget]\n *\/\npublic class EventTarget extends Disposable implements Listenable {\n\n\n    \/**\n     * Marks a given class (constructor) as an implementation of\n     * Listenable, do that we can query that fact at runtime. The class\n     * must have already implemented the interface.\n     *\n     * @param cls [Function] The class constructor. The corresponding class must have already implemented the interface.\n     * @see [listenable]\n     *\/\n    public static function addImplementation(cls:Function):void {}\n\n    \/**\n     * @param obj [(Object|null)] The object to check.\n     * @see [listenable]\n     * @returns {boolean} Whether a given instance implements Listenable. The class\/superclass of the instance must call addImplementation.\n     *\/\n    public static function isImplementedBy(obj:Object):Boolean {return false}\n\n    \/**\n     * An implementation of {@code goog.events.Listenable} with full W3C\n     * EventTarget-like support (capture\/bubble mechanism, stopping event\n     * propagation, preventing default actions).\n     * \n     * You may subclass this class to turn your class into a Listenable.\n     * \n     * Unless propagation is stopped, an event dispatched by an\n     * EventTarget will bubble to the parent returned by\n     * {@code getParentEventTarget}. To set the parent, call\n     * {@code setParentEventTarget}. Subclasses that don't support\n     * changing the parent can override the setter to throw an error.\n     * \n     * Example usage:\n     * <pre>\n     * var source = new goog.events.EventTarget();\n     * function handleEvent(e) {\n     * alert('Type: ' + e.type + '; Target: ' + e.target);\n     * }\n     * source.listen('foo', handleEvent);\n     * \/\/ Or: goog.events.listen(source, 'foo', handleEvent);\n     * ...\n     * source.dispatchEvent('foo');  \/\/ will call handleEvent\n     * ...\n     * source.unlisten('foo', handleEvent);\n     * \/\/ Or: goog.events.unlisten(source, 'foo', handleEvent);\n     * <\/pre>\n     *\n     * @see [eventtarget]\n     *\/\n    public function EventTarget() {\n        super();\n    }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function removeAllListeners(type:String = null):Number { return 0 }\n\n    \/**\n     * Sets the target to be used for {@code event.target} when firing\n     * event. Mainly used for testing. For example, see\n     * {@code goog.testing.events.mixinListenable}.\n     *\n     * @param target [Object] The target.\n     * @see [eventtarget]\n     *\/\n    public function setTargetForTesting(target:Object):void {  }\n\n    \/**\n     * Adds an event listener to the event target. The same handler can only be\n     * added once per the type. Even if you add the same handler multiple times\n     * using the same type then it will only be called once when the event is\n     * dispatched.\n     *\n     * @param type [string] The type of the event to listen for.\n     * @param handler [(function (?): ?|null|{handleEvent: function (?): ?})] The function to handle the event. The handler can also be an object that implements the handleEvent method which takes the event object as argument.\n     * @param opt_capture [(boolean|undefined)] In DOM-compliant browsers, this determines whether the listener is fired during the capture or bubble phase of the event.\n     * @param opt_handlerScope [(Object|null|undefined)] Object in whose scope to call the listener.\n     * @see [eventtarget]\n     *\/\n    public function addEventListener(type:String, handler:Object, opt_capture:Boolean = false, opt_handlerScope:Object = null):void {  }\n\n\n    \/**\n     * Returns the parent of this event target to use for bubbling.\n     *\n     * @see [eventtarget]\n     * @returns {(goog.events.EventTarget|null)} The parent EventTarget or null if there is no parent.\n     *\/\n    public function getParentEventTarget():EventTarget {  return null; }\n\n    \/**\n     * Removes an event listener from the event target. The handler must be the\n     * same object as the one added. If the handler has not been added then\n     * nothing is done.\n     *\n     * @param type [string] The type of the event to listen for.\n     * @param handler [(function (?): ?|null|{handleEvent: function (?): ?})] The function to handle the event. The handler can also be an object that implements the handleEvent method which takes the event object as argument.\n     * @param opt_capture [(boolean|undefined)] In DOM-compliant browsers, this determines whether the listener is fired during the capture or bubble phase of the event.\n     * @param opt_handlerScope [(Object|null|undefined)] Object in whose scope to call the listener.\n     * @see [eventtarget]\n     *\/\n    public function removeEventListener(type:String, handler:Object, opt_capture:Boolean = false, opt_handlerScope:Object = null):void {  }\n\n    \/**\n     * Asserts that the event target instance is initialized properly.\n     *\n     * @see [eventtarget]\n     *\/\n    public function assertInitialized_():void {  }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function unlisten(type:Object, listener:Object, opt_useCapture:Boolean = false, opt_listenerScope:Object = null):void {  }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function fireListeners(type:Object, capture:Boolean, eventObject:Object):Boolean { return false }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function listenOnce(type:Object, listener:Object, opt_useCapture:Boolean = false, opt_listenerScope:Object = null):ListenableKey { return null }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function unlistenByKey(key:ListenableKey):Boolean { return false }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function dispatchEvent(e:Object):Boolean { return false }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function hasListener(opt_type:Object = null, opt_capture:Boolean = false):Boolean { return false }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function getListener(type:Object, listener:Object, opt_useCapture:Boolean = false, opt_listenerScope:Object = null):goog.events.ListenableKey { return null }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function listen(type:Object, listener:Object, opt_useCapture:Boolean = false, opt_listenerScope:Object = null):goog.events.ListenableKey { return null }\n\n    \/**\n     * Dispatches the given event on the ancestorsTree.\n     *\n     * @param target [Object] The target to dispatch on.\n     * @param e [(Object|goog.events.Event|null|string)] The event object.\n     * @param opt_ancestorsTree [(Array<(goog.events.Listenable|null)>|null|undefined)] The ancestors tree of the target, in reverse order from the closest ancestor to the root event target. May be null if the target has no ancestor.\n     * @see [eventtarget]\n     * @returns {boolean} If anyone called preventDefault on the event object (or if any of the listeners returns false) this will also return false.\n     *\/\n    public static function dispatchEventInternal_(target:Object, e:Object, opt_ancestorsTree:Array = null):Boolean {  return false }\n\n    \/**\n     * @see [eventtarget]\n     *\/\n    public function getListeners(type:Object, capture:Boolean):Array { return null }\n\n    \/**\n     * Sets the parent of this event target to use for capture\/bubble\n     * mechanism.\n     *\n     * @param parent [(goog.events.EventTarget|null)] Parent listenable (null if none).\n     * @see [eventtarget]\n     *\/\n    public function setParentEventTarget(parent:EventTarget):void {  }\n\n}\n}\n","subject":"switch back to Function instead of Class","message":"switch back to Function instead of Class\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-falcon,adufilie\/flex-falcon,adufilie\/flex-falcon,greg-dove\/flex-falcon,adufilie\/flex-falcon,greg-dove\/flex-falcon,greg-dove\/flex-falcon,adufilie\/flex-falcon"}
{"commit":"be52e9a23c3b6e1d7b67bdd42b4b49563da0e976","old_file":"test\/basic.as","new_file":"test\/basic.as","old_contents":"package test {\n  class Literal {\n    function test() {\n      call(1, 1, 200, 200, -1, -50, 32767, 32768, -32760, -500000);\n    }\n  }\n\n  class Arithmetics {\n    function b() {\n      var a:int = 0;\n      var b:int;\n      b = (a += 1);\n      return (b -= (a += 1));\n    }\n\n    function a() {\n      var a:int = 0;\n      var b:int = ++a;\n      var c:int = a++;\n      return a;\n    }\n  }\n\n  class Logic {\n    function P_a_or_b_p_and_P_c_and_d_p_or_e(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      var v:Boolean = (a || b) && (c && d) || e;\n      away();\n      return v;\n    }\n\n    function a_or_b(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      if(a || b) {\n        yes();\n      } else {\n        no();\n      }\n    }\n\n    function a_and_b_and_c(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      return a && (b && c);\n    }\n\n    function P_a_and_b_p_and_c(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      return (a && b) && c;\n    }\n\n    function a_and_b(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      return a && b;\n    }\n  }\n\n  class Ternary {\n    function hardcore(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      if(((a && b) ? (c || d) && e : b) && (a || b)) {\n        return pow();\n      } else {\n        weeee();\n      }\n      duh();\n    }\n    function q(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      return ((a ? b : c) ? (b ? c : d) : (c ? d : e));\n    }\n    function a_I_b_E_c_I_d_E_e(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      return a ? b : (c ? d : e);\n    }\n    function a_I_b_I_c_E_d_E_e(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      return a ? (b ? c : d) : e;\n    }\n    function a_I_b_E_c(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      return (1 > 2) ? b : c;\n    }\n  }\n\n  class Conditionals {\n    function elsif(param1:Boolean, param2:Boolean) : Boolean {\n      if(param1) {\n        return true;\n      } else if(param2) {\n        return false;\n      } else {\n        return null;\n      }\n    }\n\n    function els(param1:Object, param2:String, param3:String) : Boolean {\n      var _loc_4:Object = null;\n      if (param1 != null)\n      {\n          _loc_4 = param1[param2];\n          if (_loc_4 != null)\n          {\n              if (_loc_4[param3] != null)\n              {\n                  return true;\n              }\n              a();\n          }\n          b();\n      }\n      heys();\n      return false;\n    }\n\n    function els2(param1:Object, param2:String, param3:String) : Boolean {\n      var _loc_4:Object = null;\n      if (param1 != null)\n      {\n          _loc_4 = param1[param2];\n          if (_loc_4 != null)\n          {\n              if (_loc_4[param3] != null)\n              {\n                  return true;\n              }\n          }\n      }\n      heys();\n      return false;\n    }\n\n    function b(a:Boolean) {\n      if(a)\n        return foo();\n      else\n        return 1;\n    }\n\n    function q(a:Boolean, b:Boolean) {\n      if(b) {\n        if(a) {\n          foo();\n        }\n      }\n      baz();\n    }\n\n    function a(a:Boolean) {\n      baz();\n      if(a) {\n        foge();\n      } else {\n        huga();\n      }\n      piyo();\n    }\n\n    function nested(a:Boolean, b:Boolean) {\n      if(a) {\n        foo();\n      } else {\n        if(b) {\n          bar();\n        } else {\n          baz();\n        }\n      }\n    }\n  }\n\n  class Loops {\n    function e(f:Boolean) {\n      do { f = tttest();\n      } while(f);\n    }\n\n    function d() {\n      while(true) {\n        pow();\n        if(frak()) { a(); break; b(); }\n        weee();\n      }\n    }\n\n    function b() {\n      weee();\n      for(var q:int = 1; q > 0; q++) {\n        frak();\n      }\n    }\n  }\n\n  class Switch {\n    function improper_switch(q:int):Boolean {\n      switch(q) {\n      case 0x10:\n        hoge();\n        break;\n      case \"test\":\n        fuga();\n        break;\n      case 0x30:\n        piyo();\n        break;\n      case 0x40:\n        fuck();\n        break;\n      }\n      return false;\n    }\n\n    function proper_switch(q:int):Boolean {\n      switch(q) {\n      case 1:\n        hoge();\n      break;\n      case 2:\n        fuga();\n      break;\n      case 3:\n        piyo();\n      break;\n      case 5:\n        bar();\n      break;\n      default:\n        baz();\n      break;\n      }\n      return false;\n    }\n\n    function fallthrough_switch(q:int):Boolean {\n      switch(q) {\n      case 0x10:\n        hoge();\n      case 0x20:\n        fuga();\n      break;\n      case 0x30:\n        piyo();\n      break;\n      default:\n        baz();\n      break;\n      }\n      return false;\n    }\n  }\n\n  class Closures {\n    function a() {\n      var a:int = 1;\n      var f = function(param) {\n        var b:int = 10;\n        return a + this.fuga() + hoge() + param;\n      };\n      var q = function() {\n        test123();\n      };\n      q();\n      return f;\n    }\n  }\n\n  class Exceptions {\n    function e() {\n      if(a) {\n        try {\n          try {\n            a();\n          } catch(e) {\n            b();\n          }\n          hoge();\n        } finally {\n          piyo();\n        }\n      }\n    }\n    function d() {\n      if(a) {\n        try {\n          hoge();\n        } finally {\n          piyo();\n        }\n      }\n    }\n    function c() {\n      try {\n        hoge();\n      } finally {\n        piyo();\n      }\n    }\n    function b() {\n      try {\n        hoge();\n        throw 1;\n        fuga();\n      } catch(e: SecurityError) {\n        piyo(e);\n      }\n    }\n    function a() {\n      try {\n        hoge();\n        throw 1;\n        fuga();\n      } catch(e: SecurityError) {\n        piyo(e);\n      } catch(e: Error) {\n        throw e;\n      }\n    }\n  }\n}","new_contents":"package test {\n  class Literal {\n    function test() {\n      call(1, 1, 200, 200, -1, -50, 32767, 32768, -32760, -500000);\n    }\n  }\n\n  class Arithmetics {\n    function b() {\n      var a:int = 0;\n      var b:int;\n      b = (a += 1);\n      return (b -= (a += 1));\n    }\n\n    function a() {\n      var a:int = 0;\n      var b:int = ++a;\n      var c:int = a++;\n      return a;\n    }\n  }\n\n  class Logic {\n    function P_a_or_b_p_and_P_c_and_d_p_or_e(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      var v:Boolean = (a || b) && (c && d) || e;\n      away();\n      return v;\n    }\n\n    function a_or_b(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      if(a || b) {\n        yes();\n      } else {\n        no();\n      }\n    }\n\n    function a_and_b_and_c(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      return a && (b && c);\n    }\n\n    function P_a_and_b_p_and_c(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      return (a && b) && c;\n    }\n\n    function a_and_b(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      return a && b;\n    }\n  }\n\n  class Ternary {\n    function hardcore(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      if(((a && b) ? (c || d) && e : b) && (a || b)) {\n        return pow();\n      } else {\n        weeee();\n      }\n      duh();\n    }\n    function q(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      return ((a ? b : c) ? (b ? c : d) : (c ? d : e));\n    }\n    function a_I_b_E_c_I_d_E_e(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      return a ? b : (c ? d : e);\n    }\n    function a_I_b_I_c_E_d_E_e(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      return a ? (b ? c : d) : e;\n    }\n    function a_I_b_E_c(a: Boolean, b:Boolean, c:Boolean, d:Boolean, e:Boolean) : Boolean {\n      return (1 > 2) ? b : c;\n    }\n  }\n\n  class Conditionals {\n    function elsif(param1:Boolean, param2:Boolean) : Boolean {\n      if(param1) {\n        return true;\n      } else if(param2) {\n        return false;\n      } else {\n        return null;\n      }\n    }\n\n    function els(param1:Object, param2:String, param3:String) : Boolean {\n      var _loc_4:Object = null;\n      if (param1 != null)\n      {\n          _loc_4 = param1[param2];\n          if (_loc_4 != null)\n          {\n              if (_loc_4[param3] != null)\n              {\n                  return true;\n              }\n              a();\n          }\n          b();\n      }\n      heys();\n      return false;\n    }\n\n    function els2(param1:Object, param2:String, param3:String) : Boolean {\n      var _loc_4:Object = null;\n      if (param1 != null)\n      {\n          _loc_4 = param1[param2];\n          if (_loc_4 != null)\n          {\n              if (_loc_4[param3] != null)\n              {\n                  return true;\n              }\n          }\n      }\n      heys();\n      return false;\n    }\n\n    function b(a:Boolean) {\n      if(a)\n        return foo();\n      else\n        return 1;\n    }\n\n    function q(a:Boolean, b:Boolean) {\n      if(b) {\n        if(a) {\n          foo();\n        }\n      }\n      baz();\n    }\n\n    function a(a:Boolean) {\n      baz();\n      if(a) {\n        foge();\n      } else {\n        huga();\n      }\n      piyo();\n    }\n\n    function nested(a:Boolean, b:Boolean) {\n      if(a) {\n        foo();\n      } else {\n        if(b) {\n          bar();\n        } else {\n          baz();\n        }\n      }\n    }\n  }\n\n  class Loops {\n    function e(f:Boolean) {\n      do { f = tttest();\n      } while(f);\n    }\n\n    function d() {\n      while(true) {\n        pow();\n        if(frak()) { a(); break; b(); }\n        weee();\n      }\n    }\n\n    function b() {\n      weee();\n      for(var q:int = 1; q > 0; q++) {\n        frak();\n      }\n    }\n\n    function a() {\n      var i:int = 0;\n      while(i++ < 5) {\n        hello();\n      }\n      return i;\n    }\n  }\n\n  class Switch {\n    function improper_switch(q:int):Boolean {\n      switch(q) {\n      case 0x10:\n        hoge();\n        break;\n      case \"test\":\n        fuga();\n        break;\n      case 0x30:\n        piyo();\n        break;\n      case 0x40:\n        fuck();\n        break;\n      }\n      return false;\n    }\n\n    function proper_switch(q:int):Boolean {\n      switch(q) {\n      case 1:\n        hoge();\n      break;\n      case 2:\n        fuga();\n      break;\n      case 3:\n        piyo();\n      break;\n      case 4:\n        bar();\n      break;\n      default:\n        baz();\n      break;\n      }\n      return false;\n    }\n\n    function fallthrough_switch(q:int):Boolean {\n      switch(q) {\n      case 0x10:\n        hoge();\n      case 0x20:\n        fuga();\n      break;\n      case 0x30:\n        piyo();\n      break;\n      default:\n        baz();\n      break;\n      }\n      return false;\n    }\n  }\n\n  class Closures {\n    function a() {\n      var a:int = 1;\n      var f = function(param) {\n        var b:int = 10;\n        return a + this.fuga() + hoge() + param;\n      };\n      var q = function() {\n        test123();\n      };\n      q();\n      return f;\n    }\n  }\n\n  class Exceptions {\n    function e() {\n      if(a) {\n        try {\n          try {\n            a();\n          } catch(e) {\n            b();\n          }\n          hoge();\n        } finally {\n          piyo();\n        }\n      }\n    }\n    function d() {\n      if(a) {\n        try {\n          hoge();\n        } finally {\n          piyo();\n        }\n      }\n    }\n    function c() {\n      try {\n        hoge();\n      } finally {\n        piyo();\n      }\n    }\n    function b() {\n      try {\n        hoge();\n        throw 1;\n        fuga();\n      } catch(e: SecurityError) {\n        piyo(e);\n      }\n    }\n    function a() {\n      try {\n        hoge();\n        throw 1;\n        fuga();\n      } catch(e: SecurityError) {\n        piyo(e);\n      } catch(e: Error) {\n        throw e;\n      }\n    }\n  }\n}","subject":"Adjust testcases.","message":"Adjust testcases.\n","lang":"ActionScript","license":"mit","repos":"chris1201\/furnace-avm2,whitequark\/furnace-avm2"}
{"commit":"06e690e17adb2df18066681518cf83547fd72955","old_file":"src\/com\/axis\/rtspclient\/RTSPoverHTTPHandle.as","new_file":"src\/com\/axis\/rtspclient\/RTSPoverHTTPHandle.as","old_contents":"package com.axis.rtspclient {\n  import com.axis.ClientEvent;\n  import com.axis.ErrorManager;\n  import com.axis.http.auth;\n  import com.axis.http.request;\n  import com.axis.http.url;\n  import com.axis.Logger;\n  import com.axis.rtspclient.GUID;\n\n  import flash.events.ErrorEvent;\n  import flash.events.Event;\n  import flash.events.EventDispatcher;\n  import flash.events.IOErrorEvent;\n  import flash.events.ProgressEvent;\n  import flash.events.SecurityErrorEvent;\n  import flash.net.Socket;\n  import flash.net.SecureSocket;\n  import flash.utils.ByteArray;\n  import flash.utils.*;\n\n  import mx.utils.Base64Encoder;\n\n  public class RTSPoverHTTPHandle extends EventDispatcher implements IRTSPHandle {\n    private var getChannel:Socket = null;\n    private var urlParsed:Object = {};\n    private var sessioncookie:String = \"\";\n\n    private var base64encoder:Base64Encoder;\n\n    private var secure:Boolean;\n\n    private var datacb:Function = null;\n    private var connectcb:Function = null;\n\n    private var authState:String = \"none\";\n    private var authOpts:Object = {};\n    private var digestNC:uint = 1;\n\n    private var getChannelData:ByteArray;\n\n    public function RTSPoverHTTPHandle(urlParsed:Object, secure:Boolean) {\n      this.sessioncookie = GUID.create();\n      this.urlParsed = urlParsed;\n      this.base64encoder = new Base64Encoder();\n      this.secure = secure;\n    }\n\n    private function setupSockets():void {\n      getChannel = this.secure ? new SecureSocket() : new Socket();\n      getChannel.timeout = 5000;\n      getChannel.addEventListener(Event.CONNECT, onGetChannelConnect);\n      getChannel.addEventListener(ProgressEvent.SOCKET_DATA, onGetChannelData);\n      getChannel.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\n      getChannel.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError);\n\n      getChannelData = new ByteArray();\n    }\n\n    private function base64encode(str:String):String {\n      base64encoder.reset();\n      base64encoder.insertNewLines = false;\n      base64encoder.encode(str);\n      return base64encoder.toString();\n    }\n\n    public function writeUTFBytes(value:String):void {\n      var data:String = base64encode(value);\n      var authHeader:String = auth.authorizationHeader(\"POST\", authState, authOpts, urlParsed, digestNC++);\n      var socket:Socket = this.secure ? new SecureSocket() : new Socket();\n      socket.timeout = 5000;\n      socket.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\n      socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError);\n\n      socket.addEventListener(Event.CONNECT, function ():void {\n        socket.writeUTFBytes(\"POST \" + urlParsed.urlpath + \" HTTP\/1.0\\r\\n\");\n        socket.writeUTFBytes(\"X-Sessioncookie: \" + sessioncookie + \"\\r\\n\");\n        socket.writeUTFBytes(\"Content-Length: 32767\" + \"\\r\\n\");\n        socket.writeUTFBytes(\"Content-Type: application\/x-rtsp-tunnelled\" + \"\\r\\n\");\n        socket.writeUTFBytes(authHeader);\n        socket.writeUTFBytes(\"\\r\\n\");\n\n        socket.writeUTFBytes(data);\n        socket.flush();\n\n        \/\/ Timeout required before close to let the data actually be written to\n        \/\/ the socket. Flush appears to be asynchronous...\n        setTimeout(socket.close, 5000);\n      });\n\n\n      socket.connect(this.urlParsed.host, this.urlParsed.port);\n    }\n\n    public function readBytes(bytes:ByteArray, offset:uint = 0, length:uint = 0):void {\n      getChannel.readBytes(bytes, offset, length);\n    }\n\n    public function disconnect():void {\n      if (getChannel.connected) {\n        getChannel.close();\n\n        getChannel.removeEventListener(Event.CONNECT, onGetChannelConnect);\n        getChannel.removeEventListener(ProgressEvent.SOCKET_DATA, onGetChannelData);\n        getChannel.removeEventListener(IOErrorEvent.IO_ERROR, onIOError);\n        getChannel.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError);\n      }\n\n      \/* should probably wait for close, but it doesn't seem to fire properly *\/\n      dispatchEvent(new Event('closed'));\n    }\n\n    public function connect():void {\n      setupSockets();\n      Logger.log('RTSP+HTTP' + (this.secure ? 'S' : '') + 'connecting to', this.urlParsed.host + ':' + this.urlParsed.port);\n      getChannel.connect(this.urlParsed.host, this.urlParsed.port);\n    }\n\n    public function reconnect():void {\n      if (getChannel.connected) {\n        getChannel.close();\n      }\n      connect();\n    }\n\n    private function onGetChannelConnect(event:Event):void {\n      initializeGetChannel();\n    }\n\n    public function stop():void {\n      disconnect();\n    }\n\n    private function onGetChannelData(event:ProgressEvent):void {\n      var parsed:* = request.readHeaders(getChannel, getChannelData);\n      if (false === parsed) {\n        return;\n      }\n\n      if (401 === parsed.code) {\n        Logger.log('Unauthorized using auth method: ' + authState);\n        \/* Unauthorized, change authState and (possibly) try again *\/\n        authOpts = parsed.headers['www-authenticate'];\n        var newAuthState:String = auth.nextMethod(authState, authOpts);\n        if (authState === newAuthState) {\n          ErrorManager.dispatchError(parsed.code);\n          return;\n        }\n\n        Logger.log('switching http-authorization from ' + authState + ' to ' + newAuthState);\n        authState = newAuthState;\n        getChannelData = new ByteArray();\n        getChannel.close();\n        getChannel.connect(this.urlParsed.host, this.urlParsed.port);\n        return;\n      }\n\n      if (200 !== parsed.code) {\n        ErrorManager.dispatchError(parsed.code);\n        return;\n      }\n\n      getChannel.removeEventListener(ProgressEvent.SOCKET_DATA, onGetChannelData);\n      getChannel.addEventListener(ProgressEvent.SOCKET_DATA, function(ev:ProgressEvent):void {\n        dispatchEvent(new Event('data'));\n      });\n\n      dispatchEvent(new Event('connected'));\n    }\n\n    private function initializeGetChannel():void {\n      getChannel.writeUTFBytes(\"GET \" + urlParsed.urlpath + \" HTTP\/1.0\\r\\n\");\n      getChannel.writeUTFBytes(\"X-Sessioncookie: \" +  sessioncookie + \"\\r\\n\");\n      getChannel.writeUTFBytes(\"Accept: application\/x-rtsp-tunnelled\\r\\n\");\n      getChannel.writeUTFBytes(auth.authorizationHeader(\"GET\", authState, authOpts, urlParsed, digestNC++));\n      getChannel.writeUTFBytes(\"\\r\\n\");\n      getChannel.flush();\n    }\n\n    private function onIOError(event:IOErrorEvent):void {\n      ErrorManager.dispatchError(732, [event.text]);\n      dispatchEvent(new Event('closed'));\n    }\n\n    private function onSecurityError(event:SecurityErrorEvent):void {\n      ErrorManager.dispatchError(731, [event.text]);\n      dispatchEvent(new Event('closed'));\n    }\n  }\n}\n","new_contents":"package com.axis.rtspclient {\n  import com.axis.ClientEvent;\n  import com.axis.ErrorManager;\n  import com.axis.http.auth;\n  import com.axis.http.request;\n  import com.axis.http.url;\n  import com.axis.Logger;\n  import com.axis.rtspclient.GUID;\n\n  import flash.events.ErrorEvent;\n  import flash.events.Event;\n  import flash.events.EventDispatcher;\n  import flash.events.IOErrorEvent;\n  import flash.events.ProgressEvent;\n  import flash.events.SecurityErrorEvent;\n  import flash.net.Socket;\n  import flash.net.SecureSocket;\n  import flash.utils.ByteArray;\n  import flash.utils.*;\n\n  import mx.utils.Base64Encoder;\n\n  public class RTSPoverHTTPHandle extends EventDispatcher implements IRTSPHandle {\n    private var getChannel:Socket = null;\n    private var urlParsed:Object = {};\n    private var sessioncookie:String = \"\";\n\n    private var base64encoder:Base64Encoder;\n\n    private var secure:Boolean;\n\n    private var datacb:Function = null;\n    private var connectcb:Function = null;\n\n    private var authState:String = \"none\";\n    private var authOpts:Object = {};\n    private var digestNC:uint = 1;\n\n    private var getChannelData:ByteArray;\n\n    public function RTSPoverHTTPHandle(urlParsed:Object, secure:Boolean) {\n      this.sessioncookie = GUID.create();\n      this.urlParsed = urlParsed;\n      this.base64encoder = new Base64Encoder();\n      this.secure = secure;\n    }\n\n    private function setupSockets():void {\n      getChannel = this.secure ? new SecureSocket() : new Socket();\n      getChannel.timeout = 5000;\n      getChannel.addEventListener(Event.CONNECT, onGetChannelConnect);\n      getChannel.addEventListener(ProgressEvent.SOCKET_DATA, onGetChannelData);\n      getChannel.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\n      getChannel.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError);\n\n      getChannelData = new ByteArray();\n    }\n\n    private function base64encode(str:String):String {\n      base64encoder.reset();\n      base64encoder.insertNewLines = false;\n      base64encoder.encode(str);\n      return base64encoder.toString();\n    }\n\n    public function writeUTFBytes(value:String):void {\n      var data:String = base64encode(value);\n      var authHeader:String = auth.authorizationHeader(\"POST\", authState, authOpts, urlParsed, digestNC++);\n      var socket:Socket = this.secure ? new SecureSocket() : new Socket();\n      socket.timeout = 5000;\n      socket.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\n      socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError);\n\n      socket.addEventListener(Event.CONNECT, function ():void {\n        socket.writeUTFBytes(\"POST \" + urlParsed.urlpath + \" HTTP\/1.0\\r\\n\");\n        socket.writeUTFBytes(\"X-Sessioncookie: \" + sessioncookie + \"\\r\\n\");\n        socket.writeUTFBytes(\"Content-Length: \" + data.length + \"\\r\\n\");\n        socket.writeUTFBytes(\"Content-Type: application\/x-rtsp-tunnelled\" + \"\\r\\n\");\n        socket.writeUTFBytes(authHeader);\n        socket.writeUTFBytes(\"\\r\\n\");\n\n        socket.writeUTFBytes(data);\n        socket.flush();\n\n        \/\/ Timeout required before close to let the data actually be written to\n        \/\/ the socket. Flush appears to be asynchronous...\n        setTimeout(socket.close, 5000);\n      });\n\n\n      socket.connect(this.urlParsed.host, this.urlParsed.port);\n    }\n\n    public function readBytes(bytes:ByteArray, offset:uint = 0, length:uint = 0):void {\n      getChannel.readBytes(bytes, offset, length);\n    }\n\n    public function disconnect():void {\n      if (getChannel.connected) {\n        getChannel.close();\n\n        getChannel.removeEventListener(Event.CONNECT, onGetChannelConnect);\n        getChannel.removeEventListener(ProgressEvent.SOCKET_DATA, onGetChannelData);\n        getChannel.removeEventListener(IOErrorEvent.IO_ERROR, onIOError);\n        getChannel.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError);\n      }\n\n      \/* should probably wait for close, but it doesn't seem to fire properly *\/\n      dispatchEvent(new Event('closed'));\n    }\n\n    public function connect():void {\n      setupSockets();\n      Logger.log('RTSP+HTTP' + (this.secure ? 'S' : '') + 'connecting to', this.urlParsed.host + ':' + this.urlParsed.port);\n      getChannel.connect(this.urlParsed.host, this.urlParsed.port);\n    }\n\n    public function reconnect():void {\n      if (getChannel.connected) {\n        getChannel.close();\n      }\n      connect();\n    }\n\n    private function onGetChannelConnect(event:Event):void {\n      initializeGetChannel();\n    }\n\n    public function stop():void {\n      disconnect();\n    }\n\n    private function onGetChannelData(event:ProgressEvent):void {\n      var parsed:* = request.readHeaders(getChannel, getChannelData);\n      if (false === parsed) {\n        return;\n      }\n\n      if (401 === parsed.code) {\n        Logger.log('Unauthorized using auth method: ' + authState);\n        \/* Unauthorized, change authState and (possibly) try again *\/\n        authOpts = parsed.headers['www-authenticate'];\n        var newAuthState:String = auth.nextMethod(authState, authOpts);\n        if (authState === newAuthState) {\n          ErrorManager.dispatchError(parsed.code);\n          return;\n        }\n\n        Logger.log('switching http-authorization from ' + authState + ' to ' + newAuthState);\n        authState = newAuthState;\n        getChannelData = new ByteArray();\n        getChannel.close();\n        getChannel.connect(this.urlParsed.host, this.urlParsed.port);\n        return;\n      }\n\n      if (200 !== parsed.code) {\n        ErrorManager.dispatchError(parsed.code);\n        return;\n      }\n\n      getChannel.removeEventListener(ProgressEvent.SOCKET_DATA, onGetChannelData);\n      getChannel.addEventListener(ProgressEvent.SOCKET_DATA, function(ev:ProgressEvent):void {\n        dispatchEvent(new Event('data'));\n      });\n\n      dispatchEvent(new Event('connected'));\n    }\n\n    private function initializeGetChannel():void {\n      getChannel.writeUTFBytes(\"GET \" + urlParsed.urlpath + \" HTTP\/1.0\\r\\n\");\n      getChannel.writeUTFBytes(\"X-Sessioncookie: \" +  sessioncookie + \"\\r\\n\");\n      getChannel.writeUTFBytes(\"Accept: application\/x-rtsp-tunnelled\\r\\n\");\n      getChannel.writeUTFBytes(auth.authorizationHeader(\"GET\", authState, authOpts, urlParsed, digestNC++));\n      getChannel.writeUTFBytes(\"\\r\\n\");\n      getChannel.flush();\n    }\n\n    private function onIOError(event:IOErrorEvent):void {\n      ErrorManager.dispatchError(732, [event.text]);\n      dispatchEvent(new Event('closed'));\n    }\n\n    private function onSecurityError(event:SecurityErrorEvent):void {\n      ErrorManager.dispatchError(731, [event.text]);\n      dispatchEvent(new Event('closed'));\n    }\n  }\n}\n","subject":"Fix correct content length header in RTSP over HTTP","message":"Fix correct content length header in RTSP over HTTP\n","lang":"ActionScript","license":"bsd-3-clause","repos":"gaetancollaud\/locomote-video-player,AxisCommunications\/locomote-video-player"}
{"commit":"da5088a5258bab2c5744db4221b17cb2ba8cbe5b","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/accessories\/NumericOnlyTextInputBead.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/accessories\/NumericOnlyTextInputBead.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.accessories\n{\n\timport flash.events.TextEvent;\n\t\n\timport org.apache.flex.core.CSSTextField;\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.html.beads.ITextFieldView;\n\t\n\t\/**\n\t *  The NumericOnlyTextInputBead class is a specialty bead that can be used with\n\t *  any TextInput control. The bead prevents non-numeric entry into the text input\n\t *  area.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class NumericOnlyTextInputBead implements IBead\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function NumericOnlyTextInputBead()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t\n\t\t\tIEventDispatcher(value).addEventListener(\"viewChanged\",viewChangeHandler);\n\t\t}\n\t\t\n\t\tprivate var _decimalSeparator:String = \".\";\n\t\t\n\t\t\/**\n\t\t *  The character used to separate the integer and fraction parts of numbers.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get decimalSeparator():String\n\t\t{\n\t\t\treturn _decimalSeparator;\n\t\t}\n\t\tpublic function set decimalSeparator(value:String):void\n\t\t{\n\t\t\tif (_decimalSeparator != value) {\n\t\t\t\t_decimalSeparator = value;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function viewChangeHandler(event:Event):void\n\t\t{\t\t\t\n\t\t\t\/\/ get the ITextFieldView bead, which is required for this bead to work\n\t\t\tvar textView:ITextFieldView = _strand.getBeadByType(ITextFieldView) as ITextFieldView;\n\t\t\tif (textView) {\n\t\t\t\tvar textField:CSSTextField = textView.textField;\n\t\t\t\ttextField.restrict = \"0-9\" + decimalSeparator;\n\t\t\t\t\n\t\t\t\t\/\/ listen for changes to this textField and prevent non-numeric values, such\n\t\t\t\t\/\/ as 34.09.94\n\t\t\t\ttextField.addEventListener(TextEvent.TEXT_INPUT, handleTextInput);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tthrow new Error(\"NumericOnlyTextInputBead requires strand to have an ITextFieldView bead\");\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleTextInput(event:TextEvent):void\n\t\t{\n\t\t\tvar insert:String = event.text;\n\t\t\tvar caretIndex:int = (event.target as CSSTextField).caretIndex;\n\t\t\tvar current:String = (event.target as CSSTextField).text;\n\t\t\tvar value:String = current.substring(0,caretIndex) + insert + current.substr(caretIndex);\n\t\t\tvar n:Number = Number(value);\n\t\t\tif (isNaN(n)) event.preventDefault();\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.accessories\n{\n\timport flash.events.TextEvent;\n\t\n\timport org.apache.flex.core.CSSTextField;\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.html.beads.ITextFieldView;\n\t\n\t\/**\n\t *  The NumericOnlyTextInputBead class is a specialty bead that can be used with\n\t *  any TextInput control. The bead prevents non-numeric entry into the text input\n\t *  area.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class NumericOnlyTextInputBead implements IBead\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function NumericOnlyTextInputBead()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t\t\n\t\t\tIEventDispatcher(value).addEventListener(\"viewChanged\",viewChangeHandler);\n\t\t}\n\t\t\n\t\tprivate var _decimalSeparator:String = \".\";\n\t\t\n\t\t\/**\n\t\t *  The character used to separate the integer and fraction parts of numbers.\n\t\t *\n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function get decimalSeparator():String\n\t\t{\n\t\t\treturn _decimalSeparator;\n\t\t}\n\t\tpublic function set decimalSeparator(value:String):void\n\t\t{\n\t\t\tif (_decimalSeparator != value) {\n\t\t\t\t_decimalSeparator = value;\n\t\t\t}\n\t\t}\n\t\t\n        private var _maxChars:int = 0;\n        \n        \/**\n         *  The character used to separate the integer and fraction parts of numbers.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get maxChars():int\n        {\n            return _maxChars;\n        }\n        public function set maxChars(value:int):void\n        {\n            if (_maxChars != value) {\n                _maxChars = value;\n            }\n        }\n\n        \/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function viewChangeHandler(event:Event):void\n\t\t{\t\t\t\n\t\t\t\/\/ get the ITextFieldView bead, which is required for this bead to work\n\t\t\tvar textView:ITextFieldView = _strand.getBeadByType(ITextFieldView) as ITextFieldView;\n\t\t\tif (textView) {\n\t\t\t\tvar textField:CSSTextField = textView.textField;\n\t\t\t\ttextField.restrict = \"0-9\" + decimalSeparator;\n\t\t\t\ttextField.maxChars = maxChars;\n\t\t\t\t\/\/ listen for changes to this textField and prevent non-numeric values, such\n\t\t\t\t\/\/ as 34.09.94\n\t\t\t\ttextField.addEventListener(TextEvent.TEXT_INPUT, handleTextInput);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tthrow new Error(\"NumericOnlyTextInputBead requires strand to have an ITextFieldView bead\");\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprivate function handleTextInput(event:TextEvent):void\n\t\t{\n\t\t\tvar insert:String = event.text;\n\t\t\tvar caretIndex:int = (event.target as CSSTextField).caretIndex;\n\t\t\tvar current:String = (event.target as CSSTextField).text;\n\t\t\tvar value:String = current.substring(0,caretIndex) + insert + current.substr(caretIndex);\n\t\t\tvar n:Number = Number(value);\n\t\t\tif (isNaN(n)) event.preventDefault();\n\t\t}\n\t}\n}\n","subject":"add maxChars","message":"add maxChars\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"d5b2dab84ae07c9794ab9454a23a9e42f0960be6","old_file":"tests\/examplefiles\/as3_test.as","new_file":"tests\/examplefiles\/as3_test.as","old_contents":"\t\t\timport flash.events.MouseEvent;\n\t\t\timport com.example.programmingas3.playlist.PlayList;\n\t\t\timport com.example.programmingas3.playlist.Song;\n\t\t\timport com.example.programmingas3.playlist.SortProperty;\n\n\t\t\t\/\/ constants for the different \"states\" of the song form\n\t\t\tprivate static const ADD_SONG:uint = 1;\n\t\t\tprivate static const SONG_DETAIL:uint = 2;\n\t\t\t\n\t\t\tprivate var playList:PlayList = new PlayList();\n\n\t\t\tprivate function initApp():void\n\t\t\t{\n\t\t\t\t\/\/ set the initial state of the song form, for adding a new song\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t\n\t\t\t\t\/\/ prepopulate the list with a few songs\n\t\t\t\tplayList.addSong(new Song(\"Nessun Dorma\", \"Luciano Pavarotti\", 1990, \"nessundorma.mp3\", [\"90's\", \"Opera\"]));\n\t\t\t\tplayList.addSong(new Song(\"Come Undone\", \"Duran Duran\", 1993, \"comeundone.mp3\", [\"90's\", \"Pop\"]));\n\t\t\t\tplayList.addSong(new Song(\"Think of Me\", \"Sarah Brightman\", 1987, \"thinkofme.mp3\", [\"Showtunes\"]));\n\t\t\t\tplayList.addSong(new Song(\"Unbelievable\", \"EMF\", 1991, \"unbelievable.mp3\", [\"90's\", \"Pop\"]));\n\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t}\n\n\n\t\t\tprivate function sortList(sortField:SortProperty):void\n\t\t\t{\n\t\t\t\t\/\/ Make all the sort type buttons enabled.\n\t\t\t\t\/\/ The active one will be grayed-out below\n\t\t\t\tsortByTitle.selected = false;\n\t\t\t\tsortByArtist.selected = false;\n\t\t\t\tsortByYear.selected = false;\n\n\t\t\t\tswitch (sortField)\n\t\t\t\t{\n\t\t\t\t\tcase SortProperty.TITLE:\n\t\t\t\t\t\tsortByTitle.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.ARTIST:\n\t\t\t\t\t\tsortByArtist.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.YEAR:\n\t\t\t\t\t\tsortByYear.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tplayList.sortList(sortField);\n\t\t\t\t\n\t\t\t\trefreshList();\n\t\t\t}\n\n\n\t\t\tprivate function refreshList():void\n\t\t\t{\n\t\t\t\t\/\/ remember which song was selected\n\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\n\t\t\t\t\/\/ re-assign the song list as the dataprovider to get the newly sorted list\n\t\t\t\t\/\/ and force the List control to refresh itself\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t\t\n\t\t\t\t\/\/ reset the song selection\n\t\t\t\tif (selectedSong != null)\n\t\t\t\t{\n\t\t\t\t\tsongList.selectedItem = selectedSong;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function songSelectionChange():void\n\t\t\t{\n\t\t\t\tif (songList.selectedIndex != -1)\n\t\t\t\t{\n\t\t\t\t\tsetFormState(SONG_DETAIL);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function addNewSong():void\n\t\t\t{\n\t\t\t\t\/\/ gather the values from the form and add the new song\n\t\t\t\tvar title:String = newSongTitle.text;\n\t\t\t\tvar artist:String = newSongArtist.text;\n\t\t\t\tvar year:uint = newSongYear.value;\n\t\t\t\tvar filename:String = newSongFilename.text;\n\t\t\t\tvar genres:Array = newSongGenres.selectedItems;\n\n\t\t\t\tplayList.addSong(new Song(title, artist, year, filename, genres));\n\n\t\t\t\trefreshList();\n\t\n\t\t\t\t\/\/ clear out the \"add song\" form fields\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t}\n\n\n\t\t\tprivate function songListLabel(item:Object):String\n\t\t\t{\n\t\t\t\treturn item.toString();\n\t\t\t}\n\n\n\t\t\tprivate function setFormState(state:uint):void\n\t\t\t{\n\t\t\t\t\/\/ set the form title and control state\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase ADD_SONG:\n\t\t\t\t\t\tformTitle.text = \"Add New Song\";\n\t\t\t\t\t\t\/\/ show the submit button\n\t\t\t\t\t\tsubmitSongData.visible = true;\n\t\t\t\t\t\tshowAddControlsBtn.visible = false;\n\t\t\t\t\t\t\/\/ clear the form fields\n\t\t\t\t\t\tnewSongTitle.text = \"\";\n\t\t\t\t\t\tnewSongArtist.text = \"\";\n\t\t\t\t\t\tnewSongYear.value = (new Date()).fullYear;\n\t\t\t\t\t\tnewSongFilename.text = \"\";\n\t\t\t\t\t\tnewSongGenres.selectedIndex = -1;\n\t\t\t\t\t\t\/\/ deselect the currently selected song (if any)\n\t\t\t\t\t\tsongList.selectedIndex = -1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase SONG_DETAIL:\n\t\t\t\t\t\tformTitle.text = \"Song Details\";\n\t\t\t\t\t\t\/\/ populate the form with the selected item's data\n\t\t\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\t\tnewSongTitle.text = selectedSong.title;\n\t\t\t\t\t\tnewSongArtist.text = selectedSong.artist;\n\t\t\t\t\t\tnewSongYear.value = selectedSong.year;\n\t\t\t\t\t\tnewSongFilename.text = selectedSong.filename;\n\t\t\t\t\t\tnewSongGenres.selectedItems = selectedSong.genres;\n\t\t\t\t\t\t\/\/ hide the submit button\n\t\t\t\t\t\tsubmitSongData.visible = false;\n\t\t\t\t\t\tshowAddControlsBtn.visible = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n","new_contents":"\t\t\timport flash.events.MouseEvent;\n\t\t\timport com.example.programmingas3.playlist.PlayList;\n\t\t\timport com.example.programmingas3.playlist.Song;\n\t\t\timport com.example.programmingas3.playlist.SortProperty;\n\n\t\t\t\/\/ constants for the different \"states\" of the song form\n\t\t\tprivate static const ADD_SONG:uint = 1;\n\t\t\tprivate static const SONG_DETAIL:uint = 2;\n\t\t\t\n\t\t\tprivate var playList:PlayList = new PlayList.<T>();\n\n\t\t\tprivate function initApp():void\n\t\t\t{\n\t\t\t\t\/\/ set the initial state of the song form, for adding a new song\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t\n\t\t\t\t\/\/ prepopulate the list with a few songs\n\t\t\t\tplayList.addSong(new Song(\"Nessun Dorma\", \"Luciano Pavarotti\", 1990, \"nessundorma.mp3\", [\"90's\", \"Opera\"]));\n\t\t\t\tplayList.addSong(new Song(\"Come Undone\", \"Duran Duran\", 1993, \"comeundone.mp3\", [\"90's\", \"Pop\"]));\n\t\t\t\tplayList.addSong(new Song(\"Think of Me\", \"Sarah Brightman\", 1987, \"thinkofme.mp3\", [\"Showtunes\"]));\n\t\t\t\tplayList.addSong(new Song(\"Unbelievable\", \"EMF\", 1991, \"unbelievable.mp3\", [\"90's\", \"Pop\"]));\n\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t}\n\n\n\t\t\tprivate function sortList(sortField:SortProperty.<T>):void\n\t\t\t{\n\t\t\t\t\/\/ Make all the sort type buttons enabled.\n\t\t\t\t\/\/ The active one will be grayed-out below\n\t\t\t\tsortByTitle.selected = false;\n\t\t\t\tsortByArtist.selected = false;\n\t\t\t\tsortByYear.selected = false;\n\n\t\t\t\tswitch (sortField)\n\t\t\t\t{\n\t\t\t\t\tcase SortProperty.TITLE:\n\t\t\t\t\t\tsortByTitle.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.ARTIST:\n\t\t\t\t\t\tsortByArtist.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase SortProperty.YEAR:\n\t\t\t\t\t\tsortByYear.selected = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tplayList.sortList(sortField);\n\t\t\t\t\n\t\t\t\trefreshList();\n\t\t\t}\n\n\n\t\t\tprivate function refreshList():void\n\t\t\t{\n\t\t\t\t\/\/ remember which song was selected\n\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\n\t\t\t\t\/\/ re-assign the song list as the dataprovider to get the newly sorted list\n\t\t\t\t\/\/ and force the List control to refresh itself\n\t\t\t\tsongList.dataProvider = playList.songList;\n\t\t\t\t\n\t\t\t\t\/\/ reset the song selection\n\t\t\t\tif (selectedSong != null)\n\t\t\t\t{\n\t\t\t\t\tsongList.selectedItem = selectedSong;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function songSelectionChange():void\n\t\t\t{\n\t\t\t\tif (songList.selectedIndex != -1)\n\t\t\t\t{\n\t\t\t\t\tsetFormState(SONG_DETAIL);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tprivate function addNewSong():void\n\t\t\t{\n\t\t\t\t\/\/ gather the values from the form and add the new song\n\t\t\t\tvar title:String = newSongTitle.text;\n\t\t\t\tvar artist:String = newSongArtist.text;\n\t\t\t\tvar year:uint = newSongYear.value;\n\t\t\t\tvar filename:String = newSongFilename.text;\n\t\t\t\tvar genres:Array = newSongGenres.selectedItems;\n\n\t\t\t\tplayList.addSong(new Song(title, artist, year, filename, genres));\n\n\t\t\t\trefreshList();\n\t\n\t\t\t\t\/\/ clear out the \"add song\" form fields\n\t\t\t\tsetFormState(ADD_SONG);\n\t\t\t}\n\n\n\t\t\tprivate function songListLabel(item:Object):String\n\t\t\t{\n\t\t\t\treturn item.toString();\n\t\t\t}\n\n\n\t\t\tprivate function setFormState(state:uint):void\n\t\t\t{\n\t\t\t\t\/\/ set the form title and control state\n\t\t\t\tswitch (state)\n\t\t\t\t{\n\t\t\t\t\tcase ADD_SONG:\n\t\t\t\t\t\tformTitle.text = \"Add New Song\";\n\t\t\t\t\t\t\/\/ show the submit button\n\t\t\t\t\t\tsubmitSongData.visible = true;\n\t\t\t\t\t\tshowAddControlsBtn.visible = false;\n\t\t\t\t\t\t\/\/ clear the form fields\n\t\t\t\t\t\tnewSongTitle.text = \"\";\n\t\t\t\t\t\tnewSongArtist.text = \"\";\n\t\t\t\t\t\tnewSongYear.value = (new Date()).fullYear;\n\t\t\t\t\t\tnewSongFilename.text = \"\";\n\t\t\t\t\t\tnewSongGenres.selectedIndex = -1;\n\t\t\t\t\t\t\/\/ deselect the currently selected song (if any)\n\t\t\t\t\t\tsongList.selectedIndex = -1;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\tcase SONG_DETAIL:\n\t\t\t\t\t\tformTitle.text = \"Song Details\";\n\t\t\t\t\t\t\/\/ populate the form with the selected item's data\n\t\t\t\t\t\tvar selectedSong:Song = Song(songList.selectedItem);\n\t\t\t\t\t\tnewSongTitle.text = selectedSong.title;\n\t\t\t\t\t\tnewSongArtist.text = selectedSong.artist;\n\t\t\t\t\t\tnewSongYear.value = selectedSong.year;\n\t\t\t\t\t\tnewSongFilename.text = selectedSong.filename;\n\t\t\t\t\t\tnewSongGenres.selectedItems = selectedSong.genres;\n\t\t\t\t\t\t\/\/ hide the submit button\n\t\t\t\t\t\tsubmitSongData.visible = false;\n\t\t\t\t\t\tshowAddControlsBtn.visible = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\n","subject":"Add type generics to AS3 test file.","message":"Add type generics to AS3 test file.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"pygments\/pygments,dscorbett\/pygments,dscorbett\/pygments,dscorbett\/pygments,pygments\/pygments,pygments\/pygments,pygments\/pygments,dscorbett\/pygments,dscorbett\/pygments,pygments\/pygments,pygments\/pygments,dscorbett\/pygments,pygments\/pygments,dscorbett\/pygments,dscorbett\/pygments,pygments\/pygments,pygments\/pygments,dscorbett\/pygments,dscorbett\/pygments,pygments\/pygments,pygments\/pygments,dscorbett\/pygments,dscorbett\/pygments,dscorbett\/pygments,pygments\/pygments,pygments\/pygments,pygments\/pygments,pygments\/pygments,dscorbett\/pygments,dscorbett\/pygments,pygments\/pygments,dscorbett\/pygments,dscorbett\/pygments,pygments\/pygments,dscorbett\/pygments,pygments\/pygments"}
{"commit":"04474d03e6c5a549eb2a8e8e52690cc5519e5948","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/CRC32.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/CRC32.as","old_contents":"package aerys.minko.render.shader.compiler\n{\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * The CRC32 class provides a set of static methods to create CRC32 values. \n\t * @author promethe\n\t * \n\t *\/\n\tpublic class CRC32\n\t{\n\t\tprivate static const POLYNOMIAL \t\t: uint\t\t\t= 0x04c11db7;\n\t\tprivate static const CRC_TABLE\t\t\t: Vector.<uint>\t= new Vector.<uint>(256, true);\n\t\tprivate static const TMP_BYTEARRAY\t\t: ByteArray\t\t= new ByteArray();\n\t\t\n\t\tprivate static var CRC_TABLE_READY\t\t: Boolean\t\t= false;\n\t\t\n\t\tprivate static function generateCrcTable() : void\n\t\t{\n\t\t\tfor (var i : uint = 0; i < 256; ++i)\n\t\t\t{\n\t\t\t\tvar crcAccum : uint = (i << 24) & 0xffffffff;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < 8; ++j)\n\t\t\t\t{\n\t\t\t\t\tif (crcAccum & 0x80000000)\n\t\t\t\t\t\tcrcAccum = (crcAccum << 1) ^ POLYNOMIAL;\n\t\t\t\t\telse\n\t\t\t\t\t\tcrcAccum = (crcAccum << 1);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tCRC_TABLE[i] = crcAccum;\n\t\t\t}\n\t\t\t\n\t\t\tCRC_TABLE_READY = true;\n\t\t}\n\t\t\n\t\tpublic static function computeForByteArrayChunk(source : ByteArray, length : uint) : uint\n\t\t{\n\t\t\tif (!CRC_TABLE_READY)\n\t\t\t\tgenerateCrcTable();\n\t\t\t\n\t\t\tvar crcTable\t: Vector.<uint> = CRC_TABLE;\n\t\t\tvar crcAccum \t: uint \t\t\t= uint(-1);\n\t\t\tvar length1\t\t: uint \t\t\t= (length >> 2) << 2;\n\t\t\t\n\t\t\tvar j : uint = 0;\n\t\t\tvar i : uint;\n\t\t\t\n\t\t\tfor (; j < length1; j += 4)\n\t\t\t{\n\t\t\t\tvar data : uint = source.readUnsignedInt();\n\t\t\t\t\n\t\t\t\ti = ((crcAccum >> 24) ^ data) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t\tdata >>>= 8;\n\t\t\t\t\n\t\t\t\ti = ((crcAccum >> 24) ^ data) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t\tdata >>>= 8;\n\t\t\t\t\n\t\t\t\ti = ((crcAccum >> 24) ^ data) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t\tdata >>>= 8;\n\t\t\t\t\n\t\t\t\ti = ((crcAccum >> 24) ^ data) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t\tdata >>>= 8;\n\t\t\t}\n\t\t\t\n\t\t\tfor (; j < length; ++j)\n\t\t\t{\n\t\t\t\ti = ((crcAccum >> 24) ^ source.readUnsignedByte()) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t}\n\t\t\t\n\t\t\tcrcAccum = ~crcAccum;\n\t\t\t\n\t\t\treturn crcAccum;\n\t\t}\n\t\t\n\t\tpublic static function computeForByteArray(source : ByteArray) : uint\n\t\t{\n\t\t\tsource.position = 0;\n\t\t\treturn computeForByteArrayChunk(source, source.length);\n\t\t}\n\t\t\n\t\tpublic static function computeForString(s : String) : uint\n\t\t{\n\t\t\tTMP_BYTEARRAY.length = TMP_BYTEARRAY.position = 0;\n\t\t\tTMP_BYTEARRAY.writeUTFBytes(s);\n\t\t\treturn computeForByteArray(TMP_BYTEARRAY); \n\t\t}\n\t\t\n\t\tpublic static function computeForNumberVector(v : Vector.<Number>) : uint\n\t\t{\n\t\t\tvar length\t\t: uint\t\t= v.length;\n\t\t\t\n\t\t\tTMP_BYTEARRAY.length = TMP_BYTEARRAY.position = 0;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < length; ++i)\n\t\t\t\tTMP_BYTEARRAY.writeDouble(v[i]);\n\t\t\t\n\t\t\treturn computeForByteArray(TMP_BYTEARRAY);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader.compiler\n{\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * The CRC32 class provides a set of static methods to create CRC32 values. \n\t * @author promethe\n\t * \n\t *\/\n\tpublic class CRC32\n\t{\n\t\tprivate static const POLYNOMIAL \t\t: uint\t\t\t= 0x04c11db7;\n\t\tprivate static const CRC_TABLE\t\t\t: Vector.<uint>\t= new Vector.<uint>(256, true);\n\t\tprivate static const TMP_BYTEARRAY\t\t: ByteArray\t\t= new ByteArray();\n\t\t\n\t\tprivate static var CRC_TABLE_READY\t\t: Boolean\t\t= false;\n\t\t\n\t\tprivate static function generateCrcTable() : void\n\t\t{\n\t\t\tfor (var i : uint = 0; i < 256; ++i)\n\t\t\t{\n\t\t\t\tvar crcAccum : uint = (i << 24) & 0xffffffff;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < 8; ++j)\n\t\t\t\t{\n\t\t\t\t\tif (crcAccum & 0x80000000)\n\t\t\t\t\t\tcrcAccum = (crcAccum << 1) ^ POLYNOMIAL;\n\t\t\t\t\telse\n\t\t\t\t\t\tcrcAccum = (crcAccum << 1);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tCRC_TABLE[i] = crcAccum;\n\t\t\t}\n\t\t\t\n\t\t\tCRC_TABLE_READY = true;\n\t\t}\n\t\t\n\t\tpublic static function computeForByteArrayChunk(source : ByteArray, length : uint) : uint\n\t\t{\n\t\t\tif (!CRC_TABLE_READY)\n\t\t\t\tgenerateCrcTable();\n\t\t\t\n\t\t\tvar crcTable\t: Vector.<uint> = CRC_TABLE;\n\t\t\tvar crcAccum \t: uint \t\t\t= uint(-1);\n\t\t\tvar length1\t\t: uint \t\t\t= (length >> 2) << 2;\n\t\t\t\n\t\t\tvar j : uint = 0;\n\t\t\tvar i : uint;\n\t\t\t\n\t\t\tfor (; j < length1; j += 4)\n\t\t\t{\n\t\t\t\tvar data : uint = source.readUnsignedInt();\n\t\t\t\t\n\t\t\t\ti = ((crcAccum >> 24) ^ data) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t\tdata >>>= 8;\n\t\t\t\t\n\t\t\t\ti = ((crcAccum >> 24) ^ data) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t\tdata >>>= 8;\n\t\t\t\t\n\t\t\t\ti = ((crcAccum >> 24) ^ data) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t\tdata >>>= 8;\n\t\t\t\t\n\t\t\t\ti = ((crcAccum >> 24) ^ data) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t\tdata >>>= 8;\n\t\t\t}\n\t\t\t\n\t\t\tfor (; j < length; ++j)\n\t\t\t{\n\t\t\t\ti = ((crcAccum >> 24) ^ source.readUnsignedByte()) & 0xFF;\n\t\t\t\tcrcAccum = (crcAccum << 8) ^ crcTable[i];\n\t\t\t}\n\t\t\t\n\t\t\tcrcAccum = ~crcAccum;\n\t\t\t\n\t\t\treturn crcAccum;\n\t\t}\n\t\t\n\t\tpublic static function computeForByteArray(source : ByteArray) : uint\n\t\t{\n\t\t\tsource.position = 0;\n\t\t\treturn computeForByteArrayChunk(source, source.length);\n\t\t}\n\t\t\n\t\tpublic static function computeForString(s : String) : uint\n\t\t{\n\t\t\tTMP_BYTEARRAY.length = TMP_BYTEARRAY.position = 0;\n\t\t\tTMP_BYTEARRAY.writeUTFBytes(s);\n\t\t\treturn computeForByteArray(TMP_BYTEARRAY); \n\t\t}\n\t\t\n\t\tpublic static function computeForUintVector(v : Vector.<uint>) : uint\n\t\t{\n\t\t\tvar length\t\t: uint\t\t= v.length;\n\t\t\t\n\t\t\tTMP_BYTEARRAY.length = TMP_BYTEARRAY.position = 0;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < length; ++i)\n\t\t\t\tTMP_BYTEARRAY.writeUnsignedInt(v[i]);\n\t\t\t\n\t\t\treturn computeForByteArray(TMP_BYTEARRAY);\n\t\t}\n\t\t\n\t\tpublic static function computeForNumberVector(v : Vector.<Number>) : uint\n\t\t{\n\t\t\tvar length\t\t: uint\t\t= v.length;\n\t\t\t\n\t\t\tTMP_BYTEARRAY.length = TMP_BYTEARRAY.position = 0;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < length; ++i)\n\t\t\t\tTMP_BYTEARRAY.writeDouble(v[i]);\n\t\t\t\n\t\t\treturn computeForByteArray(TMP_BYTEARRAY);\n\t\t}\n\t}\n}","subject":"Add CRC32 for uint vector","message":"Add CRC32 for uint vector\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"b0cb1a7dfadb834e735de3c007c9c2c3dbe940cf","old_file":"src\/com\/merlinds\/miracle_tool\/services\/FileSystemService.as","new_file":"src\/com\/merlinds\/miracle_tool\/services\/FileSystemService.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 13.07.2014\n * Time: 17:11\n *\/\npackage com.merlinds.miracle_tool.services {\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.utils.serializers.MTFSerializer;\n\timport com.merlinds.miracle_tool.events.EditorEvent;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\timport com.merlinds.unitls.structures.QueueFIFO;\n\n\timport flash.events.Event;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.net.FileFilter;\n\timport flash.utils.ByteArray;\n\n\timport org.robotlegs.mvcs.Actor;\n\n\tpublic class FileSystemService extends Actor {\n\n\t\tpublic static const PROJECT_EXTENSION:String = \".mtp\"; \/** Miracle tools project **\/\n\t\tpublic static const TEXTURE_EXTENSION:String = \".mtf\"; \/** Miracle texture format **\/\n\t\tpublic static const ANIMATION_EXTENSION:String = \".maf\"; \/** Miracle animation format **\/\n\t\tpublic static const ATF_EXTENSION:String = \".atf\"; \/** Miracle animation format **\/\n\t\tpublic static const PNG_EXTENSION:String = \".png\"; \/** Miracle animation format **\/\n\t\t[Inject]\n\t\tpublic var appModel:AppModel;\n\t\t[Inject]\n\t\tpublic var actionService:ActionService;\n\n\t\tprivate var _target:File;\n\t\tprivate var _output:ByteArray;\n\t\tprivate var _publishBuilder:PublishBuilder;\n\t\tprivate var _queue:QueueFIFO;\n\t\tprivate var _projectLoader:ProjectLoader;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function FileSystemService() {\n\t\t\tsuper();\n\t\t\t_queue = new QueueFIFO();\n\t\t\t_publishBuilder = new PublishBuilder();\n\t\t}\n\n\t\tpublic function readSource():void{\n\t\t\tlog(this, \"readSource\");\n\t\t\tvar filters:Array = [\n\t\t\t\tnew FileFilter(\"SWF file\", \"*.swf\"),\n\t\t\t\tnew FileFilter(\"PNG Image file\", \"*.png\"),\n\t\t\t\tnew FileFilter(\"JPG Image file\", \"*.jpg\")\n\t\t\t];\n\t\t\tthis.selectSource(\"Attach source file to project\", filters);\n\t\t}\n\n\t\tpublic function readAnimation():void{\n\t\t\tlog(this, \"readAnimation\");\n\t\t\tvar filters:Array = [\n\t\t\t\tnew FileFilter(\"FLA file\", \"*.fla\"),\n\t\t\t\tnew FileFilter(\"XML file with animation description\", \"*.xml\")\n\t\t\t];\n\t\t\tthis.selectSource(\"Attach animation file to project\", filters);\n\t\t}\n\n\t\tpublic function readProject():void{\n\t\t\tlog(this, \"readAnimation\");\n\t\t\tvar filters:Array = [\n\t\t\t\tnew FileFilter(\"FLA file\", \"*\" + PROJECT_EXTENSION)\n\t\t\t];\n\t\t\tthis.selectSource(\"Open project\", filters);\n\t\t}\n\n\t\tpublic function readProjectSources(sources:Array):void{\n\t\t\tif(_projectLoader == null){\n\t\t\t\t_projectLoader = new ProjectLoader(this.projectLoadedCallback);\n\t\t\t}\n\t\t\tif(sources != null){\n\t\t\t\t_projectLoader.read(sources);\n\t\t\t}\n\t\t}\n\n\t\tpublic function writeProject(name:String, data:Object):void{\n\t\t\tlog(this, \"writeProject\", name);\n\t\t\t_output = new ByteArray();\n\t\t\t\/\/add signature\n\t\t\t_output.position = 0;\n\t\t\t_output.writeUTFBytes(PROJECT_EXTENSION.substr(1).toUpperCase());\n\t\t\t_output.position = 4;\n\t\t\t_output.writeObject(data);\n\t\t\tname = name + PROJECT_EXTENSION;\n\n\t\t\t_target = this.appModel.lastFileDirection.resolvePath(name);\n\t\t\t_target.addEventListener(Event.SELECT, this.selectProjectForSaveHandler);\n\t\t\t_target.browseForSave(\"Save project\");\n\n\t\t}\n\n\t\tpublic function writeTexture(name:String, png:ByteArray, mesh:ByteArray):void{\n\t\t\tlog(this, \"writeTexture\", name);\n\t\t\t_queue.push(new SaveHelper(png, PNG_EXTENSION));\n\t\t\tname = name + ATF_EXTENSION;\n\t\t\t\/*\/\/create file\n\t\t\tvar output:ByteArray = new ByteArray();\n\t\t\t\/\/add signature\n\t\t\toutput.position = 0;\n\t\t\toutput.writeUTFBytes(TEXTURE_EXTENSION.substr(1).toUpperCase());\n\t\t\toutput.position = 4;\n\t\t\tvar meshHeaderBlocks:int = Math.ceil( mesh.length \/ 512 );\n\t\t\toutput.writeUnsignedInt( meshHeaderBlocks );\n\t\t\toutput.position = 8;\n\t\t\toutput.writeBytes(mesh);\n\t\t\toutput.position = 8 + meshHeaderBlocks * 512;*\/\n\t\t\t\n\t\t\t_queue.push(new SaveHelper(mesh, TEXTURE_EXTENSION));\n\t\t\t_target = this.appModel.lastFileDirection.resolvePath(name);\n\t\t\t_publishBuilder.createATFFile(png, 0, this.publishBuilderATFHandler);\n\t\t}\n\n\t\tpublic function writeAnimation(animation:ByteArray):void{\n\t\t\tvar output:ByteArray = new ByteArray();\n\t\t\t\/\/add signature\n\t\t\toutput.position = 0;\n\t\t\toutput.writeUTFBytes(ANIMATION_EXTENSION.substr(1).toUpperCase());\n\t\t\toutput.position = 4;\n\t\t\toutput.writeBytes(animation);\n\t\t\t_queue.push(new SaveHelper(output, ANIMATION_EXTENSION));\n\t\t}\n\n\t\tpublic function clear():void {\n\t\t\t_target = null;\n\t\t\t_output.clear();\n\t\t\t_output = null;\n\t\t}\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function selectSource(title:String, filters:Array = null):void {\n\t\t\t_target = this.appModel.lastFileDirection;\n\t\t\t_target.addEventListener(Event.SELECT, this.selectSourceHandler);\n\t\t\t_target.browseForOpen(title, filters);\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function projectLoadedCallback(event:EditorEvent = null):void {\n\t\t\tthis.eventDispatcher.removeEventListener(EditorEvent.SOURCE_ATTACHED, this.projectLoadedCallback);\n\t\t\tthis.eventDispatcher.removeEventListener(EditorEvent.ANIMATION_ATTACHED, this.projectLoadedCallback);\n\t\t\tif(_projectLoader.fileHelpers.length > 0){\n\t\t\t\tlog(this, \"projectLoadedCallback\");\n\t\t\t\tvar fileHelper:Object = _projectLoader.fileHelpers.shift();\n\t\t\t\t_target = fileHelper.file;\n\t\t\t\t_output = fileHelper.bytes;\n\t\t\t\tthis.eventDispatcher.addEventListener(EditorEvent.SOURCE_ATTACHED, this.projectLoadedCallback);\n\t\t\t\tthis.eventDispatcher.addEventListener(EditorEvent.ANIMATION_ATTACHED, this.projectLoadedCallback);\n\t\t\t\tthis.dispatch(new EditorEvent(EditorEvent.FILE_READ));\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectSourceHandler(event:Event):void {\n\t\t\t_target.removeEventListener(event.type, this.selectSourceHandler);\n\t\t\tthis.appModel.lastFileDirection = _target.parent;\n\t\t\tlog(this, \"selectSourceHandler\", _target.name);\n\t\t\t\/\/start to download\n\t\t\tvar fileStream:FileStream = new FileStream();\n\t\t\tfileStream.addEventListener(Event.COMPLETE, this.completeReadHandler);\n\t\t\tfileStream.openAsync(_target, FileMode.READ);\n\t\t}\n\n\t\tprivate function completeReadHandler(event:Event):void {\n\t\t\tvar fileStream:FileStream = event.target as FileStream;\n\t\t\tfileStream.removeEventListener(event.type, this.completeReadHandler);\n\t\t\tlog(this, \"completeReadHandler\");\n\t\t\t_output = new ByteArray();\n\t\t\tfileStream.readBytes(_output);\n\t\t\tfileStream.close();\n\t\t\tthis.dispatch(new EditorEvent(EditorEvent.FILE_READ));\n\t\t}\n\n\t\tprivate function selectProjectForSaveHandler(event:Event):void {\n\t\t\t_target.removeEventListener(event.type, this.selectSourceHandler);\n\t\t\tthis.appModel.lastFileDirection = _target.parent;\n\t\t\tlog(this, \"selectProjectForSaveHandler\", _target.name);\n\t\t\tvar fileStream:FileStream = new FileStream();\n\t\t\tfileStream.open(_target, FileMode.WRITE);\n\t\t\tfileStream.writeBytes(_output);\n\t\t\tfileStream.close();\n\t\t\t_output.clear();\n\t\t\t_output = null;\n\t\t\tif(!_queue.empty){\n\t\t\t\tvar saveHelper:SaveHelper = _queue.pop();\n\t\t\t\t_output = saveHelper.bytes;\n\t\t\t\tvar name:String = _target.name.substr(0, -4) + saveHelper.ext;\n\t\t\t\t_target = this.appModel.lastFileDirection.resolvePath(name);\n\t\t\t\t_target.addEventListener(Event.SELECT, this.selectProjectForSaveHandler);\n\t\t\t\t_target.browseForSave(\"Publish animation\");\n\t\t\t}\n\t\t\tlog(this, \"selectProjectForSaveHandler\", \"Project Saved\");\n\t\t\tthis.actionService.done();\n\t\t}\n\n\t\tprivate function publishBuilderATFHandler():void {\n\t\t\t_output = new ByteArray();\n\t\t\t_output.writeBytes(_publishBuilder.output);\n\t\t\t_target.addEventListener(Event.SELECT, this.selectProjectForSaveHandler);\n\t\t\t_target.browseForSave(\"Publish texture\");\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\n\t\tpublic function get target():File {\n\t\t\treturn _target;\n\t\t}\n\n\t\tpublic function get output():ByteArray {\n\t\t\treturn _output;\n\t\t}\n\n\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n\nimport flash.utils.ByteArray;\n\nclass SaveHelper{\n\tpublic var bytes:ByteArray;\n\tpublic var ext:String;\n\t\n\tpublic function SaveHelper(bytes:ByteArray, ext:String)\n\t{\n\t\tthis.bytes = bytes;\n\t\tthis.ext = ext;\n\t}\n}","new_contents":"\/**\n * User: MerlinDS\n * Date: 13.07.2014\n * Time: 17:11\n *\/\npackage com.merlinds.miracle_tool.services {\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.utils.serializers.MTFSerializer;\n\timport com.merlinds.miracle_tool.events.EditorEvent;\n\timport com.merlinds.miracle_tool.models.AppModel;\n\timport com.merlinds.unitls.structures.QueueFIFO;\n\n\timport flash.events.Event;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.net.FileFilter;\n\timport flash.utils.ByteArray;\n\n\timport org.robotlegs.mvcs.Actor;\n\n\tpublic class FileSystemService extends Actor {\n\n\t\tpublic static const PROJECT_EXTENSION:String = \".mtp\"; \/** Miracle tools project **\/\n\t\tpublic static const TEXTURE_EXTENSION:String = \".mtf\"; \/** Miracle texture format **\/\n\t\tpublic static const ANIMATION_EXTENSION:String = \".maf\"; \/** Miracle animation format **\/\n\t\tpublic static const ATF_EXTENSION:String = \".atf\"; \/** Miracle animation format **\/\n\t\tpublic static const PNG_EXTENSION:String = \".png\"; \/** Miracle animation format **\/\n\t\t[Inject]\n\t\tpublic var appModel:AppModel;\n\t\t[Inject]\n\t\tpublic var actionService:ActionService;\n\n\t\tprivate var _target:File;\n\t\tprivate var _output:ByteArray;\n\t\tprivate var _publishBuilder:PublishBuilder;\n\t\tprivate var _queue:QueueFIFO;\n\t\tprivate var _projectLoader:ProjectLoader;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function FileSystemService() {\n\t\t\tsuper();\n\t\t\t_queue = new QueueFIFO();\n\t\t\t_publishBuilder = new PublishBuilder();\n\t\t}\n\n\t\tpublic function readSource():void{\n\t\t\tlog(this, \"readSource\");\n\t\t\tvar filters:Array = [\n\t\t\t\tnew FileFilter(\"SWF file\", \"*.swf\"),\n\t\t\t\tnew FileFilter(\"PNG Image file\", \"*.png\"),\n\t\t\t\tnew FileFilter(\"JPG Image file\", \"*.jpg\")\n\t\t\t];\n\t\t\tthis.selectSource(\"Attach source file to project\", filters);\n\t\t}\n\n\t\tpublic function readAnimation():void{\n\t\t\tlog(this, \"readAnimation\");\n\t\t\tvar filters:Array = [\n\t\t\t\tnew FileFilter(\"FLA file\", \"*.fla\"),\n\t\t\t\tnew FileFilter(\"XML file with animation description\", \"*.xml\")\n\t\t\t];\n\t\t\tthis.selectSource(\"Attach animation file to project\", filters);\n\t\t}\n\n\t\tpublic function readProject():void{\n\t\t\tlog(this, \"readAnimation\");\n\t\t\tvar filters:Array = [\n\t\t\t\tnew FileFilter(\"FLA file\", \"*\" + PROJECT_EXTENSION)\n\t\t\t];\n\t\t\tthis.selectSource(\"Open project\", filters);\n\t\t}\n\n\t\tpublic function readProjectSources(sources:Array):void{\n\t\t\tif(_projectLoader == null){\n\t\t\t\t_projectLoader = new ProjectLoader(this.projectLoadedCallback);\n\t\t\t}\n\t\t\tif(sources != null){\n\t\t\t\t_projectLoader.read(sources);\n\t\t\t}\n\t\t}\n\n\t\tpublic function writeProject(name:String, data:Object):void{\n\t\t\tlog(this, \"writeProject\", name);\n\t\t\t_output = new ByteArray();\n\t\t\t\/\/add signature\n\t\t\t_output.position = 0;\n\t\t\t_output.writeUTFBytes(PROJECT_EXTENSION.substr(1).toUpperCase());\n\t\t\t_output.position = 4;\n\t\t\t_output.writeObject(data);\n\t\t\tname = name + PROJECT_EXTENSION;\n\n\t\t\t_target = this.appModel.lastFileDirection.resolvePath(name);\n\t\t\t_target.addEventListener(Event.SELECT, this.selectProjectForSaveHandler);\n\t\t\t_target.browseForSave(\"Save project\");\n\n\t\t}\n\n\t\tpublic function writeTexture(name:String, png:ByteArray, mesh:ByteArray):void{\n\t\t\tlog(this, \"writeTexture\", name);\n\t\t\t_queue.push(new SaveHelper(png, PNG_EXTENSION));\n\t\t\t_queue.push(new SaveHelper(mesh, TEXTURE_EXTENSION));\n\t\t\t_target = this.appModel.lastFileDirection.resolvePath(name + ATF_EXTENSION);\n\t\t\t_publishBuilder.createATFFile(png, 0, this.publishBuilderATFHandler);\n\t\t}\n\n\t\tpublic function writeAnimation(animation:ByteArray):void{\n\t\t\tvar output:ByteArray = new ByteArray();\n\t\t\t\/\/add signature\n\t\t\toutput.position = 0;\n\t\t\toutput.writeUTFBytes(ANIMATION_EXTENSION.substr(1).toUpperCase());\n\t\t\toutput.position = 4;\n\t\t\toutput.writeBytes(animation);\n\t\t\t_queue.push(new SaveHelper(output, ANIMATION_EXTENSION));\n\t\t}\n\n\t\tpublic function clear():void {\n\t\t\t_target = null;\n\t\t\t_output.clear();\n\t\t\t_output = null;\n\t\t}\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function selectSource(title:String, filters:Array = null):void {\n\t\t\t_target = this.appModel.lastFileDirection;\n\t\t\t_target.addEventListener(Event.SELECT, this.selectSourceHandler);\n\t\t\t_target.browseForOpen(title, filters);\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function projectLoadedCallback(event:EditorEvent = null):void {\n\t\t\tthis.eventDispatcher.removeEventListener(EditorEvent.SOURCE_ATTACHED, this.projectLoadedCallback);\n\t\t\tthis.eventDispatcher.removeEventListener(EditorEvent.ANIMATION_ATTACHED, this.projectLoadedCallback);\n\t\t\tif(_projectLoader.fileHelpers.length > 0){\n\t\t\t\tlog(this, \"projectLoadedCallback\");\n\t\t\t\tvar fileHelper:Object = _projectLoader.fileHelpers.shift();\n\t\t\t\t_target = fileHelper.file;\n\t\t\t\t_output = fileHelper.bytes;\n\t\t\t\tthis.eventDispatcher.addEventListener(EditorEvent.SOURCE_ATTACHED, this.projectLoadedCallback);\n\t\t\t\tthis.eventDispatcher.addEventListener(EditorEvent.ANIMATION_ATTACHED, this.projectLoadedCallback);\n\t\t\t\tthis.dispatch(new EditorEvent(EditorEvent.FILE_READ));\n\t\t\t}\n\t\t}\n\n\t\tprivate function selectSourceHandler(event:Event):void {\n\t\t\t_target.removeEventListener(event.type, this.selectSourceHandler);\n\t\t\tthis.appModel.lastFileDirection = _target.parent;\n\t\t\tlog(this, \"selectSourceHandler\", _target.name);\n\t\t\t\/\/start to download\n\t\t\tvar fileStream:FileStream = new FileStream();\n\t\t\tfileStream.addEventListener(Event.COMPLETE, this.completeReadHandler);\n\t\t\tfileStream.openAsync(_target, FileMode.READ);\n\t\t}\n\n\t\tprivate function completeReadHandler(event:Event):void {\n\t\t\tvar fileStream:FileStream = event.target as FileStream;\n\t\t\tfileStream.removeEventListener(event.type, this.completeReadHandler);\n\t\t\tlog(this, \"completeReadHandler\");\n\t\t\t_output = new ByteArray();\n\t\t\tfileStream.readBytes(_output);\n\t\t\tfileStream.close();\n\t\t\tthis.dispatch(new EditorEvent(EditorEvent.FILE_READ));\n\t\t}\n\n\t\tprivate function selectProjectForSaveHandler(event:Event):void {\n\t\t\t_target.removeEventListener(event.type, this.selectSourceHandler);\n\t\t\tthis.appModel.lastFileDirection = _target.parent;\n\t\t\tlog(this, \"selectProjectForSaveHandler\", _target.name);\n\t\t\tvar fileStream:FileStream = new FileStream();\n\t\t\tfileStream.open(_target, FileMode.WRITE);\n\t\t\tfileStream.writeBytes(_output);\n\t\t\tfileStream.close();\n\t\t\t_output.clear();\n\t\t\t_output = null;\n\t\t\tif(!_queue.empty){\n\t\t\t\tvar saveHelper:SaveHelper = _queue.pop();\n\t\t\t\t_output = saveHelper.bytes;\n\t\t\t\tvar name:String = _target.name.substr(0, -4) + saveHelper.ext;\n\t\t\t\t_target = this.appModel.lastFileDirection.resolvePath(name);\n\t\t\t\t_target.addEventListener(Event.SELECT, this.selectProjectForSaveHandler);\n\t\t\t\t_target.browseForSave(\"Publish animation\");\n\t\t\t}\n\t\t\tlog(this, \"selectProjectForSaveHandler\", \"Project Saved\");\n\t\t\tthis.actionService.done();\n\t\t}\n\n\t\tprivate function publishBuilderATFHandler():void {\n\t\t\t_output = new ByteArray();\n\t\t\t_output.writeBytes(_publishBuilder.output);\n\t\t\t_target.addEventListener(Event.SELECT, this.selectProjectForSaveHandler);\n\t\t\t_target.browseForSave(\"Publish texture\");\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\n\t\tpublic function get target():File {\n\t\t\treturn _target;\n\t\t}\n\n\t\tpublic function get output():ByteArray {\n\t\t\treturn _output;\n\t\t}\n\n\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n\nimport flash.utils.ByteArray;\n\nclass SaveHelper{\n\tpublic var bytes:ByteArray;\n\tpublic var ext:String;\n\t\n\tpublic function SaveHelper(bytes:ByteArray, ext:String)\n\t{\n\t\tthis.bytes = bytes;\n\t\tthis.ext = ext;\n\t}\n}","subject":"Remove old code","message":"Remove old code\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"e96a05f808b8423de589b66363062332191aea87","old_file":"src\/main\/actionscript\/com\/castlabs\/dash\/descriptors\/index\/SegmentTimeline.as","new_file":"src\/main\/actionscript\/com\/castlabs\/dash\/descriptors\/index\/SegmentTimeline.as","old_contents":"\/*\n * Copyright (c) 2014 castLabs GmbH\n *\n * This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\n *\/\n\npackage com.castlabs.dash.descriptors.index {\nimport com.castlabs.dash.DashContext;\nimport com.castlabs.dash.descriptors.segments.Segment;\n\npublic class SegmentTimeline extends SegmentTemplate implements SegmentIndex {\n    private var _segments:Vector.<Object> = new Vector.<Object>();\n\n    public function SegmentTimeline(context:DashContext, representation:XML) {\n        super(context, representation);\n        update(representation);\n    }\n\n    public override function getSegment(timestamp:Number, representationId:String, bandwidth:Number, baseUrl:String,\n                                        duration:Number, internalRepresentationId:Number):Segment {\n        if (_segments.length == 0) {\n            return null;\n        }\n\n        if (_live && isLast(timestamp)) {\n            return _context.buildWaitSegment(internalRepresentationId);\n        }\n\n        var segment:Object = null;\n\n        \/\/TODO simplify this condition\n        if (timestamp == 0) {\n            if (_live) {\n                var last:Object = _segments[_segments.length - 1];\n                timestamp = seconds(last.time + last.duration) - _minBufferTime;\n                segment = findSegment(timestamp);\n            } else {\n                segment = _segments[0];\n            }\n        } else {\n            segment = findSegment(timestamp);\n        }\n\n        if (segment == null) {\n            return null;\n        }\n\n        var url:String = String(_segmentFilename);\n\n        url = url.replace(\"$Time$\", segment.time);\n        url = url.replace(\"$RepresentationID$\", representationId);\n\n        var startTimestamp:Number = seconds(segment.time);\n        var endTimestamp:Number = startTimestamp + seconds(segment.duration);\n\n        return _context.buildMediaDataSegment(internalRepresentationId, baseUrl + url, \"0-\", startTimestamp,\n                endTimestamp);\n    }\n\n    private function findSegment(timestamp:Number):Object {\n        for (var i:uint = 0; i < _segments.length; i++) {\n            var end:Number = seconds(_segments[i].time) + seconds(_segments[i].duration);\n            if (timestamp < end) {\n                return _segments[i];\n            }\n        }\n\n        return null;\n    }\n\n    public override function update(representation:XML):void {\n        super.update(representation);\n\n        if (_live) {\n            removeOutdatedSegments();\n        }\n\n        appendNewSegments(representation);\n    }\n\n    private function appendNewSegments(xml:XML):void {\n        var items:XMLList = traverseAndBuildTimeline(xml);\n\n        var time:Number = 0;\n        for (var i:uint = 0; i < items.length(); i++) {\n\n            \/\/ read time if present\n            if (items[i].hasOwnProperty(\"@t\")) {\n                time = Number(items[i].@t.toString());\n            }\n\n            \/\/ read duration\n            var duration:Number = Number(items[i].@d.toString());\n\n            \/\/ read repeats if present\n            var repeats:Number = 0;\n            if (items[i].hasOwnProperty(\"@r\")) {\n                repeats = Number(items[i].@r.toString());\n            }\n\n            \/\/ add duplicates if repeats > 0\n            for (var j:uint = 0; j <= repeats; j++) {\n                if (!isTimeExists(time)) { \/\/ unique\n                    _segments.push({ time: time, duration: duration});\n                }\n\n                time += duration;\n            }\n        }\n    }\n\n    private function isTimeExists(time:Number):Object {\n        for (var i:uint = 0; i < _segments.length; i++) {\n            if (time == _segments[i].time) {\n                return true;\n            }\n        }\n\n        return false;\n    }\n\n    private function removeOutdatedSegments():void {\n        while (seconds(calculateBufferDepth()) > _timeShiftBuffer) {\n            _segments.shift();\n        }\n    }\n\n    private function calculateBufferDepth():Number {\n        var sum:uint = 0;\n\n        for each (var segment:Object in _segments) {\n            sum += segment.duration;\n        }\n\n        return sum;\n    }\n\n    private function seconds(value:Number):Number {\n        return value \/ _timescale;\n    }\n\n    private function isLast(timestmap:Number):Boolean {\n        if (_segments.length == 0) {\n            return false;\n        }\n\n        var last:uint = _segments.length - 1;\n        \/\/ #31 workaround for rounding issue; TODO solve this issue more elegant\n        return (seconds(_segments[last].time) - timestmap) < 0.1;\n    }\n\n    private function traverseAndBuildTimeline(node:XML):XMLList {\n        if (node == null) {\n            throw _context.console.logAndBuildError(\"Couldn't find any S tag\");\n        }\n\n        if (node.SegmentTemplate.length() == 1\n                && node.SegmentTemplate.SegmentTimeline.length() == 1\n                && node.SegmentTemplate.SegmentTimeline.S.length() > 0) {\n            return node.SegmentTemplate.SegmentTimeline.S;\n        }\n\n        \/\/ go up one level in hierarchy, e.g. adaptionSet and period\n        return traverseAndBuildTimeline(node.parent());\n    }\n\n    protected override function traverseAndBuildDuration(node:XML):Number {\n        return NaN;\n    }\n\n    protected override function traverseAndBuildStartNumber(node:XML):Number {\n        return NaN;\n    }\n\n    override public function toString():String {\n        var a:String = \"isLive='\" + _live;\n        var b:String = \"\";\n        var c:String = \"', segmentsCount='\" + _segments.length + \"'\";\n\n        if (_live) {\n            b = \", minBufferTime[s]='\" + _minBufferTime + \", timeShiftBuffer[s]='\" + _timeShiftBuffer;\n        }\n\n        return a + b + c;\n    }\n}\n}\n","new_contents":"\/*\n * Copyright (c) 2014 castLabs GmbH\n *\n * This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\n *\/\n\npackage com.castlabs.dash.descriptors.index {\nimport com.castlabs.dash.DashContext;\nimport com.castlabs.dash.descriptors.segments.Segment;\n\npublic class SegmentTimeline extends SegmentTemplate implements SegmentIndex {\n    private var _segments:Vector.<Object> = new Vector.<Object>();\n\n    public function SegmentTimeline(context:DashContext, representation:XML) {\n        super(context, representation);\n        update(representation);\n    }\n\n    public override function getSegment(timestamp:Number, representationId:String, bandwidth:Number, baseUrl:String,\n                                        duration:Number, internalRepresentationId:Number):Segment {\n        if (_segments.length == 0) {\n            return null;\n        }\n\n        if (_live && isLast(timestamp)) {\n            return _context.buildWaitSegment(internalRepresentationId);\n        }\n\n        var segment:Object = null;\n\n        \/\/TODO simplify this condition\n        if (timestamp == 0) {\n            if (_live) {\n                var last:Object = _segments[_segments.length - 1];\n                timestamp = seconds(last.time + last.duration) - _minBufferTime;\n                segment = findSegment(timestamp);\n            } else {\n                segment = _segments[0];\n            }\n        } else {\n            segment = findSegment(timestamp);\n        }\n\n        if (segment == null) {\n            return null;\n        }\n\n        var url:String = String(_segmentFilename);\n\n        url = url.replace(\"$Time$\", segment.time);\n        url = url.replace(\"$Number$\", segment.num);\n        url = url.replace(\"$RepresentationID$\", representationId);\n\n        var startTimestamp:Number = seconds(segment.time);\n        var endTimestamp:Number = startTimestamp + seconds(segment.duration);\n\n        return _context.buildMediaDataSegment(internalRepresentationId, baseUrl + url, \"0-\", startTimestamp,\n                endTimestamp);\n    }\n\n    private function findSegment(timestamp:Number):Object {\n        for (var i:uint = 0; i < _segments.length; i++) {\n            var end:Number = seconds(_segments[i].time) + seconds(_segments[i].duration);\n            if (timestamp < end) {\n                return _segments[i];\n            }\n        }\n\n        return null;\n    }\n\n    public override function update(representation:XML):void {\n        super.update(representation);\n\n        if (_live) {\n            removeOutdatedSegments();\n        }\n\n        appendNewSegments(representation);\n    }\n\n    private function appendNewSegments(xml:XML):void {\n        var items:XMLList = traverseAndBuildTimeline(xml);\n\n        var time:Number = 0;\n        var num:Number = _startNumber;\n        for (var i:uint = 0; i < items.length(); i++) {\n\n            \/\/ read time if present\n            if (items[i].hasOwnProperty(\"@t\")) {\n                time = Number(items[i].@t.toString());\n            }\n\n            \/\/ read duration\n            var duration:Number = Number(items[i].@d.toString());\n\n            \/\/ read repeats if present\n            var repeats:Number = 0;\n            if (items[i].hasOwnProperty(\"@r\")) {\n                repeats = Number(items[i].@r.toString());\n            }\n\n            \/\/ add duplicates if repeats > 0\n            for (var j:uint = 0; j <= repeats; j++) {\n                if (!isTimeExists(time)) { \/\/ unique\n                    _segments.push({ time: time, duration: duration, num: num});\n                }\n\n                time += duration;\n                num++;\n            }\n        }\n    }\n\n    private function isTimeExists(time:Number):Object {\n        for (var i:uint = 0; i < _segments.length; i++) {\n            if (time == _segments[i].time) {\n                return true;\n            }\n        }\n\n        return false;\n    }\n\n    private function removeOutdatedSegments():void {\n        while (seconds(calculateBufferDepth()) > _timeShiftBuffer) {\n            _segments.shift();\n        }\n    }\n\n    private function calculateBufferDepth():Number {\n        var sum:uint = 0;\n\n        for each (var segment:Object in _segments) {\n            sum += segment.duration;\n        }\n\n        return sum;\n    }\n\n    private function seconds(value:Number):Number {\n        return value \/ _timescale;\n    }\n\n    private function isLast(timestmap:Number):Boolean {\n        if (_segments.length == 0) {\n            return false;\n        }\n\n        var last:uint = _segments.length - 1;\n        \/\/ #31 workaround for rounding issue; TODO solve this issue more elegant\n        return (seconds(_segments[last].time) - timestmap) < 0.1;\n    }\n\n    private function traverseAndBuildTimeline(node:XML):XMLList {\n        if (node == null) {\n            throw _context.console.logAndBuildError(\"Couldn't find any S tag\");\n        }\n\n        if (node.SegmentTemplate.length() == 1\n                && node.SegmentTemplate.SegmentTimeline.length() == 1\n                && node.SegmentTemplate.SegmentTimeline.S.length() > 0) {\n            return node.SegmentTemplate.SegmentTimeline.S;\n        }\n\n        \/\/ go up one level in hierarchy, e.g. adaptionSet and period\n        return traverseAndBuildTimeline(node.parent());\n    }\n\n    protected override function traverseAndBuildDuration(node:XML):Number {\n        return NaN;\n    }\n\n    override public function toString():String {\n        var a:String = \"isLive='\" + _live;\n        var b:String = \"\";\n        var c:String = \"', segmentsCount='\" + _segments.length + \"'\";\n\n        if (_live) {\n            b = \", minBufferTime[s]='\" + _minBufferTime + \", timeShiftBuffer[s]='\" + _timeShiftBuffer;\n        }\n\n        return a + b + c;\n    }\n}\n}\n","subject":"Allow to use $Number$ with SegmentTimeline","message":"Allow to use $Number$ with SegmentTimeline\n","lang":"ActionScript","license":"mpl-2.0","repos":"castlabs\/dashas,castlabs\/dashas,castlabs\/dashas"}
{"commit":"1e2295dd09d67a4556aad1f44714de818a95ccdb","old_file":"src\/as\/com\/threerings\/presents\/net\/AuthRequest.as","new_file":"src\/as\/com\/threerings\/presents\/net\/AuthRequest.as","old_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.presents.net {\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.TypedArray;\n\nimport com.threerings.util.StringUtil;\n\npublic class AuthRequest extends UpstreamMessage\n{\n    public function AuthRequest (creds :Credentials, version :String, bootGroups :Array)\n    {\n        _creds = creds;\n        _version = version;\n        _bootGroups = new TypedArray(\"[Ljava.lang.String;\");\n        _bootGroups.addAll(bootGroups);\n\n        \/\/ magic up a timezone in the format \"GMT+XX:XX\"\n        \/\/ Of course, the sign returned from getTimezoneOffset() is wrong\n        var minsOffset :int = -1 * new Date().getTimezoneOffset();\n        var hoursFromUTC :int = Math.abs(minsOffset) \/ 60;\n        var minsFromUTC :int = Math.abs(minsOffset) % 60;\n        _zone = \"GMT\" + ((minsOffset < 0) ? \"-\" : \"+\") +\n            StringUtil.prepad(String(hoursFromUTC), 2, \"0\") + \":\" +\n            StringUtil.prepad(String(minsFromUTC), 2, \"0\");\n    }\n\n    \/\/ documentation inherited\n    override public function writeObject (out :ObjectOutputStream) :void\n    {\n        super.writeObject(out);\n\n        out.writeObject(_creds);\n        out.writeField(_version);\n        out.writeField(_zone);\n        out.writeObject(_bootGroups);\n    }\n\n    protected var _creds :Credentials;\n    protected var _version :String;\n    protected var _zone :String;\n    protected var _bootGroups :TypedArray;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\npackage com.threerings.presents.net {\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.TypedArray;\n\nimport com.threerings.util.StringUtil;\n\npublic class AuthRequest extends UpstreamMessage\n{\n    public function AuthRequest (creds :Credentials, version :String, bootGroups :Array)\n    {\n        _creds = creds;\n        _version = version;\n        _bootGroups = TypedArray.create(String);\n        _bootGroups.addAll(bootGroups);\n\n        \/\/ magic up a timezone in the format \"GMT+XX:XX\"\n        \/\/ Of course, the sign returned from getTimezoneOffset() is wrong\n        var minsOffset :int = -1 * new Date().getTimezoneOffset();\n        var hoursFromUTC :int = Math.abs(minsOffset) \/ 60;\n        var minsFromUTC :int = Math.abs(minsOffset) % 60;\n        _zone = \"GMT\" + ((minsOffset < 0) ? \"-\" : \"+\") +\n            StringUtil.prepad(String(hoursFromUTC), 2, \"0\") + \":\" +\n            StringUtil.prepad(String(minsFromUTC), 2, \"0\");\n    }\n\n    \/\/ documentation inherited\n    override public function writeObject (out :ObjectOutputStream) :void\n    {\n        super.writeObject(out);\n\n        out.writeObject(_creds);\n        out.writeField(_version);\n        out.writeField(_zone);\n        out.writeObject(_bootGroups);\n    }\n\n    protected var _creds :Credentials;\n    protected var _version :String;\n    protected var _zone :String;\n    protected var _bootGroups :TypedArray;\n}\n}\n","subject":"Use cleaner TypedArray factory method.","message":"Use cleaner TypedArray factory method.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4566 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"b964f68fa8a8ffd577dab7c167d0b666d17877a9","old_file":"src\/com\/ryanberdeen\/echonest\/api\/v4\/ApiSupport.as","new_file":"src\/com\/ryanberdeen\/echonest\/api\/v4\/ApiSupport.as","old_contents":"\/*\n * Copyright 2011 Ryan Berdeen. All rights reserved.\n * Distributed under the terms of the MIT License.\n * See accompanying file LICENSE.txt\n *\/\n\npackage com.ryanberdeen.echonest.api.v4 {\n  import flash.events.Event;\n  import flash.events.EventDispatcher;\n  import flash.events.HTTPStatusEvent;\n  import flash.events.IOErrorEvent;\n  import flash.events.ProgressEvent;\n  import flash.events.SecurityErrorEvent;\n  import flash.net.URLLoader;\n  import flash.net.URLRequest;\n  import flash.net.URLRequestHeader;\n  import flash.net.URLVariables;\n\n  import com.adobe.serialization.json.JSON;\n\n  \/**\n  * Base class for Echo Nest API classes.\n  *\/\n  public class ApiSupport {\n    public static const API_VERSION:int = 3;\n    \/**\n    * @private\n    *\/\n    protected var _baseUrl:String = 'http:\/\/developer.echonest.com\/api\/v4\/';\n\n    public var apiKey:String;\n\n    \/**\n    * Creates a request for an Echo Nest API method call with a set of\n    * parameters.\n    *\n    * @param method The method to call.\n    * @param parameters The parameters to include in the request.\n    *\n    * @return The request to use to call the method.\n    *\/\n    public function createRequest(method:String, parameters:Object):URLRequest {\n      var variables:URLVariables = new URLVariables;\n      variables.api_key = apiKey;\n      for (var name:String in parameters) {\n        variables[name] = parameters[name];\n      }\n\n      var request:URLRequest = new URLRequest();\n      request.url = _baseUrl + method;\n      request.data = variables;\n\n      return request;\n    }\n\n    \/**\n    * Creates a loader with event listeners.\n    *\n    * <p>The following options are supported:<\/p>\n    *\n    * <table><thead><tr><th>Option<\/th><th>Event<\/th><\/tr><\/thead><tbody>\n    *   <tr>\n    *     <td>onComplete<\/td>\n    *     <td><code>Event.COMPLETE<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onResponse<\/td>\n    *     <td>Called with the processed response.<\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onEchoNestError<\/td>\n    *     <td>Called with an <code>EchoNestError<\/code> if the status code is nonzero<\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onProgress<\/td>\n    *     <td><code>ProgressEvent.PROGRESS<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onSecurityError<\/td>\n    *     <td><code>SecurityErrorEvent.SECURITY_ERROR<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onIoError<\/td>\n    *     <td><code>IOErrorEvent.IO_ERROR<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onError<\/td>\n    *     <td><code>IOErrorEvent.IO_ERROR<\/code><br\/> <code>SecurityErrorEvent.SECURITY_ERROR<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onHttpStatus<\/td>\n    *     <td><code>HTTPStatusEvent.HTTP_STATUS<\/code><\/td>\n    *   <\/tr>\n    * <\/tbody><\/table>\n    *\n    * @param options The event listener options for the loader.\n    * @param responseProcessor The function that processes the XML response.\n    * @param responseProcessorArgs The arguments to pass to the response\n    *        processor function.\n    *\/\n    public function createLoader(options:Object, responseProcessor:Function, ...responseProcessorArgs):URLLoader {\n      var loader:URLLoader = new URLLoader();\n\n      if (options.onComplete) {\n        loader.addEventListener(Event.COMPLETE, options.onComplete);\n      }\n\n      if (options.onResponse) {\n        loader.addEventListener(Event.COMPLETE, function(e:Event):void {\n          try {\n            var parsedResponse:Object = parseRawResponse(loader.data);\n            responseProcessorArgs.push(parsedResponse);\n            var response:Object = responseProcessor.apply(responseProcessor, responseProcessorArgs);\n            if (options.onResponseArgument) {\n              options.onResponse(options.onResponseArgument, response);\n            }\n            else {\n              options.onResponse(response);\n            }\n          }\n          catch (e:EchoNestError) {\n            if (options.onEchoNestError) {\n              options.onEchoNestError(e);\n            }\n          }\n        });\n      }\n\n      addEventListeners(options, loader);\n\n      return loader;\n    }\n\n    protected function parseRawResponse(data:String):Object {\n      var responseObject:* = JSON.decode(data).response;\n      checkStatus(responseObject);\n      return responseObject;\n    }\n\n    \/**\n    * Adds the standard Echo Nest Flash API event listeners to the event\n    * dispatcher.\n    *\n    * <p>The event dispatcher should be either a <code>URLLoader<\/code> or a\n    * <code>FileReference<\/code>.<\/p>\n    *\n    * <p>This method does not add the <code>onComplete<\/code> or\n    * <code>onResponse<\/code> event listeners. They are added by\n    * <code>createLoader()<\/code>.<\/p>\n    *\n    * @private\n    *\n    * @param options The event listener options. See\n    *        <code>createLoader()<\/code> for the list of available options.\n    * @param dispatcher The event dispatcher to add the event listeners to.\n    *\/\n    protected function addEventListeners(options:Object, dispatcher:EventDispatcher):void {\n      if (options.onProgress) {\n        dispatcher.addEventListener(ProgressEvent.PROGRESS, options.onProgress);\n      }\n\n      if (options.onSecurityError) {\n        dispatcher.addEventListener(SecurityErrorEvent.SECURITY_ERROR, options.onSecurityError);\n      }\n\n      if (options.onIoError) {\n        dispatcher.addEventListener(IOErrorEvent.IO_ERROR, options.onIoError);\n      }\n\n      if (options.onError) {\n        dispatcher.addEventListener(SecurityErrorEvent.SECURITY_ERROR, options.onError);\n        dispatcher.addEventListener(IOErrorEvent.IO_ERROR, options.onError);\n      }\n\n      if (options.onHttpStatus) {\n        dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, options.onHttpStatus);\n      }\n    }\n\n    \/**\n    * Throws an <code>EchoNestError<\/code> if the status indicates an error.\n    *\n    * @param The XML result of an Echo Nest API call.\n    *\n    * @throws EchoNestError When the status code is nonzero.\n    *\/\n    public function checkStatus(response:Object):void {\n      if (response.status.code != 0) {\n        throw new EchoNestError(response.status.code, response.status.message);\n      }\n    }\n  }\n}","new_contents":"\/*\n * Copyright 2011 Ryan Berdeen. All rights reserved.\n * Distributed under the terms of the MIT License.\n * See accompanying file LICENSE.txt\n *\/\n\npackage com.ryanberdeen.echonest.api.v4 {\n  import flash.events.Event;\n  import flash.events.EventDispatcher;\n  import flash.events.HTTPStatusEvent;\n  import flash.events.IOErrorEvent;\n  import flash.events.ProgressEvent;\n  import flash.events.SecurityErrorEvent;\n  import flash.net.URLLoader;\n  import flash.net.URLRequest;\n  import flash.net.URLRequestHeader;\n  import flash.net.URLVariables;\n\n  import com.adobe.serialization.json.JSON;\n\n  \/**\n  * Base class for Echo Nest API classes.\n  *\/\n  public class ApiSupport {\n    \/**\n    * @private\n    *\/\n    protected var _baseUrl:String = 'http:\/\/developer.echonest.com\/api\/v4\/';\n\n    public var apiKey:String;\n\n    \/**\n    * Creates a request for an Echo Nest API method call with a set of\n    * parameters.\n    *\n    * @param method The method to call.\n    * @param parameters The parameters to include in the request.\n    *\n    * @return The request to use to call the method.\n    *\/\n    public function createRequest(method:String, parameters:Object):URLRequest {\n      var variables:URLVariables = new URLVariables;\n      variables.api_key = apiKey;\n      for (var name:String in parameters) {\n        variables[name] = parameters[name];\n      }\n\n      var request:URLRequest = new URLRequest();\n      request.url = _baseUrl + method;\n      request.data = variables;\n\n      return request;\n    }\n\n    \/**\n    * Creates a loader with event listeners.\n    *\n    * <p>The following options are supported:<\/p>\n    *\n    * <table><thead><tr><th>Option<\/th><th>Event<\/th><\/tr><\/thead><tbody>\n    *   <tr>\n    *     <td>onComplete<\/td>\n    *     <td><code>Event.COMPLETE<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onResponse<\/td>\n    *     <td>Called with the processed response.<\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onEchoNestError<\/td>\n    *     <td>Called with an <code>EchoNestError<\/code> if the status code is nonzero<\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onProgress<\/td>\n    *     <td><code>ProgressEvent.PROGRESS<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onSecurityError<\/td>\n    *     <td><code>SecurityErrorEvent.SECURITY_ERROR<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onIoError<\/td>\n    *     <td><code>IOErrorEvent.IO_ERROR<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onError<\/td>\n    *     <td><code>IOErrorEvent.IO_ERROR<\/code><br\/> <code>SecurityErrorEvent.SECURITY_ERROR<\/code><\/td>\n    *   <\/tr>\n    *   <tr>\n    *     <td>onHttpStatus<\/td>\n    *     <td><code>HTTPStatusEvent.HTTP_STATUS<\/code><\/td>\n    *   <\/tr>\n    * <\/tbody><\/table>\n    *\n    * @param options The event listener options for the loader.\n    * @param responseProcessor The function that processes the XML response.\n    * @param responseProcessorArgs The arguments to pass to the response\n    *        processor function.\n    *\/\n    public function createLoader(options:Object, responseProcessor:Function, ...responseProcessorArgs):URLLoader {\n      var loader:URLLoader = new URLLoader();\n\n      if (options.onComplete) {\n        loader.addEventListener(Event.COMPLETE, options.onComplete);\n      }\n\n      if (options.onResponse) {\n        loader.addEventListener(Event.COMPLETE, function(e:Event):void {\n          try {\n            var parsedResponse:Object = parseRawResponse(loader.data);\n            responseProcessorArgs.push(parsedResponse);\n            var response:Object = responseProcessor.apply(responseProcessor, responseProcessorArgs);\n            if (options.onResponseArgument) {\n              options.onResponse(options.onResponseArgument, response);\n            }\n            else {\n              options.onResponse(response);\n            }\n          }\n          catch (e:EchoNestError) {\n            if (options.onEchoNestError) {\n              options.onEchoNestError(e);\n            }\n          }\n        });\n      }\n\n      addEventListeners(options, loader);\n\n      return loader;\n    }\n\n    protected function parseRawResponse(data:String):Object {\n      var responseObject:* = JSON.decode(data).response;\n      checkStatus(responseObject);\n      return responseObject;\n    }\n\n    \/**\n    * Adds the standard Echo Nest Flash API event listeners to the event\n    * dispatcher.\n    *\n    * <p>The event dispatcher should be either a <code>URLLoader<\/code> or a\n    * <code>FileReference<\/code>.<\/p>\n    *\n    * <p>This method does not add the <code>onComplete<\/code> or\n    * <code>onResponse<\/code> event listeners. They are added by\n    * <code>createLoader()<\/code>.<\/p>\n    *\n    * @private\n    *\n    * @param options The event listener options. See\n    *        <code>createLoader()<\/code> for the list of available options.\n    * @param dispatcher The event dispatcher to add the event listeners to.\n    *\/\n    protected function addEventListeners(options:Object, dispatcher:EventDispatcher):void {\n      if (options.onProgress) {\n        dispatcher.addEventListener(ProgressEvent.PROGRESS, options.onProgress);\n      }\n\n      if (options.onSecurityError) {\n        dispatcher.addEventListener(SecurityErrorEvent.SECURITY_ERROR, options.onSecurityError);\n      }\n\n      if (options.onIoError) {\n        dispatcher.addEventListener(IOErrorEvent.IO_ERROR, options.onIoError);\n      }\n\n      if (options.onError) {\n        dispatcher.addEventListener(SecurityErrorEvent.SECURITY_ERROR, options.onError);\n        dispatcher.addEventListener(IOErrorEvent.IO_ERROR, options.onError);\n      }\n\n      if (options.onHttpStatus) {\n        dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, options.onHttpStatus);\n      }\n    }\n\n    \/**\n    * Throws an <code>EchoNestError<\/code> if the status indicates an error.\n    *\n    * @param The XML result of an Echo Nest API call.\n    *\n    * @throws EchoNestError When the status code is nonzero.\n    *\/\n    public function checkStatus(response:Object):void {\n      if (response.status.code != 0) {\n        throw new EchoNestError(response.status.code, response.status.message);\n      }\n    }\n  }\n}","subject":"remove outdated version constant","message":"remove outdated version constant\n","lang":"ActionScript","license":"mit","repos":"also\/echo-nest-flash-api"}
{"commit":"3710af06aa89758e1f9032d0ccf3c31a659aeeb0","old_file":"src\/com\/google\/analytics\/components\/FlashTracker.as","new_file":"src\/com\/google\/analytics\/components\/FlashTracker.as","old_contents":"\ufeffpackage com.google.analytics.components\n{\n    import com.google.analytics.API;\n    import com.google.analytics.AnalyticsTracker;\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.EventTracker;\n    import com.google.analytics.core.GIFRequest;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.core.TrackerMode;\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.Layout;\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.external.HTMLDOM;\n    import com.google.analytics.external.JavascriptProxy;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Version;\n    import com.google.analytics.v4.Bridge;\n    import com.google.analytics.v4.Configuration;\n    import com.google.analytics.v4.GoogleAnalyticsAPI;\n    import com.google.analytics.v4.Tracker;\n    \n    import flash.display.DisplayObject;\n    import flash.display.Graphics;\n    import flash.display.MovieClip;\n    import flash.display.Sprite;\n    import flash.events.Event;\n    import flash.utils.getQualifiedClassName;    \n    EventTracker;\n    ServerOperationMode;\n\n    \/**\n    * The Flash visual component.\n    *\/\n    [IconFile(\"analytics.png\")]\n    public class FlashTracker extends Sprite implements AnalyticsTracker\n    {\n    \t\n    \tprivate var _display:DisplayObject;\n        private var _tracker:GoogleAnalyticsAPI;\n        \n        \/\/factory\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _env:Environment;\n        private var _buffer:Buffer;\n        private var _gifRequest:GIFRequest;\n        private var _jsproxy:JavascriptProxy;\n        private var _dom:HTMLDOM;\n        private var _adSense:AdSenseGlobals;\n        \n        \/\/component properties\n        private var _account:String      = \"\";\n        private var _mode:String         = \"AS3\";\n        private var _visualDebug:Boolean = false;\n        \n        \/\/component\n        \n        private var _componentInspectorSetting:Boolean;\n        \n        private var isLivePreview:Boolean;\n        private var livePreviewWidth:Number;\n        private var livePreviewHeight:Number;\n        \n        private var preview:MovieClip;\n        \n        private var _width:Number = 0;\n        private var _height:Number = 0; \n        \n        public var boundingBox_mc:DisplayObject;\n        \n        \n        public static var version:Version = API.version;        \n        \n        [IconFile(\"analytics.png\")]\n        public function FlashTracker()\n        {\n            super();\n            \n            isLivePreview = (parent != null && getQualifiedClassName(parent) == \"fl.livepreview::LivePreviewParent\");\n            _componentInspectorSetting = false;\n            \n            boundingBox_mc.visible = false;\n            removeChild( boundingBox_mc );\n            boundingBox_mc = null;\n            \n            if( isLivePreview )\n            {\n                _createLivePreview();\n            }\n            \n            \/* note:\n               we have to use the ENTER_FRAME event\n               to wait 1 frame so we can add to the display list\n               and get the values declared in the component inspector.\n            *\/\n            addEventListener( Event.ENTER_FRAME, _factory );\n        }\n        \n\n        \n        private function _createLivePreview():void\n        {\n            preview = new MovieClip();\n            \n            var g:Graphics = preview.graphics;\n            g.beginFill(0x000000);\n            g.moveTo(0, 0);\n            g.lineTo(0, 100);\n            g.lineTo(100, 100);\n            g.lineTo(100, 0);\n            g.lineTo(0, 0);\n            g.endFill();\n            \n            \/\/decalred in the FLA\n\/\/            preview.icon_mc = new Icon();\n\/\/            preview.icon_mc.name = \"icon_mc\";\n\/\/            preview.addChild(preview.icon_mc);\n            \n            addChild( preview );\n        }\n        \n        public function set componentInspectorSetting( value:Boolean ):void\n        {\n            _componentInspectorSetting = value;\n        }\n        \n        public function setSize( w:Number, h:Number ):void\n        {\n            \n        }\n        \n        \/**\n        * @private\n        * Factory to build the different trackers\n        *\/\n        private function _factory( event:Event ):void\n        {\n            if( isLivePreview )\n            {\n                return;\n            }\n            \n            removeEventListener( Event.ENTER_FRAME, _factory );\n            \n            _display = this;\n            \n            if( !debug )\n            {\n                this.debug = new DebugConfiguration();\n            }\n            \n            if( !config )\n            {\n                this.config = new Configuration( debug );\n            }\n            \n            if( visualDebug )\n            {\n                debug.layout = new Layout( debug, _display );\n                debug.active = visualDebug;\n            }\n            \n            _jsproxy = new JavascriptProxy( debug );\n            \n            switch( mode )\n            {\n                case TrackerMode.BRIDGE :\n                {\n                    _tracker = _bridgeFactory();\n                    break;\n                }\n                \n                case TrackerMode.AS3 :\n                default:\n                {\n                    _tracker = _trackerFactory();\n                }\n            }\n            \n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Tracker object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _trackerFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (AS3) v\" + version +\"\\naccount: \" + account );\n            \n            _adSense   = new AdSenseGlobals( debug );\n            \n            _dom        = new HTMLDOM( debug );\n            _dom.cacheProperties();\n            \n            _env        = new Environment( \"\", \"\", \"\", debug, _dom );\n            \n            _buffer     = new Buffer( config, debug, false );\n            \n            _gifRequest = new GIFRequest( config, debug, _buffer, _env );\n            \n            use namespace ga_internal;\n            _env.url = _display.stage.loaderInfo.url;\n            \n            return new Tracker( account, config, debug, _env, _buffer, _gifRequest, _adSense );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Bridge object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _bridgeFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (Bridge) v\" + version +\"\\naccount: \" + account );\n            \n            return new Bridge( account, _debug, _jsproxy );\n        }\n        \n        \/**\n         * Indicates the account value of the tracking.\n         *\/        \n        [Inspectable]\n        public function get account():String\n        {\n            return _account ;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set account(value:String):void\n        {\n            _account = value;\n        }\n        \n        public function get config():Configuration\n        {\n            return _config;\n        }\n        \n        public function set config(value:Configuration):void\n        {\n            _config = value;\n        }\n        \n        public function get debug():DebugConfiguration\n        {\n            return _debug;\n        }\n        \n        public function set debug(value:DebugConfiguration):void\n        {\n            _debug = value;\n        }        \n        \n        [Inspectable(defaultValue=\"AS3\", enumeration=\"AS3,Bridge\", type=\"String\")]\n        public function get mode():String\n        {\n            return _mode;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set mode( value:String ):void\n        {\n            _mode = value;\n        }\n        \n        \/**\n         * Indicates if the tracker use a visual debug.\n         *\/        \n        [Inspectable(defaultValue=\"false\", type=\"Boolean\")]\n        public function get visualDebug():Boolean\n        {\n            return _visualDebug;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set visualDebug( value:Boolean ):void\n        {\n            _visualDebug = value;\n        }\n                \n        include \"..\/common.txt\"\n        \n    }\n}","new_contents":"\ufeffpackage com.google.analytics.components\n{\n    import com.google.analytics.API;\n    import com.google.analytics.AnalyticsTracker;\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.EventTracker;\n    import com.google.analytics.core.GIFRequest;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.core.TrackerMode;\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.Layout;\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.external.HTMLDOM;\n    import com.google.analytics.external.JavascriptProxy;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Version;\n    import com.google.analytics.v4.Bridge;\n    import com.google.analytics.v4.Configuration;\n    import com.google.analytics.v4.GoogleAnalyticsAPI;\n    import com.google.analytics.v4.Tracker;\n    \n    import flash.display.DisplayObject;\n    import flash.display.Graphics;\n    import flash.display.MovieClip;\n    import flash.display.Sprite;\n    import flash.events.Event;\n    import flash.utils.getQualifiedClassName;\n    import flash.utils.getDefinitionByName;\n    \n    \/* force import for type in the includes *\/\n    EventTracker;\n    ServerOperationMode;\n    \n    \/**\n    * The Flash visual component.\n    *\/\n    [IconFile(\"analytics.png\")]\n    public class FlashTracker extends Sprite implements AnalyticsTracker\n    {\n        \n        private var _display:DisplayObject;\n        private var _tracker:GoogleAnalyticsAPI;\n        \n        \/\/factory\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _env:Environment;\n        private var _buffer:Buffer;\n        private var _gifRequest:GIFRequest;\n        private var _jsproxy:JavascriptProxy;\n        private var _dom:HTMLDOM;\n        private var _adSense:AdSenseGlobals;\n        \n        \/\/component properties\n        private var _account:String      = \"\";\n        private var _mode:String         = \"AS3\";\n        private var _visualDebug:Boolean = false;\n        \n        \/\/component\n        protected var preview:MovieClip;\n        protected var isLivePreview:Boolean;\n        protected var livePreviewWidth:Number;\n        protected var livePreviewHeight:Number;\n        \n        protected var _width:Number = 100;\n        protected var _height:Number = 122; \n        protected var _componentInspectorSetting:Boolean;\n        \n        public var boundingBox_mc:DisplayObject;\n        \n        public static var version:Version = API.version;\n        \n        [IconFile(\"analytics.png\")]\n        public function FlashTracker()\n        {\n            super();\n            \n            isLivePreview = _checkLivePreview();\n            _componentInspectorSetting = false;\n            \n            boundingBox_mc.visible = false;\n            removeChild( boundingBox_mc );\n            boundingBox_mc = null;\n            \n            if( isLivePreview )\n            {\n                _createLivePreview();\n            }\n            \n            \/* note:\n               we have to use the ENTER_FRAME event\n               to wait 1 frame so we can add to the display list\n               and get the values declared in the component inspector.\n            *\/\n            addEventListener( Event.ENTER_FRAME, _factory );\n        }\n        \n        \n        private function _checkLivePreview():Boolean\n        {\n            if( parent != null && (getQualifiedClassName(parent) == \"fl.livepreview::LivePreviewParent\"))\n            {\n                return true;\n            }\n            \n            return false;\n        }\n        \n        private function _createLivePreview():void\n        {\n            preview = new MovieClip();\n            \n            var g:Graphics = preview.graphics;\n                g.beginFill(0xffffff);\n                g.moveTo(0, 0);\n                g.lineTo(0, _width);\n                g.lineTo(_width, _height);\n                g.lineTo(_height, 0);\n                g.lineTo(0, 0);\n                g.endFill();\n            \n            \/* note:\n               because the Icon class is declared in the FLA\n               and the FLA generate it automatically\n               we need to use reflection to instanciate it\n               so compc\/asdoc does not generate errors\n            *\/\n            var iconClass:Class = getDefinitionByName( \"com.google.analytics.components::Icon\" ) as Class;\n            preview.icon_mc = new iconClass();\n            preview.icon_mc.name = \"icon_mc\";\n            preview.addChild( preview.icon_mc );\n            \n            addChild( preview );\n        }\n        \n        public function set componentInspectorSetting( value:Boolean ):void\n        {\n            _componentInspectorSetting = value;\n        }\n        \n        public function setSize( w:Number, h:Number ):void\n        {\n            \/* note:\n               we don't resize the live preview\n               we want to keep or default component size\n               defined in the FLA\n            *\/\n        }\n        \n        \/**\n        * @private\n        * Factory to build the different trackers\n        *\/\n        private function _factory( event:Event ):void\n        {\n            removeEventListener( Event.ENTER_FRAME, _factory );\n            \n            if( isLivePreview )\n            {\n                \/* note:\n                   we don't want to init the factory\n                   when we are in live preview\n                *\/\n                return;\n            }\n            \n            _display = this;\n            \n            if( !debug )\n            {\n                this.debug = new DebugConfiguration();\n            }\n            \n            if( !config )\n            {\n                this.config = new Configuration( debug );\n            }\n            \n            if( visualDebug )\n            {\n                debug.layout = new Layout( debug, _display );\n                debug.active = visualDebug;\n            }\n            \n            _jsproxy = new JavascriptProxy( debug );\n            \n            switch( mode )\n            {\n                case TrackerMode.BRIDGE :\n                {\n                    _tracker = _bridgeFactory();\n                    break;\n                }\n                \n                case TrackerMode.AS3 :\n                default:\n                {\n                    _tracker = _trackerFactory();\n                }\n            }\n            \n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Tracker object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _trackerFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (AS3) v\" + version +\"\\naccount: \" + account );\n            \n            _adSense   = new AdSenseGlobals( debug );\n            \n            _dom        = new HTMLDOM( debug );\n            _dom.cacheProperties();\n            \n            _env        = new Environment( \"\", \"\", \"\", debug, _dom );\n            \n            _buffer     = new Buffer( config, debug, false );\n            \n            _gifRequest = new GIFRequest( config, debug, _buffer, _env );\n            \n            use namespace ga_internal;\n            _env.url = _display.stage.loaderInfo.url;\n            \n            return new Tracker( account, config, debug, _env, _buffer, _gifRequest, _adSense );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Bridge object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _bridgeFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (Bridge) v\" + version +\"\\naccount: \" + account );\n            \n            return new Bridge( account, _debug, _jsproxy );\n        }\n        \n        \/**\n         * The Urchin Account.\n         * You have to define this parameter to initialize the tracking.\n         *\/\n        [Inspectable]\n        public function get account():String\n        {\n            return _account ;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set account(value:String):void\n        {\n            _account = value;\n        }\n        \n        \/**\n        * The Tracker configuration.\n        *\/\n        public function get config():Configuration\n        {\n            return _config;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set config(value:Configuration):void\n        {\n            _config = value;\n        }\n        \n        \/**\n        * The Tracker debug configuration.\n        *\/\n        public function get debug():DebugConfiguration\n        {\n            return _debug;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set debug(value:DebugConfiguration):void\n        {\n            _debug = value;\n        }        \n        \n        \/**\n        * The Traker mode.\n        * You can select two modes:\n        * - AS3: use AS3 only, no dependency on HTML\/JS\n        * - Bridge: use AS3 bridged to HTML\/JS which define ga.js\n        *\/\n        [Inspectable(defaultValue=\"AS3\", enumeration=\"AS3,Bridge\", type=\"String\")]\n        public function get mode():String\n        {\n            return _mode;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set mode( value:String ):void\n        {\n            _mode = value;\n        }\n        \n        \/**\n         * Indicates if the tracker use a visual debug.\n         * If set to true, at compile time you will\n         * see a visual debug window with different\n         * informations about the tracking requests and parameters.\n         *\/\n        [Inspectable(defaultValue=\"false\", type=\"Boolean\")]\n        public function get visualDebug():Boolean\n        {\n            return _visualDebug;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set visualDebug( value:Boolean ):void\n        {\n            _visualDebug = value;\n        }\n        \n        include \"..\/common.txt\"\n        \n    }\n}","subject":"update to the flash tracker","message":"update to the flash tracker","lang":"ActionScript","license":"apache-2.0","repos":"minimedj\/gaforflash,jeremy-wischusen\/gaforflash,Vigmar\/gaforflash,soumavachakraborty\/gaforflash,dli-iclinic\/gaforflash,Vigmar\/gaforflash,drflash\/gaforflash,jisobkim\/gaforflash,Miyaru\/gaforflash,mrthuanvn\/gaforflash,soumavachakraborty\/gaforflash,nsdevaraj\/gaforflash,jisobkim\/gaforflash,nsdevaraj\/gaforflash,mrthuanvn\/gaforflash,jeremy-wischusen\/gaforflash,DimaBaliakin\/gaforflash,DimaBaliakin\/gaforflash,Miyaru\/gaforflash,minimedj\/gaforflash,dli-iclinic\/gaforflash,drflash\/gaforflash"}
{"commit":"d0676c816112f595295573a1ceaf9f254aef8aa8","old_file":"plugins\/moderationPlugin\/src\/ModerationPlugin.as","new_file":"plugins\/moderationPlugin\/src\/ModerationPlugin.as","old_contents":"package {\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.plugin.IPlugin;\r\n\timport com.kaltura.kdpfl.plugin.IPluginFactory;\r\n\timport com.kaltura.kdpfl.plugin.component.AssetsRefferencer;\r\n\timport com.kaltura.kdpfl.plugin.component.ModerationMediator;\r\n\timport com.kaltura.kdpfl.plugin.view.Message;\r\n\timport com.kaltura.kdpfl.plugin.view.ModerationScreen;\r\n\timport com.kaltura.kdpfl.view.containers.KHBox;\r\n\timport com.kaltura.types.KalturaModerationFlagType;\r\n\timport com.yahoo.astra.fl.containers.HBoxPane;\r\n\timport com.yahoo.astra.fl.containers.layoutClasses.AdvancedLayoutPane;\r\n\timport com.yahoo.astra.fl.containers.layoutClasses.BaseLayoutPane;\r\n\t\r\n\timport fl.containers.BaseScrollPane;\r\n\timport fl.core.UIComponent;\r\n\t\r\n\timport flash.events.Event;\r\n\timport flash.system.Security;\r\n\t\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\r\n\tpublic class ModerationPlugin extends KHBox implements IPluginFactory, IPlugin {\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * defines the value for the type property of the submit event\r\n\t\t * dispatched by the screen  \r\n\t\t *\/\t\t\r\n\t\tpublic static const SUBMIT:String = \"submit\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * defines the value for the type property of the cancel event  \r\n\t\t * dispatched by the screen  \r\n\t\t *\/\t\t\r\n\t\tpublic static const CANCEL:String = \"cancel\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * defines the value of the notification which triggers this plugin \r\n\t\t *\/\t\t\r\n\t\tpublic static const FLAG_FOR_REVIEW:String = \"flagForReview\";\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * flagging form header \r\n\t\t *\/\t\t\r\n\t\tpublic var header:String;\r\n\t\t\r\n\t\t\/**\r\n\t\t * flagging form text (explanation) \r\n\t\t *\/\t\t\r\n\t\tpublic var text:String;\r\n\t\t\r\n\t\t\/**\r\n\t\t * text to show in combobox for sexual content \r\n\t\t *\/\t\t\r\n\t\tpublic var reasonSex:String = \"Sexual content\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * text to show in combobox for violent content \r\n\t\t *\/\t\t\r\n\t\tpublic var reasonViolence:String = \"Violent or Repulsive\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * text to show in combobox for harmful content \r\n\t\t *\/\t\t\r\n\t\tpublic var reasonHarmful:String = \"Harmful or Dangerous act\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * text to show in combobox for spam content \r\n\t\t *\/\t\t\r\n\t\tpublic var reasonSpam:String = \"Spam\/Commercials\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * message to show when flagging submition succeeded \r\n\t\t *\/\t\t\r\n\t\tpublic var successMessage:String = \"Thank you for sharing your concerns\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * message to show when flagging submition failed\r\n\t\t * *\/\r\n\t\tpublic var failedMessage:String = \"submission failed\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * time (in seconds) to wait before hiding end message \r\n\t\t *\/\t\t\r\n\t\tpublic var hideTimeout:int = 3;\r\n\t\t\r\n\t\t\/**\r\n\t\t * position of close and cancel buttons on flagging form\r\n\t\t *\/\r\n\t\tpublic var buttonsPosition:String = \"right\";\r\n\t\t\/**\r\n\t\t * If this is set to flase, the \"select report reason\" combo-box will be hidden\r\n\t\t *\/\r\n\t\tpublic var showCombo:Boolean = true;\r\n\t\t\/**\r\n\t\t * This attribute will set the initial selected value of the combobox: \r\n\t\t * 0: Sexual content\r\n\t\t * 1: Violent or Repulsive\r\n\t\t * 2: Harmful or Dangerous act\r\n\t\t * 3: Spam\/Commercials\r\n\t\t *\/\r\n\t\tpublic var comboSelectedIndex:Number = 0;\r\n\t\t\/**\r\n\t\t * include the assets class in the app\r\n\t\t * *\/\r\n\t\tprivate var _ar:AssetsRefferencer;\r\n\t\t\r\n\t\t\/**\r\n\t\t * flagging form \r\n\t\t *\/\t\t\r\n\t\tprivate var _ui:ModerationScreen;\r\n\t\t\r\n\t\t\/**\r\n\t\t * success \/ failure message \r\n\t\t *\/\t\t\r\n\t\tprivate var _endMsg:Message;\r\n\t\t\r\n\t\t\/**\r\n\t\t * plugin mediator  \r\n\t\t *\/\t\t\r\n\t\tprivate var _mediator:ModerationMediator;\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tpublic function ModerationPlugin() {\r\n\t\t\tSecurity.allowDomain(\"*\");\r\n\t\t\tthis.horizontalAlign = \"center\";\r\n\t\t\tthis.verticalAlign = \"middle\";\r\n\t\t}\r\n\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\t\r\n\t\t * *\/\r\n\t\tpublic function create(pluginName:String = null):IPlugin {\r\n\t\t\treturn this;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t * *\/\r\n\t\tpublic function initializePlugin(facade:IFacade):void {\r\n\t\t\t_mediator = new ModerationMediator(this);\r\n\t\t\tfacade.registerMediator(_mediator);\r\n\t\t\t\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * set the given style to all visual parts\r\n\t\t * *\/\r\n\t\toverride public function setSkin(styleName:String, setSkinSize:Boolean = false):void {\r\n\t\t\tif (_ui) {\r\n\t\t\t\t_ui.setSkin(styleName);\r\n\t\t\t}\r\n\t\t\tif (_endMsg) {\r\n\t\t\t\t_endMsg.setSkin(styleName);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * shows the moderation ui over the player\r\n\t\t * *\/\r\n\t\tpublic function showScreen():void {\r\n\t\t\t\/\/ disable KDP gui, stop entry from playing, exit fullscreen \r\n\t\t\t_mediator.sendNotification(NotificationType.CLOSE_FULL_SCREEN);\r\n\t\t\t_mediator.sendNotification(NotificationType.ENABLE_GUI, {guiEnabled : false, enableType : \"full\"});\r\n\t\t\t_mediator.sendNotification(NotificationType.DO_PAUSE);\r\n\t\t\t\r\n\t\t\t\/\/ show flagging form\r\n\t\t\tif (_ui == null) {\r\n\t\t\t\t_ui = new ModerationScreen();\r\n\t\t\t\t_ui.buttonsPosition = buttonsPosition;\r\n\t\t\t\tif (header) {\r\n\t\t\t\t\t_ui.headerText = header;\r\n\t\t\t\t}\r\n\t\t\t\tif (text) {\r\n\t\t\t\t\t_ui.windowText = text;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t_ui.reasonsDataProvider = [{label:reasonSex, type:KalturaModerationFlagType.SEXUAL_CONTENT}, \r\n\t\t\t\t\t\t\t\t\t{label:reasonViolence, type:KalturaModerationFlagType.VIOLENT_REPULSIVE}, \r\n\t\t\t\t\t\t\t\t\t{label:reasonHarmful, type:KalturaModerationFlagType.HARMFUL_DANGEROUS}, \r\n\t\t\t\t\t\t\t\t\t{label:reasonSpam, type:KalturaModerationFlagType.SPAM_COMMERCIALS}]\r\n\t\t\t\t\/\/set custom behaviour for reasons combo \r\n\t\t\t\t_ui.comboSelectedIndex = comboSelectedIndex;\r\n\t\t\t\t\r\n\t\t\t\t_ui.showCombo = showCombo;\r\n\t\t\t\t\r\n\t\t\t\t_ui.addEventListener(ModerationPlugin.CANCEL, clearForm);\r\n\t\t\t\t_ui.addEventListener(ModerationPlugin.SUBMIT, onSubmitClicked);\r\n\t\t\t}\r\n\t\t\taddChild(_ui);\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * send data to server \r\n\t\t *\/\t\t\r\n\t\tprivate function onSubmitClicked(e:Event):void {\r\n\t\t\tvar o:Object = _ui.data;\r\n\t\t\tvar comments:String = o.comments;\r\n\t\t\tvar type:int = o.reason;\r\n\t\t\t_mediator.postModeration(comments, type);\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * close the form panel \r\n\t\t *\/\t\t\r\n\t\tprivate function clearForm(e:Event = null):void {\r\n\t\t\t_ui.clearData();\r\n\t\t\tremoveChild(_ui);\r\n\t\t\tend();\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * remove the end message \r\n\t\t * @param e\r\n\t\t *\/\t\t\r\n\t\tprivate function onMessageHide(e:Event):void {\r\n\t\t\tremoveChild(_endMsg);\r\n\t\t\tend();\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * does everything that needs to be done before the plugin is closed\r\n\t\t *\/ \r\n\t\tprivate function end():void {\r\n\t\t\t_mediator.sendNotification(NotificationType.ENABLE_GUI, {guiEnabled : true, enableType : \"full\"});\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * notify the user and close panel\r\n\t\t * *\/\r\n\t\tpublic function flagComplete(success:Boolean):void {\r\n\t\t\tclearForm();\r\n\t\t\tif (_endMsg == null) {\r\n\t\t\t\t_endMsg = new Message();\r\n\t\t\t\t_endMsg.addEventListener(Message.HIDE, onMessageHide);\r\n\t\t\t}\r\n\t\t\tif (success) {\r\n\t\t\t\t_endMsg.windowText = successMessage;\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\t_endMsg.windowText = failedMessage;\r\n\t\t\t}\r\n\t\t\taddChild(_endMsg);\r\n\t\t\t_endMsg.close(hideTimeout);\r\n\t\t}\r\n\t}\r\n}","new_contents":"package {\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.plugin.IPlugin;\r\n\timport com.kaltura.kdpfl.plugin.IPluginFactory;\r\n\timport com.kaltura.kdpfl.plugin.component.AssetsRefferencer;\r\n\timport com.kaltura.kdpfl.plugin.component.ModerationMediator;\r\n\timport com.kaltura.kdpfl.plugin.view.Message;\r\n\timport com.kaltura.kdpfl.plugin.view.ModerationScreen;\r\n\timport com.kaltura.kdpfl.view.containers.KHBox;\r\n\timport com.kaltura.types.KalturaModerationFlagType;\r\n\timport com.yahoo.astra.fl.containers.HBoxPane;\r\n\timport com.yahoo.astra.fl.containers.layoutClasses.AdvancedLayoutPane;\r\n\timport com.yahoo.astra.fl.containers.layoutClasses.BaseLayoutPane;\r\n\t\r\n\timport fl.containers.BaseScrollPane;\r\n\timport fl.core.UIComponent;\r\n\t\r\n\timport flash.events.Event;\r\n\timport flash.system.Security;\r\n\t\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\r\n\tpublic class ModerationPlugin extends KHBox implements IPluginFactory, IPlugin {\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * defines the value for the type property of the submit event\r\n\t\t * dispatched by the screen  \r\n\t\t *\/\t\t\r\n\t\tpublic static const SUBMIT:String = \"submit\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * defines the value for the type property of the cancel event  \r\n\t\t * dispatched by the screen  \r\n\t\t *\/\t\t\r\n\t\tpublic static const CANCEL:String = \"cancel\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * defines the value of the notification which triggers this plugin \r\n\t\t *\/\t\t\r\n\t\tpublic static const FLAG_FOR_REVIEW:String = \"flagForReview\";\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * defines the value of the notification which turns off the shortcut 508 plugin \r\n\t\t *\/\t\t\r\n\t\tpublic static const DISABLE_SHORTCUT_PLUGIN:String = \"disableShortcutPlugin\";\r\n\t\t\/**\r\n\t\t * defines the value of the notification which turns on the shortcut 508 plugin \r\n\t\t *\/\t\t\r\n\t\tpublic static const ENABLE_SHORTCUT_PLUGIN:String = \"enableShortcutPlugin\";\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * flagging form header \r\n\t\t *\/\t\t\r\n\t\tpublic var header:String;\r\n\t\t\r\n\t\t\/**\r\n\t\t * flagging form text (explanation) \r\n\t\t *\/\t\t\r\n\t\tpublic var text:String;\r\n\t\t\r\n\t\t\/**\r\n\t\t * text to show in combobox for sexual content \r\n\t\t *\/\t\t\r\n\t\tpublic var reasonSex:String = \"Sexual content\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * text to show in combobox for violent content \r\n\t\t *\/\t\t\r\n\t\tpublic var reasonViolence:String = \"Violent or Repulsive\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * text to show in combobox for harmful content \r\n\t\t *\/\t\t\r\n\t\tpublic var reasonHarmful:String = \"Harmful or Dangerous act\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * text to show in combobox for spam content \r\n\t\t *\/\t\t\r\n\t\tpublic var reasonSpam:String = \"Spam\/Commercials\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * message to show when flagging submition succeeded \r\n\t\t *\/\t\t\r\n\t\tpublic var successMessage:String = \"Thank you for sharing your concerns\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * message to show when flagging submition failed\r\n\t\t * *\/\r\n\t\tpublic var failedMessage:String = \"submission failed\";\r\n\t\t\r\n\t\t\/**\r\n\t\t * time (in seconds) to wait before hiding end message \r\n\t\t *\/\t\t\r\n\t\tpublic var hideTimeout:int = 3;\r\n\t\t\r\n\t\t\/**\r\n\t\t * position of close and cancel buttons on flagging form\r\n\t\t *\/\r\n\t\tpublic var buttonsPosition:String = \"right\";\r\n\t\t\/**\r\n\t\t * If this is set to flase, the \"select report reason\" combo-box will be hidden\r\n\t\t *\/\r\n\t\tpublic var showCombo:Boolean = true;\r\n\t\t\/**\r\n\t\t * This attribute will set the initial selected value of the combobox: \r\n\t\t * 0: Sexual content\r\n\t\t * 1: Violent or Repulsive\r\n\t\t * 2: Harmful or Dangerous act\r\n\t\t * 3: Spam\/Commercials\r\n\t\t *\/\r\n\t\tpublic var comboSelectedIndex:Number = 0;\r\n\t\t\/**\r\n\t\t * include the assets class in the app\r\n\t\t * *\/\r\n\t\tprivate var _ar:AssetsRefferencer;\r\n\t\t\r\n\t\t\/**\r\n\t\t * flagging form \r\n\t\t *\/\t\t\r\n\t\tprivate var _ui:ModerationScreen;\r\n\t\t\r\n\t\t\/**\r\n\t\t * success \/ failure message \r\n\t\t *\/\t\t\r\n\t\tprivate var _endMsg:Message;\r\n\t\t\r\n\t\t\/**\r\n\t\t * plugin mediator  \r\n\t\t *\/\t\t\r\n\t\tprivate var _mediator:ModerationMediator;\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tpublic function ModerationPlugin() {\r\n\t\t\tSecurity.allowDomain(\"*\");\r\n\t\t\tthis.horizontalAlign = \"center\";\r\n\t\t\tthis.verticalAlign = \"middle\";\r\n\t\t}\r\n\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\t\r\n\t\t * *\/\r\n\t\tpublic function create(pluginName:String = null):IPlugin {\r\n\t\t\treturn this;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t * *\/\r\n\t\tpublic function initializePlugin(facade:IFacade):void {\r\n\t\t\t_mediator = new ModerationMediator(this);\r\n\t\t\tfacade.registerMediator(_mediator);\r\n\t\t\t\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * set the given style to all visual parts\r\n\t\t * *\/\r\n\t\toverride public function setSkin(styleName:String, setSkinSize:Boolean = false):void {\r\n\t\t\tif (_ui) {\r\n\t\t\t\t_ui.setSkin(styleName);\r\n\t\t\t}\r\n\t\t\tif (_endMsg) {\r\n\t\t\t\t_endMsg.setSkin(styleName);\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * shows the moderation ui over the player\r\n\t\t * *\/\r\n\t\tpublic function showScreen():void {\r\n\t\t\t\/\/ disable KDP gui, stop entry from playing, exit fullscreen \r\n\t\t\t_mediator.sendNotification(NotificationType.CLOSE_FULL_SCREEN);\r\n\t\t\t_mediator.sendNotification(NotificationType.ENABLE_GUI, {guiEnabled : false, enableType : \"full\"});\r\n\t\t\t_mediator.sendNotification(NotificationType.DO_PAUSE);\r\n\t\t\t_mediator.sendNotification(DISABLE_SHORTCUT_PLUGIN);\r\n\t\t\t\/\/ show flagging form\r\n\t\t\tif (_ui == null) {\r\n\t\t\t\t_ui = new ModerationScreen();\r\n\t\t\t\t_ui.buttonsPosition = buttonsPosition;\r\n\t\t\t\tif (header) {\r\n\t\t\t\t\t_ui.headerText = header;\r\n\t\t\t\t}\r\n\t\t\t\tif (text) {\r\n\t\t\t\t\t_ui.windowText = text;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t_ui.reasonsDataProvider = [{label:reasonSex, type:KalturaModerationFlagType.SEXUAL_CONTENT}, \r\n\t\t\t\t\t\t\t\t\t{label:reasonViolence, type:KalturaModerationFlagType.VIOLENT_REPULSIVE}, \r\n\t\t\t\t\t\t\t\t\t{label:reasonHarmful, type:KalturaModerationFlagType.HARMFUL_DANGEROUS}, \r\n\t\t\t\t\t\t\t\t\t{label:reasonSpam, type:KalturaModerationFlagType.SPAM_COMMERCIALS}]\r\n\t\t\t\t\/\/set custom behaviour for reasons combo \r\n\t\t\t\t_ui.comboSelectedIndex = comboSelectedIndex;\r\n\t\t\t\t\r\n\t\t\t\t_ui.showCombo = showCombo;\r\n\t\t\t\t\r\n\t\t\t\t_ui.addEventListener(ModerationPlugin.CANCEL, clearForm);\r\n\t\t\t\t_ui.addEventListener(ModerationPlugin.SUBMIT, onSubmitClicked);\r\n\t\t\t}\r\n\t\t\taddChild(_ui);\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * send data to server \r\n\t\t *\/\t\t\r\n\t\tprivate function onSubmitClicked(e:Event):void {\r\n\t\t\tvar o:Object = _ui.data;\r\n\t\t\tvar comments:String = o.comments;\r\n\t\t\tvar type:int = o.reason;\r\n\t\t\t_mediator.postModeration(comments, type);\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * close the form panel \r\n\t\t *\/\t\t\r\n\t\tprivate function clearForm(e:Event = null):void {\r\n\t\t\t_ui.clearData();\r\n\t\t\tremoveChild(_ui);\r\n\t\t\tend();\r\n\t\t\t_mediator.sendNotification(ENABLE_SHORTCUT_PLUGIN);\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * remove the end message \r\n\t\t * @param e\r\n\t\t *\/\t\t\r\n\t\tprivate function onMessageHide(e:Event):void {\r\n\t\t\tremoveChild(_endMsg);\r\n\t\t\tend();\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * does everything that needs to be done before the plugin is closed\r\n\t\t *\/ \r\n\t\tprivate function end():void {\r\n\t\t\t_mediator.sendNotification(NotificationType.ENABLE_GUI, {guiEnabled : true, enableType : \"full\"});\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * notify the user and close panel\r\n\t\t * *\/\r\n\t\tpublic function flagComplete(success:Boolean):void {\r\n\t\t\tclearForm();\r\n\t\t\tif (_endMsg == null) {\r\n\t\t\t\t_endMsg = new Message();\r\n\t\t\t\t_endMsg.addEventListener(Message.HIDE, onMessageHide);\r\n\t\t\t}\r\n\t\t\tif (success) {\r\n\t\t\t\t_endMsg.windowText = successMessage;\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\t_endMsg.windowText = failedMessage;\r\n\t\t\t}\r\n\t\t\taddChild(_endMsg);\r\n\t\t\t_endMsg.close(hideTimeout);\r\n\t\t}\r\n\t}\r\n}","subject":"fix shortcut and moderation collision--","message":"fix shortcut and moderation collision--\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp"}
{"commit":"5e97a04402e9e854dd68c6aceb088ed46f0faa6f","old_file":"src\/as\/com\/threerings\/crowd\/data\/ManagerCaller.as","new_file":"src\/as\/com\/threerings\/crowd\/data\/ManagerCaller.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.crowd.data {\n\npublic class ManagerCaller\n{\n    public function ManagerCaller (plobj :PlaceObject)\n    {\n        _plobj = plobj;\n    }\n\n    \/**\n     * Called to call a method on the manager.\n     *\/\n    public function invoke (method :String, args :Array = null) :void\n    {\n        _plobj.postMessage(method, args);\n    }\n\n    \/** The place object we're thingy-ing for. *\/\n    protected var _plobj :PlaceObject;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.crowd.data {\n\npublic class ManagerCaller\n{\n    public function ManagerCaller (plobj :PlaceObject)\n    {\n        _plobj = plobj;\n    }\n\n    \/**\n     * Called to call a method on the manager.\n     *\/\n    public function invoke (method :String, ... args) :void\n    {\n        _plobj.postMessage(method, args);\n    }\n\n    \/** The place object we're thingy-ing for. *\/\n    protected var _plobj :PlaceObject;\n}\n}\n","subject":"Change this instance back. Varargs are still a nightmare and should generally be avoided, but nobody's going to override this method and we're always calling a regular method on the server, not a varargs method.","message":"Change this instance back. Varargs are still a nightmare and should\ngenerally be avoided, but nobody's going to override this method and\nwe're always calling a regular method on the server, not a varargs method.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4622 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"402283a9e85f1db6c93c69422c45c33eaf50e220","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf\/LzInputTextSprite.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf\/LzInputTextSprite.as","old_contents":"\/**\n  * LzInputTextSprite.as\n  *\n  * @copyright Copyright 2001-2007 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * @shortdesc Used for input text.\n  * \n  *\/\nvar LzInputTextSprite = function(newowner, args) {\n    this.__LZdepth = newowner.immediateparent.sprite.__LZsvdepth++;\n    this.__LZsvdepth = 0;\n\n    this.owner = newowner;\n\n    \/\/ Copied (eep!) from LzTextSprite\n\n    \/\/inherited attributes, documented in view\n    this.fontname = args.font;\n    this.fontsize = args.fontsize;\n    this.fontstyle = args.fontstyle;\n    this.sizeToHeight = false;\n\n    this.yscroll = 0;\n    this.xscroll = 0;\n\n    this.resize = false;\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    this.masked = true;\n    var mc = this.makeContainerResource();\n    \/\/ create the textfield on container movieclip - give it a unique name\n    var txtname = '$LzText';\n    mc.createTextField( txtname, 1, 0, 0, 100, 12 );\n    var textclip = mc[txtname];\n\n    \/\/Debug.write('created', textclip, 'in', mc, txtname);\n\n    this.__LZtextclip = textclip;\n    \/\/ set a pointer back to this view from the TextField object\n    textclip.__lzview = this.owner;\n    textclip._visible = true;\n    \n    this.password = args.password  ? true : false;\n    textclip.password = this.password;\n\n}\n\n\n\n\nLzInputTextSprite.prototype = new LzTextSprite(null);\n\nLzInputTextSprite.prototype.defaultattrs.selectable = true;\nLzInputTextSprite.prototype.defaultattrs.enabled = true;\n\n\n\/**\n  * @access private\n  *\/\nLzInputTextSprite.prototype.construct = function ( parent , args ){\n}\n\nLzInputTextSprite.prototype.focusable = true;\n\nLzInputTextSprite.prototype.__initTextProperties = function (args) {\n    var textclip = this.__LZtextclip;\n\n    \/\/ conditionalize this; set to false for inputtext for back compatibility with lps 2.1\n    textclip.html = true;\n\n    textclip.selectable = args.selectable;\n    textclip.autoSize = false;\n\n    this.setMultiline( args.multiline );\n\n    \/\/inherited attributes, documented in view\n    this.fontname = args.font;\n    this.fontsize = args.fontsize;\n    this.fontstyle = args.fontstyle;\n    this.__setFormat();\n\n    this.text = args.text;\n\n    textclip.htmlText = this.format + this.text + this.closeformat;\n    textclip.background = false;\n\n    \/\/ To compute our width:\n    \/\/ + if text is multiline:\n    \/\/    if no width is supplied, use parent width\n    \/\/ + if text is single line:\n    \/\/    if no width was supplied and there's no constraint, measure the text width:\n    \/\/        if empty text content was supplied, use DEFAULT_WIDTH\n\n\n    \/\/(args.width == null && typeof(args.$refs.width) != \"function\")\n\n    if (args.width == null) {\n        \/\/ if there's text content, measure it's width\n        if (this.text != null && this.text.length > 0) {\n            args.width = this.getTextWidth();\n        } else {\n            \/\/ Empty string would result in a zero width view, which confuses\n            \/\/ developers, so use something reasonable instead.\n            args.width = this.DEFAULT_WIDTH;\n        }\n    }\n    \/\/ To compute our height:\n    \/\/ + If height is supplied, use it.\n    \/\/ + if no height supplied:\n    \/\/    if  single line, use font line height\n    \/\/    else get height from flash textobject.textHeight \n    \/\/ \n    if (args.height == null && typeof(args.$refs.height) != \"function\") {\n        this.sizeToHeight = true;\n        \/\/ set autoSize to get text measured\n        textclip.autoSize = true;\n        textclip.htmlText = this.format + \"__ypgSAMPLE__\" + this.closeformat;\n\n        this.height = textclip._height;\n\n        textclip.htmlText = this.format + this.text + this.closeformat;\n        if (!this.multiline) {\n            \/\/ But turn off autosizing for single line text, now that\n            \/\/ we got a correct line height from flash.\n            textclip.autoSize = false;\n        }\n    }  else {\n        textclip._height = args.height;\n        \/\/this.setHeight(args.height);\n    }\n    \/\/ Default the scrollheight to the visible height.\n    this.scrollheight = this.height;\n\n    \/\/@field Number maxlength:  maximum number of characters allowed in this field\n    \/\/ default: null\n    \/\/ \n    if (args.maxlength != null) {\n        this.setMaxLength(args.maxlength);\n    }\n\n    \/\/@field String pattern:  regexp describing set of characters allowed in this field\n    \/\/ Restrict the characters that can be entered to a pattern\n    \/\/ specified by a regular expression.\n    \/\/\n    \/\/ Currently only the expression [ ]* enclosing a set of\n    \/\/ characters or character ranges, preceded by an optional \"^\", is\n    \/\/ supported.\n    \/\/\n    \/\/ examples: [0-9]*  ,  [a-zA-Z0-9]*,  [^0-9]*\n    \/\/ default: null\n    \/\/ \n    if (args.pattern != null) {\n        this.setPattern(args.pattern);\n    }\n\n\n    \/\/ We do not support html in input fields. \n    if ('enabled' in this && this.enabled) {\n        textclip.type = 'input';\n    } else {\n        textclip.type = 'dynamic';\n    }\n\n    this.__LZtextclip.__cacheSelection = TextField.prototype.__cacheSelection;\n    textclip.onSetFocus = TextField.prototype.__gotFocus;\n    textclip.onKillFocus = TextField.prototype.__lostFocus;\n    textclip.onChanged = TextField.prototype.__onChanged;\n\n    this.hasFocus = false;\n    textclip.onScroller = this.__updatefieldsize;\n}\n\n\/**\n  * @access private\n  *\/\nLzInputTextSprite.prototype.gotFocus = function (  ){\n    \/\/Debug.write('LzInputTextSprite.__handleOnFocus');\n    if ( this.hasFocus ) { return; }\n    this.select();\n    this.hasFocus = true;\n}\n\nLzInputTextSprite.prototype.select = function (  ){\n    var sf = targetPath(this.__LZtextclip);\n\n    \/\/ calling setFocus() seems to bash the scroll value, so save it\n    var myscroll = this.__LZtextclip.scroll;\n    if( Selection.getFocus() != sf ) {\n        Selection.setFocus( sf );\n    }\n    this.__LZtextclip.hscroll = 0;\n    \/\/ restore the scroll value\n    this.__LZtextclip.scroll = myscroll;\n    this.__LZtextclip.background = false;\n}\n\n\nLzInputTextSprite.prototype.deselect = function (  ){\n    var sf =  targetPath(this.__LZtextclip);\n    if( Selection.getFocus() == sf ) {\n        Selection.setFocus( null );\n    }\n}\n\n\/**\n  * @access private\n  *\/\nLzInputTextSprite.prototype.gotBlur = function (  ){\n    \/\/Debug.write('LzInputTextSprite.__handleOnBlur');\n    this.hasFocus = false;\n    this.deselect();\n}\n\n\/**\n  * Register for update on every frame when the text field gets the focus.\n  * Set the behavior of the enter key depending on whether the field is\n  * multiline or not.\n  * \n  * @access private\n  *\/\nTextField.prototype.__gotFocus = function ( oldfocus ){\n    \/\/ scroll text fields horizontally back to start\n    if (this.__lzview) this.__lzview.inputtextevent('onfocus');\n}\n\n\n\n\/**\n  * Register to be called when the text field is modified. Convert this\n  * into a LFC ontext event. \n  * @access private\n  *\/\nTextField.prototype.__onChanged = function ( ){\n    if (this.__lzview) this.__lzview.inputtextevent('onchange', this.text);\n}\n\n\/**\n  * @access private\n  *\/\nTextField.prototype.__lostFocus = function ( ){\n    if (this['__handlelostFocusdel'] == null) this.__handlelostFocusdel = new LzDelegate(this, \"__handlelostFocus\");\n    LzIdle.callOnIdle(this.__handlelostFocusdel);\n}\n\n\/**\n  * must be called after an idle event to prevent the selection from being \n  * cleared prematurely, e.g. before a button click.  If the selection is \n  * cleared, the button doesn't send mouse events.\n  * @access private\n  *\/\nTextField.prototype.__handlelostFocus = function ( ){\n    \/\/Debug.write('lostfocus', this.__lzview.hasFocus, LzFocus.lastfocus, this, LzFocus.getFocus(), this.__lzview, this.__lzview.inputtextevent);\n    if (this.__lzview == LzFocus.getFocus()) {\n        LzFocus.clearFocus();\n        if (this.__lzview) this.__lzview.inputtextevent('onblur');\n    }    \n}\n\n\/**\n  * Retrieves the contents of the text field for use by a datapath. See\n  * <code>LzDatapath.updateData<\/code> for more on this.\n  * @access protected\n  *\/\nLzInputTextSprite.prototype.updateData = function (){\n    return this.__LZtextclip.text;\n}\n\n\n\/**\n  * Sets whether user can modify input text field\n  * @param Boolean enabled: true if the text field can be edited\n  *\/\nLzInputTextSprite.prototype.setEnabled = function (enabled){\n    var mc = this.__LZtextclip;\n    this.enabled = enabled;\n    if (enabled) {\n        mc.type = 'input';\n    } else {\n        mc.type = 'dynamic';\n    }\n}\n\n\/**\n  * Set the html flag on this text view\n  *\/\nLzInputTextSprite.prototype.setHTML = function (htmlp) {\n    this.__LZtextclip.html = htmlp;\n}\n\n\/**\n  * setText sets the text of the field to display\n  * @param String t: the string to which to set the text\n  *\/\nLzInputTextSprite.prototype.setText = function ( t ){\n    \/\/Debug.write('LzInputTextSprite.setText', this, t);\n    if (typeof(t) == 'undefined' || t == null) {\n        t = \"\";\n    } else if (typeof(t) != \"string\") {\n        t = t.toString();\n    }\n\n    this.text =  t;\/\/ this.format + t if proper measurement were working\n    var mc = this.__LZtextclip;\n\n    \/\/ these must be done in this order, to get Flash to take the HTML styling\n    \/\/ but not to ignore CR linebreak chars that might be in the string.\n    if (mc.html) {\n        mc.htmlText = this.format;\n    }\n    mc.text = t;\n        \n    \/*\n    if (this.resize && (this.multiline == false)) {\n        \/\/ single line resizable fields adjust their width to match the text\n        this.setWidth(this.getTextWidth());\n    }*\/\n\n    \/\/multiline resizable fields adjust their height\n    if (this.multiline && this.sizeToHeight) {\n        this.setHeight(mc._height);\n    }\n\n    if (this.multiline && this.scroll == 0 ) {\n        var scrolldel = new LzDelegate(this, \"__LZforceScrollAttrs\");\n        LzIdle.callOnIdle(scrolldel);\n    }\n\n    \/\/@event ontext: Sent whenever the text in the field changes.\n    \/\/this.owner.ontext.sendEvent(t);\n}\nLzInputTextSprite.prototype.getTextfieldHeight = function ( ){\n    return this.__LZtextclip._height\n}\n\nLzTextSprite.prototype.getText = function ( ){\n    return this.__LZtextclip.text;\n}\n","new_contents":"\/**\n  * LzInputTextSprite.as\n  *\n  * @copyright Copyright 2001-2007 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/**\n  * @shortdesc Used for input text.\n  * \n  *\/\nvar LzInputTextSprite = function(newowner, args) {\n    this.__LZdepth = newowner.immediateparent.sprite.__LZsvdepth++;\n    this.__LZsvdepth = 0;\n\n    this.owner = newowner;\n\n    \/\/ Copied (eep!) from LzTextSprite\n\n    \/\/inherited attributes, documented in view\n    this.fontname = args.font;\n    this.fontsize = args.fontsize;\n    this.fontstyle = args.fontstyle;\n    this.sizeToHeight = false;\n\n    this.yscroll = 0;\n    this.xscroll = 0;\n\n    this.resize = false;\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    this.masked = true;\n    var mc = this.makeContainerResource();\n    \/\/ create the textfield on container movieclip - give it a unique name\n    var txtname = '$LzText';\n    mc.createTextField( txtname, 1, 0, 0, 100, 12 );\n    var textclip = mc[txtname];\n\n    \/\/Debug.write('created', textclip, 'in', mc, txtname);\n\n    this.__LZtextclip = textclip;\n    \/\/ set a pointer back to this view from the TextField object\n    textclip.__lzview = this.owner;\n    textclip._visible = true;\n    \n    this.password = args.password  ? true : false;\n    textclip.password = this.password;\n\n}\n\n\n\n\nLzInputTextSprite.prototype = new LzTextSprite(null);\n\n\n\/**\n  * @access private\n  *\/\nLzInputTextSprite.prototype.construct = function ( parent , args ){\n}\n\nLzInputTextSprite.prototype.focusable = true;\n\nLzInputTextSprite.prototype.__initTextProperties = function (args) {\n    var textclip = this.__LZtextclip;\n\n    \/\/ conditionalize this; set to false for inputtext for back compatibility with lps 2.1\n    textclip.html = true;\n\n    textclip.selectable = args.selectable;\n    textclip.autoSize = false;\n\n    this.setMultiline( args.multiline );\n\n    \/\/inherited attributes, documented in view\n    this.fontname = args.font;\n    this.fontsize = args.fontsize;\n    this.fontstyle = args.fontstyle;\n    this.__setFormat();\n\n    this.text = args.text;\n\n    textclip.htmlText = this.format + this.text + this.closeformat;\n    textclip.background = false;\n\n    \/\/ To compute our width:\n    \/\/ + if text is multiline:\n    \/\/    if no width is supplied, use parent width\n    \/\/ + if text is single line:\n    \/\/    if no width was supplied and there's no constraint, measure the text width:\n    \/\/        if empty text content was supplied, use DEFAULT_WIDTH\n\n\n    \/\/(args.width == null && typeof(args.$refs.width) != \"function\")\n\n    if (args.width == null) {\n        \/\/ if there's text content, measure it's width\n        if (this.text != null && this.text.length > 0) {\n            args.width = this.getTextWidth();\n        } else {\n            \/\/ Empty string would result in a zero width view, which confuses\n            \/\/ developers, so use something reasonable instead.\n            args.width = this.DEFAULT_WIDTH;\n        }\n    }\n    \/\/ To compute our height:\n    \/\/ + If height is supplied, use it.\n    \/\/ + if no height supplied:\n    \/\/    if  single line, use font line height\n    \/\/    else get height from flash textobject.textHeight \n    \/\/ \n    if (args.height == null && typeof(args.$refs.height) != \"function\") {\n        this.sizeToHeight = true;\n        \/\/ set autoSize to get text measured\n        textclip.autoSize = true;\n        textclip.htmlText = this.format + \"__ypgSAMPLE__\" + this.closeformat;\n\n        this.height = textclip._height;\n\n        textclip.htmlText = this.format + this.text + this.closeformat;\n        if (!this.multiline) {\n            \/\/ But turn off autosizing for single line text, now that\n            \/\/ we got a correct line height from flash.\n            textclip.autoSize = false;\n        }\n    }  else {\n        textclip._height = args.height;\n        \/\/this.setHeight(args.height);\n    }\n    \/\/ Default the scrollheight to the visible height.\n    this.scrollheight = this.height;\n\n    \/\/@field Number maxlength:  maximum number of characters allowed in this field\n    \/\/ default: null\n    \/\/ \n    if (args.maxlength != null) {\n        this.setMaxLength(args.maxlength);\n    }\n\n    \/\/@field String pattern:  regexp describing set of characters allowed in this field\n    \/\/ Restrict the characters that can be entered to a pattern\n    \/\/ specified by a regular expression.\n    \/\/\n    \/\/ Currently only the expression [ ]* enclosing a set of\n    \/\/ characters or character ranges, preceded by an optional \"^\", is\n    \/\/ supported.\n    \/\/\n    \/\/ examples: [0-9]*  ,  [a-zA-Z0-9]*,  [^0-9]*\n    \/\/ default: null\n    \/\/ \n    if (args.pattern != null) {\n        this.setPattern(args.pattern);\n    }\n\n\n    \/\/ We do not support html in input fields. \n    if ('enabled' in this && this.enabled) {\n        textclip.type = 'input';\n    } else {\n        textclip.type = 'dynamic';\n    }\n\n    this.__LZtextclip.__cacheSelection = TextField.prototype.__cacheSelection;\n    textclip.onSetFocus = TextField.prototype.__gotFocus;\n    textclip.onKillFocus = TextField.prototype.__lostFocus;\n    textclip.onChanged = TextField.prototype.__onChanged;\n\n    this.hasFocus = false;\n    textclip.onScroller = this.__updatefieldsize;\n}\n\n\/**\n  * @access private\n  *\/\nLzInputTextSprite.prototype.gotFocus = function (  ){\n    \/\/Debug.write('LzInputTextSprite.__handleOnFocus');\n    if ( this.hasFocus ) { return; }\n    this.select();\n    this.hasFocus = true;\n}\n\nLzInputTextSprite.prototype.select = function (  ){\n    var sf = targetPath(this.__LZtextclip);\n\n    \/\/ calling setFocus() seems to bash the scroll value, so save it\n    var myscroll = this.__LZtextclip.scroll;\n    if( Selection.getFocus() != sf ) {\n        Selection.setFocus( sf );\n    }\n    this.__LZtextclip.hscroll = 0;\n    \/\/ restore the scroll value\n    this.__LZtextclip.scroll = myscroll;\n    this.__LZtextclip.background = false;\n}\n\n\nLzInputTextSprite.prototype.deselect = function (  ){\n    var sf =  targetPath(this.__LZtextclip);\n    if( Selection.getFocus() == sf ) {\n        Selection.setFocus( null );\n    }\n}\n\n\/**\n  * @access private\n  *\/\nLzInputTextSprite.prototype.gotBlur = function (  ){\n    \/\/Debug.write('LzInputTextSprite.__handleOnBlur');\n    this.hasFocus = false;\n    this.deselect();\n}\n\n\/**\n  * Register for update on every frame when the text field gets the focus.\n  * Set the behavior of the enter key depending on whether the field is\n  * multiline or not.\n  * \n  * @access private\n  *\/\nTextField.prototype.__gotFocus = function ( oldfocus ){\n    \/\/ scroll text fields horizontally back to start\n    if (this.__lzview) this.__lzview.inputtextevent('onfocus');\n}\n\n\n\n\/**\n  * Register to be called when the text field is modified. Convert this\n  * into a LFC ontext event. \n  * @access private\n  *\/\nTextField.prototype.__onChanged = function ( ){\n    if (this.__lzview) this.__lzview.inputtextevent('onchange', this.text);\n}\n\n\/**\n  * @access private\n  *\/\nTextField.prototype.__lostFocus = function ( ){\n    if (this['__handlelostFocusdel'] == null) this.__handlelostFocusdel = new LzDelegate(this, \"__handlelostFocus\");\n    LzIdle.callOnIdle(this.__handlelostFocusdel);\n}\n\n\/**\n  * must be called after an idle event to prevent the selection from being \n  * cleared prematurely, e.g. before a button click.  If the selection is \n  * cleared, the button doesn't send mouse events.\n  * @access private\n  *\/\nTextField.prototype.__handlelostFocus = function ( ){\n    \/\/Debug.write('lostfocus', this.__lzview.hasFocus, LzFocus.lastfocus, this, LzFocus.getFocus(), this.__lzview, this.__lzview.inputtextevent);\n    if (this.__lzview == LzFocus.getFocus()) {\n        LzFocus.clearFocus();\n        if (this.__lzview) this.__lzview.inputtextevent('onblur');\n    }    \n}\n\n\/**\n  * Retrieves the contents of the text field for use by a datapath. See\n  * <code>LzDatapath.updateData<\/code> for more on this.\n  * @access protected\n  *\/\nLzInputTextSprite.prototype.updateData = function (){\n    return this.__LZtextclip.text;\n}\n\n\n\/**\n  * Sets whether user can modify input text field\n  * @param Boolean enabled: true if the text field can be edited\n  *\/\nLzInputTextSprite.prototype.setEnabled = function (enabled){\n    var mc = this.__LZtextclip;\n    this.enabled = enabled;\n    if (enabled) {\n        mc.type = 'input';\n    } else {\n        mc.type = 'dynamic';\n    }\n}\n\n\/**\n  * Set the html flag on this text view\n  *\/\nLzInputTextSprite.prototype.setHTML = function (htmlp) {\n    this.__LZtextclip.html = htmlp;\n}\n\n\/**\n  * setText sets the text of the field to display\n  * @param String t: the string to which to set the text\n  *\/\nLzInputTextSprite.prototype.setText = function ( t ){\n    \/\/Debug.write('LzInputTextSprite.setText', this, t);\n    if (typeof(t) == 'undefined' || t == null) {\n        t = \"\";\n    } else if (typeof(t) != \"string\") {\n        t = t.toString();\n    }\n\n    this.text =  t;\/\/ this.format + t if proper measurement were working\n    var mc = this.__LZtextclip;\n\n    \/\/ these must be done in this order, to get Flash to take the HTML styling\n    \/\/ but not to ignore CR linebreak chars that might be in the string.\n    if (mc.html) {\n        mc.htmlText = this.format;\n    }\n    mc.text = t;\n        \n    \/*\n    if (this.resize && (this.multiline == false)) {\n        \/\/ single line resizable fields adjust their width to match the text\n        this.setWidth(this.getTextWidth());\n    }*\/\n\n    \/\/multiline resizable fields adjust their height\n    if (this.multiline && this.sizeToHeight) {\n        this.setHeight(mc._height);\n    }\n\n    if (this.multiline && this.scroll == 0 ) {\n        var scrolldel = new LzDelegate(this, \"__LZforceScrollAttrs\");\n        LzIdle.callOnIdle(scrolldel);\n    }\n\n    \/\/@event ontext: Sent whenever the text in the field changes.\n    \/\/this.owner.ontext.sendEvent(t);\n}\nLzInputTextSprite.prototype.getTextfieldHeight = function ( ){\n    return this.__LZtextclip._height\n}\n\nLzTextSprite.prototype.getText = function ( ){\n    return this.__LZtextclip.text;\n}\n","subject":"Change 20071031-Philip-8 by Philip@Philip-DC on 2007-10-31 16:26:16 EDT in \/cygdrive\/f\/laszlo\/svn\/src\/svn\/openlaszlo\/trunk for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk Summary: Remove unnecessary references from LzInputTextSprite.as New Features: Bugs Fixed: LPP-4951 Technical Reviewer: max QA Reviewer: (pending) Doc Reviewer: (pending) Documentation: Release Notes: Details: LzInputTextSprite.as contains some copied code that references a hash from LzNode (defaultattrs). I removed it. Tests: \/test\/smoke\/smokecheck.lzx Files: M WEB-INF\/lps\/lfc\/kernel\/swf\/LzInputTextSprite.as Changeset: http:\/\/svn.openlaszlo.org\/openlaszlo\/patches\/20071031-Philip-8.tar","message":"Change 20071031-Philip-8 by Philip@Philip-DC on 2007-10-31 16:26:16 EDT\n    in \/cygdrive\/f\/laszlo\/svn\/src\/svn\/openlaszlo\/trunk\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n \nSummary: Remove unnecessary references from LzInputTextSprite.as\n \nNew Features:\n \nBugs Fixed: LPP-4951\n \nTechnical Reviewer: max\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n \nDocumentation:\n \nRelease Notes:\n \nDetails:\nLzInputTextSprite.as contains some copied code that references a hash from LzNode (defaultattrs). I removed it.\n \nTests:\n\/test\/smoke\/smokecheck.lzx\n \nFiles:\nM      WEB-INF\/lps\/lfc\/kernel\/swf\/LzInputTextSprite.as\n \nChangeset: http:\/\/svn.openlaszlo.org\/openlaszlo\/patches\/20071031-Philip-8.tar\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@7091 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"5512ff416907e8069f4cac0053cb9dfc72bab158","old_file":"src\/aerys\/minko\/render\/DrawCall.as","new_file":"src\/aerys\/minko\/render\/DrawCall.as","old_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n        private var _changes            : Object                           = {};\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n            \n            if (value)\n                for (var bindingName : String in _changes)\n                {\n                    setParameter(bindingName, _changes[bindingName]);\n                    delete _changes[bindingName];\n                }\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\/\/\t\t\tif (_bindings != null)\n\/\/\t\t\t\tunsetBindings(meshBindings, sceneBindings);\n\t\t\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n            _changes = {};\n            \n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n                if (meshBindings.hasCallback(parameter, parameterChangedHandler))\n\t\t\t\t    meshBindings.removeCallback(parameter, parameterChangedHandler);\n                else if (sceneBindings.hasCallback(parameter, parameterChangedHandler))\n    \t\t\t\tsceneBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace();\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n                && !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.addCallback(parameter, parameterChangedHandler);\n                if (!sceneBindings.hasCallback(parameter, parameterChangedHandler))\n    \t\t\t\tsceneBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, meshBindings.getProperty(parameter));\n\t\t\t\telse if (sceneBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, sceneBindings.getProperty(parameter));\n\t\t\t}\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\tif (!_enabled)\n            {\n                _changes[name] = value;\n                \n\t\t\t\treturn ;\n            }\n\t\t\t\n\t\t\tvar binding : IBinder = _bindings[name] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t\t\n\t\tprivate function parameterChangedHandler(dataBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t\t: Object) : void\n\t\t{\n\t\t\tnewValue !== null && setParameter(property, newValue);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue \t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render\n{\n\timport aerys.minko.ns.minko_render;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.render.geometry.stream.format.VertexComponent;\n\timport aerys.minko.render.geometry.stream.format.VertexFormat;\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.render.resource.IndexBuffer3DResource;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.VertexBuffer3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.binding.IBinder;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.enum.ColorMask;\n\timport aerys.minko.type.enum.TriangleCulling;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.display3D.Context3DProgramType;\n\timport flash.utils.Dictionary;\n\t\n\t\/**\n\t * DrawCall objects contain all the shader constants and buffer settings required\n\t * to perform drawing operations using the Stage3D API.\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DrawCall\n\t{\n\t\tuse namespace minko_render;\n\t\t\n\t\tprivate static const PROGRAM_TYPE_VERTEX\t: String\t\t\t= Context3DProgramType.VERTEX;\n\t\tprivate static const PROGRAM_TYPE_FRAGMENT\t: String\t\t\t= Context3DProgramType.FRAGMENT;\n\t\tprivate static const NUM_TEXTURES\t\t\t: uint\t\t\t\t= 8;\n\t\tprivate static const NUM_VERTEX_BUFFERS\t\t: uint\t\t\t\t= 8;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t\t: Vector4\t\t\t= new Vector4();\n\t\tprivate static const TMP_NUMBERS\t\t\t: Vector.<Number>\t= new Vector.<Number>(0xffff, true);\n\t\tprivate static const TMP_INTS\t\t\t\t: Vector.<int>\t\t= new Vector.<int>(0xffff, true);\n\t\t\n\t\tprivate var _bindings\t\t\t: Object\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vsInputComponents\t: Vector.<VertexComponent>\t\t\t= null;\n\t\tprivate var _vsInputIndices\t\t: Vector.<uint>\t\t\t\t\t\t= null;\n\t\tprivate var _cpuConstants\t\t: Dictionary\t\t\t\t\t\t= null;\n\t\tprivate var _vsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsConstants\t\t: Vector.<Number>\t\t\t\t\t= null;\n\t\tprivate var _fsTextures\t\t\t: Vector.<ITextureResource>\t\t\t= new Vector.<ITextureResource>(NUM_TEXTURES, true);\n\t\t\n\t\t\/\/ states\n\t\tprivate var _indexBuffer\t\t: IndexBuffer3DResource\t\t\t\t= null;\n\t\tprivate var _firstIndex\t\t\t: int\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _numTriangles\t\t: int\t\t\t\t\t\t\t\t= -1;\n\t\t\n\t\tprivate var _vertexBuffers\t\t: Vector.<VertexBuffer3DResource>\t= new Vector.<VertexBuffer3DResource>(NUM_VERTEX_BUFFERS, true);\n\t\tprivate var _numVertexComponents: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _offsets\t\t\t: Vector.<int>\t\t\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _formats\t\t\t: Vector.<String>\t\t\t\t\t= new Vector.<String>(8, true);\n\t\t\n\t\tprivate var _blending\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _blendingSource\t\t: String\t\t\t\t\t\t\t= null;\n\t\tprivate var _blendingDest\t\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _triangleCullingStr\t: String\t\t\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _colorMask\t\t\t: uint\t\t\t\t\t\t\t\t= 0;\n\t\tprivate var _colorMaskR\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskG\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskB\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\tprivate var _colorMaskA\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _enabled\t\t\t: Boolean\t\t\t\t\t\t\t= true;\n\t\t\n\t\tprivate var _depth\t\t\t\t: Number\t\t\t\t\t\t\t= 0.;\n        private var _center\t\t\t\t: Vector4\t\t\t\t\t\t\t= null;\n\t\tprivate var _invalidDepth\t\t: Boolean\t\t\t\t\t\t\t= false;\n\t\tprivate var _localToWorld\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4\t\t\t\t\t\t\t= null;\n        \n        private var _changes            : Object                           = {};\n\t\t\n\t\tpublic function get vertexComponents() : Vector.<VertexComponent>\n\t\t{\n\t\t\treturn _vsInputComponents;\n\t\t}\n\t\t\n\t\tpublic function get blending() : uint\n\t\t{\n\t\t\treturn _blending;\n\t\t}\n\t\tpublic function set blending(value : uint) : void\n\t\t{\n\t\t\t_blending = value;\n\t\t\t_blendingSource = Blending.STRINGS[int(value & 0xffff)];\n\t\t\t_blendingDest\t= Blending.STRINGS[int(value >>> 16)]\n\t\t}\n\t\t\n\t\tpublic function get triangleCulling() : uint\n\t\t{\n\t\t\treturn _triangleCulling;\n\t\t}\n\t\tpublic function set triangleCulling(value : uint) : void\n\t\t{\n\t\t\t_triangleCulling = value;\n\t\t\t_triangleCullingStr = TriangleCulling.STRINGS[value];\n\t\t}\n\t\t\n\t\tpublic function get colorMask() : uint\n\t\t{\n\t\t\treturn _colorMask;\n\t\t}\n\t\tpublic function set colorMask(value : uint) : void\n\t\t{\n\t\t\t_colorMask = value;\n\t\t\t_colorMaskR = (value & ColorMask.RED) != 0;\n\t\t\t_colorMaskG = (value & ColorMask.GREEN) != 0;\n\t\t\t_colorMaskB = (value & ColorMask.BLUE) != 0;\n\t\t\t_colorMaskA = (value & ColorMask.ALPHA) != 0;\n\t\t}\n\n\t\tpublic function get enabled() : Boolean\n\t\t{\n\t\t\treturn _enabled;\n\t\t}\n\t\tpublic function set enabled(value : Boolean) : void\n\t\t{\n\t\t\t_enabled = value;\n            \n            if (value)\n                for (var bindingName : String in _changes)\n                {\n                    setParameter(bindingName, _changes[bindingName]);\n                    delete _changes[bindingName];\n                }\n\t\t}\n\t\t\n\t\tpublic function get depth() : Number\n\t\t{\n\t\t\tif (_invalidDepth && _enabled)\n\t\t\t{\n\t\t\t\t_invalidDepth = false;\n\t\t\t\t\n\t\t\t\tif (_localToWorld != null && _worldToScreen != null)\n\t\t\t\t{\n\t\t\t\t\tvar worldSpacePosition \t: Vector4\t= _localToWorld.transformVector(\n\t\t\t\t\t\t_center, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\tvar screenSpacePosition : Vector4 \t= _worldToScreen.transformVector(\n\t\t\t\t\t\tworldSpacePosition, TMP_VECTOR4\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\t_depth = screenSpacePosition.z \/ screenSpacePosition.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn _depth;\n\t\t}\n\t\t\n\t\tpublic function configure(program\t\t: Program3DResource,\n\t\t\t\t\t\t\t\t  geometry\t\t: Geometry,\n\t\t\t\t\t\t\t\t  meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t  computeDepth\t: Boolean) : void\n\t\t{\n\/\/\t\t\tif (_bindings != null)\n\/\/\t\t\t\tunsetBindings(meshBindings, sceneBindings);\n\t\t\n\t\t\t_invalidDepth = computeDepth;\n\t\t\t\n\t\t\tsetProgram(program);\n\t\t\tsetGeometry(geometry);\n\t\t\tsetBindings(meshBindings, sceneBindings, computeDepth);\n\t\t}\n\t\t\n\t\tpublic function unsetBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t  sceneBindings\t: DataBindings) : void\n\t\t{\n            _changes = {};\n            \n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n                if (meshBindings.hasCallback(parameter, parameterChangedHandler))\n\t\t\t\t    meshBindings.removeCallback(parameter, parameterChangedHandler);\n                else if (sceneBindings.hasCallback(parameter, parameterChangedHandler))\n    \t\t\t\tsceneBindings.removeCallback(parameter, parameterChangedHandler);\n\t\t\t}\n\t\t\t\n\t\t\tif (sceneBindings.hasCallback('worldToScreen', transformChangedHandler))\n\t\t\t\tsceneBindings.removeCallback('worldToScreen', transformChangedHandler);\n\t\t\t\n\t\t\tif (meshBindings.hasCallback('localToWorld', transformChangedHandler))\n\t\t\t\tmeshBindings.removeCallback('localToWorld', transformChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function setProgram(program : Program3DResource) : void\n\t\t{\n\t\t\t_cpuConstants\t\t= new Dictionary();\n\t\t\t_vsConstants\t\t= program._vsConstants.slice();\n\t\t\t_fsConstants\t\t= program._fsConstants.slice();\n\t\t\t_fsTextures\t\t\t= program._fsTextures.slice();\n\t\t\t_vsInputComponents\t= program._vertexInputComponents;\n\t\t\t_vsInputIndices\t\t= program._vertexInputIndices;\n\t\t\t_bindings\t\t\t= program._bindings;\n\t\t\t\n\t\t\ttriangleCulling\t\t= TriangleCulling.FRONT;\n\t\t\tblending\t\t\t= Blending.NORMAL;\n\t\t\tcolorMask\t\t\t= ColorMask.RGBA;\n\t\t}\n\t\t\n\t\t \/**\n\t\t  * Ask geometry to compute additional vertex data if needed for this drawcall.\n\t\t  *\/\n\t\tpublic function updateGeometry(geometry : Geometry) : void\n\t\t{\n\t\t\tvar vertexFormat : VertexFormat\t= geometry.format;\n\t\t\t\n\t\t\tif (_vsInputComponents.indexOf(VertexComponent.TANGENT) >= 0\n\t\t\t\t&& !vertexFormat.hasComponent(VertexComponent.TANGENT))\n\t\t\t{\n\t\t\t\tgeometry.computeTangentSpace();\n\t\t\t}\n\t\t\telse if (_vsInputComponents.indexOf(VertexComponent.NORMAL) >= 0\n                && !vertexFormat.hasComponent(VertexComponent.NORMAL))\n\t\t\t{\n\t\t\t\tgeometry.computeNormals();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Obtain a reference to each buffer and offset that apply() may possibly need.\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function setGeometry(geometry : Geometry, frame : uint = 0) : void\n\t\t{\n\t\t\tif (!_vsInputComponents)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tupdateGeometry(geometry);\n\t\t\t\n\t\t\t_center = geometry.boundingSphere\n\t\t\t\t? geometry.boundingSphere.center\n\t\t\t\t: Vector4.ZERO;\n\t\t\t\n\t\t\t_numVertexComponents = _vsInputComponents.length;\n\t\t\t_indexBuffer\t\t = geometry.indexStream.resource;\n\t\t\t_firstIndex\t\t\t = geometry.firstIndex;\n\t\t\t_numTriangles\t\t = geometry.numTriangles;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tvar component : VertexComponent\t= _vsInputComponents[i];\n\t\t\t\tvar index\t  : uint\t\t\t= _vsInputIndices[i];\n\t\t\t\t\n\t\t\t\tif (component)\n\t\t\t\t{\n\t\t\t\t\tvar vertexStream\t: IVertexStream = geometry.getVertexStream(index + frame);\n\t\t\t\t\tvar stream\t \t\t: VertexStream\t= vertexStream.getStreamByComponent(component);\n\t\t\t\t\t\n\t\t\t\t\tif (stream == null)\n\t\t\t\t\t{\n\t\t\t\t\t\tthrow new Error(\n\t\t\t\t\t\t\t'Missing vertex component: \\'' + component.toString() + '\\'.'\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_vertexBuffers[i]\t= stream.resource;\n\t\t\t\t\t_formats[i]\t\t\t= component.nativeFormatString;\n\t\t\t\t\t_offsets[i]\t\t\t= stream.format.getOffsetForComponent(component);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @fixme There is a bug here\n\t\t * @fixme We splitted properties between scene and mesh\n\t\t * @fixme it should be done on the compiler also to avoid this ugly hack\n\t\t *\/\t\t\n\t\tprivate function setBindings(meshBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t sceneBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t computeDepth\t: Boolean) : void\n\t\t{\n\t\t\tfor (var parameter : String in _bindings)\n\t\t\t{\n\t\t\t\tmeshBindings.addCallback(parameter, parameterChangedHandler);\n                if (!sceneBindings.hasCallback(parameter, parameterChangedHandler))\n    \t\t\t\tsceneBindings.addCallback(parameter, parameterChangedHandler);\n\t\t\t\t\n\t\t\t\tif (meshBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, meshBindings.getProperty(parameter));\n\t\t\t\telse if (sceneBindings.propertyExists(parameter))\n\t\t\t\t\tsetParameter(parameter, sceneBindings.getProperty(parameter));\n\t\t\t}\n\t\t\t\n\t\t\tif (computeDepth)\n\t\t\t{\n\t\t\t\t_worldToScreen = sceneBindings.getProperty('worldToScreen') as Matrix4x4;\n\t\t\t\t_localToWorld = meshBindings.getProperty('localToWorld') as Matrix4x4;\n\t\t\t\t\n\t\t\t\tsceneBindings.addCallback('worldToScreen', transformChangedHandler);\n\t\t\t\tmeshBindings.addCallback('localToWorld', transformChangedHandler);\n\t\t\t\t\n\t\t\t\t_invalidDepth = true;\n\t\t\t}\n\t\t}\n\n\t\tpublic function apply(context : Context3DResource, previous : DrawCall) : uint\n\t\t{\n\t\t\tif (!_enabled)\n\t\t\t\treturn 0;\n\t\t\t\n\t\t\tcontext.setColorMask(_colorMaskR, _colorMaskG, _colorMaskB, _colorMaskA)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_VERTEX, 0, _vsConstants)\n\t\t\t\t   .setProgramConstantsFromVector(PROGRAM_TYPE_FRAGMENT, 0, _fsConstants);\n\t\t\t\n\t\t\tvar numTextures\t: uint\t= _fsTextures.length;\n\t\t\tvar maxTextures\t: uint\t= previous ? previous._fsTextures.length : NUM_TEXTURES;\n\t\t\tvar maxBuffers\t: uint\t= previous ? previous._numVertexComponents : NUM_VERTEX_BUFFERS;\n\t\t\tvar i \t\t\t: uint \t= 0;\n\n\t\t\t\/\/ setup textures\n\t\t\tfor (i = 0; i < numTextures; ++i)\n\t\t\t{\n\t\t\t\tcontext.setTextureAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_fsTextures[i] as ITextureResource).getTexture(context)\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxTextures)\n\t\t\t\tcontext.setTextureAt(i++, null);\n\n\t\t\t\/\/ setup buffers\n\t\t\tfor (i = 0; i < _numVertexComponents; ++i)\n\t\t\t{\n\t\t\t\tcontext.setVertexBufferAt(\n\t\t\t\t\ti,\n\t\t\t\t\t(_vertexBuffers[i] as VertexBuffer3DResource).getVertexBuffer3D(context),\n\t\t\t\t\t_offsets[i],\n\t\t\t\t\t_formats[i]\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\twhile (i < maxBuffers)\n\t\t\t\tcontext.setVertexBufferAt(i++, null);\n\t\t\t\n\t\t\t\/\/ draw triangles\n\t\t\tcontext.drawTriangles(\n\t\t\t\t_indexBuffer.getIndexBuffer3D(context),\n\t\t\t\t_firstIndex,\n\t\t\t\t_numTriangles\n\t\t\t);\n\t\t\t\n\t\t\treturn _numTriangles == -1 ? _indexBuffer.numIndices \/ 3 : _numTriangles;\n\t\t}\n\t\t\n\t\tpublic function setParameter(name : String, value : Object) : void\n\t\t{\n\t\t\tif (!_enabled)\n            {\n                _changes[name] = value;\n                \n\t\t\t\treturn ;\n            }\n\t\t\t\n\t\t\tvar binding : IBinder = _bindings[name] as IBinder;\n\t\t\t\n\t\t\tif (binding != null)\n\t\t\t\tbinding.set(_cpuConstants, _vsConstants, _fsConstants, _fsTextures, value);\n\t\t}\n\t\t\n\t\tprivate function parameterChangedHandler(dataBindings\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Object,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue\t\t: Object) : void\n\t\t{\n\t\t\tnewValue !== null && setParameter(property, newValue);\n\t\t}\n\t\t\n\t\tprivate function transformChangedHandler(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t property \t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t: Matrix4x4,\n\t\t\t\t\t\t\t\t\t\t\t\t newValue \t: Matrix4x4) : void\n\t\t{\n\t\t\tif (property == 'worldToScreen')\n\t\t\t\t_worldToScreen = newValue;\n\t\t\telse if (property == 'localToWorld')\n\t\t\t\t_localToWorld = newValue;\n\t\t\t\n\t\t\t_invalidDepth = true;\n\t\t}\n\t}\n}\n","subject":"fix DrawCall.setGeometry() accessing unavailable vertex shader input buffer mapping and causing null pointer exception","message":"fix DrawCall.setGeometry() accessing unavailable vertex shader input buffer mapping and causing null pointer exception\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"e0d75088c657be274b12ef0587041ac0d17a1d9d","old_file":"src\/asfac\/src\/com\/thedevstop\/asfac\/AsFactory.as","new_file":"src\/asfac\/src\/com\/thedevstop\/asfac\/AsFactory.as","old_contents":"package com.thedevstop.asfac\n{\n\timport avmplus.getQualifiedClassName;\n\timport flash.errors.IllegalOperationError;\n\timport flash.utils.describeType;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getDefinitionByName;\n\t\n\t\/**\n\t * The default AsFactory allows for registering instances, types, or callbacks.\n\t *\/\n\tpublic class AsFactory\n\t{\n\t\tstatic public const DefaultScopeName:String = \"\";\n\t\t\n\t\tprivate var _registrations:Dictionary;\n\t\tprivate var _descriptions:Dictionary;\n\t\t\n\t\t\/**\n\t\t * Constructs a new AsFactory.\n\t\t *\/\n\t\tpublic function AsFactory()\n\t\t{\n\t\t\t_registrations = new Dictionary();\n\t\t\t_descriptions = new Dictionary();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a way of resolving a dependency when requested.\n\t\t * @param\tinstance How the dependency should be resolved. It can be either a Type, Instance, or Callback function.\n\t\t * @param\ttype The target type for which the instance should be returned at resolution time.\n\t\t * @param\tscope The named string or Class scope for the registration.\n\t\t * @param\tasSingleton If true, the resolved dependency will be cached and returned each time the type is resolved.\n\t\t *\/\n\t\tpublic function register(instance:*, type:Class, scope:* = DefaultScopeName, asSingleton:Boolean=false):void\n\t\t{\n\t\t\tvar scopeName:String = scope is Class \n\t\t\t\t? getQualifiedClassName(scope)\n\t\t\t\t: scope is String ? scope : getQualifiedClassName(scope.constructor);\n\n\t\t\tif (instance is Class)\n\t\t\t\tregisterType(instance, type, scopeName, asSingleton);\n\t\t\telse if (instance is Function)\n\t\t\t\tregisterCallback(instance, type, scopeName, asSingleton);\n\t\t\telse\n\t\t\t\tregisterInstance(instance, type, scopeName);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a concrete instance to be returned whenever the target type is requested.\n\t\t * @param\tinstance The concrete instance to be returned.\n\t\t * @param\ttype The target type for which the instance should be returned at resolution time.\n\t\t * @param scopeName The named scope for the registration.\n\t\t *\/\n\t\tprivate function registerInstance(instance:Object, type:Class, scopeName:String = DefaultScopeName):void\n\t\t{\n\t\t\tvar returnInstance:Function = function():Object\n\t\t\t{\n\t\t\t\treturn instance;\n\t\t\t};\n\t\t\t\n\t\t\tregisterCallback(returnInstance, type, scopeName, false);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a type to be returned whenever the target type is requested.\n\t\t * @param\tinstanceType The type to construct at resolution time.\n\t\t * @param\ttype The type being requested.\n\t\t * @param\tasSingleton If true, only one instance will be created and returned on each request. If false (default), a new instance\n\t\t * is created and returned at each resolution request.\n\t\t *\/\n\t\tprivate function registerType(instanceType:Class, type:Class, scopeName:String=DefaultScopeName, asSingleton:Boolean=false):void \n\t\t{\n\t\t\tvar resolveType:Function = function():Object\n\t\t\t{\n\t\t\t\treturn resolveByClass(instanceType);\n\t\t\t};\n\t\t\t\n\t\t\tregisterCallback(resolveType, type, scopeName, asSingleton);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a callback to be executed, the result of which is returned whenever the target type is requested\n\t\t * @param\tcallback The callback to execute.\n\t\t * @param\ttype The type being requested.\n\t\t * @param\tasSingleton If true, callback is only invoked once and the result is returned on each request. If false (default), \n\t\t * callback is invoked on each resolution request.\n\t\t *\/\n\t\tprivate function registerCallback(callback:Function, type:Class, scopeName:String = DefaultScopeName, asSingleton:Boolean=false):void \n\t\t{\n\t\t\tif (!type)\n\t\t\t\tthrow new IllegalOperationError(\"Type cannot be null when registering a callback\");\n\t\t\t\t\n\t\t\tvalidateCallback(callback);\n\t\t\t\n\t\t\tvar registrationsByScope:Dictionary = _registrations[type];\n\t\t\tif (!registrationsByScope)\n\t\t\t{\n\t\t\t\tregistrationsByScope = _registrations[type] = new Dictionary();\n\t\t\t}\n\t\t\t\n\t\t\tif (asSingleton)\n\t\t\t\tregistrationsByScope[scopeName] = (function(callback:Function, scopeName:String):Function\n\t\t\t\t{\n\t\t\t\t\tvar instance:Object = null;\n\t\t\t\t\t\n\t\t\t\t\treturn function():Object\n\t\t\t\t\t{\n\t\t\t\t\t\tif (!instance)\n\t\t\t\t\t\t\tinstance = callback(this, scopeName);\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn instance;\n\t\t\t\t\t};\n\t\t\t\t})(callback, scopeName);\n\t\t\telse\n\t\t\t\tregistrationsByScope[scopeName] = callback;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns an instance for the target type, using prior registrations to fulfill constructor parameters.\n\t\t * @param\ttype The type being requested.\n\t\t * @param\tscope The name or Class scope\n\t\t * @return\tThe resolved instance.\n\t\t *\/\n\t\tpublic function resolve(type:Class, scope:* = DefaultScopeName):*\n\t\t{\n\t\t\tvar registrationsByScope:Dictionary = _registrations[type];\n\t\t\t\n\t\t\tvar scopeName:String = scope is Class \n\t\t\t\t? getQualifiedClassName(scope)\n\t\t\t\t: scope is String ? scope : getQualifiedClassName(scope.constructor);\n\n\t\t\tif (registrationsByScope)\n\t\t\t{\n\t\t\t\tif (registrationsByScope[scopeName])\n\t\t\t\t\treturn registrationsByScope[scopeName](this, scopeName);\n\t\t\t\telse if (scopeName != DefaultScopeName)\n\t\t\t\t\tthrow new ArgumentError(\"Type being resolved has not been registered for scope named \" + scopeName);\n\t\t\t}\n\t\t\t\n\t\t\treturn resolveByClass(type);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resolves the desired type using prior registrations.\n\t\t * @param\ttype The type being requested.\n\t\t * @return The resolved instance.\n\t\t *\/\n\t\tprivate function resolveByClass(type:Class):*\n\t\t{\n\t\t\tif (!type)\n\t\t\t\tthrow new IllegalOperationError(\"Type cannot be null when resolving.\");\n\t\t\t\n\t\t\tvar typeDescription:Object = getTypeDescription(type);\n\t\t\t\n\t\t\tif (!typeDescription)\n\t\t\t\tthrow new IllegalOperationError(\"Interface must be registered before it can be resolved.\");\n\t\t\t\n\t\t\tvar parameters:Array = resolveConstructorParameters(typeDescription);\n\t\t\tvar instance:Object = createObject(type, parameters);\n\t\t\tinjectProperties(instance, typeDescription);\n\t\t\t\n\t\t\treturn instance;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a new instance of the type, using the specified parameters as the constructor parameters.\n\t\t * @param\ttype The type being created.\n\t\t * @param\tparameters The parameters to supply to the constructor.\n\t\t * @return The new instance of type.\n\t\t *\/\n\t\tprivate function createObject(type:Class, parameters:Array):*\n\t\t{\n\t\t\tswitch (parameters.length)\n\t\t\t{\n\t\t\t\tcase 0 : return new type();\n\t\t\t\tcase 1 : return new type(parameters[0]);\n\t\t\t\tcase 2 : return new type(parameters[0], parameters[1]);\n\t\t\t\tcase 3 : return new type(parameters[0], parameters[1], parameters[2]);\n\t\t\t\tcase 4 : return new type(parameters[0], parameters[1], parameters[2], parameters[3]);\n\t\t\t\tcase 5 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4]);\n\t\t\t\tcase 6 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5]);\n\t\t\t\tcase 7 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6]);\n\t\t\t\tcase 8 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7]);\n\t\t\t\tcase 9 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8]);\n\t\t\t\tcase 10 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9]);\n\t\t\t\tcase 11 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10]);\n\t\t\t\tcase 12 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11]);\n\t\t\t\tcase 13 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12]);\n\t\t\t\tcase 14 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12], parameters[13]);\n\t\t\t\tcase 15 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12], parameters[13], parameters[14]);\n\t\t\t\tdefault : throw new Error(\"Too many constructor parameters for createObject\");\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Confirms that a callback is valid for registration. Currently the callback must accept no arguments, or a single AsFactory argument.\n\t\t * @param\tcallback The callback being tested.\n\t\t *\/\n\t\tprivate function validateCallback(callback:Function):void\n\t\t{\n\t\t\t\/\/ TODO: How to check type?\n\t\t\tif (callback.length != 0 && callback.length != 2)\n\t\t\t\tthrow new IllegalOperationError(\"Callback function must accept 0 or 2 arguments. The first is AsFactory and the second is scope name.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Gets the class description for the type.\n\t\t * @param\ttype The class to be described.\n\t\t * @return An object of constructor types and injectable properties.\n\t\t *\/\n\t\tprivate function getTypeDescription(type:Class):Object\n\t\t{\n\t\t\tif (_descriptions[type] !== undefined)\n\t\t\t\treturn _descriptions[type];\n\t\t\t\n\t\t\treturn _descriptions[type] = buildTypeDescription(type);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Builds an optimized description of the type.\n\t\t * @param\ttype The type to be described.\n\t\t * @return An optimized description of the constructor and injectable properties.\n\t\t *\/\n\t\tprivate function buildTypeDescription(type:Class):Object\n\t\t{\n\t\t\tvar typeDescription:Object = { constructorTypes:[], injectableProperties:[] };\n\t\t\tvar description:XML = describeType(type);\n\t\t\t\n\t\t\t\/\/ Object does not extend class\n\t\t\tif (description.factory.extendsClass.length() === 0 && type !== Object)\n\t\t\t\treturn null;\n\t\t\t\t\n\t\t\tfor each (var parameter:XML in description.factory.constructor.parameter)\n\t\t\t{\n\t\t\t\tif (parameter.@optional.toString() != \"false\")\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tvar parameterType:Class = Class(getDefinitionByName(parameter.@type.toString()));\n\t\t\t\ttypeDescription.constructorTypes.push(parameterType);\n\t\t\t}\n\t\t\t\n\t\t\tfor each (var accessor:XML in description.factory.accessor)\n\t\t\t{\n\t\t\t\tif (shouldInjectAccessor(accessor))\n\t\t\t\t{\n\t\t\t\t\tvar propertyType:Class = Class(getDefinitionByName(accessor.@type.toString()));\n\t\t\t\t\ttypeDescription.injectableProperties.push( { name:accessor.@name.toString(), type:propertyType } ); \n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn typeDescription;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Determines whether the accessor should be injected.\n\t\t * @param\taccessor An accessor node from a class description xml.\n\t\t * @return True if the Inject metadata is present, otherwise false.\n\t\t *\/\n\t\tprivate function shouldInjectAccessor(accessor:XML):Boolean\n\t\t{\t\t\t\t\n\t\t\tif (accessor.@access == \"readwrite\" ||\n\t\t\t\taccessor.@access == \"write\")\n\t\t\t{\n\t\t\t\tfor each (var metadata:XML in accessor.metadata)\n\t\t\t\t{\n\t\t\t\t\tif (metadata.@name.toString() == \"Inject\")\n\t\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resolves the non-optional parameters for a constructor.\n\t\t * @param\ttypeDescription The optimized description of the type.\n\t\t * @return An array of objects to use as constructor arguments.\n\t\t *\/\n\t\tprivate function resolveConstructorParameters(typeDescription:Object):Array\n\t\t{\n\t\t\tvar parameters:Array = [];\n\t\t\t\n\t\t\tfor each (var parameterType:Class in typeDescription.constructorTypes)\n\t\t\t\tparameters.push(resolve(parameterType));\n\t\t\t\n\t\t\treturn parameters;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resolves the properties on the instance object that are marked 'Inject'.\n\t\t * @param\tinstance The object to be inspected.\n\t\t * @param\ttypeDescription The optimized description of the type.\n\t\t *\/\n\t\tprivate function injectProperties(instance:Object, typeDescription:Object):void\n\t\t{\n\t\t\tfor each (var injectableProperty:Object in typeDescription.injectableProperties)\n\t\t\t\tinstance[injectableProperty.name] = resolve(injectableProperty.type);\n\t\t}\n\t}\n}","new_contents":"package com.thedevstop.asfac\n{\n\timport avmplus.getQualifiedClassName;\n\timport flash.errors.IllegalOperationError;\n\timport flash.utils.describeType;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getDefinitionByName;\n\t\n\t\/**\n\t * The default AsFactory allows for registering instances, types, or callbacks.\n\t *\/\n\tpublic class AsFactory\n\t{\n\t\tstatic public const DefaultScopeName:String = \"\";\n\t\t\n\t\tprivate var _registrations:Dictionary;\n\t\tprivate var _descriptions:Dictionary;\n\t\t\n\t\t\/**\n\t\t * Constructs a new AsFactory.\n\t\t *\/\n\t\tpublic function AsFactory()\n\t\t{\n\t\t\t_registrations = new Dictionary();\n\t\t\t_descriptions = new Dictionary();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a way of resolving a dependency when requested.\n\t\t * @param\tinstance How the dependency should be resolved. It can be either a Type, Instance, or Callback function.\n\t\t * @param\ttype The target type for which the instance should be returned at resolution time.\n\t\t * @param\tscope The named string or Class scope for the registration.\n\t\t * @param\tasSingleton If true, the resolved dependency will be cached and returned each time the type is resolved.\n\t\t *\/\n\t\tpublic function register(instance:*, type:Class, scope:* = DefaultScopeName, asSingleton:Boolean=false):void\n\t\t{\n\t\t\tvar scopeName:String = scope is String \n\t\t\t\t? scope\n\t\t\t\t: getQualifiedClassName(scope);\n\n\t\t\tif (instance is Class)\n\t\t\t\tregisterType(instance, type, scopeName, asSingleton);\n\t\t\telse if (instance is Function)\n\t\t\t\tregisterCallback(instance, type, scopeName, asSingleton);\n\t\t\telse\n\t\t\t\tregisterInstance(instance, type, scopeName);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a concrete instance to be returned whenever the target type is requested.\n\t\t * @param\tinstance The concrete instance to be returned.\n\t\t * @param\ttype The target type for which the instance should be returned at resolution time.\n\t\t * @param scopeName The named scope for the registration.\n\t\t *\/\n\t\tprivate function registerInstance(instance:Object, type:Class, scopeName:String = DefaultScopeName):void\n\t\t{\n\t\t\tvar returnInstance:Function = function():Object\n\t\t\t{\n\t\t\t\treturn instance;\n\t\t\t};\n\t\t\t\n\t\t\tregisterCallback(returnInstance, type, scopeName, false);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a type to be returned whenever the target type is requested.\n\t\t * @param\tinstanceType The type to construct at resolution time.\n\t\t * @param\ttype The type being requested.\n\t\t * @param\tasSingleton If true, only one instance will be created and returned on each request. If false (default), a new instance\n\t\t * is created and returned at each resolution request.\n\t\t *\/\n\t\tprivate function registerType(instanceType:Class, type:Class, scopeName:String=DefaultScopeName, asSingleton:Boolean=false):void \n\t\t{\n\t\t\tvar resolveType:Function = function():Object\n\t\t\t{\n\t\t\t\treturn resolveByClass(instanceType);\n\t\t\t};\n\t\t\t\n\t\t\tregisterCallback(resolveType, type, scopeName, asSingleton);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a callback to be executed, the result of which is returned whenever the target type is requested\n\t\t * @param\tcallback The callback to execute.\n\t\t * @param\ttype The type being requested.\n\t\t * @param\tasSingleton If true, callback is only invoked once and the result is returned on each request. If false (default), \n\t\t * callback is invoked on each resolution request.\n\t\t *\/\n\t\tprivate function registerCallback(callback:Function, type:Class, scopeName:String = DefaultScopeName, asSingleton:Boolean=false):void \n\t\t{\n\t\t\tif (!type)\n\t\t\t\tthrow new IllegalOperationError(\"Type cannot be null when registering a callback\");\n\t\t\t\t\n\t\t\tvalidateCallback(callback);\n\t\t\t\n\t\t\tvar registrationsByScope:Dictionary = _registrations[type];\n\t\t\tif (!registrationsByScope)\n\t\t\t{\n\t\t\t\tregistrationsByScope = _registrations[type] = new Dictionary();\n\t\t\t}\n\t\t\t\n\t\t\tif (asSingleton)\n\t\t\t\tregistrationsByScope[scopeName] = (function(callback:Function, scopeName:String):Function\n\t\t\t\t{\n\t\t\t\t\tvar instance:Object = null;\n\t\t\t\t\t\n\t\t\t\t\treturn function():Object\n\t\t\t\t\t{\n\t\t\t\t\t\tif (!instance)\n\t\t\t\t\t\t\tinstance = callback(this, scopeName);\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn instance;\n\t\t\t\t\t};\n\t\t\t\t})(callback, scopeName);\n\t\t\telse\n\t\t\t\tregistrationsByScope[scopeName] = callback;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns an instance for the target type, using prior registrations to fulfill constructor parameters.\n\t\t * @param\ttype The type being requested.\n\t\t * @param\tscope The name or Class scope\n\t\t * @return\tThe resolved instance.\n\t\t *\/\n\t\tpublic function resolve(type:Class, scope:* = DefaultScopeName):*\n\t\t{\n\t\t\tvar registrationsByScope:Dictionary = _registrations[type];\n\t\t\t\n\t\t\tvar scopeName:String = scope is String \n\t\t\t\t? scope\n\t\t\t\t: getQualifiedClassName(scope);\n\n\t\t\tif (registrationsByScope)\n\t\t\t{\n\t\t\t\tif (registrationsByScope[scopeName])\n\t\t\t\t\treturn registrationsByScope[scopeName](this, scopeName);\n\t\t\t\telse if (scopeName != DefaultScopeName)\n\t\t\t\t\tthrow new ArgumentError(\"Type being resolved has not been registered for scope named \" + scopeName);\n\t\t\t}\n\t\t\t\n\t\t\treturn resolveByClass(type);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resolves the desired type using prior registrations.\n\t\t * @param\ttype The type being requested.\n\t\t * @return The resolved instance.\n\t\t *\/\n\t\tprivate function resolveByClass(type:Class):*\n\t\t{\n\t\t\tif (!type)\n\t\t\t\tthrow new IllegalOperationError(\"Type cannot be null when resolving.\");\n\t\t\t\n\t\t\tvar typeDescription:Object = getTypeDescription(type);\n\t\t\t\n\t\t\tif (!typeDescription)\n\t\t\t\tthrow new IllegalOperationError(\"Interface must be registered before it can be resolved.\");\n\t\t\t\n\t\t\tvar parameters:Array = resolveConstructorParameters(typeDescription);\n\t\t\tvar instance:Object = createObject(type, parameters);\n\t\t\tinjectProperties(instance, typeDescription);\n\t\t\t\n\t\t\treturn instance;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a new instance of the type, using the specified parameters as the constructor parameters.\n\t\t * @param\ttype The type being created.\n\t\t * @param\tparameters The parameters to supply to the constructor.\n\t\t * @return The new instance of type.\n\t\t *\/\n\t\tprivate function createObject(type:Class, parameters:Array):*\n\t\t{\n\t\t\tswitch (parameters.length)\n\t\t\t{\n\t\t\t\tcase 0 : return new type();\n\t\t\t\tcase 1 : return new type(parameters[0]);\n\t\t\t\tcase 2 : return new type(parameters[0], parameters[1]);\n\t\t\t\tcase 3 : return new type(parameters[0], parameters[1], parameters[2]);\n\t\t\t\tcase 4 : return new type(parameters[0], parameters[1], parameters[2], parameters[3]);\n\t\t\t\tcase 5 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4]);\n\t\t\t\tcase 6 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5]);\n\t\t\t\tcase 7 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6]);\n\t\t\t\tcase 8 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7]);\n\t\t\t\tcase 9 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8]);\n\t\t\t\tcase 10 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9]);\n\t\t\t\tcase 11 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10]);\n\t\t\t\tcase 12 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11]);\n\t\t\t\tcase 13 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12]);\n\t\t\t\tcase 14 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12], parameters[13]);\n\t\t\t\tcase 15 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12], parameters[13], parameters[14]);\n\t\t\t\tdefault : throw new Error(\"Too many constructor parameters for createObject\");\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Confirms that a callback is valid for registration. Currently the callback must accept no arguments, or a single AsFactory argument.\n\t\t * @param\tcallback The callback being tested.\n\t\t *\/\n\t\tprivate function validateCallback(callback:Function):void\n\t\t{\n\t\t\t\/\/ TODO: How to check type?\n\t\t\tif (callback.length != 0 && callback.length != 2)\n\t\t\t\tthrow new IllegalOperationError(\"Callback function must accept 0 or 2 arguments. The first is AsFactory and the second is scope name.\");\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Gets the class description for the type.\n\t\t * @param\ttype The class to be described.\n\t\t * @return An object of constructor types and injectable properties.\n\t\t *\/\n\t\tprivate function getTypeDescription(type:Class):Object\n\t\t{\n\t\t\tif (_descriptions[type] !== undefined)\n\t\t\t\treturn _descriptions[type];\n\t\t\t\n\t\t\treturn _descriptions[type] = buildTypeDescription(type);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Builds an optimized description of the type.\n\t\t * @param\ttype The type to be described.\n\t\t * @return An optimized description of the constructor and injectable properties.\n\t\t *\/\n\t\tprivate function buildTypeDescription(type:Class):Object\n\t\t{\n\t\t\tvar typeDescription:Object = { constructorTypes:[], injectableProperties:[] };\n\t\t\tvar description:XML = describeType(type);\n\t\t\t\n\t\t\t\/\/ Object does not extend class\n\t\t\tif (description.factory.extendsClass.length() === 0 && type !== Object)\n\t\t\t\treturn null;\n\t\t\t\t\n\t\t\tfor each (var parameter:XML in description.factory.constructor.parameter)\n\t\t\t{\n\t\t\t\tif (parameter.@optional.toString() != \"false\")\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tvar parameterType:Class = Class(getDefinitionByName(parameter.@type.toString()));\n\t\t\t\ttypeDescription.constructorTypes.push(parameterType);\n\t\t\t}\n\t\t\t\n\t\t\tfor each (var accessor:XML in description.factory.accessor)\n\t\t\t{\n\t\t\t\tif (shouldInjectAccessor(accessor))\n\t\t\t\t{\n\t\t\t\t\tvar propertyType:Class = Class(getDefinitionByName(accessor.@type.toString()));\n\t\t\t\t\ttypeDescription.injectableProperties.push( { name:accessor.@name.toString(), type:propertyType } ); \n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn typeDescription;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Determines whether the accessor should be injected.\n\t\t * @param\taccessor An accessor node from a class description xml.\n\t\t * @return True if the Inject metadata is present, otherwise false.\n\t\t *\/\n\t\tprivate function shouldInjectAccessor(accessor:XML):Boolean\n\t\t{\t\t\t\t\n\t\t\tif (accessor.@access == \"readwrite\" ||\n\t\t\t\taccessor.@access == \"write\")\n\t\t\t{\n\t\t\t\tfor each (var metadata:XML in accessor.metadata)\n\t\t\t\t{\n\t\t\t\t\tif (metadata.@name.toString() == \"Inject\")\n\t\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resolves the non-optional parameters for a constructor.\n\t\t * @param\ttypeDescription The optimized description of the type.\n\t\t * @return An array of objects to use as constructor arguments.\n\t\t *\/\n\t\tprivate function resolveConstructorParameters(typeDescription:Object):Array\n\t\t{\n\t\t\tvar parameters:Array = [];\n\t\t\t\n\t\t\tfor each (var parameterType:Class in typeDescription.constructorTypes)\n\t\t\t\tparameters.push(resolve(parameterType));\n\t\t\t\n\t\t\treturn parameters;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resolves the properties on the instance object that are marked 'Inject'.\n\t\t * @param\tinstance The object to be inspected.\n\t\t * @param\ttypeDescription The optimized description of the type.\n\t\t *\/\n\t\tprivate function injectProperties(instance:Object, typeDescription:Object):void\n\t\t{\n\t\t\tfor each (var injectableProperty:Object in typeDescription.injectableProperties)\n\t\t\t\tinstance[injectableProperty.name] = resolve(injectableProperty.type);\n\t\t}\n\t}\n}","subject":"Remove .constructor from scope name logic","message":"Remove .constructor from scope name logic\n","lang":"ActionScript","license":"mit","repos":"thedevstop\/asfac"}
{"commit":"8d21c7c2e7b4622ca5b15a65dd6be11e9eaf1821","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\tpublic final class MeshController extends AbstractController\n\t{\n\t\tprivate var _data \t\t\t: DataProvider;\n\t\tprivate var _worldToLocal \t: Matrix4x4;\n\t\t\n\t\tpublic function MeshController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_worldToLocal = new Matrix4x4();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target\t: Mesh,\n\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\t\t\tif (!target.scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t_data = new DataProvider(\n\t\t\t\tnull, target.name + '_transforms', DataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t_data.setProperty('localToWorld', target.getLocalToWorldTransform());\n\t\t\t_data.setProperty('worldToLocal', target.getWorldToLocalTransform(false, _worldToLocal));\n\t\t\t\n\t\t\ttarget.bindings.addProvider(_data);\n\t\t\t\n\t\t\ttarget.localToWorldTransformChanged.add(localToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target\t\t: Mesh,\n\t\t\t\t\t\t\t\t\t\tancestor\t: Group) : void\n\t\t{\n\t\t\tif (!ancestor.scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\ttarget.localToWorldTransformChanged.remove(localToWorldChangedHandler);\n\t\t\t\n\t\t\ttarget.bindings.removeProvider(_data);\n\t\t\t\n\t\t\t_data = null;\n\t\t}\n\t\t\n\t\tprivate function localToWorldChangedHandler(mesh : Mesh, localToWorld : Matrix4x4) : void\n\t\t{\n\t\t\t_data.setProperty('localToWorld', localToWorld);\n            mesh.getWorldToLocalTransform(false, _worldToLocal);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\tpublic final class MeshController extends AbstractController\n\t{\n\t\tprivate var _data \t\t\t: DataProvider;\n\t\tprivate var _worldToLocal \t: Matrix4x4;\n\t\t\n\t\tpublic function MeshController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_worldToLocal = new Matrix4x4();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target\t: Mesh,\n\t\t\t\t\t\t\t\t\t  ancestor\t: Group) : void\n\t\t{\n\t\t\tif (!target.scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t_data = new DataProvider(\n\t\t\t\tnull, target.name + '_transforms', DataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t_data.setProperty('localToWorld', target.getLocalToWorldTransform(true));\n\t\t\t_data.setProperty('worldToLocal', target.getWorldToLocalTransform(false, _worldToLocal));\n\t\t\t\n\t\t\ttarget.bindings.addProvider(_data);\n\t\t\t\n\t\t\ttarget.localToWorldTransformChanged.add(localToWorldChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target\t\t: Mesh,\n\t\t\t\t\t\t\t\t\t\tancestor\t: Group) : void\n\t\t{\n\t\t\tif (!ancestor.scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\ttarget.localToWorldTransformChanged.remove(localToWorldChangedHandler);\n\t\t\t\n\t\t\ttarget.bindings.removeProvider(_data);\n\t\t\t_data.dispose();\n\t\t\t_data = null;\n\t\t}\n\t\t\n\t\tprivate function localToWorldChangedHandler(mesh : Mesh, localToWorld : Matrix4x4) : void\n\t\t{\n\t\t\t_data.setProperty('localToWorld', mesh.getLocalToWorldTransform());\n            mesh.getWorldToLocalTransform(false, _worldToLocal);\n\t\t}\n\t}\n}","subject":"fix big memory leak\/performances leak because of trailing callbacks by calling DataProvider.dispose() in MeshController.removedHandler()","message":"fix big memory leak\/performances leak because of trailing callbacks by calling DataProvider.dispose() in MeshController.removedHandler()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"e81b57f4845bfb2b12f8a9ae7c56b4e71c27ccab","old_file":"src\/aerys\/minko\/scene\/controller\/animation\/AnimationController.as","new_file":"src\/aerys\/minko\/scene\/controller\/animation\/AnimationController.as","old_contents":"package aerys.minko.scene.controller.animation\n{\nimport aerys.minko.scene.controller.*;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.animation.timeline.ITimeline;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.getTimer;\n\n\t\/**\n\t * The AnimationController uses timelines to animate properties of scene nodes.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AnimationController extends EnterFrameController implements IAnimationController\n\t{\n\t\tprivate var _timelines\t\t: Vector.<ITimeline>;\n\t\tprivate var _isPlaying\t\t: Boolean;\n\t\tprivate var _updateOneTime\t: Boolean;\n\t\t\n\t\tprivate var _loopBeginTime\t: int;\n\t\tprivate var _loopEndTime\t: int;\n\t\tprivate var _looping\t\t: Boolean;\n\t\tprivate var _currentTime\t: int;\n\t\tprivate var _totalTime\t\t: int;\n\t\t\n\t\tprivate var _timeFunction\t: Function;\n\t\tprivate var _labelNames\t\t: Vector.<String>;\n        private var _labelTimes     : Vector.<Number>;\n\t\t\n\t\tprivate var _lastTime\t\t: Number;\n\t\t\n\t\tprivate var _looped\t\t\t: Signal;\n\t\tprivate var _started\t\t: Signal;\n\t\tprivate var _stopped\t\t: Signal;\n\n        public function get numLabels() : uint\n        {\n            return _labelNames.length;\n        }\n\n\t\tpublic function get timeFunction() : Function\n\t\t{\n\t\t\treturn _timeFunction;\n\t\t}\n\n\t\tpublic function set timeFunction(value : Function) : void\n\t\t{\n\t\t\t_timeFunction = value;\n\t\t}\n\n\t\tpublic function get numTimelines() : uint\n\t\t{\n\t\t\treturn _timelines.length;\n\t\t}\n\t\t\n\t\tpublic function get started() : Signal\n\t\t{\n\t\t\treturn _started;\n\t\t}\n\t\t\n\t\tpublic function get stopped() : Signal\n\t\t{\n\t\t\treturn _stopped;\n\t\t}\n\n\t\tpublic function get looped() : Signal\n\t\t{\n\t\t\treturn _looped;\n\t\t}\n\t\t\n\t\tpublic function get totalTime() : int\n\t\t{\n\t\t\treturn _totalTime;\n\t\t}\n\t\t\n\t\tpublic function get looping() : Boolean\n\t\t{\n\t\t\treturn _looping;\n\t\t}\n\t\tpublic function set looping(value : Boolean) : void\n\t\t{\n\t\t\t_looping = value;\n\t\t}\n\t\t\n\t\tpublic function get isPlaying() : Boolean\n\t\t{\n\t\t\treturn _isPlaying;\n\t\t}\n\t\tpublic function set isPlaying(value : Boolean) : void\n\t\t{\n\t\t\t_isPlaying = value;\n\t\t}\n\t\t\n\t\tpublic function get currentTime() : int\n\t\t{\n\t\t\treturn _currentTime;\n\t\t}\n\n\t\tpublic function AnimationController(timelines \t: Vector.<ITimeline>,\n\t\t\t\t\t\t\t\t\t\t\tloop\t\t: Boolean\t= true)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tinitialize(timelines, loop);\n\t\t}\n\t\t\n\t\tprivate function initialize(timelines \t: Vector.<ITimeline>,\n\t\t\t\t\t\t\t\t\tloop\t\t: Boolean) : void\n\t\t{\n\t\t\t_timelines = timelines.slice();\n\t\t\t_looping = loop;\n\t\t\t_labelNames = new <String>[];\n            _labelTimes = new <Number>[];\n\t\t\t_looped\t= new Signal('AnimationController.looped');\n\t\t\t_started = new Signal('AnimationController.started');\n\t\t\t_stopped = new Signal('AnimationController.stopped');\n\t\t\t\n\t\t\tvar numTimelines : uint = _timelines.length;\n\t\t\t\n\t\t\tfor (var timelineId : uint = 0; timelineId < numTimelines; ++timelineId)\n\t\t\t\tif (_totalTime < _timelines[timelineId].duration)\n\t\t\t\t\t_totalTime = _timelines[timelineId].duration;\n\t\t\t\n\t\t\tsetPlaybackWindow(0, _totalTime);\n\t\t\tseek(0).play();\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new AnimationController(_timelines.slice());\n\t\t}\n\t\t\n\t\tpublic function cloneTimelines() : void\n\t\t{\n\t\t\tvar numTimelines\t: uint\t= _timelines.length;\n\t\t\t\n\t\t\tfor (var timelineId : uint = 0; timelineId < numTimelines; ++timelineId)\n\t\t\t\t_timelines[timelineId] = (_timelines[timelineId] as ITimeline).clone();\n\t\t}\n\t\t\n\t\tpublic function getTimeline(index : uint = 0) : ITimeline\n\t\t{\n\t\t\treturn _timelines[index];\n\t\t}\n\t\t\n\t\tpublic function seek(time : Object) : IAnimationController\n\t\t{\n\t\t\tvar timeValue : uint = getAnimationTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error(\n                    'Time value is outside of playback window. '\n                    +'To reset playback window, call resetPlaybackWindow.'\n                );\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function play() : IAnimationController\n\t\t{\n\t\t\t_isPlaying = true;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction(getTimer()) : getTimer();\n\t\t\t_started.execute(this);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function stop() : IAnimationController\n\t\t{\n\t\t\t_isPlaying = false;\n\t\t\t_updateOneTime \t= true;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction(getTimer()) : getTimer();\n\t\t\t_stopped.execute(this);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime\t: Object = null,\n\t\t\t\t\t\t\t\t\t\t  endTime\t: Object = null) : IAnimationController\n\t\t{\n\t\t\t_loopBeginTime\t= beginTime != null ? getAnimationTime(beginTime) : 0;\n\t\t\t_loopEndTime\t= endTime != null ? getAnimationTime(endTime) : _totalTime;\n\t\t\t\n\t\t\tif (_currentTime < _loopBeginTime || _currentTime > _loopEndTime)\n\t\t\t\t_currentTime = _loopBeginTime;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : IAnimationController\n\t\t{\n\t\t\tsetPlaybackWindow();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprivate function getAnimationTime(time : Object) : uint\n\t\t{\n\t\t\tvar timeValue : uint;\n\t\t\t\n\t\t\tif (time is uint || time is int || time is Number)\n\t\t\t{\n\t\t\t\ttimeValue = uint(time);\n\t\t\t}\n\t\t\telse if (time is String)\n\t\t\t{\n\t\t\t\tvar labelCount : uint = _labelNames.length;\n\t\t\t\t\n\t\t\t\tfor (var labelId : uint = 0; labelId < labelCount; ++labelId)\n\t\t\t\t\tif (_labelNames[labelId] == time)\n\t\t\t\t\t\ttimeValue = _labelTimes[labelId];\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Invalid argument type: time must be Number or String');\n\t\t\t}\n\t\t\t\n\t\t\treturn timeValue;\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   target\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t: Number) : void\n\t\t{\n\t\t\tif (updateOnTime(time))\n\t\t\t{\n\t\t\t\t_updateOneTime = false;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < numTargets; ++j)\n\t\t\t\t{\n\t\t\t\t\tvar ctrlTarget\t\t: ISceneNode\t= getTarget(j);\n\t\t\t\t\t\n\t\t\t\t\tif (ctrlTarget.root != scene)\n\t\t\t\t\t\tcontinue ;\n\n\t\t\t\t\tvar numTimelines \t: int \t\t\t= _timelines.length;\n\t\t\t\t\tvar group\t\t\t: Group\t\t\t= target as Group;\n\t\t\t\t\t\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : int = 0; i < numTimelines; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar timeline : ITimeline = _timelines[i] as ITimeline;\n\t\t\t\t\t\t\n\t\t\t\t\t\ttimeline.updateAt(\n\t\t\t\t\t\t\t_currentTime % (timeline.duration + 1),\n\t\t\t\t\t\t\tctrlTarget\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateOnTime(time : Number) : Boolean\n\t\t{\n\t\t\tif (_isPlaying || _updateOneTime)\n\t\t\t{\n\t\t\t\tif (_timeFunction != null)\n\t\t\t\t\ttime = _timeFunction(time);\n\t\t\t\t\n\t\t\t\tvar deltaT \t\t\t: Number = time - _lastTime;\n\t\t\t\tvar lastCurrentTime : Number = _currentTime;\n\t\t\t\t\n\t\t\t\tif (_isPlaying)\n\t\t\t\t{\n\t\t\t\t\t_currentTime = _loopBeginTime\n\t\t\t\t\t\t+ (_currentTime + deltaT - _loopBeginTime)\n\t\t\t\t\t\t% (_loopEndTime - _loopBeginTime);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif ((deltaT > 0 && lastCurrentTime > _currentTime)\n\t\t\t\t\t|| (deltaT < 0 && (lastCurrentTime < _currentTime\n                        || _currentTime * lastCurrentTime < 0)))\n\t\t\t\t{\n\t\t\t\t\tif (_looping)\n\t\t\t\t\t\t_looped.execute(this);\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t_currentTime = deltaT > 0 ? _totalTime : 0;\n\t\t\t\t\t\tstop();\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\t\t\t\t\n\t\t\t\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\treturn _isPlaying || _updateOneTime;\n\t\t}\n\n        public function addLabel(name : String, time : Number) : IAnimationController\n        {\n            if (_labelNames.indexOf(name) >= 0)\n                throw new Error('A label with the same name already exists.');\n\n            _labelNames.push(name);\n            _labelTimes.push(time);\n\n            return this;\n        }\n\n        public function removeLabel(name : String) : IAnimationController\n        {\n            var index : int = _labelNames.indexOf(name);\n\n            if (index < 0)\n                throw new Error('The time label named \\'' + name + '\\' does not exist.');\n\n            var numLabels : uint = _labelNames.length - 1;\n\n            _labelNames[index] = _labelNames[numLabels];\n            _labelNames.length = numLabels;\n\n            _labelTimes[index] = _labelTimes[numLabels];\n            _labelTimes.length = numLabels;\n\n            return this;\n        }\n\n        public function getLabelName(index : uint) : String\n        {\n            return _labelNames[index];\n        }\n\n        public function getLabelTime(index : uint) : Number\n        {\n            return _labelTimes[index];\n        }\n\t}\n}","new_contents":"package aerys.minko.scene.controller.animation\n{\nimport flash.display.BitmapData;\nimport flash.utils.getTimer;\n\nimport aerys.minko.render.Viewport;\nimport aerys.minko.scene.controller.AbstractController;\nimport aerys.minko.scene.controller.EnterFrameController;\nimport aerys.minko.scene.node.Group;\nimport aerys.minko.scene.node.ISceneNode;\nimport aerys.minko.scene.node.Scene;\nimport aerys.minko.type.Signal;\nimport aerys.minko.type.animation.timeline.ITimeline;\n\n\t\/**\n\t * The AnimationController uses timelines to animate properties of scene nodes.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AnimationController extends EnterFrameController implements IAnimationController\n\t{\n\t\tprivate var _timelines\t\t: Vector.<ITimeline>;\n\t\tprivate var _isPlaying\t\t: Boolean;\n\t\tprivate var _updateOneTime\t: Boolean;\n\t\t\n\t\tprivate var _loopBeginTime\t: int;\n\t\tprivate var _loopEndTime\t: int;\n\t\tprivate var _looping\t\t: Boolean;\n\t\tprivate var _currentTime\t: int;\n\t\tprivate var _totalTime\t\t: int;\n\t\t\n\t\tprivate var _timeFunction\t: Function;\n\t\tprivate var _labelNames\t\t: Vector.<String>;\n        private var _labelTimes     : Vector.<Number>;\n\t\t\n\t\tprivate var _lastTime\t\t: Number;\n\t\t\n\t\tprivate var _looped\t\t\t: Signal;\n\t\tprivate var _started\t\t: Signal;\n\t\tprivate var _stopped\t\t: Signal;\n\n        public function get numLabels() : uint\n        {\n            return _labelNames.length;\n        }\n\n\t\tpublic function get timeFunction() : Function\n\t\t{\n\t\t\treturn _timeFunction;\n\t\t}\n\n\t\tpublic function set timeFunction(value : Function) : void\n\t\t{\n\t\t\t_timeFunction = value;\n\t\t}\n\n\t\tpublic function get numTimelines() : uint\n\t\t{\n\t\t\treturn _timelines.length;\n\t\t}\n\t\t\n\t\tpublic function get started() : Signal\n\t\t{\n\t\t\treturn _started;\n\t\t}\n\t\t\n\t\tpublic function get stopped() : Signal\n\t\t{\n\t\t\treturn _stopped;\n\t\t}\n\n\t\tpublic function get looped() : Signal\n\t\t{\n\t\t\treturn _looped;\n\t\t}\n\t\t\n\t\tpublic function get totalTime() : int\n\t\t{\n\t\t\treturn _totalTime;\n\t\t}\n\t\t\n\t\tpublic function get looping() : Boolean\n\t\t{\n\t\t\treturn _looping;\n\t\t}\n\t\tpublic function set looping(value : Boolean) : void\n\t\t{\n\t\t\t_looping = value;\n\t\t}\n\t\t\n\t\tpublic function get isPlaying() : Boolean\n\t\t{\n\t\t\treturn _isPlaying;\n\t\t}\n\t\tpublic function set isPlaying(value : Boolean) : void\n\t\t{\n\t\t\t_isPlaying = value;\n\t\t}\n\t\t\n\t\tpublic function get currentTime() : int\n\t\t{\n\t\t\treturn _currentTime;\n\t\t}\n\n\t\tpublic function AnimationController(timelines \t: Vector.<ITimeline>,\n\t\t\t\t\t\t\t\t\t\t\tloop\t\t: Boolean\t= true)\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\tinitialize(timelines, loop);\n\t\t}\n\t\t\n\t\tprivate function initialize(timelines \t: Vector.<ITimeline>,\n\t\t\t\t\t\t\t\t\tloop\t\t: Boolean) : void\n\t\t{\n\t\t\t_timelines = timelines.slice();\n\t\t\t_looping = loop;\n\t\t\t_labelNames = new <String>[];\n            _labelTimes = new <Number>[];\n\t\t\t_looped\t= new Signal('AnimationController.looped');\n\t\t\t_started = new Signal('AnimationController.started');\n\t\t\t_stopped = new Signal('AnimationController.stopped');\n\t\t\t\n\t\t\tvar numTimelines : uint = _timelines.length;\n\t\t\t\n\t\t\tfor (var timelineId : uint = 0; timelineId < numTimelines; ++timelineId)\n\t\t\t\tif (_totalTime < _timelines[timelineId].duration)\n\t\t\t\t\t_totalTime = _timelines[timelineId].duration;\n\t\t\t\n\t\t\tsetPlaybackWindow(0, _totalTime);\n\t\t\tseek(0).play();\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new AnimationController(_timelines.slice());\n\t\t}\n\t\t\n\t\tpublic function cloneTimelines() : void\n\t\t{\n\t\t\tvar numTimelines\t: uint\t= _timelines.length;\n\t\t\t\n\t\t\tfor (var timelineId : uint = 0; timelineId < numTimelines; ++timelineId)\n\t\t\t\t_timelines[timelineId] = (_timelines[timelineId] as ITimeline).clone();\n\t\t}\n\t\t\n\t\tpublic function getTimeline(index : uint = 0) : ITimeline\n\t\t{\n\t\t\treturn _timelines[index];\n\t\t}\n\t\t\n\t\tpublic function seek(time : Object) : IAnimationController\n\t\t{\n\t\t\tvar timeValue : uint = getAnimationTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error(\n                    'Time value is outside of playback window. '\n                    +'To reset playback window, call resetPlaybackWindow.'\n                );\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function play() : IAnimationController\n\t\t{\n\t\t\t_isPlaying = true;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction(getTimer()) : getTimer();\n\t\t\t_started.execute(this);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function stop() : IAnimationController\n\t\t{\n\t\t\t_isPlaying = false;\n\t\t\t_updateOneTime \t= true;\n\t\t\t_lastTime = _timeFunction != null ? _timeFunction(getTimer()) : getTimer();\n\t\t\t_stopped.execute(this);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime\t: Object = null,\n\t\t\t\t\t\t\t\t\t\t  endTime\t: Object = null) : IAnimationController\n\t\t{\n\t\t\t_loopBeginTime\t= beginTime != null ? getAnimationTime(beginTime) : 0;\n\t\t\t_loopEndTime\t= endTime != null ? getAnimationTime(endTime) : _totalTime;\n\t\t\t\n\t\t\tif (_currentTime < _loopBeginTime || _currentTime > _loopEndTime)\n\t\t\t\t_currentTime = _loopBeginTime;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : IAnimationController\n\t\t{\n\t\t\tsetPlaybackWindow();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprivate function getAnimationTime(time : Object) : uint\n\t\t{\n\t\t\tvar timeValue : uint;\n\t\t\t\n\t\t\tif (time is uint || time is int || time is Number)\n\t\t\t{\n\t\t\t\ttimeValue = uint(time);\n\t\t\t}\n\t\t\telse if (time is String)\n\t\t\t{\n\t\t\t\tvar labelCount : uint = _labelNames.length;\n\t\t\t\t\n\t\t\t\tfor (var labelId : uint = 0; labelId < labelCount; ++labelId)\n\t\t\t\t\tif (_labelNames[labelId] == time)\n\t\t\t\t\t\ttimeValue = _labelTimes[labelId];\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Invalid argument type: time must be Number or String');\n\t\t\t}\n\t\t\t\n\t\t\treturn timeValue;\n\t\t}\n\t\t\n\t\toverride protected function sceneEnterFrameHandler(scene\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   viewport\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   target\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t   time\t\t: Number) : void\n\t\t{\n\t\t\tif (updateOnTime(time))\n\t\t\t{\n\t\t\t\t_updateOneTime = false;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < numTargets; ++j)\n\t\t\t\t{\n\t\t\t\t\tvar ctrlTarget\t\t: ISceneNode\t= getTarget(j);\n\t\t\t\t\t\n\t\t\t\t\tif (ctrlTarget.root != scene)\n\t\t\t\t\t\tcontinue ;\n\n\t\t\t\t\tvar numTimelines \t: int \t\t\t= _timelines.length;\n\t\t\t\t\tvar group\t\t\t: Group\t\t\t= target as Group;\n\t\t\t\t\t\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : int = 0; i < numTimelines; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar timeline : ITimeline = _timelines[i] as ITimeline;\n\t\t\t\t\t\t\n\t\t\t\t\t\ttimeline.updateAt(\n\t\t\t\t\t\t\t_currentTime % (timeline.duration + 1),\n\t\t\t\t\t\t\tctrlTarget\n\t\t\t\t\t\t);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateOnTime(time : Number) : Boolean\n\t\t{\n\t\t\tif (_isPlaying || _updateOneTime)\n\t\t\t{\n\t\t\t\tif (_timeFunction != null)\n\t\t\t\t\ttime = _timeFunction(time);\n\t\t\t\t\n\t\t\t\tvar deltaT \t\t\t: Number = time - _lastTime;\n\t\t\t\tvar lastCurrentTime : Number = _currentTime;\n\t\t\t\t\n\t\t\t\tif (_isPlaying)\n\t\t\t\t{\n\t\t\t\t\t_currentTime = _loopBeginTime\n\t\t\t\t\t\t+ (_currentTime + deltaT - _loopBeginTime)\n\t\t\t\t\t\t% (_loopEndTime - _loopBeginTime);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif ((deltaT > 0 && lastCurrentTime > _currentTime)\n\t\t\t\t\t|| (deltaT < 0 && (lastCurrentTime < _currentTime\n                        || _currentTime * lastCurrentTime < 0)))\n\t\t\t\t{\n\t\t\t\t\tif (_looping)\n\t\t\t\t\t\t_looped.execute(this);\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\t_currentTime = deltaT > 0 ? _totalTime : 0;\n\t\t\t\t\t\tstop();\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\t\t\t\t\n\t\t\t\n\t\t\t_lastTime = time;\n\t\t\t\n\t\t\treturn _isPlaying || _updateOneTime;\n\t\t}\n\n        public function addLabel(name : String, time : Number) : IAnimationController\n        {\n            if (_labelNames.indexOf(name) >= 0)\n                throw new Error('A label with the same name already exists.');\n\n            _labelNames.push(name);\n            _labelTimes.push(time);\n\n            return this;\n        }\n\n\t\tpublic function changeLabel(oldName : String, newName : String) : IAnimationController\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(oldName);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + oldName + '\\' does not exist.');\n\t\t\t\n\t\t\t_labelNames[index] = newName;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setTimeForLabel(name : String, newTime : Number) : IAnimationController\n\t\t{\n\t\t\tvar index : int = _labelNames.indexOf(name);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error('The time label named \\'' + name + '\\' does not exist.');\n\t\t\t\n\t\t\t_labelTimes[index] = newTime;\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n        public function removeLabel(name : String) : IAnimationController\n        {\n            var index : int = _labelNames.indexOf(name);\n\n            if (index < 0)\n                throw new Error('The time label named \\'' + name + '\\' does not exist.');\n\n            var numLabels : uint = _labelNames.length - 1;\n\n            _labelNames[index] = _labelNames[numLabels];\n            _labelNames.length = numLabels;\n\n            _labelTimes[index] = _labelTimes[numLabels];\n            _labelTimes.length = numLabels;\n\n            return this;\n        }\n\n        public function getLabelName(index : uint) : String\n        {\n            return _labelNames[index];\n        }\n\n        public function getLabelTime(index : uint) : Number\n        {\n            return _labelTimes[index];\n        }\n\t}\n}","subject":"Add function to rename or change a timelabel","message":"Add function to rename or change a timelabel\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"2eb5dd0003117497575d2c7e50a567edc8ca4d64","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n        private var _computedVisibility : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_frustumCulling = value;\n            testCulling();\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return frustumCulling == FrustumCulling.DISABLED || _computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n            \n            meshLocalToWorldChangedHandler(mesh, mesh.getLocalToWorldTransform());\n\t\t\tmesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n            mesh.visibilityChanged.add(visiblityChangedHandler);\n            mesh.parent.computedVisibilityChanged.add(visiblityChangedHandler);\n            mesh.removed.add(meshRemovedHandler);\n\t\t}\n\t\t\n        private function meshRemovedHandler(mesh : Mesh, ancestor : Group) : void\n        {\n            if (!mesh.parent)\n                ancestor.computedVisibilityChanged.remove(visiblityChangedHandler);\n        }\n        \n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n            mesh.visibilityChanged.remove(visiblityChangedHandler);\n            mesh.removed.remove(meshRemovedHandler);\n\t\t\tif (mesh.parent)\n\t\t\t\tmesh.parent.computedVisibilityChanged.remove(visiblityChangedHandler);\n\t\t}\n\t\t\n        private function visiblityChangedHandler(node : ISceneNode, visibility : Boolean) : void\n        {\n            _computedVisibility = _mesh.visible && _mesh.parent.computedVisibility\n                && _insideFrustum;\n            _mesh.computedVisibilityChanged.execute(_mesh, _computedVisibility);\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n                                                     propertyName\t: String,\n                                                     oldValue\t\t: Matrix4x4,\n                                                     newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (culling != FrustumCulling.DISABLED && _mesh && _mesh.geometry.boundingBox\n                && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n        private var _computedVisibility : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_frustumCulling = value;\n            testCulling();\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _frustumCulling == FrustumCulling.DISABLED || _computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n            \n            meshLocalToWorldChangedHandler(mesh, mesh.getLocalToWorldTransform());\n\t\t\tmesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n            mesh.visibilityChanged.add(visiblityChangedHandler);\n            mesh.parent.computedVisibilityChanged.add(visiblityChangedHandler);\n            mesh.removed.add(meshRemovedHandler);\n\t\t}\n\t\t\n        private function meshRemovedHandler(mesh : Mesh, ancestor : Group) : void\n        {\n            if (!mesh.parent)\n                ancestor.computedVisibilityChanged.remove(visiblityChangedHandler);\n        }\n        \n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n            mesh.visibilityChanged.remove(visiblityChangedHandler);\n            mesh.removed.remove(meshRemovedHandler);\n\t\t\tif (mesh.parent)\n\t\t\t\tmesh.parent.computedVisibilityChanged.remove(visiblityChangedHandler);\n\t\t}\n\t\t\n        private function visiblityChangedHandler(node : ISceneNode, visibility : Boolean) : void\n        {\n            _computedVisibility = _mesh.visible && _mesh.parent.computedVisibility\n                && _insideFrustum;\n            _mesh.computedVisibilityChanged.execute(_mesh, _computedVisibility);\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n                                                     propertyName\t: String,\n                                                     oldValue\t\t: Matrix4x4,\n                                                     newValue\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (culling != FrustumCulling.DISABLED && _mesh && _mesh.geometry.boundingBox\n                && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();;\n\t\t}\n\t}\n}\n","subject":"use _frustumCulling private property directly instead of protected frustumCulling protected getter for better performances","message":"use _frustumCulling private property directly instead of protected frustumCulling protected getter for better performances\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"4b4a996d8544a121e5d6d9ba67c6abda2f5922ce","old_file":"runtime\/src\/main\/as\/flump\/display\/LibraryLoader.as","new_file":"runtime\/src\/main\/as\/flump\/display\/LibraryLoader.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.display {\n\nimport flash.events.ProgressEvent;\nimport flash.utils.ByteArray;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.mold.LibraryMold;\n\nimport react.Signal;\n\n\/**\n * Loads zip files created by the flump exporter and parses them into Library instances.\n *\/\npublic class LibraryLoader\n{\n    \/**\n     * Loads a Library from the zip in the given bytes.\n     *\n     * @deprecated Use a new LibraryLoader with the builder pattern instead.\n     *\n     * @param bytes The bytes containing the zip\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources out of the\n     * bytes. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadBytes (bytes :ByteArray, executor :Executor=null,\n        scaleFactor :Number=-1) :Future {\n        return new LibraryLoader().setExecutor(executor).setScaleFactor(scaleFactor)\n            .loadBytes(bytes);\n    }\n\n    \/**\n     * Loads a Library from the zip at the given url.\n     *\n     * @deprecated Use a new LibraryLoader with the builder pattern instead.\n     *\n     * @param url The url where the zip can be found\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources from the\n     * url. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadURL (url :String, executor :Executor=null,\n        scaleFactor :Number=-1) :Future {\n        return new LibraryLoader().setExecutor(executor).setScaleFactor(scaleFactor)\n            .loadURL(url);\n    }\n\n    \/**\n     * Dispatched when a ProgressEvent is received on a URL load of a Zip archive.\n     *\n     * Signal parameters:\n     *  * event :flash.events.ProgressEvent\n     *\/\n    public const urlLoadProgressed :Signal = new Signal(ProgressEvent);\n\n    \/**\n     * Dispatched when a file is found in the Zip archive that is not recognized by Flump.\n     *\n     * Dispatched Object has the following named properties:\n     *  * name :String - the filename in the archive\n     *  * bytes :ByteArray - the content of the file\n     *\/\n    public const fileLoaded :Signal = new Signal(Object);\n\n    \/**\n     * Dispatched when the library mold has been read from the archive.\n     *\/\n    public const libraryMoldLoaded :Signal = new Signal(LibraryMold);\n\n    \/**\n     * Dispatched when the bytes for an ATF atlas have been read from the archive.\n     *\n     * Dispatched Object has the following named properties:\n     *  * name :String - the filename of the atlas\n     *  * bytes :ByteArray - the content of the atlas\n     *\/\n    public const atfAtlasLoaded :Signal = new Signal(Object);\n\n    \/**\n     * Dispatched when a PNG atlas has been loaded and decoded from the archive. Changes made to\n     * the loaded png in a signal listener will affect the final rendered texture.\n     *\n     * NOTE: If Starling is not configured to handle lost context (Starling.handleLostContext),\n     * the Bitmap dispatched to this signal will be disposed immediately after the dispatch, and\n     * will become useless.\n     *\n     * Dispatched Object has the following named properties:\n     *  * atlas :AtlasMold - The loaded atlas.\n     *  * image :LoadedImage - the decoded image.\n     *\/\n    public const pngAtlasLoaded :Signal = new Signal(Object);\n\n    \/**\n     * Sets the executor instance to use with this loader.\n     *\n     * @param executor The executor on which the loading should run. If left null (the default),\n     * it'll run on a new single-use executor.\n     *\/\n    public function setExecutor (executor :Executor) :LibraryLoader {\n        _executor = executor;\n        return this;\n    }\n\n    \/**\n     * Sets the scale factor value to use with this loader.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\/\n    public function setScaleFactor (scaleFactor :Number) :LibraryLoader {\n        _scaleFactor = scaleFactor;\n        return this;\n    }\n\n    public function get scaleFactor () :Number {\n        return _scaleFactor;\n    }\n\n    \/**\n     * Sets the mip map generation for this loader.\n     *\n     * @param generateMipMaps If true (defaults to false), flump will instruct Starling to generate\n     * mip maps for all loaded textures. Scaling will look better if mipmaps are enabled, but there\n     * is a loading time and memory usage penalty.\n     *\/\n    public function setGenerateMipMaps (generateMipMaps :Boolean) :LibraryLoader {\n        _generateMipMaps = generateMipMaps;\n        return this;\n    }\n\n    public function get generateMipMaps () :Boolean {\n        return _generateMipMaps;\n    }\n\n    \/**\n     * Sets the CreatorFactory instance used for this loader.\n     *\/\n    public function setCreatorFactory (factory :CreatorFactory) :LibraryLoader {\n        _creatorFactory = factory;\n        return this;\n    }\n\n    public function get creatorFactory () :CreatorFactory {\n        if (_creatorFactory == null) {\n            _creatorFactory = new CreatorFactoryImpl();\n        }\n        return _creatorFactory;\n    }\n\n    \/**\n     * Loads a Library from the zip in the given bytes, using the settings configured in this\n     * loader.\n     *\n     * @param bytes The bytes containing the zip\n     *\/\n    public function loadBytes (bytes :ByteArray) :Future {\n        return (_executor || new Executor(1)).submit(\n            new Loader(bytes, this).load);\n    }\n\n    \/**\n     * Loads a Library from the zip at the given url, using the settings configured in this\n     * loader.\n     *\n     * @param url The url where the zip can be found\n     *\/\n    public function loadURL (url :String) :Future {\n        return (_executor || new Executor(1)).submit(\n            new Loader(url, this).load);\n    }\n\n    \/** @private *\/\n    public static const LIBRARY_LOCATION :String = \"library.json\";\n    \/** @private *\/\n    public static const MD5_LOCATION :String = \"md5\";\n    \/** @private *\/\n    public static const VERSION_LOCATION :String = \"version\";\n\n    \/**\n     * @private\n     * The version produced and parsable by this version of the code. The version in a resources\n     * zip must equal the version compiled into the parsing code for parsing to succeed.\n     *\/\n    public static const VERSION :String = \"2\";\n\n    protected var _executor :Executor;\n    protected var _scaleFactor :Number = -1;\n    protected var _generateMipMaps :Boolean = false;\n    protected var _creatorFactory :CreatorFactory;\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.display {\n\nimport flash.events.ProgressEvent;\nimport flash.utils.ByteArray;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.mold.LibraryMold;\n\nimport react.Signal;\n\n\/**\n * Loads zip files created by the flump exporter and parses them into Library instances.\n *\/\npublic class LibraryLoader\n{\n    \/**\n     * Loads a Library from the zip in the given bytes.\n     *\n     * @deprecated Use a new LibraryLoader with the builder pattern instead.\n     *\n     * @param bytes The bytes containing the zip\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor &lt;= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources out of the\n     * bytes. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadBytes (bytes :ByteArray, executor :Executor=null,\n        scaleFactor :Number=-1) :Future {\n        return new LibraryLoader().setExecutor(executor).setScaleFactor(scaleFactor)\n            .loadBytes(bytes);\n    }\n\n    \/**\n     * Loads a Library from the zip at the given url.\n     *\n     * @deprecated Use a new LibraryLoader with the builder pattern instead.\n     *\n     * @param url The url where the zip can be found\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor &lt;= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources from the\n     * url. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadURL (url :String, executor :Executor=null,\n        scaleFactor :Number=-1) :Future {\n        return new LibraryLoader().setExecutor(executor).setScaleFactor(scaleFactor)\n            .loadURL(url);\n    }\n\n    \/**\n     * Dispatched when a ProgressEvent is received on a URL load of a Zip archive.\n     *\n     * Signal parameters:\n     *  * event :flash.events.ProgressEvent\n     *\/\n    public const urlLoadProgressed :Signal = new Signal(ProgressEvent);\n\n    \/**\n     * Dispatched when a file is found in the Zip archive that is not recognized by Flump.\n     *\n     * Dispatched Object has the following named properties:\n     *  * name :String - the filename in the archive\n     *  * bytes :ByteArray - the content of the file\n     *\/\n    public const fileLoaded :Signal = new Signal(Object);\n\n    \/**\n     * Dispatched when the library mold has been read from the archive.\n     *\/\n    public const libraryMoldLoaded :Signal = new Signal(LibraryMold);\n\n    \/**\n     * Dispatched when the bytes for an ATF atlas have been read from the archive.\n     *\n     * Dispatched Object has the following named properties:\n     *  * name :String - the filename of the atlas\n     *  * bytes :ByteArray - the content of the atlas\n     *\/\n    public const atfAtlasLoaded :Signal = new Signal(Object);\n\n    \/**\n     * Dispatched when a PNG atlas has been loaded and decoded from the archive. Changes made to\n     * the loaded png in a signal listener will affect the final rendered texture.\n     *\n     * NOTE: If Starling is not configured to handle lost context (Starling.handleLostContext),\n     * the Bitmap dispatched to this signal will be disposed immediately after the dispatch, and\n     * will become useless.\n     *\n     * Dispatched Object has the following named properties:\n     *  * atlas :AtlasMold - The loaded atlas.\n     *  * image :LoadedImage - the decoded image.\n     *\/\n    public const pngAtlasLoaded :Signal = new Signal(Object);\n\n    \/**\n     * Sets the executor instance to use with this loader.\n     *\n     * @param executor The executor on which the loading should run. If left null (the default),\n     * it'll run on a new single-use executor.\n     *\/\n    public function setExecutor (executor :Executor) :LibraryLoader {\n        _executor = executor;\n        return this;\n    }\n\n    \/**\n     * Sets the scale factor value to use with this loader.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor &lt;= 0 (the default), Starling.contentScaleFactor will\n     * be used.\n     *\/\n    public function setScaleFactor (scaleFactor :Number) :LibraryLoader {\n        _scaleFactor = scaleFactor;\n        return this;\n    }\n\n    public function get scaleFactor () :Number {\n        return _scaleFactor;\n    }\n\n    \/**\n     * Sets the mip map generation for this loader.\n     *\n     * @param generateMipMaps If true (defaults to false), flump will instruct Starling to generate\n     * mip maps for all loaded textures. Scaling will look better if mipmaps are enabled, but there\n     * is a loading time and memory usage penalty.\n     *\/\n    public function setGenerateMipMaps (generateMipMaps :Boolean) :LibraryLoader {\n        _generateMipMaps = generateMipMaps;\n        return this;\n    }\n\n    public function get generateMipMaps () :Boolean {\n        return _generateMipMaps;\n    }\n\n    \/**\n     * Sets the CreatorFactory instance used for this loader.\n     *\/\n    public function setCreatorFactory (factory :CreatorFactory) :LibraryLoader {\n        _creatorFactory = factory;\n        return this;\n    }\n\n    public function get creatorFactory () :CreatorFactory {\n        if (_creatorFactory == null) {\n            _creatorFactory = new CreatorFactoryImpl();\n        }\n        return _creatorFactory;\n    }\n\n    \/**\n     * Loads a Library from the zip in the given bytes, using the settings configured in this\n     * loader.\n     *\n     * @param bytes The bytes containing the zip\n     *\/\n    public function loadBytes (bytes :ByteArray) :Future {\n        return (_executor || new Executor(1)).submit(\n            new Loader(bytes, this).load);\n    }\n\n    \/**\n     * Loads a Library from the zip at the given url, using the settings configured in this\n     * loader.\n     *\n     * @param url The url where the zip can be found\n     *\/\n    public function loadURL (url :String) :Future {\n        return (_executor || new Executor(1)).submit(\n            new Loader(url, this).load);\n    }\n\n    \/** @private *\/\n    public static const LIBRARY_LOCATION :String = \"library.json\";\n    \/** @private *\/\n    public static const MD5_LOCATION :String = \"md5\";\n    \/** @private *\/\n    public static const VERSION_LOCATION :String = \"version\";\n\n    \/**\n     * @private\n     * The version produced and parsable by this version of the code. The version in a resources\n     * zip must equal the version compiled into the parsing code for parsing to succeed.\n     *\/\n    public static const VERSION :String = \"2\";\n\n    protected var _executor :Executor;\n    protected var _scaleFactor :Number = -1;\n    protected var _generateMipMaps :Boolean = false;\n    protected var _creatorFactory :CreatorFactory;\n}\n}\n","subject":"Fix doc comments.","message":"Fix doc comments.\n","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump"}
{"commit":"814950e456dff49edb7e890bc6f57fcf7508cfbc","old_file":"src\/jp\/promotal\/ssplayer\/starling\/SSSPlayer.as","new_file":"src\/jp\/promotal\/ssplayer\/starling\/SSSPlayer.as","old_contents":"package jp.promotal.ssplayer.starling {\n\n\timport flash.geom.Point;\n\n\timport jp.promotal.ssplayer.data.SSModel;\n\timport jp.promotal.ssplayer.data.SSPartAnime;\n\timport jp.promotal.ssplayer.data.SSProject;\n\timport jp.promotal.ssplayer.data.SSAnime;\n\timport jp.promotal.ssplayer.data.SSPart;\n\n\timport starling.display.DisplayObject;\n\n\timport starling.display.Sprite;\n\timport starling.events.Event;\n\n\tpublic class SSSPlayer extends Sprite {\n\n\t\tpublic static const VERSION:String = \"0.0.1\";\n\n\t\tprivate var project:SSProject;\n\n\t\tprivate var model:SSModel;\n\t\tprivate var _anime:SSAnime;\n\t\tpublic function get anime():SSAnime {\n\t\t\treturn this._anime;\n\t\t}\n\n\t\tprivate var _currentFrame:Number;\n\t\tpublic function get currentFrame():Number {\n\t\t\treturn this._currentFrame;\n\t\t}\n\t\tpublic function set currentFrame(value:Number):void {\n\t\t\tthis._currentFrame = value;\n\t\t\tthis.updateParts();\n\t\t}\n\n\t\tprivate var _partPlayers:Vector.<SSSPartPlayer>;\n\t\tpublic function get partPlayers():Vector.<SSSPartPlayer> {\n\t\t\treturn this._partPlayers.concat();\n\t\t}\n\n\t\tprivate var _isPlaying:Boolean = false;\n\t\tpublic function get isPlaying():Boolean {\n\t\t\treturn this._isPlaying;\n\t\t}\n\t\tpublic function set isPlaying(value:Boolean):void {\n\t\t\tif (value == this._isPlaying) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (value) {\n\t\t\t\tthis.addEventListener(Event.ENTER_FRAME, this.onEnterFrame);\n\t\t\t} else {\n\t\t\t\tthis.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame);\n\t\t\t}\n\t\t\tthis._isPlaying = value;\n\t\t}\n\n\t\tprivate var _loop:Boolean = true;\n\t\tpublic function get loop():Boolean {\n\t\t\treturn this._loop;\n\t\t}\n\t\tpublic function set loop(value:Boolean):void {\n\t\t\tthis._loop = value;\n\t\t}\n\n\t\tprivate var _withFlatten:Boolean = false;\n\t\tpublic function get withFlatten():Boolean {\n\t\t\treturn this._withFlatten;\n\t\t}\n\t\tpublic function set withFlatten(value:Boolean):void {\n\t\t\tif (value == this._withFlatten) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tthis._withFlatten = value;\n\t\t\tif (value) {\n\t\t\t\tthis.flatten();\n\t\t\t} else {\n\t\t\t\tthis.unflatten();\n\t\t\t}\n\t\t}\n\n\t\tpublic function set color(value:uint):void {\n\t\t\tfor each (var partPlayer:SSSPartPlayer in this._partPlayers) {\n\t\t\t\tpartPlayer.color = value;\n\t\t\t}\n\t\t}\n\n\t\tpublic function SSSPlayer(project:SSProject) {\n\t\t\tsuper();\n\t\t\tthis.project = project;\n\t\t}\n\n\t\tpublic function setAnime(name:String):SSSPlayer {\n\t\t\tthis.model = this.project.modelForAnime(name);\n\t\t\tthis._anime = this.project.anime(name);\n\t\t\tthis.prepareChildren();\n\t\t\tthis._currentFrame = 0;\n\t\t\tthis.updateParts();\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function startAnime(name:String):SSSPlayer {\n\t\t\tthis.setAnime(name);\n\t\t\tthis.isPlaying = true;\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function play():void {\n\t\t\tthis.isPlaying = true;\n\t\t}\n\n\t\tpublic function stop():void {\n\t\t\tthis.isPlaying = false;\n\t\t}\n\n\t\tprivate function onEnterFrame(event:Event):void {\n\t\t\tif (++this._currentFrame >= this._anime.frameCount) {\n\t\t\t\tif (this._loop) {\n\t\t\t\t\tthis._currentFrame = 0;\n\t\t\t\t} else {\n\t\t\t\t\tthis._currentFrame--;\n\t\t\t\t\tthis.stop();\n\t\t\t\t}\n\t\t\t\tthis.dispatchEventWith(Event.COMPLETE);\n\t\t\t}\n\t\t\tthis.updateParts();\n\t\t}\n\n\t\tprivate function prepareChildren():void {\n\t\t\tthis.removeChildren();\n\t\t\tthis._partPlayers = new Vector.<SSSPartPlayer>();\n\t\t\tfor each (var part:SSPart in this.model.parts) {\n\t\t\t\tvar partAnime:SSPartAnime = this._anime.partAnimes[part.name];\n\t\t\t\tvar parentPartPlayer:SSSPartPlayer = null;\n\t\t\t\tif (part.parentIndex > -1) {\n\t\t\t\t\tparentPartPlayer = this._partPlayers[part.parentIndex];\n\t\t\t\t}\n\t\t\t\tvar partPlayer:SSSPartPlayer = new SSSPartPlayer(this.project, this.model, part, partAnime, parentPartPlayer);\n\t\t\t\tthis.addChild(partPlayer);\n\t\t\t\tthis._partPlayers.push(partPlayer);\n\t\t\t}\n\t\t}\n\n\t\tprivate function updateParts():void {\n\t\t\tfor each (var partPlayer:SSSPartPlayer in this._partPlayers) {\n\t\t\t\tpartPlayer.currentFrame = this._currentFrame;\n\t\t\t}\n\t\t\tif (this._withFlatten) {\n\t\t\t\tthis.flatten();\n\t\t\t}\n\t\t}\n\n\t\tpublic function partPlayerAt(x:Number, y:Number, forTouch:Boolean = false):SSSPartPlayer {\n\t\t\tvar touchable:Boolean = this.touchable;\n\t\t\tthis.touchable = true;\n\t\t\tvar hitObject:DisplayObject = this.hitTest(new Point(x, y), forTouch);\n\t\t\tthis.touchable = touchable;\n\t\t\tif (!hitObject) {\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\tfor each (var partPlayer:SSSPartPlayer in this._partPlayers) {\n\t\t\t\tif (hitObject.parent == partPlayer) {\n\t\t\t\t\treturn partPlayer;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\n\t\tpublic function partNameAt(x:Number, y:Number, forTouch:Boolean = false):String {\n\t\t\tvar partPlayer:SSSPartPlayer = this.partPlayerAt(x, y, forTouch);\n\t\t\treturn partPlayer ? partPlayer.name : null;\n\t\t}\n\n\t}\n}\n","new_contents":"package jp.promotal.ssplayer.starling {\n\n\timport flash.geom.Point;\n\n\timport jp.promotal.ssplayer.data.SSModel;\n\timport jp.promotal.ssplayer.data.SSPartAnime;\n\timport jp.promotal.ssplayer.data.SSProject;\n\timport jp.promotal.ssplayer.data.SSAnime;\n\timport jp.promotal.ssplayer.data.SSPart;\n\n\timport starling.display.DisplayObject;\n\n\timport starling.display.Sprite;\n\timport starling.events.Event;\n\n\tpublic class SSSPlayer extends Sprite {\n\n\t\tpublic static const VERSION:String = \"0.1.0\";\n\n\t\tprivate var project:SSProject;\n\n\t\tprivate var model:SSModel;\n\t\tprivate var _anime:SSAnime;\n\t\tpublic function get anime():SSAnime {\n\t\t\treturn this._anime;\n\t\t}\n\n\t\tprivate var _currentFrame:Number;\n\t\tpublic function get currentFrame():Number {\n\t\t\treturn this._currentFrame;\n\t\t}\n\t\tpublic function set currentFrame(value:Number):void {\n\t\t\tthis._currentFrame = value;\n\t\t\tthis.updateParts();\n\t\t}\n\n\t\tprivate var _partPlayers:Vector.<SSSPartPlayer>;\n\t\tpublic function get partPlayers():Vector.<SSSPartPlayer> {\n\t\t\treturn this._partPlayers.concat();\n\t\t}\n\n\t\tprivate var _isPlaying:Boolean = false;\n\t\tpublic function get isPlaying():Boolean {\n\t\t\treturn this._isPlaying;\n\t\t}\n\t\tpublic function set isPlaying(value:Boolean):void {\n\t\t\tif (value == this._isPlaying) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (value) {\n\t\t\t\tthis.addEventListener(Event.ENTER_FRAME, this.onEnterFrame);\n\t\t\t} else {\n\t\t\t\tthis.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame);\n\t\t\t}\n\t\t\tthis._isPlaying = value;\n\t\t}\n\n\t\tprivate var _loop:Boolean = true;\n\t\tpublic function get loop():Boolean {\n\t\t\treturn this._loop;\n\t\t}\n\t\tpublic function set loop(value:Boolean):void {\n\t\t\tthis._loop = value;\n\t\t}\n\n\t\tprivate var _withFlatten:Boolean = false;\n\t\tpublic function get withFlatten():Boolean {\n\t\t\treturn this._withFlatten;\n\t\t}\n\t\tpublic function set withFlatten(value:Boolean):void {\n\t\t\tif (value == this._withFlatten) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tthis._withFlatten = value;\n\t\t\tif (value) {\n\t\t\t\tthis.flatten();\n\t\t\t} else {\n\t\t\t\tthis.unflatten();\n\t\t\t}\n\t\t}\n\n\t\tpublic function set color(value:uint):void {\n\t\t\tfor each (var partPlayer:SSSPartPlayer in this._partPlayers) {\n\t\t\t\tpartPlayer.color = value;\n\t\t\t}\n\t\t}\n\n\t\tpublic function SSSPlayer(project:SSProject) {\n\t\t\tsuper();\n\t\t\tthis.project = project;\n\t\t}\n\n\t\tpublic function setAnime(name:String):SSSPlayer {\n\t\t\tthis.model = this.project.modelForAnime(name);\n\t\t\tthis._anime = this.project.anime(name);\n\t\t\tthis.prepareChildren();\n\t\t\tthis._currentFrame = 0;\n\t\t\tthis.updateParts();\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function startAnime(name:String):SSSPlayer {\n\t\t\tthis.setAnime(name);\n\t\t\tthis.isPlaying = true;\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function play():void {\n\t\t\tthis.isPlaying = true;\n\t\t}\n\n\t\tpublic function stop():void {\n\t\t\tthis.isPlaying = false;\n\t\t}\n\n\t\tprivate function onEnterFrame(event:Event):void {\n\t\t\tif (++this._currentFrame >= this._anime.frameCount) {\n\t\t\t\tif (this._loop) {\n\t\t\t\t\tthis._currentFrame = 0;\n\t\t\t\t} else {\n\t\t\t\t\tthis._currentFrame--;\n\t\t\t\t\tthis.stop();\n\t\t\t\t}\n\t\t\t\tthis.dispatchEventWith(Event.COMPLETE);\n\t\t\t}\n\t\t\tthis.updateParts();\n\t\t}\n\n\t\tprivate function prepareChildren():void {\n\t\t\tthis.removeChildren();\n\t\t\tthis._partPlayers = new Vector.<SSSPartPlayer>();\n\t\t\tfor each (var part:SSPart in this.model.parts) {\n\t\t\t\tvar partAnime:SSPartAnime = this._anime.partAnimes[part.name];\n\t\t\t\tvar parentPartPlayer:SSSPartPlayer = null;\n\t\t\t\tif (part.parentIndex > -1) {\n\t\t\t\t\tparentPartPlayer = this._partPlayers[part.parentIndex];\n\t\t\t\t}\n\t\t\t\tvar partPlayer:SSSPartPlayer = new SSSPartPlayer(this.project, this.model, part, partAnime, parentPartPlayer);\n\t\t\t\tthis.addChild(partPlayer);\n\t\t\t\tthis._partPlayers.push(partPlayer);\n\t\t\t}\n\t\t}\n\n\t\tprivate function updateParts():void {\n\t\t\tfor each (var partPlayer:SSSPartPlayer in this._partPlayers) {\n\t\t\t\tpartPlayer.currentFrame = this._currentFrame;\n\t\t\t}\n\t\t\tif (this._withFlatten) {\n\t\t\t\tthis.flatten();\n\t\t\t}\n\t\t}\n\n\t\tpublic function partPlayerAt(x:Number, y:Number, forTouch:Boolean = false):SSSPartPlayer {\n\t\t\tvar touchable:Boolean = this.touchable;\n\t\t\tthis.touchable = true;\n\t\t\tvar hitObject:DisplayObject = this.hitTest(new Point(x, y), forTouch);\n\t\t\tthis.touchable = touchable;\n\t\t\tif (!hitObject) {\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\tfor each (var partPlayer:SSSPartPlayer in this._partPlayers) {\n\t\t\t\tif (hitObject.parent == partPlayer) {\n\t\t\t\t\treturn partPlayer;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\n\t\tpublic function partNameAt(x:Number, y:Number, forTouch:Boolean = false):String {\n\t\t\tvar partPlayer:SSSPartPlayer = this.partPlayerAt(x, y, forTouch);\n\t\t\treturn partPlayer ? partPlayer.name : null;\n\t\t}\n\n\t}\n}\n","subject":"bump version","message":"bump version\n","lang":"ActionScript","license":"bsd-2-clause","repos":"promotal\/SS5Player,promotal\/SS5Player"}
{"commit":"8dbd0390745e03134ff084d1514a9818e1557ca6","old_file":"src\/aerys\/minko\/render\/geometry\/GeometrySanitizer.as","new_file":"src\/aerys\/minko\/render\/geometry\/GeometrySanitizer.as","old_contents":"package aerys.minko.render.geometry\n{\n\timport aerys.minko.render.shader.compiler.CRC32;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.Endian;\n\n\t\/**\n\t * The GeometrySanitizer static class provides methods to clean up\n\t * 3D geometry loaded from 3D asset files and make sure it is compliant\n\t * with the limitations of the Stage3D API.\n\t * \n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic final class GeometrySanitizer\n\t{\n\t\tpublic static const INDEX_LIMIT\t\t: uint = 524270;\n\t\tpublic static const VERTEX_LIMIT\t: uint = 65535;\n\t\t\n\t\tpublic static function isValid(indexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t   vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t   bytesPerVertex\t: uint = 12) : Boolean\n\t\t{\n\t\t\tvar startPosition\t: uint\t= indexData.position;\n\t\t\tvar numIndices\t\t: uint \t= indexData.bytesAvailable >> 2;\n\t\t\tvar numVertices\t\t: uint \t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\t\n\t\t\tfor (var indexId : uint = 0; indexId < numIndices; ++indexId)\n\t\t\t\tif (indexData.readUnsignedShort() >= numVertices)\n\t\t\t\t\tbreak;\n\t\t\t\n\t\t\tindexData.position = startPosition;\n\t\t\t\n\t\t\treturn indexId >= numIndices;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Split vertex and index buffers too big the be rendered.\n\t\t * The index stream limit is 524270, the vertex stream limit is 65536.\n\t\t *  \n\t\t * @param inVertexData \n\t\t * @param inIndexData \n\t\t * @param outVertexDatas\n\t\t * @param outIndexDatas \n\t\t * @param dwordsPerVertex \n\t\t *\/\t\t\n\t\tpublic static function splitBuffers(inVertices\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\tinIndices\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\toutVertices\t\t: Vector.<ByteArray>,\n\t\t\t\t\t\t\t\t\t\t\toutIndices\t\t: Vector.<ByteArray>,\n\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar inVerticesStartPosition\t: uint\t= inVertices.position;\n\t\t\tvar numVertices\t\t\t\t: uint\t= inVertices.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar inIndicesStartPosition\t: uint\t= inIndices.position;\n\t\t\tvar numIndices\t\t\t\t: uint\t= inIndices.bytesAvailable >>> 1;\n\t\t\t\n\t\t\tif (numIndices < INDEX_LIMIT && numVertices < VERTEX_LIMIT)\n\t\t\t{\n\t\t\t\toutVertices.push(inVertices);\n\t\t\t\toutIndices.push(inIndices);\n\t\t\t\t\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\twhile (inIndices.bytesAvailable)\n\t\t\t{\n\t\t\t\tvar indexDataLength\t\t: uint\t\t\t\t= inIndices.bytesAvailable >> 1;\n\t\t\t\t\n\t\t\t\t\/\/ new buffers\n\t\t\t\tvar partialVertexData\t: ByteArray\t\t\t= new ByteArray();\n\t\t\t\tvar partialIndexData\t: ByteArray\t\t\t= new ByteArray();\n\t\t\t\t\n\t\t\t\t\/\/ local variables\n\t\t\t\tvar oldVertexIds\t\t: Vector.<uint>\t\t= new Vector.<uint>(3, true);\n\t\t\t\tvar newVertexIds\t\t: Vector.<uint>\t\t= new Vector.<uint>(3, true);\n\t\t\t\tvar newVertexNeeded\t\t: Vector.<Boolean>\t= new Vector.<Boolean>(3, true);\n\t\t\t\t\n\t\t\t\tvar usedVerticesDic\t\t: Dictionary\t\t= new Dictionary();\t\/\/ this dictionary maps old and new indices\n\t\t\t\tvar usedVerticesCount\t: uint\t\t\t\t= 0;\t\t\t\t\/\/ this counts elements in the dictionary\n\t\t\t\tvar usedIndicesCount\t: uint\t\t\t\t= 0;\t\t\t\t\/\/ how many indices have we used?\n\t\t\t\tvar neededVerticesCount\t: uint;\n\t\t\t\t\n\t\t\t\t\/\/ iterators & limits\n\t\t\t\tvar localVertexId\t\t: uint;\n\t\t\t\t\n\t\t\t\tpartialVertexData.endian = Endian.LITTLE_ENDIAN;\n\t\t\t\tpartialIndexData.endian = Endian.LITTLE_ENDIAN;\n\t\t\t\t\n\t\t\t\twhile (usedIndicesCount < indexDataLength)\n\t\t\t\t{\n\t\t\t\t\t\/\/ check if next triangle fits into the index buffer\n\t\t\t\t\tvar remainingIndices\t: uint\t\t= INDEX_LIMIT - usedIndicesCount;\n\t\t\t\t\t\n\t\t\t\t\tif (remainingIndices < 3)\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ check if next triangle fits into the vertex buffer\n\t\t\t\t\tvar remainingVertices\t: uint\t\t= VERTEX_LIMIT - usedVerticesCount;\n\t\t\t\t\t\n\t\t\t\t\tneededVerticesCount = 0;\n\t\t\t\t\tfor (localVertexId = 0; localVertexId < 3; ++localVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tinIndices.position = (usedIndicesCount + localVertexId) << 2;\n\t\t\t\t\t\toldVertexIds[localVertexId]\t= inIndices.readUnsignedShort();\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar tmp : Object = usedVerticesDic[oldVertexIds[localVertexId]];\n\t\t\t\t\t\t\n\t\t\t\t\t\tnewVertexNeeded[localVertexId]\t= tmp == null;\n\t\t\t\t\t\tnewVertexIds[localVertexId]\t\t= uint(tmp);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (newVertexNeeded[localVertexId])\n\t\t\t\t\t\t\t++neededVerticesCount;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (remainingVertices < neededVerticesCount)\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ it fills, let insert the triangle\n\t\t\t\t\tfor (localVertexId = 0; localVertexId < 3; ++localVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (newVertexNeeded[localVertexId])\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\/\/ copy current vertex into the new array\n\t\t\t\t\t\t\tpartialVertexData.writeBytes(\n\t\t\t\t\t\t\t\tinVertices,\n\t\t\t\t\t\t\t\toldVertexIds[localVertexId] * bytesPerVertex,\n\t\t\t\t\t\t\t\tbytesPerVertex\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\/\/ updates the id the temporary variable, to allow use filling partial index data later\n\t\t\t\t\t\t\tnewVertexIds[localVertexId] = usedVerticesCount;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\/\/ put its previous id in the dictionary\n\t\t\t\t\t\t\tusedVerticesDic[oldVertexIds[localVertexId]] = usedVerticesCount++;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tpartialIndexData.writeShort(newVertexIds[localVertexId]);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/\/ ... increment indices counter\n\t\t\t\t\tusedIndicesCount += 3;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tpartialVertexData.position = 0;\n\t\t\t\toutVertices.push(partialVertexData);\n\n\t\t\t\tpartialIndexData.position = 0;\n\t\t\t\toutIndices.push(partialIndexData);\n\t\t\t\t\n\t\t\t\tinVertices.position = inVerticesStartPosition;\n\t\t\t\tinIndices.position = inIndicesStartPosition;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Removes duplicated entries in a vertex buffer, and rewrite the index buffer according to it.\n\t\t * The buffers are modified in place.\n\t\t * \n\t\t * This method simplifies implementing parsers for file-formats that store per-vertex \n\t\t * and per-triangle information in different buffers, such as collada or OBJ:\n\t\t * merging them in a naive way and calling this method will do the job.\n\t\t * \n\t\t * @param vertexData \n\t\t * @param indexData \n\t\t * @param dwordsPerVertex \n\t\t *\/\n\t\tpublic static function removeDuplicatedVertices(vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tindexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar vertexDataStartPosition\t\t: uint\t\t\t= vertexData.position;\n\t\t\tvar numVertices\t\t\t\t\t: uint\t\t\t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar indexDataStartPosition\t\t: uint\t\t\t= indexData.position;\n\t\t\tvar numIndices\t\t\t\t\t: uint\t\t\t= indexData.bytesAvailable >>> 1;\n\t\t\tvar hashToNewVertexId\t\t\t: Object\t\t= {};\n\t\t\tvar oldVertexIdToNewVertexId\t: Vector.<uint>\t= new Vector.<uint>(numVertices, true);\n\t\t\tvar newVertexCount\t\t\t\t: uint\t\t\t= 0;\n\t\t\tvar newLimit\t\t\t\t\t: uint\t\t\t= 0;\n\t\t\t\n\t\t\tfor (var oldVertexId : uint = 0; oldVertexId < numVertices; ++oldVertexId)\n\t\t\t{\n\t\t\t\tvertexData.position = oldVertexId * bytesPerVertex;\n\t\t\t\t\n\t\t\t\tvar numFloats\t: uint\t\t= bytesPerVertex >>> 2;\n\t\t\t\tvar vertexHash\t: String\t= '';\n\t\t\t\t\n\t\t\t\twhile (numFloats)\n\t\t\t\t{\n\t\t\t\t\tvertexHash += vertexData.readFloat() + '|';\n\t\t\t\t\t--numFloats;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar index\t\t: Object\t= hashToNewVertexId[vertexHash];\n\t\t\t\tvar newVertexId\t: uint\t\t= 0;\n\t\t\t\t\n\t\t\t\tif (index === null)\n\t\t\t\t{\n\t\t\t\t\tnewVertexId = newVertexCount++;\n\t\t\t\t\thashToNewVertexId[vertexHash] = newVertexId;\n\t\t\t\t\t\n\t\t\t\t\tnewLimit = (1 + newVertexId) * bytesPerVertex;\n\t\t\t\t\t\n\t\t\t\t\tif (newVertexId != oldVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tvertexData.position = newVertexId * bytesPerVertex;\n\t\t\t\t\t\tvertexData.writeBytes(vertexData, oldVertexId * bytesPerVertex, bytesPerVertex);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tnewVertexId = uint(index);\n\t\t\t\t\n\t\t\t\toldVertexIdToNewVertexId[oldVertexId] = newVertexId;\n\t\t\t}\n\t\t\t\n\t\t\tvertexData.position = vertexDataStartPosition;\n\t\t\tvertexData.length = newLimit;\n\t\t\t\n\t\t\tfor (var indexId : int = 0; indexId < numIndices; ++indexId)\n\t\t\t{\n\t\t\t\tindex = indexData.readUnsignedShort();\n\t\t\t\tindexData.position -= 2;\n\t\t\t\tindexData.writeShort(oldVertexIdToNewVertexId[index]);\n\t\t\t}\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Removes unused entries in a vertex buffer, and rewrite the index buffer according to it.\n\t\t * The buffers are modified in place.\n\t\t * \n\t\t * @param vertexData \n\t\t * @param indexData \n\t\t * @param dwordsPerVertex \n\t\t *\/\t\t\n\t\tpublic static function removeUnusedVertices(vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\tindexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar vertexDataStartPosition\t: uint\t= vertexData.position;\n\t\t\tvar oldNumVertices\t\t\t: uint\t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar newNumVertices\t\t\t: uint\t= 0;\n\t\t\tvar indexDataStartPosition\t: uint\t= indexData.position;\n\t\t\tvar numIndices\t\t\t\t: uint\t= indexData.bytesAvailable >>> 1;\n\t\t\t\n\t\t\t\/\/ iterators\n\t\t\tvar oldVertexId\t\t: uint;\n\t\t\tvar indexId\t\t\t: uint;\n\t\t\t\n\t\t\t\/\/ flag unused vertices by scanning the index buffer\n\t\t\tvar oldVertexIdToUsage : Vector.<Boolean> = new Vector.<Boolean>(oldNumVertices, true);\n\t\t\tfor (indexId = 0; indexId < numIndices; ++indexId)\n\t\t\t\toldVertexIdToUsage[indexData.readUnsignedShort()] = true;\n\t\t\t\n\t\t\t\/\/ scan the flags, fix vertex buffer, and store old to new vertex id mapping\n\t\t\tvar oldVertexIdToNewVertexId : Vector.<uint> = new Vector.<uint>(oldNumVertices, true);\n\t\t\tfor (oldVertexId = 0; oldVertexId < oldNumVertices; ++oldVertexId)\n\t\t\t\tif (oldVertexIdToUsage[oldVertexId])\n\t\t\t\t{\n\t\t\t\t\tvar newVertexId\t: uint = newNumVertices++;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ store new index\n\t\t\t\t\toldVertexIdToNewVertexId[oldVertexId] = newVertexId;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ rewrite vertexbuffer in place\n\t\t\t\t\tif (newVertexId != oldVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tvertexData.position = newVertexId * bytesPerVertex;\n\t\t\t\t\t\tvertexData.writeBytes(vertexData, oldVertexId * bytesPerVertex, bytesPerVertex);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\tvertexData.position = vertexDataStartPosition;\n\t\t\tvertexData.length = newNumVertices * bytesPerVertex;\n\t\t\t\n\t\t\t\/\/ rewrite index buffer in place\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t\tfor (indexId = 0; indexId < numIndices; ++indexId)\n\t\t\t{\n\t\t\t\tvar index : uint = indexData.readUnsignedShort();\n\t\t\t\t\n\t\t\t\tindexData.position -= 4;\n\t\t\t\tindexData.writeShort(oldVertexIdToNewVertexId[index]);\n\t\t\t}\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.geometry\n{\n\timport aerys.minko.render.shader.compiler.CRC32;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.Endian;\n\n\t\/**\n\t * The GeometrySanitizer static class provides methods to clean up\n\t * 3D geometry loaded from 3D asset files and make sure it is compliant\n\t * with the limitations of the Stage3D API.\n\t * \n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic final class GeometrySanitizer\n\t{\n\/\/\t\tpublic static const INDEX_LIMIT\t\t: uint = 524270;\n\/\/\t\tpublic static const VERTEX_LIMIT\t: uint = 65535;\n\t\t\n\t\tpublic static const INDEX_LIMIT\t\t: uint = 5242;\n\t\tpublic static const VERTEX_LIMIT\t: uint = 6553;\n\t\t\n\t\tpublic static function isValid(indexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t   vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t   bytesPerVertex\t: uint = 12) : Boolean\n\t\t{\n\t\t\tvar startPosition\t: uint\t= indexData.position;\n\t\t\tvar numIndices\t\t: uint \t= indexData.bytesAvailable >> 2;\n\t\t\tvar numVertices\t\t: uint \t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\t\n\t\t\tfor (var indexId : uint = 0; indexId < numIndices; ++indexId)\n\t\t\t\tif (indexData.readUnsignedShort() >= numVertices)\n\t\t\t\t\tbreak;\n\t\t\t\n\t\t\tindexData.position = startPosition;\n\t\t\t\n\t\t\treturn indexId >= numIndices;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Split vertex and index buffers too big the be rendered.\n\t\t * The index stream limit is 524270, the vertex stream limit is 65536.\n\t\t *  \n\t\t * @param inVertexData \n\t\t * @param inIndexData \n\t\t * @param outVertexDatas\n\t\t * @param outIndexDatas \n\t\t * @param dwordsPerVertex \n\t\t *\/\t\t\n\t\tpublic static function splitBuffers(inVertices\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\tinIndices\t\t: Vector.<uint>,\n\t\t\t\t\t\t\t\t\t\t\toutVertices\t\t: Vector.<ByteArray>,\n\t\t\t\t\t\t\t\t\t\t\toutIndices\t\t: Vector.<ByteArray>,\n\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar inVerticesStartPosition\t: uint\t= inVertices.position;\n\t\t\tvar numVertices\t\t\t\t: uint\t= inVertices.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar numIndices\t\t\t\t: int\t= inIndices.length;\n\t\t\t\n\t\t\tif (numIndices < INDEX_LIMIT && numVertices < VERTEX_LIMIT)\n\t\t\t{\n\t\t\t\tvar indices : ByteArray = new ByteArray();\n\t\t\t\t\n\t\t\t\tindices.endian = Endian.LITTLE_ENDIAN;\n\t\t\t\tfor (var i : uint = 0; i < numIndices; ++i)\n\t\t\t\t\tindices.writeShort(inIndices[i]);\n\t\t\t\tindices.position = 0;\n\t\t\t\t\n\t\t\t\toutVertices.push(inVertices);\n\t\t\t\toutIndices.push(indices);\n\t\t\t\t\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tvar totalUsedIndices : int = 0;\n\t\t\t\n\t\t\twhile (numIndices > 0)\n\t\t\t{\n\t\t\t\tvar indexDataLength\t\t: uint\t\t\t\t= numIndices;\n\t\t\t\t\n\t\t\t\t\/\/ new buffers\n\t\t\t\tvar partialVertexData\t: ByteArray\t\t\t= new ByteArray();\n\t\t\t\tvar partialIndexData\t: ByteArray\t\t\t= new ByteArray();\n\t\t\t\t\n\t\t\t\t\/\/ local variables\n\t\t\t\tvar oldVertexIds\t\t: Vector.<uint>\t\t= new Vector.<uint>(3, true);\n\t\t\t\tvar newVertexIds\t\t: Vector.<uint>\t\t= new Vector.<uint>(3, true);\n\t\t\t\tvar newVertexNeeded\t\t: Vector.<Boolean>\t= new Vector.<Boolean>(3, true);\n\t\t\t\t\n\t\t\t\tvar usedVerticesDic\t\t: Dictionary\t\t= new Dictionary();\t\/\/ this dictionary maps old and new indices\n\t\t\t\tvar usedVerticesCount\t: uint\t\t\t\t= 0;\t\t\t\t\/\/ this counts elements in the dictionary\n\t\t\t\tvar usedIndicesCount\t: uint\t\t\t\t= 0;\t\t\t\t\/\/ how many indices have we used?\n\t\t\t\tvar neededVerticesCount\t: uint;\n\t\t\t\t\n\t\t\t\t\/\/ iterators & limits\n\t\t\t\tvar localVertexId\t\t: uint;\n\t\t\t\t\n\t\t\t\tpartialVertexData.endian = Endian.LITTLE_ENDIAN;\n\t\t\t\tpartialIndexData.endian = Endian.LITTLE_ENDIAN;\n\t\t\t\t\n\t\t\t\twhile (usedIndicesCount < indexDataLength)\n\t\t\t\t{\n\t\t\t\t\t\/\/ check if next triangle fits into the index buffer\n\t\t\t\t\tvar remainingIndices\t: uint\t\t= INDEX_LIMIT - usedIndicesCount;\n\t\t\t\t\t\n\t\t\t\t\tif (remainingIndices < 3)\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ check if next triangle fits into the vertex buffer\n\t\t\t\t\tvar remainingVertices\t: uint\t\t= VERTEX_LIMIT - usedVerticesCount;\n\t\t\t\t\t\n\t\t\t\t\tneededVerticesCount = 0;\n\t\t\t\t\tfor (localVertexId = 0; localVertexId < 3; ++localVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\toldVertexIds[localVertexId]\t= inIndices[uint(totalUsedIndices + usedIndicesCount + localVertexId)];\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar tmp : Object = usedVerticesDic[oldVertexIds[localVertexId]];\n\t\t\t\t\t\t\n\t\t\t\t\t\tnewVertexNeeded[localVertexId]\t= tmp == null;\n\t\t\t\t\t\tnewVertexIds[localVertexId]\t\t= uint(tmp);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (newVertexNeeded[localVertexId])\n\t\t\t\t\t\t\t++neededVerticesCount;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (remainingVertices < neededVerticesCount)\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ it fills, let insert the triangle\n\t\t\t\t\tfor (localVertexId = 0; localVertexId < 3; ++localVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (newVertexNeeded[localVertexId])\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\/\/ copy current vertex into the new array\n\t\t\t\t\t\t\tpartialVertexData.writeBytes(\n\t\t\t\t\t\t\t\tinVertices,\n\t\t\t\t\t\t\t\toldVertexIds[localVertexId] * bytesPerVertex,\n\t\t\t\t\t\t\t\tbytesPerVertex\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\/\/ updates the id the temporary variable, to allow use filling partial index data later\n\t\t\t\t\t\t\tnewVertexIds[localVertexId] = usedVerticesCount;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\/\/ put its previous id in the dictionary\n\t\t\t\t\t\t\tusedVerticesDic[oldVertexIds[localVertexId]] = usedVerticesCount++;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tpartialIndexData.writeShort(newVertexIds[localVertexId]);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\/\/ ... increment indices counter\n\t\t\t\t\tusedIndicesCount += 3;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\ttotalUsedIndices += usedIndicesCount;\n\t\t\t\tnumIndices -= usedIndicesCount;\n\t\t\t\t\n\t\t\t\tpartialVertexData.position = 0;\n\t\t\t\toutVertices.push(partialVertexData);\n\n\t\t\t\tpartialIndexData.position = 0;\n\t\t\t\toutIndices.push(partialIndexData);\n\t\t\t}\n\t\t\t\n\t\t\tinVertices.position = inVerticesStartPosition;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Removes duplicated entries in a vertex buffer, and rewrite the index buffer according to it.\n\t\t * The buffers are modified in place.\n\t\t * \n\t\t * This method simplifies implementing parsers for file-formats that store per-vertex \n\t\t * and per-triangle information in different buffers, such as collada or OBJ:\n\t\t * merging them in a naive way and calling this method will do the job.\n\t\t * \n\t\t * @param vertexData \n\t\t * @param indexData \n\t\t * @param dwordsPerVertex \n\t\t *\/\n\t\tpublic static function removeDuplicatedVertices(vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tindexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar vertexDataStartPosition\t\t: uint\t\t\t= vertexData.position;\n\t\t\tvar numVertices\t\t\t\t\t: uint\t\t\t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar indexDataStartPosition\t\t: uint\t\t\t= indexData.position;\n\t\t\tvar numIndices\t\t\t\t\t: uint\t\t\t= indexData.bytesAvailable >>> 1;\n\t\t\tvar hashToNewVertexId\t\t\t: Object\t\t= {};\n\t\t\tvar oldVertexIdToNewVertexId\t: Vector.<uint>\t= new Vector.<uint>(numVertices, true);\n\t\t\tvar newVertexCount\t\t\t\t: uint\t\t\t= 0;\n\t\t\tvar newLimit\t\t\t\t\t: uint\t\t\t= 0;\n\t\t\t\n\t\t\tfor (var oldVertexId : uint = 0; oldVertexId < numVertices; ++oldVertexId)\n\t\t\t{\n\t\t\t\tvertexData.position = oldVertexId * bytesPerVertex;\n\t\t\t\t\n\t\t\t\tvar numFloats\t: uint\t\t= bytesPerVertex >>> 2;\n\t\t\t\tvar vertexHash\t: String\t= '';\n\t\t\t\t\n\t\t\t\twhile (numFloats)\n\t\t\t\t{\n\t\t\t\t\tvertexHash += vertexData.readFloat() + '|';\n\t\t\t\t\t--numFloats;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar index\t\t: Object\t= hashToNewVertexId[vertexHash];\n\t\t\t\tvar newVertexId\t: uint\t\t= 0;\n\t\t\t\t\n\t\t\t\tif (index === null)\n\t\t\t\t{\n\t\t\t\t\tnewVertexId = newVertexCount++;\n\t\t\t\t\thashToNewVertexId[vertexHash] = newVertexId;\n\t\t\t\t\t\n\t\t\t\t\tnewLimit = (1 + newVertexId) * bytesPerVertex;\n\t\t\t\t\t\n\t\t\t\t\tif (newVertexId != oldVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tvertexData.position = newVertexId * bytesPerVertex;\n\t\t\t\t\t\tvertexData.writeBytes(vertexData, oldVertexId * bytesPerVertex, bytesPerVertex);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tnewVertexId = uint(index);\n\t\t\t\t\n\t\t\t\toldVertexIdToNewVertexId[oldVertexId] = newVertexId;\n\t\t\t}\n\t\t\t\n\t\t\tvertexData.position = vertexDataStartPosition;\n\t\t\tvertexData.length = newLimit;\n\t\t\t\n\t\t\tfor (var indexId : int = 0; indexId < numIndices; ++indexId)\n\t\t\t{\n\t\t\t\tindex = indexData.readUnsignedShort();\n\t\t\t\tindexData.position -= 2;\n\t\t\t\tindexData.writeShort(oldVertexIdToNewVertexId[index]);\n\t\t\t}\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Removes unused entries in a vertex buffer, and rewrite the index buffer according to it.\n\t\t * The buffers are modified in place.\n\t\t * \n\t\t * @param vertexData \n\t\t * @param indexData \n\t\t * @param dwordsPerVertex \n\t\t *\/\t\t\n\t\tpublic static function removeUnusedVertices(vertexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\tindexData\t\t: ByteArray,\n\t\t\t\t\t\t\t\t\t\t\t\t\tbytesPerVertex\t: uint = 12) : void\n\t\t{\n\t\t\tvar vertexDataStartPosition\t: uint\t= vertexData.position;\n\t\t\tvar oldNumVertices\t\t\t: uint\t= vertexData.bytesAvailable \/ bytesPerVertex;\n\t\t\tvar newNumVertices\t\t\t: uint\t= 0;\n\t\t\tvar indexDataStartPosition\t: uint\t= indexData.position;\n\t\t\tvar numIndices\t\t\t\t: uint\t= indexData.bytesAvailable >>> 1;\n\t\t\t\n\t\t\t\/\/ iterators\n\t\t\tvar oldVertexId\t\t: uint;\n\t\t\tvar indexId\t\t\t: uint;\n\t\t\t\n\t\t\t\/\/ flag unused vertices by scanning the index buffer\n\t\t\tvar oldVertexIdToUsage : Vector.<Boolean> = new Vector.<Boolean>(oldNumVertices, true);\n\t\t\tfor (indexId = 0; indexId < numIndices; ++indexId)\n\t\t\t\toldVertexIdToUsage[indexData.readUnsignedShort()] = true;\n\t\t\t\n\t\t\t\/\/ scan the flags, fix vertex buffer, and store old to new vertex id mapping\n\t\t\tvar oldVertexIdToNewVertexId : Vector.<uint> = new Vector.<uint>(oldNumVertices, true);\n\t\t\tfor (oldVertexId = 0; oldVertexId < oldNumVertices; ++oldVertexId)\n\t\t\t\tif (oldVertexIdToUsage[oldVertexId])\n\t\t\t\t{\n\t\t\t\t\tvar newVertexId\t: uint = newNumVertices++;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ store new index\n\t\t\t\t\toldVertexIdToNewVertexId[oldVertexId] = newVertexId;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ rewrite vertexbuffer in place\n\t\t\t\t\tif (newVertexId != oldVertexId)\n\t\t\t\t\t{\n\t\t\t\t\t\tvertexData.position = newVertexId * bytesPerVertex;\n\t\t\t\t\t\tvertexData.writeBytes(vertexData, oldVertexId * bytesPerVertex, bytesPerVertex);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\tvertexData.position = vertexDataStartPosition;\n\t\t\tvertexData.length = newNumVertices * bytesPerVertex;\n\t\t\t\n\t\t\t\/\/ rewrite index buffer in place\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t\tfor (indexId = 0; indexId < numIndices; ++indexId)\n\t\t\t{\n\t\t\t\tvar index : uint = indexData.readUnsignedShort();\n\t\t\t\t\n\t\t\t\tindexData.position -= 2;\n\t\t\t\tindexData.writeShort(oldVertexIdToNewVertexId[index]);\n\t\t\t}\n\t\t\tindexData.position = indexDataStartPosition;\n\t\t}\n\t}\n}","subject":"fix GeometrySanitizer.splitBuffers() to work on Vector.<uint> instead of a ByteArray of shorts to allow indices > 65535","message":"fix GeometrySanitizer.splitBuffers() to work on Vector.<uint> instead of a ByteArray of shorts to allow indices > 65535\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"241466168c924bb156437760d9a431fa4001b5e8","old_file":"src\/org\/mangui\/hls\/controller\/LevelController.as","new_file":"src\/org\/mangui\/hls\/controller\/LevelController.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.controller {\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.model.Level;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages auto level selection\n     *\n     * this is an implementation based on Serial segment fetching method from\n     * http:\/\/www.cs.tut.fi\/~moncef\/publications\/rate-adaptation-IC-2011.pdf\n     *\/\n    public class LevelController {\n        \/** Reference to the HLS controller. **\/\n        private var _hls : HLS;\n        \/** switch up threshold **\/\n        private var _switchup : Vector.<Number> = null;\n        \/** switch down threshold **\/\n        private var _switchdown : Vector.<Number> = null;\n        \/** bitrate array **\/\n        private var _bitrate : Vector.<uint> = null;\n        \/** vector of levels with unique dimension with highest bandwidth **\/\n        private var _maxUniqueLevels : Vector.<Level> = null;\n        \/** nb level **\/\n        private var _nbLevel : int = 0;\n        private var _lastSegmentDuration : Number;\n        private var _lastFetchDuration : Number;\n        private var  lastBandwidth : int;\n        private var  _autoLevelCapping : int;\n        private var  _startLevel : int = -1;\n        private var  _fpsController : FPSController;\n\n        \/** Create the loader. **\/\n        public function LevelController(hls : HLS) : void {\n            _hls = hls;\n            _fpsController = new FPSController(hls);\n            \/* low priority listener, so that other listeners with default priority\n               could seamlessly set hls.startLevel in their HLSEvent.MANIFEST_PARSED listener *\/\n            _hls.addEventListener(HLSEvent.MANIFEST_PARSED, _manifestParsedHandler, false, int.MIN_VALUE);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOAD_EMERGENCY_ABORTED, _fragmentLoadedHandler);\n        }\n        ;\n\n        public function dispose() : void {\n            _fpsController.dispose();\n            _fpsController = null;\n            _hls.removeEventListener(HLSEvent.MANIFEST_PARSED, _manifestParsedHandler);\n            _hls.removeEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.removeEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n            _hls.removeEventListener(HLSEvent.FRAGMENT_LOAD_EMERGENCY_ABORTED, _fragmentLoadedHandler);\n        }\n\n        private function _fragmentLoadedHandler(event : HLSEvent) : void {\n            var metrics : HLSLoadMetrics = event.loadMetrics;\n            \/\/ only monitor main fragment metrics for level switching\n            if(metrics.type == HLSLoaderTypes.FRAGMENT_MAIN) {\n                lastBandwidth = metrics.bandwidth;\n                _lastSegmentDuration = metrics.duration;\n                _lastFetchDuration = metrics.processing_duration;\n            }\n        }\n\n        private function _manifestParsedHandler(event : HLSEvent) : void {\n            if(HLSSettings.autoStartLoad) {\n                \/\/ upon manifest parsed event, trigger a level switch to load startLevel playlist\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_SWITCH, _hls.startLevel));\n            }\n        }\n\n        private function _manifestLoadedHandler(event : HLSEvent) : void {\n            var levels : Vector.<Level> = event.levels;\n            var maxswitchup : Number = 0;\n            var minswitchdwown : Number = Number.MAX_VALUE;\n            _nbLevel = levels.length;\n            _bitrate = new Vector.<uint>(_nbLevel, true);\n            _switchup = new Vector.<Number>(_nbLevel, true);\n            _switchdown = new Vector.<Number>(_nbLevel, true);\n            _autoLevelCapping = -1;\n            _lastSegmentDuration = 0;\n            _lastFetchDuration = 0;\n            lastBandwidth = 0;\n\n            var i : int;\n\n            for (i = 0; i < _nbLevel; i++) {\n                _bitrate[i] = levels[i].bitrate;\n            }\n\n            for (i = 0; i < _nbLevel - 1; i++) {\n                _switchup[i] = (_bitrate[i + 1] - _bitrate[i]) \/ _bitrate[i];\n                maxswitchup = Math.max(maxswitchup, _switchup[i]);\n            }\n            for (i = 0; i < _nbLevel - 1; i++) {\n                _switchup[i] = Math.min(maxswitchup, 2 * _switchup[i]);\n\n                CONFIG::LOGGING {\n                    Log.debug(\"_switchup[\" + i + \"]=\" + _switchup[i]);\n                }\n            }\n\n            for (i = 1; i < _nbLevel; i++) {\n                _switchdown[i] = (_bitrate[i] - _bitrate[i - 1]) \/ _bitrate[i];\n                minswitchdwown = Math.min(minswitchdwown, _switchdown[i]);\n            }\n            for (i = 1; i < _nbLevel; i++) {\n                _switchdown[i] = Math.max(2 * minswitchdwown, _switchdown[i]);\n\n                CONFIG::LOGGING {\n                    Log.debug(\"_switchdown[\" + i + \"]=\" + _switchdown[i]);\n                }\n            }\n\n            if (HLSSettings.capLevelToStage) {\n                _maxUniqueLevels = _maxLevelsWithUniqueDimensions;\n            }\n        }\n        ;\n\n        public function getbestlevel(downloadBandwidth : int) : int {\n            var max_level : int = _maxLevel;\n            for (var i : int = max_level; i >= 0; i--) {\n                if (_bitrate[i] <= downloadBandwidth) {\n                    return i;\n                }\n            }\n            return 0;\n        }\n\n        private function get _maxLevelsWithUniqueDimensions() : Vector.<Level> {\n            var filter : Function = function(l : Level, i : int, v : Vector.<Level>) : Boolean {\n                if (l.width > 0 && l.height > 0) {\n                    if (i + 1 < v.length) {\n                        var nextLevel : Level = v[i + 1];\n                        if (l.width != nextLevel.width && l.height != nextLevel.height) {\n                            return true;\n                        }\n                    } else {\n                        return true;\n                    }\n                }\n                return false;\n            };\n\n            return _hls.levels.filter(filter);\n        }\n\n\n        \/** Return the capping\/max level value that could be used by automatic level selection algorithm **\/\n        public function get autoLevelCapping() : int {\n            return _autoLevelCapping;\n        }\n\n        \/** set the capping\/max level value that could be used by automatic level selection algorithm **\/\n        public function set autoLevelCapping(newLevel : int) : void {\n            _autoLevelCapping = newLevel;\n        }\n\n        private function get _maxLevel() : int {\n            \/\/ if set, _autoLevelCapping takes precedence\n            if(_autoLevelCapping >= 0) {\n                return Math.min(_nbLevel - 1, _autoLevelCapping);\n            } else if (HLSSettings.capLevelToStage) {\n                var maxLevelsCount : int = _maxUniqueLevels.length;\n\n                if (_hls.stage && maxLevelsCount) {\n                    var maxLevel : Level = this._maxUniqueLevels[0], maxLevelIdx : int = maxLevel.index, sWidth : Number = this._hls.stage.stageWidth, sHeight : Number = this._hls.stage.stageHeight, lWidth : int, lHeight : int, i : int;\n\n                    switch (HLSSettings.maxLevelCappingMode) {\n                        case HLSMaxLevelCappingMode.UPSCALE:\n                            for (i = maxLevelsCount - 1; i >= 0; i--) {\n                                maxLevel = this._maxUniqueLevels[i];\n                                maxLevelIdx = maxLevel.index;\n                                lWidth = maxLevel.width;\n                                lHeight = maxLevel.height;\n                                CONFIG::LOGGING {\n                                    Log.debug(\"stage size: \" + sWidth + \"x\" + sHeight + \" ,level\" + maxLevelIdx + \" size: \" + lWidth + \"x\" + lHeight);\n                                }\n                                if (sWidth >= lWidth || sHeight >= lHeight) {\n                                    break;\n                                    \/\/ from for loop\n                                }\n                            }\n                            break;\n                        case HLSMaxLevelCappingMode.DOWNSCALE:\n                            for (i = 0; i < maxLevelsCount; i++) {\n                                maxLevel = this._maxUniqueLevels[i];\n                                maxLevelIdx = maxLevel.index;\n                                lWidth = maxLevel.width;\n                                lHeight = maxLevel.height;\n                                CONFIG::LOGGING {\n                                    Log.debug(\"stage size: \" + sWidth + \"x\" + sHeight + \" ,level\" + maxLevelIdx + \" size: \" + lWidth + \"x\" + lHeight);\n                                }\n                                if (sWidth <= lWidth || sHeight <= lHeight) {\n                                    break;\n                                    \/\/ from for loop\n                                }\n                            }\n                            break;\n                    }\n                    CONFIG::LOGGING {\n                        Log.debug(\"max capped level idx: \" + maxLevelIdx);\n                    }\n                }\n                return maxLevelIdx;\n            } else {\n                return _nbLevel - 1;\n            }\n        }\n\n        \/** Update the quality level for the next fragment load. **\/\n        public function getnextlevel(current_level : int, buffer : Number) : int {\n            if (_lastFetchDuration == 0 || _lastSegmentDuration == 0) {\n                return 0;\n            }\n\n            \/* rsft : remaining segment fetch time : available time to fetch next segment\n            it depends on the current playback timestamp , the timestamp of the first frame of the next segment\n            and TBMT, indicating a desired latency between the time instant to receive the last byte of a\n            segment to the playback of the first media frame of a segment\n            buffer is start time of next segment\n            TBMT is the buffer size we need to ensure (we need at least 2 segments buffered *\/\n            var rsft : Number = 1000 * buffer - 2 * _lastFetchDuration;\n            var sftm : Number = Math.min(_lastSegmentDuration, rsft) \/ _lastFetchDuration;\n            var max_level : Number = _maxLevel;\n            var switch_to_level : int = current_level;\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.info(\"rsft:\" + rsft);\n            \/\/ Log.info(\"sftm:\" + sftm);\n            \/\/ }\n            \/\/ }\n            \/* to switch level up :\n            rsft should be greater than switch up condition\n             *\/\n            if ((current_level < max_level) && (sftm > (1 + _switchup[current_level]))) {\n                CONFIG::LOGGING {\n                    Log.debug(\"sftm:> 1+_switchup[_level]=\" + (1 + _switchup[current_level]));\n                }\n                switch_to_level = current_level + 1;\n            }\n\n            \/* to switch level down :\n            rsft should be smaller than switch up condition,\n            or the current level is greater than max level\n             *\/ else if ((current_level > max_level && current_level > 0) || (current_level > 0 && (sftm < 1 - _switchdown[current_level]))) {\n                CONFIG::LOGGING {\n                    Log.debug(\"sftm < 1-_switchdown[current_level]=\" + _switchdown[current_level]);\n                }\n                var bufferratio : Number = 1000 * buffer \/ _lastSegmentDuration;\n                \/* find suitable level matching current bandwidth, starting from current level\n                when switching level down, we also need to consider that we might need to load two fragments.\n                the condition (bufferratio > 2*_levels[j].bitrate\/_lastBandwidth)\n                ensures that buffer time is bigger than than the time to download 2 fragments from level j, if we keep same bandwidth.\n                 *\/\n\n                for (var j : int = current_level - 1; j >= 0; j--) {\n                    if (_bitrate[j] <= lastBandwidth && (bufferratio > 2 * _bitrate[j] \/ lastBandwidth)) {\n                        switch_to_level = j;\n                        break;\n                    }\n                    if (j == 0) {\n                        switch_to_level = 0;\n                    }\n                }\n            }\n\n            \/\/ Then we should check if selected level is higher than max_level if so, than take the min of those two\n            switch_to_level = Math.min(max_level, switch_to_level);\n\n            CONFIG::LOGGING {\n                if (switch_to_level != current_level) {\n                    Log.debug(\"switch to level \" + switch_to_level);\n                }\n            }\n\n            return switch_to_level;\n        }\n\n        \/\/ get level index of first level appearing in the manifest\n        public function get firstLevel() : int {\n            var levels : Vector.<Level> = _hls.levels;\n            for (var i : int = 0; i < levels.length; i++) {\n                if (levels[i].manifest_index == 0) {\n                    return i;\n                }\n            }\n            return 0;\n        }\n\n        public function isStartLevelSet() : Boolean {\n            return (_startLevel >=0);\n        }\n\n        \/*  set the quality level used when starting a fresh playback *\/\n        public function set startLevel(level : int) : void {\n            _startLevel = level;\n        };\n\n        public function get startLevel() : int {\n            var start_level : int = -1;\n            var levels : Vector.<Level> = _hls.levels;\n            if (levels) {\n                \/\/ if set, _startLevel takes precedence\n                if(_startLevel >=0) {\n                    return Math.min(levels.length-1,_startLevel);\n                } else if (HLSSettings.startFromLevel === -2) {\n                    \/\/ playback will start from the first level appearing in Manifest (not sorted by bitrate)\n                    return firstLevel;\n                } else if (HLSSettings.startFromLevel === -1 && HLSSettings.startFromBitrate === -1) {\n                    \/* if startFromLevel is set to -1, it means that effective startup level\n                     * will be determined from first segment download bandwidth\n                     * let's use lowest bitrate for this download bandwidth assessment\n                     * this should speed up playback start time\n                     *\/\n                    return 0;\n                } else {\n                    \/\/ set up start level as being the lowest non-audio level.\n                    for (var i : int = 0; i < levels.length; i++) {\n                        if (!levels[i].audio) {\n                            start_level = i;\n                            break;\n                        }\n                    }\n                    \/\/ in case of audio only playlist, force startLevel to 0\n                    if (start_level == -1) {\n                        CONFIG::LOGGING {\n                            Log.info(\"playlist is audio-only\");\n                        }\n                        start_level = 0;\n                    } else {\n                        if (HLSSettings.startFromBitrate > 0) {\n                            start_level = findIndexOfClosestLevel(HLSSettings.startFromBitrate);\n                        } else if (HLSSettings.startFromLevel > 0) {\n                            \/\/ adjust start level using a rule by 3\n                            start_level += Math.round(HLSSettings.startFromLevel * (levels.length - start_level - 1));\n                        }\n                    }\n                }\n                CONFIG::LOGGING {\n                    Log.debug(\"start level :\" + start_level);\n                }\n            }\n            return start_level;\n        }\n\n        \/**\n         * @param desiredBitrate\n         * @return The index of the level that has a bitrate closest to the desired bitrate.\n         *\/\n        private function findIndexOfClosestLevel(desiredBitrate : Number) : int {\n            var levelIndex : int = -1;\n            var minDistance : Number = Number.MAX_VALUE;\n            var levels : Vector.<Level> = _hls.levels;\n\n            for (var index : int = 0; index < levels.length; index++) {\n                var level : Level = levels[index];\n\n                var distance : Number = Math.abs(desiredBitrate - level.bitrate);\n\n                if (distance < minDistance) {\n                    levelIndex = index;\n                    minDistance = distance;\n                }\n            }\n            return levelIndex;\n        }\n\n        public function get seekLevel() : int {\n            var seek_level : int = -1;\n            var levels : Vector.<Level> = _hls.levels;\n            if (HLSSettings.seekFromLevel == -1) {\n                \/\/ keep last level, but don't exceed _maxLevel\n                return Math.min(_hls.loadLevel,_maxLevel);\n            }\n\n            \/\/ set up seek level as being the lowest non-audio level.\n            for (var i : int = 0; i < levels.length; i++) {\n                if (!levels[i].audio) {\n                    seek_level = i;\n                    break;\n                }\n            }\n            \/\/ in case of audio only playlist, force seek_level to 0\n            if (seek_level == -1) {\n                seek_level = 0;\n            } else {\n                if (HLSSettings.seekFromLevel > 0) {\n                    \/\/ adjust start level using a rule by 3\n                    seek_level += Math.round(HLSSettings.seekFromLevel * (levels.length - seek_level - 1));\n                }\n            }\n            CONFIG::LOGGING {\n                Log.debug(\"seek level :\" + seek_level);\n            }\n            return seek_level;\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.controller {\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.model.Level;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages auto level selection\n     *\n     * this is an implementation based on Serial segment fetching method from\n     * http:\/\/www.cs.tut.fi\/~moncef\/publications\/rate-adaptation-IC-2011.pdf\n     *\/\n    public class LevelController {\n        \/** Reference to the HLS controller. **\/\n        private var _hls : HLS;\n        \/** switch up threshold **\/\n        private var _switchup : Vector.<Number> = null;\n        \/** switch down threshold **\/\n        private var _switchdown : Vector.<Number> = null;\n        \/** bitrate array **\/\n        private var _bitrate : Vector.<uint> = null;\n        \/** vector of levels with unique dimension with highest bandwidth **\/\n        private var _maxUniqueLevels : Vector.<Level> = null;\n        \/** nb level **\/\n        private var _nbLevel : int = 0;\n        private var _lastSegmentDuration : Number;\n        private var _lastFetchDuration : Number;\n        private var  lastBandwidth : int;\n        private var  _autoLevelCapping : int;\n        private var  _startLevel : int = -1;\n        private var  _fpsController : FPSController;\n\n        \/** Create the loader. **\/\n        public function LevelController(hls : HLS) : void {\n            _hls = hls;\n            _fpsController = new FPSController(hls);\n            \/* low priority listener, so that other listeners with default priority\n               could seamlessly set hls.startLevel in their HLSEvent.MANIFEST_PARSED listener *\/\n            _hls.addEventListener(HLSEvent.MANIFEST_PARSED, _manifestParsedHandler, false, int.MIN_VALUE);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOAD_EMERGENCY_ABORTED, _fragmentLoadedHandler);\n        }\n        ;\n\n        public function dispose() : void {\n            _fpsController.dispose();\n            _fpsController = null;\n            _hls.removeEventListener(HLSEvent.MANIFEST_PARSED, _manifestParsedHandler);\n            _hls.removeEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.removeEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n            _hls.removeEventListener(HLSEvent.FRAGMENT_LOAD_EMERGENCY_ABORTED, _fragmentLoadedHandler);\n        }\n\n        private function _fragmentLoadedHandler(event : HLSEvent) : void {\n            var metrics : HLSLoadMetrics = event.loadMetrics;\n            \/\/ only monitor main fragment metrics for level switching\n            if(metrics.type == HLSLoaderTypes.FRAGMENT_MAIN) {\n                lastBandwidth = metrics.bandwidth;\n                _lastSegmentDuration = metrics.duration;\n                _lastFetchDuration = metrics.processing_duration;\n            }\n        }\n\n        private function _manifestParsedHandler(event : HLSEvent) : void {\n            if(HLSSettings.autoStartLoad) {\n                \/\/ upon manifest parsed event, trigger a level switch to load startLevel playlist\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.LEVEL_SWITCH, startLevel));\n            }\n        }\n\n        private function _manifestLoadedHandler(event : HLSEvent) : void {\n            var levels : Vector.<Level> = event.levels;\n            var maxswitchup : Number = 0;\n            var minswitchdwown : Number = Number.MAX_VALUE;\n            _nbLevel = levels.length;\n            _bitrate = new Vector.<uint>(_nbLevel, true);\n            _switchup = new Vector.<Number>(_nbLevel, true);\n            _switchdown = new Vector.<Number>(_nbLevel, true);\n            _autoLevelCapping = -1;\n            _lastSegmentDuration = 0;\n            _lastFetchDuration = 0;\n            lastBandwidth = 0;\n\n            var i : int;\n\n            for (i = 0; i < _nbLevel; i++) {\n                _bitrate[i] = levels[i].bitrate;\n            }\n\n            for (i = 0; i < _nbLevel - 1; i++) {\n                _switchup[i] = (_bitrate[i + 1] - _bitrate[i]) \/ _bitrate[i];\n                maxswitchup = Math.max(maxswitchup, _switchup[i]);\n            }\n            for (i = 0; i < _nbLevel - 1; i++) {\n                _switchup[i] = Math.min(maxswitchup, 2 * _switchup[i]);\n\n                CONFIG::LOGGING {\n                    Log.debug(\"_switchup[\" + i + \"]=\" + _switchup[i]);\n                }\n            }\n\n            for (i = 1; i < _nbLevel; i++) {\n                _switchdown[i] = (_bitrate[i] - _bitrate[i - 1]) \/ _bitrate[i];\n                minswitchdwown = Math.min(minswitchdwown, _switchdown[i]);\n            }\n            for (i = 1; i < _nbLevel; i++) {\n                _switchdown[i] = Math.max(2 * minswitchdwown, _switchdown[i]);\n\n                CONFIG::LOGGING {\n                    Log.debug(\"_switchdown[\" + i + \"]=\" + _switchdown[i]);\n                }\n            }\n\n            if (HLSSettings.capLevelToStage) {\n                _maxUniqueLevels = _maxLevelsWithUniqueDimensions;\n            }\n        }\n        ;\n\n        public function getbestlevel(downloadBandwidth : int) : int {\n            var max_level : int = _maxLevel;\n            for (var i : int = max_level; i >= 0; i--) {\n                if (_bitrate[i] <= downloadBandwidth) {\n                    return i;\n                }\n            }\n            return 0;\n        }\n\n        private function get _maxLevelsWithUniqueDimensions() : Vector.<Level> {\n            var filter : Function = function(l : Level, i : int, v : Vector.<Level>) : Boolean {\n                if (l.width > 0 && l.height > 0) {\n                    if (i + 1 < v.length) {\n                        var nextLevel : Level = v[i + 1];\n                        if (l.width != nextLevel.width && l.height != nextLevel.height) {\n                            return true;\n                        }\n                    } else {\n                        return true;\n                    }\n                }\n                return false;\n            };\n\n            return _hls.levels.filter(filter);\n        }\n\n\n        \/** Return the capping\/max level value that could be used by automatic level selection algorithm **\/\n        public function get autoLevelCapping() : int {\n            return _autoLevelCapping;\n        }\n\n        \/** set the capping\/max level value that could be used by automatic level selection algorithm **\/\n        public function set autoLevelCapping(newLevel : int) : void {\n            _autoLevelCapping = newLevel;\n        }\n\n        private function get _maxLevel() : int {\n            \/\/ if set, _autoLevelCapping takes precedence\n            if(_autoLevelCapping >= 0) {\n                return Math.min(_nbLevel - 1, _autoLevelCapping);\n            } else if (HLSSettings.capLevelToStage) {\n                var maxLevelsCount : int = _maxUniqueLevels.length;\n\n                if (_hls.stage && maxLevelsCount) {\n                    var maxLevel : Level = this._maxUniqueLevels[0], maxLevelIdx : int = maxLevel.index, sWidth : Number = this._hls.stage.stageWidth, sHeight : Number = this._hls.stage.stageHeight, lWidth : int, lHeight : int, i : int;\n\n                    switch (HLSSettings.maxLevelCappingMode) {\n                        case HLSMaxLevelCappingMode.UPSCALE:\n                            for (i = maxLevelsCount - 1; i >= 0; i--) {\n                                maxLevel = this._maxUniqueLevels[i];\n                                maxLevelIdx = maxLevel.index;\n                                lWidth = maxLevel.width;\n                                lHeight = maxLevel.height;\n                                CONFIG::LOGGING {\n                                    Log.debug(\"stage size: \" + sWidth + \"x\" + sHeight + \" ,level\" + maxLevelIdx + \" size: \" + lWidth + \"x\" + lHeight);\n                                }\n                                if (sWidth >= lWidth || sHeight >= lHeight) {\n                                    break;\n                                    \/\/ from for loop\n                                }\n                            }\n                            break;\n                        case HLSMaxLevelCappingMode.DOWNSCALE:\n                            for (i = 0; i < maxLevelsCount; i++) {\n                                maxLevel = this._maxUniqueLevels[i];\n                                maxLevelIdx = maxLevel.index;\n                                lWidth = maxLevel.width;\n                                lHeight = maxLevel.height;\n                                CONFIG::LOGGING {\n                                    Log.debug(\"stage size: \" + sWidth + \"x\" + sHeight + \" ,level\" + maxLevelIdx + \" size: \" + lWidth + \"x\" + lHeight);\n                                }\n                                if (sWidth <= lWidth || sHeight <= lHeight) {\n                                    break;\n                                    \/\/ from for loop\n                                }\n                            }\n                            break;\n                    }\n                    CONFIG::LOGGING {\n                        Log.debug(\"max capped level idx: \" + maxLevelIdx);\n                    }\n                }\n                return maxLevelIdx;\n            } else {\n                return _nbLevel - 1;\n            }\n        }\n\n        \/** Update the quality level for the next fragment load. **\/\n        public function getnextlevel(current_level : int, buffer : Number) : int {\n            if (_lastFetchDuration == 0 || _lastSegmentDuration == 0) {\n                return 0;\n            }\n\n            \/* rsft : remaining segment fetch time : available time to fetch next segment\n            it depends on the current playback timestamp , the timestamp of the first frame of the next segment\n            and TBMT, indicating a desired latency between the time instant to receive the last byte of a\n            segment to the playback of the first media frame of a segment\n            buffer is start time of next segment\n            TBMT is the buffer size we need to ensure (we need at least 2 segments buffered *\/\n            var rsft : Number = 1000 * buffer - 2 * _lastFetchDuration;\n            var sftm : Number = Math.min(_lastSegmentDuration, rsft) \/ _lastFetchDuration;\n            var max_level : Number = _maxLevel;\n            var switch_to_level : int = current_level;\n            \/\/ CONFIG::LOGGING {\n            \/\/ Log.info(\"rsft:\" + rsft);\n            \/\/ Log.info(\"sftm:\" + sftm);\n            \/\/ }\n            \/\/ }\n            \/* to switch level up :\n            rsft should be greater than switch up condition\n             *\/\n            if ((current_level < max_level) && (sftm > (1 + _switchup[current_level]))) {\n                CONFIG::LOGGING {\n                    Log.debug(\"sftm:> 1+_switchup[_level]=\" + (1 + _switchup[current_level]));\n                }\n                switch_to_level = current_level + 1;\n            }\n\n            \/* to switch level down :\n            rsft should be smaller than switch up condition,\n            or the current level is greater than max level\n             *\/ else if ((current_level > max_level && current_level > 0) || (current_level > 0 && (sftm < 1 - _switchdown[current_level]))) {\n                CONFIG::LOGGING {\n                    Log.debug(\"sftm < 1-_switchdown[current_level]=\" + _switchdown[current_level]);\n                }\n                var bufferratio : Number = 1000 * buffer \/ _lastSegmentDuration;\n                \/* find suitable level matching current bandwidth, starting from current level\n                when switching level down, we also need to consider that we might need to load two fragments.\n                the condition (bufferratio > 2*_levels[j].bitrate\/_lastBandwidth)\n                ensures that buffer time is bigger than than the time to download 2 fragments from level j, if we keep same bandwidth.\n                 *\/\n\n                for (var j : int = current_level - 1; j >= 0; j--) {\n                    if (_bitrate[j] <= lastBandwidth && (bufferratio > 2 * _bitrate[j] \/ lastBandwidth)) {\n                        switch_to_level = j;\n                        break;\n                    }\n                    if (j == 0) {\n                        switch_to_level = 0;\n                    }\n                }\n            }\n\n            \/\/ Then we should check if selected level is higher than max_level if so, than take the min of those two\n            switch_to_level = Math.min(max_level, switch_to_level);\n\n            CONFIG::LOGGING {\n                if (switch_to_level != current_level) {\n                    Log.debug(\"switch to level \" + switch_to_level);\n                }\n            }\n\n            return switch_to_level;\n        }\n\n        \/\/ get level index of first level appearing in the manifest\n        public function get firstLevel() : int {\n            var levels : Vector.<Level> = _hls.levels;\n            for (var i : int = 0; i < levels.length; i++) {\n                if (levels[i].manifest_index == 0) {\n                    return i;\n                }\n            }\n            return 0;\n        }\n\n        public function isStartLevelSet() : Boolean {\n            return (_startLevel >=0);\n        }\n\n        \/*  set the quality level used when starting a fresh playback *\/\n        public function set startLevel(level : int) : void {\n            _startLevel = level;\n        };\n\n        public function get startLevel() : int {\n            var start_level : int = -1;\n            var levels : Vector.<Level> = _hls.levels;\n            if (levels) {\n                \/\/ if set, _startLevel takes precedence\n                if(_startLevel >=0) {\n                    return Math.min(levels.length-1,_startLevel);\n                } else if (HLSSettings.startFromLevel === -2) {\n                    \/\/ playback will start from the first level appearing in Manifest (not sorted by bitrate)\n                    return firstLevel;\n                } else if (HLSSettings.startFromLevel === -1 && HLSSettings.startFromBitrate === -1) {\n                    \/* if startFromLevel is set to -1, it means that effective startup level\n                     * will be determined from first segment download bandwidth\n                     * let's use lowest bitrate for this download bandwidth assessment\n                     * this should speed up playback start time\n                     *\/\n                    return 0;\n                } else {\n                    \/\/ set up start level as being the lowest non-audio level.\n                    for (var i : int = 0; i < levels.length; i++) {\n                        if (!levels[i].audio) {\n                            start_level = i;\n                            break;\n                        }\n                    }\n                    \/\/ in case of audio only playlist, force startLevel to 0\n                    if (start_level == -1) {\n                        CONFIG::LOGGING {\n                            Log.info(\"playlist is audio-only\");\n                        }\n                        start_level = 0;\n                    } else {\n                        if (HLSSettings.startFromBitrate > 0) {\n                            start_level = findIndexOfClosestLevel(HLSSettings.startFromBitrate);\n                        } else if (HLSSettings.startFromLevel > 0) {\n                            \/\/ adjust start level using a rule by 3\n                            start_level += Math.round(HLSSettings.startFromLevel * (levels.length - start_level - 1));\n                        }\n                    }\n                }\n                CONFIG::LOGGING {\n                    Log.debug(\"start level :\" + start_level);\n                }\n            }\n            return start_level;\n        }\n\n        \/**\n         * @param desiredBitrate\n         * @return The index of the level that has a bitrate closest to the desired bitrate.\n         *\/\n        private function findIndexOfClosestLevel(desiredBitrate : Number) : int {\n            var levelIndex : int = -1;\n            var minDistance : Number = Number.MAX_VALUE;\n            var levels : Vector.<Level> = _hls.levels;\n\n            for (var index : int = 0; index < levels.length; index++) {\n                var level : Level = levels[index];\n\n                var distance : Number = Math.abs(desiredBitrate - level.bitrate);\n\n                if (distance < minDistance) {\n                    levelIndex = index;\n                    minDistance = distance;\n                }\n            }\n            return levelIndex;\n        }\n\n        public function get seekLevel() : int {\n            var seek_level : int = -1;\n            var levels : Vector.<Level> = _hls.levels;\n            if (HLSSettings.seekFromLevel == -1) {\n                \/\/ keep last level, but don't exceed _maxLevel\n                return Math.min(_hls.loadLevel,_maxLevel);\n            }\n\n            \/\/ set up seek level as being the lowest non-audio level.\n            for (var i : int = 0; i < levels.length; i++) {\n                if (!levels[i].audio) {\n                    seek_level = i;\n                    break;\n                }\n            }\n            \/\/ in case of audio only playlist, force seek_level to 0\n            if (seek_level == -1) {\n                seek_level = 0;\n            } else {\n                if (HLSSettings.seekFromLevel > 0) {\n                    \/\/ adjust start level using a rule by 3\n                    seek_level += Math.round(HLSSettings.seekFromLevel * (levels.length - seek_level - 1));\n                }\n            }\n            CONFIG::LOGGING {\n                Log.debug(\"seek level :\" + seek_level);\n            }\n            return seek_level;\n        }\n    }\n}\n","subject":"use startLevel getter directly","message":"LevelController: use startLevel getter directly\n","lang":"ActionScript","license":"mpl-2.0","repos":"loungelogic\/flashls,tedconf\/flashls,clappr\/flashls,jlacivita\/flashls,tedconf\/flashls,hola\/flashls,vidible\/vdb-flashls,codex-corp\/flashls,NicolasSiver\/flashls,Corey600\/flashls,thdtjsdn\/flashls,jlacivita\/flashls,Corey600\/flashls,hola\/flashls,codex-corp\/flashls,vidible\/vdb-flashls,thdtjsdn\/flashls,loungelogic\/flashls,mangui\/flashls,NicolasSiver\/flashls,fixedmachine\/flashls,neilrackett\/flashls,neilrackett\/flashls,clappr\/flashls,fixedmachine\/flashls,mangui\/flashls"}
{"commit":"e87132126bc0ab41815ef3f7018d1da95e51d1b4","old_file":"src\/com\/as3mxml\/asconfigc\/utils\/findOutputDirectory.as","new_file":"src\/com\/as3mxml\/asconfigc\/utils\/findOutputDirectory.as","old_contents":"\/*\nCopyright 2016-2021 Bowler Hat LLC\n\nLicensed under the Apache License, Version 2.0 (the \"License\");\nyou may not use this file except in compliance with the License.\nYou may obtain a copy of the License at\n\n\thttp:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\nUnless required by applicable law or agreed to in writing, software\ndistributed under the License is distributed on an \"AS IS\" BASIS,\nWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\nSee the License for the specific language governing permissions and\nlimitations under the License.\n*\/\npackage com.as3mxml.asconfigc.utils\n{\n\tpublic function findOutputDirectory(mainFile:String, outputPath:String, isSWF:Boolean):String\n\t{\n\t\tif(!outputPath)\n\t\t{\n\t\t\tif(!mainFile)\n\t\t\t{\n\t\t\t\treturn process.cwd();\n\t\t\t}\n\t\t\tvar mainPath:String = path.resolve(path.dirname(mainFile));\n\t\t\tif(!isSWF)\n\t\t\t{\n\t\t\t\t\/\/Royale treats these directory structures as a special case\n\t\t\t\tif(mainPath.endsWith(\"\/src\") ||\n\t\t\t\t\tmainPath.endsWith(\"\\\\src\"))\n\t\t\t\t{\n\t\t\t\t\treturn path.resolve(mainPath, \"..\/\");\n\t\t\t\t}\n\t\t\t\telse if(mainPath.endsWith(\"\/src\/main\/flex\") ||\n\t\t\t\t\tmainPath.endsWith(\"\\\\src\\\\main\\\\flex\") ||\n\t\t\t\t\tmainPath.endsWith(\"\/src\/main\/royale\") ||\n\t\t\t\t\tmainPath.endsWith(\"\\\\src\\\\main\\\\royale\"))\n\t\t\t\t{\n\t\t\t\t\treturn path.resolve(mainPath, \"..\/..\/..\/\");\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn mainPath;\n\t\t}\n\t\treturn path.resolve(path.dirname(outputPath));\n\t}\n}","new_contents":"\/*\nCopyright 2016-2021 Bowler Hat LLC\n\nLicensed under the Apache License, Version 2.0 (the \"License\");\nyou may not use this file except in compliance with the License.\nYou may obtain a copy of the License at\n\n\thttp:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\nUnless required by applicable law or agreed to in writing, software\ndistributed under the License is distributed on an \"AS IS\" BASIS,\nWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\nSee the License for the specific language governing permissions and\nlimitations under the License.\n*\/\npackage com.as3mxml.asconfigc.utils\n{\n\tpublic function findOutputDirectory(mainFile:String, outputPath:String, isSWF:Boolean):String\n\t{\n\t\tif(!outputPath)\n\t\t{\n\t\t\tif(!mainFile)\n\t\t\t{\n\t\t\t\treturn process.cwd();\n\t\t\t}\n\t\t\tvar mainPath:String = path.resolve(path.dirname(mainFile));\n\t\t\tif(!isSWF)\n\t\t\t{\n\t\t\t\t\/\/Royale treats these directory structures as a special case\n\t\t\t\tif(mainPath.endsWith(\"\/src\") ||\n\t\t\t\t\tmainPath.endsWith(\"\\\\src\"))\n\t\t\t\t{\n\t\t\t\t\treturn path.resolve(mainPath, \"..\/\");\n\t\t\t\t}\n\t\t\t\telse if(mainPath.endsWith(\"\/src\/main\/flex\") ||\n\t\t\t\t\tmainPath.endsWith(\"\\\\src\\\\main\\\\flex\") ||\n\t\t\t\t\tmainPath.endsWith(\"\/src\/main\/royale\") ||\n\t\t\t\t\tmainPath.endsWith(\"\\\\src\\\\main\\\\royale\"))\n\t\t\t\t{\n\t\t\t\t\treturn path.resolve(mainPath, \"..\/..\/..\/\");\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn mainPath;\n\t\t}\n\t\tif (!isSWF)\n\t\t{\n\t\t\treturn outputPath;\n\t\t}\n\t\treturn path.resolve(path.dirname(outputPath));\n\t}\n}","subject":"fix result for Royale when js-output is defined","message":"findOutputDirectory: fix result for Royale when js-output is defined\n","lang":"ActionScript","license":"apache-2.0","repos":"BowlerHatLLC\/asconfigc"}
{"commit":"486d913476e9e3ab604683a2224c0c07ea9d1ffc","old_file":"src\/com\/merlinds\/miracle_tool\/views\/AppMenuMediator.as","new_file":"src\/com\/merlinds\/miracle_tool\/views\/AppMenuMediator.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 12.07.2014\n * Time: 21:35\n *\/\npackage com.merlinds.miracle_tool.views {\n\timport com.merlinds.miracle_tool.utils.dispatchAction;\n\timport com.merlinds.miracle_tool.views.components.controls.ActionButton;\n\n\timport flash.events.MouseEvent;\n\n\timport org.robotlegs.mvcs.Mediator;\n\n\tpublic class AppMenuMediator extends Mediator {\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function AppMenuMediator() {\n\t\t\tsuper();\n\t\t}\n\n\t\toverride public function onRegister():void {\n\t\t\tthis.addViewListener(MouseEvent.CLICK, this.mouseClickHandler);\n\t\t}\n\n\t\toverride public function onRemove():void {\n\t\t\tthis.removeViewListener(MouseEvent.CLICK, this.mouseClickHandler);\n\t\t}\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function mouseClickHandler(event:MouseEvent):void {\n\t\t\tvar target:Object = event.target;\n\t\t\tif(target is ActionButton){\n\t\t\t\tdispatchAction((target as ActionButton).action, this.dispatch);\n\t\t\t}\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","new_contents":"\/**\n * User: MerlinDS\n * Date: 12.07.2014\n * Time: 21:35\n *\/\npackage com.merlinds.miracle_tool.views {\n\timport com.merlinds.miracle_tool.events.ActionEvent;\n\timport com.merlinds.miracle_tool.services.ActionService;\n\timport com.merlinds.miracle_tool.utils.dispatchAction;\n\timport com.merlinds.miracle_tool.views.components.controls.ActionButton;\n\n\timport flash.events.KeyboardEvent;\n\timport flash.events.MouseEvent;\n\n\timport org.robotlegs.mvcs.Mediator;\n\n\tpublic class AppMenuMediator extends Mediator {\n\n\t\t[Inject]\n\t\tpublic var actionService:ActionService;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function AppMenuMediator() {\n\t\t\tsuper();\n\t\t}\n\n\t\toverride public function onRegister():void {\n\t\t\tthis.contextView.stage.addEventListener(KeyboardEvent.KEY_UP, this.keyboardHandler);\n\t\t\tthis.addViewListener(MouseEvent.CLICK, this.mouseClickHandler);\n\t\t}\n\n\t\toverride public function onRemove():void {\n\t\t\tthis.removeViewListener(MouseEvent.CLICK, this.mouseClickHandler);\n\t\t\tthis.contextView.stage.removeEventListener(KeyboardEvent.KEY_UP, this.keyboardHandler);\n\t\t}\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\tprivate function mouseClickHandler(event:MouseEvent):void {\n\t\t\tvar target:Object = event.target;\n\t\t\tif(target is ActionButton){\n\t\t\t\tdispatchAction((target as ActionButton).action, this.dispatch);\n\t\t\t}\n\t\t}\n\n\t\tprivate function keyboardHandler(event:KeyboardEvent):void {\n\t\t\tswitch (event.keyCode){\n\t\t\t\tcase 78: \/\/ N\n\t\t\t\t\tif(event.ctrlKey){\n\t\t\t\t\t\t\/\/new project\n\t\t\t\t\t\tthis.dispatch(new ActionEvent(ActionEvent.NEW_PROJECT));\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase 83: \/\/ S\n\t\t\t\t\tif(event.ctrlKey){\n\t\t\t\t\t\t\/\/save project\n\t\t\t\t\t\tthis.dispatch(new ActionEvent(ActionEvent.SAVE_PROJECT));\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase 81: \/\/ Q\n\t\t\t\t\tif(event.ctrlKey){\n\t\t\t\t\t\t\/\/close program\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase 69: \/\/ E\n\t\t\t\t\tif(event.ctrlKey){\n\t\t\t\t\t\t\/\/close project\n\t\t\t\t\t\tthis.dispatch(new ActionEvent(ActionEvent.CLOSE_PROJECT));\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase 86: \/\/ V\n\t\t\t\t\tbreak;\n\t\t\t\tcase 72: \/\/ H\n\t\t\t\t\tbreak;\n\t\t\t\tcase 119: \/\/ F8\n\t\t\t\t\tbreak;\n\t\t\t\tcase 120: \/\/ F9\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","subject":"Add few shortcuts","message":"Add few shortcuts\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"02d97ddec1b96cf7cdafb46ba96ca4c4da33c10f","old_file":"src\/as\/com\/threerings\/util\/NetUtil.as","new_file":"src\/as\/com\/threerings\/util\/NetUtil.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.net.URLRequest;\n\/\/import flash.net.navigateToURL; \/\/ function import\n\npublic class NetUtil\n{\n    \/**\n     * Convenience method to load a web page in the browser window without\n     * having to worry about SecurityErrors in various conditions.\n     *\n     * @return true if the url was able to be loaded.\n     *\/\n    public static function navigateToURL (url :String, preferredWindow :String = \"_self\") :Boolean\n    {\n        var ureq :URLRequest = new URLRequest(url);\n        while (true) {\n            try {\n                flash.net.navigateToURL(ureq, preferredWindow);\n                return true;\n            } catch (err :SecurityError) {\n                if (preferredWindow != null) {\n                    preferredWindow = null; \/\/ try again with no preferred window\n\n                } else {\n                    Log.getLog(NetUtil).warning(\"Unable to navigate to URL [e=\" + err + \"].\");\n                    break;\n                }\n            }\n        }\n\n        return false; \/\/ failure!\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.net.URLRequest;\n\/\/import flash.net.navigateToURL; \/\/ function import\n\npublic class NetUtil\n{\n    \/**\n     * Convenience method to load a web page in the browser window without\n     * having to worry about SecurityErrors in various conditions.\n     *\n     * @param url a String or a URLRequest.\n     * @param preferredWindow the browser tab\/window identifier in which to load. If you\n     * specify a non-null window and it causes a security error, the request is retried with null.\n     *\n     * @return true if the url was able to be loaded.\n     *\/\n    public static function navigateToURL (url :*, preferredWindow :String = \"_self\") :Boolean\n    {\n        var ureq :URLRequest = (url is URLRequest) ? URLRequest(url) : new URLRequest(String(url));\n        while (true) {\n            try {\n                flash.net.navigateToURL(ureq, preferredWindow);\n                return true;\n            } catch (err :SecurityError) {\n                if (preferredWindow != null) {\n                    preferredWindow = null; \/\/ try again with no preferred window\n\n                } else {\n                    Log.getLog(NetUtil).warning(\"Unable to navigate to URL [e=\" + err + \"].\");\n                    break;\n                }\n            }\n        }\n\n        return false; \/\/ failure!\n    }\n}\n}\n","subject":"Allow a preconfigured URLRequest to be passed in.","message":"Allow a preconfigured URLRequest to be passed in.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5646 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"8210f98a8da070412d23599c2b782a2678acf21b","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tuse namespace minko_math;\n\t\n\t\/**\n\t * The TransformController handles the batched update of all the local to world matrices\n\t * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n\t * automatically disable itself on other nodes.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _target\t\t\t\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _invalidList\t\t\t\t\t\t: Boolean;\n\t\t\n\t\tprivate var _nodeToId\t\t\t\t\t\t\t: Dictionary;\n\t\tprivate var _idToNode\t\t\t\t\t\t\t: Vector.<ISceneNode>\n\t\tprivate var _transforms\t\t\t\t\t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _localToWorldTransformsInitialized\t: Vector.<Boolean>;\n\t\tprivate var _localToWorldTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms \t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _numChildren\t\t\t\t\t\t: Vector.<uint>;\n\t\tprivate var _firstChildId\t\t\t\t\t\t: Vector.<uint>;\n\t\tprivate var _parentId\t\t\t\t\t\t\t: Vector.<int>;\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function renderingBeginHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t\t   viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t\t   destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t   time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_invalidList)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tif (_transforms.length)\n\t\t\t\tupdateLocalToWorld();\n\t\t}\n\t\t\n\t\tprivate function updateLocalToWorld(nodeId : uint = 0) : void\n\t\t{\n\t\t\tvar numNodes \t\t\t: uint \t\t\t= _transforms.length;\n\t\t\tvar childrenOffset\t\t: uint\t\t\t= 1;\n\t\t\tvar rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n\t\t\tvar rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n\t\t\tvar root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\n\t\t\tif (rootTransform._hasChanged || !_localToWorldTransformsInitialized[nodeId])\n\t\t\t{\n\t\t\t\trootLocalToWorld.copyFrom(rootTransform);\n\t\t\t\t\n\t\t\t\tif (nodeId != 0)\n\t\t\t\t\trootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n\t\t\t\t\n\t\t\t\trootTransform._hasChanged = false;\n\t\t\t\t_localToWorldTransformsInitialized[nodeId] = true;\n\t\t\t\troot.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n\t\t\t}\n\n\t\t\tfor (; nodeId < numNodes; ++nodeId)\n\t\t\t{\n\t\t\t\tvar localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n\t\t\t\tvar numChildren\t\t: uint\t\t= _numChildren[nodeId];\n\t\t\t\tvar firstChildId\t: uint\t\t= _firstChildId[nodeId];\n\t\t\t\tvar lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n\t\t\t\t\tvar childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n\t\t\t\t\tvar childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n\t\t\t\t\t\t|| !_localToWorldTransformsInitialized[childId];\n\t\t\t\t\t\n\t\t\t\t\tif (childIsDirty)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildLocalToWorld\n\t\t\t\t\t\t\t.copyFrom(childTransform)\n\t\t\t\t\t\t\t.append(localToWorld);\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildTransform._hasChanged = false;\n\t\t\t\t\t\t_localToWorldTransformsInitialized[childId] = true;\n\t\t\t\t\t\tchild.localToWorldTransformChanged.execute(child, childLocalToWorld);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n        \n        private function getDirtyRoot(nodeId : int) : int\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged ||\n\t\t\t\t\t!_localToWorldTransformsInitialized[nodeId])\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            return dirtyRoot;\n        }\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (_target)\n\t\t\t\tthrow new Error('The TransformController cannot have more than one target.');\n\t\t\t\n\t\t\t_target = target;\n\t\t\t_invalidList = true;\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t{\n\t\t\t\t(target as Scene).renderingBegin.add(renderingBeginHandler);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.add(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.add(descendantRemovedHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.remove(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.remove(descendantRemovedHandler);\n\t\t\t}\n\n\t\t\t_invalidList = false;\n\t\t\t_target = null;\n\t\t\t\n\t\t\t_nodeToId = null;\n\t\t\t_transforms = null;\n\t\t\t_localToWorldTransformsInitialized = null;\n\t\t\t_localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n\t\t\t_numChildren = null;\n\t\t\t_idToNode = null;\n\t\t\t_parentId = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t\/\/ the controller will remove itself from the node when it's not its own root anymore\n\t\t\t\/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n\t\t\t\/\/ its own root again\n\t\t\t_target.removed.add(removedHandler);\n\t\t\t_target.removeController(this);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (target.root == target)\n\t\t\t{\n\t\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\ttarget.addController(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(root\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\tdescendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(root\t\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\t  descendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function updateTransformsList() : void\n\t\t{\n\t\t\tvar root \t: ISceneNode \t\t\t= _target.root;\n\t\t\tvar nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n\t\t\tvar nodeId \t: uint \t\t\t\t\t= 0;\n\t\t\t\n\t\t\t_nodeToId = new Dictionary(true);\n\t\t\t_transforms = new <Matrix4x4>[];\n\t\t\t_localToWorldTransformsInitialized = new <Boolean>[];\n\t\t\t_localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n\t\t\t_numChildren = new <uint>[];\n\t\t\t_firstChildId = new <uint>[];\n\t\t\t_idToNode = new <ISceneNode>[];\n\t\t\t_parentId = new <int>[-1];\n\n\t\t\twhile (nodes.length)\n\t\t\t{\n\t\t\t\tvar node \t: ISceneNode \t= nodes.shift();\n\t\t\t\tvar group \t: Group \t\t= node as Group;\n\t\t\t\t\n\t\t\t\t_nodeToId[node] = nodeId;\n\t\t\t\t_idToNode[nodeId] = node;\n\t\t\t\t_transforms[nodeId] = node.transform;\n\t\t\t\t_localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n\t\t\t\t_localToWorldTransformsInitialized[nodeId] = false;\n\n\t\t\t\tif (group)\n\t\t\t\t{\n\t\t\t\t\tvar numChildren \t: uint = group.numChildren;\n\t\t\t\t\tvar firstChildId \t: uint = nodeId + nodes.length + 1;\n\t\t\t\t\t\n\t\t\t\t\t_numChildren[nodeId] = numChildren;\n\t\t\t\t\t_firstChildId[nodeId] = firstChildId;\n\t\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parentId[uint(firstChildId + childId)] = nodeId;\n\t\t\t\t\t\tnodes.push(group.getChildAt(childId));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_numChildren[nodeId] = 0;\n\t\t\t\t\t_firstChildId[nodeId] = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t++nodeId;\n\t\t\t}\n\t\t\t\n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n\t\t\t_invalidList = false;\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t forceUpdate \t: Boolean = false) : Matrix4x4\n\t\t{\n\t\t\tif (_invalidList || _nodeToId[node] == undefined)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tvar nodeId : uint = _nodeToId[node];\n\t\t\t\n\t\t\tif (forceUpdate)\n            {\n                var dirtyRoot : int = getDirtyRoot(nodeId);\n                \n                if (dirtyRoot >= 0)\n                    updateLocalToWorld(dirtyRoot);\n            }\n\t\t\t\n\t\t\treturn _localToWorldTransforms[nodeId];\n\t\t}\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId                  : uint      = _nodeToId[node];\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n            }\n            \n            if (forceUpdate)\n            {\n                var dirtyRoot : int = getDirtyRoot(nodeId);\n                \n                if (dirtyRoot >= 0)\n                {\n                    updateLocalToWorld(dirtyRoot);\n                    \n                    worldToLocalTransform\n                        .copyFrom(_localToWorldTransforms[nodeId])\n                        .invert();\n                }\n            }\n            \n            return worldToLocalTransform;\n        }\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        private static const INIT_NONE                  : uint  = 0;\n        private static const INIT_LOCAL_TO_WORLD        : uint  = 1;\n        private static const INIT_WORLD_TO_LOCAL        : uint  = 2;\n        \n        private var _target\t\t\t\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t\t\t\t: Vector.<Matrix4x4>;\n        private var _initialized\t                    : Vector.<uint>;\n        private var _localToWorldTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms \t\t\t: Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0) : void\n        {\n            var numNodes \t\t\t: uint \t\t\t= _transforms.length;\n            var childrenOffset\t\t: uint\t\t\t= 1;\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n            \n            if (rootTransform._hasChanged || _initialized[nodeId] == INIT_NONE)\n            {\n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                rootTransform._hasChanged = false;\n                _initialized[nodeId] = INIT_LOCAL_TO_WORLD;\n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n            }\n            \n            for (; nodeId < numNodes; ++nodeId)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !_initialized[childId];\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        childLocalToWorld\n                        .copyFrom(childTransform)\n                            .append(localToWorld);\n                        \n                        childTransform._hasChanged = false;\n                        _initialized[childId] = INIT_LOCAL_TO_WORLD;\n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                    }\n                }\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : uint) : void\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged ||\n                    !_initialized[nodeId])\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _initialized = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root \t: ISceneNode \t\t\t= _target.root;\n            var nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId \t: uint \t\t\t\t\t= 0;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _initialized = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group \t: Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                _initialized[nodeId] = INIT_NONE;\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId : uint = _nodeToId[node];\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            if (_invalidList || _nodeToId[node] == undefined)\n                updateTransformsList();\n            \n            var nodeId                  : uint      = _nodeToId[node];\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            if (!(_initialized[nodeId] & INIT_WORLD_TO_LOCAL))\n            {\n                _initialized[nodeId] |= INIT_WORLD_TO_LOCAL;\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n            }\n            \n            return worldToLocalTransform;\n        }\n    }\n}","subject":"fix world to local computation\/update when the local to world is uptodate and the world to local has already been instanciated","message":"fix world to local computation\/update when the local to world is uptodate and the world to local has already been instanciated\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"03467a12ae6ac8d4a5f49b579cc5de8dc948807c","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    import mx.olap.aggregators.MaxAggregator;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        \n        private static const FLAG_NONE                      : uint  = 0;\n        private static const FLAG_INIT_LOCAL_TO_WORLD       : uint  = 1;\n        private static const FLAG_INIT_WORLD_TO_LOCAL       : uint  = 2;\n        private static const FLAG_SYNCHRONIZE_TRANSFORMS    : uint  = 4;\n        private static const FLAG_LOCK_TRANSFORMS           : uint  = 8;\n        \n        private var _target\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n        private var _flags\t                : Vector.<uint>;\n        private var _localToWorldTransforms : Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms : Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateRootLocalToWorld(nodeId : uint = 0) : void\n        {\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[nodeId];\n            var rootFlags           : uint          = _flags[nodeId];\n            \n            if (rootTransform._hasChanged || !(rootFlags & FLAG_INIT_LOCAL_TO_WORLD))\n            {\n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.lock();\n                \n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.unlock();\n                \n                rootTransform._hasChanged = false;\n                _flags[nodeId] |= FLAG_INIT_LOCAL_TO_WORLD;\n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n                \n                if (rootFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                {\n                    var rootWorldToLocal : Matrix4x4 = _worldToLocalTransforms[nodeId]\n                        || (_worldToLocalTransforms[nodeId] = new Matrix4x4());\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.lock();\n                    \n                    rootWorldToLocal.copyFrom(rootLocalToWorld).invert();\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.unlock();\n                }\n            }\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0, subtreeOnly : Boolean = false) : void\n        {\n            var numNodes \t\t\t: uint \t\t\t= _transforms.length;\n            var subtreeMax          : uint          = nodeId;\n            \n            updateRootLocalToWorld(nodeId);\n\n            while (nodeId < numNodes)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                if (lastChildId > subtreeMax)\n                    subtreeMax = lastChildId;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childFlags          : uint          = _flags[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !(childFlags & FLAG_INIT_LOCAL_TO_WORLD);\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.lock();\n                        \n                        childLocalToWorld\n                            .copyFrom(childTransform)\n                            .append(localToWorld);\n                            \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.unlock();\n                        \n                        childTransform._hasChanged = false;\n                        _flags[childId] |= FLAG_INIT_LOCAL_TO_WORLD;\n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                        \n                        if (childFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                        {\n                            var childWorldToLocal : Matrix4x4 = _worldToLocalTransforms[childId]\n                                || (_worldToLocalTransforms[childId] = new Matrix4x4());\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.lock();\n                            \n                            childWorldToLocal.copyFrom(childLocalToWorld).invert();\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.unlock();\n                        }\n                    }\n                }\n                \n                if (subtreeOnly && nodeId && nodeId >= subtreeMax)\n                {\n                    \/\/ jump to the first brother who has children\n                    var parentId : uint = _parentId[nodeId];\n                    \n                    nodeId = _firstChildId[parentId];\n                    while (!_numChildren[nodeId] && nodeId < subtreeMax)\n                        ++nodeId;\n                    \n                    if (nodeId >= subtreeMax)\n                        return ;\n                    \n                    nodeId = _firstChildId[nodeId];\n                }\n                else\n                    ++nodeId;\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n        {\n            var dirtyRoot : int = -1;\n            \n            while (nodeId >= 0)\n            {\n                if ((_transforms[nodeId] as Matrix4x4)._hasChanged\n                    || !(_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD))\n                    dirtyRoot = nodeId;\n                \n                nodeId = _parentId[nodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot, true);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _flags = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function getNodeId(node : ISceneNode) : uint\n        {\n            if (_invalidList || !(node in _nodeToId))\n                updateTransformsList();\n            \n            return _nodeToId[node];\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _flags;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _flags = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _flags[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _flags[nodeId] = FLAG_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            var nodeId                  : uint      = getNodeId(node);\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n\n            var flags : uint = _flags[nodeId];\n            \n            if (!(flags & FLAG_INIT_WORLD_TO_LOCAL))\n            {\n                _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.lock();\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n                    \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.unlock();\n            }\n            \n            return worldToLocalTransform;\n        }\n        \n        public function setSharedLocalToWorldTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD)\n                matrix.copyFrom(_localToWorldTransforms[nodeId]);\n            _localToWorldTransforms[nodeId] = matrix;\n        }\n        \n        public function setSharedWorldToLocalTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_WORLD_TO_LOCAL)\n                matrix.copyFrom(_worldToLocalTransforms[nodeId]);\n            _worldToLocalTransforms[nodeId] = matrix;\n        }\n        \n        public function synchronizeTransforms(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_SYNCHRONIZE_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_SYNCHRONIZE_TRANSFORMS;\n        }\n        \n        public function lockTransformsBeforeUpdate(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_LOCK_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_LOCK_TRANSFORMS;\n        }\n    }\n}","new_contents":"package aerys.minko.scene.controller\n{\n    import aerys.minko.ns.minko_math;\n    import aerys.minko.render.Viewport;\n    import aerys.minko.scene.node.Group;\n    import aerys.minko.scene.node.ISceneNode;\n    import aerys.minko.scene.node.Scene;\n    import aerys.minko.type.math.Matrix4x4;\n    \n    import flash.display.BitmapData;\n    import flash.utils.Dictionary;\n    \n    import mx.olap.aggregators.MaxAggregator;\n    \n    use namespace minko_math;\n    \n    \/**\n     * The TransformController handles the batched update of all the local to world matrices\n     * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n     * automatically disable itself on other nodes.\n     * \n     * @author Jean-Marc Le Roux\n     * \n     *\/\n    public final class TransformController extends AbstractController\n    {\n        \n        private static const FLAG_NONE                      : uint  = 0;\n        private static const FLAG_INIT_LOCAL_TO_WORLD       : uint  = 1;\n        private static const FLAG_INIT_WORLD_TO_LOCAL       : uint  = 2;\n        private static const FLAG_SYNCHRONIZE_TRANSFORMS    : uint  = 4;\n        private static const FLAG_LOCK_TRANSFORMS           : uint  = 8;\n        \n        private var _target\t\t\t\t\t: ISceneNode;\n        \n        private var _invalidList\t\t\t: Boolean;\n        \n        private var _nodeToId\t\t\t\t: Dictionary;\n        private var _idToNode\t\t\t\t: Vector.<ISceneNode>\n        private var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n        private var _flags\t                : Vector.<uint>;\n        private var _localToWorldTransforms : Vector.<Matrix4x4>;\n        private var _worldToLocalTransforms : Vector.<Matrix4x4>;\n        private var _numChildren\t\t\t: Vector.<uint>;\n        private var _firstChildId\t\t\t: Vector.<uint>;\n        private var _parentId\t\t\t\t: Vector.<int>;\n        \n        public function TransformController()\n        {\n            super();\n            \n            targetAdded.add(targetAddedHandler);\n            targetRemoved.add(targetRemovedHandler);\n        }\n        \n        private function renderingBeginHandler(scene\t\t: Scene,\n                                               viewport\t\t: Viewport,\n                                               destination\t: BitmapData,\n                                               time\t\t\t: Number) : void\n        {\n            if (_invalidList)\n                updateTransformsList();\n            \n            if (_transforms.length)\n                updateLocalToWorld();\n        }\n        \n        private function updateRootLocalToWorld(nodeId : uint = 0) : void\n        {\n            var rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n            var rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n            var root\t\t\t\t: ISceneNode\t= _idToNode[nodeId];\n            var rootFlags           : uint          = _flags[nodeId];\n            \n            if (rootTransform._hasChanged || !(rootFlags & FLAG_INIT_LOCAL_TO_WORLD))\n            {\n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.lock();\n                \n                rootLocalToWorld.copyFrom(rootTransform);\n                \n                if (nodeId != 0)\n                    rootLocalToWorld.append(_localToWorldTransforms[_parentId[nodeId]]);\n                \n                if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                    rootLocalToWorld.unlock();\n                \n                rootTransform._hasChanged = false;\n                _flags[nodeId] |= FLAG_INIT_LOCAL_TO_WORLD;\n                root.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n                \n                if (rootFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                {\n                    var rootWorldToLocal : Matrix4x4 = _worldToLocalTransforms[nodeId]\n                        || (_worldToLocalTransforms[nodeId] = new Matrix4x4());\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.lock();\n                    \n                    rootWorldToLocal.copyFrom(rootLocalToWorld).invert();\n                    \n                    if (rootFlags & FLAG_LOCK_TRANSFORMS)\n                        rootWorldToLocal.unlock();\n                }\n            }\n        }\n        \n        private function updateLocalToWorld(nodeId : uint = 0, targetNodeId : int = -1) : void\n        {\n            var numNodes \t: uint \t= _transforms.length;\n            var subtreeMax  : uint  = nodeId;\n            \n            updateRootLocalToWorld(nodeId);\n            \n            if (nodeId == targetNodeId)\n                return;\n\n            while (nodeId < numNodes)\n            {\n                var localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n                var numChildren\t\t: uint\t\t= _numChildren[nodeId];\n                var firstChildId\t: uint\t\t= _firstChildId[nodeId];\n                var lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n                var isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n                \n                localToWorld._hasChanged = false;\n                \n                if (lastChildId > subtreeMax)\n                    subtreeMax = lastChildId;\n                \n                for (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n                {\n                    var childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n                    var childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n                    var childFlags          : uint          = _flags[childId];\n                    var childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged\n                        || !(childFlags & FLAG_INIT_LOCAL_TO_WORLD);\n                    \n                    if (childIsDirty)\n                    {\n                        var child\t: ISceneNode\t= _idToNode[childId];\n                        \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.lock();\n                        \n                        childLocalToWorld\n                            .copyFrom(childTransform)\n                            .append(localToWorld);\n                            \n                        if (childFlags & FLAG_LOCK_TRANSFORMS)\n                            childLocalToWorld.unlock();\n                        \n                        childTransform._hasChanged = false;\n                        _flags[childId] |= FLAG_INIT_LOCAL_TO_WORLD;\n                        child.localToWorldTransformChanged.execute(child, childLocalToWorld);\n                        \n                        if (childFlags & FLAG_SYNCHRONIZE_TRANSFORMS)\n                        {\n                            var childWorldToLocal : Matrix4x4 = _worldToLocalTransforms[childId]\n                                || (_worldToLocalTransforms[childId] = new Matrix4x4());\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.lock();\n                            \n                            childWorldToLocal.copyFrom(childLocalToWorld).invert();\n                            \n                            if (childFlags & FLAG_LOCK_TRANSFORMS)\n                                childWorldToLocal.unlock();\n                        }\n                        \n                        if (childId == targetNodeId)\n                            return;\n                    }\n                }\n                \n                if (targetNodeId >= 0 && nodeId && nodeId >= subtreeMax)\n                {\n                    \/\/ jump to the first brother who has children\n                    var parentId : uint = _parentId[nodeId];\n                    \n                    nodeId = _firstChildId[parentId];\n                    while (!_numChildren[nodeId] && nodeId < subtreeMax)\n                        ++nodeId;\n                    \n                    if (nodeId >= subtreeMax)\n                        return ;\n                    \n                    nodeId = _firstChildId[nodeId];\n                }\n                else\n                    ++nodeId;\n            }\n        }\n        \n        private function updateAncestorsAndSelfLocalToWorld(nodeId : uint) : void\n        {\n            var dirtyRoot : int = -1;\n            var tmpNodeId : int = nodeId;\n            \n            while (tmpNodeId >= 0)\n            {\n                if ((_transforms[tmpNodeId] as Matrix4x4)._hasChanged\n                    || !(_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD))\n                    dirtyRoot = tmpNodeId;\n                \n                tmpNodeId = _parentId[tmpNodeId];\n            }\n            \n            if (dirtyRoot >= 0)\n                updateLocalToWorld(dirtyRoot, nodeId);\n        }\n        \n        private function targetAddedHandler(ctrl\t: TransformController,\n                                            target\t: ISceneNode) : void\n        {\n            if (_target)\n                throw new Error('The TransformController cannot have more than one target.');\n            \n            _target = target;\n            _invalidList = true;\n            \n            if (target is Scene)\n            {\n                (target as Scene).renderingBegin.add(renderingBeginHandler);\n                return;\n            }\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.add(descendantAddedHandler);\n                targetGroup.descendantRemoved.add(descendantRemovedHandler);\n            }\n            \n            target.added.add(addedHandler);\n        }\n        \n        private function targetRemovedHandler(ctrl\t\t: TransformController,\n                                              target\t: ISceneNode) : void\n        {\n            target.added.remove(addedHandler);\n            \n            if (target is Group)\n            {\n                var targetGroup : Group = target as Group;\n                \n                targetGroup.descendantAdded.remove(descendantAddedHandler);\n                targetGroup.descendantRemoved.remove(descendantRemovedHandler);\n            }\n            \n            _invalidList = false;\n            _target = null;\n            \n            _nodeToId = null;\n            _transforms = null;\n            _flags = null;\n            _localToWorldTransforms = null;\n            _worldToLocalTransforms = null;\n            _numChildren = null;\n            _idToNode = null;\n            _parentId = null;\n        }\n        \n        private function addedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            \/\/ the controller will remove itself from the node when it's not its own root anymore\n            \/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n            \/\/ its own root again\n            _target.removed.add(removedHandler);\n            _target.removeController(this);\n        }\n        \n        private function removedHandler(target : ISceneNode, ancestor : Group) : void\n        {\n            if (target.root == target)\n            {\n                target.removed.remove(removedHandler);\n                target.addController(this);\n            }\n        }\n        \n        private function descendantAddedHandler(root\t\t: Group,\n                                                descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function descendantRemovedHandler(root\t\t\t: Group,\n                                                  descendant\t: ISceneNode) : void\n        {\n            _invalidList = true;\n        }\n        \n        private function getNodeId(node : ISceneNode) : uint\n        {\n            if (_invalidList || !(node in _nodeToId))\n                updateTransformsList();\n            \n            return _nodeToId[node];\n        }\n        \n        private function updateTransformsList() : void\n        {\n            var root    \t                : ISceneNode \t\t\t= _target.root;\n            var nodes   \t                : Vector.<ISceneNode> \t= new <ISceneNode>[root];\n            var nodeId  \t                : uint \t\t\t\t\t= 0;\n            var oldNodeToId                 : Dictionary            = _nodeToId;\n            var oldInitialized              : Vector.<uint>         = _flags;\n            var oldLocalToWorldTransforms   : Vector.<Matrix4x4>    = _localToWorldTransforms;\n            var oldWorldToLocalTransform    : Vector.<Matrix4x4>    = _worldToLocalTransforms;\n            \n            _nodeToId = new Dictionary(true);\n            _transforms = new <Matrix4x4>[];\n            _flags = new <uint>[];\n            _localToWorldTransforms = new <Matrix4x4>[];\n            _worldToLocalTransforms = new <Matrix4x4>[];\n            _numChildren = new <uint>[];\n            _firstChildId = new <uint>[];\n            _idToNode = new <ISceneNode>[];\n            _parentId = new <int>[-1];\n            \n            while (nodes.length)\n            {\n                var node \t: ISceneNode \t= nodes.shift();\n                var group   : Group \t\t= node as Group;\n                \n                _nodeToId[node] = nodeId;\n                _idToNode[nodeId] = node;\n                _transforms[nodeId] = node.transform;\n                \n                if (oldNodeToId && node in oldNodeToId)\n                {\n                    var oldNodeId   : uint  = oldNodeToId[node];\n                    \n                    _localToWorldTransforms[nodeId] = oldLocalToWorldTransforms[oldNodeId];\n                    _worldToLocalTransforms[nodeId] = oldWorldToLocalTransform[oldNodeId];\n                    _flags[nodeId] = oldInitialized[oldNodeId];\n                }\n                else\n                {\n                    _localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n                    _worldToLocalTransforms[nodeId] = null;\n                    _flags[nodeId] = FLAG_NONE;\n                }\n                \n                if (group)\n                {\n                    var numChildren \t: uint = group.numChildren;\n                    var firstChildId \t: uint = nodeId + nodes.length + 1;\n                    \n                    _numChildren[nodeId] = numChildren;\n                    _firstChildId[nodeId] = firstChildId;\n                    for (var childId : uint = 0; childId < numChildren; ++childId)\n                    {\n                        _parentId[uint(firstChildId + childId)] = nodeId;\n                        nodes.push(group.getChildAt(childId));\n                    }\n                }\n                else\n                {\n                    _numChildren[nodeId] = 0;\n                    _firstChildId[nodeId] = 0;\n                }\n                \n                ++nodeId;\n            }\n            \n            _worldToLocalTransforms.length = _localToWorldTransforms.length;\n            _invalidList = false;\n        }\n        \n        public function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n                                                 forceUpdate \t: Boolean = false) : Matrix4x4\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n            \n            return _localToWorldTransforms[nodeId];\n        }\n        \n        public function getWorldToLocalTransform(node           : ISceneNode,\n                                                 forceUpdate    : Boolean   = false) : Matrix4x4\n        {\n            var nodeId                  : uint      = getNodeId(node);\n            var worldToLocalTransform   : Matrix4x4 = _worldToLocalTransforms[nodeId];\n            \n            if (!worldToLocalTransform)\n            {\n                _worldToLocalTransforms[nodeId] = worldToLocalTransform = new Matrix4x4();\n                if (!forceUpdate)\n                {\n                    worldToLocalTransform.copyFrom(_localToWorldTransforms[nodeId]).invert();\n                    _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                }\n            }\n            \n            if (forceUpdate)\n                updateAncestorsAndSelfLocalToWorld(nodeId);\n\n            var flags : uint = _flags[nodeId];\n            \n            if (!(flags & FLAG_INIT_WORLD_TO_LOCAL))\n            {\n                _flags[nodeId] |= FLAG_INIT_WORLD_TO_LOCAL;\n                \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.lock();\n                \n                worldToLocalTransform\n                    .copyFrom(_localToWorldTransforms[nodeId])\n                    .invert();\n                    \n                if (flags & FLAG_LOCK_TRANSFORMS)\n                    worldToLocalTransform.unlock();\n            }\n            \n            return worldToLocalTransform;\n        }\n        \n        public function setSharedLocalToWorldTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_LOCAL_TO_WORLD)\n                matrix.copyFrom(_localToWorldTransforms[nodeId]);\n            _localToWorldTransforms[nodeId] = matrix;\n        }\n        \n        public function setSharedWorldToLocalTransformReference(node      : ISceneNode,\n                                                                matrix    : Matrix4x4) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            if (_flags[nodeId] & FLAG_INIT_WORLD_TO_LOCAL)\n                matrix.copyFrom(_worldToLocalTransforms[nodeId]);\n            _worldToLocalTransforms[nodeId] = matrix;\n        }\n        \n        public function synchronizeTransforms(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_SYNCHRONIZE_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_SYNCHRONIZE_TRANSFORMS;\n        }\n        \n        public function lockTransformsBeforeUpdate(node : ISceneNode, enabled : Boolean) : void\n        {\n            var nodeId : uint = getNodeId(node);\n            \n            _flags[nodeId] = enabled\n                ? _flags[nodeId] | FLAG_LOCK_TRANSFORMS\n                : _flags[nodeId] & ~FLAG_LOCK_TRANSFORMS;\n        }\n    }\n}","subject":"optimize TransformController.updateLocalToWorld() to stop updating as soon as the node with id == targetNodeId is updated (if provided)","message":"optimize TransformController.updateLocalToWorld() to stop updating as soon as the node with id == targetNodeId is updated (if provided)\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"afa7915a17b5ba20b62107ef0202e5e0699c000f","old_file":"src\/net\/manaca\/loaderqueue\/inspector\/LoaderInspector.as","new_file":"src\/net\/manaca\/loaderqueue\/inspector\/LoaderInspector.as","old_contents":"package net.manaca.loaderqueue.inspector\n{\nimport com.bit101.components.CheckBox;\nimport com.bit101.components.ScrollPane;\nimport com.bit101.components.Style;\n\nimport flash.display.DisplayObjectContainer;\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.KeyboardEvent;\nimport flash.system.Capabilities;\nimport flash.text.TextField;\nimport flash.text.TextFormat;\nimport flash.ui.Keyboard;\nimport flash.utils.Dictionary;\n\nimport net.manaca.loaderqueue.ILoaderAdapter;\nimport net.manaca.loaderqueue.ILoaderQueue;\nimport net.manaca.loaderqueue.LoaderAdapterState;\nimport net.manaca.loaderqueue.LoaderQueueEvent;\n\n\/**\n * \u63d0\u4f9b\u4e00\u4e2a\u53ef\u89c6\u5316\u754c\u9762\u7528\u6237\u67e5\u770b\u52a0\u8f7d\u961f\u5217\u8fdb\u884c\u60c5\u51b5.\n * @author wersling\n * \n *\/\npublic class LoaderInspector extends Sprite\n{\n    \/\/==========================================================================\n    \/\/  Constructor\n    \/\/==========================================================================\n    \/**\n     * \u6784\u9020\u51fd\u6570.\n     * @param loaderQueue \u9700\u8981\u76d1\u89c6\u7684\u52a0\u8f7d\u961f\u5217.\n     * \n     *\/    \n    public function LoaderInspector(loaderQueue:ILoaderQueue = null)\n    {\n        super();\n        \n        this.loaderQueue = loaderQueue;\n        \n        initDisplay();\n    }\n    \n    \/\/==========================================================================\n    \/\/  Variables\n    \/\/==========================================================================\n    private var scrollPane:ScrollPane;\n    private var container:DisplayObjectContainer;\n    private var onlyButton:CheckBox;\n    private var itemsMap:Dictionary = new Dictionary(true);\n    \n    private var parentContainer:DisplayObjectContainer;\n    \/\/==========================================================================\n    \/\/  Properties\n    \/\/==========================================================================\n    private var _loaderQueue:ILoaderQueue;\n    \/**\n     * \u9700\u8981\u76d1\u89c6\u7684\u52a0\u8f7d\u961f\u5217.\n     * @return \n     * \n     *\/    \n    public function get loaderQueue():ILoaderQueue\r\n    {\n        return _loaderQueue;\n    }\n\n    public function set loaderQueue(value:ILoaderQueue):void\r\n    {\n        if(_loaderQueue && _loaderQueue != value)\n        {\n            removeEvents();\n            clearAllTask();\n        }\n        \n        _loaderQueue = value;\n        if(_loaderQueue)\n        {\n            addEvents();\n        }\n    }\n    \n    private var _height:Number = 0;\n    \/**\n     * @private \n     *\/    \n    override public function get height():Number\n    {\n        return _height;\n    }\n    override public function set height(value:Number):void\r\n    {\n        _height = value;\n        layout();\n    }\n    \n    private var _width:Number = 0;\n    \/**\n     * @private \n     *\/  \n    override public function get width():Number\n    {\n        return _width;\n    }\n    \n    override public function set width(value:Number):void\r\n    {\n        _width = value;\n        layout();\n    }\n    \n    \/\/----------------------------------\n    \/\/  freeze\n    \/\/----------------------------------\n    private var _freeze:Boolean = true;\n    \/**\n     * \u662f\u5426\u51bb\u7ed3\uff0c\u5982\u679c\u51bb\u7ed3\uff0c\u5219\u4e0d\u66f4\u65b0\u754c\u9762.\n     * @return \n     * \n     *\/\n    protected function get freeze():Boolean\r\n    {\n        return _freeze;\n    }\n\n    protected function set freeze(value:Boolean):void\r\n    {\n        if(_freeze != value)\n        {\n            _freeze = value;\n            for each (var item:InspectorItem in itemsMap) \r\n            {\r\n                item.freeze = freeze;\r\n            }\n            \n            if(!freeze)\n            {\n                layout();\n            }\n        }\n    }\n\n    \/\/==========================================================================\n    \/\/  Methods\n    \/\/==========================================================================\n    \/**\n     * \u521d\u59cb\u5316\u754c\u9762\n     * \n     *\/    \n    private function initDisplay():void\n    {\n        addEventListener(Event.ADDED_TO_STAGE,\n            addedToStageHandler);\n        \n        var titleLabel:TextField = new TextField();\n        titleLabel.autoSize = \"left\";\n        titleLabel.selectable = false;\n        titleLabel.text = \"LoaderInspector v0.1\";\n        titleLabel.x = 5;\n        titleLabel.y = 3;\n        var tf:TextFormat = new TextFormat(Style.fontName, 12, 0x000000, true);\n        titleLabel.setTextFormat(tf);\n        addChild(titleLabel);\n        \n        container = new Sprite();\n        addChild(container);\n        onlyButton = new CheckBox(this, 20, 8, \n            \"Only Progressing\", onlyProgressingItems);\n        scrollPane = new ScrollPane(this, 5, 25);\n        scrollPane.content.addChild(container);\n        scrollPane.autoHideScrollBar = true;\n    }\n    \n    \/**\n     * \u6dfb\u52a0\u961f\u5217\u4e8b\u4ef6\n     * \n     *\/    \n    private function addEvents():void\n    {\n        loaderQueue.addEventListener(LoaderQueueEvent.TASK_ADDED,\n            loaderQueue_taskAddedHandler);\n        loaderQueue.addEventListener(LoaderQueueEvent.TASK_REMOVED,\n            loaderQueue_taskRemovedHandler);\n    }\n    \n    \/**\n     * \u5220\u9664\u961f\u5217\u4e8b\u4ef6\n     * \n     *\/    \n    private function removeEvents():void\n    {\n        loaderQueue.removeEventListener(LoaderQueueEvent.TASK_ADDED,\n            loaderQueue_taskAddedHandler);\n        loaderQueue.removeEventListener(LoaderQueueEvent.TASK_REMOVED,\n            loaderQueue_taskRemovedHandler);\n    }\n    \n    \/**\n     * \u91cd\u65b0\u5e03\u5c40\uff0c\u8c03\u6574UI\n     * \n     *\/    \n    private function layout():void\n    {\n        if(freeze)\n        {\n            return;\n        }\n        graphics.clear();\n        graphics.beginFill(0x141E26);\n        graphics.drawRect(0, 0, width, height);\n        graphics.drawRect(1, 1, width - 2, height - 2);\n        graphics.beginFill(0xC3E8FC, 1);\n        graphics.drawRect(1, 1, width - 2, height - 2);\n        \n        for each (var item:InspectorItem in itemsMap) \n        {\n            item.width = width - 20;\n        }\n        sortItemY();\n        \n        onlyButton.x = width - 140;\n        scrollPane.width = width - 10;\n        scrollPane.height = height - 30;\n        scrollPane.update();\n    }\n    \n    \/**\n     * \u5bf9\u961f\u5217\u4e2d\u7684\u52a0\u8f7d\u5bf9\u8c61\u8fdb\u884c\u6392\u5e8f\n     * \n     *\/    \n    private function sortItemY():void\n    {\n        if(freeze)\n        {\n            return;\n        }\n        var cy:int = 5;\n        var items:Array = [];\n        for each (var item:InspectorItem in itemsMap) \n        {\n            \/\/\u5224\u65ad\u662f\u5426\u53ea\u663e\u793a\u6b63\u5728\u52a0\u8f7d\u7684\u5bf9\u8c61\n            if(onlyButton.selected)\n            {\n                if(item.loaderAdapter.state == LoaderAdapterState.STARTED)\n                {\n                    items.push(item);\n                }\n                else if(container.contains(item))\n                {\n                    container.removeChild(item);\n                }\n            }\n            else\n            {\n                items.push(item);\n            }\n        }\n        \n        \/\/\u6392\u5e8f\n        items.sortOn([\"priority\", \"index\"]);\n        \n        \/\/\u8c03\u6574\u4f4d\u7f6e\n        for each (item in items) \n        {\n            container.addChild(item);\n            item.y = cy;\n            cy += 35;\n        }\n    }\n    \n    \/**\n     * \u9500\u6bc1\u8be5\u5bf9\u8c61\n     * \n     *\/    \n    public function dispose():void\n    {\n        if(loaderQueue)\n        {\n            removeEvents();\n            clearAllTask();\n        }\n    }\n    \n    \/**\n     * \u6e05\u9664\u6240\u6709\u52a0\u8f7d\u5bf9\u8c61\n     * \n     *\/    \n    private function clearAllTask():void\n    {\n        for each (var item:InspectorItem in itemsMap) \r\n        {\r\n            removeTask(item.loaderAdapter);\r\n        }\n    }\n    \n    \/**\n     * \u6dfb\u52a0\u4e00\u4e2a\u52a0\u8f7d\u5bf9\u8c61\n     * @param loaderAdapter\n     * \n     *\/    \n    private function addTask(loaderAdapter:ILoaderAdapter):void\n    {\n        if(loaderAdapter)\n        {\n            var item:InspectorItem = new InspectorItem(loaderAdapter);\n            item.addEventListener(Event.CHANGE,\n                item_completeHandler);\n            item.width = width - 20;\n            item.freeze = freeze;\n            itemsMap[loaderAdapter] = item;\n            \n            sortItemY();\n            scrollPane.update();\n        }\n    }\n    \n    \/**\n     * \u5220\u9664\u4e00\u4e2a\u52a0\u8f7d\u5bf9\u8c61\n     * @param loaderAdapter\n     * \n     *\/    \n    private function removeTask(loaderAdapter:ILoaderAdapter):void\n    {\n        if(loaderAdapter && itemsMap[loaderAdapter])\n        {\n            var item:InspectorItem = itemsMap[loaderAdapter];\n            item.removeEventListener(Event.CHANGE,\n                item_completeHandler);\n            item.dispose();\n            itemsMap[loaderAdapter] = null;\n            \n            sortItemY();\n            scrollPane.update();\n        }\n    }\n    \/\/==========================================================================\n    \/\/  Event Handlers\n    \/\/==========================================================================\n    protected function addedToStageHandler(event:Event):void\n    {\n        freeze = false;\n        parentContainer = parent;\n        stage.addEventListener(Event.RESIZE, resizeHandler);\n        stage.addEventListener(Event.REMOVED_FROM_STAGE,\n            removeFromStageHandler);\n        stage.addEventListener(KeyboardEvent.KEY_UP, shortcutKey);\n        resizeHandler(null);\n    }\n    \n    private function removeFromStageHandler():void\r\n    {\n        freeze = true;\r\n        stage.removeEventListener(Event.RESIZE, resizeHandler);\n        stage.removeEventListener(Event.REMOVED_FROM_STAGE,\n            removeFromStageHandler);\r\n    }\n    \n    protected function resizeHandler(event:Event):void\r\n    {\r\n        width = Math.min(stage.stageWidth, 600);\n        height = stage.stageHeight;\n        x = int((stage.stageWidth - width)\/2);\r\n    }\n    \n    private function loaderQueue_taskAddedHandler(event:LoaderQueueEvent):void\n    {\n        addTask(ILoaderAdapter(event.customData));\n    }\n    \n    private function loaderQueue_taskRemovedHandler(event:LoaderQueueEvent):void\n    {\n        removeTask(ILoaderAdapter(event.customData));\n    }\n    \n    private function item_completeHandler(event:Event):void\n    {\n        if(onlyButton.selected)\n        {\n            sortItemY();\n        }\n    }\n    \n    \/**\n     * \u66f4\u65b0\u662f\u5426\u4ec5\u4ec5\u663e\u793a\u771f\u6b63\u52a0\u8f7d\u7684\u5bf9\u8c61.\n     * @param event\n     * \n     *\/    \n    private function onlyProgressingItems(event:Event):void\n    {\n        sortItemY();\n        scrollPane.update();\n    }\n    \n    \/**\n     * shortcutKey handler.\n     * @param e\n     *\/\n    private function shortcutKey(event:KeyboardEvent):void\n    {\n        var effective:Boolean = false;\n        if (event.shiftKey && event.altKey && event.ctrlKey && \n            event.keyCode == Keyboard.L)\n        {\n            effective = true;\n        }\n        \n        if (Capabilities.os.toLowerCase().indexOf(\"mac\") != -1)\n        {\n            if (event.shiftKey && event.ctrlKey && event.keyCode == Keyboard.L)\n            {\n                effective = true;\n            }\n        }\n        \n        if (effective)\n        {\n            if (parent && parent.contains(this))\n            {\n                parent.removeChild(this);\n            }\n            else if(parentContainer)\n            {\n                parentContainer.addChild(this);\n            }\n        }\n    }\n}\n}\n","new_contents":"package net.manaca.loaderqueue.inspector\n{\nimport com.bit101.components.CheckBox;\nimport com.bit101.components.ScrollPane;\nimport com.bit101.components.Style;\n\nimport flash.display.DisplayObjectContainer;\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.KeyboardEvent;\nimport flash.system.Capabilities;\nimport flash.text.TextField;\nimport flash.text.TextFormat;\nimport flash.ui.Keyboard;\nimport flash.utils.Dictionary;\n\nimport net.manaca.loaderqueue.ILoaderAdapter;\nimport net.manaca.loaderqueue.ILoaderQueue;\nimport net.manaca.loaderqueue.LoaderAdapterState;\nimport net.manaca.loaderqueue.LoaderQueueEvent;\n\n\/**\n * \u63d0\u4f9b\u4e00\u4e2a\u53ef\u89c6\u5316\u754c\u9762\u7528\u6237\u67e5\u770b\u52a0\u8f7d\u961f\u5217\u8fdb\u884c\u60c5\u51b5.\n * @author wersling\n * \n *\/\npublic class LoaderInspector extends Sprite\n{\n    \/\/==========================================================================\n    \/\/  Constructor\n    \/\/==========================================================================\n    \/**\n     * \u6784\u9020\u51fd\u6570.\n     * @param loaderQueue \u9700\u8981\u76d1\u89c6\u7684\u52a0\u8f7d\u961f\u5217.\n     * \n     *\/    \n    public function LoaderInspector(loaderQueue:ILoaderQueue = null)\n    {\n        super();\n        \n        this.loaderQueue = loaderQueue;\n        \n        initDisplay();\n    }\n    \n    \/\/==========================================================================\n    \/\/  Variables\n    \/\/==========================================================================\n    private var scrollPane:ScrollPane;\n    private var container:DisplayObjectContainer;\n    private var onlyButton:CheckBox;\n    private var itemsMap:Dictionary = new Dictionary(true);\n    \n    private var parentContainer:DisplayObjectContainer;\n    \/\/==========================================================================\n    \/\/  Properties\n    \/\/==========================================================================\n    private var _loaderQueue:ILoaderQueue;\n    \/**\n     * \u9700\u8981\u76d1\u89c6\u7684\u52a0\u8f7d\u961f\u5217.\n     * @return \n     * \n     *\/    \n    public function get loaderQueue():ILoaderQueue\r\n    {\n        return _loaderQueue;\n    }\n\n    public function set loaderQueue(value:ILoaderQueue):void\r\n    {\n        if(_loaderQueue && _loaderQueue != value)\n        {\n            removeEvents();\n            clearAllTask();\n        }\n        \n        _loaderQueue = value;\n        if(_loaderQueue)\n        {\n            addEvents();\n        }\n    }\n    \n    private var _height:Number = 0;\n    \/**\n     * @private \n     *\/    \n    override public function get height():Number\n    {\n        return _height;\n    }\n    override public function set height(value:Number):void\r\n    {\n        _height = value;\n        layout();\n    }\n    \n    private var _width:Number = 0;\n    \/**\n     * @private \n     *\/  \n    override public function get width():Number\n    {\n        return _width;\n    }\n    \n    override public function set width(value:Number):void\r\n    {\n        _width = value;\n        layout();\n    }\n    \n    \/\/----------------------------------\n    \/\/  freeze\n    \/\/----------------------------------\n    private var _freeze:Boolean = true;\n    \/**\n     * \u662f\u5426\u51bb\u7ed3\uff0c\u5982\u679c\u51bb\u7ed3\uff0c\u5219\u4e0d\u66f4\u65b0\u754c\u9762.\n     * @return \n     * \n     *\/\n    protected function get freeze():Boolean\r\n    {\n        return _freeze;\n    }\n\n    protected function set freeze(value:Boolean):void\r\n    {\n        if(_freeze != value)\n        {\n            _freeze = value;\n            for each (var item:InspectorItem in itemsMap) \r\n            {\r\n                item.freeze = freeze;\r\n            }\n            \n            if(!freeze)\n            {\n                layout();\n            }\n        }\n    }\n\n    \/\/==========================================================================\n    \/\/  Methods\n    \/\/==========================================================================\n    \/**\n     * \u521d\u59cb\u5316\u754c\u9762\n     * \n     *\/    \n    private function initDisplay():void\n    {\n        addEventListener(Event.ADDED_TO_STAGE,\n            addedToStageHandler);\n        \n        var titleLabel:TextField = new TextField();\n        titleLabel.autoSize = \"left\";\n        titleLabel.selectable = false;\n        titleLabel.text = \"LoaderInspector v0.1\";\n        titleLabel.x = 5;\n        titleLabel.y = 3;\n        var tf:TextFormat = new TextFormat(Style.fontName, 12, 0x000000, true);\n        titleLabel.setTextFormat(tf);\n        addChild(titleLabel);\n        \n        container = new Sprite();\n        addChild(container);\n        onlyButton = new CheckBox(this, 20, 8, \n            \"Only Progressing\", onlyProgressingItems);\n        scrollPane = new ScrollPane(this, 5, 25);\n        scrollPane.content.addChild(container);\n        scrollPane.autoHideScrollBar = true;\n    }\n    \n    \/**\n     * \u6dfb\u52a0\u961f\u5217\u4e8b\u4ef6\n     * \n     *\/    \n    private function addEvents():void\n    {\n        loaderQueue.addEventListener(LoaderQueueEvent.TASK_ADDED,\n            loaderQueue_taskAddedHandler);\n        loaderQueue.addEventListener(LoaderQueueEvent.TASK_REMOVED,\n            loaderQueue_taskRemovedHandler);\n    }\n    \n    \/**\n     * \u5220\u9664\u961f\u5217\u4e8b\u4ef6\n     * \n     *\/    \n    private function removeEvents():void\n    {\n        loaderQueue.removeEventListener(LoaderQueueEvent.TASK_ADDED,\n            loaderQueue_taskAddedHandler);\n        loaderQueue.removeEventListener(LoaderQueueEvent.TASK_REMOVED,\n            loaderQueue_taskRemovedHandler);\n    }\n    \n    \/**\n     * \u91cd\u65b0\u5e03\u5c40\uff0c\u8c03\u6574UI\n     * \n     *\/    \n    private function layout():void\n    {\n        if(freeze)\n        {\n            return;\n        }\n        graphics.clear();\n        graphics.beginFill(0x141E26);\n        graphics.drawRect(0, 0, width, height);\n        graphics.drawRect(1, 1, width - 2, height - 2);\n        graphics.beginFill(0xC3E8FC, 1);\n        graphics.drawRect(1, 1, width - 2, height - 2);\n        \n        for each (var item:InspectorItem in itemsMap) \n        {\n            item.width = width - 20;\n        }\n        sortItemY();\n        \n        onlyButton.x = width - 140;\n        scrollPane.width = width - 10;\n        scrollPane.height = height - 30;\n        scrollPane.update();\n    }\n    \n    \/**\n     * \u5bf9\u961f\u5217\u4e2d\u7684\u52a0\u8f7d\u5bf9\u8c61\u8fdb\u884c\u6392\u5e8f\n     * \n     *\/    \n    private function sortItemY():void\n    {\n        if(freeze)\n        {\n            return;\n        }\n        var cy:int = 5;\n        var items:Array = [];\n        for each (var item:InspectorItem in itemsMap) \n        {\n            \/\/\u5224\u65ad\u662f\u5426\u53ea\u663e\u793a\u6b63\u5728\u52a0\u8f7d\u7684\u5bf9\u8c61\n            if(onlyButton.selected)\n            {\n                if(item.loaderAdapter.state == LoaderAdapterState.STARTED)\n                {\n                    items.push(item);\n                }\n                else if(container.contains(item))\n                {\n                    container.removeChild(item);\n                }\n            }\n            else\n            {\n                items.push(item);\n            }\n        }\n        \n        \/\/\u6392\u5e8f\n        items.sortOn([\"priority\", \"index\"]);\n        \n        \/\/\u8c03\u6574\u4f4d\u7f6e\n        for each (item in items) \n        {\n            container.addChild(item);\n            item.y = cy;\n            cy += 35;\n        }\n    }\n    \n    \/**\n     * \u9500\u6bc1\u8be5\u5bf9\u8c61\n     * \n     *\/    \n    public function dispose():void\n    {\n        if(loaderQueue)\n        {\n            removeEvents();\n            clearAllTask();\n        }\n        if(container)\n        {\n            scrollPane.content.removeChild(container);\n            container = null;\n        }\n        \n        if(scrollPane)\n        {\n            scrollPane = null;\n        }\n        \n        if(onlyButton)\n        {\n            removeChild(onlyButton);\n            onlyButton = null;\n        }\n        \n        parentContainer = null;\n    }\n    \n    \/**\n     * \u6e05\u9664\u6240\u6709\u52a0\u8f7d\u5bf9\u8c61\n     * \n     *\/    \n    private function clearAllTask():void\n    {\n        for each (var item:InspectorItem in itemsMap) \r\n        {\r\n            removeTask(item.loaderAdapter);\r\n        }\n    }\n    \n    \/**\n     * \u6dfb\u52a0\u4e00\u4e2a\u52a0\u8f7d\u5bf9\u8c61\n     * @param loaderAdapter\n     * \n     *\/    \n    private function addTask(loaderAdapter:ILoaderAdapter):void\n    {\n        if(loaderAdapter)\n        {\n            var item:InspectorItem = new InspectorItem(loaderAdapter);\n            item.addEventListener(Event.CHANGE,\n                item_completeHandler);\n            item.width = width - 20;\n            item.freeze = freeze;\n            itemsMap[loaderAdapter] = item;\n            \n            sortItemY();\n            scrollPane.update();\n        }\n    }\n    \n    \/**\n     * \u5220\u9664\u4e00\u4e2a\u52a0\u8f7d\u5bf9\u8c61\n     * @param loaderAdapter\n     * \n     *\/    \n    private function removeTask(loaderAdapter:ILoaderAdapter):void\n    {\n        if(loaderAdapter && itemsMap[loaderAdapter])\n        {\n            var item:InspectorItem = itemsMap[loaderAdapter];\n            item.removeEventListener(Event.CHANGE,\n                item_completeHandler);\n            item.dispose();\n            itemsMap[loaderAdapter] = null;\n            \n            sortItemY();\n            scrollPane.update();\n        }\n    }\n    \/\/==========================================================================\n    \/\/  Event Handlers\n    \/\/==========================================================================\n    protected function addedToStageHandler(event:Event):void\n    {\n        freeze = false;\n        parentContainer = parent;\n        stage.addEventListener(Event.RESIZE, resizeHandler);\n        stage.addEventListener(Event.REMOVED_FROM_STAGE,\n            removeFromStageHandler);\n        stage.addEventListener(KeyboardEvent.KEY_UP, shortcutKey);\n        resizeHandler(null);\n    }\n    \n    private function removeFromStageHandler():void\r\n    {\n        freeze = true;\r\n        stage.removeEventListener(Event.RESIZE, resizeHandler);\n        stage.removeEventListener(Event.REMOVED_FROM_STAGE,\n            removeFromStageHandler);\r\n    }\n    \n    protected function resizeHandler(event:Event):void\r\n    {\r\n        width = Math.min(stage.stageWidth, 600);\n        height = stage.stageHeight;\n        x = int((stage.stageWidth - width)\/2);\r\n    }\n    \n    private function loaderQueue_taskAddedHandler(event:LoaderQueueEvent):void\n    {\n        addTask(ILoaderAdapter(event.customData));\n    }\n    \n    private function loaderQueue_taskRemovedHandler(event:LoaderQueueEvent):void\n    {\n        removeTask(ILoaderAdapter(event.customData));\n    }\n    \n    private function item_completeHandler(event:Event):void\n    {\n        if(onlyButton.selected)\n        {\n            sortItemY();\n        }\n    }\n    \n    \/**\n     * \u66f4\u65b0\u662f\u5426\u4ec5\u4ec5\u663e\u793a\u771f\u6b63\u52a0\u8f7d\u7684\u5bf9\u8c61.\n     * @param event\n     * \n     *\/    \n    private function onlyProgressingItems(event:Event):void\n    {\n        sortItemY();\n        scrollPane.update();\n    }\n    \n    \/**\n     * shortcutKey handler.\n     * @param e\n     *\/\n    private function shortcutKey(event:KeyboardEvent):void\n    {\n        var effective:Boolean = false;\n        if (event.shiftKey && event.altKey && event.ctrlKey && \n            event.keyCode == Keyboard.L)\n        {\n            effective = true;\n        }\n        \n        if (Capabilities.os.toLowerCase().indexOf(\"mac\") != -1)\n        {\n            if (event.shiftKey && event.ctrlKey && event.keyCode == Keyboard.L)\n            {\n                effective = true;\n            }\n        }\n        \n        if (effective)\n        {\n            if (parent && parent.contains(this))\n            {\n                parent.removeChild(this);\n            }\n            else if(parentContainer)\n            {\n                parentContainer.addChild(this);\n            }\n        }\n    }\n}\n}\n","subject":"Update LoaderInspector.dispose for best GC.","message":"Update LoaderInspector.dispose for best GC.","lang":"ActionScript","license":"mit","repos":"wersling\/LoaderQueue"}
{"commit":"6e08f80ad5c7806e3c00fbe93f244bafa7bed69c","old_file":"src\/battlecode\/client\/viewer\/render\/ImageAssets.as","new_file":"src\/battlecode\/client\/viewer\/render\/ImageAssets.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n\t\r\n\tpublic class ImageAssets {\r\n\t\t\r\n\t\t\/\/ control bar background\r\n\t\t[Embed('\/img\/client\/background.png')] public static const GRADIENT_BACKGROUND:Class;\r\n\t\t[Embed('\/img\/client\/hud_unit_underlay.png')] public static const HUD_ARCHON_BACKGROUND:Class;\r\n\t\t\r\n\t\t\/\/ button icons\r\n\t\t[Embed('\/img\/client\/icons\/control_play.png')] public static const PLAY_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/control_pause.png')] public static const PAUSE_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/control_start.png')] public static const START_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/control_fastforward.png')] public static const FASTFORWARD_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/resultset_next.png')] public static const NEXT_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/resultset_previous.png')] public static const PREVIOUS_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/control_fastforward_blue.png')] public static const STEP_FORWARD_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/control_rewind_blue.png')] public static const STEP_BACKWARD_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/arrow_out.png')] public static const ENTER_FULLSCREEN_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/arrow_in.png')] public static const EXIT_FULLSCREEN_ICON:Class;\r\n\r\n        \/\/ unit avatars\r\n        [Embed('\/img\/units\/hq0.png')] public static const HQ_NEUTRAL:Class;\r\n\t\t[Embed('\/img\/units\/hq1.png')] public static const HQ_A:Class;\r\n        [Embed('\/img\/units\/hq2.png')] public static const HQ_B:Class;\r\n\t\t[Embed('\/img\/units\/soldier0.png')] public static const SOLDIER_NEUTRAL:Class;\r\n\t\t[Embed('\/img\/units\/soldier1.png')] public static const SOLDIER_A:Class;\r\n\t\t[Embed('\/img\/units\/soldier2.png')] public static const SOLDIER_B:Class;\r\n\t\t[Embed('\/img\/units\/medbay0.png')] public static const PLACEHOLDER:Class; \/\/ TODO\r\n\r\n\t\t\/\/ explosions images\r\n\t\t[Embed('\/img\/explode\/explode64_f01.png')] public static const EXPLODE_1:Class;\r\n\t\t[Embed('\/img\/explode\/explode64_f02.png')] public static const EXPLODE_2:Class;\r\n\t\t[Embed('\/img\/explode\/explode64_f03.png')] public static const EXPLODE_3:Class;\r\n\t\t[Embed('\/img\/explode\/explode64_f04.png')] public static const EXPLODE_4:Class;\r\n\t\t[Embed('\/img\/explode\/explode64_f05.png')] public static const EXPLODE_5:Class;\r\n\t\t[Embed('\/img\/explode\/explode64_f06.png')] public static const EXPLODE_6:Class;\r\n\t\t[Embed('\/img\/explode\/explode64_f07.png')] public static const EXPLODE_7:Class;\r\n\t\t[Embed('\/img\/explode\/explode64_f08.png')] public static const EXPLODE_8:Class;\r\n\t\t\r\n\t\tpublic function ImageAssets() { }\r\n\t\t\r\n\t}\r\n\t\r\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n\t\r\n\tpublic class ImageAssets {\r\n\t\t\r\n\t\t\/\/ control bar background\r\n\t\t[Embed('\/img\/client\/background.png')] public static const GRADIENT_BACKGROUND:Class;\r\n\t\t[Embed('\/img\/client\/hud_unit_underlay.png')] public static const HUD_ARCHON_BACKGROUND:Class;\r\n\t\t\r\n\t\t\/\/ button icons\r\n\t\t[Embed('\/img\/client\/icons\/control_play.png')] public static const PLAY_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/control_pause.png')] public static const PAUSE_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/control_start.png')] public static const START_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/control_fastforward.png')] public static const FASTFORWARD_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/resultset_next.png')] public static const NEXT_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/resultset_previous.png')] public static const PREVIOUS_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/control_fastforward_blue.png')] public static const STEP_FORWARD_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/control_rewind_blue.png')] public static const STEP_BACKWARD_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/arrow_out.png')] public static const ENTER_FULLSCREEN_ICON:Class;\r\n\t\t[Embed('\/img\/client\/icons\/arrow_in.png')] public static const EXIT_FULLSCREEN_ICON:Class;\r\n\r\n        \/\/ unit avatars\r\n        [Embed('\/img\/units\/hq0.png')] public static const HQ_NEUTRAL:Class;\r\n\t\t[Embed('\/img\/units\/hq1.png')] public static const HQ_A:Class;\r\n        [Embed('\/img\/units\/hq2.png')] public static const HQ_B:Class;\r\n\t\t[Embed('\/img\/units\/soldier0.png')] public static const SOLDIER_NEUTRAL:Class;\r\n\t\t[Embed('\/img\/units\/soldier1.png')] public static const SOLDIER_A:Class;\r\n\t\t[Embed('\/img\/units\/soldier2.png')] public static const SOLDIER_B:Class;\r\n        [Embed('\/img\/units\/medbay0.png')] public static const MEDBAY_NEUTRAL:Class;\r\n        [Embed('\/img\/units\/medbay1.png')] public static const MEDBAY_A:Class;\r\n        [Embed('\/img\/units\/medbay2.png')] public static const MEDBAY_B:Class;\r\n        [Embed('\/img\/units\/shields0.png')] public static const SHIELDS_NEUTRAL:Class;\r\n        [Embed('\/img\/units\/shields1.png')] public static const SHIELDS_A:Class;\r\n        [Embed('\/img\/units\/shields2.png')] public static const SHIELDS_B:Class;\r\n        [Embed('\/img\/units\/artillery0.png')] public static const ARTILLERY_NEUTRAL:Class;\r\n        [Embed('\/img\/units\/artillery1.png')] public static const ARTILLERY_A:Class;\r\n        [Embed('\/img\/units\/artillery2.png')] public static const ARTILLERY_B:Class;\r\n        [Embed('\/img\/units\/generator0.png')] public static const GENERATOR_NEUTRAL:Class;\r\n        [Embed('\/img\/units\/generator1.png')] public static const GENERATOR_A:Class;\r\n        [Embed('\/img\/units\/generator2.png')] public static const GENERATOR_B:Class;\r\n        [Embed('\/img\/units\/supplier0.png')] public static const SUPPLIER_NEUTRAL:Class;\r\n        [Embed('\/img\/units\/supplier1.png')] public static const SUPPLIER_A:Class;\r\n        [Embed('\/img\/units\/supplier2.png')] public static const SUPPLIER_B:Class;\r\n\r\n\t\t\/\/ explosions images\r\n\t\t[Embed('\/img\/explode\/explode64_f01.png')] public static const EXPLODE_1:Class;\r\n\t\t[Embed('\/img\/explode\/explode64_f02.png')] public static const EXPLODE_2:Class;\r\n\t\t[Embed('\/img\/explode\/explode64_f03.png')] public static const EXPLODE_3:Class;\r\n\t\t[Embed('\/img\/explode\/explode64_f04.png')] public static const EXPLODE_4:Class;\r\n\t\t[Embed('\/img\/explode\/explode64_f05.png')] public static const EXPLODE_5:Class;\r\n\t\t[Embed('\/img\/explode\/explode64_f06.png')] public static const EXPLODE_6:Class;\r\n\t\t[Embed('\/img\/explode\/explode64_f07.png')] public static const EXPLODE_7:Class;\r\n\t\t[Embed('\/img\/explode\/explode64_f08.png')] public static const EXPLODE_8:Class;\r\n\t\t\r\n\t\tpublic function ImageAssets() { }\r\n\t\t\r\n\t}\r\n\t\r\n}","subject":"add missing unit image bindings","message":"add missing unit image bindings\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"b24d9a48cf63dbbb5d3c071c92766960e52d8f0b","old_file":"WeaveData\/src\/weave\/data\/DataSources\/RDataSource.as","new_file":"WeaveData\/src\/weave\/data\/DataSources\/RDataSource.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n*\n* This file is part of Weave.\n*\n* The Initial Developer of Weave is the Institute for Visualization\n* and Perception Research at the University of Massachusetts Lowell.\n* Portions created by the Initial Developer are Copyright (C) 2008-2015\n* the Initial Developer. All Rights Reserved.\n*\n* This Source Code Form is subject to the terms of the Mozilla Public\n* License, v. 2.0. If a copy of the MPL was not distributed with this file,\n* You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\n* \n* ***** END LICENSE BLOCK ***** *\/\n\npackage weave.data.DataSources\n{\n\timport flash.events.ErrorEvent;\n\t\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\t\n\timport weave.api.core.ILinkableObject;\n\timport weave.api.data.ColumnMetadata;\n\timport weave.api.data.IAttributeColumn;\n\timport weave.api.data.IColumnReference;\n\timport weave.api.data.IDataSource;\n\timport weave.api.data.IDataSource_Service;\n\timport weave.api.data.IWeaveTreeNode;\n\timport weave.api.detectLinkableObjectChange;\n\timport weave.api.disposeObject;\n\timport weave.api.getCallbackCollection;\n\timport weave.api.getLinkableDescendants;\n\timport weave.api.getSessionState;\n\timport weave.api.linkableObjectIsBusy;\n\timport weave.api.newLinkableChild;\n\timport weave.api.registerLinkableChild;\n\timport weave.api.reportError;\n\timport weave.core.LinkableHashMap;\n\timport weave.core.LinkablePromise;\n\timport weave.core.LinkableString;\n\timport weave.data.AttributeColumns.ProxyColumn;\n\timport weave.data.AttributeColumns.ReferencedColumn;\n\timport weave.data.hierarchy.ColumnTreeNode;\n\timport weave.services.AMF3Servlet;\n\timport weave.services.JsonCache;\n\timport weave.services.WeaveRServlet;\n\timport weave.services.addAsyncResponder;\n\timport weave.utils.ColumnUtils;\n\timport weave.utils.VectorUtils;\n\t\n\tpublic class RDataSource extends AbstractDataSource implements IDataSource_Service\n\t{\n\t\tWeaveAPI.ClassRegistry.registerImplementation(IDataSource, RDataSource, \"R Data Source\");\n\t\t\n\t\tpublic static const SCRIPT_OUTPUT_NAME:String = 'scriptOutputName';\n\t\tprivate static const RESULT_DATA:String = \"resultData\";\n\t\tprivate static const COLUMN_NAMES:String = \"columnNames\";\n\t\t\n\t\tpublic function RDataSource()\n\t\t{\n\t\t\tpromise.depend(url, scriptName, inputs, hierarchyRefresh);\n\t\t}\n\t\t\n\t\tpublic const url:LinkableString = registerLinkableChild(this, new LinkableString('\/WeaveAnalystServices\/ComputationalServlet'), handleURLChange);\n\t\tpublic const scriptName:LinkableString = newLinkableChild(this, LinkableString);\n\t\tpublic const inputs:LinkableHashMap = newLinkableChild(this, LinkableHashMap);\n\t\t\n\t\tprivate const promise:LinkablePromise = registerLinkableChild(this, new LinkablePromise(runScript, describePromise));\n\t\tprivate function describePromise():String { return lang(\"Running script {0}\", scriptName.value); }\n\t\tprivate const outputCSV:CSVDataSource = newLinkableChild(this, CSVDataSource);\n\t\tprivate var _service:AMF3Servlet;\n\n\t\toverride protected function initialize():void\n\t\t{\n\t\t\tsuper.initialize();\n\t\t\tpromise.validate();\n\t\t}\n\t\t\n\t\tprivate function handleURLChange():void\n\t\t{\n\t\t\tif (_service && _service.servletURL == url.value)\n\t\t\t\treturn;\n\t\t\tdisposeObject(_service);\n\t\t\t_service = registerLinkableChild(this, new AMF3Servlet(url.value));\n\t\t\thierarchyRefresh.triggerCallbacks();\n\t\t}\n\t\t\n\t\tprivate function runScript():void\n\t\t{\n\t\t\t\/\/ if callbacks are delayed, we assume that hierarchyRefresh will be explicitly triggered later.\n\t\t\tif (getCallbackCollection(this).callbacksAreDelayed)\n\t\t\t\treturn;\n\t\t\t\/\/ force retrieval of referenced columns\n\t\t\tfor each (var refCol:ReferencedColumn in getLinkableDescendants(inputs, ReferencedColumn))\n\t\t\t\trefCol.getInternalColumn();\n\t\t\tif (linkableObjectIsBusy(inputs))\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar keyType:String;\n\t\t\tvar simpleInputs:Object = {};\n\t\t\tvar columnsByKeyType:Object = {}; \/\/ Object(keyType -> Array of IAttributeColumn)\n\n\t\t\tvar tableData:Object = {}; \/\/ Object(inputName -> { columnName : column })\n\t\t\tvar columnData:Object = {}; \/\/ Object(keyType -> {keys: [], columns: Object(name -> Array) })\n\t\t\t\n\t\t\tvar joined:Array = [];\n\t\t\tvar colMap:Object = {};\n\t\t\t\n\t\t\tfor each (var obj:ILinkableObject in inputs.getObjects())\n\t\t\t{\n\t\t\t\tvar name:String = inputs.getName(obj);\n\t\t\t\t\n\t\t\t\t\/\/ if the input is a column\n\t\t\t\tvar column:IAttributeColumn = obj as IAttributeColumn;\n\t\t\t\tif (column)\n\t\t\t\t{\n\t\t\t\t\tkeyType = column.getMetadata(ColumnMetadata.KEY_TYPE);\n\t\t\t\t\tvar columnArray:Array = columnsByKeyType[keyType] || (columnsByKeyType[keyType] = [])\n\t\t\t\t\tcolumnArray.push(column);\n\t\t\t\t\tfor (keyType in columnsByKeyType)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar cols:Array = columnsByKeyType[keyType];\n\t\t\t\t\t\tjoined = ColumnUtils.joinColumns(cols, null, true);\n\t\t\t\t\t\tvar keys:Array = VectorUtils.pluck(joined.shift() as Array, 'localName');\n\t\t\t\t\t\tcolMap = {};\n\t\t\t\t\t\tfor (var i:int = 0; i <  joined.length; i++)\n\t\t\t\t\t\t\tcolMap[ inputs.getName(cols[i]) ] = joined[i];\n\t\t\t\t\t\tcolumnData[keyType] = {keys: keys, columns: colMap};\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar columns:Array = obj as Array;\n\t\t\t\t\t\/\/ if the input is an array of columns\n\t\t\t\t\tif(columns)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar flag:Boolean = false;\n\t\t\t\t\t\tif(!columns.length)\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcolumn = columns[0] as IAttributeColumn;\n\t\t\t\t\t\tkeyType = column.getMetadata(ColumnMetadata.KEY_TYPE);\n\n\t\t\t\t\t\tfor each (var col:IAttributeColumn in columns)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tflag = col.getMetadata(ColumnMetadata.KEY_TYPE) != keyType;\n\t\t\t\t\t\t\tcolMap[col.getMetadata(ColumnMetadata.TITLE)] = col; \n\t\t\t\t\t\t}\n\t\t\t\t\t\tif(flag) {\n\t\t\t\t\t\t\treportError(\"Columns in table input must all be of the same keyType\");\n\t\t\t\t\t\t\treturn;\t\t\t\t\t\t\t\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\ttableData[name] = colMap;\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\t\/\/ if the input is just a value (number, string or boolean)\n\t\t\t\t\t\tsimpleInputs[name] = getSessionState(inputs.getObject(name));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\toutputCSV.setCSVData(null);\n\t\t\toutputCSV.metadata.setSessionState(null);\n\t\t\t\n\t\t\taddAsyncResponder(\n\t\t\t\t_service.invokeAsyncMethod('runScriptWithInputs', [scriptName.value, simpleInputs, columnData, tableData]),\n\t\t\t\thandleScriptResult,\n\t\t\t\thandleScriptError,\n\t\t\t\tgetSessionState(this)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function handleScriptResult(event:ResultEvent, sessionState:Object):void\n\t\t{\n\t\t\t\/\/ ignore outdated response\n\t\t\tif (WeaveAPI.SessionManager.computeDiff(sessionState, getSessionState(this)) !== undefined)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar result:Object = event.result;\n\t\t\tvar columnNames:Array = result[COLUMN_NAMES]; \/\/ array of strings\n\t\t\tvar resultData:Array = result[RESULT_DATA]; \/\/ array of columns\n\t\t\tif (resultData)\n\t\t\t{\n\t\t\t\tvar rows:Array = VectorUtils.transpose(resultData);\n\t\t\t\trows.unshift(columnNames);\n\t\t\t\toutputCSV.setCSVData(rows);\n\t\t\t}\n\t\t\telse\n\t\t\t\toutputCSV.setCSVData(null);\n\t\t}\n\t\t\n\t\tprivate function handleScriptError(event:FaultEvent, sessionState:Object):void\n\t\t{\n\t\t\t\/\/ ignore outdated response\n\t\t\tif (WeaveAPI.SessionManager.computeDiff(sessionState, getSessionState(this)) !== undefined)\n\t\t\t\treturn;\n\t\t\treportError(event);\n\t\t}\n\n\t\toverride public function getHierarchyRoot():IWeaveTreeNode\n\t\t{\n\t\t\tif (!_rootNode)\n\t\t\t{\n\t\t\t\tvar name:String = WeaveAPI.globalHashMap.getName(this);\n\t\t\t\tvar source:RDataSource = this;\n\t\t\t\t_rootNode = new ColumnTreeNode({\n\t\t\t\t\tlabel: name,\n\t\t\t\t\tdataSource: this,\n\t\t\t\t\tdependency: outputCSV,\n\t\t\t\t\thasChildBranches: false,\n\t\t\t\t\tchildren: function():Array {\n\t\t\t\t\t\tvar csvRoot:IWeaveTreeNode = outputCSV.getHierarchyRoot();\n\t\t\t\t\t\treturn csvRoot.getChildren().map(function(csvNode:IColumnReference, ..._):IWeaveTreeNode {\n\t\t\t\t\t\t\tvar meta:Object = csvNode.getColumnMetadata();\n\t\t\t\t\t\t\tmeta[SCRIPT_OUTPUT_NAME] = meta[CSVDataSource.METADATA_COLUMN_NAME];\n\t\t\t\t\t\t\treturn generateHierarchyNode(meta);\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t}\n\t\t\treturn _rootNode;\n\t\t}\n\t\t\n\t\toverride protected function generateHierarchyNode(metadata:Object):IWeaveTreeNode\n\t\t{\n\t\t\tif (!metadata)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\treturn new ColumnTreeNode({\n\t\t\t\tdataSource: this,\n\t\t\t\tidFields: [SCRIPT_OUTPUT_NAME],\n\t\t\t\tdata: metadata\n\t\t\t});\n\t\t}\n\t\t\n\t\toverride protected function requestColumnFromSource(proxyColumn:ProxyColumn):void\n\t\t{\n\t\t\tvar name:String = proxyColumn.getMetadata(SCRIPT_OUTPUT_NAME);\n\t\t\tvar column:IAttributeColumn = outputCSV.getColumnById(name);\n\t\t\tif (column)\n\t\t\t\tproxyColumn.setInternalColumn(column);\n\t\t\telse\n\t\t\t\tproxyColumn.dataUnavailable();\n\t\t}\n\t}\n}\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n *\n * This file is part of Weave.\n *\n * The Initial Developer of Weave is the Institute for Visualization\n * and Perception Research at the University of Massachusetts Lowell.\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\n * the Initial Developer. All Rights Reserved.\n *\n * This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\n * \n * ***** END LICENSE BLOCK ***** *\/\n\npackage weave.data.DataSources\n{\n\timport flash.events.ErrorEvent;\n\t\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\t\n\timport weave.api.core.ILinkableObject;\n\timport weave.api.data.ColumnMetadata;\n\timport weave.api.data.IAttributeColumn;\n\timport weave.api.data.IColumnReference;\n\timport weave.api.data.IDataSource;\n\timport weave.api.data.IDataSource_Service;\n\timport weave.api.data.IWeaveTreeNode;\n\timport weave.api.detectLinkableObjectChange;\n\timport weave.api.disposeObject;\n\timport weave.api.getCallbackCollection;\n\timport weave.api.getLinkableDescendants;\n\timport weave.api.getSessionState;\n\timport weave.api.linkableObjectIsBusy;\n\timport weave.api.newLinkableChild;\n\timport weave.api.registerLinkableChild;\n\timport weave.api.reportError;\n\timport weave.core.LinkableHashMap;\n\timport weave.core.LinkablePromise;\n\timport weave.core.LinkableString;\n\timport weave.data.AttributeColumns.ProxyColumn;\n\timport weave.data.AttributeColumns.ReferencedColumn;\n\timport weave.data.hierarchy.ColumnTreeNode;\n\timport weave.services.AMF3Servlet;\n\timport weave.services.JsonCache;\n\timport weave.services.WeaveRServlet;\n\timport weave.services.addAsyncResponder;\n\timport weave.utils.ColumnUtils;\n\timport weave.utils.VectorUtils;\n\t\n\tpublic class RDataSource extends AbstractDataSource implements IDataSource_Service\n\t{\n\t\tWeaveAPI.ClassRegistry.registerImplementation(IDataSource, RDataSource, \"R Data Source\");\n\t\t\n\t\tpublic static const SCRIPT_OUTPUT_NAME:String = 'scriptOutputName';\n\t\tprivate static const RESULT_DATA:String = \"resultData\";\n\t\tprivate static const COLUMN_NAMES:String = \"columnNames\";\n\t\t\n\t\tpublic function RDataSource()\n\t\t{\n\t\t\tpromise.depend(url, scriptName, inputs, hierarchyRefresh);\n\t\t}\n\t\t\n\t\tpublic const url:LinkableString = registerLinkableChild(this, new LinkableString('\/WeaveAnalystServices\/ComputationalServlet'), handleURLChange);\n\t\tpublic const scriptName:LinkableString = newLinkableChild(this, LinkableString);\n\t\tpublic const inputs:LinkableHashMap = newLinkableChild(this, LinkableHashMap);\n\t\t\n\t\tprivate const promise:LinkablePromise = registerLinkableChild(this, new LinkablePromise(runScript, describePromise));\n\t\tprivate function describePromise():String { return lang(\"Running script {0}\", scriptName.value); }\n\t\tprivate const outputCSV:CSVDataSource = newLinkableChild(this, CSVDataSource);\n\t\tprivate var _service:AMF3Servlet;\n\t\t\n\t\toverride protected function initialize():void\n\t\t{\n\t\t\tsuper.initialize();\n\t\t\tpromise.validate();\n\t\t}\n\t\t\n\t\tprivate function handleURLChange():void\n\t\t{\n\t\t\tif (_service && _service.servletURL == url.value)\n\t\t\t\treturn;\n\t\t\tdisposeObject(_service);\n\t\t\t_service = registerLinkableChild(this, new AMF3Servlet(url.value));\n\t\t\thierarchyRefresh.triggerCallbacks();\n\t\t}\n\t\t\n\t\tprivate function runScript():void\n\t\t{\n\t\t\t\/\/ if callbacks are delayed, we assume that hierarchyRefresh will be explicitly triggered later.\n\t\t\tif (getCallbackCollection(this).callbacksAreDelayed)\n\t\t\t\treturn;\n\t\t\t\/\/ force retrieval of referenced columns\n\t\t\tfor each (var refCol:ReferencedColumn in getLinkableDescendants(inputs, ReferencedColumn))\n\t\t\trefCol.getInternalColumn();\n\t\t\tif (linkableObjectIsBusy(inputs))\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar keyType:String;\n\t\t\tvar simpleInputs:Object = {};\n\t\t\tvar columnsByKeyType:Object = {}; \/\/ Object(keyType -> Array of IAttributeColumn)\n\t\t\tfor each (var obj:ILinkableObject in inputs.getObjects())\n\t\t\t{\n\t\t\t\tvar name:String = inputs.getName(obj);\n\t\t\t\tvar column:IAttributeColumn = obj as IAttributeColumn;\n\t\t\t\tif (column)\n\t\t\t\t{\n\t\t\t\t\tkeyType = column.getMetadata(ColumnMetadata.KEY_TYPE);\n\t\t\t\t\tvar columnArray:Array = columnsByKeyType[keyType] || (columnsByKeyType[keyType] = [])\n\t\t\t\t\tcolumnArray.push(column);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tsimpleInputs[name] = getSessionState(inputs.getObject(name));\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tvar columnData:Object = {}; \/\/ Object(keyType -> {keys: [], columns: Object(name -> Array) })\n\t\t\tfor (keyType in columnsByKeyType)\n\t\t\t{\n\t\t\t\tvar cols:Array = columnsByKeyType[keyType];\n\t\t\t\tvar joined:Array = ColumnUtils.joinColumns(cols, null, true);\n\t\t\t\tvar keys:Array = VectorUtils.pluck(joined.shift() as Array, 'localName');\n\t\t\t\tvar colMap:Object = {};\n\t\t\t\tfor (var i:int = 0; i <  joined.length; i++)\n\t\t\t\t\tcolMap[ inputs.getName(cols[i]) ] = joined[i];\n\t\t\t\tcolumnData[keyType] = {keys: keys, columns: colMap};\n\t\t\t}\n\t\t\t\n\t\t\toutputCSV.setCSVData(null);\n\t\t\toutputCSV.metadata.setSessionState(null);\n\t\t\t\n\t\t\taddAsyncResponder(\n\t\t\t\t_service.invokeAsyncMethod('runScriptWithInputs', [scriptName.value, simpleInputs, columnData]),\n\t\t\t\thandleScriptResult,\n\t\t\t\thandleScriptError,\n\t\t\t\tgetSessionState(this)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function handleScriptResult(event:ResultEvent, sessionState:Object):void\n\t\t{\n\t\t\t\/\/ ignore outdated response\n\t\t\tif (WeaveAPI.SessionManager.computeDiff(sessionState, getSessionState(this)) !== undefined)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar result:Object = event.result;\n\t\t\tvar columnNames:Array = result[COLUMN_NAMES]; \/\/ array of strings\n\t\t\tvar resultData:Array = result[RESULT_DATA]; \/\/ array of columns\n\t\t\tif (resultData)\n\t\t\t{\n\t\t\t\tvar rows:Array = VectorUtils.transpose(resultData);\n\t\t\t\trows.unshift(columnNames);\n\t\t\t\toutputCSV.setCSVData(rows);\n\t\t\t}\n\t\t\telse\n\t\t\t\toutputCSV.setCSVData(null);\n\t\t}\n\t\t\n\t\tprivate function handleScriptError(event:FaultEvent, sessionState:Object):void\n\t\t{\n\t\t\t\/\/ ignore outdated response\n\t\t\tif (WeaveAPI.SessionManager.computeDiff(sessionState, getSessionState(this)) !== undefined)\n\t\t\t\treturn;\n\t\t\treportError(event);\n\t\t}\n\t\t\n\t\toverride public function getHierarchyRoot():IWeaveTreeNode\n\t\t{\n\t\t\tif (!_rootNode)\n\t\t\t{\n\t\t\t\tvar name:String = WeaveAPI.globalHashMap.getName(this);\n\t\t\t\tvar source:RDataSource = this;\n\t\t\t\t_rootNode = new ColumnTreeNode({\n\t\t\t\t\tlabel: name,\n\t\t\t\t\tdataSource: this,\n\t\t\t\t\tdependency: outputCSV,\n\t\t\t\t\thasChildBranches: false,\n\t\t\t\t\tchildren: function():Array {\n\t\t\t\t\t\tvar csvRoot:IWeaveTreeNode = outputCSV.getHierarchyRoot();\n\t\t\t\t\t\treturn csvRoot.getChildren().map(function(csvNode:IColumnReference, ..._):IWeaveTreeNode {\n\t\t\t\t\t\t\tvar meta:Object = csvNode.getColumnMetadata();\n\t\t\t\t\t\t\tmeta[SCRIPT_OUTPUT_NAME] = meta[CSVDataSource.METADATA_COLUMN_NAME];\n\t\t\t\t\t\t\treturn generateHierarchyNode(meta);\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t}\n\t\t\treturn _rootNode;\n\t\t}\n\t\t\n\t\toverride protected function generateHierarchyNode(metadata:Object):IWeaveTreeNode\n\t\t{\n\t\t\tif (!metadata)\n\t\t\t\treturn null;\n\t\t\t\n\t\t\treturn new ColumnTreeNode({\n\t\t\t\tdataSource: this,\n\t\t\t\tidFields: [SCRIPT_OUTPUT_NAME],\n\t\t\t\tdata: metadata\n\t\t\t});\n\t\t}\n\t\t\n\t\toverride protected function requestColumnFromSource(proxyColumn:ProxyColumn):void\n\t\t{\n\t\t\tvar name:String = proxyColumn.getMetadata(SCRIPT_OUTPUT_NAME);\n\t\t\tvar column:IAttributeColumn = outputCSV.getColumnById(name);\n\t\t\tif (column)\n\t\t\t\tproxyColumn.setInternalColumn(column);\n\t\t\telse\n\t\t\t\tproxyColumn.dataUnavailable();\n\t\t}\n\t}\n}\n","subject":"revert RDataSource to previous revision","message":"revert RDataSource to previous revision","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"5ad98797821215e084e57e5f78bab4a01c11365e","old_file":"krew-framework\/krewfw\/core_internal\/NotificationService.as","new_file":"krew-framework\/krewfw\/core_internal\/NotificationService.as","old_contents":"package krewfw.core_internal {\n\n    import flash.utils.Dictionary;\n\n    import krewfw.utils.krew;\n    import krewfw.core.KrewGameObject;\n\n    \/\/------------------------------------------------------------\n    public class NotificationService {\n\n        private var _publishers:Dictionary = new Dictionary();\n        private var _listenerCount:int = 0;\n        private var _messageQueue:Vector.<Object> = new Vector.<Object>();\n\n        \/\/------------------------------------------------------------\n        public function NotificationService() {\n\n        }\n\n        public function addListener(listener:KrewGameObject,\n                                    eventType:String, callback:Function):void {\n            if (!_publishers[eventType]) {\n                _publishers[eventType] = new NotificationPublisher(eventType);\n                krew.fwlog('+++ create publisher: ' + eventType + ' +++');\n            }\n\n            _publishers[eventType].addListener(listener, callback);\n        }\n\n        public function removeListener(listener:KrewGameObject, eventType:String):Boolean {\n            if (!_publishers[eventType]) {\n                krew.fwlog('[Error] Event publisher is absent: ' + eventType);\n                return false;\n            }\n\n            _publishers[eventType].removeListener(listener);\n            if (_publishers[eventType].numListener == 0) {\n                delete _publishers[eventType];\n                krew.fwlog('--- delete publisher: ' + eventType + ' ---');\n            }\n            return true;\n        }\n\n        public function postMessage(eventType:String, eventArgs:Object):void {\n            _messageQueue.push({\n                type: eventType,\n                args: eventArgs\n            });\n        }\n\n        public function broadcastMessage():void {\n            if (_messageQueue.length == 0) { return; }\n\n            var processingMsgs:Vector.<Object> = _messageQueue.slice(); \/\/ copy vector\n            _messageQueue = new Vector.<Object>(); \/\/ clear vector\n\n            for each (var msg:Object in processingMsgs) {\n                var eventType:String = msg.type;\n                if (!_publishers[eventType]) { continue; }\n\n                var eventArgs:Object = msg.args;\n                var publisher:NotificationPublisher = _publishers[eventType];\n                publisher.publish(eventArgs);\n            }\n\n            \/\/ ToDo: for \u306e\u4e2d\u3067 Message \u6295\u3052\u3089\u308c\u3066\u305f\u3089\u518d\u5e30\n        }\n    }\n}\n","new_contents":"package krewfw.core_internal {\n\n    import flash.utils.Dictionary;\n\n    import krewfw.utils.krew;\n    import krewfw.core.KrewGameObject;\n\n    \/\/------------------------------------------------------------\n    public class NotificationService {\n\n        public static var MAX_LOOP_COUNT:int = 8;\n\n        private var _publishers:Dictionary = new Dictionary();\n        private var _listenerCount:int = 0;\n        private var _messageQueue:Vector.<Object> = new Vector.<Object>();\n\n        \/\/------------------------------------------------------------\n        public function NotificationService() {}\n\n        public function addListener(listener:KrewGameObject,\n                                    eventType:String, callback:Function):void {\n            if (!_publishers[eventType]) {\n                _publishers[eventType] = new NotificationPublisher(eventType);\n                krew.fwlog('+++ create publisher: ' + eventType + ' +++');\n            }\n\n            _publishers[eventType].addListener(listener, callback);\n        }\n\n        public function removeListener(listener:KrewGameObject, eventType:String):Boolean {\n            if (!_publishers[eventType]) {\n                krew.fwlog('[Error] Event publisher is absent: ' + eventType);\n                return false;\n            }\n\n            _publishers[eventType].removeListener(listener);\n            if (_publishers[eventType].numListener == 0) {\n                delete _publishers[eventType];\n                krew.fwlog('--- delete publisher: ' + eventType + ' ---');\n            }\n            return true;\n        }\n\n        public function postMessage(eventType:String, eventArgs:Object):void {\n            _messageQueue.push({\n                type: eventType,\n                args: eventArgs\n            });\n        }\n\n        public function broadcastMessage(recallCount:int=0):void {\n            if (_messageQueue.length == 0) { return; }\n\n            var processingMsgs:Vector.<Object> = _messageQueue.slice(); \/\/ copy vector\n            _messageQueue = new Vector.<Object>(); \/\/ clear vector\n\n            for each (var msg:Object in processingMsgs) {\n                var eventType:String = msg.type;\n                if (!_publishers[eventType]) { continue; }\n\n                var eventArgs:Object = msg.args;\n                var publisher:NotificationPublisher = _publishers[eventType];\n                publisher.publish(eventArgs);\n            }\n\n            \/\/ \u30a4\u30d9\u30f3\u30c8\u306e\u30cf\u30f3\u30c9\u30ea\u30f3\u30b0\u306e\u4e2d\u3067\u3055\u3089\u306b Message \u304c\u6295\u3052\u3089\u308c\u3066\u3044\u305f\u5834\u5408\u3001\n            \/\/ \u518d\u5e30\u3057\u3066\u6295\u3052\u3089\u308c\u308b\u30a4\u30d9\u30f3\u30c8\u304c\u306a\u304f\u306a\u308b\u307e\u3067\u51e6\u7406\u3092\u7d99\u7d9a\u3059\u308b\u3002\n            \/\/ \u305f\u3060\u3057 Actor \u9593\u3067\u30a4\u30d9\u30f3\u30c8\u3092\u6295\u3052\u5408\u3046\u30eb\u30fc\u30d7\u69cb\u9020\u304c\u3067\u304d\u3066\u3057\u307e\u3046\u3068\u7121\u9650\u30eb\u30fc\u30d7\u306b\u306a\u308b\u305f\u3081\n            \/\/ \u30bb\u30fc\u30d5\u30c6\u30a3\u3068\u3057\u3066\u8a66\u884c\u56de\u6570\u306b\u306f\u5236\u9650\u3092\u304b\u3051\u308b\n            if (_messageQueue.length > 0  &&  recallCount < MAX_LOOP_COUNT) {\n                this.broadcastMessage(recallCount + 1);\n            } else {\n                \/\/ \u51e6\u7406\u3057\u304d\u308c\u306a\u304b\u3063\u305f\u30a4\u30d9\u30f3\u30c8\u306f\u8ae6\u3081\u308b\uff08\u305d\u3046\u3057\u306a\u3044\u3068\u30a4\u30d9\u30f3\u30c8\u306e\u6570\u304c\u80a5\u5927\u5316\u3057\u3046\u308b\u304b\u3089\uff09\n                \/\/ * \u305d\u3082\u305d\u3082\u3053\u3053\u304c\u547c\u3070\u308c\u308b\u5834\u5408\u306f\u8a2d\u8a08\u304c\u9593\u9055\u3063\u3066\u3044\u308b\u3002\n                \/\/   \u3053\u306e\u30ed\u30b0\u306f\u51fa\u529b\u3055\u308c\u306a\u3044\u3079\u304d\u3067\u3042\u308b\n                _messageQueue = new Vector.<Object>();\n                krew.fwlog('[Warning!!] Event handling seems to be infinite loop!');\n            }\n        }\n    }\n}\n","subject":"Modify NotificationService","message":"Modify NotificationService\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"eed6b4179cb6fc23d0ba562327d1579af634096a","old_file":"src\/com\/benoitfreslon\/layoutmanager\/LayoutLoader.as","new_file":"src\/com\/benoitfreslon\/layoutmanager\/LayoutLoader.as","old_contents":"\ufeffpackage com.benoitfreslon.layoutmanager {\n\t\n\timport flash.display.MovieClip;\n\timport flash.events.Event;\n\timport flash.system.Capabilities;\n\timport flash.utils.getDefinitionByName;\n\timport starling.display.Button;\n\timport starling.display.DisplayObject;\n\timport starling.display.DisplayObjectContainer;\n\timport starling.display.Image;\n\timport starling.display.Quad;\n\timport starling.display.Sprite;\n\timport starling.text.TextField;\n\timport starling.textures.Texture;\n\timport starling.utils.AssetManager;\n\timport starling.display.ButtonExtended;\n\t\n\t\/**\n\t * Loader of Layout\n\t * @version 1.04\n\t * @author Beno\u00eet Freslon\n\t *\/\n\tpublic class LayoutLoader {\n\t\tprivate var _movieclip : MovieClip;\n\t\tprivate var _displayObject : DisplayObjectContainer;\n\t\tprivate var _rootObject : DisplayObjectContainer;\n\t\tprivate var _assetManager : AssetManager;\n\t\tstatic public var debug : Boolean = false;\n\t\tprivate var onLoad : Function = function() : void {\n\t\t\n\t\t};\n\t\t\n\t\t\/**\n\t\t * Loader of Layout class.\n\t\t *\/\n\t\tpublic function LayoutLoader() {\n\t\t\tsuper();\n\t\t\tdebug = Capabilities.isDebugger\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load a layout from a MovieClip added in ActionScript.\n\t\t * Embed a SWC file with all your layouts in your ActionScript 3.0 project and use this lib to load and display your layouts.\n\t\t *\n\t\t * @param\tdisplayObject The starling.display.DisplayObject where the layout should be displayed\n\t\t * @param\tLayoutClass\tThe layout class Embed in the SWC file.\n\t\t * @param\tassetManager The AssetManager instance where all assets are loaded.\n\t\t * @param\tcallBack The callback function when the layout is loaded and displayed.\n\t\t *\/\n\t\tpublic function loadLayout( rootObject : DisplayObjectContainer , LayoutClass : Class , assetManager : AssetManager , callBack : Function = null ) : void {\n\t\t\t\n\t\t\tif ( debug )\n\t\t\t\ttrace( \"LayoutLoader: loadLayout\" , rootObject , LayoutClass , assetManager , callBack );\n\t\t\t\n\t\t\t_rootObject = rootObject;\n\t\t\t_displayObject = rootObject;\n\t\t\t_assetManager = assetManager;\n\t\t\t_movieclip = new LayoutClass();\n\t\t\t_movieclip.addEventListener( Event.ENTER_FRAME , layoutLoaded );\n\t\t\tif ( onLoad != null )\n\t\t\t\tonLoad = callBack\n\t\t}\n\t\t\n\t\tpublic function loadLayoutIn( rootObject : DisplayObjectContainer , displayObject : DisplayObjectContainer , LayoutClass : Class , assetManager : AssetManager , callBack : Function = null ) : void {\n\t\t\tif ( debug )\n\t\t\t\ttrace( \"LayoutLoader: loadLayoutIn\" , rootObject , displayObject , LayoutClass , assetManager , callBack );\n\t\t\t\n\t\t\t_rootObject = rootObject\n\t\t\t_displayObject = displayObject;\n\t\t\t_assetManager = assetManager;\n\t\t\t_movieclip = new LayoutClass();\n\t\t\t_movieclip.addEventListener( Event.ENTER_FRAME , layoutLoaded );\n\t\t\tif ( onLoad != null )\n\t\t\t\tonLoad = callBack\n\t\t}\n\t\t\n\t\tprivate function layoutLoaded( e : Event ) : void {\n\t\t\t\n\t\t\tif ( debug )\n\t\t\t\ttrace( \"LayoutLoader: layoutLoaded\" );\n\t\t\t\n\t\t\t_movieclip.removeEventListener( Event.ENTER_FRAME , layoutLoaded );\n\t\t\tparseMovieClip( _movieclip , _rootObject , _displayObject );\n\t\t\tloaded();\n\t\t}\n\t\t\n\t\tprivate function parseMovieClip( mc : MovieClip , root : DisplayObjectContainer , container : DisplayObjectContainer ) : void {\n\t\t\tvar child : BFObject;\n\t\t\tvar n : int = mc.numChildren;\n\t\t\tfor ( var i : uint = 0 ; i < n ; ++i ) {\n\t\t\t\tchild = mc.getChildAt( i ) as BFObject;\n\t\t\t\tif ( child ) {\n\t\t\t\t\t\n\t\t\t\t\tif ( child.mainClass ) {\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar a : Array = [ ButtonExtended ];\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar objectClass : Class;\n\t\t\t\t\t\tif ( child.className ) {\n\t\t\t\t\t\t\tobjectClass = getDefinitionByName( child.className ) as Class;\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tobjectClass = getDefinitionByName( child.mainClass ) as Class;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar obj : DisplayObject;\n\t\t\t\t\t\tif ( child.mainClass == \"starling.display.Image\" ) {\n\t\t\t\t\t\t\tobj = addImage( objectClass , child as BFImage );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.display.ButtonExtended\" ) {\n\t\t\t\t\t\t\tobj = addButton( objectClass , child as BFButton );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.text.TextField\" ) {\n\t\t\t\t\t\t\tobj = addTextField( objectClass , child as BFTextField );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.display.Sprite\" ) {\n\t\t\t\t\t\t\tobj = addSprite( objectClass , child as BFSprite );\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tthrow new Error( \"No mainClass defined in '\" + child + \"'\" );\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif ( child.hasOwnProperty( \"params\" ) ) {\n\t\t\t\t\t\t\tfor ( var metatags : String in child.params ) {\n\t\t\t\t\t\t\t\tif ( obj.hasOwnProperty( metatags ) )\n\t\t\t\t\t\t\t\t\tobj[ metatags ] = child.params[ metatags ];\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tobj.name = child.name;\n\t\t\t\t\t\t\n\t\t\t\t\t\tobj.x = int( child.x );\n\t\t\t\t\t\tobj.y = int( child.y );\n\t\t\t\t\t\t\/\/obj.scaleX = child.scaleX;\n\t\t\t\t\t\t\/\/obj.scaleY = child.scaleY;\n\t\t\t\t\t\tif ( child.flipX ) {\n\t\t\t\t\t\t\tobj.scaleX = -1;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ( child.flipY ) {\n\t\t\t\t\t\t\tobj.scaleY = -1;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tobj.alpha = child.alpha;\n\t\t\t\t\t\tobj.rotation = child.rotation;\n\t\t\t\t\t\tobj.visible = child.isVisible;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcontainer.addChild( obj );\n\t\t\t\t\t\t\n\t\t\t\t\t\tif ( obj.hasOwnProperty( \"tag\" ) ) {\n\t\t\t\t\t\t\tobj[ \"tag\" ] = child.tag;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ( obj.hasOwnProperty( \"userData\" ) ) {\n\t\t\t\t\t\t\tobj[ \"userData\" ] = child.userData;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ( _rootObject.hasOwnProperty( child.name ) ) {\n\t\t\t\t\t\t\t_rootObject[ child.name ] = obj as objectClass;\n\t\t\t\t\t\t} else if ( child.name.split( \"__id\" ).length == 1 && child.name.split( \"instance\" ).length == 1 ) {\n\t\t\t\t\t\t\tthrow new Error( \"No public property '\" + child.name + \"' declared in \" + _rootObject );\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\/\/trace( new Error( \"No className defined \" + child ) );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function loaded() : void {\n\t\t\t_assetManager = null;\n\t\t\t_displayObject = null;\n\t\t\t_movieclip = null;\n\t\t\t_rootObject = null;\n\t\t\tonLoad();\n\t\t}\n\t\t\n\t\tprivate function addImage( objectClass : Class , child : BFImage ) : Image {\n\t\t\tvar tex : Texture = getTexture( child , child.texture , child.width , child.height )\n\t\t\tvar img : Image = new objectClass( tex ) as Image;\n\t\t\timg.pivotX = int( img.width * child.pivotX );\n\t\t\timg.pivotY = int( img.height * child.pivotY );\n\t\t\treturn img;\n\t\t}\n\t\t\n\t\tprivate function addSprite( objectClass : Class , child : BFSprite ) : Sprite {\n\t\t\tvar s : Sprite = new objectClass() as Sprite;\n\t\t\tparseMovieClip( child as MovieClip , s as DisplayObjectContainer , s as DisplayObjectContainer );\n\t\t\treturn s;\n\t\t}\n\t\t\n\t\tprivate function addTextField( objectClass : Class , child : BFTextField ) : TextField {\n\t\t\tvar t : TextField = new objectClass( child.width , child.height , \"\" ) as TextField;\n\t\t\tt.autoSize = child.autoSize;\n\t\t\tt.fontName = child.fontName;\n\t\t\tt.fontSize = child.fontSize;\n\t\t\tt.color = child.color;\n\t\t\tt.hAlign = child.hAlign;\n\t\t\tt.vAlign = child.vAlign;\n\t\t\tt.bold = child.bold;\n\t\t\tt.italic = child.italic;\n\t\t\tt.border = child.border;\n\t\t\tt.underline = child.underline;\n\t\t\tt.pivotX = int( t.width * child.pivotX );\n\t\t\tt.pivotY = int( t.height * child.pivotY );\n\t\t\tvar text : String = child.text;\n\t\t\ttext = text.replace( \"\\\\r\" , \"\\r\" );\n\t\t\ttext = text.replace( \"\\\\n\" , \"\\n\" );\n\t\t\ttext = text.replace( \"\\\\t\" , \"\\t\" );\n\t\t\tt.text = text;\n\t\t\tt.width = child.width;\n\t\t\tt.height = child.height;\n\t\t\treturn t;\n\t\t}\n\t\t\n\t\t\/\/ TODO Parse BFButton and addChild objects inside Button\n\t\tprivate function addButton( objectClass : Class , child : BFButton ) : Button {\n\t\t\tvar bt : Button = new objectClass( getTexture( child , child.upState , child.width , child.height ) ) as Button;\n\t\t\tbt.fontBold = child.bold;\n\t\t\tbt.fontColor = child.color;\n\t\t\tbt.fontName = child.fontName;\n\t\t\tbt.fontSize = child.fontSize;\n\t\t\tbt.alphaWhenDisabled = child.alphaWhenDisabled;\n\t\t\tbt.scaleWhenDown = child.scaleWhenDown;\n\t\t\tbt.text = child.text;\n\t\t\tbt.pivotX = int( bt.width * child.pivotX );\n\t\t\tbt.pivotY = int( bt.height * child.pivotY );\n\t\t\t\n\t\t\tif ( child.downState )\n\t\t\t\tbt.downState = _assetManager.getTexture( child.downState );\n\t\t\t\n\t\t\tif ( bt.hasOwnProperty( \"overState\" ) && child.overState )\n\t\t\t\tbt[ \"overState\" ] = _assetManager.getTexture( child.overState );\n\t\t\t\n\t\t\tif ( bt.hasOwnProperty( \"onTouch\" ) && _rootObject.hasOwnProperty( child.onTouch ) ) {\n\t\t\t\tbt[ \"onTouch\" ] = _rootObject[ child.onTouch ];\n\t\t\t} else if ( bt.hasOwnProperty( \"onTouch\" ) && child.onTouch != \"\" && !_rootObject.hasOwnProperty( child.onTouch ) ) {\n\t\t\t\tthrow new Error( \"The public method '\" + child.onTouch + \"' is not defined in \" + _rootObject ) ;\n\t\t\t}\n\t\t\treturn bt;\n\t\t}\n\t\t\n\t\tprivate function getTexture( child : BFObject , textureName : String , w : Number , h : Number ) : Texture {\n\t\t\tif ( textureName == \"\" ) {\n\t\t\t\t\/\/trace( new Error( \"No texture defined in '\" + child + \" - name: \"+child.name+\"' in \"+_displayObject+\". Default texture used.\" ) );\n\t\t\t\treturn Texture.empty( w , h );\n\t\t\t} else {\n\t\t\t\tvar tex : Texture = _assetManager.getTexture( textureName );\n\t\t\t\tif ( tex == null ) {\n\t\t\t\t\ttrace( new Error( \"Texture '\" + textureName + \"' defined in '\" + child + \" - name: \" + child.name + \"' in \" + _displayObject + \" doesn't exist. Default texture used.\" ));\n\t\t\t\t\treturn Texture.empty( w , h );\n\t\t\t\t}\n\t\t\t\treturn tex;\n\t\t\t}\n\t\t}\n\t}\n\n}","new_contents":"\ufeffpackage com.benoitfreslon.layoutmanager {\n\t\n\timport flash.display.MovieClip;\n\timport flash.events.Event;\n\timport flash.system.Capabilities;\n\timport flash.utils.getDefinitionByName;\n\t\n\timport starling.display.Button;\n\timport starling.display.ButtonExtended;\n\timport starling.display.DisplayObject;\n\timport starling.display.DisplayObjectContainer;\n\timport starling.display.Image;\n\timport starling.display.Quad;\n\timport starling.display.Sprite;\n\timport starling.text.TextField;\n\timport starling.textures.Texture;\n\timport starling.utils.AssetManager;\n\t\n\t\/**\n\t * Loader of Layout\n\t * @version 1.04\n\t * @author Beno\u00eet Freslon\n\t *\/\n\tpublic class LayoutLoader {\n\t\tprivate var _movieclip : MovieClip;\n\t\tprivate var _displayObject : DisplayObjectContainer;\n\t\tprivate var _rootObject : DisplayObjectContainer;\n\t\tprivate var _assetManager : AssetManager;\n\t\tstatic public var debug : Boolean = false;\n\t\tprivate var onLoad : Function = function() : void {\n\t\t\n\t\t};\n\t\t\n\t\t\/**\n\t\t * Loader of Layout class.\n\t\t *\/\n\t\tpublic function LayoutLoader() {\n\t\t\tsuper();\n\t\t\tdebug = Capabilities.isDebugger\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Load a layout from a MovieClip added in ActionScript.\n\t\t * Embed a SWC file with all your layouts in your ActionScript 3.0 project and use this lib to load and display your layouts.\n\t\t *\n\t\t * @param\tdisplayObject The starling.display.DisplayObject where the layout should be displayed\n\t\t * @param\tLayoutClass\tThe layout class Embed in the SWC file.\n\t\t * @param\tassetManager The AssetManager instance where all assets are loaded.\n\t\t * @param\tcallBack The callback function when the layout is loaded and displayed.\n\t\t *\/\n\t\tpublic function loadLayout( rootObject : DisplayObjectContainer , LayoutClass : Class , assetManager : AssetManager , callBack : Function = null ) : void {\n\t\t\t\n\t\t\tif ( debug )\n\t\t\t\ttrace( \"LayoutLoader: loadLayout\" , rootObject , LayoutClass , assetManager , callBack );\n\t\t\t\n\t\t\t_rootObject = rootObject;\n\t\t\t_displayObject = rootObject;\n\t\t\t_assetManager = assetManager;\n\t\t\t_movieclip = new LayoutClass();\n\t\t\t_movieclip.addEventListener( Event.ENTER_FRAME , layoutLoaded );\n\t\t\tif ( onLoad != null )\n\t\t\t\tonLoad = callBack\n\t\t}\n\t\t\n\t\tpublic function loadLayoutIn( rootObject : DisplayObjectContainer , displayObject : DisplayObjectContainer , LayoutClass : Class , assetManager : AssetManager , callBack : Function = null ) : void {\n\t\t\tif ( debug )\n\t\t\t\ttrace( \"LayoutLoader: loadLayoutIn\" , rootObject , displayObject , LayoutClass , assetManager , callBack );\n\t\t\t\n\t\t\t_rootObject = rootObject\n\t\t\t_displayObject = displayObject;\n\t\t\t_assetManager = assetManager;\n\t\t\t_movieclip = new LayoutClass();\n\t\t\t_movieclip.addEventListener( Event.ENTER_FRAME , layoutLoaded );\n\t\t\tif ( onLoad != null )\n\t\t\t\tonLoad = callBack\n\t\t}\n\t\t\n\t\tprivate function layoutLoaded( e : Event ) : void {\n\t\t\t\n\t\t\tif ( debug )\n\t\t\t\ttrace( \"LayoutLoader: layoutLoaded\" );\n\t\t\t\n\t\t\t_movieclip.removeEventListener( Event.ENTER_FRAME , layoutLoaded );\n\t\t\tparseMovieClip( _movieclip , _rootObject , _displayObject );\n\t\t\tloaded();\n\t\t}\n\t\t\n\t\tprivate function parseMovieClip( mc : MovieClip , root : DisplayObjectContainer , container : DisplayObjectContainer ) : void {\n\t\t\tvar child : BFObject;\n\t\t\tvar n : int = mc.numChildren;\n\t\t\tfor ( var i : uint = 0 ; i < n ; ++i ) {\n\t\t\t\tchild = mc.getChildAt( i ) as BFObject;\n\t\t\t\tif ( child ) {\n\t\t\t\t\t\n\t\t\t\t\tif ( child.mainClass ) {\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar a : Array = [ ButtonExtended ];\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar objectClass : Class;\n\t\t\t\t\t\tif (debug) trace(child.className);\n\t\t\t\t\t\tif ( child.className ) {\n\t\t\t\t\t\t\tobjectClass = getDefinitionByName( child.className ) as Class;\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tobjectClass = getDefinitionByName( child.mainClass ) as Class;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar obj : DisplayObject;\n\t\t\t\t\t\tif ( child.mainClass == \"starling.display.Image\" ) {\n\t\t\t\t\t\t\tobj = addImage( objectClass , child as BFImage );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.display.ButtonExtended\" ) {\n\t\t\t\t\t\t\tobj = addButton( objectClass , child as BFButton );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.text.TextField\" ) {\n\t\t\t\t\t\t\tobj = addTextField( objectClass , child as BFTextField );\n\t\t\t\t\t\t} else if ( child.mainClass == \"starling.display.Sprite\" ) {\n\t\t\t\t\t\t\tobj = addSprite( objectClass , child as BFSprite );\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tthrow new Error( \"No mainClass defined in '\" + child + \"'\" );\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif ( child.hasOwnProperty( \"params\" ) ) {\n\t\t\t\t\t\t\tfor ( var metatags : String in child.params ) {\n\t\t\t\t\t\t\t\tif ( obj.hasOwnProperty( metatags ) )\n\t\t\t\t\t\t\t\t\tobj[ metatags ] = child.params[ metatags ];\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tobj.name = child.name;\n\t\t\t\t\t\t\n\t\t\t\t\t\tobj.x = int( child.x );\n\t\t\t\t\t\tobj.y = int( child.y );\n\t\t\t\t\t\t\/\/obj.scaleX = child.scaleX;\n\t\t\t\t\t\t\/\/obj.scaleY = child.scaleY;\n\t\t\t\t\t\tif ( child.flipX ) {\n\t\t\t\t\t\t\tobj.scaleX = -1;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ( child.flipY ) {\n\t\t\t\t\t\t\tobj.scaleY = -1;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tobj.alpha = child.alpha;\n\t\t\t\t\t\tobj.rotation = child.rotation;\n\t\t\t\t\t\tobj.visible = child.isVisible;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcontainer.addChild( obj );\n\t\t\t\t\t\t\n\t\t\t\t\t\tif ( obj.hasOwnProperty( \"tag\" ) ) {\n\t\t\t\t\t\t\tobj[ \"tag\" ] = child.tag;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ( obj.hasOwnProperty( \"userData\" ) ) {\n\t\t\t\t\t\t\tobj[ \"userData\" ] = child.userData;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ( _rootObject.hasOwnProperty( child.name ) ) {\n\t\t\t\t\t\t\t_rootObject[ child.name ] = obj as objectClass;\n\t\t\t\t\t\t} else if ( child.name.split( \"__id\" ).length == 1 && child.name.split( \"instance\" ).length == 1 ) {\n\t\t\t\t\t\t\tthrow new Error( \"No public property '\" + child.name + \"' declared in \" + _rootObject );\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\/\/trace( new Error( \"No className defined \" + child ) );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function loaded() : void {\n\t\t\t_assetManager = null;\n\t\t\t_displayObject = null;\n\t\t\t_movieclip = null;\n\t\t\t_rootObject = null;\n\t\t\tonLoad();\n\t\t}\n\t\t\n\t\tprivate function addImage( objectClass : Class , child : BFImage ) : Image {\n\t\t\tvar tex : Texture = getTexture( child , child.texture , child.width , child.height )\n\t\t\tvar img : Image = new objectClass( tex ) as Image;\n\t\t\timg.pivotX = int( img.width * child.pivotX );\n\t\t\timg.pivotY = int( img.height * child.pivotY );\n\t\t\treturn img;\n\t\t}\n\t\t\n\t\tprivate function addSprite( objectClass : Class , child : BFSprite ) : Sprite {\n\t\t\tvar s : Sprite = new objectClass() as Sprite;\n\t\t\tparseMovieClip( child as MovieClip , s as DisplayObjectContainer , s as DisplayObjectContainer );\n\t\t\treturn s;\n\t\t}\n\t\t\n\t\tprivate function addTextField( objectClass : Class , child : BFTextField ) : TextField {\n\t\t\tvar t : TextField = new objectClass( child.width , child.height , \"\" ) as TextField;\n\t\t\tt.autoSize = child.autoSize;\n\t\t\tt.fontName = child.fontName;\n\t\t\tt.fontSize = child.fontSize;\n\t\t\tt.color = child.color;\n\t\t\tt.hAlign = child.hAlign;\n\t\t\tt.vAlign = child.vAlign;\n\t\t\tt.bold = child.bold;\n\t\t\tt.italic = child.italic;\n\t\t\tt.border = child.border;\n\t\t\tt.underline = child.underline;\n\t\t\tt.pivotX = int( t.width * child.pivotX );\n\t\t\tt.pivotY = int( t.height * child.pivotY );\n\t\t\tvar text : String = child.text;\n\t\t\ttext = text.replace( \"\\\\r\" , \"\\r\" );\n\t\t\ttext = text.replace( \"\\\\n\" , \"\\n\" );\n\t\t\ttext = text.replace( \"\\\\t\" , \"\\t\" );\n\t\t\tt.text = text;\n\t\t\tt.width = child.width;\n\t\t\tt.height = child.height;\n\t\t\treturn t;\n\t\t}\n\t\t\n\t\t\/\/ TODO Parse BFButton and addChild objects inside Button\n\t\tprivate function addButton( objectClass : Class , child : BFButton ) : Button {\n\t\t\tvar bt : Button = new objectClass( getTexture( child , child.upState , child.width , child.height ) ) as Button;\n\t\t\tbt.fontBold = child.bold;\n\t\t\tbt.fontColor = child.color;\n\t\t\tbt.fontName = child.fontName;\n\t\t\tbt.fontSize = child.fontSize;\n\t\t\tbt.alphaWhenDisabled = child.alphaWhenDisabled;\n\t\t\tbt.scaleWhenDown = child.scaleWhenDown;\n\t\t\tbt.text = child.text;\n\t\t\tbt.pivotX = int( bt.width * child.pivotX );\n\t\t\tbt.pivotY = int( bt.height * child.pivotY );\n\t\t\t\n\t\t\tif ( child.downState )\n\t\t\t\tbt.downState = _assetManager.getTexture( child.downState );\n\t\t\t\n\t\t\tif ( bt.hasOwnProperty( \"overState\" ) && child.overState )\n\t\t\t\tbt[ \"overState\" ] = _assetManager.getTexture( child.overState );\n\t\t\t\n\t\t\tif ( bt.hasOwnProperty( \"onTouch\" ) && _rootObject.hasOwnProperty( child.onTouch ) ) {\n\t\t\t\tbt[ \"onTouch\" ] = _rootObject[ child.onTouch ];\n\t\t\t} else if ( bt.hasOwnProperty( \"onTouch\" ) && child.onTouch != \"\" && !_rootObject.hasOwnProperty( child.onTouch ) ) {\n\t\t\t\tthrow new Error( \"The public method '\" + child.onTouch + \"' is not defined in \" + _rootObject ) ;\n\t\t\t}\n\t\t\treturn bt;\n\t\t}\n\t\t\n\t\tprivate function getTexture( child : BFObject , textureName : String , w : Number , h : Number ) : Texture {\n\t\t\tif ( textureName == \"\" ) {\n\t\t\t\t\/\/trace( new Error( \"No texture defined in '\" + child + \" - name: \"+child.name+\"' in \"+_displayObject+\". Default texture used.\" ) );\n\t\t\t\treturn Texture.empty( w , h );\n\t\t\t} else {\n\t\t\t\tvar tex : Texture = _assetManager.getTexture( textureName );\n\t\t\t\tif ( tex == null ) {\n\t\t\t\t\ttrace( new Error( \"Texture '\" + textureName + \"' defined in '\" + child + \" - name: \" + child.name + \"' in \" + _displayObject + \" doesn't exist. Default texture used.\" ));\n\t\t\t\t\treturn Texture.empty( w , h );\n\t\t\t\t}\n\t\t\t\treturn tex;\n\t\t\t}\n\t\t}\n\t}\n\n}","subject":"Debug message","message":"Debug message\n","lang":"ActionScript","license":"mit","repos":"BenoitFreslon\/benoitfreslon-layoutmanager"}
{"commit":"4ad0f6ea7e4e59c016584c8276895735f2406fcb","old_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/core\/HTMLElementWrapper.as","new_file":"frameworks\/projects\/Core\/as\/src\/org\/apache\/flex\/core\/HTMLElementWrapper.as","old_contents":"package org.apache.flex.core\n{\n    COMPILE::JS\n    {\n        import org.apache.flex.events.BrowserEvent;\n        import org.apache.flex.events.EventDispatcher;\n\t\timport goog.events;\n    }\n\n    [ExcludeClass]\n    COMPILE::AS3\n    public class HTMLElementWrapper {}\n\n\tCOMPILE::JS\n\tpublic class HTMLElementWrapper extends EventDispatcher implements IStrand\n\t{\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Property\n\t\t\/\/--------------------------------------\n\n\t\tstatic public var googFireListener:Function;\n\n        \/**\n         * The properties that triggers the static initializer\n         *\/\n\t\tstatic public var installedOverride:Boolean = installOverride();\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Function\n\t\t\/\/--------------------------------------\n\n        \/**\n         * @param listener The listener object to call {goog.events.Listener}.\n         * @param eventObject The event object to pass to the listener.\n         * @return Result of listener.\n         *\/\n\t\tstatic public function fireListenerOverride(listener:Object, eventObject:BrowserEvent):Boolean\n\t\t{\n\t\t\tvar e:BrowserEvent = new BrowserEvent();\n\t\t\te.wrappedEvent = eventObject.wrappedEvent;\n\t\t\treturn HTMLElementWrapper.googFireListener(listener, e);\n\t\t}\n\n        \/**\n         * Static initializer\n         *\/\n\t\tstatic public function installOverride():Boolean\n\t\t{\n\t\t\tHTMLElementWrapper.googFireListener = events.fireListener;\n\t\t\tevents.fireListener = HTMLElementWrapper.fireListenerOverride;\n\t\t\treturn true;\n\t\t}\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Property\n\t\t\/\/--------------------------------------\n\n\t\tpublic var element:EventTarget;\n\t\tpublic var model:IBead;\n\n\t\tprotected var beads:Array;\n\t\tprotected var internalDisplay:String = 'inline';\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Function\n\t\t\/\/--------------------------------------\n\n\t\tpublic function get MXMLDescriptor():Array\n\t\t{\n\t\t\treturn null;\n\t\t}\n\n        \/**\n         * @param bead The new bead.\n         *\/\n\t\tpublic function addBead(bead:IBead):void\n\t\t{\n\t\t\tif (!beads)\n\t\t\t{\n\t\t\t\tbeads = [];\n\t\t\t}\n\n\t\t\tbeads.push(bead);\n\n\t\t\tif (bead is IBeadModel)\n\t\t\t{\n\t\t\t\tmodel = bead;\n\t\t\t}\n\n\t\t\tbead.strand = this;\n\t\t}\n\n        \/**\n         * @param classOrInterface The requested bead type.\n         * @return The bead.\n         *\/\n\t\tpublic function getBeadByType(classOrInterface:Class):IBead\n\t\t{\n\t\t\tvar bead:IBead, i:uint, n:uint;\n\n\t\t\tn = beads.length;\n\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tbead = beads[i];\n\n\t\t\t\tif (bead is classOrInterface)\n\t\t\t\t{\n\t\t\t\t\treturn bead;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn null;\n\t\t}\n\n\t\t\/**\n\t\t * @param bead The bead to remove.\n\t\t * @return The bead.\n\t\t *\/\n\t\tpublic function removeBead(bead:IBead):IBead\n\t\t{\n\t\t\tvar i:uint, n:uint, value:Object;\n\n\t\t\tn = beads.length;\n\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvalue = beads[i];\n\n\t\t\t\tif (bead === value)\n\t\t\t\t{\n\t\t\t\t\tbeads.splice(i, 1);\n\n\t\t\t\t\treturn bead;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn null;\n\t\t}\n\t}\n}\n","new_contents":"package org.apache.flex.core\n{\n    COMPILE::JS\n    {\n        import org.apache.flex.events.BrowserEvent;\n        import org.apache.flex.events.EventDispatcher;\n        import goog.events;\n        import goog.events.EventTarget;\n    }\n\n\tCOMPILE::JS\n\tpublic class HTMLElementWrapper extends EventDispatcher implements IStrand\n\t{\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Property\n\t\t\/\/--------------------------------------\n\n\t\tstatic public var googFireListener:Function;\n\n        \/**\n         * The properties that triggers the static initializer\n         *\/\n\t\tstatic public var installedOverride:Boolean = installOverride();\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Static Function\n\t\t\/\/--------------------------------------\n\n        \/**\n         * @param listener The listener object to call {goog.events.Listener}.\n         * @param eventObject The event object to pass to the listener.\n         * @return Result of listener.\n         *\/\n\t\tstatic public function fireListenerOverride(listener:Object, eventObject:BrowserEvent):Boolean\n\t\t{\n\t\t\tvar e:BrowserEvent = new BrowserEvent();\n\t\t\te.wrappedEvent = eventObject.wrappedEvent;\n\t\t\treturn HTMLElementWrapper.googFireListener(listener, e);\n\t\t}\n\n        \/**\n         * Static initializer\n         *\/\n\t\tstatic public function installOverride():Boolean\n\t\t{\n\t\t\tHTMLElementWrapper.googFireListener = goog.events.fireListener;\n\t\t\tgoog.events.fireListener = HTMLElementWrapper.fireListenerOverride;\n\t\t\treturn true;\n\t\t}\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Property\n\t\t\/\/--------------------------------------\n\n\t\tpublic var element:EventTarget;\n\t\tpublic var model:IBead;\n\n\t\tprotected var beads:Array;\n\t\tprotected var internalDisplay:String = 'inline';\n\n\t\t\/\/--------------------------------------\n\t\t\/\/   Function\n\t\t\/\/--------------------------------------\n\n\t\tpublic function get MXMLDescriptor():Array\n\t\t{\n\t\t\treturn null;\n\t\t}\n\n        \/**\n         * @param bead The new bead.\n         *\/\n\t\tpublic function addBead(bead:IBead):void\n\t\t{\n\t\t\tif (!beads)\n\t\t\t{\n\t\t\t\tbeads = [];\n\t\t\t}\n\n\t\t\tbeads.push(bead);\n\n\t\t\tif (bead is IBeadModel)\n\t\t\t{\n\t\t\t\tmodel = bead;\n\t\t\t}\n\n\t\t\tbead.strand = this;\n\t\t}\n\n        \/**\n         * @param classOrInterface The requested bead type.\n         * @return The bead.\n         *\/\n\t\tpublic function getBeadByType(classOrInterface:Class):IBead\n\t\t{\n\t\t\tvar bead:IBead, i:uint, n:uint;\n\n\t\t\tn = beads.length;\n\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tbead = beads[i];\n\n\t\t\t\tif (bead is classOrInterface)\n\t\t\t\t{\n\t\t\t\t\treturn bead;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn null;\n\t\t}\n\n\t\t\/**\n\t\t * @param bead The bead to remove.\n\t\t * @return The bead.\n\t\t *\/\n\t\tpublic function removeBead(bead:IBead):IBead\n\t\t{\n\t\t\tvar i:uint, n:uint, value:Object;\n\n\t\t\tn = beads.length;\n\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvalue = beads[i];\n\n\t\t\t\tif (bead === value)\n\t\t\t\t{\n\t\t\t\t\tbeads.splice(i, 1);\n\n\t\t\t\t\treturn bead;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn null;\n\t\t}\n\t}\n}\n","subject":"tweak HTMLElementWrapper to use a goog.events class","message":"tweak HTMLElementWrapper to use a goog.events class\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"987d40ad3be7f15286746da058f5800c3c48375d","old_file":"WeaveJS\/src\/weavejs\/data\/source\/GeoJSONDataSource.as","new_file":"WeaveJS\/src\/weavejs\/data\/source\/GeoJSONDataSource.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\r\n\r\npackage weavejs.data.source\r\n{\r\n\timport weavejs.WeaveAPI;\r\n\timport weavejs.api.data.ColumnMetadata;\r\n\timport weavejs.api.data.DataType;\r\n\timport weavejs.api.data.IDataSource;\r\n\timport weavejs.api.data.IDataSource_File;\r\n\timport weavejs.api.data.IWeaveTreeNode;\r\n\timport weavejs.core.LinkableFile;\r\n\timport weavejs.core.LinkableString;\r\n\timport weavejs.data.column.GeometryColumn;\r\n\timport weavejs.data.column.NumberColumn;\r\n\timport weavejs.data.column.ProxyColumn;\r\n\timport weavejs.data.column.StringColumn;\r\n\timport weavejs.geom.GeneralizedGeometry;\r\n\timport weavejs.geom.GeoJSON;\r\n\timport weavejs.net.ResponseType;\r\n\timport weavejs.util.ArrayUtils;\r\n\timport weavejs.util.JS;\r\n\t\r\n\tpublic class GeoJSONDataSource extends AbstractDataSource implements IDataSource_File\r\n\t{\r\n\t\tWeaveAPI.ClassRegistry.registerImplementation(IDataSource, GeoJSONDataSource, \"GeoJSON file\");\r\n \t\t\r\n\t\tpublic function GeoJSONDataSource()\r\n\t\t{\r\n\t\t}\r\n\r\n\t\tpublic const url:LinkableFile = Weave.linkableChild(this, new LinkableFile(null, null, ResponseType.JSON), handleFile);\r\n\t\tpublic const keyType:LinkableString = Weave.linkableChild(this, LinkableString);\r\n\t\tpublic const keyProperty:LinkableString = Weave.linkableChild(this, LinkableString);\r\n\t\t\r\n\t\t\/**\r\n\t\t * Overrides the projection specified in the GeoJSON object.\r\n\t\t *\/\r\n\t\tpublic const projection:LinkableString = Weave.linkableChild(this, LinkableString);\r\n\t\t\r\n\t\t\/**\r\n\t\t * The GeoJSON data.\r\n\t\t *\/\r\n\t\tprivate var jsonData:GeoJSONDataSourceData = null;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Gets the projection metadata used in the geometry column.\r\n\t\t *\/\r\n\t\tpublic function getProjection():String\r\n\t\t{\r\n\t\t\treturn projection.value\r\n\t\t\t\t|| (jsonData ? jsonData.projection : null)\r\n\t\t\t\t|| \"EPSG:4326\";\r\n\t\t}\r\n\t\t\/**\r\n\t\t * Gets the keyType metadata used in the columns.\r\n\t\t *\/\r\n\t\tpublic function getKeyType():String\r\n\t\t{\r\n\t\t\tvar kt:String = keyType.value;\r\n\t\t\tif (!kt)\r\n\t\t\t{\r\n\t\t\t\tkt = url.value;\r\n\t\t\t\tif (keyProperty.value)\r\n\t\t\t\t\tkt += \"#\" + keyProperty.value;\r\n\t\t\t}\r\n\t\t\treturn kt;\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function get initializationComplete():Boolean\r\n\t\t{\r\n\t\t\treturn super.initializationComplete && !Weave.isBusy(url) && jsonData;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This gets called as a grouped callback.\r\n\t\t *\/\t\t\r\n\t\toverride protected function initialize(forceRefresh:Boolean = false):void\r\n\t\t{\r\n\t\t\t_rootNode = null;\r\n\t\t\t\r\n\t\t\tif (Weave.detectChange(initialize, keyType, keyProperty))\r\n\t\t\t{\r\n\t\t\t\tif (jsonData)\r\n\t\t\t\t\tjsonData.resetQKeys(getKeyType(), keyProperty.value);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ recalculate all columns previously requested because data may have changed.\r\n\t\t\tsuper.initialize(true);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function handleFile():void\r\n\t\t{\r\n\t\t\tif (Weave.isBusy(url))\r\n\t\t\t\treturn;\r\n\t\t\t\r\n\t\t\tjsonData = null;\r\n\t\t\t\r\n\t\t\tif (!url.result)\r\n\t\t\t{\r\n\t\t\t\thierarchyRefresh.triggerCallbacks();\r\n\t\t\t\t\r\n\t\t\t\tif (url.error)\r\n\t\t\t\t\tJS.error(url.error);\r\n\t\t\t\t\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tvar obj:Object = url.result;\r\n\t\t\t\t\r\n\t\t\t\t\/\/ make sure it's valid GeoJSON\r\n\t\t\t\tif (!GeoJSON.isGeoJSONObject(obj))\r\n\t\t\t\t\tthrow new Error(\"Invalid GeoJSON file: \" + url.value);\r\n\t\t\t\t\r\n\t\t\t\t\/\/ parse data\r\n\t\t\t\tjsonData = new GeoJSONDataSourceData(obj, getKeyType(), keyProperty.value);\r\n\t\t\t\t\r\n\t\t\t\thierarchyRefresh.triggerCallbacks();\r\n\t\t\t}\r\n\t\t\tcatch (e:Error)\r\n\t\t\t{\r\n\t\t\t\tJS.error(e);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Gets the root node of the attribute hierarchy.\r\n\t\t *\/\r\n\t\toverride public function getHierarchyRoot():IWeaveTreeNode\r\n\t\t{\r\n\t\t\tif (!(_rootNode is GeoJSONDataSourceNode))\r\n\t\t\t{\r\n\t\t\t\tvar meta:Object = {};\r\n\t\t\t\tmeta[ColumnMetadata.TITLE] = Weave.getRoot(this).getName(this);\r\n\t\t\t\t\r\n\t\t\t\tvar rootChildren:Array = [];\r\n\t\t\t\tif (jsonData)\r\n\t\t\t\t{\r\n\t\t\t\t\t\/\/ include empty string for the geometry column\r\n\t\t\t\t\trootChildren = [''].concat(jsonData.propertyNames)\r\n\t\t\t\t\t\t.map(function(n:String, i:*, a:*):*{ return generateHierarchyNode(n); })\r\n\t\t\t\t\t\t.filter(function(n:Object, ..._):Boolean{ return n != null; });\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t_rootNode = new GeoJSONDataSourceNode(this, meta, rootChildren);\r\n\t\t\t}\r\n\t\t\treturn _rootNode;\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function generateHierarchyNode(metadata:Object):IWeaveTreeNode\r\n\t\t{\r\n\t\t\tif (metadata == null || !jsonData)\r\n\t\t\t\treturn null;\r\n\t\t\t\r\n\t\t\tif (metadata is String)\r\n\t\t\t{\r\n\t\t\t\tvar str:String = metadata as String;\r\n\t\t\t\tmetadata = {};\r\n\t\t\t\tmetadata[GEOJSON_PROPERTY_NAME] = str;\r\n\t\t\t}\r\n\t\t\tif (metadata && metadata.hasOwnProperty(GEOJSON_PROPERTY_NAME))\r\n\t\t\t{\r\n\t\t\t\tmetadata = getMetadataForProperty(metadata[GEOJSON_PROPERTY_NAME]);\r\n\t\t\t\treturn new GeoJSONDataSourceNode(this, metadata, null, [GEOJSON_PROPERTY_NAME]);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn null;\r\n\t\t}\r\n\r\n\t\toverride protected function requestColumnFromSource(proxyColumn:ProxyColumn):void\r\n\t\t{\r\n\t\t\tvar propertyName:String = proxyColumn.getMetadata(GEOJSON_PROPERTY_NAME);\r\n\t\t\tvar metadata:Object = getMetadataForProperty(propertyName);\r\n\t\t\tif (!metadata || !jsonData || (propertyName && jsonData.propertyNames.indexOf(propertyName) < 0))\r\n\t\t\t{\r\n\t\t\t\tproxyColumn.dataUnavailable();\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\tproxyColumn.setMetadata(metadata);\r\n\t\t\t\r\n\t\t\tvar dataType:String = metadata[ColumnMetadata.DATA_TYPE];\r\n\t\t\tif (dataType == DataType.GEOMETRY)\r\n\t\t\t{\r\n\t\t\t\tvar qkeys:Array = [];\r\n\t\t\t\tvar geoms:Array = [];\r\n\t\t\t\tvar i:int = 0;\r\n\t\t\t\tvar initGeoms:Function = function(stopTime:int):Number\r\n\t\t\t\t{\r\n\t\t\t\t\tif (!jsonData)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tproxyColumn.dataUnavailable();\r\n\t\t\t\t\t\treturn 1;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tfor (; i < jsonData.qkeys.length; i++)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (JS.now() > stopTime)\r\n\t\t\t\t\t\t\treturn i \/ jsonData.qkeys.length;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tvar geomsFromJson:Array = GeneralizedGeometry.fromGeoJson(jsonData.geometries[i]);\r\n\t\t\t\t\t\tfor each (var geom:GeneralizedGeometry in geomsFromJson)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tqkeys.push(jsonData.qkeys[i]);\r\n\t\t\t\t\t\t\tgeoms.push(geom);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\treturn 1;\r\n\t\t\t\t}\r\n\t\t\t\tvar setGeoms:Function = function():void\r\n\t\t\t\t{\r\n\t\t\t\t\tvar gc:GeometryColumn = new GeometryColumn(metadata);\r\n\t\t\t\t\tgc.setRecords(qkeys, geoms);\r\n\t\t\t\t\tproxyColumn.setInternalColumn(gc);\r\n\t\t\t\t}\r\n\t\t\t\t\/\/ high priority because not much can be done without data\r\n\t\t\t\tWeaveAPI.Scheduler.startTask(proxyColumn, initGeoms, WeaveAPI.TASK_PRIORITY_HIGH, setGeoms);\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tvar data:Array = ArrayUtils.pluck(jsonData.properties, propertyName);\r\n\t\t\t\tvar type:String = jsonData.propertyTypes[propertyName];\r\n\t\t\t\tif (type == 'number')\r\n\t\t\t\t{\r\n\t\t\t\t\tvar nc:NumberColumn = new NumberColumn(metadata);\r\n\t\t\t\t\tnc.setRecords(jsonData.qkeys, data);\r\n\t\t\t\t\tproxyColumn.setInternalColumn(nc);\r\n\t\t\t\t}\r\n\t\t\t\telse\r\n\t\t\t\t{\r\n\t\t\t\t\tvar sc:StringColumn = new StringColumn(metadata);\r\n\t\t\t\t\tsc.setRecords(jsonData.qkeys, data);\r\n\t\t\t\t\tproxyColumn.setInternalColumn(sc);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function getMetadataForProperty(propertyName:String):Object\r\n\t\t{\r\n\t\t\tif (!jsonData)\r\n\t\t\t\treturn null;\r\n\t\t\t\r\n\t\t\tvar meta:Object = null;\r\n\t\t\tif (!propertyName)\r\n\t\t\t{\r\n\t\t\t\tmeta = {};\r\n\t\t\t\tmeta[GEOJSON_PROPERTY_NAME] = '';\r\n\t\t\t\tmeta[ColumnMetadata.TITLE] = getGeomColumnTitle();\r\n\t\t\t\tmeta[ColumnMetadata.KEY_TYPE] = getKeyType();\r\n\t\t\t\tmeta[ColumnMetadata.DATA_TYPE] = DataType.GEOMETRY;\r\n\t\t\t\tmeta[ColumnMetadata.PROJECTION] = getProjection();\r\n\t\t\t}\r\n\t\t\telse if (jsonData.propertyNames.indexOf(propertyName) >= 0)\r\n\t\t\t{\r\n\t\t\t\tmeta = {};\r\n\t\t\t\tmeta[GEOJSON_PROPERTY_NAME] = propertyName;\r\n\t\t\t\tmeta[ColumnMetadata.TITLE] = propertyName;\r\n\t\t\t\tmeta[ColumnMetadata.KEY_TYPE] = getKeyType();\r\n\t\t\t\t\r\n\t\t\t\tif (propertyName == keyProperty.value)\r\n\t\t\t\t\tmeta[ColumnMetadata.DATA_TYPE] = getKeyType();\r\n\t\t\t\telse\r\n\t\t\t\t\tmeta[ColumnMetadata.DATA_TYPE] = jsonData.propertyTypes[propertyName];\r\n\t\t\t}\r\n\t\t\treturn meta;\r\n\t\t}\r\n\t\tprivate static const GEOJSON_PROPERTY_NAME:String = 'geoJsonPropertyName';\r\n\t\t\r\n\t\tprivate function getGeomColumnTitle():String\r\n\t\t{\r\n\t\t\treturn Weave.lang(\"{0} geometry\", Weave.getRoot(this).getName(this));\r\n\t\t}\r\n\t}\r\n}\r\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\r\n *\r\n * This file is part of Weave.\r\n *\r\n * The Initial Developer of Weave is the Institute for Visualization\r\n * and Perception Research at the University of Massachusetts Lowell.\r\n * Portions created by the Initial Developer are Copyright (C) 2008-2015\r\n * the Initial Developer. All Rights Reserved.\r\n *\r\n * This Source Code Form is subject to the terms of the Mozilla Public\r\n * License, v. 2.0. If a copy of the MPL was not distributed with this file,\r\n * You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/.\r\n * \r\n * ***** END LICENSE BLOCK ***** *\/\r\n\r\npackage weavejs.data.source\r\n{\r\n\timport weavejs.WeaveAPI;\r\n\timport weavejs.api.data.ColumnMetadata;\r\n\timport weavejs.api.data.DataType;\r\n\timport weavejs.api.data.IDataSource;\r\n\timport weavejs.api.data.IDataSource_File;\r\n\timport weavejs.api.data.IWeaveTreeNode;\r\n\timport weavejs.core.LinkableFile;\r\n\timport weavejs.core.LinkableString;\r\n\timport weavejs.data.column.GeometryColumn;\r\n\timport weavejs.data.column.NumberColumn;\r\n\timport weavejs.data.column.ProxyColumn;\r\n\timport weavejs.data.column.StringColumn;\r\n\timport weavejs.geom.GeneralizedGeometry;\r\n\timport weavejs.geom.GeoJSON;\r\n\timport weavejs.net.ResponseType;\r\n\timport weavejs.util.ArrayUtils;\r\n\timport weavejs.util.JS;\r\n\t\r\n\tpublic class GeoJSONDataSource extends AbstractDataSource implements IDataSource_File\r\n\t{\r\n\t\tWeaveAPI.ClassRegistry.registerImplementation(IDataSource, GeoJSONDataSource, \"GeoJSON file\");\r\n \t\t\r\n\t\tpublic function GeoJSONDataSource()\r\n\t\t{\r\n\t\t}\r\n\r\n\t\tpublic const url:LinkableFile = Weave.linkableChild(this, new LinkableFile(null, null, ResponseType.JSON), handleFile);\r\n\t\tpublic const keyType:LinkableString = Weave.linkableChild(this, LinkableString);\r\n\t\tpublic const keyProperty:LinkableString = Weave.linkableChild(this, LinkableString);\r\n\t\t\r\n\t\t\/**\r\n\t\t * Overrides the projection specified in the GeoJSON object.\r\n\t\t *\/\r\n\t\tpublic const projection:LinkableString = Weave.linkableChild(this, LinkableString);\r\n\t\t\r\n\t\t\/**\r\n\t\t * The GeoJSON data.\r\n\t\t *\/\r\n\t\tprivate var jsonData:GeoJSONDataSourceData = null;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Gets the projection metadata used in the geometry column.\r\n\t\t *\/\r\n\t\tpublic function getProjection():String\r\n\t\t{\r\n\t\t\treturn projection.value\r\n\t\t\t\t|| (jsonData ? jsonData.projection : null)\r\n\t\t\t\t|| \"EPSG:4326\";\r\n\t\t}\r\n\t\t\/**\r\n\t\t * Gets the keyType metadata used in the columns.\r\n\t\t *\/\r\n\t\t\r\n\t\tpublic function getPropertyNames():Array\/*Array<string>*\/\r\n\t\t{\r\n\t\t\treturn (jsonData && jsonData.propertyNames) ? [].concat(jsonData.propertyNames) : [];\r\n\t\t}\r\n\t\tpublic function getKeyType():String\r\n\t\t{\r\n\t\t\tvar kt:String = keyType.value;\r\n\t\t\tif (!kt)\r\n\t\t\t{\r\n\t\t\t\tkt = url.value;\r\n\t\t\t\tif (keyProperty.value)\r\n\t\t\t\t\tkt += \"#\" + keyProperty.value;\r\n\t\t\t}\r\n\t\t\treturn kt;\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function get initializationComplete():Boolean\r\n\t\t{\r\n\t\t\treturn super.initializationComplete && !Weave.isBusy(url) && jsonData;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * This gets called as a grouped callback.\r\n\t\t *\/\t\t\r\n\t\toverride protected function initialize(forceRefresh:Boolean = false):void\r\n\t\t{\r\n\t\t\t_rootNode = null;\r\n\t\t\t\r\n\t\t\tif (Weave.detectChange(initialize, keyType, keyProperty))\r\n\t\t\t{\r\n\t\t\t\tif (jsonData)\r\n\t\t\t\t\tjsonData.resetQKeys(getKeyType(), keyProperty.value);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\/\/ recalculate all columns previously requested because data may have changed.\r\n\t\t\tsuper.initialize(true);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function handleFile():void\r\n\t\t{\r\n\t\t\tif (Weave.isBusy(url))\r\n\t\t\t\treturn;\r\n\t\t\t\r\n\t\t\tjsonData = null;\r\n\t\t\t\r\n\t\t\tif (!url.result)\r\n\t\t\t{\r\n\t\t\t\thierarchyRefresh.triggerCallbacks();\r\n\t\t\t\t\r\n\t\t\t\tif (url.error)\r\n\t\t\t\t\tJS.error(url.error);\r\n\t\t\t\t\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tvar obj:Object = url.result;\r\n\t\t\t\t\r\n\t\t\t\t\/\/ make sure it's valid GeoJSON\r\n\t\t\t\tif (!GeoJSON.isGeoJSONObject(obj))\r\n\t\t\t\t\tthrow new Error(\"Invalid GeoJSON file: \" + url.value);\r\n\t\t\t\t\r\n\t\t\t\t\/\/ parse data\r\n\t\t\t\tjsonData = new GeoJSONDataSourceData(obj, getKeyType(), keyProperty.value);\r\n\t\t\t\t\r\n\t\t\t\thierarchyRefresh.triggerCallbacks();\r\n\t\t\t}\r\n\t\t\tcatch (e:Error)\r\n\t\t\t{\r\n\t\t\t\tJS.error(e);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Gets the root node of the attribute hierarchy.\r\n\t\t *\/\r\n\t\toverride public function getHierarchyRoot():IWeaveTreeNode\r\n\t\t{\r\n\t\t\tif (!(_rootNode is GeoJSONDataSourceNode))\r\n\t\t\t{\r\n\t\t\t\tvar meta:Object = {};\r\n\t\t\t\tmeta[ColumnMetadata.TITLE] = Weave.getRoot(this).getName(this);\r\n\t\t\t\t\r\n\t\t\t\tvar rootChildren:Array = [];\r\n\t\t\t\tif (jsonData)\r\n\t\t\t\t{\r\n\t\t\t\t\t\/\/ include empty string for the geometry column\r\n\t\t\t\t\trootChildren = [''].concat(jsonData.propertyNames)\r\n\t\t\t\t\t\t.map(function(n:String, i:*, a:*):*{ return generateHierarchyNode(n); })\r\n\t\t\t\t\t\t.filter(function(n:Object, ..._):Boolean{ return n != null; });\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t_rootNode = new GeoJSONDataSourceNode(this, meta, rootChildren);\r\n\t\t\t}\r\n\t\t\treturn _rootNode;\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function generateHierarchyNode(metadata:Object):IWeaveTreeNode\r\n\t\t{\r\n\t\t\tif (metadata == null || !jsonData)\r\n\t\t\t\treturn null;\r\n\t\t\t\r\n\t\t\tif (metadata is String)\r\n\t\t\t{\r\n\t\t\t\tvar str:String = metadata as String;\r\n\t\t\t\tmetadata = {};\r\n\t\t\t\tmetadata[GEOJSON_PROPERTY_NAME] = str;\r\n\t\t\t}\r\n\t\t\tif (metadata && metadata.hasOwnProperty(GEOJSON_PROPERTY_NAME))\r\n\t\t\t{\r\n\t\t\t\tmetadata = getMetadataForProperty(metadata[GEOJSON_PROPERTY_NAME]);\r\n\t\t\t\treturn new GeoJSONDataSourceNode(this, metadata, null, [GEOJSON_PROPERTY_NAME]);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn null;\r\n\t\t}\r\n\r\n\t\toverride protected function requestColumnFromSource(proxyColumn:ProxyColumn):void\r\n\t\t{\r\n\t\t\tvar propertyName:String = proxyColumn.getMetadata(GEOJSON_PROPERTY_NAME);\r\n\t\t\tvar metadata:Object = getMetadataForProperty(propertyName);\r\n\t\t\tif (!metadata || !jsonData || (propertyName && jsonData.propertyNames.indexOf(propertyName) < 0))\r\n\t\t\t{\r\n\t\t\t\tproxyColumn.dataUnavailable();\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t\tproxyColumn.setMetadata(metadata);\r\n\t\t\t\r\n\t\t\tvar dataType:String = metadata[ColumnMetadata.DATA_TYPE];\r\n\t\t\tif (dataType == DataType.GEOMETRY)\r\n\t\t\t{\r\n\t\t\t\tvar qkeys:Array = [];\r\n\t\t\t\tvar geoms:Array = [];\r\n\t\t\t\tvar i:int = 0;\r\n\t\t\t\tvar initGeoms:Function = function(stopTime:int):Number\r\n\t\t\t\t{\r\n\t\t\t\t\tif (!jsonData)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tproxyColumn.dataUnavailable();\r\n\t\t\t\t\t\treturn 1;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tfor (; i < jsonData.qkeys.length; i++)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (JS.now() > stopTime)\r\n\t\t\t\t\t\t\treturn i \/ jsonData.qkeys.length;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tvar geomsFromJson:Array = GeneralizedGeometry.fromGeoJson(jsonData.geometries[i]);\r\n\t\t\t\t\t\tfor each (var geom:GeneralizedGeometry in geomsFromJson)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tqkeys.push(jsonData.qkeys[i]);\r\n\t\t\t\t\t\t\tgeoms.push(geom);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\treturn 1;\r\n\t\t\t\t}\r\n\t\t\t\tvar setGeoms:Function = function():void\r\n\t\t\t\t{\r\n\t\t\t\t\tvar gc:GeometryColumn = new GeometryColumn(metadata);\r\n\t\t\t\t\tgc.setRecords(qkeys, geoms);\r\n\t\t\t\t\tproxyColumn.setInternalColumn(gc);\r\n\t\t\t\t}\r\n\t\t\t\t\/\/ high priority because not much can be done without data\r\n\t\t\t\tWeaveAPI.Scheduler.startTask(proxyColumn, initGeoms, WeaveAPI.TASK_PRIORITY_HIGH, setGeoms);\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tvar data:Array = ArrayUtils.pluck(jsonData.properties, propertyName);\r\n\t\t\t\tvar type:String = jsonData.propertyTypes[propertyName];\r\n\t\t\t\tif (type == 'number')\r\n\t\t\t\t{\r\n\t\t\t\t\tvar nc:NumberColumn = new NumberColumn(metadata);\r\n\t\t\t\t\tnc.setRecords(jsonData.qkeys, data);\r\n\t\t\t\t\tproxyColumn.setInternalColumn(nc);\r\n\t\t\t\t}\r\n\t\t\t\telse\r\n\t\t\t\t{\r\n\t\t\t\t\tvar sc:StringColumn = new StringColumn(metadata);\r\n\t\t\t\t\tsc.setRecords(jsonData.qkeys, data);\r\n\t\t\t\t\tproxyColumn.setInternalColumn(sc);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function getMetadataForProperty(propertyName:String):Object\r\n\t\t{\r\n\t\t\tif (!jsonData)\r\n\t\t\t\treturn null;\r\n\t\t\t\r\n\t\t\tvar meta:Object = null;\r\n\t\t\tif (!propertyName)\r\n\t\t\t{\r\n\t\t\t\tmeta = {};\r\n\t\t\t\tmeta[GEOJSON_PROPERTY_NAME] = '';\r\n\t\t\t\tmeta[ColumnMetadata.TITLE] = getGeomColumnTitle();\r\n\t\t\t\tmeta[ColumnMetadata.KEY_TYPE] = getKeyType();\r\n\t\t\t\tmeta[ColumnMetadata.DATA_TYPE] = DataType.GEOMETRY;\r\n\t\t\t\tmeta[ColumnMetadata.PROJECTION] = getProjection();\r\n\t\t\t}\r\n\t\t\telse if (jsonData.propertyNames.indexOf(propertyName) >= 0)\r\n\t\t\t{\r\n\t\t\t\tmeta = {};\r\n\t\t\t\tmeta[GEOJSON_PROPERTY_NAME] = propertyName;\r\n\t\t\t\tmeta[ColumnMetadata.TITLE] = propertyName;\r\n\t\t\t\tmeta[ColumnMetadata.KEY_TYPE] = getKeyType();\r\n\t\t\t\t\r\n\t\t\t\tif (propertyName == keyProperty.value)\r\n\t\t\t\t\tmeta[ColumnMetadata.DATA_TYPE] = getKeyType();\r\n\t\t\t\telse\r\n\t\t\t\t\tmeta[ColumnMetadata.DATA_TYPE] = jsonData.propertyTypes[propertyName];\r\n\t\t\t}\r\n\t\t\treturn meta;\r\n\t\t}\r\n\t\tprivate static const GEOJSON_PROPERTY_NAME:String = 'geoJsonPropertyName';\r\n\t\t\r\n\t\tprivate function getGeomColumnTitle():String\r\n\t\t{\r\n\t\t\treturn Weave.lang(\"{0} geometry\", Weave.getRoot(this).getName(this));\r\n\t\t}\r\n\t}\r\n}\r\n","subject":"Add getPropertyNames to GeoJSONDataSource","message":"Add getPropertyNames to GeoJSONDataSource\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"cd44b366835732e8433c6159395d3756cb1d562e","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCloneable;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCloneable;\nimport dolly.data.PropertyLevelCopyableCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classLevelCloneable:ClassLevelCloneable;\n\tprivate var classLevelCloneableType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneable;\n\tprivate var propertyLevelCloneableType:Type;\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCloneable = new ClassLevelCloneable();\n\t\tclassLevelCloneable.property1 = \"value 1\";\n\t\tclassLevelCloneable.property2 = \"value 2\";\n\t\tclassLevelCloneable.property3 = \"value 3\";\n\t\tclassLevelCloneable.writableField = \"value 4\";\n\t\tclassLevelCloneableType = Type.forInstance(classLevelCloneable);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tpropertyLevelCloneable = new PropertyLevelCloneable();\n\t\tpropertyLevelCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable();\n\t\tpropertyLevelCopyableCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCopyableCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCopyableCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCopyableCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCloneable = null;\n\t\tclassLevelCloneableType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tpropertyLevelCloneable = null;\n\t\tpropertyLevelCloneableType = null;\n\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypeClassLevelCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypeClassLevelCopyableCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCopyableCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypePropertyLevelCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(propertyLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypePropertyLevelCopyableCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(propertyLevelCopyableCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testWithClassLevelCloneable():void {\n\t\tconst clone1:ClassLevelCloneable = Cloner.clone(classLevelCloneable);\n\t\tassertNotNull(clone1);\n\t\tassertNotNull(clone1.property1);\n\t\tassertEquals(clone1.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone1.property2);\n\t\tassertEquals(clone1.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone1.property3);\n\t\tassertEquals(clone1.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone1.writableField);\n\t\tassertEquals(clone1.writableField, classLevelCloneable.writableField);\n\n\t\tconst clone2:ClassLevelCopyableCloneable = Cloner.clone(classLevelCopyableCloneable);\n\t\tassertNotNull(clone2);\n\t\tassertNotNull(clone2.property1);\n\t\tassertEquals(clone2.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone2.property2);\n\t\tassertEquals(clone2.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone2.property3);\n\t\tassertEquals(clone2.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone2.writableField);\n\t\tassertEquals(clone2.writableField, classLevelCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithPropertyLevelMetadata():void {\n\t\tconst clone1:PropertyLevelCloneable = Cloner.clone(propertyLevelCloneable);\n\t\tassertNotNull(clone1);\n\t\tassertNull(clone1.property1);\n\t\tassertNotNull(clone1.property2);\n\t\tassertEquals(clone1.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone1.property3);\n\t\tassertEquals(clone1.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone1.writableField);\n\t\tassertEquals(clone1.writableField, propertyLevelCloneable.writableField);\n\n\t\tconst clone2:PropertyLevelCopyableCloneable = Cloner.clone(propertyLevelCopyableCloneable);\n\t\tassertNotNull(clone2);\n\t\tassertNotNull(clone2.property1);\n\t\tassertEquals(clone2.property1, propertyLevelCloneable.property1);\n\t\tassertNotNull(clone2.property2);\n\t\tassertEquals(clone2.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone2.property3);\n\t\tassertEquals(clone2.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone2.writableField);\n\t\tassertEquals(clone2.writableField, propertyLevelCloneable.writableField);\n\t}\n}\n}","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\nimport dolly.data.ClassLevelCloneable;\nimport dolly.data.ClassLevelCopyableCloneable;\nimport dolly.data.PropertyLevelCloneable;\nimport dolly.data.PropertyLevelCopyableCloneable;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classLevelCloneable:ClassLevelCloneable;\n\tprivate var classLevelCloneableType:Type;\n\n\tprivate var classLevelCopyableCloneable:ClassLevelCopyableCloneable;\n\tprivate var classLevelCopyableCloneableType:Type;\n\n\tprivate var propertyLevelCloneable:PropertyLevelCloneable;\n\tprivate var propertyLevelCloneableType:Type;\n\n\tprivate var propertyLevelCopyableCloneable:PropertyLevelCopyableCloneable;\n\tprivate var propertyLevelCopyableCloneableType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassLevelCloneable = new ClassLevelCloneable();\n\t\tclassLevelCloneable.property1 = \"value 1\";\n\t\tclassLevelCloneable.property2 = \"value 2\";\n\t\tclassLevelCloneable.property3 = \"value 3\";\n\t\tclassLevelCloneable.writableField = \"value 4\";\n\t\tclassLevelCloneableType = Type.forInstance(classLevelCloneable);\n\n\t\tclassLevelCopyableCloneable = new ClassLevelCopyableCloneable();\n\t\tclassLevelCopyableCloneable.property1 = \"value 1\";\n\t\tclassLevelCopyableCloneable.property2 = \"value 2\";\n\t\tclassLevelCopyableCloneable.property3 = \"value 3\";\n\t\tclassLevelCopyableCloneable.writableField = \"value 4\";\n\t\tclassLevelCopyableCloneableType = Type.forInstance(classLevelCopyableCloneable);\n\n\t\tpropertyLevelCloneable = new PropertyLevelCloneable();\n\t\tpropertyLevelCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCloneableType = Type.forInstance(propertyLevelCloneable);\n\n\t\tpropertyLevelCopyableCloneable = new PropertyLevelCopyableCloneable();\n\t\tpropertyLevelCopyableCloneable.property1 = \"value 1\";\n\t\tpropertyLevelCopyableCloneable.property2 = \"value 2\";\n\t\tpropertyLevelCopyableCloneable.property3 = \"value 3\";\n\t\tpropertyLevelCopyableCloneable.writableField = \"value 4\";\n\t\tpropertyLevelCopyableCloneableType = Type.forInstance(propertyLevelCopyableCloneable);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassLevelCloneable = null;\n\t\tclassLevelCloneableType = null;\n\n\t\tclassLevelCopyableCloneable = null;\n\t\tclassLevelCopyableCloneableType = null;\n\n\t\tpropertyLevelCloneable = null;\n\t\tpropertyLevelCloneableType = null;\n\n\t\tpropertyLevelCopyableCloneable = null;\n\t\tpropertyLevelCopyableCloneableType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypeClassLevelCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypeClassLevelCopyableCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classLevelCopyableCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypePropertyLevelCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(propertyLevelCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFieldsForTypePropertyLevelCopyableCloneable():void {\n\t\tconst cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(propertyLevelCopyableCloneableType);\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneClassLevelCloneable():void {\n\t\tconst clone:ClassLevelCloneable = Cloner.clone(classLevelCloneable);\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, classLevelCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneClassLevelCopyableCloneable():void {\n\t\tconst clone:ClassLevelCopyableCloneable = Cloner.clone(classLevelCopyableCloneable);\n\t\tassertNotNull(clone);\n\t\tassertNotNull(clone.property1);\n\t\tassertEquals(clone.property1, classLevelCloneable.property1);\n\t\tassertNotNull(clone.property2);\n\t\tassertEquals(clone.property2, classLevelCloneable.property2);\n\t\tassertNotNull(clone.property3);\n\t\tassertEquals(clone.property3, classLevelCloneable.property3);\n\t\tassertNotNull(clone.writableField);\n\t\tassertEquals(clone.writableField, classLevelCloneable.writableField);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithPropertyLevelMetadata():void {\n\t\tconst clone1:PropertyLevelCloneable = Cloner.clone(propertyLevelCloneable);\n\t\tassertNotNull(clone1);\n\t\tassertNull(clone1.property1);\n\t\tassertNotNull(clone1.property2);\n\t\tassertEquals(clone1.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone1.property3);\n\t\tassertEquals(clone1.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone1.writableField);\n\t\tassertEquals(clone1.writableField, propertyLevelCloneable.writableField);\n\n\t\tconst clone2:PropertyLevelCopyableCloneable = Cloner.clone(propertyLevelCopyableCloneable);\n\t\tassertNotNull(clone2);\n\t\tassertNotNull(clone2.property1);\n\t\tassertEquals(clone2.property1, propertyLevelCloneable.property1);\n\t\tassertNotNull(clone2.property2);\n\t\tassertEquals(clone2.property2, propertyLevelCloneable.property2);\n\t\tassertNotNull(clone2.property3);\n\t\tassertEquals(clone2.property3, propertyLevelCloneable.property3);\n\t\tassertNotNull(clone2.writableField);\n\t\tassertEquals(clone2.writableField, propertyLevelCloneable.writableField);\n\t}\n}\n}","subject":"Split method \"testWithClassLevelCloneable\" to a few.","message":"Split method \"testWithClassLevelCloneable\" to a few.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"a462e54e46481de3f65b1daaea3f57214c8d73bd","old_file":"src\/as\/com\/threerings\/miso\/client\/MisoScenePanel.as","new_file":"src\/as\/com\/threerings\/miso\/client\/MisoScenePanel.as","old_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.miso.client {\n\nimport flash.utils.getTimer;\n\nimport flash.display.DisplayObject;\nimport flash.display.Sprite;\n\nimport flash.events.Event;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flash.text.TextField;\nimport flash.text.TextFieldAutoSize;\nimport flash.text.TextFormat;\n\nimport flash.events.MouseEvent;\n\nimport mx.core.ClassFactory;\n\nimport as3isolib.display.primitive.IsoBox;\nimport as3isolib.geom.Pt;\nimport as3isolib.geom.IsoMath;\nimport as3isolib.display.scene.IsoScene;\nimport as3isolib.display.IsoView;\n\nimport com.threerings.crowd.client.PlaceView;\nimport com.threerings.crowd.data.PlaceObject;\nimport com.threerings.util.DelayUtil;\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.MathUtil;\nimport com.threerings.util.Set;\nimport com.threerings.util.Sets;\nimport com.threerings.util.StringUtil;\nimport com.threerings.util.maps.WeakValueMap;\nimport com.threerings.media.tile.BaseTile;\nimport com.threerings.media.tile.Colorizer;\nimport com.threerings.media.tile.NoSuchTileSetError;\nimport com.threerings.media.tile.TileSet;\nimport com.threerings.media.tile.TileUtil;\nimport com.threerings.miso.client.MisoMetricsTransformation;\nimport com.threerings.miso.client.PrioritizedSceneLayoutRenderer;\nimport com.threerings.miso.data.MisoSceneModel;\nimport com.threerings.miso.data.ObjectInfo;\nimport com.threerings.miso.tile.FringeTile;\nimport com.threerings.miso.util.MisoContext;\nimport com.threerings.miso.util.ObjectSet;\nimport com.threerings.miso.util.MisoSceneMetrics;\n\npublic class MisoScenePanel extends Sprite\n    implements PlaceView\n{\n    private var log :Log = Log.getLog(MisoScenePanel);\n\n    public function MisoScenePanel (ctx :MisoContext, metrics :MisoSceneMetrics)\n    {\n        _ctx = ctx;\n        \/\/ Excitingly, we get to override this globally for as3isolib...\n        IsoMath.transformationObject = new MisoMetricsTransformation(metrics,\n            metrics.tilehei * 3 \/ 4);\n\n        _metrics = metrics;\n\n        _isoView = new IsoView();\n        _isoView.setSize(DEF_WIDTH, DEF_HEIGHT);\n\n        _isoView.addEventListener(MouseEvent.CLICK, onClick);\n\n        addChild(_loading = createLoadingPanel());\n    }\n\n    \/**\n     * Creates whatever we want to show while we're waiting to load our exciting scene tile data.\n     *\/\n    protected function createLoadingPanel () :DisplayObject\n    {\n        \/\/ By default we just stick up a basic label for this...\n        var loadingText :TextField = new TextField();\n        loadingText.textColor = 0xFFFFFF;\n        var loadingFmt :TextFormat = new TextFormat();\n        loadingFmt.size = 24;\n        loadingText.defaultTextFormat = loadingFmt;\n        loadingText.autoSize = TextFieldAutoSize.LEFT;\n\n        _loadingProgressFunc = function (progress :Number) :void {\n            loadingText.text = \"Loading... \" + int(progress*100) + \"%\";\n        };\n        _loadingProgressFunc(0.0);\n        return loadingText;\n    }\n\n    protected function loadingProgress (progress :Number) :void\n    {\n        if (_loadingProgressFunc != null) {\n            _loadingProgressFunc(progress);\n        }\n    }\n\n    public function onClick (event :MouseEvent) :void\n    {\n        var viewPt :Point = _isoView.globalToLocal(new Point(event.stageX, event.stageY));\n        moveBy(new Point(viewPt.x - _isoView.width \/ 2, viewPt.y - _isoView.height \/ 2));\n    }\n\n    public function moveBy (pt :Point) :void\n    {\n        if (_pendingMoveBy != null) {\n            log.info(\"Already performing a move...\");\n            return;\n        }\n        _pendingMoveBy = pt;\n\n        refreshBaseBlockScenes();\n    }\n\n    public function setSceneModel (model :MisoSceneModel) :void\n    {\n        _model = model;\n        _ctx.getTileManager().ensureLoaded(_model.getAllTilesets(), function() :void {\n                DelayUtil.delayFrame(function() :void {\n                    refreshScene();\n                    removeChild(_loading);\n                    addChild(_isoView);\n                });\n            }, loadingProgress);\n    }\n\n    public function willEnterPlace (plobj :PlaceObject) :void\n    {\n    }\n\n    public function didLeavePlace (plobj :PlaceObject) :void\n    {\n    }\n\n    \/** Computes the fringe tile for the specified coordinate. *\/\n    public function computeFringeTile (tx :int, ty :int) :BaseTile\n    {\n        return _ctx.getTileManager().getFringer().getFringeTile(_model, tx, ty, _fringes,\n            _masks);\n    }\n\n    protected function getBaseBlocks () :Set\n    {\n        var blocks :Set = Sets.newSetOf(int);\n\n        var size :Point = _isoView.size;\n\n        var xMove :int = (_pendingMoveBy == null ? 0 : _pendingMoveBy.x);\n        var yMove :int = (_pendingMoveBy == null ? 0 : _pendingMoveBy.y);\n\n        var minX :int = xMove;\n        var maxX :int = size.x + xMove;\n        var minY :int = yMove;\n        var maxY :int = BOTTOM_BUFFER + size.y + yMove;\n\n        var topLeft :Point = _isoView.localToIso(new Point(minX, minY));\n        var topRight :Point = _isoView.localToIso(new Point(maxX, minY));\n        var btmLeft :Point = _isoView.localToIso(new Point(minX, maxY));\n        var btmRight :Point = _isoView.localToIso(new Point(maxX, maxY));\n\n        for (var yy :int = topRight.y - 1; yy <= btmLeft.y + 1; yy++) {\n            for (var xx :int = topLeft.x - 1; xx <= btmRight.x + 1; xx++) {\n\n                \/\/ Toss out any that aren't actually in our view.\n                var blkTop :Point = _isoView.isoToLocal(new Pt(xx, yy, 0));\n                var blkRight :Point =\n                    _isoView.isoToLocal(new Pt(xx + SceneBlock.BLOCK_SIZE, yy, 0));\n                var blkLeft :Point =\n                    _isoView.isoToLocal(new Pt(xx, yy + SceneBlock.BLOCK_SIZE, 0));\n                var blkBtm :Point =\n                    _isoView.isoToLocal(new Pt(xx + SceneBlock.BLOCK_SIZE,\n                        yy + SceneBlock.BLOCK_SIZE, 0));\n                if (blkTop.y < maxY &&\n                    blkBtm.y > minY &&\n                    blkLeft.x < maxX &&\n                    blkRight.x > minX) {\n                    blocks.add(SceneBlock.getBlockKey(xx, yy));\n                }\n            }\n        }\n\n        return blocks;\n    }\n\n    protected function refreshBaseBlockScenes () :void\n    {\n        var blocks :Set = getBaseBlocks();\n\n        \/\/ Keep this to use in our function...\n        var thisRef :MisoScenePanel = this;\n\n        var resolving :Boolean = false;\n\n        blocks.forEach(function(blockKey :int) :void {\n            if (!_blocks.containsKey(blockKey)) {\n                var sceneBlock :SceneBlock =\n                    new SceneBlock(blockKey, _objScene, _isoView, _metrics);\n                _pendingBlocks.add(sceneBlock);\n                sceneBlock.resolve(_ctx, _model, thisRef, blockResolved);\n                resolving = true;\n            }\n        });\n\n        if (!resolving) {\n            resolutionComplete();\n        }\n    }\n\n    protected function blockResolved (resolved :SceneBlock) :void\n    {\n        if (!_pendingBlocks.contains(resolved)) {\n            log.info(\"Trying to resolve non-pending block???: \" + resolved.getKey());\n        }\n        \/\/ Move that guy from pending to ready...\n        _readyBlocks.add(resolved);\n        _pendingBlocks.remove(resolved);\n\n        if (_pendingBlocks.size() == 0) {\n            resolutionComplete();\n        }\n    }\n\n    protected function resolutionComplete () :void\n    {\n        \/\/ First, we add in our new blocks...\n        for each (var newBlock :SceneBlock in _readyBlocks.toArray()) {\n            newBlock.render();\n            _blocks.put(newBlock.getKey(), newBlock);\n        }\n        _readyBlocks = Sets.newSetOf(SceneBlock);\n\n        \/\/ Force to end of list so it's on top...\n        _isoView.removeScene(_objScene);\n        _isoView.addScene(_objScene);\n\n        _objScene.render();\n\n        DelayUtil.delayFrame(function() :void {\n            \/\/ Then we let the scene finally move if it's trying to...\n            if (_pendingMoveBy != null) {\n                _isoView.centerOnPt(new Pt(_pendingMoveBy.x + _isoView.currentX,\n                    _pendingMoveBy.y + _isoView.currentY), false);\n                _pendingMoveBy = null;\n            }\n\n            \/\/ Now, take out any old blocks no longer in our valid blocks.\n            var blocks :Set = getBaseBlocks();\n            for each (var baseKey :int in _blocks.keys()) {\n                if (!blocks.contains(baseKey)) {\n                    _blocks.remove(baseKey).release();\n                }\n            }\n        });\n    }\n\n    protected function refreshScene () :void\n    {\n        \/\/ Clear it out...\n        _isoView.removeAllScenes();\n\n        _objScene = new IsoScene();\n        _objScene.layoutRenderer = new ClassFactory(PrioritizedSceneLayoutRenderer);\n\n        refreshBaseBlockScenes();\n    }\n\n    \/**\n     * Derived classes can override this method and provide a colorizer that will be used to\n     * colorize the supplied scene object when rendering.\n     *\/\n    public function getColorizer (oinfo :ObjectInfo) :Colorizer\n    {\n        return null;\n    }\n\n    protected var _model :MisoSceneModel;\n\n    protected var _isoView :IsoView;\n\n    protected var _ctx :MisoContext;\n\n    protected var _metrics :MisoSceneMetrics;\n\n    \/** What we display while we're loading up our tilesets. *\/\n    protected var _loading :DisplayObject;\n\n    \/** If we should do something when we hear about progress updates, this is it. *\/\n    protected var _loadingProgressFunc :Function;\n\n    protected var _objScene :IsoScene;\n\n    protected var _blocks :Map = Maps.newMapOf(int);\n\n    protected var _pendingMoveBy :Point;\n\n    protected var _pendingBlocks :Set = Sets.newSetOf(SceneBlock);\n    protected var _readyBlocks :Set = Sets.newSetOf(SceneBlock);\n\n    protected var _masks :Map = Maps.newMapOf(int);\n    protected var _fringes :Map = new WeakValueMap(Maps.newMapOf(FringeTile));\n\n    protected const DEF_WIDTH :int = 985;\n    protected const DEF_HEIGHT :int = 560;\n\n    protected const BOTTOM_BUFFER :int = 250;\n}\n}\n\n","new_contents":"\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.miso.client {\n\nimport flash.utils.getTimer;\n\nimport flash.display.DisplayObject;\nimport flash.display.Sprite;\n\nimport flash.events.Event;\n\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flash.text.TextField;\nimport flash.text.TextFieldAutoSize;\nimport flash.text.TextFormat;\n\nimport flash.events.MouseEvent;\n\nimport mx.core.ClassFactory;\n\nimport as3isolib.display.primitive.IsoBox;\nimport as3isolib.geom.Pt;\nimport as3isolib.geom.IsoMath;\nimport as3isolib.display.scene.IsoScene;\nimport as3isolib.display.IsoView;\n\nimport com.threerings.crowd.client.PlaceView;\nimport com.threerings.crowd.data.PlaceObject;\nimport com.threerings.util.DelayUtil;\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.MathUtil;\nimport com.threerings.util.Set;\nimport com.threerings.util.Sets;\nimport com.threerings.util.StringUtil;\nimport com.threerings.util.maps.WeakValueMap;\nimport com.threerings.media.tile.BaseTile;\nimport com.threerings.media.tile.Colorizer;\nimport com.threerings.media.tile.NoSuchTileSetError;\nimport com.threerings.media.tile.TileSet;\nimport com.threerings.media.tile.TileUtil;\nimport com.threerings.miso.client.MisoMetricsTransformation;\nimport com.threerings.miso.client.PrioritizedSceneLayoutRenderer;\nimport com.threerings.miso.data.MisoSceneModel;\nimport com.threerings.miso.data.ObjectInfo;\nimport com.threerings.miso.tile.FringeTile;\nimport com.threerings.miso.util.MisoContext;\nimport com.threerings.miso.util.ObjectSet;\nimport com.threerings.miso.util.MisoSceneMetrics;\n\npublic class MisoScenePanel extends Sprite\n    implements PlaceView\n{\n    private var log :Log = Log.getLog(MisoScenePanel);\n\n    public function MisoScenePanel (ctx :MisoContext, metrics :MisoSceneMetrics)\n    {\n        _ctx = ctx;\n        \/\/ Excitingly, we get to override this globally for as3isolib...\n        IsoMath.transformationObject = new MisoMetricsTransformation(metrics,\n            metrics.tilehei * 3 \/ 4);\n\n        _metrics = metrics;\n\n        _isoView = new IsoView();\n        _isoView.setSize(DEF_WIDTH, DEF_HEIGHT);\n\n        _isoView.addEventListener(MouseEvent.CLICK, onClick);\n\n        addChild(_loading = createLoadingPanel());\n    }\n\n    \/**\n     * Creates whatever we want to show while we're waiting to load our exciting scene tile data.\n     *\/\n    protected function createLoadingPanel () :DisplayObject\n    {\n        \/\/ By default we just stick up a basic label for this...\n        var loadingText :TextField = new TextField();\n        loadingText.textColor = 0xFFFFFF;\n        var loadingFmt :TextFormat = new TextFormat();\n        loadingFmt.size = 24;\n        loadingText.defaultTextFormat = loadingFmt;\n        loadingText.autoSize = TextFieldAutoSize.LEFT;\n\n        _loadingProgressFunc = function (progress :Number) :void {\n            loadingText.text = \"Loading... \" + int(progress*100) + \"%\";\n        };\n        _loadingProgressFunc(0.0);\n        return loadingText;\n    }\n\n    protected function loadingProgress (progress :Number) :void\n    {\n        if (_loadingProgressFunc != null) {\n            _loadingProgressFunc(progress);\n        }\n    }\n\n    public function onClick (event :MouseEvent) :void\n    {\n        var viewPt :Point = _isoView.globalToLocal(new Point(event.stageX, event.stageY));\n        moveBy(new Point(viewPt.x - _isoView.width \/ 2, viewPt.y - _isoView.height \/ 2));\n    }\n\n    public function moveBy (pt :Point) :void\n    {\n        if (_pendingMoveBy != null) {\n            log.info(\"Already performing a move...\");\n            return;\n        }\n        _pendingMoveBy = pt;\n\n        refreshBaseBlockScenes();\n    }\n\n    public function setSceneModel (model :MisoSceneModel) :void\n    {\n        _model = model;\n        _ctx.getTileManager().ensureLoaded(_model.getAllTilesets(), function() :void {\n                DelayUtil.delayFrame(function() :void {\n                    refreshScene();\n                    removeChild(_loading);\n                    addChild(_isoView);\n                });\n            }, loadingProgress);\n    }\n\n    public function willEnterPlace (plobj :PlaceObject) :void\n    {\n    }\n\n    public function didLeavePlace (plobj :PlaceObject) :void\n    {\n    }\n\n    \/** Computes the fringe tile for the specified coordinate. *\/\n    public function computeFringeTile (tx :int, ty :int) :BaseTile\n    {\n        return _ctx.getTileManager().getFringer().getFringeTile(_model, tx, ty, _fringes,\n            _masks);\n    }\n\n    protected function getBaseBlocks () :Set\n    {\n        var blocks :Set = Sets.newSetOf(int);\n\n        var size :Point = _isoView.size;\n\n        var xMove :int = (_pendingMoveBy == null ? 0 : _pendingMoveBy.x);\n        var yMove :int = (_pendingMoveBy == null ? 0 : _pendingMoveBy.y);\n\n        var minX :int = xMove;\n        var maxX :int = size.x + xMove;\n        var minY :int = yMove;\n        var maxY :int = BOTTOM_BUFFER + size.y + yMove;\n\n        var topLeft :Point = _isoView.localToIso(new Point(minX, minY));\n        var topRight :Point = _isoView.localToIso(new Point(maxX, minY));\n        var btmLeft :Point = _isoView.localToIso(new Point(minX, maxY));\n        var btmRight :Point = _isoView.localToIso(new Point(maxX, maxY));\n\n        for (var yy :int = topRight.y - 1; yy <= btmLeft.y + 1; yy++) {\n            for (var xx :int = topLeft.x - 1; xx <= btmRight.x + 1; xx++) {\n\n                \/\/ Toss out any that aren't actually in our view.\n                var blkTop :Point = _isoView.isoToLocal(new Pt(xx, yy, 0));\n                var blkRight :Point =\n                    _isoView.isoToLocal(new Pt(xx + SceneBlock.BLOCK_SIZE, yy, 0));\n                var blkLeft :Point =\n                    _isoView.isoToLocal(new Pt(xx, yy + SceneBlock.BLOCK_SIZE, 0));\n                var blkBtm :Point =\n                    _isoView.isoToLocal(new Pt(xx + SceneBlock.BLOCK_SIZE,\n                        yy + SceneBlock.BLOCK_SIZE, 0));\n                if (blkTop.y < maxY &&\n                    blkBtm.y > minY &&\n                    blkLeft.x < maxX &&\n                    blkRight.x > minX) {\n                    blocks.add(SceneBlock.getBlockKey(xx, yy));\n                }\n            }\n        }\n\n        return blocks;\n    }\n\n    protected function refreshBaseBlockScenes () :void\n    {\n        _resStartTime = getTimer();\n\n        var blocks :Set = getBaseBlocks();\n\n        \/\/ Keep this to use in our function...\n        var thisRef :MisoScenePanel = this;\n\n\n        \/\/ Postpone calling complete til they're all queued up.\n        _skipComplete = true;\n\n        blocks.forEach(function(blockKey :int) :void {\n            if (!_blocks.containsKey(blockKey)) {\n                var sceneBlock :SceneBlock =\n                    new SceneBlock(blockKey, _objScene, _isoView, _metrics);\n                _pendingBlocks.add(sceneBlock);\n                sceneBlock.resolve(_ctx, _model, thisRef, blockResolved);\n            }\n        });\n\n        _skipComplete = false;\n\n        \n        if (_pendingBlocks.size() == 0) {\n            resolutionComplete();\n        }\n    }\n\n    protected function blockResolved (resolved :SceneBlock) :void\n    {\n        if (!_pendingBlocks.contains(resolved)) {\n            log.info(\"Trying to resolve non-pending block???: \" + resolved.getKey());\n        }\n        \/\/ Move that guy from pending to ready...\n        _readyBlocks.add(resolved);\n        _pendingBlocks.remove(resolved);\n        if (_pendingBlocks.size() == 0 && !_skipComplete) {\n            resolutionComplete();\n        }\n    }\n\n    protected function resolutionComplete () :void\n    {\n        \/\/ First, we add in our new blocks...\n        for each (var newBlock :SceneBlock in _readyBlocks.toArray()) {\n            newBlock.render();\n            _blocks.put(newBlock.getKey(), newBlock);\n        }\n        _readyBlocks = Sets.newSetOf(SceneBlock);\n\n        \/\/ Force to end of list so it's on top...\n        _isoView.removeScene(_objScene);\n        _isoView.addScene(_objScene);\n\n        _objScene.render();\n\n        \/\/ Then we let the scene finally move if it's trying to...\n        if (_pendingMoveBy != null) {\n            _isoView.centerOnPt(new Pt(_pendingMoveBy.x + _isoView.currentX,\n                _pendingMoveBy.y + _isoView.currentY), false);\n            _pendingMoveBy = null;\n        }\n\n        \/\/ Now, take out any old blocks no longer in our valid blocks.\n        var blocks :Set = getBaseBlocks();\n        for each (var baseKey :int in _blocks.keys()) {\n            if (!blocks.contains(baseKey)) {\n                _blocks.remove(baseKey).release();\n            }\n        }\n\n        trace(\"Scene Block Resolution took: \" + (getTimer() - _resStartTime) + \"ms\");\n    }\n\n    protected function refreshScene () :void\n    {\n        \/\/ Clear it out...\n        _isoView.removeAllScenes();\n\n        _objScene = new IsoScene();\n        _objScene.layoutRenderer = new ClassFactory(PrioritizedSceneLayoutRenderer);\n\n        refreshBaseBlockScenes();\n    }\n\n    \/**\n     * Derived classes can override this method and provide a colorizer that will be used to\n     * colorize the supplied scene object when rendering.\n     *\/\n    public function getColorizer (oinfo :ObjectInfo) :Colorizer\n    {\n        return null;\n    }\n\n    protected var _model :MisoSceneModel;\n\n    protected var _isoView :IsoView;\n\n    protected var _ctx :MisoContext;\n\n    protected var _metrics :MisoSceneMetrics;\n\n    \/** What we display while we're loading up our tilesets. *\/\n    protected var _loading :DisplayObject;\n\n    \/** If we should do something when we hear about progress updates, this is it. *\/\n    protected var _loadingProgressFunc :Function;\n\n    protected var _objScene :IsoScene;\n\n    protected var _blocks :Map = Maps.newMapOf(int);\n\n    protected var _pendingMoveBy :Point;\n\n    protected var _pendingBlocks :Set = Sets.newSetOf(SceneBlock);\n    protected var _readyBlocks :Set = Sets.newSetOf(SceneBlock);\n\n    protected var _masks :Map = Maps.newMapOf(int);\n    protected var _fringes :Map = new WeakValueMap(Maps.newMapOf(FringeTile));\n\n    protected var _resStartTime :int;\n\n    protected var _skipComplete :Boolean\n\n    protected const DEF_WIDTH :int = 985;\n    protected const DEF_HEIGHT :int = 560;\n\n    protected const BOTTOM_BUFFER :int = 250;\n}\n}\n\n","subject":"Fix a bug where we were finishing resolution of the entire scene multiple times if some blocks were basically already resolved.","message":"Fix a bug where we were finishing resolution of the entire scene multiple times if some blocks were basically already resolved.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@957 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"b88ed87233021d175cc0779c232c564fe11e4ff6","old_file":"mustella\/as3\/src\/mustella\/SendResultsToRunner.as","new_file":"mustella\/as3\/src\/mustella\/SendResultsToRunner.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage {\n\nimport flash.display.DisplayObject;\nimport flash.net.*;\nimport flash.utils.*;\nimport flash.events.Event;\n\n\n[Mixin]\n\/**\n *  A \"marker\" class that causes test scripts to write out\n *  bitmaps to the urls instead of reading and comparing\n *  so that baselines\/reference-points can be created for\n *  future comparing.\n *\/\npublic class SendResultsToRunner \n{\n\n\t\/**\n\t *  Mixin callback that gets everything ready to go.\n\t *  The UnitTester waits for an event before starting\n\t *\/\n\tpublic static function init(root:DisplayObject):void\n\t{\n\t\tTestOutput.getInstance().addEventListener (\"result\", urlSender);\n\t}\n\n\n\tpublic static var midURL:String  = \"\";\n\n\n\tpublic static var regExp5:RegExp = \/%3D\/g;\n\n\tpublic static var u:URLLoader;\n\n\t\/**\n  \t * the way out for the result data\n\t *\/\n\tpublic static function urlSender (event:Event):void \n\t{ \n\n\t\tvar s:String = (event as MustellaLogEvent).msg;\n\n\t\tvar baseURL:String  = \"http:\/\/localhost:\" + UnitTester.runnerPort;\n\n\t\t\/\/\/ trace it anyway\n\t\ttrace (s);\n\n\t\t\/\/\/ Notice what we've got. Send along to Runner if relevant\n\t\tvar loc:uint;\n\t\tvar final:String = \"\";\n\n\t\tvar skip:Boolean = false;\n\t\tvar noSend:Boolean = false;\n\n\t\tif ( (loc =  s.indexOf (\"RESULT: \")) != -1) { \n\t\t\ts = s.substr (loc + 8);\n\t\t\tmidURL = \"\/testCaseResult\";\n\t\t} else if ( (loc =  s.indexOf (\"ScriptComplete:\")) != -1) { \n\t\t\tmidURL = \"\/ScriptComplete\";\n\t\t\tfinal = \"?\" + UnitTester.excludedCount;\n\t\t\tskip = true;\n\t\t} else if ( (loc =  s.indexOf (\"LengthOfTestcases:\")) != -1) { \n\t\t\tmidURL = \"\/testCaseLength?\";\n\t\t\tfinal = s.substring (loc+ \"LengthOfTestcases:\".length+1);\n\t\t\tskip = true;\n\t\t} else if ( (loc = s.indexOf (\"TestCase Start:\")) != -1) { \n\t\t\t\/\/\/ not relevant\n\t\t\ts = s.substr (loc + 15);\n\t\t\ts = s.replace (\" \", \"\");\n\t\t\tmidURL = \"\/testCaseStart?\" + s ;\n\t\t\tskip = true;\n\t\t} else  { \n\t\t\tnoSend = true;\n\t\t}\n\n\n\t\tif (!skip) { \n\n\t\t\t\/\/\/ this should be something like |, because it is confusing this way\n\t\t\t\/\/\/ putting it on, taking it off\n\t\t\ts=s.replace (\" msg=\", \"|msg=\");\n\t\t\ts=s.replace (\" result=\", \"|result=\");\n\t\t\ts=s.replace (\" phase=\", \"|phase=\");\n\t\t\ts=s.replace (\" id=\", \"|id=\");\n\t\t\ts=s.replace (\" elapsed=\", \"|elapsed=\");\n\t\t\ts=s.replace (\" started=\", \"|started=\");\n\t\t\ts=s.replace (\" extraInfo=\", \"|extraInfo=\");\n\t\n\t\t\tvar hdrs:Array = s.split (\"|\");\n\t\n\t\t\tvar i:uint;\n\t\t\t\/\/ rebuild url encoded \n\t\t\tfor (i=0;i<hdrs.length;i++) { \n\t\t\n\t\t\t\tif (final ==\"\")\n\t\t\t\t\tfinal=\"?\" + escape(hdrs[i]);\n\t\t\t\telse\n\t\t\t\t\tfinal+=\"&\" + escape(hdrs[i]);\n\t\t\t}\n\t\n\t\t\tfinal = final.replace (regExp5, \"=\");\n\t\n\t\t}\n\n\t\t\/**\n\t\t * Probably we don't need to use URLLoader, since we don't care \n\t\t * about the response, but for now, for debugging, using it\n\t\t *\/\n\t\tif (!noSend) { \n\t\t\ttrace (\"sending: \" + baseURL + midURL + final + \" at: \" + new Date());\n\t\t\t\/\/ var u:String= baseURL + midURL + final;\n\t\t\tif (u == null)\n\t\t\t{\n\t\t\t\tu = new URLLoader();\n\t\t\t\tu.addEventListener(\"complete\", completeHandler);\n\t\t\t\tu.addEventListener(\"complete\", httpEvents);\n\t\t\t\tu.addEventListener(\"ioError\", httpEvents);\n\t\t\t\tu.addEventListener(\"open\", httpEvents);\n\t\t\t\tu.addEventListener(\"progress\", httpEvents);\n\t\t\t\tu.addEventListener(\"httpStatus\", httpEvents);\n\t\t\t\tu.addEventListener(\"securityError\", httpEvents);\n\t\t\t}\n\t\t\tUnitTester.pendingOutput++;\n\t\t\tu.load (new URLRequest (baseURL + midURL + final));\n\n\t\t\t\/*\t\n\t\t\tvar sock:Socket = new Socket (\"localhost\",  UnitTester.runnerPort);\n\t\t\tsock.writeUTFBytes(u);\n\t\t\tsock.flush();\n\t\t\tsock.flush();\n\t\t\t*\/\n\t\t\n\t\t}\n\n\t\t\n\n\t}\n\t\n\tpublic static function completeHandler (e:Event):void  {\n\t\tUnitTester.pendingOutput--;\n\t}\n\n\tpublic static function httpEvents (e:Event):void  {\n\t\ttrace (e);\n\t}\n\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage {\n\nimport flash.display.DisplayObject;\nimport flash.net.*;\nimport flash.utils.*;\nimport flash.events.Event;\n\n\n[Mixin]\n\/**\n *  A \"marker\" class that causes test scripts to write out\n *  bitmaps to the urls instead of reading and comparing\n *  so that baselines\/reference-points can be created for\n *  future comparing.\n *\/\npublic class SendResultsToRunner \n{\n\n\t\/**\n\t *  Mixin callback that gets everything ready to go.\n\t *  The UnitTester waits for an event before starting\n\t *\/\n\tpublic static function init(root:DisplayObject):void\n\t{\n\t\tTestOutput.getInstance().addEventListener (\"result\", urlSender);\n\t}\n\n\n\tpublic static var midURL:String  = \"\";\n\n\n\tpublic static var regExp5:RegExp = \/%3D\/g;\n\n\n\n\t\/**\n  \t * the way out for the result data\n\t *\/\n\tpublic static function urlSender (event:Event):void \n\t{ \n\n\t\tvar s:String = (event as MustellaLogEvent).msg;\n\n\t\tvar baseURL:String  = \"http:\/\/localhost:\" + UnitTester.runnerPort;\n\n\t\t\/\/\/ trace it anyway\n\t\ttrace (s);\n\n\t\t\/\/\/ Notice what we've got. Send along to Runner if relevant\n\t\tvar loc:uint;\n\t\tvar final:String = \"\";\n\n\t\tvar skip:Boolean = false;\n\t\tvar noSend:Boolean = false;\n\n\t\tif ( (loc =  s.indexOf (\"RESULT: \")) != -1) { \n\t\t\ts = s.substr (loc + 8);\n\t\t\tmidURL = \"\/testCaseResult\";\n\t\t} else if ( (loc =  s.indexOf (\"ScriptComplete:\")) != -1) { \n\t\t\tmidURL = \"\/ScriptComplete\";\n\t\t\tfinal = \"?\" + UnitTester.excludedCount;\n\t\t\tskip = true;\n\t\t} else if ( (loc =  s.indexOf (\"LengthOfTestcases:\")) != -1) { \n\t\t\tmidURL = \"\/testCaseLength?\";\n\t\t\tfinal = s.substring (loc+ \"LengthOfTestcases:\".length+1);\n\t\t\tskip = true;\n\t\t} else if ( (loc = s.indexOf (\"TestCase Start:\")) != -1) { \n\t\t\t\/\/\/ not relevant\n\t\t\ts = s.substr (loc + 15);\n\t\t\ts = s.replace (\" \", \"\");\n\t\t\tmidURL = \"\/testCaseStart?\" + s ;\n\t\t\tskip = true;\n\t\t} else  { \n\t\t\tnoSend = true;\n\t\t}\n\n\n\t\tif (!skip) { \n\n\t\t\t\/\/\/ this should be something like |, because it is confusing this way\n\t\t\t\/\/\/ putting it on, taking it off\n\t\t\ts=s.replace (\" msg=\", \"|msg=\");\n\t\t\ts=s.replace (\" result=\", \"|result=\");\n\t\t\ts=s.replace (\" phase=\", \"|phase=\");\n\t\t\ts=s.replace (\" id=\", \"|id=\");\n\t\t\ts=s.replace (\" elapsed=\", \"|elapsed=\");\n\t\t\ts=s.replace (\" started=\", \"|started=\");\n\t\t\ts=s.replace (\" extraInfo=\", \"|extraInfo=\");\n\t\n\t\t\tvar hdrs:Array = s.split (\"|\");\n\t\n\t\t\tvar i:uint;\n\t\t\t\/\/ rebuild url encoded \n\t\t\tfor (i=0;i<hdrs.length;i++) { \n\t\t\n\t\t\t\tif (final ==\"\")\n\t\t\t\t\tfinal=\"?\" + escape(hdrs[i]);\n\t\t\t\telse\n\t\t\t\t\tfinal+=\"&\" + escape(hdrs[i]);\n\t\t\t}\n\t\n\t\t\tfinal = final.replace (regExp5, \"=\");\n\t\n\t\t}\n\n\t\t\/**\n\t\t * Probably we don't need to use URLLoader, since we don't care \n\t\t * about the response, but for now, for debugging, using it\n\t\t *\/\n\t\tif (!noSend) { \n\t\t\ttrace (\"sending: \" + baseURL + midURL + final + \" at: \" + new Date());\n\t\t\t\/\/ var u:String= baseURL + midURL + final;\n\t\t\tvar u:URLLoader = new URLLoader (new URLRequest (baseURL + midURL + final));\n\n\t\t\t\/*\t\n\t\t\tvar sock:Socket = new Socket (\"localhost\",  UnitTester.runnerPort);\n\t\t\tsock.writeUTFBytes(u);\n\t\t\tsock.flush();\n\t\t\tsock.flush();\n\t\t\t*\/\n\t\t\n\t\t\tu.addEventListener(\"complete\", completeHandler);\n\t\t\tu.addEventListener(\"complete\", httpEvents);\n\t\t\tu.addEventListener(\"ioError\", httpEvents);\n\t\t\tu.addEventListener(\"open\", httpEvents);\n\t\t\tu.addEventListener(\"progress\", httpEvents);\n\t\t\tu.addEventListener(\"httpStatus\", httpEvents);\n\t\t\tu.addEventListener(\"securityError\", httpEvents);\n\t\t\tu.load (new URLRequest (baseURL + midURL + final));\n\t\t\tUnitTester.pendingOutput++;\n\t\t\tdict[u] = baseURL + midURL + final;\n\t\t}\n\n\t\t\n\n\t}\n\t\n\tpublic static var dict:Dictionary = new Dictionary();\n\n\tpublic static function completeHandler (e:Event):void  {\n\t\tUnitTester.pendingOutput--;\n\t\t\/\/trace(\"received complete for\", dict[e.target]);\n\t\tdelete dict[e.target];\n\t}\n\n\tpublic static function httpEvents (e:Event):void  {\n\t\ttrace (e);\n\t}\n\n}\n}\n","subject":"Revert last attempt","message":"Revert last attempt\n\ngit-svn-id: 7d913817b0a978d84de757191e4bce372605a781@1395325 13f79535-47bb-0310-9956-ffa450edef68\n","lang":"ActionScript","license":"apache-2.0","repos":"shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk"}
{"commit":"22db576c50a98bb9aa176220d5fca4e31136b67b","old_file":"src\/aerys\/minko\/scene\/node\/texture\/BitmapTexture.as","new_file":"src\/aerys\/minko\/scene\/node\/texture\/BitmapTexture.as","old_contents":"package aerys.minko.scene.node.texture\n{\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.geom.Matrix;\n\n\t\/**\n\t * The BitmapTexture class enables the use of BitmapData objects as\n\t * textures.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic class BitmapTexture extends Texture\n\t{\n\t\tprivate static const TMP_MATRIX : Matrix = new Matrix();\n\n\t\tprivate var _data\t\t: BitmapData\t= null;\n\t\tprivate var _mipmapping\t: Boolean\t\t= false;\n\n\t\tprotected function get bitmapData()\t: BitmapData\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\n\t\tpublic function updateFromBitmapData(value \t\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t smooth\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint = value.width;\n\t\t\tvar bitmapHeight\t: uint = value.height;\n\t\t\tvar w\t\t\t\t: int;\n\t\t\tvar h\t\t\t\t: int;\n\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\n\t\t\tif (!_data || _data.width != w || _data.height != h)\n\t\t\t{\n\t\t\t\tif (_data)\n\t\t\t\t{\n\t\t\t\t\t_data.dispose();\n\t\t\t\t\t_data = null;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_data = new BitmapData(w, h, value.transparent, 0);\n\t\t\t}\n\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_data.draw(value, TMP_MATRIX, null, null, null, smooth);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data.draw(value, null, null, null, null, smooth);\n\t\t\t}\n\n\t\t\tresource.setContentFromBitmapData(_data, _mipmapping);\n\t\t\t_data = null;\n\t\t}\n\n\t\tpublic function BitmapTexture(bitmapData \t: BitmapData \t= null,\n\t\t\t\t\t\t\t\t\t  mipmapping\t: Boolean\t\t= true,\n\t\t\t\t\t\t\t\t\t  styleProperty\t: int\t\t\t= -1)\n\t\t{\n\t\t\tsuper(null, styleProperty);\n\t\t\t\n\t\t\t_mipmapping\t= mipmapping;\n\n\t\t\tif (bitmapData)\n\t\t\t\tupdateFromBitmapData(bitmapData);\n\t\t}\n\n\t\tpublic static function fromDisplayObject(source : DisplayObject,\n\t\t\t\t\t\t\t\t\t\t\t\t size \t: int \t\t= 0,\n\t\t\t\t\t\t\t\t\t\t\t\t smooth : Boolean \t= false) : BitmapTexture\n\t\t{\n\t\t\tvar bmp : BitmapData = new BitmapData(size || source.width,\n\t\t\t\t\t\t\t\t\t\t\t\t  size || source.height,\n\t\t\t\t\t\t\t\t\t\t\t\t  true,\n\t\t\t\t\t\t\t\t\t\t\t\t  0);\n\n\t\t\tif (size)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(source.width \/ size, source.height \/ size);\n\t\t\t}\n\n\t\t\tbmp.draw(source, TMP_MATRIX, null, null, null, smooth);\n\n\t\t\treturn new BitmapTexture(bmp);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node.texture\n{\n\timport aerys.minko.ns.minko;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.geom.Matrix;\n\n\t\/**\n\t * The BitmapTexture class enables the use of BitmapData objects as\n\t * textures.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\t\n\tuse namespace minko;\n\t\n\tpublic class BitmapTexture extends Texture\n\t{\n\t\tprivate static const TMP_MATRIX : Matrix = new Matrix();\n\n\t\tminko var _data\t\t: BitmapData\t= null;\n\t\tprivate var _mipmapping\t: Boolean\t\t= false;\n\n\t\tprotected function get bitmapData()\t: BitmapData\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function get mipmapping():Boolean\n\t\t{\n\t\t\treturn _mipmapping;\n\t\t}\n\n\t\tpublic function updateFromBitmapData(value \t\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t smooth\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint = value.width;\n\t\t\tvar bitmapHeight\t: uint = value.height;\n\t\t\tvar w\t\t\t\t: int;\n\t\t\tvar h\t\t\t\t: int;\n\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\n\t\t\tif (!_data || _data.width != w || _data.height != h)\n\t\t\t{\n\t\t\t\tif (_data)\n\t\t\t\t{\n\t\t\t\t\t_data.dispose();\n\t\t\t\t\t_data = null;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_data = new BitmapData(w, h, value.transparent, 0);\n\t\t\t}\n\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_data.draw(value, TMP_MATRIX, null, null, null, smooth);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data.draw(value, null, null, null, null, smooth);\n\t\t\t}\n\n\t\t\tresource.setContentFromBitmapData(_data, _mipmapping);\n\t\t\t_data = null;\n\t\t}\n\n\t\tpublic function BitmapTexture(bitmapData \t: BitmapData \t= null,\n\t\t\t\t\t\t\t\t\t  mipmapping\t: Boolean\t\t= true,\n\t\t\t\t\t\t\t\t\t  styleProperty\t: int\t\t\t= -1)\n\t\t{\n\t\t\tsuper(null, styleProperty);\n\t\t\t\n\t\t\t_mipmapping\t= mipmapping;\n\n\t\t\tif (bitmapData)\n\t\t\t\tupdateFromBitmapData(bitmapData);\n\t\t}\n\n\t\tpublic static function fromDisplayObject(source : DisplayObject,\n\t\t\t\t\t\t\t\t\t\t\t\t size \t: int \t\t= 0,\n\t\t\t\t\t\t\t\t\t\t\t\t smooth : Boolean \t= false) : BitmapTexture\n\t\t{\n\t\t\tvar bmp : BitmapData = new BitmapData(size || source.width,\n\t\t\t\t\t\t\t\t\t\t\t\t  size || source.height,\n\t\t\t\t\t\t\t\t\t\t\t\t  true,\n\t\t\t\t\t\t\t\t\t\t\t\t  0);\n\n\t\t\tif (size)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(source.width \/ size, source.height \/ size);\n\t\t\t}\n\n\t\t\tbmp.draw(source, TMP_MATRIX, null, null, null, smooth);\n\n\t\t\treturn new BitmapTexture(bmp);\n\t\t}\n\n\n\t}\n}","subject":"Add namespace minko around parameter data","message":"Add namespace minko around parameter data\n\nM To have access to the bitmapData value (use for BitmapTextureEditorNode)\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"1238d321d132704679391805a1118e92ac0fa6c2","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/Serializer.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/Serializer.as","old_contents":"package aerys.minko.render.shader.compiler\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.geom.Point;\n\timport flash.geom.Vector3D;\n\timport flash.utils.getQualifiedClassName;\n\n\t\/**\n\t * The Serializer class provides a set of static methods to serialize\n\t * CPU values into Vector.&lt;Number&gt; than can be used as shader constants.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Serializer\n\t{\n\t\tpublic function serializeKnownLength(data\t: Object, \n\t\t\t\t\t\t\t\t\t\t\t target\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t\t offset\t: uint, \n\t\t\t\t\t\t\t\t\t\t\t size\t: uint) : void\n\t\t{\n\t\t\tif (data is Number)\n\t\t\t{\n\t\t\t\tvar intData : Number = Number(data);\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\ttarget[offset] = intData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\ttarget[offset] = ((intData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\ttarget[int(offset + 2)] = (intData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\ttarget[offset] = ((intData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 1)] = ((intData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 2)] = (intData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\ttarget[offset] = ((intData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 1)] = ((intData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 2)] = ((intData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 3)] = ((intData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Vector4)\n\t\t\t{\n\t\t\t\tvar vectorData : Vector3D = Vector4(data).minko_math::_vector;\n\t\t\t\t\n\t\t\t\ttarget[offset] = vectorData.x;\n\t\t\t\tsize >= 2 && (target[int(offset + 1)] = vectorData.y);\n\t\t\t\tsize >= 3 && (target[int(offset + 2)] = vectorData.z);\n\t\t\t\tsize >= 4 && (target[int(offset + 3)] = vectorData.w);\n\t\t\t}\n\t\t\telse if (data is Matrix4x4)\n\t\t\t{\n\t\t\t\tMatrix4x4(data).getRawData(target, offset, true);\n\t\t\t}\n\t\t\telse if (data is Vector.<Number>)\n\t\t\t{\n\t\t\t\tvar vectorNumberData\t\t: Vector.<Number>\t= Vector.<Number>(data);\n\t\t\t\tvar vectorNumberDatalength\t: uint\t\t\t\t= vectorNumberData.length;\n\t\t\t\t\n\t\t\t\tfor (var k : int = 0; k < size && k < vectorNumberDatalength; ++k)\n\t\t\t\t\ttarget[offset + k] = vectorNumberData[k];\n\t\t\t}\n\t\t\telse if (data is Vector.<Vector4>)\n\t\t\t{\n\t\t\t\tvar vectorVectorData\t\t: Vector.<Vector4>\t= Vector.<Vector4>(data);\n\t\t\t\tvar vectorVectorDataLength\t: uint\t\t\t\t= vectorVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < vectorVectorDataLength; ++j)\n\t\t\t\t{\n\t\t\t\t\tvectorData = vectorVectorData[j].minko_math::_vector;\n\t\t\t\t\t\n\t\t\t\t\ttarget[offset + 4 * j] = vectorData.x;\n\t\t\t\t\ttarget[int(offset + 4 * j + 1)] = vectorData.y;\n\t\t\t\t\ttarget[int(offset + 4 * j + 2)] = vectorData.z;\n\t\t\t\t\ttarget[int(offset + 4 * j + 3)] = vectorData.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Vector.<Matrix4x4>)\n\t\t\t{\n\t\t\t\tvar matrixVectorData\t\t: Vector.<Matrix4x4>\t= Vector.<Matrix4x4>(data);\n\t\t\t\tvar matrixVectorDataLength\t: uint\t\t\t\t\t= matrixVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < matrixVectorDataLength; ++i)\n\t\t\t\t\tmatrixVectorData[i].getRawData(target, offset + i * 16, true);\n\t\t\t}\n\t\t\telse if (data == null)\n\t\t\t{\n\t\t\t\tthrow new Error('You cannot serialize a null value.');\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Unsupported type:' + getQualifiedClassName(data);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function serializeUnknownLength(data\t\t: Object, \n\t\t\t\t\t\t\t\t\t\t\t   target\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t\t   offset\t: uint) : void\n\t\t{\n\t\t\tif (data is Number)\n\t\t\t{\n\t\t\t\ttarget[offset] = Number(data);\n\t\t\t}\n\t\t\telse if (data is Point)\n\t\t\t{\n\t\t\t\tvar pointData : Point = Point(data);\n\t\t\t\t\n\t\t\t\ttarget[offset]\t\t\t= pointData.x;\n\t\t\t\ttarget[int(offset + 1)]\t= pointData.y;\n\t\t\t}\n\t\t\telse if (data is Vector4)\n\t\t\t{\n\t\t\t\tvar vectorData : Vector3D = Vector4(data).minko_math::_vector;\n\t\t\t\t\n\t\t\t\ttarget[offset]\t\t\t= vectorData.x;\n\t\t\t\ttarget[int(offset + 1)]\t= vectorData.y;\n\t\t\t\ttarget[int(offset + 2)]\t= vectorData.z;\n\t\t\t\ttarget[int(offset + 3)]\t= vectorData.w;\n\t\t\t}\n\t\t\telse if (data is Matrix4x4)\n\t\t\t{\n\t\t\t\tMatrix4x4(data).getRawData(target, offset, true);\n\t\t\t}\n\t\t\telse if (data is Array || data is Vector.<Number> || data is Vector.<Vector4> || data is Vector.<Matrix4x4>)\n\t\t\t{\n\t\t\t\tfor each (var datum : Object in data)\n\t\t\t\t{\n\t\t\t\t\tserializeUnknownLength(datum, target, offset);\n\t\t\t\t\toffset = target.length;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data == null)\n\t\t\t{\n\t\t\t\tthrow new Error('You cannot serialize a null value.');\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Unsupported type:' + getQualifiedClassName(data));\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader.compiler\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.geom.Point;\n\timport flash.geom.Vector3D;\n\timport flash.utils.getQualifiedClassName;\n\n\t\/**\n\t * The Serializer class provides a set of static methods to serialize\n\t * CPU values into Vector.&lt;Number&gt; than can be used as shader constants.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Serializer\n\t{\n\t\tpublic function serializeKnownLength(data\t: Object, \n\t\t\t\t\t\t\t\t\t\t\t target\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t\t offset\t: uint, \n\t\t\t\t\t\t\t\t\t\t\t size\t: uint) : void\n\t\t{\n\t\t\tif (data is Number)\n\t\t\t{\n\t\t\t\tvar intData : Number = Number(data);\n\t\t\t\t\n\t\t\t\tif (size == 1)\n\t\t\t\t{\n\t\t\t\t\ttarget[offset] = intData;\n\t\t\t\t}\n\t\t\t\telse if (size == 2)\n\t\t\t\t{\n\t\t\t\t\ttarget[offset] = ((intData & 0xFFFF0000) >>> 16) \/ Number(0xffff);\n\t\t\t\t\ttarget[int(offset + 2)] = (intData & 0x0000FFFF) \/ Number(0xffff);\n\t\t\t\t}\n\t\t\t\telse if (size == 3)\n\t\t\t\t{\n\t\t\t\t\ttarget[offset] = ((intData & 0xFF0000) >>> 16) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 1)] = ((intData & 0x00FF00) >>> 8) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 2)] = (intData & 0x0000FF) \/ 255.;\n\t\t\t\t}\n\t\t\t\telse if (size == 4)\n\t\t\t\t{\n\t\t\t\t\ttarget[offset] = ((intData & 0xFF000000) >>> 24) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 1)] = ((intData & 0x00FF0000) >>> 16) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 2)] = ((intData & 0x0000FF00) >>> 8) \/ 255.;\n\t\t\t\t\ttarget[int(offset + 3)] = ((intData & 0x000000FF)) \/ 255.;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Vector4)\n\t\t\t{\n\t\t\t\tvar vectorData : Vector3D = Vector4(data).minko_math::_vector;\n\t\t\t\t\n\t\t\t\ttarget[offset] = vectorData.x;\n\t\t\t\tsize >= 2 && (target[int(offset + 1)] = vectorData.y);\n\t\t\t\tsize >= 3 && (target[int(offset + 2)] = vectorData.z);\n\t\t\t\tsize >= 4 && (target[int(offset + 3)] = vectorData.w);\n\t\t\t}\n\t\t\telse if (data is Matrix4x4)\n\t\t\t{\n\t\t\t\tMatrix4x4(data).getRawData(target, offset, true);\n\t\t\t}\n\t\t\telse if (data is Vector.<Number>)\n\t\t\t{\n\t\t\t\tvar vectorNumberData\t\t: Vector.<Number>\t= Vector.<Number>(data);\n\t\t\t\tvar vectorNumberDatalength\t: uint\t\t\t\t= vectorNumberData.length;\n\t\t\t\t\n\t\t\t\tfor (var k : int = 0; k < size && k < vectorNumberDatalength; ++k)\n\t\t\t\t\ttarget[offset + k] = vectorNumberData[k];\n\t\t\t}\n\t\t\telse if (data is Vector.<Vector4>)\n\t\t\t{\n\t\t\t\tvar vectorVectorData\t\t: Vector.<Vector4>\t= Vector.<Vector4>(data);\n\t\t\t\tvar vectorVectorDataLength\t: uint\t\t\t\t= vectorVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var j : uint = 0; j < vectorVectorDataLength; ++j)\n\t\t\t\t{\n\t\t\t\t\tvectorData = vectorVectorData[j].minko_math::_vector;\n\t\t\t\t\t\n\t\t\t\t\ttarget[offset + 4 * j] = vectorData.x;\n\t\t\t\t\ttarget[int(offset + 4 * j + 1)] = vectorData.y;\n\t\t\t\t\ttarget[int(offset + 4 * j + 2)] = vectorData.z;\n\t\t\t\t\ttarget[int(offset + 4 * j + 3)] = vectorData.w;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data is Vector.<Matrix4x4>)\n\t\t\t{\n\t\t\t\tvar matrixVectorData\t\t: Vector.<Matrix4x4>\t= Vector.<Matrix4x4>(data);\n\t\t\t\tvar matrixVectorDataLength\t: uint\t\t\t\t\t= matrixVectorData.length;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < matrixVectorDataLength; ++i)\n\t\t\t\t\tmatrixVectorData[i].getRawData(target, offset + i * 16, true);\n\t\t\t}\n\t\t\telse if (data == null)\n\t\t\t{\n\t\t\t\tthrow new Error('You cannot serialize a null value.');\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Unsupported type:' + getQualifiedClassName(data));\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function serializeUnknownLength(data\t\t: Object, \n\t\t\t\t\t\t\t\t\t\t\t   target\t: Vector.<Number>, \n\t\t\t\t\t\t\t\t\t\t\t   offset\t: uint) : void\n\t\t{\n\t\t\tif (data is Number)\n\t\t\t{\n\t\t\t\ttarget[offset] = Number(data);\n\t\t\t}\n\t\t\telse if (data is Point)\n\t\t\t{\n\t\t\t\tvar pointData : Point = Point(data);\n\t\t\t\t\n\t\t\t\ttarget[offset]\t\t\t= pointData.x;\n\t\t\t\ttarget[int(offset + 1)]\t= pointData.y;\n\t\t\t}\n\t\t\telse if (data is Vector4)\n\t\t\t{\n\t\t\t\tvar vectorData : Vector3D = Vector4(data).minko_math::_vector;\n\t\t\t\t\n\t\t\t\ttarget[offset]\t\t\t= vectorData.x;\n\t\t\t\ttarget[int(offset + 1)]\t= vectorData.y;\n\t\t\t\ttarget[int(offset + 2)]\t= vectorData.z;\n\t\t\t\ttarget[int(offset + 3)]\t= vectorData.w;\n\t\t\t}\n\t\t\telse if (data is Matrix4x4)\n\t\t\t{\n\t\t\t\tMatrix4x4(data).getRawData(target, offset, true);\n\t\t\t}\n\t\t\telse if (data is Array || data is Vector.<Number> || data is Vector.<Vector4> || data is Vector.<Matrix4x4>)\n\t\t\t{\n\t\t\t\tfor each (var datum : Object in data)\n\t\t\t\t{\n\t\t\t\t\tserializeUnknownLength(datum, target, offset);\n\t\t\t\t\toffset = target.length;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (data == null)\n\t\t\t{\n\t\t\t\tthrow new Error('You cannot serialize a null value.');\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Unsupported type:' + getQualifiedClassName(data));\n\t\t\t}\n\t\t}\n\t}\n}","subject":"fix missing )","message":"fix missing )\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"de746b07f80aaa23572e45d2c240fec7afa0eef5","old_file":"src\/aerys\/minko\/render\/material\/phong\/PhongEffect.as","new_file":"src\/aerys\/minko\/render\/material\/phong\/PhongEffect.as","old_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.render.DataBindingsProxy;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.resource.texture.CubeTextureResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.light.AmbientLight;\n\timport aerys.minko.scene.node.light.DirectionalLight;\n\timport aerys.minko.scene.node.light.PointLight;\n\timport aerys.minko.type.enum.ShadowMappingQuality;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\t\n\tpublic class PhongEffect extends Effect\n\t{\n        private var _singlePassShader   : Shader;\n        private var _baseShader         : Shader;\n        \n\t\tpublic function PhongEffect(singlePassShader    : Shader    = null,\n                                    baseShader          : Shader    = null)\n\t\t{\n            super();\n            \n            _singlePassShader = singlePassShader || new PhongSinglePassShader(null, 0);\n            _baseShader = baseShader || new PhongBaseShader(null, .5);\n\t\t}\n        \n        override protected function initializePasses(sceneBindings\t: DataBindingsProxy,\n                                                     meshBindings\t: DataBindingsProxy) : Vector.<Shader>\n        {\n            var passes : Vector.<Shader>    = super.initializePasses(sceneBindings, meshBindings);\n            \n            for (var lightId : uint = 0;\n                lightPropertyExists(sceneBindings, lightId, 'enabled');\n                ++lightId)\n            {\n                if (lightPropertyExists(sceneBindings, lightId, 'shadowCastingType'))\n                {\n                    var lightType\t\t\t: uint\t= getLightProperty(sceneBindings, lightId, 'type');\n                    var shadowMappingType \t: uint\t= getLightProperty(\n                        sceneBindings, lightId, 'shadowCastingType'\n                    );\n                    \n                    switch (shadowMappingType)\n                    {\n                        case ShadowMappingType.PCF:\n                            if (lightType == PointLight.LIGHT_TYPE)\n                                pushCubeShadowMappingPass(sceneBindings, lightId, passes);\n                            else\n                                pushPCFShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.DUAL_PARABOLOID:\n                            pushDualParaboloidShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.VARIANCE:\n                            pushVarianceShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.EXPONENTIAL:\n                            pushExponentialShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                    }\n                }\n            }\n            \n            passes.push(new PhongSinglePassShader(null, 0));\n            \n            return passes;\n        }\n        \n        override protected function initializeFallbackPasses(sceneBindings  : DataBindingsProxy,\n                                                             meshBindings   : DataBindingsProxy) : Vector.<Shader>\n        {\n            var passes              : Vector.<Shader>   = super.initializeFallbackPasses(sceneBindings, meshBindings);\n            var discardDirectional  : Boolean           = true;\n            \n\t\t\tfor (var lightId : uint = 0;\n                lightPropertyExists(sceneBindings, lightId, 'enabled');\n                ++lightId)\n\t\t\t{\n                var lightType   : uint\t= getLightProperty(sceneBindings, lightId, 'type');\n                \n                if (lightType != AmbientLight.LIGHT_TYPE\n                    && getLightProperty(sceneBindings, lightId, 'enabled'))\n                {\n                    if (lightType == DirectionalLight.LIGHT_TYPE && discardDirectional)\n                        discardDirectional = false;\n                    else\n                        passes.push(new PhongAdditionalShader(null, 0, lightId));\n                }\n                \n\t\t\t\tif (lightPropertyExists(sceneBindings, lightId, 'shadowCastingType'))\n\t\t\t\t{\n\t\t\t\t\tvar shadowMappingType \t: uint\t= getLightProperty(\n\t\t\t\t\t\tsceneBindings, lightId, 'shadowCastingType'\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tswitch (shadowMappingType)\n\t\t\t\t\t{\n\t\t\t\t\t\tcase ShadowMappingType.PCF:\n\t\t\t\t\t\t\tif (lightType == PointLight.LIGHT_TYPE)\n\t\t\t\t\t\t\t\tpushCubeShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t\tpushPCFShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.DUAL_PARABOLOID:\n\t\t\t\t\t\t\tpushDualParaboloidShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.VARIANCE:\n\t\t\t\t\t\t\tpushVarianceShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.EXPONENTIAL:\n\t\t\t\t\t\t\tpushExponentialShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n            \n            passes.push(new PhongBaseShader(null, .5));\n            \n            return passes;\n\t\t}\n\t\t\n\t\tprivate function pushPCFShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t passes \t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar textureResource : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t);\n\t\t\tvar renderTarget\t: RenderTarget\t\t= new RenderTarget(\n\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(new PCFShadowMapShader(lightId, lightId + 1, renderTarget));\n\t\t}\n\t\t\n\t\tprivate function pushDualParaboloidShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t passes \t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar frontTextureResource : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMapFront'\n\t\t\t);\n\t\t\tvar backTextureResource\t : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMapBack'\n\t\t\t);\n\t\t\tvar size\t\t\t\t : uint\t\t\t\t= frontTextureResource.width;\n\t\t\tvar frontRenderTarget\t : RenderTarget\t\t= new RenderTarget(\n\t\t\t\tsize, size, frontTextureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\tvar backRenderTarget\t : RenderTarget\t\t= new RenderTarget(\n\t\t\t\tsize, size, backTextureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, true, lightId + 0.5, frontRenderTarget),\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, false, lightId + 1, backRenderTarget)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function pushCubeShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t   lightId \t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t   passes \t\t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar cubeTexture\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t);\n\t\t\tvar textureSize\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\tpasses.push(new PCFShadowMapShader(\n\t\t\t\t\tlightId,\n\t\t\t\t\tlightId + .1 * i,\n\t\t\t\t\tnew RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff),\n\t\t\t\t\ti\n\t\t\t\t));\n\t\t}\n\t\t\n\t\tprivate function pushVarianceShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   lightId \t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   passes \t\t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar lightType\t: uint\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'type'\n\t\t\t);\n\t\t\t\n\t\t\tif (lightType != PointLight.LIGHT_TYPE)\n\t\t\t{\n\t\t\t\tvar textureResource : ITextureResource\t= null;\n\t\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\t\n\t\t\t\tif (hasShadowBlurPass(sceneBindings, lightId))\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'rawShadowMap');\n\t\t\t\telse\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'shadowMap');\n\t\t\t\t\n\t\t\t\trenderTarget\t\t= new RenderTarget(\n\t\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tpasses.push(new VarianceShadowMapShader(lightId, 4, lightId + 1, renderTarget));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar cubeTexture\t\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t\t);\n\t\t\t\tvar textureSize\t\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\t\tpasses.push(new VarianceShadowMapShader(\n                        lightId,\n                        i,\n                        lightId + .1 * i,\n                        new RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff)\n\t\t\t\t\t));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function pushExponentialShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  passes \t\t: Vector.<Shader>):void\n\t\t{\n\t\t\tvar lightType\t: uint\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'type'\n\t\t\t);\n\t\t\t\n\t\t\tif (lightType != PointLight.LIGHT_TYPE)\n\t\t\t{\n\t\t\t\tvar textureResource : ITextureResource\t= null;\n\t\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\t\n\t\t\t\tif (hasShadowBlurPass(sceneBindings, lightId))\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'rawShadowMap');\n\t\t\t\telse\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'shadowMap');\n\t\t\t\t\n\t\t\t\trenderTarget = new RenderTarget(\n\t\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tpasses.push(new ExponentialShadowMapShader(lightId, 4, lightId + 1, renderTarget));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar cubeTexture\t\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t\t);\n\t\t\t\tvar textureSize\t\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\t\tpasses.push(new ExponentialShadowMapShader(\n\t\t\t\t\t\tlightId,\n\t\t\t\t\t\ti,\n\t\t\t\t\t\tlightId + .1 * i,\n\t\t\t\t\t\tnew RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff)\n\t\t\t\t\t));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function hasShadowBlurPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t    \t\t   lightId \t\t\t: uint) : Boolean\n\t\t{\n\t\t\tvar quality\t: uint\t= getLightProperty(sceneBindings, lightId, 'shadowQuality');\n\t\t\t\n\t\t\treturn quality > ShadowMappingQuality.HARD;\n\t\t}\n\t\t\n\t\tprivate function lightPropertyExists(sceneBindings \t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t propertyName \t: String) : Boolean\n\t\t{\n\t\t\treturn sceneBindings.propertyExists(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function getLightProperty(sceneBindings : DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t  lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t  propertyName \t: String) : *\n\t\t{\n\t\t\treturn sceneBindings.getProperty(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.render.DataBindingsProxy;\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.resource.texture.CubeTextureResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.render.shader.Shader;\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.light.AmbientLight;\n\timport aerys.minko.scene.node.light.DirectionalLight;\n\timport aerys.minko.scene.node.light.PointLight;\n\timport aerys.minko.type.enum.ShadowMappingQuality;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\t\n\tpublic class PhongEffect extends Effect\n\t{\n        private var _singlePassShader   : Shader;\n        private var _baseShader         : Shader;\n        \n\t\tpublic function PhongEffect(singlePassShader    : Shader    = null,\n                                    baseShader          : Shader    = null)\n\t\t{\n            super();\n            \n            _singlePassShader = singlePassShader || new PhongSinglePassShader(null, 0);\n            _baseShader = baseShader || new PhongBaseShader(null, .5);\n\t\t}\n        \n        override protected function initializePasses(sceneBindings\t: DataBindingsProxy,\n                                                     meshBindings\t: DataBindingsProxy) : Vector.<Shader>\n        {\n            var passes : Vector.<Shader>    = super.initializePasses(sceneBindings, meshBindings);\n            \n            for (var lightId : uint = 0;\n                lightPropertyExists(sceneBindings, lightId, 'enabled');\n                ++lightId)\n            {\n                if (lightPropertyExists(sceneBindings, lightId, 'shadowCastingType'))\n                {\n                    var lightType\t\t\t: uint\t= getLightProperty(sceneBindings, lightId, 'type');\n                    var shadowMappingType \t: uint\t= getLightProperty(\n                        sceneBindings, lightId, 'shadowCastingType'\n                    );\n                    \n                    switch (shadowMappingType)\n                    {\n                        case ShadowMappingType.PCF:\n                            if (lightType == PointLight.LIGHT_TYPE)\n                                pushCubeShadowMappingPass(sceneBindings, lightId, passes);\n                            else\n                                pushPCFShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.DUAL_PARABOLOID:\n                            pushDualParaboloidShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.VARIANCE:\n                            pushVarianceShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                        case ShadowMappingType.EXPONENTIAL:\n                            pushExponentialShadowMappingPass(sceneBindings, lightId, passes);\n                            break ;\n                    }\n                }\n            }\n            \n            passes.push(_singlePassShader);\n            \n            return passes;\n        }\n        \n        override protected function initializeFallbackPasses(sceneBindings  : DataBindingsProxy,\n                                                             meshBindings   : DataBindingsProxy) : Vector.<Shader>\n        {\n            var passes              : Vector.<Shader>   = super.initializeFallbackPasses(sceneBindings, meshBindings);\n            var discardDirectional  : Boolean           = true;\n            \n\t\t\tfor (var lightId : uint = 0;\n                lightPropertyExists(sceneBindings, lightId, 'enabled');\n                ++lightId)\n\t\t\t{\n                var lightType   : uint\t= getLightProperty(sceneBindings, lightId, 'type');\n                \n                if (lightType != AmbientLight.LIGHT_TYPE\n                    && getLightProperty(sceneBindings, lightId, 'enabled'))\n                {\n                    if (lightType == DirectionalLight.LIGHT_TYPE && discardDirectional)\n                        discardDirectional = false;\n                    else\n                        passes.push(new PhongAdditionalShader(null, 0, lightId));\n                }\n                \n\t\t\t\tif (lightPropertyExists(sceneBindings, lightId, 'shadowCastingType'))\n\t\t\t\t{\n\t\t\t\t\tvar shadowMappingType \t: uint\t= getLightProperty(\n\t\t\t\t\t\tsceneBindings, lightId, 'shadowCastingType'\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tswitch (shadowMappingType)\n\t\t\t\t\t{\n\t\t\t\t\t\tcase ShadowMappingType.PCF:\n\t\t\t\t\t\t\tif (lightType == PointLight.LIGHT_TYPE)\n\t\t\t\t\t\t\t\tpushCubeShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t\tpushPCFShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.DUAL_PARABOLOID:\n\t\t\t\t\t\t\tpushDualParaboloidShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.VARIANCE:\n\t\t\t\t\t\t\tpushVarianceShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t\tcase ShadowMappingType.EXPONENTIAL:\n\t\t\t\t\t\t\tpushExponentialShadowMappingPass(sceneBindings, lightId, passes);\n\t\t\t\t\t\t\tbreak ;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n            \n            passes.push(_baseShader);\n            \n            return passes;\n\t\t}\n\t\t\n\t\tprivate function pushPCFShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t passes \t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar textureResource : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t);\n\t\t\tvar renderTarget\t: RenderTarget\t\t= new RenderTarget(\n\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(new PCFShadowMapShader(lightId, lightId + 1, renderTarget));\n\t\t}\n\t\t\n\t\tprivate function pushDualParaboloidShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t passes \t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar frontTextureResource : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMapFront'\n\t\t\t);\n\t\t\tvar backTextureResource\t : TextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMapBack'\n\t\t\t);\n\t\t\tvar size\t\t\t\t : uint\t\t\t\t= frontTextureResource.width;\n\t\t\tvar frontRenderTarget\t : RenderTarget\t\t= new RenderTarget(\n\t\t\t\tsize, size, frontTextureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\tvar backRenderTarget\t : RenderTarget\t\t= new RenderTarget(\n\t\t\t\tsize, size, backTextureResource, 0, 0xffffffff\n\t\t\t);\n\t\t\t\n\t\t\tpasses.push(\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, true, lightId + 0.5, frontRenderTarget),\n\t\t\t\tnew ParaboloidShadowMapShader(lightId, false, lightId + 1, backRenderTarget)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function pushCubeShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t   lightId \t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t   passes \t\t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar cubeTexture\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t);\n\t\t\tvar textureSize\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\n\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\tpasses.push(new PCFShadowMapShader(\n\t\t\t\t\tlightId,\n\t\t\t\t\tlightId + .1 * i,\n\t\t\t\t\tnew RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff),\n\t\t\t\t\ti\n\t\t\t\t));\n\t\t}\n\t\t\n\t\tprivate function pushVarianceShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   lightId \t\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t   passes \t\t\t: Vector.<Shader>) : void\n\t\t{\n\t\t\tvar lightType\t: uint\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'type'\n\t\t\t);\n\t\t\t\n\t\t\tif (lightType != PointLight.LIGHT_TYPE)\n\t\t\t{\n\t\t\t\tvar textureResource : ITextureResource\t= null;\n\t\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\t\n\t\t\t\tif (hasShadowBlurPass(sceneBindings, lightId))\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'rawShadowMap');\n\t\t\t\telse\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'shadowMap');\n\t\t\t\t\n\t\t\t\trenderTarget\t\t= new RenderTarget(\n\t\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tpasses.push(new VarianceShadowMapShader(lightId, 4, lightId + 1, renderTarget));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar cubeTexture\t\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t\t);\n\t\t\t\tvar textureSize\t\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\t\tpasses.push(new VarianceShadowMapShader(\n                        lightId,\n                        i,\n                        lightId + .1 * i,\n                        new RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff)\n\t\t\t\t\t));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function pushExponentialShadowMappingPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  passes \t\t: Vector.<Shader>):void\n\t\t{\n\t\t\tvar lightType\t: uint\t= getLightProperty(\n\t\t\t\tsceneBindings, lightId, 'type'\n\t\t\t);\n\t\t\t\n\t\t\tif (lightType != PointLight.LIGHT_TYPE)\n\t\t\t{\n\t\t\t\tvar textureResource : ITextureResource\t= null;\n\t\t\t\tvar renderTarget\t: RenderTarget\t\t= null;\n\t\t\t\t\n\t\t\t\tif (hasShadowBlurPass(sceneBindings, lightId))\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'rawShadowMap');\n\t\t\t\telse\n\t\t\t\t\ttextureResource\t= getLightProperty(sceneBindings, lightId, 'shadowMap');\n\t\t\t\t\n\t\t\t\trenderTarget = new RenderTarget(\n\t\t\t\t\ttextureResource.width, textureResource.height, textureResource, 0, 0xffffffff\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tpasses.push(new ExponentialShadowMapShader(lightId, 4, lightId + 1, renderTarget));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar cubeTexture\t\t: CubeTextureResource\t= getLightProperty(\n\t\t\t\t\tsceneBindings, lightId, 'shadowMap'\n\t\t\t\t);\n\t\t\t\tvar textureSize\t\t: uint\t\t\t\t\t= cubeTexture.size;\n\t\t\t\t\n\t\t\t\tfor (var i : uint = 0; i < 6; ++i)\n\t\t\t\t\tpasses.push(new ExponentialShadowMapShader(\n\t\t\t\t\t\tlightId,\n\t\t\t\t\t\ti,\n\t\t\t\t\t\tlightId + .1 * i,\n\t\t\t\t\t\tnew RenderTarget(textureSize, textureSize, cubeTexture, i, 0xffffffff)\n\t\t\t\t\t));\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function hasShadowBlurPass(sceneBindings\t: DataBindingsProxy,\n\t\t\t\t\t\t\t    \t\t   lightId \t\t\t: uint) : Boolean\n\t\t{\n\t\t\tvar quality\t: uint\t= getLightProperty(sceneBindings, lightId, 'shadowQuality');\n\t\t\t\n\t\t\treturn quality > ShadowMappingQuality.HARD;\n\t\t}\n\t\t\n\t\tprivate function lightPropertyExists(sceneBindings \t: DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t\t lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t propertyName \t: String) : Boolean\n\t\t{\n\t\t\treturn sceneBindings.propertyExists(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function getLightProperty(sceneBindings : DataBindingsProxy,\n\t\t\t\t\t\t\t\t\t\t  lightId \t\t: uint,\n\t\t\t\t\t\t\t\t\t\t  propertyName \t: String) : *\n\t\t{\n\t\t\treturn sceneBindings.getProperty(\n\t\t\t\tLightDataProvider.getLightPropertyName(propertyName, lightId)\n\t\t\t);\n\t\t}\n\t}\n}\n","subject":"fix PhongEffect to properly push the _baseShader and _singlePassShader passes","message":"fix PhongEffect to properly push the _baseShader and _singlePassShader passes\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"8f4cdb13a23d698c19b6a4f007ca546a9d8a2023","old_file":"org\/appsroid\/RegistryModify.as","new_file":"org\/appsroid\/RegistryModify.as","old_contents":"package org.appsroid {\r\n\t\r\n    import flash.events.EventDispatcher;\r\n\timport flash.desktop.NativeProcess;\r\n\timport flash.desktop.NativeProcessStartupInfo;\r\n\timport flash.events.ProgressEvent;\r\n\timport flash.events.NativeProcessExitEvent;\r\n\timport flash.filesystem.File;\r\n\timport flash.events.Event;\r\n\t\r\n\tpublic class RegistryModify extends EventDispatcher {\r\n\t\t\r\n\t\tprivate var _np:NativeProcess;\r\n\t\tprivate var _npi:NativeProcessStartupInfo;\r\n\t\tprivate var _args:Vector.<String>;\r\n\t\tprivate var exePath:String;\r\n\t\t\r\n\t\tpublic var _output:String;\r\n\t\t\r\n\t\tpublic function RegistryModify(_exePath:String) {\r\n\t\t\texePath = _exePath;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function readValue(_rootKey:String, _path:String, _key:String):void {\r\n\t\t\t_args = new Vector.<String>();\r\n\t\t\t_args.push(\"-action:read\", \"-key:\" + _key, \"-path:\" + _path, \"-rootkey:\" + _rootKey);\r\n\t\t\tprocess();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function writeValue(_rootKey:String, _path:String, _key:String, _value:String):void {\r\n\t\t\t_args = new Vector.<String>();\r\n\t\t\t_args.push(\"-action:write\", \"-key:\" + _key, \"-value:\" + _value, \"-path:\" + _path, \"-rootkey:\" + _rootKey);\r\n\t\t\tprocess();\r\n\t\t}\r\n\r\n        public function writeDwordValue(_rootKey:String, _path:String, _key:String, _value:String):void {\r\n\t\t\t_args = new Vector.<String>();\r\n\t\t\t_args.push(\"-action:writedword\", \"-key:\" + _key, \"-value:\" + _value, \"-path:\" + _path, \"-rootkey:\" + _rootKey);\r\n\t\t\tprocess();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function deleteKey(_rootKey:String, _path:String):void {\r\n\t\t\t_args = new Vector.<String>();\r\n\t\t\t_args.push(\"-action:delete\", \"-path:\" + _path, \"-rootkey:\" + _rootKey);\r\n\t\t\tprocess();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function checkKey(_rootKey:String, _path:String):void {\r\n\t\t\t_args = new Vector.<String>();\r\n\t\t\t_args.push(\"-action:check\", \"-path:\" + _path, \"-rootkey:\" + _rootKey);\r\n\t\t\tprocess();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function process():void {\r\n\t\t\t_npi = new NativeProcessStartupInfo();\r\n\t\t\t_npi.executable = File.applicationDirectory.resolvePath(exePath);\r\n\t\t\t_npi.arguments = _args;\r\n\t\t\t\r\n\t\t\t_np = new NativeProcess();\r\n\t\t\t_np.addEventListener(ProgressEvent.STANDARD_OUTPUT_DATA, onOutputData);\r\n\t\t\t_np.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, onErrorData);\r\n\t\t\t_np.addEventListener(NativeProcessExitEvent.EXIT, onExit);\r\n\t\t\t_np.start(_npi);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onOutputData(e:ProgressEvent):void {\r\n\t\t\t_output = String(_np.standardOutput.readUTFBytes(_np.standardOutput.bytesAvailable));\r\n\t\t\tdispatchEvent(new Event(\"OutputData\"));\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onErrorData(e:ProgressEvent):void {\r\n\t\t\t_output = String(_np.standardError.readUTFBytes(_np.standardError.bytesAvailable));\r\n\t\t\tdispatchEvent(new Event(\"ErrorData\"));\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onExit(e:NativeProcessExitEvent):void {\r\n\t\t\t_np.removeEventListener(ProgressEvent.STANDARD_OUTPUT_DATA, onOutputData);\r\n\t\t\t_np.removeEventListener(ProgressEvent.STANDARD_ERROR_DATA, onErrorData);\r\n\t\t\t_np.removeEventListener(NativeProcessExitEvent.EXIT, onExit);\r\n\t\t\t_npi = null;\r\n\t\t\t_np = null;\r\n\t\t\t_args = null;\r\n\t\t\tdispatchEvent(new Event(Event.COMPLETE));\r\n\t\t}\r\n\r\n\t}\r\n\t\r\n}\r\n","new_contents":"package org.appsroid {\r\n\t\r\n    import flash.events.EventDispatcher;\r\n\timport flash.desktop.NativeProcess;\r\n\timport flash.desktop.NativeProcessStartupInfo;\r\n\timport flash.events.ProgressEvent;\r\n\timport flash.events.NativeProcessExitEvent;\r\n\timport flash.filesystem.File;\r\n\timport flash.events.Event;\r\n\t\r\n\tpublic class RegistryModify extends EventDispatcher {\r\n\t\t\r\n\t\tprivate var _np:NativeProcess;\r\n\t\tprivate var _npi:NativeProcessStartupInfo;\r\n\t\tprivate var _args:Vector.<String>;\r\n\t\tprivate var exePath:String;\r\n\t\t\r\n\t\tpublic var _output:String;\r\n\t\t\r\n\t\tpublic function RegistryModify(_exePath:String) {\r\n\t\t\texePath = _exePath;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function readValue(_rootKey:String, _path:String, _key:String):void {\r\n\t\t\t_args = new Vector.<String>();\r\n\t\t\t_args.push(\"-action:read\", \"-key:\" + _key, \"-path:\" + _path, \"-rootkey:\" + _rootKey);\r\n\t\t\tprocess();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function writeValue(_rootKey:String, _path:String, _key:String, _value:String):void {\r\n\t\t\t_args = new Vector.<String>();\r\n\t\t\t_args.push(\"-action:write\", \"-key:\" + _key, \"-value:\" + _value, \"-path:\" + _path, \"-rootkey:\" + _rootKey);\r\n\t\t\tprocess();\r\n\t\t}\r\n\r\n        \tpublic function writeDwordValue(_rootKey:String, _path:String, _key:String, _value:String):void {\r\n\t\t\t_args = new Vector.<String>();\r\n\t\t\t_args.push(\"-action:writedword\", \"-key:\" + _key, \"-value:\" + _value, \"-path:\" + _path, \"-rootkey:\" + _rootKey);\r\n\t\t\tprocess();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function deleteKey(_rootKey:String, _path:String):void {\r\n\t\t\t_args = new Vector.<String>();\r\n\t\t\t_args.push(\"-action:delete\", \"-path:\" + _path, \"-rootkey:\" + _rootKey);\r\n\t\t\tprocess();\r\n\t\t}\r\n\t\t\r\n\t\tpublic function checkKey(_rootKey:String, _path:String):void {\r\n\t\t\t_args = new Vector.<String>();\r\n\t\t\t_args.push(\"-action:check\", \"-path:\" + _path, \"-rootkey:\" + _rootKey);\r\n\t\t\tprocess();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function process():void {\r\n\t\t\t_npi = new NativeProcessStartupInfo();\r\n\t\t\t_npi.executable = File.applicationDirectory.resolvePath(exePath);\r\n\t\t\t_npi.arguments = _args;\r\n\t\t\t\r\n\t\t\t_np = new NativeProcess();\r\n\t\t\t_np.addEventListener(ProgressEvent.STANDARD_OUTPUT_DATA, onOutputData);\r\n\t\t\t_np.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, onErrorData);\r\n\t\t\t_np.addEventListener(NativeProcessExitEvent.EXIT, onExit);\r\n\t\t\t_np.start(_npi);\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onOutputData(e:ProgressEvent):void {\r\n\t\t\t_output = String(_np.standardOutput.readUTFBytes(_np.standardOutput.bytesAvailable));\r\n\t\t\tdispatchEvent(new Event(\"OutputData\"));\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onErrorData(e:ProgressEvent):void {\r\n\t\t\t_output = String(_np.standardError.readUTFBytes(_np.standardError.bytesAvailable));\r\n\t\t\tdispatchEvent(new Event(\"ErrorData\"));\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onExit(e:NativeProcessExitEvent):void {\r\n\t\t\t_np.removeEventListener(ProgressEvent.STANDARD_OUTPUT_DATA, onOutputData);\r\n\t\t\t_np.removeEventListener(ProgressEvent.STANDARD_ERROR_DATA, onErrorData);\r\n\t\t\t_np.removeEventListener(NativeProcessExitEvent.EXIT, onExit);\r\n\t\t\t_npi = null;\r\n\t\t\t_np = null;\r\n\t\t\t_args = null;\r\n\t\t\tdispatchEvent(new Event(Event.COMPLETE));\r\n\t\t}\r\n\r\n\t}\r\n\t\r\n}\r\n","subject":"Update RegistryModify.as","message":"Update RegistryModify.as","lang":"ActionScript","license":"mit","repos":"yaa110\/Adobe-Air-Registry-Modifier"}
{"commit":"fcfba8058665c24f4879caacc1f807eeb312dc5d","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\nimport dolly.utils.ClassUtil;\nimport dolly.utils.PropertyUtil;\n\nimport flash.utils.ByteArray;\n\nimport flash.utils.Dictionary;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static var _isClassPreparedForCloningMap:Dictionary = new Dictionary();\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function isTypePreparedForCloning(type:Type):Boolean {\n\t\treturn _isClassPreparedForCloningMap[type.clazz];\n\t}\n\n\tprivate static function failIfTypeIsNotCloneable(type:Type):void {\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\t}\n\n\tprivate static function prepareTypeForCloning(type:Type):void {\n\t\tClassUtil.registerAliasFor(type.clazz);\n\n\t\t_isClassPreparedForCloningMap[type.clazz] = true;\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tif (!isTypePreparedForCloning(type)) {\n\t\t\tprepareTypeForCloning(type);\n\t\t}\n\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function doClone(source:*, deep:int, clonedObjectsMap:Dictionary = null, type:Type = null):* {\n\t\tif (!clonedObjectsMap) {\n\t\t\tclonedObjectsMap = new Dictionary();\n\t\t}\n\n\t\tif (!type) {\n\t\t\ttype = Type.forInstance(source);\n\t\t}\n\n\t\tif(!isTypePreparedForCloning(type)) {\n\t\t\tprepareTypeForCloning(type);\n\t\t}\n\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\n\t\tfor each(var field:Field in fieldsToClone) {\n\/\/\t\t\tPropertyUtil.cloneProperty(source, clonedInstance, field.name);\n\t\t\tvar fieldType:Type = field.type;\n\t\t\tif(isTypeCloneable(fieldType) && !isTypePreparedForCloning(fieldType)) {\n\t\t\t\tprepareTypeForCloning(fieldType);\n\t\t\t}\n\t\t}\n\n\t\tconst byteArray:ByteArray = new ByteArray();\n\t\tbyteArray.writeObject(source);\n\t\tbyteArray.position = 0;\n\n\t\tconst clonedInstance:* = byteArray.readObject();\n\n\t\treturn clonedInstance;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tconst deep:int = 2;\n\n\t\treturn doClone(source, deep, null, type);\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\nimport dolly.utils.ClassUtil;\n\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static var _isClassPreparedForCloningMap:Dictionary = new Dictionary();\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tprivate static function isTypePreparedForCloning(type:Type):Boolean {\n\t\treturn _isClassPreparedForCloningMap[type.clazz];\n\t}\n\n\tprivate static function failIfTypeIsNotCloneable(type:Type):void {\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\t}\n\n\tprivate static function prepareTypeForCloning(type:Type):void {\n\t\tClassUtil.registerAliasFor(type.clazz);\n\n\t\t_isClassPreparedForCloningMap[type.clazz] = true;\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\tif (!isTypePreparedForCloning(type)) {\n\t\t\tprepareTypeForCloning(type);\n\t\t}\n\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tdolly_internal static function doClone(source:*, type:Type = null):* {\n\t\tif (!type) {\n\t\t\ttype = Type.forInstance(source);\n\t\t}\n\n\t\tif (!isTypePreparedForCloning(type)) {\n\t\t\tprepareTypeForCloning(type);\n\t\t}\n\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tvar fieldType:Type = field.type;\n\t\t\tif (isTypeCloneable(fieldType) && !isTypePreparedForCloning(fieldType)) {\n\t\t\t\tprepareTypeForCloning(fieldType);\n\t\t\t}\n\t\t}\n\n\t\tconst byteArray:ByteArray = new ByteArray();\n\t\tbyteArray.writeObject(source);\n\t\tbyteArray.position = 0;\n\n\t\tconst clonedInstance:* = byteArray.readObject();\n\n\t\treturn clonedInstance;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tfailIfTypeIsNotCloneable(type);\n\n\t\treturn doClone(source, type);\n\t}\n}\n}\n","subject":"Remove params \"deep\" and \"clonedObjectsMap\" from method Cloner.doCLone().","message":"Remove params \"deep\" and \"clonedObjectsMap\" from method Cloner.doCLone().\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"38189c49dbb766651e8e0af949cfab1865c83398","old_file":"test\/trace\/trace_properties.as","new_file":"test\/trace\/trace_properties.as","old_contents":"#if __SWF_VERSION__ == 5\n\/\/ create a _global object, since it doesn't have one, these are ver 6 values\n_global = new_empty_object ();\n_global.ASSetNative = ASSetNative;\n_global.ASSetNativeAccessor = ASSetNativeAccessor;\n_global.ASSetPropFlags = ASSetPropFlags;\n_global.ASconstructor = ASconstructor;\n_global.ASnative = ASnative;\n_global.Accessibility = Accessibility;\n_global.Array = Array;\n_global.AsBroadcaster = AsBroadcaster;\n_global.AsSetupError = AsSetupError;\n_global.Boolean = Boolean;\n_global.Button = Button;\n_global.Camera = Camera;\n_global.Color = Color;\n_global.ContextMenu = ContextMenu;\n_global.ContextMenuItem = ContextMenuItem;\n_global.Date = Date;\n_global.Error = Error;\n_global.Function = Function;\n_global.Infinity = Infinity;\n_global.Key = Key;\n_global.LoadVars = LoadVars;\n_global.LocalConnection = LocalConnection;\n_global.Math = Math;\n_global.Microphone = Microphone;\n_global.Mouse = Mouse;\n_global.MovieClip = MovieClip;\n_global.MovieClipLoader = MovieClipLoader;\n_global.NaN = NaN;\n_global.NetConnection = NetConnection;\n_global.NetStream = NetStream;\n_global.Number = Number;\n_global.Object = Object;\n_global.PrintJob = PrintJob;\n_global.RemoteLSOUsage = RemoteLSOUsage;\n_global.Selection = Selection;\n_global.SharedObject = SharedObject;\n_global.Sound = Sound;\n_global.Stage = Stage;\n_global.String = String;\n_global.System = System;\n_global.TextField = TextField;\n_global.TextFormat = TextFormat;\n_global.TextSnapshot = TextSnapshot;\n_global.Video = Video;\n_global.XML = XML;\n_global.XMLNode = XMLNode;\n_global.XMLSocket = XMLSocket;\n_global.clearInterval = clearInterval;\n_global.clearTimeout = clearTimeout;\n_global.enableDebugConsole = enableDebugConsole;\n_global.escape = escape;\n_global.flash = flash;\n_global.isFinite = isFinite;\n_global.isNaN = isNaN;\n_global.o = o;\n_global.parseFloat = parseFloat;\n_global.parseInt = parseInt;\n_global.setInterval = setInterval;\n_global.setTimeout = setTimeout;\n_global.showRedrawRegions = showRedrawRegions;\n_global.textRenderer = textRenderer;\n_global.trace = trace;\n_global.unescape = unescape;\n_global.updateAfterEvent = updateAfterEvent;\n#endif\n\nfunction new_empty_object () {\n  var hash = new Object ();\n  ASSetPropFlags (hash, null, 0, 7);\n  for (var prop in hash) {\n    hash[prop] = \"to-be-deleted\";\n    delete hash[prop];\n  }\n  return hash;\n}\n\n#if __SWF_VERSION__ >= 6\nfunction hasOwnProperty (o, prop)\n{\n  if (o.hasOwnProperty != undefined)\n    return o.hasOwnProperty (prop);\n\n  o.hasOwnProperty = _global.Object.prototype.hasOwnProperty;\n  var result = o.hasOwnProperty (prop);\n  delete o.hasOwnProperty;\n  return result;\n}\n#else\n\/\/ this gets the same result as the above, with following limitations:\n\/\/ - if there is a child __proto__[prop] with value that can't be changed, no\n\/\/   test can be done and false is returned\n\/\/ - native properties that have value undefined by default get overwritten by\n\/\/   __proto__[prop]'s value (atleast in version 6 and 7) so their existance\n\/\/   won't be detected by this function\nfunction hasOwnProperty (o, prop)\n{\n  if (o.__proto__ == undefined)\n  {\n    o.__proto__ = new_empty_object ();\n\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    ASSetPropFlags (o, \"__proto__\", 0, 2);\n    o.__proto__ = \"to-be-deleted\";\n    delete o.__proto__;\n    if (o.__proto__ != undefined) {\n      o.__proto__ = undefined;\n      if (o.__proto__ != undefined)\n\ttrace (\"ERROR: Couldn't delete temporary __proto__\");\n    }\n\n    return result;\n  }\n\n  if (hasOwnProperty (o.__proto__, prop))\n  {\n    var constant = false;\n    var old = o.__proto__[prop];\n\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n    if (o.__proto__[prop] != \"safdlojasfljsaiofhiwjhefa\") {\n      constant = true;\n      ASSetPropFlags (o.__proto__, prop, 0, 4);\n      o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n      if (o.__proto__[prop] != \"safdlojasfljsaiofhiwjhefa\") {\n\tif (o[prop] != o.__proto__[prop]) {\n\t  return true;\n\t} else {\n\t  \/\/trace (\"ERROR: can't test property '\" + prop +\n\t  \/\/    \"', __proto__ has superconstant version\");\n\t  return false;\n\t}\n      }\n    }\n\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    o.__proto__[prop] = old;\n    if (o.__proto__[prop] != old)\n      trace (\"Error: Couldn't set __proto__[\\\"\" + prop +\n\t  \"\\\"] back to old value\");\n    if (constant)\n      ASSetPropFlags (o.__proto__, prop, 4);\n\n    return result;\n  }\n  else\n  {\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    ASSetPropFlags (o, prop, 0, 4);\n    o.__proto__[prop] = \"to-be-deleted\";\n    delete o.__proto__[prop];\n    if (o.__proto__[prop] != undefined) {\n      o.__proto__[prop] = undefined;\n      if (o.__proto__[prop] != undefined)\n\ttrace (\"ERROR: Couldn't delete temporary __proto__[\\\"\" + prop + \"\\\"]\");\n    }\n\n    return result;\n  }\n}\n#endif\n\nfunction new_info () {\n  return new_empty_object ();\n}\n\nfunction set_info (info, prop, id, value) {\n  info[prop + \"_-_\" + id] = value;\n}\n\nfunction get_info (info, prop, id) {\n  return info[prop + \"_-_\" + id];\n}\n\nfunction is_blaclisted (o, prop)\n{\n  if (prop == \"mySecretId\" || prop == \"globalSecretId\")\n    return true;\n\n  if (o == _global.Camera && prop == \"names\")\n    return true;\n\n  if (o == _global.Microphone && prop == \"names\")\n    return true;\n\n#if __SWF_VERSION__ < 6\n  if (prop == \"__proto__\" && o[prop] == undefined)\n    return true;\n#endif\n\n  return false;\n}\n\nfunction trace_properties_recurse (o, prefix, identifier, level)\n{\n  \/\/ to collect info about different properties\n  var info = new_info ();\n\n  \/\/ calculate indentation\n  var indentation = \"\";\n  for (var j = 0; j < level; j++) {\n    indentation = indentation + \"  \";\n  }\n\n  \/\/ mark the ones that are not hidden\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true)\n\tset_info (info, prop, \"hidden\", false);\n    }\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  var hidden = new Array ();\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n\tif (get_info (info, prop, \"hidden\") != false) {\n\t  set_info (info, prop, \"hidden\", true);\n\t  hidden.push (prop);\n\t}\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, hidden, 1, 0);\n\n  if (all.length == 0) {\n    trace (indentation + \"no children\");\n    return nextSecretId;\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    var old = o[prop];\n    var val = \"hello \" + o[prop];\n    o[prop] = val;\n    if (o[prop] != val)\n    {\n      set_info (info, prop, \"constant\", true);\n\n      \/\/ try changing value after removing constant propflag\n      ASSetPropFlags (o, prop, 0, 4);\n      o[prop] = val;\n      if (o[prop] != val) {\n\tset_info (info, prop, \"superconstant\", true);\n      } else {\n\tset_info (info, prop, \"superconstant\", false);\n\to[prop] = old;\n      }\n      ASSetPropFlags (o, prop, 4);\n    }\n    else\n    {\n      set_info (info, prop, \"constant\", false);\n      set_info (info, prop, \"superconstant\", false);\n      o[prop] = old;\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ remove constant flag\n    ASSetPropFlags (o, prop, 0, 4);\n\n    \/\/ try deleting\n    var old = o[prop];\n    delete o[prop];\n    if (hasOwnProperty (o, prop))\n    {\n      set_info (info, prop, \"permanent\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"permanent\", false);\n      o[prop] = old;\n    }\n\n    \/\/ put constant flag back, if it was set\n    if (get_info (info, prop, \"constant\") == true)\n      ASSetPropFlags (o, prop, 4);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    \/\/ format propflags\n    var flags = \"\";\n    if (get_info (info, prop, \"hidden\") == true) {\n      flags += \"h\";\n    }\n    if (get_info (info, prop, \"superpermanent\") == true) {\n      flags += \"P\";\n    } else if (get_info (info, prop, \"permanent\") == true) {\n      flags += \"p\";\n    }\n    if (get_info (info, prop, \"superconstant\") == true) {\n      flags += \"C\";\n    } else if (get_info (info, prop, \"constant\") == true) {\n      flags += \"c\";\n    }\n    if (flags != \"\")\n      flags = \" (\" + flags + \")\";\n\n    var value = \"\";\n    \/\/ add value depending on the type\n    if (typeof (o[prop]) == \"number\" || typeof (o[prop]) == \"boolean\") {\n      value += \" : \" + o[prop];\n    } else if (typeof (o[prop]) == \"string\") {\n      value += \" : \\\"\" + o[prop] + \"\\\"\";\n    }\n\n    \/\/ recurse if it's object or function and this is the place it has been\n    \/\/ named after\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n    {\n      if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \".\" + prop ==\n\t  o[prop][\"mySecretId\"])\n      {\n\ttrace (indentation + prop + flags + \" = \" + typeof (o[prop]));\n\ttrace_properties_recurse (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop, level + 1);\n      }\n      else\n      {\n\ttrace (indentation + prop + flags + \" = \" + o[prop][\"mySecretId\"]);\n      }\n    }\n    else\n    {\n      trace (indentation + prop + flags + \" = \" + typeof (o[prop]) + value);\n    }\n  }\n}\n\nfunction generate_names (o, prefix, identifier)\n{\n  \/\/ mark the ones that are not hidden\n  var nothidden = new Array ();\n  for (var prop in o) {\n    nothidden.push (prop);\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  for (var prop in o)\n  {\n    if (is_blaclisted (o, prop) == false) {\n      \/\/ only get the ones that are not only in the __proto__\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, null, 1, 0);\n  ASSetPropFlags (o, nothidden, 0, 1);\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\") {\n      if (hasOwnProperty (o[prop], \"mySecretId\")) {\n\tall[i] = null; \/\/ don't recurse to it again\n      } else {\n\to[prop][\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") +\n\t  identifier + \".\" + prop;\n      }\n    }\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (prop != null) {\n      if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n\tgenerate_names (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop);\n    }\n  }\n}\n\nfunction trace_properties (o, prefix, identifier)\n{\n  _global[\"mySecretId\"] = \"_global\";\n  _global.Object[\"mySecretId\"] = \"_global.Object\";\n  _global.XMLNode[\"mySecretId\"] = \"_global.XMLNode\";\n  generate_names (_global.Object, \"_global\", \"Object\");\n  generate_names (_global.XMLNode, \"_global\", \"XMLNode\");\n  generate_names (_global, \"\", \"_global\");\n\n  if (typeof (o) == \"object\" || typeof (o) == \"function\")\n  {\n    if (o[\"mySecretId\"] == undefined) {\n      o[\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") + identifier;\n      generate_names (o, prefix, identifier);\n    }\n\n    if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier == o[\"mySecretId\"])\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  typeof (o));\n    }\n    else\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  o[\"mySecretId\"]);\n    }\n    trace_properties_recurse (o, prefix, identifier, 1);\n  }\n  else\n  {\n    var value = \"\";\n    if (typeof (o) == \"number\" || typeof (o) == \"boolean\") {\n      value += \" : \" + o;\n    } else if (typeof (o) == \"string\") {\n      value += \" : \\\"\" + o + \"\\\"\";\n    }\n    trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\ttypeof (o) + value);\n  }\n}\n","new_contents":"#if __SWF_VERSION__ == 5\n\/\/ create a _global object, since it doesn't have one, these are ver 6 values\n_global = new_empty_object ();\n_global.ASSetNative = ASSetNative;\n_global.ASSetNativeAccessor = ASSetNativeAccessor;\n_global.ASSetPropFlags = ASSetPropFlags;\n_global.ASconstructor = ASconstructor;\n_global.ASnative = ASnative;\n_global.Accessibility = Accessibility;\n_global.Array = Array;\n_global.AsBroadcaster = AsBroadcaster;\n_global.AsSetupError = AsSetupError;\n_global.Boolean = Boolean;\n_global.Button = Button;\n_global.Camera = Camera;\n_global.Color = Color;\n_global.ContextMenu = ContextMenu;\n_global.ContextMenuItem = ContextMenuItem;\n_global.Date = Date;\n_global.Error = Error;\n_global.Function = Function;\n_global.Infinity = Infinity;\n_global.Key = Key;\n_global.LoadVars = LoadVars;\n_global.LocalConnection = LocalConnection;\n_global.Math = Math;\n_global.Microphone = Microphone;\n_global.Mouse = Mouse;\n_global.MovieClip = MovieClip;\n_global.MovieClipLoader = MovieClipLoader;\n_global.NaN = NaN;\n_global.NetConnection = NetConnection;\n_global.NetStream = NetStream;\n_global.Number = Number;\n_global.Object = Object;\n_global.PrintJob = PrintJob;\n_global.RemoteLSOUsage = RemoteLSOUsage;\n_global.Selection = Selection;\n_global.SharedObject = SharedObject;\n_global.Sound = Sound;\n_global.Stage = Stage;\n_global.String = String;\n_global.System = System;\n_global.TextField = TextField;\n_global.TextFormat = TextFormat;\n_global.TextSnapshot = TextSnapshot;\n_global.Video = Video;\n_global.XML = XML;\n_global.XMLNode = XMLNode;\n_global.XMLSocket = XMLSocket;\n_global.clearInterval = clearInterval;\n_global.clearTimeout = clearTimeout;\n_global.enableDebugConsole = enableDebugConsole;\n_global.escape = escape;\n_global.flash = flash;\n_global.isFinite = isFinite;\n_global.isNaN = isNaN;\n_global.o = o;\n_global.parseFloat = parseFloat;\n_global.parseInt = parseInt;\n_global.setInterval = setInterval;\n_global.setTimeout = setTimeout;\n_global.showRedrawRegions = showRedrawRegions;\n_global.textRenderer = textRenderer;\n_global.trace = trace;\n_global.unescape = unescape;\n_global.updateAfterEvent = updateAfterEvent;\n#endif\n\nfunction new_empty_object () {\n  var hash = new Object ();\n  ASSetPropFlags (hash, null, 0, 7);\n  for (var prop in hash) {\n    hash[prop] = \"to-be-deleted\";\n    delete hash[prop];\n  }\n  return hash;\n}\n\n#if __SWF_VERSION__ >= 6\nfunction hasOwnProperty (o, prop)\n{\n  if (o.hasOwnProperty != undefined)\n    return o.hasOwnProperty (prop);\n\n  o.hasOwnProperty = _global.Object.prototype.hasOwnProperty;\n  var result = o.hasOwnProperty (prop);\n  delete o.hasOwnProperty;\n  return result;\n}\n#else\n\/\/ this gets the same result as the above, with following limitations:\n\/\/ - if there is a child __proto__[prop] with value that can't be changed, no\n\/\/   test can be done and false is returned\n\/\/ - native properties that have value undefined by default get overwritten by\n\/\/   __proto__[prop]'s value (atleast in version 6 and 7) so their existance\n\/\/   won't be detected by this function\nfunction hasOwnProperty (o, prop)\n{\n  if (o.__proto__ == undefined)\n  {\n    o.__proto__ = new_empty_object ();\n\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    ASSetPropFlags (o, \"__proto__\", 0, 2);\n    o.__proto__ = \"to-be-deleted\";\n    delete o.__proto__;\n    if (o.__proto__ != undefined) {\n      o.__proto__ = undefined;\n      if (o.__proto__ != undefined)\n\ttrace (\"ERROR: Couldn't delete temporary __proto__\");\n    }\n\n    return result;\n  }\n\n  if (hasOwnProperty (o.__proto__, prop))\n  {\n    var constant = false;\n    var old = o.__proto__[prop];\n\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n    if (o.__proto__[prop] != \"safdlojasfljsaiofhiwjhefa\") {\n      constant = true;\n      ASSetPropFlags (o.__proto__, prop, 0, 4);\n      o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n      if (o.__proto__[prop] != \"safdlojasfljsaiofhiwjhefa\") {\n\tif (o[prop] != o.__proto__[prop]) {\n\t  return true;\n\t} else {\n\t  \/\/trace (\"ERROR: can't test property '\" + prop +\n\t  \/\/    \"', __proto__ has superconstant version\");\n\t  return false;\n\t}\n      }\n    }\n\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    o.__proto__[prop] = old;\n    if (o.__proto__[prop] != old)\n      trace (\"Error: Couldn't set __proto__[\\\"\" + prop +\n\t  \"\\\"] back to old value\");\n    if (constant)\n      ASSetPropFlags (o.__proto__, prop, 4);\n\n    return result;\n  }\n  else\n  {\n    o.__proto__[prop] = \"safdlojasfljsaiofhiwjhefa\";\n\n    if (o[prop] != o.__proto__[prop]) {\n      result = true;\n    } else {\n      result = false;\n    }\n\n    ASSetPropFlags (o, prop, 0, 4);\n    o.__proto__[prop] = \"to-be-deleted\";\n    delete o.__proto__[prop];\n    if (o.__proto__[prop] != undefined) {\n      o.__proto__[prop] = undefined;\n      if (o.__proto__[prop] != undefined)\n\ttrace (\"ERROR: Couldn't delete temporary __proto__[\\\"\" + prop + \"\\\"]\");\n    }\n\n    return result;\n  }\n}\n#endif\n\nfunction new_info () {\n  return new_empty_object ();\n}\n\nfunction set_info (info, prop, id, value) {\n  info[prop + \"_-_\" + id] = value;\n}\n\nfunction get_info (info, prop, id) {\n  return info[prop + \"_-_\" + id];\n}\n\nfunction is_blaclisted (o, prop)\n{\n  if (prop == \"mySecretId\" || prop == \"globalSecretId\")\n    return true;\n\n  if (o == _global.Camera && prop == \"names\")\n    return true;\n\n  if (o == _global.Microphone && prop == \"names\")\n    return true;\n\n#if __SWF_VERSION__ < 6\n  if (prop == \"__proto__\" && o[prop] == undefined)\n    return true;\n#endif\n\n  return false;\n}\n\nfunction trace_properties_recurse (o, prefix, identifier, level)\n{\n  \/\/ to collect info about different properties\n  var info = new_info ();\n\n  \/\/ calculate indentation\n  var indentation = \"\";\n  for (var j = 0; j < level; j++) {\n    indentation = indentation + \"  \";\n  }\n\n  \/\/ mark the ones that are not hidden\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true)\n\tset_info (info, prop, \"hidden\", false);\n    }\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  var hidden = new Array ();\n  for (var prop in o)\n  {\n    \/\/ only get the ones that are not only in the __proto__\n    if (is_blaclisted (o, prop) == false) {\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n\tif (get_info (info, prop, \"hidden\") != false) {\n\t  set_info (info, prop, \"hidden\", true);\n\t  hidden.push (prop);\n\t}\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, hidden, 1, 0);\n\n  if (all.length == 0) {\n    trace (indentation + \"no children\");\n    return nextSecretId;\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ try changing value\n    var old = o[prop];\n    var val = \"hello \" + o[prop];\n    o[prop] = val;\n    if (o[prop] != val)\n    {\n      set_info (info, prop, \"constant\", true);\n\n      \/\/ try changing value after removing constant propflag\n      ASSetPropFlags (o, prop, 0, 4);\n      o[prop] = val;\n      if (o[prop] != val) {\n\tset_info (info, prop, \"superconstant\", true);\n      } else {\n\tset_info (info, prop, \"superconstant\", false);\n\to[prop] = old;\n      }\n      ASSetPropFlags (o, prop, 4);\n    }\n    else\n    {\n      set_info (info, prop, \"constant\", false);\n      set_info (info, prop, \"superconstant\", false);\n      o[prop] = old;\n    }\n  }\n\n  for (var i = 0; i < all.length; i++)\n  {\n    var prop = all[i];\n\n    \/\/ remove constant flag\n    ASSetPropFlags (o, prop, 0, 4);\n\n    \/\/ try deleting\n    var old = o[prop];\n    delete o[prop];\n    if (hasOwnProperty (o, prop))\n    {\n      set_info (info, prop, \"permanent\", true);\n    }\n    else\n    {\n      set_info (info, prop, \"permanent\", false);\n      o[prop] = old;\n    }\n\n    \/\/ put constant flag back, if it was set\n    if (get_info (info, prop, \"constant\") == true)\n      ASSetPropFlags (o, prop, 4);\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    \/\/ format propflags\n    var flags = \"\";\n    if (get_info (info, prop, \"hidden\") == true) {\n      flags += \"h\";\n    }\n    if (get_info (info, prop, \"superpermanent\") == true) {\n      flags += \"P\";\n    } else if (get_info (info, prop, \"permanent\") == true) {\n      flags += \"p\";\n    }\n    if (get_info (info, prop, \"superconstant\") == true) {\n      flags += \"C\";\n    } else if (get_info (info, prop, \"constant\") == true) {\n      flags += \"c\";\n    }\n    if (flags != \"\")\n      flags = \" (\" + flags + \")\";\n\n    var value = \"\";\n    \/\/ add value depending on the type\n    if (typeof (o[prop]) == \"number\" || typeof (o[prop]) == \"boolean\") {\n      value += \" : \" + o[prop];\n    } else if (typeof (o[prop]) == \"string\") {\n      value += \" : \\\"\" + o[prop] + \"\\\"\";\n    }\n\n    \/\/ recurse if it's object or function and this is the place it has been\n    \/\/ named after\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n    {\n      if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \".\" + prop ==\n\t  o[prop][\"mySecretId\"])\n      {\n\ttrace (indentation + prop + flags + \" = \" + typeof (o[prop]));\n\ttrace_properties_recurse (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop, level + 1);\n      }\n      else\n      {\n\ttrace (indentation + prop + flags + \" = \" + o[prop][\"mySecretId\"]);\n      }\n    }\n    else\n    {\n      trace (indentation + prop + flags + \" = \" + typeof (o[prop]) + value);\n    }\n  }\n}\n\nfunction generate_names (o, prefix, identifier)\n{\n  \/\/ mark the ones that are not hidden\n  var nothidden = new Array ();\n  for (var prop in o) {\n    nothidden.push (prop);\n  }\n\n  \/\/ unhide everything\n  ASSetPropFlags (o, null, 0, 1);\n\n  var all = new Array ();\n  for (var prop in o)\n  {\n    if (is_blaclisted (o, prop) == false) {\n      \/\/ only get the ones that are not only in the __proto__\n      if (hasOwnProperty (o, prop) == true) {\n\tall.push (prop);\n      }\n    }\n  }\n  all.sort ();\n\n  \/\/ hide the ones that were already hidden\n  ASSetPropFlags (o, null, 1, 0);\n  ASSetPropFlags (o, nothidden, 0, 1);\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\") {\n      if (hasOwnProperty (o[prop], \"mySecretId\")) {\n\tall[i] = null; \/\/ don't recurse to it again\n      } else {\n\to[prop][\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") +\n\t  identifier + \".\" + prop;\n      }\n    }\n  }\n\n  for (var i = 0; i < all.length; i++) {\n    var prop = all[i];\n\n    if (prop != null) {\n      if (typeof (o[prop]) == \"object\" || typeof (o[prop]) == \"function\")\n\tgenerate_names (o[prop], prefix + (prefix != \"\" ? \".\" : \"\") +\n\t    identifier, prop);\n    }\n  }\n}\n\nfunction trace_properties (o, prefix, identifier)\n{\n  _global[\"mySecretId\"] = \"_global\";\n  _global.Object[\"mySecretId\"] = \"_global.Object\";\n  _global.XMLNode[\"mySecretId\"] = \"_global.XMLNode\";\n  generate_names (_global.Object, \"_global\", \"Object\");\n  generate_names (_global.XMLNode, \"_global\", \"XMLNode\");\n  generate_names (_global, \"\", \"_global\");\n\n  if (typeof (o) == \"object\" || typeof (o) == \"function\")\n  {\n    if (!o.hasOwnProperty (\"mySecretId\")) {\n      o[\"mySecretId\"] = prefix + (prefix != \"\" ? \".\" : \"\") + identifier;\n      generate_names (o, prefix, identifier);\n    }\n\n    if (prefix + (prefix != \"\" ? \".\" : \"\") + identifier == o[\"mySecretId\"])\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  typeof (o));\n    }\n    else\n    {\n      trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\t  o[\"mySecretId\"]);\n    }\n    trace_properties_recurse (o, prefix, identifier, 1);\n  }\n  else\n  {\n    var value = \"\";\n    if (typeof (o) == \"number\" || typeof (o) == \"boolean\") {\n      value += \" : \" + o;\n    } else if (typeof (o) == \"string\") {\n      value += \" : \\\"\" + o + \"\\\"\";\n    }\n    trace (prefix + (prefix != \"\" ? \".\" : \"\") + identifier + \" = \" +\n\ttypeof (o) + value);\n  }\n}\n","subject":"use hasOwnProperty instead of != undefined to figure out if the object has the property","message":"use hasOwnProperty instead of != undefined to figure out if the object has the property\n","lang":"ActionScript","license":"lgpl-2.1","repos":"freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec"}
{"commit":"5e50685006af69b6cff3fa45a7c5d4318138cc18","old_file":"src\/com\/jonas\/net\/Multipart.as","new_file":"src\/com\/jonas\/net\/Multipart.as","old_contents":"package com.jonas.net \n{\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\timport flash.net.URLRequestHeader;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t *\n\t * Based on RFC 1867 + real case observation\n\t *\n\t * RFC 1867\n\t * https:\/\/tools.ietf.org\/html\/rfc1867\n\t *\n\t *\/\n\tpublic class Multipart\n\t{\n\t\tprivate var _url:String;\n\t\tprivate var _fields:Array = [];\n\t\tprivate var _files:Array = [];\n\t\tprivate var _data:ByteArray = new ByteArray();\n\t\tprivate var _encoding:String = 'utf-8'; \/\/http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/charset-codes.html\n\n\t\tpublic function Multipart(url:String = null) {\n\t\t\t_url = url;\n\t\t}\n\t\t\n\t\tpublic function addFields(fields:Object):void {\n\t\t\tfor (var s:String in fields) {\n\t\t\t\taddField(s, fields[s]);\n\t\t\t}\n\t\t}\n\n\t\tpublic function addField(name:String, value:String):void {\n\t\t\t_fields.push({name:name, value:value});\n\t\t}\n\n\t\tpublic function addFile(name:String, byteArray:ByteArray, mimeType:String, fileName:String):void {\n\t\t\t_files.push({name:name, byteArray:byteArray, mimeType:mimeType, fileName:fileName});\n\t\t}\n\n\t\tpublic function clear():void {\n\t\t\t_data = new ByteArray();\n\t\t\t_fields = [];\n\t\t\t_files = [];\n\t\t}\n\n\t\tpublic function get request():URLRequest\n\t\t{\n\t\t\tvar boundary: String = (Math.round(Math.random()*100000000)).toString();\n\n\t\t\tvar n:uint;\n\t\t\tvar i:uint;\n\n\t\t\t\/\/ Add fields\n\t\t\tn = _fields.length;\n\t\t\tfor(i=0; i<n; i++){\n\t\t\t\t_writeString('--' + boundary + '\\r\\n'\n\t\t\t\t\t+ 'Content-Disposition: form-data; name=\"' + _fields[i].name+'\"\\r\\n\\r\\n');\n\t\t\t\t_writeString(_fields[i].value, _encoding);\n\t\t\t\t_writeString('\\r\\n');\n\t\t\t}\n\n\t\t\t\/\/ Add files\n\t\t\tn = _files.length;\n\t\t\tfor(i=0; i<n; i++){\n\t\t\t\t_writeString('--'+boundary + '\\r\\n'\n\t\t\t\t\t+'Content-Disposition: form-data; name=\"'+_files[i].name+'\"; filename=\"'+_files[i].fileName+'\"\\r\\n'\n\t\t\t\t\t+'Content-Type: '+_files[i].mimeType+'\\r\\n\\r\\n');\n\n\t\t\t\t_writeBytes(_files[i].byteArray);\n\t\t\t\t_writeString('\\r\\n');\n\t\t\t}\n\n\t\t\t\/\/ Close\n\t\t\t_writeString('--' + boundary + '--\\r\\n');\n\n\t\t\tvar r: URLRequest = new URLRequest(_url);\n\t\t\tr.data = _data;\n\t\t\tr.method = URLRequestMethod.POST;\n\t\t\tr.requestHeaders.push( new URLRequestHeader('Content-type', 'multipart\/form-data; boundary=' + boundary) );\n\t\t\t\n\t\t\treturn r;\n\n\t\t}\n\t\tpublic function get url():String\n\t\t{\n\t\t\treturn _url;\n\t\t}\n\t\tpublic function set url(value:String):void\n\t\t{\n\t\t\t_url = value;\n\t\t}\n\t\t\n\t\tpublic function get encoding():String \n\t\t{\n\t\t\treturn _encoding;\n\t\t}\n\t\t\n\t\tpublic function set encoding(value:String):void \n\t\t{\n\t\t\t_encoding = value;\n\t\t}\n\n\t\tprivate function _writeString(value:String, encoding:String = 'ascii'):void {\n\t\t\tvar b:ByteArray = new ByteArray();\n\t\t\tb.writeMultiByte(value, encoding);\n\t\t\t_data.writeBytes(b, 0, b.length);\n\t\t}\n\t\t\n\t\tprivate function _writeBytes(value:ByteArray):void {\n\t\t\t\/\/_writeString(\"....FILE....\");\n\t\t\tvalue.position = 0;\n\t\t\t_data.writeBytes(value, 0, value.length);\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  Copyright 2017 Jonas Monnier\n *  \n *  Licensed under the Apache License, Version 2.0 (the \"License\");\n *  you may not use this file except in compliance with the License.\n *  You may obtain a copy of the License at\n *  \n *      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *  \n *  Unless required by applicable law or agreed to in writing, software\n *  distributed under the License is distributed on an \"AS IS\" BASIS,\n *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n *  See the License for the specific language governing permissions and\n *  limitations under the License.\n *\n *\/\n \npackage com.jonas.net \n{\n\timport flash.net.URLRequest;\n\timport flash.net.URLRequestMethod;\n\timport flash.net.URLRequestHeader;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t *\n\t * Based on RFC 1867 + real case observation\n\t *\n\t * RFC 1867\n\t * https:\/\/tools.ietf.org\/html\/rfc1867\n\t *\n\t *\/\n\tpublic class Multipart\n\t{\n\t\tprivate var _url:String;\n\t\tprivate var _fields:Array = [];\n\t\tprivate var _files:Array = [];\n\t\tprivate var _data:ByteArray = new ByteArray();\n\t\tprivate var _encoding:String = 'utf-8'; \/\/http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/charset-codes.html\n\n\t\tpublic function Multipart(url:String = null) {\n\t\t\t_url = url;\n\t\t}\n\t\t\n\t\tpublic function addFields(fields:Object):void {\n\t\t\tfor (var s:String in fields) {\n\t\t\t\taddField(s, fields[s]);\n\t\t\t}\n\t\t}\n\n\t\tpublic function addField(name:String, value:String):void {\n\t\t\t_fields.push({name:name, value:value});\n\t\t}\n\n\t\tpublic function addFile(name:String, byteArray:ByteArray, mimeType:String, fileName:String):void {\n\t\t\t_files.push({name:name, byteArray:byteArray, mimeType:mimeType, fileName:fileName});\n\t\t}\n\n\t\tpublic function clear():void {\n\t\t\t_data = new ByteArray();\n\t\t\t_fields = [];\n\t\t\t_files = [];\n\t\t}\n\n\t\tpublic function get request():URLRequest\n\t\t{\n\t\t\tvar boundary: String = (Math.round(Math.random()*100000000)).toString();\n\n\t\t\tvar n:uint;\n\t\t\tvar i:uint;\n\n\t\t\t\/\/ Add fields\n\t\t\tn = _fields.length;\n\t\t\tfor(i=0; i<n; i++){\n\t\t\t\t_writeString('--' + boundary + '\\r\\n'\n\t\t\t\t\t+ 'Content-Disposition: form-data; name=\"' + _fields[i].name+'\"\\r\\n\\r\\n');\n\t\t\t\t_writeString(_fields[i].value, _encoding);\n\t\t\t\t_writeString('\\r\\n');\n\t\t\t}\n\n\t\t\t\/\/ Add files\n\t\t\tn = _files.length;\n\t\t\tfor(i=0; i<n; i++){\n\t\t\t\t_writeString('--'+boundary + '\\r\\n'\n\t\t\t\t\t+'Content-Disposition: form-data; name=\"'+_files[i].name+'\"; filename=\"'+_files[i].fileName+'\"\\r\\n'\n\t\t\t\t\t+'Content-Type: '+_files[i].mimeType+'\\r\\n\\r\\n');\n\n\t\t\t\t_writeBytes(_files[i].byteArray);\n\t\t\t\t_writeString('\\r\\n');\n\t\t\t}\n\n\t\t\t\/\/ Close\n\t\t\t_writeString('--' + boundary + '--\\r\\n');\n\n\t\t\tvar r: URLRequest = new URLRequest(_url);\n\t\t\tr.data = _data;\n\t\t\tr.method = URLRequestMethod.POST;\n\t\t\tr.requestHeaders.push( new URLRequestHeader('Content-type', 'multipart\/form-data; boundary=' + boundary) );\n\t\t\t\n\t\t\treturn r;\n\n\t\t}\n\t\tpublic function get url():String\n\t\t{\n\t\t\treturn _url;\n\t\t}\n\t\tpublic function set url(value:String):void\n\t\t{\n\t\t\t_url = value;\n\t\t}\n\t\t\n\t\tpublic function get encoding():String \n\t\t{\n\t\t\treturn _encoding;\n\t\t}\n\t\t\n\t\tpublic function set encoding(value:String):void \n\t\t{\n\t\t\t_encoding = value;\n\t\t}\n\n\t\tprivate function _writeString(value:String, encoding:String = 'ascii'):void {\n\t\t\tvar b:ByteArray = new ByteArray();\n\t\t\tb.writeMultiByte(value, encoding);\n\t\t\t_data.writeBytes(b, 0, b.length);\n\t\t}\n\t\t\n\t\tprivate function _writeBytes(value:ByteArray):void {\n\t\t\t\/\/_writeString(\"....FILE....\");\n\t\t\tvalue.position = 0;\n\t\t\t_data.writeBytes(value, 0, value.length);\n\t\t}\n\t}\n}\n","subject":"Add licensing header","message":"Add licensing header","lang":"ActionScript","license":"apache-2.0","repos":"jimojon\/Multipart.as"}
{"commit":"751be587ad49079857289643abfd0f0af00653ec","old_file":"WEB-INF\/lps\/lfc\/data\/LzMediaLoader.as","new_file":"WEB-INF\/lps\/lfc\/data\/LzMediaLoader.as","old_contents":"\/******************************************************************************\n * LzMediaLoader.as \n *****************************************************************************\/\n\n\/\/* A_LZ_COPYRIGHT_BEGIN ******************************************************\n\/\/* Copyright 2001-2006 Laszlo Systems, Inc.  All Rights Reserved.            *\n\/\/* Use is subject to license terms.                                          *\n\/\/* A_LZ_COPYRIGHT_END ********************************************************\n\n\/\/==============================================================================\n\/\/ DEFINE OBJECT: LzMediaLoader\n\/\/ @keywords private\n\/\/==============================================================================\nLzMediaLoader = Class(\n    \"LzMediaLoader\",\n    LzLoader,\n    function ( owner , args ) {\n        #pragma 'methodName=constructor'\n        super( owner ,args );\n\n        this.owner.loadperc = 0;\n\n        this.loadChecker = new _root.LzDelegate( this , \"testLoad\" );\n\n        this.removeLoadCheckerDel = \n            new _root.LzDelegate( this, \n                                  \"removeLoadChecker\", this, \"onloaddone\" );\n\n        this.timeout = canvas.medialoadtimeout;\n\n        \/\/setup loadmovie stuff that never changes\n        this.mc.loader = this;\n        this.mc.mc = this.mc;\n        this.mc.timeout = this.timeout;\n        this.lastrequest = this.mc;\n        \/\/ [2005-08-28] We use the view's clip as the loadobj, so\n        \/\/ monitor it (as we would in LzLoader if we created a new\n        \/\/ loadobj).\n        if ($debug) {\n            LzLoader.debugLoadObj(this.mc, 'MediaLoadObj');\n        }\n    }\n);\n\nLzMediaLoader.prototype.LOADERDEPTH = 9;\n\n\/\/==============================================================================\n\/\/ @keywords private\n\/\/==============================================================================\nLzMediaLoader.prototype.removeLoadChecker = function() {\n    \/\/ Remove loadChecker delegate\n    this.loadChecker.unregisterAll();\n    this.removeLoadCheckerDel.unregisterAll();\n}\n\n\/\/==============================================================================\n\/\/ @keywords private\n\/\/ [2005-08-29 ptw] It appears the intent here is that there is 1\n\/\/ media loader per view with a resource, so we use the view's\n\/\/ movieclip as the loadmovie, rather than creating another.\n\/\/==============================================================================\nLzMediaLoader.prototype.getLoadMovie = function ( ){\n    \/\/ Abort any load in progress\n    this.unload( this.mc );\n    if (this.isaudio != true && this._oldmc != null) {\n        \/\/ restore regular loader if audio was used before.\n        this.mc.unload();\n        var m = this._oldmc;\n        this._oldmc = null;\n        this.mc = m;\n    } else if (this.isaudio == true && this._oldmc == null) {\n        this._oldmc = this.mc;\n        this.mc = new SoundMC(this.mc);\n        this.initializeRequestObj(mc);\n        if ($debug) {\n            LzLoader.debugLoadObj(this.mc, 'MediaLoadObj');\n        }\n        \/\/_root.Debug.warn('getLoadMovie lmc %w %w', this.mc, this.mc.lmc)\n    } else {\n        \/\/_root.Debug.warn('getLoadMovie not audio %2 %w', this.mc, this.mc.lmc)\n    } \n\n    \/\/ return the view's clip\n    return this.mc;\n}\n\n\/\/==============================================================================\n\/\/ @keywords private\n\/\/==============================================================================\nLzMediaLoader.prototype.attachLoadMovie = function ( resc ){\n    var mc = this.getLoadMovie();\n    \/\/Debug.warn('attachLoadMovie %w %w %w', resc, mc, this._oldmc)\n    if (this.isaudio == true && this._oldmc != null) {\n        \/\/ restore regular loader if audio was used before.\n        this.mc.unload();\n        var m = this._oldmc;\n        this._oldmc = null;\n        this.mc = m;\n        mc = m;\n    }\n    if (resc) {\n        mc.attachMovie( resc , \"lmc\", this.LOADERDEPTH );\n        if (this.mc.loading == true) LzLoadQueue.loadFinished( mc );\n    } else {\n        Debug.error('%w.attachMovie(%w)', this, resc);\n    }\n}\n\n\/\/==============================================================================\n\/\/ @keywords private\n\/\/==============================================================================\nLzMediaLoader.prototype.startingLoad = function ( loadmc ){\n    this.checkonce = false;\n    this.loadChecker.register( _root.LzIdle, \"onidle\" );\n}\n\n\/\/=============================================================================\n\/\/ Media types which cannot be loaded directly (serverless) at runtime.\n\/\/\n\/\/ We use a blacklist instead of a whitelist, because the user may\n\/\/ want to access a URL which generates a supported format, but has an\n\/\/ suffix from which it is not possible to deduce the file type, like\n\/\/ .jsp or .php.\nLzMediaLoader.unsupportedMediaTypes = {\n    \"bmp\": true,\n    \"tiff\": true,\n    \"tif\": true,\n    \"wmf\": true,\n    \"wmv\": true\n\n\n};\n\nLzMediaLoader.unsupportedMediaTypesSWF7 = {\n    \"png\": true,\n    \"gif\": true\n}\n\n\n\n\/\/==============================================================================\n\/\/ @keywords private\n\/\/==============================================================================\nLzMediaLoader.prototype.request = function( req , cache , headers ) {\n    var o = { url: req , lzt: \"media\", timeout: this.timeout };\n\n    if ( cache == \"none\" ){\n        o.cache = false;\n        o.ccache = false;\n    } else if ( cache == \"clientonly\" ){\n        o.cache = false;\n        o.ccache = true;\n    } else if ( cache == \"serveronly\" ){\n        o.cache = true;\n        o.ccache = false;\n    } else {\n        o.cache = true;\n        o.ccache = true;\n    }\n\n    var policy = _root.LzView.__LZcheckProxyPolicy( req );\n    this.proxied = policy;\n    o.proxied = policy;\n\n    if (!this.proxied) {\n        \/\/ warn for unsupported media types\n        var suffix = null;\n        var si = req.lastIndexOf(\".\");\n        if (si != -1) {\n            suffix = req.substring(si+1, si.length).toLowerCase();\n        }\n        if ($debug) {\n            if (suffix != null && ((LzMediaLoader.unsupportedMediaTypes[suffix] == true)\n                                   ||\n                                   ((canvas.runtime == \"swf7\" || canvas.runtime == \"swf6\")\n                                    && (LzMediaLoader.unsupportedMediaTypesSWF7[suffix] == true)))) {\n                _root.Debug.write(\"WARNING: serverless loading of resources with type '\" \n                                + suffix + \"' is not supported by the Flash player. \" +\n                                req);\n            }\n        }\n        if (suffix == 'mp3') {\n            this.isaudio = true;\n        } else {\n            this.isaudio = false;\n        }\n        \/\/_root.Debug.write('suffix', suffix, this.isaudio);\n    }\n\n    if ( headers != null ) o.headers = headers;\n    super.request( o );\n    this.owner.setAttribute( \"framesloadratio\" , 0 );\n    this.owner.setAttribute( \"loadratio\" , 0 ); \n}\n\n\/\/==============================================================================\n\/\/ @keywords private\n\/\/==============================================================================\nLzMediaLoader.prototype.testLoad = function (){\n    \/\/skip first check because this can get called before load starts, in \n    \/\/which case load info is wrong\n    \/\/getBytesTotal is wrong before the header of the movie has loaded\n\n    \/*\n    _root.Debug.write('%w %w %w %w %w %w %w %w %w', this.mc.lmc, typeof(this.mc.lmc.getBytesTotal),\n                      this.mc.lmc.getBytesLoaded(), typeof(this.mc.lmc.getBytesLoaded()),\n                      this.mc.lmc.getBytesTotal(), typeof(this.mc.lmc.getBytesTotal()),\n                      this.mc.lmc._currentframe, this.mc.lmc._framesloaded, this.mc.lmc._totalframes);\n*\/\n    if ( this.checkonce ){\n        var lr = this.mc.lmc.getBytesLoaded() \/ this.mc.lmc.getBytesTotal();\n        if (lr != this.owner[\"loadratio\"]) {\n            this.owner.setAttribute(\"loadratio\" , lr);\n            \/\/reset timeout for media which is streaming\n            this.mc.loadtime = getTimer();\n        }\n    }\n\n    if ( this.checkonce && this.mc.lmc.getBytesTotal == void 0 \n         && this.mc.lmc._totalframes > 0  ) {\n             \/\/a swf loaded from another domain will be sandboxed. no load\n             \/\/information is available;\n             if ( !this.sentLoadStart ){\n                 this.sentLoadStart = true;\n                 if ( ! this.mc.loaded ) {\n                     this.onstreamstart.sendEvent( this );\n                 }\n             }\n\n             var nlp = this.mc.lmc._framesloaded \/ \n             this.mc.lmc._totalframes;\n\n             if ( nlp > this.owner.loadperc ){\n                 \/\/reset timeout for media which is streaming\n                 \/\/_root.Debug.write( \"here\" , this.mc.lmc._framesloaded , \n                 \/\/this.mc.lmc._totalframes );\n\n                 if (this.mc.lmc._totalframes > 0) {\n                     var nlp = this.mc.lmc._framesloaded \/ \n                         this.mc.lmc._totalframes;\n\n                     if ( nlp > this.owner.loadperc ){\n                         \/\/reset timeout for media which is streaming\n                         this.mc.loadtime = getTimer();\n                     }\n\n                     this.owner.loadperc = nlp;\n                     this.owner.onloadperc.sendEvent( this.owner.loadperc );\n                     this.owner.setAttribute( \"framesloadratio\" , nlp );\n                     this.owner.setAttribute( \"loadratio\" , nlp );\n\n                     if ( this.mc.lmc._totalframes == this.mc.lmc._framesloaded){\n                         this.onloaddone.sendEvent( this );\n                         this.returnData( this.mc );\n                     }\n                 }\n             }\n         }\n\n    if ( this.checkonce && this.mc.lmc._currentframe > 0 \n         && typeof(this.mc.lmc.getBytesTotal) != \"undefined\"\n         && this.mc.lmc.getBytesTotal() > this.minHeader ) {\n        \n             if ( !this.sentLoadStart ){\n                 this.sentLoadStart = true;\n                 \/\/this assumes that an error swf will have already called back\n                 \/\/into the LFC by the time the load is detected. If this is\n                 \/\/wrong, then the view will send both onload and onrror.\n                 if ( ! this.mc.loaded ) {\n                     this.onstreamstart.sendEvent( this );\n                 }\n             }\n\n             if (this.mc.lmc._totalframes > 0) {\n                 var nlp = this.mc.lmc._framesloaded \/ \n                 this.mc.lmc._totalframes;\n\n                 if ( nlp > this.owner.loadperc ){\n                     \/\/reset timeout for media which is streaming\n                     this.mc.loadtime = getTimer();\n                 }\n\n                 this.owner.loadperc = nlp;\n                 this.owner.onloadperc.sendEvent( this.owner.loadperc );\n                 this.owner.setAttribute( \"framesloadratio\" , nlp );\n             }\n\n             if ( this.mc.lmc.getBytesTotal() == this.mc.lmc.getBytesLoaded() ){\n                 \/\/load is done\n\n                 this.onloaddone.sendEvent( this );\n                 \/\/if mc.loaded is set, means returnData has already been called\n                 \/\/(probably by error swf.)\n                 if ( !this.mc.loaded ){\n                     this.returnData( this.mc );\n                 }\n             }\n         }\n    \n    if ( !this.checkonce ){\n        this.sentLoadStart = false;\n        this.checkonce = true;\n    }\n}\n\/\/==============================================================================\n\/\/ @keywords private\n\/\/==============================================================================\nLzMediaLoader.prototype.unload= function ( loadobj ){\n    super.unload( loadobj );\n    if ( this.owner.loadratio != 0 ){\n        this.owner.loadperc = 0;\n        this.owner.onloadperc.sendEvent( 0 );\n        this.owner.setAttribute( \"loadratio\" , 0 );\n        this.owner.setAttribute( \"framesloadratio\" , 0 );\n    }\n\n    this.removeLoadChecker();\n}\n\n\/\/==============================================================================\n\/\/ @keywords private\n\/\/==============================================================================\nLzMediaLoader.prototype.getLoadMC= function (){\n    return this.mc.lmc;\n}\n\n","new_contents":"\/******************************************************************************\n * LzMediaLoader.as \n *****************************************************************************\/\n\n\/\/* A_LZ_COPYRIGHT_BEGIN ******************************************************\n\/\/* Copyright 2001-2006 Laszlo Systems, Inc.  All Rights Reserved.            *\n\/\/* Use is subject to license terms.                                          *\n\/\/* A_LZ_COPYRIGHT_END ********************************************************\n\n\/\/==============================================================================\n\/\/ DEFINE OBJECT: LzMediaLoader\n\/\/ @keywords private\n\/\/==============================================================================\nLzMediaLoader = Class(\n    \"LzMediaLoader\",\n    LzLoader,\n    function ( owner , args ) {\n        #pragma 'methodName=constructor'\n        super( owner ,args );\n\n        this.owner.loadperc = 0;\n\n        this.loadChecker = new _root.LzDelegate( this , \"testLoad\" );\n\n        this.removeLoadCheckerDel = \n            new _root.LzDelegate( this, \n                                  \"removeLoadChecker\", this, \"onloaddone\" );\n\n        this.timeout = canvas.medialoadtimeout;\n\n        \/\/setup loadmovie stuff that never changes\n        this.mc.loader = this;\n        this.mc.mc = this.mc;\n        this.mc.timeout = this.timeout;\n        this.lastrequest = this.mc;\n        \/\/ [2005-08-28] We use the view's clip as the loadobj, so\n        \/\/ monitor it (as we would in LzLoader if we created a new\n        \/\/ loadobj).\n        if ($debug) {\n            LzLoader.debugLoadObj(this.mc, 'MediaLoadObj');\n        }\n    }\n);\n\nLzMediaLoader.prototype.LOADERDEPTH = 9;\n\n\/\/==============================================================================\n\/\/ @keywords private\n\/\/==============================================================================\nLzMediaLoader.prototype.removeLoadChecker = function() {\n    \/\/ Remove loadChecker delegate\n    this.loadChecker.unregisterAll();\n    this.removeLoadCheckerDel.unregisterAll();\n}\n\n\/\/==============================================================================\n\/\/ @keywords private\n\/\/ [2005-08-29 ptw] It appears the intent here is that there is 1\n\/\/ media loader per view with a resource, so we use the view's\n\/\/ movieclip as the loadmovie, rather than creating another.\n\/\/==============================================================================\nLzMediaLoader.prototype.getLoadMovie = function ( ){\n    \/\/ Abort any load in progress\n    this.unload( this.mc );\n    if (this.isaudio != true && this._oldmc != null) {\n        \/\/ restore regular loader if audio was used before.\n        this.mc.unload();\n        var m = this._oldmc;\n        this._oldmc = null;\n        this.mc = m;\n    } else if (this.isaudio == true && this._oldmc == null) {\n        this._oldmc = this.mc;\n        this.mc = new SoundMC(this.mc);\n        this.initializeRequestObj(mc);\n        if ($debug) {\n            LzLoader.debugLoadObj(this.mc, 'MediaLoadObj');\n        }\n        \/\/_root.Debug.warn('getLoadMovie lmc %w %w', this.mc, this.mc.lmc)\n    } else {\n        \/\/_root.Debug.warn('getLoadMovie not audio %2 %w', this.mc, this.mc.lmc)\n    } \n\n    \/\/ return the view's clip\n    return this.mc;\n}\n\n\/\/==============================================================================\n\/\/ @keywords private\n\/\/==============================================================================\nLzMediaLoader.prototype.attachLoadMovie = function ( resc ){\n    var mc = this.getLoadMovie();\n    \/\/Debug.warn('attachLoadMovie %w %w %w', resc, mc, this._oldmc)\n    if (this.isaudio == true && this._oldmc != null) {\n        \/\/ restore regular loader if audio was used before.\n        this.mc.unload();\n        var m = this._oldmc;\n        this._oldmc = null;\n        this.mc = m;\n        mc = m;\n    }\n    if (resc) {\n        mc.attachMovie( resc , \"lmc\", this.LOADERDEPTH );\n        if (this.mc.loading == true) {\n            Debug.error('already loading', this.mc);\n            LzLoadQueue.loadFinished( mc );\n        }    \n    } else {\n        Debug.error('%w.attachMovie(%w)', this, resc);\n    }\n}\n\n\/\/==============================================================================\n\/\/ @keywords private\n\/\/==============================================================================\n\nLzMediaLoader.prototype.startingLoad = function ( loadmc ){\n    this.checkonce = false;\n    this.loadChecker.register( LzIdle, \"onidle\" );\n    this.removeLoadCheckerDel.register( this, \"onloaddone\" );\n}\n\n\/\/=============================================================================\n\/\/ Media types which cannot be loaded directly (serverless) at runtime.\n\/\/\n\/\/ We use a blacklist instead of a whitelist, because the user may\n\/\/ want to access a URL which generates a supported format, but has an\n\/\/ suffix from which it is not possible to deduce the file type, like\n\/\/ .jsp or .php.\nLzMediaLoader.unsupportedMediaTypes = {\n    \"bmp\": true,\n    \"tiff\": true,\n    \"tif\": true,\n    \"wmf\": true,\n    \"wmv\": true\n\n\n};\n\nLzMediaLoader.unsupportedMediaTypesSWF7 = {\n    \"png\": true,\n    \"gif\": true\n}\n\n\n\n\/\/==============================================================================\n\/\/ @keywords private\n\/\/==============================================================================\nLzMediaLoader.prototype.request = function( req , cache , headers ) {\n    var o = { url: req , lzt: \"media\", timeout: this.timeout };\n\n    if ( cache == \"none\" ){\n        o.cache = false;\n        o.ccache = false;\n    } else if ( cache == \"clientonly\" ){\n        o.cache = false;\n        o.ccache = true;\n    } else if ( cache == \"serveronly\" ){\n        o.cache = true;\n        o.ccache = false;\n    } else {\n        o.cache = true;\n        o.ccache = true;\n    }\n\n    var policy = _root.LzView.__LZcheckProxyPolicy( req );\n    this.proxied = policy;\n    o.proxied = policy;\n\n    if (!this.proxied) {\n        \/\/ warn for unsupported media types\n        var suffix = null;\n        var si = req.lastIndexOf(\".\");\n        if (si != -1) {\n            suffix = req.substring(si+1, si.length).toLowerCase();\n        }\n        if ($debug) {\n            if (suffix != null && ((LzMediaLoader.unsupportedMediaTypes[suffix] == true)\n                                   ||\n                                   ((canvas.runtime == \"swf7\" || canvas.runtime == \"swf6\")\n                                    && (LzMediaLoader.unsupportedMediaTypesSWF7[suffix] == true)))) {\n                _root.Debug.write(\"WARNING: serverless loading of resources with type '\" \n                                + suffix + \"' is not supported by the Flash player. \" +\n                                req);\n            }\n        }\n        if (suffix == 'mp3') {\n            this.isaudio = true;\n        } else {\n            this.isaudio = false;\n        }\n        \/\/_root.Debug.write('suffix', suffix, this.isaudio);\n    }\n\n    if ( headers != null ) o.headers = headers;\n    super.request( o );\n    this.owner.setAttribute( \"framesloadratio\" , 0 );\n    this.owner.setAttribute( \"loadratio\" , 0 ); \n}\n\n\/\/==============================================================================\n\/\/ @keywords private\n\/\/==============================================================================\nLzMediaLoader.prototype.testLoad = function (){\n    \/\/skip first check because this can get called before load starts, in \n    \/\/which case load info is wrong\n    \/\/getBytesTotal is wrong before the header of the movie has loaded\n\n    \/*\n    Debug.write('%w %w %w %w %w %w %w %w %w', this.mc.lmc, typeof(this.mc.lmc.getBytesTotal),\n                      this.mc.lmc.getBytesLoaded(), typeof(this.mc.lmc.getBytesLoaded()),\n                      this.mc.lmc.getBytesTotal(), typeof(this.mc.lmc.getBytesTotal()),\n                      this.mc.lmc._currentframe, this.mc.lmc._framesloaded, this.mc.lmc._totalframes);\n    *\/\n       \n    if ( this.isjpeg && this.mc.lmc._height <= 0) {\n        \/\/Debug.error('skipping 0 height jpeg');\n        return;\n    }    \n\n    if ( this.checkonce ){\n        var lr = this.mc.lmc.getBytesLoaded() \/ this.mc.lmc.getBytesTotal();\n        if (lr != this.owner[\"loadratio\"] && !isNaN(lr)) {\n            this.owner.setAttribute(\"loadratio\" , lr);\n            \/\/reset timeout for media which is streaming\n            this.mc.loadtime = getTimer();\n        }\n    }\n\n    if ( this.checkonce && this.mc.lmc.getBytesTotal == void 0 \n         && this.mc.lmc._totalframes > 0  ) {\n             \/\/a swf loaded from another domain will be sandboxed. no load\n             \/\/information is available;\n             if ( !this.sentLoadStart ){\n                 this.sentLoadStart = true;\n                 if ( ! this.mc.loaded ) {\n                     this.onstreamstart.sendEvent( this );\n                 }\n             }\n\n             var nlp = this.mc.lmc._framesloaded \/ \n             this.mc.lmc._totalframes;\n\n             if ( nlp >= this.owner.loadperc ){\n                 \/\/reset timeout for media which is streaming\n                 \/\/Debug.write( \"here\" , this.mc.lmc._framesloaded , \n                 \/\/this.mc.lmc._totalframes );\n\n                 if (this.mc.lmc._totalframes > 0) {\n                     var nlp = this.mc.lmc._framesloaded \/ \n                         this.mc.lmc._totalframes;\n\n                     if ( nlp > this.owner.loadperc ){\n                         \/\/reset timeout for media which is streaming\n                         this.mc.loadtime = getTimer();\n                     }\n\n                     this.owner.loadperc = nlp;\n                     this.owner.onloadperc.sendEvent( this.owner.loadperc );\n                     this.owner.setAttribute( \"framesloadratio\" , nlp );\n                     this.owner.setAttribute( \"loadratio\" , nlp );\n\n                     if ( this.mc.lmc._totalframes == this.mc.lmc._framesloaded){\n                         this.onloaddone.sendEvent( this );\n                         this.returnData( this.mc );\n                     }\n                 }\n             }\n         }\n\n    if ( this.checkonce && this.mc.lmc._currentframe > 0 \n         && typeof(this.mc.lmc.getBytesTotal) != \"undefined\"\n         && this.mc.lmc.getBytesTotal() > this.minHeader ) {\n        \n             if ( !this.sentLoadStart ){\n                 this.sentLoadStart = true;\n                 \/\/this assumes that an error swf will have already called back\n                 \/\/into the LFC by the time the load is detected. If this is\n                 \/\/wrong, then the view will send both onload and onrror.\n                 if ( ! this.mc.loaded ) {\n                     this.onstreamstart.sendEvent( this );\n                 }\n             }\n\n             if (this.mc.lmc._totalframes > 0) {\n                 var nlp = this.mc.lmc._framesloaded \/ \n                 this.mc.lmc._totalframes;\n\n                 if ( nlp > this.owner.loadperc ){\n                     \/\/reset timeout for media which is streaming\n                     this.mc.loadtime = getTimer();\n                 }\n\n                 this.owner.loadperc = nlp;\n                 this.owner.onloadperc.sendEvent( this.owner.loadperc );\n                 this.owner.setAttribute( \"framesloadratio\" , nlp );\n             }\n\n             if ( this.mc.lmc.getBytesTotal() == this.mc.lmc.getBytesLoaded() ){\n                 \/\/load is done\n\n                 this.onloaddone.sendEvent( this );\n                 \/\/if mc.loaded is set, means returnData has already been called\n                 \/\/(probably by error swf.)\n                 if ( !this.mc.loaded ){\n                     this.returnData( this.mc );\n                 }\n             }\n         }\n    \n    if ( !this.checkonce ){\n        this.sentLoadStart = false;\n        this.checkonce = true;\n    }\n}\n\/\/==============================================================================\n\/\/ @keywords private\n\/\/==============================================================================\nLzMediaLoader.prototype.unload= function ( loadobj ){\n    super.unload( loadobj );\n    if ( this.owner.loadratio != 0 ){\n        this.owner.loadperc = 0;\n        this.owner.onloadperc.sendEvent( 0 );\n        this.owner.setAttribute( \"loadratio\" , 0 );\n        this.owner.setAttribute( \"framesloadratio\" , 0 );\n    }\n\n    this.removeLoadChecker();\n}\n\n\/\/==============================================================================\n\/\/ @keywords private\n\/\/==============================================================================\nLzMediaLoader.prototype.getLoadMC= function (){\n    return this.mc.lmc;\n}\n\n","subject":"Change change.BGFgJ2908.txt by hqm@IBM-AA473F7AA76 \/home\/hqm\/src\/svn\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc\/ on 2006-09-25 13:04:28 EDT","message":"Change change.BGFgJ2908.txt by hqm@IBM-AA473F7AA76 \/home\/hqm\/src\/svn\/openlaszlo\/trunk\/WEB-INF\/lps\/lfc\/ on 2006-09-25 13:04:28 EDT\n\nSummary: fix bug 2732, load checker in media loader leaves idle tasks running\n\nNew Features:\n\nBugs Fixed: LPP-2732 load tester delegate doesn't get removed\n\nTechnical Reviewer: adam (pending)\nQA Reviewer: (pending)\nDoc Reviewer: (pending)\n\nDocumentation:\n\nRelease Notes:\n\nDetails:\n\nThis bug doesn't happen in legals, so I back-ported the LzMediaLoader load checker code\nfrom legals to trunk.\n\n\nTests:\n\ntest case in bug report\n\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@1916 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"53e205e71ec083a5257bd9a87a14fb8db99e3649","old_file":"src\/aerys\/minko\/render\/resource\/VertexBuffer3DResource.as","new_file":"src\/aerys\/minko\/render\/resource\/VertexBuffer3DResource.as","old_contents":"package aerys.minko.render.resource\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\t\n\timport flash.display3D.Context3D;\n\timport flash.display3D.VertexBuffer3D;\n\n\t\/**\n\t * VertexBuffer3DResource objects handle vertex buffers allocation\n\t * and disposal using the Stage3D API.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class VertexBuffer3DResource implements IResource\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tprivate var _stream\t\t\t: VertexStream\t\t= null;\n\t\tprivate var _update\t\t\t: Boolean\t\t\t= true;\n\t\tprivate var _lengthChanged\t: Boolean\t\t\t= true;\n\t\tprivate var _vertexBuffer\t: VertexBuffer3D\t= null;\n\t\tprivate var _numVertices\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _disposed\t\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _uploaded\t\t: Signal\t\t\t= new Signal('VertexBuffer3DRessource.uploaded');\n\t\t\n\t\tpublic function get uploaded() : Signal\n\t\t{\n\t\t\treturn _uploaded;\n\t\t}\n\n\t\tpublic function get numVertices() : uint\n\t\t{\n\t\t\treturn _numVertices;\n\t\t}\n\n\t\tpublic function VertexBuffer3DResource(source : VertexStream)\n\t\t{\n\t\t\t_stream = source;\n\t\t\t_stream.changed.add(vertexStreamChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function vertexStreamChangedHandler(vertexStream : VertexStream) : void\n\t\t{\n\t\t\t_update = true;\n\t\t\t_lengthChanged = vertexStream.numVertices != _numVertices;\n\t\t}\n\n\t\tpublic function getVertexBuffer3D(context : Context3DResource) : VertexBuffer3D\n\t\t{\n\t\t\tvar update\t: Boolean\t= _update;\n\t\t\t\n\t\t\tif (_disposed)\n\t\t\t\tthrow new Error('Unable to render a disposed buffer.');\n\n\t\t\tif (_lengthChanged)\n\t\t\t{\n\t\t\t\t_lengthChanged = false;\n\t\t\t\t_numVertices = _stream.numVertices;\n\t\t\t\t\n\t\t\t\tif (_vertexBuffer)\n\t\t\t\t\t_vertexBuffer.dispose();\n\n\t\t\t\t_vertexBuffer = context.createVertexBuffer(\n\t\t\t\t\t_numVertices,\n\t\t\t\t\t_stream.format.numBytesPerVertex >>> 2\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tupdate = true;\n\t\t\t}\n\n\t\t\tif (_vertexBuffer != null && update)\n\t\t\t{\n\t\t\t\t_vertexBuffer.uploadFromByteArray(_stream._data, 0, 0, _numVertices);\n\t\t\t\t_uploaded.execute(this);\n\n\t\t\t\t_update = false;\n\n\t\t\t\tif (!(_stream.usage & StreamUsage.READ) || _stream._localDispose)\n\t\t\t\t\t_stream.disposeLocalData(false);\n\t\t\t}\n\n\t\t\treturn _vertexBuffer;\n\t\t}\n\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tif (_vertexBuffer)\n\t\t\t{\n\t\t\t\t_vertexBuffer.dispose();\n\t\t\t\t_vertexBuffer = null;\n\t\t\t}\n\t\t\t\t\n\t\t\t_disposed = true;\n\t\t\t_stream = null;\n\t\t\t_update = false;\n\t\t\t_numVertices = 0;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.resource\n{\n\timport aerys.minko.ns.minko_stream;\n\timport aerys.minko.render.geometry.stream.IVertexStream;\n\timport aerys.minko.render.geometry.stream.StreamUsage;\n\timport aerys.minko.render.geometry.stream.VertexStream;\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.display3D.Context3D;\n\timport flash.display3D.VertexBuffer3D;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * VertexBuffer3DResource objects handle vertex buffers allocation\n\t * and disposal using the Stage3D API.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class VertexBuffer3DResource implements IResource\n\t{\n\t\tuse namespace minko_stream;\n\n\t\tprivate var _stream\t\t\t: VertexStream\t\t= null;\n\t\tprivate var _update\t\t\t: Boolean\t\t\t= true;\n\t\tprivate var _lengthChanged\t: Boolean\t\t\t= true;\n\t\tprivate var _vertexBuffer\t: VertexBuffer3D\t= null;\n\t\tprivate var _numVertices\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _disposed\t\t: Boolean\t\t\t= false;\n\t\t\n\t\tprivate var _uploaded\t\t: Signal\t\t\t= new Signal('VertexBuffer3DRessource.uploaded');\n\t\t\n\t\tpublic function get uploaded() : Signal\n\t\t{\n\t\t\treturn _uploaded;\n\t\t}\n\n\t\tpublic function get numVertices() : uint\n\t\t{\n\t\t\treturn _numVertices;\n\t\t}\n\n\t\tpublic function VertexBuffer3DResource(source : VertexStream)\n\t\t{\n\t\t\t_stream = source;\n\t\t\t_stream.changed.add(vertexStreamChangedHandler);\n\t\t}\n\t\t\n\t\tprivate function vertexStreamChangedHandler(vertexStream : VertexStream) : void\n\t\t{\n\t\t\t_update = true;\n\t\t\t_lengthChanged = vertexStream.numVertices != _numVertices;\n\t\t}\n\n\t\tpublic function getVertexBuffer3D(context : Context3DResource) : VertexBuffer3D\n\t\t{\n\t\t\tvar update\t: Boolean\t= _update;\n\t\t\t\n\t\t\tif (_disposed)\n\t\t\t\tthrow new Error('Unable to render a disposed buffer.');\n\n\t\t\tif (_lengthChanged)\n\t\t\t{\n\t\t\t\t_lengthChanged = false;\n\t\t\t\t_numVertices = _stream.numVertices;\n\t\t\t\t\n\t\t\t\tif (_vertexBuffer)\n\t\t\t\t\t_vertexBuffer.dispose();\n\n\t\t\t\t_vertexBuffer = context.createVertexBuffer(\n\t\t\t\t\t_numVertices,\n\t\t\t\t\t_stream.format.numBytesPerVertex >>> 2\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tupdate = true;\n\t\t\t}\n\n\t\t\tif (_vertexBuffer != null && update)\n\t\t\t{\n\t\t\t\t_vertexBuffer.uploadFromByteArray(_stream._data, 0, 0, _numVertices);\n\t\t\t\t_uploaded.execute(this);\n\n\t\t\t\t_update = false;\n\n\t\t\t\tif (!(_stream.usage & StreamUsage.READ) || _stream._localDispose)\n\t\t\t\t\t_stream.disposeLocalData(false);\n\t\t\t}\n\n\t\t\treturn _vertexBuffer;\n\t\t}\n\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tif (_vertexBuffer)\n\t\t\t{\n\t\t\t\t_vertexBuffer.dispose();\n\t\t\t\t_vertexBuffer = null;\n\t\t\t}\n\t\t\t\t\n\t\t\t_disposed = true;\n\t\t\t_stream = null;\n\t\t\t_update = false;\n\t\t\t_numVertices = 0;\n\t\t}\n\t}\n}","subject":"reorganize imports in VertexBuffer3DResource","message":"reorganize imports in VertexBuffer3DResource\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"03b13cd85fabace6c14128d5b80eb8644497cf89","old_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","new_file":"dolly-framework\/src\/main\/actionscript\/dolly\/Cloner.as","old_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.fields) {\n\t\t\tif (field.isStatic) {\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\n\t\tconst clone:* = new (type.clazz)();\n\n\t\t\/\/ Find all public writable fields in a hierarchy of a source object\n\t\t\/\/ and assign their values to a clone object.\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tname = field.name;\n\t\t\tclone[name] = source[name];\n\t\t}\n\n\t\treturn clone;\n\t}\n}\n}\n","new_contents":"package dolly {\n\nimport dolly.core.dolly_internal;\nimport dolly.core.errors.CloningError;\nimport dolly.core.metadata.MetadataName;\n\nimport org.as3commons.reflect.Accessor;\nimport org.as3commons.reflect.AccessorAccess;\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\n\nuse namespace dolly_internal;\n\npublic class Cloner {\n\n\tprivate static function isTypeCloneable(type:Type):Boolean {\n\t\treturn type.hasMetadata(MetadataName.CLONEABLE);\n\t}\n\n\tdolly_internal static function findAllWritableFieldsForType(type:Type):Vector.<Field> {\n\t\tconst result:Vector.<Field> = new Vector.<Field>();\n\n\t\tfor each(var field:Field in type.properties) {\n\t\t\tif (!(field is Accessor) || (field as Accessor).access == AccessorAccess.READ_WRITE) {\n\t\t\t\tresult.push(field);\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tpublic static function clone(source:*):* {\n\t\tconst type:Type = Type.forInstance(source);\n\n\t\tif (!isTypeCloneable(type)) {\n\t\t\tthrow new CloningError(\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_MESSAGE,\n\t\t\t\t\tCloningError.CLASS_IS_NOT_CLONEABLE_CODE\n\t\t\t);\n\t\t}\n\n\t\tconst clone:* = new (type.clazz)();\n\n\t\t\/\/ Find all public writable fields in a hierarchy of a source object\n\t\t\/\/ and assign their values to a clone object.\n\t\tconst fieldsToClone:Vector.<Field> = findAllWritableFieldsForType(type);\n\t\tvar name:String;\n\t\tfor each(var field:Field in fieldsToClone) {\n\t\t\tname = field.name;\n\t\t\tclone[name] = source[name];\n\t\t}\n\n\t\treturn clone;\n\t}\n}\n}\n","subject":"Optimize performance for finding of writable fields of Type.","message":"Optimize performance for finding of writable fields of Type.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"468762a35ecf937508e0fd4876059f921f7d41e6","old_file":"src\/com\/google\/analytics\/campaign\/CampaignManager.as","new_file":"src\/com\/google\/analytics\/campaign\/CampaignManager.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.campaign\n{\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.OrganicReferrer;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.VisualDebugMode;\n    import com.google.analytics.utils.Protocols;\n    import com.google.analytics.utils.URL;\n    import com.google.analytics.utils.Variables;\n    import com.google.analytics.v4.Configuration;\n    \n    \/**\n     * The CampaignManager class.\n     *\/\n    public class CampaignManager\n    {\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _buffer:Buffer;\n        \n        private var _domainHash:Number;\n        private var _referrer:String;\n        private var _timeStamp:Number;\n        \n        \/**\n         * Delimiter for campaign tracker.\n         *\/\n        public static const trackingDelimiter:String = \"|\";\n        \n        \/**\n         * Creates a new CampaignManager instance.\n         *\/\n        public function CampaignManager( config:Configuration, debug:DebugConfiguration, buffer:Buffer,\n                                         domainHash:Number, referrer:String, timeStamp:Number )\n        {\n            _config     = config;\n            _debug      = debug;\n            _buffer     = buffer;\n            \n            _domainHash = domainHash;\n            _referrer   = referrer;\n            _timeStamp  = timeStamp;\n        }\n        \n        \/**\n         * This method will return true if and only document referrer is invalid.\n         * Document referrer is considered to be invalid when it's empty (undefined,\n         * empty string, \"-\", or \"0\"), or it's not a valid URL (doesn't have protocol)\n         *\n         * @private\n         * @param {String} docRef Document referrer to be evaluated for validity.\n         *\n         * @return {Boolean} True if and only if document referrer is invalid.\n         *\/\n        public static function isInvalidReferrer( referrer:String ):Boolean\n        {\n            if( (referrer == \"\") ||\n                (referrer == \"-\") ||\n                (referrer == \"0\") )\n            {\n                return true;\n            }\n            \n            if( referrer.indexOf(\":\/\/\") > -1 )\n            {\n                var url:URL = new URL( referrer );\n                \n                if( (url.protocol == Protocols.file) ||\n                    (url.protocol == Protocols.none) )\n                    {\n                    return true;\n                    }\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * Checks if the document referrer is from the google custom search engine.\n         * @private\n         * @return <code class=\"prettyprint\">true<\/code> if the referrer is from google custom search engine.\n         *\/\n        public static function isFromGoogleCSE( referrer:String, config:Configuration ):Boolean\n        {\n            var url:URL = new URL( referrer );\n            \n            \/\/ verify that the referrer is google cse search query.\n            if( url.hostName.indexOf( config.google ) > -1 )\n            {\n                if( url.search.indexOf( config.googleSearchParam+\"=\" ) > -1 )\n                {\n                    \/\/ check if this is google custom search engine.\n                    if( url.path == \"\/\"+config.googleCsePath )\n                    {\n                        return true;\n                    }\n                }\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * Retrieves campaign information.  If linker functionality is allowed, and\n         * the cookie parsed from search string is valid (hash matches), then load the\n         * __utmz value form search string, and write the value to cookie, then return\n         * \"\".  Otherwise, attempt to retrieve __utmz value from cookie.  Then\n         * retrieve campaign information from search string.  If that fails, try\n         * organic campaigns next.  If that fails, try referral campaigns next.  If\n         * that fails, try direct campaigns next.  If it still fails, return nothing.\n         * Finally, determine whether the campaign is duplicated.  If the campaign is\n         * not duplicated, then write campaign information to cookie, and indicate\n         * there is a new campaign for gif hit.  Else, just indicate this is a\n         * repeated click for campaign.\n         *\n         * @private\n         * @param {_gat.GA_Cookie_} inCookie GA_Cookie instance containing cookie\n         *     values parsed in from URL (linker).  This value should never be\n         *     undefined.\n         * @param {Boolean} noSession Indicating whether a session has been\n         *     initialized. If __utmb and\/or __utmc cookies are not set, then session\n         *     has either timed-out or havn't been initialized yet.\n         *\n         * @return {String} Gif hit key-value pair indicating wether this is a repeated\n         *     click, or a brand new campaign for the visitor.\n         *\/\n        public function getCampaignInformation( search:String, noSessionInformation:Boolean ):CampaignInfo\n        {\n            var campInfo:CampaignInfo = new CampaignInfo();\n            var campaignTracker:CampaignTracker;\n            var duplicateCampaign:Boolean = false;\n            var campNoOverride:Boolean = false;\n            var responseCount:int = 0;\n            \n            \/* Allow linker functionality, and cookie is parsed from URL, and the cookie\n              hash matches.\n            *\/\n            if( _config.allowLinker && _buffer.isGenuine() )\n            {\n                if( !_buffer.hasUTMZ() )\n                {\n                    return campInfo;\n                }\n            }\n            \n            \/\/ retrieves tracker from search string\n            campaignTracker = getTrackerFromSearchString( search );\n            \n            if( isValid( campaignTracker ) )\n            {\n                \/\/ check for no override flag in search string\n                campNoOverride = hasNoOverride( search );\n                \n                \/\/ if no override is true, and there is a utmz value, then do nothing now\n                if( campNoOverride && !_buffer.hasUTMZ() )\n                {\n                    return campInfo;\n                }\n            }\n            \n            \/\/ Get organic campaign if there is no campaign tracker from search string.\n            if( !isValid( campaignTracker ) )\n            {\n                campaignTracker = getOrganicCampaign();\n                \n                \/\/If there is utmz cookie value, and organic keyword is being ignored, do nothing.\n                if( !_buffer.hasUTMZ() && isIgnoredKeyword( campaignTracker ) )\n                {\n                    return campInfo;\n                }\n            }\n            \n            \/* Get referral campaign if there is no campaign tracker from search string\n               and organic campaign, and either utmb or utmc is missing (no session).\n            *\/\n            if( !isValid( campaignTracker ) && noSessionInformation )\n            {\n                campaignTracker = getReferrerCampaign();\n                \n                \/\/If there is utmz cookie value, and referral domain is being ignored, do nothing\n                if( !_buffer.hasUTMZ() && isIgnoredReferral( campaignTracker ) )\n                {\n                    return campInfo;\n                }\n            }\n            \n            \/* Get direct campaign if there is no campaign tracker from search string,\n              organic campaign, or referral campaign.\n            *\/\n            if( !isValid( campaignTracker ) )\n            {\n                \/* Only get direct campaign when there is no utmz cookie value, and there is\n                   no session. (utmb or utmc is missing value)\n                *\/\n                if( !_buffer.hasUTMZ() && noSessionInformation )\n                {\n                    campaignTracker = getDirectCampaign();\n                }\n                \n            }\n            \n            \/\/Give up (do nothing) if still cannot get campaign tracker.\n            if( !isValid( campaignTracker ) )\n            {\n                return campInfo;\n            }\n            \n            \/\/utmz cookie have value, check whether campaign is duplicated.\n            if( _buffer.hasUTMZ() && !_buffer.utmz.isEmpty() )\n            {\n                var oldTracker:CampaignTracker = new CampaignTracker();\n                    oldTracker.fromTrackerString( _buffer.utmz.campaignTracking );\n                \n                duplicateCampaign = ( oldTracker.toTrackerString() == campaignTracker.toTrackerString() );\n                \n                responseCount = _buffer.utmz.responseCount;\n            }\n            \n            \/* Record as new campaign if and only if campaign is not duplicated, or there\n              is no session information.\n            *\/\n            if( !duplicateCampaign || noSessionInformation )\n            {\n                var sessionCount:int = _buffer.utma.sessionCount;\n                responseCount++;\n                \n                \/\/ if there is no session number, increment\n                if( sessionCount == 0 )\n                {\n                    sessionCount = 1;\n                }\n                \n                \/\/ construct utmz cookie\n                _buffer.utmz.domainHash       = _domainHash;\n                _buffer.utmz.campaignCreation = _timeStamp;\n                _buffer.utmz.campaignSessions = sessionCount;\n                _buffer.utmz.responseCount    = responseCount;\n                _buffer.utmz.campaignTracking = campaignTracker.toTrackerString();\n                \n                _debug.info( _buffer.utmz.toString(), VisualDebugMode.geek );\n                \n                \/\/ indicate new campaign\n                campInfo = new CampaignInfo( false, true );\n            }\n            else\n            {\n                \/\/ indicate repeated campaign\n                campInfo = new CampaignInfo( false, false );\n            }\n            \n            return campInfo;\n        }\n        \n        \/**\n         * This method returns the organic campaign information.\n         * @private\n         * @return {_gat.GA_Campaign_.Tracker_} Returns undefined if referrer is not\n         * a matching organic campaign source. Otherwise, returns the campaign tracker object.\n         *\/\n        public function getOrganicCampaign():CampaignTracker\n        {\n            var camp:CampaignTracker;\n            \n            \/\/ if there is no referrer, or referrer is not a valid URL, or the referrer\n            \/\/ is google custom search engine, return an empty tracker\n            if( isInvalidReferrer( _referrer ) || isFromGoogleCSE( _referrer, _config ) )\n            {\n                return camp;\n            }\n            \n            var ref:URL = new URL( _referrer );\n            var name:String = \"\";\n            \n            if( ref.hostName != \"\" )\n            {\n                if( ref.hostName.indexOf( \".\" ) > -1 )\n                {\n                    var tmp:Array = ref.hostName.split( \".\" );\n                    \n                    switch( tmp.length)\n                    {\n                        case 2:\n                        \/\/ case: http:\/\/domain.com\n                        name = tmp[0];\n                        break;\n                        \n                        case 3:\n                        \/\/case: http:\/\/www.domain.com\n                        name = tmp[1];\n                        break;\n                    }\n                }\n            }\n            \n            \/\/ organic source match\n            if( _config.organic.match( name ) )\n            {\n                var currentOrganicSource:OrganicReferrer = _config.organic.getReferrerByName( name );\n                \n                \/\/ extract keyword value from query string\n                var keyword:String = _config.organic.getKeywordValue( currentOrganicSource, ref.search );\n                \n                camp = new CampaignTracker();\n                camp.source = currentOrganicSource.engine;\n                camp.name   = \"(organic)\";\n                camp.medium = \"organic\";\n                camp.term   = keyword;\n            }\n            \n            return camp;\n        }\n        \n        \/**\n         * This method returns the referral campaign information.\n         *\n         * @private\n         * @return {_gat.GA_Campaign_.Tracker_} Returns nothing if there is no\n         *     referrer. Otherwise, return referrer campaign tracker.\n         *\/\n        public function getReferrerCampaign():CampaignTracker\n        {\n            var camp:CampaignTracker;\n            \n            \/\/ if there is no referrer, or referrer is not a valid URL, or the referrer\n            \/\/ is google custom search engine, return an empty tracker\n            if( isInvalidReferrer( _referrer ) || isFromGoogleCSE( _referrer, _config ) )\n            {\n                return camp;\n            }\n            \n            \/\/ get host name from referrer\n            var ref:URL = new URL( _referrer );\n            var hostname:String = ref.hostName;\n            var content:String  = ref.path;\n            \n            if( hostname.indexOf( \"www.\" ) == 0 )\n            {\n                hostname = hostname.substr( 4 );\n            }\n            \n            camp = new CampaignTracker();\n            camp.source  = hostname;\n            camp.name    = \"(referral)\";\n            camp.medium  = \"referral\";\n            camp.content = content;\n            \n            return camp;\n        }\n        \n        \/**\n         * Returns the direct campaign tracker string.\n         * @private\n         * @return {_gat.GA_Campaign_.Tracker_} Direct campaign tracker object.\n         *\/\n        public function getDirectCampaign():CampaignTracker\n        {\n            var camp:CampaignTracker = new CampaignTracker();\n                camp.source = \"(direct)\";\n                camp.name   = \"(direct)\";\n                camp.medium = \"(none)\";\n            \n            return camp;\n        }\n        \n        \/**\n         * Indicates if the manager has no override with the search value.\n         *\/\n        public function hasNoOverride( search:String ):Boolean\n        {\n            var key:CampaignKey = _config.campaignKey;\n            \n            if( search == \"\" )\n            {\n                return false;\n            }\n            \n            var variables:Variables = new Variables( search );\n            var value:String           = \"\";\n            \n            if( variables.hasOwnProperty( key.UCNO ) )\n            {\n                value = variables[ key.UCNO ];\n                \n                switch( value )\n                {\n                    case \"1\":\n                    return true;\n                    \n                    case \"\":\n                    case \"0\":\n                    default:\n                    return false;\n                }\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * This method returns true if and only if campaignTracker is a valid organic\n         * campaign tracker (utmcmd=organic), and the keyword (utmctr) is contained in\n         * the ignore watch list (ORGANIC_IGNORE).\n         *\n         * @private\n         * @param {_gat.GA_Campaign_.Tracker_} campaignTracker Campaign tracker\n         *     reference.\n         *\n         * @return {Boolean} Return true if and only if the campaign tracker is a valid\n         *     organic campaign tracker, and the keyword is contained in the ignored\n         *     watch list.\n         *\/\n        public function isIgnoredKeyword( tracker:CampaignTracker ):Boolean\n        {\n            \/\/ organic campaign, try to match ignored keywords\n            if( tracker && (tracker.medium == \"organic\") )\n            {\n                return _config.organic.isIgnoredKeyword( tracker.term );\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * This method returns true if and only if campaignTracker is a valid\n         * referreal campaign tracker (utmcmd=referral), and the domain (utmcsr) is\n         * contained in the ignore watch list (REFERRAL_IGNORE).\n         *\n         * @private\n         * @param {String} campaignTracker String representation of the campaign\n         *     tracker.\n         *\n         * @return {Boolean} Return true if and only if the campaign tracker is a\n         *     valid referral campaign tracker, and the domain is contained in the\n         *     ignored watch list.\n         *\/\n        public function isIgnoredReferral( tracker:CampaignTracker ):Boolean\n        {\n            \/\/ referral campaign, try to match ignored domains\n            if( tracker && (tracker.medium == \"referral\") )\n            {\n                return _config.organic.isIgnoredReferral( tracker.source );\n            }\n            \n            return false;\n        }\n        \n        public function isValid( tracker:CampaignTracker ):Boolean\n        {\n            if( tracker && tracker.isValid() )\n            {\n                return true;\n            }\n            \n            return false;\n        }\n        \n        \n        \/**\n        * Retrieves campaign tracker from search string.\n        * \n        * @param {String} searchString Search string to retrieve campaign tracker from.\n        * @return {String} Return campaign tracker retrieved from search string.\n        *\/\n        public function getTrackerFromSearchString( search:String ):CampaignTracker\n        {\n            var organicCampaign:CampaignTracker = getOrganicCampaign();\n            var camp:CampaignTracker            = new CampaignTracker();\n            var key:CampaignKey                 = _config.campaignKey;\n            \n            if( search == \"\" )\n            {\n                return camp;\n            }\n            \n            var variables:Variables = new Variables( search );\n            \n            \/\/id\n            if( variables.hasOwnProperty( key.UCID ) )\n            {\n                camp.id = variables[ key.UCID ];\n            }\n            \n            \/\/source\n            if( variables.hasOwnProperty( key.UCSR ) )\n            {\n                camp.source = variables[ key.UCSR ];\n            }\n            \n            \/\/click id\n            if( variables.hasOwnProperty( key.UGCLID ) )\n            {\n                camp.clickId = variables[ key.UGCLID ];\n            }\n            \n            \/\/name\n            if( variables.hasOwnProperty( key.UCCN ) )\n            {\n                camp.name = variables[ key.UCCN ];\n            }\n            else\n            {\n                camp.name = \"(not set)\";\n            }\n            \n            \/\/medium\n            if( variables.hasOwnProperty( key.UCMD ) )\n            {\n                camp.medium = variables[ key.UCMD ];\n            }\n            else\n            {\n                camp.medium = \"(not set)\";\n            }\n            \n            \/\/term\n            if( variables.hasOwnProperty( key.UCTR ) )\n            {\n                camp.term = variables[ key.UCTR ];\n            }\n            else if( organicCampaign && organicCampaign.term != \"\" )\n            {\n                camp.term = organicCampaign.term;\n            }\n            \n            \/\/content\n            if( variables.hasOwnProperty( key.UCCT ) )\n            {\n                camp.content = variables[ key.UCCT ];\n            }\n            \n            return camp;\n        }\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.campaign\n{\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.OrganicReferrer;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.VisualDebugMode;\n    import com.google.analytics.utils.Variables;\n    import com.google.analytics.v4.Configuration;\n    \n    import core.uri;\n    \n    \/**\n     * The CampaignManager class.\n     *\/\n    public class CampaignManager\n    {\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _buffer:Buffer;\n        \n        private var _domainHash:Number;\n        private var _referrer:String;\n        private var _timeStamp:Number;\n        \n        \/**\n         * Delimiter for campaign tracker.\n         *\/\n        public static const trackingDelimiter:String = \"|\";\n        \n        \/**\n         * Creates a new CampaignManager instance.\n         *\/\n        public function CampaignManager( config:Configuration, debug:DebugConfiguration, buffer:Buffer,\n                                         domainHash:Number, referrer:String, timeStamp:Number )\n        {\n            _config     = config;\n            _debug      = debug;\n            _buffer     = buffer;\n            \n            _domainHash = domainHash;\n            _referrer   = referrer;\n            _timeStamp  = timeStamp;\n        }\n        \n        \/**\n         * This method will return true if and only document referrer is invalid.\n         * Document referrer is considered to be invalid when it's empty (undefined,\n         * empty string, \"-\", or \"0\"), or it's not a valid URL (doesn't have protocol)\n         *\n         * @private\n         * @param {String} docRef Document referrer to be evaluated for validity.\n         *\n         * @return {Boolean} True if and only if document referrer is invalid.\n         *\/\n        public static function isInvalidReferrer( referrer:String ):Boolean\n        {\n            if( (referrer == \"\") ||\n                (referrer == \"-\") ||\n                (referrer == \"0\") )\n            {\n                return true;\n            }\n            \n            var url:uri = new uri( referrer );\n            \n            if( (url.scheme == \"file\") ||\n                (url.scheme == \"\") )\n            {\n                return true;\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * Checks if the document referrer is from the google custom search engine.\n         * @private\n         * @return <code class=\"prettyprint\">true<\/code> if the referrer is from google custom search engine.\n         *\/\n        public static function isFromGoogleCSE( referrer:String, config:Configuration ):Boolean\n        {\n            var url:uri = new uri( referrer );\n            \n            if( url.host.indexOf( config.google ) > -1 )\n            {\n                if( (url.path == \"\/\"+config.googleCsePath ) &&\n                    (url.query.indexOf( config.googleSearchParam+\"=\" ) > -1) )\n                {\n                    return true;\n                }\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * Retrieves campaign information.  If linker functionality is allowed, and\n         * the cookie parsed from search string is valid (hash matches), then load the\n         * __utmz value form search string, and write the value to cookie, then return\n         * \"\".  Otherwise, attempt to retrieve __utmz value from cookie.  Then\n         * retrieve campaign information from search string.  If that fails, try\n         * organic campaigns next.  If that fails, try referral campaigns next.  If\n         * that fails, try direct campaigns next.  If it still fails, return nothing.\n         * Finally, determine whether the campaign is duplicated.  If the campaign is\n         * not duplicated, then write campaign information to cookie, and indicate\n         * there is a new campaign for gif hit.  Else, just indicate this is a\n         * repeated click for campaign.\n         *\n         * @private\n         * @param {_gat.GA_Cookie_} inCookie GA_Cookie instance containing cookie\n         *     values parsed in from URL (linker).  This value should never be\n         *     undefined.\n         * @param {Boolean} noSession Indicating whether a session has been\n         *     initialized. If __utmb and\/or __utmc cookies are not set, then session\n         *     has either timed-out or havn't been initialized yet.\n         *\n         * @return {String} Gif hit key-value pair indicating wether this is a repeated\n         *     click, or a brand new campaign for the visitor.\n         *\/\n        public function getCampaignInformation( search:String, noSessionInformation:Boolean ):CampaignInfo\n        {\n            var campInfo:CampaignInfo = new CampaignInfo();\n            var campaignTracker:CampaignTracker;\n            var duplicateCampaign:Boolean = false;\n            var campNoOverride:Boolean = false;\n            var responseCount:int = 0;\n            \n            \/* Allow linker functionality, and cookie is parsed from URL, and the cookie\n              hash matches.\n            *\/\n            if( _config.allowLinker && _buffer.isGenuine() )\n            {\n                if( !_buffer.hasUTMZ() )\n                {\n                    return campInfo;\n                }\n            }\n            \n            \/\/ retrieves tracker from search string\n            campaignTracker = getTrackerFromSearchString( search );\n            \n            if( isValid( campaignTracker ) )\n            {\n                \/\/ check for no override flag in search string\n                campNoOverride = hasNoOverride( search );\n                \n                \/\/ if no override is true, and there is a utmz value, then do nothing now\n                if( campNoOverride && !_buffer.hasUTMZ() )\n                {\n                    return campInfo;\n                }\n            }\n            \n            \/\/ Get organic campaign if there is no campaign tracker from search string.\n            if( !isValid( campaignTracker ) )\n            {\n                campaignTracker = getOrganicCampaign();\n                \n                \/\/If there is utmz cookie value, and organic keyword is being ignored, do nothing.\n                if( !_buffer.hasUTMZ() && isIgnoredKeyword( campaignTracker ) )\n                {\n                    return campInfo;\n                }\n            }\n            \n            \/* Get referral campaign if there is no campaign tracker from search string\n               and organic campaign, and either utmb or utmc is missing (no session).\n            *\/\n            if( !isValid( campaignTracker ) && noSessionInformation )\n            {\n                campaignTracker = getReferrerCampaign();\n                \n                \/\/If there is utmz cookie value, and referral domain is being ignored, do nothing\n                if( !_buffer.hasUTMZ() && isIgnoredReferral( campaignTracker ) )\n                {\n                    return campInfo;\n                }\n            }\n            \n            \/* Get direct campaign if there is no campaign tracker from search string,\n              organic campaign, or referral campaign.\n            *\/\n            if( !isValid( campaignTracker ) )\n            {\n                \/* Only get direct campaign when there is no utmz cookie value, and there is\n                   no session. (utmb or utmc is missing value)\n                *\/\n                if( !_buffer.hasUTMZ() && noSessionInformation )\n                {\n                    campaignTracker = getDirectCampaign();\n                }\n                \n            }\n            \n            \/\/Give up (do nothing) if still cannot get campaign tracker.\n            if( !isValid( campaignTracker ) )\n            {\n                return campInfo;\n            }\n            \n            \/\/utmz cookie have value, check whether campaign is duplicated.\n            if( _buffer.hasUTMZ() && !_buffer.utmz.isEmpty() )\n            {\n                var oldTracker:CampaignTracker = new CampaignTracker();\n                    oldTracker.fromTrackerString( _buffer.utmz.campaignTracking );\n                \n                duplicateCampaign = ( oldTracker.toTrackerString() == campaignTracker.toTrackerString() );\n                \n                responseCount = _buffer.utmz.responseCount;\n            }\n            \n            \/* Record as new campaign if and only if campaign is not duplicated, or there\n              is no session information.\n            *\/\n            if( !duplicateCampaign || noSessionInformation )\n            {\n                var sessionCount:int = _buffer.utma.sessionCount;\n                responseCount++;\n                \n                \/\/ if there is no session number, increment\n                if( sessionCount == 0 )\n                {\n                    sessionCount = 1;\n                }\n                \n                \/\/ construct utmz cookie\n                _buffer.utmz.domainHash       = _domainHash;\n                _buffer.utmz.campaignCreation = _timeStamp;\n                _buffer.utmz.campaignSessions = sessionCount;\n                _buffer.utmz.responseCount    = responseCount;\n                _buffer.utmz.campaignTracking = campaignTracker.toTrackerString();\n                \n                _debug.info( _buffer.utmz.toString(), VisualDebugMode.geek );\n                \n                \/\/ indicate new campaign\n                campInfo = new CampaignInfo( false, true );\n            }\n            else\n            {\n                \/\/ indicate repeated campaign\n                campInfo = new CampaignInfo( false, false );\n            }\n            \n            return campInfo;\n        }\n        \n        \/**\n         * This method returns the organic campaign information.\n         * @private\n         * @return {_gat.GA_Campaign_.Tracker_} Returns undefined if referrer is not\n         * a matching organic campaign source. Otherwise, returns the campaign tracker object.\n         *\/\n        public function getOrganicCampaign():CampaignTracker\n        {\n            var camp:CampaignTracker;\n            \n            \/\/ if there is no referrer, or referrer is not a valid URL, or the referrer\n            \/\/ is google custom search engine, return an empty tracker\n            if( isInvalidReferrer( _referrer ) || isFromGoogleCSE( _referrer, _config ) )\n            {\n                return camp;\n            }\n            \n            var ref:uri = new uri( _referrer );\n            var name:String;\n            \n            if( (ref.host != \"\") && (ref.host.indexOf(\".\") > -1) )\n            {\n                var tmp:Array = ref.host.split( \".\" );\n                \n                switch( tmp.length )\n                {\n                    case 2:\n                    name = tmp[0];\n                    break;\n                    \n                    case 3:\n                    name = tmp[1];\n                }\n            }\n            \n            \/\/ organic source match\n            if( _config.organic.match( name ) )\n            {\n                var currentOrganicSource:OrganicReferrer = _config.organic.getReferrerByName( name );\n                \n                \/\/ extract keyword value from query string\n                var keyword:String = _config.organic.getKeywordValue( currentOrganicSource, ref.query );\n                \n                camp = new CampaignTracker();\n                camp.source = currentOrganicSource.engine;\n                camp.name   = \"(organic)\";\n                camp.medium = \"organic\";\n                camp.term   = keyword;\n            }\n            \n            return camp;\n        }\n        \n        \/**\n         * This method returns the referral campaign information.\n         *\n         * @private\n         * @return {_gat.GA_Campaign_.Tracker_} Returns nothing if there is no\n         *     referrer. Otherwise, return referrer campaign tracker.\n         *\/\n        public function getReferrerCampaign():CampaignTracker\n        {\n            var camp:CampaignTracker;\n            \n            \/\/ if there is no referrer, or referrer is not a valid URL, or the referrer\n            \/\/ is google custom search engine, return an empty tracker\n            if( isInvalidReferrer( _referrer ) || isFromGoogleCSE( _referrer, _config ) )\n            {\n                return camp;\n            }\n            \n            \/\/ get host name from referrer\n            var ref:uri = new uri( _referrer );\n            var hostname:String = ref.host;\n            var content:String  = ref.path;\n            \n            if( content == \"\" ) { content = \"\/\"; } \/\/fix empty path\n            \n            if( hostname.indexOf( \"www.\" ) == 0 )\n            {\n                hostname = hostname.substr( 4 );\n            }\n            \n            camp = new CampaignTracker();\n            camp.source  = hostname;\n            camp.name    = \"(referral)\";\n            camp.medium  = \"referral\";\n            camp.content = content;\n            \n            return camp;\n        }\n        \n        \/**\n         * Returns the direct campaign tracker string.\n         * @private\n         * @return {_gat.GA_Campaign_.Tracker_} Direct campaign tracker object.\n         *\/\n        public function getDirectCampaign():CampaignTracker\n        {\n            var camp:CampaignTracker = new CampaignTracker();\n                camp.source = \"(direct)\";\n                camp.name   = \"(direct)\";\n                camp.medium = \"(none)\";\n            \n            return camp;\n        }\n        \n        \/**\n         * Indicates if the manager has no override with the search value.\n         *\/\n        public function hasNoOverride( search:String ):Boolean\n        {\n            var key:CampaignKey = _config.campaignKey;\n            \n            if( search == \"\" )\n            {\n                return false;\n            }\n            \n            var variables:Variables = new Variables( search );\n            var value:String           = \"\";\n            \n            if( variables.hasOwnProperty( key.UCNO ) )\n            {\n                value = variables[ key.UCNO ];\n                \n                switch( value )\n                {\n                    case \"1\":\n                    return true;\n                    \n                    case \"\":\n                    case \"0\":\n                    default:\n                    return false;\n                }\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * This method returns true if and only if campaignTracker is a valid organic\n         * campaign tracker (utmcmd=organic), and the keyword (utmctr) is contained in\n         * the ignore watch list (ORGANIC_IGNORE).\n         *\n         * @private\n         * @param {_gat.GA_Campaign_.Tracker_} campaignTracker Campaign tracker\n         *     reference.\n         *\n         * @return {Boolean} Return true if and only if the campaign tracker is a valid\n         *     organic campaign tracker, and the keyword is contained in the ignored\n         *     watch list.\n         *\/\n        public function isIgnoredKeyword( tracker:CampaignTracker ):Boolean\n        {\n            \/\/ organic campaign, try to match ignored keywords\n            if( tracker && (tracker.medium == \"organic\") )\n            {\n                return _config.organic.isIgnoredKeyword( tracker.term );\n            }\n            \n            return false;\n        }\n        \n        \/**\n         * This method returns true if and only if campaignTracker is a valid\n         * referreal campaign tracker (utmcmd=referral), and the domain (utmcsr) is\n         * contained in the ignore watch list (REFERRAL_IGNORE).\n         *\n         * @private\n         * @param {String} campaignTracker String representation of the campaign\n         *     tracker.\n         *\n         * @return {Boolean} Return true if and only if the campaign tracker is a\n         *     valid referral campaign tracker, and the domain is contained in the\n         *     ignored watch list.\n         *\/\n        public function isIgnoredReferral( tracker:CampaignTracker ):Boolean\n        {\n            \/\/ referral campaign, try to match ignored domains\n            if( tracker && (tracker.medium == \"referral\") )\n            {\n                return _config.organic.isIgnoredReferral( tracker.source );\n            }\n            \n            return false;\n        }\n        \n        public function isValid( tracker:CampaignTracker ):Boolean\n        {\n            if( tracker && tracker.isValid() )\n            {\n                return true;\n            }\n            \n            return false;\n        }\n        \n        \n        \/**\n        * Retrieves campaign tracker from search string.\n        * \n        * @param {String} searchString Search string to retrieve campaign tracker from.\n        * @return {String} Return campaign tracker retrieved from search string.\n        *\/\n        public function getTrackerFromSearchString( search:String ):CampaignTracker\n        {\n            var organicCampaign:CampaignTracker = getOrganicCampaign();\n            var camp:CampaignTracker            = new CampaignTracker();\n            var key:CampaignKey                 = _config.campaignKey;\n            \n            if( search == \"\" )\n            {\n                return camp;\n            }\n            \n            var variables:Variables = new Variables( search );\n            \n            \/\/id\n            if( variables.hasOwnProperty( key.UCID ) )\n            {\n                camp.id = variables[ key.UCID ];\n            }\n            \n            \/\/source\n            if( variables.hasOwnProperty( key.UCSR ) )\n            {\n                camp.source = variables[ key.UCSR ];\n            }\n            \n            \/\/click id\n            if( variables.hasOwnProperty( key.UGCLID ) )\n            {\n                camp.clickId = variables[ key.UGCLID ];\n            }\n            \n            \/\/name\n            if( variables.hasOwnProperty( key.UCCN ) )\n            {\n                camp.name = variables[ key.UCCN ];\n            }\n            else\n            {\n                camp.name = \"(not set)\";\n            }\n            \n            \/\/medium\n            if( variables.hasOwnProperty( key.UCMD ) )\n            {\n                camp.medium = variables[ key.UCMD ];\n            }\n            else\n            {\n                camp.medium = \"(not set)\";\n            }\n            \n            \/\/term\n            if( variables.hasOwnProperty( key.UCTR ) )\n            {\n                camp.term = variables[ key.UCTR ];\n            }\n            else if( organicCampaign && organicCampaign.term != \"\" )\n            {\n                camp.term = organicCampaign.term;\n            }\n            \n            \/\/content\n            if( variables.hasOwnProperty( key.UCCT ) )\n            {\n                camp.content = variables[ key.UCCT ];\n            }\n            \n            return camp;\n        }\n        \n    }\n}","subject":"replace URL class by core.uri","message":"replace URL class by core.uri","lang":"ActionScript","license":"apache-2.0","repos":"dli-iclinic\/gaforflash,mrthuanvn\/gaforflash,mrthuanvn\/gaforflash,Miyaru\/gaforflash,jisobkim\/gaforflash,Miyaru\/gaforflash,dli-iclinic\/gaforflash,drflash\/gaforflash,soumavachakraborty\/gaforflash,soumavachakraborty\/gaforflash,Vigmar\/gaforflash,jeremy-wischusen\/gaforflash,DimaBaliakin\/gaforflash,DimaBaliakin\/gaforflash,drflash\/gaforflash,jeremy-wischusen\/gaforflash,jisobkim\/gaforflash,Vigmar\/gaforflash"}
{"commit":"5b756eedbbdb904b8734a717d2f871615e5ca7fd","old_file":"src\/tire\/ui\/WheelDataScreen.as","new_file":"src\/tire\/ui\/WheelDataScreen.as","old_contents":"\/**\n * User: booster\n * Date: 05\/03\/15\n * Time: 16:38\n *\/\npackage tire.ui {\nimport feathers.controls.Button;\nimport feathers.controls.Header;\nimport feathers.controls.List;\nimport feathers.controls.PanelScreen;\nimport feathers.controls.Slider;\nimport feathers.controls.ToggleSwitch;\nimport feathers.controls.renderers.DefaultListItemRenderer;\nimport feathers.controls.renderers.IListItemRenderer;\nimport feathers.data.ListCollection;\nimport feathers.layout.AnchorLayout;\nimport feathers.layout.AnchorLayoutData;\n\nimport starling.display.DisplayObject;\nimport starling.events.Event;\n\nimport tire.TirePhysics;\n\npublic class WheelDataScreen extends PanelScreen {\n    private var _wheelMassSlider:Slider;\n    private var _wheelRadiusSlider:Slider;\n    private var _wheelInertiaLocked:ToggleSwitch;\n    private var _wheelInertiaSlider:Slider;\n    private var _loadMassSlider:Slider;\n    private var _frontalAreaSlider:Slider;\n    private var _maxAccTorqueSlider:Slider;\n    private var _maxBrakingTorqueSlider:Slider;\n\n    private var _list:List;\n\n    private var _tirePhysics:TirePhysics;\n\n    public function get tirePhysics():TirePhysics { return _tirePhysics; }\n    public function set tirePhysics(value:TirePhysics):void { _tirePhysics = value; }\n\n\n    override protected function initialize():void {\n        super.initialize();\n\n        layout = new AnchorLayout();\n\n        title = \"Wheel settings\";\n\n        _wheelMassSlider = new Slider();\n        _wheelMassSlider.minimum = 5;\n        _wheelMassSlider.maximum = 30;\n        _wheelMassSlider.step = 0.1;\n        _wheelMassSlider.value = _tirePhysics.wheelMass;\n        _wheelMassSlider.addEventListener(Event.CHANGE, function (e:Event):void {\n            _tirePhysics.wheelMass = _wheelMassSlider.value;\n\n            if(_wheelInertiaLocked.isSelected)\n                _tirePhysics.validateInertia();\n        });\n        UiHelper.setupSlider(_wheelMassSlider);\n\n        _wheelRadiusSlider = new Slider();\n        _wheelRadiusSlider.minimum = 0.1;\n        _wheelRadiusSlider.maximum = 5;\n        _wheelRadiusSlider.step = 0.1;\n        _wheelRadiusSlider.value = tirePhysics.wheelRadius;\n        _wheelRadiusSlider.addEventListener(Event.CHANGE, function (e:Event):void {\n            _tirePhysics.wheelRadius = _wheelRadiusSlider.value;\n\n            if(_wheelInertiaLocked.isSelected)\n                _tirePhysics.validateInertia();\n        });\n        UiHelper.setupSlider(_wheelRadiusSlider);\n\n        _wheelInertiaSlider = new SecretSlider();\n        _wheelInertiaSlider.minimum = 0.1;\n        _wheelInertiaSlider.maximum = 50;\n        _wheelInertiaSlider.step = 0.1;\n        _wheelInertiaSlider.value = 20;\n        _wheelInertiaSlider.isEnabled = _tirePhysics.wheelInertiaLocked;\n        _wheelInertiaSlider.addEventListener(Event.CHANGE, function (e:Event):void {\n            _tirePhysics.wheelInertia = _wheelInertiaSlider.value;\n        });\n        UiHelper.setupSlider(_wheelInertiaSlider);\n\n        _wheelInertiaLocked = new ToggleSwitch();\n        _wheelInertiaLocked.onText = \"Yes\";\n        _wheelInertiaLocked.offText = \"No\";\n        _wheelInertiaLocked.isSelected = _tirePhysics.wheelInertiaLocked;\n        _wheelInertiaLocked.addEventListener(Event.CHANGE, function (e:Event):void {\n            var sliderItem:Object = null, sliderIndex:int = -1;\n\n            var count:int = _list.dataProvider.length;\n            for(var i:int = 0; i < count; ++i) {\n                var item:Object = _list.dataProvider.getItemAt(i);\n\n                if(item.accessory != _wheelInertiaSlider)\n                    continue;\n\n                sliderItem = item;\n                sliderIndex = i;\n                break;\n            }\n\n            _tirePhysics.wheelInertiaLocked = _wheelInertiaLocked.isSelected;\n\n            if(! _tirePhysics.wheelInertiaLocked) {\n                sliderItem.enabled = false;\n                _tirePhysics.validateInertia();\n            }\n            else {\n                sliderItem.enabled = true;\n                _tirePhysics.wheelInertia = _wheelInertiaSlider.value;\n            }\n\n            _list.dataProvider.updateItemAt(sliderIndex);\n        });\n\n        _loadMassSlider = new Slider();\n        _loadMassSlider.minimum = 10;\n        _loadMassSlider.maximum = 1000;\n        _loadMassSlider.step = 10;\n        _loadMassSlider.value = _tirePhysics.carMass;\n        _loadMassSlider.addEventListener(Event.CHANGE, function (e:Event):void {\n            _tirePhysics.carMass = _loadMassSlider.value;\n        });\n        UiHelper.setupSlider(_loadMassSlider);\n\n        _frontalAreaSlider = new Slider();\n        _frontalAreaSlider.minimum = 0.5;\n        _frontalAreaSlider.maximum = 5;\n        _frontalAreaSlider.step = 0.1;\n        _frontalAreaSlider.value = _tirePhysics.frontalArea;\n        _frontalAreaSlider.addEventListener(Event.CHANGE, function (e:Event):void {\n            _tirePhysics.frontalArea = _frontalAreaSlider.value;\n        });\n        UiHelper.setupSlider(_frontalAreaSlider);\n\n        _maxAccTorqueSlider = new Slider();\n        _maxAccTorqueSlider.minimum = 100;\n        _maxAccTorqueSlider.maximum = 2000;\n        _maxAccTorqueSlider.step = 50;\n        _maxAccTorqueSlider.value = _tirePhysics.wheelTorque;\n        _maxAccTorqueSlider.addEventListener(Event.CHANGE, function (e:Event):void {\n            _tirePhysics.wheelTorque = _maxAccTorqueSlider.value;\n        });\n        UiHelper.setupSlider(_maxAccTorqueSlider);\n\n        _maxBrakingTorqueSlider = new Slider();\n        _maxBrakingTorqueSlider.minimum = 300;\n        _maxBrakingTorqueSlider.maximum = 6000;\n        _maxBrakingTorqueSlider.step = 50;\n        _maxBrakingTorqueSlider.value = _tirePhysics.brakeTorque;\n        _maxBrakingTorqueSlider.addEventListener(Event.CHANGE, function (e:Event):void {\n            _tirePhysics.brakeTorque = _maxBrakingTorqueSlider.value;\n        });\n        UiHelper.setupSlider(_maxBrakingTorqueSlider);\n\n        _list = new List();\n        _list.isSelectable = false;\n        _list.dataProvider = new ListCollection([\n            { label : \"Wheel mass\", accessory : _wheelMassSlider },\n            { label : \"Wheel radius\", accessory : _wheelRadiusSlider },\n            { label : \"Wheel inertia locked\", accessory : _wheelInertiaLocked},\n            { label : \"Wheel inertia\", accessory : _wheelInertiaSlider, enabled : _tirePhysics.wheelInertiaLocked},\n            { label : \"Load mass\", accessory : _loadMassSlider},\n            { label : \"Frontal area\", accessory : _frontalAreaSlider},\n            { label : \"Acc. torque\", accessory : _maxAccTorqueSlider},\n            { label : \"Braking torque\", accessory : _maxBrakingTorqueSlider},\n        ]);\n        _list.layoutData = new AnchorLayoutData(0, 0, 0, 0);\n        _list.clipContent = false;\n        _list.autoHideBackground = true;\n        _list.itemRendererFactory = function():IListItemRenderer {\n            var renderer:DefaultListItemRenderer = new DefaultListItemRenderer();\n            renderer.itemHasEnabled = true;\n\n            return renderer;\n        };\n\/\/        list.addEventListener(FeathersEventType.CREATION_COMPLETE, function(e:Event):void {\n\/\/            _wheelInertiaSlider.isEnabled = _tirePhysics.wheelInertiaLocked;\n\/\/        });\n        addChild(_list);\n\n        headerFactory = customHeaderFactory;\n\n        backButtonHandler = function ():void {\n            _tirePhysics.save();\n            dispatchEventWith(Event.COMPLETE);\n        };\n    }\n\n    private function customHeaderFactory():Header {\n        var header:Header = new Header();\n        var backButton:Button = new Button();\n        backButton.styleNameList.add(Button.ALTERNATE_NAME_BACK_BUTTON);\n        backButton.label = \"Back\";\n        backButton.addEventListener(Event.TRIGGERED, function(e:Event):void {\n            _tirePhysics.save();\n            dispatchEventWith(Event.COMPLETE);\n        });\n        header.leftItems = new <DisplayObject>[backButton];\n        return header;\n    }\n}\n}\n\nimport feathers.controls.Slider;\n\nclass SecretSlider extends Slider {\n\n    override public function set isEnabled(value:Boolean):void {\n        super.isEnabled = value;\n    }\n\n    override public function get isEnabled():Boolean {\n        return super.isEnabled;\n    }\n}","new_contents":"\/**\n * User: booster\n * Date: 05\/03\/15\n * Time: 16:38\n *\/\npackage tire.ui {\nimport feathers.controls.Button;\nimport feathers.controls.Header;\nimport feathers.controls.List;\nimport feathers.controls.PanelScreen;\nimport feathers.controls.Slider;\nimport feathers.controls.ToggleSwitch;\nimport feathers.controls.renderers.DefaultListItemRenderer;\nimport feathers.controls.renderers.IListItemRenderer;\nimport feathers.data.ListCollection;\nimport feathers.layout.AnchorLayout;\nimport feathers.layout.AnchorLayoutData;\n\nimport starling.display.DisplayObject;\nimport starling.events.Event;\n\nimport tire.TirePhysics;\n\npublic class WheelDataScreen extends PanelScreen {\n    private var _wheelMassSlider:Slider;\n    private var _wheelRadiusSlider:Slider;\n    private var _wheelInertiaLocked:ToggleSwitch;\n    private var _wheelInertiaSlider:Slider;\n    private var _loadMassSlider:Slider;\n    private var _frontalAreaSlider:Slider;\n    private var _maxAccTorqueSlider:Slider;\n    private var _maxBrakingTorqueSlider:Slider;\n\n    private var _list:List;\n\n    private var _tirePhysics:TirePhysics;\n\n    public function get tirePhysics():TirePhysics { return _tirePhysics; }\n    public function set tirePhysics(value:TirePhysics):void { _tirePhysics = value; }\n\n\n    override protected function initialize():void {\n        super.initialize();\n\n        layout = new AnchorLayout();\n\n        title = \"Wheel settings\";\n\n        _wheelMassSlider = new Slider();\n        _wheelMassSlider.minimum = 5;\n        _wheelMassSlider.maximum = 30;\n        _wheelMassSlider.step = 0.1;\n        _wheelMassSlider.value = _tirePhysics.wheelMass;\n        _wheelMassSlider.addEventListener(Event.CHANGE, function (e:Event):void {\n            _tirePhysics.wheelMass = _wheelMassSlider.value;\n\n            if(_wheelInertiaLocked.isSelected)\n                _tirePhysics.validateInertia();\n        });\n        UiHelper.setupSlider(_wheelMassSlider);\n\n        _wheelRadiusSlider = new Slider();\n        _wheelRadiusSlider.minimum = 0.1;\n        _wheelRadiusSlider.maximum = 5;\n        _wheelRadiusSlider.step = 0.1;\n        _wheelRadiusSlider.value = tirePhysics.wheelRadius;\n        _wheelRadiusSlider.addEventListener(Event.CHANGE, function (e:Event):void {\n            _tirePhysics.wheelRadius = _wheelRadiusSlider.value;\n\n            if(_wheelInertiaLocked.isSelected)\n                _tirePhysics.validateInertia();\n        });\n        UiHelper.setupSlider(_wheelRadiusSlider);\n\n        _wheelInertiaSlider = new SecretSlider();\n        _wheelInertiaSlider.minimum = 0.1;\n        _wheelInertiaSlider.maximum = 50;\n        _wheelInertiaSlider.step = 0.1;\n        _wheelInertiaSlider.value = tirePhysics.wheelInertia;\n        _wheelInertiaSlider.isEnabled = _tirePhysics.wheelInertiaLocked;\n        _wheelInertiaSlider.addEventListener(Event.CHANGE, function (e:Event):void {\n            _tirePhysics.wheelInertia = _wheelInertiaSlider.value;\n        });\n        UiHelper.setupSlider(_wheelInertiaSlider);\n\n        _wheelInertiaLocked = new ToggleSwitch();\n        _wheelInertiaLocked.onText = \"Yes\";\n        _wheelInertiaLocked.offText = \"No\";\n        _wheelInertiaLocked.isSelected = _tirePhysics.wheelInertiaLocked;\n        _wheelInertiaLocked.addEventListener(Event.CHANGE, function (e:Event):void {\n            var sliderItem:Object = null, sliderIndex:int = -1;\n\n            var count:int = _list.dataProvider.length;\n            for(var i:int = 0; i < count; ++i) {\n                var item:Object = _list.dataProvider.getItemAt(i);\n\n                if(item.accessory != _wheelInertiaSlider)\n                    continue;\n\n                sliderItem = item;\n                sliderIndex = i;\n                break;\n            }\n\n            _tirePhysics.wheelInertiaLocked = _wheelInertiaLocked.isSelected;\n\n            if(! _tirePhysics.wheelInertiaLocked) {\n                sliderItem.enabled = false;\n                _tirePhysics.validateInertia();\n            }\n            else {\n                sliderItem.enabled = true;\n                _tirePhysics.wheelInertia = _wheelInertiaSlider.value;\n            }\n\n            _list.dataProvider.updateItemAt(sliderIndex);\n        });\n\n        _loadMassSlider = new Slider();\n        _loadMassSlider.minimum = 10;\n        _loadMassSlider.maximum = 1000;\n        _loadMassSlider.step = 10;\n        _loadMassSlider.value = _tirePhysics.carMass;\n        _loadMassSlider.addEventListener(Event.CHANGE, function (e:Event):void {\n            _tirePhysics.carMass = _loadMassSlider.value;\n        });\n        UiHelper.setupSlider(_loadMassSlider);\n\n        _frontalAreaSlider = new Slider();\n        _frontalAreaSlider.minimum = 0.5;\n        _frontalAreaSlider.maximum = 5;\n        _frontalAreaSlider.step = 0.1;\n        _frontalAreaSlider.value = _tirePhysics.frontalArea;\n        _frontalAreaSlider.addEventListener(Event.CHANGE, function (e:Event):void {\n            _tirePhysics.frontalArea = _frontalAreaSlider.value;\n        });\n        UiHelper.setupSlider(_frontalAreaSlider);\n\n        _maxAccTorqueSlider = new Slider();\n        _maxAccTorqueSlider.minimum = 100;\n        _maxAccTorqueSlider.maximum = 2000;\n        _maxAccTorqueSlider.step = 50;\n        _maxAccTorqueSlider.value = _tirePhysics.wheelTorque;\n        _maxAccTorqueSlider.addEventListener(Event.CHANGE, function (e:Event):void {\n            _tirePhysics.wheelTorque = _maxAccTorqueSlider.value;\n        });\n        UiHelper.setupSlider(_maxAccTorqueSlider);\n\n        _maxBrakingTorqueSlider = new Slider();\n        _maxBrakingTorqueSlider.minimum = 300;\n        _maxBrakingTorqueSlider.maximum = 6000;\n        _maxBrakingTorqueSlider.step = 50;\n        _maxBrakingTorqueSlider.value = _tirePhysics.brakeTorque;\n        _maxBrakingTorqueSlider.addEventListener(Event.CHANGE, function (e:Event):void {\n            _tirePhysics.brakeTorque = _maxBrakingTorqueSlider.value;\n        });\n        UiHelper.setupSlider(_maxBrakingTorqueSlider);\n\n        _list = new List();\n        _list.isSelectable = false;\n        _list.dataProvider = new ListCollection([\n            { label : \"Wheel mass\", accessory : _wheelMassSlider },\n            { label : \"Wheel radius\", accessory : _wheelRadiusSlider },\n            { label : \"Wheel inertia locked\", accessory : _wheelInertiaLocked},\n            { label : \"Wheel inertia\", accessory : _wheelInertiaSlider, enabled : _tirePhysics.wheelInertiaLocked},\n            { label : \"Load mass\", accessory : _loadMassSlider},\n            { label : \"Frontal area\", accessory : _frontalAreaSlider},\n            { label : \"Acc. torque\", accessory : _maxAccTorqueSlider},\n            { label : \"Braking torque\", accessory : _maxBrakingTorqueSlider},\n        ]);\n        _list.layoutData = new AnchorLayoutData(0, 0, 0, 0);\n        _list.clipContent = false;\n        _list.autoHideBackground = true;\n        _list.itemRendererFactory = function():IListItemRenderer {\n            var renderer:DefaultListItemRenderer = new DefaultListItemRenderer();\n            renderer.itemHasEnabled = true;\n\n            return renderer;\n        };\n\/\/        list.addEventListener(FeathersEventType.CREATION_COMPLETE, function(e:Event):void {\n\/\/            _wheelInertiaSlider.isEnabled = _tirePhysics.wheelInertiaLocked;\n\/\/        });\n        addChild(_list);\n\n        headerFactory = customHeaderFactory;\n\n        backButtonHandler = function ():void {\n            _tirePhysics.save();\n            dispatchEventWith(Event.COMPLETE);\n        };\n    }\n\n    private function customHeaderFactory():Header {\n        var header:Header = new Header();\n        var backButton:Button = new Button();\n        backButton.styleNameList.add(Button.ALTERNATE_NAME_BACK_BUTTON);\n        backButton.label = \"Back\";\n        backButton.addEventListener(Event.TRIGGERED, function(e:Event):void {\n            _tirePhysics.save();\n            dispatchEventWith(Event.COMPLETE);\n        });\n        header.leftItems = new <DisplayObject>[backButton];\n        return header;\n    }\n}\n}\n\nimport feathers.controls.Slider;\n\nclass SecretSlider extends Slider {\n\n    override public function set isEnabled(value:Boolean):void {\n        super.isEnabled = value;\n    }\n\n    override public function get isEnabled():Boolean {\n        return super.isEnabled;\n    }\n}","subject":"Initialize slider with current inertia instead of constant","message":"Initialize slider with current inertia instead of constant\n","lang":"ActionScript","license":"mit","repos":"b005t3r\/TirePhysicsDemo,b005t3r\/TirePhysicsDemo"}
{"commit":"02ba8882cc937cfa23812a84787cf6816ce20e7e","old_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","new_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","old_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n \/\/public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/davembp.local\/server\/services\/aris\/uploadhandler.php\"; \/\/davembp\n\/\/    public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\/services\/aris\/uploadhandler.php\";\t\/\/dev\n  public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/www.arisgames.org\/stagingserver1\/services\/aris\/uploadHandler.php\"; \/\/staging\n\t\n\/\/\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\/\/\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n  public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n    public static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n    public static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n    public static const MEDIATYPE_UPLOADNEW:String = \"Upload New\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than qty of an Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","new_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n \/\/public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/davembp.local\/server\/services\/aris\/uploadhandler.php\"; \/\/davembp\n\/\/    public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\/services\/aris\/uploadhandler.php\";\t\/\/dev\n  public static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = \"http:\/\/www.arisgames.org\/stagingserver1\/services\/aris\/uploadHandler.php\"; \/\/staging\n\t\n\/\/\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\/\/\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n  public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n    public static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n    public static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n    public static const MEDIATYPE_UPLOADNEW:String = \"Upload New\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","subject":"rename requirement to plaque\/script","message":"rename requirement to plaque\/script\n","lang":"ActionScript","license":"mit","repos":"fielddaylab\/sifter-ios,fielddaylab\/sifter-ios"}
{"commit":"225f361f8f2841b381cdbd172b526ff2e6133412","old_file":"src\/aerys\/minko\/render\/resource\/texture\/TextureResource.as","new_file":"src\/aerys\/minko\/render\/resource\/texture\/TextureResource.as","old_contents":"package aerys.minko.render.resource.texture\n{\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.type.enum.SamplerFormat;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3DTextureFormat;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Matrix;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * @inheritdoc\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class TextureResource implements ITextureResource\n\t{\n\t\tprivate static const MAX_SIZE\t\t\t\t\t: uint\t\t= 2048;\n\t\tprivate static const TMP_MATRIX\t\t\t\t\t: Matrix\t= new Matrix();\n\t\tprivate static const FORMAT_BGRA\t\t\t\t: String\t= Context3DTextureFormat.BGRA\n\t\tprivate static const FORMAT_COMPRESSED\t\t\t: String\t= Context3DTextureFormat.COMPRESSED;\n\t\tprivate static const FORMAT_COMPRESSED_ALPHA \t: String \t= Context3DTextureFormat.COMPRESSED_ALPHA;\n\t\t\n\t\tprivate static const TEXTURE_FORMAT_TO_SAMPLER\t: Array \t= []\n\t\t{\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_BGRA] \t\t\t\t= SamplerFormat.RGBA;\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_COMPRESSED] \t\t= SamplerFormat.COMPRESSED;\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_COMPRESSED_ALPHA] \t= SamplerFormat.COMPRESSED_ALPHA;\n\t\t}\n\t\t\n\t\tprivate var _texture\t\t: Texture\t\t= null;\n\t\tprivate var _mipmap\t\t\t: Boolean\t\t= false;\n\n\t\tprivate var _bitmapData\t\t: BitmapData\t= null;\n\t\tprivate var _atf\t\t\t: ByteArray\t\t= null;\n\t\tprivate var _atfFormat\t\t: uint\t\t\t= 0;\n\t\tprivate var _format \t\t: String \t\t= FORMAT_BGRA;\n\n\t\tprivate var _width\t\t\t: Number\t\t= 0;\n\t\tprivate var _height\t\t\t: Number\t\t= 0;\n\n\t\tprivate var _update\t\t\t: Boolean\t\t= false;\n\n\t\tpublic function get format() : uint\n\t\t{\n\t\t\treturn TEXTURE_FORMAT_TO_SAMPLER[_format];\n\t\t}\n        \n        public function get mipMapping() : Boolean\n        {\n            return _mipmap;\n        }\n\t\t\n\t\tpublic function get width() : uint\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\n\t\tpublic function get height() : uint\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\tpublic function TextureResource(width   : uint  = 0,\n                                        height  : uint  = 0)\n\t\t{\n            _width = width;\n            _height = height;\n\t\t}\n\n\t\tpublic function setContentFromBitmapData(bitmapData\t: BitmapData,\n\t\t\t\t\t\t\t\t   \t\t\t\t mipmap\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint \t= bitmapData.width;\n\t\t\tvar bitmapHeight\t: uint \t= bitmapData.height;\n\t\t\tvar w\t\t\t\t: int\t= 0;\n\t\t\tvar h\t\t\t\t: int\t= 0;\n\t\t\t\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\t\n\t\t\tif (w > MAX_SIZE)\n\t\t\t\tw = MAX_SIZE;\n\t\t\tif (h > MAX_SIZE)\n\t\t\t\th = MAX_SIZE;\n\t\t\t\n\t\t\tif (_bitmapData == null || _bitmapData.width != w || _bitmapData.height != h)\n\t\t\t\t_bitmapData\t= new BitmapData(w, h, bitmapData.transparent, 0);\n\t\t\t\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_bitmapData.draw(bitmapData, TMP_MATRIX);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_bitmapData.draw(bitmapData);\n\t\t\t}\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (mipmap != _mipmap\n\t\t\t\t\t|| bitmapData.width != _width\n\t\t\t\t\t|| bitmapData.height != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\n\t\t\t_width = _bitmapData.width;\n\t\t\t_height = _bitmapData.height;\n\n\t\t\t_mipmap\t= mipmap;\n\t\t\t_update\t= true;\n\t\t}\n\n\t\tpublic function setContentFromATF(atf : ByteArray) : void\n\t\t{\n\t\t\t_atf\t\t\t= atf;\n\t\t\t_bitmapData\t\t= null;\n\t\t\t_update \t\t= true;\n\t\t\t\n\t\t\tatf.position \t= 6;\n\t\t\t\n\t\t\tvar formatByte \t: uint = atf.readUnsignedByte();\n\t\t\t\n\t\t\t_atfFormat \t\t= formatByte & 7;\n\t\t\t_width \t\t\t= 1 << atf.readUnsignedByte();\n\t\t\t_height \t\t= 1 << atf.readUnsignedByte();\n\t\t\t_mipmap \t\t= atf.readUnsignedByte() > 1;\n\t\t\t\n\t\t\tatf.position \t= 0;\n\t\t\t\n\t\t\tif (_atfFormat == 5)\n\t\t\t\t_format = FORMAT_COMPRESSED_ALPHA;\n\t\t\telse if (_atfFormat == 3)\n\t\t\t\t_format = FORMAT_COMPRESSED;\n\t\t\t\n\t\t}\n\n\t\tpublic function getTexture(context : Context3DResource) : TextureBase\n\t\t{\n\t\t\tif (!_texture && _width && _height)\n\t\t\t{\n\t\t\t\tif (_texture)\n\t\t\t\t\t_texture.dispose();\n\t\t\t\t\n\t\t\t\t_texture = context.createTexture(\n\t\t\t\t\t_width,\n\t\t\t\t\t_height,\n\t\t\t\t\t_format,\n\t\t\t\t\t_bitmapData == null && _atf == null\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tif (_update)\n\t\t\t{\n\t\t\t\t_update = false;\n\t\t\t\tuploadBitmapDataWithMipMaps();\n\t\t\t}\n\n\t\t\t_atf = null;\n\t\t\t_bitmapData = null;\n\t\t\t\n\t\t\treturn _texture;\n\t\t}\n\t\t\n\t\tprivate function uploadBitmapDataWithMipMaps() : void\n\t\t{\n\t\t\tif (_bitmapData)\n\t\t\t{\n\t\t\t\tif (_mipmap)\n\t\t\t\t{\n\t\t\t\t\tvar level \t\t: uint \t\t\t= 0;\n\t\t\t\t\tvar size\t\t: uint \t\t\t= _width > _height ? _width : _height;\n\t\t\t\t\tvar transparent\t: Boolean\t\t= _bitmapData.transparent;\n\t\t\t\t\tvar tmp \t\t: BitmapData \t= new BitmapData(size, size, transparent, 0);\n\t\t\t\t\tvar transform \t: Matrix\t\t= new Matrix();\n\t\t\t\t\t\n\t\t\t\t\twhile (size >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\ttmp.draw(_bitmapData, transform, null, null, null, true);\n\t\t\t\t\t\t_texture.uploadFromBitmapData(tmp, level);\n\t\t\t\t\t\t\n\t\t\t\t\t\ttransform.scale(.5, .5);\n\t\t\t\t\t\tlevel++;\n\t\t\t\t\t\tsize >>= 1;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (tmp.transparent)\n\t\t\t\t\t\t\ttmp.fillRect(tmp.rect, 0);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\ttmp.dispose();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_texture.uploadFromBitmapData(_bitmapData, 0);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bitmapData.dispose();\n\t\t\t}\n\t\t\telse if (_atf)\n\t\t\t{\n\t\t\t\t_texture.uploadCompressedTextureFromByteArray(_atf, 0);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tif (_texture)\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.resource.texture\n{\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.type.enum.SamplerFormat;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3DTextureFormat;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Matrix;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * @inheritdoc\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class TextureResource implements ITextureResource\n\t{\n\t\tprivate static const MAX_SIZE\t\t\t\t\t: uint\t\t= 2048;\n\t\tprivate static const TMP_MATRIX\t\t\t\t\t: Matrix\t= new Matrix();\n\t\tprivate static const FORMAT_BGRA\t\t\t\t: String\t= Context3DTextureFormat.BGRA\n\t\tprivate static const FORMAT_COMPRESSED\t\t\t: String\t= Context3DTextureFormat.COMPRESSED;\n\t\tprivate static const FORMAT_COMPRESSED_ALPHA \t: String \t= Context3DTextureFormat.COMPRESSED_ALPHA;\n\t\t\n\t\tprivate static const TEXTURE_FORMAT_TO_SAMPLER\t: Array \t= []\n\t\t{\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_BGRA] \t\t\t\t= SamplerFormat.RGBA;\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_COMPRESSED] \t\t= SamplerFormat.COMPRESSED;\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_COMPRESSED_ALPHA] \t= SamplerFormat.COMPRESSED_ALPHA;\n\t\t}\n\t\t\n\t\tprivate var _texture\t\t: Texture\t\t= null;\n\t\tprivate var _mipmap\t\t\t: Boolean\t\t= false;\n\n\t\tprivate var _bitmapData\t\t: BitmapData\t= null;\n\t\tprivate var _atf\t\t\t: ByteArray\t\t= null;\n\t\tprivate var _atfFormat\t\t: uint\t\t\t= 0;\n\t\tprivate var _format \t\t: String \t\t= FORMAT_BGRA;\n\n\t\tprivate var _width\t\t\t: Number\t\t= 0;\n\t\tprivate var _height\t\t\t: Number\t\t= 0;\n\n\t\tprivate var _update\t\t\t: Boolean\t\t= false;\n\n\t\tpublic function get format() : uint\n\t\t{\n\t\t\treturn TEXTURE_FORMAT_TO_SAMPLER[_format];\n\t\t}\n        \n        public function get mipMapping() : Boolean\n        {\n            return _mipmap;\n        }\n\t\t\n\t\tpublic function get width() : uint\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\n\t\tpublic function get height() : uint\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\tpublic function TextureResource(width   : uint  = 0,\n                                        height  : uint  = 0)\n\t\t{\n            _width = width;\n            _height = height;\n\t\t}\n\n\t\tpublic function setContentFromBitmapData(bitmapData\t: BitmapData,\n\t\t\t\t\t\t\t\t   \t\t\t\t mipmap\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint \t= bitmapData.width;\n\t\t\tvar bitmapHeight\t: uint \t= bitmapData.height;\n\t\t\tvar w\t\t\t\t: int\t= 0;\n\t\t\tvar h\t\t\t\t: int\t= 0;\n\t\t\t\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\t\n\t\t\tif (w > MAX_SIZE)\n\t\t\t\tw = MAX_SIZE;\n\t\t\tif (h > MAX_SIZE)\n\t\t\t\th = MAX_SIZE;\n\t\t\t\n\t\t\tif (_bitmapData == null || _bitmapData.width != w || _bitmapData.height != h)\n\t\t\t\t_bitmapData\t= new BitmapData(w, h, bitmapData.transparent, 0);\n\t\t\t\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_bitmapData.draw(bitmapData, TMP_MATRIX);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_bitmapData.draw(bitmapData);\n\t\t\t}\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (mipmap != _mipmap\n\t\t\t\t\t|| bitmapData.width != _width\n\t\t\t\t\t|| bitmapData.height != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\n\t\t\t_width = _bitmapData.width;\n\t\t\t_height = _bitmapData.height;\n\n\t\t\t_mipmap\t= mipmap;\n\t\t\t_update\t= true;\n\t\t}\n\n\t\tpublic function setContentFromATF(atf : ByteArray) : void\n\t\t{\n\t\t\t_atf\t\t\t= atf;\n\t\t\t_bitmapData\t\t= null;\n\t\t\t_update \t\t= true;\n\n\t\t\tvar oldWidth\t: Number = _width;\n\t\t\tvar oldHeight\t: Number = _height;\n\t\t\tvar oldMipmap\t: Boolean = _mipmap;\n\t\t\t\n\t\t\tatf.position \t= 6;\n\t\t\t\n\t\t\tvar formatByte \t: uint = atf.readUnsignedByte();\n\t\t\t\n\t\t\t_atfFormat \t\t= formatByte & 7;\n\t\t\t_width \t\t\t= 1 << atf.readUnsignedByte();\n\t\t\t_height \t\t= 1 << atf.readUnsignedByte();\n\t\t\t_mipmap \t\t= atf.readUnsignedByte() > 1;\n\t\t\t\n\t\t\tatf.position \t= 0;\n\t\t\t\n\t\t\tif (_atfFormat == 5)\n\t\t\t\t_format = FORMAT_COMPRESSED_ALPHA;\n\t\t\telse if (_atfFormat == 3)\n\t\t\t\t_format = FORMAT_COMPRESSED;\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (oldMipmap != _mipmap\n\t\t\t\t\t|| oldWidth != _width\n\t\t\t\t\t|| oldHeight != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\n\t\tpublic function getTexture(context : Context3DResource) : TextureBase\n\t\t{\n\t\t\tif (!_texture && _width && _height)\n\t\t\t{\n\t\t\t\tif (_texture)\n\t\t\t\t\t_texture.dispose();\n\t\t\t\t\n\t\t\t\t_texture = context.createTexture(\n\t\t\t\t\t_width,\n\t\t\t\t\t_height,\n\t\t\t\t\t_format,\n\t\t\t\t\t_bitmapData == null && _atf == null\n\t\t\t\t);\n\t\t\t}\n\n\t\t\tif (_update)\n\t\t\t{\n\t\t\t\t_update = false;\n\t\t\t\tuploadBitmapDataWithMipMaps();\n\t\t\t}\n\n\t\t\t_atf = null;\n\t\t\t_bitmapData = null;\n\t\t\t\n\t\t\treturn _texture;\n\t\t}\n\t\t\n\t\tprivate function uploadBitmapDataWithMipMaps() : void\n\t\t{\n\t\t\tif (_bitmapData)\n\t\t\t{\n\t\t\t\tif (_mipmap)\n\t\t\t\t{\n\t\t\t\t\tvar level \t\t: uint \t\t\t= 0;\n\t\t\t\t\tvar size\t\t: uint \t\t\t= _width > _height ? _width : _height;\n\t\t\t\t\tvar transparent\t: Boolean\t\t= _bitmapData.transparent;\n\t\t\t\t\tvar tmp \t\t: BitmapData \t= new BitmapData(size, size, transparent, 0);\n\t\t\t\t\tvar transform \t: Matrix\t\t= new Matrix();\n\t\t\t\t\t\n\t\t\t\t\twhile (size >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\ttmp.draw(_bitmapData, transform, null, null, null, true);\n\t\t\t\t\t\t_texture.uploadFromBitmapData(tmp, level);\n\t\t\t\t\t\t\n\t\t\t\t\t\ttransform.scale(.5, .5);\n\t\t\t\t\t\tlevel++;\n\t\t\t\t\t\tsize >>= 1;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (tmp.transparent)\n\t\t\t\t\t\t\ttmp.fillRect(tmp.rect, 0);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\ttmp.dispose();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_texture.uploadFromBitmapData(_bitmapData, 0);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bitmapData.dispose();\n\t\t\t}\n\t\t\telse if (_atf)\n\t\t\t{\n\t\t\t\t_texture.uploadCompressedTextureFromByteArray(_atf, 0);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tif (_texture)\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Update src\/aerys\/minko\/render\/resource\/texture\/TextureResource.as","message":"Update src\/aerys\/minko\/render\/resource\/texture\/TextureResource.as\n\nfix bug Error #3679: Texture size does not match.\r\nby analogy with setContentFromBitmapData","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"d907b5474acccb9363899fb772694e123e9f9916","old_file":"Game\/Resources\/elevatorScene\/Scripts\/LightsOutScript.as","new_file":"Game\/Resources\/elevatorScene\/Scripts\/LightsOutScript.as","old_contents":"class LightsOutScript {\n    Hub @hub;\n    Entity @self;\n\n    LightsOutScript(Entity @entity){\n        @hub = Managers();\n        @self = @entity;\n\n        \/\/ Remove this if updates are not desired.\n        RegisterUpdate();\n    }\n\n    \/\/ Called by the engine for each frame.\n    void Update(float deltaTime) {\n\n    }\n}\n","new_contents":"class LightsOutScript {\n    Hub @hub;\n    Entity @self;\n\n    LightsOutScript(Entity @entity){\n        @hub = Managers();\n        @self = @entity;\n\n        \/\/ Remove this if updates are not desired.\n        RegisterUpdate();\n    }\n\n    \/\/ Called by the engine for each frame.\n    void Update(float deltaTime) {\n\n    }\n\n\t\/\/ Index goes first row 0 -> 4, second row 5 -> 9 etc.\n\tvoid ButtonPress(int index) {\n\t\t\/\/ Check if button is not pressed, in which case we invert its neighbors (check for out of bounds)\n\t\tprint(\"Pressed button nr `\" + index + \"`\\n\");\n\t}\n\n\tvoid b_0_0() {\n\t\tButtonPress(0);\n\t}\n\n\tvoid b_0_1() {\n\t\tButtonPress(1);\n\t}\n\n\tvoid b_0_2() {\n\t\tButtonPress(2);\n\t}\n\n\tvoid b_0_3() {\n\t\tButtonPress(3);\n\t}\n\n\tvoid b_0_4() {\n\t\tButtonPress(4);\n\t}\n\n\tvoid b_1_0() {\n\t\tButtonPress(5);\n\t}\n\n\tvoid b_1_1() {\n\t\tButtonPress(6);\n\t}\n\n\tvoid b_1_2() {\n\t\tButtonPress(7);\n\t}\n\n\tvoid b_1_3() {\n\t\tButtonPress(8);\n\t}\n\n\tvoid b_1_4() {\n\t\tButtonPress(9);\n\t}\n\n\tvoid b_2_0() {\n\t\tButtonPress(10);\n\t}\n\n\tvoid b_2_1() {\n\t\tButtonPress(11);\n\t}\n\n\tvoid b_2_2() {\n\t\tButtonPress(12);\n\t}\n\n\tvoid b_2_3() {\n\t\tButtonPress(13);\n\t}\n\n\tvoid b_2_4() {\n\t\tButtonPress(14);\n\t}\n\n\tvoid b_3_0() {\n\t\tButtonPress(15);\n\t}\n\n\tvoid b_3_1() {\n\t\tButtonPress(16);\n\t}\n\n\tvoid b_3_2() {\n\t\tButtonPress(17);\n\t}\n\n\tvoid b_3_3() {\n\t\tButtonPress(18);\n\t}\n\n\tvoid b_3_4() {\n\t\tButtonPress(19);\n\t}\n\n\tvoid b_4_0() {\n\t\tButtonPress(20);\n\t}\n\n\tvoid b_4_1() {\n\t\tButtonPress(21);\n\t}\n\n\tvoid b_4_2() {\n\t\tButtonPress(22);\n\t}\n\n\tvoid b_4_3() {\n\t\tButtonPress(23);\n\t}\n\n\tvoid b_4_4() {\n\t\tButtonPress(24);\n\t}\n}\n","subject":"Add methods on the lights out script that the button triggers will call. They all call a generic one that handles the game logic. I would prefer to just pass a parameter via the trigger but I don't know if we support that.","message":"Add methods on the lights out script that the button triggers will call. They all call a generic one that handles the game logic. I would prefer to just pass a parameter via the trigger but I don't know if we support that.\n","lang":"ActionScript","license":"mit","repos":"Chainsawkitten\/LargeGameProjectEngine,Chainsawkitten\/LargeGameProjectEngine"}
{"commit":"df5f5ace27f6ae08a6db32efe4f17dd75aa2291c","old_file":"src\/as\/com\/threerings\/presents\/client\/Communicator.as","new_file":"src\/as\/com\/threerings\/presents\/client\/Communicator.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.client {\n\nimport flash.errors.IOError;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.TimerEvent;\n\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\nimport flash.utils.Endian;\nimport flash.utils.Timer;\n\nimport com.threerings.util.Log;\n\nimport com.threerings.io.FrameAvailableEvent;\nimport com.threerings.io.FrameReader;\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\n\nimport com.threerings.presents.data.AuthCodes;\nimport com.threerings.presents.net.AuthRequest;\nimport com.threerings.presents.net.AuthResponse;\nimport com.threerings.presents.net.AuthResponseData;\nimport com.threerings.presents.net.DownstreamMessage;\nimport com.threerings.presents.net.LogoffRequest;\nimport com.threerings.presents.net.UpstreamMessage;\nimport com.threerings.presents.net.ThrottleUpdatedMessage;\n\npublic class Communicator\n{\n    public function Communicator (client :Client)\n    {\n        _client = client;\n    }\n\n    public function logon () :void\n    {\n        \/\/ create our input\/output business\n        _outBuffer = new ByteArray();\n        _outBuffer.endian = Endian.BIG_ENDIAN;\n        _outStream = new ObjectOutputStream(_outBuffer);\n        _inStream = new ObjectInputStream();\n\n        _portIdx = 0;\n        logonToPort();\n    }\n\n    public function logoff () :void\n    {\n        if (_socket == null) {\n            return;\n        }\n        postMessage(new LogoffRequest());\n    }\n\n    public function postMessage (msg :UpstreamMessage) :void\n    {\n        if (_writer == null) {\n            log.warning(\"Posting message prior to opening socket\", \"msg\", msg);\n        }\n        _outq.push(msg);\n    }\n\n    \/**\n     * This method is strangely named, and it does two things which is\n     * bad style. Either log on to the next port, or save that the port\n     * we just logged on to was a good one.\n     *\/\n    protected function logonToPort (logonWasSuccessful :Boolean = false) :Boolean\n    {\n        var ports :Array = _client.getPorts();\n\n        if (!logonWasSuccessful) {\n            if (_portIdx >= ports.length) {\n                return false;\n            }\n            if (_portIdx != 0) {\n                _client.reportLogonTribulations(new LogonError(AuthCodes.TRYING_NEXT_PORT, true));\n\n                removeListeners();\n            }\n\n            \/\/ create the socket and set up listeners\n            _socket = new Socket();\n            _socket.endian = Endian.BIG_ENDIAN;\n            _socket.addEventListener(Event.CONNECT, socketOpened);\n            _socket.addEventListener(IOErrorEvent.IO_ERROR, socketError);\n            _socket.addEventListener(Event.CLOSE, socketClosed);\n\n            _frameReader = new FrameReader(_socket);\n            _frameReader.addEventListener(FrameAvailableEvent.FRAME_AVAILABLE, inputFrameReceived);\n        }\n\n        var host :String = _client.getHostname();\n        var pport :int = ports[0];\n        var ppidx :int = Math.max(0, ports.indexOf(pport));\n        var port :int = (ports[(_portIdx + ppidx) % ports.length] as int);\n\n        if (logonWasSuccessful) {\n            _portIdx = -1; \/\/ indicate that we're no longer trying new ports\n\n        } else {\n            log.info(\"Connecting [host=\" + host + \", port=\" + port + \"].\");\n            _socket.connect(host, port);\n        }\n\n        return true;\n    }\n\n    protected function removeListeners () :void\n    {\n        _socket.removeEventListener(Event.CONNECT, socketOpened);\n        _socket.removeEventListener(IOErrorEvent.IO_ERROR, socketError);\n        _socket.removeEventListener(Event.CLOSE, socketClosed);\n\n        _frameReader.removeEventListener(FrameAvailableEvent.FRAME_AVAILABLE, inputFrameReceived);\n    }\n\n    protected function shutdown (logonError :Error) :void\n    {\n        if (_socket != null)  {\n            if (_socket.connected) {\n                try {\n                    _socket.close();\n                } catch (err :Error) {\n                    log.warning(\"Error closing failed socket [error=\" + err + \"].\");\n                }\n            }\n            removeListeners();\n            _socket = null;\n            _outStream = null;\n            _inStream = null;\n            _frameReader = null;\n            _outBuffer = null;\n        }\n\n        if (_writer != null) {\n            _writer.stop();\n            _writer = null;\n        }\n\n        _client.notifyObservers(ClientEvent.CLIENT_DID_LOGOFF, null);\n        _client.cleanup(logonError);\n    }\n\n    \/**\n     * Sends all pending messages from our outgoing message queue. If we hit our throttle while\n     * sending, we stop and wait for the next time around when we'll try sending them again.\n     *\/\n    protected function sendPendingMessages (event :TimerEvent) :void\n    {\n        while (_outq.length > 0) {\n            \/\/ if we've exceeded our throttle, stop for now\n            if (_client.getOutgoingMessageThrottle().throttleOp()) {\n                if (_tqsize != _outq.length) {\n                    \/\/ only log when our outq size changes\n                    _tqsize = _outq.length;\n                    log.info(\"Throttling outgoing messages\", \"queue\", _outq.length,\n                             \"throttle\", _client.getOutgoingMessageThrottle());\n                }\n                return;\n            }\n            _tqsize = 0;\n\n            \/\/ grab the next message from the queue and send it\n            var msg :UpstreamMessage = (_outq.shift() as UpstreamMessage);\n            sendMessage(msg);\n\n            \/\/ if this was a logoff request, shutdown\n            if (msg is LogoffRequest) {\n                shutdown(null);\n            } else if (msg is ThrottleUpdatedMessage) {\n                _client.finalizeOutgoingMessageThrottle(ThrottleUpdatedMessage(msg).messagesPerSec);\n            }\n        }\n    }\n\n    \/**\n     * Writes a single message to our outgoing socket.\n     *\/\n    protected function sendMessage (msg :UpstreamMessage) :void\n    {\n        if (_outStream == null) {\n            log.warning(\"No socket, dropping msg [msg=\" + msg + \"].\");\n            return;\n        }\n\n        \/\/ write the message (ends up in _outBuffer)\n        _outStream.writeObject(msg);\n\n\/\/         Log.debug(\"outBuffer: \" + StringUtil.unhexlate(_outBuffer));\n\n        \/\/ Frame it by writing the length, then the bytes.\n        \/\/ We add 4 to the length, because the length is of the entire frame\n        \/\/ including the 4 bytes used to encode the length!\n        _socket.writeInt(_outBuffer.length + 4);\n        _socket.writeBytes(_outBuffer);\n        _socket.flush();\n\n        \/\/ clean up the output buffer\n        _outBuffer.length = 0;\n        _outBuffer.position = 0;\n\n        \/\/ make a note of our most recent write time\n        updateWriteStamp();\n    }\n\n    \/**\n     * Called when a frame of data from the server is ready to be decoded into a DownstreamMessage.\n     *\/\n    protected function inputFrameReceived (event :FrameAvailableEvent) :void\n    {\n        \/\/ convert the frame data into a message from the server\n        var frameData :ByteArray = event.getFrameData();\n        _inStream.setSource(frameData);\n        var msg :DownstreamMessage;\n        try {\n            msg = (_inStream.readObject(DownstreamMessage) as DownstreamMessage);\n        } catch (e :Error) {\n            log.warning(\"Error processing downstream message: \" + e);\n            log.logStackTrace(e);\n            return;\n        }\n\n        if (frameData.bytesAvailable > 0) {\n            log.warning(\"Beans! We didn't fully read a frame, is there a bug in some streaming \" +\n                \"code? [bytesLeftOver=\" + frameData.bytesAvailable + \", msg=\" + msg + \"].\");\n        }\n\n        if (_omgr != null) {\n            \/\/ if we're logged on, then just do the normal thing\n            _omgr.processMessage(msg);\n            return;\n        }\n\n        \/\/ otherwise, this would be the AuthResponse to our logon attempt\n        var rsp :AuthResponse = (msg as AuthResponse);\n        var data :AuthResponseData = rsp.getData();\n        if (data.code !== AuthResponseData.SUCCESS) {\n            shutdown(new Error(data.code));\n            return;\n        }\n\n        \/\/ logon success\n        _omgr = new ClientDObjectMgr(this, _client);\n        _client.setAuthResponseData(data);\n    }\n\n    \/**\n     * Called when the connection to the server was successfully opened.\n     *\/\n    protected function socketOpened (event :Event) :void\n    {\n        logonToPort(true);\n        \n        \/\/ check for a logoff message\n        for each (var message :UpstreamMessage in _outq) {\n            if (message is LogoffRequest) {\n                \/\/ don't bother authing, just bail\n                log.info(\"Logged off prior to socket opening, shutting down\");\n                shutdown(null);\n                return;\n            }\n        }\n\n        \/\/ kick off our writer thread now that we know we're ready to write \n        _writer = new Timer(1);\n        _writer.addEventListener(TimerEvent.TIMER, sendPendingMessages);\n        _writer.start();\n\n        \/\/ clear the queue, the server doesn't like anything sent prior to auth\n        _outq.length = 0;\n\n        \/\/ well that's great! let's logon\n        postMessage(new AuthRequest(_client.getCredentials(), _client.getVersion(),\n                                    _client.getBootGroups()));\n    }\n\n    \/**\n     * Called when there is an io error with the socket.\n     *\/\n    protected function socketError (event :IOErrorEvent) :void\n    {\n        \/\/ if we're trying ports, try the next one.\n        if (_portIdx != -1) {\n            _portIdx++;\n            if (logonToPort()) {\n                return;\n            }\n        }\n\n        \/\/ total failure\n        log.warning(\"Socket error: \" + event, \"target\", event.target);\n        Log.dumpStack();\n        shutdown(new Error(\"Socket closed unexpectedly.\"));\n    }\n\n    \/**\n     * Called when the connection to the server was closed.\n     *\/\n    protected function socketClosed (event :Event) :void\n    {\n        log.info(\"Socket was closed: \" + event);\n        _client.notifyObservers(ClientEvent.CLIENT_CONNECTION_FAILED);\n        shutdown(null);\n    }\n\n    \/**\n     * Returns the time at which we last sent a packet to the server.\n     *\/\n    internal function getLastWrite () :uint\n    {\n        return _lastWrite;\n    }\n\n    \/**\n     * Makes a note of the time at which we last communicated with the server.\n     *\/\n    internal function updateWriteStamp () :void\n    {\n        _lastWrite = flash.utils.getTimer();\n    }\n\n    protected var _client :Client;\n    protected var _omgr :ClientDObjectMgr;\n\n    protected var _outBuffer :ByteArray;\n    protected var _outStream :ObjectOutputStream;\n\n    protected var _inStream :ObjectInputStream;\n    protected var _frameReader :FrameReader;\n\n    protected var _socket :Socket;\n    protected var _lastWrite :uint;\n\n    protected var _outq :Array = new Array();\n    protected var _writer :Timer;\n    protected var _tqsize :int = 0;\n\n    protected const log :Log = Log.getLog(this);\n\n    \/** The current port we'll try to connect to. *\/\n    protected var _portIdx :int = -1;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.client {\n\nimport flash.errors.IOError;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.TimerEvent;\n\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\nimport flash.utils.Endian;\nimport flash.utils.Timer;\n\nimport com.threerings.util.Log;\n\nimport com.threerings.io.FrameAvailableEvent;\nimport com.threerings.io.FrameReader;\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\n\nimport com.threerings.presents.data.AuthCodes;\nimport com.threerings.presents.net.AuthRequest;\nimport com.threerings.presents.net.AuthResponse;\nimport com.threerings.presents.net.AuthResponseData;\nimport com.threerings.presents.net.DownstreamMessage;\nimport com.threerings.presents.net.LogoffRequest;\nimport com.threerings.presents.net.UpstreamMessage;\nimport com.threerings.presents.net.ThrottleUpdatedMessage;\n\npublic class Communicator\n{\n    public function Communicator (client :Client)\n    {\n        _client = client;\n    }\n\n    public function logon () :void\n    {\n        \/\/ create our input\/output business\n        _outBuffer = new ByteArray();\n        _outBuffer.endian = Endian.BIG_ENDIAN;\n        _outStream = new ObjectOutputStream(_outBuffer);\n        _inStream = new ObjectInputStream();\n\n        _portIdx = 0;\n        logonToPort();\n    }\n\n    public function logoff () :void\n    {\n        if (_socket == null) {\n            return;\n        }\n        postMessage(new LogoffRequest());\n    }\n\n    public function postMessage (msg :UpstreamMessage) :void\n    {\n        _outq.push(msg);\n        if (_writer != null) {\n            sendPendingMessages(null);\n\n        } else {\n            log.warning(\"Posting message prior to opening socket\", \"msg\", msg);\n        }\n    }\n\n    \/**\n     * This method is strangely named, and it does two things which is\n     * bad style. Either log on to the next port, or save that the port\n     * we just logged on to was a good one.\n     *\/\n    protected function logonToPort (logonWasSuccessful :Boolean = false) :Boolean\n    {\n        var ports :Array = _client.getPorts();\n\n        if (!logonWasSuccessful) {\n            if (_portIdx >= ports.length) {\n                return false;\n            }\n            if (_portIdx != 0) {\n                _client.reportLogonTribulations(new LogonError(AuthCodes.TRYING_NEXT_PORT, true));\n\n                removeListeners();\n            }\n\n            \/\/ create the socket and set up listeners\n            _socket = new Socket();\n            _socket.endian = Endian.BIG_ENDIAN;\n            _socket.addEventListener(Event.CONNECT, socketOpened);\n            _socket.addEventListener(IOErrorEvent.IO_ERROR, socketError);\n            _socket.addEventListener(Event.CLOSE, socketClosed);\n\n            _frameReader = new FrameReader(_socket);\n            _frameReader.addEventListener(FrameAvailableEvent.FRAME_AVAILABLE, inputFrameReceived);\n        }\n\n        var host :String = _client.getHostname();\n        var pport :int = ports[0];\n        var ppidx :int = Math.max(0, ports.indexOf(pport));\n        var port :int = (ports[(_portIdx + ppidx) % ports.length] as int);\n\n        if (logonWasSuccessful) {\n            _portIdx = -1; \/\/ indicate that we're no longer trying new ports\n\n        } else {\n            log.info(\"Connecting [host=\" + host + \", port=\" + port + \"].\");\n            _socket.connect(host, port);\n        }\n\n        return true;\n    }\n\n    protected function removeListeners () :void\n    {\n        _socket.removeEventListener(Event.CONNECT, socketOpened);\n        _socket.removeEventListener(IOErrorEvent.IO_ERROR, socketError);\n        _socket.removeEventListener(Event.CLOSE, socketClosed);\n\n        _frameReader.removeEventListener(FrameAvailableEvent.FRAME_AVAILABLE, inputFrameReceived);\n    }\n\n    protected function shutdown (logonError :Error) :void\n    {\n        if (_socket != null)  {\n            if (_socket.connected) {\n                try {\n                    _socket.close();\n                } catch (err :Error) {\n                    log.warning(\"Error closing failed socket [error=\" + err + \"].\");\n                }\n            }\n            removeListeners();\n            _socket = null;\n            _outStream = null;\n            _inStream = null;\n            _frameReader = null;\n            _outBuffer = null;\n        }\n\n        if (_writer != null) {\n            _writer.stop();\n            _writer = null;\n        }\n\n        _client.notifyObservers(ClientEvent.CLIENT_DID_LOGOFF, null);\n        _client.cleanup(logonError);\n    }\n\n    \/**\n     * Sends all pending messages from our outgoing message queue. If we hit our throttle while\n     * sending, we stop and wait for the next time around when we'll try sending them again.\n     *\/\n    protected function sendPendingMessages (event :TimerEvent) :void\n    {\n        while (_outq.length > 0) {\n            \/\/ if we've exceeded our throttle, stop for now\n            if (_client.getOutgoingMessageThrottle().throttleOp()) {\n                if (!_notedThrottle) {\n                    log.info(\"Throttling outgoing messages\", \"queue\", _outq.length,\n                             \"throttle\", _client.getOutgoingMessageThrottle());\n                    _notedThrottle = true;\n                }\n                return;\n            }\n            _notedThrottle = false;\n\n            \/\/ grab the next message from the queue and send it\n            var msg :UpstreamMessage = (_outq.shift() as UpstreamMessage);\n            sendMessage(msg);\n\n            \/\/ if this was a logoff request, shutdown\n            if (msg is LogoffRequest) {\n                shutdown(null);\n            } else if (msg is ThrottleUpdatedMessage) {\n                _client.finalizeOutgoingMessageThrottle(ThrottleUpdatedMessage(msg).messagesPerSec);\n            }\n        }\n    }\n\n    \/**\n     * Writes a single message to our outgoing socket.\n     *\/\n    protected function sendMessage (msg :UpstreamMessage) :void\n    {\n        if (_outStream == null) {\n            log.warning(\"No socket, dropping msg [msg=\" + msg + \"].\");\n            return;\n        }\n\n        \/\/ write the message (ends up in _outBuffer)\n        _outStream.writeObject(msg);\n\n\/\/         Log.debug(\"outBuffer: \" + StringUtil.unhexlate(_outBuffer));\n\n        \/\/ Frame it by writing the length, then the bytes.\n        \/\/ We add 4 to the length, because the length is of the entire frame\n        \/\/ including the 4 bytes used to encode the length!\n        _socket.writeInt(_outBuffer.length + 4);\n        _socket.writeBytes(_outBuffer);\n        _socket.flush();\n\n        \/\/ clean up the output buffer\n        _outBuffer.length = 0;\n        _outBuffer.position = 0;\n\n        \/\/ make a note of our most recent write time\n        updateWriteStamp();\n    }\n\n    \/**\n     * Called when a frame of data from the server is ready to be decoded into a DownstreamMessage.\n     *\/\n    protected function inputFrameReceived (event :FrameAvailableEvent) :void\n    {\n        \/\/ convert the frame data into a message from the server\n        var frameData :ByteArray = event.getFrameData();\n        _inStream.setSource(frameData);\n        var msg :DownstreamMessage;\n        try {\n            msg = (_inStream.readObject(DownstreamMessage) as DownstreamMessage);\n        } catch (e :Error) {\n            log.warning(\"Error processing downstream message: \" + e);\n            log.logStackTrace(e);\n            return;\n        }\n\n        if (frameData.bytesAvailable > 0) {\n            log.warning(\"Beans! We didn't fully read a frame, is there a bug in some streaming \" +\n                \"code? [bytesLeftOver=\" + frameData.bytesAvailable + \", msg=\" + msg + \"].\");\n        }\n\n        if (_omgr != null) {\n            \/\/ if we're logged on, then just do the normal thing\n            _omgr.processMessage(msg);\n            return;\n        }\n\n        \/\/ otherwise, this would be the AuthResponse to our logon attempt\n        var rsp :AuthResponse = (msg as AuthResponse);\n        var data :AuthResponseData = rsp.getData();\n        if (data.code !== AuthResponseData.SUCCESS) {\n            shutdown(new Error(data.code));\n            return;\n        }\n\n        \/\/ logon success\n        _omgr = new ClientDObjectMgr(this, _client);\n        _client.setAuthResponseData(data);\n    }\n\n    \/**\n     * Called when the connection to the server was successfully opened.\n     *\/\n    protected function socketOpened (event :Event) :void\n    {\n        logonToPort(true);\n        \n        \/\/ check for a logoff message\n        for each (var message :UpstreamMessage in _outq) {\n            if (message is LogoffRequest) {\n                \/\/ don't bother authing, just bail\n                log.info(\"Logged off prior to socket opening, shutting down\");\n                shutdown(null);\n                return;\n            }\n        }\n\n        \/\/ kick off our writer thread now that we know we're ready to write \n        _writer = new Timer(1);\n        _writer.addEventListener(TimerEvent.TIMER, sendPendingMessages);\n        _writer.start();\n\n        \/\/ clear the queue, the server doesn't like anything sent prior to auth\n        _outq.length = 0;\n\n        \/\/ well that's great! let's logon\n        postMessage(new AuthRequest(_client.getCredentials(), _client.getVersion(),\n                                    _client.getBootGroups()));\n    }\n\n    \/**\n     * Called when there is an io error with the socket.\n     *\/\n    protected function socketError (event :IOErrorEvent) :void\n    {\n        \/\/ if we're trying ports, try the next one.\n        if (_portIdx != -1) {\n            _portIdx++;\n            if (logonToPort()) {\n                return;\n            }\n        }\n\n        \/\/ total failure\n        log.warning(\"Socket error: \" + event, \"target\", event.target);\n        Log.dumpStack();\n        shutdown(new Error(\"Socket closed unexpectedly.\"));\n    }\n\n    \/**\n     * Called when the connection to the server was closed.\n     *\/\n    protected function socketClosed (event :Event) :void\n    {\n        log.info(\"Socket was closed: \" + event);\n        _client.notifyObservers(ClientEvent.CLIENT_CONNECTION_FAILED);\n        shutdown(null);\n    }\n\n    \/**\n     * Returns the time at which we last sent a packet to the server.\n     *\/\n    internal function getLastWrite () :uint\n    {\n        return _lastWrite;\n    }\n\n    \/**\n     * Makes a note of the time at which we last communicated with the server.\n     *\/\n    internal function updateWriteStamp () :void\n    {\n        _lastWrite = flash.utils.getTimer();\n    }\n\n    protected var _client :Client;\n    protected var _omgr :ClientDObjectMgr;\n\n    protected var _outBuffer :ByteArray;\n    protected var _outStream :ObjectOutputStream;\n\n    protected var _inStream :ObjectInputStream;\n    protected var _frameReader :FrameReader;\n\n    protected var _socket :Socket;\n    protected var _lastWrite :uint;\n\n    protected var _outq :Array = new Array();\n    protected var _writer :Timer;\n    protected var _notedThrottle :Boolean = false;\n\n    protected const log :Log = Log.getLog(this);\n\n    \/** The current port we'll try to connect to. *\/\n    protected var _portIdx :int = -1;\n}\n}\n","subject":"Cut client latency by attempting to send upstream messages immediately.","message":"Cut client latency by attempting to send upstream messages\nimmediately.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5592 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"e2d49ec3dfa440aaf7d0a6ab4c5019317083c6c7","old_file":"src\/net\/manaca\/application\/config\/ConfigFileHelper.as","new_file":"src\/net\/manaca\/application\/config\/ConfigFileHelper.as","old_contents":"package net.manaca.application.config\r\n{\r\nimport flash.events.Event;\r\nimport flash.events.EventDispatcher;\r\nimport flash.events.IOErrorEvent;\r\nimport flash.net.URLLoader;\r\nimport flash.net.URLRequest;\r\n\r\nimport mx.core.ByteArrayAsset;\r\n\r\nimport net.manaca.errors.IllegalArgumentError;\r\npublic class ConfigFileHelper extends EventDispatcher\r\n{\r\n    public function ConfigFileHelper()\r\n    {\r\n        super();\r\n    }\r\n    \r\n    public var configXML:XML;\r\n    \r\n    public function init(config:*):void\r\n    {\r\n        if(config is Class)\r\n        {\r\n            var clZ:Class = config as Class;\r\n            var ba:ByteArrayAsset = ByteArrayAsset(new clZ()) ;\r\n            configXML = new XML(ba.readUTFBytes(ba.length));\r\n        }\r\n        else if(config is XML)\r\n        {\r\n            configXML = XML(config);\r\n        }\r\n        else if(config is String && String(config).length > 0)\r\n        {\r\n            var loader:URLLoader = new URLLoader();\r\n            loader.addEventListener(Event.COMPLETE, \r\n                loaderConfig_completeHandler);\r\n            loader.addEventListener(IOErrorEvent.IO_ERROR, \r\n                loaderConfig_errorHandler);\r\n            loader.load(new URLRequest(String(config)));\r\n            trace(\"start loading config file : \" + config);\r\n            return;\r\n        }\r\n        else\r\n        {\r\n            throw new IllegalArgumentError(\"invalid config argument:\" + config);\r\n        }\r\n        dispatchEvent(new Event(Event.COMPLETE));\r\n    }\r\n    \r\n    \/\/==========================================================================\r\n    \/\/  Event handlers\r\n    \/\/==========================================================================\r\n    private function loaderConfig_completeHandler(event:Event):void\r\n    {\r\n        try\r\n        {\r\n            configXML = XML(event.target.data);\r\n        }\r\n        catch(error:Error)\r\n        {\r\n            trace(\"Config file error : \" + error.toString());\r\n        }\r\n        dispatchEvent(new Event(Event.COMPLETE));\r\n    }\r\n    \r\n    private function loaderConfig_errorHandler(event:IOErrorEvent):void\r\n    {\r\n        throw new IllegalArgumentError(\"load config file error:\" + event);\r\n    }\r\n}\r\n}","new_contents":"package net.manaca.application.config\r\n{\r\nimport flash.events.Event;\r\nimport flash.events.EventDispatcher;\r\nimport flash.events.IOErrorEvent;\r\nimport flash.net.URLLoader;\r\nimport flash.net.URLRequest;\r\n\r\nimport mx.core.ByteArrayAsset;\r\n\r\nimport net.manaca.errors.IllegalArgumentError;\r\n\/**\r\n * \r\n * @author sean\r\n * \r\n *\/\r\npublic class ConfigFileHelper extends EventDispatcher\r\n{\r\n    \/\/==========================================================================\r\n    \/\/  Constructor\r\n    \/\/==========================================================================\r\n    \/**\r\n     * \u6784\u9020\u4e00\u4e2a<code>ConfigFileHelper<\/code>\u5b9e\u4f8b.\r\n     * \r\n     *\/\r\n    public function ConfigFileHelper()\r\n    {\r\n        super();\r\n    }\r\n    \/\/==========================================================================\r\n    \/\/  Properties\r\n    \/\/==========================================================================\r\n    public var configXML:XML;\r\n    \/\/==========================================================================\r\n    \/\/  Methods\r\n    \/\/==========================================================================\r\n    public function init(config:*):void\r\n    {\r\n        if(config is Class)\r\n        {\r\n            var clZ:Class = config as Class;\r\n            var ba:ByteArrayAsset = ByteArrayAsset(new clZ()) ;\r\n            configXML = new XML(ba.readUTFBytes(ba.length));\r\n        }\r\n        else if(config is XML)\r\n        {\r\n            configXML = XML(config);\r\n        }\r\n        else if(config is String && String(config).length > 0)\r\n        {\r\n            var loader:URLLoader = new URLLoader();\r\n            loader.addEventListener(Event.COMPLETE, \r\n                loaderConfig_completeHandler);\r\n            loader.addEventListener(IOErrorEvent.IO_ERROR, \r\n                loaderConfig_errorHandler);\r\n            loader.load(new URLRequest(String(config)));\r\n            trace(\"start loading config file : \" + config);\r\n            return;\r\n        }\r\n        else\r\n        {\r\n            throw new IllegalArgumentError(\"invalid config argument:\" + config);\r\n        }\r\n        dispatchEvent(new Event(Event.COMPLETE));\r\n    }\r\n    \r\n    \/\/==========================================================================\r\n    \/\/  Event handlers\r\n    \/\/==========================================================================\r\n    private function loaderConfig_completeHandler(event:Event):void\r\n    {\r\n        try\r\n        {\r\n            configXML = XML(event.target.data);\r\n        }\r\n        catch(error:Error)\r\n        {\r\n            trace(\"Config file error : \" + error.toString());\r\n        }\r\n        dispatchEvent(new Event(Event.COMPLETE));\r\n    }\r\n    \r\n    private function loaderConfig_errorHandler(event:IOErrorEvent):void\r\n    {\r\n        throw new IllegalArgumentError(\"load config file error:\" + event);\r\n    }\r\n}\r\n}","subject":"update ConfigFileHelper docs","message":"update ConfigFileHelper docs","lang":"ActionScript","license":"mit","repos":"wersling\/manaca,wersling\/manaca"}
{"commit":"31263962657413bdaa6a5c8f6f3ee818f824fac4","old_file":"lib\/src_linux\/com\/amanitadesign\/steam\/FRESteamWorks.as","new_file":"lib\/src_linux\/com\/amanitadesign\/steam\/FRESteamWorks.as","old_contents":"\/*\n *  FRESteamWorks.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam {\n\timport flash.desktop.NativeProcess;\n\timport flash.desktop.NativeProcessStartupInfo;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.StatusEvent;\n\timport flash.filesystem.File;\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.IDataOutput;\n\timport flash.utils.clearInterval;\n\timport flash.utils.setInterval;\n\n\tpublic class FRESteamWorks extends EventDispatcher {\n\t\t[Event(name=\"steam_response\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\n\t\tprivate static const PATH:String = \"NativeApps\/Linux\/APIWrapper\";\n\n\t\tprivate var _file:File;\n\t\tprivate var _process:NativeProcess;\n\t\tprivate var _tm:int;\n\t\tprivate var _init:Boolean = false;\n\t\tprivate var _error:Boolean = false;\n\t\tprivate var _crashHandlerArgs:Array = null;\n\n\t\tpublic var isReady:Boolean = false;\n\n\t\tprivate static const AIRSteam_Init:int = 0;\n\t\tprivate static const AIRSteam_RunCallbacks:int = 1;\n\t\tprivate static const AIRSteam_RequestStats:int = 2;\n\t\tprivate static const AIRSteam_SetAchievement:int = 3;\n\t\tprivate static const AIRSteam_ClearAchievement:int = 4;\n\t\tprivate static const AIRSteam_IsAchievement:int = 5;\n\t\tprivate static const AIRSteam_GetStatInt:int = 6;\n\t\tprivate static const AIRSteam_GetStatFloat:int = 7;\n\t\tprivate static const AIRSteam_SetStatInt:int = 8;\n\t\tprivate static const AIRSteam_SetStatFloat:int = 9;\n\t\tprivate static const AIRSteam_StoreStats:int = 10;\n\t\tprivate static const AIRSteam_ResetAllStats:int = 11;\n\t\tprivate static const AIRSteam_GetFileCount:int = 12;\n\t\tprivate static const AIRSteam_GetFileSize:int = 13;\n\t\tprivate static const AIRSteam_FileExists:int = 14;\n\t\tprivate static const AIRSteam_FileWrite:int = 15;\n\t\tprivate static const AIRSteam_FileRead:int = 16;\n\t\tprivate static const AIRSteam_FileDelete:int = 17;\n\t\tprivate static const AIRSteam_IsCloudEnabledForApp:int = 18;\n\t\tprivate static const AIRSteam_SetCloudEnabledForApp:int = 19;\n\t\tprivate static const AIRSteam_GetUserID:int = 20;\n\t\tprivate static const AIRSteam_GetPersonaName:int = 21;\n\t\tprivate static const AIRSteam_UseCrashHandler:int = 22;\n\n\t\tpublic function FRESteamWorks (target:IEventDispatcher = null) {\n\t\t\t_file = File.applicationDirectory.resolvePath(PATH);\n\t\t\t_process = new NativeProcess();\n\t\t\t_process.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, eventDispatched);\n\t\t\t_process.addEventListener(IOErrorEvent.STANDARD_INPUT_IO_ERROR, errorCallback);\n\t\t\tsuper(target);\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tif(_process.running) {\n\t\t\t\t_process.closeInput();\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t\tclearInterval(_tm);\n\t\t\tisReady = false;\n\t\t}\n\n\t\tprivate function startProcess():void {\n\t\t\tvar startupInfo:NativeProcessStartupInfo = new NativeProcessStartupInfo();\n\t\t\tstartupInfo.executable = _file;\n\n\t\t\t_process.start(startupInfo);\n\t\t}\n\n\t\tpublic function init():Boolean {\n\t\t\tif(!_file.exists) return false;\n\n\t\t\ttry {\n\t\t\t\tstartProcess();\n\t\t\t} catch(e:Error) {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\t\/\/ try to start the process a second time, but this time ignoring any\n\t\t\t\/\/ potential errors since we will definitely get one about the process\n\t\t\t\/\/ already running. this seems to give the runtime enough time to check\n\t\t\t\/\/ for any stderr output of the initial call to startProcess(), so that we\n\t\t\t\/\/ now can check if it actually started: in case it couldn't one of the\n\t\t\t\/\/ libraries it depends on, it prints something like \"error while loading\n\t\t\t\/\/ shared libraries\" to stderr, which we're trying to detect here.\n\t\t\t\/\/ process.running is unreliable, in that it's always set to true,\n\t\t\t\/\/ even if the process didn't start at all\n\t\t\ttry {\n\t\t\t\tstartProcess();\n\t\t\t} catch(e:Error) {\n\t\t\t\t\/\/ no-op\n\t\t\t}\n\t\t\tif(!_process.running) return false;\n\t\t\tif(_process.standardError.bytesAvailable > 0) return false;\n\n\t\t\t\/\/ initialization seems to be successful\n\t\t\t_init = true;\n\n\t\t\t\/\/ UseCrashHandler has to be called before Steam_Init\n\t\t\t\/\/ but we still have to make sure the process is actually running\n\t\t\t\/\/ so FRESteamWorks#useCrashHandler just sets _crashHandlerArgs\n\t\t\t\/\/ and the actual call is handled here\n\t\t\tif(_crashHandlerArgs) {\n\t\t\t\tif(!callWrapper(AIRSteam_UseCrashHandler, _crashHandlerArgs))\n\t\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\tif(!callWrapper(AIRSteam_Init)) return false;\n\t\t\tisReady = readBoolResponse();\n\t\t\tif(isReady) _tm = setInterval(runCallbacks, 100);\n\t\t\treturn isReady;\n\t\t}\n\n\t\tprivate function errorCallback(e:IOErrorEvent):void {\n\t\t\t_error = true;\n\t\t\t\/\/ the process doesn't accept our input anymore, so just stop it\n\t\t\tclearInterval(_tm);\n\n\t\t\tif(_process.running) {\n\t\t\t\ttry {\n\t\t\t\t\t_process.closeInput();\n\t\t\t\t} catch(e:*) {\n\t\t\t\t\t\/\/ no-op\n\t\t\t\t}\n\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t}\n\n\t\tprivate function callWrapper(funcName:int, params:Array = null):Boolean {\n\t\t\t_error = false;\n\t\t\tif(!_process.running) return false;\n\n\t\t\tvar stdin:IDataOutput = _process.standardInput;\n\t\t\tstdin.writeUTFBytes(funcName + \"\\n\");\n\n\t\t\tif (params) {\n\t\t\t\tfor(var i:int = 0; i < params.length; ++i) {\n\t\t\t\t\tif(params[i] is ByteArray) {\n\t\t\t\t\t\tvar length:uint = params[i].length;\n\t\t\t\t\t\t\/\/ length + 1 for the added newline\n\t\t\t\t\t\tstdin.writeUTFBytes(String(length + 1) + \"\\n\");\n\t\t\t\t\t\tstdin.writeBytes(params[i]);\n\t\t\t\t\t\tstdin.writeUTFBytes(\"\\n\");\n\t\t\t\t\t} else {\n\t\t\t\t\t\tstdin.writeUTFBytes(String(params[i]) + \"\\n\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn !_error;\n\t\t}\n\n\t\tprivate function waitForData(output:IDataInput):uint {\n\t\t\twhile(!output.bytesAvailable) {\n\t\t\t\t\/\/ wait\n\t\t\t\tif(!_process.running) return 0;\n\t\t\t}\n\n\t\t\treturn output.bytesAvailable;\n\t\t}\n\n\t\tprivate function readBoolResponse():Boolean {\n\t\t\tif(!_process.running) return false;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(1);\n\t\t\treturn (response == \"t\");\n\t\t}\n\n\t\tprivate function readIntResponse():int {\n\t\t\tif(!_process.running) return 0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail);\n\t\t\treturn parseInt(response, 10);\n\t\t}\n\n\t\tprivate function readFloatResponse():Number {\n\t\t\tif(!_process.running) return 0.0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn parseFloat(response);\n\t\t}\n\n\t\tprivate function readStringResponse():String {\n\t\t\tif(!_process.running) return \"\";\n\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar data:String = stdout.readUTFBytes(avail)\n\t\t\tvar newline:uint = data.indexOf(\"\\n\");\n\t\t\tvar buf:String = data.substring(newline);\n\t\t\tvar length:uint = parseInt(data.substring(0, newline), 10);\n\n\t\t\twhile(buf.length < length) {\n\t\t\t\tavail = waitForData(stdout);\n\t\t\t\tbuf += stdout.readUTFBytes(avail);\n\t\t\t}\n\n\t\t\treturn buf;\n\t\t}\n\n\t\tprivate function eventDispatched(e:ProgressEvent):void {\n\t\t\tvar stderr:IDataInput = _process.standardError;\n\t\t\tvar avail:uint = stderr.bytesAvailable;\n\t\t\tvar data:String = stderr.readUTFBytes(avail);\n\n\t\t\tvar pattern:RegExp = \/__event__<(\\d+),(\\d+)>\/g;\n\t\t\tvar result:Object;\n\t\t\twhile((result = pattern.exec(data))) {\n\t\t\t\tvar req_type:int = new int(result[1]);\n\t\t\t\tvar response:int = new int(result[2]);\n\t\t\t\tvar steamEvent:SteamEvent = new SteamEvent(SteamEvent.STEAM_RESPONSE, req_type, response);\n\t\t\t\tdispatchEvent(steamEvent);\n\t\t\t}\n\t\t}\n\n\t\tpublic function requestStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RequestStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function runCallbacks():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RunCallbacks)) return false;\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function getUserID():String {\n\t\t\tif(!callWrapper(AIRSteam_GetUserID)) return \"\";\n\t\t\treturn readStringResponse();\n\t\t}\n\n\t\tpublic function getPersonaName():String {\n\t\t\tif(!callWrapper(AIRSteam_GetPersonaName)) return \"\";\n\t\t\treturn readStringResponse();\n\t\t}\n\n\t\tpublic function useCrashHandler(appID:uint, version:String, date:String, time:String):Boolean {\n\t\t\t\/\/ only allow calls before SteamAPI_Init was called\n\t\t\tif(_init) return false;\n\t\t\t_crashHandlerArgs = [appID, version, date, time];\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function setAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function clearAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ClearAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getStatInt(id:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetStatInt, [id])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getStatFloat(id:String):Number {\n\t\t\tif(!callWrapper(AIRSteam_GetStatFloat, [id])) return 0.0;\n\t\t\treturn readFloatResponse();\n\t\t}\n\n\t\tpublic function setStatInt(id:String, value:int):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatInt, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setStatFloat(id:String, value:Number):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatFloat, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function storeStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_StoreStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function resetAllStats(bAchievementsToo:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ResetAllStats, [bAchievementsToo])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getFileCount():int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileCount)) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getFileSize(fileName:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileSize, [fileName])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function fileExists(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileExists, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileWrite(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileWrite, [fileName, data])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileRead(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileRead, [fileName])) return false;\n\n\t\t\tvar success:Boolean = readBoolResponse();\n\t\t\tif(success) {\n\t\t\t\tvar content:String = readStringResponse();\n\t\t\t\tdata.writeUTFBytes(content);\n\t\t\t\tdata.position = 0;\n\t\t\t}\n\n\t\t\treturn success;\n\t\t}\n\n\t\tpublic function fileDelete(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileDelete, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isCloudEnabledForApp():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsCloudEnabledForApp)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setCloudEnabledForApp(enabled:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetCloudEnabledForApp, [enabled])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam {\n\timport flash.desktop.NativeProcess;\n\timport flash.desktop.NativeProcessStartupInfo;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.StatusEvent;\n\timport flash.filesystem.File;\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.IDataOutput;\n\timport flash.utils.clearInterval;\n\timport flash.utils.setInterval;\n\n\tpublic class FRESteamWorks extends EventDispatcher {\n\t\t[Event(name=\"steam_response\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\n\t\tprivate static const PATH:String = \"NativeApps\/Linux\/APIWrapper\";\n\n\t\tprivate var _file:File;\n\t\tprivate var _process:NativeProcess;\n\t\tprivate var _tm:int;\n\t\tprivate var _init:Boolean = false;\n\t\tprivate var _error:Boolean = false;\n\t\tprivate var _crashHandlerArgs:Array = null;\n\n\t\tpublic var isReady:Boolean = false;\n\n\t\tprivate static const AIRSteam_Init:int = 0;\n\t\tprivate static const AIRSteam_RunCallbacks:int = 1;\n\t\tprivate static const AIRSteam_RequestStats:int = 2;\n\t\tprivate static const AIRSteam_SetAchievement:int = 3;\n\t\tprivate static const AIRSteam_ClearAchievement:int = 4;\n\t\tprivate static const AIRSteam_IsAchievement:int = 5;\n\t\tprivate static const AIRSteam_GetStatInt:int = 6;\n\t\tprivate static const AIRSteam_GetStatFloat:int = 7;\n\t\tprivate static const AIRSteam_SetStatInt:int = 8;\n\t\tprivate static const AIRSteam_SetStatFloat:int = 9;\n\t\tprivate static const AIRSteam_StoreStats:int = 10;\n\t\tprivate static const AIRSteam_ResetAllStats:int = 11;\n\t\tprivate static const AIRSteam_GetFileCount:int = 12;\n\t\tprivate static const AIRSteam_GetFileSize:int = 13;\n\t\tprivate static const AIRSteam_FileExists:int = 14;\n\t\tprivate static const AIRSteam_FileWrite:int = 15;\n\t\tprivate static const AIRSteam_FileRead:int = 16;\n\t\tprivate static const AIRSteam_FileDelete:int = 17;\n\t\tprivate static const AIRSteam_IsCloudEnabledForApp:int = 18;\n\t\tprivate static const AIRSteam_SetCloudEnabledForApp:int = 19;\n\t\tprivate static const AIRSteam_GetUserID:int = 20;\n\t\tprivate static const AIRSteam_GetPersonaName:int = 21;\n\t\tprivate static const AIRSteam_UseCrashHandler:int = 22;\n\n\t\tpublic function FRESteamWorks (target:IEventDispatcher = null) {\n\t\t\t_file = File.applicationDirectory.resolvePath(PATH);\n\t\t\t_process = new NativeProcess();\n\t\t\t_process.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, eventDispatched);\n\t\t\t_process.addEventListener(IOErrorEvent.STANDARD_INPUT_IO_ERROR, errorCallback);\n\t\t\tsuper(target);\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tif(_process.running) {\n\t\t\t\t_process.closeInput();\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t\tclearInterval(_tm);\n\t\t\tisReady = false;\n\t\t}\n\n\t\tprivate function startProcess():void {\n\t\t\tvar startupInfo:NativeProcessStartupInfo = new NativeProcessStartupInfo();\n\t\t\tstartupInfo.executable = _file;\n\n\t\t\t_process.start(startupInfo);\n\t\t}\n\n\t\tpublic function init():Boolean {\n\t\t\tif(!_file.exists) return false;\n\n\t\t\ttry {\n\t\t\t\tstartProcess();\n\t\t\t} catch(e:Error) {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\t\/\/ try to start the process a second time, but this time ignoring any\n\t\t\t\/\/ potential errors since we will definitely get one about the process\n\t\t\t\/\/ already running. this seems to give the runtime enough time to check\n\t\t\t\/\/ for any stderr output of the initial call to startProcess(), so that we\n\t\t\t\/\/ now can check if it actually started: in case it couldn't one of the\n\t\t\t\/\/ libraries it depends on, it prints something like \"error while loading\n\t\t\t\/\/ shared libraries\" to stderr, which we're trying to detect here.\n\t\t\t\/\/ process.running is unreliable, in that it's always set to true,\n\t\t\t\/\/ even if the process didn't start at all\n\t\t\ttry {\n\t\t\t\tstartProcess();\n\t\t\t} catch(e:Error) {\n\t\t\t\t\/\/ no-op\n\t\t\t}\n\t\t\tif(!_process.running) return false;\n\t\t\tif(_process.standardError.bytesAvailable > 0) return false;\n\n\t\t\t\/\/ initialization seems to be successful\n\t\t\t_init = true;\n\n\t\t\t\/\/ UseCrashHandler has to be called before Steam_Init\n\t\t\t\/\/ but we still have to make sure the process is actually running\n\t\t\t\/\/ so FRESteamWorks#useCrashHandler just sets _crashHandlerArgs\n\t\t\t\/\/ and the actual call is handled here\n\t\t\tif(_crashHandlerArgs) {\n\t\t\t\tif(!callWrapper(AIRSteam_UseCrashHandler, _crashHandlerArgs))\n\t\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\tif(!callWrapper(AIRSteam_Init)) return false;\n\t\t\tisReady = readBoolResponse();\n\t\t\tif(isReady) _tm = setInterval(runCallbacks, 100);\n\t\t\treturn isReady;\n\t\t}\n\n\t\tprivate function errorCallback(e:IOErrorEvent):void {\n\t\t\t_error = true;\n\t\t\t\/\/ the process doesn't accept our input anymore, so just stop it\n\t\t\tclearInterval(_tm);\n\n\t\t\tif(_process.running) {\n\t\t\t\ttry {\n\t\t\t\t\t_process.closeInput();\n\t\t\t\t} catch(e:*) {\n\t\t\t\t\t\/\/ no-op\n\t\t\t\t}\n\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t}\n\n\t\tprivate function callWrapper(funcName:int, params:Array = null):Boolean {\n\t\t\t_error = false;\n\t\t\tif(!_process.running) return false;\n\n\t\t\tvar stdin:IDataOutput = _process.standardInput;\n\t\t\tstdin.writeUTFBytes(funcName + \"\\n\");\n\n\t\t\tif (params) {\n\t\t\t\tfor(var i:int = 0; i < params.length; ++i) {\n\t\t\t\t\tif(params[i] is ByteArray) {\n\t\t\t\t\t\tvar length:uint = params[i].length;\n\t\t\t\t\t\t\/\/ length + 1 for the added newline\n\t\t\t\t\t\tstdin.writeUTFBytes(String(length + 1) + \"\\n\");\n\t\t\t\t\t\tstdin.writeBytes(params[i]);\n\t\t\t\t\t\tstdin.writeUTFBytes(\"\\n\");\n\t\t\t\t\t} else {\n\t\t\t\t\t\tstdin.writeUTFBytes(String(params[i]) + \"\\n\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn !_error;\n\t\t}\n\n\t\tprivate function waitForData(output:IDataInput):uint {\n\t\t\twhile(!output.bytesAvailable) {\n\t\t\t\t\/\/ wait\n\t\t\t\tif(!_process.running) return 0;\n\t\t\t}\n\n\t\t\treturn output.bytesAvailable;\n\t\t}\n\n\t\tprivate function readBoolResponse():Boolean {\n\t\t\tif(!_process.running) return false;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(1);\n\t\t\treturn (response == \"t\");\n\t\t}\n\n\t\tprivate function readIntResponse():int {\n\t\t\tif(!_process.running) return 0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail);\n\t\t\treturn parseInt(response, 10);\n\t\t}\n\n\t\tprivate function readFloatResponse():Number {\n\t\t\tif(!_process.running) return 0.0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn parseFloat(response);\n\t\t}\n\n\t\tprivate function readStringResponse():String {\n\t\t\tif(!_process.running) return \"\";\n\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar data:String = stdout.readUTFBytes(avail)\n\t\t\tvar newline:uint = data.indexOf(\"\\n\");\n\t\t\tvar buf:String = data.substring(newline + 1);\n\t\t\tvar length:uint = parseInt(data.substring(0, newline), 10);\n\n\t\t\twhile(buf.length < length) {\n\t\t\t\tavail = waitForData(stdout);\n\t\t\t\tbuf += stdout.readUTFBytes(avail);\n\t\t\t}\n\n\t\t\treturn buf;\n\t\t}\n\n\t\tprivate function eventDispatched(e:ProgressEvent):void {\n\t\t\tvar stderr:IDataInput = _process.standardError;\n\t\t\tvar avail:uint = stderr.bytesAvailable;\n\t\t\tvar data:String = stderr.readUTFBytes(avail);\n\n\t\t\tvar pattern:RegExp = \/__event__<(\\d+),(\\d+)>\/g;\n\t\t\tvar result:Object;\n\t\t\twhile((result = pattern.exec(data))) {\n\t\t\t\tvar req_type:int = new int(result[1]);\n\t\t\t\tvar response:int = new int(result[2]);\n\t\t\t\tvar steamEvent:SteamEvent = new SteamEvent(SteamEvent.STEAM_RESPONSE, req_type, response);\n\t\t\t\tdispatchEvent(steamEvent);\n\t\t\t}\n\t\t}\n\n\t\tpublic function requestStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RequestStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function runCallbacks():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RunCallbacks)) return false;\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function getUserID():String {\n\t\t\tif(!callWrapper(AIRSteam_GetUserID)) return \"\";\n\t\t\treturn readStringResponse();\n\t\t}\n\n\t\tpublic function getPersonaName():String {\n\t\t\tif(!callWrapper(AIRSteam_GetPersonaName)) return \"\";\n\t\t\treturn readStringResponse();\n\t\t}\n\n\t\tpublic function useCrashHandler(appID:uint, version:String, date:String, time:String):Boolean {\n\t\t\t\/\/ only allow calls before SteamAPI_Init was called\n\t\t\tif(_init) return false;\n\t\t\t_crashHandlerArgs = [appID, version, date, time];\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function setAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function clearAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ClearAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getStatInt(id:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetStatInt, [id])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getStatFloat(id:String):Number {\n\t\t\tif(!callWrapper(AIRSteam_GetStatFloat, [id])) return 0.0;\n\t\t\treturn readFloatResponse();\n\t\t}\n\n\t\tpublic function setStatInt(id:String, value:int):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatInt, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setStatFloat(id:String, value:Number):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatFloat, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function storeStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_StoreStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function resetAllStats(bAchievementsToo:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ResetAllStats, [bAchievementsToo])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getFileCount():int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileCount)) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getFileSize(fileName:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileSize, [fileName])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function fileExists(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileExists, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileWrite(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileWrite, [fileName, data])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileRead(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileRead, [fileName])) return false;\n\n\t\t\tvar success:Boolean = readBoolResponse();\n\t\t\tif(success) {\n\t\t\t\tvar content:String = readStringResponse();\n\t\t\t\tdata.writeUTFBytes(content);\n\t\t\t\tdata.position = 0;\n\t\t\t}\n\n\t\t\treturn success;\n\t\t}\n\n\t\tpublic function fileDelete(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileDelete, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isCloudEnabledForApp():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsCloudEnabledForApp)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setCloudEnabledForApp(enabled:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetCloudEnabledForApp, [enabled])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\t}\n}\n","subject":"Fix off-by-one","message":"[swc] Fix off-by-one\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"6795646f9a38db0ff873364b0d99c6dce2033190","old_file":"src\/com\/pivotshare\/hls\/loader\/FragmentDemuxedStream.as","new_file":"src\/com\/pivotshare\/hls\/loader\/FragmentDemuxedStream.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage com.pivotshare.hls.loader {\n\n    import flash.display.DisplayObject;\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.ByteArray;\n    import flash.utils.getTimer;\n    import flash.utils.Timer;\n    import com.pivotshare.hls.loader.FragmentStream;\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.demux.Demuxer;\n    import org.mangui.hls.demux.DemuxHelper;\n    import org.mangui.hls.demux.ID3Tag;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.model.FragmentData;\n    import org.mangui.hls.utils.AES;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n        import org.mangui.hls.utils.Hex;\n    }\n\n    \/**\n     * HLS Fragment Demuxed Streamer.\n     * Tries to parallel URLStream design pattern, but is incomplete.\n     *\n     * This class encapsulates Demuxing, but in an inefficient way. This is not\n     * meant to be performant for sequential Fragments in play.\n     *\n     * @class    FragmentDemuxedStream\n     * @extends  EventDispatcher\n     * @author   HGPA\n     *\/\n    public class FragmentDemuxedStream extends EventDispatcher {\n\n        \/*\n         * DisplayObject needed by AES decrypter.\n         *\/\n        private var _displayObject : DisplayObject;\n\n        \/*\n         * Fragment being loaded.\n         *\/\n        private var _fragment : Fragment;\n\n        \/*\n         * URLStream used to download current Fragment.\n         *\/\n        private var _fragmentStream : FragmentStream;\n\n        \/*\n         * Metrics for this stream.\n         *\/\n        private var _metrics : HLSLoadMetrics;\n\n        \/*\n         * Demuxer needed for this Fragment.\n         *\/\n        private var _demux : Demuxer;\n\n        \/*\n         * Options for streaming and demuxing.\n         *\/\n        private var _options : Object;\n\n        \/\/\n        \/\/\n        \/\/\n        \/\/ Public Methods\n        \/\/\n        \/\/\n        \/\/\n\n        \/**\n         * Create a FragmentStream.\n         *\n         * This constructor takes a reference to main DisplayObject, e.g. stage,\n         * necessary for AES decryption control.\n         *\n         * TODO: It would be more appropriate to create a factory that itself\n         * takes the DisplayObject (or a more flexible version of AES).\n         *\n         * @constructor\n         * @param  {DisplayObject}  displayObject\n         *\/\n        public function FragmentDemuxedStream(displayObject : DisplayObject) : void {\n            _displayObject = displayObject;\n            _fragment = null;\n            _fragmentStream = null;\n            _metrics = null;\n            _demux = null;\n            _options = new Object();\n        };\n\n        \/*\n         * Return FragmentData of Fragment currently being downloaded.\n         * Of immediate interest is the `bytes` field.\n         *\n         * @method getFragment\n         * @return  {Fragment}\n         *\/\n        public function getFragment() : Fragment {\n            return _fragment;\n        }\n\n        \/*\n         * Close the stream.\n         *\n         * @method  close\n         *\/\n        public function close() : void {\n            if (_fragmentStream) {\n                _fragmentStream.close();\n            }\n\n            if (_demux) {\n                _demux.cancel();\n                _demux = null;\n            }\n        }\n\n        \/**\n         * Load a Fragment.\n         *\n         * This class\/methods DOES NOT user reference of parameter. Instead it\n         * clones the Fragment and manipulates this internally.\n         *\n         * @method  load\n         * @param   {Fragment}   fragment  -  Fragment with details (cloned)\n         * @param   {ByteArray}  key       -  Encryption Key\n         * @return  {HLSLoadMetrics}\n         *\/\n        public function load(fragment : Fragment, key : ByteArray, options : Object) : HLSLoadMetrics {\n\n            _options = options;\n\n            \/\/ Clone Fragment, with new initilizations of deep fields\n            \/\/ Passing around references is what is causing problems.\n            \/\/ FragmentData is initialized as part of construction\n            _fragment = new Fragment(\n                fragment.url,\n                fragment.duration,\n                fragment.level,\n                fragment.seqnum,\n                fragment.start_time,\n                fragment.continuity,\n                fragment.program_date,\n                fragment.decrypt_url,\n                fragment.decrypt_iv, \/\/ We need this reference\n                fragment.byterange_start_offset,\n                fragment.byterange_end_offset,\n                new Vector.<String>()\n            )\n\n            _fragmentStream = new FragmentStream(_displayObject);\n\n            _fragmentStream.addEventListener(IOErrorEvent.IO_ERROR, onStreamError);\n            _fragmentStream.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onStreamError);\n            _fragmentStream.addEventListener(ProgressEvent.PROGRESS, onStreamProgress);\n            _fragmentStream.addEventListener(Event.COMPLETE, onStreamComplete);\n\n            CONFIG::LOGGING {\n                var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n                Log.debug(\"FragmentDemuxedStream#load: \" + fragmentString);\n            }\n\n            _metrics = _fragmentStream.load(_fragment, key);\n\n            return _metrics;\n        }\n\n        \/\/\n        \/\/\n        \/\/\n        \/\/ FragmentStream Event Listeners\n        \/\/\n        \/\/\n        \/\/\n\n        \/**\n         *\n         * @method  onFragmentStreamProgress\n         * @param   {ProgressEvent}  evt\n         *\/\n        private function onStreamProgress(evt : ProgressEvent) : void {\n\n            _fragment = _fragmentStream.getFragment();\n\n            CONFIG::LOGGING {\n                var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n                Log.debug2(\"FragmentDemuxedStream#onStreamProgress: \" +\n                    fragmentString + \" Progress - \" + evt.bytesLoaded + \" of \" + evt.bytesTotal);\n\n                Log.debug2(\"FragmentDemuxedStream#onStreamProgress: \" +\n                    fragmentString + \" Fragment status - bytes.position \/ bytes.length \/ bytesLoaded \" +\n                    _fragment.data.bytes.position + \" \/ \" +\n                    _fragment.data.bytes.length + \" \/ \" +\n                    _fragment.data.bytesLoaded);\n            }\n\n            \/\/ If we are loading a partial Fragment then only parse when it has\n            \/\/ completed loading to desired portion (See onFragmentStreamComplete)\n            \/*\n            if (fragment.byterange_start_offset != -1) {\n                return;\n            }\n            *\/\n\n            \/\/ START PARSING METRICS\n            if (_metrics.parsing_begin_time == 0) {\n                _metrics.parsing_begin_time = getTimer();\n            }\n\n            \/\/ Demuxer has not yet been initialized as this is probably first\n            \/\/ call to onFragmentStreamProgress, but demuxer may also be\/remain\n            \/\/ null due to unknown Fragment type. Probe is synchronous.\n            if (_demux == null) {\n\n                \/\/ It is possible we have run onFragmentStreamProgress before\n                \/\/ without having sufficient data to probe\n                \/\/bytes.position = bytes.length;\n                \/\/bytes.writeBytes(byteArray);\n                \/\/byteArray = bytes;\n                CONFIG::LOGGING {\n                    var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n                    Log.debug2(\"FragmentDemuxedStream#onStreamProgress: Need a Demuxer for \" + fragmentString);\n                }\n\n                _demux = DemuxHelper.probe(\n                    _fragment.data.bytes,\n                    null,\n                    _onDemuxAudioTrackRequested,\n                    _onDemuxProgress,\n                    _onDemuxComplete,\n                    _onDemuxVideoMetadata,\n                    _onDemuxID3TagFound,\n                    false\n                    );\n            }\n\n            if (_demux) {\n\n                \/\/ Demuxer expects the ByteArray delta\n                var byteArray : ByteArray = new ByteArray();\n                _fragment.data.bytes.readBytes(byteArray, 0, _fragment.data.bytes.length - _fragment.data.bytes.position);\n                byteArray.position = 0;\n\n                _demux.append(byteArray);\n            }\n        }\n\n        \/**\n         * Called when FragmentStream completes.\n         *\n         * @method  onStreamComplete\n         * @param   {Event}  evt\n         *\/\n        private function onStreamComplete(evt : Event) : void {\n\n            \/\/ If demuxer is still null, then the Fragment type was invalid\n            if (_demux == null) {\n                CONFIG::LOGGING {\n                    Log.error(\"FragmentDemuxedStream#onStreamComplete: unknown fragment type\");\n                    _fragment.data.bytes.position = 0;\n                    var bytes2 : ByteArray = new ByteArray();\n                    _fragment.data.bytes.readBytes(bytes2, 0, 512);\n                    Log.debug2(\"FragmentDemuxedStream#onStreamComplete: frag dump(512 bytes)\");\n                    Log.debug2(Hex.fromArray(bytes2));\n                }\n\n                var err : ErrorEvent = new ErrorEvent(\n                    ErrorEvent.ERROR,\n                    false,\n                    false,\n                    \"Unknown Fragment Type\"\n                    );\n\n                dispatchEvent(err);\n\n            } else {\n                _demux.notifycomplete();\n            }\n        }\n\n        \/**\n         * Called when FragmentStream has errored.\n         *\n         * @method  onStreamError\n         * @param   {ProgressEvent}  evt\n         *\/\n        private function onStreamError(evt : ErrorEvent) : void {\n            CONFIG::LOGGING {\n                Log.error(\"FragmentDemuxedStream#onStreamError: \" + evt.text);\n            }\n            dispatchEvent(evt);\n        }\n\n        \/\/\n        \/\/\n        \/\/\n        \/\/ Demuxer Callbacks\n        \/\/\n        \/\/\n        \/\/\n\n        \/**\n         * Called when Demuxer needs to know which AudioTrack to parse for.\n         *\n         * FIXME: This callback simply returns the first audio track!\n         * We need to pass this class the appropriate callback propogated from\n         * UI layer. Yuck.\n         *\n         * @method  _onDemuxAudioTrackRequested\n         * @param   {Vector<AudioTrack}  audioTrackList  -  List of AudioTracks\n         * @return  {AudioTrack}  -  AudioTrack to parse\n         *\/\n        private function _onDemuxAudioTrackRequested(audioTrackList : Vector.<AudioTrack>) : AudioTrack {\n            if (audioTrackList.length > 0) {\n                return audioTrackList[0];\n            } else {\n                return null;\n            }\n        }\n\n        \/**\n         * Called when Demuxer parsed portion of Fragment.\n         *\n         * @method  _onDemuxProgress\n         * @param   {Vector<FLVTag}  tags\n         *\/\n        private function _onDemuxProgress(tags : Vector.<FLVTag>) : void {\n            CONFIG::LOGGING {\n                Log.debug2(\"FragmentDemuxedStream#_onDemuxProgress\");\n            }\n\n            _fragment.data.appendTags(tags);\n\n            \/\/ TODO: Options to parse only portion of Fragment\n\n            \/\/ FIXME: bytesLoaded and bytesTotal represent stats of the current\n            \/\/ FragmentStream, not Demuxer, which is no longer bytes-relative.\n            \/\/ What should we define here?\n            var progressEvent : ProgressEvent = new ProgressEvent(\n                ProgressEvent.PROGRESS,\n                false,\n                false,\n                _fragment.data.bytes.length, \/\/ bytesLoaded\n                _fragment.data.bytesTotal    \/\/ bytesTotal\n                );\n\n            dispatchEvent(progressEvent);\n        };\n\n        \/**\n         * Called when Demuxer has finished parsing Fragment.\n         *\n         * @method  _onDemuxComplete\n         *\/\n        private function _onDemuxComplete() : void {\n            CONFIG::LOGGING {\n                Log.debug2(\"FragmentDemuxedStream#_onDemuxComplete\");\n            }\n\n            _metrics.parsing_end_time = getTimer();\n\n            var completeEvent : Event = new ProgressEvent(Event.COMPLETE);\n            dispatchEvent(completeEvent);\n        };\n\n        \/**\n         * Called when Video metadata is parsed.\n         *\n         * Specifically, when Sequence Parameter Set (SPS) is found.\n         *\n         * @method  _onDemuxVideoMetadata\n         * @param   {uint}  width\n         * @param   {uint}  height\n         *\/\n        private function _onDemuxVideoMetadata(width : uint, height : uint) : void {\n            if (_fragment.data.video_width == 0) {\n                CONFIG::LOGGING {\n                    Log.debug2(\"FragmentDemuxedStream#_onDemuxVideoMetadata: AVC SPS = \" + width + \"x\" + height);\n                }\n                _fragment.data.video_width = width;\n                _fragment.data.video_height = height;\n            }\n        }\n\n        \/**\n         * Called when ID3 tags are found.\n         *\n         * @method  _onDemuxID3TagFound\n         * @param   {Vector.<ID3Tag>}  id3_tags  -  ID3 Tags\n         *\/\n        private function _onDemuxID3TagFound(id3_tags : Vector.<ID3Tag>) : void {\n            _fragment.data.id3_tags = id3_tags;\n        }\n\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage com.pivotshare.hls.loader {\n\n    import flash.display.DisplayObject;\n    import flash.events.*;\n    import flash.net.*;\n    import flash.utils.ByteArray;\n    import flash.utils.getTimer;\n    import flash.utils.Timer;\n    import com.pivotshare.hls.loader.FragmentStream;\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.demux.Demuxer;\n    import org.mangui.hls.demux.DemuxHelper;\n    import org.mangui.hls.demux.ID3Tag;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.model.Fragment;\n    import org.mangui.hls.model.FragmentData;\n    import org.mangui.hls.utils.AES;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n        import org.mangui.hls.utils.Hex;\n    }\n\n    \/**\n     * HLS Fragment Demuxed Streamer.\n     * Tries to parallel URLStream design pattern, but is incomplete.\n     *\n     * This class encapsulates Demuxing, but in an inefficient way. This is not\n     * meant to be performant for sequential Fragments in play.\n     *\n     * @class    FragmentDemuxedStream\n     * @extends  EventDispatcher\n     * @author   HGPA\n     *\/\n    public class FragmentDemuxedStream extends EventDispatcher {\n\n        \/*\n         * DisplayObject needed by AES decrypter.\n         *\/\n        private var _displayObject : DisplayObject;\n\n        \/*\n         * Fragment being loaded.\n         *\/\n        private var _fragment : Fragment;\n\n        \/*\n         * URLStream used to download current Fragment.\n         *\/\n        private var _fragmentStream : FragmentStream;\n\n        \/*\n         * Metrics for this stream.\n         *\/\n        private var _metrics : HLSLoadMetrics;\n\n        \/*\n         * Demuxer needed for this Fragment.\n         *\/\n        private var _demux : Demuxer;\n\n        \/*\n         * Options for streaming and demuxing.\n         *\/\n        private var _options : Object;\n\n        \/*\n         * Whether Fragment has completed processing (loading\/demuxing).\n         *\/\n        private var _complete : Boolean;\n\n        \/\/\n        \/\/\n        \/\/\n        \/\/ Public Methods\n        \/\/\n        \/\/\n        \/\/\n\n        \/**\n         * Create a FragmentStream.\n         *\n         * This constructor takes a reference to main DisplayObject, e.g. stage,\n         * necessary for AES decryption control.\n         *\n         * TODO: It would be more appropriate to create a factory that itself\n         * takes the DisplayObject (or a more flexible version of AES).\n         *\n         * @constructor\n         * @param  {DisplayObject}  displayObject\n         *\/\n        public function FragmentDemuxedStream(displayObject : DisplayObject) : void {\n            _displayObject = displayObject;\n            _fragment = null;\n            _fragmentStream = null;\n            _metrics = null;\n            _demux = null;\n            _options = new Object();\n            _complete = false;\n        };\n\n        \/*\n         * Return FragmentData of Fragment currently being downloaded.\n         * Of immediate interest is the `bytes` field.\n         *\n         * @method getFragment\n         * @return  {Fragment}\n         *\/\n        public function getFragment() : Fragment {\n            return _fragment;\n        }\n\n        \/**\n         * Whether Fragment has completed loading and demuxing.\n         *\n         * @method  complete\n         * @return  {Boolean}\n         *\/\n        public function get complete():Boolean {\n            return _complete;\n        }\n\n        \/*\n         * Close the stream.\n         *\n         * @method  close\n         *\/\n        public function close() : void {\n            if (_fragmentStream) {\n                _fragmentStream.close();\n            }\n\n            if (_demux) {\n                _demux.cancel();\n                _demux = null;\n            }\n        }\n\n        \/**\n         * Load a Fragment.\n         *\n         * This class\/methods DOES NOT user reference of parameter. Instead it\n         * clones the Fragment and manipulates this internally.\n         *\n         * @method  load\n         * @param   {Fragment}   fragment  -  Fragment with details (cloned)\n         * @param   {ByteArray}  key       -  Encryption Key\n         * @return  {HLSLoadMetrics}\n         *\/\n        public function load(fragment : Fragment, key : ByteArray, options : Object) : HLSLoadMetrics {\n\n            _options = options;\n\n            \/\/ Clone Fragment, with new initilizations of deep fields\n            \/\/ Passing around references is what is causing problems.\n            \/\/ FragmentData is initialized as part of construction\n            _fragment = new Fragment(\n                fragment.url,\n                fragment.duration,\n                fragment.level,\n                fragment.seqnum,\n                fragment.start_time,\n                fragment.continuity,\n                fragment.program_date,\n                fragment.decrypt_url,\n                fragment.decrypt_iv, \/\/ We need this reference\n                fragment.byterange_start_offset,\n                fragment.byterange_end_offset,\n                new Vector.<String>()\n            )\n\n            _fragmentStream = new FragmentStream(_displayObject);\n\n            _fragmentStream.addEventListener(IOErrorEvent.IO_ERROR, onStreamError);\n            _fragmentStream.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onStreamError);\n            _fragmentStream.addEventListener(ProgressEvent.PROGRESS, onStreamProgress);\n            _fragmentStream.addEventListener(Event.COMPLETE, onStreamComplete);\n\n            CONFIG::LOGGING {\n                var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n                Log.debug(\"FragmentDemuxedStream#load: \" + fragmentString);\n            }\n\n            _metrics = _fragmentStream.load(_fragment, key);\n\n            return _metrics;\n        }\n\n        \/\/\n        \/\/\n        \/\/\n        \/\/ FragmentStream Event Listeners\n        \/\/\n        \/\/\n        \/\/\n\n        \/**\n         *\n         * @method  onFragmentStreamProgress\n         * @param   {ProgressEvent}  evt\n         *\/\n        private function onStreamProgress(evt : ProgressEvent) : void {\n\n            _fragment = _fragmentStream.getFragment();\n\n            CONFIG::LOGGING {\n                var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n                Log.debug2(\"FragmentDemuxedStream#onStreamProgress: \" +\n                    fragmentString + \" Progress - \" + evt.bytesLoaded + \" of \" + evt.bytesTotal);\n\n                Log.debug2(\"FragmentDemuxedStream#onStreamProgress: \" +\n                    fragmentString + \" Fragment status - bytes.position \/ bytes.length \/ bytesLoaded \" +\n                    _fragment.data.bytes.position + \" \/ \" +\n                    _fragment.data.bytes.length + \" \/ \" +\n                    _fragment.data.bytesLoaded);\n            }\n\n            \/\/ If we are loading a partial Fragment then only parse when it has\n            \/\/ completed loading to desired portion (See onFragmentStreamComplete)\n            \/*\n            if (fragment.byterange_start_offset != -1) {\n                return;\n            }\n            *\/\n\n            \/\/ START PARSING METRICS\n            if (_metrics.parsing_begin_time == 0) {\n                _metrics.parsing_begin_time = getTimer();\n            }\n\n            \/\/ Demuxer has not yet been initialized as this is probably first\n            \/\/ call to onFragmentStreamProgress, but demuxer may also be\/remain\n            \/\/ null due to unknown Fragment type. Probe is synchronous.\n            if (_demux == null) {\n\n                \/\/ It is possible we have run onFragmentStreamProgress before\n                \/\/ without having sufficient data to probe\n                \/\/bytes.position = bytes.length;\n                \/\/bytes.writeBytes(byteArray);\n                \/\/byteArray = bytes;\n                CONFIG::LOGGING {\n                    var fragmentString : String = \"Fragment[\" + _fragment.level + \"][\" + _fragment.seqnum + \"]\";\n                    Log.debug2(\"FragmentDemuxedStream#onStreamProgress: Need a Demuxer for \" + fragmentString);\n                }\n\n                _demux = DemuxHelper.probe(\n                    _fragment.data.bytes,\n                    null,\n                    _onDemuxAudioTrackRequested,\n                    _onDemuxProgress,\n                    _onDemuxComplete,\n                    _onDemuxVideoMetadata,\n                    _onDemuxID3TagFound,\n                    false\n                    );\n            }\n\n            if (_demux) {\n\n                \/\/ Demuxer expects the ByteArray delta\n                var byteArray : ByteArray = new ByteArray();\n                _fragment.data.bytes.readBytes(byteArray, 0, _fragment.data.bytes.length - _fragment.data.bytes.position);\n                byteArray.position = 0;\n\n                _demux.append(byteArray);\n            }\n        }\n\n        \/**\n         * Called when FragmentStream completes.\n         *\n         * @method  onStreamComplete\n         * @param   {Event}  evt\n         *\/\n        private function onStreamComplete(evt : Event) : void {\n\n            \/\/ If demuxer is still null, then the Fragment type was invalid\n            if (_demux == null) {\n                CONFIG::LOGGING {\n                    Log.error(\"FragmentDemuxedStream#onStreamComplete: unknown fragment type\");\n                    _fragment.data.bytes.position = 0;\n                    var bytes2 : ByteArray = new ByteArray();\n                    _fragment.data.bytes.readBytes(bytes2, 0, 512);\n                    Log.debug2(\"FragmentDemuxedStream#onStreamComplete: frag dump(512 bytes)\");\n                    Log.debug2(Hex.fromArray(bytes2));\n                }\n\n                var err : ErrorEvent = new ErrorEvent(\n                    ErrorEvent.ERROR,\n                    false,\n                    false,\n                    \"Unknown Fragment Type\"\n                    );\n\n                dispatchEvent(err);\n\n            } else {\n                _demux.notifycomplete();\n            }\n        }\n\n        \/**\n         * Called when FragmentStream has errored.\n         *\n         * @method  onStreamError\n         * @param   {ProgressEvent}  evt\n         *\/\n        private function onStreamError(evt : ErrorEvent) : void {\n            CONFIG::LOGGING {\n                Log.error(\"FragmentDemuxedStream#onStreamError: \" + evt.text);\n            }\n            dispatchEvent(evt);\n        }\n\n        \/\/\n        \/\/\n        \/\/\n        \/\/ Demuxer Callbacks\n        \/\/\n        \/\/\n        \/\/\n\n        \/**\n         * Called when Demuxer needs to know which AudioTrack to parse for.\n         *\n         * FIXME: This callback simply returns the first audio track!\n         * We need to pass this class the appropriate callback propogated from\n         * UI layer. Yuck.\n         *\n         * @method  _onDemuxAudioTrackRequested\n         * @param   {Vector<AudioTrack}  audioTrackList  -  List of AudioTracks\n         * @return  {AudioTrack}  -  AudioTrack to parse\n         *\/\n        private function _onDemuxAudioTrackRequested(audioTrackList : Vector.<AudioTrack>) : AudioTrack {\n            if (audioTrackList.length > 0) {\n                return audioTrackList[0];\n            } else {\n                return null;\n            }\n        }\n\n        \/**\n         * Called when Demuxer parsed portion of Fragment.\n         *\n         * @method  _onDemuxProgress\n         * @param   {Vector<FLVTag}  tags\n         *\/\n        private function _onDemuxProgress(tags : Vector.<FLVTag>) : void {\n            CONFIG::LOGGING {\n                Log.debug2(\"FragmentDemuxedStream#_onDemuxProgress\");\n            }\n\n            _fragment.data.appendTags(tags);\n\n            \/\/ TODO: Options to parse only portion of Fragment\n\n            \/\/ FIXME: bytesLoaded and bytesTotal represent stats of the current\n            \/\/ FragmentStream, not Demuxer, which is no longer bytes-relative.\n            \/\/ What should we define here?\n            var progressEvent : ProgressEvent = new ProgressEvent(\n                ProgressEvent.PROGRESS,\n                false,\n                false,\n                _fragment.data.bytes.length, \/\/ bytesLoaded\n                _fragment.data.bytesTotal    \/\/ bytesTotal\n                );\n\n            dispatchEvent(progressEvent);\n        };\n\n        \/**\n         * Called when Demuxer has finished parsing Fragment.\n         *\n         * @method  _onDemuxComplete\n         *\/\n        private function _onDemuxComplete() : void {\n            CONFIG::LOGGING {\n                Log.debug2(\"FragmentDemuxedStream#_onDemuxComplete\");\n            }\n\n            _metrics.parsing_end_time = getTimer();\n            _complete = true;\n\n            var completeEvent : Event = new ProgressEvent(Event.COMPLETE);\n            dispatchEvent(completeEvent);\n        };\n\n        \/**\n         * Called when Video metadata is parsed.\n         *\n         * Specifically, when Sequence Parameter Set (SPS) is found.\n         *\n         * @method  _onDemuxVideoMetadata\n         * @param   {uint}  width\n         * @param   {uint}  height\n         *\/\n        private function _onDemuxVideoMetadata(width : uint, height : uint) : void {\n            if (_fragment.data.video_width == 0) {\n                CONFIG::LOGGING {\n                    Log.debug2(\"FragmentDemuxedStream#_onDemuxVideoMetadata: AVC SPS = \" + width + \"x\" + height);\n                }\n                _fragment.data.video_width = width;\n                _fragment.data.video_height = height;\n            }\n        }\n\n        \/**\n         * Called when ID3 tags are found.\n         *\n         * @method  _onDemuxID3TagFound\n         * @param   {Vector.<ID3Tag>}  id3_tags  -  ID3 Tags\n         *\/\n        private function _onDemuxID3TagFound(id3_tags : Vector.<ID3Tag>) : void {\n            _fragment.data.id3_tags = id3_tags;\n        }\n\n    }\n}\n","subject":"Add complete state variable","message":"[FragmentDemuxedStream] Add complete state variable\n","lang":"ActionScript","license":"mpl-2.0","repos":"codex-corp\/flashls,codex-corp\/flashls"}
{"commit":"c1dafec9ba841f49859d4661a5dceb35d41d9fe4","old_file":"src\/flash\/htmlelements\/YouTubeElement.as","new_file":"src\/flash\/htmlelements\/YouTubeElement.as","old_contents":"\ufeffpackage htmlelements\r{\r\timport flash.display.Sprite;\r\timport flash.events.*;\r\timport flash.net.NetConnection;\r\timport flash.net.NetStream;\r\timport flash.media.Video;\r\timport flash.media.SoundTransform;\r\timport flash.utils.Timer;\r\timport flash.net.URLLoader;\r\timport flash.net.URLRequest;\r\timport flash.net.URLVariables;\r    import flash.net.URLRequestMethod;\r    import flash.display.MovieClip;\r\t import flash.display.Loader;\r\t import flash.display.DisplayObject;\r\r\t\r\r\timport FlashMediaElement;\r\timport HtmlMediaEvent;\r\r\tpublic class YouTubeElement extends Sprite implements IMediaElement \r\t{\r\t\tprivate var _currentUrl:String = \"\";\r\t\tprivate var _autoplay:Boolean = true;\r\t\tprivate var _preload:String = \"\";\r\t\t\r\t\tprivate var _element:FlashMediaElement;\r\r\t\t\/\/ event values\r\t\tprivate var _currentTime:Number = 0;\r\t\tprivate var _duration:Number = 0;\r\t\tprivate var _framerate:Number;\r\t\tprivate var _isPaused:Boolean = true;\r\t\tprivate var _isEnded:Boolean = false;\r\t\tprivate var _volume:Number = 1;\r\t\tprivate var _isMuted:Boolean = false;\r\r\t\tprivate var _bytesLoaded:Number = 0;\r\t\tprivate var _bytesTotal:Number = 0;\r\t\tprivate var _bufferedTime:Number = 0;\r\t\tprivate var _bufferEmpty:Boolean = false;\r\r\t\tprivate var _videoWidth:Number = -1;\r\t\tprivate var _videoHeight:Number = -1;\r\r\t\tprivate var _timer:Timer;\r\t\t\r\t\t\/\/ YouTube stuff\r\t\tprivate var _playerLoader:Loader;\r\t\tprivate var _player:Object = null;\r\t\tprivate var _playerIsLoaded:Boolean = false;\r\t\tprivate var _youTubeId:String = \"\";\r\t\t\r\t\t\/\/http:\/\/code.google.com\/p\/gdata-samples\/source\/browse\/trunk\/ytplayer\/actionscript3\/com\/google\/youtube\/examples\/AS3Player.as\r\t\tprivate static const WIDESCREEN_ASPECT_RATIO:String = \"widescreen\";\r\t\tprivate static const QUALITY_TO_PLAYER_WIDTH:Object = {\r\t\t\tsmall: 320,\r\t\t\tmedium: 640,\r\t\t\tlarge: 854,\r\t\t\thd720: 1280\r\t\t};\r\t\tprivate static const STATE_ENDED:Number = 0;\r\t\tprivate static const STATE_PLAYING:Number = 1;\r\t\tprivate static const STATE_PAUSED:Number = 2;\r\t\tprivate static const STATE_CUED:Number = 5;\r\t\t\r\r\t\tpublic function get player():DisplayObject {\r\t\t\treturn _player;\r\t\t}\r\t\t\r\t\tpublic function setSize(width:Number, height:Number):void {\r\t\t\tif (_player != null) {\r\t\t\t\t_player.setSize(width, height);\r\t\t\t}\r\t\t}\t\t\r\r\t\tpublic function get videoHeight():Number {\r\t\t\treturn _videoHeight;\r\t\t}\r\r\t\tpublic function get videoWidth():Number {\r\t\t\treturn _videoWidth;\r\t\t}\r\r\r\t\tpublic function duration():Number {\r\t\t\treturn _duration;\r\t\t}\r\t\t\r\t\tpublic function currentProgress():Number {\r\t\t\tif(_bytesTotal> 0) {\r\t\t\t\treturn Math.round(_bytesLoaded\/_bytesTotal*100);\r\t\t\t} else {\r\t\t\t\treturn 0;\r\t\t\t}\r\t\t}\r\r\t\tpublic function currentTime():Number {\r\t\t\treturn _currentTime;\r\t\t}\r\r\r\t\tpublic var initHeight:Number;\r\t\tpublic var initWidth:Number;\r\r\t\t\/\/ (1) load()\r\t\t\/\/ calls _connection.connect(); \r\t\t\/\/ waits for NetConnection.Connect.Success\r\t\t\/\/ _stream gets created\r\t\t\r\t\tprivate var _isChromeless:Boolean = false;\r\r\r\t\tpublic function YouTubeElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \r\t\t{\r\t\t\t_element = element;\r\t\t\t_autoplay = autoplay;\r\t\t\t_volume = startVolume;\r\t\t\t_preload = preload;\r\t\t\tinitHeight = 0;\r\t\t\tinitWidth = 0;\r\r\t\t\t_playerLoader = new Loader();\r\t\t\t_playerLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, playerLoaderInitHandler);\r\r\t\t\t\/\/ chromeless\r\t\t\tif (_isChromeless) {\r\t\t\t\t_playerLoader.load(new URLRequest(\"http:\/\/www.youtube.com\/apiplayer?version=3&controls=1&rel=0&showinfo=0&iv_load_policy=1\"));\r\t\t\t}\r\t\t\t\r\t\t\t\r\t\t\t_timer = new Timer(timerRate);\r\t\t\t_timer.addEventListener(\"timer\", timerHandler);\r\t\t\t_timer.start();\r\t\t}\r\t\t\r\t\tprivate function playerLoaderInitHandler(event:Event):void {\r\t\t\t\r\t\t\ttrace(\"yt player init\");\r\t\t\t\r\t\t\t_element.addChild(_playerLoader.content);\r\t\t\t_element.setControlDepth();\r\t\t\t_playerLoader.content.addEventListener(\"onReady\", onPlayerReady);\r\t\t\t_playerLoader.content.addEventListener(\"onError\", onPlayerError);\r\t\t\t_playerLoader.content.addEventListener(\"onStateChange\", onPlayerStateChange);\r\t\t\t_playerLoader.content.addEventListener(\"onPlaybackQualityChange\", onVideoPlaybackQualityChange);\r\t\t}\t\t\r\t\t\r\t\tprivate function onPlayerReady(event:Event):void {\r\t\t\t_playerIsLoaded = true;\r\t\t\t\r\t\t\t_player = _playerLoader.content;\r\t\t\t\r\t\t\tif (initHeight > 0 && initWidth > 0)\r\t\t\t\t_player.setSize(initWidth, initHeight);\r\t\t\t\r\t\t\tif (_youTubeId != \"\") { \/\/  && _isChromeless) {\r\t\t\t\tif (_autoplay) {\r\t\t\t\t\tplayer.loadVideoById(_youTubeId);\r\t\t\t\t} else {\r\t\t\t\t\tplayer.cueVideoById(_youTubeId);\r\t\t\t\t}\r\t\t\t\t_timer.start();\r\t\t\t}\r\t\t}\t\t\r\t\t\r\t\tprivate function onPlayerError(event:Event):void {\r\t\t\t\/\/ trace(\"Player error:\", Object(event).data);\r\t\t}\r\t\t\r\t\tprivate function onPlayerStateChange(event:Event):void {\r\t\t\ttrace(\"State is\", Object(event).data);\r\t\t\t\r\t\t\t_duration = _player.getDuration();\r\t\t\t\r\t\t\tswitch (Object(event).data) {\r\t\t\t\tcase STATE_ENDED:\r\t\t\t\t\t_isEnded = true;\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\t\r\t\t\t\t\tsendEvent(HtmlMediaEvent.ENDED);\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\t\t\t\t\r\t\t\t\tcase STATE_PLAYING:\r\t\t\t\t\t_isEnded = false;\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\t\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\t\t\t\t\tbreak;\r\t\t\t\t\r\t\t\t\tcase STATE_PAUSED:\r\t\t\t\t\t_isEnded = false;\r\t\t\t\t\t_isPaused = true;\r\t\t\t\t\t\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\t\t\t\t\r\t\t\t\tcase STATE_CUED:\r\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\r\t\t\t\t\t\r\t\t\t\t\t\/\/ resize?\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\t\t\t}\r\t\t}\r\t\t\r\t\tprivate function onVideoPlaybackQualityChange(event:Event):void {\r\t\t\ttrace(\"Current video quality:\", Object(event).data);\r\t\t\t\/\/resizePlayer(Object(event).data);\r\t\t}\r\r\t\tprivate function timerHandler(e:TimerEvent) {\r\t\t\t\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\t_bytesLoaded = _player.getVideoBytesLoaded();\r\t\t\t\t_bytesTotal = _player.getVideoBytesTotal();\r\t\t\t\t_currentTime = player.getCurrentTime();\r\t\t\t\t\r\t\t\t\tif (!_isPaused)\r\t\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\t\r\t\t\t\tif (_bytesLoaded < _bytesTotal)\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t}\r\r\t\t}\r\r\t\tprivate function getYouTubeId(url:String):String {\r\t\t\t\/\/ http:\/\/www.youtube.com\/watch?feature=player_embedded&v=yyWWXSwtPP0\r\t\t\t\/\/ http:\/\/www.youtube.com\/v\/VIDEO_ID?version=3\r\t\t\t\/\/ http:\/\/youtu.be\/Djd6tPrxc08\r\t\t\t\r\t\t\turl = unescape(url);\r\t\t\t\r\t\t\tvar youTubeId:String = \"\";\r\t\t\t\r\t\t\tif (url.indexOf(\"?\") > 0) {\r\t\t\t\t\/\/ assuming: http:\/\/www.youtube.com\/watch?feature=player_embedded&v=yyWWXSwtPP0\r\t\t\t\tyouTubeId = getYouTubeIdFromParam(url);\r\t\t\t\t\r\t\t\t\t\/\/ if it's http:\/\/www.youtube.com\/v\/VIDEO_ID?version=3\r\t\t\t\tif (youTubeId == \"\") {\r\t\t\t\t\tyouTubeId = getYouTubeIdFromUrl(url);\r\t\t\t\t}\r\t\t\t} else {\r\t\t\t\tyouTubeId = getYouTubeIdFromUrl(url);\r\t\t\t}\r\t\t\t\r\t\t\treturn youTubeId;\r\t\t}\r\t\t\r\t\t\/\/ http:\/\/www.youtube.com\/watch?feature=player_embedded&v=yyWWXSwtPP0\r\t\tprivate function getYouTubeIdFromParam(url:String):String {\r\t\t\t\r\t\t\t\r\t\t\tvar youTubeId:String = \"\";\r\t\t\tvar parts:Array = url.split('?');\r\t\t\tvar parameters:Array = parts[1].split('&');\r\t\t\t\r\t\t\tfor (var i:Number=0; i<parameters.length; i++) {\r\t\t\t\tvar paramParts = parameters[i].split('=');\r\t\t\t\tif (paramParts[0] == \"v\") {\r\t\t\t\r\t\t\t\t\tyouTubeId = paramParts[1];\r\t\t\t\t\tbreak;\r\t\t\t\t}\r\t\t\r\t\t\t}\r\t\t\t\r\t\t\t\r\t\t\treturn youTubeId;\r\t\t}\t\t\r\t\t\r\t\t\r\t\t\/\/ http:\/\/www.youtube.com\/v\/VIDEO_ID?version=3\r\t\t\/\/ http:\/\/youtu.be\/Djd6tPrxc08\r\t\tprivate function getYouTubeIdFromUrl(url:String):String {\r\t\t\t\r\t\t\t\r\t\t\tvar youTubeId:String = \"\";\r\t\t\t\r\t\t\t\/\/ remove any querystring elements\r\t\t\tvar parts:Array = url.split('?');\r\t\t\turl = parts[0];\r\t\t\t\r\t\t\tyouTubeId = url.substring(url.lastIndexOf(\"\/\")+1);\r\t\t\t\r\t\t\treturn youTubeId;\r\t\t}\t\t\t\r\r\r\t\t\/\/ interface members\r\t\tpublic function setSrc(url:String):void {\r\t\t\ttrace(\"yt setSrc()\" + url );\r\t\t\t\r\t\t\t_currentUrl = url;\r\t\t\t\r\t\t\t_youTubeId = getYouTubeId(url);\r\t\t\t\r\t\t\tif (!_playerIsLoaded && !_isChromeless) {\r\t\t\t\t_playerLoader.load(new URLRequest(\"http:\/\/www.youtube.com\/v\/\" + _youTubeId + \"?version=3&controls=0&rel=0&showinfo=0&iv_load_policy=1\"));\r\t\t\t}\r\t\t}\r\t\t\r\t\t\r\t\t\r\r\t\tpublic function load():void {\r\t\t\t\/\/ do nothing\r\t\t\ttrace(\"yt load()\");\r\t\t\t\t\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\tplayer.loadVideoById(_youTubeId);\r\t\t\t\t_timer.start();\r\t\t\t}  else {\r\t\t\t\t\/*\r\t\t\t\tif (!_isChromless && _youTubeId != \"\") {\r\t\t\t\t\t_playerLoader.load(new URLRequest(\"http:\/\/www.youtube.com\/v\/\" + _youTubeId + \"?version=3&controls=0&rel=0&showinfo=0&iv_load_policy=1\"));\r\t\t\t\t}\r\t\t\t\t*\/\r\t\t\t}\r\t\t}\r\t\t\r\t\tpublic function play():void {\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\t_player.playVideo();\r\t\t\t}\r\r\t\t}\r\r\t\tpublic function pause():void {\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\t_player.pauseVideo();\r\t\t\t}\t\t\r\t\t}\r\r\t\tpublic function stop():void {\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\t_player.pauseVideo();\r\t\t\t}\t\r\t\t}\r\r\t\tpublic function setCurrentTime(pos:Number):void {\r\t\t\t_player.seekTo(pos, false);\r\t\t}\r\r\t\tpublic function setVolume(volume:Number):void {\r\t\t\t_player.setVolume(volume*100);\r\t\t\t_volume = volume;\r\t\t}\r\r\t\tpublic function getVolume():Number {\r\t\t\treturn _player.getVolume()*100;\r\t\t}\r\r\t\tpublic function setMuted(muted:Boolean):void {\r\t\t\tif (muted) {\r\t\t\t\t_player.mute();\r\t\t\r\t\t\t} else {\r\t\t\t\t_player.unMute();\r\t\t\t}\r\t\t\t_muted = _player.isMuted();\r\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\r\t\t}\r\r\r\t\tprivate function sendEvent(eventName:String) {\r\r\t\t\t\/\/ calculate this to mimic HTML5\r\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\r\r\t\t\t\/\/ build JSON\r\t\t\tvar values:String = \r\t\t\t\t\t\t\t\"duration:\" + _duration + \r\t\t\t\t\t\t\t\",framerate:\" + _framerate + \r\t\t\t\t\t\t\t\",currentTime:\" + _currentTime + \r\t\t\t\t\t\t\t\",muted:\" + _isMuted + \r\t\t\t\t\t\t\t\",paused:\" + _isPaused + \r\t\t\t\t\t\t\t\",ended:\" + _isEnded + \r\t\t\t\t\t\t\t\",volume:\" + _volume +\r\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\r\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\r\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\r\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\r\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\r\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\r\t\t\t\t\t\t\t\"\";\r\r\t\t\t_element.sendEvent(eventName, values);\r\t\t}\r\t}\r}","new_contents":"\ufeffpackage htmlelements\r{\r\timport flash.display.Sprite;\r\timport flash.events.*;\r\timport flash.net.NetConnection;\r\timport flash.net.NetStream;\r\timport flash.media.Video;\r\timport flash.media.SoundTransform;\r\timport flash.utils.Timer;\r\timport flash.net.URLLoader;\r\timport flash.net.URLRequest;\r\timport flash.net.URLVariables;\r    import flash.net.URLRequestMethod;\r    import flash.display.MovieClip;\r\t import flash.display.Loader;\r\t import flash.display.DisplayObject;\r\r\t\r\r\timport FlashMediaElement;\r\timport HtmlMediaEvent;\r\r\tpublic class YouTubeElement extends Sprite implements IMediaElement \r\t{\r\t\tprivate var _currentUrl:String = \"\";\r\t\tprivate var _autoplay:Boolean = true;\r\t\tprivate var _preload:String = \"\";\r\t\t\r\t\tprivate var _element:FlashMediaElement;\r\r\t\t\/\/ event values\r\t\tprivate var _currentTime:Number = 0;\r\t\tprivate var _duration:Number = 0;\r\t\tprivate var _framerate:Number;\r\t\tprivate var _isPaused:Boolean = true;\r\t\tprivate var _isEnded:Boolean = false;\r\t\tprivate var _volume:Number = 1;\r\t\tprivate var _isMuted:Boolean = false;\r\r\t\tprivate var _bytesLoaded:Number = 0;\r\t\tprivate var _bytesTotal:Number = 0;\r\t\tprivate var _bufferedTime:Number = 0;\r\t\tprivate var _bufferEmpty:Boolean = false;\r\r\t\tprivate var _videoWidth:Number = -1;\r\t\tprivate var _videoHeight:Number = -1;\r\r\t\tprivate var _timer:Timer;\r\t\t\r\t\t\/\/ YouTube stuff\r\t\tprivate var _playerLoader:Loader;\r\t\tprivate var _player:Object = null;\r\t\tprivate var _playerIsLoaded:Boolean = false;\r\t\tprivate var _youTubeId:String = \"\";\r\t\t\r\t\t\/\/http:\/\/code.google.com\/p\/gdata-samples\/source\/browse\/trunk\/ytplayer\/actionscript3\/com\/google\/youtube\/examples\/AS3Player.as\r\t\tprivate static const WIDESCREEN_ASPECT_RATIO:String = \"widescreen\";\r\t\tprivate static const QUALITY_TO_PLAYER_WIDTH:Object = {\r\t\t\tsmall: 320,\r\t\t\tmedium: 640,\r\t\t\tlarge: 854,\r\t\t\thd720: 1280\r\t\t};\r\t\tprivate static const STATE_ENDED:Number = 0;\r\t\tprivate static const STATE_PLAYING:Number = 1;\r\t\tprivate static const STATE_PAUSED:Number = 2;\r\t\tprivate static const STATE_CUED:Number = 5;\r\t\t\r\r\t\tpublic function get player():DisplayObject {\r\t\t\treturn _player;\r\t\t}\r\t\t\r\t\tpublic function setSize(width:Number, height:Number):void {\r\t\t\tif (_player != null) {\r\t\t\t\t_player.setSize(width, height);\r\t\t\t} else {\r\t\t\t\tinitHeight = height;\r\t\t\t\tinitWidth = width;\r\t\t\t}\r\t\t}\t\t\r\r\t\tpublic function get videoHeight():Number {\r\t\t\treturn _videoHeight;\r\t\t}\r\r\t\tpublic function get videoWidth():Number {\r\t\t\treturn _videoWidth;\r\t\t}\r\r\r\t\tpublic function duration():Number {\r\t\t\treturn _duration;\r\t\t}\r\t\t\r\t\tpublic function currentProgress():Number {\r\t\t\tif(_bytesTotal> 0) {\r\t\t\t\treturn Math.round(_bytesLoaded\/_bytesTotal*100);\r\t\t\t} else {\r\t\t\t\treturn 0;\r\t\t\t}\r\t\t}\r\r\t\tpublic function currentTime():Number {\r\t\t\treturn _currentTime;\r\t\t}\r\r\r\t\tpublic var initHeight:Number;\r\t\tpublic var initWidth:Number;\r\r\t\t\/\/ (1) load()\r\t\t\/\/ calls _connection.connect(); \r\t\t\/\/ waits for NetConnection.Connect.Success\r\t\t\/\/ _stream gets created\r\t\t\r\t\tprivate var _isChromeless:Boolean = false;\r\r\r\t\tpublic function YouTubeElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \r\t\t{\r\t\t\t_element = element;\r\t\t\t_autoplay = autoplay;\r\t\t\t_volume = startVolume;\r\t\t\t_preload = preload;\r\t\t\tinitHeight = 0;\r\t\t\tinitWidth = 0;\r\r\t\t\t_playerLoader = new Loader();\r\t\t\t_playerLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, playerLoaderInitHandler);\r\r\t\t\t\/\/ chromeless\r\t\t\tif (_isChromeless) {\r\t\t\t\t_playerLoader.load(new URLRequest(\"http:\/\/www.youtube.com\/apiplayer?version=3&controls=1&rel=0&showinfo=0&iv_load_policy=1\"));\r\t\t\t}\r\t\t\t\r\t\t\t\r\t\t\t_timer = new Timer(timerRate);\r\t\t\t_timer.addEventListener(\"timer\", timerHandler);\r\t\t\t_timer.start();\r\t\t}\r\t\t\r\t\tprivate function playerLoaderInitHandler(event:Event):void {\r\t\t\t\r\t\t\ttrace(\"yt player init\");\r\t\t\t\r\t\t\t_element.addChild(_playerLoader.content);\r\t\t\t_element.setControlDepth();\r\t\t\t_playerLoader.content.addEventListener(\"onReady\", onPlayerReady);\r\t\t\t_playerLoader.content.addEventListener(\"onError\", onPlayerError);\r\t\t\t_playerLoader.content.addEventListener(\"onStateChange\", onPlayerStateChange);\r\t\t\t_playerLoader.content.addEventListener(\"onPlaybackQualityChange\", onVideoPlaybackQualityChange);\r\t\t}\t\t\r\t\t\r\t\tprivate function onPlayerReady(event:Event):void {\r\t\t\t_playerIsLoaded = true;\r\t\t\t\r\t\t\t_player = _playerLoader.content;\r\t\t\t\r\t\t\tif (initHeight > 0 && initWidth > 0)\r\t\t\t\t_player.setSize(initWidth, initHeight);\r\t\t\t\r\t\t\tif (_youTubeId != \"\") { \/\/  && _isChromeless) {\r\t\t\t\tif (_autoplay) {\r\t\t\t\t\tplayer.loadVideoById(_youTubeId);\r\t\t\t\t} else {\r\t\t\t\t\tplayer.cueVideoById(_youTubeId);\r\t\t\t\t}\r\t\t\t\t_timer.start();\r\t\t\t}\r\t\t}\t\t\r\t\t\r\t\tprivate function onPlayerError(event:Event):void {\r\t\t\t\/\/ trace(\"Player error:\", Object(event).data);\r\t\t}\r\t\t\r\t\tprivate function onPlayerStateChange(event:Event):void {\r\t\t\ttrace(\"State is\", Object(event).data);\r\t\t\t\r\t\t\t_duration = _player.getDuration();\r\t\t\t\r\t\t\tswitch (Object(event).data) {\r\t\t\t\tcase STATE_ENDED:\r\t\t\t\t\t_isEnded = true;\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\t\r\t\t\t\t\tsendEvent(HtmlMediaEvent.ENDED);\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\t\t\t\t\r\t\t\t\tcase STATE_PLAYING:\r\t\t\t\t\t_isEnded = false;\r\t\t\t\t\t_isPaused = false;\r\t\t\t\t\t\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\r\t\t\t\t\tbreak;\r\t\t\t\t\r\t\t\t\tcase STATE_PAUSED:\r\t\t\t\t\t_isEnded = false;\r\t\t\t\t\t_isPaused = true;\r\t\t\t\t\t\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\t\t\t\t\r\t\t\t\tcase STATE_CUED:\r\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\r\t\t\t\t\t\r\t\t\t\t\t\/\/ resize?\r\t\t\t\t\t\r\t\t\t\t\tbreak;\r\t\t\t}\r\t\t}\r\t\t\r\t\tprivate function onVideoPlaybackQualityChange(event:Event):void {\r\t\t\ttrace(\"Current video quality:\", Object(event).data);\r\t\t\t\/\/resizePlayer(Object(event).data);\r\t\t}\r\r\t\tprivate function timerHandler(e:TimerEvent) {\r\t\t\t\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\t_bytesLoaded = _player.getVideoBytesLoaded();\r\t\t\t\t_bytesTotal = _player.getVideoBytesTotal();\r\t\t\t\t_currentTime = player.getCurrentTime();\r\t\t\t\t\r\t\t\t\tif (!_isPaused)\r\t\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\r\t\r\t\t\t\tif (_bytesLoaded < _bytesTotal)\r\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\r\t\t\t}\r\r\t\t}\r\r\t\tprivate function getYouTubeId(url:String):String {\r\t\t\t\/\/ http:\/\/www.youtube.com\/watch?feature=player_embedded&v=yyWWXSwtPP0\r\t\t\t\/\/ http:\/\/www.youtube.com\/v\/VIDEO_ID?version=3\r\t\t\t\/\/ http:\/\/youtu.be\/Djd6tPrxc08\r\t\t\t\r\t\t\turl = unescape(url);\r\t\t\t\r\t\t\tvar youTubeId:String = \"\";\r\t\t\t\r\t\t\tif (url.indexOf(\"?\") > 0) {\r\t\t\t\t\/\/ assuming: http:\/\/www.youtube.com\/watch?feature=player_embedded&v=yyWWXSwtPP0\r\t\t\t\tyouTubeId = getYouTubeIdFromParam(url);\r\t\t\t\t\r\t\t\t\t\/\/ if it's http:\/\/www.youtube.com\/v\/VIDEO_ID?version=3\r\t\t\t\tif (youTubeId == \"\") {\r\t\t\t\t\tyouTubeId = getYouTubeIdFromUrl(url);\r\t\t\t\t}\r\t\t\t} else {\r\t\t\t\tyouTubeId = getYouTubeIdFromUrl(url);\r\t\t\t}\r\t\t\t\r\t\t\treturn youTubeId;\r\t\t}\r\t\t\r\t\t\/\/ http:\/\/www.youtube.com\/watch?feature=player_embedded&v=yyWWXSwtPP0\r\t\tprivate function getYouTubeIdFromParam(url:String):String {\r\t\t\t\r\t\t\t\r\t\t\tvar youTubeId:String = \"\";\r\t\t\tvar parts:Array = url.split('?');\r\t\t\tvar parameters:Array = parts[1].split('&');\r\t\t\t\r\t\t\tfor (var i:Number=0; i<parameters.length; i++) {\r\t\t\t\tvar paramParts = parameters[i].split('=');\r\t\t\t\tif (paramParts[0] == \"v\") {\r\t\t\t\r\t\t\t\t\tyouTubeId = paramParts[1];\r\t\t\t\t\tbreak;\r\t\t\t\t}\r\t\t\r\t\t\t}\r\t\t\t\r\t\t\t\r\t\t\treturn youTubeId;\r\t\t}\t\t\r\t\t\r\t\t\r\t\t\/\/ http:\/\/www.youtube.com\/v\/VIDEO_ID?version=3\r\t\t\/\/ http:\/\/youtu.be\/Djd6tPrxc08\r\t\tprivate function getYouTubeIdFromUrl(url:String):String {\r\t\t\t\r\t\t\t\r\t\t\tvar youTubeId:String = \"\";\r\t\t\t\r\t\t\t\/\/ remove any querystring elements\r\t\t\tvar parts:Array = url.split('?');\r\t\t\turl = parts[0];\r\t\t\t\r\t\t\tyouTubeId = url.substring(url.lastIndexOf(\"\/\")+1);\r\t\t\t\r\t\t\treturn youTubeId;\r\t\t}\t\t\t\r\r\r\t\t\/\/ interface members\r\t\tpublic function setSrc(url:String):void {\r\t\t\ttrace(\"yt setSrc()\" + url );\r\t\t\t\r\t\t\t_currentUrl = url;\r\t\t\t\r\t\t\t_youTubeId = getYouTubeId(url);\r\t\t\t\r\t\t\tif (!_playerIsLoaded && !_isChromeless) {\r\t\t\t\t_playerLoader.load(new URLRequest(\"http:\/\/www.youtube.com\/v\/\" + _youTubeId + \"?version=3&controls=0&rel=0&showinfo=0&iv_load_policy=1\"));\r\t\t\t}\r\t\t}\r\t\t\r\t\t\r\t\t\r\r\t\tpublic function load():void {\r\t\t\t\/\/ do nothing\r\t\t\ttrace(\"yt load()\");\r\t\t\t\t\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\tplayer.loadVideoById(_youTubeId);\r\t\t\t\t_timer.start();\r\t\t\t}  else {\r\t\t\t\t\/*\r\t\t\t\tif (!_isChromless && _youTubeId != \"\") {\r\t\t\t\t\t_playerLoader.load(new URLRequest(\"http:\/\/www.youtube.com\/v\/\" + _youTubeId + \"?version=3&controls=0&rel=0&showinfo=0&iv_load_policy=1\"));\r\t\t\t\t}\r\t\t\t\t*\/\r\t\t\t}\r\t\t}\r\t\t\r\t\tpublic function play():void {\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\t_player.playVideo();\r\t\t\t}\r\r\t\t}\r\r\t\tpublic function pause():void {\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\t_player.pauseVideo();\r\t\t\t}\t\t\r\t\t}\r\r\t\tpublic function stop():void {\r\t\t\tif (_playerIsLoaded) {\r\t\t\t\t_player.pauseVideo();\r\t\t\t}\t\r\t\t}\r\r\t\tpublic function setCurrentTime(pos:Number):void {\r\t\t\t\/\/_player.seekTo(pos, false);\r\t\t\t_player.seekTo(pos, true); \/\/ works in all places now\r\t\t}\r\r\t\tpublic function setVolume(volume:Number):void {\r\t\t\t_player.setVolume(volume*100);\r\t\t\t_volume = volume;\r\t\t}\r\r\t\tpublic function getVolume():Number {\r\t\t\treturn _player.getVolume()*100;\r\t\t}\r\r\t\tpublic function setMuted(muted:Boolean):void {\r\t\t\tif (muted) {\r\t\t\t\t_player.mute();\r\t\t\r\t\t\t} else {\r\t\t\t\t_player.unMute();\r\t\t\t}\r\t\t\t_muted = _player.isMuted();\r\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\r\t\t}\r\r\r\t\tprivate function sendEvent(eventName:String) {\r\r\t\t\t\/\/ calculate this to mimic HTML5\r\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\r\r\t\t\t\/\/ build JSON\r\t\t\tvar values:String = \r\t\t\t\t\t\t\t\"duration:\" + _duration + \r\t\t\t\t\t\t\t\",framerate:\" + _framerate + \r\t\t\t\t\t\t\t\",currentTime:\" + _currentTime + \r\t\t\t\t\t\t\t\",muted:\" + _isMuted + \r\t\t\t\t\t\t\t\",paused:\" + _isPaused + \r\t\t\t\t\t\t\t\",ended:\" + _isEnded + \r\t\t\t\t\t\t\t\",volume:\" + _volume +\r\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\r\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\r\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\r\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\r\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\r\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\r\t\t\t\t\t\t\t\"\";\r\r\t\t\t_element.sendEvent(eventName, values);\r\t\t}\r\t}\r}","subject":"fix for seeking","message":"fix for seeking\n","lang":"ActionScript","license":"agpl-3.0","repos":"libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo"}
{"commit":"1de3f13490b102b94a3d44fc2f26c75bf5f84fad","old_file":"WeaveData\/src\/weave\/data\/Transforms\/PartitionDataTransform.as","new_file":"WeaveData\/src\/weave\/data\/Transforms\/PartitionDataTransform.as","old_contents":"package weave.data.Transforms\n{\n    import weave.api.core.ILinkableHashMap;\n    import weave.api.data.ColumnMetadata;\n    import weave.api.data.IAttributeColumn;\n    import weave.api.data.IColumnReference;\n    import weave.api.data.IDataSource;\n    import weave.api.data.IWeaveTreeNode;\n    import weave.api.newLinkableChild;\n    import weave.api.registerLinkableChild;\n    import weave.core.LinkableHashMap;\n    import weave.data.AttributeColumns.DynamicColumn;\n    import weave.data.AttributeColumns.FilteredColumn;\n    import weave.data.AttributeColumns.ProxyColumn;\n    import weave.data.DataSources.AbstractDataSource;\n    import weave.data.KeySets.StringDataFilter;\n    import weave.utils.VectorUtils;\n\n    public class PartitionDataTransform extends AbstractDataSource\n    {\n        public static const PARTITION_VALUE_META:String = \"__PartitionValue__\";\n        public static const PARTITION_COLUMNNAME_META:String = \"__PartitionColumnName__\";\n        WeaveAPI.registerImplementation(IDataSource, PartitionDataTransform, \"Partitioned Table\");\n\n        public const inputColumns:ILinkableHashMap = registerLinkableChild(this, new LinkableHashMap(IAttributeColumn), inputColumnsChanged);\n        public const partitionColumn:DynamicColumn = newLinkableChild(this, DynamicColumn, partitionColumnChanged);\n        \n        public var layer_names:Array = [];        \n\n        public function PartitionDataTransform()\n        {\n\n        }\n\n        public function inputColumnsChanged():void\n        {\n            refreshHierarchy();\n            refreshAllProxyColumns();\n        }\n\n        private function partitionColumnChanged():void\n        {\n            var keys:Array = partitionColumn.keys;\n            var layers:Object = {};\n            for (var idx:int = keys.length - 1; idx >= 0; idx--)\n            {\n                var value:String = partitionColumn.getValueFromKey(keys[idx], String);\n                \n                layers[value] = true;\n            }\n            layer_names = VectorUtils.getKeys(layers);\n\n            refreshHierarchy();\n            refreshAllProxyColumns();\n        }\n\n        public function getInputColumnTitle(name:String):String\n        {\n            var column:IAttributeColumn = inputColumns.getObject(name) as IAttributeColumn;\n            return column.getMetadata(ColumnMetadata.TITLE);\n        }\n\n        override protected function generateHierarchyNode(metadata:Object):IWeaveTreeNode\n        {\n            var transformNode:PartitionTransformNode;\n            var valueNode:PartitionValueNode;\n            var columnNode:PartitionColumnNode;\n\n            transformNode = new PartitionTransformNode(this);\n\n            if (metadata[PARTITION_VALUE_META] === undefined)\n                return transformNode;\n\n            valueNode = new PartitionValueNode(transformNode, metadata[PARTITION_VALUE_META])\n\n            if (metadata[PARTITION_COLUMNNAME_META] === undefined)\n                return valueNode;\n\n            return new PartitionColumnNode(valueNode, metadata[PARTITION_COLUMNNAME_META]);\n        }\n\n        override public function getHierarchyRoot():IWeaveTreeNode\n        {\n            if (!_rootNode)\n                _rootNode = new PartitionTransformNode(this);\n            return _rootNode;\n        }\n\n        override protected function requestHierarchyFromSource(subtreeNode:XML = null):void\n        {\n            \/\/ do nothing, as the hierarchy is known ahead of time.\n            return;\n        }\n\n        override protected function requestColumnFromSource(proxyColumn:ProxyColumn):void\n        {\n\n            var metadata:Object = proxyColumn.getProxyMetadata();\n            var columnName:String = metadata[PARTITION_COLUMNNAME_META];\n            var value:String = metadata[PARTITION_VALUE_META];\n            \n            var column:IAttributeColumn = inputColumns.getObject(columnName) as IAttributeColumn;\n\n            var newFilteredColumn:FilteredColumn = new FilteredColumn();\n            var filter:StringDataFilter = newFilteredColumn.filter.requestLocalObject(StringDataFilter, false);\n\n            filter.column.requestLocalObjectCopy(partitionColumn);\n            filter.stringValue.value = value;\n\n            newFilteredColumn.internalDynamicColumn.requestLocalObjectCopy(column);\n\n            proxyColumn.setInternalColumn(newFilteredColumn);\n        }\n    }\n}\n\nimport weave.api.data.ColumnMetadata;\nimport weave.api.data.IColumnReference;\nimport weave.api.data.IDataSource;\nimport weave.api.data.IWeaveTreeNode;\nimport weave.data.Transforms.PartitionDataTransform;\n\ninternal class PartitionTransformNode implements IWeaveTreeNode\n{\n    private var _source:PartitionDataTransform;\n    private var children:Array;\n\n    public function get source():PartitionDataTransform { return _source; }\n\n    public function PartitionTransformNode(source:PartitionDataTransform)\n    {\n        _source = source;\n    }\n\n    public function equals(other:IWeaveTreeNode):Boolean\n    {\n        var that:PartitionTransformNode = other as PartitionTransformNode;\n        return !!that && \n                that.source === this.source;\n    }\n\n    public function isBranch():Boolean { return true; }\n    public function hasChildBranches():Boolean {return true; }\n\n    public function getChildren():Array\n    {\n        if (children == null)\n        {\n            children = [];\n            var layer_names:Array = source.layer_names;\n            for (var idx:int = layer_names.length - 1; idx >= 0; idx--)\n            {\n                var layer:String = layer_names[idx];\n\n                children.push(new PartitionValueNode(this, layer));\n            }\n        }\n        return children;\n    }\n\n    public function getLabel():String\n    {\n        return WeaveAPI.globalHashMap.getName(source);\n    }\n\n}\ninternal class PartitionValueNode implements IWeaveTreeNode\n{\n    private var _parent:PartitionTransformNode;\n    private var _partitionValue:String;\n    private var children:Array;\n\n    public function get parent():PartitionTransformNode { return _parent; }\n    public function get partitionValue():String { return _partitionValue; }\n\n    public function PartitionValueNode(parent:PartitionTransformNode, value:String)\n    {\n        _parent = parent;\n        _partitionValue = value;\n    }\n\n    public function equals(other:IWeaveTreeNode):Boolean\n    {\n        var that:PartitionValueNode = other as PartitionValueNode;\n        return !!that && \n                this.partitionValue == that.partitionValue &&\n                that.parent.equals(this.parent);\n    }\n\n    public function isBranch():Boolean { return true; }\n    public function hasChildBranches():Boolean { return false; }\n\n    public function getChildren():Array\n    {\n        if (children == null)\n        {\n            children = [];\n            var column_names:Array = parent.source.inputColumns.getNames();\n            for (var idx:int = column_names.length - 1; idx >= 0; idx--)\n            {\n                children.push(new PartitionColumnNode(this, column_names[idx]));\n            }\n        }\n        return children;\n    }\n    public function getLabel():String\n    {\n        return _partitionValue;\n    }\n}\ninternal class PartitionColumnNode implements IWeaveTreeNode, IColumnReference\n{\n    private var _parent:PartitionValueNode;\n    private var _columnName:String;\n\n    public function get parent():PartitionValueNode { return _parent; }\n    public function get columnName():String { return _columnName; }\n\n    public function PartitionColumnNode(parent:PartitionValueNode, columnName:String)\n    {\n        _parent = parent;\n        _columnName = columnName;\n    }\n\n    public function equals(other:IWeaveTreeNode):Boolean\n    {\n        var that:PartitionColumnNode = other as PartitionColumnNode;\n        return !!that &&\n                this.columnName == that.columnName &&\n                that.parent.equals(this.parent);\n    }\n\n    public function isBranch():Boolean {return false;}\n    public function hasChildBranches():Boolean {return false;}\n    public function getChildren():Array {return null; }\n\n    public function getLabel():String\n    {\n        return parent.parent.source.getInputColumnTitle(_columnName) + \n                \" (\" + parent.partitionValue + \")\";\n    } \n\n    public function getDataSource():IDataSource\n    {\n        return parent.parent.source;\n    }\n\n    public function getColumnMetadata():Object\n    {\n        var metadata:Object = {};\n\n        metadata[PartitionDataTransform.PARTITION_COLUMNNAME_META] = columnName;\n        metadata[PartitionDataTransform.PARTITION_VALUE_META] = parent.partitionValue;\n\n        return metadata;\n    }\n}","new_contents":"package weave.data.Transforms\n{\n    import weave.api.core.ILinkableHashMap;\n    import weave.api.data.ColumnMetadata;\n    import weave.api.data.IAttributeColumn;\n    import weave.api.data.IColumnReference;\n    import weave.api.data.IDataSource;\n    import weave.api.data.IWeaveTreeNode;\n    import weave.api.newLinkableChild;\n    import weave.api.registerLinkableChild;\n    import weave.core.LinkableHashMap;\n    import weave.data.AttributeColumns.DynamicColumn;\n    import weave.data.AttributeColumns.FilteredColumn;\n    import weave.data.AttributeColumns.ProxyColumn;\n    import weave.data.DataSources.AbstractDataSource;\n    import weave.data.KeySets.StringDataFilter;\n    import weave.utils.VectorUtils;\n\n    public class PartitionDataTransform extends AbstractDataSource\n    {\n        public static const PARTITION_VALUE_META:String = \"__PartitionValue__\";\n        public static const PARTITION_COLUMNNAME_META:String = \"__PartitionColumnName__\";\n        WeaveAPI.registerImplementation(IDataSource, PartitionDataTransform, \"Partitioned Table\");\n\n        public const inputColumns:ILinkableHashMap = registerLinkableChild(this, new LinkableHashMap(IAttributeColumn), inputColumnsChanged);\n        public const partitionColumn:DynamicColumn = newLinkableChild(this, DynamicColumn, partitionColumnChanged);\n        \n        public var layer_names:Array = [];        \n\n        public function PartitionDataTransform()\n        {\n\n        }\n\n        public function inputColumnsChanged():void\n        {\n            refreshHierarchy();\n            refreshAllProxyColumns();\n        }\n\n        private function partitionColumnChanged():void\n        {\n            var keys:Array = partitionColumn.keys;\n            var layers:Object = {};\n            for (var idx:int = keys.length - 1; idx >= 0; idx--)\n            {\n                var value:String = partitionColumn.getValueFromKey(keys[idx], String);\n                \n                layers[value] = true;\n            }\n            layer_names = VectorUtils.getKeys(layers);\n\n            refreshHierarchy();\n            refreshAllProxyColumns();\n        }\n\n        public function getInputColumnTitle(name:String):String\n        {\n            var column:IAttributeColumn = inputColumns.getObject(name) as IAttributeColumn;\n            return column ? column.getMetadata(ColumnMetadata.TITLE) : '';\n        }\n\n        override protected function generateHierarchyNode(metadata:Object):IWeaveTreeNode\n        {\n            var transformNode:PartitionTransformNode;\n            var valueNode:PartitionValueNode;\n            var columnNode:PartitionColumnNode;\n\n            transformNode = new PartitionTransformNode(this);\n\n            if (metadata[PARTITION_VALUE_META] === undefined)\n                return transformNode;\n\n            valueNode = new PartitionValueNode(transformNode, metadata[PARTITION_VALUE_META])\n\n            if (metadata[PARTITION_COLUMNNAME_META] === undefined)\n                return valueNode;\n\n            return new PartitionColumnNode(valueNode, metadata[PARTITION_COLUMNNAME_META]);\n        }\n\n        override public function getHierarchyRoot():IWeaveTreeNode\n        {\n            if (!_rootNode)\n                _rootNode = new PartitionTransformNode(this);\n            return _rootNode;\n        }\n\n        override protected function requestColumnFromSource(proxyColumn:ProxyColumn):void\n        {\n\n            var metadata:Object = proxyColumn.getProxyMetadata();\n            var columnName:String = metadata[PARTITION_COLUMNNAME_META];\n            var value:String = metadata[PARTITION_VALUE_META];\n            \n            var column:IAttributeColumn = inputColumns.getObject(columnName) as IAttributeColumn;\n\n            var newFilteredColumn:FilteredColumn = new FilteredColumn();\n            var filter:StringDataFilter = newFilteredColumn.filter.requestLocalObject(StringDataFilter, false);\n\n            filter.column.requestLocalObjectCopy(partitionColumn);\n            filter.stringValue.value = value;\n\n            newFilteredColumn.internalDynamicColumn.requestLocalObjectCopy(column);\n\n            proxyColumn.setInternalColumn(newFilteredColumn);\n        }\n    }\n}\n\nimport weave.api.data.ColumnMetadata;\nimport weave.api.data.IColumnReference;\nimport weave.api.data.IDataSource;\nimport weave.api.data.IWeaveTreeNode;\nimport weave.data.Transforms.PartitionDataTransform;\n\ninternal class PartitionTransformNode implements IWeaveTreeNode\n{\n    private var _source:PartitionDataTransform;\n    private var children:Array;\n\n    public function get source():PartitionDataTransform { return _source; }\n\n    public function PartitionTransformNode(source:PartitionDataTransform)\n    {\n        _source = source;\n    }\n\n    public function equals(other:IWeaveTreeNode):Boolean\n    {\n        var that:PartitionTransformNode = other as PartitionTransformNode;\n        return !!that && \n                that.source === this.source;\n    }\n\n    public function isBranch():Boolean { return true; }\n    public function hasChildBranches():Boolean {return true; }\n\n    public function getChildren():Array\n    {\n        if (children == null)\n        {\n            children = [];\n            var layer_names:Array = source.layer_names;\n            for (var idx:int = layer_names.length - 1; idx >= 0; idx--)\n            {\n                var layer:String = layer_names[idx];\n\n                children.push(new PartitionValueNode(this, layer));\n            }\n        }\n        return children;\n    }\n\n    public function getLabel():String\n    {\n        return WeaveAPI.globalHashMap.getName(source);\n    }\n\n}\ninternal class PartitionValueNode implements IWeaveTreeNode\n{\n    private var _parent:PartitionTransformNode;\n    private var _partitionValue:String;\n    private var children:Array;\n\n    public function get parent():PartitionTransformNode { return _parent; }\n    public function get partitionValue():String { return _partitionValue; }\n\n    public function PartitionValueNode(parent:PartitionTransformNode, value:String)\n    {\n        _parent = parent;\n        _partitionValue = value;\n    }\n\n    public function equals(other:IWeaveTreeNode):Boolean\n    {\n        var that:PartitionValueNode = other as PartitionValueNode;\n        return !!that && \n                this.partitionValue == that.partitionValue &&\n                that.parent.equals(this.parent);\n    }\n\n    public function isBranch():Boolean { return true; }\n    public function hasChildBranches():Boolean { return false; }\n\n    public function getChildren():Array\n    {\n        if (children == null)\n        {\n            children = [];\n            var column_names:Array = parent.source.inputColumns.getNames();\n            for (var idx:int = column_names.length - 1; idx >= 0; idx--)\n            {\n                children.push(new PartitionColumnNode(this, column_names[idx]));\n            }\n        }\n        return children;\n    }\n    public function getLabel():String\n    {\n        return _partitionValue;\n    }\n}\ninternal class PartitionColumnNode implements IWeaveTreeNode, IColumnReference\n{\n    private var _parent:PartitionValueNode;\n    private var _columnName:String;\n\n    public function get parent():PartitionValueNode { return _parent; }\n    public function get columnName():String { return _columnName; }\n\n    public function PartitionColumnNode(parent:PartitionValueNode, columnName:String)\n    {\n        _parent = parent;\n        _columnName = columnName;\n    }\n\n    public function equals(other:IWeaveTreeNode):Boolean\n    {\n        var that:PartitionColumnNode = other as PartitionColumnNode;\n        return !!that &&\n                this.columnName == that.columnName &&\n                that.parent.equals(this.parent);\n    }\n\n    public function isBranch():Boolean {return false;}\n    public function hasChildBranches():Boolean {return false;}\n    public function getChildren():Array {return null; }\n\n    public function getLabel():String\n    {\n        return parent.parent.source.getInputColumnTitle(_columnName) + \n                \" (\" + parent.partitionValue + \")\";\n    } \n\n    public function getDataSource():IDataSource\n    {\n        return parent.parent.source;\n    }\n\n    public function getColumnMetadata():Object\n    {\n        var metadata:Object = {};\n\n        metadata[PartitionDataTransform.PARTITION_COLUMNNAME_META] = columnName;\n        metadata[PartitionDataTransform.PARTITION_VALUE_META] = parent.partitionValue;\n\n        return metadata;\n    }\n}","subject":"fix null pointer error","message":"fix null pointer error\n\nChange-Id: I0e44faee096bf245825f75d76dc3b127ed8dfc64\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"b70a372cf0cb9e54e38c5ec0d059e9a1aeed9710","old_file":"Exporter\/src\/harayoki\/app\/bitmapfont\/export\/FntExporter.as","new_file":"Exporter\/src\/harayoki\/app\/bitmapfont\/export\/FntExporter.as","old_contents":"package harayoki.app.bitmapfont.export\n{\n\timport flash.display.BitmapData;\n\timport flash.display.PNGEncoderOptions;\n\timport flash.events.Event;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.utils.ByteArray;\n\timport flash.utils.setTimeout;\n\t\n\timport harayoki.app.data.FontData;\n\t\n\timport org.osflash.signals.Signal;\n\n\tpublic class FntExporter\n\t{\n\t\t\n\t\tprivate var _onResult:Signal = new Signal();\n\t\tprivate var _errorMessage:String;\n\t\tprivate var _isSuccess:Boolean = false;\n\t\tprivate var _canceled:Boolean = false;\n\t\t\n\t\tpublic function FntExporter()\n\t\t{\n\t\t\tfntFileMaker = XmlFntFileMaker.getInstance();\n\t\t}\n\t\t\n\t\tprivate var _fntFileMaker:IFntFileMaker;\n\t\t\n\t\tpublic function get fntFileMaker():IFntFileMaker\r\n\t\t{\n\t\t\treturn _fntFileMaker;\n\t\t}\n\n\t\tpublic function set fntFileMaker(value:IFntFileMaker):void\r\n\t\t{\n\t\t\t_fntFileMaker = value;\n\t\t}\n\n\t\tpublic function export(fntFileName:String,fontData:FontData,bitmapData:BitmapData):void\n\t\t{\n\t\t\tvar bytes:ByteArray;\n\t\t\tvar data:String = _fntFileMaker.makeFntFile(fontData,bitmapData);\t\t\t\n\t\t\ttrace(data);\n\t\t\t\n\t\t\t_errorMessage = \"\";\n\t\t\t_isSuccess = false;\n\t\t\t\n\t\t\tvar file:File = File.desktopDirectory;\n\t\t\tfile.browseForDirectory(\"select save dirctory\");\n\t\t\tfile.addEventListener(Event.SELECT,onSelectDir);\n\t\t\tfile.addEventListener(Event.CANCEL,onCancelSelectDir);\n\t\t\t\n\t\t\tfunction clearListener():void\n\t\t\t{\n\t\t\t\tfile.removeEventListener(Event.SELECT,onSelectDir);\n\t\t\t\tfile.removeEventListener(Event.CANCEL,onCancelSelectDir);\n\t\t\t}\n\t\t\t\n\t\t\tfunction onSelectDir(ev:Event):void\n\t\t\t{\n\t\t\t\tclearListener();\n\t\t\t\twriteFntData();\n\t\t\t}\n\t\t\t\n\t\t\tfunction onCancelSelectDir(ev:Event):void\n\t\t\t{\n\t\t\t\tclearListener();\n\t\t\t\t_isSuccess = false;\n\t\t\t\t_canceled = true;\n\t\t\t\t_onResult.dispatch();\n\t\t\t}\n\t\t\t\n\t\t\tfunction writeFntData():void\n\t\t\t{\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\tvar fntFile:File = file.resolvePath(fntFileName)\n\t\t\t\t\tvar fileStream:FileStream = new FileStream();\n\t\t\t\t\tfileStream.open(fntFile,FileMode.WRITE);\n\t\t\t\t\tfileStream.writeUTFBytes(data);\n\t\t\t\t\tfileStream.close();\n\t\t\t\t\t\n\t\t\t\t\tflash.utils.setTimeout(makePngData,1);\n\t\t\t\t\t\n\t\t\t\t} \r\n\t\t\t\tcatch(err:Error) \r\n\t\t\t\t{\n\t\t\t\t\t_errorMessage = err.message;\r\n\t\t\t\t\t_isSuccess = false;\n\t\t\t\t\t_onResult.dispatch();\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tfunction makePngData():void\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tbytes = new ByteArray();\n\t\t\t\t\tvar option:PNGEncoderOptions = new PNGEncoderOptions();\n\t\t\t\t\tbitmapData.encode(bitmapData.rect,option,bytes);\n\t\t\t\t\tflash.utils.setTimeout(writePngData,1);\n\t\t\t\t}\n\t\t\t\tcatch(err:Error)\n\t\t\t\t{\n\t\t\t\t\t_errorMessage = err.message;\n\t\t\t\t\t_isSuccess = false;\n\t\t\t\t\t_onResult.dispatch();\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tfunction writePngData():void\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tvar pngFile:File = file.resolvePath(fontData.file)\n\t\t\t\t\tvar fileStream:FileStream = new FileStream();\n\t\t\t\t\tfileStream.open(pngFile,FileMode.WRITE);\n\t\t\t\t\tfileStream.writeBytes(bytes);\n\t\t\t\t\tfileStream.close();\n\t\t\t\t\tflash.utils.setTimeout(finish,1);\n\t\t\t\t\t\n\t\t\t\t} \n\t\t\t\tcatch(err:Error) \n\t\t\t\t{\n\t\t\t\t\t_errorMessage = err.message;\n\t\t\t\t\t_isSuccess = false;\n\t\t\t\t\t_onResult.dispatch();\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tfunction finish():void\n\t\t\t{\n\t\t\t\t_isSuccess = true;\n\t\t\t\t_onResult.dispatch();\n\t\t\t}\n\t\t\t\n\t\t}\n\t\t\n\t\tpublic function get onResult():Signal\n\t\t{\n\t\t\treturn _onResult;\n\t\t}\n\t\t\n\t\tpublic function get successed():Boolean\n\t\t{\n\t\t\treturn _isSuccess;\n\t\t}\n\t\t\n\t\tpublic function get canceled():Boolean\n\t\t{\n\t\t\treturn _canceled;\n\t\t}\n\t\t\n\t\tpublic function get errorMessage():String\n\t\t{\n\t\t\treturn _errorMessage;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package harayoki.app.bitmapfont.export\n{\n\timport flash.display.BitmapData;\n\timport flash.display.PNGEncoderOptions;\n\timport flash.events.Event;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileMode;\n\timport flash.filesystem.FileStream;\n\timport flash.net.SharedObject;\n\timport flash.utils.ByteArray;\n\timport flash.utils.setTimeout;\n\t\n\timport harayoki.app.data.FontData;\n\t\n\timport org.osflash.signals.Signal;\n\n\tpublic class FntExporter\n\t{\n\t\tprivate static const SO_KEY:String = \"BitmapFOntExporter\";\n\t\tprivate static const LAST_SAVED:String = \"lastsaved\";\n\t\t\n\t\tprivate var _onResult:Signal = new Signal();\n\t\tprivate var _errorMessage:String;\n\t\tprivate var _isSuccess:Boolean = false;\n\t\tprivate var _canceled:Boolean = false;\n\t\t\n\t\tpublic function FntExporter()\n\t\t{\n\t\t\tfntFileMaker = XmlFntFileMaker.getInstance();\n\t\t}\n\t\t\n\t\tprivate var _fntFileMaker:IFntFileMaker;\n\t\t\n\t\tpublic function get fntFileMaker():IFntFileMaker\r\n\t\t{\n\t\t\treturn _fntFileMaker;\n\t\t}\n\n\t\tpublic function set fntFileMaker(value:IFntFileMaker):void\r\n\t\t{\n\t\t\t_fntFileMaker = value;\n\t\t}\n\n\t\tpublic function export(fntFileName:String,fontData:FontData,bitmapData:BitmapData):void\n\t\t{\n\t\t\tvar bytes:ByteArray;\n\t\t\tvar data:String = _fntFileMaker.makeFntFile(fontData,bitmapData);\t\t\t\n\t\t\ttrace(data);\n\t\t\t\n\t\t\t_errorMessage = \"\";\n\t\t\t_isSuccess = false;\n\t\t\t\n\t\t\tvar file:File;\n\t\t\tvar so:SharedObject = SharedObject.getLocal(SO_KEY);\n\t\t\tvar path:String = so.data[LAST_SAVED];\n\t\t\tif(path)\n\t\t\t{\n\t\t\t\tfile = new File(path);\n\t\t\t\tif(!file.exists)\n\t\t\t\t{\n\t\t\t\t\tfile = File.userDirectory;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tfile = File.userDirectory;\n\t\t\t}\n\t\t\t\n\t\t\tfile.browseForDirectory(\"select save dirctory\");\n\t\t\tfile.addEventListener(Event.SELECT,onSelectDir);\n\t\t\tfile.addEventListener(Event.CANCEL,onCancelSelectDir);\n\t\t\t\n\t\t\tfunction clearListener():void\n\t\t\t{\n\t\t\t\tfile.removeEventListener(Event.SELECT,onSelectDir);\n\t\t\t\tfile.removeEventListener(Event.CANCEL,onCancelSelectDir);\n\t\t\t}\n\t\t\t\n\t\t\tfunction onSelectDir(ev:Event):void\n\t\t\t{\n\t\t\t\tclearListener();\n\t\t\t\twriteFntData();\n\t\t\t}\n\t\t\t\n\t\t\tfunction onCancelSelectDir(ev:Event):void\n\t\t\t{\n\t\t\t\tclearListener();\n\t\t\t\t_isSuccess = false;\n\t\t\t\t_canceled = true;\n\t\t\t\t_onResult.dispatch();\n\t\t\t}\n\t\t\t\n\t\t\tfunction writeFntData():void\n\t\t\t{\n\t\t\t\ttry\r\n\t\t\t\t{\r\n\t\t\t\t\tvar fntFile:File = file.resolvePath(fntFileName)\n\t\t\t\t\tvar fileStream:FileStream = new FileStream();\n\t\t\t\t\tfileStream.open(fntFile,FileMode.WRITE);\n\t\t\t\t\tfileStream.writeUTFBytes(data);\n\t\t\t\t\tfileStream.close();\n\t\t\t\t\t\n\t\t\t\t\tflash.utils.setTimeout(makePngData,1);\n\t\t\t\t\t\n\t\t\t\t} \r\n\t\t\t\tcatch(err:Error) \r\n\t\t\t\t{\n\t\t\t\t\t_errorMessage = err.message;\r\n\t\t\t\t\t_isSuccess = false;\n\t\t\t\t\t_onResult.dispatch();\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tfunction makePngData():void\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tbytes = new ByteArray();\n\t\t\t\t\tvar option:PNGEncoderOptions = new PNGEncoderOptions();\n\t\t\t\t\tbitmapData.encode(bitmapData.rect,option,bytes);\n\t\t\t\t\tflash.utils.setTimeout(writePngData,1);\n\t\t\t\t}\n\t\t\t\tcatch(err:Error)\n\t\t\t\t{\n\t\t\t\t\t_errorMessage = err.message;\n\t\t\t\t\t_isSuccess = false;\n\t\t\t\t\t_onResult.dispatch();\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tfunction writePngData():void\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tvar pngFile:File = file.resolvePath(fontData.file)\n\t\t\t\t\tvar fileStream:FileStream = new FileStream();\n\t\t\t\t\tfileStream.open(pngFile,FileMode.WRITE);\n\t\t\t\t\tfileStream.writeBytes(bytes);\n\t\t\t\t\tfileStream.close();\n\t\t\t\t\tflash.utils.setTimeout(finish,1);\n\t\t\t\t\t\n\t\t\t\t} \n\t\t\t\tcatch(err:Error) \n\t\t\t\t{\n\t\t\t\t\t_errorMessage = err.message;\n\t\t\t\t\t_isSuccess = false;\n\t\t\t\t\t_onResult.dispatch();\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tfunction finish():void\n\t\t\t{\n\t\t\t\tso.data[LAST_SAVED] = file.nativePath;\n\t\t\t\ttrace(file.nativePath);\n\t\t\t\t_isSuccess = true;\n\t\t\t\t_onResult.dispatch();\n\t\t\t}\n\t\t\t\n\t\t}\n\t\t\n\t\tpublic function get onResult():Signal\n\t\t{\n\t\t\treturn _onResult;\n\t\t}\n\t\t\n\t\tpublic function get successed():Boolean\n\t\t{\n\t\t\treturn _isSuccess;\n\t\t}\n\t\t\n\t\tpublic function get canceled():Boolean\n\t\t{\n\t\t\treturn _canceled;\n\t\t}\n\t\t\n\t\tpublic function get errorMessage():String\n\t\t{\n\t\t\treturn _errorMessage;\n\t\t}\n\t\t\n\t}\n}","subject":"save file path","message":"save file path\n","lang":"ActionScript","license":"apache-2.0","repos":"harayoki\/BitmapFontExporter,harayoki\/BitmapFontExporter"}
{"commit":"d298cd01edcbd159050bd1b8faabcc475992826e","old_file":"src\/aerys\/minko\/type\/binding\/ShaderDataBindingsProxy.as","new_file":"src\/aerys\/minko\/type\/binding\/ShaderDataBindingsProxy.as","old_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.compiler.Serializer;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.BindableConstant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.BindableSampler;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Constant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Sampler;\n\n\t\/**\n\t * The wrapper used to expose scene\/mesh data bindings in ActionScript shaders.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ShaderDataBindingsProxy extends DataBindingsProxy\n\t{\n\t\tprivate var _serializer\t\t: Serializer;\n\t\t\n\t\tpublic function ShaderDataBindingsProxy(bindings\t\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\tsignature\t\t: Signature,\n\t\t\t\t\t\t\t\t\t\t\t\tsignatureFlags\t: uint)\n\t\t{\n\t\t\tsuper(bindings, signature, signatureFlags);\n\t\t\t\n\t\t\t_serializer = new Serializer();\n\t\t}\n\t\t\n\t\tpublic function getParameter(name\t\t\t: String,\n\t\t\t\t\t\t\t\t\t size\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t defaultValue\t: Object = null) : SFloat\n\t\t{\n\t\t\tif (defaultValue != null && !propertyExists(name))\n\t\t\t{\n\t\t\t\tvar constantValue : Vector.<Number> = new Vector.<Number>();\n\t\t\t\t\n\t\t\t\t_serializer.serializeKnownLength(defaultValue, constantValue, 0, size);\n\t\t\t\t\n\t\t\t\treturn new SFloat(new Constant(constantValue));\n\t\t\t}\n\t\t\t\n\t\t\treturn new SFloat(new BindableConstant(name, size));\n\t\t}\n\t\t\n\t\tpublic function getTextureParameter(bindingName\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\tfilter\t\t\t: uint\t\t\t\t= 1,\n\t\t\t\t\t\t\t\t\t\t\tmipmap\t\t\t: uint\t\t\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t\twrapping\t\t: uint\t\t\t\t= 1,\n\t\t\t\t\t\t\t\t\t\t\tdimension\t\t: uint\t\t\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t\tformat          : uint              = 0,\n\t\t\t\t\t\t\t\t\t\t\tdefaultValue\t: TextureResource\t= null) : SFloat\n\t\t{\n\t\t\tif (defaultValue != null && !propertyExists(bindingName))\n\t\t\t\treturn new SFloat(new Sampler(defaultValue, filter, mipmap, wrapping, dimension, format));\n\t\t\t\n\t\t\treturn new SFloat(\n\t\t\t\tnew BindableSampler(bindingName, filter, mipmap, wrapping, dimension, format)\n\t\t\t);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.render.resource.texture.TextureResource;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.compiler.Serializer;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.BindableConstant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.BindableSampler;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Constant;\n\timport aerys.minko.render.shader.compiler.graph.nodes.leaf.Sampler;\n\n\t\/**\n\t * The wrapper used to expose scene\/mesh data bindings in ActionScript shaders.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class ShaderDataBindingsProxy extends DataBindingsProxy\n\t{\n\t\tpublic function ShaderDataBindingsProxy(bindings\t\t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\tsignature\t\t: Signature,\n\t\t\t\t\t\t\t\t\t\t\t\tsignatureFlags\t: uint)\n\t\t{\n\t\t\tsuper(bindings, signature, signatureFlags);\n\t\t}\n\t\t\n\t\tpublic function getParameter(name\t\t\t: String,\n\t\t\t\t\t\t\t\t\t size\t\t\t: uint,\n\t\t\t\t\t\t\t\t\t defaultValue\t: Object = null) : SFloat\n\t\t{\n\t\t\tif (defaultValue != null && !propertyExists(name))\n\t\t\t{\n\t\t\t\tvar constantValue \t: Vector.<Number> \t= new Vector.<Number>();\n\t\t\t\tvar serializer \t\t: Serializer\t\t= new Serializer();\n\t\t\t\t\n\t\t\t\tserializer.serializeKnownLength(defaultValue, constantValue, 0, size);\n\t\t\t\t\n\t\t\t\treturn new SFloat(new Constant(constantValue));\n\t\t\t}\n\t\t\t\n\t\t\treturn new SFloat(new BindableConstant(name, size));\n\t\t}\n\t\t\n\t\tpublic function getTextureParameter(bindingName\t\t: String,\n\t\t\t\t\t\t\t\t\t\t\tfilter\t\t\t: uint\t\t\t\t= 1,\n\t\t\t\t\t\t\t\t\t\t\tmipmap\t\t\t: uint\t\t\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t\twrapping\t\t: uint\t\t\t\t= 1,\n\t\t\t\t\t\t\t\t\t\t\tdimension\t\t: uint\t\t\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t\tformat          : uint              = 0,\n\t\t\t\t\t\t\t\t\t\t\tdefaultValue\t: TextureResource\t= null) : SFloat\n\t\t{\n\t\t\tif (defaultValue != null && !propertyExists(bindingName))\n\t\t\t\treturn new SFloat(new Sampler(defaultValue, filter, mipmap, wrapping, dimension, format));\n\t\t\t\n\t\t\treturn new SFloat(\n\t\t\t\tnew BindableSampler(bindingName, filter, mipmap, wrapping, dimension, format)\n\t\t\t);\n\t\t}\n\t}\n}","subject":"use a local variable for Serializer to avoid useless memory consumption","message":"use a local variable for Serializer to avoid useless memory consumption\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a8108fdaa02eb4d7229150f1f294bdabfcc646f9","old_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGamePanel.as","new_file":"src\/as\/com\/threerings\/ezgame\/client\/EZGamePanel.as","old_contents":"package com.threerings.ezgame.client {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.display.Loader;\n\nimport flash.events.Event;\n\nimport flash.utils.Dictionary;\n\nimport mx.containers.Canvas;\nimport mx.containers.VBox;\n\nimport mx.core.Container;\nimport mx.core.IChildList;\n\nimport mx.utils.DisplayUtil;\n\nimport com.threerings.util.MediaContainer;\n\nimport com.threerings.crowd.client.PlaceView;\nimport com.threerings.crowd.data.PlaceObject;\nimport com.threerings.crowd.util.CrowdContext;\n\nimport com.threerings.ezgame.data.EZGameConfig;\nimport com.threerings.ezgame.data.EZGameObject;\n\npublic class EZGamePanel extends VBox\n    implements PlaceView\n{\n    \/** The game object backend. *\/\n    public var backend :GameControlBackend;\n\n    public function EZGamePanel (ctx :CrowdContext, ctrl :EZGameController)\n    {\n        _ctx = ctx;\n        _ctrl = ctrl;\n    }\n\n    \/\/ from PlaceView\n    public function willEnterPlace (plobj :PlaceObject) :void\n    {\n        var cfg :EZGameConfig = (_ctrl.getPlaceConfig() as EZGameConfig);\n\n        _ezObj = (plobj as EZGameObject);\n        backend = createBackend();\n\n        _gameView = new GameContainer(cfg.configData); \/\/ TODO?\n        backend.setSharedEvents(\n            Loader(_gameView.getMediaContainer().getMedia()).\n            contentLoaderInfo.sharedEvents);\n        backend.setContainer(_gameView);\n        addChild(_gameView);\n    }\n\n    \/\/ from PlaceView\n    public function didLeavePlace (plobj :PlaceObject) :void\n    {\n        _gameView.getMediaContainer().shutdown(true);\n        removeChild(_gameView);\n\n        backend.shutdown();\n    }\n\n    \/**\n     * Creates the backend object that will handle requests from user code.\n     *\/\n    protected function createBackend () :GameControlBackend\n    {\n        return new GameControlBackend(_ctx, _ezObj);\n    }\n    \n    protected var _ctx :CrowdContext;\n    protected var _ctrl :EZGameController;\n\n    protected var _gameView :GameContainer;\n\n    protected var _ezObj :EZGameObject;\n}\n}\n","new_contents":"package com.threerings.ezgame.client {\n\nimport flash.display.DisplayObject;\nimport flash.display.DisplayObjectContainer;\nimport flash.display.Loader;\n\nimport flash.events.Event;\n\nimport flash.utils.Dictionary;\n\nimport mx.containers.Canvas;\n\nimport mx.core.Container;\nimport mx.core.IChildList;\n\nimport mx.utils.DisplayUtil;\n\nimport com.threerings.util.MediaContainer;\n\nimport com.threerings.crowd.client.PlaceView;\nimport com.threerings.crowd.data.PlaceObject;\nimport com.threerings.crowd.util.CrowdContext;\n\nimport com.threerings.ezgame.data.EZGameConfig;\nimport com.threerings.ezgame.data.EZGameObject;\n\npublic class EZGamePanel extends Canvas\n    implements PlaceView\n{\n    \/** The game object backend. *\/\n    public var backend :GameControlBackend;\n\n    public function EZGamePanel (ctx :CrowdContext, ctrl :EZGameController)\n    {\n        _ctx = ctx;\n        _ctrl = ctrl;\n    }\n\n    \/\/ from PlaceView\n    public function willEnterPlace (plobj :PlaceObject) :void\n    {\n        var cfg :EZGameConfig = (_ctrl.getPlaceConfig() as EZGameConfig);\n\n        _ezObj = (plobj as EZGameObject);\n        backend = createBackend();\n\n        _gameView = new GameContainer(cfg.configData); \/\/ TODO?\n        _gameView.percentWidth = 100;\n        _gameView.percentHeight = 100;\n        backend.setSharedEvents(\n            Loader(_gameView.getMediaContainer().getMedia()).\n            contentLoaderInfo.sharedEvents);\n        backend.setContainer(_gameView);\n        addChild(_gameView);\n    }\n\n    \/\/ from PlaceView\n    public function didLeavePlace (plobj :PlaceObject) :void\n    {\n        _gameView.getMediaContainer().shutdown(true);\n        removeChild(_gameView);\n\n        backend.shutdown();\n    }\n\n    \/**\n     * Creates the backend object that will handle requests from user code.\n     *\/\n    protected function createBackend () :GameControlBackend\n    {\n        return new GameControlBackend(_ctx, _ezObj);\n    }\n    \n    protected var _ctx :CrowdContext;\n    protected var _ctrl :EZGameController;\n\n    protected var _gameView :GameContainer;\n\n    protected var _ezObj :EZGameObject;\n}\n}\n","subject":"Extend from Canvas so that the chat overlay scrollbar works.","message":"Extend from Canvas so that the chat overlay scrollbar works.\n\n\ngit-svn-id: a3e1eb16dde062992de22c830ed8045c8013209a@160 c613c5cb-e716-0410-b11b-feb51c14d237\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/vilya,threerings\/vilya"}
{"commit":"1310ff035e82b5ea890da54bdca5da4c771b6378","old_file":"vendors\/VASTNew\/org\/osmf\/vast\/loader\/VASTDocumentProcessor.as","new_file":"vendors\/VASTNew\/org\/osmf\/vast\/loader\/VASTDocumentProcessor.as","old_contents":"\/*****************************************************\r\n*  \r\n*  Copyright 2009 Adobe Systems Incorporated.  All Rights Reserved.\r\n*  \r\n*****************************************************\r\n*  The contents of this file are subject to the Mozilla Public License\r\n*  Version 1.1 (the \"License\"); you may not use this file except in\r\n*  compliance with the License. You may obtain a copy of the License at\r\n*  http:\/\/www.mozilla.org\/MPL\/\r\n*   \r\n*  Software distributed under the License is distributed on an \"AS IS\"\r\n*  basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the\r\n*  License for the specific language governing rights and limitations\r\n*  under the License.\r\n*   \r\n*  \r\n*  The Initial Developer of the Original Code is Adobe Systems Incorporated.\r\n*  Portions created by Adobe Systems Incorporated are Copyright (C) 2009 Adobe Systems \r\n*  Incorporated. All Rights Reserved. \r\n*\r\n*  Contributor(s): Eyewonder, LLC\r\n*  \r\n*****************************************************\/\r\npackage org.osmf.vast.loader\r\n{\r\n\timport flash.events.EventDispatcher;\r\n\t\r\n\timport org.osmf.utils.HTTPLoader;\r\n\timport org.osmf.vast.model.VASTDataObject;\r\n\timport org.osmf.vast.model.VASTDocument;\r\n\timport org.osmf.vast.parser.base.VAST2TrackingData;\r\n\r\n\tCONFIG::LOGGING\r\n\t{\r\n\timport org.osmf.logging.Logger;\r\n\timport org.osmf.logging.Log;\r\n\t}\r\n\r\n\t[Event(\"processed\")]\r\n\t[Event(\"processingFailed\")]\r\n\t\r\n\tinternal class VASTDocumentProcessor extends EventDispatcher\r\n\t{\r\n\t\t\/**\r\n\t\t * @private Exposes the same interface as VAST1DocumentProcessor and VAST2DocumentProcessor.\r\n\t\t * Determines which processor to use based on the VAST version stored in the VASTDataObject.\r\n\t\t *\/\t\r\n\t\tpublic function VASTDocumentProcessor(maxNumWrapperRedirects:Number, httpLoader:HTTPLoader)\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t\t\r\n\t\t\tthis.maxNumWrapperRedirects = maxNumWrapperRedirects;\r\n\t\t\tthis.httpLoader = httpLoader;\r\n\t\t}\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\t\r\n\t\tpublic function processVASTDocument(documentContents:String, trackingData:VAST2TrackingData = null):void\r\n\t\t{\r\n\t\t\tvar processingFailed:Boolean = false;\r\n\t\t\tvar vastDocument:VASTDocument = null;\r\n\t\t\tvar documentXML:XML = null;\r\n\t\t\t\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tdocumentXML = new XML(documentContents);\r\n\t\t\t}\r\n\t\t\tcatch (error:TypeError)\r\n\t\t\t{\r\n\t\t\t\tprocessingFailed = true;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (documentXML != null)\r\n\t\t\t{\r\n\t\t\t\tvar vastVersion:Number;\r\n\t\t\t\tif(documentXML.localName() == VAST_1_ROOT){\r\n\t\t\t\t\tvastVersion = VASTDataObject.VERSION_1_0;\r\n\t\t\t\t}else if(documentXML.localName() == VAST_2_ROOT){\r\n\t\t\t\t\tvastVersion = documentXML.@version;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tswitch(vastVersion)\r\n\t\t\t\t{\r\n\t\t\t\t\tcase VASTDataObject.VERSION_1_0:\r\n\t\t\t\t\t\tvar vast1DocumentProcessor:VAST1DocumentProcessor = new VAST1DocumentProcessor(maxNumWrapperRedirects, httpLoader);\r\n\t\t\t\t\t\tvast1DocumentProcessor.addEventListener(VASTDocumentProcessedEvent.PROCESSED, cloneDocumentProcessorEvent);\r\n\t\t\t\t\t\tvast1DocumentProcessor.addEventListener(VASTDocumentProcessedEvent.PROCESSING_FAILED, cloneDocumentProcessorEvent);\t\t\t\t\t\t\r\n\t\t\t\t\t\tvast1DocumentProcessor.processVASTDocument(documentContents);\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\tcase VASTDataObject.VERSION_2_0:\r\n\t\t\t\t\t\tvar vast2DocumentProcessor:VAST2DocumentProcessor = new VAST2DocumentProcessor(maxNumWrapperRedirects, httpLoader);\r\n\t\t\t\t\t\tvast2DocumentProcessor.addEventListener(VASTDocumentProcessedEvent.PROCESSED, cloneDocumentProcessorEvent);\r\n\t\t\t\t\t\tvast2DocumentProcessor.addEventListener(VASTDocumentProcessedEvent.PROCESSING_FAILED, cloneDocumentProcessorEvent); \t\t\t\t\t\r\n\t\t\t\t\t\tvast2DocumentProcessor.processVASTDocument(documentContents, trackingData);\r\n\t\t\t\t\t\tbreak;\r\n\t\t\t\t\tcase VASTDataObject.VERSION_3_0:\r\n\t\t\t\t\t\tvar vast3DocumentProcessor:VAST3DocumentProcessor = new VAST3DocumentProcessor(maxNumWrapperRedirects, httpLoader);\r\n\t\t\t\t\t\tvast3DocumentProcessor.addEventListener(VASTDocumentProcessedEvent.PROCESSED, cloneVast3DocumentProcessorEvent);\r\n\t\t\t\t\t\tvast3DocumentProcessor.addEventListener(VASTDocumentProcessedEvent.PROCESSING_FAILED, cloneVast3DocumentProcessorEvent); \t\t\t\t\t\r\n\t\t\t\t\t\tvast3DocumentProcessor.processVASTDocument(documentContents, trackingData);\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\tdefault:\r\n\t\t\t\t\t\tprocessingFailed = true;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t}\t\t\t\r\n\t\t\t}\r\n\t\t\tif (processingFailed)\r\n\t\t\t{\r\n\t\t\t\tCONFIG::LOGGING\r\n\t\t\t\t{\r\n\t\t\t\t\tlogger.debug(\"[VAST] Processing failed for document with contents: \" + documentContents);\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tdispatchEvent(new VASTDocumentProcessedEvent(VASTDocumentProcessedEvent.PROCESSING_FAILED));\r\n\t\t\t}\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\tprivate function cloneDocumentProcessorEvent(event:VASTDocumentProcessedEvent):void\r\n\t\t{\r\n\t\t\tvar parser:EventDispatcher = event.target as EventDispatcher;\r\n\t\t\tparser.removeEventListener(VASTDocumentProcessedEvent.PROCESSED, cloneDocumentProcessorEvent);\r\n\t\t\tparser.removeEventListener(VASTDocumentProcessedEvent.PROCESSING_FAILED, cloneDocumentProcessorEvent); \r\n\t\t\tdispatchEvent(event.clone());\r\n\t\t}\r\n\t\t\r\n\t\tprivate function cloneVast3DocumentProcessorEvent(event:VASTDocumentProcessedEvent):void\r\n\t\t{\r\n\t\t\tif (event.target is VAST3DocumentProcessor)\r\n\t\t\t{\r\n\t\t\t\tvar parser:EventDispatcher = event.target as EventDispatcher;\r\n\t\t\t\tparser.removeEventListener(VASTDocumentProcessedEvent.PROCESSED, cloneDocumentProcessorEvent);\r\n\t\t\t\tparser.removeEventListener(VASTDocumentProcessedEvent.PROCESSING_FAILED, cloneDocumentProcessorEvent); \r\n\t\t\t\tdispatchEvent(event.clone());\r\n\t\t\t}\r\n\r\n\t\t}\r\n\r\n\t\tprivate var maxNumWrapperRedirects:Number;\r\n\t\tprivate var httpLoader:HTTPLoader;\r\n\t\t\r\n\t\tprivate static const VAST_1_ROOT:String = \"VideoAdServingTemplate\";\r\n\t\tprivate static const VAST_2_ROOT:String = \"VAST\";\r\n\t\t\r\n\t\tCONFIG::LOGGING\r\n\t\tprivate static const logger:Logger = Log.getLogger(\"org.osmf.vast.loader.VASTDocumentProcessor\");\r\n\t}\r\n}","new_contents":"\/*****************************************************\r\n*  \r\n*  Copyright 2009 Adobe Systems Incorporated.  All Rights Reserved.\r\n*  \r\n*****************************************************\r\n*  The contents of this file are subject to the Mozilla Public License\r\n*  Version 1.1 (the \"License\"); you may not use this file except in\r\n*  compliance with the License. You may obtain a copy of the License at\r\n*  http:\/\/www.mozilla.org\/MPL\/\r\n*   \r\n*  Software distributed under the License is distributed on an \"AS IS\"\r\n*  basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the\r\n*  License for the specific language governing rights and limitations\r\n*  under the License.\r\n*   \r\n*  \r\n*  The Initial Developer of the Original Code is Adobe Systems Incorporated.\r\n*  Portions created by Adobe Systems Incorporated are Copyright (C) 2009 Adobe Systems \r\n*  Incorporated. All Rights Reserved. \r\n*\r\n*  Contributor(s): Eyewonder, LLC\r\n*  \r\n*****************************************************\/\r\npackage org.osmf.vast.loader\r\n{\r\n\timport flash.events.EventDispatcher;\r\n\t\r\n\timport org.osmf.utils.HTTPLoader;\r\n\timport org.osmf.vast.model.VASTDataObject;\r\n\timport org.osmf.vast.model.VASTDocument;\r\n\timport org.osmf.vast.parser.base.VAST2TrackingData;\r\n\r\n\tCONFIG::LOGGING\r\n\t{\r\n\timport org.osmf.logging.Logger;\r\n\timport org.osmf.logging.Log;\r\n\t}\r\n\r\n\t[Event(\"processed\")]\r\n\t[Event(\"processingFailed\")]\r\n\t\r\n\tinternal class VASTDocumentProcessor extends EventDispatcher\r\n\t{\r\n\t\t\/**\r\n\t\t * @private Exposes the same interface as VAST1DocumentProcessor and VAST2DocumentProcessor.\r\n\t\t * Determines which processor to use based on the VAST version stored in the VASTDataObject.\r\n\t\t *\/\t\r\n\t\tpublic function VASTDocumentProcessor(maxNumWrapperRedirects:Number, httpLoader:HTTPLoader)\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t\t\r\n\t\t\tthis.maxNumWrapperRedirects = maxNumWrapperRedirects;\r\n\t\t\tthis.httpLoader = httpLoader;\r\n\t\t}\r\n\t\t\/**\r\n\t\t * @private\r\n\t\t *\/\t\r\n\t\tpublic function processVASTDocument(documentContents:String, trackingData:VAST2TrackingData = null):void\r\n\t\t{\r\n\t\t\tvar processingFailed:Boolean = false;\r\n\t\t\tvar vastDocument:VASTDocument = null;\r\n\t\t\tvar documentXML:XML = null;\r\n\t\t\t\r\n\t\t\ttry\r\n\t\t\t{\r\n\t\t\t\tdocumentXML = new XML(documentContents);\r\n\t\t\t}\r\n\t\t\tcatch (error:TypeError)\r\n\t\t\t{\r\n\t\t\t\tprocessingFailed = true;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (documentXML != null)\r\n\t\t\t{\r\n\t\t\t\tvar vastVersion:Number;\r\n\t\t\t\tif(documentXML.localName() == VAST_1_ROOT){\r\n\t\t\t\t\tvastVersion = VASTDataObject.VERSION_1_0;\r\n\t\t\t\t}else if(documentXML.localName() == VAST_2_ROOT){\r\n\t\t\t\t\tvastVersion = documentXML.@version;\r\n\t\t\t\t\tif ( documentXML.@version == \"2.0.1\" ) {\r\n\t\t\t\t\t\tvastVersion = VASTDataObject.VERSION_2_0;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tswitch(vastVersion)\r\n\t\t\t\t{\r\n\t\t\t\t\tcase VASTDataObject.VERSION_1_0:\r\n\t\t\t\t\t\tvar vast1DocumentProcessor:VAST1DocumentProcessor = new VAST1DocumentProcessor(maxNumWrapperRedirects, httpLoader);\r\n\t\t\t\t\t\tvast1DocumentProcessor.addEventListener(VASTDocumentProcessedEvent.PROCESSED, cloneDocumentProcessorEvent);\r\n\t\t\t\t\t\tvast1DocumentProcessor.addEventListener(VASTDocumentProcessedEvent.PROCESSING_FAILED, cloneDocumentProcessorEvent);\t\t\t\t\t\t\r\n\t\t\t\t\t\tvast1DocumentProcessor.processVASTDocument(documentContents);\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\tcase VASTDataObject.VERSION_2_0:\r\n\t\t\t\t\t\tvar vast2DocumentProcessor:VAST2DocumentProcessor = new VAST2DocumentProcessor(maxNumWrapperRedirects, httpLoader);\r\n\t\t\t\t\t\tvast2DocumentProcessor.addEventListener(VASTDocumentProcessedEvent.PROCESSED, cloneDocumentProcessorEvent);\r\n\t\t\t\t\t\tvast2DocumentProcessor.addEventListener(VASTDocumentProcessedEvent.PROCESSING_FAILED, cloneDocumentProcessorEvent); \t\t\t\t\t\r\n\t\t\t\t\t\tvast2DocumentProcessor.processVASTDocument(documentContents, trackingData);\r\n\t\t\t\t\t\tbreak;\r\n\t\t\t\t\tcase VASTDataObject.VERSION_3_0:\r\n\t\t\t\t\t\tvar vast3DocumentProcessor:VAST3DocumentProcessor = new VAST3DocumentProcessor(maxNumWrapperRedirects, httpLoader);\r\n\t\t\t\t\t\tvast3DocumentProcessor.addEventListener(VASTDocumentProcessedEvent.PROCESSED, cloneVast3DocumentProcessorEvent);\r\n\t\t\t\t\t\tvast3DocumentProcessor.addEventListener(VASTDocumentProcessedEvent.PROCESSING_FAILED, cloneVast3DocumentProcessorEvent); \t\t\t\t\t\r\n\t\t\t\t\t\tvast3DocumentProcessor.processVASTDocument(documentContents, trackingData);\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\tdefault:\r\n\t\t\t\t\t\tprocessingFailed = true;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t}\t\t\t\r\n\t\t\t}\r\n\t\t\tif (processingFailed)\r\n\t\t\t{\r\n\t\t\t\tCONFIG::LOGGING\r\n\t\t\t\t{\r\n\t\t\t\t\tlogger.debug(\"[VAST] Processing failed for document with contents: \" + documentContents);\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tdispatchEvent(new VASTDocumentProcessedEvent(VASTDocumentProcessedEvent.PROCESSING_FAILED));\r\n\t\t\t}\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\tprivate function cloneDocumentProcessorEvent(event:VASTDocumentProcessedEvent):void\r\n\t\t{\r\n\t\t\tvar parser:EventDispatcher = event.target as EventDispatcher;\r\n\t\t\tparser.removeEventListener(VASTDocumentProcessedEvent.PROCESSED, cloneDocumentProcessorEvent);\r\n\t\t\tparser.removeEventListener(VASTDocumentProcessedEvent.PROCESSING_FAILED, cloneDocumentProcessorEvent); \r\n\t\t\tdispatchEvent(event.clone());\r\n\t\t}\r\n\t\t\r\n\t\tprivate function cloneVast3DocumentProcessorEvent(event:VASTDocumentProcessedEvent):void\r\n\t\t{\r\n\t\t\tif (event.target is VAST3DocumentProcessor)\r\n\t\t\t{\r\n\t\t\t\tvar parser:EventDispatcher = event.target as EventDispatcher;\r\n\t\t\t\tparser.removeEventListener(VASTDocumentProcessedEvent.PROCESSED, cloneDocumentProcessorEvent);\r\n\t\t\t\tparser.removeEventListener(VASTDocumentProcessedEvent.PROCESSING_FAILED, cloneDocumentProcessorEvent); \r\n\t\t\t\tdispatchEvent(event.clone());\r\n\t\t\t}\r\n\r\n\t\t}\r\n\r\n\t\tprivate var maxNumWrapperRedirects:Number;\r\n\t\tprivate var httpLoader:HTTPLoader;\r\n\t\t\r\n\t\tprivate static const VAST_1_ROOT:String = \"VideoAdServingTemplate\";\r\n\t\tprivate static const VAST_2_ROOT:String = \"VAST\";\r\n\t\t\r\n\t\tCONFIG::LOGGING\r\n\t\tprivate static const logger:Logger = Log.getLogger(\"org.osmf.vast.loader.VASTDocumentProcessor\");\r\n\t}\r\n}","subject":"Support VAST 2.0.1","message":"Support VAST 2.0.1\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp"}
{"commit":"50d9ab969a4bd2b2bdcea163074e51c73a5d5166","old_file":"src\/swf2png.as","new_file":"src\/swf2png.as","old_contents":"package\n{\n\timport com.adobe.images.PNGEncoder;\n\t\n\timport flash.desktop.NativeApplication;\n\timport flash.display.BitmapData;\n\timport flash.display.Loader;\n\timport flash.display.MovieClip;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.InvokeEvent;\n\timport flash.events.TimerEvent;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileStream;\n\timport flash.geom.Rectangle;\n\timport flash.geom.Matrix;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\n\tpublic class swf2png extends Sprite\n\t{\n\t\tpublic var outputWidth:int;\n\t\tpublic var outputHeight:int;\n\t\tpublic var loadedSwf:MovieClip;\n\t\tpublic var loader:Loader;\n\t\tprivate var counter:int = 0;\n\t\tprivate var timer:Timer;\n\t\tprivate var totalFrames:int;\n\t\tprivate var inputFileName:String;\n\t\tprivate var inputFilePath:String;\n\t\tprivate var prefix:String;\n\t\tprivate var separator:String = \"_\";\n\t\tprivate var outfield:TextField;\n\t\tprivate var outputDirPath:String;\n\t\tprivate var offsetMatrix:Matrix;\n\t\tprivate var bBox:Rectangle;\n\n\n\n\t\tpublic function swf2png() {\n\t\t\tNativeApplication.nativeApplication.addEventListener(InvokeEvent.INVOKE, onInvoke);\n\t\t\tstage.align = 'TL';\n\t\t\tstage.scaleMode = 'noScale';\n\t\t\toutfield = new TextField();\n\t\t\toutfield.autoSize = TextFieldAutoSize.LEFT;\n\t\t\tstage.addChild(outfield);\n\t\t\tstage.frameRate = 12;\n\t\t}\n\n\t\t\/\/Loads in file\n\t\tprivate function loadSwf():void {\n\n\t\t\tloader = new Loader();\n\t\t\tlog(\"Loading \" + inputFilePath);\n\t\t\tloader.load(new URLRequest(\"file:\/\/\" + inputFilePath));\n\t\t\tloader.contentLoaderInfo.addEventListener(Event.INIT, startLoop);\n\n\t\t}\n\n\t\t\/\/Event handler called when the swf is loaded. Sets it up and starts the export loop\n\t\tprivate function startLoop(ev:Event):void {\n\t\t\ttry {\n\t\t\t\tloadedSwf = MovieClip(ev.target.content);\n\t\t\t}\n\t\t\tcatch(err:Error) {\n\t\t\t\t\/\/AVM1 Movie not supported\n\t\t\t\texit(5);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\toutputWidth = Math.ceil(ev.target.width);\n\t\t\toutputHeight = Math.ceil(ev.target.height);\n\t\t\tlog(\"Loaded!\");\n\t\t\ttotalFrames = loadedSwf.totalFrames;\n\t\t\tlog(\"Frame count: \" + totalFrames);\n\n\t\t\tcalculateBBox();\n\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\t\t\ttimer = new Timer(1);\n\n\t\t\ttimer.addEventListener(TimerEvent.TIMER, step);\n\t\t\ttimer.start();\n\n\t\t}\n\n\t\tprivate function padNumber(input:int, target:int):String {\n\t\t\tvar out:String = input.toString();\n\t\t\tvar targetCount:int = target.toString().length;\n\t\t\twhile(out.length < targetCount) {\n\t\t\t\tout = '0' + out;\n\t\t\t}\n\t\t\treturn out;\n\t\t}\n\n\t\tprivate function calculateBBox():void {\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\n\t\t\tvar boundsArray:Object = {\n\t\t\t\t\"x\" : new Array(),\n\t\t\t\t\"y\" : new Array(),\n\t\t\t\t\"w\" : new Array(),\n\t\t\t\t\"h\" : new Array()\n\t\t\t}\n\t\t\tvar r:Rectangle;\n\t\t\tfor(var currentFrame:int = 0; currentFrame < totalFrames; currentFrame++) {\n\t\t\t\tgoToFrame(loadedSwf, currentFrame);\n\t\t\t\tr = loader.content.getRect(stage);\n\t\t\t\tboundsArray.x.push(r.x);\n\t\t\t\tboundsArray.y.push(r.y);\n\t\t\t\tboundsArray.w.push(r.width);\n\t\t\t\tboundsArray.h.push(r.height);\n\t\t\t}\n\n\t\t\tboundsArray.x.sort(Array.NUMERIC);\n\t\t\tboundsArray.y.sort(Array.NUMERIC);\n\t\t\tboundsArray.w.sort(Array.NUMERIC | Array.DESCENDING);\n\t\t\tboundsArray.h.sort(Array.NUMERIC | Array.DESCENDING);\n\n\t\t\tbBox = new Rectangle(\n\t\t\t\tMath.floor(boundsArray.x[0]),\n\t\t\t\tMath.floor(boundsArray.y[0]),\n\t\t\t\tMath.ceil(boundsArray.w[0]),\n\t\t\t\tMath.ceil(boundsArray.h[0])\n\t\t\t);\n\n\t\t\tlog(\"Bounding box: \" + bBox)\n\n\t\t\toutputWidth = bBox.width;\n\t\t\toutputHeight = bBox.height;\n\t\t\toffsetMatrix = new Matrix();\n\t\t\toffsetMatrix.translate(bBox.x * -1, bBox.y * -1);\n\n\t\t\treturn;\n\t\t}\n\n\t\t\/\/Called for every frame\n\t\tprivate function step(ev:TimerEvent):void {\n\t\t\tcounter++;\n\t\t\tif(counter <= totalFrames) {\n\t\t\t\tgoToFrame(loadedSwf, counter);\n\t\t\t\tsaveFrame();\n\t\t\t}\n\t\t\telse {\n\t\t\t\ttimer.stop();\n\t\t\t\tlog(\"Done!\");\n\t\t\t\texit(0);\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\n\t\t\/\/Saves the current frame of the loader object to a png\n\t\tprivate function saveFrame():void {\n\t\t\tvar bitmapData:BitmapData = new BitmapData(outputWidth, outputHeight, true, 0x0);\n\t\t\tbitmapData.draw(loader.content, offsetMatrix);\n\t\t\tvar bytearr:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\tvar increment:String = '';\n\t\t\tif(totalFrames > 1) {\n\t\t\t\tincrement = separator + padNumber(counter, totalFrames);\n\t\t\t}\n\t\t\tvar outfileName:String = outputDirPath + File.separator + prefix + increment + \".png\"\n\t\t\tvar file:File = new File(outfileName);\n\n\t\t\tlog(\"Writing: \" + outfileName);\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(file, \"write\");\n\t\t\tstream.writeBytes(bytearr);\n\t\t\tstream.close();\n\t\t}\n\n\t\t\/\/Stops the movie clip and all its subclips.\n\t\tprivate function stopClip(inMc:MovieClip):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.stop();\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tstopClip(mc);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.stop();\n\t\t}\n\n\t\t\/\/Traverses the movie clip and sets the current frame for all subclips too, looping them where needed.\t\t\n\t\tprivate function goToFrame(inMc:MovieClip, frameNo:int):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tgoToFrame(mc, frameNo);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t}\n\n\t\t\/\/Finds and checks for existance of input file\n\t\tprivate function getInputFile(ev:InvokeEvent):String {\n\t\t\tif(ev.arguments && ev.arguments.length) {\n\t\t\t\tinputFileName = ev.arguments[0];\n\t\t\t\tvar matchNameRegExStr:String = '([^\\\\' + File.separator + ']+)$';\n\t\t\t\tvar matchNameRegEx:RegExp = new RegExp(matchNameRegExStr);\n\t\t\t\tvar matches:Array = inputFileName.match(matchNameRegEx);\n\t\t\t\tif(!matches) {\n\t\t\t\t\t\/\/ File inputFileName not valid\n\t\t\t\t\texit(2);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\tprefix = matches[1].split('.')[0];\n\t\t\t\tlog(\"Prefix: \" + prefix);\n\t\t\t\tvar f:File = new File(ev.currentDirectory.nativePath);\n\t\t\t\tf = f.resolvePath(inputFileName);\n\t\t\t\tif(!f.exists) {\n\t\t\t\t\tlog(\"Input file not found!\");\n\t\t\t\t\t\/\/Input file not found\n\t\t\t\t\texit(3);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\treturn f.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\t\/\/App opened without input data\n\t\t\t\texit(1);\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\t\/\/Finds and checks for existance of output directory\n\t\tprivate function getOutputDir(ev:InvokeEvent):String {\n\t\t\tvar d:File;\n\t\t\tif(ev.arguments.length > 1) {\n\t\t\t\toutputDirPath = ev.arguments[1];\n\t\t\t\td = new File(ev.currentDirectory.nativePath);\n\t\t\t\td = d.resolvePath(outputDirPath);\n\t\t\t\tif(!d.isDirectory) {\n\t\t\t\t\t\/\/outdir not a directory\n\t\t\t\t\texit(4);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\tlog(\"inpt: \" + d.nativePath);\n\t\t\t\treturn d.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif(ev.currentDirectory.nativePath === '\/') {\n\t\t\t\t\tif(ev.arguments.length) {\n\t\t\t\t\t\td = new File(ev.arguments[0]);\n\t\t\t\t\t\td = d.resolvePath('..');\n\t\t\t\t\t\treturn d.nativePath;\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\treturn File.desktopDirectory.nativePath;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tlog(\"cwd: \" + ev.currentDirectory.nativePath);\n\t\t\t\t\treturn ev.currentDirectory.nativePath;\n\t\t\t\t}\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\tprivate function log(message:String=\"\", add_new_line:Boolean=true):void {\n\t\t\toutfield.appendText((add_new_line ? \"\\n\" : \"\") + message);\n\t\t}\n\n\t\t\/\/Invoke handler called when started\n\t\tprivate function onInvoke(ev:InvokeEvent):void {\n\n\t\t\tinputFilePath = getInputFile(ev);\n\t\t\toutputDirPath = getOutputDir(ev);\n\n\t\t\tlog(\"Input file: \" + inputFilePath);\n\t\t\tlog(\"Output directory: \" + outputDirPath);\n\t\t\tloadSwf();\n\t\t}\n\n\t\tprivate function exit(code:int=0):void {\n\t\t\tlog(\"Exit: \" + code);\n\t\t\tNativeApplication.nativeApplication.exit(code);\n\t\t}\n\t}\n}","new_contents":"package\n{\n\timport com.adobe.images.PNGEncoder;\n\t\n\timport flash.desktop.NativeApplication;\n\timport flash.display.BitmapData;\n\timport flash.display.Loader;\n\timport flash.display.MovieClip;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.InvokeEvent;\n\timport flash.events.TimerEvent;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileStream;\n\timport flash.geom.Rectangle;\n\timport flash.geom.Matrix;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\n\tpublic class swf2png extends Sprite\n\t{\n\t\tpublic var outputWidth:int;\n\t\tpublic var outputHeight:int;\n\t\tpublic var loadedSwf:MovieClip;\n\t\tpublic var loader:Loader;\n\t\tprivate var counter:int = 0;\n\t\tprivate var timer:Timer;\n\t\tprivate var totalFrames:int;\n\t\tprivate var inputFileName:String;\n\t\tprivate var inputFilePath:String;\n\t\tprivate var prefix:String;\n\t\tprivate var separator:String = \"_\";\n\t\tprivate var outfield:TextField;\n\t\tprivate var outputDirPath:String;\n\t\tprivate var offsetMatrix:Matrix;\n\t\tprivate var bBox:Rectangle;\n\t\tprivate var scaleFactor:Number;\n\n\n\n\t\tpublic function swf2png() {\n\t\t\tNativeApplication.nativeApplication.addEventListener(InvokeEvent.INVOKE, onInvoke);\n\t\t\tstage.align = 'TL';\n\t\t\tstage.scaleMode = 'noScale';\n\t\t\toutfield = new TextField();\n\t\t\toutfield.autoSize = TextFieldAutoSize.LEFT;\n\t\t\tstage.addChild(outfield);\n\t\t\tstage.frameRate = 12;\n\t\t}\n\n\t\t\/\/Loads in file\n\t\tprivate function loadSwf():void {\n\n\t\t\tloader = new Loader();\n\t\t\tlog(\"Loading \" + inputFilePath);\n\t\t\tloader.load(new URLRequest(\"file:\/\/\" + inputFilePath));\n\t\t\tloader.contentLoaderInfo.addEventListener(Event.INIT, startLoop);\n\n\t\t}\n\n\t\t\/\/Event handler called when the swf is loaded. Sets it up and starts the export loop\n\t\tprivate function startLoop(ev:Event):void {\n\t\t\ttry {\n\t\t\t\tloadedSwf = MovieClip(ev.target.content);\n\t\t\t}\n\t\t\tcatch(err:Error) {\n\t\t\t\t\/\/AVM1 Movie not supported\n\t\t\t\texit(5);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\toutputWidth = Math.ceil(ev.target.width);\n\t\t\toutputHeight = Math.ceil(ev.target.height);\n\t\t\tlog(\"Loaded!\");\n\t\t\ttotalFrames = loadedSwf.totalFrames;\n\t\t\tlog(\"Frame count: \" + totalFrames);\n\n\t\t\tcalculateBBox();\n\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\t\t\ttimer = new Timer(1);\n\n\t\t\ttimer.addEventListener(TimerEvent.TIMER, step);\n\t\t\ttimer.start();\n\n\t\t}\n\n\t\tprivate function padNumber(input:int, target:int):String {\n\t\t\tvar out:String = input.toString();\n\t\t\tvar targetCount:int = target.toString().length;\n\t\t\twhile(out.length < targetCount) {\n\t\t\t\tout = '0' + out;\n\t\t\t}\n\t\t\treturn out;\n\t\t}\n\n\t\tprivate function calculateBBox():void {\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\n\t\t\tvar boundsArray:Object = {\n\t\t\t\t\"x\" : new Array(),\n\t\t\t\t\"y\" : new Array(),\n\t\t\t\t\"w\" : new Array(),\n\t\t\t\t\"h\" : new Array()\n\t\t\t}\n\t\t\tvar r:Rectangle;\n\t\t\tfor(var currentFrame:int = 0; currentFrame < totalFrames; currentFrame++) {\n\t\t\t\tgoToFrame(loadedSwf, currentFrame);\n\t\t\t\tr = loader.content.getRect(stage);\n\t\t\t\tboundsArray.x.push(r.x);\n\t\t\t\tboundsArray.y.push(r.y);\n\t\t\t\tboundsArray.w.push(r.width);\n\t\t\t\tboundsArray.h.push(r.height);\n\t\t\t}\n\n\t\t\tboundsArray.x.sort(Array.NUMERIC);\n\t\t\tboundsArray.y.sort(Array.NUMERIC);\n\t\t\tboundsArray.w.sort(Array.NUMERIC | Array.DESCENDING);\n\t\t\tboundsArray.h.sort(Array.NUMERIC | Array.DESCENDING);\n\n\t\t\tbBox = new Rectangle(\n\t\t\t\tMath.floor(boundsArray.x[0]),\n\t\t\t\tMath.floor(boundsArray.y[0]),\n\t\t\t\tMath.ceil(boundsArray.w[0]),\n\t\t\t\tMath.ceil(boundsArray.h[0])\n\t\t\t);\n\n\t\t\tlog(\"Bounding box: \" + bBox)\n\n\t\t\toutputWidth = bBox.width * scaleFactor;\n\t\t\toutputHeight = bBox.height * scaleFactor;\n\t\t\toffsetMatrix = new Matrix();\n\t\t\toffsetMatrix.translate(bBox.x * -1, bBox.y * -1);\n\t\t\toffsetMatrix.scale(scaleFactor, scaleFactor);\n\n\t\t\treturn;\n\t\t}\n\n\t\t\/\/Called for every frame\n\t\tprivate function step(ev:TimerEvent):void {\n\t\t\tcounter++;\n\t\t\tif(counter <= totalFrames) {\n\t\t\t\tgoToFrame(loadedSwf, counter);\n\t\t\t\tsaveFrame();\n\t\t\t}\n\t\t\telse {\n\t\t\t\ttimer.stop();\n\t\t\t\tlog(\"Done!\");\n\t\t\t\texit(0);\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\n\t\t\/\/Saves the current frame of the loader object to a png\n\t\tprivate function saveFrame():void {\n\t\t\tvar bitmapData:BitmapData = new BitmapData(outputWidth, outputHeight, true, 0x0);\n\t\t\tbitmapData.draw(loader.content, offsetMatrix);\n\t\t\tvar bytearr:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\tvar increment:String = '';\n\t\t\tif(totalFrames > 1) {\n\t\t\t\tincrement = separator + padNumber(counter, totalFrames);\n\t\t\t}\n\t\t\tvar outfileName:String = outputDirPath + File.separator + prefix + increment + \".png\"\n\t\t\tvar file:File = new File(outfileName);\n\n\t\t\tlog(\"Writing: \" + outfileName);\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(file, \"write\");\n\t\t\tstream.writeBytes(bytearr);\n\t\t\tstream.close();\n\t\t}\n\n\t\t\/\/Stops the movie clip and all its subclips.\n\t\tprivate function stopClip(inMc:MovieClip):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.stop();\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tstopClip(mc);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.stop();\n\t\t}\n\n\t\t\/\/Traverses the movie clip and sets the current frame for all subclips too, looping them where needed.\t\t\n\t\tprivate function goToFrame(inMc:MovieClip, frameNo:int):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tgoToFrame(mc, frameNo);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t}\n\n\t\t\/\/Finds and checks for existance of input file\n\t\tprivate function getInputFile(ev:InvokeEvent):String {\n\t\t\tif(ev.arguments && ev.arguments.length) {\n\t\t\t\tinputFileName = ev.arguments[0];\n\t\t\t\tvar matchNameRegExStr:String = '([^\\\\' + File.separator + ']+)$';\n\t\t\t\tvar matchNameRegEx:RegExp = new RegExp(matchNameRegExStr);\n\t\t\t\tvar matches:Array = inputFileName.match(matchNameRegEx);\n\t\t\t\tif(!matches) {\n\t\t\t\t\t\/\/ File inputFileName not valid\n\t\t\t\t\texit(2);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\tprefix = matches[1].split('.')[0];\n\t\t\t\tlog(\"Prefix: \" + prefix);\n\t\t\t\tvar f:File = new File(ev.currentDirectory.nativePath);\n\t\t\t\tf = f.resolvePath(inputFileName);\n\t\t\t\tif(!f.exists) {\n\t\t\t\t\tlog(\"Input file not found!\");\n\t\t\t\t\t\/\/Input file not found\n\t\t\t\t\texit(3);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\treturn f.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\t\/\/App opened without input data\n\t\t\t\texit(1);\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\t\/\/Finds and checks for existance of output directory\n\t\tprivate function getOutputDir(ev:InvokeEvent):String {\n\t\t\tvar d:File;\n\t\t\tif(ev.arguments.length > 1) {\n\t\t\t\toutputDirPath = ev.arguments[1];\n\t\t\t\td = new File(ev.currentDirectory.nativePath);\n\t\t\t\td = d.resolvePath(outputDirPath);\n\t\t\t\tif(!d.isDirectory) {\n\t\t\t\t\t\/\/outdir not a directory\n\t\t\t\t\texit(4);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\tlog(\"inpt: \" + d.nativePath);\n\t\t\t\treturn d.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif(ev.currentDirectory.nativePath === '\/') {\n\t\t\t\t\tif(ev.arguments.length) {\n\t\t\t\t\t\td = new File(ev.arguments[0]);\n\t\t\t\t\t\td = d.resolvePath('..');\n\t\t\t\t\t\treturn d.nativePath;\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\treturn File.desktopDirectory.nativePath;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tlog(\"cwd: \" + ev.currentDirectory.nativePath);\n\t\t\t\t\treturn ev.currentDirectory.nativePath;\n\t\t\t\t}\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\t\tprivate function getScaleFactor(ev:InvokeEvent):Number {\n\t\t\tif(ev.arguments.length > 2) {\n\t\t\t\tlog(\"scale factor set to \" + parseFloat(ev.arguments[2]));\n\t\t\t\treturn parseFloat(ev.arguments[2]);\n\t\t\t}\n\t\t\treturn 1;\n\t\t}\n\n\t\tprivate function log(message:String=\"\", add_new_line:Boolean=true):void {\n\t\t\toutfield.appendText((add_new_line ? \"\\n\" : \"\") + message);\n\t\t}\n\n\t\t\/\/Invoke handler called when started\n\t\tprivate function onInvoke(ev:InvokeEvent):void {\n\n\t\t\tinputFilePath = getInputFile(ev);\n\t\t\toutputDirPath = getOutputDir(ev);\n\t\t\tscaleFactor = getScaleFactor(ev);\n\n\t\t\tlog(\"Input file: \" + inputFilePath);\n\t\t\tlog(\"Output directory: \" + outputDirPath);\n\t\t\tloadSwf();\n\t\t}\n\n\t\tprivate function exit(code:int=0):void {\n\t\t\tlog(\"Exit: \" + code);\n\t\t\tNativeApplication.nativeApplication.exit(code);\n\t\t}\n\t}\n}","subject":"Enable scaling of output assets.","message":"Enable scaling of output assets.\n","lang":"ActionScript","license":"mit","repos":"mdahlstrand\/swf2png"}
{"commit":"9cbb25b5e4b0d846a37d50408d22a3c1009bb466","old_file":"src\/flash\/events\/ShaderEvent.as","new_file":"src\/flash\/events\/ShaderEvent.as","old_contents":"package flash.events {\nimport flash.display.BitmapData;\nimport flash.utils.ByteArray;\n\npublic class ShaderEvent extends Event {\n  public static const COMPLETE:String = \"complete\";\n  private var _bitmap:BitmapData;\n  private var _array:ByteArray;\n  private var _vector:Vector;\n  public function ShaderEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false,\n                              bitmap:BitmapData = null, array:ByteArray = null,\n                              vector:Vector = null)\n  {\n    super(type, bubbles, cancelable);\n    _bitmap = bitmap;\n    _array = array;\n    _vector = vector;\n  }\n  public function get bitmap():BitmapData {\n    return _bitmap;\n  }\n  public function set bitmap(value:BitmapData):void {\n    _bitmap = value;\n  }\n  public function get array():ByteArray {\n    return _array;\n  }\n  public function set array(value:ByteArray):void {\n    _array = value;\n  }\n  public function get vector():Vector {\n    return _vector;\n  }\n  public function set vector(value:Vector):void {\n    _vector = value;\n  }\n\n  public override function clone():Event {\n    return new ShaderEvent(type, bubbles, cancelable, bitmap, array, vector);\n  }\n\n  public override function toString():String {\n    return formatToString('ShaderEvent', 'type', 'bubbles', 'cancelable', 'eventPhase',\n                          'bitmap', 'array', 'vector');\n  }\n}\n}\n","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.events {\nimport flash.display.BitmapData;\nimport flash.utils.ByteArray;\n\npublic class ShaderEvent extends Event {\n  public static const COMPLETE:String = \"complete\";\n  private var _bitmap:BitmapData;\n  private var _array:ByteArray;\n  private var _vector:Vector;\n  public function ShaderEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false,\n                              bitmap:BitmapData = null, array:ByteArray = null,\n                              vector:Vector = null)\n  {\n    super(type, bubbles, cancelable);\n    _bitmap = bitmap;\n    _array = array;\n    _vector = vector;\n  }\n  public function get bitmap():BitmapData {\n    return _bitmap;\n  }\n  public function set bitmap(value:BitmapData):void {\n    _bitmap = value;\n  }\n  public function get array():ByteArray {\n    return _array;\n  }\n  public function set array(value:ByteArray):void {\n    _array = value;\n  }\n  public function get vector():Vector {\n    return _vector;\n  }\n  public function set vector(value:Vector):void {\n    _vector = value;\n  }\n\n  public override function clone():Event {\n    return new ShaderEvent(type, bubbles, cancelable, bitmap, array, vector);\n  }\n\n  public override function toString():String {\n    return formatToString('ShaderEvent', 'type', 'bubbles', 'cancelable', 'eventPhase',\n                          'bitmap', 'array', 'vector');\n  }\n}\n}\n","subject":"Add license header to flash\/events\/ShaderEvent.as","message":"Add license header to flash\/events\/ShaderEvent.as\n","lang":"ActionScript","license":"apache-2.0","repos":"mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,mbebenita\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway"}
{"commit":"31c582e480557a4370eea1ad441814262d045204","old_file":"flexclient\/dag\/Components\/DAGConstants.as","new_file":"flexclient\/dag\/Components\/DAGConstants.as","old_contents":"package Components\r\n{\r\n\tpublic class DAGConstants\r\n\t{\r\n\t\tpublic static  var VIEW_ONLY_NODE:String =\"ViewOnlyNode\";\r\n\t\tpublic static  var CONSTRAINT_VIEW_NODE:String=\"ConstraintViewNode\";\r\n\t\tpublic static  var CONSTRAINT_ONLY_NODE:String=\"ConstraintOnlyNode\";\r\n\t\tpublic static  var EDIT:String=\"Edit\";\r\n\t\tpublic static  var DELETE:String=\"Delete\";\r\n\t\tpublic static  var ADD_TO_VIEW:String=\"AddToView\";\r\n\t\tpublic static  var DELETE_FROM_VIEW:String=\"DeleteFromView\";\r\n\t\tpublic static  var ADD_LIMIT_VIEW:String=\"AddLimit\";\r\n\t\tpublic static  var RESULT_VIEW:String=\"Result\";\r\n\t\t\t\t\r\n\t\t\/\/Error Codes \r\n\t\tpublic static  var SUCCESS:int=0;\r\n\t\tpublic static  var EMPTY_DAG:int=1;\r\n\t\tpublic static  var MULTIPLE_ROOT:int=2;\r\n\t\tpublic static  var CYCLIC_GRAPH:int=3;\r\n\t\tpublic static  var SQL_EXCEPTION:int=4;\r\n\t\tpublic static  var DAO_EXCEPTION:int=5;\r\n\t\tpublic static  var DYNAMIC_EXTENSION_EXCEPTION:int=6;\r\n\t\tpublic static  var NO_PATHS_PRESENT:int=7;\r\n\t\tpublic static  var NO_RESULT_PRESENT:int=8;\r\n\t\tpublic static var  CLASS_NOT_FOUND:int=9;\r\n\t\t\r\n\t\t\/\/messages \r\n\t\tpublic static var EMPTY_LIMIT_ERROR_MESSAGE:String = \"<li><font color='red'>Please enter at least one condition to add a limit to limit set.<\/font><\/li>\";\r\n\t\tpublic static var GENERIC_MESSAGE:String=\"<li><font color='red'>Error occured while executing query.Please report this problem to the Adminstrator.<\/font><\/li>\";\r\n\t\tpublic static var MULTIPLE_ROOT_MESSAGE:String=\"<li><font color='red'>Expression graph should be a connected graph and without multiple roots.<\/font><\/li>\"\r\n\t\tpublic static var NO_RESULT_PRESENT_MESSAGE:String=\"<li><font color='blue' family='arial,helvetica,verdana,sans-serif'>Zero records found for this query.<\/font><\/li>\"\r\n\t\tpublic static var EDIT_LIMITS_MESSAGE:String = \"<li><font color='blue'>Limit succesfully edited.<\/font><\/li>\";\r\n\t\tpublic static var DELETE_LIMITS_MESSAGE:String = \"<li><font color='blue'>Limit succesfully deleted.<\/font><\/li>\";\r\n\t}\r\n}","new_contents":"package Components\r\n{\r\n\tpublic class DAGConstants\r\n\t{\r\n\t\tpublic static  var VIEW_ONLY_NODE:String =\"ViewOnlyNode\";\r\n\t\tpublic static  var CONSTRAINT_VIEW_NODE:String=\"ConstraintViewNode\";\r\n\t\tpublic static  var CONSTRAINT_ONLY_NODE:String=\"ConstraintOnlyNode\";\r\n\t\tpublic static  var EDIT:String=\"Edit\";\r\n\t\tpublic static  var DELETE:String=\"Delete\";\r\n\t\tpublic static  var ADD_TO_VIEW:String=\"AddToView\";\r\n\t\tpublic static  var DELETE_FROM_VIEW:String=\"DeleteFromView\";\r\n\t\tpublic static  var ADD_LIMIT_VIEW:String=\"AddLimit\";\r\n\t\tpublic static  var RESULT_VIEW:String=\"Result\";\r\n\t\t\t\t\r\n\t\t\/\/Error Codes \r\n\t\tpublic static  var SUCCESS:int=0;\r\n\t\tpublic static  var EMPTY_DAG:int=1;\r\n\t\tpublic static  var MULTIPLE_ROOT:int=2;\r\n\t\tpublic static  var NO_RESULT_PRESENT:int=3;\r\n\t\tpublic static  var SQL_EXCEPTION:int=4;\r\n\t\tpublic static  var DAO_EXCEPTION:int=5;\r\n\t\tpublic static var  CLASS_NOT_FOUND:int=6;\r\n\t\tpublic static  var NO_PATHS_PRESENT:int=7;\r\n\t\tpublic static  var DYNAMIC_EXTENSION_EXCEPTION:int=8;\r\n\t\tpublic static  var CYCLIC_GRAPH:int=9;\r\n\t\t\r\n\t\t\/\/messages \r\n\t\tpublic static var EMPTY_LIMIT_ERROR_MESSAGE:String = \"<li><font color='red'>Please enter at least one condition to add a limit to limit set.<\/font><\/li>\";\r\n\t\tpublic static var GENERIC_MESSAGE:String=\"<li><font color='red'>Error occured while executing query.Please report this problem to the Adminstrator.<\/font><\/li>\";\r\n\t\tpublic static var MULTIPLE_ROOT_MESSAGE:String=\"<li><font color='red'>Expression graph should be a connected graph and without multiple roots.<\/font><\/li>\"\r\n\t\tpublic static var NO_RESULT_PRESENT_MESSAGE:String=\"<li><font color='blue' family='arial,helvetica,verdana,sans-serif'>Zero records found for this query.<\/font><\/li>\"\r\n\t\tpublic static var EDIT_LIMITS_MESSAGE:String = \"<li><font color='blue'>Limit succesfully edited.<\/font><\/li>\";\r\n\t\tpublic static var DELETE_LIMITS_MESSAGE:String = \"<li><font color='blue'>Limit succesfully deleted.<\/font><\/li>\";\r\n\t}\r\n}","subject":"Change in constants value","message":"Change in constants value\n\n\nSVN-Revision: 8838\n","lang":"ActionScript","license":"bsd-3-clause","repos":"asamgir\/openspecimen,krishagni\/openspecimen,krishagni\/openspecimen,asamgir\/openspecimen,asamgir\/openspecimen,krishagni\/openspecimen"}
{"commit":"644d8f32f54d4c14e0d48e5c29c9e43778461178","old_file":"src\/org\/flintparticles\/threeD\/zones\/BitmapDataZone.as","new_file":"src\/org\/flintparticles\/threeD\/zones\/BitmapDataZone.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.threeD.zones \n{\n\timport org.flintparticles.common.utils.FastWeightedArray;\n\timport org.flintparticles.threeD.geom.Matrix3DUtils;\n\timport org.flintparticles.threeD.geom.Vector3DUtils;\n\n\timport flash.display.BitmapData;\n\timport flash.geom.Matrix3D;\n\timport flash.geom.Point;\n\timport flash.geom.Vector3D;\n\n\t\/**\n\t * The BitmapData zone defines a shaped zone based on a BitmapData object.\n\t * The zone contains all pixels in the bitmap that are not transparent -\n\t * i.e. they have an alpha value greater than zero.\n\t *\/\n\n\tpublic class BitmapDataZone implements Zone3D \n\t{\n\t\tprivate var _bitmapData : BitmapData;\n\t\tprivate var _corner : Vector3D;\n\t\tprivate var _top : Vector3D;\n\t\tprivate var _scaledWidth : Vector3D;\n\t\tprivate var _left : Vector3D;\n\t\tprivate var _scaledHeight : Vector3D;\n\t\tprivate var _normal : Vector3D;\n\t\tprivate var _basis : Matrix3D;\n\t\tprivate var _distToOrigin:Number;\n\t\tprivate var _dirty:Boolean;\n\t\tprivate var _volume : Number;\n\t\tprivate var _validPoints : FastWeightedArray;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a BitmapDataZone zone. To avoid distorting the zone, the top\n\t\t * and left vectors should be perpendicular and the same lengths as the width and\n\t\t * height of the bitmap data object. Vectors that are not the same width and height\n\t\t * as the bitmap data object will scale the zone and vectors that are not perpendicular\n\t\t * will skew the zone.\n\t\t * \n\t\t * @param bitmapData The bitmapData object that defines the zone.\n\t\t * @param corner The position for the top left corner of the bitmap data for the zone.\n\t\t * @param top The top side of the zone from the corner. The length of the vector \n\t\t * indicates how long the side is.\n\t\t * @param left The left side of the zone from the corner. The length of the\n\t\t * vector indicates how long the side is.\n\t\t *\/\n\t\tpublic function BitmapDataZone( bitmapData : BitmapData = null, corner:Vector3D = null, top:Vector3D = null, left:Vector3D = null )\n\t\t{\n\t\t\t_bitmapData = bitmapData;\n\t\t\tthis.corner = corner ? corner : new Vector3D();\n\t\t\tthis.top = top ? top : Vector3D.X_AXIS;\n\t\t\tthis.left = left ? left : new Vector3D( 0, 1, 0 );\n\t\t\tif( _bitmapData )\n\t\t\t{\n\t\t\t\t_dirty = true;\n\t\t\t\tinvalidate();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The bitmapData object that defines the zone.\n\t\t *\/\n\t\tpublic function get bitmapData() : BitmapData\n\t\t{\n\t\t\treturn _bitmapData;\n\t\t}\n\t\tpublic function set bitmapData( value : BitmapData ) : void\n\t\t{\n\t\t\t_bitmapData = value;\n\t\t\tinvalidate();\n\t\t}\n\n\t\t\/**\n\t\t * The position for the top left corner of the bitmap data for the zone.\n\t\t *\/\n\t\tpublic function get corner() : Vector3D\n\t\t{\n\t\t\treturn _corner.clone();\n\t\t}\n\n\t\tpublic function set corner( value : Vector3D ) : void\n\t\t{\n\t\t\t_corner = Vector3DUtils.clonePoint( value );\n\t\t}\n\n\t\t\/**\n\t\t * The top side of the zone from the corner. The length of the vector \n\t\t * indicates how long the side is.\n\t\t *\/\n\t\tpublic function get top() : Vector3D\n\t\t{\n\t\t\treturn _top.clone();\n\t\t}\n\n\t\tpublic function set top( value : Vector3D ) : void\n\t\t{\n\t\t\t_top = Vector3DUtils.cloneVector( value );\n\t\t\t_dirty = true;\n\t\t}\n\n\t\t\/**\n\t\t * The left side of the zone from the corner. The length of the\n\t\t * vector indicates how long the side is.\n\t\t *\/\n\t\tpublic function get left() : Vector3D\n\t\t{\n\t\t\treturn _left.clone();\n\t\t}\n\n\t\tpublic function set left( value : Vector3D ) : void\n\t\t{\n\t\t\t_left = Vector3DUtils.cloneVector( value );\n\t\t\t_dirty = true;\n\t\t}\n\n\t\t\/**\n\t\t * This method forces the zone to revaluate itself. It should be called whenever the \n\t\t * contents of the BitmapData object change. However, it is an intensive method and \n\t\t * calling it frequently will likely slow your code down.\n\t\t *\/\n\t\tpublic function invalidate():void\n\t\t{\n\t\t\t_validPoints = new FastWeightedArray();\n\t\t\tfor( var x : int = 0; x < _bitmapData.width ; ++x )\n\t\t\t{\n\t\t\t\tfor( var y : int = 0; y < _bitmapData.height ; ++y )\n\t\t\t\t{\n\t\t\t\t\tvar pixel : uint = _bitmapData.getPixel32( x, y );\n\t\t\t\t\tvar ratio : Number = ( pixel >> 24 & 0xFF ) \/ 0xFF;\n\t\t\t\t\tif ( ratio != 0 )\n\t\t\t\t\t{\n\t\t\t\t\t\t_validPoints.add( new Point( x, _bitmapData.height-y ), ratio );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t_volume = _top.crossProduct( _left ).length * _validPoints.totalRatios \/ ( _bitmapData.width * _bitmapData.height );\n\t\t\t_dirty = true;\n\t\t}\n\n\t\tprivate function init():void\n\t\t{\n\t\t\t_normal = _top.crossProduct( _left );\n\t\t\t_distToOrigin = _normal.dotProduct( _corner );\n\t\t\t_scaledWidth = _top.clone();\n\t\t\t_scaledWidth.scaleBy( 1 \/ _bitmapData.width );\n\t\t\t_scaledHeight = _left.clone();\n\t\t\t_scaledHeight.scaleBy( 1 \/ _bitmapData.height );\n\t\t\tvar perp:Vector3D = _top.crossProduct( _left );\n\t\t\tperp.normalize();\n\t\t\t_basis = Matrix3DUtils.newBasisTransform( _scaledWidth, _scaledHeight, perp );\n\t\t\t_basis.prependTranslation( -_corner.x, -_corner.y, -_corner.z );\n\t\t\t_dirty = false;\n\t\t}\n\n\t\t\/**\n\t\t * The contains method determines whether a point is inside the zone.\n\t\t * This method is used by the initializers and actions that\n\t\t * use the zone. Usually, it need not be called directly by the user.\n\t\t * \n\t\t * @param x The x coordinate of the location to test for.\n\t\t * @param y The y coordinate of the location to test for.\n\t\t * @return true if point is inside the zone, false if it is outside.\n\t\t *\/\n\t\tpublic function contains( p:Vector3D ):Boolean\n\t\t{\n\t\t\tif( _dirty )\n\t\t\t{\n\t\t\t\tinit();\n\t\t\t}\n\t\t\tvar dist:Number = _normal.dotProduct( p );\n\t\t\tif( Math.abs( dist - _distToOrigin ) > 0.1 ) \/\/ test for close, not exact\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\tvar q:Vector3D = _basis.transformVector( p );\n\t\t\t\n\t\t\tvar pixel : uint = _bitmapData.getPixel32( Math.round( q.x ), Math.round( _bitmapData.height-q.y ) );\n\t\t\treturn ( pixel >> 24 & 0xFF ) != 0;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getLocation method returns a random point inside the zone.\n\t\t * This method is used by the initializers and actions that\n\t\t * use the zone. Usually, it need not be called directly by the user.\n\t\t * \n\t\t * @return a random point inside the zone.\n\t\t *\/\n\t\tpublic function getLocation():Vector3D\n\t\t{\n\t\t\tif( _dirty )\n\t\t\t{\n\t\t\t\tinit();\n\t\t\t}\n\t\t\tvar point:Point =  Point( _validPoints.getRandomValue() ).clone();\n\t\t\tvar d1:Vector3D = _scaledWidth;\n\t\t\td1.scaleBy( point.x );\n\t\t\tvar d2:Vector3D = _scaledHeight;\n\t\t\td2.scaleBy( point.y );\n\t\t\td1.incrementBy( d2 );\n\t\t\treturn _corner.add( d1 );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getVolume method returns the size of the zone.\n\t\t * This method is used by the MultiZone class. Usually, \n\t\t * it need not be called directly by the user.\n\t\t * \n\t\t * @return a random point inside the zone.\n\t\t *\/\n\t\tpublic function getVolume():Number\n\t\t{\n\t\t\treturn _volume;\n\t\t}\n\t}\n}\n","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.threeD.zones \n{\n\timport org.flintparticles.common.utils.FastWeightedArray;\n\timport org.flintparticles.threeD.geom.Matrix3DUtils;\n\timport org.flintparticles.threeD.geom.Vector3DUtils;\n\n\timport flash.display.BitmapData;\n\timport flash.geom.Matrix3D;\n\timport flash.geom.Point;\n\timport flash.geom.Vector3D;\n\n\t\/**\n\t * The BitmapData zone defines a shaped zone based on a BitmapData object.\n\t * The zone contains all pixels in the bitmap that are not transparent -\n\t * i.e. they have an alpha value greater than zero.\n\t *\/\n\n\tpublic class BitmapDataZone implements Zone3D \n\t{\n\t\tprivate var _bitmapData : BitmapData;\n\t\tprivate var _corner : Vector3D;\n\t\tprivate var _top : Vector3D;\n\t\tprivate var _scaledWidth : Vector3D;\n\t\tprivate var _left : Vector3D;\n\t\tprivate var _scaledHeight : Vector3D;\n\t\tprivate var _normal : Vector3D;\n\t\tprivate var _basis : Matrix3D;\n\t\tprivate var _distToOrigin:Number;\n\t\tprivate var _dirty:Boolean;\n\t\tprivate var _volume : Number;\n\t\tprivate var _validPoints : FastWeightedArray;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a BitmapDataZone zone. To avoid distorting the zone, the top\n\t\t * and left vectors should be perpendicular and the same lengths as the width and\n\t\t * height of the bitmap data object. Vectors that are not the same width and height\n\t\t * as the bitmap data object will scale the zone and vectors that are not perpendicular\n\t\t * will skew the zone.\n\t\t * \n\t\t * @param bitmapData The bitmapData object that defines the zone.\n\t\t * @param corner The position for the top left corner of the bitmap data for the zone.\n\t\t * @param top The top side of the zone from the corner. The length of the vector \n\t\t * indicates how long the side is.\n\t\t * @param left The left side of the zone from the corner. The length of the\n\t\t * vector indicates how long the side is.\n\t\t *\/\n\t\tpublic function BitmapDataZone( bitmapData : BitmapData = null, corner:Vector3D = null, top:Vector3D = null, left:Vector3D = null )\n\t\t{\n\t\t\t_bitmapData = bitmapData;\n\t\t\tthis.corner = corner ? corner : new Vector3D();\n\t\t\tthis.top = top ? top : Vector3D.X_AXIS;\n\t\t\tthis.left = left ? left : new Vector3D( 0, 1, 0 );\n\t\t\tif( _bitmapData )\n\t\t\t{\n\t\t\t\t_dirty = true;\n\t\t\t\tinvalidate();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The bitmapData object that defines the zone.\n\t\t *\/\n\t\tpublic function get bitmapData() : BitmapData\n\t\t{\n\t\t\treturn _bitmapData;\n\t\t}\n\t\tpublic function set bitmapData( value : BitmapData ) : void\n\t\t{\n\t\t\t_bitmapData = value;\n\t\t\tinvalidate();\n\t\t}\n\n\t\t\/**\n\t\t * The position for the top left corner of the bitmap data for the zone.\n\t\t *\/\n\t\tpublic function get corner() : Vector3D\n\t\t{\n\t\t\treturn _corner.clone();\n\t\t}\n\n\t\tpublic function set corner( value : Vector3D ) : void\n\t\t{\n\t\t\t_corner = Vector3DUtils.clonePoint( value );\n\t\t}\n\n\t\t\/**\n\t\t * The top side of the zone from the corner. The length of the vector \n\t\t * indicates how long the side is.\n\t\t *\/\n\t\tpublic function get top() : Vector3D\n\t\t{\n\t\t\treturn _top.clone();\n\t\t}\n\n\t\tpublic function set top( value : Vector3D ) : void\n\t\t{\n\t\t\t_top = Vector3DUtils.cloneVector( value );\n\t\t\t_dirty = true;\n\t\t}\n\n\t\t\/**\n\t\t * The left side of the zone from the corner. The length of the\n\t\t * vector indicates how long the side is.\n\t\t *\/\n\t\tpublic function get left() : Vector3D\n\t\t{\n\t\t\treturn _left.clone();\n\t\t}\n\n\t\tpublic function set left( value : Vector3D ) : void\n\t\t{\n\t\t\t_left = Vector3DUtils.cloneVector( value );\n\t\t\t_dirty = true;\n\t\t}\n\n\t\t\/**\n\t\t * This method forces the zone to revaluate itself. It should be called whenever the \n\t\t * contents of the BitmapData object change. However, it is an intensive method and \n\t\t * calling it frequently will likely slow your code down.\n\t\t *\/\n\t\tpublic function invalidate():void\n\t\t{\n\t\t\t_validPoints = new FastWeightedArray();\n\t\t\tfor( var x : int = 0; x < _bitmapData.width ; ++x )\n\t\t\t{\n\t\t\t\tfor( var y : int = 0; y < _bitmapData.height ; ++y )\n\t\t\t\t{\n\t\t\t\t\tvar pixel : uint = _bitmapData.getPixel32( x, y );\n\t\t\t\t\tvar ratio : Number = ( pixel >> 24 & 0xFF ) \/ 0xFF;\n\t\t\t\t\tif ( ratio != 0 )\n\t\t\t\t\t{\n\t\t\t\t\t\t_validPoints.add( new Point( x, _bitmapData.height-y ), ratio );\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t_volume = _top.crossProduct( _left ).length * _validPoints.totalRatios \/ ( _bitmapData.width * _bitmapData.height );\n\t\t\t_dirty = true;\n\t\t}\n\n\t\tprivate function init():void\n\t\t{\n\t\t\t_normal = _top.crossProduct( _left );\n\t\t\t_distToOrigin = _normal.dotProduct( _corner );\n\t\t\t_scaledWidth = _top.clone();\n\t\t\t_scaledWidth.scaleBy( 1 \/ _bitmapData.width );\n\t\t\t_scaledHeight = _left.clone();\n\t\t\t_scaledHeight.scaleBy( 1 \/ _bitmapData.height );\n\t\t\tvar perp:Vector3D = _top.crossProduct( _left );\n\t\t\tperp.normalize();\n\t\t\t_basis = Matrix3DUtils.newBasisTransform( _scaledWidth, _scaledHeight, perp );\n\t\t\t_basis.prependTranslation( -_corner.x, -_corner.y, -_corner.z );\n\t\t\t_dirty = false;\n\t\t}\n\n\t\t\/**\n\t\t * The contains method determines whether a point is inside the zone.\n\t\t * This method is used by the initializers and actions that\n\t\t * use the zone. Usually, it need not be called directly by the user.\n\t\t * \n\t\t * @param x The x coordinate of the location to test for.\n\t\t * @param y The y coordinate of the location to test for.\n\t\t * @return true if point is inside the zone, false if it is outside.\n\t\t *\/\n\t\tpublic function contains( p:Vector3D ):Boolean\n\t\t{\n\t\t\tif( _dirty )\n\t\t\t{\n\t\t\t\tinit();\n\t\t\t}\n\t\t\tvar dist:Number = _normal.dotProduct( p );\n\t\t\tif( Math.abs( dist - _distToOrigin ) > 0.1 ) \/\/ test for close, not exact\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\tvar q:Vector3D = _basis.transformVector( p );\n\t\t\t\n\t\t\tvar pixel : uint = _bitmapData.getPixel32( Math.round( q.x ), Math.round( _bitmapData.height-q.y ) );\n\t\t\treturn ( pixel >> 24 & 0xFF ) != 0;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The getLocation method returns a random point inside the zone.\n\t\t * This method is used by the initializers and actions that\n\t\t * use the zone. Usually, it need not be called directly by the user.\n\t\t * \n\t\t * @return a random point inside the zone.\n\t\t *\/\n\t\tpublic function getLocation():Vector3D\n\t\t{\n\t\t\tif( _dirty )\n\t\t\t{\n\t\t\t\tinit();\n\t\t\t}\n\t\t\tvar point:Point =  Point( _validPoints.getRandomValue() ).clone();\n\t\t\tvar d1:Vector3D = _scaledWidth.clone();\n\t\t\td1.scaleBy( point.x );\n\t\t\tvar d2:Vector3D = _scaledHeight.clone();\n\t\t\td2.scaleBy( point.y );\n\t\t\td1.incrementBy( d2 );\n\t\t\treturn _corner.add( d1 );\n\t\t}\n\n\t\t\/**\n\t\t * The getVolume method returns the size of the zone.\n\t\t * This method is used by the MultiZone class. Usually, \n\t\t * it need not be called directly by the user.\n\t\t * \n\t\t * @return a random point inside the zone.\n\t\t *\/\n\t\tpublic function getVolume():Number\n\t\t{\n\t\t\treturn _volume;\n\t\t}\n\t}\n}\n","subject":"Fix error in 3D BitmapDataZone","message":"Fix error in 3D BitmapDataZone\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"fae4515f3a0952d108f129187b8dbcd8d8d06bcd","old_file":"src\/org\/mangui\/hls\/model\/FragmentData.as","new_file":"src\/org\/mangui\/hls\/model\/FragmentData.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.model {\n    import org.mangui.hls.demux.ID3Tag;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.utils.AES;\n    import org.mangui.hls.utils.PTS;\n\n    import flash.utils.ByteArray;\n\n    \/** Fragment Data. **\/\n    public class FragmentData {\n        \/** valid fragment **\/\n        public var valid : Boolean;\n        \/** fragment byte array **\/\n        public var bytes : ByteArray;\n        \/* Total bytes this Fragment _will_ have *\/\n        public var bytesTotal: int;\n        \/** bytes Loaded **\/\n        public var bytesLoaded : int;\n        \/** AES decryption instance **\/\n        public var decryptAES : AES;\n        \/** Start PTS of this chunk. **\/\n        public var pts_start : Number;\n        \/** computed Start PTS of this chunk. **\/\n        public var pts_start_computed : Number;\n        \/** min\/max audio\/video PTS\/DTS of this chunk. **\/\n        public var pts_min_audio : Number;\n        public var pts_max_audio : Number;\n        public var pts_min_video : Number;\n        public var pts_max_video : Number;\n        public var dts_min : Number;\n        \/** audio\/video found ? *\/\n        public var audio_found : Boolean;\n        public var video_found : Boolean;\n        \/** tag related stuff *\/\n        public var metadata_tag_injected : Boolean;\n        private var tags_pts_min_audio : Number;\n        private var tags_pts_max_audio : Number;\n        private var tags_pts_min_video : Number;\n        private var tags_pts_max_video : Number;\n        private var tags_audio_found : Boolean;\n        private var tags_video_found : Boolean;\n        public var tags : Vector.<FLVTag>;\n        \/* video dimension *\/\n        public var video_width : int;\n        public var video_height : int;\n        \/* is fragment loaded selected by autolevel algo *\/\n        public var auto_level : Boolean;\n        \/* ID3 tags linked to this fragment *\/\n        public var id3_tags : Vector.<ID3Tag>;\n\n        \/** Whether this Fragment starts with IDR **\/\n        public var starts_with_idr : Boolean;\n\n        \/** PTS of earliest AVC_HEADER *\/\n        public var pts_min_video_header : Number;\n\n        \/**  tag duration *\/\n        private var audio_tag_duration : Number;\n        private var video_tag_duration : Number;\n        private var audio_tag_last_dts : Number;\n        private var video_tag_last_dts : Number;\n\n        \/** Fragment metrics **\/\n        public function FragmentData() {\n            this.pts_start = NaN;\n            this.pts_start_computed = NaN;\n            this.valid = true;\n            this.video_width = 0;\n            this.video_height = 0;\n            this.starts_with_idr = false;\n            this.pts_min_video_header = NaN;\n        };\n\n        public function appendTags(tags : Vector.<FLVTag>) : void {\n            \/\/ Audio PTS\/DTS normalization + min\/max computation\n            for each (var tag : FLVTag in tags) {\n                tag.pts = PTS.normalize(pts_start_computed, tag.pts);\n                tag.dts = PTS.normalize(pts_start_computed, tag.dts);\n                dts_min = Math.min(dts_min, tag.dts);\n                switch( tag.type ) {\n                    case FLVTag.AAC_RAW:\n                    case FLVTag.AAC_HEADER:\n                    case FLVTag.MP3_RAW:\n                        audio_found = true;\n                        tags_audio_found = true;\n                        audio_tag_duration = tag.dts - audio_tag_last_dts;\n                        audio_tag_last_dts = tag.dts;\n                        tags_pts_min_audio = Math.min(tags_pts_min_audio, tag.pts);\n                        tags_pts_max_audio = Math.max(tags_pts_max_audio, tag.pts);\n                        pts_min_audio = Math.min(pts_min_audio, tag.pts);\n                        pts_max_audio = Math.max(pts_max_audio, tag.pts);\n                        break;\n                    case FLVTag.AVC_HEADER:\n                        if (isNaN(pts_min_video_header)) {\n                            pts_min_video_header = tag.pts;\n                        }\n                    case FLVTag.AVC_NALU:\n                        video_found = true;\n                        tags_video_found = true;\n                        video_tag_duration = tag.dts - video_tag_last_dts;\n                        video_tag_last_dts = tag.dts;\n                        tags_pts_min_video = Math.min(tags_pts_min_video, tag.pts);\n                        tags_pts_max_video = Math.max(tags_pts_max_video, tag.pts);\n                        pts_min_video = Math.min(pts_min_video, tag.pts);\n                        pts_max_video = Math.max(pts_max_video, tag.pts);\n                        starts_with_idr = !isNaN(pts_min_video_header) && pts_min_video_header <= tag.pts;\n                        break;\n                    case FLVTag.DISCONTINUITY:\n                    case FLVTag.METADATA:\n                    default:\n                        break;\n                }\n                this.tags.push(tag);\n            }\n        }\n\n        public function flushTags() : void {\n            \/\/ clean-up tags\n            tags = new Vector.<FLVTag>();\n            tags_audio_found = tags_video_found = false;\n            metadata_tag_injected = false;\n            pts_min_audio = pts_min_video = dts_min = tags_pts_min_audio = tags_pts_min_video = Number.POSITIVE_INFINITY;\n            pts_max_audio = pts_max_video = tags_pts_max_audio = tags_pts_max_video = Number.NEGATIVE_INFINITY;\n            audio_found = video_found = tags_audio_found = tags_video_found = false;\n            starts_with_idr = false;\n            pts_min_video_header = NaN;\n        }\n\n        public function shiftTags() : void {\n            tags = new Vector.<FLVTag>();\n            if (tags_audio_found) {\n                tags_pts_min_audio = tags_pts_max_audio;\n                tags_audio_found = false;\n            }\n            if (tags_video_found) {\n                tags_pts_min_video = tags_pts_max_video;\n                tags_video_found = false;\n            }\n        }\n\n        public function get pts_min() : Number {\n            if (audio_found) {\n                return pts_min_audio;\n            } else {\n                return pts_min_video;\n            }\n        }\n\n        public function get pts_max() : Number {\n            if (audio_found) {\n                return pts_max_audio;\n            } else {\n                return pts_max_video;\n            }\n        }\n\n        public function get tag_duration() : Number {\n            var duration : Number;\n            if (audio_found) {\n                duration = audio_tag_duration;\n            } else {\n                duration = video_tag_duration;\n            }\n            if(isNaN(duration)) {\n                duration = 0;\n            }\n            return duration;\n        }\n\n        public function get tag_pts_min() : Number {\n            if (audio_found) {\n                return tags_pts_min_audio;\n            } else {\n                return tags_pts_min_video;\n            }\n        }\n\n        public function get tag_pts_max() : Number {\n            if (audio_found) {\n                return tags_pts_max_audio;\n            } else {\n                return tags_pts_max_video;\n            }\n        }\n\n        public function get tag_pts_start_offset() : Number {\n            if (tags_audio_found) {\n                return tags_pts_min_audio - pts_min_audio;\n            } else {\n                return tags_pts_min_video - pts_min_video;\n            }\n        }\n\n        public function get tag_pts_end_offset() : Number {\n            if (tags_audio_found) {\n                return tags_pts_max_audio - pts_min_audio;\n            } else {\n                return tags_pts_max_video - pts_min_video;\n            }\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.model {\n    import org.mangui.hls.demux.ID3Tag;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.utils.AES;\n    import org.mangui.hls.utils.PTS;\n\n    import flash.utils.ByteArray;\n\n    \/** Fragment Data. **\/\n    public class FragmentData {\n        \/** valid fragment **\/\n        public var valid : Boolean;\n        \/** fragment byte array **\/\n        public var bytes : ByteArray;\n        \/* Total bytes this Fragment _will_ have *\/\n        public var bytesTotal: int;\n        \/** bytes Loaded **\/\n        public var bytesLoaded : int;\n        \/** AES decryption instance **\/\n        public var decryptAES : AES;\n        \/** Start PTS of this chunk. **\/\n        public var pts_start : Number;\n        \/** computed Start PTS of this chunk. **\/\n        public var pts_start_computed : Number;\n        \/** min\/max audio\/video PTS\/DTS of this chunk. **\/\n        public var pts_min_audio : Number;\n        public var pts_max_audio : Number;\n        public var pts_min_video : Number;\n        public var pts_max_video : Number;\n        public var dts_min : Number;\n        \/** audio\/video found ? *\/\n        public var audio_found : Boolean;\n        public var video_found : Boolean;\n        \/** tag related stuff *\/\n        public var metadata_tag_injected : Boolean;\n        private var tags_pts_min_audio : Number;\n        private var tags_pts_max_audio : Number;\n        private var tags_pts_min_video : Number;\n        private var tags_pts_max_video : Number;\n        private var tags_audio_found : Boolean;\n        private var tags_video_found : Boolean;\n        public var tags : Vector.<FLVTag>;\n        \/* video dimension *\/\n        public var video_width : int;\n        public var video_height : int;\n        \/* is fragment loaded selected by autolevel algo *\/\n        public var auto_level : Boolean;\n        \/* ID3 tags linked to this fragment *\/\n        public var id3_tags : Vector.<ID3Tag>;\n\n        \/** Whether this Fragment starts with IDR **\/\n        public var starts_with_idr : Boolean;\n\n        \/** PTS of earliest AVC_HEADER *\/\n        public var pts_min_video_header : Number;\n\n        \/**  tag duration *\/\n        private var audio_tag_duration : Number;\n        private var video_tag_duration : Number;\n        private var audio_tag_last_dts : Number;\n        private var video_tag_last_dts : Number;\n\n        \/** Fragment metrics **\/\n        public function FragmentData() {\n            this.pts_start = NaN;\n            this.pts_start_computed = NaN;\n            this.valid = true;\n            this.video_width = 0;\n            this.video_height = 0;\n            this.starts_with_idr = true;\n            this.pts_min_video_header = NaN;\n        };\n\n        public function appendTags(tags : Vector.<FLVTag>) : void {\n            \/\/ Audio PTS\/DTS normalization + min\/max computation\n            for each (var tag : FLVTag in tags) {\n                tag.pts = PTS.normalize(pts_start_computed, tag.pts);\n                tag.dts = PTS.normalize(pts_start_computed, tag.dts);\n                dts_min = Math.min(dts_min, tag.dts);\n                switch( tag.type ) {\n                    case FLVTag.AAC_RAW:\n                    case FLVTag.AAC_HEADER:\n                    case FLVTag.MP3_RAW:\n                        audio_found = true;\n                        tags_audio_found = true;\n                        audio_tag_duration = tag.dts - audio_tag_last_dts;\n                        audio_tag_last_dts = tag.dts;\n                        tags_pts_min_audio = Math.min(tags_pts_min_audio, tag.pts);\n                        tags_pts_max_audio = Math.max(tags_pts_max_audio, tag.pts);\n                        pts_min_audio = Math.min(pts_min_audio, tag.pts);\n                        pts_max_audio = Math.max(pts_max_audio, tag.pts);\n                        break;\n                    case FLVTag.AVC_HEADER:\n                        if (isNaN(pts_min_video_header)) {\n                            pts_min_video_header = tag.pts;\n                        }\n                    case FLVTag.AVC_NALU:\n                        video_found = true;\n                        tags_video_found = true;\n                        video_tag_duration = tag.dts - video_tag_last_dts;\n                        video_tag_last_dts = tag.dts;\n                        tags_pts_min_video = Math.min(tags_pts_min_video, tag.pts);\n                        tags_pts_max_video = Math.max(tags_pts_max_video, tag.pts);\n                        pts_min_video = Math.min(pts_min_video, tag.pts);\n                        pts_max_video = Math.max(pts_max_video, tag.pts);\n                        if (isNaN(pts_min_video_header)) {\n                            starts_with_idr = false;\n                        }\n                        break;\n                    case FLVTag.DISCONTINUITY:\n                    case FLVTag.METADATA:\n                    default:\n                        break;\n                }\n                this.tags.push(tag);\n            }\n        }\n\n        public function flushTags() : void {\n            \/\/ clean-up tags\n            tags = new Vector.<FLVTag>();\n            tags_audio_found = tags_video_found = false;\n            metadata_tag_injected = false;\n            pts_min_audio = pts_min_video = dts_min = tags_pts_min_audio = tags_pts_min_video = Number.POSITIVE_INFINITY;\n            pts_max_audio = pts_max_video = tags_pts_max_audio = tags_pts_max_video = Number.NEGATIVE_INFINITY;\n            audio_found = video_found = tags_audio_found = tags_video_found = false;\n            starts_with_idr = true;\n            pts_min_video_header = NaN;\n        }\n\n        public function shiftTags() : void {\n            tags = new Vector.<FLVTag>();\n            if (tags_audio_found) {\n                tags_pts_min_audio = tags_pts_max_audio;\n                tags_audio_found = false;\n            }\n            if (tags_video_found) {\n                tags_pts_min_video = tags_pts_max_video;\n                tags_video_found = false;\n            }\n        }\n\n        public function get pts_min() : Number {\n            if (audio_found) {\n                return pts_min_audio;\n            } else {\n                return pts_min_video;\n            }\n        }\n\n        public function get pts_max() : Number {\n            if (audio_found) {\n                return pts_max_audio;\n            } else {\n                return pts_max_video;\n            }\n        }\n\n        public function get tag_duration() : Number {\n            var duration : Number;\n            if (audio_found) {\n                duration = audio_tag_duration;\n            } else {\n                duration = video_tag_duration;\n            }\n            if(isNaN(duration)) {\n                duration = 0;\n            }\n            return duration;\n        }\n\n        public function get tag_pts_min() : Number {\n            if (audio_found) {\n                return tags_pts_min_audio;\n            } else {\n                return tags_pts_min_video;\n            }\n        }\n\n        public function get tag_pts_max() : Number {\n            if (audio_found) {\n                return tags_pts_max_audio;\n            } else {\n                return tags_pts_max_video;\n            }\n        }\n\n        public function get tag_pts_start_offset() : Number {\n            if (tags_audio_found) {\n                return tags_pts_min_audio - pts_min_audio;\n            } else {\n                return tags_pts_min_video - pts_min_video;\n            }\n        }\n\n        public function get tag_pts_end_offset() : Number {\n            if (tags_audio_found) {\n                return tags_pts_max_audio - pts_min_audio;\n            } else {\n                return tags_pts_max_video - pts_min_video;\n            }\n        }\n    }\n}\n","subject":"Fix starts_with_idr setting","message":"[FragmentData] Fix starts_with_idr setting\n\nPoor implementation did not retain the fact that Fragment did not start\nwith IDR after successive headers were found.\n","lang":"ActionScript","license":"mpl-2.0","repos":"codex-corp\/flashls,codex-corp\/flashls"}
{"commit":"166a2d65dc1bacbea37a5644da140c2a8126bc3e","old_file":"flash\/org\/windmill\/WMExplorer.as","new_file":"flash\/org\/windmill\/WMExplorer.as","old_contents":"\/*\nCopyright 2009, Matthew Eernisse (mde@fleegix.org) and Slide, Inc.\n\n Licensed under the Apache License, Version 2.0 (the \"License\");\n you may not use this file except in compliance with the License.\n You may obtain a copy of the License at\n\n     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing, software\n distributed under the License is distributed on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n See the License for the specific language governing permissions and\n limitations under the License.\n*\/\n\npackage org.windmill {\n  import org.windmill.Windmill;\n  import org.windmill.WMLocator;\n  import org.windmill.WMLogger;\n  import org.windmill.WMRecorder;\n  import flash.display.Stage;\n  import flash.display.Sprite;\n  import flash.events.MouseEvent;\n  import flash.geom.Point;\n  import flash.geom.Rectangle;\n  import flash.external.ExternalInterface;\n\n  public class WMExplorer {\n    \/\/ Sprite which gets superimposed on the moused-over element\n    \/\/ and provides the border effect\n    private static var borderSprite:Sprite = new Sprite();\n    private static var running:Boolean = false;\n\n    public static function init():void {\n    }\n\n    public static function start():void {\n      \/\/ Stop the recorder if it's going\n      WMRecorder.stop();\n      running = true;\n\n      var stage:Stage = Windmill.getStage();\n      var spr:Sprite = borderSprite;\n      \/\/ Add the border-sprite to the stage\n      spr.name = 'borderSprite';\n      stage.addChild(spr);\n      \/\/ Highlight every element, create locator chain on mouseover\n      stage.addEventListener(MouseEvent.MOUSE_OVER, select);\n      \/\/ Stop on click\n      stage.addEventListener(MouseEvent.MOUSE_DOWN, annihilateEvent, true);\n      stage.addEventListener(MouseEvent.MOUSE_UP, annihilateEvent, true);\n      \/\/ This passes off to annihilateEvent to kill clicks too\n      stage.addEventListener(MouseEvent.CLICK, stop, true);\n    }\n\n    public static function stop(e:MouseEvent = null):void {\n      if (!running) { return; }\n      var stage:Stage = Windmill.getStage();\n      stage.removeChild(borderSprite);\n      stage.removeEventListener(MouseEvent.MOUSE_OVER, select);\n      stage.removeEventListener(MouseEvent.MOUSE_DOWN, stop);\n      running = false;\n      \/\/ Pass off to annihilateEvent to prevent the app from responding\n      annihilateEvent(e);\n    }\n\n    \/\/ Highlights the clicked-on itema and generates a chained-locator\n    \/\/ expression for it\n    public static function select(e:MouseEvent):void {\n      var targ:* = e.target;\n      \/\/ Bordered sprite for highlighting\n      var spr:Sprite = borderSprite;\n      \/\/ Get the global coords of the moused-over elem\n      \/\/ Overlay the border sprite in the same position\n      var bounds:Rectangle = targ.getBounds(targ.parent);\n      var p:Point = new Point(bounds.x, bounds.y);\n      p = targ.parent.localToGlobal(p);\n      spr.x = p.x;\n      spr.y = p.y;\n      \/\/ Clear any previous border, and draw a new border\n      \/\/ the same size as the moused-over elem\n      spr.graphics.clear()\n      spr.graphics.lineStyle(2, 0x3875d7, 1);\n      spr.graphics.drawRect(0, 0, targ.width, targ.height);\n      \/\/ Generate the expression\n      var expr:String = WMLocator.generateLocator(targ);\n      if (expr.length) {\n        \/\/ Strip off trailing slash\n        expr = expr.replace(\/\\\/$\/, '');\n        var res:* = ExternalInterface.call('wm_explorerSelect', expr);\n        if (!res) {\n          WMLogger.log('Locator chain: ' expr);\n        }\n      }\n      else {\n        throw new Error('Could not find any usable attributes for locator.');\n      }\n    }\n\n    public static function annihilateEvent(e:MouseEvent):void {\n      e.preventDefault();\n      e.stopImmediatePropagation();\n    }\n\n  }\n}\n","new_contents":"\/*\nCopyright 2009, Matthew Eernisse (mde@fleegix.org) and Slide, Inc.\n\n Licensed under the Apache License, Version 2.0 (the \"License\");\n you may not use this file except in compliance with the License.\n You may obtain a copy of the License at\n\n     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing, software\n distributed under the License is distributed on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n See the License for the specific language governing permissions and\n limitations under the License.\n*\/\n\npackage org.windmill {\n  import org.windmill.Windmill;\n  import org.windmill.WMLocator;\n  import org.windmill.WMLogger;\n  import org.windmill.WMRecorder;\n  import flash.display.Stage;\n  import flash.display.Sprite;\n  import flash.events.MouseEvent;\n  import flash.geom.Point;\n  import flash.geom.Rectangle;\n  import flash.external.ExternalInterface;\n\n  public class WMExplorer {\n    \/\/ Sprite which gets superimposed on the moused-over element\n    \/\/ and provides the border effect\n    private static var borderSprite:Sprite = new Sprite();\n    private static var running:Boolean = false;\n\n    public static function init():void {\n    }\n\n    public static function start():void {\n      \/\/ Stop the recorder if it's going\n      WMRecorder.stop();\n      running = true;\n\n      var stage:Stage = Windmill.getStage();\n      var spr:Sprite = borderSprite;\n      \/\/ Add the border-sprite to the stage\n      spr.name = 'borderSprite';\n      stage.addChild(spr);\n      \/\/ Highlight every element, create locator chain on mouseover\n      stage.addEventListener(MouseEvent.MOUSE_OVER, select, false);\n      \/\/ Stop on click\n      stage.addEventListener(MouseEvent.MOUSE_DOWN, annihilateEvent, true);\n      stage.addEventListener(MouseEvent.MOUSE_UP, annihilateEvent, true);\n      \/\/ This passes off to annihilateEvent to kill clicks too\n      stage.addEventListener(MouseEvent.CLICK, stop, true);\n    }\n\n    public static function stop(e:MouseEvent = null):void {\n      if (!running) { return; }\n      var stage:Stage = Windmill.getStage();\n      stage.removeChild(borderSprite);\n      stage.removeEventListener(MouseEvent.MOUSE_OVER, select);\n      \/\/ Call removeEventListener with useCapture of 'true', since\n      \/\/ the listener was added with true\n      stage.removeEventListener(MouseEvent.MOUSE_DOWN, annihilateEvent, true);\n      stage.removeEventListener(MouseEvent.MOUSE_UP, annihilateEvent, true);\n      stage.removeEventListener(MouseEvent.CLICK, stop, true);\n      running = false;\n      \/\/ Pass off to annihilateEvent to prevent the app from responding\n      annihilateEvent(e);\n    }\n\n    \/\/ Highlights the clicked-on itema and generates a chained-locator\n    \/\/ expression for it\n    public static function select(e:MouseEvent):void {\n      var targ:* = e.target;\n      \/\/ Bordered sprite for highlighting\n      var spr:Sprite = borderSprite;\n      \/\/ Get the global coords of the moused-over elem\n      \/\/ Overlay the border sprite in the same position\n      var bounds:Rectangle = targ.getBounds(targ.parent);\n      var p:Point = new Point(bounds.x, bounds.y);\n      p = targ.parent.localToGlobal(p);\n      spr.x = p.x;\n      spr.y = p.y;\n      \/\/ Clear any previous border, and draw a new border\n      \/\/ the same size as the moused-over elem\n      spr.graphics.clear()\n      spr.graphics.lineStyle(2, 0x3875d7, 1);\n      spr.graphics.drawRect(0, 0, targ.width, targ.height);\n      \/\/ Generate the expression\n      var expr:String = WMLocator.generateLocator(targ);\n      if (expr.length) {\n        \/\/ Strip off trailing slash\n        expr = expr.replace(\/\\\/$\/, '');\n        var res:* = ExternalInterface.call('wm_explorerSelect', expr);\n        if (!res) {\n          WMLogger.log('Locator chain: ' + expr);\n        }\n      }\n      else {\n        throw new Error('Could not find any usable attributes for locator.');\n      }\n    }\n\n    public static function annihilateEvent(e:MouseEvent):void {\n      trace('Annihilating ' + e.type);\n      e.preventDefault();\n      e.stopImmediatePropagation();\n    }\n\n  }\n}\n","subject":"Call removeEventListener with useCapture of true, since events were added with it.","message":"Call removeEventListener with useCapture of true, since events were added with it.\n","lang":"ActionScript","license":"apache-2.0","repos":"windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill,windmill\/windmill"}
{"commit":"f4248581385f4dcdf657d2eaedc89ad266a80d29","old_file":"src\/org\/puremvc\/as3\/demos\/flex\/weborb\/login\/view\/LoginPanelMediator.as","new_file":"src\/org\/puremvc\/as3\/demos\/flex\/weborb\/login\/view\/LoginPanelMediator.as","old_contents":"\/* \r\n PureMVC Flex\/WebORB Demo \u2013 Login \r\n Copyright (c) 2007 Jens Krause <jens.krause@puremvc.org> <www.websector.de>\r\n Your reuse is governed by the Creative Commons Attribution 3.0 License\r\n *\/\r\npackage org.puremvc.as3.demos.flex.weborb.login.view\r\n{\t\r\n\timport flash.events.Event;\r\n\t\r\n\timport org.puremvc.as3.demos.flex.weborb.login.ApplicationFacade;\r\n\timport org.puremvc.as3.demos.flex.weborb.login.model.LoginProxy;\r\n\timport org.puremvc.as3.demos.flex.weborb.login.model.vo.LoginVO;\r\n\timport org.puremvc.as3.demos.flex.weborb.login.view.components.LoginPanel;\r\n\timport org.puremvc.interfaces.*;\r\n\timport org.puremvc.patterns.mediator.Mediator;\r\n\r\n\t\r\n\t\/**\r\n\t * A Mediator for interacting with the LoginPanel component.\r\n\t *\/\t\r\n\tpublic class LoginPanelMediator extends Mediator implements IMediator\r\n\t{\r\n\r\n\t\tprivate var loginProxy: LoginProxy;\r\n\r\n\t\tpublic static const NAME:String = 'LoginPanelMediator';\r\n\r\n\t\t\/**\r\n\t\t * Constructor. \r\n\t\t * @param object the viewComponent\r\n\t\t *\/\t\t\t\t\r\n\t\tpublic function LoginPanelMediator(viewComponent:Object) \r\n\t\t{\r\n\t\t\tsuper(viewComponent);\r\n\t\t\t\r\n\t\t\tloginProxy = LoginProxy(facade.retrieveProxy(LoginProxy.NAME));\r\n\r\n\t\t\tloginPanel.addEventListener( LoginPanel.LOGIN, login);\r\n\t\t\t\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Get the Mediator name\r\n\t\t * \r\n\t\t * @return String the Mediator name\r\n\t\t *\/\r\n\t\toverride public function getMediatorName():String\r\n\t\t{\r\n\t\t\treturn LoginPanelMediator.NAME;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * List all notifications this Mediator is interested in.\r\n\t\t * \r\n\t\t * @return Array the list of Nofitication names\r\n\t\t *\/\r\n\t\toverride public function listNotificationInterests():Array \r\n\t\t{\r\n\t\t\treturn [ ApplicationFacade.LOGIN_FAILED ];\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Handle all notifications this Mediator is interested in.\r\n\t\t * \r\n\t\t * @param INotification a notification \r\n\t\t *\/\r\n\t\toverride public function handleNotification( note:INotification ):void \r\n\t\t{\r\n\t\t\tswitch (note.getName()) \r\n\t\t\t{\r\n\t\t\t\tcase ApplicationFacade.LOGIN_FAILED:\r\n\t\t\t\t\tloginFault(note.getBody());\r\n\t\t\t\tbreak;\r\n\t\t\t\tdefault:\r\n\r\n\t\t\t}\r\n\t\t}\t\t\r\n\r\n\r\n\t\t\/**\r\n\t\t * The user has initiated to log in.\r\n\t\t *\/\r\n\t\tprivate function login (event:Event=null):void\r\n\t\t{\t\t\t\r\n\t\t\tvar loginVO: LoginVO = new LoginVO();\r\n\t\t\tloginVO.username = loginPanel.username.text;\r\n\t\t\tloginVO.password = loginPanel.password.text;\r\n\t\t\t\r\n\t\t\t\/\/ loginProxy.getUser(loginVO);\r\n\t\t\tsendNotification(ApplicationFacade.LOGIN, loginVO);\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Shows an error message on login panel\r\n\t\t * @param message\r\n\t\t *\/\t\t\r\n\t\tprivate function loginFault (message: Object):void\r\n\t\t{\r\n\t\t\tloginPanel.statusMessage.htmlText = \"<font color='#FF6600'>\" + loginProxy.faultMessage + \"<\/font>\";\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Cast the viewComponent to its actual type.\r\n\t\t * @return app the viewComponent cast to LoginPanel\r\n\t\t *\/\r\n\t\tprotected function get loginPanel(): LoginPanel\r\n\t\t{\r\n\t\t\treturn viewComponent as LoginPanel;\r\n\t\t}\r\n\t}\r\n}","new_contents":"\/* \r\n PureMVC Flex\/WebORB Demo \u2013 Login \r\n Copyright (c) 2007 Jens Krause <jens.krause@puremvc.org> <www.websector.de>\r\n Your reuse is governed by the Creative Commons Attribution 3.0 License\r\n *\/\r\npackage org.puremvc.as3.demos.flex.weborb.login.view\r\n{\t\r\n\timport flash.events.Event;\r\n\t\r\n\timport org.puremvc.as3.demos.flex.weborb.login.ApplicationFacade;\r\n\timport org.puremvc.as3.demos.flex.weborb.login.model.LoginProxy;\r\n\timport org.puremvc.as3.demos.flex.weborb.login.model.vo.LoginVO;\r\n\timport org.puremvc.as3.demos.flex.weborb.login.view.components.LoginPanel;\r\n\timport org.puremvc.interfaces.*;\r\n\timport org.puremvc.patterns.mediator.Mediator;\r\n\r\n\t\r\n\t\/**\r\n\t * A Mediator for interacting with the LoginPanel component.\r\n\t *\/\t\r\n\tpublic class LoginPanelMediator extends Mediator implements IMediator\r\n\t{\r\n\r\n\t\tprivate var loginProxy: LoginProxy;\r\n\r\n\t\tpublic static const NAME:String = 'LoginPanelMediator';\r\n\r\n\t\t\/**\r\n\t\t * Constructor. \r\n\t\t * @param object the viewComponent\r\n\t\t *\/\t\t\t\t\r\n\t\tpublic function LoginPanelMediator(viewComponent:Object) \r\n\t\t{\r\n\t\t\tsuper(viewComponent);\r\n\t\t\t\r\n\t\t\tloginProxy = LoginProxy(facade.retrieveProxy(LoginProxy.NAME));\r\n\r\n\t\t\tloginPanel.addEventListener( LoginPanel.LOGIN, login);\r\n\t\t\t\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Get the Mediator name\r\n\t\t * \r\n\t\t * @return String the Mediator name\r\n\t\t *\/\r\n\t\toverride public function getMediatorName():String\r\n\t\t{\r\n\t\t\treturn LoginPanelMediator.NAME;\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * List all notifications this Mediator is interested in.\r\n\t\t * \r\n\t\t * @return Array the list of Nofitication names\r\n\t\t *\/\r\n\t\toverride public function listNotificationInterests():Array \r\n\t\t{\r\n\t\t\treturn [ ApplicationFacade.LOGIN_FAILED ];\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Handle all notifications this Mediator is interested in.\r\n\t\t * \r\n\t\t * @param INotification a notification \r\n\t\t *\/\r\n\t\toverride public function handleNotification( note:INotification ):void \r\n\t\t{\r\n\t\t\tswitch (note.getName()) \r\n\t\t\t{\r\n\t\t\t\tcase ApplicationFacade.LOGIN_FAILED:\r\n\t\t\t\t\tloginFault(note.getBody());\r\n\t\t\t\tbreak;\r\n\t\t\t\tdefault:\r\n\r\n\t\t\t}\r\n\t\t}\t\t\r\n\r\n\r\n\t\t\/**\r\n\t\t * The user has initiated to log in.\r\n\t\t *\/\r\n\t\tprivate function login (event:Event=null):void\r\n\t\t{\t\t\t\r\n\t\t\tvar loginVO: LoginVO = new LoginVO();\r\n\t\t\tloginVO.username = loginPanel.username.text;\r\n\t\t\tloginVO.password = loginPanel.password.text;\r\n\r\n\t\t\tsendNotification(ApplicationFacade.LOGIN, loginVO);\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Shows an error message on login panel\r\n\t\t * @param message\r\n\t\t *\/\t\t\r\n\t\tprivate function loginFault (message: Object):void\r\n\t\t{\r\n\t\t\tloginPanel.statusMessage.htmlText = \"<font color='#FF6600'>\" + loginProxy.faultMessage + \"<\/font>\";\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Cast the viewComponent to its actual type.\r\n\t\t * @return app the viewComponent cast to LoginPanel\r\n\t\t *\/\r\n\t\tprotected function get loginPanel(): LoginPanel\r\n\t\t{\r\n\t\t\treturn viewComponent as LoginPanel;\r\n\t\t}\r\n\t}\r\n}","subject":"comment changed","message":"comment changed\n","lang":"ActionScript","license":"bsd-3-clause","repos":"PureMVC\/puremvc-as3-demo-flex-weborb-login"}
{"commit":"42f0d078495ecda679c22bdd483fed43218b17a0","old_file":"src\/org\/flintparticles\/twoD\/activities\/FollowDisplayObject.as","new_file":"src\/org\/flintparticles\/twoD\/activities\/FollowDisplayObject.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.twoD.activities\n{\n\timport org.flintparticles.common.activities.ActivityBase;\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.twoD.emitters.Emitter2D;\n\n\timport flash.display.DisplayObject;\n\timport flash.geom.Point;\n\n\t\/**\n\t * The FollowDisplayObject activity causes the emitter to follow\n\t * the position of a DisplayObject. The purpose is for the emitter\n\t * to emit particles from the vicinity of the DisplayObject.\n\t *\/\n\tpublic class FollowDisplayObject extends ActivityBase\n\t{\n\t\tprivate var _renderer:DisplayObject;\n\t\tprivate var _displayObject:DisplayObject;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a FollowDisplayObject activity for use by \n\t\t * an emitter. To add a FollowDisplayObject to an emitter, use the\n\t\t * emitter's addActvity method.\n\t\t * \n\t\t * @param renderer The display object whose coordinate system the DisplayObject's position is \n\t\t * converted to. This is usually the renderer for the particle system created by the emitter.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addActivity()\n\t\t *\/\n\t\tpublic function FollowDisplayObject( displayObject:DisplayObject = null, renderer:DisplayObject = null )\n\t\t{\n\t\t\tthis.displayObject = displayObject;\n\t\t\tthis.renderer = renderer;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The DisplayObject whose coordinate system the DisplayObject's position is converted to. This\n\t\t * is usually the renderer for the particle system created by the emitter.\n\t\t *\/\n\t\tpublic function get renderer():DisplayObject\n\t\t{\n\t\t\treturn _renderer;\n\t\t}\n\t\tpublic function set renderer( value:DisplayObject ):void\n\t\t{\n\t\t\t_renderer = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The display object that the emitter follows.\n\t\t *\/\n\t\tpublic function get displayObject():DisplayObject\n\t\t{\n\t\t\treturn _displayObject;\n\t\t}\n\t\tpublic function set displayObject( value:DisplayObject ):void\n\t\t{\n\t\t\t_displayObject = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function update( emitter : Emitter, time : Number ) : void\n\t\t{\n\t\t\tvar e:Emitter2D = Emitter2D( emitter );\n\t\t\tvar p:Point = new Point( 0, 0 );\n\t\t\tp = _displayObject.localToGlobal( p );\n\t\t\tp = _renderer.globalToLocal( p );\n\t\t\te.x = p.x;\n\t\t\te.y = p.y;\n\t\t}\n\t}\n}\n","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2010\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.twoD.activities\n{\n\timport org.flintparticles.common.utils.DisplayObjectUtils;\n\timport org.flintparticles.common.activities.ActivityBase;\n\timport org.flintparticles.common.emitters.Emitter;\n\timport org.flintparticles.twoD.emitters.Emitter2D;\n\n\timport flash.display.DisplayObject;\n\timport flash.geom.Point;\n\n\t\/**\n\t * The FollowDisplayObject activity causes the emitter to follow\n\t * the position and rotation of a DisplayObject. The purpose is for the emitter\n\t * to emit particles from the location of the DisplayObject.\n\t *\/\n\tpublic class FollowDisplayObject extends ActivityBase\n\t{\n\t\tprivate var _renderer:DisplayObject;\n\t\tprivate var _displayObject:DisplayObject;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a FollowDisplayObject activity for use by \n\t\t * an emitter. To add a FollowDisplayObject to an emitter, use the\n\t\t * emitter's addActvity method.\n\t\t * \n\t\t * @param renderer The display object whose coordinate system the DisplayObject's position is \n\t\t * converted to. This is usually the renderer for the particle system created by the emitter.\n\t\t * \n\t\t * @see org.flintparticles.common.emitters.Emitter#addActivity()\n\t\t *\/\n\t\tpublic function FollowDisplayObject( displayObject:DisplayObject = null, renderer:DisplayObject = null )\n\t\t{\n\t\t\tthis.displayObject = displayObject;\n\t\t\tthis.renderer = renderer;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The DisplayObject whose coordinate system the DisplayObject's position is converted to. This\n\t\t * is usually the renderer for the particle system created by the emitter.\n\t\t *\/\n\t\tpublic function get renderer():DisplayObject\n\t\t{\n\t\t\treturn _renderer;\n\t\t}\n\t\tpublic function set renderer( value:DisplayObject ):void\n\t\t{\n\t\t\t_renderer = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The display object that the emitter follows.\n\t\t *\/\n\t\tpublic function get displayObject():DisplayObject\n\t\t{\n\t\t\treturn _displayObject;\n\t\t}\n\t\tpublic function set displayObject( value:DisplayObject ):void\n\t\t{\n\t\t\t_displayObject = value;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function update( emitter : Emitter, time : Number ) : void\n\t\t{\n\t\t\tvar e:Emitter2D = Emitter2D( emitter );\n\t\t\tvar p:Point = new Point( 0, 0 );\n\t\t\tp = _displayObject.localToGlobal( p );\n\t\t\tp = _renderer.globalToLocal( p );\n\t\t\tvar r:Number = 0;\n\t\t\tr = DisplayObjectUtils.localToGlobalRotation( _displayObject, r );\n\t\t\tr = DisplayObjectUtils.globalToLocalRotation( _renderer, r );\n\t\t\te.x = p.x;\n\t\t\te.y = p.y;\n\t\t\te.rotation = r;\n\t\t}\n\t}\n}\n","subject":"Add rotation to the FollowDisplayObject activity","message":"Add rotation to the FollowDisplayObject activity\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"3faf6fb001265002247a6c1f8b0d86861914d77f","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n\t\tprivate var _data\t\t\t\t: DataProvider;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\tif (value != _frustumCulling)\n\t\t\t{\n\t\t\t\t_frustumCulling = value;\n\t\t\t\tif (value == FrustumCulling.DISABLED)\n\t\t\t\t{\n\t\t\t\t\t_data.computedVisibility = true;\n\t\t\t\t\tif (_mesh.localToWorldTransformChanged.hasCallback(meshLocalToWorldChangedHandler))\n\t\t\t\t\t{\n\t\t\t\t\t\t_mesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (_mesh && _mesh.scene)\n\t\t\t\t{\n\t\t\t\t\t_mesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t            \ttestCulling();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _data.computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new DataProvider(\n\t\t\t\t{ computedVisibility : true },\n\t\t\t\t'MeshVisibilityDataProvider',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t\t\n\t\t\tif (_frustumCulling)\n\t\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n\n\t\t\tif (_frustumCulling)\n\t\t\t{\n\t            meshLocalToWorldChangedHandler(mesh, mesh.getLocalToWorldTransform());\n\t\t\t\tmesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t\t\t}\n\t\t\t\n            mesh.computedVisibilityChanged.add(computedVisiblityChangedHandler);\n            mesh.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tif (_frustumCulling)\n\t\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\n\t\t\tmesh.computedVisibilityChanged.remove(computedVisiblityChangedHandler);\n            mesh.bindings.removeProvider(_data);\n\t\t}\n\t\t\n        private function computedVisiblityChangedHandler(node               : ISceneNode,\n                                                         computedVisibility : Boolean) : void\n        {\n            _data.computedVisibility = computedVisibility;\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t\t bindingName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Matrix4x4,\n                                                     value\t\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (_mesh && _mesh.geometry && _mesh.geometry.boundingBox && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _data.computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _data.computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n\t\tprivate var _data\t\t\t\t: DataProvider;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\tif (value != _frustumCulling)\n\t\t\t{\n\t\t\t\t_frustumCulling = value;\n\t\t\t\tif (value == FrustumCulling.DISABLED)\n\t\t\t\t{\n\t\t\t\t\t_data.computedVisibility = true;\n\t\t\t\t\tif (_mesh.localToWorldTransformChanged.hasCallback(meshLocalToWorldChangedHandler))\n\t\t\t\t\t\t_mesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\t\t\t\t}\n\t\t\t\telse if (_mesh && _mesh.scene)\n\t\t\t\t{\n\t\t\t\t\t_mesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t            \ttestCulling();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _data.computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new DataProvider(\n\t\t\t\t{ computedVisibility : true },\n\t\t\t\t'MeshVisibilityDataProvider',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t\t\n\t\t\tif (_frustumCulling)\n\t\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n\n\t\t\tif (_frustumCulling)\n\t\t\t{\n\t            meshLocalToWorldChangedHandler(mesh, mesh.getLocalToWorldTransform());\n\t\t\t\tmesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t\t\t}\n\t\t\t\n            mesh.computedVisibilityChanged.add(computedVisiblityChangedHandler);\n            mesh.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tif (_frustumCulling)\n\t\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\n\t\t\tmesh.computedVisibilityChanged.remove(computedVisiblityChangedHandler);\n            mesh.bindings.removeProvider(_data);\n\t\t}\n\t\t\n        private function computedVisiblityChangedHandler(node               : ISceneNode,\n                                                         computedVisibility : Boolean) : void\n        {\n            _data.computedVisibility = computedVisibility;\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t\t\t bindingName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t oldValue\t\t: Matrix4x4,\n                                                     value\t\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (_mesh && _mesh.geometry && _mesh.geometry.boundingBox && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _data.computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _data.computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();\n\t\t}\n\t}\n}\n","subject":"remove useless brackets","message":"remove useless brackets\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"b9151e11051c229a5f4a0c0f981baa47dcf6d196","old_file":"src\/com\/esri\/builder\/views\/supportClasses\/PopUpInfoUtil.as","new_file":"src\/com\/esri\/builder\/views\/supportClasses\/PopUpInfoUtil.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.views.supportClasses\n{\n\nimport com.esri.ags.layers.supportClasses.Field;\nimport com.esri.ags.portal.supportClasses.PopUpFieldFormat;\nimport com.esri.ags.portal.supportClasses.PopUpFieldInfo;\nimport com.esri.ags.portal.supportClasses.PopUpMediaInfo;\n\npublic final class PopUpInfoUtil\n{\n    public static function popUpFieldInfosFromXML(fieldsXML:XMLList):Array\n    {\n        var fields:Array = [];\n\n        for each (var fieldXML:XML in fieldsXML)\n        {\n            fields.push(popUpFieldInfoFromXML(fieldXML));\n        }\n\n        return fields;\n    }\n\n    private static function popUpFieldInfoFromXML(fieldXML:XML):PopUpFieldInfo\n    {\n        var popUpFieldInfo:PopUpFieldInfo = new PopUpFieldInfo();\n\n        popUpFieldInfo.fieldName = fieldXML.@name;\n        popUpFieldInfo.label = (fieldXML.@alias[0]) ? fieldXML.@alias : fieldXML.@name;\n        popUpFieldInfo.visible = (fieldXML.@visible[0] == \"true\");\n        if (fieldXML.format[0])\n        {\n            popUpFieldInfo.format = popUpFieldFormatFromXML(fieldXML.format[0]);\n        }\n\n        return popUpFieldInfo;\n    }\n\n    private static function popUpFieldFormatFromXML(formatXML:XML):PopUpFieldFormat\n    {\n        var popUpFieldFormat:PopUpFieldFormat = new PopUpFieldFormat();\n\n        if (formatXML.@dateformat[0])\n        {\n            popUpFieldFormat.dateFormat = formatXML.@dateformat;\n        }\n        popUpFieldFormat.precision = formatXML.@precision[0] ? formatXML.@precision : -1;\n        popUpFieldFormat.useThousandsSeparator = (formatXML.@usethousandsseparator == \"true\");\n        popUpFieldFormat.useUTC = (formatXML.@useutc == \"true\");\n\n        return popUpFieldFormat;\n    }\n\n    public static function popUpMediaInfosFromXML(mediasXML:XMLList):Array\n    {\n        var medias:Array = [];\n\n        for each (var mediaXML:XML in mediasXML)\n        {\n            medias.push(popUpMediaInfoFromXML(mediaXML));\n        }\n\n        return medias;\n    }\n\n    private static function popUpMediaInfoFromXML(mediaXML:XML):PopUpMediaInfo\n    {\n        var popUpMediaInfo:PopUpMediaInfo = new PopUpMediaInfo();\n\n        popUpMediaInfo.type = mediaXML.@type;\n        popUpMediaInfo.title = mediaXML.@title;\n        popUpMediaInfo.caption = mediaXML.@caption;\n        popUpMediaInfo.imageLinkURL = mediaXML.@imagelink;\n        popUpMediaInfo.imageSourceURL = mediaXML.@imagesource;\n        if (mediaXML.@chartfields[0])\n        {\n            popUpMediaInfo.chartFields = mediaXML.@chartfields.split(',');\n        }\n        popUpMediaInfo.chartNormalizationField = mediaXML.@chartnormalizationfield;\n\n        return popUpMediaInfo;\n    }\n\n    public static function popUpMediaInfosToXML(medias:Array):XML\n    {\n        var mediasXML:XML = <medias\/>;\n\n        var mediaXML:XML;\n        for each (var popUpMediaInfo:PopUpMediaInfo in medias)\n        {\n            mediaXML = <media\/>;\n\n            if (popUpMediaInfo.type)\n            {\n                mediaXML.@type = popUpMediaInfo.type;\n            }\n            if (popUpMediaInfo.title)\n            {\n                mediaXML.@title = popUpMediaInfo.title;\n            }\n            if (popUpMediaInfo.caption)\n            {\n                mediaXML.@caption = popUpMediaInfo.caption;\n            }\n            if (popUpMediaInfo.imageLinkURL)\n            {\n                mediaXML.@imagelink = popUpMediaInfo.imageLinkURL;\n            }\n            if (popUpMediaInfo.imageSourceURL)\n            {\n                mediaXML.@imagesource = popUpMediaInfo.imageSourceURL;\n            }\n            if (popUpMediaInfo.chartFields)\n            {\n                mediaXML.@chartfields = popUpMediaInfo.chartFields;\n            }\n\n            mediasXML.appendChild(mediaXML);\n        }\n\n        return mediasXML;\n    }\n\n    public static function popUpFieldInfosToXML(fields:Array):XML\n    {\n        var fieldsXML:XML = <fields\/>;\n\n        var fieldXML:XML;\n        for each (var popUpFieldInfo:PopUpFieldInfo in fields)\n        {\n            fieldXML = <field\/>;\n\n            if (popUpFieldInfo.fieldName)\n            {\n                fieldXML.@name = popUpFieldInfo.fieldName;\n            }\n            if (popUpFieldInfo.label)\n            {\n                fieldXML.@alias = popUpFieldInfo.label;\n            }\n            if (popUpFieldInfo.visible)\n            {\n                fieldXML.@visible = popUpFieldInfo.visible;\n            }\n\n            fieldsXML.appendChild(fieldXML);\n        }\n\n        return fieldsXML;\n    }\n\n    public static function popUpFieldInfosFromFields(fields:Array):Array\n    {\n        var popUpFieldInfos:Array = [];\n\n        var popUpFieldInfo:PopUpFieldInfo;\n        for each (var field:Field in fields)\n        {\n            popUpFieldInfo = new PopUpFieldInfo();\n            popUpFieldInfo.fieldName = field.name;\n            popUpFieldInfo.label = field.alias;\n\n            popUpFieldInfos.push(popUpFieldInfo);\n        }\n\n        return popUpFieldInfos;\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.views.supportClasses\n{\n\nimport com.esri.ags.layers.supportClasses.Field;\nimport com.esri.ags.portal.supportClasses.PopUpFieldFormat;\nimport com.esri.ags.portal.supportClasses.PopUpFieldInfo;\nimport com.esri.ags.portal.supportClasses.PopUpMediaInfo;\n\npublic final class PopUpInfoUtil\n{\n    public static function popUpFieldInfosFromXML(fieldsXML:XMLList):Array\n    {\n        var fields:Array = [];\n\n        for each (var fieldXML:XML in fieldsXML)\n        {\n            fields.push(popUpFieldInfoFromXML(fieldXML));\n        }\n\n        return fields;\n    }\n\n    private static function popUpFieldInfoFromXML(fieldXML:XML):PopUpFieldInfo\n    {\n        var popUpFieldInfo:PopUpFieldInfo = new PopUpFieldInfo();\n\n        popUpFieldInfo.fieldName = fieldXML.@name;\n        popUpFieldInfo.label = (fieldXML.@alias[0]) ? fieldXML.@alias : fieldXML.@name;\n        popUpFieldInfo.visible = (fieldXML.@visible[0] == \"true\");\n        if (fieldXML.format[0])\n        {\n            popUpFieldInfo.format = popUpFieldFormatFromXML(fieldXML.format[0]);\n        }\n\n        return popUpFieldInfo;\n    }\n\n    private static function popUpFieldFormatFromXML(formatXML:XML):PopUpFieldFormat\n    {\n        var popUpFieldFormat:PopUpFieldFormat = new PopUpFieldFormat();\n\n        if (formatXML.@dateformat[0])\n        {\n            popUpFieldFormat.dateFormat = formatXML.@dateformat;\n        }\n        popUpFieldFormat.precision = formatXML.@precision[0] ? formatXML.@precision : -1;\n        popUpFieldFormat.useThousandsSeparator = (formatXML.@usethousandsseparator == \"true\");\n        popUpFieldFormat.useUTC = (formatXML.@useutc == \"true\");\n\n        return popUpFieldFormat;\n    }\n\n    public static function popUpMediaInfosFromXML(mediasXML:XMLList):Array\n    {\n        var medias:Array = [];\n\n        for each (var mediaXML:XML in mediasXML)\n        {\n            medias.push(popUpMediaInfoFromXML(mediaXML));\n        }\n\n        return medias;\n    }\n\n    private static function popUpMediaInfoFromXML(mediaXML:XML):PopUpMediaInfo\n    {\n        var popUpMediaInfo:PopUpMediaInfo = new PopUpMediaInfo();\n\n        popUpMediaInfo.type = mediaXML.@type;\n        popUpMediaInfo.title = mediaXML.@title;\n        popUpMediaInfo.caption = mediaXML.@caption;\n        popUpMediaInfo.imageLinkURL = mediaXML.@imagelink;\n        popUpMediaInfo.imageSourceURL = mediaXML.@imagesource;\n        if (mediaXML.@chartfields[0])\n        {\n            popUpMediaInfo.chartFields = mediaXML.@chartfields.split(',');\n        }\n        popUpMediaInfo.chartNormalizationField = mediaXML.@chartnormalizationfield;\n\n        return popUpMediaInfo;\n    }\n\n    public static function popUpMediaInfosToXML(medias:Array):XML\n    {\n        var mediasXML:XML = <medias\/>;\n\n        var mediaXML:XML;\n        for each (var popUpMediaInfo:PopUpMediaInfo in medias)\n        {\n            mediaXML = <media\/>;\n\n            if (popUpMediaInfo.type)\n            {\n                mediaXML.@type = popUpMediaInfo.type;\n            }\n            if (popUpMediaInfo.title)\n            {\n                mediaXML.@title = popUpMediaInfo.title;\n            }\n            if (popUpMediaInfo.caption)\n            {\n                mediaXML.@caption = popUpMediaInfo.caption;\n            }\n            if (popUpMediaInfo.imageLinkURL)\n            {\n                mediaXML.@imagelink = popUpMediaInfo.imageLinkURL;\n            }\n            if (popUpMediaInfo.imageSourceURL)\n            {\n                mediaXML.@imagesource = popUpMediaInfo.imageSourceURL;\n            }\n            if (popUpMediaInfo.chartFields)\n            {\n                mediaXML.@chartfields = popUpMediaInfo.chartFields;\n            }\n\n            mediasXML.appendChild(mediaXML);\n        }\n\n        return mediasXML;\n    }\n\n    public static function popUpFieldInfosToXML(fields:Array):XML\n    {\n        var fieldsXML:XML = <fields\/>;\n\n        var fieldXML:XML;\n        for each (var popUpFieldInfo:PopUpFieldInfo in fields)\n        {\n            fieldXML = <field\/>;\n\n            if (popUpFieldInfo.fieldName)\n            {\n                fieldXML.@name = popUpFieldInfo.fieldName;\n            }\n            if (popUpFieldInfo.label)\n            {\n                fieldXML.@alias = popUpFieldInfo.label;\n            }\n            if (popUpFieldInfo.visible)\n            {\n                fieldXML.@visible = popUpFieldInfo.visible;\n            }\n            if (popUpFieldInfo.format)\n            {\n                fieldXML.appendChild(popUpFieldFormatToXML(popUpFieldInfo.format));\n            }\n\n            fieldsXML.appendChild(fieldXML);\n        }\n\n        return fieldsXML;\n    }\n\n    private static function popUpFieldFormatToXML(format:PopUpFieldFormat):XML\n    {\n        var formatXML:XML = <format precision={format.precision}\n                usethousandsseparator={format.useThousandsSeparator}\n                useutc={format.useUTC}\/>;\n\n        var dateFormat:String = format.dateFormat;\n        if (dateFormat)\n        {\n            formatXML.@dateformat = dateFormat;\n        }\n\n        return formatXML;\n    }\n\n    public static function popUpFieldInfosFromFields(fields:Array):Array\n    {\n        var popUpFieldInfos:Array = [];\n\n        var popUpFieldInfo:PopUpFieldInfo;\n        for each (var field:Field in fields)\n        {\n            popUpFieldInfo = new PopUpFieldInfo();\n            popUpFieldInfo.fieldName = field.name;\n            popUpFieldInfo.label = field.alias;\n\n            popUpFieldInfos.push(popUpFieldInfo);\n        }\n\n        return popUpFieldInfos;\n    }\n}\n}\n","subject":"Update PopUpInfoUtil#popUpFieldInfosToXML() to include pop-up field format.","message":"Update PopUpInfoUtil#popUpFieldInfosToXML() to include pop-up field format.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"023bdb3934bc1d14bb199591ce321155f1c695dd","old_file":"skinnable-popup-fx\/src\/main\/actionscript\/net\/riastar\/components\/Toaster.as","new_file":"skinnable-popup-fx\/src\/main\/actionscript\/net\/riastar\/components\/Toaster.as","old_contents":"\/*\n * Copyright (c) 2013 Maxime Cowez a.k.a. RIAstar.\n *\n * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated\n * documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the\n * rights to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies of the Software, and to\n * permit persons to whom the Software is furnished to do so, subject to the following conditions:\n *\n * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the\n * Software.\n *\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE\n * WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE AUTHORS\n * OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n *\/\n\n\/**\n * @author RIAstar\n *\/\npackage net.riastar.components {\n\nimport flash.events.TimerEvent;\nimport flash.utils.Dictionary;\nimport flash.utils.Timer;\n\nimport mx.collections.ArrayList;\nimport mx.collections.IList;\nimport mx.core.IDataRenderer;\nimport mx.core.IFactory;\nimport mx.core.IVisualElement;\nimport mx.effects.Effect;\nimport mx.events.EffectEvent;\nimport mx.events.ResizeEvent;\n\nimport net.riastar.components.supportClasses.PopUpAbsolutePosition;\n\nimport spark.components.DataGroup;\nimport spark.components.supportClasses.ListBase;\nimport spark.events.IndexChangeEvent;\nimport spark.events.RendererExistenceEvent;\nimport spark.events.SkinPartEvent;\n\n\npublic class Toaster extends SkinnablePopUp {\n\n    \/* ----------------- *\/\n    \/* --- skinparts --- *\/\n    \/* ----------------- *\/\n\n    [SkinPart(required=\"true\")]\n    public var messageList:ListBase;\n\n    [SkinPart(required=\"false\")]\n    public var rendererCreationEffect:Effect;\n\n    [SkinPart(required=\"false\")]\n    public var rendererDestructionEffect:Effect;\n\n\n    \/* ------------------ *\/\n    \/* --- properties --- *\/\n    \/* ------------------ *\/\n\n    public var showTime:int = 5000;\n\n    private var _labelField:String;\n    public function get labelField():String { return _labelField; }\n    public function set labelField(value:String):void {\n        _labelField = value;\n        if (messageList) messageList.labelField = value;\n    }\n\n    private var _labelFunction:Function;\n    public function get labelFunction():Function { return _labelFunction; }\n    public function set labelFunction(value:Function):void {\n        _labelFunction = value;\n        if (messageList) messageList.labelFunction = value;\n    }\n\n    private var _itemRenderer:IFactory;\n    public function get itemRenderer():IFactory { return _itemRenderer; }\n    public function set itemRenderer(value:IFactory):void {\n        _itemRenderer = value;\n        if (messageList) messageList.itemRenderer = value;\n    }\n\n    private var messages:IList = new ArrayList();\n    private var timerMap:Dictionary = new Dictionary();\n\n\n    \/* -------------------- *\/\n    \/* --- construction --- *\/\n    \/* -------------------- *\/\n\n    override public function initialize():void {\n        position = new PopUpAbsolutePosition();\n        super.initialize();\n    }\n\n    override protected function partAdded(partName:String, instance:Object):void {\n        super.partAdded(partName, instance);\n\n        switch (instance) {\n            case messageList:\n                initMessageList();\n                break;\n            case rendererDestructionEffect:\n                rendererDestructionEffect.addEventListener(EffectEvent.EFFECT_END, handleDestructionEffectEnd);\n                break;\n        }\n    }\n\n    private function initMessageList():void {\n        messageList.labelField = _labelField;\n        messageList.labelFunction = _labelFunction;\n        messageList.dataProvider = messages;\n\n        if (_itemRenderer) messageList.itemRenderer = _itemRenderer;\n        else _itemRenderer = messageList.itemRenderer;\n\n        messageList.addEventListener(IndexChangeEvent.CHANGE, handleMessageSelection);\n        messageList.addEventListener(ResizeEvent.RESIZE, handleListResize);\n        messageList.addEventListener(SkinPartEvent.PART_ADDED, initRendererListeners);\n    }\n\n    private function initRendererListeners(event:SkinPartEvent):void {\n        if (!(event.instance is DataGroup)) return;\n\n        messageList.removeEventListener(SkinPartEvent.PART_ADDED, initRendererListeners);\n        messageList.dataGroup.addEventListener(RendererExistenceEvent.RENDERER_ADD, handleItemRendererAdded);\n    }\n\n\n    \/* ---------------------- *\/\n    \/* --- event handlers --- *\/\n    \/* ---------------------- *\/\n\n    private function handleMessageSelection(event:IndexChangeEvent):void {\n        \/\/TODO handle toast selection\n    }\n\n    private function handleTimerComplete(event:TimerEvent):void {\n        var timer:Timer = event.currentTarget as Timer;\n        removeToast(timerMap[timer], true);\n        destroyTimer(timer);\n    }\n\n    private function handleListResize(event:ResizeEvent):void {\n        position.update(this);\n    }\n\n    private function handleItemRendererAdded(event:RendererExistenceEvent):void {\n        playCreationEffect(event.renderer);\n    }\n\n    private function handleDestructionEffectEnd(event:EffectEvent):void {\n        var itemRenderer:IDataRenderer = event.effectInstance.target as IDataRenderer;\n        removeToast(itemRenderer.data, false);\n    }\n\n\n    \/* ----------------- *\/\n    \/* --- behaviour --- *\/\n    \/* ----------------- *\/\n\n    public function toast(item:Object):void {\n        messages.addItem(item);\n        createTimer(item);\n        invalidateState();\n    }\n\n    protected function removeToast(item:Object, playEffect:Boolean):void {\n        var index:int = messages.getItemIndex(item);\n        if (index == -1) return;\n\n        var itemRenderer:IVisualElement = messageList.dataGroup.getElementAt(index);\n        if (!playEffect || !playDestructionEffect(itemRenderer)) {\n            messages.removeItemAt(index);\n            invalidateState();\n        }\n    }\n\n    protected function playCreationEffect(itemRenderer:IVisualElement):Boolean {\n        if (rendererCreationEffect) rendererCreationEffect.play([itemRenderer]);\n        return rendererCreationEffect != null;\n    }\n\n    protected function playDestructionEffect(itemRenderer:IVisualElement):Boolean {\n        if (rendererDestructionEffect) rendererDestructionEffect.play([itemRenderer]);\n        return rendererDestructionEffect != null;\n    }\n\n    protected function createTimer(item:Object):void {\n        var timer:Timer = new Timer(showTime, 1);\n        timer.addEventListener(TimerEvent.TIMER_COMPLETE, handleTimerComplete);\n        timerMap[timer] = item;\n        timer.start();\n    }\n\n    protected function destroyTimer(timer:Timer):void {\n        timer.removeEventListener(TimerEvent.TIMER_COMPLETE, handleTimerComplete);\n        delete timerMap[timer];\n        timer = null;\n    }\n\n    protected function invalidateState():void {\n        messages.length ? open() : close();\n    }\n\n}\n}\n","new_contents":"\/*\n * Copyright (c) 2013 Maxime Cowez a.k.a. RIAstar.\n *\n * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated\n * documentation files (the \"Software\"), to deal in the Software without restriction, including without limitation the\n * rights to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies of the Software, and to\n * permit persons to whom the Software is furnished to do so, subject to the following conditions:\n *\n * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the\n * Software.\n *\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE\n * WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE AUTHORS\n * OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n *\/\n\n\/**\n * @author RIAstar\n *\/\npackage net.riastar.components {\n\nimport flash.events.TimerEvent;\nimport flash.utils.Dictionary;\nimport flash.utils.Timer;\n\nimport mx.collections.ArrayList;\nimport mx.collections.IList;\nimport mx.core.IDataRenderer;\nimport mx.core.IFactory;\nimport mx.core.IVisualElement;\nimport mx.effects.Effect;\nimport mx.events.EffectEvent;\nimport mx.events.ResizeEvent;\n\nimport net.riastar.components.supportClasses.PopUpAbsolutePosition;\n\nimport spark.components.DataGroup;\nimport spark.components.supportClasses.ListBase;\nimport spark.events.IndexChangeEvent;\nimport spark.events.RendererExistenceEvent;\nimport spark.events.SkinPartEvent;\n\n\npublic class Toaster extends SkinnablePopUp {\n\n    \/* ----------------- *\/\n    \/* --- skinparts --- *\/\n    \/* ----------------- *\/\n\n    [SkinPart(required=\"true\")]\n    public var messageList:ListBase;\n\n    [SkinPart(required=\"false\")]\n    public var rendererCreationEffect:Effect;\n\n    [SkinPart(required=\"false\")]\n    public var rendererDestructionEffect:Effect;\n\n\n    \/* ------------------ *\/\n    \/* --- properties --- *\/\n    \/* ------------------ *\/\n\n    public var showTime:int = 5000;\n\n    private var _labelField:String;\n    public function get labelField():String { return _labelField; }\n    public function set labelField(value:String):void {\n        _labelField = value;\n        if (messageList) messageList.labelField = value;\n    }\n\n    private var _labelFunction:Function;\n    public function get labelFunction():Function { return _labelFunction; }\n    public function set labelFunction(value:Function):void {\n        _labelFunction = value;\n        if (messageList) messageList.labelFunction = value;\n    }\n\n    private var _itemRenderer:IFactory;\n    public function get itemRenderer():IFactory { return _itemRenderer; }\n    public function set itemRenderer(value:IFactory):void {\n        _itemRenderer = value;\n        if (messageList) messageList.itemRenderer = value;\n    }\n\n    private var messages:IList = new ArrayList();\n    private var timerMap:Dictionary = new Dictionary();\n\n\n    \/* -------------------- *\/\n    \/* --- construction --- *\/\n    \/* -------------------- *\/\n\n    override public function initialize():void {\n        position = new PopUpAbsolutePosition();\n        super.initialize();\n    }\n\n    override protected function partAdded(partName:String, instance:Object):void {\n        super.partAdded(partName, instance);\n\n        switch (instance) {\n            case messageList:\n                initMessageList();\n                break;\n            case rendererDestructionEffect:\n                rendererDestructionEffect.addEventListener(EffectEvent.EFFECT_END, handleDestructionEffectEnd);\n                break;\n        }\n    }\n\n    private function initMessageList():void {\n        messageList.labelField = _labelField;\n        messageList.labelFunction = _labelFunction;\n        messageList.dataProvider = messages;\n\n        if (_itemRenderer) messageList.itemRenderer = _itemRenderer;\n        else _itemRenderer = messageList.itemRenderer;\n\n        messageList.addEventListener(IndexChangeEvent.CHANGE, handleMessageSelection);\n        messageList.addEventListener(ResizeEvent.RESIZE, handleListResize);\n        messageList.addEventListener(SkinPartEvent.PART_ADDED, initRendererListeners);\n    }\n\n    private function initRendererListeners(event:SkinPartEvent):void {\n        if (!(event.instance is DataGroup)) return;\n\n        messageList.removeEventListener(SkinPartEvent.PART_ADDED, initRendererListeners);\n        messageList.dataGroup.addEventListener(RendererExistenceEvent.RENDERER_ADD, handleItemRendererAdded);\n    }\n\n\n    \/* ---------------------- *\/\n    \/* --- event handlers --- *\/\n    \/* ---------------------- *\/\n\n    private function handleMessageSelection(event:IndexChangeEvent):void {\n        \/\/TODO handle toast selection\n    }\n\n    private function handleTimerComplete(event:TimerEvent):void {\n        var timer:Timer = event.currentTarget as Timer;\n        removeToast(timerMap[timer], true);\n        destroyTimer(timer);\n    }\n\n    private function handleListResize(event:ResizeEvent):void {\n        position.update(this);\n    }\n\n    private function handleItemRendererAdded(event:RendererExistenceEvent):void {\n        playCreationEffect(event.renderer);\n    }\n\n    private function handleDestructionEffectEnd(event:EffectEvent):void {\n        var itemRenderer:IDataRenderer = event.effectInstance.target as IDataRenderer;\n        removeToast(itemRenderer.data, false);\n    }\n\n\n    \/* ----------------- *\/\n    \/* --- behaviour --- *\/\n    \/* ----------------- *\/\n\n    public function toast(item:Object):void {\n        messages.addItem(item);\n        createTimer(item);\n        invalidateState();\n    }\n\n    protected function removeToast(item:Object, playEffect:Boolean):void {\n        var index:int = messages.getItemIndex(item);\n        if (index == -1) return;\n\n        var itemRenderer:IVisualElement = messageList.dataGroup.getElementAt(index);\n        if (!playEffect || !playDestructionEffect(itemRenderer)) {\n            messages.removeItemAt(index);\n            invalidateState();\n        }\n    }\n\n    protected function playCreationEffect(itemRenderer:IVisualElement):Boolean {\n        if (rendererCreationEffect) rendererCreationEffect.play([itemRenderer]);\n        return rendererCreationEffect != null;\n    }\n\n    protected function playDestructionEffect(itemRenderer:IVisualElement):Boolean {\n        if (rendererDestructionEffect) rendererDestructionEffect.play([itemRenderer]);\n        return rendererDestructionEffect != null;\n    }\n\n    protected function createTimer(item:Object):void {\n        var timer:Timer = new Timer(showTime, 1);\n        timer.addEventListener(TimerEvent.TIMER_COMPLETE, handleTimerComplete);\n        timerMap[timer] = item;\n        timer.start();\n    }\n\n    protected function destroyTimer(timer:Timer):void {\n        timer.removeEventListener(TimerEvent.TIMER_COMPLETE, handleTimerComplete);\n        delete timerMap[timer];\n        timer = null;\n    }\n\n    protected function invalidateState():void {\n        messages.length ? open() : close();\n    }\n\n\n    \/* ------------------- *\/\n    \/* --- destruction --- *\/\n    \/* ------------------- *\/\n\n    override protected function partRemoved(partName:String, instance:Object):void {\n        switch (instance) {\n            case messageList:\n                messageList.dataGroup.removeEventListener(RendererExistenceEvent.RENDERER_ADD, handleItemRendererAdded);\n                messageList.removeEventListener(IndexChangeEvent.CHANGE, handleMessageSelection);\n                messageList.removeEventListener(ResizeEvent.RESIZE, handleListResize);\n                break;\n            case rendererDestructionEffect:\n                rendererDestructionEffect.removeEventListener(EffectEvent.EFFECT_END, handleDestructionEffectEnd);\n                break;\n        }\n\n        super.partRemoved(partName, instance);\n    }\n\n}\n}\n","subject":"clean up event listeners","message":"clean up event listeners\n","lang":"ActionScript","license":"apache-2.0","repos":"RIAstar\/SkinnablePopUpFx,RIAstar\/SkinnablePopUpFx"}
{"commit":"f9dad07b8f1113582b4aabedd3fb8148ccdd2f2e","old_file":"actionscript\/com\/hipchat\/Linkify.as","new_file":"actionscript\/com\/hipchat\/Linkify.as","old_contents":"package com.hipchat {\n\n\tpublic class Linkify {\n\t\tpublic static const RE_EMAIL_PATTERN:String = '(?<=\\\\s|\\\\A)[\\\\w.-]+\\\\+*[\\\\w.-]+@(?:(?:[\\\\w-]+\\\\.)+[A-Za-z]{2,6}|(?:\\\\d{1,3}\\\\.){3}\\\\d{1,3})';\n\t\tpublic static const RE_TLD:String = '(?:aero|arpa|biz|com|coop|edu|gov|info|int|mil|museum|name|net|org|travel|ac|ad|ae|af|ag|ai|al|am|an|ao|aq|ar|as|at|au|aw|az|ba|bb|bd|be|bf|bg|bh|bi|bj|bm|bn|bo|br|bs|bt|bv|bw|by|bz|ca|cc|cd|cf|cg|ch|ci|ck|cl|cm|cn|co|cr|cu|cv|cx|cy|cz|de|dj|dk|dm|do|dz|ec|ee|eg|eh|er|es|et|fi|fj|fk|fm|fo|fr|ga|gd|ge|gf|gg|gh|gi|gl|gm|gn|gp|gq|gr|gs|gt|gu|gw|gy|hk|hm|hn|hr|ht|hu|id|ie|il|im|in|io|iq|ir|is|it|je|jm|jo|jp|ke|kg|kh|ki|km|kn|kp|kr|kw|ky|kz|la|lb|lc|li|lk|lr|ls|lt|lu|lv|ly|ma|mc|md|mg|mh|mk|ml|mm|mn|mo|mp|mq|mr|ms|mt|mu|mv|mw|mx|my|mz|na|nc|ne|nf|ng|ni|nl|no|np|nr|nu|nz|om|pa|pe|pf|pg|ph|pk|pl|pm|pn|pr|ps|pt|pw|py|qa|re|ro|ru|rw|sa|sb|sc|sd|se|sg|sh|si|sj|sk|sl|sm|sn|so|sr|st|sv|sy|sz|tc|td|tf|tg|th|tj|tk|tm|tn|to|tp|tr|tt|tv|tw|tz|ua|ug|uk|um|us|uy|uz|va|vc|ve|vg|vi|vn|vu|wf|ws|ye|yt|yu|za|zm|zw)'; \/\/ Top level domains\n\t\tpublic static const RE_URL_MIDCHAR:String = '[^\\\\s<>]'; \/\/ characters allowed in URL center\n\t\tpublic static const RE_URL_ENDCHAR:String = '[\\\\w@?^=%&\/~\\+#-]';     \/\/ URL must end with one of these chars\n\t\tpublic static const RE_URL_ENDING:String = '(?:'+RE_URL_MIDCHAR+'*'+RE_URL_ENDCHAR+')?';\n\t\tpublic static const RE_URL_SCHEME:String = '(?:http|ftp|https|news|mms):\/\/';\n\n\t\t\/\/ If we have the scheme\/protocol, always linkify (don't require a valid TLD)\n\t\tpublic static const RE_FULL_URL:String = RE_URL_SCHEME+'\\\\w+(?:.\\\\w+)'+RE_URL_ENDING;\n\t\t\/\/ URLs not starting with a protocol (e.g. www.google.com instead of http:\/\/www.google.com)\n\t\tpublic static const RE_OTHER_URL:String = '\\\\w[\\\\w_-]*(?:\\\\.\\\\w[\\\\w_-]*)*\\\\.'+RE_TLD+'(?:\\\\\/'+RE_URL_ENDING+')?\\\\b';\n\n\t\t\/\/ Text to turn in to emoticon images\n\t\t\/\/ emoticons.regex is a pattern to be used in the RegExp constructor\n\t\t\/\/ emoticons.shortcut is the text actually typed to get the emoticon\n\t\t\/\/ Width and height provided to avoid jittering as images load\n\t\tprivate static const emoticons:Array = [\n\t\t\t{regex: ':-?D',        \t\t  shortcut: ':D',        \t\t   width: 18,\theight: 18,\t\timage: 'bigsmile.png'},\n\t\t\t{regex: ':-?o',          \t  shortcut: ':o',         \t\t   width: 18,\theight: 18,\t\timage: 'gasp.png'},\n\t\t\t{regex: ':-?p',         \t  shortcut: ':p',         \t\t   width: 18,\theight: 18,\t\timage: 'tongue.png'},\n\t\t\t{regex: '8-?\\\\)',        \t  shortcut: '8)',        \t\t   width: 18,\theight: 18,\t\timage: 'cool.png'}, \n\t\t\t{regex: ':-?\\\\(',        \t  shortcut: ':(',        \t\t   width: 18,\theight: 18,\t\timage: 'frown.png'},\n\t\t\t{regex: ':-\\\\*',      \t\t  shortcut: ':-*',      \t\t   width: 18,\theight: 18,\t\timage: 'kiss.png'},\n\t\t\t{regex: ':\\\\\\\\',      \t\t  shortcut: ':\\\\',      \t\t   width: 18,\theight: 18,\t\timage: 'slant.png'},\n\t\t\t{regex: ':-?\\\\)',        \t  shortcut: ':)',        \t\t   width: 18,\theight: 18,\t\timage: 'smile.png'},\n\t\t\t{regex: ':-?\\\\|',             shortcut: ':|', \t               width: 18,\theight: 18,\t\timage: 'straightface.png'},\n\t\t\t{regex: ';-?\\\\)',        \t  shortcut: ';)',        \t\t   width: 18,\theight: 18,\t\timage: 'wink.png'}];\n\n\t\t\/**\n\t\t * Linkify a string, replacing text urls with <a href=\"url\">url<\/a>\n\t\t *\n\t\t * @param text - String to be linkified\n\t\t * @param emoticonify - Whether to replace text emoticons with images\n\t\t * @param dispatchEvent - Whether to dispatch a link: event (to be handled in actionscript)\n\t\t *  see: http:\/\/blog.flexexamples.com\/2008\/01\/26\/listening-for-the-link-event-in-a-flex-label-control\/\n\t\t *  see: http:\/\/livedocs.adobe.com\/flex\/3\/html\/help.html?content=textcontrols_04.html\n\t\t * @param matchedLinks - Return param (pass by ref) - Array of links matched during linkification\n\t\t **\/\n\t\tpublic static function linkify(text:String, \n\t\t\t\t\t\t\t\t\t   emoticonify:Boolean = true, \n\t\t\t\t\t\t\t\t\t   dispatchEvent:Boolean = false, \n\t\t\t\t\t\t\t\t\t   truncateLength:uint = 0,\n\t\t\t\t\t\t\t\t\t   matchedLinks:Array = null):String {\n\t\t\ttext = Linkify.matchAndReplace(RE_EMAIL_PATTERN, text, false, false, dispatchEvent, truncateLength, matchedLinks);\n\t\t\ttext = Linkify.matchAndReplace(RE_FULL_URL, text, true, false, dispatchEvent, truncateLength, matchedLinks);\n\t\t\ttext = Linkify.matchAndReplace(RE_OTHER_URL, text, true, true, dispatchEvent, truncateLength, matchedLinks);\n\n\t\t\tif (emoticonify)\n\t\t\t\ttext = Linkify.emoticonText(text);\n\n\t\t\treturn text;\n\t\t}\n\n\t\t\/**\n\t\t * Internal helper function for linkification\n\t\t **\/\n\t\tprivate static function matchAndReplace(pattern:String, \n\t\t\t\t\t\t\t\t\t\t\t\tinput:String, \n\t\t\t\t\t\t\t\t\t\t\t\tisURL:Boolean = false, \n\t\t\t\t\t\t\t\t\t\t\t\taddHTTP:Boolean = true, \n\t\t\t\t\t\t\t\t\t\t\t\tdispatchEvent:Boolean = false,\n\t\t\t\t\t\t\t\t\t\t\t\ttruncateLength:uint = 0,\n\t\t\t\t\t\t\t\t\t\t\t\tmatchedLinks:Array = null):String {\n\t\t\tvar start:int = 0;\n\t\t\tvar offset:int = 0;\n\t\t\tvar matchLength:int = 0;\n\t\t\tvar endTagPos:int = 0;\n\t\t\tvar closeAnchorRe:RegExp = \/<\\\/[aA]>\/;\n\t\t\tvar re:RegExp = new RegExp(pattern, \"g\");\n\n\t\t\tvar match:Object = new Object();\n\n\t\t\t\/\/ Limit the number of links we match in one pass\n\t\t\tvar maxIter:int = 20;\n\t\t\tvar curIter:int = 0;\n\t\t\twhile (match = re.exec(input)) {\n\t\t\t\tcurIter++;\n\t\t\t\tif (curIter > maxIter)\n\t\t\t\t\tbreak;\n\n\t\t\t\tstart = match.index; \/\/ start of match\n\t\t\t\tmatchLength = match[0].length;\n\n\t\t\t\t\/\/ If we find an opening anchor tag, advance to its end and continue looking\n\t\t\t\tvar substr:String = input.substring(offset, start);\n\t\t\t\tif (substr.search(\/<[aA]\/) >= 0) {\n\t\t\t\t\t\/\/ Find the closing anchor tag\n\t\t\t\t\tcloseAnchorRe.lastIndex = offset;\n\t\t\t\t\tvar closeAnchorPos:int = input.substring(offset, input.length).search(closeAnchorRe);\n\n\t\t\t\t\t\/\/ If we find an opening tag without a closing match, just return the current input\n\t\t\t\t\tif (closeAnchorPos < 0)\n\t\t\t\t\t\treturn input;\n\n\t\t\t\t\tendTagPos = closeAnchorPos + offset;\n\n\t\t\t\t\t\/\/ RegExp.lastIndex is used to tell the regexp where to start matching\n\t\t\t\t\tre.lastIndex = endTagPos + 4;\n\t\t\t\t\toffset = endTagPos + 4;\n\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\t\/\/ Do the replacement of url text with anchor tag\n\t\t\t\tvar address:String = input.substr(start, matchLength);\n\t\t\t\tvar actual:String = input.substr(start, matchLength);\n\n\t\t\t\tif (addHTTP) {\n\t\t\t\t\tactual = 'http:\/\/'+actual;\n\t\t\t\t}\n\t\t\t\tvar replacement:String = '<a href=\"';\n\n\t\t\t\tif (dispatchEvent) {\n\t\t\t\t\treplacement += 'event:';\n\t\t\t\t} else if (!isURL) {\n\t\t\t\t\treplacement += 'mailto:';\n\t\t\t\t}\n\n\t\t\t\treplacement += actual.replace(new RegExp('\"', 'g'), '%22')+'\"';\n\n\t\t\t\tif (truncateLength && address.length > truncateLength) {\n\t\t\t\t\taddress = address.substr(0, truncateLength) + '...';\n\t\t\t\t}\n\n\t\t\t\t\/\/ Add word break tags to allow wrapping where appropriate\n\t\t\t\t\/\/ Manually put font styles around the link so they actually look like links\n\t\t\t\t\/\/ see: http:\/\/livedocs.adobe.com\/flex\/3\/html\/help.html?content=textcontrols_04.html\n\t\t\t\treplacement += '><font color=\"#0000ff\"><u>'+address.replace(new RegExp(\"([\/=&])\", 'g'), \"<wbr>$1\")+'<\/u><\/font><\/a>';\n\t\t\t\tif (matchedLinks) {\n\t\t\t\t\tmatchedLinks.push(actual);\n\t\t\t\t}\n\n\t\t\t\tinput = input.slice(0, start) + replacement + input.slice(start+matchLength, input.length);\n\t\t\t\tre.lastIndex = start + replacement.length;\n\t\t\t\toffset = start + replacement.length;\n\t\t\t}\n\n\t\t\treturn input;\n\t\t}\n\n\t\t\/**\n\t\t * Replace text emoticons with images\n\t\t **\/\n\t\tprivate static function emoticonText(text:String):String {\n\t\t\tfor each (var eData:Object in Linkify.emoticons) {\n\t\t\t\tvar regex:String = eData.regex;\n\t\t\t\tvar img:String = eData.image;\n\n\t\t\t\t\/\/ (not a word character)(smiley regex)(not a word character)\n\t\t\t\tvar pattern:RegExp = new RegExp('(?<!\\\\w)'+regex+'(?!\\\\w)', 'gim');\n\t\t\t\ttext = text.replace(pattern, '<img name=\"emoticon\" alt=\"'+eData.shortcut+'\" height=\"'+eData.height+'\" width=\"'+eData.width+'\" src=\"http:\/\/emoticon-hosting-site\/'+img+'\" \/>');\n\t\t\t}\n\t\t\treturn text;\n\t\t}\n\t}\n}\n","new_contents":"package com.hipchat {\n\n\tpublic class Linkify {\n\t\tpublic static const RE_EMAIL_PATTERN:String = '(?<=\\\\s|\\\\A)[\\\\w.-]+\\\\+*[\\\\w.-]+@(?:(?:[\\\\w-]+\\\\.)+[A-Za-z]{2,6}|(?:\\\\d{1,3}\\\\.){3}\\\\d{1,3})';\n\t\tpublic static const RE_TLD:String = '(?:aero|arpa|biz|com|coop|edu|gov|info|int|mil|museum|name|net|org|travel|ac|ad|ae|af|ag|ai|al|am|an|ao|aq|ar|as|at|au|aw|az|ba|bb|bd|be|bf|bg|bh|bi|bj|bm|bn|bo|br|bs|bt|bv|bw|by|bz|ca|cc|cd|cf|cg|ch|ci|ck|cl|cm|cn|co|cr|cu|cv|cx|cy|cz|de|dj|dk|dm|do|dz|ec|ee|eg|eh|er|es|et|fi|fj|fk|fm|fo|fr|ga|gd|ge|gf|gg|gh|gi|gl|gm|gn|gp|gq|gr|gs|gt|gu|gw|gy|hk|hm|hn|hr|ht|hu|id|ie|il|im|in|io|iq|ir|is|it|je|jm|jo|jp|ke|kg|kh|ki|km|kn|kp|kr|kw|ky|kz|la|lb|lc|li|lk|lr|ls|lt|lu|lv|ly|ma|mc|md|mg|mh|mk|ml|mm|mn|mo|mp|mq|mr|ms|mt|mu|mv|mw|mx|my|mz|na|nc|ne|nf|ng|ni|nl|no|np|nr|nu|nz|om|pa|pe|pf|pg|ph|pk|pl|pm|pn|pr|ps|pt|pw|py|qa|re|ro|ru|rw|sa|sb|sc|sd|se|sg|sh|si|sj|sk|sl|sm|sn|so|sr|st|sv|sy|sz|tc|td|tf|tg|th|tj|tk|tm|tn|to|tp|tr|tt|tv|tw|tz|ua|ug|uk|um|us|uy|uz|va|vc|ve|vg|vi|vn|vu|wf|ws|ye|yt|yu|za|zm|zw)'; \/\/ Top level domains\n\t\tpublic static const RE_URL_MIDCHAR:String = '[^\\\\s<>]'; \/\/ characters allowed in URL center\n\t\tpublic static const RE_URL_ENDCHAR:String = '[\\\\w@?^=%&\/~\\+#-]';     \/\/ URL must end with one of these chars\n\t\tpublic static const RE_URL_ENDING:String = '(?:'+RE_URL_MIDCHAR+'*'+RE_URL_ENDCHAR+')?';\n\t\tpublic static const RE_URL_SCHEME:String = '(?:http|ftp|https|news|mms):\/\/';\n\n\t\t\/\/ If we have the scheme\/protocol, always linkify (don't require a valid TLD)\n\t\tpublic static const RE_FULL_URL:String = RE_URL_SCHEME+'\\\\w+(?:.\\\\w+)'+RE_URL_ENDING;\n\t\t\/\/ URLs not starting with a protocol (e.g. www.google.com instead of http:\/\/www.google.com)\n\t\tpublic static const RE_OTHER_URL:String = '\\\\w[\\\\w_-]*(?:\\\\.\\\\w[\\\\w_-]*)*\\\\.'+RE_TLD+'(?:\\\\\/'+RE_URL_ENDING+')?';\n\n\t\t\/\/ Text to turn in to emoticon images\n\t\t\/\/ emoticons.regex is a pattern to be used in the RegExp constructor\n\t\t\/\/ emoticons.shortcut is the text actually typed to get the emoticon\n\t\t\/\/ Width and height provided to avoid jittering as images load\n\t\tprivate static const emoticons:Array = [\n\t\t\t{regex: ':-?D',        \t\t  shortcut: ':D',        \t\t   width: 18,\theight: 18,\t\timage: 'bigsmile.png'},\n\t\t\t{regex: ':-?o',          \t  shortcut: ':o',         \t\t   width: 18,\theight: 18,\t\timage: 'gasp.png'},\n\t\t\t{regex: ':-?p',         \t  shortcut: ':p',         \t\t   width: 18,\theight: 18,\t\timage: 'tongue.png'},\n\t\t\t{regex: '8-?\\\\)',        \t  shortcut: '8)',        \t\t   width: 18,\theight: 18,\t\timage: 'cool.png'}, \n\t\t\t{regex: ':-?\\\\(',        \t  shortcut: ':(',        \t\t   width: 18,\theight: 18,\t\timage: 'frown.png'},\n\t\t\t{regex: ':-\\\\*',      \t\t  shortcut: ':-*',      \t\t   width: 18,\theight: 18,\t\timage: 'kiss.png'},\n\t\t\t{regex: ':\\\\\\\\',      \t\t  shortcut: ':\\\\',      \t\t   width: 18,\theight: 18,\t\timage: 'slant.png'},\n\t\t\t{regex: ':-?\\\\)',        \t  shortcut: ':)',        \t\t   width: 18,\theight: 18,\t\timage: 'smile.png'},\n\t\t\t{regex: ':-?\\\\|',             shortcut: ':|', \t               width: 18,\theight: 18,\t\timage: 'straightface.png'},\n\t\t\t{regex: ';-?\\\\)',        \t  shortcut: ';)',        \t\t   width: 18,\theight: 18,\t\timage: 'wink.png'}];\n\n\t\t\/**\n\t\t * Linkify a string, replacing text urls with <a href=\"url\">url<\/a>\n\t\t *\n\t\t * @param text - String to be linkified\n\t\t * @param emoticonify - Whether to replace text emoticons with images\n\t\t * @param dispatchEvent - Whether to dispatch a link: event (to be handled in actionscript)\n\t\t *  see: http:\/\/blog.flexexamples.com\/2008\/01\/26\/listening-for-the-link-event-in-a-flex-label-control\/\n\t\t *  see: http:\/\/livedocs.adobe.com\/flex\/3\/html\/help.html?content=textcontrols_04.html\n\t\t * @param matchedLinks - Return param (pass by ref) - Array of links matched during linkification\n\t\t **\/\n\t\tpublic static function linkify(text:String, \n\t\t\t\t\t\t\t\t\t   emoticonify:Boolean = true, \n\t\t\t\t\t\t\t\t\t   dispatchEvent:Boolean = false, \n\t\t\t\t\t\t\t\t\t   truncateLength:uint = 0,\n\t\t\t\t\t\t\t\t\t   matchedLinks:Array = null):String {\n\t\t\ttext = Linkify.matchAndReplace(RE_EMAIL_PATTERN, text, false, false, dispatchEvent, truncateLength, matchedLinks);\n\t\t\ttext = Linkify.matchAndReplace(RE_FULL_URL, text, true, false, dispatchEvent, truncateLength, matchedLinks);\n\t\t\ttext = Linkify.matchAndReplace(RE_OTHER_URL, text, true, true, dispatchEvent, truncateLength, matchedLinks);\n\n\t\t\tif (emoticonify)\n\t\t\t\ttext = Linkify.emoticonText(text);\n\n\t\t\treturn text;\n\t\t}\n\n\t\t\/**\n\t\t * Internal helper function for linkification\n\t\t **\/\n\t\tprivate static function matchAndReplace(pattern:String, \n\t\t\t\t\t\t\t\t\t\t\t\tinput:String, \n\t\t\t\t\t\t\t\t\t\t\t\tisURL:Boolean = false, \n\t\t\t\t\t\t\t\t\t\t\t\taddHTTP:Boolean = true, \n\t\t\t\t\t\t\t\t\t\t\t\tdispatchEvent:Boolean = false,\n\t\t\t\t\t\t\t\t\t\t\t\ttruncateLength:uint = 0,\n\t\t\t\t\t\t\t\t\t\t\t\tmatchedLinks:Array = null):String {\n\t\t\tvar start:int = 0;\n\t\t\tvar offset:int = 0;\n\t\t\tvar matchLength:int = 0;\n\t\t\tvar endTagPos:int = 0;\n\t\t\tvar closeAnchorRe:RegExp = \/<\\\/[aA]>\/;\n\t\t\tvar re:RegExp = new RegExp(pattern, \"g\");\n\n\t\t\tvar match:Object = new Object();\n\n\t\t\t\/\/ Limit the number of links we match in one pass\n\t\t\tvar maxIter:int = 20;\n\t\t\tvar curIter:int = 0;\n\t\t\twhile (match = re.exec(input)) {\n\t\t\t\tcurIter++;\n\t\t\t\tif (curIter > maxIter)\n\t\t\t\t\tbreak;\n\n\t\t\t\tstart = match.index; \/\/ start of match\n\t\t\t\tmatchLength = match[0].length;\n\n\t\t\t\t\/\/ If we find an opening anchor tag, advance to its end and continue looking\n\t\t\t\tvar substr:String = input.substring(offset, start);\n\t\t\t\tif (substr.search(\/<[aA]\/) >= 0) {\n\t\t\t\t\t\/\/ Find the closing anchor tag\n\t\t\t\t\tcloseAnchorRe.lastIndex = offset;\n\t\t\t\t\tvar closeAnchorPos:int = input.substring(offset, input.length).search(closeAnchorRe);\n\n\t\t\t\t\t\/\/ If we find an opening tag without a closing match, just return the current input\n\t\t\t\t\tif (closeAnchorPos < 0)\n\t\t\t\t\t\treturn input;\n\n\t\t\t\t\tendTagPos = closeAnchorPos + offset;\n\n\t\t\t\t\t\/\/ RegExp.lastIndex is used to tell the regexp where to start matching\n\t\t\t\t\tre.lastIndex = endTagPos + 4;\n\t\t\t\t\toffset = endTagPos + 4;\n\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\t\/\/ Do the replacement of url text with anchor tag\n\t\t\t\tvar address:String = input.substr(start, matchLength);\n\t\t\t\tvar actual:String = input.substr(start, matchLength);\n\n\t\t\t\tif (addHTTP) {\n\t\t\t\t\tactual = 'http:\/\/'+actual;\n\t\t\t\t}\n\t\t\t\tvar replacement:String = '<a href=\"';\n\n\t\t\t\tif (dispatchEvent) {\n\t\t\t\t\treplacement += 'event:';\n\t\t\t\t} else if (!isURL) {\n\t\t\t\t\treplacement += 'mailto:';\n\t\t\t\t}\n\n\t\t\t\treplacement += actual.replace(new RegExp('\"', 'g'), '%22')+'\"';\n\n\t\t\t\tif (truncateLength && address.length > truncateLength) {\n\t\t\t\t\taddress = address.substr(0, truncateLength) + '...';\n\t\t\t\t}\n\n\t\t\t\t\/\/ Add word break tags to allow wrapping where appropriate\n\t\t\t\t\/\/ Manually put font styles around the link so they actually look like links\n\t\t\t\t\/\/ see: http:\/\/livedocs.adobe.com\/flex\/3\/html\/help.html?content=textcontrols_04.html\n\t\t\t\treplacement += '><font color=\"#0000ff\"><u>'+address.replace(new RegExp(\"([\/=&])\", 'g'), \"<wbr>$1\")+'<\/u><\/font><\/a>';\n\t\t\t\tif (matchedLinks) {\n\t\t\t\t\tmatchedLinks.push(actual);\n\t\t\t\t}\n\n\t\t\t\tinput = input.slice(0, start) + replacement + input.slice(start+matchLength, input.length);\n\t\t\t\tre.lastIndex = start + replacement.length;\n\t\t\t\toffset = start + replacement.length;\n\t\t\t}\n\n\t\t\treturn input;\n\t\t}\n\n\t\t\/**\n\t\t * Replace text emoticons with images\n\t\t **\/\n\t\tprivate static function emoticonText(text:String):String {\n\t\t\tfor each (var eData:Object in Linkify.emoticons) {\n\t\t\t\tvar regex:String = eData.regex;\n\t\t\t\tvar img:String = eData.image;\n\n\t\t\t\t\/\/ (not a word character)(smiley regex)(not a word character)\n\t\t\t\tvar pattern:RegExp = new RegExp('(?<!\\\\w)'+regex+'(?!\\\\w)', 'gim');\n\t\t\t\ttext = text.replace(pattern, '<img name=\"emoticon\" alt=\"'+eData.shortcut+'\" height=\"'+eData.height+'\" width=\"'+eData.width+'\" src=\"http:\/\/emoticon-hosting-site\/'+img+'\" \/>');\n\t\t\t}\n\t\t\treturn text;\n\t\t}\n\t}\n}\n","subject":"Fix trailing slash linkification","message":"Fix trailing slash linkification\n","lang":"ActionScript","license":"mit","repos":"hipchat\/linkify"}
{"commit":"27429eed7f01ac5a9c7186b34740a008fc1ced75","old_file":"src\/aerys\/minko\/type\/clone\/CloneOptions.as","new_file":"src\/aerys\/minko\/type\/clone\/CloneOptions.as","old_contents":"package aerys.minko.type.clone\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.AnimationController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\n\tpublic final class CloneOptions\n\t{\n\t\tprivate var _clonedControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _ignoredControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _reassignedControllerTypes\t: Vector.<Class>;\n\t\tprivate var _defaultControllerAction\t: uint;\n\t\t\n\t\tpublic function get defaultControllerAction() : uint\n\t\t{\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\tpublic function set defaultControllerAction(v : uint) : void\n\t\t{\n\t\t\tif (v != ControllerCloneAction.CLONE \n\t\t\t\t&& v != ControllerCloneAction.IGNORE \n\t\t\t\t&& v != ControllerCloneAction.REASSIGN)\n\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t\n\t\t\t_defaultControllerAction = v;\n\t\t}\n\t\t\n\t\tpublic function CloneOptions()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_clonedControllerTypes = new <Class>[];\n\t\t\t_ignoredControllerTypes = new <Class>[];\n\t\t\t_reassignedControllerTypes = new <Class>[];\n\t\t\t_defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t}\n\t\t\n\t\tpublic static function get defaultOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._clonedControllerTypes.push(\n\t\t\t\tAnimationController,\n\t\t\t\tSkinningController\n\t\t\t);\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic static function get cloneAllOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic function addControllerAction(controllerClass : Class, action : uint) : CloneOptions\n\t\t{\n\t\t\tswitch (action)\n\t\t\t{\n\t\t\t\tcase ControllerCloneAction.CLONE:\n\t\t\t\t\t_clonedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.IGNORE:\n\t\t\t\t\t_ignoredControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.REASSIGN:\n\t\t\t\t\t_reassignedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t}\n            \n            return this;\n\t\t}\n\t\t\n\t\tpublic function removeControllerAction(controllerClass : Class) : void\n\t\t{\n\t\t\tthrow new Error('Implement me.');\n\t\t}\n\t\t\n\t\tpublic function getActionForController(controller : AbstractController) : uint\n\t\t{\n\t\t\tvar numControllersToClone\t\t: uint = _clonedControllerTypes.length;\n\t\t\tvar numControllersToIgnore\t\t: uint = _ignoredControllerTypes.length;\n\t\t\tvar numControllersToReassign\t: uint = _reassignedControllerTypes.length;\n\t\t\tvar controllerId\t\t\t\t: uint;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToClone; ++controllerId)\n\t\t\t\tif (controller is _clonedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToIgnore; ++controllerId)\n\t\t\t\tif (controller is _ignoredControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.IGNORE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToReassign; ++controllerId)\n\t\t\t\tif (controller is _reassignedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"package aerys.minko.type.clone\n{\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.AnimationController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.controller.light.DirectionalLightController;\n\timport aerys.minko.scene.controller.light.LightController;\n\timport aerys.minko.scene.controller.light.PointLightController;\n\timport aerys.minko.scene.controller.light.SpotLightController;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.scene.controller.mesh.skinning.SkinningController;\n\n\tpublic final class CloneOptions\n\t{\n\t\tprivate var _clonedControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _ignoredControllerTypes\t\t: Vector.<Class>;\n\t\tprivate var _reassignedControllerTypes\t: Vector.<Class>;\n\t\tprivate var _defaultControllerAction\t: uint;\n\t\t\n\t\tpublic function get defaultControllerAction() : uint\n\t\t{\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\tpublic function set defaultControllerAction(v : uint) : void\n\t\t{\n\t\t\tif (v != ControllerCloneAction.CLONE \n\t\t\t\t&& v != ControllerCloneAction.IGNORE \n\t\t\t\t&& v != ControllerCloneAction.REASSIGN)\n\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t\n\t\t\t_defaultControllerAction = v;\n\t\t}\n\t\t\n\t\tpublic function CloneOptions()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_clonedControllerTypes = new <Class>[];\n\t\t\t_ignoredControllerTypes = new <Class>[];\n\t\t\t_reassignedControllerTypes = new <Class>[];\n\t\t\t_defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t}\n\t\t\n\t\tpublic static function get defaultOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._clonedControllerTypes.push(\n\t\t\t\tAnimationController,\n\t\t\t\tSkinningController\n\t\t\t);\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController,\n                LightController,\n                DirectionalLightController,\n                SpotLightController,\n                PointLightController,\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic static function get cloneAllOptions() : CloneOptions\n\t\t{\n\t\t\tvar cloneOptions : CloneOptions = new CloneOptions();\n\t\t\t\n\t\t\tcloneOptions._ignoredControllerTypes.push(\n\t\t\t\tMeshController,\n\t\t\t\tMeshVisibilityController,\n\t\t\t\tCameraController,\n\t\t\t\tTransformController,\n                LightController,\n                DirectionalLightController,\n                SpotLightController,\n                PointLightController\n\t\t\t);\n\t\t\tcloneOptions._defaultControllerAction = ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\treturn cloneOptions;\n\t\t}\n\t\t\n\t\tpublic function addControllerAction(controllerClass : Class, action : uint) : CloneOptions\n\t\t{\n\t\t\tswitch (action)\n\t\t\t{\n\t\t\t\tcase ControllerCloneAction.CLONE:\n\t\t\t\t\t_clonedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.IGNORE:\n\t\t\t\t\t_ignoredControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase ControllerCloneAction.REASSIGN:\n\t\t\t\t\t_reassignedControllerTypes.push(controllerClass);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown action type.');\n\t\t\t}\n            \n            return this;\n\t\t}\n\t\t\n\t\tpublic function removeControllerAction(controllerClass : Class) : void\n\t\t{\n\t\t\tthrow new Error('Implement me.');\n\t\t}\n\t\t\n\t\tpublic function getActionForController(controller : AbstractController) : uint\n\t\t{\n\t\t\tvar numControllersToClone\t\t: uint = _clonedControllerTypes.length;\n\t\t\tvar numControllersToIgnore\t\t: uint = _ignoredControllerTypes.length;\n\t\t\tvar numControllersToReassign\t: uint = _reassignedControllerTypes.length;\n\t\t\tvar controllerId\t\t\t\t: uint;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToClone; ++controllerId)\n\t\t\t\tif (controller is _clonedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.CLONE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToIgnore; ++controllerId)\n\t\t\t\tif (controller is _ignoredControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.IGNORE;\n\t\t\t\n\t\t\tfor (controllerId = 0; controllerId < numControllersToReassign; ++controllerId)\n\t\t\t\tif (controller is _reassignedControllerTypes[controllerId])\n\t\t\t\t\treturn ControllerCloneAction.REASSIGN;\n\t\t\t\n\t\t\treturn _defaultControllerAction;\n\t\t}\n\t\t\n\t}\n}\n","subject":"update CloneOptions.cloneAllOptions and CloneOptions.defaultOptions to ignore the light related controller","message":"update CloneOptions.cloneAllOptions and CloneOptions.defaultOptions to ignore the light related controller\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"3f0290c220de97335b386d77619b7b7f806941bf","old_file":"swfobject\/src\/expressInstall.as","new_file":"swfobject\/src\/expressInstall.as","old_contents":"\/*\tSWFObject v2.2 <http:\/\/code.google.com\/p\/swfobject\/> is released under the MIT License <http:\/\/www.opensource.org\/licenses\/mit-license.php>\r\n\tExpress Install Copyright (c) 2007-2008 Adobe Systems Incorporated and its licensors. All Rights Reserved.\r\n*\/\r\n\r\nSystem.security.allowDomain(\"fpdownload2.macromedia.com\");\r\n\r\nvar time = 0;\r\nvar timeOut = 5; \/\/ in seconds\r\nvar delay = 10; \/\/ in milliseconds\r\nvar int_id = setInterval(checkLoaded, delay);\r\nvar old_si = null;\r\nvar loaderClip = this.createEmptyMovieClip(\"loaderClip\", 0);\r\nvar updateSWF = \"http:\/\/fpdownload2.macromedia.com\/pub\/flashplayer\/update\/current\/swf\/autoUpdater.swf?\" + Math.random();\r\nloaderClip.loadMovie(updateSWF);\r\n\r\nfunction checkLoaded(){\r\n\ttime += delay \/ 1000;\r\n\tif (time > timeOut) {\r\n\t\t\/\/ updater did not load in time, abort load and force alternative content\r\n\t\tclearInterval(int_id);\r\n\t\tloaderClip.unloadMovie();\r\n\t\tloadTimeOut();\r\n\t}\r\n\telse if (loaderClip.startInstall.toString() == \"[type Function]\") {\r\n\t\t\/\/ updater has loaded successfully AND has determined that it can do the express install\r\n\t\tif (old_si == null) {\r\n\t\t\told_si = loaderClip.startInstall;\r\n\t\t\tloaderClip.startInstall = function() {\r\n\t\t\t\tclearInterval(int_id);\r\n\t\t\t\told_si();\r\n\t\t\t}\r\n\t\t\tloadComplete();\r\n\t\t}\r\n\t}\t\r\n}\r\n\r\nfunction loadTimeOut() {\r\n\tcallbackSWFObject();\r\n}\r\n\r\nfunction callbackSWFObject() {\r\n\tgetURL(\"javascript:swfobject.expressInstallCallback();\");\r\n}\r\n\r\nfunction loadComplete() {\r\n\tloaderClip.redirectURL = _level0.MMredirectURL;\r\n\tloaderClip.MMplayerType = _level0.MMplayerType;\r\n\tloaderClip.MMdoctitle = _level0.MMdoctitle;\r\n\tloaderClip.startUpdate();\r\n}\r\n\r\nfunction installStatus(statusValue) {\r\n\tswitch (statusValue) {\r\n\t\tcase \"Download.Complete\":\r\n\t\t\t\/\/ Installation is complete.\r\n\t\t\t\/\/ In most cases the browser window that this SWF is hosted in will be closed by the installer or otherwise it has to be closed manually by the end user.\r\n\t\t\t\/\/ The Adobe Flash installer will attempt to reopen the browser window and reload the page containing the SWF. \r\n\t\tbreak;\r\n\t\tcase \"Download.Cancelled\":\r\n\t\t\t\/\/ The end user chose \"NO\" when prompted to install the new player.\r\n\t\t\t\/\/ By default the SWFObject callback function is called to force alternative content.\r\n\t\t\tcallbackSWFObject();\r\n\t\tbreak;\r\n\t\tcase \"Download.Failed\":\r\n\t\t\t\/\/ The end user failed to download the installer due to a network failure.\r\n\t\t\t\/\/ By default the SWFObject callback function is called to force alternative content.\r\n\t\t\tcallbackSWFObject();\r\n\t\tbreak;\r\n\t}\r\n}\r\n","new_contents":"\/*\tSWFObject v2.2 <http:\/\/code.google.com\/p\/swfobject\/> is released under the MIT License <http:\/\/www.opensource.org\/licenses\/mit-license.php>\r\n\tExpress Install Copyright (c) 2007-2008 Adobe Systems Incorporated and its licensors. All Rights Reserved.\r\n*\/\r\n\r\nSystem.security.allowDomain(\"fpdownload.macromedia.com\");\r\n\r\nvar time = 0;\r\nvar timeOut = 5; \/\/ in seconds\r\nvar delay = 10; \/\/ in milliseconds\r\nvar int_id = setInterval(checkLoaded, delay);\r\nvar old_si = null;\r\nvar loaderClip = this.createEmptyMovieClip(\"loaderClip\", 0);\r\nvar updateSWF = \"http:\/\/fpdownload.macromedia.com\/pub\/flashplayer\/update\/current\/swf\/autoUpdater.swf?\" + Math.random();\r\nloaderClip.loadMovie(updateSWF);\r\n\r\nfunction checkLoaded(){\r\n\ttime += delay \/ 1000;\r\n\tif (time > timeOut) {\r\n\t\t\/\/ updater did not load in time, abort load and force alternative content\r\n\t\tclearInterval(int_id);\r\n\t\tloaderClip.unloadMovie();\r\n\t\tloadTimeOut();\r\n\t}\r\n\telse if (loaderClip.startInstall.toString() == \"[type Function]\") {\r\n\t\t\/\/ updater has loaded successfully AND has determined that it can do the express install\r\n\t\tif (old_si == null) {\r\n\t\t\told_si = loaderClip.startInstall;\r\n\t\t\tloaderClip.startInstall = function() {\r\n\t\t\t\tclearInterval(int_id);\r\n\t\t\t\told_si();\r\n\t\t\t}\r\n\t\t\tloadComplete();\r\n\t\t}\r\n\t}\t\r\n}\r\n\r\nfunction loadTimeOut() {\r\n\tcallbackSWFObject();\r\n}\r\n\r\nfunction callbackSWFObject() {\r\n\tgetURL(\"javascript:swfobject.expressInstallCallback();\");\r\n}\r\n\r\nfunction loadComplete() {\r\n\tloaderClip.redirectURL = _level0.MMredirectURL;\r\n\tloaderClip.MMplayerType = _level0.MMplayerType;\r\n\tloaderClip.MMdoctitle = _level0.MMdoctitle;\r\n\tloaderClip.startUpdate();\r\n}\r\n\r\nfunction installStatus(statusValue) {\r\n\tswitch (statusValue) {\r\n\t\tcase \"Download.Complete\":\r\n\t\t\t\/\/ Installation is complete.\r\n\t\t\t\/\/ In most cases the browser window that this SWF is hosted in will be closed by the installer or otherwise it has to be closed manually by the end user.\r\n\t\t\t\/\/ The Adobe Flash installer will attempt to reopen the browser window and reload the page containing the SWF. \r\n\t\tbreak;\r\n\t\tcase \"Download.Cancelled\":\r\n\t\t\t\/\/ The end user chose \"NO\" when prompted to install the new player.\r\n\t\t\t\/\/ By default the SWFObject callback function is called to force alternative content.\r\n\t\t\tcallbackSWFObject();\r\n\t\tbreak;\r\n\t\tcase \"Download.Failed\":\r\n\t\t\t\/\/ The end user failed to download the installer due to a network failure.\r\n\t\t\t\/\/ By default the SWFObject callback function is called to force alternative content.\r\n\t\t\tcallbackSWFObject();\r\n\t\tbreak;\r\n\t}\r\n}\r\n","subject":"Rollback to previous version, Adobe change request was cancelled","message":"Rollback to previous version, Adobe change request was cancelled\n\ngit-svn-id: c79b92e96100ef39c59e158da2f25328426f47b5@372 5cf17b04-402e-0410-8052-5f67ef7ba858\n","lang":"ActionScript","license":"mit","repos":"swfobject\/swfobject,swfobject\/swfobject"}
{"commit":"929a5cda33421c68da234f43e1c4fea052f4964d","old_file":"frameworks\/projects\/spark\/src\/spark\/utils\/MouseEventUtil.as","new_file":"frameworks\/projects\/spark\/src\/spark\/utils\/MouseEventUtil.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.utils\n{\n    \n    import flash.events.Event;\n    import flash.events.IEventDispatcher;\n    import flash.events.MouseEvent;\n    import flash.display.InteractiveObject;\n        \n    import mx.core.UIComponent;\n    import mx.events.FlexMouseEvent;\n    import mx.events.SandboxMouseEvent;\n    \n    [ExcludeClass]\n    \n    \/**\n     *  @private\n     * \n     *  Utilities to help with mouse event dispatching or event handling.\n     *\/\n    public class MouseEventUtil\n    {\n        include \"..\/core\/Version.as\";\n        \n        \/\/--------------------------------------------------------------------------\n        \/\/\n        \/\/  Static Methods\n        \/\/\n        \/\/--------------------------------------------------------------------------\n        \n        \/**\n         *  Set up event listeners for a complete down-drag-up mouse gesture.\n         *  \n         *  Add MOUSE_DOWN, MOUSE_MOVE, and MOUSE_UP listeners to the target component\n         *  which call the handleDown(), handleDrag(), and handleUp() functions respectively.\n         * \n         *  The handleDrag() method will be called for as long as the mouse button is down,\n         *  whenever the mouse is dragged within the stage.   The handleUp() method will be\n         *  called no matter where the mouse button is released, however a MouseEvent type argument\n         *  will only be provided if the button is released over the stage.\n         * \n         *  The handleDown() and handleDrag() functions are passed a single MouseEvent\n         *  argument, and the handleUp() is passed an Event which may be a MouseEvent \n         *  or a SandboxMouseEvent.  Typically handleUp() functions ignore their event\n         *  argument.\n         * \n         *  Any of the functions arguments can be null.\n         * \n         *  The implementation only adds MOUSE_MOVE and MOUSE_UP listeners in response\n         *  to a MOUSE_DOWN event.   Similarly, the implementation removes its MOUSE_MOVE\n         *  and MOUSE_UP listeners when it receives a MOUSE_UP event.\n         * \n         *  @param target A MOUSE_DOWN event on this component begins the down-drag-up gesture\n         *  @param handleDown A function with a MouseEvent parameter; called when the MOUSE_DOWN event occurs.\n         *  @param handleDrag A function with a MouseEvent parameter; called when the mouse moves with the button down.\n         *  @param handleUp A function with an Event parameter; called when the button is relesed.\n         * \n         *  @see #removeDownDragUpListeners\n         *\/\n        public static function addDownDragUpListeners(\n            target:UIComponent, \n            handleDown:Function, \n            handleDrag:Function, \n            handleUp:Function):void\n        {        \n            var f:Function = function(e:Event):void \n            {\n                var sbr:IEventDispatcher;\n                switch(e.type)\n                {\n                    case MouseEvent.MOUSE_DOWN:\n                        if (e.isDefaultPrevented())\n                            break;\n                        handleDown(e);\n                        sbr = target.systemManager.getSandboxRoot();\n                        sbr.addEventListener(MouseEvent.MOUSE_MOVE, f, true);\n                        sbr.addEventListener(MouseEvent.MOUSE_UP, f, true );\n                        sbr.addEventListener(SandboxMouseEvent.MOUSE_UP_SOMEWHERE, f, true);                        \n                        \/\/ Add the mouse shield so we can drag over untrusted applications.\n                        target.systemManager.deployMouseShields(true);\n                        break;\n                    case MouseEvent.MOUSE_MOVE:\n                        handleDrag(e);\n                        break;\n                    case MouseEvent.MOUSE_UP:\n                        handleUp(e);\n                        sbr = target.systemManager.getSandboxRoot(); \n                        sbr.removeEventListener(MouseEvent.MOUSE_MOVE, f, true);\n                        sbr.removeEventListener(MouseEvent.MOUSE_UP, f, true);\n                        sbr.removeEventListener(SandboxMouseEvent.MOUSE_UP_SOMEWHERE, f, true); \n                        target.systemManager.deployMouseShields(false);\n                        break;\n                    case \"removeHandler\":\n                        target.removeEventListener(\"removeHandler\", f);            \n                        target.removeEventListener(MouseEvent.MOUSE_DOWN, f);\n                        sbr = target.systemManager.getSandboxRoot();\n                        sbr.removeEventListener(MouseEvent.MOUSE_MOVE, f, true);\n                        sbr.removeEventListener(MouseEvent.MOUSE_UP, f, true);\n                        sbr.removeEventListener(SandboxMouseEvent.MOUSE_UP_SOMEWHERE, f, true); \n                        target.systemManager.deployMouseShields(false);\n                        break;\n                }\n            }\n            target.addEventListener(MouseEvent.MOUSE_DOWN, f);\n            target.addEventListener(\"removeHandler\", f);\n        }    \n        \n        \/**\n         *  Removes the listeners added by a matching addDownDragUpListeners call.\n         * \n         *  @param target A MOUSE_DOWN event on this component begins the down-drag-up gesture\n         *  @param handleDown The listener for MOUSE_DOWN events\n         *  @param handleDrag The listener for MOUSE_MOVE events when the button is down.\n         *  @param handleUp The listener for MOUSE_UP events \n         * \n         *  @see #addDownDragUpListeners\n         *\/\n        public static function removeDownDragUpListeners(\n            target:UIComponent, \n            handleDown:Function, \n            handleDrag:Function, \n            handleUp:Function):void\n        {\n            target.dispatchEvent(\n                new RemoveHandlerEvent(handleDown, handleDrag, handleUp));\n        }\n        \n        \/**\n         *  Create a 'mouseWheelChanging' FlexMouseEvent from a 'mouseWheel'\n         *  MouseEvent.\n         *\/\n        public static function createMouseWheelChangingEvent(event:MouseEvent):FlexMouseEvent\n        {\n            const flexEvent:FlexMouseEvent = new FlexMouseEvent(\n                FlexMouseEvent.MOUSE_WHEEL_CHANGING, \n                true, true,     \/\/ bubbles and cancelable\n                event.localX, event.localY,\n                InteractiveObject(event.target),\n                event.ctrlKey, event.altKey, event.shiftKey,\n                event.buttonDown, event.delta);\n            \n            return flexEvent;\n        }        \n    }\n}\n\n\/**\n * Event used to remove the handlers associated with the press-drag-release\n * gesture handlers.\n *\/\nclass RemoveHandlerEvent extends flash.events.Event\n{\n    public var handleDown:Function;\n    public var handleDrag:Function;\n    public var handleUp:Function;\n    public function RemoveHandlerEvent(handleDown:Function, \n                                       handleDrag:Function = null, \n                                       handleUp:Function = null)\n    {\n        this.handleDown = handleDown;\n        this.handleDown = handleDrag;\n        this.handleUp = handleUp;\n        super(\"removeHandler\");\n    }\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.utils\n{\n    \n    import flash.events.Event;\n    import flash.events.IEventDispatcher;\n    import flash.events.MouseEvent;\n    import flash.display.InteractiveObject;\n        \n    import mx.core.UIComponent;\n    import mx.events.FlexMouseEvent;\n    import mx.events.SandboxMouseEvent;\n    \n    [ExcludeClass]\n    \n    \/**\n     *  @private\n     * \n     *  Utilities to help with mouse event dispatching or event handling.\n     *\/\n    public class MouseEventUtil\n    {\n        include \"..\/core\/Version.as\";\n        \n        \/\/--------------------------------------------------------------------------\n        \/\/\n        \/\/  Static Methods\n        \/\/\n        \/\/--------------------------------------------------------------------------\n        \n        \/**\n         *  Set up event listeners for a complete down-drag-up mouse gesture.\n         *  \n         *  Add MOUSE_DOWN, MOUSE_MOVE, and MOUSE_UP listeners to the target component\n         *  which call the handleDown(), handleDrag(), and handleUp() functions respectively.\n         * \n         *  The handleDrag() method will be called for as long as the mouse button is down,\n         *  whenever the mouse is dragged within the stage.   The handleUp() method will be\n         *  called no matter where the mouse button is released, however a MouseEvent type argument\n         *  will only be provided if the button is released over the stage.\n         * \n         *  The handleDown() and handleDrag() functions are passed a single MouseEvent\n         *  argument, and the handleUp() is passed an Event which may be a MouseEvent \n         *  or a SandboxMouseEvent.  Typically handleUp() functions ignore their event\n         *  argument.\n         * \n         *  Any of the functions arguments can be null.\n         * \n         *  The implementation only adds MOUSE_MOVE and MOUSE_UP listeners in response\n         *  to a MOUSE_DOWN event.   Similarly, the implementation removes its MOUSE_MOVE\n         *  and MOUSE_UP listeners when it receives a MOUSE_UP event.\n         * \n         *  @param target A MOUSE_DOWN event on this component begins the down-drag-up gesture\n         *  @param handleDown A function with a MouseEvent parameter; called when the MOUSE_DOWN event occurs.\n         *  @param handleDrag A function with a MouseEvent parameter; called when the mouse moves with the button down.\n         *  @param handleUp A function with an Event parameter; called when the button is relesed.\n         * \n         *  @see #removeDownDragUpListeners\n         *\/\n        public static function addDownDragUpListeners(\n            target:UIComponent, \n            handleDown:Function, \n            handleDrag:Function, \n            handleUp:Function):void\n        {        \n            var f:Function = function(e:Event):void \n            {\n                var sbr:IEventDispatcher;\n                switch(e.type)\n                {\n                    case MouseEvent.MOUSE_DOWN:\n                        if (e.isDefaultPrevented())\n                            break;\n                        handleDown(e);\n                        sbr = target.systemManager.getSandboxRoot();\n                        sbr.addEventListener(MouseEvent.MOUSE_MOVE, f, true);\n                        sbr.addEventListener(MouseEvent.MOUSE_UP, f, true );\n                        sbr.addEventListener(SandboxMouseEvent.MOUSE_UP_SOMEWHERE, f, true);                        \n                        \/\/ Add the mouse shield so we can drag over untrusted applications.\n                        target.systemManager.deployMouseShields(true);\n                        break;\n                    case MouseEvent.MOUSE_MOVE:\n                        handleDrag(e);\n                        break;\n                    case MouseEvent.MOUSE_UP:\n                        handleUp(e);\n                        sbr = target.systemManager.getSandboxRoot(); \n                        sbr.removeEventListener(MouseEvent.MOUSE_MOVE, f, true);\n                        sbr.removeEventListener(MouseEvent.MOUSE_UP, f, true);\n                        sbr.removeEventListener(SandboxMouseEvent.MOUSE_UP_SOMEWHERE, f, true); \n                        target.systemManager.deployMouseShields(false);\n                        break;\n                    case \"removeHandler\":\n                        target.removeEventListener(\"removeHandler\", f);            \n                        target.removeEventListener(MouseEvent.MOUSE_DOWN, f);\n                        sbr = target.systemManager.getSandboxRoot();\n                        sbr.removeEventListener(MouseEvent.MOUSE_MOVE, f, true);\n                        sbr.removeEventListener(MouseEvent.MOUSE_UP, f, true);\n                        sbr.removeEventListener(SandboxMouseEvent.MOUSE_UP_SOMEWHERE, f, true); \n                        target.systemManager.deployMouseShields(false);\n                        break;\n                }\n            }\n            target.addEventListener(MouseEvent.MOUSE_DOWN, f);\n            target.addEventListener(\"removeHandler\", f);\n        }    \n        \n        \/**\n         *  Removes the listeners added by a matching addDownDragUpListeners call.\n         * \n         *  @param target A MOUSE_DOWN event on this component begins the down-drag-up gesture\n         *  @param handleDown The listener for MOUSE_DOWN events\n         *  @param handleDrag The listener for MOUSE_MOVE events when the button is down.\n         *  @param handleUp The listener for MOUSE_UP events \n         * \n         *  @see #addDownDragUpListeners\n         *\/\n        public static function removeDownDragUpListeners(\n            target:UIComponent, \n            handleDown:Function, \n            handleDrag:Function, \n            handleUp:Function):void\n        {\n            target.dispatchEvent(\n                new RemoveHandlerEvent(handleDown, handleDrag, handleUp));\n        }\n        \n        \/**\n         *  Create a 'mouseWheelChanging' FlexMouseEvent from a 'mouseWheel'\n         *  MouseEvent.\n         *\/\n        public static function createMouseWheelChangingEvent(event:MouseEvent):FlexMouseEvent\n        {\n            const flexEvent:FlexMouseEvent = new FlexMouseEvent(\n                FlexMouseEvent.MOUSE_WHEEL_CHANGING, \n                true, true,     \/\/ bubbles and cancelable\n                event.localX, event.localY,\n                InteractiveObject(event.target),\n                event.ctrlKey, event.altKey, event.shiftKey,\n                event.buttonDown, event.delta);\n            \n            return flexEvent;\n        }        \n    }\n}\n\nimport flash.events.Event;\n\n\/**\n * Event used to remove the handlers associated with the press-drag-release\n * gesture handlers.\n *\/\nclass RemoveHandlerEvent extends flash.events.Event\n{\n    public var handleDown:Function;\n    public var handleDrag:Function;\n    public var handleUp:Function;\n    public function RemoveHandlerEvent(handleDown:Function, \n                                       handleDrag:Function = null, \n                                       handleUp:Function = null)\n    {\n        this.handleDown = handleDown;\n        this.handleDown = handleDrag;\n        this.handleUp = handleUp;\n        super(\"removeHandler\");\n    }\n}\n","subject":"add missing import. Falcon cares about this stuff","message":"add missing import.  Falcon cares about this stuff\n","lang":"ActionScript","license":"apache-2.0","repos":"shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk"}
{"commit":"01d0ab6664cbb11edbb3ab45c25ffc7ce6cbe585","old_file":"src\/com\/esri\/builder\/views\/supportClasses\/KeyValueEditor.as","new_file":"src\/com\/esri\/builder\/views\/supportClasses\/KeyValueEditor.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.views.supportClasses\n{\n\nimport com.esri.ags.layers.supportClasses.Field;\nimport com.esri.ags.portal.supportClasses.PopUpFieldFormat;\nimport com.esri.ags.portal.supportClasses.PopUpFieldInfo;\nimport com.esri.builder.components.ItemModifierDataGrid;\nimport com.esri.builder.components.ModifyItemEvent;\nimport com.esri.builder.views.popups.FieldFormatPopUp;\n\nimport flash.display.DisplayObjectContainer;\nimport flash.utils.Dictionary;\n\nimport mx.collections.IList;\nimport mx.core.FlexGlobals;\n\nimport spark.components.supportClasses.SkinnableComponent;\nimport spark.events.PopUpEvent;\n\npublic class KeyValueEditor extends SkinnableComponent\n{\n    [SkinPart(required=\"true\")]\n    public var fieldEditor:ItemModifierDataGrid;\n\n    private var editedFieldInfo:PopUpFieldInfo;\n\n    private var _popUpFieldInfos:IList;\n\n    [Bindable]\n    public function get popUpFieldInfos():IList\n    {\n        return _popUpFieldInfos;\n    }\n\n    public function set popUpFieldInfos(value:IList):void\n    {\n        _popUpFieldInfos = value;\n        invalidateProperties();\n    }\n\n    [Bindable]\n    private var _fields:IList;\n\n    public function get fields():IList\n    {\n        return _fields;\n    }\n\n    public function set fields(value:IList):void\n    {\n        _fields = value;\n        invalidateProperties();\n    }\n\n    override protected function commitProperties():void\n    {\n        if (!fieldNameToFieldLookUp\n            && _fields && _popUpFieldInfos)\n        {\n            initFieldNameToFieldLookUp();\n        }\n\n        super.commitProperties();\n    }\n\n    public var fieldNameToFieldLookUp:Dictionary;\n\n    private function initFieldNameToFieldLookUp():void\n    {\n        fieldNameToFieldLookUp = new Dictionary();\n\n        for each (var field:Field in _fields.toArray())\n        {\n            fieldNameToFieldLookUp[field.name] = field;\n        }\n    }\n\n    override protected function partAdded(partName:String, instance:Object):void\n    {\n        super.partAdded(partName, instance);\n\n        if (instance == fieldEditor)\n        {\n            fieldEditor.addEventListener(ModifyItemEvent.MOVE_ITEM_DOWN, popUpFieldsDataGrid_moveItemDownHandler);\n            fieldEditor.addEventListener(ModifyItemEvent.MOVE_ITEM_UP, popUpFieldsDataGrid_moveItemUpHandler);\n            fieldEditor.addEventListener(ModifyItemEvent.EDIT_ITEM, popUpFieldsDataGrid_editItemHandler);\n        }\n    }\n\n    protected function popUpFieldsDataGrid_moveItemDownHandler(event:ModifyItemEvent):void\n    {\n        var itemIndex:int = _popUpFieldInfos.getItemIndex(event.item);\n\n        var isItemAtBottom:Boolean = (itemIndex == (_popUpFieldInfos.length - 1));\n        if (isItemAtBottom)\n        {\n            return;\n        }\n\n        var removedItem:Object = _popUpFieldInfos.removeItemAt(itemIndex);\n        _popUpFieldInfos.addItemAt(removedItem, ++itemIndex);\n    }\n\n    protected function popUpFieldsDataGrid_moveItemUpHandler(event:ModifyItemEvent):void\n    {\n        var itemIndex:int = _popUpFieldInfos.getItemIndex(event.item);\n\n        var isItemAtTop:Boolean = (itemIndex == 0);\n        if (isItemAtTop)\n        {\n            return;\n        }\n\n        var removedItem:Object = _popUpFieldInfos.removeItemAt(itemIndex);\n        _popUpFieldInfos.addItemAt(removedItem, --itemIndex);\n    }\n\n    private function popUpFieldsDataGrid_editItemHandler(event:ModifyItemEvent):void\n    {\n        var fieldFormatPopUp:FieldFormatPopUp = new FieldFormatPopUp();\n        editedFieldInfo = event.item as PopUpFieldInfo;\n\n        fieldFormatPopUp.field = findMatchingField(editedFieldInfo.fieldName);\n        if (editedFieldInfo.format)\n        {\n            fieldFormatPopUp.overrideFieldFormat(editedFieldInfo.format);\n        }\n        fieldFormatPopUp.addEventListener(PopUpEvent.CLOSE, fieldFormatPopUp_closeHandler);\n        fieldFormatPopUp.open(FlexGlobals.topLevelApplication as DisplayObjectContainer, true);\n    }\n\n    public function findMatchingField(fieldName:String):Field\n    {\n        return fieldNameToFieldLookUp[fieldName];\n    }\n\n    private function fieldFormatPopUp_closeHandler(event:PopUpEvent):void\n    {\n        var fieldFormatPopUp:FieldFormatPopUp = event.currentTarget as FieldFormatPopUp;\n        fieldFormatPopUp.removeEventListener(PopUpEvent.CLOSE, fieldFormatPopUp_closeHandler);\n        if (event.commit)\n        {\n            editedFieldInfo.format = event.data.fieldFormat as PopUpFieldFormat;\n        }\n    }\n\n    override protected function partRemoved(partName:String, instance:Object):void\n    {\n        super.partRemoved(partName, instance);\n\n        if (instance == fieldEditor)\n        {\n            fieldEditor.removeEventListener(ModifyItemEvent.MOVE_ITEM_DOWN, popUpFieldsDataGrid_moveItemDownHandler);\n            fieldEditor.removeEventListener(ModifyItemEvent.MOVE_ITEM_UP, popUpFieldsDataGrid_moveItemUpHandler);\n            fieldEditor.removeEventListener(ModifyItemEvent.EDIT_ITEM, popUpFieldsDataGrid_editItemHandler);\n        }\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.views.supportClasses\n{\n\nimport com.esri.ags.layers.supportClasses.Field;\nimport com.esri.ags.portal.supportClasses.PopUpFieldFormat;\nimport com.esri.ags.portal.supportClasses.PopUpFieldInfo;\nimport com.esri.builder.components.ItemModifierDataGrid;\nimport com.esri.builder.components.ModifyItemEvent;\nimport com.esri.builder.views.popups.FieldFormatPopUp;\n\nimport flash.display.DisplayObjectContainer;\nimport flash.utils.Dictionary;\n\nimport mx.collections.IList;\nimport mx.core.FlexGlobals;\n\nimport spark.components.supportClasses.SkinnableComponent;\nimport spark.events.PopUpEvent;\n\npublic class KeyValueEditor extends SkinnableComponent\n{\n    [SkinPart(required=\"true\")]\n    public var fieldEditor:ItemModifierDataGrid;\n\n    private var editedFieldInfo:PopUpFieldInfo;\n\n    private var _popUpFieldInfos:IList;\n\n    [Bindable]\n    public function get popUpFieldInfos():IList\n    {\n        return _popUpFieldInfos;\n    }\n\n    public function set popUpFieldInfos(value:IList):void\n    {\n        _popUpFieldInfos = value;\n        invalidateProperties();\n    }\n\n    [Bindable]\n    private var _fields:IList;\n\n    public function get fields():IList\n    {\n        return _fields;\n    }\n\n    public function set fields(value:IList):void\n    {\n        _fields = value;\n        invalidateProperties();\n    }\n\n    override protected function commitProperties():void\n    {\n        if (!fieldNameToFieldLookUp\n            && _fields && _popUpFieldInfos)\n        {\n            initFieldNameToFieldLookUp();\n        }\n\n        super.commitProperties();\n    }\n\n    public var fieldNameToFieldLookUp:Dictionary;\n\n    private function initFieldNameToFieldLookUp():void\n    {\n        fieldNameToFieldLookUp = new Dictionary();\n\n        for each (var field:Field in _fields.toArray())\n        {\n            fieldNameToFieldLookUp[field.name] = field;\n        }\n    }\n\n    override protected function partAdded(partName:String, instance:Object):void\n    {\n        super.partAdded(partName, instance);\n\n        if (instance == fieldEditor)\n        {\n            fieldEditor.addEventListener(ModifyItemEvent.MOVE_ITEM_DOWN, popUpFieldsDataGrid_moveItemDownHandler);\n            fieldEditor.addEventListener(ModifyItemEvent.MOVE_ITEM_UP, popUpFieldsDataGrid_moveItemUpHandler);\n            fieldEditor.addEventListener(ModifyItemEvent.EDIT_ITEM, popUpFieldsDataGrid_editItemHandler);\n        }\n    }\n\n    protected function popUpFieldsDataGrid_moveItemDownHandler(event:ModifyItemEvent):void\n    {\n        var itemIndex:int = _popUpFieldInfos.getItemIndex(event.item);\n\n        var isItemAtBottom:Boolean = (itemIndex == (_popUpFieldInfos.length - 1));\n        if (isItemAtBottom)\n        {\n            return;\n        }\n\n        var removedItem:Object = _popUpFieldInfos.removeItemAt(itemIndex);\n        _popUpFieldInfos.addItemAt(removedItem, ++itemIndex);\n    }\n\n    protected function popUpFieldsDataGrid_moveItemUpHandler(event:ModifyItemEvent):void\n    {\n        var itemIndex:int = _popUpFieldInfos.getItemIndex(event.item);\n\n        var isItemAtTop:Boolean = (itemIndex == 0);\n        if (isItemAtTop)\n        {\n            return;\n        }\n\n        var removedItem:Object = _popUpFieldInfos.removeItemAt(itemIndex);\n        _popUpFieldInfos.addItemAt(removedItem, --itemIndex);\n    }\n\n    private function popUpFieldsDataGrid_editItemHandler(event:ModifyItemEvent):void\n    {\n        var fieldFormatPopUp:FieldFormatPopUp = new FieldFormatPopUp();\n        editedFieldInfo = event.item as PopUpFieldInfo;\n\n        fieldFormatPopUp.field = findMatchingField(editedFieldInfo.fieldName);\n        if (editedFieldInfo.format)\n        {\n            fieldFormatPopUp.overrideFieldFormat(editedFieldInfo.format);\n        }\n        fieldFormatPopUp.addEventListener(PopUpEvent.CLOSE, fieldFormatPopUp_closeHandler);\n        fieldFormatPopUp.open(FlexGlobals.topLevelApplication as DisplayObjectContainer, true);\n    }\n\n    public function findMatchingField(fieldName:String):Field\n    {\n        return fieldNameToFieldLookUp ? fieldNameToFieldLookUp[fieldName] : null;\n    }\n\n    private function fieldFormatPopUp_closeHandler(event:PopUpEvent):void\n    {\n        var fieldFormatPopUp:FieldFormatPopUp = event.currentTarget as FieldFormatPopUp;\n        fieldFormatPopUp.removeEventListener(PopUpEvent.CLOSE, fieldFormatPopUp_closeHandler);\n        if (event.commit)\n        {\n            editedFieldInfo.format = event.data.fieldFormat as PopUpFieldFormat;\n        }\n    }\n\n    override protected function partRemoved(partName:String, instance:Object):void\n    {\n        super.partRemoved(partName, instance);\n\n        if (instance == fieldEditor)\n        {\n            fieldEditor.removeEventListener(ModifyItemEvent.MOVE_ITEM_DOWN, popUpFieldsDataGrid_moveItemDownHandler);\n            fieldEditor.removeEventListener(ModifyItemEvent.MOVE_ITEM_UP, popUpFieldsDataGrid_moveItemUpHandler);\n            fieldEditor.removeEventListener(ModifyItemEvent.EDIT_ITEM, popUpFieldsDataGrid_editItemHandler);\n        }\n    }\n}\n}\n","subject":"Handle uninitialized KeyValueEditor field map.","message":"Handle uninitialized KeyValueEditor field map.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"a20a23c505450e4fc3720a151b32f98b9eb21395","old_file":"src\/org\/mangui\/hls\/utils\/Hex.as","new_file":"src\/org\/mangui\/hls\/utils\/Hex.as","old_contents":"\/**\n * Hex\n *\n * Utility class to convert Hex strings to ByteArray or String types.\n * Copyright (c) 2007 Henri Torgemane\n *\n * See LICENSE.txt for full license information.\n *\/\npackage org.mangui.hls.utils {\n    import flash.utils.ByteArray;\n\n    public class Hex {\n        \/**\n         * Generates byte-array from given hexadecimal string\n         *\n         * Supports straight and colon-laced hex (that means 23:03:0e:f0, but *NOT* 23:3:e:f0)\n         * The first nibble (hex digit) may be omitted.\n         * Any whitespace characters are ignored.\n         *\/\n        public static function toArray(hex : String) : ByteArray {\n            hex = hex.replace(\/^0x|\\s|:\/gm, '');\n            var a : ByteArray = new ByteArray;\n            if ((hex.length & 1) == 1) hex = \"0\" + hex;\n            for (var i : uint = 0; i < hex.length; i += 2) {\n                a[i \/ 2] = parseInt(hex.substr(i, 2), 16);\n            }\n            return a;\n        }\n\n        \/**\n         * Generates lowercase hexadecimal string from given byte-array\n         *\/\n        public static function fromArray(array : ByteArray, colons : Boolean = false) : String {\n            var s : String = \"\";\n            for (var i : uint = 0; i < array.length; i++) {\n                s += (\"0\" + array[i].toString(16)).substr(-2, 2);\n                if (colons) {\n                    if (i < array.length - 1) s += \":\";\n                }\n            }\n            return s;\n        }\n    }\n}\n","new_contents":"\/**\n * Hex\n *\n * Utility class to convert Hex strings to ByteArray or String types.\n * Copyright (c) 2007 Henri Torgemane\n *\n * See LICENSE.txt for full license information.\n *\/\npackage org.mangui.hls.utils {\n    import flash.utils.ByteArray;\n\n    public class Hex {\n        \/**\n         * Generates byte-array from given hexadecimal string\n         *\n         * Supports straight and colon-laced hex (that means 23:03:0e:f0, but *NOT* 23:3:e:f0)\n         * The first nibble (hex digit) may be omitted.\n         * Any whitespace characters are ignored.\n         *\/\n        public static function toArray(hex : String) : ByteArray {\n            hex = hex.replace(\/^0x|\\s|:\/gm, '');\n            var a : ByteArray = new ByteArray;\n            var len : uint = hex.length;\n            if ((len & 1) == 1) hex = \"0\" + hex;\n            for (var i : uint = 0; i < len; i += 2) {\n                a[i \/ 2] = parseInt(hex.substr(i, 2), 16);\n            }\n            return a;\n        }\n\n        \/**\n         * Generates lowercase hexadecimal string from given byte-array\n         *\/\n        public static function fromArray(array : ByteArray, colons : Boolean = false) : String {\n            var s : String = \"\";\n            var len : uint = array.length;\n            for (var i : uint = 0; i < len; i++) {\n                s += (\"0\" + array[i].toString(16)).substr(-2, 2);\n                if (colons) {\n                    if (i < len - 1) s += \":\";\n                }\n            }\n            return s;\n        }\n    }\n}\n","subject":"optimize loop","message":"optimize loop","lang":"ActionScript","license":"mpl-2.0","repos":"aevange\/flashls,fixedmachine\/flashls,thdtjsdn\/flashls,School-Improvement-Network\/flashls,mangui\/flashls,Peer5\/flashls,neilrackett\/flashls,Boxie5\/flashls,Corey600\/flashls,suuhas\/flashls,viktorot\/flashls,suuhas\/flashls,dighan\/flashls,jlacivita\/flashls,aevange\/flashls,School-Improvement-Network\/flashls,thdtjsdn\/flashls,clappr\/flashls,codex-corp\/flashls,dighan\/flashls,aevange\/flashls,hola\/flashls,loungelogic\/flashls,JulianPena\/flashls,Peer5\/flashls,Peer5\/flashls,viktorot\/flashls,viktorot\/flashls,School-Improvement-Network\/flashls,vidible\/vdb-flashls,Boxie5\/flashls,NicolasSiver\/flashls,aevange\/flashls,mangui\/flashls,loungelogic\/flashls,suuhas\/flashls,tedconf\/flashls,fixedmachine\/flashls,clappr\/flashls,NicolasSiver\/flashls,JulianPena\/flashls,jlacivita\/flashls,vidible\/vdb-flashls,Peer5\/flashls,neilrackett\/flashls,suuhas\/flashls,Corey600\/flashls,tedconf\/flashls,hola\/flashls,codex-corp\/flashls"}
{"commit":"d05a3fb91de1d1ceb2e660eb0f5868e9e6865bff","old_file":"src\/com\/merlinds\/miracle_tool\/controllers\/PublishCommand.as","new_file":"src\/com\/merlinds\/miracle_tool\/controllers\/PublishCommand.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 15:14\n *\/\npackage com.merlinds.miracle_tool.controllers {\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.meshes.MeshMatrix;\n\timport com.merlinds.miracle.utils.UMath;\n\timport com.merlinds.miracle_tool.events.ActionEvent;\n\timport com.merlinds.miracle_tool.events.DialogEvent;\n\timport com.merlinds.miracle_tool.models.ProjectModel;\n\timport com.merlinds.miracle_tool.models.vo.AnimationVO;\n\timport com.merlinds.miracle_tool.models.vo.ElementVO;\n\timport com.merlinds.miracle_tool.models.vo.FrameVO;\n\timport com.merlinds.miracle_tool.models.vo.SourceVO;\n\timport com.merlinds.miracle_tool.models.vo.TimelineVO;\n\timport com.merlinds.miracle_tool.services.ActionService;\n\timport com.merlinds.miracle_tool.services.FileSystemService;\n\timport com.merlinds.miracle_tool.utils.MeshUtils;\n\n\timport flash.display.BitmapData;\n\timport flash.geom.Point;\n\n\timport flash.utils.ByteArray;\n\n\timport org.robotlegs.mvcs.Command;\n\n\tpublic class PublishCommand extends Command {\n\n\t\t[Inject]\n\t\tpublic var projectModel:ProjectModel;\n\t\t[Inject]\n\t\tpublic var fileSystemService:FileSystemService;\n\t\t[Inject]\n\t\tpublic var actionService:ActionService;\n\t\t[Inject]\n\t\tpublic var event:ActionEvent;\n\n\t\tprivate var _mesh:ByteArray;\n\t\tprivate var _png:ByteArray;\n\t\tprivate var _animations:ByteArray;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function PublishCommand() {\n\t\t\tsuper();\n\t\t}\n\n\t\toverride public function execute():void {\n\t\t\tlog(this, \"execute\");\n\t\t\tif(event.body == null){\n\t\t\t\tvar data:Object = {\n\t\t\t\t\tprojectName:this.projectModel.name\n\t\t\t\t};\n\t\t\t\tthis.actionService.addAcceptActions(new <String>[ActionEvent.PUBLISHING]);\n\t\t\t\tthis.dispatch(new DialogEvent(DialogEvent.PUBLISH_SETTINGS, data));\n\t\t\t}else{\n\t\t\t\tvar  projectName:String = event.body.projectName;\n\t\t\t\tthis.createOutput();\n\t\t\t\tthis.fileSystemService.writeTexture(projectName, _png, _mesh);\n\t\t\t\tthis.fileSystemService.writeAnimation(_animations);\n\t\t\t}\n\t\t}\n\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function createOutput():void{\n\t\t\tvar buffer:BitmapData = new BitmapData(this.projectModel.outputSize, this.projectModel.outputSize, true, 0x0);\n\t\t\tvar mesh:Array = [];\n\t\t\tvar n:int = this.projectModel.sources.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar source:SourceVO = this.projectModel.sources[i];\n\t\t\t\tvar m:int = source.elements.length;\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\t\/\/push element view to buffer\n\t\t\t\t\tvar element:ElementVO = source.elements[j];\n\t\t\t\t\tvar depth:Point = new Point(element.x + this.projectModel.boundsOffset,\n\t\t\t\t\t\t\t\t\telement.y + this.projectModel.boundsOffset);\n\t\t\t\t\tbuffer.copyPixels(element.bitmapData, element.bitmapData.rect, depth);\n\t\t\t\t\t\/\/get mesh\n\t\t\t\t\tmesh.push({\n\t\t\t\t\t\tname:element.name,\n\t\t\t\t\t\tvertexes:MeshUtils.flipToY(element.vertexes),\n\t\t\t\t\t\tuv:MeshUtils.covertToRelative(element.uv, this.projectModel.outputSize),\n\t\t\t\t\t\tindexes:element.indexes\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t\t\/\/get animation\n\t\t\t\tm = source.animations.length;\n\t\t\t\tvar animations:Array = [];\n\t\t\t\tfor(j = 0; j < m; j++){\n\t\t\t\t\tvar animation:Object = this.createAnimationOutput(source.animations[j]);\n\t\t\t\t\tanimations.push(animation);\n\t\t\t\t}\n\t\t\t}\n\t\t\t_mesh = new ByteArray();\n\t\t\t_mesh.writeObject(mesh);\n\t\t\t_png = PNGEncoder.encode(buffer);\n\t\t\t_animations = new ByteArray();\n\t\t\t_animations.writeObject(animations);\n\t\t}\n\n\t\tprivate function createAnimationOutput(animationVO:AnimationVO):Object {\n\t\t\tvar data:Object = { name:animationVO.name.substr(0, -4),\/\/ name of the matrix\n\t\t\t\ttotalFrames:animationVO.totalFrames,\/\/ Total animation frames\n\t\t\t\tlayers:[]};\n\t\t\tvar n:int = animationVO.timelines.length;\n\t\t\t\/\/find matrix sequence for current animation\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar timelineVO:TimelineVO = animationVO.timelines[i];\n\t\t\t\tvar m:int = timelineVO.frames.length;\n\t\t\t\tvar layer:Layer = new Layer();\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\tvar frameVO:FrameVO = timelineVO.frames[j];\n\t\t\t\t\t\/\/create matrix\n\t\t\t\t\tvar prevMatrix:MeshMatrix = layer.matrixList.length > 0\n\t\t\t\t\t\t\t? layer.matrixList[ layer.matrixList.length - 1] : null;\n\t\t\t\t\tvar matrix:MeshMatrix = MeshMatrix.fromMatrix(frameVO.matrix, 0, 0);\n\t\t\t\t\tif(prevMatrix != null && matrix != null){\n\t\t\t\t\t\t\/\/calculate shortest angle between previous matrix skew and current matrix skew\n\t\t\t\t\t\tmatrix.skewX = this.getShortest(matrix.skewX, prevMatrix.skewX);\n\t\t\t\t\t\tmatrix.skewY = this.getShortest(matrix.skewY, prevMatrix.skewY);\n\t\t\t\t\t\t\/\/\n\t\t\t\t\t}\n\t\t\t\t\tvar index:int = matrix == null ? -1 : layer.matrixList.push(matrix) - 1;\n\t\t\t\t\tvar framesArray:Array = this.createFramesInfo(index, frameVO.name,\n\t\t\t\t\t\t\tframeVO.duration, frameVO.type == \"motion\");\n\t\t\t\t\tlayer.framesList = layer.framesList.concat(framesArray);\n\t\t\t\t\tprevMatrix = matrix;\n\t\t\t\t}\n\t\t\t\tdata.layers.unshift(layer);\n\t\t\t}\n\t\t\ttrace(JSON.stringify(data));\n\t\t\treturn data;\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function createFramesInfo(index:int, polygonName:String,\n\t\t                                  duration:int, motion:Boolean):Array {\n\t\t\tvar result:Array = new Array(duration);\n\t\t\tif(duration < 2){\n\t\t\t\tmotion = false;\n\t\t\t}\n\t\t\tif(index > -1){\n\t\t\t\tvar t:Number = 1 \/ duration;\n\t\t\t\tfor(var i:int = 0; i < duration; i++){\n\t\t\t\t\tvar frameInfoData:FrameInfoData = new FrameInfoData();\n\t\t\t\t\tframeInfoData.index = index;\n\t\t\t\t\tframeInfoData.polygonName = polygonName;\n\t\t\t\t\tframeInfoData.motion = motion;\n\t\t\t\t\tframeInfoData.t = motion ? t * i : 0;\n\t\t\t\t\tresult[i] = frameInfoData;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function getShortest(a:Number, b:Number):Number {\n\t\t\tif(Math.abs(a - b) > Math.PI){\n\t\t\t\tif(a > 0){\n\t\t\t\t\treturn a - Math.PI * 2;\n\t\t\t\t}else if(a < 0){\n\t\t\t\t\treturn Math.PI * 2 + a;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn a;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\nclass Layer{\n\tpublic var matrixList:Array;\n\tpublic var framesList:Array;\n\n\tpublic function Layer() {\n\t\tthis.framesList = [];\n\t\tthis.matrixList = [];\n\t}\n}\n\nclass FrameInfoData{\n\tpublic var polygonName:String;\n\tpublic var motion:Boolean;\n\tpublic var index:int;\n\tpublic var t:Number;\n}","new_contents":"\/**\n * User: MerlinDS\n * Date: 18.07.2014\n * Time: 15:14\n *\/\npackage com.merlinds.miracle_tool.controllers {\n\timport com.merlinds.debug.log;\n\timport com.merlinds.miracle.meshes.MeshMatrix;\n\timport com.merlinds.miracle_tool.events.ActionEvent;\n\timport com.merlinds.miracle_tool.events.DialogEvent;\n\timport com.merlinds.miracle_tool.models.ProjectModel;\n\timport com.merlinds.miracle_tool.models.vo.AnimationVO;\n\timport com.merlinds.miracle_tool.models.vo.ElementVO;\n\timport com.merlinds.miracle_tool.models.vo.FrameVO;\n\timport com.merlinds.miracle_tool.models.vo.SourceVO;\n\timport com.merlinds.miracle_tool.models.vo.TimelineVO;\n\timport com.merlinds.miracle_tool.services.ActionService;\n\timport com.merlinds.miracle_tool.services.FileSystemService;\n\timport com.merlinds.miracle_tool.utils.MeshUtils;\n\n\timport flash.display.BitmapData;\n\timport flash.geom.Point;\n\n\timport flash.utils.ByteArray;\n\n\timport org.robotlegs.mvcs.Command;\n\n\tpublic class PublishCommand extends Command {\n\n\t\t[Inject]\n\t\tpublic var projectModel:ProjectModel;\n\t\t[Inject]\n\t\tpublic var fileSystemService:FileSystemService;\n\t\t[Inject]\n\t\tpublic var actionService:ActionService;\n\t\t[Inject]\n\t\tpublic var event:ActionEvent;\n\n\t\tprivate var _mesh:ByteArray;\n\t\tprivate var _png:ByteArray;\n\t\tprivate var _animations:ByteArray;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function PublishCommand() {\n\t\t\tsuper();\n\t\t}\n\n\t\toverride public function execute():void {\n\t\t\tlog(this, \"execute\");\n\t\t\tif(event.body == null){\n\t\t\t\tvar data:Object = {\n\t\t\t\t\tprojectName:this.projectModel.name\n\t\t\t\t};\n\t\t\t\tthis.actionService.addAcceptActions(new <String>[ActionEvent.PUBLISHING]);\n\t\t\t\tthis.dispatch(new DialogEvent(DialogEvent.PUBLISH_SETTINGS, data));\n\t\t\t}else{\n\t\t\t\tvar  projectName:String = event.body.projectName;\n\t\t\t\tthis.createOutput();\n\t\t\t\tthis.fileSystemService.writeTexture(projectName, _png, _mesh);\n\t\t\t\tthis.fileSystemService.writeAnimation(_animations);\n\t\t\t}\n\t\t}\n\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function createOutput():void{\n\t\t\tvar buffer:BitmapData = new BitmapData(this.projectModel.outputSize, this.projectModel.outputSize, true, 0x0);\n\t\t\tvar mesh:Array = [];\n\t\t\tvar n:int = this.projectModel.sources.length;\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar source:SourceVO = this.projectModel.sources[i];\n\t\t\t\tvar m:int = source.elements.length;\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\t\/\/push element view to buffer\n\t\t\t\t\tvar element:ElementVO = source.elements[j];\n\t\t\t\t\tvar depth:Point = new Point(element.x + this.projectModel.boundsOffset,\n\t\t\t\t\t\t\t\t\telement.y + this.projectModel.boundsOffset);\n\t\t\t\t\tbuffer.copyPixels(element.bitmapData, element.bitmapData.rect, depth);\n\t\t\t\t\t\/\/get mesh\n\t\t\t\t\tmesh.push({\n\t\t\t\t\t\tname:element.name,\n\t\t\t\t\t\tvertexes:MeshUtils.flipToY(element.vertexes),\n\t\t\t\t\t\tuv:MeshUtils.covertToRelative(element.uv, this.projectModel.outputSize),\n\t\t\t\t\t\tindexes:element.indexes\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t\t\/\/get animation\n\t\t\t\tm = source.animations.length;\n\t\t\t\tvar animations:Array = [];\n\t\t\t\tfor(j = 0; j < m; j++){\n\t\t\t\t\tvar animation:Object = this.createAnimationOutput(source.animations[j]);\n\t\t\t\t\tanimations.push(animation);\n\t\t\t\t}\n\t\t\t}\n\t\t\t_mesh = new ByteArray();\n\t\t\t_mesh.writeObject(mesh);\n\t\t\t_png = PNGEncoder.encode(buffer);\n\t\t\t_animations = new ByteArray();\n\t\t\t_animations.writeObject(animations);\n\t\t}\n\n\t\tprivate function createAnimationOutput(animationVO:AnimationVO):Object {\n\t\t\tvar data:Object = { name:animationVO.name.substr(0, -4),\/\/ name of the matrix\n\t\t\t\ttotalFrames:animationVO.totalFrames,\/\/ Total animation frames\n\t\t\t\tlayers:[]};\n\t\t\tvar n:int = animationVO.timelines.length;\n\t\t\t\/\/find matrix sequence for current animation\n\t\t\tfor(var i:int = 0; i < n; i++){\n\t\t\t\tvar timelineVO:TimelineVO = animationVO.timelines[i];\n\t\t\t\tvar m:int = timelineVO.frames.length;\n\t\t\t\tvar layer:Layer = new Layer();\n\t\t\t\tfor(var j:int = 0; j < m; j++){\n\t\t\t\t\tvar frameVO:FrameVO = timelineVO.frames[j];\n\t\t\t\t\t\/\/create matrix\n\t\t\t\t\tvar prevMatrix:MeshMatrix = layer.matrixList.length > 0\n\t\t\t\t\t\t\t? layer.matrixList[ layer.matrixList.length - 1] : null;\n\t\t\t\t\tvar matrix:MeshMatrix = MeshMatrix.fromMatrix(frameVO.matrix, frameVO.transformationPoint.x, frameVO.transformationPoint.y);\n\t\t\t\t\tif(prevMatrix != null && matrix != null){\n\t\t\t\t\t\t\/\/calculate shortest angle between previous matrix skew and current matrix skew\n\t\t\t\t\t\tmatrix.skewX = this.getShortest(matrix.skewX, prevMatrix.skewX);\n\t\t\t\t\t\tmatrix.skewY = this.getShortest(matrix.skewY, prevMatrix.skewY);\n\t\t\t\t\t\t\/\/\n\t\t\t\t\t}\n\t\t\t\t\tvar index:int = matrix == null ? -1 : layer.matrixList.push(matrix) - 1;\n\t\t\t\t\tvar framesArray:Array = this.createFramesInfo(index, frameVO.name,\n\t\t\t\t\t\t\tframeVO.duration, frameVO.type == \"motion\");\n\t\t\t\t\tlayer.framesList = layer.framesList.concat(framesArray);\n\t\t\t\t\tprevMatrix = matrix;\n\t\t\t\t}\n\t\t\t\tdata.layers.unshift(layer);\n\t\t\t}\n\t\t\ttrace(JSON.stringify(data));\n\t\t\treturn data;\n\t\t}\n\n\t\t[Inline]\n\t\tprivate function createFramesInfo(index:int, polygonName:String,\n\t\t                                  duration:int, motion:Boolean):Array {\n\t\t\tvar result:Array = new Array(duration);\n\t\t\tif(duration < 2){\n\t\t\t\tmotion = false;\n\t\t\t}\n\t\t\tif(index > -1){\n\t\t\t\tvar t:Number = 1 \/ duration;\n\t\t\t\tfor(var i:int = 0; i < duration; i++){\n\t\t\t\t\tvar frameInfoData:FrameInfoData = new FrameInfoData();\n\t\t\t\t\tframeInfoData.index = index;\n\t\t\t\t\tframeInfoData.polygonName = polygonName;\n\t\t\t\t\tframeInfoData.motion = motion;\n\t\t\t\t\tframeInfoData.t = motion ? t * i : 0;\n\t\t\t\t\tresult[i] = frameInfoData;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function getShortest(a:Number, b:Number):Number {\n\t\t\tif(Math.abs(a - b) > Math.PI){\n\t\t\t\tif(a > 0){\n\t\t\t\t\treturn a - Math.PI * 2;\n\t\t\t\t}else if(a < 0){\n\t\t\t\t\treturn Math.PI * 2 + a;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn a;\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\nclass Layer{\n\tpublic var matrixList:Array;\n\tpublic var framesList:Array;\n\n\tpublic function Layer() {\n\t\tthis.framesList = [];\n\t\tthis.matrixList = [];\n\t}\n}\n\nclass FrameInfoData{\n\tpublic var polygonName:String;\n\tpublic var motion:Boolean;\n\tpublic var index:int;\n\tpublic var t:Number;\n}","subject":"refactor scene","message":"refactor scene\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"be9552b123406d2a7944276e487f7b2da2da2bd3","old_file":"com\/ozg\/adcore\/vpaid\/vpaidLinearFullPage.as","new_file":"com\/ozg\/adcore\/vpaid\/vpaidLinearFullPage.as","old_contents":"\ufeffpackage com.ozg.adcore.vpaid\r\n{\r\n   import flash.display.Sprite;\r\n   import flash.utils.Timer;\r\n   import flash.external.ExternalInterface;\r\n   import com.ozg.events.vpaidEvent;\r\n   import flash.events.TimerEvent;\r\n   import com.ozg.events.helperEvents;\r\n   import flash.system.Security;\r\n   import flash.net.navigateToURL;\n   import flash.net.URLRequest;\n   import flash.net.URLLoader;\n   \r\n   public class vpaidLinearFullPage extends Sprite implements IVPAID\r\n   {\r\n      \r\n      public function vpaidLinearFullPage()\r\n      {\r\n         super();\r\n         Security.allowDomain(\"*\");\r\n         mouseEnabled = false;\n\t\t \r\n      }\r\n      \r\n      private static const VPAID_VERSION:String = \"1.1\";\r\n      \r\n      protected var creativeLoadTimer:Timer;\r\n      \r\n      protected var creativeLoadTimeout:Number = 15;\r\n      \r\n      protected var creativePath:String;\r\n      \r\n      protected var clickUrl:String;\r\n      \r\n      protected var timeRemaining:Number;\r\n      \r\n      protected var adPlayerVolume:Number;\r\n      \r\n      protected var initWidth:Number;\r\n      \r\n      protected var initHeight:Number;\r\n      \r\n      private var viewMode:String;\r\n      \r\n      private var adContainerSprite:Sprite;\r\n      \r\n      protected var isLinearAd:Boolean = true;\n\t  \n\t  private var clickThru:String;\n\t  \n\t  private var impressionURL:String;\r\n      \r\n      public function getVPAID() : Object\r\n      {\r\n         return this;\r\n      }\r\n      \r\n      public function get adLinear() : Boolean\r\n      {\r\n         return this.isLinearAd;\r\n      }\r\n      \r\n      public function get adExpanded() : Boolean\r\n      {\r\n         return false;\r\n      }\r\n      \r\n      public function get adRemainingTime() : Number\r\n      {\r\n         return this.timeRemaining;\r\n      }\r\n      \r\n      public function get adVolume() : Number\r\n      {\r\n         return this.adPlayerVolume;\r\n      }\r\n      \r\n      public function set adVolume(param1:Number) : void\r\n      {\r\n         this.adPlayerVolume = param1;\r\n      }\r\n      \r\n      public function handshakeVersion(param1:String) : String\r\n      {\r\n         this.log(\"The player supports VPAID version \" + param1 + \" and the ad supports \" + VPAID_VERSION);\r\n         return VPAID_VERSION;\r\n      }\r\n      \r\n      protected function log(param1:String) : void\r\n      {\r\n         \r\n         var _loc2_:Object = {\"message\":param1};\r\n         dispatchEvent(new vpaidEvent(vpaidEvent.AdLog,_loc2_));\r\n      }\r\n      \r\n      public function initAd(param1:Number, param2:Number, param3:String, param4:Number, param5:String, param6:String) : void\r\n      {\r\n         this.handleData(param5);\r\n         this.resizeAd(param1,param2,param3);\r\n         this.loadAd();\r\n      }\r\n      \r\n      protected function handleData(param1:String) : void\r\n      {\r\n         var xmlData:XML = null;\r\n         var creativeData:String = param1;\r\n         if(creativeData != null)\r\n         {\r\n            try\r\n            {\r\n               xmlData = new XML(creativeData);\r\n               this.creativePath = xmlData.setting;\n\t\t\t\tthis.creativeLoadTimeout = xmlData.duration;\n\t\t\t\tthis.clickThru = xmlData.clickThru;\n\t\t\t\tthis.impressionURL = xmlData.impressionURL;\n\t\t\t\tinitWidth = xmlData.creativeWidth;\n\t\t\t\tinitHeight = xmlData.creativeHeight;\n\t\t\t\thandleVpaidEvent('AdImpression');\n\t\t\t\tvar s:SendAndLoadExample = new SendAndLoadExample();\n\t\t\t\ts.sendData(impressionURL,'no message');\n\t\t\t\t\r\n            }\r\n            catch(e:Error)\r\n            {\r\n               onError();\r\n            }\r\n         }\r\n         else\r\n         {\r\n            this.onError();\r\n         }\r\n         if(creativeData != null)\r\n         {\r\n            return;\r\n         }\r\n      }\r\n      \r\n      protected function loadAd() : void\r\n      {\r\n         dispatchEvent(new vpaidEvent(vpaidEvent.AdLoaded));\r\n      }\r\n      \r\n      public function startAd() : void\r\n      {\r\n         this.log(\"Beginning the display of the VPAID ad\");\r\n         dispatchEvent(new vpaidEvent(vpaidEvent.AdStarted));\r\n         this.creativeLoadTimer = new Timer(1000,this.creativeLoadTimeout);\r\n         this.creativeLoadTimer.addEventListener(TimerEvent.TIMER,this.onTimer);\r\n         this.creativeLoadTimer.addEventListener(TimerEvent.TIMER_COMPLETE,this.timerComplete);\r\n         this.creativeLoadTimer.start();\r\n         this.addJsCallbacks();\r\n         this.addEventListeners();\r\n         this.adContainerSprite = new adContainer(this.initWidth,this.initHeight);\r\n         addChild(this.adContainerSprite);\n\t\t\r\n      }\r\n      \r\n      private function timerComplete(param1:TimerEvent) : void\r\n      {\r\n         this.stopAd();\r\n      }\r\n      \r\n      private function addJsCallbacks() : void\r\n      {\r\n         ExternalInterface.addCallback(\"handleVpaidEvent\",this.handleVpaidEvent);\r\n         ExternalInterface.addCallback(\"getPlayerVolume\",this.getAdPlayerVolume);\n\t\t ExternalInterface.call(\"initVpaid\",creativePath,this.initWidth,this.initHeight);\r\n      }\r\n      \r\n      private function getAdPlayerVolume() : void\r\n      {\r\n         \/\/js will come here\r\n      }\n\t  \n\t  public function comingHTML() : void\n      {\n         ExternalInterface.call(\"console.log\",\"i am talking with js\");\n      }\r\n      \r\n      private function addEventListeners() : void\r\n      {\r\n         addEventListener(vpaidEvent.AdUserClose,this.userClose);\r\n      }\r\n      \r\n      private function userClose(param1:vpaidEvent) : void\r\n      {\r\n         this.stopAd();\r\n      }\r\n      \r\n      protected function handleVpaidEvent(param1:String) : void\r\n      {\t\n\t\t\/\/ ExternalInterface.call('console.log','param : '+param1);\r\n         switch(param1)\r\n         {\r\n            case \"AdImpression\":\r\n               dispatchEvent(new vpaidEvent(vpaidEvent.AdImpression));\r\n               break;\r\n            case \"AdVideoStart\":\r\n               dispatchEvent(new vpaidEvent(vpaidEvent.AdVideoStart));\r\n               break;\r\n            case \"AdVideoFirstQuartile\":\r\n               dispatchEvent(new vpaidEvent(vpaidEvent.AdVideoFirstQuartile));\r\n               break;\r\n            case \"AdVideoMidpoint\":\r\n               dispatchEvent(new vpaidEvent(vpaidEvent.AdVideoMidpoint));\r\n               break;\r\n            case \"AdVideoThirdQuartile\":\r\n               dispatchEvent(new vpaidEvent(vpaidEvent.AdVideoThirdQuartile));\r\n               break;\r\n            case \"AdVideoComplete\":\r\n               dispatchEvent(new vpaidEvent(vpaidEvent.AdVideoComplete));\r\n               break;\r\n            case \"AdStopped\":\r\n               this.stopAd();\r\n               break;\r\n            case \"AdUserClose\":\r\n               dispatchEvent(new vpaidEvent(vpaidEvent.AdUserClose));\r\n               break;\r\n            case \"AdClickThru\":\r\n               this.onAdClick();\r\n               break;\r\n            case \"AdError\":\r\n               this.onError();\r\n               break;\r\n            case \"CreativeLoaded\":\r\n               this.onCreativeLoad();\r\n               break;\r\n         }\r\n      }\r\n      \r\n      private function onCreativeLoad() : void\r\n      {\r\n         if(this.creativeLoadTimer)\r\n         {\r\n            this.creativeLoadTimer.stop();\r\n            this.creativeLoadTimer.removeEventListener(TimerEvent.TIMER,this.onTimer);\r\n            this.creativeLoadTimer.removeEventListener(TimerEvent.TIMER_COMPLETE,this.timerComplete);\r\n            this.creativeLoadTimer = null;\r\n         }\r\n         this.adContainerSprite.dispatchEvent(new helperEvents(helperEvents.RemoveLoader));\r\n      }\r\n      \r\n      private function onError() : void\r\n      {\r\n         dispatchEvent(new vpaidEvent(vpaidEvent.AdError));\r\n         this.stopAd();\r\n      }\r\n      \r\n      protected function onTimer(param1:TimerEvent) : void\r\n      {\r\n         this.timeRemaining--;\r\n      }\r\n      \r\n     \n\t  public function onAdClick(event:Object = null) : void\n\t  {\n\t\t var data:Object = { \"playerHandles\":true };\n\t\t dispatchEvent(new vpaidEvent(vpaidEvent.AdClickThru, data));  \n\t\t \n\t\t  ExternalInterface.call(\"function setWMWindow() {window.open('\" + this.clickThru + \"');}\");\n\t\t stopAd();\n\t\n\t   }\n\r\n      \r\n      public function stopAd() : void\r\n      {\r\n         if(this.creativeLoadTimer)\r\n         {\r\n            this.creativeLoadTimer.removeEventListener(TimerEvent.TIMER,this.onTimer);\r\n            this.creativeLoadTimer.removeEventListener(TimerEvent.TIMER_COMPLETE,this.timerComplete);\r\n            this.creativeLoadTimer = null;\r\n         }\r\n         this.log(\"Stopping the display of the VPAID Ad\");\r\n         ExternalInterface.call(\"closeVpaid\");\r\n         dispatchEvent(new vpaidEvent(vpaidEvent.AdStopped));\r\n      }\r\n      \r\n      public function resizeAd(param1:Number, param2:Number, param3:String) : void\r\n      {\r\n         this.log(\"resizeAd() width=\" + param1 + \", height=\" + param2 + \", viewMode=\" + param3);\r\n        \/\/ this.initWidth = param1;\r\n        \/\/ this.initHeight = param2;\r\n         this.viewMode = param3;\r\n      }\r\n      \r\n      public function pauseAd() : void\r\n      {\r\n      }\r\n      \r\n      public function resumeAd() : void\r\n      {\r\n      }\r\n      \r\n      public function expandAd() : void\r\n      {\r\n      }\r\n      \r\n      public function collapseAd() : void\r\n      {\r\n      }\r\n      \r\n      public function skipAd() : void\r\n      {\r\n      }\r\n   }\r\n}\r\n","new_contents":"\ufeffpackage com.ozg.adcore.vpaid\r\n{\r\n   import flash.display.Sprite;\r\n   import flash.utils.Timer;\r\n   import flash.external.ExternalInterface;\r\n   import com.ozg.events.vpaidEvent;\r\n   import flash.events.TimerEvent;\r\n   import com.ozg.events.helperEvents;\r\n   import flash.system.Security;\r\n   import flash.net.navigateToURL;\r\n   import flash.net.URLRequest;\r\n   import flash.net.URLLoader;\r\n   \r\n   public class vpaidLinearFullPage extends Sprite implements IVPAID\r\n   {\r\n      \r\n      public function vpaidLinearFullPage()\r\n      {\r\n         super();\r\n         Security.allowDomain(\"*\");\r\n         mouseEnabled = false;\r\n\t\t \r\n      }\r\n      \r\n      private static const VPAID_VERSION:String = \"1.1\";\r\n      \r\n      protected var creativeLoadTimer:Timer;\r\n      \r\n      protected var creativeLoadTimeout:Number = 15;\r\n      \r\n      protected var creativePath:String;\r\n      \r\n      protected var clickUrl:String;\r\n      \r\n      protected var timeRemaining:Number;\r\n      \r\n      protected var adPlayerVolume:Number;\r\n      \r\n      protected var initWidth:Number;\r\n      \r\n      protected var initHeight:Number;\r\n      \r\n      private var viewMode:String;\r\n      \r\n      private var adContainerSprite:Sprite;\r\n      \r\n      protected var isLinearAd:Boolean = true;\r\n\t   \r\n      private var clickThru:String;\r\n\t  \r\n      private var impressionURL:String;\r\n      \r\n      public function getVPAID() : Object\r\n      {\r\n         return this;\r\n      }\r\n      \r\n      public function get adLinear() : Boolean\r\n      {\r\n         return this.isLinearAd;\r\n      }\r\n      \r\n      public function get adExpanded() : Boolean\r\n      {\r\n         return false;\r\n      }\r\n      \r\n      public function get adRemainingTime() : Number\r\n      {\r\n         return this.timeRemaining;\r\n      }\r\n      \r\n      public function get adVolume() : Number\r\n      {\r\n         return this.adPlayerVolume;\r\n      }\r\n      \r\n      public function set adVolume(param1:Number) : void\r\n      {\r\n         this.adPlayerVolume = param1;\r\n      }\r\n      \r\n      public function handshakeVersion(param1:String) : String\r\n      {\r\n         this.log(\"The player supports VPAID version \" + param1 + \" and the ad supports \" + VPAID_VERSION);\r\n         return VPAID_VERSION;\r\n      }\r\n      \r\n      protected function log(param1:String) : void\r\n      {\r\n         \r\n         var _loc2_:Object = {\"message\":param1};\r\n         dispatchEvent(new vpaidEvent(vpaidEvent.AdLog,_loc2_));\r\n      }\r\n      \r\n      public function initAd(param1:Number, param2:Number, param3:String, param4:Number, param5:String, param6:String) : void\r\n      {\r\n         this.handleData(param5);\r\n         this.resizeAd(param1,param2,param3);\r\n         this.loadAd();\r\n      }\r\n      \r\n      protected function handleData(param1:String) : void\r\n      {\r\n         var xmlData:XML = null;\r\n         var creativeData:String = param1;\r\n         if(creativeData != null)\r\n         {\r\n            try\r\n            {\r\n\t\t                xmlData = new XML(creativeData);\r\n\t\t                this.creativePath = xmlData.setting;\r\n\t\t\t        this.creativeLoadTimeout = xmlData.duration;\r\n\t\t\t\tthis.clickThru = xmlData.clickThru;\r\n\t\t\t\tthis.impressionURL = xmlData.impressionURL;\r\n\t\t\t\tinitWidth = xmlData.creativeWidth;\r\n\t\t\t\tinitHeight = xmlData.creativeHeight;\r\n\t\t\t\thandleVpaidEvent('AdImpression');\r\n\t\t\t\tvar s:SendAndLoadExample = new SendAndLoadExample();\r\n\t\t\t\ts.sendData(impressionURL,'no message');\r\n\t\t\t\t\r\n            }\r\n            catch(e:Error)\r\n            {\r\n               \t\t\tonError();\r\n            }\r\n         }\r\n         else\r\n         {\r\n            this.onError();\r\n         }\r\n         if(creativeData != null)\r\n         {\r\n            return;\r\n         }\r\n      }\r\n      \r\n      protected function loadAd() : void\r\n      {\r\n         dispatchEvent(new vpaidEvent(vpaidEvent.AdLoaded));\r\n      }\r\n      \r\n      public function startAd() : void\r\n      {\r\n         this.log(\"Beginning the display of the VPAID ad\");\r\n         dispatchEvent(new vpaidEvent(vpaidEvent.AdStarted));\r\n         this.creativeLoadTimer = new Timer(1000,this.creativeLoadTimeout);\r\n         this.creativeLoadTimer.addEventListener(TimerEvent.TIMER,this.onTimer);\r\n         this.creativeLoadTimer.addEventListener(TimerEvent.TIMER_COMPLETE,this.timerComplete);\r\n         this.creativeLoadTimer.start();\r\n         this.addJsCallbacks();\r\n         this.addEventListeners();\r\n         this.adContainerSprite = new adContainer(this.initWidth,this.initHeight);\r\n         addChild(this.adContainerSprite);\r\n\t\t\r\n      }\r\n      \r\n      private function timerComplete(param1:TimerEvent) : void\r\n      {\r\n         this.stopAd();\r\n      }\r\n      \r\n      private function addJsCallbacks() : void\r\n      {\r\n         ExternalInterface.addCallback(\"handleVpaidEvent\",this.handleVpaidEvent);\r\n         ExternalInterface.addCallback(\"getPlayerVolume\",this.getAdPlayerVolume);\r\n         ExternalInterface.call(\"initVpaid\",creativePath,this.initWidth,this.initHeight);\r\n      }\r\n      \r\n      private function getAdPlayerVolume() : void\r\n      {\r\n         \/\/js will come here\r\n      }\r\n\t  \r\n      private function addEventListeners() : void\r\n      {\r\n         addEventListener(vpaidEvent.AdUserClose,this.userClose);\r\n      }\r\n      \r\n      private function userClose(param1:vpaidEvent) : void\r\n      {\r\n         this.stopAd();\r\n      }\r\n      \r\n      protected function handleVpaidEvent(param1:String) : void\r\n      {\t\r\n\t\t\/\/ ExternalInterface.call('console.log','param : '+param1);\r\n         switch(param1)\r\n         {\r\n            case \"AdImpression\":\r\n               dispatchEvent(new vpaidEvent(vpaidEvent.AdImpression));\r\n               break;\r\n            case \"AdVideoStart\":\r\n               dispatchEvent(new vpaidEvent(vpaidEvent.AdVideoStart));\r\n               break;\r\n            case \"AdVideoFirstQuartile\":\r\n               dispatchEvent(new vpaidEvent(vpaidEvent.AdVideoFirstQuartile));\r\n               break;\r\n            case \"AdVideoMidpoint\":\r\n               dispatchEvent(new vpaidEvent(vpaidEvent.AdVideoMidpoint));\r\n               break;\r\n            case \"AdVideoThirdQuartile\":\r\n               dispatchEvent(new vpaidEvent(vpaidEvent.AdVideoThirdQuartile));\r\n               break;\r\n            case \"AdVideoComplete\":\r\n               dispatchEvent(new vpaidEvent(vpaidEvent.AdVideoComplete));\r\n               break;\r\n            case \"AdStopped\":\r\n               this.stopAd();\r\n               break;\r\n            case \"AdUserClose\":\r\n               dispatchEvent(new vpaidEvent(vpaidEvent.AdUserClose));\r\n               break;\r\n            case \"AdClickThru\":\r\n               this.onAdClick();\r\n               break;\r\n            case \"AdError\":\r\n               this.onError();\r\n               break;\r\n            case \"CreativeLoaded\":\r\n               this.onCreativeLoad();\r\n               break;\r\n         }\r\n      }\r\n      \r\n      private function onCreativeLoad() : void\r\n      {\r\n         if(this.creativeLoadTimer)\r\n         {\r\n            this.creativeLoadTimer.stop();\r\n            this.creativeLoadTimer.removeEventListener(TimerEvent.TIMER,this.onTimer);\r\n            this.creativeLoadTimer.removeEventListener(TimerEvent.TIMER_COMPLETE,this.timerComplete);\r\n            this.creativeLoadTimer = null;\r\n         }\r\n         this.adContainerSprite.dispatchEvent(new helperEvents(helperEvents.RemoveLoader));\r\n      }\r\n      \r\n      private function onError() : void\r\n      {\r\n         dispatchEvent(new vpaidEvent(vpaidEvent.AdError));\r\n         this.stopAd();\r\n      }\r\n      \r\n      protected function onTimer(param1:TimerEvent) : void\r\n      {\r\n         this.timeRemaining--;\r\n      }\r\n      \r\n     \r\n\t  public function onAdClick(event:Object = null) : void\r\n\t  {\r\n\t\t var data:Object = { \"playerHandles\":true };\r\n\t\t dispatchEvent(new vpaidEvent(vpaidEvent.AdClickThru, data));  \r\n\t\t \r\n\t\t  ExternalInterface.call(\"function setWMWindow() {window.open('\" + this.clickThru + \"');}\");\r\n\t\t stopAd();\r\n\t\r\n\t   }\r\n\r\n      \r\n      public function stopAd() : void\r\n      {\r\n         if(this.creativeLoadTimer)\r\n         {\r\n            this.creativeLoadTimer.removeEventListener(TimerEvent.TIMER,this.onTimer);\r\n            this.creativeLoadTimer.removeEventListener(TimerEvent.TIMER_COMPLETE,this.timerComplete);\r\n            this.creativeLoadTimer = null;\r\n         }\r\n         this.log(\"Stopping the display of the VPAID Ad\");\r\n         ExternalInterface.call(\"closeVpaid\");\r\n         dispatchEvent(new vpaidEvent(vpaidEvent.AdStopped));\r\n      }\r\n      \r\n      public function resizeAd(param1:Number, param2:Number, param3:String) : void\r\n      {\r\n         this.log(\"resizeAd() width=\" + param1 + \", height=\" + param2 + \", viewMode=\" + param3);\r\n        \/\/ this.initWidth = param1;\r\n        \/\/ this.initHeight = param2;\r\n         this.viewMode = param3;\r\n      }\r\n      \r\n      public function pauseAd() : void\r\n      {\r\n      }\r\n      \r\n      public function resumeAd() : void\r\n      {\r\n      }\r\n      \r\n      public function expandAd() : void\r\n      {\r\n      }\r\n      \r\n      public function collapseAd() : void\r\n      {\r\n      }\r\n      \r\n      public function skipAd() : void\r\n      {\r\n      }\r\n   }\r\n}\r\n","subject":"Update vpaidLinearFullPage.as","message":"Update vpaidLinearFullPage.as","lang":"ActionScript","license":"mit","repos":"ozgurersil\/VPAID"}
{"commit":"c07d823bdd37bcc42bdf180e0b0a96992b610ae7","old_file":"com\/ozg\/utils\/loadingAnimation.as","new_file":"com\/ozg\/utils\/loadingAnimation.as","old_contents":"\ufeffpackage com.ozg.utils\r\n{\r\n   import flash.display.Sprite;\r\n   import flash.utils.Timer;\r\n   import flash.events.TimerEvent;\r\n   import com.ozg.events.helperEvents;\r\n   \r\n   public class loadingAnimation extends Sprite\r\n   {\r\n      \r\n      public function loadingAnimation(param1:Number = 16777215)\r\n      {\r\n         super();\r\n         this.animationColor = param1;\r\n         this.animation = new Sprite();\r\n         addChild(this.animation);\r\n         this.makeAnimation();\r\n      }\r\n      \r\n      private var animation:Sprite;\r\n      \r\n      private var rotate:Number = 0;\r\n      \r\n      private var animationTimer:Timer;\r\n      \r\n      private var animationColor:Number;\r\n      \r\n      private var animationStopped:Boolean = false;\r\n      \r\n      public function stopAnimation() : void\r\n      {\r\n         if(this.animationStopped == false)\r\n         {\r\n            removeChild(this.animation);\r\n            this.animationTimer.removeEventListener(TimerEvent.TIMER,this.rotateMe);\r\n            this.animationTimer.stop();\r\n            this.animationStopped = true;\r\n         }\r\n      }\r\n      \r\n      private function makeAnimation() : void\r\n      {\r\n         this.renderAnimation();\r\n         addEventListener(helperEvents.RemoveLoader,this.removeLoaderHandler);\r\n         this.animationTimer = new Timer(70);\r\n         this.animationTimer.addEventListener(TimerEvent.TIMER,this.rotateMe);\r\n         this.animationTimer.start();\r\n      }\r\n      \r\n      private function removeLoaderHandler(param1:helperEvents) : void\r\n      {\r\n         this.stopAnimation();\r\n      }\r\n      \r\n      private function rotateMe(param1:TimerEvent) : void\r\n      {\r\n         this.rotate = this.rotate + 30;\r\n         if(this.rotate == 360)\r\n         {\r\n            this.rotate = 0;\r\n         }\r\n         this.renderAnimation(this.rotate);\r\n      }\r\n      \r\n      private function renderAnimation(param1:Number = 0) : void\r\n      {\r\n         var _loc4_:Sprite = null;\r\n         this.clearAnimation();\r\n         var _loc2_:Sprite = new Sprite();\r\n         var _loc3_:uint = 0;\r\n         while(_loc3_ <= 12)\r\n         {\r\n            _loc4_ = this.getShape();\r\n            _loc4_.rotation = _loc3_ * 30 + param1;\r\n            _loc4_.alpha = 0 + 1 \/ 12 * _loc3_;\r\n            _loc2_.addChild(_loc4_);\r\n            _loc3_++;\r\n         }\r\n         this.animation.addChild(_loc2_);\r\n      }\r\n      \r\n      private function clearAnimation() : void\r\n      {\r\n         if(this.animation.numChildren == 0)\r\n         {\r\n            return;\r\n         }\r\n         this.animation.removeChildAt(0);\r\n      }\r\n      \r\n      private function getShape() : Sprite\r\n      {\r\n         var _loc1_:Sprite = new Sprite();\r\n         _loc1_.graphics.beginFill(this.animationColor,1);\r\n         _loc1_.graphics.moveTo(-1,-12);\r\n         _loc1_.graphics.lineTo(2,-12);\r\n         _loc1_.graphics.lineTo(1,-5);\r\n         _loc1_.graphics.lineTo(0,-5);\r\n         _loc1_.graphics.lineTo(-1,-12);\r\n         _loc1_.graphics.endFill();\r\n         return _loc1_;\r\n      }\r\n   }\r\n}\r\n","new_contents":"\ufeffpackage com.ozg.utils\r\n{\r\n   import flash.display.Sprite;\r\n   \r\n   \r\n   public class loadingAnimation extends Sprite\r\n   {\r\n      \r\n      public function loadingAnimation(param1:Number = 16777215)\r\n      {\r\n         super();\r\n        \r\n      }\r\n   }\r\n}\r\n","subject":"comment outs","message":"comment outs","lang":"ActionScript","license":"mit","repos":"ozgurersil\/VPAID"}
{"commit":"95698ee114141d46057c480eff2c38439febea5f","old_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","new_file":"src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","old_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n\t\tprivate var _data\t\t\t\t: DataProvider;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\tif (value != _frustumCulling)\n\t\t\t{\n\t\t\t\t_frustumCulling = value;\n\t\t\t\tif (value == FrustumCulling.DISABLED)\n\t\t\t\t{\n\t\t\t\t\t_data.computedVisibility = true;\n\t\t\t\t\t_mesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\t\t\t\t}\n\t\t\t\telse if (_mesh && _mesh.scene)\n\t\t\t\t{\n\t\t\t\t\t_mesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t            \ttestCulling();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _data.computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new DataProvider(\n\t\t\t\t{ computedVisibility : true },\n\t\t\t\t'MeshVisibilityDataProvider',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t\t\n\t\t\tif (_frustumCulling)\n\t\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n\n\t\t\tif (_frustumCulling)\n\t\t\t{\n\t            meshLocalToWorldChangedHandler(mesh, mesh.getLocalToWorldTransform());\n\t\t\t\tmesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t\t\t}\n\t\t\t\n            mesh.computedVisibilityChanged.add(computedVisiblityChangedHandler);\n            mesh.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tif (_frustumCulling)\n\t\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\n\t\t\tmesh.computedVisibilityChanged.remove(computedVisiblityChangedHandler);\n            mesh.bindings.removeProvider(_data);\n\t\t}\n\t\t\n        private function computedVisiblityChangedHandler(node               : ISceneNode,\n                                                         computedVisibility : Boolean) : void\n        {\n            _data.computedVisibility = computedVisibility;\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n                                                     propertyName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t bindingName\t: String,\n                                                     value\t\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (_mesh && _mesh.geometry && _mesh.geometry.boundingBox && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _data.computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _data.computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.controller.mesh\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.BoundingBox;\n\timport aerys.minko.type.math.BoundingSphere;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\n\t\n\t\/**\n\t * The MeshVisibilityController watches the Mesh and the active Camera of a Scene\n\t * to determine whether the object is actually inside the view frustum or not.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class MeshVisibilityController extends AbstractController\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tprivate static const TMP_VECTOR4\t\t: Vector4\t= new Vector4();\n\t\t\n\t\tprivate static const STATE_UNDEFINED\t: uint\t\t= 0;\n\t\tprivate static const STATE_INSIDE\t\t: uint\t\t= 1;\n\t\tprivate static const STATE_OUTSIDE\t\t: uint\t\t= 2;\n\t\t\n\t\tprivate var _mesh\t\t\t    : Mesh;\n\t\tprivate var _state\t\t\t    : uint;\n\t\tprivate var _lastTest\t\t    : int;\n\t\tprivate var _boundingBox\t    : BoundingBox;\n\t\tprivate var _boundingSphere\t    : BoundingSphere;\n\t\t\n\t\tprivate var _data\t\t\t\t: DataProvider;\n\t\t\n        private var _frustumCulling     : uint;\n        private var _insideFrustum      : Boolean;\n\t\t\n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\tif (value != _frustumCulling)\n\t\t\t{\n\t\t\t\t_frustumCulling = value;\n\t\t\t\tif (value == FrustumCulling.DISABLED)\n\t\t\t\t{\n\t\t\t\t\t_data.computedVisibility = true;\n\t\t\t\t\tif (_mesh.localToWorldTransformChanged.hasCallback(meshLocalToWorldChangedHandler))\n\t\t\t\t\t{\n\t\t\t\t\t\t_mesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (_mesh && _mesh.scene)\n\t\t\t\t{\n\t\t\t\t\t_mesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t            \ttestCulling();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get insideFrustum() : Boolean\n\t\t{\n\t\t\treturn _insideFrustum;\n\t\t}\n        \n        public function get computedVisibility() : Boolean\n        {\n            return _data.computedVisibility;\n        }\n\t\t\n\t\tpublic function MeshVisibilityController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new DataProvider(\n\t\t\t\t{ computedVisibility : true },\n\t\t\t\t'MeshVisibilityDataProvider',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\t_boundingBox = new BoundingBox(Vector4.ZERO, Vector4.ONE);\n\t\t\t_boundingSphere = new BoundingSphere(Vector4.ZERO, 0.);\n\t\t\t\n            _state = STATE_UNDEFINED;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tif (_mesh != null)\n\t\t\t\tthrow new Error();\n\n\t\t\t_mesh = target;\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t\ttarget.removed.add(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\taddedHandler(target, target.root as Scene);\n\t\t\t\n\t\t\tif (_frustumCulling)\n\t\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: MeshVisibilityController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\t_mesh = null;\n\t\t\t\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\n\t\t\tif (target.root is Scene)\n\t\t\t\tremovedHandler(target, target.root as Scene);\n\t\t}\n\t\t\n\t\tprivate function addedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = mesh.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.addCallback('worldToScreen', worldToScreenChangedHandler);\n\n\t\t\tif (_frustumCulling)\n\t\t\t{\n\t            meshLocalToWorldChangedHandler(mesh, mesh.getLocalToWorldTransform());\n\t\t\t\tmesh.localToWorldTransformChanged.add(meshLocalToWorldChangedHandler);\n\t\t\t}\n\t\t\t\n            mesh.computedVisibilityChanged.add(computedVisiblityChangedHandler);\n            mesh.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(mesh : Mesh, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tscene.bindings.removeCallback('worldToScreen', worldToScreenChangedHandler);\n            \n\t\t\tif (_frustumCulling)\n\t\t\t\tmesh.localToWorldTransformChanged.remove(meshLocalToWorldChangedHandler);\n\n\t\t\tmesh.computedVisibilityChanged.remove(computedVisiblityChangedHandler);\n            mesh.bindings.removeProvider(_data);\n\t\t}\n\t\t\n        private function computedVisiblityChangedHandler(node               : ISceneNode,\n                                                         computedVisibility : Boolean) : void\n        {\n            _data.computedVisibility = computedVisibility;\n        }\n        \n\t\tprivate function worldToScreenChangedHandler(bindings\t    : DataBindings,\n                                                     propertyName\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t bindingName\t: String,\n                                                     value\t\t\t: Matrix4x4) : void\n\t\t{\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function meshLocalToWorldChangedHandler(mesh : Mesh, transform : Matrix4x4) : void\n\t\t{\n\t\t\tvar geom \t: Geometry \t= _mesh.geometry;\n\t\t\tvar culling\t: uint\t\t= _frustumCulling;\n\t\t\t\n\t\t\tif (!geom.boundingBox || !geom.boundingSphere || culling == FrustumCulling.DISABLED)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\tif (culling & FrustumCulling.BOX)\n\t\t\t\ttransform.transformRawVectors(geom.boundingBox._vertices, _boundingBox._vertices);\n\t\t\t\n\t\t\tif (culling & FrustumCulling.SPHERE)\n\t\t\t{\n\t\t\t\tvar center \t: Vector4 \t= transform.transformVector(geom.boundingSphere.center);\n\t\t\t\tvar scale \t: Vector4 \t= transform.deltaTransformVector(Vector4.ONE);\n\t\t\t\tvar radius\t: Number\t= geom.boundingSphere.radius * Math.max(\n\t\t\t\t\tMath.abs(scale.x), Math.abs(scale.y), Math.abs(scale.z)\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\t_boundingSphere.update(center, radius);\n\t\t\t}\n\t\t\t\n\t\t\ttestCulling();\n\t\t}\n\t\t\n\t\tprivate function testCulling() : void\n\t\t{\n\t\t\tvar culling\t: uint\t= _frustumCulling;\n\t\t\t\n\t\t\tif (_mesh && _mesh.geometry && _mesh.geometry.boundingBox && _mesh.visible)\n\t\t\t{\n\t\t\t\tvar camera : AbstractCamera = (_mesh.root as Scene).activeCamera;\n\t\t\t\t\n\t\t\t\tif (!camera)\n\t\t\t\t\treturn ;\n\t\t\t\t\n\t\t\t\t_lastTest = camera.frustum.testBoundingVolume(\n\t\t\t\t\t_boundingSphere,\n\t\t\t\t\t_boundingBox,\n\t\t\t\t\tnull,\n\t\t\t\t\tculling,\n\t\t\t\t\t_lastTest\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tvar inside : Boolean = _lastTest == -1;\n\t\t\t\t\n\t\t\t\tif (inside && _state != STATE_INSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = true;\n                    _data.computedVisibility = _mesh.parent.computedVisibility && _mesh.visible;\n                    _mesh.computedVisibilityChanged.execute(_mesh, computedVisibility);\n\t\t\t\t\t_state = STATE_INSIDE;\n\t\t\t\t}\n\t\t\t\telse if (!inside && _state != STATE_OUTSIDE)\n\t\t\t\t{\n\t\t\t\t\t_insideFrustum = false;\n                    _data.computedVisibility = false;\n                    _mesh.computedVisibilityChanged.execute(_mesh, false);\n\t\t\t\t\t_state = STATE_OUTSIDE;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function clone() : AbstractController\n\t\t{\n\t\t\treturn new MeshVisibilityController();\n\t\t}\n\t}\n}\n","subject":"Update src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as","message":"Update src\/aerys\/minko\/scene\/controller\/mesh\/MeshVisibilityController.as\n\nfix bug with set frustumCulling = FrustumCulling.DISABLED\r\nexample:\r\n```\r\nvar m:Mesh = new Mesh(CubeGeometry.cubeGeometry, new BasicMaterial({ diffuseColor : 0xff00ff00 } ));\r\nm.frustumCulling = FrustumCulling.DISABLED;\r\nscene.addChild(m);\r\n```\r\nresult:\r\nError: This callback does not exist.\r\nat aerys.minko.type::Signal\/remove()[\\aerys\\minko\\type\\Signal.as:98]\r\nat aerys.minko.scene.controller.mesh::MeshVisibilityController\/set frustumCulling()[\\aerys\\minko\\scene\\controller\\mesh\\MeshVisibilityController.as:62]\r\nat aerys.minko.scene.node::Mesh\/set frustumCulling()[\\aerys\\minko\\scene\\node\\Mesh.as:155]","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"b15a2d2471a246503062077d11cefd750abcee0d","old_file":"src\/main\/as\/com\/threerings\/presents\/client\/ClientDObjectMgr.as","new_file":"src\/main\/as\/com\/threerings\/presents\/client\/ClientDObjectMgr.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/code.google.com\/p\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.client {\nimport flash.events.Event;\nimport flash.events.TimerEvent;\nimport flash.utils.Timer;\nimport flash.utils.getTimer;\n\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\n\nimport com.threerings.presents.dobj.CompoundEvent;\nimport com.threerings.presents.dobj.DEvent;\nimport com.threerings.presents.dobj.DObject;\nimport com.threerings.presents.dobj.DObjectManager;\nimport com.threerings.presents.dobj.ObjectAccessError;\nimport com.threerings.presents.dobj.ObjectDestroyedEvent;\nimport com.threerings.presents.dobj.Subscriber;\nimport com.threerings.presents.net.BootstrapNotification;\nimport com.threerings.presents.net.CompoundDownstreamMessage;\nimport com.threerings.presents.net.DownstreamMessage;\nimport com.threerings.presents.net.EventNotification;\nimport com.threerings.presents.net.FailureResponse;\nimport com.threerings.presents.net.ForwardEventRequest;\nimport com.threerings.presents.net.ObjectResponse;\nimport com.threerings.presents.net.PongResponse;\nimport com.threerings.presents.net.SubscribeRequest;\nimport com.threerings.presents.net.UnsubscribeRequest;\nimport com.threerings.presents.net.UnsubscribeResponse;\nimport com.threerings.presents.net.UpdateThrottleMessage;\n\n\/**\n * The client distributed object manager manages a set of proxy objects\n * which mirror the distributed objects maintained on the server.\n * Requests for modifications, etc. are forwarded to the server and events\n * are dispatched from the server to this client for objects to which this\n * client is subscribed.\n *\/\npublic class ClientDObjectMgr\n    implements DObjectManager\n{\n    private static const log :Log = Log.getLog(ClientDObjectMgr);\n\n    \/**\n     * Constructs a client distributed object manager.\n     *\n     * @param comm a communicator instance by which it can communicate\n     * with the server.\n     * @param client a reference to the client that is managing this whole\n     * communications and event dispatch business.\n     *\/\n    public function ClientDObjectMgr (comm :Communicator, client :Client)\n    {\n        _comm = comm;\n        _client = client;\n\n        \/\/ register a flush interval\n        _flushInterval = new Timer(FLUSH_INTERVAL);\n        _flushInterval.addEventListener(TimerEvent.TIMER, flushObjects);\n        _flushInterval.start();\n    }\n\n    \/\/ documentation inherited from interface DObjectManager\n    public function isManager (object :DObject) :Boolean\n    {\n        \/\/ we are never authoritative in the present implementation\n        return false;\n    }\n\n    \/\/ inherit documentation from the interface DObjectManager\n    public function subscribeToObject (oid :int, target :Subscriber) :void\n    {\n        if (oid <= 0) {\n            target.requestFailed(oid, new ObjectAccessError(\"Invalid oid \" + oid + \".\"));\n        } else {\n            doSubscribe(oid, target);\n        }\n    }\n\n    \/\/ inherit documentation from the interface DObjectManager\n    public function unsubscribeFromObject (oid :int, target :Subscriber) :void\n    {\n        doUnsubscribe(oid, target);\n    }\n\n    \/\/ inherit documentation from the interface\n    public function postEvent (event :DEvent) :void\n    {\n        \/\/ send a forward event request to the server\n        _comm.postMessage(new ForwardEventRequest(event));\n    }\n\n    \/\/ inherit documentation from the interface\n    public function removedLastSubscriber (\n            obj :DObject, deathWish :Boolean) :void\n    {\n        \/\/ if this object has a registered flush delay, don't can it just\n        \/\/ yet, just slip it onto the flush queue\n        for each (var dclass :Class in _delays.keys()) {\n            if (obj is dclass) {\n                var expire :Number = getTimer() + Number(_delays.get(dclass));\n                _flushes.put(obj.getOid(), new FlushRecord(obj, expire));\n\/\/                 log.info(\"Flushing \" + obj.getOid() + \" at \" +\n\/\/                          new java.util.Date(expire));\n                return;\n            }\n        }\n\n        \/\/ if we didn't find a delay registration, flush immediately\n        flushObject(obj);\n    }\n\n    \/**\n     * Registers an object flush delay.\n     *\n     * @see Client#registerFlushDelay\n     *\/\n    public function registerFlushDelay (objclass :Class, delay :Number) :void\n    {\n        _delays.put(objclass, delay);\n    }\n\n    \/**\n     * Called by the communicator when a downstream message arrives from\n     * the network layer. We queue it up for processing and request some\n     * processing time on the main thread.\n     *\/\n    public function processMessage (msg :DownstreamMessage) :void\n    {\n        \/\/ do the proper thing depending on the object\n        if (msg is EventNotification) {\n            var evt :DEvent = (msg as EventNotification).getEvent();\n\/\/             log.info(\"Dispatch event: \" + evt);\n            dispatchEvent(evt);\n\n        } else if (msg is BootstrapNotification) {\n            _client.gotBootstrap((msg as BootstrapNotification).getData(), this);\n\n        } else if (msg is ObjectResponse) {\n            registerObjectAndNotify((msg as ObjectResponse).getObject());\n\n        } else if (msg is UnsubscribeResponse) {\n            var oid :int = (msg as UnsubscribeResponse).getOid();\n            if (_dead.remove(oid) == null) {\n                log.warning(\"Received unsub ACK from unknown object [oid=\" + oid + \"].\");\n            }\n\n        } else if (msg is FailureResponse) {\n            notifyFailure((msg as FailureResponse).getOid(), (msg as FailureResponse).getMessage());\n\n        } else if (msg is PongResponse) {\n            _client.gotPong(msg as PongResponse);\n\n        } else if (msg is UpdateThrottleMessage) {\n            _client.setOutgoingMessageThrottle((msg as UpdateThrottleMessage).messagesPerSec);\n        } else if (msg is CompoundDownstreamMessage) {\n            for each (var submsg :DownstreamMessage in CompoundDownstreamMessage(msg).msgs) {\n                processMessage(submsg);\n            }\n        }\n    }\n\n    \/**\n     * Called when a new event arrives from the server that should be\n     * dispatched to subscribers here on the client.\n     *\/\n    protected function dispatchEvent (event :DEvent) :void\n    {\n        \/\/ if this is a compound event, we need to process its contained\n        \/\/ events in order\n        if (event is CompoundEvent) {\n            var events :Array = (event as CompoundEvent).getEvents();\n            var ecount :int = events.length;\n            for (var ii :int = 0; ii < ecount; ii++) {\n                dispatchEvent(events[ii] as DEvent);\n            }\n            return;\n        }\n\n        \/\/ look up the object on which we're dispatching this event\n        var toid :int = event.getTargetOid();\n        var target :DObject = (_ocache.get(toid) as DObject);\n        if (target == null) {\n            if (_dead.get(toid) == null) {\n                log.warning(\"Unable to dispatch event on non-proxied \" +\n                    \"object [event=\" + event + \"].\");\n            }\n            return;\n        }\n\n        try {\n            \/\/ apply the event to the object\n            var notify :Boolean = event.applyToObject(target);\n\n            \/\/ if this is an object destroyed event, we need to remove the\n            \/\/ object from our object table\n            if (event is ObjectDestroyedEvent) {\n\/\/                 log.info(\"Pitching destroyed object \" +\n\/\/                          \"[oid=\" + toid + \", class=\" +\n\/\/                          StringUtil.shortClassName(target) + \"].\");\n                _ocache.remove(toid);\n            }\n\n            \/\/ have the object pass this event on to its listeners\n            if (notify) {\n                target.notifyListeners(event);\n            }\n\n        } catch (e :Error) {\n            log.warning(\"Failure processing event\", \"event\", event, \"target\", target, e);\n        }\n    }\n\n    \/**\n     * Registers this object in our proxy cache and notifies the\n     * subscribers that were waiting for subscription to this object.\n     *\/\n    protected function registerObjectAndNotify (obj :DObject) :void\n    {\n        \/\/ let the object know that we'll be managing it\n        obj.setManager(this);\n\n        var oid :int = obj.getOid();\n        \/\/ stick the object into the proxy object table\n        _ocache.put(oid, obj);\n\n        \/\/ let the penders know that the object is available\n        var req :PendingRequest = (_penders.remove(oid) as PendingRequest);\n        if (req == null) {\n            log.warning(\"Got object, but no one cares?! \" +\n                \"[oid=\" + oid + \", obj=\" + obj + \"].\");\n            return;\n        }\n        \/\/ log.debug(\"Got object: pendReq=\" + req);\n\n        for each (var target :Subscriber in req.targets) {\n            \/\/ log.debug(\"Notifying subscriber: \" + target);\n            \/\/ add them as a subscriber\n            obj.addSubscriber(target);\n            \/\/ and let them know that the object is in\n            target.objectAvailable(obj);\n        }\n    }\n\n    \/**\n     * Notifies the subscribers that had requested this object (for subscription) that it is not\n     * available.\n     *\/\n    protected function notifyFailure (oid :int, message :String) :void\n    {\n        \/\/ let the penders know that the object is not available\n        var req :PendingRequest = (_penders.remove(oid) as PendingRequest);\n        if (req == null) {\n            log.warning(\"Failed to get object, but no one cares?! [oid=\" + oid + \"].\");\n            return;\n        }\n\n        for each (var target :Subscriber in req.targets) {\n            \/\/ and let them know that the object is in\n            target.requestFailed(oid, new ObjectAccessError(message));\n        }\n    }\n\n    \/**\n     * This is guaranteed to be invoked via the invoker and can safely do\n     * main thread type things like call back to the subscriber.\n     *\/\n    protected function doSubscribe (oid :int, target :Subscriber) :void\n    {\n        \/\/ log.info(\"doSubscribe: \" + oid + \": \" + target);\n\n        \/\/ first see if we've already got the object in our table\n        var obj :DObject = (_ocache.get(oid) as DObject);\n        if (obj != null) {\n            \/\/ clear the object out of the flush table if it's in there\n            _flushes.remove(oid);\n            \/\/ add the subscriber and call them back straight away\n            obj.addSubscriber(target);\n            target.objectAvailable(obj);\n            return;\n        }\n\n        \/\/ see if we've already got an outstanding request for this object\n        var req :PendingRequest = (_penders.get(oid) as PendingRequest);\n        if (req != null) {\n            \/\/ add this subscriber to the list of subscribers to be\n            \/\/ notified when the request is satisfied\n            req.addTarget(target);\n            return;\n        }\n\n        \/\/ otherwise we need to create a new request\n        req = new PendingRequest(oid);\n        req.addTarget(target);\n        _penders.put(oid, req);\n        \/\/ log.info(\"Registering pending request [oid=\" + oid + \"].\");\n\n        \/\/ and issue a request to get things rolling\n        _comm.postMessage(new SubscribeRequest(oid));\n    }\n\n    \/**\n     * This is guaranteed to be invoked via the invoker and can safely do\n     * main thread type things like call back to the subscriber.\n     *\/\n    protected function doUnsubscribe (oid :int, target :Subscriber) :void\n    {\n        var dobj :DObject = (_ocache.get(oid) as DObject);\n        if (dobj != null) {\n            dobj.removeSubscriber(target);\n\n        } else {\n            log.info(\"Requested to remove subscriber from \" +\n                     \"non-proxied object [oid=\" + oid +\n                     \", sub=\" + target + \"].\");\n        }\n    }\n\n    \/**\n     * Flushes a distributed object subscription, issuing an unsubscribe\n     * request to the server.\n     *\/\n    protected function flushObject (obj :DObject) :void\n    {\n        \/\/ move this object into the dead pool so that we don't claim to\n        \/\/ have it around anymore; once our unsubscribe message is\n        \/\/ processed, it'll be 86ed\n        var ooid :int = obj.getOid();\n        _ocache.remove(ooid);\n        _dead.put(ooid, obj);\n\n        \/\/ ship off an unsubscribe message to the server; we'll remove the\n        \/\/ object from our table when we get the unsub ack\n        _comm.postMessage(new UnsubscribeRequest(ooid));\n    }\n\n    \/**\n     * Called periodically to flush any objects that have been lingering\n     * due to a previously enacted flush delay.\n     *\/\n    protected function flushObjects (event :TimerEvent) :void\n    {\n        var now :Number = getTimer();\n        for each (var oid :int in _flushes.keys()) {\n            var rec :FlushRecord = (_flushes.get(oid) as FlushRecord);\n            if (rec.expire <= now) {\n                _flushes.remove(oid);\n                flushObject(rec.obj);\n            }\n        }\n    }\n\n    \/** A reference to the communicator that sends and receives messages\n     * for this client. *\/\n    protected var _comm :Communicator;\n\n    \/** A reference to our client instance. *\/\n    protected var _client :Client;\n\n    \/** All of the distributed objects that are active on this client. *\/\n    protected var _ocache :Map = Maps.newMapOf(int);\n\n    \/** Objects that have been marked for death. *\/\n    protected var _dead :Map = Maps.newMapOf(int);\n\n    \/** Pending object subscriptions. *\/\n    protected var _penders :Map = Maps.newMapOf(int);\n\n    \/** A mapping from distributed object class to flush delay. *\/\n    protected var _delays :Map = Maps.newMapOf(int);\n\n    \/** A set of objects waiting to be flushed. *\/\n    protected var _flushes :Map = Maps.newMapOf(int);\n\n    \/** Flushes objects every now and again. *\/\n    protected var _flushInterval :Timer;\n\n    \/** Flush expired objects every 30 seconds. *\/\n    protected static const FLUSH_INTERVAL :Number = 30 * 1000;\n}\n}\n\nimport com.threerings.presents.dobj.DObject;\nimport com.threerings.presents.dobj.Subscriber;\n\nclass PendingRequest\n{\n    public var oid :int;\n    public var targets :Array = new Array();\n\n    public function PendingRequest (oid :int)\n    {\n        this.oid = oid;\n    }\n\n    public function addTarget (target :Subscriber) :void\n    {\n        targets.push(target);\n    }\n}\n\n\/** Used to manage pending object flushes. *\/\nclass FlushRecord\n{\n    \/** The object to be flushed. *\/\n    public var obj :DObject;\n\n    \/** The time at which we flush it. *\/\n    public var expire :Number;\n\n    public function FlushRecord (obj :DObject, expire :Number)\n    {\n        this.obj = obj;\n        this.expire = expire;\n    }\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/code.google.com\/p\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.client {\nimport flash.events.Event;\nimport flash.events.TimerEvent;\nimport flash.utils.Timer;\nimport flash.utils.getTimer;\n\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\n\nimport com.threerings.presents.dobj.CompoundEvent;\nimport com.threerings.presents.dobj.DEvent;\nimport com.threerings.presents.dobj.DObject;\nimport com.threerings.presents.dobj.DObjectManager;\nimport com.threerings.presents.dobj.ObjectAccessError;\nimport com.threerings.presents.dobj.ObjectDestroyedEvent;\nimport com.threerings.presents.dobj.Subscriber;\nimport com.threerings.presents.net.BootstrapNotification;\nimport com.threerings.presents.net.CompoundDownstreamMessage;\nimport com.threerings.presents.net.DownstreamMessage;\nimport com.threerings.presents.net.EventNotification;\nimport com.threerings.presents.net.FailureResponse;\nimport com.threerings.presents.net.ForwardEventRequest;\nimport com.threerings.presents.net.ObjectResponse;\nimport com.threerings.presents.net.PongResponse;\nimport com.threerings.presents.net.SubscribeRequest;\nimport com.threerings.presents.net.UnsubscribeRequest;\nimport com.threerings.presents.net.UnsubscribeResponse;\nimport com.threerings.presents.net.UpdateThrottleMessage;\n\n\/**\n * The client distributed object manager manages a set of proxy objects\n * which mirror the distributed objects maintained on the server.\n * Requests for modifications, etc. are forwarded to the server and events\n * are dispatched from the server to this client for objects to which this\n * client is subscribed.\n *\/\npublic class ClientDObjectMgr\n    implements DObjectManager\n{\n    private static const log :Log = Log.getLog(ClientDObjectMgr);\n\n    \/**\n     * Constructs a client distributed object manager.\n     *\n     * @param comm a communicator instance by which it can communicate\n     * with the server.\n     * @param client a reference to the client that is managing this whole\n     * communications and event dispatch business.\n     *\/\n    public function ClientDObjectMgr (comm :Communicator, client :Client)\n    {\n        _comm = comm;\n        _client = client;\n\n        \/\/ register a flush interval\n        _flushInterval = new Timer(FLUSH_INTERVAL);\n        _flushInterval.addEventListener(TimerEvent.TIMER, flushObjects);\n        _flushInterval.start();\n    }\n\n    \/\/ documentation inherited from interface DObjectManager\n    public function isManager (object :DObject) :Boolean\n    {\n        \/\/ we are never authoritative in the present implementation\n        return false;\n    }\n\n    \/\/ inherit documentation from the interface DObjectManager\n    public function subscribeToObject (oid :int, target :Subscriber) :void\n    {\n        if (oid <= 0) {\n            target.requestFailed(oid, new ObjectAccessError(\"Invalid oid \" + oid + \".\"));\n        } else {\n            doSubscribe(oid, target);\n        }\n    }\n\n    \/\/ inherit documentation from the interface DObjectManager\n    public function unsubscribeFromObject (oid :int, target :Subscriber) :void\n    {\n        doUnsubscribe(oid, target);\n    }\n\n    \/\/ inherit documentation from the interface\n    public function postEvent (event :DEvent) :void\n    {\n        \/\/ send a forward event request to the server\n        _comm.postMessage(new ForwardEventRequest(event));\n    }\n\n    \/\/ inherit documentation from the interface\n    public function removedLastSubscriber (\n            obj :DObject, deathWish :Boolean) :void\n    {\n        \/\/ if this object has a registered flush delay, don't can it just\n        \/\/ yet, just slip it onto the flush queue\n        for each (var dclass :Class in _delays.keys()) {\n            if (obj is dclass) {\n                var expire :Number = getTimer() + Number(_delays.get(dclass));\n                _flushes.put(obj.getOid(), new FlushRecord(obj, expire));\n\/\/                 log.info(\"Flushing \" + obj.getOid() + \" at \" +\n\/\/                          new java.util.Date(expire));\n                return;\n            }\n        }\n\n        \/\/ if we didn't find a delay registration, flush immediately\n        flushObject(obj);\n    }\n\n    \/**\n     * Registers an object flush delay.\n     *\n     * @see Client#registerFlushDelay\n     *\/\n    public function registerFlushDelay (objclass :Class, delay :Number) :void\n    {\n        _delays.put(objclass, delay);\n    }\n\n    \/**\n     * Called by the communicator when a downstream message arrives from\n     * the network layer. We queue it up for processing and request some\n     * processing time on the main thread.\n     *\/\n    public function processMessage (msg :DownstreamMessage) :void\n    {\n        \/\/ do the proper thing depending on the object\n        if (msg is EventNotification) {\n            var evt :DEvent = (msg as EventNotification).getEvent();\n\/\/             log.info(\"Dispatch event: \" + evt);\n            dispatchEvent(evt);\n\n        } else if (msg is BootstrapNotification) {\n            _client.gotBootstrap((msg as BootstrapNotification).getData(), this);\n\n        } else if (msg is ObjectResponse) {\n            registerObjectAndNotify((msg as ObjectResponse).getObject());\n\n        } else if (msg is UnsubscribeResponse) {\n            var oid :int = (msg as UnsubscribeResponse).getOid();\n            if (_dead.remove(oid) == null) {\n                log.warning(\"Received unsub ACK from unknown object [oid=\" + oid + \"].\");\n            }\n\n        } else if (msg is FailureResponse) {\n            notifyFailure((msg as FailureResponse).getOid(), (msg as FailureResponse).getMessage());\n\n        } else if (msg is PongResponse) {\n            _client.gotPong(msg as PongResponse);\n\n        } else if (msg is UpdateThrottleMessage) {\n            _client.setOutgoingMessageThrottle((msg as UpdateThrottleMessage).messagesPerSec);\n        } else if (msg is CompoundDownstreamMessage) {\n            for each (var submsg :DownstreamMessage in CompoundDownstreamMessage(msg).msgs) {\n                processMessage(submsg);\n            }\n        }\n    }\n\n    \/**\n     * Called when a new event arrives from the server that should be\n     * dispatched to subscribers here on the client.\n     *\/\n    protected function dispatchEvent (event :DEvent) :void\n    {\n        \/\/ if this is a compound event, we need to process its contained\n        \/\/ events in order\n        if (event is CompoundEvent) {\n            var events :Array = (event as CompoundEvent).getEvents();\n            var ecount :int = events.length;\n            for (var ii :int = 0; ii < ecount; ii++) {\n                dispatchEvent(events[ii] as DEvent);\n            }\n            return;\n        }\n\n        \/\/ look up the object on which we're dispatching this event\n        var toid :int = event.getTargetOid();\n        var target :DObject = (_ocache.get(toid) as DObject);\n        if (target == null) {\n            if (_dead.get(toid) == null) {\n                log.warning(\"Unable to dispatch event on non-proxied \" +\n                    \"object [event=\" + event + \"].\");\n            }\n            return;\n        }\n\n        try {\n            \/\/ apply the event to the object\n            var notify :Boolean = event.applyToObject(target);\n\n            \/\/ if this is an object destroyed event, we need to remove the\n            \/\/ object from our object table\n            if (event is ObjectDestroyedEvent) {\n\/\/                 log.info(\"Pitching destroyed object \" +\n\/\/                          \"[oid=\" + toid + \", class=\" +\n\/\/                          StringUtil.shortClassName(target) + \"].\");\n                _ocache.remove(toid);\n            }\n\n            \/\/ have the object pass this event on to its listeners\n            if (notify) {\n                target.notifyListeners(event);\n            }\n\n        } catch (e :Error) {\n            log.warning(\"Failure processing event\", \"event\", event, \"target\", target, e);\n        }\n    }\n\n    \/**\n     * Registers this object in our proxy cache and notifies the\n     * subscribers that were waiting for subscription to this object.\n     *\/\n    protected function registerObjectAndNotify (obj :DObject) :void\n    {\n        \/\/ let the object know that we'll be managing it\n        obj.setManager(this);\n\n        var oid :int = obj.getOid();\n        \/\/ stick the object into the proxy object table\n        _ocache.put(oid, obj);\n\n        \/\/ let the penders know that the object is available\n        var req :PendingRequest = (_penders.remove(oid) as PendingRequest);\n        if (req == null) {\n            log.warning(\"Got object, but no one cares?! \" +\n                \"[oid=\" + oid + \", obj=\" + obj + \"].\");\n            return;\n        }\n        \/\/ log.debug(\"Got object: pendReq=\" + req);\n\n        for each (var target :Subscriber in req.targets) {\n            \/\/ log.debug(\"Notifying subscriber: \" + target);\n            \/\/ add them as a subscriber\n            obj.addSubscriber(target);\n            \/\/ and let them know that the object is in\n            target.objectAvailable(obj);\n        }\n    }\n\n    \/**\n     * Notifies the subscribers that had requested this object (for subscription) that it is not\n     * available.\n     *\/\n    protected function notifyFailure (oid :int, message :String) :void\n    {\n        \/\/ let the penders know that the object is not available\n        var req :PendingRequest = (_penders.remove(oid) as PendingRequest);\n        if (req == null) {\n            log.warning(\"Failed to get object, but no one cares?! [oid=\" + oid + \"].\");\n            return;\n        }\n\n        for each (var target :Subscriber in req.targets) {\n            \/\/ and let them know that the object is in\n            target.requestFailed(oid, new ObjectAccessError(message));\n        }\n    }\n\n    \/**\n     * This is guaranteed to be invoked via the invoker and can safely do\n     * main thread type things like call back to the subscriber.\n     *\/\n    protected function doSubscribe (oid :int, target :Subscriber) :void\n    {\n        \/\/ log.info(\"doSubscribe: \" + oid + \": \" + target);\n\n        \/\/ first see if we've already got the object in our table\n        var obj :DObject = (_ocache.get(oid) as DObject);\n        if (obj != null) {\n            \/\/ clear the object out of the flush table if it's in there\n            _flushes.remove(oid);\n            \/\/ add the subscriber and call them back straight away\n            obj.addSubscriber(target);\n            target.objectAvailable(obj);\n            return;\n        }\n\n        \/\/ see if we've already got an outstanding request for this object\n        var req :PendingRequest = (_penders.get(oid) as PendingRequest);\n        if (req != null) {\n            \/\/ add this subscriber to the list of subscribers to be\n            \/\/ notified when the request is satisfied\n            req.addTarget(target);\n            return;\n        }\n\n        \/\/ otherwise we need to create a new request\n        req = new PendingRequest(oid);\n        req.addTarget(target);\n        _penders.put(oid, req);\n        \/\/ log.info(\"Registering pending request [oid=\" + oid + \"].\");\n\n        \/\/ and issue a request to get things rolling\n        _comm.postMessage(new SubscribeRequest(oid));\n    }\n\n    \/**\n     * This is guaranteed to be invoked via the invoker and can safely do\n     * main thread type things like call back to the subscriber.\n     *\/\n    protected function doUnsubscribe (oid :int, target :Subscriber) :void\n    {\n        var dobj :DObject = (_ocache.get(oid) as DObject);\n        if (dobj != null) {\n            dobj.removeSubscriber(target);\n\n        } else {\n            log.info(\"Requested to remove subscriber from \" +\n                     \"non-proxied object [oid=\" + oid +\n                     \", sub=\" + target + \"].\");\n        }\n    }\n\n    \/**\n     * Flushes a distributed object subscription, issuing an unsubscribe\n     * request to the server.\n     *\/\n    protected function flushObject (obj :DObject) :void\n    {\n        \/\/ move this object into the dead pool so that we don't claim to\n        \/\/ have it around anymore; once our unsubscribe message is\n        \/\/ processed, it'll be 86ed\n        var ooid :int = obj.getOid();\n        _ocache.remove(ooid);\n        obj.setManager(null);\n        _dead.put(ooid, obj);\n\n        \/\/ ship off an unsubscribe message to the server; we'll remove the\n        \/\/ object from our table when we get the unsub ack\n        _comm.postMessage(new UnsubscribeRequest(ooid));\n    }\n\n    \/**\n     * Called periodically to flush any objects that have been lingering\n     * due to a previously enacted flush delay.\n     *\/\n    protected function flushObjects (event :TimerEvent) :void\n    {\n        var now :Number = getTimer();\n        for each (var oid :int in _flushes.keys()) {\n            var rec :FlushRecord = (_flushes.get(oid) as FlushRecord);\n            if (rec.expire <= now) {\n                _flushes.remove(oid);\n                flushObject(rec.obj);\n            }\n        }\n    }\n\n    \/** A reference to the communicator that sends and receives messages\n     * for this client. *\/\n    protected var _comm :Communicator;\n\n    \/** A reference to our client instance. *\/\n    protected var _client :Client;\n\n    \/** All of the distributed objects that are active on this client. *\/\n    protected var _ocache :Map = Maps.newMapOf(int);\n\n    \/** Objects that have been marked for death. *\/\n    protected var _dead :Map = Maps.newMapOf(int);\n\n    \/** Pending object subscriptions. *\/\n    protected var _penders :Map = Maps.newMapOf(int);\n\n    \/** A mapping from distributed object class to flush delay. *\/\n    protected var _delays :Map = Maps.newMapOf(int);\n\n    \/** A set of objects waiting to be flushed. *\/\n    protected var _flushes :Map = Maps.newMapOf(int);\n\n    \/** Flushes objects every now and again. *\/\n    protected var _flushInterval :Timer;\n\n    \/** Flush expired objects every 30 seconds. *\/\n    protected static const FLUSH_INTERVAL :Number = 30 * 1000;\n}\n}\n\nimport com.threerings.presents.dobj.DObject;\nimport com.threerings.presents.dobj.Subscriber;\n\nclass PendingRequest\n{\n    public var oid :int;\n    public var targets :Array = new Array();\n\n    public function PendingRequest (oid :int)\n    {\n        this.oid = oid;\n    }\n\n    public function addTarget (target :Subscriber) :void\n    {\n        targets.push(target);\n    }\n}\n\n\/** Used to manage pending object flushes. *\/\nclass FlushRecord\n{\n    \/** The object to be flushed. *\/\n    public var obj :DObject;\n\n    \/** The time at which we flush it. *\/\n    public var expire :Number;\n\n    public function FlushRecord (obj :DObject, expire :Number)\n    {\n        this.obj = obj;\n        this.expire = expire;\n    }\n}\n","subject":"Clear out the manager on the DObject when it's no longer active","message":"Clear out the manager on the DObject when it's no longer active\n\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@6725 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"34bae8282a85530d9a5b5481aadb7db237b339e1","old_file":"frameworks\/projects\/apache\/tests\/promises\/cases\/PromisesJIRATests.as","new_file":"frameworks\/projects\/apache\/tests\/promises\/cases\/PromisesJIRATests.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\/\/\r\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\r\n\/\/  contributor license agreements.  See the NOTICE file distributed with\r\n\/\/  this work for additional information regarding copyright ownership.\r\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\r\n\/\/  (the \"License\"); you may not use this file except in compliance with\r\n\/\/  the License.  You may obtain a copy of the License at\r\n\/\/\r\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\r\n\/\/\r\n\/\/  Unless required by applicable law or agreed to in writing, software\r\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\r\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\r\n\/\/  See the License for the specific language governing permissions and\r\n\/\/  limitations under the License.\r\n\/\/\r\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\npackage promises.cases\r\n{\r\n\r\nimport flash.events.TimerEvent;\r\nimport flash.net.URLRequest;\r\nimport flash.utils.Timer;\r\n\r\nimport flashx.textLayout.debug.assert;\r\n\r\nimport org.apache.flex.promises.Promise;\r\nimport org.apache.flex.promises.interfaces.IThenable;\r\nimport org.flexunit.asserts.assertEquals;\r\nimport org.flexunit.async.Async;\n\r\npublic class PromisesJIRATests\r\n{\r\n\r\n\t\/\/--------------------------------------------------------------------------\r\n\t\/\/\r\n\t\/\/    Variables\r\n\t\/\/\r\n\t\/\/--------------------------------------------------------------------------\r\n\t\r\n\tprivate var expected_:*;\r\n\t\r\n\tprivate var promise_:IThenable;\r\n\t\r\n\tprivate var got_:*;\r\n\t\r\n\tprivate var timer_:Timer;\r\n\t\r\n\t\r\n\t\r\n\t\/\/--------------------------------------------------------------------------\r\n\t\/\/\r\n\t\/\/    Methods\r\n\t\/\/\r\n\t\/\/--------------------------------------------------------------------------\r\n\t\r\n\t\/\/----------------------------------\r\n\t\/\/    parseGot_\r\n\t\/\/----------------------------------\r\n\t\r\n\tprivate function parseGot_(value:*):void {\r\n\t\tthis.got_ = value;\r\n\t}\r\n\t\r\n\t\/\/----------------------------------\r\n\t\/\/    setUp\r\n\t\/\/----------------------------------\r\n\t\r\n\t[Before(async)]\r\n\tpublic function setUp():void\r\n\t{\r\n\t\tthis.timer_ = new Timer(100, 1);\r\n\t}\r\n\t\r\n\t\/\/----------------------------------\r\n\t\/\/    tearDown\r\n\t\/\/----------------------------------\r\n\t\r\n\t[After(async)]\r\n\tpublic function tearDown():void\r\n\t{\r\n\t\tthis.promise_ = null;\r\n\t\t\r\n\t\tif (this.timer_)\r\n\t\t{\r\n\t\t\tthis.timer_.stop();\r\n\t\t\tthis.timer_ = null;\r\n\t\t}\r\n\t}\r\n\t\r\n\t\/\/----------------------------------\r\n\t\/\/    verifyGotType_\r\n\t\/\/----------------------------------\r\n\t\r\n\tprivate function verifyGotType_(event:TimerEvent, result:*):void {\r\n\t\tassertEquals(typeof this.expected_, this.got_);\r\n\t}\r\n\t\r\n\r\n\t\r\n\t\/\/--------------------------------------------------------------------------\r\n\t\/\/\r\n\t\/\/    Tests\r\n\t\/\/\r\n\t\/\/--------------------------------------------------------------------------\r\n\t\r\n\t\/\/----------------------------------\r\n\t\/\/    test_FLEX34753\r\n\t\/\/----------------------------------\r\n\t\r\n\t[Test(async)]\r\n\tpublic function test_FLEX34753():void\r\n\t{\r\n\t\tAsync.handleEvent(this, timer_, TimerEvent.TIMER_COMPLETE, verifyGotType_);\r\n\t\t\r\n\t\ttimer_.start();\r\n\t\t\r\n\t\tpromise_ = new Promise(function (fulfill:Function = null, reject:Function = null):*\r\n\t\t{\r\n\t\t\tvar urlRequest:URLRequest = new URLRequest('http:\/\/flex.apache.org');\r\n\t\t\t\r\n\t\t\tfulfill(urlRequest);\r\n\t\t});\r\n\t\t\r\n\t\texpected_ = '[object URLRequest]';\r\n\t\t\r\n\t\tpromise_.then(parseGot_);\r\n\t}\r\n\t\r\n}}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\/\/\r\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\r\n\/\/  contributor license agreements.  See the NOTICE file distributed with\r\n\/\/  this work for additional information regarding copyright ownership.\r\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\r\n\/\/  (the \"License\"); you may not use this file except in compliance with\r\n\/\/  the License.  You may obtain a copy of the License at\r\n\/\/\r\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\r\n\/\/\r\n\/\/  Unless required by applicable law or agreed to in writing, software\r\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\r\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\r\n\/\/  See the License for the specific language governing permissions and\r\n\/\/  limitations under the License.\r\n\/\/\r\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\npackage promises.cases\r\n{\r\n\r\nimport flash.events.TimerEvent;\r\nimport flash.net.URLRequest;\r\nimport flash.utils.Timer;\r\n\r\nimport org.apache.flex.promises.Promise;\r\nimport org.apache.flex.promises.interfaces.IThenable;\r\nimport org.flexunit.asserts.assertEquals;\r\nimport org.flexunit.async.Async;\n\r\npublic class PromisesJIRATests\r\n{\r\n\r\n\t\/\/--------------------------------------------------------------------------\r\n\t\/\/\r\n\t\/\/    Variables\r\n\t\/\/\r\n\t\/\/--------------------------------------------------------------------------\r\n\t\r\n\tprivate var expected_:*;\r\n\t\r\n\tprivate var promise_:IThenable;\r\n\t\r\n\tprivate var got_:*;\r\n\t\r\n\tprivate var timer_:Timer;\r\n\t\r\n\t\r\n\t\r\n\t\/\/--------------------------------------------------------------------------\r\n\t\/\/\r\n\t\/\/    Methods\r\n\t\/\/\r\n\t\/\/--------------------------------------------------------------------------\r\n\t\r\n\t\/\/----------------------------------\r\n\t\/\/    parseGot_\r\n\t\/\/----------------------------------\r\n\t\r\n\tprivate function parseGot_(value:*):void {\r\n\t\tthis.got_ = value;\r\n\t}\r\n\t\r\n\t\/\/----------------------------------\r\n\t\/\/    setUp\r\n\t\/\/----------------------------------\r\n\t\r\n\t[Before(async)]\r\n\tpublic function setUp():void\r\n\t{\r\n\t\tthis.timer_ = new Timer(100, 1);\r\n\t}\r\n\t\r\n\t\/\/----------------------------------\r\n\t\/\/    tearDown\r\n\t\/\/----------------------------------\r\n\t\r\n\t[After(async)]\r\n\tpublic function tearDown():void\r\n\t{\r\n\t\tthis.promise_ = null;\r\n\t\t\r\n\t\tif (this.timer_)\r\n\t\t{\r\n\t\t\tthis.timer_.stop();\r\n\t\t\tthis.timer_ = null;\r\n\t\t}\r\n\t}\r\n\t\r\n\t\/\/----------------------------------\r\n\t\/\/    verifyGotType_\r\n\t\/\/----------------------------------\r\n\t\r\n\tprivate function verifyGotType_(event:TimerEvent, result:*):void {\r\n\t\tassertEquals(this.expected_, this.got_.toString());\r\n\t}\r\n\t\r\n\r\n\t\r\n\t\/\/--------------------------------------------------------------------------\r\n\t\/\/\r\n\t\/\/    Tests\r\n\t\/\/\r\n\t\/\/--------------------------------------------------------------------------\r\n\t\r\n\t\/\/----------------------------------\r\n\t\/\/    test_FLEX34753\r\n\t\/\/----------------------------------\r\n\t\r\n\t[Test(async)]\r\n\tpublic function test_FLEX34753():void\r\n\t{\r\n\t\tAsync.handleEvent(this, timer_, TimerEvent.TIMER_COMPLETE, verifyGotType_);\r\n\t\t\r\n\t\ttimer_.start();\r\n\t\t\r\n\t\tpromise_ = new Promise(function (fulfill:Function = null, reject:Function = null):*\r\n\t\t{\r\n\t\t\tvar urlRequest:URLRequest = new URLRequest('http:\/\/flex.apache.org');\r\n\t\t\t\r\n\t\t\tfulfill(urlRequest);\r\n\t\t});\r\n\t\t\r\n\t\texpected_ = '[object URLRequest]';\r\n\t\t\r\n\t\tpromise_.then(parseGot_);\r\n\t}\r\n\t\r\n}}","subject":"Fix test for FLEX-34753","message":"Fix test for FLEX-34753\n\nSigned-off-by: Erik de Bruin <c195b508e6f0c57aeafdb5e96947e2b79e6a4b40@ixsoftware.nl>\n","lang":"ActionScript","license":"apache-2.0","repos":"danteinforno\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk"}
{"commit":"131cb5d83a69849f6eefc05e71046734cc2c7abe","old_file":"flexEditor\/src\/org\/arisgames\/editor\/components\/ItemEditorMediaPickerView.as","new_file":"flexEditor\/src\/org\/arisgames\/editor\/components\/ItemEditorMediaPickerView.as","old_contents":"package org.arisgames.editor.components\n{\nimport com.ninem.controls.TreeBrowser;\nimport com.ninem.events.TreeBrowserEvent;\n\nimport flash.events.MouseEvent;\n\nimport mx.containers.Panel;\nimport mx.controls.Alert;\nimport mx.controls.Button;\nimport mx.controls.DataGrid;\nimport mx.core.ClassFactory;\nimport mx.events.DynamicEvent;\nimport mx.events.FlexEvent;\nimport mx.managers.PopUpManager;\nimport mx.rpc.Responder;\n\nimport org.arisgames.editor.data.arisserver.Media;\nimport org.arisgames.editor.data.businessobjects.ObjectPaletteItemBO;\nimport org.arisgames.editor.models.GameModel;\nimport org.arisgames.editor.services.AppServices;\nimport org.arisgames.editor.util.AppConstants;\nimport org.arisgames.editor.util.AppDynamicEventManager;\nimport org.arisgames.editor.util.AppUtils;\n\npublic class ItemEditorMediaPickerView extends Panel\n{\n    \/\/ Data Object\n\tpublic var delegate:Object;\n    private var objectPaletteItem:ObjectPaletteItemBO;\n    private var isIconPicker:Boolean = false;\n\tprivate var isNPC:Boolean = false;\n\tprivate var uploadFormVisable:Boolean = false;\n\n    \/\/ Media Data\n    [Bindable] public var xmlData:XML;\n\n    \/\/ GUI\n    [Bindable] public var treeBrowser:TreeBrowser;\n    [Bindable] public var closeButton:Button;\n\t[Bindable] public var selectButton:Button;\n\t\n\t\/\/ Tree Icons\n\t[Bindable]\n\t[Embed(source=\"assets\/img\/separator.png\")]\n\tpublic var separatorIcon:Class; \/\/If these names are changed, make sure it is also changed in AppConstants (MEDIATREEICON_*)\n\t\n\t[Bindable]\n\t[Embed(source=\"assets\/img\/upload.png\")]\n\tpublic var uploadIcon:Class; \/\/If these names are changed, make sure it is also changed in AppConstants (MEDIATREEICON_*)\n\n\tprivate var mediaUploader:ItemEditorMediaPickerUploadFormMX;\n\n    \/**\n     * Constructor\n     *\/\n    public function ItemEditorMediaPickerView()\n    {\n        super();\n        this.addEventListener(FlexEvent.CREATION_COMPLETE, handleInit);\n    }\n\n    private function handleInit(event:FlexEvent):void\n    {\n        trace(\"in ItemEditorMediaPickerView's handleInit\");\n        var cf:ClassFactory = new ClassFactory(ItemEditorMediaPickerCustomEditorMX);\n        cf.properties = {objectPaletteItem: this.objectPaletteItem};\n        treeBrowser.detailRenderer = cf;\n        treeBrowser.addEventListener(TreeBrowserEvent.NODE_SELECTED, onNodeSelected);\n        closeButton.addEventListener(MouseEvent.CLICK, handleCloseButton);\n\t\tselectButton.addEventListener(MouseEvent.CLICK, handleSelectButton);\n        \/\/ Load Game's Media Into XML\n        AppServices.getInstance().getMediaForGame(GameModel.getInstance().game.gameId, new Responder(handleLoadingOfMediaIntoXML, handleFault));\n    }\n\n    private function printXMLData():void\n    {\n        trace(\"XML Data = '\" + xmlData.toXMLString() + \"'\");\n    }\n\n    public function setObjectPaletteItem(opi:ObjectPaletteItemBO):void\n    {\n        trace(\"setting objectPaletteItem with name = '\" + opi.name + \"' in ItemEditorPlaqueView\");\n        objectPaletteItem = opi;\n    }\n\n    public function isInIconPickerMode():Boolean\n    {\n        return isIconPicker;\n    }\n\n    public function setIsIconPicker(isIconPickerMode:Boolean):void\n    {\n        trace(\"setting isIconPicker mode to: \" + isIconPickerMode);\n        this.isIconPicker = isIconPickerMode;\n        this.updateTitleBasedOnMode();\n    }\n\n    private function updateTitleBasedOnMode():void\n    {\n        if (isIconPicker)\n        {\n            title = \"Icon Picker\";\n        }\n        else\n        {\n            title = \"Media Picker\";\n        }\n    }\n\n    private function handleCloseButton(evt:MouseEvent):void\n    {\n        trace(\"ItemEditorMediaPickerView: handleCloseButton()\");\n\t\tPopUpManager.removePopUp(this);\n    }\n\n\t\n\tprivate function handleSelectButton(evt:MouseEvent):void\n\t{\n\t\ttrace(\"Select Button clicked...\");\n\t\t\n\t\tvar m:Media = new Media();\n\t\tm.mediaId = treeBrowser.selectedItem.@mediaId;\n\t\tm.name = treeBrowser.selectedItem.@name;\n\t\tm.type = treeBrowser.selectedItem.@type;\n\t\tm.urlPath = treeBrowser.selectedItem.@urlPath;\n\t\tm.fileName = treeBrowser.selectedItem.@fileName;\n\t\tm.isDefault = treeBrowser.selectedItem.@isDefault;\n\t\t\n\t\tif (delegate.hasOwnProperty(\"didSelectMediaItem\")){\n\t\t\tdelegate.didSelectMediaItem(this, m);\n\t\t}\t\t\n\n\t\tPopUpManager.removePopUp(this);\n\t}\n\t\n\t\n    private function handleLoadingOfMediaIntoXML(obj:Object):void\n    {\n\t\tif(this.objectPaletteItem.objectType == AppConstants.CONTENTTYPE_CHARACTER_DATABASE){\n\t\t\tthis.isNPC = true;\n\t\t\ttrace(\"This is an NPC, so disallow Audio\/Visual media\");\n\t\t}\n\t\t\n        trace(\"In handleLoadingOfMediaIntoXML() Result called with obj = \" + obj + \"; Result = \" + obj.result);\n        if (obj.result.returnCode != 0)\n        {\n            trace(\"Bad loading of media attempt... let's see what happened.  Error = '\" + obj.result.returnCodeDescription + \"'\");\n            var msg:String = obj.result.returnCodeDescription;\n            Alert.show(\"Error Was: \" + msg, \"Error While Loading Media\");\n\t\t\treturn;\n        }\n\t\t\n        \/\/Init the XML Data\n\t\txmlData = new XML('<nodes label=\"' + AppConstants.MEDIATYPE + '\"\/>');\n\t\t\n\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_IMAGE + '\"\/>');\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_AUDIO + '\"\/>');\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_VIDEO + '\"\/>');\n\t\t}\n\t\t\n\t\tthis.printXMLData();\n\t\t\n\t\tvar media:Array = obj.result.data as Array;\n        trace(\"Number of Media Objects returned from server = '\" + media.length + \"'\");\n\n\t\t\/\/Puts media items in xml readable format\n\t\tvar numImageDefaults:Number = 0;\n\t\tvar numAudioDefaults:Number = 0;\n\t\tvar numVideoDefaults:Number = 0;\n\t\tvar numIconDefaults:Number = 0;\n\t\tfor (var k:Number = 0; k <= 1; k++) \/\/Iterates over list twice; once for uploaded items, again for default\n\t\t{\n\t\t\tfor (var j:Number = 0; j < media.length; j++)\n\t\t\t{\n\t\t\t\tvar o:Object = media[j];\n\n\t\t\t\tif((k==0 && !o.is_default) || (k==1 && o.is_default)){\n\t\t\t\t\tvar m:Media = new Media();\n\t\t\t\t\t\n\t\t\t\t\tm.mediaId = o.media_id;\n\t\t\t\t\tm.name = o.name;\n\t\t\t\t\tm.type = o.type;\n\t\t\t\t\tm.urlPath = o.url_path;\n\t\t\t\t\tm.fileName = o.file_name;\n\t\t\t\t\tm.isDefault = o.is_default; \/\/for both default files and uploaded files\n\t\t\t\t\t\n\t\t\t\t\tvar node:String = \"<node label='\" + AppUtils.filterStringToXMLEscapeCharacters(m.name) + \"' mediaId='\" + m.mediaId + \"' type='\" + m.type + \"' urlPath='\" + m.urlPath + \"' fileName='\" + m.fileName + \"' isDefault='\" + m.isDefault + \"'\/>\";\n\t\t\t\t\t\n\t\t\t\t\tswitch (m.type)\n\t\t\t\t\t{\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_IMAGE:\n\t\t\t\t\t\t\tif(!this.isNPC){\n\t\t\t\t\t\t\t\tif (!this.isIconPicker) {\n\t\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\t\tif(k > numImageDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild(node);\n\t\t\t\t\t\t\t\t\tnumImageDefaults+=k;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse{\n\t\t\t\t\t\t\t\tif (!this.isIconPicker) {\n\t\t\t\t\t\t\t\t\tif(k > numIconDefaults) xmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\t\txmlData.appendChild(node);\n\t\t\t\t\t\t\t\t\tnumIconDefaults+=k;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_AUDIO:\n\t\t\t\t\t\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\tif(k > numAudioDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild(node);\n\t\t\t\t\t\t\t\tnumAudioDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_VIDEO:\n\t\t\t\t\t\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\tif(k > numVideoDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild(node);\n\t\t\t\t\t\t\t\tnumVideoDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_ICON:\n\t\t\t\t\t\t\tif (this.isIconPicker) {\n\t\t\t\t\t\t\t\ttrace(\"hello?:\"+node);\n\t\t\t\t\t\t\t\tif(k > numIconDefaults) xmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.appendChild(node);\n\t\t\t\t\t\t\t\tnumIconDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\ttrace(\"Default statement reached in load media.  This SHOULD NOT HAPPEN.  The offending mediaId = '\" + m.mediaId + \"' and type = '\" + m.type + \"'\");\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t\/\/Add \"Upload new\" in between uploaded and default pictures\n\t\t\tif(k==0 && (!this.isIconPicker && !this.isNPC)){\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t}\n\t\t\telse if(k == 0){\n\t\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t}\n\t\t}\n        trace(\"ItemEditorMediaPickerView: handleLoadingOfMediaIntoXML: Just finished loading Media Objects into XML.  Here's what the new XML looks like:\");\n        this.printXMLData();\n   \n        trace(\"Finished with handleLoadingOfMediaIntoXML().\");\n    }\n\n    public function handleFault(obj:Object):void\n    {\n        trace(\"Fault called: \" + obj.message);\n        Alert.show(\"Error occurred: \" + obj.message, \"Problems Loading Media\");\n    }\n\n    private function onNodeSelected(event:TreeBrowserEvent):void\n    {\n        if (!event.isBranch)\n        {\n            if (event.item.@label == AppConstants.MEDIATYPE_UPLOADNEW)\n            {\n                if (uploadFormVisable == false) {\n\t\t\t\t\ttrace(\"ItemEditorMediaPickerView: onNodeSelected label == MEDIATYPE_UPLOADNEW, display form\");\n\t\t\t\t\tselectButton.enabled = false;\n\t\t\t\t\tuploadFormVisable = true;\n\t                this.displayMediaUploader();\n\t\t\t\t\tPopUpManager.removePopUp(this);\n\t\t\t\t}\n\t\t\t\telse trace(\"ItemEditorMediaPickerView: ignored second TreeBrowserEvent == MEDIATYPE_UPLOADNEW\");\n\n            }\n\t\t\telse if(event.item.@label == AppConstants.MEDIATYPE_SEPARATOR){\n\t\t\t\t\/\/Do Nothing\n\t\t\t\ttrace(\"Separator Selected\");\n\t\t\t\tselectButton.enabled = false;\n\t\t\t}\n            else\n            {\n                trace(\"ItemEditorMediaPickerView: onNodeSelected is a media item\");\n\t\t\t\tselectButton.enabled = true;\n            }\n        }\n\t\telse {\n\t\t\tselectButton.enabled = false;\t\n\t\t}\n    }\n\n\t\n\t\n    private function displayMediaUploader():void\n    {\n        trace(\"itemEditorMediaPickerPickerView: displayMediaUploader\");\n        mediaUploader = new ItemEditorMediaPickerUploadFormMX();\n\t\tmediaUploader.isIconPicker = this.isIconPicker;\n\t\tmediaUploader.delegate = this;\n        PopUpManager.addPopUp(mediaUploader, AppUtils.getInstance().getMainView(), true);\n\t\tPopUpManager.centerPopUp(mediaUploader);\n    }\n\n\t\n\tpublic function didUploadMedia(uploader:ItemEditorMediaPickerUploadFormMX, m:Media):void{\n\t\ttrace(\"ItemEditorMediaPicker: didUploadMedia\");\n\t\t\n\t\tuploadFormVisable = false;\n\t\t\n\t\tif (delegate.hasOwnProperty(\"didSelectMediaItem\")){\n\t\t\tdelegate.didSelectMediaItem(this, m);\n\t\t}\t\t\n\t\t\n\t\tPopUpManager.removePopUp(uploader);\n\t}\n    \n}\n}","new_contents":"package org.arisgames.editor.components\n{\nimport com.ninem.controls.TreeBrowser;\nimport com.ninem.events.TreeBrowserEvent;\n\nimport flash.events.MouseEvent;\n\nimport mx.containers.Panel;\nimport mx.controls.Alert;\nimport mx.controls.Button;\nimport mx.controls.DataGrid;\nimport mx.core.ClassFactory;\nimport mx.events.DynamicEvent;\nimport mx.events.FlexEvent;\nimport mx.managers.PopUpManager;\nimport mx.rpc.Responder;\n\nimport org.arisgames.editor.data.arisserver.Media;\nimport org.arisgames.editor.data.businessobjects.ObjectPaletteItemBO;\nimport org.arisgames.editor.models.GameModel;\nimport org.arisgames.editor.services.AppServices;\nimport org.arisgames.editor.util.AppConstants;\nimport org.arisgames.editor.util.AppDynamicEventManager;\nimport org.arisgames.editor.util.AppUtils;\n\npublic class ItemEditorMediaPickerView extends Panel\n{\n    \/\/ Data Object\n\tpublic var delegate:Object;\n    private var objectPaletteItem:ObjectPaletteItemBO;\n    private var isIconPicker:Boolean = false;\n\tprivate var isNPC:Boolean = false;\n\tprivate var uploadFormVisable:Boolean = false;\n\n    \/\/ Media Data\n    [Bindable] public var xmlData:XML;\n\n    \/\/ GUI\n    [Bindable] public var treeBrowser:TreeBrowser;\n    [Bindable] public var closeButton:Button;\n\t[Bindable] public var selectButton:Button;\n\t\n\t\/\/ Tree Icons\n\t[Bindable]\n\t[Embed(source=\"assets\/img\/separator.png\")]\n\tpublic var separatorIcon:Class; \/\/If these names are changed, make sure it is also changed in AppConstants (MEDIATREEICON_*)\n\t\n\t[Bindable]\n\t[Embed(source=\"assets\/img\/upload.png\")]\n\tpublic var uploadIcon:Class; \/\/If these names are changed, make sure it is also changed in AppConstants (MEDIATREEICON_*)\n\n\tprivate var mediaUploader:ItemEditorMediaPickerUploadFormMX;\n\n    \/**\n     * Constructor\n     *\/\n    public function ItemEditorMediaPickerView()\n    {\n        super();\n        this.addEventListener(FlexEvent.CREATION_COMPLETE, handleInit);\n    }\n\n    private function handleInit(event:FlexEvent):void\n    {\n        trace(\"in ItemEditorMediaPickerView's handleInit\");\n        var cf:ClassFactory = new ClassFactory(ItemEditorMediaPickerCustomEditorMX);\n        cf.properties = {objectPaletteItem: this.objectPaletteItem};\n        treeBrowser.detailRenderer = cf;\n        treeBrowser.addEventListener(TreeBrowserEvent.NODE_SELECTED, onNodeSelected);\n        closeButton.addEventListener(MouseEvent.CLICK, handleCloseButton);\n\t\tselectButton.addEventListener(MouseEvent.CLICK, handleSelectButton);\n        \/\/ Load Game's Media Into XML\n        AppServices.getInstance().getMediaForGame(GameModel.getInstance().game.gameId, new Responder(handleLoadingOfMediaIntoXML, handleFault));\n    }\n\n    private function printXMLData():void\n    {\n        trace(\"XML Data = '\" + xmlData.toXMLString() + \"'\");\n    }\n\n    public function setObjectPaletteItem(opi:ObjectPaletteItemBO):void\n    {\n        trace(\"setting objectPaletteItem with name = '\" + opi.name + \"' in ItemEditorPlaqueView\");\n        objectPaletteItem = opi;\n    }\n\n    public function isInIconPickerMode():Boolean\n    {\n        return isIconPicker;\n    }\n\n    public function setIsIconPicker(isIconPickerMode:Boolean):void\n    {\n        trace(\"setting isIconPicker mode to: \" + isIconPickerMode);\n        this.isIconPicker = isIconPickerMode;\n        this.updateTitleBasedOnMode();\n    }\n\n    private function updateTitleBasedOnMode():void\n    {\n        if (isIconPicker)\n        {\n            title = \"Icon Picker\";\n        }\n        else\n        {\n            title = \"Media Picker\";\n        }\n    }\n\n    private function handleCloseButton(evt:MouseEvent):void\n    {\n        trace(\"ItemEditorMediaPickerView: handleCloseButton()\");\n\t\tPopUpManager.removePopUp(this);\n    }\n\n\t\n\tprivate function handleSelectButton(evt:MouseEvent):void\n\t{\n\t\ttrace(\"Select Button clicked...\");\n\t\t\n\t\tvar m:Media = new Media();\n\t\tm.mediaId = treeBrowser.selectedItem.@mediaId;\n\t\tm.name = treeBrowser.selectedItem.@name;\n\t\tm.type = treeBrowser.selectedItem.@type;\n\t\tm.urlPath = treeBrowser.selectedItem.@urlPath;\n\t\tm.fileName = treeBrowser.selectedItem.@fileName;\n\t\tm.isDefault = treeBrowser.selectedItem.@isDefault;\n\t\t\n\t\tif (delegate.hasOwnProperty(\"didSelectMediaItem\")){\n\t\t\tdelegate.didSelectMediaItem(this, m);\n\t\t}\t\t\n\n\t\tPopUpManager.removePopUp(this);\n\t}\n\t\n\t\n    private function handleLoadingOfMediaIntoXML(obj:Object):void\n    {\n\t\tif(this.objectPaletteItem.objectType == AppConstants.CONTENTTYPE_CHARACTER_DATABASE){\n\t\t\tthis.isNPC = true;\n\t\t\ttrace(\"This is an NPC, so disallow Audio\/Visual media\");\n\t\t}\n\t\t\n        trace(\"In handleLoadingOfMediaIntoXML() Result called with obj = \" + obj + \"; Result = \" + obj.result);\n        if (obj.result.returnCode != 0)\n        {\n            trace(\"Bad loading of media attempt... let's see what happened.  Error = '\" + obj.result.returnCodeDescription + \"'\");\n            var msg:String = obj.result.returnCodeDescription;\n            Alert.show(\"Error Was: \" + msg, \"Error While Loading Media\");\n\t\t\treturn;\n        }\n\t\t\n        \/\/Init the XML Data\n\t\txmlData = new XML('<nodes label=\"' + AppConstants.MEDIATYPE + '\"\/>');\n\t\t\n\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_IMAGE + '\"\/>');\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_AUDIO + '\"\/>');\n\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_VIDEO + '\"\/>');\n\t\t}\n\t\t\n\t\tthis.printXMLData();\n\t\t\n\t\tvar media:Array = obj.result.data as Array;\n        trace(\"Number of Media Objects returned from server = '\" + media.length + \"'\");\n\n\t\t\/\/Puts media items in xml readable format\n\t\tvar numImageDefaults:Number = 0;\n\t\tvar numAudioDefaults:Number = 0;\n\t\tvar numVideoDefaults:Number = 0;\n\t\tvar numIconDefaults:Number = 0;\n\t\tfor (var k:Number = 0; k <= 1; k++) \/\/Iterates over list twice; once for uploaded items, again for default\n\t\t{\n\t\t\t\/\/Add \"Upload new\" in between uploaded and default pictures\n\t\t\tif(k==0 && (!this.isIconPicker && !this.isNPC)){\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t}\n\t\t\telse if(k == 0){\n\t\t\t\txmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_UPLOADNEW + '\" icon=\"'+ AppConstants.MEDIATREEICON_UPLOAD +'\"\/>');\n\t\t\t}\n\t\t\tfor (var j:Number = 0; j < media.length; j++)\n\t\t\t{\n\t\t\t\tvar o:Object = media[j];\n\n\t\t\t\tif((k==0 && !o.is_default) || (k==1 && o.is_default)){\n\t\t\t\t\tvar m:Media = new Media();\n\t\t\t\t\t\n\t\t\t\t\tm.mediaId = o.media_id;\n\t\t\t\t\tm.name = o.name;\n\t\t\t\t\tm.type = o.type;\n\t\t\t\t\tm.urlPath = o.url_path;\n\t\t\t\t\tm.fileName = o.file_name;\n\t\t\t\t\tm.isDefault = o.is_default; \/\/for both default files and uploaded files\n\t\t\t\t\t\n\t\t\t\t\tvar node:String = \"<node label='\" + AppUtils.filterStringToXMLEscapeCharacters(m.name) + \"' mediaId='\" + m.mediaId + \"' type='\" + m.type + \"' urlPath='\" + m.urlPath + \"' fileName='\" + m.fileName + \"' isDefault='\" + m.isDefault + \"'\/>\";\n\t\t\t\t\t\n\t\t\t\t\tswitch (m.type)\n\t\t\t\t\t{\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_IMAGE:\n\t\t\t\t\t\t\tif(!this.isNPC){\n\t\t\t\t\t\t\t\tif (!this.isIconPicker) {\n\t\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\t\tif(k > numImageDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_IMAGE).appendChild(node);\n\t\t\t\t\t\t\t\t\tnumImageDefaults+=k;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse{\n\t\t\t\t\t\t\t\tif (!this.isIconPicker) {\n\t\t\t\t\t\t\t\t\tif(k > numIconDefaults) xmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\t\txmlData.appendChild(node);\n\t\t\t\t\t\t\t\t\tnumIconDefaults+=k;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_AUDIO:\n\t\t\t\t\t\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\tif(k > numAudioDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_AUDIO).appendChild(node);\n\t\t\t\t\t\t\t\tnumAudioDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_VIDEO:\n\t\t\t\t\t\t\tif (!this.isIconPicker && !this.isNPC) {\n\t\t\t\t\t\t\t\t\/\/Only add \"-----------\" (AppConstants.MEDIATYPE_SEPARATOR) if there are also defaults to choose from\n\t\t\t\t\t\t\t\tif(k > numVideoDefaults) xmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.node.(@label == AppConstants.MEDIATYPE_VIDEO).appendChild(node);\n\t\t\t\t\t\t\t\tnumVideoDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase AppConstants.MEDIATYPE_ICON:\n\t\t\t\t\t\t\tif (this.isIconPicker) {\n\t\t\t\t\t\t\t\ttrace(\"hello?:\"+node);\n\t\t\t\t\t\t\t\tif(k > numIconDefaults) xmlData.appendChild('<node label=\"' + AppConstants.MEDIATYPE_SEPARATOR + '\" icon=\"'+ AppConstants.MEDIATREEICON_SEPARATOR +'\"\/>');\n\t\t\t\t\t\t\t\txmlData.appendChild(node);\n\t\t\t\t\t\t\t\tnumIconDefaults+=k;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\ttrace(\"Default statement reached in load media.  This SHOULD NOT HAPPEN.  The offending mediaId = '\" + m.mediaId + \"' and type = '\" + m.type + \"'\");\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n        trace(\"ItemEditorMediaPickerView: handleLoadingOfMediaIntoXML: Just finished loading Media Objects into XML.  Here's what the new XML looks like:\");\n        this.printXMLData();\n   \n        trace(\"Finished with handleLoadingOfMediaIntoXML().\");\n    }\n\n    public function handleFault(obj:Object):void\n    {\n        trace(\"Fault called: \" + obj.message);\n        Alert.show(\"Error occurred: \" + obj.message, \"Problems Loading Media\");\n    }\n\n    private function onNodeSelected(event:TreeBrowserEvent):void\n    {\n        if (!event.isBranch)\n        {\n            if (event.item.@label == AppConstants.MEDIATYPE_UPLOADNEW)\n            {\n                if (uploadFormVisable == false) {\n\t\t\t\t\ttrace(\"ItemEditorMediaPickerView: onNodeSelected label == MEDIATYPE_UPLOADNEW, display form\");\n\t\t\t\t\tselectButton.enabled = false;\n\t\t\t\t\tuploadFormVisable = true;\n\t                this.displayMediaUploader();\n\t\t\t\t\tPopUpManager.removePopUp(this);\n\t\t\t\t}\n\t\t\t\telse trace(\"ItemEditorMediaPickerView: ignored second TreeBrowserEvent == MEDIATYPE_UPLOADNEW\");\n\n            }\n\t\t\telse if(event.item.@label == AppConstants.MEDIATYPE_SEPARATOR){\n\t\t\t\t\/\/Do Nothing\n\t\t\t\ttrace(\"Separator Selected\");\n\t\t\t\tselectButton.enabled = false;\n\t\t\t}\n            else\n            {\n                trace(\"ItemEditorMediaPickerView: onNodeSelected is a media item\");\n\t\t\t\tselectButton.enabled = true;\n            }\n        }\n\t\telse {\n\t\t\tselectButton.enabled = false;\t\n\t\t}\n    }\n\n\t\n\t\n    private function displayMediaUploader():void\n    {\n        trace(\"itemEditorMediaPickerPickerView: displayMediaUploader\");\n        mediaUploader = new ItemEditorMediaPickerUploadFormMX();\n\t\tmediaUploader.isIconPicker = this.isIconPicker;\n\t\tmediaUploader.delegate = this;\n        PopUpManager.addPopUp(mediaUploader, AppUtils.getInstance().getMainView(), true);\n\t\tPopUpManager.centerPopUp(mediaUploader);\n    }\n\n\t\n\tpublic function didUploadMedia(uploader:ItemEditorMediaPickerUploadFormMX, m:Media):void{\n\t\ttrace(\"ItemEditorMediaPicker: didUploadMedia\");\n\t\t\n\t\tuploadFormVisable = false;\n\t\t\n\t\tif (delegate.hasOwnProperty(\"didSelectMediaItem\")){\n\t\t\tdelegate.didSelectMediaItem(this, m);\n\t\t}\t\t\n\t\t\n\t\tPopUpManager.removePopUp(uploader);\n\t}\n    \n}\n}","subject":"Put Upload New button at top of media picker list","message":"Put Upload New button at top of media picker list","lang":"ActionScript","license":"mit","repos":"inesaloulou21\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames"}
{"commit":"ddccab58e87fb632a86324859564f5495cadccdd","old_file":"test\/src\/FRESteamWorksTest.as","new_file":"test\/src\/FRESteamWorksTest.as","old_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\t\t\taddButton(\"List subscribed files\", enumerateSubscribedFiles);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp());\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount());\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt'));\n\t\t\t\tlog(\"getDLCCount() == \" + Steamworks.getDLCCount());\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t}\n\n\t\tprivate function enumerateSubscribedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"enumerateUserSubscribedFiles(0) == \" + Steamworks.enumerateUserSubscribedFiles(0));\n\t\t}\n\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnPublishWorkshopFile:\n\t\t\t\t\tlog(\"RESPONSE_OnPublishWorkshopFile: \" + e.response);\n\t\t\t\t\tvar file:String = Steamworks.publishWorkshopFileResult();\n\t\t\t\t\tlog(\"File published as \" + file);\n\t\t\t\t\tlog(\"subscribePublishedFile(...) == \" + Steamworks.subscribePublishedFile(file));\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSubscribedFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSubscribedFiles: \" + e.response);\n\t\t\t\t\tvar result:SubscribedFilesResult = Steamworks.enumerateUserSubscribedFilesResult();\n\t\t\t\t\tlog(\"User subscribed files: \" + result.resultsReturned + \"\/\" + result.totalResults);\n\t\t\t\t\tfor(var i:int = 0; i < result.resultsReturned; i++)\n\t\t\t\t\t\tlog(i + \": \" + result.publishedFileId[i] + \" (\" + result.timeSubscribed[i] + \")\");\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OVER, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xccccccc);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OUT, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\t\t\taddButton(\"List subscribed files\", enumerateSubscribedFiles);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp());\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount());\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt'));\n\t\t\t\tlog(\"getDLCCount() == \" + Steamworks.getDLCCount());\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t}\n\n\t\tprivate function enumerateSubscribedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"enumerateUserSubscribedFiles(0) == \" + Steamworks.enumerateUserSubscribedFiles(0));\n\t\t}\n\n\t\tprivate var id:String;\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnPublishWorkshopFile:\n\t\t\t\t\tlog(\"RESPONSE_OnPublishWorkshopFile: \" + e.response);\n\t\t\t\t\tvar file:String = Steamworks.publishWorkshopFileResult();\n\t\t\t\t\tlog(\"File published as \" + file);\n\t\t\t\t\tlog(\"subscribePublishedFile(...) == \" + Steamworks.subscribePublishedFile(file));\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSubscribedFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSubscribedFiles: \" + e.response);\n\t\t\t\t\tvar result:SubscribedFilesResult = Steamworks.enumerateUserSubscribedFilesResult();\n\t\t\t\t\tlog(\"User subscribed files: \" + result.resultsReturned + \"\/\" + result.totalResults);\n\t\t\t\t\tfor(var i:int = 0; i < result.resultsReturned; i++) {\n\t\t\t\t\t\tid = result.publishedFileId[i];\n\t\t\t\t\t\tvar apiCall:Boolean = Steamworks.getPublishedFileDetails(result.publishedFileId[i]);\n\t\t\t\t\t\tlog(i + \": \" + result.publishedFileId[i] + \" (\" + result.timeSubscribed[i] + \") - \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnGetPublishedFileDetails:\n\t\t\t\t\tlog(\"RESPONSE_OnGetPublishedFileDetails: \" + e.response);\n\t\t\t\t\tvar res:FileDetailsResult = Steamworks.getPublishedFileDetailsResult(id);\n\t\t\t\t\tlog(\"Result for \" + id + \": \" + res);\n\t\t\t\t\tif(res)\n\t\t\t\t\t\tlog(\"File: \" + res.fileName + \", handle: \" + res.fileHandle);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OVER, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xccccccc);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OUT, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","subject":"Add test for PublishedFileDetails","message":"Add test for PublishedFileDetails\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"57d016ac759eab031e9a62285be53ec256422791","old_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/WidgetTypeLoader.as","new_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/WidgetTypeLoader.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2016 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.CustomWidgetType;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.supportClasses.FileUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.utils.ByteArray;\n\nimport modules.IBuilderModule;\nimport modules.supportClasses.CustomXMLModule;\n\nimport mx.core.FlexGlobals;\nimport mx.events.ModuleEvent;\nimport mx.modules.IModuleInfo;\nimport mx.modules.ModuleManager;\n\npublic class WidgetTypeLoader extends EventDispatcher\n{\n    internal static var loadedModuleInfos:Array = [];\n\n    private var swf:File;\n    private var config:File;\n\n    \/\/need reference when loading to avoid being garbage collected before load completes\n    private var moduleInfo:IModuleInfo;\n\n    \/\/requires either swf or config\n    public function WidgetTypeLoader(swf:File = null, config:File = null)\n    {\n        this.swf = swf;\n        this.config = config;\n    }\n\n    public function get name():String\n    {\n        var fileName:String;\n\n        if (swf && swf.exists)\n        {\n            fileName = FileUtil.getFileName(swf);\n        }\n        else if (config && config.exists)\n        {\n            fileName = FileUtil.getFileName(config);\n        }\n\n        return fileName;\n    }\n\n    public function load():void\n    {\n        if (swf && swf.exists)\n        {\n            loadModule();\n        }\n        else if (!swf.exists && config.exists)\n        {\n            loadConfigModule();\n        }\n        else\n        {\n            dispatchError();\n        }\n    }\n\n    private function loadConfigModule():void\n    {\n        var moduleConfig:XML = readModuleConfig(config);\n        if (moduleConfig)\n        {\n            var customWidgetType:CustomWidgetType = parseCustomWidgetType(moduleConfig);\n            if (customWidgetType)\n            {\n                dispatchComplete(customWidgetType);\n                return;\n            }\n        }\n\n        dispatchError();\n    }\n\n    private function loadModule():void\n    {\n        moduleInfo = ModuleManager.getModule(swf.url);\n\n        if (moduleInfo.ready)\n        {\n            moduleInfo.addEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n            moduleInfo.release();\n            moduleInfo.unload();\n        }\n        else\n        {\n            var fileBytes:ByteArray = new ByteArray();\n            var fileStream:FileStream = new FileStream();\n            fileStream.open(swf, FileMode.READ);\n            fileStream.readBytes(fileBytes);\n            fileStream.close();\n\n            moduleInfo.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n            moduleInfo.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            moduleInfo.load(null, null, fileBytes, FlexGlobals.topLevelApplication.moduleFactory);\n        }\n    }\n\n    private function moduleInfo_unloadHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n        var moduleInfoIndex:int = loadedModuleInfos.indexOf(moduleInfo);\n        if (moduleInfoIndex > -1)\n        {\n            loadedModuleInfos.splice(moduleInfoIndex, 1);\n        }\n        this.moduleInfo = null;\n        FlexGlobals.topLevelApplication.callLater(loadModule);\n    }\n\n    private function moduleInfo_readyHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n\n        if (config && config.exists)\n        {\n            var moduleConfig:XML = readModuleConfig(config);\n        }\n\n        const builderModule:IBuilderModule = event.module.factory.create() as IBuilderModule;\n        if (builderModule)\n        {\n            var widgetType:WidgetType = getWidgetType(moduleInfo, builderModule, moduleConfig);\n        }\n\n        loadedModuleInfos.push(moduleInfo);\n        this.moduleInfo = null;\n        dispatchComplete(widgetType);\n    }\n\n    private function dispatchComplete(widgetType:WidgetType):void\n    {\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_COMPLETE, widgetType));\n    }\n\n    private function getWidgetType(moduleInfo:IModuleInfo, builderModule:IBuilderModule, moduleConfig:XML):WidgetType\n    {\n        var customModulesDirectoryURL:String = WellKnownDirectories.getInstance().customModules.url;\n        var isCustomModule:Boolean = (moduleInfo.url.indexOf(customModulesDirectoryURL) > -1);\n        if (moduleConfig)\n        {\n            var configXML:XML = moduleConfig.configuration[0];\n            var version:String = moduleConfig.widgetversion[0];\n        }\n\n        return isCustomModule ?\n            new CustomWidgetType(builderModule, version, configXML) :\n            new WidgetType(builderModule);\n    }\n\n    private function readModuleConfig(configFile:File):XML\n    {\n        var configXML:XML;\n\n        var fileStream:FileStream = new FileStream();\n        try\n        {\n            fileStream.open(configFile, FileMode.READ);\n            configXML = XML(fileStream.readUTFBytes(fileStream.bytesAvailable));\n        }\n        catch (e:Error)\n        {\n            \/\/ignore\n        }\n        finally\n        {\n            fileStream.close();\n        }\n\n        return configXML;\n    }\n\n    private function moduleInfo_errorHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        this.moduleInfo = null;\n        dispatchError();\n    }\n\n    private function dispatchError():void\n    {\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_ERROR));\n    }\n\n    private function parseCustomWidgetType(configXML:XML):CustomWidgetType\n    {\n        var customModule:CustomXMLModule = new CustomXMLModule();\n        customModule.widgetName = configXML.name;\n        customModule.isOpenByDefault = (configXML.openbydefault == 'true');\n\n        var widgetLabel:String = configXML.label[0];\n        var widgetDescription:String = configXML.description[0];\n        var widgetHelpURL:String = configXML.helpurl[0];\n        var widgetConfiguration:XML = configXML.configuration[0] ? configXML.configuration[0] : <configuration\/>;\n        var widgetVersion:String = configXML.widgetversion[0];\n\n        customModule.widgetIconLocation = createWidgetIconPath(configXML.icon[0], customModule.widgetName);\n        customModule.widgetLabel = widgetLabel ? widgetLabel : customModule.widgetName;\n        customModule.widgetDescription = widgetDescription ? widgetDescription : \"\";\n        customModule.widgetHelpURL = widgetHelpURL ? widgetHelpURL : \"\";\n\n        return new CustomWidgetType(customModule, widgetVersion, widgetConfiguration);\n    }\n\n    private function createWidgetIconPath(iconPath:String, widgetName:String):String\n    {\n        var widgetIconPath:String;\n\n        if (iconPath)\n        {\n            widgetIconPath = \"widgets\/\" + widgetName + \"\/\" + iconPath;\n        }\n        else\n        {\n            widgetIconPath = \"assets\/images\/i_widget.png\";\n        }\n\n        return widgetIconPath;\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2016 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.CustomWidgetType;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.supportClasses.FileUtil;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.filesystem.FileMode;\nimport flash.filesystem.FileStream;\nimport flash.utils.ByteArray;\n\nimport modules.IBuilderModule;\nimport modules.supportClasses.CustomXMLModule;\n\nimport mx.core.FlexGlobals;\nimport mx.events.ModuleEvent;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.modules.IModuleInfo;\nimport mx.modules.ModuleManager;\n\npublic class WidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(WidgetTypeLoader);\n\n    internal static var loadedModuleInfos:Array = [];\n\n    private var swf:File;\n    private var config:File;\n\n    \/\/need reference when loading to avoid being garbage collected before load completes\n    private var moduleInfo:IModuleInfo;\n\n    \/\/requires either swf or config\n    public function WidgetTypeLoader(swf:File = null, config:File = null)\n    {\n        this.swf = swf;\n        this.config = config;\n    }\n\n    public function get name():String\n    {\n        var fileName:String;\n\n        if (swf && swf.exists)\n        {\n            fileName = FileUtil.getFileName(swf);\n        }\n        else if (config && config.exists)\n        {\n            fileName = FileUtil.getFileName(config);\n        }\n\n        return fileName;\n    }\n\n    public function load():void\n    {\n        if (swf && swf.exists)\n        {\n            loadModule();\n        }\n        else if (!swf.exists && config.exists)\n        {\n            loadConfigModule();\n        }\n        else\n        {\n            dispatchError();\n        }\n    }\n\n    private function loadConfigModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading XML module: {0}', config.url);\n        }\n\n        var moduleConfig:XML = readModuleConfig(config);\n        if (moduleConfig)\n        {\n            var customWidgetType:CustomWidgetType = parseCustomWidgetType(moduleConfig);\n            if (customWidgetType)\n            {\n                dispatchComplete(customWidgetType);\n                return;\n            }\n        }\n\n        dispatchError();\n    }\n\n    private function loadModule():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading SWF module: {0}', swf.url);\n        }\n\n        moduleInfo = ModuleManager.getModule(swf.url);\n\n        if (moduleInfo.ready)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Unloading module: {0}', swf.url);\n            }\n\n            moduleInfo.addEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n            moduleInfo.release();\n            moduleInfo.unload();\n        }\n        else\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Loading module: {0}', swf.url);\n            }\n\n            var fileBytes:ByteArray = new ByteArray();\n            var fileStream:FileStream = new FileStream();\n            fileStream.open(swf, FileMode.READ);\n            fileStream.readBytes(fileBytes);\n            fileStream.close();\n\n            moduleInfo.addEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n            moduleInfo.addEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n            moduleInfo.load(null, null, fileBytes, FlexGlobals.topLevelApplication.moduleFactory);\n        }\n    }\n\n    private function moduleInfo_unloadHandler(event:ModuleEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module unloaded: {0}', swf.url);\n        }\n\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.UNLOAD, moduleInfo_unloadHandler);\n        var moduleInfoIndex:int = loadedModuleInfos.indexOf(moduleInfo);\n        if (moduleInfoIndex > -1)\n        {\n            loadedModuleInfos.splice(moduleInfoIndex, 1);\n        }\n        this.moduleInfo = null;\n        FlexGlobals.topLevelApplication.callLater(loadModule);\n    }\n\n    private function moduleInfo_readyHandler(event:ModuleEvent):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module loaded: {0}', swf.url);\n        }\n\n        var moduleInfo:IModuleInfo = event.currentTarget as IModuleInfo;\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n\n        if (config && config.exists)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Reading module config: {0}', config.url);\n            }\n            var moduleConfig:XML = readModuleConfig(config);\n        }\n\n\n        const builderModule:IBuilderModule = event.module.factory.create() as IBuilderModule;\n        if (builderModule)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Widget type created for module: {0}', swf.url);\n            }\n            var widgetType:WidgetType = getWidgetType(moduleInfo, builderModule, moduleConfig);\n        }\n\n        loadedModuleInfos.push(moduleInfo);\n        this.moduleInfo = null;\n        dispatchComplete(widgetType);\n    }\n\n    private function dispatchComplete(widgetType:WidgetType):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load complete: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_COMPLETE, widgetType));\n    }\n\n    private function getWidgetType(moduleInfo:IModuleInfo, builderModule:IBuilderModule, moduleConfig:XML):WidgetType\n    {\n        var customModulesDirectoryURL:String = WellKnownDirectories.getInstance().customModules.url;\n        var isCustomModule:Boolean = (moduleInfo.url.indexOf(customModulesDirectoryURL) > -1);\n        if (moduleConfig)\n        {\n            var configXML:XML = moduleConfig.configuration[0];\n            var version:String = moduleConfig.widgetversion[0];\n        }\n\n        return isCustomModule ?\n            new CustomWidgetType(builderModule, version, configXML) :\n            new WidgetType(builderModule);\n    }\n\n    private function readModuleConfig(configFile:File):XML\n    {\n        var configXML:XML;\n\n        var fileStream:FileStream = new FileStream();\n        try\n        {\n            fileStream.open(configFile, FileMode.READ);\n            configXML = XML(fileStream.readUTFBytes(fileStream.bytesAvailable));\n        }\n        catch (e:Error)\n        {\n            \/\/ignore\n            if (Log.isInfo())\n            {\n                LOG.info('Could not read module config: {0}', e.toString());\n            }\n        }\n        finally\n        {\n            fileStream.close();\n        }\n\n        return configXML;\n    }\n\n    private function moduleInfo_errorHandler(event:ModuleEvent):void\n    {\n        var moduleInfo:IModuleInfo = event.module;\n        moduleInfo.removeEventListener(ModuleEvent.ERROR, moduleInfo_errorHandler);\n        moduleInfo.removeEventListener(ModuleEvent.READY, moduleInfo_readyHandler);\n        this.moduleInfo = null;\n        dispatchError();\n    }\n\n    private function dispatchError():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Module load failed: {0}', name);\n        }\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_ERROR));\n    }\n\n    private function parseCustomWidgetType(configXML:XML):CustomWidgetType\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Creating widget type from XML: {0}', configXML);\n        }\n\n        var customModule:CustomXMLModule = new CustomXMLModule();\n        customModule.widgetName = configXML.name;\n        customModule.isOpenByDefault = (configXML.openbydefault == 'true');\n\n        var widgetLabel:String = configXML.label[0];\n        var widgetDescription:String = configXML.description[0];\n        var widgetHelpURL:String = configXML.helpurl[0];\n        var widgetConfiguration:XML = configXML.configuration[0] ? configXML.configuration[0] : <configuration\/>;\n        var widgetVersion:String = configXML.widgetversion[0];\n\n        customModule.widgetIconLocation = createWidgetIconPath(configXML.icon[0], customModule.widgetName);\n        customModule.widgetLabel = widgetLabel ? widgetLabel : customModule.widgetName;\n        customModule.widgetDescription = widgetDescription ? widgetDescription : \"\";\n        customModule.widgetHelpURL = widgetHelpURL ? widgetHelpURL : \"\";\n\n        return new CustomWidgetType(customModule, widgetVersion, widgetConfiguration);\n    }\n\n    private function createWidgetIconPath(iconPath:String, widgetName:String):String\n    {\n        var widgetIconPath:String;\n\n        if (iconPath)\n        {\n            widgetIconPath = \"widgets\/\" + widgetName + \"\/\" + iconPath;\n        }\n        else\n        {\n            widgetIconPath = \"assets\/images\/i_widget.png\";\n        }\n\n        return widgetIconPath;\n    }\n}\n}\n","subject":"Add logging to WidgetTypeLoader.","message":"Add logging to WidgetTypeLoader.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"f475b23fb4845ee1bd34bf8d88581f16c96470eb","old_file":"src\/as\/com\/threerings\/flex\/LabeledSlider.as","new_file":"src\/as\/com\/threerings\/flex\/LabeledSlider.as","old_contents":"package com.threerings.flex {\n\nimport mx.containers.HBox;\n\nimport mx.controls.Label;\n\nimport mx.controls.sliderClasses.Slider;\n\nimport mx.events.SliderEvent;\n\n\/**\n * A simple component that displays a label to the left of a slider.\n *\/\npublic class LabeledSlider extends HBox\n{\n    \/** The slider, all public and accessable. Don't fuck it up! *\/\n    public var slider :Slider;\n\n    \/**\n     * Create a LabeledSlider holding the specified slider.\n     *\/\n    public function LabeledSlider (slider :Slider)\n    {\n        _label = new Label();\n        _label.text = String(slider.value);\n\n        addChild(_label);\n        this.slider = slider;\n        slider.showDataTip = false; \/\/ because we do it...\n        addChild(slider);\n\n        slider.addEventListener(SliderEvent.CHANGE, handleSliderChange, false, 0, true);\n    }\n\n    protected function handleSliderChange (event :SliderEvent) :void\n    {\n        _label.text = String(event.value);\n    }\n\n    protected var _label :Label;\n}\n}\n","new_contents":"package com.threerings.flex {\n\nimport mx.containers.HBox;\n\nimport mx.controls.Label;\n\nimport mx.controls.sliderClasses.Slider;\n\nimport mx.events.SliderEvent;\n\n\/**\n * A simple component that displays a label to the left of a slider.\n *\/\npublic class LabeledSlider extends HBox\n{\n    \/** The actual slider. *\/\n    public var slider :Slider;\n\n    \/**\n     * Create a LabeledSlider holding the specified slider.\n     *\/\n    public function LabeledSlider (slider :Slider)\n    {\n        _label = new Label();\n        _label.text = String(slider.value);\n\n        addChild(_label);\n        this.slider = slider;\n        slider.showDataTip = false; \/\/ because we do it...\n        addChild(slider);\n\n        slider.addEventListener(SliderEvent.CHANGE, handleSliderChange, false, 0, true);\n    }\n\n    protected function handleSliderChange (event :SliderEvent) :void\n    {\n        _label.text = String(event.value);\n    }\n\n    protected var _label :Label;\n}\n}\n","subject":"Clean up my comment, this is in a public API (and my comment wasn't helpful).","message":"Clean up my comment, this is in a public API (and my comment wasn't helpful).\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@166 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"e56bfdde8545fe79bd55df48a7875f8a73b34867","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/ShaderGraph.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/graph\/ShaderGraph.as","old_contents":"package aerys.minko.render.shader.compiler.graph\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.Signature;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Extract;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Instruction;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Interpolate;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Overwriter;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.VariadicExtract;\n\timport aerys.minko.render.shader.compiler.graph.visitors.*;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\timport aerys.minko.render.shader.compiler.sequence.AgalInstruction;\n\timport aerys.minko.type.log.DebugLevel;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.Endian;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic class ShaderGraph\n\t{\n\t\tprivate static const SPLITTER\t\t\t\t: SplitterVisitor\t\t\t\t\t\t= new SplitterVisitor();\n\t\tprivate static const REMOVE_EXTRACT\t\t\t: RemoveExtractsVisitor\t\t\t\t\t= new RemoveExtractsVisitor();\n\t\tprivate static const MERGER\t\t\t\t\t: MergeVisitor\t\t\t\t\t\t\t= new MergeVisitor();\n\t\tprivate static const OVERWRITER_CLEANER\t\t: OverwriterCleanerVisitor\t\t\t\t= new OverwriterCleanerVisitor();\n\t\tprivate static const RESOLVE_CONSTANT\t\t: ResolveConstantComputationVisitor\t\t= new ResolveConstantComputationVisitor();\n\t\tprivate static const CONSTANT_PACKER\t\t: ConstantPackerVisitor\t\t\t\t\t= new ConstantPackerVisitor();\n\t\tprivate static const CONSTANT_GROUPER\t\t: ConstantGrouperVisitor\t\t\t\t= new ConstantGrouperVisitor();\n\t\tprivate static const RESOLVE_PARAMETRIZED\t: ResolveParametrizedComputationVisitor\t= new ResolveParametrizedComputationVisitor();\n\t\tprivate static const REMOVE_USELESS\t\t\t: RemoveUselessComputation\t\t\t\t= new RemoveUselessComputation();\n\t\tprivate static const COPY_INSERTER\t\t\t: CopyInserterVisitor\t\t\t\t\t= new CopyInserterVisitor();\n\t\tprivate static const ALLOCATOR\t\t\t\t: AllocationVisitor\t\t\t\t\t\t= new AllocationVisitor();\n\t\tprivate static const INTERPOLATE_FINDER\t\t: InterpolateFinder\t\t\t\t\t\t= new InterpolateFinder();\n\t\tprivate static const WRITE_DOT\t\t\t\t: WriteDot\t\t\t\t\t\t\t\t= new WriteDot();\n\t\tprivate static const MATRIX_TRANSFORMATION\t: MatrixTransformationGrouper\t\t\t= new MatrixTransformationGrouper();\n\t\t\n\t\tprivate var _position\t\t\t\t: AbstractNode;\n\t\tprivate var _positionComponents\t\t: uint;\n\t\tprivate var _interpolates\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _color\t\t\t\t\t: AbstractNode;\n\t\tprivate var _colorComponents\t\t: uint;\n\t\tprivate var _kills\t\t\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _killComponents\t\t\t: Vector.<uint>;\n\t\tprivate var _computableConstants\t: Object;\n\t\t\n\t\tprivate var _isCompiled\t\t\t\t: Boolean;\n\t\t\n\t\tprivate var _vertexSequence\t\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _fragmentSequence\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _bindings\t\t\t\t: Object;\n\t\t\n\t\tprivate var _vertexComponents\t\t: Vector.<VertexComponent>;\n\t\tprivate var _vertexIndices\t\t\t: Vector.<uint>;\n\t\tprivate var _vsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _fsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _textures\t\t\t\t: Vector.<ITextureResource>;\n\t\t\n\t\tpublic function get position()\t\t: AbstractNode\t\t\t{ return _position;\t\t}\n\t\tpublic function get interpolates()\t: Vector.<AbstractNode>\t{ return _interpolates;\t}\n\t\tpublic function get color()\t\t\t: AbstractNode\t\t\t{ return _color;\t\t}\n\t\tpublic function get kills()\t\t\t: Vector.<AbstractNode>\t{ return _kills;\t\t}\n\t\t\n\t\tpublic function get positionComponents()\t: uint\t\t\t{ return _positionComponents;\t}\n\t\tpublic function get colorComponents()\t\t: uint\t\t\t{ return _colorComponents;\t\t}\n\t\tpublic function get killComponents()\t\t: Vector.<uint>\t{ return _killComponents;\t\t}\n\t\t\n\t\tpublic function get computableConstants()\t: Object\t\t{ return _computableConstants;\t}\n\t\t\n\t\tpublic function set position\t\t\t(v : AbstractNode)\t: void\t{ _position = v;\t\t\t}\n\t\tpublic function set color\t\t\t\t(v : AbstractNode)\t: void\t{ _color = v;\t\t\t\t}\n\t\tpublic function set positionComponents\t(v : uint)\t\t\t: void\t{ _positionComponents = v;\t}\n\t\tpublic function set colorComponents\t\t(v : uint)\t\t\t: void\t{ _colorComponents = v;\t\t}\n\t\t\n\t\tpublic function ShaderGraph(position\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tcolor\t\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tkills\t\t: Vector.<AbstractNode>)\n\t\t{\n\t\t\t_isCompiled\t\t\t\t= false;\n\t\t\t\n\t\t\t_position\t\t\t\t= position;\n\t\t\t_positionComponents\t\t= Components.createContinuous(0, 0, 4, position.size);\n\t\t\t_interpolates\t\t\t= new Vector.<AbstractNode>();\n\t\t\t_color\t\t\t\t\t= color;\n\t\t\t_colorComponents\t\t= Components.createContinuous(0, 0, 4, color.size);\n\t\t\t_kills\t\t\t\t\t= kills;\n\t\t\t_killComponents\t\t\t= new Vector.<uint>();\n\t\t\t_computableConstants\t= new Object();\n\t\t\t\n\t\t\tvar numKills : uint = kills.length;\n\t\t\tfor (var killId : uint = 0; killId < numKills; ++killId)\n\t\t\t\t_killComponents[killId] = Components.createContinuous(0, 0, 1, 1);\n\t\t}\n\t\t\n\t\tpublic function generateProgram(name : String, signature : Signature) : Program3DResource\n\t\t{\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_AGAL)\n\t\t\t\tMinko.log(DebugLevel.SHADER_AGAL, generateAGAL());\n\t\t\t\n\t\t\tvar vsProgram\t: ByteArray = computeBinaryProgram(_vertexSequence, true);\n\t\t\tvar fsProgram\t: ByteArray = computeBinaryProgram(_fragmentSequence, false);\n\t\t\t\n\t\t\tvar program : Program3DResource = new Program3DResource(\n\t\t\t\tname,\n\t\t\t\tsignature,\n\t\t\t\tvsProgram,\n\t\t\t\tfsProgram,\n\t\t\t\t_vertexComponents,\n\t\t\t\t_vertexIndices,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_textures,\n\t\t\t\t_bindings\n\t\t\t);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tpublic function generateAGAL() : String\n\t\t{\n\t\t\tvar instruction\t: AgalInstruction;\n\t\t\tvar shader\t\t: String = '';\n\t\t\t\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tshader += \"---------------- vertex shader ----------------\\n\";\n\t\t\tfor each (instruction in _vertexSequence)\n\t\t\t\tshader += instruction.getAgal(true);\n\t\t\t\n\t\t\tshader += \"\\n\";\n\t\t\tshader += \"--------------- fragment shader ---------------\\n\";\n\t\t\tfor each (instruction in _fragmentSequence)\n\t\t\t\tshader += instruction.getAgal(false);\n\t\t\t\n\t\t\treturn shader;\n\t\t}\n\t\t\n\t\tprivate function compile() : void\n\t\t{\n\t\t\t\/\/ execute consecutive visitors to optimize the shader graph.\n\t\t\t\/\/ Warning: the order matters, do not swap lines.\n\t\t\t\/\/ log shader in dotty format\n\t\t\tMERGER\t\t\t\t\t.process(this);\t\/\/ merge duplicate nodes\n\t\t\tREMOVE_EXTRACT\t\t\t.process(this);\t\/\/ remove all extract nodes\n\t\t\tOVERWRITER_CLEANER\t\t.process(this);\t\/\/ remove nested overwriters\n\t\t\tRESOLVE_CONSTANT\t\t.process(this);\t\/\/ resolve constant computation\n\t\t\tCONSTANT_PACKER\t\t\t.process(this);\t\/\/ pack constants [0,0,0,1] => [0,1].xxxy\n\t\t\tREMOVE_USELESS\t\t\t.process(this);\t\/\/ remove some useless operations (add 0, mul 0, mul 1...)\n\t\t\tRESOLVE_PARAMETRIZED\t.process(this);\t\/\/ replace computations that depend on parameters by evalexp parameters\n\/\/\t\t\tMATRIX_TRANSFORMATION\t.process(this);\t\/\/ replace ((vector * matrix1) * matrix2) by vector * (matrix1 * matrix2) to save registers on GPU\n\/\/\t\t\tCOPY_INSERTER\t\t\t.process(this);\t\/\/ ensure there are no operations between constants\n\t\t\tSPLITTER\t\t\t\t.process(this);\t\/\/ clone nodes that are shared between vertex and fragment shader\n\t\t\tCONSTANT_GROUPER\t\t.process(this);\t\/\/ group constants [0,1] & [0,2] => [0, 1, 2]\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_DOTTY)\n\t\t\t{\n\t\t\t\tWRITE_DOT.process(this);\n\t\t\t\tMinko.log(DebugLevel.SHADER_DOTTY, WRITE_DOT.result);\n\t\t\t\tWRITE_DOT.clear();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ generate final program\n\t\t\tINTERPOLATE_FINDER\t\t.process(this);\t\/\/ find interpolate nodes. We may skip that in the future.\n\t\t\tALLOCATOR\t\t\t\t.process(this);\t\/\/ allocate memory and generate final code.\n\t\t\t\n\t\t\t\/\/ retrieve program\n\t\t\t_vertexSequence\t\t= ALLOCATOR.vertexSequence;\n\t\t\t_fragmentSequence\t= ALLOCATOR.fragmentSequence;\n\t\t\t_bindings\t\t\t= ALLOCATOR.parameterBindings;\n\t\t\t_vertexComponents\t= ALLOCATOR.vertexComponents;\n\t\t\t_vertexIndices\t\t= ALLOCATOR.vertexIndices;\n\t\t\t_vsConstants\t\t= ALLOCATOR.vertexConstants;\n\t\t\t_fsConstants\t\t= ALLOCATOR.fragmentConstants;\n\t\t\t_textures\t\t\t= ALLOCATOR.textures;\n\t\t\t\n\t\t\tALLOCATOR.clear();\n\t\t\t\n\t\t\t_isCompiled = true;\n\t\t}\n\t\t\n\t\tprivate function computeBinaryProgram(sequence\t\t\t: Vector.<AgalInstruction>,\n\t\t\t\t\t\t\t\t\t\t\t  isVertexShader\t: Boolean) : ByteArray\n\t\t{\n\t\t\tvar program : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tprogram.endian = Endian.LITTLE_ENDIAN;\n\t\t\tprogram.writeByte(0xa0);\t\t\t\t\t\/\/ tag version\n\t\t\tprogram.writeUnsignedInt(1);\t\t\t\t\/\/ AGAL version, big endian, bit pattern will be 0x01000000\n\t\t\tprogram.writeByte(0xa1);\t\t\t\t\t\/\/ tag program id\n\t\t\tprogram.writeByte(isVertexShader ? 0 : 1);\t\/\/ vertex or fragment\t\t\t\n\t\t\t\n\t\t\tfor each (var instruction : AgalInstruction in sequence)\n\t\t\t\tinstruction.getBytecode(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.compiler.graph\n{\n\timport aerys.minko.Minko;\n\timport aerys.minko.render.resource.Program3DResource;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.Signature;\n\timport aerys.minko.render.shader.compiler.graph.nodes.AbstractNode;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Extract;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Instruction;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Interpolate;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.Overwriter;\n\timport aerys.minko.render.shader.compiler.graph.nodes.vertex.VariadicExtract;\n\timport aerys.minko.render.shader.compiler.graph.visitors.*;\n\timport aerys.minko.render.shader.compiler.register.Components;\n\timport aerys.minko.render.shader.compiler.sequence.AgalInstruction;\n\timport aerys.minko.type.log.DebugLevel;\n\timport aerys.minko.type.stream.format.VertexComponent;\n\t\n\timport flash.utils.ByteArray;\n\timport flash.utils.Dictionary;\n\timport flash.utils.Endian;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic class ShaderGraph\n\t{\n\t\tprivate static const SPLITTER\t\t\t\t: SplitterVisitor\t\t\t\t\t\t= new SplitterVisitor();\n\t\tprivate static const REMOVE_EXTRACT\t\t\t: RemoveExtractsVisitor\t\t\t\t\t= new RemoveExtractsVisitor();\n\t\tprivate static const MERGER\t\t\t\t\t: MergeVisitor\t\t\t\t\t\t\t= new MergeVisitor();\n\t\tprivate static const OVERWRITER_CLEANER\t\t: OverwriterCleanerVisitor\t\t\t\t= new OverwriterCleanerVisitor();\n\t\tprivate static const RESOLVE_CONSTANT\t\t: ResolveConstantComputationVisitor\t\t= new ResolveConstantComputationVisitor();\n\t\tprivate static const CONSTANT_PACKER\t\t: ConstantPackerVisitor\t\t\t\t\t= new ConstantPackerVisitor();\n\t\tprivate static const CONSTANT_GROUPER\t\t: ConstantGrouperVisitor\t\t\t\t= new ConstantGrouperVisitor();\n\t\tprivate static const RESOLVE_PARAMETRIZED\t: ResolveParametrizedComputationVisitor\t= new ResolveParametrizedComputationVisitor();\n\t\tprivate static const REMOVE_USELESS\t\t\t: RemoveUselessComputation\t\t\t\t= new RemoveUselessComputation();\n\t\tprivate static const COPY_INSERTER\t\t\t: CopyInserterVisitor\t\t\t\t\t= new CopyInserterVisitor();\n\t\tprivate static const ALLOCATOR\t\t\t\t: AllocationVisitor\t\t\t\t\t\t= new AllocationVisitor();\n\t\tprivate static const INTERPOLATE_FINDER\t\t: InterpolateFinder\t\t\t\t\t\t= new InterpolateFinder();\n\t\tprivate static const WRITE_DOT\t\t\t\t: WriteDot\t\t\t\t\t\t\t\t= new WriteDot();\n\t\tprivate static const MATRIX_TRANSFORMATION\t: MatrixTransformationGrouper\t\t\t= new MatrixTransformationGrouper();\n\t\t\n\t\tprivate var _position\t\t\t\t: AbstractNode;\n\t\tprivate var _positionComponents\t\t: uint;\n\t\tprivate var _interpolates\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _color\t\t\t\t\t: AbstractNode;\n\t\tprivate var _colorComponents\t\t: uint;\n\t\tprivate var _kills\t\t\t\t\t: Vector.<AbstractNode>;\n\t\tprivate var _killComponents\t\t\t: Vector.<uint>;\n\t\tprivate var _computableConstants\t: Object;\n\t\t\n\t\tprivate var _isCompiled\t\t\t\t: Boolean;\n\t\t\n\t\tprivate var _vertexSequence\t\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _fragmentSequence\t\t: Vector.<AgalInstruction>;\n\t\tprivate var _bindings\t\t\t\t: Object;\n\t\t\n\t\tprivate var _vertexComponents\t\t: Vector.<VertexComponent>;\n\t\tprivate var _vertexIndices\t\t\t: Vector.<uint>;\n\t\tprivate var _vsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _fsConstants\t\t\t: Vector.<Number>;\n\t\tprivate var _textures\t\t\t\t: Vector.<ITextureResource>;\n\t\t\n\t\tpublic function get position()\t\t: AbstractNode\t\t\t{ return _position;\t\t}\n\t\tpublic function get interpolates()\t: Vector.<AbstractNode>\t{ return _interpolates;\t}\n\t\tpublic function get color()\t\t\t: AbstractNode\t\t\t{ return _color;\t\t}\n\t\tpublic function get kills()\t\t\t: Vector.<AbstractNode>\t{ return _kills;\t\t}\n\t\t\n\t\tpublic function get positionComponents()\t: uint\t\t\t{ return _positionComponents;\t}\n\t\tpublic function get colorComponents()\t\t: uint\t\t\t{ return _colorComponents;\t\t}\n\t\tpublic function get killComponents()\t\t: Vector.<uint>\t{ return _killComponents;\t\t}\n\t\t\n\t\tpublic function get computableConstants()\t: Object\t\t{ return _computableConstants;\t}\n\t\t\n\t\tpublic function set position\t\t\t(v : AbstractNode)\t: void\t{ _position = v;\t\t\t}\n\t\tpublic function set color\t\t\t\t(v : AbstractNode)\t: void\t{ _color = v;\t\t\t\t}\n\t\tpublic function set positionComponents\t(v : uint)\t\t\t: void\t{ _positionComponents = v;\t}\n\t\tpublic function set colorComponents\t\t(v : uint)\t\t\t: void\t{ _colorComponents = v;\t\t}\n\t\t\n\t\tpublic function ShaderGraph(position\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tcolor\t\t: AbstractNode,\n\t\t\t\t\t\t\t\t\tkills\t\t: Vector.<AbstractNode>)\n\t\t{\n\t\t\t_isCompiled\t\t\t\t= false;\n\t\t\t\n\t\t\t_position\t\t\t\t= position;\n\t\t\t_positionComponents\t\t= Components.createContinuous(0, 0, 4, position.size);\n\t\t\t_interpolates\t\t\t= new Vector.<AbstractNode>();\n\t\t\t_color\t\t\t\t\t= color;\n\t\t\t_colorComponents\t\t= Components.createContinuous(0, 0, 4, color.size);\n\t\t\t_kills\t\t\t\t\t= kills;\n\t\t\t_killComponents\t\t\t= new Vector.<uint>();\n\t\t\t_computableConstants\t= new Object();\n\t\t\t\n\t\t\tvar numKills : uint = kills.length;\n\t\t\tfor (var killId : uint = 0; killId < numKills; ++killId)\n\t\t\t\t_killComponents[killId] = Components.createContinuous(0, 0, 1, 1);\n\t\t}\n\t\t\n\t\tpublic function generateProgram(name : String, signature : Signature) : Program3DResource\n\t\t{\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_AGAL)\n\t\t\t\tMinko.log(DebugLevel.SHADER_AGAL, generateAGAL(name));\n\t\t\t\n\t\t\tvar vsProgram\t: ByteArray = computeBinaryProgram(_vertexSequence, true);\n\t\t\tvar fsProgram\t: ByteArray = computeBinaryProgram(_fragmentSequence, false);\n\t\t\t\n\t\t\tvar program : Program3DResource = new Program3DResource(\n\t\t\t\tname,\n\t\t\t\tsignature,\n\t\t\t\tvsProgram,\n\t\t\t\tfsProgram,\n\t\t\t\t_vertexComponents,\n\t\t\t\t_vertexIndices,\n\t\t\t\t_vsConstants,\n\t\t\t\t_fsConstants,\n\t\t\t\t_textures,\n\t\t\t\t_bindings\n\t\t\t);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t\t\n\t\tpublic function generateAGAL(name : String) : String\n\t\t{\n\t\t\tvar instruction\t: AgalInstruction;\n\t\t\tvar shader\t\t: String = name + \"\\n\\n\";\n\t\t\t\n\t\t\tif (!_isCompiled)\n\t\t\t\tcompile();\n\t\t\t\n\t\t\tshader += \"---------------- vertex shader ----------------\\n\";\n\t\t\tfor each (instruction in _vertexSequence)\n\t\t\t\tshader += instruction.getAgal(true);\n\t\t\t\n\t\t\tshader += \"\\n\";\n\t\t\tshader += \"--------------- fragment shader ---------------\\n\";\n\t\t\tfor each (instruction in _fragmentSequence)\n\t\t\t\tshader += instruction.getAgal(false);\n\t\t\t\n\t\t\treturn shader;\n\t\t}\n\t\t\n\t\tprivate function compile() : void\n\t\t{\n\t\t\t\/\/ execute consecutive visitors to optimize the shader graph.\n\t\t\t\/\/ Warning: the order matters, do not swap lines.\n\t\t\t\/\/ log shader in dotty format\n\t\t\tMERGER\t\t\t\t\t.process(this);\t\/\/ merge duplicate nodes\n\t\t\tREMOVE_EXTRACT\t\t\t.process(this);\t\/\/ remove all extract nodes\n\t\t\tOVERWRITER_CLEANER\t\t.process(this);\t\/\/ remove nested overwriters\n\t\t\tRESOLVE_CONSTANT\t\t.process(this);\t\/\/ resolve constant computation\n\t\t\tCONSTANT_PACKER\t\t\t.process(this);\t\/\/ pack constants [0,0,0,1] => [0,1].xxxy\n\t\t\tREMOVE_USELESS\t\t\t.process(this);\t\/\/ remove some useless operations (add 0, mul 0, mul 1...)\n\t\t\tRESOLVE_PARAMETRIZED\t.process(this);\t\/\/ replace computations that depend on parameters by evalexp parameters\n\/\/\t\t\tMATRIX_TRANSFORMATION\t.process(this);\t\/\/ replace ((vector * matrix1) * matrix2) by vector * (matrix1 * matrix2) to save registers on GPU\n\/\/\t\t\tCOPY_INSERTER\t\t\t.process(this);\t\/\/ ensure there are no operations between constants\n\t\t\tSPLITTER\t\t\t\t.process(this);\t\/\/ clone nodes that are shared between vertex and fragment shader\n\t\t\tCONSTANT_GROUPER\t\t.process(this);\t\/\/ group constants [0,1] & [0,2] => [0, 1, 2]\n\t\t\t\n\t\t\tif (Minko.debugLevel & DebugLevel.SHADER_DOTTY)\n\t\t\t{\n\t\t\t\tWRITE_DOT.process(this);\n\t\t\t\tMinko.log(DebugLevel.SHADER_DOTTY, WRITE_DOT.result);\n\t\t\t\tWRITE_DOT.clear();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ generate final program\n\t\t\tINTERPOLATE_FINDER\t\t.process(this);\t\/\/ find interpolate nodes. We may skip that in the future.\n\t\t\tALLOCATOR\t\t\t\t.process(this);\t\/\/ allocate memory and generate final code.\n\t\t\t\n\t\t\t\/\/ retrieve program\n\t\t\t_vertexSequence\t\t= ALLOCATOR.vertexSequence;\n\t\t\t_fragmentSequence\t= ALLOCATOR.fragmentSequence;\n\t\t\t_bindings\t\t\t= ALLOCATOR.parameterBindings;\n\t\t\t_vertexComponents\t= ALLOCATOR.vertexComponents;\n\t\t\t_vertexIndices\t\t= ALLOCATOR.vertexIndices;\n\t\t\t_vsConstants\t\t= ALLOCATOR.vertexConstants;\n\t\t\t_fsConstants\t\t= ALLOCATOR.fragmentConstants;\n\t\t\t_textures\t\t\t= ALLOCATOR.textures;\n\t\t\t\n\t\t\tALLOCATOR.clear();\n\t\t\t\n\t\t\t_isCompiled = true;\n\t\t}\n\t\t\n\t\tprivate function computeBinaryProgram(sequence\t\t\t: Vector.<AgalInstruction>,\n\t\t\t\t\t\t\t\t\t\t\t  isVertexShader\t: Boolean) : ByteArray\n\t\t{\n\t\t\tvar program : ByteArray = new ByteArray();\n\t\t\t\n\t\t\tprogram.endian = Endian.LITTLE_ENDIAN;\n\t\t\tprogram.writeByte(0xa0);\t\t\t\t\t\/\/ tag version\n\t\t\tprogram.writeUnsignedInt(1);\t\t\t\t\/\/ AGAL version, big endian, bit pattern will be 0x01000000\n\t\t\tprogram.writeByte(0xa1);\t\t\t\t\t\/\/ tag program id\n\t\t\tprogram.writeByte(isVertexShader ? 0 : 1);\t\/\/ vertex or fragment\t\t\t\n\t\t\t\n\t\t\tfor each (var instruction : AgalInstruction in sequence)\n\t\t\t\tinstruction.getBytecode(program);\n\t\t\t\n\t\t\treturn program;\n\t\t}\n\t}\n}\n","subject":"Add shader name to generateAGAL() debug output","message":"Add shader name to generateAGAL() debug output\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"17505db6becdcc32e21e61cb123e29db02d9579b","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/core\/ContainerDataBinding.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/core\/ContainerDataBinding.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import org.apache.flex.binding.ConstantBinding;\n    import org.apache.flex.binding.GenericBinding;\n    import org.apache.flex.binding.PropertyWatcher;\n    import org.apache.flex.binding.SimpleBinding;\n    import org.apache.flex.binding.WatcherBase;\n    import org.apache.flex.core.IBead;\n    import org.apache.flex.core.IStrand;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    \n    \/**\n     *  The ContainerDataBinding class implements databinding for\n     *  Container instances.  Different classes can have\n     *  different databinding implementation that optimize for\n     *  the different lifecycles.  For example, an item renderer\n     *  databinding implementation can wait to execute databindings\n     *  until the data property is set.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ContainerDataBinding extends DataBindingBase implements IBead\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ContainerDataBinding()\n\t\t{\n\t\t\tsuper();\n\t\t}\n        \n        private var _strand:IStrand;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set strand(value:IStrand):void\n        {\n            _strand = value;\n            IEventDispatcher(_strand).addEventListener(\"initBindings\", initCompleteHandler);\n        }    \n\n        private function initCompleteHandler(event:Event):void\n        {\n            var fieldWatcher:Object;\n            var sb:SimpleBinding;\n            var cb:ConstantBinding;\n            if (!(\"_bindings\" in _strand))\n                return;\n            var bindingData:Array = _strand[\"_bindings\"];\n            var n:int = bindingData[0];\n            var bindings:Array = [];\n            var i:int;\n            var index:int = 1;\n            for (i = 0; i < n; i++)\n            {\n                var binding:Object = {};\n                binding.source = bindingData[index++];\n\t\t\t\tbinding.destFunc = bindingData[index++];\n                binding.destination = bindingData[index++];\n                bindings.push(binding);\n            }\n            var watchers:Object = decodeWatcher(bindingData.slice(index));\n            for (i = 0; i < n; i++)\n            {\n                    binding = bindings[i];\n                if (binding.source is Array)\n                {\n                    if (binding.source[0] in _strand)\n                    {\n                        if (binding.source.length == 2 && binding.destination.length == 2)\n                        {\n                            \/\/ simple component.property binding\n                            var destObject:Object;\n                            var destination:IStrand;\n                            \/\/ can be simplebinding or constantbinding\n                            var compWatcher:Object = watchers.watcherMap[binding.source[0]];\n                            fieldWatcher = compWatcher.children.watcherMap[binding.source[1]];\n                            if (fieldWatcher.eventNames is String)\n                            {\n                                sb = new SimpleBinding();\n                                sb.destinationPropertyName = binding.destination[1];\n                                sb.eventName = fieldWatcher.eventNames as String;\n                                sb.sourceID = binding.source[0];\n                                sb.sourcePropertyName = binding.source[1];\n                                sb.setDocument(_strand);\n                                destObject = getProperty(_strand, binding.destination[0]);                                \n                                destination = destObject as IStrand;\n                                if (destination)\n                                    destination.addBead(sb);\n                                else\n                                {\n                                    if (destObject)\n                                    {\n                                        sb.destination = destObject;\n                                        _strand.addBead(sb);\n                                    }\n                                    else\n                                    {\n                                        deferredBindings[binding.destination[0]] = sb;\n                                        IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                                    }\n                                }\n                            }\n                            else if (fieldWatcher.eventNames == null)\n                            {\n                                cb = new ConstantBinding();\n                                cb.destinationPropertyName = binding.destination[1];\n                                cb.sourceID = binding.source[0];\n                                cb.sourcePropertyName = binding.source[1];\n                                cb.setDocument(_strand);\n                                destObject = getProperty(_strand, binding.destination[0]);                                \n                                destination = destObject as IStrand;\n                                if (destination)\n                                    destination.addBead(cb);\n                                else\n                                {\n                                    if (destObject)\n                                    {\n                                        cb.destination = destObject;\n                                        _strand.addBead(sb);\n                                    }\n                                    else\n                                    {\n                                        deferredBindings[binding.destination[0]] = sb;\n                                        IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                                    }\n                                }\n                            }\n                        }\n                    }\n                }\n                else if (binding.source is String && binding.destination is Array)\n                {\n                    fieldWatcher = watchers.watcherMap[binding.source];\n                    if (fieldWatcher == null)\n                    {\n                        cb = new ConstantBinding();\n                        cb.destinationPropertyName = binding.destination[1];\n                        cb.sourcePropertyName = binding.source;\n                        cb.setDocument(_strand);\n                        destObject = getProperty(_strand, binding.destination[0]);                                \n                        destination = destObject as IStrand;\n                        if (destination)\n                            destination.addBead(cb);\n                        else\n                        {\n                            if (destObject)\n                            {\n                                cb.destination = destObject;\n                                _strand.addBead(cb);\n                            }\n                            else\n                            {\n                                deferredBindings[binding.destination[0]] = cb;\n                                IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                            }\n                        }\n                    }\n                    else if (fieldWatcher.eventNames is String)\n                    {\n                        sb = new SimpleBinding();\n                        sb.destinationPropertyName = binding.destination[1];\n                        sb.eventName = fieldWatcher.eventNames as String;\n                        sb.sourcePropertyName = binding.source;\n                        sb.setDocument(_strand);\n                        destObject = getProperty(_strand, binding.destination[0]);                                \n                        destination = destObject as IStrand;\n                        if (destination)\n                            destination.addBead(sb);\n                        else\n                        {\n                            if (destObject)\n                            {\n                                sb.destination = destObject;\n                                _strand.addBead(sb);\n                            }\n                            else\n                            {\n                                deferredBindings[binding.destination[0]] = sb;\n                                IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                            }\n                        }\n                    }\n                }\n                else\n                {\n                    makeGenericBinding(binding, i, watchers);\n                }\n            }\n        }\n\n        private function makeGenericBinding(binding:Object, index:int, watchers:Object):void\n        {\n            var gb:GenericBinding = new GenericBinding();\n            gb.setDocument(_strand);\n            gb.destinationData = binding.destination;\n\t\t\tgb.destinationFunction = binding.destFunc;\n            gb.source = binding.source;\n            setupWatchers(gb, index, watchers.watchers, null);\n        }\n        \n        private function setupWatchers(gb:GenericBinding, index:int, watchers:Array, parentWatcher:WatcherBase):void\n        {\n            var n:int = watchers.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var watcher:Object = watchers[i];\n                var isValidWatcher:Boolean = false;\n                if (typeof(watcher.bindings) == \"number\")\n                    isValidWatcher = (watcher.bindings == index);\n                else\n                    isValidWatcher = (watcher.bindings.indexOf(index) != -1);\n                if (isValidWatcher)\n                {\n                    var type:String = watcher.type;\n                    switch (type)\n                    {\n                        case \"property\":\n                        {\n                            var pw:PropertyWatcher = new PropertyWatcher(this, \n                                        watcher.propertyName, \n                                        watcher.eventNames,\n                                        watcher.getterFunction);\n                            watcher.watcher = pw;\n                            if (parentWatcher)\n                                pw.parentChanged(parentWatcher.value);\n                            else\n                                pw.parentChanged(_strand);\n                            if (parentWatcher)\n                                parentWatcher.addChild(pw);\n                            if (watcher.children == null)\n                                pw.addBinding(gb);\n                            break;\n                        }\n                    }\n                    if (watcher.children)\n                    {\n                        setupWatchers(gb, index, watcher.children.watchers, watcher.watcher);\n                    }\n                }\n            }\n        }\n        \n        private function decodeWatcher(bindingData:Array):Object\n        {\n            var watcherMap:Object = {};\n            var watchers:Array = [];\n            var n:int = bindingData.length;\n            var index:int = 0;\n            var watcherData:Object;\n            \/\/ FalconJX adds an extra null to the data so make sure\n            \/\/ we have enough data for a complete watcher otherwise\n            \/\/ say we are done\n            while (index < n - 2)\n            {\n                var watcherIndex:int = bindingData[index++];\n                var type:int = bindingData[index++];\n                switch (type)\n                {\n                    case 0:\n                    {\n                        watcherData = { type: \"function\" };\n                        watcherData.functionName = bindingData[index++];\n\t\t\t\t\t\twatcherData.paramFunction = bindingData[index++];\n                        watcherData.eventNames = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        break;\n                    }\n                    case 1:\n\t\t\t\t\t{\n\t\t\t\t\t\twatcherData = { type: \"static\" };\n\t\t\t\t\t\twatcherData.propertyName = bindingData[index++];\n\t\t\t\t\t\twatcherData.eventNames = bindingData[index++];\n\t\t\t\t\t\twatcherData.bindings = bindingData[index++];\n\t\t\t\t\t\twatcherData.getterFunction = bindingData[index++];\n\t\t\t\t\t\twatcherData.parentObj = bindingData[index++];\n\t\t\t\t\t\twatcherMap[watcherData.propertyName] = watcherData;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n                    case 2:\n                    {\n                        watcherData = { type: \"property\" };\n                        watcherData.propertyName = bindingData[index++];\n                        watcherData.eventNames = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        watcherData.getterFunction = bindingData[index++];\n                        watcherMap[watcherData.propertyName] = watcherData;\n                        break;\n                    }\n                    case 3:\n                    {\n                        watcherData = { type: \"xml\" };\n                        watcherData.propertyName = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        watcherMap[watcherData.propertyName] = watcherData;\n                        break;\n                    }\n                }\n                watcherData.children = bindingData[index++];\n                if (watcherData.children != null)\n                {\n                    watcherData.children = decodeWatcher(watcherData.children);\n                }\n                watcherData.index = watcherIndex;\n                watchers.push(watcherData);\n            }            \n            return { watchers: watchers, watcherMap: watcherMap };\n        }\n        \n        private var deferredBindings:Object = {};\n        private function deferredBindingsHandler(event:Event):void\n        {\n            for (var p:String in deferredBindings)\n            {\n                if (_strand[p] != null)\n                {\n                    var destination:IStrand = _strand[p] as IStrand;\n                    destination.addBead(deferredBindings[p]);\n                    delete deferredBindings[p];\n                }\n            }\n        }\n        \n    }\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n    import org.apache.flex.binding.ConstantBinding;\n    import org.apache.flex.binding.GenericBinding;\n    import org.apache.flex.binding.PropertyWatcher;\n    import org.apache.flex.binding.SimpleBinding;\n    import org.apache.flex.binding.WatcherBase;\n    import org.apache.flex.core.IBead;\n    import org.apache.flex.core.IStrand;\n    import org.apache.flex.events.Event;\n    import org.apache.flex.events.IEventDispatcher;\n    \n    \/**\n     *  The ContainerDataBinding class implements databinding for\n     *  Container instances.  Different classes can have\n     *  different databinding implementation that optimize for\n     *  the different lifecycles.  For example, an item renderer\n     *  databinding implementation can wait to execute databindings\n     *  until the data property is set.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class ContainerDataBinding extends DataBindingBase implements IBead\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function ContainerDataBinding()\n\t\t{\n\t\t\tsuper();\n\t\t}\n        \n        private var _strand:IStrand;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function set strand(value:IStrand):void\n        {\n            _strand = value;\n            IEventDispatcher(_strand).addEventListener(\"initBindings\", initCompleteHandler);\n        }    \n\n        private function initCompleteHandler(event:Event):void\n        {\n            var fieldWatcher:Object;\n            var sb:SimpleBinding;\n            var cb:ConstantBinding;\n            if (!(\"_bindings\" in _strand))\n                return;\n            var bindingData:Array = _strand[\"_bindings\"];\n            var n:int = bindingData[0];\n            var bindings:Array = [];\n            var i:int;\n            var index:int = 1;\n            for (i = 0; i < n; i++)\n            {\n                var binding:Object = {};\n                binding.source = bindingData[index++];\n\t\t\t\tbinding.destFunc = bindingData[index++];\n                binding.destination = bindingData[index++];\n                bindings.push(binding);\n            }\n            var watchers:Object = decodeWatcher(bindingData.slice(index));\n            for (i = 0; i < n; i++)\n            {\n                    binding = bindings[i];\n                if (binding.source is Array)\n                {\n                    if (binding.source[0] in _strand)\n                    {\n                        if (binding.source.length == 2 && binding.destination.length == 2)\n                        {\n                            \/\/ simple component.property binding\n                            var destObject:Object;\n                            var destination:IStrand;\n                            \/\/ can be simplebinding or constantbinding\n                            var compWatcher:Object = watchers.watcherMap[binding.source[0]];\n                            fieldWatcher = compWatcher.children.watcherMap[binding.source[1]];\n                            if (fieldWatcher.eventNames is String)\n                            {\n                                sb = new SimpleBinding();\n                                sb.destinationPropertyName = binding.destination[1];\n                                sb.eventName = fieldWatcher.eventNames as String;\n                                sb.sourceID = binding.source[0];\n                                sb.sourcePropertyName = binding.source[1];\n                                sb.setDocument(_strand);\n                                destObject = getProperty(_strand, binding.destination[0]);                                \n                                destination = destObject as IStrand;\n                                if (destination)\n                                    destination.addBead(sb);\n                                else\n                                {\n                                    if (destObject)\n                                    {\n                                        sb.destination = destObject;\n                                        _strand.addBead(sb);\n                                    }\n                                    else\n                                    {\n                                        deferredBindings[binding.destination[0]] = sb;\n                                        IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                                    }\n                                }\n                            }\n                            else if (fieldWatcher.eventNames == null)\n                            {\n                                cb = new ConstantBinding();\n                                cb.destinationPropertyName = binding.destination[1];\n                                cb.sourceID = binding.source[0];\n                                cb.sourcePropertyName = binding.source[1];\n                                cb.setDocument(_strand);\n                                destObject = getProperty(_strand, binding.destination[0]);                                \n                                destination = destObject as IStrand;\n                                if (destination)\n                                    destination.addBead(cb);\n                                else\n                                {\n                                    if (destObject)\n                                    {\n                                        cb.destination = destObject;\n                                        _strand.addBead(sb);\n                                    }\n                                    else\n                                    {\n                                        deferredBindings[binding.destination[0]] = sb;\n                                        IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                                    }\n                                }\n                            }\n                        }\n                    }\n                }\n                else if (binding.source is String && binding.destination is Array)\n                {\n                    fieldWatcher = watchers.watcherMap[binding.source];\n                    if (fieldWatcher == null)\n                    {\n                        cb = new ConstantBinding();\n                        cb.destinationPropertyName = binding.destination[1];\n                        cb.sourcePropertyName = binding.source;\n                        cb.setDocument(_strand);\n                        destObject = getProperty(_strand, binding.destination[0]);                                \n                        destination = destObject as IStrand;\n                        if (destination)\n                            destination.addBead(cb);\n                        else\n                        {\n                            if (destObject)\n                            {\n                                cb.destination = destObject;\n                                _strand.addBead(cb);\n                            }\n                            else\n                            {\n                                deferredBindings[binding.destination[0]] = cb;\n                                IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                            }\n                        }\n                    }\n                    else if (fieldWatcher.eventNames is String)\n                    {\n                        sb = new SimpleBinding();\n                        sb.destinationPropertyName = binding.destination[1];\n                        sb.eventName = fieldWatcher.eventNames as String;\n                        sb.sourcePropertyName = binding.source;\n                        sb.setDocument(_strand);\n                        destObject = getProperty(_strand, binding.destination[0]);                                \n                        destination = destObject as IStrand;\n                        if (destination)\n                            destination.addBead(sb);\n                        else\n                        {\n                            if (destObject)\n                            {\n                                sb.destination = destObject;\n                                _strand.addBead(sb);\n                            }\n                            else\n                            {\n                                deferredBindings[binding.destination[0]] = sb;\n                                IEventDispatcher(_strand).addEventListener(\"valueChange\", deferredBindingsHandler);\n                            }\n                        }\n                    }\n                }\n                else\n                {\n                    makeGenericBinding(binding, i, watchers);\n                }\n            }\n        }\n\n        private function makeGenericBinding(binding:Object, index:int, watchers:Object):void\n        {\n            var gb:GenericBinding = new GenericBinding();\n            gb.setDocument(_strand);\n            gb.destinationData = binding.destination;\n\t\t\tgb.destinationFunction = binding.destFunc;\n            gb.source = binding.source;\n            if (watchers.watchers.length)\n                setupWatchers(gb, index, watchers.watchers, null);\n            else\n            {\n                \/\/ should be a constant expression.\n                \/\/ the value doesn't matter as GenericBinding\n                \/\/ should get the value from the source\n                gb.valueChanged(null);  \n            }\n        }\n        \n        private function setupWatchers(gb:GenericBinding, index:int, watchers:Array, parentWatcher:WatcherBase):void\n        {\n            var n:int = watchers.length;\n            for (var i:int = 0; i < n; i++)\n            {\n                var watcher:Object = watchers[i];\n                var isValidWatcher:Boolean = false;\n                if (typeof(watcher.bindings) == \"number\")\n                    isValidWatcher = (watcher.bindings == index);\n                else\n                    isValidWatcher = (watcher.bindings.indexOf(index) != -1);\n                if (isValidWatcher)\n                {\n                    var type:String = watcher.type;\n                    switch (type)\n                    {\n                        case \"property\":\n                        {\n                            var pw:PropertyWatcher = new PropertyWatcher(this, \n                                        watcher.propertyName, \n                                        watcher.eventNames,\n                                        watcher.getterFunction);\n                            watcher.watcher = pw;\n                            if (parentWatcher)\n                                pw.parentChanged(parentWatcher.value);\n                            else\n                                pw.parentChanged(_strand);\n                            if (parentWatcher)\n                                parentWatcher.addChild(pw);\n                            if (watcher.children == null)\n                                pw.addBinding(gb);\n                            break;\n                        }\n                    }\n                    if (watcher.children)\n                    {\n                        setupWatchers(gb, index, watcher.children.watchers, watcher.watcher);\n                    }\n                }\n            }\n        }\n        \n        private function decodeWatcher(bindingData:Array):Object\n        {\n            var watcherMap:Object = {};\n            var watchers:Array = [];\n            var n:int = bindingData.length;\n            var index:int = 0;\n            var watcherData:Object;\n            \/\/ FalconJX adds an extra null to the data so make sure\n            \/\/ we have enough data for a complete watcher otherwise\n            \/\/ say we are done\n            while (index < n - 2)\n            {\n                var watcherIndex:int = bindingData[index++];\n                var type:int = bindingData[index++];\n                switch (type)\n                {\n                    case 0:\n                    {\n                        watcherData = { type: \"function\" };\n                        watcherData.functionName = bindingData[index++];\n\t\t\t\t\t\twatcherData.paramFunction = bindingData[index++];\n                        watcherData.eventNames = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        break;\n                    }\n                    case 1:\n\t\t\t\t\t{\n\t\t\t\t\t\twatcherData = { type: \"static\" };\n\t\t\t\t\t\twatcherData.propertyName = bindingData[index++];\n\t\t\t\t\t\twatcherData.eventNames = bindingData[index++];\n\t\t\t\t\t\twatcherData.bindings = bindingData[index++];\n\t\t\t\t\t\twatcherData.getterFunction = bindingData[index++];\n\t\t\t\t\t\twatcherData.parentObj = bindingData[index++];\n\t\t\t\t\t\twatcherMap[watcherData.propertyName] = watcherData;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n                    case 2:\n                    {\n                        watcherData = { type: \"property\" };\n                        watcherData.propertyName = bindingData[index++];\n                        watcherData.eventNames = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        watcherData.getterFunction = bindingData[index++];\n                        watcherMap[watcherData.propertyName] = watcherData;\n                        break;\n                    }\n                    case 3:\n                    {\n                        watcherData = { type: \"xml\" };\n                        watcherData.propertyName = bindingData[index++];\n                        watcherData.bindings = bindingData[index++];\n                        watcherMap[watcherData.propertyName] = watcherData;\n                        break;\n                    }\n                }\n                watcherData.children = bindingData[index++];\n                if (watcherData.children != null)\n                {\n                    watcherData.children = decodeWatcher(watcherData.children);\n                }\n                watcherData.index = watcherIndex;\n                watchers.push(watcherData);\n            }            \n            return { watchers: watchers, watcherMap: watcherMap };\n        }\n        \n        private var deferredBindings:Object = {};\n        private function deferredBindingsHandler(event:Event):void\n        {\n            for (var p:String in deferredBindings)\n            {\n                if (_strand[p] != null)\n                {\n                    var destination:IStrand = _strand[p] as IStrand;\n                    destination.addBead(deferredBindings[p]);\n                    delete deferredBindings[p];\n                }\n            }\n        }\n        \n    }\n}","subject":"handle generic constant binding","message":"handle generic constant binding\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"bfe012bd7e492e95062c6086bd23e1b5093a4233","old_file":"src\/avm1lib\/AS2Globals.as","new_file":"src\/avm1lib\/AS2Globals.as","old_contents":"\ufeff\/* -*- Mode: js; js-indent-level: 2; indent-tabs-mode: nil; tab-width: 2 -*- *\/\n\/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: *\/\n\/*\n * Copyright 2013 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage avm1lib {\nimport flash.display.Loader;\nimport flash.display.MovieClip;\nimport flash.events.Event;\nimport flash.external.ExternalInterface;\nimport flash.geom.ColorTransform;\nimport flash.geom.Rectangle;\nimport flash.media.Sound;\nimport flash.media.SoundMixer;\nimport flash.net.SharedObject;\nimport flash.net.URLLoader;\nimport flash.net.URLLoaderDataFormat;\nimport flash.net.URLRequest;\nimport flash.net.navigateToURL;\nimport flash.system.Capabilities;\nimport flash.system.fscommand;\nimport flash.text.TextFormat;\nimport flash.ui.ContextMenu;\nimport flash.ui.ContextMenuItem;\nimport flash.utils.clearInterval;\nimport flash.utils.clearTimeout;\nimport flash.utils.getTimer;\n\n[native(cls=\"AS2Globals\")]\npublic dynamic class AS2Globals {\n  \/\/ TODO: change this when entering a domain.\n  public static var instance;\n  public var _global;\n\n  public var flash:Object;\n\n  public function AS2Globals() {\n    AS2Globals.instance = this;\n    this._global = this;\n    this.flash = createFlashObject();\n  }\n\n  private function createFlashObject():Object {\n    return {\n      _MovieClip: AS2MovieClip,\n      display: {},\n      external: {\n        ExternalInterface: ExternalInterface\n      },\n      filters: {},\n      geom: {},\n      text: {}\n    };\n  }\n\n  public function $asfunction(link) {\n    notImplemented('AS2Globals.$asfunction');\n  }\n\n  public native function ASSetPropFlags(obj, children, flags, allowFalse);\n\n  public function call(frame) {\n    var nativeTarget = AS2Utils.resolveTarget();\n    nativeTarget._callFrame(frame);\n  }\n  public function chr(number) {\n    return String.fromCharCode(number);\n  }\n  public var clearInterval:Function = clearInterval;\n  public var clearTimeout:Function = clearTimeout;\n\n  public function duplicateMovieClip(target, newname, depth) {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    nativeTarget.duplicateMovieClip(newname, depth);\n  }\n\n  public var fscommand:Function = fscommand;\n\n  public native function escape(str: String): String;\n  public native function unescape(str: String): String;\n\n  public function getAS2Property(target, index) {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    return nativeTarget[PropertiesIndexMap[index]];\n  }\n\n  public var getTimer:Function = getTimer;\n\n  public function getURL(url, target, method) {\n    var request = new URLRequest(url);\n    if (method) {\n      request.method = method;\n    }\n    if (typeof target === 'string' && target.indexOf('_level') === 0) {\n      loadMovieNum(url, +target.substr(6), method);\n      return;\n    }\n    navigateToURL(request, target);\n  }\n\n  public function getVersion() {\n    return Capabilities.version;\n  }\n\n  private native function _addToPendingScripts(subject:Object, fn:Function, args:Array = null);\n\n  public function gotoAndPlay(scene, frame) {\n    var nativeTarget = AS2Utils.resolveTarget();\n    if (arguments.length < 2) {\n      _addToPendingScripts(nativeTarget, nativeTarget.gotoAndPlay, [arguments[0]]);\n    } else {\n      _addToPendingScripts(nativeTarget, nativeTarget.gotoAndPlay, [arguments[1], arguments[0]]); \/\/ scene and frame are swapped for AS3\n    }\n  }\n\n  public function gotoAndStop(scene, frame) {\n    var nativeTarget = AS2Utils.resolveTarget();\n    if (arguments.length < 2) {\n      _addToPendingScripts(nativeTarget, nativeTarget.gotoAndStop, [arguments[0]]);\n    } else {\n      _addToPendingScripts(nativeTarget, nativeTarget.gotoAndStop, [arguments[1], arguments[0]]); \/\/ scene and frame are swapped for AS3\n    }\n  }\n\n  public function gotoLabel(label) {\n    var nativeTarget = AS2Utils.resolveTarget();\n    _addToPendingScripts(nativeTarget, function (subject, label) {\n      subject._gotoLabel(label);\n    }, [nativeTarget, label]);\n  }\n\n  public function ifFrameLoaded(scene, frame) {\n    \/\/ ignoring scene parameter ?\n    var nativeTarget = AS2Utils.resolveTarget();\n    var frameNum = arguments.length < 2 ? arguments[0] : arguments[1];\n    var framesLoaded = nativeTarget._framesloaded;\n    return frameNum < framesLoaded;\n  }\n\n  public function int(value: *): * {\n    return value | 0;\n  }\n\n  public function length(expression: Object): Number {\n    return ('' + expression).length; \/\/ ASCII Only?\n  }\n\n  public function loadMovie(url: String, target: Object, method: String): void {\n    \/\/ some swfs are using loadMovie to call fscommmand\n    if (url && url.toLowerCase().indexOf('fscommand:') === 0) {\n      this.fscommand(url.substring('fscommand:'.length), target);\n      return;\n    }\n    var levelStr: String;\n    var loadLevel: Boolean = typeof target === 'string' && target.indexOf('_level') === 0 &&\n                             int(levelStr = target.charAt(6)) == levelStr;\n    var loader:Loader = new Loader();\n    if (loadLevel) {\n      _setLevel(int(levelStr), loader);\n      var request: URLRequest = new URLRequest(url);\n      if (method) {\n        request.method = method;\n      }\n      loader.load(request);\n    } else {\n      var nativeTarget: flash.display.MovieClip = AS2Utils.resolveTarget(target);\n      nativeTarget.loadMovie(url, method);\n    }\n  }\n\n  private native function _setLevel(level:uint, loader:Loader);\n\n  public function loadMovieNum(url, level, method) {\n    \/\/ some swfs are using loadMovieNum to call fscommmand\n    if (url && url.toLowerCase().indexOf('fscommand:') === 0) {\n      return this.fscommand(url.substring('fscommand:'.length));\n    }\n\n    var loader:Loader = new Loader();\n    _setLevel(level, loader);\n    var request = new URLRequest(url);\n    if (method) {\n      request.method = method;\n    }\n    loader.load(request);\n  }\n  public function loadVariables(url: String, target: Object, method: String = ''): void {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    var request = new URLRequest(url);\n    if (method) {\n      request.method = method;\n    }\n    var loader: URLLoader = new URLLoader(request);\n    loader.dataFormat = URLLoaderDataFormat.VARIABLES;\n    function completeHandler(event: Event): void {\n      loader.removeEventListener(Event.COMPLETE, completeHandler);\n      for (var key: String in loader.data) {\n        nativeTarget[key] = loader.data[key];\n      }\n    }\n    loader.addEventListener(Event.COMPLETE, completeHandler);\n  }\n  public function mbchr(number) {\n    return String.fromCharCode(number);\n  }\n  public function mblength(expression) {\n    return ('' + expression).length;\n  }\n  public function mbord(character) {\n    return ('' + character).charCodeAt(0);\n  }\n  public function mbsubstring(value, index, count) {\n    if (index !== (0 | index) || count !== (0 | count)) {\n      \/\/ index or count are not integers, the result is the empty string.\n      return '';\n    }\n    return ('' + value).substr(index, count);\n  }\n  public function nextFrame() {\n    var nativeTarget = AS2Utils.resolveTarget();\n    _addToPendingScripts(nativeTarget, nativeTarget.nextFrame);\n  }\n  public function nextScene() {\n    var nativeTarget = AS2Utils.resolveTarget();\n    _addToPendingScripts(nativeTarget, nativeTarget.nextScene);\n  }\n  public function ord(character) {\n    return ('' + character).charCodeAt(0); \/\/ ASCII only?\n  }\n  public function play() {\n    var nativeTarget = AS2Utils.resolveTarget();\n    nativeTarget.play();\n  }\n  public function prevFrame() {\n    var nativeTarget = AS2Utils.resolveTarget();\n    _addToPendingScripts(nativeTarget, nativeTarget.prevFrame);\n  }\n  public function prevScene() {\n    var nativeTarget = AS2Utils.resolveTarget();\n    _addToPendingScripts(nativeTarget, nativeTarget.prevScene);\n  }\n  public function print(target, boundingBox) {\n    \/\/ flash.printing.PrintJob\n    notImplemented('AS2Globals.print');\n  }\n  public function printAsBitmap(target, boundingBox) {\n    notImplemented('AS2Globals.printAsBitmap');\n  }\n  public function printAsBitmapNum(level, boundingBox) {\n    notImplemented('AS2Globals.printAsBitmapNum');\n  }\n  public function printNum(level, bondingBox) {\n    notImplemented('AS2Globals.printNum');\n  }\n  public function random(value) {\n    return 0 | (Math.random() * (0 | value));\n  }\n  public function removeMovieClip(target) {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    nativeTarget.removeMovieClip();\n  }\n  public function setInterval(): * {\n    \/\/ AVM1 setInterval silently swallows everything that vaguely looks like an error.\n    if (arguments.length < 2) {\n      return undefined;\n    }\n    var args: Array = [];\n    if (typeof arguments[0] === 'function') {\n      args = arguments;\n    } else {\n      if (arguments.length < 3) {\n        return undefined;\n      }\n      var obj: Object = arguments[0];\n      var funName: * = arguments[1];\n      if (!(obj && typeof obj === 'object' && typeof funName === 'string')) {\n        return undefined;\n      }\n      args[0] = function (): void {\n        obj[funName].apply(obj, arguments);\n      };\n      for (var i: uint = 2; i < arguments.length; i++) {\n        args.push(arguments[i]);\n      }\n    }\n    \/\/ Unconditionally coerce interval to int, as one would do.\n    args[1] |= 0;\n    return flash.utils.setInterval.apply(null, args);\n  }\n  public function setAS2Property(target, index, value) {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    nativeTarget[PropertiesIndexMap[index]] = value;\n  }\n  public function setTimeout() {\n    \/\/ AVM1 setTimeout silently swallows most things that vaguely look like errors.\n    if (arguments.length < 2 || typeof arguments[0] !== 'function')\n    {\n      return undefined;\n    }\n    \/\/ Unconditionally coerce interval to int, as one would do.\n    arguments[1] |= 0;\n    return flash.utils.setTimeout.apply(null, arguments);\n  }\n  public function showRedrawRegions(enable, color) {\n    \/\/ flash.profiler.showRedrawRegions.apply(null, arguments);\n    notImplemented('AS2Globals.showRedrawRegions');\n  }\n  public function startDrag(target, lock, left, top, right, bottom) {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    nativeTarget.startDrag(lock, arguments.length < 3 ? null :\n      new flash.geom.Rectangle(left, top, right - left, bottom - top));\n  }\n  public function stop() {\n    var nativeTarget = AS2Utils.resolveTarget();\n    nativeTarget.stop();\n  }\n  public function stopAllSounds() {\n    SoundMixer.stopAll();\n  }\n  public function stopDrag(target) {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    nativeTarget.stopDrag();\n  }\n  public function substring(value, index, count) {\n    return mbsubstring(value, index, count); \/\/ ASCII Only?\n  }\n  public function targetPath(target) {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    return nativeTarget._target;\n  }\n  public function toggleHighQuality() {\n    \/\/ flash.display.Stage.quality\n    notImplemented('AS2Globals.toggleHighQuality');\n  }\n  public native function trace(expression);\n\n  public function unloadMovie(target) {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    nativeTarget.unloadMovie();\n  }\n  public function unloadMovieNum(level) {\n    var nativeTarget = AS2Utils.resolveLevel(level);\n    nativeTarget.unloadMovie();\n  }\n  public function updateAfterEvent() {\n    \/\/ flash.events.TimerEvent.updateAfterEvent\n    notImplemented('AS2Globals.updateAfterEvent');\n  }\n\n  \/\/ built-ins\n  public var NaN:Number = NaN;\n  public var Infinity:Number = Number.POSITIVE_INFINITY;\n  public var isFinite:Function = isFinite;\n  public var isNaN:Function = isNaN;\n  public var parseFloat:Function = parseFloat;\n  public var parseInt:Function = parseInt;\n  public var undefined:* = undefined;\n  public var MovieClip:Class = AS2MovieClip;\n  public var AsBroadcaster:Class = AS2Broadcaster;\n  public var System:Class = AS2System;\n  public var Stage:Class = AS2Stage;\n  public var Button:Class = AS2Button;\n  public var TextField:Class = AS2TextField;\n  public var Color:Class = AS2Color;\n  public var Key:Class = AS2Key;\n  public var Mouse:Class = AS2Mouse;\n  public var MovieClipLoader:Class = AS2MovieClipLoader;\n\n  public var Sound:Class = AS2Sound;\n  public var SharedObject:Class = SharedObject;\n  public var ContextMenu:Class = ContextMenu;\n  public var ContextMenuItem:Class = ContextMenuItem;\n  public var ColorTransform:Class = ColorTransform;\n  public var Point:Class = flash.geom.Point;\n  public var Rectangle:Class = Rectangle;\n  public var TextFormat:Class = TextFormat;\n\n  private static native function _addInternalClasses(proto:Object):void;\n\n  {\n    \/\/ Initializing all global objects\/classes\n    var classes = [Object, Function, Array, Number, Math, Boolean, Date, RegExp, String];\n    _addInternalClasses(prototype);\n  }\n}\n}\n\nvar PropertiesIndexMap:Array = [\n  '_x', '_y', '_xscale', '_yscale', '_currentframe', '_totalframes', '_alpha',\n  '_visible', '_width', '_height', '_rotation', '_target', '_framesloaded',\n  '_name', '_droptarget', '_url', '_highquality', '_focusrect',\n  '_soundbuftime', '_quality', '_xmouse', '_ymouse'\n];\n","new_contents":"\ufeff\/* -*- Mode: js; js-indent-level: 2; indent-tabs-mode: nil; tab-width: 2 -*- *\/\n\/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: *\/\n\/*\n * Copyright 2013 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage avm1lib {\nimport flash.display.Loader;\nimport flash.display.MovieClip;\nimport flash.events.Event;\nimport flash.external.ExternalInterface;\nimport flash.geom.ColorTransform;\nimport flash.geom.Rectangle;\nimport flash.media.Sound;\nimport flash.media.SoundMixer;\nimport flash.net.SharedObject;\nimport flash.net.URLLoader;\nimport flash.net.URLLoaderDataFormat;\nimport flash.net.URLRequest;\nimport flash.net.navigateToURL;\nimport flash.system.Capabilities;\nimport flash.system.fscommand;\nimport flash.text.TextFormat;\nimport flash.ui.ContextMenu;\nimport flash.ui.ContextMenuItem;\nimport flash.utils.clearInterval;\nimport flash.utils.clearTimeout;\nimport flash.utils.getTimer;\n\n[native(cls=\"AS2Globals\")]\npublic dynamic class AS2Globals {\n  \/\/ TODO: change this when entering a domain.\n  public static var instance;\n  public var _global;\n\n  public var flash:Object;\n\n  public function AS2Globals() {\n    AS2Globals.instance = this;\n    this._global = this;\n    this.flash = createFlashObject();\n  }\n\n  private function createFlashObject():Object {\n    return {\n      _MovieClip: AS2MovieClip,\n      display: {},\n      external: {\n        ExternalInterface: ExternalInterface\n      },\n      filters: {},\n      geom: {},\n      text: {}\n    };\n  }\n\n  public function $asfunction(link) {\n    notImplemented('AS2Globals.$asfunction');\n  }\n\n  public native function ASSetPropFlags(obj, children, flags, allowFalse);\n\n  public function call(frame) {\n    var nativeTarget = AS2Utils.resolveTarget();\n    nativeTarget._callFrame(frame);\n  }\n  public function chr(number) {\n    return String.fromCharCode(number);\n  }\n  public var clearInterval:Function = flash.utils.clearInterval;\n  public var clearTimeout:Function = flash.utils.clearTimeout;\n\n  public function duplicateMovieClip(target, newname, depth) {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    nativeTarget.duplicateMovieClip(newname, depth);\n  }\n\n  public var fscommand:Function = flash.system.fscommand;\n\n  public native function escape(str: String): String;\n  public native function unescape(str: String): String;\n\n  public function getAS2Property(target, index) {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    return nativeTarget[PropertiesIndexMap[index]];\n  }\n\n  public var getTimer:Function = flash.utils.getTimer;\n\n  public function getURL(url, target, method) {\n    var request = new URLRequest(url);\n    if (method) {\n      request.method = method;\n    }\n    if (typeof target === 'string' && target.indexOf('_level') === 0) {\n      loadMovieNum(url, +target.substr(6), method);\n      return;\n    }\n    navigateToURL(request, target);\n  }\n\n  public function getVersion() {\n    return Capabilities.version;\n  }\n\n  private native function _addToPendingScripts(subject:Object, fn:Function, args:Array = null);\n\n  public function gotoAndPlay(scene, frame) {\n    var nativeTarget = AS2Utils.resolveTarget();\n    if (arguments.length < 2) {\n      _addToPendingScripts(nativeTarget, nativeTarget.gotoAndPlay, [arguments[0]]);\n    } else {\n      _addToPendingScripts(nativeTarget, nativeTarget.gotoAndPlay, [arguments[1], arguments[0]]); \/\/ scene and frame are swapped for AS3\n    }\n  }\n\n  public function gotoAndStop(scene, frame) {\n    var nativeTarget = AS2Utils.resolveTarget();\n    if (arguments.length < 2) {\n      _addToPendingScripts(nativeTarget, nativeTarget.gotoAndStop, [arguments[0]]);\n    } else {\n      _addToPendingScripts(nativeTarget, nativeTarget.gotoAndStop, [arguments[1], arguments[0]]); \/\/ scene and frame are swapped for AS3\n    }\n  }\n\n  public function gotoLabel(label) {\n    var nativeTarget = AS2Utils.resolveTarget();\n    _addToPendingScripts(nativeTarget, function (subject, label) {\n      subject._gotoLabel(label);\n    }, [nativeTarget, label]);\n  }\n\n  public function ifFrameLoaded(scene, frame) {\n    \/\/ ignoring scene parameter ?\n    var nativeTarget = AS2Utils.resolveTarget();\n    var frameNum = arguments.length < 2 ? arguments[0] : arguments[1];\n    var framesLoaded = nativeTarget._framesloaded;\n    return frameNum < framesLoaded;\n  }\n\n  public function int(value: *): * {\n    return value | 0;\n  }\n\n  public function length(expression: Object): Number {\n    return ('' + expression).length; \/\/ ASCII Only?\n  }\n\n  public function loadMovie(url: String, target: Object, method: String): void {\n    \/\/ some swfs are using loadMovie to call fscommmand\n    if (url && url.toLowerCase().indexOf('fscommand:') === 0) {\n      this.fscommand(url.substring('fscommand:'.length), target);\n      return;\n    }\n    var levelStr: String;\n    var loadLevel: Boolean = typeof target === 'string' && target.indexOf('_level') === 0 &&\n                             int(levelStr = target.charAt(6)) == levelStr;\n    var loader:Loader = new Loader();\n    if (loadLevel) {\n      _setLevel(int(levelStr), loader);\n      var request: URLRequest = new URLRequest(url);\n      if (method) {\n        request.method = method;\n      }\n      loader.load(request);\n    } else {\n      var nativeTarget: flash.display.MovieClip = AS2Utils.resolveTarget(target);\n      nativeTarget.loadMovie(url, method);\n    }\n  }\n\n  private native function _setLevel(level:uint, loader:Loader);\n\n  public function loadMovieNum(url, level, method) {\n    \/\/ some swfs are using loadMovieNum to call fscommmand\n    if (url && url.toLowerCase().indexOf('fscommand:') === 0) {\n      return this.fscommand(url.substring('fscommand:'.length));\n    }\n\n    var loader:Loader = new Loader();\n    _setLevel(level, loader);\n    var request = new URLRequest(url);\n    if (method) {\n      request.method = method;\n    }\n    loader.load(request);\n  }\n  public function loadVariables(url: String, target: Object, method: String = ''): void {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    var request = new URLRequest(url);\n    if (method) {\n      request.method = method;\n    }\n    var loader: URLLoader = new URLLoader(request);\n    loader.dataFormat = URLLoaderDataFormat.VARIABLES;\n    function completeHandler(event: Event): void {\n      loader.removeEventListener(Event.COMPLETE, completeHandler);\n      for (var key: String in loader.data) {\n        nativeTarget[key] = loader.data[key];\n      }\n    }\n    loader.addEventListener(Event.COMPLETE, completeHandler);\n  }\n  public function mbchr(number) {\n    return String.fromCharCode(number);\n  }\n  public function mblength(expression) {\n    return ('' + expression).length;\n  }\n  public function mbord(character) {\n    return ('' + character).charCodeAt(0);\n  }\n  public function mbsubstring(value, index, count) {\n    if (index !== (0 | index) || count !== (0 | count)) {\n      \/\/ index or count are not integers, the result is the empty string.\n      return '';\n    }\n    return ('' + value).substr(index, count);\n  }\n  public function nextFrame() {\n    var nativeTarget = AS2Utils.resolveTarget();\n    _addToPendingScripts(nativeTarget, nativeTarget.nextFrame);\n  }\n  public function nextScene() {\n    var nativeTarget = AS2Utils.resolveTarget();\n    _addToPendingScripts(nativeTarget, nativeTarget.nextScene);\n  }\n  public function ord(character) {\n    return ('' + character).charCodeAt(0); \/\/ ASCII only?\n  }\n  public function play() {\n    var nativeTarget = AS2Utils.resolveTarget();\n    nativeTarget.play();\n  }\n  public function prevFrame() {\n    var nativeTarget = AS2Utils.resolveTarget();\n    _addToPendingScripts(nativeTarget, nativeTarget.prevFrame);\n  }\n  public function prevScene() {\n    var nativeTarget = AS2Utils.resolveTarget();\n    _addToPendingScripts(nativeTarget, nativeTarget.prevScene);\n  }\n  public function print(target, boundingBox) {\n    \/\/ flash.printing.PrintJob\n    notImplemented('AS2Globals.print');\n  }\n  public function printAsBitmap(target, boundingBox) {\n    notImplemented('AS2Globals.printAsBitmap');\n  }\n  public function printAsBitmapNum(level, boundingBox) {\n    notImplemented('AS2Globals.printAsBitmapNum');\n  }\n  public function printNum(level, bondingBox) {\n    notImplemented('AS2Globals.printNum');\n  }\n  public function random(value) {\n    return 0 | (Math.random() * (0 | value));\n  }\n  public function removeMovieClip(target) {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    nativeTarget.removeMovieClip();\n  }\n  public function setInterval(): * {\n    \/\/ AVM1 setInterval silently swallows everything that vaguely looks like an error.\n    if (arguments.length < 2) {\n      return undefined;\n    }\n    var args: Array = [];\n    if (typeof arguments[0] === 'function') {\n      args = arguments;\n    } else {\n      if (arguments.length < 3) {\n        return undefined;\n      }\n      var obj: Object = arguments[0];\n      var funName: * = arguments[1];\n      if (!(obj && typeof obj === 'object' && typeof funName === 'string')) {\n        return undefined;\n      }\n      args[0] = function (): void {\n        obj[funName].apply(obj, arguments);\n      };\n      for (var i: uint = 2; i < arguments.length; i++) {\n        args.push(arguments[i]);\n      }\n    }\n    \/\/ Unconditionally coerce interval to int, as one would do.\n    args[1] |= 0;\n    return flash.utils.setInterval.apply(null, args);\n  }\n  public function setAS2Property(target, index, value) {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    nativeTarget[PropertiesIndexMap[index]] = value;\n  }\n  public function setTimeout() {\n    \/\/ AVM1 setTimeout silently swallows most things that vaguely look like errors.\n    if (arguments.length < 2 || typeof arguments[0] !== 'function')\n    {\n      return undefined;\n    }\n    \/\/ Unconditionally coerce interval to int, as one would do.\n    arguments[1] |= 0;\n    return flash.utils.setTimeout.apply(null, arguments);\n  }\n  public function showRedrawRegions(enable, color) {\n    \/\/ flash.profiler.showRedrawRegions.apply(null, arguments);\n    notImplemented('AS2Globals.showRedrawRegions');\n  }\n  public function startDrag(target, lock, left, top, right, bottom) {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    nativeTarget.startDrag(lock, arguments.length < 3 ? null :\n      new flash.geom.Rectangle(left, top, right - left, bottom - top));\n  }\n  public function stop() {\n    var nativeTarget = AS2Utils.resolveTarget();\n    nativeTarget.stop();\n  }\n  public function stopAllSounds() {\n    SoundMixer.stopAll();\n  }\n  public function stopDrag(target) {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    nativeTarget.stopDrag();\n  }\n  public function substring(value, index, count) {\n    return mbsubstring(value, index, count); \/\/ ASCII Only?\n  }\n  public function targetPath(target) {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    return nativeTarget._target;\n  }\n  public function toggleHighQuality() {\n    \/\/ flash.display.Stage.quality\n    notImplemented('AS2Globals.toggleHighQuality');\n  }\n  public native function trace(expression);\n\n  public function unloadMovie(target) {\n    var nativeTarget = AS2Utils.resolveTarget(target);\n    nativeTarget.unloadMovie();\n  }\n  public function unloadMovieNum(level) {\n    var nativeTarget = AS2Utils.resolveLevel(level);\n    nativeTarget.unloadMovie();\n  }\n  public function updateAfterEvent() {\n    \/\/ flash.events.TimerEvent.updateAfterEvent\n    notImplemented('AS2Globals.updateAfterEvent');\n  }\n\n  \/\/ built-ins\n  public var NaN:Number = Number.NaN;\n  public var Infinity:Number = Number.POSITIVE_INFINITY;\n\n  [native(\"isFinite\")]\n  public native function isFinite(n:Number = void 0):Boolean;\n\n  [native(\"isNaN\")]\n  public native function isNaN(n:Number = void 0):Boolean;\n\n  [native(\"parseFloat\")]\n  public native function parseFloat(str:String = \"NaN\"):Number;\n\n  [native(\"parseInt\")]\n  public native function parseInt(s:String = \"NaN\", radix = 0):Number;\n\n  public var undefined:* = undefined;\n  public var MovieClip:Class = AS2MovieClip;\n  public var AsBroadcaster:Class = AS2Broadcaster;\n  public var System:Class = AS2System;\n  public var Stage:Class = AS2Stage;\n  public var Button:Class = AS2Button;\n  public var TextField:Class = AS2TextField;\n  public var Color:Class = AS2Color;\n  public var Key:Class = AS2Key;\n  public var Mouse:Class = AS2Mouse;\n  public var MovieClipLoader:Class = AS2MovieClipLoader;\n\n  public var Sound:Class = AS2Sound;\n  public var SharedObject:Class = SharedObject;\n  public var ContextMenu:Class = ContextMenu;\n  public var ContextMenuItem:Class = ContextMenuItem;\n  public var ColorTransform:Class = ColorTransform;\n  public var Point:Class = flash.geom.Point;\n  public var Rectangle:Class = Rectangle;\n  public var TextFormat:Class = TextFormat;\n\n  private static native function _addInternalClasses(proto:Object):void;\n\n  {\n    \/\/ Initializing all global objects\/classes\n    var classes = [Object, Function, Array, Number, Math, Boolean, Date, RegExp, String];\n    _addInternalClasses(prototype);\n  }\n}\n}\n\nvar PropertiesIndexMap:Array = [\n  '_x', '_y', '_xscale', '_yscale', '_currentframe', '_totalframes', '_alpha',\n  '_visible', '_width', '_height', '_rotation', '_target', '_framesloaded',\n  '_name', '_droptarget', '_url', '_highquality', '_focusrect',\n  '_soundbuftime', '_quality', '_xmouse', '_ymouse'\n];\n","subject":"Fix self references to variable definitions in AS3 code.","message":"Fix self references to variable definitions in AS3 code.\n","lang":"ActionScript","license":"apache-2.0","repos":"tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mozilla\/shumway,tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway"}
{"commit":"1bff70d6e71b898504e9d76cc28a296b87a2afc2","old_file":"src\/org\/mangui\/hls\/HLS.as","new_file":"src\/org\/mangui\/hls\/HLS.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n\n    import flash.display.Stage;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.net.URLLoader;\n    import flash.net.URLStream;\n    import org.mangui.hls.controller.AudioTrackController;\n    import org.mangui.hls.controller.LevelController;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.loader.AltAudioLevelLoader;\n    import org.mangui.hls.loader.LevelLoader;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.stream.HLSNetStream;\n    import org.mangui.hls.stream.StreamBuffer;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages the streaming process. **\/\n    public class HLS extends EventDispatcher {\n        private var _levelLoader : LevelLoader;\n        private var _altAudioLevelLoader : AltAudioLevelLoader;\n        private var _audioTrackController : AudioTrackController;\n        private var _levelController : LevelController;\n        private var _streamBuffer : StreamBuffer;\n        \/** HLS NetStream **\/\n        private var _hlsNetStream : HLSNetStream;\n        \/** HLS URLStream\/URLLoader **\/\n        private var _hlsURLStream : Class;\n        private var _hlsURLLoader : Class;\n        private var _client : Object = {};\n        private var _stage : Stage;\n        \/* level handling *\/\n        private var _level : int;\n        \/* overrided quality_manual_level level *\/\n        private var _manual_level : int = -1;\n\n        \/** Create and connect all components. **\/\n        public function HLS() {\n            var connection : NetConnection = new NetConnection();\n            connection.connect(null);\n            _levelLoader = new LevelLoader(this);\n            _altAudioLevelLoader = new AltAudioLevelLoader(this);\n            _audioTrackController = new AudioTrackController(this);\n            _levelController = new LevelController(this);\n            _streamBuffer = new StreamBuffer(this, _audioTrackController, _levelController);\n            _hlsURLStream = URLStream as Class;\n            _hlsURLLoader = URLLoader as Class;\n            \/\/ default loader\n            _hlsNetStream = new HLSNetStream(connection, this, _streamBuffer);\n            this.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        };\n\n        \/** Forward internal errors. **\/\n        override public function dispatchEvent(event : Event) : Boolean {\n            if (event.type == HLSEvent.ERROR) {\n                CONFIG::LOGGING {\n                    Log.error((event as HLSEvent).error);\n                }\n                _hlsNetStream.close();\n            }\n            return super.dispatchEvent(event);\n        };\n\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            _level = event.level;\n        };\n\n        public function dispose() : void {\n            this.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levelLoader.dispose();\n            _altAudioLevelLoader.dispose();\n            _audioTrackController.dispose();\n            _levelController.dispose();\n            _hlsNetStream.dispose_();\n            _streamBuffer.dispose();\n            _levelLoader = null;\n            _altAudioLevelLoader = null;\n            _audioTrackController = null;\n            _levelController = null;\n            _hlsNetStream = null;\n            _client = null;\n            _stage = null;\n            _hlsNetStream = null;\n        }\n\n        \/** Return index of first quality level referenced in Manifest  **\/\n        public function get firstlevel() : int {\n            return _levelController.firstlevel;\n        };\n\n        \/** Return the quality level used when starting a fresh playback **\/\n        public function get startlevel() : int {\n            return _levelController.startlevel;\n        };\n\n        \/** Return the quality level used after a seek operation **\/\n        public function get seeklevel() : int {\n            return _levelController.seeklevel;\n        };\n\n        \/** Return the quality level of the currently played fragment **\/\n        public function get playbacklevel() : int {\n            return _hlsNetStream.playbackLevel;\n        };\n\n        \/** Return the quality level of last loaded fragment **\/\n        public function get level() : int {\n            return _level;\n        };\n\n        \/*  set quality level for next loaded fragment (-1 for automatic level selection) *\/\n        public function set level(level : int) : void {\n            _manual_level = level;\n        };\n\n        \/* check if we are in automatic level selection mode *\/\n        public function get autolevel() : Boolean {\n            return (_manual_level == -1);\n        };\n\n        \/* return manual level *\/\n        public function get manuallevel() : int {\n            return _manual_level;\n        };\n\n        \/** Return a Vector of quality level **\/\n        public function get levels() : Vector.<Level> {\n            return _levelLoader.levels;\n        };\n\n        \/** Return the current playback position. **\/\n        public function get position() : Number {\n            return _streamBuffer.position;\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _hlsNetStream.playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _hlsNetStream.seekState;\n        };\n\n        \/** Return the type of stream (VOD\/LIVE). **\/\n        public function get type() : String {\n            return _levelLoader.type;\n        };\n\n        \/** Load and parse a new HLS URL **\/\n        public function load(url : String) : void {\n            _level = 0;\n            _hlsNetStream.close();\n            _levelLoader.load(url);\n        };\n\n        \/** return HLS NetStream **\/\n        public function get stream() : NetStream {\n            return _hlsNetStream;\n        }\n\n        public function get client() : Object {\n            return _client;\n        }\n\n        public function set client(value : Object) : void {\n            _client = value;\n        }\n\n        \/** get current Buffer Length  **\/\n        public function get bufferLength() : Number {\n            return _hlsNetStream.bufferLength;\n        };\n\n        \/** get current back buffer Length  **\/\n        public function get backBufferLength() : Number {\n            return _hlsNetStream.backBufferLength;\n        };\n\n        \/** get audio tracks list**\/\n        public function get audioTracks() : Vector.<AudioTrack> {\n            return _audioTrackController.audioTracks;\n        };\n\n        \/** get alternate audio tracks list from playlist **\/\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _levelLoader.altAudioTracks;\n        };\n\n        \/** get index of the selected audio track (index in audio track lists) **\/\n        public function get audioTrack() : int {\n            return _audioTrackController.audioTrack;\n        };\n\n        \/** select an audio track, based on its index in audio track lists**\/\n        public function set audioTrack(val : int) : void {\n            _audioTrackController.audioTrack = val;\n        }\n\n        \/* set stage *\/\n        public function set stage(stage : Stage) : void {\n            _stage = stage;\n        }\n\n        \/* get stage *\/\n        public function get stage() : Stage {\n            return _stage;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLstream(urlstream : Class) : void {\n            _hlsURLStream = urlstream;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLstream() : Class {\n            return _hlsURLStream;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLloader(urlloader : Class) : void {\n            _hlsURLLoader = urlloader;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLloader() : Class {\n            return _hlsURLLoader;\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n\n    import flash.display.Stage;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.net.URLLoader;\n    import flash.net.URLStream;\n    import org.mangui.hls.controller.AudioTrackController;\n    import org.mangui.hls.controller.LevelController;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.loader.AltAudioLevelLoader;\n    import org.mangui.hls.loader.LevelLoader;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.stream.HLSNetStream;\n    import org.mangui.hls.stream.StreamBuffer;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages the streaming process. **\/\n    public class HLS extends EventDispatcher {\n        private var _levelLoader : LevelLoader;\n        private var _altAudioLevelLoader : AltAudioLevelLoader;\n        private var _audioTrackController : AudioTrackController;\n        private var _levelController : LevelController;\n        private var _streamBuffer : StreamBuffer;\n        \/** HLS NetStream **\/\n        private var _hlsNetStream : HLSNetStream;\n        \/** HLS URLStream\/URLLoader **\/\n        private var _hlsURLStream : Class;\n        private var _hlsURLLoader : Class;\n        private var _client : Object = {};\n        private var _stage : Stage;\n        \/* level handling *\/\n        private var _level : int;\n        \/* overrided quality_manual_level level *\/\n        private var _manual_level : int = -1;\n\n        \/** Create and connect all components. **\/\n        public function HLS() {\n            _levelLoader = new LevelLoader(this);\n            _altAudioLevelLoader = new AltAudioLevelLoader(this);\n            _audioTrackController = new AudioTrackController(this);\n            _levelController = new LevelController(this);\n            _streamBuffer = new StreamBuffer(this, _audioTrackController, _levelController);\n            _hlsURLStream = URLStream as Class;\n            _hlsURLLoader = URLLoader as Class;\n            \/\/ default loader\n            var connection : NetConnection = new NetConnection();\n            connection.connect(null);\n            _hlsNetStream = new HLSNetStream(connection, this, _streamBuffer);\n            this.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        };\n\n        \/** Forward internal errors. **\/\n        override public function dispatchEvent(event : Event) : Boolean {\n            if (event.type == HLSEvent.ERROR) {\n                CONFIG::LOGGING {\n                    Log.error((event as HLSEvent).error);\n                }\n                _hlsNetStream.close();\n            }\n            return super.dispatchEvent(event);\n        };\n\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            _level = event.level;\n        };\n\n        public function dispose() : void {\n            this.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levelLoader.dispose();\n            _altAudioLevelLoader.dispose();\n            _audioTrackController.dispose();\n            _levelController.dispose();\n            _hlsNetStream.dispose_();\n            _streamBuffer.dispose();\n            _levelLoader = null;\n            _altAudioLevelLoader = null;\n            _audioTrackController = null;\n            _levelController = null;\n            _hlsNetStream = null;\n            _client = null;\n            _stage = null;\n            _hlsNetStream = null;\n        }\n\n        \/** Return index of first quality level referenced in Manifest  **\/\n        public function get firstlevel() : int {\n            return _levelController.firstlevel;\n        };\n\n        \/** Return the quality level used when starting a fresh playback **\/\n        public function get startlevel() : int {\n            return _levelController.startlevel;\n        };\n\n        \/** Return the quality level used after a seek operation **\/\n        public function get seeklevel() : int {\n            return _levelController.seeklevel;\n        };\n\n        \/** Return the quality level of the currently played fragment **\/\n        public function get playbacklevel() : int {\n            return _hlsNetStream.playbackLevel;\n        };\n\n        \/** Return the quality level of last loaded fragment **\/\n        public function get level() : int {\n            return _level;\n        };\n\n        \/*  set quality level for next loaded fragment (-1 for automatic level selection) *\/\n        public function set level(level : int) : void {\n            _manual_level = level;\n        };\n\n        \/* check if we are in automatic level selection mode *\/\n        public function get autolevel() : Boolean {\n            return (_manual_level == -1);\n        };\n\n        \/* return manual level *\/\n        public function get manuallevel() : int {\n            return _manual_level;\n        };\n\n        \/** Return a Vector of quality level **\/\n        public function get levels() : Vector.<Level> {\n            return _levelLoader.levels;\n        };\n\n        \/** Return the current playback position. **\/\n        public function get position() : Number {\n            return _streamBuffer.position;\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _hlsNetStream.playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _hlsNetStream.seekState;\n        };\n\n        \/** Return the type of stream (VOD\/LIVE). **\/\n        public function get type() : String {\n            return _levelLoader.type;\n        };\n\n        \/** Load and parse a new HLS URL **\/\n        public function load(url : String) : void {\n            _level = 0;\n            _hlsNetStream.close();\n            _levelLoader.load(url);\n        };\n\n        \/** return HLS NetStream **\/\n        public function get stream() : NetStream {\n            return _hlsNetStream;\n        }\n\n        public function get client() : Object {\n            return _client;\n        }\n\n        public function set client(value : Object) : void {\n            _client = value;\n        }\n\n        \/** get current Buffer Length  **\/\n        public function get bufferLength() : Number {\n            return _hlsNetStream.bufferLength;\n        };\n\n        \/** get current back buffer Length  **\/\n        public function get backBufferLength() : Number {\n            return _hlsNetStream.backBufferLength;\n        };\n\n        \/** get audio tracks list**\/\n        public function get audioTracks() : Vector.<AudioTrack> {\n            return _audioTrackController.audioTracks;\n        };\n\n        \/** get alternate audio tracks list from playlist **\/\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _levelLoader.altAudioTracks;\n        };\n\n        \/** get index of the selected audio track (index in audio track lists) **\/\n        public function get audioTrack() : int {\n            return _audioTrackController.audioTrack;\n        };\n\n        \/** select an audio track, based on its index in audio track lists**\/\n        public function set audioTrack(val : int) : void {\n            _audioTrackController.audioTrack = val;\n        }\n\n        \/* set stage *\/\n        public function set stage(stage : Stage) : void {\n            _stage = stage;\n        }\n\n        \/* get stage *\/\n        public function get stage() : Stage {\n            return _stage;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLstream(urlstream : Class) : void {\n            _hlsURLStream = urlstream;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLstream() : Class {\n            return _hlsURLStream;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLloader(urlloader : Class) : void {\n            _hlsURLLoader = urlloader;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLloader() : Class {\n            return _hlsURLLoader;\n        }\n    }\n}\n","subject":"reorder code for sake of clarity","message":"reorder code for sake of clarity\n","lang":"ActionScript","license":"mpl-2.0","repos":"neilrackett\/flashls,Peer5\/flashls,Peer5\/flashls,Corey600\/flashls,tedconf\/flashls,hola\/flashls,suuhas\/flashls,suuhas\/flashls,dighan\/flashls,Boxie5\/flashls,loungelogic\/flashls,fixedmachine\/flashls,neilrackett\/flashls,suuhas\/flashls,Peer5\/flashls,Peer5\/flashls,thdtjsdn\/flashls,dighan\/flashls,suuhas\/flashls,aevange\/flashls,NicolasSiver\/flashls,fixedmachine\/flashls,aevange\/flashls,codex-corp\/flashls,JulianPena\/flashls,Boxie5\/flashls,loungelogic\/flashls,tedconf\/flashls,aevange\/flashls,Corey600\/flashls,thdtjsdn\/flashls,mangui\/flashls,aevange\/flashls,clappr\/flashls,hola\/flashls,jlacivita\/flashls,jlacivita\/flashls,mangui\/flashls,vidible\/vdb-flashls,codex-corp\/flashls,JulianPena\/flashls,vidible\/vdb-flashls,NicolasSiver\/flashls,clappr\/flashls"}
{"commit":"f65a3569b8ff348e4a31bd82b9df53a8c43bbae1","old_file":"src\/aerys\/minko\/render\/shader\/compiler\/allocation\/ContiguousAllocation.as","new_file":"src\/aerys\/minko\/render\/shader\/compiler\/allocation\/ContiguousAllocation.as","old_contents":"package aerys.minko.render.shader.compiler.allocation\n{\n\timport aerys.minko.render.shader.compiler.register.Components;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic class ContiguousAllocation implements IAllocation\n\t{\n\t\tprivate var _subAllocations : Vector.<SimpleAllocation>;\n\t\tprivate var _offsets\t\t: Vector.<uint>;\n\t\t\n\t\tpublic function get type() : uint\n\t\t{\n\t\t\treturn _subAllocations[0].type;\n\t\t}\n\t\t\n\t\tpublic function get registerId() : uint\n\t\t{\n\t\t\treturn _subAllocations[0].registerId;\n\t\t}\n\t\t\n\t\tpublic function get registerOffset() : uint\n\t\t{\n\t\t\treturn offset % 4;\n\t\t}\n\t\t\n\/\/\t\tpublic function get writeMask() : uint\n\/\/\t\t{\n\/\/\t\t\t\n\/\/\t\t}\n\t\t\n\t\tpublic function get aligned() : Boolean\n\t\t{\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\tpublic function get offset() : uint\n\t\t{\n\t\t\treturn _subAllocations[0].offset - _offsets[0];\n\t\t}\n\t\t\n\t\tpublic function get maxSize() : uint\n\t\t{\n\t\t\tvar numArgs : uint = _subAllocations.length;\n\t\t\tvar maxSize\t: uint = 0;\n\t\t\t\n\t\t\tfor (var argId : uint = 0; argId < numArgs; ++argId)\n\t\t\t{\n\t\t\t\tvar currentSize : uint = _offsets[argId] + _subAllocations[argId].maxSize;\n\t\t\t\tif (currentSize > maxSize)\n\t\t\t\t\tmaxSize = currentSize;\n\t\t\t}\n\t\t\t\n\t\t\treturn maxSize;\n\t\t}\n\t\t\n\t\tpublic function get subAllocations() : Vector.<SimpleAllocation>\n\t\t{\n\t\t\treturn _subAllocations;\n\t\t}\n\t\t\n\t\tpublic function set offset(v : uint) : void\n\t\t{\n\t\t\tvar numArgs : uint = _subAllocations.length;\n\t\t\t\n\t\t\tfor (var argId : uint = 0; argId < numArgs; ++argId)\n\t\t\t\t_subAllocations[argId].offset = v + _offsets[argId];\n\t\t}\n\t\t\n\t\tpublic function ContiguousAllocation(subAllocations : Vector.<SimpleAllocation>,\n\t\t\t\t\t\t\t\t\t\t\t offsets\t\t: Vector.<uint>)\n\t\t{\n\t\t\t_subAllocations = subAllocations;\n\t\t\t_offsets\t\t= offsets;\n\t\t}\n\t\t\n\t\tpublic function getReadSwizzle(readingOpWriteOffset\t: uint,\n\t\t\t\t\t\t\t\t\t   readingOpComponents\t: uint) : uint\n\t\t{\n\t\t\tvar components : uint;\n\t\t\t\n\t\t\tcomponents = readingOpComponents;\n\t\t\tcomponents = Components.applyWriteOffset(components, readingOpWriteOffset);\n\t\t\tcomponents = Components.applyReadOffset(components, registerOffset);\n\t\t\t\n\t\t\tif (components == Components.stringToComponent('____'))\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\treturn Components.generateReadSwizzle(components);\n\t\t}\n\t\t\n\t\tpublic function extendLifeTime(operationId : uint) : void\n\t\t{\n\t\t\tfor each (var sub : SimpleAllocation in _subAllocations)\n\t\t\t\tsub.extendLifeTime(operationId);\n\t\t}\n\t\t\n\t\tpublic function overlapsWith(other : IAllocation, readOnly : Boolean) : Boolean\n\t\t{\n\t\t\tif (other is SimpleAllocation)\n\t\t\t{\n\t\t\t\treturn other.overlapsWith(this, readOnly);\n\t\t\t}\n\t\t\telse if (other is ContiguousAllocation)\n\t\t\t{\n\t\t\t\tvar contiOther\t: ContiguousAllocation\t= ContiguousAllocation(other);\n\t\t\t\t\n\t\t\t\tfor each (var sub1 : SimpleAllocation in _subAllocations)\n\t\t\t\t\tfor each (var sub2 : SimpleAllocation in contiOther.subAllocations)\n\t\t\t\t\t\tif (sub1.overlapsWith(sub2, readOnly))\n\t\t\t\t\t\t\treturn true;\n\t\t\t\t\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\telse\n\t\t\t\tthrow new Error('Unknown allocation type.');\n\t\t}\n\t\t\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\tvar result : String;\n\t\t\tresult = 'Contiguous\\n';\n\t\t\tfor each (var subAlloc : SimpleAllocation in _subAllocations)\n\t\t\t\tresult += \"\\t\" + subAlloc.toString() + \"\\n\";\n\t\t\t\t\n\t\t\treturn result;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.render.shader.compiler.allocation\n{\n\timport aerys.minko.render.shader.compiler.register.Components;\n\n\t\/**\n\t * @private\n\t * @author Romain Gilliotte\n\t * \n\t *\/\n\tpublic class ContiguousAllocation implements IAllocation\n\t{\n\t\tprivate var _subAllocations : Vector.<SimpleAllocation>;\n\t\tprivate var _offsets\t\t: Vector.<uint>;\n\t\t\n\t\tpublic function get type() : uint\n\t\t{\n\t\t\treturn _subAllocations[0].type;\n\t\t}\n\t\t\n\t\tpublic function get registerId() : uint\n\t\t{\n\t\t\treturn _subAllocations[0].registerId;\n\t\t}\n\t\t\n\t\tpublic function get registerOffset() : uint\n\t\t{\n\t\t\treturn offset % 4;\n\t\t}\n\t\t\n\t\tpublic function get aligned() : Boolean\n\t\t{\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\tpublic function get offset() : uint\n\t\t{\n\t\t\treturn _subAllocations[0].offset - _offsets[0];\n\t\t}\n\t\t\n\t\tpublic function get maxSize() : uint\n\t\t{\n\t\t\tvar numArgs : uint = _subAllocations.length;\n\t\t\tvar maxSize\t: uint = 0;\n\t\t\t\n\t\t\tfor (var argId : uint = 0; argId < numArgs; ++argId)\n\t\t\t{\n\t\t\t\tvar currentSize : uint = _offsets[argId] + _subAllocations[argId].maxSize;\n\t\t\t\tif (currentSize > maxSize)\n\t\t\t\t\tmaxSize = currentSize;\n\t\t\t}\n\t\t\t\n\t\t\treturn maxSize;\n\t\t}\n\t\t\n\t\tpublic function get subAllocations() : Vector.<SimpleAllocation>\n\t\t{\n\t\t\treturn _subAllocations;\n\t\t}\n\t\t\n\t\tpublic function set offset(v : uint) : void\n\t\t{\n\t\t\tvar numArgs : uint = _subAllocations.length;\n\t\t\t\n\t\t\tfor (var argId : uint = 0; argId < numArgs; ++argId)\n\t\t\t\t_subAllocations[argId].offset = v + _offsets[argId];\n\t\t}\n\t\t\n\t\tpublic function ContiguousAllocation(subAllocations : Vector.<SimpleAllocation>,\n\t\t\t\t\t\t\t\t\t\t\t offsets\t\t: Vector.<uint>)\n\t\t{\n\t\t\t_subAllocations = subAllocations;\n\t\t\t_offsets\t\t= offsets;\n\t\t}\n\t\t\n\t\tpublic function getReadSwizzle(readingOpWriteOffset\t: uint,\n\t\t\t\t\t\t\t\t\t   readingOpComponents\t: uint) : uint\n\t\t{\n\t\t\tvar components : uint;\n\t\t\t\n\t\t\tcomponents = readingOpComponents;\n\t\t\tcomponents = Components.applyWriteOffset(components, readingOpWriteOffset);\n\t\t\tcomponents = Components.applyReadOffset(components, registerOffset);\n\t\t\t\n\t\t\tif (components == Components.stringToComponent('____'))\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\treturn Components.generateReadSwizzle(components);\n\t\t}\n\t\t\n\t\tpublic function extendLifeTime(operationId : uint) : void\n\t\t{\n\t\t\tfor each (var sub : SimpleAllocation in _subAllocations)\n\t\t\t\tsub.extendLifeTime(operationId);\n\t\t}\n\t\t\n\t\tpublic function overlapsWith(other : IAllocation, readOnly : Boolean) : Boolean\n\t\t{\n\t\t\tif (other is SimpleAllocation)\n\t\t\t{\n\t\t\t\treturn other.overlapsWith(this, readOnly);\n\t\t\t}\n\t\t\telse if (other is ContiguousAllocation)\n\t\t\t{\n\t\t\t\tvar contiOther\t: ContiguousAllocation\t= ContiguousAllocation(other);\n\t\t\t\t\n\t\t\t\tfor each (var sub1 : SimpleAllocation in _subAllocations)\n\t\t\t\t\tfor each (var sub2 : SimpleAllocation in contiOther.subAllocations)\n\t\t\t\t\t\tif (sub1.overlapsWith(sub2, readOnly))\n\t\t\t\t\t\t\treturn true;\n\t\t\t\t\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\telse\n\t\t\t\tthrow new Error('Unknown allocation type.');\n\t\t}\n\t\t\n\t\t\n\t\tpublic function toString() : String\n\t\t{\n\t\t\tvar result : String;\n\t\t\tresult = 'Contiguous\\n';\n\t\t\tfor each (var subAlloc : SimpleAllocation in _subAllocations)\n\t\t\t\tresult += \"\\t\" + subAlloc.toString() + \"\\n\";\n\t\t\t\t\n\t\t\treturn result;\n\t\t}\n\t}\n}","subject":"Remove dead code","message":"Remove dead code\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"e3b1f20e756a784063e83aa512033a5a046abd97","old_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/ios7\/VScrollBarSkin.as","new_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/ios7\/VScrollBarSkin.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.ios7\n{\n\nimport mx.core.DPIClassification;\nimport mx.core.mx_internal;\n\nimport spark.components.Button;\nimport spark.components.VScrollBar;\nimport spark.skins.mobile.supportClasses.MobileSkin;\n\nuse namespace mx_internal;\n\n\/**\n *  ActionScript-based skin for VScrollBar components in mobile applications. \n * \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5 \n *  @productversion Flex 4.5\n *\/\npublic class VScrollBarSkin extends MobileSkin\n{\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  Constructor.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     * \n     *\/\n    public function VScrollBarSkin()\n    {\n        super();\n        \n        minHeight = 20;\n        thumbSkinClass = VScrollBarThumbSkin;\n        var paddingRight:int;\n        var paddingVertical:int;\n        \n        \/\/ Depending on density set our measured width\n        switch (applicationDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t{\n\t\t\t\tminWidth = 24;\n\t\t\t\tpaddingRight = VScrollBarThumbSkin.PADDING_RIGHT_640DPI;\n\t\t\t\tpaddingVertical = VScrollBarThumbSkin.PADDING_VERTICAL_640DPI;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t{\n\t\t\t\tminWidth = 18;\n\t\t\t\tpaddingRight = VScrollBarThumbSkin.PADDING_RIGHT_480DPI;\n\t\t\t\tpaddingVertical = VScrollBarThumbSkin.PADDING_VERTICAL_480DPI;\n\t\t\t\tbreak;\n\t\t\t}\n            case DPIClassification.DPI_320:\n            {\n                minWidth = 12;\n                paddingRight = VScrollBarThumbSkin.PADDING_RIGHT_320DPI;\n                paddingVertical = VScrollBarThumbSkin.PADDING_VERTICAL_320DPI;\n                break;\n            }\n\t\t\tcase DPIClassification.DPI_240:\n\t\t\t{\n\t\t\t\tminWidth = 9;\n\t\t\t\tpaddingRight = VScrollBarThumbSkin.PADDING_RIGHT_240DPI;\n\t\t\t\tpaddingVertical = VScrollBarThumbSkin.PADDING_VERTICAL_240DPI;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_120:\n\t\t\t{\n\t\t\t\tminWidth = 9;\n\t\t\t\tpaddingRight = VScrollBarThumbSkin.PADDING_RIGHT_120DPI;\n\t\t\t\tpaddingVertical = VScrollBarThumbSkin.PADDING_VERTICAL_120DPI;\n\t\t\t\tbreak;\n\t\t\t}\n            default:\n            {\n                \/\/ default DPI_160\n                minWidth = 6;\n                paddingRight = VScrollBarThumbSkin.PADDING_RIGHT_DEFAULTDPI;\n                paddingVertical = VScrollBarThumbSkin.PADDING_VERTICAL_DEFAULTDPI;\n                break;\n            }\n        }\n        \n        \/\/ The minimum height is set such that, at it's smallest size, the thumb appears\n        \/\/ as high as it is wide.\n        minThumbHeight = (minWidth - paddingRight) + (paddingVertical * 2);   \n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/** \n     *  @copy spark.skins.spark.ApplicationSkin#hostComponent\n     *\/\n    public var hostComponent:VScrollBar;\n    \n    \/**\n     *  Minimum height for the thumb\n     *\/\n    protected var minThumbHeight:Number;\n    \n    \/**\n     *  Skin to use for the thumb Button skin part\n     *\/\n    protected var thumbSkinClass:Class;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Skin parts \n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  VScrollbar track skin part\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/   \n    public var track:Button;\n    \n    \/**\n     *  VScrollbar thumb skin part\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/  \n    public var thumb:Button;\n    \n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  @private \n     *\/\n    override protected function createChildren():void\n    {\n        \/\/ Create our skin parts if necessary: track and thumb.\n        if (!track)\n        {\n            \/\/ We don't want a visible track so we set the skin to MobileSkin\n            track = new Button();\n            track.setStyle(\"skinClass\", spark.skins.mobile.supportClasses.MobileSkin);\n            track.width = minWidth;\n            track.height = minHeight;\n            addChild(track);\n        }\n        if (!thumb)\n        {\n            thumb = new Button();\n            thumb.minHeight = minThumbHeight; \n            thumb.setStyle(\"skinClass\", thumbSkinClass);\n            thumb.width = minWidth;\n            thumb.height = minWidth;\n            addChild(thumb);\n        }\n    }\n    \n    \/**\n     *  @private \n     *\/\n    override protected function layoutContents(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        super.layoutContents(unscaledWidth, unscaledHeight);\n        \n        setElementSize(track, unscaledWidth, unscaledHeight);\n    }\n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.ios7\n{\n\nimport mx.core.DPIClassification;\nimport mx.core.mx_internal;\n\nimport spark.components.Button;\nimport spark.components.VScrollBar;\nimport spark.skins.mobile.supportClasses.MobileSkin;\n\nuse namespace mx_internal;\n\n\/**\n *  ActionScript-based skin for VScrollBar components in mobile applications. \n * \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5 \n *  @productversion Flex 4.5\n *\/\npublic class VScrollBarSkin extends MobileSkin\n{\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  Constructor.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     * \n     *\/\n    public function VScrollBarSkin()\n    {\n        super();\n        \n        minHeight = 20;\n        thumbSkinClass = VScrollBarThumbSkin;\n        var paddingRight:int;\n        var paddingVertical:int;\n        \n        \/\/ Depending on density set our measured width\n        switch (applicationDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t{\n\t\t\t\tminWidth = 24;\n\t\t\t\tpaddingRight = VScrollBarThumbSkin.PADDING_RIGHT_640DPI;\n\t\t\t\tpaddingVertical = VScrollBarThumbSkin.PADDING_VERTICAL_640DPI;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t{\n\t\t\t\tminWidth = 16;\n\t\t\t\tpaddingRight = VScrollBarThumbSkin.PADDING_RIGHT_480DPI;\n\t\t\t\tpaddingVertical = VScrollBarThumbSkin.PADDING_VERTICAL_480DPI;\n\t\t\t\tbreak;\n\t\t\t}\n            case DPIClassification.DPI_320:\n            {\n                minWidth = 12;\n                paddingRight = VScrollBarThumbSkin.PADDING_RIGHT_320DPI;\n                paddingVertical = VScrollBarThumbSkin.PADDING_VERTICAL_320DPI;\n                break;\n            }\n\t\t\tcase DPIClassification.DPI_240:\n\t\t\t{\n\t\t\t\tminWidth = 8;\n\t\t\t\tpaddingRight = VScrollBarThumbSkin.PADDING_RIGHT_240DPI;\n\t\t\t\tpaddingVertical = VScrollBarThumbSkin.PADDING_VERTICAL_240DPI;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_120:\n\t\t\t{\n\t\t\t\tminWidth = 4;\n\t\t\t\tpaddingRight = VScrollBarThumbSkin.PADDING_RIGHT_120DPI;\n\t\t\t\tpaddingVertical = VScrollBarThumbSkin.PADDING_VERTICAL_120DPI;\n\t\t\t\tbreak;\n\t\t\t}\n            default:\n            {\n                \/\/ default DPI_160\n                minWidth = 6;\n                paddingRight = VScrollBarThumbSkin.PADDING_RIGHT_DEFAULTDPI;\n                paddingVertical = VScrollBarThumbSkin.PADDING_VERTICAL_DEFAULTDPI;\n                break;\n            }\n        }\n        \n        \/\/ The minimum height is set such that, at it's smallest size, the thumb appears\n        \/\/ as high as it is wide.\n        minThumbHeight = (minWidth - paddingRight) + (paddingVertical * 2);   \n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/** \n     *  @copy spark.skins.spark.ApplicationSkin#hostComponent\n     *\/\n    public var hostComponent:VScrollBar;\n    \n    \/**\n     *  Minimum height for the thumb\n     *\/\n    protected var minThumbHeight:Number;\n    \n    \/**\n     *  Skin to use for the thumb Button skin part\n     *\/\n    protected var thumbSkinClass:Class;\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Skin parts \n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  VScrollbar track skin part\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/   \n    public var track:Button;\n    \n    \/**\n     *  VScrollbar thumb skin part\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     *\/  \n    public var thumb:Button;\n    \n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  @private \n     *\/\n    override protected function createChildren():void\n    {\n        \/\/ Create our skin parts if necessary: track and thumb.\n        if (!track)\n        {\n            \/\/ We don't want a visible track so we set the skin to MobileSkin\n            track = new Button();\n            track.setStyle(\"skinClass\", spark.skins.mobile.supportClasses.MobileSkin);\n            track.width = minWidth;\n            track.height = minHeight;\n            addChild(track);\n        }\n        if (!thumb)\n        {\n            thumb = new Button();\n            thumb.minHeight = minThumbHeight; \n            thumb.setStyle(\"skinClass\", thumbSkinClass);\n            thumb.width = minWidth;\n            thumb.height = minWidth;\n            addChild(thumb);\n        }\n    }\n    \n    \/**\n     *  @private \n     *\/\n    override protected function layoutContents(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        super.layoutContents(unscaledWidth, unscaledHeight);\n        \n        setElementSize(track, unscaledWidth, unscaledHeight);\n    }\n}\n}","subject":"Tweak VScrollBarkSkin to make sure it looks good in all DPIs","message":"Tweak VScrollBarkSkin to make sure it looks good in all DPIs\n","lang":"ActionScript","license":"apache-2.0","repos":"apache\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk"}
{"commit":"73452ea968fe5052e44dacdbd00c31c1e4c56cd5","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/IStyleableObject.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/IStyleableObject.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The IStyleableObject interface is the interface for\n     *  objects that support style properties.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic interface IStyleableObject extends IEventDispatcher\n\t{\n        \/**\n         *  Get the className(s) that will be used to\n         *  choose class selectors in most CSS style\n         *  implementations.  This property is called\n         *  styleName in the Flex SDK.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        function get className():String;\n        \n        \/**\n         *  Get the object containing styles\n         *  for this object.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        function get style():Object;\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The IStyleableObject interface is the interface for\n     *  objects that support style properties.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic interface IStyleableObject extends IEventDispatcher\n\t{\n        \/**\n         *  Get the className(s) that will be used to\n         *  choose class selectors in most CSS style\n         *  implementations.  This property is called\n         *  styleName in the Flex SDK.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        function get className():String;\n        function set className(value:String):void;\n        \n        \/**\n         *  Get the object containing styles\n         *  for this object.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        function get style():Object;\n\t}\n}","subject":"allow writing of className via the interface","message":"allow writing of className via the interface\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"2f3fd2ee67bfa754ea84af3cc87172a15925fbb0","old_file":"test\/AllTests.as","new_file":"test\/AllTests.as","old_contents":"package\n{\n\t\/**\n\t * This file has been automatically created using\n\t * #!\/usr\/bin\/ruby script\/generate suite\n\t * If you modify it and run this script, your\n\t * modifications will be lost!\n\t *\/\n\n\timport as3spec.*;\n\timport com.gigya.WildfireTest;\n\timport ras3r.controls.TextTest;\n\timport ras3r.reaction_view.helpers.ImageHelperTest;\n\timport ras3r.reaction_view.helpers.TextFieldHelperTest;\n\n\tpublic class AllTests extends Suite\n\t{\n\t\tpublic function AllTests ()\n\t\t{\n\t\t\tadd(com.gigya.WildfireTest);\n\t\t\tadd(ras3r.controls.TextTest);\n\t\t\tadd(ras3r.reaction_view.helpers.ImageHelperTest);\n\t\t\tadd(ras3r.reaction_view.helpers.TextFieldHelperTest);\n\t\t}\n\t}\n}","new_contents":"package\n{\n\t\/**\n\t * This file has been automatically created using\n\t * #!\/usr\/bin\/ruby script\/generate suite\n\t * If you modify it and run this script, your\n\t * modifications will be lost!\n\t *\/\n\n\timport as3spec.*;\n\timport com.gigya.WildfireTest;\n\timport ras3r.HashTest;\n\timport ras3r.reaction_view.helpers.BoxHelperTest;\n\timport ras3r.reaction_view.helpers.ComboBoxHelperTest;\n\timport ras3r.reaction_view.helpers.ImageHelperTest;\n\timport ras3r.reaction_view.helpers.TextFieldHelperTest;\n\timport ras3r.reaction_view.helpers.TextInputHelperTest;\n\timport ras3r.ReactionControllerTest;\n\timport ras3r.ReactionViewTest;\n\timport ras3r.reactive_resource.ResponseTest;\n\n\tpublic class AllTests extends Suite\n\t{\n\t\tpublic function AllTests ()\n\t\t{\n\t\t\tadd(com.gigya.WildfireTest);\n\t\t\tadd(ras3r.HashTest);\n\t\t\tadd(ras3r.reaction_view.helpers.BoxHelperTest);\n\t\t\tadd(ras3r.reaction_view.helpers.ComboBoxHelperTest);\n\t\t\tadd(ras3r.reaction_view.helpers.ImageHelperTest);\n\t\t\tadd(ras3r.reaction_view.helpers.TextFieldHelperTest);\n\t\t\tadd(ras3r.reaction_view.helpers.TextInputHelperTest);\n\t\t\tadd(ras3r.ReactionControllerTest);\n\t\t\tadd(ras3r.ReactionViewTest);\n\t\t\tadd(ras3r.reactive_resource.ResponseTest);\n\t\t}\n\t}\n}","subject":"reset test suite","message":"reset test suite\n","lang":"ActionScript","license":"mit","repos":"f1337\/metafas3,f1337\/metafas3"}
{"commit":"09607ce618998f098daf204f4dfb54f3a79408c3","old_file":"HLSPlugin\/src\/org\/denivip\/osmf\/utils\/Utils.as","new_file":"HLSPlugin\/src\/org\/denivip\/osmf\/utils\/Utils.as","old_contents":"package org.denivip.osmf.utils\n{\n\timport org.osmf.utils.URL;\n\t\n\tpublic class Utils\n\t{\n\t\tpublic static function createFullUrl(rootUrl:String, url:String):String{\n\t\t\t\n\t\t\tif(url.search(\/(ftp|file|https?):\\\/\\\/\\\/?\/) == 0)\n\t\t\t\treturn url;\n\t\t\t\n\t\t\t\/\/ other manipulations :)\n\t\t\tif(url.charAt(0) == '\/'){\n\t\t\t\treturn URL.getRootUrl(rootUrl) + url;\n\t\t\t}\n\t\t\t\n\t\t\tif(rootUrl.lastIndexOf('\/') != rootUrl.length)\n\t\t\t\trootUrl += '\/';\n\t\t\t\n\t\t\treturn rootUrl + url;\n\t\t}\n\t}\n}","new_contents":"package org.denivip.osmf.utils\n{\n\timport org.osmf.utils.URL;\n\t\n\tpublic class Utils\n\t{\n\t\tpublic static function createFullUrl(rootUrl:String, url:String):String {\n\t\t\tif(url.search(\/(ftp|file|https?):\\\/\\\/\\\/?\/) == 0)\n\t\t\t\treturn url;\n\t\t\t\n\t\t\t\/\/ other manipulations :)\n\t\t\tif(url.charAt(0) == '\/'){\n\t\t\t\treturn URL.getRootUrl(rootUrl) + url;\n\t\t\t}\n\t\t\t\n\t\t\tif(rootUrl.lastIndexOf('\/') != rootUrl.length - 1)\n\t\t\t\trootUrl += '\/';\n\t\t\t\n\t\t\treturn rootUrl + url;\n\t\t}\n\t}\n}","subject":"Fix issue where check for final slash was comparing zero-based index with length","message":"Fix issue where check for final slash was comparing zero-based index with length\n","lang":"ActionScript","license":"isc","repos":"mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin"}
{"commit":"41be0f56764722d09571d430576f6ba0d8483301","old_file":"lib\/src_linux\/com\/amanitadesign\/steam\/FRESteamWorks.as","new_file":"lib\/src_linux\/com\/amanitadesign\/steam\/FRESteamWorks.as","old_contents":"\/*\n *  FRESteamWorks.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam {\n\timport flash.desktop.NativeProcess;\n\timport flash.desktop.NativeProcessStartupInfo;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.StatusEvent;\n\timport flash.filesystem.File;\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.IDataOutput;\n\timport flash.utils.clearInterval;\n\timport flash.utils.setInterval;\n\n\tpublic class FRESteamWorks extends EventDispatcher {\n\t\t[Event(name=\"steam_response\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\n\t\tprivate static const PATH:String = \"NativeApps\/Linux\/APIWrapper\";\n\n\t\tprivate var _file:File;\n\t\tprivate var _process:NativeProcess;\n\t\tprivate var _tm:int;\n\t\tprivate var _init:Boolean = false;\n\t\tprivate var _error:Boolean = false;\n\t\tprivate var _crashHandlerArgs:Array = null;\n\n\t\tpublic var isReady:Boolean = false;\n\n\t\tprivate static const AIRSteam_Init:int = 0;\n\t\tprivate static const AIRSteam_RunCallbacks:int = 1;\n\t\tprivate static const AIRSteam_RequestStats:int = 2;\n\t\tprivate static const AIRSteam_SetAchievement:int = 3;\n\t\tprivate static const AIRSteam_ClearAchievement:int = 4;\n\t\tprivate static const AIRSteam_IsAchievement:int = 5;\n\t\tprivate static const AIRSteam_GetStatInt:int = 6;\n\t\tprivate static const AIRSteam_GetStatFloat:int = 7;\n\t\tprivate static const AIRSteam_SetStatInt:int = 8;\n\t\tprivate static const AIRSteam_SetStatFloat:int = 9;\n\t\tprivate static const AIRSteam_StoreStats:int = 10;\n\t\tprivate static const AIRSteam_ResetAllStats:int = 11;\n\t\tprivate static const AIRSteam_GetFileCount:int = 12;\n\t\tprivate static const AIRSteam_GetFileSize:int = 13;\n\t\tprivate static const AIRSteam_FileExists:int = 14;\n\t\tprivate static const AIRSteam_FileWrite:int = 15;\n\t\tprivate static const AIRSteam_FileRead:int = 16;\n\t\tprivate static const AIRSteam_FileDelete:int = 17;\n\t\tprivate static const AIRSteam_IsCloudEnabledForApp:int = 18;\n\t\tprivate static const AIRSteam_SetCloudEnabledForApp:int = 19;\n\t\tprivate static const AIRSteam_GetUserID:int = 20;\n\t\tprivate static const AIRSteam_GetPersonaName:int = 21;\n\t\tprivate static const AIRSteam_UseCrashHandler:int = 22;\n\n\t\tpublic function FRESteamWorks (target:IEventDispatcher = null) {\n\t\t\t_file = File.applicationDirectory.resolvePath(PATH);\n\t\t\t_process = new NativeProcess();\n\t\t\t_process.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, eventDispatched);\n\t\t\t_process.addEventListener(IOErrorEvent.STANDARD_INPUT_IO_ERROR, errorCallback);\n\t\t\tsuper(target);\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tif(_process.running) {\n\t\t\t\t_process.closeInput();\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t\tclearInterval(_tm);\n\t\t\tisReady = false;\n\t\t}\n\n\t\tprivate function startProcess():void {\n\t\t\tvar startupInfo:NativeProcessStartupInfo = new NativeProcessStartupInfo();\n\t\t\tstartupInfo.executable = _file;\n\n\t\t\t_process.start(startupInfo);\n\t\t}\n\n\t\tpublic function init():Boolean {\n\t\t\tif(!_file.exists) return false;\n\n\t\t\ttry {\n\t\t\t\tstartProcess();\n\t\t\t} catch(e:Error) {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\t\/\/ try to start the process a second time, but this time ignoring any\n\t\t\t\/\/ potential errors since we will definitely get one about the process\n\t\t\t\/\/ already running. this seems to give the runtime enough time to check\n\t\t\t\/\/ for any stderr output of the initial call to startProcess(), so that we\n\t\t\t\/\/ now can check if it actually started: in case it couldn't one of the\n\t\t\t\/\/ libraries it depends on, it prints something like \"error while loading\n\t\t\t\/\/ shared libraries\" to stderr, which we're trying to detect here.\n\t\t\t\/\/ process.running is unreliable, in that it's always set to true,\n\t\t\t\/\/ even if the process didn't start at all\n\t\t\ttry {\n\t\t\t\tstartProcess();\n\t\t\t} catch(e:Error) {\n\t\t\t\t\/\/ no-op\n\t\t\t}\n\t\t\tif(!_process.running) return false;\n\t\t\tif(_process.standardError.bytesAvailable > 0) return false;\n\n\t\t\t\/\/ initialization seems to be successful\n\t\t\t_init = true;\n\n\t\t\t\/\/ UseCrashHandler has to be called before Steam_Init\n\t\t\t\/\/ but we still have to make sure the process is actually running\n\t\t\t\/\/ so FRESteamWorks#useCrashHandler just sets _crashHandlerArgs\n\t\t\t\/\/ and the actual call is handled here\n\t\t\tif(_crashHandlerArgs) {\n\t\t\t\tif(!callWrapper(AIRSteam_UseCrashHandler, _crashHandlerArgs))\n\t\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\tif(!callWrapper(AIRSteam_Init)) return false;\n\t\t\tisReady = readBoolResponse();\n\t\t\tif(isReady) _tm = setInterval(runCallbacks, 100);\n\t\t\treturn isReady;\n\t\t}\n\n\t\tprivate function errorCallback(e:IOErrorEvent):void {\n\t\t\t_error = true;\n\t\t\t\/\/ the process doesn't accept our input anymore, so just stop it\n\t\t\tclearInterval(_tm);\n\n\t\t\tif(_process.running) {\n\t\t\t\ttry {\n\t\t\t\t\t_process.closeInput();\n\t\t\t\t} catch(e:*) {\n\t\t\t\t\t\/\/ no-op\n\t\t\t\t}\n\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t}\n\n\t\tprivate function callWrapper(funcName:int, params:Array = null):Boolean {\n\t\t\t_error = false;\n\t\t\tif(!_process.running) return false;\n\n\t\t\tvar stdin:IDataOutput = _process.standardInput;\n\t\t\tstdin.writeUTFBytes(funcName + \"\\n\");\n\n\t\t\tif (params) {\n\t\t\t\tfor(var i:int = 0; i < params.length; ++i) {\n\t\t\t\t\tif(params[i] is ByteArray) {\n\t\t\t\t\t\tvar length:uint = params[i].length;\n\t\t\t\t\t\t\/\/ length + 1 for the added newline\n\t\t\t\t\t\tstdin.writeUTFBytes(String(length + 1) + \"\\n\");\n\t\t\t\t\t\tstdin.writeBytes(params[i]);\n\t\t\t\t\t\tstdin.writeUTFBytes(\"\\n\");\n\t\t\t\t\t} else {\n\t\t\t\t\t\tstdin.writeUTFBytes(String(params[i]) + \"\\n\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn !_error;\n\t\t}\n\n\t\tprivate function waitForData(output:IDataInput):uint {\n\t\t\twhile(!output.bytesAvailable) {\n\t\t\t\t\/\/ wait\n\t\t\t\tif(!_process.running) return 0;\n\t\t\t}\n\n\t\t\treturn output.bytesAvailable;\n\t\t}\n\n\t\tprivate function readBoolResponse():Boolean {\n\t\t\tif(!_process.running) return false;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(1);\n\t\t\treturn (response == \"t\");\n\t\t}\n\n\t\tprivate function readIntResponse():int {\n\t\t\tif(!_process.running) return 0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail);\n\t\t\treturn parseInt(response, 10);\n\t\t}\n\n\t\tprivate function readFloatResponse():Number {\n\t\t\tif(!_process.running) return 0.0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn parseFloat(response);\n\t\t}\n\n\t\tprivate function readStringResponse():String {\n\t\t\tif(!_process.running) return \"\";\n\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar data:String = stdout.readUTFBytes(avail)\n\t\t\tvar newline:uint = data.indexOf(\"\\n\");\n\t\t\tvar buf:String = data.substring(newline);\n\t\t\tvar length:uint = parseInt(data.substring(0, newline), 10);\n\t\t\ttrace(\"Waiting for \" + length + \" bytes\");\n\n\t\t\twhile(buf.length < length) {\n\t\t\t\tavail = waitForData(stdout);\n\t\t\t\tbuf += stdout.readUTFBytes(avail);\n\t\t\t}\n\n\t\t\treturn buf;\n\t\t}\n\n\t\tprivate function eventDispatched(e:ProgressEvent):void {\n\t\t\tvar stderr:IDataInput = _process.standardError;\n\t\t\tvar avail:uint = stderr.bytesAvailable;\n\t\t\tvar data:String = stderr.readUTFBytes(avail);\n\n\t\t\tvar pattern:RegExp = \/__event__<(\\d+),(\\d+)>\/g;\n\t\t\tvar result:Object;\n\t\t\twhile((result = pattern.exec(data))) {\n\t\t\t\tvar req_type:int = new int(result[1]);\n\t\t\t\tvar response:int = new int(result[2]);\n\t\t\t\tvar steamEvent:SteamEvent = new SteamEvent(SteamEvent.STEAM_RESPONSE, req_type, response);\n\t\t\t\tdispatchEvent(steamEvent);\n\t\t\t}\n\t\t}\n\n\t\tpublic function requestStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RequestStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function runCallbacks():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RunCallbacks)) return false;\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function getUserID():String {\n\t\t\tif(!callWrapper(AIRSteam_GetUserID)) return \"\";\n\t\t\treturn readStringResponse();\n\t\t}\n\n\t\tpublic function getPersonaName():String {\n\t\t\tif(!callWrapper(AIRSteam_GetPersonaName)) return \"\";\n\t\t\treturn readStringResponse();\n\t\t}\n\n\t\tpublic function useCrashHandler(appID:uint, version:String, date:String, time:String):Boolean {\n\t\t\t\/\/ only allow calls before SteamAPI_Init was called\n\t\t\tif(_init) return false;\n\t\t\t_crashHandlerArgs = [appID, version, date, time];\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function setAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function clearAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ClearAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getStatInt(id:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetStatInt, [id])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getStatFloat(id:String):Number {\n\t\t\tif(!callWrapper(AIRSteam_GetStatFloat, [id])) return 0.0;\n\t\t\treturn readFloatResponse();\n\t\t}\n\n\t\tpublic function setStatInt(id:String, value:int):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatInt, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setStatFloat(id:String, value:Number):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatFloat, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function storeStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_StoreStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function resetAllStats(bAchievementsToo:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ResetAllStats, [bAchievementsToo])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getFileCount():int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileCount)) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getFileSize(fileName:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileSize, [fileName])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function fileExists(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileExists, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileWrite(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileWrite, [fileName, data])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileRead(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileRead, [fileName])) return false;\n\n\t\t\tvar success:Boolean = readBoolResponse();\n\t\t\tif(success) {\n\t\t\t\tvar content:String = readStringResponse();\n\t\t\t\tdata.writeUTFBytes(content);\n\t\t\t\tdata.position = 0;\n\t\t\t}\n\n\t\t\treturn success;\n\t\t}\n\n\t\tpublic function fileDelete(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileDelete, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isCloudEnabledForApp():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsCloudEnabledForApp)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setCloudEnabledForApp(enabled:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetCloudEnabledForApp, [enabled])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam {\n\timport flash.desktop.NativeProcess;\n\timport flash.desktop.NativeProcessStartupInfo;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.StatusEvent;\n\timport flash.filesystem.File;\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.IDataOutput;\n\timport flash.utils.clearInterval;\n\timport flash.utils.setInterval;\n\n\tpublic class FRESteamWorks extends EventDispatcher {\n\t\t[Event(name=\"steam_response\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\n\t\tprivate static const PATH:String = \"NativeApps\/Linux\/APIWrapper\";\n\n\t\tprivate var _file:File;\n\t\tprivate var _process:NativeProcess;\n\t\tprivate var _tm:int;\n\t\tprivate var _init:Boolean = false;\n\t\tprivate var _error:Boolean = false;\n\t\tprivate var _crashHandlerArgs:Array = null;\n\n\t\tpublic var isReady:Boolean = false;\n\n\t\tprivate static const AIRSteam_Init:int = 0;\n\t\tprivate static const AIRSteam_RunCallbacks:int = 1;\n\t\tprivate static const AIRSteam_RequestStats:int = 2;\n\t\tprivate static const AIRSteam_SetAchievement:int = 3;\n\t\tprivate static const AIRSteam_ClearAchievement:int = 4;\n\t\tprivate static const AIRSteam_IsAchievement:int = 5;\n\t\tprivate static const AIRSteam_GetStatInt:int = 6;\n\t\tprivate static const AIRSteam_GetStatFloat:int = 7;\n\t\tprivate static const AIRSteam_SetStatInt:int = 8;\n\t\tprivate static const AIRSteam_SetStatFloat:int = 9;\n\t\tprivate static const AIRSteam_StoreStats:int = 10;\n\t\tprivate static const AIRSteam_ResetAllStats:int = 11;\n\t\tprivate static const AIRSteam_GetFileCount:int = 12;\n\t\tprivate static const AIRSteam_GetFileSize:int = 13;\n\t\tprivate static const AIRSteam_FileExists:int = 14;\n\t\tprivate static const AIRSteam_FileWrite:int = 15;\n\t\tprivate static const AIRSteam_FileRead:int = 16;\n\t\tprivate static const AIRSteam_FileDelete:int = 17;\n\t\tprivate static const AIRSteam_IsCloudEnabledForApp:int = 18;\n\t\tprivate static const AIRSteam_SetCloudEnabledForApp:int = 19;\n\t\tprivate static const AIRSteam_GetUserID:int = 20;\n\t\tprivate static const AIRSteam_GetPersonaName:int = 21;\n\t\tprivate static const AIRSteam_UseCrashHandler:int = 22;\n\n\t\tpublic function FRESteamWorks (target:IEventDispatcher = null) {\n\t\t\t_file = File.applicationDirectory.resolvePath(PATH);\n\t\t\t_process = new NativeProcess();\n\t\t\t_process.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, eventDispatched);\n\t\t\t_process.addEventListener(IOErrorEvent.STANDARD_INPUT_IO_ERROR, errorCallback);\n\t\t\tsuper(target);\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tif(_process.running) {\n\t\t\t\t_process.closeInput();\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t\tclearInterval(_tm);\n\t\t\tisReady = false;\n\t\t}\n\n\t\tprivate function startProcess():void {\n\t\t\tvar startupInfo:NativeProcessStartupInfo = new NativeProcessStartupInfo();\n\t\t\tstartupInfo.executable = _file;\n\n\t\t\t_process.start(startupInfo);\n\t\t}\n\n\t\tpublic function init():Boolean {\n\t\t\tif(!_file.exists) return false;\n\n\t\t\ttry {\n\t\t\t\tstartProcess();\n\t\t\t} catch(e:Error) {\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\t\/\/ try to start the process a second time, but this time ignoring any\n\t\t\t\/\/ potential errors since we will definitely get one about the process\n\t\t\t\/\/ already running. this seems to give the runtime enough time to check\n\t\t\t\/\/ for any stderr output of the initial call to startProcess(), so that we\n\t\t\t\/\/ now can check if it actually started: in case it couldn't one of the\n\t\t\t\/\/ libraries it depends on, it prints something like \"error while loading\n\t\t\t\/\/ shared libraries\" to stderr, which we're trying to detect here.\n\t\t\t\/\/ process.running is unreliable, in that it's always set to true,\n\t\t\t\/\/ even if the process didn't start at all\n\t\t\ttry {\n\t\t\t\tstartProcess();\n\t\t\t} catch(e:Error) {\n\t\t\t\t\/\/ no-op\n\t\t\t}\n\t\t\tif(!_process.running) return false;\n\t\t\tif(_process.standardError.bytesAvailable > 0) return false;\n\n\t\t\t\/\/ initialization seems to be successful\n\t\t\t_init = true;\n\n\t\t\t\/\/ UseCrashHandler has to be called before Steam_Init\n\t\t\t\/\/ but we still have to make sure the process is actually running\n\t\t\t\/\/ so FRESteamWorks#useCrashHandler just sets _crashHandlerArgs\n\t\t\t\/\/ and the actual call is handled here\n\t\t\tif(_crashHandlerArgs) {\n\t\t\t\tif(!callWrapper(AIRSteam_UseCrashHandler, _crashHandlerArgs))\n\t\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\tif(!callWrapper(AIRSteam_Init)) return false;\n\t\t\tisReady = readBoolResponse();\n\t\t\tif(isReady) _tm = setInterval(runCallbacks, 100);\n\t\t\treturn isReady;\n\t\t}\n\n\t\tprivate function errorCallback(e:IOErrorEvent):void {\n\t\t\t_error = true;\n\t\t\t\/\/ the process doesn't accept our input anymore, so just stop it\n\t\t\tclearInterval(_tm);\n\n\t\t\tif(_process.running) {\n\t\t\t\ttry {\n\t\t\t\t\t_process.closeInput();\n\t\t\t\t} catch(e:*) {\n\t\t\t\t\t\/\/ no-op\n\t\t\t\t}\n\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t}\n\n\t\tprivate function callWrapper(funcName:int, params:Array = null):Boolean {\n\t\t\t_error = false;\n\t\t\tif(!_process.running) return false;\n\n\t\t\tvar stdin:IDataOutput = _process.standardInput;\n\t\t\tstdin.writeUTFBytes(funcName + \"\\n\");\n\n\t\t\tif (params) {\n\t\t\t\tfor(var i:int = 0; i < params.length; ++i) {\n\t\t\t\t\tif(params[i] is ByteArray) {\n\t\t\t\t\t\tvar length:uint = params[i].length;\n\t\t\t\t\t\t\/\/ length + 1 for the added newline\n\t\t\t\t\t\tstdin.writeUTFBytes(String(length + 1) + \"\\n\");\n\t\t\t\t\t\tstdin.writeBytes(params[i]);\n\t\t\t\t\t\tstdin.writeUTFBytes(\"\\n\");\n\t\t\t\t\t} else {\n\t\t\t\t\t\tstdin.writeUTFBytes(String(params[i]) + \"\\n\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn !_error;\n\t\t}\n\n\t\tprivate function waitForData(output:IDataInput):uint {\n\t\t\twhile(!output.bytesAvailable) {\n\t\t\t\t\/\/ wait\n\t\t\t\tif(!_process.running) return 0;\n\t\t\t}\n\n\t\t\treturn output.bytesAvailable;\n\t\t}\n\n\t\tprivate function readBoolResponse():Boolean {\n\t\t\tif(!_process.running) return false;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(1);\n\t\t\treturn (response == \"t\");\n\t\t}\n\n\t\tprivate function readIntResponse():int {\n\t\t\tif(!_process.running) return 0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail);\n\t\t\treturn parseInt(response, 10);\n\t\t}\n\n\t\tprivate function readFloatResponse():Number {\n\t\t\tif(!_process.running) return 0.0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn parseFloat(response);\n\t\t}\n\n\t\tprivate function readStringResponse():String {\n\t\t\tif(!_process.running) return \"\";\n\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar data:String = stdout.readUTFBytes(avail)\n\t\t\tvar newline:uint = data.indexOf(\"\\n\");\n\t\t\tvar buf:String = data.substring(newline);\n\t\t\tvar length:uint = parseInt(data.substring(0, newline), 10);\n\n\t\t\twhile(buf.length < length) {\n\t\t\t\tavail = waitForData(stdout);\n\t\t\t\tbuf += stdout.readUTFBytes(avail);\n\t\t\t}\n\n\t\t\treturn buf;\n\t\t}\n\n\t\tprivate function eventDispatched(e:ProgressEvent):void {\n\t\t\tvar stderr:IDataInput = _process.standardError;\n\t\t\tvar avail:uint = stderr.bytesAvailable;\n\t\t\tvar data:String = stderr.readUTFBytes(avail);\n\n\t\t\tvar pattern:RegExp = \/__event__<(\\d+),(\\d+)>\/g;\n\t\t\tvar result:Object;\n\t\t\twhile((result = pattern.exec(data))) {\n\t\t\t\tvar req_type:int = new int(result[1]);\n\t\t\t\tvar response:int = new int(result[2]);\n\t\t\t\tvar steamEvent:SteamEvent = new SteamEvent(SteamEvent.STEAM_RESPONSE, req_type, response);\n\t\t\t\tdispatchEvent(steamEvent);\n\t\t\t}\n\t\t}\n\n\t\tpublic function requestStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RequestStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function runCallbacks():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RunCallbacks)) return false;\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function getUserID():String {\n\t\t\tif(!callWrapper(AIRSteam_GetUserID)) return \"\";\n\t\t\treturn readStringResponse();\n\t\t}\n\n\t\tpublic function getPersonaName():String {\n\t\t\tif(!callWrapper(AIRSteam_GetPersonaName)) return \"\";\n\t\t\treturn readStringResponse();\n\t\t}\n\n\t\tpublic function useCrashHandler(appID:uint, version:String, date:String, time:String):Boolean {\n\t\t\t\/\/ only allow calls before SteamAPI_Init was called\n\t\t\tif(_init) return false;\n\t\t\t_crashHandlerArgs = [appID, version, date, time];\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function setAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function clearAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ClearAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getStatInt(id:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetStatInt, [id])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getStatFloat(id:String):Number {\n\t\t\tif(!callWrapper(AIRSteam_GetStatFloat, [id])) return 0.0;\n\t\t\treturn readFloatResponse();\n\t\t}\n\n\t\tpublic function setStatInt(id:String, value:int):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatInt, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setStatFloat(id:String, value:Number):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatFloat, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function storeStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_StoreStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function resetAllStats(bAchievementsToo:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ResetAllStats, [bAchievementsToo])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getFileCount():int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileCount)) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getFileSize(fileName:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileSize, [fileName])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function fileExists(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileExists, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileWrite(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileWrite, [fileName, data])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileRead(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileRead, [fileName])) return false;\n\n\t\t\tvar success:Boolean = readBoolResponse();\n\t\t\tif(success) {\n\t\t\t\tvar content:String = readStringResponse();\n\t\t\t\tdata.writeUTFBytes(content);\n\t\t\t\tdata.position = 0;\n\t\t\t}\n\n\t\t\treturn success;\n\t\t}\n\n\t\tpublic function fileDelete(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileDelete, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isCloudEnabledForApp():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsCloudEnabledForApp)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setCloudEnabledForApp(enabled:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetCloudEnabledForApp, [enabled])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\t}\n}\n","subject":"Remove debug trace","message":"[swc] Remove debug trace\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"0bf0b2d322e6b29d31f892b48b25200b8517e369","old_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","new_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractVisibleSceneNode implements ITaggable\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _ctrl\t\t\t\t: MeshController;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\t\n\t\tprivate var _tag\t\t\t\t: uint = 1;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\tvar oldMaterial : Material = _material;\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _ctrl.geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\t_ctrl.geometry = value;\n\t\t}\n\t\t\t\t\n\t\tpublic function get tag() : uint\n\t\t{\n\t\t\treturn _tag;\n\t\t}\n\t\t\n\t\tpublic function set tag(value : uint) : void\n\t\t{\n\t\t\tif (_tag != value)\n\t\t\t{\n\t\t\t\t_tag = value;\n\t\t\t\t_properties.setProperty('tag', value);\n\t\t\t}\n\t\t}\n\n        \/**\n         * Whether the mesh in inside the camera frustum or not. \n         * @return \n         * \n         *\/\n        public function get insideFrustum() : Boolean\n        {\n            return _visibility.insideFrustum;\n        }\n        \n        override public function get computedVisibility() : Boolean\n        {\n            return scene\n\t\t\t\t? super.computedVisibility && _visibility.computedVisibility\n\t\t\t\t: super.computedVisibility;\n        }\n        \n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _ctrl.frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\t_ctrl.frame = value;\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null,\n\t\t\t\t\t\t\t tag\t\t: uint\t\t= 1)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitializeMesh(geometry, material, name, tag);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(\n\t\t\t\tproperties,\n\t\t\t\t'meshProperties',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.cloned');\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\tsuper.initializeContollers();\n\t\t\t\n\t\t\t_ctrl = new MeshController();\n\t\t\taddController(_ctrl);\n\t\t\t\n\t\t\t_visibility = new MeshVisibilityController();\n\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tprotected function initializeMesh(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\t\t  material\t: Material,\n\t\t\t\t\t\t\t\t\t\t  name\t\t: String,\n\t\t\t\t\t\t\t\t\t\t  tag\t\t: uint) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\tthis.geometry\t= geometry;\n\t\t\tthis.material\t= material || DEFAULT_MATERIAL;\n\t\t\t_tag\t\t\t= tag;\n\t\t}\n\t\t\n\t\tpublic function cast(ray            : Ray,\n                             maxDistance    : Number    = Number.POSITIVE_INFINITY,\n                             tag            : uint      = 1) : Number\n\t\t{\n\t\t\tif (!(_tag & tag))\n\t\t\t\treturn -1;\n\t\t\t\n\t\t\treturn _ctrl.geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tgetWorldToLocalTransform(),\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n        \n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _ctrl.geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractVisibleSceneNode implements ITaggable\n\t{\n\t\tprivate var _ctrl\t\t\t\t: MeshController;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\t\n\t\tprivate var _tag\t\t\t\t: uint = 1;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\tvar oldMaterial : Material = _material;\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _ctrl.geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\t_ctrl.geometry = value;\n\t\t}\n\t\t\t\t\n\t\tpublic function get tag() : uint\n\t\t{\n\t\t\treturn _tag;\n\t\t}\n\t\t\n\t\tpublic function set tag(value : uint) : void\n\t\t{\n\t\t\tif (_tag != value)\n\t\t\t{\n\t\t\t\t_tag = value;\n\t\t\t\t_properties.setProperty('tag', value);\n\t\t\t}\n\t\t}\n\n        \/**\n         * Whether the mesh in inside the camera frustum or not. \n         * @return \n         * \n         *\/\n        public function get insideFrustum() : Boolean\n        {\n            return _visibility.insideFrustum;\n        }\n        \n        override public function get computedVisibility() : Boolean\n        {\n            return scene\n\t\t\t\t? super.computedVisibility && _visibility.computedVisibility\n\t\t\t\t: super.computedVisibility;\n        }\n        \n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _ctrl.frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\t_ctrl.frame = value;\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null,\n\t\t\t\t\t\t\t tag\t\t: uint\t\t= 1)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitializeMesh(geometry, material, name, tag);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(\n\t\t\t\tproperties,\n\t\t\t\t'meshProperties',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.cloned');\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\tsuper.initializeContollers();\n\t\t\t\n\t\t\t_ctrl = new MeshController();\n\t\t\taddController(_ctrl);\n\t\t\t\n\t\t\t_visibility = new MeshVisibilityController();\n\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tprotected function initializeMesh(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\t\t  material\t: Material,\n\t\t\t\t\t\t\t\t\t\t  name\t\t: String,\n\t\t\t\t\t\t\t\t\t\t  tag\t\t: uint) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\tthis.geometry\t= geometry;\n\t\t\tthis.material\t= material;\n\t\t\t_tag\t\t\t= tag;\n\t\t}\n\t\t\n\t\tpublic function cast(ray            : Ray,\n                             maxDistance    : Number    = Number.POSITIVE_INFINITY,\n                             tag            : uint      = 1) : Number\n\t\t{\n\t\t\tif (!(_tag & tag))\n\t\t\t\treturn -1;\n\t\t\t\n\t\t\treturn _ctrl.geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tgetWorldToLocalTransform(),\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n        \n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _ctrl.geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","subject":"fix Mesh.initializeMesh() to stop using static reference to a default material to avoid memory leak: by default Mesh will now have a null material if none is provided","message":"fix Mesh.initializeMesh() to stop using static reference to a default material to avoid memory leak: by default Mesh will now have a null material if none is provided\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"35d35bf543fe694c162fb4ae791dfffbd6956bff","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/SimpleCSSStyles.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/SimpleCSSStyles.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.EventDispatcher;\n\n    \/**\n     *  The SimpleCSSStyles class contains CSS style\n     *  properties supported by SimpleCSSValuesImpl.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleCSSStyles \n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleCSSStyles()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\t\n\t\tprivate var _object:IStyleableObject;\n                \n        \/**\n         *  The object to which these styles apply.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get object():IStyleableObject\n\t\t{\n\t\t\treturn _object;\n\t\t}\n        \n        \/**\n         *  @private\n         *\/\n\t\tpublic function set object(value:IStyleableObject):void\n\t\t{\n\t\t\tif (_object != value)\n\t\t\t{\n                _object = value;\n\t\t\t}\n\t\t}\n\t\t\n        public var top:*;\n        public var bottom:*;\n        public var left:*;\n        public var right:*;\n        public var padding:*;\n\t\tpublic var paddingLeft:*;\n        public var paddingRight:*;\n        public var paddingTop:*;\n        public var paddingBottom:*;\n        public var horizontalCenter:*;\n        public var verticalCenter:*;\n        public var horizontalAlign:*;\n        public var verticalAlign:*;\n        public var fontFamily:*;\n        public var fontSize:*;\n        public var color:*;\n        public var backgroundColor:*;\n        public var backgroundImage:*;\n        public var borderColor:*;\n        public var borderStyle:*;\n        public var borderRadius:*;\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.EventDispatcher;\n\n    \/**\n     *  The SimpleCSSStyles class contains CSS style\n     *  properties supported by SimpleCSSValuesImpl.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SimpleCSSStyles \n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SimpleCSSStyles()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n\t\t\n\t\tprivate var _object:IStyleableObject;\n                \n        \/**\n         *  The object to which these styles apply.\n         * \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function get object():IStyleableObject\n\t\t{\n\t\t\treturn _object;\n\t\t}\n        \n        \/**\n         *  @private\n         *\/\n\t\tpublic function set object(value:IStyleableObject):void\n\t\t{\n\t\t\tif (_object != value)\n\t\t\t{\n                _object = value;\n\t\t\t}\n\t\t}\n\t\t\n        public var top:*;\n        public var bottom:*;\n        public var left:*;\n        public var right:*;\n        public var padding:*;\n\t\tpublic var paddingLeft:*;\n        public var paddingRight:*;\n        public var paddingTop:*;\n        public var paddingBottom:*;\n        public var horizontalCenter:*;\n        public var verticalCenter:*;\n        public var horizontalAlign:*;\n        public var verticalAlign:*;\n        public var fontFamily:*;\n        public var fontSize:*;\n        public var color:*;\n        public var backgroundAlpha:*;\n        public var backgroundColor:*;\n        public var backgroundImage:*;\n        public var borderColor:*;\n        public var borderStyle:*;\n        public var borderRadius:*;\n\t}\n}","subject":"add more style props","message":"add more style props\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"f08434ed2125898e0a794813202713f14bab4672","old_file":"src\/aerys\/minko\/type\/Signal.as","new_file":"src\/aerys\/minko\/type\/Signal.as","old_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t: String\t\t\t= null;\n\t\t\n\t\tprivate var _callbacks\t\t: Array\t\t\t\t= [];\n\t\tprivate var _numCallbacks\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _executed\t\t: Boolean\t\t\t= false;\n\t\tprivate var _numAdded\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _toAdd\t\t\t: Array\t\t\t\t= null;\n\t\tprivate var _numRemoved\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _toRemove\t\t: Array\t\t\t\t= null;\n\t\t\n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name : String)\n\t\t{\n\t\t\t_name = name;\n\t\t}\n\t\t\n\t\tpublic function removeAllCallback() : void\n\t\t{\n\t\t\tfor (var callbackIndex : int = _numCallbacks - 1; callbackIndex >= 0; --callbackIndex)\n\t\t\t\tremove(_callbacks[callbackIndex]);\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = [callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = [callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error(\"This callback does not exist.\");\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\t_executed = true;\n\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t(_callbacks[i] as Function).apply(null, params);\n\t\t\t_executed = false;\n\t\t\t\n\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\tadd(_toAdd[i]);\n\t\t\t_numAdded = 0;\n\t\t\t_toAdd = null;\n\t\t\t\n\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\tremove(_toRemove[i]);\n\t\t\t_numRemoved = 0;\n\t\t\t_toRemove = null;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type\n{\n\tpublic final class Signal\n\t{\n\t\tprivate var _name\t\t\t: String\t\t\t= null;\n\t\t\n\t\tprivate var _callbacks\t\t: Array\t\t\t\t= [];\n\t\tprivate var _numCallbacks\t: uint\t\t\t\t= 0;\n\t\t\n\t\tprivate var _executed\t\t: Boolean\t\t\t= false;\n\t\tprivate var _numAdded\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _toAdd\t\t\t: Array\t\t\t\t= null;\n\t\tprivate var _numRemoved\t\t: uint\t\t\t\t= 0;\n\t\tprivate var _toRemove\t\t: Array\t\t\t\t= null;\n\t\t\n\t\tpublic function get numCallbacks() : uint\n\t\t{\n\t\t\treturn _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function Signal(name : String)\n\t\t{\n\t\t\t_name = name;\n\t\t}\n\t\t\n\t\tpublic function add(callback : Function) : void\n\t\t{\n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toAdd)\n\t\t\t\t\t_toAdd.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toAdd = [callback];\n\t\t\t\t++_numAdded;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\t_callbacks[_numCallbacks] = callback;\n\t\t\t++_numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function remove(callback : Function) : void\n\t\t{\n\t\t\tif (_executed)\n\t\t\t{\n\t\t\t\tif (_toRemove)\n\t\t\t\t\t_toRemove.push(callback);\n\t\t\t\telse\n\t\t\t\t\t_toRemove = [callback];\n\t\t\t\t++_numRemoved;\n\t\t\t\t\n\t\t\t\treturn ;\n\t\t\t}\n\t\t\t\n\t\t\tvar index : int = _callbacks.indexOf(callback);\n\t\t\t\n\t\t\tif (index < 0)\n\t\t\t\tthrow new Error(\"This callback does not exist.\");\n\t\t\t\n\t\t\t--_numCallbacks;\n\t\t\t_callbacks[index] = _callbacks[_numCallbacks];\n\t\t\t_callbacks.length = _numCallbacks;\n\t\t}\n\t\t\n\t\tpublic function hasCallback(callback : Function) : Boolean\n\t\t{\n\t\t\treturn _callbacks.indexOf(callback) >= 0;\n\t\t}\n\t\t\n\t\tpublic function execute(...params) : void\n\t\t{\n\t\t\t_executed = true;\n\t\t\tfor (var i : uint = 0; i < _numCallbacks; ++i)\n\t\t\t\t(_callbacks[i] as Function).apply(null, params);\n\t\t\t_executed = false;\n\t\t\t\n\t\t\tfor (i = 0; i < _numAdded; ++i)\n\t\t\t\tadd(_toAdd[i]);\n\t\t\t_numAdded = 0;\n\t\t\t_toAdd = null;\n\t\t\t\n\t\t\tfor (i = 0; i < _numRemoved; ++i)\n\t\t\t\tremove(_toRemove[i]);\n\t\t\t_numRemoved = 0;\n\t\t\t_toRemove = null;\n\t\t}\n\t}\n}","subject":"Remove 'removeAllCallback' function from signal file","message":"Remove 'removeAllCallback' function from signal file\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"8066aa1927952d437881222ee98a41e7391b2824","old_file":"actionscript\/src\/com\/freshplanet\/nativeExtensions\/PushNotification.as","new_file":"actionscript\/src\/com\/freshplanet\/nativeExtensions\/PushNotification.as","old_contents":"package com.freshplanet.nativeExtensions\n{\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n    \n    public class PushNotification extends EventDispatcher \n\t{  \n\t\n\t\tpublic static const RECURRENCE_NONE:int   = 0;\n\t\tpublic static const RECURRENCE_DAILY:int  = 1;\n\t\tpublic static const RECURRENCE_WEEK:int   = 2;\n\t\tpublic static const RECURRENCE_MONTH:int  = 3;\n\t\tpublic static const RECURRENCE_YEAR:int   = 4;\n\n\t\tpublic static const DEFAULT_LOCAL_NOTIFICATION_ID:int = 0;\n\t\t\n\t\tprivate static var extCtx:ExtensionContext = null;\n        \n        private static var _instance:PushNotification;\n        \n\t\t\n        public function PushNotification()\n\t\t{\n\t\t\tif (!_instance)\n\t\t\t{\n\t\t\t\tif (this.isPushNotificationSupported)\n\t\t\t\t{\n\t\t\t\t\t\n\t\t\t\t\textCtx = ExtensionContext.createExtensionContext(\"com.freshplanet.AirPushNotification\", null);\n\t\t\t\t\n\t\t\t\t\tif (extCtx != null)\n\t\t\t\t\t{\n\t\t\t\t\t\textCtx.addEventListener(StatusEvent.STATUS, onStatus);\n\t\t\t\t\t} else\n\t\t\t\t\t{\n\t\t\t\t\t\ttrace('extCtx is null.');\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t_instance = this;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow Error( 'This is a singleton, use getInstance, do not call the constructor directly');\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function get isPushNotificationSupported():Boolean\n\t\t{\n\t\t\tvar result:Boolean = (Capabilities.manufacturer.search('iOS') > -1 || Capabilities.manufacturer.search('Android') > -1);\n\t\t\treturn result;\n\t\t}\n\n\t\t\/**\n\t\t *  return true if notifs are enabled for this app in device settings\n\t\t *  If iOS < 8 or android < 4.1 this isn't available, so will always return true.\n\t\t *\/\n\t\tpublic function get notificationsEnabled():Boolean\n\t\t{\n\t\t\tif(!isPushNotificationSupported) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\treturn extCtx.call(\"getNotificationsEnabled\");\n\t\t}\n\n\t\t\/**\n\t\t * return true if OS permits sending user to settings (iOS 8, Android\n\t\t *\/\n\t\tpublic function get canSendUserToSettings():Boolean\n\t\t{\n\t\t\tif(!isPushNotificationSupported) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\treturn extCtx.call(\"getCanSendUserToSettings\");\n\t\t}\n\n\t\tpublic function openDeviceNotificationSettions():void\n\t\t{\n\t\t\tif(isPushNotificationSupported) {\n\t\t\t\textCtx.call(\"openDeviceNotificationSettings\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getInstance() : PushNotification\n\t\t{\n\t\t\treturn _instance ? _instance : new PushNotification();\n\t\t}\n\t\n        \/**\n\t\t * Needs Project id for Android Notifications.\n\t\t * The project id is the one the developer used to register to gcm.\n\t\t * @param projectId: project id to use\n\t\t *\/\n\t\tpublic function registerForPushNotification(projectId:String = null) : void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\textCtx.call(\"registerPush\", projectId);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setBadgeNumberValue(value:int):void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\textCtx.call(\"setBadgeNb\", value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * Sends a local notification to the device.\n\t\t * @param message the local notification text displayed\n\t\t * @param timestamp when the local notification should appear (in sec)\n\t\t * @param title (Android Only) Title of the local notification\n\t\t * @param recurrenceType\n\t\t * \n\t\t *\/\n\t\tpublic function sendLocalNotification(message:String, timestamp:int, title:String, recurrenceType:int = RECURRENCE_NONE,  notificationId:int = DEFAULT_LOCAL_NOTIFICATION_ID):void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\tif (notificationId == DEFAULT_LOCAL_NOTIFICATION_ID)\n       \t\t\t{\n           \t\t\textCtx.call(\"sendLocalNotification\", message, timestamp, title, recurrenceType);\n         \t\t} else\n         \t\t{\n           \t\t\textCtx.call(\"sendLocalNotification\", message, timestamp, title, recurrenceType, notificationId);\n         \t\t}\n\t\t\t}\n\t\t}\n\n\t\t\/**\n      \t* Not implemented on Android for now. \n      \t* @param notificationId\n      \t* \n\t  \t*\/\n\t    public function cancelLocalNotification(notificationId:int = DEFAULT_LOCAL_NOTIFICATION_ID):void\n\t    {\n\t       \tif (this.isPushNotificationSupported)\n\t       \t{\n\t         \tif (notificationId == DEFAULT_LOCAL_NOTIFICATION_ID)\n\t         \t{\n\t           \t\textCtx.call(\"cancelLocalNotification\");\n\t         \t} else\n\t         \t{\n\t           \t\textCtx.call(\"cancelLocalNotification\", notificationId);\n\t         \t}\n\t       \t}\n\t    }\n\n\t\tpublic function cancelAllLocalNotifications():void\n\t\t{\n\t\t\tif(this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\textCtx.call(\"cancelAllLocalNotifications\");\n\t\t\t}\n\t\t}\n     \t\t\n\t\tpublic function setIsAppInForeground(value:Boolean):void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\textCtx.call(\"setIsAppInForeground\", value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function addListenerForStarterNotifications(listener:Function):void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\tthis.addEventListener(PushNotificationEvent.APP_STARTING_FROM_NOTIFICATION_EVENT, listener);\n\t\t\t\textCtx.call(\"fetchStarterNotification\");\n\t\t\t}\n\t\t}\n\t\t\n        \/\/ onStatus()\n        \/\/ Event handler for the event that the native implementation dispatches.\n        \/\/\n        private function onStatus(e:StatusEvent):void \n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\n\t\t\t\tvar event : PushNotificationEvent;\n\t\t\t\tvar data:String = e.level;\n\t\t\t\tswitch (e.code)\n\t\t\t\t{\n\t\t\t\t\tcase \"TOKEN_SUCCESS\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.PERMISSION_GIVEN_WITH_TOKEN_EVENT );\n\t\t\t\t\t\tevent.token = e.level;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"TOKEN_FAIL\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.PERMISSION_REFUSED_EVENT );\n\t\t\t\t\t\tevent.errorCode = \"NativeCodeError\";\n\t\t\t\t\t\tevent.errorMessage = e.level;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"COMING_FROM_NOTIFICATION\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.COMING_FROM_NOTIFICATION_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"APP_STARTING_FROM_NOTIFICATION\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.APP_STARTING_FROM_NOTIFICATION_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"APP_BROUGHT_TO_FOREGROUND_FROM_NOTIFICATION\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.APP_BROUGHT_TO_FOREGROUND_FROM_NOTIFICATION_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"APP_STARTED_IN_BACKGROUND_FROM_NOTIFICATION\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.APP_STARTED_IN_BACKGROUND_FROM_NOTIFICATION_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"NOTIFICATION_RECEIVED_WHEN_IN_FOREGROUND\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.NOTIFICATION_RECEIVED_WHEN_IN_FOREGROUND_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"NOTIFICATION_SETTINGS_ENABLED\":\n\t\t\t\t\t\tevent = new PushNotificationEvent(PushNotificationEvent.NOTIFICATION_SETTINGS_ENABLED);\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"NOTIFICATION_SETTINGS_DISABLED\":\n\t\t\t\t\t\tevent = new PushNotificationEvent(PushNotificationEvent.NOTIFICATION_SETTINGS_DISABLED);\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase \"LOGGING\":\n\t\t\t\t\t\ttrace(e, e.level);\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (event != null)\n\t\t\t\t{\n\t\t\t\t\tthis.dispatchEvent( event );\n\t\t\t\t}\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t}\n}","new_contents":"package com.freshplanet.nativeExtensions\n{\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n    \n    public class PushNotification extends EventDispatcher \n\t{  \n\t\n\t\tpublic static const RECURRENCE_NONE:int   = 0;\n\t\tpublic static const RECURRENCE_DAILY:int  = 1;\n\t\tpublic static const RECURRENCE_WEEK:int   = 2;\n\t\tpublic static const RECURRENCE_MONTH:int  = 3;\n\t\tpublic static const RECURRENCE_YEAR:int   = 4;\n\n\t\tpublic static const DEFAULT_LOCAL_NOTIFICATION_ID:int = 0;\n\t\t\n\t\tprivate static var extCtx:ExtensionContext = null;\n        \n        private static var _instance:PushNotification;\n        \n\t\t\n        public function PushNotification()\n\t\t{\n\t\t\tif (!_instance)\n\t\t\t{\n\t\t\t\tif (this.isPushNotificationSupported)\n\t\t\t\t{\n\t\t\t\t\t\n\t\t\t\t\textCtx = ExtensionContext.createExtensionContext(\"com.freshplanet.AirPushNotification\", null);\n\t\t\t\t\n\t\t\t\t\tif (extCtx != null)\n\t\t\t\t\t{\n\t\t\t\t\t\textCtx.addEventListener(StatusEvent.STATUS, onStatus);\n\t\t\t\t\t} else\n\t\t\t\t\t{\n\t\t\t\t\t\ttrace('extCtx is null.');\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t_instance = this;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow Error( 'This is a singleton, use getInstance, do not call the constructor directly');\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tpublic function get isPushNotificationSupported():Boolean\n\t\t{\n\t\t\tvar result:Boolean = (Capabilities.manufacturer.search('iOS') > -1 || Capabilities.manufacturer.search('Android') > -1);\n\t\t\treturn result;\n\t\t}\n\n\t\t\/**\n\t\t *  return true if notifs are enabled for this app in device settings\n\t\t *  If iOS < 8 or android < 4.1 this isn't available, so will always return true.\n\t\t *\/\n\t\tpublic function get notificationsEnabled():Boolean\n\t\t{\n\t\t\tif(!isPushNotificationSupported) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\treturn extCtx.call(\"getNotificationsEnabled\");\n\t\t}\n\n\t\t\/**\n\t\t * return true if OS permits sending user to settings (iOS 8, Android\n\t\t *\/\n\t\tpublic function get canSendUserToSettings():Boolean\n\t\t{\n\t\t\tif(!isPushNotificationSupported) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\treturn extCtx.call(\"getCanSendUserToSettings\");\n\t\t}\n\n\t\tpublic function openDeviceNotificationSettings():void\n\t\t{\n\t\t\tif(isPushNotificationSupported) {\n\t\t\t\textCtx.call(\"openDeviceNotificationSettings\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic static function getInstance() : PushNotification\n\t\t{\n\t\t\treturn _instance ? _instance : new PushNotification();\n\t\t}\n\t\n        \/**\n\t\t * Needs Project id for Android Notifications.\n\t\t * The project id is the one the developer used to register to gcm.\n\t\t * @param projectId: project id to use\n\t\t *\/\n\t\tpublic function registerForPushNotification(projectId:String = null) : void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\textCtx.call(\"registerPush\", projectId);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function setBadgeNumberValue(value:int):void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\textCtx.call(\"setBadgeNb\", value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * Sends a local notification to the device.\n\t\t * @param message the local notification text displayed\n\t\t * @param timestamp when the local notification should appear (in sec)\n\t\t * @param title (Android Only) Title of the local notification\n\t\t * @param recurrenceType\n\t\t * \n\t\t *\/\n\t\tpublic function sendLocalNotification(message:String, timestamp:int, title:String, recurrenceType:int = RECURRENCE_NONE,  notificationId:int = DEFAULT_LOCAL_NOTIFICATION_ID):void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\tif (notificationId == DEFAULT_LOCAL_NOTIFICATION_ID)\n       \t\t\t{\n           \t\t\textCtx.call(\"sendLocalNotification\", message, timestamp, title, recurrenceType);\n         \t\t} else\n         \t\t{\n           \t\t\textCtx.call(\"sendLocalNotification\", message, timestamp, title, recurrenceType, notificationId);\n         \t\t}\n\t\t\t}\n\t\t}\n\n\t\t\/**\n      \t* Not implemented on Android for now. \n      \t* @param notificationId\n      \t* \n\t  \t*\/\n\t    public function cancelLocalNotification(notificationId:int = DEFAULT_LOCAL_NOTIFICATION_ID):void\n\t    {\n\t       \tif (this.isPushNotificationSupported)\n\t       \t{\n\t         \tif (notificationId == DEFAULT_LOCAL_NOTIFICATION_ID)\n\t         \t{\n\t           \t\textCtx.call(\"cancelLocalNotification\");\n\t         \t} else\n\t         \t{\n\t           \t\textCtx.call(\"cancelLocalNotification\", notificationId);\n\t         \t}\n\t       \t}\n\t    }\n\n\t\tpublic function cancelAllLocalNotifications():void\n\t\t{\n\t\t\tif(this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\textCtx.call(\"cancelAllLocalNotifications\");\n\t\t\t}\n\t\t}\n     \t\t\n\t\tpublic function setIsAppInForeground(value:Boolean):void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\textCtx.call(\"setIsAppInForeground\", value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function addListenerForStarterNotifications(listener:Function):void\n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\t\t\t\tthis.addEventListener(PushNotificationEvent.APP_STARTING_FROM_NOTIFICATION_EVENT, listener);\n\t\t\t\textCtx.call(\"fetchStarterNotification\");\n\t\t\t}\n\t\t}\n\t\t\n        \/\/ onStatus()\n        \/\/ Event handler for the event that the native implementation dispatches.\n        \/\/\n        private function onStatus(e:StatusEvent):void \n\t\t{\n\t\t\tif (this.isPushNotificationSupported)\n\t\t\t{\n\n\t\t\t\tvar event : PushNotificationEvent;\n\t\t\t\tvar data:String = e.level;\n\t\t\t\tswitch (e.code)\n\t\t\t\t{\n\t\t\t\t\tcase \"TOKEN_SUCCESS\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.PERMISSION_GIVEN_WITH_TOKEN_EVENT );\n\t\t\t\t\t\tevent.token = e.level;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"TOKEN_FAIL\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.PERMISSION_REFUSED_EVENT );\n\t\t\t\t\t\tevent.errorCode = \"NativeCodeError\";\n\t\t\t\t\t\tevent.errorMessage = e.level;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"COMING_FROM_NOTIFICATION\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.COMING_FROM_NOTIFICATION_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"APP_STARTING_FROM_NOTIFICATION\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.APP_STARTING_FROM_NOTIFICATION_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"APP_BROUGHT_TO_FOREGROUND_FROM_NOTIFICATION\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.APP_BROUGHT_TO_FOREGROUND_FROM_NOTIFICATION_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"APP_STARTED_IN_BACKGROUND_FROM_NOTIFICATION\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.APP_STARTED_IN_BACKGROUND_FROM_NOTIFICATION_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"NOTIFICATION_RECEIVED_WHEN_IN_FOREGROUND\":\n\t\t\t\t\t\tevent = new PushNotificationEvent( PushNotificationEvent.NOTIFICATION_RECEIVED_WHEN_IN_FOREGROUND_EVENT );\n\t\t\t\t\t\tif (data != null)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\ttry\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tevent.parameters = JSON.parse(data);\n\t\t\t\t\t\t\t} catch (error:Error)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrace(\"[PushNotification Error]\", \"cannot parse the params string\", data);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"NOTIFICATION_SETTINGS_ENABLED\":\n\t\t\t\t\t\tevent = new PushNotificationEvent(PushNotificationEvent.NOTIFICATION_SETTINGS_ENABLED);\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"NOTIFICATION_SETTINGS_DISABLED\":\n\t\t\t\t\t\tevent = new PushNotificationEvent(PushNotificationEvent.NOTIFICATION_SETTINGS_DISABLED);\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\tcase \"LOGGING\":\n\t\t\t\t\t\ttrace(e, e.level);\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (event != null)\n\t\t\t\t{\n\t\t\t\t\tthis.dispatchEvent( event );\n\t\t\t\t}\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t}\n}","subject":"fix typo","message":"fix typo\n","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-Push-Notification,StarIslandGames\/ANE-Push-Notification,freshplanet\/ANE-Push-Notification,freshplanet\/ANE-Push-Notification,StarIslandGames\/ANE-Push-Notification"}
{"commit":"0e0157a167b8430a31b711caf6eb9df9da987cd6","old_file":"src\/org\/mangui\/hls\/HLSSettings.as","new_file":"src\/org\/mangui\/hls\/HLSSettings.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n    public final class HLSSettings extends Object {\n        \/**\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n\n        \/**\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n        \/**\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 60.\n         *\/\n        public static var maxBufferLength : Number = 60;\n        \/**\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3.\n         *\/\n        public static var lowBufferLength : Number = 3;\n        \/**\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *      HLSSeekMode.SEGMENT_SEEK - segment based seeking (seek to beginning of segment containing requested seek position)\n         *\n         * Default is HLSSeekMode.ACCURATE_SEEK.\n         *\/\n        public static var seekMode : String = HLSSeekMode.ACCURATE_SEEK;\n        \/** max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var keyLoadMaxRetry : int = -1;\n\n        \/** keyLoadMaxRetryTimeout\n\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n        \/** max nb of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var fragmentLoadMaxRetry : int = -1;\n\n        \/** fragmentLoadMaxRetryTimeout\n\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 64000;\n        \/**\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n        \/** max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = -1;\n        \/** manifestLoadMaxRetryTimeout\n\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n\n        \/**\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\/\n        public static var startFromBitrate : Number = -1;\n\n        \/** start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         *\/\n        public static var startFromLevel : Number = -1;\n\n        \/** seek level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\/\n        public static var seekFromLevel : Number = -1;\n\n        \/** use hardware video decoder :\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = true;\n\n        \/**\n         * Defines whether INFO level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logInfo : Boolean = true;\n        \/**\n         * Defines whether DEBUG level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug : Boolean = false;\n        \/**\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug2 : Boolean = false;\n        \/**\n         * Defines whether WARN level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logWarn : Boolean = true;\n        \/**\n         * Defines whether ERROR level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logError : Boolean = true;\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.constant.HLSMaxLevelCappingMode;\n    public final class HLSSettings extends Object {\n        \/**\n         * Limit levels usable in auto-quality by the stage dimensions (width and height).\n         *      true - level width and height (defined in m3u8 playlist) will be compared with the player width and height (stage.stageWidth and stage.stageHeight).\n         *             Max level will be set depending on the maxLevelCappingMode option.\n         *      false - levels will not be limited. All available levels could be used in auto-quality mode taking only bandwidth into consideration.\n         *\n         * Note: this setting is ignored in manual mode so all the levels could be selected manually.\n         *\n         * Default is false\n         *\/\n        public static var capLevelToStage : Boolean = false;\n\n        \/**\n         * Defines the max level capping mode to the one available in HLSMaxLevelCappingMode\n         *      HLSMaxLevelCappingMode.DOWNSCALE - max capped level should be the one with the dimensions equal or greater than the stage dimensions (so the video will be downscaled)\n         *      HLSMaxLevelCappingMode.UPSCALE - max capped level should be the one with the dimensions equal or lower than the stage dimensions (so the video will be upscaled)\n         *\n         * Default is HLSMaxLevelCappingMode.DOWNSCALE\n         *\/\n        public static var maxLevelCappingMode : String = HLSMaxLevelCappingMode.DOWNSCALE;\n\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\n        \/\/ org.mangui.hls.stream.HLSNetStream\n        \/\/\n        \/\/ \/\/ \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/**\n         * Defines minimum buffer length in seconds before playback can start, after seeking or buffer stalling.\n         *\n         * Default is -1 = auto\n         *\/\n        public static var minBufferLength : Number = -1;\n        \/**\n         * Defines maximum buffer length in seconds.\n         * (0 means infinite buffering)\n         *\n         * Default is 60.\n         *\/\n        public static var maxBufferLength : Number = 60;\n        \/**\n         * Defines low buffer length in seconds.\n         * When crossing down this threshold, HLS will switch to buffering state.\n         *\n         * Default is 3.\n         *\/\n        public static var lowBufferLength : Number = 3;\n        \/**\n         * Defines seek mode to one form available in HLSSeekMode class:\n         *      HLSSeekMode.ACCURATE_SEEK - accurate seeking to exact requested position\n         *      HLSSeekMode.KEYFRAME_SEEK - key-frame based seeking (seek to nearest key frame before requested seek position)\n         *      HLSSeekMode.SEGMENT_SEEK - segment based seeking (seek to beginning of segment containing requested seek position)\n         *\n         * Default is HLSSeekMode.ACCURATE_SEEK.\n         *\/\n        public static var seekMode : String = HLSSeekMode.ACCURATE_SEEK;\n        \/** max nb of retries for Key Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var keyLoadMaxRetry : int = -1;\n\n        \/** keyLoadMaxRetryTimeout\n\n         * Maximum key retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on key request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until keyLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var keyLoadMaxRetryTimeout : Number = 64000;\n        \/** max nb of retries for Fragment Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var fragmentLoadMaxRetry : int = -1;\n\n        \/** fragmentLoadMaxRetryTimeout\n\n         * Maximum Fragment retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until fragmentLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var fragmentLoadMaxRetryTimeout : Number = 64000;\n        \/**\n         * If set to true, live playlist will be flushed from URL cache before reloading\n         * (this is to workaround some cache issues with some combination of Flash Player \/ IE version)\n         *\n         * Default is false\n         *\/\n        public static var flushLiveURLCache : Boolean = false;\n        \/** max nb of retries for Manifest Loading in case I\/O errors are met,\n         *      0, means no retry, error will be triggered automatically\n         *     -1 means infinite retry\n         *\/\n        public static var manifestLoadMaxRetry : int = -1;\n        \/** manifestLoadMaxRetryTimeout\n\n         * Maximum Manifest retry timeout (in milliseconds) in case I\/O errors are met.\n         * Every fail on fragment request, player will exponentially increase the timeout to try again.\n         * It starts waiting 1 second (1000ms), than 2, 4, 8, 16, until manifestLoadMaxRetryTimeout is reached.\n         *\n         * Default is 64000.\n         *\/\n        public static var manifestLoadMaxRetryTimeout : Number = 64000;\n\n        \/**\n         * If greater than 0, specifies the preferred bitrate.\n         * If -1, and startFromLevel is not specified, automatic start level selection will be used.\n         * This parameter, if set, will take priority over startFromLevel.\n         *\/\n        public static var startFromBitrate : Number = -1;\n\n        \/** start level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, playback will start from level matching download bandwidth (determined from download of first segment)\n         *\/\n        public static var startFromLevel : Number = -1;\n\n        \/** seek level :\n         *  from 0 to 1 : indicates the \"normalized\" preferred bitrate. As such, if it is 0.5, the closest to the middle bitrate will be selected and used first.\n         * -1 : automatic start level selection, keep previous level matching previous download bandwidth\n         *\/\n        public static var seekFromLevel : Number = -1;\n\n        \/** use hardware video decoder :\n         *  it will set NetStream.useHardwareDecoder\n         *  refer to http:\/\/help.adobe.com\/en_US\/FlashPlatform\/reference\/actionscript\/3\/flash\/net\/NetStream.html#useHardwareDecoder\n         *\/\n        public static var useHardwareVideoDecoder : Boolean = false;\n\n        \/**\n         * Defines whether INFO level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logInfo : Boolean = true;\n        \/**\n         * Defines whether DEBUG level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug : Boolean = false;\n        \/**\n         * Defines whether DEBUG2 level log messages will will appear in the console\n         * Default is false.\n         *\/\n        public static var logDebug2 : Boolean = false;\n        \/**\n         * Defines whether WARN level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logWarn : Boolean = true;\n        \/**\n         * Defines whether ERROR level log messages will will appear in the console\n         * Default is true.\n         *\/\n        public static var logError : Boolean = true;\n    }\n}","subject":"disable video hardware acceleration by default causing too much trouble :-(","message":"disable video hardware acceleration by default\ncausing too much trouble :-(\n","lang":"ActionScript","license":"mpl-2.0","repos":"Peer5\/flashls,Corey600\/flashls,suuhas\/flashls,codex-corp\/flashls,viktorot\/flashls,aevange\/flashls,NicolasSiver\/flashls,viktorot\/flashls,suuhas\/flashls,School-Improvement-Network\/flashls,aevange\/flashls,Peer5\/flashls,mangui\/flashls,Boxie5\/flashls,jlacivita\/flashls,tedconf\/flashls,aevange\/flashls,Peer5\/flashls,aevange\/flashls,hola\/flashls,viktorot\/flashls,fixedmachine\/flashls,loungelogic\/flashls,School-Improvement-Network\/flashls,dighan\/flashls,School-Improvement-Network\/flashls,fixedmachine\/flashls,clappr\/flashls,tedconf\/flashls,Boxie5\/flashls,vidible\/vdb-flashls,mangui\/flashls,JulianPena\/flashls,hola\/flashls,thdtjsdn\/flashls,jlacivita\/flashls,neilrackett\/flashls,clappr\/flashls,dighan\/flashls,codex-corp\/flashls,Peer5\/flashls,Corey600\/flashls,JulianPena\/flashls,loungelogic\/flashls,NicolasSiver\/flashls,suuhas\/flashls,suuhas\/flashls,vidible\/vdb-flashls,neilrackett\/flashls,thdtjsdn\/flashls"}
{"commit":"3892ffc056246ca46d5f2d7e2c6a9c65278678ed","old_file":"src\/aerys\/minko\/type\/data\/DataBindings.as","new_file":"src\/aerys\/minko\/type\/data\/DataBindings.as","old_contents":"package aerys.minko.type.data\n{\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic class DataBindings\n\t{\n\t\tprivate var _bindingNames\t\t\t\t\t: Vector.<String>\t= new Vector.<String>();\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t\t: Object\t\t\t= {};\n\t\tprivate var _bindingNameToChangedSignal\t\t: Object\t\t\t= {};\n\t\t\n\t\tprivate var _providerToBindingNames\t\t\t: Dictionary\t\t= new Dictionary(); \/\/ dic[Vector.<String>[]]\n\t\tprivate var _attributeToProviders\t\t\t: Dictionary\t\t= new Dictionary(); \/\/ dic[Vector.<IDataProvider>[]]\n\t\tprivate var _attributeToProvidersAttrNames\t: Dictionary\t\t= new Dictionary(); \/\/ dic[Vector.<String>[]]\n\t\t\n\t\tprivate var _numProviders\t\t\t\t\t: uint \t\t\t\t\t= 0;\n\t\tprivate var _providers\t\t\t\t\t\t: Vector.<DataProvider> = new <DataProvider>[];\n\t\t\n\t\tpublic function get numProviders() : uint\n\t\t{\n\t\t\treturn _numProviders;\n\t\t}\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function add(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already binded');\n\t\t\t\n\t\t\tvar providerBindingNames\t: Vector.<String>\t= new Vector.<String>();\n\t\t\tvar dataDescriptor\t\t\t: Object\t\t\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.changed.add(onProviderChange);\n\t\t\t\n\t\t\tfor (var attrName : String in dataDescriptor)\n\t\t\t{\n\t\t\t\t\/\/ if this provider attribute is also a dataprovider, let's also bind it\n\t\t\t\tvar bindingName\t: String\t\t= dataDescriptor[attrName];\n\t\t\t\tvar attribute\t: Object\t\t= provider[attrName]\n\t\t\t\tvar dpAttribute\t: IDataProvider\t= attribute as IDataProvider;\n\t\t\t\t\n\t\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\t\tthrow new Error('Another Dataprovider is already declaring \"' + bindingName + '\". Cannot overwrite.');\n\t\t\t\t\n\t\t\t\tif (dpAttribute != null)\n\t\t\t\t{\n\t\t\t\t\tdpAttribute.changed.add(onProviderAttributeChange);\n\t\t\t\t\t\n\t\t\t\t\tif (!_attributeToProviders[dpAttribute])\n\t\t\t\t\t\t_attributeToProviders[dpAttribute] = new <IDataProvider>[];\n\t\t\t\t\t\n\t\t\t\t\tif (!_attributeToProvidersAttrNames[dpAttribute])\n\t\t\t\t\t\t_attributeToProvidersAttrNames[dpAttribute] = new <String>[];\n\t\t\t\t\t\n\t\t\t\t\t_attributeToProviders[dpAttribute].push(provider);\n\t\t\t\t\t_attributeToProvidersAttrNames[dpAttribute].push(attrName);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bindingNameToValue[bindingName] = attribute;\n\t\t\t\t\n\t\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t\t_bindingNames.push(bindingName);\n\t\t\t\t\n\t\t\t\tgetPropertyChangedSignal(bindingName).execute(this, bindingName, attribute);\n\t\t\t}\n\t\t\t\n\t\t\t_providerToBindingNames[provider] = providerBindingNames;\n\t\t\t_providers.push(provider);\n\t\t\t++_numProviders;\n\t\t}\n\t\t\n\t\tpublic function remove(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar bindingNames : Vector.<String> = _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (bindingNames == null)\n\t\t\t\tthrow new ArgumentError('No such provider was binded');\n\t\t\t\n\t\t\tfor each (var bindingName : String in bindingNames)\n\t\t\t{\n\t\t\t\tvar indexOf : int = _bindingNames.indexOf(bindingName);\n\t\t\t\t\n\t\t\t\t_bindingNames.splice(indexOf, 1);\n\t\t\t\t\n\t\t\t\tif (_bindingNameToValue[bindingName] is IDataProvider)\n\t\t\t\t\tIDataProvider(_bindingNameToValue[bindingName]).changed.remove(onProviderAttributeChange);\n\t\t\t\t\n\t\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\t}\n\t\t\t\n\t\t\tvar attributesToDelete : Vector.<Object> = new Vector.<Object>();\n\t\t\t\n\t\t\tfor (var attribute : Object in _attributeToProviders)\n\t\t\t{\n\t\t\t\tvar providers\t\t: Vector.<IDataProvider>\t= _attributeToProviders[attribute];\n\t\t\t\tvar attrNames\t\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[attribute];\n\t\t\t\tvar indexOfProvider\t: int\t\t\t\t\t\t= providers.indexOf(provider);\n\t\t\t\t\n\t\t\t\tif (indexOfProvider != -1)\n\t\t\t\t{\n\t\t\t\t\tproviders.splice(indexOfProvider, 1);\n\t\t\t\t\tattrNames.splice(indexOfProvider, 1);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (providers.length == 0)\n\t\t\t\t\tattributesToDelete.push(attribute);\n\t\t\t}\n\t\t\t\n\t\t\tfor (var attributeToDelete : Object in attributesToDelete)\n\t\t\t{\n\t\t\t\tdelete _attributeToProviders[attributeToDelete];\n\t\t\t\tdelete _attributeToProvidersAttrNames[attributeToDelete];\n\t\t\t}\n\t\t\t\n\t\t\tprovider.changed.remove(onProviderChange);\n\t\t\t\n\t\t\t--_numProviders;\n\t\t\t_providers.splice(_providers.indexOf(provider), 1);\n\t\t\t\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tfor each (bindingName in bindingNames)\n\t\t\t\tgetPropertyChangedSignal(bindingName).execute(this, bindingName, null);\n\t\t}\n\t\t\n\t\tpublic function getDataProviderAt(index : uint) : DataProvider\n\t\t{\n\t\t\tif (index >= _numProviders)\n\t\t\t\tthrow new ArgumentError('Index out of bounds.');\n\t\t\t\n\t\t\treturn _providers[index];\n\t\t}\n\t\t\n\t\tpublic function getPropertyChangedSignal(bindingName : String) : Signal\n\t\t{\n\t\t\tif (!_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName] = new Signal('DataBindings.changed[' + bindingName + ']');\n\t\t\t\n\t\t\treturn _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\t\t\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * A provider attribute has changed, and the provider tells us.\n\t\t * For example, camera.fov has changed, the camera dispatches a 'changed' signal with 'fov' as attributeName.\n\t\t * \n\t\t * It could also be that camera.localToWorld has been replaced by another matrix instance.\n\t\t *\/\n\t\tprivate function onProviderChange(source : IDataProvider, attributeName : String) : void\n\t\t{\n\t\t\tif (attributeName == null)\n\t\t\t{\n\t\t\t\tthrow new Error('DataProviders must change one property at a time.');\n\t\t\t}\n\t\t\telse if (attributeName == 'dataDescriptor')\n\t\t\t{\n\t\t\t\tremove(source);\n\t\t\t\tadd(source);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar bindingName : String\t\t= source.dataDescriptor[attributeName];\n\t\t\t\tvar oldDpValue\t: IDataProvider\t= _bindingNameToValue[bindingName] as IDataProvider;\n\t\t\t\tvar newValue\t: Object\t\t= source[attributeName];\n\t\t\t\tvar newDpValue\t: IDataProvider\t= newValue as IDataProvider;\n\t\t\t\t\n\t\t\t\t\/\/ we are replacing a data provider. We must remove listeners and related mapping keys\n\t\t\t\tif (oldDpValue != null)\n\t\t\t\t{\n\t\t\t\t\toldDpValue.changed.remove(onProviderAttributeChange);\n\t\t\t\t\t\n\t\t\t\t\tvar providers\t: Vector.<IDataProvider>\t= _attributeToProviders[oldDpValue];\n\t\t\t\t\tvar attrNames\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[oldDpValue];\n\t\t\t\t\t\n\t\t\t\t\tif (providers.length == 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tdelete _attributeToProviders[oldDpValue];\n\t\t\t\t\t\tdelete _attributeToProvidersAttrNames[oldDpValue];\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tvar index : uint = providers.indexOf(source);\n\t\t\t\t\t\tproviders.splice(index, 1);\n\t\t\t\t\t\tattrNames.splice(index, 1);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ the new value for this key is a dataprovider, we must listen changes.\n\t\t\t\tif (newDpValue != null)\n\t\t\t\t{\n\t\t\t\t\tnewDpValue.changed.add(onProviderAttributeChange);\n\t\t\t\t\t\n\t\t\t\t\tif (!_attributeToProviders[newDpValue])\n\t\t\t\t\t\t_attributeToProviders[newDpValue] = new <IDataProvider>[];\n\t\t\t\t\t\n\t\t\t\t\tif (!_attributeToProvidersAttrNames[newDpValue])\n\t\t\t\t\t\t_attributeToProvidersAttrNames[newDpValue] = new <String>[];\n\t\t\t\t\t\n\t\t\t\t\t_attributeToProviders[newDpValue].push(source);\n\t\t\t\t\t_attributeToProvidersAttrNames[newDpValue].push(attributeName);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bindingNameToValue[bindingName] = newValue;\n\t\t\t\t\n\t\t\t\tgetPropertyChangedSignal(bindingName).execute(this, bindingName, newValue);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * A provider attribute has changed, and the attribute tells us.\n\t\t * For example, camera.localToWorld has been updated.\n\t\t *\/\n\t\tprivate function onProviderAttributeChange(source : IDataProvider, key : String) : void\n\t\t{\n\t\t\tvar providers\t\t: Vector.<IDataProvider>\t= _attributeToProviders[source];\n\t\t\tvar attrNames\t\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[source];\n\t\t\tvar numProviders\t: uint\t\t\t\t\t\t= providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider\t: IDataProvider\t= providers[providerId];\n\t\t\t\tvar attrName\t: String\t\t= attrNames[providerId];\n\t\t\t\tvar bindingName : String\t\t= provider.dataDescriptor[attrName];\n\t\t\t\t\n\t\t\t\tgetPropertyChangedSignal(bindingName).execute(this, bindingName, source);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.data\n{\n\timport aerys.minko.type.Signal;\n\t\n\timport flash.utils.Dictionary;\n\n\tpublic class DataBindings\n\t{\n\t\tprivate var _bindingNames\t\t\t\t\t: Vector.<String>\t= new Vector.<String>();\n\t\t\n\t\tprivate var _bindingNameToValue\t\t\t\t: Object\t\t\t= {};\n\t\tprivate var _bindingNameToChangedSignal\t\t: Object\t\t\t= {};\n\t\t\n\t\tprivate var _providerToBindingNames\t\t\t: Dictionary\t\t= new Dictionary(); \/\/ dic[Vector.<String>[]]\n\t\tprivate var _attributeToProviders\t\t\t: Dictionary\t\t= new Dictionary(); \/\/ dic[Vector.<IDataProvider>[]]\n\t\tprivate var _attributeToProvidersAttrNames\t: Dictionary\t\t= new Dictionary(); \/\/ dic[Vector.<String>[]]\n\t\t\n\t\tprivate var _numProviders\t\t\t\t\t: uint \t\t\t\t\t\t= 0;\n\t\tprivate var _providers\t\t\t\t\t\t: Vector.<IDataProvider> \t= new <IDataProvider>[];\n\t\t\n\t\tpublic function get numProviders() : uint\n\t\t{\n\t\t\treturn _numProviders;\n\t\t}\n\t\t\n\t\tpublic function get numProperties() : uint\n\t\t{\n\t\t\treturn _bindingNames.length;\n\t\t}\n\t\t\n\t\tpublic function DataBindings()\n\t\t{\n\t\t}\n\t\t\n\t\tpublic function add(provider : IDataProvider) : void\n\t\t{\n\t\t\tif (_providerToBindingNames[provider])\n\t\t\t\tthrow new Error('This provider is already binded');\n\t\t\t\n\t\t\tvar providerBindingNames\t: Vector.<String>\t= new Vector.<String>();\n\t\t\tvar dataDescriptor\t\t\t: Object\t\t\t= provider.dataDescriptor;\n\t\t\t\n\t\t\tprovider.changed.add(onProviderChange);\n\t\t\t\n\t\t\tfor (var attrName : String in dataDescriptor)\n\t\t\t{\n\t\t\t\t\/\/ if this provider attribute is also a dataprovider, let's also bind it\n\t\t\t\tvar bindingName\t: String\t\t= dataDescriptor[attrName];\n\t\t\t\tvar attribute\t: Object\t\t= provider[attrName]\n\t\t\t\tvar dpAttribute\t: IDataProvider\t= attribute as IDataProvider;\n\t\t\t\t\n\t\t\t\tif (_bindingNames.indexOf(bindingName) != -1)\n\t\t\t\t\tthrow new Error('Another Dataprovider is already declaring \"' + bindingName + '\". Cannot overwrite.');\n\t\t\t\t\n\t\t\t\tif (dpAttribute != null)\n\t\t\t\t{\n\t\t\t\t\tdpAttribute.changed.add(onProviderAttributeChange);\n\t\t\t\t\t\n\t\t\t\t\tif (!_attributeToProviders[dpAttribute])\n\t\t\t\t\t\t_attributeToProviders[dpAttribute] = new <IDataProvider>[];\n\t\t\t\t\t\n\t\t\t\t\tif (!_attributeToProvidersAttrNames[dpAttribute])\n\t\t\t\t\t\t_attributeToProvidersAttrNames[dpAttribute] = new <String>[];\n\t\t\t\t\t\n\t\t\t\t\t_attributeToProviders[dpAttribute].push(provider);\n\t\t\t\t\t_attributeToProvidersAttrNames[dpAttribute].push(attrName);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bindingNameToValue[bindingName] = attribute;\n\t\t\t\t\n\t\t\t\tproviderBindingNames.push(bindingName);\n\t\t\t\t_bindingNames.push(bindingName);\n\t\t\t\t\n\t\t\t\tgetPropertyChangedSignal(bindingName).execute(this, bindingName, attribute);\n\t\t\t}\n\t\t\t\n\t\t\t_providerToBindingNames[provider] = providerBindingNames;\n\t\t\t_providers.push(provider);\n\t\t\t++_numProviders;\n\t\t}\n\t\t\n\t\tpublic function remove(provider : IDataProvider) : void\n\t\t{\n\t\t\tvar bindingNames : Vector.<String> = _providerToBindingNames[provider];\n\t\t\t\n\t\t\tif (bindingNames == null)\n\t\t\t\tthrow new ArgumentError('No such provider was binded');\n\t\t\t\n\t\t\tfor each (var bindingName : String in bindingNames)\n\t\t\t{\n\t\t\t\tvar indexOf : int = _bindingNames.indexOf(bindingName);\n\t\t\t\t\n\t\t\t\t_bindingNames.splice(indexOf, 1);\n\t\t\t\t\n\t\t\t\tif (_bindingNameToValue[bindingName] is IDataProvider)\n\t\t\t\t\tIDataProvider(_bindingNameToValue[bindingName]).changed.remove(onProviderAttributeChange);\n\t\t\t\t\n\t\t\t\tdelete _bindingNameToValue[bindingName];\n\t\t\t}\n\t\t\t\n\t\t\tvar attributesToDelete : Vector.<Object> = new Vector.<Object>();\n\t\t\t\n\t\t\tfor (var attribute : Object in _attributeToProviders)\n\t\t\t{\n\t\t\t\tvar providers\t\t: Vector.<IDataProvider>\t= _attributeToProviders[attribute];\n\t\t\t\tvar attrNames\t\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[attribute];\n\t\t\t\tvar indexOfProvider\t: int\t\t\t\t\t\t= providers.indexOf(provider);\n\t\t\t\t\n\t\t\t\tif (indexOfProvider != -1)\n\t\t\t\t{\n\t\t\t\t\tproviders.splice(indexOfProvider, 1);\n\t\t\t\t\tattrNames.splice(indexOfProvider, 1);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (providers.length == 0)\n\t\t\t\t\tattributesToDelete.push(attribute);\n\t\t\t}\n\t\t\t\n\t\t\tfor (var attributeToDelete : Object in attributesToDelete)\n\t\t\t{\n\t\t\t\tdelete _attributeToProviders[attributeToDelete];\n\t\t\t\tdelete _attributeToProvidersAttrNames[attributeToDelete];\n\t\t\t}\n\t\t\t\n\t\t\tprovider.changed.remove(onProviderChange);\n\t\t\t\n\t\t\t--_numProviders;\n\t\t\t_providers.splice(_providers.indexOf(provider), 1);\n\t\t\t\n\t\t\tdelete _providerToBindingNames[provider];\n\t\t\t\n\t\t\tfor each (bindingName in bindingNames)\n\t\t\t\tgetPropertyChangedSignal(bindingName).execute(this, bindingName, null);\n\t\t}\n\t\t\n\t\tpublic function getDataProviderAt(index : uint) : IDataProvider\n\t\t{\n\t\t\tif (index >= _numProviders)\n\t\t\t\tthrow new ArgumentError('Index out of bounds.');\n\t\t\t\n\t\t\treturn _providers[index];\n\t\t}\n\t\t\n\t\tpublic function getPropertyChangedSignal(bindingName : String) : Signal\n\t\t{\n\t\t\tif (!_bindingNameToChangedSignal[bindingName])\n\t\t\t\t_bindingNameToChangedSignal[bindingName] = new Signal('DataBindings.changed[' + bindingName + ']');\n\t\t\t\n\t\t\treturn _bindingNameToChangedSignal[bindingName];\n\t\t}\n\t\t\n\t\tpublic function propertyExists(bindingName : String) : Boolean\n\t\t{\n\t\t\treturn _bindingNameToValue.hasOwnProperty(bindingName);\n\t\t}\n\t\t\n\t\tpublic function getProperty(bindingName : String) : *\n\t\t{\n\t\t\treturn _bindingNameToValue[bindingName];\n\t\t}\n\t\t\n\t\tpublic function getPropertyName(bindingIndex : uint) : String\n\t\t{\n\t\t\tif (bindingIndex > numProperties)\n\t\t\t\tthrow new ArgumentError('No such binding');\n\t\t\t\n\t\t\treturn _bindingNames[bindingIndex];\n\t\t}\n\t\t\n\t\t\/**\n\t\t * A provider attribute has changed, and the provider tells us.\n\t\t * For example, camera.fov has changed, the camera dispatches a 'changed' signal with 'fov' as attributeName.\n\t\t * \n\t\t * It could also be that camera.localToWorld has been replaced by another matrix instance.\n\t\t *\/\n\t\tprivate function onProviderChange(source : IDataProvider, attributeName : String) : void\n\t\t{\n\t\t\tif (attributeName == null)\n\t\t\t{\n\t\t\t\tthrow new Error('DataProviders must change one property at a time.');\n\t\t\t}\n\t\t\telse if (attributeName == 'dataDescriptor')\n\t\t\t{\n\t\t\t\tremove(source);\n\t\t\t\tadd(source);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar bindingName : String\t\t= source.dataDescriptor[attributeName];\n\t\t\t\tvar oldDpValue\t: IDataProvider\t= _bindingNameToValue[bindingName] as IDataProvider;\n\t\t\t\tvar newValue\t: Object\t\t= source[attributeName];\n\t\t\t\tvar newDpValue\t: IDataProvider\t= newValue as IDataProvider;\n\t\t\t\t\n\t\t\t\t\/\/ we are replacing a data provider. We must remove listeners and related mapping keys\n\t\t\t\tif (oldDpValue != null)\n\t\t\t\t{\n\t\t\t\t\toldDpValue.changed.remove(onProviderAttributeChange);\n\t\t\t\t\t\n\t\t\t\t\tvar providers\t: Vector.<IDataProvider>\t= _attributeToProviders[oldDpValue];\n\t\t\t\t\tvar attrNames\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[oldDpValue];\n\t\t\t\t\t\n\t\t\t\t\tif (providers.length == 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tdelete _attributeToProviders[oldDpValue];\n\t\t\t\t\t\tdelete _attributeToProvidersAttrNames[oldDpValue];\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tvar index : uint = providers.indexOf(source);\n\t\t\t\t\t\tproviders.splice(index, 1);\n\t\t\t\t\t\tattrNames.splice(index, 1);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\/\/ the new value for this key is a dataprovider, we must listen changes.\n\t\t\t\tif (newDpValue != null)\n\t\t\t\t{\n\t\t\t\t\tnewDpValue.changed.add(onProviderAttributeChange);\n\t\t\t\t\t\n\t\t\t\t\tif (!_attributeToProviders[newDpValue])\n\t\t\t\t\t\t_attributeToProviders[newDpValue] = new <IDataProvider>[];\n\t\t\t\t\t\n\t\t\t\t\tif (!_attributeToProvidersAttrNames[newDpValue])\n\t\t\t\t\t\t_attributeToProvidersAttrNames[newDpValue] = new <String>[];\n\t\t\t\t\t\n\t\t\t\t\t_attributeToProviders[newDpValue].push(source);\n\t\t\t\t\t_attributeToProvidersAttrNames[newDpValue].push(attributeName);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bindingNameToValue[bindingName] = newValue;\n\t\t\t\t\n\t\t\t\tgetPropertyChangedSignal(bindingName).execute(this, bindingName, newValue);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * A provider attribute has changed, and the attribute tells us.\n\t\t * For example, camera.localToWorld has been updated.\n\t\t *\/\n\t\tprivate function onProviderAttributeChange(source : IDataProvider, key : String) : void\n\t\t{\n\t\t\tvar providers\t\t: Vector.<IDataProvider>\t= _attributeToProviders[source];\n\t\t\tvar attrNames\t\t: Vector.<String>\t\t\t= _attributeToProvidersAttrNames[source];\n\t\t\tvar numProviders\t: uint\t\t\t\t\t\t= providers.length;\n\t\t\t\n\t\t\tfor (var providerId : uint = 0; providerId < numProviders; ++providerId)\n\t\t\t{\n\t\t\t\tvar provider\t: IDataProvider\t= providers[providerId];\n\t\t\t\tvar attrName\t: String\t\t= attrNames[providerId];\n\t\t\t\tvar bindingName : String\t\t= provider.dataDescriptor[attrName];\n\t\t\t\t\n\t\t\t\tgetPropertyChangedSignal(bindingName).execute(this, bindingName, source);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Fix getDataProviderAt","message":"Fix getDataProviderAt\n\nM Change _providers type from vector.<DataProvider> into\nvector.<IDataProvider>\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a3add8259ba97518f8d0c84653cbd42a48643ac2","old_file":"test\/src\/FRESteamWorksTest.as","new_file":"test\/src\/FRESteamWorksTest.as","old_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\t\t\taddButton(\"List subscribed files\", enumerateSubscribedFiles);\n\t\t\taddButton(\"List shared files\", enumerateSharedFiles);\n\t\t\taddButton(\"List workshop files\", enumerateWorkshopFiles);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tSteamworks.addOverlayWorkaround(stage, true);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp());\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount());\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt'));\n\t\t\t\tlog(\"getDLCCount() == \" + Steamworks.getDLCCount());\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t}\n\n\t\tprivate function enumerateSubscribedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"enumerateUserSubscribedFiles(0) == \" + Steamworks.enumerateUserSubscribedFiles(0));\n\t\t}\n\n\t\tprivate function enumerateSharedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar userID:String = Steamworks.getUserID();\n\t\t\tvar res:Boolean = Steamworks.enumerateUserSharedWorkshopFiles(userID, 0, [], []);\n\t\t\tlog(\"enumerateSharedFiles(\" + userID + \", 0, [], []) == \" + res);\n\t\t}\n\n\t\tprivate function enumerateWorkshopFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.enumeratePublishedWorkshopFiles(\n\t\t\t\tWorkshopConstants.ENUMTYPE_RankedByVote, 0, 10, 0, [], []);\n\t\t\tlog(\"enumerateSharedFiles(...) == \" + res);\n\t\t}\n\n\t\tprivate var id:String;\n\t\tprivate var handle:String;\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tvar apiCall:Boolean;\n\t\t\tvar i:int;\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnPublishWorkshopFile:\n\t\t\t\t\tlog(\"RESPONSE_OnPublishWorkshopFile: \" + e.response);\n\t\t\t\t\tvar file:String = Steamworks.publishWorkshopFileResult();\n\t\t\t\t\tlog(\"File published as \" + file);\n\t\t\t\t\tlog(\"subscribePublishedFile(...) == \" + Steamworks.subscribePublishedFile(file));\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSubscribedFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSubscribedFiles: \" + e.response);\n\t\t\t\t\tvar subRes:SubscribedFilesResult = Steamworks.enumerateUserSubscribedFilesResult();\n\t\t\t\t\tlog(\"User subscribed files: \" + subRes.resultsReturned + \"\/\" + subRes.totalResults);\n\t\t\t\t\tfor(i = 0; i < subRes.resultsReturned; i++) {\n\t\t\t\t\t\tid = subRes.publishedFileId[i];\n\t\t\t\t\t\tapiCall = Steamworks.getPublishedFileDetails(subRes.publishedFileId[i]);\n\t\t\t\t\t\tlog(i + \": \" + subRes.publishedFileId[i] + \" (\" + subRes.timeSubscribed[i] + \") - \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSharedWorkshopFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSharedWorkshopFiles: \" + e.response);\n\t\t\t\t\tvar userRes:UserFilesResult = Steamworks.enumerateUserSharedWorkshopFilesResult();\n\t\t\t\t\tlog(\"User shared files: \" + userRes.resultsReturned + \"\/\" + userRes.totalResults);\n\t\t\t\t\tfor(i = 0; i < userRes.resultsReturned; i++) {\n\t\t\t\t\t\tlog(i + \": \" + userRes.publishedFileId[i]);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumeratePublishedWorkshopFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumeratePublishedWorkshopFiles: \" + e.response);\n\t\t\t\t\tvar fileRes:WorkshopFilesResult = Steamworks.enumeratePublishedWorkshopFilesResult();\n\t\t\t\t\tlog(\"Workshop files: \" + fileRes.resultsReturned + \"\/\" + fileRes.totalResults);\n\t\t\t\t\tfor(i = 0; i < fileRes.resultsReturned; i++) {\n\t\t\t\t\t\tlog(i + \": \" + fileRes.publishedFileId[i] + \" - \" + fileRes.score[i]);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnGetPublishedFileDetails:\n\t\t\t\t\tlog(\"RESPONSE_OnGetPublishedFileDetails: \" + e.response);\n\t\t\t\t\tvar res:FileDetailsResult = Steamworks.getPublishedFileDetailsResult(id);\n\t\t\t\t\tlog(\"Result for \" + id + \": \" + res);\n\t\t\t\t\tif(res) {\n\t\t\t\t\t\tlog(\"File: \" + res.fileName + \", handle: \" + res.fileHandle);\n\t\t\t\t\t\thandle = res.fileHandle;\n\t\t\t\t\t\tapiCall = Steamworks.UGCDownload(res.fileHandle, 0);\n\t\t\t\t\t\tlog(\"UGCDownload(...) == \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUGCDownload:\n\t\t\t\t\tlog(\"RESPONSE_OnUGCDownload: \" + e.response);\n\t\t\t\t\tvar ugcResult:DownloadUGCResult = Steamworks.getUGCDownloadResult(handle);\n\t\t\t\t\tlog(\"Result for \" + handle + \": \" + ugcResult);\n\t\t\t\t\tif(ugcResult) {\n\t\t\t\t\t\tlog(\"File: \" + ugcResult.fileName + \", handle: \" + ugcResult.fileHandle + \", size: \" + ugcResult.size);\n\t\t\t\t\t\tvar ba:ByteArray = new ByteArray();\n\t\t\t\t\t\tba.length = ugcResult.size;\n\t\t\t\t\t\tapiCall = Steamworks.UGCRead(ugcResult.fileHandle, ugcResult.size, 0, ba);\n\t\t\t\t\t\tlog(\"UGCRead(...) == \" + apiCall);\n\t\t\t\t\t\tif(apiCall) {\n\t\t\t\t\t\t\tlog(\"Result length: \" + ba.position + \"\/\/\" + ba.length);\n\t\t\t\t\t\t\tlog(\"Result: \" + ba.readUTFBytes(ugcResult.size));\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OVER, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xccccccc);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OUT, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.display.StageDisplayState;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\t\tprivate var _appId:uint;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\t\t\taddButton(\"Toggle fullscreen\", toggleFullscreen);\n\t\t\taddButton(\"Show Friends overlay\", activateOverlay);\n\t\t\taddButton(\"List subscribed files\", enumerateSubscribedFiles);\n\t\t\taddButton(\"List shared files\", enumerateSharedFiles);\n\t\t\taddButton(\"List workshop files\", enumerateWorkshopFiles);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tSteamworks.addOverlayWorkaround(stage, true);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\t\/\/Steamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\t_appId = Steamworks.getAppID();\n\t\t\t\tlog(\"App ID: \" + _appId);\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp());\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount());\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt'));\n\t\t\t\tlog(\"getDLCCount() == \" + Steamworks.getDLCCount());\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", _appId,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tprivate function toggleFullscreen(e:Event = null):void {\n\t\t\tif(stage.displayState == StageDisplayState.NORMAL)\n\t\t\t\tstage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;\n\t\t\telse\n\t\t\t\tstage.displayState = StageDisplayState.NORMAL;\n\t\t}\n\n\t\tprivate function activateOverlay(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t\tlog(\"activateGameOverlay('Friends') == \" + Steamworks.activateGameOverlay(\"Friends\"));\n\t\t\tlog(\"isOverlayEnabled() == \" + Steamworks.isOverlayEnabled());\n\t\t}\n\n\t\tprivate function enumerateSubscribedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tlog(\"enumerateUserSubscribedFiles(0) == \" + Steamworks.enumerateUserSubscribedFiles(0));\n\t\t}\n\n\t\tprivate function enumerateSharedFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar userID:String = Steamworks.getUserID();\n\t\t\tvar res:Boolean = Steamworks.enumerateUserSharedWorkshopFiles(userID, 0, [], []);\n\t\t\tlog(\"enumerateSharedFiles(\" + userID + \", 0, [], []) == \" + res);\n\t\t}\n\n\t\tprivate function enumerateWorkshopFiles(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar res:Boolean = Steamworks.enumeratePublishedWorkshopFiles(\n\t\t\t\tWorkshopConstants.ENUMTYPE_RankedByVote, 0, 10, 0, [], []);\n\t\t\tlog(\"enumerateSharedFiles(...) == \" + res);\n\t\t}\n\n\t\tprivate var id:String;\n\t\tprivate var handle:String;\n\t\tprivate function onSteamResponse(e:SteamEvent):void{\n\t\t\tvar apiCall:Boolean;\n\t\t\tvar i:int;\n\t\t\tvar file:String;\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnPublishWorkshopFile:\n\t\t\t\t\tlog(\"RESPONSE_OnPublishWorkshopFile: \" + e.response);\n\t\t\t\t\tfile = Steamworks.publishWorkshopFileResult();\n\t\t\t\t\tlog(\"File published as \" + file);\n\t\t\t\t\tlog(\"subscribePublishedFile(...) == \" + Steamworks.subscribePublishedFile(file));\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSubscribedFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSubscribedFiles: \" + e.response);\n\t\t\t\t\tvar subRes:SubscribedFilesResult = Steamworks.enumerateUserSubscribedFilesResult();\n\t\t\t\t\tlog(\"User subscribed files: \" + subRes.resultsReturned + \"\/\" + subRes.totalResults);\n\t\t\t\t\tfor(i = 0; i < subRes.resultsReturned; i++) {\n\t\t\t\t\t\tid = subRes.publishedFileId[i];\n\t\t\t\t\t\tapiCall = Steamworks.getPublishedFileDetails(subRes.publishedFileId[i]);\n\t\t\t\t\t\tlog(i + \": \" + subRes.publishedFileId[i] + \" (\" + subRes.timeSubscribed[i] + \") - \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumerateUserSharedWorkshopFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumerateUserSharedWorkshopFiles: \" + e.response);\n\t\t\t\t\tvar userRes:UserFilesResult = Steamworks.enumerateUserSharedWorkshopFilesResult();\n\t\t\t\t\tlog(\"User shared files: \" + userRes.resultsReturned + \"\/\" + userRes.totalResults);\n\t\t\t\t\tfor(i = 0; i < userRes.resultsReturned; i++) {\n\t\t\t\t\t\tlog(i + \": \" + userRes.publishedFileId[i]);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnEnumeratePublishedWorkshopFiles:\n\t\t\t\t\tlog(\"RESPONSE_OnEnumeratePublishedWorkshopFiles: \" + e.response);\n\t\t\t\t\tvar fileRes:WorkshopFilesResult = Steamworks.enumeratePublishedWorkshopFilesResult();\n\t\t\t\t\tlog(\"Workshop files: \" + fileRes.resultsReturned + \"\/\" + fileRes.totalResults);\n\t\t\t\t\tfor(i = 0; i < fileRes.resultsReturned; i++) {\n\t\t\t\t\t\tlog(i + \": \" + fileRes.publishedFileId[i] + \" - \" + fileRes.score[i]);\n\t\t\t\t\t}\n\t\t\t\t\tif(fileRes.resultsReturned > 0) {\n\t\t\t\t\t\tfile = fileRes.publishedFileId[0];\n\t\t\t\t\t\tlog(\"updateUserPublishedItemVote(\" + file + \", true)\");\n\t\t\t\t\t\tapiCall = Steamworks.updateUserPublishedItemVote(file, true);\n\t\t\t\t\t\tlog(\"updateUserPublishedItemVote(\" + file + \", true) == \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnGetPublishedFileDetails:\n\t\t\t\t\tlog(\"RESPONSE_OnGetPublishedFileDetails: \" + e.response);\n\t\t\t\t\tvar res:FileDetailsResult = Steamworks.getPublishedFileDetailsResult(id);\n\t\t\t\t\tlog(\"Result for \" + id + \": \" + res);\n\t\t\t\t\tif(res) {\n\t\t\t\t\t\tlog(\"File: \" + res.fileName + \", handle: \" + res.fileHandle);\n\t\t\t\t\t\thandle = res.fileHandle;\n\t\t\t\t\t\tapiCall = Steamworks.UGCDownload(res.fileHandle, 0);\n\t\t\t\t\t\tlog(\"UGCDownload(...) == \" + apiCall);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUGCDownload:\n\t\t\t\t\tlog(\"RESPONSE_OnUGCDownload: \" + e.response);\n\t\t\t\t\tvar ugcResult:DownloadUGCResult = Steamworks.getUGCDownloadResult(handle);\n\t\t\t\t\tlog(\"Result for \" + handle + \": \" + ugcResult);\n\t\t\t\t\tif(ugcResult) {\n\t\t\t\t\t\tlog(\"File: \" + ugcResult.fileName + \", handle: \" + ugcResult.fileHandle + \", size: \" + ugcResult.size);\n\t\t\t\t\t\tvar ba:ByteArray = new ByteArray();\n\t\t\t\t\t\tba.length = ugcResult.size;\n\t\t\t\t\t\tapiCall = Steamworks.UGCRead(ugcResult.fileHandle, ugcResult.size, 0, ba);\n\t\t\t\t\t\tlog(\"UGCRead(...) == \" + apiCall);\n\t\t\t\t\t\tif(apiCall) {\n\t\t\t\t\t\t\tlog(\"Result length: \" + ba.position + \"\/\/\" + ba.length);\n\t\t\t\t\t\t\tlog(\"Result: \" + ba.readUTFBytes(ugcResult.size));\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tprivate function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OVER, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xccccccc);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tbutton.addEventListener(MouseEvent.MOUSE_OUT, function(e:MouseEvent):void {\n\t\t\t\tbutton.graphics.clear();\n\t\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\t\tbutton.graphics.endFill();\n\t\t\t});\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","subject":"Add test for updateUserPublishedItemVote","message":"Add test for updateUserPublishedItemVote\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"d4252633db7f53bbd5ee11b3b9c8945948f0836c","old_file":"resources\/neurosky\/FlashToJs\/DisplayWindow.as","new_file":"resources\/neurosky\/FlashToJs\/DisplayWindow.as","old_contents":"package\n{\n\timport flash.display.*;\n\timport flash.events.*;\/\/for event handling\n\timport flash.net.Socket;\/\/Sockets\n\timport flash.utils.*;\n\timport flash.external.ExternalInterface;\n\timport flash.system.*;\n\timport com.adobe.serialization.json.*;\/\/as3corelib JSON support\n\tpublic class DisplayWindow extends Sprite\n\t{\n\t\t\/\/ Public Properties:\n\t\tpublic var attention:uint;\n\t\tpublic var meditation:uint;\n\t\tpublic var blink:uint;\n\t\tpublic var poorSignal:uint;\n\n\n\t\tpublic var myTimer:Timer;\n\t\tpublic var jsTimer:Timer;\n\t\tpublic var timeCount:uint;\n\t\tpublic var hasStarted:Boolean;\n\n\t\t\/\/ Private Properties:\n\t\tprivate var thinkGearSocket:Socket;\n\t\tpublic function DisplayWindow()\n\t\t{\n\t\t\tSecurity.allowDomain(\"*\");\n\n\t\t\tvar self = this;\n\n\t\t\thasStarted = false;\n\t\t\t\/\/To run the ThinkGear software without waiting for the JS, uncomment the line below\n\t\t\t\/\/startThinkGearSocket();\n\n\t\t\t\/\/Before the application tries to connect to the ThinkGearSocket, make sure JS is available\n\t\t\twaitForJs();\n\t\t}\n\n\t\tprivate function startThinkGearSocket()\n\t\t{\n\t\t\tif (! hasStarted)\n\t\t\t{\n\t\t\t\thasStarted = true;\n\t\t\t\tlog(\"Preparing ThinkGear...\");\n\t\t\t\tthinkGearSocket = new Socket();\n\t\t\t\tthinkGearSocket.addEventListener(ProgressEvent.SOCKET_DATA,dataHandler);\n\t\t\t\tthinkGearSocket.addEventListener(ProgressEvent.PROGRESS,progressHandler);\n\t\t\t\tthinkGearSocket.connect(\"127.0.0.1\",13854);\n\t\t\t\tif (thinkGearSocket.connected)\n\t\t\t\t{\n\t\t\t\t\tlog(\"ThinkGear connected. Configuring...\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tlog(\"ThinkGear not connected. Configuring anyway...\");\n\t\t\t\t}\n\t\t\t\tvar configuration:Object = new Object();\n\t\t\t\tconfiguration[\"enableRawOutput\"] = false;\n\t\t\t\tconfiguration[\"format\"] = \"Json\";\n\t\t\t\tthinkGearSocket.writeUTFBytes(JSON.encode(configuration));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tlog(\"thinkGearSocket has already started\");\n\t\t\t}\n\t\t}\n\n\t\t\/\/ Protected Methods:;\n\t\tprivate function progressHandler(e:ProgressEvent)\n\t\t{\n\t\t\tif (thinkGearSocket.connected)\n\t\t\t{\n\t\t\t\tlog(\"ThinkGear connected. ProgressEvent occurred.\");\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tlog(\"ThinkGear not connected. ProgressEvent occurred.\");\n\t\t\t}\n\t\t}\n\t\tprivate function dataHandler(e:ProgressEvent)\n\t\t{\n\t\t\tif (thinkGearSocket.connected)\n\t\t\t{\n\t\t\t\tlog(\"ThinkGear connected. Receiving data.\");\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tlog(\"ThinkGear not connected. Receiving data.\");\n\t\t\t}\n\t\t\tvar packetString:String = thinkGearSocket.readUTFBytes(thinkGearSocket.bytesAvailable);\n\t\t\tif ((packetString == null))\n\t\t\t{\n\t\t\t\tlog(\"packetString is NULL\");\n\t\t\t}\n\t\t\tthinkGearSocket.flush();\n\t\t\tlog(\"ThinkGearSocket flushed\");\n\n\t\t\tvar packets:Array = packetString.split(\/\\r\/);\n\t\t\tlog((\"Packets length: \" + packets.length));\n\t\t\tvar data:Object;\/\/temporary data\n\t\t\tfor each (var packet:String in packets)\n\t\t\t{\/\/iterate through each element\n\t\t\t\tif ((packet != \"\"))\n\t\t\t\t{\/\/sometimes the line is blank so skip the line\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tlog(\"Packet: \"+packet);\n\t\t\t\t\t\tdata = JSON.decode(packet);\n\t\t\t\t\t\t\/\/decode the data to an array\n\t\t\t\t\t\tif (data[\"poorSignalLevel\"] != null)\n\t\t\t\t\t\t{\/\/checking to see if the ''poorSignalLevel' key exists\n\t\t\t\t\t\t\tpoorSignal = data[\"poorSignalLevel\"];\n\t\t\t\t\t\t\tif ((poorSignal == 0))\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tattention = data[\"eSense\"][\"attention\"];\/\/assigning data to variables\n\t\t\t\t\t\t\t\tmeditation = data[\"eSense\"][\"meditation\"];\n\t\t\t\t\t\t\t\tblink = data[\"blinkStrength\"];\n\t\t\t\t\t\t\t\t\/\/log(\"Attention: \" + attention);\/\/output attention data to debug\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tif ((poorSignal == 200))\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\tattention = 0;\n\t\t\t\t\t\t\t\t\tmeditation = 0;\n\t\t\t\t\t\t\t\t\tblink = 0;\n\t\t\t\t\t\t\t\t\tif (!data[\"eSense\"])\n\t\t\t\t\t\t\t\t\t\tpoorSignal = 250;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tlabel1.text = \"Attention: \" + attention.toString() + \"\\nMeditation: \" + meditation.toString() + \"\\nPoor Signal: \" + poorSignal.toString() + \"\\nblinkStrength: \" + blink.toString();\n\t\t\t\t\t\tsendDataToJavaScript(poorSignal,attention,meditation,blink);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (jError:JSONParseError)\n\t\t\t\t\t{\n\t\t\t\t\t\tlog(\"there was a JSONParseError: \" + packet);\n\t\t\t\t\t\t\/\/ restart a connection at first error :(\n\t\t\t\t\t\thasStarted = false;\n\t\t\t\t\t\tthinkGearSocket.close();\n\t\t\t\t\t\tstartThinkGearSocket();\n\t\t\t\t\t\tsendDataToJavaScript(250, 0, 0, 0);\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\n\t\t\t\t} else log(\"empty packet\");\n\t\t\t\tdata = null;\n\n\t\t\t}\/*for each*\/\n\t\t}\/*function dataHandler*\/\n\t\t\/**\n\t\t * iconLevel is the poor signal value\n\t\t * attentionLevel is the attention value\n\t\t * meditationLevel is the meditation value\n\t\t * There may be some need to check the types of these values, because they are not all\n\t\t * being passed to the Javascript, from what I can tell\n\t\t *\/\n\t\tpublic function sendDataToJavaScript(iconLevel:uint,attentionLevel:uint,meditationLevel:uint,blinkStrength:uint)\n\t\t{\n\t\t\tif (ExternalInterface.available)\n\t\t\t{\n\t\t\t\tExternalInterface.call(\"MindWave.setSignalValue\",iconLevel);\n\t\t\t\tExternalInterface.call(\"MindWave.setAttentionLevel\",attentionLevel);\n\t\t\t\tExternalInterface.call(\"MindWave.setMeditationLevel\",meditationLevel);\n\t\t\t\tExternalInterface.call(\"MindWave.setBlinkStrength\",blinkStrength);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tlog(\"ExternalInterface is not available to send data to JS\");\n\t\t\t}\n\t\t}\n\t\tpublic function checkJs(event:TimerEvent)\n\t\t{\n\t\t\tlog(\"Checking javascript...\");\n\t\t\tif (ExternalInterface.available)\n\t\t\t{\n\t\t\t\tvar jsReady:Boolean = ExternalInterface.call(\"isReady\");\n\t\t\t\tif (jsReady)\n\t\t\t\t{\n\t\t\t\t\tjsTimer.stop();\n\t\t\t\t\tstartThinkGearSocket();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tlog(\"JS is not Ready\");\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tlog(\"No JS interface...\");\n\t\t\t}\n\t\t}\n\t\tpublic function checkJsStopped(event:TimerEvent)\n\t\t{\n\t\t\tlog(\"Javascript connection was not established\");\n\t\t}\n\t\tprivate function waitForJs()\n\t\t{\n\t\t\tjsTimer = new Timer(1000,100);\n\t\t\tjsTimer.addEventListener(TimerEvent.TIMER,checkJs);\n\t\t\tjsTimer.addEventListener(TimerEvent.TIMER_COMPLETE,checkJsStopped);\n\t\t\tjsTimer.start();\n\t\t}\n\n\t\tprivate function receivedFromJavaScript(value:String):void\n\t\t{\n\t\t\tlog(((\"JavaScript says: \" + value) + \"\\n\"));\n\t\t}\n\t\tprivate function checkJavaScriptReady():Boolean\n\t\t{\n\t\t\tvar isReady:Boolean = false;\n\t\t\tif (ExternalInterface.available)\n\t\t\t{\n\t\t\t\tisReady = ExternalInterface.call(\"isReady\");\n\t\t\t}\n\t\t\treturn isReady;\n\t\t}\n\t\tprivate function log(message:String)\n\t\t{\n\t\t\ttrace(message);\n\t\t\tlabel2.text = message;\n\t\t\tif (ExternalInterface.available)\n\t\t\t{\n\t\t\t\tExternalInterface.call(\"console.log\",message);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package\n{\n\timport flash.display.*;\n\timport flash.events.*;\/\/for event handling\n\timport flash.net.Socket;\/\/Sockets\n\timport flash.utils.*;\n\timport flash.external.ExternalInterface;\n\timport flash.system.*;\n\timport com.adobe.serialization.json.*;\/\/as3corelib JSON support\n\tpublic class DisplayWindow extends Sprite\n\t{\n\t\t\/\/ Public Properties:\n\t\tpublic var attention:uint;\n\t\tpublic var meditation:uint;\n\t\tpublic var blink:uint;\n\t\tpublic var poorSignal:uint;\n\n\n\t\tpublic var myTimer:Timer;\n\t\tpublic var jsTimer:Timer;\n\t\tpublic var timeCount:uint;\n\t\tpublic var hasStarted:Boolean;\n\n\t\t\/\/ Private Properties:\n\t\tprivate var thinkGearSocket:Socket;\n\t\tpublic function DisplayWindow()\n\t\t{\n\t\t\tSecurity.allowDomain(\"*\");\n\n\t\t\tvar self = this;\n\n\t\t\thasStarted = false;\n\t\t\t\/\/To run the ThinkGear software without waiting for the JS, uncomment the line below\n\t\t\t\/\/startThinkGearSocket();\n\n\t\t\t\/\/Before the application tries to connect to the ThinkGearSocket, make sure JS is available\n\t\t\twaitForJs();\n\t\t}\n\n\t\tprivate function startThinkGearSocket()\n\t\t{\n\t\t\tif (! hasStarted)\n\t\t\t{\n\t\t\t\thasStarted = true;\n\t\t\t\tlog(\"Preparing ThinkGear...\");\n\t\t\t\tthinkGearSocket = new Socket();\n\t\t\t\tthinkGearSocket.addEventListener(ProgressEvent.SOCKET_DATA,dataHandler);\n\t\t\t\tthinkGearSocket.addEventListener(ProgressEvent.PROGRESS,progressHandler);\n\t\t\t\tthinkGearSocket.connect(\"127.0.0.1\",13854);\n\t\t\t\tif (thinkGearSocket.connected)\n\t\t\t\t{\n\t\t\t\t\tlog(\"ThinkGear connected. Configuring...\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tlog(\"ThinkGear not connected. Configuring anyway...\");\n\t\t\t\t}\n\t\t\t\tvar configuration:Object = new Object();\n\t\t\t\tconfiguration[\"enableRawOutput\"] = false;\n\t\t\t\tconfiguration[\"format\"] = \"Json\";\n\t\t\t\tthinkGearSocket.writeUTFBytes(JSON.encode(configuration));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tlog(\"thinkGearSocket has already started\");\n\t\t\t}\n\t\t}\n\n\t\t\/\/ Protected Methods:;\n\t\tprivate function progressHandler(e:ProgressEvent)\n\t\t{\n\t\t\tif (thinkGearSocket.connected)\n\t\t\t{\n\t\t\t\tlog(\"ThinkGear connected. ProgressEvent occurred.\");\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tlog(\"ThinkGear not connected. ProgressEvent occurred.\");\n\t\t\t}\n\t\t}\n\t\tprivate function dataHandler(e:ProgressEvent)\n\t\t{\n\t\t\tif (thinkGearSocket.connected)\n\t\t\t{\n\t\t\t\tlog(\"ThinkGear connected. Receiving data.\");\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tlog(\"ThinkGear not connected. Receiving data.\");\n\t\t\t}\n\t\t\tvar packetString:String = thinkGearSocket.readUTFBytes(thinkGearSocket.bytesAvailable);\n\t\t\tif ((packetString == null))\n\t\t\t{\n\t\t\t\tlog(\"packetString is NULL\");\n\t\t\t}\n\t\t\tthinkGearSocket.flush();\n\t\t\tlog(\"ThinkGearSocket flushed\");\n\n\t\t\tvar packets:Array = packetString.split(\/\\r\/);\n\t\t\tlog((\"Packets length: \" + packets.length));\n\t\t\tvar data:Object;\/\/temporary data\n\t\t\tfor each (var packet:String in packets)\n\t\t\t{\/\/iterate through each element\n\t\t\t\tif ((packet != \"\"))\n\t\t\t\t{\/\/sometimes the line is blank so skip the line\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tlog(\"Packet: \"+packet);\n\t\t\t\t\t\tdata = JSON.decode(packet);\n\t\t\t\t\t\t\/\/decode the data to an array\n\t\t\t\t\t\tif (data[\"poorSignalLevel\"] != null)\n\t\t\t\t\t\t{\/\/checking to see if the ''poorSignalLevel' key exists\n\t\t\t\t\t\t\tpoorSignal = data[\"poorSignalLevel\"];\n\t\t\t\t\t\t\tif ((poorSignal == 0))\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tattention = data[\"eSense\"][\"attention\"];\/\/assigning data to variables\n\t\t\t\t\t\t\t\tmeditation = data[\"eSense\"][\"meditation\"];\n\t\t\t\t\t\t\t\tblink = data[\"blinkStrength\"];\n\t\t\t\t\t\t\t\t\/\/log(\"Attention: \" + attention);\/\/output attention data to debug\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tif ((poorSignal == 200))\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\tattention = 0;\n\t\t\t\t\t\t\t\t\tmeditation = 0;\n\t\t\t\t\t\t\t\t\tblink = 0;\n\t\t\t\t\t\t\t\t\tif (!data[\"eSense\"])\n\t\t\t\t\t\t\t\t\t\tpoorSignal = 250;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tlabel1.text = \"Attention: \" + attention.toString() + \"\\nMeditation: \" + meditation.toString() + \"\\nPoor Signal: \" + poorSignal.toString() + \"\\nblinkStrength: \" + blink.toString();\n\t\t\t\t\t\tsendDataToJavaScript(poorSignal,attention,meditation,blink);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (jError:JSONParseError)\n\t\t\t\t\t{\n\t\t\t\t\t\tlog(\"there was a JSONParseError: \" + packet);\n\t\t\t\t\t\t\/\/ restart a connection at first error :(\n\t\t\t\t\t\thasStarted = false;\n\t\t\t\t\t\tthinkGearSocket.close();\n\t\t\t\t\t\tstartThinkGearSocket();\n\t\t\t\t\t\tsendDataToJavaScript(250, 0, 0, 0);\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\n\t\t\t\t} else log(\"empty packet\");\n\t\t\t\tdata = null;\n\n\t\t\t}\/*for each*\/\n\t\t}\/*function dataHandler*\/\n\t\t\/**\n\t\t * iconLevel is the poor signal value\n\t\t * attentionLevel is the attention value\n\t\t * meditationLevel is the meditation value\n\t\t * There may be some need to check the types of these values, because they are not all\n\t\t * being passed to the Javascript, from what I can tell\n\t\t *\/\n\t\tpublic function sendDataToJavaScript(iconLevel:uint,attentionLevel:uint,meditationLevel:uint,blinkStrength:uint)\n\t\t{\n\t\t\tif (ExternalInterface.available)\n\t\t\t{\n\t\t\t\tExternalInterface.call(\"MindWave.setSignalValue\",iconLevel);\n\t\t\t\tExternalInterface.call(\"MindWave.setAttentionLevel\",attentionLevel);\n\t\t\t\tExternalInterface.call(\"MindWave.setMeditationLevel\",meditationLevel);\n\t\t\t\tif (blinkStrength > 0) ExternalInterface.call(\"MindWave.setBlinkStrength\",blinkStrength);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tlog(\"ExternalInterface is not available to send data to JS\");\n\t\t\t}\n\t\t}\n\t\tpublic function checkJs(event:TimerEvent)\n\t\t{\n\t\t\tlog(\"Checking javascript...\");\n\t\t\tif (ExternalInterface.available)\n\t\t\t{\n\t\t\t\tvar jsReady:Boolean = ExternalInterface.call(\"isReady\");\n\t\t\t\tif (jsReady)\n\t\t\t\t{\n\t\t\t\t\tjsTimer.stop();\n\t\t\t\t\tstartThinkGearSocket();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tlog(\"JS is not Ready\");\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tlog(\"No JS interface...\");\n\t\t\t}\n\t\t}\n\t\tpublic function checkJsStopped(event:TimerEvent)\n\t\t{\n\t\t\tlog(\"Javascript connection was not established\");\n\t\t}\n\t\tprivate function waitForJs()\n\t\t{\n\t\t\tjsTimer = new Timer(1000,100);\n\t\t\tjsTimer.addEventListener(TimerEvent.TIMER,checkJs);\n\t\t\tjsTimer.addEventListener(TimerEvent.TIMER_COMPLETE,checkJsStopped);\n\t\t\tjsTimer.start();\n\t\t}\n\n\t\tprivate function receivedFromJavaScript(value:String):void\n\t\t{\n\t\t\tlog(((\"JavaScript says: \" + value) + \"\\n\"));\n\t\t}\n\t\tprivate function checkJavaScriptReady():Boolean\n\t\t{\n\t\t\tvar isReady:Boolean = false;\n\t\t\tif (ExternalInterface.available)\n\t\t\t{\n\t\t\t\tisReady = ExternalInterface.call(\"isReady\");\n\t\t\t}\n\t\t\treturn isReady;\n\t\t}\n\t\tprivate function log(message:String)\n\t\t{\n\t\t\ttrace(message);\n\t\t\tlabel2.text = message;\n\t\t\tif (ExternalInterface.available)\n\t\t\t{\n\t\t\t\tExternalInterface.call(\"console.log\",message);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"send blink if > 0","message":"flash: send blink if > 0\n","lang":"ActionScript","license":"agpl-3.0","repos":"MLstate\/MindChat"}
{"commit":"90123fa07051b8b346b720783a94c2d205457c02","old_file":"snowplow-as3-tracker\/src\/com\/snowplowanalytics\/snowplow\/tracker\/Tracker.as","new_file":"snowplow-as3-tracker\/src\/com\/snowplowanalytics\/snowplow\/tracker\/Tracker.as","old_contents":"\/*\n* Copyright (c) 2015 Snowplow Analytics Ltd. All rights reserved.\n*\n* This program is licensed to you under the Apache License Version 2.0,\n* and you may not use this file except in compliance with the Apache License Version 2.0.\n* You may obtain a copy of the Apache License Version 2.0 at http:\/\/www.apache.org\/licenses\/LICENSE-2.0.\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the Apache License Version 2.0 is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the Apache License Version 2.0 for the specific language governing permissions and limitations there under.\n*\/\n\npackage com.snowplowanalytics.snowplow.tracker\n{\n\timport com.snowplowanalytics.snowplow.tracker.emitter.Emitter;\n\timport com.snowplowanalytics.snowplow.tracker.payload.IPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.SchemaPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.TrackerPayload;\n\timport com.snowplowanalytics.snowplow.tracker.util.Preconditions;\n\t\n\timport flash.display.Stage;\n\timport flash.external.ExternalInterface;\n\timport flash.net.LocalConnection;\n\timport flash.net.SharedObject;\n\timport flash.system.Capabilities;\n\n\tpublic class Tracker\n\t{\n\t\tprivate var base64Encoded:Boolean = true;\n\t\tprivate var emitter:Emitter;\n\t\tprivate var platform:String;\n\t\tprivate var appId:String;\n\t\tprivate var namespace:String;\n\t\tprivate var trackerVersion:String;\n\t\tprivate var subject:Subject;\n\t\tprivate var stage:Stage;\n\t\t\n\t\tprivate var playerType:String;\n\t\tprivate var playerVersion:String;\n\t\tprivate var isDebugger:Boolean;\n\t\tprivate var hasLocalStorage:Boolean;\n\t\tprivate var hasScriptAccess:Boolean;\n\t\t\n\t\t\/**\n\t\t * @param emitter Emitter to which events will be sent\n\t\t * @param subject Subject to be tracked\n\t\t * @param namespace Identifier for the Tracker instance\n\t\t * @param appId Application ID\n\t\t * @param stage The flash stage object.  used for adding stage info to payload.\n\t\t * @param base64Encoded Whether JSONs in the payload should be base-64 encoded\n\t\t *\/\n\t\tfunction Tracker(emitter:Emitter, subject:Subject, namespace:String, appId:String, stage:Stage = null, base64Encoded:Boolean = true) {\n\t\t\t\tthis.emitter = emitter;\n\t\t\t\tthis.appId = appId;\n\t\t\t\tthis.base64Encoded = base64Encoded;\n\t\t\t\tthis.namespace = namespace;\n\t\t\t\tthis.subject = subject;\n\t\t\t\tthis.trackerVersion = Version.TRACKER;\n\t\t\t\tthis.platform = DevicePlatform.DESKTOP;\n\t\t\t\tthis.stage = stage;\n\t\t\t\t\n\t\t\t\tthis.playerType = Capabilities.playerType;\n\t\t\t\tthis.playerVersion = Capabilities.version;\n\t\t\t\tthis.isDebugger = Capabilities.isDebugger;\n\t\t\t\ttry \n\t\t\t\t{\n\t\t\t\t\tSharedObject.getLocal(\"test\");\n\t\t\t\t\tthis.hasLocalStorage = true;\n\t\t\t\t} \n\t\t\t\tcatch (e:Error)\n\t\t\t\t{\n\t\t\t\t\tthis.hasLocalStorage = false;\n\t\t\t\t}\n\t\t\t\tthis.hasScriptAccess = ExternalInterface.available;\n\t\t\t}\n\t\t\n\t\t\/**\n\t\t * @param payload Payload builder\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t * @return A completed Payload\n\t\t *\/\n\t\tprotected function completePayload(payload:IPayload, \n\t\t\t\t\t\t\t\t\t\t   context:Array,\n\t\t\t\t\t\t\t\t\t\t   timestamp:Number):IPayload {\n\t\t\t\n\t\t\t\tpayload.add(Parameter.PLATFORM, this.platform);\n\t\t\t\tpayload.add(Parameter.APPID, this.appId);\n\t\t\t\tpayload.add(Parameter.NAMESPACE, this.namespace);\n\t\t\t\tpayload.add(Parameter.TRACKER_VERSION, this.trackerVersion);\n\t\t\t\tpayload.add(Parameter.EID, Util.getEventId());\n\t\t\t\t\n\t\t\t\t\/\/ If timestamp is set to 0, generate one\n\t\t\t\tpayload.add(Parameter.TIMESTAMP,\n\t\t\t\t\t(timestamp == 0 ? Util.getTimestamp() : String(timestamp)));\n\t\t\t\t\n\t\t\t\t\/\/ Add flash information\n\t\t\t\tif (context == null) {\n\t\t\t\t\tcontext = [];\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar flashData:TrackerPayload = new TrackerPayload();\n\t\t\t\tflashData.add(Parameter.FLASH_PLAYER_TYPE, playerType);\n\t\t\t\tflashData.add(Parameter.FLASH_VERSION, playerVersion);\n\t\t\t\tflashData.add(Parameter.FLASH_IS_DEBUGGER, isDebugger);\n\t\t\t\tflashData.add(Parameter.FLASH_HAS_LOCAL_STORAGE, hasLocalStorage);\n\t\t\t\tflashData.add(Parameter.FLASH_HAS_SCRIPT_ACCESS, hasScriptAccess);\n\t\t\t\tif (stage != null) {\n\t\t\t\t\tflashData.add(Parameter.FLASH_STAGE_SIZE, stage.stageWidth + \"x\" + stage.stageHeight);\t\n\t\t\t\t}\t\t\t\t\n\n\t\t\t\tvar flashPayload:SchemaPayload = new SchemaPayload();\n\t\t\t\tflashPayload.setSchema(Constants.SCHEMA_FLASH);\n\t\t\t\tflashPayload.setData(flashData.getMap());\n\t\t\t\t\n\t\t\t\tcontext.push(flashPayload);\n\t\t\t\t\n\t\t\t\t\/\/ Encodes context data\n\t\t\t\tif (context != null && context.length > 0) {\n\t\t\t\t\tvar envelope:SchemaPayload = new SchemaPayload();\n\t\t\t\t\tenvelope.setSchema(Constants.SCHEMA_CONTEXTS);\n\t\t\t\t\t\n\t\t\t\t\t\/\/ We can do better here, rather than re-iterate through the list\n\t\t\t\t\tvar contextDataList:Array = [];\n\t\t\t\t\tfor each(var schemaPayload:SchemaPayload in context) {\n\t\t\t\t\t\tcontextDataList.push(schemaPayload.getMap());\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tenvelope.setData(contextDataList);\n\t\t\t\t\tpayload.addMap(envelope.getMap(), this.base64Encoded, Parameter.CONTEXT_ENCODED, Parameter.CONTEXT);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (this.subject != null) {\n\t\t\t\t\tpayload.addMap(Util.copyObject(subject.getSubject(), true));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn payload;\n\t\t\t}\n\t\t\n\t\tpublic function setPlatform(platform:String):void {\n\t\t\tthis.platform = platform;\n\t\t}\n\t\t\n\t\tpublic function getPlatform():String {\n\t\t\treturn this.platform;\n\t\t}\n\t\t\n\t\tprotected function setTrackerVersion(version:String):void {\n\t\t\tthis.trackerVersion = version;\n\t\t}\n\t\t\n\t\tprivate function addTrackerPayload(payload:IPayload):void {\n\t\t\tthis.emitter.addToBuffer(payload);\n\t\t}\n\t\t\n\t\tpublic function setSubject(subject:Subject):void {\n\t\t\tthis.subject = subject;\n\t\t}\n\t\t\n\t\tpublic function getSubject():Subject {\n\t\t\treturn this.subject;\n\t\t}\n\t\t\t\t\t\n\t\t\/**\n\t\t * @param pageUrl URL of the viewed page\n\t\t * @param pageTitle Title of the viewed page\n\t\t * @param referrer Referrer of the page\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackPageView(pageUrl:String, pageTitle:String, referrer:String, context:Array = null, timestamp:Number = 0):void \n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(pageUrl);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(pageUrl), \"pageUrl cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(pageTitle), \"pageTitle cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(referrer), \"referrer cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_PAGE_VIEW);\n\t\t\tpayload.add(Parameter.PAGE_URL, pageUrl);\n\t\t\tpayload.add(Parameter.PAGE_TITLE, pageTitle);\n\t\t\tpayload.add(Parameter.PAGE_REFR, referrer);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\t\t\n\t\t\/**\n\t\t * @param category Category of the event\n\t\t * @param action The event itself\n\t\t * @param label Refer to the object the action is performed on\n\t\t * @param property Property associated with either the action or the object\n\t\t * @param value A value associated with the user action\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackStructuredEvent(category:String, \n\t\t\taction:String, \n\t\t\tlabel:String, \n\t\t\tproperty:String,\n\t\t\tvalue:int, \n\t\t\tcontext:Array = null, \n\t\t\ttimestamp:Number = 0):void\n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(label);\n\t\t\tPreconditions.checkNotNull(property);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(label), \"label cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(property), \"property cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(category), \"category cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(action), \"action cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_STRUCTURED);\n\t\t\tpayload.add(Parameter.SE_CATEGORY, category);\n\t\t\tpayload.add(Parameter.SE_ACTION, action);\n\t\t\tpayload.add(Parameter.SE_LABEL, label);\n\t\t\tpayload.add(Parameter.SE_PROPERTY, property);\n\t\t\tpayload.add(Parameter.SE_VALUE, String(value));\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *\n\t\t * @param eventData The properties of the event. Has two field:\n\t\t *                   A \"data\" field containing the event properties and\n\t\t *                   A \"schema\" field identifying the schema against which the data is validated\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackUnstructuredEvent(eventData:SchemaPayload, context:Array = null,\n\t\t\ttimestamp:Number = 0):void \n\t\t{\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tvar envelope:SchemaPayload = new SchemaPayload();\n\t\t\t\n\t\t\tenvelope.setSchema(Constants.SCHEMA_UNSTRUCT_EVENT);\n\t\t\tenvelope.setData(eventData.getMap());\n\t\t\t\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_UNSTRUCTURED);\n\t\t\tpayload.addMap(envelope.getMap());\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * This is an internal method called by track_ecommerce_transaction. It is not for public use.\n\t\t * @param order_id Order ID\n\t\t * @param sku Item SKU\n\t\t * @param price Item price\n\t\t * @param quantity Item quantity\n\t\t * @param name Item name\n\t\t * @param category Item category\n\t\t * @param currency The currency the price is expressed in\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tprotected function trackEcommerceTransactionItem(order_id:String, sku:String, price:Number,\n\t\t\tquantity:int, name:String, category:String,\n\t\t\tcurrency:String, context:Array,\n\t\t\ttimestamp:Number):void \n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(name);\n\t\t\tPreconditions.checkNotNull(category);\n\t\t\tPreconditions.checkNotNull(currency);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(order_id), \"order_id cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(sku), \"sku cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(name), \"name cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(category), \"category cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(currency), \"currency cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_ECOMM_ITEM);\n\t\t\tpayload.add(Parameter.TI_ITEM_ID, order_id);\n\t\t\tpayload.add(Parameter.TI_ITEM_SKU, sku);\n\t\t\tpayload.add(Parameter.TI_ITEM_NAME, name);\n\t\t\tpayload.add(Parameter.TI_ITEM_CATEGORY, category);\n\t\t\tpayload.add(Parameter.TI_ITEM_PRICE, String(price));\n\t\t\tpayload.add(Parameter.TI_ITEM_QUANTITY, String(quantity));\n\t\t\tpayload.add(Parameter.TI_ITEM_CURRENCY, currency);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\t\t\n\t\t\/**\n\t\t * @param order_id ID of the eCommerce transaction\n\t\t * @param total_value Total transaction value\n\t\t * @param affiliation Transaction affiliation\n\t\t * @param tax_value Transaction tax value\n\t\t * @param shipping Delivery cost charged\n\t\t * @param city Delivery address city\n\t\t * @param state Delivery address state\n\t\t * @param country Delivery address country\n\t\t * @param currency The currency the price is expressed in\n\t\t * @param items The items in the transaction\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackEcommerceTransaction(order_id:String, total_value:Number, affiliation:String,\n\t\t\ttax_value:Number, shipping:Number, city:String,\n\t\t\tstate:String, country:String, currency:String,\n\t\t\titems:Array, context:Array = null,\n\t\t\ttimestamp:Number = 0):void \n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(affiliation);\n\t\t\tPreconditions.checkNotNull(city);\n\t\t\tPreconditions.checkNotNull(state);\n\t\t\tPreconditions.checkNotNull(country);\n\t\t\tPreconditions.checkNotNull(currency);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(order_id), \"order_id cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(affiliation), \"affiliation cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(city), \"city cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(state), \"state cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(country), \"country cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(currency), \"currency cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_ECOMM);\n\t\t\tpayload.add(Parameter.TR_ID, order_id);\n\t\t\tpayload.add(Parameter.TR_TOTAL, String(total_value));\n\t\t\tpayload.add(Parameter.TR_AFFILIATION, affiliation);\n\t\t\tpayload.add(Parameter.TR_TAX, String(tax_value));\n\t\t\tpayload.add(Parameter.TR_SHIPPING, String(shipping));\n\t\t\tpayload.add(Parameter.TR_CITY, city);\n\t\t\tpayload.add(Parameter.TR_STATE, state);\n\t\t\tpayload.add(Parameter.TR_COUNTRY, country);\n\t\t\tpayload.add(Parameter.TR_CURRENCY, currency);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\tfor each(var item:TransactionItem in items) {\n\t\t\t\ttrackEcommerceTransactionItem(\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_ID)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_SKU)),\n\t\t\t\t\tNumber(item.get(Parameter.TI_ITEM_PRICE)),\n\t\t\t\t\tparseInt(item.get(Parameter.TI_ITEM_QUANTITY)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_NAME)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_CATEGORY)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_CURRENCY)),\n\t\t\t\t\titem.get(Parameter.CONTEXT),\n\t\t\t\t\ttimestamp);\n\t\t\t}\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * @param name The name of the screen view event\n\t\t * @param id Screen view ID\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackScreenView(name:String, id:String, context:Array,\n\t\t\ttimestamp:Number):void {\n\t\t\t\tPreconditions.checkArgument(name != null || id != null);\n\t\t\t\tvar trackerPayload:TrackerPayload = new TrackerPayload();\n\t\t\t\t\n\t\t\t\ttrackerPayload.add(Parameter.SV_NAME, name);\n\t\t\t\ttrackerPayload.add(Parameter.SV_ID, id);\n\t\t\t\t\n\t\t\t\tvar payload:SchemaPayload = new SchemaPayload();\n\t\t\t\tpayload.setSchema(Constants.SCHEMA_SCREEN_VIEW);\n\t\t\t\tpayload.setData(trackerPayload);\n\t\t\t\t\n\t\t\t\ttrackUnstructuredEvent(payload, context, timestamp);\n\t\t\t}\n\t}\n}","new_contents":"\/*\n* Copyright (c) 2015 Snowplow Analytics Ltd. All rights reserved.\n*\n* This program is licensed to you under the Apache License Version 2.0,\n* and you may not use this file except in compliance with the Apache License Version 2.0.\n* You may obtain a copy of the Apache License Version 2.0 at http:\/\/www.apache.org\/licenses\/LICENSE-2.0.\n*\n* Unless required by applicable law or agreed to in writing,\n* software distributed under the Apache License Version 2.0 is distributed on an\n* \"AS IS\" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n* See the Apache License Version 2.0 for the specific language governing permissions and limitations there under.\n*\/\n\npackage com.snowplowanalytics.snowplow.tracker\n{\n\timport com.snowplowanalytics.snowplow.tracker.emitter.Emitter;\n\timport com.snowplowanalytics.snowplow.tracker.payload.IPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.SchemaPayload;\n\timport com.snowplowanalytics.snowplow.tracker.payload.TrackerPayload;\n\timport com.snowplowanalytics.snowplow.tracker.util.Preconditions;\n\t\n\timport flash.display.Stage;\n\timport flash.external.ExternalInterface;\n\timport flash.net.LocalConnection;\n\timport flash.net.SharedObject;\n\timport flash.system.Capabilities;\n\n\tpublic class Tracker\n\t{\n\t\tprivate var base64Encoded:Boolean = true;\n\t\tprivate var emitter:Emitter;\n\t\tprivate var platform:String;\n\t\tprivate var appId:String;\n\t\tprivate var namespace:String;\n\t\tprivate var trackerVersion:String;\n\t\tprivate var subject:Subject;\n\t\tprivate var stage:Stage;\n\t\t\n\t\tprivate var playerType:String;\n\t\tprivate var playerVersion:String;\n\t\tprivate var isDebugger:Boolean;\n\t\tprivate var hasLocalStorage:Boolean;\n\t\tprivate var hasScriptAccess:Boolean;\n\t\t\n\t\t\/**\n\t\t * @param emitter Emitter to which events will be sent\n\t\t * @param subject Subject to be tracked\n\t\t * @param namespace Identifier for the Tracker instance\n\t\t * @param appId Application ID\n\t\t * @param stage The flash stage object.  used for adding stage info to payload.\n\t\t * @param base64Encoded Whether JSONs in the payload should be base-64 encoded\n\t\t *\/\n\t\tfunction Tracker(emitter:Emitter, subject:Subject, namespace:String, appId:String, stage:Stage = null, base64Encoded:Boolean = true) {\n\t\t\t\tthis.emitter = emitter;\n\t\t\t\tthis.appId = appId;\n\t\t\t\tthis.base64Encoded = base64Encoded;\n\t\t\t\tthis.namespace = namespace;\n\t\t\t\tthis.subject = subject;\n\t\t\t\tthis.trackerVersion = Version.TRACKER;\n\t\t\t\tthis.platform = DevicePlatform.DESKTOP;\n\t\t\t\tthis.stage = stage;\n\t\t\t\t\n\t\t\t\tthis.playerType = Capabilities.playerType;\n\t\t\t\tthis.playerVersion = Capabilities.version;\n\t\t\t\tthis.isDebugger = Capabilities.isDebugger;\n\t\t\t\t\n\t\t\t\ttry \n\t\t\t\t{\n\t\t\t\t\tSharedObject.getLocal(\"test\");\n\t\t\t\t\tthis.hasLocalStorage = true;\n\t\t\t\t} \n\t\t\t\tcatch (e:Error)\n\t\t\t\t{\n\t\t\t\t\tthis.hasLocalStorage = false;\n\t\t\t\t}\n\t\t\t\tthis.hasScriptAccess = ExternalInterface.available;\n\t\t\t}\n\t\t\n\t\t\/**\n\t\t * @param payload Payload builder\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t * @return A completed Payload\n\t\t *\/\n\t\tprotected function completePayload(payload:IPayload, \n\t\t\t\t\t\t\t\t\t\t   context:Array,\n\t\t\t\t\t\t\t\t\t\t   timestamp:Number):IPayload {\n\t\t\t\n\t\t\t\tpayload.add(Parameter.PLATFORM, this.platform);\n\t\t\t\tpayload.add(Parameter.APPID, this.appId);\n\t\t\t\tpayload.add(Parameter.NAMESPACE, this.namespace);\n\t\t\t\tpayload.add(Parameter.TRACKER_VERSION, this.trackerVersion);\n\t\t\t\tpayload.add(Parameter.EID, Util.getEventId());\n\t\t\t\t\n\t\t\t\t\/\/ If timestamp is set to 0, generate one\n\t\t\t\tpayload.add(Parameter.TIMESTAMP,\n\t\t\t\t\t(timestamp == 0 ? Util.getTimestamp() : String(timestamp)));\n\t\t\t\t\n\t\t\t\t\/\/ Add flash information\n\t\t\t\tif (context == null) {\n\t\t\t\t\tcontext = [];\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar flashData:TrackerPayload = new TrackerPayload();\n\t\t\t\tflashData.add(Parameter.FLASH_PLAYER_TYPE, playerType);\n\t\t\t\tflashData.add(Parameter.FLASH_VERSION, playerVersion);\n\t\t\t\tflashData.add(Parameter.FLASH_IS_DEBUGGER, isDebugger);\n\t\t\t\tflashData.add(Parameter.FLASH_HAS_LOCAL_STORAGE, hasLocalStorage);\n\t\t\t\tflashData.add(Parameter.FLASH_HAS_SCRIPT_ACCESS, hasScriptAccess);\n\t\t\t\tif (stage != null) {\n\t\t\t\t\tflashData.add(Parameter.FLASH_STAGE_SIZE, { \"width\": stage.stageWidth, \"height\": stage.stageHeight});\t\n\t\t\t\t}\t\t\t\t\n\n\t\t\t\tvar flashPayload:SchemaPayload = new SchemaPayload();\n\t\t\t\tflashPayload.setSchema(Constants.SCHEMA_FLASH);\n\t\t\t\tflashPayload.setData(flashData.getMap());\n\t\t\t\t\n\t\t\t\tcontext.push(flashPayload);\n\t\t\t\t\n\t\t\t\t\/\/ Encodes context data\n\t\t\t\tif (context != null && context.length > 0) {\n\t\t\t\t\tvar envelope:SchemaPayload = new SchemaPayload();\n\t\t\t\t\tenvelope.setSchema(Constants.SCHEMA_CONTEXTS);\n\t\t\t\t\t\n\t\t\t\t\t\/\/ We can do better here, rather than re-iterate through the list\n\t\t\t\t\tvar contextDataList:Array = [];\n\t\t\t\t\tfor each(var schemaPayload:SchemaPayload in context) {\n\t\t\t\t\t\tcontextDataList.push(schemaPayload.getMap());\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tenvelope.setData(contextDataList);\n\t\t\t\t\tpayload.addMap(envelope.getMap(), this.base64Encoded, Parameter.CONTEXT_ENCODED, Parameter.CONTEXT);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (this.subject != null) {\n\t\t\t\t\tpayload.addMap(Util.copyObject(subject.getSubject(), true));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn payload;\n\t\t\t}\n\t\t\n\t\tpublic function setPlatform(platform:String):void {\n\t\t\tthis.platform = platform;\n\t\t}\n\t\t\n\t\tpublic function getPlatform():String {\n\t\t\treturn this.platform;\n\t\t}\n\t\t\n\t\tprotected function setTrackerVersion(version:String):void {\n\t\t\tthis.trackerVersion = version;\n\t\t}\n\t\t\n\t\tprivate function addTrackerPayload(payload:IPayload):void {\n\t\t\tthis.emitter.addToBuffer(payload);\n\t\t}\n\t\t\n\t\tpublic function setSubject(subject:Subject):void {\n\t\t\tthis.subject = subject;\n\t\t}\n\t\t\n\t\tpublic function getSubject():Subject {\n\t\t\treturn this.subject;\n\t\t}\n\t\t\t\t\t\n\t\t\/**\n\t\t * @param pageUrl URL of the viewed page\n\t\t * @param pageTitle Title of the viewed page\n\t\t * @param referrer Referrer of the page\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackPageView(pageUrl:String, pageTitle:String, referrer:String, context:Array = null, timestamp:Number = 0):void \n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(pageUrl);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(pageUrl), \"pageUrl cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(pageTitle), \"pageTitle cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(referrer), \"referrer cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_PAGE_VIEW);\n\t\t\tpayload.add(Parameter.PAGE_URL, pageUrl);\n\t\t\tpayload.add(Parameter.PAGE_TITLE, pageTitle);\n\t\t\tpayload.add(Parameter.PAGE_REFR, referrer);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\t\t\n\t\t\/**\n\t\t * @param category Category of the event\n\t\t * @param action The event itself\n\t\t * @param label Refer to the object the action is performed on\n\t\t * @param property Property associated with either the action or the object\n\t\t * @param value A value associated with the user action\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackStructuredEvent(category:String, \n\t\t\taction:String, \n\t\t\tlabel:String, \n\t\t\tproperty:String,\n\t\t\tvalue:int, \n\t\t\tcontext:Array = null, \n\t\t\ttimestamp:Number = 0):void\n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(label);\n\t\t\tPreconditions.checkNotNull(property);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(label), \"label cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(property), \"property cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(category), \"category cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(action), \"action cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_STRUCTURED);\n\t\t\tpayload.add(Parameter.SE_CATEGORY, category);\n\t\t\tpayload.add(Parameter.SE_ACTION, action);\n\t\t\tpayload.add(Parameter.SE_LABEL, label);\n\t\t\tpayload.add(Parameter.SE_PROPERTY, property);\n\t\t\tpayload.add(Parameter.SE_VALUE, String(value));\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\/**\n\t\t *\n\t\t * @param eventData The properties of the event. Has two field:\n\t\t *                   A \"data\" field containing the event properties and\n\t\t *                   A \"schema\" field identifying the schema against which the data is validated\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackUnstructuredEvent(eventData:SchemaPayload, context:Array = null,\n\t\t\ttimestamp:Number = 0):void \n\t\t{\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tvar envelope:SchemaPayload = new SchemaPayload();\n\t\t\t\n\t\t\tenvelope.setSchema(Constants.SCHEMA_UNSTRUCT_EVENT);\n\t\t\tenvelope.setData(eventData.getMap());\n\t\t\t\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_UNSTRUCTURED);\n\t\t\tpayload.addMap(envelope.getMap());\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * This is an internal method called by track_ecommerce_transaction. It is not for public use.\n\t\t * @param order_id Order ID\n\t\t * @param sku Item SKU\n\t\t * @param price Item price\n\t\t * @param quantity Item quantity\n\t\t * @param name Item name\n\t\t * @param category Item category\n\t\t * @param currency The currency the price is expressed in\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tprotected function trackEcommerceTransactionItem(order_id:String, sku:String, price:Number,\n\t\t\tquantity:int, name:String, category:String,\n\t\t\tcurrency:String, context:Array,\n\t\t\ttimestamp:Number):void \n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(name);\n\t\t\tPreconditions.checkNotNull(category);\n\t\t\tPreconditions.checkNotNull(currency);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(order_id), \"order_id cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(sku), \"sku cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(name), \"name cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(category), \"category cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(currency), \"currency cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_ECOMM_ITEM);\n\t\t\tpayload.add(Parameter.TI_ITEM_ID, order_id);\n\t\t\tpayload.add(Parameter.TI_ITEM_SKU, sku);\n\t\t\tpayload.add(Parameter.TI_ITEM_NAME, name);\n\t\t\tpayload.add(Parameter.TI_ITEM_CATEGORY, category);\n\t\t\tpayload.add(Parameter.TI_ITEM_PRICE, String(price));\n\t\t\tpayload.add(Parameter.TI_ITEM_QUANTITY, String(quantity));\n\t\t\tpayload.add(Parameter.TI_ITEM_CURRENCY, currency);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\t\t\n\t\t\/**\n\t\t * @param order_id ID of the eCommerce transaction\n\t\t * @param total_value Total transaction value\n\t\t * @param affiliation Transaction affiliation\n\t\t * @param tax_value Transaction tax value\n\t\t * @param shipping Delivery cost charged\n\t\t * @param city Delivery address city\n\t\t * @param state Delivery address state\n\t\t * @param country Delivery address country\n\t\t * @param currency The currency the price is expressed in\n\t\t * @param items The items in the transaction\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackEcommerceTransaction(order_id:String, total_value:Number, affiliation:String,\n\t\t\ttax_value:Number, shipping:Number, city:String,\n\t\t\tstate:String, country:String, currency:String,\n\t\t\titems:Array, context:Array = null,\n\t\t\ttimestamp:Number = 0):void \n\t\t{\n\t\t\t\/\/ Precondition checks\n\t\t\tPreconditions.checkNotNull(affiliation);\n\t\t\tPreconditions.checkNotNull(city);\n\t\t\tPreconditions.checkNotNull(state);\n\t\t\tPreconditions.checkNotNull(country);\n\t\t\tPreconditions.checkNotNull(currency);\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(order_id), \"order_id cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(affiliation), \"affiliation cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(city), \"city cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(state), \"state cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(country), \"country cannot be empty\");\n\t\t\tPreconditions.checkArgument(!Util.isNullOrEmpty(currency), \"currency cannot be empty\");\n\t\t\t\n\t\t\tvar payload:IPayload = new TrackerPayload();\n\t\t\tpayload.add(Parameter.EVENT, Constants.EVENT_ECOMM);\n\t\t\tpayload.add(Parameter.TR_ID, order_id);\n\t\t\tpayload.add(Parameter.TR_TOTAL, String(total_value));\n\t\t\tpayload.add(Parameter.TR_AFFILIATION, affiliation);\n\t\t\tpayload.add(Parameter.TR_TAX, String(tax_value));\n\t\t\tpayload.add(Parameter.TR_SHIPPING, String(shipping));\n\t\t\tpayload.add(Parameter.TR_CITY, city);\n\t\t\tpayload.add(Parameter.TR_STATE, state);\n\t\t\tpayload.add(Parameter.TR_COUNTRY, country);\n\t\t\tpayload.add(Parameter.TR_CURRENCY, currency);\n\t\t\t\n\t\t\tcompletePayload(payload, context, timestamp);\n\t\t\t\n\t\t\tfor each(var item:TransactionItem in items) {\n\t\t\t\ttrackEcommerceTransactionItem(\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_ID)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_SKU)),\n\t\t\t\t\tNumber(item.get(Parameter.TI_ITEM_PRICE)),\n\t\t\t\t\tparseInt(item.get(Parameter.TI_ITEM_QUANTITY)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_NAME)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_CATEGORY)),\n\t\t\t\t\tString(item.get(Parameter.TI_ITEM_CURRENCY)),\n\t\t\t\t\titem.get(Parameter.CONTEXT),\n\t\t\t\t\ttimestamp);\n\t\t\t}\n\t\t\t\n\t\t\taddTrackerPayload(payload);\n\t\t}\n\t\t\n\t\t\n\t\t\/**\n\t\t * @param name The name of the screen view event\n\t\t * @param id Screen view ID\n\t\t * @param context Custom context for the event\n\t\t * @param timestamp Optional user-provided timestamp for the event\n\t\t *\/\n\t\tpublic function trackScreenView(name:String, id:String, context:Array,\n\t\t\ttimestamp:Number):void {\n\t\t\t\tPreconditions.checkArgument(name != null || id != null);\n\t\t\t\tvar trackerPayload:TrackerPayload = new TrackerPayload();\n\t\t\t\t\n\t\t\t\ttrackerPayload.add(Parameter.SV_NAME, name);\n\t\t\t\ttrackerPayload.add(Parameter.SV_ID, id);\n\t\t\t\t\n\t\t\t\tvar payload:SchemaPayload = new SchemaPayload();\n\t\t\t\tpayload.setSchema(Constants.SCHEMA_SCREEN_VIEW);\n\t\t\t\tpayload.setData(trackerPayload);\n\t\t\t\t\n\t\t\t\ttrackUnstructuredEvent(payload, context, timestamp);\n\t\t\t}\n\t}\n}","subject":"fix format of FLASH_STAGE_SIZE parameter","message":"fix format of FLASH_STAGE_SIZE parameter\n","lang":"ActionScript","license":"apache-2.0","repos":"snowplow\/snowplow-actionscript3-tracker,snowplow\/snowplow-actionscript3-tracker,snowplow\/snowplow-actionscript3-tracker"}
{"commit":"2bdfa43314325c64a106727c127ba940ced26f8e","old_file":"com\/segonquart\/menuColourIdiomes.as","new_file":"com\/segonquart\/menuColourIdiomes.as","old_contents":"\t\r\nimport mx.transitions.easing.*;\r\nimport com.mosesSupposes.fuse.*;\r\n\r\nclass menuColouridiomes extends MovieClip\r\n\t\t\r\n\t{\r\n\t\tpublic var cat, es, en ,fr:MovieClip;\r\n\t\tpublic var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\r\n\t\t\r\n\t\t\t\r\n\t\tfunction menuColourIdiomes ():Void\r\n\t\t\r\n\t\t{\r\n\t\t\t\r\n\t\tthis.onRollOver = this.mOver;\r\n\t\tthis.onRollOut = this.mOut;\r\n\t\tthis.onRelease =this.mOver;\r\n\t\t\t\r\n\t\t}\r\n\r\n\t\tprivate function mOver()\r\n\t\t\r\n\t\t{\r\n\t\t\tvar i:Number;\r\n\t\t\t\r\n\t\t\t\tfor (var i = 0; i < arrayLang_arr.length; i++)\r\n\t\t\t\t{\r\n\t                \t\tarrayLang_arr[i].colorTo(\"#95C60D\", 0.3, \"easeOutCirc\");\r\n\t                \t]\r\n\t\t\t\t\r\n\t\t}\r\n\r\n\t\tprivate function mOut()\r\n\t\t\r\n\t\t{\r\n\t\t\tvar i:Number;\r\n\t\t\t\r\n\t\t\t\tfor (var i = 0; i < arrayLang_arr.length; i++)\r\n\t\t\t\t{\r\n\t\t\t                arrayLang_arr[i].colorTo(\"#010101\", 0.3, \"easeInCirc\");\r\n\t                \t}\r\n\t\t\t\t\r\n\t\t}\r\n\t\t\r\n\t}\r\n","new_contents":"import mx.transitions.easing.*;\r\nimport com.mosesSupposes.fuse.*;\r\n\r\nclass menuColouridiomes extends MovieClip\r\n\t\t\r\n\t{\r\n\t\tpublic var cat, es, en ,fr:MovieClip;\r\n\t\tpublic var arrayLang_arr:Array = new Array (\"cat\", \"es\", \"en\", \"fr\");\r\n\t\t\r\n\t\t\t\r\n\tpublic function menuColourIdiomes ()\r\n\t\t{\r\n\t\t\t\r\n\t\tthis.onRollOver = this.mOver;\r\n\t\tthis.onRollOut = this.mOut;\r\n\t\tthis.onRelease =this.mOver;\r\n\t\t\t\r\n\t\t}\r\n\r\n\t\tprivate function mOver()\r\n\t\t{\r\n\t\t\tvar i:Number;\r\n\t\t\t\r\n\t\t\t\tfor (var i = 0; i < arrayLang_arr.length; i++)\r\n\t\t\t\t{\r\n\t                \t\tarrayLang_arr[i].colorTo(\"#95C60D\", 0.3, \"easeOutCirc\");\r\n\t                \t]\r\n\t\t\t\t\r\n\t\t}\r\n\r\n\t\tprivate function mOut()\r\n\t\t{\r\n\t\t\tvar i:Number;\r\n\t\t\t\r\n\t\t\t\tfor (var i = 0; i < arrayLang_arr.length; i++)\r\n\t\t\t\t{\r\n\t\t\t                arrayLang_arr[i].colorTo(\"#010101\", 0.3, \"easeInCirc\");\r\n\t                \t}\r\n\t\t\t\t\r\n\t\t}\r\n\t\t\r\n\t}\r\n","subject":"Update menuColourIdiomes.as","message":"Update menuColourIdiomes.as","lang":"ActionScript","license":"bsd-3-clause","repos":"delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear,delfiramirez\/web-talking-wear"}
{"commit":"e9945296137102a4894fe9d2544ec56efe94d203","old_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/android4\/TransparentNavigationButtonSkin.as","new_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/android4\/TransparentNavigationButtonSkin.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.mobile\n{\nimport flash.display.DisplayObject;\nimport flash.display.Graphics;\n\nimport mx.core.DPIClassification;\nimport mx.core.mx_internal;\n\nimport spark.skins.mobile.assets.TransparentNavigationButton_down;\nimport spark.skins.mobile.assets.TransparentNavigationButton_up;\nimport spark.skins.mobile.supportClasses.ActionBarButtonSkinBase;\nimport spark.skins.mobile.supportClasses.MobileSkin;\nimport spark.skins.mobile320.assets.TransparentNavigationButton_down;\nimport spark.skins.mobile320.assets.TransparentNavigationButton_up;\nimport spark.skins.mobile480.assets.TransparentNavigationButton_down;\nimport spark.skins.mobile480.assets.TransparentNavigationButton_up;\nimport spark.skins.mobile640.assets.TransparentNavigationButton_down;\nimport spark.skins.mobile640.assets.TransparentNavigationButton_up;\n\nuse namespace mx_internal;\n\n\/**\n *  The default skin class for buttons in the navigation area of the Spark ActionBar component \n *  in mobile applications.  \n * \n *  @langversion 3.0\n *  @playerversion AIR 2.5 \n *  @productversion Flex 4.5\n *\/\npublic class TransparentNavigationButtonSkin extends ActionBarButtonSkinBase\n{   \n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  Constructor.\n     * \n     *  @langversion 3.0\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     * \n     *\/\n    public function TransparentNavigationButtonSkin()\n    {\n        super();\n        \n        switch (applicationDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t{\n\t\t\t\tupBorderSkin = spark.skins.mobile640.assets.TransparentActionButton_up;\n\t\t\t\tdownBorderSkin = spark.skins.mobile640.assets.TransparentActionButton_down;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t{\n\t\t\t\tupBorderSkin = spark.skins.mobile480.assets.TransparentActionButton_up;\n\t\t\t\tdownBorderSkin = spark.skins.mobile480.assets.TransparentActionButton_down;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            case DPIClassification.DPI_320:\n            {\n                upBorderSkin = spark.skins.mobile320.assets.TransparentNavigationButton_up;\n                downBorderSkin = spark.skins.mobile320.assets.TransparentNavigationButton_down;\n                \n                break;\n            }\n            default:\n            {\n                upBorderSkin = spark.skins.mobile.assets.TransparentNavigationButton_up;\n                downBorderSkin = spark.skins.mobile.assets.TransparentNavigationButton_down;\n                \n                break;\n            }\n        }\n    }\n    \n    override mx_internal function layoutBorder(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        \/\/ trailing vertical separator is outside the right bounds of the button\n        setElementSize(border, unscaledWidth + layoutBorderSize, unscaledHeight);\n        setElementPosition(border, 0, 0);\n    }\n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.android4\n{\nimport flash.display.DisplayObject;\nimport flash.display.Graphics;\n\nimport mx.core.DPIClassification;\nimport mx.core.mx_internal;\n\nimport spark.skins.mobile.assets.TransparentNavigationButton_down;\nimport spark.skins.mobile.assets.TransparentNavigationButton_up;\nimport spark.skins.mobile.supportClasses.ActionBarButtonSkinBase;\nimport spark.skins.mobile.supportClasses.MobileSkin;\nimport spark.skins.mobile320.assets.TransparentNavigationButton_down;\nimport spark.skins.mobile320.assets.TransparentNavigationButton_up;\nimport spark.skins.mobile480.assets.TransparentNavigationButton_down;\nimport spark.skins.mobile480.assets.TransparentNavigationButton_up;\nimport spark.skins.mobile640.assets.TransparentNavigationButton_down;\nimport spark.skins.mobile640.assets.TransparentNavigationButton_up;\n\nuse namespace mx_internal;\n\n\/**\n *  The default skin class for buttons in the navigation area of the Spark ActionBar component \n *  in mobile applications.  \n * \n *  @langversion 3.0\n *  @playerversion AIR 2.5 \n *  @productversion Flex 4.5\n *\/\npublic class TransparentNavigationButtonSkin extends ActionBarButtonSkinBase\n{   \n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  Constructor.\n     * \n     *  @langversion 3.0\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     * \n     *\/\n    public function TransparentNavigationButtonSkin()\n    {\n        super();\n        \n        switch (applicationDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t{\n\t\t\t\tupBorderSkin = spark.skins.mobile640.assets.TransparentActionButton_up;\n\t\t\t\tdownBorderSkin = spark.skins.mobile640.assets.TransparentActionButton_down;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t{\n\t\t\t\tupBorderSkin = spark.skins.mobile480.assets.TransparentActionButton_up;\n\t\t\t\tdownBorderSkin = spark.skins.mobile480.assets.TransparentActionButton_down;\n\t\t\t\t\n\t\t\t\tbreak;\n\t\t\t}\n            case DPIClassification.DPI_320:\n            {\n                upBorderSkin = spark.skins.mobile320.assets.TransparentNavigationButton_up;\n                downBorderSkin = spark.skins.mobile320.assets.TransparentNavigationButton_down;\n                \n                break;\n            }\n            default:\n            {\n                upBorderSkin = spark.skins.mobile.assets.TransparentNavigationButton_up;\n                downBorderSkin = spark.skins.mobile.assets.TransparentNavigationButton_down;\n                \n                break;\n            }\n        }\n    }\n    \n    override mx_internal function layoutBorder(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        \/\/ trailing vertical separator is outside the right bounds of the button\n        setElementSize(border, unscaledWidth + layoutBorderSize, unscaledHeight);\n        setElementPosition(border, 0, 0);\n    }\n}\n}","subject":"Move to correct package","message":"Move to correct package\n","lang":"ActionScript","license":"apache-2.0","repos":"danteinforno\/flex-sdk,adufilie\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk"}
{"commit":"7340650a2b246eae4cd16ff5db39e9b22d35d0e6","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/effects\/PlatformWiper.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/effects\/PlatformWiper.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage org.apache.flex.effects\n{\n\nimport flash.display.DisplayObject;\nimport flash.geom.Rectangle;\n\nimport org.apache.flex.core.IDocument;\nimport org.apache.flex.core.IUIBase;\n\n\/**\n *  Helper class for Wipe effects.\n * \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\npublic class PlatformWiper\n{\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Constructor.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function PlatformWiper()\n    {\n        super();\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n\t\/**\n\t *  @private\n\t *  The target.\n\t *\/\n\tprivate var _target:IUIBase;\n      \n    \/**\n     *  The object that will be clipped.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function set target(value:IUIBase):void\n    {\n        _target = value;\n        if (value == null)\n            DisplayObject(_target).scrollRect = null;\n    }\n    \n    \/**\n     *  The visible rectangle.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function set visibleRect(value:Rectangle):void\n    {\n        DisplayObject(_target).scrollRect = value;\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage org.apache.flex.effects\n{\n\nimport flash.display.DisplayObject;\nimport flash.geom.Rectangle;\n\nimport org.apache.flex.core.IDocument;\nimport org.apache.flex.core.IUIBase;\n\n\/**\n *  Helper class for Wipe effects.\n * \n *  @langversion 3.0\n *  @playerversion Flash 10.2\n *  @playerversion AIR 2.6\n *  @productversion FlexJS 0.0\n *\/\npublic class PlatformWiper\n{\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n    \/**\n     *  Constructor.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function PlatformWiper()\n    {\n        super();\n    }\n\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Variables\n    \/\/\n    \/\/--------------------------------------------------------------------------\n\n\t\/**\n\t *  @private\n\t *  The target.\n\t *\/\n\tprivate var _target:IUIBase;\n      \n    \/**\n     *  The object that will be clipped.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function set target(value:IUIBase):void\n    {\n        if (value == null)\n            DisplayObject(_target).scrollRect = null;\n        _target = value;\n    }\n    \n    \/**\n     *  The visible rectangle.\n     *\n     *  @langversion 3.0\n     *  @playerversion Flash 9\n     *  @playerversion AIR 1.1\n     *  @productversion Flex 3\n     *\/\n    public function set visibleRect(value:Rectangle):void\n    {\n        DisplayObject(_target).scrollRect = value;\n    }\n}\n\n}\n","subject":"fix platform wiper","message":"fix platform wiper\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"a5a19c72024722c06b91397bfa4b983830f5aede","old_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","new_file":"dolly-framework\/src\/test\/actionscript\/dolly\/ClonerTest.as","old_contents":"package dolly {\nimport dolly.core.dolly_internal;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classMarkedAsCloneable:ClassMarkedAsCloneable;\n\tprivate var classWithSomeCloneableFields:ClassWithSomeCloneableFields;\n\tprivate var classMarkedAsCloneableType:Type;\n\tprivate var classWithSomeCloneableFieldsType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassMarkedAsCloneable = new ClassMarkedAsCloneable();\n\t\tclassMarkedAsCloneable.property1 = \"value 1\";\n\t\tclassMarkedAsCloneable.property2 = \"value 2\";\n\t\tclassMarkedAsCloneable.property3 = \"value 3\";\n\t\tclassMarkedAsCloneable.writableField = \"value 4\";\n\n\t\tclassWithSomeCloneableFields = new ClassWithSomeCloneableFields();\n\t\tclassWithSomeCloneableFieldsType = Type.forInstance(classWithSomeCloneableFields);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassMarkedAsCloneable = null;\n\t\tclassWithSomeCloneableFields = null;\n\t\tclassMarkedAsCloneableType = null;\n\t\tclassWithSomeCloneableFieldsType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFields():void {\n\t\tvar cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classMarkedAsCloneableType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(classWithSomeCloneableFieldsType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneClassLevelMetadata():void {\n\t\tconst clone1:ClassMarkedAsCloneable = Cloner.clone(classMarkedAsCloneable) as ClassMarkedAsCloneable;\n\n\t\tassertNotNull(clone1);\n\t\tassertNotNull(clone1.property1);\n\t\tassertEquals(clone1.property1, classMarkedAsCloneable.property1);\n\t\tassertNotNull(clone1.property2);\n\t\tassertEquals(clone1.property2, classMarkedAsCloneable.property2);\n\t\tassertNotNull(clone1.property3);\n\t\tassertEquals(clone1.property3, classMarkedAsCloneable.property3);\n\t\tassertNotNull(clone1.writableField);\n\t\tassertEquals(clone1.writableField, classMarkedAsCloneable.writableField);\n\t}\n}\n}","new_contents":"package dolly {\nimport dolly.core.dolly_internal;\n\nimport org.as3commons.reflect.Field;\nimport org.as3commons.reflect.Type;\nimport org.flexunit.asserts.assertEquals;\nimport org.flexunit.asserts.assertNotNull;\nimport org.flexunit.asserts.assertNull;\n\nuse namespace dolly_internal;\n\npublic class ClonerTest {\n\n\tprivate var classMarkedAsCloneable:ClassMarkedAsCloneable;\n\tprivate var classWithSomeCloneableFields:ClassWithSomeCloneableFields;\n\tprivate var classMarkedAsCloneableType:Type;\n\tprivate var classWithSomeCloneableFieldsType:Type;\n\n\t[Before]\n\tpublic function before():void {\n\t\tclassMarkedAsCloneable = new ClassMarkedAsCloneable();\n\t\tclassMarkedAsCloneable.property1 = \"value 1\";\n\t\tclassMarkedAsCloneable.property2 = \"value 2\";\n\t\tclassMarkedAsCloneable.property3 = \"value 3\";\n\t\tclassMarkedAsCloneable.writableField = \"value 4\";\n\n\t\tclassWithSomeCloneableFields = new ClassWithSomeCloneableFields();\n\t\tclassWithSomeCloneableFields.property1 = \"value 1\";\n\t\tclassWithSomeCloneableFields.property2 = \"value 2\";\n\t\tclassWithSomeCloneableFields.property3 = \"value 3\";\n\t\tclassWithSomeCloneableFields.writableField = \"value 4\";\n\n\t\tclassMarkedAsCloneableType = Type.forInstance(classMarkedAsCloneable);\n\t\tclassWithSomeCloneableFieldsType = Type.forInstance(classWithSomeCloneableFields);\n\t}\n\n\t[After]\n\tpublic function after():void {\n\t\tclassMarkedAsCloneable = null;\n\t\tclassWithSomeCloneableFields = null;\n\t\tclassMarkedAsCloneableType = null;\n\t\tclassWithSomeCloneableFieldsType = null;\n\t}\n\n\t[Test]\n\tpublic function testGetCloneableFields():void {\n\t\tvar cloneableFields:Vector.<Field> = Cloner.getCloneableFieldsForType(classMarkedAsCloneableType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(4, cloneableFields.length);\n\n\t\tcloneableFields = Cloner.getCloneableFieldsForType(classWithSomeCloneableFieldsType);\n\n\t\tassertNotNull(cloneableFields);\n\t\tassertEquals(3, cloneableFields.length);\n\t}\n\n\t[Test]\n\tpublic function testCloneWithClassLevelMetadata():void {\n\t\tconst clone1:ClassMarkedAsCloneable = Cloner.clone(classMarkedAsCloneable) as ClassMarkedAsCloneable;\n\n\t\tassertNotNull(clone1);\n\t\tassertNotNull(clone1.property1);\n\t\tassertEquals(clone1.property1, classMarkedAsCloneable.property1);\n\t\tassertNotNull(clone1.property2);\n\t\tassertEquals(clone1.property2, classMarkedAsCloneable.property2);\n\t\tassertNotNull(clone1.property3);\n\t\tassertEquals(clone1.property3, classMarkedAsCloneable.property3);\n\t\tassertNotNull(clone1.writableField);\n\t\tassertEquals(clone1.writableField, classMarkedAsCloneable.writableField);\n\t}\n\n\tpublic function testCloneWithPropertyLevelMetadata():void {\n\t\tconst clone2:ClassWithSomeCloneableFields = Cloner.clone(\n\t\t\t\tclassWithSomeCloneableFields\n\t\t) as ClassWithSomeCloneableFields;\n\n\t\tassertNotNull(clone2);\n\t\tassertNull(clone2.property1);\n\t\tassertNotNull(clone2.property2);\n\t\tassertEquals(clone2.property2, classWithSomeCloneableFields.property2);\n\t\tassertNotNull(clone2.property3);\n\t\tassertEquals(clone2.property3, classWithSomeCloneableFields.property3);\n\t\tassertNotNull(clone2.writableField);\n\t\tassertEquals(clone2.writableField, classWithSomeCloneableFields.writableField);\n\t}\n}\n}","subject":"Add test method for cloning by using property-level metadata tags.","message":"Add test method for cloning by using property-level metadata tags.\n","lang":"ActionScript","license":"mit","repos":"Yarovoy\/dolly"}
{"commit":"7a8f197585cd05fdb051038bf4b9aea858458480","old_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/StartupWidgetTypeLoader.as","new_file":"src\/com\/esri\/builder\/controllers\/supportClasses\/StartupWidgetTypeLoader.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.FileUtil;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.utils.Dictionary;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\n\npublic class StartupWidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(StartupWidgetTypeLoader);\n\n    private var widgetTypeArr:Array = [];\n    private var pendingLoaders:Array;\n\n    public function loadWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading modules...');\n        }\n\n        var moduleFiles:Array = getModuleFiles(WellKnownDirectories.getInstance().bundledModules)\n            .concat(getModuleFiles(WellKnownDirectories.getInstance().customModules));\n\n        var swfFileAndXMLFileMaps:Array = mapFilenameToModuleSWFAndXMLFiles(moduleFiles);\n\n        var processedFileNames:Array = [];\n        var loaders:Array = [];\n\n        for each (var moduleFile:File in moduleFiles)\n        {\n            var fileName:String = FileUtil.getFileName(moduleFile);\n\n            if (Log.isDebug())\n            {\n                LOG.debug('loading module {0}', fileName);\n            }\n\n            if (processedFileNames.indexOf(fileName) == -1)\n            {\n                processedFileNames.push(fileName);\n                loaders.push(new WidgetTypeLoader(swfFileAndXMLFileMaps[0][fileName],\n                                                  swfFileAndXMLFileMaps[1][fileName]));\n            }\n        }\n\n        pendingLoaders = loaders;\n        for each (var loader:WidgetTypeLoader in loaders)\n        {\n            loader.addEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n            loader.addEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n            loader.load();\n        }\n\n        checkIfWidgetTypeLoadersComplete();\n    }\n\n    private function mapFilenameToModuleSWFAndXMLFiles(moduleFiles:Array):Array\n    {\n        var uniqueFileNameToSWF:Dictionary = new Dictionary();\n        var uniqueFileNameToXML:Dictionary = new Dictionary();\n\n        for each (var file:File in moduleFiles)\n        {\n            if (file.extension == \"swf\")\n            {\n                uniqueFileNameToSWF[FileUtil.getFileName(file)] = file;\n            }\n            else if (file.extension == \"xml\")\n            {\n                uniqueFileNameToXML[FileUtil.getFileName(file)] = file;\n            }\n        }\n\n        return [ uniqueFileNameToSWF, uniqueFileNameToXML ];\n    }\n\n    private function getModuleFiles(directory:File):Array\n    {\n        var moduleFiles:Array = [];\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            for each (var file:File in files)\n            {\n                if (file.isDirectory)\n                {\n                    moduleFiles = moduleFiles.concat(getModuleFiles(file));\n                }\n                else if (isModuleFile(file))\n                {\n                    moduleFiles.push(file);\n                }\n            }\n        }\n\n        return moduleFiles;\n    }\n\n    private function isModuleFile(file:File):Boolean\n    {\n        const moduleFileName:RegExp = \/^.*Module\\.(swf|xml)$\/;\n        return !file.isDirectory && (moduleFileName.test(file.name));\n    }\n\n    private function checkIfWidgetTypeLoadersComplete():void\n    {\n        if (pendingLoaders.length === 0)\n        {\n            sortAndAssignWidgetTypes();\n        }\n    }\n\n    private function markModuleAsLoaded(loader:WidgetTypeLoader):void\n    {\n        var loaderIndex:int = pendingLoaders.indexOf(loader);\n        if (loaderIndex > -1)\n        {\n            pendingLoaders.splice(loaderIndex, 1);\n        }\n    }\n\n    private function sortAndAssignWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('All modules resolved');\n        }\n\n        var widgetTypes:Array = widgetTypeArr.filter(widgetTypeFilter);\n        for each (var widgetType:WidgetType in widgetTypes)\n        {\n            WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(widgetType);\n        }\n\n        var layoutWidgetTypes:Array = widgetTypeArr.filter(layoutWidgetTypeFilter);\n        for each (var layoutWidgetType:WidgetType in layoutWidgetTypes)\n        {\n            WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.addWidgetType(layoutWidgetType);\n        }\n\n        function widgetTypeFilter(item:WidgetType, index:int, source:Array):Boolean\n        {\n            return item.isManaged;\n        }\n        function layoutWidgetTypeFilter(item:WidgetType, index:int, source:Array):Boolean\n        {\n            return !item.isManaged;\n        }\n\n        WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.sort();\n        WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.sort();\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_TYPES_COMPLETE));\n    }\n\n    private function loader_loadCompleteHandler(event:WidgetTypeLoaderEvent):void\n    {\n        var loader:WidgetTypeLoader = event.currentTarget as WidgetTypeLoader;\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n\n        var widgetType:WidgetType = event.widgetType;\n\n        if (Log.isDebug())\n        {\n            LOG.debug('Module {0} is resolved', widgetType.name);\n        }\n\n        widgetTypeArr.push(widgetType);\n        markModuleAsLoaded(loader);\n        checkIfWidgetTypeLoadersComplete();\n    }\n\n    private function loader_loadErrorHandler(event:WidgetTypeLoaderEvent):void\n    {\n        var loader:WidgetTypeLoader = event.currentTarget as WidgetTypeLoader;\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n\n        var errorMessage:String = ResourceManager.getInstance().getString('BuilderStrings',\n                                                                          'importWidgetProcess.couldNotLoadCustomWidgets',\n                                                                          [ loader.name ]);\n\n        if (Log.isDebug())\n        {\n            LOG.debug(errorMessage);\n        }\n\n        BuilderAlert.show(errorMessage,\n                          ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n        markModuleAsLoaded(loader);\n        checkIfWidgetTypeLoadersComplete();\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers.supportClasses\n{\n\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.FileUtil;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\n\nimport flash.events.EventDispatcher;\nimport flash.filesystem.File;\nimport flash.utils.Dictionary;\n\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\n\npublic class StartupWidgetTypeLoader extends EventDispatcher\n{\n    private static const LOG:ILogger = LogUtil.createLogger(StartupWidgetTypeLoader);\n\n    private var widgetTypeArr:Array = [];\n    private var pendingLoaders:Array;\n\n    public function loadWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading modules...');\n        }\n\n        var moduleFiles:Array = getModuleFiles(WellKnownDirectories.getInstance().bundledModules)\n            .concat(getModuleFiles(WellKnownDirectories.getInstance().customModules));\n\n        var swfFileAndXMLFileMaps:Array = mapFilenameToModuleSWFAndXMLFiles(moduleFiles);\n\n        var processedFileNames:Array = [];\n        var loaders:Array = [];\n\n        for each (var moduleFile:File in moduleFiles)\n        {\n            var fileName:String = FileUtil.getFileName(moduleFile);\n\n            if (Log.isDebug())\n            {\n                LOG.debug('loading module {0}', fileName);\n            }\n\n            if (processedFileNames.indexOf(fileName) == -1)\n            {\n                processedFileNames.push(fileName);\n                loaders.push(new WidgetTypeLoader(swfFileAndXMLFileMaps[0][fileName],\n                                                  swfFileAndXMLFileMaps[1][fileName]));\n            }\n        }\n\n        pendingLoaders = loaders;\n        for each (var loader:WidgetTypeLoader in loaders)\n        {\n            loader.addEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n            loader.addEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n            loader.load();\n        }\n\n        checkIfWidgetTypeLoadersComplete();\n    }\n\n    private function mapFilenameToModuleSWFAndXMLFiles(moduleFiles:Array):Array\n    {\n        var uniqueFileNameToSWF:Dictionary = new Dictionary();\n        var uniqueFileNameToXML:Dictionary = new Dictionary();\n\n        for each (var file:File in moduleFiles)\n        {\n            if (file.extension == \"swf\")\n            {\n                uniqueFileNameToSWF[FileUtil.getFileName(file)] = file;\n            }\n            else if (file.extension == \"xml\")\n            {\n                uniqueFileNameToXML[FileUtil.getFileName(file)] = file;\n            }\n        }\n\n        return [ uniqueFileNameToSWF, uniqueFileNameToXML ];\n    }\n\n    private function getModuleFiles(directory:File):Array\n    {\n        var moduleFiles:Array = [];\n\n        if (directory.isDirectory)\n        {\n            const files:Array = directory.getDirectoryListing();\n\n            for each (var file:File in files)\n            {\n                if (file.isDirectory)\n                {\n                    moduleFiles = moduleFiles.concat(getModuleFiles(file));\n                }\n                else if (isModuleFile(file))\n                {\n                    moduleFiles.push(file);\n                }\n            }\n        }\n\n        return moduleFiles;\n    }\n\n    private function isModuleFile(file:File):Boolean\n    {\n        const moduleFileName:RegExp = \/^.*Module\\.(swf|xml)$\/;\n        return !file.isDirectory && (moduleFileName.test(file.name));\n    }\n\n    private function checkIfWidgetTypeLoadersComplete():void\n    {\n        if (pendingLoaders.length === 0)\n        {\n            sortAndAssignWidgetTypes();\n        }\n    }\n\n    private function markModuleAsLoaded(loader:WidgetTypeLoader):void\n    {\n        var loaderIndex:int = pendingLoaders.indexOf(loader);\n        if (loaderIndex > -1)\n        {\n            pendingLoaders.splice(loaderIndex, 1);\n        }\n    }\n\n    private function sortAndAssignWidgetTypes():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('All modules resolved');\n        }\n\n        for each (var widgetType:WidgetType in widgetTypeArr)\n        {\n            if (widgetType.isManaged)\n            {\n                WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.addWidgetType(widgetType);\n            }\n            else\n            {\n                WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.addWidgetType(widgetType);\n            }\n        }\n\n        WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.sort();\n        WidgetTypeRegistryModel.getInstance().layoutWidgetTypeRegistry.sort();\n\n        dispatchEvent(new WidgetTypeLoaderEvent(WidgetTypeLoaderEvent.LOAD_TYPES_COMPLETE));\n    }\n\n    private function loader_loadCompleteHandler(event:WidgetTypeLoaderEvent):void\n    {\n        var loader:WidgetTypeLoader = event.currentTarget as WidgetTypeLoader;\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n\n        var widgetType:WidgetType = event.widgetType;\n\n        if (Log.isDebug())\n        {\n            LOG.debug('Module {0} is resolved', widgetType.name);\n        }\n\n        widgetTypeArr.push(widgetType);\n        markModuleAsLoaded(loader);\n        checkIfWidgetTypeLoadersComplete();\n    }\n\n    private function loader_loadErrorHandler(event:WidgetTypeLoaderEvent):void\n    {\n        var loader:WidgetTypeLoader = event.currentTarget as WidgetTypeLoader;\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_COMPLETE, loader_loadCompleteHandler);\n        loader.removeEventListener(WidgetTypeLoaderEvent.LOAD_ERROR, loader_loadErrorHandler);\n\n        var errorMessage:String = ResourceManager.getInstance().getString('BuilderStrings',\n                                                                          'importWidgetProcess.couldNotLoadCustomWidgets',\n                                                                          [ loader.name ]);\n\n        if (Log.isDebug())\n        {\n            LOG.debug(errorMessage);\n        }\n\n        BuilderAlert.show(errorMessage,\n                          ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n        markModuleAsLoaded(loader);\n        checkIfWidgetTypeLoadersComplete();\n    }\n}\n}\n","subject":"Clean code for registering widgets at startup.","message":"Clean code for registering widgets at startup.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"4c418ec6aab3f054b156081675bb440133bbe852","old_file":"runtime\/src\/main\/as\/flump\/display\/Movie.as","new_file":"runtime\/src\/main\/as\/flump\/display\/Movie.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.display {\n\nimport flump.mold.MovieMold;\n\nimport starling.core.Starling;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\nimport starling.events.Event;\n\npublic class Movie extends Sprite\n{\n    public static const FRAMERATE :Number = 30;\n\n    public function Movie (src :MovieMold, idToDisplayObject :Function) {\n        name = src.libraryItem;\n        _ticker = new Ticker(advanceTime);\n        var frames :int = 0;\n        const flipbook :Boolean = src.flipbook;\n        if (src.flipbook) {\n            _layers = new Vector.<Layer>(1, true);\n            _layers[0] = new Layer(this, src.layers[0], idToDisplayObject, \/*flipbook=*\/true);\n            frames = src.layers[0].frames;\n        } else {\n            _layers = new Vector.<Layer>(src.layers.length, true);\n            for (var ii :int = 0; ii < _layers.length; ii++) {\n                _layers[ii] = new Layer(this, src.layers[ii], idToDisplayObject, \/*flipbook=*\/false);\n                frames = Math.max(src.layers[ii].frames, frames);\n            }\n        }\n        _duration = frames \/ FRAMERATE;\n        goto(0, true, false);\n        addEventListener(Event.ADDED_TO_STAGE, addedToStage);\n        addEventListener(Event.REMOVED_FROM_STAGE, removedFromStage);\n    }\n\n    protected function advanceTime (dt :Number) :void {\n        if (!_playing) return;\n\n        _playTime += dt;\n        if (_playTime > _duration) _playTime = _playTime % _duration;\n        var newFrame :int = int(_playTime * FRAMERATE);\n        const overDuration :Boolean = dt >= _duration;\n        \/\/ If the update crosses or goes to the stopFrame, go to the stop frame, stop the movie and\n        \/\/ clear it\n        if (_stopFrame != NO_FRAME &&\n            ((newFrame >= _stopFrame && (_frame < _stopFrame || newFrame < _frame)) || overDuration)) {\n            _playing = false\n            newFrame = _stopFrame;\n            _stopFrame = NO_FRAME;\n        }\n        goto(newFrame, false, overDuration);\n\n    }\n\n    protected function goto (newFrame :int, fromSkip :Boolean, overDuration :Boolean) :void {\n        if (_goingToFrame) {\n            _pendingFrame = newFrame;\n            return;\n        }\n        _goingToFrame = true;\n        const differentFrame :Boolean = newFrame != _frame;\n        const wrapped :Boolean = newFrame < _frame;\n        if (differentFrame) {\n            if (wrapped) {\n                for each (var layer :Layer in _layers) {\n                    layer.changedKeyframe = true;\n                    layer.keyframeIdx = 0;\n                }\n            }\n            for each (layer in _layers) layer.drawFrame(newFrame);\n        }\n\n        \/\/ Update the frame before firing, so if firing changes the frame, it sticks.\n        const oldFrame :int = _frame;\n        _frame = newFrame;\n        if (fromSkip) {\n            \/\/ TODO [self fireLabelsFrom:newFrame to:newFrame];\n            _playTime = newFrame\/FRAMERATE;\n        } else if (overDuration) {\n            \/\/[self fireLabelsFrom:oldFrame + 1 to:[_labels count] - 1];\n            \/\/[self fireLabelsFrom:0 to:_frame];\n        } else if (differentFrame) {\n            if (wrapped) {\n                \/\/[self fireLabelsFrom:oldFrame + 1 to:[_labels count] - 1];\n                \/\/[self fireLabelsFrom:0 to:_frame];\n            } else {\n                \/\/[self fireLabelsFrom:oldFrame + 1 to:_frame];\n            }\n        }\n        _goingToFrame = false;\n        if (_pendingFrame != NO_FRAME) {\n            newFrame = _pendingFrame;\n            _pendingFrame = NO_FRAME;\n            goto(newFrame, true, false);\n        }\n\n    }\n\n    protected function addedToStage (..._) :void { Starling.juggler.add(_ticker); }\n\n    protected function removedFromStage (..._) :void { Starling.juggler.add(_ticker); }\n\n    protected var _goingToFrame :Boolean;\n    protected var _pendingFrame :int = NO_FRAME;\n    protected var _frame :int = NO_FRAME, _stopFrame :int = NO_FRAME;\n    protected var _playing :Boolean = true;\n    protected var _playTime :Number, _duration :Number;\n    protected var _layers :Vector.<Layer>;\n    protected var _ticker :Ticker;\n\n    private static const NO_FRAME :int = -1;\n}\n}\nimport flump.display.Movie;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\n\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\n\nclass Layer {\n    public var keyframeIdx :int ;\/\/ The index of the last keyframe drawn in drawFrame\n    public var layerIdx :int;\/\/ This layer's index in the movie\n    public var keyframes :Vector.<KeyframeMold>;\n    \/\/ Only created if there are multiple items on this layer. If it does exist, the appropriate display is swapped in at keyframe changes. If it doesn't, the display is only added to the parent on layer creation\n    public var displays :Vector.<DisplayObject>;\/\/ <SPDisplayObject*>\n    public var movie :Movie; \/\/ The movie this layer belongs to\n    \/\/ If the keyframe has changed since the last drawFrame\n    public var changedKeyframe :Boolean;\n\n    public function Layer (movie :Movie, src :LayerMold, idToDisplayObject :Function,\n            flipbook :Boolean) {\n        keyframes = src.keyframes;\n        this.movie = movie;\n        var lastItem :String;\n        for (var ii :int = 0; ii < keyframes.length && lastItem == null; ii++) {\n            lastItem = keyframes[ii].libraryItem;\n        }\n        if (!flipbook && lastItem == null) movie.addChild(new Sprite());\/\/ Label only layer\n        else {\n            var multipleItems :Boolean = flipbook;\n            for (ii = 0; ii < keyframes.length && !multipleItems; ii++) {\n                multipleItems = keyframes[ii].libraryItem != lastItem;\n            }\n            if (!multipleItems) movie.addChild(idToDisplayObject(lastItem));\n            else {\n                displays = new Vector.<DisplayObject>();\n                for each (var kf :KeyframeMold in keyframes) {\n                    var display :DisplayObject = kf.id == null ? new Sprite() : idToDisplayObject(kf.id);\n                    displays.push(display);\n                    display.name = src.name;\n                }\n                movie.addChild(displays[0]);\n            }\n        }\n        layerIdx = movie.numChildren - 1;\n        movie.getChildAt(layerIdx).name = src.name;\n    }\n\n    public function drawFrame (frame :int) :void {\n        while (keyframeIdx < keyframes.length - 1 && keyframes[keyframeIdx + 1].index <= frame) {\n            keyframeIdx++;\n            changedKeyframe = true;\n        }\n        \/\/ We've got multiple items. Swap in the one for this kf\n        if (changedKeyframe && displays != null) {\n            movie.removeChildAt(layerIdx);\n            movie.addChildAt(displays[keyframeIdx], layerIdx);\n        }\n        changedKeyframe = false;\n\n        const kf :KeyframeMold = keyframes[keyframeIdx];\n        const layer :DisplayObject = movie.getChildAt(layerIdx);\n        if (keyframeIdx == keyframes.length - 1 || kf.index == frame) {\n            layer.x = kf.x;\n            layer.y = kf.y;\n            layer.scaleX = kf.scaleX;\n            layer.scaleY = kf.scaleY;\n            layer.rotation = kf.rotation;\n            layer.alpha = kf.alpha;\n        } else {\n            var interped :Number = (frame - kf.index)\/kf.duration;\n            var ease :Number = kf.ease;\n            if (ease != 0) {\n                var t :Number;\n                if (ease < 0) {\n                    \/\/ Ease in\n                    var inv :Number = 1 - interped;\n                    t = 1 - inv*inv;\n                    ease = -ease;\n                } else {\n                    \/\/ Ease out\n                    t = interped*interped;\n                }\n                interped = ease*t + (1 - ease)*interped;\n            }\n\n            const nextKf :KeyframeMold = keyframes[keyframeIdx + 1];\n            layer.x = kf.x + (nextKf.x - kf.x) * interped;\n            layer.y = kf.y + (nextKf.y - kf.y) * interped;\n            layer.scaleX = kf.scaleX + (nextKf.scaleX - kf.scaleX) * interped;\n            layer.scaleY = kf.scaleY + (nextKf.scaleY - kf.scaleY) * interped;\n            layer.rotation = kf.rotation + (nextKf.rotation - kf.rotation) * interped;\n            layer.alpha = kf.alpha + (nextKf.alpha - kf.alpha) * interped;\n        }\n\n        layer.pivotX = kf.pivotX;\n        layer.pivotY = kf.pivotY;\n        layer.visible = kf.visible;\n    }\n}\n\nimport starling.animation.IAnimatable;\n\nclass Ticker implements IAnimatable {\n    public function Ticker (callback :Function) {\n        _callback = callback;\n    }\n\n    public function get isComplete () :Boolean { return false; }\n\n    public function advanceTime (time :Number) :void { _callback(time); }\n\n    protected var _callback :Function;\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.display {\n\nimport flump.mold.MovieMold;\n\nimport starling.core.Starling;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\nimport starling.events.Event;\n\npublic class Movie extends Sprite\n{\n    public static const FRAMERATE :Number = 30;\n\n    public function Movie (src :MovieMold, idToDisplayObject :Function) {\n        name = src.libraryItem;\n        _ticker = new Ticker(advanceTime);\n        const flipbook :Boolean = src.flipbook;\n        if (src.flipbook) {\n            _layers = new Vector.<Layer>(1, true);\n            _layers[0] = new Layer(this, src.layers[0], idToDisplayObject, \/*flipbook=*\/true);\n            _frames = src.layers[0].frames;\n        } else {\n            _layers = new Vector.<Layer>(src.layers.length, true);\n            for (var ii :int = 0; ii < _layers.length; ii++) {\n                _layers[ii] = new Layer(this, src.layers[ii], idToDisplayObject, \/*flipbook=*\/false);\n                _frames = Math.max(src.layers[ii].frames, _frames);\n            }\n        }\n        _duration = _frames \/ FRAMERATE;\n        goto(0, true, false);\n        addEventListener(Event.ADDED_TO_STAGE, addedToStage);\n        addEventListener(Event.REMOVED_FROM_STAGE, removedFromStage);\n    }\n\n    public function frames () :int {\n        return _frames;\n    }\n\n    protected function advanceTime (dt :Number) :void {\n        if (!_playing) return;\n\n        _playTime += dt;\n        var actualPlaytime :Number = _playTime;\n        if (_playTime > _duration) _playTime = _playTime % _duration;\n        var newFrame :int = int(_playTime * FRAMERATE);\n        const overDuration :Boolean = dt >= _duration;\n        \/\/ If the update crosses or goes to the stopFrame, go to the stop frame, stop the movie and\n        \/\/ clear it\n        if (_stopFrame != NO_FRAME) {\n            \/\/ how many frames remain to the stopframe?\n            var framesRemaining :int =\n                (_frame <= _stopFrame ? _stopFrame - _frame : _frames - _frame + _stopFrame);\n            var framesElapsed :int = int(actualPlaytime * FRAMERATE) - _frame;\n            if (framesElapsed >= framesRemaining) {\n                _playing = false;\n                newFrame = _stopFrame;\n                _stopFrame = NO_FRAME;\n            }\n        }\n        goto(newFrame, false, overDuration);\n    }\n\n    protected function goto (newFrame :int, fromSkip :Boolean, overDuration :Boolean) :void {\n        if (_goingToFrame) {\n            _pendingFrame = newFrame;\n            return;\n        }\n        _goingToFrame = true;\n        const differentFrame :Boolean = newFrame != _frame;\n        const wrapped :Boolean = newFrame < _frame;\n        if (differentFrame) {\n            if (wrapped) {\n                for each (var layer :Layer in _layers) {\n                    layer.changedKeyframe = true;\n                    layer.keyframeIdx = 0;\n                }\n            }\n            for each (layer in _layers) layer.drawFrame(newFrame);\n        }\n\n        \/\/ Update the frame before firing, so if firing changes the frame, it sticks.\n        const oldFrame :int = _frame;\n        _frame = newFrame;\n        if (fromSkip) {\n            \/\/ TODO [self fireLabelsFrom:newFrame to:newFrame];\n            _playTime = newFrame\/FRAMERATE;\n        } else if (overDuration) {\n            \/\/[self fireLabelsFrom:oldFrame + 1 to:[_labels count] - 1];\n            \/\/[self fireLabelsFrom:0 to:_frame];\n        } else if (differentFrame) {\n            if (wrapped) {\n                \/\/[self fireLabelsFrom:oldFrame + 1 to:[_labels count] - 1];\n                \/\/[self fireLabelsFrom:0 to:_frame];\n            } else {\n                \/\/[self fireLabelsFrom:oldFrame + 1 to:_frame];\n            }\n        }\n        _goingToFrame = false;\n        if (_pendingFrame != NO_FRAME) {\n            newFrame = _pendingFrame;\n            _pendingFrame = NO_FRAME;\n            goto(newFrame, true, false);\n        }\n\n    }\n\n    protected function addedToStage (..._) :void { Starling.juggler.add(_ticker); }\n\n    protected function removedFromStage (..._) :void { Starling.juggler.add(_ticker); }\n\n    protected var _goingToFrame :Boolean;\n    protected var _pendingFrame :int = NO_FRAME;\n    protected var _frame :int = NO_FRAME, _stopFrame :int = NO_FRAME;\n    protected var _playing :Boolean = true;\n    protected var _playTime :Number, _duration :Number;\n    protected var _layers :Vector.<Layer>;\n    protected var _ticker :Ticker;\n    protected var _frames :int;\n\n    private static const NO_FRAME :int = -1;\n}\n}\nimport flump.display.Movie;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\n\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\n\nclass Layer {\n    public var keyframeIdx :int ;\/\/ The index of the last keyframe drawn in drawFrame\n    public var layerIdx :int;\/\/ This layer's index in the movie\n    public var keyframes :Vector.<KeyframeMold>;\n    \/\/ Only created if there are multiple items on this layer. If it does exist, the appropriate display is swapped in at keyframe changes. If it doesn't, the display is only added to the parent on layer creation\n    public var displays :Vector.<DisplayObject>;\/\/ <SPDisplayObject*>\n    public var movie :Movie; \/\/ The movie this layer belongs to\n    \/\/ If the keyframe has changed since the last drawFrame\n    public var changedKeyframe :Boolean;\n\n    public function Layer (movie :Movie, src :LayerMold, idToDisplayObject :Function,\n            flipbook :Boolean) {\n        keyframes = src.keyframes;\n        this.movie = movie;\n        var lastItem :String;\n        for (var ii :int = 0; ii < keyframes.length && lastItem == null; ii++) {\n            lastItem = keyframes[ii].libraryItem;\n        }\n        if (!flipbook && lastItem == null) movie.addChild(new Sprite());\/\/ Label only layer\n        else {\n            var multipleItems :Boolean = flipbook;\n            for (ii = 0; ii < keyframes.length && !multipleItems; ii++) {\n                multipleItems = keyframes[ii].libraryItem != lastItem;\n            }\n            if (!multipleItems) movie.addChild(idToDisplayObject(lastItem));\n            else {\n                displays = new Vector.<DisplayObject>();\n                for each (var kf :KeyframeMold in keyframes) {\n                    var display :DisplayObject = kf.id == null ? new Sprite() : idToDisplayObject(kf.id);\n                    displays.push(display);\n                    display.name = src.name;\n                }\n                movie.addChild(displays[0]);\n            }\n        }\n        layerIdx = movie.numChildren - 1;\n        movie.getChildAt(layerIdx).name = src.name;\n    }\n\n    public function drawFrame (frame :int) :void {\n        while (keyframeIdx < keyframes.length - 1 && keyframes[keyframeIdx + 1].index <= frame) {\n            keyframeIdx++;\n            changedKeyframe = true;\n        }\n        \/\/ We've got multiple items. Swap in the one for this kf\n        if (changedKeyframe && displays != null) {\n            movie.removeChildAt(layerIdx);\n            movie.addChildAt(displays[keyframeIdx], layerIdx);\n        }\n        changedKeyframe = false;\n\n        const kf :KeyframeMold = keyframes[keyframeIdx];\n        const layer :DisplayObject = movie.getChildAt(layerIdx);\n        if (keyframeIdx == keyframes.length - 1 || kf.index == frame) {\n            layer.x = kf.x;\n            layer.y = kf.y;\n            layer.scaleX = kf.scaleX;\n            layer.scaleY = kf.scaleY;\n            layer.rotation = kf.rotation;\n            layer.alpha = kf.alpha;\n        } else {\n            var interped :Number = (frame - kf.index)\/kf.duration;\n            var ease :Number = kf.ease;\n            if (ease != 0) {\n                var t :Number;\n                if (ease < 0) {\n                    \/\/ Ease in\n                    var inv :Number = 1 - interped;\n                    t = 1 - inv*inv;\n                    ease = -ease;\n                } else {\n                    \/\/ Ease out\n                    t = interped*interped;\n                }\n                interped = ease*t + (1 - ease)*interped;\n            }\n\n            const nextKf :KeyframeMold = keyframes[keyframeIdx + 1];\n            layer.x = kf.x + (nextKf.x - kf.x) * interped;\n            layer.y = kf.y + (nextKf.y - kf.y) * interped;\n            layer.scaleX = kf.scaleX + (nextKf.scaleX - kf.scaleX) * interped;\n            layer.scaleY = kf.scaleY + (nextKf.scaleY - kf.scaleY) * interped;\n            layer.rotation = kf.rotation + (nextKf.rotation - kf.rotation) * interped;\n            layer.alpha = kf.alpha + (nextKf.alpha - kf.alpha) * interped;\n        }\n\n        layer.pivotX = kf.pivotX;\n        layer.pivotY = kf.pivotY;\n        layer.visible = kf.visible;\n    }\n}\n\nimport starling.animation.IAnimatable;\n\nclass Ticker implements IAnimatable {\n    public function Ticker (callback :Function) {\n        _callback = callback;\n    }\n\n    public function get isComplete () :Boolean { return false; }\n\n    public function advanceTime (time :Number) :void { _callback(time); }\n\n    protected var _callback :Function;\n}\n","subject":"Fix _stopFrame logic","message":"Fix _stopFrame logic","lang":"ActionScript","license":"mit","repos":"tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,funkypandagame\/flump,mathieuanthoine\/flump"}
{"commit":"67f2726d7a6e75e9bfb0d3c5facc536a1fe37a33","old_file":"frameworks\/projects\/HTML\/asjs\/src\/org\/apache\/flex\/html\/beads\/layouts\/OneFlexibleChildHorizontalLayout.as","new_file":"frameworks\/projects\/HTML\/asjs\/src\/org\/apache\/flex\/html\/beads\/layouts\/OneFlexibleChildHorizontalLayout.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IDocument;\n\timport org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.geom.Rectangle;\n\timport org.apache.flex.utils.CSSUtils;\n    import org.apache.flex.utils.CSSContainerUtils;\n\n    \/**\n     *  The OneFlexibleChildHorizontalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  horizontally in one row, separating them according to\n     *  CSS layout rules for margin and padding styles. But it\n     *  will size the one child to take up as much or little\n     *  room as possible.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class OneFlexibleChildHorizontalLayout implements IBeadLayout, IDocument\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function OneFlexibleChildHorizontalLayout()\n\t\t{\n\t\t}\n\t\t\n        \n        \/**\n         *  The id of the flexible child\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var flexibleChild:String;\n        \n        private var actualChild:ILayoutChild;\n        \n        \/\/ the strand\/host container is also an ILayoutChild because\n        \/\/ can have its size dictated by the host's parent which is\n        \/\/ important to know for layout optimization\n        private var host:ILayoutChild;\n\t\t\n        \/**\n         *  @private\n         *  The document.\n         *\/\n        private var document:Object;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n            host = value as ILayoutChild;\n\t\t}\n\t\n        private var _maxWidth:Number;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#maxWidth\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get maxWidth():Number\n        {\n            return _maxWidth;\n        }\n        \n        \/**\n         *  @private \n         *\/\n        public function set maxWidth(value:Number):void\n        {\n            _maxWidth = value;\n        }\n        \n        private var _maxHeight:Number;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#maxHeight\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get maxHeight():Number\n        {\n            return _maxHeight;\n        }\n        \n        \/**\n         *  @private \n         *\/\n        public function set maxHeight(value:Number):void\n        {\n            _maxHeight = value;\n        }\n        \n        \/**\n         * @copy org.apache.flex.core.IBeadLayout#layout\n         *\/\n\t\tpublic function layout():Boolean\n\t\t{\n            var layoutParent:ILayoutParent = host.getBeadByType(ILayoutParent) as ILayoutParent;\n            var contentView:IParentIUIBase = layoutParent ? layoutParent.contentView : IParentIUIBase(host);\n            var padding:Rectangle = CSSContainerUtils.getPaddingMetrics(host);\n            actualChild = document[flexibleChild];\n\n            var ilc:ILayoutChild;\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tmaxHeight = 0;\n\t\t\tvar verticalMargins:Array = new Array(n);\n\t\t\t\n            var ww:Number = contentView.width - padding.right;\n            var hh:Number = contentView.height;\n            var xx:int = padding.left;\n            var flexChildIndex:int;\n            var ml:Number;\n            var mr:Number;\n            var mt:Number;\n            var mb:Number;\n            var lastmr:Number;\n            var lastml:Number;\n            var valign:Object;\n            var hostSizedToContent:Boolean = host.isHeightSizedToContent();\n            \n            for (var i:int = 0; i < n; i++)\n            {\n                var child:IUIBase = contentView.getElementAt(i) as IUIBase;\n                if (child == actualChild)\n                {\n                    flexChildIndex = i;\n                    break;\n                }\n                margin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n                marginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n                marginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n                marginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n                marginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n                mt = CSSUtils.getTopValue(marginTop, margin, hh);\n                mb = CSSUtils.getBottomValue(marginBottom, margin, hh);\n                mr = CSSUtils.getRightValue(marginRight, margin, ww);\n                ml = CSSUtils.getLeftValue(marginLeft, margin, ww);\n                child.y = mt + padding.top;\n                if (child is ILayoutChild)\n                {\n                    ilc = child as ILayoutChild;\n                    if (!isNaN(ilc.percentHeight))\n                        ilc.setHeight(contentView.height * ilc.percentHeight \/ 100, true);\n                }\n                maxHeight = Math.max(maxHeight, mt + child.height + mb);\n                child.x = xx + ml;\n                xx += child.width + ml + mr;\n                lastmr = mr;\n                valign = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n                verticalMargins[i] = { marginTop: mt, marginBottom: mb, valign: valign };\n            }\n\n            if (n > 0 && n > flexChildIndex)\n            {\n                for (i = n - 1; i > flexChildIndex; i--)\n    \t\t\t{\n    \t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n    \t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n\t\t\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n\t\t\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n\t\t\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n\t\t\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n    \t\t\t\tmt = CSSUtils.getTopValue(marginTop, margin, hh);\n    \t\t\t\tmb = CSSUtils.getTopValue(marginBottom, margin, hh);\n                    mr = CSSUtils.getRightValue(marginRight, margin, ww);\n                    ml = CSSUtils.getLeftValue(marginLeft, margin, ww);\n                    child.y = mt + padding.top;\n                    if (child is ILayoutChild)\n                    {\n                        ilc = child as ILayoutChild;\n                        if (!isNaN(ilc.percentHeight))\n                            ilc.setHeight(contentView.height * ilc.percentHeight \/ 100, true);\n                    }\n                    maxHeight = Math.max(maxHeight, mt + child.height + mb);\n                    child.x = ww - child.width - mr;\n    \t\t\t\tww -= child.width + ml + mr;\n    \t\t\t\tlastml = ml;\n                    valign = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n                    verticalMargins[i] = { marginTop: mt, marginBottom: mb, valign: valign };\n    \t\t\t}\n            \n                child = contentView.getElementAt(flexChildIndex) as IUIBase;\n                margin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n                marginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n                marginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n                marginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n                marginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n                mt = CSSUtils.getTopValue(marginTop, margin, hh);\n                mb = CSSUtils.getTopValue(marginBottom, margin, hh);\n                mr = CSSUtils.getRightValue(marginRight, margin, ww);\n                ml = CSSUtils.getLeftValue(marginLeft, margin, ww);\n                if (child is ILayoutChild)\n                {\n                    ilc = child as ILayoutChild;\n                    if (!isNaN(ilc.percentHeight))\n                        ilc.setHeight(contentView.height * ilc.percentHeight \/ 100, true);\n                }\n                maxHeight = Math.max(maxHeight, mt + child.height + mb);\n                child.x = xx + ml;\n                child.width = ww - xx - child.x;\n                valign = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n                verticalMargins[flexChildIndex] = { marginTop: mt, marginBottom: mb, valign: valign };\n            }\n            if (hostSizedToContent)\n                ILayoutChild(contentView).setHeight(maxHeight + padding.top + padding.bottom, true);\n            \n            for (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar obj:Object = verticalMargins[i]\n\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n                setPositionAndHeight(child, obj.top, obj.marginTop, padding.top,\n                    obj.bottom, obj.marginBottom, padding.bottom, maxHeight, obj.valign);\n\t\t\t}\n            return true;\n\t\t}\n\n        private function setPositionAndHeight(child:IUIBase, top:Number, mt:Number, pt:Number,\n                                              bottom:Number, mb:Number, pb:Number, h:Number, valign:String):void\n        {\n            var heightSet:Boolean = false; \/\/ if we've set the height in a way that gens a change event\n            var ySet:Boolean = false; \/\/ if we've set the y yet.\n            \n            var hh:Number = h;\n            var ilc:ILayoutChild = child as ILayoutChild;\n            if (!isNaN(top))\n            {\n                child.y = top + mt;\n                ySet = true;\n                hh -= top + mt;\n            }\n            else \n            {\n                hh -= mt;\n            }\n            if (!isNaN(bottom))\n            {\n                if (!isNaN(top))\n                {\n                    if (ilc)\n                        ilc.setHeight(hh - bottom - mb, true);\n                    else \n                    {\n                        child.height = hh - bottom - mb;\n                        heightSet = true;\n                    }\n                }\n                else\n                {\n                    child.y = h - bottom - mb - child.height - 1; \/\/ some browsers don't like going to the edge\n                    ySet = true;\n                }\n            }\n            if (ilc)\n            {\n                if (!isNaN(ilc.percentHeight))\n                    ilc.setHeight(h * ilc.percentHeight \/ 100, true);\n            }\n            if (valign == \"center\")\n                child.y = (h - child.height) \/ 2;\n            else if (valign == \"bottom\")\n                child.y = h - child.height - mb;\n            else\n                child.y = mt + pt;\n            if (!heightSet)\n                child.dispatchEvent(new Event(\"sizeChanged\"));\n        }\n        \n        public function setDocument(document:Object, id:String = null):void\n        {\n            this.document = document;\t\n        }\n    }\n        \n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IDocument;\n\timport org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.geom.Rectangle;\n\timport org.apache.flex.utils.CSSUtils;\n    import org.apache.flex.utils.CSSContainerUtils;\n\n    \/**\n     *  The OneFlexibleChildHorizontalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  horizontally in one row, separating them according to\n     *  CSS layout rules for margin and padding styles. But it\n     *  will size the one child to take up as much or little\n     *  room as possible.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class OneFlexibleChildHorizontalLayout implements IBeadLayout, IDocument\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function OneFlexibleChildHorizontalLayout()\n\t\t{\n\t\t}\n\t\t\n        \n        \/**\n         *  The id of the flexible child\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public var flexibleChild:String;\n        \n        private var actualChild:ILayoutChild;\n        \n        \/\/ the strand\/host container is also an ILayoutChild because\n        \/\/ can have its size dictated by the host's parent which is\n        \/\/ important to know for layout optimization\n        private var host:ILayoutChild;\n\t\t\n        \/**\n         *  @private\n         *  The document.\n         *\/\n        private var document:Object;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n            host = value as ILayoutChild;\n\t\t}\n\t\n        private var _maxWidth:Number;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#maxWidth\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get maxWidth():Number\n        {\n            return _maxWidth;\n        }\n        \n        \/**\n         *  @private \n         *\/\n        public function set maxWidth(value:Number):void\n        {\n            _maxWidth = value;\n        }\n        \n        private var _maxHeight:Number;\n        \n        \/**\n         *  @copy org.apache.flex.core.IBead#maxHeight\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n        public function get maxHeight():Number\n        {\n            return _maxHeight;\n        }\n        \n        \/**\n         *  @private \n         *\/\n        public function set maxHeight(value:Number):void\n        {\n            _maxHeight = value;\n        }\n        \n        \/**\n         * @copy org.apache.flex.core.IBeadLayout#layout\n         *\/\n\t\tpublic function layout():Boolean\n\t\t{\n            var layoutParent:ILayoutParent = host.getBeadByType(ILayoutParent) as ILayoutParent;\n            var contentView:IParentIUIBase = layoutParent ? layoutParent.contentView : IParentIUIBase(host);\n            var padding:Rectangle = CSSContainerUtils.getPaddingMetrics(host);\n            actualChild = document[flexibleChild];\n\n            var ilc:ILayoutChild;\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tmaxHeight = 0;\n\t\t\tvar verticalMargins:Array = new Array(n);\n\t\t\t\n            var ww:Number = contentView.width - padding.right;\n            var hh:Number = contentView.height;\n            var xx:int = padding.left;\n            var flexChildIndex:int;\n            var ml:Number;\n            var mr:Number;\n            var mt:Number;\n            var mb:Number;\n            var lastmr:Number;\n            var lastml:Number;\n            var valign:Object;\n            var hostSizedToContent:Boolean = host.isHeightSizedToContent();\n            \n            for (var i:int = 0; i < n; i++)\n            {\n                var child:IUIBase = contentView.getElementAt(i) as IUIBase;\n                if (child == actualChild)\n                {\n                    flexChildIndex = i;\n                    break;\n                }\n                margin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n                marginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n                marginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n                marginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n                marginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n                mt = CSSUtils.getTopValue(marginTop, margin, hh);\n                mb = CSSUtils.getBottomValue(marginBottom, margin, hh);\n                mr = CSSUtils.getRightValue(marginRight, margin, ww);\n                ml = CSSUtils.getLeftValue(marginLeft, margin, ww);\n                child.y = mt + padding.top;\n                if (child is ILayoutChild)\n                {\n                    ilc = child as ILayoutChild;\n                    if (!isNaN(ilc.percentHeight))\n                        ilc.setHeight(contentView.height * ilc.percentHeight \/ 100, true);\n                }\n                maxHeight = Math.max(maxHeight, mt + child.height + mb);\n                child.x = xx + ml;\n                xx += child.width + ml + mr;\n                lastmr = mr;\n                valign = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n                verticalMargins[i] = { marginTop: mt, marginBottom: mb, valign: valign };\n            }\n\n            if (n > 0 && n > flexChildIndex)\n            {\n                for (i = n - 1; i > flexChildIndex; i--)\n    \t\t\t{\n    \t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n    \t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n\t\t\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n\t\t\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n\t\t\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n\t\t\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n    \t\t\t\tmt = CSSUtils.getTopValue(marginTop, margin, hh);\n    \t\t\t\tmb = CSSUtils.getTopValue(marginBottom, margin, hh);\n                    mr = CSSUtils.getRightValue(marginRight, margin, ww);\n                    ml = CSSUtils.getLeftValue(marginLeft, margin, ww);\n                    child.y = mt + padding.top;\n                    if (child is ILayoutChild)\n                    {\n                        ilc = child as ILayoutChild;\n                        if (!isNaN(ilc.percentHeight))\n                            ilc.setHeight(contentView.height * ilc.percentHeight \/ 100, true);\n                    }\n                    maxHeight = Math.max(maxHeight, mt + child.height + mb);\n                    child.x = ww - child.width - mr;\n    \t\t\t\tww -= child.width + ml + mr;\n    \t\t\t\tlastml = ml;\n                    valign = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n                    verticalMargins[i] = { marginTop: mt, marginBottom: mb, valign: valign };\n    \t\t\t}\n            \n                child = contentView.getElementAt(flexChildIndex) as IUIBase;\n                margin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n                marginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n                marginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n                marginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n                marginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n                mt = CSSUtils.getTopValue(marginTop, margin, hh);\n                mb = CSSUtils.getTopValue(marginBottom, margin, hh);\n                mr = CSSUtils.getRightValue(marginRight, margin, ww);\n                ml = CSSUtils.getLeftValue(marginLeft, margin, ww);\n                if (child is ILayoutChild)\n                {\n                    ilc = child as ILayoutChild;\n                    if (!isNaN(ilc.percentHeight))\n                        ilc.setHeight(contentView.height * ilc.percentHeight \/ 100, true);\n                }\n                child.x = xx + ml;\n                child.width = ww - child.x;\n                maxHeight = Math.max(maxHeight, mt + child.height + mb);\n                valign = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n                verticalMargins[flexChildIndex] = { marginTop: mt, marginBottom: mb, valign: valign };\n            }\n            if (hostSizedToContent)\n                ILayoutChild(contentView).setHeight(maxHeight + padding.top + padding.bottom, true);\n            \n            for (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar obj:Object = verticalMargins[i]\n\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n                setPositionAndHeight(child, obj.top, obj.marginTop, padding.top,\n                    obj.bottom, obj.marginBottom, padding.bottom, maxHeight, obj.valign);\n\t\t\t}\n            return true;\n\t\t}\n\n        private function setPositionAndHeight(child:IUIBase, top:Number, mt:Number, pt:Number,\n                                              bottom:Number, mb:Number, pb:Number, h:Number, valign:String):void\n        {\n            var heightSet:Boolean = false; \/\/ if we've set the height in a way that gens a change event\n            var ySet:Boolean = false; \/\/ if we've set the y yet.\n            \n            var hh:Number = h;\n            var ilc:ILayoutChild = child as ILayoutChild;\n            if (!isNaN(top))\n            {\n                child.y = top + mt;\n                ySet = true;\n                hh -= top + mt;\n            }\n            else \n            {\n                hh -= mt;\n            }\n            if (!isNaN(bottom))\n            {\n                if (!isNaN(top))\n                {\n                    if (ilc)\n                        ilc.setHeight(hh - bottom - mb, true);\n                    else \n                    {\n                        child.height = hh - bottom - mb;\n                        heightSet = true;\n                    }\n                }\n                else\n                {\n                    child.y = h - bottom - mb - child.height - 1; \/\/ some browsers don't like going to the edge\n                    ySet = true;\n                }\n            }\n            if (ilc)\n            {\n                if (!isNaN(ilc.percentHeight))\n                    ilc.setHeight(h * ilc.percentHeight \/ 100, true);\n            }\n            if (valign == \"center\")\n                child.y = (h - child.height) \/ 2;\n            else if (valign == \"bottom\")\n                child.y = h - child.height - mb;\n            else\n                child.y = mt + pt;\n            if (!heightSet)\n                child.dispatchEvent(new Event(\"sizeChanged\"));\n        }\n        \n        public function setDocument(document:Object, id:String = null):void\n        {\n            this.document = document;\t\n        }\n    }\n        \n}\n","subject":"fix the calculation","message":"fix the calculation\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"b3601158e825ad6289c9fc7bf4e0fef97658400c","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/layouts\/VerticalLayout.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/layouts\/VerticalLayout.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IBeadModel;\n\timport org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.utils.dbg.DOMPathUtil;\n\t\n\t\/**\n\t *  The VerticalLayout class is a simple layout\n\t *  bead.  It takes the set of children and lays them out\n\t *  vertically in one column, separating them according to\n\t *  CSS layout rules for margin and horizontal-align styles.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class VerticalLayout implements IBeadLayout\n\t{\n\t\t\/**\n\t\t *  Constructor.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function VerticalLayout()\n\t\t{\n\t\t}\n\t\t\n\t\t\/\/ the strand\/host container is also an ILayoutChild because\n\t\t\/\/ can have its size dictated by the host's parent which is\n\t\t\/\/ important to know for layout optimization\n\t\tprivate var host:ILayoutChild;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\thost = value as ILayoutChild; \n\t\t}\n\t\t\n\t\tpublic function layout():Boolean\n\t\t{\n\t\t\tvar layoutParent:ILayoutParent = host.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParentIUIBase = layoutParent ? layoutParent.contentView : IParentIUIBase(host);\n\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar hasHorizontalFlex:Boolean;\n\t\t\tvar hostSizedToContent:Boolean = host.isWidthSizedToContent();\n\t\t\tvar flexibleHorizontalMargins:Array = [];\n\t\t\tvar ilc:ILayoutChild;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tvar maxWidth:Number = 0;\n\t\t\t\/\/ asking for contentView.width can result in infinite loop if host isn't sized already\n\t\t\tvar w:Number = hostSizedToContent ? 0 : contentView.width;\n\t\t\t\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (child == null || !child.visible) continue;\n\t\t\t\tilc = child as ILayoutChild;\n\t\t\t\tvar left:Number = ValuesManager.valuesImpl.getValue(child, \"left\");\n\t\t\t\tvar right:Number = ValuesManager.valuesImpl.getValue(child, \"right\");\n\t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n\t\t\t\tif (margin is Array)\n\t\t\t\t{\n\t\t\t\t\tif (margin.length == 1)\n\t\t\t\t\t\tmarginLeft = marginTop = marginRight = marginBottom = margin[0];\n\t\t\t\t\telse if (margin.length <= 3)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = marginRight = margin[1];\n\t\t\t\t\t\tmarginTop = marginBottom = margin[0];\n\t\t\t\t\t}\n\t\t\t\t\telse if (margin.length == 4)\n\t\t\t\t\t{\n\t\t\t\t\t\tmarginLeft = margin[3];\n\t\t\t\t\t\tmarginBottom = margin[2];\n\t\t\t\t\t\tmarginRight = margin[1];\n\t\t\t\t\t\tmarginTop = margin[0];\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (margin == null)\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n\t\t\t\t\tmarginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n\t\t\t\t\tmarginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n\t\t\t\t\tmarginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmarginLeft = marginTop = marginBottom = marginRight = margin;\n\t\t\t\t}\n\t\t\t\tvar ml:Number;\n\t\t\t\tvar mr:Number;\n\t\t\t\tvar mt:Number;\n\t\t\t\tvar mb:Number;\n\t\t\t\tvar lastmb:Number;\n\t\t\t\tmt = Number(marginTop);\n\t\t\t\tif (isNaN(mt))\n\t\t\t\t\tmt = 0;\n\t\t\t\tmb = Number(marginBottom);\n\t\t\t\tif (isNaN(mb))\n\t\t\t\t\tmb = 0;\n\t\t\t\tvar yy:Number;\n\t\t\t\tif (i == 0)\n                {\n                    if (ilc)\n                        ilc.setY(mt);\n                    else\n    \t\t\t\t\tchild.y = mt;\n                }\n\t\t\t\telse\n                {\n                    if (ilc)\n                        ilc.setY(yy + Math.max(mt, lastmb));\n                    else\n    \t\t\t\t\tchild.y = yy + Math.max(mt, lastmb);\n                }\n\t\t\t\tif (ilc)\n\t\t\t\t{\n\t\t\t\t\tif (!isNaN(ilc.percentHeight))\n\t\t\t\t\t\tilc.setHeight(contentView.height * ilc.percentHeight \/ 100, !isNaN(ilc.percentWidth));\n\t\t\t\t}\n\t\t\t\tlastmb = mb;\n\t\t\t\tvar marginObject:Object = {};\n\t\t\t\tflexibleHorizontalMargins[i] = marginObject;\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t{\n\t\t\t\t\tml = 0;\n\t\t\t\t\tmarginObject.marginLeft = marginLeft;\n\t\t\t\t\thasHorizontalFlex = true;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tml = Number(marginLeft);\n\t\t\t\t\tif (isNaN(ml))\n\t\t\t\t\t{\n\t\t\t\t\t\tml = 0;\n\t\t\t\t\t\tmarginObject.marginLeft = marginLeft;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tmarginObject.marginLeft = ml;\n\t\t\t\t}\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t{\n\t\t\t\t\tmr = 0;\n\t\t\t\t\tmarginObject.marginRight = marginRight;\n\t\t\t\t\thasHorizontalFlex = true;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmr = Number(marginRight);\n\t\t\t\t\tif (isNaN(mr))\n\t\t\t\t\t{\n\t\t\t\t\t\tmr = 0;\n\t\t\t\t\t\tmarginObject.marginRight = marginRight;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tmarginObject.marginRight = mr;\n\t\t\t\t}\n\t\t\t\tif (!hostSizedToContent)\n\t\t\t\t{\n\t\t\t\t\t\/\/ if host is sized by parent,\n\t\t\t\t\t\/\/ we can position and size children horizontally now\n\t\t\t\t\tsetPositionAndWidth(child, left, ml, right, mr, w);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tif (!isNaN(left))\n\t\t\t\t\t{\n\t\t\t\t\t\tml = left;\n\t\t\t\t\t\tmarginObject.left = ml;\n\t\t\t\t\t}\n\t\t\t\t\tif (!isNaN(right))\n\t\t\t\t\t{\n\t\t\t\t\t\tmr = right;\n\t\t\t\t\t\tmarginObject.right = mr;\n\t\t\t\t\t}\n\t\t\t\t\tmaxWidth = Math.max(maxWidth, ml + child.width + mr);                    \n\t\t\t\t}\n\t\t\t\tyy = child.y + child.height;\n\t\t\t}\n\t\t\tif (hostSizedToContent)\n\t\t\t{\n\t\t\t\tfor (i = 0; i < n; i++)\n\t\t\t\t{\n\t\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\t\tif (child == null || !child.visible) continue;\n\t\t\t\t\tvar obj:Object = flexibleHorizontalMargins[i];\n\t\t\t\t\tsetPositionAndWidth(child, obj.left, obj.marginLeft,\n\t\t\t\t\t\tobj.right, obj.marginRight, maxWidth);\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (hasHorizontalFlex)\n\t\t\t{\n\t\t\t\tfor (i = 0; i < n; i++)\n\t\t\t\t{\n\t\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\t\tif (child == null || !child.visible) continue;\n\t\t\t\t\tilc = child as ILayoutChild;\n\t\t\t\t\tobj = flexibleHorizontalMargins[i];\n\t\t\t\t\tif (hasHorizontalFlex)\n\t\t\t\t\t{\n                        if (ilc)\n                        {\n                            if (obj.marginLeft == \"auto\" && obj.marginRight == \"auto\")\n                                ilc.setX(maxWidth - child.width \/ 2);\n                            else if (obj.marginLeft == \"auto\")\n                                ilc.setX(maxWidth - child.width - obj.marginRight);                            \n                        }\n                        else\n                        {\n        \t\t\t\t\tif (obj.marginLeft == \"auto\" && obj.marginRight == \"auto\")\n        \t\t\t\t\t\tchild.x = maxWidth - child.width \/ 2;\n        \t\t\t\t\telse if (obj.marginLeft == \"auto\")\n        \t\t\t\t\t\tchild.x = maxWidth - child.width - obj.marginRight;\n                        }\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Only return true if the contentView needs to be larger; that new\n\t\t\t\/\/ size is stored in the model.\n\t\t\tvar sizeChanged:Boolean = true;\n\t\t\t\n\t\t\thost.dispatchEvent( new Event(\"layoutComplete\") );\n\n\t\t\treturn sizeChanged;\n\t\t}\n\t\t\n\t\tprivate function setPositionAndWidth(child:IUIBase, left:Number, ml:Number,\n\t\t\t\t\t\t\t\t\t\t\t right:Number, mr:Number, w:Number):void\n\t\t{\n\t\t\tvar widthSet:Boolean = false;\n\t\t\t\n\t\t\tvar ww:Number = w;\n\t\t\tvar ilc:ILayoutChild = child as ILayoutChild;\n\t\t\tif (!isNaN(left))\n\t\t\t{\n                if (ilc)\n                    ilc.setX(left + ml);\n                else\n    \t\t\t\tchild.x = left + ml;\n\t\t\t\tww -= left + ml;\n\t\t\t}\n\t\t\telse \n\t\t\t{\n                if (ilc)\n                    ilc.setX(ml);\n                else\n    \t\t\t\tchild.x = ml;\n\t\t\t\tww -= ml;\n\t\t\t}\n\t\t\tif (!isNaN(right))\n\t\t\t{\n\t\t\t\tif (!isNaN(left))\n\t\t\t\t{\n\t\t\t\t\tif (ilc)\n\t\t\t\t\t\tilc.setWidth(ww - right - mr, true);\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tchild.width = ww - right - mr;\n\t\t\t\t\t\twidthSet = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n                {\n                    if (ilc)\n                        ilc.setX(w - right - mr - child.width);\n                    else\n    \t\t\t\t\tchild.x = w - right - mr - child.width;\n                }\n\t\t\t}\n\t\t\tif (ilc)\n\t\t\t{\n\t\t\t\tif (!isNaN(ilc.percentWidth))\n\t\t\t\t\tilc.setWidth(w * ilc.percentWidth \/ 100, true);\n\t\t\t}\n\t\t\tif (!widthSet)\n\t\t\t\tchild.dispatchEvent(new Event(\"sizeChanged\"));\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IBeadModel;\n\timport org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.utils.dbg.DOMPathUtil;\n    import org.apache.flex.utils.CSSUtils;\n\t\n\t\/**\n\t *  The VerticalLayout class is a simple layout\n\t *  bead.  It takes the set of children and lays them out\n\t *  vertically in one column, separating them according to\n\t *  CSS layout rules for margin and horizontal-align styles.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class VerticalLayout implements IBeadLayout\n\t{\n\t\t\/**\n\t\t *  Constructor.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function VerticalLayout()\n\t\t{\n\t\t}\n\t\t\n\t\t\/\/ the strand\/host container is also an ILayoutChild because\n\t\t\/\/ can have its size dictated by the host's parent which is\n\t\t\/\/ important to know for layout optimization\n\t\tprivate var host:ILayoutChild;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\thost = value as ILayoutChild; \n\t\t}\n\t\t\n\t\tpublic function layout():Boolean\n\t\t{\n\t\t\tvar layoutParent:ILayoutParent = host.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParentIUIBase = layoutParent ? layoutParent.contentView : IParentIUIBase(host);\n\n\t\t\tvar n:int = contentView.numElements;\n\t\t\tvar hasHorizontalFlex:Boolean;\n\t\t\tvar hostSizedToContent:Boolean = host.isWidthSizedToContent();\n\t\t\tvar flexibleHorizontalMargins:Array = [];\n\t\t\tvar ilc:ILayoutChild;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tvar maxWidth:Number = 0;\n\t\t\t\/\/ asking for contentView.width can result in infinite loop if host isn't sized already\n\t\t\tvar w:Number = hostSizedToContent ? 0 : contentView.width;\n            var h = contentView.height;\n\t\t\t\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (child == null || !child.visible) continue;\n\t\t\t\tilc = child as ILayoutChild;\n\t\t\t\tvar left:Number = ValuesManager.valuesImpl.getValue(child, \"left\");\n\t\t\t\tvar right:Number = ValuesManager.valuesImpl.getValue(child, \"right\");\n\t\t\t\tmargin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n                marginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n                marginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n                marginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n                marginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n\t\t\t\tvar ml:Number = CSSUtils.getLeftValue(marginLeft, margin, w);\n\t\t\t\tvar mr:Number = CSSUtils.getRightValue(marginRight, margin, w);\n\t\t\t\tvar mt:Number = CSSUtils.getTopValue(marginTop, margin, h);\n\t\t\t\tvar mb:Number = CSSUtils.getBottomValue(marginBottom, margin, h);\n\t\t\t\tvar lastmb:Number;\n\t\t\t\tvar yy:Number;\n\t\t\t\tif (i == 0)\n                {\n                    if (ilc)\n                        ilc.setY(mt);\n                    else\n    \t\t\t\t\tchild.y = mt;\n                }\n\t\t\t\telse\n                {\n                    if (ilc)\n                        ilc.setY(yy + Math.max(mt, lastmb));\n                    else\n    \t\t\t\t\tchild.y = yy + Math.max(mt, lastmb);\n                }\n\t\t\t\tif (ilc)\n\t\t\t\t{\n\t\t\t\t\tif (!isNaN(ilc.percentHeight))\n\t\t\t\t\t\tilc.setHeight(contentView.height * ilc.percentHeight \/ 100, !isNaN(ilc.percentWidth));\n\t\t\t\t}\n\t\t\t\tlastmb = mb;\n\t\t\t\tvar marginObject:Object = {};\n\t\t\t\tflexibleHorizontalMargins[i] = marginObject;\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t{\n\t\t\t\t\tml = 0;\n\t\t\t\t\tmarginObject.marginLeft = marginLeft;\n\t\t\t\t\thasHorizontalFlex = true;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tml = Number(marginLeft);\n\t\t\t\t\tif (isNaN(ml))\n\t\t\t\t\t{\n\t\t\t\t\t\tml = 0;\n\t\t\t\t\t\tmarginObject.marginLeft = marginLeft;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tmarginObject.marginLeft = ml;\n\t\t\t\t}\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t{\n\t\t\t\t\tmr = 0;\n\t\t\t\t\tmarginObject.marginRight = marginRight;\n\t\t\t\t\thasHorizontalFlex = true;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tmr = Number(marginRight);\n\t\t\t\t\tif (isNaN(mr))\n\t\t\t\t\t{\n\t\t\t\t\t\tmr = 0;\n\t\t\t\t\t\tmarginObject.marginRight = marginRight;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tmarginObject.marginRight = mr;\n\t\t\t\t}\n\t\t\t\tif (!hostSizedToContent)\n\t\t\t\t{\n\t\t\t\t\t\/\/ if host is sized by parent,\n\t\t\t\t\t\/\/ we can position and size children horizontally now\n\t\t\t\t\tsetPositionAndWidth(child, left, ml, right, mr, w);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tif (!isNaN(left))\n\t\t\t\t\t{\n\t\t\t\t\t\tml = left;\n\t\t\t\t\t\tmarginObject.left = ml;\n\t\t\t\t\t}\n\t\t\t\t\tif (!isNaN(right))\n\t\t\t\t\t{\n\t\t\t\t\t\tmr = right;\n\t\t\t\t\t\tmarginObject.right = mr;\n\t\t\t\t\t}\n\t\t\t\t\tmaxWidth = Math.max(maxWidth, ml + child.width + mr);                    \n\t\t\t\t}\n\t\t\t\tyy = child.y + child.height;\n\t\t\t}\n\t\t\tif (hostSizedToContent)\n\t\t\t{\n\t\t\t\tfor (i = 0; i < n; i++)\n\t\t\t\t{\n\t\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\t\tif (child == null || !child.visible) continue;\n\t\t\t\t\tvar obj:Object = flexibleHorizontalMargins[i];\n\t\t\t\t\tsetPositionAndWidth(child, obj.left, obj.marginLeft,\n\t\t\t\t\t\tobj.right, obj.marginRight, maxWidth);\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (hasHorizontalFlex)\n\t\t\t{\n\t\t\t\tfor (i = 0; i < n; i++)\n\t\t\t\t{\n\t\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n\t\t\t\t\tif (child == null || !child.visible) continue;\n\t\t\t\t\tilc = child as ILayoutChild;\n\t\t\t\t\tobj = flexibleHorizontalMargins[i];\n\t\t\t\t\tif (hasHorizontalFlex)\n\t\t\t\t\t{\n                        if (ilc)\n                        {\n                            if (obj.marginLeft == \"auto\" && obj.marginRight == \"auto\")\n                                ilc.setX(maxWidth - child.width \/ 2);\n                            else if (obj.marginLeft == \"auto\")\n                                ilc.setX(maxWidth - child.width - obj.marginRight);                            \n                        }\n                        else\n                        {\n        \t\t\t\t\tif (obj.marginLeft == \"auto\" && obj.marginRight == \"auto\")\n        \t\t\t\t\t\tchild.x = maxWidth - child.width \/ 2;\n        \t\t\t\t\telse if (obj.marginLeft == \"auto\")\n        \t\t\t\t\t\tchild.x = maxWidth - child.width - obj.marginRight;\n                        }\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Only return true if the contentView needs to be larger; that new\n\t\t\t\/\/ size is stored in the model.\n\t\t\tvar sizeChanged:Boolean = true;\n\t\t\t\n\t\t\thost.dispatchEvent( new Event(\"layoutComplete\") );\n\n\t\t\treturn sizeChanged;\n\t\t}\n\t\t\n\t\tprivate function setPositionAndWidth(child:IUIBase, left:Number, ml:Number,\n\t\t\t\t\t\t\t\t\t\t\t right:Number, mr:Number, w:Number):void\n\t\t{\n\t\t\tvar widthSet:Boolean = false;\n\t\t\t\n\t\t\tvar ww:Number = w;\n\t\t\tvar ilc:ILayoutChild = child as ILayoutChild;\n\t\t\tif (!isNaN(left))\n\t\t\t{\n                if (ilc)\n                    ilc.setX(left + ml);\n                else\n    \t\t\t\tchild.x = left + ml;\n\t\t\t\tww -= left + ml;\n\t\t\t}\n\t\t\telse \n\t\t\t{\n                if (ilc)\n                    ilc.setX(ml);\n                else\n    \t\t\t\tchild.x = ml;\n\t\t\t\tww -= ml;\n\t\t\t}\n\t\t\tif (!isNaN(right))\n\t\t\t{\n\t\t\t\tif (!isNaN(left))\n\t\t\t\t{\n\t\t\t\t\tif (ilc)\n\t\t\t\t\t\tilc.setWidth(ww - right - mr, true);\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tchild.width = ww - right - mr;\n\t\t\t\t\t\twidthSet = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n                {\n                    if (ilc)\n                        ilc.setX(w - right - mr - child.width);\n                    else\n    \t\t\t\t\tchild.x = w - right - mr - child.width;\n                }\n\t\t\t}\n\t\t\tif (ilc)\n\t\t\t{\n\t\t\t\tif (!isNaN(ilc.percentWidth))\n\t\t\t\t\tilc.setWidth(w * ilc.percentWidth \/ 100, true);\n\t\t\t}\n\t\t\tif (!widthSet)\n\t\t\t\tchild.dispatchEvent(new Event(\"sizeChanged\"));\n\t\t}\n\t\t\n\t}\n}\n","subject":"fix margin handling","message":"fix margin handling\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"a11b338156b7319cbb73b0a1c346137a739ced31","old_file":"src\/as\/com\/threerings\/util\/EmbeddedSwfLoader.as","new_file":"src\/as\/com\/threerings\/util\/EmbeddedSwfLoader.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.display.DisplayObject;\nimport flash.display.Loader;\nimport flash.display.LoaderInfo;\n\nimport flash.errors.IllegalOperationError;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IOErrorEvent;\n\nimport flash.utils.ByteArray;\n\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\n\n\/**\n * Allows you to load an embeded SWF stored as a Byte Array then access any stored classes\n * within the SWF.\n * Embed your swf like:\n * [Embed(source=\"foo.swf\", mimeType=\"application\/octet-stream\"]\n * Then, instantiate that class and pass it to load() as a ByteArray.\n *\n * An Event.COMPLETE will be dispatched upon the successful completion of a call to\n * {@link load}.  IOErrorEvent.IO_ERROR will be dispatched if there's a problem reading the\n * ByteArray.\n *\n * @deprecated Content packs are coming, and symbols can be embedded directly\n * by using [Embed(source=\"foo.swf#somesymbol\")]\n *\/\npublic class EmbeddedSwfLoader extends EventDispatcher \n{\n    public function EmbeddedSwfLoader ()\n    {\n        _loader = new Loader();\n        _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchEvent);\n        _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, dispatchEvent);\n    }\n\n    \/**\n     * Load the SWF from a Byte Array.  A CLASS_LOADED event will be dispatched on successful \n     * completion of the load.  If any errors occur, a LOAD_ERROR event will be dispatched.\n     *\/\n    public function load (byteArray :ByteArray) :void\n    {\n        var context :LoaderContext = new LoaderContext();\n        context.applicationDomain = ApplicationDomain.currentDomain;\n        _loader.loadBytes(byteArray, context);\n    }\n\n    \/**\n     * Get the top-level display object defined in the loaded SWF.\n     *\/\n    public function getContent () :DisplayObject\n    {\n        checkLoaded();\n        return _loader.content;\n    }\n\n    \/**\n     * Retrieves a class definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getClass (className :String) :Class\n    {\n        return getSymbol(className) as Class;\n    }\n\n    \/**\n     * Retrieves a Function definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getFunction (functionName :String) :Function\n    {\n        return getSymbol(functionName) as Function;\n    }\n\n    \/**\n     * Retrieves a symbol definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getSymbol (symbolName :String) :Object\n    {\n        checkLoaded();\n        try {\n            return _loader.contentLoaderInfo.applicationDomain.getDefinition(symbolName);\n        } catch (e: Error) {\n            throw new IllegalOperationError(symbolName + \" definition not found\");\n        }\n        return null;\n    }\n\n    \/**\n     * Checks if a symbol exists in the library.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading.\n     *\/\n    public function isSymbol (className :String) :Boolean\n    {\n        checkLoaded();\n        return _loader.contentLoaderInfo.applicationDomain.hasDefinition(className);\n    }\n\n    \/**\n     * Validate that the load operation is complete.\n     *\/\n    protected function checkLoaded () :void\n    {\n        var loaderInfo :LoaderInfo = _loader.contentLoaderInfo;\n        if (loaderInfo.bytesTotal == 0 || loaderInfo.bytesLoaded != loaderInfo.bytesTotal) {\n\n            throw new IllegalOperationError(\"SWF has not completed loading\");\n        }\n    }\n\n    protected var _loader :Loader;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport flash.display.DisplayObject;\nimport flash.display.Loader;\nimport flash.display.LoaderInfo;\n\nimport flash.errors.IllegalOperationError;\n\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IOErrorEvent;\n\nimport flash.utils.ByteArray;\n\nimport flash.system.ApplicationDomain;\nimport flash.system.LoaderContext;\n\n\/**\n * Allows you to load an embeded SWF stored as a Byte Array then access any stored classes\n * within the SWF.\n * Embed your swf like:\n * [Embed(source=\"foo.swf\", mimeType=\"application\/octet-stream\"]\n * Then, instantiate that class and pass it to load() as a ByteArray.\n *\n * An Event.COMPLETE will be dispatched upon the successful completion of a call to\n * {@link load}.  IOErrorEvent.IO_ERROR will be dispatched if there's a problem reading the\n * ByteArray.\n *\n * @deprecated Content packs are coming, and symbols can be embedded directly\n * by using [Embed(source=\"foo.swf#somesymbol\")]\n *\/\npublic class EmbeddedSwfLoader extends EventDispatcher \n{\n    public function EmbeddedSwfLoader ()\n    {\n        _loader = new Loader();\n        _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchEvent);\n        _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, dispatchEvent);\n    }\n\n\/\/ This doesn't work. We cannot write parameters to the contentLoaderInfo.\n\/\/ So: there is no way to pass parameters to content loaded using loadBytes,\n\/\/ and there's no way to pass parameters to any other content without\n\/\/ destroying caching (because you must append them to the url). Stupid flash.\n\/\/    \/**\n\/\/     * Set a parameter accessible to the loaded content.\n\/\/     *\/\n\/\/    public function setParameter (name :String, val :String) :void\n\/\/    {\n\/\/        _loader.contentLoaderInfo.parameters[name] = val;\n\/\/    }\n\n    \/**\n     * Load the SWF from a Byte Array.  A CLASS_LOADED event will be dispatched on successful \n     * completion of the load.  If any errors occur, a LOAD_ERROR event will be dispatched.\n     *\/\n    public function load (byteArray :ByteArray) :void\n    {\n        var context :LoaderContext = new LoaderContext();\n        context.applicationDomain = ApplicationDomain.currentDomain;\n        _loader.loadBytes(byteArray, context);\n    }\n\n    \/**\n     * Get the top-level display object defined in the loaded SWF.\n     *\/\n    public function getContent () :DisplayObject\n    {\n        checkLoaded();\n        return _loader.content;\n    }\n\n    \/**\n     * Retrieves a class definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getClass (className :String) :Class\n    {\n        return getSymbol(className) as Class;\n    }\n\n    \/**\n     * Retrieves a Function definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getFunction (functionName :String) :Function\n    {\n        return getSymbol(functionName) as Function;\n    }\n\n    \/**\n     * Retrieves a symbol definition from the loaded swf.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading or the class does\n     * not exist\n     *\/\n    public function getSymbol (symbolName :String) :Object\n    {\n        checkLoaded();\n        try {\n            return _loader.contentLoaderInfo.applicationDomain.getDefinition(symbolName);\n        } catch (e: Error) {\n            throw new IllegalOperationError(symbolName + \" definition not found\");\n        }\n        return null;\n    }\n\n    \/**\n     * Checks if a symbol exists in the library.\n     *\n     * @throws IllegalOperationError when the swf has not completed loading.\n     *\/\n    public function isSymbol (className :String) :Boolean\n    {\n        checkLoaded();\n        return _loader.contentLoaderInfo.applicationDomain.hasDefinition(className);\n    }\n\n    \/**\n     * Validate that the load operation is complete.\n     *\/\n    protected function checkLoaded () :void\n    {\n        var loaderInfo :LoaderInfo = _loader.contentLoaderInfo;\n        if (loaderInfo.bytesTotal == 0 || loaderInfo.bytesLoaded != loaderInfo.bytesTotal) {\n\n            throw new IllegalOperationError(\"SWF has not completed loading\");\n        }\n    }\n\n    protected var _loader :Loader;\n}\n}\n","subject":"Document something that doesn't work.","message":"Document something that doesn't work.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4605 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"1083490e735abf3989b56d9cca49110e3ccf7dbf","old_file":"src\/as\/com\/threerings\/util\/StreamableHashMap.as","new_file":"src\/as\/com\/threerings\/util\/StreamableHashMap.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\nimport com.threerings.util.Log;\nimport com.threerings.util.Maps;\nimport com.threerings.util.maps.ForwardingMap;\n\n\/**\n * A {@link HashMap} that can be sent over the wire, bearing in mind that all keys and values must\n * be primitives or implement {@link Streamable}.\n *\/\npublic class StreamableHashMap extends ForwardingMap\n    implements Streamable\n{\n    public function StreamableHashMap (keyClazz :Class = null)\n    {\n        if (keyClazz != null) {\n            super(Maps.newMapOf(keyClazz));\n        }\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function writeObject (out :ObjectOutputStream) :void\n    {\n        out.writeInt(size());\n        forEach(function (key :Object, value :Object) :void {\n            out.writeObject(key);\n            out.writeObject(value);\n        });\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n    {\n        var ecount :int = ins.readInt();\n        if (ecount > 0) {\n            \/\/ guess the type of map based on the first key\n            var key :Object = ins.readObject();\n            _source = Maps.newMapOf(ClassUtil.getClass(key));\n            put(key, ins.readObject());\n            \/\/ now read the rest\n            for (var ii :int = 1; ii < ecount; ii++) {\n                put(ins.readObject(), ins.readObject());\n            }\n\n        } else {\n            \/\/ shit!\n            Log.getLog(this).warning(\"Empty StreamableHashMap read, guessing DictionaryMap.\");\n            _source = Maps.newDictionaryMap();\n        }\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\nimport com.threerings.util.Log;\nimport com.threerings.util.Maps;\nimport com.threerings.util.maps.ForwardingMap;\n\n\/**\n * A {@link HashMap} that can be sent over the wire, bearing in mind that all keys and values must\n * be primitives or implement {@link Streamable}.\n *\/\npublic class StreamableHashMap extends ForwardingMap\n    implements Streamable\n{\n    public function StreamableHashMap (keyClazz :Class = null)\n    {\n        if (keyClazz != null) {\n            super(Maps.newMapOf(keyClazz));\n        }\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function writeObject (out :ObjectOutputStream) :void\n    {\n        out.writeInt(size());\n        forEach(function (key :Object, value :Object) :void {\n            out.writeObject(key);\n            out.writeObject(value);\n        });\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n    {\n        var ecount :int = ins.readInt();\n        if (ecount > 0) {\n            \/\/ guess the type of map based on the first key\n            var key :Object = ins.readObject();\n            _source = Maps.newMapOf(ClassUtil.getClass(key));\n            put(key, ins.readObject());\n            \/\/ now read the rest\n            for (var ii :int = 1; ii < ecount; ii++) {\n                put(ins.readObject(), ins.readObject());\n            }\n\n        } else {\n            \/\/ shit!\n            Log.getLog(this).warning(\"Empty StreamableHashMap read, guessing DictionaryMap.\");\n            _source = Maps.newMapOf(Object);\n        }\n    }\n}\n}\n","subject":"Use newMapOf().","message":"Use newMapOf().\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@5929 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"cb0d947f3476e4f393543c380a7c36cb75f6c3ee","old_file":"frameworks\/projects\/Graphics\/as\/src\/org\/apache\/flex\/core\/graphics\/LinearGradient.as","new_file":"frameworks\/projects\/Graphics\/as\/src\/org\/apache\/flex\/core\/graphics\/LinearGradient.as","old_contents":"\/**\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage org.apache.flex.core.graphics\n{\n    COMPILE::AS3\n    {\n        import flash.display.GradientType;\n        import flash.display.InterpolationMethod;\n        import flash.display.SpreadMethod;\n        import flash.geom.Matrix;\n        import flash.geom.Point;\n        import flash.geom.Rectangle;            \n    }\n\t\n\tpublic class LinearGradient extends GradientBase implements IFill\n\t{\n\t\tCOMPILE::AS3\n\t\tprivate static var commonMatrix:Matrix = new Matrix();\n        \n\t\tprivate var _scaleX:Number;\n\t\t\n\t\t\/**\n\t\t *  The horizontal scale of the gradient transform, which defines the width of the (unrotated) gradient\n\t\t *\/\n\t\tpublic function get scaleX():Number\n\t\t{\n\t\t\treturn _scaleX;\n\t\t}\n\t\t\n\t\tpublic function set scaleX(value:Number):void\n\t\t{\n\t\t\t_scaleX = value;\n\t\t}\n\t\t\n        COMPILE::AS3\n\t\tpublic function begin(s:GraphicShape,targetBounds:Rectangle, targetOrigin:Point):void\n\t\t{\n\t\t\tcommonMatrix.identity();\n\t\t\tcommonMatrix.createGradientBox(targetBounds.width,targetBounds.height,toRad(this.rotation),targetOrigin.x, targetOrigin.y);\n\t\t\t\n\t\t\ts.graphics.beginGradientFill(GradientType.LINEAR, colors, alphas, ratios,\n\t\t\t\tcommonMatrix, SpreadMethod.PAD, InterpolationMethod.RGB);\n\t\t\t\n\t\t}\n\t\t\n        COMPILE::AS3\n\t\tpublic function end(s:GraphicShape):void\n\t\t{\n\t\t\ts.graphics.endFill();\n\t\t}\n        \n        \/**\n         * addFillAttrib()\n         *\n         * @param value The GraphicShape object on which the fill must be added.\n         * @return {string}\n         * @flexjsignorecoercion Node\n         *\/\n        COMPILE::JS\n        public function addFillAttrib(value:GraphicShape):String \n        {\n            \/\/Create and add a linear gradient def\n            var svgNS:String = value.element.namespaceURI;\n            var grad:HTMLElement = document.createElementNS(svgNS, 'linearGradient') as HTMLElement;\n            var gradientId:String = this.newId;\n            grad.setAttribute('id', gradientId);\n            \n            \/\/Set x1, y1, x2, y2 of gradient\n            grad.setAttribute('x1', '0%');\n            grad.setAttribute('y1', '0%');\n            grad.setAttribute('x2', '100%');\n            grad.setAttribute('y2', '0%');\n            \n            \/\/Apply rotation to the gradient if rotation is a number\n            if (rotation)\n            {\n                grad.setAttribute('gradientTransform', 'rotate(' + rotation + ' 0.5 0.5)');\n            }\n            \n            \/\/Process gradient entries and create a stop for each entry\n            var entries:Array = entries;\n            for (var i:int = 0; i < entries.length; i++)\n            {\n                var gradientEntry:GradientEntry = entries[i];\n                var stop:HTMLElement = document.createElementNS(svgNS, 'stop') as HTMLElement;\n                \/\/Set Offset\n                stop.setAttribute('offset', String(gradientEntry.ratio * 100) + '%');\n                \/\/Set Color\n                var color:String = Number(gradientEntry.color).toString(16);\n                if (color.length == 1) color = '00' + color;\n                if (color.length == 2) color = '00' + color;\n                if (color.length == 4) color = '00' + color;\n                stop.setAttribute('stop-color', '#' + String(color));\n                \/\/Set Alpha\n                stop.setAttribute('stop-opacity', String(gradientEntry.alpha));\n                \n                grad.appendChild(stop);\n            }\n            \n            \/\/Add defs element if not available already\n            \/\/Add newly created gradient to defs element\n            var defs:Node = value.element.querySelector('defs') ||\n                value.element.insertBefore(document.createElementNS(svgNS, 'defs'), value.element.firstChild);\n            defs.appendChild(grad);\n            \n            \/\/Return the fill attribute\n            return 'fill:url(#' + gradientId + ')';\n        }\n\n\t}\n}","new_contents":"\/**\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage org.apache.flex.core.graphics\n{\n    COMPILE::AS3\n    {\n        import flash.display.GradientType;\n        import flash.display.InterpolationMethod;\n        import flash.display.SpreadMethod;\n        import flash.geom.Matrix;\n        import flash.geom.Point;\n        import flash.geom.Rectangle;            \n    }\n\t\n\tpublic class LinearGradient extends GradientBase implements IFill\n\t{\n\t\tCOMPILE::AS3\n\t\tprivate static var commonMatrix:Matrix = new Matrix();\n        \n\t\tprivate var _scaleX:Number;\n\t\t\n\t\t\/**\n\t\t *  The horizontal scale of the gradient transform, which defines the width of the (unrotated) gradient\n\t\t *\/\n\t\tpublic function get scaleX():Number\n\t\t{\n\t\t\treturn _scaleX;\n\t\t}\n\t\t\n\t\tpublic function set scaleX(value:Number):void\n\t\t{\n\t\t\t_scaleX = value;\n\t\t}\n\t\t\n        COMPILE::AS3\n\t\tpublic function begin(s:GraphicShape,targetBounds:Rectangle, targetOrigin:Point):void\n\t\t{\n\t\t\tcommonMatrix.identity();\n\t\t\tcommonMatrix.createGradientBox(targetBounds.width,targetBounds.height,toRad(this.rotation),targetOrigin.x, targetOrigin.y);\n\t\t\t\n\t\t\ts.graphics.beginGradientFill(GradientType.LINEAR, colors, alphas, ratios,\n\t\t\t\tcommonMatrix, SpreadMethod.PAD, InterpolationMethod.RGB);\n\t\t\t\n\t\t}\n\t\t\n        COMPILE::AS3\n\t\tpublic function end(s:GraphicShape):void\n\t\t{\n\t\t\ts.graphics.endFill();\n\t\t}\n        \n        \/**\n         * addFillAttrib()\n         *\n         * @param value The GraphicShape object on which the fill must be added.\n         * @return {string}\n         * @flexjsignorecoercion Node\n         *\/\n        COMPILE::JS\n        public function addFillAttrib(value:GraphicShape):String \n        {\n            \/\/Create and add a linear gradient def\n            var svgNS:String = value.element.namespaceURI;\n            var grad:HTMLElement = document.createElementNS(svgNS, 'linearGradient') as HTMLElement;\n            var gradientId:String = this.newId;\n            grad.setAttribute('id', gradientId);\n            \n            \/\/Set x1, y1, x2, y2 of gradient\n            grad.setAttribute('x1', '0%');\n            grad.setAttribute('y1', '0%');\n            grad.setAttribute('x2', '100%');\n            grad.setAttribute('y2', '0%');\n            \n            \/\/Apply rotation to the gradient if rotation is a number\n            if (rotation)\n            {\n                grad.setAttribute('gradientTransform', 'rotate(' + rotation + ' 0.5 0.5)');\n            }\n            \n            \/\/Process gradient entries and create a stop for each entry\n            var entries:Array = this.entries;\n            for (var i:int = 0; i < entries.length; i++)\n            {\n                var gradientEntry:GradientEntry = entries[i];\n                var stop:HTMLElement = document.createElementNS(svgNS, 'stop') as HTMLElement;\n                \/\/Set Offset\n                stop.setAttribute('offset', String(gradientEntry.ratio * 100) + '%');\n                \/\/Set Color\n                var color:String = Number(gradientEntry.color).toString(16);\n                if (color.length == 1) color = '00' + color;\n                if (color.length == 2) color = '00' + color;\n                if (color.length == 4) color = '00' + color;\n                stop.setAttribute('stop-color', '#' + String(color));\n                \/\/Set Alpha\n                stop.setAttribute('stop-opacity', String(gradientEntry.alpha));\n                \n                grad.appendChild(stop);\n            }\n            \n            \/\/Add defs element if not available already\n            \/\/Add newly created gradient to defs element\n            var defs:Node = value.element.querySelector('defs') ||\n                value.element.insertBefore(document.createElementNS(svgNS, 'defs'), value.element.firstChild);\n            defs.appendChild(grad);\n            \n            \/\/Return the fill attribute\n            return 'fill:url(#' + gradientId + ')';\n        }\n\n\t}\n}","subject":"fix error","message":"fix error\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"4d3708c1db17c0d4b9c9a2718db069e5a14643b0","old_file":"asunit-4.0\/src\/asunit\/runners\/TestRunner.as","new_file":"asunit-4.0\/src\/asunit\/runners\/TestRunner.as","old_contents":"package asunit.runners {\n\t\n\timport asunit.events.TimeoutCommandEvent;\n\timport asunit.framework.Assert;\n\timport asunit.framework.Async;\n\timport asunit.framework.IResult;\n\timport asunit.framework.Result;\n\timport asunit.framework.IAsync;\n\timport asunit.framework.IRunner;\n\timport asunit.framework.IRunnerFactory;\n\timport asunit.framework.Method;\n\timport asunit.framework.TestFailure;\n\timport asunit.framework.TestIterator;\n\timport asunit.framework.TestSuccess;\n\timport asunit.framework.TestWarning;\n\timport asunit.util.ArrayIterator;\n\timport asunit.util.Iterator;\n\timport flash.display.Sprite;\n\timport org.swiftsuspenders.Injector;\n\n\timport p2.reflect.Reflection;\n\timport p2.reflect.ReflectionMetaData;\n\timport p2.reflect.ReflectionVariable;\n\n\timport flash.display.DisplayObjectContainer;\n\timport flash.errors.IllegalOperationError;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.TimerEvent;\n\timport flash.utils.Timer;\n\timport flash.utils.getDefinitionByName;\n\timport flash.utils.getTimer;\n\n    public class TestRunner extends EventDispatcher implements IRunner {\n        \n\t\t\/**\n\t\t * \n\t\t *\/\n\t\t\/\/TODO: perhaps add a getter for this to IRunner\n        public var result:IResult;\n\n        \/\/ partially exposed for unit testing\n        internal var currentTest:Object;\n        internal var async:IAsync;\n\t\t\/** Supplies dependencies to tests, e.g. IAsync, context Sprite. *\/\n\t\tinternal var testInjector:Injector;\n\n        protected var currentMethod:Method;\n        protected var currentTestReflection:Reflection;\n        protected var methodIsExecuting:Boolean = false;\n        protected var methodPassed:Boolean = true;\n        protected var methodTimeoutID:Number;\n        protected var methodsToRun:TestIterator;\n        protected var startTime:Number;\n        protected var testMethodNameReceived:Boolean;\n        protected var timer:Timer;\n        protected var visualContext:DisplayObjectContainer;\n        protected var visualInstances:Array;\n\n        public function TestRunner(result:IResult = null) {\n            async  = new Async();\n            this.result = result ||= new Result();\n            testInjector = new Injector();\n\t\t\ttestInjector.mapValue(IAsync, async);\n\t\t\ttestInjector.mapValue(Async, async);\n            timer = new Timer(0, 1);\n            timer.addEventListener(TimerEvent.TIMER, runNextMethod);\n            visualInstances = [];\n        }\n\n        public function run(testOrSuite:Class, methodName:String=null, visualContext:DisplayObjectContainer=null):void {\n            runMethodByName(testOrSuite, methodName, visualContext);\n        }\n\n        public function runMethodByName(test:Class, methodName:String=null, visualContext:DisplayObjectContainer=null):void {\n            currentTestReflection  = Reflection.create(test);\n            this.visualContext     = visualContext;\n\t\t\ttestInjector.mapValue(Sprite, visualContext);\n            currentMethod          = null;\n            testMethodNameReceived = (methodName != null);\n\n            try {\n                currentTest = testInjector.instantiate(test);\n            }\n            catch(e:VerifyError) {\n                warn(\"Unable to instantiate provided test case with: \" + currentTestReflection.name);\n                return;\n            }\n\n            async.addEventListener(TimeoutCommandEvent.CALLED,     onAsyncMethodCalled);\n            async.addEventListener(TimeoutCommandEvent.TIMED_OUT,  onAsyncMethodTimedOut);\n            \n            startTime = getTimer();\n            result.onTestStarted(currentTest);\n            \n            methodsToRun = createTestIterator(currentTest, methodName);\n\n            if(methodsToRun.length == 0) {\n                warn(\">> We were unable to find any test methods in \" + currentTestReflection.name + \". Did you set the --keep-as3-metadata flag?\");\n            }\n            runNextMethod();\n        }\n\n        protected function createTestIterator(test:*, testMethodName:String):TestIterator {\n            return new TestIterator(test, testMethodName);\n        }\n\n        protected function runNextMethod(e:TimerEvent = null):void {\n            if (testCompleted) {\n                onTestCompleted();\n                return;\n            }\n\n            runMethod(methodsToRun.next());\n        }\n        \n        protected function runMethod(method:Method):void {\n            if (!method) return;\n            currentMethod = method;\n            methodPassed = true; \/\/ innocent until proven guilty by recordFailure()\n            \n            if (currentMethod.ignore) {\n                result.onTestIgnored(currentMethod);\n                onMethodCompleted();\n                return;\n            }\n\n            \/\/ This is used to prevent async callbacks from triggering onMethodCompleted too early.\n            methodIsExecuting = true;\n            \n            if (currentMethod.expects) {\n                try {\n                    var errorClass:Class = getDefinitionByName(currentMethod.expects) as Class;\n                    Assert.assertThrows(errorClass, currentMethod.value);\n                }\n                catch(definitionError:ReferenceError) {\n                    \/\/ NOTE: [luke] Added ReferenceError catch here b\/c I had a bad class name in my expects.\n                    \/\/ Does this look right?\n                    recordFailure(new Error('Could not find Reference for: ' + currentMethod.expects));\n                }\n                catch (error:Error) {\n                    recordFailure(error);\n                }\n            }\n            else {\n                try {\n                    currentMethod.execute();\n                }\n                catch (error:Error) {\n                    recordFailure(error);\n                }\n            }\n            \n            methodIsExecuting = false;\n            \n            if (async.hasPending) return;\n\n            onMethodCompleted();\n        }\n\n        protected function onMethodCompleted():void {\n            async.cancelPending();\n            \n            if (currentMethod.isTest && methodPassed && !currentMethod.ignore) {\n                result.onTestSuccess(new TestSuccess(currentTest, currentMethod.name));\n            }\n\n            \/\/ Calling synchronously is faster but keeps adding to the call stack.\n            runNextMethod();\n            \n            \/\/ green thread for runNextMethod()\n            \/\/ This runs much slower in Flash Player 10.1.\n            \/\/timer.reset();\n            \/\/timer.start();\n        }\n        \n        protected function onAsyncMethodCalled(event:TimeoutCommandEvent):void {\n            try {\n                event.command.execute();\n            }\n            catch (error:Error) {\n                recordFailure(error);\n            }\n            onAsyncMethodCompleted(event);\n        }\n        \n        protected function onAsyncMethodTimedOut(event:TimeoutCommandEvent):void {\n            var error:IllegalOperationError = new IllegalOperationError(\"Timeout (\" + event.command.duration + \"ms) exceeded on an asynchronous operation.\");\n            recordFailure(error);\n            onAsyncMethodCompleted(event);\n        }\n        \n        protected function recordFailure(error:Error):void {\n            methodPassed = false;\n            result.onTestFailure(new TestFailure(currentTest, currentMethod.name, error));\n        }\n\n        protected function onAsyncMethodCompleted(event:Event = null):void {\n            if (!methodIsExecuting && !async.hasPending) {\n                onMethodCompleted();\n            }\n        }\n        \n        protected function onTestCompleted():void {\n            async.removeEventListener(TimeoutCommandEvent.CALLED,      onAsyncMethodCalled);\n            async.removeEventListener(TimeoutCommandEvent.TIMED_OUT,   onAsyncMethodTimedOut);\n            async.cancelPending();\n            \n            result.onTestCompleted(currentTest);\n            \n            dispatchEvent(new Event(Event.COMPLETE));\n        }\n        \n        protected function get testCompleted():Boolean {\n            return (!methodsToRun.hasNext() && !async.hasPending);\n\n        }\n        protected function warn(message:String, method:Method=null):void {\n            result.onWarning(new TestWarning(message, method));\n        }\n    }\n}\n\n","new_contents":"package asunit.runners {\n\t\n\timport asunit.events.TimeoutCommandEvent;\n\timport asunit.framework.Assert;\n\timport asunit.framework.Async;\n\timport asunit.framework.IResult;\n\timport asunit.framework.Result;\n\timport asunit.framework.IAsync;\n\timport asunit.framework.IRunner;\n\timport asunit.framework.IRunnerFactory;\n\timport asunit.framework.Method;\n\timport asunit.framework.TestFailure;\n\timport asunit.framework.TestIterator;\n\timport asunit.framework.TestSuccess;\n\timport asunit.framework.TestWarning;\n\timport asunit.util.ArrayIterator;\n\timport asunit.util.Iterator;\n\timport flash.display.Sprite;\n\timport org.swiftsuspenders.Injector;\n\n\timport p2.reflect.Reflection;\n\timport p2.reflect.ReflectionMetaData;\n\timport p2.reflect.ReflectionVariable;\n\n\timport flash.display.DisplayObjectContainer;\n\timport flash.errors.IllegalOperationError;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.TimerEvent;\n\timport flash.utils.Timer;\n\timport flash.utils.getDefinitionByName;\n\timport flash.utils.getTimer;\n\n    public class TestRunner extends EventDispatcher implements IRunner {\n        \n\t\t\/**\n\t\t * \n\t\t *\/\n\t\t\/\/TODO: perhaps add a getter for this to IRunner\n        public var result:IResult;\n\n        \/\/ partially exposed for unit testing\n        internal var currentTest:Object;\n        internal var async:IAsync;\n\t\t\/** Supplies dependencies to tests, e.g. IAsync, context Sprite. *\/\n\t\tinternal var testInjector:Injector;\n\n        protected var currentMethod:Method;\n        protected var currentTestReflection:Reflection;\n        protected var methodIsExecuting:Boolean = false;\n        protected var methodPassed:Boolean = true;\n        protected var methodTimeoutID:Number;\n        protected var methodsToRun:TestIterator;\n        protected var startTime:Number;\n        protected var testMethodNameReceived:Boolean;\n        protected var timer:Timer;\n        protected var visualContext:DisplayObjectContainer;\n        protected var visualInstances:Array;\n\n        public function TestRunner(result:IResult = null) {\n            async  = new Async();\n            this.result = result ||= new Result();\n            testInjector = new Injector();\n\t\t\ttestInjector.mapValue(IAsync, async);\n\t\t\ttestInjector.mapValue(Async, async);\n            timer = new Timer(0, 1);\n            timer.addEventListener(TimerEvent.TIMER, runNextMethods);\n            visualInstances = [];\n        }\n\n        public function runMethodByName(testOrSuite:Class, methodName:String=null, visualContext:DisplayObjectContainer=null):void {\n            run(testOrSuite, methodName, visualContext);\n        }\n\n        public function run(test:Class, methodName:String=null, visualContext:DisplayObjectContainer=null):void {\n\t\t\tcurrentTestReflection  = Reflection.create(test);\n            this.visualContext     = visualContext;\n\t\t\ttestInjector.mapValue(Sprite, visualContext);\n            currentMethod          = null;\n            testMethodNameReceived = (methodName != null);\n\n            try {\n                currentTest = testInjector.instantiate(test);\n            }\n            catch(e:VerifyError) {\n                warn(\"Unable to instantiate provided test case with: \" + currentTestReflection.name);\n                return;\n            }\n\n            async.addEventListener(TimeoutCommandEvent.CALLED,     onAsyncMethodCalled);\n            async.addEventListener(TimeoutCommandEvent.TIMED_OUT,  onAsyncMethodTimedOut);\n            \n            startTime = getTimer();\n            result.onTestStarted(currentTest);\n            \n            methodsToRun = createTestIterator(currentTest, methodName);\n\n            if(methodsToRun.length == 0) {\n                warn(\">> We were unable to find any test methods in \" + currentTestReflection.name + \". Did you set the --keep-as3-metadata flag?\");\n            }\n\t\t\t\n            runNextMethods();\n        }\n\n        protected function createTestIterator(test:*, testMethodName:String):TestIterator {\n            return new TestIterator(test, testMethodName);\n        }\n\n        protected function runNextMethods(e:TimerEvent = null):void {\n\t\t\t\/\/ Loop through as many as possible without hitting asynchronous tests.\n\t\t\t\/\/ This keeps the call stack small.\n\t\t\twhile (methodsToRun.hasNext()) {\n\t\t\t\tvar hasAsyncPending:Boolean = runMethod(methodsToRun.next());\n\t\t\t\tif (hasAsyncPending) return;\n\t\t\t}\n\t\t\t\n\t\t\tonTestCompleted();\n        }\n        \n\t\t\/**\n\t\t * \n\t\t * @param\tmethod\n\t\t * @return\ttrue if asynchronous calls are pending after calling the test method.\n\t\t *\/\n        protected function runMethod(method:Method):Boolean {\n            if (!method) return false;\n            currentMethod = method;\n            methodPassed = true; \/\/ innocent until proven guilty by recordFailure()\n            \n            if (currentMethod.ignore) {\n                result.onTestIgnored(currentMethod);\n                onMethodCompleted();\n                return false;\n            }\n\n            \/\/ This is used to prevent async callbacks from triggering onMethodCompleted too early.\n            methodIsExecuting = true;\n            \n            if (currentMethod.expects) {\n                try {\n                    var errorClass:Class = getDefinitionByName(currentMethod.expects) as Class;\n                    Assert.assertThrows(errorClass, currentMethod.value);\n                }\n                catch(definitionError:ReferenceError) {\n                    \/\/ NOTE: [luke] Added ReferenceError catch here b\/c I had a bad class name in my expects.\n                    \/\/ Does this look right?\n                    recordFailure(new Error('Could not find Reference for: ' + currentMethod.expects));\n                }\n                catch (error:Error) {\n                    recordFailure(error);\n                }\n            }\n            else {\n                try {\n                    currentMethod.execute();\n                }\n                catch (error:Error) {\n                    recordFailure(error);\n                }\n            }\n            \n            methodIsExecuting = false;\n            \n            if (async.hasPending) return true;\n\n            onMethodCompleted();\n\t\t\treturn false;\n        }\n\n        protected function onMethodCompleted(wasAsync:Boolean = false):void {\n            async.cancelPending();\n            \n            if (currentMethod.isTest && methodPassed && !currentMethod.ignore) {\n                result.onTestSuccess(new TestSuccess(currentTest, currentMethod.name));\n            }\n\n            if (wasAsync)\n\t\t\t\trunNextMethods();\n            \n            \/\/ green thread for runNextMethods()\n            \/\/ This runs much slower in Flash Player 10.1.\n            \/\/timer.reset();\n            \/\/timer.start();\n        }\n        \n        protected function onAsyncMethodCalled(event:TimeoutCommandEvent):void {\n            try {\n                event.command.execute();\n            }\n            catch (error:Error) {\n                recordFailure(error);\n            }\n            onAsyncMethodCompleted(event);\n        }\n        \n        protected function onAsyncMethodTimedOut(event:TimeoutCommandEvent):void {\n            var error:IllegalOperationError = new IllegalOperationError(\"Timeout (\" + event.command.duration + \"ms) exceeded on an asynchronous operation.\");\n            recordFailure(error);\n            onAsyncMethodCompleted(event);\n        }\n        \n        protected function recordFailure(error:Error):void {\n            methodPassed = false;\n            result.onTestFailure(new TestFailure(currentTest, currentMethod.name, error));\n        }\n\n        protected function onAsyncMethodCompleted(event:Event = null):void {\n            if (!methodIsExecuting && !async.hasPending) {\n                onMethodCompleted(true);\n            }\n        }\n        \n        protected function onTestCompleted():void {\n            async.removeEventListener(TimeoutCommandEvent.CALLED,      onAsyncMethodCalled);\n            async.removeEventListener(TimeoutCommandEvent.TIMED_OUT,   onAsyncMethodTimedOut);\n            async.cancelPending();\n            \n            result.onTestCompleted(currentTest);\n            \n            dispatchEvent(new Event(Event.COMPLETE));\n        }\n        \n        protected function get testCompleted():Boolean {\n            return (!methodsToRun.hasNext() && !async.hasPending);\n\n        }\n        protected function warn(message:String, method:Method=null):void {\n            result.onWarning(new TestWarning(message, method));\n        }\n    }\n}\n\n","subject":"Call stacks for failures are now much shorter. Now using a while loop to iterate as far as possible before hitting async methods.","message":"Call stacks for failures are now much shorter. Now using a while loop to iterate as far as possible before hitting async methods.\n","lang":"ActionScript","license":"mit","repos":"patternpark\/asunit,robertpenner\/asunit"}
{"commit":"95d7bcb9951858c34a55ce7cea6b3d01c9d79a3a","old_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","new_file":"src\/aerys\/minko\/scene\/node\/Mesh.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractVisibleSceneNode implements ITaggable\n\t{\n\t\tpublic static const DEFAULT_MATERIAL\t: Material\t= new BasicMaterial();\n\t\t\n\t\tprivate var _ctrl\t\t\t\t: MeshController;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\t\n\t\tprivate var _tag\t\t\t\t: uint = 1;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\tvar oldMaterial : Material = _material;\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _ctrl.geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\t_ctrl.geometry = value;\n\t\t}\n\t\t\t\t\n\t\tpublic function get tag() : uint\n\t\t{\n\t\t\treturn _tag;\n\t\t}\n\t\t\n\t\tpublic function set tag(value : uint) : void\n\t\t{\n\t\t\tif (_tag != value)\n\t\t\t{\n\t\t\t\t_tag = value;\n\t\t\t\t_properties.setProperty('tag', value);\n\t\t\t}\n\t\t}\n\n        \/**\n         * Whether the mesh in inside the camera frustum or not. \n         * @return \n         * \n         *\/\n        public function get insideFrustum() : Boolean\n        {\n            return _visibility.insideFrustum;\n        }\n        \n        override public function get computedVisibility() : Boolean\n        {\n            return scene\n\t\t\t\t? super.computedVisibility && _visibility.computedVisibility\n\t\t\t\t: super.computedVisibility;\n        }\n        \n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _ctrl.frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\t_ctrl.frame = value;\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null,\n\t\t\t\t\t\t\t tag\t\t: uint\t\t= 1)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitializeMesh(geometry, material, name, tag);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(\n\t\t\t\tproperties,\n\t\t\t\t'meshProperties',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.cloned');\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\tsuper.initializeContollers();\n\t\t\t\n\t\t\t_ctrl = new MeshController();\n\t\t\taddController(_ctrl);\n\t\t\t\n\t\t\t_visibility = new MeshVisibilityController();\n\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tprotected function initializeMesh(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\t\t  material\t: Material,\n\t\t\t\t\t\t\t\t\t\t  name\t\t: String,\n\t\t\t\t\t\t\t\t\t\t  tag\t\t: uint) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\tthis.geometry\t= geometry;\n\t\t\tthis.material\t= material || DEFAULT_MATERIAL;\n\t\t\t_tag\t\t\t= tag;\n\t\t}\n\t\t\n\t\tpublic function cast(ray            : Ray,\n                             maxDistance    : Number    = Number.POSITIVE_INFINITY,\n                             tag            : uint      = 1) : Number\n\t\t{\n\t\t\tif (!(_tag & tag))\n\t\t\t\treturn -1;\n\t\t\t\n\t\t\treturn _ctrl.geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tgetWorldToLocalTransform(),\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n        \n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _ctrl.geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.render.geometry.Geometry;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.mesh.MeshController;\n\timport aerys.minko.scene.controller.mesh.MeshVisibilityController;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.DataProvider;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\timport aerys.minko.type.enum.FrustumCulling;\n\timport aerys.minko.type.math.Ray;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * Mesh objects are a visible instance of a Geometry rendered using a specific\n\t * Effect with specific rendering properties.\n\t * \n\t * <p>\n\t * Those rendering properties are stored in a DataBindings object so they can\n\t * be directly used by the shaders in the rendering API.\n\t * <\/p>\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class Mesh extends AbstractVisibleSceneNode implements ITaggable\n\t{\n\t\tprivate var _ctrl\t\t\t\t: MeshController;\n\t\tprivate var _properties\t\t\t: DataProvider;\n\t\tprivate var _material\t\t\t: Material;\n\t\tprivate var _bindings\t\t\t: DataBindings;\n\t\t\n\t\tprivate var _visibility\t\t\t: MeshVisibilityController;\n\t\t\n\t\tprivate var _cloned\t\t\t\t: Signal;\n\t\t\n\t\tprivate var _tag\t\t\t\t: uint = 1;\n\t\t\n\t\t\/**\n\t\t * A DataProvider object already bound to the Mesh bindings.\n\t\t * \n\t\t * <pre>\n\t\t * \/\/ set the \"diffuseColor\" property to 0x0000ffff\n\t\t * mesh.properties.diffuseColor = 0x0000ffff;\n\t\t * \n\t\t * \/\/ animate the \"diffuseColor\" property\n\t\t * mesh.addController(\n\t\t *   new AnimationController(\n\t\t * \t  new &lt;ITimeline&gt;[new ColorTimeline(\n\t\t * \t    \"dataProvider.diffuseColor\",\n\t\t * \t    5000,\n\t\t * \t    new &lt;uint&gt;[0xffffffff, 0xffffff00, 0xffffffff]\n\t\t *    )]\n\t\t *   )\n\t\t * );\n\t\t * <\/pre>\n\t\t *  \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get properties() : DataProvider\n\t\t{\n\t\t\treturn _properties;\n\t\t}\n\t\t\n\t\tpublic function set properties(value : DataProvider) : void\n\t\t{\n\t\t\tif (_properties != value)\n\t\t\t{\n\t\t\t\tif (_properties)\n\t\t\t\t\t_bindings.removeProvider(_properties);\n\t\t\t\t\n\t\t\t\t_properties = value;\n\t\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get material() : Material\n\t\t{\n\t\t\treturn _material;\n\t\t}\n\t\tpublic function set material(value : Material) : void\n\t\t{\n\t\t\tif (_material != value)\n\t\t\t{\n\t\t\t\tif (_material)\n\t\t\t\t\t_bindings.removeProvider(_material);\n\t\t\t\t\n\t\t\t\tvar oldMaterial : Material = _material;\n\t\t\t\t\n\t\t\t\t_material = value;\n\t\t\t\t\n\t\t\t\tif (value)\n\t\t\t\t\t_bindings.addProvider(value);\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The rendering properties provided to the shaders to customize\n\t\t * how the mesh will appear on screen.\n\t\t * \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get bindings() : DataBindings\n\t\t{\n\t\t\treturn _bindings;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The Geometry of the mesh. \n\t\t * @return \n\t\t * \n\t\t *\/\n\t\tpublic function get geometry() : Geometry\n\t\t{\n\t\t\treturn _ctrl.geometry;\n\t\t}\n\t\t\n\t\tpublic function set geometry(value : Geometry) : void\n\t\t{\n\t\t\t_ctrl.geometry = value;\n\t\t}\n\t\t\t\t\n\t\tpublic function get tag() : uint\n\t\t{\n\t\t\treturn _tag;\n\t\t}\n\t\t\n\t\tpublic function set tag(value : uint) : void\n\t\t{\n\t\t\tif (_tag != value)\n\t\t\t{\n\t\t\t\t_tag = value;\n\t\t\t\t_properties.setProperty('tag', value);\n\t\t\t}\n\t\t}\n\n        \/**\n         * Whether the mesh in inside the camera frustum or not. \n         * @return \n         * \n         *\/\n        public function get insideFrustum() : Boolean\n        {\n            return _visibility.insideFrustum;\n        }\n        \n        override public function get computedVisibility() : Boolean\n        {\n            return scene\n\t\t\t\t? super.computedVisibility && _visibility.computedVisibility\n\t\t\t\t: super.computedVisibility;\n        }\n        \n\t\tpublic function get frustumCulling() : uint\n\t\t{\n\t\t\treturn _visibility.frustumCulling;\n\t\t}\n\t\tpublic function set frustumCulling(value : uint) : void\n\t\t{\n\t\t\t_visibility.frustumCulling = value;\n\t\t}\n\t\t\n\t\tpublic function get cloned() : Signal\n\t\t{\n\t\t\treturn _cloned;\n\t\t}\n\t\t\n\t\tpublic function get frame() : uint\n\t\t{\n\t\t\treturn _ctrl.frame;\n\t\t}\n\t\tpublic function set frame(value : uint) : void\n\t\t{\n\t\t\t_ctrl.frame = value;\n\t\t}\n\t\t\n\t\tpublic function Mesh(geometry\t: Geometry\t= null,\n\t\t\t\t\t\t\t material\t: Material\t= null,\n\t\t\t\t\t\t\t name\t\t: String\t= null,\n\t\t\t\t\t\t\t tag\t\t: uint\t\t= 1)\n\t\t{\n\t\t\tsuper();\n\n\t\t\tinitializeMesh(geometry, material, name, tag);\n\t\t}\n\t\t\n\t\toverride protected function initialize() : void\n\t\t{\n\t\t\t_bindings = new DataBindings(this);\n\t\t\tthis.properties = new DataProvider(\n\t\t\t\tproperties,\n\t\t\t\t'meshProperties',\n\t\t\t\tDataProviderUsage.EXCLUSIVE\n\t\t\t);\n\t\t\t\n\t\t\tsuper.initialize();\n\t\t}\n\t\t\n\t\toverride protected function initializeSignals() : void\n\t\t{\n\t\t\tsuper.initializeSignals();\n\t\t\t\n\t\t\t_cloned = new Signal('Mesh.cloned');\n\t\t}\n\t\t\n\t\toverride protected function initializeContollers() : void\n\t\t{\n\t\t\tsuper.initializeContollers();\n\t\t\t\n\t\t\t_ctrl = new MeshController();\n\t\t\taddController(_ctrl);\n\t\t\t\n\t\t\t_visibility = new MeshVisibilityController();\n\t\t\t_visibility.frustumCulling = FrustumCulling.ENABLED;\n\t\t\taddController(_visibility);\n\t\t}\n\t\t\n\t\tprotected function initializeMesh(geometry\t: Geometry,\n\t\t\t\t\t\t\t\t\t\t  material\t: Material,\n\t\t\t\t\t\t\t\t\t\t  name\t\t: String,\n\t\t\t\t\t\t\t\t\t\t  tag\t\t: uint) : void\n\t\t{\n\t\t\tif (name)\n\t\t\t\tthis.name = name;\n\t\t\t\n\t\t\tthis.geometry\t= geometry;\n\t\t\tthis.material\t= material;\n\t\t\t_tag\t\t\t= tag;\n\t\t}\n\t\t\n\t\tpublic function cast(ray            : Ray,\n                             maxDistance    : Number    = Number.POSITIVE_INFINITY,\n                             tag            : uint      = 1) : Number\n\t\t{\n\t\t\tif (!(_tag & tag))\n\t\t\t\treturn -1;\n\t\t\t\n\t\t\treturn _ctrl.geometry.boundingBox.testRay(\n\t\t\t\tray,\n\t\t\t\tgetWorldToLocalTransform(),\n\t\t\t\tmaxDistance\n\t\t\t);\n\t\t}\n        \n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Mesh = new Mesh();\n\t\t\t\n\t\t\tclone.name \t\t= name;\n\t\t\tclone.geometry \t= _ctrl.geometry;\n\t\t\t\n\t\t\tclone.properties = DataProvider(_properties.clone());\n\t\t\tclone._bindings.copySharedProvidersFrom(_bindings);\n\t\t\t\n\t\t\tclone.transform.copyFrom(transform);\n\t\t\tclone.material = _material;\n\t\t\t\n\t\t\tthis.cloned.execute(this, clone);\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}\n","subject":"fix Mesh.initializeMesh() to stop using static reference to a default material to avoid memory leak: by default Mesh will now have a null material if none is provided","message":"fix Mesh.initializeMesh() to stop using static reference to a default material to avoid memory leak: by default Mesh will now have a null material if none is provided\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"88e782fda3d6fcfa72adce0b5c43638e9b7e12b9","old_file":"src\/org\/mangui\/basic\/Player.as","new_file":"src\/org\/mangui\/basic\/Player.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n\npackage org.mangui.basic {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.event.HLSEvent;\n\n    import flash.display.Sprite;\n    import flash.media.Video;\n\n\n    public class Player extends Sprite {\n        private var hls : HLS = null;\n        private var video : Video = null;\n\n        public function Player() {\n            hls = new HLS();\n\n            video = new Video(640, 480);\n            addChild(video);\n            video.x = 0;\n            video.y = 0;\n            video.smoothing = true;\n            video.attachNetStream(hls.stream);\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, manifestHandler);\n            hls.load(\"http:\/\/domain.com\/hls\/m1.m3u8\");\n        }\n\n        public function manifestHandler(event : HLSEvent) : void {\n            hls.stream.play();\n        };\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.basic {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.event.HLSEvent;\n\n    import flash.display.Sprite;\n    import flash.media.Video;\n\n    public class Player extends Sprite {\n        private var hls : HLS = null;\n        private var video : Video = null;\n\n        public function Player() {\n            hls = new HLS();\n            hls.stage = this.stage;\n            video = new Video(640, 480);\n            addChild(video);\n            video.x = 0;\n            video.y = 0;\n            video.smoothing = true;\n            video.attachNetStream(hls.stream);\n            hls.addEventListener(HLSEvent.MANIFEST_LOADED, manifestHandler);\n            hls.load(\"http:\/\/domain.com\/hls\/m1.m3u8\");\n        }\n\n        public function manifestHandler(event : HLSEvent) : void {\n            hls.stream.play(null, -1);\n        };\n    }\n}\n","subject":"update basic\/Player.as and set stage","message":"update basic\/Player.as and set stage\n","lang":"ActionScript","license":"mpl-2.0","repos":"viktorot\/flashls,tedconf\/flashls,suuhas\/flashls,Peer5\/flashls,Peer5\/flashls,Peer5\/flashls,Corey600\/flashls,hola\/flashls,vidible\/vdb-flashls,aevange\/flashls,codex-corp\/flashls,viktorot\/flashls,aevange\/flashls,jlacivita\/flashls,Boxie5\/flashls,suuhas\/flashls,mangui\/flashls,jlacivita\/flashls,JulianPena\/flashls,suuhas\/flashls,School-Improvement-Network\/flashls,codex-corp\/flashls,dighan\/flashls,Boxie5\/flashls,thdtjsdn\/flashls,loungelogic\/flashls,suuhas\/flashls,JulianPena\/flashls,School-Improvement-Network\/flashls,Peer5\/flashls,aevange\/flashls,mangui\/flashls,vidible\/vdb-flashls,dighan\/flashls,aevange\/flashls,fixedmachine\/flashls,fixedmachine\/flashls,neilrackett\/flashls,viktorot\/flashls,neilrackett\/flashls,clappr\/flashls,NicolasSiver\/flashls,thdtjsdn\/flashls,loungelogic\/flashls,hola\/flashls,NicolasSiver\/flashls,Corey600\/flashls,clappr\/flashls,School-Improvement-Network\/flashls,tedconf\/flashls"}
{"commit":"6a26246146ce90d7d9f5fbd2616796bca7241dd6","old_file":"assets\/scripts\/test.as","new_file":"assets\/scripts\/test.as","old_contents":"#include \"..\/assets\/scripts\/entities\/camera.as\"\n#include \"..\/assets\/scripts\/entities\/dummy.as\"\n#include \"..\/assets\/scripts\/entities\/directional_light.as\"\n#include \"..\/assets\/scripts\/entities\/light.as\"\n#include \"..\/assets\/scripts\/entities\/player.as\"\n#include \"..\/assets\/scripts\/entities\/plane.as\"\n\nvoid main() {\n    camera c(glm::vec3(-10, 4, 0), glm::quat(glm::radians(-15), glm::vec3(1, 0, 0)));\n    c.activate();\n    plane pl(glm::vec3(0, 1, 0), glm::quat(glm::radians(0), glm::vec3(1, 0, 0)), glm::vec3(1));\n    dummy d(glm::vec3(4, 4, 0), glm::quat(glm::radians(45), glm::vec3(0, 1, 0)), glm::vec3(1.f), \"meshes\/dummy.msh\");\n    light l(glm::vec3(-4.f, 4.f, 2.f), glm::vec3(1), 20);\n    light l2(glm::vec3(10.f, 2.f, -2.f), glm::vec3(0.f, 0.3f, 1.0f), 20);\n    player p(glm::vec3(-3.f, 2.f, -14.f), glm::quat(glm::radians(90), glm::vec3(0, 1, 0)), glm::vec3(1), \"meshes\/human.msh\", \"anims\/human.skl\");\n    p.impl().get_state_component().change_state(\"run\");\n    directional_light dl(glm::vec3(1, 0.3, 1), glm::vec3(1), 1, true);\n    c.follow(p.id());\n    c.impl().get_camera_follow_component().initial_position(glm::vec3(0,0,0));\n    \/\/d.impl().get_physics_component().apply_central_impulse(glm::vec3(5, 5, 0));\n}\n","new_contents":"#include \"..\/assets\/scripts\/entities\/camera.as\"\n#include \"..\/assets\/scripts\/entities\/dummy.as\"\n#include \"..\/assets\/scripts\/entities\/directional_light.as\"\n#include \"..\/assets\/scripts\/entities\/light.as\"\n#include \"..\/assets\/scripts\/entities\/player.as\"\n#include \"..\/assets\/scripts\/entities\/plane.as\"\n\nvoid main() {\n    camera c(glm::vec3(-10, 4, 0), glm::quat(glm::radians(-15), glm::vec3(1, 0, 0)));\n    c.activate();\n    plane pl(glm::vec3(0, 1, 0), glm::quat(glm::radians(0), glm::vec3(1, 0, 0)), glm::vec3(1));\n    dummy d(glm::vec3(4, 4, 0), glm::quat(glm::radians(45), glm::vec3(0, 1, 0)), glm::vec3(1.f), \"meshes\/dummy.msh\");\n    light l(glm::vec3(-4.f, 4.f, 2.f), glm::vec3(1), 20);\n    light l2(glm::vec3(10.f, 2.f, -2.f), glm::vec3(0.f, 0.3f, 1.0f), 20);\n    player p(glm::vec3(-3.f, 2.f, -14.f), glm::quat(glm::radians(90), glm::vec3(0, 1, 0)), glm::vec3(1), \"meshes\/human.msh\", \"anims\/human.skl\");\n    player_id = p.id();\n    directional_light dl(glm::vec3(1, 0.3, 1), glm::vec3(1), 1, true);\n    c.follow(p.id());\n    c.impl().get_camera_follow_component().initial_position(glm::vec3(0,0,0));\n    \/\/d.impl().get_physics_component().apply_central_impulse(glm::vec3(5, 5, 0));\n}\n","subject":"set player id in test.as","message":"set player id in test.as\n","lang":"ActionScript","license":"mit","repos":"kasoki\/project-zombye,kasoki\/project-zombye,kasoki\/project-zombye"}
{"commit":"c7f8a2dda1f37498b1c644248a22553bd21b6ae9","old_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/beads\/layouts\/LayoutChangeNotifier.as","new_file":"frameworks\/as\/projects\/FlexJSJX\/src\/org\/apache\/flex\/html\/beads\/layouts\/LayoutChangeNotifier.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\t\n\timport org.apache.flex.core.IBead;\n    import org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n\t\/**\n\t *  The LayoutChangeNotifier notifies layouts when a property\n     *  it is watching changes.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class LayoutChangeNotifier implements IBead\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function LayoutChangeNotifier()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t}\n\t\t\t\n        private var _value:* = undefined;\n        \n\t\t\/**\n\t\t *  The number of tiles to fit horizontally into the layout.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set watchedProperty(value:Object):void\n\t\t{\n\t\t\tif (_value !== value)\n            {\n                _value = value;\n                IBeadView(_strand).host.dispatchEvent(new Event(\"layoutNeeded\"));\n            }\n\t\t}\n\t\t\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\t\n\timport org.apache.flex.core.IBead;\n    import org.apache.flex.core.IBeadView;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\t\n\t\/**\n\t *  The LayoutChangeNotifier notifies layouts when a property\n     *  it is watching changes.\n\t *  \n\t *  @langversion 3.0\n\t *  @playerversion Flash 10.2\n\t *  @playerversion AIR 2.6\n\t *  @productversion FlexJS 0.0\n\t *\/\n\tpublic class LayoutChangeNotifier implements IBead\n\t{\n\t\t\/**\n\t\t *  constructor.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function LayoutChangeNotifier()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n\t\t\/**\n\t\t *  @copy org.apache.flex.core.IBead#strand\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n\t\t}\n\t\t\t\n        private var _value:* = undefined;\n        \n\t\t\/**\n\t\t *  The number of tiles to fit horizontally into the layout.\n\t\t *  \n\t\t *  @langversion 3.0\n\t\t *  @playerversion Flash 10.2\n\t\t *  @playerversion AIR 2.6\n\t\t *  @productversion FlexJS 0.0\n\t\t *\/\n\t\tpublic function set watchedProperty(value:Object):void\n\t\t{\n\t\t\tif (_value !== value)\n            {\n                _value = value;\n                if (_strand is IBeadView)\n                    IBeadView(_strand).host.dispatchEvent(new Event(\"layoutNeeded\"));\n                else\n                    IEventDispatcher(_strand).dispatchEvent(new Event(\"layoutNeeded\"));\n            }\n\t\t}\n\t\t\n\t}\n}\n","subject":"handle being a bead on a component as well as a view","message":"handle being a bead on a component as well as a view\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"a9871ce84d6488175a26b9c0352f05ec6074b536","old_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/mobile\/supportClasses\/ActionBarButtonSkinBase.as","new_file":"frameworks\/projects\/mobiletheme\/src\/spark\/skins\/mobile\/supportClasses\/ActionBarButtonSkinBase.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.mobile.supportClasses\n{\nimport flash.display.DisplayObject;\nimport flash.display.GradientType;\nimport flash.display.Graphics;\nimport flash.geom.Matrix;\n\nimport mx.core.DPIClassification;\nimport mx.core.mx_internal;\nimport mx.utils.ColorUtil;\n\nimport spark.skins.mobile.ActionBarSkin;\nimport spark.skins.mobile.ButtonSkin;\n\nuse namespace mx_internal;\n\n\/**\n *  Base skin class for ActionBar buttons in mobile applications. To support\n *  overlay modes in ViewNavigator, this base skin is transparent in all states\n *  except for the down state.\n * \n *  @see spark.components.ActionBar\n *  @see spark.components.supportClasses.ViewNavigatorBase#overlayControls\n * \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5\n *  @productversion Flex 4.5\n *\/\npublic class ActionBarButtonSkinBase extends ButtonSkin\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    private static var matrix:Matrix = new Matrix();\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  Constructor.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     * \n     *\/\n    public function ActionBarButtonSkinBase()\n    {\n        super();\n        \n        switch (applicationDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tlayoutBorderSize = 2;\n\t\t\t\tlayoutPaddingTop = 24;\n\t\t\t\tlayoutPaddingBottom = 20;\n\t\t\t\tlayoutPaddingLeft = 40;\n\t\t\t\tlayoutPaddingRight = 40;\n\t\t\t\tmeasuredDefaultWidth = 2012;\n\t\t\t\tmeasuredDefaultHeight = 172;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tlayoutBorderSize = 1;\n\t\t\t\tlayoutPaddingTop = 18;\n\t\t\t\tlayoutPaddingBottom = 16;\n\t\t\t\tlayoutPaddingLeft = 32;\n\t\t\t\tlayoutPaddingRight = 32;\n\t\t\t\tmeasuredDefaultWidth = 162;\n\t\t\t\tmeasuredDefaultHeight = 130;\n\t\t\t\tbreak;\n\t\t\t}\n            case DPIClassification.DPI_320:\n            {\n                layoutBorderSize = 1;\n                layoutPaddingTop = 12;\n                layoutPaddingBottom = 10;\n                layoutPaddingLeft = 20;\n                layoutPaddingRight = 20;\n                measuredDefaultWidth = 106;\n                measuredDefaultHeight = 86;\n                break;\n            }\n            case DPIClassification.DPI_240:\n            {\n                layoutBorderSize = 1;\n                layoutPaddingTop = 9;\n                layoutPaddingBottom = 8;\n                layoutPaddingLeft = 16;\n                layoutPaddingRight = 16;\n                measuredDefaultWidth = 81;\n                measuredDefaultHeight = 65;\n                break;\n            }\n\t\t\tcase DPIClassification.DPI_120:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tlayoutBorderSize = 1;\n\t\t\t\tlayoutPaddingTop = 4;\n\t\t\t\tlayoutPaddingBottom = 4;\n\t\t\t\tlayoutPaddingLeft = 8;\n\t\t\t\tlayoutPaddingRight = 8;\n\t\t\t\tmeasuredDefaultWidth = 40;\n\t\t\t\tmeasuredDefaultHeight = 33;\n\t\t\t\tbreak;\n\t\t\t}\n            default:\n            {\n                \/\/ default DPI_160\n                layoutBorderSize = 1;\n                layoutPaddingTop = 6;\n                layoutPaddingBottom = 5;\n                layoutPaddingLeft = 10;\n                layoutPaddingRight = 10;\n                measuredDefaultWidth = 53;\n                measuredDefaultHeight = 43;\n                \n                break;\n            }\n        }\n    }\n    \n    \/**\n     * @private\n     * Disabled state for ActionBar buttons only applies to label and icon\n     *\/\n    override protected function commitDisabled():void\n    {\n        var alphaValue:Number = (hostComponent.enabled) ? 1 : 0.5\n        \n        labelDisplay.alpha = alphaValue;\n        labelDisplayShadow.alpha = alphaValue;\n        \n        var icon:DisplayObject = getIconDisplay();\n        \n        if (icon != null)\n            icon.alpha = alphaValue;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     * @private\n     *\/\n    override protected function drawBackground(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        \/\/ omit super.drawBackground() to drawRect instead\n        \/\/ only draw chromeColor in down state (transparent hit zone otherwise)\n        var isDown:Boolean = (currentState == \"down\");\n        var chromeColor:uint = isDown ? getStyle(fillColorStyleName) : 0;\n        var chromeAlpha:Number = isDown ? 1 : 0;\n        \n        graphics.beginFill(chromeColor, chromeAlpha);\n        graphics.drawRect(0, 0, unscaledWidth, unscaledHeight);\n        graphics.endFill();\n    }\n}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\npackage spark.skins.mobile.supportClasses\n{\nimport flash.display.DisplayObject;\nimport flash.display.GradientType;\nimport flash.display.Graphics;\nimport flash.geom.Matrix;\n\nimport mx.core.DPIClassification;\nimport mx.core.mx_internal;\nimport mx.utils.ColorUtil;\n\nimport spark.skins.mobile.ActionBarSkin;\nimport spark.skins.mobile.ButtonSkin;\n\nuse namespace mx_internal;\n\n\/**\n *  Base skin class for ActionBar buttons in mobile applications. To support\n *  overlay modes in ViewNavigator, this base skin is transparent in all states\n *  except for the down state.\n * \n *  @see spark.components.ActionBar\n *  @see spark.components.supportClasses.ViewNavigatorBase#overlayControls\n * \n *  @langversion 3.0\n *  @playerversion Flash 10\n *  @playerversion AIR 2.5\n *  @productversion Flex 4.5\n *\/\npublic class ActionBarButtonSkinBase extends ButtonSkin\n{\n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Class constants\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    private static var matrix:Matrix = new Matrix();\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Constructor\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \/**\n     *  Constructor.\n     * \n     *  @langversion 3.0\n     *  @playerversion Flash 10\n     *  @playerversion AIR 2.5 \n     *  @productversion Flex 4.5\n     * \n     *\/\n    public function ActionBarButtonSkinBase()\n    {\n        super();\n        \n        switch (applicationDPI)\n        {\n\t\t\tcase DPIClassification.DPI_640:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tlayoutBorderSize = 2;\n\t\t\t\tlayoutPaddingTop = 24;\n\t\t\t\tlayoutPaddingBottom = 20;\n\t\t\t\tlayoutPaddingLeft = 40;\n\t\t\t\tlayoutPaddingRight = 40;\n\t\t\t\tmeasuredDefaultWidth = 212;\n\t\t\t\tmeasuredDefaultHeight = 172;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase DPIClassification.DPI_480:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tlayoutBorderSize = 1;\n\t\t\t\tlayoutPaddingTop = 18;\n\t\t\t\tlayoutPaddingBottom = 16;\n\t\t\t\tlayoutPaddingLeft = 32;\n\t\t\t\tlayoutPaddingRight = 32;\n\t\t\t\tmeasuredDefaultWidth = 162;\n\t\t\t\tmeasuredDefaultHeight = 130;\n\t\t\t\tbreak;\n\t\t\t}\n            case DPIClassification.DPI_320:\n            {\n                layoutBorderSize = 1;\n                layoutPaddingTop = 12;\n                layoutPaddingBottom = 10;\n                layoutPaddingLeft = 20;\n                layoutPaddingRight = 20;\n                measuredDefaultWidth = 106;\n                measuredDefaultHeight = 86;\n                break;\n            }\n            case DPIClassification.DPI_240:\n            {\n                layoutBorderSize = 1;\n                layoutPaddingTop = 9;\n                layoutPaddingBottom = 8;\n                layoutPaddingLeft = 16;\n                layoutPaddingRight = 16;\n                measuredDefaultWidth = 81;\n                measuredDefaultHeight = 65;\n                break;\n            }\n\t\t\tcase DPIClassification.DPI_120:\n\t\t\t{\n\t\t\t\t\/\/ Note provisional may need changes\n\t\t\t\tlayoutBorderSize = 1;\n\t\t\t\tlayoutPaddingTop = 4;\n\t\t\t\tlayoutPaddingBottom = 4;\n\t\t\t\tlayoutPaddingLeft = 8;\n\t\t\t\tlayoutPaddingRight = 8;\n\t\t\t\tmeasuredDefaultWidth = 40;\n\t\t\t\tmeasuredDefaultHeight = 33;\n\t\t\t\tbreak;\n\t\t\t}\n            default:\n            {\n                \/\/ default DPI_160\n                layoutBorderSize = 1;\n                layoutPaddingTop = 6;\n                layoutPaddingBottom = 5;\n                layoutPaddingLeft = 10;\n                layoutPaddingRight = 10;\n                measuredDefaultWidth = 53;\n                measuredDefaultHeight = 43;\n                \n                break;\n            }\n        }\n    }\n    \n    \/**\n     * @private\n     * Disabled state for ActionBar buttons only applies to label and icon\n     *\/\n    override protected function commitDisabled():void\n    {\n        var alphaValue:Number = (hostComponent.enabled) ? 1 : 0.5\n        \n        labelDisplay.alpha = alphaValue;\n        labelDisplayShadow.alpha = alphaValue;\n        \n        var icon:DisplayObject = getIconDisplay();\n        \n        if (icon != null)\n            icon.alpha = alphaValue;\n    }\n    \n    \/\/--------------------------------------------------------------------------\n    \/\/\n    \/\/  Overridden methods\n    \/\/\n    \/\/--------------------------------------------------------------------------\n    \n    \/**\n     * @private\n     *\/\n    override protected function drawBackground(unscaledWidth:Number, unscaledHeight:Number):void\n    {\n        \/\/ omit super.drawBackground() to drawRect instead\n        \/\/ only draw chromeColor in down state (transparent hit zone otherwise)\n        var isDown:Boolean = (currentState == \"down\");\n        var chromeColor:uint = isDown ? getStyle(fillColorStyleName) : 0;\n        var chromeAlpha:Number = isDown ? 1 : 0;\n        \n        graphics.beginFill(chromeColor, chromeAlpha);\n        graphics.drawRect(0, 0, unscaledWidth, unscaledHeight);\n        graphics.endFill();\n    }\n}\n}","subject":"Fix for https:\/\/issues.apache.org\/jira\/browse\/FLEX-34189","message":"Fix for https:\/\/issues.apache.org\/jira\/browse\/FLEX-34189\n","lang":"ActionScript","license":"apache-2.0","repos":"danteinforno\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,SlavaRa\/flex-sdk"}
{"commit":"5db2c020ad380f7d0aa644e41b430ae0ba8aeab1","old_file":"as25\/src\/asunit\/framework\/TestCase.as","new_file":"as25\/src\/asunit\/framework\/TestCase.as","old_contents":"import asunit.flash.utils.Timer;\r\nimport asunit.errors.ClassNameUndefinedError;\r\nimport asunit.util.ArrayUtil;\rimport asunit.framework.AsyncOperation;\rimport asunit.framework.TestResult;\r\rimport asunit.framework.TestListener;\rimport asunit.framework.Test;\rimport asunit.framework.Assert;\r\nimport asunit.flash.errors.IllegalOperationError;\rimport asunit.flash.events.Event;\r\rimport asunit.errors.AssertionFailedError;\rimport asunit.util.ArrayIterator;\rimport asunit.util.Iterator;\t\n\r\/**\n * A test case defines the fixture to run multiple tests. To define a test case<br>\n * 1) implement a subclass of TestCase<br>\n * 2) define instance variables that store the state of the fixture<br>\n * 3) initialize the fixture state by overriding <code>setUp<\/code><br>\n * 4) clean-up after a test by overriding <code>tearDown<\/code>.<br>\n * Each test runs in its own fixture so there\n * can be no side effects among test runs.\n * Here is an example:\n * <pre>\n * public class MathTest extends TestCase {\n *     protected double fValue1;\n *     protected double fValue2;\n *\n *    protected void setUp() {\n *         fValue1= 2.0;\n *         fValue2= 3.0;\n *     }\n * }\n * <\/pre>\n *\n * For each test implement a method which interacts\n * with the fixture. Verify the expected results with assertions specified\n * by calling <code>assertTrue<\/code> with a boolean.\n * <pre>\n *    public void testAdd() {\n *        double result= fValue1 + fValue2;\n *        assertTrue(result == 5.0);\n *    }\n * <\/pre>\n * Once the methods are defined you can run them. The framework supports\n * both a static type safe and more dynamic way to run a test.\n * In the static way you override the runTest method and define the method to\n * be invoked. A convenient way to do so is with an anonymous inner class.\n * <pre>\n * TestCase test= new MathTest(\"add\") {\n *        public void runTest() {\n *            testAdd();\n *        }\n * };\n * test.run();\n * <\/pre>\n * The dynamic way uses reflection to implement <code>runTest<\/code>. It dynamically finds\n * and invokes a method.\n * In this case the name of the test case has to correspond to the test method\n * to be run.\n * <pre>\n * TestCase= new MathTest(\"testAdd\");\n * test.run();\n * <\/pre>\n * The tests to be run can be collected into a TestSuite. JUnit provides\n * different <i>test runners<\/i> which can run a test suite and collect the results.\n * A test runner either expects a static method <code>suite<\/code> as the entry\n * point to get a test to run or it will extract the suite automatically.\n * <pre>\n * public static Test suite() {\n *      suite.addTest(new MathTest(\"testAdd\"));\n *      suite.addTest(new MathTest(\"testDivideByZero\"));\n *      return suite;\n *  }\n * <\/pre>\n * @see TestResult\n * @see TestSuite\n *\/\nclass asunit.framework.TestCase extends Assert implements Test {\n\tprivate static var PRE_SET_UP:Number\t\t= 0;\n\tprivate static var SET_UP:Number \t\t\t= 1;\n\tprivate static var RUN_METHOD:Number \t\t= 2;\n\tprivate static var TEAR_DOWN:Number\t\t\t= 3;\n\tprivate static var DEFAULT_TIMEOUT:Number \t= 1000;\n\tprivate var className:String;\r\tprivate var fName:String;\n\tprivate var result : TestListener;\n\tprivate var testMethods:Array;\n\tprivate var isComplete:Boolean;\n\tprivate var context : MovieClip;\n\tprivate var asyncQueue:Array;\n\tprivate var currentMethod:String;\n\tprivate var runSingle:Boolean;\n\tprivate var methodIterator:Iterator;\n\tprivate var layoutManager:Object;\n\tprivate var currentState:Number;\n\r\n\tprivate static var lastDepth:Number = 10;\r\n\n\t\/**\n\t * Constructs a test case with the given name.\n\t *\/\n\tpublic function TestCase(testMethod:String) {\r\t\tif(testMethod==undefined) testMethod=null;\n\t\tif(testMethod != null) {\n\t\t\ttestMethods = testMethod.split(\", \").join(\",\").split(\",\");\n\t\t\tif(testMethods.length == 1) {\n\t\t\t\trunSingle = true;\n\t\t\t}\n\t\t} else {\n\t\t\tsetTestMethods(this);\n\t\t}\n\t\tsetName(this.className);\r\t\t\/\/ I don't think this is necessary for as2\n\/\/\t\tresolveLayoutManager();\n\t\tasyncQueue = [];\n\t}\n\n\/*\tprivate function resolveLayoutManager():Void {\n\t\t\/\/ Avoid creating import dependencies on flex framework\n\t\t\/\/ If you have the framework.swc in your classpath,\n\t\t\/\/ the layout manager will be found, if not, a mcok\n\t\t\/\/ will be used.\n\t\ttry {\n\t\t\tvar manager:Class = getDefinitionByName(\"mx.managers.LayoutManager\") as Class;\n\t\t\tlayoutManager = manager[\"getInstance\"]();\n\t\t\tif(!layoutManager.hasOwnProperty(\"resetAll\")) {\n\t\t\t\tthrow new Error(\"TestCase :: mx.managers.LayoutManager missing resetAll method\");\n\t\t\t}\n\t\t}\n\t\tcatch(e:Error) {\n\t\t\tlayoutManager = new Object();\n\t\t\tlayoutManager.resetAll = function():Void {\n\t\t\t};\n\t\t}\n\t}\n*\/\n\t\/**\n\t * Sets the name of a TestCase\n\t * @param name The name to set\n\t *\/\n\tpublic function setName(name:String):Void {\r\t\tif(name==undefined || name==null){\r\t\t\tthrow new ClassNameUndefinedError(\"You must assign a ClassName for your TestCase subclass.\")\r\t\t}\n\t\tfName = name;\n\t}\n\n\tprivate function setTestMethods(obj:Object):Void {\r\n\t\ttestMethods = [];\r\n\t\t_global.ASSetPropFlags(obj.__proto__, null, 6, true);\n\t\tfor(var prop:String in obj) {\r\n\t\t\t\t\/\/ look for functions starting with \"test\"\n\t\t\tif((prop.indexOf(\"test\")==0)  && (obj[prop] instanceof Function)){\r\n\t\t\t\ttestMethods.push(prop);\r\t\t\t}\n\t\t}\r\n\t\t_global.ASSetPropFlags(this.__proto__, null, 1, true);\r\n\t\ttestMethods.reverse();\t\t\n\t}\n\t\n\tpublic function getTestMethods():Array {\n\t\treturn testMethods;\n\t}\n\n\t\/**\n\t * Counts the number of test cases executed by run(TestResult result).\n\t *\/\n\tpublic function countTestCases():Number {\n\t\treturn testMethods.length;\n\t}\n\n\t\/**\n\t * Creates a default TestResult object\n\t *\n\t * @see TestResult\n\t *\/\n\tprivate function createResult():TestResult {\n\t    return new TestResult();\n\t}\n\n\t\/**\n\t * A convenience method to run this test, collecting the results with\n\t * either the TestResult provided or a default, new TestResult object.\n\t * Expects either:\n\t * run():Void \/\/ will return the newly created TestResult\n\t * run(result:TestResult):TestResult \/\/ will use the TestResult\n\t * that was passed in.\n\t *\n\t * @see TestResult\n\t *\/\n\tpublic function run():Void {\n\t\tgetResult().run(this);\n\t}\n\n\tpublic function setResult(result:TestListener):Void {\n\t\tthis.result = result;\n\t}\n\n\tpublic function getResult():TestListener {\n\t\treturn (result == null) ? createResult() : result;\n\t}\n\n\t\/**\n\t * Runs the bare test sequence.\n\t * @exception Error if any exception is thrown\n\t *  throws Error\n\t *\/\n\tpublic function runBare():Void {\n\t\tif(isComplete) {\n\t\t\treturn;\n\t\t}\n\t\tvar name:String;\n\t\tvar itr:Iterator = getMethodIterator();\n\t\tif(itr.hasNext()) {\n\t\t\tname = String(itr.next());\n\t\t\tcurrentState = PRE_SET_UP;\n\t\t\trunMethod(name);\n\t\t}\n\t\telse {\n\t\t\tcleanUp();\n\t\t\tgetResult().endTest(this);\n\t\t\tisComplete = true;\n\t\t\tdispatchEvent(new Event(Event.COMPLETE));\n\t\t}\n\t}\n\t\n\tprivate function getMethodIterator():Iterator {\n\t\tif(methodIterator == null) {\n\t\t\tmethodIterator = new ArrayIterator(testMethods);\n\t\t}\n\t\treturn methodIterator;\n\t}\n\n\t\/\/ Override this method in Asynchronous test cases\n\t\/\/ or any other time you want to perform additional\n\t\/\/ member cleanup after all test methods have run\n\tprivate function cleanUp():Void {\n\t}\n\t\n\tprivate function runMethod(methodName:String):Void {\n\t\ttry {\n\t\t\tif(currentState == PRE_SET_UP) {\n\t\t\t\tcurrentState = SET_UP;\n\t\t\t\tgetResult().startTestMethod(this, methodName);\n\t\t\t\tsetUp(); \/\/ setUp may be async and change the state of methodIsAsynchronous\n\t\t\t}\n\t\t\tcurrentMethod = methodName;\n\t\t\tif(!waitForAsync()) {\n\t\t\t\tcurrentState = RUN_METHOD;\n\t\t\t\tthis[methodName]();\n\t\t\t}\n\t\t}\n\t\tcatch(assertionFailedError:AssertionFailedError) {\n\t\t\tgetResult().addFailure(this, assertionFailedError);\n\t\t}\n\t\tcatch(unknownError:Error) {\n\t\t\tgetResult().addError(this, unknownError);\n\t\t}\n\t\tfinally {\n\t\t\tif(!waitForAsync()) {\n\t\t\t\trunTearDown();\n\t\t\t}\n\t\t}\n\t}\n\n\t\/**\n\t * Sets up the fixture, for example, instantiate a mock object.\n\t * This method is called before each test is executed.\n\t * throws Exception on error\n\t *\/\n\tprivate function setUp():Void {\n\t}\n\t\/**\n\t * Tears down the fixture, for example, delete mock object.\n\t * This method is called after a test is executed.\n\t *  throws Exception on error\n\t *\/\n\tprivate function tearDown():Void {\n\t}\n\t\/**\n\t * Returns a string representation of the test case\n\t *\/\n\tpublic function toString():String {\n\t\tif(getCurrentMethod()) {\n\t\t\treturn getName() + \".\" + getCurrentMethod() + \"()\";\n\t\t}\n\t\telse {\n\t\t\treturn getName();\n\t\t}\n\t}\n\t\/**\n\t * Gets the name of a TestCase\n\t * @return returns a String\n\t *\/\n\tpublic function getName():String {\n\t\treturn fName;\n\t}\n\n\tpublic function getCurrentMethod():String {\n\t\treturn currentMethod;\n\t}\n\n\tpublic function getIsComplete():Boolean {\n\t\treturn isComplete;\n\t}\n\n\tpublic function setContext(context:MovieClip):Void {\n\t\tthis.context = context;\n\t}\n\n\tpublic function getContext():MovieClip {\n\t\treturn context;\n\t}\n\n\tprivate function addAsync(handler:Function, duration:Number):Function {\n\t\tif(handler == undefined) {\n\t\t\thandler = function():Void{};\n\t\t}\r\t\tif(duration == undefined) {\r\t\t\tduration = DEFAULT_TIMEOUT;\r\t\t}\n\t\tvar async:AsyncOperation = new AsyncOperation(this, handler, duration);\n\t\tasyncQueue.push(async);\n\t\treturn async.getCallback();\n\t}\n\n\tpublic function asyncOperationTimeout(async:AsyncOperation, duration:Number):Void{\n\t\tgetResult().addError(this, new IllegalOperationError(\"TestCase.timeout (\" + duration + \"ms) exceeded on an asynchronous operation.\"));\n\t\tasyncOperationComplete(async);\n\t}\n\n\tpublic function asyncOperationComplete(async:AsyncOperation):Void{\n\t\t\/\/ remove operation from queue\n\t\tvar i:Number = ArrayUtil.indexOf(asyncQueue, async);\n\t\tasyncQueue.splice(i,1);\n\t\t\/\/ if we still need to wait, return\n\t\tif(waitForAsync()) return;\n\t\tif(currentState == SET_UP) {\n\t\t\trunMethod(currentMethod);\n\t\t}\n\t\telse if(currentState == RUN_METHOD) {\n\t\t\trunTearDown();\n\t\t}\n\t}\n\n\tprivate function waitForAsync():Boolean{\n\t\treturn asyncQueue.length > 0;\n\t}\n\n\tprivate function runTearDown():Void {\n\t\tcurrentState = TEAR_DOWN;\n\t\tif(isComplete) {\n\t\t\treturn;\n\t\t}\n\t\tif(!runSingle) {\n\t\t\tgetResult().endTestMethod(this, currentMethod);\n\t\t\ttearDown();\n\t\t}\n\t\tTimer.setTimeout(this, runBare, 5);\n\t}\n\t\r\n\t\/**\r\n\t * begin asunit25 specific methods\r\n\t *\/\r\n\t\n\tprivate function createEmptyMovieClip(name:String, depth:Number):MovieClip {\r\n\t\tif(depth==undefined || depth===null) depth = getNextHighestDepth();\r\n\t\treturn getContext().createEmptyMovieClip(name, depth);\r\n\t}\r\n\r\n\tprivate function createTextField(name:String, depth:Number, x:Number, y:Number, width:Number, height:Number):TextField {\r\n\t    getContext().createTextField(name, depth, x, y, width, height);\r\n\t    return TextField(getContext()[name]);\r\n\t}\r\n\r\n\tprivate function getNextHighestDepth():Number {\r\n\t\treturn getContext().getNextHighestDepth();\r\n\t}\r\n\r\n\t\/*\r\n\t * This helper method will support the following method signatures:\r\n\t *\r\n\t * attachMovie(linkageId:String):MovieClip;\r\n\t * attachMovie(linkageId:String, initObject:Object):MovieClip;\r\n\t * attachMovie(linkageId:String, name:String, depth:Number):MovieClip;\r\n\t * attachMovie(linkageId:String, name:String, depth:Number, initObject:Object):MovieClip;\r\n\t *\r\n\t * @return\r\n\t * \tMovieClip\r\n\t *\/\r\n \tprivate function attachMovie():MovieClip {\r\n \t\tvar linkageId:String = arguments[0];\r\n \t\tvar name:String;\r\n \t\tvar depth:Number;\r\n \t\tvar initObj:Object = new Object();\r\n\r\n\t\tswitch(arguments.length) {\r\n\t\t\tcase 1 :\r\n\t\t\tcase 2 :\r\n\t\t\t\tname = getValidName(getContext(), name);\r\n\t\t\t\tdepth = getValidDepth(getContext());\r\n \t\t\t\tinitObj = arguments[1];\r\n \t\t\t\tbreak;\r\n \t\t\tcase 3 :\r\n \t\t\tcase 4 :\r\n \t\t\t\tname = arguments[1];\r\n \t\t\t\tdepth = arguments[2];\r\n \t\t\t\tinitObj = arguments[3];\r\n \t\t\t\tbreak;\r\n\t\t}\r\n\t\treturn getContext().attachMovie(linkageId, name, depth, initObj);\r\n \t}\r\n\r\n\tpublic function getUpperEmptyDepth(parent:MovieClip, depth:Number):Number {\r\n\t\tif(depth == undefined || !isValidDepth(parent, depth)) {\r\n\t\t\tvar high:Number = (depth == undefined) ? 1 : depth;\r\n\t\t\tfor(var i:String in parent) {\r\n\t\t\t\tif(parent[i] instanceof MovieClip && parent[i].getDepth() != undefined) {\r\n\t\t\t\t\thigh = Math.max(parent[i].getDepth()+1, high);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn high;\r\n\t\t}\r\n\t\treturn depth;\r\n\t}\r\n\r\n\tprivate function getValidName(parent:MovieClip, nm:Object):String {\r\n\t\tvar incr:Number = 1;\r\n\r\n\t\tvar name:String = (nm == undefined || nm instanceof Object) ? \"item\" : nm.toString();\r\n\t\tvar ref:MovieClip = parent[name];\r\n\r\n\t\tvar name2:String = name;\r\n\t\twhile(ref != undefined && incr < 100) {\r\n\t\t\tname2 = name + \"-\" + (incr++);\r\n\t\t\tref = parent[name2];\r\n\t\t}\r\n\t\treturn name2;\r\n\t}\r\n\r\n\tprivate function isValidDepth(parent:MovieClip, depth:Number):Boolean {\r\n\t\tvar item:MovieClip = getItemByDepth(parent, depth);\r\n\t\treturn (item == null) ? true : false;\r\n\t}\r\n\r\n\tprivate function getItemByDepth(parent:MovieClip, depth:Number):MovieClip {\r\n\t\tfor(var i:String in parent) {\r\n\t\t\tif(parent[i].getDepth() == depth) {\r\n\t\t\t\treturn parent[i];\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn null;\r\n\t}\r\n\r\n\t\/**\r\n\t * Returns the next available depth for attaching a MovieClip.\r\n\t *\r\n\t * @return\r\n\t *         Number of next available depth.\r\n\t *\/\r\n\tpublic static function nextDepth():Number {\r\n\t\treturn lastDepth++;\r\n\t}\r\n\r\n\tprivate function getValidDepth(mc:MovieClip):Number {\r\n\t\tvar mcDepth:Number;\r\n\t\tvar dp:Number = nextDepth();\r\n\t\tfor(var i:String in mc) {\r\n\t\t\tmcDepth = mc[i].getDepth();\r\n\t\t\tif(mc[i] instanceof MovieClip && mcDepth < 10000) {\r\n\t\t\t\tdp = Math.max(mcDepth, dp);\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn ++dp;\r\n\t}\n\n}\n","new_contents":"import asunit.flash.utils.Timer;\r\nimport asunit.errors.ClassNameUndefinedError;\r\nimport asunit.util.ArrayUtil;\rimport asunit.framework.AsyncOperation;\rimport asunit.framework.TestResult;\r\rimport asunit.framework.TestListener;\rimport asunit.framework.Test;\rimport asunit.framework.Assert;\r\nimport asunit.flash.errors.IllegalOperationError;\rimport asunit.flash.events.Event;\r\rimport asunit.errors.AssertionFailedError;\rimport asunit.util.ArrayIterator;\rimport asunit.util.Iterator;\t\n\r\/**\n * A test case defines the fixture to run multiple tests. To define a test case<br>\n * 1) implement a subclass of TestCase<br>\n * 2) define instance variables that store the state of the fixture<br>\n * 3) initialize the fixture state by overriding <code>setUp<\/code><br>\n * 4) clean-up after a test by overriding <code>tearDown<\/code>.<br>\n * Each test runs in its own fixture so there\n * can be no side effects among test runs.\n * Here is an example:\n * <pre>\n * public class MathTest extends TestCase {\n *     protected double fValue1;\n *     protected double fValue2;\n *\n *    protected void setUp() {\n *         fValue1= 2.0;\n *         fValue2= 3.0;\n *     }\n * }\n * <\/pre>\n *\n * For each test implement a method which interacts\n * with the fixture. Verify the expected results with assertions specified\n * by calling <code>assertTrue<\/code> with a boolean.\n * <pre>\n *    public void testAdd() {\n *        double result= fValue1 + fValue2;\n *        assertTrue(result == 5.0);\n *    }\n * <\/pre>\n * Once the methods are defined you can run them. The framework supports\n * both a static type safe and more dynamic way to run a test.\n * In the static way you override the runTest method and define the method to\n * be invoked. A convenient way to do so is with an anonymous inner class.\n * <pre>\n * TestCase test= new MathTest(\"add\") {\n *        public void runTest() {\n *            testAdd();\n *        }\n * };\n * test.run();\n * <\/pre>\n * The dynamic way uses reflection to implement <code>runTest<\/code>. It dynamically finds\n * and invokes a method.\n * In this case the name of the test case has to correspond to the test method\n * to be run.\n * <pre>\n * TestCase= new MathTest(\"testAdd\");\n * test.run();\n * <\/pre>\n * The tests to be run can be collected into a TestSuite. JUnit provides\n * different <i>test runners<\/i> which can run a test suite and collect the results.\n * A test runner either expects a static method <code>suite<\/code> as the entry\n * point to get a test to run or it will extract the suite automatically.\n * <pre>\n * public static Test suite() {\n *      suite.addTest(new MathTest(\"testAdd\"));\n *      suite.addTest(new MathTest(\"testDivideByZero\"));\n *      return suite;\n *  }\n * <\/pre>\n * @see TestResult\n * @see TestSuite\n *\/\nclass asunit.framework.TestCase extends Assert implements Test {\n\tprivate static var PRE_SET_UP:Number\t\t= 0;\n\tprivate static var SET_UP:Number \t\t\t= 1;\n\tprivate static var RUN_METHOD:Number \t\t= 2;\n\tprivate static var TEAR_DOWN:Number\t\t\t= 3;\n\tprivate static var DEFAULT_TIMEOUT:Number \t= 1000;\n\tprivate var className:String;\r\tprivate var fName:String;\n\tprivate var result : TestListener;\n\tprivate var testMethods:Array;\n\tprivate var isComplete:Boolean;\n\tprivate var context : MovieClip;\n\tprivate var asyncQueue:Array;\n\tprivate var currentMethod:String;\n\tprivate var runSingle:Boolean;\n\tprivate var methodIterator:Iterator;\n\tprivate var layoutManager:Object;\n\tprivate var currentState:Number;\n\r\n\tprivate static var lastDepth:Number = 10;\r\n\n\t\/**\n\t * Constructs a test case with the given name.\n\t *\/\n\tpublic function TestCase(testMethod:String) {\r\t\tif(testMethod==undefined) testMethod=null;\n\t\tif(testMethod != null) {\n\t\t\ttestMethods = testMethod.split(\", \").join(\",\").split(\",\");\n\t\t\tif(testMethods.length == 1) {\n\t\t\t\trunSingle = true;\n\t\t\t}\n\t\t} else {\n\t\t\tsetTestMethods(this);\n\t\t}\n\t\ttry {\n\t\t    setName(this.className);\n                }\n\t        catch(e:ClassNameUndefinedError) {\n\t            trace(\">> WARNING: Concrete TestCase classes must have a 'className' parameter with the fully qualified class name in order for AsUnit to provide useful failures.\");\n                }\n\n\/\/\t\tresolveLayoutManager();\n\t\tasyncQueue = [];\n\t}\n\n\/*\tprivate function resolveLayoutManager():Void {\n\t\t\/\/ Avoid creating import dependencies on flex framework\n\t\t\/\/ If you have the framework.swc in your classpath,\n\t\t\/\/ the layout manager will be found, if not, a mcok\n\t\t\/\/ will be used.\n\t\ttry {\n\t\t\tvar manager:Class = getDefinitionByName(\"mx.managers.LayoutManager\") as Class;\n\t\t\tlayoutManager = manager[\"getInstance\"]();\n\t\t\tif(!layoutManager.hasOwnProperty(\"resetAll\")) {\n\t\t\t\tthrow new Error(\"TestCase :: mx.managers.LayoutManager missing resetAll method\");\n\t\t\t}\n\t\t}\n\t\tcatch(e:Error) {\n\t\t\tlayoutManager = new Object();\n\t\t\tlayoutManager.resetAll = function():Void {\n\t\t\t};\n\t\t}\n\t}\n*\/\n\t\/**\n\t * Sets the name of a TestCase\n\t * @param name The name to set\n\t *\/\n\tpublic function setName(name:String):Void {\r\t\tif(name==undefined || name==null){\r\t\t\tthrow new ClassNameUndefinedError(\"You must assign a ClassName for your TestCase subclass.\")\r\t\t}\n\t\tfName = name;\n\t}\n\n\tprivate function setTestMethods(obj:Object):Void {\r\n\t\ttestMethods = [];\r\n\t\t_global.ASSetPropFlags(obj.__proto__, null, 6, true);\n\t\tfor(var prop:String in obj) {\r\n\t\t\t\t\/\/ look for functions starting with \"test\"\n\t\t\tif((prop.indexOf(\"test\")==0)  && (obj[prop] instanceof Function)){\r\n\t\t\t\ttestMethods.push(prop);\r\t\t\t}\n\t\t}\r\n\t\t_global.ASSetPropFlags(this.__proto__, null, 1, true);\r\n\t\ttestMethods.reverse();\t\t\n\t}\n\t\n\tpublic function getTestMethods():Array {\n\t\treturn testMethods;\n\t}\n\n\t\/**\n\t * Counts the number of test cases executed by run(TestResult result).\n\t *\/\n\tpublic function countTestCases():Number {\n\t\treturn testMethods.length;\n\t}\n\n\t\/**\n\t * Creates a default TestResult object\n\t *\n\t * @see TestResult\n\t *\/\n\tprivate function createResult():TestResult {\n\t    return new TestResult();\n\t}\n\n\t\/**\n\t * A convenience method to run this test, collecting the results with\n\t * either the TestResult provided or a default, new TestResult object.\n\t * Expects either:\n\t * run():Void \/\/ will return the newly created TestResult\n\t * run(result:TestResult):TestResult \/\/ will use the TestResult\n\t * that was passed in.\n\t *\n\t * @see TestResult\n\t *\/\n\tpublic function run():Void {\n\t\tgetResult().run(this);\n\t}\n\n\tpublic function setResult(result:TestListener):Void {\n\t\tthis.result = result;\n\t}\n\n\tpublic function getResult():TestListener {\n\t\treturn (result == null) ? createResult() : result;\n\t}\n\n\t\/**\n\t * Runs the bare test sequence.\n\t * @exception Error if any exception is thrown\n\t *  throws Error\n\t *\/\n\tpublic function runBare():Void {\n\t\tif(isComplete) {\n\t\t\treturn;\n\t\t}\n\t\tvar name:String;\n\t\tvar itr:Iterator = getMethodIterator();\n\t\tif(itr.hasNext()) {\n\t\t\tname = String(itr.next());\n\t\t\tcurrentState = PRE_SET_UP;\n\t\t\trunMethod(name);\n\t\t}\n\t\telse {\n\t\t\tcleanUp();\n\t\t\tgetResult().endTest(this);\n\t\t\tisComplete = true;\n\t\t\tdispatchEvent(new Event(Event.COMPLETE));\n\t\t}\n\t}\n\t\n\tprivate function getMethodIterator():Iterator {\n\t\tif(methodIterator == null) {\n\t\t\tmethodIterator = new ArrayIterator(testMethods);\n\t\t}\n\t\treturn methodIterator;\n\t}\n\n\t\/\/ Override this method in Asynchronous test cases\n\t\/\/ or any other time you want to perform additional\n\t\/\/ member cleanup after all test methods have run\n\tprivate function cleanUp():Void {\n\t}\n\t\n\tprivate function runMethod(methodName:String):Void {\n\t\ttry {\n\t\t\tif(currentState == PRE_SET_UP) {\n\t\t\t\tcurrentState = SET_UP;\n\t\t\t\tgetResult().startTestMethod(this, methodName);\n\t\t\t\tsetUp(); \/\/ setUp may be async and change the state of methodIsAsynchronous\n\t\t\t}\n\t\t\tcurrentMethod = methodName;\n\t\t\tif(!waitForAsync()) {\n\t\t\t\tcurrentState = RUN_METHOD;\n\t\t\t\tthis[methodName]();\n\t\t\t}\n\t\t}\n\t\tcatch(assertionFailedError:AssertionFailedError) {\n\t\t\tgetResult().addFailure(this, assertionFailedError);\n\t\t}\n\t\tcatch(unknownError:Error) {\n\t\t\tgetResult().addError(this, unknownError);\n\t\t}\n\t\tfinally {\n\t\t\tif(!waitForAsync()) {\n\t\t\t\trunTearDown();\n\t\t\t}\n\t\t}\n\t}\n\n\t\/**\n\t * Sets up the fixture, for example, instantiate a mock object.\n\t * This method is called before each test is executed.\n\t * throws Exception on error\n\t *\/\n\tprivate function setUp():Void {\n\t}\n\t\/**\n\t * Tears down the fixture, for example, delete mock object.\n\t * This method is called after a test is executed.\n\t *  throws Exception on error\n\t *\/\n\tprivate function tearDown():Void {\n\t}\n\t\/**\n\t * Returns a string representation of the test case\n\t *\/\n\tpublic function toString():String {\n\t\tif(getCurrentMethod()) {\n\t\t\treturn getName() + \".\" + getCurrentMethod() + \"()\";\n\t\t}\n\t\telse {\n\t\t\treturn getName();\n\t\t}\n\t}\n\t\/**\n\t * Gets the name of a TestCase\n\t * @return returns a String\n\t *\/\n\tpublic function getName():String {\n\t\treturn fName;\n\t}\n\n\tpublic function getCurrentMethod():String {\n\t\treturn currentMethod;\n\t}\n\n\tpublic function getIsComplete():Boolean {\n\t\treturn isComplete;\n\t}\n\n\tpublic function setContext(context:MovieClip):Void {\n\t\tthis.context = context;\n\t}\n\n\tpublic function getContext():MovieClip {\n\t\treturn context;\n\t}\n\n\tprivate function addAsync(handler:Function, duration:Number):Function {\n\t\tif(handler == undefined) {\n\t\t\thandler = function():Void{};\n\t\t}\r\t\tif(duration == undefined) {\r\t\t\tduration = DEFAULT_TIMEOUT;\r\t\t}\n\t\tvar async:AsyncOperation = new AsyncOperation(this, handler, duration);\n\t\tasyncQueue.push(async);\n\t\treturn async.getCallback();\n\t}\n\n\tpublic function asyncOperationTimeout(async:AsyncOperation, duration:Number):Void{\n\t\tgetResult().addError(this, new IllegalOperationError(\"TestCase.timeout (\" + duration + \"ms) exceeded on an asynchronous operation.\"));\n\t\tasyncOperationComplete(async);\n\t}\n\n\tpublic function asyncOperationComplete(async:AsyncOperation):Void{\n\t\t\/\/ remove operation from queue\n\t\tvar i:Number = ArrayUtil.indexOf(asyncQueue, async);\n\t\tasyncQueue.splice(i,1);\n\t\t\/\/ if we still need to wait, return\n\t\tif(waitForAsync()) return;\n\t\tif(currentState == SET_UP) {\n\t\t\trunMethod(currentMethod);\n\t\t}\n\t\telse if(currentState == RUN_METHOD) {\n\t\t\trunTearDown();\n\t\t}\n\t}\n\n\tprivate function waitForAsync():Boolean{\n\t\treturn asyncQueue.length > 0;\n\t}\n\n\tprivate function runTearDown():Void {\n\t\tcurrentState = TEAR_DOWN;\n\t\tif(isComplete) {\n\t\t\treturn;\n\t\t}\n\t\tif(!runSingle) {\n\t\t\tgetResult().endTestMethod(this, currentMethod);\n\t\t\ttearDown();\n\t\t}\n\t\tTimer.setTimeout(this, runBare, 5);\n\t}\n\t\r\n\t\/**\r\n\t * begin asunit25 specific methods\r\n\t *\/\r\n\t\n\tprivate function createEmptyMovieClip(name:String, depth:Number):MovieClip {\r\n\t\tif(depth==undefined || depth===null) depth = getNextHighestDepth();\r\n\t\treturn getContext().createEmptyMovieClip(name, depth);\r\n\t}\r\n\r\n\tprivate function createTextField(name:String, depth:Number, x:Number, y:Number, width:Number, height:Number):TextField {\r\n\t    getContext().createTextField(name, depth, x, y, width, height);\r\n\t    return TextField(getContext()[name]);\r\n\t}\r\n\r\n\tprivate function getNextHighestDepth():Number {\r\n\t\treturn getContext().getNextHighestDepth();\r\n\t}\r\n\r\n\t\/*\r\n\t * This helper method will support the following method signatures:\r\n\t *\r\n\t * attachMovie(linkageId:String):MovieClip;\r\n\t * attachMovie(linkageId:String, initObject:Object):MovieClip;\r\n\t * attachMovie(linkageId:String, name:String, depth:Number):MovieClip;\r\n\t * attachMovie(linkageId:String, name:String, depth:Number, initObject:Object):MovieClip;\r\n\t *\r\n\t * @return\r\n\t * \tMovieClip\r\n\t *\/\r\n \tprivate function attachMovie():MovieClip {\r\n \t\tvar linkageId:String = arguments[0];\r\n \t\tvar name:String;\r\n \t\tvar depth:Number;\r\n \t\tvar initObj:Object = new Object();\r\n\r\n\t\tswitch(arguments.length) {\r\n\t\t\tcase 1 :\r\n\t\t\tcase 2 :\r\n\t\t\t\tname = getValidName(getContext(), name);\r\n\t\t\t\tdepth = getValidDepth(getContext());\r\n \t\t\t\tinitObj = arguments[1];\r\n \t\t\t\tbreak;\r\n \t\t\tcase 3 :\r\n \t\t\tcase 4 :\r\n \t\t\t\tname = arguments[1];\r\n \t\t\t\tdepth = arguments[2];\r\n \t\t\t\tinitObj = arguments[3];\r\n \t\t\t\tbreak;\r\n\t\t}\r\n\t\treturn getContext().attachMovie(linkageId, name, depth, initObj);\r\n \t}\r\n\r\n\tpublic function getUpperEmptyDepth(parent:MovieClip, depth:Number):Number {\r\n\t\tif(depth == undefined || !isValidDepth(parent, depth)) {\r\n\t\t\tvar high:Number = (depth == undefined) ? 1 : depth;\r\n\t\t\tfor(var i:String in parent) {\r\n\t\t\t\tif(parent[i] instanceof MovieClip && parent[i].getDepth() != undefined) {\r\n\t\t\t\t\thigh = Math.max(parent[i].getDepth()+1, high);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn high;\r\n\t\t}\r\n\t\treturn depth;\r\n\t}\r\n\r\n\tprivate function getValidName(parent:MovieClip, nm:Object):String {\r\n\t\tvar incr:Number = 1;\r\n\r\n\t\tvar name:String = (nm == undefined || nm instanceof Object) ? \"item\" : nm.toString();\r\n\t\tvar ref:MovieClip = parent[name];\r\n\r\n\t\tvar name2:String = name;\r\n\t\twhile(ref != undefined && incr < 100) {\r\n\t\t\tname2 = name + \"-\" + (incr++);\r\n\t\t\tref = parent[name2];\r\n\t\t}\r\n\t\treturn name2;\r\n\t}\r\n\r\n\tprivate function isValidDepth(parent:MovieClip, depth:Number):Boolean {\r\n\t\tvar item:MovieClip = getItemByDepth(parent, depth);\r\n\t\treturn (item == null) ? true : false;\r\n\t}\r\n\r\n\tprivate function getItemByDepth(parent:MovieClip, depth:Number):MovieClip {\r\n\t\tfor(var i:String in parent) {\r\n\t\t\tif(parent[i].getDepth() == depth) {\r\n\t\t\t\treturn parent[i];\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn null;\r\n\t}\r\n\r\n\t\/**\r\n\t * Returns the next available depth for attaching a MovieClip.\r\n\t *\r\n\t * @return\r\n\t *         Number of next available depth.\r\n\t *\/\r\n\tpublic static function nextDepth():Number {\r\n\t\treturn lastDepth++;\r\n\t}\r\n\r\n\tprivate function getValidDepth(mc:MovieClip):Number {\r\n\t\tvar mcDepth:Number;\r\n\t\tvar dp:Number = nextDepth();\r\n\t\tfor(var i:String in mc) {\r\n\t\t\tmcDepth = mc[i].getDepth();\r\n\t\t\tif(mc[i] instanceof MovieClip && mcDepth < 10000) {\r\n\t\t\t\tdp = Math.max(mcDepth, dp);\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn ++dp;\r\n\t}\n\n}\n","subject":"Change failure to add 'className' to a test case from a sielent error to a traced warning","message":"Change failure to add 'className' to a test case from a sielent error to a traced warning\n","lang":"ActionScript","license":"mit","repos":"patternpark\/asunit,lukebayes\/asunit,robertpenner\/asunit"}
{"commit":"616f18546c777108dd2b7b39d2e4f524bbfd42c1","old_file":"src\/as\/com\/threerings\/util\/NetUtil.as","new_file":"src\/as\/com\/threerings\/util\/NetUtil.as","old_contents":"package com.threerings.util {\n\nimport flash.net.URLRequest;\n\/\/import flash.net.navigateToURL; \/\/ function import\n\npublic class NetUtil\n{\n    \/**\n     * Convenience method to load a web page in the browser window without\n     * having to worry about SecurityErrors in various conditions.\n     *\/\n    public static function navigateToURL (\n            url :String, preferSameWindowOrTab :Boolean = true) :void\n    {\n        var ureq :URLRequest = new URLRequest(url);\n        if (preferSameWindowOrTab) {\n            try {\n                flash.net.navigateToURL(ureq, \"_self\");\n                return;\n            } catch (err :SecurityError) {\n                \/\/ ignore; fall back to using a blank window, below...\n            }\n        }\n\n        \/\/ open in a blank window\n        try {\n            flash.net.navigateToURL(ureq);\n        } catch (err :SecurityError) {\n            Log.getLog(NetUtil).warning(\n                \"Unable to navigate to URL [e=\" + err + \"].\");\n        }\n    }\n\n\n}\n}\n","new_contents":"package com.threerings.util {\n\nimport flash.net.URLRequest;\n\/\/import flash.net.navigateToURL; \/\/ function import\n\npublic class NetUtil\n{\n    \/**\n     * Convenience method to load a web page in the browser window without\n     * having to worry about SecurityErrors in various conditions.\n     *\n     * @return true if the url was unable to be loaded.\n     *\/\n    public static function navigateToURL (\n            url :String, preferSameWindowOrTab :Boolean = true) :Boolean\n    {\n        var ureq :URLRequest = new URLRequest(url);\n        if (preferSameWindowOrTab) {\n            try {\n                flash.net.navigateToURL(ureq, \"_self\");\n                return true;\n            } catch (err :SecurityError) {\n                \/\/ ignore; fall back to using a blank window, below...\n            }\n        }\n\n        \/\/ open in a blank window\n        try {\n            flash.net.navigateToURL(ureq);\n            return true;\n        } catch (err :SecurityError) {\n            Log.getLog(NetUtil).warning(\n                \"Unable to navigate to URL [e=\" + err + \"].\");\n        }\n\n        return false; \/\/ failure!\n    }\n}\n}\n","subject":"Return true if we succeeded.","message":"Return true if we succeeded.\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4462 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"347ea4b58b3aef60c59e074375a40aa421b7efe8","old_file":"FlexUnit4CIListener\/src\/org\/flexunit\/listeners\/CIListener.as","new_file":"FlexUnit4CIListener\/src\/org\/flexunit\/listeners\/CIListener.as","old_contents":"\/**\n * Copyright (c) 2009 Digital Primates IT Consulting Group\n *\n * Permission is hereby granted, free of charge, to any person\n * obtaining a copy of this software and associated documentation\n * files (the \"Software\"), to deal in the Software without\n * restriction, including without limitation the rights to use,\n * copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the\n * Software is furnished to do so, subject to the following\n * conditions:\n *\n * The above copyright notice and this permission notice shall be\n * included in all copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES\n * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\n * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\n * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,\n * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR\n * OTHER DEALINGS IN THE SOFTWARE.\n *\n * @author     Jeff Tapper\n * @version\n **\/\n\npackage org.flexunit.listeners\n{\n\timport flash.events.DataEvent;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.net.XMLSocket;\n\timport flash.utils.Timer;\n\t\n\timport org.flexunit.listeners.closer.ApplicationCloser;\n\timport org.flexunit.listeners.closer.StandAloneFlashPlayerCloser;\n\timport org.flexunit.reporting.FailureFormatter;\n\timport org.flexunit.runner.Descriptor;\n\timport org.flexunit.runner.IDescription;\n\timport org.flexunit.runner.Result;\n\timport org.flexunit.runner.notification.Failure;\n\timport org.flexunit.runner.notification.IAsyncStartupRunListener;\n\timport org.flexunit.runner.notification.ITemporalRunListener;\n\timport org.flexunit.runner.notification.async.AsyncListenerWatcher;\n\t\n\tpublic class CIListener extends EventDispatcher implements IAsyncStartupRunListener, ITemporalRunListener\n\t{\n\t\tprotected static const DEFAULT_PORT : uint = 1024;\n\t\tprotected static const DEFAULT_SERVER : String = \"127.0.0.1\";\n\t\tprivate static const SUCCESS:String = \"success\";\n\t\tprivate static const ERROR:String = \"error\";\n\t\tprivate static const FAILURE:String = \"failure\";\n\t\tprivate static const IGNORE:String = \"ignore\";\n\t\t\n\t\tprivate var successes:Array = new Array();\n\t\tprivate var ignores:Array = new Array();\n\t\t\n\t\tprivate var _ready:Boolean = false;\n\t\t\n\t\tprivate static const END_OF_TEST_ACK : String =\"<endOfTestRunAck\/>\";\n\t\tprivate static const END_OF_TEST_RUN : String = \"<endOfTestRun\/>\";\n\t\tprivate static const START_OF_TEST_RUN_ACK : String = \"<startOfTestRunAck\/>\";\n\t\t\n\t\tprivate var socket:XMLSocket;\n\t\t\n\t\t[Inspectable]\n\t\tpublic var port : uint;\n\t\t\n\t\t[Inspectable]\n\t\tpublic var server : String; \/\/this is local host. same machine\n\t\t\n\t\tpublic var closer : ApplicationCloser;\n\t\t\n\t\tprivate var lastFailedTest:IDescription;\n\t\tprivate var timeOut:Timer;\n\t\tprivate var lastTestTime:Number;\n\t\t\n\t\tpublic function CIListener(port : uint = DEFAULT_PORT, server : String = DEFAULT_SERVER) \n\t\t{\n\t\t\tthis.port = port;\n\t\t\tthis.server = server;\n\t\t\tthis.closer = new StandAloneFlashPlayerCloser(); \/\/default application closer\n\t\t\t\n\t\t\tsocket = new XMLSocket ();\n\t\t\tsocket.addEventListener( DataEvent.DATA, dataHandler );\n\t\t\tsocket.addEventListener( Event.CONNECT, handleConnect );\n\t\t\tsocket.addEventListener( IOErrorEvent.IO_ERROR, errorHandler);\n\t\t\tsocket.addEventListener( SecurityErrorEvent.SECURITY_ERROR,errorHandler);\n\t\t\tsocket.addEventListener( Event.CLOSE,errorHandler);\n\t\t\t\n\t\t\ttimeOut = new Timer( 2000, 1 );\n\t\t\ttimeOut.addEventListener(TimerEvent.TIMER_COMPLETE, declareBroken, false, 0, true );\n\t\t\ttimeOut.start();\n\n\t\t\ttry\n\t\t\t{\n\t\t\t\tsocket.connect( server, port );\n\t\t\t\ttimeOut.stop();\n\t\t\t} catch (e:Error) {\n\t\t\t\t\/\/This needs to be more than a trace\n\t\t\t\ttrace (e.message);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function declareBroken( event:TimerEvent ):void {\n\t\t\terrorHandler( new Event( \"broken\") );\n\t\t}\n\t\t\n\t\t[Bindable(event=\"listenerReady\")]\n\t\tpublic function get ready():Boolean \n\t\t{\n\t\t\treturn _ready;\n\t\t}\n\n\t\tprivate function setStatusReady():void {\n\t\t\t_ready = true;\n\t\t\tdispatchEvent( new Event( AsyncListenerWatcher.LISTENER_READY ) );\n\t\t}\n\n\t\tprivate function getTestCount( description:IDescription ):int \n\t\t{\n\t\t\treturn description.testCount;\n\t\t}\n\t\t\n\t\tprivate function testTimeString( time:Number ):String {\n\t\t\tvar timeShifted:Number = time * 1000;\n\t\t\tvar timeFloor:Number = Math.floor( timeShifted );\n\t\t\tvar timeStr:String = String( ( timeFloor\/1000 ) );\n\t\t\treturn timeStr;\n\t\t}\n\n\t\tpublic function testTimed( description:IDescription, runTime:Number ):void {\n\t\t\tlastTestTime = runTime;\n\t\t\t\/\/trace( description.displayName + \" took \" + runTime + \" ms \" );\n\t\t}\n\t\t\n\t\tpublic function testRunStarted( description:IDescription ):void\n\t\t{\n\t\t\t\/\/Since description tells us nothing about failure, error, and skip counts, this is \n\t\t   \/\/computed by the Ant task as the process executes and no work is needed to signify\n\t\t   \/\/the start of a test run.\n\t\t}\n\t\t\n\t\tpublic function testRunFinished( result:Result ):void \n\t\t{\n\t\t\tsendResults(END_OF_TEST_RUN);\n\t\t}\n\t\t\n\t\tpublic function testStarted( description:IDescription ):void \n\t\t{\n\t\t\t\/\/ called before each test\n\t\t}\n\t\t\n\t\tpublic function testFinished( description:IDescription ):void \n\t\t{\n\t\t\t\/\/ called after each test\n\t\t\tif(!lastFailedTest || description.displayName != lastFailedTest.displayName){\n\t\t\t\tvar desc:Descriptor = getDescriptorFromDescription(description);\t\t\n\t\t\t\tsendResults(\"<testcase classname='\"+desc.suite+\"' name='\"+desc.method+\"' time='\" + testTimeString( lastTestTime ) +\"' status='\"+SUCCESS+\"'\/>\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function testAssumptionFailure( failure:Failure ):void \n\t\t{\n\t\t\t\/\/ called on assumptionFail\n\t\t}\n\t\t\n\t\tpublic function testIgnored( description:IDescription ):void \n\t\t{\n\t\t\t\/\/ called on ignored test if we want to send ignore to ant.\n\t\t\tvar descriptor:Descriptor = getDescriptorFromDescription(description);\n\n\t\t\tvar xml:String =\n\t\t\t\t\"<testcase classname='\"+descriptor.suite+\"' name='\"+descriptor.method+\"' time='\" + testTimeString( lastTestTime ) + \"' status='\"+IGNORE+\"'>\"\n\t\t\t\t+ \"<skipped \/>\"\n\t\t\t\t+ \"<\/testcase>\";\n\n\t\t\tsendResults( xml );\n\t\t}\n\t\t\n\t\t\n\t\tpublic function testFailure( failure:Failure ):void \n\t\t{\n\t\t\t\/\/ called on a test failure\n\t\t\tlastFailedTest = failure.description;\n\t\t\tvar descriptor:Descriptor =\n\t\t\t\tgetDescriptorFromDescription(failure.description);\n\t\t\tvar type : String = failure.description.displayName\n\t\t\tvar message : String = failure.message;\n\t\t\tvar stackTrace : String = failure.stackTrace;\n\t\t\tvar methodName : String = descriptor.method;\n\t\t\t\n\t\t\tif ( stackTrace != null ) stackTrace = stackTrace.toString();\n\t\t\t\n\t\t\tstackTrace = FailureFormatter.xmlEscapeMessage( stackTrace );\n\t\t\tmessage = FailureFormatter.xmlEscapeMessage( message );\n \n\t\t\tvar xml : String = null;\n\t\t\t\n\t\t\tif(FailureFormatter.isError(failure.exception)) \n\t\t\t{\n\t\t\t\txml =\n\t\t\t\t\t\"<testcase classname='\"+descriptor.suite+\"' name='\"+descriptor.method+\"' time='\" + testTimeString( lastTestTime ) +\"' status='\"+ERROR+\"'>\"\n\t\t\t\t\t+ \"<error message='\" + message + \"' type='\"+ type +\"' >\"\n\t\t\t\t\t+ \"<![CDATA[\" + stackTrace + \"]]>\"\n\t\t\t\t\t+ \"<\/error>\"\n\t\t\t\t\t+ \"<\/testcase>\";\n\t\t\t}\n\t\t\telse \n\t\t\t{\n\t\t\t\txml =\n\t\t\t\t\t\"<testcase classname='\"+descriptor.suite+\"' name='\"+descriptor.method+\"' time='\" + testTimeString( lastTestTime ) +\"' status='\"+FAILURE+\"'>\"\n\t\t\t\t\t+ \"<failure message='\" + message + \"' type='\"+ type +\"' >\"\n\t\t\t\t\t+ \"<![CDATA[\" + stackTrace + \"]]>\"\n\t\t\t\t\t+ \"<\/failure>\"\n\t\t\t\t\t+ \"<\/testcase>\";\n\t\t\t}\n\t\t\t\n\t\t\tsendResults(xml);\n\t\t}\n\t\t\n\t\t\/*\n\t\t* Internal methods\n\t\t*\/\n\t\tprivate function getDescriptorFromDescription( description:IDescription ):Descriptor\n\t\t{\n\t\t\t\/\/ reads relavent data from descriptor\n\t\t\t\/**\n\t\t\t * JAdkins - 7\/27\/07 - FXU-53 - Listener was returning a null value for the test class\n\t\t\t * causing no data to be returned.  If length of array is greater than 1, then class is\n\t\t\t * not in the default package.  If array length is 1, then test class is default package\n\t\t\t * and formats accordingly.\n\t\t\t **\/\n\t\t\tvar descriptor:Descriptor = new Descriptor();\n\t\t\tvar descriptionArray:Array = description.displayName.split(\"::\");\n\t\t\tvar classMethod:String;\n\t\t\tif ( descriptionArray.length > 1 ) \n\t\t\t{\n\t\t\t\tdescriptor.path = descriptionArray[0];\n\t\t\t\tclassMethod =  descriptionArray[1];\n\t\t\t} \n\t\t\telse \n\t\t\t{\n\t\t\t\tclassMethod =  descriptionArray[0];\n\t\t\t}\n\t\t\tvar classMethodArray:Array = classMethod.split(\".\");\n\t\t\tdescriptor.suite = ( descriptor.path == \"\" ) ?  classMethodArray[0] :\n\t\t\t\tdescriptor.path + \"::\" + classMethodArray[0];\n\t\t\tdescriptor.method = classMethodArray[1];\n\t\t\treturn descriptor;\n\t\t}\n\t\t\n\t\tprotected function sendResults(msg:String):void\n\t\t{\n\t\t\tif(socket.connected)\n\t\t\t{\n\t\t\t\tsocket.send( msg );\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\ttrace(msg);\n\t\t}\n\t\t\n\t\tprivate function handleConnect(event:Event):void\n\t\t{\n\t\t\t\/\/This is a good start, but we are no longer considering this a valid\n\t\t\t\/\/time to begin sending results\n\t\t\t\/\/We are going to wait until we get some data first\n\t\t\t\/\/_ready = true;\n\t\t\t\/\/dispatchEvent( new Event( AsyncListenerWatcher.LISTENER_READY ) );\n\t\t}\n\n\t\tprivate function errorHandler(event:Event):void\n\t\t{\n\t\t\tif ( !ready ) {\n\t\t\t\t\/\/If we are not yet ready and received this, just inform the core so it can move on\n\t\t\t\tdispatchEvent( new Event( AsyncListenerWatcher.LISTENER_FAILED ) );\n\t\t\t} else {\n\t\t\t\t\/\/If on the other hand we were ready once, then the core is counting on us... so, if something goes\n\t\t\t\t\/\/wrong now, we are likely hung up. For now we are simply going to bail out of this process\n\t\t\t\texit();\n\t\t\t}\n\t\t}\n\n\t\tprivate function dataHandler( event : DataEvent ) : void\n\t\t{\n\t\t\tvar data : String = event.data;\n\n\t\t\t\/\/ If we received an acknowledgement on startup, the java server is read and we can start sending.\t\t\t\n\t\t\tif ( data == START_OF_TEST_RUN_ACK ) {\n\t\t\t\tsetStatusReady();\n\t\t\t} else if ( data == END_OF_TEST_ACK ) {\n\t\t\t\t\/\/ If we received an acknowledgement finish-up.\n\t\t\t\t\/\/ Close the socket.\n\t\t\t\tsocket.close();\n\t\t\t\texit();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Exit the test runner by calling the ApplicationCloser.\n\t\t *\/\n\t\tprotected function exit() : void\n\t\t{\n\t\t\tthis.closer.close();\n\t\t}\n\t}\n}\n","new_contents":"\/**\n * Copyright (c) 2009 Digital Primates IT Consulting Group\n *\n * Permission is hereby granted, free of charge, to any person\n * obtaining a copy of this software and associated documentation\n * files (the \"Software\"), to deal in the Software without\n * restriction, including without limitation the rights to use,\n * copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the\n * Software is furnished to do so, subject to the following\n * conditions:\n *\n * The above copyright notice and this permission notice shall be\n * included in all copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES\n * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\n * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\n * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,\n * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR\n * OTHER DEALINGS IN THE SOFTWARE.\n *\n * @author     Jeff Tapper\n * @version\n **\/\n\npackage org.flexunit.listeners\n{\n\timport flash.events.DataEvent;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.events.TimerEvent;\n\timport flash.net.XMLSocket;\n\timport flash.utils.Timer;\n\t\n\timport org.flexunit.listeners.closer.ApplicationCloser;\n\timport org.flexunit.listeners.closer.StandAloneFlashPlayerCloser;\n\timport org.flexunit.reporting.FailureFormatter;\n\timport org.flexunit.runner.Descriptor;\n\timport org.flexunit.runner.IDescription;\n\timport org.flexunit.runner.Result;\n\timport org.flexunit.runner.notification.Failure;\n\timport org.flexunit.runner.notification.IAsyncStartupRunListener;\n\timport org.flexunit.runner.notification.ITemporalRunListener;\n\timport org.flexunit.runner.notification.async.AsyncListenerWatcher;\n\t\n\tpublic class CIListener extends EventDispatcher implements IAsyncStartupRunListener, ITemporalRunListener\n\t{\n\t\tprotected static const DEFAULT_PORT : uint = 1024;\n\t\tprotected static const DEFAULT_SERVER : String = \"127.0.0.1\";\n\t\tprivate static const SUCCESS:String = \"success\";\n\t\tprivate static const ERROR:String = \"error\";\n\t\tprivate static const FAILURE:String = \"failure\";\n\t\tprivate static const IGNORE:String = \"ignore\";\n\t\t\n\t\tprivate var successes:Array = new Array();\n\t\tprivate var ignores:Array = new Array();\n\t\t\n\t\tprivate var _ready:Boolean = false;\n\t\t\n\t\tprivate static const END_OF_TEST_ACK : String =\"<endOfTestRunAck\/>\";\n\t\tprivate static const END_OF_TEST_RUN : String = \"<endOfTestRun\/>\";\n\t\tprivate static const START_OF_TEST_RUN_ACK : String = \"<startOfTestRunAck\/>\";\n\t\t\n\t\tprivate var socket:XMLSocket;\n\t\t\n\t\t[Inspectable]\n\t\tpublic var port : uint;\n\t\t\n\t\t[Inspectable]\n\t\tpublic var server : String; \/\/this is local host. same machine\n\t\t\n\t\tpublic var closer : ApplicationCloser;\n\t\t\n\t\tprivate var lastFailedTest:IDescription;\n\t\tprivate var timeOut:Timer;\n\t\tprivate var lastTestTime:Number;\n\t\t\n\t\tpublic function CIListener(port : uint = DEFAULT_PORT, server : String = DEFAULT_SERVER) \n\t\t{\n\t\t\tthis.port = port;\n\t\t\tthis.server = server;\n\t\t\tthis.closer = new StandAloneFlashPlayerCloser(); \/\/default application closer\n\t\t\t\n\t\t\tsocket = new XMLSocket ();\n\t\t\tsocket.addEventListener( DataEvent.DATA, dataHandler );\n\t\t\tsocket.addEventListener( Event.CONNECT, handleConnect );\n\t\t\tsocket.addEventListener( IOErrorEvent.IO_ERROR, errorHandler);\n\t\t\tsocket.addEventListener( SecurityErrorEvent.SECURITY_ERROR,errorHandler);\n\t\t\tsocket.addEventListener( Event.CLOSE,errorHandler);\n\t\t\t\n\t\t\ttimeOut = new Timer( 2000, 1 );\n\t\t\ttimeOut.addEventListener(TimerEvent.TIMER_COMPLETE, declareBroken, false, 0, true );\n\t\t\ttimeOut.start();\n\n\t\t\ttry\n\t\t\t{\n\t\t\t\tsocket.connect( server, port );\n\t\t\t\ttimeOut.stop();\n\t\t\t} catch (e:Error) {\n\t\t\t\t\/\/This needs to be more than a trace\n\t\t\t\ttrace (e.message);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function declareBroken( event:TimerEvent ):void {\n\t\t\terrorHandler( new Event( \"broken\") );\n\t\t}\n\t\t\n\t\t[Bindable(event=\"listenerReady\")]\n\t\tpublic function get ready():Boolean \n\t\t{\n\t\t\treturn _ready;\n\t\t}\n\n\t\tprivate function setStatusReady():void {\n\t\t\t_ready = true;\n\t\t\tdispatchEvent( new Event( AsyncListenerWatcher.LISTENER_READY ) );\n\t\t}\n\n\t\tprivate function getTestCount( description:IDescription ):int \n\t\t{\n\t\t\treturn description.testCount;\n\t\t}\n\t\t\n\t\tprivate function testTimeString( time:Number ):String {\n\t\t\tvar timeShifted:Number = time * 1000;\n\t\t\tvar timeFloor:Number = Math.floor( timeShifted );\n\t\t\tvar timeStr:String = String( ( timeFloor\/1000 ) );\n\t\t\treturn timeStr;\n\t\t}\n\n\t\tpublic function testTimed( description:IDescription, runTime:Number ):void {\n\t\t\tlastTestTime = runTime;\n\t\t\t\/\/trace( description.displayName + \" took \" + runTime + \" ms \" );\n\t\t}\n\t\t\n\t\tpublic function testRunStarted( description:IDescription ):void\n\t\t{\n\t\t\t\/\/Since description tells us nothing about failure, error, and skip counts, this is \n\t\t   \/\/computed by the Ant task as the process executes and no work is needed to signify\n\t\t   \/\/the start of a test run.\n\t\t}\n\t\t\n\t\tpublic function testRunFinished( result:Result ):void \n\t\t{\n\t\t\tsendResults(END_OF_TEST_RUN);\n\t\t}\n\t\t\n\t\tpublic function testStarted( description:IDescription ):void \n\t\t{\n\t\t\t\/\/ called before each test\n\t\t}\n\t\t\n\t\tpublic function testFinished( description:IDescription ):void \n\t\t{\n\t\t\t\/\/ called after each test\n\t\t\tif(!lastFailedTest || description.displayName != lastFailedTest.displayName){\n\t\t\t\tvar desc:Descriptor = getDescriptorFromDescription(description);\t\t\n\t\t\t\tsendResults(\"<testcase classname=\\\"\"+desc.suite+\"\\\" name=\\\"\"+desc.method+\"\\\" time=\\\"\" + testTimeString( lastTestTime ) +\"\\\" status=\\\"\"+SUCCESS+\"\\\" \/>\");\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function testAssumptionFailure( failure:Failure ):void \n\t\t{\n\t\t\t\/\/ called on assumptionFail\n\t\t}\n\t\t\n\t\tpublic function testIgnored( description:IDescription ):void \n\t\t{\n\t\t\t\/\/ called on ignored test if we want to send ignore to ant.\n\t\t\tvar descriptor:Descriptor = getDescriptorFromDescription(description);\n\n\t\t\tvar xml:String =\n\t\t\t\t\"<testcase classname=\\\"\"+descriptor.suite+\"\\\" name=\\\"\"+descriptor.method+\"\\\" time=\\\"\" + testTimeString( lastTestTime ) + \"\\\" status=\\\"\"+IGNORE+\"\\\">\"\n\t\t\t\t+ \"<skipped \/>\"\n\t\t\t\t+ \"<\/testcase>\";\n\n\t\t\tsendResults( xml );\n\t\t}\n\t\t\n\t\t\n\t\tpublic function testFailure( failure:Failure ):void \n\t\t{\n\t\t\t\/\/ called on a test failure\n\t\t\tlastFailedTest = failure.description;\n\t\t\tvar descriptor:Descriptor =\n\t\t\t\tgetDescriptorFromDescription(failure.description);\n\t\t\tvar type : String = failure.description.displayName\n\t\t\tvar message : String = failure.message;\n\t\t\tvar stackTrace : String = failure.stackTrace;\n\t\t\tvar methodName : String = descriptor.method;\n\t\t\t\n\t\t\tif ( stackTrace != null ) stackTrace = stackTrace.toString();\n\t\t\t\n\t\t\tstackTrace = FailureFormatter.xmlEscapeMessage( stackTrace );\n\t\t\tmessage = FailureFormatter.xmlEscapeMessage( message );\n \n\t\t\tvar xml : String = null;\n\t\t\t\n\t\t\tif(FailureFormatter.isError(failure.exception)) \n\t\t\t{\n\t\t\t\txml =\n\t\t\t\t\t\"<testcase classname=\\\"\"+descriptor.suite+\"\\\" name=\\\"\"+descriptor.method+\"\\\" time=\\\"\" + testTimeString( lastTestTime ) +\"\\\" status=\\\"\"+ERROR+\"\\\">\"\n\t\t\t\t\t+ \"<error message=\\\"\" + message + \"\\\" type=\\\"\"+ type +\"\\\">\"\n\t\t\t\t\t+ \"<![CDATA[\" + stackTrace + \"]]>\"\n\t\t\t\t\t+ \"<\/error>\"\n\t\t\t\t\t+ \"<\/testcase>\";\n\t\t\t}\n\t\t\telse \n\t\t\t{\n\t\t\t\txml =\n\t\t\t\t\t\"<testcase classname=\\\"\"+descriptor.suite+\"\\\" name=\\\"\"+descriptor.method+\"\\\" time=\\\"\" + testTimeString( lastTestTime ) +\"\\\" status=\\\"\"+FAILURE+\"\\\">\"\n\t\t\t\t\t+ \"<failure message=\\\"\" + message + \"\\\" type=\\\"\"+ type +\"\\\" >\"\n\t\t\t\t\t+ \"<![CDATA[\" + stackTrace + \"]]>\"\n\t\t\t\t\t+ \"<\/failure>\"\n\t\t\t\t\t+ \"<\/testcase>\";\n\t\t\t}\n\t\t\t\n\t\t\tsendResults(xml);\n\t\t}\n\t\t\n\t\t\/*\n\t\t* Internal methods\n\t\t*\/\n\t\tprivate function getDescriptorFromDescription( description:IDescription ):Descriptor\n\t\t{\n\t\t\t\/\/ reads relavent data from descriptor\n\t\t\t\/**\n\t\t\t * JAdkins - 7\/27\/07 - FXU-53 - Listener was returning a null value for the test class\n\t\t\t * causing no data to be returned.  If length of array is greater than 1, then class is\n\t\t\t * not in the default package.  If array length is 1, then test class is default package\n\t\t\t * and formats accordingly.\n\t\t\t **\/\n\t\t\tvar descriptor:Descriptor = new Descriptor();\n\t\t\tvar descriptionArray:Array = description.displayName.split(\"::\");\n\t\t\tvar classMethod:String;\n\t\t\tif ( descriptionArray.length > 1 ) \n\t\t\t{\n\t\t\t\tdescriptor.path = descriptionArray[0];\n\t\t\t\tclassMethod =  descriptionArray[1];\n\t\t\t} \n\t\t\telse \n\t\t\t{\n\t\t\t\tclassMethod =  descriptionArray[0];\n\t\t\t}\n\t\t\tvar classMethodArray:Array = classMethod.split(\".\");\n\t\t\tdescriptor.suite = ( descriptor.path == \"\" ) ?  classMethodArray[0] :\n\t\t\t\tdescriptor.path + \"::\" + classMethodArray[0];\n\t\t\tdescriptor.method = classMethodArray[1];\n\t\t\treturn descriptor;\n\t\t}\n\t\t\n\t\tprotected function sendResults(msg:String):void\n\t\t{\n\t\t\tif(socket.connected)\n\t\t\t{\n\t\t\t\tsocket.send( msg );\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\ttrace(msg);\n\t\t}\n\t\t\n\t\tprivate function handleConnect(event:Event):void\n\t\t{\n\t\t\t\/\/This is a good start, but we are no longer considering this a valid\n\t\t\t\/\/time to begin sending results\n\t\t\t\/\/We are going to wait until we get some data first\n\t\t\t\/\/_ready = true;\n\t\t\t\/\/dispatchEvent( new Event( AsyncListenerWatcher.LISTENER_READY ) );\n\t\t}\n\n\t\tprivate function errorHandler(event:Event):void\n\t\t{\n\t\t\tif ( !ready ) {\n\t\t\t\t\/\/If we are not yet ready and received this, just inform the core so it can move on\n\t\t\t\tdispatchEvent( new Event( AsyncListenerWatcher.LISTENER_FAILED ) );\n\t\t\t} else {\n\t\t\t\t\/\/If on the other hand we were ready once, then the core is counting on us... so, if something goes\n\t\t\t\t\/\/wrong now, we are likely hung up. For now we are simply going to bail out of this process\n\t\t\t\texit();\n\t\t\t}\n\t\t}\n\n\t\tprivate function dataHandler( event : DataEvent ) : void\n\t\t{\n\t\t\tvar data : String = event.data;\n\n\t\t\t\/\/ If we received an acknowledgement on startup, the java server is read and we can start sending.\t\t\t\n\t\t\tif ( data == START_OF_TEST_RUN_ACK ) {\n\t\t\t\tsetStatusReady();\n\t\t\t} else if ( data == END_OF_TEST_ACK ) {\n\t\t\t\t\/\/ If we received an acknowledgement finish-up.\n\t\t\t\t\/\/ Close the socket.\n\t\t\t\tsocket.close();\n\t\t\t\texit();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Exit the test runner by calling the ApplicationCloser.\n\t\t *\/\n\t\tprotected function exit() : void\n\t\t{\n\t\t\tthis.closer.close();\n\t\t}\n\t}\n}\n","subject":"Fix to CIListener to use double quotes and correct spacing for result XML. Re-fixed from the pull from mlabriola.","message":"Fix to CIListener to use double quotes and correct spacing for result XML.  Re-fixed from the pull from mlabriola.\n","lang":"ActionScript","license":"apache-2.0","repos":"SlavaRa\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit,apache\/flex-flexunit,apache\/flex-flexunit,SlavaRa\/flex-flexunit"}
{"commit":"a47e3c32b9e0f3f555be533f0594814bc7a3e69f","old_file":"src\/flash\/events\/EventDispatcher.as","new_file":"src\/flash\/events\/EventDispatcher.as","old_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.events {\n[native(cls='EventDispatcherClass')]\npublic class EventDispatcher implements IEventDispatcher {\n  public function EventDispatcher(target:IEventDispatcher = null) {\n    ctor(target);\n  }\n  public function toString():String {\n    return '[object EventDispatcher]';\n  }\n  public native function addEventListener(type:String, listener:Function,\n                                          useCapture:Boolean = false, priority:int = 0,\n                                          useWeakReference:Boolean = false):void;\n  public native function removeEventListener(type:String, listener:Function,\n                                             useCapture:Boolean = false):void;\n  public native function hasEventListener(type:String):Boolean;\n  public native function willTrigger(type:String):Boolean;\n  public function dispatchEvent(event:Event):Boolean {\n    return dispatchEventFunction(event.target ? event.clone() : event);\n  }\n  private native function ctor(target: IEventDispatcher): void;\n  private native function dispatchEventFunction(event: Event): Boolean;\n}\n}\n","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.events {\n[native(cls='EventDispatcherClass')]\npublic class EventDispatcher implements IEventDispatcher {\n  public function EventDispatcher(target:IEventDispatcher = null) {\n    ctor(target);\n  }\n  public function toString():String {\n    return Object.prototype.toString.call(this);\n  }\n  public native function addEventListener(type:String, listener:Function,\n                                          useCapture:Boolean = false, priority:int = 0,\n                                          useWeakReference:Boolean = false):void;\n  public native function removeEventListener(type:String, listener:Function,\n                                             useCapture:Boolean = false):void;\n  public native function hasEventListener(type:String):Boolean;\n  public native function willTrigger(type:String):Boolean;\n  public function dispatchEvent(event:Event):Boolean {\n    return dispatchEventFunction(event.target ? event.clone() : event);\n  }\n  private native function ctor(target: IEventDispatcher): void;\n  private native function dispatchEventFunction(event: Event): Boolean;\n}\n}\n","subject":"Fix EventDispatcher#toString","message":"Fix EventDispatcher#toString\n","lang":"ActionScript","license":"apache-2.0","repos":"yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,mozilla\/shumway,tschneidereit\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway"}
{"commit":"57ca0a32a04070175613a7b78a9ac5c91345e852","old_file":"src\/com\/axis\/rtspclient\/BitArray.as","new_file":"src\/com\/axis\/rtspclient\/BitArray.as","old_contents":"package com.axis.rtspclient {\n  import com.axis.ErrorManager;\n\n  import flash.utils.ByteArray;\n\n  public class BitArray extends ByteArray {\n    private var src:ByteArray;\n    private var byte:uint;\n    private var bitpos:uint;\n\n    public function BitArray(src:ByteArray) {\n      this.src    = src;\n      this.bitpos = 0;\n      this.byte   = 0; \/* This should really be undefined, uint wont allow it though *\/\n    }\n\n    public function readBits(length:uint):uint {\n      if (32 < length ||\u00a00 === length) {\n       \/* To big for an uint *\/\n       ErrorManager.dispatchError(819, null, true);\n      }\n\n      var result:uint = 0;\n      for (var i:uint = 1; i <= length; ++i) {\n        if (0 === bitpos) {\n          \/* Previous byte all read out. Get a new one. *\/\n          byte = src.readUnsignedByte();\n        }\n\n        \/* Shift result one left to make room for another bit,\n           then add the next bit on the stream. *\/\n        result = (result << 1) | ((byte >> (8 - (++bitpos))) & 0x01);\n        bitpos %= 8;\n      }\n\n      return result;\n    }\n\n    public function readUnsignedExpGolomb():uint {\n      var bitsToRead:uint = 0;\n      while (readBits(1) !== 1) bitsToRead++;\n\n      if (bitsToRead == 0) return 0; \/* Easy peasy, just a single 1. This is 0 in exp golomb *\/\n      if (bitsToRead >= 31) ErrorManager.dispatchError(820, null, true);\n\n      var n:uint = readBits(bitsToRead); \/* Read all bits part of this number *\/\n      n |= (0x1 << (bitsToRead)); \/* Move in the 1 read by while-statement above *\/\n\n      return n - 1; \/* Because result in exp golomb is one larger *\/\n    }\n    \n    public function readSignedExpGolomb():uint {\n        var r:uint = this.readUnsignedExpGolomb();\n        if (r & 0x01) {\n            r = (r+1) >> 1;\n        } else {\n            r = -(r >> 1);\n        }\n        return r;\n    }\n  }\n}\n","new_contents":"package com.axis.rtspclient {\n  import com.axis.ErrorManager;\n\n  import flash.utils.ByteArray;\n\n  public class BitArray extends ByteArray {\n    private var src:ByteArray;\n    private var byte:uint;\n    private var bitpos:uint;\n\n    public function BitArray(src:ByteArray) {\n      this.src = clone(src);\n      this.bitpos = 0;\n      this.byte   = 0; \/* This should really be undefined, uint wont allow it though *\/\n    }\n\n    public function readBits(length:uint):uint {\n      if (32 < length ||\u00a00 === length) {\n       \/* To big for an uint *\/\n       ErrorManager.dispatchError(819, null, true);\n      }\n\n      var result:uint = 0;\n      for (var i:uint = 1; i <= length; ++i) {\n        if (0 === bitpos) {\n          \/* Previous byte all read out. Get a new one. *\/\n          byte = src.readUnsignedByte();\n        }\n\n        \/* Shift result one left to make room for another bit,\n           then add the next bit on the stream. *\/\n        result = (result << 1) | ((byte >> (8 - (++bitpos))) & 0x01);\n        bitpos %= 8;\n      }\n\n      return result;\n    }\n\n    public function readUnsignedExpGolomb():uint {\n      var bitsToRead:uint = 0;\n      while (readBits(1) !== 1) bitsToRead++;\n\n      if (bitsToRead == 0) return 0; \/* Easy peasy, just a single 1. This is 0 in exp golomb *\/\n      if (bitsToRead >= 31) ErrorManager.dispatchError(820, null, true);\n\n      var n:uint = readBits(bitsToRead); \/* Read all bits part of this number *\/\n      n |= (0x1 << (bitsToRead)); \/* Move in the 1 read by while-statement above *\/\n\n      return n - 1; \/* Because result in exp golomb is one larger *\/\n    }\n\n    public function readSignedExpGolomb():uint {\n        var r:uint = this.readUnsignedExpGolomb();\n        if (r & 0x01) {\n            r = (r+1) >> 1;\n        } else {\n            r = -(r >> 1);\n        }\n        return r;\n    }\n\n    public function clone(source:ByteArray):* {\n        var temp:ByteArray = new ByteArray();\n        temp.writeObject(source);\n        temp.position = 0;\n        return(temp.readObject());\n    }\n  }\n}\n","subject":"Clone ByteArray in BitArray class to avoid side effects","message":"Clone ByteArray in BitArray class to avoid side effects\n","lang":"ActionScript","license":"bsd-3-clause","repos":"gaetancollaud\/locomote-video-player,AxisCommunications\/locomote-video-player"}
{"commit":"7edeabe9031dd4a6ef09236be2917b8adfb28dd9","old_file":"src\/swf2png.as","new_file":"src\/swf2png.as","old_contents":"package\n{\n\timport com.adobe.images.PNGEncoder;\n\timport com.bit101.components.ScrollPane;\n\t\n\timport flash.desktop.NativeApplication;\n\timport flash.display.BitmapData;\n\timport flash.display.Loader;\n\timport flash.display.MovieClip;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.InvokeEvent;\n\timport flash.events.TimerEvent;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileStream;\n\timport flash.geom.Rectangle;\n\timport flash.geom.Matrix;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\n\tpublic class swf2png extends Sprite\n\t{\n\t\tpublic var outputWidth:int;\n\t\tpublic var outputHeight:int;\n\t\tpublic var loadedSwf:MovieClip;\n\t\tpublic var loader:Loader;\n\t\tprivate var counter:int = 0;\n\t\tprivate var timer:Timer;\n\t\tprivate var totalFrames:int;\n\t\tprivate var inputFileName:String;\n\t\tprivate var inputFilePath:String;\n\t\tprivate var prefix:String;\n\t\tprivate var separator:String = \"_\";\n\t\tprivate var outfield:TextField;\n\t\tprivate var outputDirPath:String;\n\t\tprivate var offsetMatrix:Matrix;\n\t\tprivate var bBox:Rectangle;\n\t\tprivate var scaleFactor:Number;\n\t\tprivate var pane:ScrollPane;\n\n\n\n\t\tpublic function swf2png() {\n\t\t\tNativeApplication.nativeApplication.addEventListener(InvokeEvent.INVOKE, onInvoke);\n\t\t\tstage.align = 'TL';\n\t\t\tstage.scaleMode = 'noScale';\n\t\t\toutfield = new TextField();\n\t\t\toutfield.autoSize = TextFieldAutoSize.LEFT;\n\t\t\tpane = new ScrollPane(stage);\n\n\t\t\tpane.width = stage.stageWidth;\n\t\t\tpane.height = stage.stageHeight;\n\t\t\tpane.addChild(outfield);\n\t\t\tpane.update();\n\n\t\t\tstage.addEventListener(Event.RESIZE, onResize, false, 0, true);\n\n\t\t}\n\n\t\t\/\/Loads in file\n\t\tprivate function loadSwf():void {\n\n\t\t\tloader = new Loader();\n\t\t\tlog(\"Loading \" + inputFilePath);\n\t\t\tloader.load(new URLRequest(\"file:\/\/\" + inputFilePath));\n\t\t\tloader.contentLoaderInfo.addEventListener(Event.INIT, startLoop);\n\n\t\t}\n\n\t\t\/\/Event handler called when the swf is loaded. Sets it up and starts the export loop\n\t\tprivate function startLoop(ev:Event):void {\n\t\t\ttry {\n\t\t\t\tloadedSwf = MovieClip(ev.target.content);\n\t\t\t}\n\t\t\tcatch(err:Error) {\n\t\t\t\t\/\/AVM1 Movie not supported\n\t\t\t\texit(5);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\toutputWidth = Math.ceil(ev.target.width);\n\t\t\toutputHeight = Math.ceil(ev.target.height);\n\t\t\tlog(\"Loaded!\");\n\t\t\ttotalFrames = loadedSwf.totalFrames;\n\t\t\tlog(\"Frame count: \" + totalFrames);\n\n\t\t\tcalculateBBox();\n\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\t\t\ttimer = new Timer(1);\n\n\t\t\ttimer.addEventListener(TimerEvent.TIMER, step);\n\t\t\ttimer.start();\n\n\t\t}\n\n\t\tprivate function padNumber(input:int, target:int):String {\n\t\t\tvar out:String = input.toString();\n\t\t\tvar targetCount:int = target.toString().length;\n\t\t\twhile(out.length < targetCount) {\n\t\t\t\tout = '0' + out;\n\t\t\t}\n\t\t\treturn out;\n\t\t}\n\n\t\tprivate function calculateBBox():void {\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\n\t\t\tvar boundsArray:Object = {\n\t\t\t\t\"x\" : new Array(),\n\t\t\t\t\"y\" : new Array(),\n\t\t\t\t\"w\" : new Array(),\n\t\t\t\t\"h\" : new Array()\n\t\t\t}\n\t\t\tvar r:Rectangle;\n\t\t\tfor(var currentFrame:int = 0; currentFrame < totalFrames; currentFrame++) {\n\t\t\t\tgoToFrame(loadedSwf, currentFrame);\n\t\t\t\tr = loader.content.getRect(stage);\n\t\t\t\tboundsArray.x.push(r.x);\n\t\t\t\tboundsArray.y.push(r.y);\n\t\t\t\tboundsArray.w.push(r.width);\n\t\t\t\tboundsArray.h.push(r.height);\n\t\t\t}\n\n\t\t\tboundsArray.x.sort(Array.NUMERIC);\n\t\t\tboundsArray.y.sort(Array.NUMERIC);\n\t\t\tboundsArray.w.sort(Array.NUMERIC | Array.DESCENDING);\n\t\t\tboundsArray.h.sort(Array.NUMERIC | Array.DESCENDING);\n\n\t\t\tbBox = new Rectangle(\n\t\t\t\tMath.floor(boundsArray.x[0]),\n\t\t\t\tMath.floor(boundsArray.y[0]),\n\t\t\t\tMath.ceil(boundsArray.w[0]),\n\t\t\t\tMath.ceil(boundsArray.h[0])\n\t\t\t);\n\n\t\t\tlog(\"Bounding box: \" + bBox)\n\n\t\t\toutputWidth = bBox.width * scaleFactor;\n\t\t\toutputHeight = bBox.height * scaleFactor;\n\t\t\toffsetMatrix = new Matrix();\n\t\t\toffsetMatrix.translate(bBox.x * -1, bBox.y * -1);\n\t\t\toffsetMatrix.scale(scaleFactor, scaleFactor);\n\n\t\t\treturn;\n\t\t}\n\n\t\t\/\/Called for every frame\n\t\tprivate function step(ev:TimerEvent):void {\n\t\t\tcounter++;\n\t\t\tif(counter <= totalFrames) {\n\t\t\t\tgoToFrame(loadedSwf, counter);\n\t\t\t\tsaveFrame();\n\t\t\t}\n\t\t\telse {\n\t\t\t\ttimer.stop();\n\t\t\t\tlog(\"Done!\");\n\t\t\t\texit(0);\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\n\t\t\/\/Saves the current frame of the loader object to a png\n\t\tprivate function saveFrame():void {\n\t\t\tvar bitmapData:BitmapData = new BitmapData(outputWidth, outputHeight, true, 0x0);\n\t\t\tbitmapData.draw(loader.content, offsetMatrix);\n\t\t\tvar bytearr:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\tvar increment:String = '';\n\t\t\tif(totalFrames > 1) {\n\t\t\t\tincrement = separator + padNumber(counter, totalFrames);\n\t\t\t}\n\t\t\tvar outfileName:String = outputDirPath + File.separator + prefix + increment + \".png\"\n\t\t\tvar file:File = new File(outfileName);\n\n\t\t\tlog(\"Writing: \" + outfileName);\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(file, \"write\");\n\t\t\tstream.writeBytes(bytearr);\n\t\t\tstream.close();\n\t\t}\n\n\t\t\/\/Stops the movie clip and all its subclips.\n\t\tprivate function stopClip(inMc:MovieClip):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.stop();\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tstopClip(mc);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.stop();\n\t\t}\n\n\t\t\/\/Traverses the movie clip and sets the current frame for all subclips too, looping them where needed.\t\t\n\t\tprivate function goToFrame(inMc:MovieClip, frameNo:int):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tgoToFrame(mc, frameNo);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t}\n\n\t\t\/\/Finds and checks for existance of input file\n\t\tprivate function getInputFile(ev:InvokeEvent):String {\n\t\t\tif(ev.arguments && ev.arguments.length) {\n\t\t\t\tinputFileName = ev.arguments[0];\n\t\t\t\tvar matchNameRegExStr:String = '([^\\\\' + File.separator + ']+)$';\n\t\t\t\tvar matchNameRegEx:RegExp = new RegExp(matchNameRegExStr);\n\t\t\t\tvar matches:Array = inputFileName.match(matchNameRegEx);\n\t\t\t\tif(!matches) {\n\t\t\t\t\t\/\/ File inputFileName not valid\n\t\t\t\t\texit(2);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\tprefix = matches[1].split('.')[0];\n\t\t\t\tlog(\"Prefix: \" + prefix);\n\t\t\t\tvar f:File = new File(ev.currentDirectory.nativePath);\n\t\t\t\tf = f.resolvePath(inputFileName);\n\t\t\t\tif(!f.exists) {\n\t\t\t\t\tlog(\"Input file not found!\");\n\t\t\t\t\t\/\/Input file not found\n\t\t\t\t\texit(3);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\treturn f.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\t\/\/App opened without input data\n\t\t\t\texit(1);\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\t\/\/Finds and checks for existance of output directory\n\t\tprivate function getOutputDir(ev:InvokeEvent):String {\n\t\t\tvar d:File;\n\t\t\tif(ev.arguments.length > 1) {\n\t\t\t\toutputDirPath = ev.arguments[1];\n\t\t\t\td = new File(ev.currentDirectory.nativePath);\n\t\t\t\td = d.resolvePath(outputDirPath);\n\t\t\t\tif(!d.isDirectory) {\n\t\t\t\t\t\/\/outdir not a directory\n\t\t\t\t\texit(4);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\treturn d.nativePath;\n\t\t\t}\n\t\t\telse if(inputFilePath) {\n\t\t\t\td = new File(inputFilePath);\n\t\t\t\tif(!d.isDirectory) {\n\t\t\t\t\td = d.resolvePath('..');\n\t\t\t\t}\n\t\t\t\treturn d.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif(ev.currentDirectory.nativePath === '\/') {\n\t\t\t\t\treturn File.desktopDirectory.nativePath;\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\treturn ev.currentDirectory.nativePath;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn \"\";\n\t\t}\n\t\tprivate function getScaleFactor(ev:InvokeEvent):Number {\n\t\t\tif(ev.arguments.length > 2) {\n\t\t\t\tlog(\"scale factor set to \" + parseFloat(ev.arguments[2]));\n\t\t\t\treturn parseFloat(ev.arguments[2]);\n\t\t\t}\n\t\t\treturn 1;\n\t\t}\n\n\t\tprivate function log(message:String=\"\", add_new_line:Boolean=true):void {\n\t\t\toutfield.appendText((add_new_line ? \"\\n\" : \"\") + message);\n\t\t\tpane.update();\n\t\t}\n\n\t\t\/\/Invoke handler called when started\n\t\tprivate function onInvoke(ev:InvokeEvent):void {\n\n\t\t\tinputFilePath = getInputFile(ev);\n\t\t\toutputDirPath = getOutputDir(ev);\n\t\t\tscaleFactor = getScaleFactor(ev);\n\n\t\t\tlog(\"Input file: \" + inputFilePath);\n\t\t\tlog(\"Output directory: \" + outputDirPath);\n\t\t\tloadSwf();\n\t\t}\n\n\t\tprivate function onResize(ev:Event):void {\n\t\t\tpane.width = stage.stageWidth;\n\t\t\tpane.height = stage.stageHeight;\n\t\t\tpane.update();\n\t\t}\n\n\t\tprivate function exit(code:int=0):void {\n\t\t\tlog(\"Exit: \" + code);\n\t\t\tNativeApplication.nativeApplication.exit(code);\n\t\t}\n\t}\n}","new_contents":"package\n{\n\timport com.adobe.images.PNGEncoder;\n\timport com.bit101.components.ScrollPane;\n\t\n\timport flash.desktop.NativeApplication;\n\timport flash.display.BitmapData;\n\timport flash.display.Loader;\n\timport flash.display.MovieClip;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.InvokeEvent;\n\timport flash.events.TimerEvent;\n\timport flash.filesystem.File;\n\timport flash.filesystem.FileStream;\n\timport flash.geom.Rectangle;\n\timport flash.geom.Matrix;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\n\tpublic class swf2png extends Sprite\n\t{\n\t\tpublic var outputWidth:int;\n\t\tpublic var outputHeight:int;\n\t\tpublic var loadedSwf:MovieClip;\n\t\tpublic var loader:Loader;\n\t\tprivate var counter:int = 0;\n\t\tprivate var timer:Timer;\n\t\tprivate var totalFrames:int;\n\t\tprivate var inputFileName:String;\n\t\tprivate var inputFilePath:String;\n\t\tprivate var prefix:String;\n\t\tprivate var separator:String = \"_\";\n\t\tprivate var outfield:TextField;\n\t\tprivate var outputDirPath:String;\n\t\tprivate var offsetMatrix:Matrix = new Matrix();\n\t\tprivate var bBox:Rectangle;\n\t\tprivate var scaleFactor:Number;\n\t\tprivate var pane:ScrollPane;\n\n\n\n\t\tpublic function swf2png() {\n\t\t\tNativeApplication.nativeApplication.addEventListener(InvokeEvent.INVOKE, onInvoke);\n\n\t\t\tstage.align = 'TL';\n\t\t\tstage.scaleMode = 'noScale';\n\t\t\tstage.frameRate = 12;\n\t\t\toutfield = new TextField();\n\t\t\toutfield.autoSize = TextFieldAutoSize.LEFT;\n\t\t\tpane = new ScrollPane(stage);\n\n\t\t\tpane.width = stage.stageWidth;\n\t\t\tpane.height = stage.stageHeight;\n\t\t\tpane.addChild(outfield);\n\t\t\tpane.update();\n\n\t\t\tstage.addEventListener(Event.RESIZE, onResize, false, 0, true);\n\n\t\t}\n\n\t\t\/\/Loads in file\n\t\tprivate function loadSwf():void {\n\n\t\t\tloader = new Loader();\n\t\t\tlog(\"Loading \" + inputFilePath);\n\t\t\tloader.load(new URLRequest(\"file:\/\/\" + inputFilePath));\n\t\t\tloader.contentLoaderInfo.addEventListener(Event.INIT, startLoop);\n\n\t\t}\n\n\t\t\/\/Event handler called when the swf is loaded. Sets it up and starts the export loop\n\t\tprivate function startLoop(ev:Event):void {\n\t\t\ttry {\n\t\t\t\tloadedSwf = MovieClip(ev.target.content);\n\t\t\t}\n\t\t\tcatch(err:Error) {\n\t\t\t\t\/\/AVM1 Movie not supported\n\t\t\t\texit(5);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\toutputWidth = Math.ceil(ev.target.width);\n\t\t\toutputHeight = Math.ceil(ev.target.height);\n\t\t\tlog(\"Loaded!\");\n\t\t\ttotalFrames = loadedSwf.totalFrames;\n\t\t\tlog(\"Frame count: \" + totalFrames);\n\n\t\t\tstopClip(loadedSwf);\n\t\t\tgoToFrame(loadedSwf, 0);\n\t\t\ttimer = new Timer(1);\n\n\t\t\ttimer.addEventListener(TimerEvent.TIMER, step);\n\t\t\ttimer.start();\n\n\t\t}\n\n\t\tprivate function padNumber(input:int, target:int):String {\n\t\t\tvar out:String = input.toString();\n\t\t\tvar targetCount:int = target.toString().length;\n\t\t\twhile(out.length < targetCount) {\n\t\t\t\tout = '0' + out;\n\t\t\t}\n\t\t\treturn out;\n\t\t}\n\n\t\t\/\/Called for every frame\n\t\tprivate function step(ev:TimerEvent):void {\n\t\t\tcounter++;\n\t\t\tif(counter <= totalFrames) {\n\t\t\t\tgoToFrame(loadedSwf, counter);\n\t\t\t\tsaveFrame();\n\t\t\t}\n\t\t\telse {\n\t\t\t\ttimer.stop();\n\t\t\t\tlog(\"Done!\");\n\t\t\t\texit(0);\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\n\t\t\/\/Saves the current frame of the loader object to a png\n\t\tprivate function saveFrame():void {\n\t\t\tvar bitmapData:BitmapData = new BitmapData(outputWidth, outputHeight, true, 0x0);\n\t\t\toffsetMatrix.scale(scaleFactor, scaleFactor);\n\t\t\tbitmapData.draw(loader.content, offsetMatrix);\n\t\t\tvar bytearr:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\tvar increment:String = '';\n\t\t\tif(totalFrames > 1) {\n\t\t\t\tincrement = separator + padNumber(counter, totalFrames);\n\t\t\t}\n\t\t\tvar outfileName:String = outputDirPath + File.separator + prefix + increment + \".png\"\n\t\t\tvar file:File = new File(outfileName);\n\n\t\t\tlog(\"Writing: \" + outfileName);\n\t\t\tvar stream:FileStream = new FileStream();\n\t\t\tstream.open(file, \"write\");\n\t\t\tstream.writeBytes(bytearr);\n\t\t\tstream.close();\n\t\t}\n\n\t\t\/\/Stops the movie clip and all its subclips.\n\t\tprivate function stopClip(inMc:MovieClip):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.stop();\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tstopClip(mc);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.stop();\n\t\t}\n\n\t\t\/\/Traverses the movie clip and sets the current frame for all subclips too, looping them where needed.\t\t\n\t\tprivate function goToFrame(inMc:MovieClip, frameNo:int):void {\n\t\t\tvar l:int = inMc.numChildren;\n\t\t\tfor (var i:int = 0; i < l; i++) \n\t\t\t{\n\t\t\t\tvar mc:MovieClip = inMc.getChildAt(i) as MovieClip;\n\t\t\t\tif(mc) {\n\t\t\t\t\tmc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t\t\t\tif(mc.numChildren > 0) {\n\t\t\t\t\t\tgoToFrame(mc, frameNo);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tinMc.gotoAndStop(frameNo % inMc.totalFrames);\n\t\t}\n\n\t\t\/\/Finds and checks for existance of input file\n\t\tprivate function getInputFile(ev:InvokeEvent):String {\n\t\t\tif(ev.arguments && ev.arguments.length) {\n\t\t\t\tinputFileName = ev.arguments[0];\n\t\t\t\tvar matchNameRegExStr:String = '([^\\\\' + File.separator + ']+)$';\n\t\t\t\tvar matchNameRegEx:RegExp = new RegExp(matchNameRegExStr);\n\t\t\t\tvar matches:Array = inputFileName.match(matchNameRegEx);\n\t\t\t\tif(!matches) {\n\t\t\t\t\t\/\/ File inputFileName not valid\n\t\t\t\t\texit(2);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\tprefix = matches[1].split('.')[0];\n\t\t\t\tlog(\"Prefix: \" + prefix);\n\t\t\t\tvar f:File = new File(ev.currentDirectory.nativePath);\n\t\t\t\tf = f.resolvePath(inputFileName);\n\t\t\t\tif(!f.exists) {\n\t\t\t\t\tlog(\"Input file not found!\");\n\t\t\t\t\t\/\/Input file not found\n\t\t\t\t\texit(3);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\treturn f.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\t\/\/App opened without input data\n\t\t\t\texit(1);\n\t\t\t\treturn \"\";\n\t\t\t}\n\t\t}\n\n\t\t\/\/Finds and checks for existance of output directory\n\t\tprivate function getOutputDir(ev:InvokeEvent):String {\n\t\t\tvar d:File;\n\t\t\tif(ev.arguments.length > 1) {\n\t\t\t\toutputDirPath = ev.arguments[1];\n\t\t\t\td = new File(ev.currentDirectory.nativePath);\n\t\t\t\td = d.resolvePath(outputDirPath);\n\t\t\t\tif(!d.isDirectory) {\n\t\t\t\t\t\/\/outdir not a directory\n\t\t\t\t\texit(4);\n\t\t\t\t\treturn \"\";\n\t\t\t\t}\n\t\t\t\treturn d.nativePath;\n\t\t\t}\n\t\t\telse if(inputFilePath) {\n\t\t\t\td = new File(inputFilePath);\n\t\t\t\tif(!d.isDirectory) {\n\t\t\t\t\td = d.resolvePath('..');\n\t\t\t\t}\n\t\t\t\treturn d.nativePath;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif(ev.currentDirectory.nativePath === '\/') {\n\t\t\t\t\treturn File.desktopDirectory.nativePath;\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\treturn ev.currentDirectory.nativePath;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn \"\";\n\t\t}\n\t\tprivate function getScaleFactor(ev:InvokeEvent):Number {\n\t\t\tif(ev.arguments.length > 2) {\n\t\t\t\tlog(\"scale factor set to \" + parseFloat(ev.arguments[2]));\n\t\t\t\treturn parseFloat(ev.arguments[2]);\n\t\t\t}\n\t\t\toutputWidth *= scaleFactor;\n\t\t\toutputHeight *= scaleFactor;\n\t\t\treturn 1;\n\t\t}\n\n\t\tprivate function log(message:String=\"\", add_new_line:Boolean=true):void {\n\t\t\toutfield.appendText((add_new_line ? \"\\n\" : \"\") + message);\n\t\t\tpane.update();\n\t\t}\n\n\t\t\/\/Invoke handler called when started\n\t\tprivate function onInvoke(ev:InvokeEvent):void {\n\n\t\t\tinputFilePath = getInputFile(ev);\n\t\t\toutputDirPath = getOutputDir(ev);\n\t\t\tscaleFactor = getScaleFactor(ev);\n\n\t\t\tlog(\"Input file: \" + inputFilePath);\n\t\t\tlog(\"Output directory: \" + outputDirPath);\n\t\t\tloadSwf();\n\t\t}\n\n\t\tprivate function onResize(ev:Event):void {\n\t\t\tpane.width = stage.stageWidth;\n\t\t\tpane.height = stage.stageHeight;\n\t\t\tpane.update();\n\t\t}\n\n\t\tprivate function exit(code:int=0):void {\n\t\t\tlog(\"Exit: \" + code);\n\t\t\tNativeApplication.nativeApplication.exit(code);\n\t\t}\n\t}\n}","subject":"Remove support for bounding box detection.","message":"Remove support for bounding box detection.\n","lang":"ActionScript","license":"mit","repos":"mdahlstrand\/swf2png"}
{"commit":"d04ae24b2dc2ac1cdc27edeabd50af74c182cadf","old_file":"doc\/tutorials\/examples\/actionscript\/guestbook\/flex\/src\/org\/pyamf\/examples\/guestbook\/GuestbookExample.as","new_file":"doc\/tutorials\/examples\/actionscript\/guestbook\/flex\/src\/org\/pyamf\/examples\/guestbook\/GuestbookExample.as","old_contents":"package org.pyamf.examples.guestbook\n{\n\t\/**\n\t * Copyright (c) 2007-2009 The PyAMF Project.\n\t * See LICENSE.txt for details.\n\t*\/\n\n\timport flash.events.NetStatusEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.net.NetConnection;\n\timport flash.net.Responder;\n\t\n\timport mx.collections.ArrayCollection;\n\timport mx.core.Application;\n\timport mx.events.FlexEvent;\n\t\n\timport org.pyamf.examples.guestbook.components.SubmitBox;\n\timport org.pyamf.examples.guestbook.events.SubmitEvent;\n\timport org.pyamf.examples.guestbook.vo.Message;\n\t\n\t\/**\n\t * Simple guestbook using PyAMF, Twisted and Flash.\n\t * \n\t * @since 0.3.0\n\t *\/\n\tpublic class GuestbookExample extends Application\n\t{\n\t\tprivate var _gateway\t\t: NetConnection;\n\t\t\n\t\t[Bindable]\n\t\tpublic var messages\t\t\t: ArrayCollection;\n\t\t\n\t\t[Bindable]\n\t\tpublic var totalMessages\t: String = \"Loading...\";\n\t\t\n\t\t[Bindable]\n\t\tpublic var loading\t\t\t: Boolean = true;\n\t\t\n\t\tpublic var submit\t\t\t: SubmitBox;\n\n\t\tpublic function GuestbookExample()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\taddEventListener( FlexEvent.APPLICATION_COMPLETE, onInitApp );\n\t\t}\n\t\t\n\t\tprivate function onInitApp( event:FlexEvent ): void\n\t\t{\n\t\t\t\/\/ setup connection\n            _gateway = new NetConnection();\n\t\t\t_gateway.addEventListener( NetStatusEvent.NET_STATUS, \t\t\tonStatus );\n\t\t\t_gateway.addEventListener( SecurityErrorEvent.SECURITY_ERROR, \tonError );\n\t\t\t\n            \/\/ Connect to gateway\n            _gateway.connect( \"http:\/\/localhost:8080\/gateway\" );\n            \n            \/\/ Set responder property to the object and methods that will receive the \n            \/\/ result or fault condition that the service returns.\n            var responder:Responder = new Responder( onLoadResult, onFault );\n            \n            \/\/ Call remote service to fetch data\n            _gateway.call( \"guestbook.getMessages\", responder);\n\t\t}\n\t\t\n\t\tpublic function addMessage( event:SubmitEvent ): void\n\t\t{\n\t\t\tvar message:Message = event.message;\n\t\t\tloading = true;\n\t\t\t\n            \/\/ set responder property to the object and methods that will receive the \n            \/\/ result or fault condition that the service returns.\n            var responder:Responder = new Responder( onSaveResult, onFault );\n            \n            \/\/ call remote service to save guestbook message.\n            _gateway.call( \"guestbook.addMessage\", responder, new ObjectProxy(event.message) );\n            \n            \/\/ wait for result.\n            totalMessages = \"Saving message...\";\n\t\t}\n\t\t\n\t\tprivate function onLoadResult( result:* ): void\n        {\n        \tloading = false;\n        \t\n        \t\/\/ update list\n           \tmessages = result;\n           \ttotalMessages = \"Loaded \" + messages.length + \" message(s).\";\n        }\n        \n        private function onSaveResult( result:* ): void\n        {\n            var message:Message = result;\n            \n            loading = false;\n            \n            \/\/ add message to list\n            messages.addItemAt( message, 0 );\n            totalMessages = \"Loaded \" + messages.length + \" message(s).\";\n        }\n        \n        private function onStatus( event:NetStatusEvent ): void\n\t\t{\n                        submit.status = event.info.description + \"!\";\n\t\t}\n\t\t\n\t\tprivate function onError( event:* ): void\n\t\t{\n              \t\tsubmit.status = event.error + \"!\";\n\n\t\t}\n\t\t\n        private function onFault( error:* ): void\n        {\n            \/\/ notify the user of the problem\n            \/\/trace(\"Remoting error:\");\n            for ( var d:String in error ) {\n               \/\/trace(\"   \" + d + \": \" + error[d]);\n            }\n            \n            totalMessages = \"Loaded \" + messages.length + \" message(s).\";\n            \n            if ( error.fault.description != null ) {\n            \tsubmit.status = error.fault.description + \"!\";\n            } else {\n            \tsubmit.status = error + \"!\";\n            }\n        }\n\t\t\n\t}\n}\n","new_contents":"package org.pyamf.examples.guestbook\n{\n\t\/**\n\t * Copyright (c) 2007-2009 The PyAMF Project.\n\t * See LICENSE.txt for details.\n\t*\/\n\n\timport flash.events.NetStatusEvent;\n\timport flash.events.SecurityErrorEvent;\n\timport flash.net.NetConnection;\n\timport flash.net.Responder;\n\t\n\timport mx.collections.ArrayCollection;\n\timport mx.core.Application;\n\timport mx.events.FlexEvent;\n\timport mx.utils.ObjectProxy;\n\t\n\timport org.pyamf.examples.guestbook.components.SubmitBox;\n\timport org.pyamf.examples.guestbook.events.SubmitEvent;\n\timport org.pyamf.examples.guestbook.vo.Message;\n\t\n\t\/**\n\t * Simple guestbook using PyAMF, Twisted and Flash.\n\t * \n\t * @since 0.3.0\n\t *\/\n\tpublic class GuestbookExample extends Application\n\t{\n\t\tprivate var _gateway\t\t: NetConnection;\n\t\t\n\t\t[Bindable]\n\t\tpublic var messages\t\t\t: ArrayCollection;\n\t\t\n\t\t[Bindable]\n\t\tpublic var totalMessages\t: String = \"Loading...\";\n\t\t\n\t\t[Bindable]\n\t\tpublic var loading\t\t\t: Boolean = true;\n\t\t\n\t\tpublic var submit\t\t\t: SubmitBox;\n\n\t\tpublic function GuestbookExample()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\taddEventListener( FlexEvent.APPLICATION_COMPLETE, onInitApp );\n\t\t}\n\t\t\n\t\tprivate function onInitApp( event:FlexEvent ): void\n\t\t{\n\t\t\t\/\/ setup connection\n            _gateway = new NetConnection();\n\t\t\t_gateway.addEventListener( NetStatusEvent.NET_STATUS, \t\t\tonStatus );\n\t\t\t_gateway.addEventListener( SecurityErrorEvent.SECURITY_ERROR, \tonError );\n\t\t\t\n            \/\/ Connect to gateway\n            _gateway.connect( \"http:\/\/localhost:8080\/gateway\" );\n            \n            \/\/ Set responder property to the object and methods that will receive the \n            \/\/ result or fault condition that the service returns.\n            var responder:Responder = new Responder( onLoadResult, onFault );\n            \n            \/\/ Call remote service to fetch data\n            _gateway.call( \"guestbook.getMessages\", responder);\n\t\t}\n\t\t\n\t\tpublic function addMessage( event:SubmitEvent ): void\n\t\t{\n\t\t\tvar message:Message = event.message;\n\t\t\tloading = true;\n\t\t\t\n            \/\/ set responder property to the object and methods that will receive the \n            \/\/ result or fault condition that the service returns.\n            var responder:Responder = new Responder( onSaveResult, onFault );\n            \n            \/\/ call remote service to save guestbook message.\n            _gateway.call( \"guestbook.addMessage\", responder, new ObjectProxy(event.message) );\n            \n            \/\/ wait for result.\n            totalMessages = \"Saving message...\";\n\t\t}\n\t\t\n\t\tprivate function onLoadResult( result:* ): void\n        {\n        \tloading = false;\n        \t\n        \t\/\/ update list\n           \tmessages = result;\n           \ttotalMessages = \"Loaded \" + messages.length + \" message(s).\";\n        }\n        \n        private function onSaveResult( result:* ): void\n        {\n            var message:Message = result;\n            \n            loading = false;\n            \n            \/\/ add message to list\n            messages.addItemAt( message, 0 );\n            totalMessages = \"Loaded \" + messages.length + \" message(s).\";\n        }\n        \n        private function onStatus( event:NetStatusEvent ): void\n\t\t{\n                        submit.status = event.info.description + \"!\";\n\t\t}\n\t\t\n\t\tprivate function onError( event:* ): void\n\t\t{\n              \t\tsubmit.status = event.error + \"!\";\n\n\t\t}\n\t\t\n        private function onFault( error:* ): void\n        {\n            \/\/ notify the user of the problem\n            \/\/trace(\"Remoting error:\");\n            for ( var d:String in error ) {\n               \/\/trace(\"   \" + d + \": \" + error[d]);\n            }\n            \n            totalMessages = \"Loaded \" + messages.length + \" message(s).\";\n            \n            if ( error.fault.description != null ) {\n            \tsubmit.status = error.fault.description + \"!\";\n            } else {\n            \tsubmit.status = error + \"!\";\n            }\n        }\n\t\t\n\t}\n}\n","subject":"fix compile error for missing import","message":"fix compile error for missing import\n","lang":"ActionScript","license":"mit","repos":"njoyce\/pyamf,njoyce\/pyamf,thijstriemstra\/pyamf,hydralabs\/pyamf,thijstriemstra\/pyamf,hydralabs\/pyamf"}
{"commit":"b9cdb00e100c1cd2dad55f0c199946eaf1ca5a0c","old_file":"src\/flash\/display\/DisplayObject.as","new_file":"src\/flash\/display\/DisplayObject.as","old_contents":"package flash.display {\n  import flash.events.EventDispatcher;\n  import flash.display.IBitmapDrawable;\n  import String;\n  import flash.accessibility.AccessibilityProperties;\n  import flash.geom.Point;\n  import Object;\n  import flash.display.LoaderInfo;\n  import flash.geom.Rectangle;\n  import Array;\n  import flash.display.Shader;\n  import Boolean;\n  import flash.geom.Vector3D;\n  import Number;\n  import flash.display.DisplayObjectContainer;\n  import flash.display.Stage;\n  import flash.geom.Transform;\n  import flash.events.Event;\n  public class DisplayObject extends EventDispatcher implements IBitmapDrawable {\n    public function DisplayObject() {}\n    public native function get root():DisplayObject;\n    public native function get stage():Stage;\n    public native function get name():String;\n    public native function set name(value:String):void;\n    public native function get parent():DisplayObjectContainer;\n    public native function get mask():DisplayObject;\n    public native function set mask(value:DisplayObject):void;\n    public native function get visible():Boolean;\n    public native function set visible(value:Boolean):void;\n    public native function get x():Number;\n    public native function set x(value:Number):void;\n    public native function get y():Number;\n    public native function set y(value:Number):void;\n    public native function get z():Number;\n    public native function set z(value:Number):void;\n    public native function get scaleX():Number;\n    public native function set scaleX(value:Number):void;\n    public native function get scaleY():Number;\n    public native function set scaleY(value:Number):void;\n    public native function get scaleZ():Number;\n    public native function set scaleZ(value:Number):void;\n    public native function get mouseX():Number;\n    public native function get mouseY():Number;\n    public native function get rotation():Number;\n    public native function set rotation(value:Number):void;\n    public native function get rotationX():Number;\n    public native function set rotationX(value:Number):void;\n    public native function get rotationY():Number;\n    public native function set rotationY(value:Number):void;\n    public native function get rotationZ():Number;\n    public native function set rotationZ(value:Number):void;\n    public native function get alpha():Number;\n    public native function set alpha(value:Number):void;\n    public native function get width():Number;\n    public native function set width(value:Number):void;\n    public native function get height():Number;\n    public native function set height(value:Number):void;\n    public native function get cacheAsBitmap():Boolean;\n    public native function set cacheAsBitmap(value:Boolean):void;\n    public native function get opaqueBackground():Object;\n    public native function set opaqueBackground(value:Object):void;\n    public native function get scrollRect():Rectangle;\n    public native function set scrollRect(value:Rectangle):void;\n    public native function get filters():Array;\n    public native function set filters(value:Array):void;\n    public native function get blendMode():String;\n    public native function set blendMode(value:String):void;\n    public native function get transform():Transform;\n    public native function set transform(value:Transform):void;\n    public native function get scale9Grid():Rectangle;\n    public native function set scale9Grid(innerRectangle:Rectangle):void;\n    public native function globalToLocal(point:Point):Point;\n    public native function localToGlobal(point:Point):Point;\n    public native function getBounds(targetCoordinateSpace:DisplayObject):Rectangle;\n    public native function getRect(targetCoordinateSpace:DisplayObject):Rectangle;\n    public native function get loaderInfo():LoaderInfo;\n    public function hitTestObject(obj:DisplayObject):Boolean { notImplemented(\"hitTestObject\"); }\n    public function hitTestPoint(x:Number, y:Number, shapeFlag:Boolean = false):Boolean { notImplemented(\"hitTestPoint\"); }\n    public native function get accessibilityProperties():AccessibilityProperties;\n    public native function set accessibilityProperties(value:AccessibilityProperties):void;\n    public native function globalToLocal3D(point:Point):Vector3D;\n    public native function local3DToGlobal(point3d:Vector3D):Point;\n    public native function set blendShader(value:Shader):void;\n  }\n}\n","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.display {\nimport flash.accessibility.AccessibilityProperties;\nimport flash.events.EventDispatcher;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\nimport flash.geom.Transform;\nimport flash.geom.Vector3D;\n\n[native(cls='DisplayObjectClass')]\npublic class DisplayObject extends EventDispatcher implements IBitmapDrawable {\n  public function DisplayObject() {}\n  public native function get root():DisplayObject;\n  public native function get stage():Stage;\n  public native function get name():String;\n  public native function set name(value:String):void;\n  public native function get parent():DisplayObjectContainer;\n  public native function get mask():DisplayObject;\n  public native function set mask(value:DisplayObject):void;\n  public native function get visible():Boolean;\n  public native function set visible(value:Boolean):void;\n  public native function get x():Number;\n  public native function set x(value:Number):void;\n  public native function get y():Number;\n  public native function set y(value:Number):void;\n  public native function get z():Number;\n  public native function set z(value:Number):void;\n  public native function get scaleX():Number;\n  public native function set scaleX(value:Number):void;\n  public native function get scaleY():Number;\n  public native function set scaleY(value:Number):void;\n  public native function get scaleZ():Number;\n  public native function set scaleZ(value:Number):void;\n  public native function get mouseX():Number;\n  public native function get mouseY():Number;\n  public native function get rotation():Number;\n  public native function set rotation(value:Number):void;\n  public native function get rotationX():Number;\n  public native function set rotationX(value:Number):void;\n  public native function get rotationY():Number;\n  public native function set rotationY(value:Number):void;\n  public native function get rotationZ():Number;\n  public native function set rotationZ(value:Number):void;\n  public native function get alpha():Number;\n  public native function set alpha(value:Number):void;\n  public native function get width():Number;\n  public native function set width(value:Number):void;\n  public native function get height():Number;\n  public native function set height(value:Number):void;\n  public native function get cacheAsBitmap():Boolean;\n  public native function set cacheAsBitmap(value:Boolean):void;\n  public native function get opaqueBackground():Object;\n  public native function set opaqueBackground(value:Object):void;\n  public native function get scrollRect():Rectangle;\n  public native function set scrollRect(value:Rectangle):void;\n  public native function get filters():Array;\n  public native function set filters(value:Array):void;\n  public native function get blendMode():String;\n  public native function set blendMode(value:String):void;\n  public native function get transform():Transform;\n  public native function set transform(value:Transform):void;\n  public native function get scale9Grid():Rectangle;\n  public native function set scale9Grid(innerRectangle:Rectangle):void;\n\n  public native function get loaderInfo():LoaderInfo;\n\n  public native function get accessibilityProperties():AccessibilityProperties;\n\n  public native function set accessibilityProperties(value:AccessibilityProperties):void;\n\n  public native function set blendShader(value:Shader):void;\n\n  public native function globalToLocal(point:Point):Point;\n\n  public native function localToGlobal(point:Point):Point;\n\n  public native function getBounds(targetCoordinateSpace:DisplayObject):Rectangle;\n\n  public native function getRect(targetCoordinateSpace:DisplayObject):Rectangle;\n\n  public function hitTestObject(obj:DisplayObject):Boolean {\n    return _hitTest(false, 0, 0, false, obj);\n  }\n\n  public function hitTestPoint(x:Number, y:Number, shapeFlag:Boolean = false):Boolean {\n    return _hitTest(true, x, y, shapeFlag, null);\n  }\n\n  public native function globalToLocal3D(point:Point):Vector3D;\n\n  public native function local3DToGlobal(point3d:Vector3D):Point;\n\n  private native function _hitTest(use_xy: Boolean, x: Number, y: Number, useShape: Boolean,\n                                   hitTestObject: DisplayObject): Boolean;\n}\n}\n","subject":"Implement as3 part of DisplayObject","message":"Implement as3 part of DisplayObject\n","lang":"ActionScript","license":"apache-2.0","repos":"tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mozilla\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway,mozilla\/shumway,tschneidereit\/shumway,tschneidereit\/shumway"}
{"commit":"97a6e7db18fbbeae2e794b42544bd02be3664315","old_file":"runtime\/src\/main\/as\/flump\/display\/LibraryLoader.as","new_file":"runtime\/src\/main\/as\/flump\/display\/LibraryLoader.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.display {\n\nimport flash.utils.ByteArray;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\n\nimport starling.core.Starling;\n\n\/**\n * Loads zip files created by the flump exporter and parses them into Library instances.\n *\/\npublic class LibraryLoader\n{\n    \/**\n     * Loads a Library from the zip in the given bytes.\n     *\n     * @param bytes The bytes containing the zip\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources out of the\n     * bytes. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadBytes (bytes :ByteArray, executor :Executor=null, scaleFactor :Number=-1) :Future {\n        return (executor || new Executor(1)).submit(new Loader(bytes, scaleFactor).load);\n    }\n\n    \/**\n     * Loads a Library from the zip at the given url.\n     *\n     * @param bytes The url where the zip can be found\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources from the\n     * url. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadURL (url :String, executor :Executor=null, scaleFactor :Number=-1) :Future {\n        return (executor || new Executor(1)).submit(new Loader(url, scaleFactor).load);\n    }\n\n    \/** @private *\/\n    public static const LIBRARY_LOCATION :String = \"library.json\";\n    \/** @private *\/\n    public static const MD5_LOCATION :String = \"md5\";\n    \/** @private *\/\n    public static const VERSION_LOCATION :String = \"version\";\n\n    \/**\n     * @private\n     * The version produced and parsable by this version of the code. The version in a resources\n     * zip must equal the version compiled into the parsing code for parsing to succeed.\n     *\/\n    public static const VERSION :String = \"0\";\n}\n\n}\n\nimport flash.events.Event;\nimport flash.geom.Point;\nimport flash.net.URLRequest;\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipErrorEvent;\nimport deng.fzip.FZipEvent;\nimport deng.fzip.FZipFile;\n\nimport flump.display.Library;\nimport flump.display.LibraryLoader;\nimport flump.display.Movie;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.executor.FutureTask;\nimport flump.executor.load.ImageLoader;\nimport flump.executor.load.LoadedImage;\nimport flump.mold.AtlasMold;\nimport flump.mold.AtlasTextureMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\nimport flump.mold.TextureGroupMold;\n\nimport starling.core.Starling;\nimport starling.display.DisplayObject;\nimport starling.display.Image;\nimport starling.display.Sprite;\nimport starling.textures.Texture;\n\ninterface SymbolCreator\n{\n    function create (library :Library) :DisplayObject;\n}\n\nclass LibraryImpl\n    implements Library\n{\n    public function LibraryImpl (creators :Dictionary) {\n        _creators = creators;\n    }\n\n    public function createMovie (symbol :String) :Movie {\n        return Movie(createDisplayObject(symbol));\n    }\n\n    public function createImage (symbol :String) :DisplayObject {\n        const disp :DisplayObject = createDisplayObject(symbol);\n        if (disp is Movie) throw new Error(symbol + \" is a movie, not a texture\");\n        return disp;\n    }\n\n    public function get movieSymbols () :Vector.<String> {\n        const names :Vector.<String> = new Vector.<String>();\n        for (var creatorName :String in _creators) {\n            if (_creators[creatorName] is MovieCreator) names.push(creatorName);\n        }\n        return names;\n    }\n\n    public function get imageSymbols () :Vector.<String> {\n        const names :Vector.<String> = new Vector.<String>();\n        for (var creatorName :String in _creators) {\n            if (_creators[creatorName] is ImageCreator) names.push(creatorName);\n        }\n        return names;\n    }\n\n    public function createDisplayObject (name :String) :DisplayObject {\n        var creator :SymbolCreator = _creators[name];\n        if (creator == null) throw new Error(\"No such id '\" + name + \"'\");\n        return creator.create(this);\n    }\n\n    protected var _creators :Dictionary;\n}\n\nclass Loader\n{\n    public function Loader (toLoad :Object, scaleFactor :Number) {\n        _scaleFactor = (scaleFactor > 0 ? scaleFactor : Starling.contentScaleFactor);\n        _toLoad = toLoad;\n    }\n\n    public function load (future :FutureTask) :void {\n        _future = future;\n\n        _zip.addEventListener(Event.COMPLETE, _future.monitoredCallback(onZipLoadingComplete));\n        _zip.addEventListener(FZipErrorEvent.PARSE_ERROR, _future.fail);\n        _zip.addEventListener(FZipEvent.FILE_LOADED, _future.monitoredCallback(onFileLoaded));\n\n        if (_toLoad is String) _zip.load(new URLRequest(String(_toLoad)));\n        else _zip.loadBytes(ByteArray(_toLoad));\n    }\n\n    protected function onFileLoaded (e :FZipEvent) :void {\n        const loaded :FZipFile = _zip.removeFileAt(_zip.getFileCount() - 1);\n        const name :String = loaded.filename;\n        if (name == LibraryLoader.LIBRARY_LOCATION) {\n            const jsonString :String = loaded.content.readUTFBytes(loaded.content.length);\n            _lib = LibraryMold.fromJSON(JSON.parse(jsonString));\n        } else if (name.indexOf(PNG, name.length - PNG.length) != -1) {\n            _pngBytes[name] = loaded.content;\n        } else if (name == LibraryLoader.VERSION_LOCATION) {\n            const zipVersion :String = loaded.content.readUTFBytes(loaded.content.length)\n            if (zipVersion != LibraryLoader.VERSION) {\n                throw new Error(\"Zip is version \" + zipVersion + \" but the code needs \" + LibraryLoader.VERSION);\n            }\n            _versionChecked = true;\n        } else if (name == LibraryLoader.MD5_LOCATION ) { \/\/ Nothing to verify\n        } else {} \/\/ ignore unknown files\n    }\n\n    protected function onZipLoadingComplete (..._) :void {\n        _zip = null;\n        if (_lib == null) throw new Error(LibraryLoader.LIBRARY_LOCATION + \" missing from zip\");\n        if (!_versionChecked) throw new Error(LibraryLoader.VERSION_LOCATION + \" missing from zip\");\n        const loader :ImageLoader = new ImageLoader();\n        _pngLoaders.terminated.add(_future.monitoredCallback(onPngLoadingComplete));\n\n        \/\/ Determine the scale factor we want to use\n        var textureGroup :TextureGroupMold = _lib.bestTextureGroupForScaleFactor(_scaleFactor);\n        if (textureGroup != null) {\n            for each (var atlas :AtlasMold in textureGroup.atlases) {\n                loadAtlas(loader, atlas);\n            }\n        }\n        _pngLoaders.shutdown();\n    }\n\n    protected function loadAtlas (loader :ImageLoader, atlas :AtlasMold) :void {\n        const pngBytes :* = _pngBytes[atlas.file];\n        if (pngBytes === undefined) {\n            throw new Error(\"Expected an atlas '\" + atlas.file + \"', but it wasn't in the zip\");\n        }\n        const atlasFuture :Future = loader.loadFromBytes(pngBytes, _pngLoaders);\n        atlasFuture.failed.add(onPngLoadingFailed);\n        atlasFuture.succeeded.add(function (img :LoadedImage) :void {\n            const baseTexture :Texture = Texture.fromBitmapData(\n                img.bitmapData,\n                true,   \/\/ generateMipMaps - do we want this?\n                false,  \/\/ optimizeForRenderToTexture\n                atlas.scaleFactor);\n\n            for each (var atlasTexture :AtlasTextureMold in atlas.textures) {\n                _creators[atlasTexture.symbol] = new ImageCreator(\n                    Texture.fromTexture(baseTexture, atlasTexture.bounds),\n                    atlasTexture.offset,\n                    atlasTexture.symbol);\n            }\n        });\n    }\n\n    protected function onPngLoadingComplete (..._) :void {\n        for each (var movie :MovieMold in _lib.movies) {\n            movie.fillLabels();\n            _creators[movie.id] = new MovieCreator(movie, _lib.frameRate);\n        }\n        _future.succeed(new LibraryImpl(_creators));\n    }\n\n    protected function onPngLoadingFailed (e :*) :void {\n        if (_future.isComplete) return;\n        _future.fail(e);\n        _pngLoaders.shutdownNow();\n    }\n\n    protected var _toLoad :Object;\n    protected var _scaleFactor :Number;\n    protected var _future :FutureTask;\n    protected var _versionChecked :Boolean;\n\n    protected var _zip :FZip = new FZip();\n    protected var _lib :LibraryMold;\n\n    protected const _creators :Dictionary = new Dictionary();\/\/<name, ImageCreator\/MovieCreator>\n    protected const _pngBytes :Dictionary = new Dictionary();\/\/<String name, ByteArray>\n    protected const _pngLoaders :Executor = new Executor(1);\n\n    protected static const PNG :String = \".png\";\n}\n\nclass ImageCreator\n    implements SymbolCreator\n{\n    public var texture :Texture;\n    public var offset :Point;\n    public var symbol :String;\n\n    public function ImageCreator (texture :Texture, offset :Point, symbol :String) {\n        this.texture = texture;\n        this.offset = offset;\n        this.symbol = symbol;\n    }\n\n    public function create (library :Library) :DisplayObject {\n        const image :Image = new Image(texture);\n        image.x = offset.x;\n        image.y = offset.y;\n        const holder :Sprite = new Sprite();\n        holder.addChild(image);\n        holder.name = symbol;\n        return holder;\n    }\n}\n\nclass MovieCreator\n    implements SymbolCreator\n{\n    public var mold :MovieMold;\n    public var frameRate :Number;\n\n    public function MovieCreator (mold :MovieMold, frameRate :Number) {\n        this.mold = mold;\n        this.frameRate = frameRate;\n    }\n\n    public function create (library :Library) :DisplayObject {\n        return new Movie(mold, frameRate, library);\n    }\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.display {\n\nimport flash.utils.ByteArray;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\n\nimport starling.core.Starling;\n\n\/**\n * Loads zip files created by the flump exporter and parses them into Library instances.\n *\/\npublic class LibraryLoader\n{\n    \/**\n     * Loads a Library from the zip in the given bytes.\n     *\n     * @param bytes The bytes containing the zip\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources out of the\n     * bytes. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadBytes (bytes :ByteArray, executor :Executor=null, scaleFactor :Number=-1) :Future {\n        return (executor || new Executor(1)).submit(new Loader(bytes, scaleFactor).load);\n    }\n\n    \/**\n     * Loads a Library from the zip at the given url.\n     *\n     * @param bytes The url where the zip can be found\n     *\n     * @param executor The executor on which the loading should run. If not specified, it'll run on\n     * a new single-use executor.\n     *\n     * @param scaleFactor the desired scale factor of the textures to load. If the Library contains\n     * textures with multiple scale factors, loader will load the textures with the scale factor\n     * closest to this value. If scaleFactor <= 0 (the default), Starling.contentScaleFactor will be\n     * used.\n     *\n     * @return a Future to use to track the success or failure of loading the resources from the\n     * url. If the loading succeeds, the Future's onSuccess will fire with an instance of\n     * Library. If it fails, the Future's onFail will fire with the Error that caused the\n     * loading failure.\n     *\/\n    public static function loadURL (url :String, executor :Executor=null, scaleFactor :Number=-1) :Future {\n        return (executor || new Executor(1)).submit(new Loader(url, scaleFactor).load);\n    }\n\n    \/** @private *\/\n    public static const LIBRARY_LOCATION :String = \"library.json\";\n    \/** @private *\/\n    public static const MD5_LOCATION :String = \"md5\";\n    \/** @private *\/\n    public static const VERSION_LOCATION :String = \"version\";\n\n    \/**\n     * @private\n     * The version produced and parsable by this version of the code. The version in a resources\n     * zip must equal the version compiled into the parsing code for parsing to succeed.\n     *\/\n    public static const VERSION :String = \"1\";\n}\n\n}\n\nimport flash.events.Event;\nimport flash.geom.Point;\nimport flash.net.URLRequest;\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport deng.fzip.FZip;\nimport deng.fzip.FZipErrorEvent;\nimport deng.fzip.FZipEvent;\nimport deng.fzip.FZipFile;\n\nimport flump.display.Library;\nimport flump.display.LibraryLoader;\nimport flump.display.Movie;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.executor.FutureTask;\nimport flump.executor.load.ImageLoader;\nimport flump.executor.load.LoadedImage;\nimport flump.mold.AtlasMold;\nimport flump.mold.AtlasTextureMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\nimport flump.mold.TextureGroupMold;\n\nimport starling.core.Starling;\nimport starling.display.DisplayObject;\nimport starling.display.Image;\nimport starling.display.Sprite;\nimport starling.textures.Texture;\n\ninterface SymbolCreator\n{\n    function create (library :Library) :DisplayObject;\n}\n\nclass LibraryImpl\n    implements Library\n{\n    public function LibraryImpl (creators :Dictionary) {\n        _creators = creators;\n    }\n\n    public function createMovie (symbol :String) :Movie {\n        return Movie(createDisplayObject(symbol));\n    }\n\n    public function createImage (symbol :String) :DisplayObject {\n        const disp :DisplayObject = createDisplayObject(symbol);\n        if (disp is Movie) throw new Error(symbol + \" is a movie, not a texture\");\n        return disp;\n    }\n\n    public function get movieSymbols () :Vector.<String> {\n        const names :Vector.<String> = new Vector.<String>();\n        for (var creatorName :String in _creators) {\n            if (_creators[creatorName] is MovieCreator) names.push(creatorName);\n        }\n        return names;\n    }\n\n    public function get imageSymbols () :Vector.<String> {\n        const names :Vector.<String> = new Vector.<String>();\n        for (var creatorName :String in _creators) {\n            if (_creators[creatorName] is ImageCreator) names.push(creatorName);\n        }\n        return names;\n    }\n\n    public function createDisplayObject (name :String) :DisplayObject {\n        var creator :SymbolCreator = _creators[name];\n        if (creator == null) throw new Error(\"No such id '\" + name + \"'\");\n        return creator.create(this);\n    }\n\n    protected var _creators :Dictionary;\n}\n\nclass Loader\n{\n    public function Loader (toLoad :Object, scaleFactor :Number) {\n        _scaleFactor = (scaleFactor > 0 ? scaleFactor : Starling.contentScaleFactor);\n        _toLoad = toLoad;\n    }\n\n    public function load (future :FutureTask) :void {\n        _future = future;\n\n        _zip.addEventListener(Event.COMPLETE, _future.monitoredCallback(onZipLoadingComplete));\n        _zip.addEventListener(FZipErrorEvent.PARSE_ERROR, _future.fail);\n        _zip.addEventListener(FZipEvent.FILE_LOADED, _future.monitoredCallback(onFileLoaded));\n\n        if (_toLoad is String) _zip.load(new URLRequest(String(_toLoad)));\n        else _zip.loadBytes(ByteArray(_toLoad));\n    }\n\n    protected function onFileLoaded (e :FZipEvent) :void {\n        const loaded :FZipFile = _zip.removeFileAt(_zip.getFileCount() - 1);\n        const name :String = loaded.filename;\n        if (name == LibraryLoader.LIBRARY_LOCATION) {\n            const jsonString :String = loaded.content.readUTFBytes(loaded.content.length);\n            _lib = LibraryMold.fromJSON(JSON.parse(jsonString));\n        } else if (name.indexOf(PNG, name.length - PNG.length) != -1) {\n            _pngBytes[name] = loaded.content;\n        } else if (name == LibraryLoader.VERSION_LOCATION) {\n            const zipVersion :String = loaded.content.readUTFBytes(loaded.content.length)\n            if (zipVersion != LibraryLoader.VERSION) {\n                throw new Error(\"Zip is version \" + zipVersion + \" but the code needs \" + LibraryLoader.VERSION);\n            }\n            _versionChecked = true;\n        } else if (name == LibraryLoader.MD5_LOCATION ) { \/\/ Nothing to verify\n        } else {} \/\/ ignore unknown files\n    }\n\n    protected function onZipLoadingComplete (..._) :void {\n        _zip = null;\n        if (_lib == null) throw new Error(LibraryLoader.LIBRARY_LOCATION + \" missing from zip\");\n        if (!_versionChecked) throw new Error(LibraryLoader.VERSION_LOCATION + \" missing from zip\");\n        const loader :ImageLoader = new ImageLoader();\n        _pngLoaders.terminated.add(_future.monitoredCallback(onPngLoadingComplete));\n\n        \/\/ Determine the scale factor we want to use\n        var textureGroup :TextureGroupMold = _lib.bestTextureGroupForScaleFactor(_scaleFactor);\n        if (textureGroup != null) {\n            for each (var atlas :AtlasMold in textureGroup.atlases) {\n                loadAtlas(loader, atlas);\n            }\n        }\n        _pngLoaders.shutdown();\n    }\n\n    protected function loadAtlas (loader :ImageLoader, atlas :AtlasMold) :void {\n        const pngBytes :* = _pngBytes[atlas.file];\n        if (pngBytes === undefined) {\n            throw new Error(\"Expected an atlas '\" + atlas.file + \"', but it wasn't in the zip\");\n        }\n        const atlasFuture :Future = loader.loadFromBytes(pngBytes, _pngLoaders);\n        atlasFuture.failed.add(onPngLoadingFailed);\n        atlasFuture.succeeded.add(function (img :LoadedImage) :void {\n            const baseTexture :Texture = Texture.fromBitmapData(\n                img.bitmapData,\n                true,   \/\/ generateMipMaps - do we want this?\n                false,  \/\/ optimizeForRenderToTexture\n                atlas.scaleFactor);\n\n            for each (var atlasTexture :AtlasTextureMold in atlas.textures) {\n                _creators[atlasTexture.symbol] = new ImageCreator(\n                    Texture.fromTexture(baseTexture, atlasTexture.bounds),\n                    atlasTexture.offset,\n                    atlasTexture.symbol);\n            }\n        });\n    }\n\n    protected function onPngLoadingComplete (..._) :void {\n        for each (var movie :MovieMold in _lib.movies) {\n            movie.fillLabels();\n            _creators[movie.id] = new MovieCreator(movie, _lib.frameRate);\n        }\n        _future.succeed(new LibraryImpl(_creators));\n    }\n\n    protected function onPngLoadingFailed (e :*) :void {\n        if (_future.isComplete) return;\n        _future.fail(e);\n        _pngLoaders.shutdownNow();\n    }\n\n    protected var _toLoad :Object;\n    protected var _scaleFactor :Number;\n    protected var _future :FutureTask;\n    protected var _versionChecked :Boolean;\n\n    protected var _zip :FZip = new FZip();\n    protected var _lib :LibraryMold;\n\n    protected const _creators :Dictionary = new Dictionary();\/\/<name, ImageCreator\/MovieCreator>\n    protected const _pngBytes :Dictionary = new Dictionary();\/\/<String name, ByteArray>\n    protected const _pngLoaders :Executor = new Executor(1);\n\n    protected static const PNG :String = \".png\";\n}\n\nclass ImageCreator\n    implements SymbolCreator\n{\n    public var texture :Texture;\n    public var offset :Point;\n    public var symbol :String;\n\n    public function ImageCreator (texture :Texture, offset :Point, symbol :String) {\n        this.texture = texture;\n        this.offset = offset;\n        this.symbol = symbol;\n    }\n\n    public function create (library :Library) :DisplayObject {\n        const image :Image = new Image(texture);\n        image.x = offset.x;\n        image.y = offset.y;\n        const holder :Sprite = new Sprite();\n        holder.addChild(image);\n        holder.name = symbol;\n        return holder;\n    }\n}\n\nclass MovieCreator\n    implements SymbolCreator\n{\n    public var mold :MovieMold;\n    public var frameRate :Number;\n\n    public function MovieCreator (mold :MovieMold, frameRate :Number) {\n        this.mold = mold;\n        this.frameRate = frameRate;\n    }\n\n    public function create (library :Library) :DisplayObject {\n        return new Movie(mold, frameRate, library);\n    }\n}\n","subject":"Bump our data format version","message":"Bump our data format version\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump,funkypandagame\/flump"}
{"commit":"ece6a697b600638293b1ce90053ede693e1e0475","old_file":"src\/com\/google\/analytics\/GATracker.as","new_file":"src\/com\/google\/analytics\/GATracker.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.Ecommerce;\n    import com.google.analytics.core.EventTracker;\n    import com.google.analytics.core.GIFRequest;\n    import com.google.analytics.core.IdleTimer;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.core.TrackerCache;\n    import com.google.analytics.core.TrackerMode;\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.Layout;\n    import com.google.analytics.events.AnalyticsEvent;\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.external.HTMLDOM;\n    import com.google.analytics.external.JavascriptProxy;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.v4.Bridge;\n    import com.google.analytics.v4.Configuration;\n    import com.google.analytics.v4.GoogleAnalyticsAPI;\n    import com.google.analytics.v4.Tracker;\n    \n    import core.version;\n    \n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    \n    EventTracker;\n    ServerOperationMode;\n    \n    \/**\n     * Dispatched after the factory has built the tracker object.\n     * @eventType com.google.analytics.events.AnalyticsEvent.READY\n     *\/\n    [Event(name=\"ready\", type=\"com.google.analytics.events.AnalyticsEvent\")]\n    \n    \/**\n     * Google Analytic Tracker Code (GATC)'s code-only component.\n     *\/\n    public class GATracker implements AnalyticsTracker\n    {\n        private var _ready:Boolean = false;\n        \n        private var _display:DisplayObject;\n        private var _eventDispatcher:EventDispatcher;\n        private var _tracker:GoogleAnalyticsAPI;\n        \n        \/\/factory\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _env:Environment;\n        private var _buffer:Buffer;\n        private var _gifRequest:GIFRequest;\n        private var _jsproxy:JavascriptProxy;\n        private var _dom:HTMLDOM;\n        private var _adSense:AdSenseGlobals;\n        private var _idleTimer:IdleTimer;\n        private var _ecom:Ecommerce;\n        \n        \/\/object properties\n        private var _account:String;\n        private var _mode:String;\n        private var _visualDebug:Boolean;\n\n        \/**\n         * Indicates if the tracker is automatically build.\n         *\/\n        public static var autobuild:Boolean = true;\n        \n        \/**\n         * The version of the tracker.\n         *\/\n        public static var version:core.version = API.version;\n        \n        \/**\n         * Creates a new GATracker instance.\n         * <p><b>Note:<\/b> the GATracker need to be instancied and added to the Stage or at least\n         * being placed in a display list.<\/p>\n         *\/\n        public function GATracker( display:DisplayObject, account:String,\n                                   mode:String = \"AS3\", visualDebug:Boolean = false,\n                                   config:Configuration = null, debug:DebugConfiguration = null )\n        {\n            _display = display;\n            _eventDispatcher = new EventDispatcher( this ) ;\n            _tracker = new TrackerCache();\n            \n            this.account     = account;\n            this.mode        = mode;\n            this.visualDebug = visualDebug;\n            \n            if( !debug )\n            {\n                this.debug = new DebugConfiguration();\n            }\n            \n            if( !config )\n            {\n                this.config = new Configuration( debug );\n            }\n            else\n            {\n            \tthis.config = config;\n            }\n            \n            if( autobuild )\n            {\n                _factory();\n            }\n        }\n        \n        \/**\n         * @private\n         * Factory to build the different trackers\n         *\/\n        private function _factory():void\n        {\n            _jsproxy = new JavascriptProxy( debug );\n            \n            if( visualDebug )\n            {\n                debug.layout = new Layout( debug, _display );\n                debug.active = visualDebug;\n            }\n            \n            var activeTracker:GoogleAnalyticsAPI;\n            var cache:TrackerCache = _tracker as TrackerCache;\n            \n            switch( mode )\n            {\n                case TrackerMode.BRIDGE :\n                {\n                    activeTracker = _bridgeFactory();\n                    break;\n                }\n                \n                case TrackerMode.AS3 :\n                default:\n                {\n                    activeTracker = _trackerFactory();\n                }\n            }\n            \n            if( !cache.isEmpty() )\n            {\n                cache.tracker = activeTracker;\n                cache.flush();\n            }\n            \n            _tracker = activeTracker;\n            \n            _ready = true;\n            dispatchEvent( new AnalyticsEvent( AnalyticsEvent.READY, this ) );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Tracker object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _trackerFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (AS3) v\" + version +\"\\naccount: \" + account );\n            \n            \/* note:\n               for unit testing and to avoid 2 different branches AIR\/Flash\n               here we will detect if we are in the Flash Player or AIR\n               and pass the infos to the LocalInfo\n               \n               By default we will define \"Flash\" for our local tests\n            *\/\n            \n            \n            _adSense    = new AdSenseGlobals( debug );\n            \n            _dom        = new HTMLDOM( debug );\n            _dom.cacheProperties();\n            \n            _env        = new Environment( \"\", \"\", \"\", debug, _dom );\n            \n            _buffer     = new Buffer( config, debug, false );\n            _gifRequest = new GIFRequest( config, debug, _buffer, _env );\n            _idleTimer  = new IdleTimer( config, debug, _display, _buffer );\n            _ecom       = new Ecommerce ( _debug );\n                        \n            \/* note:\n               To be able to obtain the URL of the main SWF containing the GA API\n               we need to be able to access the stage property of a DisplayObject,\n               here we open the internal namespace to be able to set that reference\n               at instanciation-time.\n               \n               We keep the implementation internal to be able to change it if required later.\n            *\/\n            use namespace ga_internal;\n            _env.url = _display.stage.loaderInfo.url;\n            \n            return new Tracker( account, config, debug, _env, _buffer, _gifRequest, _adSense, _ecom );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Bridge object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _bridgeFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (Bridge) v\" + version +\"\\naccount: \" + account );\n            return new Bridge( account, _debug, _jsproxy );\n        }\n        \n        \n        \/**\n         * Indicates the account value of the tracking.\n         *\/\n        public function get account():String\n        {\n            return _account;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set account( value:String ):void\n        {\n            _account = value;\n        }\n        \n        \/**\n         * Determinates the Configuration object of the tracker.\n         *\/        \n        public function get config():Configuration\n        {\n            return _config;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set config( value:Configuration ):void\n        {\n            _config = value;\n        }\n\n        \/**\n         * Determinates the DebugConfiguration of the tracker. \n         *\/        \n        public function get debug():DebugConfiguration\n        {\n            return _debug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set debug( value:DebugConfiguration ):void\n        {\n            _debug = value;\n        }        \n\n        \/**\n         * Indicates if the tracker is ready to use.\n         *\/\n        public function isReady():Boolean\n        {\n            return _ready;\n        }\n        \n        \/**\n         * Indicates the mode of the tracking \"AS3\" or \"Bridge\".\n         *\/        \n        public function get mode():String\n        {\n            return _mode;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set mode( value:String ):void\n        {\n            _mode = value ;\n        }\n        \n        \/**\n         * Indicates if the tracker use a visual debug.\n         *\/        \n        public function get visualDebug():Boolean\n        {\n            return _visualDebug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set visualDebug( value:Boolean ):void\n        {\n            _visualDebug = value;\n        }\n        \n\n        \/**\n         * Builds the tracker.\n         *\/\n        public function build():void\n        {\n            if( !isReady() )\n            {\n                _factory();\n            }\n        }\n        \n        \/\/ IEventDispatcher implementation\n        \n        \/**\n         * Allows the registration of event listeners on the event target.\n         * @param type A string representing the event type to listen for. If eventName value is \"ALL\" addEventListener use addGlobalListener\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         * @param priority Determines the priority level of the event listener.\n         * @param useWeakReference Indicates if the listener is a weak reference.\n         *\/        \n        public function addEventListener( type:String, listener:Function, useCapture:Boolean = false, priority:int = 0,\n                                          useWeakReference:Boolean = false):void\n        {\n            _eventDispatcher.addEventListener( type, listener, useCapture, priority, useWeakReference );\n        } \n        \n        \/**\n         * Dispatches an event into the event flow.\n         * @param event The Event object that is dispatched into the event flow.\n         * @return <code class=\"prettyprint\">true<\/code> if the Event is dispatched.\n         *\/        \n        public function dispatchEvent( event:Event ):Boolean\n        {\n            return _eventDispatcher.dispatchEvent( event );\n        }\n        \n        \/**\n         * Checks whether the EventDispatcher object has any listeners registered for a specific type of event.\n         * This allows you to determine where altered handling of an event type has been introduced in the event flow heirarchy by an EventDispatcher object.\n         *\/         \n        public function hasEventListener( type:String ):Boolean\n        {\n            return _eventDispatcher.hasEventListener( type );\n        }\n        \n        \/** \n         * Removes a listener from the EventDispatcher object.\n         * If there is no matching listener registered with the <code class=\"prettyprint\">EventDispatcher<\/code> object, then calling this method has no effect.\n         * @param type Specifies the type of event.\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         *\/        \n        public function removeEventListener( type:String, listener:Function, useCapture:Boolean = false ):void\n        {\n            _eventDispatcher.removeEventListener( type, listener, useCapture );\n        }\n        \n        \/**\n         * Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.\n         * This method returns <code class=\"prettyprint\">true<\/code> if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.\n         * @return A value of <code class=\"prettyprint\">true<\/code> if a listener of the specified type will be triggered; <code class=\"prettyprint\">false<\/code> otherwise.\n         *\/        \n        public function willTrigger( type:String ):Boolean\n        {\n            return _eventDispatcher.willTrigger( type );\n        }        \n        \n        include \"common.txt\"\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.Ecommerce;\n    import com.google.analytics.core.EventTracker;\n    import com.google.analytics.core.GIFRequest;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.core.TrackerCache;\n    import com.google.analytics.core.TrackerMode;\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.Layout;\n    import com.google.analytics.events.AnalyticsEvent;\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.external.HTMLDOM;\n    import com.google.analytics.external.JavascriptProxy;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.v4.Bridge;\n    import com.google.analytics.v4.Configuration;\n    import com.google.analytics.v4.GoogleAnalyticsAPI;\n    import com.google.analytics.v4.Tracker;\n    \n    import core.version;\n    \n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    \n    EventTracker;\n    ServerOperationMode;\n    \n    \/**\n     * Dispatched after the factory has built the tracker object.\n     * @eventType com.google.analytics.events.AnalyticsEvent.READY\n     *\/\n    [Event(name=\"ready\", type=\"com.google.analytics.events.AnalyticsEvent\")]\n    \n    \/**\n     * Google Analytic Tracker Code (GATC)'s code-only component.\n     *\/\n    public class GATracker implements AnalyticsTracker\n    {\n        private var _ready:Boolean = false;\n        \n        private var _display:DisplayObject;\n        private var _eventDispatcher:EventDispatcher;\n        private var _tracker:GoogleAnalyticsAPI;\n        \n        \/\/factory\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _env:Environment;\n        private var _buffer:Buffer;\n        private var _gifRequest:GIFRequest;\n        private var _jsproxy:JavascriptProxy;\n        private var _dom:HTMLDOM;\n        private var _adSense:AdSenseGlobals;\n        private var _ecom:Ecommerce;\n        \n        \/\/object properties\n        private var _account:String;\n        private var _mode:String;\n        private var _visualDebug:Boolean;\n\n        \/**\n         * Indicates if the tracker is automatically build.\n         *\/\n        public static var autobuild:Boolean = true;\n        \n        \/**\n         * The version of the tracker.\n         *\/\n        public static var version:core.version = API.version;\n        \n        \/**\n         * Creates a new GATracker instance.\n         * <p><b>Note:<\/b> the GATracker need to be instancied and added to the Stage or at least\n         * being placed in a display list.<\/p>\n         *\/\n        public function GATracker( display:DisplayObject, account:String,\n                                   mode:String = \"AS3\", visualDebug:Boolean = false,\n                                   config:Configuration = null, debug:DebugConfiguration = null )\n        {\n            _display = display;\n            _eventDispatcher = new EventDispatcher( this ) ;\n            _tracker = new TrackerCache();\n            \n            this.account     = account;\n            this.mode        = mode;\n            this.visualDebug = visualDebug;\n            \n            if( !debug )\n            {\n                this.debug = new DebugConfiguration();\n            }\n            \n            if( !config )\n            {\n                this.config = new Configuration( debug );\n            }\n            else\n            {\n            \tthis.config = config;\n            }\n            \n            if( autobuild )\n            {\n                _factory();\n            }\n        }\n        \n        \/**\n         * @private\n         * Factory to build the different trackers\n         *\/\n        private function _factory():void\n        {\n            _jsproxy = new JavascriptProxy( debug );\n            \n            if( visualDebug )\n            {\n                debug.layout = new Layout( debug, _display );\n                debug.active = visualDebug;\n            }\n            \n            var activeTracker:GoogleAnalyticsAPI;\n            var cache:TrackerCache = _tracker as TrackerCache;\n            \n            switch( mode )\n            {\n                case TrackerMode.BRIDGE :\n                {\n                    activeTracker = _bridgeFactory();\n                    break;\n                }\n                \n                case TrackerMode.AS3 :\n                default:\n                {\n                    activeTracker = _trackerFactory();\n                }\n            }\n            \n            if( !cache.isEmpty() )\n            {\n                cache.tracker = activeTracker;\n                cache.flush();\n            }\n            \n            _tracker = activeTracker;\n            \n            _ready = true;\n            dispatchEvent( new AnalyticsEvent( AnalyticsEvent.READY, this ) );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Tracker object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _trackerFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (AS3) v\" + version +\"\\naccount: \" + account );\n            \n            \/* note:\n               for unit testing and to avoid 2 different branches AIR\/Flash\n               here we will detect if we are in the Flash Player or AIR\n               and pass the infos to the LocalInfo\n               \n               By default we will define \"Flash\" for our local tests\n            *\/\n            \n            \n            _adSense    = new AdSenseGlobals( debug );\n            \n            _dom        = new HTMLDOM( debug );\n            _dom.cacheProperties();\n            \n            _env        = new Environment( \"\", \"\", \"\", debug, _dom );\n            \n            _buffer     = new Buffer( config, debug, false );\n            _gifRequest = new GIFRequest( config, debug, _buffer, _env );\n            _ecom       = new Ecommerce ( _debug );\n                        \n            \/* note:\n               To be able to obtain the URL of the main SWF containing the GA API\n               we need to be able to access the stage property of a DisplayObject,\n               here we open the internal namespace to be able to set that reference\n               at instanciation-time.\n               \n               We keep the implementation internal to be able to change it if required later.\n            *\/\n            use namespace ga_internal;\n            _env.url = _display.stage.loaderInfo.url;\n            \n            return new Tracker( account, config, debug, _env, _buffer, _gifRequest, _adSense, _ecom );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Bridge object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _bridgeFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (Bridge) v\" + version +\"\\naccount: \" + account );\n            return new Bridge( account, _debug, _jsproxy );\n        }\n        \n        \n        \/**\n         * Indicates the account value of the tracking.\n         *\/\n        public function get account():String\n        {\n            return _account;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set account( value:String ):void\n        {\n            _account = value;\n        }\n        \n        \/**\n         * Determinates the Configuration object of the tracker.\n         *\/        \n        public function get config():Configuration\n        {\n            return _config;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set config( value:Configuration ):void\n        {\n            _config = value;\n        }\n\n        \/**\n         * Determinates the DebugConfiguration of the tracker. \n         *\/        \n        public function get debug():DebugConfiguration\n        {\n            return _debug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set debug( value:DebugConfiguration ):void\n        {\n            _debug = value;\n        }        \n\n        \/**\n         * Indicates if the tracker is ready to use.\n         *\/\n        public function isReady():Boolean\n        {\n            return _ready;\n        }\n        \n        \/**\n         * Indicates the mode of the tracking \"AS3\" or \"Bridge\".\n         *\/        \n        public function get mode():String\n        {\n            return _mode;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set mode( value:String ):void\n        {\n            _mode = value ;\n        }\n        \n        \/**\n         * Indicates if the tracker use a visual debug.\n         *\/        \n        public function get visualDebug():Boolean\n        {\n            return _visualDebug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set visualDebug( value:Boolean ):void\n        {\n            _visualDebug = value;\n        }\n        \n\n        \/**\n         * Builds the tracker.\n         *\/\n        public function build():void\n        {\n            if( !isReady() )\n            {\n                _factory();\n            }\n        }\n        \n        \/\/ IEventDispatcher implementation\n        \n        \/**\n         * Allows the registration of event listeners on the event target.\n         * @param type A string representing the event type to listen for. If eventName value is \"ALL\" addEventListener use addGlobalListener\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         * @param priority Determines the priority level of the event listener.\n         * @param useWeakReference Indicates if the listener is a weak reference.\n         *\/        \n        public function addEventListener( type:String, listener:Function, useCapture:Boolean = false, priority:int = 0,\n                                          useWeakReference:Boolean = false):void\n        {\n            _eventDispatcher.addEventListener( type, listener, useCapture, priority, useWeakReference );\n        } \n        \n        \/**\n         * Dispatches an event into the event flow.\n         * @param event The Event object that is dispatched into the event flow.\n         * @return <code class=\"prettyprint\">true<\/code> if the Event is dispatched.\n         *\/        \n        public function dispatchEvent( event:Event ):Boolean\n        {\n            return _eventDispatcher.dispatchEvent( event );\n        }\n        \n        \/**\n         * Checks whether the EventDispatcher object has any listeners registered for a specific type of event.\n         * This allows you to determine where altered handling of an event type has been introduced in the event flow heirarchy by an EventDispatcher object.\n         *\/         \n        public function hasEventListener( type:String ):Boolean\n        {\n            return _eventDispatcher.hasEventListener( type );\n        }\n        \n        \/** \n         * Removes a listener from the EventDispatcher object.\n         * If there is no matching listener registered with the <code class=\"prettyprint\">EventDispatcher<\/code> object, then calling this method has no effect.\n         * @param type Specifies the type of event.\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         *\/        \n        public function removeEventListener( type:String, listener:Function, useCapture:Boolean = false ):void\n        {\n            _eventDispatcher.removeEventListener( type, listener, useCapture );\n        }\n        \n        \/**\n         * Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.\n         * This method returns <code class=\"prettyprint\">true<\/code> if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.\n         * @return A value of <code class=\"prettyprint\">true<\/code> if a listener of the specified type will be triggered; <code class=\"prettyprint\">false<\/code> otherwise.\n         *\/        \n        public function willTrigger( type:String ):Boolean\n        {\n            return _eventDispatcher.willTrigger( type );\n        }        \n        \n        include \"common.txt\"\n        \n    }\n}","subject":"remove idle timer instanciation","message":"remove idle timer instanciation","lang":"ActionScript","license":"apache-2.0","repos":"jeremy-wischusen\/gaforflash,dli-iclinic\/gaforflash,dli-iclinic\/gaforflash,jisobkim\/gaforflash,soumavachakraborty\/gaforflash,soumavachakraborty\/gaforflash,drflash\/gaforflash,DimaBaliakin\/gaforflash,DimaBaliakin\/gaforflash,Vigmar\/gaforflash,jisobkim\/gaforflash,Miyaru\/gaforflash,Miyaru\/gaforflash,jeremy-wischusen\/gaforflash,Vigmar\/gaforflash,mrthuanvn\/gaforflash,drflash\/gaforflash,mrthuanvn\/gaforflash"}
{"commit":"9128a0ccca591e26d1f215a0e893375872b6520d","old_file":"src\/battlecode\/client\/viewer\/render\/DrawRobot.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawRobot.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.common.ActionType;\r\n    import battlecode.common.Direction;\r\n    import battlecode.common.GameConstants;\r\n    import battlecode.common.MapLocation;\r\n    import battlecode.common.RobotType;\r\n    import battlecode.common.Team;\r\n    import battlecode.events.RobotEvent;\r\n\r\n    import mx.containers.Canvas;\r\n    import mx.controls.Image;\r\n    import mx.core.UIComponent;\r\n\r\n    [Event(name=\"indicatorStringChange\", type=\"battlecode.events.RobotEvent\")]\r\n    public class DrawRobot extends Canvas implements DrawObject {\r\n        private var actions:Vector.<DrawAction>;\r\n\r\n        private var broadcastAnimation:BroadcastAnimation;\r\n        private var explosionAnimation:ExplosionAnimation;\r\n\r\n        private var overlayCanvas:UIComponent;\r\n        private var imageCanvas:UIComponent;\r\n        private var hatCanvas:UIComponent;\r\n        private var image:Image;\r\n\r\n        \/\/ size\r\n        private var overrideSize:Number;\r\n\r\n        \/\/ indicator strings\r\n        private var indicatorStrings:Vector.<String> = new Vector.<String>(3, true);\r\n\r\n        \/\/ movement animation\r\n        private var drawX:Number, drawY:Number;\r\n        private var movementDelay:uint;\r\n\r\n        \/\/ attack animation\r\n        private var targetLocation:MapLocation;\r\n\r\n        private var selected:Boolean = false;\r\n\r\n        private var robotID:uint;\r\n        private var type:String;\r\n        private var team:String;\r\n        private var location:MapLocation;\r\n        private var direction:String;\r\n        private var energon:Number = 0;\r\n        private var maxEnergon:Number = 0;\r\n        private var alive:Boolean = true;\r\n        private var hats:Array;\r\n        private var hatImages:Array;\r\n\r\n        public function DrawRobot(robotID:uint, type:String, team:String, overrideSize:Number = 0) {\r\n            this.robotID = robotID;\r\n            this.type = type;\r\n            this.team = team;\r\n            this.maxEnergon = RobotType.maxEnergon(type);\r\n            this.movementDelay = 0;\r\n            this.hats = new Array();\r\n            this.hatImages = new Array();\r\n\r\n            this.actions = new Vector.<DrawAction>();\r\n\r\n            this.overrideSize = overrideSize;\r\n\r\n            \/\/ set the unit avatar image\r\n            var avatarClass:Class = ImageAssets.getRobotAvatar(type, team);\r\n            this.imageCanvas = new UIComponent();\r\n            this.image = new Image();\r\n            this.image.source = avatarClass;\r\n            this.image.width = getImageSize(true);\r\n            this.image.height = getImageSize(true);\r\n            this.image.x = -this.image.width \/ 2;\r\n            this.image.y = -this.image.height \/ 2;\r\n            this.imageCanvas.addChild(image);\r\n            this.addChild(imageCanvas);\r\n\r\n            this.width = this.image.width;\r\n            this.height = this.image.height;\r\n\r\n            this.overlayCanvas = new UIComponent();\r\n            this.addChild(overlayCanvas);\r\n\r\n            this.hatCanvas = new UIComponent();\r\n            this.addChild(hatCanvas);\r\n\r\n            \/\/ set the hit area for click selection\r\n            this.hitArea = imageCanvas;\r\n\r\n            \/\/ animations\r\n            this.broadcastAnimation = new BroadcastAnimation(0, team);\r\n            this.addChild(broadcastAnimation);\r\n\r\n            this.explosionAnimation = new ExplosionAnimation();\r\n            this.addChild(explosionAnimation);\r\n        }\r\n\r\n        public function clone():DrawObject {\r\n            var d:DrawRobot = new DrawRobot(robotID, type, team, overrideSize);\r\n            d.location = location;\r\n            d.energon = energon;\r\n            d.movementDelay = movementDelay;\r\n            d.targetLocation = targetLocation;\r\n            d.alive = alive;\r\n            d.hats = hats.concat();\r\n            d.hatImages = new Array();\r\n\r\n            d.actions = new Vector.<DrawAction>(actions.length);\r\n            for each (var o:DrawAction in actions) {\r\n                d.actions.push(o.clone());\r\n            }\r\n\r\n            d.removeChild(d.broadcastAnimation);\r\n            d.removeChild(d.explosionAnimation);\r\n            d.broadcastAnimation = broadcastAnimation.clone() as BroadcastAnimation;\r\n            d.explosionAnimation = explosionAnimation.clone() as ExplosionAnimation;\r\n            d.addChild(d.broadcastAnimation);\r\n            d.addChild(d.explosionAnimation);\r\n\r\n            return d;\r\n        }\r\n\r\n        private function addAction(d:DrawAction):void {\r\n            actions.push(d);\r\n        }\r\n\r\n        public function getRobotID():uint {\r\n            return robotID;\r\n        }\r\n\r\n        public function getType():String {\r\n            return type;\r\n        }\r\n\r\n        public function getTeam():String {\r\n            return team;\r\n        }\r\n\r\n        public function getLocation():MapLocation {\r\n            return location;\r\n        }\r\n\r\n        public function getSelected():Boolean {\r\n            return selected;\r\n        }\r\n\r\n        public function getIndicatorString(index:uint):String {\r\n            return indicatorStrings[index];\r\n        }\r\n\r\n        public function setLocation(location:MapLocation):void {\r\n            this.location = location;\r\n        }\r\n\r\n        public function setEnergon(amt:Number):void {\r\n            this.energon = Math.min(Math.max(0, amt), maxEnergon);\r\n        }\r\n\r\n        public function setSelected(val:Boolean):void {\r\n            this.selected = val;\r\n        }\r\n\r\n        public function setIndicatorString(str:String, index:uint):void {\r\n            indicatorStrings[index] = str;\r\n            dispatchEvent(new RobotEvent(RobotEvent.INDICATOR_STRING_CHANGE, false, false, this));\r\n        }\r\n\r\n        public function setOverrideSize(overrideSize:Number):void {\r\n            this.overrideSize = overrideSize;\r\n            this.draw(true);\r\n        }\r\n\r\n        public function capture():void {\r\n            this.addAction(new DrawAction(ActionType.CAPTURING, GameConstants.CAPTURE_DELAY));\r\n        }\r\n\r\n        public function layMine():void {\r\n            this.addAction(new DrawAction(ActionType.MINING, GameConstants.MINE_LAY_DELAY));\r\n        }\r\n\r\n        public function stopLayingMine():void {\r\n            this.addAction(new DrawAction(ActionType.MINING_STOPPING, GameConstants.MINE_LAY_STOP_DELAY));\r\n        }\r\n\r\n        public function diffuseMine(hasUpgrade:Boolean):void {\r\n            this.addAction(new DrawAction(ActionType.DEFUSING, hasUpgrade ? GameConstants.MINE_DIFFUSE_UPGRADE_DELAY: GameConstants.MINE_DIFFUSE_DELAY))\r\n        }\r\n\r\n        public function attack(targetLocation:MapLocation):void {\r\n            this.targetLocation = targetLocation;\r\n            this.addAction(new DrawAction(ActionType.ATTACKING, RobotType.attackDelay(type)));\r\n        }\r\n\r\n        public function broadcast():void {\r\n            this.broadcastAnimation.broadcast();\r\n        }\r\n\r\n        public function destroyUnit():void {\r\n            this.explosionAnimation.explode();\r\n            this.alive = false;\r\n        }\r\n\r\n        public function moveToLocation(location:MapLocation):void {\r\n            this.direction = this.location.directionTo(location);\r\n            this.movementDelay = Direction.isDiagonal(direction) ?\r\n                    RobotType.movementDelayDiagonal(type) :\r\n                    RobotType.movementDelay(type);\r\n            this.location = location;\r\n            this.addAction(new DrawAction(ActionType.MOVING, movementDelay));\r\n        }\r\n\r\n        public function wearHat(hat:int):void {\r\n            hats.push(hat);\r\n        }\r\n\r\n        public function isAlive():Boolean {\r\n            return alive || explosionAnimation.isAlive();\r\n        }\r\n\r\n        public function updateRound():void {\r\n            \/\/ update actions\r\n            for (var i:uint = 0; i < actions.length; i++) {\r\n                var o:DrawAction = actions[i];\r\n                o.decreaseRound();\r\n                if (o.getRounds() <= 0) {\r\n                    actions.splice(i, 1);\r\n                    i--;\r\n                }\r\n            }\r\n\r\n            \/\/ update animations\r\n            broadcastAnimation.updateRound();\r\n            explosionAnimation.updateRound();\r\n\r\n            \/\/ update tooltip\r\n            this.toolTip = \"Robot \" + getRobotID() + \" \" + getType() + \" Energon: \" + energon + \" Loc: \" + getLocation().toString();\r\n        }\r\n\r\n        public function draw(force:Boolean = false):void {\r\n            if (explosionAnimation.isExploding()) {\r\n                this.imageCanvas.visible = false;\r\n                this.overlayCanvas.visible = false;\r\n                this.graphics.clear();\r\n\r\n                explosionAnimation.draw(force);\r\n                return;\r\n            }\r\n\r\n            \/\/ draw direction\r\n            this.imageCanvas.rotation = directionToRotation(direction);\r\n\r\n            if (force) {\r\n                this.image.width = getImageSize(true);\r\n                this.image.height = getImageSize(true);\r\n                this.image.x = -this.image.width \/ 2;\r\n                this.image.y = -this.image.height \/ 2;\r\n            }\r\n\r\n            \/\/ clear the graphics object once\r\n            this.graphics.clear();\r\n            this.overlayCanvas.graphics.clear();\r\n\r\n            var o:DrawAction;\r\n            var movementRounds:uint = 0;\r\n            for each (o in actions) {\r\n                if (o.getType() == ActionType.MOVING) {\r\n                    movementRounds = o.getRounds();\r\n                    break;\r\n                }\r\n            }\r\n\r\n            drawX = calculateDrawX(movementRounds);\r\n            drawY = calculateDrawY(movementRounds);\r\n\r\n            for each (o in actions) {\r\n                switch (o.getType()) {\r\n                    case ActionType.ATTACKING:\r\n                        drawAttack();\r\n                        break;\r\n                    case ActionType.MOVING:\r\n                        drawMovement();\r\n                        break;\r\n                    case ActionType.CAPTURING:\r\n                    case ActionType.MINING:\r\n                    case ActionType.MINING_STOPPING:\r\n                    case ActionType.DEFUSING:\r\n                        drawActionBar(o);\r\n                        break;\r\n                }\r\n            }\r\n\r\n            drawEnergonBar();\r\n            drawSelected();\r\n            drawHats();\r\n\r\n            \/\/ draw animations\r\n            broadcastAnimation.draw(force);\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ DRAWING HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function drawEnergonBar():void {\r\n            if (!RenderConfiguration.showEnergon() && getType() != RobotType.HQ)\r\n                return;\r\n\r\n            var ratio:Number = energon \/ maxEnergon;\r\n            var size:Number = getImageSize(true);\r\n            this.graphics.lineStyle();\r\n            this.graphics.beginFill(0x00FF00, 0.8);\r\n            this.graphics.drawRect(-size \/ 2, size \/ 2, ratio * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n            this.graphics.beginFill(0x000000, 0.8);\r\n            this.graphics.drawRect(-size \/ 2 + ratio * size, size \/ 2, (1 - ratio) * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n        }\r\n\r\n        private function drawActionBar(action:DrawAction):void {\r\n            var yOffset:Number = RenderConfiguration.showEnergon() ? 5 * getImageScale() : 0;\r\n            var color:uint;\r\n            switch (action.getType()) {\r\n                case ActionType.CAPTURING:\r\n                    color = 0x4C4CFF;\r\n                    break;\r\n                case ActionType.MINING:\r\n                    color = 0xFF00CC;\r\n                    break;\r\n                case ActionType.MINING_STOPPING:\r\n                    color = 0xFF0000;\r\n                    break;\r\n                case ActionType.DEFUSING:\r\n                    color = 0x00FFFF;\r\n                    break;\r\n                default:\r\n                    color = 0x000000;\r\n                    break;\r\n            }\r\n\r\n            var ratio:Number;\r\n            switch (action.getType()) {\r\n                case ActionType.MINING_STOPPING:\r\n                    ratio = action.getRounds() \/ action.getMaxRounds();\r\n                    break;\r\n                default:\r\n                    ratio = (action.getMaxRounds() - action.getRounds()) \/ action.getMaxRounds();\r\n                    break;\r\n            }\r\n            var size:Number = getImageSize(true);\r\n            this.graphics.lineStyle();\r\n            this.graphics.beginFill(color, 0.8);\r\n            this.graphics.drawRect(-size \/ 2, size \/ 2 + yOffset, ratio * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n            this.graphics.beginFill(0x000000, 0.8);\r\n            this.graphics.drawRect(-size \/ 2 + ratio * size, size \/ 2  + yOffset, (1 - ratio) * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n        }\r\n\r\n        private function drawAttack():void {\r\n            var targetOffsetX:Number = (targetLocation.getX() - location.getX()) * getImageSize();\r\n            var targetOffsetY:Number = (targetLocation.getY() - location.getY()) * getImageSize();\r\n\r\n            this.graphics.lineStyle(2, team == Team.A ? 0xFF0000 : 0x0000FF);\r\n            this.graphics.moveTo(0, 0);\r\n            this.graphics.lineTo(targetOffsetX - drawX, targetOffsetY - drawY);\r\n            this.graphics.drawCircle(targetOffsetX - drawX, targetOffsetY - drawY, getImageSize() \/ 2 * .6);\r\n        }\r\n\r\n        private function drawMovement():void {\r\n            if (RenderConfiguration.showDiscrete()) return;\r\n\r\n            this.x += drawX;\r\n            this.y += drawY;\r\n        }\r\n\r\n        private function drawSelected():void {\r\n            var size:Number = getImageSize(true);\r\n\r\n            if (selected) {\r\n                this.graphics.lineStyle(2, 0xFFFFFF);\r\n                this.graphics.moveTo(-size \/ 2, -size \/ 4);\r\n                this.graphics.lineTo(-size \/ 2, -size \/ 2);\r\n                this.graphics.lineTo(-size \/ 4, -size \/ 2);\r\n                this.graphics.moveTo(size \/ 2, -size \/ 4);\r\n                this.graphics.lineTo(size \/ 2, -size \/ 2);\r\n                this.graphics.lineTo(size \/ 4, -size \/ 2);\r\n                this.graphics.moveTo(size \/ 2, size \/ 4);\r\n                this.graphics.lineTo(size \/ 2, size \/ 2);\r\n                this.graphics.lineTo(size \/ 4, size \/ 2);\r\n                this.graphics.moveTo(-size \/ 2, size \/ 4);\r\n                this.graphics.lineTo(-size \/ 2, size \/ 2);\r\n                this.graphics.lineTo(-size \/ 4, size \/ 2);\r\n            }\r\n        }\r\n\r\n        private function drawHats():void {\r\n            if (!RenderConfiguration.showHats()) {\r\n                hatCanvas.visible = false;\r\n                return;\r\n            }\r\n\r\n            hatCanvas.visible = true;\r\n            while (hatImages.length < hats.length) {\r\n                var hatImage:Image = new Image();\r\n                var hatSource:Class = ImageAssets.getHatAvatar(hats[hatImages.length]);\r\n                hatImage.source = new hatSource();\r\n                hatImage.width = RenderConfiguration.getGridSize();\r\n                hatImage.height = RenderConfiguration.getGridSize();\r\n                hatImage.x = -RenderConfiguration.getGridSize() \/ 2;\r\n                hatImage.y = -RenderConfiguration.getGridSize() - hatImage.height * hatImages.length;\r\n                hatCanvas.addChild(hatImage);\r\n                hatImages.push(hatImage);\r\n            }\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ PRIVATE HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function getImageSize(scale:Boolean = false):Number {\r\n            if (overrideSize)\r\n                return overrideSize;\r\n            return RenderConfiguration.getGridSize() * (scale ? getUnitScale(type) : 1.0);\r\n        }\r\n\r\n        private function getImageScale():Number {\r\n            if (overrideSize)\r\n                return 1.0;\r\n            return RenderConfiguration.getScalingFactor();\r\n        }\r\n\r\n        private function getUnitScale(type:String):Number {\r\n            switch (type) {\r\n                case RobotType.HQ:\r\n                    return 2.0;\r\n                case RobotType.TOWER:\r\n                    return 1.5;\r\n                default:\r\n                    return 1.0;\r\n            }\r\n        }\r\n\r\n        private function getUnitOffset(type:String):Number {\r\n            return 0;\r\n        }\r\n\r\n        private function directionToRotation(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH:\r\n                    return -90;\r\n                case Direction.NORTH_EAST:\r\n                    return -45;\r\n                case Direction.EAST:\r\n                    return 0;\r\n                case Direction.SOUTH_EAST:\r\n                    return 45;\r\n                case Direction.SOUTH:\r\n                    return 90;\r\n                case Direction.SOUTH_WEST:\r\n                    return 135;\r\n                case Direction.WEST:\r\n                    return 180;\r\n                case Direction.NORTH_WEST:\r\n                    return -135;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function directionOffsetX(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH_EAST:\r\n                    return +1;\r\n                case Direction.NORTH_WEST:\r\n                    return -1;\r\n                case Direction.SOUTH_EAST:\r\n                    return +1;\r\n                case Direction.SOUTH_WEST:\r\n                    return -1;\r\n                case Direction.NORTH:\r\n                    return 0;\r\n                case Direction.SOUTH:\r\n                    return 0;\r\n                case Direction.EAST:\r\n                    return +1;\r\n                case Direction.WEST:\r\n                    return -1;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function directionOffsetY(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH_EAST:\r\n                    return -1;\r\n                case Direction.NORTH_WEST:\r\n                    return -1;\r\n                case Direction.SOUTH_EAST:\r\n                    return +1;\r\n                case Direction.SOUTH_WEST:\r\n                    return +1;\r\n                case Direction.NORTH:\r\n                    return -1;\r\n                case Direction.SOUTH:\r\n                    return +1;\r\n                case Direction.EAST:\r\n                    return 0;\r\n                case Direction.WEST:\r\n                    return 0;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function calculateDrawX(rounds:uint):Number {\r\n            if (RenderConfiguration.showDiscrete()) return 0;\r\n            return -1 * getImageSize() * directionOffsetX(direction) * (rounds \/ movementDelay);\r\n        }\r\n\r\n        private function calculateDrawY(rounds:uint):Number {\r\n            if (RenderConfiguration.showDiscrete()) return 0;\r\n            return -1 * getImageSize() * directionOffsetY(direction) * (rounds \/ movementDelay);\r\n        }\r\n\r\n\r\n    }\r\n\r\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.common.ActionType;\r\n    import battlecode.common.Direction;\r\n    import battlecode.common.GameConstants;\r\n    import battlecode.common.MapLocation;\r\n    import battlecode.common.RobotType;\r\n    import battlecode.common.Team;\r\n    import battlecode.events.RobotEvent;\r\n\r\n    import mx.containers.Canvas;\r\n    import mx.controls.Image;\r\n    import mx.core.UIComponent;\r\n\r\n    [Event(name=\"indicatorStringChange\", type=\"battlecode.events.RobotEvent\")]\r\n    public class DrawRobot extends Canvas implements DrawObject {\r\n        private var actions:Vector.<DrawAction>;\r\n\r\n        private var broadcastAnimation:BroadcastAnimation;\r\n        private var explosionAnimation:ExplosionAnimation;\r\n\r\n        private var overlayCanvas:UIComponent;\r\n        private var imageCanvas:UIComponent;\r\n        private var hatCanvas:UIComponent;\r\n        private var image:Image;\r\n\r\n        \/\/ size\r\n        private var overrideSize:Number;\r\n\r\n        \/\/ indicator strings\r\n        private var indicatorStrings:Vector.<String> = new Vector.<String>(3, true);\r\n\r\n        \/\/ movement animation\r\n        private var drawX:Number, drawY:Number;\r\n        private var movementDelay:uint;\r\n\r\n        \/\/ attack animation\r\n        private var targetLocation:MapLocation;\r\n\r\n        private var selected:Boolean = false;\r\n\r\n        private var robotID:uint;\r\n        private var type:String;\r\n        private var team:String;\r\n        private var location:MapLocation;\r\n        private var direction:String;\r\n        private var energon:Number = 0;\r\n        private var maxEnergon:Number = 0;\r\n        private var alive:Boolean = true;\r\n        private var hats:Array;\r\n        private var hatImages:Array;\r\n\r\n        public function DrawRobot(robotID:uint, type:String, team:String, overrideSize:Number = 0) {\r\n            this.robotID = robotID;\r\n            this.type = type;\r\n            this.team = team;\r\n            this.maxEnergon = RobotType.maxEnergon(type);\r\n            this.movementDelay = 1;\r\n            this.hats = new Array();\r\n            this.hatImages = new Array();\r\n\r\n            this.actions = new Vector.<DrawAction>();\r\n\r\n            this.overrideSize = overrideSize;\r\n\r\n            \/\/ set the unit avatar image\r\n            var avatarClass:Class = ImageAssets.getRobotAvatar(type, team);\r\n            this.imageCanvas = new UIComponent();\r\n            this.image = new Image();\r\n            this.image.source = avatarClass;\r\n            this.image.width = getImageSize(true);\r\n            this.image.height = getImageSize(true);\r\n            this.image.x = -this.image.width \/ 2;\r\n            this.image.y = -this.image.height \/ 2;\r\n            this.imageCanvas.addChild(image);\r\n            this.addChild(imageCanvas);\r\n\r\n            this.width = this.image.width;\r\n            this.height = this.image.height;\r\n\r\n            this.overlayCanvas = new UIComponent();\r\n            this.addChild(overlayCanvas);\r\n\r\n            this.hatCanvas = new UIComponent();\r\n            this.addChild(hatCanvas);\r\n\r\n            \/\/ set the hit area for click selection\r\n            this.hitArea = imageCanvas;\r\n\r\n            \/\/ animations\r\n            this.broadcastAnimation = new BroadcastAnimation(0, team);\r\n            this.addChild(broadcastAnimation);\r\n\r\n            this.explosionAnimation = new ExplosionAnimation();\r\n            this.addChild(explosionAnimation);\r\n        }\r\n\r\n        public function clone():DrawObject {\r\n            var d:DrawRobot = new DrawRobot(robotID, type, team, overrideSize);\r\n            d.location = location;\r\n            d.energon = energon;\r\n            d.movementDelay = movementDelay;\r\n            d.targetLocation = targetLocation;\r\n            d.alive = alive;\r\n            d.hats = hats.concat();\r\n            d.hatImages = new Array();\r\n\r\n            d.actions = new Vector.<DrawAction>(actions.length);\r\n            for each (var o:DrawAction in actions) {\r\n                d.actions.push(o.clone());\r\n            }\r\n\r\n            d.removeChild(d.broadcastAnimation);\r\n            d.removeChild(d.explosionAnimation);\r\n            d.broadcastAnimation = broadcastAnimation.clone() as BroadcastAnimation;\r\n            d.explosionAnimation = explosionAnimation.clone() as ExplosionAnimation;\r\n            d.addChild(d.broadcastAnimation);\r\n            d.addChild(d.explosionAnimation);\r\n\r\n            return d;\r\n        }\r\n\r\n        private function addAction(d:DrawAction):void {\r\n            actions.push(d);\r\n        }\r\n\r\n        public function getRobotID():uint {\r\n            return robotID;\r\n        }\r\n\r\n        public function getType():String {\r\n            return type;\r\n        }\r\n\r\n        public function getTeam():String {\r\n            return team;\r\n        }\r\n\r\n        public function getLocation():MapLocation {\r\n            return location;\r\n        }\r\n\r\n        public function getSelected():Boolean {\r\n            return selected;\r\n        }\r\n\r\n        public function getIndicatorString(index:uint):String {\r\n            return indicatorStrings[index];\r\n        }\r\n\r\n        public function setLocation(location:MapLocation):void {\r\n            this.location = location;\r\n        }\r\n\r\n        public function setEnergon(amt:Number):void {\r\n            this.energon = Math.min(Math.max(0, amt), maxEnergon);\r\n        }\r\n\r\n        public function setSelected(val:Boolean):void {\r\n            this.selected = val;\r\n        }\r\n\r\n        public function setIndicatorString(str:String, index:uint):void {\r\n            indicatorStrings[index] = str;\r\n            dispatchEvent(new RobotEvent(RobotEvent.INDICATOR_STRING_CHANGE, false, false, this));\r\n        }\r\n\r\n        public function setOverrideSize(overrideSize:Number):void {\r\n            this.overrideSize = overrideSize;\r\n            this.draw(true);\r\n        }\r\n\r\n        public function capture():void {\r\n            this.addAction(new DrawAction(ActionType.CAPTURING, GameConstants.CAPTURE_DELAY));\r\n        }\r\n\r\n        public function layMine():void {\r\n            this.addAction(new DrawAction(ActionType.MINING, GameConstants.MINE_LAY_DELAY));\r\n        }\r\n\r\n        public function stopLayingMine():void {\r\n            this.addAction(new DrawAction(ActionType.MINING_STOPPING, GameConstants.MINE_LAY_STOP_DELAY));\r\n        }\r\n\r\n        public function diffuseMine(hasUpgrade:Boolean):void {\r\n            this.addAction(new DrawAction(ActionType.DEFUSING, hasUpgrade ? GameConstants.MINE_DIFFUSE_UPGRADE_DELAY: GameConstants.MINE_DIFFUSE_DELAY))\r\n        }\r\n\r\n        public function attack(targetLocation:MapLocation):void {\r\n            this.targetLocation = targetLocation;\r\n            this.addAction(new DrawAction(ActionType.ATTACKING, RobotType.attackDelay(type)));\r\n        }\r\n\r\n        public function broadcast():void {\r\n            this.broadcastAnimation.broadcast();\r\n        }\r\n\r\n        public function destroyUnit():void {\r\n            this.explosionAnimation.explode();\r\n            this.alive = false;\r\n        }\r\n\r\n        public function moveToLocation(location:MapLocation):void {\r\n            this.direction = this.location.directionTo(location);\r\n            this.movementDelay = Direction.isDiagonal(direction) ?\r\n                    RobotType.movementDelayDiagonal(type) :\r\n                    RobotType.movementDelay(type);\r\n            this.location = location;\r\n            this.addAction(new DrawAction(ActionType.MOVING, movementDelay));\r\n        }\r\n\r\n        public function wearHat(hat:int):void {\r\n            hats.push(hat);\r\n        }\r\n\r\n        public function isAlive():Boolean {\r\n            return alive || explosionAnimation.isAlive();\r\n        }\r\n\r\n        public function updateRound():void {\r\n            \/\/ update actions\r\n            for (var i:uint = 0; i < actions.length; i++) {\r\n                var o:DrawAction = actions[i];\r\n                o.decreaseRound();\r\n                if (o.getRounds() <= 0) {\r\n                    actions.splice(i, 1);\r\n                    i--;\r\n                }\r\n            }\r\n\r\n            \/\/ update animations\r\n            broadcastAnimation.updateRound();\r\n            explosionAnimation.updateRound();\r\n\r\n            \/\/ update tooltip\r\n            this.toolTip = \"Robot \" + getRobotID() + \" \" + getType() + \" Energon: \" + energon + \" Loc: \" + getLocation().toString();\r\n        }\r\n\r\n        public function draw(force:Boolean = false):void {\r\n            if (explosionAnimation.isExploding()) {\r\n                this.imageCanvas.visible = false;\r\n                this.overlayCanvas.visible = false;\r\n                this.graphics.clear();\r\n\r\n                explosionAnimation.draw(force);\r\n                return;\r\n            }\r\n\r\n            \/\/ draw direction\r\n            this.imageCanvas.rotation = directionToRotation(direction);\r\n\r\n            if (force) {\r\n                this.image.width = getImageSize(true);\r\n                this.image.height = getImageSize(true);\r\n                this.image.x = -this.image.width \/ 2;\r\n                this.image.y = -this.image.height \/ 2;\r\n            }\r\n\r\n            \/\/ clear the graphics object once\r\n            this.graphics.clear();\r\n            this.overlayCanvas.graphics.clear();\r\n\r\n            var o:DrawAction;\r\n            var movementRounds:uint = 0;\r\n            for each (o in actions) {\r\n                if (o.getType() == ActionType.MOVING) {\r\n                    movementRounds = o.getRounds();\r\n                    break;\r\n                }\r\n            }\r\n\r\n            drawX = calculateDrawX(movementRounds);\r\n            drawY = calculateDrawY(movementRounds);\r\n\r\n            for each (o in actions) {\r\n                switch (o.getType()) {\r\n                    case ActionType.ATTACKING:\r\n                        drawAttack();\r\n                        break;\r\n                    case ActionType.MOVING:\r\n                        drawMovement();\r\n                        break;\r\n                    case ActionType.CAPTURING:\r\n                    case ActionType.MINING:\r\n                    case ActionType.MINING_STOPPING:\r\n                    case ActionType.DEFUSING:\r\n                        drawActionBar(o);\r\n                        break;\r\n                }\r\n            }\r\n\r\n            drawEnergonBar();\r\n            drawSelected();\r\n            drawHats();\r\n\r\n            \/\/ draw animations\r\n            broadcastAnimation.draw(force);\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ DRAWING HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function drawEnergonBar():void {\r\n            if (!RenderConfiguration.showEnergon() && getType() != RobotType.HQ)\r\n                return;\r\n\r\n            var ratio:Number = energon \/ maxEnergon;\r\n            var size:Number = getImageSize(true);\r\n            this.graphics.lineStyle();\r\n            this.graphics.beginFill(0x00FF00, 0.8);\r\n            this.graphics.drawRect(-size \/ 2, size \/ 2, ratio * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n            this.graphics.beginFill(0x000000, 0.8);\r\n            this.graphics.drawRect(-size \/ 2 + ratio * size, size \/ 2, (1 - ratio) * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n        }\r\n\r\n        private function drawActionBar(action:DrawAction):void {\r\n            var yOffset:Number = RenderConfiguration.showEnergon() ? 5 * getImageScale() : 0;\r\n            var color:uint;\r\n            switch (action.getType()) {\r\n                case ActionType.CAPTURING:\r\n                    color = 0x4C4CFF;\r\n                    break;\r\n                case ActionType.MINING:\r\n                    color = 0xFF00CC;\r\n                    break;\r\n                case ActionType.MINING_STOPPING:\r\n                    color = 0xFF0000;\r\n                    break;\r\n                case ActionType.DEFUSING:\r\n                    color = 0x00FFFF;\r\n                    break;\r\n                default:\r\n                    color = 0x000000;\r\n                    break;\r\n            }\r\n\r\n            var ratio:Number;\r\n            switch (action.getType()) {\r\n                case ActionType.MINING_STOPPING:\r\n                    ratio = action.getRounds() \/ action.getMaxRounds();\r\n                    break;\r\n                default:\r\n                    ratio = (action.getMaxRounds() - action.getRounds()) \/ action.getMaxRounds();\r\n                    break;\r\n            }\r\n            var size:Number = getImageSize(true);\r\n            this.graphics.lineStyle();\r\n            this.graphics.beginFill(color, 0.8);\r\n            this.graphics.drawRect(-size \/ 2, size \/ 2 + yOffset, ratio * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n            this.graphics.beginFill(0x000000, 0.8);\r\n            this.graphics.drawRect(-size \/ 2 + ratio * size, size \/ 2  + yOffset, (1 - ratio) * size, 5 * getImageScale());\r\n            this.graphics.endFill();\r\n        }\r\n\r\n        private function drawAttack():void {\r\n            var targetOffsetX:Number = (targetLocation.getX() - location.getX()) * getImageSize();\r\n            var targetOffsetY:Number = (targetLocation.getY() - location.getY()) * getImageSize();\r\n\r\n            this.graphics.lineStyle(2, team == Team.A ? 0xFF0000 : 0x0000FF);\r\n            this.graphics.moveTo(0, 0);\r\n            this.graphics.lineTo(targetOffsetX - drawX, targetOffsetY - drawY);\r\n            this.graphics.drawCircle(targetOffsetX - drawX, targetOffsetY - drawY, getImageSize() \/ 2 * .6);\r\n        }\r\n\r\n        private function drawMovement():void {\r\n            if (RenderConfiguration.showDiscrete()) return;\r\n\r\n            this.x += drawX;\r\n            this.y += drawY;\r\n        }\r\n\r\n        private function drawSelected():void {\r\n            var size:Number = getImageSize(true);\r\n\r\n            if (selected) {\r\n                this.graphics.lineStyle(2, 0xFFFFFF);\r\n                this.graphics.moveTo(-size \/ 2, -size \/ 4);\r\n                this.graphics.lineTo(-size \/ 2, -size \/ 2);\r\n                this.graphics.lineTo(-size \/ 4, -size \/ 2);\r\n                this.graphics.moveTo(size \/ 2, -size \/ 4);\r\n                this.graphics.lineTo(size \/ 2, -size \/ 2);\r\n                this.graphics.lineTo(size \/ 4, -size \/ 2);\r\n                this.graphics.moveTo(size \/ 2, size \/ 4);\r\n                this.graphics.lineTo(size \/ 2, size \/ 2);\r\n                this.graphics.lineTo(size \/ 4, size \/ 2);\r\n                this.graphics.moveTo(-size \/ 2, size \/ 4);\r\n                this.graphics.lineTo(-size \/ 2, size \/ 2);\r\n                this.graphics.lineTo(-size \/ 4, size \/ 2);\r\n            }\r\n        }\r\n\r\n        private function drawHats():void {\r\n            if (!RenderConfiguration.showHats()) {\r\n                hatCanvas.visible = false;\r\n                return;\r\n            }\r\n\r\n            hatCanvas.visible = true;\r\n            while (hatImages.length < hats.length) {\r\n                var hatImage:Image = new Image();\r\n                var hatSource:Class = ImageAssets.getHatAvatar(hats[hatImages.length]);\r\n                hatImage.source = new hatSource();\r\n                hatImage.width = RenderConfiguration.getGridSize();\r\n                hatImage.height = RenderConfiguration.getGridSize();\r\n                hatImage.x = -RenderConfiguration.getGridSize() \/ 2;\r\n                hatImage.y = -RenderConfiguration.getGridSize() - hatImage.height * hatImages.length;\r\n                hatCanvas.addChild(hatImage);\r\n                hatImages.push(hatImage);\r\n            }\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ PRIVATE HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function getImageSize(scale:Boolean = false):Number {\r\n            if (overrideSize)\r\n                return overrideSize;\r\n            return RenderConfiguration.getGridSize() * (scale ? getUnitScale(type) : 1.0);\r\n        }\r\n\r\n        private function getImageScale():Number {\r\n            if (overrideSize)\r\n                return 1.0;\r\n            return RenderConfiguration.getScalingFactor();\r\n        }\r\n\r\n        private function getUnitScale(type:String):Number {\r\n            switch (type) {\r\n                case RobotType.HQ:\r\n                    return 2.0;\r\n                case RobotType.TOWER:\r\n                    return 1.5;\r\n                default:\r\n                    return 1.0;\r\n            }\r\n        }\r\n\r\n        private function getUnitOffset(type:String):Number {\r\n            return 0;\r\n        }\r\n\r\n        private function directionToRotation(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH:\r\n                    return -90;\r\n                case Direction.NORTH_EAST:\r\n                    return -45;\r\n                case Direction.EAST:\r\n                    return 0;\r\n                case Direction.SOUTH_EAST:\r\n                    return 45;\r\n                case Direction.SOUTH:\r\n                    return 90;\r\n                case Direction.SOUTH_WEST:\r\n                    return 135;\r\n                case Direction.WEST:\r\n                    return 180;\r\n                case Direction.NORTH_WEST:\r\n                    return -135;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function directionOffsetX(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH_EAST:\r\n                    return +1;\r\n                case Direction.NORTH_WEST:\r\n                    return -1;\r\n                case Direction.SOUTH_EAST:\r\n                    return +1;\r\n                case Direction.SOUTH_WEST:\r\n                    return -1;\r\n                case Direction.NORTH:\r\n                    return 0;\r\n                case Direction.SOUTH:\r\n                    return 0;\r\n                case Direction.EAST:\r\n                    return +1;\r\n                case Direction.WEST:\r\n                    return -1;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function directionOffsetY(dir:String):int {\r\n            switch (dir) {\r\n                case Direction.NORTH_EAST:\r\n                    return -1;\r\n                case Direction.NORTH_WEST:\r\n                    return -1;\r\n                case Direction.SOUTH_EAST:\r\n                    return +1;\r\n                case Direction.SOUTH_WEST:\r\n                    return +1;\r\n                case Direction.NORTH:\r\n                    return -1;\r\n                case Direction.SOUTH:\r\n                    return +1;\r\n                case Direction.EAST:\r\n                    return 0;\r\n                case Direction.WEST:\r\n                    return 0;\r\n                default:\r\n                    return 0;\r\n            }\r\n        }\r\n\r\n        private function calculateDrawX(rounds:uint):Number {\r\n            if (RenderConfiguration.showDiscrete()) return 0;\r\n            return -1 * getImageSize() * directionOffsetX(direction) * (rounds \/ movementDelay);\r\n        }\r\n\r\n        private function calculateDrawY(rounds:uint):Number {\r\n            if (RenderConfiguration.showDiscrete()) return 0;\r\n            return -1 * getImageSize() * directionOffsetY(direction) * (rounds \/ movementDelay);\r\n        }\r\n\r\n\r\n    }\r\n\r\n}","subject":"fix attack animation for non-moving units","message":"fix attack animation for non-moving units\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"10e7a405b912d5ea3977986afc361b37f95f3a38","old_file":"src\/NetConnectionPolyfill.as","new_file":"src\/NetConnectionPolyfill.as","old_contents":"package {\n    import flash.display.Sprite;\n    import flash.system.Security;\n    import flash.net.NetConnection;\n    import flash.external.ExternalInterface;\n    import flash.events.Event;\n    import flash.events.AsyncErrorEvent\n    import flash.events.NetStatusEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.events.IOErrorEvent\n\n    public class NetConnectionPolyfill extends Sprite {\n        public const VERSION:String = CONFIG::version;\n        \n        private var _nc:NetConnection;\n\n        private var _jsLogProxyName: String = \"NetConnection.onFlashLog\";\n        private var _jsReadyProxyName: String = \"NetConnection.onReady\";\n        private var _jsAsyncErrorEventProxyName: String = \"NetConnection.onAsyncErrorEvent\";\n        private var _jsIOErrorEventProxyName: String = \"NetConnection.onIOErrorEvent\";\n        private var _jsNetStatusEventProxyName: String = \"NetConnection.onNetStatusEvent\";\n        private var _jsSecurityErrorEventProxyName: String = \"NetConnection.onSecurityErrorEvent\";\n        private var _jsClientCallProxyName: String = \"NetConnection.onClientCall\";\n    \n\n        public function NetConnectionPolyfill() {\n            log('info', 'New NetConnection instance');\n            addEventListener(Event.ADDED_TO_STAGE, onAddedToStage);\n        }\n        private function init():void {\n            Security.allowDomain(\"*\");\n            Security.allowInsecureDomain(\"*\");\n\n            if(ExternalInterface.available) {\n                registerExternalMethods();\n            }\n\n            _nc = new NetConnection();\n\n            _nc.addEventListener(NetStatusEvent.NET_STATUS, onNetStatusEvent);\n            _nc.addEventListener(IOErrorEvent.IO_ERROR, onIOErrorEvent);\n            _nc.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityErrorEvent);\n            _nc.addEventListener(AsyncErrorEvent.ASYNC_ERROR, onAyncErrorEvent);\n\n            callExternalInterface(_jsReadyProxyName);\n        }\n\n        private function registerExternalMethods():void {\n            try {\n                ExternalInterface.addCallback(\"nc_addHeader\", onAddHeaderCalled);\n                ExternalInterface.addCallback(\"nc_call\", onCallCalled);\n                ExternalInterface.addCallback(\"nc_close\", onCloseCalled);\n                ExternalInterface.addCallback(\"nc_connect\", onConnectCalled);\n\n                ExternalInterface.addCallback(\"nc_getProperty\", onGetPropertyCalled);\n                ExternalInterface.addCallback(\"nc_setProperty\", onSetPropertyCalled);\n                ExternalInterface.addCallback(\"nc_setClient\", onSetClientCalled);\n\n            } catch (e:Error) {\n                log(\"error\", e.message);\n            } finally {}\n        }\n\n        private function onAddedToStage(event: Event):void {\n            init();\n            removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);\n        }\n\n        private function onAyncErrorEvent(event: AsyncErrorEvent): void {\n            callExternalInterface(_jsAsyncErrorEventProxyName, event.type, event.error);\n        }\n\n        private function onIOErrorEvent(event:IOErrorEvent): void {\n            callExternalInterface(_jsIOErrorEventProxyName, event.type, event.text);\n        }\n\n        private function onSecurityErrorEvent(event: SecurityErrorEvent): void {\n            callExternalInterface(_jsSecurityErrorEventProxyName, event.type, event.text);\n        }\n\n        private function onNetStatusEvent(event: NetStatusEvent): void {\n            callExternalInterface(_jsNetStatusEventProxyName, event.type, event.info);\n        }\n\n        private function onAddHeaderCalled(opeartion: String, mustUnderstand: Boolean = false, param: Object = null):void {\n            this._nc.addHeader(opeartion, mustUnderstand, param);\n        }\n\n        private function onCallCalled(command: String, ... args):void {\n            try {\n                log('info', 'Calling '+command);\n                var __incomingArgs:* = args as Array;\n                var __newArgs:Array = [command, null].concat(__incomingArgs);\n                var __sanitizedArgs:Array = cleanObject(__newArgs);\n                this._nc.call.apply(this._nc, __sanitizedArgs);\n            } catch (e: Error) {\n                log('error', e.message);\n            }\n        }\n\n        private function onCloseCalled():void {\n            this._nc.close();\n        }\n\n        private function onConnectCalled(command:*, ...args):void {\n            log('info', 'Connecting to '+command);\n            var __incomingArgs:* = args as Array;\n            var __newArgs:Array = [command].concat(__incomingArgs);\n            var __sanitizedArgs:Array = cleanObject(__newArgs);\n            this._nc.connect.apply(this._nc, __sanitizedArgs);\n        }\n\n        private function onSetClientCalled(methods: Array):void {\n            this._nc.client = new Object();\n            try {\n                for (var i = 0; i < methods.length; i++) {\n                    var method = methods[i];\n                    this._nc.client[method] = function(... args) {\n                        callExternalInterface(_jsClientCallProxyName, method, args);\n                    }\n                }\n            } catch (e: Error) {\n                log('error', e.message);\n            }\n        }\n\n        private function onGetPropertyCalled(pPropertyName:String = \"\"):* {\n            if (this._nc.hasOwnProperty(pPropertyName)) {\n                if (this._nc[pPropertyName] is Function) {\n                    log('warning', 'It is not possible to get a function as a property');\n                    return null;\n                }\n                return this._nc[pPropertyName];\n            }\n            return null;\n        }\n\n        private function onSetPropertyCalled(pPropertyName: String, value: *):void {\n            switch(pPropertyName) {\n                case \"objectEncoding\":\n                    this._nc.objectEncoding = value as uint;\n                    break;\n                case \"proxyType\":\n                    this._nc.proxyType = value as String;\n                    break;\n                case \"maxPeerConnections\":\n                    this._nc.maxPeerConnections = value as uint;\n                    break;\n                default:\n                    log('warning', 'Property '+pPropertyName+ ' cannot be set.');\n            }\n        }\n\n        private function log(level: String, message: *):void {\n            if (loaderInfo.parameters.debug != undefined && loaderInfo.parameters.debug == \"true\") {\n                this.callExternalInterface(_jsLogProxyName, level, cleanObject(message));\n            }\n        }\n\n        private function callExternalInterface(proxyName: String, ...args):void {\n            if (ExternalInterface.available) {\n                var __incomingArgs:* = args as Array;\n                var __newArgs:Array = [proxyName, ExternalInterface.objectID].concat(__incomingArgs);\n                var __sanitizedArgs:Array = cleanObject(__newArgs);\n                ExternalInterface.call.apply(null, __sanitizedArgs);\n            }\n        }\n\n        private function cleanObject(o:*):* {\n            if (o == null) {\n                return null;\n            }\n            if (o is String) {\n                return o.split(\"\\\\\").join(\"\\\\\\\\\");\n            } else if (o is Array) {\n                var __sanitizedArray:Array = new Array();\n\n                for each (var __item in o){\n                    __sanitizedArray.push(cleanObject(__item));\n                }\n\n                return __sanitizedArray;\n            } else if (typeof(o) == 'object') {\n                var __sanitizedObject:Object = new Object();\n\n                for (var __i in o){\n                    __sanitizedObject[__i] = cleanObject(o[__i]);\n                }\n\n                return __sanitizedObject;\n            } else {\n                return o;\n            }\n        }\n    }\n}","new_contents":"package {\n    import flash.display.Sprite;\n    import flash.system.Security;\n    import flash.net.NetConnection;\n    import flash.net.Responder;\n    import flash.external.ExternalInterface;\n    import flash.events.Event;\n    import flash.events.AsyncErrorEvent\n    import flash.events.NetStatusEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.events.IOErrorEvent\n\n    public class NetConnectionPolyfill extends Sprite {\n        public const VERSION:String = CONFIG::version;\n        \n        private var _nc:NetConnection;\n\n        private var _jsLogProxyName: String = \"NetConnection.onFlashLog\";\n        private var _jsReadyProxyName: String = \"NetConnection.onReady\";\n        private var _jsAsyncErrorEventProxyName: String = \"NetConnection.onAsyncErrorEvent\";\n        private var _jsIOErrorEventProxyName: String = \"NetConnection.onIOErrorEvent\";\n        private var _jsNetStatusEventProxyName: String = \"NetConnection.onNetStatusEvent\";\n        private var _jsSecurityErrorEventProxyName: String = \"NetConnection.onSecurityErrorEvent\";\n        private var _jsClientCallProxyName: String = \"NetConnection.onClientCall\";\n        private var _jsClientCallResultProxyName: String = \"NetConnection.onClientCallResult\";\n    \n\n        public function NetConnectionPolyfill() {\n            log('info', 'New NetConnection instance');\n            addEventListener(Event.ADDED_TO_STAGE, onAddedToStage);\n        }\n        private function init():void {\n            Security.allowDomain(\"*\");\n            Security.allowInsecureDomain(\"*\");\n\n            if(ExternalInterface.available) {\n                registerExternalMethods();\n            }\n\n            _nc = new NetConnection();\n\n            _nc.addEventListener(NetStatusEvent.NET_STATUS, onNetStatusEvent);\n            _nc.addEventListener(IOErrorEvent.IO_ERROR, onIOErrorEvent);\n            _nc.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityErrorEvent);\n            _nc.addEventListener(AsyncErrorEvent.ASYNC_ERROR, onAyncErrorEvent);\n\n            callExternalInterface(_jsReadyProxyName);\n        }\n\n        private function registerExternalMethods():void {\n            try {\n                ExternalInterface.addCallback(\"nc_addHeader\", onAddHeaderCalled);\n                ExternalInterface.addCallback(\"nc_call\", onCallCalled);\n                ExternalInterface.addCallback(\"nc_close\", onCloseCalled);\n                ExternalInterface.addCallback(\"nc_connect\", onConnectCalled);\n\n                ExternalInterface.addCallback(\"nc_getProperty\", onGetPropertyCalled);\n                ExternalInterface.addCallback(\"nc_setProperty\", onSetPropertyCalled);\n                ExternalInterface.addCallback(\"nc_setClient\", onSetClientCalled);\n\n            } catch (e:Error) {\n                log(\"error\", e.message);\n            } finally {}\n        }\n\n        private function onAddedToStage(event: Event):void {\n            init();\n            removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);\n        }\n\n        private function onAyncErrorEvent(event: AsyncErrorEvent): void {\n            callExternalInterface(_jsAsyncErrorEventProxyName, event.type, event.error);\n        }\n\n        private function onIOErrorEvent(event:IOErrorEvent): void {\n            callExternalInterface(_jsIOErrorEventProxyName, event.type, event.text);\n        }\n\n        private function onSecurityErrorEvent(event: SecurityErrorEvent): void {\n            callExternalInterface(_jsSecurityErrorEventProxyName, event.type, event.text);\n        }\n\n        private function onNetStatusEvent(event: NetStatusEvent): void {\n            callExternalInterface(_jsNetStatusEventProxyName, event.type, event.info);\n        }\n\n        private function onAddHeaderCalled(opeartion: String, mustUnderstand: Boolean = false, param: Object = null):void {\n            this._nc.addHeader(opeartion, mustUnderstand, param);\n        }\n\n        private function onCallCalled(command: String, handlerId: String, ... args):void {\n            try {\n                log('info', 'Calling command: '+command);\n                var responder: Responder = new Responder(function(result: Object) {\n                    callExternalInterface(_jsClientCallResultProxyName, handlerId, null, cleanObject(result));\n                }, function(error: Object) {\n                    callExternalInterface(_jsClientCallResultProxyName, handlerId, cleanObject(error));\n                });\n                \n                var __incomingArgs:* = args as Array;\n                var __newArgs:Array = [command, responder].concat(cleanObject(__incomingArgs));\n                this._nc.call.apply(this._nc, __newArgs);\n            } catch (e: Error) {\n                log('error', e.message);\n            }\n        }\n\n        private function onCloseCalled():void {\n            this._nc.close();\n        }\n\n        private function onConnectCalled(command:*, ...args):void {\n            log('info', 'Connecting to '+command);\n            var __incomingArgs:* = args as Array;\n            var __newArgs:Array = [command].concat(__incomingArgs);\n            var __sanitizedArgs:Array = cleanObject(__newArgs);\n            this._nc.connect.apply(this._nc, __sanitizedArgs);\n        }\n\n        private function onSetClientCalled(methods: Array):void {\n            var self = this;\n            this._nc.client = new Object();\n            try {\n                for (var i = 0; i < methods.length; i++) {\n                    var method = methods[i];\n                    log('info', 'Creating method '+method);\n                    var createMethod = function(method) {\n                        var m = method;\n                        return function(... args) {\n                            var _incomingArgs:* = args as Array;\n                            callExternalInterface.apply(self, [_jsClientCallProxyName, m].concat(_incomingArgs));\n                        }\n                    }\n                    this._nc.client[method] = createMethod(method);\n                }\n            } catch (e: Error) {\n                log('error', e.message);\n            }\n        }\n\n        private function onGetPropertyCalled(pPropertyName:String = \"\"):* {\n            if (this._nc.hasOwnProperty(pPropertyName)) {\n                if (this._nc[pPropertyName] is Function) {\n                    log('warning', 'It is not possible to get a function as a property');\n                    return null;\n                }\n                return this._nc[pPropertyName];\n            }\n            return null;\n        }\n\n        private function onSetPropertyCalled(pPropertyName: String, value: *):void {\n            switch(pPropertyName) {\n                case \"objectEncoding\":\n                    this._nc.objectEncoding = value as uint;\n                    break;\n                case \"proxyType\":\n                    this._nc.proxyType = value as String;\n                    break;\n                case \"maxPeerConnections\":\n                    this._nc.maxPeerConnections = value as uint;\n                    break;\n                default:\n                    log('warning', 'Property '+pPropertyName+ ' cannot be set.');\n            }\n        }\n\n        private function log(level: String, message: *):void {\n            if (loaderInfo.parameters.debug != undefined && loaderInfo.parameters.debug == \"true\") {\n                this.callExternalInterface(_jsLogProxyName, level, cleanObject(message));\n            }\n        }\n\n        private function callExternalInterface(proxyName: String, ...args):void {\n            if (ExternalInterface.available) {\n                var __incomingArgs:* = args as Array;\n                var __newArgs:Array = [proxyName, ExternalInterface.objectID].concat(__incomingArgs);\n                var __sanitizedArgs:Array = cleanObject(__newArgs);\n                ExternalInterface.call.apply(null, __sanitizedArgs);\n            }\n        }\n\n        private function cleanObject(o:*):* {\n            if (o == null) {\n                return null;\n            }\n            if (o is String) {\n                return o.split(\"\\\\\").join(\"\\\\\\\\\");\n            } else if (o is Array) {\n                var __sanitizedArray:Array = new Array();\n\n                for each (var __item in o){\n                    __sanitizedArray.push(cleanObject(__item));\n                }\n\n                return __sanitizedArray;\n            } else if (typeof(o) == 'object') {\n                var __sanitizedObject:Object = new Object();\n\n                for (var __i in o){\n                    __sanitizedObject[__i] = cleanObject(o[__i]);\n                }\n\n                return __sanitizedObject;\n            } else {\n                return o;\n            }\n        }\n    }\n}","subject":"Implement call responder","message":"feat(call): Implement call responder\n\nCreate a new Responder when call method is invoked. The responder will call external interface with either the result or an error.\n\nNetConnection-polyfill should implement the static method \"onClientCallResult\" which will receive the result of a call invoke.\n","lang":"ActionScript","license":"mit","repos":"cladera\/netconnection-polyfill-swf"}
{"commit":"894adaeac00bc31c847d85f279d872886a32751e","old_file":"test\/trace\/values.as","new_file":"test\/trace\/values.as","old_contents":"\/\/ This ActionScript file defines a list of values that are considered \n\/\/ important for checking various ActionScript operations.\n\/\/ It defines 2 variables:\n\/\/ - \"values\": The array of values to be checked\n\/\/ - \"names\": The array of corresponding string representations for values.\n\/\/            It's suggested to use these instead of using values directly to\n\/\/            avoid spurious toString and valueOf calls.\n\nprintall = new Object ();\nprintall.valueOf = function () {\n  trace (\"valueOf called\");\n  return this;\n};\nprintall.toString = function () {\n  trace (\"toString called\");\n  return this;\n};\n\ntostring = new Object ();\ntostring.toString = function () {\n  trace (\"toString called with \" + arguments);\n  return this;\n};\n\nvalueof = new Object ();\nvalueof.valueOf = function () {\n  trace (\"valueOf called with \" + arguments);\n  return this;\n};\n\nnothing = new Object ();\nnothing.__proto__ = undefined;\nvalues = [ \n  undefined, \n  null, \n  true, false, \n  0, 1, 0.5, -1, -0.5, Infinity, -Infinity, NaN,\n  \"\", \"0\", \"-0\", \"0.0\", \"1\", \"Hello World!\", \"true\", \"_level0\",\n  this, new Object (), Function, printall, tostring, valueof, nothing ];\n\nvar l = values.length;\nvar v = function () {\n  trace (this.nr + \": valueOf!\");\n  return this.v;\n};\nvar s = function () {\n  trace (this.nr + \": toString!\");\n  return this.v;\n};\nfor (i = 0; i < l; i++) {\n  var o = new Object ();\n  o.nr = i;\n  o.valueOf = v;\n  o.toString = s;\n  o.v = values[i];\n  values.push (o);\n};\n\n\nnames = [];\nfor (i = 0; i < values.length; i++) {\n  names[i] = \"(\" + i + \") \" + values[i] + \" (\" + typeof (values[i]) + \")\";\n};\n","new_contents":"\/\/ This ActionScript file defines a list of values that are considered \n\/\/ important for checking various ActionScript operations.\n\/\/ It defines 2 variables:\n\/\/ - \"values\": The array of values to be checked\n\/\/ - \"names\": The array of corresponding string representations for values.\n\/\/            It's suggested to use these instead of using values directly to\n\/\/            avoid spurious toString and valueOf calls.\n\nprintall = new Object ();\nprintall.valueOf = function () {\n  trace (\"valueOf called\");\n  return this;\n};\nprintall.toString = function () {\n  trace (\"toString called\");\n  return this;\n};\n\nprinttostring = new Object ();\nprinttostring.toString = function () {\n  trace (\"toString called with \" + arguments);\n  return this;\n};\n\nprintvalueof = new Object ();\nprintvalueof.valueOf = function () {\n  trace (\"valueOf called with \" + arguments);\n  return this;\n};\n\nnothing = new Object ();\nnothing.__proto__ = undefined;\nvalues = [ \n  undefined, \n  null, \n  true, false, \n  0, 1, 0.5, -1, -0.5, Infinity, -Infinity, NaN,\n  \"\", \"0\", \"-0\", \"0.0\", \"1\", \"Hello World!\", \"true\", \"_level0\",\n  this, new Object (), Function, printall, printtostring, printvalueof, nothing ];\n\nvar l = values.length;\nvar v = function () {\n  trace (this.nr + \": valueOf!\");\n  return this.v;\n};\nvar s = function () {\n  trace (this.nr + \": toString!\");\n  return this.v;\n};\nfor (i = 0; i < l; i++) {\n  var o = new Object ();\n  o.nr = i;\n  o.valueOf = v;\n  o.toString = s;\n  o.v = values[i];\n  values.push (o);\n};\n\n\nnames = [];\nfor (i = 0; i < values.length; i++) {\n  names[i] = \"(\" + i + \") \" + values[i] + \" (\" + typeof (values[i]) + \")\";\n};\n","subject":"Rename valueof and tostring to printvalueof and printtostring in values.as","message":"Rename valueof and tostring to printvalueof and printtostring in values.as\n\nTo avoid non-determinism with having multiple variables using different case\n","lang":"ActionScript","license":"lgpl-2.1","repos":"mltframework\/swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec"}
{"commit":"a57cf57ca5dc801f8509c0643ae510af3d560237","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","old_contents":"package com.kaltura.kdpfl\r\n{\r\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\r\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\r\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\r\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\r\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\r\n\timport com.kaltura.kdpfl.controller.StartupCommand;\r\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\r\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\r\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\r\n\timport com.kaltura.kdpfl.events.DynamicEvent;\r\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\r\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.controls.KTrace;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\timport com.kaltura.puremvc.as3.core.KView;\r\n\t\r\n\timport flash.display.DisplayObject;\r\n\t\r\n\timport mx.utils.ObjectProxy;\r\n\t\r\n\timport org.osmf.media.MediaPlayerState;\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\timport org.puremvc.as3.interfaces.IMediator;\r\n\timport org.puremvc.as3.interfaces.IProxy;\r\n\timport org.puremvc.as3.patterns.facade.Facade;\r\n\r\n\tpublic class ApplicationFacade extends Facade implements IFacade\r\n\t{\r\n\t\t\/**\r\n\t\t * The current version of the KDP.\r\n\t\t *\/\t\t\r\n\t\tpublic var kdpVersion : String = \"v3.6.17\";\r\n\r\n\t\t\/**\r\n\t\t * save any mediator name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\t\r\n\t\tprivate var _mediatorNameArray : Array = new Array();\r\n\t\t\/**\r\n\t\t * save any proxy name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\r\n\t\tprivate var _proxyNameArray : Array = new Array();\r\n\t\t\/**\r\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\r\n\t\tprivate var _commandNameArray : Array = new Array();\r\n\t\t\r\n\t\t\/**\r\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \r\n\t\t *\/\t\t\r\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\r\n\t\t\/**\r\n\t\t * a reference to KDP3 main application\r\n\t\t *\/\t\t\r\n\t\tprivate var _app : DisplayObject;\r\n\t\t\r\n\t\t\/**\r\n\t\t * the url of the kdp \r\n\t\t *\/\r\n\t\tpublic var appFolder : String;\r\n\t\tpublic var debugMode : Boolean = false;\r\n\t\t\/**\r\n\t\t * \r\n\t\t * will affect the traces that will be sent. See DebugLevel enum\r\n\t\t *\/\t\t\r\n\t\tpublic var debugLevel:int;\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\r\n\t\t\t \t\r\n\t\t\/**\r\n\t\t * return the one and only instance of the ApplicationFacade, \r\n\t\t * if not exist it will be created.\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic static function getInstance() : ApplicationFacade\r\n\t\t{\r\n\t\t\tif (instance == null) instance = new ApplicationFacade();\r\n\t\t\treturn instance as ApplicationFacade;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * All this simply does is fire a notification which is routed to \r\n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \r\n\t\t * @param app\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function start(app:DisplayObject):void\r\n\t\t{\r\n\t\t\tCONFIG::isSDK46 {\r\n\t\t\t\tkdpVersion += \".sdk46\";\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t_app = app;\r\n\t\t\tappFolder = app.root.loaderInfo.url;\r\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\r\n\r\n\t\t\tsendNotification(NotificationType.STARTUP, app);\r\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * Created to trace all notifications for debug\r\n\t\t * @param notificationName\r\n\t\t * @param body\r\n\t\t * @param type\r\n\t\t *\r\n\t\t *\/\r\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\r\n\t\t\tif (debugMode) {\r\n\t\t\t\tvar s:String;\r\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\r\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\r\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\r\n\t\t\t\t {\r\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\r\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\r\n\t\t\t\t\telse {\r\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\r\n\t\t\t\t\t\tif (body) {\r\n\t\t\t\t\t\t\tvar found:Boolean = false;\r\n\t\t\t\t\t\t\tfor (var o:* in body) {\r\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\r\n\t\t\t\t\t\t\t\tfound = true;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tif (!found) {\r\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\r\n\t\t\t\tif (s && s != \"null\") {\r\n\t\t\t\t\tvar curTime:Number = 0;\r\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\r\n\t\t\t\t\tif (kmediaPlayerMediator && \r\n\t\t\t\t\t\tkmediaPlayerMediator.player && \r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\r\n\t\t\t\t\t}\r\n\t\t\t\t\tvar date:Date = new Date();\r\n\t\t\t\t\t\r\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\r\n\t\t\t\t}\r\n\r\n\t\t\t}\r\n\r\n\t\t\tsuper.sendNotification(notificationName, body, type);\r\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\r\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\r\n\r\n\t\t\t\/\/For external Javascript application listening to the KDP events\r\n\t\t\tif (externalInterface)\r\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\r\n\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * controls the routing of notifications to our controllers, \r\n\t\t * we all know them as commands\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\toverride protected function initializeController():void\r\n\t\t{\r\n\t\t\tsuper.initializeController();\r\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\r\n\t\t\t\r\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \r\n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\r\n\t\t\t\r\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\r\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\r\n\t\t\t\/\/when one call change media we fire the load media command again\r\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function initializeView():void\r\n\t\t{\r\n\t\t\tif ( view != null ) return;\r\n\t\t\tview = KView.getInstance();\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function initializeFacade():void\r\n\t\t{\r\n\t\t\tinitializeView();\r\n\t\t\tinitializeModel();\r\n\t\t\tinitializeController();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Help to remove all commands, mediator, proxies from the facade\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function dispose() : void\r\n\t\t{\r\n\t\t\tvar i:int =0;\r\n\t\t\t\r\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\r\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\r\n\t\t\t\r\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\r\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\r\n\t\t\t\t\r\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\r\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\r\n\t\t\t\t\r\n\t\t\t_commandNameArray = new Array();\r\n\t\t\t_mediatorNameArray = new Array();\r\n\t\t\t_proxyNameArray = new Array();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * after registartion add the notification name to a  \r\n\t\t * @param notificationName\r\n\t\t * @param commandClassRef\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\r\n\t\t{\r\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\r\n\r\n\t\t\t\/\/save the notification name so we can delete it later\r\n\t\t\t_commandNameArray.push( notificationName );\r\n\t\t}\r\n\t\t\r\n\t\toverride public function registerMediator(mediator:IMediator):void\r\n\t\t{\r\n\t\t\tsuper.registerMediator(mediator);\r\n\t\t\t\r\n\t\t\t\/\/save the mediator name so we can delete it later\r\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \r\n\t\t}\r\n\t\t\r\n\t\toverride public function registerProxy(proxy:IProxy):void\r\n\t\t{\r\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\r\n\t\t\t\r\n\t\t\tsuper.registerProxy(proxy);\r\n\t\t\t\r\n\t\t\t\/\/save the proxy name so we can delete it later\r\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * add notification observer for a given mediator \r\n\t\t * @param notification the notification to listen for\r\n\t\t * @param notificationHandler handler to be called\r\n\t\t * @param mediator\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\r\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get app () : DisplayObject\r\n\t\t{\r\n\t\t\treturn _app;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set app (disObj : DisplayObject) : void\r\n\t\t{\r\n\t\t\t_app = disObj;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl\r\n{\r\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\r\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\r\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\r\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\r\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\r\n\timport com.kaltura.kdpfl.controller.StartupCommand;\r\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\r\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\r\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\r\n\timport com.kaltura.kdpfl.events.DynamicEvent;\r\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\r\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.controls.KTrace;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\timport com.kaltura.puremvc.as3.core.KView;\r\n\t\r\n\timport flash.display.DisplayObject;\r\n\t\r\n\timport mx.utils.ObjectProxy;\r\n\t\r\n\timport org.osmf.media.MediaPlayerState;\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\timport org.puremvc.as3.interfaces.IMediator;\r\n\timport org.puremvc.as3.interfaces.IProxy;\r\n\timport org.puremvc.as3.patterns.facade.Facade;\r\n\r\n\tpublic class ApplicationFacade extends Facade implements IFacade\r\n\t{\r\n\t\t\/**\r\n\t\t * The current version of the KDP.\r\n\t\t *\/\t\t\r\n\t\tpublic var kdpVersion : String = \"v3.6.18\";\r\n\r\n\t\t\/**\r\n\t\t * save any mediator name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\t\r\n\t\tprivate var _mediatorNameArray : Array = new Array();\r\n\t\t\/**\r\n\t\t * save any proxy name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\r\n\t\tprivate var _proxyNameArray : Array = new Array();\r\n\t\t\/**\r\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\r\n\t\t * (the pure mvc don't support it as built-in function)\r\n\t\t *\/\t\r\n\t\tprivate var _commandNameArray : Array = new Array();\r\n\t\t\r\n\t\t\/**\r\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \r\n\t\t *\/\t\t\r\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\r\n\t\t\/**\r\n\t\t * a reference to KDP3 main application\r\n\t\t *\/\t\t\r\n\t\tprivate var _app : DisplayObject;\r\n\t\t\r\n\t\t\/**\r\n\t\t * the url of the kdp \r\n\t\t *\/\r\n\t\tpublic var appFolder : String;\r\n\t\tpublic var debugMode : Boolean = false;\r\n\t\t\/**\r\n\t\t * \r\n\t\t * will affect the traces that will be sent. See DebugLevel enum\r\n\t\t *\/\t\t\r\n\t\tpublic var debugLevel:int;\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\r\n\t\t\t \t\r\n\t\t\/**\r\n\t\t * return the one and only instance of the ApplicationFacade, \r\n\t\t * if not exist it will be created.\r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic static function getInstance() : ApplicationFacade\r\n\t\t{\r\n\t\t\tif (instance == null) instance = new ApplicationFacade();\r\n\t\t\treturn instance as ApplicationFacade;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * All this simply does is fire a notification which is routed to \r\n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \r\n\t\t * @param app\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function start(app:DisplayObject):void\r\n\t\t{\r\n\t\t\tCONFIG::isSDK46 {\r\n\t\t\t\tkdpVersion += \".sdk46\";\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t_app = app;\r\n\t\t\tappFolder = app.root.loaderInfo.url;\r\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\r\n\r\n\t\t\tsendNotification(NotificationType.STARTUP, app);\r\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\r\n\t\t}\r\n\r\n\r\n\t\t\/**\r\n\t\t * Created to trace all notifications for debug\r\n\t\t * @param notificationName\r\n\t\t * @param body\r\n\t\t * @param type\r\n\t\t *\r\n\t\t *\/\r\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\r\n\t\t\tif (debugMode) {\r\n\t\t\t\tvar s:String;\r\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\r\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\r\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\r\n\t\t\t\t {\r\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\r\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\r\n\t\t\t\t\telse {\r\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\r\n\t\t\t\t\t\tif (body) {\r\n\t\t\t\t\t\t\tvar found:Boolean = false;\r\n\t\t\t\t\t\t\tfor (var o:* in body) {\r\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\r\n\t\t\t\t\t\t\t\tfound = true;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tif (!found) {\r\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\r\n\t\t\t\tif (s && s != \"null\") {\r\n\t\t\t\t\tvar curTime:Number = 0;\r\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\r\n\t\t\t\t\tif (kmediaPlayerMediator && \r\n\t\t\t\t\t\tkmediaPlayerMediator.player && \r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\r\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\r\n\t\t\t\t\t}\r\n\t\t\t\t\tvar date:Date = new Date();\r\n\t\t\t\t\t\r\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\r\n\t\t\t\t}\r\n\r\n\t\t\t}\r\n\r\n\t\t\tsuper.sendNotification(notificationName, body, type);\r\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\r\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\r\n\r\n\t\t\t\/\/For external Javascript application listening to the KDP events\r\n\t\t\tif (externalInterface)\r\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\r\n\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * controls the routing of notifications to our controllers, \r\n\t\t * we all know them as commands\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\toverride protected function initializeController():void\r\n\t\t{\r\n\t\t\tsuper.initializeController();\r\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\r\n\t\t\t\r\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \r\n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\r\n\t\t\t\r\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\r\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\r\n\t\t\t\/\/when one call change media we fire the load media command again\r\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\r\n\t\t\t\r\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\r\n\t\t\t\r\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function initializeView():void\r\n\t\t{\r\n\t\t\tif ( view != null ) return;\r\n\t\t\tview = KView.getInstance();\r\n\t\t}\r\n\t\t\r\n\t\toverride protected function initializeFacade():void\r\n\t\t{\r\n\t\t\tinitializeView();\r\n\t\t\tinitializeModel();\r\n\t\t\tinitializeController();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Help to remove all commands, mediator, proxies from the facade\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function dispose() : void\r\n\t\t{\r\n\t\t\tvar i:int =0;\r\n\t\t\t\r\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\r\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\r\n\t\t\t\r\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\r\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\r\n\t\t\t\t\r\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\r\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\r\n\t\t\t\t\r\n\t\t\t_commandNameArray = new Array();\r\n\t\t\t_mediatorNameArray = new Array();\r\n\t\t\t_proxyNameArray = new Array();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * after registartion add the notification name to a  \r\n\t\t * @param notificationName\r\n\t\t * @param commandClassRef\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\r\n\t\t{\r\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\r\n\r\n\t\t\t\/\/save the notification name so we can delete it later\r\n\t\t\t_commandNameArray.push( notificationName );\r\n\t\t}\r\n\t\t\r\n\t\toverride public function registerMediator(mediator:IMediator):void\r\n\t\t{\r\n\t\t\tsuper.registerMediator(mediator);\r\n\t\t\t\r\n\t\t\t\/\/save the mediator name so we can delete it later\r\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \r\n\t\t}\r\n\t\t\r\n\t\toverride public function registerProxy(proxy:IProxy):void\r\n\t\t{\r\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\r\n\t\t\t\r\n\t\t\tsuper.registerProxy(proxy);\r\n\t\t\t\r\n\t\t\t\/\/save the proxy name so we can delete it later\r\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * add notification observer for a given mediator \r\n\t\t * @param notification the notification to listen for\r\n\t\t * @param notificationHandler handler to be called\r\n\t\t * @param mediator\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\r\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get app () : DisplayObject\r\n\t\t{\r\n\t\t\treturn _app;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set app (disObj : DisplayObject) : void\r\n\t\t{\r\n\t\t\t_app = disObj;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","subject":"update kdp version to v3.6.18","message":"update kdp version to v3.6.18","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,kaltura\/kdp"}
{"commit":"a3ae11ba88aec10c901f817e40744396950006b3","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/CSSTextField.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/core\/CSSTextField.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.text.TextField;\n\timport flash.text.TextFormat;\n\t\n\timport org.apache.flex.core.ValuesManager;\n\t\t\n    \/**\n     *  The CSSTextField class implements CSS text styles in a TextField.\n     *  Not every CSS text style is currently supported.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class CSSTextField extends TextField\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function CSSTextField()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *  The styleParent property is set if the CSSTextField\n         *  is used in a SimpleButton-based instance because\n         *  the parent property is null, defeating CSS lookup.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var styleParent:Object;\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\toverride public function set text(value:String):void\n\t\t{\n\t\t\tvar sp:Object = parent;\n\t\t\tif (!sp)\n\t\t\t\tsp = styleParent;\n\t\t\t\n\t\t\tvar tf: TextFormat = new TextFormat();\n\t\t\ttf.font = ValuesManager.valuesImpl.getValue(sp, \"fontFamily\") as String;\n\t\t\ttf.size = ValuesManager.valuesImpl.getValue(sp, \"fontSize\");\n\t\t\ttf.bold = ValuesManager.valuesImpl.getValue(sp, \"fontWeight\") == \"bold\";\n\t\t\ttf.color = ValuesManager.valuesImpl.getValue(sp, \"color\");\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(sp, \"padding\");\n\t\t\tif (padding == null) padding = 0;\n\t\t\tvar paddingLeft:Object = ValuesManager.valuesImpl.getValue(sp,\"padding-left\");\n\t\t\tif (paddingLeft == null) paddingLeft = padding;\n\t\t\tvar paddingRight:Object = ValuesManager.valuesImpl.getValue(sp,\"padding-right\");\n\t\t\tif (paddingRight == null) paddingRight = padding;\n\t\t\ttf.leftMargin = paddingLeft;\n\t\t\ttf.rightMargin = paddingRight;\n\n\t\t\tdefaultTextFormat = tf;\n\t\t\tsuper.text = value;\n\t\t}\n\t}\n}","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.core\n{\n\timport flash.text.TextField;\n\timport flash.text.TextFormat;\n\t\n\timport org.apache.flex.core.ValuesManager;\n\t\t\n    \/**\n     *  The CSSTextField class implements CSS text styles in a TextField.\n     *  Not every CSS text style is currently supported.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class CSSTextField extends TextField\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function CSSTextField()\n\t\t{\n\t\t\tsuper();\n\t\t}\n\t\t\n        \/**\n         *  @private\n         *  The styleParent property is set if the CSSTextField\n         *  is used in a SimpleButton-based instance because\n         *  the parent property is null, defeating CSS lookup.\n         *\n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic var styleParent:Object;\n\t\t\n        \/**\n         *  @private\n         *\/\n\t\toverride public function set text(value:String):void\n\t\t{\n\t\t\tvar sp:Object = parent;\n\t\t\tif (!sp)\n\t\t\t\tsp = styleParent;\n\t\t\t\n\t\t\tvar tf: TextFormat = new TextFormat();\n\t\t\ttf.font = ValuesManager.valuesImpl.getValue(sp, \"fontFamily\") as String;\n\t\t\ttf.size = ValuesManager.valuesImpl.getValue(sp, \"fontSize\");\n\t\t\ttf.bold = ValuesManager.valuesImpl.getValue(sp, \"fontWeight\") == \"bold\";\n\t\t\ttf.color = ValuesManager.valuesImpl.getValue(sp, \"color\");\n\t\t\tvar padding:Object = ValuesManager.valuesImpl.getValue(sp, \"padding\");\n\t\t\tif (padding == null) padding = 0;\n\t\t\tvar paddingLeft:Object = ValuesManager.valuesImpl.getValue(sp,\"padding-left\");\n\t\t\tif (paddingLeft == null) paddingLeft = padding;\n\t\t\tvar paddingRight:Object = ValuesManager.valuesImpl.getValue(sp,\"padding-right\");\n\t\t\tif (paddingRight == null) paddingRight = padding;\n\t\t\ttf.leftMargin = paddingLeft;\n\t\t\ttf.rightMargin = paddingRight;\n            var align:Object = ValuesManager.valuesImpl.getValue(sp, \"text-align\");\n            if (align == \"center\")\n                tf.align = \"center\";\n            else if (align == \"right\")\n                tf.align = \"right\";\n\n\t\t\tdefaultTextFormat = tf;\n\t\t\tsuper.text = value;\n\t\t}\n\t}\n}","subject":"handle text-align","message":"handle text-align\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"be2d398d73fe1d6245324cbc23c1ed6d9dadcbf2","old_file":"src\/com\/esri\/builder\/controllers\/LocaleController.as","new_file":"src\/com\/esri\/builder\/controllers\/LocaleController.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.LocaleModel;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport mx.core.FlexGlobals;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.styles.CSSStyleDeclaration;\nimport mx.styles.IStyleManager2;\nimport mx.styles.StyleManager;\n\npublic class LocaleController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(LocaleController);\n\n    public function LocaleController()\n    {\n        AppEvent.addListener(AppEvent.SETTINGS_SAVED, settingsChangeHandler, false, 500); \/\/high priority to prevent app using outdated locale settings\n    }\n\n    private function settingsChangeHandler(event:AppEvent):void\n    {\n        updateApplicationLocale();\n    }\n\n    private function updateApplicationLocale():void\n    {\n        var selectedLocale:String = Model.instance.locale;\n        var localeChain:Array = ResourceManager.getInstance().localeChain;\n\n        var selectedLocaleIndex:int = localeChain.indexOf(selectedLocale);\n        localeChain.splice(selectedLocaleIndex, 1);\n        localeChain.unshift(selectedLocale);\n\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Updating application locale: {0}\", selectedLocale);\n        }\n\n        ResourceManager.getInstance().update();\n        applyLocaleLayoutDirection(selectedLocale);\n        setPreferredLocaleFonts(selectedLocale);\n        setEmphasisText(selectedLocale);\n    }\n\n    private function applyLocaleLayoutDirection(selectedLocale:String):void\n    {\n        var currentLayoutDirection:String = FlexGlobals.topLevelApplication.getStyle('layoutDirection');\n        var localeLayoutDirection:String = LocaleModel.getInstance().getLocaleLayoutDirection(selectedLocale);\n        if (localeLayoutDirection != currentLayoutDirection)\n        {\n            FlexGlobals.topLevelApplication.setStyle('direction', localeLayoutDirection);\n            FlexGlobals.topLevelApplication.setStyle('layoutDirection', localeLayoutDirection);\n        }\n\n        var currentLocale:String = FlexGlobals.topLevelApplication.getStyle('locale');\n        if (selectedLocale != currentLocale)\n        {\n            FlexGlobals.topLevelApplication.setStyle('locale', selectedLocale);\n        }\n    }\n\n    private function setPreferredLocaleFonts(selectedLocale:String):void\n    {\n        if (selectedLocale == 'ar')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', LocaleModel.ARABIC_FONT_FAMILY);\n        }\n        else if (selectedLocale == 'ja_JP')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', LocaleModel.JAPANESE_FONT_FAMILY);\n        }\n        else if (selectedLocale == 'ko_KR')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', LocaleModel.KOREAN_FONT_FAMILY);\n        }\n        else if (selectedLocale == 'zh_CN')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', LocaleModel.CHINESE_FONT_FAMILY);\n        }\n        else\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', undefined);\n        }\n    }\n\n    private function setEmphasisText(locale:String):void\n    {\n        var topLevelStyleManager:IStyleManager2 = StyleManager.getStyleManager(null);\n        var emphasisStyle:CSSStyleDeclaration = topLevelStyleManager.getStyleDeclaration(\".emphasisText\");\n\n        var isItalicInappropriateLocale:Boolean =\n            locale == 'ja_JP' || locale == 'ko_KR' || locale == 'zh_CN'\n            || locale == 'ar' || locale == 'he_IL';\n        var emphasisFontStyle:String = isItalicInappropriateLocale ? \"normal\" : \"italic\";\n        emphasisStyle.setStyle(\"fontStyle\", emphasisFontStyle);\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.LocaleModel;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport mx.core.FlexGlobals;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.styles.CSSStyleDeclaration;\nimport mx.styles.IStyleManager2;\nimport mx.styles.StyleManager;\n\npublic class LocaleController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(LocaleController);\n\n    public function LocaleController()\n    {\n        AppEvent.addListener(AppEvent.SETTINGS_SAVED, settingsChangeHandler, false, 500); \/\/high priority to prevent app using outdated locale settings\n    }\n\n    private function settingsChangeHandler(event:AppEvent):void\n    {\n        updateApplicationLocale();\n    }\n\n    private function updateApplicationLocale():void\n    {\n        var selectedLocale:String = Model.instance.locale;\n        var localeChain:Array = ResourceManager.getInstance().localeChain;\n\n        var selectedLocaleIndex:int = localeChain.indexOf(selectedLocale);\n        localeChain.splice(selectedLocaleIndex, 1);\n        localeChain.unshift(selectedLocale);\n\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Updating application locale: {0}\", selectedLocale);\n        }\n\n        ResourceManager.getInstance().update();\n        applyLocaleLayoutDirection(selectedLocale);\n        setPreferredLocaleFonts(selectedLocale);\n        setEmphasisText(selectedLocale);\n    }\n\n    private function applyLocaleLayoutDirection(selectedLocale:String):void\n    {\n        var currentLayoutDirection:String = FlexGlobals.topLevelApplication.getStyle('layoutDirection');\n        var localeLayoutDirection:String = LocaleModel.getInstance().getLocaleLayoutDirection(selectedLocale);\n        if (localeLayoutDirection != currentLayoutDirection)\n        {\n            FlexGlobals.topLevelApplication.setStyle('direction', localeLayoutDirection);\n            FlexGlobals.topLevelApplication.setStyle('layoutDirection', localeLayoutDirection);\n        }\n\n        var currentLocale:String = FlexGlobals.topLevelApplication.getStyle('locale');\n        if (selectedLocale != currentLocale)\n        {\n            FlexGlobals.topLevelApplication.setStyle('locale', selectedLocale);\n            WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.sort();\n        }\n    }\n\n    private function setPreferredLocaleFonts(selectedLocale:String):void\n    {\n        if (selectedLocale == 'ar')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', LocaleModel.ARABIC_FONT_FAMILY);\n        }\n        else if (selectedLocale == 'ja_JP')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', LocaleModel.JAPANESE_FONT_FAMILY);\n        }\n        else if (selectedLocale == 'ko_KR')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', LocaleModel.KOREAN_FONT_FAMILY);\n        }\n        else if (selectedLocale == 'zh_CN')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', LocaleModel.CHINESE_FONT_FAMILY);\n        }\n        else\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', undefined);\n        }\n    }\n\n    private function setEmphasisText(locale:String):void\n    {\n        var topLevelStyleManager:IStyleManager2 = StyleManager.getStyleManager(null);\n        var emphasisStyle:CSSStyleDeclaration = topLevelStyleManager.getStyleDeclaration(\".emphasisText\");\n\n        var isItalicInappropriateLocale:Boolean =\n            locale == 'ja_JP' || locale == 'ko_KR' || locale == 'zh_CN'\n            || locale == 'ar' || locale == 'he_IL';\n        var emphasisFontStyle:String = isItalicInappropriateLocale ? \"normal\" : \"italic\";\n        emphasisStyle.setStyle(\"fontStyle\", emphasisFontStyle);\n    }\n}\n}\n","subject":"Sort widget modules on locale change.","message":"Sort widget modules on locale change.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"a998df04a91cca823d6377d1b7f1eb7e3422a05b","old_file":"as3\/com\/netease\/protobuf\/WriteUtils.as","new_file":"as3\/com\/netease\/protobuf\/WriteUtils.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , \u6768\u535a (Yang Bo) All rights reserved.\n\/\/\n\/\/         pop.atry@gmail.com\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.*\n\tpublic final class WriteUtils {\n\t\tpublic static function writeTag(output:IDataOutput,\n\t\t\t\twireType:uint, number:uint):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write(wireType, 3);\n\t\t\tvarint.write(number, 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_DOUBLE(output:IDataOutput, value:Number):void {\n\t\t\toutput.writeDouble(value)\n\t\t}\n\t\tpublic static function write_TYPE_FLOAT(output:IDataOutput, value:Number):void {\n\t\t\toutput.writeFloat(value)\n\t\t}\n\t\tpublic static function write_TYPE_INT64(output:IDataOutput, value:Int64):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write(value.low, 32);\n\t\t\tvarint.write(value.high, 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_UINT64(output:IDataOutput, value:UInt64):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write(value.low, 32);\n\t\t\tvarint.write(value.high, 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_INT32(output:IDataOutput, value:int):void {\n\t\t\twrite_TYPE_UINT32(output, value)\n\t\t}\n\t\tpublic static function write_TYPE_FIXED64(output:IDataOutput, value:Int64):void {\n\t\t\toutput.endian = Endian.LITTLE_ENDIAN\n\t\t\toutput.writeUnsignedInt(value.low)\n\t\t\toutput.writeInt(value.high)\n\t\t}\n\t\tpublic static function write_TYPE_FIXED32(output:IDataOutput, value:int):void {\n\t\t\toutput.endian = Endian.LITTLE_ENDIAN\n\t\t\toutput.writeInt(value)\n\t\t}\n\t\tpublic static function write_TYPE_BOOL(output:IDataOutput, value:Boolean):void {\n\t\t\toutput.writeByte(value ? 1 : 0)\n\t\t}\n\t\tpublic static function write_TYPE_STRING(output:IDataOutput, value:String):void {\n\t\t\tvar plb:PostposeLengthBuffer = output as PostposeLengthBuffer\n\t\t\tif (plb == null) {\n\t\t\t\tplb = new PostposeLengthBuffer\n\t\t\t}\n\t\t\tconst i:uint = plb.beginBlock()\n\t\t\tplb.writeUTF(value)\n\t\t\tplb.endBlock(i)\n\t\t\tif (plb != output) {\n\t\t\t\tplb.toNormal(output)\n\t\t\t}\n\t\t}\n\t\tpublic static function write_TYPE_BYTES(output:IDataOutput, value:ByteArray):void {\n\t\t\twrite_TYPE_UINT32(output, value.length)\n\t\t\toutput.writeBytes(value)\n\t\t}\n\t\tpublic static function write_TYPE_UINT32(output:IDataOutput, value:uint):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write(value, 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_ENUM(output:IDataOutput, value:int):void {\n\t\t\twrite_TYPE_INT32(output, value)\n\t\t}\n\t\tpublic static function write_TYPE_SFIXED32(output:IDataOutput, value:int):void {\n\t\t\twrite_TYPE_FIXED32(output, (value >>> 31) ^ (value << 1))\n\t\t}\n\t\tpublic static function write_TYPE_SFIXED64(output:IDataOutput, value:Int64):void {\n\t\t\toutput.endian = Endian.LITTLE_ENDIAN\n\t\t\toutput.writeUnsignedInt((value.high >>> 31) ^ (value.low << 1))\n\t\t\toutput.writeUnsignedInt((value.low >>> 31) ^ (value.high << 1))\n\t\t}\n\t\tpublic static function write_TYPE_SINT32(output:IDataOutput, value:int):void {\n\t\t\twrite_TYPE_UINT32(output, (value >>> 31) ^ (value << 1))\n\t\t}\n\t\tpublic static function write_TYPE_SINT64(output:IDataOutput, value:Int64):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write((value.high >>> 31) ^ (value.low << 1), 32);\n\t\t\tvarint.write((value.low >>> 31) ^ (value.high << 1), 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_MESSAGE(output:IDataOutput, value:IExternalizable):void {\n\t\t\tvar plb:PostposeLengthBuffer = output as PostposeLengthBuffer\n\t\t\tif (plb == null) {\n\t\t\t\tplb = new PostposeLengthBuffer\n\t\t\t}\n\t\t\tconst i:uint = plb.beginBlock()\n\t\t\tvalue.writeExternal(plb)\n\t\t\tplb.endBlock(i)\n\t\t\tif (plb != output) {\n\t\t\t\tplb.toNormal(output)\n\t\t\t}\n\t\t}\n\t\tpublic static function writePackedRepeated(output:IDataOutput,\n\t\t\t\twriteFunction:Function, value:Array):void {\n\t\t\tvar plb:PostposeLengthBuffer = output as PostposeLengthBuffer\n\t\t\tif (plb == null) {\n\t\t\t\tplb = new PostposeLengthBuffer\n\t\t\t}\n\t\t\tconst i:uint = plb.beginBlock()\n\t\t\tfor each (var element:* in value) {\n\t\t\t\twriteFunction(plb, element)\n\t\t\t}\n\t\t\tplb.endBlock(i)\n\t\t\tif (plb != output) {\n\t\t\t\tplb.toNormal(output)\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , \u6768\u535a (Yang Bo) All rights reserved.\n\/\/\n\/\/         pop.atry@gmail.com\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.*\n\tpublic final class WriteUtils {\n\t\tpublic static function writeTag(output:IDataOutput,\n\t\t\t\twireType:uint, number:uint):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write(wireType, 3);\n\t\t\tvarint.write(number, 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_DOUBLE(output:IDataOutput, value:Number):void {\n\t\t\toutput.writeDouble(value)\n\t\t}\n\t\tpublic static function write_TYPE_FLOAT(output:IDataOutput, value:Number):void {\n\t\t\toutput.writeFloat(value)\n\t\t}\n\t\tpublic static function write_TYPE_INT64(output:IDataOutput, value:Int64):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write(value.low, 32);\n\t\t\tvarint.write(value.high, 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_UINT64(output:IDataOutput, value:UInt64):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write(value.low, 32);\n\t\t\tvarint.write(value.high, 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_INT32(output:IDataOutput, value:int):void {\n\t\t\twrite_TYPE_UINT32(output, value)\n\t\t}\n\t\tpublic static function write_TYPE_FIXED64(output:IDataOutput, value:Int64):void {\n\t\t\toutput.endian = Endian.LITTLE_ENDIAN\n\t\t\toutput.writeUnsignedInt(value.low)\n\t\t\toutput.writeInt(value.high)\n\t\t}\n\t\tpublic static function write_TYPE_FIXED32(output:IDataOutput, value:int):void {\n\t\t\toutput.endian = Endian.LITTLE_ENDIAN\n\t\t\toutput.writeInt(value)\n\t\t}\n\t\tpublic static function write_TYPE_BOOL(output:IDataOutput, value:Boolean):void {\n\t\t\toutput.writeByte(value ? 1 : 0)\n\t\t}\n\t\tpublic static function write_TYPE_STRING(output:IDataOutput, value:String):void {\n\t\t\tvar plb:PostposeLengthBuffer = output as PostposeLengthBuffer\n\t\t\tif (plb == null) {\n\t\t\t\tplb = new PostposeLengthBuffer\n\t\t\t}\n\t\t\tconst i:uint = plb.beginBlock()\n\t\t\tplb.writeUTFBytes(value)\n\t\t\tplb.endBlock(i)\n\t\t\tif (plb != output) {\n\t\t\t\tplb.toNormal(output)\n\t\t\t}\n\t\t}\n\t\tpublic static function write_TYPE_BYTES(output:IDataOutput, value:ByteArray):void {\n\t\t\twrite_TYPE_UINT32(output, value.length)\n\t\t\toutput.writeBytes(value)\n\t\t}\n\t\tpublic static function write_TYPE_UINT32(output:IDataOutput, value:uint):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write(value, 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_ENUM(output:IDataOutput, value:int):void {\n\t\t\twrite_TYPE_INT32(output, value)\n\t\t}\n\t\tpublic static function write_TYPE_SFIXED32(output:IDataOutput, value:int):void {\n\t\t\twrite_TYPE_FIXED32(output, (value >>> 31) ^ (value << 1))\n\t\t}\n\t\tpublic static function write_TYPE_SFIXED64(output:IDataOutput, value:Int64):void {\n\t\t\toutput.endian = Endian.LITTLE_ENDIAN\n\t\t\toutput.writeUnsignedInt((value.high >>> 31) ^ (value.low << 1))\n\t\t\toutput.writeUnsignedInt((value.low >>> 31) ^ (value.high << 1))\n\t\t}\n\t\tpublic static function write_TYPE_SINT32(output:IDataOutput, value:int):void {\n\t\t\twrite_TYPE_UINT32(output, (value >>> 31) ^ (value << 1))\n\t\t}\n\t\tpublic static function write_TYPE_SINT64(output:IDataOutput, value:Int64):void {\n\t\t\tconst varint:VarintWriter = new VarintWriter;\n\t\t\tvarint.write((value.high >>> 31) ^ (value.low << 1), 32);\n\t\t\tvarint.write((value.low >>> 31) ^ (value.high << 1), 32);\n\t\t\tvarint.end()\n\t\t\toutput.writeBytes(varint)\n\t\t}\n\t\tpublic static function write_TYPE_MESSAGE(output:IDataOutput, value:IExternalizable):void {\n\t\t\tvar plb:PostposeLengthBuffer = output as PostposeLengthBuffer\n\t\t\tif (plb == null) {\n\t\t\t\tplb = new PostposeLengthBuffer\n\t\t\t}\n\t\t\tconst i:uint = plb.beginBlock()\n\t\t\tvalue.writeExternal(plb)\n\t\t\tplb.endBlock(i)\n\t\t\tif (plb != output) {\n\t\t\t\tplb.toNormal(output)\n\t\t\t}\n\t\t}\n\t\tpublic static function writePackedRepeated(output:IDataOutput,\n\t\t\t\twriteFunction:Function, value:Array):void {\n\t\t\tvar plb:PostposeLengthBuffer = output as PostposeLengthBuffer\n\t\t\tif (plb == null) {\n\t\t\t\tplb = new PostposeLengthBuffer\n\t\t\t}\n\t\t\tconst i:uint = plb.beginBlock()\n\t\t\tfor each (var element:* in value) {\n\t\t\t\twriteFunction(plb, element)\n\t\t\t}\n\t\t\tplb.endBlock(i)\n\t\t\tif (plb != output) {\n\t\t\t\tplb.toNormal(output)\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"\u4fee\u590d\u53d1\u9001\u5b57\u7b26\u4e32\u65f6\u591a\u53d1\u4e86\u524d\u7f00\u7684 bug","message":"\u4fee\u590d\u53d1\u9001\u5b57\u7b26\u4e32\u65f6\u591a\u53d1\u4e86\u524d\u7f00\u7684 bug\n","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"586ebae57e6e1e63bf677dc531de78eaa85b34b2","old_file":"src\/aerys\/minko\/render\/resource\/Context3DResource.as","new_file":"src\/aerys\/minko\/render\/resource\/Context3DResource.as","old_contents":"package aerys.minko.render.resource\n{\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3D;\n\timport flash.display3D.IndexBuffer3D;\n\timport flash.display3D.Program3D;\n\timport flash.display3D.VertexBuffer3D;\n\timport flash.display3D.textures.CubeTexture;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Rectangle;\n\n\tpublic final class Context3DResource\n\t{\n\t\tprivate var _context\t\t\t\t: Context3D\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _enableErrorChecking\t: Boolean\t\t\t\t\t= false;\n\t\t\n\t\tprivate var _rttTarget\t\t\t\t: TextureBase\t\t\t\t= null;\n\t\tprivate var _rttDepthAndStencil\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _rttAntiAliasing\t\t: int\t\t\t\t\t\t= 0;\n\t\tprivate var _rttSurfaceSelector\t\t: int\t\t\t\t\t\t= 0;\n\t\tprivate var _rectangle\t\t\t\t: Rectangle\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _depthMask\t\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _passCompareMode\t\t: String\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _program\t\t\t\t: Program3D\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _blendingSource\t\t\t: String\t\t\t\t\t= null;\n\t\tprivate var _blendingDestination\t: String\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t\t: String\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vertexBuffers\t\t\t: Vector.<VertexBuffer3D>\t= new Vector.<VertexBuffer3D>(8, true);\n\t\tprivate var _vertexBuffersOffsets\t: Vector.<int>\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _vertexBuffersFormats\t: Vector.<String>\t\t\t= new Vector.<String>(8, true);\n\t\tprivate var _textures\t\t\t\t: Vector.<TextureBase>\t\t= new Vector.<TextureBase>(8, true);\n\t\t\n\t\tprivate var _colorMaskRed\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _colorMaskGreen\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _colorMaskBlue\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _colorMaskAlpha\t\t\t: Boolean\t\t\t\t\t= false;\n\t\t\n\t\tpublic function get enabledErrorChecking() : Boolean\n\t\t{\n\t\t\treturn _enableErrorChecking;\n\t\t}\n\t\tpublic function set enableErrorChecking(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enableErrorChecking)\n\t\t\t{\n\t\t\t\t_enableErrorChecking = value;\n\t\t\t\t_context.enableErrorChecking = value;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Context3DResource(context : Context3D)\n\t\t{\n\t\t\t_context = context;\n\t\t}\n\t\t\n\t\tpublic function clear(red\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  green\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  blue\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  alpha\t\t: Number\t= 1.0,\n\t\t\t\t\t\t\t  depth\t\t: Number\t= 1.0,\n\t\t\t\t\t\t\t  stencil\t: uint\t\t= 0,\n\t\t\t\t\t\t\t  mask\t\t: uint\t\t= 0xffffffff) : void\n\t\t{\n\t\t\t_context.clear(red, green, blue, alpha, depth, stencil, mask);\n\t\t}\n\t\t\n\t\tpublic function configureBackBuffer(width\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\theight\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\tantiAlias\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\tenabledDepthAndStencil\t: Boolean) : Context3DResource\n\t\t{\n\t\t\t_context.configureBackBuffer(width, height, antiAlias, enabledDepthAndStencil);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function createCubeTexture(size\t\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t  format\t\t\t\t\t\t: String,\n\t\t\t\t\t\t\t\t\t\t  optimizeForRenderToTexture\t: Boolean) : CubeTexture\n\t\t{\n\t\t\treturn _context.createCubeTexture(size, format, optimizeForRenderToTexture);\n\t\t}\n\t\t\n\t\tpublic function createIndexBuffer(numIndices : int) : IndexBuffer3D\n\t\t{\n\t\t\treturn _context.createIndexBuffer(numIndices);\n\t\t}\n\t\t\n\t\tpublic function createProgram() : Program3D\n\t\t{\n\t\t\treturn _context.createProgram();\n\t\t}\n\t\t\n\t\tpublic function createTexture(width\t\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t  height\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t  format\t\t\t\t\t\t: String,\n\t\t\t\t\t\t\t\t\t  optimizeForRenderToTexture\t: Boolean) : Texture\n\t\t{\n\t\t\treturn _context.createTexture(width, height, format, optimizeForRenderToTexture);\n\t\t}\n\t\t\n\t\tpublic function createVertexBuffer(numVertices : int, data32PerVertex : int) : VertexBuffer3D\n\t\t{\n\t\t\treturn _context.createVertexBuffer(numVertices, data32PerVertex);\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_context.dispose();\n\t\t}\n\t\t\n\t\tpublic function drawToBitmapData(destination : BitmapData) : Context3DResource\n\t\t{\n\t\t\t_context.drawToBitmapData(destination);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function drawTriangles(indexBuffer\t: IndexBuffer3D,\n\t\t\t\t\t\t\t\t\t  firstIndex\t: int\t= 0,\n\t\t\t\t\t\t\t\t\t  numTriangles\t: int\t= -1) : Context3DResource\n\t\t{\n\t\t\t_context.drawTriangles(indexBuffer, firstIndex, numTriangles);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function present() : Context3DResource\n\t\t{\n\t\t\t_context.present();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setBlendFactors(source : String, destination : String) : Context3DResource\n\t\t{\n\t\t\tif (source != _blendingSource || destination != _blendingDestination)\n\t\t\t{\n\t\t\t\t_blendingSource = source;\n\t\t\t\t_blendingDestination = destination;\n\t\t\t\t_context.setBlendFactors(_blendingSource, _blendingDestination);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setColorMask(red \t: Boolean,\n\t\t\t\t\t\t\t\t\t green \t: Boolean,\n\t\t\t\t\t\t\t\t\t blue \t: Boolean,\n\t\t\t\t\t\t\t\t\t alpha \t: Boolean) : Context3DResource\n\t\t{\n\t\t\tif (red != _colorMaskRed || green != _colorMaskGreen\n\t\t\t\t|| blue != _colorMaskBlue || alpha != _colorMaskAlpha)\n\t\t\t{\n\t\t\t\t_colorMaskRed = red;\n\t\t\t\t_colorMaskGreen = green;\n\t\t\t\t_colorMaskBlue = blue;\n\t\t\t\t_colorMaskAlpha = alpha;\n\t\t\t\t_context.setColorMask(\n\t\t\t\t\t_colorMaskRed,\n\t\t\t\t\t_colorMaskGreen,\n\t\t\t\t\t_colorMaskBlue,\n\t\t\t\t\t_colorMaskAlpha\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setCulling(triangleCulling : String) : Context3DResource\n\t\t{\n\t\t\tif (triangleCulling != _triangleCulling)\n\t\t\t{\n\t\t\t\t_triangleCulling = triangleCulling;\n\t\t\t\t_context.setCulling(triangleCulling);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setDepthTest(depthMask : Boolean, passCompareMode : String) : Context3DResource\n\t\t{\n\t\t\tif (depthMask != _depthMask || passCompareMode != _passCompareMode)\n\t\t\t{\n\t\t\t\t_depthMask = depthMask;\n\t\t\t\t_passCompareMode = passCompareMode;\n\t\t\t\t_context.setDepthTest(_depthMask, _passCompareMode);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProgram(program : Program3D) : Context3DResource\n\t\t{\n\t\t\tif (_program != program)\n\t\t\t{\n\t\t\t\t_program = program;\n\t\t\t\t_context.setProgram(program);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProgramConstantsFromVector(programeType\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  offset\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  values\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  numRegisters\t: int\t= -1) : Context3DResource\n\t\t{\n\t\t\t_context.setProgramConstantsFromVector(programeType, offset, values, numRegisters);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setRenderToBackBuffer() : Context3DResource\n\t\t{\n\t\t\tif (_rttTarget != null)\n\t\t\t{\n\t\t\t\t_rttTarget = null;\n\t\t\t\t_context.setRenderToBackBuffer();\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setRenderToTexture(texture\t\t\t\t\t: TextureBase,\n\t\t\t\t\t\t\t\t\t\t   enableDepthAndStencil\t: Boolean\t= false,\n\t\t\t\t\t\t\t\t\t\t   antiAlias\t\t\t\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t   surfaceSelector\t\t\t: int\t\t= 0) : Context3DResource\n\t\t{\n\t\t\tif (texture != _rttTarget || enableDepthAndStencil != _rttDepthAndStencil\n\t\t\t\t|| antiAlias != _rttAntiAliasing || surfaceSelector != _rttSurfaceSelector)\n\t\t\t{\n\t\t\t\t_rttTarget = texture;\n\t\t\t\t_rttDepthAndStencil = enableDepthAndStencil;\n\t\t\t\t_rttAntiAliasing = antiAlias;\n\t\t\t\t_rttSurfaceSelector = surfaceSelector;\n\t\t\t\t_context.setRenderToTexture(\n\t\t\t\t\ttexture,\n\t\t\t\t\tenableDepthAndStencil,\n\t\t\t\t\tantiAlias,\n\t\t\t\t\tsurfaceSelector\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setScissorRectangle(rectangle : Rectangle) : Context3DResource\n\t\t{\n\t\t\tif (_rectangle != rectangle)\n\t\t\t{\n\t\t\t\t_rectangle = rectangle;\n\t\t\t\t_context.setScissorRectangle(_rectangle);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setTextureAt(sampler\t: uint,\n\t\t\t\t\t\t\t\t\t texture\t: TextureBase) : Context3DResource\n\t\t{\n\t\t\tif (_textures[sampler] != texture)\n\t\t\t{\n\t\t\t\t_textures[sampler] = texture;\n\t\t\t\t_context.setTextureAt(sampler, texture);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setVertexBufferAt(index\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t  vertexBuffer\t: VertexBuffer3D,\n\t\t\t\t\t\t\t\t\t\t  bufferOffset\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t  format\t\t: String\t= 'float4') : Context3DResource\n\t\t{\n\t\t\tif (_vertexBuffers[index] != vertexBuffer\n\t\t\t\t|| _vertexBuffersOffsets[index] != bufferOffset\n\t\t\t\t|| _vertexBuffersFormats[index] != format)\n\t\t\t{\n\t\t\t\t_vertexBuffers[index] = vertexBuffer;\n\t\t\t\t_vertexBuffersOffsets[index] = bufferOffset;\n\t\t\t\t_vertexBuffersFormats[index] = format;\n\t\t\t\t\n\t\t\t\t_context.setVertexBufferAt(\n\t\t\t\t\tindex,\n\t\t\t\t\tvertexBuffer,\n\t\t\t\t\tbufferOffset,\n\t\t\t\t\tformat\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setStencilReferenceValue(refNum\t\t: uint \t= 0,\n\t\t\t\t\t\t\t\t\t\t\t\t readMask\t: uint \t= 255,\n\t\t\t\t\t\t\t\t\t\t\t\t writeMask\t: uint \t= 255) : Context3DResource\t\t\t\n\t\t{\n\t\t\t_context.setStencilReferenceValue(refNum, readMask, writeMask);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setStencilActions(triangleFace\t\t\t\t\t: String = 'frontAndBack', \n\t\t\t\t\t\t\t\t\t\t  compareMode\t\t\t\t\t: String = 'always', \n\t\t\t\t\t\t\t\t\t\t  actionOnBothPass\t\t\t\t: String = 'keep', \n\t\t\t\t\t\t\t\t\t\t  actionOnDepthFail\t\t\t\t: String = 'keep', \n\t\t\t\t\t\t\t\t\t\t  actionOnDepthPassStencilFail\t: String = 'keep') : Context3DResource\n\t\t{\t\t\t\n\t\t\t_context.setStencilActions( \n\t\t\t\ttriangleFace,\n\t\t\t\tcompareMode,\n\t\t\t\tactionOnBothPass,\n\t\t\t\tactionOnDepthFail,\n\t\t\t\tactionOnDepthPassStencilFail\n\t\t\t);\t\t\t\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package aerys.minko.render.resource\n{\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3D;\n\timport flash.display3D.IndexBuffer3D;\n\timport flash.display3D.Program3D;\n\timport flash.display3D.VertexBuffer3D;\n\timport flash.display3D.textures.CubeTexture;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Rectangle;\n\n\tpublic final class Context3DResource\n\t{\n\t\tprivate var _context\t\t\t\t                : Context3D;\n\t\t\n\t\tprivate var _enableErrorChecking\t                : Boolean;\n\t\t\n\t\tprivate var _rttTarget\t\t\t                \t: TextureBase;\n\t\tprivate var _rttDepthAndStencil\t                \t: Boolean;\n\t\tprivate var _rttAntiAliasing\t                \t: int;\n\t\tprivate var _rttSurfaceSelector\t\t                : int;\n\t\tprivate var _rectangle\t\t\t\t                : Rectangle;\n\t\t\n\t\tprivate var _depthMask\t\t\t                \t: Boolean;\n\t\tprivate var _passCompareMode\t                \t: String;\n\t\t\n\t\tprivate var _program\t\t\t                \t: Program3D;\n\t\t\n\t\tprivate var _blendingSource\t\t                \t: String;\n\t\tprivate var _blendingDestination                \t: String;\n\t\t\n\t\tprivate var _triangleCulling\t                \t: String;\n\t\t\n\t\tprivate var _vertexBuffers\t\t\t                : Vector.<VertexBuffer3D>;\n\t\tprivate var _vertexBuffersOffsets\t                : Vector.<int>;\n\t\tprivate var _vertexBuffersFormats\t                : Vector.<String>;\n\t\tprivate var _textures\t\t\t\t                : Vector.<TextureBase>;\n\t\t\n\t\tprivate var _colorMaskRed\t\t\t                : Boolean;\n\t\tprivate var _colorMaskGreen\t\t\t                : Boolean;\n\t\tprivate var _colorMaskBlue\t\t\t                : Boolean;\n\t\tprivate var _colorMaskAlpha\t                \t\t: Boolean;\n        \n        private var _stencilRefNum                          : uint;\n        private var _stencilReadMask                        : uint;\n        private var _stencilWriteMask                       : uint;\n        private var _stencilTriangleFace                    : String;\n        private var _stencilCompareMode                     : String;\n        private var _stencilActionOnBothPass                : String;\n        private var _stencilActionOnDepthFail               : String;\n        private var _stencilActionOnDepthPassStencilFail    : String;\n\t\t\n\t\tpublic function get enabledErrorChecking() : Boolean\n\t\t{\n\t\t\treturn _enableErrorChecking;\n\t\t}\n\t\tpublic function set enableErrorChecking(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enableErrorChecking)\n\t\t\t{\n\t\t\t\t_enableErrorChecking = value;\n\t\t\t\t_context.enableErrorChecking = value;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Context3DResource(context : Context3D)\n\t\t{\n\t\t\t_context = context;\n            \n            initialize();\n\t\t}\n        \n        private function initialize() : void\n        {\n            _vertexBuffers = new Vector.<VertexBuffer3D>(8, true);\n            _vertexBuffersOffsets = new Vector.<int>(8, true);\n            _vertexBuffersFormats = new Vector.<String>(8, true);\n            _textures = new Vector.<TextureBase>(8, true);\n        }\n\t\t\n\t\tpublic function clear(red\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  green\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  blue\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  alpha\t\t: Number\t= 1.0,\n\t\t\t\t\t\t\t  depth\t\t: Number\t= 1.0,\n\t\t\t\t\t\t\t  stencil\t: uint\t\t= 0,\n\t\t\t\t\t\t\t  mask\t\t: uint\t\t= 0xffffffff) : void\n\t\t{\n\t\t\t_context.clear(red, green, blue, alpha, depth, stencil, mask);\n\t\t}\n\t\t\n\t\tpublic function configureBackBuffer(width\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\theight\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\tantiAlias\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\tenabledDepthAndStencil\t: Boolean) : Context3DResource\n\t\t{\n\t\t\t_context.configureBackBuffer(width, height, antiAlias, enabledDepthAndStencil);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function createCubeTexture(size\t\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t  format\t\t\t\t\t\t: String,\n\t\t\t\t\t\t\t\t\t\t  optimizeForRenderToTexture\t: Boolean) : CubeTexture\n\t\t{\n\t\t\treturn _context.createCubeTexture(size, format, optimizeForRenderToTexture);\n\t\t}\n\t\t\n\t\tpublic function createIndexBuffer(numIndices : int) : IndexBuffer3D\n\t\t{\n\t\t\treturn _context.createIndexBuffer(numIndices);\n\t\t}\n\t\t\n\t\tpublic function createProgram() : Program3D\n\t\t{\n\t\t\treturn _context.createProgram();\n\t\t}\n\t\t\n\t\tpublic function createTexture(width\t\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t  height\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t  format\t\t\t\t\t\t: String,\n\t\t\t\t\t\t\t\t\t  optimizeForRenderToTexture\t: Boolean) : Texture\n\t\t{\n\t\t\treturn _context.createTexture(width, height, format, optimizeForRenderToTexture);\n\t\t}\n\t\t\n\t\tpublic function createVertexBuffer(numVertices : int, data32PerVertex : int) : VertexBuffer3D\n\t\t{\n\t\t\treturn _context.createVertexBuffer(numVertices, data32PerVertex);\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_context.dispose();\n\t\t}\n\t\t\n\t\tpublic function drawToBitmapData(destination : BitmapData) : Context3DResource\n\t\t{\n\t\t\t_context.drawToBitmapData(destination);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function drawTriangles(indexBuffer\t: IndexBuffer3D,\n\t\t\t\t\t\t\t\t\t  firstIndex\t: int\t= 0,\n\t\t\t\t\t\t\t\t\t  numTriangles\t: int\t= -1) : Context3DResource\n\t\t{\n\t\t\t_context.drawTriangles(indexBuffer, firstIndex, numTriangles);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function present() : Context3DResource\n\t\t{\n\t\t\t_context.present();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setBlendFactors(source : String, destination : String) : Context3DResource\n\t\t{\n\t\t\tif (source != _blendingSource || destination != _blendingDestination)\n\t\t\t{\n\t\t\t\t_blendingSource = source;\n\t\t\t\t_blendingDestination = destination;\n\t\t\t\t_context.setBlendFactors(_blendingSource, _blendingDestination);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setColorMask(red \t: Boolean,\n\t\t\t\t\t\t\t\t\t green \t: Boolean,\n\t\t\t\t\t\t\t\t\t blue \t: Boolean,\n\t\t\t\t\t\t\t\t\t alpha \t: Boolean) : Context3DResource\n\t\t{\n\t\t\tif (red != _colorMaskRed || green != _colorMaskGreen\n\t\t\t\t|| blue != _colorMaskBlue || alpha != _colorMaskAlpha)\n\t\t\t{\n\t\t\t\t_colorMaskRed = red;\n\t\t\t\t_colorMaskGreen = green;\n\t\t\t\t_colorMaskBlue = blue;\n\t\t\t\t_colorMaskAlpha = alpha;\n\t\t\t\t_context.setColorMask(\n\t\t\t\t\t_colorMaskRed,\n\t\t\t\t\t_colorMaskGreen,\n\t\t\t\t\t_colorMaskBlue,\n\t\t\t\t\t_colorMaskAlpha\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setCulling(triangleCulling : String) : Context3DResource\n\t\t{\n\t\t\tif (triangleCulling != _triangleCulling)\n\t\t\t{\n\t\t\t\t_triangleCulling = triangleCulling;\n\t\t\t\t_context.setCulling(triangleCulling);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setDepthTest(depthMask : Boolean, passCompareMode : String) : Context3DResource\n\t\t{\n\t\t\tif (depthMask != _depthMask || passCompareMode != _passCompareMode)\n\t\t\t{\n\t\t\t\t_depthMask = depthMask;\n\t\t\t\t_passCompareMode = passCompareMode;\n\t\t\t\t_context.setDepthTest(_depthMask, _passCompareMode);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProgram(program : Program3D) : Context3DResource\n\t\t{\n\t\t\tif (_program != program)\n\t\t\t{\n\t\t\t\t_program = program;\n\t\t\t\t_context.setProgram(program);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProgramConstantsFromVector(programeType\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  offset\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  values\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  numRegisters\t: int\t= -1) : Context3DResource\n\t\t{\n\t\t\t_context.setProgramConstantsFromVector(programeType, offset, values, numRegisters);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setRenderToBackBuffer() : Context3DResource\n\t\t{\n\t\t\tif (_rttTarget != null)\n\t\t\t{\n\t\t\t\t_rttTarget = null;\n\t\t\t\t_context.setRenderToBackBuffer();\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setRenderToTexture(texture\t\t\t\t\t: TextureBase,\n\t\t\t\t\t\t\t\t\t\t   enableDepthAndStencil\t: Boolean\t= false,\n\t\t\t\t\t\t\t\t\t\t   antiAlias\t\t\t\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t   surfaceSelector\t\t\t: int\t\t= 0) : Context3DResource\n\t\t{\n\t\t\tif (texture != _rttTarget || enableDepthAndStencil != _rttDepthAndStencil\n\t\t\t\t|| antiAlias != _rttAntiAliasing || surfaceSelector != _rttSurfaceSelector)\n\t\t\t{\n\t\t\t\t_rttTarget = texture;\n\t\t\t\t_rttDepthAndStencil = enableDepthAndStencil;\n\t\t\t\t_rttAntiAliasing = antiAlias;\n\t\t\t\t_rttSurfaceSelector = surfaceSelector;\n\t\t\t\t_context.setRenderToTexture(\n\t\t\t\t\ttexture,\n\t\t\t\t\tenableDepthAndStencil,\n\t\t\t\t\tantiAlias,\n\t\t\t\t\tsurfaceSelector\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setScissorRectangle(rectangle : Rectangle) : Context3DResource\n\t\t{\n\t\t\tif (_rectangle != rectangle)\n\t\t\t{\n\t\t\t\t_rectangle = rectangle;\n\t\t\t\t_context.setScissorRectangle(_rectangle);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setTextureAt(sampler\t: uint,\n\t\t\t\t\t\t\t\t\t texture\t: TextureBase) : Context3DResource\n\t\t{\n\t\t\tif (_textures[sampler] != texture)\n\t\t\t{\n\t\t\t\t_textures[sampler] = texture;\n\t\t\t\t_context.setTextureAt(sampler, texture);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setVertexBufferAt(index\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t  vertexBuffer\t: VertexBuffer3D,\n\t\t\t\t\t\t\t\t\t\t  bufferOffset\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t  format\t\t: String\t= 'float4') : Context3DResource\n\t\t{\n\t\t\tif (_vertexBuffers[index] != vertexBuffer\n\t\t\t\t|| _vertexBuffersOffsets[index] != bufferOffset\n\t\t\t\t|| _vertexBuffersFormats[index] != format)\n\t\t\t{\n\t\t\t\t_vertexBuffers[index] = vertexBuffer;\n\t\t\t\t_vertexBuffersOffsets[index] = bufferOffset;\n\t\t\t\t_vertexBuffersFormats[index] = format;\n\t\t\t\t\n\t\t\t\t_context.setVertexBufferAt(\n\t\t\t\t\tindex,\n\t\t\t\t\tvertexBuffer,\n\t\t\t\t\tbufferOffset,\n\t\t\t\t\tformat\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setStencilReferenceValue(refNum\t\t: uint \t= 0,\n\t\t\t\t\t\t\t\t\t\t\t\t readMask\t: uint \t= 255,\n\t\t\t\t\t\t\t\t\t\t\t\t writeMask\t: uint \t= 255) : Context3DResource\t\t\t\n\t\t{\n            if (refNum != _stencilRefNum\n                || readMask != _stencilReadMask\n                || writeMask != _stencilWriteMask\n                )\n            {\n                _context.setStencilReferenceValue(refNum, readMask, writeMask);\n                \n                _stencilRefNum = refNum;\n                _stencilReadMask = readMask;\n                _stencilWriteMask = writeMask;\n            }\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setStencilActions(triangleFace\t\t\t\t\t: String = 'frontAndBack', \n\t\t\t\t\t\t\t\t\t\t  compareMode\t\t\t\t\t: String = 'always', \n\t\t\t\t\t\t\t\t\t\t  actionOnBothPass\t\t\t\t: String = 'keep', \n\t\t\t\t\t\t\t\t\t\t  actionOnDepthFail\t\t\t\t: String = 'keep', \n\t\t\t\t\t\t\t\t\t\t  actionOnDepthPassStencilFail\t: String = 'keep') : Context3DResource\n\t\t{\n            if (triangleFace != _stencilTriangleFace\n                || compareMode != _stencilCompareMode\n                || actionOnBothPass != _stencilActionOnBothPass\n                || actionOnDepthFail != _stencilActionOnDepthFail\n                || actionOnDepthPassStencilFail != _stencilActionOnDepthPassStencilFail\n            )\n            {\n    \t\t\t_context.setStencilActions( \n    \t\t\t\ttriangleFace,\n    \t\t\t\tcompareMode,\n    \t\t\t\tactionOnBothPass,\n    \t\t\t\tactionOnDepthFail,\n    \t\t\t\tactionOnDepthPassStencilFail\n    \t\t\t);\n                \n                _stencilTriangleFace = triangleFace;\n                _stencilCompareMode = compareMode;\n                _stencilActionOnBothPass = actionOnBothPass;\n                _stencilActionOnDepthFail = actionOnDepthFail;\n                _stencilActionOnDepthPassStencilFail = actionOnDepthPassStencilFail;\n            }\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t}\n}","subject":"handle stencil related GPU render states properly","message":"handle stencil related GPU render states properly\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"bc2a09042d3cb8fc016144675ae518e91e34f7f8","old_file":"src\/aerys\/minko\/type\/xpath\/XPathEvaluator.as","new_file":"src\/aerys\/minko\/type\/xpath\/XPathEvaluator.as","old_contents":"package aerys.minko.type.xpath\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic final class XPathEvaluator\n\t{\n\t\tprivate var _path \t\t: String;\n\t\tprivate var _selection\t: Vector.<ISceneNode>\t\t= null;\n\t\tprivate var _modifier\t: String\t\t\t\t\t= null;\n\t\tprivate var _lexer\t\t: XPathLexer\t\t\t\t= null;\n\t\t\n\t\tpublic function get selection() : Vector.<ISceneNode>\n\t\t{\n\t\t\treturn _selection;\n\t\t}\n\t\t\n\t\tpublic function XPathEvaluator(path\t\t\t: String,\n\t\t\t\t\t\t\t\t\t   selection\t: Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t   modifier\t\t: String    = null)\n\t\t{\n\t\t\t_modifier = modifier;\n\t\t\t\n\t\t\tinitialize(path, selection);\n\t\t}\n\t\t\n\t\tprivate function initialize(path : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\t_path = path;\n\t\t\t_lexer = new XPathLexer(_path);\n\t\t\t\n\t\t\t\/\/ update root\n\t\t\tvar token : String = _lexer.getToken();\n\t\t\t\n\t\t\t_selection = selection.slice();\n\t\t\tif (token == \"\/\")\n\t\t\t{\n\t\t\t\tselectRoots();\n\t\t\t\t_lexer.nextToken(token);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ parse\n\t\t\twhile ((token = _lexer.getToken()) != null)\n\t\t\t{\n\t\t\t\tswitch (token)\n\t\t\t\t{\n\t\t\t\t\tcase '\/\/' :\n\t\t\t\t\t\t_lexer.nextToken(token);\n\t\t\t\t\t\tselectDescendants();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tcase '\/' :\n\t\t\t\t\t\t_lexer.nextToken(token);\n\t\t\t\t\t\tselectChildren();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tdefault :\n\t\t\t\t\t\t_lexer.nextToken(token);\n\t\t\t\t\t\tparseNodeType(token);\n\t\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectChildren(typeName : String = null) : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\tif (typeName != null)\n\t\t\t\ttypeName = typeName.toLowerCase();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node is Group)\n\t\t\t\t{\n\t\t\t\t\tvar group \t\t: Group = node as Group;\n\t\t\t\t\tvar numChildren : uint \t= group.numChildren;\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child \t\t: ISceneNode \t= group.getChildAt(i);\n\t\t\t\t\t\tvar className\t: String\t\t= getQualifiedClassName(child)\n\t\t\t\t\t\tvar childType \t: String \t\t= className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (typeName == null || childType.toLowerCase() == typeName)\n\t\t\t\t\t\t\t_selection.push(child);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectRoots() : void\n\t\t{\n\t\t\tvar selection\t: Vector.<ISceneNode>\t= _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\tif (_selection.indexOf(node.root) < 0)\n\t\t\t\t_selection.push(node);\n\t\t}\n\t\t\n\t\tprivate function selectDescendants() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\t_selection.push(node);\n\t\t\t\tif (node is Group)\n\t\t\t\t\t(node as Group).getDescendantsByType(ISceneNode, _selection);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectParents() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node.parent)\n\t\t\t\t\t_selection.push(node.parent);\n\t\t\t\telse\n\t\t\t\t\t_selection.push(node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parseNodeType(nodeType : String) : void\n\t\t{\n\t\t\tif (nodeType == '.')\n\t\t\t{\n\t\t\t\t\/\/ nothing\n\t\t\t}\n\t\t\tif (nodeType == '..')\n\t\t\t\tselectParents();\n\t\t\telse if (nodeType == '*')\n\t\t\t\tselectChildren();\n\t\t\telse\n\t\t\t\tselectChildren(nodeType);\n\t\t\t\n\t\t\t\/\/ apply predicates\n\t\t\tvar token : String = _lexer.getToken();\n\t\t\t\n\t\t\twhile (token == '[')\n\t\t\t{\n\t\t\t\t_lexer.nextToken(token);\n\t\t\t\tparsePredicate();\n\t\t\t\t\n\t\t\t\ttoken = _lexer.getToken();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parsePredicate() : void\n\t\t{\n\t\t\tvar propertyName\t: String\t= _lexer.getToken(true);\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\t\n\t\t\tif (isBinding)\n\t\t\t\tpropertyName = _lexer.getToken(true);\n\t\t\t\n\t\t\tvar index\t\t\t: int\t\t= parseInt(propertyName);\n\t\t\t\n\t\t\tfilterProperty(_lexer, propertyName, _selection);\n\t\t\t\n\t\t\t_lexer.checkNextToken(']');\n\t\t}\n\t\t\n\t\tprivate function getValueObject(source : Object, chunks : Array) : Object\n\t\t{\n\t\t\tif (chunks)\n\t\t\t\tfor each (var chunk : String in chunks)\n\t\t\t\tsource = source[chunk];\n\t\t\t\n\t\t\treturn source;\n\t\t}\n\t\t\n\t\tprivate function removeFromSelection(index : uint) : void\n\t\t{\n\t\t\tvar numNodes : uint = _selection.length - 1;\n\t\t\t\n\t\t\t_selection[index] = _selection[numNodes];\n\t\t\t_selection.length = numNodes;\n\t\t}\n\t\t\n\t\tprivate function filterProperty(lexer : XPathLexer, propertyName : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\tvar index\t\t\t: int\t\t= parseInt(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'hasController')\n\t\t\t\tfilterOnController(lexer, selection);\n\t\t\telse if (propertyName == 'hasProperty')\n\t\t\t\tfilterOnProperty(lexer, selection);\n\t\t\telse if (propertyName == 'position')\n\t\t\t\tfilterOnPosition(lexer, selection);\n\t\t\telse if (propertyName == 'last')\n\t\t\t\tfilterLast(lexer, selection);\n\t\t\telse if (propertyName == 'first')\n\t\t\t\tfilterFirst(lexer, selection);\n\t\t\telse if (index.toString() == propertyName)\n\t\t\t{\n\t\t\t\tif (index < selection.length)\n\t\t\t\t{\n\t\t\t\t\tselection[0] = selection[index];\n\t\t\t\t\tselection.length = 1;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tselection.length = 0;\n\t\t\t}\n\t\t\telse\n\t\t\t\tfilterOnValue(lexer, selection, propertyName, isBinding);\n\t\t}\n\t\t\n\t\tprivate function filterOnValue(lexer\t\t: XPathLexer,\n\t\t\t\t\t\t\t\t\t   selection\t: Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t   propertyName : String,\n\t\t\t\t\t\t\t\t\t   isBinding\t: Boolean = false) : void\n\t\t{\n\t\t\tvar operator\t: String\t= lexer.getToken(true);\n\t\t\tvar chunks\t\t: Array\t\t= [propertyName];\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(lexer.getToken(true));\n\t\t\t\toperator = lexer.getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tvar value\t\t: Object\t= lexer.getValueToken();\n\t\t\tvar numNodes\t: uint\t\t= selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t: ISceneNode\t= selection[i];\n\t\t\t\tvar nodeValue \t: Object \t\t= null;\n\t\t\t\t\n\t\t\t\tif (isBinding && (node['bindings'] is DataBindings))\n\t\t\t\t\tnodeValue = (node['bindings'] as DataBindings).getProperty(propertyName);\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tnodeValue = getValueObject(node, chunks);\n\t\t\t\t\t\tif (!compare(operator, nodeValue, value))\n\t\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (e : Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterLast(lexer : XPathLexer, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\tlexer.checkNextToken(')');\n\t\t\t\n\t\t\tif (selection.length)\n\t\t\t{\n\t\t\t\tselection[0] = selection[uint(selection.length - 1)];\n\t\t\t\tselection.length = 1;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterFirst(lexer : XPathLexer, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\tlexer.checkNextToken(')');\n\t\t\t\n\t\t\tselection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterOnController(lexer : XPathLexer, selection : Vector.<ISceneNode>) : Object\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\tvar controllerName : String = lexer.getToken(true);\n\t\t\tlexer.checkNextToken(')');\n\t\t\t\n\t\t\tvar numNodes\t: uint\t= selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: ISceneNode\t= selection[i];\n\t\t\t\tvar numControllers\t: uint\t\t\t= node.numControllers;\n\t\t\t\tvar keepSceneNode\t: Boolean\t\t= false;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controllerType : String = getQualifiedClassName(node.getController(controllerId));\n\t\t\t\t\tcontrollerType = controllerType.substr(controllerType.lastIndexOf(':') + 1);\n\t\t\t\t\t\n\t\t\t\t\tif (controllerType == controllerName)\n\t\t\t\t\t{\n\t\t\t\t\t\tkeepSceneNode = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!keepSceneNode)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function filterOnPosition(lexer : XPathLexer, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\tlexer.checkNextToken(')');\n\t\t\t\n\t\t\tvar operator \t: String \t= lexer.getToken(true);\n\t\t\tvar value \t\t: uint \t\t= uint(parseInt(lexer.getToken(true)));\n\t\t\t\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>':\n\t\t\t\t\t++value;\n\t\t\t\tcase '>=':\n\t\t\t\t\tselection = selection.slice(value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '<':\n\t\t\t\t\t--value;\n\t\t\t\tcase '<=':\n\t\t\t\t\tselection = selection.slice(0, value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '=':\n\t\t\t\tcase '==':\n\t\t\t\t\tselection[0] = selection[value];\n\t\t\t\t\tselection.length = 1;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnProperty(lexer : XPathLexer, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\t\n\t\t\tvar chunks\t\t: Array \t= [lexer.getToken(true)];\n\t\t\tvar operator\t: String \t= lexer.getToken(true);\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(operator);\n\t\t\t\toperator = lexer.getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tif (operator != ')')\n\t\t\t\tlexer.throwParseError(')', operator);\n\t\t\t\n\t\t\tvar numNodes : uint\t= selection.length;\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tgetValueObject(selection[i], chunks);\n\t\t\t\t}\n\t\t\t\tcatch (e : Error)\n\t\t\t\t{\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function compare(operator : String, a : Object, b : Object) : Boolean\n\t\t{\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>' :\n\t\t\t\t\treturn a > b;\n\t\t\t\tcase '>=' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<=' :\n\t\t\t\t\treturn a <= b;\n\t\t\t\tcase '=' :\n\t\t\t\tcase '==' :\n\t\t\t\t\treturn a == b;\n\t\t\t\tcase '~=' :\n\t\t\t\t\tvar matches\t: Array\t= String(a).match(b);\n\t\t\t\t\t\n\t\t\t\t\treturn matches && matches.length != 0;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.xpath\n{\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.type.binding.DataBindings;\n\t\n\timport flash.utils.getQualifiedClassName;\n\t\n\tpublic final class XPathEvaluator\n\t{\n\t\tprivate var _path \t\t: String;\n\t\tprivate var _selection\t: Vector.<ISceneNode>\t\t= null;\n\t\tprivate var _modifier\t: String\t\t\t\t\t= null;\n\t\tprivate var _lexer\t\t: XPathLexer\t\t\t\t= null;\n\t\t\n\t\tpublic function get selection() : Vector.<ISceneNode>\n\t\t{\n\t\t\treturn _selection;\n\t\t}\n\t\t\n\t\tpublic function XPathEvaluator(path\t\t\t: String,\n\t\t\t\t\t\t\t\t\t   selection\t: Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t   modifier\t\t: String    = null)\n\t\t{\n\t\t\t_modifier = modifier;\n\t\t\t\n\t\t\tinitialize(path, selection);\n\t\t}\n\t\t\n\t\tprivate function initialize(path : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\t_path = path;\n\t\t\t_lexer = new XPathLexer(_path);\n\t\t\t\n\t\t\t\/\/ update root\n\t\t\tvar token : String = _lexer.getToken();\n\t\t\t\n\t\t\t_selection = selection.slice();\n\t\t\tif (token == \"\/\")\n\t\t\t{\n\t\t\t\tselectRoots();\n\t\t\t\t_lexer.nextToken(token);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ parse\n\t\t\twhile ((token = _lexer.getToken()) != null)\n\t\t\t{\n\t\t\t\tswitch (token)\n\t\t\t\t{\n\t\t\t\t\tcase '\/\/' :\n\t\t\t\t\t\t_lexer.nextToken(token);\n\t\t\t\t\t\tselectDescendants();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tcase '\/' :\n\t\t\t\t\t\t_lexer.nextToken(token);\n\t\t\t\t\t\tselectChildren();\n\t\t\t\t\t\tbreak ;\n\t\t\t\t\tdefault :\n\t\t\t\t\t\t_lexer.nextToken(token);\n\t\t\t\t\t\tparseNodeType(token);\n\t\t\t\t\t\tbreak ;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectChildren(typeName : String = null) : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\tif (typeName != null)\n\t\t\t\ttypeName = typeName.toLowerCase();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node is Group)\n\t\t\t\t{\n\t\t\t\t\tvar group \t\t: Group = node as Group;\n\t\t\t\t\tvar numChildren : uint \t= group.numChildren;\n\t\t\t\t\t\n\t\t\t\t\tfor (var i : uint = 0; i < numChildren; ++i)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child \t\t: ISceneNode \t= group.getChildAt(i);\n\t\t\t\t\t\tvar className\t: String\t\t= getQualifiedClassName(child)\n\t\t\t\t\t\tvar childType \t: String \t\t= className.substr(className.lastIndexOf(':') + 1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (typeName == null || childType.toLowerCase() == typeName)\n\t\t\t\t\t\t\t_selection.push(child);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectRoots() : void\n\t\t{\n\t\t\tvar selection\t: Vector.<ISceneNode>\t= _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\tif (_selection.indexOf(node.root) < 0)\n\t\t\t\t_selection.push(node);\n\t\t}\n\t\t\n\t\tprivate function selectDescendants() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\t_selection.push(node);\n\t\t\t\tif (node is Group)\n\t\t\t\t\t(node as Group).getDescendantsByType(ISceneNode, _selection);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function selectParents() : void\n\t\t{\n\t\t\tvar selection : Vector.<ISceneNode> = _selection.slice();\n\t\t\t\n\t\t\t_selection.length = 0;\n\t\t\tfor each (var node : ISceneNode in selection)\n\t\t\t{\n\t\t\t\tif (node.parent)\n\t\t\t\t\t_selection.push(node.parent);\n\t\t\t\telse\n\t\t\t\t\t_selection.push(node);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parseNodeType(nodeType : String) : void\n\t\t{\n\t\t\tif (nodeType == '.')\n\t\t\t{\n\t\t\t\t\/\/ nothing\n\t\t\t}\n\t\t\tif (nodeType == '..')\n\t\t\t\tselectParents();\n\t\t\telse if (nodeType == '*')\n\t\t\t\tselectChildren();\n\t\t\telse\n\t\t\t\tselectChildren(nodeType);\n\t\t\t\n\t\t\t\/\/ apply predicates\n\t\t\tvar token : String = _lexer.getToken();\n\t\t\t\n\t\t\twhile (token == '[')\n\t\t\t{\n\t\t\t\t_lexer.nextToken(token);\n\t\t\t\tparsePredicate();\n\t\t\t\t\n\t\t\t\ttoken = _lexer.getToken();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function parsePredicate() : void\n\t\t{\n\t\t\tvar propertyName\t: String\t= _lexer.getToken(true);\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\t\n\t\t\tif (isBinding)\n\t\t\t\tpropertyName = _lexer.getToken(true);\n\t\t\t\n\t\t\tvar index\t\t\t: int\t\t= parseInt(propertyName);\n\t\t\t\n\t\t\tfilterProperty(_lexer, propertyName, _selection);\n\t\t\t\n\t\t\t_lexer.checkNextToken(']');\n\t\t}\n\t\t\n\t\tprivate function getValueObject(source : Object, chunks : Array) : Object\n\t\t{\n\t\t\tif (chunks)\n\t\t\t\tfor each (var chunk : String in chunks)\n\t\t\t\tsource = source[chunk];\n\t\t\t\n\t\t\treturn source;\n\t\t}\n\t\t\n\t\tprivate function removeFromSelection(index : uint) : void\n\t\t{\n\t\t\tvar numNodes : uint = _selection.length - 1;\n\t\t\t\n\t\t\t_selection[index] = _selection[numNodes];\n\t\t\t_selection.length = numNodes;\n\t\t}\n\t\t\n\t\tprivate function filterProperty(lexer : XPathLexer, propertyName : String, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tvar isBinding\t\t: Boolean\t= propertyName == '@';\n\t\t\tvar index\t\t\t: int\t\t= parseInt(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'hasController')\n\t\t\t\tfilterOnController(lexer, selection);\n\t\t\telse if (propertyName == 'hasProperty')\n\t\t\t\tfilterOnProperty(lexer, selection);\n\t\t\telse if (propertyName == 'position')\n\t\t\t\tfilterOnPosition(lexer, selection);\n\t\t\telse if (propertyName == 'last')\n\t\t\t\tfilterLast(lexer, selection);\n\t\t\telse if (propertyName == 'first')\n\t\t\t\tfilterFirst(lexer, selection);\n\t\t\telse if (index.toString() == propertyName)\n\t\t\t{\n\t\t\t\tif (index < selection.length)\n\t\t\t\t{\n\t\t\t\t\tselection[0] = selection[index];\n\t\t\t\t\tselection.length = 1;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tselection.length = 0;\n\t\t\t}\n\t\t\telse\n\t\t\t\tfilterOnValue(lexer, selection, propertyName, isBinding);\n\t\t}\n\t\t\n\t\tprivate function filterOnValue(lexer\t\t: XPathLexer,\n\t\t\t\t\t\t\t\t\t   selection\t: Vector.<ISceneNode>,\n\t\t\t\t\t\t\t\t\t   propertyName : String,\n\t\t\t\t\t\t\t\t\t   isBinding\t: Boolean = false) : void\n\t\t{\n\t\t\tvar operator\t: String\t= lexer.getToken(true);\n\t\t\tvar chunks\t\t: Array\t\t= [propertyName];\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\tchunks.push(lexer.getToken(true));\n\t\t\t\toperator = lexer.getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tvar value\t\t: Object\t= lexer.getValueToken();\n\t\t\tvar numNodes\t: uint\t\t= selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t: ISceneNode\t= selection[i];\n\t\t\t\tvar nodeValue \t: Object \t\t= null;\n\t\t\t\t\n\t\t\t\tif (isBinding && (node['bindings'] is DataBindings))\n\t\t\t\t\tnodeValue = (node['bindings'] as DataBindings).getProperty(propertyName);\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\tnodeValue = getValueObject(node, chunks);\n\t\t\t\t\t\tif (!compare(operator, nodeValue, value))\n\t\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t\tcatch (e : Error)\n\t\t\t\t\t{\n\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterLast(lexer : XPathLexer, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\tlexer.checkNextToken(')');\n\t\t\t\n\t\t\tif (selection.length)\n\t\t\t{\n\t\t\t\tselection[0] = selection[uint(selection.length - 1)];\n\t\t\t\tselection.length = 1;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterFirst(lexer : XPathLexer, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\tlexer.checkNextToken(')');\n\t\t\t\n\t\t\tselection.length = 1;\n\t\t}\n\t\t\n\t\tprivate function filterOnController(lexer : XPathLexer, selection : Vector.<ISceneNode>) : Object\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\tvar controllerName : String = lexer.getToken(true);\n\t\t\tlexer.checkNextToken(')');\n\t\t\t\n\t\t\tvar numNodes\t: uint\t= selection.length;\n\t\t\t\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: ISceneNode\t= selection[i];\n\t\t\t\tvar numControllers\t: uint\t\t\t= node.numControllers;\n\t\t\t\tvar keepSceneNode\t: Boolean\t\t= false;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controllerType : String = getQualifiedClassName(node.getController(controllerId));\n\t\t\t\t\tcontrollerType = controllerType.substr(controllerType.lastIndexOf(':') + 1);\n\t\t\t\t\t\n\t\t\t\t\tif (controllerType == controllerName)\n\t\t\t\t\t{\n\t\t\t\t\t\tkeepSceneNode = true;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!keepSceneNode)\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tprivate function filterOnPosition(lexer : XPathLexer, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\tlexer.checkNextToken(')');\n\t\t\t\n\t\t\tvar operator \t: String \t= lexer.getToken(true);\n\t\t\tvar value \t\t: uint \t\t= uint(parseInt(lexer.getToken(true)));\n\t\t\t\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>':\n\t\t\t\t\t++value;\n\t\t\t\tcase '>=':\n\t\t\t\t\tselection = selection.slice(value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '<':\n\t\t\t\t\t--value;\n\t\t\t\tcase '<=':\n\t\t\t\t\tselection = selection.slice(0, value);\n\t\t\t\t\tbreak;\n\t\t\t\tcase '=':\n\t\t\t\tcase '==':\n\t\t\t\t\tselection[0] = selection[value];\n\t\t\t\t\tselection.length = 1;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function filterOnProperty(lexer : XPathLexer, selection : Vector.<ISceneNode>) : void\n\t\t{\n\t\t\tlexer.checkNextToken('(');\n\t\t\t\n\t\t\tvar chunks\t\t: Array \t= [lexer.getToken(true)];\n\t\t\tvar operator\t: String \t= lexer.getToken(true);\n\t\t\t\n\t\t\twhile (operator == '.')\n\t\t\t{\n\t\t\t\t\/\/chunks.push(operator);\n\t\t\t\tchunks.push(lexer.getToken(true));\n\t\t\t\toperator = lexer.getToken(true);\n\t\t\t}\n\t\t\t\n\t\t\tif (operator != ')')\n\t\t\t\tlexer.throwParseError(')', operator);\n\t\t\t\n\t\t\tvar numNodes : uint\t= selection.length;\n\t\t\tfor (var i : int = numNodes - 1; i >= 0; --i)\n\t\t\t{\n\t\t\t\ttry\n\t\t\t\t{\n\t\t\t\t\tif (getValueObject(selection[i], chunks) == null)\n\t\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t}\n\t\t\t\tcatch (e : Error)\n\t\t\t\t{\n\t\t\t\t\tremoveFromSelection(i);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function compare(operator : String, a : Object, b : Object) : Boolean\n\t\t{\n\t\t\tswitch (operator)\n\t\t\t{\n\t\t\t\tcase '>' :\n\t\t\t\t\treturn a > b;\n\t\t\t\tcase '>=' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<' :\n\t\t\t\t\treturn a >= b;\n\t\t\t\tcase '<=' :\n\t\t\t\t\treturn a <= b;\n\t\t\t\tcase '=' :\n\t\t\t\tcase '==' :\n\t\t\t\t\treturn a == b;\n\t\t\t\tcase '~=' :\n\t\t\t\t\tvar matches\t: Array\t= String(a).match(b);\n\t\t\t\t\t\n\t\t\t\t\treturn matches && matches.length != 0;\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unknown comparison operator \\'' + operator + '\\'');\n\t\t\t}\n\t\t}\n\t}\n}","subject":"Fix xpath for hasProperty command","message":"Fix xpath for hasProperty command\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"e14212f5b4ba164d5301aba93b7f64e4e9142aad","old_file":"src\/as\/com\/threerings\/flex\/FlexUtil.as","new_file":"src\/as\/com\/threerings\/flex\/FlexUtil.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport mx.controls.Label;\nimport mx.controls.Spacer;\nimport mx.controls.Text;\n\nimport mx.core.Container;\nimport mx.core.UIComponent;\n\n\/**\n * Flex-related utility methods.\n *\/\npublic class FlexUtil\n{\n    \/**\n     * Creates a label with the supplied text and tooltip, and optionally applies a style class to\n     * it.\n     *\/\n    public static function createTipLabel (\n        text :String, toolTip :String, style :String = null) :Label\n    {\n        var label :Label = new Label();\n        label.text = text;\n        if (toolTip != null) {\n            label.toolTip = toolTip;\n        }\n        if (style != null) {\n            label.styleName = style;\n        }\n        return label;\n    }\n\n    \/**\n     * Creates a label with the supplied text, and optionally applies a style class to it.\n     *\/\n    public static function createLabel (text :String, style :String = null) :Label\n    {\n        return createTipLabel(text, null, style);\n    }\n\n    \/**\n     * Create an uneditable\/unselectable multiline Text widget with the specified text and width.\n     *\/\n    public static function createText (text :String, width :int, style :String = null) :Text\n    {\n        var t :Text = new Text();\n        t.styleName = style;\n        t.width = width;\n        t.selectable = false;\n        t.text = text;\n        return t;\n    }\n\n    \/**\n     * How hard would it have been for them make Spacer accept two optional arguments?\n     *\/\n    public static function createSpacer (width :int = 0, height :int = 0) :Spacer\n    {\n        var spacer :Spacer = new Spacer();\n        spacer.width = width;\n        spacer.height = height;\n        return spacer;\n    }\n\n    \/**\n     * Return a count of how many visible (includeInLayout=true) children\n     * are in the specified container.\n     *\/\n    public static function countLayoutChildren (container :Container) :int\n    {\n        var layoutChildren :int = container.numChildren;\n        for each (var child :Object in container.getChildren()) {\n            if ((child is UIComponent) && !UIComponent(child).includeInLayout) {\n                layoutChildren--;\n            }\n        }\n        return layoutChildren;\n    }\n\n    \/**\n     * In flex the 'visible' property controls visibility separate from whether\n     * the component takes up space in the layout, which is controlled by 'includeInLayout'.\n     * We usually want to set them together, so this does that for us.\n     * @return the new visible setting.\n     *\/\n    public static function setVisible (component :UIComponent, visible :Boolean) :Boolean\n    {\n        component.visible = visible;\n        component.includeInLayout = visible;\n        return visible;\n    }\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\n\nimport mx.controls.Label;\nimport mx.controls.Spacer;\nimport mx.controls.Text;\n\nimport mx.core.Container;\nimport mx.core.UIComponent;\n\n\/**\n * Flex-related utility methods.\n *\/\npublic class FlexUtil\n{\n    \/**\n     * Creates a label with the supplied text and tooltip, and optionally applies a style class to\n     * it.\n     *\/\n    public static function createTipLabel (\n        text :String, toolTip :String, style :String = null) :Label\n    {\n        var label :Label = new Label();\n        label.text = text;\n        if (toolTip != null) {\n            label.toolTip = toolTip;\n        }\n        if (style != null) {\n            label.styleName = style;\n        }\n        return label;\n    }\n\n    \/**\n     * Creates a label with the supplied text, and optionally applies a style class to it.\n     *\/\n    public static function createLabel (text :String, style :String = null) :Label\n    {\n        return createTipLabel(text, null, style);\n    }\n\n    \/**\n     * Create an uneditable\/unselectable multiline Text widget with the specified text and width.\n     *\/\n    public static function createText (\n        text :String, width :int, style :String = null, html :Boolean = false) :Text\n    {\n        var t :Text = new Text();\n        t.styleName = style;\n        t.width = width;\n        if (html) {\n            \/\/ I want selectable = false here too, but that makes links not work. They still\n            \/\/ have a hand cursor, you can still click the fucking things, but they don't\n            \/\/ work. WHY ADOBE WHY YOU RANCID PIEFUCKERS?\n            t.htmlText = text;\n        } else {\n            t.selectable = false;\n            t.text = text;\n        }\n        return t;\n    }\n\n    \/**\n     * How hard would it have been for them make Spacer accept two optional arguments?\n     *\/\n    public static function createSpacer (width :int = 0, height :int = 0) :Spacer\n    {\n        var spacer :Spacer = new Spacer();\n        spacer.width = width;\n        spacer.height = height;\n        return spacer;\n    }\n\n    \/**\n     * Return a count of how many visible (includeInLayout=true) children\n     * are in the specified container.\n     *\/\n    public static function countLayoutChildren (container :Container) :int\n    {\n        var layoutChildren :int = container.numChildren;\n        for each (var child :Object in container.getChildren()) {\n            if ((child is UIComponent) && !UIComponent(child).includeInLayout) {\n                layoutChildren--;\n            }\n        }\n        return layoutChildren;\n    }\n\n    \/**\n     * In flex the 'visible' property controls visibility separate from whether\n     * the component takes up space in the layout, which is controlled by 'includeInLayout'.\n     * We usually want to set them together, so this does that for us.\n     * @return the new visible setting.\n     *\/\n    public static function setVisible (component :UIComponent, visible :Boolean) :Boolean\n    {\n        component.visible = visible;\n        component.includeInLayout = visible;\n        return visible;\n    }\n}\n}\n","subject":"Add a way to set the HTML text. Oh yeah, links don't work unless the field is selectable. WHY? Carbomb adobe.","message":"Add a way to set the HTML text.\nOh yeah, links don't work unless the field is selectable. WHY?\nCarbomb adobe.\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@691 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"f3390bb91b942f4f23646d0f4453161795306f02","old_file":"fp10\/src\/as3isolib\/display\/IsoGroup.as","new_file":"fp10\/src\/as3isolib\/display\/IsoGroup.as","old_contents":"\/*\n\nas3isolib - An open-source ActionScript 3.0 Isometric Library developed to assist \nin creating isometrically projected content (such as games and graphics) \ntargeted for the Flash player platform\n\nhttp:\/\/code.google.com\/p\/as3isolib\/\n\nCopyright (c) 2006 - 3000 J.W.Opitz, All Rights Reserved.\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n\n*\/\npackage as3isolib.display\n{\n\timport as3isolib.bounds.IBounds;\n\timport as3isolib.bounds.PrimitiveBounds;\n\timport as3isolib.bounds.SceneBounds;\n\timport as3isolib.core.IIsoDisplayObject;\n\timport as3isolib.core.IsoDisplayObject;\n\timport as3isolib.core.as3isolib_internal;\n\timport as3isolib.display.renderers.ISceneLayoutRenderer;\n\timport as3isolib.display.renderers.SimpleSceneLayoutRenderer;\n\timport as3isolib.display.scene.IIsoScene;\n\t\n\timport flash.display.DisplayObjectContainer;\n\n\tuse namespace as3isolib_internal;\n\n\tpublic class IsoGroup extends IsoDisplayObject implements IIsoScene\n\t{\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tCONSTRUCTOR\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Constructor\n\t\t *\/\n\t\tpublic function IsoGroup (descriptor:Object = null)\n\t\t{\n\t\t\tsuper(descriptor);\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tI ISO SCENE\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function get hostContainer ():DisplayObjectContainer\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function set hostContainer (value:DisplayObjectContainer):void\n\t\t{\n\t\t\t\/\/do nothing\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function get invalidatedChildren ():Array\n\t\t{\n\t\t\tvar a:Array;\n\t\t\t\n\t\t\tvar child:IIsoDisplayObject;\n\t\t\tfor each (child in children)\n\t\t\t{\n\t\t\t\tif (child.isInvalidated)\n\t\t\t\t\ta.push(child);\n\t\t\t}\n\t\t\t\n\t\t\treturn a;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function get isoBounds ():IBounds\n\t\t{\n\t\t\treturn bSizeSetExplicitly ? new PrimitiveBounds(this) : new SceneBounds(this);\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tWIDTH LENGTH HEIGHT\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\tprivate var bSizeSetExplicitly:Boolean;\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function set width (value:Number):void\n\t\t{\n\t\t\tsuper.width = value;\n\t\t\t\n\t\t\tbSizeSetExplicitly = !isNaN(value);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function set length (value:Number):void\n\t\t{\n\t\t\tsuper.length = value;\n\t\t\t\n\t\t\tbSizeSetExplicitly = !isNaN(value);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function set height (value:Number):void\n\t\t{\n\t\t\tsuper.height = value;\n\t\t\t\n\t\t\tbSizeSetExplicitly = !isNaN(value);\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tISO GROUP\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride protected function renderLogic (recursive:Boolean = true):void\n\t\t{\n\t\t\tsuper.renderLogic(recursive);\n\t\t\t\n\t\t\tif (bIsInvalidated)\n\t\t\t{\n\t\t\t\tif (!bSizeSetExplicitly)\n\t\t\t\t\tcalculateSizeFromChildren();\n\t\t\t\t\n\t\t\t\tvar renderer:ISceneLayoutRenderer = new SimpleSceneLayoutRenderer();\n\t\t\t\trenderer.renderScene(this);\n\t\t\t\t\n\t\t\t\tbIsInvalidated = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function calculateSizeFromChildren ():void\n\t\t{\n\t\t\tvar b:IBounds = new SceneBounds(this);\n\t\t\t\n\t\t\tisoWidth = b.width;\n\t\t\tisoLength = b.length;\n\t\t\tisoHeight = b.height;\n\t\t}\n\t}\n}","new_contents":"\/*\n\nas3isolib - An open-source ActionScript 3.0 Isometric Library developed to assist \nin creating isometrically projected content (such as games and graphics) \ntargeted for the Flash player platform\n\nhttp:\/\/code.google.com\/p\/as3isolib\/\n\nCopyright (c) 2006 - 3000 J.W.Opitz, All Rights Reserved.\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n\n*\/\npackage as3isolib.display\n{\n\timport as3isolib.bounds.IBounds;\n\timport as3isolib.bounds.PrimitiveBounds;\n\timport as3isolib.bounds.SceneBounds;\n\timport as3isolib.core.IIsoDisplayObject;\n\timport as3isolib.core.IsoDisplayObject;\n\timport as3isolib.core.as3isolib_internal;\n\timport as3isolib.display.renderers.ISceneLayoutRenderer;\n\timport as3isolib.display.renderers.SimpleSceneLayoutRenderer;\n\timport as3isolib.display.scene.IIsoScene;\n\t\n\timport flash.display.DisplayObjectContainer;\n\n\tuse namespace as3isolib_internal;\n\n\tpublic class IsoGroup extends IsoDisplayObject implements IIsoScene\n\t{\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tCONSTRUCTOR\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * Constructor\n\t\t *\/\n\t\tpublic function IsoGroup (descriptor:Object = null)\n\t\t{\n\t\t\tsuper(descriptor);\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tI ISO SCENE\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function get hostContainer ():DisplayObjectContainer\n\t\t{\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function set hostContainer (value:DisplayObjectContainer):void\n\t\t{\n\t\t\t\/\/do nothing\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\tpublic function get invalidatedChildren ():Array\n\t\t{\n\t\t\tvar a:Array;\n\t\t\t\n\t\t\tvar child:IIsoDisplayObject;\n\t\t\tfor each (child in children)\n\t\t\t{\n\t\t\t\tif (child.isInvalidated)\n\t\t\t\t\ta.push(child);\n\t\t\t}\n\t\t\t\n\t\t\treturn a;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function get isoBounds ():IBounds\n\t\t{\n\t\t\treturn bSizeSetExplicitly ? new PrimitiveBounds(this) : new SceneBounds(this);\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tWIDTH LENGTH HEIGHT\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\tprivate var bSizeSetExplicitly:Boolean;\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function set width (value:Number):void\n\t\t{\n\t\t\tsuper.width = value;\n\t\t\t\n\t\t\tbSizeSetExplicitly = !isNaN(value);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function set length (value:Number):void\n\t\t{\n\t\t\tsuper.length = value;\n\t\t\t\n\t\t\tbSizeSetExplicitly = !isNaN(value);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride public function set height (value:Number):void\n\t\t{\n\t\t\tsuper.height = value;\n\t\t\t\n\t\t\tbSizeSetExplicitly = !isNaN(value);\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tISO GROUP\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n      \n      public var renderer:ISceneLayoutRenderer = new SimpleSceneLayoutRenderer();\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride protected function renderLogic (recursive:Boolean = true):void\n\t\t{\n\t\t\tsuper.renderLogic(recursive);\n\t\t\t\n\t\t\tif (bIsInvalidated)\n\t\t\t{\n\t\t\t\tif (!bSizeSetExplicitly)\n\t\t\t\t\tcalculateSizeFromChildren();\n\t\t\t\t\n\t\t\t\tif (!renderer)\n               renderer = new SimpleSceneLayoutRenderer();\n\t\t\t\trenderer.renderScene(this);\n\t\t\t\t\n\t\t\t\tbIsInvalidated = false;\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tprotected function calculateSizeFromChildren ():void\n\t\t{\n\t\t\tvar b:IBounds = new SceneBounds(this);\n\t\t\t\n\t\t\tisoWidth = b.width;\n\t\t\tisoLength = b.length;\n\t\t\tisoHeight = b.height;\n\t\t}\n\t}\n}","subject":"fix for IsoGroup","message":"fix for IsoGroup\n","lang":"ActionScript","license":"mit","repos":"liuju\/as3isolib.v1,liuju\/as3isolib.v1,dreamsxin\/as3isolib.v1,as3isolib\/as3isolib.v1,dreamsxin\/as3isolib.v1,as3isolib\/as3isolib.v1"}
{"commit":"35c75eeb005b15e218d8d7da82263fbaae6c94b9","old_file":"src\/org\/mangui\/hls\/stream\/TagBuffer.as","new_file":"src\/org\/mangui\/hls\/stream\/TagBuffer.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.stream {\n    import flash.events.TimerEvent;\n    import flash.events.Event;\n    import flash.utils.Timer;\n    import flash.utils.Dictionary;\n\n    import org.mangui.hls.event.HLSMediatime;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSSeekStates;\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.utils.Log;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n\n    \/*\n     * intermediate FLV Tag Buffer\n     *  input : FLV tags retrieved from different fragment loaders (video\/alt-audio...)\n     *  output : provide muxed FLV tags to HLSNetStream\n     *\/\n    public class TagBuffer {\n        private var _hls : HLS;\n        \/** Timer used to process FLV tags. **\/\n        private var _timer : Timer;\n        private var _audioTags : Vector.<FLVData>;\n        private var _videoTags : Vector.<FLVData>;\n        private var _metaTags : Vector.<FLVData>;\n        \/** playlist duration **\/\n        private var _playlist_duration : Number = 0;\n        \/** requested start position **\/\n        private var _seek_position_requested : Number;\n        \/** real start position , retrieved from first fragment **\/\n        private var _seek_position_real : Number;\n        \/** start position of first injected tag **\/\n        private var _first_start_position : Number;\n        private var _seek_pos_reached : Boolean;\n        \/** Current play position (relative position from beginning of sliding window) **\/\n        private var _playback_current_position : Number;\n        \/** playlist sliding (non null for live playlist) **\/\n        private var _playlist_sliding_duration : Number;\n        \/** buffer PTS (indexed by continuity counter)  *\/\n        private var _buffer_pts : Dictionary;\n\n        public function TagBuffer(hls : HLS) {\n            _hls = hls;\n            flushAll();\n            _timer = new Timer(100, 0);\n            _timer.addEventListener(TimerEvent.TIMER, _checkBuffer);\n            _hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED, _playlistDurationUpdated);\n        }\n\n        public function dispose() : void {\n            flushAll();\n            _hls.removeEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED, _playlistDurationUpdated);\n            _timer.stop();\n            _hls = null;\n            _timer = null;\n        }\n\n        public function stop() : void {\n            flushAll();\n        }\n\n        public function seek(position : Number) : void {\n            _seek_position_requested = position;\n            flushAll();\n            _timer.start();\n        }\n\n        public function flushAll() : void {\n            _audioTags = new Vector.<FLVData>();\n            _videoTags = new Vector.<FLVData>();\n            _metaTags = new Vector.<FLVData>();\n            _buffer_pts = new Dictionary();\n            _seek_pos_reached = false;\n            _playlist_sliding_duration = 0;\n            _first_start_position = -1;\n        }\n\n        public function flushAudio() : void {\n            _audioTags = new Vector.<FLVData>();\n        }\n\n        public function appendTags(tags : Vector.<FLVTag>, min_pts : Number, max_pts : Number, continuity : int, start_position : Number) : void {\n            for each (var tag : FLVTag in tags) {\n                var position : Number = start_position + (tag.pts - min_pts) \/ 1000;\n                var tagData : FLVData = new FLVData(tag, position, continuity);\n                switch(tag.type) {\n                    case FLVTag.AAC_HEADER:\n                    case FLVTag.AAC_RAW:\n                    case FLVTag.MP3_RAW:\n                        _audioTags.push(tagData);\n                        break;\n                    case FLVTag.AVC_HEADER:\n                    case FLVTag.AVC_NALU:\n                        _videoTags.push(tagData);\n                        break;\n                    case FLVTag.DISCONTINUITY:\n                    case FLVTag.METADATA:\n                        _metaTags.push(tagData);\n                        break;\n                    default:\n                }\n            }\n            \/* check live playlist sliding here :\n            _seek_position_real + getTotalBufferedDuration()  should be the start_position\n             * \/of the new fragment if the playlist was not sliding\n            => live playlist sliding is the difference between the new start position  and this previous value *\/\n            if (_hls.seekState == HLSSeekStates.SEEKED) {\n                \/\/ Log.info(\"seek pos\/getTotalBufferedDuration\/start pos:\" + _seek_position_requested + \"\/\" + getTotalBufferedDuration() + \"\/\" + start_position);\n                _playlist_sliding_duration = (_first_start_position + getTotalBufferedDuration()) - start_position;\n            } else {\n                if (_first_start_position == -1) {\n                    \/\/ remember position of first tag injected after seek. it will be used for playlist sliding computation\n                    _first_start_position = start_position;\n                }\n            }\n            \/\/ update buffer min\/max table indexed with continuity counter\n            if (_buffer_pts[continuity] == undefined) {\n                _buffer_pts[continuity] = new BufferPTS(min_pts, max_pts);\n            } else {\n                (_buffer_pts[continuity] as BufferPTS).max = max_pts;\n            }\n            _timer.start();\n        }\n\n        \/** Return current media position **\/\n        public function get position() : Number {\n            switch(_hls.seekState) {\n                case HLSSeekStates.SEEKING:\n                    return  _seek_position_requested;\n                case HLSSeekStates.SEEKED:\n                    \/** Relative playback position = (Absolute Position(seek position + play time) - playlist sliding, non null for Live Playlist) **\/\n                    return _seek_position_real + _hls.stream.time - _playlist_sliding_duration;\n                case HLSSeekStates.IDLE:\n                default:\n                    return 0;\n            }\n        };\n\n        public function get audioBufferLength() : Number {\n            return getbuflen(_audioTags);\n        }\n\n        public function get videoBufferLength() : Number {\n            return getbuflen(_videoTags);\n        }\n\n        public function get bufferLength() : Number {\n            return Math.max(audioBufferLength, videoBufferLength);\n        }\n\n        \/**  Timer **\/\n        private function _checkBuffer(e : Event) : void {\n            \/\/ dispatch media time event\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.MEDIA_TIME, new HLSMediatime(position, _playlist_duration, _hls.stream.bufferLength, _playlist_sliding_duration)));\n\n            \/* only append tags if seek position has been reached, otherwise wait for more tags to come\n             * this is to ensure that accurate seeking will work appropriately\n             *\/\n            if (_seek_pos_reached || max_pos >= _seek_position_requested) {\n                var flvdata : FLVData;\n                var data : Vector.<FLVData> = new Vector.<FLVData>();\n                while ((flvdata = shift()) != null) {\n                    data.push(flvdata);\n                }\n                if (!_seek_pos_reached) {\n                    data = seekFilterTags(data);\n                    _seek_pos_reached = true;\n                }\n\n                var tags : Vector.<FLVTag> = new Vector.<FLVTag>();\n                for each (flvdata in data) {\n                    tags.push(flvdata.tag);\n                }\n                if (tags.length) {\n                    (_hls.stream as HLSNetStream).appendTags(tags);\n                    Log.debug(\"appending \" + tags.length + \" tags\");\n                }\n            }\n        }\n\n        \/* filter\/tweak tags to seek accurately into the stream *\/\n        private function seekFilterTags(tags : Vector.<FLVData>) : Vector.<FLVData> {\n            var filteredTags : Vector.<FLVData>=  new Vector.<FLVData>();\n            \/* PTS of first tag that will be pushed into FLV tag buffer *\/\n            var first_pts : Number;\n            \/* PTS of last video keyframe before requested seek position *\/\n            var keyframe_pts : Number;\n            \/* *\/\n            var min_offset : Number = tags[0].position;\n            var min_pts : Number = tags[0].tag.pts;\n            \/* \n             * \n             *    real seek       requested seek                 Frag \n             *     position           position                    End\n             *        *------------------*-------------------------\n             *        <------------------>\n             *             seek_offset\n             *\n             * real seek position is the start offset of the first received fragment after seek command. (= fragment start offset).\n             * seek offset is the diff between the requested seek position and the real seek position\n             *\/\n\n            \/* if requested seek position is out of this segment bounds\n             * all the segments will be pushed, first pts should be thus be min_pts\n             *\/\n            if (_seek_position_requested < min_offset) {\n                _seek_position_real = min_offset;\n                first_pts = min_pts;\n            } else {\n                \/* if requested position is within segment bounds, determine real seek position depending on seek mode setting *\/\n                if (HLSSettings.seekMode == HLSSeekMode.SEGMENT_SEEK) {\n                    _seek_position_real = min_offset;\n                    first_pts = min_pts;\n                } else {\n                    \/* accurate or keyframe seeking *\/\n                    \/* seek_pts is the requested PTS seek position *\/\n                    var seek_pts : Number = min_pts + 1000 * (_seek_position_requested - min_offset);\n                    \/* analyze fragment tags and look for PTS of last keyframe before seek position.*\/\n                    keyframe_pts = min_pts;\n                    for each (var flvData : FLVData in tags) {\n                        var tag : FLVTag = flvData.tag;\n                        \/\/ look for last keyframe with pts <= seek_pts\n                        if (tag.keyframe == true && tag.pts <= seek_pts && (tag.type == FLVTag.AVC_HEADER || tag.type == FLVTag.AVC_NALU)) {\n                            keyframe_pts = tag.pts;\n                        }\n                    }\n                    if (HLSSettings.seekMode == HLSSeekMode.KEYFRAME_SEEK) {\n                        _seek_position_real = min_offset + (keyframe_pts - min_pts) \/ 1000;\n                        first_pts = keyframe_pts;\n                    } else {\n                        \/\/ accurate seek, to exact requested position\n                        _seek_position_real = _seek_position_requested;\n                        first_pts = seek_pts;\n                    }\n                }\n            }\n            \/* if in segment seeking mode : push all FLV tags *\/\n            if (HLSSettings.seekMode == HLSSeekMode.SEGMENT_SEEK) {\n                filteredTags = tags;\n            } else {\n                \/* keyframe \/ accurate seeking, we need to filter out some FLV tags *\/\n                for each (flvData in tags) {\n                    tag = flvData.tag;\n                    if (tag.pts >= first_pts) {\n                        filteredTags.push(flvData);\n                    } else {\n                        switch(tag.type) {\n                            case FLVTag.AAC_HEADER:\n                            case FLVTag.AVC_HEADER:\n                            case FLVTag.METADATA:\n                            case FLVTag.DISCONTINUITY:\n                                tag.pts = tag.dts = first_pts;\n                                filteredTags.push(flvData);\n                                break;\n                            case FLVTag.AVC_NALU:\n                                \/* only append video tags starting from last keyframe before seek position to avoid playback artifacts\n                                 *  rationale of this is that there can be multiple keyframes per segment. if we append all keyframes\n                                 *  in NetStream, all of them will be displayed in a row and this will introduce some playback artifacts\n                                 *  *\/\n                                if (tag.pts >= keyframe_pts) {\n                                    tag.pts = tag.dts = first_pts;\n                                    filteredTags.push(flvData);\n                                }\n                                break;\n                            default:\n                                break;\n                        }\n                    }\n                }\n            }\n            return filteredTags;\n        }\n\n        private function _playlistDurationUpdated(event : HLSEvent) : void {\n            _playlist_duration = event.duration;\n        }\n\n        private function getbuflen(tags : Vector.<FLVData>) : Number {\n            var min_pts : Number = 0;\n            var max_pts : Number = 0;\n            var continuity : int = -1;\n            var len : Number = 0;\n\n            for each (var data : FLVData in tags) {\n                if (data.continuity != continuity) {\n                    len += (max_pts - min_pts);\n                    min_pts = data.tag.pts;\n                    continuity = data.continuity;\n                } else {\n                    max_pts = data.tag.pts;\n                }\n            }\n            len += (max_pts - min_pts);\n            return len \/ 1000;\n        }\n\n        \/** return total buffered duration since seek() call, needed to compute live playlist sliding  *\/\n        private function getTotalBufferedDuration() : Number {\n            var len : Number = 0;\n            for each (var entry : BufferPTS in _buffer_pts) {\n                len += (entry.max - entry.min);\n            }\n            return len \/ 1000;\n        }\n\n        \/*\n         * \n         * return next tag from queue, using the following priority :\n         * smallest continuity\n         * then smallest pts\n         * then metadata then video then audio tags\n         *\/\n        private function shift() : FLVData {\n            if (_videoTags.length == 0 && _audioTags.length == 0 && _metaTags.length == 0)\n                return null;\n\n            var continuity : int = int.MAX_VALUE;\n            \/\/ find smallest continuity counter\n            if (_metaTags.length) continuity = Math.min(continuity, _metaTags[0].continuity);\n            if (_videoTags.length) continuity = Math.min(continuity, _videoTags[0].continuity);\n            if (_audioTags.length) continuity = Math.min(continuity, _audioTags[0].continuity);\n\n            var pts : Number = Number.MAX_VALUE;\n            \/\/ for this continuity counter, find smallest PTS\n            if (_metaTags.length && _metaTags[0].continuity == continuity) pts = Math.min(pts, _metaTags[0].tag.pts);\n            if (_videoTags.length && _videoTags[0].continuity == continuity) pts = Math.min(pts, _videoTags[0].tag.pts);\n            if (_audioTags.length && _audioTags[0].continuity == continuity) pts = Math.min(pts, _audioTags[0].tag.pts);\n\n            \/\/ for this continuity counter, this PTS, prioritize tags with the following order : metadata\/video\/audio\n            if (_metaTags.length && _metaTags[0].continuity == continuity && _metaTags[0].tag.pts == pts) return _metaTags.shift();\n            if (_videoTags.length && _videoTags[0].continuity == continuity && _videoTags[0].tag.pts == pts) return _videoTags.shift();\n            else return _audioTags.shift();\n        }\n\n        \/*\n        private function get min_pos() : Number {\n        var min_pos_ : Number = Number.POSITIVE_INFINITY;\n        if (_metaTags.length) min_pos_ = Math.min(min_pos_, _metaTags[0].position);\n        if (_videoTags.length) min_pos_ = Math.min(min_pos_, _videoTags[0].position);\n        if (_audioTags.length) min_pos_ = Math.min(min_pos_, _audioTags[0].position);\n        return min_pos_;\n        }\n         *\/\n        private function get max_pos() : Number {\n            var max_pos_ : Number = Number.NEGATIVE_INFINITY;\n            if (_metaTags.length) max_pos_ = Math.max(max_pos_, _metaTags[_metaTags.length - 1].position);\n            if (_videoTags.length) max_pos_ = Math.max(max_pos_, _videoTags[_videoTags.length - 1].position);\n            if (_audioTags.length) max_pos_ = Math.max(max_pos_, _audioTags[_audioTags.length - 1].position);\n            return max_pos_;\n        }\n    }\n}\n\nimport org.mangui.hls.flv.FLVTag;\n\n\nclass FLVData {\n    public var tag : FLVTag;\n    public var position : Number;\n    public var continuity : int;\n\n    public function FLVData(tag : FLVTag, position : Number, continuity : int) {\n        this.tag = tag;\n        this.position = position;\n        this.continuity = continuity;\n    }\n}\n\nclass BufferPTS {\n    public var min : Number;\n    public var max : Number;\n\n    public function BufferPTS(min : Number, max : Number) {\n        this.min = min;\n        this.max = max;\n    }\n}\n\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.stream {\n    import flash.events.TimerEvent;\n    import flash.events.Event;\n    import flash.utils.Timer;\n    import flash.utils.Dictionary;\n\n    import org.mangui.hls.event.HLSMediatime;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSSeekStates;\n    import org.mangui.hls.constant.HLSSeekMode;\n    import org.mangui.hls.utils.Log;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n\n    \/*\n     * intermediate FLV Tag Buffer\n     *  input : FLV tags retrieved from different fragment loaders (video\/alt-audio...)\n     *  output : provide muxed FLV tags to HLSNetStream\n     *\/\n    public class TagBuffer {\n        private var _hls : HLS;\n        \/** Timer used to process FLV tags. **\/\n        private var _timer : Timer;\n        private var _audioTags : Vector.<FLVData>;\n        private var _videoTags : Vector.<FLVData>;\n        private var _metaTags : Vector.<FLVData>;\n        \/** playlist duration **\/\n        private var _playlist_duration : Number = 0;\n        \/** requested start position **\/\n        private var _seek_position_requested : Number;\n        \/** real start position , retrieved from first fragment **\/\n        private var _seek_position_real : Number;\n        \/** start position of first injected tag **\/\n        private var _first_start_position : Number;\n        private var _seek_pos_reached : Boolean;\n        \/** playlist sliding (non null for live playlist) **\/\n        private var _playlist_sliding_duration : Number;\n        \/** buffer PTS (indexed by continuity counter)  *\/\n        private var _buffer_pts : Dictionary;\n\n        public function TagBuffer(hls : HLS) {\n            _hls = hls;\n            flushAll();\n            _timer = new Timer(100, 0);\n            _timer.addEventListener(TimerEvent.TIMER, _checkBuffer);\n            _hls.addEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED, _playlistDurationUpdated);\n        }\n\n        public function dispose() : void {\n            flushAll();\n            _hls.removeEventListener(HLSEvent.PLAYLIST_DURATION_UPDATED, _playlistDurationUpdated);\n            _timer.stop();\n            _hls = null;\n            _timer = null;\n        }\n\n        public function stop() : void {\n            flushAll();\n        }\n\n        public function seek(position : Number) : void {\n            _seek_position_requested = position;\n            flushAll();\n            _timer.start();\n        }\n\n        public function flushAll() : void {\n            _audioTags = new Vector.<FLVData>();\n            _videoTags = new Vector.<FLVData>();\n            _metaTags = new Vector.<FLVData>();\n            _buffer_pts = new Dictionary();\n            _seek_pos_reached = false;\n            _playlist_sliding_duration = 0;\n            _first_start_position = -1;\n        }\n\n        public function flushAudio() : void {\n            _audioTags = new Vector.<FLVData>();\n        }\n\n        public function appendTags(tags : Vector.<FLVTag>, min_pts : Number, max_pts : Number, continuity : int, start_position : Number) : void {\n            for each (var tag : FLVTag in tags) {\n                var position : Number = start_position + (tag.pts - min_pts) \/ 1000;\n                var tagData : FLVData = new FLVData(tag, position, continuity);\n                switch(tag.type) {\n                    case FLVTag.AAC_HEADER:\n                    case FLVTag.AAC_RAW:\n                    case FLVTag.MP3_RAW:\n                        _audioTags.push(tagData);\n                        break;\n                    case FLVTag.AVC_HEADER:\n                    case FLVTag.AVC_NALU:\n                        _videoTags.push(tagData);\n                        break;\n                    case FLVTag.DISCONTINUITY:\n                    case FLVTag.METADATA:\n                        _metaTags.push(tagData);\n                        break;\n                    default:\n                }\n            }\n            \/* check live playlist sliding here :\n            _seek_position_real + getTotalBufferedDuration()  should be the start_position\n             * \/of the new fragment if the playlist was not sliding\n            => live playlist sliding is the difference between the new start position  and this previous value *\/\n            if (_hls.seekState == HLSSeekStates.SEEKED) {\n                \/\/ Log.info(\"seek pos\/getTotalBufferedDuration\/start pos:\" + _seek_position_requested + \"\/\" + getTotalBufferedDuration() + \"\/\" + start_position);\n                _playlist_sliding_duration = (_first_start_position + getTotalBufferedDuration()) - start_position;\n            } else {\n                if (_first_start_position == -1) {\n                    \/\/ remember position of first tag injected after seek. it will be used for playlist sliding computation\n                    _first_start_position = start_position;\n                }\n            }\n            \/\/ update buffer min\/max table indexed with continuity counter\n            if (_buffer_pts[continuity] == undefined) {\n                _buffer_pts[continuity] = new BufferPTS(min_pts, max_pts);\n            } else {\n                (_buffer_pts[continuity] as BufferPTS).max = max_pts;\n            }\n            _timer.start();\n        }\n\n        \/** Return current media position **\/\n        public function get position() : Number {\n            switch(_hls.seekState) {\n                case HLSSeekStates.SEEKING:\n                    return  _seek_position_requested;\n                case HLSSeekStates.SEEKED:\n                    \/** Relative playback position = (Absolute Position(seek position + play time) - playlist sliding, non null for Live Playlist) **\/\n                    return _seek_position_real + _hls.stream.time - _playlist_sliding_duration;\n                case HLSSeekStates.IDLE:\n                default:\n                    return 0;\n            }\n        };\n\n        public function get audioBufferLength() : Number {\n            return getbuflen(_audioTags);\n        }\n\n        public function get videoBufferLength() : Number {\n            return getbuflen(_videoTags);\n        }\n\n        public function get bufferLength() : Number {\n            return Math.max(audioBufferLength, videoBufferLength);\n        }\n\n        \/**  Timer **\/\n        private function _checkBuffer(e : Event) : void {\n            \/\/ dispatch media time event\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.MEDIA_TIME, new HLSMediatime(position, _playlist_duration, _hls.stream.bufferLength, _playlist_sliding_duration)));\n\n            \/* only append tags if seek position has been reached, otherwise wait for more tags to come\n             * this is to ensure that accurate seeking will work appropriately\n             *\/\n            if (_seek_pos_reached || max_pos >= _seek_position_requested) {\n                var flvdata : FLVData;\n                var data : Vector.<FLVData> = new Vector.<FLVData>();\n                while ((flvdata = shift()) != null) {\n                    data.push(flvdata);\n                }\n                if (!_seek_pos_reached) {\n                    data = seekFilterTags(data);\n                    _seek_pos_reached = true;\n                }\n\n                var tags : Vector.<FLVTag> = new Vector.<FLVTag>();\n                for each (flvdata in data) {\n                    tags.push(flvdata.tag);\n                }\n                if (tags.length) {\n                    (_hls.stream as HLSNetStream).appendTags(tags);\n                    Log.debug(\"appending \" + tags.length + \" tags\");\n                }\n            }\n        }\n\n        \/* filter\/tweak tags to seek accurately into the stream *\/\n        private function seekFilterTags(tags : Vector.<FLVData>) : Vector.<FLVData> {\n            var filteredTags : Vector.<FLVData>=  new Vector.<FLVData>();\n            \/* PTS of first tag that will be pushed into FLV tag buffer *\/\n            var first_pts : Number;\n            \/* PTS of last video keyframe before requested seek position *\/\n            var keyframe_pts : Number;\n            \/* *\/\n            var min_offset : Number = tags[0].position;\n            var min_pts : Number = tags[0].tag.pts;\n            \/* \n             * \n             *    real seek       requested seek                 Frag \n             *     position           position                    End\n             *        *------------------*-------------------------\n             *        <------------------>\n             *             seek_offset\n             *\n             * real seek position is the start offset of the first received fragment after seek command. (= fragment start offset).\n             * seek offset is the diff between the requested seek position and the real seek position\n             *\/\n\n            \/* if requested seek position is out of this segment bounds\n             * all the segments will be pushed, first pts should be thus be min_pts\n             *\/\n            if (_seek_position_requested < min_offset) {\n                _seek_position_real = min_offset;\n                first_pts = min_pts;\n            } else {\n                \/* if requested position is within segment bounds, determine real seek position depending on seek mode setting *\/\n                if (HLSSettings.seekMode == HLSSeekMode.SEGMENT_SEEK) {\n                    _seek_position_real = min_offset;\n                    first_pts = min_pts;\n                } else {\n                    \/* accurate or keyframe seeking *\/\n                    \/* seek_pts is the requested PTS seek position *\/\n                    var seek_pts : Number = min_pts + 1000 * (_seek_position_requested - min_offset);\n                    \/* analyze fragment tags and look for PTS of last keyframe before seek position.*\/\n                    keyframe_pts = min_pts;\n                    for each (var flvData : FLVData in tags) {\n                        var tag : FLVTag = flvData.tag;\n                        \/\/ look for last keyframe with pts <= seek_pts\n                        if (tag.keyframe == true && tag.pts <= seek_pts && (tag.type == FLVTag.AVC_HEADER || tag.type == FLVTag.AVC_NALU)) {\n                            keyframe_pts = tag.pts;\n                        }\n                    }\n                    if (HLSSettings.seekMode == HLSSeekMode.KEYFRAME_SEEK) {\n                        _seek_position_real = min_offset + (keyframe_pts - min_pts) \/ 1000;\n                        first_pts = keyframe_pts;\n                    } else {\n                        \/\/ accurate seek, to exact requested position\n                        _seek_position_real = _seek_position_requested;\n                        first_pts = seek_pts;\n                    }\n                }\n            }\n            \/* if in segment seeking mode : push all FLV tags *\/\n            if (HLSSettings.seekMode == HLSSeekMode.SEGMENT_SEEK) {\n                filteredTags = tags;\n            } else {\n                \/* keyframe \/ accurate seeking, we need to filter out some FLV tags *\/\n                for each (flvData in tags) {\n                    tag = flvData.tag;\n                    if (tag.pts >= first_pts) {\n                        filteredTags.push(flvData);\n                    } else {\n                        switch(tag.type) {\n                            case FLVTag.AAC_HEADER:\n                            case FLVTag.AVC_HEADER:\n                            case FLVTag.METADATA:\n                            case FLVTag.DISCONTINUITY:\n                                tag.pts = tag.dts = first_pts;\n                                filteredTags.push(flvData);\n                                break;\n                            case FLVTag.AVC_NALU:\n                                \/* only append video tags starting from last keyframe before seek position to avoid playback artifacts\n                                 *  rationale of this is that there can be multiple keyframes per segment. if we append all keyframes\n                                 *  in NetStream, all of them will be displayed in a row and this will introduce some playback artifacts\n                                 *  *\/\n                                if (tag.pts >= keyframe_pts) {\n                                    tag.pts = tag.dts = first_pts;\n                                    filteredTags.push(flvData);\n                                }\n                                break;\n                            default:\n                                break;\n                        }\n                    }\n                }\n            }\n            return filteredTags;\n        }\n\n        private function _playlistDurationUpdated(event : HLSEvent) : void {\n            _playlist_duration = event.duration;\n        }\n\n        private function getbuflen(tags : Vector.<FLVData>) : Number {\n            var min_pts : Number = 0;\n            var max_pts : Number = 0;\n            var continuity : int = -1;\n            var len : Number = 0;\n\n            for each (var data : FLVData in tags) {\n                if (data.continuity != continuity) {\n                    len += (max_pts - min_pts);\n                    min_pts = data.tag.pts;\n                    continuity = data.continuity;\n                } else {\n                    max_pts = data.tag.pts;\n                }\n            }\n            len += (max_pts - min_pts);\n            return len \/ 1000;\n        }\n\n        \/** return total buffered duration since seek() call, needed to compute live playlist sliding  *\/\n        private function getTotalBufferedDuration() : Number {\n            var len : Number = 0;\n            for each (var entry : BufferPTS in _buffer_pts) {\n                len += (entry.max - entry.min);\n            }\n            return len \/ 1000;\n        }\n\n        \/*\n         * \n         * return next tag from queue, using the following priority :\n         * smallest continuity\n         * then smallest pts\n         * then metadata then video then audio tags\n         *\/\n        private function shift() : FLVData {\n            if (_videoTags.length == 0 && _audioTags.length == 0 && _metaTags.length == 0)\n                return null;\n\n            var continuity : int = int.MAX_VALUE;\n            \/\/ find smallest continuity counter\n            if (_metaTags.length) continuity = Math.min(continuity, _metaTags[0].continuity);\n            if (_videoTags.length) continuity = Math.min(continuity, _videoTags[0].continuity);\n            if (_audioTags.length) continuity = Math.min(continuity, _audioTags[0].continuity);\n\n            var pts : Number = Number.MAX_VALUE;\n            \/\/ for this continuity counter, find smallest PTS\n            if (_metaTags.length && _metaTags[0].continuity == continuity) pts = Math.min(pts, _metaTags[0].tag.pts);\n            if (_videoTags.length && _videoTags[0].continuity == continuity) pts = Math.min(pts, _videoTags[0].tag.pts);\n            if (_audioTags.length && _audioTags[0].continuity == continuity) pts = Math.min(pts, _audioTags[0].tag.pts);\n\n            \/\/ for this continuity counter, this PTS, prioritize tags with the following order : metadata\/video\/audio\n            if (_metaTags.length && _metaTags[0].continuity == continuity && _metaTags[0].tag.pts == pts) return _metaTags.shift();\n            if (_videoTags.length && _videoTags[0].continuity == continuity && _videoTags[0].tag.pts == pts) return _videoTags.shift();\n            else return _audioTags.shift();\n        }\n\n        \/*\n        private function get min_pos() : Number {\n        var min_pos_ : Number = Number.POSITIVE_INFINITY;\n        if (_metaTags.length) min_pos_ = Math.min(min_pos_, _metaTags[0].position);\n        if (_videoTags.length) min_pos_ = Math.min(min_pos_, _videoTags[0].position);\n        if (_audioTags.length) min_pos_ = Math.min(min_pos_, _audioTags[0].position);\n        return min_pos_;\n        }\n         *\/\n        private function get max_pos() : Number {\n            var max_pos_ : Number = Number.NEGATIVE_INFINITY;\n            if (_metaTags.length) max_pos_ = Math.max(max_pos_, _metaTags[_metaTags.length - 1].position);\n            if (_videoTags.length) max_pos_ = Math.max(max_pos_, _videoTags[_videoTags.length - 1].position);\n            if (_audioTags.length) max_pos_ = Math.max(max_pos_, _audioTags[_audioTags.length - 1].position);\n            return max_pos_;\n        }\n    }\n}\n\nimport org.mangui.hls.flv.FLVTag;\n\n\nclass FLVData {\n    public var tag : FLVTag;\n    public var position : Number;\n    public var continuity : int;\n\n    public function FLVData(tag : FLVTag, position : Number, continuity : int) {\n        this.tag = tag;\n        this.position = position;\n        this.continuity = continuity;\n    }\n}\n\nclass BufferPTS {\n    public var min : Number;\n    public var max : Number;\n\n    public function BufferPTS(min : Number, max : Number) {\n        this.min = min;\n        this.max = max;\n    }\n}\n\n","subject":"remove unused var","message":"remove unused var\n","lang":"ActionScript","license":"mpl-2.0","repos":"School-Improvement-Network\/flashls,Boxie5\/flashls,suuhas\/flashls,aevange\/flashls,loungelogic\/flashls,suuhas\/flashls,Peer5\/flashls,codex-corp\/flashls,aevange\/flashls,clappr\/flashls,Boxie5\/flashls,jlacivita\/flashls,Peer5\/flashls,Peer5\/flashls,Corey600\/flashls,vidible\/vdb-flashls,neilrackett\/flashls,dighan\/flashls,aevange\/flashls,viktorot\/flashls,aevange\/flashls,suuhas\/flashls,Peer5\/flashls,tedconf\/flashls,jlacivita\/flashls,codex-corp\/flashls,School-Improvement-Network\/flashls,mangui\/flashls,fixedmachine\/flashls,loungelogic\/flashls,hola\/flashls,NicolasSiver\/flashls,neilrackett\/flashls,fixedmachine\/flashls,hola\/flashls,thdtjsdn\/flashls,JulianPena\/flashls,School-Improvement-Network\/flashls,tedconf\/flashls,mangui\/flashls,viktorot\/flashls,viktorot\/flashls,JulianPena\/flashls,vidible\/vdb-flashls,clappr\/flashls,Corey600\/flashls,suuhas\/flashls,NicolasSiver\/flashls,dighan\/flashls,thdtjsdn\/flashls"}
{"commit":"1378eafe69ff38d86314b1c4c6eae8fa71cd50b9","old_file":"Arguments\/src\/classes\/Language.as","new_file":"Arguments\/src\/classes\/Language.as","old_contents":"package classes\n{\n\t\/**\n\t AGORA - an interactive and web-based argument mapping tool that stimulates reasoning, \n\t reflection, critique, deliberation, and creativity in individual argument construction \n\t and in collaborative or adversarial settings. \n\t Copyright (C) 2011 Georgia Institute of Technology\n\t \n\t This program is free software: you can redistribute it and\/or modify\n\t it under the terms of the GNU Affero General Public License as\n\t published by the Free Software Foundation, either version 3 of the\n\t License, or (at your option) any later version.\n\t \n\t This program is distributed in the hope that it will be useful,\n\t but WITHOUT ANY WARRANTY; without even the implied warranty of\n\t MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\t GNU Affero General Public License for more details.\n\t \n\t You should have received a copy of the GNU Affero General Public License\n\t along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\t \n\t *\/\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\t\n\timport mx.controls.Alert;\n\t\n\timport org.osmf.layout.AbsoluteLayoutFacet;\n\t\n\tpublic class Language\n\t{\n\t\t\/\/I will set the language to either GERMAN, RUSSIAN or ENGLISH\n\t\t\/\/based on this, you could read the values into the variables\n\t\t\/\/by default, the language is EN-US\n\t\t\n\t\tpublic static const GERMAN:String = \"GER\";\n\t\tpublic static const ENGLISH:String = \"EN-US\";\n\t\tpublic static const RUSSIAN:String = \"RUS\";\n\t\tpublic static var language:String = \"EN-US\";\n\t\t\n\t\tpublic static var xml:XML;\n\t\tprivate static var ready:Boolean=false;\n\t\t\n\t\tpublic static function init():void\n\t\t{\n\t\t\t[Embed(source=\"..\/..\/..\/translation.xml\", mimeType=\"application\/octet-stream\")]\n\t\t\tconst MyData:Class;\n\t\t\tvar byteArray:ByteArray = new MyData() as ByteArray;\n\t\t\tvar x:XML = new XML(byteArray.readUTFBytes(byteArray.length));\n\t\t\txml = x;\n\t\t\tready=true;\n\t\t}\n\n\t\t\n\t\t\/**The key function. Use this to look up a label from the translation document according to the set language.*\/\n\t\t\n\t\tpublic static function lookup(label:String):String{\n\t\t\tif(!ready){\n\t\t\t\tinit();\t\t\t\t\n\t\t\t}\n\t\t\ttrace(\"Now looking up:\" + label);\n\t\t\tvar lbl:XMLList = xml.descendants(label);\n\t\t\tvar lang:XMLList = lbl.descendants(language);\n\t\t\tvar output:String = lang.attribute(\"text\");\n\t\t\tif(!output){\n\t\t\t\toutput = \"error | \u043e\u0448\u0438\u0431\u043a\u0430 | fehler --- There was a problem getting the text for this item. The label was: \" + label;\n\t\t\t}\n\t\t\ttrace(\"Output is: \" + output);\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\t\n\t}\n}","new_contents":"package classes\n{\n\t\/**\n\t AGORA - an interactive and web-based argument mapping tool that stimulates reasoning, \n\t reflection, critique, deliberation, and creativity in individual argument construction \n\t and in collaborative or adversarial settings. \n\t Copyright (C) 2011 Georgia Institute of Technology\n\t \n\t This program is free software: you can redistribute it and\/or modify\n\t it under the terms of the GNU Affero General Public License as\n\t published by the Free Software Foundation, either version 3 of the\n\t License, or (at your option) any later version.\n\t \n\t This program is distributed in the hope that it will be useful,\n\t but WITHOUT ANY WARRANTY; without even the implied warranty of\n\t MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\n\t GNU Affero General Public License for more details.\n\t \n\t You should have received a copy of the GNU Affero General Public License\n\t along with this program.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\n\t \n\t *\/\n\timport flash.events.Event;\n\timport flash.events.IOErrorEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.utils.ByteArray;\n\t\n\timport mx.controls.Alert;\n\t\n\timport org.osmf.layout.AbsoluteLayoutFacet;\n\t\n\tpublic class Language\n\t{\n\t\t\/\/I will set the language to either GERMAN, RUSSIAN or ENGLISH\n\t\t\/\/based on this, you could read the values into the variables\n\t\t\/\/by default, the language is EN-US\n\t\t\n\t\tpublic static const GERMAN:String = \"GER\";\n\t\tpublic static const ENGLISH:String = \"EN-US\";\n\t\tpublic static const RUSSIAN:String = \"RUS\";\n\t\tpublic static var language:String = GERMAN;\n\t\t\n\t\tpublic static var xml:XML;\n\t\tprivate static var ready:Boolean=false;\n\t\t\n\t\tpublic static function init():void\n\t\t{\n\t\t\t[Embed(source=\"..\/..\/..\/translation.xml\", mimeType=\"application\/octet-stream\")]\n\t\t\tconst MyData:Class;\n\t\t\tvar byteArray:ByteArray = new MyData() as ByteArray;\n\t\t\tvar x:XML = new XML(byteArray.readUTFBytes(byteArray.length));\n\t\t\txml = x;\n\t\t\tready=true;\n\t\t}\n\n\t\t\n\t\t\/**The key function. Use this to look up a label from the translation document according to the set language.*\/\n\t\t\n\t\tpublic static function lookup(label:String):String{\n\t\t\tif(!ready){\n\t\t\t\tinit();\t\t\t\t\n\t\t\t}\n\t\t\ttrace(\"Now looking up:\" + label);\n\t\t\tvar lbl:XMLList = xml.descendants(label);\n\t\t\tvar lang:XMLList = lbl.descendants(language);\n\t\t\tvar output:String = lang.attribute(\"text\");\n\t\t\tif(!output){\n\t\t\t\toutput = \"error | \u043e\u0448\u0438\u0431\u043a\u0430 | fehler --- There was a problem getting the text for this item. The label was: \" + label;\n\t\t\t}\n\t\t\ttrace(\"Output is: \" + output);\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\t\n\t}\n}","subject":"Change current language to German","message":"Change current language to German\n","lang":"ActionScript","license":"agpl-3.0","repos":"mbjornas3\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,mbjornas3\/AGORA,MichaelHoffmann\/AGORA"}
{"commit":"57c300b2df3ed3d11d23f1adef1931f7b61984da","old_file":"src\/MultipartTest.as","new_file":"src\/MultipartTest.as","old_contents":"package\n{\n\timport com.jonas.net.Multipart;\n\t\n\timport flash.display.Bitmap;\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.utils.ByteArray;\n\t\n\t[SWF(width=\"600\", height=\"400\", frameRate=\"30\", backgroundColor=\"#CCCCCC\")]\n\tpublic class MultipartTest extends Sprite\n\t{\n\t\t[Embed(source=\"icon480.png\")]\n\t\tpublic var c:Class;\n\t\tpublic var b:Bitmap;\n\t\tpublic var t:TextField;\n\t\t\n\t\tprivate var url:String = \"http:\/\/labs.positronic.fr\/flash\/multipart\/upload.php\";\n\t\t\n\t\tpublic function MultipartTest()\n\t\t{\n\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\n\t\t\tvar s:Sprite = new Sprite();\n\t\t\ts.addEventListener(MouseEvent.CLICK, onClick);\n\t\t\ts.buttonMode = true;\n\t\t\ts.y = 20;\n\t\t\taddChild(s);\n\t\t\t\n\t\t\tb = new c() as Bitmap; \n\t\t\tb.scaleX = b.scaleY = 0.5;\n\t\t\ts.addChild(b);\n\t\t\t\n\t\t\tt = new TextField();\n\t\t\tt.width = 400;\n\t\t\tt.multiline = t.wordWrap = true;\n\t\t\tt.autoSize = TextFieldAutoSize.LEFT;\n\t\t\tt.x = s.width+20;\n\t\t\tt.y = s.y;\n\t\t\taddChild(t);\n\t\t\tt.text = \"Click to upload\";\n\t\t\t\n\t\t\tif(loaderInfo.parameters[\"url\"] != null){\n\t\t\t\turl = loaderInfo.parameters[\"url\"];\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function onClick(event:Event):void\n\t\t{ \n\t\t\tt.text = \"loading...\";\n\t\t\t\n\t\t\tvar jpg:JPEGEncoder = new JPEGEncoder(80);\n\t\t\t\n\t\t\tvar test:ByteArray = new ByteArray();\n\t\t\ttest.writeMultiByte(\"Hello\", \"ascii\");\n\t\t\t\n\t\t\tvar form:Multipart = new Multipart(url);\n\t\t\t\n\t\t\t\/\/ add fields\n\t\t\tform.addField(\"field1\", \"hello\");\n\t\t\tform.addField(\"field2\", \"world\");\n\t\t\t\n\t\t\t\/\/ add files\n\t\t\tform.addFile(\"file1\", test, \"text\/plain\", \"test.txt\");\n\t\t\tform.addFile(\"file2\", jpg.encode(b.bitmapData), \"application\/octet-stream\", \"test.jpg\");\n\t\t\n\t\t\t\/\/navigateToURL(form.request);\n\t\t\t\n\t\t\tvar loader:URLLoader = new URLLoader();\n\t\t\tloader.addEventListener(Event.COMPLETE, onComplete);\n\t\t\ttry {\n\t\t\t\tloader.load(form.request);\n\t\t\t} catch (error: Error) {\n\t\t\t\tt.text = \"Unable to load requested document : \"+error.message;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function onComplete (e: Event):void {\n\t\t\tt.text = e.target[\"data\"];\n\t\t}\n\t}\n}","new_contents":"package\n{\n\timport com.jonas.net.Multipart;\n\t\n\timport flash.display.Bitmap;\n\timport flash.display.Sprite;\n\timport flash.display.StageAlign;\n\timport flash.display.StageScaleMode;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.net.URLLoader;\n\timport flash.net.URLRequest;\n\timport flash.text.TextField;\n\timport flash.text.TextFieldAutoSize;\n\timport flash.utils.ByteArray;\n\t\n\t[SWF(width=\"600\", height=\"400\", frameRate=\"30\", backgroundColor=\"#CCCCCC\")]\n\tpublic class MultipartTest extends Sprite\n\t{\n\t\t[Embed(source=\"icon480.png\")]\n\t\tpublic var c:Class;\n\t\tpublic var b:Bitmap;\n\t\tpublic var t:TextField;\n\t\t\n\t\tprivate var url:String = \"http:\/\/labs.positronic.fr\/flash\/multipart\/upload.php\";\n\t\t\n\t\tpublic function MultipartTest()\n\t\t{\n\t\t\tstage.scaleMode = StageScaleMode.NO_SCALE;\n\t\t\tstage.align = StageAlign.TOP_LEFT;\n\t\t\t\n\t\t\tvar s:Sprite = new Sprite();\n\t\t\ts.addEventListener(MouseEvent.CLICK, onClick);\n\t\t\ts.buttonMode = true;\n\t\t\ts.y = 20;\n\t\t\taddChild(s);\n\t\t\t\n\t\t\tb = new c() as Bitmap; \n\t\t\tb.scaleX = b.scaleY = 0.5;\n\t\t\ts.addChild(b);\n\t\t\t\n\t\t\tt = new TextField();\n\t\t\tt.width = 400;\n\t\t\tt.multiline = t.wordWrap = true;\n\t\t\tt.autoSize = TextFieldAutoSize.LEFT;\n\t\t\tt.x = s.width+20;\n\t\t\tt.y = s.y;\n\t\t\taddChild(t);\n\t\t\tt.text = \"Click to upload\";\n\t\t\t\n\t\t\tif(loaderInfo.parameters[\"url\"] != null){\n\t\t\t\turl = loaderInfo.parameters[\"url\"];\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function onClick(event:Event):void\n\t\t{ \n\t\t\tt.text = \"loading...\";\n\t\t\t\n\t\t\tvar jpg:JPEGEncoder = new JPEGEncoder(80);\n\t\t\t\n\t\t\tvar test:ByteArray = new ByteArray();\n\t\t\ttest.writeMultiByte(\"Hello\", \"ascii\");\n\t\t\t\n\t\t\tvar form:Multipart = new Multipart(url);\n\t\t\t\n\t\t\t\/\/ add fields\n\t\t\tform.addField(\"field1\", \"hello\");\n\t\t\tform.addField(\"field2\", \"world\");\n\t\t\t\n\t\t\t\/\/ add files\n\t\t\tform.addFile(\"file1\", test, \"text\/plain\", \"test.txt\");\n\t\t\tform.addFile(\"file2\", jpg.encode(b.bitmapData), \"image\/jpeg\", \"test.jpg\");\n\t\t\t\t\n\t\t\tvar loader:URLLoader = new URLLoader();\n\t\t\tloader.addEventListener(Event.COMPLETE, onComplete);\n\t\t\ttry {\n\t\t\t\tloader.load(form.request);\n\t\t\t} catch (error: Error) {\n\t\t\t\tt.text = \"Unable to load requested document : \"+error.message;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprotected function onComplete (e: Event):void {\n\t\t\tt.text = e.target[\"data\"];\n\t\t}\n\t}\n}","subject":"change mime type","message":"change mime type\n","lang":"ActionScript","license":"apache-2.0","repos":"jimojon\/Multipart.as"}
{"commit":"3695510904e7cc3ff42aeb3ba96d2379d6b02f5c","old_file":"utils\/gcClasses.as","new_file":"utils\/gcClasses.as","old_contents":"\/* -*- indent-tabs-mode: nil; tab-width: 4 -*- *\/\n\/* vi: set ts=4 sw=4 expandtab: (add to ~\/.vimrc: set modeline modelines=5) *\/\n\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2010\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\n\/\/ Input is a bunch of file names and\/or names of files from which to read file names.\n\/\/\n\/\/ Output is a tree of classes derived from a root class (default GCFinalizedObject),\n\/\/ with an annotation about whether it has an explicit destructor or not (line \n\/\/ prefixed with \"*\").  Each class is printed with the file and line on which the \n\/\/ definition starts.\n\/\/\n\/\/ Assumes names are globally unique (namespaces don't matter).  Is tricked by macro\n\/\/ definitions like in the Error objects, and by the use of the bitwise not operator\n\/\/ in some cases:   \"exception->flags &= ~Exception::SEEN_BY_DEBUGGER;\"\n\/\/\n\/\/ Furtermore there will be generated destructors for classes that have substructures,\n\/\/ and those destructors won't be visible here.\n\/\/\n\/\/ Usage:\n\/\/\n\/\/    avmshell gcClasses.abc -- [options] file ...\n\/\/\n\/\/ Options:\n\/\/\n\/\/    --base classname  Specify the base class name, default GCFinalizedObject.\n\/\/               Useful values are GCObject, GCTraceableObject, and RCObject.\n\/\/\n\/\/ Example:\n\/\/\n\/\/    find . -name '*.cpp' -o -name '*.h' > allfiles.txt\n\/\/    avmshell gcClasses.abc -- @allfiles.txt\n\/\/\n\/\/ Example: (for TR, though not the player)\n\/\/\n\/\/    avmshell utils\/gcClasses.abc -- $(find . -name '*.h' -o -name '*.cpp')\n\/\/\n\/\/ Note the list of \"excluded\" paths below; those could be command line arguments but\n\/\/ that's for later.\n\nimport avmplus.*;\n\n\/\/ The root class could be a command line argument.\n\nvar rootclass = \"GCFinalizedObject\";\n\n\/\/ Classes defined in files whose names match these regexes will not\n\/\/ be printed, but will participate in the computation.\n\nconst ignorePaths =\n    [ new RegExp(\"^.*\/shell\/.*$\"),\n     new RegExp(\"^.*\/extensions\/ST_.*$\"),\n     new RegExp(\"^.*\/extensions\/JavaGlue.*$\"),\n     new RegExp(\"^.*\/MMgc\/GCTests.*$\")];\n\nclass LineInfo\n{\n    function LineInfo(_derived, _base, _filename, _lineno) {\n        derived = _derived;\n        base = _base;\n        filename = _filename;\n        lineno = _lineno;\n    }\n    var derived;            \/\/ name of the class being defined\n    var base;               \/\/ name of its base class\n    var filename;           \/\/ file where we found the definition of 'derived'\n    var lineno;             \/\/ line where we found the definition of 'derived'\n    var baseref = null;     \/\/ reference to the LineInfo for the base class\n    var subrefs = [];       \/\/ list of known subclasses\n    var destructor = false; \/\/ true if we believe this has a destructor\n}\n\nmain(System.argv);\n\nfunction main(args) {\n    if (args.length > 0 && args[0] == \"--base\") {\n        if (args.length > 1) {\n            rootclass = args[1];\n            args.shift();\n            args.shift();\n        }\n        else\n            throw new Error(\"Missing class name to --base\");\n    }\n    printClasses(processQueue(readFiles(args)));\n}\n\nfunction readFiles(argv) {\n    var filenames_dict = {};\n    var probable_destructors = {};\n    var all_lines = [];\n    var re1 = new RegExp(\"class\\\\s+([A-Za-z_][A-Za-z0-9_]*)\\\\s*:.*(?:public|private|virtual)\\\\s*([A-Za-z0-9_:]+)\");\n    var re2 = new RegExp(\"class\\\\s+GC_(?:AS3|CPP)_EXACT(?:[A-Z_]+)?\\\\(([^,\\\\)]+)\\\\s*,\\\\s*([^,\\\\)]+)\");\n    var red = new RegExp(\"~\\s*([A-Za-z_][A-Za-z0-9_]*)\");\n\n    compute(argv,false);\n    annotateDestructors();\n    return all_lines;\n\n    function annotateDestructors() {\n        for ( var i=0 ; i < all_lines.length ; i++ ) {\n            var ln = all_lines[i];\n            ln.destructor = probable_destructors.hasOwnProperty(ln.derived);\n        }\n    }\n\n    function compute(argv) {\n        for ( var i=0 ; i < argv.length ; i++ ) {\n            var arg=argv[i];\n            if (arg.charAt(0) == '@')\n                compute(readFile(arg.substring(1)));\n            else if (newFile(arg))\n                filterFile(arg);\n        }\n    }\n\n    function newFile(fn) {\n        return File.exists(fn) && !filenames_dict.hasOwnProperty(fn);\n    }\n\n    function filterFile(fn) {\n        var lines = readFile(fn);\n        var ignore = false;\n        var ignorelevel = 0;\n        for ( var i=0 ; i < lines.length ; i++ ) {\n            var l = lines[i];\n            var result;\n            \/\/ Faster to filter by indexOf and then do regex matching than just regex matching.\n            if (l.indexOf(\"#\") != -1) {\n                \/\/ Preprocessor macro?\n                \/\/ We need to know the regions commented out by #ifdef DRC_TRIVIAL_DESTRUCTOR .. #endif\n                \/\/ but we must track nested regions too.\n                if (l.match(\/^\\s*#\\s*(?:ifdef|ifndef|if|elif)\/)) {\n                    if (l.match(\/^\\s*#\\s*ifdef\\s+DRC_TRIVIAL_DESTRUCTOR\/))\n                        ignore = true;\n                    if (ignore)\n                        ignorelevel++;\n                }\n                else if (l.match(\/^\\s*#\\s*endif\/)) {\n                    if (ignore) {\n                        --ignorelevel;\n                        if (ignorelevel == 0)\n                            ignore = false;\n                    }\n                }\n            }\n            if (l.indexOf(\"class\") != -1) {\n                if ((result = l.match(re1)) || (result = l.match(re2))) {\n                    var derived = result[1];\n                    var base = stripNamespaces(result[2]);\n                    all_lines.push(new LineInfo(derived,base,fn,i+1));\n                }\n            }\n            else if (!ignore && l.indexOf(\"~\") != -1) {\n                if (result = l.match(red)) {\n                    probable_destructors[result[1]] = true;\n                }\n            }\n        }\n\n        filenames_dict[fn] = true;\n    }\n\n    function stripNamespaces(name) {\n        var x = name.lastIndexOf(\":\");\n        return (x >= 0) ? name.substring(x+1) : name;\n    }\n}\n\nfunction readFile(fn) {\n    try {\n        return File.read(fn).split(\"\\n\");\n    }\n    catch (e) {\n        print(\"Can't open file \\\"\" + \"\\\"\\n\" + e);\n        return [];\n    }\n}\n\nfunction processQueue(lines) {\n    var queue = [];     \/\/ Queue of classes to process\n    var classes = {};   \/\/ Map of classes processed or in queue to their LineInfo\n\n    queue.push(rootclass);\n    classes[rootclass] = new LineInfo(rootclass, \"\", \"(internal)\", 0); \/\/ synthetic\n\n    while (queue.length > 0) {\n        var cls = queue.shift();\n        for ( var l=0 ; l < lines.length ; l++ ) {\n            var ln = lines[l];\n            if (classes.hasOwnProperty(ln.base) && !classes.hasOwnProperty(ln.derived)) {\n                var basecls = classes[ln.base];\n                ln.baseref = basecls;\n                basecls.subrefs.push(ln);\n                classes[ln.derived] = ln;\n                queue.push(ln.derived);\n            }\n        }\n    }\n\n    return classes;\n}\n\nfunction printClasses(classes) {\n    printCls(classes[rootclass], 0);\n\n    function printCls(cls, indent) {\n        if (!ignoreIt(cls)) {\n            var d = cls.destructor ? \" * \" : \"   \";\n            print(d + padTo50(spaces(indent) + cls.derived) + \" \" + cls.filename + \":\" + cls.lineno);\n        }\n        cls.subrefs.sort(function (a,b) { return strcmp(a.derived, b.derived); })\n        for ( var i=0 ; i < cls.subrefs.length ; i++ ) {\n            var c = cls.subrefs[i];\n            printCls(c, indent+2);\n        }\n    }\n\n    function ignoreIt(cls) {\n        for ( var i=0 ; i < ignorePaths.length ; i++ ) {\n            if (cls.filename.match(ignorePaths[i]))\n                return true;\n        }\n        return false;\n    }\n\n    function padTo50(s) {\n        return (s.length >= 50) ? s : padTo50(s + \" \");\n    }\n\n    function spaces(n) {\n        return (n == 0) ? \"\" : \" \" + spaces(n-1);\n    }\n\n    function strcmp(a,b) {\n        if (a < b) return -1;\n        if (b < a) return 1;\n        return 0;\n    }\n}\n\n","new_contents":"\/* -*- indent-tabs-mode: nil; tab-width: 4 -*- *\/\n\/* vi: set ts=4 sw=4 expandtab: (add to ~\/.vimrc: set modeline modelines=5) *\/\n\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2010\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\n\/\/ Input is a bunch of file names and\/or names of files from which to read file names.\n\/\/\n\/\/ Output is a tree of classes derived from a root class (default GCFinalizedObject),\n\/\/ with per-class annotations:\n\/\/\n\/\/   - a \"D\" if the class has an explicit Destructor\n\/\/   - a \"E\" if the class is Exactly traced\n\/\/\n\/\/ Each class is printed with the file and line on which the definition starts.\n\/\/\n\/\/ At the end some statistics are printed.\n\/\/\n\/\/ Assumes names are globally unique (namespaces don't matter).  Is tricked by macro\n\/\/ definitions like in the Error objects, and by the use of the bitwise not operator\n\/\/ in some cases:   \"exception->flags &= ~Exception::SEEN_BY_DEBUGGER;\"\n\/\/\n\/\/ Furtermore there will be generated destructors for classes that have substructures,\n\/\/ and those destructors won't be visible here.\n\/\/\n\/\/ Usage:\n\/\/\n\/\/    avmshell gcClasses.abc -- [options] file ...\n\/\/\n\/\/ Options:\n\/\/\n\/\/    --base classname  Specify the base class name, default GCFinalizedObject.\n\/\/               Useful values are GCObject, GCTraceableObject, and RCObject.\n\/\/\n\/\/ Example:\n\/\/\n\/\/    find . -name '*.cpp' -o -name '*.h' > allfiles.txt\n\/\/    avmshell gcClasses.abc -- @allfiles.txt\n\/\/\n\/\/ Example: (for TR, though not the player)\n\/\/\n\/\/    avmshell utils\/gcClasses.abc -- $(find . -name '*.h' -o -name '*.cpp')\n\/\/\n\/\/ Note the list of \"excluded\" paths below; those could be command line arguments but\n\/\/ that's for later.\n\nimport avmplus.*;\n\n\/\/ The root class could be a command line argument.\n\nvar rootclass = \"GCFinalizedObject\";\n\n\/\/ Classes defined in files whose names match these regexes will not\n\/\/ be printed, but will participate in the computation.\n\nconst ignorePaths =\n    [ new RegExp(\"^.*\/shell\/.*$\"),\n     new RegExp(\"^.*\/extensions\/ST_.*$\"),\n     new RegExp(\"^.*\/extensions\/JavaGlue.*$\"),\n     new RegExp(\"^.*\/eval\/.*$\"),\n     new RegExp(\"^.*\/MMgc\/GCTests.*$\")];\n\nclass LineInfo\n{\n    function LineInfo(_derived, _base, _isExact, _filename, _lineno) {\n        derived = _derived;\n        base = _base;\n        isExact = _isExact;\n        filename = _filename;\n        lineno = _lineno;\n    }\n\n    public function toString() {\n        return \"derived=\" + derived + \", base=\" + base + \", filename=\" + filename + \", lineno=\" + lineno + \", defcount=\" + defcount;\n    }\n\n    var derived;            \/\/ name of the class being defined\n    var base;               \/\/ name of its base class\n    var isExact;            \/\/ true iff the class is exactly traced\n    var filename;           \/\/ file where we found the definition of 'derived'\n    var lineno;             \/\/ line where we found the definition of 'derived'\n    var baseref = null;     \/\/ reference to the LineInfo for the base class\n    var subrefs = [];       \/\/ list of known subclasses\n    var destructor = false; \/\/ true if we believe this has a destructor\n    var defcount = 0;       \/\/ number of definitions\n    var otherlines = [];    \/\/ for in-tree lines beyond the first: locations of definition: { filename:x, lineno:n }\n    var exolines = [];      \/\/ for out-of-tree lines: locations of definition: { filename:x, lineno:n }\n    var external = false;   \/\/ true if there are definitions of the 'derived' name not within the tree\n}\n\nmain(System.argv);\n\nfunction main(args) {\n    if (args.length > 0 && args[0] == \"--base\") {\n        if (args.length > 1) {\n            rootclass = args[1];\n            args.shift();\n            args.shift();\n        }\n        else\n            throw new Error(\"Missing class name to --base\");\n    }\n    printClasses(processQueue(readFiles(args)));\n}\n\nfunction readFiles(argv) {\n    var filenames_dict = {};\n    var probable_destructors = {};\n    var probable_tracers = {};\n    var all_lines = [];\n    \/\/ Hack, hack, hack\n    var re1 = new RegExp(\"class\\\\s+([A-Za-z_][A-Za-z0-9_]*)\\\\s*:.*(?:public|private|virtual)\\\\s*(?:MMgc\\\\s*::\\\\s*)?([A-Za-z0-9_:]+)\");\n    var re2 = new RegExp(\"class\\\\s+GC_(?:MANUAL|AS3|CPP)_EXACT(?:[A-Z_]+)?\\\\(([^,\\\\)]+)\\\\s*,\\\\s*([^,\\\\)]+)\");\n    var red = new RegExp(\"~\\\\s*([A-Za-z_][A-Za-z0-9_]*)\\\\s*\\\\(\");\n    var red2 = new RegExp(\"virtual\\\\s*~\\\\s*([A-Za-z_][A-Za-z0-9_]*)\\\\s*\\\\(.*\\\\)\\\\s*{\\\\s*}\");\n    var rtrace = new RegExp(\"([A-Za-z0-9_]+)\\\\s*::\\\\s*gcTrace\");\n\n    compute(argv,false);\n    annotateDestructors();\n    annotateTracers();\n    return all_lines;\n\n    function annotateDestructors() {\n        for ( var i=0 ; i < all_lines.length ; i++ ) {\n            var ln = all_lines[i];\n            ln.destructor = probable_destructors.hasOwnProperty(ln.derived);\n        }\n    }\n\n    function annotateTracers() {\n        for ( var i=0 ; i < all_lines.length ; i++ ) {\n            var ln = all_lines[i];\n            ln.isExact = ln.isExact || probable_tracers.hasOwnProperty(ln.derived);\n        }\n    }\n\n    function compute(argv) {\n        for ( var i=0 ; i < argv.length ; i++ ) {\n            var arg=argv[i];\n            if (arg.charAt(0) == '@')\n                compute(readFile(arg.substring(1)));\n            else if (newFile(arg))\n                filterFile(arg);\n        }\n    }\n\n    function newFile(fn) {\n        return File.exists(fn) && !filenames_dict.hasOwnProperty(fn);\n    }\n\n    function filterFile(fn) {\n        var lines = readFile(fn);\n        var ignore = false;\n        var ignorelevel = 0;\n\n        for ( var i=0 ; i < lines.length ; i++ ) {\n            var l = lines[i];\n            var result;\n            \/\/ Faster to filter by indexOf and then do regex matching than just regex matching.\n            if (l.indexOf(\"#\") != -1) {\n                \/\/ Preprocessor macro?\n                \/\/ We need to know the regions commented out by #ifdef DRC_TRIVIAL_DESTRUCTOR .. #endif\n                \/\/ but we must track nested regions too.\n                if (l.match(\/^\\s*#\\s*(?:ifdef|ifndef|if|elif)\/)) {\n                    if (l.match(\/^\\s*#\\s*ifdef\\s+DRC_TRIVIAL_DESTRUCTOR\/))\n                        ignore = true;\n                    if (ignore)\n                        ignorelevel++;\n                }\n                else if (l.match(\/^\\s*#\\s*endif\/)) {\n                    if (ignore) {\n                        --ignorelevel;\n                        if (ignorelevel == 0)\n                            ignore = false;\n                    }\n                }\n            }\n\n            if (l.indexOf(\"class\") != -1) {\n                var found = 0;\n                \/\/ Order matters because we want commented-out \"class GC_MANUAL_EXACT( ...\" to take precedence\n                \/\/ over the actual definition when we build the class tree.\n                if ((result = l.match(re2)) != null)\n                    found = 2;\n                else if ((result = l.match(re1)) != null)\n                    found = 1;\n                if (found) {\n                    var derived = result[1];\n                    var base = stripNamespaces(result[2]);\n                    all_lines.push(new LineInfo(derived,base,found==2,fn,i+1));\n                }\n            }\n            else if (!ignore && l.indexOf(\"~\") != -1) {\n                if (result = l.match(red)) {\n                    if (!l.match(red2)) \/\/ filter out trivial destructors\n                        probable_destructors[result[1]] = true;\n                }\n            }\n            else if (!ignore && l.indexOf(\"gcTrace\") != -1) {\n                if (result = l.match(rtrace)) {\n                    probable_tracers[result[1]] = true;\n                }\n            }\n        }\n\n        filenames_dict[fn] = true;\n    }\n\n    function stripNamespaces(name) {\n        var x = name.lastIndexOf(\":\");\n        return (x >= 0) ? name.substring(x+1) : name;\n    }\n}\n\nfunction readFile(fn) {\n    try {\n        return File.read(fn).split(\"\\n\");\n    }\n    catch (e) {\n        print(\"Can't open file \\\"\" + \"\\\"\\n\" + e);\n        return [];\n    }\n}\n\nfunction processQueue(lines) {\n    var queue = [];     \/\/ Queue of classes to process\n    var classes = {};   \/\/ Map of classes processed or in queue to their LineInfo\n\n    queue.push(rootclass);\n    classes[rootclass] = new LineInfo(rootclass, \"\", false, \"(internal)\", 0); \/\/ synthetic\n\n    while (queue.length > 0) {\n        var cls = queue.shift();\n        for ( var l=0 ; l < lines.length ; l++ ) {\n            var ln = lines[l];\n            if (classes.hasOwnProperty(ln.base)) {\n                if (!classes.hasOwnProperty(ln.derived)) {\n                    var basecls = classes[ln.base];\n                    ln.baseref = basecls;\n                    basecls.subrefs.push(ln);\n                    classes[ln.derived] = ln;\n                    ln.defcount = 1;\n                    queue.push(ln.derived);\n                }\n                else {\n                    \/\/ Flag it as used, but it's not canonical because\n                    \/\/ it's not in the classes table.\n                    ln.defcount = 1;\n                }\n            }\n        }\n    }\n\n    \/\/ Compute lines for multiple in-tree definitions, and attributes for not-within-tree definitions\n\n    for ( var l=0 ; l < lines.length ; l++ ) {\n        var ln = lines[l];\n        if (ln.defcount > 0 && classes.hasOwnProperty(ln.derived)) {\n            var c = classes[ln.derived];\n            if (c !== ln) {\n                c.defcount++;\n                c.otherlines.push({filename: ln.filename, lineno: ln.lineno});\n            }\n        }                \n        if (ln.defcount == 0 && classes.hasOwnProperty(ln.derived)) {\n            var c = classes[ln.derived];\n            c.external = true;\n            c.exolines.push({filename: ln.filename, lineno: ln.lineno});\n        }\n    }\n\n    return classes;\n}\n\nfunction printClasses(classes) {\n    var destructors = 0;\n    var exacts = 0;\n    var classcount = 0;\n\n    print(\"Legend:\");\n    print(\"  D - at least one of the definitions has an explicit destructor\");\n    print(\"  E - at least one of the definitions is exactly traced\");\n    print(\"  M - multiple definitions in the tree (in different namespaces or nested within classes)\");\n    print(\"  # - continuation line for M with additional locations\");\n    print(\"  X - definitions of the same name exist outside the tree\");\n    print(\"  @ - continuation line for @ with locations\");\n    print(\"\");\n\n    printCls(classes[rootclass], 0);\n    print(\"\");\n    print(\"Classes: \" + classcount);\n    print(\"Explicit destructors: \" + destructors);\n    print(\"Exactly traced: \" + exacts + \" (\" + Math.round(exacts\/classcount*100) + \"%)\");\n\n    function printCls(cls, indent) {\n        if (!ignoreIt(cls)) {\n            classcount++;\n            if (cls.destructor) destructors++;\n            if (cls.isExact) exacts++;\n            var d = \" \" + (cls.destructor ? \"D\" : \" \") + (cls.isExact ? \"E\" : \" \") + (cls.defcount > 1 ? \"M\" : \" \") + (cls.external ? \"X\" : \" \") + \"  \";\n            print(d + padTo50(spaces(indent) + cls.derived) + \" \" + cls.filename + \":\" + cls.lineno);\n            if (cls.defcount > 1) {\n                var locs = cls.otherlines;\n                for ( var l=0 ; l < locs.length ; l++ )\n                    print(\"   #    \" + padTo50(\"\") + locs[l].filename + \":\" + locs[l].lineno);\n            }\n            if (cls.external) {\n                var locs = cls.exolines;\n                for ( var l=0 ; l < locs.length ; l++ )\n                    print(\"    @   \" + padTo50(\"\") + locs[l].filename + \":\" + locs[l].lineno);\n            }\n        }\n        cls.subrefs.sort(function (a,b) { return strcmp(a.derived, b.derived); })\n        for ( var i=0 ; i < cls.subrefs.length ; i++ ) {\n            var c = cls.subrefs[i];\n            printCls(c, indent+2);\n        }\n    }\n\n    function ignoreIt(cls) {\n        for ( var i=0 ; i < ignorePaths.length ; i++ ) {\n            if (cls.filename.match(ignorePaths[i]))\n                return true;\n        }\n        return false;\n    }\n\n    function padTo50(s) {\n        return (s.length >= 50) ? s : padTo50(s + \" \");\n    }\n\n    function spaces(n) {\n        return (n == 0) ? \"\" : \" \" + spaces(n-1);\n    }\n\n    function strcmp(a,b) {\n        if (a < b) return -1;\n        if (b < a) return 1;\n        return 0;\n    }\n}\n\n","subject":"Update the gcClasses script to handle multiple definitions, out-of-tree definitions, and to filter trivial destructors and non-destructors (r=lhansen)","message":"Update the gcClasses script to handle multiple definitions, out-of-tree definitions, and to filter trivial destructors and non-destructors (r=lhansen)\n","lang":"ActionScript","license":"mpl-2.0","repos":"pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux"}
{"commit":"9ac5f652dbf2c7aa3828eb5ad9f15a11fef4cb25","old_file":"src\/com\/google\/analytics\/GATracker.as","new_file":"src\/com\/google\/analytics\/GATracker.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.EventTracker;\n    import com.google.analytics.core.GIFRequest;\n    import com.google.analytics.core.IdleTimer;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.core.TrackerCache;\n    import com.google.analytics.core.TrackerMode;\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.Layout;\n    import com.google.analytics.events.AnalyticsEvent;\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.external.HTMLDOM;\n    import com.google.analytics.external.JavascriptProxy;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Version;\n    import com.google.analytics.v4.Bridge;\n    import com.google.analytics.v4.Configuration;\n    import com.google.analytics.v4.GoogleAnalyticsAPI;\n    import com.google.analytics.v4.Tracker;\n    \n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    \n    \/* force import for type in the includes *\/\n    EventTracker;\n    ServerOperationMode;\n    \n    \/**\n     * Dispatched after the factory has built the tracker object.\n     * @eventType com.google.analytics.events.AnalyticsEvent.READY\n     *\/\n    [Event(name=\"ready\", type=\"com.google.analytics.events.AnalyticsEvent\")]\n    \n    \/**\n     * Google Analytic Tracker Code (GATC)'s code-only component.\n     *\/\n    public class GATracker implements AnalyticsTracker\n    {\n        private var _ready:Boolean = false;\n        \n        private var _display:DisplayObject;\n        private var _eventDispatcher:EventDispatcher;\n        private var _tracker:GoogleAnalyticsAPI;\n        \n        \/\/factory\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _env:Environment;\n        private var _buffer:Buffer;\n        private var _gifRequest:GIFRequest;\n        private var _jsproxy:JavascriptProxy;\n        private var _dom:HTMLDOM;\n        private var _adSense:AdSenseGlobals;\n        \n        \/\/object properties\n        private var _account:String;\n        private var _mode:String;\n        private var _visualDebug:Boolean;\n\n        \/**\n         * Indicates if the tracker is automatically build.\n         *\/\n        public static var autobuild:Boolean = true;\n        \n        \/**\n         * The version of the tracker.\n         *\/\n        public static var version:Version = API.version;\n        \n        \/**\n         * Creates a new GATracker instance.\n         * <p><b>Note:<\/b> the GATracker need to be instancied and added to the Stage or at least\n         * being placed in a display list.<\/p>\n         *\/\n        public function GATracker( display:DisplayObject, account:String,\n                                   mode:String = \"AS3\", visualDebug:Boolean = false,\n                                   config:Configuration = null, debug:DebugConfiguration = null )\n        {\n            _display = display;\n            _eventDispatcher = new EventDispatcher( this ) ;\n            _tracker = new TrackerCache();\n            \n            this.account     = account;\n            this.mode        = mode;\n            this.visualDebug = visualDebug;\n            \n            if( !debug )\n            {\n                this.debug = new DebugConfiguration();\n            }\n            \n            if( !config )\n            {\n                this.config = new Configuration( debug );\n            }\n            \n            if( autobuild )\n            {\n                _factory();\n            }\n        }\n        \n        \/**\n         * @private\n         * Factory to build the different trackers\n         *\/\n        private function _factory():void\n        {\n            _jsproxy = new JavascriptProxy( debug );\n            \n            if( visualDebug )\n            {\n                debug.layout = new Layout( debug, _display );\n                debug.active = visualDebug;\n            }\n            \n            var activeTracker:GoogleAnalyticsAPI;\n            var cache:TrackerCache = _tracker as TrackerCache;\n            \n            switch( mode )\n            {\n                case TrackerMode.BRIDGE :\n                {\n                    activeTracker = _bridgeFactory();\n                    break;\n                }\n                \n                case TrackerMode.AS3 :\n                default:\n                {\n                    activeTracker = _trackerFactory();\n                }\n            }\n            \n            if( !cache.isEmpty() )\n            {\n                cache.tracker = activeTracker;\n                cache.flush();\n            }\n            \n            _tracker = activeTracker;\n            \n            _ready = true;\n            dispatchEvent( new AnalyticsEvent( AnalyticsEvent.READY, this ) );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Tracker object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _trackerFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (AS3) v\" + version +\"\\naccount: \" + account );\n            \n            \/* note:\n               for unit testing and to avoid 2 different branches AIR\/Flash\n               here we will detect if we are in the Flash Player or AIR\n               and pass the infos to the LocalInfo\n               \n               By default we will define \"Flash\" for our local tests\n            *\/\n            \n            \n            _adSense   = new AdSenseGlobals( debug );\n            \n            _dom        = new HTMLDOM( debug );\n            _dom.cacheProperties();\n            \n            _env        = new Environment( \"\", \"\", \"\", debug, _dom );\n            \n            _buffer     = null;         \n            _gifRequest = null; \n            \n                        \n            \/* note:\n               To be able to obtain the URL of the main SWF containing the GA API\n               we need to be able to access the stage property of a DisplayObject,\n               here we open the internal namespace to be able to set that reference\n               at instanciation-time.\n               \n               We keep the implementation internal to be able to change it if required later.\n            *\/\n            use namespace ga_internal;\n            _env.url = _display.stage.loaderInfo.url;\n            \n            return new Tracker( account, config, debug, _env, _buffer, _gifRequest, _adSense, _display );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Bridge object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _bridgeFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (Bridge) v\" + version +\"\\naccount: \" + account );\n            return new Bridge( account, _debug, _jsproxy );\n        }\n        \n        \n        \/**\n         * Indicates the account value of the tracking.\n         *\/\n        public function get account():String\n        {\n            return _account;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set account( value:String ):void\n        {\n            _account = value;\n        }\n        \n        \/**\n         * Determinates the Configuration object of the tracker.\n         *\/        \n        public function get config():Configuration\n        {\n            return _config;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set config( value:Configuration ):void\n        {\n            _config = value;\n        }\n\n        \/**\n         * Determinates the DebugConfiguration of the tracker. \n         *\/        \n        public function get debug():DebugConfiguration\n        {\n            return _debug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set debug( value:DebugConfiguration ):void\n        {\n            _debug = value;\n        }        \n\n        \/**\n         * Indicates if the tracker is ready to use.\n         *\/\n        public function isReady():Boolean\n        {\n            return _ready;\n        }\n        \n        \/**\n         * Indicates the mode of the tracking \"AS3\" or \"Bridge\".\n         *\/        \n        public function get mode():String\n        {\n            return _mode;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set mode( value:String ):void\n        {\n            _mode = value ;\n        }\n        \n        \/**\n         * Indicates if the tracker use a visual debug.\n         *\/        \n        public function get visualDebug():Boolean\n        {\n            return _visualDebug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set visualDebug( value:Boolean ):void\n        {\n            _visualDebug = value;\n        }\n        \n\n        \/**\n         * Builds the tracker.\n         *\/\n        public function build():void\n        {\n            if( !isReady() )\n            {\n                _factory();\n            }\n        }\n        \n        \/\/ IEventDispatcher implementation\n        \n        \/**\n         * Allows the registration of event listeners on the event target.\n         * @param type A string representing the event type to listen for. If eventName value is \"ALL\" addEventListener use addGlobalListener\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         * @param priority Determines the priority level of the event listener.\n         * @param useWeakReference Indicates if the listener is a weak reference.\n         *\/        \n        public function addEventListener( type:String, listener:Function, useCapture:Boolean = false, priority:int = 0,\n                                          useWeakReference:Boolean = false):void\n        {\n            _eventDispatcher.addEventListener( type, listener, useCapture, priority, useWeakReference );\n        } \n        \n        \/**\n         * Dispatches an event into the event flow.\n         * @param event The Event object that is dispatched into the event flow.\n         * @return <code class=\"prettyprint\">true<\/code> if the Event is dispatched.\n         *\/        \n        public function dispatchEvent( event:Event ):Boolean\n        {\n            return _eventDispatcher.dispatchEvent( event );\n        }\n        \n        \/**\n         * Checks whether the EventDispatcher object has any listeners registered for a specific type of event.\n         * This allows you to determine where altered handling of an event type has been introduced in the event flow heirarchy by an EventDispatcher object.\n         *\/         \n        public function hasEventListener( type:String ):Boolean\n        {\n            return _eventDispatcher.hasEventListener( type );\n        }\n        \n        \/** \n         * Removes a listener from the EventDispatcher object.\n         * If there is no matching listener registered with the <code class=\"prettyprint\">EventDispatcher<\/code> object, then calling this method has no effect.\n         * @param type Specifies the type of event.\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         *\/        \n        public function removeEventListener( type:String, listener:Function, useCapture:Boolean = false ):void\n        {\n            _eventDispatcher.removeEventListener( type, listener, useCapture );\n        }\n        \n        \/**\n         * Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.\n         * This method returns <code class=\"prettyprint\">true<\/code> if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.\n         * @return A value of <code class=\"prettyprint\">true<\/code> if a listener of the specified type will be triggered; <code class=\"prettyprint\">false<\/code> otherwise.\n         *\/        \n        public function willTrigger( type:String ):Boolean\n        {\n            return _eventDispatcher.willTrigger( type );\n        }        \n        \n        include \"common.txt\"\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics\n{\n    import com.google.analytics.core.Buffer;\n    import com.google.analytics.core.EventTracker;\n    import com.google.analytics.core.GIFRequest;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.core.TrackerCache;\n    import com.google.analytics.core.TrackerMode;\n    import com.google.analytics.core.ga_internal;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.debug.Layout;\n    import com.google.analytics.events.AnalyticsEvent;\n    import com.google.analytics.external.AdSenseGlobals;\n    import com.google.analytics.external.HTMLDOM;\n    import com.google.analytics.external.JavascriptProxy;\n    import com.google.analytics.utils.Environment;\n    import com.google.analytics.utils.Version;\n    import com.google.analytics.v4.Bridge;\n    import com.google.analytics.v4.Configuration;\n    import com.google.analytics.v4.GoogleAnalyticsAPI;\n    import com.google.analytics.v4.Tracker;\n    \n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \n    \/* force import for type in the includes *\/\n    EventTracker;\n    ServerOperationMode;\n    \n    \/**\n     * Dispatched after the factory has built the tracker object.\n     * @eventType com.google.analytics.events.AnalyticsEvent.READY\n     *\/\n    [Event(name=\"ready\", type=\"com.google.analytics.events.AnalyticsEvent\")]\n    \n    \/**\n     * Google Analytic Tracker Code (GATC)'s code-only component.\n     *\/\n    public class GATracker implements AnalyticsTracker\n    {\n        private var _ready:Boolean = false;\n        \n        private var _display:DisplayObject;\n        private var _eventDispatcher:EventDispatcher;\n        private var _tracker:GoogleAnalyticsAPI;\n        \n        \/\/factory\n        private var _config:Configuration;\n        private var _debug:DebugConfiguration;\n        private var _env:Environment;\n        private var _buffer:Buffer;\n        private var _gifRequest:GIFRequest;\n        private var _jsproxy:JavascriptProxy;\n        private var _dom:HTMLDOM;\n        private var _adSense:AdSenseGlobals;\n        \n        \/\/object properties\n        private var _account:String;\n        private var _mode:String;\n        private var _visualDebug:Boolean;\n\n        \/**\n         * Indicates if the tracker is automatically build.\n         *\/\n        public static var autobuild:Boolean = true;\n        \n        \/**\n         * The version of the tracker.\n         *\/\n        public static var version:Version = API.version;\n        \n        \/**\n         * Creates a new GATracker instance.\n         * <p><b>Note:<\/b> the GATracker need to be instancied and added to the Stage or at least\n         * being placed in a display list.<\/p>\n         *\/\n        public function GATracker( display:DisplayObject, account:String,\n                                   mode:String = \"AS3\", visualDebug:Boolean = false,\n                                   config:Configuration = null, debug:DebugConfiguration = null )\n        {\n            _display = display;\n            _eventDispatcher = new EventDispatcher( this ) ;\n            _tracker = new TrackerCache();\n            \n            this.account     = account;\n            this.mode        = mode;\n            this.visualDebug = visualDebug;\n            \n            if( !debug )\n            {\n                this.debug = new DebugConfiguration();\n            }\n            \n            if( !config )\n            {\n                this.config = new Configuration( debug );\n            }\n            \n            if( autobuild )\n            {\n                _factory();\n            }\n        }\n        \n        \/**\n         * @private\n         * Factory to build the different trackers\n         *\/\n        private function _factory():void\n        {\n            _jsproxy = new JavascriptProxy( debug );\n            \n            if( visualDebug )\n            {\n                debug.layout = new Layout( debug, _display );\n                debug.active = visualDebug;\n            }\n            \n            var activeTracker:GoogleAnalyticsAPI;\n            var cache:TrackerCache = _tracker as TrackerCache;\n            \n            switch( mode )\n            {\n                case TrackerMode.BRIDGE :\n                {\n                    activeTracker = _bridgeFactory();\n                    break;\n                }\n                \n                case TrackerMode.AS3 :\n                default:\n                {\n                    activeTracker = _trackerFactory();\n                }\n            }\n            \n            if( !cache.isEmpty() )\n            {\n                cache.tracker = activeTracker;\n                cache.flush();\n            }\n            \n            _tracker = activeTracker;\n            \n            _ready = true;\n            dispatchEvent( new AnalyticsEvent( AnalyticsEvent.READY, this ) );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Tracker object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _trackerFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (AS3) v\" + version +\"\\naccount: \" + account );\n            \n            \/* note:\n               for unit testing and to avoid 2 different branches AIR\/Flash\n               here we will detect if we are in the Flash Player or AIR\n               and pass the infos to the LocalInfo\n               \n               By default we will define \"Flash\" for our local tests\n            *\/\n            \n            \n            _adSense   = new AdSenseGlobals( debug );\n            \n            _dom        = new HTMLDOM( debug );\n            _dom.cacheProperties();\n            \n            _env        = new Environment( \"\", \"\", \"\", debug, _dom );\n            \n            _buffer     = null;         \n            _gifRequest = null; \n            \n                        \n            \/* note:\n               To be able to obtain the URL of the main SWF containing the GA API\n               we need to be able to access the stage property of a DisplayObject,\n               here we open the internal namespace to be able to set that reference\n               at instanciation-time.\n               \n               We keep the implementation internal to be able to change it if required later.\n            *\/\n            use namespace ga_internal;\n            _env.url = _display.stage.loaderInfo.url;\n            \n            return new Tracker( account, config, debug, _env, _buffer, _gifRequest, _adSense, _display );\n        }\n        \n        \/**\n        * @private\n        * Factory method for returning a Bridge object.\n        * \n        * @return {GoogleAnalyticsAPI}\n        *\/\n        private function _bridgeFactory():GoogleAnalyticsAPI\n        {\n            debug.info( \"GATracker (Bridge) v\" + version +\"\\naccount: \" + account );\n            return new Bridge( account, _debug, _jsproxy );\n        }\n        \n        \n        \/**\n         * Indicates the account value of the tracking.\n         *\/\n        public function get account():String\n        {\n            return _account;\n        }\n        \n        \/**\n         * @private\n         *\/\n        public function set account( value:String ):void\n        {\n            _account = value;\n        }\n        \n        \/**\n         * Determinates the Configuration object of the tracker.\n         *\/        \n        public function get config():Configuration\n        {\n            return _config;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set config( value:Configuration ):void\n        {\n            _config = value;\n        }\n\n        \/**\n         * Determinates the DebugConfiguration of the tracker. \n         *\/        \n        public function get debug():DebugConfiguration\n        {\n            return _debug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set debug( value:DebugConfiguration ):void\n        {\n            _debug = value;\n        }        \n\n        \/**\n         * Indicates if the tracker is ready to use.\n         *\/\n        public function isReady():Boolean\n        {\n            return _ready;\n        }\n        \n        \/**\n         * Indicates the mode of the tracking \"AS3\" or \"Bridge\".\n         *\/        \n        public function get mode():String\n        {\n            return _mode;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set mode( value:String ):void\n        {\n            _mode = value ;\n        }\n        \n        \/**\n         * Indicates if the tracker use a visual debug.\n         *\/        \n        public function get visualDebug():Boolean\n        {\n            return _visualDebug;\n        }\n        \n        \/**\n         * @private\n         *\/        \n        public function set visualDebug( value:Boolean ):void\n        {\n            _visualDebug = value;\n        }\n        \n\n        \/**\n         * Builds the tracker.\n         *\/\n        public function build():void\n        {\n            if( !isReady() )\n            {\n                _factory();\n            }\n        }\n        \n        \/\/ IEventDispatcher implementation\n        \n        \/**\n         * Allows the registration of event listeners on the event target.\n         * @param type A string representing the event type to listen for. If eventName value is \"ALL\" addEventListener use addGlobalListener\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         * @param priority Determines the priority level of the event listener.\n         * @param useWeakReference Indicates if the listener is a weak reference.\n         *\/        \n        public function addEventListener( type:String, listener:Function, useCapture:Boolean = false, priority:int = 0,\n                                          useWeakReference:Boolean = false):void\n        {\n            _eventDispatcher.addEventListener( type, listener, useCapture, priority, useWeakReference );\n        } \n        \n        \/**\n         * Dispatches an event into the event flow.\n         * @param event The Event object that is dispatched into the event flow.\n         * @return <code class=\"prettyprint\">true<\/code> if the Event is dispatched.\n         *\/        \n        public function dispatchEvent( event:Event ):Boolean\n        {\n            return _eventDispatcher.dispatchEvent( event );\n        }\n        \n        \/**\n         * Checks whether the EventDispatcher object has any listeners registered for a specific type of event.\n         * This allows you to determine where altered handling of an event type has been introduced in the event flow heirarchy by an EventDispatcher object.\n         *\/         \n        public function hasEventListener( type:String ):Boolean\n        {\n            return _eventDispatcher.hasEventListener( type );\n        }\n        \n        \/** \n         * Removes a listener from the EventDispatcher object.\n         * If there is no matching listener registered with the <code class=\"prettyprint\">EventDispatcher<\/code> object, then calling this method has no effect.\n         * @param type Specifies the type of event.\n         * @param listener The Function that receives a notification when an event of the specified type occurs.\n         * @param useCapture Determinates if the event flow use capture or not.\n         *\/        \n        public function removeEventListener( type:String, listener:Function, useCapture:Boolean = false ):void\n        {\n            _eventDispatcher.removeEventListener( type, listener, useCapture );\n        }\n        \n        \/**\n         * Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.\n         * This method returns <code class=\"prettyprint\">true<\/code> if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.\n         * @return A value of <code class=\"prettyprint\">true<\/code> if a listener of the specified type will be triggered; <code class=\"prettyprint\">false<\/code> otherwise.\n         *\/        \n        public function willTrigger( type:String ):Boolean\n        {\n            return _eventDispatcher.willTrigger( type );\n        }        \n        \n        include \"common.txt\"\n        \n    }\n}","subject":"Fix GATracker import","message":"Fix GATracker import","lang":"ActionScript","license":"apache-2.0","repos":"minimedj\/gaforflash,soumavachakraborty\/gaforflash,DimaBaliakin\/gaforflash,jeremy-wischusen\/gaforflash,drflash\/gaforflash,mrthuanvn\/gaforflash,dli-iclinic\/gaforflash,soumavachakraborty\/gaforflash,Vigmar\/gaforflash,mrthuanvn\/gaforflash,Miyaru\/gaforflash,drflash\/gaforflash,Miyaru\/gaforflash,jeremy-wischusen\/gaforflash,minimedj\/gaforflash,Vigmar\/gaforflash,nsdevaraj\/gaforflash,nsdevaraj\/gaforflash,dli-iclinic\/gaforflash,jisobkim\/gaforflash,jisobkim\/gaforflash,DimaBaliakin\/gaforflash"}
{"commit":"46e54f2e89bcf81b9137cdba219d7322ee7055ad","old_file":"vivified\/core\/vivi_initialize.as","new_file":"vivified\/core\/vivi_initialize.as","old_contents":"\/* Vivified\n * Copyright (C) 2007 Benjamin Otte <otte@gnome.org>\n *\n * This library is free software; you can redistribute it and\/or\n * modify it under the terms of the GNU Lesser General Public\n * License as published by the Free Software Foundation; either\n * version 2.1 of the License, or (at your option) any later version.\n * \n * This library is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n * Lesser General Public License for more details.\n * \n * You should have received a copy of the GNU Lesser General Public\n * License along with this library; if not, write to the Free Software\n * Foundation, Inc., 51 Franklin Street, Fifth Floor, \n * Boston, MA  02110-1301  USA\n *\/\n\n\/*** general objects ***\/\n\nWrap = function () {};\nWrap.prototype = {};\nWrap.prototype.toString = Native.wrap_toString;\n\nFrame = function () extends Wrap {};\nFrame.prototype = new Wrap ();\nFrame.prototype.addProperty (\"code\", Native.frame_code_get, null);\nFrame.prototype.addProperty (\"name\", Native.frame_name_get, null);\nFrame.prototype.addProperty (\"next\", Native.frame_next_get, null);\n\n\/*** breakpoints ***\/\n\nBreakpoint = function () extends Native.Breakpoint {\n  super ();\n  Breakpoint.list.push (this);\n};\nBreakpoint.list = new Array ();\nBreakpoint.prototype.addProperty (\"active\", Native.breakpoint_active_get, Native.breakpoint_active_set);\n\n\/*** information about the player ***\/\n\nPlayer = {};\nPlayer.addProperty (\"frame\", Native.player_frame_get, null);\n\n\/*** commands available for debugging ***\/\n\nCommands = new Object ();\nCommands.print = Native.print;\nCommands.error = Native.error;\nCommands.r = Native.run;\nCommands.run = Native.run;\nCommands.halt = Native.stop;\nCommands.stop = Native.stop;\nCommands.s = Native.step;\nCommands.step = Native.step;\nCommands.reset = Native.reset;\nCommands.restart = function () {\n  Commands.reset ();\n  Commands.run ();\n};\nCommands.quit = Native.quit;\n\/* can't use \"break\" as a function name, it's a keyword in JS *\/\nCommands.add = function (name) {\n  if (name == undefined) {\n    Commands.error (\"add command requires a function name\");\n    return undefined;\n  }\n  var ret = new Breakpoint ();\n  ret.onStartFrame = function (frame) {\n    if (frame.name != name)\n      return false;\n\n    Commands.print (\"Breakpoint: function \" + name + \" called\");\n    Commands.print (\"  \" + frame);\n    return true;\n  };\n  ret.toString = function () {\n    return \"function call \" + name;\n  };\n  return ret;\n};\nCommands.list = function () {\n  var a = Breakpoint.list;\n  var i;\n  for (i = 0; i < a.length; i++) {\n    Commands.print (i + \": \" + a[i]);\n  }\n};\nCommands.del = function (id) {\n  var a = Breakpoint.list;\n  if (id == undefined) {\n    while (a[0])\n      Commands.del (0);\n  }\n  var b = a[id];\n  a.splice (id, 1);\n  b.active = false;\n};\nCommands.delete = Commands.del;\n","new_contents":"\/* Vivified\n * Copyright (C) 2007 Benjamin Otte <otte@gnome.org>\n *\n * This library is free software; you can redistribute it and\/or\n * modify it under the terms of the GNU Lesser General Public\n * License as published by the Free Software Foundation; either\n * version 2.1 of the License, or (at your option) any later version.\n * \n * This library is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n * Lesser General Public License for more details.\n * \n * You should have received a copy of the GNU Lesser General Public\n * License along with this library; if not, write to the Free Software\n * Foundation, Inc., 51 Franklin Street, Fifth Floor, \n * Boston, MA  02110-1301  USA\n *\/\n\n\/*** general objects ***\/\n\nWrap = function () {};\nWrap.prototype = {};\nWrap.prototype.toString = Native.wrap_toString;\n\nFrame = function () extends Wrap {};\nFrame.prototype = new Wrap ();\nFrame.prototype.addProperty (\"code\", Native.frame_code_get, null);\nFrame.prototype.addProperty (\"name\", Native.frame_name_get, null);\nFrame.prototype.addProperty (\"next\", Native.frame_next_get, null);\n\n\/*** breakpoints ***\/\n\nBreakpoint = function () extends Native.Breakpoint {\n  super ();\n  Breakpoint.list.push (this);\n};\nBreakpoint.list = new Array ();\nBreakpoint.prototype.addProperty (\"active\", Native.breakpoint_active_get, Native.breakpoint_active_set);\n\n\/*** information about the player ***\/\n\nPlayer = {};\nPlayer.addProperty (\"frame\", Native.player_frame_get, null);\n\n\/*** commands available for debugging ***\/\n\nCommands = new Object ();\nCommands.print = Native.print;\nCommands.error = Native.error;\nCommands.r = Native.run;\nCommands.run = Native.run;\nCommands.halt = Native.stop;\nCommands.stop = Native.stop;\nCommands.s = Native.step;\nCommands.step = Native.step;\nCommands.reset = Native.reset;\nCommands.restart = function () {\n  Commands.reset ();\n  Commands.run ();\n};\nCommands.quit = Native.quit;\n\/* can't use \"break\" as a function name, it's a keyword in JS *\/\nCommands.add = function (name) {\n  if (name == undefined) {\n    Commands.error (\"add command requires a function name\");\n    return undefined;\n  }\n  var ret = new Breakpoint ();\n  ret.onStartFrame = function (frame) {\n    if (frame.name != name)\n      return false;\n\n    Commands.print (\"Breakpoint: function \" + name + \" called\");\n    Commands.print (\"  \" + frame);\n    return true;\n  };\n  ret.toString = function () {\n    return \"function call \" + name;\n  };\n  return ret;\n};\nCommands.list = function () {\n  var a = Breakpoint.list;\n  var i;\n  for (i = 0; i < a.length; i++) {\n    Commands.print (i + \": \" + a[i]);\n  }\n};\nCommands.del = function (id) {\n  var a = Breakpoint.list;\n  if (id == undefined) {\n    while (a[0])\n      Commands.del (0);\n  }\n  var b = a[id];\n  a.splice (id, 1);\n  b.active = false;\n};\nCommands.delete = Commands.del;\nCommands.where = function () {\n  var frame = Player.frame;\n  if (frame == undefined) {\n    print (\"---\");\n    return;\n  }\n  while (frame) {\n    print (frame);\n    frame = frame.next;\n  }\n};\nCommands.backtrace = Commands.where;\nCommands.bt = Commands.where;\n","subject":"add backtrace function","message":"add backtrace function\n","lang":"ActionScript","license":"lgpl-2.1","repos":"mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,mltframework\/swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec,freedesktop-unofficial-mirror\/swfdec__swfdec"}
{"commit":"49c88f498aeafb0dac7cd90a7aff1b91a157b87b","old_file":"example\/ExampleApp.as","new_file":"example\/ExampleApp.as","old_contents":"\/*\n * An exmaple app for Twitter for AS3\n *\n * copyright (c) 2015 Susisu\n *\/\n\npackage\n{\n    \n    import flash.display.Sprite;\n    import flash.events.MouseEvent;\n    import flash.text.TextField;\n    import flash.text.TextFieldType;\n    import flash.net.navigateToURL;\n    import flash.net.URLRequest;\n\n    import isle.susisu.twitter.Twitter;\n    import isle.susisu.twitter.TwitterRequest;\n    import isle.susisu.twitter.events.TwitterRequestEvent;\n    import isle.susisu.twitter.events.TwitterErrorEvent;\n    \n    [SWF(width=\"480\", height=\"360\", backgroundColor=\"0x000000\", frameRate=\"60\")]\n    public class ExampleApp extends Sprite\n    {\n        \n        private var outputConsole:TextField;\n        private var openBrowserButton:Sprite;\n        private var pinInputField:TextField;\n        private var getAccessTokenButton:Sprite;\n        private var tweetInputField:TextField;\n        private var tweetButton:Sprite;\n        \n        private var twitter:Twitter;\n\n        public function ExampleApp()\n        {\n            \/\/ Replace <consumer key> and <consumer key secret> with your app's\n            this.twitter = new Twitter(\"<consumer key>\",\"<consumer key secret>\");\n\n            \/\/ Create UI\n            \/\/ Output console\n            this.outputConsole = new TextField();\n            this.outputConsole.width = 480;\n            this.outputConsole.height = 180;\n            this.outputConsole.border = true;\n            this.outputConsole.background = true;\n            this.outputConsole.backgroundColor = 0xffffff;\n            this.outputConsole.text = \"\";\n            this.addChild(this.outputConsole);\n\n            \/\/ \"Open browser\" button\n            this.openBrowserButton = new Sprite();\n            var openBrowserButtonText:TextField = new TextField();\n            openBrowserButtonText.width = 80;\n            openBrowserButtonText.height = 20;\n            openBrowserButtonText.background = true;\n            openBrowserButtonText.backgroundColor = 0xc0c0c0;\n            openBrowserButtonText.border = true;\n            openBrowserButtonText.text = \"Open browser\";\n            this.openBrowserButton.addChild(openBrowserButtonText);\n            this.openBrowserButton.y = 180;\n            this.openBrowserButton.buttonMode = true;\n            this.openBrowserButton.mouseChildren = false;\n            this.addChild(this.openBrowserButton);\n            this.openBrowserButton.addEventListener(MouseEvent.CLICK, onOpenBrowserButtonClick);\n\n            \/\/ PIN input field\n            this.pinInputField = new TextField();\n            this.pinInputField.x = 80;\n            this.pinInputField.y = 180;\n            this.pinInputField.width = 200;\n            this.pinInputField.height = 20;\n            this.pinInputField.background = true;\n            this.pinInputField.backgroundColor = 0xffffff;\n            this.pinInputField.border = true;\n            this.pinInputField.type = TextFieldType.INPUT;\n            this.pinInputField.text = \"Input PIN here\";\n            this.addChild(this.pinInputField);\n\n            \/\/ \"Get access token\" button\n            this.getAccessTokenButton = new Sprite();\n            var getAccessTokenButtonText:TextField = new TextField();\n            getAccessTokenButtonText.width = 200;\n            getAccessTokenButtonText.height = 20;\n            getAccessTokenButtonText.background = true;\n            getAccessTokenButtonText.backgroundColor = 0xc0c0c0;\n            getAccessTokenButtonText.border = true;\n            getAccessTokenButtonText.text = \"Get access tokens\";\n            this.getAccessTokenButton.addChild(getAccessTokenButtonText);\n            this.getAccessTokenButton.x = 280;\n            this.getAccessTokenButton.y = 180;\n            this.getAccessTokenButton.buttonMode = true;\n            this.getAccessTokenButton.mouseChildren = false;\n            this.addChild(this.getAccessTokenButton);\n            this.getAccessTokenButton.addEventListener(MouseEvent.CLICK, onGetAccessTokenButtonClick);\n\n            \/\/ Tweet input field\n            this.tweetInputField = new TextField();\n            this.tweetInputField.y = 200;\n            this.tweetInputField.width = 480;\n            this.tweetInputField.height = 140;\n            this.tweetInputField.background = true;\n            this.tweetInputField.backgroundColor = 0xffffff;\n            this.tweetInputField.border = true;\n            this.tweetInputField.type = TextFieldType.INPUT;\n            this.tweetInputField.text = \"Input your tweet here\"\n            this.addChild(this.tweetInputField);\n\n            \/\/ Tweet button\n            this.tweetButton = new Sprite();\n            var tweetButtonText:TextField = new TextField();\n            tweetButtonText.width = 480;\n            tweetButtonText.height = 20;\n            tweetButtonText.background = true;\n            tweetButtonText.backgroundColor = 0xc0c0c0;\n            tweetButtonText.border = true;\n            tweetButtonText.text = \"Tweet\";\n            this.tweetButton.addChild(tweetButtonText);\n            this.tweetButton.y = 340;\n            this.tweetButton.buttonMode = true;\n            this.tweetButton.mouseChildren = false;\n            this.addChild(this.tweetButton);\n            this.tweetButton.addEventListener(MouseEvent.CLICK, onTweetButtonClick);\n\n            this.outputConsole.appendText(\"1. Click \\\"open browser\\\" button\\n2. Authorize the app and get PIN\\n3. Input PIN\\n4. Get access tokens\\n5. Tweet!\\n\");\n        }\n        \n        \/\/ When the \"open browser\" button is clicked\n        private function onOpenBrowserButtonClick(event:MouseEvent):void\n        {\n            var request:TwitterRequest = this.twitter.oauth_requestToken();\n\n            request.addEventListener(TwitterRequestEvent.COMPLETE, onOAuthRequestTokenComplete);\n            request.addEventListener(TwitterErrorEvent.CLIENT_ERROR, onOAuthRequestTokenError);\n            request.addEventListener(TwitterErrorEvent.SERVER_ERROR, onOAuthRequestTokenError);\n            this.outputConsole.appendText(\"Please wait...\\n\");\n        }\n\n        \/\/ When oauth\/request_token is complete\n        private function onOAuthRequestTokenComplete(event:TwitterRequestEvent):void\n        {\n            (event.target as TwitterRequest).removeEventListener(TwitterRequestEvent.COMPLETE, onOAuthRequestTokenComplete);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.CLIENT_ERROR, onOAuthRequestTokenError);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.SERVER_ERROR, onOAuthRequestTokenError);\n\n            \/\/ Open the authorization page in browser\n            navigateToURL(new URLRequest(this.twitter.getOAuthAuthorizeURL()));\n\n            this.outputConsole.appendText(\"Borwser opened: \" + this.twitter.getOAuthAuthorizeURL() + \"\\n\");\n        }\n\n        \/\/ When oauth\/request_token failed\n        private function onOAuthRequestTokenError(event:TwitterErrorEvent):void\n        {\n            (event.target as TwitterRequest).removeEventListener(TwitterRequestEvent.COMPLETE, onOAuthRequestTokenComplete);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.CLIENT_ERROR, onOAuthRequestTokenError);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.SERVER_ERROR, onOAuthRequestTokenError);\n\n            this.outputConsole.appendText(\"Error: \" + event.statusCode.toString() + \"\\n\");\n        }\n\n        \/\/ When the \"access token\" button is clicked\n        private function onGetAccessTokenButtonClick(event:MouseEvent):void\n        {\n            \/\/ Send PIN\n            var request:TwitterRequest = this.twitter.oauth_accessToken(this.pinInputField.text);\n\n            request.addEventListener(TwitterRequestEvent.COMPLETE, onOAuthAccessTokenComplete);\n            request.addEventListener(TwitterErrorEvent.CLIENT_ERROR, onOAuthAccessTokenError);\n            request.addEventListener(TwitterErrorEvent.SERVER_ERROR, onOAuthAccessTokenError);\n\n            this.outputConsole.appendText(\"Please wait...\\n\");\n        }\n\n        \/\/ When oauth\/access_token is complete\n        private function onOAuthAccessTokenComplete(event:TwitterRequestEvent):void\n        {\n            (event.target as TwitterRequest).removeEventListener(TwitterRequestEvent.COMPLETE, onOAuthAccessTokenComplete);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.CLIENT_ERROR, onOAuthAccessTokenError);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.SERVER_ERROR, onOAuthAccessTokenError);\n\n            this.pinInputField.text = \"\";\n\n            \/\/ Output the access token to the console\n            this.outputConsole.appendText(\"Access token: \" + this.twitter.accessToken + \"\\n\");\n            this.outputConsole.appendText(\"Access token secret: \" + this.twitter.accessTokenSecret + \"\\n\");\n        }\n\n        \/\/ When oauth\/access_token failed\n        private function onOAuthAccessTokenError(event:TwitterErrorEvent):void\n        {\n            (event.target as TwitterRequest).removeEventListener(TwitterRequestEvent.COMPLETE, onOAuthAccessTokenComplete);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.CLIENT_ERROR, onOAuthAccessTokenError);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.SERVER_ERROR, onOAuthAccessTokenError);\n\n            this.outputConsole.appendText(\"Error: \" + event.statusCode.toString() + \"\\n\");\n        }\n\n        \/\/ When the tweet button is clicked\n        private function onTweetButtonClick(event:MouseEvent):void\n        {\n            \/\/ Send tweet\n            var request:TwitterRequest = this.twitter.statuses_update(this.tweetInputField.text);\n\n            request.addEventListener(TwitterRequestEvent.COMPLETE, onStatusesUpdateComplete);\n            request.addEventListener(TwitterErrorEvent.CLIENT_ERROR, onStatusesUpdateError);\n            request.addEventListener(TwitterErrorEvent.SERVER_ERROR, onStatusesUpdateError);\n\n            this.outputConsole.appendText(\"Please wait...\\n\");\n        }\n\n        \/\/ When tweet succeeded\n        private function onStatusesUpdateComplete(event:TwitterRequestEvent):void\n        {\n            (event.target as TwitterRequest).removeEventListener(TwitterRequestEvent.COMPLETE, onStatusesUpdateComplete);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.CLIENT_ERROR, onStatusesUpdateError);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.SERVER_ERROR, onStatusesUpdateError);\n\n            this.tweetInputField.text = \"\";\n            \n            this.outputConsole.appendText(\"Tweeted!\\n\");\n        }\n\n        \/\/ When tweet failed\n        private function onStatusesUpdateError(event:TwitterErrorEvent):void\n        {\n            (event.target as TwitterRequest).removeEventListener(TwitterRequestEvent.COMPLETE, onStatusesUpdateComplete);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.CLIENT_ERROR, onStatusesUpdateError);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.SERVER_ERROR, onStatusesUpdateError);\n            \n            this.outputConsole.appendText(\"Error: \" + event.statusCode.toString() + \"\\n\");\n        }\n    \n    }\n    \n}\n","new_contents":"\/*\n * An exmaple app for Twitter for AS3\n *\n * copyright (c) 2015 Susisu\n *\/\n\npackage\n{\n    \n    import flash.display.Sprite;\n    import flash.events.MouseEvent;\n    import flash.text.TextField;\n    import flash.text.TextFieldType;\n    import flash.net.navigateToURL;\n    import flash.net.URLRequest;\n\n    import isle.susisu.twitter.Twitter;\n    import isle.susisu.twitter.TwitterRequest;\n    import isle.susisu.twitter.events.TwitterRequestEvent;\n    import isle.susisu.twitter.events.TwitterErrorEvent;\n    \n    [SWF(width=\"480\", height=\"360\", backgroundColor=\"0x000000\", frameRate=\"60\")]\n    public class ExampleApp extends Sprite\n    {\n        \n        private var outputConsole:TextField;\n        private var openBrowserButton:Sprite;\n        private var pinInputField:TextField;\n        private var getAccessTokenButton:Sprite;\n        private var tweetInputField:TextField;\n        private var tweetButton:Sprite;\n        \n        private var twitter:Twitter;\n\n        public function ExampleApp()\n        {\n            \/\/ Replace <consumer key> and <consumer key secret> with your app's\n            this.twitter = new Twitter(\"<consumer key>\",\"<consumer key secret>\");\n\n            \/\/ Create UI\n            \/\/ Output console\n            this.outputConsole = new TextField();\n            this.outputConsole.width = 480;\n            this.outputConsole.height = 180;\n            this.outputConsole.border = true;\n            this.outputConsole.background = true;\n            this.outputConsole.backgroundColor = 0xffffff;\n            this.outputConsole.text = \"\";\n            this.addChild(this.outputConsole);\n\n            \/\/ \"Open browser\" button\n            this.openBrowserButton = new Sprite();\n            var openBrowserButtonText:TextField = new TextField();\n            openBrowserButtonText.width = 80;\n            openBrowserButtonText.height = 20;\n            openBrowserButtonText.background = true;\n            openBrowserButtonText.backgroundColor = 0xc0c0c0;\n            openBrowserButtonText.border = true;\n            openBrowserButtonText.text = \"Open browser\";\n            this.openBrowserButton.addChild(openBrowserButtonText);\n            this.openBrowserButton.y = 180;\n            this.openBrowserButton.buttonMode = true;\n            this.openBrowserButton.mouseChildren = false;\n            this.addChild(this.openBrowserButton);\n            this.openBrowserButton.addEventListener(MouseEvent.CLICK, onOpenBrowserButtonClick);\n\n            \/\/ PIN input field\n            this.pinInputField = new TextField();\n            this.pinInputField.x = 80;\n            this.pinInputField.y = 180;\n            this.pinInputField.width = 200;\n            this.pinInputField.height = 20;\n            this.pinInputField.background = true;\n            this.pinInputField.backgroundColor = 0xffffff;\n            this.pinInputField.border = true;\n            this.pinInputField.type = TextFieldType.INPUT;\n            this.pinInputField.text = \"Input PIN here\";\n            this.addChild(this.pinInputField);\n\n            \/\/ \"Get access token\" button\n            this.getAccessTokenButton = new Sprite();\n            var getAccessTokenButtonText:TextField = new TextField();\n            getAccessTokenButtonText.width = 200;\n            getAccessTokenButtonText.height = 20;\n            getAccessTokenButtonText.background = true;\n            getAccessTokenButtonText.backgroundColor = 0xc0c0c0;\n            getAccessTokenButtonText.border = true;\n            getAccessTokenButtonText.text = \"Get access tokens\";\n            this.getAccessTokenButton.addChild(getAccessTokenButtonText);\n            this.getAccessTokenButton.x = 280;\n            this.getAccessTokenButton.y = 180;\n            this.getAccessTokenButton.buttonMode = true;\n            this.getAccessTokenButton.mouseChildren = false;\n            this.addChild(this.getAccessTokenButton);\n            this.getAccessTokenButton.addEventListener(MouseEvent.CLICK, onGetAccessTokenButtonClick);\n\n            \/\/ Tweet input field\n            this.tweetInputField = new TextField();\n            this.tweetInputField.y = 200;\n            this.tweetInputField.width = 480;\n            this.tweetInputField.height = 140;\n            this.tweetInputField.background = true;\n            this.tweetInputField.backgroundColor = 0xffffff;\n            this.tweetInputField.border = true;\n            this.tweetInputField.type = TextFieldType.INPUT;\n            this.tweetInputField.text = \"Input your tweet here\"\n            this.addChild(this.tweetInputField);\n\n            \/\/ Tweet button\n            this.tweetButton = new Sprite();\n            var tweetButtonText:TextField = new TextField();\n            tweetButtonText.width = 480;\n            tweetButtonText.height = 20;\n            tweetButtonText.background = true;\n            tweetButtonText.backgroundColor = 0xc0c0c0;\n            tweetButtonText.border = true;\n            tweetButtonText.text = \"Tweet\";\n            this.tweetButton.addChild(tweetButtonText);\n            this.tweetButton.y = 340;\n            this.tweetButton.buttonMode = true;\n            this.tweetButton.mouseChildren = false;\n            this.addChild(this.tweetButton);\n            this.tweetButton.addEventListener(MouseEvent.CLICK, onTweetButtonClick);\n\n            this.outputConsole.appendText(\"1. Click \\\"open browser\\\" button\\n2. Authorize the app and get PIN\\n3. Input PIN\\n4. Get access tokens\\n5. Tweet!\\n\");\n        }\n        \n        \/\/ When the \"open browser\" button is clicked\n        private function onOpenBrowserButtonClick(event:MouseEvent):void\n        {\n            var request:TwitterRequest = this.twitter.oauth_requestToken();\n\n            request.addEventListener(TwitterRequestEvent.COMPLETE, onOAuthRequestTokenComplete);\n            request.addEventListener(TwitterErrorEvent.CLIENT_ERROR, onOAuthRequestTokenError);\n            request.addEventListener(TwitterErrorEvent.SERVER_ERROR, onOAuthRequestTokenError);\n            this.outputConsole.appendText(\"Please wait...\\n\");\n        }\n\n        \/\/ When oauth\/request_token is complete\n        private function onOAuthRequestTokenComplete(event:TwitterRequestEvent):void\n        {\n            (event.target as TwitterRequest).removeEventListener(TwitterRequestEvent.COMPLETE, onOAuthRequestTokenComplete);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.CLIENT_ERROR, onOAuthRequestTokenError);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.SERVER_ERROR, onOAuthRequestTokenError);\n\n            \/\/ Open the authorization page in browser\n            navigateToURL(new URLRequest(this.twitter.getOAuthAuthorizeURL()));\n\n            this.outputConsole.appendText(\"Borwser opened: \" + this.twitter.getOAuthAuthorizeURL() + \"\\n\");\n        }\n\n        \/\/ When oauth\/request_token failed\n        private function onOAuthRequestTokenError(event:TwitterErrorEvent):void\n        {\n            (event.target as TwitterRequest).removeEventListener(TwitterRequestEvent.COMPLETE, onOAuthRequestTokenComplete);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.CLIENT_ERROR, onOAuthRequestTokenError);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.SERVER_ERROR, onOAuthRequestTokenError);\n\n            this.outputConsole.appendText(\"Error: \" + event.statusCode.toString() + \"\\n\");\n\n            event.preventDefault();\n        }\n\n        \/\/ When the \"access token\" button is clicked\n        private function onGetAccessTokenButtonClick(event:MouseEvent):void\n        {\n            \/\/ Send PIN\n            var request:TwitterRequest = this.twitter.oauth_accessToken(this.pinInputField.text);\n\n            request.addEventListener(TwitterRequestEvent.COMPLETE, onOAuthAccessTokenComplete);\n            request.addEventListener(TwitterErrorEvent.CLIENT_ERROR, onOAuthAccessTokenError);\n            request.addEventListener(TwitterErrorEvent.SERVER_ERROR, onOAuthAccessTokenError);\n\n            this.outputConsole.appendText(\"Please wait...\\n\");\n        }\n\n        \/\/ When oauth\/access_token is complete\n        private function onOAuthAccessTokenComplete(event:TwitterRequestEvent):void\n        {\n            (event.target as TwitterRequest).removeEventListener(TwitterRequestEvent.COMPLETE, onOAuthAccessTokenComplete);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.CLIENT_ERROR, onOAuthAccessTokenError);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.SERVER_ERROR, onOAuthAccessTokenError);\n\n            this.pinInputField.text = \"\";\n\n            \/\/ Output the access token to the console\n            this.outputConsole.appendText(\"Access token: \" + this.twitter.accessToken + \"\\n\");\n            this.outputConsole.appendText(\"Access token secret: \" + this.twitter.accessTokenSecret + \"\\n\");\n        }\n\n        \/\/ When oauth\/access_token failed\n        private function onOAuthAccessTokenError(event:TwitterErrorEvent):void\n        {\n            (event.target as TwitterRequest).removeEventListener(TwitterRequestEvent.COMPLETE, onOAuthAccessTokenComplete);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.CLIENT_ERROR, onOAuthAccessTokenError);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.SERVER_ERROR, onOAuthAccessTokenError);\n\n            this.outputConsole.appendText(\"Error: \" + event.statusCode.toString() + \"\\n\");\n\n            event.preventDefault();\n        }\n\n        \/\/ When the tweet button is clicked\n        private function onTweetButtonClick(event:MouseEvent):void\n        {\n            \/\/ Send tweet\n            var request:TwitterRequest = this.twitter.statuses_update(this.tweetInputField.text);\n\n            request.addEventListener(TwitterRequestEvent.COMPLETE, onStatusesUpdateComplete);\n            request.addEventListener(TwitterErrorEvent.CLIENT_ERROR, onStatusesUpdateError);\n            request.addEventListener(TwitterErrorEvent.SERVER_ERROR, onStatusesUpdateError);\n\n            this.outputConsole.appendText(\"Please wait...\\n\");\n        }\n\n        \/\/ When tweet succeeded\n        private function onStatusesUpdateComplete(event:TwitterRequestEvent):void\n        {\n            (event.target as TwitterRequest).removeEventListener(TwitterRequestEvent.COMPLETE, onStatusesUpdateComplete);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.CLIENT_ERROR, onStatusesUpdateError);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.SERVER_ERROR, onStatusesUpdateError);\n\n            this.tweetInputField.text = \"\";\n            \n            this.outputConsole.appendText(\"Tweeted!\\n\");\n        }\n\n        \/\/ When tweet failed\n        private function onStatusesUpdateError(event:TwitterErrorEvent):void\n        {\n            (event.target as TwitterRequest).removeEventListener(TwitterRequestEvent.COMPLETE, onStatusesUpdateComplete);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.CLIENT_ERROR, onStatusesUpdateError);\n            (event.target as TwitterRequest).removeEventListener(TwitterErrorEvent.SERVER_ERROR, onStatusesUpdateError);\n            \n            this.outputConsole.appendText(\"Error: \" + event.statusCode.toString() + \"\\n\");\n\n            event.preventDefault();\n        }\n    \n    }\n    \n}\n","subject":"Fix missing preventDefault() for error events","message":"Fix missing preventDefault() for error events\n","lang":"ActionScript","license":"mit","repos":"susisu\/Twitter-for-AS3"}
{"commit":"7db39eb9957bc3f2e071c1c03c764bdf8ad46350","old_file":"src\/goplayer\/SkinPlayerView.as","new_file":"src\/goplayer\/SkinPlayerView.as","old_contents":"package goplayer\n{\n  import flash.display.DisplayObject\n  import flash.display.DisplayObjectContainer\n  import flash.display.Sprite\n  import flash.text.TextField\n  import flash.events.MouseEvent\n  import flash.utils.getQualifiedClassName\n  import flash.utils.describeType\n\n  public class SkinPlayerView extends ResizableSprite\n    implements PlayerVideoUpdateListener\n  {\n    private const overlay : Background\n      = new Background(0x000000, 0.5)\n    private const bufferingIndicator : BufferingIndicator\n      = new BufferingIndicator\n\n    private var skin : WrappedSkin\n    private var video : PlayerVideo\n    private var player : Player\n\n    public function SkinPlayerView\n      (skin : WrappedSkin, video : PlayerVideo, player : Player)\n    {\n      this.skin = skin\n      this.video = video\n      this.player = player\n\n      onclick(skin.playButton, handlePlayButtonClicked)\n      onclick(skin.pauseButton, handlePauseButtonClicked)\n\n      onclick(skin.enableFullscreenButton, handleEnableFullscreenButtonClicked)\n      onclick(skin.muteButton, handleMuteButtonClicked)\n      onclick(skin.unmuteButton, handleUnmuteButtonClicked)\n\n      addChild(video)\n      addChild(overlay)\n      addChild(bufferingIndicator)\n      addChild(skin.root)\n\n      video.addUpdateListener(this)\n    }\n\n    private function handlePlayButtonClicked() : void\n    {\n      if (player.started)\n        player.paused = false\n      else\n        player.start()\n    }\n\n    private function handlePauseButtonClicked() : void\n    { player.paused = true }\n\n    private function handleMuteButtonClicked() : void\n    { player.mute() }\n\n    private function handleUnmuteButtonClicked() : void\n    { player.unmute() }\n\n    private function handleEnableFullscreenButtonClicked() : void\n    { video.toggleFullscreen() }\n\n    override public function set dimensions(value : Dimensions) : void\n    { video.normalDimensions = value }\n\n    public function handlePlayerVideoUpdated() : void\n    {\n      setDimensions(skin.root, video.dimensions)\n\n      skin.bufferRatio = player.bufferRatio\n      skin.playheadRatio = player.playheadRatio\n\n      video.visible = !player.finished\n\n      skin.playButton.visible = playButtonVisible\n      skin.pauseButton.visible = !playButtonVisible\n\n      skin.muteButton.visible = !player.muted\n      skin.unmuteButton.visible = player.muted\n\n      skin.leftTimeField.text = leftTimeLabel\n      skin.rightTimeField.text = rightTimeLabel\n\n      setBounds(overlay, video.videoPosition, video.videoDimensions)\n\n      overlay.visible = player.buffering\n\n      setPosition(bufferingIndicator, video.videoDimensions.halved.asPosition)\n\n      bufferingIndicator.size = video.videoDimensions.innerSquare.width \/ 3\n      bufferingIndicator.ratio = player.bufferFillRatio\n      bufferingIndicator.visible = player.buffering\n\n      if (bufferingIndicator.visible)\n        bufferingIndicator.update()\n    }\n\n    private function get leftTimeLabel() : String\n    { return player.playheadPosition.mss }\n\n    private function get rightTimeLabel() : String\n    { return player.streamLength.minus(player.playheadPosition).mss }\n\n    private function get playButtonVisible() : Boolean\n    { return !player.started || player.paused || player.finished }\n\n    private function get videoWidth() : Number\n    { return video.videoDimensions.width }\n\n    private function get videoLeft() : Number\n    { return video.videoPosition.x }\n\n    private function get videoBottom() : Number\n    { return video.videoPosition.plus(video.videoDimensions).y }\n  }\n}\n","new_contents":"package goplayer\n{\n  import flash.display.DisplayObject\n  import flash.display.DisplayObjectContainer\n  import flash.display.Sprite\n  import flash.text.TextField\n  import flash.events.MouseEvent\n  import flash.utils.getQualifiedClassName\n  import flash.utils.describeType\n\n  public class SkinPlayerView extends ResizableSprite\n    implements PlayerVideoUpdateListener\n  {\n    private const overlay : Background\n      = new Background(0x000000, 0.5)\n    private const bufferingIndicator : BufferingIndicator\n      = new BufferingIndicator\n\n    private var skin : WrappedSkin\n    private var video : PlayerVideo\n    private var player : Player\n\n    public function SkinPlayerView\n      (skin : WrappedSkin, video : PlayerVideo, player : Player)\n    {\n      this.skin = skin\n      this.video = video\n      this.player = player\n\n      onclick(skin.playButton, handlePlayButtonClicked)\n      onclick(skin.pauseButton, handlePauseButtonClicked)\n\n      onclick(skin.enableFullscreenButton, handleEnableFullscreenButtonClicked)\n      onclick(skin.muteButton, handleMuteButtonClicked)\n      onclick(skin.unmuteButton, handleUnmuteButtonClicked)\n\n      addChild(video)\n      addChild(overlay)\n      addChild(bufferingIndicator)\n      addChild(skin.root)\n\n      skin.root.visible = false\n\n      video.addUpdateListener(this)\n    }\n\n    private function handlePlayButtonClicked() : void\n    {\n      if (player.started)\n        player.paused = false\n      else\n        player.start()\n    }\n\n    private function handlePauseButtonClicked() : void\n    { player.paused = true }\n\n    private function handleMuteButtonClicked() : void\n    { player.mute() }\n\n    private function handleUnmuteButtonClicked() : void\n    { player.unmute() }\n\n    private function handleEnableFullscreenButtonClicked() : void\n    { video.toggleFullscreen() }\n\n    override public function set dimensions(value : Dimensions) : void\n    { video.normalDimensions = value }\n\n    public function handlePlayerVideoUpdated() : void\n    {\n      setDimensions(skin.root, video.dimensions)\n\n      skin.root.visible = true\n\n      skin.bufferRatio = player.bufferRatio\n      skin.playheadRatio = player.playheadRatio\n\n      video.visible = !player.finished\n\n      skin.playButton.visible = playButtonVisible\n      skin.pauseButton.visible = !playButtonVisible\n\n      skin.muteButton.visible = !player.muted\n      skin.unmuteButton.visible = player.muted\n\n      skin.leftTimeField.text = leftTimeLabel\n      skin.rightTimeField.text = rightTimeLabel\n\n      setBounds(overlay, video.videoPosition, video.videoDimensions)\n\n      overlay.visible = player.buffering\n\n      setPosition(bufferingIndicator, video.videoDimensions.halved.asPosition)\n\n      bufferingIndicator.size = video.videoDimensions.innerSquare.width \/ 3\n      bufferingIndicator.ratio = player.bufferFillRatio\n      bufferingIndicator.visible = player.buffering\n\n      if (bufferingIndicator.visible)\n        bufferingIndicator.update()\n    }\n\n    private function get leftTimeLabel() : String\n    { return player.playheadPosition.mss }\n\n    private function get rightTimeLabel() : String\n    { return player.streamLength.minus(player.playheadPosition).mss }\n\n    private function get playButtonVisible() : Boolean\n    { return !player.started || player.paused || player.finished }\n\n    private function get videoWidth() : Number\n    { return video.videoDimensions.width }\n\n    private function get videoLeft() : Number\n    { return video.videoPosition.x }\n\n    private function get videoBottom() : Number\n    { return video.videoPosition.plus(video.videoDimensions).y }\n  }\n}\n","subject":"Hide the skin while it is being initialized.","message":"Hide the skin while it is being initialized.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"97640c9700d4e3272e1d13de67f02f72e0f22a2c","old_file":"src\/org\/igniterealtime\/xiff\/core\/XMPPBOSHConnection.as","new_file":"src\/org\/igniterealtime\/xiff\/core\/XMPPBOSHConnection.as","old_contents":"\/*\n * License\n *\/\npackage org.igniterealtime.xiff.core\n{\n\timport flash.events.TimerEvent;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\timport flash.xml.XMLDocument;\n\timport flash.xml.XMLNode;\n\n\timport mx.logging.ILogger;\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\timport mx.rpc.http.HTTPService;\n\n\timport org.igniterealtime.xiff.events.*;\n\timport org.igniterealtime.xiff.logging.LoggerFactory;\n\timport org.igniterealtime.xiff.util.Callback;\n\n\t\/**\n\t * Bidirectional-streams Over Synchronous HTTP (BOSH)\n\t * @see http:\/\/xmpp.org\/extensions\/xep-0206.html\n\t *\/\n\tpublic class XMPPBOSHConnection extends XMPPConnection\n\t{\n\t\tprivate static const BOSH_VERSION:String = \"1.6\";\n\n\t\tprivate static const HTTPS_PORT:int = 7443;\n\n\t\tprivate static const HTTP_PORT:int = 7070;\n\n\t\tprivate static const headers:Object = {\n\t\t\t\"post\": [],\n\t\t\t\"get\": [ 'Cache-Control',\n\t\t\t\t\t 'no-store',\n\t\t\t\t\t 'Cache-Control',\n\t\t\t\t\t 'no-cache',\n\t\t\t\t\t 'Pragma', 'no-cache' ]\n\t\t};\n\n\t\tprivate static const logger:ILogger = LoggerFactory.getLogger( \"org.igniterealtime.xiff.core.XMPPBOSHConnection\" );\n\n\t\tprivate var _boshPath:String = \"http-bind\/\";\n\n\t\tprivate var _hold:uint = 1;\n\n\t\tprivate var _maxConcurrentRequests:uint = 2;\n\n\t\tprivate var _port:Number;\n\n\t\tprivate var _secure:Boolean;\n\n\t\tprivate var _wait:uint = 20;\n\n\t\tprivate var boshPollingInterval:uint = 10000;\n\n\t\tprivate var inactivity:uint;\n\n\t\tprivate var isDisconnecting:Boolean = false;\n\n\t\tprivate var lastPollTime:Date = null;\n\n\t\tprivate var maxPause:uint;\n\n\t\tprivate var pauseEnabled:Boolean = false;\n\n\t\tprivate var pauseTimer:Timer;\n\n\t\tprivate var pollingEnabled:Boolean = false;\n\n\t\tprivate var requestCount:int = 0;\n\n\t\tprivate var requestQueue:Array = [];\n\n\t\tprivate var responseQueue:Array = [];\n\n\t\tprivate const responseTimer:Timer = new Timer( 0.0, 1 );\n\n\t\tprivate var rid:Number;\n\n\t\tprivate var sid:String;\n\n\t\tprivate var streamRestarted:Boolean;\n\n\t\t\/**\n\t\t *\n\t\t * @param\tsecure\n\t\t *\/\n\t\tpublic function XMPPBOSHConnection( secure:Boolean = false ):void\n\t\t{\n\t\t\tsuper();\n\t\t\tthis.secure = secure;\n\t\t}\n\n\t\toverride public function connect( streamType:String = null ):Boolean\n\t\t{\n\t\t\tlogger.debug( \"BOSH connect()\" );\n\n\t\t\tvar attrs:Object = {\n\t\t\t\t\"xml:lang\": \"en\",\n\t\t\t\t\"xmlns\": \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\t\"xmlns:xmpp\": \"urn:xmpp:xbosh\",\n\t\t\t\t\"xmpp:version\": \"1.0\",\n\t\t\t\t\"hold\": hold,\n\t\t\t\t\"rid\": nextRID,\n\t\t\t\t\"secure\": secure,\n\t\t\t\t\"wait\": wait,\n\t\t\t\t\"ver\": BOSH_VERSION,\n\t\t\t\t\"to\": domain\n\t\t\t};\n\n\t\t\tvar result:XMLNode = new XMLNode( 1, \"body\" );\n\t\t\tresult.attributes = attrs;\n\t\t\tsendRequests( result );\n\n\t\t\treturn true;\n\t\t}\n\n\t\toverride public function disconnect():void\n\t\t{\n\t\t\tif ( active )\n\t\t\t{\n\t\t\t\tvar data:XMLNode = createRequest();\n\t\t\t\tdata.attributes.type = \"terminate\";\n\t\t\t\tsendRequests( data );\n\t\t\t\tactive = false;\n\t\t\t\tloggedIn = false;\n\t\t\t\tdispatchEvent( new DisconnectionEvent());\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * @return\ttrue if pause request is sent\n\t\t *\/\n\t\tpublic function pauseSession( seconds:uint ):Boolean\n\t\t{\n\t\t\tlogger.debug( \"Pausing session for {0} seconds\", seconds );\n\n\t\t\tvar pauseDuration:uint = seconds * 1000;\n\t\t\tif ( !pauseEnabled || pauseDuration > maxPause || pauseDuration <= boshPollingInterval )\n\t\t\t\treturn false;\n\n\t\t\tpollingEnabled = false;\n\n\t\t\tvar data:XMLNode = createRequest();\n\t\t\tdata.attributes[ \"pause\" ] = seconds;\n\t\t\tsendRequests( data );\n\n\t\t\tpauseTimer = new Timer( pauseDuration - 2000, 1 );\n\t\t\tpauseTimer.addEventListener( TimerEvent.TIMER, handlePauseTimeout );\n\t\t\tpauseTimer.start();\n\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function processConnectionResponse( responseBody:XMLNode ):void\n\t\t{\n\t\t\tdispatchEvent( new ConnectionSuccessEvent());\n\n\t\t\tvar attributes:Object = responseBody.attributes;\n\n\t\t\tsid = attributes.sid;\n\t\t\twait = attributes.wait;\n\n\t\t\tif ( attributes.polling )\n\t\t\t{\n\t\t\t\tboshPollingInterval = attributes.polling * 1000;\n\t\t\t}\n\t\t\tif ( attributes.inactivity )\n\t\t\t{\n\t\t\t\tinactivity = attributes.inactivity * 1000;\n\t\t\t}\n\t\t\tif ( attributes.maxpause )\n\t\t\t{\n\t\t\t\tmaxPause = attributes.maxpause * 1000;\n\t\t\t\tpauseEnabled = true;\n\t\t\t}\n\t\t\tif ( attributes.requests )\n\t\t\t{\n\t\t\t\tmaxConcurrentRequests = attributes.requests;\n\t\t\t}\n\n\t\t\tlogger.debug( \"Polling interval: {0}\", boshPollingInterval );\n\t\t\tlogger.debug( \"Inactivity timeout: {0}\", inactivity );\n\t\t\tlogger.debug( \"Max requests: {0}\", maxConcurrentRequests );\n\t\t\tlogger.debug( \"Max pause: {0}\", maxPause );\n\n\t\t\tactive = true;\n\n\t\t\taddEventListener( LoginEvent.LOGIN, handleLogin );\n\t\t\tresponseTimer.addEventListener( TimerEvent.TIMER_COMPLETE, processResponse );\n\t\t}\n\n\t\t\/\/do nothing, we use polling instead\n\t\toverride public function sendKeepAlive():void\n\t\t{\n\t\t}\n\n\t\toverride protected function restartStream():void\n\t\t{\n\t\t\tvar data:XMLNode = createRequest();\n\t\t\tdata.attributes[ \"xmpp:restart\" ] = \"true\";\n\t\t\tdata.attributes[ \"xmlns:xmpp\" ] = \"urn:xmpp:xbosh\";\n\t\t\tdata.attributes[ \"xml:lang\" ] = \"en\";\n\t\t\tdata.attributes[ \"to\" ] = domain;\n\t\t\tsendRequests( data );\n\t\t\tstreamRestarted = true;\n\t\t}\n\n\t\toverride protected function sendXML( body:* ):void\n\t\t{\n\t\t\tsendQueuedRequests( body );\n\t\t}\n\n\t\tprivate function createRequest( bodyContent:Array = null ):XMLNode\n\t\t{\n\t\t\tvar attrs:Object = {\n\t\t\t\t\"xmlns\": \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\t\"rid\": nextRID,\n\t\t\t\t\"sid\": sid\n\t\t\t};\n\t\t\tvar req:XMLNode = new XMLNode( 1, \"body\" );\n\t\t\tif ( bodyContent )\n\t\t\t{\n\t\t\t\tfor each ( var content:XMLNode in bodyContent )\n\t\t\t\t{\n\t\t\t\t\treq.appendChild( content );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treq.attributes = attrs;\n\n\t\t\treturn req;\n\t\t}\n\n\t\tprivate function handleLogin( e:LoginEvent ):void\n\t\t{\n\t\t\tpollingEnabled = true;\n\t\t\tpollServer();\n\t\t}\n\n\t\tprivate function handlePauseTimeout( event:TimerEvent ):void\n\t\t{\n\t\t\tlogger.debug( \"handlePauseTimeout\" );\n\t\t\tpollingEnabled = true;\n\t\t\tpollServer();\n\t\t}\n\n\t\tprivate function httpError( req:XMLNode, isPollResponse:Boolean, event:FaultEvent ):void\n\t\t{\n\t\t\tdisconnect();\n\t\t\tdispatchError( \"Unknown HTTP Error\", event.fault.rootCause.text, \"\",\n\t\t\t\t\t\t   -1 );\n\t\t}\n\n\t\tprivate function httpResponse( req:XMLNode, isPollResponse:Boolean, event:ResultEvent ):void\n\t\t{\n\t\t\trequestCount--;\n\t\t\tvar rawXML:String = event.result as String;\n\n\t\t\tlogger.info( \"INCOMING {0}\", rawXML );\n\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\n\t\t\txmlData.parseXML( rawXML );\n\t\t\tvar bodyNode:XMLNode = xmlData.firstChild;\n\n\t\t\tvar byteData:ByteArray = new ByteArray();\n\t\t\tbyteData.writeUTFBytes(xmlData.toString());\n\t\t\t\n\t\t\tvar incomingEvent:IncomingDataEvent = new IncomingDataEvent();\n\t\t\tincomingEvent.data = byteData;\n\t\t\tdispatchEvent( incomingEvent );\n\n\t\t\tif ( streamRestarted && !bodyNode.hasChildNodes())\n\t\t\t{\n\t\t\t\tstreamRestarted = false;\n\t\t\t\tbindConnection();\n\t\t\t}\n\n\t\t\tif ( bodyNode.attributes[ \"type\" ] == \"terminate\" )\n\t\t\t{\n\t\t\t\tdispatchError( \"BOSH Error\", bodyNode.attributes[ \"condition\" ],\n\t\t\t\t\t\t\t   \"\", -1 );\n\t\t\t\tactive = false;\n\t\t\t}\n\n\t\t\tif ( bodyNode.attributes[ \"sid\" ] && !loggedIn )\n\t\t\t{\n\t\t\t\tprocessConnectionResponse( bodyNode );\n\n\t\t\t\tvar featuresFound:Boolean = false;\n\t\t\t\tfor each ( var child:XMLNode in bodyNode.childNodes )\n\t\t\t\t{\n\t\t\t\t\tif ( child.nodeName == \"stream:features\" )\n\t\t\t\t\t\tfeaturesFound = true;\n\t\t\t\t}\n\t\t\t\tif ( !featuresFound )\n\t\t\t\t{\n\t\t\t\t\tpollingEnabled = true;\n\t\t\t\t\tpollServer();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor each ( var childNode:XMLNode in bodyNode.childNodes )\n\t\t\t{\n\t\t\t\tresponseQueue.push( childNode );\n\t\t\t}\n\n\t\t\tresetResponseProcessor();\n\n\t\t\t\/\/if we have no outstanding requests, then we're free to send a poll at the next opportunity\n\t\t\tif ( requestCount == 0 && !sendQueuedRequests())\n\t\t\t\tpollServer();\n\t\t}\n\n\t\tprivate function pollServer():void\n\t\t{\n\t\t\t\/\/We shouldn't poll if the connection is dead, if we had requests to send instead, or if there's already one in progress\n\t\t\tif ( !isActive() || !pollingEnabled || sendQueuedRequests() || requestCount >\n\t\t\t\t0 )\n\t\t\t\treturn;\n\n\t\t\t\/\/this should be safe since sendRequests checks to be sure it's not over the concurrent requests limit, and we just ensured that the queue is empty by calling sendQueuedRequests()\n\t\t\tsendRequests( null, true );\n\t\t}\n\n\t\tprivate function processResponse( event:TimerEvent = null ):void\n\t\t{\n\t\t\t\/\/ Read the data and send it to the appropriate parser\n\t\t\tvar currentNode:XMLNode = responseQueue.shift();\n\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\n\n\t\t\tswitch ( nodeName )\n\t\t\t{\n\t\t\t\tcase \"stream:features\":\n\t\t\t\t\thandleStreamFeatures( currentNode );\n\t\t\t\t\tstreamRestarted = false; \/\/avoid triggering the old server workaround\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"stream:error\":\n\t\t\t\t\thandleStreamError( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"iq\":\n\t\t\t\t\thandleIQ( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"message\":\n\t\t\t\t\thandleMessage( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"presence\":\n\t\t\t\t\thandlePresence( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"success\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"failure\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\",\n\t\t\t\t\t\t\t\t   500 );\n\t\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tresetResponseProcessor();\n\t\t}\n\n\t\tprivate function resetResponseProcessor():void\n\t\t{\n\t\t\tif ( responseQueue.length > 0 )\n\t\t\t{\n\t\t\t\tresponseTimer.reset();\n\t\t\t\tresponseTimer.start();\n\t\t\t}\n\t\t}\n\n\t\tprivate function sendQueuedRequests( body:* = null ):Boolean\n\t\t{\n\t\t\tif ( body )\n\t\t\t{\n\t\t\t\trequestQueue.push( body );\n\t\t\t}\n\t\t\telse if ( requestQueue.length == 0 )\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\treturn sendRequests();\n\t\t}\n\n\t\t\/\/returns true if any requests were sent\n\t\tprivate function sendRequests( data:XMLNode = null, isPoll:Boolean = false ):Boolean\n\t\t{\n\t\t\tif ( requestCount >= maxConcurrentRequests )\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\trequestCount++;\n\n\t\t\tif ( !data )\n\t\t\t{\n\t\t\t\tif ( isPoll )\n\t\t\t\t{\n\t\t\t\t\tdata = createRequest();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar temp:Array = [];\n\t\t\t\t\tfor ( var i:uint = 0; i < 10 && requestQueue.length > 0; ++i )\n\t\t\t\t\t{\n\t\t\t\t\t\ttemp.push( requestQueue.shift());\n\t\t\t\t\t}\n\t\t\t\t\tdata = createRequest( temp );\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ TODO: Could this be replaced with URLLoader ?\n\t\t\t\/\/build the http request\n\t\t\tvar request:HTTPService = new HTTPService();\n\t\t\trequest.method = \"post\";\n\t\t\trequest.headers = headers[ request.method ];\n\t\t\trequest.url = httpServer;\n\t\t\trequest.resultFormat = HTTPService.RESULT_FORMAT_TEXT;\n\t\t\trequest.contentType = \"text\/xml\";\n\n\t\t\tvar responseCallback:Callback = new Callback( this, httpResponse, data,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  isPoll );\n\t\t\tvar errorCallback:Callback = new Callback( this, httpError, data, isPoll );\n\n\t\t\trequest.addEventListener( ResultEvent.RESULT, responseCallback.call,\n\t\t\t\t\t\t\t\t\t  false );\n\t\t\trequest.addEventListener( FaultEvent.FAULT, errorCallback.call, false );\n\n\t\t\trequest.send( data );\n\n\t\t\tvar byteData:ByteArray = new ByteArray();\n\t\t\tbyteData.writeUTFBytes(data.toString());\n\t\t\tvar event:OutgoingDataEvent = new OutgoingDataEvent();\n\t\t\tevent.data = byteData;\n\t\t\tdispatchEvent( event );\n\n\t\t\tif ( isPoll )\n\t\t\t{\n\t\t\t\tlastPollTime = new Date();\n\t\t\t\tlogger.info( \"Polling\" );\n\t\t\t}\n\n\t\t\tlogger.info( \"OUTGOING {0}\", data );\n\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function get boshPath():String\n\t\t{\n\t\t\treturn _boshPath;\n\t\t}\n\t\tpublic function set boshPath( value:String ):void\n\t\t{\n\t\t\t_boshPath = value;\n\t\t}\n\n\t\tprivate function get nextRID():Number\n\t\t{\n\t\t\tif ( !rid )\n\t\t\t\trid = Math.floor( Math.random() * 1000000 );\n\t\t\treturn ++rid;\n\t\t}\n\n\t\tpublic function get wait():uint\n\t\t{\n\t\t\treturn _wait;\n\t\t}\n\t\tpublic function set wait( value:uint ):void\n\t\t{\n\t\t\t_wait = value;\n\t\t}\n\n\t\tpublic function get secure():Boolean\n\t\t{\n\t\t\treturn _secure;\n\t\t}\n\t\tpublic function set secure( flag:Boolean ):void\n\t\t{\n\t\t\tlogger.debug( \"set secure: {0}\", flag );\n\t\t\t_secure = flag;\n\t\t\tport = _secure ? HTTPS_PORT : HTTP_PORT;\n\t\t}\n\n\t\toverride public function get port():Number\n\t\t{\n\t\t\treturn _port;\n\t\t}\n\t\toverride public function set port( portnum:Number ):void\n\t\t{\n\t\t\tlogger.debug( \"set port: {0}\", portnum );\n\t\t\t_port = portnum;\n\t\t}\n\n\t\tpublic function get hold():uint\n\t\t{\n\t\t\treturn _hold;\n\t\t}\n\t\tpublic function set hold( value:uint ):void\n\t\t{\n\t\t\t_hold = value;\n\t\t}\n\n\t\tpublic function get httpServer():String\n\t\t{\n\t\t\treturn ( secure ? \"https\" : \"http\" ) + \":\/\/\" + server + \":\" + port +\n\t\t\t\t\"\/\" + boshPath;\n\t\t}\n\n\t\tpublic function get maxConcurrentRequests():uint\n\t\t{\n\t\t\treturn _maxConcurrentRequests;\n\t\t}\n\t\tpublic function set maxConcurrentRequests( value:uint ):void\n\t\t{\n\t\t\t_maxConcurrentRequests = value;\n\t\t}\n\t}\n}\n","new_contents":"\/*\n * License\n *\/\npackage org.igniterealtime.xiff.core\n{\n\timport flash.events.*;\n\timport flash.net.*;\n\timport flash.utils.ByteArray;\n\timport flash.utils.Timer;\n\timport flash.xml.XMLDocument;\n\timport flash.xml.XMLNode;\n\n\timport mx.logging.ILogger;\n\timport mx.rpc.events.FaultEvent;\n\timport mx.rpc.events.ResultEvent;\n\timport mx.rpc.http.HTTPService;\n\n\timport org.igniterealtime.xiff.events.*;\n\timport org.igniterealtime.xiff.logging.LoggerFactory;\n\timport org.igniterealtime.xiff.util.Callback;\n\n\t\/**\n\t * Bidirectional-streams Over Synchronous HTTP (BOSH)\n\t * @see http:\/\/xmpp.org\/extensions\/xep-0206.html\n\t *\/\n\tpublic class XMPPBOSHConnection extends XMPPConnection\n\t{\n\t\tprivate static const BOSH_VERSION:String = \"1.6\";\n\n\t\tprivate static const HTTPS_PORT:int = 7443;\n\n\t\tprivate static const HTTP_PORT:int = 7070;\n\n\t\t\/**\n\t\t * Keys should match URLRequestMethod constants.\n\t\t *\/\n\t\tprivate static const headers:Object = {\n\t\t\t\"post\": [],\n\t\t\t\"get\": [ 'Cache-Control',\n\t\t\t\t\t 'no-store',\n\t\t\t\t\t 'Cache-Control',\n\t\t\t\t\t 'no-cache',\n\t\t\t\t\t 'Pragma', 'no-cache' ]\n\t\t};\n\n\t\tprivate static const logger:ILogger = LoggerFactory.getLogger( \"org.igniterealtime.xiff.core.XMPPBOSHConnection\" );\n\n\t\tprivate var _boshPath:String = \"http-bind\/\";\n\n\t\tprivate var _hold:uint = 1;\n\n\t\tprivate var _maxConcurrentRequests:uint = 2;\n\n\t\tprivate var _port:Number;\n\n\t\tprivate var _secure:Boolean;\n\n\t\tprivate var _wait:uint = 20;\n\n\t\tprivate var boshPollingInterval:uint = 10000;\n\n\t\tprivate var inactivity:uint;\n\n\t\tprivate var isDisconnecting:Boolean = false;\n\n\t\tprivate var lastPollTime:Date = null;\n\n\t\tprivate var maxPause:uint;\n\n\t\tprivate var pauseEnabled:Boolean = false;\n\n\t\tprivate var pauseTimer:Timer;\n\n\t\tprivate var pollingEnabled:Boolean = false;\n\n\t\tprivate var requestCount:int = 0;\n\n\t\tprivate var requestQueue:Array = [];\n\n\t\tprivate var responseQueue:Array = [];\n\n\t\tprivate var responseTimer:Timer;\n\n\t\tprivate var rid:Number;\n\n\t\tprivate var sid:String;\n\n\t\tprivate var streamRestarted:Boolean;\n\n\t\t\/**\n\t\t *\n\t\t * @param\tsecure\n\t\t *\/\n\t\tpublic function XMPPBOSHConnection( secure:Boolean = false ):void\n\t\t{\n\t\t\tsuper();\n\t\t\tthis.secure = secure;\n\t\t\tresponseTimer = new Timer( 0.0, 1 );\n\t\t}\n\n\t\toverride public function connect( streamType:String = null ):Boolean\n\t\t{\n\t\t\tlogger.debug( \"BOSH connect()\" );\n\n\t\t\tvar attrs:Object = {\n\t\t\t\t\"xml:lang\": \"en\",\n\t\t\t\t\"xmlns\": \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\t\"xmlns:xmpp\": \"urn:xmpp:xbosh\",\n\t\t\t\t\"xmpp:version\": \"1.0\",\n\t\t\t\t\"hold\": hold,\n\t\t\t\t\"rid\": nextRID,\n\t\t\t\t\"secure\": secure,\n\t\t\t\t\"wait\": wait,\n\t\t\t\t\"ver\": BOSH_VERSION,\n\t\t\t\t\"to\": domain\n\t\t\t};\n\n\t\t\tvar result:XMLNode = new XMLNode( 1, \"body\" );\n\t\t\tresult.attributes = attrs;\n\t\t\tsendRequests( result );\n\n\t\t\treturn true;\n\t\t}\n\n\t\toverride public function disconnect():void\n\t\t{\n\t\t\tif ( active )\n\t\t\t{\n\t\t\t\tvar data:XMLNode = createRequest();\n\t\t\t\tdata.attributes.type = \"terminate\";\n\t\t\t\tsendRequests( data );\n\t\t\t\tactive = false;\n\t\t\t\tloggedIn = false;\n\t\t\t\tdispatchEvent( new DisconnectionEvent());\n\t\t\t}\n\t\t}\n\n\t\t\/**\n\t\t * @return\ttrue if pause request is sent\n\t\t *\/\n\t\tpublic function pauseSession( seconds:uint ):Boolean\n\t\t{\n\t\t\tlogger.debug( \"Pausing session for {0} seconds\", seconds );\n\n\t\t\tvar pauseDuration:uint = seconds * 1000;\n\t\t\tif ( !pauseEnabled || pauseDuration > maxPause || pauseDuration <= boshPollingInterval )\n\t\t\t\treturn false;\n\n\t\t\tpollingEnabled = false;\n\n\t\t\tvar data:XMLNode = createRequest();\n\t\t\tdata.attributes[ \"pause\" ] = seconds;\n\t\t\tsendRequests( data );\n\n\t\t\tpauseTimer = new Timer( pauseDuration - 2000, 1 );\n\t\t\tpauseTimer.addEventListener( TimerEvent.TIMER, handlePauseTimeout );\n\t\t\tpauseTimer.start();\n\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function processConnectionResponse( responseBody:XMLNode ):void\n\t\t{\n\t\t\tdispatchEvent( new ConnectionSuccessEvent());\n\n\t\t\tvar attributes:Object = responseBody.attributes;\n\n\t\t\tsid = attributes.sid;\n\t\t\twait = attributes.wait;\n\n\t\t\tif ( attributes.polling )\n\t\t\t{\n\t\t\t\tboshPollingInterval = attributes.polling * 1000;\n\t\t\t}\n\t\t\tif ( attributes.inactivity )\n\t\t\t{\n\t\t\t\tinactivity = attributes.inactivity * 1000;\n\t\t\t}\n\t\t\tif ( attributes.maxpause )\n\t\t\t{\n\t\t\t\tmaxPause = attributes.maxpause * 1000;\n\t\t\t\tpauseEnabled = true;\n\t\t\t}\n\t\t\tif ( attributes.requests )\n\t\t\t{\n\t\t\t\tmaxConcurrentRequests = attributes.requests;\n\t\t\t}\n\n\t\t\tlogger.debug( \"Polling interval: {0}\", boshPollingInterval );\n\t\t\tlogger.debug( \"Inactivity timeout: {0}\", inactivity );\n\t\t\tlogger.debug( \"Max requests: {0}\", maxConcurrentRequests );\n\t\t\tlogger.debug( \"Max pause: {0}\", maxPause );\n\n\t\t\tactive = true;\n\n\t\t\taddEventListener( LoginEvent.LOGIN, handleLogin );\n\t\t\tresponseTimer.addEventListener( TimerEvent.TIMER_COMPLETE, processResponse );\n\t\t}\n\n\t\t\/\/do nothing, we use polling instead\n\t\toverride public function sendKeepAlive():void\n\t\t{\n\t\t}\n\n\t\toverride protected function restartStream():void\n\t\t{\n\t\t\tvar data:XMLNode = createRequest();\n\t\t\tdata.attributes[ \"xmpp:restart\" ] = \"true\";\n\t\t\tdata.attributes[ \"xmlns:xmpp\" ] = \"urn:xmpp:xbosh\";\n\t\t\tdata.attributes[ \"xml:lang\" ] = \"en\";\n\t\t\tdata.attributes[ \"to\" ] = domain;\n\t\t\tsendRequests( data );\n\t\t\tstreamRestarted = true;\n\t\t}\n\n\t\toverride protected function sendXML( body:* ):void\n\t\t{\n\t\t\tsendQueuedRequests( body );\n\t\t}\n\n\t\tprivate function createRequest( bodyContent:Array = null ):XMLNode\n\t\t{\n\t\t\tvar attrs:Object = {\n\t\t\t\t\"xmlns\": \"http:\/\/jabber.org\/protocol\/httpbind\",\n\t\t\t\t\"rid\": nextRID,\n\t\t\t\t\"sid\": sid\n\t\t\t};\n\t\t\tvar req:XMLNode = new XMLNode( 1, \"body\" );\n\t\t\tif ( bodyContent )\n\t\t\t{\n\t\t\t\tfor each ( var content:XMLNode in bodyContent )\n\t\t\t\t{\n\t\t\t\t\treq.appendChild( content );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treq.attributes = attrs;\n\n\t\t\treturn req;\n\t\t}\n\n\t\tprivate function handleLogin( e:LoginEvent ):void\n\t\t{\n\t\t\tpollingEnabled = true;\n\t\t\tpollServer();\n\t\t}\n\n\t\tprivate function handlePauseTimeout( event:TimerEvent ):void\n\t\t{\n\t\t\tlogger.debug( \"handlePauseTimeout\" );\n\t\t\tpollingEnabled = true;\n\t\t\tpollServer();\n\t\t}\n\n\t\tprivate function httpError( req:XMLNode, isPollResponse:Boolean, event:FaultEvent ):void\n\t\t{\n\t\t\tdisconnect();\n\t\t\tdispatchError( \"Unknown HTTP Error\", event.fault.rootCause.text, \"\",\n\t\t\t\t\t\t   -1 );\n\t\t}\n\n\t\tprivate function httpResponse( req:XMLNode, isPollResponse:Boolean, event:ResultEvent ):void\n\t\t{\n\t\t\trequestCount--;\n\t\t\tvar rawXML:String = event.result as String;\n\n\t\t\tlogger.info( \"INCOMING {0}\", rawXML );\n\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\n\t\t\txmlData.parseXML( rawXML );\n\t\t\tvar bodyNode:XMLNode = xmlData.firstChild;\n\n\t\t\tvar byteData:ByteArray = new ByteArray();\n\t\t\tbyteData.writeUTFBytes(xmlData.toString());\n\t\t\t\n\t\t\tvar incomingEvent:IncomingDataEvent = new IncomingDataEvent();\n\t\t\tincomingEvent.data = byteData;\n\t\t\tdispatchEvent( incomingEvent );\n\n\t\t\tif ( streamRestarted && !bodyNode.hasChildNodes())\n\t\t\t{\n\t\t\t\tstreamRestarted = false;\n\t\t\t\tbindConnection();\n\t\t\t}\n\n\t\t\tif ( bodyNode.attributes[ \"type\" ] == \"terminate\" )\n\t\t\t{\n\t\t\t\tdispatchError( \"BOSH Error\", bodyNode.attributes[ \"condition\" ],\n\t\t\t\t\t\t\t   \"\", -1 );\n\t\t\t\tactive = false;\n\t\t\t}\n\n\t\t\tif ( bodyNode.attributes[ \"sid\" ] && !loggedIn )\n\t\t\t{\n\t\t\t\tprocessConnectionResponse( bodyNode );\n\n\t\t\t\tvar featuresFound:Boolean = false;\n\t\t\t\tfor each ( var child:XMLNode in bodyNode.childNodes )\n\t\t\t\t{\n\t\t\t\t\tif ( child.nodeName == \"stream:features\" )\n\t\t\t\t\t\tfeaturesFound = true;\n\t\t\t\t}\n\t\t\t\tif ( !featuresFound )\n\t\t\t\t{\n\t\t\t\t\tpollingEnabled = true;\n\t\t\t\t\tpollServer();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tfor each ( var childNode:XMLNode in bodyNode.childNodes )\n\t\t\t{\n\t\t\t\tresponseQueue.push( childNode );\n\t\t\t}\n\n\t\t\tresetResponseProcessor();\n\n\t\t\t\/\/if we have no outstanding requests, then we're free to send a poll at the next opportunity\n\t\t\tif ( requestCount == 0 && !sendQueuedRequests())\n\t\t\t\tpollServer();\n\t\t}\n\n\t\tprivate function pollServer():void\n\t\t{\n\t\t\t\/\/We shouldn't poll if the connection is dead, if we had requests to send instead, or if there's already one in progress\n\t\t\tif ( !isActive() || !pollingEnabled || sendQueuedRequests() || requestCount >\n\t\t\t\t0 )\n\t\t\t\treturn;\n\n\t\t\t\/\/this should be safe since sendRequests checks to be sure it's not over the concurrent requests limit, and we just ensured that the queue is empty by calling sendQueuedRequests()\n\t\t\tsendRequests( null, true );\n\t\t}\n\n\t\tprivate function processResponse( event:TimerEvent = null ):void\n\t\t{\n\t\t\t\/\/ Read the data and send it to the appropriate parser\n\t\t\tvar currentNode:XMLNode = responseQueue.shift();\n\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\n\n\t\t\tswitch ( nodeName )\n\t\t\t{\n\t\t\t\tcase \"stream:features\":\n\t\t\t\t\thandleStreamFeatures( currentNode );\n\t\t\t\t\tstreamRestarted = false; \/\/avoid triggering the old server workaround\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"stream:error\":\n\t\t\t\t\thandleStreamError( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"iq\":\n\t\t\t\t\thandleIQ( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"message\":\n\t\t\t\t\thandleMessage( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"presence\":\n\t\t\t\t\thandlePresence( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"success\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"failure\":\n\t\t\t\t\thandleAuthentication( currentNode );\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\",\n\t\t\t\t\t\t\t\t   500 );\n\t\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tresetResponseProcessor();\n\t\t}\n\n\t\tprivate function resetResponseProcessor():void\n\t\t{\n\t\t\tif ( responseQueue.length > 0 )\n\t\t\t{\n\t\t\t\tresponseTimer.reset();\n\t\t\t\tresponseTimer.start();\n\t\t\t}\n\t\t}\n\n\t\tprivate function sendQueuedRequests( body:* = null ):Boolean\n\t\t{\n\t\t\tif ( body )\n\t\t\t{\n\t\t\t\trequestQueue.push( body );\n\t\t\t}\n\t\t\telse if ( requestQueue.length == 0 )\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\treturn sendRequests();\n\t\t}\n\n\t\t\/\/returns true if any requests were sent\n\t\tprivate function sendRequests( data:XMLNode = null, isPoll:Boolean = false ):Boolean\n\t\t{\n\t\t\tif ( requestCount >= maxConcurrentRequests )\n\t\t\t{\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\trequestCount++;\n\n\t\t\tif ( !data )\n\t\t\t{\n\t\t\t\tif ( isPoll )\n\t\t\t\t{\n\t\t\t\t\tdata = createRequest();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tvar temp:Array = [];\n\t\t\t\t\tfor ( var i:uint = 0; i < 10 && requestQueue.length > 0; ++i )\n\t\t\t\t\t{\n\t\t\t\t\t\ttemp.push( requestQueue.shift());\n\t\t\t\t\t}\n\t\t\t\t\tdata = createRequest( temp );\n\t\t\t\t}\n\t\t\t}\n\t\t\t\/*\n\t\t\tvar req:URLRequest = new URLRequest(httpServer);\n\t\t\treq.method = URLRequestMethod.POST;\n\t\t\treq.contentType = \"text\/xml\";\n\t\t\treq.requestHeaders = headers[ req.method ];\n\t\t\treq.data = data;\n\t\t\tvar loader:URLLoader = new URLLoader();\n\t\t\tloader.dataFormat = URLLoaderDataFormat.TEXT;\n\t\t\tloader.addEventListener(Event.COMPLETE, onRequestComplete);\n\t\t\tloader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, socketSecurityError);\n\t\t\tloader.addEventListener(IOErrorEvent.IO_ERROR, socketIOError);\n\t\t\tloader.load(req);\n\t\t\t*\/\n\t\t\t\n\t\t\t\/\/ TODO: Could this be replaced with URLLoader ?\n\t\t\t\/\/build the http request\n\t\t\tvar request:HTTPService = new HTTPService();\n\t\t\trequest.method = \"post\";\n\t\t\trequest.headers = headers[ request.method ];\n\t\t\trequest.url = httpServer;\n\t\t\trequest.resultFormat = HTTPService.RESULT_FORMAT_TEXT;\n\t\t\trequest.contentType = \"text\/xml\";\n\n\t\t\tvar responseCallback:Callback = new Callback( this, httpResponse, data,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t  isPoll );\n\t\t\tvar errorCallback:Callback = new Callback( this, httpError, data, isPoll );\n\n\t\t\trequest.addEventListener( ResultEvent.RESULT, responseCallback.call,\n\t\t\t\t\t\t\t\t\t  false );\n\t\t\trequest.addEventListener( FaultEvent.FAULT, errorCallback.call, false );\n\n\t\t\trequest.send( data );\n\n\t\t\tvar byteData:ByteArray = new ByteArray();\n\t\t\tbyteData.writeUTFBytes(data.toString());\n\t\t\tvar event:OutgoingDataEvent = new OutgoingDataEvent();\n\t\t\tevent.data = byteData;\n\t\t\tdispatchEvent( event );\n\n\t\t\tif ( isPoll )\n\t\t\t{\n\t\t\t\tlastPollTime = new Date();\n\t\t\t\tlogger.info( \"Polling\" );\n\t\t\t}\n\n\t\t\tlogger.info( \"OUTGOING {0}\", data );\n\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function get boshPath():String\n\t\t{\n\t\t\treturn _boshPath;\n\t\t}\n\t\tpublic function set boshPath( value:String ):void\n\t\t{\n\t\t\t_boshPath = value;\n\t\t}\n\n\t\tprivate function get nextRID():Number\n\t\t{\n\t\t\tif ( !rid )\n\t\t\t\trid = Math.floor( Math.random() * 1000000 );\n\t\t\treturn ++rid;\n\t\t}\n\n\t\tpublic function get wait():uint\n\t\t{\n\t\t\treturn _wait;\n\t\t}\n\t\tpublic function set wait( value:uint ):void\n\t\t{\n\t\t\t_wait = value;\n\t\t}\n\n\t\tpublic function get secure():Boolean\n\t\t{\n\t\t\treturn _secure;\n\t\t}\n\t\tpublic function set secure( flag:Boolean ):void\n\t\t{\n\t\t\tlogger.debug( \"set secure: {0}\", flag );\n\t\t\t_secure = flag;\n\t\t\tport = _secure ? HTTPS_PORT : HTTP_PORT;\n\t\t}\n\n\t\toverride public function get port():Number\n\t\t{\n\t\t\treturn _port;\n\t\t}\n\t\toverride public function set port( portnum:Number ):void\n\t\t{\n\t\t\tlogger.debug( \"set port: {0}\", portnum );\n\t\t\t_port = portnum;\n\t\t}\n\n\t\tpublic function get hold():uint\n\t\t{\n\t\t\treturn _hold;\n\t\t}\n\t\tpublic function set hold( value:uint ):void\n\t\t{\n\t\t\t_hold = value;\n\t\t}\n\n\t\tpublic function get httpServer():String\n\t\t{\n\t\t\treturn ( secure ? \"https\" : \"http\" ) + \":\/\/\" + server + \":\" + port +\n\t\t\t\t\"\/\" + boshPath;\n\t\t}\n\n\t\tpublic function get maxConcurrentRequests():uint\n\t\t{\n\t\t\treturn _maxConcurrentRequests;\n\t\t}\n\t\tpublic function set maxConcurrentRequests( value:uint ):void\n\t\t{\n\t\t\t_maxConcurrentRequests = value;\n\t\t}\n\t}\n}\n","subject":"Rewrite work in progress...","message":"Rewrite work in progress...\n","lang":"ActionScript","license":"apache-2.0","repos":"igniterealtime\/XIFF"}
{"commit":"7f382df453b084eeb581b21e78385101c84f2513","old_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLibrary.as","new_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLibrary.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.xfl {\n\nimport com.adobe.crypto.MD5;\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.Set;\nimport com.threerings.util.Sets;\nimport com.threerings.util.XmlUtil;\n\nimport flash.filesystem.File;\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport flump.SwfTexture;\nimport flump.Util;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.executor.FutureTask;\nimport flump.executor.load.LoadedSwf;\nimport flump.executor.load.SwfLoader;\nimport flump.export.Atlas;\nimport flump.export.ExportConf;\nimport flump.export.Files;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\nimport flump.mold.TextureGroupMold;\n\npublic class XflLibrary\n{\n    use namespace xflns;\n\n    \/**\n     * When an exported movie contains an unexported movie, it gets assigned a generated symbol\n     * name with this prefix.\n     *\/\n    public static const IMPLICIT_PREFIX :String = \"~\";\n\n    public var swf :LoadedSwf;\n\n    public var frameRate :Number;\n    public var backgroundColor :int;\n\n    \/\/ The MD5 of the published library SWF\n    public var md5 :String;\n\n    public var location :String;\n\n    public const movies :Vector.<MovieMold> = new <MovieMold>[];\n    public const textures :Vector.<XflTexture> = new <XflTexture>[];\n\n    public function XflLibrary (location :String) {\n        this.location = location;\n    }\n\n    public function getItem (id :String, requiredType :Class=null) :* {\n        const result :* = _idToItem[id];\n        if (result === undefined) throw new Error(\"Unknown library item '\" + id + \"'\");\n        else if (requiredType != null) return requiredType(result);\n        else return result;\n    }\n\n    public function isExported (movie :MovieMold) :Boolean {\n        return _moldToSymbol.containsKey(movie);\n    }\n\n    public function get publishedMovies () :Vector.<MovieMold> {\n        const result :Vector.<MovieMold> = new <MovieMold>[];\n        for each (var movie :MovieMold in _toPublish.toArray().sortOn(\"id\")) result.push(movie);\n        return result;\n    }\n\n    public function finishLoading () :void {\n        var movie :MovieMold = null;\n\n        \/\/ Parse all un-exported movies that are referenced by the exported movies.\n        for (var ii :int = 0; ii < movies.length; ++ii) {\n            movie = movies[ii];\n            for each (var symbolName :String in XflMovie.getSymbolNames(movie).toArray()) {\n                var xml :XML = _unexportedMovies.remove(symbolName);\n                if (xml != null) parseMovie(xml);\n            }\n        }\n\n        for each (movie in movies) if (isExported(movie)) prepareForPublishing(movie);\n    }\n\n    protected function prepareForPublishing (movie :MovieMold) :void {\n        if (!_toPublish.add(movie)) return;\n\n        const numMovieFrames :int = movie.frames;\n        for each (var layer :LayerMold in movie.layers) {\n            for each (var kf :KeyframeMold in layer.keyframes) {\n                var swfTexture :SwfTexture = null;\n                if (movie.flipbook) {\n                    try {\n                        swfTexture = SwfTexture.fromFlipbook(this, movie, kf.index)\n                    } catch (e :Error) {\n                        addTopLevelError(ParseError.CRIT, \"Error creating flipbook texture from '\" + movie.id + \"'\");\n                        swfTexture = null;\n                    }\n\n                } else {\n                    if (kf.ref == null) continue;\n                    kf.ref = _libraryNameToId.get(kf.ref);\n                    var item :Object = _idToItem[kf.ref];\n                    if (item == null) {\n                        addTopLevelError(ParseError.CRIT,\n                                \"unrecognized library item '\" + kf.ref + \"'\");\n                    } else if (item is MovieMold) {\n                        prepareForPublishing(MovieMold(item));\n                    } else if (item is XflTexture) {\n                        const tex :XflTexture = XflTexture(item);\n                        try {\n                            swfTexture = SwfTexture.fromTexture(this.swf, tex);\n                        } catch (e :Error) {\n                            addTopLevelError(ParseError.CRIT, \"Error creating texture '\" + tex.symbol + \"'\");\n                            swfTexture = null;\n                        }\n                    }\n                }\n\n                if (swfTexture != null) {\n                    \/\/ Texture symbols have origins. For texture layer keyframes,\n                    \/\/ we combine the texture's origin with the keyframe's pivot point.\n                    kf.pivotX += swfTexture.origin.x;\n                    kf.pivotY += swfTexture.origin.y;\n                }\n            }\n        }\n    }\n\n    public function createId (item :Object, libraryName :String, symbol :String) :String {\n        if (symbol != null) _moldToSymbol.put(item, symbol);\n        const id :String = symbol == null ? IMPLICIT_PREFIX + libraryName : symbol;\n        _libraryNameToId.put(libraryName, id);\n        _idToItem[id] = item;\n        return id;\n    }\n\n    public function getErrors (sev :String=null) :Vector.<ParseError> {\n        if (sev == null) return _errors;\n        const sevOrdinal :int = ParseError.severityToOrdinal(sev);\n        return _errors.filter(function (err :ParseError, ..._) :Boolean {\n            return err.sevOrdinal >= sevOrdinal;\n        });\n    }\n\n    public function get valid () :Boolean { return getErrors(ParseError.CRIT).length == 0; }\n\n    public function addTopLevelError (severity :String, message :String, e :Object=null) :void {\n        addError(location, severity, message, e);\n    }\n\n    public function addError (location :String, severity :String, message :String, e :Object=null) :void {\n        _errors.push(new ParseError(location, severity, message, e));\n    }\n\n    public function toJSONString (atlases :Vector.<Atlas>, conf :ExportConf, pretty :Boolean=false) :String {\n        return JSON.stringify(toMold(atlases, conf), null, pretty ? \"  \" : null);\n    }\n\n    public function toMold (atlases :Vector.<Atlas>, conf :ExportConf) :LibraryMold {\n        const mold :LibraryMold = new LibraryMold();\n        mold.frameRate = frameRate;\n        mold.md5 = md5;\n        mold.movies = publishedMovies.map(function (movie :MovieMold, ..._) :MovieMold {\n            return movie.scale(conf.scale);\n        });\n        mold.textureGroups = createTextureGroupMolds(atlases);\n        return mold;\n    }\n\n    public function loadSWF (path :String, loader :Executor=null) :Future {\n        const onComplete :FutureTask = new FutureTask();\n\n        const swfFile :File = new File(path);\n        const loadSwfFile :Future = Files.load(swfFile, loader);\n        loadSwfFile.succeeded.connect(function (data :ByteArray) :void {\n            md5 = MD5.hashBytes(data);\n\n            const loadSwf :Future = new SwfLoader().loadFromBytes(data);\n            loadSwf.succeeded.connect(function (loadedSwf :LoadedSwf) :void {\n                swf = loadedSwf;\n            });\n            loadSwf.failed.connect(function (error :Error) :void {\n                addTopLevelError(ParseError.CRIT, error.message, error);\n            });\n            loadSwf.completed.connect(onComplete.succeed);\n        });\n        loadSwfFile.failed.connect(function (error :Error) :void {\n            addTopLevelError(ParseError.CRIT, error.message, error);\n            onComplete.fail(error);\n        });\n\n        return onComplete;\n    }\n\n    \/**\n     * @returns A list of paths to symbols in this library.\n     *\/\n    public function parseDocumentFile (fileData :ByteArray, path :String) :Vector.<String> {\n        const xml :XML = Util.bytesToXML(fileData);\n        frameRate = XmlUtil.getNumberAttr(xml, \"frameRate\", 24);\n\n        const hex :String = XmlUtil.getStringAttr(xml, \"backgroundColor\", \"#ffffff\");\n        backgroundColor = parseInt(hex.substr(1), 16);\n\n        if (xml.media != null) {\n            for each (var bitmap :XML in xml.media.DOMBitmapItem) {\n                if (XmlUtil.getBooleanAttr(bitmap, \"linkageExportForAS\", false)) {\n                    textures.push(new XflTexture(this, location, bitmap));\n                }\n            }\n        }\n\n        const paths :Vector.<String> = new <String>[];\n        if (xml.symbols != null) {\n            for each (var symbolXmlPath :XML in xml.symbols.Include) {\n                paths.push(\"LIBRARY\/\" + XmlUtil.getStringAttr(symbolXmlPath, \"href\"));\n            }\n        }\n\n        return paths;\n    }\n\n    public function parseLibraryFile (fileData :ByteArray, path :String) :void {\n        const xml :XML = Util.bytesToXML(fileData);\n        if (xml.name().localName != \"DOMSymbolItem\") {\n            addTopLevelError(ParseError.DEBUG,\n                \"Skipping file since its root element isn't DOMSymbolItem\");\n            return;\n        } else if (XmlUtil.getStringAttr(xml, \"symbolType\", \"\") == \"graphic\") {\n            addTopLevelError(ParseError.DEBUG, \"Skipping file because symbolType=graphic\");\n            return;\n        }\n\n        const isSprite :Boolean = XmlUtil.getBooleanAttr(xml, \"isSpriteSubclass\", false);\n        log.debug(\"Parsing for library\", \"file\", path, \"isSprite\", isSprite);\n        try {\n            if (isSprite) {\n                \/\/ if \"export in first frame\" is not set, we won't be able to load the texture\n                \/\/ from the swf.\n                \/\/ TODO: remove this restriction by loading the entire swf before reading textures?\n                if (!XmlUtil.getBooleanAttr(xml, \"linkageExportInFirstFrame\", true)) {\n                    addError(location + \":\" + XmlUtil.getStringAttr(xml, \"linkageClassName\"),\n                        ParseError.CRIT, \"\\\"Export in frame 1\\\" must be set\");\n                    return;\n                }\n                var texture :XflTexture = new XflTexture(this, location, xml);\n                if (texture.isValid(swf)) textures.push(texture);\n                else addError(location + \":\" + texture.symbol, ParseError.CRIT, \"Sprite is empty\");\n\n            } else {\n                \/\/ It's a movie. If it's exported, we parse it now.\n                \/\/ Else, we save it for possible parsing later.\n                \/\/ (Un-exported movies that are not referenced will not be published.)\n                if (XflMovie.isExported(xml)) parseMovie(xml);\n                else _unexportedMovies.put(XflMovie.getName(xml), xml);\n            }\n        } catch (e :Error) {\n            var type :String = isSprite ? \"sprite\" : \"movie\";\n            addTopLevelError(ParseError.CRIT, \"Unable to parse \" + type + \" in \" + path, e);\n            log.error(\"Unable to parse \" + path, e);\n        }\n    }\n\n    protected function parseMovie (xml :XML) :void {\n        movies.push(XflMovie.parse(this, xml));\n    }\n\n    \/** Creates TextureGroupMolds from a list of Atlases *\/\n    protected static function createTextureGroupMolds (atlases :Vector.<Atlas>) :Vector.<TextureGroupMold> {\n        const groups :Vector.<TextureGroupMold> = new <TextureGroupMold>[];\n        function getGroup (scaleFactor :int) :TextureGroupMold {\n            for each (var group :TextureGroupMold in groups) {\n                if (group.scaleFactor == scaleFactor) {\n                    return group;\n                }\n            }\n            group = new TextureGroupMold();\n            group.scaleFactor = scaleFactor;\n            groups.push(group);\n            return group;\n        }\n\n        for each (var atlas :Atlas in atlases) {\n            var group :TextureGroupMold = getGroup(atlas.scaleFactor);\n            group.atlases.push(atlas.toMold());\n        }\n\n        return groups;\n    }\n\n    \/** Library name to XML for movies in the XFL that are not marked for export *\/\n    protected const _unexportedMovies :Map = Maps.newMapOf(String);\n\n    \/** Object to symbol name for all exported textures and movies in the library *\/\n    protected const _moldToSymbol :Map = Maps.newMapOf(Object);\n\n    \/** Library name to symbol or generated symbol for all textures and movies in the library *\/\n    protected const _libraryNameToId :Map = Maps.newMapOf(String);\n\n    \/** Exported movies or movies used in exported movies. *\/\n    protected const _toPublish :Set = Sets.newSetOf(MovieMold);\n\n    \/** Symbol or generated symbol to texture or movie. *\/\n    protected const _idToItem :Dictionary = new Dictionary();\n\n    protected const _errors :Vector.<ParseError> = new <ParseError>[];\n\n    private static const log :Log = Log.getLog(XflLibrary);\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.xfl {\n\nimport com.adobe.crypto.MD5;\nimport com.threerings.util.Log;\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.Set;\nimport com.threerings.util.Sets;\nimport com.threerings.util.XmlUtil;\n\nimport flash.filesystem.File;\nimport flash.utils.ByteArray;\nimport flash.utils.Dictionary;\n\nimport flump.SwfTexture;\nimport flump.Util;\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.executor.FutureTask;\nimport flump.executor.load.LoadedSwf;\nimport flump.executor.load.SwfLoader;\nimport flump.export.Atlas;\nimport flump.export.ExportConf;\nimport flump.export.Files;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\nimport flump.mold.TextureGroupMold;\n\npublic class XflLibrary\n{\n    use namespace xflns;\n\n    \/**\n     * When an exported movie contains an unexported movie, it gets assigned a generated symbol\n     * name with this prefix.\n     *\/\n    public static const IMPLICIT_PREFIX :String = \"~\";\n\n    public var swf :LoadedSwf;\n\n    public var frameRate :Number;\n    public var backgroundColor :int;\n\n    \/\/ The MD5 of the published library SWF\n    public var md5 :String;\n\n    public var location :String;\n\n    public const movies :Vector.<MovieMold> = new <MovieMold>[];\n    public const textures :Vector.<XflTexture> = new <XflTexture>[];\n\n    public function XflLibrary (location :String) {\n        this.location = location;\n    }\n\n    public function getItem (id :String, requiredType :Class=null) :* {\n        const result :* = _idToItem[id];\n        if (result === undefined) throw new Error(\"Unknown library item '\" + id + \"'\");\n        else if (requiredType != null) return requiredType(result);\n        else return result;\n    }\n\n    public function isExported (movie :MovieMold) :Boolean {\n        return _moldToSymbol.containsKey(movie);\n    }\n\n    public function get publishedMovies () :Vector.<MovieMold> {\n        const result :Vector.<MovieMold> = new <MovieMold>[];\n        for each (var movie :MovieMold in _toPublish.toArray().sortOn(\"id\")) result.push(movie);\n        return result;\n    }\n\n    public function finishLoading () :void {\n        var movie :MovieMold = null;\n\n        \/\/ Parse all un-exported movies that are referenced by the exported movies.\n        for (var ii :int = 0; ii < movies.length; ++ii) {\n            movie = movies[ii];\n            for each (var symbolName :String in XflMovie.getSymbolNames(movie).toArray()) {\n                var xml :XML = _unexportedMovies.remove(symbolName);\n                if (xml != null) parseMovie(xml);\n            }\n        }\n\n        for each (movie in movies) if (isExported(movie)) prepareForPublishing(movie);\n    }\n\n    protected function prepareForPublishing (movie :MovieMold) :void {\n        if (!_toPublish.add(movie)) return;\n\n        for each (var layer :LayerMold in movie.layers) {\n            for each (var kf :KeyframeMold in layer.keyframes) {\n                var swfTexture :SwfTexture = null;\n                if (movie.flipbook) {\n                    try {\n                        swfTexture = SwfTexture.fromFlipbook(this, movie, kf.index)\n                    } catch (e :Error) {\n                        addTopLevelError(ParseError.CRIT, \"Error creating flipbook texture from '\" + movie.id + \"'\");\n                        swfTexture = null;\n                    }\n\n                } else {\n                    if (kf.ref == null) continue;\n                    kf.ref = _libraryNameToId.get(kf.ref);\n                    var item :Object = _idToItem[kf.ref];\n                    if (item == null) {\n                        addTopLevelError(ParseError.CRIT,\n                                \"unrecognized library item '\" + kf.ref + \"'\");\n                    } else if (item is MovieMold) {\n                        prepareForPublishing(MovieMold(item));\n                    } else if (item is XflTexture) {\n                        const tex :XflTexture = XflTexture(item);\n                        try {\n                            swfTexture = SwfTexture.fromTexture(this.swf, tex);\n                        } catch (e :Error) {\n                            addTopLevelError(ParseError.CRIT, \"Error creating texture '\" + tex.symbol + \"'\");\n                            swfTexture = null;\n                        }\n                    }\n                }\n\n                if (swfTexture != null) {\n                    \/\/ Texture symbols have origins. For texture layer keyframes,\n                    \/\/ we combine the texture's origin with the keyframe's pivot point.\n                    kf.pivotX += swfTexture.origin.x;\n                    kf.pivotY += swfTexture.origin.y;\n                }\n            }\n        }\n    }\n\n    public function createId (item :Object, libraryName :String, symbol :String) :String {\n        if (symbol != null) _moldToSymbol.put(item, symbol);\n        const id :String = symbol == null ? IMPLICIT_PREFIX + libraryName : symbol;\n        _libraryNameToId.put(libraryName, id);\n        _idToItem[id] = item;\n        return id;\n    }\n\n    public function getErrors (sev :String=null) :Vector.<ParseError> {\n        if (sev == null) return _errors;\n        const sevOrdinal :int = ParseError.severityToOrdinal(sev);\n        return _errors.filter(function (err :ParseError, ..._) :Boolean {\n            return err.sevOrdinal >= sevOrdinal;\n        });\n    }\n\n    public function get valid () :Boolean { return getErrors(ParseError.CRIT).length == 0; }\n\n    public function addTopLevelError (severity :String, message :String, e :Object=null) :void {\n        addError(location, severity, message, e);\n    }\n\n    public function addError (location :String, severity :String, message :String, e :Object=null) :void {\n        _errors.push(new ParseError(location, severity, message, e));\n    }\n\n    public function toJSONString (atlases :Vector.<Atlas>, conf :ExportConf, pretty :Boolean=false) :String {\n        return JSON.stringify(toMold(atlases, conf), null, pretty ? \"  \" : null);\n    }\n\n    public function toMold (atlases :Vector.<Atlas>, conf :ExportConf) :LibraryMold {\n        const mold :LibraryMold = new LibraryMold();\n        mold.frameRate = frameRate;\n        mold.md5 = md5;\n        mold.movies = publishedMovies.map(function (movie :MovieMold, ..._) :MovieMold {\n            return movie.scale(conf.scale);\n        });\n        mold.textureGroups = createTextureGroupMolds(atlases);\n        return mold;\n    }\n\n    public function loadSWF (path :String, loader :Executor=null) :Future {\n        const onComplete :FutureTask = new FutureTask();\n\n        const swfFile :File = new File(path);\n        const loadSwfFile :Future = Files.load(swfFile, loader);\n        loadSwfFile.succeeded.connect(function (data :ByteArray) :void {\n            md5 = MD5.hashBytes(data);\n\n            const loadSwf :Future = new SwfLoader().loadFromBytes(data);\n            loadSwf.succeeded.connect(function (loadedSwf :LoadedSwf) :void {\n                swf = loadedSwf;\n            });\n            loadSwf.failed.connect(function (error :Error) :void {\n                addTopLevelError(ParseError.CRIT, error.message, error);\n            });\n            loadSwf.completed.connect(onComplete.succeed);\n        });\n        loadSwfFile.failed.connect(function (error :Error) :void {\n            addTopLevelError(ParseError.CRIT, error.message, error);\n            onComplete.fail(error);\n        });\n\n        return onComplete;\n    }\n\n    \/**\n     * @returns A list of paths to symbols in this library.\n     *\/\n    public function parseDocumentFile (fileData :ByteArray, path :String) :Vector.<String> {\n        const xml :XML = Util.bytesToXML(fileData);\n        frameRate = XmlUtil.getNumberAttr(xml, \"frameRate\", 24);\n\n        const hex :String = XmlUtil.getStringAttr(xml, \"backgroundColor\", \"#ffffff\");\n        backgroundColor = parseInt(hex.substr(1), 16);\n\n        if (xml.media != null) {\n            for each (var bitmap :XML in xml.media.DOMBitmapItem) {\n                if (XmlUtil.getBooleanAttr(bitmap, \"linkageExportForAS\", false)) {\n                    textures.push(new XflTexture(this, location, bitmap));\n                }\n            }\n        }\n\n        const paths :Vector.<String> = new <String>[];\n        if (xml.symbols != null) {\n            for each (var symbolXmlPath :XML in xml.symbols.Include) {\n                paths.push(\"LIBRARY\/\" + XmlUtil.getStringAttr(symbolXmlPath, \"href\"));\n            }\n        }\n\n        return paths;\n    }\n\n    public function parseLibraryFile (fileData :ByteArray, path :String) :void {\n        const xml :XML = Util.bytesToXML(fileData);\n        if (xml.name().localName != \"DOMSymbolItem\") {\n            addTopLevelError(ParseError.DEBUG,\n                \"Skipping file since its root element isn't DOMSymbolItem\");\n            return;\n        } else if (XmlUtil.getStringAttr(xml, \"symbolType\", \"\") == \"graphic\") {\n            addTopLevelError(ParseError.DEBUG, \"Skipping file because symbolType=graphic\");\n            return;\n        }\n\n        const isSprite :Boolean = XmlUtil.getBooleanAttr(xml, \"isSpriteSubclass\", false);\n        log.debug(\"Parsing for library\", \"file\", path, \"isSprite\", isSprite);\n        try {\n            if (isSprite) {\n                \/\/ if \"export in first frame\" is not set, we won't be able to load the texture\n                \/\/ from the swf.\n                \/\/ TODO: remove this restriction by loading the entire swf before reading textures?\n                if (!XmlUtil.getBooleanAttr(xml, \"linkageExportInFirstFrame\", true)) {\n                    addError(location + \":\" + XmlUtil.getStringAttr(xml, \"linkageClassName\"),\n                        ParseError.CRIT, \"\\\"Export in frame 1\\\" must be set\");\n                    return;\n                }\n                var texture :XflTexture = new XflTexture(this, location, xml);\n                if (texture.isValid(swf)) textures.push(texture);\n                else addError(location + \":\" + texture.symbol, ParseError.CRIT, \"Sprite is empty\");\n\n            } else {\n                \/\/ It's a movie. If it's exported, we parse it now.\n                \/\/ Else, we save it for possible parsing later.\n                \/\/ (Un-exported movies that are not referenced will not be published.)\n                if (XflMovie.isExported(xml)) parseMovie(xml);\n                else _unexportedMovies.put(XflMovie.getName(xml), xml);\n            }\n        } catch (e :Error) {\n            var type :String = isSprite ? \"sprite\" : \"movie\";\n            addTopLevelError(ParseError.CRIT, \"Unable to parse \" + type + \" in \" + path, e);\n            log.error(\"Unable to parse \" + path, e);\n        }\n    }\n\n    protected function parseMovie (xml :XML) :void {\n        movies.push(XflMovie.parse(this, xml));\n    }\n\n    \/** Creates TextureGroupMolds from a list of Atlases *\/\n    protected static function createTextureGroupMolds (atlases :Vector.<Atlas>) :Vector.<TextureGroupMold> {\n        const groups :Vector.<TextureGroupMold> = new <TextureGroupMold>[];\n        function getGroup (scaleFactor :int) :TextureGroupMold {\n            for each (var group :TextureGroupMold in groups) {\n                if (group.scaleFactor == scaleFactor) {\n                    return group;\n                }\n            }\n            group = new TextureGroupMold();\n            group.scaleFactor = scaleFactor;\n            groups.push(group);\n            return group;\n        }\n\n        for each (var atlas :Atlas in atlases) {\n            var group :TextureGroupMold = getGroup(atlas.scaleFactor);\n            group.atlases.push(atlas.toMold());\n        }\n\n        return groups;\n    }\n\n    \/** Library name to XML for movies in the XFL that are not marked for export *\/\n    protected const _unexportedMovies :Map = Maps.newMapOf(String);\n\n    \/** Object to symbol name for all exported textures and movies in the library *\/\n    protected const _moldToSymbol :Map = Maps.newMapOf(Object);\n\n    \/** Library name to symbol or generated symbol for all textures and movies in the library *\/\n    protected const _libraryNameToId :Map = Maps.newMapOf(String);\n\n    \/** Exported movies or movies used in exported movies. *\/\n    protected const _toPublish :Set = Sets.newSetOf(MovieMold);\n\n    \/** Symbol or generated symbol to texture or movie. *\/\n    protected const _idToItem :Dictionary = new Dictionary();\n\n    protected const _errors :Vector.<ParseError> = new <ParseError>[];\n\n    private static const log :Log = Log.getLog(XflLibrary);\n}\n}\n","subject":"remove unused variable","message":"remove unused variable","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump,funkypandagame\/flump,tconkling\/flump"}
{"commit":"7a589c14d68d97d31591193f099e28f1ad3cc6e8","old_file":"src\/org\/jivesoftware\/xiff\/core\/XMPPSocketConnection.as","new_file":"src\/org\/jivesoftware\/xiff\/core\/XMPPSocketConnection.as","old_contents":"\/*\r\n * Copyright (C) 2003-2007 \r\n * Nick Velloff <nick.velloff@gmail.com>\r\n * Derrick Grigg <dgrigg@rogers.com>\r\n * Sean Voisen <sean@voisen.org>\r\n * Sean Treadway <seant@oncotype.dk>\r\n *\r\n * This library is free software; you can redistribute it and\/or\r\n * modify it under the terms of the GNU Lesser General Public\r\n * License as published by the Free Software Foundation; either\r\n * version 2.1 of the License, or (at your option) any later version.\r\n * \r\n * This library is distributed in the hope that it will be useful,\r\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r\n * Lesser General Public License for more details.\r\n * \r\n * You should have received a copy of the GNU Lesser General Public\r\n * License along with this library; if not, write to the Free Software\r\n * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA \r\n *\r\n *\/\r\n\t \r\npackage org.jivesoftware.xiff.core\r\n{\t \r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.xml.XMLDocument;\r\n\timport flash.xml.XMLNode;\r\n\t\r\n\timport mx.logging.ILogger;\r\n\t\r\n\timport org.jivesoftware.xiff.events.*;\r\n\timport org.jivesoftware.xiff.logging.LoggerFactory;\r\n\timport org.jivesoftware.xiff.util.SocketConn;\r\n\timport org.jivesoftware.xiff.util.SocketDataEvent;\r\n\t\r\n\t\/**\r\n\t * A child of <code>XMPPConnection<\/code>, this class makes use of the\r\n\t * Flash AVM2 binary socket instead of the older <code>XMLSocket<\/code>.\r\n\t * This gets rid of issues related to the <code>XMLSocket<\/code>'s appending\r\n\t * of a null-byte to all outgoing data.\r\n\t * \r\n\t * @see org.jivesoftware.xiff.core.XMPPConnection\r\n\t *\/\r\n\tpublic class XMPPSocketConnection extends XMPPConnection\r\n\t{\r\n\t\tprivate static const logger:ILogger = LoggerFactory.getLogger(\"org.jivesoftware.xiff.core.XMPPSocketConnection\");\r\n\t\t\r\n\t\tprivate var _incompleteRawXML: String = '';\r\n\t\t\r\n\t\tprotected var binarySocket:SocketConn;\r\n\t\t\r\n\t\tpublic function XMPPSocketConnection()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t\tconfigureSocket();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function configureSocket():void {\r\n\t\t\tbinarySocket = new SocketConn();\r\n\t\t\t\r\n\t        binarySocket.addEventListener(Event.CLOSE, socketClosed);\r\n\t        binarySocket.addEventListener(Event.CONNECT, socketConnected);\r\n\t        binarySocket.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\r\n\t        binarySocket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityError);\r\n\t        binarySocket.addEventListener(SocketDataEvent.SOCKET_DATA_RECEIVED, bSocketReceivedData);\r\n\t    }\r\n\t    \r\n\t    override protected function sendXML( someData:* ):void\r\n\t\t{\r\n\t\t\tlogger.info(\"OUTGOING: {0}\", someData);\r\n\t\t\t\/\/ Data is untyped because it could be a string or XML\r\n\t        binarySocket.sendString(someData);\r\n\r\n\t\t\tvar event:OutgoingDataEvent = new OutgoingDataEvent();\r\n\t\t\tevent.data = someData;\r\n\t\t\tdispatchEvent( event );\r\n\t\t}\r\n\t\t\r\n\t\toverride public function disconnect():void\r\n\t\t{\r\n\t\t\tif( isActive() ) {\r\n\t\t\t\tsendXML( closingStreamTag );\r\n\t\t\t\tbinarySocket.close();\r\n\t\t\t\tactive = false;\r\n\t\t\t\tloggedIn = false;\r\n\t\t\t\tvar event:DisconnectionEvent = new DisconnectionEvent();\r\n\t\t\t\tdispatchEvent(event);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\toverride public function connect( streamType:String = \"terminatedStandard\" ):Boolean\r\n\t\t{\r\n\t\t\tactive = false;\r\n\t\t\tloggedIn = false;\r\n\t\t\t\r\n\t\t\t\/\/ Stream type lets user set opening\/closing tag - some servers (jadc2s) prefer <stream:flash> to the standard\r\n\t\t\t\/\/ <stream:stream>\r\n\t\t\tswitch( streamType ) {\r\n\t\t\t\tcase \"flash\":\r\n\t\t\t\t\topeningStreamTag = \"<?xml version=\\\"1.0\\\"?><flash:stream to=\\\"\" + domain + \"\\\" xmlns=\\\"jabber:client\\\" xmlns:flash=\\\"http:\/\/www.jabber.com\/streams\/flash\\\" version=\\\"1.0\\\">\";\r\n\t\t\t\t\tclosingStreamTag = \"<\/flash:stream>\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\t\r\n\t\t\t\tcase \"terminatedFlash\":\r\n\t\t\t\t\topeningStreamTag = \"<?xml version=\\\"1.0\\\"?><flash:stream to=\\\"\" + domain + \"\\\" xmlns=\\\"jabber:client\\\" xmlns:flash=\\\"http:\/\/www.jabber.com\/streams\/flash\\\" version=\\\"1.0\\\" \/>\";\r\n\t\t\t\t\tclosingStreamTag = \"<\/flash:stream>\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\t\r\n\t\t\t\tcase \"standard\":\r\n\t\t\t\t\topeningStreamTag = \"<?xml version=\\\"1.0\\\"?><stream:stream to=\\\"\" + domain + \"\\\" xmlns=\\\"jabber:client\\\" xmlns:stream=\\\"http:\/\/etherx.jabber.org\/streams\\\" version=\\\"1.0\\\">\";\r\n\t\t\t\t\tclosingStreamTag = \"<\/stream:stream>\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t\r\n\t\t\t\tcase \"terminatedStandard\":\r\n\t\t\t\tdefault:\r\n\t\t\t\t\topeningStreamTag = \"<?xml version=\\\"1.0\\\"?><stream:stream to=\\\"\" + domain + \"\\\" xmlns=\\\"jabber:client\\\" xmlns:stream=\\\"http:\/\/etherx.jabber.org\/streams\\\" version=\\\"1.0\\\" \/>\";\r\n\t\t\t\t\tclosingStreamTag = \"<\/stream:stream>\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\tbinarySocket.connect( server, port );\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\t\r\n\t\tprotected function bSocketReceivedData( ev:SocketDataEvent ):void \r\n\t\t{\r\n\t\t\tvar rawXML:String = _incompleteRawXML + ev.data as String;\r\n\t\t\t\r\n\t\t\tlogger.info(\"INCOMING: {0}\", rawXML);\r\n\t\t\t\/\/ parseXML is more strict in AS3 so we must check for the presence of flash:stream\r\n\t\t\t\/\/ the unterminated tag should be in the first string of xml data retured from the server\r\n\t\t\tif (!_expireTagSearch) \r\n\t\t\t{\r\n\t\t\t\tvar pattern:RegExp = new RegExp(\"<flash:stream\");\r\n\t\t\t\tvar resultObj:Object = pattern.exec(rawXML);\r\n\t\t\t\tif (resultObj != null) \/\/ stop searching for unterminated node\r\n\t\t\t\t{\r\n\t\t\t\t\trawXML = rawXML.concat(\"<\/flash:stream>\");\r\n\t\t\t\t\t_expireTagSearch = true;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (!_expireTagSearch) \r\n\t\t\t{\r\n\t\t\t\tvar pattern2:RegExp = new RegExp(\"<stream:stream\");\r\n\t\t\t\tvar resultObj2:Object = pattern2.exec(rawXML);\r\n\t\t\t\tif (resultObj2 != null) \/\/ stop searching for unterminated node\r\n\t\t\t\t{\r\n\t\t\t\t\trawXML = rawXML.concat(\"<\/stream:stream>\");\r\n\t\t\t\t\t_expireTagSearch = true;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\r\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\r\n\t\t\t\r\n\t\t\t\/\/error handling to catch incomplete xml strings that have \r\n\t\t\t\/\/been truncated by the socket\r\n\t\t\ttry{\r\n\t\t\t\tvar isComplete: Boolean = true;\r\n\t\t\t\txmlData.parseXML( rawXML );\r\n\t\t\t\t_incompleteRawXML = '';\r\n\t\t\t}\r\n\t\t\tcatch(err:Error){\r\n\t\t\t\tisComplete = false;\r\n\t\t\t\t_incompleteRawXML += ev.data as String;\/\/concatenate the raw xml to the previous xml\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (isComplete){\r\n\t\t\t\t\r\n\t\r\n\t\t\t\tvar event:IncomingDataEvent = new IncomingDataEvent();\r\n\t\t\t\tevent.data = xmlData;\r\n\t\t\t\tdispatchEvent( event );\r\n\t\t\t\t\r\n\t\t\t\tfor (var i:int = 0; i<xmlData.childNodes.length; i++)\r\n\t\t\t\t{\r\n\t\t\t\t\t\/\/ Read the data and send it to the appropriate parser\r\n\t\t\t\t\tvar currentNode:XMLNode = xmlData.childNodes[i];\r\n\t\t\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t\tswitch( nodeName )\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcase \"stream:stream\":\r\n\t\t\t\t\t\t\t_expireTagSearch = false;\r\n\t\t\t\t\t\t\thandleStream( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\tcase \"flash:stream\":\r\n\t\t\t\t\t\t\t_expireTagSearch = false;\r\n\t\t\t\t\t\t\thandleStream( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"stream:error\":\r\n\t\t\t\t\t\t\thandleStreamError( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"iq\":\r\n\t\t\t\t\t\t\thandleIQ( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"message\":\r\n\t\t\t\t\t\t\thandleMessage( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"presence\":\r\n\t\t\t\t\t\t\thandlePresence( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tdefault:\r\n\t\t\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\", 500 );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","new_contents":"\/*\r\n * Copyright (C) 2003-2007 \r\n * Nick Velloff <nick.velloff@gmail.com>\r\n * Derrick Grigg <dgrigg@rogers.com>\r\n * Sean Voisen <sean@voisen.org>\r\n * Sean Treadway <seant@oncotype.dk>\r\n *\r\n * This library is free software; you can redistribute it and\/or\r\n * modify it under the terms of the GNU Lesser General Public\r\n * License as published by the Free Software Foundation; either\r\n * version 2.1 of the License, or (at your option) any later version.\r\n * \r\n * This library is distributed in the hope that it will be useful,\r\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r\n * Lesser General Public License for more details.\r\n * \r\n * You should have received a copy of the GNU Lesser General Public\r\n * License along with this library; if not, write to the Free Software\r\n * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA \r\n *\r\n *\/\r\n\t \r\npackage org.jivesoftware.xiff.core\r\n{\t \r\n\timport flash.events.Event;\r\n\timport flash.events.IOErrorEvent;\r\n\timport flash.events.SecurityErrorEvent;\r\n\timport flash.xml.XMLDocument;\r\n\timport flash.xml.XMLNode;\r\n\t\r\n\timport mx.logging.ILogger;\r\n\t\r\n\timport org.jivesoftware.xiff.events.*;\r\n\timport org.jivesoftware.xiff.logging.LoggerFactory;\r\n\timport org.jivesoftware.xiff.util.SocketConn;\r\n\timport org.jivesoftware.xiff.util.SocketDataEvent;\r\n\t\r\n\t\/**\r\n\t * A child of <code>XMPPConnection<\/code>, this class makes use of the\r\n\t * Flash AVM2 binary socket instead of the older <code>XMLSocket<\/code>.\r\n\t * This gets rid of issues related to the <code>XMLSocket<\/code>'s appending\r\n\t * of a null-byte to all outgoing data.\r\n\t * \r\n\t * @see org.jivesoftware.xiff.core.XMPPConnection\r\n\t *\/\r\n\tpublic class XMPPSocketConnection extends XMPPConnection\r\n\t{\r\n\t\tprivate static const logger:ILogger = LoggerFactory.getLogger(\"org.jivesoftware.xiff.core.XMPPSocketConnection\");\r\n\t\t\r\n\t\tprivate var _incompleteRawXML: String = '';\r\n\t\t\r\n\t\tprotected var binarySocket:SocketConn;\r\n\t\t\r\n\t\tpublic function XMPPSocketConnection()\r\n\t\t{\r\n\t\t\tsuper();\r\n\t\t\tconfigureSocket();\r\n\t\t}\r\n\t\t\r\n\t\tprivate function configureSocket():void {\r\n\t\t\tbinarySocket = new SocketConn();\r\n\t\t\t\r\n\t        binarySocket.addEventListener(Event.CLOSE, socketClosed);\r\n\t        binarySocket.addEventListener(Event.CONNECT, socketConnected);\r\n\t        binarySocket.addEventListener(IOErrorEvent.IO_ERROR, onIOError);\r\n\t        binarySocket.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityError);\r\n\t        binarySocket.addEventListener(SocketDataEvent.SOCKET_DATA_RECEIVED, bSocketReceivedData);\r\n\t    }\r\n\t    \r\n\t    override protected function sendXML( someData:* ):void\r\n\t\t{\r\n\t\t\tlogger.info(\"OUTGOING: {0}\", someData);\r\n\t\t\t\/\/ Data is untyped because it could be a string or XML\r\n\t        binarySocket.sendString(someData);\r\n\r\n\t\t\tvar event:OutgoingDataEvent = new OutgoingDataEvent();\r\n\t\t\tevent.data = someData;\r\n\t\t\tdispatchEvent( event );\r\n\t\t}\r\n\t\t\r\n\t\toverride public function disconnect():void\r\n\t\t{\r\n\t\t\tif( isActive() ) {\r\n\t\t\t\tsendXML( closingStreamTag );\r\n\t\t\t\tbinarySocket.close();\r\n\t\t\t\tactive = false;\r\n\t\t\t\tloggedIn = false;\r\n\t\t\t\tvar event:DisconnectionEvent = new DisconnectionEvent();\r\n\t\t\t\tdispatchEvent(event);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\toverride public function connect( streamType:String = \"terminatedStandard\" ):Boolean\r\n\t\t{\r\n\t\t\tactive = false;\r\n\t\t\tloggedIn = false;\r\n\t\t\t\r\n\t\t\t\/\/ Stream type lets user set opening\/closing tag - some servers (jadc2s) prefer <stream:flash> to the standard\r\n\t\t\t\/\/ <stream:stream>\r\n\t\t\tswitch( streamType ) {\r\n\t\t\t\tcase \"flash\":\r\n\t\t\t\t\topeningStreamTag = \"<?xml version=\\\"1.0\\\"?><flash:stream to=\\\"\" + domain + \"\\\" xmlns=\\\"jabber:client\\\" xmlns:flash=\\\"http:\/\/www.jabber.com\/streams\/flash\\\" version=\\\"1.0\\\">\";\r\n\t\t\t\t\tclosingStreamTag = \"<\/flash:stream>\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\t\r\n\t\t\t\tcase \"terminatedFlash\":\r\n\t\t\t\t\topeningStreamTag = \"<?xml version=\\\"1.0\\\"?><flash:stream to=\\\"\" + domain + \"\\\" xmlns=\\\"jabber:client\\\" xmlns:flash=\\\"http:\/\/www.jabber.com\/streams\/flash\\\" version=\\\"1.0\\\" \/>\";\r\n\t\t\t\t\tclosingStreamTag = \"<\/flash:stream>\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\t\r\n\t\t\t\tcase \"standard\":\r\n\t\t\t\t\topeningStreamTag = \"<?xml version=\\\"1.0\\\"?><stream:stream to=\\\"\" + domain + \"\\\" xmlns=\\\"jabber:client\\\" xmlns:stream=\\\"http:\/\/etherx.jabber.org\/streams\\\" version=\\\"1.0\\\">\";\r\n\t\t\t\t\tclosingStreamTag = \"<\/stream:stream>\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t\r\n\t\t\t\tcase \"terminatedStandard\":\r\n\t\t\t\tdefault:\r\n\t\t\t\t\topeningStreamTag = \"<?xml version=\\\"1.0\\\"?><stream:stream to=\\\"\" + domain + \"\\\" xmlns=\\\"jabber:client\\\" xmlns:stream=\\\"http:\/\/etherx.jabber.org\/streams\\\" version=\\\"1.0\\\" \/>\";\r\n\t\t\t\t\tclosingStreamTag = \"<\/stream:stream>\";\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\tbinarySocket.connect( server, port );\r\n\t\t\treturn true;\r\n\t\t}\r\n\t\t\r\n\t\tprotected function bSocketReceivedData( ev:SocketDataEvent ):void \r\n\t\t{\r\n\t\t\tvar rawXML:String = _incompleteRawXML + ev.data as String;\r\n\t\t\t\r\n\t\t\tlogger.info(\"INCOMING: {0}\", rawXML);\r\n\t\t\t\/\/ parseXML is more strict in AS3 so we must check for the presence of flash:stream\r\n\t\t\t\/\/ the unterminated tag should be in the first string of xml data retured from the server\r\n\t\t\tif (!_expireTagSearch) \r\n\t\t\t{\r\n\t\t\t\tvar pattern:RegExp = new RegExp(\"<flash:stream\");\r\n\t\t\t\tvar resultObj:Object = pattern.exec(rawXML);\r\n\t\t\t\tif (resultObj != null) \/\/ stop searching for unterminated node\r\n\t\t\t\t{\r\n\t\t\t\t\trawXML = rawXML.concat(\"<\/flash:stream>\");\r\n\t\t\t\t\t_expireTagSearch = true;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (!_expireTagSearch) \r\n\t\t\t{\r\n\t\t\t\tvar pattern2:RegExp = new RegExp(\"<stream:stream\");\r\n\t\t\t\tvar resultObj2:Object = pattern2.exec(rawXML);\r\n\t\t\t\tif (resultObj2 != null) \/\/ stop searching for unterminated node\r\n\t\t\t\t{\r\n\t\t\t\t\trawXML = rawXML.concat(\"<\/stream:stream>\");\r\n\t\t\t\t\t_expireTagSearch = true;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar xmlData:XMLDocument = new XMLDocument();\r\n\t\t\txmlData.ignoreWhite = this.ignoreWhite;\r\n\t\t\t\r\n\t\t\t\/\/error handling to catch incomplete xml strings that have \r\n\t\t\t\/\/been truncated by the socket\r\n\t\t\ttry{\r\n\t\t\t\tvar isComplete: Boolean = true;\r\n\t\t\t\txmlData.parseXML( rawXML );\r\n\t\t\t\t_incompleteRawXML = '';\r\n\t\t\t}\r\n\t\t\tcatch(err:Error){\r\n\t\t\t\tisComplete = false;\r\n\t\t\t\t_incompleteRawXML += ev.data as String;\/\/concatenate the raw xml to the previous xml\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (isComplete){\r\n\t\t\t\t\r\n\t\r\n\t\t\t\tvar event:IncomingDataEvent = new IncomingDataEvent();\r\n\t\t\t\tevent.data = xmlData;\r\n\t\t\t\tdispatchEvent( event );\r\n\t\t\t\t\r\n\t\t\t\tfor (var i:int = 0; i<xmlData.childNodes.length; i++)\r\n\t\t\t\t{\r\n\t\t\t\t\t\/\/ Read the data and send it to the appropriate parser\r\n\t\t\t\t\tvar currentNode:XMLNode = xmlData.childNodes[i];\r\n\t\t\t\t\tvar nodeName:String = currentNode.nodeName.toLowerCase();\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t\tswitch( nodeName )\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcase \"stream:stream\":\r\n\t\t\t\t\t\t\t_expireTagSearch = false;\r\n\t\t\t\t\t\t\thandleStream( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\tcase \"flash:stream\":\r\n\t\t\t\t\t\t\t_expireTagSearch = false;\r\n\t\t\t\t\t\t\thandleStream( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"stream:error\":\r\n\t\t\t\t\t\t\thandleStreamError( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"iq\":\r\n\t\t\t\t\t\t\thandleIQ( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"message\":\r\n\t\t\t\t\t\t\thandleMessage( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"presence\":\r\n\t\t\t\t\t\t\thandlePresence( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"stream:features\":\r\n\t\t\t\t\t\t\thandleStreamFeatures( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tcase \"success\":\r\n\t\t\t\t\t\t\thandleAuthentication( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\r\n\t\t\t\t\t\tcase \"failure\":\r\n\t\t\t\t\t\t\thandleAuthentication( currentNode );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\tdefault:\r\n\t\t\t\t\t\t\tdispatchError( \"undefined-condition\", \"Unknown Error\", \"modify\", 500 );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","subject":"Allow XMPPSocketConnection to handle the stream:features packet.","message":"Allow XMPPSocketConnection to handle the stream:features packet.\n\ngit-svn-id: c197267f952b24206666de142881703007ca05d5@10749 b35dd754-fafc-0310-a699-88a17e54d16e\n","lang":"ActionScript","license":"apache-2.0","repos":"nazoking\/xiff"}
{"commit":"57b77ce01ce29567005e2a05490f9faaf25d02c3","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 1;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Bytes per second.\n        public const RATE_LIMIT:Number = 10 * 1024;\n        \/\/ Seconds.\n        private const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        \/* Number of proxy pairs currently connected (up to\n           MAX_NUM_PROXY_PAIRS). *\/\n        private var num_proxy_pairs:int = 0;\n        \/* Number of proxy pairs ever connected. *\/\n        private var total_proxy_pairs:int = 0;\n\n        public var rate_limit:RateLimit;\n\n        \/* Badge with a client counter *\/\n        [Embed(source=\"badge_con_counter.png\")]\n        private var BadgeImage:Class;\n        private var client_count_tf:TextField;\n        private var client_count_fmt:TextFormat;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function update_client_count():void\n        {\n            if (String(total_proxy_pairs).length == 1)\n                client_count_tf.text = \"0\" + String(total_proxy_pairs);\n            else\n                client_count_tf.text = String(total_proxy_pairs);\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44cc44;\n\n            \/* Setup client counter for badge. *\/\n            client_count_fmt = new TextFormat();\n            client_count_fmt.color = 0xFFFFFF;\n            client_count_fmt.align = \"center\";\n            client_count_fmt.font = \"courier-new\";\n            client_count_fmt.bold = true;\n            client_count_fmt.size = 10;\n            client_count_tf = new TextField();\n            client_count_tf.width = 20;\n            client_count_tf.height = 17;\n            client_count_tf.background = false;\n            client_count_tf.defaultTextFormat = client_count_fmt;\n            client_count_tf.x=47;\n            client_count_tf.y=3;\n\n            \/* Update the client counter on badge. *\/\n            update_client_count();\n\n            rate_limit = new RateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n\n            if (this.loaderInfo.parameters[\"debug\"])\n                addChild(output_text);\n            else {\n                addChild(new BadgeImage());\n                \/* Tried unsuccessfully to add counter to badge. *\/\n                \/* For now, need two addChilds :( *\/\n                addChild(client_count_tf);\n            }\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            if (num_proxy_pairs >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\".\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            num_proxy_pairs++;\n            total_proxy_pairs++;\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                num_proxy_pairs--;\n            });\n            proxy_pair.connect();\n\n            \/* Update the client count on the badge. *\/\n            update_client_count();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\nimport flash.utils.clearTimeout;\nimport flash.utils.getTimer;\nimport flash.utils.setTimeout;\n\nclass RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function RateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair extends EventDispatcher\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates and rate meter.\n    private var ui:swfcat;\n\n    \/\/ Pending byte read counts for relay and client sockets.\n    private var r2c_schedule:Array;\n    private var c2r_schedule:Array;\n    \/\/ Callback id.\n    private var flush_id:uint;\n\n    public function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    public function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n\n        this.c2r_schedule = [];\n        this.r2c_schedule = [];\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, relay_to_client);\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, client_to_relay);\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function relay_to_client(e:ProgressEvent):void\n    {\n        r2c_schedule.push(e.bytesLoaded);\n        flush();\n    }\n\n    private function client_to_relay(e:ProgressEvent):void\n    {\n        c2r_schedule.push(e.bytesLoaded);\n        flush();\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n    }\n\n    private function transfer_chunk(s_from:Socket, s_to:Socket, n:uint,\n        label:String):void\n    {\n        var bytes:ByteArray;\n\n        bytes = new ByteArray();\n        s_from.readBytes(bytes, 0, n);\n        s_to.writeBytes(bytes);\n        ui.rate_limit.update(n);\n        log(label + \": read \" + bytes.length + \".\");\n    }\n\n    \/* Send as much data as the rate limit currently allows. *\/\n    private function flush():void\n    {\n        if (flush_id)\n            clearTimeout(flush_id);\n        flush_id = undefined;\n\n        if (!(s_r.connected && s_c.connected))\n            \/* Can't do anything until both sockets are connected. *\/\n            return;\n\n        while (!ui.rate_limit.is_limited() &&\n               (r2c_schedule.length > 0 || c2r_schedule.length > 0)) {\n            if (r2c_schedule.length > 0)\n                transfer_chunk(s_r, s_c, r2c_schedule.shift(), \"Tor\");\n            if (c2r_schedule.length > 0)\n                transfer_chunk(s_c, s_r, c2r_schedule.shift(), \"Client\");\n        }\n\n        \/* Call again when safe, if necessary. *\/\n        if (r2c_schedule.length > 0 || c2r_schedule.length > 0)\n            flush_id = setTimeout(flush, ui.rate_limit.when() * 1000);\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 1;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public const RATE_LIMIT:Number = 10 * 1024;\n        \/\/ Seconds.\n        private const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        \/* Number of proxy pairs currently connected (up to\n           MAX_NUM_PROXY_PAIRS). *\/\n        private var num_proxy_pairs:int = 0;\n        \/* Number of proxy pairs ever connected. *\/\n        private var total_proxy_pairs:int = 0;\n\n        public var rate_limit:RateLimit;\n\n        \/* Badge with a client counter *\/\n        [Embed(source=\"badge_con_counter.png\")]\n        private var BadgeImage:Class;\n        private var client_count_tf:TextField;\n        private var client_count_fmt:TextFormat;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function update_client_count():void\n        {\n            if (String(total_proxy_pairs).length == 1)\n                client_count_tf.text = \"0\" + String(total_proxy_pairs);\n            else\n                client_count_tf.text = String(total_proxy_pairs);\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44cc44;\n\n            \/* Setup client counter for badge. *\/\n            client_count_fmt = new TextFormat();\n            client_count_fmt.color = 0xFFFFFF;\n            client_count_fmt.align = \"center\";\n            client_count_fmt.font = \"courier-new\";\n            client_count_fmt.bold = true;\n            client_count_fmt.size = 10;\n            client_count_tf = new TextField();\n            client_count_tf.width = 20;\n            client_count_tf.height = 17;\n            client_count_tf.background = false;\n            client_count_tf.defaultTextFormat = client_count_fmt;\n            client_count_tf.x=47;\n            client_count_tf.y=3;\n\n            \/* Update the client counter on badge. *\/\n            update_client_count();\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n\n            if (this.loaderInfo.parameters[\"debug\"])\n                addChild(output_text);\n            else {\n                addChild(new BadgeImage());\n                \/* Tried unsuccessfully to add counter to badge. *\/\n                \/* For now, need two addChilds :( *\/\n                addChild(client_count_tf);\n            }\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            if (num_proxy_pairs >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\".\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            num_proxy_pairs++;\n            total_proxy_pairs++;\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                num_proxy_pairs--;\n            });\n            proxy_pair.connect();\n\n            \/* Update the client count on the badge. *\/\n            update_client_count();\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.EventDispatcher;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\nimport flash.utils.clearTimeout;\nimport flash.utils.getTimer;\nimport flash.utils.setTimeout;\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair extends EventDispatcher\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates and rate meter.\n    private var ui:swfcat;\n\n    \/\/ Pending byte read counts for relay and client sockets.\n    private var r2c_schedule:Array;\n    private var c2r_schedule:Array;\n    \/\/ Callback id.\n    private var flush_id:uint;\n\n    public function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    public function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n\n        this.c2r_schedule = [];\n        this.r2c_schedule = [];\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, relay_to_client);\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n            dispatchEvent(new Event(Event.COMPLETE));\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, client_to_relay);\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function relay_to_client(e:ProgressEvent):void\n    {\n        r2c_schedule.push(e.bytesLoaded);\n        flush();\n    }\n\n    private function client_to_relay(e:ProgressEvent):void\n    {\n        c2r_schedule.push(e.bytesLoaded);\n        flush();\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n    }\n\n    private function transfer_chunk(s_from:Socket, s_to:Socket, n:uint,\n        label:String):void\n    {\n        var bytes:ByteArray;\n\n        bytes = new ByteArray();\n        s_from.readBytes(bytes, 0, n);\n        s_to.writeBytes(bytes);\n        ui.rate_limit.update(n);\n        log(label + \": read \" + bytes.length + \".\");\n    }\n\n    \/* Send as much data as the rate limit currently allows. *\/\n    private function flush():void\n    {\n        if (flush_id)\n            clearTimeout(flush_id);\n        flush_id = undefined;\n\n        if (!(s_r.connected && s_c.connected))\n            \/* Can't do anything until both sockets are connected. *\/\n            return;\n\n        while (!ui.rate_limit.is_limited() &&\n               (r2c_schedule.length > 0 || c2r_schedule.length > 0)) {\n            if (r2c_schedule.length > 0)\n                transfer_chunk(s_r, s_c, r2c_schedule.shift(), \"Tor\");\n            if (c2r_schedule.length > 0)\n                transfer_chunk(s_c, s_r, c2r_schedule.shift(), \"Client\");\n        }\n\n        \/* Call again when safe, if necessary. *\/\n        if (r2c_schedule.length > 0 || c2r_schedule.length > 0)\n            flush_id = setTimeout(flush, ui.rate_limit.when() * 1000);\n    }\n}\n","subject":"Add a RateUnlimit implementation of RateLimit.","message":"Add a RateUnlimit implementation of RateLimit.\n","lang":"ActionScript","license":"mit","repos":"glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy"}
{"commit":"a28e541d4d824c1650f1a2d374b543dd9fa7ba0d","old_file":"src\/org\/mangui\/hls\/stream\/HLSNetStream.as","new_file":"src\/org\/mangui\/hls\/stream\/HLSNetStream.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.stream {\n    import org.mangui.hls.controller.BufferThresholdController;\n    import org.mangui.hls.event.HLSPlayMetrics;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSSeekStates;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Hex;\n\n    import flash.events.Event;\n    import flash.events.NetStatusEvent;\n    import flash.events.TimerEvent;\n    import flash.net.*;\n    import flash.utils.*;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that overrides standard flash.net.NetStream class, keeps the buffer filled, handles seek and play state\n     * \n     * play state transition :\n     * \t\t\t\tFROM\t\t\t\t\t\t\t\tTO\t\t\t\t\t\t\t\tcondition \t\n     *  HLSPlayStates.IDLE              \tHLSPlayStates.PLAYING_BUFFERING     play()\/play2()\/seek() called\n     *  HLSPlayStates.PLAYING_BUFFERING  \tHLSPlayStates.PLAYING  \t\t\t\tbuflen > minBufferLength\n     *  HLSPlayStates.PAUSED_BUFFERING  \tHLSPlayStates.PAUSED  \t\t\t\tbuflen > minBufferLength\n     *  HLSPlayStates.PLAYING  \t\t\t\tHLSPlayStates.PLAYING_BUFFERING  \tbuflen < lowBufferLength\n     *  HLSPlayStates.PAUSED  \t\t\t\tHLSPlayStates.PAUSED_BUFFERING  \tbuflen < lowBufferLength\n     *\/\n    public class HLSNetStream extends NetStream {\n        \/** Reference to the framework controller. **\/\n        private var _hls : HLS;\n        \/** reference to buffer threshold controller *\/\n        private var _bufferThresholdController : BufferThresholdController;\n        \/** FLV Tag Buffer . **\/\n        private var _streamBuffer : StreamBuffer;\n        \/** Timer used to check buffer and position. **\/\n        private var _timer : Timer;\n        \/** Current playback state. **\/\n        private var _playbackState : String;\n        \/** Current seek state. **\/\n        private var _seekState : String;\n        \/** current playback level **\/\n        private var _playbackLevel : int;\n        \/** Netstream client proxy *\/\n        private var _client : HLSNetStreamClient;\n\n        \/** Create the buffer. **\/\n        public function HLSNetStream(connection : NetConnection, hls : HLS, streamBuffer : StreamBuffer) : void {\n            super(connection);\n            super.bufferTime = 0.1;\n            _hls = hls;\n            _bufferThresholdController = new BufferThresholdController(hls);\n            _streamBuffer = streamBuffer;\n            _playbackState = HLSPlayStates.IDLE;\n            _seekState = HLSSeekStates.IDLE;\n            _timer = new Timer(100, 0);\n            _timer.addEventListener(TimerEvent.TIMER, _checkBuffer);\n            _client = new HLSNetStreamClient();\n            _client.registerCallback(\"onHLSFragmentChange\", onHLSFragmentChange);\n            _client.registerCallback(\"onID3Data\", onID3Data);\n            super.client = _client;\n        };\n\n        public function onHLSFragmentChange(level : int, seqnum : int, cc : int, audio_only : Boolean, program_date : Number, width : int, height : int, ... tags) : void {\n            CONFIG::LOGGING {\n                Log.debug(\"playing fragment(level\/sn\/cc):\" + level + \"\/\" + seqnum + \"\/\" + cc);\n            }\n            _playbackLevel = level;\n            var tag_list : Array = new Array();\n            for (var i : uint = 0; i < tags.length; i++) {\n                tag_list.push(tags[i]);\n                CONFIG::LOGGING {\n                    Log.debug(\"custom tag:\" + tags[i]);\n                }\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.FRAGMENT_PLAYING, new HLSPlayMetrics(level, seqnum, cc, audio_only, program_date, width, height, tag_list)));\n        }\n\n        \/\/ function is called by SCRIPT in FLV\n        public function onID3Data(data : ByteArray) : void {\n            var dump : String = \"unset\";\n\n            \/\/ we dump the content as hex to get it to the Javascript in the browser.\n            \/\/ from lots of searching, we could use base64, but even then, the decode would\n            \/\/ not be native, so hex actually seems more efficient\n            dump = Hex.fromArray(data);\n\n            CONFIG::LOGGING {\n                Log.debug(\"id3:\" + dump);\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ID3_UPDATED, dump));\n        }\n\n        \/** timer function, check\/update NetStream state, and append tags if needed **\/\n        private function _checkBuffer(e : Event) : void {\n            var buffer : Number = this.bufferLength;\n            \/\/ Log.info(\"netstream\/total:\" + super.bufferLength + \"\/\" + this.bufferLength);\n            \/\/ Set playback state. no need to check buffer status if seeking\n            if (_seekState != HLSSeekStates.SEEKING) {\n                \/\/ check low buffer condition\n                if (buffer <= 0.1) {\n                    if (_streamBuffer.reachedEnd) {\n                        \/\/ Last tag done? Then append sequence end.\n                        super.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        super.appendBytes(new ByteArray());\n                        \/\/ reach end of playlist + playback complete (as buffer is empty).\n                        \/\/ stop timer, report event and switch to IDLE mode.\n                        _timer.stop();\n                        CONFIG::LOGGING {\n                            Log.debug(\"reached end of VOD playlist, notify playback complete\");\n                        }\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYBACK_COMPLETE));\n                        _setPlaybackState(HLSPlayStates.IDLE);\n                        _setSeekState(HLSSeekStates.IDLE);\n                        return;\n                    } else {\n                        \/\/ buffer <= 0.1 and not EOS, pause playback\n                        super.pause();\n                    }\n                }\n                \/\/ if buffer len is below lowBufferLength, get into buffering state\n                if (!_streamBuffer.reachedEnd && buffer < _bufferThresholdController.lowBufferLength) {\n                    if (_playbackState == HLSPlayStates.PLAYING) {\n                        \/\/ low buffer condition and play state. switch to play buffering state\n                        _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n                    } else if (_playbackState == HLSPlayStates.PAUSED) {\n                        \/\/ low buffer condition and pause state. switch to paused buffering state\n                        _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n                    }\n                }\n                \/\/ if buffer len is above minBufferLength, get out of buffering state\n                if (buffer >= _bufferThresholdController.minBufferLength || _streamBuffer.reachedEnd) {\n                    if (_playbackState == HLSPlayStates.PLAYING_BUFFERING) {\n                        CONFIG::LOGGING {\n                            Log.debug(\"resume playback\");\n                        }\n                        \/\/ resume playback in case it was paused, this can happen if buffer was in really low condition (less than 0.1s)\n                        super.resume();\n                        _setPlaybackState(HLSPlayStates.PLAYING);\n                    } else if (_playbackState == HLSPlayStates.PAUSED_BUFFERING) {\n                        _setPlaybackState(HLSPlayStates.PAUSED);\n                    }\n                }\n            }\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _seekState;\n        };\n\n        \/** Return the current playback quality level **\/\n        public function get playbackLevel() : int {\n            return _playbackLevel;\n        };\n\n        \/** append tags to NetStream **\/\n        public function appendTags(tags : Vector.<FLVTag>) : void {\n            if (_seekState == HLSSeekStates.SEEKING) {\n                \/* this is our first injection after seek(),\n                let's flush netstream now\n                this is to avoid black screen during seek command *\/\n                super.close();\n                CONFIG::FLASH_11_1 {\n                    try {\n                        super.useHardwareDecoder = HLSSettings.useHardwareVideoDecoder;\n                    } catch(e : Error) {\n                    }\n                }\n                super.play(null);\n                super.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n                \/\/ immediatly pause NetStream, it will be resumed when enough data will be buffered in the NetStream\n                super.pause();\n\n\/\/                for each (var tag : FLVTag in tags) {\n\/\/                    CONFIG::LOGGING {\n\/\/                        Log.debug2('inject type\/dts\/pts:' + tag.typeString + '\/' + tag.dts + '\/' + tag.pts);\n\/\/                    }\n\/\/                }\n            }\n            \/\/ append all tags\n            for each (var tagBuffer : FLVTag in tags) {\n                try {\n                    if (tagBuffer.type == FLVTag.DISCONTINUITY) {\n                        super.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                        super.appendBytes(FLVTag.getHeader());\n                    }\n                    super.appendBytes(tagBuffer.data);\n                } catch (error : Error) {\n                    var hlsError : HLSError = new HLSError(HLSError.TAG_APPENDING_ERROR, null, tagBuffer.type + \": \" + error.message);\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n                }\n            }\n            if (_seekState == HLSSeekStates.SEEKING) {\n                \/\/ dispatch event to mimic NetStream behaviour\n                dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false, {code:\"NetStream.Seek.Notify\", level:\"status\"}));\n                _setSeekState(HLSSeekStates.SEEKED);\n            }\n        };\n\n        \/** Change playback state. **\/\n        private function _setPlaybackState(state : String) : void {\n            if (state != _playbackState) {\n                CONFIG::LOGGING {\n                    Log.debug('[PLAYBACK_STATE] from ' + _playbackState + ' to ' + state);\n                }\n                _playbackState = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYBACK_STATE, _playbackState));\n            }\n        };\n\n        \/** Change seeking state. **\/\n        private function _setSeekState(state : String) : void {\n            if (state != _seekState) {\n                CONFIG::LOGGING {\n                    Log.debug('[SEEK_STATE] from ' + _seekState + ' to ' + state);\n                }\n                _seekState = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.SEEK_STATE, _seekState));\n            }\n        };\n\n        override public function play(...args) : void {\n            var _playStart : Number;\n            if (args.length >= 2) {\n                _playStart = Number(args[1]);\n            } else {\n                _playStart = -1;\n            }\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:play(\" + _playStart + \")\");\n            }\n            seek(_playStart);\n            _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n        }\n\n        override public function play2(param : NetStreamPlayOptions) : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:play2(\" + param.start + \")\");\n            }\n            seek(param.start);\n            _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n        }\n\n        \/** Pause playback. **\/\n        override public function pause() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:pause\");\n            }\n            if (_playbackState == HLSPlayStates.PLAYING) {\n                super.pause();\n                _setPlaybackState(HLSPlayStates.PAUSED);\n            } else if (_playbackState == HLSPlayStates.PLAYING_BUFFERING) {\n                super.pause();\n                _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n            }\n        };\n\n        \/** Resume playback. **\/\n        override public function resume() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:resume\");\n            }\n            if (_playbackState == HLSPlayStates.PAUSED) {\n                super.resume();\n                _setPlaybackState(HLSPlayStates.PLAYING);\n            } else if (_playbackState == HLSPlayStates.PAUSED_BUFFERING) {\n                \/\/ dont resume NetStream here, it will be resumed by Timer. this avoids resuming playback while seeking is in progress\n                _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n            }\n        };\n\n        \/** get Buffer Length  **\/\n        override public function get bufferLength() : Number {\n            return netStreamBufferLength + _streamBuffer.bufferLength;\n        };\n\n        \/** get Back Buffer Length  **\/\n        override public function get backBufferLength() : Number {\n            return _streamBuffer.backBufferLength;\n        };\n\n        public function get netStreamBufferLength() : Number {\n            if (_seekState == HLSSeekStates.SEEKING) {\n                return 0;\n            } else {\n                return super.bufferLength;\n            }\n        };\n\n        \/** Start playing data in the buffer. **\/\n        override public function seek(position : Number) : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:seek(\" + position + \")\");\n            }\n            _streamBuffer.seek(position);\n            _setSeekState(HLSSeekStates.SEEKING);\n            \/* if HLS was in paused state before seeking, \n             * switch to paused buffering state\n             * otherwise, switch to playing buffering state\n             *\/\n            switch(_playbackState) {\n                case HLSPlayStates.PAUSED:\n                case HLSPlayStates.PAUSED_BUFFERING:\n                    _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n                    break;\n                case HLSPlayStates.IDLE:\n                case HLSPlayStates.PLAYING:\n                case HLSPlayStates.PLAYING_BUFFERING:\n                    _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n                    break;\n                default:\n                    break;\n            }\n            \/* always pause NetStream while seeking, even if we are in play state\n             * in that case, NetStream will be resumed during next call to appendTags()\n             *\/\n            super.pause();\n            _timer.start();\n        };\n\n        public override function set client(client : Object) : void {\n            _client.delegate = client;\n        };\n\n        public override function get client() : Object {\n            return _client.delegate;\n        }\n\n        \/** Stop playback. **\/\n        override public function close() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:close\");\n            }\n            super.close();\n            _streamBuffer.stop();\n            _timer.stop();\n            _setPlaybackState(HLSPlayStates.IDLE);\n            _setSeekState(HLSSeekStates.IDLE);\n        };\n\n        public function dispose_() : void {\n            close();\n            _bufferThresholdController.dispose();\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.stream {\n    import org.mangui.hls.controller.BufferThresholdController;\n    import org.mangui.hls.event.HLSPlayMetrics;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.constant.HLSSeekStates;\n    import org.mangui.hls.constant.HLSPlayStates;\n    import org.mangui.hls.flv.FLVTag;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.utils.Hex;\n\n    import flash.events.Event;\n    import flash.events.NetStatusEvent;\n    import flash.events.TimerEvent;\n    import flash.net.*;\n    import flash.utils.*;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that overrides standard flash.net.NetStream class, keeps the buffer filled, handles seek and play state\n     * \n     * play state transition :\n     * \t\t\t\tFROM\t\t\t\t\t\t\t\tTO\t\t\t\t\t\t\t\tcondition \t\n     *  HLSPlayStates.IDLE              \tHLSPlayStates.PLAYING_BUFFERING     play()\/play2()\/seek() called\n     *  HLSPlayStates.PLAYING_BUFFERING  \tHLSPlayStates.PLAYING  \t\t\t\tbuflen > minBufferLength\n     *  HLSPlayStates.PAUSED_BUFFERING  \tHLSPlayStates.PAUSED  \t\t\t\tbuflen > minBufferLength\n     *  HLSPlayStates.PLAYING  \t\t\t\tHLSPlayStates.PLAYING_BUFFERING  \tbuflen < lowBufferLength\n     *  HLSPlayStates.PAUSED  \t\t\t\tHLSPlayStates.PAUSED_BUFFERING  \tbuflen < lowBufferLength\n     *\/\n    public class HLSNetStream extends NetStream {\n        \/** Reference to the framework controller. **\/\n        private var _hls : HLS;\n        \/** reference to buffer threshold controller *\/\n        private var _bufferThresholdController : BufferThresholdController;\n        \/** FLV Tag Buffer . **\/\n        private var _streamBuffer : StreamBuffer;\n        \/** Timer used to check buffer and position. **\/\n        private var _timer : Timer;\n        \/** Current playback state. **\/\n        private var _playbackState : String;\n        \/** Current seek state. **\/\n        private var _seekState : String;\n        \/** current playback level **\/\n        private var _playbackLevel : int;\n        \/** Netstream client proxy *\/\n        private var _client : HLSNetStreamClient;\n\n        \/** Create the buffer. **\/\n        public function HLSNetStream(connection : NetConnection, hls : HLS, streamBuffer : StreamBuffer) : void {\n            super(connection);\n            super.bufferTime = 0.1;\n            _hls = hls;\n            _bufferThresholdController = new BufferThresholdController(hls);\n            _streamBuffer = streamBuffer;\n            _playbackState = HLSPlayStates.IDLE;\n            _seekState = HLSSeekStates.IDLE;\n            _timer = new Timer(100, 0);\n            _timer.addEventListener(TimerEvent.TIMER, _checkBuffer);\n            _client = new HLSNetStreamClient();\n            _client.registerCallback(\"onHLSFragmentChange\", onHLSFragmentChange);\n            _client.registerCallback(\"onID3Data\", onID3Data);\n            super.client = _client;\n        };\n\n        public function onHLSFragmentChange(level : int, seqnum : int, cc : int, audio_only : Boolean, program_date : Number, width : int, height : int, ... tags) : void {\n            CONFIG::LOGGING {\n                Log.debug(\"playing fragment(level\/sn\/cc):\" + level + \"\/\" + seqnum + \"\/\" + cc);\n            }\n            _playbackLevel = level;\n            var tag_list : Array = new Array();\n            for (var i : uint = 0; i < tags.length; i++) {\n                tag_list.push(tags[i]);\n                CONFIG::LOGGING {\n                    Log.debug(\"custom tag:\" + tags[i]);\n                }\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.FRAGMENT_PLAYING, new HLSPlayMetrics(level, seqnum, cc, audio_only, program_date, width, height, tag_list)));\n        }\n\n        \/\/ function is called by SCRIPT in FLV\n        public function onID3Data(data : ByteArray) : void {\n            \/\/ we dump the content as hex to get it to the Javascript in the browser.\n            \/\/ from lots of searching, we could use base64, but even then, the decode would\n            \/\/ not be native, so hex actually seems more efficient\n            var dump : String = Hex.fromArray(data);\n            CONFIG::LOGGING {\n                Log.debug(\"id3:\" + dump);\n            }\n            _hls.dispatchEvent(new HLSEvent(HLSEvent.ID3_UPDATED, dump));\n        }\n\n        \/** timer function, check\/update NetStream state, and append tags if needed **\/\n        private function _checkBuffer(e : Event) : void {\n            var buffer : Number = this.bufferLength;\n            \/\/ Log.info(\"netstream\/total:\" + super.bufferLength + \"\/\" + this.bufferLength);\n            \/\/ Set playback state. no need to check buffer status if seeking\n            if (_seekState != HLSSeekStates.SEEKING) {\n                \/\/ check low buffer condition\n                if (buffer <= 0.1) {\n                    if (_streamBuffer.reachedEnd) {\n                        \/\/ Last tag done? Then append sequence end.\n                        super.appendBytesAction(NetStreamAppendBytesAction.END_SEQUENCE);\n                        super.appendBytes(new ByteArray());\n                        \/\/ reach end of playlist + playback complete (as buffer is empty).\n                        \/\/ stop timer, report event and switch to IDLE mode.\n                        _timer.stop();\n                        CONFIG::LOGGING {\n                            Log.debug(\"reached end of VOD playlist, notify playback complete\");\n                        }\n                        _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYBACK_COMPLETE));\n                        _setPlaybackState(HLSPlayStates.IDLE);\n                        _setSeekState(HLSSeekStates.IDLE);\n                        return;\n                    } else {\n                        \/\/ buffer <= 0.1 and not EOS, pause playback\n                        super.pause();\n                    }\n                }\n                \/\/ if buffer len is below lowBufferLength, get into buffering state\n                if (!_streamBuffer.reachedEnd && buffer < _bufferThresholdController.lowBufferLength) {\n                    if (_playbackState == HLSPlayStates.PLAYING) {\n                        \/\/ low buffer condition and play state. switch to play buffering state\n                        _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n                    } else if (_playbackState == HLSPlayStates.PAUSED) {\n                        \/\/ low buffer condition and pause state. switch to paused buffering state\n                        _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n                    }\n                }\n                \/\/ if buffer len is above minBufferLength, get out of buffering state\n                if (buffer >= _bufferThresholdController.minBufferLength || _streamBuffer.reachedEnd) {\n                    if (_playbackState == HLSPlayStates.PLAYING_BUFFERING) {\n                        CONFIG::LOGGING {\n                            Log.debug(\"resume playback\");\n                        }\n                        \/\/ resume playback in case it was paused, this can happen if buffer was in really low condition (less than 0.1s)\n                        super.resume();\n                        _setPlaybackState(HLSPlayStates.PLAYING);\n                    } else if (_playbackState == HLSPlayStates.PAUSED_BUFFERING) {\n                        _setPlaybackState(HLSPlayStates.PAUSED);\n                    }\n                }\n            }\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _seekState;\n        };\n\n        \/** Return the current playback quality level **\/\n        public function get playbackLevel() : int {\n            return _playbackLevel;\n        };\n\n        \/** append tags to NetStream **\/\n        public function appendTags(tags : Vector.<FLVTag>) : void {\n            if (_seekState == HLSSeekStates.SEEKING) {\n                \/* this is our first injection after seek(),\n                let's flush netstream now\n                this is to avoid black screen during seek command *\/\n                super.close();\n                CONFIG::FLASH_11_1 {\n                    try {\n                        super.useHardwareDecoder = HLSSettings.useHardwareVideoDecoder;\n                    } catch(e : Error) {\n                    }\n                }\n                super.play(null);\n                super.appendBytesAction(NetStreamAppendBytesAction.RESET_SEEK);\n                \/\/ immediatly pause NetStream, it will be resumed when enough data will be buffered in the NetStream\n                super.pause();\n\n\/\/                for each (var tag : FLVTag in tags) {\n\/\/                    CONFIG::LOGGING {\n\/\/                        Log.debug2('inject type\/dts\/pts:' + tag.typeString + '\/' + tag.dts + '\/' + tag.pts);\n\/\/                    }\n\/\/                }\n            }\n            \/\/ append all tags\n            for each (var tagBuffer : FLVTag in tags) {\n                try {\n                    if (tagBuffer.type == FLVTag.DISCONTINUITY) {\n                        super.appendBytesAction(NetStreamAppendBytesAction.RESET_BEGIN);\n                        super.appendBytes(FLVTag.getHeader());\n                    }\n                    super.appendBytes(tagBuffer.data);\n                } catch (error : Error) {\n                    var hlsError : HLSError = new HLSError(HLSError.TAG_APPENDING_ERROR, null, tagBuffer.type + \": \" + error.message);\n                    _hls.dispatchEvent(new HLSEvent(HLSEvent.ERROR, hlsError));\n                }\n            }\n            if (_seekState == HLSSeekStates.SEEKING) {\n                \/\/ dispatch event to mimic NetStream behaviour\n                dispatchEvent(new NetStatusEvent(NetStatusEvent.NET_STATUS, false, false, {code:\"NetStream.Seek.Notify\", level:\"status\"}));\n                _setSeekState(HLSSeekStates.SEEKED);\n            }\n        };\n\n        \/** Change playback state. **\/\n        private function _setPlaybackState(state : String) : void {\n            if (state != _playbackState) {\n                CONFIG::LOGGING {\n                    Log.debug('[PLAYBACK_STATE] from ' + _playbackState + ' to ' + state);\n                }\n                _playbackState = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.PLAYBACK_STATE, _playbackState));\n            }\n        };\n\n        \/** Change seeking state. **\/\n        private function _setSeekState(state : String) : void {\n            if (state != _seekState) {\n                CONFIG::LOGGING {\n                    Log.debug('[SEEK_STATE] from ' + _seekState + ' to ' + state);\n                }\n                _seekState = state;\n                _hls.dispatchEvent(new HLSEvent(HLSEvent.SEEK_STATE, _seekState));\n            }\n        };\n\n        override public function play(...args) : void {\n            var _playStart : Number;\n            if (args.length >= 2) {\n                _playStart = Number(args[1]);\n            } else {\n                _playStart = -1;\n            }\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:play(\" + _playStart + \")\");\n            }\n            seek(_playStart);\n            _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n        }\n\n        override public function play2(param : NetStreamPlayOptions) : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:play2(\" + param.start + \")\");\n            }\n            seek(param.start);\n            _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n        }\n\n        \/** Pause playback. **\/\n        override public function pause() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:pause\");\n            }\n            if (_playbackState == HLSPlayStates.PLAYING) {\n                super.pause();\n                _setPlaybackState(HLSPlayStates.PAUSED);\n            } else if (_playbackState == HLSPlayStates.PLAYING_BUFFERING) {\n                super.pause();\n                _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n            }\n        };\n\n        \/** Resume playback. **\/\n        override public function resume() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:resume\");\n            }\n            if (_playbackState == HLSPlayStates.PAUSED) {\n                super.resume();\n                _setPlaybackState(HLSPlayStates.PLAYING);\n            } else if (_playbackState == HLSPlayStates.PAUSED_BUFFERING) {\n                \/\/ dont resume NetStream here, it will be resumed by Timer. this avoids resuming playback while seeking is in progress\n                _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n            }\n        };\n\n        \/** get Buffer Length  **\/\n        override public function get bufferLength() : Number {\n            return netStreamBufferLength + _streamBuffer.bufferLength;\n        };\n\n        \/** get Back Buffer Length  **\/\n        override public function get backBufferLength() : Number {\n            return _streamBuffer.backBufferLength;\n        };\n\n        public function get netStreamBufferLength() : Number {\n            if (_seekState == HLSSeekStates.SEEKING) {\n                return 0;\n            } else {\n                return super.bufferLength;\n            }\n        };\n\n        \/** Start playing data in the buffer. **\/\n        override public function seek(position : Number) : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:seek(\" + position + \")\");\n            }\n            _streamBuffer.seek(position);\n            _setSeekState(HLSSeekStates.SEEKING);\n            \/* if HLS was in paused state before seeking, \n             * switch to paused buffering state\n             * otherwise, switch to playing buffering state\n             *\/\n            switch(_playbackState) {\n                case HLSPlayStates.PAUSED:\n                case HLSPlayStates.PAUSED_BUFFERING:\n                    _setPlaybackState(HLSPlayStates.PAUSED_BUFFERING);\n                    break;\n                case HLSPlayStates.IDLE:\n                case HLSPlayStates.PLAYING:\n                case HLSPlayStates.PLAYING_BUFFERING:\n                    _setPlaybackState(HLSPlayStates.PLAYING_BUFFERING);\n                    break;\n                default:\n                    break;\n            }\n            \/* always pause NetStream while seeking, even if we are in play state\n             * in that case, NetStream will be resumed during next call to appendTags()\n             *\/\n            super.pause();\n            _timer.start();\n        };\n\n        public override function set client(client : Object) : void {\n            _client.delegate = client;\n        };\n\n        public override function get client() : Object {\n            return _client.delegate;\n        }\n\n        \/** Stop playback. **\/\n        override public function close() : void {\n            CONFIG::LOGGING {\n                Log.info(\"HLSNetStream:close\");\n            }\n            super.close();\n            _streamBuffer.stop();\n            _timer.stop();\n            _setPlaybackState(HLSPlayStates.IDLE);\n            _setSeekState(HLSSeekStates.IDLE);\n        };\n\n        public function dispose_() : void {\n            close();\n            _bufferThresholdController.dispose();\n        }\n    }\n}\n","subject":"remove useless assignement","message":"remove useless assignement\n","lang":"ActionScript","license":"mpl-2.0","repos":"aevange\/flashls,neilrackett\/flashls,aevange\/flashls,JulianPena\/flashls,dighan\/flashls,aevange\/flashls,Boxie5\/flashls,dighan\/flashls,suuhas\/flashls,thdtjsdn\/flashls,vidible\/vdb-flashls,neilrackett\/flashls,Peer5\/flashls,suuhas\/flashls,jlacivita\/flashls,Corey600\/flashls,Corey600\/flashls,aevange\/flashls,loungelogic\/flashls,hola\/flashls,fixedmachine\/flashls,vidible\/vdb-flashls,Peer5\/flashls,tedconf\/flashls,clappr\/flashls,fixedmachine\/flashls,hola\/flashls,NicolasSiver\/flashls,NicolasSiver\/flashls,Boxie5\/flashls,mangui\/flashls,suuhas\/flashls,suuhas\/flashls,tedconf\/flashls,mangui\/flashls,codex-corp\/flashls,Peer5\/flashls,JulianPena\/flashls,clappr\/flashls,thdtjsdn\/flashls,codex-corp\/flashls,jlacivita\/flashls,Peer5\/flashls,loungelogic\/flashls"}
{"commit":"19e372c1f2d8d867155c125d6386c7ce825181ef","old_file":"src\/com\/merlinds\/miracle_tool\/views\/alerts\/AlertView.as","new_file":"src\/com\/merlinds\/miracle_tool\/views\/alerts\/AlertView.as","old_contents":"\/**\n * User: MerlinDS\n * Date: 12.07.2014\n * Time: 21:38\n *\/\npackage com.merlinds.miracle_tool.views.alerts {\n\timport com.merlinds.miracle_tool.view.interfaces.IResizable;\n\timport com.merlinds.miracle_tool.views.components.containers.DialogWindow;\n\n\timport flash.display.DisplayObject;\n\n\timport flash.display.DisplayObjectContainer;\n\timport flash.display.Shape;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.utils.setTimeout;\n\n\tpublic class AlertView extends Sprite implements IResizable{\n\n\t\tprivate var _dialogs:Sprite;\n\t\tprivate var _modalBlocker:Shape;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function AlertView(parent:DisplayObjectContainer = null) {\n\t\t\tsuper();\n\t\t\t_modalBlocker = super.addChild(new Shape()) as Shape;\n\t\t\t_dialogs = super.addChild(new Sprite()) as Sprite;\n\t\t\tparent.addChild(this);\n\t\t}\n\n\t\tpublic function setSize(w:Number, h:Number):void {\n\t\t\tthis.visible = false;\n\t\t\t_modalBlocker.graphics.clear();\n\t\t\t_modalBlocker.graphics.beginFill(0x000000, 0.3);\n\t\t\t_modalBlocker.graphics.drawRect(0, 0, w, h);\n\t\t\t_modalBlocker.graphics.endFill();\n\t\t\t_modalBlocker.visible = false;\n\t\t\tif(_dialogs.numChildren > 0){\n\t\t\t\tfor(var i:int = 0; i < _dialogs.numChildren; i++){\n\t\t\t\t\tvar child:DisplayObject = _dialogs.getChildAt(i);\n\t\t\t\t\tchild.x = this.width - child.width >> 1;\n\t\t\t\t\tchild.y = this.height - child.height >> 1;\n\t\t\t\t}\n\t\t\t\t_dialogs.visible =  true;\n\t\t\t}\n\t\t}\n\n\t\toverride public function addChild(child:DisplayObject):DisplayObject {\n\t\t\tchild.addEventListener(Event.ADDED_TO_STAGE, this.childAddedHandler);\n\t\t\treturn _dialogs.addChild(child);\n\t\t}\n\n\n\t\toverride public function removeChild(child:DisplayObject):DisplayObject {\n\t\t\t\/\/ when super.removeChild will be executed numChildren will be equals 0\n\t\t\tif(_dialogs.numChildren == 1){\n\t\t\t\tthis.visible =  false;\n\t\t\t}\n\t\t\treturn _dialogs.removeChild(child);\n\t\t}\n\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function childAddedHandler(event:Event):void {\n\t\t\tvar child:DisplayObject = event.target as DisplayObject;\n\t\t\tchild.removeEventListener(Event.ADDED_TO_STAGE, this.childAddedHandler);\n\t\t\t\/\/only on next frame\/\/Hack for minimal comps\n\t\t\tsetTimeout(function():void{\n\t\t\t\tchild.x = width - child.width >> 1;\n\t\t\t\tchild.y = height - child.height >> 1;\n\t\t\t\tvisible = true;\n\t\t\t\t_modalBlocker.visible = (child as DialogWindow).modal;\n\t\t\t}, 0);\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","new_contents":"\/**\n * User: MerlinDS\n * Date: 12.07.2014\n * Time: 21:38\n *\/\npackage com.merlinds.miracle_tool.views.alerts {\n\timport com.merlinds.miracle_tool.view.interfaces.IResizable;\n\timport com.merlinds.miracle_tool.views.components.containers.DialogWindow;\n\n\timport flash.display.DisplayObject;\n\n\timport flash.display.DisplayObjectContainer;\n\timport flash.display.Shape;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.utils.setTimeout;\n\n\tpublic class AlertView extends Sprite implements IResizable{\n\n\t\tprivate var _dialogs:Sprite;\n\t\tprivate var _modalBlocker:Shape;\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tPUBLIC METHODS\n\t\tpublic function AlertView(parent:DisplayObjectContainer = null) {\n\t\t\tsuper();\n\t\t\t_modalBlocker = super.addChild(new Shape()) as Shape;\n\t\t\t_dialogs = super.addChild(new Sprite()) as Sprite;\n\t\t\tparent.addChild(this);\n\t\t}\n\n\t\tpublic function setSize(w:Number, h:Number):void {\n\t\t\tthis.visible = false;\n\t\t\t_modalBlocker.graphics.clear();\n\t\t\t_modalBlocker.graphics.beginFill(0x000000, 0.3);\n\t\t\t_modalBlocker.graphics.drawRect(0, 0, w, h);\n\t\t\t_modalBlocker.graphics.endFill();\n\t\t\t_modalBlocker.visible = false;\n\t\t\tif(_dialogs.numChildren > 0){\n\t\t\t\tfor(var i:int = 0; i < _dialogs.numChildren; i++){\n\t\t\t\t\tvar child:DisplayObject = _dialogs.getChildAt(i);\n\t\t\t\t\tchild.x = this.width - child.width >> 1;\n\t\t\t\t\tchild.y = this.height - child.height >> 1;\n\t\t\t\t\t_modalBlocker.visible = (child as DialogWindow).modal;\n\t\t\t\t}\n\t\t\t\tthis.visible =  true;\n\t\t\t}\n\t\t}\n\n\t\toverride public function addChild(child:DisplayObject):DisplayObject {\n\t\t\tchild.addEventListener(Event.ADDED_TO_STAGE, this.childAddedHandler);\n\t\t\treturn _dialogs.addChild(child);\n\t\t}\n\n\n\t\toverride public function removeChild(child:DisplayObject):DisplayObject {\n\t\t\t\/\/ when super.removeChild will be executed numChildren will be equals 0\n\t\t\tif(_dialogs.numChildren == 1){\n\t\t\t\tthis.visible =  false;\n\t\t\t}\n\t\t\treturn _dialogs.removeChild(child);\n\t\t}\n\n\t\t\/\/} endregion PUBLIC METHODS ===================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\tPRIVATE\\PROTECTED METHODS\n\t\tprivate function childAddedHandler(event:Event):void {\n\t\t\tvar child:DisplayObject = event.target as DisplayObject;\n\t\t\tchild.removeEventListener(Event.ADDED_TO_STAGE, this.childAddedHandler);\n\t\t\t\/\/only on next frame\/\/Hack for minimal comps\n\t\t\tsetTimeout(function():void{\n\t\t\t\tchild.x = width - child.width >> 1;\n\t\t\t\tchild.y = height - child.height >> 1;\n\t\t\t\tvisible = true;\n\t\t\t\t_modalBlocker.visible = (child as DialogWindow).modal;\n\t\t\t}, 0);\n\t\t}\n\t\t\/\/} endregion PRIVATE\\PROTECTED METHODS ========================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tEVENTS HANDLERS\n\t\t\/\/} endregion EVENTS HANDLERS ==================================================\n\n\t\t\/\/==============================================================================\n\t\t\/\/{region\t\t\t\t\t\t\tGETTERS\/SETTERS\n\t\t\/\/} endregion GETTERS\/SETTERS ==================================================\n\t}\n}\n","subject":"Create dialog fix","message":"Create dialog fix\n","lang":"ActionScript","license":"mit","repos":"MerlinDS\/miracle_tool"}
{"commit":"0ef4b6cf190d01f9f3fd450d9bb4468492fcef74","old_file":"driver\/src\/main\/flex\/org\/postgresql\/febe\/MessageStream.as","new_file":"driver\/src\/main\/flex\/org\/postgresql\/febe\/MessageStream.as","old_contents":"package org.postgresql.febe {\n    import flash.events.EventDispatcher;\n    import org.postgresql.febe.message.AuthenticationRequest;\n    import org.postgresql.febe.message.BackendKeyData;\n    import org.postgresql.febe.message.Bind;\n    import org.postgresql.febe.message.BindComplete;\n    import org.postgresql.febe.message.CloseComplete;\n    import org.postgresql.febe.message.CommandComplete;\n    import org.postgresql.febe.message.DataRow;\n    import org.postgresql.febe.message.EmptyQueryResponse;\n    import org.postgresql.febe.message.ErrorResponse;\n    import org.postgresql.febe.message.IBEMessage;\n    import org.postgresql.febe.message.IFEMessage;\n    import org.postgresql.febe.message.NoData;\n    import org.postgresql.febe.message.NoticeResponse;\n    import org.postgresql.febe.message.ParameterDescription;\n    import org.postgresql.febe.message.ParameterStatus;\n    import org.postgresql.febe.message.ParseComplete;\n    import org.postgresql.febe.message.PortalSuspended;\n    import org.postgresql.febe.message.ReadyForQuery;\n    import org.postgresql.febe.message.RowDescription;\n    import org.postgresql.io.ByteDataStream;\n    import org.postgresql.io.DataStreamErrorEvent;\n    import org.postgresql.io.DataStreamEvent;\n    import org.postgresql.io.IDataStream;\n    import org.postgresql.log.ILogger;\n    import org.postgresql.log.Log;\n    import org.postgresql.util.format;\n\n    public class MessageStream extends EventDispatcher implements IMessageStream {\n\n        private static const LOGGER:ILogger = Log.getLogger(MessageStream);\n\n        \/\/ Commented-out messages are part of the protocol but unimplemented. COPY\n        \/\/ will probably be implemented at some point; the function call (fastpath)\n        \/\/ subprotocol probably will not be\n        public static const backendMessageTypes:Object = {\n            'R': AuthenticationRequest,\n            'K': BackendKeyData,\n            'B': Bind,\n            'C': CommandComplete,\n          \/*'d': CopyData,\n            'c': CopyDone,\n            'G': CopyInResponse,\n            'H': CopyOutResponse *\/\n            '3': CloseComplete,\n            'D': DataRow,\n            'I': EmptyQueryResponse,\n            'E': ErrorResponse,\n          \/*'V': FunctionCallResponse *\/\n            'n': NoData,\n            'N': NoticeResponse,\n            't': ParameterDescription,\n            'S': ParameterStatus,\n            '1': ParseComplete,\n            '2': BindComplete,\n            's': PortalSuspended,\n            'Z': ReadyForQuery,\n            'T': RowDescription\n        };\n\n        private var _dataStream:IDataStream;\n        private var _onDisconnected:Function;\n\n        private var _nextMessageType:int;\n        private var _nextMessageLen:int;\n\n        public function MessageStream(stream:IDataStream) {\n            _dataStream = stream;\n            _dataStream.addEventListener(DataStreamEvent.PROGRESS, handleStreamData);\n            _dataStream.addEventListener(DataStreamErrorEvent.ERROR, handleError);\n\n            _nextMessageType = -1;\n            _nextMessageLen = -1;\n        }\n\n        private function handleStreamData(e:DataStreamEvent):void {\n            while (_dataStream.connected &&\n                   (_nextMessageLen == -1 && _dataStream.bytesAvailable >= 5 \/* len + type *\/) ||\n                   (_nextMessageLen != -1 && _dataStream.bytesAvailable >= _nextMessageLen)) {\n                if (_nextMessageLen == -1) {\n                    _nextMessageType = _dataStream.readByte();\n                    \/\/ FEBE encodes the message length as including the size\n                    \/\/ of the length field itself. This does not work well for\n                    \/\/ our purposes (it would make a number of things more confusing\n                    \/\/ than necessary), so we subtract the size of the length field.\n                    _nextMessageLen = _dataStream.readInt() - 4;\n                } else {\n                    \/\/ TODO: We should not have to copy the message to its own array: we\n                    \/\/ should wrap the stream in something that sets an arbitrary hard limit\n                    \/\/ to the number of bytes this particular message can read.\n                    var messageBytes:ByteDataStream = new ByteDataStream();\n                    _dataStream.readBytes(messageBytes, 0, _nextMessageLen);\n                    var nextTypeCode:String = String.fromCharCode(_nextMessageType);\n                    var nextMessageClass:Class = backendMessageTypes[nextTypeCode];\n                    if (!nextMessageClass) {\n                        var msg:String = format(\"No message class found for message type {0}\", nextTypeCode);\n                        dispatchEvent(new MessageStreamErrorEvent(MessageStreamErrorEvent.ERROR, msg));\n                    } else {\n                        try {\n                            var nextMessage:IBEMessage = new nextMessageClass();\n                            nextMessage.read(messageBytes);\n                            LOGGER.debug('<= {0}', nextMessage);\n                            dispatchEvent(new MessageEvent(MessageEvent.RECEIVED, nextMessage));\n                        } catch (e:Error) {\n                            dispatchEvent(new MessageStreamErrorEvent(MessageStreamErrorEvent.ERROR, e.message));\n                        } finally {\n                            \/\/ TODO: we should probably try sync in the catch or something: it's rather\n                            \/\/ optimistic to assume that this finally clause will work for the failure case\n                            _nextMessageType = -1;\n                            _nextMessageLen = -1;\n                        }\n                    }\n                }\n            }\n            dispatchEvent(new MessageStreamEvent(MessageStreamEvent.BATCH_COMPLETE));\n        }\n\n        private function handleError(e:DataStreamErrorEvent):void {\n            dispatchEvent(new MessageStreamErrorEvent(MessageStreamErrorEvent.ERROR, e.text));\n        }\n\n        public function send(message:IFEMessage):void {\n            LOGGER.debug('=> {0}', message);\n            message.write(_dataStream);\n            \/\/ TODO: we can eventually expose flush() in the IMessageBroker interface\n            \/\/ to support flushing a batch of message instead of each individual message.\n            \/\/ For now, we just keep this simple.\n            _dataStream.flush();\n            dispatchEvent(new MessageEvent(MessageEvent.SENT, message));\n        }\n\n        public function get connected():Boolean {\n            return _dataStream.connected;\n        }\n\n        public function close():void {\n            _dataStream.close();\n        }\n\n    }\n}\n","new_contents":"package org.postgresql.febe {\n    import flash.events.EventDispatcher;\n    import org.postgresql.febe.message.AuthenticationRequest;\n    import org.postgresql.febe.message.BackendKeyData;\n    import org.postgresql.febe.message.Bind;\n    import org.postgresql.febe.message.BindComplete;\n    import org.postgresql.febe.message.CloseComplete;\n    import org.postgresql.febe.message.CommandComplete;\n    import org.postgresql.febe.message.DataRow;\n    import org.postgresql.febe.message.EmptyQueryResponse;\n    import org.postgresql.febe.message.ErrorResponse;\n    import org.postgresql.febe.message.IBEMessage;\n    import org.postgresql.febe.message.IFEMessage;\n    import org.postgresql.febe.message.NoData;\n    import org.postgresql.febe.message.NoticeResponse;\n    import org.postgresql.febe.message.ParameterDescription;\n    import org.postgresql.febe.message.ParameterStatus;\n    import org.postgresql.febe.message.ParseComplete;\n    import org.postgresql.febe.message.PortalSuspended;\n    import org.postgresql.febe.message.ReadyForQuery;\n    import org.postgresql.febe.message.RowDescription;\n    import org.postgresql.io.ByteDataStream;\n    import org.postgresql.io.DataStreamErrorEvent;\n    import org.postgresql.io.DataStreamEvent;\n    import org.postgresql.io.IDataStream;\n    import org.postgresql.log.ILogger;\n    import org.postgresql.log.Log;\n    import org.postgresql.util.assert;\n    import org.postgresql.util.format;\n\n    public class MessageStream extends EventDispatcher implements IMessageStream {\n\n        private static const LOGGER:ILogger = Log.getLogger(MessageStream);\n\n        \/\/ Commented-out messages are part of the protocol but unimplemented. COPY\n        \/\/ will probably be implemented at some point; the function call (fastpath)\n        \/\/ subprotocol probably will not be\n        public static const backendMessageTypes:Object = {\n            'R': AuthenticationRequest,\n            'K': BackendKeyData,\n            'B': Bind,\n            'C': CommandComplete,\n          \/*'d': CopyData,\n            'c': CopyDone,\n            'G': CopyInResponse,\n            'H': CopyOutResponse *\/\n            '3': CloseComplete,\n            'D': DataRow,\n            'I': EmptyQueryResponse,\n            'E': ErrorResponse,\n          \/*'V': FunctionCallResponse *\/\n            'n': NoData,\n            'N': NoticeResponse,\n            't': ParameterDescription,\n            'S': ParameterStatus,\n            '1': ParseComplete,\n            '2': BindComplete,\n            's': PortalSuspended,\n            'Z': ReadyForQuery,\n            'T': RowDescription\n        };\n\n        private var _dataStream:IDataStream;\n        private var _onDisconnected:Function;\n\n        private var _nextMessageType:int;\n        private var _nextMessageLen:int;\n\n        public function MessageStream(stream:IDataStream) {\n            _dataStream = stream;\n            _dataStream.addEventListener(DataStreamEvent.PROGRESS, handleStreamData);\n            _dataStream.addEventListener(DataStreamErrorEvent.ERROR, handleError);\n\n            _nextMessageType = -1;\n            _nextMessageLen = -1;\n        }\n\n        private function handleStreamData(e:DataStreamEvent):void {\n            while (_dataStream.connected &&\n                   (_nextMessageLen == -1 && _dataStream.bytesAvailable >= 5 \/* len + type *\/) ||\n                   (_nextMessageLen != -1 && _dataStream.bytesAvailable >= _nextMessageLen)) {\n                if (_nextMessageLen == -1) {\n                    _nextMessageType = _dataStream.readByte();\n                    \/\/ FEBE encodes the message length as including the size\n                    \/\/ of the length field itself. This does not work well for\n                    \/\/ our purposes (it would make a number of things more confusing\n                    \/\/ than necessary), so we subtract the size of the length field.\n                    _nextMessageLen = _dataStream.readInt() - 4;\n                    LOGGER.debug(\"Waiting for {0} more bytes ({1} available)\", _nextMessageLen, _dataStream.bytesAvailable);\n                } else {\n                    LOGGER.debug(\"Reading message of {0} bytes ({1} available)\", _nextMessageLen, _dataStream.bytesAvailable);\n                    \/\/ TODO: We should not have to copy the message to its own array: we\n                    \/\/ should wrap the stream in something that sets an arbitrary hard limit\n                    \/\/ to the number of bytes this particular message can read.\n                    var messageBytes:ByteDataStream = new ByteDataStream();\n                    if (_nextMessageLen > 0) {\n                        \/\/ N.B.: If\n                        _dataStream.readBytes(messageBytes, 0, _nextMessageLen);\n                    }\n                    assert(\"Unexpected amount of data was read off the stream\", messageBytes.length == _nextMessageLen);\n                    var nextTypeCode:String = String.fromCharCode(_nextMessageType);\n                    var nextMessageClass:Class = backendMessageTypes[nextTypeCode];\n                    if (!nextMessageClass) {\n                        var msg:String = format(\"No message class found for message type {0}\", nextTypeCode);\n                        dispatchEvent(new MessageStreamErrorEvent(MessageStreamErrorEvent.ERROR, msg));\n                    } else {\n                        try {\n                            var nextMessage:IBEMessage = new nextMessageClass();\n                            nextMessage.read(messageBytes);\n                            LOGGER.debug('<= {0}', nextMessage);\n                            dispatchEvent(new MessageEvent(MessageEvent.RECEIVED, nextMessage));\n                        } catch (e:Error) {\n                            dispatchEvent(new MessageStreamErrorEvent(MessageStreamErrorEvent.ERROR, e.message));\n                        } finally {\n                            \/\/ TODO: we should probably try sync in the catch or something: it's rather\n                            \/\/ optimistic to assume that this finally clause will work for the failure case\n                            _nextMessageType = -1;\n                            _nextMessageLen = -1;\n                        }\n                    }\n                }\n            }\n            dispatchEvent(new MessageStreamEvent(MessageStreamEvent.BATCH_COMPLETE));\n        }\n\n        private function handleError(e:DataStreamErrorEvent):void {\n            dispatchEvent(new MessageStreamErrorEvent(MessageStreamErrorEvent.ERROR, e.text));\n        }\n\n        public function send(message:IFEMessage):void {\n            LOGGER.debug('=> {0}', message);\n            message.write(_dataStream);\n            \/\/ TODO: we can eventually expose flush() in the IMessageBroker interface\n            \/\/ to support flushing a batch of message instead of each individual message.\n            \/\/ For now, we just keep this simple.\n            _dataStream.flush();\n            dispatchEvent(new MessageEvent(MessageEvent.SENT, message));\n        }\n\n        public function get connected():Boolean {\n            return _dataStream.connected;\n        }\n\n        public function close():void {\n            _dataStream.close();\n        }\n\n    }\n}\n","subject":"Fix reading of 0-payload-length backend messages; additional debugging.","message":"Fix reading of 0-payload-length backend messages; additional debugging.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"uhoh-itsmaciek\/pegasus"}
{"commit":"cc08295071fcdde27a97c28937398176503baf2b","old_file":"Arguments\/src\/Controller\/logic\/ModusTollens.as","new_file":"Arguments\/src\/Controller\/logic\/ModusTollens.as","old_contents":"package Controller.logic\r\n{\n\timport Controller.ArgumentController;\r\n\t\r\n\timport Model.AGORAModel;\r\n\timport Model.ArgumentTypeModel;\r\n\timport Model.StatementModel;\r\n\t\r\n\timport ValueObjects.AGORAParameters;\r\n\t\r\n\timport components.ArgSelector;\r\n\timport components.ArgumentPanel;\r\n\timport components.MenuPanel;\r\n\t\r\n\timport classes.Language;\r\n\t\r\n\timport mx.controls.Alert;\r\n\timport mx.core.FlexGlobals;\n\t\n\tpublic class ModusTollens extends ParentArg\r\n\t{ \r\n\t\tpublic var andOr:String;\r\n\t\tprivate var _isExp:Boolean;\r\n\t\tprivate static var instance:ModusTollens;\r\n\t\t\r\n\t\t\r\n\t\tpublic function ModusTollens()\r\n\t\t{\r\n\t\t\tlangTypes = [\"If-then\",\"Implies\",\"Whenever\",\"Only if\",\"Provided that\",\"Sufficient condition\",\"Necessary condition\"];\r\n\t\t\t\/\/dbLangTypeNames = [\"ifthen\",\"implies\",\"whenever\",\"onlyif\",\"providedthat\",\"sufficient\",\"necessary\"];\r\n\t\t\texpLangTypes = [\"Only if\"];\t\/\/ Expandable with both And and Or\r\n\t\t\tlabel = AGORAParameters.getInstance().MOD_TOL;\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function getInstance():ModusTollens{\r\n\t\t\tif(instance == null){\r\n\t\t\t\tinstance = new ModusTollens;\r\n\t\t\t}\r\n\t\t\treturn instance;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function getLabel():String{\r\n\t\t\treturn label;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function formText(argumentTypeModel:ArgumentTypeModel):void{\r\n\t\t\tvar output:String = \"\";\r\n\t\t\tvar reasonText:String = \"\";\r\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\r\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\r\n\t\t\tvar argSelector:ArgSelector = MenuPanel(FlexGlobals.topLevelApplication.map.agoraMap.menuPanelsHash[argumentTypeModel.ID]).schemeSelector;\r\n\t\t\tvar i:int;\r\n\t\t\t\r\n\t\t\tswitch(argumentTypeModel.language){\r\n\t\t\t\tcase langTypes[0]:\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText;\r\n\t\t\t\t\toutput = Language.lookup(\"ArgIf\") + claimModel.statement.positiveText + \r\n\t\t\t\t\t\tLanguage.lookup(\"ArgThen\") + reasonText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[1]:\r\n\t\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgImplies\") + reasonModels[0].statement.positiveText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[2]:\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText;\r\n\t\t\t\t\toutput = Language.lookup(\"ArgWhenever\") + claimModel.statement.positiveText + \", \" + reasonText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[3]:\r\n\t\t\t\t\t\/\/if many reasons\r\n\t\t\t\t\tvar params:AGORAParameters = AGORAParameters.getInstance();\r\n\t\t\t\t\tif(argumentTypeModel.reasonModels.length > 1 && argumentTypeModel.lSubOption == null){\r\n\t\t\t\t\t\toutput = \"Select how you want to connect the reasons\"; \/\/TODO: Translate\n\t\t\t\t\t\targSelector.andor.x = argSelector.typeSelector.x + argSelector.typeSelector.width;\r\n\t\t\t\t\t\targSelector.andor.dataProvider = [params.AND, params.OR];\r\n\t\t\t\t\t\targSelector.andor.visible = argSelector.typeSelector.visible;\r\n\t\t\t\t\t\t\/\/if one reason\r\n\t\t\t\t\t}else if(argumentTypeModel.reasonModels.length == 1){\r\n\t\t\t\t\t\treasonText = reasonModels[0].statement.positiveText;\r\n\t\t\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgOnlyIf\");\r\n\t\t\t\t\t\toutput = output + reasonText;\r\n\t\t\t\t\t}else{\r\n\t\t\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgOnlyIf\");\t\r\n\t\t\t\t\t\tfor(i=0; i<reasonModels.length - 1; i++){\r\n\t\t\t\t\t\t\treasonText = reasonText + reasonModels[i].statement.positiveText + \" \" + argumentTypeModel.lSubOption + \" \";\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\treasonText = reasonText + reasonModels[reasonModels.length - 1].statement.positiveText;\r\n\t\t\t\t\t\toutput = output + reasonText;\r\n\t\t\t\t\t\targSelector.andor.x = argSelector.typeSelector.x + argSelector.typeSelector.width;\r\n\t\t\t\t\t\targSelector.andor.dataProvider = [params.AND, params.OR];\r\n\t\t\t\t\t\targSelector.andor.visible = argSelector.typeSelector.visible;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[4]:\r\n\t\t\t\t\t\/\/provided that\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText ;\r\n\t\t\t\t\toutput = reasonText + Language.lookup(\"ArgProvidedThat\") + claimModel.statement.positiveText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[5]:\r\n\t\t\t\t\t\/\/sufficient condition\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText;\r\n\t\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgSufficientCond\") + reasonText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[6]:\r\n\t\t\t\t\t\/\/necessary condition\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText  \r\n\t\t\t\t\toutput = reasonText + Language.lookup(\"ArgNecessaryCond\") + claimModel.statement.positiveText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\r\n\t\t\targumentTypeModel.inferenceModel.statements[0].text = claimModel.statement.text;\r\n\t\t\targumentTypeModel.inferenceModel.statements[1].text = reasonText;\r\n\t\t\targumentTypeModel.inferenceModel.statement.text = output;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function formTextWithSubOption(argumentTypeModel:ArgumentTypeModel):void{\r\n\t\t\t\/\/must be only if:\r\n\t\t\tvar output:String = \"\";\r\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\r\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\r\n\t\t\tvar argSelector:ArgSelector = MenuPanel(FlexGlobals.topLevelApplication.map.agoraMap.menuPanelsHash[argumentTypeModel.ID]).schemeSelector;\r\n\t\t\tvar i:int;\r\n\t\t\t\r\n\t\t\tif(argumentTypeModel.language == langTypes[4]){\r\n\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgOnlyIf\") + reasonModels[0].statement.positiveText;\r\n\t\t\t\tfor(i=1; i < reasonModels.length; i++){\r\n\t\t\t\t\toutput = \" \" + argumentTypeModel.lSubOption + \" \" + reasonModels[i].statement.positiveText;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\telse{\r\n\t\t\t\ttrace(\"ModusTollens::formTextWithSubOption: Should not be any other language type other than only if\");\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\targumentTypeModel.inferenceModel.statement.text = output;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function deleteLinks(argumentTypeModel:ArgumentTypeModel):void{\r\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\r\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\r\n\t\t\t\/\/var inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\r\n\t\t\t\/\/if first claim's argument, then make it non-negative\r\n\t\t\tif(claimModel.firstClaim){\r\n\t\t\t\tclaimModel.negated = false;\r\n\t\t\t\t\/\/the first inference statement is the one to be removed\r\n\t\t\t}\r\n\t\t\tremoveDependence(claimModel.statement, argumentTypeModel.inferenceModel.statements[0]);\r\n\t\t\t\/\/make reason models non-negative\r\n\t\t\tfor each(var reason:StatementModel in reasonModels){\r\n\t\t\t\treason.negated = false;\r\n\t\t\t\tremoveDependence(reason.statement, argumentTypeModel.inferenceModel.statements[1]);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\toverride public function link(argumentTypeModel:ArgumentTypeModel):void{\r\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\r\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\r\n\t\t\tvar inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\r\n\t\t\t\r\n\t\t\tif(claimModel.firstClaim){\r\n\t\t\t\tclaimModel.negated = true;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tinferenceModel.connectingString = StatementModel.IMPLICATION;\r\n\t\t\t\r\n\t\t\t\/\/claimModel.statement.forwardList.push(inferenceModel.statements[0]);\r\n\t\t\tclaimModel.statement.addDependentStatement(inferenceModel.statements[0]);\r\n\t\t\r\n\t\t\tfor each(var reason:StatementModel in reasonModels){\r\n\t\t\t\treason.negated = true;\r\n\t\t\t\t\/\/reason.statement.forwardList.push(inferenceModel.statements[1]);\r\n\t\t\t\treason.statement.addDependentStatement(inferenceModel.statements[1]);\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","new_contents":"package Controller.logic\r\n{\n\timport Controller.ArgumentController;\r\n\t\r\n\timport Model.AGORAModel;\r\n\timport Model.ArgumentTypeModel;\r\n\timport Model.StatementModel;\r\n\t\r\n\timport ValueObjects.AGORAParameters;\r\n\t\r\n\timport components.ArgSelector;\r\n\timport components.ArgumentPanel;\r\n\timport components.MenuPanel;\r\n\t\r\n\timport classes.Language;\r\n\t\r\n\timport mx.controls.Alert;\r\n\timport mx.core.FlexGlobals;\n\t\n\tpublic class ModusTollens extends ParentArg\r\n\t{ \r\n\t\tpublic var andOr:String;\r\n\t\tprivate var _isExp:Boolean;\r\n\t\tprivate static var instance:ModusTollens;\r\n\t\t\r\n\t\t\r\n\t\tpublic function ModusTollens()\r\n\t\t{\r\n\t\t\tlangTypes = [\"If-then\",\"Implies\",\"Whenever\",\"Only if\",\"Provided that\",\"Sufficient condition\",\"Necessary condition\"];\r\n\t\t\t\/\/dbLangTypeNames = [\"ifthen\",\"implies\",\"whenever\",\"onlyif\",\"providedthat\",\"sufficient\",\"necessary\"];\r\n\t\t\texpLangTypes = [\"Only if\"];\t\/\/ Expandable with both And and Or\r\n\t\t\tlabel = AGORAParameters.getInstance().MOD_TOL;\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function getInstance():ModusTollens{\r\n\t\t\tif(instance == null){\r\n\t\t\t\tinstance = new ModusTollens;\r\n\t\t\t}\r\n\t\t\treturn instance;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function getLabel():String{\r\n\t\t\treturn label;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function formText(argumentTypeModel:ArgumentTypeModel):void{\r\n\t\t\tvar output:String = \"\";\r\n\t\t\tvar reasonText:String = \"\";\r\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\r\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\r\n\t\t\tvar argSelector:ArgSelector = MenuPanel(FlexGlobals.topLevelApplication.map.agoraMap.menuPanelsHash[argumentTypeModel.ID]).schemeSelector;\r\n\t\t\tvar i:int;\r\n\t\t\t\r\n\t\t\tswitch(argumentTypeModel.language){\r\n\t\t\t\tcase langTypes[0]:\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText;\r\n\t\t\t\t\toutput = Language.lookup(\"ArgIf\") + claimModel.statement.positiveText + \r\n\t\t\t\t\t\tLanguage.lookup(\"ArgThen\") + reasonText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[1]:\r\n\t\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgImplies\") + reasonModels[0].statement.positiveText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[2]:\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText;\r\n\t\t\t\t\toutput = Language.lookup(\"ArgWhenever\") + claimModel.statement.positiveText + \", \" + reasonText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[3]:\r\n\t\t\t\t\t\/\/if many reasons\r\n\t\t\t\t\tvar params:AGORAParameters = AGORAParameters.getInstance();\r\n\t\t\t\t\tif(argumentTypeModel.reasonModels.length > 1 && argumentTypeModel.lSubOption == null){\r\n\t\t\t\t\t\toutput = Language.lookup(\"SelectLanguageType\");\n\t\t\t\t\t\targSelector.andor.x = argSelector.typeSelector.x + argSelector.typeSelector.width;\r\n\t\t\t\t\t\targSelector.andor.dataProvider = [params.AND, params.OR];\r\n\t\t\t\t\t\targSelector.andor.visible = argSelector.typeSelector.visible;\r\n\t\t\t\t\t\t\/\/if one reason\r\n\t\t\t\t\t}else if(argumentTypeModel.reasonModels.length == 1){\r\n\t\t\t\t\t\treasonText = reasonModels[0].statement.positiveText;\r\n\t\t\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgOnlyIf\");\r\n\t\t\t\t\t\toutput = output + reasonText;\r\n\t\t\t\t\t}else{\r\n\t\t\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgOnlyIf\");\t\r\n\t\t\t\t\t\tfor(i=0; i<reasonModels.length - 1; i++){\r\n\t\t\t\t\t\t\treasonText = reasonText + reasonModels[i].statement.positiveText + \" \" + argumentTypeModel.lSubOption + \" \";\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\treasonText = reasonText + reasonModels[reasonModels.length - 1].statement.positiveText;\r\n\t\t\t\t\t\toutput = output + reasonText;\r\n\t\t\t\t\t\targSelector.andor.x = argSelector.typeSelector.x + argSelector.typeSelector.width;\r\n\t\t\t\t\t\targSelector.andor.dataProvider = [params.AND, params.OR];\r\n\t\t\t\t\t\targSelector.andor.visible = argSelector.typeSelector.visible;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[4]:\r\n\t\t\t\t\t\/\/provided that\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText ;\r\n\t\t\t\t\toutput = reasonText + Language.lookup(\"ArgProvidedThat\") + claimModel.statement.positiveText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[5]:\r\n\t\t\t\t\t\/\/sufficient condition\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText;\r\n\t\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgSufficientCond\") + reasonText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[6]:\r\n\t\t\t\t\t\/\/necessary condition\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText  \r\n\t\t\t\t\toutput = reasonText + Language.lookup(\"ArgNecessaryCond\") + claimModel.statement.positiveText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\r\n\t\t\targumentTypeModel.inferenceModel.statements[0].text = claimModel.statement.text;\r\n\t\t\targumentTypeModel.inferenceModel.statements[1].text = reasonText;\r\n\t\t\targumentTypeModel.inferenceModel.statement.text = output;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function formTextWithSubOption(argumentTypeModel:ArgumentTypeModel):void{\r\n\t\t\t\/\/must be only if:\r\n\t\t\tvar output:String = \"\";\r\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\r\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\r\n\t\t\tvar argSelector:ArgSelector = MenuPanel(FlexGlobals.topLevelApplication.map.agoraMap.menuPanelsHash[argumentTypeModel.ID]).schemeSelector;\r\n\t\t\tvar i:int;\r\n\t\t\t\r\n\t\t\tif(argumentTypeModel.language == langTypes[4]){\r\n\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgOnlyIf\") + reasonModels[0].statement.positiveText;\r\n\t\t\t\tfor(i=1; i < reasonModels.length; i++){\r\n\t\t\t\t\toutput = \" \" + argumentTypeModel.lSubOption + \" \" + reasonModels[i].statement.positiveText;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\telse{\r\n\t\t\t\ttrace(\"ModusTollens::formTextWithSubOption: Should not be any other language type other than only if\");\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\targumentTypeModel.inferenceModel.statement.text = output;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function deleteLinks(argumentTypeModel:ArgumentTypeModel):void{\r\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\r\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\r\n\t\t\t\/\/var inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\r\n\t\t\t\/\/if first claim's argument, then make it non-negative\r\n\t\t\tif(claimModel.firstClaim){\r\n\t\t\t\tclaimModel.negated = false;\r\n\t\t\t\t\/\/the first inference statement is the one to be removed\r\n\t\t\t}\r\n\t\t\tremoveDependence(claimModel.statement, argumentTypeModel.inferenceModel.statements[0]);\r\n\t\t\t\/\/make reason models non-negative\r\n\t\t\tfor each(var reason:StatementModel in reasonModels){\r\n\t\t\t\treason.negated = false;\r\n\t\t\t\tremoveDependence(reason.statement, argumentTypeModel.inferenceModel.statements[1]);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\toverride public function link(argumentTypeModel:ArgumentTypeModel):void{\r\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\r\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\r\n\t\t\tvar inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\r\n\t\t\t\r\n\t\t\tif(claimModel.firstClaim){\r\n\t\t\t\tclaimModel.negated = true;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tinferenceModel.connectingString = StatementModel.IMPLICATION;\r\n\t\t\t\r\n\t\t\t\/\/claimModel.statement.forwardList.push(inferenceModel.statements[0]);\r\n\t\t\tclaimModel.statement.addDependentStatement(inferenceModel.statements[0]);\r\n\t\t\r\n\t\t\tfor each(var reason:StatementModel in reasonModels){\r\n\t\t\t\treason.negated = true;\r\n\t\t\t\t\/\/reason.statement.forwardList.push(inferenceModel.statements[1]);\r\n\t\t\t\treason.statement.addDependentStatement(inferenceModel.statements[1]);\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","subject":"Add help text to MT","message":"Add help text to MT\n","lang":"ActionScript","license":"agpl-3.0","repos":"mbjornas3\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,mbjornas3\/AGORA"}
{"commit":"825b869f69764db52959cdf544dd72c032139edd","old_file":"src\/org\/mangui\/hls\/controller\/BufferThresholdController.as","new_file":"src\/org\/mangui\/hls\/controller\/BufferThresholdController.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.controller {\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages buffer threshold values (minBufferLength\/lowBufferLength)\n     *\/\n    public class BufferThresholdController {\n        \/** Reference to the HLS controller. **\/\n        private var _hls : HLS;\n        \/\/ max nb of samples used for bw checking. the bigger it is, the more conservative it is.\n        private static const MAX_SAMPLES : int = 30;\n        private var _bw : Vector.<Number>;\n        private var _nbSamples : uint;\n        private var _targetduration : Number;\n        private var _minBufferLength : Number;\n\n        \/** Create the loader. **\/\n        public function BufferThresholdController(hls : HLS) : void {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.addEventListener(HLSEvent.TAGS_LOADED, _fragmentLoadedHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n        };\n\n        public function dispose() : void {\n            _hls.removeEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.removeEventListener(HLSEvent.TAGS_LOADED, _fragmentLoadedHandler);\n            _hls.removeEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n        }\n\n        public function get minBufferLength() : Number {\n            if (HLSSettings.minBufferLength == -1) {\n                return _minBufferLength;\n            } else {\n                return HLSSettings.minBufferLength;\n            }\n        }\n\n        public function get lowBufferLength() : Number {\n            if (HLSSettings.minBufferLength == -1) {\n                \/\/ in automode, low buffer threshold should be less than min auto buffer\n                return Math.min(minBufferLength \/ 2, HLSSettings.lowBufferLength);\n            } else {\n                return HLSSettings.lowBufferLength;\n            }\n        }\n\n        private function _manifestLoadedHandler(event : HLSEvent) : void {\n            _nbSamples = 0;\n            _targetduration = event.levels[_hls.startLevel].targetduration;\n            _bw = new Vector.<Number>(MAX_SAMPLES);\n            _minBufferLength = _targetduration;\n        };\n\n        private function _fragmentLoadedHandler(event : HLSEvent) : void {\n            var metrics : HLSLoadMetrics = event.loadMetrics;\n            \/\/ only monitor main fragment metrics for buffer threshold computing\n            if(metrics.type == HLSLoaderTypes.FRAGMENT_MAIN) {\n                var cur_bw : Number = metrics.bandwidth;\n                _bw[_nbSamples % MAX_SAMPLES] = cur_bw;\n                _nbSamples++;\n\n                \/\/ compute min bw on MAX_SAMPLES\n                var minBw : Number = Number.POSITIVE_INFINITY;\n                var samples_max : int = Math.min(_nbSamples, MAX_SAMPLES);\n                for (var i : int = 0; i < samples_max; i++) {\n                    minBw = Math.min(minBw, _bw[i]);\n                }\n\n                \/\/ give more weight to current bandwidth\n                var bw_ratio : Number = 2 * cur_bw \/ (minBw + cur_bw);\n\n                \/* predict time to dl next segment using a conservative approach.\n                 *\n                 * heuristic is as follow :\n                 *\n                 * time to dl next segment = time to dl current segment *  (playlist target duration \/ current segment duration) * bw_ratio\n                 *                           \\---------------------------------------------------------------------------------\/\n                 *                                  this part is a simple rule by 3, assuming we keep same dl bandwidth\n                 *  bw ratio is the conservative factor, assuming that next segment will be downloaded with min bandwidth\n                 *\/\n                _minBufferLength = metrics.processing_duration * (_targetduration \/ metrics.duration) * bw_ratio;\n                \/\/ avoid min > max\n                if (HLSSettings.maxBufferLength) {\n                    _minBufferLength = Math.min(HLSSettings.maxBufferLength, _minBufferLength);\n                }\n                CONFIG::LOGGING {\n                    Log.debug2(\"AutoBufferController:minBufferLength:\" + _minBufferLength);\n                }\n            };\n        }\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls.controller {\n    import org.mangui.hls.constant.HLSLoaderTypes;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.event.HLSLoadMetrics;\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages buffer threshold values (minBufferLength\/lowBufferLength)\n     *\/\n    public class BufferThresholdController {\n        \/** Reference to the HLS controller. **\/\n        private var _hls : HLS;\n        \/\/ max nb of samples used for bw checking. the bigger it is, the more conservative it is.\n        private static const MAX_SAMPLES : int = 30;\n        private var _bw : Vector.<Number>;\n        private var _nbSamples : uint;\n        private var _targetduration : Number;\n        private var _minBufferLength : Number;\n\n        \/** Create the loader. **\/\n        public function BufferThresholdController(hls : HLS) : void {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.addEventListener(HLSEvent.TAGS_LOADED, _fragmentLoadedHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n        };\n\n        public function dispose() : void {\n            _hls.removeEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.removeEventListener(HLSEvent.TAGS_LOADED, _fragmentLoadedHandler);\n            _hls.removeEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n        }\n\n        public function get minBufferLength() : Number {\n            if (HLSSettings.minBufferLength == -1) {\n                return _minBufferLength;\n            } else {\n                return HLSSettings.minBufferLength;\n            }\n        }\n\n        public function get lowBufferLength() : Number {\n            if (HLSSettings.minBufferLength == -1) {\n                \/\/ in automode, low buffer threshold should be less than min auto buffer\n                return Math.min(minBufferLength \/ 2, HLSSettings.lowBufferLength);\n            } else {\n                return HLSSettings.lowBufferLength;\n            }\n        }\n\n        private function _manifestLoadedHandler(event : HLSEvent) : void {\n            _nbSamples = 0;\n            _targetduration = event.levels[_hls.startLevel].targetduration;\n            _bw = new Vector.<Number>(MAX_SAMPLES,true);\n            _minBufferLength = _targetduration;\n        };\n\n        private function _fragmentLoadedHandler(event : HLSEvent) : void {\n            var metrics : HLSLoadMetrics = event.loadMetrics;\n            \/\/ only monitor main fragment metrics for buffer threshold computing\n            if(metrics.type == HLSLoaderTypes.FRAGMENT_MAIN) {\n                var cur_bw : Number = metrics.bandwidth;\n                _bw[_nbSamples % MAX_SAMPLES] = cur_bw;\n                _nbSamples++;\n\n                \/\/ compute min bw on MAX_SAMPLES\n                var minBw : Number = Number.POSITIVE_INFINITY;\n                var samples_max : int = Math.min(_nbSamples, MAX_SAMPLES);\n                for (var i : int = 0; i < samples_max; i++) {\n                    minBw = Math.min(minBw, _bw[i]);\n                }\n\n                \/\/ give more weight to current bandwidth\n                var bw_ratio : Number = 2 * cur_bw \/ (minBw + cur_bw);\n\n                \/* predict time to dl next segment using a conservative approach.\n                 *\n                 * heuristic is as follow :\n                 *\n                 * time to dl next segment = time to dl current segment *  (playlist target duration \/ current segment duration) * bw_ratio\n                 *                           \\---------------------------------------------------------------------------------\/\n                 *                                  this part is a simple rule by 3, assuming we keep same dl bandwidth\n                 *  bw ratio is the conservative factor, assuming that next segment will be downloaded with min bandwidth\n                 *\/\n                _minBufferLength = metrics.processing_duration * (_targetduration \/ metrics.duration) * bw_ratio;\n                \/\/ avoid min > max\n                if (HLSSettings.maxBufferLength) {\n                    _minBufferLength = Math.min(HLSSettings.maxBufferLength, _minBufferLength);\n                }\n                CONFIG::LOGGING {\n                    Log.debug2(\"AutoBufferController:minBufferLength:\" + _minBufferLength);\n                }\n            };\n        }\n    }\n}","subject":"optimize fixed length vector instantiation","message":"optimize fixed length vector instantiation\n","lang":"ActionScript","license":"mpl-2.0","repos":"Boxie5\/flashls,NicolasSiver\/flashls,vidible\/vdb-flashls,hola\/flashls,Peer5\/flashls,loungelogic\/flashls,tedconf\/flashls,mangui\/flashls,jlacivita\/flashls,Peer5\/flashls,loungelogic\/flashls,fixedmachine\/flashls,codex-corp\/flashls,thdtjsdn\/flashls,fixedmachine\/flashls,neilrackett\/flashls,mangui\/flashls,dighan\/flashls,Peer5\/flashls,neilrackett\/flashls,vidible\/vdb-flashls,JulianPena\/flashls,dighan\/flashls,codex-corp\/flashls,Peer5\/flashls,tedconf\/flashls,clappr\/flashls,jlacivita\/flashls,Corey600\/flashls,thdtjsdn\/flashls,NicolasSiver\/flashls,clappr\/flashls,hola\/flashls,Boxie5\/flashls,JulianPena\/flashls,Corey600\/flashls"}
{"commit":"f18bacccf5e9c5a9f1b495e6cddc822eb1866d9e","old_file":"tamarin-central\/thane\/as3src\/flash\/utils\/typeFunctions.as","new_file":"tamarin-central\/thane\/as3src\/flash\/utils\/typeFunctions.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Thane - an enhancement of Mozilla\/Adobe's Tamarin project with partial Flash Player compatibility\n\/\/ Copyright (C) 2008-2009 Three Rings Design, Inc.\n\/\/\n\/\/ Redistribution and use in source and binary forms, with or without modification, are permitted\n\/\/ provided that the following conditions are met:\n\/\/ \n\/\/ 1. Redistributions of source code must retain the above copyright notice, this list of\n\/\/    conditions and the following disclaimer.\n\/\/ 2. Redistributions in binary form must reproduce the above copyright notice, this list of\n\/\/    conditions and the following disclaimer in the documentation and\/or other materials provided\n\/\/    with the distribution.\n\/\/ \n\/\/ THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,\n\/\/ INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A\n\/\/ PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,\n\/\/ INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED\n\/\/ TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS\n\/\/ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT\n\/\/ LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS\n\/\/ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n\npackage flash.utils {\n\nimport avmplus.Domain;\n\npublic function describeType (c :Object) :XML\n{\n    throw new Error(\"describeType() Not implemented\");\n}\n\npublic function getDefinitionByName (name :String) :Class\n{\n    return Domain.currentDomain.getClass(name.replace(\"::\", \".\"));\n}\n\npublic function getQualifiedClassName (c :*) :String\n{\n    return Domain.currentDomain.getClassName(c);\n}\n\npublic function getQualifiedSuperclassName (c :*) :String\n{\n    throw new Error(\"getQualifiedSuperclassName() not implemented\");\n}\n\n\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Thane - an enhancement of Mozilla\/Adobe's Tamarin project with partial Flash Player compatibility\n\/\/ Copyright (C) 2008-2009 Three Rings Design, Inc.\n\/\/\n\/\/ Redistribution and use in source and binary forms, with or without modification, are permitted\n\/\/ provided that the following conditions are met:\n\/\/ \n\/\/ 1. Redistributions of source code must retain the above copyright notice, this list of\n\/\/    conditions and the following disclaimer.\n\/\/ 2. Redistributions in binary form must reproduce the above copyright notice, this list of\n\/\/    conditions and the following disclaimer in the documentation and\/or other materials provided\n\/\/    with the distribution.\n\/\/ \n\/\/ THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,\n\/\/ INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A\n\/\/ PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,\n\/\/ INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED\n\/\/ TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS\n\/\/ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT\n\/\/ LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS\n\/\/ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n\npackage flash.utils {\n\nimport avmplus.describeType;\nimport avmplus.FLASH10_FLAGS;\nimport avmplus.Domain;\n\npublic function describeType (c :Object) :XML\n{\n    return avmplus.describeType(c, FLASH10_FLAGS);\n}\n\npublic function describeTypeWithFlags (value :*, flags :uint) :XML\n{\n    return avmplus.describeType(value, flags);\n}\n\npublic function getDefinitionByName (name :String) :Class\n{\n    return avmplus.Domain.currentDomain.getClass(name.replace(\"::\", \".\"));\n}\n\npublic function getQualifiedClassName (c :*) :String\n{\n    \/\/ TODO: This function now exists in avmplus.*, see core\/DescribeType.as\n    return avmplus.Domain.currentDomain.getClassName(c);\n}\n\npublic function getQualifiedSuperclassName (c :*) :String\n{\n    \/\/ TODO: This function now exists in avmplus.*, see core\/DescribeType.as\n    throw new Error(\"getQualifiedSuperclassName() not implemented\");\n}\n\n\n}\n","subject":"Use the new fancy describeType() implementation in Tamarin. It's hopefully functionally identical to the one in the client. This probably obsoletes the Thane\/Client environment fiddling we do in Narya.","message":"Use the new fancy describeType() implementation in Tamarin. It's hopefully functionally identical to the one in the client. This probably obsoletes the Thane\/Client environment fiddling we do in Narya.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane"}
{"commit":"ff8315900e3e9a4748cf5430556fc4c894adbe84","old_file":"src\/flash\/net\/NetStreamMulticastInfo.as","new_file":"src\/flash\/net\/NetStreamMulticastInfo.as","old_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.net {\npublic final class NetStreamMulticastInfo {\n  public function NetStreamMulticastInfo(sendDataBytesPerSecond:Number, sendControlBytesPerSecond:Number, receiveDataBytesPerSecond:Number, receiveControlBytesPerSecond:Number, bytesPushedToPeers:Number, fragmentsPushedToPeers:Number, bytesRequestedByPeers:Number, fragmentsRequestedByPeers:Number, bytesPushedFromPeers:Number, fragmentsPushedFromPeers:Number, bytesRequestedFromPeers:Number, fragmentsRequestedFromPeers:Number, sendControlBytesPerSecondToServer:Number, receiveDataBytesPerSecondFromServer:Number, bytesReceivedFromServer:Number, fragmentsReceivedFromServer:Number, receiveDataBytesPerSecondFromIPMulticast:Number, bytesReceivedFromIPMulticast:Number, fragmentsReceivedFromIPMulticast:Number) {\n    this._sendDataBytesPerSecond = sendDataBytesPerSecond;\n    this._sendControlBytesPerSecond = sendControlBytesPerSecond;\n    this._receiveDataBytesPerSecond = receiveDataBytesPerSecond;\n    this._receiveControlBytesPerSecond = receiveControlBytesPerSecond;\n    this._bytesPushedToPeers = bytesPushedToPeers;\n    this._fragmentsPushedToPeers = fragmentsPushedToPeers;\n    this._bytesRequestedByPeers = bytesRequestedByPeers;\n    this._fragmentsRequestedByPeers = fragmentsRequestedByPeers;\n    this._bytesPushedFromPeers = bytesPushedFromPeers;\n    this._fragmentsPushedFromPeers = fragmentsPushedFromPeers;\n    this._bytesRequestedFromPeers = bytesRequestedFromPeers;\n    this._fragmentsRequestedFromPeers = fragmentsRequestedFromPeers;\n    this._sendControlBytesPerSecondToServer = sendControlBytesPerSecondToServer;\n    this._receiveDataBytesPerSecondFromServer = receiveDataBytesPerSecondFromServer;\n    this._bytesReceivedFromServer = bytesReceivedFromServer;\n    this._fragmentsReceivedFromServer = fragmentsReceivedFromServer;\n    this._receiveDataBytesPerSecondFromIPMulticast = receiveDataBytesPerSecondFromIPMulticast;\n    this._bytesReceivedFromIPMulticast = bytesReceivedFromIPMulticast;\n    this._fragmentsReceivedFromIPMulticast = fragmentsReceivedFromIPMulticast;\n  }\n  public function get sendDataBytesPerSecond():Number {\n    return _sendDataBytesPerSecond;\n  }\n  public function get sendControlBytesPerSecond():Number {\n    return _sendControlBytesPerSecond;\n  }\n  public function get receiveDataBytesPerSecond():Number {\n    return _receiveDataBytesPerSecond;\n  }\n  public function get receiveControlBytesPerSecond():Number {\n    return _receiveControlBytesPerSecond;\n  }\n  public function get bytesPushedToPeers():Number {\n    return _bytesPushedToPeers;\n  }\n  public function get fragmentsPushedToPeers():Number {\n    return _fragmentsPushedToPeers;\n  }\n  public function get bytesRequestedByPeers():Number {\n    return _bytesRequestedByPeers;\n  }\n  public function get fragmentsRequestedByPeers():Number {\n    return _fragmentsRequestedByPeers;\n  }\n  public function get bytesPushedFromPeers():Number {\n    return _bytesPushedFromPeers;\n  }\n  public function get fragmentsPushedFromPeers():Number {\n    return _fragmentsPushedFromPeers;\n  }\n  public function get bytesRequestedFromPeers():Number {\n    return _bytesRequestedFromPeers;\n  }\n  public function get fragmentsRequestedFromPeers():Number {\n    return _fragmentsRequestedFromPeers;\n  }\n  public function get sendControlBytesPerSecondToServer():Number {\n    return _sendControlBytesPerSecondToServer;\n  }\n  public function get receiveDataBytesPerSecondFromServer():Number {\n    return _receiveDataBytesPerSecondFromServer;\n  }\n  public function get bytesReceivedFromServer():Number {\n    return _bytesReceivedFromServer;\n  }\n  public function get fragmentsReceivedFromServer():Number {\n    return _fragmentsReceivedFromServer;\n  }\n  public function get receiveDataBytesPerSecondFromIPMulticast():Number {\n    return _receiveDataBytesPerSecondFromIPMulticast;\n  }\n  public function get bytesReceivedFromIPMulticast():Number {\n    return _bytesReceivedFromIPMulticast;\n  }\n  public function get fragmentsReceivedFromIPMulticast():Number {\n    return _fragmentsReceivedFromIPMulticast;\n  }\n  public function toString():String {\n    notImplemented(\"toString\");\n    return \"\";\n  }\n\n  private var _sendDataBytesPerSecond:Number;\n  private var _sendControlBytesPerSecond:Number;\n  private var _receiveDataBytesPerSecond:Number;\n  private var _receiveControlBytesPerSecond:Number;\n  private var _bytesPushedToPeers:Number;\n  private var _fragmentsPushedToPeers:Number;\n  private var _bytesRequestedByPeers:Number;\n  private var _fragmentsRequestedByPeers:Number;\n  private var _bytesPushedFromPeers:Number;\n  private var _fragmentsPushedFromPeers:Number;\n  private var _bytesRequestedFromPeers:Number;\n  private var _fragmentsRequestedFromPeers:Number;\n  private var _sendControlBytesPerSecondToServer:Number;\n  private var _receiveDataBytesPerSecondFromServer:Number;\n  private var _bytesReceivedFromServer:Number;\n  private var _fragmentsReceivedFromServer:Number;\n  private var _receiveDataBytesPerSecondFromIPMulticast:Number;\n  private var _bytesReceivedFromIPMulticast:Number;\n  private var _fragmentsReceivedFromIPMulticast:Number;\n}\n}\n","new_contents":"\/*\n * Copyright 2014 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the 'License');\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an 'AS IS' BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\n\npackage flash.net {\npublic final class NetStreamMulticastInfo {\n  public function NetStreamMulticastInfo(sendDataBytesPerSecond: Number,\n                                         sendControlBytesPerSecond: Number,\n                                         receiveDataBytesPerSecond: Number,\n                                         receiveControlBytesPerSecond: Number,\n                                         bytesPushedToPeers: Number, fragmentsPushedToPeers: Number,\n                                         bytesRequestedByPeers: Number,\n                                         fragmentsRequestedByPeers: Number,\n                                         bytesPushedFromPeers: Number,\n                                         fragmentsPushedFromPeers: Number,\n                                         bytesRequestedFromPeers: Number,\n                                         fragmentsRequestedFromPeers: Number,\n                                         sendControlBytesPerSecondToServer: Number,\n                                         receiveDataBytesPerSecondFromServer: Number,\n                                         bytesReceivedFromServer: Number,\n                                         fragmentsReceivedFromServer: Number,\n                                         receiveDataBytesPerSecondFromIPMulticast: Number,\n                                         bytesReceivedFromIPMulticast: Number,\n                                         fragmentsReceivedFromIPMulticast: Number)\n  {\n    this._sendDataBytesPerSecond = sendDataBytesPerSecond;\n    this._sendControlBytesPerSecond = sendControlBytesPerSecond;\n    this._receiveDataBytesPerSecond = receiveDataBytesPerSecond;\n    this._receiveControlBytesPerSecond = receiveControlBytesPerSecond;\n    this._bytesPushedToPeers = bytesPushedToPeers;\n    this._fragmentsPushedToPeers = fragmentsPushedToPeers;\n    this._bytesRequestedByPeers = bytesRequestedByPeers;\n    this._fragmentsRequestedByPeers = fragmentsRequestedByPeers;\n    this._bytesPushedFromPeers = bytesPushedFromPeers;\n    this._fragmentsPushedFromPeers = fragmentsPushedFromPeers;\n    this._bytesRequestedFromPeers = bytesRequestedFromPeers;\n    this._fragmentsRequestedFromPeers = fragmentsRequestedFromPeers;\n    this._sendControlBytesPerSecondToServer = sendControlBytesPerSecondToServer;\n    this._receiveDataBytesPerSecondFromServer = receiveDataBytesPerSecondFromServer;\n    this._bytesReceivedFromServer = bytesReceivedFromServer;\n    this._fragmentsReceivedFromServer = fragmentsReceivedFromServer;\n    this._receiveDataBytesPerSecondFromIPMulticast = receiveDataBytesPerSecondFromIPMulticast;\n    this._bytesReceivedFromIPMulticast = bytesReceivedFromIPMulticast;\n    this._fragmentsReceivedFromIPMulticast = fragmentsReceivedFromIPMulticast;\n  }\n  private var _sendDataBytesPerSecond: Number;\n  private var _sendControlBytesPerSecond: Number;\n  private var _receiveDataBytesPerSecond: Number;\n  private var _receiveControlBytesPerSecond: Number;\n  private var _bytesPushedToPeers: Number;\n  private var _fragmentsPushedToPeers: Number;\n  private var _bytesRequestedByPeers: Number;\n  private var _fragmentsRequestedByPeers: Number;\n  private var _bytesPushedFromPeers: Number;\n  private var _fragmentsPushedFromPeers: Number;\n  private var _bytesRequestedFromPeers: Number;\n  private var _fragmentsRequestedFromPeers: Number;\n  private var _sendControlBytesPerSecondToServer: Number;\n  private var _receiveDataBytesPerSecondFromServer: Number;\n  private var _bytesReceivedFromServer: Number;\n  private var _fragmentsReceivedFromServer: Number;\n  private var _receiveDataBytesPerSecondFromIPMulticast: Number;\n  private var _bytesReceivedFromIPMulticast: Number;\n  private var _fragmentsReceivedFromIPMulticast: Number;\n  public function get sendDataBytesPerSecond(): Number {\n    return _sendDataBytesPerSecond;\n  }\n  public function get sendControlBytesPerSecond(): Number {\n    return _sendControlBytesPerSecond;\n  }\n  public function get receiveDataBytesPerSecond(): Number {\n    return _receiveDataBytesPerSecond;\n  }\n  public function get receiveControlBytesPerSecond(): Number {\n    return _receiveControlBytesPerSecond;\n  }\n  public function get bytesPushedToPeers(): Number {\n    return _bytesPushedToPeers;\n  }\n  public function get fragmentsPushedToPeers(): Number {\n    return _fragmentsPushedToPeers;\n  }\n  public function get bytesRequestedByPeers(): Number {\n    return _bytesRequestedByPeers;\n  }\n  public function get fragmentsRequestedByPeers(): Number {\n    return _fragmentsRequestedByPeers;\n  }\n  public function get bytesPushedFromPeers(): Number {\n    return _bytesPushedFromPeers;\n  }\n  public function get fragmentsPushedFromPeers(): Number {\n    return _fragmentsPushedFromPeers;\n  }\n  public function get bytesRequestedFromPeers(): Number {\n    return _bytesRequestedFromPeers;\n  }\n  public function get fragmentsRequestedFromPeers(): Number {\n    return _fragmentsRequestedFromPeers;\n  }\n  public function get sendControlBytesPerSecondToServer(): Number {\n    return _sendControlBytesPerSecondToServer;\n  }\n  public function get receiveDataBytesPerSecondFromServer(): Number {\n    return _receiveDataBytesPerSecondFromServer;\n  }\n  public function get bytesReceivedFromServer(): Number {\n    return _bytesReceivedFromServer;\n  }\n  public function get fragmentsReceivedFromServer(): Number {\n    return _fragmentsReceivedFromServer;\n  }\n  public function get receiveDataBytesPerSecondFromIPMulticast(): Number {\n    return _receiveDataBytesPerSecondFromIPMulticast;\n  }\n  public function get bytesReceivedFromIPMulticast(): Number {\n    return _bytesReceivedFromIPMulticast;\n  }\n  public function get fragmentsReceivedFromIPMulticast(): Number {\n    return _fragmentsReceivedFromIPMulticast;\n  }\n  public function toString(): String {\n    return 'sendDataBytesPerSecond=' + _sendDataBytesPerSecond +\n           ' sendControlBytesPerSecond=' + _sendControlBytesPerSecond +\n           ' receiveDataBytesPerSecond=' + _receiveDataBytesPerSecond +\n           ' receiveControlBytesPerSecond=' + _receiveControlBytesPerSecond +\n           ' bytesPushedToPeers=' + _bytesPushedToPeers +\n           ' fragmentsPushedToPeers=' + _fragmentsPushedToPeers +\n           ' bytesRequestedByPeers=' + _bytesRequestedByPeers +\n           ' fragmentsRequestedByPeers=' + _fragmentsRequestedByPeers +\n           ' bytesPushedFromPeers=' + _bytesPushedFromPeers +\n           ' fragmentsPushedFromPeers=' + _fragmentsPushedFromPeers +\n           ' bytesRequestedFromPeers=' + _bytesRequestedFromPeers +\n           ' fragmentsRequestedFromPeers=' + _fragmentsRequestedFromPeers +\n           ' sendControlBytesPerSecondToServer=' + _sendControlBytesPerSecondToServer +\n           ' receiveDataBytesPerSecondFromServer=' + _receiveDataBytesPerSecondFromServer +\n           ' bytesReceivedFromServer=' + _bytesReceivedFromServer +\n           ' fragmentsReceivedFromServer=' + _fragmentsReceivedFromServer +\n           ' receiveDataBytesPerSecondFromIPMulticast=' + _receiveDataBytesPerSecondFromIPMulticast +\n           ' bytesReceivedFromIPMulticast=' + _bytesReceivedFromIPMulticast +\n           ' fragmentsReceivedFromIPMulticast=' + _fragmentsReceivedFromIPMulticast;\n  }\n}\n}\n","subject":"Implement NetStreamMulticastInfo#toString","message":"Implement NetStreamMulticastInfo#toString\n\nAnd reformat the file\n","lang":"ActionScript","license":"apache-2.0","repos":"yurydelendik\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mbebenita\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mbebenita\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mozilla\/shumway"}
{"commit":"6229d429b513a5f6ff83e2b9f3aca3ee9a9a710d","old_file":"src\/org\/mangui\/flowplayer\/HLSProvider.as","new_file":"src\/org\/mangui\/flowplayer\/HLSProvider.as","old_contents":"package org.mangui.flowplayer {\n    import flash.display.DisplayObject;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.utils.Dictionary;\n    import flash.media.Video;\n\n    import org.mangui.HLS.HLS;\n    import org.mangui.HLS.HLSEvent;\n    import org.mangui.HLS.HLSStates;\n    import org.mangui.HLS.HLSTypes;\n    import org.mangui.HLS.utils.Log;\n    import org.flowplayer.model.Plugin;\n    import org.flowplayer.model.PluginModel;\n    import org.flowplayer.view.Flowplayer;\n    import org.flowplayer.controller.StreamProvider;\n    import org.flowplayer.controller.TimeProvider;\n    import org.flowplayer.controller.VolumeController;\n    import org.flowplayer.model.Clip;\n    import org.flowplayer.model.ClipType;\n    import org.flowplayer.model.ClipEvent;\n    import org.flowplayer.model.ClipEventType;\n    import org.flowplayer.model.Playlist;\n    import org.flowplayer.view.StageVideoWrapper;\n\n    public class HLSProvider  implements StreamProvider,Plugin {\n        private var _volumecontroller : VolumeController;\n        private var _playlist : Playlist;\n        private var _timeProvider : TimeProvider;\n        private var _model : PluginModel;\n        private var _player : Flowplayer;\n        private var _clip : Clip;\n        private var _video : Video;\n        \/** reference to the framework. **\/\n        private var _hls : HLS;\n        private var _hlsState : String = HLSStates.IDLE;\n        \/\/ event values\n        private var _position : Number = 0;\n        private var _duration : Number = 0;\n        private var _bufferedTime : Number = 0;\n        private var _videoWidth : Number = -1;\n        private var _videoHeight : Number = -1;\n        private var _isManifestLoaded : Boolean = false;\n        private var _pauseAfterStart : Boolean;\n        private var _seekable : Boolean = false;\n\n        public function getDefaultConfig() : Object {\n            return null;\n        }\n\n        public function onConfig(model : PluginModel) : void {\n            Log.info(\"onConfig()\");\n            _model = model;\n        }\n\n        public function onLoad(player : Flowplayer) : void {\n            Log.info(\"onLoad()\");\n            _player = player;\n            _hls = new HLS();\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.STATE, _stateHandler);\n            \n            var cfg:Object = _model.config;\n            var value : Object;\n\n            \/\/ parse configuration parameters\n            value = cfg.hls_debug;\n            if (value != null) {\n                Log.info(\"hls_debug:\" + value);\n                Log.LOG_DEBUG_ENABLED = value as Boolean;\n            }\n\n            value = cfg.hls_debug2;\n            if (value != null) {\n                Log.info(\"hls_debug2:\" + value);\n                Log.LOG_DEBUG2_ENABLED = value as Boolean;\n            }\n\n            value = cfg.hls_minbufferlength;\n            if (value != null) {\n                Log.info(\"hls_minbufferlength:\" + value);\n                _hls.minBufferLength = value as Number;\n            }\n\n            value = cfg.hls_maxbufferlength;\n            if (value != null) {\n                Log.info(\"hls_maxbufferlength:\" + value);\n                _hls.maxBufferLength = value as Number;\n            }\n\n            value = cfg.hls_startfromlowestlevel;\n            if (value != null) {\n                Log.info(\"hls_startfromlowestlevel:\" + value);\n                _hls.startFromLowestLevel = value as Boolean;\n            }\n\n            value = cfg.hls_seekfromlowestlevel;\n            if (value != null) {\n                Log.info(\"hls_seekfromlowestlevel:\" + value);\n                _hls.seekFromLowestLevel = value as Boolean;\n            }\n\n            value = cfg.hls_live_flushurlcache;\n            if (value != null) {\n                Log.info(\"hls_live_flushurlcache:\" + value);\n                _hls.flushLiveURLCache = value as Boolean;\n            }\n            _model.dispatchOnLoad();\n        }\n\n        private function _completeHandler(event : HLSEvent) : void {\n            _clip.dispatch(ClipEventType.FINISH);\n        };\n\n        private function _errorHandler(event : HLSEvent) : void {\n        };\n\n        private function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[0].duration;\n            _isManifestLoaded = true;\n            _clip.duration = _duration;\n            _clip.dispatch(ClipEventType.METADATA);\n            _seekable = true;\n            \/\/if (_hls.type == HLSTypes.LIVE) {\n            \/\/    _seekable = false;\n            \/\/} else {\n            \/\/    _seekable = true;\n            \/\/}\n            if (_pauseAfterStart == false) {\n                _hls.stream.play();\n            }\n        };\n\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            _position = Math.max(0, event.mediatime.position);\n            _duration = event.mediatime.duration;\n            _clip.duration = _duration;\n            _bufferedTime = event.mediatime.buffer + event.mediatime.position;\n            var videoWidth : Number = _video.videoWidth;\n            var videoHeight : Number = _video.videoHeight;\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    Log.info(\"video size changed to \" + videoWidth + \"\/\" + videoHeight);\n                    _videoWidth = videoWidth;\n                    _videoHeight = videoHeight;\n                    _clip.originalWidth = videoWidth;\n                    _clip.originalHeight = videoHeight;\n                    _clip.dispatch(ClipEventType.START);\n                    _clip.dispatch(ClipEventType.METADATA_CHANGED);\n                }\n            }\n        };\n\n        private function _stateHandler(event : HLSEvent) : void {\n            _hlsState = event.state;\n            \/\/ Log.txt(\"state:\"+ _hlsState);\n            switch(event.state) {\n                case HLSStates.IDLE:\n                case HLSStates.PLAYING:\n                    _clip.dispatch(ClipEventType.BUFFER_FULL);\n                    break;\n                case HLSStates.PLAYING_BUFFERING:\n                    _clip.dispatch(ClipEventType.BUFFER_EMPTY);\n                    break;\n                case HLSStates.PAUSED_BUFFERING:\n                    _clip.dispatch(ClipEventType.BUFFER_EMPTY);\n                    _clip.dispatch(ClipEventType.PAUSE);\n                    break;\n                case HLSStates.PAUSED:\n                    _clip.dispatch(ClipEventType.BUFFER_FULL);\n                    _clip.dispatch(ClipEventType.PAUSE);\n                    break;\n            }\n        };\n\n        \/**\n         * Starts loading the specivied clip. Once video data is available the provider\n         * must set it to the clip using <code>clip.setContent()<\/code>. Typically the video\n         * object passed to the clip is an instance of <a href=\"http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/Video.html\">flash.media.Video<\/a>.\n         *\n         * @param event the event that this provider should dispatch once loading has successfully started,\n         * once dispatched the player will call <code>getVideo()<\/code>\n         * @param clip the clip to load\n         * @param pauseAfterStart if <code>true<\/code> the playback is paused on first frame and\n         * buffering is continued\n         * @see Clip#setContent()\n         * @see #getVideo()\n         *\/\n        public function load(event : ClipEvent, clip : Clip, pauseAfterStart : Boolean = true) : void {\n            _clip = clip;\n            Log.info(\"load()\" + clip.completeUrl);\n            _hls.load(clip.completeUrl);\n            _pauseAfterStart = pauseAfterStart;\n            clip.type = ClipType.VIDEO;\n            clip.dispatch(ClipEventType.BEGIN);\n            return;\n        }\n\n        \/**\n         * Gets the <a href=\"http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/Video.html\">Video<\/a> object.\n         * A stream will be attached to the returned video object using <code>attachStream()<\/code>.\n         * @param clip the clip for which the Video object is queried for\n         * @see #attachStream()\n         *\/\n        public function getVideo(clip : Clip) : DisplayObject {\n            Log.debug(\"getVideo()\");\n            if (clip.useStageVideo) {\n                Log.debug(\"useStageVideo\");\n                _video = new StageVideoWrapper(clip);\n            } else {\n                _video = new Video();\n                _video.smoothing = clip.smoothing;\n            }\n            return _video;\n        }\n\n        \/**\n         * Attaches a stream to the specified display object.\n         * @param video the video object that was originally retrieved using <code>getVideo()<\/code>.\n         * @see #getVideo()\n         *\/\n        public function attachStream(video : DisplayObject) : void {\n            Log.debug(\"attachStream()\");\n            Video(video).attachNetStream(_hls.stream);\n            return;\n        }\n\n        \/**\n         * Pauses playback.\n         * @param event the event that this provider should dispatch once loading has been successfully paused\n         *\/\n        public function pause(event : ClipEvent) : void {\n            Log.info(\"pause()\");\n            _hls.stream.pause();\n            return;\n        }\n\n        \/**\n         * Resumes playback.\n         * @param event the event that this provider should dispatch once loading has been successfully resumed\n         *\/\n        public function resume(event : ClipEvent) : void {\n            Log.info(\"resume()\");\n            _hls.stream.resume();\n            _clip.dispatch(ClipEventType.RESUME);\n            return;\n        }\n\n        \/**\n         * Stops and rewinds to the beginning of current clip.\n         * @param event the event that this provider should dispatch once loading has been successfully stopped\n         *\/\n        public function stop(event : ClipEvent, closeStream : Boolean = false) : void {\n            Log.info(\"stop()\");\n            _hls.stream.close();\n            return;\n        }\n\n        \/**\n         * Seeks to the specified point in the timeline.\n         * @param event the event that this provider should dispatch once the seek is in target\n         * @param seconds the target point in the timeline\n         *\/\n        public function seek(event : ClipEvent, seconds : Number) : void {\n            Log.info(\"seek()\");\n            _hls.stream.seek(seconds);\n            _position = seconds;\n            _bufferedTime = seconds;\n            _clip.dispatch(ClipEventType.SEEK);\n            return;\n        }\n\n        \/**\n         * File size in bytes.\n         *\/\n        public function get fileSize() : Number {\n            return 0;\n        }\n\n        \/**\n         * Current playhead time in seconds.\n         *\/\n        public function get time() : Number {\n            return _position;\n        }\n\n        \/**\n         * The point in timeline where the buffered data region begins, in seconds.\n         *\/\n        public function get bufferStart() : Number {\n            return 0;\n        }\n\n        \/**\n         * The point in timeline where the buffered data region ends, in seconds.\n         *\/\n        public function get bufferEnd() : Number {\n            return _bufferedTime;\n        }\n\n        \/**\n         * Does this provider support random seeking to unbuffered areas in the timeline?\n         *\/\n        public function get allowRandomSeek() : Boolean {\n            \/\/ Log.info(\"allowRandomSeek()\");\n            return _seekable;\n        }\n\n        \/**\n         * Volume controller used to control the video volume.\n         *\/\n        public function set volumeController(controller : VolumeController) : void {\n            _volumecontroller = controller;\n            _volumecontroller.netStream = _hls.stream;\n            return;\n        }\n\n        \/**\n         * Is this provider in the process of stopping the stream?\n         * When stopped the provider should not dispatch any events resulting from events that\n         * might get triggered by the underlying streaming implementation.\n         *\/\n        public function get stopping() : Boolean {\n            Log.info(\"stopping()\");\n            return false;\n        }\n\n        \/**\n         * The playlist instance.\n         *\/\n        public function set playlist(playlist : Playlist) : void {\n            \/\/ Log.debug(\"set playlist()\");\n            _playlist = playlist;\n            return;\n        }\n\n        public function get playlist() : Playlist {\n            Log.debug(\"get playlist()\");\n            return _playlist;\n        }\n\n        \/**\n         * Adds a callback public function to the NetConnection instance. This public function will fire ClipEvents whenever\n         * the callback is invoked in the connection.\n         * @param name\n         * @param listener\n         * @return\n         * @see ClipEventType#CONNECTION_EVENT\n         *\/\n        public function addConnectionCallback(name : String, listener : Function) : void {\n            Log.debug(\"addConnectionCallback()\");\n            return;\n        }\n\n        \/**\n         * Adds a callback public function to the NetStream object. This public function will fire a ClipEvent of type StreamEvent whenever\n         * the callback has been invoked on the stream. The invokations typically come from a server-side app running\n         * on RTMP server.\n         * @param name\n         * @param listener\n         * @return\n         * @see ClipEventType.NETSTREAM_EVENT\n         *\/\n        public function addStreamCallback(name : String, listener : Function) : void {\n            Log.debug(\"addStreamCallback()\");\n            return;\n        }\n\n        \/**\n         * Get the current stream callbacks.\n         * @return a dictionary of callbacks, keyed using callback names and values being the callback functions\n         *\/\n        public function get streamCallbacks() : Dictionary {\n            Log.debug(\"get streamCallbacks()\");\n            return null;\n        }\n\n        \/**\n         * Gets the underlying NetStream object.\n         * @return the netStream currently in use, or null if this provider has not started streaming yet\n         *\/\n        public function get netStream() : NetStream {\n            Log.debug(\"get netStream()\");\n            return _hls.stream;\n        }\n\n        \/**\n         * Gets the underlying netConnection object.\n         * @return the netConnection currently in use, or null if this provider has not started streaming yet\n         *\/\n        public function get netConnection() : NetConnection {\n            Log.debug(\"get netConnection()\");\n            return null;\n        }\n\n        \/**\n         * Sets a time provider to be used by this StreamProvider. Normally the playhead time is queried from\n         * the NetStream.time property.\n         *\n         * @param timeProvider\n         *\/\n        public function set timeProvider(timeProvider : TimeProvider) : void {\n            Log.debug(\"set timeProvider()\");\n            _timeProvider = timeProvider;\n            return;\n        }\n\n        \/**\n         * Gets the type of StreamProvider either http, rtmp, psuedo.\n         *\/\n        public function get type() : String {\n            return \"httpstreaming\";\n        }\n\n        \/**\n         * Switch the stream in realtime with \/ without dynamic stream switching support\n         *\n         * @param event ClipEvent the clip event\n         * @param clip Clip the clip to switch to\n         * @param netStreamPlayOptions Object the NetStreamPlayOptions object to enable dynamic stream switching\n         *\/\n        public function switchStream(event : ClipEvent, clip : Clip, netStreamPlayOptions : Object = null) : void {\n            Log.info(\"switchStream()\");\n            return;\n        }\n    }\n}\n","new_contents":"package org.mangui.flowplayer {\n    import flash.display.DisplayObject;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.utils.Dictionary;\n    import flash.media.Video;\n\n    import org.mangui.HLS.HLS;\n    import org.mangui.HLS.HLSEvent;\n    import org.mangui.HLS.HLSStates;\n    import org.mangui.HLS.utils.Log;\n    import org.flowplayer.model.Plugin;\n    import org.flowplayer.model.PluginModel;\n    import org.flowplayer.view.Flowplayer;\n    import org.flowplayer.controller.StreamProvider;\n    import org.flowplayer.controller.TimeProvider;\n    import org.flowplayer.controller.VolumeController;\n    import org.flowplayer.model.Clip;\n    import org.flowplayer.model.ClipType;\n    import org.flowplayer.model.ClipEvent;\n    import org.flowplayer.model.ClipEventType;\n    import org.flowplayer.model.Playlist;\n    import org.flowplayer.view.StageVideoWrapper;\n\n    public class HLSProvider  implements StreamProvider,Plugin {\n        private var _volumecontroller : VolumeController;\n        private var _playlist : Playlist;\n        private var _timeProvider : TimeProvider;\n        private var _model : PluginModel;\n        private var _player : Flowplayer;\n        private var _clip : Clip;\n        private var _video : Video;\n        \/** reference to the framework. **\/\n        private var _hls : HLS;\n        private var _hlsState : String = HLSStates.IDLE;\n        \/\/ event values\n        private var _position : Number = 0;\n        private var _duration : Number = 0;\n        private var _bufferedTime : Number = 0;\n        private var _videoWidth : Number = -1;\n        private var _videoHeight : Number = -1;\n        private var _isManifestLoaded : Boolean = false;\n        private var _pauseAfterStart : Boolean;\n        private var _seekable : Boolean = false;\n\n        public function getDefaultConfig() : Object {\n            return null;\n        }\n\n        public function onConfig(model : PluginModel) : void {\n            Log.info(\"onConfig()\");\n            _model = model;\n        }\n\n        public function onLoad(player : Flowplayer) : void {\n            Log.info(\"onLoad()\");\n            _player = player;\n            _hls = new HLS();\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.STATE, _stateHandler);\n            \n            var cfg:Object = _model.config;\n            var value : Object;\n\n            \/\/ parse configuration parameters\n            value = cfg.hls_debug;\n            if (value != null) {\n                Log.info(\"hls_debug:\" + value);\n                Log.LOG_DEBUG_ENABLED = value as Boolean;\n            }\n\n            value = cfg.hls_debug2;\n            if (value != null) {\n                Log.info(\"hls_debug2:\" + value);\n                Log.LOG_DEBUG2_ENABLED = value as Boolean;\n            }\n\n            value = cfg.hls_minbufferlength;\n            if (value != null) {\n                Log.info(\"hls_minbufferlength:\" + value);\n                _hls.minBufferLength = value as Number;\n            }\n\n            value = cfg.hls_maxbufferlength;\n            if (value != null) {\n                Log.info(\"hls_maxbufferlength:\" + value);\n                _hls.maxBufferLength = value as Number;\n            }\n\n            value = cfg.hls_startfromlowestlevel;\n            if (value != null) {\n                Log.info(\"hls_startfromlowestlevel:\" + value);\n                _hls.startFromLowestLevel = value as Boolean;\n            }\n\n            value = cfg.hls_seekfromlowestlevel;\n            if (value != null) {\n                Log.info(\"hls_seekfromlowestlevel:\" + value);\n                _hls.seekFromLowestLevel = value as Boolean;\n            }\n\n            value = cfg.hls_live_flushurlcache;\n            if (value != null) {\n                Log.info(\"hls_live_flushurlcache:\" + value);\n                _hls.flushLiveURLCache = value as Boolean;\n            }\n            _model.dispatchOnLoad();\n        }\n\n        private function _completeHandler(event : HLSEvent) : void {\n            _clip.dispatch(ClipEventType.FINISH);\n        };\n\n        private function _errorHandler(event : HLSEvent) : void {\n        };\n\n        private function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[0].duration;\n            _isManifestLoaded = true;\n            _clip.duration = _duration;\n            _clip.dispatch(ClipEventType.METADATA);\n            _seekable = true;\n            \/\/if (_hls.type == HLSTypes.LIVE) {\n            \/\/    _seekable = false;\n            \/\/} else {\n            \/\/    _seekable = true;\n            \/\/}\n            if (_pauseAfterStart == false) {\n                _hls.stream.play();\n            }\n        };\n\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            _position = Math.max(0, event.mediatime.position);\n            _duration = event.mediatime.duration;\n            _clip.duration = _duration;\n            _bufferedTime = event.mediatime.buffer + event.mediatime.position;\n            var videoWidth : Number = _video.videoWidth;\n            var videoHeight : Number = _video.videoHeight;\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    Log.info(\"video size changed to \" + videoWidth + \"\/\" + videoHeight);\n                    _videoWidth = videoWidth;\n                    _videoHeight = videoHeight;\n                    _clip.originalWidth = videoWidth;\n                    _clip.originalHeight = videoHeight;\n                    _clip.dispatch(ClipEventType.START);\n                    _clip.dispatch(ClipEventType.METADATA_CHANGED);\n                }\n            }\n        };\n\n        private function _stateHandler(event : HLSEvent) : void {\n            _hlsState = event.state;\n            \/\/ Log.txt(\"state:\"+ _hlsState);\n            switch(event.state) {\n                case HLSStates.IDLE:\n                case HLSStates.PLAYING:\n                    _clip.dispatch(ClipEventType.BUFFER_FULL);\n                    break;\n                case HLSStates.PLAYING_BUFFERING:\n                    _clip.dispatch(ClipEventType.BUFFER_EMPTY);\n                    break;\n                case HLSStates.PAUSED_BUFFERING:\n                    _clip.dispatch(ClipEventType.BUFFER_EMPTY);\n                    _clip.dispatch(ClipEventType.PAUSE);\n                    break;\n                case HLSStates.PAUSED:\n                    _clip.dispatch(ClipEventType.BUFFER_FULL);\n                    _clip.dispatch(ClipEventType.PAUSE);\n                    break;\n            }\n        };\n\n        \/**\n         * Starts loading the specivied clip. Once video data is available the provider\n         * must set it to the clip using <code>clip.setContent()<\/code>. Typically the video\n         * object passed to the clip is an instance of <a href=\"http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/Video.html\">flash.media.Video<\/a>.\n         *\n         * @param event the event that this provider should dispatch once loading has successfully started,\n         * once dispatched the player will call <code>getVideo()<\/code>\n         * @param clip the clip to load\n         * @param pauseAfterStart if <code>true<\/code> the playback is paused on first frame and\n         * buffering is continued\n         * @see Clip#setContent()\n         * @see #getVideo()\n         *\/\n        public function load(event : ClipEvent, clip : Clip, pauseAfterStart : Boolean = true) : void {\n            _clip = clip;\n            Log.info(\"load()\" + clip.completeUrl);\n            _hls.load(clip.completeUrl);\n            _pauseAfterStart = pauseAfterStart;\n            clip.type = ClipType.VIDEO;\n            clip.dispatch(ClipEventType.BEGIN);\n            return;\n        }\n\n        \/**\n         * Gets the <a href=\"http:\/\/livedocs.adobe.com\/flash\/9.0\/ActionScriptLangRefV3\/flash\/media\/Video.html\">Video<\/a> object.\n         * A stream will be attached to the returned video object using <code>attachStream()<\/code>.\n         * @param clip the clip for which the Video object is queried for\n         * @see #attachStream()\n         *\/\n        public function getVideo(clip : Clip) : DisplayObject {\n            Log.debug(\"getVideo()\");\n            if (clip.useStageVideo) {\n                Log.debug(\"useStageVideo\");\n                _video = new StageVideoWrapper(clip);\n            } else {\n                _video = new Video();\n                _video.smoothing = clip.smoothing;\n            }\n            return _video;\n        }\n\n        \/**\n         * Attaches a stream to the specified display object.\n         * @param video the video object that was originally retrieved using <code>getVideo()<\/code>.\n         * @see #getVideo()\n         *\/\n        public function attachStream(video : DisplayObject) : void {\n            Log.debug(\"attachStream()\");\n            Video(video).attachNetStream(_hls.stream);\n            return;\n        }\n\n        \/**\n         * Pauses playback.\n         * @param event the event that this provider should dispatch once loading has been successfully paused\n         *\/\n        public function pause(event : ClipEvent) : void {\n            Log.info(\"pause()\");\n            _hls.stream.pause();\n            return;\n        }\n\n        \/**\n         * Resumes playback.\n         * @param event the event that this provider should dispatch once loading has been successfully resumed\n         *\/\n        public function resume(event : ClipEvent) : void {\n            Log.info(\"resume()\");\n            _hls.stream.resume();\n            _clip.dispatch(ClipEventType.RESUME);\n            return;\n        }\n\n        \/**\n         * Stops and rewinds to the beginning of current clip.\n         * @param event the event that this provider should dispatch once loading has been successfully stopped\n         *\/\n        public function stop(event : ClipEvent, closeStream : Boolean = false) : void {\n            Log.info(\"stop()\");\n            _hls.stream.close();\n            return;\n        }\n\n        \/**\n         * Seeks to the specified point in the timeline.\n         * @param event the event that this provider should dispatch once the seek is in target\n         * @param seconds the target point in the timeline\n         *\/\n        public function seek(event : ClipEvent, seconds : Number) : void {\n            Log.info(\"seek()\");\n            _hls.stream.seek(seconds);\n            _position = seconds;\n            _bufferedTime = seconds;\n            _clip.dispatch(ClipEventType.SEEK);\n            return;\n        }\n\n        \/**\n         * File size in bytes.\n         *\/\n        public function get fileSize() : Number {\n            return 0;\n        }\n\n        \/**\n         * Current playhead time in seconds.\n         *\/\n        public function get time() : Number {\n            return _position;\n        }\n\n        \/**\n         * The point in timeline where the buffered data region begins, in seconds.\n         *\/\n        public function get bufferStart() : Number {\n            return 0;\n        }\n\n        \/**\n         * The point in timeline where the buffered data region ends, in seconds.\n         *\/\n        public function get bufferEnd() : Number {\n            return _bufferedTime;\n        }\n\n        \/**\n         * Does this provider support random seeking to unbuffered areas in the timeline?\n         *\/\n        public function get allowRandomSeek() : Boolean {\n            \/\/ Log.info(\"allowRandomSeek()\");\n            return _seekable;\n        }\n\n        \/**\n         * Volume controller used to control the video volume.\n         *\/\n        public function set volumeController(controller : VolumeController) : void {\n            _volumecontroller = controller;\n            _volumecontroller.netStream = _hls.stream;\n            return;\n        }\n\n        \/**\n         * Is this provider in the process of stopping the stream?\n         * When stopped the provider should not dispatch any events resulting from events that\n         * might get triggered by the underlying streaming implementation.\n         *\/\n        public function get stopping() : Boolean {\n            Log.info(\"stopping()\");\n            return false;\n        }\n\n        \/**\n         * The playlist instance.\n         *\/\n        public function set playlist(playlist : Playlist) : void {\n            \/\/ Log.debug(\"set playlist()\");\n            _playlist = playlist;\n            return;\n        }\n\n        public function get playlist() : Playlist {\n            Log.debug(\"get playlist()\");\n            return _playlist;\n        }\n\n        \/**\n         * Adds a callback public function to the NetConnection instance. This public function will fire ClipEvents whenever\n         * the callback is invoked in the connection.\n         * @param name\n         * @param listener\n         * @return\n         * @see ClipEventType#CONNECTION_EVENT\n         *\/\n        public function addConnectionCallback(name : String, listener : Function) : void {\n            Log.debug(\"addConnectionCallback()\");\n            return;\n        }\n\n        \/**\n         * Adds a callback public function to the NetStream object. This public function will fire a ClipEvent of type StreamEvent whenever\n         * the callback has been invoked on the stream. The invokations typically come from a server-side app running\n         * on RTMP server.\n         * @param name\n         * @param listener\n         * @return\n         * @see ClipEventType.NETSTREAM_EVENT\n         *\/\n        public function addStreamCallback(name : String, listener : Function) : void {\n            Log.debug(\"addStreamCallback()\");\n            return;\n        }\n\n        \/**\n         * Get the current stream callbacks.\n         * @return a dictionary of callbacks, keyed using callback names and values being the callback functions\n         *\/\n        public function get streamCallbacks() : Dictionary {\n            Log.debug(\"get streamCallbacks()\");\n            return null;\n        }\n\n        \/**\n         * Gets the underlying NetStream object.\n         * @return the netStream currently in use, or null if this provider has not started streaming yet\n         *\/\n        public function get netStream() : NetStream {\n            Log.debug(\"get netStream()\");\n            return _hls.stream;\n        }\n\n        \/**\n         * Gets the underlying netConnection object.\n         * @return the netConnection currently in use, or null if this provider has not started streaming yet\n         *\/\n        public function get netConnection() : NetConnection {\n            Log.debug(\"get netConnection()\");\n            return null;\n        }\n\n        \/**\n         * Sets a time provider to be used by this StreamProvider. Normally the playhead time is queried from\n         * the NetStream.time property.\n         *\n         * @param timeProvider\n         *\/\n        public function set timeProvider(timeProvider : TimeProvider) : void {\n            Log.debug(\"set timeProvider()\");\n            _timeProvider = timeProvider;\n            return;\n        }\n\n        \/**\n         * Gets the type of StreamProvider either http, rtmp, psuedo.\n         *\/\n        public function get type() : String {\n            return \"httpstreaming\";\n        }\n\n        \/**\n         * Switch the stream in realtime with \/ without dynamic stream switching support\n         *\n         * @param event ClipEvent the clip event\n         * @param clip Clip the clip to switch to\n         * @param netStreamPlayOptions Object the NetStreamPlayOptions object to enable dynamic stream switching\n         *\/\n        public function switchStream(event : ClipEvent, clip : Clip, netStreamPlayOptions : Object = null) : void {\n            Log.info(\"switchStream()\");\n            return;\n        }\n    }\n}\n","subject":"remove unused import","message":"remove unused import\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"a7d413fa70a55a8050ba5ca6c98938c2d5533c0b","old_file":"src\/laml\/display\/Skin.as","new_file":"src\/laml\/display\/Skin.as","old_contents":"package laml.display {\n\timport flash.display.DisplayObject;\n\timport flash.display.Sprite;\n\t\n\tpublic class Skin extends Sprite implements ISkin {\n\n\t\tpublic function getBitmapByName(alias:String):DisplayObject {\n\t\t\tif(hasOwnProperty(alias)) {\n\t\t\t\treturn new this[alias]() as DisplayObject;\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t}\n}","new_contents":"package laml.display {\n\timport flash.display.DisplayObject;\n\timport flash.display.Sprite;\n\t\n\timport mx.core.BitmapAsset;\n\timport mx.core.FontAsset;\n\timport mx.core.IFlexAsset;\n\timport mx.core.IFlexDisplayObject;\n\timport mx.core.SpriteAsset;\n\t\n\tpublic class Skin extends Sprite implements ISkin {\n \t\tprivate var bitmapAsset:BitmapAsset;\n\t\tprivate var fontAsset:FontAsset;\n\t\tprivate var iFlexAsset:IFlexAsset;\n\t\tprivate var iFlexDisplayObject:IFlexDisplayObject;\n\t\tprivate var spriteAsset:SpriteAsset;\n\n\t\tpublic function getBitmapByName(alias:String):DisplayObject {\n\t\t\tif(hasOwnProperty(alias)) {\n\t\t\t\treturn new this[alias]() as DisplayObject;\n\t\t\t}\n\t\t\t\n\t\t\treturn null;\n\t\t}\n\t}\n}","subject":"Put MX dependencies in skin","message":"Put MX dependencies in skin\n\ngit-svn-id: 02605e11d3a461bc7e12f3f3880edf4b0c8dcfd0@4281 3e7533ad-8678-4d30-8e38-00a379d3f0d0\n","lang":"ActionScript","license":"mit","repos":"lukebayes\/laml"}
{"commit":"cebd5948b8721d3f147f0c751db5df88a2d1c7be","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzMouseKernel.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzMouseKernel.as","old_contents":"\/**\n  * LzMouseKernel.as\n  *\n  * @copyright Copyright 2001-2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/\/ Receives mouse events from the runtime\nclass LzMouseKernel  {\n    #passthrough (toplevel:true) {  \n    import flash.display.*;\n    import flash.events.*;\n    import flash.utils.*;\n    import flash.ui.*;\n    }#\n\n\n    \/\/ sends mouse events to the callback\n    static function __sendEvent(view, eventname) {\n        if (LzMouseKernel.__callback) LzMouseKernel.__scope[LzMouseKernel.__callback](eventname, view);\n        \/\/Debug.write('LzMouseKernel event', eventname);\n    }\n    static var __callback = null;\n    static var __scope = null;\n    static var __lastMouseDown = null;\n    static var __listeneradded:Boolean = false ;\n\n    \/**\n     * Shows or hides the hand cursor for all clickable views.\n     *\/\n    static var showhandcursor:Boolean = true;\n\n    static function setCallback (scope, funcname) {\n        LzMouseKernel.__scope = scope;\n        LzMouseKernel.__callback = funcname;\n        if (LzMouseKernel.__listeneradded == false) {\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_MOVE, __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_UP,   __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_DOWN, __mouseHandler);\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE,     __mouseLeavesHandler);\n            LzMouseKernel.__listeneradded = true;\n        }\n    }    \n\n    \/\/ Handles global mouse events\n    static function __mouseHandler(event:MouseEvent):void {\n        var eventname = 'on' + event.type.toLowerCase();\n        if (eventname == 'onmouseup' && __lastMouseDown != null) {\n            \/\/ call mouseup on the sprite that got the last mouse down  \n            LzMouseKernel.__lastMouseDown.__globalmouseup(event);\n            __lastMouseDown = null;\n        } else {\n            LzMouseKernel.__sendEvent(null, eventname);\n        }\n    }\n\n    \/\/ handles MOUSE_LEAVES event\n    static function __mouseLeavesHandler(event:Event):void {\n        var eventname = 'on' + event.type.toLowerCase();\n        LzMouseKernel.__sendEvent(null, eventname);\n    }\n\n    \/**\n    * Shows or hides the hand cursor for all clickable views.\n    * @param Boolean show: true shows the hand cursor for buttons, false hides it\n    *\/\n    static function showHandCursor (show) {\n        LzMouseKernel.showhandcursor = show;\n    }\n\n    static var __amLocked:Boolean = false;\n    static var cursorSprite:Sprite = null;\n    static var globalCursorResource:String = null;\n    static var lastCursorResource:String = null;\n\n    \/**\n    * Sets the cursor to a resource\n    * @param String what: The resource to use as the cursor. \n    *\/\n    static function setCursorGlobal ( what:String ){\n        globalCursorResource = what;\n        setCursorLocal(what);\n    }\n\n    static function setCursorLocal ( what:String ) {\n        if ( LzMouseKernel.__amLocked ) { return; }\n        Mouse.hide();\n        cursorSprite.x = LFCApplication.stage.mouseX;\n        cursorSprite.y = LFCApplication.stage.mouseY;\n        LFCApplication.setChildIndex(cursorSprite, LFCApplication._sprite.numChildren-1);\n        if (lastCursorResource != what) {\n            if (cursorSprite.numChildren > 0) {\n                cursorSprite.removeChildAt(0);\n            }\n            var resourceSprite = getCursorResource(what);\n            cursorSprite.addChild( resourceSprite );\n            lastCursorResource = what;\n        }\n        \/\/ respond to mouse move events\n        cursorSprite.startDrag();\n        LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n        cursorSprite.visible = true;\n    }\n\n    static function mouseLeaveHandler(evt:Event):void {\n        cursorSprite.visible = false;\n    }\n\n\n    static function getCursorResource (resource:String):Sprite {\n          var resinfo = LzResourceLibrary[resource];\n          var assetclass;\n          var frames = resinfo.frames;\n          var asset:Sprite;\n          \/\/ single frame resources get an entry in LzResourceLibrary which has\n          \/\/ 'assetclass' pointing to the resource Class object.\n          if (resinfo.assetclass is Class) {\n              assetclass = resinfo.assetclass;\n          } else {\n              \/\/ Multiframe resources have an array of Class objects in frames[]\n              assetclass = frames[0];\n          }\n\n          if (! assetclass) return null;\n          asset = new assetclass();\n          asset.scaleX = 1.0;\n          asset.scaleY = 1.0;\n          \/\/Debug.write('cursor asset', asset);\n          return asset;\n    }\n\n    \/**\n    * This function restores the default cursor if there is no locked cursor on\n    * the screen.\n    * \n    * @access private\n    *\/\n    static function restoreCursor ( ){\n        if ( LzMouseKernel.__amLocked ) { return; }\n        cursorSprite.stopDrag();\n        cursorSprite.visible = false;\n        globalCursorResource = null;\n        Mouse.show();\n    }\n\n    \/** Called by LzSprite to restore cursor to global value.\n     *\/\n    static function restoreCursorLocal ( ){\n        if ( LzMouseKernel.__amLocked ) { return; }\n        if (globalCursorResource == null) {\n            \/\/ Restore to system default pointer\n            restoreCursor();\n        } else {\n            \/\/ Restore to the last value set by setCursorGlobal\n            setCursorLocal(globalCursorResource);\n        }\n    }\n\n    \/**\n    * Prevents the cursor from being changed until unlock is called.\n    * \n    *\/\n    static function lock (){\n        LzMouseKernel.__amLocked = true;\n    }\n\n    \/**\n    * Restores the default cursor.\n    * \n    *\/\n    static function unlock (){\n        LzMouseKernel.__amLocked = false;\n        LzMouseKernel.restoreCursor(); \n    }\n\n    static function initCursor () {\n        cursorSprite = new Sprite();\n        cursorSprite.mouseChildren = false;\n        cursorSprite.mouseEnabled = false;\n        \/\/ Add the cursor DisplayObject to the root sprite\n        LFCApplication.addChild(cursorSprite);\n        cursorSprite.x = -10000;\n        cursorSprite.y = -10000;\n    }\n}\n","new_contents":"\/**\n  * LzMouseKernel.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic AS2\n  *\/\n\n\/\/ Receives mouse events from the runtime\nclass LzMouseKernel  {\n    #passthrough (toplevel:true) {  \n    import flash.display.*;\n    import flash.events.*;\n    import flash.utils.*;\n    import flash.ui.*;\n    }#\n\n\n    \/\/ sends mouse events to the callback\n    static function __sendEvent(view, eventname) {\n        if (LzMouseKernel.__callback) LzMouseKernel.__scope[LzMouseKernel.__callback](eventname, view);\n        \/\/Debug.write('LzMouseKernel event', eventname);\n    }\n    static var __callback = null;\n    static var __scope = null;\n    static var __lastMouseDown = null;\n    static var __mouseLeft:Boolean = false;\n    static var __listeneradded:Boolean = false ;\n\n    \/**\n     * Shows or hides the hand cursor for all clickable views.\n     *\/\n    static var showhandcursor:Boolean = true;\n\n    static function setCallback (scope, funcname) {\n        LzMouseKernel.__scope = scope;\n        LzMouseKernel.__callback = funcname;\n        if (LzMouseKernel.__listeneradded == false) {\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_MOVE, __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_UP,   __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_DOWN, __mouseHandler);\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE,     __mouseLeavesHandler);\n            LzMouseKernel.__listeneradded = true;\n        }\n    }    \n\n    \/\/ Handles global mouse events\n    static function __mouseHandler(event:MouseEvent):void {\n        var eventname = 'on' + event.type.toLowerCase();\n        if (eventname == 'onmouseup' && __lastMouseDown != null) {\n            \/\/ call mouseup on the sprite that got the last mouse down  \n            LzMouseKernel.__lastMouseDown.__globalmouseup(event);\n            __lastMouseDown = null;\n        } else {\n            if (__mouseLeft && event.buttonDown && LzMouseKernel.__lastMouseDown != null) {\n                __mouseLeft = false;\n                \/\/Debug.write(eventname, event.buttonDown, LzMouseKernel.__lastMouseDown);\n                var ev = new MouseEvent('mouseup');\n                LzMouseKernel.__lastMouseDown.__globalmouseup(ev);\n                LzMouseKernel.__lastMouseDown = null;\n            }\n            LzMouseKernel.__sendEvent(null, eventname);\n        }\n    }\n\n    \/\/ handles MOUSE_LEAVES event\n    static function __mouseLeavesHandler(event:Event):void {\n        var eventname = 'on' + event.type.toLowerCase();\n        LzMouseKernel.__mouseLeft = true;\n        LzMouseKernel.__sendEvent(null, eventname);\n    }\n\n    \/**\n    * Shows or hides the hand cursor for all clickable views.\n    * @param Boolean show: true shows the hand cursor for buttons, false hides it\n    *\/\n    static function showHandCursor (show) {\n        LzMouseKernel.showhandcursor = show;\n    }\n\n    static var __amLocked:Boolean = false;\n    static var cursorSprite:Sprite = null;\n    static var globalCursorResource:String = null;\n    static var lastCursorResource:String = null;\n\n    \/**\n    * Sets the cursor to a resource\n    * @param String what: The resource to use as the cursor. \n    *\/\n    static function setCursorGlobal ( what:String ){\n        globalCursorResource = what;\n        setCursorLocal(what);\n    }\n\n    static function setCursorLocal ( what:String ) {\n        if ( LzMouseKernel.__amLocked ) { return; }\n        Mouse.hide();\n        cursorSprite.x = LFCApplication.stage.mouseX;\n        cursorSprite.y = LFCApplication.stage.mouseY;\n        LFCApplication.setChildIndex(cursorSprite, LFCApplication._sprite.numChildren-1);\n        if (lastCursorResource != what) {\n            if (cursorSprite.numChildren > 0) {\n                cursorSprite.removeChildAt(0);\n            }\n            var resourceSprite = getCursorResource(what);\n            cursorSprite.addChild( resourceSprite );\n            lastCursorResource = what;\n        }\n        \/\/ respond to mouse move events\n        cursorSprite.startDrag();\n        LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n        cursorSprite.visible = true;\n    }\n\n    static function mouseLeaveHandler(evt:Event):void {\n        cursorSprite.visible = false;\n    }\n\n\n    static function getCursorResource (resource:String):Sprite {\n          var resinfo = LzResourceLibrary[resource];\n          var assetclass;\n          var frames = resinfo.frames;\n          var asset:Sprite;\n          \/\/ single frame resources get an entry in LzResourceLibrary which has\n          \/\/ 'assetclass' pointing to the resource Class object.\n          if (resinfo.assetclass is Class) {\n              assetclass = resinfo.assetclass;\n          } else {\n              \/\/ Multiframe resources have an array of Class objects in frames[]\n              assetclass = frames[0];\n          }\n\n          if (! assetclass) return null;\n          asset = new assetclass();\n          asset.scaleX = 1.0;\n          asset.scaleY = 1.0;\n          \/\/Debug.write('cursor asset', asset);\n          return asset;\n    }\n\n    \/**\n    * This function restores the default cursor if there is no locked cursor on\n    * the screen.\n    * \n    * @access private\n    *\/\n    static function restoreCursor ( ){\n        if ( LzMouseKernel.__amLocked ) { return; }\n        cursorSprite.stopDrag();\n        cursorSprite.visible = false;\n        globalCursorResource = null;\n        Mouse.show();\n    }\n\n    \/** Called by LzSprite to restore cursor to global value.\n     *\/\n    static function restoreCursorLocal ( ){\n        if ( LzMouseKernel.__amLocked ) { return; }\n        if (globalCursorResource == null) {\n            \/\/ Restore to system default pointer\n            restoreCursor();\n        } else {\n            \/\/ Restore to the last value set by setCursorGlobal\n            setCursorLocal(globalCursorResource);\n        }\n    }\n\n    \/**\n    * Prevents the cursor from being changed until unlock is called.\n    * \n    *\/\n    static function lock (){\n        LzMouseKernel.__amLocked = true;\n    }\n\n    \/**\n    * Restores the default cursor.\n    * \n    *\/\n    static function unlock (){\n        LzMouseKernel.__amLocked = false;\n        LzMouseKernel.restoreCursor(); \n    }\n\n    static function initCursor () {\n        cursorSprite = new Sprite();\n        cursorSprite.mouseChildren = false;\n        cursorSprite.mouseEnabled = false;\n        \/\/ Add the cursor DisplayObject to the root sprite\n        LFCApplication.addChild(cursorSprite);\n        cursorSprite.x = -10000;\n        cursorSprite.y = -10000;\n    }\n}\n","subject":"Change 20090206-maxcarlson-y by maxcarlson@Bank.local on 2009-02-06 19:03:11 PST in \/Users\/maxcarlson\/openlaszlo\/trunk-clean for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20090206-maxcarlson-y by maxcarlson@Bank.local on 2009-02-06 19:03:11 PST\n    in \/Users\/maxcarlson\/openlaszlo\/trunk-clean\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: Send mouseup events when mouse goes up outside the app in swf9\n\nBugs Fixed: LPP-7724 - Mouse events behave wrong in opaque mode (FireFox)\n\nTechnical Reviewer: andre.bargull@udo.edu\nQA Reviewer: hminsky\n\nDetails: Add mouseLeft flag to track whether the mouse left the app.  Send a mouseup event if the mouse left the app, the button is still down and there is a view to receive the event (lastMouseDown)\n\nTests: See LPP-7724.\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@12771 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"aeb78a402d31c40aa301925ff009c884513b3a8d","old_file":"src\/goplayer\/Player.as","new_file":"src\/goplayer\/Player.as","old_contents":"package goplayer\n{\n  public class Player\n    implements FlashNetConnectionListener, FlashNetStreamListener\n  {\n    private const DEFAULT_VOLUME : Number = .8\n\n    private const START_BUFFER : Duration = Duration.seconds(.1)\n    private const SMALL_BUFFER : Duration = Duration.seconds(3)\n    private const LARGE_BUFFER : Duration = Duration.seconds(60)\n\n    private const finishingListeners : Array = []\n\n    private var _movie : Movie\n    private var connection : FlashNetConnection\n\n    private var triedConnectingUsingDefaultPorts : Boolean = false\n    private var stream : FlashNetStream = null\n    private var metadata : Object = null\n\n    private var _volume : Number = DEFAULT_VOLUME\n    private var _paused : Boolean = false\n    private var _buffering : Boolean = false\n\n    public function Player\n      (movie : Movie, connection : FlashNetConnection)\n    {\n      _movie = movie, this.connection = connection\n\n      connection.listener = this\n    }\n\n    public function get movie() : Movie\n    { return _movie }\n\n    public function addFinishingListener\n      (value : PlayerFinishingListener) : void\n    { finishingListeners.push(value) }\n\n    \/\/ -----------------------------------------------------\n\n    public function start() : void\n    { connection.connect(movie.rtmpURL) }\n\n    public function handleConnectionFailed() : void\n    {\n      if (movie.rtmpURL.hasPort && !triedConnectingUsingDefaultPorts)\n        connectUsingDefaultPorts()\n      else\n        debug(\"Could not connect using RTMP; giving up.\")\n    }\n\n    private function connectUsingDefaultPorts() : void\n    {\n      debug(\"Trying to connect using default RTMP ports.\")\n\n      triedConnectingUsingDefaultPorts = true\n      connection.connect(movie.rtmpURL.withoutPort)\n    }\n\n    public function handleConnectionClosed() : void\n    {}\n\n    \/\/ -----------------------------------------------------\n\n    public function handleConnectionEstablished() : void\n    {\n      stream = connection.getNetStream()\n      stream.listener = this\n\n      stream.bufferTime = START_BUFFER\n      stream.volume = volume\n\n      stream.play(movie.rtmpStreams)\n\n      _buffering = true\n\n      if (paused)\n        stream.paused = true\n    }\n\n    public function handleNetStreamMetadata(data : Object) : void\n    { metadata = data }\n\n    public function handleBufferFilled() : void\n    { handleBufferingFinished() }\n\n    private function handleBufferingFinished() : void\n    {\n      useLargeBuffer()\n      _buffering = false\n    }\n\n    public function handleBufferEmptied() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n      else\n        handleBufferingStarted()\n    }\n\n    private function handleBufferingStarted() : void\n    {\n      useSmallBuffer()\n      _buffering = true\n    }\n\n    private function useSmallBuffer() : void\n    { stream.bufferTime = SMALL_BUFFER }\n\n    private function useLargeBuffer() : void\n    { stream.bufferTime = LARGE_BUFFER }\n\n    public function get buffering() : Boolean\n    { return _buffering }\n\n    public function handleStreamingStopped() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n    }\n\n    private function handleFinishedPlaying() : void\n    {\n      debug(\"Finished playing.\")\n\n      for each (var listener : PlayerFinishingListener in finishingListeners)\n        listener.handleMovieFinishedPlaying()\n    }\n\n    private function get finishedPlaying() : Boolean\n    { return timeRemaining.seconds < 1 }\n\n    private function get timeRemaining() : Duration\n    { return streamLength.minus(playheadPosition) }\n\n    \/\/ -----------------------------------------------------\n\n    public function get paused() : Boolean\n    { return _paused }\n\n    public function set paused(value : Boolean) : void\n    {\n      _paused = value\n\n      if (stream)\n        stream.paused = value\n    }\n\n    public function togglePaused() : void\n    { paused = !paused }\n\n    \/\/ -----------------------------------------------------\n\n    public function get playheadPosition() : Duration\n    { return stream ? stream.playheadPosition : Duration.ZERO }\n\n    public function set playheadPosition(value : Duration) : void\n    { stream.playheadPosition = value }\n\n    public function seekBy(delta : Duration) : void\n    { playheadPosition = playheadPosition.plus(delta) }\n\n    public function rewind() : void\n    { playheadPosition = Duration.ZERO }\n\n    \/\/ -----------------------------------------------------\n\n    public function get volume() : Number\n    { return _volume }\n\n    public function set volume(value : Number) : void\n    {\n      _volume = value\n\n      if (stream)\n        stream.volume = value\n    }\n\n    public function changeVolumeBy(delta : Number) : void\n    { volume = volume + delta }\n\n    \/\/ -----------------------------------------------------\n\n    public function get aspectRatio() : Number\n    { return movie.aspectRatio }\n\n    public function get bufferTime() : Duration\n    { return stream ? stream.bufferTime : Duration.ZERO }\n\n    public function get bufferLength() : Duration\n    { return stream ? stream.bufferLength : Duration.ZERO }\n\n    public function get bufferFillRatio() : Number\n    { return Math.min(1, bufferLength.seconds \/ bufferTime.seconds) }\n\n    public function get streamLength() : Duration\n    {\n      return metadata\n        ? Duration.seconds(metadata.duration)\n        : movie.duration\n    }\n\n    public function get bitrate() : Bitrate\n    { return stream ? stream.bitrate : Bitrate.ZERO }\n\n    public function get bandwidth() : Bitrate\n    { return stream ? stream.bandwidth : Bitrate.ZERO }\n\n    public function get highQualityDimensions() : Dimensions\n    {\n      var result : Dimensions = Dimensions.ZERO\n\n      for each (var stream : RTMPStream in movie.rtmpStreams)\n        if (stream.dimensions.isGreaterThan(result))\n          result = stream.dimensions\n\n      return result\n    }\n  }\n}\n","new_contents":"package goplayer\n{\n  public class Player\n    implements FlashNetConnectionListener, FlashNetStreamListener\n  {\n    private const DEFAULT_VOLUME : Number = .8\n\n    private const START_BUFFER : Duration = Duration.seconds(.1)\n    private const SMALL_BUFFER : Duration = Duration.seconds(3)\n    private const LARGE_BUFFER : Duration = Duration.seconds(60)\n\n    private const finishingListeners : Array = []\n\n    private var _movie : Movie\n    private var connection : FlashNetConnection\n\n    private var triedConnectingUsingDefaultPorts : Boolean = false\n    private var stream : FlashNetStream = null\n    private var metadata : Object = null\n\n    private var _volume : Number = DEFAULT_VOLUME\n    private var _paused : Boolean = false\n    private var _buffering : Boolean = false\n\n    public function Player\n      (movie : Movie, connection : FlashNetConnection)\n    {\n      _movie = movie, this.connection = connection\n\n      connection.listener = this\n    }\n\n    public function get movie() : Movie\n    { return _movie }\n\n    public function addFinishingListener\n      (value : PlayerFinishingListener) : void\n    { finishingListeners.push(value) }\n\n    \/\/ -----------------------------------------------------\n\n    public function start() : void\n    { connection.connect(movie.rtmpURL) }\n\n    public function handleConnectionFailed() : void\n    {\n      if (movie.rtmpURL.hasPort && !triedConnectingUsingDefaultPorts)\n        connectUsingDefaultPorts()\n      else\n        debug(\"Could not connect using RTMP; giving up.\")\n    }\n\n    private function connectUsingDefaultPorts() : void\n    {\n      debug(\"Trying to connect using default RTMP ports.\")\n\n      triedConnectingUsingDefaultPorts = true\n      connection.connect(movie.rtmpURL.withoutPort)\n    }\n\n    public function handleConnectionClosed() : void\n    {}\n\n    \/\/ -----------------------------------------------------\n\n    public function handleConnectionEstablished() : void\n    {\n      stream = connection.getNetStream()\n      stream.listener = this\n\n      stream.bufferTime = START_BUFFER\n      stream.volume = volume\n\n      stream.play(movie.rtmpStreams)\n\n      _buffering = true\n\n      if (paused)\n        stream.paused = true\n    }\n\n    public function handleNetStreamMetadata(data : Object) : void\n    { metadata = data }\n\n    public function handleBufferFilled() : void\n    { handleBufferingFinished() }\n\n    private function handleBufferingFinished() : void\n    {\n      _buffering = false\n\n      \/\/ Make sure to let playback resume first.\n      later(useLargeBuffer)\n    }\n\n    public function handleBufferEmptied() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n      else\n        handleBufferingStarted()\n    }\n\n    private function handleBufferingStarted() : void\n    {\n      useSmallBuffer()\n      _buffering = true\n    }\n\n    private function useStartBuffer() : void\n    { stream.bufferTime = START_BUFFER }\n\n    private function useSmallBuffer() : void\n    { stream.bufferTime = SMALL_BUFFER }\n\n    private function useLargeBuffer() : void\n    { stream.bufferTime = LARGE_BUFFER }\n\n    public function get buffering() : Boolean\n    { return _buffering }\n\n    public function handleStreamingStopped() : void\n    {\n      if (finishedPlaying)\n        handleFinishedPlaying()\n    }\n\n    private function handleFinishedPlaying() : void\n    {\n      debug(\"Finished playing.\")\n\n      for each (var listener : PlayerFinishingListener in finishingListeners)\n        listener.handleMovieFinishedPlaying()\n    }\n\n    private function get finishedPlaying() : Boolean\n    { return timeRemaining.seconds < 1 }\n\n    private function get timeRemaining() : Duration\n    { return streamLength.minus(playheadPosition) }\n\n    \/\/ -----------------------------------------------------\n\n    public function get paused() : Boolean\n    { return _paused }\n\n    public function set paused(value : Boolean) : void\n    {\n      _paused = value\n\n      if (stream)\n        stream.paused = value\n    }\n\n    public function togglePaused() : void\n    { paused = !paused }\n\n    \/\/ -----------------------------------------------------\n\n    public function get playheadPosition() : Duration\n    { return stream ? stream.playheadPosition : Duration.ZERO }\n\n    public function set playheadPosition(value : Duration) : void\n    {\n      useStartBuffer()\n      stream.playheadPosition = value\n    }\n\n    public function seekBy(delta : Duration) : void\n    { playheadPosition = playheadPosition.plus(delta) }\n\n    public function rewind() : void\n    { playheadPosition = Duration.ZERO }\n\n    \/\/ -----------------------------------------------------\n\n    public function get volume() : Number\n    { return _volume }\n\n    public function set volume(value : Number) : void\n    {\n      _volume = value\n\n      if (stream)\n        stream.volume = value\n    }\n\n    public function changeVolumeBy(delta : Number) : void\n    { volume = volume + delta }\n\n    \/\/ -----------------------------------------------------\n\n    public function get aspectRatio() : Number\n    { return movie.aspectRatio }\n\n    public function get bufferTime() : Duration\n    { return stream ? stream.bufferTime : Duration.ZERO }\n\n    public function get bufferLength() : Duration\n    { return stream ? stream.bufferLength : Duration.ZERO }\n\n    public function get bufferFillRatio() : Number\n    { return Math.min(1, bufferLength.seconds \/ bufferTime.seconds) }\n\n    public function get streamLength() : Duration\n    {\n      return metadata\n        ? Duration.seconds(metadata.duration)\n        : movie.duration\n    }\n\n    public function get bitrate() : Bitrate\n    { return stream ? stream.bitrate : Bitrate.ZERO }\n\n    public function get bandwidth() : Bitrate\n    { return stream ? stream.bandwidth : Bitrate.ZERO }\n\n    public function get highQualityDimensions() : Dimensions\n    {\n      var result : Dimensions = Dimensions.ZERO\n\n      for each (var stream : RTMPStream in movie.rtmpStreams)\n        if (stream.dimensions.isGreaterThan(result))\n          result = stream.dimensions\n\n      return result\n    }\n  }\n}\n","subject":"Tweak buffering strategy.","message":"Tweak buffering strategy.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/goplayer,dbrock\/goplayer"}
{"commit":"f107cd1e6b00a80bfb26cb50e37041a1763a4e67","old_file":"src\/aerys\/minko\/scene\/node\/camera\/Camera.as","new_file":"src\/aerys\/minko\/scene\/node\/camera\/Camera.as","old_contents":"package aerys.minko.scene.node.camera\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.geom.Point;\n\t\n\tuse namespace minko_scene;\n\n\tpublic class Camera extends AbstractCamera\n\t{\n\t\tpublic static const DEFAULT_FOV\t\t: Number\t= Math.PI * .25;\n\t\t\n\t\tprivate var _tmpVector:Vector4 = new Vector4();\n\n\t\tpublic function get fieldOfView() : Number\n\t\t{\n\t\t\treturn _cameraData.fieldOfView;\n\t\t}\n\t\tpublic function set fieldOfView(value : Number) : void\n\t\t{\n\t\t\t_cameraData.fieldOfView = value;\n\t\t}\n\t\t\n\t\tpublic function Camera(fieldOfView\t: Number = DEFAULT_FOV,\n\t\t\t\t\t\t\t   zNear\t\t: Number = AbstractCamera.DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t   zFar\t\t\t: Number = AbstractCamera.DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper(zNear, zFar);\n\t\t\t\n\t\t\t_cameraData.fieldOfView = fieldOfView;\t\t\t\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Camera = new Camera(fieldOfView, zNear, zFar);\n\t\t\t\n\t\t\tclone.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn clone as AbstractSceneNode;\n\t\t}\n\t\t\n\t\toverride public function unproject(x : Number, y : Number, out : Ray = null) : Ray\n\t\t{\n\t\t\tif (!(root is Scene))\n\t\t\t\tthrow new Error('Camera must be in the scene to unproject vectors.');\n\t\t\t\n\t\t\tout ||= new Ray();\n\t\t\t\n\t\t\tvar sceneBindings\t: DataBindings\t= (root as Scene).bindings;\n\t\t\tvar zNear\t\t\t: Number\t\t= _cameraData.zNear;\n\t\t\tvar zFar\t\t\t: Number\t\t= _cameraData.zFar;\n\t\t\tvar fovDiv2\t\t\t: Number\t\t= _cameraData.fieldOfView * 0.5;\n\t\t\tvar width\t\t\t: Number\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\tvar height\t\t\t: Number\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\tvar xPercent\t\t: Number\t\t= 2.0 * (x \/ width - 0.5);\n\t\t\tvar yPercent \t\t: Number\t\t= 2.0 * (y \/ height - 0.5);\n\t\t\tvar dx\t\t\t\t: Number \t\t= Math.tan(fovDiv2) * xPercent * (width \/ height);\n\t\t\tvar dy\t\t\t\t: Number \t\t= -Math.tan(fovDiv2) * yPercent;\n\t\t\t\n\t\t\tout.origin.set(dx * zNear, dy * zNear, zNear);\n\t\t\tout.direction.set(dx * zNear, dy * zNear, zNear).normalize();\n\t\t\t\n\t\t\tlocalToWorld(out.origin, out.origin);\n\t\t\tlocalToWorld(out.direction, out.direction, true);\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\toverride public function project(localToWorld : Matrix4x4, output : Point = null) : Point\n\t\t{\n\t\t\toutput ||= new Point();\n\t\t\t\n\t\t\tvar sceneBindings\t: DataBindings\t= (root as Scene).bindings;\n\t\t\tvar width\t\t\t: Number\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\tvar height\t\t\t: Number\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\tvar translation\t\t: Vector4\t\t= localToWorld.getTranslation();\n\t\t\tvar screenPosition\t: Vector4\t\t= _cameraData.worldToScreen.projectVector(translation, _tmpVector);\n\t\t\toutput.x \t\t\t\t\t\t\t= width * ((screenPosition.x + 1.0) * .5);\n\t\t\toutput.y\t\t\t\t\t\t\t= height * ((1.0 - ((screenPosition.y + 1.0) * .5)));\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tpublic function projectPoint(point : Vector4, output : Point = null) : Point\n\t\t{\n\t\t\toutput ||= new Point();\n\t\t\t\n\t\t\tvar sceneBindings\t: DataBindings\t= (root as Scene).bindings;\n\t\t\tvar width\t\t\t: Number\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\tvar height\t\t\t: Number\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\tvar screenPosition\t: Vector4\t\t= _cameraData.worldToScreen.projectVector(point, _tmpVector);\n\t\t\toutput.x \t\t\t\t\t\t\t= width * ((screenPosition.x + 1.0) * .5);\n\t\t\toutput.y\t\t\t\t\t\t\t= height * ((1.0 - ((screenPosition.y + 1.0) * .5)));\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node.camera\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.camera.CameraController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.AbstractSceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Ray;\n\timport aerys.minko.type.math.Vector4;\n\t\n\timport flash.geom.Point;\n\t\n\tuse namespace minko_scene;\n\n\tpublic class Camera extends AbstractCamera\n\t{\n\t\tpublic static const DEFAULT_FOV\t\t: Number\t= Math.PI * .25;\n        \n        private static const TMP_VECTOR4    : Vector4   = new Vector4();\n\t\t\n\t\tpublic function get fieldOfView() : Number\n\t\t{\n\t\t\treturn _cameraData.fieldOfView;\n\t\t}\n\t\tpublic function set fieldOfView(value : Number) : void\n\t\t{\n\t\t\t_cameraData.fieldOfView = value;\n\t\t}\n\t\t\n\t\tpublic function Camera(fieldOfView\t: Number = DEFAULT_FOV,\n\t\t\t\t\t\t\t   zNear\t\t: Number = AbstractCamera.DEFAULT_ZNEAR,\n\t\t\t\t\t\t\t   zFar\t\t\t: Number = AbstractCamera.DEFAULT_ZFAR)\n\t\t{\n\t\t\tsuper(zNear, zFar);\n\t\t\t\n\t\t\t_cameraData.fieldOfView = fieldOfView;\t\t\t\n\t\t}\n\t\t\n\t\toverride minko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tvar clone : Camera = new Camera(fieldOfView, zNear, zFar);\n\t\t\t\n\t\t\tclone.transform.copyFrom(this.transform);\n\t\t\t\n\t\t\treturn clone as AbstractSceneNode;\n\t\t}\n\t\t\n\t\toverride public function unproject(x : Number, y : Number, out : Ray = null) : Ray\n\t\t{\n\t\t\tif (!(root is Scene))\n\t\t\t\tthrow new Error('Camera must be in the scene to unproject vectors.');\n\t\t\t\n\t\t\tout ||= new Ray();\n\t\t\t\n\t\t\tvar sceneBindings\t: DataBindings\t= (root as Scene).bindings;\n\t\t\tvar zNear\t\t\t: Number\t\t= _cameraData.zNear;\n\t\t\tvar zFar\t\t\t: Number\t\t= _cameraData.zFar;\n\t\t\tvar fovDiv2\t\t\t: Number\t\t= _cameraData.fieldOfView * 0.5;\n\t\t\tvar width\t\t\t: Number\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\tvar height\t\t\t: Number\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\tvar xPercent\t\t: Number\t\t= 2.0 * (x \/ width - 0.5);\n\t\t\tvar yPercent \t\t: Number\t\t= 2.0 * (y \/ height - 0.5);\n\t\t\tvar dx\t\t\t\t: Number \t\t= Math.tan(fovDiv2) * xPercent * (width \/ height);\n\t\t\tvar dy\t\t\t\t: Number \t\t= -Math.tan(fovDiv2) * yPercent;\n\t\t\t\n\t\t\tout.origin.set(dx * zNear, dy * zNear, zNear);\n\t\t\tout.direction.set(dx * zNear, dy * zNear, zNear).normalize();\n\t\t\t\n\t\t\tlocalToWorld(out.origin, out.origin);\n\t\t\tlocalToWorld(out.direction, out.direction, true);\n\t\t\t\n\t\t\treturn out;\n\t\t}\n\t\t\n\t\toverride public function project(localToWorld : Matrix4x4, output : Point = null) : Point\n\t\t{\n\t\t\toutput ||= new Point();\n\t\t\t\n\t\t\tvar sceneBindings\t: DataBindings\t= (root as Scene).bindings;\n\t\t\tvar width\t\t\t: Number\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\tvar height\t\t\t: Number\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\tvar translation\t\t: Vector4\t\t= localToWorld.getTranslation();\n\t\t\tvar screenPosition\t: Vector4\t\t= _cameraData.worldToScreen.projectVector(\n                translation, TMP_VECTOR4\n            );\n            \n\t\t\toutput.x = width * ((screenPosition.x + 1.0) * .5);\n\t\t\toutput.y = height * ((1.0 - ((screenPosition.y + 1.0) * .5)));\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t}\n}","subject":"remove duplicate definition of Camera.project() and set the tmp Vector4 as a private static const","message":"remove duplicate definition of Camera.project() and set the tmp Vector4 as a private static const\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"719e38204519a15fb4e18341f87aad393b1957d0","old_file":"krew-framework\/krewfw\/builtin_actor\/system\/KrewScenarioPlayer.as","new_file":"krew-framework\/krewfw\/builtin_actor\/system\/KrewScenarioPlayer.as","old_contents":"package krewfw.builtin_actor.system {\n\n    import krewfw.core.KrewActor;\n\n    \/**\n     * Base class for event-driven command player.\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewScenarioPlayer extends KrewActor {\n\n        private var _eventList:Array;\n        private var _eventsByTrigger:Object;\n\n        private var _triggers:Object = {};\n        private var _methods:Object  = {};\n\n        \/\/------------------------------------------------------------\n        public function KrewScenarioPlayer() {\n            displayable = false;\n        }\n\n        protected override function onDispose():void {\n            _eventList       = null;\n            _eventsByTrigger = null;\n            _triggers        = null;\n            _methods         = null;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        \/**\n         * @params eventList Example:\n         * <pre>\n         * [\n         *     {\n         *         \"trigger_key\" : \"start_turn\",\n         *         \"trigger_params\": {\"turn\": 1},\n         *         \"method\": \"dialog\",\n         *         \"params\": {\n         *             \"messages\": [ ... ]\n         *         },\n         *         \"next\": [\n         *             {\n         *                 \"method\": \"overlay\",\n         *                 \"params\": { ... }\n         *             }\n         *         ]\n         *     },\n         *     ...\n         * ]\n         * <\/pre>\n         *\/\n        public function setData(eventList:Array):void {\n            _eventList = eventList;\n\n            _eventsByTrigger = {};\n            for each (var eventData:Object in _eventList) {\n                var triggerKey:String = eventData.trigger_key;\n                if (!triggerKey) { continue; }\n\n                if (!_eventsByTrigger[triggerKey]) {\n                    _eventsByTrigger[triggerKey] = [];\n                }\n                _eventsByTrigger[triggerKey].push(eventData);\n            }\n        }\n\n        \/**\n         * @param checker Schema: function(eventArgs;Object, triggerParams:Object):Boolean\n         *\/\n        public function addTrigger(triggerKey:String, eventName:String, checker:Function):void {\n            _triggers[triggerKey] = new TriggerInfo(eventName, checker);\n        }\n\n        \/**\n         * @param triggerInfoList Example:\n         * <pre>\n         * [\n         *     [\"triggerKey\", \"eventName\", checkerFunc],\n         *     ...\n         * ]\n         * <\/pre>\n         *\/\n        public function addTriggers(triggerInfoList:Array):void {\n            for each (var info:Array in triggerInfoList) {\n                addTrigger(info[0], info[1], info[2]);\n            }\n        }\n\n        \/**\n         * @param handler Schema: function(params:Object, onComplete:Function):void\n         *\/\n        public function addMethod(methodName:String, handler:Function):void {\n            _methods[methodName] = handler;\n        }\n\n        \/**\n         * @param triggerInfoList Example:\n         * <pre>\n         * [\n         *     [\"methodName\", methodFunc],\n         *     ...\n         * ]\n         * <\/pre>\n         *\/\n        public function addMethods(methodList:Array):void {\n            for each (var info:Array in methodList) {\n                addMethod(info[0], info[1]);\n            }\n        }\n\n        \/**\n         * Activate player.\n         * Please call this after setData(), addTriggers(), addMethods(), and init().\n         *\/\n        public function activate():void {\n            for (var triggerKey:String in _eventsByTrigger) {\n                _listenEvent(triggerKey);\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n\n        private function _listenEvent(triggerKey:String):void {\n            var info:TriggerInfo = _triggers[triggerKey];\n            if (!info) {\n                throw new Error('[KrewEventPlayer] trigger not registered: ' + triggerKey);\n                return;\n            }\n\n            listen(info.eventName, function(eventArgs:Object):void {\n                for each (var eventData:Object in _eventsByTrigger[triggerKey]) {\n\n                    var triggerParams:Object = eventData.trigger_params;\n                    if (!info.checker(eventArgs, triggerParams)) { continue; }\n\n                    _callMethod(eventData);\n                }\n            });\n        }\n\n        private function _callMethod(eventData:Object):void {\n            var methodName:String = eventData.method;\n            if (!methodName) {\n                throw new Error('[KrewEventPlayer] method name not found. (trigger: '\n                                + eventData.trigger_key + ')');\n                return;\n            }\n\n            var method:Function = _methods[methodName];\n            if (method == null) {\n                throw new Error('[KrewEventPlayer] method not registered: ' + methodName);\n                return;\n            }\n\n            method(eventData.params, function():void {\n                _callNextMethod(eventData);\n            });\n        }\n\n        private function _callNextMethod(parentEventData:Object):void {\n            if (!parentEventData.next) { return; }\n\n            for each (var nextEventData:Object in parentEventData.next) {\n                _callMethod(nextEventData);\n            }\n        }\n\n    }\n}\n\n\nclass TriggerInfo {\n\n    public var eventName:String;\n    public var checker:Function;\n\n    public function TriggerInfo(eventName:String, checker:Function) {\n        this.eventName = eventName;\n        this.checker   = checker;\n    }\n\n}\n","new_contents":"package krewfw.builtin_actor.system {\n\n    import krewfw.core.KrewActor;\n\n    \/**\n     * Base class for event-driven command player.\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewScenarioPlayer extends KrewActor {\n\n        \/\/ You can customize object keys.\n        public var TRIGGER_KEY    :String = \"trigger_key\";\n        public var TRIGGER_PARAMS :String = \"trigger_params\";\n        public var METHOD         :String = \"method\";\n        public var PARAMS         :String = \"params\";\n        public var NEXT           :String = \"next\";\n\n        private var _eventList:Array;\n        private var _eventsByTrigger:Object;\n\n        private var _triggers:Object = {};\n        private var _methods:Object  = {};\n\n        \/\/------------------------------------------------------------\n        public function KrewScenarioPlayer() {\n            displayable = false;\n        }\n\n        protected override function onDispose():void {\n            _eventList       = null;\n            _eventsByTrigger = null;\n            _triggers        = null;\n            _methods         = null;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        \/**\n         * @params eventList Example:\n         * <pre>\n         * [\n         *     {\n         *         \"trigger_key\" : \"start_turn\",\n         *         \"trigger_params\": {\"turn\": 1},\n         *         \"method\": \"dialog\",\n         *         \"params\": {\n         *             \"messages\": [ ... ]\n         *         },\n         *         \"next\": [\n         *             {\n         *                 \"method\": \"overlay\",\n         *                 \"params\": { ... }\n         *             }\n         *         ]\n         *     },\n         *     ...\n         * ]\n         * <\/pre>\n         *\/\n        public function setData(eventList:Array):void {\n            _eventList = eventList;\n\n            _eventsByTrigger = {};\n            for each (var eventData:Object in _eventList) {\n                var triggerKey:String = eventData[TRIGGER_KEY];\n                if (!triggerKey) { continue; }\n\n                if (!_eventsByTrigger[triggerKey]) {\n                    _eventsByTrigger[triggerKey] = [];\n                }\n                _eventsByTrigger[triggerKey].push(eventData);\n            }\n        }\n\n        \/**\n         * @param checker Schema: function(eventArgs;Object, triggerParams:Object):Boolean\n         *\/\n        public function addTrigger(triggerKey:String, eventName:String, checker:Function):void {\n            _triggers[triggerKey] = new TriggerInfo(eventName, checker);\n        }\n\n        \/**\n         * @param triggerInfoList Example:\n         * <pre>\n         * [\n         *     [\"triggerKey\", \"eventName\", checkerFunc],\n         *     ...\n         * ]\n         * <\/pre>\n         *\/\n        public function addTriggers(triggerInfoList:Array):void {\n            for each (var info:Array in triggerInfoList) {\n                addTrigger(info[0], info[1], info[2]);\n            }\n        }\n\n        \/**\n         * @param handler Schema: function(params:Object, onComplete:Function):void\n         *\/\n        public function addMethod(methodName:String, handler:Function):void {\n            _methods[methodName] = handler;\n        }\n\n        \/**\n         * @param triggerInfoList Example:\n         * <pre>\n         * [\n         *     [\"methodName\", methodFunc],\n         *     ...\n         * ]\n         * <\/pre>\n         *\/\n        public function addMethods(methodList:Array):void {\n            for each (var info:Array in methodList) {\n                addMethod(info[0], info[1]);\n            }\n        }\n\n        \/**\n         * Activate player.\n         * Please call this after setData(), addTriggers(), addMethods(), and init().\n         *\/\n        public function activate():void {\n            for (var triggerKey:String in _eventsByTrigger) {\n                _listenEvent(triggerKey);\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n\n        private function _listenEvent(triggerKey:String):void {\n            var info:TriggerInfo = _triggers[triggerKey];\n            if (!info) {\n                throw new Error('[KrewEventPlayer] trigger not registered: ' + triggerKey);\n                return;\n            }\n\n            listen(info.eventName, function(eventArgs:Object):void {\n                for each (var eventData:Object in _eventsByTrigger[triggerKey]) {\n\n                    var triggerParams:Object = eventData[TRIGGER_PARAMS];\n                    if (!info.checker(eventArgs, triggerParams)) { continue; }\n\n                    _callMethod(eventData);\n                }\n            });\n        }\n\n        private function _callMethod(eventData:Object):void {\n            var methodName:String = eventData[METHOD];\n            if (!methodName) {\n                throw new Error('[KrewEventPlayer] method name not found. (trigger: '\n                                + eventData[TRIGGER_KEY] + ')');\n                return;\n            }\n\n            var method:Function = _methods[methodName];\n            if (method == null) {\n                throw new Error('[KrewEventPlayer] method not registered: ' + methodName);\n                return;\n            }\n\n            method(eventData[PARAMS], function():void {\n                _callNextMethod(eventData);\n            });\n        }\n\n        private function _callNextMethod(parentEventData:Object):void {\n            if (!parentEventData.next) { return; }\n\n            for each (var nextEventData:Object in parentEventData.next) {\n                _callMethod(nextEventData);\n            }\n        }\n\n    }\n}\n\n\nclass TriggerInfo {\n\n    public var eventName:String;\n    public var checker:Function;\n\n    public function TriggerInfo(eventName:String, checker:Function) {\n        this.eventName = eventName;\n        this.checker   = checker;\n    }\n\n}\n","subject":"Modify KrewScenarioPlayer","message":"Modify KrewScenarioPlayer\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"9599391556da800b04996834a4d457b4119a367e","old_file":"src\/aerys\/minko\/scene\/controller\/camera\/CameraController.as","new_file":"src\/aerys\/minko\/scene\/controller\/camera\/CameraController.as","old_contents":"package aerys.minko.scene.controller.camera\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic final class CameraController extends AbstractController\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tprivate var _data\t: CameraDataProvider;\n\t\tprivate var _camera\t: AbstractCamera;\n\t\tprivate var _ortho \t: Boolean;\n\t\t\n\t\tpublic function get cameraData() : CameraDataProvider\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function get orthographic() : Boolean\n\t\t{\n\t\t\treturn _ortho;\n\t\t}\n\t\tpublic function set orthographic(value : Boolean) : void\n\t\t{\n\t\t\t_ortho = value;\n\t\t}\n\t\t\n\t\tpublic function CameraController()\n\t\t{\n\t\t\tsuper(AbstractCamera);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new CameraDataProvider();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(controller\t: CameraController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t\t: AbstractCamera) : void\n\t\t{\n\t\t\tif (_camera != null)\n\t\t\t\tthrow new Error('The CameraController can target only one Camera object.');\n\t\t\t\n\t\t\t_camera = target;\n\t\t\t_camera.added.add(addedHandler);\n\t\t\t_camera.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(controller\t: CameraController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t\t: AbstractCamera) : void\n\t\t{\n\t\t\t_camera.added.remove(addedHandler);\n\t\t\t_camera.removed.remove(removedHandler);\n\t\t\t_camera = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(camera : AbstractCamera, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = camera.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar sceneBindings : DataBindings = scene.bindings;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n            \n            if (camera.enabled)\n                sceneBindings.addProvider(_data);\n\n\t\t\tcamera.localToWorldTransformChanged.add(localToWorldChangedHandler);\n\t\t\tcamera.activated.add(cameraActivatedHandler);\n\t\t\tcamera.deactivated.add(cameraDeactivatedHandler);\n\t\t\t\n\t\t\t_data.changed.add(cameraPropertyChangedHandler);\n\t\t\t\n\t\t\tsceneBindings.addCallback('viewportWidth', viewportSizeChanged);\n\t\t\tsceneBindings.addCallback('viewportHeight', viewportSizeChanged);\n\t\t\t\n\t\t\tupdateProjection();\n\t\t\tlocalToWorldChangedHandler(camera, camera.getLocalToWorldTransform());\n\t\t}\n\t\t\n\t\tprivate function removedHandler(camera : AbstractCamera, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar sceneBindings : DataBindings = scene.bindings;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\t\t\t\n\t\t\tif (camera.enabled)\n\t\t\t\tsceneBindings.removeProvider(_data);\n\t\t\t\n\t\t\tcamera.localToWorldTransformChanged.remove(localToWorldChangedHandler);\n\t\t\tcamera.activated.remove(cameraActivatedHandler);\n\t\t\tcamera.deactivated.remove(cameraDeactivatedHandler);\n\t\t\t\n\t\t\t_data.changed.remove(cameraPropertyChangedHandler);\n\t\t\t\n\t\t\tsceneBindings.removeCallback('viewportWidth', viewportSizeChanged);\n\t\t\tsceneBindings.removeCallback('viewportHeight', viewportSizeChanged);\n\t\t}\n\t\t\n\t\tprivate function localToWorldChangedHandler(camera \t\t\t: AbstractCamera,\n\t\t\t\t\t\t\t\t\t\t\t\t\tlocalToWorld \t: Matrix4x4) : void\n\t\t{\n\t\t\tvar cameraData\t\t: CameraDataProvider\t= _data;\n\t\t\tvar worldToView\t\t: Matrix4x4\t\t\t\t= cameraData.worldToView;\n\t\t\tvar worldToScreen\t: Matrix4x4\t\t\t\t= cameraData.worldToScreen;\n\n\t\t\tlocalToWorld.deltaTransformVector(Vector4.Z_AXIS, cameraData.direction);\n\t\t\tlocalToWorld.transformVector(Vector4.ZERO, cameraData.position);\n\t\t\t\n            worldToView.lock();\n            worldToScreen.lock();\n            \n\t\t\tworldToView\n\t\t\t\t.copyFrom(localToWorld)\n\t\t\t\t.invert()\n\t\t\t\n\t\t\tworldToScreen\n\t\t\t\t.copyFrom(worldToView)\n\t\t\t\t.append(cameraData.projection)\n\n\t\t\tcameraData.frustum.updateFromMatrix(worldToScreen);\n            \n            worldToView.unlock();\n            worldToScreen.unlock();\n\t\t}\n\t\t\n\t\tprivate function viewportSizeChanged(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t key \t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t oldValue \t: Object,\n\t\t\t\t\t\t\t\t\t\t\t newValue \t: Object) : void\n\t\t{\n\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function cameraPropertyChangedHandler(provider : IDataProvider,\n                                                      property : String) : void\n\t\t{\n\t\t\tif (property == 'zFar' || property == 'zNear' || property == 'fieldOfView'\n                || property == 'zoom')\n\t\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function updateProjection() : void\n\t\t{\n\t\t\tvar sceneBindings\t: DataBindings\t= Scene(_camera.root).bindings;\n\t\t\t\n\t\t\tif (sceneBindings.propertyExists('viewportWidth')\n\t\t\t\t&& sceneBindings.propertyExists('viewportHeight'))\n\t\t\t{\n\t\t\t\tvar cameraData\t\t: CameraDataProvider\t= _data;\n\t\t\t\tvar viewportWidth\t: Number\t\t\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\t\tvar viewportHeight\t: Number\t\t\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\t\tvar ratio\t\t\t: Number\t\t\t\t= viewportWidth \/ viewportHeight;\n\t\t\t\t\n\t\t\t\tvar projection\t\t: Matrix4x4\t\t\t\t= cameraData.projection;\n\t\t\t\tvar worldToScreen\t: Matrix4x4\t\t\t\t= cameraData.worldToScreen;\n\t\t\t\t\n\t\t\t\tprojection.lock();\n\t\t\t\tworldToScreen.lock();\n\t\t\t\t\n\t\t\t\tif (_ortho)\n\t\t\t\t{\n\t\t\t\t\tvar cameraZoom : Number = cameraData.zoom;\n\t\t\t\t\t\n\t\t\t\t\tprojection.ortho(\n\t\t\t\t\t\tviewportWidth \/ cameraZoom,\n\t\t\t\t\t\tviewportHeight \/ cameraZoom,\n\t\t\t\t\t\tcameraData.zNear,\n\t\t\t\t\t\tcameraData.zFar\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tprojection.perspectiveFoV(\n\t\t\t\t\t\tcameraData.fieldOfView,\n\t\t\t\t\t\tratio,\n\t\t\t\t\t\tcameraData.zNear,\n\t\t\t\t\t\tcameraData.zFar\n\t\t\t\t\t);\n\t\t\t\t\n\t\t\t\tworldToScreen.copyFrom(_camera.getWorldToLocalTransform()).append(projection);\n\t\t\t\t\n\t\t\t\tcameraData.frustum.updateFromMatrix(worldToScreen);\n\t\t\t\t\n\t\t\t\tprojection.unlock();\n\t\t\t\tworldToScreen.unlock();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cameraActivatedHandler(camera : AbstractCamera) : void\n\t\t{\n\t\t\tvar scene : Scene = camera.root as Scene;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\t\t\tscene.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function cameraDeactivatedHandler(camera : AbstractCamera) : void\n\t\t{\n\t\t\tvar scene \t: Scene\t= camera.root as Scene;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\t\t\tscene.bindings.removeProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function resetSceneCamera(scene : Scene) : void\n\t\t{\n\t\t\tvar cameras \t: Vector.<ISceneNode> \t= scene.getDescendantsByType(AbstractCamera);\n\t\t\tvar numCameras \t: uint \t\t\t\t\t= cameras.length;\n\t\t\tvar cameraId \t: uint \t\t\t\t\t= 0;\n\t\t\tvar camera \t\t: AbstractCamera \t\t= null;\n\t\t\t\n\t\t\tif (_camera.enabled)\n\t\t\t{\n\t\t\t\tscene._camera = _camera;\n\t\t\t\tfor (cameraId; cameraId < numCameras; ++cameraId)\n\t\t\t\t{\n\t\t\t\t\tcamera = cameras[cameraId] as AbstractCamera;\n\t\t\t\t\tcamera.enabled = camera == _camera;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tscene._camera = null;\n\t\t\t\tfor (cameraId; cameraId < numCameras; ++cameraId)\n\t\t\t\t{\n\t\t\t\t\tcamera = cameras[cameraId] as AbstractCamera;\n\t\t\t\t\tif (camera.enabled)\n\t\t\t\t\t\tscene._camera = camera;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.camera\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.data.CameraDataProvider;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.camera.AbstractCamera;\n\timport aerys.minko.type.binding.DataBindings;\n\timport aerys.minko.type.binding.IDataProvider;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic final class CameraController extends AbstractController\n\t{\n\t\tuse namespace minko_scene;\n\t\t\n\t\tprivate var _data\t: CameraDataProvider;\n\t\tprivate var _camera\t: AbstractCamera;\n\t\tprivate var _ortho \t: Boolean;\n\t\t\n\t\tpublic function get cameraData() : CameraDataProvider\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\t\t\n\t\tpublic function get orthographic() : Boolean\n\t\t{\n\t\t\treturn _ortho;\n\t\t}\n\t\tpublic function set orthographic(value : Boolean) : void\n\t\t{\n\t\t\t_ortho = value;\n\t\t}\n\t\t\n\t\tpublic function CameraController()\n\t\t{\n\t\t\tsuper(AbstractCamera);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_data = new CameraDataProvider();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(controller\t: CameraController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t\t: AbstractCamera) : void\n\t\t{\n\t\t\tif (_camera != null)\n\t\t\t\tthrow new Error('The CameraController can target only one Camera object.');\n\t\t\t\n\t\t\t_camera = target;\n\t\t\t_camera.added.add(addedHandler);\n\t\t\t_camera.removed.add(removedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(controller\t: CameraController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t\t: AbstractCamera) : void\n\t\t{\n\t\t\t_camera.added.remove(addedHandler);\n\t\t\t_camera.removed.remove(removedHandler);\n\t\t\t_camera = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(camera : AbstractCamera, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = camera.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar sceneBindings : DataBindings = scene.bindings;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n            \n            if (camera.enabled)\n                sceneBindings.addProvider(_data);\n\n\t\t\tcamera.localToWorldTransformChanged.add(localToWorldChangedHandler);\n\t\t\tcamera.activated.add(cameraActivatedHandler);\n\t\t\tcamera.deactivated.add(cameraDeactivatedHandler);\n\t\t\t\n\t\t\t_data.changed.add(cameraPropertyChangedHandler);\n\t\t\t\n\t\t\tsceneBindings.addCallback('viewportWidth', viewportSizeChanged);\n\t\t\tsceneBindings.addCallback('viewportHeight', viewportSizeChanged);\n\t\t\t\n\t\t\tupdateProjection();\n\t\t\tlocalToWorldChangedHandler(camera, camera.getLocalToWorldTransform());\n\t\t}\n\t\t\n\t\tprivate function removedHandler(camera : AbstractCamera, ancestor : Group) : void\n\t\t{\n\t\t\tvar scene : Scene = ancestor.scene;\n\t\t\t\n\t\t\tif (!scene)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tvar sceneBindings : DataBindings = scene.bindings;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\t\t\t\n\t\t\tif (camera.enabled)\n\t\t\t\tsceneBindings.removeProvider(_data);\n\t\t\t\n\t\t\tcamera.localToWorldTransformChanged.remove(localToWorldChangedHandler);\n\t\t\tcamera.activated.remove(cameraActivatedHandler);\n\t\t\tcamera.deactivated.remove(cameraDeactivatedHandler);\n\t\t\t\n\t\t\t_data.changed.remove(cameraPropertyChangedHandler);\n\t\t\t\n\t\t\tsceneBindings.removeCallback('viewportWidth', viewportSizeChanged);\n\t\t\tsceneBindings.removeCallback('viewportHeight', viewportSizeChanged);\n\t\t}\n\t\t\n\t\tprivate function localToWorldChangedHandler(camera \t\t\t: AbstractCamera,\n\t\t\t\t\t\t\t\t\t\t\t\t\tlocalToWorld \t: Matrix4x4) : void\n\t\t{\n\t\t\tvar cameraData\t\t: CameraDataProvider\t= _data;\n\t\t\tvar worldToView\t\t: Matrix4x4\t\t\t\t= cameraData.worldToView;\n\t\t\tvar worldToScreen\t: Matrix4x4\t\t\t\t= cameraData.worldToScreen;\n\n\t\t\tlocalToWorld.deltaTransformVector(Vector4.Z_AXIS, cameraData.direction);\n\t\t\tlocalToWorld.transformVector(Vector4.ZERO, cameraData.position);\n\t\t\t\n            worldToView.lock();\n            worldToScreen.lock();\n            \n\t\t\tworldToView\n\t\t\t\t.copyFrom(localToWorld)\n\t\t\t\t.invert();\n\t\t\t\n\t\t\tworldToScreen\n\t\t\t\t.copyFrom(worldToView)\n\t\t\t\t.append(cameraData.projection)\n\n\t\t\tcameraData.frustum.updateFromMatrix(worldToScreen);\n            \n            worldToView.unlock();\n            worldToScreen.unlock();\n\t\t}\n\t\t\n\t\tprivate function viewportSizeChanged(bindings \t: DataBindings,\n\t\t\t\t\t\t\t\t\t\t\t key \t\t: String,\n\t\t\t\t\t\t\t\t\t\t\t oldValue \t: Object,\n\t\t\t\t\t\t\t\t\t\t\t newValue \t: Object) : void\n\t\t{\n\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function cameraPropertyChangedHandler(provider : IDataProvider,\n                                                      property : String) : void\n\t\t{\n\t\t\tif (property == 'zFar' || property == 'zNear' || property == 'fieldOfView'\n                || property == 'zoom')\n\t\t\t\tupdateProjection();\n\t\t}\n\t\t\n\t\tprivate function updateProjection() : void\n\t\t{\n\t\t\tvar sceneBindings\t: DataBindings\t= Scene(_camera.root).bindings;\n\t\t\t\n\t\t\tif (sceneBindings.propertyExists('viewportWidth')\n\t\t\t\t&& sceneBindings.propertyExists('viewportHeight'))\n\t\t\t{\n\t\t\t\tvar cameraData\t\t: CameraDataProvider\t= _data;\n\t\t\t\tvar viewportWidth\t: Number\t\t\t\t= sceneBindings.getProperty('viewportWidth');\n\t\t\t\tvar viewportHeight\t: Number\t\t\t\t= sceneBindings.getProperty('viewportHeight');\n\t\t\t\tvar ratio\t\t\t: Number\t\t\t\t= viewportWidth \/ viewportHeight;\n\t\t\t\t\n\t\t\t\tvar projection\t\t: Matrix4x4\t\t\t\t= cameraData.projection;\n\t\t\t\tvar worldToScreen\t: Matrix4x4\t\t\t\t= cameraData.worldToScreen;\n\t\t\t\t\n\t\t\t\tprojection.lock();\n\t\t\t\tworldToScreen.lock();\n\t\t\t\t\n\t\t\t\tif (_ortho)\n\t\t\t\t{\n\t\t\t\t\tvar cameraZoom : Number = cameraData.zoom;\n\t\t\t\t\t\n\t\t\t\t\tprojection.ortho(\n\t\t\t\t\t\tviewportWidth \/ cameraZoom,\n\t\t\t\t\t\tviewportHeight \/ cameraZoom,\n\t\t\t\t\t\tcameraData.zNear,\n\t\t\t\t\t\tcameraData.zFar\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tprojection.perspectiveFoV(\n\t\t\t\t\t\tcameraData.fieldOfView,\n\t\t\t\t\t\tratio,\n\t\t\t\t\t\tcameraData.zNear,\n\t\t\t\t\t\tcameraData.zFar\n\t\t\t\t\t);\n\t\t\t\t\n                worldToScreen.copyFrom(cameraData.worldToView).append(projection);\n\t\t\t\t\n\t\t\t\tcameraData.frustum.updateFromMatrix(worldToScreen);\n\t\t\t\t\n\t\t\t\tprojection.unlock();\n\t\t\t\tworldToScreen.unlock();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cameraActivatedHandler(camera : AbstractCamera) : void\n\t\t{\n\t\t\tvar scene : Scene = camera.root as Scene;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\t\t\tscene.bindings.addProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function cameraDeactivatedHandler(camera : AbstractCamera) : void\n\t\t{\n\t\t\tvar scene \t: Scene\t= camera.root as Scene;\n\t\t\t\n\t\t\tresetSceneCamera(scene);\n\t\t\tscene.bindings.removeProvider(_data);\n\t\t}\n\t\t\n\t\tprivate function resetSceneCamera(scene : Scene) : void\n\t\t{\n\t\t\tvar cameras \t: Vector.<ISceneNode> \t= scene.getDescendantsByType(AbstractCamera);\n\t\t\tvar numCameras \t: uint \t\t\t\t\t= cameras.length;\n\t\t\tvar cameraId \t: uint \t\t\t\t\t= 0;\n\t\t\tvar camera \t\t: AbstractCamera \t\t= null;\n\t\t\t\n\t\t\tif (_camera.enabled)\n\t\t\t{\n\t\t\t\tscene._camera = _camera;\n\t\t\t\tfor (cameraId; cameraId < numCameras; ++cameraId)\n\t\t\t\t{\n\t\t\t\t\tcamera = cameras[cameraId] as AbstractCamera;\n\t\t\t\t\tcamera.enabled = camera == _camera;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tscene._camera = null;\n\t\t\t\tfor (cameraId; cameraId < numCameras; ++cameraId)\n\t\t\t\t{\n\t\t\t\t\tcamera = cameras[cameraId] as AbstractCamera;\n\t\t\t\t\tif (camera.enabled)\n\t\t\t\t\t\tscene._camera = camera;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}","subject":"fix wrong update of worldToScreen matrix when the viewport is resized","message":"fix wrong update of worldToScreen matrix when the viewport is resized\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a9c72e390a284f6da7a324b741a3e9deab1ce371","old_file":"src\/flails\/resource\/Resources.as","new_file":"src\/flails\/resource\/Resources.as","old_contents":"package flails.resource {\n  import mx.core.IMXMLObject;\n  import flash.utils.Dictionary;\n\n  public class Resources implements IMXMLObject {\n    [DefaultProperty(\"resources\")]\n\n    private static var _resources:Dictionary = new Dictionary();\n\n    public static function getResource(name:String):Resource {\n      return _resources[name] as Resource;\n    }\n\n    public function set resources(rs:Array):void {\n      for each (var r:Resource in rs) {\n        _resources[r.name] = r;\n      }\n    }\n\n    public function initialized(parent:Object, id:String):void {\n    }\n  }\n}\n","new_contents":"package flails.resource {\n  import mx.core.IMXMLObject;\n  import flash.utils.Dictionary;\n\n  [DefaultProperty(\"resources\")]\n  public class Resources implements IMXMLObject {\n    private static var _resources:Dictionary = new Dictionary();\n\n    public static function getResource(name:String):Resource {\n      return _resources[name] as Resource;\n    }\n\n    public function set resources(rs:Array):void {\n      for each (var r:Resource in rs) {\n        _resources[r.name] = r;\n      }\n    }\n\n    public function initialized(parent:Object, id:String):void {\n    }\n  }\n}\n","subject":"Correct DefaultPropery placement.","message":"Correct DefaultPropery placement.\n","lang":"ActionScript","license":"mit","repos":"lancecarlson\/flails,lancecarlson\/flails"}
{"commit":"eed030c985547ac4f04149782d665b2a0902b1f4","old_file":"examples\/web\/app\/classes\/server\/FMSClient.as","new_file":"examples\/web\/app\/classes\/server\/FMSClient.as","old_contents":"package server {\n\timport flash.events.EventDispatcher;\n\t\n\tdynamic public class FMSClient extends EventDispatcher {\n\t\tpublic function FMSClient() {\n\t\t\tsuper();\n\t\t}\n\n\t\tpublic function onRegisterUser(user:String, result:Object):void {\n\t\t\ttrace('FMSClient.onRegisterUser:', user, result);\n\t\t}\n\n\t\tpublic function onSigninUser(user:String, result:Object):void {\n\t\t\ttrace('FMSClient.onSigninUser:', user, result);\n\t\t}\n\n\t\tpublic function onStartGame(user:String):void {\n\t\t\ttrace('FMSClient.onStartGame:', user);\n\t\t}\n\n\t\tpublic function onChangePlayer(user:String, player:uint):void {\n\t\t\ttrace('FMSClient.onChangePlayer:', user, player);\n\t\t}\n\t\t\n\t\tpublic function onUpdateScore(user:String, score:uint):void {\n\t\t\ttrace('FMSClient.onUpdateScore:', user, score);\n\t\t}\n\n\t\tpublic function onDisconnect(user:String):void {\n\t\t\ttrace('FMSClient.onDisconnect:', user);\n\t\t}\n\t}\n}\n\n","new_contents":"package server {\n\timport flash.events.EventDispatcher;\n\t\n\tdynamic public class FMSClient extends EventDispatcher {\n\t\tpublic function FMSClient() {\n\t\t\tsuper();\n\t\t}\n\n\t\tpublic function onRegisterUser(user:String, result:Object):void {\n\t\t\ttrace('FMSClient.onRegisterUser:', user, result);\n\t\t}\n\n\t\tpublic function onSigninUser(user:String, result:Object):void {\n\t\t\ttrace('FMSClient.onSigninUser:', user, result);\n\t\t}\n\n\t\tpublic function onStartGame(user:String):void {\n\t\t\ttrace('FMSClient.onStartGame:', user);\n\t\t}\n\n\t\tpublic function onChangePlayer(user:String, player:uint):void {\n\t\t\ttrace('FMSClient.onChangePlayer:', user, player);\n\t\t}\n\t\t\n\t\tpublic function onUpdateScore(user:String, score:uint):void {\n\t\t\ttrace('FMSClient.onUpdateScore:', user, score);\n\t\t}\n\n\t\tpublic function onDisconnect(user:String):void {\n\t\t\ttrace('FMSClient.onDisconnect:', user);\n\t\t}\n\t\t\n\t\tpublic function dispose():void {\n\t\t\ttrace('FMSClient.diposed');\n\t\t}\n\t}\n}\n\n","subject":"Update FMSClient.as","message":"Update FMSClient.as","lang":"ActionScript","license":"apache-2.0","repos":"adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler"}
{"commit":"24fa8920770c81bf07e32beb18c65defa36e451b","old_file":"lib\/FlashFallback\/com\/visual\/VisualVideo.as","new_file":"lib\/FlashFallback\/com\/visual\/VisualVideo.as","old_contents":"package com.visual {\n    \/* Flash widgets *\/\n    import flash.display.Sprite;\n    import flash.external.ExternalInterface;\n    import flash.events.Event;\n\n    \/* OSMF widgets *\/\n    import org.osmf.media.MediaPlayerSprite;\n    import org.osmf.media.MediaPlayer;\n    import org.osmf.media.URLResource;\n    import org.osmf.elements.VideoElement;\n    import org.osmf.media.MediaElement;\n    import org.osmf.utils.OSMFSettings;\n    import org.osmf.events.LoadEvent;\n    import org.osmf.events.MediaElementEvent;\n    import org.osmf.layout.LayoutMetadata;\n    import org.osmf.layout.ScaleMode;\n    import org.osmf.traits.DisplayObjectTrait;\n    import org.osmf.traits.MediaTraitType;\n\n    public class VisualVideo extends Sprite {\n        \/\/ Create the container classes to displays media. \n        OSMFSettings.enableStageVideo = false;\n        private var image:VisualImage = new VisualImage();\n        private var videoContainer:MediaPlayerSprite = null;\n        private var video:MediaPlayer = null;\n        private var layout:LayoutMetadata = new LayoutMetadata();\n        private var loadFired:Boolean = false;\n        private var videoEnded:Boolean = false;\n        private var queuePlay:Boolean = false;\n        private var attachedEvents:Boolean = false;\n        public var pseudoStreamingOffset:Number = 0;\n\n        \/\/ Logging\n        private function trace(s:String):void {\n            try {\n                ExternalInterface.call(\"console.log\", \"FlashFallback\", s);\n            }catch(e:Error){}\n        }\n\n        \/\/ Callback for events\n        public var callback:Function = function():void{};\n    \n        \/\/ Constructor method\n        public function VisualVideo() {}\n        private var inited:Boolean = false;\n        private function init():void {\n            if(inited) return;\n\n            \/\/ Alignment\n            layout.scaleMode = ScaleMode.LETTERBOX;\n            layout.verticalAlign = 'middle';\n            layout.horizontalAlign = 'center';\n            \/\/ Add video stage\n            videoContainer = new MediaPlayerSprite();\n            this.addChild(videoContainer); \n            \/\/ Size\n            this.stage.addEventListener(Event.RESIZE, matchVideoSize);\n            matchVideoSize();\n\n            inited = true;\n        }\n\n        \/\/ PROPERTIES\n        \/\/ Property: Source\n        private var _source:String = null;\n        public function set source(s:String):void {\n            init();\n\n            _source=s;\n            \/\/this really should be reset here, but we need to be able to overwrite with a property\/\/ this.pseudoStreamingOffset = 0;\n\n            this.loadFired = false;\n            this.videoEnded = false;\n            var isPlaying:Boolean = (video && video.playing);\n            var pseudoSource:String = '';\n            if(this.pseudoStreamingOffset==0) {\n                pseudoSource = _source;\n            } else {\n                pseudoSource = _source + (new RegExp(\"\\\\?\").test(_source) ? '&' : '?') + 'start=' + this.pseudoStreamingOffset;\n            }\n            _duration = 0;\n\n            \/\/ Load the stream and attach to playback\n            var resource:URLResource = new URLResource(pseudoSource);\n            video = videoContainer.mediaPlayer;\n            video.autoPlay = isPlaying||queuePlay;\n            video.bufferTime = (isLive ? 0.1 : 1);\n            queuePlay = false;\n            video.autoRewind = false;\n            videoContainer.resource = new URLResource(pseudoSource);\n            videoContainer.media.addMetadata(LayoutMetadata.LAYOUT_NAMESPACE, layout);\n\n            \/\/ Smoothing with OSMF isn't supposed to be easy. We'll try two different things...\n            \/\/ 1st case\n            if (videoContainer.media is VideoElement) (videoContainer.media as VideoElement).smoothing = true;\n            \/\/ 2nd case\n            videoContainer.media.addEventListener(MediaElementEvent.TRAIT_ADD, function(event:MediaElementEvent):void {\n              if(event.type == MediaElementEvent.TRAIT_ADD && event.traitType == MediaTraitType.DISPLAY_OBJECT) {\n                var displayObject:Object = (videoContainer.media.getTrait(MediaTraitType.DISPLAY_OBJECT) as DisplayObjectTrait).displayObject;\n                displayObject.smoothing = true;\n              }\n            });\n\n            matchVideoSize();\n\n            if(!this.attachedEvents) {\n                this.video.addEventListener('durationChange', function():void{_duration=video.duration;});\n                this.video.addEventListener('bytesLoadedChange', function():void{callback('progress');});\n                this.video.addEventListener('complete', function():void{\n                    videoEnded = true;\n                    callback('ended');\n                });\n                this.video.addEventListener('volumeChange', function():void{callback('volumechange');});\n                this.video.addEventListener('currentTimeChange', function():void{callback('timeupdate');});\n                this.video.addEventListener('canPlayChange', function():void{\n                    if(video.canPlay) {\n                        callback('canplay');\n                        if(queuePlay) {\n                            playing = true;\n                            queuePlay = false;\n                        }\n                    }\n                });\n                this.video.addEventListener('mediaPlayerStateChange', function():void{\n                    if( !loadFired && (video.state=='playing'||video.state=='buffering'||video.state=='loading'||video.state=='ready')) {\n                        callback('loadeddata');\n                        callback('loadedmetadata');\n                        loadFired = true;\n                    }\n                    if( video.state=='buffering'||video.state=='playbackError'||video.state=='loading' ) {\n                        callback('stalled');\n                    } else if( video.state=='playing' ) {\n                        callback('play');\n                        callback('playing');\n                    } else if( video.state=='paused'||video.state=='ready' ) {\n                        callback('pause');\n                    }\n                });\n                this.attachedEvents = true;\n            }\n        }\n        public function get source():String {\n            return _source;\n        }\n\n        \/\/ Property: Poster\n        private var _poster:String = null;\n        public function set poster(p:String):void {\n            init();\n\n            if(_poster==p) return;\n            this.addChildAt(image,0);\n            image.source = p;\n            _poster=p;\n        }\n        public function get poster():String {\n            return _poster;\n        }\n        \n        \/\/ Property: Playing\n        public function set playing(p:Boolean):void {\n            if(!this.video) return;\n            try {\n                if(p) {\n                    if(this.videoEnded) this.currentTime = 0;\n                    this.video.play();\n                    callback('play');\n                } else {\n                    this.video.pause();\n                }\n            }catch(e:Error){\n                queuePlay = p;\n            }\n        }\n        public function get playing():Boolean {\n          \n            return this.video && this.video.playing;\n        }\n        \n        \/\/ Property: Seeking\n        public function get seeking():Boolean {\n            return this.video && this.video.seeking;\n        }\n        \n        \/\/ Property: Stalled\n        public function get stalled():Boolean {\n            return (this.video && (this.video.state=='buffering' || this.video.state=='loading' ||  this.video.state=='playbackError'));\n        }\n        \n        \/\/ Property: Ended\n        public function get ended():Boolean {\n            return this.videoEnded;\n        }\n        \n        \/\/ Property: Current time\n        public function set currentTime(ct:Number):void {\n            if(!this.video) return;\n            if(ct<0||ct>duration) return;\n            if(isLive) return;\n\n            if(ct<this.pseudoStreamingOffset || ct>this.bufferTime) {\n                _duration = duration - ct; \/\/ Guesstimate the duration of the new clip before changing the offset\n                this.pseudoStreamingOffset = ct;\n                trace('Pseudo streaming from ' + this.pseudoStreamingOffset);\n                source = source; \/\/ switch source with new pseudo stream time\n            } else {\n                try {\n                    this.video.seek(ct-this.pseudoStreamingOffset);\n                }catch(e:Error){}\n            }\n        }\n        public function get currentTime():Number {\n            return (this.video ? this.pseudoStreamingOffset + this.video.currentTime : 0);\n        }\n        \n        \/\/ Property: Duration\n        private var _duration:Number = 0; \n        public function get duration():Number {\n            if(isLive) {\n              return currentTime;\n            } else {\n              return (this.video ? this.pseudoStreamingOffset+_duration : 0);\n            }\n        }\n        \n        \/\/ Property: Buffer time\n        public function get bufferTime():Number {\n            if(!this.video) return 0;\n\n            if(isLive) {\n                return currentTime;\n            } else {\n                var bytesLoaded:int = (this.video ? this.video.bytesLoaded : 0);\n                var bytesTotal:int = (this.video ? this.video.bytesTotal : 0);\n                if(this.duration<=0 || bytesLoaded<=0 || bytesTotal<=0) {\n                    return 0;\n                } else {\n                    return this.pseudoStreamingOffset+((bytesLoaded\/bytesTotal)*_duration);\n                }\n            }\n        }\n    \n        \/\/ Property: Volume\n        public function set volume(v:Number):void {\n            if(!this.video) return;\n            this.video.volume = v;\n        }\n        public function get volume():Number {\n            if(!this.video) return 1;\n            return this.video.volume;\n        }\n\n        \/\/ Property: isLive\n        public function get isLive():Boolean {\n            return( \/^rtmp:\\\/\\\/\/.test(_source.toLowerCase()) || \/\\.f4m$\/.test(_source.toLowerCase()) );\n        }\n\n\n        private function matchVideoSize(e:Event=null):void {\n            try {\n                videoContainer.height = this.stage.stageHeight;\n                videoContainer.width = this.stage.stageWidth;\n                layout.height = this.stage.stageHeight;\n                layout.width = this.stage.stageWidth;\n            }catch(e:Error){}\n       }\n    }\n}","new_contents":"package com.visual {\n    \/* Flash widgets *\/\n    import flash.display.Sprite;\n    import flash.external.ExternalInterface;\n    import flash.events.Event;\n\n    \/* OSMF widgets *\/\n    import org.osmf.media.MediaPlayerSprite;\n    import org.osmf.media.MediaPlayer;\n    import org.osmf.media.URLResource;\n    import org.osmf.elements.VideoElement;\n    import org.osmf.media.MediaElement;\n    import org.osmf.utils.OSMFSettings;\n    import org.osmf.events.LoadEvent;\n    import org.osmf.events.MediaElementEvent;\n    import org.osmf.layout.LayoutMetadata;\n    import org.osmf.layout.ScaleMode;\n    import org.osmf.traits.DisplayObjectTrait;\n    import org.osmf.traits.MediaTraitType;\n\n    public class VisualVideo extends Sprite {\n        \/\/ Create the container classes to displays media. \n        OSMFSettings.enableStageVideo = false;\n        private var image:VisualImage = new VisualImage();\n        private var videoContainer:MediaPlayerSprite = null;\n        private var video:MediaPlayer = null;\n        private var layout:LayoutMetadata = new LayoutMetadata();\n        private var loadFired:Boolean = false;\n        private var videoEnded:Boolean = false;\n        private var queuePlay:Boolean = false;\n        private var attachedEvents:Boolean = false;\n        public var pseudoStreamingOffset:Number = 0;\n\n        \/\/ Logging\n        private function trace(s:String):void {\n            try {\n                ExternalInterface.call(\"console.log\", \"FlashFallback\", s);\n            }catch(e:Error){}\n        }\n\n        \/\/ Callback for events\n        public var callback:Function = function():void{};\n    \n        \/\/ Constructor method\n        public function VisualVideo() {}\n        private var inited:Boolean = false;\n        private function init():void {\n            if(inited) return;\n\n            \/\/ Alignment\n            layout.scaleMode = ScaleMode.LETTERBOX;\n            layout.verticalAlign = 'middle';\n            layout.horizontalAlign = 'center';\n            \/\/ Add video stage\n            videoContainer = new MediaPlayerSprite();\n            this.addChild(videoContainer); \n            \/\/ Size\n            this.stage.addEventListener(Event.RESIZE, matchVideoSize);\n            matchVideoSize();\n\n            inited = true;\n        }\n\n        \/\/ PROPERTIES\n        \/\/ Property: Source\n        private var _source:String = null;\n        public function set source(s:String):void {\n            init();\n\n            _source=s;\n            \/\/this really should be reset here, but we need to be able to overwrite with a property\/\/ this.pseudoStreamingOffset = 0;\n\n            this.loadFired = false;\n            this.videoEnded = false;\n            var isPlaying:Boolean = (video && video.playing);\n            var pseudoSource:String = '';\n            if(this.pseudoStreamingOffset==0) {\n                pseudoSource = _source;\n            } else {\n                pseudoSource = _source + (new RegExp(\"\\\\?\").test(_source) ? '&' : '?') + 'start=' + this.pseudoStreamingOffset;\n            }\n            _duration = 0;\n\n            \/\/ Load the stream and attach to playback\n            var resource:URLResource = new URLResource(pseudoSource);\n            video = videoContainer.mediaPlayer;\n            video.autoPlay = isPlaying||queuePlay;\n            video.bufferTime = (isLive ? 0.1 : 1);\n            queuePlay = false;\n            video.autoRewind = false;\n            videoContainer.resource = new URLResource(pseudoSource);\n            videoContainer.media.addMetadata(LayoutMetadata.LAYOUT_NAMESPACE, layout);\n\n            \/\/ Smoothing with OSMF isn't supposed to be easy. We'll try two different things...\n            \/\/ 1st case\n            if (videoContainer.media is VideoElement) (videoContainer.media as VideoElement).smoothing = true;\n            \/\/ 2nd case\n            videoContainer.media.addEventListener(MediaElementEvent.TRAIT_ADD, function(event:MediaElementEvent):void {\n              if(event.type == MediaElementEvent.TRAIT_ADD && event.traitType == MediaTraitType.DISPLAY_OBJECT) {\n                var displayObject:Object = (videoContainer.media.getTrait(MediaTraitType.DISPLAY_OBJECT) as DisplayObjectTrait).displayObject;\n                displayObject.smoothing = true;\n              }\n            });\n\n            matchVideoSize();\n\n            if(!this.attachedEvents) {\n                this.video.addEventListener('durationChange', function():void{_duration=video.duration;});\n                this.video.addEventListener('bytesLoadedChange', function():void{callback('progress');});\n                this.video.addEventListener('complete', function():void{\n                    videoEnded = true;\n                    callback('ended');\n                });\n                this.video.addEventListener('volumeChange', function():void{callback('volumechange');});\n                this.video.addEventListener('currentTimeChange', function():void{callback('timeupdate');});\n                this.video.addEventListener('canPlayChange', function():void{\n                    if(video.canPlay) {\n                        callback('canplay');\n                        if(queuePlay) {\n                            playing = true;\n                            queuePlay = false;\n                        }\n                    }\n                });\n                this.video.addEventListener('mediaPlayerStateChange', function():void{\n                    if( !loadFired && (video.state=='playing'||video.state=='buffering'||video.state=='loading'||video.state=='ready')) {\n                        callback('loadeddata');\n                        callback('loadedmetadata');\n                        loadFired = true;\n                    }\n                    if( video.state=='buffering'||video.state=='playbackError'||video.state=='loading' ) {\n                        callback('stalled');\n                    } else if( video.state=='playing' ) {\n                        callback('play');\n                        callback('playing');\n                        image.visible = false;\n                    } else if( video.state=='paused'||video.state=='ready' ) {\n                        callback('pause');\n                    }\n                });\n                this.attachedEvents = true;\n            }\n        }\n        public function get source():String {\n            return _source;\n        }\n\n        \/\/ Property: Poster\n        private var _poster:String = null;\n        public function set poster(p:String):void {\n            init();\n\n            if(_poster==p) return;\n            this.addChildAt(image,0);\n            image.source = p;\n            _poster=p;\n        }\n        public function get poster():String {\n            return _poster;\n        }\n        \n        \/\/ Property: Playing\n        public function set playing(p:Boolean):void {\n            if(!this.video) return;\n            try {\n                if(p) {\n                    if(this.videoEnded) this.currentTime = 0;\n                    this.video.play();\n                    callback('play');\n                } else {\n                    this.video.pause();\n                }\n            }catch(e:Error){\n                queuePlay = p;\n            }\n        }\n        public function get playing():Boolean {\n          \n            return this.video && this.video.playing;\n        }\n        \n        \/\/ Property: Seeking\n        public function get seeking():Boolean {\n            return this.video && this.video.seeking;\n        }\n        \n        \/\/ Property: Stalled\n        public function get stalled():Boolean {\n            return (this.video && (this.video.state=='buffering' || this.video.state=='loading' ||  this.video.state=='playbackError'));\n        }\n        \n        \/\/ Property: Ended\n        public function get ended():Boolean {\n            return this.videoEnded;\n        }\n        \n        \/\/ Property: Current time\n        public function set currentTime(ct:Number):void {\n            if(!this.video) return;\n            if(ct<0||ct>duration) return;\n            if(isLive) return;\n\n            if(ct<this.pseudoStreamingOffset || ct>this.bufferTime) {\n                _duration = duration - ct; \/\/ Guesstimate the duration of the new clip before changing the offset\n                this.pseudoStreamingOffset = ct;\n                trace('Pseudo streaming from ' + this.pseudoStreamingOffset);\n                source = source; \/\/ switch source with new pseudo stream time\n            } else {\n                try {\n                    this.video.seek(ct-this.pseudoStreamingOffset);\n                }catch(e:Error){}\n            }\n        }\n        public function get currentTime():Number {\n            return (this.video ? this.pseudoStreamingOffset + this.video.currentTime : 0);\n        }\n        \n        \/\/ Property: Duration\n        private var _duration:Number = 0; \n        public function get duration():Number {\n            if(isLive) {\n              return currentTime;\n            } else {\n              return (this.video ? this.pseudoStreamingOffset+_duration : 0);\n            }\n        }\n        \n        \/\/ Property: Buffer time\n        public function get bufferTime():Number {\n            if(!this.video) return 0;\n\n            if(isLive) {\n                return currentTime;\n            } else {\n                var bytesLoaded:int = (this.video ? this.video.bytesLoaded : 0);\n                var bytesTotal:int = (this.video ? this.video.bytesTotal : 0);\n                if(this.duration<=0 || bytesLoaded<=0 || bytesTotal<=0) {\n                    return 0;\n                } else {\n                    return this.pseudoStreamingOffset+((bytesLoaded\/bytesTotal)*_duration);\n                }\n            }\n        }\n    \n        \/\/ Property: Volume\n        public function set volume(v:Number):void {\n            if(!this.video) return;\n            this.video.volume = v;\n        }\n        public function get volume():Number {\n            if(!this.video) return 1;\n            return this.video.volume;\n        }\n\n        \/\/ Property: isLive\n        public function get isLive():Boolean {\n            return( \/^rtmp:\\\/\\\/\/.test(_source.toLowerCase()) || \/\\.f4m$\/.test(_source.toLowerCase()) );\n        }\n\n\n        private function matchVideoSize(e:Event=null):void {\n            try {\n                videoContainer.height = this.stage.stageHeight;\n                videoContainer.width = this.stage.stageWidth;\n                layout.height = this.stage.stageHeight;\n                layout.width = this.stage.stageWidth;\n            }catch(e:Error){}\n       }\n    }\n}","subject":"Hide thumbnail image when is playing","message":"Hide thumbnail image when is playing\n","lang":"ActionScript","license":"mit","repos":"23\/eingebaut,23\/eingebaut,23\/eingebaut"}
{"commit":"0f4d55bed5e68604f4dcc42305136227aa075e3c","old_file":"flexclient\/dag\/Components\/Association.as","new_file":"flexclient\/dag\/Components\/Association.as","old_contents":"package Components\r\n{\r\n\t[Bindable]\r\n\tpublic class Association\r\n\t{\r\n\t\tpublic var associatedNode:String;\r\n\t\tpublic var associatedLink:String;\r\n\t\tpublic var operatorIndex:int;\r\n\t\t\r\n\t\tpublic function Association(associatedNode:String,associatedLink:String,operatorIndex:int)\r\n\t\t{\r\n\t\t\tthis.associatedLink = associatedLink;\r\n\t\t\tthis.associatedNode = associatedNode;\r\n\t\t\tthis.operatorIndex  = operatorIndex;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","new_contents":"package Components\r\n{\r\n\t[Bindable]\r\n\tpublic class Association\r\n\t{\r\n\t\tpublic var associatedNode:String;\r\n\t\tpublic var associatedLink:String;\r\n\t\tpublic var operatorIndex:int;\r\n\t\tpublic var order:int=0;\r\n\t\t\r\n\t\tpublic function Association(associatedNode:String,associatedLink:String,operatorIndex:int,order:int)\r\n\t\t{\r\n\t\t\tthis.associatedLink = associatedLink;\r\n\t\t\tthis.associatedNode = associatedNode;\r\n\t\t\tthis.operatorIndex  = operatorIndex;\r\n\t\t\tthis.order=order;\r\n\t\t}\r\n\t\t\r\n\t}\r\n}","subject":"Order vairable added todecide order of association","message":"Order vairable added todecide order of association\n\n\nSVN-Revision: 9306\n","lang":"ActionScript","license":"bsd-3-clause","repos":"asamgir\/openspecimen,asamgir\/openspecimen,krishagni\/openspecimen,krishagni\/openspecimen,asamgir\/openspecimen,krishagni\/openspecimen"}
{"commit":"fac7d8e3416f65e79b956a2d719dede5ebffdeb6","old_file":"runtime\/src\/main\/as\/flump\/display\/Movie.as","new_file":"runtime\/src\/main\/as\/flump\/display\/Movie.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.display {\n\nimport flash.geom.Matrix;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flump.mold.LayerMold;\nimport flump.mold.MovieMold;\n\nimport react.Signal;\n\nimport starling.animation.IAnimatable;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\nimport starling.events.Event;\nimport starling.utils.MatrixUtil;\n\n\/**\n * A movie created from flump-exported data. It has children corresponding to the layers in the\n * movie in Flash, in the same order and with the same names. It fills in those children\n * initially with the image or movie of the symbol on that exported layer. After the initial\n * population, it only applies the keyframe-based transformations to the child at the index\n * corresponding to the layer. This means it's safe to swap in other DisplayObjects at those\n * positions to have them animated in place of the initial child.\n *\n * <p>A Movie will not animate unless it's added to a Juggler (or its advanceTime() function\n * is otherwise called). When the movie is added to a juggler, it advances its playhead with the\n * frame ticks if isPlaying is true. It will automatically remove itself from its juggler when\n * removed from the stage.<\/p>\n *\n * @see Library and LibraryLoader to create instances of Movie.\n *\/\npublic class Movie extends Sprite\n    implements IAnimatable\n{\n    \/** A label fired by all movies when entering their first frame. *\/\n    public static const FIRST_FRAME :String = \"flump.movie.FIRST_FRAME\";\n\n    \/** A label fired by all movies when entering their last frame. *\/\n    public static const LAST_FRAME :String = \"flump.movie.LAST_FRAME\";\n\n    \/** Fires the label string whenever it's passed in playing. *\/\n    public const labelPassed :Signal = new Signal(String);\n\n    \/** @private *\/\n    public function Movie (src :MovieMold, frameRate :Number, library :Library) {\n        this.name = src.id;\n        _labels = src.labels;\n        _frameRate = frameRate;\n        if (src.flipbook) {\n            _layers = new Vector.<Layer>(1, true);\n            _layers[0] = createLayer(this, src.layers[0], library, \/*flipbook=*\/true);\n            _numFrames = src.layers[0].frames;\n        } else {\n            _layers = new Vector.<Layer>(src.layers.length, true);\n            for (var ii :int = 0; ii < _layers.length; ii++) {\n                _layers[ii] = createLayer(this, src.layers[ii], library, \/*flipbook=*\/false);\n                _numFrames = Math.max(src.layers[ii].frames, _numFrames);\n            }\n        }\n        _duration = _numFrames \/ _frameRate;\n        updateFrame(0, 0);\n\n        \/\/ When we're removed from the stage, remove ourselves from any juggler animating us.\n        addEventListener(Event.REMOVED_FROM_STAGE, function (..._) :void {\n            dispatchEventWith(Event.REMOVE_FROM_JUGGLER);\n        });\n    }\n\n    \/** @return the frame being displayed. *\/\n    public function get frame () :int { return _frame; }\n\n    \/** @return the number of frames in the movie. *\/\n    public function get numFrames () :int { return _numFrames; }\n\n    \/** @return true if the movie is currently playing. *\/\n    public function get isPlaying () :Boolean { return _state == PLAYING; }\n\n    \/** @return true if the movie contains the given label. *\/\n    public function hasLabel (label :String) :Boolean {\n        return getFrameForLabel(label) >= 0;\n    }\n\n    \/** @return the frame index for the given label, or -1 if the label doesn't exist. *\/\n    public function getFrameForLabel (label :String) :int {\n        for (var ii :int = 0; ii < _labels.length; ii++) {\n            if (_labels[ii] != null && _labels[ii].indexOf(label) != -1) return ii;\n        }\n        return -1;\n    }\n\n    \/** Plays the movie from its current frame. The movie will loop forever.  *\/\n    public function loop () :Movie {\n        _state = PLAYING;\n        _stopFrame = NO_FRAME;\n        return this;\n    }\n\n    \/** Plays the movie from its current frame, stopping when it reaches its last frame. *\/\n    public function playOnce () :Movie { return playTo(LAST_FRAME); }\n\n    \/**\n     * Moves to the given String label or int frame. Doesn't alter playing status or stop frame.\n     * If there are labels at the given position, they're fired as part of the goto, even if the\n     * current frame is equal to the destination. Labels between the current frame and the\n     * destination frame are not fired.\n     *\n     * @param position the int frame or String label to goto.\n     *\n     * @return this movie for chaining\n     *\n     * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n     * a label on this movie\n     *\/\n    public function goTo (position :Object) :Movie {\n        const frame :int = extractFrame(position);\n        updateFrame(frame, 0);\n        return this;\n    }\n\n   \/**\n    * Plays the movie from its current frame. The movie will stop when it reaches the given label\n    * or frame.\n    *\n    * @param position to int frame or String label to stop at\n    *\n    * @return this movie for chaining\n    *\n    * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n    * a label on this movie.\n    *\/\n    public function playTo (position :Object) :Movie {\n       \/\/ won't play if we're already at the stop position\n       return stopAt(position).play();\n    }\n\n    \/**\n     * Sets the stop frame for this Movie.\n     *\n     * @param position the int frame or String label to stop at.\n     *\n     * @return this movie for chaining\n     *\n     * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n     * a label on this movie.\n     *\/\n    public function stopAt (position :Object) :Movie {\n        _stopFrame = extractFrame(position);\n        return this;\n    }\n\n    \/**\n     * Sets the movie playing. It will automatically stop at its stopFrame, if one is set,\n     * otherwise it will loop forever.\n     *\n     * @return this movie for chaining\n     *\/\n    public function play () :Movie {\n        \/\/ set playing to true unless movie is at the stop frame\n        _state = (_frame != _stopFrame ? PLAYING : STOPPED);\n        return this;\n    }\n\n    \/** Stops playback if it's currently active. Doesn't alter the current frame or stop frame. *\/\n    public function stop () :Movie {\n        _state = STOPPED;\n        return this;\n    }\n\n    \/** Stops playback of this movie, but not its children *\/\n    public function playChildrenOnly () :Movie {\n        _state = PLAYING_CHILDREN_ONLY;\n        return this;\n    }\n\n    \/** Advances the playhead by the give number of seconds. From IAnimatable. *\/\n    public function advanceTime (dt :Number) :void {\n        if (dt < 0) throw new Error(\"Invalid time [dt=\" + dt + \"]\");\n        if (_skipAdvanceTime) { _skipAdvanceTime = false; return; }\n        if (_state == STOPPED) return;\n\n        if (_state == PLAYING && _numFrames > 1) {\n            _playTime += dt;\n            var actualPlaytime :Number = _playTime;\n            if (_playTime >= _duration) _playTime %= _duration;\n\n            \/\/ If _playTime is very close to _duration, rounding error can cause us to\n            \/\/ land on lastFrame + 1. Protect against that.\n            var newFrame :int = int(_playTime * _frameRate);\n            if (newFrame < 0) newFrame = 0;\n            if (newFrame >= _numFrames) newFrame = _numFrames - 1;\n\n            \/\/ If the update crosses or goes to the stopFrame:\n            \/\/ go to the stopFrame, stop the movie, clear the stopFrame\n            if (_stopFrame != NO_FRAME) {\n                \/\/ how many frames remain to the stopframe?\n                var framesRemaining :int =\n                    (_frame <= _stopFrame ? _stopFrame - _frame : _numFrames - _frame + _stopFrame);\n                var framesElapsed :int = int(actualPlaytime * _frameRate) - _frame;\n                if (framesElapsed >= framesRemaining) {\n                    _state = STOPPED;\n                    newFrame = _stopFrame;\n                }\n            }\n            updateFrame(newFrame, dt);\n        }\n\n        for each (var layer :Layer in _layers) {\n            layer.advanceTime(dt);\n        }\n    }\n\n    \/**\n     * @public\n     *\n     * Modified from starling.display.DisplayObjectContainer\n     *\/\n    public override function getBounds (targetSpace :DisplayObject, resultRect :Rectangle=null) :Rectangle {\n        if (resultRect == null) {\n            resultRect = new Rectangle();\n        } else {\n            resultRect.setEmpty();\n        }\n\n        \/\/ get bounds from layer contents\n        for each (var layer :Layer in _layers) {\n            layer.expandBounds(targetSpace, resultRect);\n        }\n\n        \/\/ if no contents exist, simply include this movie's position in the bounds\n        if (resultRect.isEmpty()) {\n            getTransformationMatrix(targetSpace, IDENTITY_MATRIX);\n            MatrixUtil.transformCoords(IDENTITY_MATRIX, 0.0, 0.0, _s_helperPoint);\n            resultRect.setTo(_s_helperPoint.x, _s_helperPoint.y, 0, 0);\n        }\n\n        return resultRect;\n    }\n\n    \/**\n     * @private\n     *\n     * Called when the Movie has been newly added to a layer.\n     *\/\n    internal function addedToLayer () :void {\n        goTo(0);\n        _skipAdvanceTime = true;\n    }\n\n    \/** @private *\/\n    protected function extractFrame (position :Object) :int {\n        if (position is int) return int(position);\n        if (!(position is String)) throw new Error(\"Movie position must be an int frame or String label\");\n        const label :String = String(position);\n        var frame :int = getFrameForLabel(label);\n        if (frame < 0) {\n            throw new Error(\"No such label '\" + label + \"'\");\n        }\n        return frame;\n    }\n\n    \/**\n     * @private\n     *\n     * @param dt the timeline's elapsed time since the last update. This should be 0\n     * for updates that are the result of a \"goTo\" call.\n     *\/\n    protected function updateFrame (newFrame :int, dt :Number) :void {\n        if (newFrame < 0 || newFrame >= _numFrames) {\n            throw new Error(\"Invalid frame [frame=\" + newFrame,\n                \" validRange=0-\" + (_numFrames - 1) + \"]\");\n        }\n\n        if (_isUpdatingFrame) {\n            _pendingFrame = newFrame;\n            return;\n        } else {\n            _pendingFrame = NO_FRAME;\n            _isUpdatingFrame = true;\n        }\n\n        const isGoTo :Boolean = (dt <= 0);\n        const wrapped :Boolean = (dt >= _duration) || (newFrame < _frame);\n\n        if (newFrame != _frame) {\n            for each (var layer :Layer in _layers) {\n                layer.drawFrame(newFrame);\n            }\n        }\n\n        if (isGoTo) _playTime = newFrame \/ _frameRate;\n\n        \/\/ Update the frame before firing frame label signals, so if firing changes the frame,\n        \/\/ it sticks.\n        const oldFrame :int = _frame;\n        _frame = newFrame;\n\n        \/\/ determine which labels to fire signals for\n        var startFrame :int;\n        var frameCount :int;\n        if (isGoTo) {\n            startFrame = newFrame;\n            frameCount = 1;\n        } else {\n            startFrame = (oldFrame + 1 < _numFrames ? oldFrame + 1 : 0);\n            frameCount = (_frame - oldFrame);\n            if (wrapped) frameCount += _numFrames;\n        }\n\n        \/\/ Fire signals. Stop if pendingFrame is updated, which indicates that the client\n        \/\/ has called goTo()\n        var frameIdx :int = startFrame;\n        for (var ii :int = 0; ii < frameCount; ++ii) {\n            if (_pendingFrame != NO_FRAME) break;\n\n            if (_labels[frameIdx] != null) {\n                for each (var label :String in _labels[frameIdx]) {\n                    labelPassed.emit(label);\n                    if (_pendingFrame != NO_FRAME) break;\n                }\n            }\n\n            \/\/ avoid modulo division by updating frameIdx each time through the loop\n            if (++frameIdx == _numFrames) {\n                frameIdx = 0;\n            }\n        }\n\n        _isUpdatingFrame = false;\n        \/\/ If we were interrupted by a goTo(), update to that frame now.\n        if (_pendingFrame != NO_FRAME) {\n            newFrame = _pendingFrame;\n            updateFrame(newFrame, 0);\n        }\n    }\n\n    protected function createLayer (movie :Movie, src :LayerMold, library :Library, flipbook :Boolean) :Layer {\n        return new Layer(movie, src, library, flipbook);\n    }\n\n    \/** @private *\/\n    protected var _isUpdatingFrame :Boolean;\n    \/** @private *\/\n    protected var _pendingFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _frame :int = NO_FRAME, _stopFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _state :int = PLAYING;\n    \/** @private *\/\n    protected var _playTime :Number, _duration :Number;\n    \/** @private *\/\n    protected var _layers :Vector.<Layer>;\n    \/** @private *\/\n    protected var _numFrames :int;\n    \/** @private *\/\n    protected var _frameRate :Number;\n    \/** @private *\/\n    protected var _labels :Vector.<Vector.<String>>;\n    \/** @private *\/\n    private var _skipAdvanceTime :Boolean = false;\n    \/** @private *\/\n    internal var _playerData :MoviePlayerNode;\n    \/** @private *\/\n    private static var _s_helperPoint :Point = new Point();\n\n    private static const IDENTITY_MATRIX :Matrix = new Matrix();\n\n    private static const NO_FRAME :int = -1;\n\n    private static const STOPPED :int = 0;\n    private static const PLAYING_CHILDREN_ONLY :int = 1;\n    private static const PLAYING :int = 2;\n}\n}\n\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2013 Flump Authors\n\npackage flump.display {\n\nimport flash.geom.Matrix;\nimport flash.geom.Point;\nimport flash.geom.Rectangle;\n\nimport flump.mold.LayerMold;\nimport flump.mold.MovieMold;\n\nimport react.Signal;\n\nimport starling.animation.IAnimatable;\nimport starling.display.DisplayObject;\nimport starling.display.Sprite;\nimport starling.events.Event;\nimport starling.utils.MatrixUtil;\n\n\/**\n * A movie created from flump-exported data. It has children corresponding to the layers in the\n * movie in Flash, in the same order and with the same names. It fills in those children\n * initially with the image or movie of the symbol on that exported layer. After the initial\n * population, it only applies the keyframe-based transformations to the child at the index\n * corresponding to the layer. This means it's safe to swap in other DisplayObjects at those\n * positions to have them animated in place of the initial child.\n *\n * <p>A Movie will not animate unless it's added to a Juggler (or its advanceTime() function\n * is otherwise called). When the movie is added to a juggler, it advances its playhead with the\n * frame ticks if isPlaying is true. It will automatically remove itself from its juggler when\n * removed from the stage.<\/p>\n *\n * @see Library and LibraryLoader to create instances of Movie.\n *\/\npublic class Movie extends Sprite\n    implements IAnimatable\n{\n    \/** A label fired by all movies when entering their first frame. *\/\n    public static const FIRST_FRAME :String = \"flump.movie.FIRST_FRAME\";\n\n    \/** A label fired by all movies when entering their last frame. *\/\n    public static const LAST_FRAME :String = \"flump.movie.LAST_FRAME\";\n\n    \/** Fires the label string whenever it's passed in playing. *\/\n    public const labelPassed :Signal = new Signal(String);\n\n    \/** @private *\/\n    public function Movie (src :MovieMold, frameRate :Number, library :Library) {\n        this.name = src.id;\n        _labels = src.labels;\n        _frameRate = frameRate;\n        if (src.flipbook) {\n            _layers = new Vector.<Layer>(1, true);\n            _layers[0] = createLayer(this, src.layers[0], library, \/*flipbook=*\/true);\n            _numFrames = src.layers[0].frames;\n        } else {\n            _layers = new Vector.<Layer>(src.layers.length, true);\n            for (var ii :int = 0; ii < _layers.length; ii++) {\n                _layers[ii] = createLayer(this, src.layers[ii], library, \/*flipbook=*\/false);\n                _numFrames = Math.max(src.layers[ii].frames, _numFrames);\n            }\n        }\n        _duration = _numFrames \/ _frameRate;\n        updateFrame(0, 0);\n\n        \/\/ When we're removed from the stage, remove ourselves from any juggler animating us.\n        addEventListener(Event.REMOVED_FROM_STAGE, function (..._) :void {\n            dispatchEventWith(Event.REMOVE_FROM_JUGGLER);\n        });\n    }\n\n    \/** @return the frame being displayed. *\/\n    public function get frame () :int { return _frame; }\n\n    \/** @return the number of frames in the movie. *\/\n    public function get numFrames () :int { return _numFrames; }\n\n    \/** @return true if the movie is currently playing. *\/\n    public function get isPlaying () :Boolean { return _state == PLAYING; }\n\n    \/** @return true if the movie contains the given label. *\/\n    public function hasLabel (label :String) :Boolean {\n        return getFrameForLabel(label) >= 0;\n    }\n\n    \/** @return the frame index for the given label, or -1 if the label doesn't exist. *\/\n    public function getFrameForLabel (label :String) :int {\n        for (var ii :int = 0; ii < _labels.length; ii++) {\n            if (_labels[ii] != null && _labels[ii].indexOf(label) != -1) return ii;\n        }\n        return -1;\n    }\n\n    \/** Plays the movie from its current frame. The movie will loop forever.  *\/\n    public function loop () :Movie {\n        _state = PLAYING;\n        _stopFrame = NO_FRAME;\n        return this;\n    }\n\n    \/** Plays the movie from its current frame, stopping when it reaches its last frame. *\/\n    public function playOnce () :Movie { return playTo(LAST_FRAME); }\n\n    \/**\n     * Moves to the given String label or int frame. Doesn't alter playing status or stop frame.\n     * If there are labels at the given position, they're fired as part of the goto, even if the\n     * current frame is equal to the destination. Labels between the current frame and the\n     * destination frame are not fired.\n     *\n     * @param position the int frame or String label to goto.\n     *\n     * @return this movie for chaining\n     *\n     * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n     * a label on this movie\n     *\/\n    public function goTo (position :Object) :Movie {\n        const frame :int = extractFrame(position);\n        updateFrame(frame, 0);\n        return this;\n    }\n\n   \/**\n    * Plays the movie from its current frame. The movie will stop when it reaches the given label\n    * or frame.\n    *\n    * @param position to int frame or String label to stop at\n    *\n    * @return this movie for chaining\n    *\n    * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n    * a label on this movie.\n    *\/\n    public function playTo (position :Object) :Movie {\n       \/\/ won't play if we're already at the stop position\n       return stopAt(position).play();\n    }\n\n    \/**\n     * Sets the stop frame for this Movie.\n     *\n     * @param position the int frame or String label to stop at.\n     *\n     * @return this movie for chaining\n     *\n     * @throws Error if position isn't an int or String, or if it is a String and that String isn't\n     * a label on this movie.\n     *\/\n    public function stopAt (position :Object) :Movie {\n        _stopFrame = extractFrame(position);\n        return this;\n    }\n\n    \/**\n     * Sets the movie playing. It will automatically stop at its stopFrame, if one is set,\n     * otherwise it will loop forever.\n     *\n     * @return this movie for chaining\n     *\/\n    public function play () :Movie {\n        \/\/ set playing to true unless movie is at the stop frame\n        _state = (_frame != _stopFrame ? PLAYING : STOPPED);\n        return this;\n    }\n\n    \/** Stops playback if it's currently active. Doesn't alter the current frame or stop frame. *\/\n    public function stop () :Movie {\n        _state = STOPPED;\n        return this;\n    }\n\n    \/** Stops playback of this movie, but not its children *\/\n    public function playChildrenOnly () :Movie {\n        _state = PLAYING_CHILDREN_ONLY;\n        return this;\n    }\n\n    \/** Advances the playhead by the give number of seconds. From IAnimatable. *\/\n    public function advanceTime (dt :Number) :void {\n        if (dt < 0) {\n            throw new Error(\"Invalid time [dt=\" + dt + \"]\");\n        }\n\n        if (_skipAdvanceTime) {\n            _skipAdvanceTime = false;\n            return;\n        }\n\n        if (_state == STOPPED) {\n            return;\n        }\n\n        if (_state == PLAYING && _numFrames > 1) {\n            _playTime += dt;\n            var actualPlaytime :Number = _playTime;\n            if (_playTime >= _duration) {\n                _playTime %= _duration;\n            }\n\n            \/\/ If _playTime is very close to _duration, rounding error can cause us to\n            \/\/ land on lastFrame + 1. Protect against that.\n            var newFrame :int = int(_playTime * _frameRate);\n            if (newFrame < 0) {\n                newFrame = 0;\n            } else if (newFrame >= _numFrames) {\n                newFrame = _numFrames - 1;\n            }\n\n            \/\/ If the update crosses or goes to the stopFrame:\n            \/\/ go to the stopFrame, stop the movie, clear the stopFrame\n            if (_stopFrame != NO_FRAME) {\n                \/\/ how many frames remain to the stopframe?\n                var framesRemaining :int =\n                    (_frame <= _stopFrame ? _stopFrame - _frame : _numFrames - _frame + _stopFrame);\n                var framesElapsed :int = int(actualPlaytime * _frameRate) - _frame;\n                if (framesElapsed >= framesRemaining) {\n                    _state = STOPPED;\n                    newFrame = _stopFrame;\n                }\n            }\n            updateFrame(newFrame, dt);\n        }\n\n        for each (var layer :Layer in _layers) {\n            layer.advanceTime(dt);\n        }\n    }\n\n    \/**\n     * @public\n     *\n     * Modified from starling.display.DisplayObjectContainer\n     *\/\n    public override function getBounds (targetSpace :DisplayObject, resultRect :Rectangle=null) :Rectangle {\n        if (resultRect == null) {\n            resultRect = new Rectangle();\n        } else {\n            resultRect.setEmpty();\n        }\n\n        \/\/ get bounds from layer contents\n        for each (var layer :Layer in _layers) {\n            layer.expandBounds(targetSpace, resultRect);\n        }\n\n        \/\/ if no contents exist, simply include this movie's position in the bounds\n        if (resultRect.isEmpty()) {\n            getTransformationMatrix(targetSpace, IDENTITY_MATRIX);\n            MatrixUtil.transformCoords(IDENTITY_MATRIX, 0.0, 0.0, HELPER_POINT);\n            resultRect.setTo(HELPER_POINT.x, HELPER_POINT.y, 0, 0);\n        }\n\n        return resultRect;\n    }\n\n    \/**\n     * @private\n     *\n     * Called when the Movie has been newly added to a layer.\n     *\/\n    internal function addedToLayer () :void {\n        goTo(0);\n        _skipAdvanceTime = true;\n    }\n\n    \/** @private *\/\n    protected function extractFrame (position :Object) :int {\n        if (position is int) return int(position);\n        if (!(position is String)) throw new Error(\"Movie position must be an int frame or String label\");\n        const label :String = String(position);\n        var frame :int = getFrameForLabel(label);\n        if (frame < 0) {\n            throw new Error(\"No such label '\" + label + \"'\");\n        }\n        return frame;\n    }\n\n    \/**\n     * @private\n     *\n     * @param dt the timeline's elapsed time since the last update. This should be 0\n     * for updates that are the result of a \"goTo\" call.\n     *\/\n    protected function updateFrame (newFrame :int, dt :Number) :void {\n        if (newFrame < 0 || newFrame >= _numFrames) {\n            throw new Error(\"Invalid frame [frame=\" + newFrame + \", validRange=0-\" + (_numFrames - 1) + \"]\");\n        }\n\n        if (_isUpdatingFrame) {\n            _pendingFrame = newFrame;\n            return;\n        }\n\n        _pendingFrame = NO_FRAME;\n        _isUpdatingFrame = true;\n\n        const isGoTo :Boolean = (dt <= 0);\n        const wrapped :Boolean = (dt >= _duration) || (newFrame < _frame);\n\n        if (newFrame != _frame) {\n            for each (var layer :Layer in _layers) {\n                layer.drawFrame(newFrame);\n            }\n        }\n\n        if (isGoTo) {\n            _playTime = newFrame \/ _frameRate;\n        }\n\n        \/\/ Update the frame before firing frame label signals, so if firing changes the frame,\n        \/\/ it sticks.\n        const oldFrame :int = _frame;\n        _frame = newFrame;\n\n        \/\/ determine which labels to fire signals for\n        var startFrame :int;\n        var frameCount :int;\n        if (isGoTo) {\n            startFrame = newFrame;\n            frameCount = 1;\n        } else {\n            startFrame = (oldFrame + 1 < _numFrames ? oldFrame + 1 : 0);\n            frameCount = (_frame - oldFrame);\n            if (wrapped) {\n                frameCount += _numFrames;\n            }\n        }\n\n        \/\/ Fire signals. Stop if pendingFrame is updated, which indicates that the client\n        \/\/ has called goTo()\n        var frameIdx :int = startFrame;\n        for (var ii :int = 0; ii < frameCount; ++ii) {\n            if (_pendingFrame != NO_FRAME) break;\n\n            if (_labels[frameIdx] != null) {\n                for each (var label :String in _labels[frameIdx]) {\n                    labelPassed.emit(label);\n                    if (_pendingFrame != NO_FRAME) break;\n                }\n            }\n\n            \/\/ avoid modulo division by updating frameIdx each time through the loop\n            if (++frameIdx == _numFrames) {\n                frameIdx = 0;\n            }\n        }\n\n        _isUpdatingFrame = false;\n        \/\/ If we were interrupted by a goTo(), update to that frame now.\n        if (_pendingFrame != NO_FRAME) {\n            newFrame = _pendingFrame;\n            updateFrame(newFrame, 0);\n        }\n    }\n\n    protected function createLayer (movie :Movie, src :LayerMold, library :Library, flipbook :Boolean) :Layer {\n        return new Layer(movie, src, library, flipbook);\n    }\n\n    \/** @private *\/\n    protected var _isUpdatingFrame :Boolean;\n    \/** @private *\/\n    protected var _pendingFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _frame :int = NO_FRAME, _stopFrame :int = NO_FRAME;\n    \/** @private *\/\n    protected var _state :int = PLAYING;\n    \/** @private *\/\n    protected var _playTime :Number = 0;\n    \/** @private *\/\n    protected var _duration :Number;\n    \/** @private *\/\n    protected var _layers :Vector.<Layer>;\n    \/** @private *\/\n    protected var _numFrames :int;\n    \/** @private *\/\n    protected var _frameRate :Number;\n    \/** @private *\/\n    protected var _labels :Vector.<Vector.<String>>;\n    \/** @private *\/\n    private var _skipAdvanceTime :Boolean = false;\n    \/** @private *\/\n    internal var _playerData :MoviePlayerNode;\n\n    private static const HELPER_POINT :Point = new Point();\n    private static const IDENTITY_MATRIX :Matrix = new Matrix();\n\n    private static const NO_FRAME :int = -1;\n\n    private static const STOPPED :int = 0;\n    private static const PLAYING_CHILDREN_ONLY :int = 1;\n    private static const PLAYING :int = 2;\n}\n}\n\n","subject":"Fix a string concatenation and some minor cleanup","message":"Fix a string concatenation and some minor cleanup\n","lang":"ActionScript","license":"mit","repos":"mathieuanthoine\/flump,tconkling\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump"}
{"commit":"95802c2da9f7625cf39a06e52944837d54f5f8c7","old_file":"src\/com\/esri\/builder\/controllers\/RemoveCustomWidgetController.as","new_file":"src\/com\/esri\/builder\/controllers\/RemoveCustomWidgetController.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.builder.controllers.supportClasses.processes.CleanUpProcess;\nimport com.esri.builder.controllers.supportClasses.processes.ProcessArbiter;\nimport com.esri.builder.controllers.supportClasses.processes.ProcessArbiterEvent;\nimport com.esri.builder.controllers.supportClasses.WellKnownDirectories;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.views.BuilderAlert;\n\nimport flash.filesystem.File;\n\nimport mx.resources.ResourceManager;\n\npublic class RemoveCustomWidgetController\n{\n    private var removeWidgetArbiter:ProcessArbiter;\n\n    private var widgetTypeToRemove:WidgetType;\n\n    public function RemoveCustomWidgetController()\n    {\n        AppEvent.addListener(AppEvent.REMOVE_CUSTOM_WIDGET, removeCustomWidgetHandler);\n    }\n\n    private function removeCustomWidgetHandler(importCustomWidget:AppEvent):void\n    {\n        widgetTypeToRemove = importCustomWidget.data as WidgetType;\n        removeWidget(widgetTypeToRemove);\n    }\n\n    private function removeWidget(widgetType:WidgetType):void\n    {\n        removeWidgetArbiter = new ProcessArbiter();\n        removeWidgetArbiter.addEventListener(ProcessArbiterEvent.COMPLETE, importArbiter_completeHandler);\n        removeWidgetArbiter.addEventListener(ProcessArbiterEvent.FAILURE, importArbiter_failureHandler);\n\n        var customWidgetModule:File = WellKnownDirectories.getInstance().customModules.resolvePath(widgetTypeToRemove.name + \"Module.swf\");\n        var customWidgetConfig:File = WellKnownDirectories.getInstance().customModules.resolvePath(widgetTypeToRemove.name + \"Module.xml\");\n        var customWidgetFolder:File = WellKnownDirectories.getInstance().customFlexViewer.resolvePath(\"widgets\/\" + widgetType.name);\n\n        removeWidgetArbiter.addProcess(new CleanUpProcess(customWidgetModule));\n        removeWidgetArbiter.addProcess(new CleanUpProcess(customWidgetConfig));\n        removeWidgetArbiter.addProcess(new CleanUpProcess(customWidgetFolder));\n\n        removeWidgetArbiter.executeProcs();\n    }\n\n    protected function importArbiter_completeHandler(event:ProcessArbiterEvent):void\n    {\n        removeWidgetArbiter.removeEventListener(ProcessArbiterEvent.COMPLETE, importArbiter_completeHandler);\n        removeWidgetArbiter.removeEventListener(ProcessArbiterEvent.FAILURE, importArbiter_failureHandler);\n\n        WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.removeWidgetType(widgetTypeToRemove);\n        AppEvent.dispatch(AppEvent.REMOVE_CUSTOM_WIDGET_SUCCESS);\n    }\n\n    protected function importArbiter_failureHandler(event:ProcessArbiterEvent):void\n    {\n        removeWidgetArbiter.removeEventListener(ProcessArbiterEvent.COMPLETE, importArbiter_completeHandler);\n        removeWidgetArbiter.removeEventListener(ProcessArbiterEvent.FAILURE, importArbiter_failureHandler);\n\n        var removeCustomWidgetFailureMessage:String = ResourceManager.getInstance().getString(\"BuilderStrings\",\n                                                                                              \"removeCustomWidgetProcess.failure\",\n                                                                                              [ event.message ]);\n        var removeCustomWidgetFailureTitle:String = ResourceManager.getInstance().getString(\"BuilderStrings\",\n                                                                                            \"widgetManager.removeCustomWidget\");\n        BuilderAlert.show(removeCustomWidgetFailureMessage, removeCustomWidgetFailureTitle);\n\n        AppEvent.dispatch(AppEvent.REMOVE_CUSTOM_WIDGET_FAILURE);\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.builder.controllers.supportClasses.WellKnownDirectories;\nimport com.esri.builder.controllers.supportClasses.processes.CleanUpProcess;\nimport com.esri.builder.controllers.supportClasses.processes.ProcessArbiter;\nimport com.esri.builder.controllers.supportClasses.processes.ProcessArbiterEvent;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.WidgetType;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.views.BuilderAlert;\n\nimport flash.filesystem.File;\n\nimport mx.resources.ResourceManager;\n\npublic class RemoveCustomWidgetController\n{\n    private var removeWidgetArbiter:ProcessArbiter;\n\n    private var widgetTypeToRemove:WidgetType;\n\n    public function RemoveCustomWidgetController()\n    {\n        AppEvent.addListener(AppEvent.REMOVE_CUSTOM_WIDGET, removeCustomWidgetHandler);\n    }\n\n    private function removeCustomWidgetHandler(importCustomWidget:AppEvent):void\n    {\n        widgetTypeToRemove = importCustomWidget.data as WidgetType;\n        removeWidget(widgetTypeToRemove);\n    }\n\n    private function removeWidget(widgetType:WidgetType):void\n    {\n        removeWidgetArbiter = new ProcessArbiter();\n        removeWidgetArbiter.addEventListener(ProcessArbiterEvent.COMPLETE, importArbiter_completeHandler);\n        removeWidgetArbiter.addEventListener(ProcessArbiterEvent.FAILURE, importArbiter_failureHandler);\n\n        var customWidgetModule:File = WellKnownDirectories.getInstance().customModules.resolvePath(widgetTypeToRemove.name + \"Module.swf\");\n        var customWidgetConfig:File = WellKnownDirectories.getInstance().customModules.resolvePath(widgetTypeToRemove.name + \"Module.xml\");\n        var customWidgetFolder:File = WellKnownDirectories.getInstance().customFlexViewer.resolvePath(\"widgets\/\" + widgetType.name);\n\n        removeWidgetArbiter.addProcess(new CleanUpProcess(customWidgetModule));\n        removeWidgetArbiter.addProcess(new CleanUpProcess(customWidgetConfig));\n        removeWidgetArbiter.addProcess(new CleanUpProcess(customWidgetFolder));\n\n        removeWidgetArbiter.executeProcs();\n    }\n\n    protected function importArbiter_completeHandler(event:ProcessArbiterEvent):void\n    {\n        removeWidgetArbiter.removeEventListener(ProcessArbiterEvent.COMPLETE, importArbiter_completeHandler);\n        removeWidgetArbiter.removeEventListener(ProcessArbiterEvent.FAILURE, importArbiter_failureHandler);\n\n        WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.removeWidgetType(widgetTypeToRemove);\n        AppEvent.dispatch(AppEvent.REMOVE_CUSTOM_WIDGET_SUCCESS);\n    }\n\n    protected function importArbiter_failureHandler(event:ProcessArbiterEvent):void\n    {\n        removeWidgetArbiter.removeEventListener(ProcessArbiterEvent.COMPLETE, importArbiter_completeHandler);\n        removeWidgetArbiter.removeEventListener(ProcessArbiterEvent.FAILURE, importArbiter_failureHandler);\n\n        var removeCustomWidgetFailureMessage:String = ResourceManager.getInstance().getString(\"BuilderStrings\",\n                                                                                              \"removeCustomWidgetProcess.failure\",\n                                                                                              [ event.message ]);\n        var removeCustomWidgetFailureTitle:String = ResourceManager.getInstance().getString(\"BuilderStrings\",\n                                                                                            \"widgetManager.removeCustomWidget\");\n        BuilderAlert.show(removeCustomWidgetFailureMessage, removeCustomWidgetFailureTitle);\n\n        AppEvent.dispatch(AppEvent.REMOVE_CUSTOM_WIDGET_FAILURE);\n    }\n}\n}\n","subject":"Apply formatting.","message":"Apply formatting.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"c90910110c9ca56213fb53b700ce42ae6efbdc7a","old_file":"as3\/com\/netease\/protobuf\/stringToByteArray.as","new_file":"as3\/com\/netease\/protobuf\/stringToByteArray.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.ByteArray\n\tpublic function stringToByteArray(s:String):ByteArray {\n\t\tconst ba:ByteArray = new ByteArray\n\t\tfor (var i:uint = 0; i < s.length; ++i) {\n\t\t\tba.writeByte(s.charCodeAt(i))\n\t\t}\n\t\treturn ba\n\t}\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , NetEase.com,Inc. All rights reserved.\n\/\/\n\/\/ Author: Yang Bo (pop.atry@gmail.com)\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.ByteArray\n\tpublic function stringToByteArray(s:String):ByteArray {\n\t\tconst ba:ByteArray = new ByteArray\n\t\tba.length = s.length\n\t\tfor (var i:uint = 0; i < s.length; ++i) {\n\t\t\tba[i] = s.charCodeAt(i)\n\t\t}\n\t\treturn ba\n\t}\n}\n","subject":"\u521d\u59cb\u5316ByteArray\u65f6position\u4e3a0","message":"\u521d\u59cb\u5316ByteArray\u65f6position\u4e3a0\n","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"ef2ff7fe40fd7aea803348e57edcc984f64b582f","old_file":"examples\/web\/app\/classes\/server\/FMSBridge.as","new_file":"examples\/web\/app\/classes\/server\/FMSBridge.as","old_contents":"package server {\n\timport flash.events.EventDispatcher;\n\timport flash.events.NetStatusEvent;\n\timport flash.events.Event;\n\timport flash.net.Responder;\n\n\tpublic final class FMSBridge extends EventDispatcher {\n\t\tpublic var connection:FMSConnection;\n\t\tpublic var client:FMSClient;\n\n\t\tpublic function FMSBridge(rtmpAddress:String = null, ...rest) {\n\t\t\tconnection = new FMSConnection();\n\t\t\tconnection.client = client = new FMSClient();\n\t\t\trtmpAddress && connect.apply(this, [rtmpAddress].concat(rest));\n\t\t}\n\n\t\tpublic function connect(rtmpAddress:String, ...rest):void {\n\t\t\tconnection.connect.apply(this, [rtmpAddress].concat(rest));\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tconnection.dispose();\n\t\t}\n\n\t\tpublic function close():void {\n\t\t\tconnection.close();\n\t\t}\n\n\t\tpublic function registerUser(token:String, email:String, player:uint):void {\n\t\t\tconnection.call('registerUser', null, token, email, player);\n\t\t}\n\n\t\tpublic function signinUser(token:String):void {\n\t\t\tconnection.call('signinUser', null, token);\n\t\t}\n\n\t\tpublic function changePlayer(player:uint):void {\n\t\t\tconnection.call('changePlayer', null, player);\n\t\t}\n\n\t\tpublic function startGame():void {\n\t\t\tconnection.call('startGame', null);\n\t\t}\n\t\t\n\t\tpublic function updateScore(score:uint):void {\n\t\t\tconnection.call('updateScore', null, score);\n\t\t}\n\t}\n}\n","new_contents":"package server {\n\timport flash.events.EventDispatcher;\n\timport flash.events.NetStatusEvent;\n\timport flash.events.Event;\n\timport flash.net.Responder;\n\n\tpublic final class FMSBridge extends EventDispatcher {\n\t\tpublic var connection:FMSConnection;\n\t\tpublic var client:FMSClient;\n\n\t\tpublic function FMSBridge(rtmpAddress:String = null, ...rest) {\n\t\t\tconnection = new FMSConnection();\n\t\t\tconnection.client = client = new FMSClient();\n\t\t\trtmpAddress && connect.apply(this, [rtmpAddress].concat(rest));\n\t\t}\n\n\t\tpublic function connect(rtmpAddress:String, ...rest):void {\n\t\t\tconnection.connect.apply(this, [rtmpAddress].concat(rest));\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tconnection.dispose();\n\t\t\tclient.dispose();\n\t\t}\n\n\t\tpublic function close():void {\n\t\t\tconnection.close();\n\t\t}\n\n\t\tpublic function registerUser(token:String, email:String, player:uint):void {\n\t\t\tconnection.call('registerUser', null, token, email, player);\n\t\t}\n\n\t\tpublic function signinUser(token:String):void {\n\t\t\tconnection.call('signinUser', null, token);\n\t\t}\n\n\t\tpublic function changePlayer(player:uint):void {\n\t\t\tconnection.call('changePlayer', null, player);\n\t\t}\n\n\t\tpublic function startGame():void {\n\t\t\tconnection.call('startGame', null);\n\t\t}\n\t\t\n\t\tpublic function updateScore(score:uint):void {\n\t\t\tconnection.call('updateScore', null, score);\n\t\t}\n\t}\n}\n","subject":"Update FMSBridge.as","message":"Update FMSBridge.as","lang":"ActionScript","license":"apache-2.0","repos":"adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler,adriancmiranda\/flash-compiler"}
{"commit":"8a5e8d3f7eaab91633fb7188bf0233202a4290b3","old_file":"krew-framework\/krewfw\/utils\/as3\/KrewAsync.as","new_file":"krew-framework\/krewfw\/utils\/as3\/KrewAsync.as","old_contents":"package krewfw.utils.as3 {\n\n    \/**\n     * Flexible asynchronous tasker.\n     *\n     * Usage:\n     * <pre>\n     *     \/\/--- Basic sequential task\n     *     var async:KrewAsync = new KrewAsync({\n     *         serial : [function_1, function_2, function_3],\n     *         error  : _onErrorHandler,\n     *         anyway : _onFinallyHandler\n     *     });\n     *     async.go();\n     *\n     *\n     *     \/\/--- Parallel task\n     *     var async:KrewAsync = new KrewAsync({\n     *         parallel: [function_1, function_2, function_3],\n     *         error   : _onErrorHandler,\n     *         anyway  : _onFinallyHandler\n     *     });\n     *     async.go();\n     *\n     *     * Throws error if both 'serial' and 'parallel' are specified.\n     *\n     *\n     *     \/\/--- Function receives KrewAsync instance,\n     *     \/\/    and you should call done() or fail().\n     +\n     *     var async:KrewAsync = new KrewAsync({\n     *         serial: [\n     *             function(async:KrewAsync):void {\n     *                 if (TASK_IS_SUCCEEDED) {\n     *                     async.done();\n     *                 } else {\n     *                     async.fail();\n     *                 }\n     *             }\n     *         ]\n     *     });\n     *\n     *\n     *     \/\/--- Sub task\n     *     var async:KrewAsync = new KrewAsync({\n     *         serial: [\n     *             function_1,\n     *             function_2,\n     *             {parallel: [\n     *                 function_3,\n     *                 function_4,\n     *                 {serial: [\n     *                     function_5,\n     *                     function_6\n     *                 ]}\n     *             ]},\n     *             function_7\n     *         ],\n     *         error  : _onErrorHandler,\n     *         anyway : _onFinallyHandler\n     *     });\n     *     async.go();\n     *\n     *     [Sequence]:\n     *                   |3 ------>|\n     *                   |         |\n     *         1 -> 2 -> |4 ------>| -> 7 -> anyway\n     *                   |         |\n     *                   |5 -> 6 ->|\n     *\n     * <\/pre>\n     *\n     * @param asyncDef Object or Function or instance of KrewAsync. Example:\n     * <pre>\n     *     var async:KrewAsync = new KrewAsync(<asyncDef>);\n     *\n     *     <asyncDef> ::= {\n     *         single  : function(async:KrewAsync):void {}  \/\/ KrewAsync uses internally\n     *         \/\/ OR\n     *         serial  : [<asyncDef>, ... ]\n     *         \/\/ OR\n     *         parallel: [<asyncDef>, ... ]\n     *\n     *         error   : function():void {},  \/\/ optional\n     *         anyway  : function():void {}   \/\/ optional\n     *     }\n     *\n     *     * If <asyncDef> == Function, then it is converted into:\n     *         {single: Function}\n     *\n     *     * You can use class instances instead of asyncDef object:\n     *\n     *         public class MyKrewAsyncTask extends KrewAsync {\n     *             public function MyKrewAsyncTask() {\n     *                 super({\n     *                     parallel: [method_1, method_2, method_3]\n     *                 });\n     *             }\n     *         }\n     *\n     *         var async:KrewAsync = new KrewAsync({\n     *             serial: [\n     *                 function_1,\n     *                 new MyKrewAsyncTask(),\n     *                 function_2\n     *             ]\n     *         });\n     * <\/pre>\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewAsync {\n\n        private var _myTask:Function;\n        private var _errorHandler:Function;\n        private var _finallyHandler:Function;\n\n        private var _serialTasks  :Vector.<KrewAsync>;\n        private var _parallelTasks:Vector.<KrewAsync>;\n\n        private var _serialTaskIndex:int = 0;\n        private var _onComplete:Function = function():void {};\n\n        public static const UNDEF   :int = 1;\n        public static const RESOLVED:int = 2;\n        public static const REJECTED:int = 3;\n\n        private var _state:int = KrewAsync.UNDEF;\n\n        \/\/------------------------------------------------------------\n        public function KrewAsync(asyncDef:*) {\n            if (asyncDef is Function) {\n                _initWithFunction(asyncDef);\n                return;\n            }\n            if (asyncDef is KrewAsync) {\n                _initWithKrewAsync(asyncDef);\n            }\n            if (asyncDef is Array) {\n                _initWithArray(asyncDef);\n                return;\n            }\n            if (asyncDef is Object) {\n                _initWithObject(asyncDef);\n                return;\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ accessors\n        \/\/------------------------------------------------------------\n\n        public function get myTask()        :Function { return _myTask; }\n        public function get errorHandler()  :Function { return _errorHandler; }\n        public function get finallyHandler():Function { return _finallyHandler; }\n\n        public function get serialTasks()  :Vector.<KrewAsync> { return _serialTasks; }\n        public function get parallelTasks():Vector.<KrewAsync> { return _parallelTasks; }\n\n        public function get state():int { return _state; }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        public function go(onComplete:Function=null):void {\n            if (onComplete != null) {\n                _onComplete = onComplete;\n            }\n\n            if (_myTask != null) {\n                _myTask(this);\n                return;\n            }\n\n            if (_serialTasks != null) {\n                _kickNextSerialTask();\n                return;\n            }\n\n            if (_parallelTasks != null) {\n                _kickParallelTasks();\n                return;\n            }\n        }\n\n        public function done():void {\n            _state = KrewAsync.RESOLVED;\n            _finalize();\n        }\n\n        public function fail():void {\n            _state = KrewAsync.REJECTED;\n            _finalize();\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ initializer\n        \/\/------------------------------------------------------------\n\n        private function _initWithObject(asyncDef:Object):void {\n            _validateInitObject(asyncDef);\n\n            if (asyncDef.single   != null) { _myTask = asyncDef.single; }\n            if (asyncDef.serial   != null) { _serialTasks   = _makeChildren(asyncDef.serial); }\n            if (asyncDef.parallel != null) { _parallelTasks = _makeChildren(asyncDef.parallel); }\n\n            if (asyncDef.error    != null) { _errorHandler   = asyncDef.error; }\n            if (asyncDef.anyway   != null) { _finallyHandler = asyncDef.anyway; }\n        }\n\n        private function _validateInitObject(asyncDef:Object):void {\n            var exclusiveDefCount:uint = 0;\n            if (asyncDef.single   != null) { ++exclusiveDefCount; }\n            if (asyncDef.serial   != null) { ++exclusiveDefCount; }\n            if (asyncDef.parallel != null) { ++exclusiveDefCount; }\n\n            if (exclusiveDefCount != 1) {\n                throw new Error(\"[KrewAsync] Error: Invalid async task definition.\");\n            }\n        }\n\n        private function _makeChildren(asyncDefList:Array):Vector.<KrewAsync> {\n            var children:Vector.<KrewAsync> = new Vector.<KrewAsync>;\n\n            for each (var def:* in asyncDefList) {\n                var async:KrewAsync = (def is KrewAsync) ? def : new KrewAsync(def);\n                children.push(async);\n            }\n            return children;\n        }\n\n        private function _initWithFunction(asyncDef:Function):void {\n            _initWithObject({\n                single: asyncDef\n            });\n        }\n\n        private function _initWithArray(asyncDef:Array):void {\n            _initWithObject({\n                serial: asyncDef\n            });\n        }\n\n        private function _initWithKrewAsync(asyncDef:KrewAsync):void {\n            _myTask         = asyncDef.myTask;\n            _errorHandler   = asyncDef.errorHandler;\n            _finallyHandler = asyncDef.finallyHandler;\n            _serialTasks    = asyncDef.serialTasks;\n            _parallelTasks  = asyncDef.parallelTasks;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ task runner\n        \/\/------------------------------------------------------------\n\n        private function _kickNextSerialTask():void {\n            if (_serialTaskIndex >= _serialTasks.length) {\n                done();\n                return;\n            }\n\n            var nextTask:KrewAsync = _serialTasks[_serialTaskIndex];\n            ++_serialTaskIndex;\n\n            nextTask.go(function(async:KrewAsync):void {\n                if (async.state == KrewAsync.RESOLVED) {\n                    _kickNextSerialTask();\n                } else {\n                    _onReject();\n                }\n            });\n        }\n\n        private function _onReject():void {\n            if (_errorHandler != null) {\n                _errorHandler();\n            }\n            _finalize();\n        }\n\n        private function _finalize():void {\n            if (_finallyHandler != null) {\n                _finallyHandler();\n            }\n            _onComplete(this);\n        }\n\n        private function _kickParallelTasks():void {\n            var doneCount:int = 0;\n\n            for each (var task:KrewAsync in _parallelTasks) {\n                task.go(function(async:KrewAsync):void {\n                    if (async.state == KrewAsync.RESOLVED) {\n                        ++doneCount;\n                        if (doneCount == _parallelTasks.length) {\n                            done();\n                        }\n                    } else {\n                        _onReject();\n                    }\n                });\n            }\n        }\n\n    }\n}\n","new_contents":"package krewfw.utils.as3 {\n\n    \/**\n     * Flexible asynchronous tasker.\n     *\n     * Usage:\n     * <pre>\n     *     \/\/--- Basic sequential task\n     *     var async:KrewAsync = new KrewAsync({\n     *         serial : [function_1, function_2, function_3],\n     *         error  : _onErrorHandler,\n     *         anyway : _onFinallyHandler\n     *     });\n     *     async.go();\n     *\n     *\n     *     \/\/--- Parallel task\n     *     var async:KrewAsync = new KrewAsync({\n     *         parallel: [function_1, function_2, function_3],\n     *         error   : _onErrorHandler,\n     *         anyway  : _onFinallyHandler\n     *     });\n     *     async.go();\n     *\n     *     * Throws error if both 'serial' and 'parallel' are specified.\n     *\n     *\n     *     \/\/--- Function receives KrewAsync instance,\n     *     \/\/    and you should call done() or fail().\n     +\n     *     var async:KrewAsync = new KrewAsync({\n     *         serial: [\n     *             function(async:KrewAsync):void {\n     *                 if (TASK_IS_SUCCEEDED) {\n     *                     async.done();\n     *                 } else {\n     *                     async.fail();\n     *                 }\n     *             }\n     *         ]\n     *     });\n     *\n     *\n     *     \/\/--- Sub task\n     *     var async:KrewAsync = new KrewAsync({\n     *         serial: [\n     *             function_1,\n     *             function_2,\n     *             {parallel: [\n     *                 function_3,\n     *                 function_4,\n     *                 {serial: [\n     *                     function_5,\n     *                     function_6\n     *                 ]}\n     *             ]},\n     *             function_7\n     *         ],\n     *         error  : _onErrorHandler,\n     *         anyway : _onFinallyHandler\n     *     });\n     *     async.go();\n     *\n     *     [Sequence]:\n     *                   |3 ------>|\n     *                   |         |\n     *         1 -> 2 -> |4 ------>| -> 7 -> anyway\n     *                   |         |\n     *                   |5 -> 6 ->|\n     *\n     * <\/pre>\n     *\n     * @param asyncDef Object or Function or instance of KrewAsync. Example:\n     * <pre>\n     *     var async:KrewAsync = new KrewAsync(<asyncDef>);\n     *\n     *     <asyncDef> ::= {\n     *         single  : function(async:KrewAsync):void {}  \/\/ KrewAsync uses internally\n     *         \/\/ OR\n     *         serial  : [<asyncDef>, ... ]\n     *         \/\/ OR\n     *         parallel: [<asyncDef>, ... ]\n     *\n     *         error   : function():void {},  \/\/ optional\n     *         anyway  : function():void {}   \/\/ optional\n     *     }\n     *\n     *     * If <asyncDef> == Function, then it is converted into:\n     *         {single: Function}\n     *\n     *     * You can use class instances instead of asyncDef object:\n     *\n     *         public class MyKrewAsyncTask extends KrewAsync {\n     *             public function MyKrewAsyncTask() {\n     *                 super({\n     *                     parallel: [method_1, method_2, method_3]\n     *                 });\n     *             }\n     *         }\n     *\n     *         var async:KrewAsync = new KrewAsync({\n     *             serial: [\n     *                 function_1,\n     *                 new MyKrewAsyncTask(),\n     *                 function_2\n     *             ]\n     *         });\n     * <\/pre>\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewAsync {\n\n        private var _myTask:Function;\n        private var _errorHandler:Function;\n        private var _finallyHandler:Function;\n\n        private var _serialTasks  :Vector.<KrewAsync>;\n        private var _parallelTasks:Vector.<KrewAsync>;\n\n        private var _serialTaskIndex:int = 0;\n        private var _onComplete:Function = function():void {};\n\n        public static const UNDEF   :int = 1;\n        public static const RESOLVED:int = 2;\n        public static const REJECTED:int = 3;\n\n        private var _state:int = KrewAsync.UNDEF;\n\n        \/\/------------------------------------------------------------\n        public function KrewAsync(asyncDef:*) {\n            if (asyncDef is Function) {\n                _initWithFunction(asyncDef);\n                return;\n            }\n            if (asyncDef is KrewAsync) {\n                _initWithKrewAsync(asyncDef);\n                return;\n            }\n            if (asyncDef is Array) {\n                _initWithArray(asyncDef);\n                return;\n            }\n            if (asyncDef is Object) {\n                _initWithObject(asyncDef);\n                return;\n            }\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ accessors\n        \/\/------------------------------------------------------------\n\n        public function get myTask()        :Function { return _myTask; }\n        public function get errorHandler()  :Function { return _errorHandler; }\n        public function get finallyHandler():Function { return _finallyHandler; }\n\n        public function get serialTasks()  :Vector.<KrewAsync> { return _serialTasks; }\n        public function get parallelTasks():Vector.<KrewAsync> { return _parallelTasks; }\n\n        public function get state():int { return _state; }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        public function go(onComplete:Function=null):void {\n            if (onComplete != null) {\n                _onComplete = onComplete;\n            }\n\n            if (_myTask != null) {\n                _myTask(this);\n                return;\n            }\n\n            if (_serialTasks != null) {\n                _kickNextSerialTask();\n                return;\n            }\n\n            if (_parallelTasks != null) {\n                _kickParallelTasks();\n                return;\n            }\n        }\n\n        public function done():void {\n            _state = KrewAsync.RESOLVED;\n            _finalize();\n        }\n\n        public function fail():void {\n            _state = KrewAsync.REJECTED;\n            _finalize();\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ initializer\n        \/\/------------------------------------------------------------\n\n        private function _initWithObject(asyncDef:Object):void {\n            _validateInitObject(asyncDef);\n\n            if (asyncDef.single   != null) { _myTask = asyncDef.single; }\n            if (asyncDef.serial   != null) { _serialTasks   = _makeChildren(asyncDef.serial); }\n            if (asyncDef.parallel != null) { _parallelTasks = _makeChildren(asyncDef.parallel); }\n\n            if (asyncDef.error    != null) { _errorHandler   = asyncDef.error; }\n            if (asyncDef.anyway   != null) { _finallyHandler = asyncDef.anyway; }\n        }\n\n        private function _validateInitObject(asyncDef:Object):void {\n            var exclusiveDefCount:uint = 0;\n            if (asyncDef.single   != null) { ++exclusiveDefCount; }\n            if (asyncDef.serial   != null) { ++exclusiveDefCount; }\n            if (asyncDef.parallel != null) { ++exclusiveDefCount; }\n\n            if (exclusiveDefCount != 1) {\n                throw new Error(\"[KrewAsync] Error: Invalid async task definition.\");\n            }\n        }\n\n        private function _makeChildren(asyncDefList:Array):Vector.<KrewAsync> {\n            var children:Vector.<KrewAsync> = new Vector.<KrewAsync>;\n\n            for each (var def:* in asyncDefList) {\n                var async:KrewAsync = (def is KrewAsync) ? def : new KrewAsync(def);\n                children.push(async);\n            }\n            return children;\n        }\n\n        private function _initWithFunction(asyncDef:Function):void {\n            _initWithObject({\n                single: asyncDef\n            });\n        }\n\n        private function _initWithArray(asyncDef:Array):void {\n            _initWithObject({\n                serial: asyncDef\n            });\n        }\n\n        private function _initWithKrewAsync(asyncDef:KrewAsync):void {\n            _myTask         = asyncDef.myTask;\n            _errorHandler   = asyncDef.errorHandler;\n            _finallyHandler = asyncDef.finallyHandler;\n            _serialTasks    = asyncDef.serialTasks;\n            _parallelTasks  = asyncDef.parallelTasks;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ task runner\n        \/\/------------------------------------------------------------\n\n        private function _kickNextSerialTask():void {\n            if (_serialTaskIndex >= _serialTasks.length) {\n                done();\n                return;\n            }\n\n            var nextTask:KrewAsync = _serialTasks[_serialTaskIndex];\n            ++_serialTaskIndex;\n\n            nextTask.go(function(async:KrewAsync):void {\n                if (async.state == KrewAsync.RESOLVED) {\n                    _kickNextSerialTask();\n                } else {\n                    _onReject();\n                }\n            });\n        }\n\n        private function _onReject():void {\n            if (_errorHandler != null) {\n                _errorHandler();\n            }\n            _finalize();\n        }\n\n        private function _finalize():void {\n            if (_finallyHandler != null) {\n                _finallyHandler();\n            }\n            _onComplete(this);\n        }\n\n        private function _kickParallelTasks():void {\n            var doneCount:int = 0;\n\n            for each (var task:KrewAsync in _parallelTasks) {\n                task.go(function(async:KrewAsync):void {\n                    if (async.state == KrewAsync.RESOLVED) {\n                        ++doneCount;\n                        if (doneCount == _parallelTasks.length) {\n                            done();\n                        }\n                    } else {\n                        _onReject();\n                    }\n                });\n            }\n        }\n\n    }\n}\n","subject":"Modify KrewAsync a little","message":"Modify KrewAsync a little\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"5670dd814078ad9f113e6bea0af57e0d45faa35d","old_file":"src\/org\/openPyro\/containers\/HDividedBox.as","new_file":"src\/org\/openPyro\/containers\/HDividedBox.as","old_contents":"package org.openPyro.containers\n{\n\timport flash.display.DisplayObject;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\timport flash.utils.getQualifiedClassName;\n\t\n\timport org.openPyro.core.ClassFactory;\n\timport org.openPyro.core.MeasurableControl;\n\timport org.openPyro.core.UIControl;\n\timport org.openPyro.layout.HLayout;\n\timport org.openPyro.layout.ILayout;\n\timport org.openPyro.managers.events.DragEvent;\n\timport org.openPyro.painters.GradientFillPainter;\n\t\n\t\/**\n\t * \n\t *\/ \n\tpublic class HDividedBox extends DividedBox\n\t{\n\t\t\/**\n\t\t * Constructor\n\t\t *\/ \n\t\tpublic function HDividedBox(){\n\t\t\tsuper();\n\t\t\t_styleName = \"HDividedBox\";\n\t\t}\n\t\t\n\t\toverride public function initialize():void{\n\t\t\tsuper.layout = new HLayout();\n\t\t\tsuper.initialize()\n\t\t}\n\t\t\n\t\toverride protected function get defaultDividerFactory():ClassFactory{\n\t\t\tvar df:ClassFactory = new ClassFactory(UIControl);\n\t\t\tdf.properties = {percentHeight:100, width:6, backgroundPainter:new GradientFillPainter([0x999999, 0x666666])}\t\t\t\n\t\t\treturn df;\n\t\t}\n\t\t\n\t\t\n\t\tprotected var leftUIC:MeasurableControl\n\t\tprotected var rightUIC:MeasurableControl\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/ \n\t\toverride protected function getDividerDragRect():Rectangle{\n\t\t\tvar point:Point = new Point(0,0);\n\t\t\tpoint = this.localToGlobal(point);\n\t\t\t\n\t\t\treturn new Rectangle(point.x,point.y,this.width, 0)\n\t\t}\n\t\t\n\t\t\n\t\toverride protected function onDividerDragDrop(event:DragEvent):void{\n\t\t\t\/* \n\t\t\tIf the divider moves left, delta is -ve, otherwise +ve\n\t\t\t*\/\n\t\t\tvar delta:Number = event.mouseXDelta\n\t\t\t\n\t\t\tfor(var i:int=0; i<dividerPane.numChildren; i++){\n\t\t\t\tvar child:DisplayObject = dividerPane.getChildAt(i)\n\t\t\t\tif(child == event.dragInitiator){\n\t\t\t\t\tleftUIC = MeasurableControl(contentPane.getChildAt(i));\n\t\t\t\t\trightUIC = MeasurableControl(contentPane.getChildAt(i+1));\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\t\/*\n\t\t\tDisable mouseEvents so that rollovers etc are \n\t\t\tnot triggered if the mouse rolls over them\n\t\t\t*\/\n\t\t\tleftUIC.cancelMouseEvents();\n\t\t\trightUIC.cancelMouseEvents();\n\t\t\t\n\t\t\t\n\t\t\tvar unallocatedWidth:Number = (this.width - this.explicitlyAllocatedWidth);\n\t\t\tvar newUnallocatedWidth:Number = unallocatedWidth;\n\t\t\t\n\t\t\tif(isNaN(leftUIC.explicitWidth) && isNaN(rightUIC.explicitWidth)){\n\t\t\t\t\n\t\t\t\t\/*\n\t\t\t\t* The change in dimensions can be compensated by recalculating the \n\t\t\t\t* two percents. \n\t\t\t\t*\/\n\t\t\t\tvar newLeftW:Number = leftUIC.width + delta;\n\t\t\t\tvar newRightW:Number = rightUIC.width - delta;\n\t\t\t\tleftUIC.percentUnusedWidth = newLeftW*100\/unallocatedWidth;\n\t\t\t\trightUIC.percentUnusedWidth = newRightW*100\/unallocatedWidth\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\telse if(!isNaN(leftUIC.explicitWidth) && !isNaN(rightUIC.explicitWidth)){\n\t\t\t\t\n\t\t\t\t\/*\n\t\t\t\t * The dimension changes can be safely calculated \n\t\t\t\t *\/\n\t\t\t\tleftUIC.width+=delta\n\t\t\t\trightUIC.width-=delta;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\telse if(!isNaN(leftUIC.explicitWidth)) {\n\t\t\t\t\n\t\t\t\t\/*\n\t\t\t\t * Left child is explicitly sized , right is percent sized\n\t\t\t\t *\/ \n\t\t\t\t\n\t\t\t\tleftUIC.width+=delta;\n\t\t\t\tnewUnallocatedWidth = unallocatedWidth-delta;\n\t\t\t\tfor(var j:int=0; j<contentPane.numChildren; j++){\n\t\t\t\t\tvar currChildL:MeasurableControl = contentPane.getChildAt(j) as MeasurableControl;\n\t\t\t\t\tif(dividers.indexOf(currChildL) != -1) continue;\n\t\t\t\t\tif(currChildL == leftUIC) continue;\n\t\t\t\t\tif(currChildL == rightUIC){\n\t\t\t\t\t\tvar newW:Number = currChildL.width-delta;\n\t\t\t\t\t\trightUIC.percentUnusedWidth = newW*100\/newUnallocatedWidth\n\t\t\t\t\t}\n\t\t\t\t\telse if(!isNaN(currChildL.percentUnusedWidth)){\n\t\t\t\t\t\tcurrChildL.percentUnusedWidth = currChildL.percentUnusedWidth*unallocatedWidth\/newUnallocatedWidth;\n\t\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\t\t\t\t\n\t\t\t}\n\t\t\telse{\n\t\t\t\t\/*\n\t\t\t\t * Right child is explicitly sized , left is percent sized\n\t\t\t\t *\/ \n\t\t\t\trightUIC.width-=delta;\n\t\t\t\tnewUnallocatedWidth = unallocatedWidth+delta;\n\t\t\t\t\n\t\t\t\tfor(var k:int=0; k<contentPane.numChildren; k++){\n\t\t\t\t\tvar currChild:MeasurableControl = contentPane.getChildAt(k) as MeasurableControl;\n\t\t\t\t\tif(dividers.indexOf(currChild) != -1) continue;\n\t\t\t\t\tif(currChild == rightUIC) continue;\n\t\t\t\t\tif(currChild == leftUIC){\n\t\t\t\t\t\tvar newLW:Number = currChild.width+delta;\n\t\t\t\t\t\tleftUIC.percentUnusedWidth = newLW*100\/newUnallocatedWidth\n\t\t\t\t\t}\n\t\t\t\t\telse if(!isNaN(currChild.percentUnusedWidth)){\n\t\t\t\t\t\tcurrChild.percentUnusedWidth = currChild.percentUnusedWidth*unallocatedWidth\/newUnallocatedWidth;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tleftUIC.enableMouseEvents()\n\t\t\trightUIC.enableMouseEvents();\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/ \n\t\toverride public function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void{\n\t\t\tsuper.updateDisplayList(unscaledWidth, unscaledHeight);\n\t\t\tif(this.contentPane.numChildren < 2) return;\n\t\t\tfor(var i:uint=1; i<this.contentPane.numChildren; i++){\n\t\t\t\tvar child:DisplayObject = this.contentPane.getChildAt(i);\n\t\t\t\tdividerPane.getChildAt(i-1).x = child.x;\n\t\t\t} \n\t\t}\n\t\t\n\t\toverride public function set layout(l:ILayout):void{\n\t\t\tthrow new Error(getQualifiedClassName(this)+\" cannot have layouts applied to it\")\n\t\t}\n\t\t\n\t}\n}","new_contents":"package org.openPyro.containers\n{\n\timport flash.display.DisplayObject;\n\timport flash.geom.Point;\n\timport flash.geom.Rectangle;\n\timport flash.utils.getQualifiedClassName;\n\t\n\timport org.openPyro.core.ClassFactory;\n\timport org.openPyro.core.MeasurableControl;\n\timport org.openPyro.core.UIControl;\n\timport org.openPyro.layout.HLayout;\n\timport org.openPyro.layout.ILayout;\n\timport org.openPyro.managers.events.DragEvent;\n\timport org.openPyro.painters.GradientFillPainter;\n\t\n\t\/**\n\t * \n\t *\/ \n\tpublic class HDividedBox extends DividedBox\n\t{\n\t\t\/**\n\t\t * Constructor\n\t\t *\/ \n\t\tpublic function HDividedBox(){\n\t\t\tsuper();\n\t\t\t_styleName = \"HDividedBox\";\n\t\t}\n\t\t\n\t\toverride public function initialize():void{\n\t\t\tsuper.layout = new HLayout();\n\t\t\tsuper.initialize()\n\t\t}\n\t\t\n\t\toverride protected function get defaultDividerFactory():ClassFactory{\n\t\t\tvar df:ClassFactory = new ClassFactory(UIControl);\n\t\t\tdf.properties = {percentHeight:100, width:6, backgroundPainter:new GradientFillPainter([0x999999, 0x666666])}\t\t\t\n\t\t\treturn df;\n\t\t}\n\t\t\n\t\t\n\t\tprotected var leftUIC:MeasurableControl\n\t\tprotected var rightUIC:MeasurableControl\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/ \n\t\toverride protected function getDividerDragRect():Rectangle{\n\t\t\tvar point:Point = new Point(0,0);\n\t\t\tpoint = this.localToGlobal(point);\n\t\t\t\n\t\t\treturn new Rectangle(point.x,point.y,this.width, 0)\n\t\t}\n\t\t\n\t\t\n\t\toverride protected function onDividerDragDrop(event:DragEvent):void{\n\t\t\t\/* \n\t\t\tIf the divider moves left, delta is -ve, otherwise +ve\n\t\t\t*\/\n\t\t\tvar delta:Number = event.mouseXDelta\n\t\t\t\n\t\t\tfor(var i:int=0; i<dividerPane.numChildren; i++){\n\t\t\t\tvar child:DisplayObject = dividerPane.getChildAt(i)\n\t\t\t\tif(child == event.dragInitiator){\n\t\t\t\t\tleftUIC = MeasurableControl(contentPane.getChildAt(i));\n\t\t\t\t\trightUIC = MeasurableControl(contentPane.getChildAt(i+1));\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\t\/*\n\t\t\tDisable mouseEvents so that rollovers etc are \n\t\t\tnot triggered if the mouse rolls over them\n\t\t\t*\/\n\t\t\tleftUIC.cancelMouseEvents();\n\t\t\trightUIC.cancelMouseEvents();\n\t\t\t\n\t\t\t\n\t\t\tvar unallocatedWidth:Number = (this.width - this.explicitlyAllocatedWidth);\n\t\t\tvar newUnallocatedWidth:Number = unallocatedWidth;\n\t\t\t\n\t\t\tif(isNaN(leftUIC.explicitWidth) && isNaN(rightUIC.explicitWidth)){\n\t\t\t\t\n\t\t\t\t\/*\n\t\t\t\t* The change in dimensions can be compensated by recalculating the \n\t\t\t\t* two percents. \n\t\t\t\t*\/\n\t\t\t\tvar newLeftW:Number = leftUIC.width + delta;\n\t\t\t\tvar newRightW:Number = rightUIC.width - delta;\n\t\t\t\tleftUIC.percentUnusedWidth = newLeftW*100\/unallocatedWidth;\n\t\t\t\trightUIC.percentUnusedWidth = newRightW*100\/unallocatedWidth\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\telse if(!isNaN(leftUIC.explicitWidth) && !isNaN(rightUIC.explicitWidth)){\n\t\t\t\t\n\t\t\t\t\/*\n\t\t\t\t * The dimension changes can be safely calculated \n\t\t\t\t *\/\n\t\t\t\tleftUIC.width+=delta\n\t\t\t\trightUIC.width-=delta;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\telse if(!isNaN(leftUIC.explicitWidth)) {\n\t\t\t\t\n\t\t\t\t\/*\n\t\t\t\t * Left child is explicitly sized , right is percent sized\n\t\t\t\t *\/ \n\t\t\t\t\n\t\t\t\tleftUIC.width+=delta;\n\t\t\t\tnewUnallocatedWidth = unallocatedWidth-delta;\n\t\t\t\tfor(var j:int=0; j<contentPane.numChildren; j++){\n\t\t\t\t\tvar currChildL:MeasurableControl = contentPane.getChildAt(j) as MeasurableControl;\n\t\t\t\t\tif(dividers.indexOf(currChildL) != -1) continue;\n\t\t\t\t\tif(currChildL == leftUIC) continue;\n\t\t\t\t\tif(currChildL == rightUIC){\n\t\t\t\t\t\tvar newW:Number = currChildL.width-delta;\n\t\t\t\t\t\trightUIC.percentUnusedWidth = newW*100\/newUnallocatedWidth\n\t\t\t\t\t}\n\t\t\t\t\telse if(!isNaN(currChildL.percentUnusedWidth)){\n\t\t\t\t\t\tcurrChildL.percentUnusedWidth = currChildL.percentUnusedWidth*unallocatedWidth\/newUnallocatedWidth;\n\t\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t}\t\t\t\t\n\t\t\t}\n\t\t\telse{\n\t\t\t\t\/*\n\t\t\t\t * Right child is explicitly sized , left is percent sized\n\t\t\t\t *\/ \n\t\t\t\trightUIC.width-=delta;\n\t\t\t\tnewUnallocatedWidth = unallocatedWidth+delta;\n\t\t\t\t\n\t\t\t\tfor(var k:int=0; k<contentPane.numChildren; k++){\n\t\t\t\t\tvar currChild:MeasurableControl = contentPane.getChildAt(k) as MeasurableControl;\n\t\t\t\t\tif(dividers.indexOf(currChild) != -1) continue;\n\t\t\t\t\tif(currChild == rightUIC) continue;\n\t\t\t\t\tif(currChild == leftUIC){\n\t\t\t\t\t\tvar newLW:Number = currChild.width+delta;\n\t\t\t\t\t\tleftUIC.percentUnusedWidth = newLW*100\/newUnallocatedWidth\n\t\t\t\t\t}\n\t\t\t\t\telse if(!isNaN(currChild.percentUnusedWidth)){\n\t\t\t\t\t\tcurrChild.percentUnusedWidth = currChild.percentUnusedWidth*unallocatedWidth\/newUnallocatedWidth;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tleftUIC.enableMouseEvents()\n\t\t\trightUIC.enableMouseEvents();\n\t\t\tforceUpdateDisplayList = true;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/ \n\t\toverride public function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void{\n\t\t\tsuper.updateDisplayList(unscaledWidth, unscaledHeight);\n\t\t\tif(this.contentPane.numChildren < 2) return;\n\t\t\tfor(var i:uint=1; i<this.contentPane.numChildren; i++){\n\t\t\t\tvar child:DisplayObject = this.contentPane.getChildAt(i);\n\t\t\t\tdividerPane.getChildAt(i-1).x = child.x;\n\t\t\t} \n\t\t}\n\t\t\n\t\toverride public function set layout(l:ILayout):void{\n\t\t\tthrow new Error(getQualifiedClassName(this)+\" cannot have layouts applied to it\")\n\t\t}\n\t\t\n\t}\n}","subject":"Fix to forceUpdateList on HDividedBox","message":"Fix to forceUpdateList on HDividedBox\n","lang":"ActionScript","license":"mit","repos":"arpit\/openpyro"}
{"commit":"2652c2f0b9fc2fbc1dd6571211358addd6da9d6c","old_file":"src\/avm2\/tests\/regress\/correctness\/pass\/order.as","new_file":"src\/avm2\/tests\/regress\/correctness\/pass\/order.as","old_contents":"package {\n  class A {\n    var x = 1;\n    var y = 2;\n    var z = 3;\n  }\n  (function () {\n    trace(\"--- Test 1 ---\");\n    var o : A = new A();\n    var r0 = o.x;\n    o.x = 2;\n    var r1 = o.x;\n    o.x = 3;\n    var r2 = o.x;\n    o.x = 4;\n    var r3 = o.x;\n    o.x = 5;\n    var r4 = o.x;\n    o.x = 6;\n    var r5 = o.x;\n    o.x = 7;\n    var r6 = o.x;\n    o.x = 8;\n    var r7 = o.x;\n    o.x = 9;\n    var r8 = o.x;\n\n    trace(r0);\n    trace(r1);\n    trace(r2);\n    trace(r3);\n    trace(r4);\n    trace(r5);\n    trace(r6);\n    trace(r7);\n    trace(r8);\n\n  })();\n}","new_contents":"package {\n  class A {\n    var x = 1;\n    var y = 2;\n    var z = 3;\n  }\n  (function () {\n    trace(\"--- Test 1 ---\");\n    var o : A = new A();\n    var r0 = o.x;\n    o.x = 2;\n    var r1 = o.x;\n    o.x = 3;\n    var r2 = o.x;\n    o.x = 4;\n    var r3 = o.x;\n    o.x = 5;\n    var r4 = o.x;\n    o.x = 6;\n    var r5 = o.x;\n    o.x = 7;\n    var r6 = o.x;\n    o.x = 8;\n    var r7 = o.x;\n    o.x = 9;\n    var r8 = o.x;\n\n    trace(r0);\n    trace(r1);\n    trace(r2);\n    trace(r3);\n    trace(r4);\n    trace(r5);\n    trace(r6);\n    trace(r7);\n    trace(r8);\n\n  })();\n\n  (function () {\n    trace(\"--- Test 2 ---\");\n    var o : A = new A();\n    trace(o.x);\n    o.x = 2;\n    trace(o.x + o.x);\n    o.x = 3;\n    trace(o.x + o.x + o.x);\n    o.x = 4;\n    trace(o.x + o.x + o.x + o.x);\n    o.x = 5;\n    trace(o.x + o.x + o.x + o.x + o.x);\n    o.x = 6;\n    trace(o.x + o.x + o.x + o.x + o.x + o.x);\n    o.x = 7;\n    trace(o.x + o.x + o.x + o.x + o.x + o.x + o.x);\n    o.x = 8;\n    trace(o.x + o.x + o.x + o.x + o.x + o.x + o.x + o.x);\n    o.x = 9;\n    trace(o.x + o.x + o.x + o.x + o.x + o.x + o.x + o.x + o.x);\n  })();\n}","subject":"Add test case.","message":"Add test case.\n","lang":"ActionScript","license":"apache-2.0","repos":"yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,yurydelendik\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,mozilla\/shumway,mbebenita\/shumway,mozilla\/shumway,mbebenita\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,mbebenita\/shumway,mozilla\/shumway,mozilla\/shumway,tschneidereit\/shumway,mozilla\/shumway,yurydelendik\/shumway,yurydelendik\/shumway,tschneidereit\/shumway,mbebenita\/shumway,tschneidereit\/shumway,tschneidereit\/shumway,yurydelendik\/shumway,mbebenita\/shumway"}
{"commit":"d43f6e332c184b12d90afef9d737f696e1b26244","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.net.URLLoader;\n    import flash.net.URLLoaderDataFormat;\n    import flash.net.URLRequest;\n    import flash.net.URLRequestMethod;\n    import flash.net.URLVariables;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        private const CIRRUS_URL:String = \"rtmfp:\/\/tor-facilitator.bamsoftware.com\";\n\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n\n        \/* Local Tor client to use in case of RTMFP connection. *\/\n        private const LOCAL_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 1;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        \/* UI shown when debug is off. *\/\n        private var badge:Badge;\n\n        \/* Number of proxy pairs currently connected (up to\n           MAX_NUM_PROXY_PAIRS). *\/\n        private var num_proxy_pairs:int = 0;\n\n        private var fac_addr:Object;\n\n        public var rate_limit:RateLimit;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44cc44;\n\n            badge = new Badge();\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n\n            if (this.loaderInfo.parameters[\"debug\"] || this.loaderInfo.parameters[\"client\"])\n                addChild(output_text);\n            else\n                addChild(badge);\n\n            fac_addr = get_param_addr(\"facilitator\", DEFAULT_FACILITATOR_ADDR);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            if (this.loaderInfo.parameters[\"client\"])\n                client_main();\n            else\n                proxy_main();\n        }\n\n        \/* Get an address structure from the given movie parameter, or the given\n           default. Returns null on error. *\/\n        private function get_param_addr(param:String, default_addr:Object):Object\n        {\n            var spec:String, addr:Object;\n\n            spec = this.loaderInfo.parameters[param];\n            if (spec)\n                return parse_addr_spec(spec);\n            else\n                return default_addr;\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function proxy_main():void\n        {\n            var fac_url:String;\n            var loader:URLLoader;\n\n            if (num_proxy_pairs >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            loader = new URLLoader();\n            \/* Get the x-www-form-urlencoded values. *\/\n            loader.dataFormat = URLLoaderDataFormat.VARIABLES;\n            loader.addEventListener(Event.COMPLETE, fac_complete);\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(new URLRequest(fac_url));\n        }\n\n        private function fac_complete(e:Event):void\n        {\n            var loader:URLLoader;\n            var client_spec:String;\n            var relay_spec:String;\n            var proxy_pair:Object;\n\n            setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n\n            loader = e.target as URLLoader;\n            client_spec = loader.data.client;\n            if (client_spec == \"\") {\n                puts(\"No clients.\");\n                return;\n            } else if (!client_spec) {\n                puts(\"Error: missing \\\"client\\\" in response.\");\n                return;\n            }\n            relay_spec = loader.data.relay;\n            if (!relay_spec) {\n                puts(\"Error: missing \\\"relay\\\" in response.\");\n                return;\n            }\n            puts(\"Facilitator: got client:\\\"\" + client_spec + \"\\\" \"\n                + \"relay:\\\"\" + relay_spec + \"\\\".\");\n\n            try {\n                proxy_pair = make_proxy_pair(client_spec, relay_spec);\n            } catch (e:ArgumentError) {\n                puts(\"Error: \" + e);\n                return;\n            }\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                num_proxy_pairs--;\n                badge.proxy_end();\n            });\n            proxy_pair.connect();\n\n            num_proxy_pairs++;\n            badge.proxy_begin();\n        }\n\n        private function client_main():void\n        {\n            var rs:RTMFPSocket;\n\n            rs = new RTMFPSocket(CIRRUS_URL);\n            rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Got RTMFP id \" + rs.id);\n                register(rs);\n            });\n            rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, client_accept);\n\n            rs.listen();\n        }\n\n        private function client_accept(e:Event):void {\n            var rs:RTMFPSocket;\n            var s_t:Socket;\n            var proxy_pair:ProxyPair;\n\n            rs = e.target as RTMFPSocket;\n            s_t = new Socket();\n\n            puts(\"Got RTMFP connection from \" + rs.peer_id);\n\n            proxy_pair = new ProxyPair(this, rs, function ():void {\n                \/* Do nothing; already connected. *\/\n            }, s_t, function ():void {\n                s_t.connect(LOCAL_TOR_CLIENT_ADDR.host, LOCAL_TOR_CLIENT_ADDR.port);\n            });\n            proxy_pair.connect();\n        }\n\n        private function register(rs:RTMFPSocket):void {\n            var fac_url:String;\n            var loader:URLLoader;\n            var request:URLRequest;\n            var variables:URLVariables;\n\n            loader = new URLLoader();\n            loader.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Facilitator: registered.\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                rs.close();\n            });\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                rs.close();\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            request = new URLRequest(fac_url);\n            request.method = URLRequestMethod.POST;\n            request.data = new URLVariables;\n            request.data[\"client\"] = rs.id;\n\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(request);\n        }\n\n        private function make_proxy_pair(client_spec:String, relay_spec:String):ProxyPair\n        {\n            var proxy_pair:ProxyPair;\n            var addr_c:Object;\n            var addr_r:Object;\n            var s_c:*;\n            var s_r:Socket;\n\n            addr_r = swfcat.parse_addr_spec(relay_spec);\n            if (!addr_r)\n                throw new ArgumentError(\"Relay spec must be in the form \\\"host:port\\\".\");\n\n            addr_c = swfcat.parse_addr_spec(client_spec);\n            if (addr_c) {\n                s_c = new Socket();\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(addr_c.host, addr_c.port);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + addr_c.host + \":\" + addr_c.port + \",\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            if (client_spec.match(\/^[0-9A-Fa-f]{64}$\/)) {\n                s_c = new RTMFPSocket(CIRRUS_URL);\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(client_spec);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + client_spec.substr(0, 4) + \"...,\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            throw new ArgumentError(\"Can't parse client spec \\\"\" + client_spec + \"\\\".\");\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\nimport flash.utils.getTimer;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.net.URLLoader;\n    import flash.net.URLLoaderDataFormat;\n    import flash.net.URLRequest;\n    import flash.net.URLRequestMethod;\n    import flash.net.URLVariables;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        private const RTMFP_URL:String = \"rtmfp:\/\/tor-facilitator.bamsoftware.com\";\n\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n\n        \/* Local Tor client to use in case of RTMFP connection. *\/\n        private const LOCAL_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 1;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 10000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        \/* UI shown when debug is off. *\/\n        private var badge:Badge;\n\n        \/* Number of proxy pairs currently connected (up to\n           MAX_NUM_PROXY_PAIRS). *\/\n        private var num_proxy_pairs:int = 0;\n\n        private var fac_addr:Object;\n\n        public var rate_limit:RateLimit;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            output_text = new TextField();\n            output_text.width = stage.stageWidth;\n            output_text.height = stage.stageHeight;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44cc44;\n\n            badge = new Badge();\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n\n            if (this.loaderInfo.parameters[\"debug\"] || this.loaderInfo.parameters[\"client\"])\n                addChild(output_text);\n            else\n                addChild(badge);\n\n            fac_addr = get_param_addr(\"facilitator\", DEFAULT_FACILITATOR_ADDR);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            if (this.loaderInfo.parameters[\"client\"])\n                client_main();\n            else\n                proxy_main();\n        }\n\n        \/* Get an address structure from the given movie parameter, or the given\n           default. Returns null on error. *\/\n        private function get_param_addr(param:String, default_addr:Object):Object\n        {\n            var spec:String, addr:Object;\n\n            spec = this.loaderInfo.parameters[param];\n            if (spec)\n                return parse_addr_spec(spec);\n            else\n                return default_addr;\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function proxy_main():void\n        {\n            var fac_url:String;\n            var loader:URLLoader;\n\n            if (num_proxy_pairs >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            loader = new URLLoader();\n            \/* Get the x-www-form-urlencoded values. *\/\n            loader.dataFormat = URLLoaderDataFormat.VARIABLES;\n            loader.addEventListener(Event.COMPLETE, fac_complete);\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(new URLRequest(fac_url));\n        }\n\n        private function fac_complete(e:Event):void\n        {\n            var loader:URLLoader;\n            var client_spec:String;\n            var relay_spec:String;\n            var proxy_pair:Object;\n\n            setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n\n            loader = e.target as URLLoader;\n            client_spec = loader.data.client;\n            if (client_spec == \"\") {\n                puts(\"No clients.\");\n                return;\n            } else if (!client_spec) {\n                puts(\"Error: missing \\\"client\\\" in response.\");\n                return;\n            }\n            relay_spec = loader.data.relay;\n            if (!relay_spec) {\n                puts(\"Error: missing \\\"relay\\\" in response.\");\n                return;\n            }\n            puts(\"Facilitator: got client:\\\"\" + client_spec + \"\\\" \"\n                + \"relay:\\\"\" + relay_spec + \"\\\".\");\n\n            try {\n                proxy_pair = make_proxy_pair(client_spec, relay_spec);\n            } catch (e:ArgumentError) {\n                puts(\"Error: \" + e);\n                return;\n            }\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                num_proxy_pairs--;\n                badge.proxy_end();\n            });\n            proxy_pair.connect();\n\n            num_proxy_pairs++;\n            badge.proxy_begin();\n        }\n\n        private function client_main():void\n        {\n            var rs:RTMFPSocket;\n\n            rs = new RTMFPSocket(RTMFP_URL);\n            rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Got RTMFP id \" + rs.id);\n                register(rs);\n            });\n            rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, client_accept);\n\n            rs.listen();\n        }\n\n        private function client_accept(e:Event):void {\n            var rs:RTMFPSocket;\n            var s_t:Socket;\n            var proxy_pair:ProxyPair;\n\n            rs = e.target as RTMFPSocket;\n            s_t = new Socket();\n\n            puts(\"Got RTMFP connection from \" + rs.peer_id);\n\n            proxy_pair = new ProxyPair(this, rs, function ():void {\n                \/* Do nothing; already connected. *\/\n            }, s_t, function ():void {\n                s_t.connect(LOCAL_TOR_CLIENT_ADDR.host, LOCAL_TOR_CLIENT_ADDR.port);\n            });\n            proxy_pair.connect();\n        }\n\n        private function register(rs:RTMFPSocket):void {\n            var fac_url:String;\n            var loader:URLLoader;\n            var request:URLRequest;\n            var variables:URLVariables;\n\n            loader = new URLLoader();\n            loader.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Facilitator: registered.\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                rs.close();\n            });\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                rs.close();\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            request = new URLRequest(fac_url);\n            request.method = URLRequestMethod.POST;\n            request.data = new URLVariables;\n            request.data[\"client\"] = rs.id;\n\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(request);\n        }\n\n        private function make_proxy_pair(client_spec:String, relay_spec:String):ProxyPair\n        {\n            var proxy_pair:ProxyPair;\n            var addr_c:Object;\n            var addr_r:Object;\n            var s_c:*;\n            var s_r:Socket;\n\n            addr_r = swfcat.parse_addr_spec(relay_spec);\n            if (!addr_r)\n                throw new ArgumentError(\"Relay spec must be in the form \\\"host:port\\\".\");\n\n            addr_c = swfcat.parse_addr_spec(client_spec);\n            if (addr_c) {\n                s_c = new Socket();\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(addr_c.host, addr_c.port);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + addr_c.host + \":\" + addr_c.port + \",\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            if (client_spec.match(\/^[0-9A-Fa-f]{64}$\/)) {\n                s_c = new RTMFPSocket(RTMFP_URL);\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(client_spec);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + client_spec.substr(0, 4) + \"...,\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            throw new ArgumentError(\"Can't parse client spec \\\"\" + client_spec + \"\\\".\");\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\nimport flash.utils.getTimer;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","subject":"Rename CIRRUS_URL to RTMFP_URL.","message":"Rename CIRRUS_URL to RTMFP_URL.\n","lang":"ActionScript","license":"mit","repos":"glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy"}
{"commit":"7d7452d604dda4f5fbd94c63eedb78140cde017b","old_file":"WeaveData\/src\/weave\/data\/CSVParser.as","new_file":"WeaveData\/src\/weave\/data\/CSVParser.as","old_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\r\n\r\npackage weave.data\r\n{\r\n\timport flash.utils.ByteArray;\r\n\timport flash.utils.getTimer;\r\n\t\r\n\timport mx.utils.ObjectUtil;\r\n\timport mx.utils.StringUtil;\r\n\t\r\n\timport weave.api.WeaveAPI;\r\n\timport weave.api.core.ILinkableObject;\r\n\timport weave.api.data.ICSVParser;\r\n\timport weave.api.getCallbackCollection;\r\n\timport weave.utils.AsyncSort;\r\n\r\n\t\/**\r\n\t * This is an all-static class containing functions to parse and generate valid CSV files.\r\n\t * Ported from AutoIt Script to Flex. Original author: adufilie\r\n\t * \r\n\t * @author skolman\r\n\t * @author adufilie\r\n\t *\/\t\r\n\tpublic class CSVParser implements ICSVParser, ILinkableObject\r\n\t{\r\n\t\tprivate static const CR:String = '\\r';\r\n\t\tprivate static const LF:String = '\\n';\r\n\t\tprivate static const CRLF:String = '\\r\\n';\r\n\t\t\r\n\t\t\/**\r\n\t\t * @param delimiter\r\n\t\t * @param quote\r\n\t\t * @param asyncMode If this is set to true, parseCSV() will work asynchronously and trigger callbacks when it finishes.\r\n\t\t *                  Note that if asyncMode is enabled, you can only parse one CSV string at a time. \r\n\t\t *\/\t\t\r\n\t\tpublic function CSVParser(asyncMode:Boolean = false, delimiter:String = ',', quote:String = '\"')\r\n\t\t{\r\n\t\t\tthis.asyncMode = asyncMode;\r\n\t\t\tif (delimiter && delimiter.length == 1)\r\n\t\t\t\tthis.delimiter = delimiter;\r\n\t\t\tif (quote && quote.length == 1)\r\n\t\t\t\tthis.quote = quote;\r\n\t\t}\r\n\t\t\r\n\t\t\/\/ modes set in constructor\r\n\t\tprivate var asyncMode:Boolean;\r\n\t\tprivate var delimiter:String = ',';\r\n\t\tprivate var quote:String = '\"';\r\n\t\t\r\n\t\t\/\/ async state\r\n\t\tprivate var csvData:String;\r\n\t\tprivate var csvDataArray:Array;\r\n\t\tprivate var parseTokens:Boolean;\r\n\t\tprivate var i:int;\r\n\t\tprivate var row:int;\r\n\t\tprivate var col:int;\r\n\t\tprivate var escaped:Boolean;\r\n\t\t\r\n\t\t\/**\r\n\t\t * @return  The resulting two-dimensional Array from the last call to parseCSV().\r\n\t\t *\/\r\n\t\tpublic function get parseResult():Array\r\n\t\t{\r\n\t\t\treturn csvDataArray;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function parseCSV(csvData:String, parseTokens:Boolean = true):Array\r\n\t\t{\r\n\t\t\t\/\/ initialization\r\n\t\t\tthis.csvData = csvData;\r\n\t\t\tthis.csvDataArray = [];\r\n\t\t\tthis.parseTokens = parseTokens;\r\n\t\t\tthis.i = 0;\r\n\t\t\tthis.row = 0;\r\n\t\t\tthis.col = 0;\r\n\t\t\tthis.escaped = false;\r\n\t\t\t\r\n\t\t\tif (asyncMode)\r\n\t\t\t{\r\n\t\t\t\tWeaveAPI.StageUtils.startTask(this, parseIterate, WeaveAPI.TASK_PRIORITY_3_PARSING, parseDone);\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tparseIterate(int.MAX_VALUE);\r\n\t\t\t\tparseDone();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn csvDataArray;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function parseIterate(stopTime:int):Number\r\n\t\t{\r\n\t\t\t\/\/ run initialization code on first iteration\r\n\t\t\tif (i == 0)\r\n\t\t\t{\r\n\t\t\t\tif (!csvData) \/\/ null or empty string?\r\n\t\t\t\t\treturn 1; \/\/ done\r\n\t\t\t\t\r\n\t\t\t\t\/\/ start off first row with an empty string token\r\n\t\t\t\tcsvDataArray[row] = [''];\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\twhile (getTimer() < stopTime)\r\n\t\t\t{\r\n\t\t\t\tif (i >= csvData.length)\r\n\t\t\t\t\treturn 1; \/\/ done\r\n\t\t\t\t\r\n\t\t\t\tvar currentChar:String = csvData.charAt(i);\r\n\t\t\t\tvar twoChar:String = currentChar + csvData.charAt(i+1);\r\n\t\t\t\tif (escaped)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (twoChar == quote+quote) \/\/escaped quote\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcsvDataArray[row][col] += (parseTokens?currentChar:twoChar);\/\/append quote(s) to current token\r\n\t\t\t\t\t\ti += 1; \/\/skip second quote mark\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == quote)\t\/\/end of escaped text\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tescaped = false;\r\n\t\t\t\t\t\tif (!parseTokens)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tcsvDataArray[row][col] += currentChar;\/\/append quote to current token\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcsvDataArray[row][col] += currentChar;\/\/append quotes to current token\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\telse\r\n\t\t\t\t{\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (twoChar == delimiter+quote)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tescaped = true;\r\n\t\t\t\t\t\tcol += 1;\r\n\t\t\t\t\t\tcsvDataArray[row][col] = (parseTokens?'':quote);\r\n\t\t\t\t\t\ti += 1; \/\/skip quote mark\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == quote && csvDataArray[row][col] == '')\t\t\/\/start new token\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tescaped = true;\r\n\t\t\t\t\t\tif (!parseTokens) \r\n\t\t\t\t\t\t\tcsvDataArray[row][col] += currentChar;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == delimiter)\t\t\/\/start new token\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcol += 1;\r\n\t\t\t\t\t\tcsvDataArray[row][col] = '';\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (twoChar == CRLF)\t\/\/then start new row\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\ti += 1; \/\/skip line feed\r\n\t\t\t\t\t\trow += 1;\r\n\t\t\t\t\t\tcol = 0;\r\n\t\t\t\t\t\tcsvDataArray[row] = [''];\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == CR)\t\/\/then start new row\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\trow += 1;\r\n\t\t\t\t\t\tcol = 0;\r\n\t\t\t\t\t\tcsvDataArray[row] = [''];\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == LF)\t\/\/then start new row\r\n\t\t\t\t\t{ \r\n\t\t\t\t\t\trow += 1;\r\n\t\t\t\t\t\tcol = 0;\r\n\t\t\t\t\t\tcsvDataArray[row] = [''];\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse \/\/append single character to current token\r\n\t\t\t\t\t\tcsvDataArray[row][col] += currentChar;\t\r\n\t\t\t\t}\r\n\t\t\t\ti++;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn i \/ csvData.length;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function parseDone():void\r\n\t\t{\r\n\t\t\t\/\/ if there is more than one row and last row is empty,\r\n\t\t\t\/\/ remove last row assuming it is there because of a newline at the end of the file.\r\n\t\t\tfor (var iRow:int = csvDataArray.length; iRow--;)\r\n\t\t\t{\r\n\t\t\t\tvar dataLine:Array = csvDataArray[iRow];\r\n\t\t\t\t\r\n\t\t\t\tif (dataLine.length == 1 && dataLine[0] == '')\r\n\t\t\t\t\tcsvDataArray.splice(iRow, 1);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (asyncMode)\r\n\t\t\t\tgetCallbackCollection(this).triggerCallbacks();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function createCSV(rows:Array):String\r\n\t\t{\r\n\t\t\tvar firstRow:Boolean = true;\r\n\t\t\tvar out:ByteArray = new ByteArray();\r\n\t\t\tfor each (var row:Array in rows)\r\n\t\t\t{\r\n\t\t\t\tif (firstRow)\r\n\t\t\t\t\tfirstRow = false;\r\n\t\t\t\telse\r\n\t\t\t\t\tout.writeUTFBytes(LF);\r\n\t\t\t\t\r\n\t\t\t\tvar firstItem:Boolean = true;\r\n\t\t\t\tfor each (var item:String in row)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (firstItem)\r\n\t\t\t\t\t\tfirstItem = false;\r\n\t\t\t\t\telse\r\n\t\t\t\t\t\tout.writeUTFBytes(delimiter);\r\n\t\t\t\t\t\r\n\t\t\t\t\tout.writeUTFBytes(createCSVToken(item));\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\tout.position = 0;\r\n\t\t\treturn out.readUTFBytes(out.length);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function parseCSVRow(csvData:String, parseTokens:Boolean = true):Array\r\n\t\t{\r\n\t\t\tif (csvData == null)\r\n\t\t\t\treturn null;\r\n\t\t\t\r\n\t\t\tvar rows:Array = parseCSV(csvData, parseTokens);\r\n\t\t\tif (rows.length == 0)\r\n\t\t\t\treturn rows;\r\n\t\t\tif (rows.length == 1)\r\n\t\t\t\treturn rows[0];\r\n\t\t\t\/\/ flatten\r\n\t\t\treturn [].concat.apply(null, rows);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function createCSVRow(row:Array):String\r\n\t\t{\r\n\t\t\treturn createCSV([row]);\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function parseCSVToken(token:String):String\r\n\t\t{\r\n\t\t\tvar parsedToken:String = '';\r\n\t\t\t\r\n\t\t\tvar tokenLength:int = token.length;\r\n\t\t\t\r\n\t\t\tif (token.charAt(0) == quote)\r\n\t\t\t{\r\n\t\t\t\tvar escaped:Boolean = true;\r\n\t\t\t\tfor (var i:int = 1; i <= tokenLength; i++)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar currentChar:String = token.charAt(i);\r\n\t\t\t\t\tvar twoChar:String = currentChar + token.charAt(i+1);\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (twoChar == quote+quote) \/\/append escaped quote\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\ti += 1;\r\n\t\t\t\t\t\tparsedToken += quote;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == quote && escaped)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tescaped = false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tparsedToken += currentChar;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tparsedToken = token;\r\n\t\t\t}\r\n\t\t\treturn parsedToken;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function createCSVToken(str:String):String\r\n\t\t{\r\n\t\t\tif (str == null)\r\n\t\t\t\tstr = '';\r\n\t\t\t\r\n\t\t\t\/\/ determine if quotes are necessary\r\n\t\t\tif ( str.length > 0\r\n\t\t\t\t&& str.indexOf(quote) < 0\r\n\t\t\t\t&& str.indexOf(delimiter) < 0\r\n\t\t\t\t&& str.indexOf(LF) < 0\r\n\t\t\t\t&& str.indexOf(CR) < 0\r\n\t\t\t\t&& str == StringUtil.trim(str) )\r\n\t\t\t{\r\n\t\t\t\treturn str;\r\n\t\t\t}\r\n\r\n\t\t\tvar token:String = quote;\r\n\t\t\tfor (var i:int = 0; i <= str.length; i++)\r\n\t\t\t{\r\n\t\t\t\tvar currentChar:String = str.charAt(i);\r\n\t\t\t\tif (currentChar == quote)\r\n\t\t\t\t\ttoken += quote + quote;\r\n\t\t\t\telse\r\n\t\t\t\t\ttoken += currentChar; \r\n\t\t\t}\r\n\t\t\treturn token + quote;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function convertRowsToRecords(rows:Array, headerDepth:int = 1):Array\r\n\t\t{\r\n\t\t\tif (rows.length < headerDepth)\r\n\t\t\t\tthrow new Error(\"headerDepth is greater than the number of rows\");\r\n\t\t\tassertHeaderDepth(headerDepth);\r\n\t\t\t\r\n\t\t\tvar records:Array = new Array(rows.length - headerDepth);\r\n\t\t\tfor (var r:int = headerDepth; r < rows.length; r++)\r\n\t\t\t{\r\n\t\t\t\tvar record:Object = {};\r\n\t\t\t\tvar row:Array = rows[r];\r\n\t\t\t\tfor (var c:int = 0; c < row.length; c++)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar output:Object = record;\r\n\t\t\t\t\tvar cell:Object = row[c];\r\n\t\t\t\t\tfor (var h:int = 0; h < headerDepth; h++)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar colName:String = rows[h][c];\r\n\t\t\t\t\t\tif (h < headerDepth - 1)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tif (!output[colName])\r\n\t\t\t\t\t\t\t\toutput[colName] = {};\r\n\t\t\t\t\t\t\toutput = output[colName];\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse\r\n\t\t\t\t\t\t\toutput[colName] = cell;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\trecords[r - headerDepth] = record;\r\n\t\t\t}\r\n\t\t\treturn records;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function getRecordFieldNames(records:Array, includeNullFields:Boolean = false, headerDepth:int = 1):Array\r\n\t\t{\r\n\t\t\tassertHeaderDepth(headerDepth);\r\n\t\t\t\r\n\t\t\tvar nestedFieldNames:Object = {};\r\n\t\t\tfor each (var record:Object in records)\r\n\t\t\t\t_outputNestedFieldNames(record, includeNullFields, nestedFieldNames, headerDepth);\r\n\t\t\t\r\n\t\t\tvar fields:Array = [];\r\n\t\t\t_collapseNestedFieldNames(nestedFieldNames, fields);\r\n\t\t\treturn fields;\r\n\t\t}\r\n\t\tprivate function _outputNestedFieldNames(record:Object, includeNullFields:Boolean, output:Object, depth:int):void\r\n\t\t{\r\n\t\t\tfor (var field:String in record)\r\n\t\t\t{\r\n\t\t\t\tif (includeNullFields || record[field] != null)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (depth == 1)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\toutput[field] = false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (!output[field])\r\n\t\t\t\t\t\t\toutput[field] = {};\r\n\t\t\t\t\t\t_outputNestedFieldNames(record[field], includeNullFields, output[field], depth - 1);\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\tprivate function _collapseNestedFieldNames(nestedFieldNames:Object, output:Array, prefix:Array = null):void\r\n\t\t{\r\n\t\t\tfor (var field:String in nestedFieldNames)\r\n\t\t\t{\r\n\t\t\t\tif (nestedFieldNames[field]) \/\/ either an Object or false\r\n\t\t\t\t{\r\n\t\t\t\t\t_collapseNestedFieldNames(nestedFieldNames[field], output, prefix ? prefix.concat(field) : [field]);\r\n\t\t\t\t}\r\n\t\t\t\telse \/\/ false means reached full nesting depth\r\n\t\t\t\t{\r\n\t\t\t\t\tif (prefix) \/\/ is depth > 1?\r\n\t\t\t\t\t\toutput.push(prefix.concat(field)); \/\/ output the list of nested field names\r\n\t\t\t\t\telse\r\n\t\t\t\t\t\toutput.push(field); \/\/ no array when max depth is 1\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function convertRecordsToRows(records:Array, columnOrder:Array = null, allowBlankColumns:Boolean = false, headerDepth:int = 1):Array\r\n\t\t{\r\n\t\t\tassertHeaderDepth(headerDepth);\r\n\t\t\t\r\n\t\t\tvar fields:Array = columnOrder;\r\n\t\t\tif (fields == null)\r\n\t\t\t{\r\n\t\t\t\tfields = getRecordFieldNames(records, allowBlankColumns, headerDepth);\r\n\t\t\t\tAsyncSort.sortImmediately(fields);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar r:int;\r\n\t\t\tvar c:int;\r\n\t\t\tvar cell:Object;\r\n\t\t\tvar row:Array;\r\n\t\t\tvar rows:Array = new Array(records.length + headerDepth);\r\n\t\t\t\r\n\t\t\t\/\/ construct multiple header rows from field name chains\r\n\t\t\tfor (r = 0; r < headerDepth; r++)\r\n\t\t\t{\r\n\t\t\t\trow = new Array(fields.length);\r\n\t\t\t\tfor (c = 0; c < fields.length; c++)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (headerDepth > 1)\r\n\t\t\t\t\t\trow[c] = fields[c][r] || ''; \/\/ fields are Arrays\r\n\t\t\t\t\telse\r\n\t\t\t\t\t\trow[c] = fields[c] || ''; \/\/ fields are Strings\r\n\t\t\t\t}\r\n\t\t\t\trows[r] = row;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tfor (r = 0; r < records.length; r++)\r\n\t\t\t{\r\n\t\t\t\tvar record:Object = records[r];\r\n\t\t\t\trow = new Array(fields.length);\r\n\t\t\t\tfor (c = 0; c < fields.length; c++)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (headerDepth == 1)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/ fields is an Array of Strings\r\n\t\t\t\t\t\tcell = record[fields[c]];\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/ fields is an Array of Arrays\r\n\t\t\t\t\t\tcell = record;\r\n\t\t\t\t\t\tfor each (var field:String in fields[c])\r\n\t\t\t\t\t\t\tif (cell)\r\n\t\t\t\t\t\t\t\tcell = cell[field];\r\n\t\t\t\t\t}\r\n\t\t\t\t\trow[c] = cell != null ? String(cell) : '';\r\n\t\t\t\t}\r\n\t\t\t\trows[headerDepth + r] = row;\r\n\t\t\t}\r\n\t\t\treturn rows;\r\n\t\t}\r\n\t\t\r\n\t\tprivate static function assertHeaderDepth(headerDepth:int):void\r\n\t\t{\r\n\t\t\tif (headerDepth < 1)\r\n\t\t\t\tthrow new Error(\"headerDepth must be > 0\");\r\n\t\t}\r\n\t\t\r\n\t\t\/\/test();\r\n\t\tprivate static var _tested:Boolean = false;\r\n\t\tprivate static function test():void\r\n\t\t{\r\n\t\t\tif (_tested)\r\n\t\t\t\treturn;\r\n\t\t\t_tested = true;\r\n\t\t\t\r\n\t\t\tvar _:Object = {};\r\n\t\t\t_.parser = WeaveAPI.CSVParser;\r\n\t\t\t_.csv=[\r\n\t\t\t\t\"internal,internal,public,public,public,private,private,test\",\r\n\t\t\t\t\"id,type,title,keyType,dataType,connection,sqlQuery,empty\",\r\n\t\t\t\t\"2,1,state name,fips,string,resd,\\\"select fips,name from myschema.state_data\\\",\",\r\n\t\t\t\t\"3,1,population,fips,number,resd,\\\"select fips,pop from myschema.state_data\\\",\",\r\n\t\t\t\t\"1,0,state data table\"\r\n\t\t\t].join('\\n');\r\n\t\t\t_.table = _.parser.parseCSV(_.csv);\r\n\t\t\t_.records = _.parser.convertRowsToRecords(_.table, 2);\r\n\t\t\t_.rows = _.parser.convertRecordsToRows(_.records, null, false, 2);\r\n\t\t\t_.fields = _.parser.getRecordFieldNames(_.records, false, 2);\r\n\t\t\t_.fieldOrder = _.parser.parseCSV('internal,id\\ninternal,type\\npublic,title\\npublic,keyType\\npublic,dataType\\nprivate,connection\\nprivate,sqlQuery');\r\n\t\t\t_.rows2 = _.parser.convertRecordsToRows(_.records, _.fieldOrder, false, 2);\r\n\t\t\tweaveTrace(ObjectUtil.toString(_));\r\n\t\t}\r\n\t}\r\n}\r\n","new_contents":"\/*\r\n    Weave (Web-based Analysis and Visualization Environment)\r\n    Copyright (C) 2008-2011 University of Massachusetts Lowell\r\n\r\n    This file is a part of Weave.\r\n\r\n    Weave is free software: you can redistribute it and\/or modify\r\n    it under the terms of the GNU General Public License, Version 3,\r\n    as published by the Free Software Foundation.\r\n\r\n    Weave is distributed in the hope that it will be useful,\r\n    but WITHOUT ANY WARRANTY; without even the implied warranty of\r\n    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r\n    GNU General Public License for more details.\r\n\r\n    You should have received a copy of the GNU General Public License\r\n    along with Weave.  If not, see <http:\/\/www.gnu.org\/licenses\/>.\r\n*\/\r\n\r\npackage weave.data\r\n{\r\n\timport flash.utils.getTimer;\r\n\t\r\n\timport mx.utils.ObjectUtil;\r\n\timport mx.utils.StringUtil;\r\n\t\r\n\timport weave.api.WeaveAPI;\r\n\timport weave.api.core.ILinkableObject;\r\n\timport weave.api.data.ICSVParser;\r\n\timport weave.api.getCallbackCollection;\r\n\timport weave.utils.AsyncSort;\r\n\r\n\t\/**\r\n\t * This is an all-static class containing functions to parse and generate valid CSV files.\r\n\t * Ported from AutoIt Script to Flex. Original author: adufilie\r\n\t * \r\n\t * @author skolman\r\n\t * @author adufilie\r\n\t *\/\t\r\n\tpublic class CSVParser implements ICSVParser, ILinkableObject\r\n\t{\r\n\t\tprivate static const CR:String = '\\r';\r\n\t\tprivate static const LF:String = '\\n';\r\n\t\tprivate static const CRLF:String = '\\r\\n';\r\n\t\t\r\n\t\t\/**\r\n\t\t * @param delimiter\r\n\t\t * @param quote\r\n\t\t * @param asyncMode If this is set to true, parseCSV() will work asynchronously and trigger callbacks when it finishes.\r\n\t\t *                  Note that if asyncMode is enabled, you can only parse one CSV string at a time. \r\n\t\t *\/\t\t\r\n\t\tpublic function CSVParser(asyncMode:Boolean = false, delimiter:String = ',', quote:String = '\"')\r\n\t\t{\r\n\t\t\tthis.asyncMode = asyncMode;\r\n\t\t\tif (delimiter && delimiter.length == 1)\r\n\t\t\t\tthis.delimiter = delimiter;\r\n\t\t\tif (quote && quote.length == 1)\r\n\t\t\t\tthis.quote = quote;\r\n\t\t}\r\n\t\t\r\n\t\t\/\/ modes set in constructor\r\n\t\tprivate var asyncMode:Boolean;\r\n\t\tprivate var delimiter:String = ',';\r\n\t\tprivate var quote:String = '\"';\r\n\t\t\r\n\t\t\/\/ async state\r\n\t\tprivate var csvData:String;\r\n\t\tprivate var csvDataArray:Array;\r\n\t\tprivate var parseTokens:Boolean;\r\n\t\tprivate var i:int;\r\n\t\tprivate var row:int;\r\n\t\tprivate var col:int;\r\n\t\tprivate var escaped:Boolean;\r\n\t\t\r\n\t\t\/**\r\n\t\t * @return  The resulting two-dimensional Array from the last call to parseCSV().\r\n\t\t *\/\r\n\t\tpublic function get parseResult():Array\r\n\t\t{\r\n\t\t\treturn csvDataArray;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function parseCSV(csvData:String, parseTokens:Boolean = true):Array\r\n\t\t{\r\n\t\t\t\/\/ initialization\r\n\t\t\tthis.csvData = csvData;\r\n\t\t\tthis.csvDataArray = [];\r\n\t\t\tthis.parseTokens = parseTokens;\r\n\t\t\tthis.i = 0;\r\n\t\t\tthis.row = 0;\r\n\t\t\tthis.col = 0;\r\n\t\t\tthis.escaped = false;\r\n\t\t\t\r\n\t\t\tif (asyncMode)\r\n\t\t\t{\r\n\t\t\t\tWeaveAPI.StageUtils.startTask(this, parseIterate, WeaveAPI.TASK_PRIORITY_3_PARSING, parseDone);\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tparseIterate(int.MAX_VALUE);\r\n\t\t\t\tparseDone();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn csvDataArray;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function parseIterate(stopTime:int):Number\r\n\t\t{\r\n\t\t\t\/\/ run initialization code on first iteration\r\n\t\t\tif (i == 0)\r\n\t\t\t{\r\n\t\t\t\tif (!csvData) \/\/ null or empty string?\r\n\t\t\t\t\treturn 1; \/\/ done\r\n\t\t\t\t\r\n\t\t\t\t\/\/ start off first row with an empty string token\r\n\t\t\t\tcsvDataArray[row] = [''];\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\twhile (getTimer() < stopTime)\r\n\t\t\t{\r\n\t\t\t\tif (i >= csvData.length)\r\n\t\t\t\t\treturn 1; \/\/ done\r\n\t\t\t\t\r\n\t\t\t\tvar currentChar:String = csvData.charAt(i);\r\n\t\t\t\tvar twoChar:String = currentChar + csvData.charAt(i+1);\r\n\t\t\t\tif (escaped)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (twoChar == quote+quote) \/\/escaped quote\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcsvDataArray[row][col] += (parseTokens?currentChar:twoChar);\/\/append quote(s) to current token\r\n\t\t\t\t\t\ti += 1; \/\/skip second quote mark\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == quote)\t\/\/end of escaped text\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tescaped = false;\r\n\t\t\t\t\t\tif (!parseTokens)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tcsvDataArray[row][col] += currentChar;\/\/append quote to current token\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcsvDataArray[row][col] += currentChar;\/\/append quotes to current token\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\telse\r\n\t\t\t\t{\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (twoChar == delimiter+quote)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tescaped = true;\r\n\t\t\t\t\t\tcol += 1;\r\n\t\t\t\t\t\tcsvDataArray[row][col] = (parseTokens?'':quote);\r\n\t\t\t\t\t\ti += 1; \/\/skip quote mark\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == quote && csvDataArray[row][col] == '')\t\t\/\/start new token\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tescaped = true;\r\n\t\t\t\t\t\tif (!parseTokens) \r\n\t\t\t\t\t\t\tcsvDataArray[row][col] += currentChar;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == delimiter)\t\t\/\/start new token\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tcol += 1;\r\n\t\t\t\t\t\tcsvDataArray[row][col] = '';\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (twoChar == CRLF)\t\/\/then start new row\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\ti += 1; \/\/skip line feed\r\n\t\t\t\t\t\trow += 1;\r\n\t\t\t\t\t\tcol = 0;\r\n\t\t\t\t\t\tcsvDataArray[row] = [''];\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == CR)\t\/\/then start new row\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\trow += 1;\r\n\t\t\t\t\t\tcol = 0;\r\n\t\t\t\t\t\tcsvDataArray[row] = [''];\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == LF)\t\/\/then start new row\r\n\t\t\t\t\t{ \r\n\t\t\t\t\t\trow += 1;\r\n\t\t\t\t\t\tcol = 0;\r\n\t\t\t\t\t\tcsvDataArray[row] = [''];\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse \/\/append single character to current token\r\n\t\t\t\t\t\tcsvDataArray[row][col] += currentChar;\t\r\n\t\t\t\t}\r\n\t\t\t\ti++;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\treturn i \/ csvData.length;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function parseDone():void\r\n\t\t{\r\n\t\t\t\/\/ if there is more than one row and last row is empty,\r\n\t\t\t\/\/ remove last row assuming it is there because of a newline at the end of the file.\r\n\t\t\tfor (var iRow:int = csvDataArray.length; iRow--;)\r\n\t\t\t{\r\n\t\t\t\tvar dataLine:Array = csvDataArray[iRow];\r\n\t\t\t\t\r\n\t\t\t\tif (dataLine.length == 1 && dataLine[0] == '')\r\n\t\t\t\t\tcsvDataArray.splice(iRow, 1);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (asyncMode)\r\n\t\t\t\tgetCallbackCollection(this).triggerCallbacks();\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function createCSV(rows:Array):String\r\n\t\t{\r\n\t\t\tvar lines:Array = new Array(rows.length);\r\n\t\t\tfor (var i:int = rows.length; i--;)\r\n\t\t\t{\r\n\t\t\t\tvar tokens:Array = new Array(rows[i].length);\r\n\t\t\t\tfor (var j:int = tokens.length; j--;)\r\n\t\t\t\t\ttokens[j] = createCSVToken(rows[i][j]);\r\n\t\t\t\t\r\n\t\t\t\tlines[i] = tokens.join(delimiter);\r\n\t\t\t}\r\n\t\t\tvar csvData:String = lines.join(LF);\r\n\t\t\treturn csvData;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function parseCSVRow(csvData:String, parseTokens:Boolean = true):Array\r\n\t\t{\r\n\t\t\tif (csvData == null)\r\n\t\t\t\treturn null;\r\n\t\t\t\r\n\t\t\tvar rows:Array = parseCSV(csvData, parseTokens);\r\n\t\t\tif (rows.length == 0)\r\n\t\t\t\treturn rows;\r\n\t\t\tif (rows.length == 1)\r\n\t\t\t\treturn rows[0];\r\n\t\t\t\/\/ flatten\r\n\t\t\treturn [].concat.apply(null, rows);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function createCSVRow(row:Array):String\r\n\t\t{\r\n\t\t\treturn createCSV([row]);\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function parseCSVToken(token:String):String\r\n\t\t{\r\n\t\t\tvar parsedToken:String = '';\r\n\t\t\t\r\n\t\t\tvar tokenLength:int = token.length;\r\n\t\t\t\r\n\t\t\tif (token.charAt(0) == quote)\r\n\t\t\t{\r\n\t\t\t\tvar escaped:Boolean = true;\r\n\t\t\t\tfor (var i:int = 1; i <= tokenLength; i++)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar currentChar:String = token.charAt(i);\r\n\t\t\t\t\tvar twoChar:String = currentChar + token.charAt(i+1);\r\n\t\t\t\t\t\r\n\t\t\t\t\tif (twoChar == quote+quote) \/\/append escaped quote\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\ti += 1;\r\n\t\t\t\t\t\tparsedToken += quote;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if (currentChar == quote && escaped)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tescaped = false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tparsedToken += currentChar;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tparsedToken = token;\r\n\t\t\t}\r\n\t\t\treturn parsedToken;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function createCSVToken(str:String):String\r\n\t\t{\r\n\t\t\tif (str == null)\r\n\t\t\t\tstr = '';\r\n\t\t\t\r\n\t\t\t\/\/ determine if quotes are necessary\r\n\t\t\tif ( str.length > 0\r\n\t\t\t\t&& str.indexOf(quote) < 0\r\n\t\t\t\t&& str.indexOf(delimiter) < 0\r\n\t\t\t\t&& str.indexOf(LF) < 0\r\n\t\t\t\t&& str.indexOf(CR) < 0\r\n\t\t\t\t&& str == StringUtil.trim(str) )\r\n\t\t\t{\r\n\t\t\t\treturn str;\r\n\t\t\t}\r\n\r\n\t\t\tvar token:String = quote;\r\n\t\t\tfor (var i:int = 0; i <= str.length; i++)\r\n\t\t\t{\r\n\t\t\t\tvar currentChar:String = str.charAt(i);\r\n\t\t\t\tif (currentChar == quote)\r\n\t\t\t\t\ttoken += quote + quote;\r\n\t\t\t\telse\r\n\t\t\t\t\ttoken += currentChar; \r\n\t\t\t}\r\n\t\t\treturn token + quote;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function convertRowsToRecords(rows:Array, headerDepth:int = 1):Array\r\n\t\t{\r\n\t\t\tif (rows.length < headerDepth)\r\n\t\t\t\tthrow new Error(\"headerDepth is greater than the number of rows\");\r\n\t\t\tassertHeaderDepth(headerDepth);\r\n\t\t\t\r\n\t\t\tvar records:Array = new Array(rows.length - headerDepth);\r\n\t\t\tfor (var r:int = headerDepth; r < rows.length; r++)\r\n\t\t\t{\r\n\t\t\t\tvar record:Object = {};\r\n\t\t\t\tvar row:Array = rows[r];\r\n\t\t\t\tfor (var c:int = 0; c < row.length; c++)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar output:Object = record;\r\n\t\t\t\t\tvar cell:Object = row[c];\r\n\t\t\t\t\tfor (var h:int = 0; h < headerDepth; h++)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar colName:String = rows[h][c];\r\n\t\t\t\t\t\tif (h < headerDepth - 1)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tif (!output[colName])\r\n\t\t\t\t\t\t\t\toutput[colName] = {};\r\n\t\t\t\t\t\t\toutput = output[colName];\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse\r\n\t\t\t\t\t\t\toutput[colName] = cell;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\trecords[r - headerDepth] = record;\r\n\t\t\t}\r\n\t\t\treturn records;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function getRecordFieldNames(records:Array, includeNullFields:Boolean = false, headerDepth:int = 1):Array\r\n\t\t{\r\n\t\t\tassertHeaderDepth(headerDepth);\r\n\t\t\t\r\n\t\t\tvar nestedFieldNames:Object = {};\r\n\t\t\tfor each (var record:Object in records)\r\n\t\t\t\t_outputNestedFieldNames(record, includeNullFields, nestedFieldNames, headerDepth);\r\n\t\t\t\r\n\t\t\tvar fields:Array = [];\r\n\t\t\t_collapseNestedFieldNames(nestedFieldNames, fields);\r\n\t\t\treturn fields;\r\n\t\t}\r\n\t\tprivate function _outputNestedFieldNames(record:Object, includeNullFields:Boolean, output:Object, depth:int):void\r\n\t\t{\r\n\t\t\tfor (var field:String in record)\r\n\t\t\t{\r\n\t\t\t\tif (includeNullFields || record[field] != null)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (depth == 1)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\toutput[field] = false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (!output[field])\r\n\t\t\t\t\t\t\toutput[field] = {};\r\n\t\t\t\t\t\t_outputNestedFieldNames(record[field], includeNullFields, output[field], depth - 1);\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\tprivate function _collapseNestedFieldNames(nestedFieldNames:Object, output:Array, prefix:Array = null):void\r\n\t\t{\r\n\t\t\tfor (var field:String in nestedFieldNames)\r\n\t\t\t{\r\n\t\t\t\tif (nestedFieldNames[field]) \/\/ either an Object or false\r\n\t\t\t\t{\r\n\t\t\t\t\t_collapseNestedFieldNames(nestedFieldNames[field], output, prefix ? prefix.concat(field) : [field]);\r\n\t\t\t\t}\r\n\t\t\t\telse \/\/ false means reached full nesting depth\r\n\t\t\t\t{\r\n\t\t\t\t\tif (prefix) \/\/ is depth > 1?\r\n\t\t\t\t\t\toutput.push(prefix.concat(field)); \/\/ output the list of nested field names\r\n\t\t\t\t\telse\r\n\t\t\t\t\t\toutput.push(field); \/\/ no array when max depth is 1\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * @inheritDoc\r\n\t\t *\/\r\n\t\tpublic function convertRecordsToRows(records:Array, columnOrder:Array = null, allowBlankColumns:Boolean = false, headerDepth:int = 1):Array\r\n\t\t{\r\n\t\t\tassertHeaderDepth(headerDepth);\r\n\t\t\t\r\n\t\t\tvar fields:Array = columnOrder;\r\n\t\t\tif (fields == null)\r\n\t\t\t{\r\n\t\t\t\tfields = getRecordFieldNames(records, allowBlankColumns, headerDepth);\r\n\t\t\t\tAsyncSort.sortImmediately(fields);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar r:int;\r\n\t\t\tvar c:int;\r\n\t\t\tvar cell:Object;\r\n\t\t\tvar row:Array;\r\n\t\t\tvar rows:Array = new Array(records.length + headerDepth);\r\n\t\t\t\r\n\t\t\t\/\/ construct multiple header rows from field name chains\r\n\t\t\tfor (r = 0; r < headerDepth; r++)\r\n\t\t\t{\r\n\t\t\t\trow = new Array(fields.length);\r\n\t\t\t\tfor (c = 0; c < fields.length; c++)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (headerDepth > 1)\r\n\t\t\t\t\t\trow[c] = fields[c][r] || ''; \/\/ fields are Arrays\r\n\t\t\t\t\telse\r\n\t\t\t\t\t\trow[c] = fields[c] || ''; \/\/ fields are Strings\r\n\t\t\t\t}\r\n\t\t\t\trows[r] = row;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tfor (r = 0; r < records.length; r++)\r\n\t\t\t{\r\n\t\t\t\tvar record:Object = records[r];\r\n\t\t\t\trow = new Array(fields.length);\r\n\t\t\t\tfor (c = 0; c < fields.length; c++)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (headerDepth == 1)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/ fields is an Array of Strings\r\n\t\t\t\t\t\tcell = record[fields[c]];\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t\/\/ fields is an Array of Arrays\r\n\t\t\t\t\t\tcell = record;\r\n\t\t\t\t\t\tfor each (var field:String in fields[c])\r\n\t\t\t\t\t\t\tif (cell)\r\n\t\t\t\t\t\t\t\tcell = cell[field];\r\n\t\t\t\t\t}\r\n\t\t\t\t\trow[c] = cell != null ? String(cell) : '';\r\n\t\t\t\t}\r\n\t\t\t\trows[headerDepth + r] = row;\r\n\t\t\t}\r\n\t\t\treturn rows;\r\n\t\t}\r\n\t\t\r\n\t\tprivate static function assertHeaderDepth(headerDepth:int):void\r\n\t\t{\r\n\t\t\tif (headerDepth < 1)\r\n\t\t\t\tthrow new Error(\"headerDepth must be > 0\");\r\n\t\t}\r\n\t\t\r\n\t\t\/\/test();\r\n\t\tprivate static var _tested:Boolean = false;\r\n\t\tprivate static function test():void\r\n\t\t{\r\n\t\t\tif (_tested)\r\n\t\t\t\treturn;\r\n\t\t\t_tested = true;\r\n\t\t\t\r\n\t\t\tvar _:Object = {};\r\n\t\t\t_.parser = WeaveAPI.CSVParser;\r\n\t\t\t_.csv=[\r\n\t\t\t\t\"internal,internal,public,public,public,private,private,test\",\r\n\t\t\t\t\"id,type,title,keyType,dataType,connection,sqlQuery,empty\",\r\n\t\t\t\t\"2,1,state name,fips,string,resd,\\\"select fips,name from myschema.state_data\\\",\",\r\n\t\t\t\t\"3,1,population,fips,number,resd,\\\"select fips,pop from myschema.state_data\\\",\",\r\n\t\t\t\t\"1,0,state data table\"\r\n\t\t\t].join('\\n');\r\n\t\t\t_.table = _.parser.parseCSV(_.csv);\r\n\t\t\t_.records = _.parser.convertRowsToRecords(_.table, 2);\r\n\t\t\t_.rows = _.parser.convertRecordsToRows(_.records, null, false, 2);\r\n\t\t\t_.fields = _.parser.getRecordFieldNames(_.records, false, 2);\r\n\t\t\t_.fieldOrder = _.parser.parseCSV('internal,id\\ninternal,type\\npublic,title\\npublic,keyType\\npublic,dataType\\nprivate,connection\\nprivate,sqlQuery');\r\n\t\t\t_.rows2 = _.parser.convertRecordsToRows(_.records, _.fieldOrder, false, 2);\r\n\t\t\tweaveTrace(ObjectUtil.toString(_));\r\n\t\t}\r\n\t}\r\n}\r\n","subject":"Revert \"Now using ByteArray in CSVParser.createCSV() for 2x speedup.\"","message":"Revert \"Now using ByteArray in CSVParser.createCSV() for 2x speedup.\"\n\nThis reverts commit 721aaba8b1b70953a764dabf3dc743372a206d84.\n","lang":"ActionScript","license":"mpl-2.0","repos":"WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS,WeaveTeam\/WeaveJS"}
{"commit":"21bf7822410aff226883c2f720428c282661a6cf","old_file":"as3\/com\/netease\/protobuf\/messageToString.as","new_file":"as3\/com\/netease\/protobuf\/messageToString.as","old_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , \u6768\u535a (Yang Bo) All rights reserved.\n\/\/\n\/\/         pop.atry@gmail.com\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.*;\n\tpublic function messageToString(message:Object):String {\n\t\tvar s:String = getQualifiedClassName(message) + \"(\\n\"\n\t\tconst descriptor:XML = describeType(message)\n\t\tfor each(var getter:String in descriptor.accessor.(@access != \"writeonly\").@name) {\n\t\t\tif (getter.search(\/^has(.)(.*)$\/) != -1) {\n\t\t\t\tcontinue\n\t\t\t}\n\t\t\ts += fieldToString(message, descriptor, getter)\n\t\t}\n\t\tfor each(var field:String in descriptor.variable.@name) {\n\t\t\ts += fieldToString(message, descriptor, field)\n\t\t}\n\t\tfor (var k:* in message) {\n\t\t\ts += k + \"=\" + message[k] + \";\\n\"\n\t\t}\n\t\ts += \")\"\n\t\treturn s\n\t}\n}\n\nfunction fieldToString(message:Object, descriptor:XML, name:String):String {\n\tvar hasField:String = \"has\" + name.charAt(0).toUpperCase() + name.substr(1)\n\tif (descriptor.accessor.(@name == hasField).length() != 0 && !message[hasField]) {\n\t\treturn \"\"\n\t}\n\tvar field:* = message[name]\n\tif (field.constructor == Array && field.length == 0) {\n\t\treturn \"\"\n\t}\n\treturn name + \"=\" + message[name] + \";\\n\"\n}\n","new_contents":"\/\/ vim: tabstop=4 shiftwidth=4\n\n\/\/ Copyright (c) 2010 , \u6768\u535a (Yang Bo) All rights reserved.\n\/\/\n\/\/         pop.atry@gmail.com\n\/\/\n\/\/ Use, modification and distribution are subject to the \"New BSD License\"\n\/\/ as listed at <url: http:\/\/www.opensource.org\/licenses\/bsd-license.php >.\n\npackage com.netease.protobuf {\n\timport flash.utils.*;\n\tpublic function messageToString(message:Object):String {\n\t\tvar s:String = getQualifiedClassName(message) + \"(\\n\"\n\t\tconst descriptor:XML = describeType(message)\n\t\tfor each(var getter:String in descriptor.accessor.(@access != \"writeonly\").@name) {\n\t\t\tif (getter.search(\/^has(.)(.*)$\/) != -1) {\n\t\t\t\tcontinue\n\t\t\t}\n\t\t\ts += fieldToString(message, descriptor, getter)\n\t\t}\n\t\tfor each(var field:String in descriptor.variable.@name) {\n\t\t\ts += fieldToString(message, descriptor, field)\n\t\t}\n\t\tfor (var k:* in message) {\n\t\t\ts += k + \"=\" + message[k] + \";\\n\"\n\t\t}\n\t\ts += \")\"\n\t\treturn s\n\t}\n}\n\nfunction fieldToString(message:Object, descriptor:XML, name:String):String {\n\tvar hasField:String = \"has\" + name.charAt(0).toUpperCase() + name.substr(1)\n\tif (descriptor.accessor.(@name == hasField).length() != 0 && !message[hasField]) {\n\t\treturn \"\"\n\t}\n\tvar field:* = message[name]\n\tif (field != null && field.constructor == Array && field.length == 0) {\n\t\treturn \"\"\n\t}\n\treturn name + \"=\" + field + \";\\n\"\n}\n","subject":"\u4fee\u590d\u5f53\u67d0\u4e00\u9879\u4e3a null \u65f6\uff0ctoString \u51fa\u9519\u7684 bug","message":"\u4fee\u590d\u5f53\u67d0\u4e00\u9879\u4e3a null \u65f6\uff0ctoString \u51fa\u9519\u7684 bug\n","lang":"ActionScript","license":"bsd-2-clause","repos":"tconkling\/protoc-gen-as3"}
{"commit":"a9b986d4884810f259e1f7b7579f0f4207fef811","old_file":"flash\/src\/lambmei\/starling\/display\/HandleSheet.as","new_file":"flash\/src\/lambmei\/starling\/display\/HandleSheet.as","old_contents":"package lambmei.starling.display\n{\n\timport flash.display.MovieClip;\n\timport flash.geom.Point;\n\t\n\timport starling.display.Button;\n\timport starling.display.DisplayObject;\n\timport starling.display.DisplayObjectContainer;\n\timport starling.display.Sprite;\n\timport starling.events.Event;\n\timport starling.events.Touch;\n\timport starling.events.TouchEvent;\n\timport starling.events.TouchPhase;\n\timport starling.textures.Texture;\n\t\n\tpublic class HandleSheet extends Sprite\n\t{\n\t\t\n\t\t\/** \u9ede\u64ca \u5c07\u7269\u4ef6\u79fb\u52d5\u5230\u524d\u65b9 **\/\n\t\tprotected var _touchBringToFront:Boolean\t\t\n\t\tpublic function get touchBringToFront():Boolean { return _touchBringToFront;}\n\t\tpublic function set touchBringToFront(value:Boolean):void{ _touchBringToFront = value; }\n\t\t\n\t\t\/** \u662f\u5426\u9078\u64c7 **\/\n\t\tprotected var _selected:Boolean\n\t\tpublic function get selected():Boolean { return _selected;}\t\t\n\t\tpublic function set selected(value:Boolean):void\n\t\t{\n\t\t\tif(value!=_selected){\n\t\t\t\t_selected = value;\n\t\t\t\t_selectedGroup.visible = _selected\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** \u662f\u5426\u6709\u4f7f\u7528 \u63a7\u5236\u6309\u9215 Read Only **\/\t\n\t\tprotected var _useCtrlButton:Boolean\n\t\tpublic function get useCtrlButton():Boolean\n\t\t{\n\t\t\treturn _useCtrlButton;\n\t\t}\n\t\t\n\/\/\t\tpublic function set useCtrlButton(value:Boolean):void\n\/\/\t\t{\n\/\/\t\t\t_useCtrlButton = value;\n\/\/\t\t}\n\t\t\n\t\t\/\/Const Vars\n\t\tprotected static const CTRL_BUTTON_NAME:String = \"HandlectrlBtn\"\n\t\tpublic static const ALIGN_CENTER:String = \"center\"\n\t\tpublic static const ALIGN_LT:String = \"LT\"\n\t\t\n\t\t\n\t\t\n\t\t\/\/UI\n\t\tprotected var _contents:DisplayObject\t\t\n\t\tprotected var _ctrlButton:DisplayObject\n\t\tprotected var _selectedGroup:Sprite\n\t\t\n\t\t\n\t\tpublic function HandleSheet(contents:DisplayObject=null)\n\t\t{\n\t\t\taddEventListener(TouchEvent.TOUCH, onTouch);\n\t\t\tuseHandCursor = true;\n\t\t\t\n\t\t\t_touchBringToFront = true\n\t\t\t\n\t\t\tif (contents)\n\t\t\t{\n\t\t\t\tvar _w:Number = contents.width\n\t\t\t\tvar _h:Number = contents.height\n\t\t\t\tvar _halfW:Number = _w\/2\n\t\t\t\tvar _halfH:Number= _h\/2\n\t\t\t\t\/\/\u5c07\u7269\u4ef6\u7f6e\u4e2d\n\t\t\t\tcontents.x = int(_halfW * -1);\n\t\t\t\tcontents.y = int(_halfH * -1);\n\t\t\t\taddChild(contents);\n\t\t\t\t_contents = contents\n\t\t\t\t\n\t\t\t}\t\t\t\n\t\t\t\/\/init SelectGroup\n\t\t\t_selectedGroup = new Sprite()\t\t\t\n\t\t\tthis.addChild(this._selectedGroup);\n\t\t\t\n\t\t\t_selectedGroup.visible = _selected\n\t\t}\n\t\t\n\t\t\n\t\t\n\n\t\t\n\t\tpublic function setCtrlButtonInitByTexture(upTexture:Texture , downTexture:Texture = null ):void\n\t\t{\n\t\t\t_useCtrlButton = true\n\t\t\t\n\t\t\tif ( upTexture !=null)\n\t\t\t{\n\t\t\t\t_ctrlButton = new Button(upTexture,CTRL_BUTTON_NAME,downTexture);\n\t\t\t\t\n\t\t\t\tsetCtrlButtonInitByObject(_ctrlButton )\n\t\t\t}else{\n\t\t\t\tthrow new ArgumentError(\"Texture is Null!\")\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** \u8a2d\u5b9a\u63a7\u5236\u6309\u9215 by \u7269\u4ef6 \u53ef\u4ee5\u662f image sprite button **\/\n\t\tpublic function setCtrlButtonInitByObject( obj:DisplayObject ):void\n\t\t{\n\t\t\t_useCtrlButton = true\n\t\t\t\n\t\t\tif (_contents)\n\t\t\t{\n\t\t\t\t_ctrlButton = obj\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tvar _w:Number = _contents.width\n\t\t\t\tvar _h:Number = _contents.height\n\t\t\t\tvar _halfW:Number = _w\/2\n\t\t\t\tvar _halfH:Number= _h\/2\n\t\t\t\t\/\/\u653e\u7f6e\u53f3\u4e0a\u89d2\n\t\t\t\t_ctrlButton.x = int(_halfW)\n\t\t\t\t_ctrlButton.y = - int(_halfH)\n\t\t\t\t\n\t\t\t\t\/\/\u7f6e\u4e2d\u5c0d\u9f4a\n\t\t\t\t_ctrlButton.x -= int(_ctrlButton.width\/2)\n\t\t\t\t_ctrlButton.y -= int(_ctrlButton.height\/2)\n\t\t\t\t\n\t\t\t\t_selectedGroup.addChild(_ctrlButton)\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tprotected function onTouch(event:TouchEvent):void\n\t\t{\n\t\t\tvar touches:Vector.<Touch> = event.getTouches(this, TouchPhase.MOVED);\n\t\t\tvar touch:Touch\t\t\n\t\t\t\n\t\t\t\n\t\t\ttouch = event.getTouch(this, TouchPhase.BEGAN);\t\t\t\n\t\t\tonTouchBegan(touch)\n\t\t\t\n\t\t\t\/\/\u4e00\u96bb\u624b\u6307\n\t\t\tif (touches.length == 1)\n\t\t\t{\n\t\t\t\t\/\/\u6aa2\u67e5\u662f\u5426\u662fCtrl\n\t\t\t\tif(isTouchCtrlButton(event.target) )\n\t\t\t\t{\n\t\t\t\t\tresizeAndRotationByCtrlButton(touches)\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/\u4e00\u96bb\u624b\u6307\u5e73\u79fb\n\t\t\t\t\tvar delta:Point = touches[0].getMovement(parent);\n\t\t\t\t\t\n\t\t\t\t\tx += delta.x;\n\t\t\t\t\ty += delta.y;\n\t\t\t\t}\t\t\t\t\n\t\t\t}\n\t\t\telse if (touches.length == 2)\n\t\t\t{\n\t\t\t\t\/\/\u5169\u96bb\u624b\u6307\n\t\t\t\tresizeAndRotationByTwoFingers(touches)\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\ttouch  = event.getTouch(this, TouchPhase.ENDED);\n\t\t\tonTouchEnd(touch)\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\u7576touch\u958b\u59cb**\/\n\t\tprotected function onTouchBegan(touch:Touch):void\n\t\t{\n\t\t\t\/\/touch \u958b\u59cb\u8981\u505a\u7684\u4e8b\u60c5\n\t\t\tif(touch){\n\t\t\t\tif(_touchBringToFront){\t\t\t\t\n\t\t\t\t\tparent.addChild(this);\t\t\t\t\n\t\t\t\t}\t\t\t\n\t\t\t\tselected = true\n\t\t\t}\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\u7576touch\u7d50\u675f**\/\n\t\tprotected function onTouchEnd(touch:Touch):void\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\u6aa2\u67e5\u662f\u5426touch \u63a7\u5236\u6309\u9215**\/\n\t\tprotected function isTouchCtrlButton(target:*):Boolean\n\t\t{\t\t\t\n\t\t\t\n\t\t\tvar _do\t\t:DisplayObject\n\t\t\tvar _doc\t:DisplayObjectContainer\n\t\t\t\n\t\t\tif(_ctrlButton is  DisplayObjectContainer){\n\t\t\t\t_doc = _ctrlButton as DisplayObjectContainer\n\t\t\t\treturn _doc.contains(target)\n\t\t\t} \n\t\t\telse if(_ctrlButton is DisplayObject)\n\t\t\t{\n\t\t\t\t_do = _ctrlButton as DisplayObject\n\t\t\t\treturn _do == target\n\t\t\t} \n\t\t\treturn false\t\t\t\n\t\t}\n\n\t\t\n\t\t\n\t\t\/** \u55ae\u96bb\u624b\u6307\u4f7f\u7528\u63a7\u5236\u6309\u9215 \u653e\u5927\u7e2e\u5c0f\u65cb\u8f49 **\/\n\t\tprotected function resizeAndRotationByCtrlButton(touches:Vector.<Touch>):void\n\t\t{\n\t\t\t\n\t\t\tvar touchA:Touch = touches[0];\n\t\t\tvar touchB:Touch = touchA.clone();\t\t\/\/\u6a21\u64ecB\u9ede\t\t\n\t\t\tvar n = touchA.getLocation(this);\n\t\t\t\/\/\u93e1\u5c04A\u9ede\u5750\u6a19\n\t\t\ttouchB.globalX = n.x * 1\n\t\t\ttouchB.globalY = n.y * -1\n\t\t\t\n\t\t\tvar currentPosA:Point  = touchA.getLocation(this);\n\t\t\tvar previousPosA:Point = touchA.getPreviousLocation(this);\n\t\t\t\n\t\t\t\/\/\u93e1\u5c04A\u9ede\n\t\t\tvar currentPosB:Point  = currentPosA.clone();\n\t\t\tcurrentPosB.x *=-1;\n\t\t\tcurrentPosB.y *=-1;\t\t\t\t\n\t\t\t\/\/\u93e1\u5c04A\u9ede\n\t\t\tvar previousPosB:Point  = previousPosA.clone();\n\t\t\tpreviousPosB.x *=-1;\n\t\t\tpreviousPosB.y *=-1;\n\t\t\t\n\t\t\tvar currentVector:Point  = currentPosA.subtract(currentPosB);\n\t\t\tvar previousVector:Point = previousPosA.subtract(previousPosB);\n\t\t\t\n\t\t\tvar currentAngle:Number  = Math.atan2(currentVector.y, currentVector.x);\n\t\t\tvar previousAngle:Number = Math.atan2(previousVector.y, previousVector.x);\n\t\t\t\n\t\t\tvar deltaAngle:Number = currentAngle - previousAngle;\n\t\t\t\n\t\t\t\/\/ rotate\n\t\t\trotation += deltaAngle;\n\t\t\t\n\t\t\t\/\/ scale\n\t\t\tvar sizeDiff:Number = currentVector.length \/ previousVector.length;\n\t\t\tscaleX *= sizeDiff;\n\t\t\tscaleY *= sizeDiff;\n\t\t\t\n\t\t\t\/\/_ctrlButton \u4fdd\u6301\u539f\u6bd4\u4f8b\n\t\t\tif(_ctrlButton){\n\t\t\t\t_ctrlButton.scaleX \/= sizeDiff\n\t\t\t\t_ctrlButton.scaleY \/= sizeDiff\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t}\n\t\t\n\t\t\/** \u4f7f\u7528\u5169\u96bb\u624b\u6307 \u4f7f\u7528\u653e\u5927\u7e2e\u5c0f\u65cb\u8f49 \u4fdd\u7559\u5b98\u65b9\u529f\u80fd **\/\n\t\tprotected function resizeAndRotationByTwoFingers(touches:Vector.<Touch>):void\n\t\t{\n\t\t\t\/\/\u4fdd\u7559\u5b98\u65b9\u539f\u672c\u5169\u96bb\u624b\u6307\u64cd\u4f5c\u7684\u529f\u80fd\n\t\t\t\/\/ two fingers touching -> rotate and scale\n\t\t\tvar touchA:Touch = touches[0];\n\t\t\tvar touchB:Touch = touches[1];\n\t\t\t\n\t\t\tvar currentPosA:Point  = touchA.getLocation(parent);\n\t\t\tvar previousPosA:Point = touchA.getPreviousLocation(parent);\n\t\t\tvar currentPosB:Point  = touchB.getLocation(parent);\n\t\t\tvar previousPosB:Point = touchB.getPreviousLocation(parent);\n\t\t\t\n\t\t\tvar currentVector:Point  = currentPosA.subtract(currentPosB);\n\t\t\tvar previousVector:Point = previousPosA.subtract(previousPosB);\n\t\t\t\n\t\t\tvar currentAngle:Number  = Math.atan2(currentVector.y, currentVector.x);\n\t\t\tvar previousAngle:Number = Math.atan2(previousVector.y, previousVector.x);\n\t\t\tvar deltaAngle:Number = currentAngle - previousAngle;\n\t\t\t\n\t\t\t\/\/ update pivot point based on previous center\n\t\t\tvar previousLocalA:Point  = touchA.getPreviousLocation(this);\n\t\t\tvar previousLocalB:Point  = touchB.getPreviousLocation(this);\n\t\t\ttrace(previousLocalA , previousLocalB)\n\t\t\t\n\t\t\tpivotX = (previousLocalA.x + previousLocalB.x) * 0.5;\n\t\t\tpivotY = (previousLocalA.y + previousLocalB.y) * 0.5;\n\t\t\t\n\t\t\t\/\/ update location based on the current center\n\t\t\tx = (currentPosA.x + currentPosB.x) * 0.5;\n\t\t\ty = (currentPosA.y + currentPosB.y) * 0.5;\n\t\t\t\n\t\t\t\/\/ rotate\n\t\t\trotation += deltaAngle;\n\t\t\t\n\t\t\t\/\/ scale\n\t\t\tvar sizeDiff:Number = currentVector.length \/ previousVector.length;\n\t\t\tscaleX *= sizeDiff;\n\t\t\tscaleY *= sizeDiff;\n\t\t}\n\t\t\n\t\t\n\t\tpublic override function dispose():void\n\t\t{\n\t\t\tremoveEventListener(TouchEvent.TOUCH, onTouch);\n\t\t\tif(_contents){\n\t\t\t\t_contents.dispose()\n\t\t\t}\n\t\t\tsuper.dispose();\n\t\t}\n\t}\n}\nimport lambmei.starling.display.HandleSheet;\n\n","new_contents":"package lambmei.starling.display\n{\n\timport flash.display.MovieClip;\n\timport flash.geom.Point;\n\timport flash.system.System;\n\t\n\timport starling.display.Button;\n\timport starling.display.DisplayObject;\n\timport starling.display.DisplayObjectContainer;\n\timport starling.display.Shape;\n\timport starling.display.Sprite;\n\timport starling.events.Event;\n\timport starling.events.Touch;\n\timport starling.events.TouchEvent;\n\timport starling.events.TouchPhase;\n\timport starling.textures.Texture;\n\timport starling.utils.Line;\r\n\t\n\tpublic class HandleSheet extends Sprite\n\t{\n\t\t\n\t\t\/** \u9ede\u64ca \u5c07\u7269\u4ef6\u79fb\u52d5\u5230\u524d\u65b9 **\/\n\t\tprotected var _touchBringToFront:Boolean\t\t\n\t\tpublic function get touchBringToFront():Boolean { return _touchBringToFront;}\n\t\tpublic function set touchBringToFront(value:Boolean):void{ _touchBringToFront = value; }\n\t\t\n\t\t\/** \u662f\u5426\u9078\u64c7 **\/\n\t\tprotected var _selected:Boolean\n\t\tpublic function get selected():Boolean { return _selected;}\t\t\n\t\tpublic function set selected(value:Boolean):void\n\t\t{\n\t\t\tif(value!=_selected){\n\t\t\t\t_selected = value;\n\t\t\t\t_selectedGroup.visible = _selected\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** \u662f\u5426\u6709\u4f7f\u7528 \u63a7\u5236\u6309\u9215 Read Only **\/\t\n\t\tprotected var _useCtrlButton:Boolean\n\t\tpublic function get useCtrlButton():Boolean\n\t\t{\n\t\t\treturn _useCtrlButton;\n\t\t}\n\t\t\n\/\/\t\tpublic function set useCtrlButton(value:Boolean):void\n\/\/\t\t{\n\/\/\t\t\t_useCtrlButton = value;\n\/\/\t\t}\n\t\t\n\t\t\/\/Const Vars\n\t\tprotected static const CTRL_BUTTON_NAME:String = \"HandlectrlBtn\"\n\t\tpublic static const ALIGN_CENTER:String = \"center\"\n\t\tpublic static const ALIGN_LT:String = \"LT\"\n\t\t\n\t\t\n\t\t\n\t\t\/\/UI\n\t\tprotected var _contents:DisplayObject\t\t\n\t\tprotected var _ctrlButton:DisplayObject\n\t\tprotected var _selectedGroup:Sprite\n\t\tprotected var _shape:Shape\n\t\t\n\t\t\n\t\tpublic function HandleSheet(contents:DisplayObject=null)\n\t\t{\n\t\t\taddEventListener(TouchEvent.TOUCH, onTouch);\n\t\t\tuseHandCursor = true;\n\t\t\t\n\t\t\t_touchBringToFront = true\n\t\t\t\n\t\t\tif (contents)\n\t\t\t{\n\t\t\t\tvar _w:Number = contents.width\n\t\t\t\tvar _h:Number = contents.height\n\t\t\t\tvar _halfW:Number = _w\/2\n\t\t\t\tvar _halfH:Number= _h\/2\n\t\t\t\t\/\/\u5c07\u7269\u4ef6\u7f6e\u4e2d\n\t\t\t\tcontents.x = int(_halfW * -1);\n\t\t\t\tcontents.y = int(_halfH * -1);\n\t\t\t\taddChild(contents);\n\t\t\t\t_contents = contents\n\t\t\t\t\n\t\t\t}\t\t\t\n\t\t\t\/\/init SelectGroup\n\t\t\tinitSelectedGroup()\n\t\t}\n\t\t\n\t\t\/** \u521d\u59cb\u5316\u9078\u64c7\u7684\u7fa4\u7d44**\/\n\t\tprotected function initSelectedGroup():void\n\t\t{\n\t\t\t\n\t\t\t_selectedGroup = new Sprite()\t\t\n\t\t\tthis.addChild(this._selectedGroup);\n\t\t\t\n\t\t\t_shape = new Shape()\t\n\t\t\tupdateLine()\n\t\t\t_selectedGroup.addChild(_shape)\t\t\t\t\n\t\t\t_selectedGroup.visible = _selected\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\u91cd\u65b0\u8a08\u7b97**\/\n\t\tprotected function render(scale=1):void\n\t\t{\n\t\t\tupdateLine(scale)\n\t\t}\n\t\t\n\t\t\/**\u66f4\u65b0\u6846\u7dda**\/\n\t\tprotected function updateLine(scale=1):void\n\t\t{\n\t\t\tif(_contents && _shape){\n\t\t\t\t_shape.graphics.lineStyle(10,0xFFffFF);\n\t\t\t\t\t_shape.graphics.clear();\n\t\t\t\t\t\n\t\t\t\t\tSystem.gc();\n\t\t\t\t\t\n\t\t\t\t\tvar _w:Number = _contents.width\n\t\t\t\t\tvar _h:Number = _contents.height\n\t\t\t\t\tvar _halfW:Number = _w\/2\n\t\t\t\t\tvar _halfH:Number= _h\/2\n\t\t\t\t\t\n\t\t\t\t\t_shape.graphics.lineStyle(2 * scale,0xFFFFFF);\n\t\t\t\t\t\/\/_shape.graphics.drawRoundRect( -_halfW, -_halfH, _w, _h, 10 );\n\t\t\t\t\t_shape.graphics.drawRect(-_halfW, -_halfH, _w, _h);\n\t\t\t\t\t\n\t\t\t\t\t\/\/trace(\"scale\",scale)\n\t\t\t\t\t\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\n\t\t\n\t\tpublic function setCtrlButtonInitByTexture(upTexture:Texture , downTexture:Texture = null ):void\n\t\t{\n\t\t\t_useCtrlButton = true\n\t\t\t\n\t\t\tif ( upTexture !=null)\n\t\t\t{\n\t\t\t\t_ctrlButton = new Button(upTexture,\"\",downTexture);\n\t\t\t\t\n\t\t\t\tsetCtrlButtonInitByObject(_ctrlButton )\n\t\t\t}else{\n\t\t\t\tthrow new ArgumentError(\"Texture is Null!\")\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/** \u8a2d\u5b9a\u63a7\u5236\u6309\u9215 by \u7269\u4ef6 \u53ef\u4ee5\u662f image sprite button **\/\n\t\tpublic function setCtrlButtonInitByObject( obj:DisplayObject ):void\n\t\t{\n\t\t\t_useCtrlButton = true\n\t\t\t\n\t\t\tif (_contents)\n\t\t\t{\n\t\t\t\t_ctrlButton = obj\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tvar _w:Number = _contents.width\n\t\t\t\tvar _h:Number = _contents.height\n\t\t\t\tvar _halfW:Number = _w\/2\n\t\t\t\tvar _halfH:Number= _h\/2\n\t\t\t\t\/\/\u653e\u7f6e\u53f3\u4e0a\u89d2\n\t\t\t\t_ctrlButton.x = int(_halfW)\n\t\t\t\t_ctrlButton.y = - int(_halfH)\n\t\t\t\t\n\t\t\t\t\/\/\u7f6e\u4e2d\u5c0d\u9f4a\n\t\t\t\t_ctrlButton.x -= int(_ctrlButton.width\/2)\n\t\t\t\t_ctrlButton.y -= int(_ctrlButton.height\/2)\n\t\t\t\t\n\t\t\t\t_selectedGroup.addChild(_ctrlButton)\n\t\t\t}\n\t\t}\n\t\t\n\t\t\n\t\tprotected function onTouch(event:TouchEvent):void\n\t\t{\n\t\t\tvar touches:Vector.<Touch> = event.getTouches(this, TouchPhase.MOVED);\n\t\t\tvar touch:Touch\t\t\n\t\t\t\n\t\t\t\n\t\t\ttouch = event.getTouch(this, TouchPhase.BEGAN);\t\t\t\n\t\t\tonTouchBegan(touch)\n\t\t\t\n\t\t\t\/\/\u4e00\u96bb\u624b\u6307\n\t\t\tif (touches.length == 1)\n\t\t\t{\n\t\t\t\t\/\/\u6aa2\u67e5\u662f\u5426\u662fCtrl\n\t\t\t\tif(isTouchCtrlButton(event.target) )\n\t\t\t\t{\n\t\t\t\t\tresizeAndRotationByCtrlButton(touches)\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t\/\/\u4e00\u96bb\u624b\u6307\u5e73\u79fb\n\t\t\t\t\tvar delta:Point = touches[0].getMovement(parent);\n\t\t\t\t\t\n\t\t\t\t\tx += delta.x;\n\t\t\t\t\ty += delta.y;\n\t\t\t\t}\t\t\t\t\n\t\t\t}\n\t\t\telse if (touches.length == 2)\n\t\t\t{\n\t\t\t\t\/\/\u5169\u96bb\u624b\u6307\n\t\t\t\tresizeAndRotationByTwoFingers(touches)\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\ttouch  = event.getTouch(this, TouchPhase.ENDED);\n\t\t\tonTouchEnd(touch)\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\u7576touch\u958b\u59cb**\/\n\t\tprotected function onTouchBegan(touch:Touch):void\n\t\t{\n\t\t\t\/\/touch \u958b\u59cb\u8981\u505a\u7684\u4e8b\u60c5\n\t\t\tif(touch){\n\t\t\t\tif(_touchBringToFront){\t\t\t\t\n\t\t\t\t\tparent.addChild(this);\t\t\t\t\n\t\t\t\t}\t\t\t\n\t\t\t\tselected = true\n\t\t\t}\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\u7576touch\u7d50\u675f**\/\n\t\tprotected function onTouchEnd(touch:Touch):void\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\t\/**\u6aa2\u67e5\u662f\u5426touch \u63a7\u5236\u6309\u9215**\/\n\t\tprotected function isTouchCtrlButton(target:*):Boolean\n\t\t{\t\t\t\n\t\t\t\n\t\t\tvar _do\t\t:DisplayObject\n\t\t\tvar _doc\t:DisplayObjectContainer\n\t\t\t\n\t\t\tif(_ctrlButton is  DisplayObjectContainer){\n\t\t\t\t_doc = _ctrlButton as DisplayObjectContainer\n\t\t\t\treturn _doc.contains(target)\n\t\t\t} \n\t\t\telse if(_ctrlButton is DisplayObject)\n\t\t\t{\n\t\t\t\t_do = _ctrlButton as DisplayObject\n\t\t\t\treturn _do == target\n\t\t\t} \n\t\t\treturn false\t\t\t\n\t\t}\n\n\t\t\n\t\t\n\t\t\/** \u55ae\u96bb\u624b\u6307\u4f7f\u7528\u63a7\u5236\u6309\u9215 \u653e\u5927\u7e2e\u5c0f\u65cb\u8f49 **\/\n\t\tprotected function resizeAndRotationByCtrlButton(touches:Vector.<Touch>):void\n\t\t{\n\t\t\t\n\t\t\tvar touchA:Touch = touches[0];\n\t\t\tvar touchB:Touch = touchA.clone();\t\t\/\/\u6a21\u64ecB\u9ede\t\t\n\t\t\tvar n:Point = touchA.getLocation(this);\n\t\t\t\/\/\u93e1\u5c04A\u9ede\u5750\u6a19\n\t\t\ttouchB.globalX = n.x * 1\n\t\t\ttouchB.globalY = n.y * -1\n\t\t\t\n\t\t\tvar currentPosA:Point  = touchA.getLocation(this);\n\t\t\tvar previousPosA:Point = touchA.getPreviousLocation(this);\n\t\t\t\n\t\t\t\/\/\u93e1\u5c04A\u9ede\n\t\t\tvar currentPosB:Point  = currentPosA.clone();\n\t\t\tcurrentPosB.x *=-1;\n\t\t\tcurrentPosB.y *=-1;\t\t\t\t\n\t\t\t\/\/\u93e1\u5c04A\u9ede\n\t\t\tvar previousPosB:Point  = previousPosA.clone();\n\t\t\tpreviousPosB.x *=-1;\n\t\t\tpreviousPosB.y *=-1;\n\t\t\t\n\t\t\tvar currentVector:Point  = currentPosA.subtract(currentPosB);\n\t\t\tvar previousVector:Point = previousPosA.subtract(previousPosB);\n\t\t\t\n\t\t\tvar currentAngle:Number  = Math.atan2(currentVector.y, currentVector.x);\n\t\t\tvar previousAngle:Number = Math.atan2(previousVector.y, previousVector.x);\n\t\t\t\n\t\t\tvar deltaAngle:Number = currentAngle - previousAngle;\n\t\t\t\n\t\t\t\/\/ rotate\n\t\t\trotation += deltaAngle;\n\t\t\t\n\t\t\t\/\/ scale\n\t\t\tvar sizeDiff:Number = currentVector.length \/ previousVector.length;\n\t\t\tscaleX *= sizeDiff;\n\t\t\tscaleY *= sizeDiff;\n\t\t\t\n\t\t\t\/\/_ctrlButton \u4fdd\u6301\u539f\u6bd4\u4f8b\n\t\t\tif(_ctrlButton){\n\t\t\t\t_ctrlButton.scaleX \/= sizeDiff\n\t\t\t\t_ctrlButton.scaleY \/= sizeDiff\n\t\t\t}\n\t\t\t\n\t\t\trender(_ctrlButton.scaleX)\n\t\t\t\n\t\t}\n\t\t\n\t\t\/** \u4f7f\u7528\u5169\u96bb\u624b\u6307 \u4f7f\u7528\u653e\u5927\u7e2e\u5c0f\u65cb\u8f49 \u4fdd\u7559\u5b98\u65b9\u529f\u80fd **\/\n\t\tprotected function resizeAndRotationByTwoFingers(touches:Vector.<Touch>):void\n\t\t{\n\t\t\t\/\/\u4fdd\u7559\u5b98\u65b9\u539f\u672c\u5169\u96bb\u624b\u6307\u64cd\u4f5c\u7684\u529f\u80fd\n\t\t\t\/\/ two fingers touching -> rotate and scale\n\t\t\tvar touchA:Touch = touches[0];\n\t\t\tvar touchB:Touch = touches[1];\n\t\t\t\n\t\t\tvar currentPosA:Point  = touchA.getLocation(parent);\n\t\t\tvar previousPosA:Point = touchA.getPreviousLocation(parent);\n\t\t\tvar currentPosB:Point  = touchB.getLocation(parent);\n\t\t\tvar previousPosB:Point = touchB.getPreviousLocation(parent);\n\t\t\t\n\t\t\tvar currentVector:Point  = currentPosA.subtract(currentPosB);\n\t\t\tvar previousVector:Point = previousPosA.subtract(previousPosB);\n\t\t\t\n\t\t\tvar currentAngle:Number  = Math.atan2(currentVector.y, currentVector.x);\n\t\t\tvar previousAngle:Number = Math.atan2(previousVector.y, previousVector.x);\n\t\t\tvar deltaAngle:Number = currentAngle - previousAngle;\n\t\t\t\n\t\t\t\/\/ update pivot point based on previous center\n\t\t\tvar previousLocalA:Point  = touchA.getPreviousLocation(this);\n\t\t\tvar previousLocalB:Point  = touchB.getPreviousLocation(this);\n\t\t\ttrace(previousLocalA , previousLocalB)\n\t\t\t\n\t\t\tpivotX = (previousLocalA.x + previousLocalB.x) * 0.5;\n\t\t\tpivotY = (previousLocalA.y + previousLocalB.y) * 0.5;\n\t\t\t\n\t\t\t\/\/ update location based on the current center\n\t\t\tx = (currentPosA.x + currentPosB.x) * 0.5;\n\t\t\ty = (currentPosA.y + currentPosB.y) * 0.5;\n\t\t\t\n\t\t\t\/\/ rotate\n\t\t\trotation += deltaAngle;\n\t\t\t\n\t\t\t\/\/ scale\n\t\t\tvar sizeDiff:Number = currentVector.length \/ previousVector.length;\n\t\t\tscaleX *= sizeDiff;\n\t\t\tscaleY *= sizeDiff;\n\t\t\t\n\t\t\trender(_ctrlButton.scaleX)\n\t\t}\n\t\t\n\t\t\n\t\tpublic override function dispose():void\n\t\t{\n\t\t\tremoveEventListener(TouchEvent.TOUCH, onTouch);\n\t\t\tif(_contents){\n\t\t\t\t_contents.dispose()\n\t\t\t}\n\t\t\tsuper.dispose();\n\t\t}\n\t}\n}\n\n","subject":"add \u5916\u6846\u7dda","message":"add \u5916\u6846\u7dda\n","lang":"ActionScript","license":"mit","repos":"lamb-mei\/HandleSheet"}
{"commit":"308fee1f437ecf0b8812dce4f4cddfa06ff40954","old_file":"src\/model\/ImportDataProxy.as","new_file":"src\/model\/ImportDataProxy.as","old_contents":"\ufeffpackage model\n{\n\timport dragonBones.Armature;\n\timport dragonBones.Bone;\n\timport dragonBones.animation.WorldClock;\n\timport dragonBones.events.AnimationEvent;\n\timport dragonBones.factorys.BaseFactory;\n\timport dragonBones.objects.BoneData;\n\timport dragonBones.objects.SkeletonData;\n\timport dragonBones.objects.XMLDataParser;\n\timport dragonBones.textures.NativeTextureAtlas;\n\timport dragonBones.utils.ConstValues;\n\timport dragonBones.utils.dragonBones_internal;\n\t\n\timport flash.errors.IllegalOperationError;\n\timport flash.utils.ByteArray;\n\t\n\timport message.MessageDispatcher;\n\t\n\timport mx.collections.XMLListCollection;\n\t\n\timport utils.GlobalConstValues;\n\timport utils.TextureUtil;\n\timport utils.movePivotToSkeleton;\n\t\n\tuse namespace dragonBones_internal;\n\t\n\t[Bindable]\n\t\/**\n\t * Manage imported data\n\t *\/\n\tpublic class ImportDataProxy\n\t{\n\t\tprivate static var _instance:ImportDataProxy\n\t\tpublic static function getInstance():ImportDataProxy\n\t\t{\n\t\t\tif(!_instance)\n\t\t\t{\n\t\t\t\t_instance = new ImportDataProxy();\n\t\t\t}\n\t\t\treturn _instance;\n\t\t}\n\t\t\n\t\tpublic static function getElementByName(xmlList:XMLList, name:String = null, returnFirst:Boolean = false):XML\n\t\t{\n\t\t\tif(xmlList)\n\t\t\t{\n\t\t\t\tif(name)\n\t\t\t\t{\n\t\t\t\t\treturn XMLDataParser.getElementsByAttribute(xmlList, ConstValues.A_NAME, name)[0];\n\t\t\t\t}\n\t\t\t\tif(returnFirst)\n\t\t\t\t{\n\t\t\t\t\treturn xmlList[0];\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic var armaturesMC:XMLListCollection;\n\t\t\n\t\tpublic var isTextureChanged:Boolean;\n\t\tpublic var isExportedSource:Boolean;\n\t\t\n\t\tprivate var _armaturesXMLList:XMLList;\n\t\tprivate var _animationsXMLList:XMLList;\n\t\tprivate var _baseFactory:BaseFactory;\n\t\t\n\t\tpublic function get skeletonName():String\n\t\t{\n\t\t\treturn _skeletonXML?_skeletonXML.attribute(ConstValues.A_NAME):\"\";\n\t\t}\n\t\t\n\t\tpublic function get frameRate():int\n\t\t{\n\t\t\treturn int(_skeletonXML.attribute(ConstValues.A_FRAME_RATE));\n\t\t}\n\t\t\n\t\tprivate var _skeletonXML:XML;\n\t\tpublic function get skeletonXML():XML\n\t\t{\n\t\t\treturn _skeletonXML;\n\t\t}\n\t\t\n\t\tprivate var _textureAtlasXML:XML;\n\t\tpublic function get textureAtlasXML():XML\n\t\t{\n\t\t\treturn _textureAtlasXML;\n\t\t}\n\t\t\n\t\tprivate var _armatureDataProxy:ArmatureDataProxy;\n\t\tpublic function get armatureDataProxy():ArmatureDataProxy\n\t\t{\n\t\t\treturn _armatureDataProxy;\n\t\t}\n\t\t\n\t\tprivate var _animationDataProxy:AnimationDataProxy;\n\t\tpublic function get animationDataProxy():AnimationDataProxy\n\t\t{\n\t\t\treturn _animationDataProxy;\n\t\t}\n\t\t\n\t\tprivate var _skeletonData:SkeletonData;\n\t\tpublic function get skeletonData():SkeletonData\n\t\t{\n\t\t\treturn _skeletonData;\n\t\t}\n\t\tprivate function set skeletonData(value:SkeletonData)\n\t\t{\n\t\t\t_skeletonData = value;\n\t\t}\n\t\t\n\t\tprivate var _textureAtlas:NativeTextureAtlas;\n\t\tpublic function get textureAtlas():NativeTextureAtlas\n\t\t{\n\t\t\treturn _textureAtlas;\n\t\t}\n\t\t\n\t\tpublic var textureBytes:ByteArray;\n\t\t\n\t\tprivate var _armature:Armature;\n\t\tpublic function get armature():Armature\n\t\t{\n\t\t\treturn _armature;\n\t\t}\n\t\t\n\t\tpublic function ImportDataProxy()\n\t\t{\n\t\t\tif (_instance) \n\t\t\t{\n\t\t\t\tthrow new IllegalOperationError(\"Singleton already constructed!\");\n\t\t\t}\n\t\t\tarmaturesMC = new XMLListCollection();\n\t\t\t\n\t\t\t_armatureDataProxy = new ArmatureDataProxy();\n\t\t\t_animationDataProxy = new AnimationDataProxy();\n\t\t\t_baseFactory = new BaseFactory();\n\t\t}\n\t\t\n\t\tpublic function setData(skeletonXML:XML, textureAtlasXML:XML, textureData:Object, textureBytes:ByteArray, isExportedSource:Boolean):void\n\t\t{\n\t\t\tdisposeArmature();\n\t\t\t\n\t\t\tif(_skeletonData)\n\t\t\t{\n\t\t\t\t_baseFactory.removeSkeletonData(_skeletonData.name);\n\t\t\t\t_skeletonData.dispose();\n\t\t\t}\n\t\t\t\n\t\t\tif(_textureAtlas)\n\t\t\t{\n\t\t\t\t_baseFactory.removeTextureAtlas(_textureAtlas.name);\n\t\t\t\t_textureAtlas.dispose();\n\t\t\t}\n\t\t\t\n\t\t\tisTextureChanged = false;\n\t\t\t\n\t\t\t_skeletonXML = skeletonXML;\n\t\t\t_textureAtlasXML = textureAtlasXML;\n\t\t\tthis.textureBytes = textureBytes;\n\t\t\tthis.isExportedSource = isExportedSource;\n\t\t\t\n\t\t\tmovePivotToSkeleton(_skeletonXML, _textureAtlasXML);\n\t\t\t\n\t\t\t_armaturesXMLList = _skeletonXML.elements(ConstValues.ARMATURES).elements(ConstValues.ARMATURE);\n\t\t\t_animationsXMLList = _skeletonXML.elements(ConstValues.ANIMATIONS).elements(ConstValues.ANIMATION);\n\t\t\t\n\t\t\tarmaturesMC.source = _armaturesXMLList;\n\t\t\t\n\t\t\tskeletonData = XMLDataParser.parseSkeletonData(skeletonXML);\n\t\t\t_textureAtlas = new NativeTextureAtlas(textureData, textureAtlasXML)\n\t\t\t_textureAtlas.movieClipToBitmapData();\n\t\t\t_baseFactory.addSkeletonData(_skeletonData);\n\t\t\t_baseFactory.addTextureAtlas(_textureAtlas);\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.CHANGE_IMPORT_DATA, skeletonName);\n\t\t\t\n\t\t\tarmatureDataProxy.setData(getArmatureXMLByName());\n\t\t}\n\t\t\n\t\tpublic function changeRenderArmature(armatureName:String):void\n\t\t{\n\t\t\tdisposeArmature();\n\t\t\t\n\t\t\t_armature = _baseFactory.buildArmature(armatureName);\n\t\t\t_armature.addEventListener(dragonBones.events.AnimationEvent.MOVEMENT_CHANGE, armatureEventHandler);\n\t\t\t_armature.addEventListener(dragonBones.events.AnimationEvent.START, armatureEventHandler);\n\t\t\t_armature.addEventListener(dragonBones.events.AnimationEvent.COMPLETE, armatureEventHandler);\n\t\t\tWorldClock.clock.add(_armature);\n\t\t}\n\t\t\n\t\tpublic function render():void\n\t\t{\n\t\t\tWorldClock.update();\n\t\t}\n\t\t\n\t\tpublic function updateTextures():void\n\t\t{\n\t\t\tif(isExportedSource || !skeletonName)\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tTextureUtil.packTextures(SettingDataProxy.getInstance().textureMaxWidth, SettingDataProxy.getInstance().texturePadding, textureAtlasXML);\n\t\t\tJSFLProxy.getInstance().packTextures(textureAtlasXML);\n\t\t\tisTextureChanged = true;\n\t\t}\n\t\t\n\t\tpublic function getArmatureXMLByName(name:String = null):XML\n\t\t{\n\t\t\treturn getElementByName(_armaturesXMLList, name, true);\n\t\t}\n\t\t\n\t\tpublic function getAnimationXMLByName(name:String = null):XML\n\t\t{\n\t\t\treturn getElementByName(_animationsXMLList, name, true);\n\t\t}\n\t\t\n\t\tpublic function updateArmatureBoneOrigin(boneName:String):void\n\t\t{\n\t\t\tvar armatureName:String = armatureDataProxy.armatureName;\n\t\t\tupdateOrigin(_armature, armatureName, boneName);\n\t\t}\n\t\t\n\t\tprivate function armatureEventHandler(e:AnimationEvent):void\n\t\t{\n\t\t\tswitch(e.type)\n\t\t\t{\n\t\t\t\tcase dragonBones.events.AnimationEvent.MOVEMENT_CHANGE:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.MOVEMENT_CHANGE, e.movementID);\n\t\t\t\t\tbreak;\n\t\t\t\tcase dragonBones.events.AnimationEvent.START:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.MOVEMENT_START, e.movementID);\n\t\t\t\t\tbreak;\n\t\t\t\tcase dragonBones.events.AnimationEvent.COMPLETE:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.MOVEMENT_COMPLETE, e.movementID);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateOrigin(armature:Armature, armatureName:String, boneName:String):void\n\t\t{\n\t\t\tif(armature)\n\t\t\t{\n\t\t\t\tif(armature.name == armatureName)\n\t\t\t\t{\n\t\t\t\t\tvar boneData:BoneData = _skeletonData.getArmatureData(armatureName).getBoneData(boneName);\n\t\t\t\t\tvar bone:Bone = armature.getBone(boneName);\n\t\t\t\t\tbone._origin.copy(boneData);\n\t\t\t\t\tarmature.addBone(bone, boneData.parent);\n\t\t\t\t}\n\t\t\t\tfor each(bone in armature._boneDepthList)\n\t\t\t\t{\n\t\t\t\t\tupdateOrigin(bone.childArmature, armatureName, boneName);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function disposeArmature():void\n\t\t{\n\t\t\tif(_armature)\n\t\t\t{\n\t\t\t\tWorldClock.clock.remove(_armature);\n\t\t\t\t_armature.removeEventListener(dragonBones.events.AnimationEvent.MOVEMENT_CHANGE, armatureEventHandler);\n\t\t\t\t_armature.removeEventListener(dragonBones.events.AnimationEvent.START, armatureEventHandler);\n\t\t\t\t_armature.removeEventListener(dragonBones.events.AnimationEvent.COMPLETE, armatureEventHandler);\n\t\t\t\t_armature.dispose();\n\t\t\t}\n\t\t\t_armature = null;\n\t\t}\n\t}\n}","new_contents":"\ufeffpackage model\n{\n\timport dragonBones.Armature;\n\timport dragonBones.Bone;\n\timport dragonBones.animation.WorldClock;\n\timport dragonBones.events.AnimationEvent;\n\timport dragonBones.factorys.BaseFactory;\n\timport dragonBones.objects.BoneData;\n\timport dragonBones.objects.SkeletonData;\n\timport dragonBones.objects.XMLDataParser;\n\timport dragonBones.textures.NativeTextureAtlas;\n\timport dragonBones.utils.ConstValues;\n\timport dragonBones.utils.dragonBones_internal;\n\t\n\timport flash.errors.IllegalOperationError;\n\timport flash.utils.ByteArray;\n\t\n\timport message.MessageDispatcher;\n\t\n\timport mx.collections.XMLListCollection;\n\t\n\timport utils.GlobalConstValues;\n\timport utils.TextureUtil;\n\timport utils.movePivotToSkeleton;\n\t\n\tuse namespace dragonBones_internal;\n\t\n\t[Bindable]\n\t\/**\n\t * Manage imported data\n\t *\/\n\tpublic class ImportDataProxy\n\t{\n\t\tprivate static var _instance:ImportDataProxy\n\t\tpublic static function getInstance():ImportDataProxy\n\t\t{\n\t\t\tif(!_instance)\n\t\t\t{\n\t\t\t\t_instance = new ImportDataProxy();\n\t\t\t}\n\t\t\treturn _instance;\n\t\t}\n\t\t\n\t\tpublic static function getElementByName(xmlList:XMLList, name:String = null, returnFirst:Boolean = false):XML\n\t\t{\n\t\t\tif(xmlList)\n\t\t\t{\n\t\t\t\tif(name)\n\t\t\t\t{\n\t\t\t\t\treturn XMLDataParser.getElementsByAttribute(xmlList, ConstValues.A_NAME, name)[0];\n\t\t\t\t}\n\t\t\t\tif(returnFirst)\n\t\t\t\t{\n\t\t\t\t\treturn xmlList[0];\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic var armaturesMC:XMLListCollection;\n\t\t\n\t\tpublic var isTextureChanged:Boolean;\n\t\tpublic var isExportedSource:Boolean;\n\t\t\n\t\tprivate var _armaturesXMLList:XMLList;\n\t\tprivate var _animationsXMLList:XMLList;\n\t\tprivate var _baseFactory:BaseFactory;\n\t\t\n\t\tpublic function get skeletonName():String\n\t\t{\n\t\t\treturn _skeletonXML?_skeletonXML.attribute(ConstValues.A_NAME):\"\";\n\t\t}\n\t\t\n\t\tpublic function get frameRate():int\n\t\t{\n\t\t\treturn int(_skeletonXML.attribute(ConstValues.A_FRAME_RATE));\n\t\t}\n\t\t\n\t\tprivate var _skeletonXML:XML;\n\t\tpublic function get skeletonXML():XML\n\t\t{\n\t\t\treturn _skeletonXML;\n\t\t}\n\t\t\n\t\tprivate var _textureAtlasXML:XML;\n\t\tpublic function get textureAtlasXML():XML\n\t\t{\n\t\t\treturn _textureAtlasXML;\n\t\t}\n\t\t\n\t\tprivate var _armatureDataProxy:ArmatureDataProxy;\n\t\tpublic function get armatureDataProxy():ArmatureDataProxy\n\t\t{\n\t\t\treturn _armatureDataProxy;\n\t\t}\n\t\t\n\t\tprivate var _animationDataProxy:AnimationDataProxy;\n\t\tpublic function get animationDataProxy():AnimationDataProxy\n\t\t{\n\t\t\treturn _animationDataProxy;\n\t\t}\n\t\t\n\t\tprivate var _skeletonData:SkeletonData;\n\t\tpublic function get skeletonData():SkeletonData\n\t\t{\n\t\t\treturn _skeletonData;\n\t\t}\n\t\tprivate function set skeletonData(value:SkeletonData):void\n\t\t{\n\t\t\t_skeletonData = value;\n\t\t}\n\t\t\n\t\tprivate var _textureAtlas:NativeTextureAtlas;\n\t\tpublic function get textureAtlas():NativeTextureAtlas\n\t\t{\n\t\t\treturn _textureAtlas;\n\t\t}\n\t\t\n\t\tpublic var textureBytes:ByteArray;\n\t\t\n\t\tprivate var _armature:Armature;\n\t\tpublic function get armature():Armature\n\t\t{\n\t\t\treturn _armature;\n\t\t}\n\t\t\n\t\tpublic function ImportDataProxy()\n\t\t{\n\t\t\tif (_instance) \n\t\t\t{\n\t\t\t\tthrow new IllegalOperationError(\"Singleton already constructed!\");\n\t\t\t}\n\t\t\tarmaturesMC = new XMLListCollection();\n\t\t\t\n\t\t\t_armatureDataProxy = new ArmatureDataProxy();\n\t\t\t_animationDataProxy = new AnimationDataProxy();\n\t\t\t_baseFactory = new BaseFactory();\n\t\t}\n\t\t\n\t\tpublic function setData(skeletonXML:XML, textureAtlasXML:XML, textureData:Object, textureBytes:ByteArray, isExportedSource:Boolean):void\n\t\t{\n\t\t\tdisposeArmature();\n\t\t\t\n\t\t\tif(_skeletonData)\n\t\t\t{\n\t\t\t\t_baseFactory.removeSkeletonData(_skeletonData.name);\n\t\t\t\t_skeletonData.dispose();\n\t\t\t}\n\t\t\t\n\t\t\tif(_textureAtlas)\n\t\t\t{\n\t\t\t\t_baseFactory.removeTextureAtlas(_textureAtlas.name);\n\t\t\t\t_textureAtlas.dispose();\n\t\t\t}\n\t\t\t\n\t\t\tisTextureChanged = false;\n\t\t\t\n\t\t\t_skeletonXML = skeletonXML;\n\t\t\t_textureAtlasXML = textureAtlasXML;\n\t\t\tthis.textureBytes = textureBytes;\n\t\t\tthis.isExportedSource = isExportedSource;\n\t\t\t\n\t\t\tmovePivotToSkeleton(_skeletonXML, _textureAtlasXML);\n\t\t\t\n\t\t\t_armaturesXMLList = _skeletonXML.elements(ConstValues.ARMATURES).elements(ConstValues.ARMATURE);\n\t\t\t_animationsXMLList = _skeletonXML.elements(ConstValues.ANIMATIONS).elements(ConstValues.ANIMATION);\n\t\t\t\n\t\t\tarmaturesMC.source = _armaturesXMLList;\n\t\t\t\n\t\t\tskeletonData = XMLDataParser.parseSkeletonData(skeletonXML);\n\t\t\t_textureAtlas = new NativeTextureAtlas(textureData, textureAtlasXML)\n\t\t\t_textureAtlas.movieClipToBitmapData();\n\t\t\t_baseFactory.addSkeletonData(_skeletonData);\n\t\t\t_baseFactory.addTextureAtlas(_textureAtlas);\n\t\t\t\n\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.CHANGE_IMPORT_DATA, skeletonName);\n\t\t\t\n\t\t\tarmatureDataProxy.setData(getArmatureXMLByName());\n\t\t}\n\t\t\n\t\tpublic function changeRenderArmature(armatureName:String):void\n\t\t{\n\t\t\tdisposeArmature();\n\t\t\t\n\t\t\t_armature = _baseFactory.buildArmature(armatureName);\n\t\t\t_armature.addEventListener(dragonBones.events.AnimationEvent.MOVEMENT_CHANGE, armatureEventHandler);\n\t\t\t_armature.addEventListener(dragonBones.events.AnimationEvent.START, armatureEventHandler);\n\t\t\t_armature.addEventListener(dragonBones.events.AnimationEvent.COMPLETE, armatureEventHandler);\n\t\t\tWorldClock.clock.add(_armature);\n\t\t}\n\t\t\n\t\tpublic function render():void\n\t\t{\n\t\t\tWorldClock.update();\n\t\t}\n\t\t\n\t\tpublic function updateTextures():void\n\t\t{\n\t\t\tif(isExportedSource || !skeletonName)\n\t\t\t{\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tTextureUtil.packTextures(SettingDataProxy.getInstance().textureMaxWidth, SettingDataProxy.getInstance().texturePadding, textureAtlasXML);\n\t\t\tJSFLProxy.getInstance().packTextures(textureAtlasXML);\n\t\t\tisTextureChanged = true;\n\t\t}\n\t\t\n\t\tpublic function getArmatureXMLByName(name:String = null):XML\n\t\t{\n\t\t\treturn getElementByName(_armaturesXMLList, name, true);\n\t\t}\n\t\t\n\t\tpublic function getAnimationXMLByName(name:String = null):XML\n\t\t{\n\t\t\treturn getElementByName(_animationsXMLList, name, true);\n\t\t}\n\t\t\n\t\tpublic function updateArmatureBoneOrigin(boneName:String):void\n\t\t{\n\t\t\tvar armatureName:String = armatureDataProxy.armatureName;\n\t\t\tupdateOrigin(_armature, armatureName, boneName);\n\t\t}\n\t\t\n\t\tprivate function armatureEventHandler(e:AnimationEvent):void\n\t\t{\n\t\t\tswitch(e.type)\n\t\t\t{\n\t\t\t\tcase dragonBones.events.AnimationEvent.MOVEMENT_CHANGE:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.MOVEMENT_CHANGE, e.movementID);\n\t\t\t\t\tbreak;\n\t\t\t\tcase dragonBones.events.AnimationEvent.START:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.MOVEMENT_START, e.movementID);\n\t\t\t\t\tbreak;\n\t\t\t\tcase dragonBones.events.AnimationEvent.COMPLETE:\n\t\t\t\t\tMessageDispatcher.dispatchEvent(MessageDispatcher.MOVEMENT_COMPLETE, e.movementID);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateOrigin(armature:Armature, armatureName:String, boneName:String):void\n\t\t{\n\t\t\tif(armature)\n\t\t\t{\n\t\t\t\tif(armature.name == armatureName)\n\t\t\t\t{\n\t\t\t\t\tvar boneData:BoneData = _skeletonData.getArmatureData(armatureName).getBoneData(boneName);\n\t\t\t\t\tvar bone:Bone = armature.getBone(boneName);\n\t\t\t\t\tbone._origin.copy(boneData);\n\t\t\t\t\tarmature.addBone(bone, boneData.parent);\n\t\t\t\t}\n\t\t\t\tfor each(bone in armature._boneDepthList)\n\t\t\t\t{\n\t\t\t\t\tupdateOrigin(bone.childArmature, armatureName, boneName);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function disposeArmature():void\n\t\t{\n\t\t\tif(_armature)\n\t\t\t{\n\t\t\t\tWorldClock.clock.remove(_armature);\n\t\t\t\t_armature.removeEventListener(dragonBones.events.AnimationEvent.MOVEMENT_CHANGE, armatureEventHandler);\n\t\t\t\t_armature.removeEventListener(dragonBones.events.AnimationEvent.START, armatureEventHandler);\n\t\t\t\t_armature.removeEventListener(dragonBones.events.AnimationEvent.COMPLETE, armatureEventHandler);\n\t\t\t\t_armature.dispose();\n\t\t\t}\n\t\t\t_armature = null;\n\t\t}\n\t}\n}","subject":"declare function return value type","message":"declare function return value type\n","lang":"ActionScript","license":"mit","repos":"DragonBones\/DesignPanel"}
{"commit":"56ddb2310c1ac988a54735050d65f3fe89aa1203","old_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","new_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","old_contents":"package org.mangui.chromeless {\n    import flash.net.URLStream;\n\n    import org.mangui.HLS.parsing.Level;\n    import org.mangui.HLS.*;\n    import org.mangui.HLS.utils.*;\n\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n    public class ChromelessPlayer extends Sprite {\n        \/** reference to the framework. **\/\n        private var _hls : HLS;\n        \/** Sheet to place on top of the video. **\/\n        private var _sheet : Sprite;\n        \/** Reference to the stage video element. **\/\n        private var _stageVideo : StageVideo = null;\n        \/** Reference to the video element. **\/\n        private var _video : Video = null;\n        \/** Video size **\/\n        private var _videoWidth : Number = 0;\n        private var _videoHeight : Number = 0;\n        \/** current media position *\/\n        private var _media_position : Number;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer() : void {\n            \/\/ Set stage properties\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            stage.addEventListener(Event.RESIZE, _onStageResize);\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000, 0);\n            _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK, _clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n            \/\/ Connect getters to JS.\n            ExternalInterface.addCallback(\"getLevel\", _getLevel);\n            ExternalInterface.addCallback(\"getLevels\", _getLevels);\n            ExternalInterface.addCallback(\"getMetrics\", _getMetrics);\n            ExternalInterface.addCallback(\"getPosition\", _getPosition);\n            ExternalInterface.addCallback(\"getState\", _getState);\n            ExternalInterface.addCallback(\"getType\", _getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\", _getmaxBufferLength);\n            ExternalInterface.addCallback(\"getminBufferLength\", _getminBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\", _getbufferLength);\n            ExternalInterface.addCallback(\"getLogDebug\", _getLogDebug);\n            ExternalInterface.addCallback(\"getLogDebug2\", _getLogDebug2);\n            ExternalInterface.addCallback(\"getflushLiveURLCache\", _getflushLiveURLCache);\n            ExternalInterface.addCallback(\"getstartFromLowestLevel\", _getstartFromLowestLevel);\n            ExternalInterface.addCallback(\"getseekFromLowestLevel\", _getseekFromLowestLevel);\n            ExternalInterface.addCallback(\"getJSURLStream\", _getJSURLStream);\n            ExternalInterface.addCallback(\"getPlayerVersion\", _getPlayerVersion);\n            ExternalInterface.addCallback(\"getAudioTrackList\", _getAudioTrackList);\n            ExternalInterface.addCallback(\"getAudioTrackId\", _getAudioTrackId);\n            \/\/ Connect calls to JS.\n            ExternalInterface.addCallback(\"playerLoad\", _load);\n            ExternalInterface.addCallback(\"playerPlay\", _play);\n            ExternalInterface.addCallback(\"playerPause\", _pause);\n            ExternalInterface.addCallback(\"playerResume\", _resume);\n            ExternalInterface.addCallback(\"playerSeek\", _seek);\n            ExternalInterface.addCallback(\"playerStop\", _stop);\n            ExternalInterface.addCallback(\"playerVolume\", _volume);\n            ExternalInterface.addCallback(\"playerSetLevel\", _setLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\", _setmaxBufferLength);\n            ExternalInterface.addCallback(\"playerSetminBufferLength\", _setminBufferLength);\n            ExternalInterface.addCallback(\"playerSetflushLiveURLCache\", _setflushLiveURLCache);\n            ExternalInterface.addCallback(\"playerSetstartFromLowestLevel\", _setstartFromLowestLevel);\n            ExternalInterface.addCallback(\"playerSetseekFromLowestLevel\", _setseekFromLowestLevel);\n            ExternalInterface.addCallback(\"playerSetLogDebug\", _setLogDebug);\n            ExternalInterface.addCallback(\"playerSetLogDebug2\", _setLogDebug2);\n            ExternalInterface.addCallback(\"playerSetAudioTrack\", _setAudioTrack);\n            ExternalInterface.addCallback(\"playerSetJSURLStream\", _setJSURLStream);\n\n            setTimeout(_pingJavascript, 50);\n        };\n\n        \/** Notify javascript the framework is ready. **\/\n        private function _pingJavascript() : void {\n            ExternalInterface.call(\"onHLSReady\", ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        private function _completeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n\n        private function _errorHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onError\", event.message);\n            }\n        };\n\n        private function _fragmentHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\", event.metrics.bandwidth, event.metrics.level, stage.stageWidth);\n            }\n        };\n\n        private function _manifestHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\", event.levels[0].duration);\n            }\n        };\n\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                _media_position = event.mediatime.position;\n                ExternalInterface.call(\"onPosition\", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding);\n            }\n\n            var videoWidth : Number = _video ? _video.videoWidth : _stageVideo.videoWidth;\n            var videoHeight : Number = _video ? _video.videoHeight : _stageVideo.videoHeight;\n\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    _resize();\n                    if (ExternalInterface.available) {\n                        ExternalInterface.call(\"onVideoSize\", _videoWidth, _videoHeight);\n                    }\n                }\n            }\n        };\n\n        private function _stateHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\", event.state);\n            }\n        };\n\n        private function _switchHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\", event.level);\n            }\n        };\n\n        private function _audioTracksListChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTracksListChange\", _getAudioTrackList());\n            }\n        }\n\n        private function _audioTrackChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTrackChange\", event.audioTrack);\n            }\n        }\n\n        \/** Javascript getters. **\/\n        private function _getLevel() : Number {\n            return _hls.level;\n        };\n\n        private function _getLevels() : Vector.<Level> {\n            return _hls.levels;\n        };\n\n        private function _getMetrics() : Object {\n            return _hls.metrics;\n        };\n\n        private function _getPosition() : Number {\n            return _hls.position;\n        };\n\n        private function _getState() : String {\n            return _hls.state;\n        };\n\n        private function _getType() : String {\n            return _hls.type;\n        };\n\n        private function _getbufferLength() : Number {\n            return _hls.bufferLength;\n        };\n\n        private function _getmaxBufferLength() : Number {\n            return _hls.maxBufferLength;\n        };\n\n        private function _getminBufferLength() : Number {\n            return _hls.minBufferLength;\n        };\n\n        private function _getflushLiveURLCache() : Boolean {\n            return _hls.flushLiveURLCache;\n        };\n\n        private function _getstartFromLowestLevel() : Boolean {\n            return _hls.startFromLowestLevel;\n        };\n        \n        private function _getseekFromLowestLevel() : Boolean {\n            return _hls.seekFromLowestLevel;\n        };\n\n        private function _getLogDebug() : Boolean {\n            return Log.LOG_DEBUG_ENABLED;\n        };\n\n        private function _getLogDebug2() : Boolean {\n            return Log.LOG_DEBUG2_ENABLED;\n        };\n\n        private function _getJSURLStream() : Boolean {\n            return (_hls.URLstream is JSURLStream);\n        };\n\n        private function _getPlayerVersion() : Number {\n            return 2;\n        };\n\n        private function _getAudioTrackList() : Array {\n            var list : Array = [];\n            var vec : Vector.<HLSAudioTrack> = _hls.audioTracks;\n            for (var i : Object in vec) {\n                list.push(vec[i]);\n            }\n            return list;\n        };\n\n        private function _getAudioTrackId() : Number {\n            return _hls.audioTrack;\n        };\n\n        \/** Javascript calls. **\/\n        private function _load(url : String) : void {\n            _hls.load(url);\n        };\n\n        private function _play() : void {\n            _hls.stream.play();\n        };\n\n        private function _pause() : void {\n            _hls.stream.pause();\n        };\n\n        private function _resume() : void {\n            _hls.stream.resume();\n        };\n\n        private function _seek(position : Number) : void {\n            _hls.stream.seek(position);\n        };\n\n        private function _stop() : void {\n            _hls.stream.close();\n        };\n\n        private function _volume(percent : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(percent \/ 100);\n        };\n\n        private function _setLevel(level : Number) : void {\n            _hls.level = level;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        private function _setmaxBufferLength(new_len : Number) : void {\n            _hls.maxBufferLength = new_len;\n        };\n\n        private function _setminBufferLength(new_len : Number) : void {\n            _hls.minBufferLength = new_len;\n        };\n\n        private function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void {\n            _hls.flushLiveURLCache = flushLiveURLCache;\n        };\n\n        private function _setstartFromLowestLevel(startFromLowestLevel : Boolean) : void {\n            _hls.startFromLowestLevel = startFromLowestLevel;\n        };\n\n        private function _setseekFromLowestLevel(seekFromLowestLevel : Boolean) : void {\n            _hls.seekFromLowestLevel = seekFromLowestLevel;\n        };\n\n        private function _setLogDebug(debug : Boolean) : void {\n            Log.LOG_DEBUG_ENABLED = debug;\n        };\n\n        private function _setLogDebug2(debug2 : Boolean) : void {\n            Log.LOG_DEBUG2_ENABLED = debug2;\n        };\n\n        private function _setJSURLStream(jsURLstream : Boolean) : void {\n            if (jsURLstream) {\n                _hls.URLstream = JSURLStream as Class;\n            } else {\n                _hls.URLstream = URLStream as Class;\n            }\n        };\n\n        private function _setAudioTrack(val : Number) : void {\n            if (val == _hls.audioTrack) return;\n            _hls.audioTrack = val;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        \/** Mouse click handler. **\/\n        private function _clickHandler(event : MouseEvent) : void {\n            if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n        };\n\n        \/** StageVideo detector. **\/\n        private function _onStageVideoState(event : StageVideoAvailabilityEvent) : void {\n            var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            _hls = new HLS();\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.QUALITY_SWITCH, _switchHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange);\n\n            if (available && stage.stageVideos.length > 0) {\n                _stageVideo = stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n                _stageVideo.attachNetStream(_hls.stream);\n            } else {\n                _video = new Video(stage.stageWidth, stage.stageHeight);\n                addChild(_video);\n                _video.smoothing = true;\n                _video.attachNetStream(_hls.stream);\n            }\n            stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n        };\n\n        private function _onStageResize(event : Event) : void {\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.width = stage.stageWidth;\n            _sheet.height = stage.stageHeight;\n            _resize();\n        };\n\n        private function _resize() : void {\n            var rect : Rectangle;\n            rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight);\n            \/\/ resize video\n            if (_video) {\n                _video.width = rect.width;\n                _video.height = rect.height;\n                _video.x = rect.x;\n                _video.y = rect.y;\n            } else if (_stageVideo) {\n                _stageVideo.viewPort = rect;\n            }\n        }\n    }\n}\n","new_contents":"package org.mangui.chromeless {\n    import flash.net.URLStream;\n\n    import org.mangui.HLS.parsing.Level;\n    import org.mangui.HLS.*;\n    import org.mangui.HLS.utils.*;\n\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n    public class ChromelessPlayer extends Sprite {\n        \/** reference to the framework. **\/\n        private var _hls : HLS;\n        \/** Sheet to place on top of the video. **\/\n        private var _sheet : Sprite;\n        \/** Reference to the stage video element. **\/\n        private var _stageVideo : StageVideo = null;\n        \/** Reference to the video element. **\/\n        private var _video : Video = null;\n        \/** Video size **\/\n        private var _videoWidth : Number = 0;\n        private var _videoHeight : Number = 0;\n        \/** current media position *\/\n        private var _media_position : Number;\n        private var _duration : Number;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer() : void {\n            \/\/ Set stage properties\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            stage.addEventListener(Event.RESIZE, _onStageResize);\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000, 0);\n            _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK, _clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n            \/\/ Connect getters to JS.\n            ExternalInterface.addCallback(\"getLevel\", _getLevel);\n            ExternalInterface.addCallback(\"getLevels\", _getLevels);\n            ExternalInterface.addCallback(\"getMetrics\", _getMetrics);\n            ExternalInterface.addCallback(\"getDuration\", _getDuration);\n            ExternalInterface.addCallback(\"getPosition\", _getPosition);\n            ExternalInterface.addCallback(\"getState\", _getState);\n            ExternalInterface.addCallback(\"getType\", _getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\", _getmaxBufferLength);\n            ExternalInterface.addCallback(\"getminBufferLength\", _getminBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\", _getbufferLength);\n            ExternalInterface.addCallback(\"getLogDebug\", _getLogDebug);\n            ExternalInterface.addCallback(\"getLogDebug2\", _getLogDebug2);\n            ExternalInterface.addCallback(\"getflushLiveURLCache\", _getflushLiveURLCache);\n            ExternalInterface.addCallback(\"getstartFromLowestLevel\", _getstartFromLowestLevel);\n            ExternalInterface.addCallback(\"getseekFromLowestLevel\", _getseekFromLowestLevel);\n            ExternalInterface.addCallback(\"getJSURLStream\", _getJSURLStream);\n            ExternalInterface.addCallback(\"getPlayerVersion\", _getPlayerVersion);\n            ExternalInterface.addCallback(\"getAudioTrackList\", _getAudioTrackList);\n            ExternalInterface.addCallback(\"getAudioTrackId\", _getAudioTrackId);\n            \/\/ Connect calls to JS.\n            ExternalInterface.addCallback(\"playerLoad\", _load);\n            ExternalInterface.addCallback(\"playerPlay\", _play);\n            ExternalInterface.addCallback(\"playerPause\", _pause);\n            ExternalInterface.addCallback(\"playerResume\", _resume);\n            ExternalInterface.addCallback(\"playerSeek\", _seek);\n            ExternalInterface.addCallback(\"playerStop\", _stop);\n            ExternalInterface.addCallback(\"playerVolume\", _volume);\n            ExternalInterface.addCallback(\"playerSetLevel\", _setLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\", _setmaxBufferLength);\n            ExternalInterface.addCallback(\"playerSetminBufferLength\", _setminBufferLength);\n            ExternalInterface.addCallback(\"playerSetflushLiveURLCache\", _setflushLiveURLCache);\n            ExternalInterface.addCallback(\"playerSetstartFromLowestLevel\", _setstartFromLowestLevel);\n            ExternalInterface.addCallback(\"playerSetseekFromLowestLevel\", _setseekFromLowestLevel);\n            ExternalInterface.addCallback(\"playerSetLogDebug\", _setLogDebug);\n            ExternalInterface.addCallback(\"playerSetLogDebug2\", _setLogDebug2);\n            ExternalInterface.addCallback(\"playerSetAudioTrack\", _setAudioTrack);\n            ExternalInterface.addCallback(\"playerSetJSURLStream\", _setJSURLStream);\n\n            setTimeout(_pingJavascript, 50);\n        };\n\n        \/** Notify javascript the framework is ready. **\/\n        private function _pingJavascript() : void {\n            ExternalInterface.call(\"onHLSReady\", ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        private function _completeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n\n        private function _errorHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onError\", event.message);\n            }\n        };\n\n        private function _fragmentHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\", event.metrics.bandwidth, event.metrics.level, stage.stageWidth);\n            }\n        };\n\n        private function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[0].duration;\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\", event.levels[0].duration);\n            }\n        };\n\n        private function _mediaTimeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                _media_position = event.mediatime.position;\n                ExternalInterface.call(\"onPosition\", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding);\n            }\n\n            var videoWidth : Number = _video ? _video.videoWidth : _stageVideo.videoWidth;\n            var videoHeight : Number = _video ? _video.videoHeight : _stageVideo.videoHeight;\n\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    _resize();\n                    if (ExternalInterface.available) {\n                        ExternalInterface.call(\"onVideoSize\", _videoWidth, _videoHeight);\n                    }\n                }\n            }\n        };\n\n        private function _stateHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\", event.state);\n            }\n        };\n\n        private function _switchHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\", event.level);\n            }\n        };\n\n        private function _audioTracksListChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTracksListChange\", _getAudioTrackList());\n            }\n        }\n\n        private function _audioTrackChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTrackChange\", event.audioTrack);\n            }\n        }\n\n        \/** Javascript getters. **\/\n        private function _getLevel() : Number {\n            return _hls.level;\n        };\n\n        private function _getLevels() : Vector.<Level> {\n            return _hls.levels;\n        };\n\n        private function _getMetrics() : Object {\n            return _hls.metrics;\n        };\n\n        private function _getDuration() : Number {\n          return _duration;\n        };\n\n        private function _getPosition() : Number {\n            return _hls.position;\n        };\n\n        private function _getState() : String {\n            return _hls.state;\n        };\n\n        private function _getType() : String {\n            return _hls.type;\n        };\n\n        private function _getbufferLength() : Number {\n            return _hls.bufferLength;\n        };\n\n        private function _getmaxBufferLength() : Number {\n            return _hls.maxBufferLength;\n        };\n\n        private function _getminBufferLength() : Number {\n            return _hls.minBufferLength;\n        };\n\n        private function _getflushLiveURLCache() : Boolean {\n            return _hls.flushLiveURLCache;\n        };\n\n        private function _getstartFromLowestLevel() : Boolean {\n            return _hls.startFromLowestLevel;\n        };\n\n        private function _getseekFromLowestLevel() : Boolean {\n            return _hls.seekFromLowestLevel;\n        };\n\n        private function _getLogDebug() : Boolean {\n            return Log.LOG_DEBUG_ENABLED;\n        };\n\n        private function _getLogDebug2() : Boolean {\n            return Log.LOG_DEBUG2_ENABLED;\n        };\n\n        private function _getJSURLStream() : Boolean {\n            return (_hls.URLstream is JSURLStream);\n        };\n\n        private function _getPlayerVersion() : Number {\n            return 2;\n        };\n\n        private function _getAudioTrackList() : Array {\n            var list : Array = [];\n            var vec : Vector.<HLSAudioTrack> = _hls.audioTracks;\n            for (var i : Object in vec) {\n                list.push(vec[i]);\n            }\n            return list;\n        };\n\n        private function _getAudioTrackId() : Number {\n            return _hls.audioTrack;\n        };\n\n        \/** Javascript calls. **\/\n        private function _load(url : String) : void {\n            _hls.load(url);\n        };\n\n        private function _play() : void {\n            _hls.stream.play();\n        };\n\n        private function _pause() : void {\n            _hls.stream.pause();\n        };\n\n        private function _resume() : void {\n            _hls.stream.resume();\n        };\n\n        private function _seek(position : Number) : void {\n            _hls.stream.seek(position);\n        };\n\n        private function _stop() : void {\n            _hls.stream.close();\n        };\n\n        private function _volume(percent : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(percent \/ 100);\n        };\n\n        private function _setLevel(level : Number) : void {\n            _hls.level = level;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        private function _setmaxBufferLength(new_len : Number) : void {\n            _hls.maxBufferLength = new_len;\n        };\n\n        private function _setminBufferLength(new_len : Number) : void {\n            _hls.minBufferLength = new_len;\n        };\n\n        private function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void {\n            _hls.flushLiveURLCache = flushLiveURLCache;\n        };\n\n        private function _setstartFromLowestLevel(startFromLowestLevel : Boolean) : void {\n            _hls.startFromLowestLevel = startFromLowestLevel;\n        };\n\n        private function _setseekFromLowestLevel(seekFromLowestLevel : Boolean) : void {\n            _hls.seekFromLowestLevel = seekFromLowestLevel;\n        };\n\n        private function _setLogDebug(debug : Boolean) : void {\n            Log.LOG_DEBUG_ENABLED = debug;\n        };\n\n        private function _setLogDebug2(debug2 : Boolean) : void {\n            Log.LOG_DEBUG2_ENABLED = debug2;\n        };\n\n        private function _setJSURLStream(jsURLstream : Boolean) : void {\n            if (jsURLstream) {\n                _hls.URLstream = JSURLStream as Class;\n            } else {\n                _hls.URLstream = URLStream as Class;\n            }\n        };\n\n        private function _setAudioTrack(val : Number) : void {\n            if (val == _hls.audioTrack) return;\n            _hls.audioTrack = val;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        \/** Mouse click handler. **\/\n        private function _clickHandler(event : MouseEvent) : void {\n            if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n        };\n\n        \/** StageVideo detector. **\/\n        private function _onStageVideoState(event : StageVideoAvailabilityEvent) : void {\n            var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            _hls = new HLS();\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.QUALITY_SWITCH, _switchHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange);\n\n            if (available && stage.stageVideos.length > 0) {\n                _stageVideo = stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n                _stageVideo.attachNetStream(_hls.stream);\n            } else {\n                _video = new Video(stage.stageWidth, stage.stageHeight);\n                addChild(_video);\n                _video.smoothing = true;\n                _video.attachNetStream(_hls.stream);\n            }\n            stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n        };\n\n        private function _onStageResize(event : Event) : void {\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.width = stage.stageWidth;\n            _sheet.height = stage.stageHeight;\n            _resize();\n        };\n\n        private function _resize() : void {\n            var rect : Rectangle;\n            rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight);\n            \/\/ resize video\n            if (_video) {\n                _video.width = rect.width;\n                _video.height = rect.height;\n                _video.x = rect.x;\n                _video.y = rect.y;\n            } else if (_stageVideo) {\n                _stageVideo.viewPort = rect;\n            }\n        }\n    }\n}\n","subject":"add getDuration() function to ChromelessPlayer","message":"add getDuration() function to ChromelessPlayer\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"dc2cbcf8f779e013f7698c0e860dfb6872d790e4","old_file":"src\/as\/com\/threerings\/flex\/CursorManager.as","new_file":"src\/as\/com\/threerings\/flex\/CursorManager.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\r\n\r\nimport flash.display.DisplayObject;\r\nimport flash.display.InteractiveObject;\r\nimport flash.display.Sprite;\r\nimport flash.events.MouseEvent;\r\nimport flash.text.TextField;\r\nimport flash.text.TextFieldType;\r\nimport flash.ui.Mouse;\r\n\r\nimport mx.core.Application;\r\nimport mx.managers.SystemManager;\r\nimport mx.styles.CSSStyleDeclaration;\r\nimport mx.styles.StyleManager;\r\n\r\nimport com.threerings.util.HashMap;\r\n\r\n\/**\r\n * A better CursorManager.\r\n *\/\r\npublic class CursorManager\r\n{\r\n    public static const SYSTEM_CURSOR :int = 0;\r\n\r\n    public static const BUSY_CURSOR :int = 1;\r\n\r\n    \/\/--------------------------------------------------------------------------\r\n    \/\/\r\n    \/\/  Class methods\r\n    \/\/\r\n    \/\/--------------------------------------------------------------------------\r\n\r\n    \/**\r\n     *  Makes the cursor visible.\r\n     *  Cursor visibility is not reference-counted.\r\n     *  A single call to the <code>showCursor()<\/code> method\r\n     *  always shows the cursor regardless of how many calls\r\n     *  to the <code>hideCursor()<\/code> method were made.\r\n     *\/\r\n    public static function showCursor () :void\r\n    {\r\n        if (_currentCursorId == SYSTEM_CURSOR) {\r\n            Mouse.show();\r\n        } else {\r\n            _cursorHolder.visible = true;\r\n        }\r\n    }\r\n    \r\n    \/**\r\n     *  Makes the cursor invisible.\r\n     *  Cursor visibility is not reference-counted.\r\n     *  A single call to the <code>hideCursor()<\/code> method\r\n     *  always hides the cursor regardless of how many calls\r\n     *  to the <code>showCursor()<\/code> method were made.\r\n     *\/\r\n    public static function hideCursor () :void\r\n    {\r\n        _cursorHolder.visible = false;\r\n        Mouse.hide();\r\n    }\r\n\r\n    public static function getCurrentCursorId () :int\r\n    {\r\n        return _currentCursorId;\r\n    }\r\n\r\n    \/**\r\n     *  Creates a new cursor.\r\n     *\r\n     *  @param cursorClass Class of the cursor to display.\r\n     *\r\n     *  @param xOffset Number that specifies the x offset\r\n     *  of the cursor, in pixels, relative to the mouse pointer.\r\n     *  The default value is 0.\r\n     *\r\n     *  @param yOffset Number that specifies the y offset\r\n     *  of the cursor, in pixels, relative to the mouse pointer.\r\n     *  The default value is 0.\r\n     *\r\n     *  @return The ID of the cursor.\r\n     *\/\r\n    public static function addCursor (\r\n            cursorClass :Class, xOffset :int = 0, yOffset :int = 0) :int \r\n    {\r\n        var cursorId :int = _nextCursorId++;\r\n        \r\n        var rec :CursorRecord = new CursorRecord(cursorClass);\r\n        rec.x = xOffset;\r\n        rec.y = yOffset;\r\n\r\n        _cursors.put(cursorId, rec);\r\n        \r\n        return cursorId;\r\n    }\r\n\r\n    \/**\r\n     * Set the current cursor.\r\n     *\/\r\n    public static function setCursor (id :int) :void\r\n    {\r\n        if (id == _currentCursorId) {\r\n            return;\r\n        }\r\n\r\n        if (!_initialized) {\r\n            \/\/ oh, let's set it up\r\n            _systemManager = Application.application.systemManager;\r\n\r\n            \/\/ set up the busy cursor\r\n            var cursorManagerStyleDeclaration :CSSStyleDeclaration =\r\n                StyleManager.getStyleDeclaration(\"CursorManager\");\r\n            var busyCursorClass :Class =\r\n                cursorManagerStyleDeclaration.getStyle(\"busyCursor\");\r\n            _busyCursor = new CursorRecord(busyCursorClass);\r\n\r\n            \/\/ The first time a cursor is requested of the CursorManager,\r\n            \/\/ create a Sprite to hold the cursor symbol\r\n            _cursorHolder = new Sprite();\r\n            _cursorHolder.mouseEnabled = false;\r\n            _systemManager.cursorChildren.addChild(_cursorHolder);\r\n\r\n            _initialized = true;\r\n        }\r\n\r\n        \/\/ figure out what the new cursor will be like\r\n        var rec :CursorRecord;\r\n        if (id == BUSY_CURSOR) {\r\n            rec = _busyCursor;\r\n\r\n        } else if (id != SYSTEM_CURSOR) {\r\n            rec = (_cursors.get(id) as CursorRecord);\r\n            if (rec == null) {\r\n                \/\/ a bogus id was specified\r\n                \/\/ TODO: throw an error?\r\n                return;\r\n            }\r\n        }\r\n\r\n        if (rec != null && (rec.cursor is Class)) {\r\n            \/\/ go ahead and instantiate the class\r\n            try {\r\n                var disp :DisplayObject = new (rec.cursor as Class);\r\n                rec.cursor = disp;\r\n                if (disp is InteractiveObject) {\r\n                    (disp as InteractiveObject).mouseEnabled = false;\r\n                }\r\n\r\n            } catch (err :Error) {\r\n                \/\/ this cursor is not usable, bail\r\n                return;\r\n            }\r\n        }\r\n\r\n        \/\/ always remove any custom cursors from the hierarchy\r\n        if (_cursorHolder.numChildren > 0) {\r\n            _cursorHolder.removeChildAt(0);\r\n        }\r\n\r\n        if (id != SYSTEM_CURSOR) {\r\n            Mouse.hide();\r\n            var currentCursor :DisplayObject = (rec.cursor as DisplayObject);\r\n            _cursorHolder.addChild(currentCursor);\r\n            _cursorHolder.x = _systemManager.mouseX + rec.x;\r\n            _cursorHolder.y = _systemManager.mouseY + rec.y;\r\n\r\n            _currentXOffset = rec.x;\r\n            _currentYOffset = rec.y;\r\n            _systemManager.stage.addEventListener(\r\n                MouseEvent.MOUSE_MOVE, mouseMoveHandler);\r\n        \r\n\r\n        } else {\r\n            _currentXOffset = 0;\r\n            _currentYOffset = 0;\r\n            _systemManager.stage.removeEventListener(\r\n                MouseEvent.MOUSE_MOVE, mouseMoveHandler);\r\n\r\n            Mouse.show();\r\n        }\r\n\r\n        _currentCursorId = id;\r\n    }\r\n\r\n    \/**\r\n     *  Removes a cursor from the cursor list.\r\n     *  If the cursor being removed is the currently displayed cursor,\r\n     *  the CursorManager displays the next cursor in the list, if one exists.\r\n     *  If the list becomes empty, the CursorManager displays\r\n     *  the default system cursor.\r\n     *\r\n     *  @param cursorID ID of cursor to remove.\r\n     *\/\r\n    public static function removeCursor (id :int) :void \r\n    {\r\n        var rec :CursorRecord = (_cursors.remove(id) as CursorRecord);\r\n\r\n        if (rec != null && id == _currentCursorId) {\r\n            setCursor(SYSTEM_CURSOR);\r\n        }\r\n    }\r\n    \r\n    \/**\r\n     *  Removes all of the cursors from the cursor list\r\n     *  and restores the system cursor.\r\n     *\/\r\n    public static function removeAllCursors () :void\r\n    {\r\n        _cursors.clear();\r\n        \r\n        if (_currentCursorId != BUSY_CURSOR) {\r\n            setCursor(SYSTEM_CURSOR);\r\n        }\r\n    }\r\n    \r\n    \/\/--------------------------------------------------------------------------\r\n    \/\/\r\n    \/\/  Class event handlers\r\n    \/\/\r\n    \/\/--------------------------------------------------------------------------\r\n\r\n    \/**\r\n     *  @private\r\n     *\/\r\n    private static function mouseMoveHandler (event :MouseEvent) :void\r\n    {\r\n        _cursorHolder.x = _systemManager.mouseX + _currentXOffset;\r\n        _cursorHolder.y = _systemManager.mouseY + _currentYOffset;\r\n        \r\n        var target :Object = event.target;\r\n        \r\n        \/\/ Do target test.\r\n        if (!_overTextField &&\r\n                target is TextField && target.type == TextFieldType.INPUT) {\t\r\n            _overTextField = true;\r\n            _showSystemCursor = true;\r\n\r\n        } else if (_overTextField &&\r\n                !(target is TextField && target.type == TextFieldType.INPUT)) {\r\n            _overTextField = false;\r\n            _showCustomCursor = true;\r\n        }\r\n        \r\n        \/\/ Handle switching between system and custom cursor.\r\n        if (_showSystemCursor) {\r\n            _showSystemCursor = false;\r\n            _cursorHolder.visible = false;\r\n            Mouse.show();\r\n        }\r\n        if (_showCustomCursor) {\r\n            _showCustomCursor = false;\r\n            _cursorHolder.visible = true;\r\n            Mouse.hide();\r\n        }\r\n    }\r\n\r\n    \/** A mapping of all assigned cursor ids. *\/\r\n    private static const _cursors :HashMap = new HashMap();\r\n\r\n    private static var _currentCursorId :int = 0; \/\/ SYSTEM_CURSOR\r\n\r\n    private static var _nextCursorId :int = 2; \/\/ skip BUSY\r\n    \r\n    private static var _initialized :Boolean = false;\r\n\r\n    private static var _cursorHolder :Sprite;\r\n    \r\n    private static var _currentXOffset :int = 0;\r\n    private static var _currentYOffset :int = 0;\r\n\r\n    \/** A record for the busy cursor (where it can't be removed). *\/\r\n    private static var _busyCursor :CursorRecord;\r\n\r\n    private static var _overTextField :Boolean = false;\r\n    \r\n    private static var _overLink :Boolean = false;\r\n    \r\n    private static var _showSystemCursor :Boolean = false;\r\n    \r\n    private static var _showCustomCursor :Boolean = false;\r\n    \r\n    private static var _systemManager :SystemManager = null;\r\n}\r\n}\r\n\r\n\r\n\/**\r\n *\/\r\nclass CursorRecord extends Object\r\n{\r\n    public function CursorRecord (clazz :Class)\r\n    {\r\n        cursor = clazz;\r\n    }\r\n\r\n    \/** The class, or instantiated cursor. *\/\r\n    public var cursor :Object\r\n\r\n    \/** The x\/y offset for the hotspot. *\/\r\n    public var x :Number;\r\n    public var y :Number;\r\n}\r\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Nenya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/nenya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.flex {\r\n\r\nimport flash.display.DisplayObject;\r\nimport flash.display.InteractiveObject;\r\nimport flash.display.Sprite;\r\nimport flash.events.MouseEvent;\r\nimport flash.text.TextField;\r\nimport flash.text.TextFieldType;\r\nimport flash.ui.Mouse;\r\n\r\nimport mx.core.Application;\r\nimport mx.managers.SystemManager;\r\nimport mx.styles.CSSStyleDeclaration;\r\nimport mx.styles.StyleManager;\r\n\r\nimport com.threerings.util.Map;\r\nimport com.threerings.util.Maps;\r\n\r\n\/**\r\n * A better CursorManager.\r\n *\/\r\npublic class CursorManager\r\n{\r\n    public static const SYSTEM_CURSOR :int = 0;\r\n\r\n    public static const BUSY_CURSOR :int = 1;\r\n\r\n    \/\/--------------------------------------------------------------------------\r\n    \/\/\r\n    \/\/  Class methods\r\n    \/\/\r\n    \/\/--------------------------------------------------------------------------\r\n\r\n    \/**\r\n     *  Makes the cursor visible.\r\n     *  Cursor visibility is not reference-counted.\r\n     *  A single call to the <code>showCursor()<\/code> method\r\n     *  always shows the cursor regardless of how many calls\r\n     *  to the <code>hideCursor()<\/code> method were made.\r\n     *\/\r\n    public static function showCursor () :void\r\n    {\r\n        if (_currentCursorId == SYSTEM_CURSOR) {\r\n            Mouse.show();\r\n        } else {\r\n            _cursorHolder.visible = true;\r\n        }\r\n    }\r\n    \r\n    \/**\r\n     *  Makes the cursor invisible.\r\n     *  Cursor visibility is not reference-counted.\r\n     *  A single call to the <code>hideCursor()<\/code> method\r\n     *  always hides the cursor regardless of how many calls\r\n     *  to the <code>showCursor()<\/code> method were made.\r\n     *\/\r\n    public static function hideCursor () :void\r\n    {\r\n        _cursorHolder.visible = false;\r\n        Mouse.hide();\r\n    }\r\n\r\n    public static function getCurrentCursorId () :int\r\n    {\r\n        return _currentCursorId;\r\n    }\r\n\r\n    \/**\r\n     *  Creates a new cursor.\r\n     *\r\n     *  @param cursorClass Class of the cursor to display.\r\n     *\r\n     *  @param xOffset Number that specifies the x offset\r\n     *  of the cursor, in pixels, relative to the mouse pointer.\r\n     *  The default value is 0.\r\n     *\r\n     *  @param yOffset Number that specifies the y offset\r\n     *  of the cursor, in pixels, relative to the mouse pointer.\r\n     *  The default value is 0.\r\n     *\r\n     *  @return The ID of the cursor.\r\n     *\/\r\n    public static function addCursor (\r\n            cursorClass :Class, xOffset :int = 0, yOffset :int = 0) :int \r\n    {\r\n        var cursorId :int = _nextCursorId++;\r\n        \r\n        var rec :CursorRecord = new CursorRecord(cursorClass);\r\n        rec.x = xOffset;\r\n        rec.y = yOffset;\r\n\r\n        _cursors.put(cursorId, rec);\r\n        \r\n        return cursorId;\r\n    }\r\n\r\n    \/**\r\n     * Set the current cursor.\r\n     *\/\r\n    public static function setCursor (id :int) :void\r\n    {\r\n        if (id == _currentCursorId) {\r\n            return;\r\n        }\r\n\r\n        if (!_initialized) {\r\n            \/\/ oh, let's set it up\r\n            _systemManager = Application.application.systemManager;\r\n\r\n            \/\/ set up the busy cursor\r\n            var cursorManagerStyleDeclaration :CSSStyleDeclaration =\r\n                StyleManager.getStyleDeclaration(\"CursorManager\");\r\n            var busyCursorClass :Class =\r\n                cursorManagerStyleDeclaration.getStyle(\"busyCursor\");\r\n            _busyCursor = new CursorRecord(busyCursorClass);\r\n\r\n            \/\/ The first time a cursor is requested of the CursorManager,\r\n            \/\/ create a Sprite to hold the cursor symbol\r\n            _cursorHolder = new Sprite();\r\n            _cursorHolder.mouseEnabled = false;\r\n            _systemManager.cursorChildren.addChild(_cursorHolder);\r\n\r\n            _initialized = true;\r\n        }\r\n\r\n        \/\/ figure out what the new cursor will be like\r\n        var rec :CursorRecord;\r\n        if (id == BUSY_CURSOR) {\r\n            rec = _busyCursor;\r\n\r\n        } else if (id != SYSTEM_CURSOR) {\r\n            rec = (_cursors.get(id) as CursorRecord);\r\n            if (rec == null) {\r\n                \/\/ a bogus id was specified\r\n                \/\/ TODO: throw an error?\r\n                return;\r\n            }\r\n        }\r\n\r\n        if (rec != null && (rec.cursor is Class)) {\r\n            \/\/ go ahead and instantiate the class\r\n            try {\r\n                var disp :DisplayObject = new (rec.cursor as Class);\r\n                rec.cursor = disp;\r\n                if (disp is InteractiveObject) {\r\n                    (disp as InteractiveObject).mouseEnabled = false;\r\n                }\r\n\r\n            } catch (err :Error) {\r\n                \/\/ this cursor is not usable, bail\r\n                return;\r\n            }\r\n        }\r\n\r\n        \/\/ always remove any custom cursors from the hierarchy\r\n        if (_cursorHolder.numChildren > 0) {\r\n            _cursorHolder.removeChildAt(0);\r\n        }\r\n\r\n        if (id != SYSTEM_CURSOR) {\r\n            Mouse.hide();\r\n            var currentCursor :DisplayObject = (rec.cursor as DisplayObject);\r\n            _cursorHolder.addChild(currentCursor);\r\n            _cursorHolder.x = _systemManager.mouseX + rec.x;\r\n            _cursorHolder.y = _systemManager.mouseY + rec.y;\r\n\r\n            _currentXOffset = rec.x;\r\n            _currentYOffset = rec.y;\r\n            _systemManager.stage.addEventListener(\r\n                MouseEvent.MOUSE_MOVE, mouseMoveHandler);\r\n        \r\n\r\n        } else {\r\n            _currentXOffset = 0;\r\n            _currentYOffset = 0;\r\n            _systemManager.stage.removeEventListener(\r\n                MouseEvent.MOUSE_MOVE, mouseMoveHandler);\r\n\r\n            Mouse.show();\r\n        }\r\n\r\n        _currentCursorId = id;\r\n    }\r\n\r\n    \/**\r\n     *  Removes a cursor from the cursor list.\r\n     *  If the cursor being removed is the currently displayed cursor,\r\n     *  the CursorManager displays the next cursor in the list, if one exists.\r\n     *  If the list becomes empty, the CursorManager displays\r\n     *  the default system cursor.\r\n     *\r\n     *  @param cursorID ID of cursor to remove.\r\n     *\/\r\n    public static function removeCursor (id :int) :void \r\n    {\r\n        var rec :CursorRecord = (_cursors.remove(id) as CursorRecord);\r\n\r\n        if (rec != null && id == _currentCursorId) {\r\n            setCursor(SYSTEM_CURSOR);\r\n        }\r\n    }\r\n    \r\n    \/**\r\n     *  Removes all of the cursors from the cursor list\r\n     *  and restores the system cursor.\r\n     *\/\r\n    public static function removeAllCursors () :void\r\n    {\r\n        _cursors.clear();\r\n        \r\n        if (_currentCursorId != BUSY_CURSOR) {\r\n            setCursor(SYSTEM_CURSOR);\r\n        }\r\n    }\r\n    \r\n    \/\/--------------------------------------------------------------------------\r\n    \/\/\r\n    \/\/  Class event handlers\r\n    \/\/\r\n    \/\/--------------------------------------------------------------------------\r\n\r\n    \/**\r\n     *  @private\r\n     *\/\r\n    private static function mouseMoveHandler (event :MouseEvent) :void\r\n    {\r\n        _cursorHolder.x = _systemManager.mouseX + _currentXOffset;\r\n        _cursorHolder.y = _systemManager.mouseY + _currentYOffset;\r\n        \r\n        var target :Object = event.target;\r\n        \r\n        \/\/ Do target test.\r\n        if (!_overTextField &&\r\n                target is TextField && target.type == TextFieldType.INPUT) {\t\r\n            _overTextField = true;\r\n            _showSystemCursor = true;\r\n\r\n        } else if (_overTextField &&\r\n                !(target is TextField && target.type == TextFieldType.INPUT)) {\r\n            _overTextField = false;\r\n            _showCustomCursor = true;\r\n        }\r\n        \r\n        \/\/ Handle switching between system and custom cursor.\r\n        if (_showSystemCursor) {\r\n            _showSystemCursor = false;\r\n            _cursorHolder.visible = false;\r\n            Mouse.show();\r\n        }\r\n        if (_showCustomCursor) {\r\n            _showCustomCursor = false;\r\n            _cursorHolder.visible = true;\r\n            Mouse.hide();\r\n        }\r\n    }\r\n\r\n    \/** A mapping of all assigned cursor ids. *\/\r\n    private static const _cursors :Map = Maps.newMapOf(int);\r\n\r\n    private static var _currentCursorId :int = 0; \/\/ SYSTEM_CURSOR\r\n\r\n    private static var _nextCursorId :int = 2; \/\/ skip BUSY\r\n    \r\n    private static var _initialized :Boolean = false;\r\n\r\n    private static var _cursorHolder :Sprite;\r\n    \r\n    private static var _currentXOffset :int = 0;\r\n    private static var _currentYOffset :int = 0;\r\n\r\n    \/** A record for the busy cursor (where it can't be removed). *\/\r\n    private static var _busyCursor :CursorRecord;\r\n\r\n    private static var _overTextField :Boolean = false;\r\n    \r\n    private static var _overLink :Boolean = false;\r\n    \r\n    private static var _showSystemCursor :Boolean = false;\r\n    \r\n    private static var _showCustomCursor :Boolean = false;\r\n    \r\n    private static var _systemManager :SystemManager = null;\r\n}\r\n}\r\n\r\n\r\n\/**\r\n *\/\r\nclass CursorRecord extends Object\r\n{\r\n    public function CursorRecord (clazz :Class)\r\n    {\r\n        cursor = clazz;\r\n    }\r\n\r\n    \/** The class, or instantiated cursor. *\/\r\n    public var cursor :Object\r\n\r\n    \/** The x\/y offset for the hotspot. *\/\r\n    public var x :Number;\r\n    public var y :Number;\r\n}\r\n","subject":"Use new Maps factory. Does anyone care about this crappy class?","message":"Use new Maps factory.\nDoes anyone care about this crappy class?\n\n\ngit-svn-id: b675b909355d5cf946977f44a8ec5a6ceb3782e4@852 ed5b42cb-e716-0410-a449-f6a68f950b19\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/nenya,threerings\/nenya"}
{"commit":"8d725549435e3dffcbe66a4f97b283ed7fb8ab13","old_file":"src\/org\/mangui\/osmf\/plugins\/HLSSeekTrait.as","new_file":"src\/org\/mangui\/osmf\/plugins\/HLSSeekTrait.as","old_contents":"package org.mangui.osmf.plugins {\n    import org.osmf.traits.SeekTrait;\n    import org.osmf.traits.TimeTrait;\n    import org.mangui.HLS.HLS;\n    import org.mangui.HLS.HLSStates;\n    import org.mangui.HLS.HLSEvent;\n    import org.mangui.HLS.utils.*;\n\n    public class HLSSeekTrait extends SeekTrait {\n        private var _hls : HLS;\n\n        public function HLSSeekTrait(hls : HLS, timeTrait : TimeTrait) {\n            super(timeTrait);\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.STATE, _stateChangedHandler);\n        }\n\n        \/**\n         * @private\n         * Communicates a <code>seeking<\/code> change to the media through the NetStream. \n         * @param newSeeking New <code>seeking<\/code> value.\n         * @param time Time to seek to, in seconds.\n         *\/\n        override protected function seekingChangeStart(newSeeking : Boolean, time : Number) : void {\n            if (newSeeking) {\n                _hls.stream.seek(time);\n            }\n            super.seekingChangeStart(newSeeking, time);\n        }\n\n        \/** state changed handler **\/\n        private function _stateChangedHandler(event : HLSEvent) : void {\n            if (seeking && (event.state != HLSStates.PAUSED_BUFFERING && event.state != HLSStates.PLAYING_BUFFERING)) {\n                Log.debug(\"HLSSeekTrait:setSeeking(false);\");\n                setSeeking(false, timeTrait.currentTime);\n            }\n        }\n    }\n}","new_contents":"package org.mangui.osmf.plugins {\n    import org.osmf.traits.SeekTrait;\n    import org.osmf.traits.TimeTrait;\n    import org.mangui.HLS.HLS;\n    import org.mangui.HLS.HLSStates;\n    import org.mangui.HLS.HLSEvent;\n    import org.mangui.HLS.utils.*;\n\n    public class HLSSeekTrait extends SeekTrait {\n        private var _hls : HLS;\n\n        public function HLSSeekTrait(hls : HLS, timeTrait : TimeTrait) {\n            super(timeTrait);\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.STATE, _stateChangedHandler);\n        }\n\n        \/**\n         * @private\n         * Communicates a <code>seeking<\/code> change to the media through the NetStream. \n         * @param newSeeking New <code>seeking<\/code> value.\n         * @param time Time to seek to, in seconds.\n         *\/\n        override protected function seekingChangeStart(newSeeking : Boolean, time : Number) : void {\n            if (newSeeking) {\n                Log.info(\"HLSSeekTrait:seekingChangeStart(newSeeking\/time):(\" + newSeeking  + \"\/\" + time + \")\");\n                _hls.stream.seek(time);\n            }\n            super.seekingChangeStart(newSeeking, time);\n        }\n\n        \/** state changed handler **\/\n        private function _stateChangedHandler(event : HLSEvent) : void {\n            if (seeking && (event.state != HLSStates.PAUSED_BUFFERING && event.state != HLSStates.PLAYING_BUFFERING)) {\n                Log.debug(\"HLSSeekTrait:setSeeking(false);\");\n                setSeeking(false, timeTrait.currentTime);\n            }\n        }\n    }\n}","subject":"add logs","message":"add logs\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"5230cd695aca000a21c51a148333efc1b83d77bf","old_file":"tests\/org\/osflash\/signals\/AllTestsRunner.as","new_file":"tests\/org\/osflash\/signals\/AllTestsRunner.as","old_contents":"\ufeffpackage org.osflash.signals {\r\n\timport asunit4.ui.MinimalRunnerUI;\r\n\timport org.osflash.signals.AllTests;\r\n\t\r\n\tpublic class AllTestsRunner extends MinimalRunnerUI\r\n\t{\r\n\t\tpublic function AllTestsRunner()\r\n\t\t{\r\n\t\t\trun(org.osflash.signals.AllTests);\r\n\t\t}\r\n\t}\r\n}\r\n\r\n","new_contents":"\ufeffpackage org.osflash.signals {\r\n\timport asunit4.ui.MinimalRunnerUI;\r\n\timport org.osflash.signals.AllTests;\r\n\t\r\n\t[SWF(width='1000', height='800', backgroundColor='#333333', frameRate='31')]\r\n\tpublic class AllTestsRunner extends MinimalRunnerUI\r\n\t{\r\n\t\tpublic function AllTestsRunner()\r\n\t\t{\r\n\t\t\trun(org.osflash.signals.AllTests);\r\n\t\t}\r\n\t}\r\n}\r\n\r\n","subject":"Put [SWF] tag in test runner app.","message":"Put [SWF] tag in test runner app.\n","lang":"ActionScript","license":"mit","repos":"ifuller1\/Signals"}
{"commit":"11d3ec5931937f268a0c2b5db10ed299a1d63a23","old_file":"sdk-remote\/src\/tests\/liburbi-check.as","new_file":"sdk-remote\/src\/tests\/liburbi-check.as","old_contents":"m4_pattern_allow([^URBI_(PATH|SERVER)$])         -*- shell-script -*-\n\nAS_INIT()dnl\nURBI_PREPARE()\n\nset -e\n\ncase $VERBOSE in\n  x) set -x;;\nesac\n\n# Avoid zombies and preserve debugging information.\ncleanup ()\n{\n  exit_status=$?\n\n  # In case we were caught by set -e, kill the children.\n  children_kill\n  children_harvest\n  children_report\n\n  children_sta=$(children_status remote)\n  # Don't clean before calling children_status...\n  test x$VERBOSE != x || children_clean\n\n  case $exit_status:$children_sta in\n    0:0) ;;\n    0:*) # Maybe a children exited for SKIP etc.\n\t exit $children_sta;;\n    *:*) # If liburbi-check failed, there is a big problem.\n\t error SOFTWARE \"liburbi-check itself failed with $exit_status\";;\n  esac\n  # rst_expect sets exit=false if it saw a failure.\n  $exit\n}\nfor signal in 1 2 13 15; do\n  trap 'error $((128 + $signal)) \\\n\t      \"received signal $signal ($(kill -l $signal))\"' $signal\ndone\ntrap cleanup 0\n\n\n# Overriden to include the test name.\nstderr ()\n{\n  echo >&2 \"$(basename $0): $me: $@\"\n  echo >&2\n}\n\n\n# Sleep some time, but taking into account the fact that\n# instrumentation slows down a lot.\nmy_sleep ()\n{\n  if $INSTRUMENT; then\n    sleep $(($1 * 5))\n  else\n    sleep $1\n  fi\n}\n\n## -------------- ##\n## Main program.  ##\n## -------------- ##\n\nexec 3>&2\n\n: ${abs_builddir='@abs_builddir@'}\ncheck_dir abs_builddir liburbi-check\n: ${abs_top_builddir='@abs_top_builddir@'}\ncheck_dir abs_top_builddir config.status\n: ${abs_top_srcdir='@abs_top_srcdir@'}\ncheck_dir abs_top_srcdir configure.ac\n\n# Make it absolute.\nchk=$(absolute \"$1\")\nif test ! -f \"$chk.cc\"; then\n  fatal \"no such file: $chk.cc\"\nfi\n\nperiod=32\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\nmedir=$(basename $(dirname \"$chk\"))\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\/andexp-pipeexp\nme=$medir\/$(basename \"$chk\" \".cc\")\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> andexp-pipeexp\nmeraw=$(basename $me)    # MERAW!\n\nsrcdir=$(absolute $srcdir)\nexport srcdir\n# Move to a private dir.\nrm -rf $me.dir\nmkdir -p $me.dir\ncd $me.dir\n\n# Help debugging\nset | rst_pre \"$me variables\"\n\n# $URBI_SERVER.\n#\n# If this SDK-Remote is part of the Kernel package, then we should not\n# use an installed urbi-console, but rather the one which is part of\n# this package.\nif test -d $abs_top_srcdir\/..\/..\/src\/kernel; then\n  stderr \"This SDK-Remote is part of a kernel package\" \\\n         \"  ($abs_top_srcdir\/..\/..\/src\/kernel exists).\"\n  URBI_SERVER=$abs_top_builddir\/..\/src\/urbi-console\n  export URBI_PATH=$abs_top_srcdir\/..\/share\nelse\n  stderr \"This SDK-Remote is standalone.\"\nfi\n# Leaves trailing files, so run it in subdir.\nfind_urbi_server\n\n# Compute expected output.\nsed -n -e 's@\/\/= @@p' $chk.cc >output.exp\ntouch error.exp\necho 0 >status.exp\n\n# Start it.\nvalgrind=$(instrument \"server.val\")\ncmd=\"$valgrind $URBI_SERVER --port 0 -w server.port --period $period\"\necho \"$cmd\" >server.cmd\n$cmd >server.out 2>server.err &\nchildren_register server\n\nmy_sleep 2\n\n# Start the test.\nvalgrind=$(instrument \"remote.val\")\ncmd=\"$valgrind ..\/..\/tests localhost $(cat server.port) $meraw\"\necho \"$cmd\" >remote.cmd\n$cmd >remote.out.raw 2>remote.err &\nchildren_register remote\n\n# Let some time to run the tests.\nchildren_wait 10\n\n# Ignore the \"client errors\".\nsed -e '\/^E client error\/d' remote.out.raw >remote.out.eff\n# Compare expected output with actual output.\nrst_expect output remote.out\nrst_pre \"Error output\" remote.err\n\n# Display Valgrind report.\nrst_pre \"Valgrind\" remote.val\n\n# Exit with success: liburbi-check made its job.  But now clean (on\n# trap 0) will check $exit to see if there is a failure in the tests\n# and adjust the exit status accordingly.\nexit 0\n","new_contents":"m4_pattern_allow([^URBI_(PATH|SERVER)$])         -*- shell-script -*-\nURBI_INIT\n\n# Avoid zombies and preserve debugging information.\ncleanup ()\n{\n  exit_status=$?\n\n  # In case we were caught by set -e, kill the children.\n  children_kill\n  children_harvest\n  children_report\n\n  children_sta=$(children_status remote)\n  # Don't clean before calling children_status...\n  test x$VERBOSE != x || children_clean\n\n  case $exit_status:$children_sta in\n    0:0) ;;\n    0:*) # Maybe a children exited for SKIP etc.\n\t exit $children_sta;;\n    *:*) # If liburbi-check failed, there is a big problem.\n\t error SOFTWARE \"liburbi-check itself failed with $exit_status\";;\n  esac\n  # rst_expect sets exit=false if it saw a failure.\n  $exit\n}\nfor signal in 1 2 13 15; do\n  trap 'error $((128 + $signal)) \\\n\t      \"received signal $signal ($(kill -l $signal))\"' $signal\ndone\ntrap cleanup 0\n\n\n# Overriden to include the test name.\nstderr ()\n{\n  echo >&2 \"$(basename $0): $me: $@\"\n  echo >&2\n}\n\n\n# Sleep some time, but taking into account the fact that\n# instrumentation slows down a lot.\nmy_sleep ()\n{\n  if $INSTRUMENT; then\n    sleep $(($1 * 5))\n  else\n    sleep $1\n  fi\n}\n\n## -------------- ##\n## Main program.  ##\n## -------------- ##\n\nexec 3>&2\n\ncheck_dir abs_builddir liburbi-check\ncheck_dir abs_top_builddir config.status\ncheck_dir abs_top_srcdir configure.ac\n\n# Make it absolute.\nchk=$(absolute \"$1\")\nif test ! -f \"$chk.cc\"; then\n  fatal \"no such file: $chk.cc\"\nfi\n\nperiod=32\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\nmedir=$(basename $(dirname \"$chk\"))\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> 2.x\/andexp-pipeexp\nme=$medir\/$(basename \"$chk\" \".cc\")\n# .\/..\/..\/..\/tests\/2.x\/andexp-pipeexp.chk -> andexp-pipeexp\nmeraw=$(basename $me)    # MERAW!\n\nsrcdir=$(absolute $srcdir)\nexport srcdir\n# Move to a private dir.\nrm -rf $me.dir\nmkdir -p $me.dir\ncd $me.dir\n\n# Help debugging\nset | rst_pre \"$me variables\"\n\n# $URBI_SERVER.\n#\n# If this SDK-Remote is part of the Kernel package, then we should not\n# use an installed urbi-console, but rather the one which is part of\n# this package.\nif test -d $abs_top_srcdir\/..\/..\/src\/kernel; then\n  stderr \"This SDK-Remote is part of a kernel package\" \\\n         \"  ($abs_top_srcdir\/..\/..\/src\/kernel exists).\"\n  export PATH=$abs_top_builddir\/..\/tests\/bin:$PATH\nelse\n  stderr \"This SDK-Remote is standalone.\"\nfi\n# Leaves trailing files, so run it in subdir.\nfind_urbi_server\n\n# Compute expected output.\nsed -n -e 's,\/\/= ,,p' $chk.cc >output.exp\ntouch error.exp\necho 0 >status.exp\n\n# Start it.\nvalgrind=$(instrument \"server.val\")\ncmd=\"$valgrind $URBI_SERVER --port 0 -w server.port --period $period\"\necho \"$cmd\" >server.cmd\n$cmd >server.out 2>server.err &\nchildren_register server\n\nmy_sleep 2\n\n# Start the test.\nvalgrind=$(instrument \"remote.val\")\ncmd=\"$valgrind ..\/..\/tests localhost $(cat server.port) $meraw\"\necho \"$cmd\" >remote.cmd\n$cmd >remote.out.raw 2>remote.err &\nchildren_register remote\n\n# Let some time to run the tests.\nchildren_wait 10\n\n# Ignore the \"client errors\".\nsed -e '\/^E client error\/d' remote.out.raw >remote.out.eff\n# Compare expected output with actual output.\nrst_expect output remote.out\nrst_pre \"Error output\" remote.err\n\n# Display Valgrind report.\nrst_pre \"Valgrind\" remote.val\n\n# Exit with success: liburbi-check made its job.  But now clean (on\n# trap 0) will check $exit to see if there is a failure in the tests\n# and adjust the exit status accordingly.\nexit 0\n","subject":"Update to use the urbi-console wrapper.","message":"Update to use the urbi-console wrapper.\n\n\t* src\/tests\/liburbi-check.as: Use URBI_INIT.\n\tRemove factored code.\n\tStyle changes.\n\tNo longer define URBI_SERVER and URBI_PATH to force the use of the\n\tshipped one (instead of the installed version in case of a\n\tstandalone SDK Remote).  Rather, define the PATH to use the\n\turbi-console wrapper from the kernel if present.\n","lang":"ActionScript","license":"bsd-3-clause","repos":"aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,aldebaran\/urbi,aldebaran\/urbi,urbiforge\/urbi,aldebaran\/urbi,urbiforge\/urbi,urbiforge\/urbi,urbiforge\/urbi"}
{"commit":"0c387cd1ec22c7a640cca8135e946b4c68881f9e","old_file":"src\/modules\/supportClasses\/FieldSettings.as","new_file":"src\/modules\/supportClasses\/FieldSettings.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage modules.supportClasses\n{\n\n[Bindable]\npublic class FieldSettings\n{\n    public var name:String;\n    public var alias:String;\n    public var tooltip:String;\n\n    public function fromXML(configXML:XML):void\n    {\n        name = configXML.@name[0];\n        alias = configXML.@alias[0];\n        tooltip = configXML.@tooltip[0];\n    }\n\n    public function toXML():XML\n    {\n        var configXML:XML = <field name={name}\/>\n\n        if (alias)\n        {\n            configXML.@alias = alias;\n        }\n        if (tooltip)\n        {\n            configXML.@tooltip = tooltip;\n        }\n\n        return configXML;\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage modules.supportClasses\n{\n\n[Bindable]\npublic class FieldSettings\n{\n    public var name:String;\n    public var alias:String;\n    public var tooltip:String;\n    public var dateFormat:String;\n    public var useUTC:Boolean;\n    public var required:Boolean;\n\n    public function fromXML(configXML:XML):void\n    {\n        name = configXML.@name[0];\n        alias = configXML.@alias[0];\n        tooltip = configXML.@tooltip[0];\n        dateFormat = configXML.@dateformat[0];\n        useUTC = configXML.@useutc[0] == \"true\";\n        required = configXML.@required[0] == \"true\";\n    }\n\n    public function toXML():XML\n    {\n        var configXML:XML = <field name={name} required={required} useutc={useUTC}\/>\n\n        if (alias)\n        {\n            configXML.@alias = alias;\n        }\n        if (tooltip)\n        {\n            configXML.@tooltip = tooltip;\n        }\n        if (dateFormat)\n        {\n            configXML.@dateformat = dateFormat;\n        }\n\n        return configXML;\n    }\n}\n}\n","subject":"Update FieldSettings to store supported properties.","message":"Update FieldSettings to store supported properties.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"99e723a5aeabae69151f2b5e275420b4542a2281","old_file":"actionscript\/src\/com\/freshplanet\/ane\/AirInAppPurchase\/InAppPurchase.as","new_file":"actionscript\/src\/com\/freshplanet\/ane\/AirInAppPurchase\/InAppPurchase.as","old_contents":"\/**\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage com.freshplanet.ane.AirInAppPurchase {\n\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n    \/**\n     *\n     *\/\n\tpublic class InAppPurchase extends EventDispatcher {\n\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n        \/**\n         * If <code>true<\/code>, logs will be displayed at the ActionScript level.\n         *\/\n        public static var logEnabled:Boolean = false;\n\n        \/**\n         *\n         *\/\n        public static function get isSupported():Boolean {\n            return _isIOS() || _isAndroid();\n        }\n\n        \/**\n         *\n         *\/\n        public static function get instance():InAppPurchase {\n            return _instance ? _instance : new InAppPurchase();\n        }\n\n        \/**\n         * INIT_SUCCESSFUL\n         * INIT_ERROR\n         * @param googlePlayKey\n         * @param debug\n         *\/\n        public function init(googlePlayKey:String, debug:Boolean = false):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.INIT_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"initLib\", googlePlayKey, debug);\n        }\n\n        \/**\n         * PURCHASE_SUCCESSFUL\n         * PURCHASE_ERROR\n         * @param productId\n         *\/\n        public function makePurchase(productId:String):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"makePurchase\", productId);\n        }\n\n        \/**\n         * PURCHASE_SUCCESSFUL\n         * PURCHASE_ERROR\n         * @param productId\n         *\/\n        public function makeSubscription(productId:String):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"makeSubscription\", productId);\n        }\n\n        \/**\n         * CONSUME_SUCCESSFUL\n         * CONSUME_ERROR\n         * @param productId\n         * @param receipt\n         * @param developerPayload used on Android\n         *\/\n        public function removePurchaseFromQueue(productId:String, receipt:String, developerPayload:String = null):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.CONSUME_ERROR, \"InAppPurchase not supported\");\n            else {\n\n                _context.call(\"removePurchaseFromQueue\", productId, receipt, developerPayload ? developerPayload : \"\");\n\n                if (_isIOS()) {\n\n                    var filterPurchase:Function = function(jsonPurchase:String, index:int, purchases:Vector.<Object>):Boolean {\n\n                        try {\n\n                            var purchase:Object = JSON.parse(jsonPurchase);\n                            return JSON.stringify(purchase.receipt) != receipt;\n                        }\n                        catch (error:Error) {\n                            _log(\"ERROR\", \"couldn't parse purchase: \" + jsonPurchase);\n                        }\n\n                        return false;\n                    };\n\n                    _iosPendingPurchases = _iosPendingPurchases.filter(filterPurchase);\n                }\n            }\n        }\n\n        \/**\n         * PRODUCT_INFO_RECEIVED\n         * PRODUCT_INFO_ERROR\n         * @param productsIds\n         * @param subscriptionIds\n         *\/\n        public function getProductsInfo(productsIds:Array, subscriptionIds:Array):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PRODUCT_INFO_ERROR, \"InAppPurchase not supported\");\n            else {\n\n                productsIds ||= [];\n                subscriptionIds ||= [];\n                _context.call(\"getProductsInfo\", productsIds, subscriptionIds);\n            }\n        }\n\n        \/**\n         * RESTORE_INFO_RECEIVED\n         * RESTORE_INFO_ERROR\n         *\/\n        public function restoreTransactions(restoreIOSHistory:Boolean=false):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_ERROR, \"InAppPurchase not supported\");\n            else if (_isAndroid() || restoreIOSHistory)\n                _context.call(\"restoreTransaction\");\n            else if (_isIOS()) {\n\n                var jsonPurchases:String = \"[\" + _iosPendingPurchases.join(\",\") + \"]\";\n                var jsonData:String = \"{ \\\"purchases\\\": \" + jsonPurchases + \"}\";\n\n                _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_RECEIVED, jsonData);\n            }\n        }\n\n\n        public function clearTransactions():void \n        {\n            _iosPendingPurchases = new Vector.<Object>();\n            if (!isSupported || _isAndroid()) {\n                _dispatchEvent(InAppPurchaseEvent.CLEAR_TRANSACTIONS_ERROR, \"clear transactions not supported\");\n            } else if (_isIOS()) {\n                _context.call(\"clearTransactions\");\n            }\n        }\n\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n        private static const EXTENSION_ID:String = \"com.freshplanet.ane.AirInAppPurchase\";\n        private static var _instance:InAppPurchase = null;\n\t\tprivate var _context:ExtensionContext = null;\n\n        private var _iosPendingPurchases:Vector.<Object> = new Vector.<Object>();\n\n        \/**\n         * \"private\" singleton constructor\n         *\/\n\t\tpublic function InAppPurchase() {\n\n            super();\n\n            if (_instance)\n                throw Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\n            _instance = this;\n\n            _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\n            if (!_context)\n                _log(\"ERROR\", \"Extension context is null. Please check if extension.xml is setup correctly.\");\n            else\n                _context.addEventListener(StatusEvent.STATUS, _onStatus);\n\t\t}\n\n        \/**\n         *\n         * @param type\n         * @param eventData\n         *\/\n        private function _dispatchEvent(type:String, eventData:String):void {\n            this.dispatchEvent(new InAppPurchaseEvent(type, eventData))\n        }\n\n        \/**\n         *\n         * @param event\n         *\/\n\t\tprivate function _onStatus(event:StatusEvent):void {\n\n            if (event.code == InAppPurchaseEvent.PURCHASE_SUCCESSFUL && _isIOS())\n                _iosPendingPurchases.push(event.level);\n\n            _dispatchEvent(event.code, event.level);\n\t\t}\n\n        \/**\n         *\n         * @param strings\n         *\/\n        private function _log(...strings):void {\n\n            if (logEnabled) {\n\n                strings.unshift(EXTENSION_ID);\n                trace.apply(null, strings);\n            }\n        }\n\n        \/**\n         *\n         * @return\n         *\/\n        private static function _isIOS():Boolean {\n\t\t\treturn Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0;\n        }\n\n        \/**\n         *\n         * @return\n         *\/\n        private static function _isAndroid():Boolean {\n            return Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\t}\n}\n","new_contents":"\/**\n * Copyright 2017 FreshPlanet\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n *     http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\/\npackage com.freshplanet.ane.AirInAppPurchase {\n\n\timport flash.events.EventDispatcher;\n\timport flash.events.StatusEvent;\n\timport flash.external.ExtensionContext;\n\timport flash.system.Capabilities;\n\n    \/**\n     *\n     *\/\n\tpublic class InAppPurchase extends EventDispatcher {\n\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t   PUBLIC API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n        \/**\n         * If <code>true<\/code>, logs will be displayed at the ActionScript level.\n         *\/\n        public static var logEnabled:Boolean = false;\n\n        \/**\n         *\n         *\/\n        public static function get isSupported():Boolean {\n            return _isIOS() || _isAndroid();\n        }\n\n        \/**\n         *\n         *\/\n        public static function get instance():InAppPurchase {\n            return _instance ? _instance : new InAppPurchase();\n        }\n\n        \/**\n         * INIT_SUCCESSFUL\n         * INIT_ERROR\n         * @param googlePlayKey\n         * @param debug\n         *\/\n        public function init(googlePlayKey:String, debug:Boolean = false):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.INIT_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"initLib\", googlePlayKey, debug);\n        }\n\n        \/**\n         * PURCHASE_SUCCESSFUL\n         * PURCHASE_ERROR\n         * @param productId\n         *\/\n        public function makePurchase(productId:String):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"makePurchase\", productId);\n        }\n\n        \/**\n         * PURCHASE_SUCCESSFUL\n         * PURCHASE_ERROR\n         * @param productId\n         *\/\n        public function makeSubscription(productId:String):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PURCHASE_ERROR, \"InAppPurchase not supported\");\n            else\n                _context.call(\"makeSubscription\", productId);\n        }\n\n        \/**\n         * CONSUME_SUCCESSFUL\n         * CONSUME_ERROR\n         * @param productId\n         * @param receipt\n         * @param developerPayload used on Android\n         *\/\n        public function removePurchaseFromQueue(productId:String, receipt:String, developerPayload:String = null):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.CONSUME_ERROR, \"InAppPurchase not supported\");\n            else {\n\n                _context.call(\"removePurchaseFromQueue\", productId, receipt, developerPayload ? developerPayload : \"\");\n\n                if (_isIOS()) {\n\n                    var filterPurchase:Function = function(jsonPurchase:String, index:int, purchases:Vector.<Object>):Boolean {\n\n                        try {\n\n                            var purchase:Object = JSON.parse(jsonPurchase);\n                            return JSON.stringify(purchase.receipt) != receipt;\n                        }\n                        catch (error:Error) {\n                            _log(\"ERROR\", \"couldn't parse purchase: \" + jsonPurchase);\n                        }\n\n                        return false;\n                    };\n\n                    _iosPendingPurchases = _iosPendingPurchases.filter(filterPurchase);\n                }\n            }\n        }\n\n        \/**\n         * PRODUCT_INFO_RECEIVED\n         * PRODUCT_INFO_ERROR\n         * @param productsIds\n         * @param subscriptionIds\n         *\/\n        public function getProductsInfo(productsIds:Array, subscriptionIds:Array):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.PRODUCT_INFO_ERROR, \"InAppPurchase not supported\");\n            else {\n\n                productsIds ||= [];\n                subscriptionIds ||= [];\n                _context.call(\"getProductsInfo\", productsIds, subscriptionIds);\n            }\n        }\n\n        \/**\n         * RESTORE_INFO_RECEIVED\n         * RESTORE_INFO_ERROR\n         *\/\n        public function restoreTransactions(restoreIOSHistory:Boolean=false):void {\n\n            if (!isSupported)\n                _dispatchEvent(InAppPurchaseEvent.RESTORE_INFO_ERROR, \"InAppPurchase not supported\");\n            else if (_isAndroid() || restoreIOSHistory)\n                _context.call(\"restoreTransaction\");\n            else if (_isIOS()) {\n\n                var jsonPurchases:String = \"[\" + _iosPendingPurchases.join(\",\") + \"]\";\n                var jsonData:String = \"{ \\\"purchases\\\": \" + jsonPurchases + \"}\";\n\n                _dispatchEvent(InAppPurchaseEvent.RES\u00e5TORE_INFO_RECEIVED, jsonData);\n            }\n        }\n\n\n        public function clearTransactions():void \n        {\n            _iosPendingPurchases = new Vector.<Object>();\n            if (!isSupported || _isAndroid()) {\n                _dispatchEvent(\"CLEAR_TRANSACTIONS_ERROR\", \"clear transactions not supported\");\n            } else if (_isIOS()) {\n                _context.call(\"clearTransactions\");\n            }\n        }\n\n        \/\/ --------------------------------------------------------------------------------------\/\/\n        \/\/\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t \tPRIVATE API\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t \/\/\n        \/\/ --------------------------------------------------------------------------------------\/\/\n\n        private static const EXTENSION_ID:String = \"com.freshplanet.ane.AirInAppPurchase\";\n        private static var _instance:InAppPurchase = null;\n\t\tprivate var _context:ExtensionContext = null;\n\n        private var _iosPendingPurchases:Vector.<Object> = new Vector.<Object>();\n\n        \/**\n         * \"private\" singleton constructor\n         *\/\n\t\tpublic function InAppPurchase() {\n\n            super();\n\n            if (_instance)\n                throw Error(\"This is a singleton, use getInstance(), do not call the constructor directly.\");\n\n            _instance = this;\n\n            _context = ExtensionContext.createExtensionContext(EXTENSION_ID, null);\n\n            if (!_context)\n                _log(\"ERROR\", \"Extension context is null. Please check if extension.xml is setup correctly.\");\n            else\n                _context.addEventListener(StatusEvent.STATUS, _onStatus);\n\t\t}\n\n        \/**\n         *\n         * @param type\n         * @param eventData\n         *\/\n        private function _dispatchEvent(type:String, eventData:String):void {\n            this.dispatchEvent(new InAppPurchaseEvent(type, eventData))\n        }\n\n        \/**\n         *\n         * @param event\n         *\/\n\t\tprivate function _onStatus(event:StatusEvent):void {\n\n            if (event.code == InAppPurchaseEvent.PURCHASE_SUCCESSFUL && _isIOS())\n                _iosPendingPurchases.push(event.level);\n\n            _dispatchEvent(event.code, event.level);\n\t\t}\n\n        \/**\n         *\n         * @param strings\n         *\/\n        private function _log(...strings):void {\n\n            if (logEnabled) {\n\n                strings.unshift(EXTENSION_ID);\n                trace.apply(null, strings);\n            }\n        }\n\n        \/**\n         *\n         * @return\n         *\/\n        private static function _isIOS():Boolean {\n\t\t\treturn Capabilities.manufacturer.indexOf(\"iOS\") > -1 && Capabilities.os.indexOf(\"x86_64\") < 0 && Capabilities.os.indexOf(\"i386\") < 0;\n        }\n\n        \/**\n         *\n         * @return\n         *\/\n        private static function _isAndroid():Boolean {\n            return Capabilities.manufacturer.indexOf(\"Android\") > -1;\n        }\n\t}\n}\n","subject":"fix typo & event name","message":"fix typo & event name\n","lang":"ActionScript","license":"apache-2.0","repos":"freshplanet\/ANE-In-App-Purchase,freshplanet\/ANE-In-App-Purchase,freshplanet\/ANE-In-App-Purchase"}
{"commit":"b99483faf7f43cb7f66f6b9509443bd0353ac7ff","old_file":"src\/aerys\/minko\/render\/material\/realistic\/RealisticMaterial.as","new_file":"src\/aerys\/minko\/render\/material\/realistic\/RealisticMaterial.as","old_contents":"package aerys.minko.render.material.realistic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.material.phong.PhongEffect;\n\timport aerys.minko.render.material.phong.PhongMaterial;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.binding.IDataProvider;\n\t\n\timport flash.utils.Dictionary;\n\t\n\tpublic class RealisticMaterial extends PhongMaterial\n\t{\n\t\tprivate static const DEFAULT_NAME\t\t: String\t\t= 'RealisticMaterial';\n        private static const DEFAULT_EFFECT     : Effect        = new PhongEffect(\n            new RealisticShader()\n        );\n\t\t\n\t\tpublic function get environmentMap() : ITextureResource\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP) as ITextureResource;\n\t\t}\n\t\tpublic function set environmentMap(value : ITextureResource) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP, value);\n\t\t}\n        \n        public function get environmentMapFiltering() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING);\n        }\n        public function set environmentMapFiltering(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, value);\n        }\n        \n        public function get environmentMapMipMapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING);\n        }\n        public function set environmentMapMipMapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, value);\n        }\n        \n        public function get environmentMapWrapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING);\n        }\n        public function set environmentMapWrapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, value);\n        }\n        \n        public function get environmentMapFormat() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT);\n        }\n        public function set environmentMapFormat(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, value);\n        }\n\t\t\n\t\tpublic function get reflectivity() : Number\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.REFLECTIVITY) as Number;\n\t\t}\n\t\tpublic function set reflectivity(value : Number) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.REFLECTIVITY, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentMappingType() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE) as uint;\n\t\t}\n\t\tpublic function set environmentMappingType(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentBlending() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING) as uint;\n\t\t}\n\t\tpublic function set environmentBlending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function RealisticMaterial(properties\t: Object\t= null,\n\t\t\t\t\t\t\t\t\t\t  effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t\t\t\t  name\t\t\t: String\t= DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(properties, effect || DEFAULT_EFFECT, name);\n\t\t}\n        \n        override public function clone() : IDataProvider\n        {\n            return new RealisticMaterial(this, effect, name);\n        }\n\t}\n}","new_contents":"package aerys.minko.render.material.realistic\n{\n\timport aerys.minko.render.Effect;\n\timport aerys.minko.render.material.environment.EnvironmentMappingProperties;\n\timport aerys.minko.render.material.phong.PhongEffect;\n\timport aerys.minko.render.material.phong.PhongMaterial;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.type.binding.IDataProvider;\n\t\n\tpublic class RealisticMaterial extends PhongMaterial\n\t{\n\t\tprivate static const DEFAULT_NAME\t\t: String\t\t= 'RealisticMaterial';\n        private static const DEFAULT_EFFECT     : Effect        = new PhongEffect(\n            new RealisticShader()\n        );\n\t\t\n\t\tpublic function get environmentMap() : ITextureResource\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP) as ITextureResource;\n\t\t}\n\t\tpublic function set environmentMap(value : ITextureResource) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP, value);\n\t\t}\n        \n        public function get environmentMapFiltering() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING);\n        }\n        public function set environmentMapFiltering(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FILTERING, value);\n        }\n        \n        public function get environmentMapMipMapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING);\n        }\n        public function set environmentMapMipMapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_MIPMAPPING, value);\n        }\n        \n        public function get environmentMapWrapping() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING);\n        }\n        public function set environmentMapWrapping(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_WRAPPING, value);\n        }\n        \n        public function get environmentMapFormat() : uint\n        {\n            return getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT);\n        }\n        public function set environmentMapFormat(value : uint) : void\n        {\n            setProperty(EnvironmentMappingProperties.ENVIRONMENT_MAP_FORMAT, value);\n        }\n\t\t\n\t\tpublic function get reflectivity() : Number\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.REFLECTIVITY) as Number;\n\t\t}\n\t\tpublic function set reflectivity(value : Number) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.REFLECTIVITY, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentMappingType() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE) as uint;\n\t\t}\n\t\tpublic function set environmentMappingType(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_MAPPING_TYPE, value);\n\t\t}\n\t\t\n\t\tpublic function get environmentBlending() : uint\n\t\t{\n\t\t\treturn getProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING) as uint;\n\t\t}\n\t\tpublic function set environmentBlending(value : uint) : void\n\t\t{\n\t\t\tsetProperty(EnvironmentMappingProperties.ENVIRONMENT_BLENDING, value);\n\t\t}\n\t\t\n\t\tpublic function RealisticMaterial(properties\t: Object\t= null,\n\t\t\t\t\t\t\t\t\t\t  effect\t\t: Effect\t= null,\n\t\t\t\t\t\t\t\t\t\t  name\t\t\t: String\t= DEFAULT_NAME)\n\t\t{\n\t\t\tsuper(properties, effect || DEFAULT_EFFECT, name);\n\t\t}\n        \n        override public function clone() : IDataProvider\n        {\n            return new RealisticMaterial(this, effect, name);\n        }\n\t}\n}","subject":"remove useless imports","message":"remove useless imports\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"8c08172ad98578ba8705dbda0b804890e50aa531","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzMouseKernel.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzMouseKernel.as","old_contents":"\/**\n  * LzMouseKernel.as\n  *\n  * @copyright Copyright 2001-2009 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/\/ Receives mouse events from the runtime\nclass LzMouseKernel  {\n    #passthrough (toplevel:true) {\n    import flash.display.Sprite;\n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    import flash.events.MouseEvent;\n    import flash.text.TextField;\n    import flash.ui.*;\n    import flash.utils.getDefinitionByName;\n    }#\n\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n    \/\/ MOUSE EVENTS \/\/\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    \/\/ sends mouse events to the callback\n    static function handleMouseEvent (view:*, eventname:String) :void {\n        if (__callback) __scope[__callback](eventname, view);\n        \/\/Debug.write('LzMouseKernel event', eventname);\n    }\n\n    static var __callback:String = null;\n    static var __scope:* = null;\n    static var __lastMouseDown:LzSprite = null;\n    static var __mouseLeft:Boolean = false;\n    static var __listeneradded:Boolean = false;\n\n    \/**\n     * Shows or hides the hand cursor for all clickable views.\n     *\/\n    static var showhandcursor:Boolean = true;\n\n    static function setCallback (scope:*, funcname:String) :void {\n        __scope = scope;\n        __callback = funcname;\n        if (__listeneradded == false) {\n            \/* TODO [hqm 2008-01] Do we want to do anything with other\n            * events, like click?\n            stage.addEventListener(MouseEvent.CLICK, reportClick);\n            *\/\n\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_MOVE, __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_UP,   __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_DOWN, __mouseHandler);\n            \/\/ handled by lz.embed.mousewheel for Windows LFCApplication.stage.addEventListener(MouseEvent.MOUSE_WHEEL, __mouseWheelHandler);\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, __mouseLeaveHandler);\n            __listeneradded = true;\n        }\n    }\n\n    \/\/ Handles global mouse events\n    static function __mouseHandler (event:MouseEvent) :void {\n        var eventname:String = 'on' + event.type.toLowerCase();\n        if (eventname == 'onmouseup' && __lastMouseDown != null) {\n            \/\/ call mouseup on the sprite that got the last mouse down\n            __lastMouseDown.__globalmouseup(event);\n            __lastMouseDown = null;\n        } else {\n            if (__mouseLeft) {\n                __mouseLeft = false;\n                \/\/ Mouse reentered the app.\n                if (event.buttonDown) __mouseUpOutsideHandler();\n\n                \/\/ TODO [hqm 2009-04] LPP-7957 -- this works\n                \/\/ around Firefox bug; if you are making a text\n                \/\/ selection, and then drag the mouse outside of\n                \/\/ the app while the left button is down, and then\n                \/\/ release it. When you bring the mouse back into\n                \/\/ the app, the selection is stuck dragging\n                \/\/ because Flash plugin never gets the mouse up.\n                LFCApplication.stage.focus = null;\n\n                \/\/ generate a 'onmouseenter' event\n                handleMouseEvent(null, 'onmouseenter');\n            }\n            handleMouseEvent(null, eventname);\n        }\n    }\n\n\n    \/\/ sends mouseup and calls __globalmouseup when the mouse goes up outside the app - see LPP-7724\n    static function __mouseUpOutsideHandler () :void {\n        if (__lastMouseDown != null) {\n            var ev:MouseEvent = new MouseEvent('mouseup');\n            __lastMouseDown.__globalmouseup(ev);\n            __lastMouseDown = null;\n        }\n    }\n\n    \/\/ handles MOUSE_LEAVE event\n    static function __mouseLeaveHandler (event:Event = null) :void {\n        __mouseLeft = true;\n        handleMouseEvent(null, 'onmouseleave');\n    }\n\n    static function __mouseWheelHandler (event:MouseEvent) :void {\n        lz.Keys.__mousewheelEvent(event.delta);\n    }\n\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n    \/\/ MOUSE CURSOR \/\/\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    \/**\n    * Shows or hides the hand cursor for all clickable views.\n    * @param Boolean show: true shows the hand cursor for buttons, false hides it\n    *\/\n    static function showHandCursor (show:Boolean) :void {\n        showhandcursor = show;\n        LzSprite.rootSprite.setGlobalHandCursor(show);\n    }\n\n    static var __amLocked:Boolean = false;\n    static var useBuiltinCursor:Boolean = false;\n    static var cursorSprite:Sprite = null;\n    static var cursorOffsetX:int = 0;\n    static var cursorOffsetY:int = 0;\n    static var globalCursorResource:String = null;\n    static var lastCursorResource:String = null;\n\n    #passthrough {\n        private static var __MouseCursor:Object = null;\n        private static function get MouseCursor () :Object {\n            if (__MouseCursor == null) {\n                __MouseCursor = getDefinitionByName('flash.ui.MouseCursor');\n            }\n            return __MouseCursor;\n        }\n\n        private static var __builtinCursors:Object = null;\n        static function get builtinCursors () :Object {\n            if (__builtinCursors == null) {\n                var cursors:Object = {};\n                if ($swf10) {\n                    cursors[MouseCursor.ARROW] = true;\n                    cursors[MouseCursor.AUTO] = true;\n                    cursors[MouseCursor.BUTTON] = true;\n                    cursors[MouseCursor.HAND] = true;\n                    cursors[MouseCursor.IBEAM] = true;\n                }\n                __builtinCursors = cursors;\n            }\n            return __builtinCursors;\n        }\n\n        static function get hasGlobalCursor () :Boolean {\n            var gcursor:String = globalCursorResource;\n            if ($swf10) {\n                return ! (gcursor == null || (gcursor == MouseCursor.AUTO && useBuiltinCursor));\n            } else {\n                return ! (gcursor == null);\n            }\n        }\n    }#\n\n    \/**\n    * Sets the cursor to a resource\n    * @param String what: The resource to use as the cursor.\n    *\/\n    static function setCursorGlobal (what:String) :void {\n        globalCursorResource = what;\n        setCursorLocal(what);\n    }\n\n    static function setCursorLocal (what:String) :void {\n        if ( __amLocked ) { return; }\n        if (what == null) {\n            \/\/ null is invalid, maybe call restoreCursor()?\n            return;\n        } else if (lastCursorResource != what) {\n            var resourceSprite:DisplayObject = getCursorResource(what);\n            if (resourceSprite != null) {\n                if (cursorSprite.numChildren > 0) {\n                    cursorSprite.removeChildAt(0);\n                }\n                cursorSprite.addChild( resourceSprite );\n                useBuiltinCursor = false;\n            } else if (builtinCursors[what] != null) {\n                useBuiltinCursor = true;\n            } else {\n                \/\/ invalid cursor?\n                return;\n            }\n            lastCursorResource = what;\n        }\n        if (useBuiltinCursor) {\n            if ($swf10) { Mouse['cursor'] = what; }\n            cursorSprite.stopDrag();\n            cursorSprite.visible = false;\n            LFCApplication.stage.removeEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n            LFCApplication.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n            Mouse.show();\n        } else {\n            \/\/ you can only hide the Mouse when Mouse.cursor is AUTO\n            if ($swf10) { Mouse['cursor'] = MouseCursor.AUTO; }\n            Mouse.hide();\n            cursorSprite.x = LFCApplication.stage.mouseX + cursorOffsetX;\n            cursorSprite.y = LFCApplication.stage.mouseY + cursorOffsetY;\n            LFCApplication.setChildIndex(cursorSprite, LFCApplication._sprite.numChildren-1);\n            \/\/ respond to mouse move events\n            cursorSprite.startDrag();\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n            cursorSprite.visible = true;\n        }\n    }\n\n    \/**\n     * Triggered when cursor leaves screen or context-menu is opened, in both\n     * cases we must display the system cursor\n     *\/\n    private static function mouseLeaveHandler (event:Event) :void {\n        cursorSprite.visible = false;\n        Mouse.show();\n        \/\/ use capture-phase because most sprites call stopPropagation() for mouse-events\n        LFCApplication.stage.addEventListener(MouseEvent.MOUSE_OVER, mouseEnterHandler, true);\n    }\n\n    \/**\n     * Triggered when cursor enters screen or context-menu is closed\n     *\/\n    private static function mouseEnterHandler (event:Event) :void {\n        cursorSprite.visible = true;\n        Mouse.hide();\n        LFCApplication.stage.removeEventListener(MouseEvent.MOUSE_OVER, mouseEnterHandler, true);\n    }\n\n    \/**\n     * Hide custom cursor over selectable TextFields otherwise both the ibeam-cursor\n     * and the custom cursor are displayed\n     *\/\n    private static function mouseMoveHandler (event:MouseEvent) :void {\n        var target:Object = event.target;\n        if (target is TextField && target.selectable) {\n            cursorSprite.visible = false;\n            Mouse.show();\n        } else {\n            Mouse.hide();\n            cursorSprite.visible = true;\n        }\n    }\n\n    private static function getCursorResource (resource:String) :DisplayObject {\n        var resinfo:Object = LzResourceLibrary[resource];\n        var assetclass:Class;\n        if (resinfo == null) {\n            return null;\n        }\n        \/\/ single frame resources get an entry in LzResourceLibrary which has\n        \/\/ 'assetclass' pointing to the resource Class object.\n        if (resinfo.assetclass is Class) {\n            assetclass = resinfo.assetclass;\n        } else {\n            \/\/ Multiframe resources have an array of Class objects in frames[]\n            var frames:Array = resinfo.frames;\n            assetclass = frames[0];\n        }\n\n        var asset:DisplayObject = new assetclass();\n        asset.scaleX = 1.0;\n        asset.scaleY = 1.0;\n\n        if (resinfo['offsetx'] != null) { cursorOffsetX = resinfo['offsetx']; }\n        if (resinfo['offsety'] != null) { cursorOffsetY = resinfo['offsety']; }\n\n        return asset;\n    }\n\n    \/**\n    * This function restores the default cursor if there is no locked cursor on\n    * the screen.\n    *\n    * @access private\n    *\/\n    static function restoreCursor () :void {\n        if ( __amLocked ) { return; }\n        cursorSprite.stopDrag();\n        cursorSprite.visible = false;\n        LFCApplication.stage.removeEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n        LFCApplication.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n        globalCursorResource = null;\n        if ($swf10) { Mouse['cursor'] = MouseCursor.AUTO; }\n        Mouse.show();\n    }\n\n    \/** Called by LzSprite to restore cursor to global value.\n     *\/\n    static function restoreCursorLocal () :void {\n        if ( __amLocked ) { return; }\n        if (globalCursorResource == null) {\n            \/\/ Restore to system default pointer\n            restoreCursor();\n        } else {\n            \/\/ Restore to the last value set by setCursorGlobal\n            setCursorLocal(globalCursorResource);\n        }\n    }\n\n    \/**\n    * Prevents the cursor from being changed until unlock is called.\n    *\n    *\/\n    static function lock () :void {\n        __amLocked = true;\n    }\n\n    \/**\n    * Restores the default cursor.\n    *\n    *\/\n    static function unlock () :void {\n        __amLocked = false;\n        restoreCursor();\n    }\n\n    static function initCursor () :void {\n        cursorSprite = new Sprite();\n        cursorSprite.mouseChildren = false;\n        cursorSprite.mouseEnabled = false;\n        cursorSprite.visible = false;\n        \/\/ Add the cursor DisplayObject to the root sprite\n        LFCApplication.addChild(cursorSprite);\n        cursorSprite.x = -10000;\n        cursorSprite.y = -10000;\n    }\n}\n","new_contents":"\/**\n  * LzMouseKernel.as\n  *\n  * @copyright Copyright 2001-2010 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  *\/\n\n\/\/ Receives mouse events from the runtime\nclass LzMouseKernel  {\n    #passthrough (toplevel:true) {\n    import flash.display.Sprite;\n    import flash.display.DisplayObject;\n    import flash.events.Event;\n    import flash.events.MouseEvent;\n    import flash.text.TextField;\n    import flash.ui.*;\n    import flash.utils.getDefinitionByName;\n    }#\n\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n    \/\/ MOUSE EVENTS \/\/\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    \/\/ sends mouse events to the callback\n    static function handleMouseEvent (view:*, eventname:String) :void {\n        if (__callback) __scope[__callback](eventname, view);\n        \/\/Debug.write('LzMouseKernel event', eventname);\n    }\n\n    static var __callback:String = null;\n    static var __scope:* = null;\n    static var __lastMouseDown:LzSprite = null;\n    static var __mouseLeft:Boolean = false;\n    static var __listeneradded:Boolean = false;\n\n    \/**\n     * Shows or hides the hand cursor for all clickable views.\n     *\/\n    static var showhandcursor:Boolean = true;\n\n    static function setCallback (scope:*, funcname:String) :void {\n        __scope = scope;\n        __callback = funcname;\n        if (__listeneradded == false) {\n            \/* TODO [hqm 2008-01] Do we want to do anything with other\n            * events, like click?\n            stage.addEventListener(MouseEvent.CLICK, reportClick);\n            *\/\n\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_MOVE, __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_UP,   __mouseHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_DOWN, __mouseHandler);\n            \/\/ handled by lz.embed.mousewheel for Windows LFCApplication.stage.addEventListener(MouseEvent.MOUSE_WHEEL, __mouseWheelHandler);\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, __mouseLeaveHandler);\n            __listeneradded = true;\n        }\n    }\n\n    \/\/ Handles global mouse events\n    static function __mouseHandler (event:MouseEvent) :void {\n        var eventname:String = 'on' + event.type.toLowerCase();\n        if (eventname == 'onmouseup' && __lastMouseDown != null) {\n            \/\/ call mouseup on the sprite that got the last mouse down\n            __lastMouseDown.__globalmouseup(event);\n            __lastMouseDown = null;\n        } else {\n            if (__mouseLeft) {\n                __mouseLeft = false;\n                \/\/ Mouse reentered the app.\n                if (event.buttonDown) __mouseUpOutsideHandler();\n\n                if (lz.embed.browser.isFirefox && lz.embed.browser.OS == 'mac' && lz.embed.browser.version < 3.5) {\n                    \/\/ TODO [hqm 2009-04] LPP-7957 -- this works\n                    \/\/ around Firefox bug; if you are making a text\n                    \/\/ selection, and then drag the mouse outside of\n                    \/\/ the app while the left button is down, and then\n                    \/\/ release it. When you bring the mouse back into\n                    \/\/ the app, the selection is stuck dragging\n                    \/\/ because Flash plugin never gets the mouse up.\n                    LFCApplication.stage.focus = null;\n                }\n\n                \/\/ generate a 'onmouseenter' event\n                handleMouseEvent(null, 'onmouseenter');\n            }\n            handleMouseEvent(null, eventname);\n        }\n    }\n\n\n    \/\/ sends mouseup and calls __globalmouseup when the mouse goes up outside the app - see LPP-7724\n    static function __mouseUpOutsideHandler () :void {\n        if (__lastMouseDown != null) {\n            var ev:MouseEvent = new MouseEvent('mouseup');\n            __lastMouseDown.__globalmouseup(ev);\n            __lastMouseDown = null;\n        }\n    }\n\n    \/\/ handles MOUSE_LEAVE event\n    static function __mouseLeaveHandler (event:Event = null) :void {\n        __mouseLeft = true;\n        handleMouseEvent(null, 'onmouseleave');\n    }\n\n    static function __mouseWheelHandler (event:MouseEvent) :void {\n        lz.Keys.__mousewheelEvent(event.delta);\n    }\n\n\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n    \/\/ MOUSE CURSOR \/\/\n    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n    \/**\n    * Shows or hides the hand cursor for all clickable views.\n    * @param Boolean show: true shows the hand cursor for buttons, false hides it\n    *\/\n    static function showHandCursor (show:Boolean) :void {\n        showhandcursor = show;\n        LzSprite.rootSprite.setGlobalHandCursor(show);\n    }\n\n    static var __amLocked:Boolean = false;\n    static var useBuiltinCursor:Boolean = false;\n    static var cursorSprite:Sprite = null;\n    static var cursorOffsetX:int = 0;\n    static var cursorOffsetY:int = 0;\n    static var globalCursorResource:String = null;\n    static var lastCursorResource:String = null;\n\n    #passthrough {\n        private static var __MouseCursor:Object = null;\n        private static function get MouseCursor () :Object {\n            if (__MouseCursor == null) {\n                __MouseCursor = getDefinitionByName('flash.ui.MouseCursor');\n            }\n            return __MouseCursor;\n        }\n\n        private static var __builtinCursors:Object = null;\n        static function get builtinCursors () :Object {\n            if (__builtinCursors == null) {\n                var cursors:Object = {};\n                if ($swf10) {\n                    cursors[MouseCursor.ARROW] = true;\n                    cursors[MouseCursor.AUTO] = true;\n                    cursors[MouseCursor.BUTTON] = true;\n                    cursors[MouseCursor.HAND] = true;\n                    cursors[MouseCursor.IBEAM] = true;\n                }\n                __builtinCursors = cursors;\n            }\n            return __builtinCursors;\n        }\n\n        static function get hasGlobalCursor () :Boolean {\n            var gcursor:String = globalCursorResource;\n            if ($swf10) {\n                return ! (gcursor == null || (gcursor == MouseCursor.AUTO && useBuiltinCursor));\n            } else {\n                return ! (gcursor == null);\n            }\n        }\n    }#\n\n    \/**\n    * Sets the cursor to a resource\n    * @param String what: The resource to use as the cursor.\n    *\/\n    static function setCursorGlobal (what:String) :void {\n        globalCursorResource = what;\n        setCursorLocal(what);\n    }\n\n    static function setCursorLocal (what:String) :void {\n        if ( __amLocked ) { return; }\n        if (what == null) {\n            \/\/ null is invalid, maybe call restoreCursor()?\n            return;\n        } else if (lastCursorResource != what) {\n            var resourceSprite:DisplayObject = getCursorResource(what);\n            if (resourceSprite != null) {\n                if (cursorSprite.numChildren > 0) {\n                    cursorSprite.removeChildAt(0);\n                }\n                cursorSprite.addChild( resourceSprite );\n                useBuiltinCursor = false;\n            } else if (builtinCursors[what] != null) {\n                useBuiltinCursor = true;\n            } else {\n                \/\/ invalid cursor?\n                return;\n            }\n            lastCursorResource = what;\n        }\n        if (useBuiltinCursor) {\n            if ($swf10) { Mouse['cursor'] = what; }\n            cursorSprite.stopDrag();\n            cursorSprite.visible = false;\n            LFCApplication.stage.removeEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n            LFCApplication.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n            Mouse.show();\n        } else {\n            \/\/ you can only hide the Mouse when Mouse.cursor is AUTO\n            if ($swf10) { Mouse['cursor'] = MouseCursor.AUTO; }\n            Mouse.hide();\n            cursorSprite.x = LFCApplication.stage.mouseX + cursorOffsetX;\n            cursorSprite.y = LFCApplication.stage.mouseY + cursorOffsetY;\n            LFCApplication.setChildIndex(cursorSprite, LFCApplication._sprite.numChildren-1);\n            \/\/ respond to mouse move events\n            cursorSprite.startDrag();\n            LFCApplication.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n            LFCApplication.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n            cursorSprite.visible = true;\n        }\n    }\n\n    \/**\n     * Triggered when cursor leaves screen or context-menu is opened, in both\n     * cases we must display the system cursor\n     *\/\n    private static function mouseLeaveHandler (event:Event) :void {\n        cursorSprite.visible = false;\n        Mouse.show();\n        \/\/ use capture-phase because most sprites call stopPropagation() for mouse-events\n        LFCApplication.stage.addEventListener(MouseEvent.MOUSE_OVER, mouseEnterHandler, true);\n    }\n\n    \/**\n     * Triggered when cursor enters screen or context-menu is closed\n     *\/\n    private static function mouseEnterHandler (event:Event) :void {\n        cursorSprite.visible = true;\n        Mouse.hide();\n        LFCApplication.stage.removeEventListener(MouseEvent.MOUSE_OVER, mouseEnterHandler, true);\n    }\n\n    \/**\n     * Hide custom cursor over selectable TextFields otherwise both the ibeam-cursor\n     * and the custom cursor are displayed\n     *\/\n    private static function mouseMoveHandler (event:MouseEvent) :void {\n        var target:Object = event.target;\n        if (target is TextField && target.selectable) {\n            cursorSprite.visible = false;\n            Mouse.show();\n        } else {\n            Mouse.hide();\n            cursorSprite.visible = true;\n        }\n    }\n\n    private static function getCursorResource (resource:String) :DisplayObject {\n        var resinfo:Object = LzResourceLibrary[resource];\n        var assetclass:Class;\n        if (resinfo == null) {\n            return null;\n        }\n        \/\/ single frame resources get an entry in LzResourceLibrary which has\n        \/\/ 'assetclass' pointing to the resource Class object.\n        if (resinfo.assetclass is Class) {\n            assetclass = resinfo.assetclass;\n        } else {\n            \/\/ Multiframe resources have an array of Class objects in frames[]\n            var frames:Array = resinfo.frames;\n            assetclass = frames[0];\n        }\n\n        var asset:DisplayObject = new assetclass();\n        asset.scaleX = 1.0;\n        asset.scaleY = 1.0;\n\n        if (resinfo['offsetx'] != null) { cursorOffsetX = resinfo['offsetx']; }\n        if (resinfo['offsety'] != null) { cursorOffsetY = resinfo['offsety']; }\n\n        return asset;\n    }\n\n    \/**\n    * This function restores the default cursor if there is no locked cursor on\n    * the screen.\n    *\n    * @access private\n    *\/\n    static function restoreCursor () :void {\n        if ( __amLocked ) { return; }\n        cursorSprite.stopDrag();\n        cursorSprite.visible = false;\n        LFCApplication.stage.removeEventListener(Event.MOUSE_LEAVE, mouseLeaveHandler);\n        LFCApplication.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);\n        globalCursorResource = null;\n        if ($swf10) { Mouse['cursor'] = MouseCursor.AUTO; }\n        Mouse.show();\n    }\n\n    \/** Called by LzSprite to restore cursor to global value.\n     *\/\n    static function restoreCursorLocal () :void {\n        if ( __amLocked ) { return; }\n        if (globalCursorResource == null) {\n            \/\/ Restore to system default pointer\n            restoreCursor();\n        } else {\n            \/\/ Restore to the last value set by setCursorGlobal\n            setCursorLocal(globalCursorResource);\n        }\n    }\n\n    \/**\n    * Prevents the cursor from being changed until unlock is called.\n    *\n    *\/\n    static function lock () :void {\n        __amLocked = true;\n    }\n\n    \/**\n    * Restores the default cursor.\n    *\n    *\/\n    static function unlock () :void {\n        __amLocked = false;\n        restoreCursor();\n    }\n\n    static function initCursor () :void {\n        cursorSprite = new Sprite();\n        cursorSprite.mouseChildren = false;\n        cursorSprite.mouseEnabled = false;\n        cursorSprite.visible = false;\n        \/\/ Add the cursor DisplayObject to the root sprite\n        LFCApplication.addChild(cursorSprite);\n        cursorSprite.x = -10000;\n        cursorSprite.y = -10000;\n    }\n}\n","subject":"Change 20100222-maxcarlson-o by maxcarlson@bank on 2010-02-22 19:35:00 PST in \/Users\/maxcarlson\/openlaszlo\/trunk-clean for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk","message":"Change 20100222-maxcarlson-o by maxcarlson@bank on 2010-02-22 19:35:00 PST\n    in \/Users\/maxcarlson\/openlaszlo\/trunk-clean\n    for http:\/\/svn.openlaszlo.org\/openlaszlo\/trunk\n\nSummary: Conditionalize textfield focus workaround from LPP-7957\n\nBugs Fixed: LPP-8783 - Text field loses focus when mousing out of canvas and then mousing back in (SWF9)\n\nTechnical Reviewer: ptw\nQA Reviewer: andre.bargull@udo.edu\n\nDetails: Conditionalize workaround to only happen for FF < 3.5 on OS X.\n\nTests: See LPP-8783.\n\n\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@15797 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"f1448d0d30bec8d20df5a3fc0d224a1b7a161e53","old_file":"src\/battlecode\/client\/viewer\/render\/DrawState.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawState.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.client.viewer.render.DrawRobot;\r\n    import battlecode.client.viewer.render.DrawRobot;\r\n    import battlecode.common.GameConstants;\r\n    import battlecode.common.MapLocation;\r\n    import battlecode.common.ResearchType;\r\n    import battlecode.common.RobotType;\r\n    import battlecode.common.Team;\r\n    import battlecode.serial.RoundDelta;\r\n    import battlecode.serial.RoundStats;\r\n    import battlecode.world.GameMap;\r\n    import battlecode.world.signals.*;\r\n\r\n    public class DrawState extends DefaultSignalHandler {\r\n        \/\/ state\r\n        private var mines:Array; \/\/ Team[][]\r\n        private var neutralEncampments:Object;\r\n        private var encampments:Object;\r\n        private var groundRobots:Object;\r\n        private var hqA:DrawRobot;\r\n        private var hqB:DrawRobot;\r\n\r\n        \/\/ stats\r\n        private var aPoints:Number;\r\n        private var bPoints:Number;\r\n        private var aFlux:Number;\r\n        private var bFlux:Number;\r\n        private var aGatheredPoints:Number;\r\n        private var bGatheredPoints:Number;\r\n        private var roundNum:uint;\r\n        private var progressA:Array;\r\n        private var progressB:Array;\r\n\r\n        \/\/ immutables\r\n        private var map:GameMap;\r\n        private var origin:MapLocation;\r\n\r\n        public function DrawState(map:GameMap) {\r\n            neutralEncampments = new Object();\r\n            encampments = new Object();\r\n            groundRobots = new Object();\r\n\r\n            mines = new Array();\r\n            for (var i:int = 0; i < map.getWidth(); i++) {\r\n                mines[i] = new Array();\r\n                for (var j:int = 0; j < map.getHeight(); j++) {\r\n                    mines[i][j] = null;\r\n                }\r\n            }\r\n\r\n            aPoints = 0;\r\n            bPoints = 0;\r\n            aFlux = 0;\r\n            bFlux = 0;\r\n            aGatheredPoints = 0;\r\n            bGatheredPoints = 0;\r\n            roundNum = 1;\r\n\r\n            progressA = [ 0.0, 0.0, 0.0, 0.0, 0.0 ];\r\n            progressB = [ 0.0, 0.0, 0.0, 0.0, 0.0 ];\r\n\r\n            this.map = map;\r\n            this.origin = map.getOrigin();\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ PROPERTY GETTERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        public function getMines():Array {\r\n            return mines;\r\n        }\r\n\r\n        public function getNeutralEncampments():Object {\r\n            return neutralEncampments;\r\n        }\r\n\r\n        public function getEncampments():Object {\r\n            return encampments\r\n        }\r\n\r\n        public function getGroundRobots():Object {\r\n            return groundRobots;\r\n        }\r\n\r\n        public function getHQ(team:String):DrawRobot {\r\n            return team == Team.A ? hqA : hqB;\r\n        }\r\n\r\n        public function getPoints(team:String):uint {\r\n            return (team == Team.A) ? aPoints : bPoints;\r\n        }\r\n\r\n        public function getFlux(team:String):uint {\r\n            return (team == Team.A) ? aFlux : bFlux;\r\n        }\r\n\r\n        public function getResearchProgress(team:String):Array {\r\n            return team == Team.A ? progressA : progressB;\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ CORE FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function copyStateFrom(state:DrawState):void {\r\n            var a:*;\r\n\r\n            mines = new Array();\r\n            for (var i:int = 0; i < map.getWidth(); i++) {\r\n                mines[i] = new Array();\r\n                for (var j:int = 0; j < map.getHeight(); j++) {\r\n                    mines[i][j] = state.mines[i][j];\r\n                }\r\n            }\r\n\r\n            neutralEncampments = new Object();\r\n            for (a in state.neutralEncampments) {\r\n                neutralEncampments[a] = state.neutralEncampments[a].clone();\r\n            }\r\n\r\n            encampments = new Object();\r\n            for (a in state.encampments) {\r\n                encampments[a] = state.encampments[a].clone();\r\n            }\r\n\r\n            groundRobots = new Object();\r\n            for (a in state.groundRobots) {\r\n                groundRobots[a] = state.groundRobots[a].clone();\r\n            }\r\n\r\n            hqA = state.hqA ? state.hqA.clone() as DrawRobot : null;\r\n            hqB = state.hqB ? state.hqB.clone() as DrawRobot : null;\r\n\r\n            progressA = state.progressA.concat();\r\n            progressB = state.progressB.concat();\r\n\r\n            roundNum = state.roundNum;\r\n        }\r\n\r\n        public function clone():DrawState {\r\n            var state:DrawState = new DrawState(map);\r\n            state.copyStateFrom(this);\r\n            return state;\r\n        }\r\n\r\n        public function applyDelta(delta:RoundDelta):void {\r\n            updateRound();\r\n            for each (var signal:Signal in delta.getSignals()) {\r\n                applySignal(signal);\r\n            }\r\n            processEndOfRound();\r\n        }\r\n\r\n        public function applySignal(signal:Signal):void {\r\n            if (signal != null) signal.accept(this);\r\n        }\r\n\r\n        public function applyStats(stats:RoundStats):void {\r\n            aPoints = stats.getPoints(Team.A);\r\n            bPoints = stats.getPoints(Team.B);\r\n            aGatheredPoints = stats.getGatheredPoints(Team.A);\r\n            bGatheredPoints = stats.getGatheredPoints(Team.B);\r\n        }\r\n\r\n        public function updateRound():void {\r\n            var a:*, i:uint, j:uint;\r\n            var o:DrawRobot;\r\n\r\n            for (a in groundRobots) {\r\n                o = groundRobots[a] as DrawRobot;\r\n                o.updateRound();\r\n                if (!o.isAlive()) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete groundRobots[a];\r\n                }\r\n            }\r\n\r\n            for (a in encampments) {\r\n                o = encampments[a] as DrawRobot;\r\n                o.updateRound();\r\n                if (!o.isAlive()) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete encampments[a];\r\n                }\r\n            }\r\n\r\n            if (hqA) {\r\n                hqA.updateRound();\r\n                if (!hqA.isAlive()) {\r\n                    if (hqA.parent) {\r\n                        hqA.parent.removeChild(hqA);\r\n                    }\r\n                    hqA = null;\r\n                }\r\n            }\r\n\r\n            if (hqB) {\r\n                hqB.updateRound();\r\n                if (!hqB.isAlive()) {\r\n                    if (hqB.parent) {\r\n                        hqB.parent.removeChild(hqB);\r\n                    }\r\n                    hqB = null;\r\n                }\r\n            }\r\n        }\r\n\r\n        private function processEndOfRound():void {\r\n            roundNum++;\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ PRIVATE HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function getRobot(id:uint):DrawRobot {\r\n            if (groundRobots[id]) return groundRobots[id] as DrawRobot;\r\n            if (encampments[id]) return encampments[id] as DrawRobot;\r\n            return null;\r\n        }\r\n\r\n        private function removeRobot(id:uint):void {\r\n            if (groundRobots[id]) delete groundRobots[id];\r\n            if (encampments[id]) delete encampments[id];\r\n        }\r\n\r\n        private function translateCoordinates(loc:MapLocation):MapLocation {\r\n            return new MapLocation(loc.getX() - origin.getX(), loc.getY() - origin.getY());\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ SIGNAL HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        override public function visitBroadcastSignal(s:BroadcastSignal):* {\r\n            getRobot(s.getRobotID()).broadcast();\r\n        }\r\n\r\n        override public function visitCaptureSignal(s:CaptureSignal):* {\r\n            var o:DrawRobot = neutralEncampments[s.getLocation()];\r\n            if (o) {\r\n                if (o.parent) {\r\n                    o.parent.removeChild(o);\r\n                }\r\n                delete neutralEncampments[s.getLocation()]; \/\/ TODO dont delete just hide\r\n            }\r\n\r\n            var robot:DrawRobot = getRobot(s.getParentID());\r\n            robot.capture();\r\n        }\r\n\r\n        override public function visitDeathSignal(s:DeathSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getRobotID());\r\n            robot.destroyUnit();\r\n\r\n            if (robot.getType() == RobotType.HQ) {\r\n                var hq:DrawRobot = robot.getTeam() == Team.A ? hqA : hqB;\r\n                hq.destroyUnit();\r\n            }\r\n        }\r\n\r\n        override public function visitEnergonChangeSignal(s:EnergonChangeSignal):* {\r\n            var robotIDs:Array = s.getRobotIDs();\r\n            var energon:Array = s.getEnergon();\r\n\r\n            for (var i:uint; i < robotIDs.length; i++) {\r\n                var robot:DrawRobot = getRobot(robotIDs[i]);\r\n                robot.setEnergon(energon[i]);\r\n\r\n                if (robot.getType() == RobotType.HQ) {\r\n                    var hq:DrawRobot = robot.getTeam() == Team.A ? hqA : hqB;\r\n                    hq.setEnergon(energon[i]);\r\n                }\r\n            }\r\n        }\r\n\r\n        override public function visitFluxChangeSignal(s:FluxChangeSignal):* {\r\n            aFlux = s.getFlux(Team.A);\r\n            bFlux = s.getFlux(Team.B);\r\n        }\r\n\r\n        override public function visitIndicatorStringSignal(s:IndicatorStringSignal):* {\r\n            getRobot(s.getRobotID()).setIndicatorString(s.getIndicatorString(), s.getIndex());\r\n        }\r\n\r\n        override public function visitMineSignal(s:MineSignal):* {\r\n            var loc:MapLocation = translateCoordinates(s.getLocation());\r\n            if (s.isBirth()) {\r\n                mines[loc.getX()][loc.getY()] = s.getTeam();\r\n            } else {\r\n                mines[loc.getX()][loc.getY()] = null;\r\n            }\r\n        }\r\n\r\n        override public function visitMineLayerSignal(s:MineLayerSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getRobotID());\r\n            if (s.isLaying()) {\r\n                robot.layMine();\r\n            } else {\r\n                \/\/ TODO mining stopping - not enough info on the signal?\r\n                var researchProgress:Array = robot.getTeam() == Team.A ? progressA : progressB;\r\n                var hasUpgrade:Boolean = researchProgress[ResearchType.getField(ResearchType.PIXAXE)] == 1.0;\r\n                robot.diffuseMine(hasUpgrade);\r\n            }\r\n        }\r\n\r\n        override public function visitMovementSignal(s:MovementSignal):* {\r\n            getRobot(s.getRobotID()).moveToLocation(s.getTargetLoc());\r\n        }\r\n\r\n        override public function visitNodeBirthSignal(s:NodeBirthSignal):* {\r\n            var encampment:DrawRobot = new DrawRobot(0, RobotType.ENCAMPMENT, Team.NEUTRAL);\r\n            encampment.setLocation(s.getLocation());\r\n            neutralEncampments[s.getLocation()] = encampment;\r\n        }\r\n\r\n        override public function visitResearchChangeSignal(s:ResearchChangeSignal):* {\r\n            progressA = s.getProgress(Team.A);\r\n            progressB = s.getProgress(Team.B);\r\n        }\r\n\r\n        override public function visitSpawnSignal(s:SpawnSignal):* {\r\n            var robot:DrawRobot = new DrawRobot(s.getRobotID(), s.getRobotType(), s.getTeam());\r\n            robot.setLocation(s.getLocation());\r\n            groundRobots[s.getRobotID()] = robot;\r\n            if (s.getRobotType() == RobotType.HQ) {\r\n                if (s.getTeam() == Team.A) hqA = robot.clone() as DrawRobot;\r\n                if (s.getTeam() == Team.B) hqB = robot.clone() as DrawRobot;\r\n            }\r\n        }\r\n\r\n    }\r\n\r\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.common.MapLocation;\r\n    import battlecode.common.ResearchType;\r\n    import battlecode.common.RobotType;\r\n    import battlecode.common.Team;\r\n    import battlecode.serial.RoundDelta;\r\n    import battlecode.serial.RoundStats;\r\n    import battlecode.world.GameMap;\r\n    import battlecode.world.signals.*;\r\n\r\n    public class DrawState extends DefaultSignalHandler {\r\n        \/\/ state\r\n        private var mines:Array; \/\/ Team[][]\r\n        private var neutralEncampments:Object;\r\n        private var encampments:Object;\r\n        private var groundRobots:Object;\r\n        private var hqA:DrawRobot;\r\n        private var hqB:DrawRobot;\r\n\r\n        \/\/ stats\r\n        private var aPoints:Number;\r\n        private var bPoints:Number;\r\n        private var aFlux:Number;\r\n        private var bFlux:Number;\r\n        private var aGatheredPoints:Number;\r\n        private var bGatheredPoints:Number;\r\n        private var roundNum:uint;\r\n        private var progressA:Array;\r\n        private var progressB:Array;\r\n\r\n        \/\/ immutables\r\n        private var map:GameMap;\r\n        private var origin:MapLocation;\r\n\r\n        public function DrawState(map:GameMap) {\r\n            neutralEncampments = new Object();\r\n            encampments = new Object();\r\n            groundRobots = new Object();\r\n\r\n            mines = new Array();\r\n            for (var i:int = 0; i < map.getWidth(); i++) {\r\n                mines[i] = new Array();\r\n                for (var j:int = 0; j < map.getHeight(); j++) {\r\n                    mines[i][j] = null;\r\n                }\r\n            }\r\n\r\n            aPoints = 0;\r\n            bPoints = 0;\r\n            aFlux = 0;\r\n            bFlux = 0;\r\n            aGatheredPoints = 0;\r\n            bGatheredPoints = 0;\r\n            roundNum = 1;\r\n\r\n            progressA = [ 0.0, 0.0, 0.0, 0.0, 0.0 ];\r\n            progressB = [ 0.0, 0.0, 0.0, 0.0, 0.0 ];\r\n\r\n            this.map = map;\r\n            this.origin = map.getOrigin();\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ PROPERTY GETTERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        public function getMines():Array {\r\n            return mines;\r\n        }\r\n\r\n        public function getNeutralEncampments():Object {\r\n            return neutralEncampments;\r\n        }\r\n\r\n        public function getEncampments():Object {\r\n            return encampments\r\n        }\r\n\r\n        public function getGroundRobots():Object {\r\n            return groundRobots;\r\n        }\r\n\r\n        public function getHQ(team:String):DrawRobot {\r\n            return team == Team.A ? hqA : hqB;\r\n        }\r\n\r\n        public function getPoints(team:String):uint {\r\n            return (team == Team.A) ? aPoints : bPoints;\r\n        }\r\n\r\n        public function getFlux(team:String):uint {\r\n            return (team == Team.A) ? aFlux : bFlux;\r\n        }\r\n\r\n        public function getResearchProgress(team:String):Array {\r\n            return team == Team.A ? progressA : progressB;\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ CORE FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function copyStateFrom(state:DrawState):void {\r\n            var a:*;\r\n\r\n            mines = new Array();\r\n            for (var i:int = 0; i < map.getWidth(); i++) {\r\n                mines[i] = new Array();\r\n                for (var j:int = 0; j < map.getHeight(); j++) {\r\n                    mines[i][j] = state.mines[i][j];\r\n                }\r\n            }\r\n\r\n            neutralEncampments = new Object();\r\n            for (a in state.neutralEncampments) {\r\n                neutralEncampments[a] = state.neutralEncampments[a].clone();\r\n            }\r\n\r\n            encampments = new Object();\r\n            for (a in state.encampments) {\r\n                encampments[a] = state.encampments[a].clone();\r\n            }\r\n\r\n            groundRobots = new Object();\r\n            for (a in state.groundRobots) {\r\n                groundRobots[a] = state.groundRobots[a].clone();\r\n            }\r\n\r\n            hqA = state.hqA ? state.hqA.clone() as DrawRobot : null;\r\n            hqB = state.hqB ? state.hqB.clone() as DrawRobot : null;\r\n\r\n            progressA = state.progressA.concat();\r\n            progressB = state.progressB.concat();\r\n\r\n            roundNum = state.roundNum;\r\n        }\r\n\r\n        public function clone():DrawState {\r\n            var state:DrawState = new DrawState(map);\r\n            state.copyStateFrom(this);\r\n            return state;\r\n        }\r\n\r\n        public function applyDelta(delta:RoundDelta):void {\r\n            updateRound();\r\n            for each (var signal:Signal in delta.getSignals()) {\r\n                applySignal(signal);\r\n            }\r\n            processEndOfRound();\r\n        }\r\n\r\n        public function applySignal(signal:Signal):void {\r\n            if (signal != null) signal.accept(this);\r\n        }\r\n\r\n        public function applyStats(stats:RoundStats):void {\r\n            aPoints = stats.getPoints(Team.A);\r\n            bPoints = stats.getPoints(Team.B);\r\n            aGatheredPoints = stats.getGatheredPoints(Team.A);\r\n            bGatheredPoints = stats.getGatheredPoints(Team.B);\r\n        }\r\n\r\n        public function updateRound():void {\r\n            var a:*, i:uint, j:uint;\r\n            var o:DrawRobot;\r\n\r\n            for (a in groundRobots) {\r\n                o = groundRobots[a] as DrawRobot;\r\n                o.updateRound();\r\n                if (!o.isAlive()) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete groundRobots[a];\r\n                }\r\n            }\r\n\r\n            for (a in encampments) {\r\n                o = encampments[a] as DrawRobot;\r\n                o.updateRound();\r\n                if (!o.isAlive()) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete encampments[a];\r\n                }\r\n            }\r\n\r\n            if (hqA) {\r\n                hqA.updateRound();\r\n                if (!hqA.isAlive()) {\r\n                    if (hqA.parent) {\r\n                        hqA.parent.removeChild(hqA);\r\n                    }\r\n                    hqA = null;\r\n                }\r\n            }\r\n\r\n            if (hqB) {\r\n                hqB.updateRound();\r\n                if (!hqB.isAlive()) {\r\n                    if (hqB.parent) {\r\n                        hqB.parent.removeChild(hqB);\r\n                    }\r\n                    hqB = null;\r\n                }\r\n            }\r\n        }\r\n\r\n        private function processEndOfRound():void {\r\n            roundNum++;\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ PRIVATE HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function getRobot(id:uint):DrawRobot {\r\n            if (groundRobots[id]) return groundRobots[id] as DrawRobot;\r\n            if (encampments[id]) return encampments[id] as DrawRobot;\r\n            return null;\r\n        }\r\n\r\n        private function removeRobot(id:uint):void {\r\n            if (groundRobots[id]) delete groundRobots[id];\r\n            if (encampments[id]) delete encampments[id];\r\n        }\r\n\r\n        private function translateCoordinates(loc:MapLocation):MapLocation {\r\n            return new MapLocation(loc.getX() - origin.getX(), loc.getY() - origin.getY());\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ SIGNAL HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        override public function visitBroadcastSignal(s:BroadcastSignal):* {\r\n            getRobot(s.getRobotID()).broadcast();\r\n        }\r\n\r\n        override public function visitCaptureSignal(s:CaptureSignal):* {\r\n            var o:DrawRobot = neutralEncampments[s.getLocation()];\r\n            if (o) {\r\n                if (o.parent) {\r\n                    o.parent.removeChild(o);\r\n                }\r\n                delete neutralEncampments[s.getLocation()];\r\n            }\r\n\r\n            var robot:DrawRobot = getRobot(s.getParentID());\r\n            robot.capture();\r\n        }\r\n\r\n        override public function visitDeathSignal(s:DeathSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getRobotID());\r\n            robot.destroyUnit();\r\n\r\n            if (robot.getType() == RobotType.HQ) {\r\n                var hq:DrawRobot = robot.getTeam() == Team.A ? hqA : hqB;\r\n                hq.destroyUnit();\r\n            }\r\n\r\n            if (RobotType.isEncampment(robot.getType())) {\r\n                var encampment:DrawRobot = new DrawRobot(0, RobotType.ENCAMPMENT, Team.NEUTRAL);\r\n                encampment.setLocation(robot.getLocation());\r\n                neutralEncampments[robot.getLocation()] = encampment;\r\n            }\r\n        }\r\n\r\n        override public function visitEnergonChangeSignal(s:EnergonChangeSignal):* {\r\n            var robotIDs:Array = s.getRobotIDs();\r\n            var energon:Array = s.getEnergon();\r\n\r\n            for (var i:uint; i < robotIDs.length; i++) {\r\n                var robot:DrawRobot = getRobot(robotIDs[i]);\r\n                robot.setEnergon(energon[i]);\r\n\r\n                if (robot.getType() == RobotType.HQ) {\r\n                    var hq:DrawRobot = robot.getTeam() == Team.A ? hqA : hqB;\r\n                    hq.setEnergon(energon[i]);\r\n                }\r\n            }\r\n        }\r\n\r\n        override public function visitFluxChangeSignal(s:FluxChangeSignal):* {\r\n            aFlux = s.getFlux(Team.A);\r\n            bFlux = s.getFlux(Team.B);\r\n        }\r\n\r\n        override public function visitIndicatorStringSignal(s:IndicatorStringSignal):* {\r\n            getRobot(s.getRobotID()).setIndicatorString(s.getIndicatorString(), s.getIndex());\r\n        }\r\n\r\n        override public function visitMineSignal(s:MineSignal):* {\r\n            var loc:MapLocation = translateCoordinates(s.getLocation());\r\n            if (s.isBirth()) {\r\n                mines[loc.getX()][loc.getY()] = s.getTeam();\r\n            } else {\r\n                mines[loc.getX()][loc.getY()] = null;\r\n            }\r\n        }\r\n\r\n        override public function visitMineLayerSignal(s:MineLayerSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getRobotID());\r\n            if (s.isLaying()) {\r\n                robot.layMine();\r\n            } else {\r\n                \/\/ TODO mining stopping - not enough info on the signal?\r\n                var researchProgress:Array = robot.getTeam() == Team.A ? progressA : progressB;\r\n                var hasUpgrade:Boolean = researchProgress[ResearchType.getField(ResearchType.PIXAXE)] == 1.0;\r\n                robot.diffuseMine(hasUpgrade);\r\n            }\r\n        }\r\n\r\n        override public function visitMovementSignal(s:MovementSignal):* {\r\n            getRobot(s.getRobotID()).moveToLocation(s.getTargetLoc());\r\n        }\r\n\r\n        override public function visitNodeBirthSignal(s:NodeBirthSignal):* {\r\n            var encampment:DrawRobot = new DrawRobot(0, RobotType.ENCAMPMENT, Team.NEUTRAL);\r\n            encampment.setLocation(s.getLocation());\r\n            neutralEncampments[s.getLocation()] = encampment;\r\n        }\r\n\r\n        override public function visitResearchChangeSignal(s:ResearchChangeSignal):* {\r\n            progressA = s.getProgress(Team.A);\r\n            progressB = s.getProgress(Team.B);\r\n        }\r\n\r\n        override public function visitSpawnSignal(s:SpawnSignal):* {\r\n            var robot:DrawRobot = new DrawRobot(s.getRobotID(), s.getRobotType(), s.getTeam());\r\n            robot.setLocation(s.getLocation());\r\n            groundRobots[s.getRobotID()] = robot;\r\n            if (s.getRobotType() == RobotType.HQ) {\r\n                if (s.getTeam() == Team.A) hqA = robot.clone() as DrawRobot;\r\n                if (s.getTeam() == Team.B) hqB = robot.clone() as DrawRobot;\r\n            }\r\n        }\r\n\r\n    }\r\n\r\n}","subject":"replace neutral encampments after captured encampment has been destroyed","message":"replace neutral encampments after captured encampment has been destroyed\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"b2d206836c1dc12e6b992fe77b0c01f84a0ae597","old_file":"src\/battlecode\/client\/viewer\/render\/DrawState.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawState.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.common.MapLocation;\r\n    import battlecode.common.ResearchType;\r\n    import battlecode.common.RobotType;\r\n    import battlecode.common.Team;\r\n    import battlecode.serial.RoundDelta;\r\n    import battlecode.serial.RoundStats;\r\n    import battlecode.world.GameMap;\r\n    import battlecode.world.signals.*;\r\n\r\n    public class DrawState extends DefaultSignalHandler {\r\n        \/\/ state\r\n        private var mines:Array; \/\/ Team[][]\r\n        private var neutralEncampments:Object;\r\n        private var encampments:Object;\r\n        private var groundRobots:Object;\r\n        private var hqA:DrawRobot;\r\n        private var hqB:DrawRobot;\r\n\r\n        \/\/ stats\r\n        private var aPoints:Number;\r\n        private var bPoints:Number;\r\n        private var aFlux:Number;\r\n        private var bFlux:Number;\r\n        private var aGatheredPoints:Number;\r\n        private var bGatheredPoints:Number;\r\n        private var roundNum:uint;\r\n        private var progressA:Array;\r\n        private var progressB:Array;\r\n\r\n        \/\/ immutables\r\n        private var map:GameMap;\r\n        private var origin:MapLocation;\r\n\r\n        public function DrawState(map:GameMap) {\r\n            neutralEncampments = new Object();\r\n            encampments = new Object();\r\n            groundRobots = new Object();\r\n\r\n            mines = new Array();\r\n            for (var i:int = 0; i < map.getWidth(); i++) {\r\n                mines[i] = new Array();\r\n                for (var j:int = 0; j < map.getHeight(); j++) {\r\n                    mines[i][j] = null;\r\n                }\r\n            }\r\n\r\n            aPoints = 0;\r\n            bPoints = 0;\r\n            aFlux = 0;\r\n            bFlux = 0;\r\n            aGatheredPoints = 0;\r\n            bGatheredPoints = 0;\r\n            roundNum = 1;\r\n\r\n            progressA = [ 0.0, 0.0, 0.0, 0.0, 0.0 ];\r\n            progressB = [ 0.0, 0.0, 0.0, 0.0, 0.0 ];\r\n\r\n            this.map = map;\r\n            this.origin = map.getOrigin();\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ PROPERTY GETTERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        public function getMines():Array {\r\n            return mines;\r\n        }\r\n\r\n        public function getNeutralEncampments():Object {\r\n            return neutralEncampments;\r\n        }\r\n\r\n        public function getEncampments():Object {\r\n            return encampments\r\n        }\r\n\r\n        public function getGroundRobots():Object {\r\n            return groundRobots;\r\n        }\r\n\r\n        public function getHQ(team:String):DrawRobot {\r\n            return team == Team.A ? hqA : hqB;\r\n        }\r\n\r\n        public function getPoints(team:String):uint {\r\n            return (team == Team.A) ? aPoints : bPoints;\r\n        }\r\n\r\n        public function getFlux(team:String):uint {\r\n            return (team == Team.A) ? aFlux : bFlux;\r\n        }\r\n\r\n        public function getResearchProgress(team:String):Array {\r\n            return team == Team.A ? progressA : progressB;\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ CORE FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function copyStateFrom(state:DrawState):void {\r\n            var a:*;\r\n\r\n            mines = new Array();\r\n            for (var i:int = 0; i < map.getWidth(); i++) {\r\n                mines[i] = new Array();\r\n                for (var j:int = 0; j < map.getHeight(); j++) {\r\n                    mines[i][j] = state.mines[i][j];\r\n                }\r\n            }\r\n\r\n            neutralEncampments = new Object();\r\n            for (a in state.neutralEncampments) {\r\n                neutralEncampments[a] = state.neutralEncampments[a].clone();\r\n            }\r\n\r\n            encampments = new Object();\r\n            for (a in state.encampments) {\r\n                encampments[a] = state.encampments[a].clone();\r\n            }\r\n\r\n            groundRobots = new Object();\r\n            for (a in state.groundRobots) {\r\n                groundRobots[a] = state.groundRobots[a].clone();\r\n            }\r\n\r\n            hqA = state.hqA ? state.hqA.clone() as DrawRobot : null;\r\n            hqB = state.hqB ? state.hqB.clone() as DrawRobot : null;\r\n\r\n            progressA = state.progressA.concat();\r\n            progressB = state.progressB.concat();\r\n\r\n            roundNum = state.roundNum;\r\n        }\r\n\r\n        public function clone():DrawState {\r\n            var state:DrawState = new DrawState(map);\r\n            state.copyStateFrom(this);\r\n            return state;\r\n        }\r\n\r\n        public function applyDelta(delta:RoundDelta):void {\r\n            updateRound();\r\n            for each (var signal:Signal in delta.getSignals()) {\r\n                applySignal(signal);\r\n            }\r\n            processEndOfRound();\r\n        }\r\n\r\n        public function applySignal(signal:Signal):void {\r\n            if (signal != null) signal.accept(this);\r\n        }\r\n\r\n        public function applyStats(stats:RoundStats):void {\r\n            aPoints = stats.getPoints(Team.A);\r\n            bPoints = stats.getPoints(Team.B);\r\n            aGatheredPoints = stats.getGatheredPoints(Team.A);\r\n            bGatheredPoints = stats.getGatheredPoints(Team.B);\r\n        }\r\n\r\n        public function updateRound():void {\r\n            var a:*, i:uint, j:uint;\r\n            var o:DrawRobot;\r\n\r\n            for (a in groundRobots) {\r\n                o = groundRobots[a] as DrawRobot;\r\n                o.updateRound();\r\n                if (!o.isAlive()) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete groundRobots[a];\r\n                }\r\n            }\r\n\r\n            for (a in encampments) {\r\n                o = encampments[a] as DrawRobot;\r\n                o.updateRound();\r\n                if (!o.isAlive()) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete encampments[a];\r\n                }\r\n            }\r\n\r\n            if (hqA) {\r\n                hqA.updateRound();\r\n                if (!hqA.isAlive()) {\r\n                    if (hqA.parent) {\r\n                        hqA.parent.removeChild(hqA);\r\n                    }\r\n                    hqA = null;\r\n                }\r\n            }\r\n\r\n            if (hqB) {\r\n                hqB.updateRound();\r\n                if (!hqB.isAlive()) {\r\n                    if (hqB.parent) {\r\n                        hqB.parent.removeChild(hqB);\r\n                    }\r\n                    hqB = null;\r\n                }\r\n            }\r\n        }\r\n\r\n        private function processEndOfRound():void {\r\n            roundNum++;\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ PRIVATE HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function getRobot(id:uint):DrawRobot {\r\n            if (groundRobots[id]) return groundRobots[id] as DrawRobot;\r\n            if (encampments[id]) return encampments[id] as DrawRobot;\r\n            return null;\r\n        }\r\n\r\n        private function removeRobot(id:uint):void {\r\n            if (groundRobots[id]) delete groundRobots[id];\r\n            if (encampments[id]) delete encampments[id];\r\n        }\r\n\r\n        private function translateCoordinates(loc:MapLocation):MapLocation {\r\n            return new MapLocation(loc.getX() - origin.getX(), loc.getY() - origin.getY());\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ SIGNAL HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        override public function visitAttackSignal(s:AttackSignal):* {\r\n            getRobot(s.getRobotID()).attack(s.getTargetLoc());\r\n        }\r\n\r\n        override public function visitBroadcastSignal(s:BroadcastSignal):* {\r\n            getRobot(s.getRobotID()).broadcast();\r\n        }\r\n\r\n        override public function visitCaptureSignal(s:CaptureSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getParentID());\r\n            robot.capture();\r\n        }\r\n\r\n        override public function visitDeathSignal(s:DeathSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getRobotID());\r\n            robot.destroyUnit();\r\n\r\n            if (robot.getType() == RobotType.HQ) {\r\n                var hq:DrawRobot = robot.getTeam() == Team.A ? hqA : hqB;\r\n                hq.destroyUnit();\r\n            }\r\n\r\n            if (RobotType.isEncampment(robot.getType())) {\r\n                var encampment:DrawRobot = new DrawRobot(0, RobotType.ENCAMPMENT, Team.NEUTRAL);\r\n                encampment.setLocation(robot.getLocation());\r\n                neutralEncampments[robot.getLocation()] = encampment;\r\n            }\r\n        }\r\n\r\n        override public function visitEnergonChangeSignal(s:EnergonChangeSignal):* {\r\n            var robotIDs:Array = s.getRobotIDs();\r\n            var energon:Array = s.getEnergon();\r\n\r\n            for (var i:uint; i < robotIDs.length; i++) {\r\n                var robot:DrawRobot = getRobot(robotIDs[i]);\r\n                robot.setEnergon(energon[i]);\r\n\r\n                if (robot.getType() == RobotType.HQ) {\r\n                    var hq:DrawRobot = robot.getTeam() == Team.A ? hqA : hqB;\r\n                    hq.setEnergon(energon[i]);\r\n                }\r\n            }\r\n        }\r\n\r\n        override public function visitFluxChangeSignal(s:FluxChangeSignal):* {\r\n            aFlux = s.getFlux(Team.A);\r\n            bFlux = s.getFlux(Team.B);\r\n        }\r\n\r\n        override public function visitIndicatorStringSignal(s:IndicatorStringSignal):* {\r\n            getRobot(s.getRobotID()).setIndicatorString(s.getIndicatorString(), s.getIndex());\r\n        }\r\n\r\n        override public function visitMineSignal(s:MineSignal):* {\r\n            var loc:MapLocation = translateCoordinates(s.getLocation());\r\n            if (map.isOnMap(loc)) {\r\n                if (s.isBirth()) {\r\n                    if (!mines[loc.getX()][loc.getY()]) {\r\n                        mines[loc.getX()][loc.getY()] = s.getTeam();\r\n                    }\r\n                } else {\r\n                    mines[loc.getX()][loc.getY()] = null;\r\n                }\r\n            }\r\n        }\r\n\r\n        override public function visitMineLayerSignal(s:MineLayerSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getRobotID());\r\n            if (s.isLaying()) {\r\n                robot.layMine();\r\n            } else {\r\n                var researchProgress:Array = robot.getTeam() == Team.A ? progressA : progressB;\r\n                var hasUpgrade:Boolean = researchProgress[ResearchType.getField(ResearchType.DEFUSION)] == 1.0;\r\n                robot.diffuseMine(hasUpgrade);\r\n            }\r\n        }\r\n\r\n        override public function visitMovementSignal(s:MovementSignal):* {\r\n            getRobot(s.getRobotID()).moveToLocation(s.getTargetLoc());\r\n        }\r\n\r\n        override public function visitNodeBirthSignal(s:NodeBirthSignal):* {\r\n            var encampment:DrawRobot = new DrawRobot(0, RobotType.ENCAMPMENT, Team.NEUTRAL);\r\n            encampment.setLocation(s.getLocation());\r\n            neutralEncampments[s.getLocation()] = encampment;\r\n        }\r\n\r\n        override public function visitResearchChangeSignal(s:ResearchChangeSignal):* {\r\n            progressA = s.getProgress(Team.A);\r\n            progressB = s.getProgress(Team.B);\r\n        }\r\n\r\n        override public function visitSpawnSignal(s:SpawnSignal):* {\r\n            var robot:DrawRobot = new DrawRobot(s.getRobotID(), s.getRobotType(), s.getTeam());\r\n            robot.setLocation(s.getLocation());\r\n            groundRobots[s.getRobotID()] = robot;\r\n\r\n            if (s.getRobotType() == RobotType.HQ) {\r\n                if (s.getTeam() == Team.A) hqA = robot.clone() as DrawRobot;\r\n                if (s.getTeam() == Team.B) hqB = robot.clone() as DrawRobot;\r\n            }\r\n\r\n            if (RobotType.isEncampment(s.getRobotType())) {\r\n                var o:DrawRobot = neutralEncampments[s.getLocation()];\r\n                if (o) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete neutralEncampments[s.getLocation()];\r\n                }\r\n            }\r\n        }\r\n\r\n    }\r\n\r\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\r\n    import battlecode.common.MapLocation;\r\n    import battlecode.common.ResearchType;\r\n    import battlecode.common.RobotType;\r\n    import battlecode.common.Team;\r\n    import battlecode.serial.RoundDelta;\r\n    import battlecode.serial.RoundStats;\r\n    import battlecode.world.GameMap;\r\n    import battlecode.world.signals.*;\r\n\r\n    public class DrawState extends DefaultSignalHandler {\r\n        \/\/ state\r\n        private var mines:Array; \/\/ Team[][]\r\n        private var neutralEncampments:Object;\r\n        private var encampments:Object;\r\n        private var groundRobots:Object;\r\n        private var hqA:DrawRobot;\r\n        private var hqB:DrawRobot;\r\n\r\n        \/\/ stats\r\n        private var aPoints:Number;\r\n        private var bPoints:Number;\r\n        private var aFlux:Number;\r\n        private var bFlux:Number;\r\n        private var aGatheredPoints:Number;\r\n        private var bGatheredPoints:Number;\r\n        private var roundNum:uint;\r\n        private var progressA:Array;\r\n        private var progressB:Array;\r\n\r\n        \/\/ immutables\r\n        private var map:GameMap;\r\n        private var origin:MapLocation;\r\n\r\n        public function DrawState(map:GameMap) {\r\n            neutralEncampments = new Object();\r\n            encampments = new Object();\r\n            groundRobots = new Object();\r\n\r\n            mines = new Array();\r\n            for (var i:int = 0; i < map.getWidth(); i++) {\r\n                mines[i] = new Array();\r\n                for (var j:int = 0; j < map.getHeight(); j++) {\r\n                    mines[i][j] = null;\r\n                }\r\n            }\r\n\r\n            aPoints = 0;\r\n            bPoints = 0;\r\n            aFlux = 0;\r\n            bFlux = 0;\r\n            aGatheredPoints = 0;\r\n            bGatheredPoints = 0;\r\n            roundNum = 1;\r\n\r\n            progressA = [ 0.0, 0.0, 0.0, 0.0, 0.0 ];\r\n            progressB = [ 0.0, 0.0, 0.0, 0.0, 0.0 ];\r\n\r\n            this.map = map;\r\n            this.origin = map.getOrigin();\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ PROPERTY GETTERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        public function getMines():Array {\r\n            return mines;\r\n        }\r\n\r\n        public function getNeutralEncampments():Object {\r\n            return neutralEncampments;\r\n        }\r\n\r\n        public function getEncampments():Object {\r\n            return encampments\r\n        }\r\n\r\n        public function getGroundRobots():Object {\r\n            return groundRobots;\r\n        }\r\n\r\n        public function getHQ(team:String):DrawRobot {\r\n            return team == Team.A ? hqA : hqB;\r\n        }\r\n\r\n        public function getPoints(team:String):uint {\r\n            return (team == Team.A) ? aPoints : bPoints;\r\n        }\r\n\r\n        public function getFlux(team:String):uint {\r\n            return (team == Team.A) ? aFlux : bFlux;\r\n        }\r\n\r\n        public function getResearchProgress(team:String):Array {\r\n            return team == Team.A ? progressA : progressB;\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ CORE FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function copyStateFrom(state:DrawState):void {\r\n            var a:*;\r\n\r\n            mines = new Array();\r\n            for (var i:int = 0; i < map.getWidth(); i++) {\r\n                mines[i] = new Array();\r\n                for (var j:int = 0; j < map.getHeight(); j++) {\r\n                    mines[i][j] = state.mines[i][j];\r\n                }\r\n            }\r\n\r\n            neutralEncampments = new Object();\r\n            for (a in state.neutralEncampments) {\r\n                neutralEncampments[a] = state.neutralEncampments[a].clone();\r\n            }\r\n\r\n            encampments = new Object();\r\n            for (a in state.encampments) {\r\n                encampments[a] = state.encampments[a].clone();\r\n            }\r\n\r\n            groundRobots = new Object();\r\n            for (a in state.groundRobots) {\r\n                groundRobots[a] = state.groundRobots[a].clone();\r\n            }\r\n\r\n            hqA = state.hqA ? state.hqA.clone() as DrawRobot : null;\r\n            hqB = state.hqB ? state.hqB.clone() as DrawRobot : null;\r\n\r\n            progressA = state.progressA.concat();\r\n            progressB = state.progressB.concat();\r\n\r\n            roundNum = state.roundNum;\r\n        }\r\n\r\n        public function clone():DrawState {\r\n            var state:DrawState = new DrawState(map);\r\n            state.copyStateFrom(this);\r\n            return state;\r\n        }\r\n\r\n        public function applyDelta(delta:RoundDelta):void {\r\n            updateRound();\r\n            for each (var signal:Signal in delta.getSignals()) {\r\n                applySignal(signal);\r\n            }\r\n            processEndOfRound();\r\n        }\r\n\r\n        public function applySignal(signal:Signal):void {\r\n            if (signal != null) signal.accept(this);\r\n        }\r\n\r\n        public function applyStats(stats:RoundStats):void {\r\n            aPoints = stats.getPoints(Team.A);\r\n            bPoints = stats.getPoints(Team.B);\r\n            aGatheredPoints = stats.getGatheredPoints(Team.A);\r\n            bGatheredPoints = stats.getGatheredPoints(Team.B);\r\n        }\r\n\r\n        public function updateRound():void {\r\n            var a:*, i:uint, j:uint;\r\n            var o:DrawRobot;\r\n\r\n            for (a in groundRobots) {\r\n                o = groundRobots[a] as DrawRobot;\r\n                o.updateRound();\r\n                if (!o.isAlive()) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete groundRobots[a];\r\n                }\r\n            }\r\n\r\n            for (a in encampments) {\r\n                o = encampments[a] as DrawRobot;\r\n                o.updateRound();\r\n                if (!o.isAlive()) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete encampments[a];\r\n                }\r\n            }\r\n\r\n            if (hqA) {\r\n                hqA.updateRound();\r\n                if (!hqA.isAlive()) {\r\n                    if (hqA.parent) {\r\n                        hqA.parent.removeChild(hqA);\r\n                    }\r\n                    hqA = null;\r\n                }\r\n            }\r\n\r\n            if (hqB) {\r\n                hqB.updateRound();\r\n                if (!hqB.isAlive()) {\r\n                    if (hqB.parent) {\r\n                        hqB.parent.removeChild(hqB);\r\n                    }\r\n                    hqB = null;\r\n                }\r\n            }\r\n        }\r\n\r\n        private function processEndOfRound():void {\r\n            roundNum++;\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/ PRIVATE HELPER FUNCTIONS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        private function getRobot(id:uint):DrawRobot {\r\n            if (groundRobots[id]) return groundRobots[id] as DrawRobot;\r\n            if (encampments[id]) return encampments[id] as DrawRobot;\r\n            return null;\r\n        }\r\n\r\n        private function removeRobot(id:uint):void {\r\n            if (groundRobots[id]) delete groundRobots[id];\r\n            if (encampments[id]) delete encampments[id];\r\n        }\r\n\r\n        private function translateCoordinates(loc:MapLocation):MapLocation {\r\n            return new MapLocation(loc.getX() - origin.getX(), loc.getY() - origin.getY());\r\n        }\r\n\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ SIGNAL HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\r\n        override public function visitAttackSignal(s:AttackSignal):* {\r\n            getRobot(s.getRobotID()).attack(s.getTargetLoc());\r\n        }\r\n\r\n        override public function visitBroadcastSignal(s:BroadcastSignal):* {\r\n            getRobot(s.getRobotID()).broadcast();\r\n        }\r\n\r\n        override public function visitCaptureSignal(s:CaptureSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getParentID());\r\n            robot.capture();\r\n        }\r\n\r\n        override public function visitDeathSignal(s:DeathSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getRobotID());\r\n            robot.destroyUnit();\r\n\r\n            if (robot.getType() == RobotType.HQ) {\r\n                var hq:DrawRobot = robot.getTeam() == Team.A ? hqA : hqB;\r\n                hq.destroyUnit();\r\n            }\r\n\r\n            if (RobotType.isEncampment(robot.getType())) {\r\n                var encampment:DrawRobot = new DrawRobot(0, RobotType.ENCAMPMENT, Team.NEUTRAL);\r\n                encampment.setLocation(robot.getLocation());\r\n                neutralEncampments[robot.getLocation()] = encampment;\r\n            }\r\n        }\r\n\r\n        override public function visitEnergonChangeSignal(s:EnergonChangeSignal):* {\r\n            var robotIDs:Array = s.getRobotIDs();\r\n            var energon:Array = s.getEnergon();\r\n\r\n            for (var i:uint; i < robotIDs.length; i++) {\r\n                var robot:DrawRobot = getRobot(robotIDs[i]);\r\n                robot.setEnergon(energon[i]);\r\n\r\n                if (robot.getType() == RobotType.HQ) {\r\n                    var hq:DrawRobot = robot.getTeam() == Team.A ? hqA : hqB;\r\n                    hq.setEnergon(energon[i]);\r\n                }\r\n            }\r\n        }\r\n\r\n        override public function visitFluxChangeSignal(s:FluxChangeSignal):* {\r\n            aFlux = s.getFlux(Team.A);\r\n            bFlux = s.getFlux(Team.B);\r\n        }\r\n\r\n        override public function visitIndicatorStringSignal(s:IndicatorStringSignal):* {\r\n            getRobot(s.getRobotID()).setIndicatorString(s.getIndicatorString(), s.getIndex());\r\n        }\r\n\r\n        override public function visitMineSignal(s:MineSignal):* {\r\n            var loc:MapLocation = translateCoordinates(s.getLocation());\r\n            if (map.isOnMap(loc)) {\r\n                if (s.isBirth()) {\r\n                    if (!mines[loc.getX()][loc.getY()]) {\r\n                        mines[loc.getX()][loc.getY()] = s.getTeam();\r\n                    }\r\n                } else {\r\n                    mines[loc.getX()][loc.getY()] = null;\r\n                }\r\n            }\r\n        }\r\n\r\n        override public function visitMineLayerSignal(s:MineLayerSignal):* {\r\n            var robot:DrawRobot = getRobot(s.getRobotID());\r\n            if (s.isLaying()) {\r\n                robot.layMine();\r\n            } else {\r\n                var researchProgress:Array = robot.getTeam() == Team.A ? progressA : progressB;\r\n                var hasUpgrade:Boolean = researchProgress[ResearchType.getField(ResearchType.DEFUSION)] == 1.0;\r\n                robot.diffuseMine(hasUpgrade);\r\n            }\r\n        }\r\n\r\n        override public function visitMovementSignal(s:MovementSignal):* {\r\n            getRobot(s.getRobotID()).moveToLocation(s.getTargetLoc());\r\n        }\r\n\r\n        override public function visitNodeBirthSignal(s:NodeBirthSignal):* {\r\n            var encampment:DrawRobot = new DrawRobot(0, RobotType.ENCAMPMENT, Team.NEUTRAL);\r\n            encampment.setLocation(s.getLocation());\r\n            neutralEncampments[s.getLocation()] = encampment;\r\n        }\r\n\r\n        override public function visitResearchChangeSignal(s:ResearchChangeSignal):* {\r\n            progressA = s.getProgress(Team.A);\r\n            progressB = s.getProgress(Team.B);\r\n        }\r\n\r\n        override public function visitSpawnSignal(s:SpawnSignal):* {\r\n            var robot:DrawRobot = new DrawRobot(s.getRobotID(), s.getRobotType(), s.getTeam());\r\n            robot.setLocation(s.getLocation());\r\n\r\n            if (s.getRobotType() == RobotType.HQ) {\r\n                if (s.getTeam() == Team.A) hqA = robot.clone() as DrawRobot;\r\n                if (s.getTeam() == Team.B) hqB = robot.clone() as DrawRobot;\r\n            }\r\n\r\n            if (RobotType.isEncampment(s.getRobotType())) {\r\n                var o:DrawRobot = neutralEncampments[s.getLocation()];\r\n                if (o) {\r\n                    if (o.parent) {\r\n                        o.parent.removeChild(o);\r\n                    }\r\n                    delete neutralEncampments[s.getLocation()];\r\n                }\r\n                encampments[s.getRobotID()] = robot;\r\n            } else {\r\n                groundRobots[s.getRobotID()] = robot;\r\n            }\r\n        }\r\n\r\n    }\r\n\r\n}","subject":"fix height map for encampments","message":"fix height map for encampments\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"2f33c4ecf906a7408ceec7fdd6eae1839b342eb0","old_file":"src-standard\/org\/puremvc\/as3\/utilities\/air\/desktopcitizen\/view\/WindowMediator.as","new_file":"src-standard\/org\/puremvc\/as3\/utilities\/air\/desktopcitizen\/view\/WindowMediator.as","old_contents":"\/*\r\n  PureMVC Utility for AS3 \/ AIR - Desktop Citizen\r\n  Copyright(c) 2007-10 Cliff Hall <clifford.hall@puremvc.org>\r\n  Your reuse is governed by the Creative Commons Attribution 3.0 License\r\n *\/\r\npackage org.puremvc.as3.utilities.air.desktopcitizen.view\r\n{\r\n\timport flash.display.NativeWindowDisplayState;\r\n\timport flash.display.Stage;\r\n\timport flash.events.Event;\r\n\timport flash.events.NativeWindowBoundsEvent;\r\n\timport flash.events.NativeWindowDisplayStateEvent;\r\n\timport flash.geom.Point;\r\n\timport flash.geom.Rectangle;\r\n\timport flash.system.Capabilities;\r\n\t\r\n\timport org.puremvc.as3.interfaces.*;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\timport org.puremvc.as3.utilities.air.desktopcitizen.DesktopCitizenConstants;\r\n\timport org.puremvc.as3.utilities.air.desktopcitizen.controller.WindowCloseCommand;\r\n\timport org.puremvc.as3.utilities.air.desktopcitizen.model.WindowMetricsProxy;\r\n\t\r\n\t\/**\r\n\t * A Mediator for interacting with the WindowedApplication Stage\r\n\t *\/\r\n\tpublic class WindowMediator extends Mediator implements IMediator\r\n\t{\r\n\t\t\/\/ Cannonical name of the Mediator\r\n\t\tpublic static const NAME:String = DesktopCitizenConstants.UTIL+\"WindowMediator\";\r\n\r\n\t\t\/\/ Notification Constants specific to this mediator\r\n\t\tpublic static const WINDOW_SHOW:String\t\t= NAME+\"\/WindowShow\";\r\n\t\tpublic static const SET_DEFAULT:String\t\t= NAME+\"\/SetDefault\";\r\n\t\tpublic static const SET_BOUNDS:String\t\t= NAME+\"\/SetBounds\";\r\n\t\tpublic static const SET_FULLSCREEN:String\t= NAME+\"\/SetFullScreen\";\r\n\r\n\t\t\/\/ Constant for Minimum stage width\r\n\t\tpublic static const MIN_WIDTH:Number = 800;\r\n\t\t\/\/ Constant for Minimum stage height\r\n\t\tpublic static const MIN_HEIGHT:Number = 570;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Constructor. \r\n\t\t *\/\r\n\t\tpublic function WindowMediator( viewComponent:Object ) \r\n\t\t{\r\n\t\t\t\/\/ pass the viewComponent to the superclass where \r\n\t\t\t\/\/ it will be stored in the inherited viewComponent property\r\n\t\t\tsuper( NAME, viewComponent );\r\n\t\t}\r\n\r\n\t\toverride public function onRegister():void\r\n\t\t{\r\n\t\t\t\/\/ cache a reference to frequently used proxies\t\t\t\r\n\t\t\twindowMetricsProxy = facade.retrieveProxy( WindowMetricsProxy.NAME ) as WindowMetricsProxy;\r\n\r\n\t\t\t\/\/ Listen for events from the view component \r\n\t\t\tstage.nativeWindow.addEventListener( Event.CLOSING, onWindowClosing );\r\n\t\t\tstage.nativeWindow.addEventListener( NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGE, onFullScreen )\r\n\t\t\tstage.nativeWindow.addEventListener( NativeWindowBoundsEvent.RESIZE, onResize );\r\n\t\t\tstage.nativeWindow.addEventListener( NativeWindowBoundsEvent.MOVE, onResize );\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * List all notifications this Mediator is interested in.\r\n\t\t * <P>\r\n\t\t * Automatically called by the framework when the mediator\r\n\t\t * is registered with the view.<\/P>\r\n\t\t * \r\n\t\t * @return Array the list of Nofitication names\r\n\t\t *\/\r\n\t\toverride public function listNotificationInterests():Array \r\n\t\t{\r\n\t\t\treturn [ SET_DEFAULT,\r\n\t\t\t\t\t SET_BOUNDS,\r\n\t\t\t\t\t SET_FULLSCREEN,\r\n\t\t\t\t\t WINDOW_SHOW,\r\n\t\t\t\t\t DesktopCitizenConstants.ENABLE_CONFIRM,\r\n\t\t\t\t\t DesktopCitizenConstants.CONFIRM_CLOSING\r\n\t\t\t\t\t];\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Handle all notifications this Mediator is interested in.\r\n\t\t * <P>\r\n\t\t * Called by the framework when a notification is sent that\r\n\t\t * this mediator expressed an interest in when registered\r\n\t\t * (see <code>listNotificationInterests<\/code>.<\/P>\r\n\t\t * \r\n\t\t * @param INotification a notification \r\n\t\t *\/\r\n\t\toverride public function handleNotification( note:INotification ):void \r\n\t\t{\r\n\t\t\tswitch ( note.getName() ) \r\n\t\t\t{\r\n\t\t\t\t\/\/ The max size of the window was passed in as a Point\r\n\t\t\t\t\/\/ Set the window size accordingly\r\n\t\t\t\tcase SET_DEFAULT:\r\n\t\t\t\t\tvar rect:Rectangle = new Rectangle();\r\n\t\t\t\t\tvar maxSize:Point = new Point(Capabilities.screenResolutionX, Capabilities.screenResolutionY);\r\n\t\t\t\t\trect.width = MIN_WIDTH;\r\n\t                rect.height = MIN_HEIGHT;\r\n\t                rect.x = (maxSize.x - rect.width)\/2;\r\n\t                rect.y = (maxSize.y - rect.height)\/2;\r\n\t                stage.nativeWindow.bounds = rect;\r\n\t\t\t\t\tbreak;\r\n\r\n\t\t\t\t\/\/ The previously saved window size has been \r\n\t\t\t\t\/\/ passed in as a Rectangle. Size the window accordingly\r\n\t\t\t\tcase SET_BOUNDS:\r\n\t\t\t\t\tstage.nativeWindow.bounds = note.getBody() as Rectangle;\r\n\t\t\t\t\tbreak;\r\n\r\n\t\t\t\t\/\/ Sent when the app was saved in fullscreen mode\r\n\t\t\t\tcase SET_FULLSCREEN:\r\n\t\t\t\t\tstage.nativeWindow.bounds = note.getBody() as Rectangle;\r\n\t\t\t\t\tstage.nativeWindow.maximize();\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\t\r\n\t\t\t\t\/\/ The window has been restored to the saved metrics, now show it \r\n\t\t\t\t\/\/ and then notify the application that its show time...\r\n\t\t\t\tcase WINDOW_SHOW:\r\n\t\t\t\t\tstage.nativeWindow.visible = true;\r\n\t\t\t\t\tsendNotification( DesktopCitizenConstants.WINDOW_READY );\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\t\r\n\t\t\t\tcase DesktopCitizenConstants.CONFIRM_CLOSING:\r\n\t\t\t\t\tneedConfirm = false;\r\n\t\t\t\t\tstage.nativeWindow.close();\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase DesktopCitizenConstants.ENABLE_CONFIRM:\r\n\t\t\t\t\tneedConfirm = true;\r\n\t\t\t\t\tbreak;\r\n\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Handle resize event dispatched from the viewComponent.\r\n\t\t * \r\n\t\t * @param event the resize event\r\n\t\t *\/\r\n\t\tprotected function onResize( event:NativeWindowBoundsEvent ):void\r\n\t\t{\r\n\t\t\t\/\/ The StageMediator passed in a Rectangle representing the size and location\r\n\t\t\tvar rect:Rectangle = event.afterBounds;\r\n\t\t\t\r\n\t\t\t\/\/ Only save the changes to size and location if not minimized or maximized\r\n\t\t\tif ( windowMetricsProxy.displayState == NativeWindowDisplayState.NORMAL ) windowMetricsProxy.bounds = rect;\r\n\t\t\t\r\n\t\t\t\/\/ If this is the result of the window being resized programatically\r\n\t\t\t\/\/ at startup, then it's time to show the window now.\r\n\t\t\tif (firstPass) {\r\n\t\t\t\tfirstPass = false;\r\n\t\t\t\tsendNotification( WINDOW_SHOW );\r\n\t\t\t} \r\n\t\t}\t\t\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * Handle Display State change events dispatched from the viewComponent.\r\n\t\t * \r\n\t\t * @param event the Display State change event\r\n\t\t *\/\r\n\t\tprotected function onFullScreen( event:NativeWindowDisplayStateEvent ):void\r\n\t\t{\r\n\t\t\t\/\/ Update the WindoMetrics display_state property \r\n\t\t\twindowMetricsProxy.displayState = String( event.afterDisplayState );\r\n\t\t\t\r\n\t\t}\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\/**\r\n\t\t * Handle window closing events dispatched from the viewComponent.\r\n\t\t * \r\n\t\t * @param event the Display State change event\r\n\t\t *\/\r\n\t\tprotected function onWindowClosing( event:Event ):void\r\n\t\t{\r\n\t\t\tif( needConfirm )\r\n\t\t\t{\r\n\t\t\t\tevent.preventDefault();\r\n\t\t\t\tsendNotification( DesktopCitizenConstants.WINDOW_CLOSING );\r\n\t  \t\t} else {\r\n\t  \t\t\tstage.nativeWindow.visible = false;\r\n\t\t\t\tsendNotification( WindowCloseCommand.NAME );\r\n\t  \t\t}\r\n\t\t}\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\/**\r\n\t\t * Cast the viewComponent to its actual type.\r\n\t\t * \r\n\t\t * @return stage the viewComponent cast to flash.display.Stage\r\n\t\t *\/\r\n\t\tprotected function get stage():Stage{\r\n\t\t\treturn viewComponent as Stage;\r\n\t\t}\r\n\r\n\t\tprotected var windowMetricsProxy:WindowMetricsProxy;\r\n\t\tprivate var firstPass:Boolean \t= true;\r\n\t\tprivate var needConfirm:Boolean = false ;\r\n\t}\r\n}","new_contents":"\/*\r\n  PureMVC Utility for AS3 \/ AIR - Desktop Citizen\r\n  Copyright(c) 2007-10 Cliff Hall <clifford.hall@puremvc.org>\r\n  Your reuse is governed by the Creative Commons Attribution 3.0 License\r\n *\/\r\npackage org.puremvc.as3.utilities.air.desktopcitizen.view\r\n{\r\n\timport flash.display.NativeWindowDisplayState;\r\n\timport flash.display.Stage;\r\n\timport flash.events.Event;\r\n\timport flash.events.NativeWindowBoundsEvent;\r\n\timport flash.events.NativeWindowDisplayStateEvent;\r\n\timport flash.geom.Point;\r\n\timport flash.geom.Rectangle;\r\n\timport flash.system.Capabilities;\r\n\t\r\n\timport org.puremvc.as3.interfaces.*;\r\n\timport org.puremvc.as3.patterns.mediator.Mediator;\r\n\timport org.puremvc.as3.utilities.air.desktopcitizen.DesktopCitizenConstants;\r\n\timport org.puremvc.as3.utilities.air.desktopcitizen.controller.WindowCloseCommand;\r\n\timport org.puremvc.as3.utilities.air.desktopcitizen.model.WindowMetricsProxy;\r\n\t\r\n\t\/**\r\n\t * A Mediator for interacting with the WindowedApplication Stage\r\n\t *\/\r\n\tpublic class WindowMediator extends Mediator implements IMediator\r\n\t{\r\n\t\t\/\/ Cannonical name of the Mediator\r\n\t\tpublic static const NAME:String = DesktopCitizenConstants.UTIL+\"WindowMediator\";\r\n\r\n\t\t\/\/ Notification Constants specific to this mediator\r\n\t\tpublic static const WINDOW_SHOW:String\t\t= NAME+\"\/WindowShow\";\r\n\t\tpublic static const SET_DEFAULT:String\t\t= NAME+\"\/SetDefault\";\r\n\t\tpublic static const SET_BOUNDS:String\t\t= NAME+\"\/SetBounds\";\r\n\t\tpublic static const SET_FULLSCREEN:String\t= NAME+\"\/SetFullScreen\";\r\n\r\n\t\t\/\/ Constant for Minimum stage width\r\n\t\tpublic static const MIN_WIDTH:Number = 800;\r\n\t\t\/\/ Constant for Minimum stage height\r\n\t\tpublic static const MIN_HEIGHT:Number = 570;\r\n\t\t\r\n\t\tprivate var lastRect:Rectangle;\r\n\t\t\r\n\t\t\/**\r\n\t\t * Constructor. \r\n\t\t *\/\r\n\t\tpublic function WindowMediator( viewComponent:Object ) \r\n\t\t{\r\n\t\t\t\/\/ pass the viewComponent to the superclass where \r\n\t\t\t\/\/ it will be stored in the inherited viewComponent property\r\n\t\t\tsuper( NAME, viewComponent );\r\n\t\t}\r\n\r\n\t\toverride public function onRegister():void\r\n\t\t{\r\n\t\t\t\/\/ cache a reference to frequently used proxies\t\t\t\r\n\t\t\twindowMetricsProxy = facade.retrieveProxy( WindowMetricsProxy.NAME ) as WindowMetricsProxy;\r\n\r\n\t\t\t\/\/ Listen for events from the view component \r\n\t\t\tstage.nativeWindow.addEventListener( Event.CLOSING, onWindowClosing );\r\n\t\t\tstage.nativeWindow.addEventListener( NativeWindowDisplayStateEvent.DISPLAY_STATE_CHANGE, onFullScreen )\r\n\t\t\tstage.nativeWindow.addEventListener( NativeWindowBoundsEvent.RESIZE, onResize );\r\n\t\t\tstage.nativeWindow.addEventListener( NativeWindowBoundsEvent.MOVE, onResize );\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * List all notifications this Mediator is interested in.\r\n\t\t * <P>\r\n\t\t * Automatically called by the framework when the mediator\r\n\t\t * is registered with the view.<\/P>\r\n\t\t * \r\n\t\t * @return Array the list of Nofitication names\r\n\t\t *\/\r\n\t\toverride public function listNotificationInterests():Array \r\n\t\t{\r\n\t\t\treturn [ SET_DEFAULT,\r\n\t\t\t\t\t SET_BOUNDS,\r\n\t\t\t\t\t SET_FULLSCREEN,\r\n\t\t\t\t\t WINDOW_SHOW,\r\n\t\t\t\t\t DesktopCitizenConstants.ENABLE_CONFIRM,\r\n\t\t\t\t\t DesktopCitizenConstants.CONFIRM_CLOSING\r\n\t\t\t\t\t];\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Handle all notifications this Mediator is interested in.\r\n\t\t * <P>\r\n\t\t * Called by the framework when a notification is sent that\r\n\t\t * this mediator expressed an interest in when registered\r\n\t\t * (see <code>listNotificationInterests<\/code>.<\/P>\r\n\t\t * \r\n\t\t * @param INotification a notification \r\n\t\t *\/\r\n\t\toverride public function handleNotification( note:INotification ):void \r\n\t\t{\r\n\t\t\tswitch ( note.getName() ) \r\n\t\t\t{\r\n\t\t\t\t\/\/ The max size of the window was passed in as a Point\r\n\t\t\t\t\/\/ Set the window size accordingly\r\n\t\t\t\tcase SET_DEFAULT:\r\n\t\t\t\t\tvar rect:Rectangle = new Rectangle();\r\n\t\t\t\t\tvar maxSize:Point = new Point(Capabilities.screenResolutionX, Capabilities.screenResolutionY);\r\n\t\t\t\t\trect.width = MIN_WIDTH;\r\n\t                rect.height = MIN_HEIGHT;\r\n\t                rect.x = (maxSize.x - rect.width)\/2;\r\n\t                rect.y = (maxSize.y - rect.height)\/2;\r\n\t                stage.nativeWindow.bounds = rect;\r\n\t\t\t\t\tbreak;\r\n\r\n\t\t\t\t\/\/ The previously saved window size has been \r\n\t\t\t\t\/\/ passed in as a Rectangle. Size the window accordingly\r\n\t\t\t\tcase SET_BOUNDS:\r\n\t\t\t\t\tstage.nativeWindow.bounds = note.getBody() as Rectangle;\r\n\t\t\t\t\tbreak;\r\n\r\n\t\t\t\t\/\/ Sent when the app was saved in fullscreen mode\r\n\t\t\t\tcase SET_FULLSCREEN:\r\n\t\t\t\t\tstage.nativeWindow.bounds = note.getBody() as Rectangle;\r\n\t\t\t\t\tstage.nativeWindow.maximize();\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\t\r\n\t\t\t\t\/\/ The window has been restored to the saved metrics, now show it \r\n\t\t\t\t\/\/ and then notify the application that its show time...\r\n\t\t\t\tcase WINDOW_SHOW:\r\n\t\t\t\t\tstage.nativeWindow.visible = true;\r\n\t\t\t\t\tsendNotification( DesktopCitizenConstants.WINDOW_READY );\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\t\r\n\t\t\t\tcase DesktopCitizenConstants.CONFIRM_CLOSING:\r\n\t\t\t\t\tneedConfirm = false;\r\n\t\t\t\t\tstage.nativeWindow.close();\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t\r\n\t\t\t\tcase DesktopCitizenConstants.ENABLE_CONFIRM:\r\n\t\t\t\t\tneedConfirm = true;\r\n\t\t\t\t\tbreak;\r\n\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t\/**\r\n\t\t * Handle resize event dispatched from the viewComponent.\r\n\t\t * \r\n\t\t * @param event the resize event\r\n\t\t *\/\r\n\t\tprotected function onResize( event:NativeWindowBoundsEvent ):void\r\n\t\t{ \r\n\t\t\t\/\/ The StageMediator passed in a Rectangle representing the size and location\r\n\t\t\tvar rect:Rectangle = event.afterBounds;\r\n\t\t\tlastRect = windowMetricsProxy.bounds;\r\n\t\t\t\/\/ Only save the changes to size and location if not minimized or maximized\r\n\t\t\tif ( windowMetricsProxy.displayState == NativeWindowDisplayState.NORMAL ) windowMetricsProxy.bounds = rect;\r\n\t\t\t\r\n\t\t\t\/\/ If this is the result of the window being resized programatically\r\n\t\t\t\/\/ at startup, then it's time to show the window now.\r\n\t\t\tif (firstPass) {\r\n\t\t\t\tfirstPass = false;\r\n\t\t\t\tsendNotification( WINDOW_SHOW );\r\n\t\t\t}\r\n\t\t}\t\t\t\t\r\n\t\t\r\n\t\t\/**\r\n\t\t * Handle Display State change events dispatched from the viewComponent.\r\n\t\t * \r\n\t\t * @param event the Display State change event\r\n\t\t *\/\r\n\t\tprotected function onFullScreen( event:NativeWindowDisplayStateEvent ):void\r\n\t\t{\r\n\t\t\t\r\n\t\t\t\/\/ Update the WindoMetrics display_state property \r\n\t\t\twindowMetricsProxy.displayState = String( event.afterDisplayState );\r\n\t\t\tif ( windowMetricsProxy.displayState == NativeWindowDisplayState.MAXIMIZED ) {\r\n\t\t\t\twindowMetricsProxy.bounds = lastRect;\r\n\t\t\t}\r\n\t\t}\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\/**\r\n\t\t * Handle window closing events dispatched from the viewComponent.\r\n\t\t * \r\n\t\t * @param event the Display State change event\r\n\t\t *\/\r\n\t\tprotected function onWindowClosing( event:Event ):void\r\n\t\t{\r\n\t\t\tif( needConfirm )\r\n\t\t\t{\r\n\t\t\t\tevent.preventDefault();\r\n\t\t\t\tsendNotification( DesktopCitizenConstants.WINDOW_CLOSING );\r\n\t  \t\t} else {\r\n\t  \t\t\tstage.nativeWindow.visible = false;\r\n\t\t\t\tsendNotification( WindowCloseCommand.NAME );\r\n\t  \t\t}\r\n\t\t}\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\/**\r\n\t\t * Cast the viewComponent to its actual type.\r\n\t\t * \r\n\t\t * @return stage the viewComponent cast to flash.display.Stage\r\n\t\t *\/\r\n\t\tprotected function get stage():Stage{\r\n\t\t\treturn viewComponent as Stage;\r\n\t\t}\r\n\r\n\t\tprotected var windowMetricsProxy:WindowMetricsProxy;\r\n\t\tprivate var firstPass:Boolean \t= true;\r\n\t\tprivate var needConfirm:Boolean = false ;\r\n\t}\r\n}\r\n","subject":"Update WindowMediator.as","message":"Update WindowMediator.as\n\nwhen window is maximized, it should be stored the last window position, size instead of full screen size, otherwise, when the window relaunch and user click \"restore\" button on the top right corner, the window is still stayed as full screen size.","lang":"ActionScript","license":"bsd-3-clause","repos":"PureMVC\/puremvc-as3-util-air-desktopcitizen"}
{"commit":"d54fffcbc5aa3ad48dae89b6730061d836b18e7c","old_file":"src\/com\/colorhook\/spring\/Spring.as","new_file":"src\/com\/colorhook\/spring\/Spring.as","old_contents":"\ufeff\/**\n * @preserve Copyright (c) 2011 http:\/\/colorhook.com\n * @author: <a href=\"colorhook@gmail.com\">colorhook<\/a>\n * @version: 2.4\n * @license: Released under the MIT License.\n *\n * Transplant from Flash AS3 APE Engine\n * http:\/\/www.cove.org\/ape\/\n * Copyright (c) 2006, 2007 Alec Cove\n * Released under the MIT Licenses.\n *\n * Dependency on EaselJS\n * http:\/\/easeljs.com\/\n * Copyright (c) 2011 Grant Skinner\n * Released under the MIT License.\n *\/\npackage com.colorhook.spring{\n\t\n\t \n\tpublic class Spring{\n\t\n\t\tpublic static const VERSION:String=\"2.4\";\n\t\tpublic static const COPYRIGHT:String=\"http:\/\/colorhook.com\";\n\n\t}\n\n}","new_contents":"\ufeff\/**\n * @preserve Copyright (c) 2011 http:\/\/colorhook.com\n * @author: <a href=\"colorhook@gmail.com\">colorhook<\/a>\n * @version: 2.4\n * @license: Released under the MIT License.\n *\n *\/\npackage com.colorhook.spring{\n\t\n\t \n\tpublic class Spring{\n\t\n\t\tpublic static const VERSION:String=\"2.4\";\n\t\tpublic static const COPYRIGHT:String=\"http:\/\/colorhook.com\";\n\n\t}\n\n}","subject":"update license","message":"update license\n","lang":"ActionScript","license":"mit","repos":"colorhook\/as-spring"}
{"commit":"91439abde17a9fd48f988c3d15a9ccaac0ed83d1","old_file":"src\/aerys\/minko\/type\/binding\/DataProvider.as","new_file":"src\/aerys\/minko\/type\/binding\/DataProvider.as","old_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\t\n\tpublic dynamic class DataProvider extends Proxy implements IDynamicDataProvider\n\t{\t\n\t\tprivate var _usage\t\t\t\t: uint;\n\t\tprivate var _name\t\t\t\t: String;\n\t\tprivate var _descriptor\t\t\t: Object;\n\t\t\n\t\tprivate var _propertyChanged\t: Signal;\n\t\tprivate var _propertyAdded\t\t: Signal;\n\t\tprivate var _propertyRemoved\t: Signal;\n\t\t\t\n\t\tprivate var _nameToProperty\t\t: Object;\n\t\tprivate var _propertyToNames\t: Dictionary;\n\t\t\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get dataDescriptor() : Object\n\t\t{\n\t\t\treturn _descriptor;\n\t\t}\n\t\t\n\t\tpublic function get propertyChanged() : Signal\n\t\t{\n\t\t\treturn _propertyChanged;\n\t\t}\n\t\t\n\t\tpublic function get propertyAdded() : Signal\n\t\t{\n\t\t\treturn _propertyAdded;\n\t\t}\n\t\t\n\t\tpublic function get propertyRemoved() : Signal\n\t\t{\n\t\t\treturn _propertyRemoved;\n\t\t}\n\t\t\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\t\n\t\tpublic function set name(v : String) : void\n\t\t{\n\t\t\t_name = v;\n\t\t}\n\t\t\n\t\tpublic function DataProvider(properties\t: Object\t= null, \n\t\t\t\t\t\t\t\t\t name\t\t: String\t= null,\n\t\t\t\t\t\t\t\t\t usage\t\t: uint\t\t= 1)\n\t\t{\n\t\t\t_name\t= name;\n\t\t\t_usage\t= usage;\n\t\t\t\n\t\t\tinitialize(properties);\n\t\t}\n\t\t\n\t\tprivate function initialize(properties : Object) : void\n\t\t{\n\t\t\t_descriptor = {};\n\t\t\t_propertyChanged = new Signal('DataProvider.changed');\n\t\t\t_propertyAdded = new Signal('DataProvider.propertyAdded');\n\t\t\t_propertyRemoved = new Signal('DataProvider.propertyRemoved');\n\t\t\t_nameToProperty = {};\n\t\t\t_propertyToNames = new Dictionary();\n\t\t\t\t\t\t\n\t\t\tsetProperties(properties);\n\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn getProperty(String(name));\n\t\t}\n\t\t\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tsetProperty(String(name), value);\n\t\t}\n\t\t\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tremoveProperty(String(name));\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tpublic function getProperty(name : String) : *\n\t\t{\n\t\t\tif (_nameToProperty)\n\t\t\t\treturn _nameToProperty[name];\n\t\t\telse\n\t\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic function setProperty(name : String, newValue : Object) : DataProvider\n\t\t{\n\t\t\tvar oldValue \t\t\t: Object\t\t\t= _nameToProperty[name];\n\t\t\tvar oldWatchedValue\t    : IWatchable\t\t= oldValue as IWatchable;\n\t\t\tvar newWatchedValue\t    : IWatchable\t\t= newValue as IWatchable;\n\t\t\tvar oldPropertyNames\t: Vector.<String>\t= _propertyToNames[oldWatchedValue];\n\t\t\tvar newPropertyNames\t: Vector.<String>\t= _propertyToNames[newWatchedValue];\n\t\t\t\n            if (newWatchedValue != oldWatchedValue)\n            {\n    \t\t\tif (oldWatchedValue != null)\n    \t\t\t    unwatchProperty(name, oldWatchedValue);\n    \t\t\t\n    \t\t\tif (newWatchedValue != null)\n    \t\t\t\twatchProperty(name, newWatchedValue);\n            }\n\t\t\t\n\t\t\tvar propertyAdded : Boolean = !_descriptor.hasOwnProperty(name);\n\t\t\t\n\t\t\t_descriptor[name]\t\t= name;\n\t\t\t_nameToProperty[name]\t= newValue;\n\t\t\t\n\t\t\tif (propertyAdded)\n\t\t\t\t_propertyAdded.execute(this, name, dataDescriptor[name], newValue);\n\t\t\telse\n\t\t\t\t_propertyChanged.execute(this, name, dataDescriptor[name], newValue);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProperties(properties : Object) : DataProvider\n\t\t{\n\t\t\tvar propertyName : String = null;\n\t\t\t\n\t\t\tif (properties is DataProvider)\n\t\t\t{\n\t\t\t\tvar provider : DataProvider = properties as DataProvider;\n\t\t\t\t\n\t\t\t\tfor each (propertyName in provider.dataDescriptor)\n\t\t\t\t\tsetProperty(propertyName, provider[propertyName]);\n\t\t\t}\n\t\t\telse \n\t\t\t\tfor (propertyName in properties)\n\t\t\t\t\tsetProperty(propertyName, properties[propertyName]);\n\t\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprotected function watchProperty(name : String, property : IWatchable) : void\n\t\t{\n\t\t\tif (property != null)\n\t\t\t{\n\t\t\t\tvar newPropertyNames : Vector.<String> = _propertyToNames[property] as Vector.<String>;\n\t\t\t\t\n\t\t\t\tif (newPropertyNames == null)\n\t\t\t\t{\n\t\t\t\t\t_propertyToNames[property] = newPropertyNames = new <String>[name];\n\t\t\t\t\tproperty.changed.add(propertyChangedHandler);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tnewPropertyNames.push(name);\n\t\t\t}\n\t\t}\n        \n        protected function unwatchProperty(name : String, property : IWatchable) : void\n        {\n            var oldPropertyNames\t: Vector.<String>\t= _propertyToNames[property];\n            \n            if (oldPropertyNames.length == 1)\n            {\n                property.changed.remove(propertyChangedHandler);\n                delete _propertyToNames[property];\n            }\n            else\n            {\n                var numPropertyNames : uint = oldPropertyNames.length - 1;\n                \n                oldPropertyNames[oldPropertyNames.indexOf(name)] = oldPropertyNames[numPropertyNames];\n                oldPropertyNames.length = numPropertyNames;\n            }\n        }\n\t\t\n\t\tpublic function removeProperty(name : String) : DataProvider\n\t\t{\n\t\t\tif (_descriptor.hasOwnProperty(name))\n\t\t\t{\n\t\t\t\tvar oldMonitoredValue\t: IWatchable\t\t= _nameToProperty[name] as IWatchable;\n\t\t\t\tvar oldPropertyNames\t: Vector.<String>\t= _propertyToNames[oldMonitoredValue];\n\t\t\t\tvar bindingName\t\t\t: String\t\t\t= _descriptor[name];\n\t\t\t\t\n\t\t\t\tdelete _descriptor[name];\n\t\t\t\tdelete _nameToProperty[name];\n\t\t\t\t\n\t\t\t\tif (oldMonitoredValue != null)\n\t\t\t\t\tunwatchProperty(name, oldMonitoredValue);\n\t\t\t\t\n\t\t\t\t_propertyRemoved.execute(this, name, bindingName, oldMonitoredValue);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllProperties() : DataProvider\n\t\t{\n\t\t\tfor (var propertyName : String in _nameToProperty)\n\t\t\t\tremoveProperty(propertyName);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n        \n        public function dispose() : void\n        {\n            removeAllProperties();\n            _propertyToNames = null;\n            _nameToProperty = null;\n            _descriptor = null;\n            _propertyAdded = null;\n            _propertyChanged = null;\n            _propertyRemoved = null;\n        }\n\t\t\n\t\tpublic function propertyExists(name : String) : Boolean\n\t\t{\n\t\t\tif (_descriptor)\n\t\t\t\treturn _descriptor.hasOwnProperty(name);\n\t\t\telse\n\t\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic function invalidate() : DataProvider\n\t\t{\n\t\t\t_propertyChanged.execute(this, null);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function clone() : IDataProvider\n\t\t{\n\t\t\tswitch (_usage)\n\t\t\t{\n\t\t\t\tcase DataProviderUsage.EXCLUSIVE:\n\t\t\t\t\treturn new DataProvider(_nameToProperty, _name + '_cloned', _usage);\n\t\t\t\tcase DataProviderUsage.SHARED:\n\t\t\t\t\treturn this;\n\t\t\t\tcase DataProviderUsage.MANAGED:\n\t\t\t\t\tthrow new Error('This dataprovider is managed, and must not be cloned');\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unkown usage value');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(source : IWatchable) : void\n\t\t{\n\t\t\tvar names\t\t: Vector.<String>\t= _propertyToNames[source];\n\t\t\tvar numNames\t: uint\t\t\t\t= names.length;\n\t\t\t\n\t\t\tfor (var nameId : uint = 0; nameId < numNames; ++nameId)\n\t\t\t{\n\t\t\t\tvar propertyName : String = names[nameId];\n\t\t\t\t\n\t\t\t\t_propertyChanged.execute(this, propertyName, dataDescriptor[propertyName], source);\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.type.binding\n{\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.enum.DataProviderUsage;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.Proxy;\n\timport flash.utils.flash_proxy;\n\t\n\tpublic dynamic class DataProvider extends Proxy implements IDynamicDataProvider\n\t{\t\n\t\tprivate var _usage\t\t\t\t: uint;\n\t\tprivate var _name\t\t\t\t: String;\n\t\tprivate var _descriptor\t\t\t: Object;\n\t\t\n\t\tprivate var _propertyChanged\t: Signal;\n\t\tprivate var _propertyAdded\t\t: Signal;\n\t\tprivate var _propertyRemoved\t: Signal;\n\t\t\t\n\t\tprivate var _nameToProperty\t\t: Object;\n\t\tprivate var _propertyToNames\t: Dictionary;\n\t\t\n\t\tpublic function get usage() : uint\n\t\t{\n\t\t\treturn _usage;\n\t\t}\n\t\t\n\t\tpublic function get dataDescriptor() : Object\n\t\t{\n\t\t\treturn _descriptor;\n\t\t}\n\t\t\n\t\tpublic function get propertyChanged() : Signal\n\t\t{\n\t\t\treturn _propertyChanged;\n\t\t}\n\t\t\n\t\tpublic function get propertyAdded() : Signal\n\t\t{\n\t\t\treturn _propertyAdded;\n\t\t}\n\t\t\n\t\tpublic function get propertyRemoved() : Signal\n\t\t{\n\t\t\treturn _propertyRemoved;\n\t\t}\n\t\t\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\t\n\t\tpublic function set name(v : String) : void\n\t\t{\n\t\t\t_name = v;\n\t\t}\n\t\t\n\t\tpublic function DataProvider(properties\t: Object\t= null, \n\t\t\t\t\t\t\t\t\t name\t\t: String\t= null,\n\t\t\t\t\t\t\t\t\t usage\t\t: uint\t\t= 1)\n\t\t{\n\t\t\t_name\t= name;\n\t\t\t_usage\t= usage;\n\t\t\t\n\t\t\tinitialize(properties);\n\t\t}\n\t\t\n\t\tprivate function initialize(properties : Object) : void\n\t\t{\n\t\t\t_descriptor = {};\n\t\t\t_propertyChanged = new Signal('DataProvider.changed');\n\t\t\t_propertyAdded = new Signal('DataProvider.propertyAdded');\n\t\t\t_propertyRemoved = new Signal('DataProvider.propertyRemoved');\n\t\t\t_nameToProperty = {};\n\t\t\t_propertyToNames = new Dictionary();\n\t\t\t\t\t\t\n\t\t\tsetProperties(properties);\n\t\t}\n\t\t\n\t\toverride flash_proxy function getProperty(name : *) : *\n\t\t{\n\t\t\treturn getProperty(String(name));\n\t\t}\n\t\t\n\t\toverride flash_proxy function setProperty(name : *, value : *) : void\n\t\t{\n\t\t\tsetProperty(String(name), value);\n\t\t}\n\t\t\n\t\toverride flash_proxy function deleteProperty(name : *) : Boolean\n\t\t{\n\t\t\tremoveProperty(String(name));\n\t\t\t\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tpublic function getProperty(name : String) : *\n\t\t{\n\t\t\tif (_nameToProperty)\n\t\t\t\treturn _nameToProperty[name];\n\t\t\telse\n\t\t\t\treturn null;\n\t\t}\n\t\t\n\t\tpublic function setProperty(name : String, newValue : Object) : DataProvider\n\t\t{\n\t\t\tvar oldValue \t\t\t: Object\t\t\t= _nameToProperty[name];\n\t\t\tvar oldWatchedValue\t    : IWatchable\t\t= oldValue as IWatchable;\n\t\t\tvar newWatchedValue\t    : IWatchable\t\t= newValue as IWatchable;\n\t\t\tvar oldPropertyNames\t: Vector.<String>\t= _propertyToNames[oldWatchedValue];\n\t\t\tvar newPropertyNames\t: Vector.<String>\t= _propertyToNames[newWatchedValue];\n\t\t\t\n            if (newWatchedValue != oldWatchedValue)\n            {\n    \t\t\tif (oldWatchedValue != null)\n    \t\t\t    unwatchProperty(name, oldWatchedValue);\n    \t\t\t\n    \t\t\tif (newWatchedValue != null)\n    \t\t\t\twatchProperty(name, newWatchedValue);\n            }\n\t\t\t\n\t\t\tvar propertyAdded : Boolean = !_descriptor.hasOwnProperty(name);\n\t\t\t\n\t\t\t_descriptor[name]\t\t= name;\n\t\t\t_nameToProperty[name]\t= newValue;\n\t\t\t\n\t\t\tif (propertyAdded)\n\t\t\t\t_propertyAdded.execute(this, name, dataDescriptor[name], newValue);\n\t\t\telse\n\t\t\t\t_propertyChanged.execute(this, name, dataDescriptor[name], newValue);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProperties(properties : Object) : DataProvider\n\t\t{\n\t\t\tvar propertyName : String = null;\n\t\t\t\n\t\t\tif (properties is DataProvider)\n\t\t\t{\n\t\t\t\tvar provider : DataProvider = properties as DataProvider;\n\t\t\t\t\n\t\t\t\tfor each (propertyName in provider.dataDescriptor)\n\t\t\t\t\tsetProperty(propertyName, provider[propertyName]);\n\t\t\t}\n\t\t\telse \n\t\t\t\tfor (propertyName in properties)\n\t\t\t\t\tsetProperty(propertyName, properties[propertyName]);\n\t\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tprotected function watchProperty(name : String, property : IWatchable) : void\n\t\t{\n\t\t\tif (property != null)\n\t\t\t{\n\t\t\t\tvar newPropertyNames : Vector.<String> = _propertyToNames[property] as Vector.<String>;\n\t\t\t\t\n\t\t\t\tif (newPropertyNames == null)\n\t\t\t\t{\n\t\t\t\t\t_propertyToNames[property] = newPropertyNames = new <String>[name];\n\t\t\t\t\tproperty.changed.add(propertyChangedHandler);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tnewPropertyNames.push(name);\n\t\t\t}\n\t\t}\n        \n        protected function unwatchProperty(name : String, property : IWatchable) : void\n        {\n            var oldPropertyNames\t: Vector.<String>\t= _propertyToNames[property];\n            \n            if (oldPropertyNames.length == 1)\n            {\n                property.changed.remove(propertyChangedHandler);\n                delete _propertyToNames[property];\n            }\n            else\n            {\n                var numPropertyNames : uint = oldPropertyNames.length - 1;\n                \n                oldPropertyNames[oldPropertyNames.indexOf(name)] = oldPropertyNames[numPropertyNames];\n                oldPropertyNames.length = numPropertyNames;\n            }\n        }\n\t\t\n\t\tpublic function removeProperty(name : String) : DataProvider\n\t\t{\n\t\t\tif (_descriptor.hasOwnProperty(name))\n\t\t\t{\n\t\t\t\tvar oldMonitoredValue\t: IWatchable\t\t= _nameToProperty[name] as IWatchable;\n\t\t\t\tvar oldPropertyNames\t: Vector.<String>\t= _propertyToNames[oldMonitoredValue];\n\t\t\t\tvar bindingName\t\t\t: String\t\t\t= _descriptor[name];\n\t\t\t\t\n\t\t\t\tdelete _descriptor[name];\n\t\t\t\tdelete _nameToProperty[name];\n\t\t\t\t\n\t\t\t\tif (oldMonitoredValue != null)\n\t\t\t\t\tunwatchProperty(name, oldMonitoredValue);\n\t\t\t\t\n\t\t\t\t_propertyRemoved.execute(this, name, bindingName, oldMonitoredValue);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeAllProperties() : DataProvider\n\t\t{\n\t\t\tfor (var propertyName : String in _nameToProperty)\n\t\t\t\tremoveProperty(propertyName);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n        \n        public function dispose() : void\n        {\n            removeAllProperties();\n            _propertyToNames = null;\n            _nameToProperty = null;\n            _descriptor = null;\n            _propertyAdded = null;\n            _propertyChanged = null;\n            _propertyRemoved = null;\n        }\n\t\t\n\t\tpublic function propertyExists(name : String) : Boolean\n\t\t{\n\t\t\tif (_descriptor)\n\t\t\t\treturn _descriptor.hasOwnProperty(name);\n\t\t\telse\n\t\t\t\treturn false;\n\t\t}\n\t\t\n\t\tpublic function invalidate() : DataProvider\n\t\t{\n\t\t\t_propertyChanged.execute(this, null);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function clone() : IDataProvider\n\t\t{\n\t\t\tswitch (_usage)\n\t\t\t{\n\t\t\t\tcase DataProviderUsage.EXCLUSIVE:\n\t\t\t\t\treturn new DataProvider(_nameToProperty, _name + '_cloned', _usage);\n\t\t\t\tcase DataProviderUsage.SHARED:\n\t\t\t\t\treturn this;\n\t\t\t\tcase DataProviderUsage.MANAGED:\n\t\t\t\t\tthrow new Error('This dataprovider is managed, and must not be cloned');\n\t\t\t\tdefault:\n\t\t\t\t\tthrow new Error('Unkown usage value');\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function propertyChangedHandler(source : IWatchable) : void\n\t\t{\n\t\t\tvar names\t\t: Vector.<String>\t= _propertyToNames[source];\n\t\t\tvar numNames\t: uint\t\t\t\t= names.length;\n\t\t\t\n\t\t\tfor (var nameId : uint = 0; nameId < numNames; ++nameId)\n\t\t\t{\n\t\t\t\tvar propertyName : String = names[nameId];\n\t\t\t\t\n\t\t\t\t_propertyChanged.execute(this, propertyName, dataDescriptor[propertyName], source);\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Remove warning.","message":"Remove warning.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"a421c454e8a9a6cddfe9478bb96a6f804acb8eff","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                setTimeout(main, 1000);\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                setTimeout(main, 1000);\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n\n            setTimeout(main, 1000);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 1000;\n\n        \/\/ Socket to facilitator.\n        private var s_f:Socket;\n\n        private var output_text:TextField;\n\n        private var fac_addr:Object;\n\n        public function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            puts(\"Parameters loaded.\");\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (!fac_spec) {\n                puts(\"Error: no \\\"facilitator\\\" specification provided.\");\n                return;\n            }\n            puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n            fac_addr = parse_addr_spec(fac_spec);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            s_f = new Socket();\n\n            s_f.addEventListener(Event.CONNECT, fac_connected);\n            s_f.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Facilitator: closed connection.\");\n            });\n            s_f.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            s_f.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            puts(\"Facilitator: connecting to \" + fac_addr.host + \":\" + fac_addr.port + \".\");\n            s_f.connect(fac_addr.host, fac_addr.port);\n        }\n\n        private function fac_connected(e:Event):void\n        {\n            puts(\"Facilitator: connected.\");\n\n            s_f.addEventListener(ProgressEvent.SOCKET_DATA, fac_data);\n\n            s_f.writeUTFBytes(\"GET \/ HTTP\/1.0\\r\\n\\r\\n\");\n        }\n\n        private function fac_data(e:ProgressEvent):void\n        {\n            var client_spec:String;\n            var client_addr:Object;\n            var proxy_pair:Object;\n\n            client_spec = s_f.readMultiByte(e.bytesLoaded, \"utf-8\");\n            puts(\"Facilitator: got \\\"\" + client_spec + \"\\\"\");\n\n            client_addr = parse_addr_spec(client_spec);\n            if (!client_addr) {\n                puts(\"Error: Client spec must be in the form \\\"host:port\\\".\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n            if (client_addr.host == \"0.0.0.0\" && client_addr.port == 0) {\n                puts(\"Error: Facilitator has no clients.\");\n                setTimeout(main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            proxy_pair = new ProxyPair(this, client_addr, DEFAULT_TOR_ADDR);\n            proxy_pair.connect();\n\n            setTimeout(main, FACILITATOR_POLL_INTERVAL);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.IOErrorEvent;\nimport flash.events.ProgressEvent;\nimport flash.events.SecurityErrorEvent;\nimport flash.net.Socket;\nimport flash.utils.ByteArray;\n\n\/* An instance of a client-relay connection. *\/\nclass ProxyPair\n{\n    \/\/ Address ({host, port}) of client.\n    private var addr_c:Object;\n    \/\/ Address ({host, port}) of relay.\n    private var addr_r:Object;\n\n    \/\/ Socket to client.\n    private var s_c:Socket;\n    \/\/ Socket to relay.\n    private var s_r:Socket;\n\n    \/\/ Parent swfcat, for UI updates.\n    private var ui:swfcat;\n\n    private function log(msg:String):void\n    {\n        ui.puts(id() + \": \" + msg)\n    }\n\n    \/\/ String describing this pair for output.\n    private function id():String\n    {\n        return \"<\" + this.addr_c.host + \":\" + this.addr_c.port +\n            \",\" + this.addr_r.host + \":\" + this.addr_r.port + \">\";\n    }\n\n    public function ProxyPair(ui:swfcat, addr_c:Object, addr_r:Object)\n    {\n        this.ui = ui;\n        this.addr_c = addr_c;\n        this.addr_r = addr_r;\n    }\n\n    public function connect():void\n    {\n        s_r = new Socket();\n\n        s_r.addEventListener(Event.CONNECT, tor_connected);\n        s_r.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Tor: closed.\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Tor: I\/O error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n        s_r.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Tor: security error: \" + e.text + \".\");\n            if (s_c.connected)\n                s_c.close();\n        });\n\n        log(\"Tor: connecting to \" + addr_r.host + \":\" + addr_r.port + \".\");\n        s_r.connect(addr_r.host, addr_r.port);\n    }\n\n    private function tor_connected(e:Event):void\n    {\n        log(\"Tor: connected.\");\n\n        s_c = new Socket();\n\n        s_c.addEventListener(Event.CONNECT, client_connected);\n        s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n            log(\"Client: closed.\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n            log(\"Client: I\/O error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n        s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n            log(\"Client: security error: \" + e.text + \".\");\n            if (s_r.connected)\n                s_r.close();\n        });\n\n        log(\"Client: connecting to \" + addr_c.host + \":\" + addr_c.port + \".\");\n        s_c.connect(addr_c.host, addr_c.port);\n    }\n\n    private function client_connected(e:Event):void\n    {\n        log(\"Client: connected.\");\n\n        s_r.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_r.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Tor: read \" + bytes.length + \".\");\n            s_c.writeBytes(bytes);\n        });\n        s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n            var bytes:ByteArray = new ByteArray();\n            s_c.readBytes(bytes, 0, e.bytesLoaded);\n            log(\"Client: read \" + bytes.length + \".\");\n            s_r.writeBytes(bytes);\n        });\n    }\n}\n","subject":"Make a named constant FACILITATOR_POLL_INTERVAL.","message":"Make a named constant FACILITATOR_POLL_INTERVAL.\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy"}
{"commit":"914548c54e4a68c3a5b29934046682191945ea2c","old_file":"DragonBonesDesignPanelLib\/src\/core\/service\/ImportDataToExportDataService.as","new_file":"DragonBonesDesignPanelLib\/src\/core\/service\/ImportDataToExportDataService.as","old_contents":"package core.service\n{\n\timport com.adobe.serialization.json.JSON;\n\t\n\timport core.events.ServiceEvent;\n\timport core.model.ImportModel;\n\timport core.model.vo.ExportVO;\n\timport core.model.vo.ImportVO;\n\timport core.suppotClass._BaseService;\n\timport core.utils.BitmapDataUtil;\n\timport core.utils.DataUtils;\n\timport core.utils.GlobalConstValues;\n\timport core.utils.PNGEncoder;\n\t\n\timport dragonBones.objects.DataParser;\n\timport dragonBones.utils.ConstValues;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.display.MovieClip;\n\timport flash.geom.Matrix;\n\timport flash.geom.Rectangle;\n\timport flash.utils.ByteArray;\n\t\n\timport light.managers.ErrorManager;\n\t\n\timport zero.zip.Zip;\n\t\n\tpublic final class ImportDataToExportDataService extends _BaseService\n\t{\n\t\tpublic static const IMPORT_TO_EXPORT_ERROR:String = \"IMPORT_TO_EXPORT_ERROR\";\n\t\tpublic static const IMPORT_TO_EXPORT_COMPLETE:String = \"IMPORT_TO_EXPORT_COMPLETE\";\n\t\t\n\t\t[Inject (name='exportModel')]\n\t\tpublic var importModel:ImportModel;\n\t\t\n\t\tprivate var _exportVO:ExportVO;\n\t\t\n\t\tpublic function ImportDataToExportDataService()\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\tpublic function changeTo(importVO:ImportVO, exportVO:ExportVO):void\n\t\t{\n\t\t\timportModel.vo = importVO.clone();\n\t\t\t_exportVO = exportVO;\n\t\t\t\n\t\t\t\/\/\u66f4\u65b0skeleton,textureAtalsConfig\u7684name\n\t\t\timportModel.name = _exportVO.name || importModel.name;\n\t\t\t_exportVO.name = importModel.name;\n\t\t\t\n\t\t\t\/\/ only skeleton\n\t\t\tif(importModel.vo.skeleton && !importModel.vo.textureAtlasConfig)\n\t\t\t{\n\t\t\t\tvar retult:ByteArray = new ByteArray();\n\t\t\t\tretult.writeObject(importModel.vo.skeleton);\n\t\t\t\t\n\t\t\t\t_exportVO.name += \".\" + GlobalConstValues.XML_SUFFIX;\n\t\t\t\t\n\t\t\t\texportSave(retult);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif(_exportVO.textureAtlasType == GlobalConstValues.TEXTURE_ATLAS_TYPE_SWF)\n\t\t\t{\n\t\t\t\t\/\/swf\u683c\u5f0f\u7684\u52a8\u753b\u6570\u636e\u7f29\u653e\u6ca1\u6709\u610f\u4e49\n\t\t\t\t_exportVO.scale = 1;\n\t\t\t}\n\t\t\telse if(_exportVO.scale != 1)\n\t\t\t{\n\t\t\t\tscaleData(_exportVO.scale);\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\tif(_exportVO.configType == GlobalConstValues.CONFIG_TYPE_MERGED)\n\t\t\t{\n\t\t\t\tif (changeToMergedData())\n\t\t\t\t{\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (_exportVO.textureAtlasType == GlobalConstValues.TEXTURE_ATLAS_TYPE_PNGS)\n\t\t\t{\n\t\t\t\tif (changeToSubTextureData())\n\t\t\t\t{\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tif (changeToTextureAtlasData())\n\t\t\t\t{\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tlight.managers.ErrorManager.getInstance().dispatchErrorEvent(this, IMPORT_TO_EXPORT_ERROR);\n\t\t}\n\t\t\n\t\tprivate function scaleData(scale:Number):void\n\t\t{\n\t\t\tvar subBitmapDataMap:Object;\n\t\t\tvar movieClip:MovieClip = importModel.vo.textureAtlasSWF as MovieClip;\n\t\t\tif(movieClip && movieClip.totalFrames >= 3)\n\t\t\t{\n\t\t\t\t\/\/\u7b2c\u4e00\u5e27\u662ftextureAtlas\uff0c\u6700\u540e\u4e00\u5e27\u662f\u7a7a\uff0c\u5982\u679c\u5927\u4e8e\u7b49\u4e8e3\u5e27\uff0c\u8bf4\u660e\u6709\u81f3\u5c11\u4e00\u4e2a\u8d34\u56fe\uff0c\u5426\u5219\u53ef\u80fd\u662fshape\u8d34\u56fe\n\t\t\t\tsubBitmapDataMap = {};\n\t\t\t\tvar helpMatrix:Matrix = new Matrix();\n\t\t\t\tfor each (var displayXML:XML in importModel.getSubTextureList())\n\t\t\t\t{\n\t\t\t\t\tvar displayName:String = displayXML.@[ConstValues.A_NAME];\n\t\t\t\t\tmovieClip.gotoAndStop(movieClip.totalFrames);\n\t\t\t\t\tmovieClip.gotoAndStop(displayName);\n\t\t\t\t\tvar subDisplay:DisplayObject = movieClip.getChildAt(0);\n\t\t\t\t\t\n\t\t\t\t\tif(scale < 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar rectOffSet:Rectangle = subDisplay.getBounds(subDisplay);\n\t\t\t\t\t\thelpMatrix.tx = -rectOffSet.x;\n\t\t\t\t\t\thelpMatrix.ty = -rectOffSet.y;\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar subBitmapData:BitmapData = new BitmapData(subDisplay.width, subDisplay.height, true, 0xFF00FF);\n\t\t\t\t\t\tsubBitmapData.draw(subDisplay, helpMatrix);\n\t\t\t\t\t\tsubBitmapDataMap[displayName] = subBitmapData;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tsubBitmapDataMap[displayName] = subDisplay;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tsubBitmapDataMap = \n\t\t\t\t\tBitmapDataUtil.getSubBitmapDataDic(\n\t\t\t\t\t\timportModel.vo.textureAtlas,\n\t\t\t\t\t\timportModel.getSubTextureRectMap()\n\t\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\timportModel.scaleData(scale);\n\t\t\t\n\t\t\timportModel.vo.textureAtlas = \n\t\t\t\tBitmapDataUtil.getMergeBitmapData(\n\t\t\t\t\tsubBitmapDataMap,\n\t\t\t\t\timportModel.getSubTextureRectMap(),\n\t\t\t\t\timportModel.textureAtlasWidth,\n\t\t\t\t\timportModel.textureAtlasHeight,\n\t\t\t\t\tscale\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function changeToMergedData():Boolean\n\t\t{\n\t\t\tvar textureAtlasBytes:ByteArray;\n\t\t\tif (\n\t\t\t\t_exportVO.textureAtlasType == GlobalConstValues.TEXTURE_ATLAS_TYPE_SWF &&\n\t\t\t\timportModel.vo.textureAtlasType == GlobalConstValues.TEXTURE_ATLAS_TYPE_SWF\n\t\t\t)\n\t\t\t{\n\t\t\t\t_exportVO.name += \".\" + GlobalConstValues.DBSWF_SUFFIX;\n\t\t\t\ttextureAtlasBytes = importModel.vo.textureAtlasBytes;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_exportVO.name += \".\" + GlobalConstValues.PNG_SUFFIX;\n\t\t\t\ttextureAtlasBytes = getPNGBytes();\n\t\t\t}\n\t\t\texportSave(\n\t\t\t\tDataParser.compressData(\n\t\t\t\t\tDataUtils.xmlToObject(importModel.vo.skeleton, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\tDataUtils.xmlToObject(importModel.vo.textureAtlasConfig, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\ttextureAtlasBytes\n\t\t\t\t)\n\t\t\t);\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tprivate function changeToTextureAtlasData():Boolean\n\t\t{\n\t\t\tvar textureAtlasBytes:ByteArray;\n\t\t\tvar zip:Zip = new Zip();\n\t\t\tvar date:Date = new Date();\n\t\t\t\n\t\t\t\/\/ update texture atlas and it's name\n\t\t\t_exportVO.textureAtlasFileName = _exportVO.textureAtlasFileName || GlobalConstValues.TEXTURE_ATLAS_DATA_NAME;\n\t\t\tif (\n\t\t\t\t_exportVO.textureAtlasType == GlobalConstValues.TEXTURE_ATLAS_TYPE_SWF &&\n\t\t\t\timportModel.vo.textureAtlasType == GlobalConstValues.TEXTURE_ATLAS_TYPE_SWF\n\t\t\t)\n\t\t\t{\n\t\t\t\t_exportVO.textureAtlasFileName += \".\" + GlobalConstValues.SWF_SUFFIX;\n\t\t\t\ttextureAtlasBytes = importModel.vo.textureAtlasBytes;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_exportVO.textureAtlasFileName += \".\" + GlobalConstValues.PNG_SUFFIX;\n\t\t\t\ttextureAtlasBytes = getPNGBytes();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ add texture atlas to zip\n\t\t\tzip.add(\n\t\t\t\ttextureAtlasBytes, \n\t\t\t\t_exportVO.textureAtlasFileName,\n\t\t\t\tdate\n\t\t\t);\n\t\t\t\n\t\t\t\/\/ update texture atlas path\n\t\t\timportModel.textureAtlasPath = (_exportVO.textureAtlasPath || \"\") + _exportVO.textureAtlasFileName;\n\t\t\t\n\t\t\t\/\/ update skeleton and texture atlas config file name and add them to zip\n\t\t\t_exportVO.dragonBonesFileName = _exportVO.dragonBonesFileName || GlobalConstValues.DRAGON_BONES_DATA_NAME;\n\t\t\t_exportVO.textureAtlasConfigFileName = _exportVO.textureAtlasConfigFileName || GlobalConstValues.TEXTURE_ATLAS_DATA_NAME;\n\t\t\tswitch (_exportVO.configType)\n\t\t\t{\n\t\t\t\tcase GlobalConstValues.CONFIG_TYPE_XML:\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\timportModel.vo.skeleton.toXMLString(),\n\t\t\t\t\t\t_exportVO.dragonBonesFileName + \".\" + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\timportModel.vo.textureAtlasConfig.toXMLString(),\n\t\t\t\t\t\t_exportVO.textureAtlasConfigFileName + \".\" + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase GlobalConstValues.CONFIG_TYPE_JSON:\n\t\t\t\t\t\n\t\t\t\t\t\n\t\t\t\t\tvar obj:Object = DataUtils.xmlToObject(importModel.vo.skeleton, GlobalConstValues.XML_LIST_NAMES);\n\t\t\t\t\ttrace(com.adobe.serialization.json.JSON.encode(obj));\n\t\t\t\t\tDataUtils.convertDragonBonesDataToRelativeObject(obj);\n\t\t\t\t\ttrace(com.adobe.serialization.json.JSON.encode(obj));\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(DataUtils.xmlToObject(importModel.vo.skeleton, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t_exportVO.dragonBonesFileName + \".\" + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(DataUtils.xmlToObject(importModel.vo.textureAtlasConfig, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t_exportVO.textureAtlasConfigFileName + \".\" + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase GlobalConstValues.CONFIG_TYPE_AMF3:\n\t\t\t\t\tvar bytes:ByteArray = new ByteArray();\n\t\t\t\t\tbytes.writeObject(DataUtils.xmlToObject(importModel.vo.skeleton, GlobalConstValues.XML_LIST_NAMES));\n\t\t\t\t\tbytes.compress();\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\tbytes, \n\t\t\t\t\t\t_exportVO.dragonBonesFileName + \".\" + GlobalConstValues.AMF3_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tbytes = new ByteArray();\n\t\t\t\t\tbytes.writeObject(DataUtils.xmlToObject(importModel.vo.textureAtlasConfig, GlobalConstValues.XML_LIST_NAMES));\n\t\t\t\t\tbytes.compress();\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\tbytes, \n\t\t\t\t\t\t_exportVO.textureAtlasConfigFileName + \".\" + GlobalConstValues.AMF3_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\t_exportVO.name += \".\" + GlobalConstValues.ZIP_SUFFIX;\n\t\t\texportSave(zip.encode());\n\t\t\tzip.clear();\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tprivate function changeToSubTextureData():Boolean\n\t\t{\n\t\t\t\/*\n\t\t\t_xmlDataProxy.changePath();\n\t\t\t*\/\n\t\t\tvar zip:Zip = new Zip();\n\t\t\tvar date:Date = new Date();\n\t\t\t\n\t\t\tvar subBitmapDataMap:Object = BitmapDataUtil.getSubBitmapDataDic(\n\t\t\t\timportModel.vo.textureAtlas, \n\t\t\t\timportModel.getSubTextureRectMap()\n\t\t\t);\n\t\t\t\n\t\t\t\/\/ update texture folder name and add subtextures to zip\n\t\t\t_exportVO.subTextureFolderName = _exportVO.subTextureFolderName || GlobalConstValues.TEXTURE_ATLAS_DATA_NAME;\n\t\t\tfor (var subTextureName:String in subBitmapDataMap)\n\t\t\t{\n\t\t\t\tvar subBitmapData:BitmapData = subBitmapDataMap[subTextureName];\n\t\t\t\tzip.add(\n\t\t\t\t\tPNGEncoder.encode(subBitmapData), \n\t\t\t\t\t_exportVO.subTextureFolderName + \"\/\" + subTextureName + \".\" + GlobalConstValues.PNG_SUFFIX, \n\t\t\t\t\tdate\n\t\t\t\t);\n\t\t\t\tsubBitmapData.dispose();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ update skeleton file name and add it to zip\n\t\t\t_exportVO.dragonBonesFileName = _exportVO.dragonBonesFileName || GlobalConstValues.DRAGON_BONES_DATA_NAME;\n\t\t\tswitch (_exportVO.configType)\n\t\t\t{\n\t\t\t\tcase GlobalConstValues.CONFIG_TYPE_XML:\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\timportModel.vo.skeleton.toXMLString(),\n\t\t\t\t\t\t_exportVO.dragonBonesFileName + \".\" + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase GlobalConstValues.CONFIG_TYPE_JSON:\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(DataUtils.xmlToObject(importModel.vo.skeleton, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t_exportVO.dragonBonesFileName + \".\" + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase GlobalConstValues.CONFIG_TYPE_AMF3:\n\t\t\t\t\tvar bytes:ByteArray = new ByteArray();\n\t\t\t\t\tbytes.writeObject(DataUtils.xmlToObject(importModel.vo.skeleton, GlobalConstValues.XML_LIST_NAMES));\n\t\t\t\t\tbytes.compress();\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\tbytes, \n\t\t\t\t\t\t_exportVO.dragonBonesFileName + \".\" + GlobalConstValues.AMF3_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\t_exportVO.name += \".\" + GlobalConstValues.ZIP_SUFFIX;\n\t\t\texportSave(zip.encode());\n\t\t\tzip.clear();\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tprivate function getPNGBytes():ByteArray\n\t\t{\n\t\t\tif(_exportVO.enableBackgroundColor)\n\t\t\t{\n\t\t\t\tvar bitmapData:BitmapData = new BitmapData(importModel.vo.textureAtlas.width, importModel.vo.textureAtlas.height, false, _exportVO.backgroundColor);\n\t\t\t\tbitmapData.draw(importModel.vo.textureAtlas);\n\t\t\t\t\n\t\t\t\tvar byteArray:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\t\tbitmapData.dispose();\n\t\t\t\treturn byteArray;\n\t\t\t}\n\t\t\t\n\t\t\treturn PNGEncoder.encode(importModel.vo.textureAtlas);\n\t\t}\n\t\t\n\t\tprivate function exportSave(fileData:ByteArray):void\n\t\t{\n\t\t\t\/\/\u7f29\u653e\u540e\u7684bitmapData\u9700\u8981dispose\n\t\t\tthis.dispatchEvent(new ServiceEvent(IMPORT_TO_EXPORT_COMPLETE, [fileData, _exportVO, importModel.vo]));\n\t\t}\n\t}\n}","new_contents":"package core.service\n{\n\timport com.adobe.serialization.json.JSON;\n\t\n\timport core.events.ServiceEvent;\n\timport core.model.ImportModel;\n\timport core.model.vo.ExportVO;\n\timport core.model.vo.ImportVO;\n\timport core.suppotClass._BaseService;\n\timport core.utils.BitmapDataUtil;\n\timport core.utils.DataUtils;\n\timport core.utils.GlobalConstValues;\n\timport core.utils.PNGEncoder;\n\t\n\timport dragonBones.objects.DataParser;\n\timport dragonBones.utils.ConstValues;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.display.MovieClip;\n\timport flash.geom.Matrix;\n\timport flash.geom.Rectangle;\n\timport flash.utils.ByteArray;\n\t\n\timport light.managers.ErrorManager;\n\t\n\timport zero.zip.Zip;\n\t\n\tpublic final class ImportDataToExportDataService extends _BaseService\n\t{\n\t\tpublic static const IMPORT_TO_EXPORT_ERROR:String = \"IMPORT_TO_EXPORT_ERROR\";\n\t\tpublic static const IMPORT_TO_EXPORT_COMPLETE:String = \"IMPORT_TO_EXPORT_COMPLETE\";\n\t\t\n\t\t[Inject (name='exportModel')]\n\t\tpublic var importModel:ImportModel;\n\t\t\n\t\tprivate var _exportVO:ExportVO;\n\t\t\n\t\tpublic function ImportDataToExportDataService()\n\t\t{\n\t\t\t\n\t\t}\n\t\t\n\t\tpublic function changeTo(importVO:ImportVO, exportVO:ExportVO):void\n\t\t{\n\t\t\timportModel.vo = importVO.clone();\n\t\t\t_exportVO = exportVO;\n\t\t\t\n\t\t\t\/\/\u66f4\u65b0skeleton,textureAtalsConfig\u7684name\n\t\t\timportModel.name = _exportVO.name || importModel.name;\n\t\t\t_exportVO.name = importModel.name;\n\t\t\t\n\t\t\t\/\/ only skeleton\n\t\t\tif(importModel.vo.skeleton && !importModel.vo.textureAtlasConfig)\n\t\t\t{\n\t\t\t\tvar retult:ByteArray = new ByteArray();\n\t\t\t\tretult.writeObject(importModel.vo.skeleton);\n\t\t\t\t\n\t\t\t\t_exportVO.name += \".\" + GlobalConstValues.XML_SUFFIX;\n\t\t\t\t\n\t\t\t\texportSave(retult);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t\n\t\t\tif(_exportVO.textureAtlasType == GlobalConstValues.TEXTURE_ATLAS_TYPE_SWF)\n\t\t\t{\n\t\t\t\t\/\/swf\u683c\u5f0f\u7684\u52a8\u753b\u6570\u636e\u7f29\u653e\u6ca1\u6709\u610f\u4e49\n\t\t\t\t_exportVO.scale = 1;\n\t\t\t}\n\t\t\telse if(_exportVO.scale != 1)\n\t\t\t{\n\t\t\t\tscaleData(_exportVO.scale);\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\tif(_exportVO.configType == GlobalConstValues.CONFIG_TYPE_MERGED)\n\t\t\t{\n\t\t\t\tif (changeToMergedData())\n\t\t\t\t{\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if (_exportVO.textureAtlasType == GlobalConstValues.TEXTURE_ATLAS_TYPE_PNGS)\n\t\t\t{\n\t\t\t\tif (changeToSubTextureData())\n\t\t\t\t{\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tif (changeToTextureAtlasData())\n\t\t\t\t{\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tlight.managers.ErrorManager.getInstance().dispatchErrorEvent(this, IMPORT_TO_EXPORT_ERROR);\n\t\t}\n\t\t\n\t\tprivate function scaleData(scale:Number):void\n\t\t{\n\t\t\tvar subBitmapDataMap:Object;\n\t\t\tvar movieClip:MovieClip = importModel.vo.textureAtlasSWF as MovieClip;\n\t\t\tif(movieClip && movieClip.totalFrames >= 3)\n\t\t\t{\n\t\t\t\t\/\/\u7b2c\u4e00\u5e27\u662ftextureAtlas\uff0c\u6700\u540e\u4e00\u5e27\u662f\u7a7a\uff0c\u5982\u679c\u5927\u4e8e\u7b49\u4e8e3\u5e27\uff0c\u8bf4\u660e\u6709\u81f3\u5c11\u4e00\u4e2a\u8d34\u56fe\uff0c\u5426\u5219\u53ef\u80fd\u662fshape\u8d34\u56fe\n\t\t\t\tsubBitmapDataMap = {};\n\t\t\t\tvar helpMatrix:Matrix = new Matrix();\n\t\t\t\tfor each (var displayXML:XML in importModel.getSubTextureList())\n\t\t\t\t{\n\t\t\t\t\tvar displayName:String = displayXML.@[ConstValues.A_NAME];\n\t\t\t\t\tmovieClip.gotoAndStop(movieClip.totalFrames);\n\t\t\t\t\tmovieClip.gotoAndStop(displayName);\n\t\t\t\t\tvar subDisplay:DisplayObject = movieClip.getChildAt(0);\n\t\t\t\t\t\n\t\t\t\t\tif(scale < 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar rectOffSet:Rectangle = subDisplay.getBounds(subDisplay);\n\t\t\t\t\t\thelpMatrix.tx = -rectOffSet.x;\n\t\t\t\t\t\thelpMatrix.ty = -rectOffSet.y;\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar subBitmapData:BitmapData = new BitmapData(subDisplay.width, subDisplay.height, true, 0xFF00FF);\n\t\t\t\t\t\tsubBitmapData.draw(subDisplay, helpMatrix);\n\t\t\t\t\t\tsubBitmapDataMap[displayName] = subBitmapData;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tsubBitmapDataMap[displayName] = subDisplay;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tsubBitmapDataMap = \n\t\t\t\t\tBitmapDataUtil.getSubBitmapDataDic(\n\t\t\t\t\t\timportModel.vo.textureAtlas,\n\t\t\t\t\t\timportModel.getSubTextureRectMap()\n\t\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\timportModel.scaleData(scale);\n\t\t\t\n\t\t\timportModel.vo.textureAtlas = \n\t\t\t\tBitmapDataUtil.getMergeBitmapData(\n\t\t\t\t\tsubBitmapDataMap,\n\t\t\t\t\timportModel.getSubTextureRectMap(),\n\t\t\t\t\timportModel.textureAtlasWidth,\n\t\t\t\t\timportModel.textureAtlasHeight,\n\t\t\t\t\tscale\n\t\t\t\t);\n\t\t}\n\t\t\n\t\tprivate function changeToMergedData():Boolean\n\t\t{\n\t\t\tvar textureAtlasBytes:ByteArray;\n\t\t\tif (\n\t\t\t\t_exportVO.textureAtlasType == GlobalConstValues.TEXTURE_ATLAS_TYPE_SWF &&\n\t\t\t\timportModel.vo.textureAtlasType == GlobalConstValues.TEXTURE_ATLAS_TYPE_SWF\n\t\t\t)\n\t\t\t{\n\t\t\t\t_exportVO.name += \".\" + GlobalConstValues.DBSWF_SUFFIX;\n\t\t\t\ttextureAtlasBytes = importModel.vo.textureAtlasBytes;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_exportVO.name += \".\" + GlobalConstValues.PNG_SUFFIX;\n\t\t\t\ttextureAtlasBytes = getPNGBytes();\n\t\t\t}\n\t\t\texportSave(\n\t\t\t\tDataParser.compressData(\n\t\t\t\t\tDataUtils.xmlToObject(importModel.vo.skeleton, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\tDataUtils.xmlToObject(importModel.vo.textureAtlasConfig, GlobalConstValues.XML_LIST_NAMES), \n\t\t\t\t\ttextureAtlasBytes\n\t\t\t\t)\n\t\t\t);\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tprivate function changeToTextureAtlasData():Boolean\n\t\t{\n\t\t\tvar textureAtlasBytes:ByteArray;\n\t\t\tvar zip:Zip = new Zip();\n\t\t\tvar date:Date = new Date();\n\t\t\t\n\t\t\t\/\/ update texture atlas and it's name\n\t\t\t_exportVO.textureAtlasFileName = _exportVO.textureAtlasFileName || GlobalConstValues.TEXTURE_ATLAS_DATA_NAME;\n\t\t\tif (\n\t\t\t\t_exportVO.textureAtlasType == GlobalConstValues.TEXTURE_ATLAS_TYPE_SWF &&\n\t\t\t\timportModel.vo.textureAtlasType == GlobalConstValues.TEXTURE_ATLAS_TYPE_SWF\n\t\t\t)\n\t\t\t{\n\t\t\t\t_exportVO.textureAtlasFileName += \".\" + GlobalConstValues.SWF_SUFFIX;\n\t\t\t\ttextureAtlasBytes = importModel.vo.textureAtlasBytes;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_exportVO.textureAtlasFileName += \".\" + GlobalConstValues.PNG_SUFFIX;\n\t\t\t\ttextureAtlasBytes = getPNGBytes();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ add texture atlas to zip\n\t\t\tzip.add(\n\t\t\t\ttextureAtlasBytes, \n\t\t\t\t_exportVO.textureAtlasFileName,\n\t\t\t\tdate\n\t\t\t);\n\t\t\t\n\t\t\t\/\/ update texture atlas path\n\t\t\timportModel.textureAtlasPath = (_exportVO.textureAtlasPath || \"\") + _exportVO.textureAtlasFileName;\n\t\t\t\n\t\t\t\/\/ update skeleton and texture atlas config file name and add them to zip\n\t\t\t_exportVO.dragonBonesFileName = _exportVO.dragonBonesFileName || GlobalConstValues.DRAGON_BONES_DATA_NAME;\n\t\t\t_exportVO.textureAtlasConfigFileName = _exportVO.textureAtlasConfigFileName || GlobalConstValues.TEXTURE_ATLAS_DATA_NAME;\n\t\t\tswitch (_exportVO.configType)\n\t\t\t{\n\t\t\t\tcase GlobalConstValues.CONFIG_TYPE_XML:\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\timportModel.vo.skeleton.toXMLString(),\n\t\t\t\t\t\t_exportVO.dragonBonesFileName + \".\" + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\timportModel.vo.textureAtlasConfig.toXMLString(),\n\t\t\t\t\t\t_exportVO.textureAtlasConfigFileName + \".\" + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase GlobalConstValues.CONFIG_TYPE_JSON:\n\t\t\t\t\t\n\t\t\t\t\t\n\t\t\t\t\tvar obj:Object = DataUtils.xmlToObject(importModel.vo.skeleton, GlobalConstValues.XML_LIST_NAMES);\n\t\t\t\t\ttrace(com.adobe.serialization.json.JSON.encode(obj));\n\t\t\t\t\tDataUtils.convertDragonBonesDataToRelativeObject(obj);\n\t\t\t\t\ttrace(com.adobe.serialization.json.JSON.encode(obj));\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(obj), \n\t\t\t\t\t\t_exportVO.dragonBonesFileName + \".\" + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(DataUtils.xmlToObject(importModel.vo.textureAtlasConfig, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t_exportVO.textureAtlasConfigFileName + \".\" + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase GlobalConstValues.CONFIG_TYPE_AMF3:\n\t\t\t\t\tvar bytes:ByteArray = new ByteArray();\n\t\t\t\t\tbytes.writeObject(DataUtils.xmlToObject(importModel.vo.skeleton, GlobalConstValues.XML_LIST_NAMES));\n\t\t\t\t\tbytes.compress();\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\tbytes, \n\t\t\t\t\t\t_exportVO.dragonBonesFileName + \".\" + GlobalConstValues.AMF3_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\t\n\t\t\t\t\tbytes = new ByteArray();\n\t\t\t\t\tbytes.writeObject(DataUtils.xmlToObject(importModel.vo.textureAtlasConfig, GlobalConstValues.XML_LIST_NAMES));\n\t\t\t\t\tbytes.compress();\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\tbytes, \n\t\t\t\t\t\t_exportVO.textureAtlasConfigFileName + \".\" + GlobalConstValues.AMF3_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\t_exportVO.name += \".\" + GlobalConstValues.ZIP_SUFFIX;\n\t\t\texportSave(zip.encode());\n\t\t\tzip.clear();\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tprivate function changeToSubTextureData():Boolean\n\t\t{\n\t\t\t\/*\n\t\t\t_xmlDataProxy.changePath();\n\t\t\t*\/\n\t\t\tvar zip:Zip = new Zip();\n\t\t\tvar date:Date = new Date();\n\t\t\t\n\t\t\tvar subBitmapDataMap:Object = BitmapDataUtil.getSubBitmapDataDic(\n\t\t\t\timportModel.vo.textureAtlas, \n\t\t\t\timportModel.getSubTextureRectMap()\n\t\t\t);\n\t\t\t\n\t\t\t\/\/ update texture folder name and add subtextures to zip\n\t\t\t_exportVO.subTextureFolderName = _exportVO.subTextureFolderName || GlobalConstValues.TEXTURE_ATLAS_DATA_NAME;\n\t\t\tfor (var subTextureName:String in subBitmapDataMap)\n\t\t\t{\n\t\t\t\tvar subBitmapData:BitmapData = subBitmapDataMap[subTextureName];\n\t\t\t\tzip.add(\n\t\t\t\t\tPNGEncoder.encode(subBitmapData), \n\t\t\t\t\t_exportVO.subTextureFolderName + \"\/\" + subTextureName + \".\" + GlobalConstValues.PNG_SUFFIX, \n\t\t\t\t\tdate\n\t\t\t\t);\n\t\t\t\tsubBitmapData.dispose();\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ update skeleton file name and add it to zip\n\t\t\t_exportVO.dragonBonesFileName = _exportVO.dragonBonesFileName || GlobalConstValues.DRAGON_BONES_DATA_NAME;\n\t\t\tswitch (_exportVO.configType)\n\t\t\t{\n\t\t\t\tcase GlobalConstValues.CONFIG_TYPE_XML:\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\timportModel.vo.skeleton.toXMLString(),\n\t\t\t\t\t\t_exportVO.dragonBonesFileName + \".\" + GlobalConstValues.XML_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase GlobalConstValues.CONFIG_TYPE_JSON:\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\tcom.adobe.serialization.json.JSON.encode(DataUtils.xmlToObject(importModel.vo.skeleton, GlobalConstValues.XML_LIST_NAMES)), \n\t\t\t\t\t\t_exportVO.dragonBonesFileName + \".\" + GlobalConstValues.JSON_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tcase GlobalConstValues.CONFIG_TYPE_AMF3:\n\t\t\t\t\tvar bytes:ByteArray = new ByteArray();\n\t\t\t\t\tbytes.writeObject(DataUtils.xmlToObject(importModel.vo.skeleton, GlobalConstValues.XML_LIST_NAMES));\n\t\t\t\t\tbytes.compress();\n\t\t\t\t\tzip.add(\n\t\t\t\t\t\tbytes, \n\t\t\t\t\t\t_exportVO.dragonBonesFileName + \".\" + GlobalConstValues.AMF3_SUFFIX, \n\t\t\t\t\t\tdate\n\t\t\t\t\t);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t\t_exportVO.name += \".\" + GlobalConstValues.ZIP_SUFFIX;\n\t\t\texportSave(zip.encode());\n\t\t\tzip.clear();\n\t\t\treturn true;\n\t\t}\n\t\t\n\t\tprivate function getPNGBytes():ByteArray\n\t\t{\n\t\t\tif(_exportVO.enableBackgroundColor)\n\t\t\t{\n\t\t\t\tvar bitmapData:BitmapData = new BitmapData(importModel.vo.textureAtlas.width, importModel.vo.textureAtlas.height, false, _exportVO.backgroundColor);\n\t\t\t\tbitmapData.draw(importModel.vo.textureAtlas);\n\t\t\t\t\n\t\t\t\tvar byteArray:ByteArray = PNGEncoder.encode(bitmapData);\n\t\t\t\tbitmapData.dispose();\n\t\t\t\treturn byteArray;\n\t\t\t}\n\t\t\t\n\t\t\treturn PNGEncoder.encode(importModel.vo.textureAtlas);\n\t\t}\n\t\t\n\t\tprivate function exportSave(fileData:ByteArray):void\n\t\t{\n\t\t\t\/\/\u7f29\u653e\u540e\u7684bitmapData\u9700\u8981dispose\n\t\t\tthis.dispatchEvent(new ServiceEvent(IMPORT_TO_EXPORT_COMPLETE, [fileData, _exportVO, importModel.vo]));\n\t\t}\n\t}\n}","subject":"add code to export","message":"add code to export\n","lang":"ActionScript","license":"mit","repos":"DragonBones\/DesignPanel"}
{"commit":"7d2f0d48fce1ae8d9b612aa637b8504d13deef3c","old_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","new_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","old_contents":"package org.mangui.chromeless { \n\n\n    import org.mangui.HLS.parsing.Level;\n    import org.mangui.HLS.*;\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;    \n\n\n    public class ChromelessPlayer extends Sprite {\n\n\n        \/** reference to the framework. **\/\n        private var _hls:HLS;\n        \/** Sheet to place on top of the video. **\/\n        private var _sheet:Sprite;\n        \/** Reference to the video element. **\/\n        private var _video:StageVideo;\n        \/** current media position *\/\n        private var _media_position:Number;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer():void {\n            \/\/ Set stage properties\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0,0,stage.stageWidth,stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000,0);\n            _sheet.graphics.drawRect(0,0,stage.stageWidth,stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK,_clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n            \/\/ Connect getters to JS.\n            ExternalInterface.addCallback(\"getLevel\",_getLevel);\n            ExternalInterface.addCallback(\"getLevels\",_getLevels);\n            ExternalInterface.addCallback(\"getMetrics\",_getMetrics);\n            ExternalInterface.addCallback(\"getPosition\",_getPosition);\n            ExternalInterface.addCallback(\"getState\",_getState);\n            ExternalInterface.addCallback(\"getType\",_getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\",_getmaxBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\",_getbufferLength);\n            \/\/ Connect calls to JS.\n            ExternalInterface.addCallback(\"load\",_load);\n            ExternalInterface.addCallback(\"play\",_play);\n            ExternalInterface.addCallback(\"pause\",_pause);\n            ExternalInterface.addCallback(\"resume\",_resume);\n            ExternalInterface.addCallback(\"seek\",_seek);\n            ExternalInterface.addCallback(\"stop\",_stop);\n            ExternalInterface.addCallback(\"volume\",_volume);\n            ExternalInterface.addCallback(\"setLevel\",_setLevel);\n            ExternalInterface.addCallback(\"setmaxBufferLength\",_setmaxBufferLength);\n            setTimeout(_pingJavascript,50);\n        };\n\n        \/** Notify javascript the framework is ready. **\/\n        private function _pingJavascript():void {\n            ExternalInterface.call(\"onHLSReady\",ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        private function _completeHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n        private function _errorHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onError\",event.message);\n            }\n        };\n        \n        private function _fragmentHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\",event.metrics.bandwidth,event.metrics.level,event.metrics.screenwidth);\n            }\n        };\n        \n        private function _manifestHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\",event.levels[0].duration);\n            }\n        };\n        private function _mediaTimeHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                _media_position = event.mediatime.position;\n                ExternalInterface.call(\"onPosition\",event.mediatime.position,event.mediatime.duration);\n            }\n        };\n        private function _stateHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\",event.state);\n            }\n        };\n        private function _switchHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\",event.level);\n            }\n        };\n\n        \/** Javascript getters. **\/\n        private function _getLevel():Number { return _hls.getLevel(); };\n        private function _getLevels():Vector.<Level> { return _hls.getLevels(); };\n        private function _getMetrics():Object { return _hls.getMetrics(); };\n        private function _getPosition():Number { return _hls.getPosition(); };\n        private function _getState():String { return _hls.getState(); };\n        private function _getType():String { return _hls.getType(); };\n        private function _getbufferLength():Number { return _hls.getBufferLength(); };\n        private function _getmaxBufferLength():Number { return _hls.maxBufferLength; };\n\n        \/** Javascript calls. **\/\n        private function _load(url:String):void { _hls.load(url); };\n        private function _play():void { _hls.stream.play(); };\n        private function _pause():void { _hls.stream.pause(); };\n        private function _resume():void { _hls.stream.resume(); };\n        private function _seek(position:Number):void { _hls.stream.seek(position); };\n        private function _stop():void { _hls.stream.close(); };\n        private function _volume(percent:Number):void { _hls.stream.soundTransform = new SoundTransform(percent\/100);};\n        private function _setLevel(level:Number):void { _hls.setPlaybackQuality(level); if (!isNaN(_media_position)) {_hls.stream.seek(_media_position);}};\n        private function _setmaxBufferLength(new_len:Number):void { _hls.maxBufferLength = new_len;};\n\n\n        \/** Mouse click handler. **\/\n        private function _clickHandler(event:MouseEvent):void {\n            if(stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState==StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n            _hls.setWidth(stage.stageWidth);\n        };\n\n\n        \/** StageVideo detector. **\/\n        private function _onStageVideoState(event:StageVideoAvailabilityEvent):void {\n            var available:Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            if (available && stage.stageVideos.length > 0) {\n              _video = stage.stageVideos[0];\n              _video.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n              _hls = new HLS();\n              _video.attachNetStream(_hls.stream);\n            } else {\n              var video:Video = new Video(stage.stageWidth, stage.stageHeight);\n              addChild(video);\n              _hls = new HLS();\n              video.smoothing = true;\n              video.attachNetStream(_hls.stream);\n            }\n            _hls.setWidth(stage.stageWidth);\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE,_completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR,_errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED,_fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED,_manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME,_mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.STATE,_stateHandler);\n            _hls.addEventListener(HLSEvent.QUALITY_SWITCH,_switchHandler);\n        };\n\n\n    }\n\n\n}","new_contents":"package org.mangui.chromeless {\n\n\n    import org.mangui.HLS.parsing.Level;\n    import org.mangui.HLS.*;\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n\n    public class ChromelessPlayer extends Sprite {\n\n\n        \/** reference to the framework. **\/\n        private var _hls:HLS;\n        \/** Sheet to place on top of the video. **\/\n        private var _sheet:Sprite;\n        \/** Reference to the video element. **\/\n        private var _video:StageVideo;\n        \/** current media position *\/\n        private var _media_position:Number;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer():void {\n            \/\/ Set stage properties\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0,0,stage.stageWidth,stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000,0);\n            _sheet.graphics.drawRect(0,0,stage.stageWidth,stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK,_clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n            \/\/ Connect getters to JS.\n            ExternalInterface.addCallback(\"getLevel\",_getLevel);\n            ExternalInterface.addCallback(\"getLevels\",_getLevels);\n            ExternalInterface.addCallback(\"getMetrics\",_getMetrics);\n            ExternalInterface.addCallback(\"getPosition\",_getPosition);\n            ExternalInterface.addCallback(\"getState\",_getState);\n            ExternalInterface.addCallback(\"getType\",_getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\",_getmaxBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\",_getbufferLength);\n            \/\/ Connect calls to JS.\n            ExternalInterface.addCallback(\"playerLoad\",_load);\n            ExternalInterface.addCallback(\"playerPlay\",_play);\n            ExternalInterface.addCallback(\"playerPause\",_pause);\n            ExternalInterface.addCallback(\"playerResume\",_resume);\n            ExternalInterface.addCallback(\"playerSeek\",_seek);\n            ExternalInterface.addCallback(\"playerStop\",_stop);\n            ExternalInterface.addCallback(\"playerVolume\",_volume);\n            ExternalInterface.addCallback(\"playerSetLevel\",_setLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\",_setmaxBufferLength);\n            setTimeout(_pingJavascript,50);\n        };\n\n        \/** Notify javascript the framework is ready. **\/\n        private function _pingJavascript():void {\n            ExternalInterface.call(\"onHLSReady\",ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        private function _completeHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n        private function _errorHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onError\",event.message);\n            }\n        };\n\n        private function _fragmentHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragment\",event.metrics.bandwidth,event.metrics.level,event.metrics.screenwidth);\n            }\n        };\n\n        private function _manifestHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\",event.levels[0].duration);\n            }\n        };\n        private function _mediaTimeHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                _media_position = event.mediatime.position;\n                ExternalInterface.call(\"onPosition\",event.mediatime.position,event.mediatime.duration);\n            }\n        };\n        private function _stateHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\",event.state);\n            }\n        };\n        private function _switchHandler(event:HLSEvent):void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\",event.level);\n            }\n        };\n\n        \/** Javascript getters. **\/\n        private function _getLevel():Number { return _hls.getLevel(); };\n        private function _getLevels():Vector.<Level> { return _hls.getLevels(); };\n        private function _getMetrics():Object { return _hls.getMetrics(); };\n        private function _getPosition():Number { return _hls.getPosition(); };\n        private function _getState():String { return _hls.getState(); };\n        private function _getType():String { return _hls.getType(); };\n        private function _getbufferLength():Number { return _hls.getBufferLength(); };\n        private function _getmaxBufferLength():Number { return _hls.maxBufferLength; };\n\n        \/** Javascript calls. **\/\n        private function _load(url:String):void { _hls.load(url); };\n        private function _play():void { _hls.stream.play(); };\n        private function _pause():void { _hls.stream.pause(); };\n        private function _resume():void { _hls.stream.resume(); };\n        private function _seek(position:Number):void { _hls.stream.seek(position); };\n        private function _stop():void { _hls.stream.close(); };\n        private function _volume(percent:Number):void { _hls.stream.soundTransform = new SoundTransform(percent\/100);};\n        private function _setLevel(level:Number):void { _hls.setPlaybackQuality(level); if (!isNaN(_media_position)) {_hls.stream.seek(_media_position);}};\n        private function _setmaxBufferLength(new_len:Number):void { _hls.maxBufferLength = new_len;};\n\n\n        \/** Mouse click handler. **\/\n        private function _clickHandler(event:MouseEvent):void {\n            if(stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState==StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n            _hls.setWidth(stage.stageWidth);\n        };\n\n\n        \/** StageVideo detector. **\/\n        private function _onStageVideoState(event:StageVideoAvailabilityEvent):void {\n            var available:Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            if (available && stage.stageVideos.length > 0) {\n              _video = stage.stageVideos[0];\n              _video.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n              _hls = new HLS();\n              _video.attachNetStream(_hls.stream);\n            } else {\n              var video:Video = new Video(stage.stageWidth, stage.stageHeight);\n              addChild(video);\n              _hls = new HLS();\n              video.smoothing = true;\n              video.attachNetStream(_hls.stream);\n            }\n            _hls.setWidth(stage.stageWidth);\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE,_completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR,_errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED,_fragmentHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED,_manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME,_mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.STATE,_stateHandler);\n            _hls.addEventListener(HLSEvent.QUALITY_SWITCH,_switchHandler);\n        };\n\n\n    }\n\n\n}\n","subject":"rename external interface callbacks.","message":"rename external interface callbacks.\n\nIt seems that some function names are reserved in IE.\n(cf: http:\/\/zaalabs.com\/2011\/01\/adobe-flash-externalinterface-issues-with-internet-explorer\/)\nPrefix function names with player. But it will break backward compatibility with older version of player.\n","lang":"ActionScript","license":"mpl-2.0","repos":"desaintmartin\/hlsprovider,desaintmartin\/hlsprovider,desaintmartin\/hlsprovider"}
{"commit":"ce23f5776fd2cfd5875913576ac29168b1870bd2","old_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLibrary.as","new_file":"exporter\/src\/main\/as\/flump\/xfl\/XflLibrary.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\nimport flash.utils.Dictionary;\n\nimport flump.executor.load.LoadedSwf;\nimport flump.export.Atlas;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\n\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.Set;\nimport com.threerings.util.Sets;\n\npublic class XflLibrary\n{\n    \/**\n     * When an exported movie contains an unexported movie, it gets assigned a generated symbol\n     * name with this prefix.\n     *\/\n    public static const IMPLICIT_PREFIX :String = \"~\";\n\n    public var swf :LoadedSwf;\n\n    public var frameRate :Number;\n\n    \/\/ The MD5 of the published library SWF\n    public var md5 :String;\n\n    public var location :String;\n\n    public const movies :Vector.<MovieMold> = new Vector.<MovieMold>();\n    public const textures :Vector.<XflTexture> = new Vector.<XflTexture>();\n\n    public function XflLibrary(location :String) {\n        this.location = location;\n    }\n\n    public function get (id :String, requiredType :Class=null) :* {\n        const result :* = _ids[id];\n        if (result === undefined) throw new Error(\"Unknown library item '\" + id + \"'\");\n        else if (requiredType != null) return requiredType(result);\n        else return result;\n    }\n\n    public function isExported (movie :MovieMold) :Boolean {\n        return _moldToSymbol.containsKey(movie);\n    }\n\n    public function get publishedMovies () :Vector.<MovieMold> {\n        const result :Vector.<MovieMold> = new Vector.<MovieMold>();\n        for each (var movie :MovieMold in _toPublish.toArray()) result.push(movie);\n        return result;\n    }\n\n    public function finishLoading () :void {\n        for each (var movie :MovieMold in movies) if (isExported(movie)) addToPublished(movie);\n    }\n\n    protected function addToPublished (movie :MovieMold) :void {\n        if (!_toPublish.add(movie) || movie.flipbook) return;\n        for each (var layer :LayerMold in movie.layers) {\n            for each (var kf :KeyframeMold in layer.keyframes) {\n                if (kf.ref == null) continue;\n                kf.ref = _libraryNameToId.get(kf.ref);\n                var item :Object = _ids[kf.ref];\n                if (item == null) {\n                    addTopLevelError(ParseError.CRIT,\n                            \"unrecognized library item '\" + kf.ref + \"'\");\n                } else if (item is MovieMold) addToPublished(MovieMold(item));\n            }\n        }\n    }\n\n    public function createId (mold :Object, libraryName :String, symbol :String) :String {\n        if (symbol != null) _moldToSymbol.put(mold, symbol);\n        const id :String = symbol == null ? IMPLICIT_PREFIX + libraryName : symbol;\n        _libraryNameToId.put(libraryName, id);\n        _ids[id] = mold;\n        return id;\n    }\n\n    public function getErrors (sev :String=null) :Vector.<ParseError> {\n        if (sev == null) return _errors;\n        const sevOrdinal :int = ParseError.severityToOrdinal(sev);\n        return _errors.filter(function (err :ParseError, ..._) :Boolean {\n            return err.sevOrdinal >= sevOrdinal;\n        });\n    }\n\n    public function get valid () :Boolean { return getErrors(ParseError.CRIT).length == 0; }\n\n    public function addTopLevelError(severity :String, message :String, e :Object=null) :void {\n        addError(location, severity, message, e);\n    }\n\n    public function addError(location :String, severity :String, message :String, e :Object=null) :void {\n        _errors.push(new ParseError(location, severity, message, e));\n    }\n\n    public function toJSONString (atlases :Vector.<Atlas>, pretty :Boolean=false) :String {\n        return JSON.stringify(toMold(atlases), null, pretty ? \"  \" : null);\n    }\n\n    public function toMold (atlases :Vector.<Atlas>) :LibraryMold {\n        const mold :LibraryMold = new LibraryMold();\n        mold.frameRate = frameRate;\n        mold.md5 = md5;\n        mold.movies = movies;\n        for each (var atlas :Atlas in atlases) mold.atlases.push(atlas.toMold());\n        return mold;\n    }\n\n    \/** Object to symbol name for all exported textures and movies in the library *\/\n    protected const _moldToSymbol :Map = Maps.newMapOf(Object);\n\n    \/** Library name to symbol or generated symbol for all textures and movies in the library *\/\n    protected const _libraryNameToId :Map = Maps.newMapOf(String);\n\n    \/** Exported movies or movies used in exported movies. *\/\n    protected const _toPublish :Set = Sets.newSetOf(MovieMold);\n\n    \/** Symbol or generated symbol to texture or movie. *\/\n    protected const _ids :Dictionary = new Dictionary();\n\n    protected const _errors :Vector.<ParseError> = new Vector.<ParseError>;\n}\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.xfl {\n\nimport flash.utils.Dictionary;\n\nimport flump.executor.load.LoadedSwf;\nimport flump.export.Atlas;\nimport flump.mold.KeyframeMold;\nimport flump.mold.LayerMold;\nimport flump.mold.LibraryMold;\nimport flump.mold.MovieMold;\n\nimport com.threerings.util.Map;\nimport com.threerings.util.Maps;\nimport com.threerings.util.Set;\nimport com.threerings.util.Sets;\n\npublic class XflLibrary\n{\n    \/**\n     * When an exported movie contains an unexported movie, it gets assigned a generated symbol\n     * name with this prefix.\n     *\/\n    public static const IMPLICIT_PREFIX :String = \"~\";\n\n    public var swf :LoadedSwf;\n\n    public var frameRate :Number;\n\n    \/\/ The MD5 of the published library SWF\n    public var md5 :String;\n\n    public var location :String;\n\n    public const movies :Vector.<MovieMold> = new Vector.<MovieMold>();\n    public const textures :Vector.<XflTexture> = new Vector.<XflTexture>();\n\n    public function XflLibrary(location :String) {\n        this.location = location;\n    }\n\n    public function get (id :String, requiredType :Class=null) :* {\n        const result :* = _ids[id];\n        if (result === undefined) throw new Error(\"Unknown library item '\" + id + \"'\");\n        else if (requiredType != null) return requiredType(result);\n        else return result;\n    }\n\n    public function isExported (movie :MovieMold) :Boolean {\n        return _moldToSymbol.containsKey(movie);\n    }\n\n    public function get publishedMovies () :Vector.<MovieMold> {\n        const result :Vector.<MovieMold> = new Vector.<MovieMold>();\n        for each (var movie :MovieMold in _toPublish.toArray().sortOn(\"id\")) result.push(movie);\n        return result;\n    }\n\n    public function finishLoading () :void {\n        for each (var movie :MovieMold in movies) if (isExported(movie)) addToPublished(movie);\n    }\n\n    protected function addToPublished (movie :MovieMold) :void {\n        if (!_toPublish.add(movie) || movie.flipbook) return;\n        for each (var layer :LayerMold in movie.layers) {\n            for each (var kf :KeyframeMold in layer.keyframes) {\n                if (kf.ref == null) continue;\n                kf.ref = _libraryNameToId.get(kf.ref);\n                var item :Object = _ids[kf.ref];\n                if (item == null) {\n                    addTopLevelError(ParseError.CRIT,\n                            \"unrecognized library item '\" + kf.ref + \"'\");\n                } else if (item is MovieMold) addToPublished(MovieMold(item));\n            }\n        }\n    }\n\n    public function createId (mold :Object, libraryName :String, symbol :String) :String {\n        if (symbol != null) _moldToSymbol.put(mold, symbol);\n        const id :String = symbol == null ? IMPLICIT_PREFIX + libraryName : symbol;\n        _libraryNameToId.put(libraryName, id);\n        _ids[id] = mold;\n        return id;\n    }\n\n    public function getErrors (sev :String=null) :Vector.<ParseError> {\n        if (sev == null) return _errors;\n        const sevOrdinal :int = ParseError.severityToOrdinal(sev);\n        return _errors.filter(function (err :ParseError, ..._) :Boolean {\n            return err.sevOrdinal >= sevOrdinal;\n        });\n    }\n\n    public function get valid () :Boolean { return getErrors(ParseError.CRIT).length == 0; }\n\n    public function addTopLevelError(severity :String, message :String, e :Object=null) :void {\n        addError(location, severity, message, e);\n    }\n\n    public function addError(location :String, severity :String, message :String, e :Object=null) :void {\n        _errors.push(new ParseError(location, severity, message, e));\n    }\n\n    public function toJSONString (atlases :Vector.<Atlas>, pretty :Boolean=false) :String {\n        return JSON.stringify(toMold(atlases), null, pretty ? \"  \" : null);\n    }\n\n    public function toMold (atlases :Vector.<Atlas>) :LibraryMold {\n        const mold :LibraryMold = new LibraryMold();\n        mold.frameRate = frameRate;\n        mold.md5 = md5;\n        mold.movies = movies;\n        for each (var atlas :Atlas in atlases) mold.atlases.push(atlas.toMold());\n        return mold;\n    }\n\n    \/** Object to symbol name for all exported textures and movies in the library *\/\n    protected const _moldToSymbol :Map = Maps.newMapOf(Object);\n\n    \/** Library name to symbol or generated symbol for all textures and movies in the library *\/\n    protected const _libraryNameToId :Map = Maps.newMapOf(String);\n\n    \/** Exported movies or movies used in exported movies. *\/\n    protected const _toPublish :Set = Sets.newSetOf(MovieMold);\n\n    \/** Symbol or generated symbol to texture or movie. *\/\n    protected const _ids :Dictionary = new Dictionary();\n\n    protected const _errors :Vector.<ParseError> = new Vector.<ParseError>;\n}\n}\n","subject":"sort published movies by name so that our output is deterministic","message":"sort published movies by name so that our output is deterministic","lang":"ActionScript","license":"mit","repos":"funkypandagame\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,tconkling\/flump"}
{"commit":"2958b2292d5517649087b1237af4e9bdd7eb65e7","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.net.URLLoader;\n    import flash.net.URLLoaderDataFormat;\n    import flash.net.URLRequest;\n    import flash.net.URLRequestMethod;\n    import flash.net.URLVariables;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        private const RTMFP_URL:String = \"rtmfp:\/\/tor-facilitator.bamsoftware.com\";\n\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n\n        \/* Local Tor client to use in case of RTMFP connection. *\/\n        private const DEFAULT_LOCAL_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 10;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 1000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        \/* UI shown when debug is off. *\/\n        private var badge:Badge;\n\n        \/* Number of proxy pairs currently connected (up to\n           MAX_NUM_PROXY_PAIRS). *\/\n        private var num_proxy_pairs:int = 0;\n\n        private var fac_addr:Object;\n        \n        private var local_addr:Object;\n\n        public var rate_limit:RateLimit;\n\n        public function puts(s:String):void\n        {\n            if (output_text) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            badge = new Badge();\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            if (this.loaderInfo.parameters[\"debug\"] || this.loaderInfo.parameters[\"client\"]) {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            } else {\n                addChild(badge);\n            }\n\n            puts(\"Parameters loaded.\");\n\n            fac_addr = get_param_addr(\"facilitator\", DEFAULT_FACILITATOR_ADDR);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            if (this.loaderInfo.parameters[\"local\"])\n                local_addr = get_param_addr(\"local\", DEFAULT_LOCAL_TOR_CLIENT_ADDR);\n            else\n                local_addr = DEFAULT_LOCAL_TOR_CLIENT_ADDR;\n\n            if (this.loaderInfo.parameters[\"client\"])\n                client_main();\n            else\n                proxy_main();\n        }\n\n        \/* Get an address structure from the given movie parameter, or the given\n           default. Returns null on error. *\/\n        private function get_param_addr(param:String, default_addr:Object):Object\n        {\n            var spec:String, addr:Object;\n\n            spec = this.loaderInfo.parameters[param];\n            if (spec)\n                return parse_addr_spec(spec);\n            else\n                return default_addr;\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function proxy_main():void\n        {\n            var fac_url:String;\n            var loader:URLLoader;\n\n            if (num_proxy_pairs >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            loader = new URLLoader();\n            \/* Get the x-www-form-urlencoded values. *\/\n            loader.dataFormat = URLLoaderDataFormat.VARIABLES;\n            loader.addEventListener(Event.COMPLETE, fac_complete);\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(new URLRequest(fac_url));\n        }\n\n        private function fac_complete(e:Event):void\n        {\n            var loader:URLLoader;\n            var client_spec:String;\n            var relay_spec:String;\n            var proxy_pair:Object;\n\n            setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n\n            loader = e.target as URLLoader;\n            client_spec = loader.data.client;\n            if (client_spec == \"\") {\n                puts(\"No clients.\");\n                return;\n            } else if (!client_spec) {\n                puts(\"Error: missing \\\"client\\\" in response.\");\n                return;\n            }\n            relay_spec = loader.data.relay;\n            if (!relay_spec) {\n                puts(\"Error: missing \\\"relay\\\" in response.\");\n                return;\n            }\n            puts(\"Facilitator: got client:\\\"\" + client_spec + \"\\\" \"\n                + \"relay:\\\"\" + relay_spec + \"\\\".\");\n\n            try {\n                proxy_pair = make_proxy_pair(client_spec, relay_spec);\n            } catch (e:ArgumentError) {\n                puts(\"Error: \" + e);\n                return;\n            }\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                num_proxy_pairs--;\n                badge.proxy_end();\n            });\n            proxy_pair.connect();\n\n            num_proxy_pairs++;\n            badge.proxy_begin();\n        }\n\n        private function client_main():void\n        {\n            var rs:RTMFPSocket;\n\n            rs = new RTMFPSocket(RTMFP_URL);\n            rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Got RTMFP id \" + rs.id);\n                register(rs);\n            });\n            rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, client_accept);\n\n            rs.listen();\n        }\n\n        private function client_accept(e:Event):void {\n            var rs:RTMFPSocket;\n            var s_t:Socket;\n            var proxy_pair:ProxyPair;\n\n            rs = e.target as RTMFPSocket;\n            s_t = new Socket();\n\n            puts(\"Got RTMFP connection from \" + rs.peer_id);\n\n            proxy_pair = new ProxyPair(this, rs, function ():void {\n                \/* Do nothing; already connected. *\/\n            }, s_t, function ():void {\n                s_t.connect(local_addr.host, local_addr.port);\n            });\n            proxy_pair.connect();\n        }\n\n        private function register(rs:RTMFPSocket):void {\n            var fac_url:String;\n            var loader:URLLoader;\n            var request:URLRequest;\n            var variables:URLVariables;\n\n            loader = new URLLoader();\n            loader.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Facilitator: registered.\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                rs.close();\n            });\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                rs.close();\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            request = new URLRequest(fac_url);\n            request.method = URLRequestMethod.POST;\n            request.data = new URLVariables;\n            request.data[\"client\"] = rs.id;\n\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(request);\n        }\n\n        private function make_proxy_pair(client_spec:String, relay_spec:String):ProxyPair\n        {\n            var proxy_pair:ProxyPair;\n            var addr_c:Object;\n            var addr_r:Object;\n            var s_c:*;\n            var s_r:Socket;\n\n            addr_r = swfcat.parse_addr_spec(relay_spec);\n            if (!addr_r)\n                throw new ArgumentError(\"Relay spec must be in the form \\\"host:port\\\".\");\n\n            addr_c = swfcat.parse_addr_spec(client_spec);\n            if (addr_c) {\n                s_c = new Socket();\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(addr_c.host, addr_c.port);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + addr_c.host + \":\" + addr_c.port + \",\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            if (client_spec.match(\/^[0-9A-Fa-f]{64}$\/)) {\n                s_c = new RTMFPSocket(RTMFP_URL);\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(client_spec);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + client_spec.substr(0, 4) + \"...,\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            throw new ArgumentError(\"Can't parse client spec \\\"\" + client_spec + \"\\\".\");\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\nimport flash.utils.getTimer;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.net.URLLoader;\n    import flash.net.URLLoaderDataFormat;\n    import flash.net.URLRequest;\n    import flash.net.URLRequestMethod;\n    import flash.net.URLVariables;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        private const RTMFP_URL:String = \"rtmfp:\/\/tor-facilitator.bamsoftware.com\";\n\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n\n        \/* Local Tor client to use in case of RTMFP connection. *\/\n        private const DEFAULT_LOCAL_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 10;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 1000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        \/* UI shown when debug is off. *\/\n        private var badge:Badge;\n\n        \/* Number of proxy pairs currently connected (up to\n           MAX_NUM_PROXY_PAIRS). *\/\n        private var num_proxy_pairs:int = 0;\n\n        private var fac_addr:Object;\n        \n        private var local_addr:Object;\n\n        public var rate_limit:RateLimit;\n\n        public function puts(s:String):void\n        {\n            if (output_text) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            badge = new Badge();\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n\n            if (this.loaderInfo.parameters[\"debug\"] || this.loaderInfo.parameters[\"client\"]) {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            } else {\n                addChild(badge);\n            }\n\n            puts(\"Parameters loaded.\");\n\n            fac_addr = get_param_addr(\"facilitator\", DEFAULT_FACILITATOR_ADDR);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            local_addr = get_param_addr(\"local\", DEFAULT_LOCAL_TOR_CLIENT_ADDR);\n            if (!local_addr) {\n                puts(\"Error: Local spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            if (this.loaderInfo.parameters[\"client\"])\n                client_main();\n            else\n                proxy_main();\n        }\n\n        \/* Get an address structure from the given movie parameter, or the given\n           default. Returns null on error. *\/\n        private function get_param_addr(param:String, default_addr:Object):Object\n        {\n            var spec:String, addr:Object;\n\n            spec = this.loaderInfo.parameters[param];\n            if (spec)\n                return parse_addr_spec(spec);\n            else\n                return default_addr;\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function proxy_main():void\n        {\n            var fac_url:String;\n            var loader:URLLoader;\n\n            if (num_proxy_pairs >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            loader = new URLLoader();\n            \/* Get the x-www-form-urlencoded values. *\/\n            loader.dataFormat = URLLoaderDataFormat.VARIABLES;\n            loader.addEventListener(Event.COMPLETE, fac_complete);\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(new URLRequest(fac_url));\n        }\n\n        private function fac_complete(e:Event):void\n        {\n            var loader:URLLoader;\n            var client_spec:String;\n            var relay_spec:String;\n            var proxy_pair:Object;\n\n            setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n\n            loader = e.target as URLLoader;\n            client_spec = loader.data.client;\n            if (client_spec == \"\") {\n                puts(\"No clients.\");\n                return;\n            } else if (!client_spec) {\n                puts(\"Error: missing \\\"client\\\" in response.\");\n                return;\n            }\n            relay_spec = loader.data.relay;\n            if (!relay_spec) {\n                puts(\"Error: missing \\\"relay\\\" in response.\");\n                return;\n            }\n            puts(\"Facilitator: got client:\\\"\" + client_spec + \"\\\" \"\n                + \"relay:\\\"\" + relay_spec + \"\\\".\");\n\n            try {\n                proxy_pair = make_proxy_pair(client_spec, relay_spec);\n            } catch (e:ArgumentError) {\n                puts(\"Error: \" + e);\n                return;\n            }\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                num_proxy_pairs--;\n                badge.proxy_end();\n            });\n            proxy_pair.connect();\n\n            num_proxy_pairs++;\n            badge.proxy_begin();\n        }\n\n        private function client_main():void\n        {\n            var rs:RTMFPSocket;\n\n            rs = new RTMFPSocket(RTMFP_URL);\n            rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Got RTMFP id \" + rs.id);\n                register(rs);\n            });\n            rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, client_accept);\n\n            rs.listen();\n        }\n\n        private function client_accept(e:Event):void {\n            var rs:RTMFPSocket;\n            var s_t:Socket;\n            var proxy_pair:ProxyPair;\n\n            rs = e.target as RTMFPSocket;\n            s_t = new Socket();\n\n            puts(\"Got RTMFP connection from \" + rs.peer_id);\n\n            proxy_pair = new ProxyPair(this, rs, function ():void {\n                \/* Do nothing; already connected. *\/\n            }, s_t, function ():void {\n                s_t.connect(local_addr.host, local_addr.port);\n            });\n            proxy_pair.connect();\n        }\n\n        private function register(rs:RTMFPSocket):void {\n            var fac_url:String;\n            var loader:URLLoader;\n            var request:URLRequest;\n            var variables:URLVariables;\n\n            loader = new URLLoader();\n            loader.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Facilitator: registered.\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                rs.close();\n            });\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                rs.close();\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            request = new URLRequest(fac_url);\n            request.method = URLRequestMethod.POST;\n            request.data = new URLVariables;\n            request.data[\"client\"] = rs.id;\n\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(request);\n        }\n\n        private function make_proxy_pair(client_spec:String, relay_spec:String):ProxyPair\n        {\n            var proxy_pair:ProxyPair;\n            var addr_c:Object;\n            var addr_r:Object;\n            var s_c:*;\n            var s_r:Socket;\n\n            addr_r = swfcat.parse_addr_spec(relay_spec);\n            if (!addr_r)\n                throw new ArgumentError(\"Relay spec must be in the form \\\"host:port\\\".\");\n\n            addr_c = swfcat.parse_addr_spec(client_spec);\n            if (addr_c) {\n                s_c = new Socket();\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(addr_c.host, addr_c.port);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + addr_c.host + \":\" + addr_c.port + \",\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            if (client_spec.match(\/^[0-9A-Fa-f]{64}$\/)) {\n                s_c = new RTMFPSocket(RTMFP_URL);\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(client_spec);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + client_spec.substr(0, 4) + \"...,\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            throw new ArgumentError(\"Can't parse client spec \\\"\" + client_spec + \"\\\".\");\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\nimport flash.utils.getTimer;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","subject":"Fix error handling for the \"local\" parameter.","message":"Fix error handling for the \"local\" parameter.\n\nget_param_addr already handles a default value. It signals a parsing\nerror if the supplied value has a syntax error.\n","lang":"ActionScript","license":"mit","repos":"glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy"}
{"commit":"01d2047a74a61e1748361f5eaf3257b17b09f776","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.net.URLLoader;\n    import flash.net.URLLoaderDataFormat;\n    import flash.net.URLRequest;\n    import flash.net.URLRequestMethod;\n    import flash.net.URLVariables;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        private const RTMFP_URL:String = \"rtmfp:\/\/tor-facilitator.bamsoftware.com\";\n\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n\n        \/* Local Tor client to use in case of RTMFP connection. *\/\n        private const DEFAULT_LOCAL_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 10;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 1000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public static const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private static const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        \/* UI shown when debug is off. *\/\n        private var badge:Badge;\n\n        \/* Number of proxy pairs currently connected (up to\n           MAX_NUM_PROXY_PAIRS). *\/\n        private var num_proxy_pairs:int = 0;\n\n        private var fac_addr:Object;\n        \n        private var local_addr:Object;\n\n        public var rate_limit:RateLimit;\n\n        public function puts(s:String):void\n        {\n            if (output_text) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            badge = new Badge();\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            if (this.loaderInfo.parameters[\"debug\"] || this.loaderInfo.parameters[\"client\"]) {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            } else {\n                addChild(badge);\n            }\n\n            puts(\"Parameters loaded.\");\n\n            fac_addr = get_param_addr(\"facilitator\", DEFAULT_FACILITATOR_ADDR);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            local_addr = get_param_addr(\"local\", DEFAULT_LOCAL_TOR_CLIENT_ADDR);\n            if (!local_addr) {\n                puts(\"Error: Local spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            if (this.loaderInfo.parameters[\"client\"])\n                client_main();\n            else\n                proxy_main();\n        }\n\n        \/* Get an address structure from the given movie parameter, or the given\n           default. Returns null on error. *\/\n        private function get_param_addr(param:String, default_addr:Object):Object\n        {\n            var spec:String;\n\n            spec = this.loaderInfo.parameters[param];\n            if (spec)\n                return parse_addr_spec(spec);\n            else\n                return default_addr;\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function proxy_main():void\n        {\n            var fac_url:String;\n            var loader:URLLoader;\n\n            if (num_proxy_pairs >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            loader = new URLLoader();\n            \/* Get the x-www-form-urlencoded values. *\/\n            loader.dataFormat = URLLoaderDataFormat.VARIABLES;\n            loader.addEventListener(Event.COMPLETE, fac_complete);\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(new URLRequest(fac_url));\n        }\n\n        private function fac_complete(e:Event):void\n        {\n            var loader:URLLoader;\n            var client_spec:String;\n            var relay_spec:String;\n            var proxy_pair:Object;\n\n            setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n\n            loader = e.target as URLLoader;\n            client_spec = loader.data.client;\n            if (client_spec == \"\") {\n                puts(\"No clients.\");\n                return;\n            } else if (!client_spec) {\n                puts(\"Error: missing \\\"client\\\" in response.\");\n                return;\n            }\n            relay_spec = loader.data.relay;\n            if (!relay_spec) {\n                puts(\"Error: missing \\\"relay\\\" in response.\");\n                return;\n            }\n            puts(\"Facilitator: got client:\\\"\" + client_spec + \"\\\" \"\n                + \"relay:\\\"\" + relay_spec + \"\\\".\");\n\n            try {\n                proxy_pair = make_proxy_pair(client_spec, relay_spec);\n            } catch (e:ArgumentError) {\n                puts(\"Error: \" + e);\n                return;\n            }\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                num_proxy_pairs--;\n                badge.proxy_end();\n            });\n            proxy_pair.connect();\n\n            num_proxy_pairs++;\n            badge.proxy_begin();\n        }\n\n        private function client_main():void\n        {\n            var rs:RTMFPSocket;\n\n            rs = new RTMFPSocket(RTMFP_URL);\n            rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Got RTMFP id \" + rs.id);\n                register(rs);\n            });\n            rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, client_accept);\n\n            rs.listen();\n        }\n\n        private function client_accept(e:Event):void {\n            var rs:RTMFPSocket;\n            var s_t:Socket;\n            var proxy_pair:ProxyPair;\n\n            rs = e.target as RTMFPSocket;\n            s_t = new Socket();\n\n            puts(\"Got RTMFP connection from \" + rs.peer_id);\n\n            proxy_pair = new ProxyPair(this, rs, function ():void {\n                \/* Do nothing; already connected. *\/\n            }, s_t, function ():void {\n                s_t.connect(local_addr.host, local_addr.port);\n            });\n            proxy_pair.connect();\n        }\n\n        private function register(rs:RTMFPSocket):void {\n            var fac_url:String;\n            var loader:URLLoader;\n            var request:URLRequest;\n\n            loader = new URLLoader();\n            loader.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Facilitator: registered.\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                rs.close();\n            });\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                rs.close();\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            request = new URLRequest(fac_url);\n            request.method = URLRequestMethod.POST;\n            request.data = new URLVariables();\n            request.data[\"client\"] = rs.id;\n\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(request);\n        }\n\n        private function make_proxy_pair(client_spec:String, relay_spec:String):ProxyPair\n        {\n            var proxy_pair:ProxyPair;\n            var addr_c:Object;\n            var addr_r:Object;\n            var s_c:*;\n            var s_r:Socket;\n\n            addr_r = swfcat.parse_addr_spec(relay_spec);\n            if (!addr_r)\n                throw new ArgumentError(\"Relay spec must be in the form \\\"host:port\\\".\");\n\n            addr_c = swfcat.parse_addr_spec(client_spec);\n            if (addr_c) {\n                s_c = new Socket();\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(addr_c.host, addr_c.port);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + addr_c.host + \":\" + addr_c.port + \",\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            if (client_spec.match(\/^[0-9A-Fa-f]{64}$\/)) {\n                s_c = new RTMFPSocket(RTMFP_URL);\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(client_spec);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + client_spec.substr(0, 4) + \"...,\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            throw new ArgumentError(\"Can't parse client spec \\\"\" + client_spec + \"\\\".\");\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\nimport flash.utils.getTimer;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.net.Socket;\n    import flash.net.URLLoader;\n    import flash.net.URLLoaderDataFormat;\n    import flash.net.URLRequest;\n    import flash.net.URLRequestMethod;\n    import flash.net.URLVariables;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.setTimeout;\n\n    public class swfcat extends Sprite\n    {\n        private const RTMFP_URL:String = \"rtmfp:\/\/tor-facilitator.bamsoftware.com\";\n\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"tor-facilitator.bamsoftware.com\",\n            port: 9002\n        };\n\n        \/* Local Tor client to use in case of RTMFP connection. *\/\n        private const DEFAULT_LOCAL_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 9002\n        };\n\n        private const MAX_NUM_PROXY_PAIRS:uint = 10;\n\n        \/\/ Milliseconds.\n        private const FACILITATOR_POLL_INTERVAL:int = 1000;\n\n        \/\/ Bytes per second. Set to undefined to disable limit.\n        public static const RATE_LIMIT:Number = undefined;\n        \/\/ Seconds.\n        private static const RATE_LIMIT_HISTORY:Number = 5.0;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n\n        \/* UI shown when debug is off. *\/\n        private var badge:Badge;\n\n        \/* Number of proxy pairs currently connected (up to\n           MAX_NUM_PROXY_PAIRS). *\/\n        private var num_proxy_pairs:int = 0;\n        \/* References to active proxy pairs, to prevent them from being\n           garbage collected. *\/\n        private var proxy_pairs:Array;\n\n        private var fac_addr:Object;\n        \n        private var local_addr:Object;\n\n        public var rate_limit:RateLimit;\n\n        public function puts(s:String):void\n        {\n            if (output_text) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        public function swfcat()\n        {\n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n\n            badge = new Badge();\n\n            proxy_pairs = [];\n\n            if (RATE_LIMIT)\n                rate_limit = new BucketRateLimit(RATE_LIMIT * RATE_LIMIT_HISTORY, RATE_LIMIT_HISTORY);\n            else\n                rate_limit = new RateUnlimit();\n\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            if (this.loaderInfo.parameters[\"debug\"] || this.loaderInfo.parameters[\"client\"]) {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            } else {\n                addChild(badge);\n            }\n\n            puts(\"Parameters loaded.\");\n\n            fac_addr = get_param_addr(\"facilitator\", DEFAULT_FACILITATOR_ADDR);\n            if (!fac_addr) {\n                puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            local_addr = get_param_addr(\"local\", DEFAULT_LOCAL_TOR_CLIENT_ADDR);\n            if (!local_addr) {\n                puts(\"Error: Local spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n\n            if (this.loaderInfo.parameters[\"client\"])\n                client_main();\n            else\n                proxy_main();\n        }\n\n        \/* Get an address structure from the given movie parameter, or the given\n           default. Returns null on error. *\/\n        private function get_param_addr(param:String, default_addr:Object):Object\n        {\n            var spec:String;\n\n            spec = this.loaderInfo.parameters[param];\n            if (spec)\n                return parse_addr_spec(spec);\n            else\n                return default_addr;\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function proxy_main():void\n        {\n            var fac_url:String;\n            var loader:URLLoader;\n\n            if (num_proxy_pairs >= MAX_NUM_PROXY_PAIRS) {\n                setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n                return;\n            }\n\n            loader = new URLLoader();\n            \/* Get the x-www-form-urlencoded values. *\/\n            loader.dataFormat = URLLoaderDataFormat.VARIABLES;\n            loader.addEventListener(Event.COMPLETE, fac_complete);\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(new URLRequest(fac_url));\n        }\n\n        private function fac_complete(e:Event):void\n        {\n            var loader:URLLoader;\n            var client_spec:String;\n            var relay_spec:String;\n            var proxy_pair:Object;\n\n            setTimeout(proxy_main, FACILITATOR_POLL_INTERVAL);\n\n            loader = e.target as URLLoader;\n            client_spec = loader.data.client;\n            if (client_spec == \"\") {\n                puts(\"No clients.\");\n                return;\n            } else if (!client_spec) {\n                puts(\"Error: missing \\\"client\\\" in response.\");\n                return;\n            }\n            relay_spec = loader.data.relay;\n            if (!relay_spec) {\n                puts(\"Error: missing \\\"relay\\\" in response.\");\n                return;\n            }\n            puts(\"Facilitator: got client:\\\"\" + client_spec + \"\\\" \"\n                + \"relay:\\\"\" + relay_spec + \"\\\".\");\n\n            try {\n                proxy_pair = make_proxy_pair(client_spec, relay_spec);\n            } catch (e:ArgumentError) {\n                puts(\"Error: \" + e);\n                return;\n            }\n            proxy_pairs.push(proxy_pair);\n            proxy_pair.addEventListener(Event.COMPLETE, function(e:Event):void {\n                proxy_pair.log(\"Complete.\");\n                num_proxy_pairs--;\n                \/* Delete from the list of active proxy pairs. *\/\n                proxy_pairs.splice(proxy_pairs.indexOf(proxy_pair), 1);\n                badge.proxy_end();\n            });\n            proxy_pair.connect();\n\n            num_proxy_pairs++;\n            badge.proxy_begin();\n        }\n\n        private function client_main():void\n        {\n            var rs:RTMFPSocket;\n\n            rs = new RTMFPSocket(RTMFP_URL);\n            rs.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Got RTMFP id \" + rs.id);\n                register(rs);\n            });\n            rs.addEventListener(RTMFPSocket.ACCEPT_EVENT, client_accept);\n\n            rs.listen();\n        }\n\n        private function client_accept(e:Event):void {\n            var rs:RTMFPSocket;\n            var s_t:Socket;\n            var proxy_pair:ProxyPair;\n\n            rs = e.target as RTMFPSocket;\n            s_t = new Socket();\n\n            puts(\"Got RTMFP connection from \" + rs.peer_id);\n\n            proxy_pair = new ProxyPair(this, rs, function ():void {\n                \/* Do nothing; already connected. *\/\n            }, s_t, function ():void {\n                s_t.connect(local_addr.host, local_addr.port);\n            });\n            proxy_pair.connect();\n        }\n\n        private function register(rs:RTMFPSocket):void {\n            var fac_url:String;\n            var loader:URLLoader;\n            var request:URLRequest;\n\n            loader = new URLLoader();\n            loader.addEventListener(Event.COMPLETE, function (e:Event):void {\n                puts(\"Facilitator: registered.\");\n            });\n            loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Facilitator: security error: \" + e.text + \".\");\n                rs.close();\n            });\n            loader.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Facilitator: I\/O error: \" + e.text + \".\");\n                rs.close();\n            });\n\n            fac_url = \"http:\/\/\" + encodeURIComponent(fac_addr.host)\n                + \":\" + encodeURIComponent(fac_addr.port) + \"\/\";\n            request = new URLRequest(fac_url);\n            request.method = URLRequestMethod.POST;\n            request.data = new URLVariables();\n            request.data[\"client\"] = rs.id;\n\n            puts(\"Facilitator: connecting to \" + fac_url + \".\");\n            loader.load(request);\n        }\n\n        private function make_proxy_pair(client_spec:String, relay_spec:String):ProxyPair\n        {\n            var proxy_pair:ProxyPair;\n            var addr_c:Object;\n            var addr_r:Object;\n            var s_c:*;\n            var s_r:Socket;\n\n            addr_r = swfcat.parse_addr_spec(relay_spec);\n            if (!addr_r)\n                throw new ArgumentError(\"Relay spec must be in the form \\\"host:port\\\".\");\n\n            addr_c = swfcat.parse_addr_spec(client_spec);\n            if (addr_c) {\n                s_c = new Socket();\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(addr_c.host, addr_c.port);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + addr_c.host + \":\" + addr_c.port + \",\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            if (client_spec.match(\/^[0-9A-Fa-f]{64}$\/)) {\n                s_c = new RTMFPSocket(RTMFP_URL);\n                s_r = new Socket();\n                proxy_pair = new ProxyPair(this, s_c, function ():void {\n                    s_c.connect(client_spec);\n                }, s_r, function ():void {\n                    s_r.connect(addr_r.host, addr_r.port);\n                });\n                proxy_pair.set_name(\"<\" + client_spec.substr(0, 4) + \"...,\"\n                    + addr_r.host + \":\" + addr_r.port + \">\");\n                return proxy_pair;\n            }\n\n            throw new ArgumentError(\"Can't parse client spec \\\"\" + client_spec + \"\\\".\");\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private static function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextFormat;\nimport flash.text.TextField;\nimport flash.utils.getTimer;\n\nclass Badge extends flash.display.Sprite\n{\n    \/* Number of proxy pairs currently connected. *\/\n    private var num_proxy_pairs:int = 0;\n    \/* Number of proxy pairs ever connected. *\/\n    private var total_proxy_pairs:int = 0;\n\n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n\n    public function Badge()\n    {\n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        addChild(new BadgeImage());\n        addChild(tot_client_count_tf);\n        addChild(cur_client_count_tf);\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n\n    public function proxy_begin():void\n    {\n        num_proxy_pairs++;\n        total_proxy_pairs++;\n        update_client_count();\n    }\n\n    public function proxy_end():void\n    {\n        num_proxy_pairs--;\n        update_client_count();\n    }\n\n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n\nclass RateLimit\n{\n    public function RateLimit()\n    {\n    }\n\n    public function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public function when():Number\n    {\n        return 0.0;\n    }\n\n    public function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass RateUnlimit extends RateLimit\n{\n    public function RateUnlimit()\n    {\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        return true;\n    }\n\n    public override function when():Number\n    {\n        return 0.0;\n    }\n\n    public override function is_limited():Boolean\n    {\n        return false;\n    }\n}\n\nclass BucketRateLimit extends RateLimit\n{\n    private var amount:Number;\n    private var capacity:Number;\n    private var time:Number;\n    private var last_update:uint;\n\n    public function BucketRateLimit(capacity:Number, time:Number)\n    {\n        this.amount = 0.0;\n        \/* capacity \/ time is the rate we are aiming for. *\/\n        this.capacity = capacity;\n        this.time = time;\n        this.last_update = getTimer();\n    }\n\n    private function age():void\n    {\n        var now:uint;\n        var delta:Number;\n\n        now = getTimer();\n        delta = (now - last_update) \/ 1000.0;\n        last_update = now;\n\n        amount -= delta * capacity \/ time;\n        if (amount < 0.0)\n            amount = 0.0;\n    }\n\n    public override function update(n:Number):Boolean\n    {\n        age();\n        amount += n;\n\n        return amount <= capacity;\n    }\n\n    public override function when():Number\n    {\n        age();\n        return (amount - capacity) \/ (capacity \/ time);\n    }\n\n    public override function is_limited():Boolean\n    {\n        age();\n        return amount > capacity;\n    }\n}\n","subject":"Store references to proxy pairs to avoid garbage collection.","message":"Store references to proxy pairs to avoid garbage collection.\n\nAdding an event listener is not enough to keep a proxy pair alive. Pairs\ncould be garbage-collected at unpredictable times. We were able to\nprovoke this by running more than one pair at a time with servers on\nlocalhost; perhaps it was the greater memory pressure (64 KB blocks at a\ntime) that exposed it.\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy"}
{"commit":"a74e7493e92a150e9d581b2a1b092e4ef042d1c1","old_file":"src\/as\/com\/threerings\/presents\/util\/SafeSubscriber.as","new_file":"src\/as\/com\/threerings\/presents\/util\/SafeSubscriber.as","old_contents":"\/\/\n\/\/ $Id: SafeSubscriber.java 4602 2007-02-24 00:39:27Z mdb $\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.util {\n\nimport com.threerings.presents.dobj.DObject;\nimport com.threerings.presents.dobj.DObjectManager;\nimport com.threerings.presents.dobj.ObjectAccessError;\nimport com.threerings.presents.dobj.Subscriber;\n\n\/**\n * A class that safely handles the asynchronous subscription to a\n * distributed object when it is not know if the subscription will\n * complete before the subscriber decides they no longer wish to be\n * subscribed.\n *\/\npublic class SafeSubscriber implements Subscriber\n{\n    private static const log :Log = Log.getLog(SafeSubscriber);\n    \/**\n     * Creates a safe subscriber for the specified distributed object\n     * which will interact with the specified subscriber.\n     *\/\n    public function SafeSubscriber (oid :int, subscriber :Subscriber)\n    {\n        \/\/ make sure they're not fucking us around\n        if (oid <= 0) {\n            throw new ArgumentError(\n                \"Invalid oid provided to safesub [oid=\" + oid + \"]\");\n        }\n        if (subscriber == null) {\n            throw new ArgumentError(\n                \"Null subscriber provided to safesub [oid=\" + oid + \"]\");\n        }\n\n        _oid = oid;\n        _subscriber = subscriber;\n    }\n\n    \/**\n     * Returns true if we are currently subscribed to our object (or in\n     * the process of obtaining a subscription).\n     *\/\n    public function isActive () :Boolean\n    {\n        return _active;\n    }\n\n    \/**\n     * Initiates the subscription process.\n     *\/\n    public function subscribe (omgr :DObjectManager) :void\n    {\n        if (_active) {\n            log.warning(\"Active safesub asked to resubscribe \" + this + \".\");\n            return;\n        }\n\n        \/\/ note that we are now again in the \"wishing to be subscribed\" state\n        _active = true;\n\n        \/\/ make sure we dont have an object reference (which should be\n        \/\/ logically impossible)\n        if (_object != null) {\n            log.warning(\"Incroyable! A safesub has an object and was \" +\n                        \"non-active!? \" + this + \".\");\n            \/\/ make do in the face of insanity\n            _subscriber.objectAvailable(_object);\n            return;\n        }\n\n        if (_pending) {\n            \/\/ we were previously asked to subscribe, then they asked to\n            \/\/ unsubscribe and now they've asked to subscribe again, all\n            \/\/ before the original subscription even completed; we need do\n            \/\/ nothing here except as the original subscription request\n            \/\/ will eventually come through and all will be well\n            return;\n        }\n\n        \/\/ we're not pending and we just became active, that means we need\n        \/\/ to request to subscribe to our object\n        _pending = true;\n        omgr.subscribeToObject(_oid, this);\n    }\n\n    \/**\n     * Terminates the object subscription. If the initial subscription has\n     * not yet completed, the desire to terminate will be noted and the\n     * subscription will be terminated as soon as it completes.\n     *\/\n    public function unsubscribe (omgr :DObjectManager) :void\n    {\n        if (!_active) {\n            \/\/ we may be non-active and have no object which could mean\n            \/\/ that subscription failed; in which case we don't want to\n            \/\/ complain about anything, just quietly ignore the\n            \/\/ unsubscribe request\n            if (_object == null && !_pending) {\n                return;\n            }\n            log.warning(\"Inactive safesub asked to unsubscribe \" + this + \".\");\n        }\n\n        \/\/ note that we no longer desire to be subscribed\n        _active = false;\n\n        if (_pending) {\n            \/\/ make sure we don't have an object reference\n            if (_object != null) {\n                log.warning(\"Incroyable! A safesub has an object and is \" +\n                            \"pending!? \" + this + \".\");\n            } else {\n                \/\/ nothing to do but wait for the subscription to complete\n                \/\/ at which point we'll pitch the object post-haste\n                return;\n            }\n        }\n\n        \/\/ make sure we have our object\n        if (_object == null) {\n            log.warning(\"Zut alors! A safesub _was_ active and not \" +\n                        \"pending yet has no object!? \" + this + \".\");\n            \/\/ nothing to do since we're apparently already unsubscribed\n            return;\n        }\n\n        \/\/ finally effect our unsubscription\n        _object = null;\n        omgr.unsubscribeFromObject(_oid, this);\n    }\n\n    \/\/ documentation inherited from interface\n    public function objectAvailable (object :DObject) :void\n    {\n        \/\/ make sure life is not too cruel\n        if (_object != null) {\n            log.warning(\"Madre de dios! Our object came available but \" +\n                        \"we've already got one!? \" + this);\n            \/\/ go ahead and pitch the old one, God knows what's going on\n            _object = null;\n        }\n        if (!_pending) {\n            log.warning(\"J.C. on a pogo stick! Our object came available \" +\n                        \"but we're not pending!? \" + this);\n            \/\/ go with our badselves, it's the only way\n        }\n\n        \/\/ we're no longer pending\n        _pending = false;\n\n        \/\/ if we are no longer active, we don't want this damned thing\n        if (!_active) {\n            var omgr :DObjectManager = object.getManager();\n            \/\/ if the object's manager is null, that means the object is\n            \/\/ already destroyed and we need not trouble ourselves with\n            \/\/ unsubscription as it has already been pitched to the dogs\n            if (omgr != null) {\n                omgr.unsubscribeFromObject(_oid, this);\n            }\n            return;\n        }\n\n        \/\/ otherwise the air is fresh and clean and we can do our job\n        _object = object;\n        _subscriber.objectAvailable(object);\n    }\n\n    \/\/ documentation inherited from interface\n    public function requestFailed (oid :int, cause :ObjectAccessError) :void\n    {\n        \/\/ do the right thing with our pending state\n        if (!_pending) {\n            log.warning(\"Criminy creole! Our subscribe failed but we're \" +\n                        \"not pending!? \" + this);\n            \/\/ go with our badselves, it's the only way\n        }\n        _pending = false;\n\n        \/\/ if we're active, let our subscriber know that the shit hit the fan\n        if (_active) {\n            \/\/ deactivate ourselves as we never got our object (and thus\n            \/\/ the real subscriber need not call unsubscribe())\n            _active = false;\n            _subscriber.requestFailed(oid, cause);\n        }\n    }\n\n    \/**\n     * Returns a string representation of this instance.\n     *\/\n    public function toString () :String\n    {\n        return \"[oid=\" + _oid + \", active=\" + _active + \", pending=\" + _pending + \", ]\";\n    }\n\n    protected var _oid :int\n    protected var _subscriber :Subscriber;\n    protected var _object :DObject;;\n    protected var _active :Boolean;\n    protected var _pending :Boolean;\n}\n}\n","new_contents":"\/\/\n\/\/ $Id: SafeSubscriber.java 4602 2007-02-24 00:39:27Z mdb $\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.presents.util {\n\nimport com.threerings.presents.dobj.DObject;\nimport com.threerings.presents.dobj.DObjectManager;\nimport com.threerings.presents.dobj.ObjectAccessError;\nimport com.threerings.presents.dobj.Subscriber;\n\n\/**\n * A class that safely handles the asynchronous subscription to a\n * distributed object when it is not know if the subscription will\n * complete before the subscriber decides they no longer wish to be\n * subscribed.\n *\/\npublic class SafeSubscriber implements Subscriber\n{\n    private static const log :Log = Log.getLog(SafeSubscriber);\n    \/**\n     * Creates a safe subscriber for the specified distributed object\n     * which will interact with the specified subscriber.\n     *\/\n    public function SafeSubscriber (oid :int, subscriber :Subscriber)\n    {\n        \/\/ make sure they're not fucking us around\n        if (oid <= 0) {\n            throw new ArgumentError(\n                \"Invalid oid provided to safesub [oid=\" + oid + \"]\");\n        }\n        if (subscriber == null) {\n            throw new ArgumentError(\n                \"Null subscriber provided to safesub [oid=\" + oid + \"]\");\n        }\n\n        _oid = oid;\n        _subscriber = subscriber;\n    }\n\n    \/**\n     * Returns true if we are currently subscribed to our object (or in\n     * the process of obtaining a subscription).\n     *\/\n    public function isActive () :Boolean\n    {\n        return _active;\n    }\n\n    \/**\n     * Initiates the subscription process.\n     *\/\n    public function subscribe (omgr :DObjectManager) :void\n    {\n        if (_active) {\n            log.warning(\"Active safesub asked to resubscribe \" + this + \".\");\n            return;\n        }\n\n        \/\/ note that we are now again in the \"wishing to be subscribed\" state\n        _active = true;\n\n        \/\/ make sure we dont have an object reference (which should be\n        \/\/ logically impossible)\n        if (_object != null) {\n            log.warning(\"Incroyable! A safesub has an object and was \" +\n                        \"non-active!? \" + this + \".\");\n            \/\/ make do in the face of insanity\n            _subscriber.objectAvailable(_object);\n            return;\n        }\n\n        if (_pending) {\n            \/\/ we were previously asked to subscribe, then they asked to\n            \/\/ unsubscribe and now they've asked to subscribe again, all\n            \/\/ before the original subscription even completed; we need do\n            \/\/ nothing here except as the original subscription request\n            \/\/ will eventually come through and all will be well\n            return;\n        }\n\n        \/\/ we're not pending and we just became active, that means we need\n        \/\/ to request to subscribe to our object\n        _pending = true;\n        omgr.subscribeToObject(_oid, this);\n    }\n\n    \/**\n     * Terminates the object subscription. If the initial subscription has\n     * not yet completed, the desire to terminate will be noted and the\n     * subscription will be terminated as soon as it completes.\n     *\/\n    public function unsubscribe (omgr :DObjectManager) :void\n    {\n        if (!_active) {\n            \/\/ we may be non-active and have no object which could mean\n            \/\/ that subscription failed; in which case we don't want to\n            \/\/ complain about anything, just quietly ignore the\n            \/\/ unsubscribe request\n            if (_object == null && !_pending) {\n                return;\n            }\n            log.warning(\"Inactive safesub asked to unsubscribe \" + this + \".\");\n            Log.dumpStack();\n        }\n\n        \/\/ note that we no longer desire to be subscribed\n        _active = false;\n\n        if (_pending) {\n            \/\/ make sure we don't have an object reference\n            if (_object != null) {\n                log.warning(\"Incroyable! A safesub has an object and is \" +\n                            \"pending!? \" + this + \".\");\n                Log.dumpStack();\n            } else {\n                \/\/ nothing to do but wait for the subscription to complete\n                \/\/ at which point we'll pitch the object post-haste\n                return;\n            }\n        }\n\n        \/\/ make sure we have our object\n        if (_object == null) {\n            log.warning(\"Zut alors! A safesub _was_ active and not \" +\n                        \"pending yet has no object!? \" + this + \".\");\n            Log.dumpStack();\n            \/\/ nothing to do since we're apparently already unsubscribed\n            return;\n        }\n\n        \/\/ finally effect our unsubscription\n        _object = null;\n        omgr.unsubscribeFromObject(_oid, this);\n    }\n\n    \/\/ documentation inherited from interface\n    public function objectAvailable (object :DObject) :void\n    {\n        \/\/ make sure life is not too cruel\n        if (_object != null) {\n            log.warning(\"Madre de dios! Our object came available but \" +\n                        \"we've already got one!? \" + this);\n            \/\/ go ahead and pitch the old one, God knows what's going on\n            _object = null;\n        }\n        if (!_pending) {\n            log.warning(\"J.C. on a pogo stick! Our object came available \" +\n                        \"but we're not pending!? \" + this);\n            \/\/ go with our badselves, it's the only way\n        }\n\n        \/\/ we're no longer pending\n        _pending = false;\n\n        \/\/ if we are no longer active, we don't want this damned thing\n        if (!_active) {\n            var omgr :DObjectManager = object.getManager();\n            \/\/ if the object's manager is null, that means the object is\n            \/\/ already destroyed and we need not trouble ourselves with\n            \/\/ unsubscription as it has already been pitched to the dogs\n            if (omgr != null) {\n                omgr.unsubscribeFromObject(_oid, this);\n            }\n            return;\n        }\n\n        \/\/ otherwise the air is fresh and clean and we can do our job\n        _object = object;\n        _subscriber.objectAvailable(object);\n    }\n\n    \/\/ documentation inherited from interface\n    public function requestFailed (oid :int, cause :ObjectAccessError) :void\n    {\n        \/\/ do the right thing with our pending state\n        if (!_pending) {\n            log.warning(\"Criminy creole! Our subscribe failed but we're \" +\n                        \"not pending!? \" + this);\n            \/\/ go with our badselves, it's the only way\n        }\n        _pending = false;\n\n        \/\/ if we're active, let our subscriber know that the shit hit the fan\n        if (_active) {\n            \/\/ deactivate ourselves as we never got our object (and thus\n            \/\/ the real subscriber need not call unsubscribe())\n            _active = false;\n            _subscriber.requestFailed(oid, cause);\n        }\n    }\n\n    \/**\n     * Returns a string representation of this instance.\n     *\/\n    public function toString () :String\n    {\n        return \"[oid=\" + _oid + \", active=\" + _active + \", pending=\" + _pending + \", ]\";\n    }\n\n    protected var _oid :int\n    protected var _subscriber :Subscriber;\n    protected var _object :DObject;;\n    protected var _active :Boolean;\n    protected var _pending :Boolean;\n}\n}\n","subject":"Use Log.dumpStack() where the Java source used Thread.dumpStack().","message":"Use Log.dumpStack() where the Java source used Thread.dumpStack().\n\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@4633 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"509e8b037f6745e159454de9432e39ecfacebf01","old_file":"src\/aerys\/minko\/scene\/controller\/light\/DirectionalLightController.as","new_file":"src\/aerys\/minko\/scene\/controller\/light\/DirectionalLightController.as","old_contents":"package aerys.minko.scene.controller.light\n{\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.light.AbstractLight;\n\timport aerys.minko.scene.node.light.DirectionalLight;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\t\/**\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DirectionalLightController extends LightShadowController\n\t{\n\t\tprivate static const SCREEN_TO_UV\t: Matrix4x4\t= new Matrix4x4(\n\t\t\t.5,\t\t.0,\t\t.0,\t\t.0,\n\t\t\t.0, \t-.5,\t.0,\t\t.0,\n\t\t\t.0,\t\t.0,\t\t1.,\t\t.0,\n\t\t\t.5, \t.5,\t\t.0,\t\t1.\n\t\t);\n\t\t\n\t\tprivate var _worldPosition\t\t: Vector4;\n\t\tprivate var _worldDirection\t\t: Vector4;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4;\n\t\tprivate var _worldToUV\t\t\t: Matrix4x4;\n\t\tprivate var _projection\t\t\t: Matrix4x4;\n\t\t\n\t\tpublic function DirectionalLightController()\n\t\t{\n\t\t\tsuper(DirectionalLight, ShadowMappingType.MATRIX);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_worldPosition = new Vector4();\n\t\t\t_worldDirection = new Vector4();\n\t\t\t_worldToScreen = new Matrix4x4();\n\t\t\t_worldToUV = new Matrix4x4();\n\t\t\t_projection = new Matrix4x4();\n\t\t}\n\n\t\toverride protected function targetAddedHandler(ctrl\t\t: LightController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  target\t: AbstractLight) : void\n\t\t{\n\t\t\tsuper.targetAddedHandler(ctrl, target);\n\t\t\t\n\t\t\tlightData.setLightProperty('worldPosition', _worldPosition);\n\t\t\tlightData.setLightProperty('worldDirection', _worldDirection);\n\t\t\tlightData.setLightProperty('worldToScreen', _worldToScreen);\n\t\t\tlightData.setLightProperty('worldToUV', _worldToUV);\n\t\t\tlightData.setLightProperty('projection', _projection);\n\t\t}\n\t\t\n\t\toverride protected function lightAddedToScene(scene : Scene) : void\n\t\t{\n\t\t\tsuper.lightAddedToScene(scene);\n\t\t\t\n\t\t\tupdateProjectionMatrix();\n\t\t\tlightLocalToWorldChangedHandler(light, light.getLocalToWorldTransform());\n\t\t\tlight.localToWorldTransformChanged.add(lightLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function lightRemovedFromScene(scene : Scene) : void\n\t\t{\n\t\t\tsuper.lightRemovedFromScene(scene);\n\t\t\t\n\t\t\tlight.localToWorldTransformChanged.remove(lightLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function lightDataChangedHandler(lightData\t\t: LightDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tpropertyName\t: String) : void\n\t\t{\n\t\t\tsuper.lightDataChangedHandler(lightData, propertyName);\n\t\t\t\n\t\t\tpropertyName = LightDataProvider.getPropertyName(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'shadowWidth' || propertyName == 'shadowZFar')\n\t\t\t\tupdateProjectionMatrix();\n\t\t}\n\t\t\n\t\tprivate function lightLocalToWorldChangedHandler(light \t\t\t: AbstractLight,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t localToWorld \t: Matrix4x4) : void\n\t\t{\n\t\t\t\/\/ compute position\n\t\t\tlocalToWorld.getTranslation(_worldPosition);\n\t\t\t\n\t\t\t\/\/ compute direction\n\t\t\t_worldDirection\t= localToWorld.deltaTransformVector(Vector4.Z_AXIS, _worldDirection);\n\t\t\t_worldDirection.normalize();\n\t\t\t\n\t\t\t\/\/ update world to screen\/uv\n\t\t\t_worldToScreen.lock().copyFrom(localToWorld).invert().append(_projection).unlock();\n\t\t\t_worldToUV.lock().copyFrom(_worldToScreen).append(SCREEN_TO_UV).unlock();\n\t\t}\n\t\t\n\t\tprivate function updateProjectionMatrix() : void\n\t\t{\n\t\t\tvar zFar \t: Number \t= lightData.getLightProperty('shadowZFar');\n\t\t\tvar width\t: Number\t= lightData.getLightProperty('shadowWidth');\n\t\t\t\n\t\t\t_projection.initialize(\n\t\t\t\t2. \/ width, \t0., \t\t\t0.,\t\t\t0.,\n\t\t\t\t0., \t\t\t2. \/ width, \t0.,\t\t\t0.,\n\t\t\t\t0., \t\t\t0., \t\t\t2. \/ zFar, \t0.,\n\t\t\t\t0., \t\t\t0., \t\t\t0.,\t\t\t1.\n\t\t\t);\n\t\t\t\n\t\t\t_worldToScreen.lock()\n\t\t\t\t.copyFrom(light.getWorldToLocalTransform())\n\t\t\t\t.append(_projection)\n\t\t\t\t.unlock();\n\t\t\t\n\t\t\t_worldToUV.lock()\n\t\t\t\t.copyFrom(_worldToScreen)\n\t\t\t\t.append(SCREEN_TO_UV)\n\t\t\t\t.unlock();\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.light\n{\n\timport aerys.minko.scene.data.LightDataProvider;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.scene.node.light.AbstractLight;\n\timport aerys.minko.scene.node.light.DirectionalLight;\n\timport aerys.minko.type.enum.ShadowMappingType;\n\timport aerys.minko.type.math.Matrix4x4;\n\timport aerys.minko.type.math.Vector4;\n\t\n\t\/**\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class DirectionalLightController extends LightShadowController\n\t{\n\t\tprivate static const SCREEN_TO_UV\t: Matrix4x4\t= new Matrix4x4(\n\t\t\t.5,\t\t.0,\t\t.0,\t\t.0,\n\t\t\t.0, \t-.5,\t.0,\t\t.0,\n\t\t\t.0,\t\t.0,\t\t1.,\t\t.0,\n\t\t\t.5, \t.5,\t\t.0,\t\t1.\n\t\t);\n\t\t\n\t\tprivate var _worldPosition\t\t: Vector4;\n\t\tprivate var _worldDirection\t\t: Vector4;\n\t\tprivate var _worldToScreen\t\t: Matrix4x4;\n\t\tprivate var _worldToUV\t\t\t: Matrix4x4;\n\t\tprivate var _projection\t\t\t: Matrix4x4;\n\t\t\n\t\tpublic function DirectionalLightController()\n\t\t{\n\t\t\tsuper(DirectionalLight, ShadowMappingType.MATRIX);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_worldPosition = new Vector4();\n\t\t\t_worldDirection = new Vector4();\n\t\t\t_worldToScreen = new Matrix4x4();\n\t\t\t_worldToUV = new Matrix4x4();\n\t\t\t_projection = new Matrix4x4();\n\t\t}\n\n\t\toverride protected function targetAddedHandler(ctrl\t\t: LightController,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  target\t: AbstractLight) : void\n\t\t{\n\t\t\tsuper.targetAddedHandler(ctrl, target);\n\t\t\t\n\t\t\tlightData.setLightProperty('worldPosition', _worldPosition);\n\t\t\tlightData.setLightProperty('worldDirection', _worldDirection);\n\t\t\tlightData.setLightProperty('worldToScreen', _worldToScreen);\n\t\t\tlightData.setLightProperty('worldToUV', _worldToUV);\n\t\t\tlightData.setLightProperty('projection', _projection);\n\t\t}\n\t\t\n\t\toverride protected function lightAddedToScene(scene : Scene) : void\n\t\t{\n\t\t\tsuper.lightAddedToScene(scene);\n\t\t\t\n\t\t\tupdateProjectionMatrix();\n\t\t\tlightLocalToWorldChangedHandler(light, light.getLocalToWorldTransform());\n\t\t\tlight.localToWorldTransformChanged.add(lightLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function lightRemovedFromScene(scene : Scene) : void\n\t\t{\n\t\t\tsuper.lightRemovedFromScene(scene);\n\t\t\t\n\t\t\tlight.localToWorldTransformChanged.remove(lightLocalToWorldChangedHandler);\n\t\t}\n\t\t\n\t\toverride protected function lightDataChangedHandler(lightData\t\t: LightDataProvider,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tpropertyName\t: String) : void\n\t\t{\n\t\t\tsuper.lightDataChangedHandler(lightData, propertyName);\n\t\t\t\n\t\t\tpropertyName = LightDataProvider.getPropertyName(propertyName);\n\t\t\t\n\t\t\tif (propertyName == 'shadowWidth' || propertyName == 'shadowZFar')\n\t\t\t\tupdateProjectionMatrix();\n\t\t}\n\t\t\n\t\tprivate function lightLocalToWorldChangedHandler(light \t\t\t: AbstractLight,\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t localToWorld \t: Matrix4x4) : void\n\t\t{\n\t\t\t\/\/ compute position\n\t\t\tlocalToWorld.getTranslation(_worldPosition);\n\t\t\t\n\t\t\t\/\/ compute direction\n\t\t\tlocalToWorld.deltaTransformVector(Vector4.Z_AXIS, _worldDirection);\n\t\t\t_worldDirection.normalize();\n\t\t\t\n\t\t\t\/\/ update world to screen\/uv\n\t\t\t_worldToScreen.lock().copyFrom(localToWorld).invert().append(_projection).unlock();\n\t\t\t_worldToUV.lock().copyFrom(_worldToScreen).append(SCREEN_TO_UV).unlock();\n\t\t}\n\t\t\n\t\tprivate function updateProjectionMatrix() : void\n\t\t{\n\t\t\tvar zFar \t: Number \t= lightData.getLightProperty('shadowZFar');\n\t\t\tvar width\t: Number\t= lightData.getLightProperty('shadowWidth');\n\t\t\t\n\t\t\t_projection.initialize(\n\t\t\t\t2. \/ width, \t0., \t\t\t0.,\t\t\t0.,\n\t\t\t\t0., \t\t\t2. \/ width, \t0.,\t\t\t0.,\n\t\t\t\t0., \t\t\t0., \t\t\t2. \/ zFar, \t0.,\n\t\t\t\t0., \t\t\t0., \t\t\t0.,\t\t\t1.\n\t\t\t);\n\t\t\t\n\t\t\t_worldToScreen.lock()\n\t\t\t\t.copyFrom(light.getWorldToLocalTransform())\n\t\t\t\t.append(_projection)\n\t\t\t\t.unlock();\n\t\t\t\n\t\t\t_worldToUV.lock()\n\t\t\t\t.copyFrom(_worldToScreen)\n\t\t\t\t.append(SCREEN_TO_UV)\n\t\t\t\t.unlock();\n\t\t}\n\t}\n}","subject":"remove useless =","message":"remove useless =\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"0ef69456c7df4219ce40a3dd6b54aa7bcd7d43b6","old_file":"HLSPlugin\/src\/org\/denivip\/osmf\/net\/httpstreaming\/hls\/HTTPStreamingMP2TSFileHandler.as","new_file":"HLSPlugin\/src\/org\/denivip\/osmf\/net\/httpstreaming\/hls\/HTTPStreamingMP2TSFileHandler.as","old_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is the at.matthew.httpstreaming package.\n *\n * The Initial Developer of the Original Code is\n * Matthew Kaufman.\n * Portions created by the Initial Developer are Copyright (C) 2011\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *\n * ***** END LICENSE BLOCK ***** *\/\n \n \npackage org.denivip.osmf.net.httpstreaming.hls\n{\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\t\n\timport org.denivip.osmf.utility.Decrypt;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFileHandlerBase;\n\t\n\t[Event(name=\"notifySegmentDuration\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\n\t[Event(name=\"notifyTimeBias\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\t\n\t\n\n\tpublic class HTTPStreamingMP2TSFileHandler extends HTTPStreamingFileHandlerBase\n\t{\n\t\tprivate var _syncFound:Boolean;\n\t\tprivate var _pmtPID:uint;\n\t\tprivate var _audioPID:uint;\n\t\tprivate var _videoPID:uint;\n\t\tprivate var _mp3AudioPID:uint;\n\t\tprivate var _audioPES:HTTPStreamingMP2PESAudio;\n\t\tprivate var _videoPES:HTTPStreamingMP2PESVideo;\n\t\tprivate var _mp3audioPES:HTTPStreamingMp3Audio2ToPESAudio;\n\t\t\n\t\tprivate var _cachedOutputBytes:ByteArray;\n\t\tprivate var alternatingYieldCounter:int = 0;\n\t\t\n\t\tprivate var _key:HTTPStreamingM3U8IndexKey = null;\n\t\tprivate var _iv:ByteArray = null;\n\t\tprivate var _decryptBuffer:ByteArray = new ByteArray;\n\t\t\n\t\tpublic function HTTPStreamingMP2TSFileHandler()\n\t\t{\n\t\t\t_audioPES = new HTTPStreamingMP2PESAudio;\n\t\t\t_videoPES = new HTTPStreamingMP2PESVideo;\n\t\t\t_mp3audioPES = new HTTPStreamingMp3Audio2ToPESAudio;\n\t\t}\n\t\t\n\t\toverride public function beginProcessFile(seek:Boolean, seekTime:Number):void\n\t\t{\n\t\t\t_syncFound = false;\n\t\t}\n\n\t\toverride public function get inputBytesNeeded():Number\n\t\t{\n\t\t\treturn _syncFound ? 187 : 1;\n\t\t}\n\t\t\n\t\toverride public function processFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar bytesAvailableStart:uint = input.bytesAvailable;\n\t\t\tvar output:ByteArray;\n\t\t\t\n\t\t\tif (_cachedOutputBytes !== null) {\n\t\t\t\toutput = _cachedOutputBytes;\n\t\t\t\t_cachedOutputBytes = null;\n\t\t\t}\n\t\t\telse {\n\t\t\t\toutput = new ByteArray();\n\t\t\t}\n\t\t\t\n\t\t\twhile (true) {\n\t\t\t\tif(!_syncFound)\n\t\t\t\t{\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 16) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 1) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tdecryptToBuffer(input, 16);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (_decryptBuffer.readByte() == 0x47) {\n\t\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 1)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(input.readByte() == 0x47)\n\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_syncFound = false;\n\t\t\t\t\tvar packet:ByteArray = new ByteArray();\n\t\t\t\t\t\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 176) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 187) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tvar bytesLeft:uint = input.bytesAvailable - 176;\n\t\t\t\t\t\t\t\tif (bytesLeft > 0 && bytesLeft < 15) {\n\t\t\t\t\t\t\t\t\tdecryptToBuffer(input, input.bytesAvailable);\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tdecryptToBuffer(input, 176);\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t_decryptBuffer.readBytes(packet, 0, 187);\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 187)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tinput.readBytes(packet, 0, 187);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar result:ByteArray = processPacket(packet);\n\t\t\t\t\tif (result !== null) {\n\t\t\t\t\t\toutput.writeBytes(result);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (bytesAvailableStart - input.bytesAvailable > 10000) {\n\t\t\t\t\t\talternatingYieldCounter = (alternatingYieldCounter + 1) & 0x03;\n\t\t\t\t\t\tif (alternatingYieldCounter \/*& 0x01 === 1*\/) {\n\t\t\t\t\t\t\t_cachedOutputBytes = output;\n\t\t\t\t\t\t\treturn null;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\toutput.position = 0;\n\t\t\t\n\t\t\treturn output.length === 0 ? null : output;\n\t\t}\n\t\t\n\t\tprivate function decryptToBuffer(input:IDataInput, blockSize:int):void{\n\t\t\tif (_key) {\n\t\t\t\t\/\/ Clear buffer\n\t\t\t\tif (_decryptBuffer.bytesAvailable == 0) {\n\t\t\t\t\t_decryptBuffer.clear();\n\t\t\t\t}\n\t\t\t\tif (_key.type == \"AES-128\" && blockSize % 16 == 0) {\n\t\t\t\t\t\/\/ Save buffer position\n\t\t\t\t\tvar currentPosition:uint = _decryptBuffer.position;\n\t\t\t\t\t_decryptBuffer.position += _decryptBuffer.bytesAvailable;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save block to decrypt\n\t\t\t\t\tvar decrypt:ByteArray = new ByteArray;\n\t\t\t\t\tinput.readBytes(decrypt, 0, blockSize);\n\t\t\t\t\t\/\/ Save new IV from ciphertext\n\t\t\t\t\tvar newIv:ByteArray = new ByteArray;\n\t\t\t\t\tdecrypt.position += (decrypt.bytesAvailable-16);\n\t\t\t\t\tdecrypt.readBytes(newIv, 0, 16);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Decrypt\n\t\t\t\t\tif (input.bytesAvailable == 0) {\n\t\t\t\t\t\tDecrypt.decryptAES128(decrypt, _key.key, _iv, \"pkcs7\");\n\t\t\t\t\t} else {\n\t\t\t\t\t\tDecrypt.decryptAES128(decrypt, _key.key, _iv);\n\t\t\t\t\t}\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Write into buffer\n\t\t\t\t\t_decryptBuffer.writeBytes(decrypt);\n\t\t\t\t\t_decryptBuffer.position = currentPosition;\n\t\t\t\t\t\/\/ Update iv\n\t\t\t\t\t_iv = newIv;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\toverride public function endProcessFile(input:IDataInput):ByteArray\n\t\t{\n\t\t\t_decryptBuffer.clear();\n\t\t\treturn null;\t\n\t\t}\n\t\t\n\t\tpublic function resetCache():void{\n\t\t\t_cachedOutputBytes = null;\n\t\t\talternatingYieldCounter = 0;\n\t\t\t_decryptBuffer.clear();\n\t\t}\n\t\t\n\t\tpublic function set initialOffset(offset:Number):void{\n\t\t\toffset *= 1000; \/\/ convert to ms\n\t\t\t_videoPES.initialTimestamp = offset;\n\t\t\t_audioPES.initialTimestamp = offset;\n\t\t\t_mp3audioPES.initialTimestamp = offset;\n\t\t}\n\t\t\n\t\tpublic function set key(key:HTTPStreamingM3U8IndexKey):void {\n\t\t\t_key = key;\n\t\t}\n\t\t\n\t\tpublic function set iv(iv:String):void {\n\t\t\tif (iv) {\n\t\t\t\t_iv = Decrypt.hexToByteArray(iv);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function processPacket(packet:ByteArray):ByteArray\n\t\t{\n\t\t\t\/\/ decode rest of transport stream prefix (after the 0x47 flag byte)\n\t\t\t\n\t\t\t\/\/ top of second byte\n\t\t\tvar value:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\t\/\/var tei:Boolean = Boolean(value & 0x80);\t\/\/ error indicator\n\t\t\tvar pusi:Boolean = Boolean(value & 0x40);\t\/\/ payload unit start indication\n\t\t\t\/\/var tpri:Boolean = Boolean(value & 0x20);\t\/\/ transport priority indication\n\t\t\t\n\t\t\t\/\/ bottom of second byte and all of third\n\t\t\tvalue <<= 8;\n\t\t\tvalue += packet.readUnsignedByte();\n\t\t\t\n\t\t\tvar pid:uint = value & 0x1fff;\t\/\/ packet ID\n\t\t\t\n\t\t\t\/\/ fourth byte\n\t\t\tvalue = packet.readUnsignedByte();\n\t\t\t\/\/var scramblingControl:uint = (value >> 6) & 0x03;\t\/\/ scrambling control bits\n\t\t\tvar hasAF:Boolean = Boolean(value & 0x20);\t\/\/ has adaptation field\n\t\t\tvar hasPD:Boolean = Boolean(value & 0x10);\t\/\/ has payload data\n\t\t\t\/\/var ccount:uint = value & 0x0f;\t\t\/\/ continuty count\n\t\t\t\n\t\t\t\/\/ technically hasPD without hasAF is an error, see spec\n\t\t\t\n\t\t\tif(hasAF)\n\t\t\t{\n\t\t\t\t\/\/ process adaptation field\n\t\t\t\t\/\/ don't care about flags\n\t\t\t\t\/\/ don't care about clocks here\n                var af:uint = packet.readUnsignedByte();\n\t\t\t\tpacket.position += af;\t\/\/ skip to end\n\t\t\t}\n\n            return hasPD ? processES(pid, pusi, packet) : null;\n\t\t}\n\t\t\n\t\tprivate function processES(pid:uint, pusi:Boolean, packet:ByteArray):ByteArray\n\t\t{\n\t\t\tvar output:ByteArray = null;\n\t\t\tif(pid == 0)\t\/\/ PAT\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPAT(packet);\n\t\t\t}\n\t\t\telse if(pid == _pmtPID)\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPMT(packet);\n\t\t\t}\n\t\t\telse if(pid == _audioPID)\n\t\t\t{\n\t\t\t\toutput = _audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _videoPID)\n\t\t\t{\n\t\t\t\toutput = _videoPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _mp3AudioPID)\n\t\t\t{\n\t\t\t\toutput = _mp3audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tprivate function processPAT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();   \/\/ pointer:uint\n\t\t\tpacket.readUnsignedByte();   \/\/ tableID:uint\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring misc and reserved bits\n\t\t\t\n\t\t\tpacket.position += 5; \/\/ skip tsid + version\/cni + sec# + last sec#\n\t\t\tremaining -= 5;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tpacket.readUnsignedShort(); \/\/ program number\n\t\t\t\t_pmtPID = packet.readUnsignedShort() & 0x1fff; \/\/ 13 bits\n\t\t\t\tremaining -= 4;\n\t\t\t\t\n\t\t\t\t\/\/return; \/\/ immediately after reading the first pmt ID, if we don't we get the LAST one\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore the CRC (4 bytes)\n\t\t}\n\t\t\n\t\tprivate function processPMT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();  \/\/ pointer:uint\n\t\t\tvar tableID:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\tif (tableID != 0x02)\n\t\t\t{\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.warn(\"PAT pointed to PMT that isn't PMT\");\n\t\t\t\t}\n\t\t\t\treturn; \/\/ don't try to parse it\n\t\t\t}\n\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring section syntax and reserved\n\t\t\t\n\t\t\tpacket.position += 7; \/\/ skip program num, rserved, version, cni, section num, last section num, reserved, PCR PID\n\t\t\tremaining -= 7;\n\t\t\t\n\t\t\tvar piLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\tremaining -= 2;\n\t\t\t\n\t\t\tpacket.position += piLen; \/\/ skip program info\n\t\t\tremaining -= piLen;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tvar type:uint = packet.readUnsignedByte();\n\t\t\t\tvar pid:uint = packet.readUnsignedShort() & 0x1fff;\n\t\t\t\tvar esiLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\t\tremaining -= 5;\n\t\t\t\t\n\t\t\t\tpacket.position += esiLen;\n\t\t\t\tremaining -= esiLen;\n\t\t\t\t\n\t\t\t\tswitch(type)\n\t\t\t\t{\n\t\t\t\t\tcase 0x1b: \/\/ H.264 video\n\t\t\t\t\t\t_videoPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 0x0f: \/\/ AAC Audio \/ ADTS\n\t\t\t\t\t\t_audioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tcase 0x03: \/\/ MP3 Audio  (3 & 4)\n\t\t\t\t\tcase 0x04:\n\t\t\t\t\t\t_mp3AudioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tlogger.error(\"unsupported type \"+type.toString(16)+\" in PMT\");\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore CRC\n\t\t}\n\t\t\n\t\toverride public function flushFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar flvBytes:ByteArray = new ByteArray();\n\t\t\tvar flvBytesVideo:ByteArray = _videoPES.processES(false, null, true);\n\t\t\tvar flvBytesAudio:ByteArray = _audioPES.processES(false, null, true);\n\t\t\n\t\t\tif(flvBytesVideo)\n\t\t\t\tflvBytes.readBytes(flvBytesVideo);\n\t\t\tif(flvBytesAudio)\n\t\t\t\tflvBytes.readBytes(flvBytesAudio);\n\t\t\t\n\t\t\treturn flvBytes;\n\t\t}\n\t\t\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger('org.denivip.osmf.net.httpstreaming.hls.HTTPStreamingMP2TSFileHandler') as Logger;\n\t\t}\n\t}\n}\n","new_contents":"\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is the at.matthew.httpstreaming package.\n *\n * The Initial Developer of the Original Code is\n * Matthew Kaufman.\n * Portions created by the Initial Developer are Copyright (C) 2011\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *\n * ***** END LICENSE BLOCK ***** *\/\n \n \npackage org.denivip.osmf.net.httpstreaming.hls\n{\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\t\n\timport org.denivip.osmf.utility.Decrypt;\n\timport org.osmf.logging.Log;\n\timport org.osmf.logging.Logger;\n\timport org.osmf.net.httpstreaming.HTTPStreamingFileHandlerBase;\n\t\n\t[Event(name=\"notifySegmentDuration\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\n\t[Event(name=\"notifyTimeBias\", type=\"org.osmf.events.HTTPStreamingFileHandlerEvent\")]\t\n\t\n\n\tpublic class HTTPStreamingMP2TSFileHandler extends HTTPStreamingFileHandlerBase\n\t{\n\t\tprivate var _syncFound:Boolean;\n\t\tprivate var _pmtPID:uint;\n\t\tprivate var _audioPID:uint;\n\t\tprivate var _videoPID:uint;\n\t\tprivate var _mp3AudioPID:uint;\n\t\tprivate var _audioPES:HTTPStreamingMP2PESAudio;\n\t\tprivate var _videoPES:HTTPStreamingMP2PESVideo;\n\t\tprivate var _mp3audioPES:HTTPStreamingMp3Audio2ToPESAudio;\n\t\t\n\t\tprivate var _cachedOutputBytes:ByteArray;\n\t\tprivate var alternatingYieldCounter:int = 0;\n\t\t\n\t\tprivate var _key:HTTPStreamingM3U8IndexKey = null;\n\t\tprivate var _iv:ByteArray = null;\n\t\tprivate var _decryptBuffer:ByteArray = new ByteArray;\n\t\t\n\t\tpublic function HTTPStreamingMP2TSFileHandler()\n\t\t{\n\t\t\t_audioPES = new HTTPStreamingMP2PESAudio;\n\t\t\t_videoPES = new HTTPStreamingMP2PESVideo;\n\t\t\t_mp3audioPES = new HTTPStreamingMp3Audio2ToPESAudio;\n\t\t}\n\t\t\n\t\toverride public function beginProcessFile(seek:Boolean, seekTime:Number):void\n\t\t{\n\t\t\t_syncFound = false;\n\t\t}\n\n\t\toverride public function get inputBytesNeeded():Number\n\t\t{\n\t\t\treturn _syncFound ? 187 : 1;\n\t\t}\n\t\t\n\t\toverride public function processFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar bytesAvailableStart:uint = input.bytesAvailable;\n\t\t\tvar output:ByteArray;\n\t\t\t\n\t\t\tif (_cachedOutputBytes !== null) {\n\t\t\t\toutput = _cachedOutputBytes;\n\t\t\t\t_cachedOutputBytes = null;\n\t\t\t}\n\t\t\telse {\n\t\t\t\toutput = new ByteArray();\n\t\t\t}\n\t\t\t\n\t\t\twhile (true) {\n\t\t\t\tif(!_syncFound)\n\t\t\t\t{\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 16) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 1) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 16)) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (_decryptBuffer.readByte() == 0x47) {\n\t\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 1)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(input.readByte() == 0x47)\n\t\t\t\t\t\t\t_syncFound = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_syncFound = false;\n\t\t\t\t\tvar packet:ByteArray = new ByteArray();\n\t\t\t\t\t\n\t\t\t\t\tif (_key) {\n\t\t\t\t\t\tif (_key.type == \"AES-128\") {\n\t\t\t\t\t\t\tif (input.bytesAvailable < 176) {\n\t\t\t\t\t\t\t\tif (_decryptBuffer.bytesAvailable < 187) {\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tvar bytesLeft:uint = input.bytesAvailable - 176;\n\t\t\t\t\t\t\t\tif (bytesLeft > 0 && bytesLeft < 15) {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, input.bytesAvailable)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tif (!decryptToBuffer(input, 176)) {\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t_decryptBuffer.readBytes(packet, 0, 187);\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif(input.bytesAvailable < 187)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tinput.readBytes(packet, 0, 187);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar result:ByteArray = processPacket(packet);\n\t\t\t\t\tif (result !== null) {\n\t\t\t\t\t\toutput.writeBytes(result);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tif (bytesAvailableStart - input.bytesAvailable > 10000) {\n\t\t\t\t\t\talternatingYieldCounter = (alternatingYieldCounter + 1) & 0x03;\n\t\t\t\t\t\tif (alternatingYieldCounter \/*& 0x01 === 1*\/) {\n\t\t\t\t\t\t\t_cachedOutputBytes = output;\n\t\t\t\t\t\t\treturn null;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\toutput.position = 0;\n\t\t\t\n\t\t\treturn output.length === 0 ? null : output;\n\t\t}\n\t\t\n\t\tprivate function decryptToBuffer(input:IDataInput, blockSize:int):Boolean{\n\t\t\tif (_key) {\n\t\t\t\t\/\/ Clear buffer\n\t\t\t\tif (_decryptBuffer.bytesAvailable == 0) {\n\t\t\t\t\t_decryptBuffer.clear();\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (_key.type == \"AES-128\" && blockSize % 16 == 0 && _key.key) {\n\t\t\t\t\t\/\/ Save buffer position\n\t\t\t\t\tvar currentPosition:uint = _decryptBuffer.position;\n\t\t\t\t\t_decryptBuffer.position += _decryptBuffer.bytesAvailable;\n\t\t\t\t\t\n\t\t\t\t\t\/\/ Save block to decrypt\n\t\t\t\t\tvar decrypt:ByteArray = new ByteArray;\n\t\t\t\t\tinput.readBytes(decrypt, 0, blockSize);\n\t\t\t\t\t\/\/ Save new IV from ciphertext\n\t\t\t\t\tvar newIv:ByteArray = new ByteArray;\n\t\t\t\t\tdecrypt.position += (decrypt.bytesAvailable-16);\n\t\t\t\t\tdecrypt.readBytes(newIv, 0, 16);\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Decrypt\n\t\t\t\t\tif (input.bytesAvailable == 0) {\n\t\t\t\t\t\tDecrypt.decryptAES128(decrypt, _key.key, _iv, \"pkcs7\");\n\t\t\t\t\t} else {\n\t\t\t\t\t\tDecrypt.decryptAES128(decrypt, _key.key, _iv);\n\t\t\t\t\t}\n\t\t\t\t\tdecrypt.position = 0;\n\t\t\t\t\t\/\/ Write into buffer\n\t\t\t\t\t_decryptBuffer.writeBytes(decrypt);\n\t\t\t\t\t_decryptBuffer.position = currentPosition;\n\t\t\t\t\t\/\/ Update iv\n\t\t\t\t\t_iv = newIv;\n\t\t\t\t\t\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\toverride public function endProcessFile(input:IDataInput):ByteArray\n\t\t{\n\t\t\t_decryptBuffer.clear();\n\t\t\treturn null;\t\n\t\t}\n\t\t\n\t\tpublic function resetCache():void{\n\t\t\t_cachedOutputBytes = null;\n\t\t\talternatingYieldCounter = 0;\n\t\t\t_decryptBuffer.clear();\n\t\t}\n\t\t\n\t\tpublic function set initialOffset(offset:Number):void{\n\t\t\toffset *= 1000; \/\/ convert to ms\n\t\t\t_videoPES.initialTimestamp = offset;\n\t\t\t_audioPES.initialTimestamp = offset;\n\t\t\t_mp3audioPES.initialTimestamp = offset;\n\t\t}\n\t\t\n\t\tpublic function set key(key:HTTPStreamingM3U8IndexKey):void {\n\t\t\t_key = key;\n\t\t}\n\t\t\n\t\tpublic function set iv(iv:String):void {\n\t\t\tif (iv) {\n\t\t\t\t_iv = Decrypt.hexToByteArray(iv);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function processPacket(packet:ByteArray):ByteArray\n\t\t{\n\t\t\t\/\/ decode rest of transport stream prefix (after the 0x47 flag byte)\n\t\t\t\n\t\t\t\/\/ top of second byte\n\t\t\tvar value:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\t\/\/var tei:Boolean = Boolean(value & 0x80);\t\/\/ error indicator\n\t\t\tvar pusi:Boolean = Boolean(value & 0x40);\t\/\/ payload unit start indication\n\t\t\t\/\/var tpri:Boolean = Boolean(value & 0x20);\t\/\/ transport priority indication\n\t\t\t\n\t\t\t\/\/ bottom of second byte and all of third\n\t\t\tvalue <<= 8;\n\t\t\tvalue += packet.readUnsignedByte();\n\t\t\t\n\t\t\tvar pid:uint = value & 0x1fff;\t\/\/ packet ID\n\t\t\t\n\t\t\t\/\/ fourth byte\n\t\t\tvalue = packet.readUnsignedByte();\n\t\t\t\/\/var scramblingControl:uint = (value >> 6) & 0x03;\t\/\/ scrambling control bits\n\t\t\tvar hasAF:Boolean = Boolean(value & 0x20);\t\/\/ has adaptation field\n\t\t\tvar hasPD:Boolean = Boolean(value & 0x10);\t\/\/ has payload data\n\t\t\t\/\/var ccount:uint = value & 0x0f;\t\t\/\/ continuty count\n\t\t\t\n\t\t\t\/\/ technically hasPD without hasAF is an error, see spec\n\t\t\t\n\t\t\tif(hasAF)\n\t\t\t{\n\t\t\t\t\/\/ process adaptation field\n\t\t\t\t\/\/ don't care about flags\n\t\t\t\t\/\/ don't care about clocks here\n                var af:uint = packet.readUnsignedByte();\n\t\t\t\tpacket.position += af;\t\/\/ skip to end\n\t\t\t}\n\n            return hasPD ? processES(pid, pusi, packet) : null;\n\t\t}\n\t\t\n\t\tprivate function processES(pid:uint, pusi:Boolean, packet:ByteArray):ByteArray\n\t\t{\n\t\t\tvar output:ByteArray = null;\n\t\t\tif(pid == 0)\t\/\/ PAT\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPAT(packet);\n\t\t\t}\n\t\t\telse if(pid == _pmtPID)\n\t\t\t{\n\t\t\t\tif(pusi)\n\t\t\t\t\tprocessPMT(packet);\n\t\t\t}\n\t\t\telse if(pid == _audioPID)\n\t\t\t{\n\t\t\t\toutput = _audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _videoPID)\n\t\t\t{\n\t\t\t\toutput = _videoPES.processES(pusi, packet);\n\t\t\t}\n\t\t\telse if(pid == _mp3AudioPID)\n\t\t\t{\n\t\t\t\toutput = _mp3audioPES.processES(pusi, packet);\n\t\t\t}\n\t\t\t\n\t\t\treturn output;\n\t\t}\n\t\t\n\t\tprivate function processPAT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();   \/\/ pointer:uint\n\t\t\tpacket.readUnsignedByte();   \/\/ tableID:uint\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring misc and reserved bits\n\t\t\t\n\t\t\tpacket.position += 5; \/\/ skip tsid + version\/cni + sec# + last sec#\n\t\t\tremaining -= 5;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tpacket.readUnsignedShort(); \/\/ program number\n\t\t\t\t_pmtPID = packet.readUnsignedShort() & 0x1fff; \/\/ 13 bits\n\t\t\t\tremaining -= 4;\n\t\t\t\t\n\t\t\t\t\/\/return; \/\/ immediately after reading the first pmt ID, if we don't we get the LAST one\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore the CRC (4 bytes)\n\t\t}\n\t\t\n\t\tprivate function processPMT(packet:ByteArray):void\n\t\t{\n\t\t\tpacket.readUnsignedByte();  \/\/ pointer:uint\n\t\t\tvar tableID:uint = packet.readUnsignedByte();\n\t\t\t\n\t\t\tif (tableID != 0x02)\n\t\t\t{\n\t\t\t\tCONFIG::LOGGING\n\t\t\t\t{\n\t\t\t\t\tlogger.warn(\"PAT pointed to PMT that isn't PMT\");\n\t\t\t\t}\n\t\t\t\treturn; \/\/ don't try to parse it\n\t\t\t}\n\n\t\t\tvar remaining:uint = packet.readUnsignedShort() & 0x03ff; \/\/ ignoring section syntax and reserved\n\t\t\t\n\t\t\tpacket.position += 7; \/\/ skip program num, rserved, version, cni, section num, last section num, reserved, PCR PID\n\t\t\tremaining -= 7;\n\t\t\t\n\t\t\tvar piLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\tremaining -= 2;\n\t\t\t\n\t\t\tpacket.position += piLen; \/\/ skip program info\n\t\t\tremaining -= piLen;\n\t\t\t\n\t\t\twhile(remaining > 4)\n\t\t\t{\n\t\t\t\tvar type:uint = packet.readUnsignedByte();\n\t\t\t\tvar pid:uint = packet.readUnsignedShort() & 0x1fff;\n\t\t\t\tvar esiLen:uint = packet.readUnsignedShort() & 0x0fff;\n\t\t\t\tremaining -= 5;\n\t\t\t\t\n\t\t\t\tpacket.position += esiLen;\n\t\t\t\tremaining -= esiLen;\n\t\t\t\t\n\t\t\t\tswitch(type)\n\t\t\t\t{\n\t\t\t\t\tcase 0x1b: \/\/ H.264 video\n\t\t\t\t\t\t_videoPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 0x0f: \/\/ AAC Audio \/ ADTS\n\t\t\t\t\t\t_audioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tcase 0x03: \/\/ MP3 Audio  (3 & 4)\n\t\t\t\t\tcase 0x04:\n\t\t\t\t\t\t_mp3AudioPID = pid;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tCONFIG::LOGGING\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tlogger.error(\"unsupported type \"+type.toString(16)+\" in PMT\");\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ and ignore CRC\n\t\t}\n\t\t\n\t\toverride public function flushFileSegment(input:IDataInput):ByteArray\n\t\t{\n\t\t\tvar flvBytes:ByteArray = new ByteArray();\n\t\t\tvar flvBytesVideo:ByteArray = _videoPES.processES(false, null, true);\n\t\t\tvar flvBytesAudio:ByteArray = _audioPES.processES(false, null, true);\n\t\t\n\t\t\tif(flvBytesVideo)\n\t\t\t\tflvBytes.readBytes(flvBytesVideo);\n\t\t\tif(flvBytesAudio)\n\t\t\t\tflvBytes.readBytes(flvBytesAudio);\n\t\t\t\n\t\t\treturn flvBytes;\n\t\t}\n\t\t\n\t\tCONFIG::LOGGING\n\t\t{\n\t\t\tprivate var logger:Logger = Log.getLogger('org.denivip.osmf.net.httpstreaming.hls.HTTPStreamingMP2TSFileHandler') as Logger;\n\t\t}\n\t}\n}\n","subject":"Update fileHandler to account for missing key data","message":"Update fileHandler to account for missing key data\n","lang":"ActionScript","license":"isc","repos":"mruse\/osmf-hls-plugin,denivip\/osmf-hls-plugin,denivip\/osmf-hls-plugin,mruse\/osmf-hls-plugin"}
{"commit":"1a5a98c68a9db3f40959f8de57ebe0c20cc50d63","old_file":"exporter\/src\/main\/as\/flump\/export\/ProjectController.as","new_file":"exporter\/src\/main\/as\/flump\/export\/ProjectController.as","old_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeMenu;\nimport flash.display.NativeMenuItem;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.utils.IDataOutput;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport mx.events.PropertyChangeEvent;\nimport mx.managers.PopUpManager;\n\nimport spark.components.DataGrid;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\npublic class ProjectController\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function ProjectController (configFile :File = null) {\n        _win = new ProjectWindow();\n        _win.open();\n        _errorsGrid = _win.errors;\n        _flashDocsGrid = _win.libraries;\n\n        _confFile = configFile;\n        if (_confFile != null) {\n            try {\n                _conf = ProjectConf.fromJSON(JSONFormat.readJSON(_confFile));\n                var dir :String = _confFile.parent.resolvePath(_conf.importDir).nativePath;\n                setImportDirectory(new File(dir));\n            } catch (e :Error) {\n                log.warning(\"Unable to parse conf\", e);\n                _errorsGrid.dataProvider.addItem(new ParseError(_confFile.nativePath,\n                    ParseError.CRIT, \"Unable to read configuration\"));\n                _confFile = null;\n                _conf = null;\n            }\n        }\n\n        var curSelection :DocStatus = null;\n        _flashDocsGrid.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _flashDocsGrid.selectedIndices);\n            onSelectedItemChanged();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE,\n                    onSelectedItemChanged);\n            }\n            var newSelection :DocStatus = _flashDocsGrid.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE,\n                    onSelectedItemChanged);\n            }\n            curSelection = newSelection;\n        });\n\n        \/\/ Reload\n        _win.reload.addEventListener(MouseEvent.CLICK, F.callback(reloadNow));\n\n        \/\/ Export\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _flashDocsGrid.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n\n        \/\/ Preview\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            FlumpApp.app.showPreviewWindow(_flashDocsGrid.selectedItem.lib);\n        });\n\n        \/\/ Export All\n        _win.exportAll.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _flashDocsGrid.dataProvider.toArray()) {\n                if (status.isValid) {\n                    exportFlashDocument(status);\n                }\n            }\n        });\n\n        \/\/ Import\/Export directories\n        _importChooser = new DirChooser(null, _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImportDirectory);\n        _exportChooser = new DirChooser(null, _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(reloadNow);\n\n        _importChooser.changed.add(F.callback(setProjectDirty, true));\n        _exportChooser.changed.add(F.callback(setProjectDirty, true));\n\n        \/\/ Edit Formats\n        var editFormatsController :EditFormatsController = null;\n        _win.editFormats.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (editFormatsController == null || editFormatsController.closed) {\n                editFormatsController = new EditFormatsController(_conf);\n                editFormatsController.formatsChanged.add(updateUiFromConf);\n                editFormatsController.formatsChanged.add(F.callback(setProjectDirty, true));\n            } else {\n                editFormatsController.show();\n            }\n        });\n\n        _win.addEventListener(Event.CLOSING, function (e :Event) :void {\n            if (_projectDirty) {\n                e.preventDefault();\n                promptToSaveChanges();\n            }\n        });\n\n        updateUiFromConf();\n        updateWindowTitle();\n\n        setupMenus();\n    }\n\n    protected function promptToSaveChanges () :void {\n        var unsavedWindow :UnsavedChangesWindow = new UnsavedChangesWindow();\n        PopUpManager.addPopUp(unsavedWindow, _win, true);\n\n        unsavedWindow.prompt.text = \"Save changes to '\" + projectName + \"'?\";\n\n        unsavedWindow.cancel.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            PopUpManager.removePopUp(unsavedWindow);\n        });\n\n        unsavedWindow.dontSave.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            PopUpManager.removePopUp(unsavedWindow);\n            _projectDirty = false;\n            _win.close();\n        });\n\n        unsavedWindow.save.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            PopUpManager.removePopUp(unsavedWindow);\n            save(F.callback(_win.close));\n        });\n    }\n\n    public function get projectDirty () :Boolean {\n        return _projectDirty;\n    }\n\n    public function get projectName () :String {\n        return (_confFile != null ? _confFile.name.replace(\/\\.flump$\/i, \"\") : \"Untitled Project\");\n    }\n\n    public function save (onSuccess :Function = null) :void {\n        if (_confFile == null) {\n            saveAs(onSuccess);\n        } else {\n            saveConf(onSuccess);\n        }\n    }\n\n    public function saveAs (onSuccess :Function = null) :void {\n        var file :File = new File();\n        file.addEventListener(Event.SELECT, function (..._) :void {\n            \/\/ Ensure the filename ends with .flump\n            if (!StringUtil.endsWith(file.name.toLowerCase(), \".flump\")) {\n                file = file.parent.resolvePath(file.name + \".flump\");\n            }\n\n            _confFile = file;\n            saveConf(onSuccess);\n        });\n        file.browseForSave(\"Save Flump Configuration\");\n    }\n\n    public function get configFile () :File {\n        return _confFile;\n    }\n\n    public function get win () :Window {\n        return _win;\n    }\n\n    protected function setupMenus () :void {\n        if (NativeApplication.supportsMenu) {\n            \/\/ If we're on a Mac, the menus will be set up at the application level.\n            return;\n        }\n\n        var fileMenuItem  :NativeMenuItem =\n            _win.nativeWindow.menu.addSubmenu(new NativeMenu(), \"File\");\n\n        \/\/ Add save and save as by index to work with the existing items on Mac\n        \/\/ Mac menus have an existing \"Close\" item, so everything we add should go ahead of that\n        var newMenuItem :NativeMenuItem = fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"New Project\"), 0);\n        newMenuItem.keyEquivalent = \"n\";\n        newMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            FlumpApp.app.newProject();\n        });\n\n        var openMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Open Project...\"), 1);\n        openMenuItem.keyEquivalent = \"o\";\n        openMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            FlumpApp.app.showOpenProjectDialog();\n        });\n        fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 2);\n\n        const saveMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save Project\"), 3);\n        saveMenuItem.keyEquivalent = \"s\";\n        saveMenuItem.addEventListener(Event.SELECT, F.callback(save));\n\n        const saveAsMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save Project As...\"), 4);\n        saveAsMenuItem.keyEquivalent = \"S\";\n        saveAsMenuItem.addEventListener(Event.SELECT, F.callback(saveAs));\n    }\n\n    protected function updateWindowTitle () :void {\n        var name :String = this.projectName;\n        if (_projectDirty) name += \"*\";\n        _win.title = name;\n    }\n\n    protected function saveConf (onSuccess :Function) :void {\n        Files.write(_confFile, function (out :IDataOutput) :void {\n            \/\/ Set directories relative to where this file is being saved. Fall back to absolute\n            \/\/ paths if relative paths aren't possible.\n            if (_importChooser.dir != null) {\n                _conf.importDir = _confFile.parent.getRelativePath(_importChooser.dir, \/*useDotDot=*\/true);\n                if (_conf.importDir == null) _conf.importDir = _importChooser.dir.nativePath;\n            }\n\n            if (_exportChooser.dir != null) {\n                _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n                if (_conf.exportDir == null) _conf.exportDir = _exportChooser.dir.nativePath;\n            }\n\n            out.writeUTFBytes(JSON.stringify(_conf, null, \/*space=*\/2));\n\n            setProjectDirty(false);\n            updateWindowTitle();\n\n            if (onSuccess != null) {\n                onSuccess();\n            }\n        });\n    }\n\n    protected function reloadNow () :void {\n        setImportDirectory(_importChooser.dir);\n        onSelectedItemChanged();\n    }\n\n    protected function updateUiFromConf (..._) :void {\n        if (_confFile != null) {\n            _importChooser.dir = (_conf.importDir != null) ? _confFile.parent.resolvePath(_conf.importDir) : null;\n            _exportChooser.dir = (_conf.exportDir != null) ? _confFile.parent.resolvePath(_conf.exportDir) : null;\n        } else {\n            _importChooser.dir = null;\n            _exportChooser.dir = null;\n        }\n\n        var formatNames :Array = [];\n        for each (var export :ExportConf in _conf.exports) formatNames.push(export.description);\n        _win.formatOverview.text = formatNames.join(\", \");\n\n        updateWindowTitle();\n    }\n\n    protected function onSelectedItemChanged (..._) :void {\n        _win.export.enabled = _exportChooser.dir != null && _flashDocsGrid.selectionLength > 0 &&\n            _flashDocsGrid.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                return status.isValid;\n            });\n\n        var status :DocStatus = _flashDocsGrid.selectedItem as DocStatus;\n        _win.preview.enabled = status != null && status.isValid;\n\n        _win.selectedItem.text = (status == null ? \"\" : status.path);\n    }\n\n    protected function createPublisher () :Publisher {\n        if (_exportChooser.dir == null || _conf.exports.length == 0) return null;\n        return new Publisher(_exportChooser.dir, _conf);\n    }\n\n    protected function setImportDirectory (dir :File) :void {\n        _importDirectory = dir;\n        _flashDocsGrid.dataProvider.removeAll();\n        _errorsGrid.dataProvider.removeAll();\n        if (dir == null) {\n            return;\n\n        }\n        if (_docFinder != null) {\n            _docFinder.shutdownNow();\n        }\n        _docFinder = new Executor();\n        findFlashDocuments(dir, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function findFlashDocuments (base :File, exec :Executor, ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errorsGrid.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else addFlashDocument(file);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    continue; \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        createPublisher().publish(status.lib);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        var importPathLen :int = _importDirectory.nativePath.length + 1;\n        var name :String = file.nativePath.substring(importPathLen).replace(\n            new RegExp(\"\\\\\" + File.separator, \"g\"), \"\/\");\n\n        var load :Future;\n        switch (Files.getExtension(file)) {\n        case \"xfl\":\n            name = name.substr(0, name.lastIndexOf(\"\/\"));\n            load = new XflLoader().load(name, file.parent);\n            break;\n        case \"fla\":\n            name = name.substr(0, name.lastIndexOf(\".\"));\n            load = new FlaLoader().load(name, file);\n            break;\n        default:\n            \/\/ Unsupported file type, ignore\n            return;\n        }\n\n        const status :DocStatus = new DocStatus(name, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _flashDocsGrid.dataProvider.addItem(status);\n\n        load.succeeded.add(function (lib :XflLibrary) :void {\n            var pub :Publisher = createPublisher();\n            status.lib = lib;\n            status.updateModified(Ternary.of(pub == null || pub.modified(lib)));\n            for each (var err :ParseError in lib.getErrors()) _errorsGrid.dataProvider.addItem(err);\n            status.updateValid(Ternary.of(lib.valid));\n        });\n        load.failed.add(function (error :Error) :void {\n            trace(\"Failed to load \" + file.nativePath + \": \" + error);\n            status.updateValid(Ternary.FALSE);\n            throw error;\n        });\n    }\n\n    protected function setProjectDirty (val :Boolean) :void {\n        if (_projectDirty != val) {\n            _projectDirty = val;\n            updateWindowTitle();\n        }\n    }\n\n    protected var _importDirectory :File;\n\n    protected var _docFinder :Executor;\n    protected var _win :ProjectWindow;\n    protected var _flashDocsGrid :DataGrid;\n    protected var _errorsGrid :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _conf :ProjectConf = new ProjectConf();\n    protected var _confFile :File;\n\n    protected var _projectDirty :Boolean; \/\/ true if project has unsaved changes\n\n    private static const log :Log = Log.getLog(ProjectController);\n}\n}\n\nimport flash.events.EventDispatcher;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = PENDING;\n    public var lib :XflLibrary;\n\n    public function DocStatus (path :String, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.lib = lib;\n        this.path = path;\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = YES;\n            else if (newValid == Ternary.FALSE) valid = ERROR;\n            else valid = PENDING;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == YES; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = YES;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = PENDING;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const PENDING :String = \"...\";\n    protected static const ERROR :String = \"ERROR\";\n    protected static const YES :String = \"Yes\";\n}\n","new_contents":"\/\/\n\/\/ Flump - Copyright 2012 Three Rings Design\n\npackage flump.export {\n\nimport flash.desktop.NativeApplication;\nimport flash.display.NativeMenu;\nimport flash.display.NativeMenuItem;\nimport flash.display.Stage;\nimport flash.display.StageQuality;\nimport flash.events.Event;\nimport flash.events.MouseEvent;\nimport flash.filesystem.File;\nimport flash.utils.IDataOutput;\n\nimport flump.executor.Executor;\nimport flump.executor.Future;\nimport flump.xfl.ParseError;\nimport flump.xfl.XflLibrary;\n\nimport mx.events.PropertyChangeEvent;\nimport mx.managers.PopUpManager;\n\nimport spark.components.DataGrid;\nimport spark.components.Window;\nimport spark.events.GridSelectionEvent;\n\nimport com.threerings.util.F;\nimport com.threerings.util.Log;\nimport com.threerings.util.StringUtil;\n\npublic class ProjectController\n{\n    public static const NA :NativeApplication = NativeApplication.nativeApplication;\n\n    public function ProjectController (configFile :File = null) {\n        _win = new ProjectWindow();\n        _win.open();\n        _errorsGrid = _win.errors;\n        _flashDocsGrid = _win.libraries;\n\n        _confFile = configFile;\n        if (_confFile != null) {\n            try {\n                _conf = ProjectConf.fromJSON(JSONFormat.readJSON(_confFile));\n                var dir :String = _confFile.parent.resolvePath(_conf.importDir).nativePath;\n                setImportDirectory(new File(dir));\n            } catch (e :Error) {\n                log.warning(\"Unable to parse conf\", e);\n                _errorsGrid.dataProvider.addItem(new ParseError(_confFile.nativePath,\n                    ParseError.CRIT, \"Unable to read configuration\"));\n                _confFile = null;\n                _conf = null;\n            }\n        }\n\n        var curSelection :DocStatus = null;\n        _flashDocsGrid.addEventListener(GridSelectionEvent.SELECTION_CHANGE, function (..._) :void {\n            log.info(\"Changed\", \"selected\", _flashDocsGrid.selectedIndices);\n            onSelectedItemChanged();\n\n            if (curSelection != null) {\n                curSelection.removeEventListener(PropertyChangeEvent.PROPERTY_CHANGE,\n                    onSelectedItemChanged);\n            }\n            var newSelection :DocStatus = _flashDocsGrid.selectedItem as DocStatus;\n            if (newSelection != null) {\n                newSelection.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE,\n                    onSelectedItemChanged);\n            }\n            curSelection = newSelection;\n        });\n\n        \/\/ Reload\n        _win.reload.addEventListener(MouseEvent.CLICK, F.callback(reloadNow));\n\n        \/\/ Export\n        _win.export.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _flashDocsGrid.selectedItems) {\n                exportFlashDocument(status);\n            }\n        });\n\n        \/\/ Preview\n        _win.preview.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            FlumpApp.app.showPreviewWindow(_flashDocsGrid.selectedItem.lib);\n        });\n\n        \/\/ Export All\n        _win.exportAll.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            for each (var status :DocStatus in _flashDocsGrid.dataProvider.toArray()) {\n                if (status.isValid) {\n                    exportFlashDocument(status);\n                }\n            }\n        });\n\n        \/\/ Import\/Export directories\n        _importChooser = new DirChooser(null, _win.importRoot, _win.browseImport);\n        _importChooser.changed.add(setImportDirectory);\n        _exportChooser = new DirChooser(null, _win.exportRoot, _win.browseExport);\n        _exportChooser.changed.add(reloadNow);\n\n        _importChooser.changed.add(F.callback(setProjectDirty, true));\n        _exportChooser.changed.add(F.callback(setProjectDirty, true));\n\n        \/\/ Edit Formats\n        var editFormatsController :EditFormatsController = null;\n        _win.editFormats.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            if (editFormatsController == null || editFormatsController.closed) {\n                editFormatsController = new EditFormatsController(_conf);\n                editFormatsController.formatsChanged.add(updateUiFromConf);\n                editFormatsController.formatsChanged.add(F.callback(setProjectDirty, true));\n            } else {\n                editFormatsController.show();\n            }\n        });\n\n        _win.addEventListener(Event.CLOSING, function (e :Event) :void {\n            if (_projectDirty) {\n                e.preventDefault();\n                promptToSaveChanges();\n            }\n        });\n\n        updateUiFromConf();\n        updateWindowTitle();\n\n        setupMenus();\n    }\n\n    protected function promptToSaveChanges () :void {\n        var unsavedWindow :UnsavedChangesWindow = new UnsavedChangesWindow();\n        PopUpManager.addPopUp(unsavedWindow, _win, true);\n\n        unsavedWindow.prompt.text = \"Save changes to '\" + projectName + \"'?\";\n\n        unsavedWindow.cancel.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            PopUpManager.removePopUp(unsavedWindow);\n        });\n\n        unsavedWindow.dontSave.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            PopUpManager.removePopUp(unsavedWindow);\n            _projectDirty = false;\n            _win.close();\n        });\n\n        unsavedWindow.save.addEventListener(MouseEvent.CLICK, function (..._) :void {\n            PopUpManager.removePopUp(unsavedWindow);\n            save(F.callback(_win.close));\n        });\n    }\n\n    public function get projectDirty () :Boolean {\n        return _projectDirty;\n    }\n\n    public function get projectName () :String {\n        return (_confFile != null ? _confFile.name.replace(\/\\.flump$\/i, \"\") : \"Untitled Project\");\n    }\n\n    public function save (onSuccess :Function = null) :void {\n        if (_confFile == null) {\n            saveAs(onSuccess);\n        } else {\n            saveConf(onSuccess);\n        }\n    }\n\n    public function saveAs (onSuccess :Function = null) :void {\n        var file :File = new File();\n        file.addEventListener(Event.SELECT, function (..._) :void {\n            \/\/ Ensure the filename ends with .flump\n            if (!StringUtil.endsWith(file.name.toLowerCase(), \".flump\")) {\n                file = file.parent.resolvePath(file.name + \".flump\");\n            }\n\n            _confFile = file;\n            saveConf(onSuccess);\n        });\n        file.browseForSave(\"Save Flump Configuration\");\n    }\n\n    public function get configFile () :File {\n        return _confFile;\n    }\n\n    public function get win () :Window {\n        return _win;\n    }\n\n    protected function setupMenus () :void {\n        if (NativeApplication.supportsMenu) {\n            \/\/ If we're on a Mac, the menus will be set up at the application level.\n            return;\n        }\n\n        _win.nativeWindow.menu = new NativeMenu();\n\n        var fileMenuItem  :NativeMenuItem =\n            _win.nativeWindow.menu.addSubmenu(new NativeMenu(), \"File\");\n\n        \/\/ Add save and save as by index to work with the existing items on Mac\n        \/\/ Mac menus have an existing \"Close\" item, so everything we add should go ahead of that\n        var newMenuItem :NativeMenuItem = fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"New Project\"), 0);\n        newMenuItem.keyEquivalent = \"n\";\n        newMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            FlumpApp.app.newProject();\n        });\n\n        var openMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Open Project...\"), 1);\n        openMenuItem.keyEquivalent = \"o\";\n        openMenuItem.addEventListener(Event.SELECT, function (..._) :void {\n            FlumpApp.app.showOpenProjectDialog();\n        });\n        fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Sep\", \/*separator=*\/true), 2);\n\n        const saveMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save Project\"), 3);\n        saveMenuItem.keyEquivalent = \"s\";\n        saveMenuItem.addEventListener(Event.SELECT, F.callback(save));\n\n        const saveAsMenuItem :NativeMenuItem =\n            fileMenuItem.submenu.addItemAt(new NativeMenuItem(\"Save Project As...\"), 4);\n        saveAsMenuItem.keyEquivalent = \"S\";\n        saveAsMenuItem.addEventListener(Event.SELECT, F.callback(saveAs));\n    }\n\n    protected function updateWindowTitle () :void {\n        var name :String = this.projectName;\n        if (_projectDirty) name += \"*\";\n        _win.title = name;\n    }\n\n    protected function saveConf (onSuccess :Function) :void {\n        Files.write(_confFile, function (out :IDataOutput) :void {\n            \/\/ Set directories relative to where this file is being saved. Fall back to absolute\n            \/\/ paths if relative paths aren't possible.\n            if (_importChooser.dir != null) {\n                _conf.importDir = _confFile.parent.getRelativePath(_importChooser.dir, \/*useDotDot=*\/true);\n                if (_conf.importDir == null) _conf.importDir = _importChooser.dir.nativePath;\n            }\n\n            if (_exportChooser.dir != null) {\n                _conf.exportDir = _confFile.parent.getRelativePath(_exportChooser.dir, \/*useDotDot=*\/true);\n                if (_conf.exportDir == null) _conf.exportDir = _exportChooser.dir.nativePath;\n            }\n\n            out.writeUTFBytes(JSON.stringify(_conf, null, \/*space=*\/2));\n\n            setProjectDirty(false);\n            updateWindowTitle();\n\n            if (onSuccess != null) {\n                onSuccess();\n            }\n        });\n    }\n\n    protected function reloadNow () :void {\n        setImportDirectory(_importChooser.dir);\n        onSelectedItemChanged();\n    }\n\n    protected function updateUiFromConf (..._) :void {\n        if (_confFile != null) {\n            _importChooser.dir = (_conf.importDir != null) ? _confFile.parent.resolvePath(_conf.importDir) : null;\n            _exportChooser.dir = (_conf.exportDir != null) ? _confFile.parent.resolvePath(_conf.exportDir) : null;\n        } else {\n            _importChooser.dir = null;\n            _exportChooser.dir = null;\n        }\n\n        var formatNames :Array = [];\n        for each (var export :ExportConf in _conf.exports) formatNames.push(export.description);\n        _win.formatOverview.text = formatNames.join(\", \");\n\n        updateWindowTitle();\n    }\n\n    protected function onSelectedItemChanged (..._) :void {\n        _win.export.enabled = _exportChooser.dir != null && _flashDocsGrid.selectionLength > 0 &&\n            _flashDocsGrid.selectedItems.some(function (status :DocStatus, ..._) :Boolean {\n                return status.isValid;\n            });\n\n        var status :DocStatus = _flashDocsGrid.selectedItem as DocStatus;\n        _win.preview.enabled = status != null && status.isValid;\n\n        _win.selectedItem.text = (status == null ? \"\" : status.path);\n    }\n\n    protected function createPublisher () :Publisher {\n        if (_exportChooser.dir == null || _conf.exports.length == 0) return null;\n        return new Publisher(_exportChooser.dir, _conf);\n    }\n\n    protected function setImportDirectory (dir :File) :void {\n        _importDirectory = dir;\n        _flashDocsGrid.dataProvider.removeAll();\n        _errorsGrid.dataProvider.removeAll();\n        if (dir == null) {\n            return;\n\n        }\n        if (_docFinder != null) {\n            _docFinder.shutdownNow();\n        }\n        _docFinder = new Executor();\n        findFlashDocuments(dir, _docFinder, true);\n        _win.reload.enabled = true;\n    }\n\n    protected function findFlashDocuments (base :File, exec :Executor, ignoreXflAtBase :Boolean = false) :void {\n        Files.list(base, exec).succeeded.add(function (files :Array) :void {\n            if (exec.isShutdown) return;\n            for each (var file :File in files) {\n                if (Files.hasExtension(file, \"xfl\")) {\n                    if (ignoreXflAtBase) {\n                        _errorsGrid.dataProvider.addItem(new ParseError(base.nativePath,\n                            ParseError.CRIT, \"The import directory can't be an XFL directory, did you mean \" +\n                            base.parent.nativePath + \"?\"));\n                    } else addFlashDocument(file);\n                    return;\n                }\n            }\n            for each (file in files) {\n                if (StringUtil.startsWith(file.name, \".\", \"RECOVER_\")) {\n                    continue; \/\/ Ignore hidden VCS directories, and recovered backups created by Flash\n                }\n                if (file.isDirectory) findFlashDocuments(file, exec);\n                else addFlashDocument(file);\n            }\n        });\n    }\n\n    protected function exportFlashDocument (status :DocStatus) :void {\n        const stage :Stage = NA.activeWindow.stage;\n        const prevQuality :String = stage.quality;\n\n        stage.quality = StageQuality.BEST;\n        createPublisher().publish(status.lib);\n\n        stage.quality = prevQuality;\n        status.updateModified(Ternary.FALSE);\n    }\n\n    protected function addFlashDocument (file :File) :void {\n        var importPathLen :int = _importDirectory.nativePath.length + 1;\n        var name :String = file.nativePath.substring(importPathLen).replace(\n            new RegExp(\"\\\\\" + File.separator, \"g\"), \"\/\");\n\n        var load :Future;\n        switch (Files.getExtension(file)) {\n        case \"xfl\":\n            name = name.substr(0, name.lastIndexOf(\"\/\"));\n            load = new XflLoader().load(name, file.parent);\n            break;\n        case \"fla\":\n            name = name.substr(0, name.lastIndexOf(\".\"));\n            load = new FlaLoader().load(name, file);\n            break;\n        default:\n            \/\/ Unsupported file type, ignore\n            return;\n        }\n\n        const status :DocStatus = new DocStatus(name, Ternary.UNKNOWN, Ternary.UNKNOWN, null);\n        _flashDocsGrid.dataProvider.addItem(status);\n\n        load.succeeded.add(function (lib :XflLibrary) :void {\n            var pub :Publisher = createPublisher();\n            status.lib = lib;\n            status.updateModified(Ternary.of(pub == null || pub.modified(lib)));\n            for each (var err :ParseError in lib.getErrors()) _errorsGrid.dataProvider.addItem(err);\n            status.updateValid(Ternary.of(lib.valid));\n        });\n        load.failed.add(function (error :Error) :void {\n            trace(\"Failed to load \" + file.nativePath + \": \" + error);\n            status.updateValid(Ternary.FALSE);\n            throw error;\n        });\n    }\n\n    protected function setProjectDirty (val :Boolean) :void {\n        if (_projectDirty != val) {\n            _projectDirty = val;\n            updateWindowTitle();\n        }\n    }\n\n    protected var _importDirectory :File;\n\n    protected var _docFinder :Executor;\n    protected var _win :ProjectWindow;\n    protected var _flashDocsGrid :DataGrid;\n    protected var _errorsGrid :DataGrid;\n    protected var _exportChooser :DirChooser;\n    protected var _importChooser :DirChooser;\n    protected var _conf :ProjectConf = new ProjectConf();\n    protected var _confFile :File;\n\n    protected var _projectDirty :Boolean; \/\/ true if project has unsaved changes\n\n    private static const log :Log = Log.getLog(ProjectController);\n}\n}\n\nimport flash.events.EventDispatcher;\n\nimport flump.export.Ternary;\nimport flump.xfl.XflLibrary;\n\nimport mx.core.IPropertyChangeNotifier;\nimport mx.events.PropertyChangeEvent;\n\nclass DocStatus extends EventDispatcher implements IPropertyChangeNotifier {\n    public var path :String;\n    public var modified :String;\n    public var valid :String = PENDING;\n    public var lib :XflLibrary;\n\n    public function DocStatus (path :String, modified :Ternary, valid :Ternary, lib :XflLibrary) {\n        this.lib = lib;\n        this.path = path;\n        _uid = path;\n\n        updateModified(modified);\n        updateValid(valid);\n    }\n\n    public function updateValid (newValid :Ternary) :void {\n        changeField(\"valid\", function (..._) :void {\n            if (newValid == Ternary.TRUE) valid = YES;\n            else if (newValid == Ternary.FALSE) valid = ERROR;\n            else valid = PENDING;\n        });\n    }\n\n    public function get isValid () :Boolean { return valid == YES; }\n\n    public function updateModified (newModified :Ternary) :void {\n        changeField(\"modified\", function (..._) :void {\n            if (newModified == Ternary.TRUE) modified = YES;\n            else if (newModified == Ternary.FALSE) modified = \" \";\n            else modified = PENDING;\n        });\n    }\n\n    protected function changeField(fieldName :String, modifier :Function) :void {\n        const oldValue :Object = this[fieldName];\n        modifier();\n        const newValue :Object = this[fieldName];\n        dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, fieldName, oldValue, newValue));\n    }\n\n    public function get uid () :String { return _uid; }\n    public function set uid (uid :String) :void { _uid = uid; }\n\n    protected var _uid :String;\n\n    protected static const PENDING :String = \"...\";\n    protected static const ERROR :String = \"ERROR\";\n    protected static const YES :String = \"Yes\";\n}\n","subject":"Fix missing Windows menubar?","message":"Fix missing Windows menubar?","lang":"ActionScript","license":"mit","repos":"funkypandagame\/flump,tconkling\/flump,mathieuanthoine\/flump,mathieuanthoine\/flump,funkypandagame\/flump,mathieuanthoine\/flump,tconkling\/flump"}
{"commit":"2e2e339e23a15b2468576fe3a3244e24203731a4","old_file":"swfcat.as","new_file":"swfcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n\n    public class swfcat extends Sprite\n    {\n        private const TOR_ADDRESS:String = \"173.255.221.44\";\n        private const TOR_PORT:int = 9001;\n        private const CLIENT_ADDRESS:String = \"192.168.0.2\";\n        private const CLIENT_PORT:int = 9001;\n\n        private var output_text:TextField;\n\n        private function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var client_spec:String, parts:Array;\n            var client_address:String, client_port:int;\n\n            puts(\"Parameters loaded.\");\n            client_spec = this.loaderInfo.parameters[\"client\"];\n            if (!client_spec) {\n                puts(\"Error: no \\\"client\\\" specification provided.\");\n                return;\n            }\n            puts(\"Client spec: \\\"\" + client_spec + \"\\\"\");\n            parts = client_spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1])) {\n                puts(\"Error: client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            client_address = parts[0];\n            client_port = parseInt(parts[1]);\n\n            go(TOR_ADDRESS, TOR_PORT, client_address, client_port);\n        }\n\n        private function go(tor_address:String, tor_port:int,\n            client_address:String, client_port:int):void\n        {\n            var s_t:Socket = new Socket();\n            var s_c:Socket = new Socket();\n\n            s_t.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"Tor: connected.\");\n            });\n            s_t.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Tor: closed.\");\n            });\n            s_t.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Tor: I\/O error: \" + e.text + \".\");\n            });\n            s_t.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Tor: security error: \" + e.text + \".\");\n            });\n            s_t.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_t.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Tor: read \" + bytes.length + \".\");\n                s_c.writeBytes(bytes);\n            });\n\n            s_c.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"Client: connected.\");\n            });\n            s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Client: closed.\");\n            });\n            s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Client: I\/O error: \" + e.text + \".\");\n            });\n            s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Client: security error: \" + e.text + \".\");\n            });\n            s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_c.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Client: read \" + bytes.length + \".\");\n                s_t.writeBytes(bytes);\n            });\n\n            puts(\"Tor: connecting to \" + tor_address + \":\" + tor_port + \".\");\n            s_t.connect(tor_address, tor_port);\n            puts(\"Client: connecting to \" + client_address + \":\" + client_port + \".\");\n            s_c.connect(client_address, client_port);\n        }\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.text.TextField;\n    import flash.net.Socket;\n    import flash.events.Event;\n    import flash.events.IOErrorEvent;\n    import flash.events.ProgressEvent;\n    import flash.events.SecurityErrorEvent;\n    import flash.utils.ByteArray;\n\n    public class swfcat extends Sprite\n    {\n        private const TOR_ADDRESS:String = \"173.255.221.44\";\n        private const TOR_PORT:int = 9001;\n\n        private var output_text:TextField;\n\n        private function puts(s:String):void\n        {\n            output_text.appendText(s + \"\\n\");\n            output_text.scrollV = output_text.maxScrollV;\n        }\n\n        public function swfcat()\n        {\n            output_text = new TextField();\n            output_text.width = 400;\n            output_text.height = 300;\n            output_text.background = true;\n            output_text.backgroundColor = 0x001f0f;\n            output_text.textColor = 0x44CC44;\n            addChild(output_text);\n\n            puts(\"Starting.\");\n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var client_spec:String, parts:Array;\n            var client_address:String, client_port:int;\n\n            puts(\"Parameters loaded.\");\n            client_spec = this.loaderInfo.parameters[\"client\"];\n            if (!client_spec) {\n                puts(\"Error: no \\\"client\\\" specification provided.\");\n                return;\n            }\n            puts(\"Client spec: \\\"\" + client_spec + \"\\\"\");\n            parts = client_spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1])) {\n                puts(\"Error: client spec must be in the form \\\"host:port\\\".\");\n                return;\n            }\n            client_address = parts[0];\n            client_port = parseInt(parts[1]);\n\n            go(TOR_ADDRESS, TOR_PORT, client_address, client_port);\n        }\n\n        private function go(tor_address:String, tor_port:int,\n            client_address:String, client_port:int):void\n        {\n            var s_t:Socket = new Socket();\n            var s_c:Socket = new Socket();\n\n            s_t.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"Tor: connected.\");\n            });\n            s_t.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Tor: closed.\");\n            });\n            s_t.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Tor: I\/O error: \" + e.text + \".\");\n            });\n            s_t.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Tor: security error: \" + e.text + \".\");\n            });\n            s_t.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_t.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Tor: read \" + bytes.length + \".\");\n                s_c.writeBytes(bytes);\n            });\n\n            s_c.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"Client: connected.\");\n            });\n            s_c.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"Client: closed.\");\n            });\n            s_c.addEventListener(IOErrorEvent.IO_ERROR, function (e:IOErrorEvent):void {\n                puts(\"Client: I\/O error: \" + e.text + \".\");\n            });\n            s_c.addEventListener(SecurityErrorEvent.SECURITY_ERROR, function (e:SecurityErrorEvent):void {\n                puts(\"Client: security error: \" + e.text + \".\");\n            });\n            s_c.addEventListener(ProgressEvent.SOCKET_DATA, function (e:ProgressEvent):void {\n                var bytes:ByteArray = new ByteArray();\n                s_c.readBytes(bytes, 0, e.bytesLoaded);\n                puts(\"Client: read \" + bytes.length + \".\");\n                s_t.writeBytes(bytes);\n            });\n\n            puts(\"Tor: connecting to \" + tor_address + \":\" + tor_port + \".\");\n            s_t.connect(tor_address, tor_port);\n            puts(\"Client: connecting to \" + client_address + \":\" + client_port + \".\");\n            s_c.connect(client_address, client_port);\n        }\n    }\n}\n","subject":"Remove unused CLIENT_ADDRESS and CLIENT_PORT.","message":"Remove unused CLIENT_ADDRESS and CLIENT_PORT.\n","lang":"ActionScript","license":"mit","repos":"infinity0\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy"}
{"commit":"9c3e191ff4f577c88e1fffb57d35ab0246388ef6","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","old_contents":"package com.kaltura.kdpfl\n{\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\n\timport com.kaltura.kdpfl.controller.StartupCommand;\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\n\timport com.kaltura.kdpfl.events.DynamicEvent;\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.view.controls.KTrace;\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\n\timport com.kaltura.puremvc.as3.core.KView;\n\t\n\timport flash.display.DisplayObject;\n\t\n\timport mx.utils.ObjectProxy;\n\t\n\timport org.osmf.media.MediaPlayerState;\n\timport org.puremvc.as3.interfaces.IFacade;\n\timport org.puremvc.as3.interfaces.IMediator;\n\timport org.puremvc.as3.interfaces.IProxy;\n\timport org.puremvc.as3.patterns.facade.Facade;\n\n\tpublic class ApplicationFacade extends Facade implements IFacade\n\t{\n\t\t\/**\n\t\t * The current version of the KDP.\n\t\t *\/\t\t\n\t\tpublic var kdpVersion : String = \"v3.9.4\";\n\n\n\t\t\/**\n\t\t * save any mediator name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\t\n\t\tprivate var _mediatorNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any proxy name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _proxyNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _commandNameArray : Array = new Array();\n\t\t\n\t\t\/**\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \n\t\t *\/\t\t\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\n\t\t\/**\n\t\t * a reference to KDP3 main application\n\t\t *\/\t\t\n\t\tprivate var _app : DisplayObject;\n\t\t\n\t\t\/**\n\t\t * the url of the kdp \n\t\t *\/\n\t\tpublic var appFolder : String;\n\t\tpublic var debugMode : Boolean = false;\n\t\t\/**\n\t\t * \n\t\t * will affect the traces that will be sent. See DebugLevel enum\n\t\t *\/\t\t\n\t\tpublic var debugLevel:int;\n\t\t\n\t\t\n\t\t\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\n\t\t\t \t\n\t\t\/**\n\t\t * return the one and only instance of the ApplicationFacade, \n\t\t * if not exist it will be created.\n\t\t * @return \n\t\t * \n\t\t *\/\t\t\n\t\tpublic static function getInstance() : ApplicationFacade\n\t\t{\n\t\t\tif (instance == null) instance = new ApplicationFacade();\n\t\t\treturn instance as ApplicationFacade;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * All this simply does is fire a notification which is routed to \n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \n\t\t * @param app\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function start(app:DisplayObject):void\n\t\t{\n\t\t\tCONFIG::isSDK46 {\n\t\t\t\tkdpVersion += \".sdk46\";\n\t\t\t}\n\t\t\t\n\t\t\t_app = app;\n\t\t\tappFolder = app.root.loaderInfo.url;\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\n\n\t\t\tsendNotification(NotificationType.STARTUP, app);\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\n\t\t}\n\n\n\t\t\/**\n\t\t * Created to trace all notifications for debug\n\t\t * @param notificationName\n\t\t * @param body\n\t\t * @param type\n\t\t *\n\t\t *\/\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\n\t\t\tif (debugMode) {\n\t\t\t\tvar s:String;\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\n\t\t\t\t {\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\n\t\t\t\t\telse {\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\n\t\t\t\t\t\tif (body) {\n\t\t\t\t\t\t\tvar found:Boolean = false;\n\t\t\t\t\t\t\tfor (var o:* in body) {\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\n\t\t\t\t\t\t\t\tfound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (!found) {\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\t\tif (s && s != \"null\") {\n\t\t\t\t\tvar curTime:Number = 0;\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\n\t\t\t\t\tif (kmediaPlayerMediator && \n\t\t\t\t\t\tkmediaPlayerMediator.player && \n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\n\t\t\t\t\t{\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\n\t\t\t\t\t}\n\t\t\t\t\tvar date:Date = new Date();\n\t\t\t\t\t\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tsuper.sendNotification(notificationName, body, type);\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\n\n\t\t\t\/\/For external Javascript application listening to the KDP events\n\t\t\tif (externalInterface)\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * controls the routing of notifications to our controllers, \n\t\t * we all know them as commands\n\t\t * \n\t\t *\/\t\t\n\t\toverride protected function initializeController():void\n\t\t{\n\t\t\tsuper.initializeController();\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\n\t\t\t\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\n\t\t\t\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\n\t\t\t\/\/when one call change media we fire the load media command again\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\n\t\t\t\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\n\t\t}\n\t\t\n\t\toverride protected function initializeView():void\n\t\t{\n\t\t\tif ( view != null ) return;\n\t\t\tview = KView.getInstance();\n\t\t}\n\t\t\n\t\toverride protected function initializeFacade():void\n\t\t{\n\t\t\tinitializeView();\n\t\t\tinitializeModel();\n\t\t\tinitializeController();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Help to remove all commands, mediator, proxies from the facade\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tvar i:int =0;\n\t\t\t\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\n\t\t\t\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\n\t\t\t\t\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\n\t\t\t\t\n\t\t\t_commandNameArray = new Array();\n\t\t\t_mediatorNameArray = new Array();\n\t\t\t_proxyNameArray = new Array();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * after registartion add the notification name to a  \n\t\t * @param notificationName\n\t\t * @param commandClassRef\n\t\t * \n\t\t *\/\t\t\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\n\t\t{\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\n\n\t\t\t\/\/save the notification name so we can delete it later\n\t\t\t_commandNameArray.push( notificationName );\n\t\t}\n\t\t\n\t\toverride public function registerMediator(mediator:IMediator):void\n\t\t{\n\t\t\tsuper.registerMediator(mediator);\n\t\t\t\n\t\t\t\/\/save the mediator name so we can delete it later\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \n\t\t}\n\t\t\n\t\toverride public function registerProxy(proxy:IProxy):void\n\t\t{\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\n\t\t\t\n\t\t\tsuper.registerProxy(proxy);\n\t\t\t\n\t\t\t\/\/save the proxy name so we can delete it later\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * add notification observer for a given mediator \n\t\t * @param notification the notification to listen for\n\t\t * @param notificationHandler handler to be called\n\t\t * @param mediator\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\n\t\t}\n\t\t\n\t\tpublic function get app () : DisplayObject\n\t\t{\n\t\t\treturn _app;\n\t\t}\n\t\t\n\t\tpublic function set app (disObj : DisplayObject) : void\n\t\t{\n\t\t\t_app = disObj;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package com.kaltura.kdpfl\n{\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\n\timport com.kaltura.kdpfl.controller.StartupCommand;\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\n\timport com.kaltura.kdpfl.events.DynamicEvent;\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.view.controls.KTrace;\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\n\timport com.kaltura.puremvc.as3.core.KView;\n\t\n\timport flash.display.DisplayObject;\n\t\n\timport mx.utils.ObjectProxy;\n\t\n\timport org.osmf.media.MediaPlayerState;\n\timport org.puremvc.as3.interfaces.IFacade;\n\timport org.puremvc.as3.interfaces.IMediator;\n\timport org.puremvc.as3.interfaces.IProxy;\n\timport org.puremvc.as3.patterns.facade.Facade;\n\n\tpublic class ApplicationFacade extends Facade implements IFacade\n\t{\n\t\t\/**\n\t\t * The current version of the KDP.\n\t\t *\/\t\t\n\t\tpublic var kdpVersion : String = \"v3.9.5\";\n\n\n\t\t\/**\n\t\t * save any mediator name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\t\n\t\tprivate var _mediatorNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any proxy name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _proxyNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _commandNameArray : Array = new Array();\n\t\t\n\t\t\/**\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \n\t\t *\/\t\t\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\n\t\t\/**\n\t\t * a reference to KDP3 main application\n\t\t *\/\t\t\n\t\tprivate var _app : DisplayObject;\n\t\t\n\t\t\/**\n\t\t * the url of the kdp \n\t\t *\/\n\t\tpublic var appFolder : String;\n\t\tpublic var debugMode : Boolean = false;\n\t\t\/**\n\t\t * \n\t\t * will affect the traces that will be sent. See DebugLevel enum\n\t\t *\/\t\t\n\t\tpublic var debugLevel:int;\n\t\t\n\t\t\n\t\t\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\n\t\t\t \t\n\t\t\/**\n\t\t * return the one and only instance of the ApplicationFacade, \n\t\t * if not exist it will be created.\n\t\t * @return \n\t\t * \n\t\t *\/\t\t\n\t\tpublic static function getInstance() : ApplicationFacade\n\t\t{\n\t\t\tif (instance == null) instance = new ApplicationFacade();\n\t\t\treturn instance as ApplicationFacade;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * All this simply does is fire a notification which is routed to \n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \n\t\t * @param app\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function start(app:DisplayObject):void\n\t\t{\n\t\t\tCONFIG::isSDK46 {\n\t\t\t\tkdpVersion += \".sdk46\";\n\t\t\t}\n\t\t\t\n\t\t\t_app = app;\n\t\t\tappFolder = app.root.loaderInfo.url;\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\n\n\t\t\tsendNotification(NotificationType.STARTUP, app);\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\n\t\t}\n\n\n\t\t\/**\n\t\t * Created to trace all notifications for debug\n\t\t * @param notificationName\n\t\t * @param body\n\t\t * @param type\n\t\t *\n\t\t *\/\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\n\t\t\tif (debugMode) {\n\t\t\t\tvar s:String;\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\n\t\t\t\t {\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\n\t\t\t\t\telse {\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\n\t\t\t\t\t\tif (body) {\n\t\t\t\t\t\t\tvar found:Boolean = false;\n\t\t\t\t\t\t\tfor (var o:* in body) {\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\n\t\t\t\t\t\t\t\tfound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (!found) {\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\t\tif (s && s != \"null\") {\n\t\t\t\t\tvar curTime:Number = 0;\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\n\t\t\t\t\tif (kmediaPlayerMediator && \n\t\t\t\t\t\tkmediaPlayerMediator.player && \n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\n\t\t\t\t\t{\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\n\t\t\t\t\t}\n\t\t\t\t\tvar date:Date = new Date();\n\t\t\t\t\t\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tsuper.sendNotification(notificationName, body, type);\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\n\n\t\t\t\/\/For external Javascript application listening to the KDP events\n\t\t\tif (externalInterface)\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * controls the routing of notifications to our controllers, \n\t\t * we all know them as commands\n\t\t * \n\t\t *\/\t\t\n\t\toverride protected function initializeController():void\n\t\t{\n\t\t\tsuper.initializeController();\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\n\t\t\t\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\n\t\t\t\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\n\t\t\t\/\/when one call change media we fire the load media command again\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\n\t\t\t\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\n\t\t}\n\t\t\n\t\toverride protected function initializeView():void\n\t\t{\n\t\t\tif ( view != null ) return;\n\t\t\tview = KView.getInstance();\n\t\t}\n\t\t\n\t\toverride protected function initializeFacade():void\n\t\t{\n\t\t\tinitializeView();\n\t\t\tinitializeModel();\n\t\t\tinitializeController();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Help to remove all commands, mediator, proxies from the facade\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tvar i:int =0;\n\t\t\t\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\n\t\t\t\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\n\t\t\t\t\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\n\t\t\t\t\n\t\t\t_commandNameArray = new Array();\n\t\t\t_mediatorNameArray = new Array();\n\t\t\t_proxyNameArray = new Array();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * after registartion add the notification name to a  \n\t\t * @param notificationName\n\t\t * @param commandClassRef\n\t\t * \n\t\t *\/\t\t\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\n\t\t{\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\n\n\t\t\t\/\/save the notification name so we can delete it later\n\t\t\t_commandNameArray.push( notificationName );\n\t\t}\n\t\t\n\t\toverride public function registerMediator(mediator:IMediator):void\n\t\t{\n\t\t\tsuper.registerMediator(mediator);\n\t\t\t\n\t\t\t\/\/save the mediator name so we can delete it later\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \n\t\t}\n\t\t\n\t\toverride public function registerProxy(proxy:IProxy):void\n\t\t{\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\n\t\t\t\n\t\t\tsuper.registerProxy(proxy);\n\t\t\t\n\t\t\t\/\/save the proxy name so we can delete it later\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * add notification observer for a given mediator \n\t\t * @param notification the notification to listen for\n\t\t * @param notificationHandler handler to be called\n\t\t * @param mediator\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\n\t\t}\n\t\t\n\t\tpublic function get app () : DisplayObject\n\t\t{\n\t\t\treturn _app;\n\t\t}\n\t\t\n\t\tpublic function set app (disObj : DisplayObject) : void\n\t\t{\n\t\t\t_app = disObj;\n\t\t}\n\t\t\n\t}\n}","subject":"bump version to 3.9.5","message":"bump version to 3.9.5\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp"}
{"commit":"f9486251ca6a3da86f71c13dc271b2e2acdda716","old_file":"src\/aerys\/minko\/render\/resource\/texture\/TextureResource.as","new_file":"src\/aerys\/minko\/render\/resource\/texture\/TextureResource.as","old_contents":"package aerys.minko.render.resource.texture\n{\n\timport aerys.minko.render.resource.Context3DResource;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3DTextureFormat;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Matrix;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * @inheritdoc\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class TextureResource implements ITextureResource\n\t{\n\t\tprivate static const MAX_SIZE\t\t\t\t\t: uint\t\t= 2048;\n\t\tprivate static const TMP_MATRIX\t\t\t\t\t: Matrix\t= new Matrix();\n\t\tprivate static const FORMAT_BGRA\t\t\t\t: String\t= Context3DTextureFormat.BGRA\n\t\tprivate static const FORMAT_COMPRESSED\t\t\t: String\t= Context3DTextureFormat.COMPRESSED;\n\t\tprivate static const FORMAT_COMPRESSED_ALPHA \t: String \t= Context3DTextureFormat.COMPRESSED_ALPHA;\n\t\t\n\t\tprivate var _texture\t: Texture\t\t= null;\n\t\tprivate var _mipmap\t\t: Boolean\t\t= false;\n\n\t\tprivate var _bitmapData\t: BitmapData\t= null;\n\t\tprivate var _atf\t\t: ByteArray\t\t= null;\n\t\tprivate var _atfFormat\t: uint\t\t\t= 0;\n\n\t\tprivate var _width\t\t: Number\t\t= 0;\n\t\tprivate var _height\t\t: Number\t\t= 0;\n\n\t\tprivate var _update\t\t: Boolean\t\t= false;\n\t\tprivate var _resize\t\t: Boolean\t\t= false;\n\n\t\tpublic function get width() : uint\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\n\t\tpublic function get height() : uint\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\tpublic function TextureResource(width : int = 0, height : int = 0)\n\t\t{\n\t\t\tif (width != 0 && height != 0)\n\t\t\t\tsetSize(width, height);\n\t\t}\n\n\t\tpublic function setSize(width : uint, height : uint) : void\n\t\t{\n\t\t\t\/\/http:\/\/graphics.stanford.edu\/~seander\/bithacks.html#DetermineIfPowerOf2\n\t\t\tif (!(width && !(width & (width - 1))) || !(height && !(height & (height - 1))))\n\t\t\t\tthrow new Error('The size must be a power of 2.');\n\t\t\t\n\t\t\t_width\t= width;\n\t\t\t_height\t= height;\n\t\t\t_resize = true;\n\t\t}\n\n\t\tpublic function setContentFromBitmapData(bitmapData\t: BitmapData,\n\t\t\t\t\t\t\t\t   \t\t\t\t mipmap\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint \t= bitmapData.width;\n\t\t\tvar bitmapHeight\t: uint \t= bitmapData.height;\n\t\t\tvar w\t\t\t\t: int\t= 0;\n\t\t\tvar h\t\t\t\t: int\t= 0;\n\t\t\t\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\t\n\t\t\tif (w > MAX_SIZE)\n\t\t\t\tw = MAX_SIZE;\n\t\t\tif (h > MAX_SIZE)\n\t\t\t\th = MAX_SIZE;\n\t\t\t\n\t\t\tif (_bitmapData == null || _bitmapData.width != w || _bitmapData.height != h)\n\t\t\t\t_bitmapData\t= new BitmapData(w, h, bitmapData.transparent, 0);\n\t\t\t\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_bitmapData.draw(bitmapData, TMP_MATRIX);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_bitmapData.draw(bitmapData);\n\t\t\t}\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (mipmap != _mipmap\n\t\t\t\t\t|| bitmapData.width != _width\n\t\t\t\t\t|| bitmapData.height != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\n\t\t\t_width = _bitmapData.width;\n\t\t\t_height = _bitmapData.height;\n\n\t\t\t_mipmap\t= mipmap;\n\t\t\t_update\t= true;\n\t\t}\n\n\t\tpublic function setContentFromATF(atf : ByteArray) : void\n\t\t{\n\t\t\t_atf\t\t\t= atf;\n\t\t\t_bitmapData\t\t= null;\n\t\t\t_update \t\t= true;\n\t\t\t\n\t\t\tatf.position \t= 6;\n\t\t\t\n\t\t\tvar formatByte \t: uint = atf.readUnsignedByte();\n\t\t\t\n\t\t\t_atfFormat \t\t= formatByte & 7;\n\t\t\t_width \t\t\t= 1 << atf.readUnsignedByte();\n\t\t\t_height \t\t= 1 << atf.readUnsignedByte();\n\t\t\t_mipmap \t\t= atf.readUnsignedByte() > 1;\n\t\t\t\n\t\t\tatf.position \t= 0;\n\t\t}\n\n\t\tpublic function getNativeTexture(context : Context3DResource) : TextureBase\n\t\t{\n\t\t\tif ((!_texture || _resize) && _width && _height)\n\t\t\t{\n\t\t\t\t_resize = false;\n\t\t\t\t\n\t\t\t\tif (_texture)\n\t\t\t\t\t_texture.dispose();\n\t\t\t\t\n\t\t\t\tvar format : String = FORMAT_BGRA;\n\t\t\t\t\n\t\t\t\tif (_atf)\n\t\t\t\t{\n\t\t\t\t\tif (_atfFormat == 5)\n\t\t\t\t\t\tformat = FORMAT_COMPRESSED_ALPHA;\n\t\t\t\t\telse if (_atfFormat == 3)\n\t\t\t\t\t\tformat = FORMAT_COMPRESSED;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_texture = context.createTexture(\n\t\t\t\t\t_width,\n\t\t\t\t\t_height,\n\t\t\t\t\tformat,\n\t\t\t\t\t_bitmapData == null && _atf == null\n\t\t\t\t);\n\n\t\t\t\t_update = true;\n\t\t\t}\n\n\t\t\tif (_update)\n\t\t\t{\n\t\t\t\t_update = false;\n\n\t\t\t\tuploadTextureWithMipMaps();\n\t\t\t}\n\n\t\t\t_atf = null;\n\t\t\t_bitmapData = null;\n\n\t\t\tif (_texture == null)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\treturn _texture;\n\t\t}\n\t\t\n\t\tprivate function uploadTextureWithMipMaps() : void\n\t\t{\n\t\t\tif (_bitmapData)\n\t\t\t{\n\t\t\t\tif (_mipmap)\n\t\t\t\t{\n\t\t\t\t\tvar level \t\t: uint \t\t\t= 0;\n\t\t\t\t\tvar size\t\t: uint \t\t\t= _width > _height ? _width : _height;\n\t\t\t\t\tvar transparent\t: Boolean\t\t= _bitmapData.transparent;\n\t\t\t\t\tvar tmp \t\t: BitmapData \t= new BitmapData(size, size, transparent, 0);\n\t\t\t\t\tvar transform \t: Matrix\t\t= new Matrix();\n\t\t\t\t\t\n\t\t\t\t\twhile (size >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\ttmp.draw(_bitmapData, transform, null, null, null, true);\n\t\t\t\t\t\t_texture.uploadFromBitmapData(tmp, level);\n\t\t\t\t\t\t\n\t\t\t\t\t\ttransform.scale(.5, .5);\n\t\t\t\t\t\tlevel++;\n\t\t\t\t\t\tsize >>= 1;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (tmp.transparent)\n\t\t\t\t\t\t\ttmp.fillRect(tmp.rect, 0);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\ttmp.dispose();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_texture.uploadFromBitmapData(_bitmapData, 0);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bitmapData.dispose();\n\t\t\t}\n\t\t\telse if (_atf)\n\t\t\t{\n\t\t\t\t_texture.uploadCompressedTextureFromByteArray(_atf, 0);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tif (_texture)\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.resource.texture\n{\n\timport aerys.minko.render.resource.Context3DResource;\n\timport aerys.minko.type.enum.SamplerFormat;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3DTextureFormat;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Matrix;\n\timport flash.utils.ByteArray;\n\n\t\/**\n\t * @inheritdoc\n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class TextureResource implements ITextureResource\n\t{\n\t\tprivate static const MAX_SIZE\t\t\t\t\t: uint\t\t= 2048;\n\t\tprivate static const TMP_MATRIX\t\t\t\t\t: Matrix\t= new Matrix();\n\t\tprivate static const FORMAT_BGRA\t\t\t\t: String\t= Context3DTextureFormat.BGRA\n\t\tprivate static const FORMAT_COMPRESSED\t\t\t: String\t= Context3DTextureFormat.COMPRESSED;\n\t\tprivate static const FORMAT_COMPRESSED_ALPHA \t: String \t= Context3DTextureFormat.COMPRESSED_ALPHA;\n\t\t\n\t\tprivate static const TEXTURE_FORMAT_TO_SAMPLER\t: Array \t= []\n\t\t{\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_BGRA] \t\t\t\t= SamplerFormat.RGBA;\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_COMPRESSED] \t\t= SamplerFormat.COMPRESSED;\n\t\t\tTEXTURE_FORMAT_TO_SAMPLER[FORMAT_COMPRESSED_ALPHA] \t= SamplerFormat.COMPRESSED_ALPHA;\n\t\t}\n\t\t\n\t\tprivate var _texture\t\t: Texture\t\t= null;\n\t\tprivate var _mipmap\t\t\t: Boolean\t\t= false;\n\n\t\tprivate var _bitmapData\t\t: BitmapData\t= null;\n\t\tprivate var _atf\t\t\t: ByteArray\t\t= null;\n\t\tprivate var _atfFormat\t\t: uint\t\t\t= 0;\n\t\tprivate var _format \t\t: String \t\t= FORMAT_BGRA;\n\n\t\tprivate var _width\t\t\t: Number\t\t= 0;\n\t\tprivate var _height\t\t\t: Number\t\t= 0;\n\n\t\tprivate var _update\t\t\t: Boolean\t\t= false;\n\t\tprivate var _resize\t\t\t: Boolean\t\t= false;\n\n\t\tpublic function get samplerFormat() : uint\n\t\t{\n\t\t\treturn TEXTURE_FORMAT_TO_SAMPLER[_format];\n\t\t}\n\t\t\n\t\tpublic function get width() : uint\n\t\t{\n\t\t\treturn _width;\n\t\t}\n\n\t\tpublic function get height() : uint\n\t\t{\n\t\t\treturn _height;\n\t\t}\n\t\t\n\t\tpublic function TextureResource(width : int = 0, height : int = 0)\n\t\t{\n\t\t\tif (width != 0 && height != 0)\n\t\t\t\tsetSize(width, height);\n\t\t}\n\n\t\tpublic function setSize(width : uint, height : uint) : void\n\t\t{\n\t\t\t\/\/http:\/\/graphics.stanford.edu\/~seander\/bithacks.html#DetermineIfPowerOf2\n\t\t\tif (!(width && !(width & (width - 1))) || !(height && !(height & (height - 1))))\n\t\t\t\tthrow new Error('The size must be a power of 2.');\n\t\t\t\n\t\t\t_width\t= width;\n\t\t\t_height\t= height;\n\t\t\t_resize = true;\n\t\t}\n\n\t\tpublic function setContentFromBitmapData(bitmapData\t: BitmapData,\n\t\t\t\t\t\t\t\t   \t\t\t\t mipmap\t\t: Boolean,\n\t\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint \t= bitmapData.width;\n\t\t\tvar bitmapHeight\t: uint \t= bitmapData.height;\n\t\t\tvar w\t\t\t\t: int\t= 0;\n\t\t\tvar h\t\t\t\t: int\t= 0;\n\t\t\t\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\t\n\t\t\tif (w > MAX_SIZE)\n\t\t\t\tw = MAX_SIZE;\n\t\t\tif (h > MAX_SIZE)\n\t\t\t\th = MAX_SIZE;\n\t\t\t\n\t\t\tif (_bitmapData == null || _bitmapData.width != w || _bitmapData.height != h)\n\t\t\t\t_bitmapData\t= new BitmapData(w, h, bitmapData.transparent, 0);\n\t\t\t\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_bitmapData.draw(bitmapData, TMP_MATRIX);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_bitmapData.draw(bitmapData);\n\t\t\t}\n\t\t\t\n\t\t\tif (_texture\n\t\t\t\t&& (mipmap != _mipmap\n\t\t\t\t\t|| bitmapData.width != _width\n\t\t\t\t\t|| bitmapData.height != _height))\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\n\t\t\t_width = _bitmapData.width;\n\t\t\t_height = _bitmapData.height;\n\n\t\t\t_mipmap\t= mipmap;\n\t\t\t_update\t= true;\n\t\t}\n\n\t\tpublic function setContentFromATF(atf : ByteArray) : void\n\t\t{\n\t\t\t_atf\t\t\t= atf;\n\t\t\t_bitmapData\t\t= null;\n\t\t\t_update \t\t= true;\n\t\t\t\n\t\t\tatf.position \t= 6;\n\t\t\t\n\t\t\tvar formatByte \t: uint = atf.readUnsignedByte();\n\t\t\t\n\t\t\t_atfFormat \t\t= formatByte & 7;\n\t\t\t_width \t\t\t= 1 << atf.readUnsignedByte();\n\t\t\t_height \t\t= 1 << atf.readUnsignedByte();\n\t\t\t_mipmap \t\t= atf.readUnsignedByte() > 1;\n\t\t\t\n\t\t\tatf.position \t= 0;\n\t\t\t\n\t\t\tif (_atfFormat == 5)\n\t\t\t\t_format = FORMAT_COMPRESSED_ALPHA;\n\t\t\telse if (_atfFormat == 3)\n\t\t\t\t_format = FORMAT_COMPRESSED;\n\t\t\t\n\t\t}\n\n\t\tpublic function getNativeTexture(context : Context3DResource) : TextureBase\n\t\t{\n\t\t\tif ((!_texture || _resize) && _width && _height)\n\t\t\t{\n\t\t\t\t_resize = false;\n\t\t\t\t\n\t\t\t\tif (_texture)\n\t\t\t\t\t_texture.dispose();\n\t\t\t\t\n\t\t\t\t_texture = context.createTexture(\n\t\t\t\t\t_width,\n\t\t\t\t\t_height,\n\t\t\t\t\t_format,\n\t\t\t\t\t_bitmapData == null && _atf == null\n\t\t\t\t);\n\n\t\t\t\t_update = true;\n\t\t\t}\n\n\t\t\tif (_update)\n\t\t\t{\n\t\t\t\t_update = false;\n\n\t\t\t\tuploadTextureWithMipMaps();\n\t\t\t}\n\n\t\t\t_atf = null;\n\t\t\t_bitmapData = null;\n\n\t\t\tif (_texture == null)\n\t\t\t\tthrow new Error();\n\t\t\t\n\t\t\treturn _texture;\n\t\t}\n\t\t\n\t\tprivate function uploadTextureWithMipMaps() : void\n\t\t{\n\t\t\tif (_bitmapData)\n\t\t\t{\n\t\t\t\tif (_mipmap)\n\t\t\t\t{\n\t\t\t\t\tvar level \t\t: uint \t\t\t= 0;\n\t\t\t\t\tvar size\t\t: uint \t\t\t= _width > _height ? _width : _height;\n\t\t\t\t\tvar transparent\t: Boolean\t\t= _bitmapData.transparent;\n\t\t\t\t\tvar tmp \t\t: BitmapData \t= new BitmapData(size, size, transparent, 0);\n\t\t\t\t\tvar transform \t: Matrix\t\t= new Matrix();\n\t\t\t\t\t\n\t\t\t\t\twhile (size >= 1)\n\t\t\t\t\t{\n\t\t\t\t\t\ttmp.draw(_bitmapData, transform, null, null, null, true);\n\t\t\t\t\t\t_texture.uploadFromBitmapData(tmp, level);\n\t\t\t\t\t\t\n\t\t\t\t\t\ttransform.scale(.5, .5);\n\t\t\t\t\t\tlevel++;\n\t\t\t\t\t\tsize >>= 1;\n\t\t\t\t\t\t\n\t\t\t\t\t\tif (tmp.transparent)\n\t\t\t\t\t\t\ttmp.fillRect(tmp.rect, 0);\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\ttmp.dispose();\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_texture.uploadFromBitmapData(_bitmapData, 0);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t_bitmapData.dispose();\n\t\t\t}\n\t\t\telse if (_atf)\n\t\t\t{\n\t\t\t\t_texture.uploadCompressedTextureFromByteArray(_atf, 0);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tif (_texture)\n\t\t\t{\n\t\t\t\t_texture.dispose();\n\t\t\t\t_texture = null;\n\t\t\t}\n\t\t}\n\t}\n}\n","subject":"Fix textureResource to handle properly atf textures","message":"Fix textureResource to handle properly atf textures\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"160df42727300a76bb0c648c7dbb1d0363b61f48","old_file":"src\/com\/google\/analytics\/v4\/Configuration.as","new_file":"src\/com\/google\/analytics\/v4\/Configuration.as","old_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.v4\n{\n    import com.google.analytics.campaign.CampaignKey;\n    import com.google.analytics.core.Domain;\n    import com.google.analytics.core.DomainNameMode;\n    import com.google.analytics.core.Organic;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.utils.Timespan;\n    \n    \/**\n     * Google Analytic Tracker Code (GATC)'s configuration \/ state component.\n     * This encapsulates all the configurations for the entire GATC module.\n     *\/\n    public class Configuration\n    {\n        \n        private var _debug:DebugConfiguration;\n        \n        private var _version:String = \"4.3as\";\n        \n        \/**\n         * Sampling percentage of visitors to track.\n         * @private\n         *\/\n        private var _sampleRate:Number = 1; \/\/100%\n        \n        private var _trackingLimitPerSession:int = 500;\n        \n        private var _domain:Domain;\n        \n        private var _organic:Organic = new Organic();\n        \n        \/**\n         * Substring of host names to ignore when auto decorating href anchor elements for outbound link tracking.\n         * @private\n         *\/\n        \/\/private var _ignoredOutboundHosts:Array = [];\n        \n        \/**\n         * This is the cse path that needs to be ignored for Google.\n         * All referers with path cse from google donmains will be ignored from organic and referrer campaigns.\n         * @private\n         *\/\n        public  var googleCsePath:String = \"cse\";\n        \n        \/**\n         * The parameter used by google for the search keyword.\n         * @private\n         *\/\n        public var googleSearchParam:String = \"q\";\n        \n        \/**\n         * Google string value.\n         * @private\n         *\/\n        public var google:String = \"google\";\n        \n        \/**\n         * Name used by the SharedObject (read-only)\n         *\/\n        private var _cookieName:String = \"analytics\";\n        \n        \/**\n         * Unique domain hash for cookies.\n         *\/\n        public var allowDomainHash:Boolean  = true;\n        \n        \/**\n         * Enable use of anchors for campaigns.\n         *\/\n        public var allowAnchor:Boolean      = false ;\n        \n        \/**\n         * Enable linker functionality.\n         *\/\n        public var allowLinker:Boolean      = false ;\n        \n        \/**\n         * Indicates if has site overlay.\n         *\/\n        public var hasSiteOverlay:Boolean   = false ;\n        \n        \/**\n         * The rate of token being released into the token bucket.\n         * Unit for this parameter is number of token released per second.\n         * This is set to 0.20 right now, which translates to 1 token released every 5 seconds.\n         *\/\n        public var tokenRate:Number        = 0.20;\n        \n        \/**\n         * Default cookie expiration time in seconds. (6 months).\n         *\/\n        public var conversionTimeout:Number = Timespan.sixmonths;\n        \n        \/**\n         * Default inactive session timeout in seconds (30 minutes).\n         *\/\n        public var sessionTimeout:Number = Timespan.thirtyminutes;\n        \n        \/**\n        * Default idle timer loop time in seconds (30 seconds).\n        *\/\n        public var idleLoop:Number    = 30;\n        \n        \/**\n        * Default idle timer inactivity time in seconds (1 minute).\n        *\/\n        public var idleTimeout:Number = 60;\n        \n        \/**\n         * Upper limit for number of href anchor tags to examine.  \n         * <p>If this number is set to -1, then we will examine all the href anchor tags.<\/p>\n         * <p>In other words, a -1 value indicates that there is no upper limit.<\/p>\n         * <p><b>Note:<\/b> maybe use Number.INFINITY instead of -1<\/p>\n         *\/\n        public var maxOutboundLinkExamined:Number = 1000;\n        \n        \/**\n         * The number of tokens available at the start of the session.\n         *\/\n        public var tokenCliff:int = 10;\n        \n        \/**\n         * Capacity of the token bucket.\n         *\/\n        public var bucketCapacity:Number = 10;\n        \n        \/**\n         * Detect client browser information flag.\n         *\/\n        public var detectClientInfo:Boolean  = true;\n        \n        \/**\n         * Flash version detection option.\n         *\/\n        public var detectFlash:Boolean = true;\n        \n        \/**\n         * Set document title detection option.\n         *\/\n        public var detectTitle:Boolean = true;\n        \n        \/**\n         * The campaign key value of the application.\n         * @see com.google.analytics.campaign.CampaignKey\n         *\/\n        public var campaignKey:CampaignKey = new CampaignKey();        \n        \n        \/**\n         * Track campaign information flag.\n         *\/\n        public var campaignTracking:Boolean = true;\n        \n        \/**\n         * Boolean flag to indicate if outbound links for subdomains of the current domain \n         * needs to be considered as outbound links. Default value is false.\n         *\/\n        public var isTrackOutboundSubdomains:Boolean = false;\n        \n        \/**\n         * Actual service model.\n         * <p><b>Note :<\/b> \"service\" is wrong we name it server<\/p>\n         *\/\n        public var serverMode:ServerOperationMode = ServerOperationMode.remote;\n        \n        \/**\n         * Local service mode GIF url.\n         *\/\n        public var localGIFpath:String = \"\/__utm.gif\";\n        \n        \/**\n         * The remote service mode GIF url.\n         *\/\n        public var remoteGIFpath:String = \"http:\/\/www.google-analytics.com\/__utm.gif\";\n        \n        \/**\n         * The secure remote service mode GIF url.\n         *\/\n        public var secureRemoteGIFpath:String = \"https:\/\/ssl.google-analytics.com\/__utm.gif\";\n        \n        \/**\n         * Default cookie path to set in document header.\n         *\/\n        public var cookiePath:String = \"\/\" ; \/\/SharedObjectPath\n                \n        \/**\n         * Delimiter for e-commerce transaction fields.\n         *\/\n        public var transactionFieldDelim:String = \"|\";\n        \n        \/**\n         * The domain name value.\n         *\/\n        public var domainName:String = \"\";\n        \n        \/**\n         * To be able to track in local mode (when protocol is file:\/\/)\n         *\/\n        public var allowLocalTracking:Boolean = true;\n        \n        \/**\n         * Creates a new Configuration instance.\n         *\/\n        public function Configuration( debug:DebugConfiguration = null )\n        {\n            _debug = debug;\n            \n            _domain = new Domain( DomainNameMode.auto, \"\", _debug );\n            serverMode = ServerOperationMode.remote;\n            \n            _initOrganicSources();\n        }\n        \n        \/**\n         * @private\n         *\/\n        private function _initOrganicSources():void\n        {\n            addOrganicSource( google,            googleSearchParam );\n            addOrganicSource( \"yahoo\",          \"p\"                );\n            addOrganicSource( \"msn\",            \"q\"                );\n            addOrganicSource( \"aol\",            \"query\"            );\n            addOrganicSource( \"aol\",            \"encquery\"         );\n            addOrganicSource( \"lycos\",          \"query\"            );\n            addOrganicSource( \"ask\",            \"q\"                );\n            addOrganicSource( \"altavista\",      \"q\"                );\n            addOrganicSource( \"netscape\",       \"query\"            );\n            addOrganicSource( \"cnn\",            \"query\"            );\n            addOrganicSource( \"looksmart\",      \"qt\"               );\n            addOrganicSource( \"about\",          \"terms\"            );\n            addOrganicSource( \"mamma\",          \"query\"            );\n            addOrganicSource( \"alltheweb\",      \"q\"                );\n            addOrganicSource( \"gigablast\",      \"q\"                );\n            addOrganicSource( \"voila\",          \"rdata\"            );\n            addOrganicSource( \"virgilio\",       \"qs\"               );\n            addOrganicSource( \"live\",           \"q\"                );\n            addOrganicSource( \"baidu\",          \"wd\"               );\n            addOrganicSource( \"alice\",          \"qs\"               );\n            addOrganicSource( \"yandex\",         \"text\"             );\n            addOrganicSource( \"najdi\",          \"q\"                );\n            addOrganicSource( \"aol\",            \"q\"                );\n            addOrganicSource( \"club-internet\",  \"q\"                );\n            addOrganicSource( \"mama\",           \"query\"            );\n            addOrganicSource( \"seznam\",         \"q\"                );\n            addOrganicSource( \"search\",         \"q\"                );\n            addOrganicSource( \"wp\",             \"szukaj\"           );\n            addOrganicSource( \"onet\",           \"qt\"               );\n            addOrganicSource( \"netsprint\",      \"q\"                );\n            addOrganicSource( \"google.interia\", \"q\"                );\n            addOrganicSource( \"szukacz\",        \"q\"                );\n            addOrganicSource( \"yam\",            \"k\"                );\n            addOrganicSource( \"pchome\",         \"q\"                );\n            addOrganicSource( \"kvasir\",         \"searchExpr\"       );\n            addOrganicSource( \"sesam\",          \"q\"                );\n            addOrganicSource( \"ozu\",            \"q\"                );\n            addOrganicSource( \"terra\",          \"query\"            );\n            addOrganicSource( \"nostrum\",        \"query\"            );\n            addOrganicSource( \"mynet\",          \"q\"                );\n            addOrganicSource( \"ekolay\",         \"q\"                );\n            addOrganicSource( \"search.ilse\",    \"search_for\"       );\n        }\n\n        \/**\n         * Indicates the name of the cookie.\n         *\/\n        public function get cookieName():String\n        {\n            return _cookieName;\n        }\n                \n        \/**\n         * Indicates the version String representation of the application.\n         *\/\n        public function get version():String\n        {\n            return _version;\n        }\n        \n        \/**\n        * Domain name for cookies.\n        * (auto | none | domain)\n        * If this variable is set to \"auto\",\n        * then we will try to resolve the domain name\n        * based on the HTMLDocument object.\n        * \n        * note:\n        * for Flash we try to auto detect\n        * the domain name by using the URL info\n        * if we are in HTTP or HTTPS\n        * \n        * if we can not detect the protocol or find file:\/\/\n        * then the \"auto\" domain is none.\n        *\/\n        public function get domain():Domain\n        {\n            return _domain;\n        }\n                        \n        \/**\n         * Indicates the Organic reference.\n         *\/\n        public function get organic():Organic\n        {\n            return _organic;\n        }\n        \n\/\/        \/**\n\/\/         * Indicates the collection (Array) of all organic sources.\n\/\/         *\/\n\/\/        public function get organicSources():Array\n\/\/        {\n\/\/            return _organicSources;\n\/\/        }\n\/\/        \n\/\/        \/**\n\/\/         * @private\n\/\/         *\/\n\/\/        public function set organicSources(sources:Array):void\n\/\/        {\n\/\/            _organicSources = sources;\n\/\/        }\n        \n        \/**\n         * Indicates the sample rate value of the application.\n         *\/\n        public function get sampleRate():Number\n        {\n            return _sampleRate;\n        }\n        \n        \/**\n         * Sampling percentage of visitors to track.\n         *\/\n        public function set sampleRate( value:Number ):void\n        {\n            if( value <= 0 )\n            {\n                value = 0.1;\n            }\n            \n            if( value > 1 )\n            {\n                value = 1;\n            }\n            \n            value = Number( value.toFixed( 2 ) );\n            \n            _sampleRate = value;\n        }        \n        \n        \/**\n         * This is the max number of tracking requests to the backend\n         * allowed per session.\n         *\/\n        public function get trackingLimitPerSession():int\n        {\n            return _trackingLimitPerSession;\n        }        \n        \n        \/**\n         * Adds a new organic source.\n         * @param engine The engine value.\n         * @param keyword The keyword of the specified engine value.\n         *\/\n        public function addOrganicSource(engine:String, keyword:String):void\n        {\n            try\n            {\n                _organic.addSource( engine, keyword );\n            }\n            catch( e:Error )\n            {\n                if( _debug && _debug.active )\n                {\n                    _debug.warning( e.message );\n                }\n            }\n        }\n        \n    }\n}","new_contents":"\ufeff\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *   Marc Alcaraz <ekameleon@gmail.com>.\n *\/\n\npackage com.google.analytics.v4\n{\n    import com.google.analytics.campaign.CampaignKey;\n    import com.google.analytics.core.Domain;\n    import com.google.analytics.core.DomainNameMode;\n    import com.google.analytics.core.Organic;\n    import com.google.analytics.core.ServerOperationMode;\n    import com.google.analytics.debug.DebugConfiguration;\n    import com.google.analytics.utils.Timespan;\n    \n    \/**\n     * Google Analytic Tracker Code (GATC)'s configuration \/ state component.\n     * This encapsulates all the configurations for the entire GATC module.\n     *\/\n    public class Configuration\n    {\n        \n        private var _debug:DebugConfiguration;\n        \n        private var _version:String = \"4.3as\";\n        \n        \/**\n         * Sampling percentage of visitors to track.\n         * @private\n         *\/\n        private var _sampleRate:Number = 1; \/\/100%\n        \n        private var _trackingLimitPerSession:int = 500;\n        \n        private var _domain:Domain;\n        \n        private var _organic:Organic = new Organic();\n        \n        \/**\n         * Substring of host names to ignore when auto decorating href anchor elements for outbound link tracking.\n         * @private\n         *\/\n        \/\/private var _ignoredOutboundHosts:Array = [];\n        \n        \/**\n         * This is the cse path that needs to be ignored for Google.\n         * All referers with path cse from google donmains will be ignored from organic and referrer campaigns.\n         * @private\n         *\/\n        public  var googleCsePath:String = \"cse\";\n        \n        \/**\n         * The parameter used by google for the search keyword.\n         * @private\n         *\/\n        public var googleSearchParam:String = \"q\";\n        \n        \/**\n         * Google string value.\n         * @private\n         *\/\n        public var google:String = \"google\";\n        \n        \/**\n         * Name used by the SharedObject (read-only)\n         *\/\n        private var _cookieName:String = \"analytics\";\n        \n        \/**\n         * Unique domain hash for cookies.\n         *\/\n        public var allowDomainHash:Boolean  = true;\n        \n        \/**\n         * Enable use of anchors for campaigns.\n         *\/\n        public var allowAnchor:Boolean      = false ;\n        \n        \/**\n         * Enable linker functionality.\n         *\/\n        public var allowLinker:Boolean      = false ;\n        \n        \/**\n         * Indicates if has site overlay.\n         *\/\n        public var hasSiteOverlay:Boolean   = false ;\n        \n        \/**\n         * The rate of token being released into the token bucket.\n         * Unit for this parameter is number of token released per second.\n         * This is set to 0.20 right now, which translates to 1 token released every 5 seconds.\n         *\/\n        public var tokenRate:Number        = 0.20;\n        \n        \/**\n         * Default cookie expiration time in seconds. (6 months).\n         *\/\n        public var conversionTimeout:Number = Timespan.sixmonths;\n        \n        \/**\n         * Default inactive session timeout in seconds (30 minutes).\n         *\/\n        public var sessionTimeout:Number = Timespan.thirtyminutes;\n        \n        \/**\n         * Upper limit for number of href anchor tags to examine.  \n         * <p>If this number is set to -1, then we will examine all the href anchor tags.<\/p>\n         * <p>In other words, a -1 value indicates that there is no upper limit.<\/p>\n         * <p><b>Note:<\/b> maybe use Number.INFINITY instead of -1<\/p>\n         *\/\n        public var maxOutboundLinkExamined:Number = 1000;\n        \n        \/**\n         * The number of tokens available at the start of the session.\n         *\/\n        public var tokenCliff:int = 10;\n        \n        \/**\n         * Capacity of the token bucket.\n         *\/\n        public var bucketCapacity:Number = 10;\n        \n        \/**\n         * Detect client browser information flag.\n         *\/\n        public var detectClientInfo:Boolean  = true;\n        \n        \/**\n         * Flash version detection option.\n         *\/\n        public var detectFlash:Boolean = true;\n        \n        \/**\n         * Set document title detection option.\n         *\/\n        public var detectTitle:Boolean = true;\n        \n        \/**\n         * The campaign key value of the application.\n         * @see com.google.analytics.campaign.CampaignKey\n         *\/\n        public var campaignKey:CampaignKey = new CampaignKey();        \n        \n        \/**\n         * Track campaign information flag.\n         *\/\n        public var campaignTracking:Boolean = true;\n        \n        \/**\n         * Boolean flag to indicate if outbound links for subdomains of the current domain \n         * needs to be considered as outbound links. Default value is false.\n         *\/\n        public var isTrackOutboundSubdomains:Boolean = false;\n        \n        \/**\n         * Actual service model.\n         * <p><b>Note :<\/b> \"service\" is wrong we name it server<\/p>\n         *\/\n        public var serverMode:ServerOperationMode = ServerOperationMode.remote;\n        \n        \/**\n         * Local service mode GIF url.\n         *\/\n        public var localGIFpath:String = \"\/__utm.gif\";\n        \n        \/**\n         * The remote service mode GIF url.\n         *\/\n        public var remoteGIFpath:String = \"http:\/\/www.google-analytics.com\/__utm.gif\";\n        \n        \/**\n         * The secure remote service mode GIF url.\n         *\/\n        public var secureRemoteGIFpath:String = \"https:\/\/ssl.google-analytics.com\/__utm.gif\";\n        \n        \/**\n         * Default cookie path to set in document header.\n         *\/\n        public var cookiePath:String = \"\/\" ; \/\/SharedObjectPath\n                \n        \/**\n         * Delimiter for e-commerce transaction fields.\n         *\/\n        public var transactionFieldDelim:String = \"|\";\n        \n        \/**\n         * The domain name value.\n         *\/\n        public var domainName:String = \"\";\n        \n        \/**\n         * To be able to track in local mode (when protocol is file:\/\/)\n         *\/\n        public var allowLocalTracking:Boolean = true;\n        \n        \/**\n         * Creates a new Configuration instance.\n         *\/\n        public function Configuration( debug:DebugConfiguration = null )\n        {\n            _debug = debug;\n            \n            _domain = new Domain( DomainNameMode.auto, \"\", _debug );\n            serverMode = ServerOperationMode.remote;\n            \n            _initOrganicSources();\n        }\n        \n        \/**\n         * @private\n         *\/\n        private function _initOrganicSources():void\n        {\n            addOrganicSource( google,            googleSearchParam );\n            addOrganicSource( \"yahoo\",          \"p\"                );\n            addOrganicSource( \"msn\",            \"q\"                );\n            addOrganicSource( \"aol\",            \"query\"            );\n            addOrganicSource( \"aol\",            \"encquery\"         );\n            addOrganicSource( \"lycos\",          \"query\"            );\n            addOrganicSource( \"ask\",            \"q\"                );\n            addOrganicSource( \"altavista\",      \"q\"                );\n            addOrganicSource( \"netscape\",       \"query\"            );\n            addOrganicSource( \"cnn\",            \"query\"            );\n            addOrganicSource( \"looksmart\",      \"qt\"               );\n            addOrganicSource( \"about\",          \"terms\"            );\n            addOrganicSource( \"mamma\",          \"query\"            );\n            addOrganicSource( \"alltheweb\",      \"q\"                );\n            addOrganicSource( \"gigablast\",      \"q\"                );\n            addOrganicSource( \"voila\",          \"rdata\"            );\n            addOrganicSource( \"virgilio\",       \"qs\"               );\n            addOrganicSource( \"live\",           \"q\"                );\n            addOrganicSource( \"baidu\",          \"wd\"               );\n            addOrganicSource( \"alice\",          \"qs\"               );\n            addOrganicSource( \"yandex\",         \"text\"             );\n            addOrganicSource( \"najdi\",          \"q\"                );\n            addOrganicSource( \"aol\",            \"q\"                );\n            addOrganicSource( \"club-internet\",  \"q\"                );\n            addOrganicSource( \"mama\",           \"query\"            );\n            addOrganicSource( \"seznam\",         \"q\"                );\n            addOrganicSource( \"search\",         \"q\"                );\n            addOrganicSource( \"wp\",             \"szukaj\"           );\n            addOrganicSource( \"onet\",           \"qt\"               );\n            addOrganicSource( \"netsprint\",      \"q\"                );\n            addOrganicSource( \"google.interia\", \"q\"                );\n            addOrganicSource( \"szukacz\",        \"q\"                );\n            addOrganicSource( \"yam\",            \"k\"                );\n            addOrganicSource( \"pchome\",         \"q\"                );\n            addOrganicSource( \"kvasir\",         \"searchExpr\"       );\n            addOrganicSource( \"sesam\",          \"q\"                );\n            addOrganicSource( \"ozu\",            \"q\"                );\n            addOrganicSource( \"terra\",          \"query\"            );\n            addOrganicSource( \"nostrum\",        \"query\"            );\n            addOrganicSource( \"mynet\",          \"q\"                );\n            addOrganicSource( \"ekolay\",         \"q\"                );\n            addOrganicSource( \"search.ilse\",    \"search_for\"       );\n        }\n\n        \/**\n         * Indicates the name of the cookie.\n         *\/\n        public function get cookieName():String\n        {\n            return _cookieName;\n        }\n                \n        \/**\n         * Indicates the version String representation of the application.\n         *\/\n        public function get version():String\n        {\n            return _version;\n        }\n        \n        \/**\n        * Domain name for cookies.\n        * (auto | none | domain)\n        * If this variable is set to \"auto\",\n        * then we will try to resolve the domain name\n        * based on the HTMLDocument object.\n        * \n        * note:\n        * for Flash we try to auto detect\n        * the domain name by using the URL info\n        * if we are in HTTP or HTTPS\n        * \n        * if we can not detect the protocol or find file:\/\/\n        * then the \"auto\" domain is none.\n        *\/\n        public function get domain():Domain\n        {\n            return _domain;\n        }\n                        \n        \/**\n         * Indicates the Organic reference.\n         *\/\n        public function get organic():Organic\n        {\n            return _organic;\n        }\n        \n\/\/        \/**\n\/\/         * Indicates the collection (Array) of all organic sources.\n\/\/         *\/\n\/\/        public function get organicSources():Array\n\/\/        {\n\/\/            return _organicSources;\n\/\/        }\n\/\/        \n\/\/        \/**\n\/\/         * @private\n\/\/         *\/\n\/\/        public function set organicSources(sources:Array):void\n\/\/        {\n\/\/            _organicSources = sources;\n\/\/        }\n        \n        \/**\n         * Indicates the sample rate value of the application.\n         *\/\n        public function get sampleRate():Number\n        {\n            return _sampleRate;\n        }\n        \n        \/**\n         * Sampling percentage of visitors to track.\n         *\/\n        public function set sampleRate( value:Number ):void\n        {\n            if( value <= 0 )\n            {\n                value = 0.1;\n            }\n            \n            if( value > 1 )\n            {\n                value = 1;\n            }\n            \n            value = Number( value.toFixed( 2 ) );\n            \n            _sampleRate = value;\n        }        \n        \n        \/**\n         * This is the max number of tracking requests to the backend\n         * allowed per session.\n         *\/\n        public function get trackingLimitPerSession():int\n        {\n            return _trackingLimitPerSession;\n        }        \n        \n        \/**\n         * Adds a new organic source.\n         * @param engine The engine value.\n         * @param keyword The keyword of the specified engine value.\n         *\/\n        public function addOrganicSource(engine:String, keyword:String):void\n        {\n            try\n            {\n                _organic.addSource( engine, keyword );\n            }\n            catch( e:Error )\n            {\n                if( _debug && _debug.active )\n                {\n                    _debug.warning( e.message );\n                }\n            }\n        }\n        \n    }\n}","subject":"remove params related to idle timer","message":"remove params related to idle timer","lang":"ActionScript","license":"apache-2.0","repos":"minimedj\/gaforflash,nsdevaraj\/gaforflash,nsdevaraj\/gaforflash,minimedj\/gaforflash"}
{"commit":"d40b909980b3439ccd3b6f1922b0cd91d7f6a879","old_file":"src\/RTMP.as","new_file":"src\/RTMP.as","old_contents":"package {\n  import flash.display.Sprite;\n  import flash.external.ExternalInterface;\n  import flash.system.Security;\n  import flash.net.NetStream;\n  import flash.events.*;\n  import flash.utils.setTimeout;\n  import flash.display.StageAlign;\n\n  import org.osmf.containers.MediaContainer;\n  import org.osmf.elements.VideoElement;\n  import org.osmf.display.ScaleMode;\n  import org.osmf.layout.LayoutMetadata;\n  import org.osmf.layout.LayoutMode;\n  import org.osmf.layout.HorizontalAlign;\n  import org.osmf.layout.VerticalAlign;\n  import flash.display.StageScaleMode;\n  import flash.display.StageAlign;\n\n  import org.osmf.net.NetStreamLoadTrait;\n  import org.osmf.net.StreamingURLResource;\n  import org.osmf.net.StreamType;\n  import org.osmf.metadata.MetadataNamespaces\n\n  import org.osmf.logging.Log;\n\n  import org.osmf.media.*;\n  import org.osmf.events.*;\n\n  import org.osmf.traits.MediaTraitType;\n\n  import org.osmf.smil.SMILPluginInfo;\n\n  CONFIG::LOGGING {\n    import logging.ExternalLoggerFactory;\n    import org.osmf.logging.Logger;\n    import org.osmf.logging.Log;\n  }\n\n\n  [SWF(width=\"640\", height=\"360\")]\n  public class RTMP extends Sprite {\n    private var playbackId:String;\n    private var mediaFactory:DefaultMediaFactory;\n    private var mediaContainer:MediaContainer;\n    private var videoElement:VideoElement;\n    private var mediaPlayer:MediaPlayer;\n    private var netStream:NetStream;\n    private var mediaElement:MediaElement;\n    private var netStreamLoadTrait:NetStreamLoadTrait;\n    private var urlResource:StreamingURLResource;\n    private var playbackState:String = \"IDLE\";\n    private var isLive:Boolean = false;\n    private var useAppInstance:Boolean = false;\n    private var proxyType:String = \"none\";\n\n    CONFIG::LOGGING {\n      private static const logInit:Boolean = initLog();\n      private static const logger:Logger = org.osmf.logging.Log.getLogger(\"RTMP\");\n\n      private static function initLog():Boolean {\n        Log.loggerFactory = new ExternalLoggerFactory();\n        return true;\n      }\n    }\n\n\n    public function RTMP() {\n      Security.allowDomain('*');\n      Security.allowInsecureDomain('*');\n\n      playbackId = this.root.loaderInfo.parameters.playbackId;\n      isLive = this.root.loaderInfo.parameters.playbackType == 'live';\n      useAppInstance = this.root.loaderInfo.parameters.useAppInstance == 'true';\n      proxyType = this.root.loaderInfo.parameters.proxyType;\n      mediaFactory = new DefaultMediaFactory();\n      mediaContainer = new MediaContainer();\n\n      \/\/set mediaContainer layout\n      mediaContainer.clipChildren = true;\n      mediaContainer.layoutMetadata.percentWidth = 100;\n      mediaContainer.layoutMetadata.percentHeight = 100;\n      mediaContainer.width = stage.stageWidth;\n      mediaContainer.height = stage.stageHeight;\n\n      stage.align = StageAlign.TOP;\n      stage.scaleMode = StageScaleMode.NO_SCALE; \/\/We handle scaling ourselves\n\n      stage.addEventListener(Event.RESIZE, _onStageResize);\n\n      setupCallbacks();\n      setupGetters();\n\n      _triggerEvent('flashready');\n\n      stage.scaleMode = StageScaleMode.NO_SCALE;\n      stage.align = StageAlign.TOP_LEFT;\n\n      if (stage) {\n        resize();\n      } else {\n        addEventListener(Event.ADDED_TO_STAGE, resize);\n      }\n\n      stage.addEventListener(Event.RESIZE, resize);\n    }\n\n    private function resize(e:Event = null):void {\n      if(mediaElement && mediaContainer && stage){\n        mediaContainer.width = stage.stageWidth;\n        mediaContainer.height = stage.stageHeight;\n        setScaleMode(mediaElement, stage.stageWidth, stage.stageHeight);\n      }\n    }\n\n    private function setupCallbacks():void {\n      ExternalInterface.addCallback(\"playerPlay\", playerPlay);\n      ExternalInterface.addCallback(\"playerResume\", playerPlay);\n      ExternalInterface.addCallback(\"playerPause\", playerPause);\n      ExternalInterface.addCallback(\"playerStop\", playerStop);\n      ExternalInterface.addCallback(\"playerSeek\", playerSeek);\n      ExternalInterface.addCallback(\"playerVolume\", playerVolume);\n      ExternalInterface.addCallback(\"playerScaling\", playerScaling);\n      ExternalInterface.addCallback(\"setLevel\", setLevel);\n    }\n\n    private function setupGetters():void {\n      ExternalInterface.addCallback(\"getState\", getState);\n      ExternalInterface.addCallback(\"getPosition\", getPosition);\n      ExternalInterface.addCallback(\"getDuration\", getDuration);\n      ExternalInterface.addCallback(\"getCurrentLevel\", getCurrentLevel);\n      ExternalInterface.addCallback(\"getBytesLoaded\", getBytesLoaded);\n      ExternalInterface.addCallback(\"getBytesTotal\", getBytesTotal);\n      ExternalInterface.addCallback(\"getNumLevels\", getNumLevels);\n      ExternalInterface.addCallback(\"getBitrateForLevel\", getBitrateForLevel);\n      ExternalInterface.addCallback(\"isDynamicStream\", isDynamicStream);\n      ExternalInterface.addCallback(\"isAutoSwitchLevels\", isAutoSwitchLevels);\n    }\n\n    private function getBytesTotal():Number {\n      if (netStream) {\n        return netStream.bytesTotal;\n      }\n      else {\n          return 0;\n      }\n    }\n    private function getBytesLoaded():Number {\n        if (netStream) {\n          return netStream.bytesLoaded;\n        }\n        else {\n            return 0;\n        }\n    }\n\n    private function onTraitAdd(event:MediaElementEvent):void {\n      if (mediaElement.hasTrait(MediaTraitType.LOAD)) {\n        netStreamLoadTrait = mediaElement.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait;\n        netStreamLoadTrait.addEventListener(LoadEvent.LOAD_STATE_CHANGE, onLoaded);\n      }\n    }\n\n    private function onLoaded(event:LoadEvent):void {\n      _triggerEvent(\"onloaded\")\n      netStream = netStreamLoadTrait.netStream;\n      netStream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n      mediaPlayer.play();\n    }\n\n    private function netStatusHandler(event:NetStatusEvent):void {\n      if (playbackState == \"ENDED\") {\n        return;\n      } else if (event.info.code == \"NetStream.Buffer.Full\") {\n        _changeStateAndNotify('PLAYING');\n      } else if (event.info.code == \"NetStream.Buffer.Empty\" || event.info.code == \"NetStream.Seek.Notify\") {\n        _changeStateAndNotify('PLAYING_BUFFERING');\n      }\n    }\n\n    private function setScaleMode(mediaElement:MediaElement, width:Number, height:Number):void {\n      var layout:LayoutMetadata = new LayoutMetadata();\n      layout.width  = width;\n      layout.height = height;\n      layout.layoutMode = LayoutMode.HORIZONTAL;\n      layout.horizontalAlign = HorizontalAlign.CENTER;\n      layout.verticalAlign = VerticalAlign.MIDDLE;\n      layout.scaleMode = ScaleMode.LETTERBOX;\n\n      mediaElement.removeMetadata(LayoutMetadata.LAYOUT_NAMESPACE);\n      mediaElement.addMetadata(LayoutMetadata.LAYOUT_NAMESPACE, layout);\n    }\n\n    private function playerPlay(url:String=null):void {\n      try {\n        if (!mediaElement) {\n          var streamType:String = (isLive ? StreamType.LIVE : StreamType.RECORDED);\n\n          urlResource = new StreamingURLResource(url, streamType, NaN, NaN, null, useAppInstance, null, proxyType);\n\n          var startLevel:int = int(this.root.loaderInfo.parameters.startLevel);\n\n          if (this.root.loaderInfo.parameters.switchRules != \"\") {\n            var switchRules:Object = JSON.parse(this.root.loaderInfo.parameters.switchRules.replace(\/&quote;\/g, '\"'));\n            urlResource.addMetadataValue(MetadataNamespaces.RESOURCE_INITIAL_SWITCH_RULES, switchRules);\n          }\n\n          if (startLevel > -1) {\n            urlResource.addMetadataValue(MetadataNamespaces.RESOURCE_INITIAL_INDEX, startLevel);\n          }\n\n          var pluginResource:MediaResourceBase = new PluginInfoResource(new SMILPluginInfo());\n\n          \/\/ Load the plugin.\n          mediaFactory.loadPlugin(pluginResource);\n\n          \/\/create new MediaPlayer - it controls your media provided in media property\n          mediaPlayer = new MediaPlayer();\n\n          mediaPlayer.bufferTime = this.root.loaderInfo.parameters.bufferTime;\n          mediaPlayer.autoPlay = false;\n          mediaPlayer.autoDynamicStreamSwitch = this.root.loaderInfo.parameters.autoSwitch == 'true';\n          mediaPlayer.addEventListener(TimeEvent.CURRENT_TIME_CHANGE, onTimeUpdated);\n          mediaPlayer.addEventListener(TimeEvent.DURATION_CHANGE, onTimeUpdated);\n          mediaPlayer.addEventListener(TimeEvent.COMPLETE, onFinish);\n          mediaPlayer.addEventListener(MediaErrorEvent.MEDIA_ERROR, onMediaError);\n          mediaPlayer.addEventListener(DynamicStreamEvent.SWITCHING_CHANGE, onLevelSwitching);\n\n          mediaElement = mediaFactory.createMediaElement(urlResource);\n          mediaElement.addEventListener(MediaElementEvent.TRAIT_ADD, onTraitAdd);\n\n          mediaContainer.addMediaElement(mediaElement);\n\n          mediaPlayer.media = mediaElement;\n\n          \/\/Set the player scaling\n          playerScaling(this.root.loaderInfo.parameters.scaling);\n\n          addChild(mediaContainer);\n          resize();\n\n          _changeStateAndNotify('PLAYING_BUFFERING')\n          _triggerEvent('playbackready');\n        } else {\n          mediaPlayer.play();\n          _changeStateAndNotify('PLAYING')\n        }\n      } catch (err:Error) {\n        debugLog('Catch error: ' + err.messsage);\n        _changeStateAndNotify('ERROR')\n      }\n    }\n\n    private function onLevelSwitching(event:DynamicStreamEvent):void {\n      if (event.switching) {\n        _triggerEvent('levelChanging');\n      }\n      else {\n        _triggerEvent('levelChanged');\n      }\n    }\n\n    private function onMediaError(event:MediaErrorEvent):void {\n      debugLog(\"MediaPlayer error: \" + event.toString());\n    }\n\n    private function playerPause():void {\n      mediaPlayer.pause();\n      _changeStateAndNotify('PAUSED')\n    }\n\n    private function playerSeek(seconds:Number):void {\n      mediaPlayer.seek(seconds);\n    }\n\n    private function playerStop():void {\n      mediaPlayer.stop();\n      _changeStateAndNotify('IDLE')\n    }\n\n    private function playerVolume(level:Number):void {\n      mediaPlayer.volume = level\/100;\n    }\n\n    private function playerScaling(scaling: String):void {\n      if(!mediaElement) return;\n\n      \/\/layoutMetadata needs to be added to the mediaElement depicting what scaling the video should have\n      var layoutMetadata:LayoutMetadata = new LayoutMetadata();\n      layoutMetadata.percentWidth = 100;\n      layoutMetadata.percentHeight = 100;\n\n      \/\/The following is required for correct alignment in letterbox scaling\n      layoutMetadata.layoutMode = LayoutMode.HORIZONTAL\n      layoutMetadata.horizontalAlign = HorizontalAlign.CENTER;\n      layoutMetadata.verticalAlign = VerticalAlign.TOP;\n\n      switch(scaling){\n       case 'stretch':\n         layoutMetadata.scaleMode = ScaleMode.STRETCH;\n         break;\n       case 'zoom':\n         layoutMetadata.scaleMode = ScaleMode.ZOOM;\n         break;\n       case 'none':\n         layoutMetadata.scaleMode = ScaleMode.NONE;\n         break;\n       \/\/Letterbox is the default scale mode\n       case 'letterbox':\n       default:\n         layoutMetadata.scaleMode = ScaleMode.LETTERBOX;\n         break;\n      }\n\n      \/\/Assign layoutMetadata to mediaElement\n      mediaElement.addMetadata(LayoutMetadata.LAYOUT_NAMESPACE, layoutMetadata);\n    }\n\n    private function setLevel(level:int):void {\n      if (level == -1) {\n        mediaPlayer.autoDynamicStreamSwitch = true;\n      }\n      else {\n        mediaPlayer.autoDynamicStreamSwitch = false;\n        mediaPlayer.switchDynamicStreamIndex(level);\n      }\n    }\n\n    private function getState():String {\n      return playbackState;\n    }\n\n    private function getPosition():Number {\n      if (isLive) return 1;\n      return mediaPlayer.currentTime;\n    }\n\n    private function getDuration():Number {\n      if (isLive) return 1;\n      return mediaPlayer.duration;\n    }\n\n    private function getCurrentLevel():Number {\n      return mediaPlayer.currentDynamicStreamIndex;\n    }\n\n    private function getNumLevels():Number {\n      return mediaPlayer.numDynamicStreams;\n    }\n\n    private function getBitrateForLevel(i:Number):Number {\n      return mediaPlayer.getBitrateForDynamicStreamIndex(i);\n    }\n\n    private function isDynamicStream():Boolean {\n      return mediaPlayer.isDynamicStream;\n    }\n\n    private function isAutoSwitchLevels():Boolean {\n      return mediaPlayer.autoDynamicStreamSwitch;\n    }\n\n    private function onTimeUpdated(event:TimeEvent):void {\n      _triggerEvent('progress');\n      _triggerEvent('timeupdate');\n    }\n\n    private function onFinish(event:TimeEvent):void {\n      mediaPlayer.stop();\n      _changeStateAndNotify('ENDED')\n    }\n\n    protected function _onStageResize(event : Event) : void {\n      mediaContainer.width = stage.stageWidth;\n      mediaContainer.height = stage.stageHeight;\n    }\n\n    private function _triggerEvent(name: String):void {\n      ExternalInterface.call('Clappr.Mediator.trigger(\"' + playbackId + ':' + name +'\")');\n    }\n\n    private function debugLog(msg:String):void {\n      CONFIG::LOGGING {\n        if (logger != null) {\n          logger.info(msg);\n        }\n      }\n    }\n\n    private function _changeStateAndNotify(state: String):void {\n      playbackState = state;\n      _triggerEvent('statechanged');\n    }\n  }\n}\n","new_contents":"package {\n  import flash.display.Sprite;\n  import flash.external.ExternalInterface;\n  import flash.system.Security;\n  import flash.net.NetStream;\n  import flash.events.*;\n  import flash.utils.setTimeout;\n  import flash.display.StageAlign;\n\n  import org.osmf.containers.MediaContainer;\n  import org.osmf.elements.VideoElement;\n  import org.osmf.display.ScaleMode;\n  import org.osmf.layout.LayoutMetadata;\n  import org.osmf.layout.LayoutMode;\n  import org.osmf.layout.HorizontalAlign;\n  import org.osmf.layout.VerticalAlign;\n  import flash.display.StageScaleMode;\n  import flash.display.StageAlign;\n\n  import org.osmf.net.NetStreamLoadTrait;\n  import org.osmf.net.StreamingURLResource;\n  import org.osmf.net.StreamType;\n  import org.osmf.metadata.MetadataNamespaces\n\n  import org.osmf.logging.Log;\n\n  import org.osmf.media.*;\n  import org.osmf.events.*;\n\n  import org.osmf.traits.MediaTraitType;\n\n  import org.osmf.smil.SMILPluginInfo;\n\n  CONFIG::LOGGING {\n    import logging.ExternalLoggerFactory;\n    import org.osmf.logging.Logger;\n    import org.osmf.logging.Log;\n  }\n\n\n  [SWF(width=\"640\", height=\"360\")]\n  public class RTMP extends Sprite {\n    private var playbackId:String;\n    private var mediaFactory:DefaultMediaFactory;\n    private var mediaContainer:MediaContainer;\n    private var videoElement:VideoElement;\n    private var mediaPlayer:MediaPlayer;\n    private var netStream:NetStream;\n    private var mediaElement:MediaElement;\n    private var netStreamLoadTrait:NetStreamLoadTrait;\n    private var urlResource:StreamingURLResource;\n    private var playbackState:String = \"IDLE\";\n    private var isLive:Boolean = false;\n    private var useAppInstance:Boolean = false;\n    private var proxyType:String = \"none\";\n\n    CONFIG::LOGGING {\n      private static const logInit:Boolean = initLog();\n      private static const logger:Logger = org.osmf.logging.Log.getLogger(\"RTMP\");\n\n      private static function initLog():Boolean {\n        Log.loggerFactory = new ExternalLoggerFactory();\n        return true;\n      }\n    }\n\n\n    public function RTMP() {\n      Security.allowDomain('*');\n      Security.allowInsecureDomain('*');\n\n      playbackId = this.root.loaderInfo.parameters.playbackId;\n      isLive = this.root.loaderInfo.parameters.playbackType == 'live';\n      useAppInstance = this.root.loaderInfo.parameters.useAppInstance == 'true';\n      proxyType = this.root.loaderInfo.parameters.proxyType;\n      mediaFactory = new DefaultMediaFactory();\n      mediaContainer = new MediaContainer();\n\n      \/\/set mediaContainer layout\n      mediaContainer.clipChildren = true;\n      mediaContainer.layoutMetadata.percentWidth = 100;\n      mediaContainer.layoutMetadata.percentHeight = 100;\n      mediaContainer.width = stage.stageWidth;\n      mediaContainer.height = stage.stageHeight;\n\n      stage.align = StageAlign.TOP;\n      stage.scaleMode = StageScaleMode.NO_SCALE; \/\/We handle scaling ourselves\n\n      stage.addEventListener(Event.RESIZE, _onStageResize);\n\n      setupCallbacks();\n      setupGetters();\n\n      _triggerEvent('flashready');\n\n      stage.scaleMode = StageScaleMode.NO_SCALE;\n      stage.align = StageAlign.TOP_LEFT;\n\n      if (stage) {\n        resize();\n      } else {\n        addEventListener(Event.ADDED_TO_STAGE, resize);\n      }\n\n      stage.addEventListener(Event.RESIZE, resize);\n    }\n\n    private function resize(e:Event = null):void {\n      if(mediaElement && mediaContainer && stage){\n        mediaContainer.width = stage.stageWidth;\n        mediaContainer.height = stage.stageHeight;\n        setScaleMode(mediaElement, stage.stageWidth, stage.stageHeight);\n      }\n    }\n\n    private function setupCallbacks():void {\n      ExternalInterface.addCallback(\"playerPlay\", playerPlay);\n      ExternalInterface.addCallback(\"playerResume\", playerPlay);\n      ExternalInterface.addCallback(\"playerPause\", playerPause);\n      ExternalInterface.addCallback(\"playerStop\", playerStop);\n      ExternalInterface.addCallback(\"playerSeek\", playerSeek);\n      ExternalInterface.addCallback(\"playerVolume\", playerVolume);\n      ExternalInterface.addCallback(\"playerScaling\", playerScaling);\n      ExternalInterface.addCallback(\"setLevel\", setLevel);\n    }\n\n    private function setupGetters():void {\n      ExternalInterface.addCallback(\"getState\", getState);\n      ExternalInterface.addCallback(\"getPosition\", getPosition);\n      ExternalInterface.addCallback(\"getDuration\", getDuration);\n      ExternalInterface.addCallback(\"getCurrentLevel\", getCurrentLevel);\n      ExternalInterface.addCallback(\"getBytesLoaded\", getBytesLoaded);\n      ExternalInterface.addCallback(\"getBytesTotal\", getBytesTotal);\n      ExternalInterface.addCallback(\"getNumLevels\", getNumLevels);\n      ExternalInterface.addCallback(\"getBitrateForLevel\", getBitrateForLevel);\n      ExternalInterface.addCallback(\"isDynamicStream\", isDynamicStream);\n      ExternalInterface.addCallback(\"isAutoSwitchLevels\", isAutoSwitchLevels);\n    }\n\n    private function getBytesTotal():Number {\n      if (netStream) {\n        return netStream.bytesTotal;\n      }\n      else {\n          return 0;\n      }\n    }\n    private function getBytesLoaded():Number {\n        if (netStream) {\n          return netStream.bytesLoaded;\n        }\n        else {\n            return 0;\n        }\n    }\n\n    private function onTraitAdd(event:MediaElementEvent):void {\n      if (mediaElement.hasTrait(MediaTraitType.LOAD)) {\n        netStreamLoadTrait = mediaElement.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait;\n        netStreamLoadTrait.addEventListener(LoadEvent.LOAD_STATE_CHANGE, onLoaded);\n      }\n    }\n\n    private function onLoaded(event:LoadEvent):void {\n      _triggerEvent(\"onloaded\")\n      netStream = netStreamLoadTrait.netStream;\n      netStream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n      mediaPlayer.play();\n    }\n\n    private function netStatusHandler(event:NetStatusEvent):void {\n      if (playbackState == \"ENDED\") {\n        return;\n      } else if (event.info.code == \"NetStream.Buffer.Full\") {\n        _changeStateAndNotify('PLAYING');\n      } else if (event.info.code == \"NetStream.Buffer.Empty\" || event.info.code == \"NetStream.Seek.Notify\") {\n        _changeStateAndNotify('PLAYING_BUFFERING');\n      }\n    }\n\n    private function setScaleMode(mediaElement:MediaElement, width:Number, height:Number):void {\n      var layout:LayoutMetadata = new LayoutMetadata();\n      layout.width  = width;\n      layout.height = height;\n      layout.layoutMode = LayoutMode.HORIZONTAL;\n      layout.horizontalAlign = HorizontalAlign.CENTER;\n      layout.verticalAlign = VerticalAlign.MIDDLE;\n      layout.scaleMode = ScaleMode.LETTERBOX;\n\n      mediaElement.removeMetadata(LayoutMetadata.LAYOUT_NAMESPACE);\n      mediaElement.addMetadata(LayoutMetadata.LAYOUT_NAMESPACE, layout);\n    }\n\n    private function playerPlay(url:String=null):void {\n      try {\n        if (!mediaElement) {\n          var streamType:String = (isLive ? StreamType.LIVE : StreamType.RECORDED);\n\n          urlResource = new StreamingURLResource(url, streamType, NaN, NaN, null, useAppInstance, null, proxyType);\n\n          var startLevel:int = int(this.root.loaderInfo.parameters.startLevel);\n\n          if (this.root.loaderInfo.parameters.switchRules != \"\") {\n            var switchRules:Object = JSON.parse(this.root.loaderInfo.parameters.switchRules.replace(\/&quote;\/g, '\"'));\n            urlResource.addMetadataValue(MetadataNamespaces.RESOURCE_INITIAL_SWITCH_RULES, switchRules);\n          }\n\n          if (startLevel > -1) {\n            urlResource.addMetadataValue(MetadataNamespaces.RESOURCE_INITIAL_INDEX, startLevel);\n          }\n\n          var pluginResource:MediaResourceBase = new PluginInfoResource(new SMILPluginInfo());\n\n          \/\/ Load the plugin.\n          mediaFactory.loadPlugin(pluginResource);\n\n          \/\/create new MediaPlayer - it controls your media provided in media property\n          mediaPlayer = new MediaPlayer();\n\n          mediaPlayer.bufferTime = this.root.loaderInfo.parameters.bufferTime;\n          mediaPlayer.autoPlay = false;\n          mediaPlayer.autoDynamicStreamSwitch = this.root.loaderInfo.parameters.autoSwitch == 'true';\n          mediaPlayer.addEventListener(TimeEvent.CURRENT_TIME_CHANGE, onTimeUpdated);\n          mediaPlayer.addEventListener(TimeEvent.DURATION_CHANGE, onTimeUpdated);\n          mediaPlayer.addEventListener(TimeEvent.COMPLETE, onFinish);\n          mediaPlayer.addEventListener(MediaErrorEvent.MEDIA_ERROR, onMediaError);\n          mediaPlayer.addEventListener(DynamicStreamEvent.SWITCHING_CHANGE, onLevelSwitching);\n\n          mediaElement = mediaFactory.createMediaElement(urlResource);\n          mediaElement.addEventListener(MediaElementEvent.TRAIT_ADD, onTraitAdd);\n\n          mediaContainer.addMediaElement(mediaElement);\n\n          mediaPlayer.media = mediaElement;\n\n          \/\/Set the player scaling\n          playerScaling(this.root.loaderInfo.parameters.scaling);\n\n          addChild(mediaContainer);\n          resize();\n\n          _changeStateAndNotify('PLAYING_BUFFERING')\n          _triggerEvent('playbackready');\n        } else {\n          mediaPlayer.play();\n          _changeStateAndNotify('PLAYING')\n        }\n      } catch (err:Error) {\n        debugLog('Catch error: ' + err.messsage);\n        _changeStateAndNotify('ERROR')\n      }\n    }\n\n    private function onLevelSwitching(event:DynamicStreamEvent):void {\n      if (event.switching) {\n        _triggerEvent('levelChanging');\n      }\n      else {\n        _triggerEvent('levelChanged');\n      }\n    }\n\n    private function onMediaError(event:MediaErrorEvent):void {\n      debugLog(\"MediaPlayer error: \" + event.toString());\n    }\n\n    private function playerPause():void {\n      mediaPlayer.pause();\n      _changeStateAndNotify('PAUSED')\n    }\n\n    private function playerSeek(seconds:Number):void {\n      mediaPlayer.seek(seconds);\n    }\n\n    private function playerStop():void {\n      mediaPlayer.stop();\n      _changeStateAndNotify('IDLE')\n    }\n\n    private function playerVolume(level:Number):void {\n      mediaPlayer.volume = level\/100;\n    }\n\n    private function playerScaling(scaling: String):void {\n      if(!mediaElement) return;\n\n      \/\/layoutMetadata needs to be added to the mediaElement depicting what scaling the video should have\n      var layoutMetadata:LayoutMetadata = new LayoutMetadata();\n      layoutMetadata.percentWidth = 100;\n      layoutMetadata.percentHeight = 100;\n\n      \/\/The following is required for correct alignment in letterbox scaling\n      layoutMetadata.layoutMode = LayoutMode.HORIZONTAL\n      layoutMetadata.horizontalAlign = HorizontalAlign.CENTER;\n      layoutMetadata.verticalAlign = VerticalAlign.TOP;\n\n      switch(scaling){\n       case 'stretch':\n         layoutMetadata.scaleMode = ScaleMode.STRETCH;\n         break;\n       case 'zoom':\n         layoutMetadata.scaleMode = ScaleMode.ZOOM;\n         break;\n       case 'none':\n         layoutMetadata.scaleMode = ScaleMode.NONE;\n         break;\n       \/\/Letterbox is the default scale mode\n       case 'letterbox':\n       default:\n         layoutMetadata.scaleMode = ScaleMode.LETTERBOX;\n         break;\n      }\n\n      \/\/Assign layoutMetadata to mediaElement\n      mediaElement.addMetadata(LayoutMetadata.LAYOUT_NAMESPACE, layoutMetadata);\n    }\n\n    private function setLevel(level:int):void {\n      if (level == -1) {\n        mediaPlayer.autoDynamicStreamSwitch = true;\n      }\n      else {\n        mediaPlayer.autoDynamicStreamSwitch = false;\n        mediaPlayer.switchDynamicStreamIndex(level);\n      }\n    }\n\n    private function getState():String {\n      return playbackState;\n    }\n\n    private function getPosition():Number {\n      if (isLive) return 1;\n      return mediaPlayer.currentTime;\n    }\n\n    private function getDuration():Number {\n      if (isLive) return 1;\n      return mediaPlayer.duration;\n    }\n\n    private function getCurrentLevel():Number {\n      return mediaPlayer.currentDynamicStreamIndex;\n    }\n\n    private function getNumLevels():Number {\n      return mediaPlayer.numDynamicStreams;\n    }\n\n    private function getBitrateForLevel(i:Number):Number {\n      return mediaPlayer.getBitrateForDynamicStreamIndex(i);\n    }\n\n    private function isDynamicStream():Boolean {\n      return mediaPlayer.isDynamicStream;\n    }\n\n    private function isAutoSwitchLevels():Boolean {\n      return mediaPlayer.autoDynamicStreamSwitch;\n    }\n\n    private function onTimeUpdated(event:TimeEvent):void {\n      _triggerEvent('progress');\n      _triggerEvent('timeupdate');\n    }\n\n    private function onFinish(event:TimeEvent):void {\n      mediaPlayer.stop();\n      _changeStateAndNotify('ENDED')\n    }\n\n    protected function _onStageResize(event : Event) : void {\n      mediaContainer.width = stage.stageWidth;\n      mediaContainer.height = stage.stageHeight;\n    }\n\n    private function _triggerEvent(name: String):void {\n      ExternalInterface.call('Clappr.Mediator.trigger(\"' + playbackId + ':' + name +'\")');\n    }\n\n    private function debugLog(msg:String):void {\n      CONFIG::LOGGING {\n        if (logger != null) {\n          logger.info(msg);\n        }\n        ExternalInterface.call('ClapprRTMPLog(\"[debug] ' + msg + '\")');\n      }\n    }\n\n    private function _changeStateAndNotify(state: String):void {\n      playbackState = state;\n      _triggerEvent('statechanged');\n      ExternalInterface.call('ClapprRTMPLog(\"state changed to ' + state + '\")');\n    }\n  }\n}\n","subject":"add external logging information for debugging","message":"add external logging information for debugging\n","lang":"ActionScript","license":"apache-2.0","repos":"flavioribeiro\/clappr-rtmp-plugin,flavioribeiro\/clappr-rtmp-plugin,video-dev\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,clappr\/clappr-rtmp-plugin,flavioribeiro\/clappr-rtmp-plugin,video-dev\/clappr-rtmp-plugin,video-dev\/clappr-rtmp-plugin"}
{"commit":"b58fbe9228d0e9cd547da41e178d5334afb30daf","old_file":"src\/aerys\/minko\/scene\/controller\/debug\/VertexNormalsDebugController.as","new_file":"src\/aerys\/minko\/scene\/controller\/debug\/VertexNormalsDebugController.as","old_contents":"package aerys.minko.scene.controller.debug\n{\n\timport aerys.minko.render.geometry.primitive.CubeGeometry;\n\timport aerys.minko.render.geometry.stream.iterator.VertexIterator;\n\timport aerys.minko.render.geometry.stream.iterator.VertexReference;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic final class VertexNormalsDebugController extends AbstractController\n\t{\n\t\tprivate var _vertexNormalMaterial\t: Material;\n\t\t\n\t\tpublic function VertexNormalsDebugController()\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\tvar vertexNormalBasicMaterial : Material = new BasicMaterial({\n\t\t\t\tdiffuseColor \t: 0xffff007f,\n\t\t\t\tblending\t\t: Blending.ALPHA\n\t\t\t});\n\t\t\t\n\t\t\t_vertexNormalMaterial = vertexNormalBasicMaterial;\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: VertexPositionsDebugController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tvar vertices : VertexIterator = new VertexIterator(target.geometry.getVertexStream(0));\n\t\t\t\n\t\t\tfor each (var vertex : VertexReference in vertices)\n\t\t\t{\n\t\t\t\tvar normal : Mesh = new Mesh(\n\t\t\t\t\tCubeGeometry.cubeGeometry, _vertexNormalMaterial, '__normal__'\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tnormal.transform\n\t\t\t\t\t.orientTo(\n\t\t\t\t\t\tnew Vector4(vertex.nx, vertex.ny, vertex.nz),\n\t\t\t\t\t\tnew Vector4(vertex.x, vertex.y, vertex.z)\n\t\t\t\t\t)\n\t\t\t\t\t.prependTranslation(0., 0., 0.05)\n\t\t\t\t\t.prependScale(0.01, 0.01, 0.1)\n\t\t\t\t\n\t\t\t\ttarget.parent.addChild(normal);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: VertexPositionsDebugController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\tfor each (var position : Mesh in target.parent.get(\"\/mesh[name='__normal__']\"))\n\t\t\tposition.parent = null;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller.debug\n{\n\timport aerys.minko.render.geometry.primitive.CubeGeometry;\n\timport aerys.minko.render.geometry.stream.iterator.VertexIterator;\n\timport aerys.minko.render.geometry.stream.iterator.VertexReference;\n\timport aerys.minko.render.material.Material;\n\timport aerys.minko.render.material.basic.BasicMaterial;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.node.Mesh;\n\timport aerys.minko.type.enum.Blending;\n\timport aerys.minko.type.math.Vector4;\n\t\n\tpublic final class VertexNormalsDebugController extends AbstractController\n\t{\n\t\tprivate var _vertexNormalMaterial\t: Material;\n\t\t\n\t\tpublic function VertexNormalsDebugController(vertexNormalMaterial : Material = null)\n\t\t{\n\t\t\tsuper(Mesh);\n\t\t\t\n\t\t\tinitialize(vertexNormalMaterial);\n\t\t}\n\t\t\n\t\tprivate function initialize(vertexNormalMaterial : Material) : void\n\t\t{\n\t\t\t_vertexNormalMaterial = vertexNormalMaterial;\n\t\t\tif (!_vertexNormalMaterial)\n\t\t\t{\n\t\t\t\t_vertexNormalMaterial = new BasicMaterial({\n\t\t\t\t\tdiffuseColor \t: 0xffff007f,\n\t\t\t\t\tblending\t\t: Blending.ALPHA\n\t\t\t\t});\n\t\t\t}\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: VertexPositionsDebugController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: Mesh) : void\n\t\t{\n\t\t\tvar vertices : VertexIterator = new VertexIterator(target.geometry.getVertexStream(0));\n\t\t\t\n\t\t\tfor each (var vertex : VertexReference in vertices)\n\t\t\t{\n\t\t\t\tvar normal : Mesh = new Mesh(\n\t\t\t\t\tCubeGeometry.cubeGeometry, _vertexNormalMaterial, '__normal__'\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tnormal.transform\n\t\t\t\t\t.orientTo(\n\t\t\t\t\t\tnew Vector4(vertex.nx, vertex.ny, vertex.nz),\n\t\t\t\t\t\tnew Vector4(vertex.x, vertex.y, vertex.z)\n\t\t\t\t\t)\n\t\t\t\t\t.prependTranslation(0., 0., 0.05)\n\t\t\t\t\t.prependScale(0.01, 0.01, 0.1)\n\t\t\t\t\n\t\t\t\ttarget.parent.addChild(normal);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: VertexPositionsDebugController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: Mesh) : void\n\t\t{\n\t\t\tfor each (var position : Mesh in target.parent.get(\"\/mesh[name='__normal__']\"))\n\t\t\tposition.parent = null;\n\t\t}\n\t}\n}","subject":"add optional material argument for the VertexNormalsDebugController","message":"add optional material argument for the VertexNormalsDebugController\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"839c08a82a36b428fa1fe1e2bbcfd2b6cd872da4","old_file":"src\/battlecode\/client\/viewer\/render\/DrawMap.as","new_file":"src\/battlecode\/client\/viewer\/render\/DrawMap.as","old_contents":"\ufeffpackage battlecode.client.viewer.render {\n    import battlecode.client.viewer.MatchController;\n    import battlecode.common.MapLocation;\n    import battlecode.common.Team;\n    import battlecode.common.TerrainTile;\n    import battlecode.events.MatchEvent;\n    import battlecode.world.GameMap;\n\n    import flash.events.Event;\n    import flash.events.MouseEvent;\n    import flash.geom.ColorTransform;\n    import flash.geom.Rectangle;\n\n    import mx.containers.Canvas;\n    import mx.core.UIComponent;\n\n    public class DrawMap extends Canvas {\n        private var controller:MatchController;\n        private var origin:MapLocation;\n\n        \/\/ various canvases for layering and quick toggling of features\n        private var mapCanvas:UIComponent;\n        private var gridCanvas:UIComponent;\n        private var oreCanvas:UIComponent;\n        private var groundUnitCanvas:UIComponent;\n\n        \/\/ optimizations for caching\n        private var lastRound:uint = 0;\n\n        public function DrawMap(controller:MatchController) {\n            super();\n\n            this.controller = controller;\n            this.controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange);\n            this.controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange);\n            this.addEventListener(Event.ENTER_FRAME, onEnterFrame);\n\n            this.mapCanvas = new UIComponent();\n            this.gridCanvas = new UIComponent();\n            this.oreCanvas = new UIComponent();\n            this.groundUnitCanvas = new UIComponent();\n\n            this.mapCanvas.cacheAsBitmap = true;\n            this.gridCanvas.cacheAsBitmap = true;\n\n            this.addChild(mapCanvas);\n            this.addChild(oreCanvas);\n            this.addChild(gridCanvas);\n            this.addChild(groundUnitCanvas);\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ UTILITY METHODS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        public function getMapWidth():uint {\n            if (controller.match)\n                return controller.match.getMap().getWidth() * RenderConfiguration.GRID_SIZE;\n            return 0;\n        }\n\n        public function getMapHeight():uint {\n            if (controller.match)\n                return controller.match.getMap().getHeight() * RenderConfiguration.GRID_SIZE + 5;\n            return 0;\n        }\n\n        private function getGridSize():Number {\n            return RenderConfiguration.getGridSize();\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ DRAWING METHODS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        public function redrawAll():void {\n            drawMap();\n            drawGridlines();\n            drawUnits();\n            drawOre();\n\n            var o:DrawObject;\n\n            for each (o in controller.currentState.getGroundRobots()) {\n                o.draw(true);\n            }\n\n            this.scrollRect = new Rectangle(this.mapCanvas.x, this.mapCanvas.y,\n                    getMapWidth() * RenderConfiguration.getScalingFactor(),\n                    getMapHeight() * RenderConfiguration.getScalingFactor());\n        }\n\n        private function drawMap():void {\n            var i:uint, j:uint, tile:TerrainTile;\n            var map:GameMap = controller.match.getMap();\n            var terrain:Array = map.getTerrainTiles();\n            var colorTransform:ColorTransform, scalar:uint;\n            var g:Number = getGridSize();\n\n            origin = map.getOrigin();\n\n            this.mapCanvas.graphics.clear();\n\n            \/\/ draw terrain\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    tile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.LAND) {\n                        scalar = 0xFF * 0.9;\n                        colorTransform = new ColorTransform(0, 0, 0, 1, scalar, scalar, scalar, 0);\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\n                        this.mapCanvas.graphics.drawRect(j * g, i * g, g, g);\n                        this.mapCanvas.graphics.endFill();\n                    } else {\n                        colorTransform = new ColorTransform(0, 0, 0, 1, 0x00, 0x00, 0x99, 0);\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\n                        this.mapCanvas.graphics.drawRect(j * g, i * g, g, g);\n                        this.mapCanvas.graphics.endFill();\n                    }\n                }\n            }\n\n            \/\/ draw void outlines\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    tile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.VOID) {\n                        this.mapCanvas.graphics.lineStyle(2, 0xFFFFFF);\n                        if (i > 0 && terrain[i-1][j].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, i * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, i * g);\n                        }\n                        if (j > 0 && terrain[i][j-1].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, i * g);\n                            this.mapCanvas.graphics.lineTo(j * g, (i + 1) * g);\n                        }\n                        if (i < getMapHeight() - 1 && terrain[i+1][j].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, (i + 1) * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, (i + 1) * g);\n                        }\n                        if (j < getMapWidth() - 1 && terrain[i][j+1].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo((j + 1) * g, i * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, (i + 1) * g);\n                        }\n                        this.mapCanvas.graphics.lineStyle();\n                    }\n                }\n            }\n        }\n\n        private function drawGridlines():void {\n            var i:uint, j:uint;\n            var map:GameMap = controller.match.getMap();\n\n            this.gridCanvas.graphics.clear();\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    this.gridCanvas.graphics.lineStyle(.5, 0x999999, 0.3);\n                    this.gridCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize());\n                }\n            }\n        }\n\n        private function drawOre():void {\n            var initialOre:Array = controller.match.getMap().getInitialOre();\n            var terrain:Array = controller.match.getMap().getTerrainTiles();\n            var oreMined:Array = controller.currentState.getOreMined();\n            var i:uint, j:uint;\n\n            this.oreCanvas.graphics.clear();\n            this.oreCanvas.graphics.lineStyle();\n            var g:Number = getGridSize();\n            for (i = 0; i < oreMined.length; i++) {\n                for (j = 0; j < oreMined[i].length; j++) {\n                    var tile:TerrainTile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.VOID) {\n                        continue;\n                    }\n                    var density:Number = Math.min(1, (initialOre[i][j] - oreMined[i][j]) \/ controller.match.getMaxInitialOre());\n                    if (density <= 0) {\n                        continue;\n                    }\n                    \/\/ green\n                    \/\/var scalarR:uint = (1 - density) * 0x99 + 0x33;\n                    \/\/var scalarG:uint = 0xFF - (1 - density) * 0x33;\n                    \/\/var scalarB:uint = (1 - density) * 0xCC;\n\n                    \/\/ orange\n                    \/\/var scalarR:uint = 0xFF - (1 - density) * 0x33;\n                    \/\/var scalarG:uint = (1 - density) * 0x33 + 0x99;\n                    \/\/var scalarB:uint = (1 - density) * 0x99 + 0x33;\n\n                    \/\/ purple\n                    \/\/var scalarR:uint = (1 - density) * 0x66 + 0x66;\n                    \/\/var scalarG:uint = (1 - density) * 0x33;\n                    \/\/var scalarB:uint = (1 - density) * 0x33 + 0x99;\n\n                    \/\/ grey\n                    var scalarR:uint = (1 - density) * 0x66 + 0x66;\n                    var scalarG:uint = (1 - density) * 0x66 + 0x66;\n                    var scalarB:uint = (1 - density) * 0x66 + 0x66;\n\n                    var colorTransform:ColorTransform = new ColorTransform(0, 0, 0, 1, scalarR, scalarG, scalarB, 0);\n                    this.oreCanvas.graphics.beginFill(colorTransform.color, 1.0);\n                    this.oreCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize());\n                    this.oreCanvas.graphics.endFill();\n                }\n            }\n        }\n\n        private function drawUnits():void {\n            var loc:MapLocation, i:uint, j:uint, robot:DrawRobot;\n            var groundRobots:Object = controller.currentState.getGroundRobots();\n\n            while (groundUnitCanvas.numChildren > 0)\n                groundUnitCanvas.removeChildAt(0);\n\n            for each (robot in groundRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * getGridSize() + getGridSize() \/ 2;\n                robot.y = i * getGridSize() + getGridSize() \/ 2;\n                robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                groundUnitCanvas.addChild(robot);\n                robot.draw();\n            }\n        }\n\n        private function updateUnits():void {\n            var loc:MapLocation, i:uint, j:uint, robot:DrawRobot;\n            var groundRobots:Object = controller.currentState.getGroundRobots();\n\n            for each (robot in groundRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * getGridSize() + getGridSize() \/ 2;\n                robot.y = i * getGridSize() + getGridSize() \/ 2;\n                if (!robot.parent && robot.isAlive()) {\n                    robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                    groundUnitCanvas.addChild(robot);\n                }\n                robot.draw();\n            }\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ EVENT HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        private function onEnterFrame(e:Event):void {\n            gridCanvas.visible = RenderConfiguration.showGridlines();\n            groundUnitCanvas.visible = RenderConfiguration.showGround();\n            oreCanvas.visible = RenderConfiguration.showOre();\n        }\n\n        private function onRoundChange(e:MatchEvent):void {\n            if (e.currentRound < lastRound) {\n                drawUnits();\n            }\n            updateUnits();\n            drawOre();\n\n            lastRound = e.currentRound;\n\n            this.visible = (e.currentRound != 0);\n        }\n\n        private function onMatchChange(e:MatchEvent):void {\n            redrawAll();\n        }\n\n        private function onRobotSelect(e:MouseEvent):void {\n            var x:Number, y:Number;\n\n            if (RenderConfiguration.isTournament())\n                return;\n\n            if (controller.selectedRobot && controller.selectedRobot.parent) {\n                controller.selectedRobot.setSelected(false);\n                x = controller.selectedRobot.x;\n                y = controller.selectedRobot.y;\n                controller.selectedRobot.draw(true);\n                controller.selectedRobot.x = x;\n                controller.selectedRobot.y = y;\n            }\n\n            var robot:DrawRobot = e.currentTarget as DrawRobot;\n            robot.setSelected(true);\n            x = robot.x;\n            y = robot.y;\n            robot.draw(true);\n            robot.x = x;\n            robot.y = y;\n            controller.selectedRobot = robot;\n        }\n\n    }\n\n}","new_contents":"\ufeffpackage battlecode.client.viewer.render {\n    import battlecode.client.viewer.MatchController;\n    import battlecode.common.MapLocation;\n    import battlecode.common.Team;\n    import battlecode.common.TerrainTile;\n    import battlecode.events.MatchEvent;\n    import battlecode.world.GameMap;\n\n    import flash.events.Event;\n    import flash.events.MouseEvent;\n    import flash.geom.ColorTransform;\n    import flash.geom.Rectangle;\n\n    import mx.containers.Canvas;\n    import mx.core.UIComponent;\n\n    public class DrawMap extends Canvas {\n        private var controller:MatchController;\n        private var origin:MapLocation;\n\n        \/\/ various canvases for layering and quick toggling of features\n        private var mapCanvas:UIComponent;\n        private var gridCanvas:UIComponent;\n        private var oreCanvas:UIComponent;\n        private var groundUnitCanvas:UIComponent;\n\n        \/\/ optimizations for caching\n        private var lastRound:uint = 0;\n\n        public function DrawMap(controller:MatchController) {\n            super();\n\n            this.controller = controller;\n            this.controller.addEventListener(MatchEvent.ROUND_CHANGE, onRoundChange);\n            this.controller.addEventListener(MatchEvent.MATCH_CHANGE, onMatchChange);\n            this.addEventListener(Event.ENTER_FRAME, onEnterFrame);\n\n            this.mapCanvas = new UIComponent();\n            this.gridCanvas = new UIComponent();\n            this.oreCanvas = new UIComponent();\n            this.groundUnitCanvas = new UIComponent();\n\n            this.mapCanvas.cacheAsBitmap = true;\n            this.gridCanvas.cacheAsBitmap = true;\n\n            this.addChild(mapCanvas);\n            this.addChild(oreCanvas);\n            this.addChild(gridCanvas);\n            this.addChild(groundUnitCanvas);\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ UTILITY METHODS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        public function getMapWidth():uint {\n            if (controller.match)\n                return controller.match.getMap().getWidth() * RenderConfiguration.GRID_SIZE;\n            return 0;\n        }\n\n        public function getMapHeight():uint {\n            if (controller.match)\n                return controller.match.getMap().getHeight() * RenderConfiguration.GRID_SIZE + 5;\n            return 0;\n        }\n\n        private function getGridSize():Number {\n            return RenderConfiguration.getGridSize();\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ DRAWING METHODS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        public function redrawAll():void {\n            drawMap();\n            drawGridlines();\n            drawUnits();\n            drawOre();\n\n            var o:DrawObject;\n\n            for each (o in controller.currentState.getGroundRobots()) {\n                o.draw(true);\n            }\n\n            this.scrollRect = new Rectangle(this.mapCanvas.x, this.mapCanvas.y,\n                    getMapWidth() * RenderConfiguration.getScalingFactor(),\n                    getMapHeight() * RenderConfiguration.getScalingFactor());\n        }\n\n        private function drawMap():void {\n            var i:uint, j:uint, tile:TerrainTile;\n            var map:GameMap = controller.match.getMap();\n            var terrain:Array = map.getTerrainTiles();\n            var colorTransform:ColorTransform, scalar:uint;\n            var g:Number = getGridSize();\n\n            origin = map.getOrigin();\n\n            this.mapCanvas.graphics.clear();\n\n            \/\/ draw terrain\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    tile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.LAND) {\n                        scalar = 0xFF * 0.9;\n                        colorTransform = new ColorTransform(0, 0, 0, 1, scalar, scalar, scalar, 0);\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\n                        this.mapCanvas.graphics.drawRect(j * g, i * g, g, g);\n                        this.mapCanvas.graphics.endFill();\n                    } else {\n                        colorTransform = new ColorTransform(0, 0, 0, 1, 0x00, 0x00, 0x99, 0);\n                        this.mapCanvas.graphics.beginFill(colorTransform.color, 1.0);\n                        this.mapCanvas.graphics.drawRect(j * g, i * g, g, g);\n                        this.mapCanvas.graphics.endFill();\n                    }\n                }\n            }\n\n            \/\/ draw void outlines\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    tile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.VOID) {\n                        this.mapCanvas.graphics.lineStyle(2, 0xFFFFFF);\n                        if (i > 0 && terrain[i-1][j].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, i * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, i * g);\n                        }\n                        if (j > 0 && terrain[i][j-1].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, i * g);\n                            this.mapCanvas.graphics.lineTo(j * g, (i + 1) * g);\n                        }\n                        if (i < map.getHeight() - 1 && terrain[i+1][j].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo(j * g, (i + 1) * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, (i + 1) * g);\n                        }\n                        if (j < map.getWidth() - 1 && terrain[i][j+1].getType() == TerrainTile.LAND) {\n                            this.mapCanvas.graphics.moveTo((j + 1) * g, i * g);\n                            this.mapCanvas.graphics.lineTo((j + 1) * g, (i + 1) * g);\n                        }\n                        this.mapCanvas.graphics.lineStyle();\n                    }\n                }\n            }\n        }\n\n        private function drawGridlines():void {\n            var i:uint, j:uint;\n            var map:GameMap = controller.match.getMap();\n\n            this.gridCanvas.graphics.clear();\n            for (i = 0; i < map.getHeight(); i++) {\n                for (j = 0; j < map.getWidth(); j++) {\n                    this.gridCanvas.graphics.lineStyle(.5, 0x999999, 0.3);\n                    this.gridCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize());\n                }\n            }\n        }\n\n        private function drawOre():void {\n            var initialOre:Array = controller.match.getMap().getInitialOre();\n            var terrain:Array = controller.match.getMap().getTerrainTiles();\n            var oreMined:Array = controller.currentState.getOreMined();\n            var i:uint, j:uint;\n\n            this.oreCanvas.graphics.clear();\n            this.oreCanvas.graphics.lineStyle();\n            var g:Number = getGridSize();\n            for (i = 0; i < oreMined.length; i++) {\n                for (j = 0; j < oreMined[i].length; j++) {\n                    var tile:TerrainTile = terrain[i][j] as TerrainTile;\n                    if (tile.getType() == TerrainTile.VOID) {\n                        continue;\n                    }\n                    var density:Number = Math.min(1, (initialOre[i][j] - oreMined[i][j]) \/ controller.match.getMaxInitialOre());\n                    if (density <= 0) {\n                        continue;\n                    }\n                    \/\/ green\n                    \/\/var scalarR:uint = (1 - density) * 0x99 + 0x33;\n                    \/\/var scalarG:uint = 0xFF - (1 - density) * 0x33;\n                    \/\/var scalarB:uint = (1 - density) * 0xCC;\n\n                    \/\/ orange\n                    \/\/var scalarR:uint = 0xFF - (1 - density) * 0x33;\n                    \/\/var scalarG:uint = (1 - density) * 0x33 + 0x99;\n                    \/\/var scalarB:uint = (1 - density) * 0x99 + 0x33;\n\n                    \/\/ purple\n                    \/\/var scalarR:uint = (1 - density) * 0x66 + 0x66;\n                    \/\/var scalarG:uint = (1 - density) * 0x33;\n                    \/\/var scalarB:uint = (1 - density) * 0x33 + 0x99;\n\n                    \/\/ grey\n                    var scalarR:uint = (1 - density) * 0x66 + 0x66;\n                    var scalarG:uint = (1 - density) * 0x66 + 0x66;\n                    var scalarB:uint = (1 - density) * 0x66 + 0x66;\n\n                    var colorTransform:ColorTransform = new ColorTransform(0, 0, 0, 1, scalarR, scalarG, scalarB, 0);\n                    this.oreCanvas.graphics.beginFill(colorTransform.color, 1.0);\n                    this.oreCanvas.graphics.drawRect(j * getGridSize(), i * getGridSize(), getGridSize(), getGridSize());\n                    this.oreCanvas.graphics.endFill();\n                }\n            }\n        }\n\n        private function drawUnits():void {\n            var loc:MapLocation, i:uint, j:uint, robot:DrawRobot;\n            var groundRobots:Object = controller.currentState.getGroundRobots();\n\n            while (groundUnitCanvas.numChildren > 0)\n                groundUnitCanvas.removeChildAt(0);\n\n            for each (robot in groundRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * getGridSize() + getGridSize() \/ 2;\n                robot.y = i * getGridSize() + getGridSize() \/ 2;\n                robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                groundUnitCanvas.addChild(robot);\n                robot.draw();\n            }\n        }\n\n        private function updateUnits():void {\n            var loc:MapLocation, i:uint, j:uint, robot:DrawRobot;\n            var groundRobots:Object = controller.currentState.getGroundRobots();\n\n            for each (robot in groundRobots) {\n                loc = robot.getLocation();\n                j = (loc.getX() - origin.getX());\n                i = (loc.getY() - origin.getY());\n                robot.x = j * getGridSize() + getGridSize() \/ 2;\n                robot.y = i * getGridSize() + getGridSize() \/ 2;\n                if (!robot.parent && robot.isAlive()) {\n                    robot.addEventListener(MouseEvent.CLICK, onRobotSelect, false, 0, true);\n                    groundUnitCanvas.addChild(robot);\n                }\n                robot.draw();\n            }\n        }\n\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ EVENT HANDLERS \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n        \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\n        private function onEnterFrame(e:Event):void {\n            gridCanvas.visible = RenderConfiguration.showGridlines();\n            groundUnitCanvas.visible = RenderConfiguration.showGround();\n            oreCanvas.visible = RenderConfiguration.showOre();\n        }\n\n        private function onRoundChange(e:MatchEvent):void {\n            if (e.currentRound < lastRound) {\n                drawUnits();\n            }\n            updateUnits();\n            drawOre();\n\n            lastRound = e.currentRound;\n\n            this.visible = (e.currentRound != 0);\n        }\n\n        private function onMatchChange(e:MatchEvent):void {\n            redrawAll();\n        }\n\n        private function onRobotSelect(e:MouseEvent):void {\n            var x:Number, y:Number;\n\n            if (RenderConfiguration.isTournament())\n                return;\n\n            if (controller.selectedRobot && controller.selectedRobot.parent) {\n                controller.selectedRobot.setSelected(false);\n                x = controller.selectedRobot.x;\n                y = controller.selectedRobot.y;\n                controller.selectedRobot.draw(true);\n                controller.selectedRobot.x = x;\n                controller.selectedRobot.y = y;\n            }\n\n            var robot:DrawRobot = e.currentTarget as DrawRobot;\n            robot.setSelected(true);\n            x = robot.x;\n            y = robot.y;\n            robot.draw(true);\n            robot.x = x;\n            robot.y = y;\n            controller.selectedRobot = robot;\n        }\n\n    }\n\n}","subject":"fix void outline drawing","message":"fix void outline drawing\n","lang":"ActionScript","license":"mit","repos":"trun\/battlecode-webclient"}
{"commit":"b7f53508d2400f891d7b7b8ee0a4b5d528b62112","old_file":"src\/stdio\/StandardProcess.as","new_file":"src\/stdio\/StandardProcess.as","old_contents":"package stdio {\n  import flash.display.*\n  import flash.events.*\n  import flash.utils.*\n  import flash.net.*\n\n  public class StandardProcess implements Process {\n    private const buffered_stdin: BufferedStream = new BufferedStream\n    private const stdin_socket: SocketStream = new SocketStream\n    private const readline_socket: SocketStream = new SocketStream\n\n    private const stdout_socket: SocketStream = new SocketStream\n    private const stderr_socket: SocketStream = new SocketStream\n\n    private var _env: Object\n    private var _prompt: String = \"> \"\n\n    public function StandardProcess(env: Object) {\n      _env = env\n    }\n\n    public function initialize(callback: Function): void {\n      if (available) {\n        connect(callback)\n      } else {\n        callback()\n      }\n    }\n\n    public function get available(): Boolean {\n      return env[\"stdio.enabled\"]\n    }\n\n    private function get http_url(): String {\n      return env[\"stdio.http\"]\n    }\n\n    private function get interactive(): Boolean {\n      return env[\"stdio.interactive\"] === \"true\"\n    }\n\n    private function connect(callback: Function): void {\n      stdin_socket.onopen = onopen\n      readline_socket.onopen = onopen\n      stdout_socket.onopen = onopen\n      stderr_socket.onopen = onopen\n\n      var n: int = 0\n\n      function onopen(): void {\n        if (++n === 3) {\n          callback()\n        }\n      }\n\n      stdin_socket.ondata = buffered_stdin.write\n      stdin_socket.onclose = buffered_stdin.close\n      readline_socket.ondata = buffered_stdin.write\n      readline_socket.onclose = buffered_stdin.close\n\n      const stdin_port: int = get_int(\"stdio.in\")\n      const readline_port: int = get_int(\"stdio.readline\")\n\n      if (interactive) {\n        readline_socket.connect(\"localhost\", readline_port)\n      } else {\n        stdin_socket.connect(\"localhost\", stdin_port)\n      }\n\n      const stdout_port: int = get_int(\"stdio.out\")\n      const stderr_port: int = get_int(\"stdio.err\")\n\n      stdout_socket.connect(\"localhost\", stdout_port)\n      stderr_socket.connect(\"localhost\", stderr_port)\n\n      function get_int(name: String): int {\n        return parseInt(env[name])\n      }\n    }\n\n    \/\/----------------------------------------------------------------\n\n    public function get env(): * {\n      return _env\n    }\n\n    public function get argv(): Array {\n      if (env[\"stdio.argv\"] === \"\") {\n        return []\n      } else {\n        return env[\"stdio.argv\"].split(\" \").map(\n          function (argument: String, ...rest: Array): String {\n            return decodeURIComponent(argument)\n          }\n        )\n      }\n    }\n\n    public function puts(value: *): void {\n      if (available) {\n        if (interactive) {\n          readline_socket.puts(\"!\" + value)\n        } else {\n          stdout.puts(value)\n        }\n      } else {\n        debug.show(\"puts: \" + value)\n      }\n    }\n\n    public function warn(value: *): void {\n      if (available) {\n        stderr.puts(value)\n      } else {\n        debug.show(\"warn: \" + value)\n      }\n    }\n\n    public function die(value: *): void {\n      if (available) {\n        warn(value); exit(-1)\n      } else {\n        throw new Error(\"fatal error: \" + String(value))\n      }\n    }\n\n    public function style(styles: String, string: String): String {\n      const codes: Object = {\n        none: 0, bold: 1, italic: 3, underline: 4, inverse: 7,\n        black: 30, red: 31, green: 32, yellow: 33, blue: 34,\n        magenta: 35, cyan: 36, white: 37, gray: 90, grey: 90\n      }\n\n      if (styles === \"\") {\n        return string\n      } else {\n        return styles.split(\/\\s+\/).map(\n          function (style: String, ...rest: Array): String {\n            if (style in codes) {\n              return escape_sequence(codes[style])\n            } else {\n              throw new Error(\"style not supported: \" + style)\n            }\n          }\n        ).join(\"\") + string + escape_sequence(0)\n      }\n\n      function escape_sequence(code: int): String {\n        return \"\\x1b[\" + code + \"m\"\n      }\n    }\n\n    public function gets(callback: Function): void {\n      if (available) {\n        if (interactive) {\n          readline_socket.puts(\"?\" + _prompt)\n        }\n\n        stdin.gets(callback)\n      } else {\n        callback(null)\n      }\n    }\n\n    public function set prompt(value: String): void {\n      _prompt = value\n    }\n\n    public function get stdin(): InputStream {\n      return buffered_stdin\n    }\n\n    public function get stdout(): OutputStream {\n      return stdout_socket\n    }\n\n    public function get stderr(): OutputStream {\n      return stderr_socket\n    }\n\n    public function handle(error: *): void {\n      if (error is UncaughtErrorEvent) {\n        UncaughtErrorEvent(error).preventDefault()\n        handle(UncaughtErrorEvent(error).error)\n        die(\"run-swf: uncaught error\")\n      } else if (error is Error) {\n        \/\/ Important: Avoid the `Error(x)` casting syntax.\n        http_post(\"\/error\", (error as Error).getStackTrace())\n      } else if (error is ErrorEvent) {\n        http_post(\"\/error\", (error as ErrorEvent).text)\n      } else {\n        http_post(\"\/error\", String(error))\n      }\n    }\n\n    private function shell_quote(word: String): String {\n      if (\/^[-=.,\\w]+$\/.test(word)) {\n        return word\n      } else {\n        return \"'\" + word.replace(\/'\/g, \"'\\\\''\") + \"'\"\n      }\n    }\n\n    public function shell(\n      command: *,\n      callback: Function,\n      errback: Function = null\n    ): void {\n      if (available) {\n        if (command is Array) {\n          command = command.map(\n            function (word: String, ...rest: Array): String {\n              return shell_quote(word)\n            }\n          ).join(\" \")\n        }\n\n        http_post(\"\/shell\", command, function (data: String): void {\n          const result: XML = new XML(data)\n          const status: int = result.@status\n          const stdout: String = result.stdout.text()\n          const stderr: String = result.stderr.text()\n\n          if (status === 0) {\n            if (callback.length === 1) {\n              callback(stdout)\n            } else {\n              callback(stdout, stderr)\n            }\n          } else if (errback === null) {\n            warn(stderr)\n          } else if (errback.length === 1) {\n            errback(status)\n          } else if (errback.length === 2) {\n            errback(status, stderr)\n          } else {\n            errback(status, stderr, stdout)\n          }\n        })\n      } else {\n        throw new Error(\"cannot execute command: process not available\")\n      }\n    }\n\n    public function exit(status: int = 0): void {\n      if (available) {\n        when_ready(function (): void {\n          http_post(\"\/exit\", String(status))\n        })\n      } else {\n        throw new Error(\"cannot exit: process not available\")\n      }\n    }\n\n    \/\/----------------------------------------------------------------\n\n    private var n_pending_requests: int = 0\n    private var ready_callbacks: Array = []\n\n    private function when_ready(callback: Function): void {\n      if (n_pending_requests === 0) {\n        callback()\n      } else {\n        ready_callbacks.push(callback)\n      }\n    }\n\n    private function handle_ready(): void {\n      for each (var callback: Function in ready_callbacks) {\n        callback()\n      }\n\n      ready_callbacks = []\n    }\n\n    private function http_post(\n      path: String, content: String, callback: Function = null\n    ): void {\n      const request: URLRequest = new URLRequest(http_url + path)\n\n      request.method = \"POST\"\n      request.data = content\n\n      const loader: URLLoader = new URLLoader\n\n      ++n_pending_requests\n\n      loader.addEventListener(\n        Event.COMPLETE,\n        function (event: Event): void {\n          if (callback !== null) {\n            callback(loader.data)\n          }\n\n          if (--n_pending_requests === 0) {\n            handle_ready()\n          }\n        }\n      )\n\n      loader.load(request)\n    }\n  }\n}\n","new_contents":"package stdio {\n  import flash.display.*\n  import flash.events.*\n  import flash.utils.*\n  import flash.net.*\n\n  public class StandardProcess implements Process {\n    private const buffered_stdin: BufferedStream = new BufferedStream\n    private const stdin_socket: SocketStream = new SocketStream\n    private const readline_socket: SocketStream = new SocketStream\n\n    private const stdout_socket: SocketStream = new SocketStream\n    private const stderr_socket: SocketStream = new SocketStream\n\n    private var _env: Object\n    private var _prompt: String = \"> \"\n\n    public function StandardProcess(env: Object) {\n      _env = env\n    }\n\n    public function initialize(callback: Function): void {\n      if (available) {\n        connect(callback)\n      } else {\n        callback()\n      }\n    }\n\n    public function get available(): Boolean {\n      return env[\"stdio.enabled\"]\n    }\n\n    private function get http_url(): String {\n      return env[\"stdio.http\"]\n    }\n\n    private function get interactive(): Boolean {\n      return env[\"stdio.interactive\"] === \"true\"\n    }\n\n    private function connect(callback: Function): void {\n      stdin_socket.onopen = onopen\n      readline_socket.onopen = onopen\n      stdout_socket.onopen = onopen\n      stderr_socket.onopen = onopen\n\n      var n: int = 0\n\n      function onopen(): void {\n        if (++n === 3) {\n          callback()\n        }\n      }\n\n      stdin_socket.ondata = buffered_stdin.write\n      stdin_socket.onclose = buffered_stdin.close\n      readline_socket.ondata = buffered_stdin.write\n      readline_socket.onclose = buffered_stdin.close\n\n      const stdin_port: int = get_int(\"stdio.in\")\n      const readline_port: int = get_int(\"stdio.readline\")\n\n      if (interactive) {\n        readline_socket.connect(\"localhost\", readline_port)\n      } else {\n        stdin_socket.connect(\"localhost\", stdin_port)\n      }\n\n      const stdout_port: int = get_int(\"stdio.out\")\n      const stderr_port: int = get_int(\"stdio.err\")\n\n      stdout_socket.connect(\"localhost\", stdout_port)\n      stderr_socket.connect(\"localhost\", stderr_port)\n\n      function get_int(name: String): int {\n        return parseInt(env[name])\n      }\n    }\n\n    \/\/----------------------------------------------------------------\n\n    public function get env(): * {\n      return _env\n    }\n\n    public function get argv(): Array {\n      if (env[\"stdio.argv\"] === \"\") {\n        return []\n      } else {\n        return env[\"stdio.argv\"].split(\" \").map(\n          function (argument: String, ...rest: Array): String {\n            return decodeURIComponent(argument)\n          }\n        )\n      }\n    }\n\n    public function puts(value: *): void {\n      if (available) {\n        if (interactive) {\n          readline_socket.puts(\"!\" + value)\n        } else {\n          stdout.puts(value)\n        }\n      } else {\n        debug.show(\"puts: \" + value)\n      }\n    }\n\n    public function warn(value: *): void {\n      if (available) {\n        stderr.puts(value)\n      } else {\n        debug.show(\"warn: \" + value)\n      }\n    }\n\n    public function die(value: *): void {\n      if (available) {\n        warn(value); exit(-1)\n      } else {\n        throw new Error(\"fatal error: \" + String(value))\n      }\n    }\n\n    public function style(styles: String, string: String): String {\n      const codes: Object = {\n        none: 0, bold: 1, italic: 3, underline: 4, inverse: 7,\n        black: 30, red: 31, green: 32, yellow: 33, blue: 34,\n        magenta: 35, cyan: 36, white: 37, gray: 90, grey: 90\n      }\n\n      if (styles === \"\") {\n        return string\n      } else {\n        return styles.split(\/\\s+\/).map(\n          function (style: String, ...rest: Array): String {\n            if (style in codes) {\n              return escape_sequence(codes[style])\n            } else {\n              throw new Error(\"style not supported: \" + style)\n            }\n          }\n        ).join(\"\") + string + escape_sequence(0)\n      }\n\n      function escape_sequence(code: int): String {\n        return \"\\x1b[\" + code + \"m\"\n      }\n    }\n\n    public function gets(callback: Function): void {\n      if (available) {\n        if (interactive) {\n          readline_socket.puts(\"?\" + _prompt)\n        }\n\n        stdin.gets(callback)\n      } else {\n        callback(null)\n      }\n    }\n\n    public function set prompt(value: String): void {\n      _prompt = value\n    }\n\n    public function get stdin(): InputStream {\n      return buffered_stdin\n    }\n\n    public function get stdout(): OutputStream {\n      return stdout_socket\n    }\n\n    public function get stderr(): OutputStream {\n      return stderr_socket\n    }\n\n    public function handle(error: *): void {\n      if (error is UncaughtErrorEvent) {\n        UncaughtErrorEvent(error).preventDefault()\n        handle(UncaughtErrorEvent(error).error)\n        exit(-1)\n      } else if (error is Error) {\n        \/\/ Important: Avoid the `Error(x)` casting syntax.\n        http_post(\"\/error\", (error as Error).getStackTrace())\n      } else if (error is ErrorEvent) {\n        http_post(\"\/error\", (error as ErrorEvent).text)\n      } else {\n        http_post(\"\/error\", String(error))\n      }\n    }\n\n    private function shell_quote(word: String): String {\n      if (\/^[-=.,\\w]+$\/.test(word)) {\n        return word\n      } else {\n        return \"'\" + word.replace(\/'\/g, \"'\\\\''\") + \"'\"\n      }\n    }\n\n    public function shell(\n      command: *,\n      callback: Function,\n      errback: Function = null\n    ): void {\n      if (available) {\n        if (command is Array) {\n          command = command.map(\n            function (word: String, ...rest: Array): String {\n              return shell_quote(word)\n            }\n          ).join(\" \")\n        }\n\n        http_post(\"\/shell\", command, function (data: String): void {\n          const result: XML = new XML(data)\n          const status: int = result.@status\n          const stdout: String = result.stdout.text()\n          const stderr: String = result.stderr.text()\n\n          if (status === 0) {\n            if (callback.length === 1) {\n              callback(stdout)\n            } else {\n              callback(stdout, stderr)\n            }\n          } else if (errback === null) {\n            warn(stderr)\n          } else if (errback.length === 1) {\n            errback(status)\n          } else if (errback.length === 2) {\n            errback(status, stderr)\n          } else {\n            errback(status, stderr, stdout)\n          }\n        })\n      } else {\n        throw new Error(\"cannot execute command: process not available\")\n      }\n    }\n\n    public function exit(status: int = 0): void {\n      if (available) {\n        when_ready(function (): void {\n          http_post(\"\/exit\", String(status))\n        })\n      } else {\n        throw new Error(\"cannot exit: process not available\")\n      }\n    }\n\n    \/\/----------------------------------------------------------------\n\n    private var n_pending_requests: int = 0\n    private var ready_callbacks: Array = []\n\n    private function when_ready(callback: Function): void {\n      if (n_pending_requests === 0) {\n        callback()\n      } else {\n        ready_callbacks.push(callback)\n      }\n    }\n\n    private function handle_ready(): void {\n      for each (var callback: Function in ready_callbacks) {\n        callback()\n      }\n\n      ready_callbacks = []\n    }\n\n    private function http_post(\n      path: String, content: String, callback: Function = null\n    ): void {\n      const request: URLRequest = new URLRequest(http_url + path)\n\n      request.method = \"POST\"\n      request.data = content\n\n      const loader: URLLoader = new URLLoader\n\n      ++n_pending_requests\n\n      loader.addEventListener(\n        Event.COMPLETE,\n        function (event: Event): void {\n          if (callback !== null) {\n            callback(loader.data)\n          }\n\n          if (--n_pending_requests === 0) {\n            handle_ready()\n          }\n        }\n      )\n\n      loader.load(request)\n    }\n  }\n}\n","subject":"Remove \"uncaught error\" notice.","message":"Remove \"uncaught error\" notice.\n","lang":"ActionScript","license":"mit","repos":"dbrock\/stdio.as,dbrock\/stdio.as,dbrock\/stdio.as"}
{"commit":"5232a694ee778edf19664d68d146ffd44c7b0ea1","old_file":"tamarin-central\/thane\/flash\/events\/Event.as","new_file":"tamarin-central\/thane\/flash\/events\/Event.as","old_contents":"package flash.events {\n\npublic class Event\n{\n    public static const CONNECT :String = \"connect\";\n    public static const CLOSE :String = \"close\";\n    public static const COMPLETE:String = \"complete\";\n\n    public function Event (type :String, bubbles :Boolean = false, cancelable :Boolean = false)\n    {\n        if (bubbles || cancelable) {\n            throw new Error(\"Not implemented\");\n        }\n        _type = type;\n    }\n\n    public function get type () :String\n    {\n        return _type;\n    }\n\n    public function get target () :Object\n    {\n        return null;\n    }\n\n    public function clone () :Event\n    {\n        return new Event(_type);\n    }\n\n    private var _type :String;\n}\n\n}\n","new_contents":"package flash.events {\n\npublic class Event\n{\n    public static const CONNECT :String = \"connect\";\n    public static const CLOSE :String = \"close\";\n    public static const COMPLETE:String = \"complete\";\n    public static const UNLOAD:String = \"unload\";\n\n    public function Event (type :String, bubbles :Boolean = false, cancelable :Boolean = false)\n    {\n        if (bubbles || cancelable) {\n            throw new Error(\"Not implemented\");\n        }\n        _type = type;\n    }\n\n    public function get type () :String\n    {\n        return _type;\n    }\n\n    public function get target () :Object\n    {\n        return null;\n    }\n\n    public function clone () :Event\n    {\n        return new Event(_type);\n    }\n\n    private var _type :String;\n}\n\n}\n","subject":"Add UNLOAD.","message":"Add UNLOAD.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane,greyhavens\/thane"}
{"commit":"142c70669ddae1319be0d4ad9901a5aa243495a1","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/controller\/media\/PreSequenceEndCommand.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/controller\/media\/PreSequenceEndCommand.as","old_contents":"package com.kaltura.kdpfl.controller.media\r\n{\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.SequenceProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.command.SimpleCommand;\r\n\r\n\t\/**\r\n\t * PostSequenceEndCommand is called when the pre-sequence of the player is complete. \r\n\t * The \"main-event\" media is reloaded into the player and begins to play automatically.\r\n\t * All variables which have to do with the pre-sequence are nullified and the sequence is registered as COMPLETE.\r\n\t *\/\r\n\tpublic class PreSequenceEndCommand extends SimpleCommand\r\n\t{\r\n\t\toverride public function execute(notification:INotification):void\r\n\t\t{\r\n\t\t\tvar sequenceProxy : SequenceProxy = facade.retrieveProxy( SequenceProxy.NAME ) as SequenceProxy;\r\n\t\t\tsequenceProxy.vo.isInSequence = false;\r\n\t\t\tsequenceProxy.vo.preCurrentIndex = -1;\r\n\t\t\tsequenceProxy.vo.preSequenceComplete = true;\r\n\t\t\tvar mediaProxy : MediaProxy = facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\tsendNotification(NotificationType.DO_PLAY);\r\n\t\t\t\r\n\t\t}\r\n\t}\r\n}","new_contents":"package com.kaltura.kdpfl.controller.media\r\n{\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.SequenceProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayer;\r\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\r\n\t\r\n\timport org.puremvc.as3.interfaces.INotification;\r\n\timport org.puremvc.as3.patterns.command.SimpleCommand;\r\n\r\n\t\/**\r\n\t * PostSequenceEndCommand is called when the pre-sequence of the player is complete. \r\n\t * The \"main-event\" media is reloaded into the player and begins to play automatically.\r\n\t * All variables which have to do with the pre-sequence are nullified and the sequence is registered as COMPLETE.\r\n\t *\/\r\n\tpublic class PreSequenceEndCommand extends SimpleCommand\r\n\t{\r\n\t\toverride public function execute(notification:INotification):void\r\n\t\t{\r\n\t\t\tvar sequenceProxy : SequenceProxy = facade.retrieveProxy( SequenceProxy.NAME ) as SequenceProxy;\r\n\t\t\tsequenceProxy.vo.isInSequence = false;\r\n\t\t\tsequenceProxy.vo.preCurrentIndex = -1;\r\n\t\t\tsequenceProxy.vo.preSequenceComplete = true;\r\n\t\t\tvar flashvars:Object = (facade.retrieveProxy( ConfigProxy.NAME ) as ConfigProxy).vo.flashvars;\r\n\t\t\tif (!flashvars.pauseAfterPreSequence || flashvars.pauseAfterPreSequence==\"false\")\r\n\t\t\t{\r\n\t\t\t\tsendNotification(NotificationType.DO_PLAY);\t\t\t\t\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tsendNotification(NotificationType.DO_PAUSE);\t\r\n\t\t\t\tvar mediaMediator:KMediaPlayerMediator = facade.retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\r\n\t\t\t\tmediaMediator.cleanMedia();\r\n\t\t\t\t\/\/reset timer\r\n\t\t\t\tsendNotification(NotificationType.PLAYER_UPDATE_PLAYHEAD, 0);\r\n\t\t\t\tmediaMediator.kMediaPlayer.showThumbnail();\r\n\t\t\t}\r\n\t\t\t\r\n\t\t}\r\n\t}\r\n}","subject":"support in pauseAfterPreSequence flashvar","message":"qnd: support in pauseAfterPreSequence flashvar\n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@85862 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp"}
{"commit":"d889c6596f40af03109f468410566498223d05c4","old_file":"src\/aerys\/minko\/render\/effect\/basic\/BasicStyle.as","new_file":"src\/aerys\/minko\/render\/effect\/basic\/BasicStyle.as","old_contents":"package aerys.minko.render.effect.basic\n{\n\timport aerys.minko.render.effect.Style;\n\n\tpublic final class BasicStyle\n\t{\n\t\tpublic static const DIFFUSE_MAP\t\t\t: int\t= Style.getStyleId(\"basic diffuse map\");\n\t\tpublic static const NORMAL_MAP\t\t\t: int\t= Style.getStyleId(\"basic normal map\");\n\t\t\n\t\tpublic static const BLENDING\t\t\t: int\t= Style.getStyleId(\"basic blending\");\n\t\t\n\t\tpublic static const TRIANGLE_CULLING\t: int\t= Style.getStyleId(\"basic triangle culling\");\n\t\tpublic static const NORMAL_MULTIPLIER\t: int\t= Style.getStyleId(\"basic normal multiplier\");\n\t}\n}","new_contents":"package aerys.minko.render.effect.basic\n{\n\timport aerys.minko.render.effect.Style;\n\n\tpublic final class BasicStyle\n\t{\n\t\tpublic static const DIFFUSE_COLOR\t\t: int\t= Style.getStyleId(\"basic diffuse color\");\n\t\tpublic static const DIFFUSE_MAP\t\t\t: int\t= Style.getStyleId(\"basic diffuse map\");\n\t\tpublic static const NORMAL_MAP\t\t\t: int\t= Style.getStyleId(\"basic normal map\");\n\t\t\n\t\tpublic static const BLENDING\t\t\t: int\t= Style.getStyleId(\"basic blending\");\n\t\t\n\t\tpublic static const TRIANGLE_CULLING\t: int\t= Style.getStyleId(\"basic triangle culling\");\n\t\tpublic static const NORMAL_MULTIPLIER\t: int\t= Style.getStyleId(\"basic normal multiplier\");\n\t}\n}","subject":"Create a BasicStyle.DIFFUSE_COLOR parameter","message":"Create a BasicStyle.DIFFUSE_COLOR parameter\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"746a7aaf6504b75fef722126a55a32e2631090f0","old_file":"plugins\/relatedEntriesPlugin\/src\/relatedEntriesPluginCode.as","new_file":"plugins\/relatedEntriesPlugin\/src\/relatedEntriesPluginCode.as","old_contents":"package\r\n{\r\n\timport com.kaltura.KalturaClient;\r\n\timport com.kaltura.commands.baseEntry.BaseEntryList;\r\n\timport com.kaltura.commands.playlist.PlaylistExecute;\r\n\timport com.kaltura.events.KalturaEvent;\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\r\n\timport com.kaltura.kdpfl.model.FuncsProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.ServicesProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.model.vo.ExternalInterfaceVO;\r\n\timport com.kaltura.kdpfl.plugin.IPlugin;\r\n\timport com.kaltura.kdpfl.plugin.component.RelatedEntriesMediator;\r\n\timport com.kaltura.kdpfl.plugin.component.RelatedEntriesNotificationType;\r\n\timport com.kaltura.kdpfl.plugin.component.RelatedEntriesSourceType;\r\n\timport com.kaltura.kdpfl.plugin.component.RelatedEntryVO;\r\n\timport com.kaltura.kdpfl.plugin.component.RelatedItemActionType;\r\n\timport com.kaltura.kdpfl.util.Functor;\r\n\timport com.kaltura.net.KalturaCall;\r\n\timport com.kaltura.types.KalturaStatsFeatureType;\r\n\timport com.kaltura.vo.KalturaBaseEntry;\r\n\timport com.kaltura.vo.KalturaBaseEntryFilter;\r\n\timport com.kaltura.vo.KalturaBaseEntryListResponse;\r\n\t\r\n\timport fl.core.UIComponent;\r\n\timport fl.data.DataProvider;\r\n\t\r\n\timport flash.events.Event;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.navigateToURL;\r\n\timport flash.utils.Timer;\r\n\t\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\timport org.puremvc.as3.patterns.facade.Facade;\r\n\t\r\n\tpublic class relatedEntriesPluginCode extends UIComponent implements IPlugin\r\n\t{\r\n\t\t\/**\r\n\t\t * current player's entry \r\n\t\t *\/\t\t\r\n\t\tpublic var entryId:String;\r\n\t\t\/**\r\n\t\t * source according to RelatedEntriesSourceType \r\n\t\t *\/\t\t\r\n\t\tpublic var sourceType:String;\r\n\t\t\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/\/TODO: the following 3 properties can be replaced with one, but due to appstudio limitaions\r\n\t\t\/\/we will seperate them\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/**\r\n\t\t * data for the related entries source.to be used when sourceType is \"entryIds\" \r\n\t\t *\/\t\t\r\n\t\tpublic var entryIdsSourceData:String;\r\n\t\t\/**\r\n\t\t * data for the related entries source.to be used when sourceType is \"referenceIds\" \r\n\t\t *\/\t\t\r\n\t\tpublic var referenceIdsSourceData:String;\r\n\t\t\/**\r\n\t\t * data for the related entries source.to be used when sourceType is \"globalPlaylist\" \r\n\t\t *\/\r\n\t\tpublic var playlistSourceData:String;\r\n\t\t\r\n\t\t[Bindable]\r\n\t\t\/**\r\n\t\t * holds the relatedEntries array\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic var dataProvider:DataProvider;\r\n\t\t\/**\r\n\t\t * default playlist ID. will be used when sourceType=automatic \r\n\t\t *\/\t\t\r\n\t\tpublic var automaticPlaylistId:String;\r\n\t\t\/**\r\n\t\t * should start playing related entry after \"autoPlayDelay\" seconds \r\n\t\t *\/\t\t\r\n\t\tpublic var autoPlay:Boolean;\r\n\t\t\/**\r\n\t\t * time to wait befre related entry is selected \r\n\t\t *\/\t\t\r\n\t\tpublic var autoPlayDelay:int = 3;\r\n\t\t\/**\r\n\t\t * action according to RelateditemActionType \r\n\t\t *\/\t\t\r\n\t\tpublic var itemClickAction:String = RelatedItemActionType.LOAD_IN_PLAYER;\r\n\t\t\/**\r\n\t\t * URL address to navigate to, in case itemClickAction=GO_TO_URL \r\n\t\t *\/\t\t\r\n\t\tpublic var urlAddress:String;\r\n\t\t\/**\r\n\t\t *JS function to call in case itemClickAction=CALL_JS_FUNC \r\n\t\t *\/\t\t\r\n\t\tpublic var jsFunc:String;\r\n\t\t\/**\r\n\t\t * parameters of JS Func \r\n\t\t *\/\t\t\r\n\t\tpublic var jsParams:Object;\r\n\t\t[Bindable]\r\n\t\t\/**\r\n\t\t * Will be used for the countdown display in the next selected related item renderer  \r\n\t\t *\/\t\t\r\n\t\tpublic var timeRemaining:int = 0; \r\n\t\t[Bindable]\r\n\t\t\/**\r\n\t\t * the current selected relatedEntryVo object \r\n\t\t *\/\t\t\r\n\t\tpublic var selectedRelatedVo:RelatedEntryVO;\r\n\t\t\/**\r\n\t\t * if true, the next up item will be selected randomally \r\n\t\t *\/\t\t\r\n\t\tpublic var selectRandomNext:Boolean;\r\n\t\t\r\n\t\t\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/\/ private fields\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/**\r\n\t\t * timer for the timeRemaining countdown \r\n\t\t *\/\t\t\r\n\t\tprivate var _timeRemainingTimer:Timer;\r\n\t\tprivate var _isTimerRunning:Boolean;\t\t\r\n\t\t\r\n\t\tprivate var _mediator:RelatedEntriesMediator;\r\n\t\tprivate var _facade:IFacade;\r\n\t\t\r\n\t\tpublic function relatedEntriesPluginCode()\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\r\n\t\tpublic function initializePlugin(facade:IFacade):void\r\n\t\t{\r\n\t\t\t_facade = facade;\r\n\t\t\t_mediator = new RelatedEntriesMediator(this);\r\n\t\t\t_facade.registerMediator(_mediator);\r\n\t\t\tvar mediaProxy:MediaProxy = _facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\tmediaProxy.vo.supportImageDuration = true;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function setSkin(styleName:String, setSkinSize:Boolean=false):void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * will send an API call to retrieve entries according to sourceType and sourceData \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function loadEntries():void\r\n\t\t{\t\t\t\r\n\t\t\tvar kc:KalturaClient = (_facade.retrieveProxy(ServicesProxy.NAME) as ServicesProxy).vo.kalturaClient;\r\n\t\t\tvar kalturaCall:KalturaCall;\r\n\t\t\tvar sourceData:String;\r\n\t\t\tswitch (sourceType)\r\n\t\t\t{\r\n\t\t\t\tcase RelatedEntriesSourceType.AUTOMATIC:\r\n\t\t\t\tcase RelatedEntriesSourceType.GLOBAL_PLAYLIST:\r\n\t\t\t\t\tif (sourceType == RelatedEntriesSourceType.AUTOMATIC)\r\n\t\t\t\t\t\tsourceData = automaticPlaylistId;\r\n\t\t\t\t\telse\r\n\t\t\t\t\t\tsourceData = playlistSourceData;\r\n\t\t\t\t\tkalturaCall = new PlaylistExecute(sourceData);\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase RelatedEntriesSourceType.ENTRY_IDS:\r\n\t\t\t\tcase RelatedEntriesSourceType.REFERENCE_IDS:\r\n\t\t\t\t\tif (sourceType == RelatedEntriesSourceType.ENTRY_IDS)\r\n\t\t\t\t\t\tsourceData = entryIdsSourceData;\r\n\t\t\t\t\telse\r\n\t\t\t\t\t\tsourceData = referenceIdsSourceData;\r\n\t\t\t\t\tvar filter:KalturaBaseEntryFilter = new KalturaBaseEntryFilter();\r\n\t\t\t\t\tif (sourceType == RelatedEntriesSourceType.ENTRY_IDS)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tfilter.idIn = sourceData;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse \/\/reference IDs list\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tfilter.referenceIdIn = sourceData;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tkalturaCall = new BaseEntryList(filter);\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (!sourceData || !kalturaCall)\r\n\t\t\t{\r\n\t\t\t\ttrace (\"cannot retrieve related entries, missing information\");\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tkalturaCall.addEventListener(KalturaEvent.COMPLETE, onEntriesComplete);\r\n\t\t\t\tkalturaCall.addEventListener(KalturaEvent.FAILED, onEntriesFailed);\r\n\t\t\t\tkc.post(kalturaCall);\r\n\t\t\t}\t\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Handler for the entries API request.\r\n\t\t * Will populate the data provider \r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onEntriesComplete(event:KalturaEvent):void \r\n\t\t{\r\n\t\t\tvar resultArray:Array;\r\n\t\t\tvar dpArray:Array = new Array();\r\n\t\t\tif (sourceType == RelatedEntriesSourceType.AUTOMATIC || sourceType == RelatedEntriesSourceType.GLOBAL_PLAYLIST)\r\n\t\t\t{\r\n\t\t\t\tresultArray = event.data as Array;\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tresultArray = (event.data as KalturaBaseEntryListResponse).objects;\r\n\t\t\t}\r\n\t\t\tif (resultArray)\r\n\t\t\t{\r\n\t\t\t\tfor each (var entry:KalturaBaseEntry in resultArray)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (entry.id != entryId) \/\/current entry shouldn't be part of related entries\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar relatedEntry:RelatedEntryVO = new RelatedEntryVO(entry);\r\n\t\t\t\t\t\tdpArray.push(relatedEntry);\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tif (!dpArray.length)\r\n\t\t\t\t{\r\n\t\t\t\t\tselectedRelatedVo = null;\r\n\t\t\t\t}\r\n\t\t\t\telse\r\n\t\t\t\t{\r\n\t\t\t\t\tif (selectRandomNext)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar randomIndex:int = Math.round(Math.random() * dpArray.length);\r\n\t\t\t\t\t\t\/\/set the next up in the first place in the array\r\n\t\t\t\t\t\tif (randomIndex != 0)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tvar selected:RelatedEntryVO = dpArray.splice(randomIndex,1)[0];\r\n\t\t\t\t\t\t\tdpArray.splice(0, 0, selected);\t\t\t\t\t\t\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\tselectedRelatedVo = dpArray[0] as RelatedEntryVO;\r\n\t\t\t\t\tselectedRelatedVo.isUpNext = true;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t\tdataProvider = new DataProvider(dpArray);\r\n\t\t\t\r\n\t\t\t_facade.sendNotification(RelatedEntriesNotificationType.RELATED_ENTRIES_LOADED);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Entries API request failed \r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onEntriesFailed(event:KalturaEvent):void \r\n\t\t{\r\n\t\t\ttrace (\"failed to retrieve related entries\");\r\n\t\t\t\/\/fallback to automatic playlist\r\n\t\t\tif (sourceType!=RelatedEntriesSourceType.AUTOMATIC && automaticPlaylistId)\r\n\t\t\t{\r\n\t\t\t\ttrace (\"fallback to automtaic playlist:\", automaticPlaylistId);\r\n\t\t\t\tsourceType = RelatedEntriesSourceType.AUTOMATIC;\r\n\t\t\t\tloadEntries();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\tpublic function setUpNext(index:int):void\r\n\t\t{\r\n\t\t\tif (dataProvider && index >= 0 && index < dataProvider.length)\r\n\t\t\t{\r\n\t\t\t\t\/\/unselect old selected\r\n\t\t\t\tif (selectedRelatedVo)\r\n\t\t\t\t\tselectedRelatedVo.isUpNext = false;\r\n\t\t\t\t\r\n\t\t\t\tselectedRelatedVo = dataProvider.getItemAt(index) as RelatedEntryVO;\r\n\t\t\t\tselectedRelatedVo.isUpNext = true;\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\ttrace (\"could not set up next, invalid value:\", index);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * start action on selectedRelatedVo according to itemClickAction value \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function startAction():void \r\n\t\t{\r\n\t\t\tswitch (itemClickAction)\r\n\t\t\t{\r\n\t\t\t\tcase RelatedItemActionType.LOAD_IN_PLAYER:\r\n\t\t\t\t\t(_facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.singleAutoPlay = true;\r\n\t\t\t\t\tif (!selectedRelatedVo)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\ttrace (\"cannot load related entry, no selected related entry\");\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_facade.sendNotification(NotificationType.CHANGE_MEDIA, {entryId: selectedRelatedVo.entry.id, originFeature: KalturaStatsFeatureType.RELATED});\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase RelatedItemActionType.CALL_JS_FUNC:\r\n\t\t\t\t\tvar externalProxy:ExternalInterfaceProxy = _facade.retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\r\n\t\t\t\t\tif (externalProxy.vo.enabled)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\texternalProxy.call(jsFunc, jsParams);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase RelatedItemActionType.GO_TO_URL:\r\n\t\t\t\t\tvar funcProxy:FuncsProxy = Functor.globalsFunctionsObject as FuncsProxy;\r\n\t\t\t\t\tfuncProxy.navigate(urlAddress, \"_blank\");\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * starts remainingTime timer\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function startTimer():void\r\n\t\t{\r\n\t\t\tif (autoPlayDelay==0)\r\n\t\t\t{\r\n\t\t\t\tonTimerComplete();\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tif (!_timeRemainingTimer)\r\n\t\t\t\t{\r\n\t\t\t\t\t_timeRemainingTimer = new Timer(1000, autoPlayDelay);\r\n\t\t\t\t\t_timeRemainingTimer.addEventListener(TimerEvent.TIMER, onTimer, false, 0, true);\r\n\t\t\t\t\t_timeRemainingTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete, false, 0, true);\r\n\t\t\t\t}\r\n\t\t\t\telse\r\n\t\t\t\t{\r\n\t\t\t\t\t_timeRemainingTimer.repeatCount = autoPlayDelay;\r\n\t\t\t\t\t_timeRemainingTimer.reset();\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\ttimeRemaining = autoPlayDelay;\r\n\t\t\t\t_timeRemainingTimer.start();\r\n\t\t\t\tisTimerRunning = true;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * stops remainingTime timer \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function stopTimer():void\r\n\t\t{\r\n\t\t\tif (_timeRemainingTimer && _timeRemainingTimer.running)\r\n\t\t\t{\r\n\t\t\t\t_timeRemainingTimer.stop();\r\n\t\t\t\tisTimerRunning = false;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * resumes remainingTime timer \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function resumeTimer():void\r\n\t\t{\r\n\t\t\tif (_timeRemainingTimer && !_timeRemainingTimer.running)\r\n\t\t\t{\r\n\t\t\t\t_timeRemainingTimer.start();\r\n\t\t\t\tisTimerRunning = true;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onTimer(event:TimerEvent):void\r\n\t\t{\r\n\t\t\ttimeRemaining = _timeRemainingTimer.repeatCount - _timeRemainingTimer.currentCount;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onTimerComplete(event:TimerEvent = null):void\r\n\t\t{\r\n\t\t\ttimeRemaining = 0;\r\n\t\t\tisTimerRunning = false;\r\n\t\t\tstartAction();\r\n\t\t}\r\n\t\t\r\n\t\t[Bindable]\r\n\t\t\/**\r\n\t\t * indicated if timer is currently running \r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function get isTimerRunning():Boolean\r\n\t\t{\r\n\t\t\treturn _isTimerRunning;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set isTimerRunning(value:Boolean):void\r\n\t\t{\r\n\t\t\t_isTimerRunning = value;\r\n\t\t}\r\n\t}\r\n\t\r\n}","new_contents":"package\r\n{\r\n\timport com.kaltura.KalturaClient;\r\n\timport com.kaltura.commands.baseEntry.BaseEntryList;\r\n\timport com.kaltura.commands.playlist.PlaylistExecute;\r\n\timport com.kaltura.events.KalturaEvent;\r\n\timport com.kaltura.kdpfl.model.ConfigProxy;\r\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\r\n\timport com.kaltura.kdpfl.model.FuncsProxy;\r\n\timport com.kaltura.kdpfl.model.MediaProxy;\r\n\timport com.kaltura.kdpfl.model.ServicesProxy;\r\n\timport com.kaltura.kdpfl.model.type.NotificationType;\r\n\timport com.kaltura.kdpfl.model.vo.ExternalInterfaceVO;\r\n\timport com.kaltura.kdpfl.plugin.IPlugin;\r\n\timport com.kaltura.kdpfl.plugin.component.RelatedEntriesMediator;\r\n\timport com.kaltura.kdpfl.plugin.component.RelatedEntriesNotificationType;\r\n\timport com.kaltura.kdpfl.plugin.component.RelatedEntriesSourceType;\r\n\timport com.kaltura.kdpfl.plugin.component.RelatedEntryVO;\r\n\timport com.kaltura.kdpfl.plugin.component.RelatedItemActionType;\r\n\timport com.kaltura.kdpfl.util.Functor;\r\n\timport com.kaltura.net.KalturaCall;\r\n\timport com.kaltura.types.KalturaStatsFeatureType;\r\n\timport com.kaltura.vo.KalturaBaseEntry;\r\n\timport com.kaltura.vo.KalturaBaseEntryFilter;\r\n\timport com.kaltura.vo.KalturaBaseEntryListResponse;\r\n\timport com.kaltura.kdpfl.util.URLUtils;\r\n\t\r\n\timport fl.core.UIComponent;\r\n\timport fl.data.DataProvider;\r\n\t\r\n\timport flash.events.Event;\r\n\timport flash.events.TimerEvent;\r\n\timport flash.net.URLRequest;\r\n\timport flash.net.navigateToURL;\r\n\timport flash.utils.Timer;\r\n\t\r\n\timport org.puremvc.as3.interfaces.IFacade;\r\n\timport org.puremvc.as3.patterns.facade.Facade;\r\n\t\r\n\tpublic class relatedEntriesPluginCode extends UIComponent implements IPlugin\r\n\t{\r\n\t\t\/**\r\n\t\t * current player's entry \r\n\t\t *\/\t\t\r\n\t\tpublic var entryId:String;\r\n\t\t\/**\r\n\t\t * source according to RelatedEntriesSourceType \r\n\t\t *\/\t\t\r\n\t\tpublic var sourceType:String;\r\n\t\t\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/\/TODO: the following 3 properties can be replaced with one, but due to appstudio limitaions\r\n\t\t\/\/we will seperate them\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/**\r\n\t\t * data for the related entries source.to be used when sourceType is \"entryIds\" \r\n\t\t *\/\t\t\r\n\t\tpublic var entryIdsSourceData:String;\r\n\t\t\/**\r\n\t\t * data for the related entries source.to be used when sourceType is \"referenceIds\" \r\n\t\t *\/\t\t\r\n\t\tpublic var referenceIdsSourceData:String;\r\n\t\t\/**\r\n\t\t * data for the related entries source.to be used when sourceType is \"globalPlaylist\" \r\n\t\t *\/\r\n\t\tpublic var playlistSourceData:String;\r\n\t\t\r\n\t\t[Bindable]\r\n\t\t\/**\r\n\t\t * holds the relatedEntries array\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic var dataProvider:DataProvider;\r\n\t\t\/**\r\n\t\t * default playlist ID. will be used when sourceType=automatic \r\n\t\t *\/\t\t\r\n\t\tpublic var automaticPlaylistId:String;\r\n\t\t\/**\r\n\t\t * should start playing related entry after \"autoPlayDelay\" seconds \r\n\t\t *\/\t\t\r\n\t\tpublic var autoPlay:Boolean;\r\n\t\t\/**\r\n\t\t * time to wait befre related entry is selected \r\n\t\t *\/\t\t\r\n\t\tpublic var autoPlayDelay:int = 3;\r\n\t\t\/**\r\n\t\t * action according to RelateditemActionType \r\n\t\t *\/\t\t\r\n\t\tpublic var itemClickAction:String = RelatedItemActionType.LOAD_IN_PLAYER;\r\n\t\t\/**\r\n\t\t * URL address to navigate to, in case itemClickAction=GO_TO_URL \r\n\t\t *\/\t\t\r\n\t\tpublic var urlAddress:String;\r\n\t\t\/**\r\n\t\t *JS function to call in case itemClickAction=CALL_JS_FUNC \r\n\t\t *\/\t\t\r\n\t\tpublic var jsFunc:String;\r\n\t\t\/**\r\n\t\t * parameters of JS Func \r\n\t\t *\/\t\t\r\n\t\tpublic var jsParams:Object;\r\n\t\t[Bindable]\r\n\t\t\/**\r\n\t\t * Will be used for the countdown display in the next selected related item renderer  \r\n\t\t *\/\t\t\r\n\t\tpublic var timeRemaining:int = 0; \r\n\t\t[Bindable]\r\n\t\t\/**\r\n\t\t * the current selected relatedEntryVo object \r\n\t\t *\/\t\t\r\n\t\tpublic var selectedRelatedVo:RelatedEntryVO;\r\n\t\t\/**\r\n\t\t * if true, the next up item will be selected randomally \r\n\t\t *\/\t\t\r\n\t\tpublic var selectRandomNext:Boolean;\r\n\t\t\r\n\t\t\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/\/ private fields\r\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\n\t\t\/**\r\n\t\t * timer for the timeRemaining countdown \r\n\t\t *\/\t\t\r\n\t\tprivate var _timeRemainingTimer:Timer;\r\n\t\tprivate var _isTimerRunning:Boolean;\t\t\r\n\t\t\r\n\t\tprivate var _mediator:RelatedEntriesMediator;\r\n\t\tprivate var _facade:IFacade;\r\n\t\t\r\n\t\tpublic function relatedEntriesPluginCode()\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\r\n\t\tpublic function initializePlugin(facade:IFacade):void\r\n\t\t{\r\n\t\t\t_facade = facade;\r\n\t\t\t_mediator = new RelatedEntriesMediator(this);\r\n\t\t\t_facade.registerMediator(_mediator);\r\n\t\t\tvar mediaProxy:MediaProxy = _facade.retrieveProxy(MediaProxy.NAME) as MediaProxy;\r\n\t\t\tmediaProxy.vo.supportImageDuration = true;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function setSkin(styleName:String, setSkinSize:Boolean=false):void\r\n\t\t{\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * will send an API call to retrieve entries according to sourceType and sourceData \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function loadEntries():void\r\n\t\t{\t\t\t\r\n\t\t\tvar kc:KalturaClient = (_facade.retrieveProxy(ServicesProxy.NAME) as ServicesProxy).vo.kalturaClient;\r\n\t\t\tvar kalturaCall:KalturaCall;\r\n\t\t\tvar sourceData:String;\r\n\t\t\tswitch (sourceType)\r\n\t\t\t{\r\n\t\t\t\tcase RelatedEntriesSourceType.AUTOMATIC:\r\n\t\t\t\tcase RelatedEntriesSourceType.GLOBAL_PLAYLIST:\r\n\t\t\t\t\tif (sourceType == RelatedEntriesSourceType.AUTOMATIC)\r\n\t\t\t\t\t\tsourceData = automaticPlaylistId;\r\n\t\t\t\t\telse\r\n\t\t\t\t\t\tsourceData = playlistSourceData;\r\n\t\t\t\t\tkalturaCall = new PlaylistExecute(sourceData);\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase RelatedEntriesSourceType.ENTRY_IDS:\r\n\t\t\t\tcase RelatedEntriesSourceType.REFERENCE_IDS:\r\n\t\t\t\t\tif (sourceType == RelatedEntriesSourceType.ENTRY_IDS)\r\n\t\t\t\t\t\tsourceData = entryIdsSourceData;\r\n\t\t\t\t\telse\r\n\t\t\t\t\t\tsourceData = referenceIdsSourceData;\r\n\t\t\t\t\tvar filter:KalturaBaseEntryFilter = new KalturaBaseEntryFilter();\r\n\t\t\t\t\tif (sourceType == RelatedEntriesSourceType.ENTRY_IDS)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tfilter.idIn = sourceData;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse \/\/reference IDs list\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tfilter.referenceIdIn = sourceData;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tkalturaCall = new BaseEntryList(filter);\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (!sourceData || !kalturaCall)\r\n\t\t\t{\r\n\t\t\t\ttrace (\"cannot retrieve related entries, missing information\");\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tkalturaCall.addEventListener(KalturaEvent.COMPLETE, onEntriesComplete);\r\n\t\t\t\tkalturaCall.addEventListener(KalturaEvent.FAILED, onEntriesFailed);\r\n\t\t\t\tkc.post(kalturaCall);\r\n\t\t\t}\t\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Handler for the entries API request.\r\n\t\t * Will populate the data provider \r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onEntriesComplete(event:KalturaEvent):void \r\n\t\t{\r\n\t\t\tvar resultArray:Array;\r\n\t\t\tvar dpArray:Array = new Array();\r\n\t\t\tif (sourceType == RelatedEntriesSourceType.AUTOMATIC || sourceType == RelatedEntriesSourceType.GLOBAL_PLAYLIST)\r\n\t\t\t{\r\n\t\t\t\tresultArray = event.data as Array;\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tresultArray = (event.data as KalturaBaseEntryListResponse).objects;\r\n\t\t\t}\r\n\t\t\tif (resultArray)\r\n\t\t\t{\r\n\t\t\t\tfor each (var entry:KalturaBaseEntry in resultArray)\r\n\t\t\t\t{\r\n\t\t\t\t\tif (entry.id != entryId) \/\/current entry shouldn't be part of related entries\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tif (entry.thumbnailUrl && entry.thumbnailUrl.indexOf( \"thumbnail\/entry_id\" ) != -1)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tentry.thumbnailUrl +=  URLUtils.getThumbURLPostfix((_facade.retrieveProxy(ConfigProxy.NAME) as ConfigProxy).vo.flashvars, \r\n\t\t\t\t\t\t\t\t(_facade.retrieveProxy(ServicesProxy.NAME) as ServicesProxy).vo.kalturaClient.ks);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tvar relatedEntry:RelatedEntryVO = new RelatedEntryVO(entry);\r\n\t\t\t\t\t\tdpArray.push(relatedEntry);\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tif (!dpArray.length)\r\n\t\t\t\t{\r\n\t\t\t\t\tselectedRelatedVo = null;\r\n\t\t\t\t}\r\n\t\t\t\telse\r\n\t\t\t\t{\r\n\t\t\t\t\tif (selectRandomNext)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar randomIndex:int = Math.round(Math.random() * dpArray.length);\r\n\t\t\t\t\t\t\/\/set the next up in the first place in the array\r\n\t\t\t\t\t\tif (randomIndex != 0)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tvar selected:RelatedEntryVO = dpArray.splice(randomIndex,1)[0];\r\n\t\t\t\t\t\t\tdpArray.splice(0, 0, selected);\t\t\t\t\t\t\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\tselectedRelatedVo = dpArray[0] as RelatedEntryVO;\r\n\t\t\t\t\tselectedRelatedVo.isUpNext = true;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t\tdataProvider = new DataProvider(dpArray);\r\n\t\t\t\r\n\t\t\t_facade.sendNotification(RelatedEntriesNotificationType.RELATED_ENTRIES_LOADED);\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * Entries API request failed \r\n\t\t * @param event\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tprivate function onEntriesFailed(event:KalturaEvent):void \r\n\t\t{\r\n\t\t\ttrace (\"failed to retrieve related entries\");\r\n\t\t\t\/\/fallback to automatic playlist\r\n\t\t\tif (sourceType!=RelatedEntriesSourceType.AUTOMATIC && automaticPlaylistId)\r\n\t\t\t{\r\n\t\t\t\ttrace (\"fallback to automtaic playlist:\", automaticPlaylistId);\r\n\t\t\t\tsourceType = RelatedEntriesSourceType.AUTOMATIC;\r\n\t\t\t\tloadEntries();\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\r\n\t\tpublic function setUpNext(index:int):void\r\n\t\t{\r\n\t\t\tif (dataProvider && index >= 0 && index < dataProvider.length)\r\n\t\t\t{\r\n\t\t\t\t\/\/unselect old selected\r\n\t\t\t\tif (selectedRelatedVo)\r\n\t\t\t\t\tselectedRelatedVo.isUpNext = false;\r\n\t\t\t\t\r\n\t\t\t\tselectedRelatedVo = dataProvider.getItemAt(index) as RelatedEntryVO;\r\n\t\t\t\tselectedRelatedVo.isUpNext = true;\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\ttrace (\"could not set up next, invalid value:\", index);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * start action on selectedRelatedVo according to itemClickAction value \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function startAction():void \r\n\t\t{\r\n\t\t\tswitch (itemClickAction)\r\n\t\t\t{\r\n\t\t\t\tcase RelatedItemActionType.LOAD_IN_PLAYER:\r\n\t\t\t\t\t(_facade.retrieveProxy(MediaProxy.NAME) as MediaProxy).vo.singleAutoPlay = true;\r\n\t\t\t\t\tif (!selectedRelatedVo)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\ttrace (\"cannot load related entry, no selected related entry\");\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t_facade.sendNotification(NotificationType.CHANGE_MEDIA, {entryId: selectedRelatedVo.entry.id, originFeature: KalturaStatsFeatureType.RELATED});\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase RelatedItemActionType.CALL_JS_FUNC:\r\n\t\t\t\t\tvar externalProxy:ExternalInterfaceProxy = _facade.retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\r\n\t\t\t\t\tif (externalProxy.vo.enabled)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\texternalProxy.call(jsFunc, jsParams);\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase RelatedItemActionType.GO_TO_URL:\r\n\t\t\t\t\tvar funcProxy:FuncsProxy = Functor.globalsFunctionsObject as FuncsProxy;\r\n\t\t\t\t\tfuncProxy.navigate(urlAddress, \"_blank\");\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * starts remainingTime timer\r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function startTimer():void\r\n\t\t{\r\n\t\t\tif (autoPlayDelay==0)\r\n\t\t\t{\r\n\t\t\t\tonTimerComplete();\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tif (!_timeRemainingTimer)\r\n\t\t\t\t{\r\n\t\t\t\t\t_timeRemainingTimer = new Timer(1000, autoPlayDelay);\r\n\t\t\t\t\t_timeRemainingTimer.addEventListener(TimerEvent.TIMER, onTimer, false, 0, true);\r\n\t\t\t\t\t_timeRemainingTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete, false, 0, true);\r\n\t\t\t\t}\r\n\t\t\t\telse\r\n\t\t\t\t{\r\n\t\t\t\t\t_timeRemainingTimer.repeatCount = autoPlayDelay;\r\n\t\t\t\t\t_timeRemainingTimer.reset();\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\ttimeRemaining = autoPlayDelay;\r\n\t\t\t\t_timeRemainingTimer.start();\r\n\t\t\t\tisTimerRunning = true;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * stops remainingTime timer \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function stopTimer():void\r\n\t\t{\r\n\t\t\tif (_timeRemainingTimer && _timeRemainingTimer.running)\r\n\t\t\t{\r\n\t\t\t\t_timeRemainingTimer.stop();\r\n\t\t\t\tisTimerRunning = false;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t * resumes remainingTime timer \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function resumeTimer():void\r\n\t\t{\r\n\t\t\tif (_timeRemainingTimer && !_timeRemainingTimer.running)\r\n\t\t\t{\r\n\t\t\t\t_timeRemainingTimer.start();\r\n\t\t\t\tisTimerRunning = true;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onTimer(event:TimerEvent):void\r\n\t\t{\r\n\t\t\ttimeRemaining = _timeRemainingTimer.repeatCount - _timeRemainingTimer.currentCount;\r\n\t\t}\r\n\t\t\r\n\t\tprivate function onTimerComplete(event:TimerEvent = null):void\r\n\t\t{\r\n\t\t\ttimeRemaining = 0;\r\n\t\t\tisTimerRunning = false;\r\n\t\t\tstartAction();\r\n\t\t}\r\n\t\t\r\n\t\t[Bindable]\r\n\t\t\/**\r\n\t\t * indicated if timer is currently running \r\n\t\t * @return \r\n\t\t * \r\n\t\t *\/\t\t\r\n\t\tpublic function get isTimerRunning():Boolean\r\n\t\t{\r\n\t\t\treturn _isTimerRunning;\r\n\t\t}\r\n\t\t\r\n\t\tpublic function set isTimerRunning(value:Boolean):void\r\n\t\t{\r\n\t\t\t_isTimerRunning = value;\r\n\t\t}\r\n\t}\r\n\t\r\n}","subject":"add referrer and ks on thumbURl, if needed","message":"qnd: add referrer and ks on thumbURl, if needed\n\ngit-svn-id: 3f608e5a9a704dd448217c0a64c508e7f145cfa1@85990 6b8eccd3-e8c5-4e7d-8186-e12b5326b719\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp,kaltura\/kdp"}
{"commit":"756181f8c223f2a511efccf9127e70ba5678eb04","old_file":"src\/aerys\/minko\/render\/shader\/node\/common\/UV.as","new_file":"src\/aerys\/minko\/render\/shader\/node\/common\/UV.as","old_contents":"package aerys.minko.render.shader.node.common\n{\n\timport aerys.minko.render.shader.node.Components;\n\timport aerys.minko.render.shader.node.Dummy;\n\timport aerys.minko.render.shader.node.IFragmentNode;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.render.shader.node.IVertexNode;\n\timport aerys.minko.render.shader.node.leaf.Attribute;\n\timport aerys.minko.render.shader.node.leaf.TransformParameter;\n\timport aerys.minko.render.shader.node.operation.builtin.Divide;\n\timport aerys.minko.render.shader.node.operation.builtin.Multiply4x4;\n\timport aerys.minko.render.shader.node.operation.manipulation.Extract;\n\timport aerys.minko.render.shader.node.operation.manipulation.Interpolate;\n\timport aerys.minko.scene.visitor.data.TransformData;\n\timport aerys.minko.type.vertex.format.VertexComponent;\n\t\n\tpublic class UV extends Dummy implements IVertexNode\n\t{\n\t\tpublic function get interpolated() : INode\n\t\t{\n\/\/\t\t\tvar simpleUv : INode = new Multiply4x4(\n\/\/\t\t\t\tnew Interpolate(new Attribute(VertexComponent.XYZ)),\n\/\/\t\t\t\tnew TransformParameter(16, TransformData.LOCAL_TO_UV)\n\/\/\t\t\t);\n\/\/\t\t\t\n\/\/\t\t\tvar uv : INode = new Divide(\n\/\/\t\t\t\tsimpleUv, \n\/\/\t\t\t\tnew Extract(simpleUv, Components.W)\n\/\/\t\t\t);\n\/\/\t\t\t\n\/\/\t\t\treturn uv;\n\t\t\treturn new Interpolate(this);\n\t\t}\n\t\t\n\t\tpublic function UV()\n\t\t{\n\t\t\tvar simpleUv : INode = new Multiply4x4(\n\t\t\t\tnew Attribute(VertexComponent.XYZ),\n\t\t\t\tnew TransformParameter(16, TransformData.LOCAL_TO_UV)\n\t\t\t);\n\t\t\t\n\t\t\tvar uv : INode = new Divide(\n\t\t\t\tsimpleUv, \n\t\t\t\tnew Extract(simpleUv, Components.W)\n\t\t\t);\n\t\t\t\n\t\t\tsuper(uv);\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.shader.node.common\n{\n\timport aerys.minko.render.shader.node.Components;\n\timport aerys.minko.render.shader.node.Dummy;\n\timport aerys.minko.render.shader.node.IFragmentNode;\n\timport aerys.minko.render.shader.node.INode;\n\timport aerys.minko.render.shader.node.IVertexNode;\n\timport aerys.minko.render.shader.node.leaf.Attribute;\n\timport aerys.minko.render.shader.node.leaf.TransformParameter;\n\timport aerys.minko.render.shader.node.operation.builtin.Divide;\n\timport aerys.minko.render.shader.node.operation.builtin.Multiply4x4;\n\timport aerys.minko.render.shader.node.operation.manipulation.Extract;\n\timport aerys.minko.render.shader.node.operation.manipulation.Interpolate;\n\timport aerys.minko.scene.visitor.data.TransformData;\n\timport aerys.minko.type.vertex.format.VertexComponent;\n\t\n\tpublic class UV extends Dummy implements IVertexNode\n\t{\n\t\tpublic function get interpolated() : INode\n\t\t{\n\t\t\tvar simpleUv : INode = new Interpolate(\n\t\t\t\tnew Multiply4x4(\n\t\t\t\t\tnew Attribute(VertexComponent.XYZ),\n\t\t\t\t\tnew TransformParameter(16, TransformData.LOCAL_TO_UV)\n\t\t\t\t)\n\t\t\t);\n\t\t\t\n\t\t\tvar uv : INode = new Divide(\n\t\t\t\tsimpleUv, \n\t\t\t\tnew Extract(simpleUv, Components.W)\n\t\t\t);\n\t\t\t\n\t\t\treturn uv;\n\t\t}\n\t\t\n\t\tpublic function UV()\n\t\t{\n\t\t\tvar simpleUv : INode = new Multiply4x4(\n\t\t\t\tnew Attribute(VertexComponent.XYZ),\n\t\t\t\tnew TransformParameter(16, TransformData.LOCAL_TO_UV)\n\t\t\t);\n\t\t\t\n\t\t\tvar uv : INode = new Divide(\n\t\t\t\tsimpleUv, \n\t\t\t\tnew Extract(simpleUv, Components.W)\n\t\t\t);\n\t\t\t\n\t\t\tsuper(uv);\n\t\t}\n\t}\n}\n","subject":"Fix the UV Shader node","message":"Fix the UV Shader node\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"e97ecb0f6563f3e7fc2b92f21f8d7db716e7bfb4","old_file":"src\/gaforflash_example.as","new_file":"src\/gaforflash_example.as","old_contents":"\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage\n{\n    import com.google.analytics.AnalyticsTracker;\n    import com.google.analytics.GATracker;\n    import com.google.analytics.core.TrackerMode;\n    \n    import flash.display.Sprite;\n    import flash.events.Event;\n    \n    \/* note:\n       Basic example\n       \n    *\/\n    [SWF(width=\"800\", height=\"600\", backgroundColor='0xffffff', frameRate='24', pageTitle='example', scriptRecursionLimit='1000', scriptTimeLimit='60')]\n    [ExcludeClass]\n    public class gaforflash_example extends Sprite\n    {\n        \/* You need to define a valid GA ID here *\/\n        private const GA_ID:String = \"UA-111-222\";\n        \n        public var tracker:AnalyticsTracker;\n        \n        public function gaforflash_example()\n        {\n            super();\n            \n            if( stage )\n            {\n                onAddedToStage();\n            }\n            else\n            {\n                addEventListener( Event.ADDED_TO_STAGE, onAddedToStage );\n            }\n            \n        }\n        \n        private function onAddedToStage( event:Event = null ):void\n        {\n            removeEventListener( Event.ADDED_TO_STAGE, onAddedToStage );\n            main();\n        }\n        \n        private function _gasetup():void\n        {\n            \/* we prevent the factory to build automatically *\/\n            GATracker.autobuild = false;\n            \n            \/* instanciation of the Google Analytics tracker *\/\n            tracker = new GATracker( this, GA_ID );\n            \n            \/* note:\n               the 'this' reference need to be a DisplayObject\n               properly instancied, eg. added to the display list\n               so we can access the 'stage' property.\n            *\/\n            \n            \n            \/* we configure the tracker *\/\n            tracker.mode = TrackerMode.AS3;\n            tracker.config.sessionTimeout = 60;\n            tracker.config.conversionTimeout = 180;\n            \n            \/* we force the factory to build the tracker *\/\n            GATracker(tracker).build();\n        }\n        \n        private function _gatest():void\n        {\n            \/\/track pageview test\n            tracker.trackPageview( \"\/test\" );\n            \n            \/\/track event test\n            tracker.trackEvent( \"say\", \"hello world\", \"test\", 123 );\n        }\n        \n        public function main():void\n        {\n            \/* note:\n               any call ot the GA API before its setup\n               will be cached temporarily\n               \n               and once the GATracker build\n               the cached functions will run in batch\n            *\/\n            tracker.trackPageview( \"\/before\/setup\" );\n            \n            _gasetup();\n            \n            \/* note:\n               from this point the GATracker is initialized\n               and will send data to the Google Analytics server\n            *\/\n            \n            _gatest();\n            \n        }\n        \n    }\n}","new_contents":"\/*\n * Copyright 2008 Adobe Systems Inc., 2008 Google Inc.\n * \n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n * \n *   http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n * \n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n * \n * Contributor(s):\n *   Zwetan Kjukov <zwetan@gmail.com>.\n *\/\n\npackage\n{\n    import com.google.analytics.AnalyticsTracker;\n    import com.google.analytics.GATracker;\n    import com.google.analytics.core.TrackerMode;\n    \n    import flash.display.Sprite;\n    import flash.events.Event;\n    \n    \/* note:\n       Basic example\n       \n    *\/\n    [SWF(width=\"800\", height=\"600\", backgroundColor='0xffffff', frameRate='24', pageTitle='example', scriptRecursionLimit='1000', scriptTimeLimit='60')]\n    [ExcludeClass]\n    public class gaforflash_example extends Sprite\n    {\n        \/* You need to define a valid GA ID here *\/\n        \/\/private const GA_ID:String = \"UA-111-222\";\n        private const GA_ID:String = \"UA-94526-19\";\n        \n        public var tracker:AnalyticsTracker;\n        \n        public function gaforflash_example()\n        {\n            super();\n            \n            if( stage )\n            {\n                onAddedToStage();\n            }\n            else\n            {\n                addEventListener( Event.ADDED_TO_STAGE, onAddedToStage );\n            }\n            \n        }\n        \n        private function onAddedToStage( event:Event = null ):void\n        {\n            removeEventListener( Event.ADDED_TO_STAGE, onAddedToStage );\n            main();\n        }\n        \n        private function _gasetup():void\n        {\n            \/* we prevent the factory to build automatically *\/\n            GATracker.autobuild = false;\n            \n            \/* instanciation of the Google Analytics tracker *\/\n            tracker = new GATracker( this, GA_ID );\n            \n            \/* note:\n               the 'this' reference need to be a DisplayObject\n               properly instancied, eg. added to the display list\n               so we can access the 'stage' property.\n            *\/\n            \n            \n            \/* we configure the tracker *\/\n            tracker.mode = TrackerMode.AS3;\n            tracker.config.sessionTimeout = 60;\n            tracker.config.conversionTimeout = 180;\n            \n            \/* we force the factory to build the tracker *\/\n            GATracker(tracker).build();\n        }\n        \n        private function _gatest():void\n        {\n            \/\/track pageview test\n            tracker.trackPageview( \"\/test\" );\n            \n            \/\/track event test\n            tracker.trackEvent( \"say\", \"hello world\", \"test\", 123 );\n        }\n        \n        public function main():void\n        {\n            \/* note:\n               any call ot the GA API before its setup\n               will be cached temporarily\n               \n               and once the GATracker build\n               the cached functions will run in batch\n            *\/\n            \/\/tracker.trackPageview( \"\/before\/setup\" );\n            \n            _gasetup();\n            \n            \/* note:\n               from this point the GATracker is initialized\n               and will send data to the Google Analytics server\n            *\/\n            \n            _gatest();\n            \n        }\n        \n    }\n}","subject":"update example","message":"update example","lang":"ActionScript","license":"apache-2.0","repos":"Vigmar\/gaforflash,drflash\/gaforflash,soumavachakraborty\/gaforflash,DimaBaliakin\/gaforflash,Miyaru\/gaforflash,Vigmar\/gaforflash,mrthuanvn\/gaforflash,jisobkim\/gaforflash,jisobkim\/gaforflash,dli-iclinic\/gaforflash,mrthuanvn\/gaforflash,soumavachakraborty\/gaforflash,drflash\/gaforflash,dli-iclinic\/gaforflash,jeremy-wischusen\/gaforflash,Miyaru\/gaforflash,jeremy-wischusen\/gaforflash,DimaBaliakin\/gaforflash"}
{"commit":"d344ab418592a094fe1fbdfc709f264fbb9f27b9","old_file":"src\/com\/esri\/builder\/supportClasses\/LayerToXMLUtil.as","new_file":"src\/com\/esri\/builder\/supportClasses\/LayerToXMLUtil.as","old_contents":"package com.esri.builder.supportClasses\n{\n\nimport com.esri.ags.layers.ArcGISDynamicMapServiceLayer;\nimport com.esri.ags.layers.ArcGISImageServiceLayer;\nimport com.esri.ags.layers.ArcGISTiledMapServiceLayer;\nimport com.esri.ags.layers.CSVLayer;\nimport com.esri.ags.layers.FeatureLayer;\nimport com.esri.ags.layers.GeoRSSLayer;\nimport com.esri.ags.layers.KMLLayer;\nimport com.esri.ags.layers.Layer;\nimport com.esri.ags.layers.OpenStreetMapLayer;\nimport com.esri.ags.layers.WMSLayer;\nimport com.esri.ags.layers.WMTSLayer;\nimport com.esri.ags.layers.WebTiledLayer;\nimport com.esri.ags.layers.supportClasses.Field;\nimport com.esri.ags.layers.supportClasses.LayerDefinition;\nimport com.esri.ags.layers.supportClasses.TileInfo;\nimport com.esri.ags.symbols.PictureMarkerSymbol;\nimport com.esri.ags.symbols.SimpleFillSymbol;\nimport com.esri.ags.symbols.SimpleLineSymbol;\nimport com.esri.ags.symbols.SimpleMarkerSymbol;\nimport com.esri.ags.symbols.Symbol;\nimport com.esri.ags.virtualearth.VETiledLayer;\n\nimport flash.utils.ByteArray;\n\nimport mx.utils.Base64Encoder;\nimport mx.utils.ObjectUtil;\n\npublic class LayerToXMLUtil\n{\n    public static function basemapLayerToXML(layer:Layer, label:String):XML\n    {\n        return layerToXML(layer, label);\n    }\n\n    public static function operationalLayerToXML(layer:Layer, label:String):XML\n    {\n        const layerXML:XML = layerToXML(layer, label);\n\n        if (layerXML)\n        {\n            if (layer.minScale > 0)\n            {\n                layerXML.@minscale = layer.minScale;\n            }\n            if (layer.maxScale > 0)\n            {\n                layerXML.@maxscale = layer.maxScale;\n            }\n        }\n\n        return layerXML;\n    }\n\n    private static function layerToXML(layer:Layer, label:String):XML\n    {\n        var lyrXML:XML;\n\n        if (layer is ArcGISDynamicMapServiceLayer)\n        {\n            var dynLyr:ArcGISDynamicMapServiceLayer = layer as ArcGISDynamicMapServiceLayer;\n            lyrXML = <layer label={label}\n                    type=\"dynamic\"\n                    visible={dynLyr.visible}\n                    alpha={dynLyr.alpha}\n                    url={dynLyr.url}\n                    useproxy={dynLyr.proxyURL != null}\/>;\n            if (dynLyr.refreshInterval > 0)\n            {\n                lyrXML.@autorefresh = minutesToSeconds(dynLyr.refreshInterval);\n            }\n            if (dynLyr.showInLegend)\n            {\n                if (dynLyr.showInLegendHiddenLayers)\n                {\n                    lyrXML.@showinlegendhiddenlayers = dynLyr.showInLegendHiddenLayers.join();\n                }\n            }\n            else\n            {\n                lyrXML.@showinlegend = false;\n            }\n            if (dynLyr.visibleLayers)\n            {\n                lyrXML.@visiblelayers = dynLyr.visibleLayers.toArray().join();\n            }\n            if (dynLyr.layerDefinitions && dynLyr.layerDefinitions.length > 0)\n            {\n                \/\/ <sublayer id=\"2\" definitionexpression=\"AGBUR = 'BIA'\"\/>\n                for each (var layerDefinition:LayerDefinition in dynLyr.layerDefinitions)\n                {\n                    lyrXML.appendChild(<sublayer id={layerDefinition.layerId} definitionexpression={layerDefinition.definition}\/>);\n                }\n            }\n        }\n        else if (layer is ArcGISImageServiceLayer)\n        {\n            var imgLyr:ArcGISImageServiceLayer = layer as ArcGISImageServiceLayer;\n            lyrXML = <layer label={label}\n                    type=\"image\"\n                    visible={imgLyr.visible}\n                    alpha={imgLyr.alpha}\n                    url={imgLyr.url}\n                    useproxy={imgLyr.proxyURL != null}\/>;\n            if (imgLyr.refreshInterval > 0)\n            {\n                lyrXML.@autorefresh = minutesToSeconds(imgLyr.refreshInterval);\n            }\n            if (!imgLyr.showInLegend)\n            {\n                lyrXML.@showinlegend = false;\n            }\n            if (imgLyr.bandIds)\n            {\n                lyrXML.@bandids = imgLyr.bandIds.join();\n            }\n        }\n        else if (layer is ArcGISTiledMapServiceLayer)\n        {\n            var tiledLyr:ArcGISTiledMapServiceLayer = layer as ArcGISTiledMapServiceLayer;\n            lyrXML = <layer label={label}\n                    type=\"tiled\"\n                    visible={tiledLyr.visible}\n                    alpha={tiledLyr.alpha}\n                    url={tiledLyr.url}\n                    useproxy={tiledLyr.proxyURL != null}\/>;\n            if (tiledLyr.refreshInterval > 0)\n            {\n                lyrXML.@autorefresh = minutesToSeconds(tiledLyr.refreshInterval);\n            }\n            if (tiledLyr.showInLegend)\n            {\n                if (tiledLyr.showInLegendHiddenLayers)\n                {\n                    lyrXML.@showinlegendhiddenlayers = tiledLyr.showInLegendHiddenLayers.join();\n                }\n            }\n            else\n            {\n                lyrXML.@showinlegend = false;\n            }\n            if (tiledLyr.displayLevels)\n            {\n                lyrXML.@displaylevels = tiledLyr.displayLevels.join();\n            }\n        }\n        else if (layer is CSVLayer)\n        {\n            var csvLyr:CSVLayer = layer as CSVLayer;\n            lyrXML = <layer label={label}\n                    type=\"csv\"\n                    visible={csvLyr.visible}\n                    alpha={csvLyr.alpha}\n                    url={csvLyr.url}\n                    longitudefieldname={csvLyr.longitudeFieldName}\n                    latitudefieldname={csvLyr.latitudeFieldName}\/>;\n            if (csvLyr.refreshInterval > 0)\n            {\n                lyrXML.@autorefresh = minutesToSeconds(csvLyr.refreshInterval);\n            }\n            if (!csvLyr.showInLegend)\n            {\n                lyrXML.@showinlegend = false;\n            }\n            if (csvLyr.columnDelimiter != \",\")\n            {\n                lyrXML.@columndelimiter = csvLyr.columnDelimiter;\n            }\n            if (csvLyr.sourceFields)\n            {\n                var fields:Array = [];\n                for each (var field:Field in csvLyr.sourceFields)\n                {\n                    fields.push(field.name + \"|\" + field.alias + \"|\" + field.type);\n                }\n                lyrXML.@sourcefields = fields.join();\n            }\n        }\n        else if (layer is FeatureLayer && !(layer is CSVLayer))\n        {\n            var feaLyr:FeatureLayer = layer as FeatureLayer;\n            if (!feaLyr.featureCollection)\n            {\n                lyrXML = <layer label={label}\n                        type=\"feature\"\n                        visible={feaLyr.visible}\n                        alpha={feaLyr.alpha}\n                        mode={feaLyr.mode}\n                        url={feaLyr.url}\n                        iseditable={feaLyr.isEditable}\n                        useproxy={feaLyr.proxyURL != null}\/>;\n                if (feaLyr.refreshInterval > 0)\n                {\n                    lyrXML.@autorefresh = minutesToSeconds(feaLyr.refreshInterval);\n                }\n                if (!feaLyr.showInLegend)\n                {\n                    lyrXML.@showinlegend = false;\n                }\n            }\n        }\n        else if (layer is GeoRSSLayer)\n        {\n            var geoRSSLayer:GeoRSSLayer = layer as GeoRSSLayer;\n            lyrXML = <layer label={label}\n                    type=\"georss\"\n                    visible={geoRSSLayer.visible}\n                    alpha={geoRSSLayer.alpha}\n                    url={geoRSSLayer.url}\/>;\n            if (geoRSSLayer.refreshInterval > 0)\n            {\n                lyrXML.@autorefresh = minutesToSeconds(geoRSSLayer.refreshInterval);\n            }\n            if (!geoRSSLayer.showInLegend)\n            {\n                lyrXML.@showinlegend = false;\n            }\n            if (geoRSSLayer.serviceURL)\n            {\n                lyrXML.@serviceurl = geoRSSLayer.serviceURL;\n            }\n            if (geoRSSLayer.pointSymbol)\n            {\n                lyrXML.appendChild(getPointSymbolXML(geoRSSLayer.pointSymbol));\n            }\n            if (geoRSSLayer.polylineSymbol)\n            {\n                lyrXML.appendChild(getLineSymbolXML(geoRSSLayer.polylineSymbol));\n            }\n            if (geoRSSLayer.polygonSymbol)\n            {\n                lyrXML.appendChild(getPolygonSymbolXML(geoRSSLayer.polygonSymbol));\n            }\n        }\n        else if (layer is KMLLayer)\n        {\n            var kmlLyr:KMLLayer = layer as KMLLayer;\n            lyrXML = <layer label={label}\n                    type=\"kml\"\n                    visible={kmlLyr.visible}\n                    alpha={kmlLyr.alpha}\n                    url={kmlLyr.url}\/>;\n            if (kmlLyr.refreshInterval > 0)\n            {\n                lyrXML.@autorefresh = minutesToSeconds(kmlLyr.refreshInterval);\n            }\n            if (!kmlLyr.showInLegend)\n            {\n                lyrXML.@showinlegend = false;\n            }\n        }\n        else if (layer is OpenStreetMapLayer)\n        {\n            var osmLyr:OpenStreetMapLayer = layer as OpenStreetMapLayer;\n            lyrXML = <layer label={label}\n                    type=\"osm\"\n                    visible={osmLyr.visible}\n                    alpha={osmLyr.alpha}\/>;\n            if (osmLyr.refreshInterval > 0)\n            {\n                lyrXML.@autorefresh = minutesToSeconds(osmLyr.refreshInterval);\n            }\n            if (!osmLyr.showInLegend)\n            {\n                lyrXML.@showinlegend = false;\n            }\n        }\n        else if (layer is VETiledLayer)\n        {\n            var veLyr:VETiledLayer = layer as VETiledLayer;\n            lyrXML = <layer label={label}\n                    type=\"bing\"\n                    visible={veLyr.visible}\n                    alpha={veLyr.alpha}\n                    style={veLyr.mapStyle}\/>;\n            if (veLyr.refreshInterval > 0)\n            {\n                lyrXML.@autorefresh = minutesToSeconds(veLyr.refreshInterval);\n            }\n            if (!veLyr.showInLegend)\n            {\n                lyrXML.@showinlegend = false;\n            }\n            if (veLyr.displayLevels)\n            {\n                lyrXML.@displaylevels = veLyr.displayLevels.join();\n            }\n        }\n        else if (layer is WMSLayer)\n        {\n            var wmsLayer:WMSLayer = layer as WMSLayer;\n            lyrXML = <layer label={label}\n                    type=\"wms\"\n                    visible={wmsLayer.visible}\n                    alpha={wmsLayer.alpha}\n                    version={wmsLayer.version}\n                    skipgetcapabilities={wmsLayer.skipGetCapabilities}\n                    imageformat={wmsLayer.imageFormat}\n                    url={wmsLayer.url}\/>;\n            if (wmsLayer.refreshInterval > 0)\n            {\n                lyrXML.@autorefresh = minutesToSeconds(wmsLayer.refreshInterval);\n            }\n            if (!wmsLayer.showInLegend)\n            {\n                lyrXML.@showinlegend = false;\n            }\n            if (wmsLayer.copyright)\n            {\n                lyrXML.@copyright = wmsLayer.copyright;\n            }\n            if (wmsLayer.spatialReference)\n            {\n                lyrXML.@wkid = wmsLayer.spatialReference.wkid;\n            }\n            if (wmsLayer.maxImageHeight > 0)\n            {\n                lyrXML.@maximageheight = wmsLayer.maxImageHeight;\n            }\n            if (wmsLayer.maxImageWidth > 0)\n            {\n                lyrXML.@maximagewidth = wmsLayer.maxImageWidth;\n            }\n            if (wmsLayer.visibleLayers)\n            {\n                lyrXML.@visiblelayers = wmsLayer.visibleLayers.toArray().join();\n            }\n        }\n        else if (layer is WMTSLayer)\n        {\n            var wmtsLayer:WMTSLayer = layer as WMTSLayer;\n            lyrXML = <layer label={label}\n                    type=\"wmts\"\n                    visible={wmtsLayer.visible}\n                    alpha={wmtsLayer.alpha}\n                    version={wmtsLayer.version}\n                    imageformat={wmtsLayer.imageFormat}\n                    url={wmtsLayer.url}\n                    useproxy={wmtsLayer.proxyURL != null}\/>;\n            if (wmtsLayer.refreshInterval > 0)\n            {\n                lyrXML.@autorefresh = minutesToSeconds(wmtsLayer.refreshInterval);\n            }\n            if (!wmtsLayer.showInLegend)\n            {\n                lyrXML.@showinlegend = false;\n            }\n            if (wmtsLayer.layerId)\n            {\n                lyrXML.@layerid = wmtsLayer.layerId;\n            }\n            if (wmtsLayer.serviceMode)\n            {\n                lyrXML.@mode = wmtsLayer.serviceMode;\n            }\n            if (wmtsLayer.style)\n            {\n                lyrXML.@style = wmtsLayer.style;\n            }\n        }\n        else if (layer is WebTiledLayer)\n        {\n            var webTiledLayer:WebTiledLayer = layer as WebTiledLayer;\n            var defaultWebTiledLayer:WebTiledLayer = new WebTiledLayer();\n            var defaultTileInfo:TileInfo = defaultWebTiledLayer.tileInfo;\n\n            var hasSupportedTileInfo:Boolean = ObjectUtil.compare(defaultTileInfo, webTiledLayer.tileInfo) == 0;\n            if (hasSupportedTileInfo)\n            {\n                lyrXML = <layer label={label}\n                        type=\"webtiled\"\n                        visible={webTiledLayer.visible}\n                        alpha={webTiledLayer.alpha}\n                        url={webTiledLayer.urlTemplate}\/>;\n                if (webTiledLayer.refreshInterval > 0)\n                {\n                    lyrXML.@autorefresh = minutesToSeconds(webTiledLayer.refreshInterval);\n                }\n                if (!webTiledLayer.showInLegend)\n                {\n                    lyrXML.@showinlegend = false;\n                }\n                if (webTiledLayer.copyright)\n                {\n                    lyrXML.@copyright = webTiledLayer.copyright;\n                }\n                if (webTiledLayer.displayLevels)\n                {\n                    lyrXML.@displaylevels = webTiledLayer.displayLevels.join();\n                }\n                if (webTiledLayer.subDomains)\n                {\n                    lyrXML.@subdomains = webTiledLayer.subDomains.join();\n                }\n            }\n        }\n\n        return lyrXML;\n    }\n\n    private static function minutesToSeconds(minutes:Number):Number\n    {\n        const SECONDS_IN_MINUTE:int = 60;\n        return minutes * SECONDS_IN_MINUTE;\n    }\n\n    private static function getPointSymbolXML(pointSymbol:Symbol):XML\n    {\n        var pointSymbolXML:XML;\n\n        if (pointSymbol)\n        {\n            if (pointSymbol is SimpleMarkerSymbol)\n            {\n                var sms:SimpleMarkerSymbol = pointSymbol as SimpleMarkerSymbol;\n\n                pointSymbolXML = <simplemarkersymbol\n                        alpha={sms.alpha}\n                        color={sms.color}\n                        size={sms.size}\n                        style={sms.style}\/>;\n\n                if (sms.outline)\n                {\n                    pointSymbolXML.appendChild(<outline\n                                                   color={sms.outline.color}\n                                                   width={sms.outline.width}\n                                                   style={sms.outline.style}\/>);\n                }\n            }\n            else if (pointSymbol is PictureMarkerSymbol)\n            {\n                var pms:PictureMarkerSymbol = pointSymbol as PictureMarkerSymbol;\n\n                pointSymbolXML = <picturemarkersymbol\n                        height={pms.height}\n                        width={pms.width}\n                        xoffset={pms.xoffset}\n                        yoffset={pms.yoffset}\n                        angle={pms.angle}\/>;\n\n                var sourceData:ByteArray = pms.source as ByteArray;\n                if (sourceData)\n                {\n                    var encoder:Base64Encoder = new Base64Encoder();\n                    encoder.insertNewLines = false;\n                    encoder.encodeBytes(sourceData)\n                    pointSymbolXML.@source = encoder.toString();\n                }\n                else\n                {\n                    pointSymbolXML.@url = pms.source;\n                }\n            }\n        }\n\n        return pointSymbolXML;\n    }\n\n    private static function getLineSymbolXML(polylineSymbol:Symbol):XML\n    {\n        var polylineSymbolXML:XML;\n\n        if (polylineSymbol)\n        {\n            var sls:SimpleLineSymbol = polylineSymbol as SimpleLineSymbol;\n\n            polylineSymbolXML = <simplelinesymbol\n                    alpha={sls.alpha}\n                    color={sls.color}\n                    width={sls.width}\n                    style={sls.style}\/>;\n        }\n\n        return polylineSymbolXML;\n    }\n\n    private static function getPolygonSymbolXML(polygonSymbol:Symbol):XML\n    {\n        var polygonSymbolXML:XML;\n\n        if (polygonSymbol)\n        {\n            var sfs:SimpleFillSymbol = polygonSymbol as SimpleFillSymbol;\n\n            polygonSymbolXML = <simplefillsymbol\n                    alpha={sfs.alpha}\n                    color={sfs.color}\n                    style={sfs.style}\/>;\n\n            if (sfs.outline)\n            {\n                polygonSymbolXML.appendChild(<outline\n                                                 color={sfs.outline.color}\n                                                 width={sfs.outline.width}\n                                                 style={sfs.outline.style}\/>);\n            }\n        }\n\n        return polygonSymbolXML;\n    }\n}\n}\n","new_contents":"package com.esri.builder.supportClasses\n{\n\nimport com.esri.ags.layers.ArcGISDynamicMapServiceLayer;\nimport com.esri.ags.layers.ArcGISImageServiceLayer;\nimport com.esri.ags.layers.ArcGISTiledMapServiceLayer;\nimport com.esri.ags.layers.CSVLayer;\nimport com.esri.ags.layers.FeatureLayer;\nimport com.esri.ags.layers.GeoRSSLayer;\nimport com.esri.ags.layers.KMLLayer;\nimport com.esri.ags.layers.Layer;\nimport com.esri.ags.layers.OpenStreetMapLayer;\nimport com.esri.ags.layers.WMSLayer;\nimport com.esri.ags.layers.WMTSLayer;\nimport com.esri.ags.layers.WebTiledLayer;\nimport com.esri.ags.layers.supportClasses.Field;\nimport com.esri.ags.layers.supportClasses.LayerDefinition;\nimport com.esri.ags.layers.supportClasses.TileInfo;\nimport com.esri.ags.symbols.PictureMarkerSymbol;\nimport com.esri.ags.symbols.SimpleFillSymbol;\nimport com.esri.ags.symbols.SimpleLineSymbol;\nimport com.esri.ags.symbols.SimpleMarkerSymbol;\nimport com.esri.ags.symbols.Symbol;\nimport com.esri.ags.virtualearth.VETiledLayer;\n\nimport flash.utils.ByteArray;\n\nimport mx.utils.Base64Encoder;\nimport mx.utils.ObjectUtil;\n\npublic class LayerToXMLUtil\n{\n    public static function basemapLayerToXML(layer:Layer, label:String):XML\n    {\n        return layerToXML(layer, label);\n    }\n\n    public static function operationalLayerToXML(layer:Layer, label:String):XML\n    {\n        const layerXML:XML = layerToXML(layer, label);\n\n        if (layerXML)\n        {\n            if (layer.minScale > 0)\n            {\n                layerXML.@minscale = layer.minScale;\n            }\n            if (layer.maxScale > 0)\n            {\n                layerXML.@maxscale = layer.maxScale;\n            }\n        }\n\n        return layerXML;\n    }\n\n    private static function layerToXML(layer:Layer, label:String):XML\n    {\n        var layerXML:XML;\n\n        if (layer is ArcGISDynamicMapServiceLayer)\n        {\n            var dynLayer:ArcGISDynamicMapServiceLayer = layer as ArcGISDynamicMapServiceLayer;\n\n            layerXML = <layer label={label}\n                    type=\"dynamic\"\n                    visible={dynLayer.visible}\n                    alpha={dynLayer.alpha}\n                    url={dynLayer.url}\n                    useproxy={dynLayer.proxyURL != null}\/>;\n\n            if (dynLayer.refreshInterval > 0)\n            {\n                layerXML.@autorefresh = minutesToSeconds(dynLayer.refreshInterval);\n            }\n\n            if (dynLayer.showInLegend)\n            {\n                if (dynLayer.showInLegendHiddenLayers)\n                {\n                    layerXML.@showinlegendhiddenlayers = dynLayer.showInLegendHiddenLayers.join();\n                }\n            }\n            else\n            {\n                layerXML.@showinlegend = false;\n            }\n\n            if (dynLayer.visibleLayers)\n            {\n                layerXML.@visiblelayers = dynLayer.visibleLayers.toArray().join();\n            }\n\n            if (dynLayer.layerDefinitions && dynLayer.layerDefinitions.length > 0)\n            {\n                \/\/ <sublayer id=\"2\" definitionexpression=\"AGBUR = 'BIA'\"\/>\n                for each (var layerDefinition:LayerDefinition in dynLayer.layerDefinitions)\n                {\n                    layerXML.appendChild(<sublayer id={layerDefinition.layerId} definitionexpression={layerDefinition.definition}\/>);\n                }\n            }\n        }\n        else if (layer is ArcGISImageServiceLayer)\n        {\n            var imgLayer:ArcGISImageServiceLayer = layer as ArcGISImageServiceLayer;\n\n            layerXML = <layer label={label}\n                    type=\"image\"\n                    visible={imgLayer.visible}\n                    alpha={imgLayer.alpha}\n                    url={imgLayer.url}\n                    useproxy={imgLayer.proxyURL != null}\/>;\n\n            if (imgLayer.refreshInterval > 0)\n            {\n                layerXML.@autorefresh = minutesToSeconds(imgLayer.refreshInterval);\n            }\n\n            if (!imgLayer.showInLegend)\n            {\n                layerXML.@showinlegend = false;\n            }\n\n            if (imgLayer.bandIds)\n            {\n                layerXML.@bandids = imgLayer.bandIds.join();\n            }\n        }\n        else if (layer is ArcGISTiledMapServiceLayer)\n        {\n            var tiledLayer:ArcGISTiledMapServiceLayer = layer as ArcGISTiledMapServiceLayer;\n            layerXML = <layer label={label}\n                    type=\"tiled\"\n                    visible={tiledLayer.visible}\n                    alpha={tiledLayer.alpha}\n                    url={tiledLayer.url}\n                    useproxy={tiledLayer.proxyURL != null}\/>;\n\n            if (tiledLayer.refreshInterval > 0)\n            {\n                layerXML.@autorefresh = minutesToSeconds(tiledLayer.refreshInterval);\n            }\n\n            if (tiledLayer.showInLegend)\n            {\n                if (tiledLayer.showInLegendHiddenLayers)\n                {\n                    layerXML.@showinlegendhiddenlayers = tiledLayer.showInLegendHiddenLayers.join();\n                }\n            }\n            else\n            {\n                layerXML.@showinlegend = false;\n            }\n\n            if (tiledLayer.displayLevels)\n            {\n                layerXML.@displaylevels = tiledLayer.displayLevels.join();\n            }\n        }\n        else if (layer is CSVLayer)\n        {\n            var csvLayer:CSVLayer = layer as CSVLayer;\n\n            layerXML = <layer label={label}\n                    type=\"csv\"\n                    visible={csvLayer.visible}\n                    alpha={csvLayer.alpha}\n                    url={csvLayer.url}\n                    longitudefieldname={csvLayer.longitudeFieldName}\n                    latitudefieldname={csvLayer.latitudeFieldName}\/>;\n\n            if (csvLayer.refreshInterval > 0)\n            {\n                layerXML.@autorefresh = minutesToSeconds(csvLayer.refreshInterval);\n            }\n\n            if (!csvLayer.showInLegend)\n            {\n                layerXML.@showinlegend = false;\n            }\n\n            if (csvLayer.columnDelimiter != \",\")\n            {\n                layerXML.@columndelimiter = csvLayer.columnDelimiter;\n            }\n\n            if (csvLayer.sourceFields)\n            {\n                var fields:Array = [];\n                for each (var field:Field in csvLayer.sourceFields)\n                {\n                    fields.push(field.name + \"|\" + field.alias + \"|\" + field.type);\n                }\n                layerXML.@sourcefields = fields.join();\n            }\n        }\n        else if (layer is FeatureLayer && !(layer is CSVLayer))\n        {\n            var feaLayer:FeatureLayer = layer as FeatureLayer;\n\n            if (!feaLayer.featureCollection)\n            {\n                layerXML = <layer label={label}\n                        type=\"feature\"\n                        visible={feaLayer.visible}\n                        alpha={feaLayer.alpha}\n                        mode={feaLayer.mode}\n                        url={feaLayer.url}\n                        iseditable={feaLayer.isEditable}\n                        useproxy={feaLayer.proxyURL != null}\/>;\n\n                if (feaLayer.refreshInterval > 0)\n                {\n                    layerXML.@autorefresh = minutesToSeconds(feaLayer.refreshInterval);\n                }\n\n                if (!feaLayer.showInLegend)\n                {\n                    layerXML.@showinlegend = false;\n                }\n            }\n        }\n        else if (layer is GeoRSSLayer)\n        {\n            var geoRSSLayer:GeoRSSLayer = layer as GeoRSSLayer;\n\n            layerXML = <layer label={label}\n                    type=\"georss\"\n                    visible={geoRSSLayer.visible}\n                    alpha={geoRSSLayer.alpha}\n                    url={geoRSSLayer.url}\/>;\n\n            if (geoRSSLayer.refreshInterval > 0)\n            {\n                layerXML.@autorefresh = minutesToSeconds(geoRSSLayer.refreshInterval);\n            }\n\n            if (!geoRSSLayer.showInLegend)\n            {\n                layerXML.@showinlegend = false;\n            }\n\n            if (geoRSSLayer.serviceURL)\n            {\n                layerXML.@serviceurl = geoRSSLayer.serviceURL;\n            }\n\n            if (geoRSSLayer.pointSymbol)\n            {\n                layerXML.appendChild(getPointSymbolXML(geoRSSLayer.pointSymbol));\n            }\n\n            if (geoRSSLayer.polylineSymbol)\n            {\n                layerXML.appendChild(getLineSymbolXML(geoRSSLayer.polylineSymbol));\n            }\n\n            if (geoRSSLayer.polygonSymbol)\n            {\n                layerXML.appendChild(getPolygonSymbolXML(geoRSSLayer.polygonSymbol));\n            }\n        }\n        else if (layer is KMLLayer)\n        {\n            var kmlLayer:KMLLayer = layer as KMLLayer;\n\n            layerXML = <layer label={label}\n                    type=\"kml\"\n                    visible={kmlLayer.visible}\n                    alpha={kmlLayer.alpha}\n                    url={kmlLayer.url}\/>;\n\n            if (kmlLayer.refreshInterval > 0)\n            {\n                layerXML.@autorefresh = minutesToSeconds(kmlLayer.refreshInterval);\n            }\n\n            if (!kmlLayer.showInLegend)\n            {\n                layerXML.@showinlegend = false;\n            }\n        }\n        else if (layer is OpenStreetMapLayer)\n        {\n            var osmLayer:OpenStreetMapLayer = layer as OpenStreetMapLayer;\n\n            layerXML = <layer label={label}\n                    type=\"osm\"\n                    visible={osmLayer.visible}\n                    alpha={osmLayer.alpha}\/>;\n\n            if (osmLayer.refreshInterval > 0)\n            {\n                layerXML.@autorefresh = minutesToSeconds(osmLayer.refreshInterval);\n            }\n\n            if (!osmLayer.showInLegend)\n            {\n                layerXML.@showinlegend = false;\n            }\n        }\n        else if (layer is VETiledLayer)\n        {\n            var veLayer:VETiledLayer = layer as VETiledLayer;\n\n            layerXML = <layer label={label}\n                    type=\"bing\"\n                    visible={veLayer.visible}\n                    alpha={veLayer.alpha}\n                    style={veLayer.mapStyle}\/>;\n\n            if (veLayer.refreshInterval > 0)\n            {\n                layerXML.@autorefresh = minutesToSeconds(veLayer.refreshInterval);\n            }\n\n            if (!veLayer.showInLegend)\n            {\n                layerXML.@showinlegend = false;\n            }\n\n            if (veLayer.displayLevels)\n            {\n                layerXML.@displaylevels = veLayer.displayLevels.join();\n            }\n        }\n        else if (layer is WMSLayer)\n        {\n            var wmsLayer:WMSLayer = layer as WMSLayer;\n\n            layerXML = <layer label={label}\n                    type=\"wms\"\n                    visible={wmsLayer.visible}\n                    alpha={wmsLayer.alpha}\n                    version={wmsLayer.version}\n                    skipgetcapabilities={wmsLayer.skipGetCapabilities}\n                    imageformat={wmsLayer.imageFormat}\n                    url={wmsLayer.url}\/>;\n\n            if (wmsLayer.refreshInterval > 0)\n            {\n                layerXML.@autorefresh = minutesToSeconds(wmsLayer.refreshInterval);\n            }\n\n            if (!wmsLayer.showInLegend)\n            {\n                layerXML.@showinlegend = false;\n            }\n\n            if (wmsLayer.copyright)\n            {\n                layerXML.@copyright = wmsLayer.copyright;\n            }\n\n            if (wmsLayer.spatialReference)\n            {\n                layerXML.@wkid = wmsLayer.spatialReference.wkid;\n            }\n\n            if (wmsLayer.maxImageHeight > 0)\n            {\n                layerXML.@maximageheight = wmsLayer.maxImageHeight;\n            }\n\n            if (wmsLayer.maxImageWidth > 0)\n            {\n                layerXML.@maximagewidth = wmsLayer.maxImageWidth;\n            }\n\n            if (wmsLayer.visibleLayers)\n            {\n                layerXML.@visiblelayers = wmsLayer.visibleLayers.toArray().join();\n            }\n        }\n        else if (layer is WMTSLayer)\n        {\n            var wmtsLayer:WMTSLayer = layer as WMTSLayer;\n\n            layerXML = <layer label={label}\n                    type=\"wmts\"\n                    visible={wmtsLayer.visible}\n                    alpha={wmtsLayer.alpha}\n                    version={wmtsLayer.version}\n                    imageformat={wmtsLayer.imageFormat}\n                    url={wmtsLayer.url}\n                    useproxy={wmtsLayer.proxyURL != null}\/>;\n\n            if (wmtsLayer.refreshInterval > 0)\n            {\n                layerXML.@autorefresh = minutesToSeconds(wmtsLayer.refreshInterval);\n            }\n\n            if (!wmtsLayer.showInLegend)\n            {\n                layerXML.@showinlegend = false;\n            }\n\n            if (wmtsLayer.layerId)\n            {\n                layerXML.@layerid = wmtsLayer.layerId;\n            }\n\n            if (wmtsLayer.serviceMode)\n            {\n                layerXML.@mode = wmtsLayer.serviceMode;\n            }\n\n            if (wmtsLayer.style)\n            {\n                layerXML.@style = wmtsLayer.style;\n            }\n        }\n        else if (layer is WebTiledLayer)\n        {\n            var webTiledLayer:WebTiledLayer = layer as WebTiledLayer;\n            var defaultWebTiledLayer:WebTiledLayer = new WebTiledLayer();\n            var defaultTileInfo:TileInfo = defaultWebTiledLayer.tileInfo;\n\n            var hasSupportedTileInfo:Boolean = ObjectUtil.compare(defaultTileInfo, webTiledLayer.tileInfo) == 0;\n            if (hasSupportedTileInfo)\n            {\n                layerXML = <layer label={label}\n                        type=\"webtiled\"\n                        visible={webTiledLayer.visible}\n                        alpha={webTiledLayer.alpha}\n                        url={webTiledLayer.urlTemplate}\/>;\n\n                if (webTiledLayer.refreshInterval > 0)\n                {\n                    layerXML.@autorefresh = minutesToSeconds(webTiledLayer.refreshInterval);\n                }\n\n                if (!webTiledLayer.showInLegend)\n                {\n                    layerXML.@showinlegend = false;\n                }\n\n                if (webTiledLayer.copyright)\n                {\n                    layerXML.@copyright = webTiledLayer.copyright;\n                }\n\n                if (webTiledLayer.displayLevels)\n                {\n                    layerXML.@displaylevels = webTiledLayer.displayLevels.join();\n                }\n\n                if (webTiledLayer.subDomains)\n                {\n                    layerXML.@subdomains = webTiledLayer.subDomains.join();\n                }\n            }\n        }\n\n        return layerXML;\n    }\n\n    private static function minutesToSeconds(minutes:Number):Number\n    {\n        const SECONDS_IN_MINUTE:int = 60;\n        return minutes * SECONDS_IN_MINUTE;\n    }\n\n    private static function getPointSymbolXML(pointSymbol:Symbol):XML\n    {\n        var pointSymbolXML:XML;\n\n        if (pointSymbol)\n        {\n            if (pointSymbol is SimpleMarkerSymbol)\n            {\n                var sms:SimpleMarkerSymbol = pointSymbol as SimpleMarkerSymbol;\n\n                pointSymbolXML = <simplemarkersymbol\n                        alpha={sms.alpha}\n                        color={sms.color}\n                        size={sms.size}\n                        style={sms.style}\/>;\n\n                if (sms.outline)\n                {\n                    pointSymbolXML.appendChild(<outline\n                                                   color={sms.outline.color}\n                                                   width={sms.outline.width}\n                                                   style={sms.outline.style}\/>);\n                }\n            }\n            else if (pointSymbol is PictureMarkerSymbol)\n            {\n                var pms:PictureMarkerSymbol = pointSymbol as PictureMarkerSymbol;\n\n                pointSymbolXML = <picturemarkersymbol\n                        height={pms.height}\n                        width={pms.width}\n                        xoffset={pms.xoffset}\n                        yoffset={pms.yoffset}\n                        angle={pms.angle}\/>;\n\n                var sourceData:ByteArray = pms.source as ByteArray;\n                if (sourceData)\n                {\n                    var encoder:Base64Encoder = new Base64Encoder();\n                    encoder.insertNewLines = false;\n                    encoder.encodeBytes(sourceData)\n                    pointSymbolXML.@source = encoder.toString();\n                }\n                else\n                {\n                    pointSymbolXML.@url = pms.source;\n                }\n            }\n        }\n\n        return pointSymbolXML;\n    }\n\n    private static function getLineSymbolXML(polylineSymbol:Symbol):XML\n    {\n        var polylineSymbolXML:XML;\n\n        if (polylineSymbol)\n        {\n            var sls:SimpleLineSymbol = polylineSymbol as SimpleLineSymbol;\n\n            polylineSymbolXML = <simplelinesymbol\n                    alpha={sls.alpha}\n                    color={sls.color}\n                    width={sls.width}\n                    style={sls.style}\/>;\n        }\n\n        return polylineSymbolXML;\n    }\n\n    private static function getPolygonSymbolXML(polygonSymbol:Symbol):XML\n    {\n        var polygonSymbolXML:XML;\n\n        if (polygonSymbol)\n        {\n            var sfs:SimpleFillSymbol = polygonSymbol as SimpleFillSymbol;\n\n            polygonSymbolXML = <simplefillsymbol\n                    alpha={sfs.alpha}\n                    color={sfs.color}\n                    style={sfs.style}\/>;\n\n            if (sfs.outline)\n            {\n                polygonSymbolXML.appendChild(<outline\n                                                 color={sfs.outline.color}\n                                                 width={sfs.outline.width}\n                                                 style={sfs.outline.style}\/>);\n            }\n        }\n\n        return polygonSymbolXML;\n    }\n}\n}\n","subject":"Clean up.","message":"Clean up.\n\n* Consolidate variable names.\n\n* Improve readability.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"e3ae54ddb41b1cc6ac3f0040c8b51cb4b164c6e8","old_file":"src\/as\/com\/threerings\/util\/StreamableHashMap.as","new_file":"src\/as\/com\/threerings\/util\/StreamableHashMap.as","old_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\nimport com.threerings.util.Maps;\nimport com.threerings.util.maps.ForwardingMap;\nimport com.threerings.util.maps.HashMap;\nimport com.threerings.util.maps.ImmutableMap;\n\n\/**\n * A Map that can be sent over the wire, bearing in mind that all keys and values must\n * be primitives or implement Streamable.\n *\n * @see com.threerings.util.Map\n * @see com.threerings.io.Streamable\n *\/\npublic class StreamableHashMap extends ForwardingMap\n    implements Streamable\n{\n    public function StreamableHashMap (keyClazz :Class = null)\n    {\n        super(keyClazz == null ? DEFAULT_MAP : Maps.newMapOf(keyClazz));\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function writeObject (out :ObjectOutputStream) :void\n    {\n        out.writeInt(size());\n        forEach(function (key :Object, value :Object) :void {\n            out.writeObject(key);\n            out.writeObject(value);\n        });\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n    {\n        var ecount :int = ins.readInt();\n        if (ecount > 0) {\n            \/\/ guess the type of map based on the first key\n            var key :Object = ins.readObject();\n            _source = Maps.newMapOf(ClassUtil.getClass(key));\n            put(key, ins.readObject());\n            \/\/ now read the rest\n            for (var ii :int = 1; ii < ecount; ii++) {\n                put(ins.readObject(), ins.readObject());\n            }\n\n        } else {\n            _source = Maps.newMapOf(String); \/\/ hope for the best\n        }\n    }\n\n    protected static const DEFAULT_MAP :Map = new ImmutableMap(new HashMap());\n}\n}\n","new_contents":"\/\/\n\/\/ $Id$\n\/\/\n\/\/ Narya library - tools for developing networked games\n\/\/ Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved\n\/\/ http:\/\/www.threerings.net\/code\/narya\/\n\/\/\n\/\/ This library is free software; you can redistribute it and\/or modify it\n\/\/ under the terms of the GNU Lesser General Public License as published\n\/\/ by the Free Software Foundation; either version 2.1 of the License, or\n\/\/ (at your option) any later version.\n\/\/\n\/\/ This library is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\n\/\/ Lesser General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU Lesser General Public\n\/\/ License along with this library; if not, write to the Free Software\n\/\/ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n\npackage com.threerings.util {\n\nimport com.threerings.io.ObjectInputStream;\nimport com.threerings.io.ObjectOutputStream;\nimport com.threerings.io.Streamable;\n\nimport com.threerings.util.Maps;\nimport com.threerings.util.maps.ForwardingMap;\nimport com.threerings.util.maps.HashMap;\nimport com.threerings.util.maps.ImmutableMap;\n\n\/**\n * A Map that can be sent over the wire, bearing in mind that all keys and values must\n * be primitives or implement Streamable.\n *\n * @see com.threerings.util.Map\n * @see com.threerings.io.Streamable\n *\/\npublic class StreamableHashMap extends ForwardingMap\n    implements Streamable\n{\n    \/**\n     * Creates a new StreamableHashMap.\n     *\n     * @param keyClazz The class to use as the map key. May be null, but this functionality is\n     * provided only for deserialization. A StreamableHashMap that has not been initialized\n     * properly by either a non-null keyClazz or via readObject will throw errors on write and\n     * always return null on read.\n     *\/\n    public function StreamableHashMap (keyClazz :Class = null)\n    {\n        super(keyClazz == null ? DEFAULT_MAP : Maps.newMapOf(keyClazz));\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function writeObject (out :ObjectOutputStream) :void\n    {\n        out.writeInt(size());\n        forEach(function (key :Object, value :Object) :void {\n            out.writeObject(key);\n            out.writeObject(value);\n        });\n    }\n\n    \/\/ documentation inherited from interface Streamable\n    public function readObject (ins :ObjectInputStream) :void\n    {\n        var ecount :int = ins.readInt();\n        if (ecount > 0) {\n            \/\/ guess the type of map based on the first key\n            var key :Object = ins.readObject();\n            _source = Maps.newMapOf(ClassUtil.getClass(key));\n            put(key, ins.readObject());\n            \/\/ now read the rest\n            for (var ii :int = 1; ii < ecount; ii++) {\n                put(ins.readObject(), ins.readObject());\n            }\n\n        } else {\n            _source = Maps.newMapOf(String); \/\/ hope for the best\n        }\n    }\n\n    protected static const DEFAULT_MAP :Map = new ImmutableMap(new HashMap());\n}\n}\n","subject":"Add a comment so people don't accidentally new StreamableHashMap(), and expect it to work.","message":"Add a comment so people don't accidentally new StreamableHashMap(), and expect it to work.\n\ngit-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@6106 542714f4-19e9-0310-aa3c-eee0fc999fb1\n","lang":"ActionScript","license":"lgpl-2.1","repos":"threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya,threerings\/narya"}
{"commit":"af5ac2918388a9506a7df20d211d9c47a9c22663","old_file":"krew-framework\/krewfw\/builtin_actor\/KrewState.as","new_file":"krew-framework\/krewfw\/builtin_actor\/KrewState.as","old_contents":"package krewfw.builtin_actor {\n\n    import krewfw.core.KrewActor;\n\n    \/**\n     * State Object for KrewStateMachine.\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewState extends KrewActor {\n\n        \/** KrewStateMachine gives its reference to a state on registration. *\/\n        private var _stateMachine:KrewStateMachine;\n\n        private var _stateId:String;\n        private var _nextStateId:String;\n\n        \/** Handler called when state starts. *\/\n        private var _onEnterHandler:Function;\n\n        \/** Handler called during state or its sub-state is selected. *\/\n        private var _onUpdateHandler:Function;\n\n        \/** Handler called when state ends. *\/\n        private var _onExitHandler:Function;\n\n        \/** Conditions of transitions by event. *\/\n        private var _guardFunc:Function;\n\n        private var _listenList:Array;\n        public  var isListening:Boolean = false;\n\n        private var _parentState:KrewState;\n        private var _childStates:Vector.<KrewState>;\n\n        \/\/------------------------------------------------------------\n        \/\/ accessors\n        \/\/------------------------------------------------------------\n\n        public function set stateMachine(fsm:KrewStateMachine):void { _stateMachine = fsm; }\n\n        public function get stateId():String { return _stateId; }\n\n        public function get nextStateId():String { return _nextStateId; }\n        public function set nextStateId(id:String):void { _nextStateId = id; }\n\n        public function get onEnterHandler() :Function { return _onEnterHandler; }\n        public function get onUpdateHandler():Function { return _onUpdateHandler; }\n        public function get onExitHandler()  :Function { return _onExitHandler; }\n        public function get guardFunc()      :Function { return _guardFunc; }\n\n        public function get listenList():Array { return _listenList; }\n\n        public function get childStates():Vector.<KrewState> { return _childStates; }\n        public function hasChildren():Boolean { return (_childStates != null); }\n\n        public function get parentState():KrewState { return _parentState; }\n        public function set parentState(state:KrewState):void { _parentState = state; }\n        public function hasParent():Boolean { return (_parentState != null); }\n\n        \/\/------------------------------------------------------------\n\n        \/**\n         * Create state with Object key-values.\n         *\n         * @param stateDef Object including state options such as:\n         * <ul>\n         *   <li>(Required) id      : {String} - State name.<\/li>\n         *   <li>(Optional) next    : {String} - Next state name. progress() will proceed state to the next.\n         *           If omitted, next Array element is used as next state.<\/li>\n         *   <li>(Optional) enter   : {Function(state:KrewState):void} - Called when state starts.<\/li>\n         *   <li>(Optional) update  : {Function(state:KrewState, passedTime:Number):void} -\n         *           Called during state or sub-state is selected.<\/li>\n         *   <li>(Optional) exit    : {Function(state:KrewState):void} - Called when state ends.<\/li>\n         *   <li>(Optional) guard   : {Function(state:KrewState):Boolean} - Called when event triggered.\n         *           Return false to prevent transition and bubbling event.<\/li>\n         *   <li>(Optional) listen  : {Object or Array} - Ex.) [{event: \"event_name\", to:\"target_state_name\"}] -\n         *           event \u3067\u6307\u5b9a\u3057\u305f\u30a4\u30d9\u30f3\u30c8\u3092\u53d7\u3051\u53d6\u3063\u305f\u3068\u304d\u3001to \u3067\u6307\u5b9a\u3057\u305f state \u306b\u9077\u79fb\u3059\u308b\u3002\n         *           KrewStateMachine \u306f\u30a4\u30d9\u30f3\u30c8\u3092\u307e\u305a\u73fe\u5728\u306e state \u306b\u6e21\u3059\u3002 state \u306f\u81ea\u5206\u3067\u89e3\u6c7a\u3067\u304d\u306a\u3044\n         *           \u30a4\u30d9\u30f3\u30c8\u3060\u3063\u305f\u5834\u5408\u306f\u89aa state \u306b\u59d4\u8b72\u3057\u3066\u3044\u304f<\/li>\n         *   <li>(Optional) children: {Array} - Sub state definition list.<\/li>\n         * <\/ul>\n         *\/\n        public function KrewState(stateDef:Object) {\n            displayable = false;\n\n            if (!stateDef.id) { throw new Error(\"[new KrewState] id is required.\"); }\n\n            _stateId     = stateDef.id;\n            _nextStateId = stateDef.next || null;\n\n            _onEnterHandler  = stateDef.enter  || null;\n            _onUpdateHandler = stateDef.update || null;\n            _onExitHandler   = stateDef.exit   || null;\n            _guardFunc       = stateDef.guard  || null;\n\n            \/\/ listen to event\n            if (stateDef.listen != null) {\n                if (stateDef.listen is Array) {\n                    _listenList = stateDef.listen;\n                } else {\n                    _listenList = [stateDef.listen];\n                }\n            }\n\n            \/\/ sub states\n            if (stateDef.children != null) {\n                for each (var subStateDef:* in stateDef.children) {\n                    addState(subStateDef);\n                }\n            }\n        }\n\n        protected override function onDispose():void {\n            _stateMachine = null;\n            _listenList   = null;\n            _parentState  = null;\n            _childStates  = null;\n        }\n\n        \/**\n         * @see addState\n         *\/\n        public static function makeState(stateDef:*):KrewState {\n            var state:KrewState;\n            if (stateDef is KrewState) {\n                return stateDef;\n            }\n            else if (stateDef is Object) {\n                return new KrewState(stateDef);\n            }\n\n            throw new Error(\"[KrewState] Invalid state definition: \" + stateDef);\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        \/**\n         * Add sub state.\n         *\n         * @param stateDef KrewState \u306e\u30a4\u30f3\u30b9\u30bf\u30f3\u30b9\u304b\u3001State \u5b9a\u7fa9\u60c5\u5831\u3092\u542b\u3080 Object.\n         *                 Object \u306e\u30d5\u30a9\u30fc\u30de\u30c3\u30c8\u306b\u3064\u3044\u3066\u306f KrewState \u53ca\u3073 KrewStateMachine \u306e\n         *                 \u30b3\u30f3\u30b9\u30c8\u30e9\u30af\u30bf\u306e\u30c9\u30ad\u30e5\u30e1\u30f3\u30c8\u3092\u898b\u3088\u3002\n         *\/\n        public function addState(stateDef:*):void {\n            var state:KrewState = KrewState.makeState(stateDef);\n            state.parentState = this;\n\n            if (!_childStates) {\n                _childStates = new Vector.<KrewState>;\n            }\n            _childStates.push(state);\n\n            krew.log(\" $ added [\" + _stateId + \"] -> \" + state.stateId);  \/\/ debug\n        }\n\n        \/** Go on the next state. *\/\n        public function proceed():void {\n            if (!_nextStateId) {\n                throw new Error(\"[KrewState] Next state not defined in: \" + _stateId);\n            }\n\n            _stateMachine.changeState(_nextStateId);\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ called by KrewStateMachine\n        \/\/------------------------------------------------------------\n\n        \/**\n         * Iterate state tree downward. Passes itself and children to iterator function.\n         * @param iterator function(state:KrewState):void\n         *\/\n        public function eachChild(iterator:Function):void {\n            iterator(this);\n\n            if (_childStates == null) { return; }\n\n            for each (var childState:KrewState in _childStates) {\n                childState.eachChild(iterator);\n            }\n        }\n\n        \/**\n         * Iterate state tree upward. Passes itself and parents to iterator function.\n         * @param iterator function(state:KrewState):void\n         *\/\n        public function eachParent(iterator:Function):void {\n            iterator(this);\n\n            if (!hasParent()) { return; }\n\n            _parentState.eachParent(iterator);\n        }\n\n        \/**\n         * @private\n         * State \u3092\u958b\u59cb\u3059\u308b\u3002\u89aa\u305f\u3061\u3092\u542b\u3081\u3066 event \u306e listen \u3092\u59cb\u3081\u308b.\n         *\n         * [Note] krewFramework \u306e\u30e1\u30c3\u30bb\u30fc\u30b8\u30f3\u30b0\u306e\u4ed5\u7d44\u307f\u3067 listen \u3092\u884c\u3046\u306e\u306f\n         *        KrewStateMachine \u5074\u3002KrewStateMachine \u306f\u30e1\u30c3\u30bb\u30fc\u30b8\u3092\u53d7\u3051\u53d6\u308b\u3068\n         *        \u305d\u308c\u3092\u73fe\u5728\u306e State \u306b\u6e21\u3059\u3002State \u306f\u81ea\u5206\u3067\u89e3\u6c7a\u3067\u304d\u306a\u3044\u5834\u5408\u306f\n         *        \u89aa State \u306b\u305d\u308c\u3092\u59d4\u8b72\u3059\u308b\n         *\/\n        public function enter():void {\n            eachParent(function(state:KrewState):void {\n                if (state.listenList == null) { return; }\n\n                for each (var listenInfo:Object in state.listenList) {\n                    var event:String       = listenInfo.event;\n                    var targetState:String = listenInfo.to;\n                    _listenToEvent(state, event, targetState);\n                }\n            });\n        }\n\n        private function _listenToEvent(state:KrewState, event:String, targetState:String):void {\n            _stateMachine.listenToStateEvent(event);\n            state.isListening = true;\n        }\n\n        \/**\n         * @private\n         * State \u3092\u7d42\u4e86\u3059\u308b\u3002\u89aa\u305f\u3061\u3092\u542b\u3081\u3066 event \u306e listen \u3092\u3084\u3081\u308b\n         *\/\n        public function exit():void {\n            eachParent(function(state:KrewState):void {\n                if (state.listenList == null) { return; }\n\n                for each (var listenInfo:Object in state.listenList) {\n                    var event:String = listenInfo.event;\n                    _stateMachine.stopListeningToStateEvent(event);\n                    state.isListening = false;\n                }\n            });\n        }\n\n        public function onEvent(args:Object, event:String):void {\n            if (_isListeningTo(event)) {\n                if (_guardFunc != null  &&  !_guardFunc(this)) { return; }\n\n                var targetStateId:String = _getTargetStateIdWith(event)\n                _stateMachine.changeState(targetStateId);\n                return;\n            }\n\n            \/\/ delegate to parent state\n            if (hasParent()) {\n                _parentState.onEvent(args, event);\n                return;\n            }\n\n            krew.log(\"[KrewState] Warning: Unexpected case in onEvent: \" + event);\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n\n        private function _isListeningTo(event:String):Boolean {\n            \/\/ [Note] listenList \u304c\u5927\u304d\u304f\u306a\u3089\u306a\u3044\u60f3\u5b9a\u3067\u3001\u914d\u5217\u3092\u8d70\u67fb\u3057\u3066\u691c\u7d22\n            for each (var listenInfo:Object in listenList) {\n                if (listenInfo.event == event) { return true; }\n            }\n            return false;\n        }\n\n        private function _getTargetStateIdWith(event:String):String {\n            \/\/ [Note] listenList \u304c\u5927\u304d\u304f\u306a\u3089\u306a\u3044\u60f3\u5b9a\u3067\u3001\u914d\u5217\u3092\u8d70\u67fb\u3057\u3066\u691c\u7d22\n            for each (var listenInfo:Object in listenList) {\n                if (listenInfo.event == event) { return listenInfo.to; }\n            }\n            return null;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ debug method\n        \/\/------------------------------------------------------------\n\n        public function dump():void {\n            krew.log(krew.str.repeat(\"v\", 50));\n\n            krew.log(\"_stateId: \" + _stateId);\n            krew.log(\"_nextStateId: \" + _nextStateId);\n\n            if (isListening) {\n                krew.log(\"isListening: true\");\n                for each (var listenInfo:Object in listenList) {\n                    krew.log(\"  - \" + listenInfo.event);\n                }\n            } else {\n                krew.log(\"isListening: false\");\n            }\n\n            krew.log(krew.str.repeat(\"^\", 50));\n        }\n\n        public function dumpTree(level:int=0):void {\n            var indent:String = krew.str.repeat(\" \", level * 4);\n\n            var toList:Array  = [];\n            if (listenList != null) {\n                listenList.map(function(elem:Object, index:int, array:Array):String {\n                    return elem.to;\n                });\n            }\n\n            krew.log(indent + _stateId + \" --> \" + _nextStateId\n                     + \"  (\" + toList.join(\", \") + \")\");\n\n            if (!_childStates) { return; }\n\n            for each (var childState:KrewState in _childStates) {\n                childState.dumpTree(level + 1);\n            }\n        }\n\n    }\n}\n","new_contents":"package krewfw.builtin_actor {\n\n    import krewfw.core.KrewActor;\n\n    \/**\n     * State Object for KrewStateMachine.\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewState extends KrewActor {\n\n        \/** KrewStateMachine gives its reference to a state on registration. *\/\n        private var _stateMachine:KrewStateMachine;\n\n        private var _stateId:String;\n        private var _nextStateId:String;\n\n        \/** Handler called when state starts. *\/\n        private var _onEnterHandler:Function;\n\n        \/** Handler called during state or its sub-state is selected. *\/\n        private var _onUpdateHandler:Function;\n\n        \/** Handler called when state ends. *\/\n        private var _onExitHandler:Function;\n\n        \/** Conditions of transitions by event. *\/\n        private var _guardFunc:Function;\n\n        private var _listenList:Array;\n        public  var isListening:Boolean = false;\n\n        private var _parentState:KrewState;\n        private var _childStates:Vector.<KrewState>;\n\n        \/\/------------------------------------------------------------\n        \/\/ accessors\n        \/\/------------------------------------------------------------\n\n        public function set stateMachine(fsm:KrewStateMachine):void { _stateMachine = fsm; }\n\n        public function get stateId():String { return _stateId; }\n\n        public function get nextStateId():String { return _nextStateId; }\n        public function set nextStateId(id:String):void { _nextStateId = id; }\n\n        public function get onEnterHandler() :Function { return _onEnterHandler; }\n        public function get onUpdateHandler():Function { return _onUpdateHandler; }\n        public function get onExitHandler()  :Function { return _onExitHandler; }\n        public function get guardFunc()      :Function { return _guardFunc; }\n\n        public function get listenList():Array { return _listenList; }\n\n        public function get childStates():Vector.<KrewState> { return _childStates; }\n        public function hasChildren():Boolean { return (_childStates != null); }\n\n        public function get parentState():KrewState { return _parentState; }\n        public function set parentState(state:KrewState):void { _parentState = state; }\n        public function hasParent():Boolean { return (_parentState != null); }\n\n        \/\/------------------------------------------------------------\n\n        \/**\n         * Create state with Object key-values.\n         *\n         * @param stateDef Object including state options such as:\n         * <ul>\n         *   <li>(Required) id      : {String} - State name.<\/li>\n         *   <li>(Optional) next    : {String} - Next state name. progress() will proceed state to the next.\n         *           If omitted, next Array element is used as next state.<\/li>\n         *   <li>(Optional) enter   : {Function(state:KrewState):void} - Called when state starts.<\/li>\n         *   <li>(Optional) update  : {Function(state:KrewState, passedTime:Number):void} -\n         *           Called during state or sub-state is selected.<\/li>\n         *   <li>(Optional) exit    : {Function(state:KrewState):void} - Called when state ends.<\/li>\n         *   <li>(Optional) guard   : {Function(state:KrewState):Boolean} - Called when event triggered.\n         *           Return false to prevent transition and bubbling event.<\/li>\n         *   <li>(Optional) listen  : {Object or Array} - Ex.) [{event: \"event_name\", to:\"target_state_name\"}] -\n         *           event \u3067\u6307\u5b9a\u3057\u305f\u30a4\u30d9\u30f3\u30c8\u3092\u53d7\u3051\u53d6\u3063\u305f\u3068\u304d\u3001to \u3067\u6307\u5b9a\u3057\u305f state \u306b\u9077\u79fb\u3059\u308b\u3002\n         *           KrewStateMachine \u306f\u30a4\u30d9\u30f3\u30c8\u3092\u307e\u305a\u73fe\u5728\u306e state \u306b\u6e21\u3059\u3002 state \u306f\u81ea\u5206\u3067\u89e3\u6c7a\u3067\u304d\u306a\u3044\n         *           \u30a4\u30d9\u30f3\u30c8\u3060\u3063\u305f\u5834\u5408\u306f\u89aa state \u306b\u59d4\u8b72\u3057\u3066\u3044\u304f<\/li>\n         *   <li>(Optional) children: {Array} - Sub state definition list.<\/li>\n         * <\/ul>\n         *\/\n        public function KrewState(stateDef:Object) {\n            displayable = false;\n\n            if (!stateDef.id) { throw new Error(\"[new KrewState] id is required.\"); }\n\n            _stateId     = stateDef.id;\n            _nextStateId = stateDef.next || null;\n\n            _onEnterHandler  = stateDef.enter  || null;\n            _onUpdateHandler = stateDef.update || null;\n            _onExitHandler   = stateDef.exit   || null;\n            _guardFunc       = stateDef.guard  || null;\n\n            \/\/ listen to event\n            if (stateDef.listen != null) {\n                if (stateDef.listen is Array) {\n                    _listenList = stateDef.listen;\n                } else {\n                    _listenList = [stateDef.listen];\n                }\n            }\n\n            \/\/ sub states\n            if (stateDef.children != null) {\n                for each (var subStateDef:* in stateDef.children) {\n                    addState(subStateDef);\n                }\n            }\n        }\n\n        protected override function onDispose():void {\n            _stateMachine = null;\n            _listenList   = null;\n            _parentState  = null;\n            _childStates  = null;\n        }\n\n        \/**\n         * @see addState\n         *\/\n        public static function makeState(stateDef:*):KrewState {\n            var state:KrewState;\n            if (stateDef is KrewState) {\n                return stateDef;\n            }\n            else if (stateDef is Object) {\n                return new KrewState(stateDef);\n            }\n\n            throw new Error(\"[KrewState] Invalid state definition: \" + stateDef);\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ public\n        \/\/------------------------------------------------------------\n\n        \/**\n         * Add sub state.\n         *\n         * @param stateDef KrewState \u306e\u30a4\u30f3\u30b9\u30bf\u30f3\u30b9\u304b\u3001State \u5b9a\u7fa9\u60c5\u5831\u3092\u542b\u3080 Object.\n         *                 Object \u306e\u30d5\u30a9\u30fc\u30de\u30c3\u30c8\u306b\u3064\u3044\u3066\u306f KrewState \u53ca\u3073 KrewStateMachine \u306e\n         *                 \u30b3\u30f3\u30b9\u30c8\u30e9\u30af\u30bf\u306e\u30c9\u30ad\u30e5\u30e1\u30f3\u30c8\u3092\u898b\u3088\u3002\n         *\/\n        public function addState(stateDef:*):void {\n            var state:KrewState = KrewState.makeState(stateDef);\n            state.parentState = this;\n\n            if (!_childStates) {\n                _childStates = new Vector.<KrewState>;\n            }\n            _childStates.push(state);\n\n            krew.log(\" $ added [\" + _stateId + \"] -> \" + state.stateId);  \/\/ debug\n        }\n\n        \/** Go on the next state. *\/\n        public function proceed():void {\n            if (!_nextStateId) {\n                throw new Error(\"[KrewState] Next state not defined in: \" + _stateId);\n            }\n\n            _stateMachine.changeState(_nextStateId);\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ called by KrewStateMachine\n        \/\/------------------------------------------------------------\n\n        \/**\n         * Iterate state tree downward. Passes itself and children to iterator function.\n         * @param iterator function(state:KrewState):void\n         *\/\n        public function eachChild(iterator:Function):void {\n            iterator(this);\n\n            if (_childStates == null) { return; }\n\n            for each (var childState:KrewState in _childStates) {\n                childState.eachChild(iterator);\n            }\n        }\n\n        \/**\n         * Iterate state tree upward. Passes itself and parents to iterator function.\n         * @param iterator function(state:KrewState):void\n         *\/\n        public function eachParent(iterator:Function):void {\n            iterator(this);\n\n            if (!hasParent()) { return; }\n\n            _parentState.eachParent(iterator);\n        }\n\n        \/**\n         * @private\n         * State \u3092\u958b\u59cb\u3059\u308b\u3002\u89aa\u305f\u3061\u3092\u542b\u3081\u3066 event \u306e listen \u3092\u59cb\u3081\u308b.\n         *\n         * [Note] krewFramework \u306e\u30e1\u30c3\u30bb\u30fc\u30b8\u30f3\u30b0\u306e\u4ed5\u7d44\u307f\u3067 listen \u3092\u884c\u3046\u306e\u306f\n         *        KrewStateMachine \u5074\u3002KrewStateMachine \u306f\u30e1\u30c3\u30bb\u30fc\u30b8\u3092\u53d7\u3051\u53d6\u308b\u3068\n         *        \u305d\u308c\u3092\u73fe\u5728\u306e State \u306b\u6e21\u3059\u3002State \u306f\u81ea\u5206\u3067\u89e3\u6c7a\u3067\u304d\u306a\u3044\u5834\u5408\u306f\n         *        \u89aa State \u306b\u305d\u308c\u3092\u59d4\u8b72\u3059\u308b\n         *\/\n        public function enter():void {\n            eachParent(function(state:KrewState):void {\n                if (state.listenList == null) { return; }\n\n                for each (var listenInfo:Object in state.listenList) {\n                    var event:String       = listenInfo.event;\n                    var targetState:String = listenInfo.to;\n                    _listenToEvent(state, event, targetState);\n                }\n            });\n        }\n\n        private function _listenToEvent(state:KrewState, event:String, targetState:String):void {\n            _stateMachine.listenToStateEvent(event);\n            state.isListening = true;\n        }\n\n        \/**\n         * @private\n         * State \u3092\u7d42\u4e86\u3059\u308b\u3002\u89aa\u305f\u3061\u3092\u542b\u3081\u3066 event \u306e listen \u3092\u3084\u3081\u308b\n         *\/\n        public function exit():void {\n            eachParent(function(state:KrewState):void {\n                if (state.listenList == null) { return; }\n\n                for each (var listenInfo:Object in state.listenList) {\n                    var event:String = listenInfo.event;\n                    _stateMachine.stopListeningToStateEvent(event);\n                    state.isListening = false;\n                }\n            });\n        }\n\n        public function onEvent(args:Object, event:String):void {\n            if (_isListeningTo(event)) {\n                if (_guardFunc != null  &&  !_guardFunc(this)) { return; }\n\n                var targetStateId:String = _getTargetStateIdWith(event)\n                _stateMachine.changeState(targetStateId);\n                return;\n            }\n\n            \/\/ delegate to parent state\n            if (hasParent()) {\n                _parentState.onEvent(args, event);\n                return;\n            }\n\n            krew.log(\"[KrewState] Warning: Unexpected case in onEvent: \" + event);\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ private\n        \/\/------------------------------------------------------------\n\n        private function _isListeningTo(event:String):Boolean {\n            \/\/ [Note] listenList \u304c\u5927\u304d\u304f\u306a\u3089\u306a\u3044\u60f3\u5b9a\u3067\u3001\u914d\u5217\u3092\u8d70\u67fb\u3057\u3066\u691c\u7d22\n            for each (var listenInfo:Object in listenList) {\n                if (listenInfo.event == event) { return true; }\n            }\n            return false;\n        }\n\n        private function _getTargetStateIdWith(event:String):String {\n            \/\/ [Note] listenList \u304c\u5927\u304d\u304f\u306a\u3089\u306a\u3044\u60f3\u5b9a\u3067\u3001\u914d\u5217\u3092\u8d70\u67fb\u3057\u3066\u691c\u7d22\n            for each (var listenInfo:Object in listenList) {\n                if (listenInfo.event == event) { return listenInfo.to; }\n            }\n            return null;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ debug method\n        \/\/------------------------------------------------------------\n\n        public function dump():void {\n            krew.log(krew.str.repeat(\"v\", 50));\n\n            krew.log(\"_stateId: \" + _stateId);\n            krew.log(\"_nextStateId: \" + _nextStateId);\n\n            if (isListening) {\n                krew.log(\"isListening: true\");\n                for each (var listenInfo:Object in listenList) {\n                    krew.log(\"  - \" + listenInfo.event);\n                }\n            } else {\n                krew.log(\"isListening: false\");\n            }\n\n            krew.log(krew.str.repeat(\"^\", 50));\n        }\n\n        public function dumpTree(level:int=0):void {\n            var indent:String = krew.str.repeat(\" \", level * 4);\n\n            var toList:Array = [];\n            if (listenList != null) {\n                toList = listenList.map(function(elem:Object, index:int, array:Array):String {\n                    return elem.to;\n                });\n            }\n\n            krew.log(indent + _stateId + \" --> \" + _nextStateId\n                     + \"  (\" + toList.join(\", \") + \")\");\n\n            if (!_childStates) { return; }\n\n            for each (var childState:KrewState in _childStates) {\n                childState.dumpTree(level + 1);\n            }\n        }\n\n    }\n}\n","subject":"Fix little bug","message":"Fix little bug\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"0da0b82ccdf41ff909e346fbe7e375f7679fc47c","old_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","new_file":"src\/org\/mangui\/chromeless\/ChromelessPlayer.as","old_contents":"package org.mangui.chromeless {\n    import org.mangui.hls.utils.ScaleVideo;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.HLS;\n\n    import flash.net.URLStream;\n\n    import org.mangui.hls.model.Level;\n\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n    \/\/ import com.sociodox.theminer.*;\n    public class ChromelessPlayer extends Sprite {\n        \/** reference to the framework. **\/\n        protected var _hls : HLS;\n        \/** Sheet to place on top of the video. **\/\n        protected var _sheet : Sprite;\n        \/** Reference to the stage video element. **\/\n        protected var _stageVideo : StageVideo = null;\n        \/** Reference to the video element. **\/\n        protected var _video : Video = null;\n        \/** Video size **\/\n        protected var _videoWidth : int = 0;\n        protected var _videoHeight : int = 0;\n        \/** current media position *\/\n        protected var _media_position : Number;\n        protected var _duration : Number;\n        \/** URL autoload feature *\/\n        protected var _autoLoad : Boolean = false;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer() {\n            _setupStage();\n            _setupSheet();\n            _setupExternalGetters();\n            _setupExternalCallers();\n\n            setTimeout(_pingJavascript, 50);\n        };\n\n        protected function _setupExternalGetters() : void {\n            ExternalInterface.addCallback(\"getLevel\", _getLevel);\n            ExternalInterface.addCallback(\"getPlaybackLevel\", _getPlaybackLevel);\n            ExternalInterface.addCallback(\"getLevels\", _getLevels);\n            ExternalInterface.addCallback(\"getAutoLevel\", _getAutoLevel);\n            ExternalInterface.addCallback(\"getDuration\", _getDuration);\n            ExternalInterface.addCallback(\"getPosition\", _getPosition);\n            ExternalInterface.addCallback(\"getPlaybackState\", _getPlaybackState);\n            ExternalInterface.addCallback(\"getSeekState\", _getSeekState);\n            ExternalInterface.addCallback(\"getType\", _getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\", _getmaxBufferLength);\n            ExternalInterface.addCallback(\"getminBufferLength\", _getminBufferLength);\n            ExternalInterface.addCallback(\"getlowBufferLength\", _getlowBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\", _getbufferLength);\n            ExternalInterface.addCallback(\"getLogDebug\", _getLogDebug);\n            ExternalInterface.addCallback(\"getLogDebug2\", _getLogDebug2);\n            ExternalInterface.addCallback(\"getCapLeveltoStage\", _getCapLeveltoStage);\n            ExternalInterface.addCallback(\"getflushLiveURLCache\", _getflushLiveURLCache);\n            ExternalInterface.addCallback(\"getstartFromLevel\", _getstartFromLevel);\n            ExternalInterface.addCallback(\"getseekFromLowestLevel\", _getseekFromLevel);\n            ExternalInterface.addCallback(\"getJSURLStream\", _getJSURLStream);\n            ExternalInterface.addCallback(\"getPlayerVersion\", _getPlayerVersion);\n            ExternalInterface.addCallback(\"getAudioTrackList\", _getAudioTrackList);\n            ExternalInterface.addCallback(\"getAudioTrackId\", _getAudioTrackId);\n        };\n\n        protected function _setupExternalCallers() : void {\n            ExternalInterface.addCallback(\"playerLoad\", _load);\n            ExternalInterface.addCallback(\"playerPlay\", _play);\n            ExternalInterface.addCallback(\"playerPause\", _pause);\n            ExternalInterface.addCallback(\"playerResume\", _resume);\n            ExternalInterface.addCallback(\"playerSeek\", _seek);\n            ExternalInterface.addCallback(\"playerStop\", _stop);\n            ExternalInterface.addCallback(\"playerVolume\", _volume);\n            ExternalInterface.addCallback(\"playerSetLevel\", _setLevel);\n            ExternalInterface.addCallback(\"playerSmoothSetLevel\", _smoothSetLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\", _setmaxBufferLength);\n            ExternalInterface.addCallback(\"playerSetminBufferLength\", _setminBufferLength);\n            ExternalInterface.addCallback(\"playerSetlowBufferLength\", _setlowBufferLength);\n            ExternalInterface.addCallback(\"playerSetflushLiveURLCache\", _setflushLiveURLCache);\n            ExternalInterface.addCallback(\"playerSetstartFromLevel\", _setstartFromLevel);\n            ExternalInterface.addCallback(\"playerSetseekFromLevel\", _setseekFromLevel);\n            ExternalInterface.addCallback(\"playerSetLogDebug\", _setLogDebug);\n            ExternalInterface.addCallback(\"playerSetLogDebug2\", _setLogDebug2);\n            ExternalInterface.addCallback(\"playerCapLeveltoStage\", _setCapLeveltoStage);\n            ExternalInterface.addCallback(\"playerSetAudioTrack\", _setAudioTrack);\n            ExternalInterface.addCallback(\"playerSetJSURLStream\", _setJSURLStream);\n        };\n\n        protected function _setupStage() : void {\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            stage.addEventListener(Event.RESIZE, _onStageResize);\n        }\n\n        protected function _setupSheet() : void {\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000, 0);\n            _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK, _clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n        }\n\n        \/** Notify javascript the framework is ready. **\/\n        protected function _pingJavascript() : void {\n            ExternalInterface.call(\"onHLSReady\", ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        protected function _completeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n\n        protected function _errorHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                var hlsError : HLSError = event.error;\n                ExternalInterface.call(\"onError\", hlsError.code, hlsError.url, hlsError.msg);\n            }\n        };\n\n        protected function _fragmentLoadedHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragmentLoaded\", event.loadMetrics.bandwidth, event.loadMetrics.level, stage.stageWidth);\n            }\n        };\n\n        protected function _fragmentPlayingHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragmentPlaying\", event.playMetrics);\n            }\n        };\n\n        protected function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[_hls.startlevel].duration;\n\n            if (_autoLoad) {\n                _play(-1);\n            }\n\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\", _duration);\n            }\n        };\n\n        protected function _mediaTimeHandler(event : HLSEvent) : void {\n            _duration = event.mediatime.duration;\n            _media_position = event.mediatime.position;\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onPosition\", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding, event.mediatime.buffer, event.mediatime.program_date);\n            }\n\n            var videoWidth : int = _video ? _video.videoWidth : _stageVideo.videoWidth;\n            var videoHeight : int = _video ? _video.videoHeight : _stageVideo.videoHeight;\n\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    _resize();\n                    if (ExternalInterface.available) {\n                        ExternalInterface.call(\"onVideoSize\", _videoWidth, _videoHeight);\n                    }\n                }\n            }\n        };\n\n        protected function _stateHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\", event.state);\n            }\n        };\n\n        protected function _levelSwitchHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\", event.level);\n            }\n        };\n\n        protected function _audioTracksListChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTracksListChange\", _getAudioTrackList());\n            }\n        }\n\n        protected function _audioTrackChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTrackChange\", event.audioTrack);\n            }\n        }\n\n        \/** Javascript getters. **\/\n        protected function _getLevel() : int {\n            return _hls.level;\n        };\n\n        protected function _getPlaybackLevel() : int {\n            return _hls.playbacklevel;\n        };\n\n        protected function _getLevels() : Vector.<Level> {\n            return _hls.levels;\n        };\n\n        protected function _getAutoLevel() : Boolean {\n            return _hls.autolevel;\n        };\n\n        protected function _getDuration() : Number {\n            return _duration;\n        };\n\n        protected function _getPosition() : Number {\n            return _hls.position;\n        };\n\n        protected function _getPlaybackState() : String {\n            return _hls.playbackState;\n        };\n\n        protected function _getSeekState() : String {\n            return _hls.seekState;\n        };\n\n        protected function _getType() : String {\n            return _hls.type;\n        };\n\n        protected function _getbufferLength() : Number {\n            return _hls.bufferLength;\n        };\n\n        protected function _getmaxBufferLength() : Number {\n            return HLSSettings.maxBufferLength;\n        };\n\n        protected function _getminBufferLength() : Number {\n            return HLSSettings.minBufferLength;\n        };\n\n        protected function _getlowBufferLength() : Number {\n            return HLSSettings.lowBufferLength;\n        };\n\n        protected function _getflushLiveURLCache() : Boolean {\n            return HLSSettings.flushLiveURLCache;\n        };\n\n        protected function _getstartFromLevel() : int {\n            return HLSSettings.startFromLevel;\n        };\n\n        protected function _getseekFromLevel() : int {\n            return HLSSettings.seekFromLevel;\n        };\n\n        protected function _getLogDebug() : Boolean {\n            return HLSSettings.logDebug;\n        };\n\n        protected function _getLogDebug2() : Boolean {\n            return HLSSettings.logDebug2;\n        };\n\n        protected function _getCapLeveltoStage() : Boolean {\n            return HLSSettings.capLevelToStage;\n        };\n\n        protected function _getJSURLStream() : Boolean {\n            return (_hls.URLstream is JSURLStream);\n        };\n\n        protected function _getPlayerVersion() : Number {\n            return 2;\n        };\n\n        protected function _getAudioTrackList() : Array {\n            var list : Array = [];\n            var vec : Vector.<AudioTrack> = _hls.audioTracks;\n            for (var i : Object in vec) {\n                list.push(vec[i]);\n            }\n            return list;\n        };\n\n        protected function _getAudioTrackId() : int {\n            return _hls.audioTrack;\n        };\n\n        \/** Javascript calls. **\/\n        protected function _load(url : String) : void {\n            _hls.load(url);\n        };\n\n        protected function _play(position : Number) : void {\n            _hls.stream.play(null, position);\n        };\n\n        protected function _pause() : void {\n            _hls.stream.pause();\n        };\n\n        protected function _resume() : void {\n            _hls.stream.resume();\n        };\n\n        protected function _seek(position : Number) : void {\n            _hls.stream.seek(position);\n        };\n\n        protected function _stop() : void {\n            _hls.stream.close();\n        };\n\n        protected function _volume(percent : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(percent \/ 100);\n        };\n\n        protected function _setLevel(level : int) : void {\n            _smoothSetLevel(level);\n            if (!isNaN(_media_position) && level != -1) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        protected function _smoothSetLevel(level : int) : void {\n            if (level != _hls.level) {\n                _hls.level = level;\n            }\n        };\n\n        protected function _setmaxBufferLength(new_len : Number) : void {\n            HLSSettings.maxBufferLength = new_len;\n        };\n\n        protected function _setminBufferLength(new_len : Number) : void {\n            HLSSettings.minBufferLength = new_len;\n        };\n\n        protected function _setlowBufferLength(new_len : Number) : void {\n            HLSSettings.lowBufferLength = new_len;\n        };\n\n        protected function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void {\n            HLSSettings.flushLiveURLCache = flushLiveURLCache;\n        };\n\n        protected function _setstartFromLevel(startFromLevel : int) : void {\n            HLSSettings.startFromLevel = startFromLevel;\n        };\n\n        protected function _setseekFromLevel(seekFromLevel : int) : void {\n            HLSSettings.seekFromLevel = seekFromLevel;\n        };\n\n        protected function _setLogDebug(debug : Boolean) : void {\n            HLSSettings.logDebug = debug;\n        };\n\n        protected function _setLogDebug2(debug2 : Boolean) : void {\n            HLSSettings.logDebug2 = debug2;\n        };\n\n        protected function _setCapLeveltoStage(value : Boolean) : void {\n            HLSSettings.capLevelToStage = value;\n        };\n\n        protected function _setJSURLStream(jsURLstream : Boolean) : void {\n            if (jsURLstream) {\n                _hls.URLstream = JSURLStream as Class;\n            } else {\n                _hls.URLstream = URLStream as Class;\n            }\n        };\n\n        protected function _setAudioTrack(val : int) : void {\n            if (val == _hls.audioTrack) return;\n            _hls.audioTrack = val;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        \/** Mouse click handler. **\/\n        protected function _clickHandler(event : MouseEvent) : void {\n            if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n        };\n\n        \/** StageVideo detector. **\/\n        protected function _onStageVideoState(event : StageVideoAvailabilityEvent) : void {\n            var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            _hls = new HLS();\n            _hls.stage = stage;\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_PLAYING, _fragmentPlayingHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange);\n\n            if (available && stage.stageVideos.length > 0) {\n                _stageVideo = stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n                _stageVideo.attachNetStream(_hls.stream);\n            } else {\n                _video = new Video(stage.stageWidth, stage.stageHeight);\n                addChild(_video);\n                _video.smoothing = true;\n                _video.attachNetStream(_hls.stream);\n            }\n            stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n\n            var autoLoadUrl : String = root.loaderInfo.parameters.url as String;\n            if (autoLoadUrl != null) {\n                _autoLoad = true;\n                _load(autoLoadUrl);\n            }\n        };\n\n        protected function _onStageResize(event : Event) : void {\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.width = stage.stageWidth;\n            _sheet.height = stage.stageHeight;\n            _resize();\n        };\n\n        protected function _resize() : void {\n            var rect : Rectangle;\n            rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight);\n            \/\/ resize video\n            if (_video) {\n                _video.width = rect.width;\n                _video.height = rect.height;\n                _video.x = rect.x;\n                _video.y = rect.y;\n            } else if (_stageVideo && rect.width > 0) {\n                _stageVideo.viewPort = rect;\n            }\n        }\n    }\n}\n","new_contents":"package org.mangui.chromeless {\n    import org.mangui.hls.utils.ScaleVideo;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.event.HLSError;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.HLS;\n\n    import flash.net.URLStream;\n\n    import org.mangui.hls.model.Level;\n\n    import flash.display.*;\n    import flash.events.*;\n    import flash.external.ExternalInterface;\n    import flash.geom.Rectangle;\n    import flash.media.Video;\n    import flash.media.SoundTransform;\n    import flash.media.StageVideo;\n    import flash.media.StageVideoAvailability;\n    import flash.utils.setTimeout;\n\n    \/\/ import com.sociodox.theminer.*;\n    public class ChromelessPlayer extends Sprite {\n        \/** reference to the framework. **\/\n        protected var _hls : HLS;\n        \/** Sheet to place on top of the video. **\/\n        protected var _sheet : Sprite;\n        \/** Reference to the stage video element. **\/\n        protected var _stageVideo : StageVideo = null;\n        \/** Reference to the video element. **\/\n        protected var _video : Video = null;\n        \/** Video size **\/\n        protected var _videoWidth : int = 0;\n        protected var _videoHeight : int = 0;\n        \/** current media position *\/\n        protected var _media_position : Number;\n        protected var _duration : Number;\n        \/** URL autoload feature *\/\n        protected var _autoLoad : Boolean = false;\n\n        \/** Initialization. **\/\n        public function ChromelessPlayer() {\n            _setupStage();\n            _setupSheet();\n            _setupExternalGetters();\n            _setupExternalCallers();\n\n            setTimeout(_pingJavascript, 50);\n        };\n\n        protected function _setupExternalGetters() : void {\n            ExternalInterface.addCallback(\"getLevel\", _getLevel);\n            ExternalInterface.addCallback(\"getPlaybackLevel\", _getPlaybackLevel);\n            ExternalInterface.addCallback(\"getLevels\", _getLevels);\n            ExternalInterface.addCallback(\"getAutoLevel\", _getAutoLevel);\n            ExternalInterface.addCallback(\"getDuration\", _getDuration);\n            ExternalInterface.addCallback(\"getPosition\", _getPosition);\n            ExternalInterface.addCallback(\"getPlaybackState\", _getPlaybackState);\n            ExternalInterface.addCallback(\"getSeekState\", _getSeekState);\n            ExternalInterface.addCallback(\"getType\", _getType);\n            ExternalInterface.addCallback(\"getmaxBufferLength\", _getmaxBufferLength);\n            ExternalInterface.addCallback(\"getminBufferLength\", _getminBufferLength);\n            ExternalInterface.addCallback(\"getlowBufferLength\", _getlowBufferLength);\n            ExternalInterface.addCallback(\"getbufferLength\", _getbufferLength);\n            ExternalInterface.addCallback(\"getLogDebug\", _getLogDebug);\n            ExternalInterface.addCallback(\"getLogDebug2\", _getLogDebug2);\n            ExternalInterface.addCallback(\"getCapLeveltoStage\", _getCapLeveltoStage);\n            ExternalInterface.addCallback(\"getflushLiveURLCache\", _getflushLiveURLCache);\n            ExternalInterface.addCallback(\"getstartFromLevel\", _getstartFromLevel);\n            ExternalInterface.addCallback(\"getseekFromLowestLevel\", _getseekFromLevel);\n            ExternalInterface.addCallback(\"getJSURLStream\", _getJSURLStream);\n            ExternalInterface.addCallback(\"getPlayerVersion\", _getPlayerVersion);\n            ExternalInterface.addCallback(\"getAudioTrackList\", _getAudioTrackList);\n            ExternalInterface.addCallback(\"getAudioTrackId\", _getAudioTrackId);\n        };\n\n        protected function _setupExternalCallers() : void {\n            ExternalInterface.addCallback(\"playerLoad\", _load);\n            ExternalInterface.addCallback(\"playerPlay\", _play);\n            ExternalInterface.addCallback(\"playerPause\", _pause);\n            ExternalInterface.addCallback(\"playerResume\", _resume);\n            ExternalInterface.addCallback(\"playerSeek\", _seek);\n            ExternalInterface.addCallback(\"playerStop\", _stop);\n            ExternalInterface.addCallback(\"playerVolume\", _volume);\n            ExternalInterface.addCallback(\"playerSetLevel\", _setLevel);\n            ExternalInterface.addCallback(\"playerSmoothSetLevel\", _smoothSetLevel);\n            ExternalInterface.addCallback(\"playerSetmaxBufferLength\", _setmaxBufferLength);\n            ExternalInterface.addCallback(\"playerSetminBufferLength\", _setminBufferLength);\n            ExternalInterface.addCallback(\"playerSetlowBufferLength\", _setlowBufferLength);\n            ExternalInterface.addCallback(\"playerSetflushLiveURLCache\", _setflushLiveURLCache);\n            ExternalInterface.addCallback(\"playerSetstartFromLevel\", _setstartFromLevel);\n            ExternalInterface.addCallback(\"playerSetseekFromLevel\", _setseekFromLevel);\n            ExternalInterface.addCallback(\"playerSetLogDebug\", _setLogDebug);\n            ExternalInterface.addCallback(\"playerSetLogDebug2\", _setLogDebug2);\n            ExternalInterface.addCallback(\"playerCapLeveltoStage\", _setCapLeveltoStage);\n            ExternalInterface.addCallback(\"playerSetAudioTrack\", _setAudioTrack);\n            ExternalInterface.addCallback(\"playerSetJSURLStream\", _setJSURLStream);\n        };\n\n        protected function _setupStage() : void {\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            stage.addEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n            stage.addEventListener(Event.RESIZE, _onStageResize);\n        }\n\n        protected function _setupSheet() : void {\n            \/\/ Draw sheet for catching clicks\n            _sheet = new Sprite();\n            _sheet.graphics.beginFill(0x000000, 0);\n            _sheet.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.addEventListener(MouseEvent.CLICK, _clickHandler);\n            _sheet.buttonMode = true;\n            addChild(_sheet);\n        }\n\n        \/** Notify javascript the framework is ready. **\/\n        protected function _pingJavascript() : void {\n            ExternalInterface.call(\"onHLSReady\", ExternalInterface.objectID);\n        };\n\n        \/** Forward events from the framework. **\/\n        protected function _completeHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onComplete\");\n            }\n        };\n\n        protected function _errorHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                var hlsError : HLSError = event.error;\n                ExternalInterface.call(\"onError\", hlsError.code, hlsError.url, hlsError.msg);\n            }\n        };\n\n        protected function _fragmentLoadedHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragmentLoaded\", event.loadMetrics.bandwidth, event.loadMetrics.level, stage.stageWidth);\n            }\n        };\n\n        protected function _fragmentPlayingHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onFragmentPlaying\", event.playMetrics);\n            }\n        };\n\n        protected function _manifestHandler(event : HLSEvent) : void {\n            _duration = event.levels[_hls.startlevel].duration;\n\n            if (_autoLoad) {\n                _play(-1);\n            }\n\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onManifest\", _duration);\n            }\n        };\n\n        protected function _mediaTimeHandler(event : HLSEvent) : void {\n            _duration = event.mediatime.duration;\n            _media_position = event.mediatime.position;\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onPosition\", event.mediatime.position, event.mediatime.duration, event.mediatime.live_sliding, event.mediatime.buffer, event.mediatime.program_date);\n            }\n\n            var videoWidth : int = _video ? _video.videoWidth : _stageVideo.videoWidth;\n            var videoHeight : int = _video ? _video.videoHeight : _stageVideo.videoHeight;\n\n            if (videoWidth && videoHeight) {\n                var changed : Boolean = _videoWidth != videoWidth || _videoHeight != videoHeight;\n                if (changed) {\n                    _videoHeight = videoHeight;\n                    _videoWidth = videoWidth;\n                    _resize();\n                    if (ExternalInterface.available) {\n                        ExternalInterface.call(\"onVideoSize\", _videoWidth, _videoHeight);\n                    }\n                }\n            }\n        };\n\n        protected function _stateHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onState\", event.state);\n            }\n        };\n\n        protected function _levelSwitchHandler(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onSwitch\", event.level);\n            }\n        };\n\n        protected function _audioTracksListChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTracksListChange\", _getAudioTrackList());\n            }\n        }\n\n        protected function _audioTrackChange(event : HLSEvent) : void {\n            if (ExternalInterface.available) {\n                ExternalInterface.call(\"onAudioTrackChange\", event.audioTrack);\n            }\n        }\n\n        \/** Javascript getters. **\/\n        protected function _getLevel() : int {\n            return _hls.level;\n        };\n\n        protected function _getPlaybackLevel() : int {\n            return _hls.playbacklevel;\n        };\n\n        protected function _getLevels() : Vector.<Level> {\n            return _hls.levels;\n        };\n\n        protected function _getAutoLevel() : Boolean {\n            return _hls.autolevel;\n        };\n\n        protected function _getDuration() : Number {\n            return _duration;\n        };\n\n        protected function _getPosition() : Number {\n            return _hls.position;\n        };\n\n        protected function _getPlaybackState() : String {\n            return _hls.playbackState;\n        };\n\n        protected function _getSeekState() : String {\n            return _hls.seekState;\n        };\n\n        protected function _getType() : String {\n            return _hls.type;\n        };\n\n        protected function _getbufferLength() : Number {\n            return _hls.bufferLength;\n        };\n\n        protected function _getmaxBufferLength() : Number {\n            return HLSSettings.maxBufferLength;\n        };\n\n        protected function _getminBufferLength() : Number {\n            return HLSSettings.minBufferLength;\n        };\n\n        protected function _getlowBufferLength() : Number {\n            return HLSSettings.lowBufferLength;\n        };\n\n        protected function _getflushLiveURLCache() : Boolean {\n            return HLSSettings.flushLiveURLCache;\n        };\n\n        protected function _getstartFromLevel() : int {\n            return HLSSettings.startFromLevel;\n        };\n\n        protected function _getseekFromLevel() : int {\n            return HLSSettings.seekFromLevel;\n        };\n\n        protected function _getLogDebug() : Boolean {\n            return HLSSettings.logDebug;\n        };\n\n        protected function _getLogDebug2() : Boolean {\n            return HLSSettings.logDebug2;\n        };\n\n        protected function _getCapLeveltoStage() : Boolean {\n            return HLSSettings.capLevelToStage;\n        };\n\n        protected function _getJSURLStream() : Boolean {\n            return (_hls.URLstream is JSURLStream);\n        };\n\n        protected function _getPlayerVersion() : Number {\n            return 2;\n        };\n\n        protected function _getAudioTrackList() : Array {\n            var list : Array = [];\n            var vec : Vector.<AudioTrack> = _hls.audioTracks;\n            for (var i : Object in vec) {\n                list.push(vec[i]);\n            }\n            return list;\n        };\n\n        protected function _getAudioTrackId() : int {\n            return _hls.audioTrack;\n        };\n\n        \/** Javascript calls. **\/\n        protected function _load(url : String) : void {\n            _hls.load(url);\n        };\n\n        protected function _play(position : Number=-1) : void {\n            _hls.stream.play(null, position);\n        };\n\n        protected function _pause() : void {\n            _hls.stream.pause();\n        };\n\n        protected function _resume() : void {\n            _hls.stream.resume();\n        };\n\n        protected function _seek(position : Number) : void {\n            _hls.stream.seek(position);\n        };\n\n        protected function _stop() : void {\n            _hls.stream.close();\n        };\n\n        protected function _volume(percent : Number) : void {\n            _hls.stream.soundTransform = new SoundTransform(percent \/ 100);\n        };\n\n        protected function _setLevel(level : int) : void {\n            _smoothSetLevel(level);\n            if (!isNaN(_media_position) && level != -1) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        protected function _smoothSetLevel(level : int) : void {\n            if (level != _hls.level) {\n                _hls.level = level;\n            }\n        };\n\n        protected function _setmaxBufferLength(new_len : Number) : void {\n            HLSSettings.maxBufferLength = new_len;\n        };\n\n        protected function _setminBufferLength(new_len : Number) : void {\n            HLSSettings.minBufferLength = new_len;\n        };\n\n        protected function _setlowBufferLength(new_len : Number) : void {\n            HLSSettings.lowBufferLength = new_len;\n        };\n\n        protected function _setflushLiveURLCache(flushLiveURLCache : Boolean) : void {\n            HLSSettings.flushLiveURLCache = flushLiveURLCache;\n        };\n\n        protected function _setstartFromLevel(startFromLevel : int) : void {\n            HLSSettings.startFromLevel = startFromLevel;\n        };\n\n        protected function _setseekFromLevel(seekFromLevel : int) : void {\n            HLSSettings.seekFromLevel = seekFromLevel;\n        };\n\n        protected function _setLogDebug(debug : Boolean) : void {\n            HLSSettings.logDebug = debug;\n        };\n\n        protected function _setLogDebug2(debug2 : Boolean) : void {\n            HLSSettings.logDebug2 = debug2;\n        };\n\n        protected function _setCapLeveltoStage(value : Boolean) : void {\n            HLSSettings.capLevelToStage = value;\n        };\n\n        protected function _setJSURLStream(jsURLstream : Boolean) : void {\n            if (jsURLstream) {\n                _hls.URLstream = JSURLStream as Class;\n            } else {\n                _hls.URLstream = URLStream as Class;\n            }\n        };\n\n        protected function _setAudioTrack(val : int) : void {\n            if (val == _hls.audioTrack) return;\n            _hls.audioTrack = val;\n            if (!isNaN(_media_position)) {\n                _hls.stream.seek(_media_position);\n            }\n        };\n\n        \/** Mouse click handler. **\/\n        protected function _clickHandler(event : MouseEvent) : void {\n            if (stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || stage.displayState == StageDisplayState.FULL_SCREEN) {\n                stage.displayState = StageDisplayState.NORMAL;\n            } else {\n                stage.displayState = StageDisplayState.FULL_SCREEN;\n            }\n        };\n\n        \/** StageVideo detector. **\/\n        protected function _onStageVideoState(event : StageVideoAvailabilityEvent) : void {\n            var available : Boolean = (event.availability == StageVideoAvailability.AVAILABLE);\n            _hls = new HLS();\n            _hls.stage = stage;\n            _hls.addEventListener(HLSEvent.PLAYBACK_COMPLETE, _completeHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_PLAYING, _fragmentPlayingHandler);\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.MEDIA_TIME, _mediaTimeHandler);\n            _hls.addEventListener(HLSEvent.PLAYBACK_STATE, _stateHandler);\n            _hls.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACKS_LIST_CHANGE, _audioTracksListChange);\n            _hls.addEventListener(HLSEvent.AUDIO_TRACK_CHANGE, _audioTrackChange);\n\n            if (available && stage.stageVideos.length > 0) {\n                _stageVideo = stage.stageVideos[0];\n                _stageVideo.viewPort = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n                _stageVideo.attachNetStream(_hls.stream);\n            } else {\n                _video = new Video(stage.stageWidth, stage.stageHeight);\n                addChild(_video);\n                _video.smoothing = true;\n                _video.attachNetStream(_hls.stream);\n            }\n            stage.removeEventListener(StageVideoAvailabilityEvent.STAGE_VIDEO_AVAILABILITY, _onStageVideoState);\n\n            var autoLoadUrl : String = root.loaderInfo.parameters.url as String;\n            if (autoLoadUrl != null) {\n                _autoLoad = true;\n                _load(autoLoadUrl);\n            }\n        };\n\n        protected function _onStageResize(event : Event) : void {\n            stage.fullScreenSourceRect = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);\n            _sheet.width = stage.stageWidth;\n            _sheet.height = stage.stageHeight;\n            _resize();\n        };\n\n        protected function _resize() : void {\n            var rect : Rectangle;\n            rect = ScaleVideo.resizeRectangle(_videoWidth, _videoHeight, stage.stageWidth, stage.stageHeight);\n            \/\/ resize video\n            if (_video) {\n                _video.width = rect.width;\n                _video.height = rect.height;\n                _video.x = rect.x;\n                _video.y = rect.y;\n            } else if (_stageVideo && rect.width > 0) {\n                _stageVideo.viewPort = rect;\n            }\n        }\n    }\n}\n","subject":"add default play() position : set it to -1","message":"ChromelessPlayer.as: add default play() position : set it to -1\n","lang":"ActionScript","license":"mpl-2.0","repos":"ryanhefner\/flashls,ryanhefner\/flashls,dighan\/flashls,codex-corp\/flashls,hola\/flashls,jlacivita\/flashls,aevange\/flashls,viktorot\/flashls,loungelogic\/flashls,vidible\/vdb-flashls,Corey600\/flashls,dighan\/flashls,JulianPena\/flashls,suuhas\/flashls,clappr\/flashls,clappr\/flashls,suuhas\/flashls,Peer5\/flashls,stevemayhew\/flashls,suuhas\/flashls,ryanhefner\/flashls,Corey600\/flashls,fixedmachine\/flashls,mangui\/flashls,Peer5\/flashls,suuhas\/flashls,ryanhefner\/flashls,mangui\/flashls,thdtjsdn\/flashls,codex-corp\/flashls,JulianPena\/flashls,School-Improvement-Network\/flashls,School-Improvement-Network\/flashls,neilrackett\/flashls,fixedmachine\/flashls,neilrackett\/flashls,stevemayhew\/flashls,Peer5\/flashls,jlacivita\/flashls,tedconf\/flashls,aevange\/flashls,Boxie5\/flashls,NicolasSiver\/flashls,viktorot\/flashls,Peer5\/flashls,tedconf\/flashls,thdtjsdn\/flashls,Boxie5\/flashls,aevange\/flashls,vidible\/vdb-flashls,NicolasSiver\/flashls,loungelogic\/flashls,aevange\/flashls,School-Improvement-Network\/flashls,stevemayhew\/flashls,hola\/flashls,viktorot\/flashls,stevemayhew\/flashls"}
{"commit":"7f91d766a0785e8ecf525153d96baf7ad00d6591","old_file":"Arguments\/src\/Controller\/logic\/ModusTollens.as","new_file":"Arguments\/src\/Controller\/logic\/ModusTollens.as","old_contents":"package Controller.logic\r\n{\n\timport Controller.ArgumentController;\r\n\t\r\n\timport Model.AGORAModel;\r\n\timport Model.ArgumentTypeModel;\r\n\timport Model.StatementModel;\r\n\t\r\n\timport ValueObjects.AGORAParameters;\r\n\t\r\n\timport components.ArgSelector;\r\n\timport components.ArgumentPanel;\r\n\timport components.MenuPanel;\r\n\t\r\n\timport classes.Language;\r\n\t\r\n\timport mx.controls.Alert;\r\n\timport mx.core.FlexGlobals;\n\t\n\tpublic class ModusTollens extends ParentArg\r\n\t{ \r\n\t\tpublic var andOr:String;\r\n\t\tprivate var _isExp:Boolean;\r\n\t\tprivate static var instance:ModusTollens;\r\n\t\t\r\n\t\t\r\n\t\tpublic function ModusTollens()\r\n\t\t{\r\n\t\t\tlangTypes = [\"If-then\",\"Implies\",\"Whenever\",\"Only if\",\"Provided that\",\"Sufficient condition\",\"Necessary condition\"];\r\n\t\t\t\/\/dbLangTypeNames = [\"ifthen\",\"implies\",\"whenever\",\"onlyif\",\"providedthat\",\"sufficient\",\"necessary\"];\r\n\t\t\texpLangTypes = [\"Only if\"];\t\/\/ Expandable with both And and Or\r\n\t\t\tlabel = AGORAParameters.getInstance().MOD_TOL;\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function getInstance():ModusTollens{\r\n\t\t\tif(instance == null){\r\n\t\t\t\tinstance = new ModusTollens;\r\n\t\t\t}\r\n\t\t\treturn instance;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function getLabel():String{\r\n\t\t\treturn label;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function formText(argumentTypeModel:ArgumentTypeModel):void{\r\n\t\t\tvar output:String = \"\";\r\n\t\t\tvar reasonText:String = \"\";\r\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\r\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\r\n\t\t\tvar argSelector:ArgSelector = MenuPanel(FlexGlobals.topLevelApplication.map.agoraMap.menuPanelsHash[argumentTypeModel.ID]).schemeSelector;\r\n\t\t\tvar i:int;\r\n\t\t\t\r\n\t\t\tswitch(argumentTypeModel.language){\r\n\t\t\t\tcase langTypes[0]:\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText;\r\n\t\t\t\t\toutput = Language.lookup(\"ArgIf\") + claimModel.statement.positiveText + \r\n\t\t\t\t\t\tLanguage.lookup(\"ArgThen\") + reasonText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[1]:\r\n\t\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgImplies\") + reasonModels[0].statement.positiveText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[2]:\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText;\r\n\t\t\t\t\toutput = Language.lookup(\"ArgWhenever\") + claimModel.statement.positiveText + \", \" + reasonText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[3]:\r\n\t\t\t\t\t\/\/if many reasons\r\n<<<<<<< HEAD\n\t\t\t\t\tif(argumentTypeModel.reasonModels.length > 1){\r\n\t\t\t\t\t\toutput = \"Select how you want to connect the reasons\"; \/\/TODO: Translate\r\n=======\n\t\t\t\t\tvar params:AGORAParameters = AGORAParameters.getInstance();\r\n\t\t\t\t\tif(argumentTypeModel.reasonModels.length > 1 && argumentTypeModel.lSubOption == null){\r\n\t\t\t\t\t\toutput = \"Select how you want to connect the reasons\";\r\n>>>>>>> ab3ad67409fc862e89b120320e0ec04ce3153aee\n\t\t\t\t\t\targSelector.andor.x = argSelector.typeSelector.x + argSelector.typeSelector.width;\r\n\t\t\t\t\t\targSelector.andor.dataProvider = [params.AND, params.OR];\r\n\t\t\t\t\t\targSelector.andor.visible = argSelector.typeSelector.visible;\r\n\t\t\t\t\t\t\/\/if one reason\r\n\t\t\t\t\t}else if(argumentTypeModel.reasonModels.length == 1){\r\n\t\t\t\t\t\treasonText = reasonModels[0].statement.positiveText;\r\n\t\t\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgOnlyIf\");\r\n\t\t\t\t\t\toutput = output + reasonText;\r\n\t\t\t\t\t}else{\r\n\t\t\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgOnlyIf\");\t\r\n\t\t\t\t\t\tfor(i=0; i<reasonModels.length - 1; i++){\r\n\t\t\t\t\t\t\treasonText = reasonText + reasonModels[i].statement.positiveText + \" \" + argumentTypeModel.lSubOption + \" \";\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\treasonText = reasonText + reasonModels[reasonModels.length - 1].statement.positiveText;\r\n\t\t\t\t\t\toutput = output + reasonText;\r\n\t\t\t\t\t\targSelector.andor.x = argSelector.typeSelector.x + argSelector.typeSelector.width;\r\n\t\t\t\t\t\targSelector.andor.dataProvider = [params.AND, params.OR];\r\n\t\t\t\t\t\targSelector.andor.visible = argSelector.typeSelector.visible;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[4]:\r\n\t\t\t\t\t\/\/provided that\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText ;\r\n\t\t\t\t\toutput = reasonText + Language.lookup(\"ArgProvidedThat\") + claimModel.statement.positiveText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[5]:\r\n\t\t\t\t\t\/\/sufficient condition\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText;\r\n\t\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgSufficientCond\") + reasonText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[6]:\r\n\t\t\t\t\t\/\/necessary condition\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText  \r\n\t\t\t\t\toutput = reasonText + Language.lookup(\"ArgNecessaryCond\") + claimModel.statement.positiveText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\r\n\t\t\targumentTypeModel.inferenceModel.statements[0].text = claimModel.statement.text;\r\n\t\t\targumentTypeModel.inferenceModel.statements[1].text = reasonText;\r\n\t\t\targumentTypeModel.inferenceModel.statement.text = output;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function formTextWithSubOption(argumentTypeModel:ArgumentTypeModel):void{\r\n\t\t\t\/\/must be only if:\r\n\t\t\tvar output:String = \"\";\r\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\r\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\r\n\t\t\tvar argSelector:ArgSelector = MenuPanel(FlexGlobals.topLevelApplication.map.agoraMap.menuPanelsHash[argumentTypeModel.ID]).schemeSelector;\r\n\t\t\tvar i:int;\r\n\t\t\t\r\n\t\t\tif(argumentTypeModel.language == langTypes[4]){\r\n\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgOnlyIf\") + reasonModels[0].statement.positiveText;\r\n\t\t\t\tfor(i=1; i < reasonModels.length; i++){\r\n\t\t\t\t\toutput = \" \" + argumentTypeModel.lSubOption + \" \" + reasonModels[i].statement.positiveText;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\telse{\r\n\t\t\t\ttrace(\"ModusTollens::formTextWithSubOption: Should not be any other language type other than only if\");\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\targumentTypeModel.inferenceModel.statement.text = output;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function deleteLinks(argumentTypeModel:ArgumentTypeModel):void{\r\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\r\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\r\n\t\t\t\/\/var inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\r\n\t\t\t\/\/if first claim's argument, then make it non-negative\r\n\t\t\tif(claimModel.firstClaim){\r\n\t\t\t\tclaimModel.negated = false;\r\n\t\t\t\t\/\/the first inference statement is the one to be removed\r\n\t\t\t}\r\n\t\t\tremoveDependence(claimModel.statement, argumentTypeModel.inferenceModel.statements[0]);\r\n\t\t\t\/\/make reason models non-negative\r\n\t\t\tfor each(var reason:StatementModel in reasonModels){\r\n\t\t\t\treason.negated = false;\r\n\t\t\t\tremoveDependence(reason.statement, argumentTypeModel.inferenceModel.statements[1]);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\toverride public function link(argumentTypeModel:ArgumentTypeModel):void{\r\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\r\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\r\n\t\t\tvar inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\r\n\t\t\t\r\n\t\t\tif(claimModel.firstClaim){\r\n\t\t\t\tclaimModel.negated = true;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tinferenceModel.connectingString = StatementModel.IMPLICATION;\r\n\t\t\t\r\n\t\t\t\/\/claimModel.statement.forwardList.push(inferenceModel.statements[0]);\r\n\t\t\tclaimModel.statement.addDependentStatement(inferenceModel.statements[0]);\r\n\t\t\r\n\t\t\tfor each(var reason:StatementModel in reasonModels){\r\n\t\t\t\treason.negated = true;\r\n\t\t\t\t\/\/reason.statement.forwardList.push(inferenceModel.statements[1]);\r\n\t\t\t\treason.statement.addDependentStatement(inferenceModel.statements[1]);\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","new_contents":"package Controller.logic\r\n{\n\timport Controller.ArgumentController;\r\n\t\r\n\timport Model.AGORAModel;\r\n\timport Model.ArgumentTypeModel;\r\n\timport Model.StatementModel;\r\n\t\r\n\timport ValueObjects.AGORAParameters;\r\n\t\r\n\timport components.ArgSelector;\r\n\timport components.ArgumentPanel;\r\n\timport components.MenuPanel;\r\n\t\r\n\timport classes.Language;\r\n\t\r\n\timport mx.controls.Alert;\r\n\timport mx.core.FlexGlobals;\n\t\n\tpublic class ModusTollens extends ParentArg\r\n\t{ \r\n\t\tpublic var andOr:String;\r\n\t\tprivate var _isExp:Boolean;\r\n\t\tprivate static var instance:ModusTollens;\r\n\t\t\r\n\t\t\r\n\t\tpublic function ModusTollens()\r\n\t\t{\r\n\t\t\tlangTypes = [\"If-then\",\"Implies\",\"Whenever\",\"Only if\",\"Provided that\",\"Sufficient condition\",\"Necessary condition\"];\r\n\t\t\t\/\/dbLangTypeNames = [\"ifthen\",\"implies\",\"whenever\",\"onlyif\",\"providedthat\",\"sufficient\",\"necessary\"];\r\n\t\t\texpLangTypes = [\"Only if\"];\t\/\/ Expandable with both And and Or\r\n\t\t\tlabel = AGORAParameters.getInstance().MOD_TOL;\r\n\t\t\t\r\n\t\t}\r\n\t\t\r\n\t\tpublic static function getInstance():ModusTollens{\r\n\t\t\tif(instance == null){\r\n\t\t\t\tinstance = new ModusTollens;\r\n\t\t\t}\r\n\t\t\treturn instance;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function getLabel():String{\r\n\t\t\treturn label;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function formText(argumentTypeModel:ArgumentTypeModel):void{\r\n\t\t\tvar output:String = \"\";\r\n\t\t\tvar reasonText:String = \"\";\r\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\r\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\r\n\t\t\tvar argSelector:ArgSelector = MenuPanel(FlexGlobals.topLevelApplication.map.agoraMap.menuPanelsHash[argumentTypeModel.ID]).schemeSelector;\r\n\t\t\tvar i:int;\r\n\t\t\t\r\n\t\t\tswitch(argumentTypeModel.language){\r\n\t\t\t\tcase langTypes[0]:\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText;\r\n\t\t\t\t\toutput = Language.lookup(\"ArgIf\") + claimModel.statement.positiveText + \r\n\t\t\t\t\t\tLanguage.lookup(\"ArgThen\") + reasonText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[1]:\r\n\t\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgImplies\") + reasonModels[0].statement.positiveText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[2]:\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText;\r\n\t\t\t\t\toutput = Language.lookup(\"ArgWhenever\") + claimModel.statement.positiveText + \", \" + reasonText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[3]:\r\n\t\t\t\t\t\/\/if many reasons\r\n\t\t\t\t\tvar params:AGORAParameters = AGORAParameters.getInstance();\r\n\t\t\t\t\tif(argumentTypeModel.reasonModels.length > 1 && argumentTypeModel.lSubOption == null){\r\n\t\t\t\t\t\toutput = \"Select how you want to connect the reasons\";\n\t\t\t\t\t\targSelector.andor.x = argSelector.typeSelector.x + argSelector.typeSelector.width;\r\n\t\t\t\t\t\targSelector.andor.dataProvider = [params.AND, params.OR];\r\n\t\t\t\t\t\targSelector.andor.visible = argSelector.typeSelector.visible;\r\n\t\t\t\t\t\t\/\/if one reason\r\n\t\t\t\t\t}else if(argumentTypeModel.reasonModels.length == 1){\r\n\t\t\t\t\t\treasonText = reasonModels[0].statement.positiveText;\r\n\t\t\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgOnlyIf\");\r\n\t\t\t\t\t\toutput = output + reasonText;\r\n\t\t\t\t\t}else{\r\n\t\t\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgOnlyIf\");\t\r\n\t\t\t\t\t\tfor(i=0; i<reasonModels.length - 1; i++){\r\n\t\t\t\t\t\t\treasonText = reasonText + reasonModels[i].statement.positiveText + \" \" + argumentTypeModel.lSubOption + \" \";\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\treasonText = reasonText + reasonModels[reasonModels.length - 1].statement.positiveText;\r\n\t\t\t\t\t\toutput = output + reasonText;\r\n\t\t\t\t\t\targSelector.andor.x = argSelector.typeSelector.x + argSelector.typeSelector.width;\r\n\t\t\t\t\t\targSelector.andor.dataProvider = [params.AND, params.OR];\r\n\t\t\t\t\t\targSelector.andor.visible = argSelector.typeSelector.visible;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[4]:\r\n\t\t\t\t\t\/\/provided that\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText ;\r\n\t\t\t\t\toutput = reasonText + Language.lookup(\"ArgProvidedThat\") + claimModel.statement.positiveText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[5]:\r\n\t\t\t\t\t\/\/sufficient condition\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText;\r\n\t\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgSufficientCond\") + reasonText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t\tcase langTypes[6]:\r\n\t\t\t\t\t\/\/necessary condition\r\n\t\t\t\t\treasonText = reasonModels[0].statement.positiveText  \r\n\t\t\t\t\toutput = reasonText + Language.lookup(\"ArgNecessaryCond\") + claimModel.statement.positiveText;\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t\r\n\t\t\targumentTypeModel.inferenceModel.statements[0].text = claimModel.statement.text;\r\n\t\t\targumentTypeModel.inferenceModel.statements[1].text = reasonText;\r\n\t\t\targumentTypeModel.inferenceModel.statement.text = output;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function formTextWithSubOption(argumentTypeModel:ArgumentTypeModel):void{\r\n\t\t\t\/\/must be only if:\r\n\t\t\tvar output:String = \"\";\r\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\r\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\r\n\t\t\tvar argSelector:ArgSelector = MenuPanel(FlexGlobals.topLevelApplication.map.agoraMap.menuPanelsHash[argumentTypeModel.ID]).schemeSelector;\r\n\t\t\tvar i:int;\r\n\t\t\t\r\n\t\t\tif(argumentTypeModel.language == langTypes[4]){\r\n\t\t\t\toutput = claimModel.statement.positiveText + Language.lookup(\"ArgOnlyIf\") + reasonModels[0].statement.positiveText;\r\n\t\t\t\tfor(i=1; i < reasonModels.length; i++){\r\n\t\t\t\t\toutput = \" \" + argumentTypeModel.lSubOption + \" \" + reasonModels[i].statement.positiveText;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\telse{\r\n\t\t\t\ttrace(\"ModusTollens::formTextWithSubOption: Should not be any other language type other than only if\");\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\targumentTypeModel.inferenceModel.statement.text = output;\r\n\t\t}\r\n\t\t\r\n\t\toverride public function deleteLinks(argumentTypeModel:ArgumentTypeModel):void{\r\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\r\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\r\n\t\t\t\/\/var inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\r\n\t\t\t\/\/if first claim's argument, then make it non-negative\r\n\t\t\tif(claimModel.firstClaim){\r\n\t\t\t\tclaimModel.negated = false;\r\n\t\t\t\t\/\/the first inference statement is the one to be removed\r\n\t\t\t}\r\n\t\t\tremoveDependence(claimModel.statement, argumentTypeModel.inferenceModel.statements[0]);\r\n\t\t\t\/\/make reason models non-negative\r\n\t\t\tfor each(var reason:StatementModel in reasonModels){\r\n\t\t\t\treason.negated = false;\r\n\t\t\t\tremoveDependence(reason.statement, argumentTypeModel.inferenceModel.statements[1]);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\toverride public function link(argumentTypeModel:ArgumentTypeModel):void{\r\n\t\t\tvar reasonModels:Vector.<StatementModel> = argumentTypeModel.reasonModels;\r\n\t\t\tvar claimModel:StatementModel = argumentTypeModel.claimModel;\r\n\t\t\tvar inferenceModel:StatementModel = argumentTypeModel.inferenceModel;\r\n\t\t\t\r\n\t\t\tif(claimModel.firstClaim){\r\n\t\t\t\tclaimModel.negated = true;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tinferenceModel.connectingString = StatementModel.IMPLICATION;\r\n\t\t\t\r\n\t\t\t\/\/claimModel.statement.forwardList.push(inferenceModel.statements[0]);\r\n\t\t\tclaimModel.statement.addDependentStatement(inferenceModel.statements[0]);\r\n\t\t\r\n\t\t\tfor each(var reason:StatementModel in reasonModels){\r\n\t\t\t\treason.negated = true;\r\n\t\t\t\t\/\/reason.statement.forwardList.push(inferenceModel.statements[1]);\r\n\t\t\t\treason.statement.addDependentStatement(inferenceModel.statements[1]);\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}","subject":"Fix merge issue from last night","message":"Fix merge issue from last night\n","lang":"ActionScript","license":"agpl-3.0","repos":"MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,MichaelHoffmann\/AGORA,mbjornas3\/AGORA,mbjornas3\/AGORA"}
{"commit":"5a59ab346f492dc552f037030a85355748dd81fe","old_file":"src\/ageofai\/unit\/utils\/VillagerAI.as","new_file":"src\/ageofai\/unit\/utils\/VillagerAI.as","old_contents":"package ageofai.unit.utils \n{\n    import ageofai.home.vo.HomeVO;\n    import ageofai.home.vo.MapNodeVO;\n    import ageofai.map.constant.CMapNodeType;\n    import ageofai.map.geom.IntPoint;\n    import ageofai.map.model.IMapModel;\n    import ageofai.map.model.MapNode;\n    import ageofai.unit.base.IUnitView;\n    import ageofai.villager.constant.CVillagerStatus;\n    import ageofai.villager.model.IVillagerModel;\n    import ageofai.villager.vo.VillagerVO;\n    import flash.geom.Point;\n\t\/**\n     * ...\n     * @author \n     *\/\n    public class VillagerAI implements IUnitAI\n    {\n        private var surroundings:Array = [[ -1, 0 ], [ 0, -1 ], [ 1, 0 ], [ 0, 1 ]];\n            \n        public function tick(villager:VillagerVO, mapModel:IMapModel, home:HomeVO):IntPoint\n        {\n            if ( villager.status == CVillagerStatus.IDLE )\n            {\n                var newPoint:IntPoint;\n                \n                \/\/ Check surrounding\n                var objectFounds:Vector.<MapNodeVO> = new Vector.<MapNodeVO>();\n                for (var i:int = 0, count:int = surroundings.length; i < count; i++)\n                {\n                    var newX:int = villager.position.x + surroundings[i][0];\n                    var newY:int = villager.position.y + surroundings[i][1];\n                    \n                    if (newX < 0 || newY < 0 || newX >= mapModel.map[0].length || newY >= mapModel.map.length)\n                    {\n                        continue;\n                    }\n                    \n                    newPoint = new IntPoint(newX, newY);\n                    \n                    if (mapModel.map[newY][newX].objectType != CMapNodeType.OBJECT_NULL)\n                    {\n                        var nodeVO:MapNodeVO = new MapNodeVO();\n                        nodeVO.pos = newPoint;\n                        nodeVO.node = mapModel.map[newY][newX];\n                        objectFounds[objectFounds.length] = nodeVO;\n                    }\n                }\n                \n                home.objectFounds = home.objectFounds.concat(objectFounds);\n                \n                if ( home.objectFounds.length == 0 )\n                {\n                    \/\/ Move randomly\n                    do {\n                        var newPos:int = Math.round(Math.random() * 4);\n                        newX = villager.position.x + surroundings[newPos][0];\n                        newY = villager.position.y + surroundings[newPos][1];\n                        \n                        if (newX < 0 || newY < 0 || newX >= mapModel.map[0].length || newY >= mapModel.map.length)\n                        {\n                            continue;\n                        }\n                    \n                        newPoint = new IntPoint(newX, newY);\n                    } while (newPoint.x < 0 || newPoint.y < 0 || newPoint.x >= mapModel.map[0].length || newPoint.y >= mapModel.map.length ||\n                        !mapModel.map[newPoint.y][newPoint.x].walkable);\n                }\n                else\n                {\n                    \/\/ Go to object \n                    \/\/mapModel.getPath(, )\n                }\n            }\n            else\n            {\n                \/\/ Is current task still valid?\n            }\n            \n            return newPoint;\n        }\n    }\n\n}","new_contents":"package ageofai.unit.utils \n{\n    import ageofai.home.vo.HomeVO;\n    import ageofai.home.vo.MapNodeVO;\n    import ageofai.map.constant.CMapNodeType;\n    import ageofai.map.geom.IntPoint;\n    import ageofai.map.model.IMapModel;\n    import ageofai.map.model.MapNode;\n    import ageofai.unit.base.IUnitView;\n    import ageofai.villager.constant.CVillagerStatus;\n    import ageofai.villager.model.IVillagerModel;\n    import ageofai.villager.vo.VillagerVO;\n    import flash.geom.Point;\n\t\/**\n     * ...\n     * @author \n     *\/\n    public class VillagerAI implements IUnitAI\n    {\n        private var surroundings:Array = [[ -1, 0 ], [ 0, -1 ], [ 1, 0 ], [ 0, 1 ]];\n            \n        public function tick(villager:VillagerVO, mapModel:IMapModel, home:HomeVO):IntPoint\n        {\n            if ( villager.status == CVillagerStatus.IDLE )\n            {\n                var newPoint:IntPoint;\n                \n                \/\/ Check surrounding\n                var objectFounds:Vector.<MapNodeVO> = new Vector.<MapNodeVO>();\n                for (var i:int = 0, count:int = surroundings.length; i < count; i++)\n                {\n                    var newX:int = villager.position.x + surroundings[i][0];\n                    var newY:int = villager.position.y + surroundings[i][1];\n                    \n                    if (newX < 0 || newY < 0 || newX >= mapModel.map[0].length || newY >= mapModel.map.length)\n                    {\n                        continue;\n                    }\n                    \n                    newPoint = new IntPoint(newX, newY);\n                    \n                    if (mapModel.map[newY][newX].objectType != CMapNodeType.OBJECT_NULL)\n                    {\n                        var nodeVO:MapNodeVO = new MapNodeVO();\n                        nodeVO.pos = newPoint;\n                        nodeVO.node = mapModel.map[newY][newX];\n                        objectFounds[objectFounds.length] = nodeVO;\n                    }\n                }\n                \n                home.objectFounds = home.objectFounds.concat(objectFounds);\n                \n                if ( home.objectFounds.length == 0 )\n                {\n                    \/\/ Move randomly\n                    do {\n                        var newPos:int = Math.round(Math.random() * 3);\n                        newX = villager.position.x + surroundings[newPos][0];\n                        newY = villager.position.y + surroundings[newPos][1];\n                        \n                        if (newX < 0 || newY < 0 || newX >= mapModel.map[0].length || newY >= mapModel.map.length)\n                        {\n                            continue;\n                        }\n                    \n                        newPoint = new IntPoint(newX, newY);\n                    } while (newPoint.x < 0 || newPoint.y < 0 || newPoint.x >= mapModel.map[0].length || newPoint.y >= mapModel.map.length ||\n                        !mapModel.map[newPoint.y][newPoint.x].walkable);\n                }\n                else\n                {\n                    \/\/ Go to object \n                    \/\/mapModel.getPath(, )\n                }\n            }\n            else\n            {\n                \/\/ Is current task still valid?\n            }\n            \n            return newPoint;\n        }\n    }\n\n}","subject":"Fix 2","message":"Fix 2\n","lang":"ActionScript","license":"apache-2.0","repos":"goc-flashplusplus\/ageofai"}
{"commit":"4ab62f4ab17bef4df5af967edefe5c2137eb5c16","old_file":"src\/com\/esri\/builder\/controllers\/SwitchingMapsController.as","new_file":"src\/com\/esri\/builder\/controllers\/SwitchingMapsController.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.ags.Map;\nimport com.esri.ags.events.WebMapEvent;\nimport com.esri.ags.geometry.Extent;\nimport com.esri.ags.layers.CSVLayer;\nimport com.esri.ags.layers.FeatureLayer;\nimport com.esri.ags.layers.Layer;\nimport com.esri.ags.layers.WebTiledLayer;\nimport com.esri.ags.layers.supportClasses.TileInfo;\nimport com.esri.ags.portal.WebMapUtil;\nimport com.esri.ags.portal.supportClasses.PortalItem;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.ConfigLayer;\nimport com.esri.builder.model.ConfigMap;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalLayer;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.IconFetchEvent;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.supportClasses.PortalLayerIconFetcher;\nimport com.esri.builder.views.popups.NoticePopUp;\n\nimport flash.display.DisplayObject;\nimport flash.events.Event;\n\nimport mx.collections.ArrayCollection;\nimport mx.core.FlexGlobals;\nimport mx.events.CloseEvent;\nimport mx.logging.ILogger;\nimport mx.managers.PopUpManager;\nimport mx.resources.ResourceManager;\nimport mx.rpc.Fault;\nimport mx.rpc.Responder;\nimport mx.utils.ObjectUtil;\n\npublic final class SwitchingMapsController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(SwitchingMapsController);\n\n    private var doNotShowLayerNotAddedPopUp:Boolean;\n    private var isCreatingLayersFromWebMap:Boolean;\n    private var webMapUtil:WebMapUtil;\n    private var mapConfigXML:XML;\n    private var noticePopUp:NoticePopUp;\n\n    public function SwitchingMapsController()\n    {\n        AppEvent.addListener(AppEvent.SWITCH_MAPS, onSwitchMaps, false, 0, true);\n        AppEvent.addListener(AppEvent.CONFIG_XML_SAVED, configXMLSaved, false, 0, true);\n\n        webMapUtil = new WebMapUtil();\n        webMapUtil.ignorePopUps = true;\n        webMapUtil.addEventListener(WebMapEvent.CREATE_MAP_BY_ID_COMPLETE, createMapByIdCompleteHandler);\n    }\n\n    private function onSwitchMaps(event:AppEvent):void\n    {\n        if (event.data == \"webmap\")\n        {\n            if (Model.instance.config.configMap.basemaps.hasLayers\n                || Model.instance.config.configMap.operationalLayers.hasLayers)\n            {\n                showNoticePopUp(\"webmap\", ResourceManager.getInstance().getString(\"BuilderStrings\", \"noticePopUp.basemapsToWebmapContent\"));\n            }\n            else\n            {\n                AppEvent.dispatch(AppEvent.MAPS_SWITCHED, \"webmap\");\n            }\n        }\n        else if (event.data == \"layers\")\n        {\n            if (Model.instance.config.configMap && Model.instance.config.configMap.itemId)\n            {\n                showNoticePopUp(\"layers\", ResourceManager.getInstance().getString(\"BuilderStrings\", \"noticePopUp.webMapToBasemapsContent\"), true);\n            }\n            else\n            {\n                AppEvent.dispatch(AppEvent.MAPS_SWITCHED, \"layers\");\n            }\n        }\n    }\n\n    private function showNoticePopUp(newView:String, content:String, showBusyCursor:Boolean = false):void\n    {\n        noticePopUp = new NoticePopUp();\n        noticePopUp.newView = newView;\n        noticePopUp.content = content;\n        noticePopUp.showBusyCursor = showBusyCursor;\n        noticePopUp.addEventListener(\"isWaitingChanged\", isWaitingChangedHandler);\n        noticePopUp.addEventListener(CloseEvent.CLOSE, noticePopUp_closeHandler, false, 0, true);\n        PopUpManager.addPopUp(noticePopUp, FlexGlobals.topLevelApplication as DisplayObject, true);\n        PopUpManager.centerPopUp(noticePopUp);\n    }\n\n    private function isWaitingChangedHandler(event:Event):void\n    {\n        noticePopUp.removeEventListener(\"isWaitingChanged\", isWaitingChangedHandler);\n        if (noticePopUp.isWaiting)\n        {\n            createBasemapsAndOperationalLayersFromWebMap();\n        }\n    }\n\n    private function noticePopUp_closeHandler(event:CloseEvent):void\n    {\n        var noticePopUp:NoticePopUp = event.currentTarget as NoticePopUp;\n        if (noticePopUp.changeView)\n        {\n            if (noticePopUp.newView == \"webmap\")\n            {\n                AppEvent.dispatch(AppEvent.MAPS_SWITCHED, \"webmap\");\n            }\n        }\n        noticePopUp.removeEventListener(CloseEvent.CLOSE, noticePopUp_closeHandler);\n        PopUpManager.removePopUp(event.currentTarget as NoticePopUp);\n        noticePopUp = null;\n    }\n\n    private function createBasemapsAndOperationalLayersFromWebMap():void\n    {\n        LOG.info(\"creating basemap & op layers from web map\");\n\n        var webMapId:String = Model.instance.config.configMap.itemId;\n\n        webMapUtil.portalURL = PortalModel.getInstance().portalURL;\n        webMapUtil.proxyURL = Model.instance.proxyURL;\n        webMapUtil.createMapById(webMapId);\n    }\n\n    private function createMapByIdCompleteHandler(event:WebMapEvent):void\n    {\n        isCreatingLayersFromWebMap = true;\n\n        var map:Map = event.map;\n\n        var unsupportedLayers:Array = []\n\n        var title:String = event.item.title;\n\n        var initialextent:String;\n        var extent:Extent = map.extent;\n        if (extent)\n        {\n            var extentArr:Array = [ extent.xmin, extent.ymin, extent.xmax, extent.ymax ];\n            initialextent = extentArr.join(\" \");\n        }\n\n        XML.ignoreComments = false;\n        XML.ignoreWhitespace = false;\n        XML.prettyIndent = 4;\n\n        mapConfigXML = <map initialextent={initialextent} top=\"40\" wraparound180=\"true\" addarcgisbasemaps={Model.instance.config.configMap.addArcGISBasemaps}\/>\n        if (!extent)\n        {\n            delete mapConfigXML.map.@initialextent;\n        }\n\n        var baseMapTitle:String;\n        if (event.itemData.baseMap)\n        {\n            baseMapTitle = event.itemData.baseMap.title;\n        }\n\n        var baseLayers:XML = <basemaps\/>;\n        var opLayers:XML = <operationallayers\/>;\n\n        var supportedTileInfo:TileInfo;\n        var layers:Array = (map.layers as ArrayCollection).toArray();\n        for (var i:int = 0; i < layers.length; i++)\n        {\n            var layer:Layer = layers[i];\n\n            if (layer is FeatureLayer && !(layer is CSVLayer))\n            {\n                var feaLyr:FeatureLayer = layer as FeatureLayer;\n                if (feaLyr.featureCollection)\n                {\n                    unsupportedLayers.push(layer.name);\n                    map.removeLayer(layer);\n                    continue;\n                }\n                else\n                {\n                    for each (var layerObject:Object in event.itemData.operationalLayers)\n                    {\n                        if (layerObject.title == feaLyr.name\n                            && layerObject.url == feaLyr.url)\n                        {\n                            feaLyr.isEditable = !layerObject.capabilities ||\n                                layerObject.capabilities.indexOf(\"Editing\") != -1;\n                            break;\n                        }\n                    }\n                }\n            }\n            if (layer is WebTiledLayer)\n            {\n                var webTiledLayer:WebTiledLayer = layer as WebTiledLayer;\n                if (!supportedTileInfo)\n                {\n                    supportedTileInfo = new WebTiledLayer().tileInfo;\n                }\n                var hasSupportedTileInfo:Boolean = ObjectUtil.compare(supportedTileInfo, webTiledLayer.tileInfo) == 0;\n                if (!hasSupportedTileInfo)\n                {\n                    unsupportedLayers.push(layer.name);\n                    map.removeLayer(layer);\n                    continue;\n                }\n            }\n\n            var isOpLayer:Boolean = layer.id.indexOf(\"base\") != 0;\n            var lyrXML:XML;\n\n            if (isOpLayer)\n            {\n                lyrXML = ConfigLayer.operationalLayerToXML(layer, layer.name);\n                if (lyrXML)\n                {\n                    opLayers.appendChild(lyrXML);\n                }\n            }\n            else\n            {\n                if (!baseMapTitle && i == 0)\n                {\n                    baseMapTitle = layer.name;\n                }\n\n                lyrXML = ConfigLayer.basemapLayerToXML(layer, baseMapTitle);\n                if (lyrXML)\n                {\n                    if (opLayers.children().length() > 0)\n                    {\n                        lyrXML.@reference = true;\n                    }\n\n                    baseLayers.appendChild(lyrXML);\n                }\n            }\n        }\n\n        mapConfigXML.appendChild(baseLayers);\n\n        if (opLayers.hasComplexContent())\n        {\n            mapConfigXML.appendChild(opLayers);\n        }\n\n        assignBasemapIcon(event.itemData, mapConfigXML, proceedToSaveConfig);\n\n        function proceedToSaveConfig():void\n        {\n            if (unsupportedLayers.length)\n            {\n                noticePopUp.isWaiting = false;\n                showLayerNotAddedPopUp(unsupportedLayers);\n            }\n            else\n            {\n                saveNewMapConfig();\n            }\n        }\n    }\n\n    private function assignBasemapIcon(itemData:Object, mapConfigXML:XML, afterFunction:Function):void\n    {\n        var basemapItemId:String = findBasemapLayerItemId(itemData);\n        if (basemapItemId)\n        {\n            PortalModel.getInstance()\n                .portal.getItem(basemapItemId, new Responder(getItem_resultHandler,\n                                                             getItem_faultHandler));\n\n            function getItem_resultHandler(item:PortalItem):void\n            {\n                LOG.debug(\"fetched basemap item: {0}\", basemapItemId);\n                var iconFetcher:PortalLayerIconFetcher = new PortalLayerIconFetcher();\n                iconFetcher.addEventListener(IconFetchEvent.FETCH_COMPLETE, iconFetcher_fetchCompleteHandler);\n                iconFetcher.fetchIconURL(new PortalLayer(item));\n\n                function iconFetcher_fetchCompleteHandler(event:IconFetchEvent):void\n                {\n                    iconFetcher.removeEventListener(IconFetchEvent.FETCH_COMPLETE, iconFetcher_fetchCompleteHandler);\n\n                    if (mapConfigXML.basemaps.children().length() > 0 && event.iconPath)\n                    {\n                        mapConfigXML.basemaps.child(0).@icon = event.iconPath;\n                    }\n\n                    afterFunction();\n                }\n            }\n\n            function getItem_faultHandler(fault:Fault):void\n            {\n                LOG.debug(\"could not fetch basemap item: {0}\", fault.toString());\n                afterFunction();\n            }\n        }\n        else\n        {\n            afterFunction();\n        }\n    }\n\n    private function findBasemapLayerItemId(itemData:Object):String\n    {\n        var basemapLayerItemId:String;\n\n        if (itemData.baseMap)\n        {\n            var layersObjects:Array = itemData.baseMap.baseMapLayers;\n            for each (var layerObject:Object in layersObjects)\n            {\n                if (layerObject.itemId && !layerObject.isReference)\n                {\n                    basemapLayerItemId = layerObject.itemId;\n                    break;\n                }\n            }\n        }\n\n        return basemapLayerItemId;\n    }\n\n    private function showLayerNotAddedPopUp(layerNames:Array):void\n    {\n        var layerNotAddedPopUp:NoticePopUp = new NoticePopUp;\n        var content:String = ResourceManager.getInstance().getString(\"BuilderStrings\", \"mapsView.convertWebMapToLayers.layersNotAdded\");\n        content += \"\\n\";\n        for each (var layerName:String in layerNames)\n        {\n            content += \"   \" + layerName + \"\\n\"\n        }\n        content += ResourceManager.getInstance().getString(\"BuilderStrings\", \"mapsView.convertWebMapToLayers.doYouWantToContinue\");\n        layerNotAddedPopUp.content = content;\n        layerNotAddedPopUp.addEventListener(CloseEvent.CLOSE, layerNotAddedPopUp_closeHandler, false, 0, true);\n        PopUpManager.addPopUp(layerNotAddedPopUp, FlexGlobals.topLevelApplication as DisplayObject, true);\n        PopUpManager.centerPopUp(layerNotAddedPopUp);\n    }\n\n    private function layerNotAddedPopUp_closeHandler(event:CloseEvent):void\n    {\n        var layerNotAddedPopUp:NoticePopUp = event.currentTarget as NoticePopUp;\n        if (layerNotAddedPopUp.changeView)\n        {\n            saveNewMapConfig();\n        }\n        layerNotAddedPopUp.removeEventListener(CloseEvent.CLOSE, noticePopUp_closeHandler);\n        PopUpManager.removePopUp(event.currentTarget as NoticePopUp);\n        layerNotAddedPopUp = null;\n    }\n\n    private function saveNewMapConfig():void\n    {\n        if (noticePopUp)\n        {\n            noticePopUp.isWaiting = false;\n            if (noticePopUp.changeView)\n            {\n                saveNewMapConfig2();\n            }\n        }\n        else\n        {\n            saveNewMapConfig2();\n        }\n    }\n\n    private function saveNewMapConfig2():void\n    {\n        LOG.debug(\"converting map XML {0}\", mapConfigXML.toXMLString());\n\n        Model.instance.config.configMap = ConfigMap.decodeXML(mapConfigXML);\n        Model.instance.configBasemapsList.importLayers(Model.instance.config.configMap.basemaps.getAllLayers());\n        Model.instance.configOpsLayerList.importLayers(Model.instance.config.configMap.operationalLayers.getAllLayers());\n        AppEvent.dispatch(AppEvent.SAVE_CONFIG_XML);\n    }\n\n    private function configXMLSaved(event:AppEvent):void\n    {\n        if (isCreatingLayersFromWebMap)\n        {\n            Model.instance.webmap = null;\n            Model.instance.webMapConfigBasemapList.removeAllLayers();\n            Model.instance.webMapConfigOpLayerList.removeAllLayers();\n            isCreatingLayersFromWebMap = false;\n            AppEvent.dispatch(AppEvent.MAPS_SWITCHED, \"layers\");\n        }\n    }\n}\n\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.ags.Map;\nimport com.esri.ags.events.WebMapEvent;\nimport com.esri.ags.geometry.Extent;\nimport com.esri.ags.layers.CSVLayer;\nimport com.esri.ags.layers.FeatureLayer;\nimport com.esri.ags.layers.Layer;\nimport com.esri.ags.layers.WebTiledLayer;\nimport com.esri.ags.layers.supportClasses.TileInfo;\nimport com.esri.ags.portal.WebMapUtil;\nimport com.esri.ags.portal.supportClasses.PortalItem;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.ConfigLayer;\nimport com.esri.builder.model.ConfigMap;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalLayer;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.IconFetchEvent;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.supportClasses.PortalLayerIconFetcher;\nimport com.esri.builder.views.popups.NoticePopUp;\n\nimport flash.display.DisplayObject;\nimport flash.events.Event;\n\nimport mx.collections.ArrayCollection;\nimport mx.core.FlexGlobals;\nimport mx.events.CloseEvent;\nimport mx.logging.ILogger;\nimport mx.managers.PopUpManager;\nimport mx.resources.ResourceManager;\nimport mx.rpc.Fault;\nimport mx.rpc.Responder;\nimport mx.utils.ObjectUtil;\n\npublic final class SwitchingMapsController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(SwitchingMapsController);\n\n    private var isCreatingLayersFromWebMap:Boolean;\n    private var webMapUtil:WebMapUtil;\n    private var mapConfigXML:XML;\n    private var noticePopUp:NoticePopUp;\n\n    public function SwitchingMapsController()\n    {\n        AppEvent.addListener(AppEvent.SWITCH_MAPS, onSwitchMaps, false, 0, true);\n        AppEvent.addListener(AppEvent.CONFIG_XML_SAVED, configXMLSaved, false, 0, true);\n\n        webMapUtil = new WebMapUtil();\n        webMapUtil.ignorePopUps = true;\n        webMapUtil.addEventListener(WebMapEvent.CREATE_MAP_BY_ID_COMPLETE, createMapByIdCompleteHandler);\n    }\n\n    private function onSwitchMaps(event:AppEvent):void\n    {\n        if (event.data == \"webmap\")\n        {\n            if (Model.instance.config.configMap.basemaps.hasLayers\n                || Model.instance.config.configMap.operationalLayers.hasLayers)\n            {\n                showNoticePopUp(\"webmap\", ResourceManager.getInstance().getString(\"BuilderStrings\", \"noticePopUp.basemapsToWebmapContent\"));\n            }\n            else\n            {\n                AppEvent.dispatch(AppEvent.MAPS_SWITCHED, \"webmap\");\n            }\n        }\n        else if (event.data == \"layers\")\n        {\n            if (Model.instance.config.configMap && Model.instance.config.configMap.itemId)\n            {\n                showNoticePopUp(\"layers\", ResourceManager.getInstance().getString(\"BuilderStrings\", \"noticePopUp.webMapToBasemapsContent\"), true);\n            }\n            else\n            {\n                AppEvent.dispatch(AppEvent.MAPS_SWITCHED, \"layers\");\n            }\n        }\n    }\n\n    private function showNoticePopUp(newView:String, content:String, showBusyCursor:Boolean = false):void\n    {\n        noticePopUp = new NoticePopUp();\n        noticePopUp.newView = newView;\n        noticePopUp.content = content;\n        noticePopUp.showBusyCursor = showBusyCursor;\n        noticePopUp.addEventListener(\"isWaitingChanged\", isWaitingChangedHandler);\n        noticePopUp.addEventListener(CloseEvent.CLOSE, noticePopUp_closeHandler, false, 0, true);\n        PopUpManager.addPopUp(noticePopUp, FlexGlobals.topLevelApplication as DisplayObject, true);\n        PopUpManager.centerPopUp(noticePopUp);\n    }\n\n    private function isWaitingChangedHandler(event:Event):void\n    {\n        noticePopUp.removeEventListener(\"isWaitingChanged\", isWaitingChangedHandler);\n        if (noticePopUp.isWaiting)\n        {\n            createBasemapsAndOperationalLayersFromWebMap();\n        }\n    }\n\n    private function noticePopUp_closeHandler(event:CloseEvent):void\n    {\n        var noticePopUp:NoticePopUp = event.currentTarget as NoticePopUp;\n        if (noticePopUp.changeView)\n        {\n            if (noticePopUp.newView == \"webmap\")\n            {\n                AppEvent.dispatch(AppEvent.MAPS_SWITCHED, \"webmap\");\n            }\n        }\n        noticePopUp.removeEventListener(CloseEvent.CLOSE, noticePopUp_closeHandler);\n        PopUpManager.removePopUp(event.currentTarget as NoticePopUp);\n        noticePopUp = null;\n    }\n\n    private function createBasemapsAndOperationalLayersFromWebMap():void\n    {\n        LOG.info(\"creating basemap & op layers from web map\");\n\n        var webMapId:String = Model.instance.config.configMap.itemId;\n\n        webMapUtil.portalURL = PortalModel.getInstance().portalURL;\n        webMapUtil.proxyURL = Model.instance.proxyURL;\n        webMapUtil.createMapById(webMapId);\n    }\n\n    private function createMapByIdCompleteHandler(event:WebMapEvent):void\n    {\n        isCreatingLayersFromWebMap = true;\n\n        var map:Map = event.map;\n\n        var unsupportedLayers:Array = [];\n\n        var initialExtent:String;\n        var extent:Extent = map.extent;\n        if (extent)\n        {\n            var extentArr:Array = [ extent.xmin, extent.ymin, extent.xmax, extent.ymax ];\n            initialExtent = extentArr.join(\" \");\n        }\n\n        XML.ignoreComments = false;\n        XML.ignoreWhitespace = false;\n        XML.prettyIndent = 4;\n\n        mapConfigXML = <map initialextent={initialExtent} top=\"40\" wraparound180=\"true\" addarcgisbasemaps={Model.instance.config.configMap.addArcGISBasemaps}\/>;\n        if (!extent)\n        {\n            delete mapConfigXML.map.@initialextent;\n        }\n\n        var baseMapTitle:String;\n        if (event.itemData.baseMap)\n        {\n            baseMapTitle = event.itemData.baseMap.title;\n        }\n\n        var baseLayers:XML = <basemaps\/>;\n        var opLayers:XML = <operationallayers\/>;\n\n        var supportedTileInfo:TileInfo;\n        var layers:Array = (map.layers as ArrayCollection).toArray();\n        for (var i:int = 0; i < layers.length; i++)\n        {\n            var layer:Layer = layers[i];\n\n            if (layer is FeatureLayer && !(layer is CSVLayer))\n            {\n                var feaLyr:FeatureLayer = layer as FeatureLayer;\n                if (feaLyr.featureCollection)\n                {\n                    unsupportedLayers.push(layer.name);\n                    map.removeLayer(layer);\n                    continue;\n                }\n                else\n                {\n                    for each (var layerObject:Object in event.itemData.operationalLayers)\n                    {\n                        if (layerObject.title == feaLyr.name\n                            && layerObject.url == feaLyr.url)\n                        {\n                            feaLyr.isEditable = !layerObject.capabilities ||\n                                layerObject.capabilities.indexOf(\"Editing\") != -1;\n                            break;\n                        }\n                    }\n                }\n            }\n            if (layer is WebTiledLayer)\n            {\n                var webTiledLayer:WebTiledLayer = layer as WebTiledLayer;\n                if (!supportedTileInfo)\n                {\n                    supportedTileInfo = new WebTiledLayer().tileInfo;\n                }\n                var hasSupportedTileInfo:Boolean = ObjectUtil.compare(supportedTileInfo, webTiledLayer.tileInfo) == 0;\n                if (!hasSupportedTileInfo)\n                {\n                    unsupportedLayers.push(layer.name);\n                    map.removeLayer(layer);\n                    continue;\n                }\n            }\n\n            var isOpLayer:Boolean = layer.id.indexOf(\"base\") != 0;\n            var lyrXML:XML;\n\n            if (isOpLayer)\n            {\n                lyrXML = ConfigLayer.operationalLayerToXML(layer, layer.name);\n                if (lyrXML)\n                {\n                    opLayers.appendChild(lyrXML);\n                }\n            }\n            else\n            {\n                if (!baseMapTitle && i == 0)\n                {\n                    baseMapTitle = layer.name;\n                }\n\n                lyrXML = ConfigLayer.basemapLayerToXML(layer, baseMapTitle);\n                if (lyrXML)\n                {\n                    if (opLayers.children().length() > 0)\n                    {\n                        lyrXML.@reference = true;\n                    }\n\n                    baseLayers.appendChild(lyrXML);\n                }\n            }\n        }\n\n        mapConfigXML.appendChild(baseLayers);\n\n        if (opLayers.hasComplexContent())\n        {\n            mapConfigXML.appendChild(opLayers);\n        }\n\n        assignBasemapIcon(event.itemData, mapConfigXML, proceedToSaveConfig);\n\n        function proceedToSaveConfig():void\n        {\n            if (unsupportedLayers.length)\n            {\n                noticePopUp.isWaiting = false;\n                showLayerNotAddedPopUp(unsupportedLayers);\n            }\n            else\n            {\n                saveNewMapConfig();\n            }\n        }\n    }\n\n    private function assignBasemapIcon(itemData:Object, mapConfigXML:XML, afterFunction:Function):void\n    {\n        var basemapItemId:String = findBasemapLayerItemId(itemData);\n        if (basemapItemId)\n        {\n            PortalModel.getInstance()\n                .portal.getItem(basemapItemId, new Responder(getItem_resultHandler,\n                                                             getItem_faultHandler));\n\n            function getItem_resultHandler(item:PortalItem):void\n            {\n                LOG.debug(\"fetched basemap item: {0}\", basemapItemId);\n                var iconFetcher:PortalLayerIconFetcher = new PortalLayerIconFetcher();\n                iconFetcher.addEventListener(IconFetchEvent.FETCH_COMPLETE, iconFetcher_fetchCompleteHandler);\n                iconFetcher.fetchIconURL(new PortalLayer(item));\n\n                function iconFetcher_fetchCompleteHandler(event:IconFetchEvent):void\n                {\n                    iconFetcher.removeEventListener(IconFetchEvent.FETCH_COMPLETE, iconFetcher_fetchCompleteHandler);\n\n                    if (mapConfigXML.basemaps.children().length() > 0 && event.iconPath)\n                    {\n                        mapConfigXML.basemaps.child(0).@icon = event.iconPath;\n                    }\n\n                    afterFunction();\n                }\n            }\n\n            function getItem_faultHandler(fault:Fault):void\n            {\n                LOG.debug(\"could not fetch basemap item: {0}\", fault.toString());\n                afterFunction();\n            }\n        }\n        else\n        {\n            afterFunction();\n        }\n    }\n\n    private function findBasemapLayerItemId(itemData:Object):String\n    {\n        var basemapLayerItemId:String;\n\n        if (itemData.baseMap)\n        {\n            var layersObjects:Array = itemData.baseMap.baseMapLayers;\n            for each (var layerObject:Object in layersObjects)\n            {\n                if (layerObject.itemId && !layerObject.isReference)\n                {\n                    basemapLayerItemId = layerObject.itemId;\n                    break;\n                }\n            }\n        }\n\n        return basemapLayerItemId;\n    }\n\n    private function showLayerNotAddedPopUp(layerNames:Array):void\n    {\n        var layerNotAddedPopUp:NoticePopUp = new NoticePopUp;\n        var content:String = ResourceManager.getInstance().getString(\"BuilderStrings\", \"mapsView.convertWebMapToLayers.layersNotAdded\");\n        content += \"\\n\";\n        for each (var layerName:String in layerNames)\n        {\n            content += \"   \" + layerName + \"\\n\"\n        }\n        content += ResourceManager.getInstance().getString(\"BuilderStrings\", \"mapsView.convertWebMapToLayers.doYouWantToContinue\");\n        layerNotAddedPopUp.content = content;\n        layerNotAddedPopUp.addEventListener(CloseEvent.CLOSE, layerNotAddedPopUp_closeHandler, false, 0, true);\n        PopUpManager.addPopUp(layerNotAddedPopUp, FlexGlobals.topLevelApplication as DisplayObject, true);\n        PopUpManager.centerPopUp(layerNotAddedPopUp);\n    }\n\n    private function layerNotAddedPopUp_closeHandler(event:CloseEvent):void\n    {\n        var layerNotAddedPopUp:NoticePopUp = event.currentTarget as NoticePopUp;\n        if (layerNotAddedPopUp.changeView)\n        {\n            saveNewMapConfig();\n        }\n        layerNotAddedPopUp.removeEventListener(CloseEvent.CLOSE, noticePopUp_closeHandler);\n        PopUpManager.removePopUp(event.currentTarget as NoticePopUp);\n        layerNotAddedPopUp = null;\n    }\n\n    private function saveNewMapConfig():void\n    {\n        if (noticePopUp)\n        {\n            noticePopUp.isWaiting = false;\n            if (noticePopUp.changeView)\n            {\n                saveNewMapConfig2();\n            }\n        }\n        else\n        {\n            saveNewMapConfig2();\n        }\n    }\n\n    private function saveNewMapConfig2():void\n    {\n        LOG.debug(\"converting map XML {0}\", mapConfigXML.toXMLString());\n\n        Model.instance.config.configMap = ConfigMap.decodeXML(mapConfigXML);\n        Model.instance.configBasemapsList.importLayers(Model.instance.config.configMap.basemaps.getAllLayers());\n        Model.instance.configOpsLayerList.importLayers(Model.instance.config.configMap.operationalLayers.getAllLayers());\n        AppEvent.dispatch(AppEvent.SAVE_CONFIG_XML);\n    }\n\n    private function configXMLSaved(event:AppEvent):void\n    {\n        if (isCreatingLayersFromWebMap)\n        {\n            Model.instance.webmap = null;\n            Model.instance.webMapConfigBasemapList.removeAllLayers();\n            Model.instance.webMapConfigOpLayerList.removeAllLayers();\n            isCreatingLayersFromWebMap = false;\n            AppEvent.dispatch(AppEvent.MAPS_SWITCHED, \"layers\");\n        }\n    }\n}\n\n}\n","subject":"Clean up.","message":"Clean up.\n\n* Add missing semicolons.\n\n* Rename variable.\n\n* Remove unused variables.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"8f6a5afa122ffbf68b8c17635bb5b79ae8fd492a","old_file":"source\/com\/kemsky\/curry.as","new_file":"source\/com\/kemsky\/curry.as","old_contents":"package com.kemsky\n{\n    \/**\n     * @private\n     * Creates partially applied function\n     * @param func source\n     * @param args arguments to apply to func\n     * @return partially applied function\n     *\/\n    public function curry(func:Function, ... args:Array):*\n    {\n        var arity:int = func.length;\n\n        function currying(func:Function, arity:int, args:Array):*\n        {\n            return function curried(...left):*\n            {\n                if(left.length + args.length < arity)\n                {\n                    return currying(func, arity, args.concat(left));\n                }\n                return func.apply(this, args.concat(left));\n            }\n        }\n\n        return currying(func, arity, args);\n    }\n}\n","new_contents":"package com.kemsky\n{\n    \/**\n     * Creates partially applied function\n     * @param func source\n     * @param args arguments to apply to func\n     * @return partially applied function\n     *\/\n    public function curry(func:Function, ... args:Array):*\n    {\n        var arity:int = func.length;\n\n        function currying(func:Function, arity:int, args:Array):*\n        {\n            return function curried(...left):*\n            {\n                if(left.length + args.length < arity)\n                {\n                    return currying(func, arity, args.concat(left));\n                }\n                return func.apply(this, args.concat(left));\n            }\n        }\n\n        return currying(func, arity, args);\n    }\n}\n","subject":"rename prop to member","message":"rename prop to member\n","lang":"ActionScript","license":"mit","repos":"kemsky\/stream"}
{"commit":"bf5ad6257112fd24ad176d95212fe32151044033","old_file":"src\/com\/esri\/builder\/controllers\/ApplicationCompleteController.as","new_file":"src\/com\/esri\/builder\/controllers\/ApplicationCompleteController.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.builder.components.LogFileTarget;\nimport com.esri.builder.components.ToolTip;\nimport com.esri.builder.controllers.supportClasses.Settings;\nimport com.esri.builder.controllers.supportClasses.WellKnownDirectories;\nimport com.esri.builder.controllers.supportClasses.WidgetTypeLoader;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.controllers.supportClasses.MachineDisplayName;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\nimport com.esri.builder.views.popups.UnknownErrorPopUp;\n\nimport flash.display.DisplayObjectContainer;\nimport flash.events.Event;\nimport flash.events.UncaughtErrorEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\nimport flash.net.URLRequestDefaults;\nimport flash.system.Capabilities;\n\nimport mx.core.FlexGlobals;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.managers.ToolTipManager;\nimport mx.resources.ResourceManager;\nimport mx.rpc.AsyncResponder;\n\nimport spark.components.WindowedApplication;\n\npublic final class ApplicationCompleteController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(ApplicationCompleteController);\n\n    private var widgetTypeLoader:WidgetTypeLoader;\n\n    private var startupSettings:Settings;\n\n    public function ApplicationCompleteController()\n    {\n        AppEvent.addListener(AppEvent.APPLICATION_COMPLETE, onApplicationComplete, false, 0, true);\n    }\n\n    private function onApplicationComplete(event:AppEvent):void\n    {\n        applicationComplete(event.data as WindowedApplication);\n        Model.instance.config.isDirty = false;\n    }\n\n    private function applicationComplete(app:WindowedApplication):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Starting up application.');\n        }\n\n        exportDependenciesToAppStorage();\n        loadUserPreferences();\n        loadWebMapSearchHistory();\n        \/\/ Disable HTTP cache for HTML component\n        URLRequestDefaults.cacheResponse = false;\n\n        \/\/ Setup some XML global properties\n        XML.ignoreComments = true;\n        XML.ignoreWhitespace = true;\n        XML.prettyIndent = 4;\n\n        ToolTipManager.toolTipClass = com.esri.builder.components.ToolTip;\n\n        \/\/ Can only have access to 'loaderInfo' when the app is complete.\n        app.loaderInfo.uncaughtErrorEvents.addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR, uncaughtErrorHandler);\n\n        widgetTypeLoader = new WidgetTypeLoader();\n        widgetTypeLoader.addEventListener(Event.COMPLETE, widgetTypeLoader_completeHandler);\n        widgetTypeLoader.loadWidgetTypes();\n    }\n\n    private function exportDependenciesToAppStorage():void\n    {\n        try\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Creating required folders.');\n            }\n\n            WellKnownDirectories.getInstance().customFlexViewer.createDirectory();\n            WellKnownDirectories.getInstance().customModules.createDirectory();\n        }\n        catch (error:Error)\n        {\n            BuilderAlert.show(ResourceManager.getInstance().getString('BuilderStrings', 'startup.couldNotCreateCustomDirectories'), ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n        }\n    }\n\n    private function loadUserPreferences():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading user preferences...');\n        }\n\n        const so:SharedObject = SharedObject.getLocal(Model.USER_PREF);\n\n        startupSettings = new Settings();\n\n        startupSettings.webServerURL = so.data.baseURL;\n        startupSettings.webServerFolder = so.data.baseLoc;\n        startupSettings.locale = so.data.locale ? so.data.locale : getPreferredLocale();\n        startupSettings.bingKey = so.data.bingKey;\n        startupSettings.proxyURL = so.data.httpProxy;\n\n        if (so.data.hasOwnProperty(\"userPortalURL\"))\n        {\n            \/\/updated property for v3.1+\n            startupSettings.portalURL = so.data.userPortalURL;\n            startupSettings.geocodeURL = so.data.geocodeURL;\n            startupSettings.directionsURL = so.data.directionsURL;\n            startupSettings.printTaskURL = so.data.printTaskURL;\n        }\n        else\n        {\n            startupSettings.portalURL = (so.data.portalURL) ? so.data.portalURL : PortalModel.DEFAULT_PORTAL_URL;\n        }\n\n        if (so.data.hasOwnProperty(\"userGeometryServiceURL\"))\n        {\n            \/\/updated property for v3.1+\n            startupSettings.geometryServiceURL = so.data.userGeometryServiceURL;\n        }\n        else\n        {\n            startupSettings.geometryServiceURL = so.data.userGeometryServiceURL = (so.data.geometryServiceURL) ? so.data.geometryServiceURL : \"http:\/\/tasks.arcgisonline.com\/ArcGIS\/rest\/services\/Geometry\/GeometryServer\";\n        }\n\n        if (so.data.hasOwnProperty(\"isTutorialModeEnabled\"))\n        {\n            startupSettings.isTutorialModeEnabled = so.data.isTutorialModeEnabled;\n        }\n        else if (so.data.tutorialModeSettings)\n        {\n            startupSettings.isTutorialModeEnabled = so.data.tutorialModeSettings.isTutorialModeEnabled;\n        }\n\n        so.close();\n\n        if (!startupSettings.webServerFolder)\n        {\n            if (Capabilities.os.toLowerCase().indexOf('win') > -1)\n            {\n                startupSettings.webServerFolder = 'C:\\\\inetpub\\\\wwwroot\\\\flexviewers';\n            }\n            else if (Capabilities.os.toLowerCase().indexOf('mac') > -1)\n            {\n                startupSettings.webServerFolder = File.userDirectory.nativePath + '\/Sites\/flexviewers';\n            }\n            else if (Capabilities.os.toLowerCase().indexOf('linux') > -1)\n            {\n                startupSettings.webServerFolder = '\/var\/httpd\/wwwroot\/flexviewers'; \/\/ TODO - check this !!\n            }\n        }\n\n        if (startupSettings.webServerURL)\n        {\n            applySettings();\n        }\n        else\n        {\n            tryGetHostName();\n        }\n    }\n\n    private function applySettings():void\n    {\n        Model.instance.importSettings(startupSettings);\n        startupSettings = null;\n    }\n\n    private function tryGetHostName():void\n    {\n        MachineDisplayName.getInstance().resolve(new AsyncResponder(result, fault));\n\n        function result(hostname:String, token:Object):void\n        {\n            initBaseURL(hostname.toLowerCase());\n            applySettings();\n        }\n\n        function fault(fault:Object, token:Object):void\n        {\n            initBaseURL(\"localhost\");\n            applySettings();\n        }\n    }\n\n    private function initBaseURL(hostname:String):void\n    {\n        if (Capabilities.os.toLowerCase().indexOf('win') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/flexviewers';\n        }\n        else if (Capabilities.os.toLowerCase().indexOf('mac') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/~' + File.userDirectory.name + '\/flexviewers';\n        }\n        else if (Capabilities.os.toLowerCase().indexOf('linux') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/flexviewers'; \/\/ TODO - check this !!\n        }\n    }\n\n    private function getPreferredLocale():String\n    {\n        const preferredLocales:Array = ResourceManager.getInstance().getPreferredLocaleChain();\n        return (preferredLocales.length > 0) ? preferredLocales[0] : 'en_US';\n    }\n\n    private function loadWebMapSearchHistory():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Loading web map search history\");\n        }\n\n        const so:SharedObject = SharedObject.getLocal(Model.USER_PREF);\n        var historyString:String = so.data.webMapSearchHistory;\n        if (historyString != null)\n        {\n            Model.instance.webMapSearchHistory = historyString.split(\"##\");\n        }\n        so.close();\n    }\n\n    private function uncaughtErrorHandler(event:UncaughtErrorEvent):void\n    {\n        event.preventDefault();\n\n        if (Log.isFatal())\n        {\n            if (event.error is Error) \/\/could be ErrorEvent\n            {\n                LOG.fatal('Uncaught error: {0}', event.error.getStackTrace());\n            }\n        }\n\n        const logFile:File = File.applicationStorageDirectory.resolvePath(LogFileTarget.LOG_FILE_NAME);\n        const errorContent:String = ResourceManager.getInstance().getString('BuilderStrings', 'unknownErrorMessage',\n                                                                            [ event.error.toString(), logFile.nativePath ]);\n        const errorPopUp:UnknownErrorPopUp = new UnknownErrorPopUp();\n        errorPopUp.errorContent = errorContent;\n        errorPopUp.open(FlexGlobals.topLevelApplication as DisplayObjectContainer, true);\n    }\n\n    private function setStatusAndAlert(text:String):void\n    {\n        Model.instance.status = text;\n        BuilderAlert.show(text, ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n    }\n\n    protected function widgetTypeLoader_completeHandler(event:Event):void\n    {\n        (event.currentTarget as WidgetTypeLoader).removeEventListener(Event.COMPLETE, widgetTypeLoader_completeHandler);\n        validateSettings();\n    }\n\n    private function validateSettings():void\n    {\n        AppEvent.dispatch(AppEvent.SAVE_SETTINGS, Model.instance.exportSettings());\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.builder.components.LogFileTarget;\nimport com.esri.builder.components.ToolTip;\nimport com.esri.builder.controllers.supportClasses.Settings;\nimport com.esri.builder.controllers.supportClasses.WellKnownDirectories;\nimport com.esri.builder.controllers.supportClasses.WidgetTypeLoader;\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.controllers.supportClasses.MachineDisplayName;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.PortalModel;\nimport com.esri.builder.supportClasses.LogUtil;\nimport com.esri.builder.views.BuilderAlert;\nimport com.esri.builder.views.popups.UnknownErrorPopUp;\n\nimport flash.display.DisplayObjectContainer;\nimport flash.events.Event;\nimport flash.events.UncaughtErrorEvent;\nimport flash.filesystem.File;\nimport flash.net.SharedObject;\nimport flash.net.URLRequestDefaults;\nimport flash.system.Capabilities;\n\nimport mx.core.FlexGlobals;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.managers.ToolTipManager;\nimport mx.resources.ResourceManager;\nimport mx.rpc.AsyncResponder;\n\nimport spark.components.WindowedApplication;\n\npublic final class ApplicationCompleteController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(ApplicationCompleteController);\n\n    private var widgetTypeLoader:WidgetTypeLoader;\n\n    private var startupSettings:Settings;\n\n    public function ApplicationCompleteController()\n    {\n        AppEvent.addListener(AppEvent.APPLICATION_COMPLETE, onApplicationComplete, false, 0, true);\n    }\n\n    private function onApplicationComplete(event:AppEvent):void\n    {\n        applicationComplete(event.data as WindowedApplication);\n        Model.instance.config.isDirty = false;\n    }\n\n    private function applicationComplete(app:WindowedApplication):void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Starting up application.');\n        }\n\n        exportDependenciesToAppStorage();\n        loadUserPreferences();\n        loadWebMapSearchHistory();\n        \/\/ Disable HTTP cache for HTML component\n        URLRequestDefaults.cacheResponse = false;\n\n        \/\/ Setup some XML global properties\n        XML.ignoreComments = true;\n        XML.ignoreWhitespace = true;\n        XML.prettyIndent = 4;\n\n        ToolTipManager.toolTipClass = com.esri.builder.components.ToolTip;\n\n        \/\/ Can only have access to 'loaderInfo' when the app is complete.\n        app.loaderInfo.uncaughtErrorEvents.addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR, uncaughtErrorHandler);\n\n        widgetTypeLoader = new WidgetTypeLoader();\n        widgetTypeLoader.addEventListener(Event.COMPLETE, widgetTypeLoader_completeHandler);\n        widgetTypeLoader.loadWidgetTypes();\n    }\n\n    private function exportDependenciesToAppStorage():void\n    {\n        try\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Creating required folders.');\n            }\n\n            WellKnownDirectories.getInstance().customFlexViewer.createDirectory();\n            WellKnownDirectories.getInstance().customModules.createDirectory();\n        }\n        catch (error:Error)\n        {\n            BuilderAlert.show(ResourceManager.getInstance().getString('BuilderStrings', 'startup.couldNotCreateCustomDirectories'), ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n        }\n    }\n\n    private function loadUserPreferences():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info('Loading user preferences...');\n        }\n\n        migratePreviousSettingsFolder();\n        const so:SharedObject = SharedObject.getLocal(Model.USER_PREF);\n\n        startupSettings = new Settings();\n\n        startupSettings.webServerURL = so.data.baseURL;\n        startupSettings.webServerFolder = so.data.baseLoc;\n        startupSettings.locale = so.data.locale ? so.data.locale : getPreferredLocale();\n        startupSettings.bingKey = so.data.bingKey;\n        startupSettings.proxyURL = so.data.httpProxy;\n\n        if (so.data.hasOwnProperty(\"userPortalURL\"))\n        {\n            \/\/updated property for v3.1+\n            startupSettings.portalURL = so.data.userPortalURL;\n            startupSettings.geocodeURL = so.data.geocodeURL;\n            startupSettings.directionsURL = so.data.directionsURL;\n            startupSettings.printTaskURL = so.data.printTaskURL;\n        }\n        else\n        {\n            startupSettings.portalURL = (so.data.portalURL) ? so.data.portalURL : PortalModel.DEFAULT_PORTAL_URL;\n        }\n\n        if (so.data.hasOwnProperty(\"userGeometryServiceURL\"))\n        {\n            \/\/updated property for v3.1+\n            startupSettings.geometryServiceURL = so.data.userGeometryServiceURL;\n        }\n        else\n        {\n            startupSettings.geometryServiceURL = so.data.userGeometryServiceURL = (so.data.geometryServiceURL) ? so.data.geometryServiceURL : \"http:\/\/tasks.arcgisonline.com\/ArcGIS\/rest\/services\/Geometry\/GeometryServer\";\n        }\n\n        if (so.data.hasOwnProperty(\"isTutorialModeEnabled\"))\n        {\n            startupSettings.isTutorialModeEnabled = so.data.isTutorialModeEnabled;\n        }\n        else if (so.data.tutorialModeSettings)\n        {\n            startupSettings.isTutorialModeEnabled = so.data.tutorialModeSettings.isTutorialModeEnabled;\n        }\n\n        so.close();\n\n        if (!startupSettings.webServerFolder)\n        {\n            if (Capabilities.os.toLowerCase().indexOf('win') > -1)\n            {\n                startupSettings.webServerFolder = 'C:\\\\inetpub\\\\wwwroot\\\\flexviewers';\n            }\n            else if (Capabilities.os.toLowerCase().indexOf('mac') > -1)\n            {\n                startupSettings.webServerFolder = File.userDirectory.nativePath + '\/Sites\/flexviewers';\n            }\n            else if (Capabilities.os.toLowerCase().indexOf('linux') > -1)\n            {\n                startupSettings.webServerFolder = '\/var\/httpd\/wwwroot\/flexviewers'; \/\/ TODO - check this !!\n            }\n        }\n\n        if (startupSettings.webServerURL)\n        {\n            applySettings();\n        }\n        else\n        {\n            tryGetHostName();\n        }\n    }\n\n    private function migratePreviousSettingsFolder():void\n    {\n        var previousBuilderSettingsFolder:File =\n            File.applicationStorageDirectory.resolvePath(\"#SharedObjects\/AppBuilder.swf\/\");\n\n        if (!previousBuilderSettingsFolder.exists)\n        {\n            return;\n        }\n\n        var filesOrFolders:Array = previousBuilderSettingsFolder.getDirectoryListing();\n\n        if (filesOrFolders.length == 0)\n        {\n            return;\n        }\n\n        if (Log.isInfo())\n        {\n            LOG.info('Transferring previous settings folder');\n        }\n\n        var currentBuilderSettingsFolder:File =\n            File.applicationStorageDirectory.resolvePath(\"#SharedObjects\/Builder.swf\/\");\n\n        try\n        {\n            for each (var fileOrFolder:File in filesOrFolders)\n            {\n                if (Log.isInfo())\n                {\n                    LOG.info('Transferring {0}', fileOrFolder.name);\n                }\n                fileOrFolder.moveTo(currentBuilderSettingsFolder.resolvePath(fileOrFolder.name),\n                                    true);\n            }\n        }\n        catch (error:Error)\n        {\n            if (Log.isInfo())\n            {\n                LOG.info('Could not transfer previous settings folder: {0} - {1}',\n                         error.errorID, error.toString());\n            }\n        }\n    }\n\n    private function applySettings():void\n    {\n        Model.instance.importSettings(startupSettings);\n        startupSettings = null;\n    }\n\n    private function tryGetHostName():void\n    {\n        MachineDisplayName.getInstance().resolve(new AsyncResponder(result, fault));\n\n        function result(hostname:String, token:Object):void\n        {\n            initBaseURL(hostname.toLowerCase());\n            applySettings();\n        }\n\n        function fault(fault:Object, token:Object):void\n        {\n            initBaseURL(\"localhost\");\n            applySettings();\n        }\n    }\n\n    private function initBaseURL(hostname:String):void\n    {\n        if (Capabilities.os.toLowerCase().indexOf('win') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/flexviewers';\n        }\n        else if (Capabilities.os.toLowerCase().indexOf('mac') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/~' + File.userDirectory.name + '\/flexviewers';\n        }\n        else if (Capabilities.os.toLowerCase().indexOf('linux') > -1)\n        {\n            startupSettings.webServerURL = 'http:\/\/' + hostname + '\/flexviewers'; \/\/ TODO - check this !!\n        }\n    }\n\n    private function getPreferredLocale():String\n    {\n        const preferredLocales:Array = ResourceManager.getInstance().getPreferredLocaleChain();\n        return (preferredLocales.length > 0) ? preferredLocales[0] : 'en_US';\n    }\n\n    private function loadWebMapSearchHistory():void\n    {\n        if (Log.isInfo())\n        {\n            LOG.info(\"Loading web map search history\");\n        }\n\n        const so:SharedObject = SharedObject.getLocal(Model.USER_PREF);\n        var historyString:String = so.data.webMapSearchHistory;\n        if (historyString != null)\n        {\n            Model.instance.webMapSearchHistory = historyString.split(\"##\");\n        }\n        so.close();\n    }\n\n    private function uncaughtErrorHandler(event:UncaughtErrorEvent):void\n    {\n        event.preventDefault();\n\n        if (Log.isFatal())\n        {\n            if (event.error is Error) \/\/could be ErrorEvent\n            {\n                LOG.fatal('Uncaught error: {0}', event.error.getStackTrace());\n            }\n        }\n\n        const logFile:File = File.applicationStorageDirectory.resolvePath(LogFileTarget.LOG_FILE_NAME);\n        const errorContent:String = ResourceManager.getInstance().getString('BuilderStrings', 'unknownErrorMessage',\n                                                                            [ event.error.toString(), logFile.nativePath ]);\n        const errorPopUp:UnknownErrorPopUp = new UnknownErrorPopUp();\n        errorPopUp.errorContent = errorContent;\n        errorPopUp.open(FlexGlobals.topLevelApplication as DisplayObjectContainer, true);\n    }\n\n    private function setStatusAndAlert(text:String):void\n    {\n        Model.instance.status = text;\n        BuilderAlert.show(text, ResourceManager.getInstance().getString('BuilderStrings', 'error'));\n    }\n\n    protected function widgetTypeLoader_completeHandler(event:Event):void\n    {\n        (event.currentTarget as WidgetTypeLoader).removeEventListener(Event.COMPLETE, widgetTypeLoader_completeHandler);\n        validateSettings();\n    }\n\n    private function validateSettings():void\n    {\n        AppEvent.dispatch(AppEvent.SAVE_SETTINGS, Model.instance.exportSettings());\n    }\n}\n}\n","subject":"Migrate any existing settings (<= 3.3).","message":"Migrate any existing settings (<= 3.3).\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"c419d706a60b678b2673f06c12422e24a6883bb5","old_file":"src\/aerys\/minko\/scene\/node\/texture\/BitmapTexture.as","new_file":"src\/aerys\/minko\/scene\/node\/texture\/BitmapTexture.as","old_contents":"package aerys.minko.scene.node.texture\n{\n\timport aerys.minko.render.effect.basic.BasicStyle;\n\timport aerys.minko.render.resource.Texture3DResource;\n\timport aerys.minko.scene.action.texture.TextureAction;\n\timport aerys.minko.scene.node.AbstractScene;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.geom.Matrix;\n\n\t\/**\n\t * The BitmapTexture class enables the use of BitmapData objects as\n\t * textures.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\tpublic class BitmapTexture extends AbstractScene implements ITexture\n\t{\n\t\tprivate static const TMP_MATRIX : Matrix = new Matrix();\n\n\t\tprivate var _version\t: uint\t\t\t\t= 0;\n\t\tprivate var _data\t\t: BitmapData\t\t= null;\n\t\tprivate var _mipmapping\t: Boolean\t\t\t= false;\n\t\tprivate var _styleProp\t: int\t\t\t\t= -1;\n\t\tprivate var _resource\t: Texture3DResource\t= new Texture3DResource();\n\n\t\tpublic function get version()\t\t: uint\t\t\t\t{ return _version;\t\t}\n\t\tpublic function get styleProperty() : int\t\t\t\t{ return _styleProp;\t}\n\t\tpublic function get resource()\t\t: Texture3DResource\t{ return _resource;\t\t}\n\t\tpublic function get mipmapping()\t: Boolean\t\t\t{ return _mipmapping;\t}\n\t\tprotected function get data() \t\t\t: BitmapData\t\t{ return _data;\t\t\t}\n\t\t\n\t\tprotected function get bitmapData()\t: BitmapData\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\n\t\tpublic function set styleProperty(value : int) : void\n\t\t{\n\t\t\t_styleProp = value;\n\t\t}\n\n\t\tpublic function updateFromBitmapData(value \t\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t smooth\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint = value.width;\n\t\t\tvar bitmapHeight\t: uint = value.height;\n\t\t\tvar w\t\t\t\t: int;\n\t\t\tvar h\t\t\t\t: int;\n\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\n\t\t\tif (!_data || _data.width != w || _data.height != h)\n\t\t\t{\n\t\t\t\tif (_data)\n\t\t\t\t\t_data.dispose();\n\t\t\t\t_data = new BitmapData(w, h, value.transparent, 0);\n\t\t\t}\n\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_data.draw(value, TMP_MATRIX, null, null, null, smooth);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data.draw(value, null, null, null, null, smooth);\n\t\t\t}\n\n\t\t\t++_version;\n\n\t\t\t_resource.setContentFromBitmapData(_data, _mipmapping);\n\t\t}\n\n\t\tpublic function BitmapTexture(bitmapData \t: BitmapData \t= null,\n\t\t\t\t\t\t\t\t\t  mipmapping\t: Boolean\t\t= true,\n\t\t\t\t\t\t\t\t\t  styleProp\t\t: int\t\t\t= -1)\n\t\t{\n\t\t\t_mipmapping\t= mipmapping;\n\t\t\t_styleProp\t= styleProp != -1 ? styleProp : BasicStyle.DIFFUSE;\n\n\t\t\tif (bitmapData)\n\t\t\t\tupdateFromBitmapData(bitmapData);\n\n\t\t\tactions[0] = TextureAction.textureAction;\n\t\t}\n\n\t\tpublic static function fromDisplayObject(source : DisplayObject,\n\t\t\t\t\t\t\t\t\t\t\t\t size \t: int \t\t= 0,\n\t\t\t\t\t\t\t\t\t\t\t\t smooth : Boolean \t= false) : BitmapTexture\n\t\t{\n\t\t\tvar bmp : BitmapData = new BitmapData(size || source.width,\n\t\t\t\t\t\t\t\t\t\t\t\t  size || source.height,\n\t\t\t\t\t\t\t\t\t\t\t\t  true,\n\t\t\t\t\t\t\t\t\t\t\t\t  0);\n\n\t\t\tif (size)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(source.width \/ size, source.height \/ size);\n\t\t\t}\n\n\t\t\tbmp.draw(source, TMP_MATRIX, null, null, null, smooth);\n\n\t\t\treturn new BitmapTexture(bmp);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node.texture\n{\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.render.effect.basic.BasicStyle;\n\timport aerys.minko.render.resource.Texture3DResource;\n\timport aerys.minko.scene.action.texture.TextureAction;\n\timport aerys.minko.scene.node.AbstractScene;\n\t\n\timport flash.display.BitmapData;\n\timport flash.display.DisplayObject;\n\timport flash.geom.Matrix;\n\n\t\/**\n\t * The BitmapTexture class enables the use of BitmapData objects as\n\t * textures.\n\t *\n\t * @author Jean-Marc Le Roux\n\t *\n\t *\/\n\t\n\tuse namespace minko;\n\t\n\tpublic class BitmapTexture extends AbstractScene implements ITexture\n\t{\n\t\tprivate static const TMP_MATRIX : Matrix = new Matrix();\n\n\t\tprivate var _version\t: uint\t\t\t\t= 0;\n\t\tprivate var _data\t\t: BitmapData\t\t= null;\n\t\tprivate var _mipmapping\t: Boolean\t\t\t= false;\n\t\tprivate var _styleProp\t: int\t\t\t\t= -1;\n\t\tprivate var _resource\t: Texture3DResource\t= new Texture3DResource();\n\n\t\tpublic function get version()\t\t: uint\t\t\t\t{ return _version;\t\t}\n\t\tpublic function get styleProperty() : int\t\t\t\t{ return _styleProp;\t}\n\t\tpublic function get resource()\t\t: Texture3DResource\t{ return _resource;\t\t}\n\t\tpublic function get mipmapping()\t: Boolean\t\t\t{ return _mipmapping;\t}\n\t\tminko function get data() \t\t\t: BitmapData\t\t{ return _data;\t\t\t}\n\t\t\n\t\tprotected function get bitmapData()\t: BitmapData\n\t\t{\n\t\t\treturn _data;\n\t\t}\n\n\t\tpublic function set styleProperty(value : int) : void\n\t\t{\n\t\t\t_styleProp = value;\n\t\t}\n\n\t\tpublic function updateFromBitmapData(value \t\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t\t smooth\t\t: Boolean\t= true,\n\t\t\t\t\t\t\t\t\t\t\t downSample\t: Boolean\t= false) : void\n\t\t{\n\t\t\tvar bitmapWidth\t\t: uint = value.width;\n\t\t\tvar bitmapHeight\t: uint = value.height;\n\t\t\tvar w\t\t\t\t: int;\n\t\t\tvar h\t\t\t\t: int;\n\n\t\t\tif (downSample)\n\t\t\t{\n\t\t\t\tw = 1 << Math.floor(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.floor(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = 1 << Math.ceil(Math.log(bitmapWidth) * Math.LOG2E);\n\t\t\t\th = 1 << Math.ceil(Math.log(bitmapHeight) * Math.LOG2E);\n\t\t\t}\n\n\t\t\tif (!_data || _data.width != w || _data.height != h)\n\t\t\t{\n\t\t\t\tif (_data)\n\t\t\t\t\t_data.dispose();\n\t\t\t\t_data = new BitmapData(w, h, value.transparent, 0);\n\t\t\t}\n\n\t\t\tif (w != bitmapWidth || h != bitmapHeight)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(w \/ bitmapWidth, h \/ bitmapHeight);\n\t\t\t\t_data.draw(value, TMP_MATRIX, null, null, null, smooth);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t_data.draw(value, null, null, null, null, smooth);\n\t\t\t}\n\n\t\t\t++_version;\n\n\t\t\t_resource.setContentFromBitmapData(_data, _mipmapping);\n\t\t}\n\n\t\tpublic function BitmapTexture(bitmapData \t: BitmapData \t= null,\n\t\t\t\t\t\t\t\t\t  mipmapping\t: Boolean\t\t= true,\n\t\t\t\t\t\t\t\t\t  styleProp\t\t: int\t\t\t= -1)\n\t\t{\n\t\t\t_mipmapping\t= mipmapping;\n\t\t\t_styleProp\t= styleProp != -1 ? styleProp : BasicStyle.DIFFUSE;\n\n\t\t\tif (bitmapData)\n\t\t\t\tupdateFromBitmapData(bitmapData);\n\n\t\t\tactions[0] = TextureAction.textureAction;\n\t\t}\n\n\t\tpublic static function fromDisplayObject(source : DisplayObject,\n\t\t\t\t\t\t\t\t\t\t\t\t size \t: int \t\t= 0,\n\t\t\t\t\t\t\t\t\t\t\t\t smooth : Boolean \t= false) : BitmapTexture\n\t\t{\n\t\t\tvar bmp : BitmapData = new BitmapData(size || source.width,\n\t\t\t\t\t\t\t\t\t\t\t\t  size || source.height,\n\t\t\t\t\t\t\t\t\t\t\t\t  true,\n\t\t\t\t\t\t\t\t\t\t\t\t  0);\n\n\t\t\tif (size)\n\t\t\t{\n\t\t\t\tTMP_MATRIX.identity();\n\t\t\t\tTMP_MATRIX.scale(source.width \/ size, source.height \/ size);\n\t\t\t}\n\n\t\t\tbmp.draw(source, TMP_MATRIX, null, null, null, smooth);\n\n\t\t\treturn new BitmapTexture(bmp);\n\t\t}\n\t}\n}","subject":"Move data getter from \"protected\" to \"minko\" namespace","message":"Move data getter from \"protected\" to \"minko\" namespace\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"9ad1b9b9500ffa92ab6355365a588bf2ffdef8e3","old_file":"src\/ss5player\/SS5Player.as","new_file":"src\/ss5player\/SS5Player.as","old_contents":"package ss5player {\n\n\t\/**\n\t * \"SS5Player for AS3\" is a SpriteStudio animation playback library.\n\t * This class includes constants for version tracking.\n\t * @author PROMOTAL Inc.\n\t *\/\n\tpublic class SS5Player {\n\n\t\t\/**\n\t\t * Current version of SS5Player.\n\t\t *\/\n\t\tpublic static const VERSION:String = \"0.2.0\";\n\n\t\tpublic function SS5Player() {\n\t\t\tsuper();\n\t\t}\n\t}\n}\n","new_contents":"package ss5player {\n\n\t\/**\n\t * \"SS5Player for AS3\" is a SpriteStudio animation playback library.\n\t * This class includes constants for version tracking.\n\t * @author PROMOTAL Inc.\n\t *\/\n\tpublic class SS5Player {\n\n\t\t\/**\n\t\t * Current version of SS5Player.\n\t\t *\/\n\t\tpublic static const VERSION:String = \"0.2.1\";\n\n\t\tpublic function SS5Player() {\n\t\t\tsuper();\n\t\t}\n\t}\n}\n","subject":"bump version","message":"bump version\n","lang":"ActionScript","license":"bsd-2-clause","repos":"promotal\/SS5Player,promotal\/SS5Player"}
{"commit":"86b64314f006ab80f88707dc1bfe461e2f43ff37","old_file":"SoundMain.as","new_file":"SoundMain.as","old_contents":"package {\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.SampleDataEvent;\nimport flash.external.ExternalInterface;\nimport flash.media.Sound;\nimport flash.media.SoundChannel;\nimport flash.net.URLRequest;\nimport flash.utils.ByteArray;\nimport flash.utils.getQualifiedClassName;\nimport flash.system.Security;\n\n\/**\n * Audio main.\n *\/\npublic class SoundMain extends Sprite {\n\n    private var ns:String;\n    private var debug:Boolean;\n\n    private var sounds:Object;\n\n    private var silence:ByteArray;\n\n    private static const BYTES_PER_SAMPLE:int = 4 * 2; \/\/ Stereo 32-bit float\n    private static const MAX_SAMPLE_SIZE:int = 4096 * BYTES_PER_SAMPLE;\n    private static const MIN_SAMPLE_SIZE:int = 2048 * BYTES_PER_SAMPLE;\n\n    \/**\n     * Constructor\n     *\/\n    public function SoundMain() {\n        if (!ExternalInterface.available) {\n            throw new Error(\"ExternalInterface not available\");\n        }\n\n        ns = loaderInfo.parameters[\"namespace\"] || getQualifiedClassName(this);\n        debug = false;\n\n        Security.allowDomain(\"*\");\n        Security.allowInsecureDomain(\"*\");\n\n        sounds = {};\n\n        silence = new ByteArray();\n        for (var n:int = 0; n < 2048; n++) {\n            silence.writeFloat(0);\n            silence.writeFloat(0);\n        }\n\n        \/**\n         * Javascript can call these\n         *\/\n        ExternalInterface.addCallback(\"__create\", create);\n        ExternalInterface.addCallback(\"__buffer\", buffer);\n        ExternalInterface.addCallback(\"__load\", load);\n        ExternalInterface.addCallback(\"__play\", play);\n        ExternalInterface.addCallback(\"__setDebug\", setDebug);\n        ExternalInterface.addCallback(\"__stop\", stop);\n        ExternalInterface.addCallback(\"__destroy\", destroy);\n\n        invoke(\"__onFlashInitialized\");\n    }\n\n    private function setDebug(val:Boolean):void {\n        invoke(\"__onLog\", \"setDebug\");\n        ExternalInterface.marshallExceptions = val;\n        debug = val;\n    }\n\n    \/**\n     * Creates a new Audio\n     *\/\n    private function create(id:int):void {\n        sounds[id] = {\n            instance: new Sound(),\n            buffer: new ByteArray(),\n            channel: null\n        };\n        sounds[id].instance.addEventListener(SampleDataEvent.SAMPLE_DATA,\n                                             handleSampleData(id));\n        invoke(\"__onLog\", \"Max: \" + String(MAX_SAMPLE_SIZE));\n        invoke(\"__onLog\", \"Min: \" + String(MIN_SAMPLE_SIZE));\n    }\n\n    \/**\n     * Sample data handler\n     *\/\n    private function handleSampleData(id:int):Function {\n        var cursor:Number = 0;\n        return function(event:SampleDataEvent):void {\n            var buffer:ByteArray = sounds[id].buffer;\n            var available:int = buffer.length - cursor;\n            if (available < MIN_SAMPLE_SIZE) {\n                if (available > 0) {\n                    event.data.writeBytes(buffer, cursor, available);\n                }\n                var pad:int = MIN_SAMPLE_SIZE - available;\n                var reps:int = Math.ceil(pad \/ silence.length);\n                for (var i:int = 0; i < reps; i++) {\n                    event.data.writeBytes(silence, 0, silence.length);\n                }\n                buffer.clear();\n                cursor = 0;\n            } else {\n                var len:int = Math.min(MAX_SAMPLE_SIZE, available);\n                event.data.writeBytes(buffer, cursor, len);\n                cursor += len;\n            }\n        };\n    }\n\n    \/**\n     * Buffers some audio\n     *\/\n    private function buffer(id:int, bytes:String):void {\n        for (var i:Number = 0; i < bytes.length; i++) {\n            var sample:Number = (bytes.charCodeAt(i) - 32767) \/ 32767;\n            sounds[id].buffer.writeFloat(sample);\n            sounds[id].buffer.writeFloat(sample);\n        }\n    }\n\n    \/**\n     * Loads audio from URL\n     *\/\n    private function load(id:int, uri:String):void {\n        if (uri.substr(0, 4) == \"data\") {\n            invoke(\"__onLog\", \"Data URI not supported\");\n            return;\n        }\n        sounds[id].instance.load(new URLRequest(uri));\n    }\n\n    \/**\n     * Plays audio\n     *\/\n    private function play(id:int, startTime:Number = 0, loops:int = 1):void {\n        if (sounds[id].channel) {\n            invoke(\"__onLog\", \"Already playing this sound\");\n            return;\n        }\n        sounds[id].channel = sounds[id].instance.play(startTime, loops);\n    }\n\n    \/**\n     * Stops playing audio\n     *\/\n    private function stop(id:int):void {\n        if (sounds[id].channel) {\n            sounds[id].channel.stop();\n            sounds[id].channel = null;\n        }\n    }\n\n    \/**\n     * Cleans up resources\n     *\/\n    private function destroy(id:int):void {\n        stop(id);\n        sounds[id].buffer.clear();\n        sounds[id].buffer = null;\n        sounds[id].channel = null;\n        sounds[id].instance = null;\n        delete sounds[id];\n    }\n\n    \/**\n     * Conveniently invoke a function in Javascript.\n     *\n     * @param method String The method to call.\n     *\/\n    private function invoke(method:String, ...params):void {\n        params = params || [];\n        ExternalInterface.call.apply(ExternalInterface,\n                [ns + \".\" + method].concat(params));\n    }\n\n}\n\n}\n","new_contents":"package {\n\nimport flash.display.Sprite;\nimport flash.events.Event;\nimport flash.events.SampleDataEvent;\nimport flash.external.ExternalInterface;\nimport flash.media.Sound;\nimport flash.media.SoundChannel;\nimport flash.net.URLRequest;\nimport flash.utils.ByteArray;\nimport flash.utils.getQualifiedClassName;\nimport flash.system.Security;\n\n\/**\n * Audio main.\n *\/\npublic class SoundMain extends Sprite {\n\n    private var ns:String;\n    private var debug:Boolean;\n\n    private var sounds:Object;\n\n    private var silence:ByteArray;\n\n    private static const BYTES_PER_SAMPLE:int = 4 * 2; \/\/ Stereo 32-bit float\n    private static const MAX_SAMPLE_SIZE:int = 4096 * BYTES_PER_SAMPLE;\n    private static const MIN_SAMPLE_SIZE:int = 2048 * BYTES_PER_SAMPLE;\n\n    \/**\n     * Constructor\n     *\/\n    public function SoundMain() {\n        if (!ExternalInterface.available) {\n            throw new Error(\"ExternalInterface not available\");\n        }\n\n        ns = loaderInfo.parameters[\"namespace\"] || getQualifiedClassName(this);\n        debug = false;\n\n        Security.allowDomain(\"*\");\n        Security.allowInsecureDomain(\"*\");\n\n        sounds = {};\n\n        silence = new ByteArray();\n        for (var n:int = 0; n < 2048; n++) {\n            silence.writeFloat(0);\n            silence.writeFloat(0);\n        }\n\n        \/**\n         * Javascript can call these\n         *\/\n        ExternalInterface.addCallback(\"__create\", create);\n        ExternalInterface.addCallback(\"__buffer\", buffer);\n        ExternalInterface.addCallback(\"__load\", load);\n        ExternalInterface.addCallback(\"__play\", play);\n        ExternalInterface.addCallback(\"__setDebug\", setDebug);\n        ExternalInterface.addCallback(\"__stop\", stop);\n        ExternalInterface.addCallback(\"__destroy\", destroy);\n\n        invoke(\"__onFlashInitialized\");\n    }\n\n    private function setDebug(val:Boolean):void {\n        invoke(\"__onLog\", \"setDebug\");\n        ExternalInterface.marshallExceptions = val;\n        debug = val;\n    }\n\n    \/**\n     * Creates a new Audio\n     *\/\n    private function create(id:int):void {\n        sounds[id] = {\n            instance: new Sound(),\n            buffer: [],\n            channel: null\n        };\n        sounds[id].instance.addEventListener(SampleDataEvent.SAMPLE_DATA,\n                                             handleSampleData(id));\n        invoke(\"__onLog\", \"Max: \" + String(MAX_SAMPLE_SIZE));\n        invoke(\"__onLog\", \"Min: \" + String(MIN_SAMPLE_SIZE));\n    }\n\n    \/**\n     * Sample data handler\n     *\/\n    private function handleSampleData(id:int):Function {\n        var cursor:Number = 0;\n        return function(event:SampleDataEvent):void {\n            var bytesWritten:int = 0;\n            while (bytesWritten < MAX_SAMPLE_SIZE\n                && sounds[id].buffer.length > 0\n            ) {\n                var frame:ByteArray = sounds[id].buffer.shift();\n                event.data.writeBytes(frame, 0, frame.length);\n                bytesWritten += frame.length;\n                frame.clear();\n            }\n            var pad:int = MIN_SAMPLE_SIZE - bytesWritten;\n            var reps:int = Math.ceil(pad \/ silence.length);\n            for (var i:int = 0; i < reps; i++) {\n                event.data.writeBytes(silence, 0, silence.length);\n            }\n        };\n    }\n\n    \/**\n     * Buffers some audio\n     *\/\n    private function buffer(id:int, bytes:String):void {\n        var frame:ByteArray = new ByteArray();\n        for (var i:Number = 0; i < bytes.length; i++) {\n            var sample:Number = (bytes.charCodeAt(i) - 32767) \/ 32767;\n            frame.writeFloat(sample);\n            frame.writeFloat(sample);\n            if (frame.length >= MAX_SAMPLE_SIZE) {\n                sounds[id].buffer.push(frame);\n                frame = new ByteArray();\n            }\n        }\n        sounds[id].buffer.push(frame);\n    }\n\n    \/**\n     * Loads audio from URL\n     *\/\n    private function load(id:int, uri:String):void {\n        if (uri.substr(0, 4) == \"data\") {\n            invoke(\"__onLog\", \"Data URI not supported\");\n            return;\n        }\n        sounds[id].instance.load(new URLRequest(uri));\n    }\n\n    \/**\n     * Plays audio\n     *\/\n    private function play(id:int, startTime:Number = 0, loops:int = 1):void {\n        if (sounds[id].channel) {\n            invoke(\"__onLog\", \"Already playing this sound\");\n            return;\n        }\n        sounds[id].channel = sounds[id].instance.play(startTime, loops);\n    }\n\n    \/**\n     * Stops playing audio\n     *\/\n    private function stop(id:int):void {\n        if (sounds[id].channel) {\n            sounds[id].channel.stop();\n            sounds[id].channel = null;\n        }\n    }\n\n    \/**\n     * Cleans up resources\n     *\/\n    private function destroy(id:int):void {\n        stop(id);\n        sounds[id].buffer.clear();\n        sounds[id].buffer = null;\n        sounds[id].channel = null;\n        sounds[id].instance = null;\n        delete sounds[id];\n    }\n\n    \/**\n     * Conveniently invoke a function in Javascript.\n     *\n     * @param method String The method to call.\n     *\/\n    private function invoke(method:String, ...params):void {\n        params = params || [];\n        ExternalInterface.call.apply(ExternalInterface,\n                [ns + \".\" + method].concat(params));\n    }\n\n}\n\n}\n","subject":"Fix to allow old buffers to be freed once used","message":"Fix to allow old buffers to be freed once used\n","lang":"ActionScript","license":"bsd-3-clause","repos":"luciferous\/Sound"}
{"commit":"19eb3ed207d317317180dc91d4f48bc8c5a32513","old_file":"src\/aerys\/minko\/scene\/node\/group\/AnimationGroup.as","new_file":"src\/aerys\/minko\/scene\/node\/group\/AnimationGroup.as","old_contents":"package aerys.minko.scene.node.group\n{\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.scene.action.group.AnimationGroupAction;\n\timport aerys.minko.type.animation.TimeLabel;\n\timport aerys.minko.type.animation.timeline.ITimeline;\n\t\n\timport flash.utils.getTimer;\n\n\tuse namespace minko;\n\t\n\tpublic class AnimationGroup extends Group\n\t{\n\t\tminko var _timelines\t\t\t\t\t: Vector.<ITimeline>;\n\t\t\n\t\tminko var _isPlaying\t\t\t\t\t: Boolean;\n\t\t\n\t\tminko var _loopBeginTime\t\t\t\t: uint;\n\t\tminko var _loopEndTime\t\t\t\t\t: uint;\n\t\t\t\n\t\tminko var _lastTimerTick\t\t\t\t: uint;\n\t\tminko var _currentTime\t\t\t\t\t: uint;\n\t\t\n\t\tprivate var _totalTime\t\t\t\t\t: uint;\n\t\t\n\t\tprivate var _labels\t\t\t\t\t\t: Vector.<TimeLabel>;\n\t\t\n\t\tpublic function get isPlaying() : Boolean\n\t\t{\n\t\t\treturn _isPlaying;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return Specifies the number of the frame in which the playhead is located in the timeline of the AnimationGroup instance.\n\t\t *\/\t\t\n\t\tpublic function get currentTime() : int\n\t\t{\n\t\t\treturn _currentTime;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return The current label in which the playhead is located in the timeline of the AnimationGroup instance.\n\t\t *\/\t\t\n\t\tpublic function get currentLabel() : String\n\t\t{\n\t\t\tif (_labels.length == 0)\n\t\t\t{\t\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar labelCount \t\t: uint = _labels.length;\n\t\t\t\tvar bottomLabelId\t: uint = 0;\n\t\t\t\tvar upperLabelId\t: uint = labelCount;\n\t\t\t\twhile (upperLabelId - bottomLabelId > 1)\n\t\t\t\t{\n\t\t\t\t\tvar labelId : uint = (bottomLabelId + upperLabelId) >> 1;\n\t\t\t\t\tif (_labels[labelId].time > _currentTime)\n\t\t\t\t\t\tupperLabelId = labelId;\n\t\t\t\t\telse\n\t\t\t\t\t\tbottomLabelId = labelId;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn _labels[bottomLabelId].name;\n\t\t\t}\n\t\t}\n\t\t\t\n\t\t\/**\n\t\t * @return Returns an array of TimeLabel objects from the current scene.\n\t\t * A copy is made: modifying this vector will have no effect\n\t\t *\/\n\t\tpublic function get labels() : Vector.<TimeLabel>\n\t\t{\n\t\t\treturn _labels.slice();\n\t\t}\n\t\t\n\t\tpublic function set labels(v : Vector.<TimeLabel>) : void\n\t\t{\n\t\t\t_labels = v.slice();\n\t\t\t_labels = _labels.sort(TimeLabel.sort);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return The total number of frames in the AnimationGroup instance.\n\t\t *\/\n\t\tpublic function get totalTime() : int\n\t\t{\n\t\t\treturn _totalTime;\n\t\t}\t\n\t\t\n\t\tpublic function AnimationGroup(timelines\t: Vector.<ITimeline>,\n\t\t\t\t\t\t\t\t\t   labels\t\t: Vector.<TimeLabel> = null,\n\t\t\t\t\t\t\t\t\t   ...children)\n\t\t{\n\t\t\tsuper(children);\n\t\t\t\n\t\t\t_timelines\t= timelines;\n\t\t\t_labels\t\t= labels || new Vector.<TimeLabel>();\n\t\t\t\n\t\t\tvar timelineCount : uint = _timelines.length;\n\t\t\tfor (var timelineId : uint = 0; timelineId < timelineCount; ++timelineId)\n\t\t\t\tif (_totalTime < _timelines[timelineId].duration)\n\t\t\t\t\t_totalTime = _timelines[timelineId].duration;\n\t\t\t\n\t\t\tsetPlaybackWindow(0, _totalTime);\n\t\t\tgotoAndPlay(0);\n\t\t\t\n\t\t\tactions.unshift(AnimationGroupAction.animationGroupAction);\n\t\t}\n\t\t\n\t\tpublic function gotoAndPlay(time : Object) : void\n\t\t{\n\t\t\tvar timeValue : uint = getTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error('Time value is outside of playback window. To reset playback window, call resetPlaybackWindow.');\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\tplay();\n\t\t}\n\t\t\n\t\tpublic function gotoAndStop(time : Object) : void\n\t\t{\n\t\t\tvar timeValue : uint = getTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error('Time value is outside of playback window. To reset playback window, call resetPlaybackWindow.');\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\tstop();\n\t\t}\n\t\t\n\t\tpublic function play() : void\n\t\t{\n\t\t\t_isPlaying\t\t= true;\n\t\t\t_lastTimerTick\t= getTimer();\n\t\t}\n\t\t\n\t\tpublic function stop() : void\n\t\t{\n\t\t\t_isPlaying = false;\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime\t: Object = null, \n\t\t\t\t\t\t\t\t\t\t  endTime\t: Object = null) : void\n\t\t{\n\t\t\t_loopBeginTime\t= beginTime != null ? getTime(beginTime) : 0;\n\t\t\t_loopEndTime\t= endTime != null ? getTime(endTime) : _totalTime;\n\t\t\t\n\t\t\tif (_currentTime < _loopBeginTime || _currentTime > _loopEndTime)\n\t\t\t\t_currentTime = _loopBeginTime;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : void\n\t\t{\n\t\t\tsetPlaybackWindow();\n\t\t}\n\t\t\n\t\tprivate function getTime(time : Object) : uint\n\t\t{\n\t\t\tvar timeValue : uint;\n\t\t\t\n\t\t\tif (time is uint || time is int || time is Number)\n\t\t\t{\n\t\t\t\ttimeValue = uint(time);\n\t\t\t}\n\t\t\telse if (time is String)\n\t\t\t{\n\t\t\t\tvar labelCount : uint = _labels.length;\n\t\t\t\tfor (var labelId : uint = 0; labelId < labelCount; ++labelId)\n\t\t\t\t\tif (_labels[labelId].name == time)\n\t\t\t\t\t\ttimeValue = _labels[labelId].time;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Invalid argument type. Must be uint or String');\n\t\t\t}\n\t\t\t\n\t\t\treturn timeValue;\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node.group\n{\n\timport aerys.minko.ns.minko;\n\timport aerys.minko.scene.action.group.AnimationGroupAction;\n\timport aerys.minko.type.animation.TimeLabel;\n\timport aerys.minko.type.animation.timeline.ITimeline;\n\t\n\timport flash.utils.getTimer;\n\n\tuse namespace minko;\n\t\n\tpublic class AnimationGroup extends Group\n\t{\n\t\tminko var _timelines\t\t\t\t\t: Vector.<ITimeline>;\n\t\t\n\t\tminko var _isPlaying\t\t\t\t\t: Boolean;\n\t\t\n\t\tminko var _loopBeginTime\t\t\t\t: uint;\n\t\tminko var _loopEndTime\t\t\t\t\t: uint;\n\t\t\t\n\t\tminko var _lastTimerTick\t\t\t\t: uint;\n\t\tminko var _currentTime\t\t\t\t\t: uint;\n\t\t\n\t\tprivate var _totalTime\t\t\t\t\t: uint;\n\t\t\n\t\tprivate var _labels\t\t\t\t\t\t: Vector.<TimeLabel>;\n\t\t\n\t\tpublic function get isPlaying() : Boolean\n\t\t{\n\t\t\treturn _isPlaying;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return Specifies the number of the frame in which the playhead is located in the timeline of the AnimationGroup instance.\n\t\t *\/\t\t\n\t\tpublic function get currentTime() : int\n\t\t{\n\t\t\treturn _currentTime;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return The current label in which the playhead is located in the timeline of the AnimationGroup instance.\n\t\t *\/\t\t\n\t\tpublic function get currentLabel() : String\n\t\t{\n\t\t\tif (_labels.length == 0)\n\t\t\t{\t\n\t\t\t\treturn null;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tvar labelCount \t\t: uint = _labels.length;\n\t\t\t\tvar bottomLabelId\t: uint = 0;\n\t\t\t\tvar upperLabelId\t: uint = labelCount;\n\t\t\t\twhile (upperLabelId - bottomLabelId > 1)\n\t\t\t\t{\n\t\t\t\t\tvar labelId : uint = (bottomLabelId + upperLabelId) >> 1;\n\t\t\t\t\tif (_labels[labelId].time > _currentTime)\n\t\t\t\t\t\tupperLabelId = labelId;\n\t\t\t\t\telse\n\t\t\t\t\t\tbottomLabelId = labelId;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn _labels[bottomLabelId].name;\n\t\t\t}\n\t\t}\n\t\t\t\n\t\t\/**\n\t\t * @return Returns an array of TimeLabel objects from the current scene.\n\t\t * A copy is made: modifying this vector will have no effect\n\t\t *\/\n\t\tpublic function get labels() : Vector.<TimeLabel>\n\t\t{\n\t\t\treturn _labels.slice();\n\t\t}\n\t\t\n\t\tpublic function set labels(v : Vector.<TimeLabel>) : void\n\t\t{\n\t\t\t_labels = v.slice();\n\t\t\t_labels = _labels.sort(TimeLabel.sort);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @return The total number of frames in the AnimationGroup instance.\n\t\t *\/\n\t\tpublic function get totalTime() : int\n\t\t{\n\t\t\treturn _totalTime;\n\t\t}\t\n\t\t\n\t\tpublic function AnimationGroup(timelines\t: Vector.<ITimeline>,\n\t\t\t\t\t\t\t\t\t   labels\t\t: Vector.<TimeLabel> = null,\n\t\t\t\t\t\t\t\t\t   ...children)\n\t\t{\n\t\t\tsuper(children);\n\t\t\t\n\t\t\t_timelines\t= timelines;\n\t\t\t_labels\t\t= labels || new Vector.<TimeLabel>();\n\t\t\t\n\t\t\tvar timelineCount : uint = _timelines.length;\n\t\t\tfor (var timelineId : uint = 0; timelineId < timelineCount; ++timelineId)\n\t\t\t\tif (_totalTime < _timelines[timelineId].duration)\n\t\t\t\t\t_totalTime = _timelines[timelineId].duration;\n\t\t\t\n\t\t\tsetPlaybackWindow(0, _totalTime);\n\t\t\tgotoAndPlay(0);\n\t\t\t\n\t\t\tactions.unshift(AnimationGroupAction.animationGroupAction);\n\t\t}\n\t\t\n\t\tpublic function gotoAndPlay(time : Object) : void\n\t\t{\n\t\t\tvar timeValue : uint = getTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error('Time value is outside of playback window. To reset playback window, call resetPlaybackWindow.');\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\tplay();\n\t\t}\n\t\t\n\t\tpublic function gotoAndStop(time : Object) : void\n\t\t{\n\t\t\tvar timeValue : uint = getTime(time);\n\t\t\t\n\t\t\tif (timeValue < _loopBeginTime || timeValue > _loopEndTime)\n\t\t\t\tthrow new Error('Time value is outside of playback window. To reset playback window, call resetPlaybackWindow.');\n\t\t\t\n\t\t\t_currentTime = timeValue;\n\t\t\tstop();\n\t\t}\n\t\t\n\t\tpublic function play() : void\n\t\t{\n\t\t\t_isPlaying\t\t= true;\n\t\t\t_lastTimerTick\t= getTimer();\n\t\t}\n\t\t\n\t\tpublic function stop() : void\n\t\t{\n\t\t\t_isPlaying = false;\n\t\t}\n\t\t\n\t\tpublic function setPlaybackWindow(beginTime\t: Object = null, \n\t\t\t\t\t\t\t\t\t\t  endTime\t: Object = null) : void\n\t\t{\n\t\t\t_loopBeginTime\t= beginTime != null ? getTime(beginTime) : 0;\n\t\t\t_loopEndTime\t= endTime != null ? getTime(endTime) : _totalTime;\n\t\t\t\n\t\t\tif (_currentTime < _loopBeginTime || _currentTime > _loopEndTime)\n\t\t\t\t_currentTime = _loopBeginTime;\n\t\t}\n\t\t\n\t\tpublic function resetPlaybackWindow() : void\n\t\t{\n\t\t\tsetPlaybackWindow();\n\t\t}\n\t\t\n\t\tprivate function getTime(time : Object) : uint\n\t\t{\n\t\t\tvar timeValue : uint;\n\t\t\t\n\t\t\tif (time is uint || time is int || time is Number)\n\t\t\t{\n\t\t\t\ttimeValue = uint(time);\n\t\t\t}\n\t\t\telse if (time is String)\n\t\t\t{\n\t\t\t\tvar labelCount : uint = _labels.length;\n\t\t\t\tfor (var labelId : uint = 0; labelId < labelCount; ++labelId)\n\t\t\t\t\tif (_labels[labelId].name == time)\n\t\t\t\t\t\ttimeValue = _labels[labelId].time;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tthrow new Error('Invalid argument type. Must be uint or String');\n\t\t\t}\n\t\t\t\n\t\t\treturn timeValue;\n\t\t}\n\t\t\n\t\tpublic function clone() : AnimationGroup\n\t\t{\n\t\t\tvar clone\t\t: AnimationGroup = new AnimationGroup(_timelines, _labels);\n\t\t\tvar numChildren\t: uint = this.numChildren;\n\t\t\t\n\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\tclone.addChild(getChildAt(childId));\n\t\t\t\n\t\t\treturn clone;\n\t\t}\n\t}\n}","subject":"Add a clone method to AnimationGroup","message":"Add a clone method to AnimationGroup\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"c4cb88b71e4bdf091e346665d3d52b4e5bfd1c6e","old_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/PESProcessor.as","new_file":"HLSPlugin\/src\/com\/kaltura\/hls\/m2ts\/PESProcessor.as","old_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n    import com.hurlant.util.Hex;\n\n    \/**\n     * Process packetized elementary streams and extract NALUs and other data.\n     *\/\n    public class PESProcessor\n    {\n        public var types:Object = {};\n        public var streams:Object = {};\n\n        public var lastVideoNALU:NALU = null;\n\n        public var transcoder:FLVTranscoder = new FLVTranscoder();\n\n        public var headerSent:Boolean = false;\n\n        public var pmtStreamId:int = -1;\n\n        protected var pendingBuffers:Vector.<Object> = new Vector.<Object>();\n        protected var pendingLastConvertedIndex:int = 0;\n\n\n        public function logStreams():void\n        {\n            trace(\"----- PES state -----\");\n            for(var k:* in streams)\n            {\n                trace(\"   \" + k + \" has \" + streams[k].buffer.length + \" bytes, type=\" + types[k]);\n            }\n        }\n\n        public function clear(clearAACConfig:Boolean = true):void\n        {\n            streams = {};\n            lastVideoNALU = null;\n            transcoder.clear(clearAACConfig);\n        }\n\n        private function parseProgramAssociationTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            \/\/ Get the section length.\n            var sectionLen:uint = ((bytes[cursor+2] & 0x03) << 8) | bytes[cursor+3];\n\n            \/\/ Check the section length for a single PMT.\n            if (sectionLen > 13)\n                trace(\"Saw multiple PMT entries in the PAT; blindly choosing first one.\");\n\n            \/\/ Grab the PMT ID.\n            pmtStreamId = ((bytes[cursor+10] << 8) | bytes[cursor+11]) & 0x1FFF;\n            trace(\"Saw PMT ID of \" + pmtStreamId);\n\n            return true;\n        }\n\n        private function parseProgramMapTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            var sectionLength:uint;\n            var sectionLimit:uint;\n            var programInfoLength:uint;\n            var type:uint;\n            var pid:uint;\n            var esInfoLength:uint;\n            var seenPIDsByClass:Array;\n            var mediaClass:int;\n\n            var hasAudio:Boolean = false, hasVideo:Boolean = false;\n\n            \/\/ Set up types.\n            types = [];\n            seenPIDsByClass = [];\n            seenPIDsByClass[MediaClass.VIDEO] = Infinity;\n            seenPIDsByClass[MediaClass.AUDIO] = Infinity;\n            \n            \/\/ Process section length and limit.\n            cursor++;\n            \n            sectionLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n\n            if(sectionLength + cursor > bytes.length)\n            {\n                trace(\"Not enough data to read. 1\");\n                return false;\n            }\n            \n            \/\/ Skip a few things we don't care about: program number, RSV, version, CNI, section, last_section, pcr_cid\n            sectionLimit = cursor + sectionLength;          \n            cursor += 7;\n            \n            \/\/ And get the program info length.\n            programInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n            \n            \/\/ If not enough data to proceed, bail.\n            if(programInfoLength + cursor > bytes.length)\n            {\n                trace(\"Not enough data to read. 2\");\n                return false;\n            }\n\n            cursor += programInfoLength;\n                        \n            const CRC_SIZE:int = 4;\n            while(cursor < sectionLimit - CRC_SIZE)\n            {\n                type = bytes[cursor++];\n                pid = ((bytes[cursor] & 0x1f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                \n                mediaClass = MediaClass.calculate(type);\n                \n                if(mediaClass == MediaClass.VIDEO)\n                    hasVideo = true\n\n                if(mediaClass == MediaClass.AUDIO)\n                    hasAudio = true\n\n                \/\/ For video & audio, select the lowest PID for each kind.\n                if(mediaClass == MediaClass.OTHER\n                 || pid < seenPIDsByClass[mediaClass]) \n                {\n                    \/\/ Clear a higher PID if present.\n                    if(mediaClass != MediaClass.OTHER\n                     && seenPIDsByClass[mediaClass] < Infinity)\n                        types[seenPIDsByClass[mediaClass]] = -1;\n                    \n                    types[pid] = type;\n                    seenPIDsByClass[mediaClass] = pid;\n                }\n                \n                \/\/ Skip the esInfo data.\n                esInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                cursor += esInfoLength;\n            }\n\n            \/\/ Cook out header to transcoder.\n            \/\/transcoder.writeHeader(hasAudio, hasVideo);\n            headerSent = true;\n            \n            return true;\n        }\n\n        public function append(packet:PESPacket):Boolean\n        {\n\/\/            trace(\"saw packet of \" + packet.buffer.length);\n            var b:ByteArray = packet.buffer;\n            b.position = 0;\n\n            if(b.length < 8)\n            {\n                trace(\"Ignoring too short PES packet, length=\" + b.length);\n                return true;\n            }\n\n            \/\/ Get the start code.\n            var startCode:uint = b.readUnsignedInt();\n            if((startCode & 0xFFFFFF00) != 0x00000100)\n            {\n                \/\/ It could be a program association table.\n                if((startCode & 0xFFFFFF00) == 0x0000b000)\n                {\n                    parseProgramAssociationTable(b, 1);\n                    return true;\n                }\n\n                \/\/ It could be the program map table.\n                if((startCode & 0xFFFFFC00) == 0x0002b000)\n                {\n                    parseProgramMapTable(b, 1);\n                    return true;\n                }\n\n                var tmp:ByteArray = new ByteArray();\n                tmp.writeInt(startCode);\n                trace(\"ES prefix was wrong, expected 00:00:01:xx but got \" + Hex.fromArray(tmp, true));\n                return true;\n            }\n\n            \/\/ Get the stream ID.\n            var streamID:int = startCode & 0xFF;\n\n            \/\/ Get the length.\n            var packetLength:uint = b.readUnsignedShort();\n            if(packetLength)\n            {\n                if(b.length < packetLength )\n                {\n                    trace(\"WARNING: parsePESPacket - not enough bytes, expecting \" + packetLength + \", but have \" + b.length);\n                    return false; \/\/ not enough bytes in packet\n                }\n            }\n            \n            if(b.length < 9)\n            {\n                trace(\"WARNING: parsePESPacket - too short to read header!\");\n                return false;\n            }\n\n            \/\/ Read the rest of the header.\n            var cursor:uint = 6;\n            var dataAlignment:Boolean = (b[cursor] & 0x04) != 0;\n            cursor++;\n            \n            var ptsDts:uint = (b[cursor] & 0xc0) >> 6;\n            cursor++;\n            \n            var pesHeaderDataLength:uint = b[cursor];\n            cursor++;\n\n            \/\/trace(\" PES align=\" + dataAlignment + \" ptsDts=\" + ptsDts + \" header=\" + pesHeaderDataLength);\n\n            var pts:Number = 0, dts:Number = 0;\n            \n            if(ptsDts & 0x02)\n            {\n                \/\/ has PTS at least\n                if(cursor + 5 > b.length)\n                    return true;\n                \n                pts  = b[cursor] & 0x0e;\n                pts *= 128;\n                pts += b[cursor + 1];\n                pts *= 256;\n                pts += b[cursor + 2] & 0xfe;\n                pts *= 128;\n                pts += b[cursor + 3];\n                pts *= 256;\n                pts += b[cursor + 4] & 0xfe;\n                pts \/= 2;\n                \n                if(ptsDts & 0x01)\n                {\n                    \/\/ DTS too!\n                    if(cursor + 10 > b.length)\n                        return true;\n                    \n                    dts  = b[cursor + 5] & 0x0e;\n                    dts *= 128;\n                    dts += b[cursor + 6];\n                    dts *= 256;\n                    dts += b[cursor + 7] & 0xfe;\n                    dts *= 128;\n                    dts += b[cursor + 8];\n                    dts *= 256;\n                    dts += b[cursor + 9] & 0xfe;\n                    dts \/= 2;\n                }\n                else\n                    dts = pts;\n            }\n\n            packet.pts = pts;\n            packet.dts = dts;\n            \/\/trace(\"   PTS=\" + pts\/90000 + \" DTS=\" + dts\/90000);\n\n            cursor += pesHeaderDataLength;\n            \n            if(cursor > b.length)\n            {\n                trace(\"WARNING: parsePESPacket - ran out of bytes\");\n                return true;\n            }\n            \n            if(types[packet.packetID] == undefined)\n            {\n                trace(\"WARNING: parsePESPacket - unknown type\");\n                return true;\n            }\n            \n            var pes:PESPacketStream;\n\n            if(streams[packet.packetID] == undefined)\n            {\n                if(dts < 0.0)\n                {\n                    trace(\"WARNING: parsePESPacket - invalid decode timestamp, skipping\");\n                    return true;\n                }\n                \n                pes = new PESPacketStream();\n                streams[packet.packetID] = pes;\n            }\n            else\n            {\n                pes = streams[packet.packetID];\n            }\n            \n            if(headerSent == false)\n            {\n                trace(\"Skipping data that came before PMT\");\n                return true;\n            }\n\n            \/\/ Note the type at this moment in time.\n            packet.type = types[packet.packetID];\n            packet.headerLength = cursor;\n\n            \/\/ And process.\n            if(MediaClass.calculate(types[packet.packetID]) == MediaClass.VIDEO)\n            {\n                var start:int = NALU.scan(b, cursor, true);\n                if(start == -1 && lastVideoNALU)\n                {\n                    trace(\"Stuff entire \" + (b.length - cursor) + \" into previous NALU.\");\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, b.length - cursor);\n                    return true;\n\n                }\n                else if((start - cursor) > 0 && lastVideoNALU)\n                {\n                    \/\/ Shove into previous buffer.\n                    trace(\"Stuffing first \" + (start - cursor) + \" bytes into previous NALU.\");\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;\n                }\n\n                \/\/ Submit previous data.\n                if(lastVideoNALU)\n                {\n                    pendingBuffers.push(lastVideoNALU.clone());\n                }\n\n                \/\/ Update NALU state.\n                lastVideoNALU = new NALU();\n                lastVideoNALU.buffer = new ByteArray();\n                lastVideoNALU.pts = pts;\n                lastVideoNALU.dts = dts;\n                lastVideoNALU.type = packet.type;\n                lastVideoNALU.buffer.writeBytes(b, cursor);\n\n            }\n            else if(types[packet.packetID] == 0x0F)\n            {\n                \/\/ It's an AAC stream.\n                \/\/transcoder.convertAAC(packet);\n                pendingBuffers.push(packet.clone());\n            }\n            else if(types[packet.packetID] == 0x03 || types[packet.packetID] == 0x04)\n            {\n                \/\/ It's an MP3 stream. Pass through directly.\n                \/\/transcoder.convertMP3(packet);\n                pendingBuffers.push(packet.clone());\n            }\n            else\n            {\n                trace(\"Unknown packet ID type \" + types[packet.packetID] + \", ignoring (A).\");\n            }\n\n            bufferPendingNalus();\n\n            return true;\n        }\n\n        \/**\n         * To avoid transcoding all content on flush, we buffer it into FLV\n         * tags as we go. However, they remain undelivered until we can gather\n         * final SPS\/PPS information. This method is responsible for\n         * incrementally buffering in the FLV transcoder as we go.\n         *\/\n        public function bufferPendingNalus():void\n        {\n            \/\/ Iterate and buffer new NALUs.\n            for(var i:int=pendingLastConvertedIndex; i<pendingBuffers.length; i++)\n            {\n                if(pendingBuffers[i] is NALU)\n                {\n                    transcoder.convert(pendingBuffers[i] as NALU);\n                }\n                else if(pendingBuffers[i] is PESPacket)\n                {\n                    var packet:PESPacket = pendingBuffers[i] as PESPacket;\n                    if(packet.type == 0x0F)\n                    {\n                        \/\/ It's an AAC stream.\n                        transcoder.convertAAC(packet);\n                    }\n                    else if(packet.type == 0x03 || packet.type == 0x04)\n                    {\n                        \/\/ It's an MP3 stream. Pass through directly.\n                        transcoder.convertMP3(packet);\n                    }\n                    else\n                    {\n                        trace(\"Unknown packet ID type \" + packet.type + \", ignoring (B).\");\n                    }\n                }\n            }\n\n            \/\/ Note the last item we converted so we can avoid duplicating work.\n            pendingLastConvertedIndex = pendingBuffers.length;\n        }\n\n        public function processAllNalus():void\n        {\n            \/\/ Consume any unposted video NALUs.\n            if(lastVideoNALU)\n            {\n                pendingBuffers.push(lastVideoNALU.clone());\n                lastVideoNALU = null;\n            }\n\n            \/\/ First walk all the video NALUs and get the correct SPS\/PPS\n            if(pendingBuffers.length == 0)\n                return;\n            \n            \/\/ Then emit SPS\/PPS\n            transcoder.emitSPSPPSUnbuffered();\n\n            \/\/ Complete buffering and emit it all.\n            bufferPendingNalus();\n            transcoder.emitBufferedTags();\n\n            \/\/ Don't forget to clear the pending list.\n            pendingBuffers.length = 0;\n            pendingLastConvertedIndex = 0;\n        }\n    }\n}","new_contents":"package com.kaltura.hls.m2ts\n{\n    import flash.utils.ByteArray;\n    import flash.net.ObjectEncoding;\n    import flash.utils.ByteArray;\n    import flash.utils.Endian;    \n    import flash.utils.IDataInput;\n    import flash.utils.IDataOutput;\n    import com.hurlant.util.Hex;\n\n    \/**\n     * Process packetized elementary streams and extract NALUs and other data.\n     *\/\n    public class PESProcessor\n    {\n        public var types:Object = {};\n        public var streams:Object = {};\n\n        public var lastVideoNALU:NALU = null;\n\n        public var transcoder:FLVTranscoder = new FLVTranscoder();\n\n        public var headerSent:Boolean = false;\n\n        public var pmtStreamId:int = -1;\n\n        protected var pendingBuffers:Vector.<Object> = new Vector.<Object>();\n        protected var pendingLastConvertedIndex:int = 0;\n\n\n        public function logStreams():void\n        {\n            trace(\"----- PES state -----\");\n            for(var k:* in streams)\n            {\n                trace(\"   \" + k + \" has \" + streams[k].buffer.length + \" bytes, type=\" + types[k]);\n            }\n        }\n\n        public function clear(clearAACConfig:Boolean = true):void\n        {\n            streams = {};\n            lastVideoNALU = null;\n            transcoder.clear(clearAACConfig);\n        }\n\n        private function parseProgramAssociationTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            \/\/ Get the section length.\n            var sectionLen:uint = ((bytes[cursor+2] & 0x03) << 8) | bytes[cursor+3];\n\n            \/\/ Check the section length for a single PMT.\n            if (sectionLen > 13)\n                trace(\"Saw multiple PMT entries in the PAT; blindly choosing first one.\");\n\n            \/\/ Grab the PMT ID.\n            pmtStreamId = ((bytes[cursor+10] << 8) | bytes[cursor+11]) & 0x1FFF;\n            trace(\"Saw PMT ID of \" + pmtStreamId);\n\n            return true;\n        }\n\n        private function parseProgramMapTable(bytes:ByteArray, cursor:uint):Boolean\n        {\n            var sectionLength:uint;\n            var sectionLimit:uint;\n            var programInfoLength:uint;\n            var type:uint;\n            var pid:uint;\n            var esInfoLength:uint;\n            var seenPIDsByClass:Array;\n            var mediaClass:int;\n\n            var hasAudio:Boolean = false, hasVideo:Boolean = false;\n\n            \/\/ Set up types.\n            types = [];\n            seenPIDsByClass = [];\n            seenPIDsByClass[MediaClass.VIDEO] = Infinity;\n            seenPIDsByClass[MediaClass.AUDIO] = Infinity;\n            \n            \/\/ Process section length and limit.\n            cursor++;\n            \n            sectionLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n\n            if(sectionLength + cursor > bytes.length)\n            {\n                trace(\"Not enough data to read. 1\");\n                return false;\n            }\n            \n            \/\/ Skip a few things we don't care about: program number, RSV, version, CNI, section, last_section, pcr_cid\n            sectionLimit = cursor + sectionLength;          \n            cursor += 7;\n            \n            \/\/ And get the program info length.\n            programInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n            cursor += 2;\n            \n            \/\/ If not enough data to proceed, bail.\n            if(programInfoLength + cursor > bytes.length)\n            {\n                trace(\"Not enough data to read. 2\");\n                return false;\n            }\n\n            cursor += programInfoLength;\n                        \n            const CRC_SIZE:int = 4;\n            while(cursor < sectionLimit - CRC_SIZE)\n            {\n                type = bytes[cursor++];\n                pid = ((bytes[cursor] & 0x1f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                \n                mediaClass = MediaClass.calculate(type);\n                \n                if(mediaClass == MediaClass.VIDEO)\n                    hasVideo = true\n\n                if(mediaClass == MediaClass.AUDIO)\n                    hasAudio = true\n\n                \/\/ For video & audio, select the lowest PID for each kind.\n                if(mediaClass == MediaClass.OTHER\n                 || pid < seenPIDsByClass[mediaClass]) \n                {\n                    \/\/ Clear a higher PID if present.\n                    if(mediaClass != MediaClass.OTHER\n                     && seenPIDsByClass[mediaClass] < Infinity)\n                        types[seenPIDsByClass[mediaClass]] = -1;\n                    \n                    types[pid] = type;\n                    seenPIDsByClass[mediaClass] = pid;\n                }\n                \n                \/\/ Skip the esInfo data.\n                esInfoLength = ((bytes[cursor] & 0x0f) << 8) + bytes[cursor + 1];\n                cursor += 2;\n                cursor += esInfoLength;\n            }\n\n            \/\/ Cook out header to transcoder.\n            \/\/transcoder.writeHeader(hasAudio, hasVideo);\n            headerSent = true;\n            \n            return true;\n        }\n\n        public function append(packet:PESPacket):Boolean\n        {\n\/\/            trace(\"saw packet of \" + packet.buffer.length);\n            var b:ByteArray = packet.buffer;\n            b.position = 0;\n\n            if(b.length < 8)\n            {\n                trace(\"Ignoring too short PES packet, length=\" + b.length);\n                return true;\n            }\n\n            \/\/ Get the start code.\n            var startCode:uint = b.readUnsignedInt();\n            if((startCode & 0xFFFFFF00) != 0x00000100)\n            {\n                \/\/ It could be a program association table.\n                if((startCode & 0xFFFFFF00) == 0x0000b000)\n                {\n                    parseProgramAssociationTable(b, 1);\n                    return true;\n                }\n\n                \/\/ It could be the program map table.\n                if((startCode & 0xFFFFFC00) == 0x0002b000)\n                {\n                    parseProgramMapTable(b, 1);\n                    return true;\n                }\n\n                var tmp:ByteArray = new ByteArray();\n                tmp.writeInt(startCode);\n                trace(\"ES prefix was wrong, expected 00:00:01:xx but got \" + Hex.fromArray(tmp, true));\n                return true;\n            }\n\n            \/\/ Get the stream ID.\n            var streamID:int = startCode & 0xFF;\n\n            \/\/ Get the length.\n            var packetLength:uint = b.readUnsignedShort();\n            if(packetLength)\n            {\n                if(b.length < packetLength )\n                {\n                    trace(\"WARNING: parsePESPacket - not enough bytes, expecting \" + packetLength + \", but have \" + b.length);\n                    return false; \/\/ not enough bytes in packet\n                }\n            }\n            \n            if(b.length < 9)\n            {\n                trace(\"WARNING: parsePESPacket - too short to read header!\");\n                return false;\n            }\n\n            \/\/ Read the rest of the header.\n            var cursor:uint = 6;\n            var dataAlignment:Boolean = (b[cursor] & 0x04) != 0;\n            cursor++;\n            \n            var ptsDts:uint = (b[cursor] & 0xc0) >> 6;\n            cursor++;\n            \n            var pesHeaderDataLength:uint = b[cursor];\n            cursor++;\n\n            \/\/trace(\" PES align=\" + dataAlignment + \" ptsDts=\" + ptsDts + \" header=\" + pesHeaderDataLength);\n\n            var pts:Number = 0, dts:Number = 0;\n            \n            if(ptsDts & 0x02)\n            {\n                \/\/ has PTS at least\n                if(cursor + 5 > b.length)\n                    return true;\n                \n                pts  = b[cursor] & 0x0e;\n                pts *= 128;\n                pts += b[cursor + 1];\n                pts *= 256;\n                pts += b[cursor + 2] & 0xfe;\n                pts *= 128;\n                pts += b[cursor + 3];\n                pts *= 256;\n                pts += b[cursor + 4] & 0xfe;\n                pts \/= 2;\n                \n                if(ptsDts & 0x01)\n                {\n                    \/\/ DTS too!\n                    if(cursor + 10 > b.length)\n                        return true;\n                    \n                    dts  = b[cursor + 5] & 0x0e;\n                    dts *= 128;\n                    dts += b[cursor + 6];\n                    dts *= 256;\n                    dts += b[cursor + 7] & 0xfe;\n                    dts *= 128;\n                    dts += b[cursor + 8];\n                    dts *= 256;\n                    dts += b[cursor + 9] & 0xfe;\n                    dts \/= 2;\n                }\n                else\n                    dts = pts;\n            }\n\n            packet.pts = pts;\n            packet.dts = dts;\n            \/\/trace(\"   PTS=\" + pts\/90000 + \" DTS=\" + dts\/90000);\n\n            cursor += pesHeaderDataLength;\n            \n            if(cursor > b.length)\n            {\n                trace(\"WARNING: parsePESPacket - ran out of bytes\");\n                return true;\n            }\n            \n            if(types[packet.packetID] == undefined)\n            {\n                trace(\"WARNING: parsePESPacket - unknown type\");\n                return true;\n            }\n            \n            var pes:PESPacketStream;\n\n            if(streams[packet.packetID] == undefined)\n            {\n                if(dts < 0.0)\n                {\n                    trace(\"WARNING: parsePESPacket - invalid decode timestamp, skipping\");\n                    return true;\n                }\n                \n                pes = new PESPacketStream();\n                streams[packet.packetID] = pes;\n            }\n            else\n            {\n                pes = streams[packet.packetID];\n            }\n            \n            if(headerSent == false)\n            {\n                trace(\"Skipping data that came before PMT\");\n                return true;\n            }\n\n            \/\/ Note the type at this moment in time.\n            packet.type = types[packet.packetID];\n            packet.headerLength = cursor;\n\n            \/\/ And process.\n            if(MediaClass.calculate(types[packet.packetID]) == MediaClass.VIDEO)\n            {\n                var start:int = NALU.scan(b, cursor, true);\n                if(start == -1 && lastVideoNALU)\n                {\n                    trace(\"Stuff entire \" + (b.length - cursor) + \" into previous NALU.\");\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, b.length - cursor);\n                    return true;\n\n                }\n                else if((start - cursor) > 0 && lastVideoNALU)\n                {\n                    \/\/ Shove into previous buffer.\n                    trace(\"Stuffing first \" + (start - cursor) + \" bytes into previous NALU.\");\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;\n                }\n\n                \/\/ If it's identical timestamps, accumulate it into the current unit and keep going.\n                if(lastVideoNALU && pts == lastVideoNALU.pts && dts == lastVideoNALU.dts)\n                {\n                    CONFIG::LOGGING\n                    {\n                        logger.debug(\"Combining \" + (start-cursor) + \" bytes into previous NALU due to matching DTS\/PTS.\");\n                    }\n                    lastVideoNALU.buffer.position = lastVideoNALU.buffer.length;\n                    b.position = 0;\n                    lastVideoNALU.buffer.writeBytes(b, cursor, start - cursor);\n                    cursor = start;                    \n                }\n                else\n                {\n                    \/\/ Submit previous data.\n                    if(lastVideoNALU)\n                    {\n                        pendingBuffers.push(lastVideoNALU.clone());\n                    }\n\n                    \/\/ Update NALU state.\n                    lastVideoNALU = new NALU();\n                    lastVideoNALU.buffer = new ByteArray();\n                    lastVideoNALU.pts = pts;\n                    lastVideoNALU.dts = dts;\n                    lastVideoNALU.type = packet.type;\n                    lastVideoNALU.buffer.writeBytes(b, cursor);\n\n                }\n            }\n            else if(types[packet.packetID] == 0x0F)\n            {\n                \/\/ It's an AAC stream.\n                \/\/transcoder.convertAAC(packet);\n                pendingBuffers.push(packet.clone());\n            }\n            else if(types[packet.packetID] == 0x03 || types[packet.packetID] == 0x04)\n            {\n                \/\/ It's an MP3 stream. Pass through directly.\n                \/\/transcoder.convertMP3(packet);\n                pendingBuffers.push(packet.clone());\n            }\n            else\n            {\n                trace(\"Unknown packet ID type \" + types[packet.packetID] + \", ignoring (A).\");\n            }\n\n            bufferPendingNalus();\n\n            return true;\n        }\n\n        \/**\n         * To avoid transcoding all content on flush, we buffer it into FLV\n         * tags as we go. However, they remain undelivered until we can gather\n         * final SPS\/PPS information. This method is responsible for\n         * incrementally buffering in the FLV transcoder as we go.\n         *\/\n        public function bufferPendingNalus():void\n        {\n            \/\/ Iterate and buffer new NALUs.\n            for(var i:int=pendingLastConvertedIndex; i<pendingBuffers.length; i++)\n            {\n                if(pendingBuffers[i] is NALU)\n                {\n                    transcoder.convert(pendingBuffers[i] as NALU);\n                }\n                else if(pendingBuffers[i] is PESPacket)\n                {\n                    var packet:PESPacket = pendingBuffers[i] as PESPacket;\n                    if(packet.type == 0x0F)\n                    {\n                        \/\/ It's an AAC stream.\n                        transcoder.convertAAC(packet);\n                    }\n                    else if(packet.type == 0x03 || packet.type == 0x04)\n                    {\n                        \/\/ It's an MP3 stream. Pass through directly.\n                        transcoder.convertMP3(packet);\n                    }\n                    else\n                    {\n                        trace(\"Unknown packet ID type \" + packet.type + \", ignoring (B).\");\n                    }\n                }\n            }\n\n            \/\/ Note the last item we converted so we can avoid duplicating work.\n            pendingLastConvertedIndex = pendingBuffers.length;\n        }\n\n        public function processAllNalus():void\n        {\n            \/\/ Consume any unposted video NALUs.\n            if(lastVideoNALU)\n            {\n                pendingBuffers.push(lastVideoNALU.clone());\n                lastVideoNALU = null;\n            }\n\n            \/\/ First walk all the video NALUs and get the correct SPS\/PPS\n            if(pendingBuffers.length == 0)\n                return;\n            \n            \/\/ Then emit SPS\/PPS\n            transcoder.emitSPSPPSUnbuffered();\n\n            \/\/ Complete buffering and emit it all.\n            bufferPendingNalus();\n            transcoder.emitBufferedTags();\n\n            \/\/ Don't forget to clear the pending list.\n            pendingBuffers.length = 0;\n            pendingLastConvertedIndex = 0;\n        }\n    }\n}","subject":"Combine sliced frames into a single FLV tag.","message":"Combine sliced frames into a single FLV tag.\n\nIf we encounter a sliced h.264 stream, we\u2019ll get multiple NALUs with\nthe same timestamps. If we present these to Flash\u2019s h.264 decoder in\nmultiple FLV tags, it treats them as multiple frames and has problems\n(partial frame displays, dropped \u201cframes\u201d). We can combine them into a\nsingle FLV tag (based on PTS\/DTS) and Flash will happily decode them.\n","lang":"ActionScript","license":"agpl-3.0","repos":"kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF,kaltura\/HLS-OSMF"}
{"commit":"1358001ada951bba8e2f517570f8b6852453cf45","old_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/SingleLineBorderBead.as","new_file":"frameworks\/as\/projects\/FlexJSUI\/src\/org\/apache\/flex\/html\/beads\/SingleLineBorderBead.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.Graphics;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The SingleLineBorderBead class draws a single line solid border.\n     *  The color and thickness can be specified in CSS.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SingleLineBorderBead implements IBead, IBorderBead, IGraphicsDrawing\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SingleLineBorderBead()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            IEventDispatcher(value).addEventListener(\"heightChanged\", changeHandler);\n            IEventDispatcher(value).addEventListener(\"widthChanged\", changeHandler);\n\t\t}\n\t\t        \n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n\t\t\tvar styleObject:* = ValuesManager.valuesImpl.getValue(_strand,\"border-color\");\n\t\t\tvar borderColor:Number = Number(styleObject);\n\t\t\tif( isNaN(borderColor) ) borderColor = 0x000000;\n\t\t\tstyleObject = ValuesManager.valuesImpl.getValue(_strand,\"border-thickness\");\n\t\t\tvar borderThickness:Number = Number(styleObject);\n\t\t\tif( isNaN(borderThickness) ) borderThickness = 1;\n\t\t\t\n            var host:UIBase = UIBase(_strand);\n            var g:Graphics = host.graphics;\n            var w:Number = host.width;\n            var h:Number = host.height;\n\t\t\t\n\t\t\tvar gd:IGraphicsDrawing = _strand.getBeadByType(IGraphicsDrawing) as IGraphicsDrawing;\n\t\t\tif( this == gd ) g.clear();\n\t\t\t\n\t\t\tg.lineStyle();\n            g.beginFill(borderColor);\n            g.drawRect(0, 0, w, h);\n            g.drawRect(borderThickness, borderThickness, w-2*borderThickness, h-2*borderThickness);\n            g.endFill();\n\t\t}\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads\n{\n\timport flash.display.Graphics;\n\t\n\timport org.apache.flex.core.IBead;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.UIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\n    \/**\n     *  The SingleLineBorderBead class draws a single line solid border.\n     *  The color and thickness can be specified in CSS.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class SingleLineBorderBead implements IBead, IBorderBead, IGraphicsDrawing\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function SingleLineBorderBead()\n\t\t{\n\t\t}\n\t\t\n\t\tprivate var _strand:IStrand;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\t_strand = value;\n            IEventDispatcher(value).addEventListener(\"heightChanged\", changeHandler);\n            IEventDispatcher(value).addEventListener(\"widthChanged\", changeHandler);\n            IEventDispatcher(value).addEventListener(\"sizeChanged\", changeHandler);\n\t\t}\n\t\t        \n\t\tprivate function changeHandler(event:Event):void\n\t\t{\n\t\t\tvar styleObject:* = ValuesManager.valuesImpl.getValue(_strand,\"border-color\");\n\t\t\tvar borderColor:Number = Number(styleObject);\n\t\t\tif( isNaN(borderColor) ) borderColor = 0x000000;\n\t\t\tstyleObject = ValuesManager.valuesImpl.getValue(_strand,\"border-thickness\");\n\t\t\tvar borderThickness:Number = Number(styleObject);\n\t\t\tif( isNaN(borderThickness) ) borderThickness = 1;\n\t\t\t\n            var host:UIBase = UIBase(_strand);\n            var g:Graphics = host.graphics;\n            var w:Number = host.width;\n            var h:Number = host.height;\n\t\t\t\n\t\t\tvar gd:IGraphicsDrawing = _strand.getBeadByType(IGraphicsDrawing) as IGraphicsDrawing;\n\t\t\tif( this == gd ) g.clear();\n\t\t\t\n\t\t\tg.lineStyle();\n            g.beginFill(borderColor);\n            g.drawRect(0, 0, w, h);\n            g.drawRect(borderThickness, borderThickness, w-2*borderThickness, h-2*borderThickness);\n            g.endFill();\n\t\t}\n\t}\n}\n","subject":"fix border drawing","message":"fix border drawing\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"e945a9e30f1f26d48331b3896717b73e8d9039e1","old_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/layouts\/HorizontalLayout.as","new_file":"frameworks\/projects\/HTML\/as\/src\/org\/apache\/flex\/html\/beads\/layouts\/HorizontalLayout.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IBeadModel;\n\timport org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.geom.Rectangle;\n\timport org.apache.flex.utils.dbg.DOMPathUtil;\n    import org.apache.flex.utils.CSSUtils;\n    import org.apache.flex.utils.CSSContainerUtils;\n\n    \/**\n     *  The HorizontalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  horizontally in one row, separating them according to\n     *  CSS layout rules for margin and vertical-align styles.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class HorizontalLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function HorizontalLayout()\n\t\t{\n\t\t}\n\t\t\n        \/\/ the strand\/host container is also an ILayoutChild because\n        \/\/ can have its size dictated by the host's parent which is\n        \/\/ important to know for layout optimization\n\t\tprivate var host:ILayoutChild;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\thost = value as ILayoutChild;\n\t\t}\n\t\n        \/**\n         * @copy org.apache.flex.core.IBeadLayout#layout\n         *\/\n\t\tpublic function layout():Boolean\n\t\t{\n            \/\/trace(DOMPathUtil.getPath(host), event ? event.type : \"fixed size\");\n\t\t\tvar layoutParent:ILayoutParent = host.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParentIUIBase = layoutParent.contentView;\n            var padding:Rectangle = CSSContainerUtils.getPaddingMetrics(host);\n            \n\t\t\tvar n:int = contentView.numElements;\n            var hostSizedToContent:Boolean = host.isHeightSizedToContent();\n            var ilc:ILayoutChild;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tvar maxHeight:Number = 0;\n            \/\/ asking for contentView.height can result in infinite loop if host isn't sized already\n            var h:Number = hostSizedToContent ? 0 : contentView.height;\n            var w:Number = contentView.width;\n\t\t\tvar verticalMargins:Array = [];\n\t\t\t\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (child == null || !child.visible) continue;\n                var top:Number = ValuesManager.valuesImpl.getValue(child, \"top\");\n                var bottom:Number = ValuesManager.valuesImpl.getValue(child, \"bottom\");\n                margin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n                marginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n                marginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n                marginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n                marginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n                var ml:Number = CSSUtils.getLeftValue(marginLeft, margin, w);\n                var mr:Number = CSSUtils.getRightValue(marginRight, margin, w);\n                var mt:Number = CSSUtils.getTopValue(marginTop, margin, h);\n                var mb:Number = CSSUtils.getBottomValue(marginBottom, margin, h);\n                \n                ilc = child as ILayoutChild;\n\t\t\t\tvar lastmr:Number;\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t\tml = 0;\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t\tmr = 0;\n                var xx:Number;\n                if (i == 0)\n                {\n                    if (ilc)\n                        ilc.setX(ml + padding.left);\n                    else\n                        child.x = ml + padding.left;\n                }\n                else\n                {\n                    if (ilc)\n                        ilc.setX(xx + ml + lastmr);\n                    else\n                        child.x = xx + ml + lastmr;\n                }\n                if (ilc)\n                {\n                    if (!isNaN(ilc.percentWidth))\n                        ilc.setWidth(contentView.width * ilc.percentWidth \/ 100, !isNaN(ilc.percentHeight));\n                }\n                lastmr = mr;\n                var marginObject:Object = {};\n                verticalMargins[i] = marginObject;\n                if (!hostSizedToContent)\n                {\n                    \/\/ if host is sized by parent,\n                    \/\/ we can position and size children horizontally now\n                    setPositionAndHeight(child, top, mt, padding.top, bottom, mb, padding.bottom, h);\n                    maxHeight = Math.max(maxHeight, mt + child.height + mb);\n                }\n                else\n                {\n                    if (!isNaN(top))\n                    {\n                        mt = top;\n                        marginObject.top = mt;\n                    }\n                    if (!isNaN(bottom))\n                    {\n                        mb = bottom;\n                        marginObject.bottom = mb;\n                    }\n                    maxHeight = Math.max(maxHeight, mt + child.height + mb);\n                }\n\t\t\t\txx = child.x + child.width;\n\t\t\t\tvar valign:* = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n\t\t\t\tmarginObject.valign = valign;\n\t\t\t}\n            if (hostSizedToContent)\n            {\n                ILayoutChild(contentView).setHeight(maxHeight, true);\n                if (host.isWidthSizedToContent())\n                    ILayoutChild(contentView).setWidth(xx, true);\n                for (i = 0; i < n; i++)\n                {\n                    child = contentView.getElementAt(i) as IUIBase;\n                    if (child == null || !child.visible) continue;\n                    var obj:Object = verticalMargins[i];\n                    setPositionAndHeight(child, obj.top, obj.marginTop, padding.top,\n                        obj.bottom, obj.marginBottom, padding.bottom, maxHeight);\n                }\n            }\n\t\t\tfor (i = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tchild = contentView.getElementAt(i) as IUIBase;\n                ilc = child as ILayoutChild;\n\t\t\t\tif (child == null || !child.visible) continue;\n                obj = verticalMargins[i];\n                if (ilc)\n                {\n                    if (!isNaN(ilc.percentHeight))\n                        ilc.setHeight(contentView.height * ilc.percentHeight \/ 100, !isNaN(ilc.percentHeight));\n                }\n                if (ilc)\n                {\n    \t\t\t\tif (obj.valign == \"top\")\n                        ilc.setY(obj.marginTop + padding.top);\n    \t\t\t\telse if (valign == \"bottom\")\n                        ilc.setY(maxHeight - child.height - obj.marginBottom);\n    \t\t\t\telse \/\/ TODO: aharui - baseline\n                        ilc.setY((maxHeight - child.height) \/ 2);\n                }\n                else\n                {\n                    if (obj.valign == \"top\")\n                        child.y = obj.marginTop + padding.top;\n                    else if (valign == \"bottom\")\n                        child.y = maxHeight - child.height - obj.marginBottom;\n                    else \/\/ TODO: aharui - baseline\n                        child.y = (maxHeight - child.height) \/ 2;                    \n                }\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ Only return true if the contentView needs to be larger; that new\n\t\t\t\/\/ size is stored in the model.\n\t\t\tvar sizeChanged:Boolean = true;\n\t\t\t\n\t\t\thost.dispatchEvent( new Event(\"layoutComplete\") );\n\t\t\t\n\t\t\treturn sizeChanged;\n\t\t}\n        \n        private function setPositionAndHeight(child:IUIBase, top:Number, mt:Number, pt:Number,\n                                             bottom:Number, mb:Number, pb:Number, h:Number):void\n        {\n            var heightSet:Boolean = false;\n            \n            var hh:Number = h;\n            var ilc:ILayoutChild = child as ILayoutChild;\n            if (!isNaN(top))\n            {\n                if (ilc)\n                    ilc.setY(top + mt);\n                else\n                    child.y = top + mt;\n                hh -= top + mt;\n            }\n            else \n            {\n                if (ilc)\n                    ilc.setY(mt + pt);\n                else\n                    child.y = mt + pt;\n                hh -= mt + pt;\n            }\n            if (!isNaN(bottom))\n            {\n                if (!isNaN(top))\n                {\n                    if (ilc)\n                        ilc.setHeight(hh - bottom - mb, true);\n                    else \n                    {\n                        child.height = hh - bottom - mb;\n                        heightSet = true;\n                    }\n                }\n                else\n                {\n                    if (ilc)\n                        ilc.setY(h - bottom - mb - child.height);\n                    else\n                        child.y = h - bottom - mb - child.height;\n                }\n            }\n            if (ilc)\n            {\n                if (!isNaN(ilc.percentHeight))\n                    ilc.setHeight(h * ilc.percentHeight \/ 100, true);\n            }\n            if (!heightSet)\n                child.dispatchEvent(new Event(\"sizeChanged\"));\n        }\n\t}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage org.apache.flex.html.beads.layouts\n{\n\timport org.apache.flex.core.IBeadLayout;\n\timport org.apache.flex.core.IBeadModel;\n\timport org.apache.flex.core.ILayoutChild;\n\timport org.apache.flex.core.ILayoutParent;\n\timport org.apache.flex.core.IParentIUIBase;\n\timport org.apache.flex.core.IStrand;\n\timport org.apache.flex.core.IUIBase;\n\timport org.apache.flex.core.ValuesManager;\n\timport org.apache.flex.events.Event;\n\timport org.apache.flex.events.IEventDispatcher;\n\timport org.apache.flex.geom.Rectangle;\n\timport org.apache.flex.utils.dbg.DOMPathUtil;\n    import org.apache.flex.utils.CSSUtils;\n    import org.apache.flex.utils.CSSContainerUtils;\n\n    \/**\n     *  The HorizontalLayout class is a simple layout\n     *  bead.  It takes the set of children and lays them out\n     *  horizontally in one row, separating them according to\n     *  CSS layout rules for margin and vertical-align styles.\n     *  \n     *  @langversion 3.0\n     *  @playerversion Flash 10.2\n     *  @playerversion AIR 2.6\n     *  @productversion FlexJS 0.0\n     *\/\n\tpublic class HorizontalLayout implements IBeadLayout\n\t{\n        \/**\n         *  Constructor.\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function HorizontalLayout()\n\t\t{\n\t\t}\n\t\t\n        \/\/ the strand\/host container is also an ILayoutChild because\n        \/\/ can have its size dictated by the host's parent which is\n        \/\/ important to know for layout optimization\n\t\tprivate var host:ILayoutChild;\n\t\t\n        \/**\n         *  @copy org.apache.flex.core.IBead#strand\n         *  \n         *  @langversion 3.0\n         *  @playerversion Flash 10.2\n         *  @playerversion AIR 2.6\n         *  @productversion FlexJS 0.0\n         *\/\n\t\tpublic function set strand(value:IStrand):void\n\t\t{\n\t\t\thost = value as ILayoutChild;\n\t\t}\n\t\n        \/**\n         * @copy org.apache.flex.core.IBeadLayout#layout\n         *\/\n\t\tpublic function layout():Boolean\n\t\t{\n            \/\/trace(DOMPathUtil.getPath(host), event ? event.type : \"fixed size\");\n\t\t\tvar layoutParent:ILayoutParent = host.getBeadByType(ILayoutParent) as ILayoutParent;\n\t\t\tvar contentView:IParentIUIBase = layoutParent.contentView;\n            var padding:Rectangle = CSSContainerUtils.getPaddingMetrics(host);\n            \n\t\t\tvar n:int = contentView.numElements;\n            var hostSizedToContent:Boolean = host.isHeightSizedToContent();\n            var ilc:ILayoutChild;\n\t\t\tvar marginLeft:Object;\n\t\t\tvar marginRight:Object;\n\t\t\tvar marginTop:Object;\n\t\t\tvar marginBottom:Object;\n\t\t\tvar margin:Object;\n\t\t\tvar maxHeight:Number = 0;\n            \/\/ asking for contentView.height can result in infinite loop if host isn't sized already\n            var h:Number = hostSizedToContent ? 0 : contentView.height;\n            var w:Number = contentView.width;\n\t\t\tvar verticalMargins:Array = [];\n\t\t\t\n\t\t\tfor (var i:int = 0; i < n; i++)\n\t\t\t{\n\t\t\t\tvar child:IUIBase = contentView.getElementAt(i) as IUIBase;\n\t\t\t\tif (child == null || !child.visible) continue;\n                var top:Number = ValuesManager.valuesImpl.getValue(child, \"top\");\n                var bottom:Number = ValuesManager.valuesImpl.getValue(child, \"bottom\");\n                margin = ValuesManager.valuesImpl.getValue(child, \"margin\");\n                marginLeft = ValuesManager.valuesImpl.getValue(child, \"margin-left\");\n                marginTop = ValuesManager.valuesImpl.getValue(child, \"margin-top\");\n                marginRight = ValuesManager.valuesImpl.getValue(child, \"margin-right\");\n                marginBottom = ValuesManager.valuesImpl.getValue(child, \"margin-bottom\");\n                var ml:Number = CSSUtils.getLeftValue(marginLeft, margin, w);\n                var mr:Number = CSSUtils.getRightValue(marginRight, margin, w);\n                var mt:Number = CSSUtils.getTopValue(marginTop, margin, h);\n                var mb:Number = CSSUtils.getBottomValue(marginBottom, margin, h);\n                \n                ilc = child as ILayoutChild;\n\t\t\t\tvar lastmr:Number;\n\t\t\t\tif (marginLeft == \"auto\")\n\t\t\t\t\tml = 0;\n\t\t\t\tif (marginRight == \"auto\")\n\t\t\t\t\tmr = 0;\n                var xx:Number;\n                if (i == 0)\n                {\n                    if (ilc)\n                        ilc.setX(ml + padding.left);\n                    else\n                        child.x = ml + padding.left;\n                }\n                else\n                {\n                    if (ilc)\n                        ilc.setX(xx + ml + lastmr);\n                    else\n                        child.x = xx + ml + lastmr;\n                }\n                if (ilc)\n                {\n                    if (!isNaN(ilc.percentWidth))\n                        ilc.setWidth(contentView.width * ilc.percentWidth \/ 100, !isNaN(ilc.percentHeight));\n                }\n                lastmr = mr;\n                var marginObject:Object = {};\n                verticalMargins[i] = marginObject;\n                var valign:* = ValuesManager.valuesImpl.getValue(child, \"vertical-align\");\n                marginObject.valign = valign;\n                if (!hostSizedToContent)\n                {\n                    \/\/ if host is sized by parent,\n                    \/\/ we can position and size children horizontally now\n                    setPositionAndHeight(child, top, mt, padding.top, bottom, mb, padding.bottom, h, valign);\n                    maxHeight = Math.max(maxHeight, mt + child.height + mb);\n                }\n                else\n                {\n                    if (!isNaN(top))\n                    {\n                        mt = top;\n                        marginObject.top = mt;\n                    }\n                    if (!isNaN(bottom))\n                    {\n                        mb = bottom;\n                        marginObject.bottom = mb;\n                    }\n                    maxHeight = Math.max(maxHeight, mt + child.height + mb);\n                }\n\t\t\t\txx = child.x + child.width;\n\t\t\t}\n            if (hostSizedToContent)\n            {\n                ILayoutChild(contentView).setHeight(maxHeight, true);\n                if (host.isWidthSizedToContent())\n                    ILayoutChild(contentView).setWidth(xx, true);\n                for (i = 0; i < n; i++)\n                {\n                    child = contentView.getElementAt(i) as IUIBase;\n                    if (child == null || !child.visible) continue;\n                    var obj:Object = verticalMargins[i];\n                    setPositionAndHeight(child, obj.top, obj.marginTop, padding.top,\n                        obj.bottom, obj.marginBottom, padding.bottom, maxHeight, obj.valign);\n                }\n            }\n\t\t\t\n\t\t\t\/\/ Only return true if the contentView needs to be larger; that new\n\t\t\t\/\/ size is stored in the model.\n\t\t\tvar sizeChanged:Boolean = true;\n\t\t\t\n\t\t\thost.dispatchEvent( new Event(\"layoutComplete\") );\n\t\t\t\n\t\t\treturn sizeChanged;\n\t\t}\n        \n        private function setPositionAndHeight(child:IUIBase, top:Number, mt:Number, pt:Number,\n                                             bottom:Number, mb:Number, pb:Number, h:Number,\n                                             valign:*):void\n        {\n            var heightSet:Boolean = false;\n            \n            var hh:Number = h;\n            var ilc:ILayoutChild = child as ILayoutChild;\n            if (ilc)\n            {\n                if (!isNaN(ilc.percentHeight))\n                    ilc.setHeight(h * ilc.percentHeight \/ 100, true);\n            }\n            if (valign == \"top\")\n            {\n                if (!isNaN(top))\n                {\n                    if (ilc)\n                        ilc.setY(top + mt);\n                    else\n                        child.y = top + mt;\n                    hh -= top + mt;\n                }\n                else \n                {\n                    if (ilc)\n                        ilc.setY(mt + pt);\n                    else\n                        child.y = mt + pt;\n                    hh -= mt + pt;\n                }\n                if (ilc.isHeightSizedToContent())\n                {\n                    if (!isNaN(bottom))\n                    {\n                        if (!isNaN(top))\n                        {\n                            if (ilc)\n                                ilc.setHeight(hh - bottom - mb, true);\n                            else \n                            {\n                                child.height = hh - bottom - mb;\n                                heightSet = true;\n                            }\n                        }\n                    }\n                }\n            }\n            else if (valign == \"bottom\")\n            {\n                if (!isNaN(bottom))\n                {\n                    if (ilc)\n                        ilc.setY(h - bottom - mb - child.height);\n                    else\n                        child.y = h - bottom - mb - child.height;\n                }\n                else\n                {\n                    if (ilc)\n                        ilc.setY(h - mb - child.height);\n                    else\n                        child.y = h - mb - child.height;\n                }\n            }\n            else\n                child.y = (h - child.height) \/ 2;                    \n            if (!heightSet)\n                child.dispatchEvent(new Event(\"sizeChanged\"));\n        }\n\t}\n}\n","subject":"fix vertical align","message":"fix vertical align\n","lang":"ActionScript","license":"apache-2.0","repos":"greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs,greg-dove\/flex-asjs"}
{"commit":"4177c3cb386741bdba2965293cdde3291b73be10","old_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","new_file":"src\/aerys\/minko\/scene\/controller\/TransformController.as","old_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tuse namespace minko_math;\n\t\n\t\/**\n\t * The TransformController handles the batched update of all the local to world matrices\n\t * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n\t * automatically disable itself on other nodes.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _target\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _invalidList\t\t\t: Boolean;\n\t\t\n\t\tprivate var _nodeToId\t\t\t\t: Dictionary;\n\t\tprivate var _idToNode\t\t\t\t: Vector.<ISceneNode>\n\t\tprivate var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _localToWorldTransforms : Vector.<Matrix4x4>;\n\t\tprivate var _numChildren\t\t\t: Vector.<uint>;\n\t\tprivate var _firstChildId\t\t\t: Vector.<uint>\n\t\tprivate var _parentId\t\t\t\t: Vector.<int>\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function renderingBeginHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_invalidList)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tif (_transforms.length)\n\t\t\t{\n\t\t\t\tvar rootTransform \t: Matrix4x4\t= _transforms[0];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= rootTransform._hasChanged;\n\t\t\t\t\n\t\t\t\tif (isDirty)\n\t\t\t\t{\n\t\t\t\t\t_localToWorldTransforms[0].copyFrom(rootTransform);\n\t\t\t\t\trootTransform._hasChanged = false;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tupdateLocalToWorld();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateLocalToWorld(nodeId : uint = 0) : void\n\t\t{\n\t\t\tvar numNodes \t\t: uint \t= _transforms.length;\n\t\t\tvar childrenOffset\t: uint\t= 1;\n\t\t\t\n\t\t\tfor (; nodeId < numNodes; ++nodeId)\n\t\t\t{\n\t\t\t\tvar localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n\t\t\t\tvar numChildren\t\t: uint\t\t= _numChildren[nodeId];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n\t\t\t\tvar firstChildId\t: uint\t\t= _firstChildId[nodeId];\n\t\t\t\tvar lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n\t\t\t\t\n\t\t\t\tlocalToWorld._hasChanged = false;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n\t\t\t\t\tvar childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n\t\t\t\t\tvar childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged;\n\t\t\t\t\t\n\t\t\t\t\tif (childIsDirty)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildLocalToWorld\n\t\t\t\t\t\t\t.copyFrom(childTransform)\n\t\t\t\t\t\t\t.append(localToWorld);\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildTransform._hasChanged = false;\n\n\t\t\t\t\t\tchild.localToWorldTransformChanged.execute(child, childLocalToWorld);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n\t\t{\n\t\t\tvar dirtyRoot : int = nodeId;\n\t\t\t\n\t\t\twhile (nodeId >= 0)\n\t\t\t{\n\t\t\t\tif ((_transforms[nodeId] as Matrix4x4)._hasChanged)\n\t\t\t\t\tdirtyRoot = nodeId;\n\t\t\t\t\n\t\t\t\tnodeId = _parentId[nodeId];\n\t\t\t}\n\t\t\t\n\t\t\tif (dirtyRoot >= 0)\n\t\t\t\tupdateLocalToWorld(dirtyRoot);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (_target)\n\t\t\t\tthrow new Error('The TransformController cannot have more than one target.');\n\t\t\t\n\t\t\t_target = target;\n\t\t\t_invalidList = true;\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t{\n\t\t\t\t(target as Scene).renderingBegin.add(renderingBeginHandler);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.add(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.add(descendantRemovedHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.remove(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.remove(descendantRemovedHandler);\n\t\t\t}\n\n\t\t\t_invalidList = false;\n\t\t\t_target = null;\n\t\t\t\n\t\t\t_nodeToId = null;\n\t\t\t_transforms = null;\n\t\t\t_localToWorldTransforms = null;\n\t\t\t_numChildren = null;\n\t\t\t_idToNode = null;\n\t\t\t_parentId = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t\/\/ the controller will remove itself from the node when it's not its own root anymore\n\t\t\t\/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n\t\t\t\/\/ its own root again\n\t\t\t_target.removed.add(removedHandler);\n\t\t\t_target.removeController(this);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (target.root == target)\n\t\t\t{\n\t\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\ttarget.addController(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(root\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\tdescendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(root\t\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\t  descendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function updateTransformsList() : void\n\t\t{\n\t\t\tvar root \t: ISceneNode \t\t\t= _target.root;\n\t\t\tvar nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n\t\t\tvar nodeId \t: uint \t\t\t\t\t= 0;\n\t\t\t\n\t\t\t_nodeToId = new Dictionary(true);\n\t\t\t_transforms = new <Matrix4x4>[];\n\t\t\t_localToWorldTransforms = new <Matrix4x4>[];\n\t\t\t_numChildren = new <uint>[];\n\t\t\t_firstChildId = new <uint>[];\n\t\t\t_idToNode = new <ISceneNode>[];\n\t\t\t_parentId = new <int>[-1];\n\n\t\t\twhile (nodes.length)\n\t\t\t{\n\t\t\t\tvar node \t: ISceneNode \t= nodes.shift();\n\t\t\t\tvar group \t: Group \t\t= node as Group;\n\t\t\t\t\n\t\t\t\t_nodeToId[node] = nodeId;\n\t\t\t\t_idToNode[nodeId] = node;\n\t\t\t\t_transforms[nodeId] = node.transform;\n\t\t\t\t_localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n\t\t\t\t\n\t\t\t\tif (group)\n\t\t\t\t{\n\t\t\t\t\tvar numChildren \t: uint = group.numChildren;\n\t\t\t\t\tvar firstChildId \t: uint = nodeId + nodes.length + 1;\n\t\t\t\t\t\n\t\t\t\t\t_numChildren[nodeId] = numChildren;\n\t\t\t\t\t_firstChildId[nodeId] = firstChildId;\n\t\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parentId[uint(firstChildId + childId)] = nodeId;\n\t\t\t\t\t\tnodes.push(group.getChildAt(childId));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_numChildren[nodeId] = 0;\n\t\t\t\t\t_firstChildId[nodeId] = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t++nodeId;\n\t\t\t}\n\t\t\t\n\t\t\t_invalidList = false;\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t forceUpdate \t: Boolean = false) : Matrix4x4\n\t\t{\n\t\t\tif (_invalidList || _nodeToId[node] == undefined)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tvar nodeId : uint = _nodeToId[node];\n\t\t\t\n\t\t\tif (forceUpdate)\n\t\t\t\tupdateAncestorsAndSelfLocalToWorld(nodeId);\n\t\t\t\n\t\t\treturn _localToWorldTransforms[nodeId];\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.controller\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.render.Viewport;\n\timport aerys.minko.scene.node.Group;\n\timport aerys.minko.scene.node.ISceneNode;\n\timport aerys.minko.scene.node.Scene;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.display.BitmapData;\n\timport flash.utils.Dictionary;\n\n\tuse namespace minko_math;\n\t\n\t\/**\n\t * The TransformController handles the batched update of all the local to world matrices\n\t * of a sub-scene. As such, it will only be active on the root node of a sub-scene and will\n\t * automatically disable itself on other nodes.\n\t * \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic final class TransformController extends AbstractController\n\t{\n\t\tprivate var _target\t\t\t\t\t: ISceneNode;\n\t\t\n\t\tprivate var _invalidList\t\t\t: Boolean;\n\t\t\n\t\tprivate var _nodeToId\t\t\t\t: Dictionary;\n\t\tprivate var _idToNode\t\t\t\t: Vector.<ISceneNode>\n\t\tprivate var _transforms\t\t\t\t: Vector.<Matrix4x4>;\n\t\tprivate var _localToWorldTransforms : Vector.<Matrix4x4>;\n\t\tprivate var _numChildren\t\t\t: Vector.<uint>;\n\t\tprivate var _firstChildId\t\t\t: Vector.<uint>\n\t\tprivate var _parentId\t\t\t\t: Vector.<int>\n\t\t\n\t\tpublic function TransformController()\n\t\t{\n\t\t\tsuper();\n\t\t\t\n\t\t\ttargetAdded.add(targetAddedHandler);\n\t\t\ttargetRemoved.add(targetRemovedHandler);\n\t\t}\n\t\t\n\t\tprivate function renderingBeginHandler(scene\t\t\t: Scene,\n\t\t\t\t\t\t\t\t\t\t  viewport\t\t: Viewport,\n\t\t\t\t\t\t\t\t\t\t  destination\t: BitmapData,\n\t\t\t\t\t\t\t\t\t\t  time\t\t\t: Number) : void\n\t\t{\n\t\t\tif (_invalidList)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tif (_transforms.length)\n\t\t\t{\n\t\t\t\tvar rootTransform \t: Matrix4x4\t= _transforms[0];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= rootTransform._hasChanged;\n\t\t\t\t\n\t\t\t\tif (isDirty)\n\t\t\t\t{\n\t\t\t\t\t_localToWorldTransforms[0].copyFrom(rootTransform);\n\t\t\t\t\trootTransform._hasChanged = false;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tupdateLocalToWorld();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateLocalToWorld(nodeId : uint = 0) : void\n\t\t{\n\t\t\tvar numNodes \t\t\t: uint \t\t\t= _transforms.length;\n\t\t\tvar childrenOffset\t\t: uint\t\t\t= 1;\n\t\t\tvar rootLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[nodeId];\n\t\t\tvar rootTransform\t\t: Matrix4x4\t\t= _transforms[nodeId];\n\t\t\tvar root\t\t\t\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\n\t\t\tif (rootTransform._hasChanged)\n\t\t\t{\n\t\t\t\trootLocalToWorld.copyFrom(rootTransform);\n\t\t\t\t\n\t\t\t\tif (nodeId != 0)\n\t\t\t\t\trootLocalToWorld.append(_transforms[_parentId]);\n\t\t\t\t\n\t\t\t\troot.localToWorldTransformChanged.execute(root, rootLocalToWorld);\n\t\t\t}\n\n\t\t\tfor (; nodeId < numNodes; ++nodeId)\n\t\t\t{\n\t\t\t\tvar localToWorld \t: Matrix4x4\t= _localToWorldTransforms[nodeId];\n\t\t\t\tvar numChildren\t\t: uint\t\t= _numChildren[nodeId];\n\t\t\t\tvar isDirty\t\t\t: Boolean\t= localToWorld._hasChanged;\n\t\t\t\tvar firstChildId\t: uint\t\t= _firstChildId[nodeId];\n\t\t\t\tvar lastChildId\t\t: uint\t\t= firstChildId + numChildren;\n\t\t\t\t\n\t\t\t\tlocalToWorld._hasChanged = false;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = firstChildId; childId < lastChildId; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar childTransform\t\t: Matrix4x4\t\t= _transforms[childId];\n\t\t\t\t\tvar childLocalToWorld\t: Matrix4x4\t\t= _localToWorldTransforms[childId];\n\t\t\t\t\tvar childIsDirty\t\t: Boolean\t\t= isDirty || childTransform._hasChanged;\n\t\t\t\t\t\n\t\t\t\t\tif (childIsDirty)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar child\t: ISceneNode\t= _idToNode[childId];\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildLocalToWorld\n\t\t\t\t\t\t\t.copyFrom(childTransform)\n\t\t\t\t\t\t\t.append(localToWorld);\n\t\t\t\t\t\t\n\t\t\t\t\t\tchildTransform._hasChanged = false;\n\n\t\t\t\t\t\tchild.localToWorldTransformChanged.execute(child, childLocalToWorld);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function updateAncestorsAndSelfLocalToWorld(nodeId : int) : void\n\t\t{\n\t\t\tvar dirtyRoot : int = nodeId;\n\t\t\t\n\t\t\twhile (nodeId >= 0)\n\t\t\t{\n\t\t\t\tif ((_transforms[nodeId] as Matrix4x4)._hasChanged)\n\t\t\t\t\tdirtyRoot = nodeId;\n\t\t\t\t\n\t\t\t\tnodeId = _parentId[nodeId];\n\t\t\t}\n\t\t\t\n\t\t\tif (dirtyRoot >= 0)\n\t\t\t\tupdateLocalToWorld(dirtyRoot);\n\t\t}\n\t\t\n\t\tprivate function targetAddedHandler(ctrl\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\ttarget\t: ISceneNode) : void\n\t\t{\n\t\t\tif (_target)\n\t\t\t\tthrow new Error('The TransformController cannot have more than one target.');\n\t\t\t\n\t\t\t_target = target;\n\t\t\t_invalidList = true;\n\t\t\t\n\t\t\tif (target is Scene)\n\t\t\t{\n\t\t\t\t(target as Scene).renderingBegin.add(renderingBeginHandler);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.add(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.add(descendantRemovedHandler);\n\t\t\t}\n\t\t\t\n\t\t\ttarget.added.add(addedHandler);\n\t\t}\n\t\t\n\t\tprivate function targetRemovedHandler(ctrl\t\t: TransformController,\n\t\t\t\t\t\t\t\t\t\t\t  target\t: ISceneNode) : void\n\t\t{\n\t\t\ttarget.added.remove(addedHandler);\n\t\t\t\n\t\t\tif (target is Group)\n\t\t\t{\n\t\t\t\tvar targetGroup : Group = target as Group;\n\t\t\t\t\n\t\t\t\ttargetGroup.descendantAdded.remove(descendantAddedHandler);\n\t\t\t\ttargetGroup.descendantRemoved.remove(descendantRemovedHandler);\n\t\t\t}\n\n\t\t\t_invalidList = false;\n\t\t\t_target = null;\n\t\t\t\n\t\t\t_nodeToId = null;\n\t\t\t_transforms = null;\n\t\t\t_localToWorldTransforms = null;\n\t\t\t_numChildren = null;\n\t\t\t_idToNode = null;\n\t\t\t_parentId = null;\n\t\t}\n\t\t\n\t\tprivate function addedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\t\/\/ the controller will remove itself from the node when it's not its own root anymore\n\t\t\t\/\/ but it will watch for the 'removed' signal to add itself back if the node becomes\n\t\t\t\/\/ its own root again\n\t\t\t_target.removed.add(removedHandler);\n\t\t\t_target.removeController(this);\n\t\t}\n\t\t\n\t\tprivate function removedHandler(target : ISceneNode, ancestor : Group) : void\n\t\t{\n\t\t\tif (target.root == target)\n\t\t\t{\n\t\t\t\ttarget.removed.remove(removedHandler);\n\t\t\t\ttarget.addController(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function descendantAddedHandler(root\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\tdescendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function descendantRemovedHandler(root\t\t\t: Group,\n\t\t\t\t\t\t\t\t\t\t\t\t  descendant\t: ISceneNode) : void\n\t\t{\n\t\t\t_invalidList = true;\n\t\t}\n\t\t\n\t\tprivate function updateTransformsList() : void\n\t\t{\n\t\t\tvar root \t: ISceneNode \t\t\t= _target.root;\n\t\t\tvar nodes \t: Vector.<ISceneNode> \t= new <ISceneNode>[root];\n\t\t\tvar nodeId \t: uint \t\t\t\t\t= 0;\n\t\t\t\n\t\t\t_nodeToId = new Dictionary(true);\n\t\t\t_transforms = new <Matrix4x4>[];\n\t\t\t_localToWorldTransforms = new <Matrix4x4>[];\n\t\t\t_numChildren = new <uint>[];\n\t\t\t_firstChildId = new <uint>[];\n\t\t\t_idToNode = new <ISceneNode>[];\n\t\t\t_parentId = new <int>[-1];\n\n\t\t\twhile (nodes.length)\n\t\t\t{\n\t\t\t\tvar node \t: ISceneNode \t= nodes.shift();\n\t\t\t\tvar group \t: Group \t\t= node as Group;\n\t\t\t\t\n\t\t\t\t_nodeToId[node] = nodeId;\n\t\t\t\t_idToNode[nodeId] = node;\n\t\t\t\t_transforms[nodeId] = node.transform;\n\t\t\t\t_localToWorldTransforms[nodeId] = new Matrix4x4().lock();\n\t\t\t\t\n\t\t\t\tif (group)\n\t\t\t\t{\n\t\t\t\t\tvar numChildren \t: uint = group.numChildren;\n\t\t\t\t\tvar firstChildId \t: uint = nodeId + nodes.length + 1;\n\t\t\t\t\t\n\t\t\t\t\t_numChildren[nodeId] = numChildren;\n\t\t\t\t\t_firstChildId[nodeId] = firstChildId;\n\t\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t\t{\n\t\t\t\t\t\t_parentId[uint(firstChildId + childId)] = nodeId;\n\t\t\t\t\t\tnodes.push(group.getChildAt(childId));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t_numChildren[nodeId] = 0;\n\t\t\t\t\t_firstChildId[nodeId] = 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t++nodeId;\n\t\t\t}\n\t\t\t\n\t\t\t_invalidList = false;\n\t\t}\n\t\t\n\t\tpublic function getLocalToWorldTransform(node \t\t\t: ISceneNode,\n\t\t\t\t\t\t\t\t\t\t\t\t forceUpdate \t: Boolean = false) : Matrix4x4\n\t\t{\n\t\t\tif (_invalidList || _nodeToId[node] == undefined)\n\t\t\t\tupdateTransformsList();\n\t\t\t\n\t\t\tvar nodeId : uint = _nodeToId[node];\n\t\t\t\n\t\t\tif (forceUpdate)\n\t\t\t\tupdateAncestorsAndSelfLocalToWorld(nodeId);\n\t\t\t\n\t\t\treturn _localToWorldTransforms[nodeId];\n\t\t}\n\t}\n}","subject":"Fix update of a tree root transform matrix.","message":"Fix update of a tree root transform matrix.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"f1f8ce7e63abbe8b0f34953dc67842ded444c895","old_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","new_file":"kdp3Lib\/src\/com\/kaltura\/kdpfl\/ApplicationFacade.as","old_contents":"package com.kaltura.kdpfl\n{\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\n\timport com.kaltura.kdpfl.controller.StartupCommand;\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\n\timport com.kaltura.kdpfl.events.DynamicEvent;\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.view.controls.KTrace;\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\n\timport com.kaltura.puremvc.as3.core.KView;\n\t\n\timport flash.display.DisplayObject;\n\t\n\timport mx.utils.ObjectProxy;\n\t\n\timport org.osmf.media.MediaPlayerState;\n\timport org.puremvc.as3.interfaces.IFacade;\n\timport org.puremvc.as3.interfaces.IMediator;\n\timport org.puremvc.as3.interfaces.IProxy;\n\timport org.puremvc.as3.patterns.facade.Facade;\n\n\tpublic class ApplicationFacade extends Facade implements IFacade\n\t{\n\t\t\/**\n\t\t * The current version of the KDP.\n\t\t *\/\t\t\n\t\tpublic var kdpVersion : String = \"v3.9.1\";\n\n\n\t\t\/**\n\t\t * save any mediator name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\t\n\t\tprivate var _mediatorNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any proxy name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _proxyNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _commandNameArray : Array = new Array();\n\t\t\n\t\t\/**\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \n\t\t *\/\t\t\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\n\t\t\/**\n\t\t * a reference to KDP3 main application\n\t\t *\/\t\t\n\t\tprivate var _app : DisplayObject;\n\t\t\n\t\t\/**\n\t\t * the url of the kdp \n\t\t *\/\n\t\tpublic var appFolder : String;\n\t\tpublic var debugMode : Boolean = false;\n\t\t\/**\n\t\t * \n\t\t * will affect the traces that will be sent. See DebugLevel enum\n\t\t *\/\t\t\n\t\tpublic var debugLevel:int;\n\t\t\n\t\t\n\t\t\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\n\t\t\t \t\n\t\t\/**\n\t\t * return the one and only instance of the ApplicationFacade, \n\t\t * if not exist it will be created.\n\t\t * @return \n\t\t * \n\t\t *\/\t\t\n\t\tpublic static function getInstance() : ApplicationFacade\n\t\t{\n\t\t\tif (instance == null) instance = new ApplicationFacade();\n\t\t\treturn instance as ApplicationFacade;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * All this simply does is fire a notification which is routed to \n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \n\t\t * @param app\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function start(app:DisplayObject):void\n\t\t{\n\t\t\tCONFIG::isSDK46 {\n\t\t\t\tkdpVersion += \".sdk46\";\n\t\t\t}\n\t\t\t\n\t\t\t_app = app;\n\t\t\tappFolder = app.root.loaderInfo.url;\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\n\n\t\t\tsendNotification(NotificationType.STARTUP, app);\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\n\t\t}\n\n\n\t\t\/**\n\t\t * Created to trace all notifications for debug\n\t\t * @param notificationName\n\t\t * @param body\n\t\t * @param type\n\t\t *\n\t\t *\/\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\n\t\t\tif (debugMode) {\n\t\t\t\tvar s:String;\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\n\t\t\t\t {\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\n\t\t\t\t\telse {\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\n\t\t\t\t\t\tif (body) {\n\t\t\t\t\t\t\tvar found:Boolean = false;\n\t\t\t\t\t\t\tfor (var o:* in body) {\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\n\t\t\t\t\t\t\t\tfound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (!found) {\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\t\tif (s && s != \"null\") {\n\t\t\t\t\tvar curTime:Number = 0;\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\n\t\t\t\t\tif (kmediaPlayerMediator && \n\t\t\t\t\t\tkmediaPlayerMediator.player && \n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\n\t\t\t\t\t{\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\n\t\t\t\t\t}\n\t\t\t\t\tvar date:Date = new Date();\n\t\t\t\t\t\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tsuper.sendNotification(notificationName, body, type);\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\n\n\t\t\t\/\/For external Javascript application listening to the KDP events\n\t\t\tif (externalInterface)\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * controls the routing of notifications to our controllers, \n\t\t * we all know them as commands\n\t\t * \n\t\t *\/\t\t\n\t\toverride protected function initializeController():void\n\t\t{\n\t\t\tsuper.initializeController();\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\n\t\t\t\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\n\t\t\t\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\n\t\t\t\/\/when one call change media we fire the load media command again\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\n\t\t\t\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\n\t\t}\n\t\t\n\t\toverride protected function initializeView():void\n\t\t{\n\t\t\tif ( view != null ) return;\n\t\t\tview = KView.getInstance();\n\t\t}\n\t\t\n\t\toverride protected function initializeFacade():void\n\t\t{\n\t\t\tinitializeView();\n\t\t\tinitializeModel();\n\t\t\tinitializeController();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Help to remove all commands, mediator, proxies from the facade\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tvar i:int =0;\n\t\t\t\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\n\t\t\t\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\n\t\t\t\t\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\n\t\t\t\t\n\t\t\t_commandNameArray = new Array();\n\t\t\t_mediatorNameArray = new Array();\n\t\t\t_proxyNameArray = new Array();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * after registartion add the notification name to a  \n\t\t * @param notificationName\n\t\t * @param commandClassRef\n\t\t * \n\t\t *\/\t\t\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\n\t\t{\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\n\n\t\t\t\/\/save the notification name so we can delete it later\n\t\t\t_commandNameArray.push( notificationName );\n\t\t}\n\t\t\n\t\toverride public function registerMediator(mediator:IMediator):void\n\t\t{\n\t\t\tsuper.registerMediator(mediator);\n\t\t\t\n\t\t\t\/\/save the mediator name so we can delete it later\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \n\t\t}\n\t\t\n\t\toverride public function registerProxy(proxy:IProxy):void\n\t\t{\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\n\t\t\t\n\t\t\tsuper.registerProxy(proxy);\n\t\t\t\n\t\t\t\/\/save the proxy name so we can delete it later\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * add notification observer for a given mediator \n\t\t * @param notification the notification to listen for\n\t\t * @param notificationHandler handler to be called\n\t\t * @param mediator\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\n\t\t}\n\t\t\n\t\tpublic function get app () : DisplayObject\n\t\t{\n\t\t\treturn _app;\n\t\t}\n\t\t\n\t\tpublic function set app (disObj : DisplayObject) : void\n\t\t{\n\t\t\t_app = disObj;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package com.kaltura.kdpfl\n{\n\timport com.kaltura.kdpfl.controller.InitMacroCommand;\n\timport com.kaltura.kdpfl.controller.LayoutReadyCommand;\n\timport com.kaltura.kdpfl.controller.PlaybackCompleteCommand;\n\timport com.kaltura.kdpfl.controller.SequenceItemPlayEndCommand;\n\timport com.kaltura.kdpfl.controller.SequenceSkipNextCommand;\n\timport com.kaltura.kdpfl.controller.StartupCommand;\n\timport com.kaltura.kdpfl.controller.media.InitChangeMediaMacroCommand;\n\timport com.kaltura.kdpfl.controller.media.LiveStreamCommand;\n\timport com.kaltura.kdpfl.controller.media.MediaReadyCommand;\n\timport com.kaltura.kdpfl.events.DynamicEvent;\n\timport com.kaltura.kdpfl.model.ExternalInterfaceProxy;\n\timport com.kaltura.kdpfl.model.type.DebugLevel;\n\timport com.kaltura.kdpfl.model.type.NotificationType;\n\timport com.kaltura.kdpfl.view.controls.KTrace;\n\timport com.kaltura.kdpfl.view.media.KMediaPlayerMediator;\n\timport com.kaltura.puremvc.as3.core.KView;\n\t\n\timport flash.display.DisplayObject;\n\t\n\timport mx.utils.ObjectProxy;\n\t\n\timport org.osmf.media.MediaPlayerState;\n\timport org.puremvc.as3.interfaces.IFacade;\n\timport org.puremvc.as3.interfaces.IMediator;\n\timport org.puremvc.as3.interfaces.IProxy;\n\timport org.puremvc.as3.patterns.facade.Facade;\n\n\tpublic class ApplicationFacade extends Facade implements IFacade\n\t{\n\t\t\/**\n\t\t * The current version of the KDP.\n\t\t *\/\t\t\n\t\tpublic var kdpVersion : String = \"v3.9.0\";\n\n\n\t\t\/**\n\t\t * save any mediator name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\t\n\t\tprivate var _mediatorNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any proxy name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _proxyNameArray : Array = new Array();\n\t\t\/**\n\t\t * save any notification that create a command name that is registered to this array in order to delete at any time\n\t\t * (the pure mvc don't support it as built-in function)\n\t\t *\/\t\n\t\tprivate var _commandNameArray : Array = new Array();\n\t\t\n\t\t\/**\n\t\t * The bindObject create dynamicly all attributes that need to be binded on it \n\t\t *\/\t\t\n\t\tpublic var bindObject:ObjectProxy = new ObjectProxy();\t\n\t\t\/**\n\t\t * a reference to KDP3 main application\n\t\t *\/\t\t\n\t\tprivate var _app : DisplayObject;\n\t\t\n\t\t\/**\n\t\t * the url of the kdp \n\t\t *\/\n\t\tpublic var appFolder : String;\n\t\tpublic var debugMode : Boolean = false;\n\t\t\/**\n\t\t * \n\t\t * will affect the traces that will be sent. See DebugLevel enum\n\t\t *\/\t\t\n\t\tpublic var debugLevel:int;\n\t\t\n\t\t\n\t\t\n\t\tprivate var externalInterface : ExternalInterfaceProxy;\n\t\t\t \t\n\t\t\/**\n\t\t * return the one and only instance of the ApplicationFacade, \n\t\t * if not exist it will be created.\n\t\t * @return \n\t\t * \n\t\t *\/\t\t\n\t\tpublic static function getInstance() : ApplicationFacade\n\t\t{\n\t\t\tif (instance == null) instance = new ApplicationFacade();\n\t\t\treturn instance as ApplicationFacade;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * All this simply does is fire a notification which is routed to \n\t\t * \"StartupCommand\" via the \"registerCommand\" handlers \n\t\t * @param app\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function start(app:DisplayObject):void\n\t\t{\n\t\t\tCONFIG::isSDK46 {\n\t\t\t\tkdpVersion += \".sdk46\";\n\t\t\t}\n\t\t\t\n\t\t\t_app = app;\n\t\t\tappFolder = app.root.loaderInfo.url;\n\t\t\tappFolder = appFolder.substr(0, appFolder.lastIndexOf('\/') + 1);\n\n\t\t\tsendNotification(NotificationType.STARTUP, app);\n\t\t\texternalInterface = retrieveProxy(ExternalInterfaceProxy.NAME) as ExternalInterfaceProxy;\n\t\t}\n\n\n\t\t\/**\n\t\t * Created to trace all notifications for debug\n\t\t * @param notificationName\n\t\t * @param body\n\t\t * @param type\n\t\t *\n\t\t *\/\n\t\toverride public function sendNotification(notificationName:String, body:Object = null, type:String = null):void {\n\t\t\tif (debugMode) {\n\t\t\t\tvar s:String;\n\t\t\t\tif ((notificationName == NotificationType.BYTES_DOWNLOADED_CHANGE && debugLevel == DebugLevel.HIGH) ||\n\t\t\t\t\t(notificationName == NotificationType.PLAYER_UPDATE_PLAYHEAD && (debugLevel == DebugLevel.HIGH || debugLevel == DebugLevel.MEDIUM)) ||\n\t\t\t\t\t(notificationName != NotificationType.PLAYER_UPDATE_PLAYHEAD && notificationName != NotificationType.BYTES_DOWNLOADED_CHANGE))\n\t\t\t\t {\n\t\t\t\t\tif (notificationName == NotificationType.PLAYER_STATE_CHANGE)\n\t\t\t\t\t\ts = 'Sent ' + notificationName + ' ==> ' + body.toString();\n\t\t\t\t\telse {\n\t\t\t\t\t\ts = 'Sent ' + notificationName;\n\t\t\t\t\t\tif (body) {\n\t\t\t\t\t\t\tvar found:Boolean = false;\n\t\t\t\t\t\t\tfor (var o:* in body) {\n\t\t\t\t\t\t\t\ts += \", \" + o + \":\" + body[o];\n\t\t\t\t\t\t\t\tfound = true;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (!found) {\n\t\t\t\t\t\t\t\ts += \", \" + body.toString();\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\n\t\t\t\tif (s && s != \"null\") {\n\t\t\t\t\tvar curTime:Number = 0;\n\t\t\t\t\tvar kmediaPlayerMediator:KMediaPlayerMediator = retrieveMediator(KMediaPlayerMediator.NAME) as KMediaPlayerMediator;\n\t\t\t\t\tif (kmediaPlayerMediator && \n\t\t\t\t\t\tkmediaPlayerMediator.player && \n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.LOADING &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.UNINITIALIZED &&\n\t\t\t\t\t\tkmediaPlayerMediator.player.state!=MediaPlayerState.PLAYBACK_ERROR)\n\t\t\t\t\t{\n\t\t\t\t\t\tcurTime = kmediaPlayerMediator.getCurrentTime();\n\t\t\t\t\t}\n\t\t\t\t\tvar date:Date = new Date();\n\t\t\t\t\t\n\t\t\t\t\tKTrace.getInstance().log(date.toTimeString(), \":\", s, \", playhead position:\", curTime);\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t\tsuper.sendNotification(notificationName, body, type);\n\t\t\t\/\/For external Flash\/Flex application application listening to the KDP events\n\t\t\t_app.dispatchEvent(new DynamicEvent(notificationName, body));\n\n\t\t\t\/\/For external Javascript application listening to the KDP events\n\t\t\tif (externalInterface)\n\t\t\t\texternalInterface.notifyJs(notificationName, body);\n\n\t\t}\n\t\t\n\t\t\/**\n\t\t * controls the routing of notifications to our controllers, \n\t\t * we all know them as commands\n\t\t * \n\t\t *\/\t\t\n\t\toverride protected function initializeController():void\n\t\t{\n\t\t\tsuper.initializeController();\n\t\t\tregisterCommand(NotificationType.STARTUP, StartupCommand);\n\t\t\t\n\t\t\t\/\/ we do both init start KDP life cycle, and start to load the entry simultaneously \n\t\t\tregisterCommand(NotificationType.INITIATE_APP, InitMacroCommand);\n\t\t\t\n\t\t\t\/\/There are several things that need to be done as soon as the layout of the kdp is ready.\n\t\t\tregisterCommand(NotificationType.LAYOUT_READY, LayoutReadyCommand );\n\t\t\t\/\/when one call change media we fire the load media command again\n\t\t\tregisterCommand(NotificationType.CHANGE_MEDIA, InitChangeMediaMacroCommand);\n\t\t\t\n\t\t\tregisterCommand (NotificationType.LIVE_ENTRY, LiveStreamCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.MEDIA_LOADED, MediaReadyCommand );\n\t\t\t\n\t\t\tregisterCommand (NotificationType.PLAYBACK_COMPLETE, PlaybackCompleteCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_ITEM_PLAY_END, SequenceItemPlayEndCommand);\n\t\t\t\n\t\t\tregisterCommand(NotificationType.SEQUENCE_SKIP_NEXT, SequenceSkipNextCommand);\n\t\t}\n\t\t\n\t\toverride protected function initializeView():void\n\t\t{\n\t\t\tif ( view != null ) return;\n\t\t\tview = KView.getInstance();\n\t\t}\n\t\t\n\t\toverride protected function initializeFacade():void\n\t\t{\n\t\t\tinitializeView();\n\t\t\tinitializeModel();\n\t\t\tinitializeController();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Help to remove all commands, mediator, proxies from the facade\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\tvar i:int =0;\n\t\t\t\n\t\t\tfor(i=0; i<_commandNameArray.length; i++)\n\t\t\t\tthis.removeCommand( _commandNameArray[i] );\n\t\t\t\n\t\t\tfor(i=0; i<_mediatorNameArray.length; i++)\n\t\t\t\tthis.removeMediator( _mediatorNameArray[i] );\n\t\t\t\t\n\t\t\tfor(i=0; i<_proxyNameArray.length; i++)\n\t\t\t\tthis.removeProxy( _proxyNameArray[i] );\n\t\t\t\t\n\t\t\t_commandNameArray = new Array();\n\t\t\t_mediatorNameArray = new Array();\n\t\t\t_proxyNameArray = new Array();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * after registartion add the notification name to a  \n\t\t * @param notificationName\n\t\t * @param commandClassRef\n\t\t * \n\t\t *\/\t\t\n\t\toverride public function registerCommand(notificationName:String, commandClassRef:Class):void\n\t\t{\n\t\t\tsuper.registerCommand(notificationName, commandClassRef);\n\n\t\t\t\/\/save the notification name so we can delete it later\n\t\t\t_commandNameArray.push( notificationName );\n\t\t}\n\t\t\n\t\toverride public function registerMediator(mediator:IMediator):void\n\t\t{\n\t\t\tsuper.registerMediator(mediator);\n\t\t\t\n\t\t\t\/\/save the mediator name so we can delete it later\n\t\t\t_mediatorNameArray.push( mediator.getMediatorName() ); \n\t\t}\n\t\t\n\t\toverride public function registerProxy(proxy:IProxy):void\n\t\t{\n\t\t\tbindObject[proxy.getProxyName()] = proxy.getData();\n\t\t\t\n\t\t\tsuper.registerProxy(proxy);\n\t\t\t\n\t\t\t\/\/save the proxy name so we can delete it later\n\t\t\t_proxyNameArray.push( proxy.getProxyName() );\n\t\t}\n\t\t\n\t\t\/**\n\t\t * add notification observer for a given mediator \n\t\t * @param notification the notification to listen for\n\t\t * @param notificationHandler handler to be called\n\t\t * @param mediator\n\t\t * \n\t\t *\/\t\t\n\t\tpublic function addNotificationInterest(notification:String, notificationHandler:Function, mediator:IMediator):void {\n\t\t\t(view as KView).addNotificationInterest(notification, notificationHandler, mediator);\n\t\t}\n\t\t\n\t\tpublic function get app () : DisplayObject\n\t\t{\n\t\t\treturn _app;\n\t\t}\n\t\t\n\t\tpublic function set app (disObj : DisplayObject) : void\n\t\t{\n\t\t\t_app = disObj;\n\t\t}\n\t\t\n\t}\n}","subject":"update version 3.9.0","message":"update version 3.9.0\n","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp,shvyrev\/kdp"}
{"commit":"66b4eac20df02f3a2fc3c4a15e3e82013c8e73aa","old_file":"src\/asfac\/src\/com\/thedevstop\/asfac\/AsFactory.as","new_file":"src\/asfac\/src\/com\/thedevstop\/asfac\/AsFactory.as","old_contents":"package com.thedevstop.asfac\n{\n\timport avmplus.getQualifiedClassName;\n\timport flash.errors.IllegalOperationError;\n\timport flash.utils.describeType;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getDefinitionByName;\n\t\n\t\/**\n\t * The default AsFactory allows for registering instances, types, or callbacks\n\t *\/\n\tpublic class AsFactory\n\t{\n\t\tprivate var _registrations:Dictionary;\n\t\tprivate var _descriptions:Dictionary;\n\t\t\n\t\t\/**\n\t\t * Constructs a new AsFactory\n\t\t *\/\n\t\tpublic function AsFactory()\n\t\t{\n\t\t\t_registrations = new Dictionary();\n\t\t\t_descriptions = new Dictionary();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a concrete instance to be returned whenever the target type is requested\n\t\t * @param\tinstance the concrete instance to be returned\n\t\t * @param\ttype the target type for which the instance should be returned at resolution time\n\t\t *\/\n\t\tpublic function registerInstance(instance:Object, type:Class):void\n\t\t{\n\t\t\tvar returnInstance:Function = function():Object\n\t\t\t{\n\t\t\t\treturn instance;\n\t\t\t};\n\t\t\t\n\t\t\tregisterCallback(returnInstance, type, false);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a type to be returned whenever the target type is requested\n\t\t * @param\tinstanceType the type to construct at resolution time\n\t\t * @param\ttype the type being requested\n\t\t * @param\tasSingleton If true, only one instance will be created and returned on each request. If false (default), a new instance\n\t\t * is created and returned at each resolution request\n\t\t *\/\n\t\tpublic function registerType(instanceType:Class, type:Class, asSingleton:Boolean=false):void \n\t\t{\n\t\t\tif (!instanceType)\n\t\t\t\tthrow new IllegalOperationError(\"InstanceType cannot be null when registering a type\");\n\t\t\t\n\t\t\tvar resolveType:Function = function():Object\n\t\t\t{\n\t\t\t\treturn resolveByClass(instanceType);\n\t\t\t};\n\t\t\t\n\t\t\tregisterCallback(resolveType, type, asSingleton);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a callback to be executed, the result of which is returned whenever the target type is requested\n\t\t * @param\tcallback the callback to execute\n\t\t * @param\ttype the type being requested\n\t\t * @param\tasSingleton If true, callback is only invoked once and the result is returned on each request. If false (default), \n\t\t * callback is invoked on each resolution request\n\t\t *\/\n\t\tpublic function registerCallback(callback:Function, type:Class, asSingleton:Boolean=false):void \n\t\t{\n\t\t\tif (!type)\n\t\t\t\tthrow new IllegalOperationError(\"Type cannot be null when registering a callback\");\n\t\t\t\t\n\t\t\tif (callback == null)\n\t\t\t\tthrow new IllegalOperationError(\"Callback cannot be null when registering a type\");\n\t\t\t\n\t\t\tif (!isValid(callback))\n\t\t\t\tthrow new IllegalOperationError(\"Callback function registered for {0} must have no arguments or a single AsFactory argument\".replace(\"{0}\", getQualifiedClassName(type)));\n\t\t\t\n\t\t\tif (asSingleton)\n\t\t\t\t_registrations[type] = (function(callback:Function):Function\n\t\t\t\t{\n\t\t\t\t\tvar instance:Object = null;\n\t\t\t\t\t\n\t\t\t\t\treturn function():Object\n\t\t\t\t\t{\n\t\t\t\t\t\tif (!instance)\n\t\t\t\t\t\t\tinstance = callback(this);\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn instance;\n\t\t\t\t\t};\n\t\t\t\t})(callback);\n\t\t\telse\n\t\t\t\t_registrations[type] = callback;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns an instance for the target type, using prior registrations to fulfill constructor parameters\n\t\t * @param\ttype the type being requested\n\t\t * @return resolved instance\n\t\t *\/\n\t\tpublic function resolve(type:Class):*\n\t\t{\n\t\t\tif (_registrations[type] !== undefined)\n\t\t\t\treturn _registrations[type](this);\n\t\t\t\t\n\t\t\treturn resolveByClass(type);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resolves the desired type using prior registrations\n\t\t * @param\ttype the type being requested\n\t\t * @return the resolved instance\n\t\t *\/\n\t\tprivate function resolveByClass(type:Class):*\n\t\t{\n\t\t\tif (!type)\n\t\t\t\tthrow new IllegalOperationError(\"Type cannot be null when resolving.\");\n\t\t\t\n\t\t\tvar parameters:Array = [];\n\t\t\tvar description:XML;\n\t\t\t\n\t\t\tif (_descriptions[type] !== undefined)\n\t\t\t\tdescription = _descriptions[type];\n\t\t\telse\n\t\t\t\tdescription = _descriptions[type] = describeType(type);\n\t\t\t\n\t\t\tvar constructor:XMLList = description.factory.constructor;\n\t\t\t\n\t\t\tif (constructor.length() === 0)\n\t\t\t\tthrow new IllegalOperationError(\"Interface {0} must be registered before it can be resolved.\".replace(\"{0}\", description.@name.toString()));\n\t\t\t\n\t\t\tfor each (var parameter:XML in constructor.parameter)\n\t\t\t{\n\t\t\t\tif (parameter.@optional.toString() != \"false\")\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tvar parameterType:Class = Class(getDefinitionByName(parameter.@type.toString()));\n\t\t\t\tparameters.push(resolve(parameterType));\n\t\t\t}\n\t\t\treturn createObject(type, parameters);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a new instance of the type, using the specified parameters as the constructor parameters\n\t\t * @param\ttype the type being created\n\t\t * @param\tparameters the parameters to supply to the constructor\n\t\t * @return new instance of type\n\t\t *\/\n\t\tprivate function createObject(type:Class, parameters:Array):*\n\t\t{\n\t\t\tswitch (parameters.length)\n\t\t\t{\n\t\t\t\tcase 0 : return new type();\n\t\t\t\tcase 1 : return new type(parameters[0]);\n\t\t\t\tcase 2 : return new type(parameters[0], parameters[1]);\n\t\t\t\tcase 3 : return new type(parameters[0], parameters[1], parameters[2]);\n\t\t\t\tcase 4 : return new type(parameters[0], parameters[1], parameters[2], parameters[3]);\n\t\t\t\tcase 5 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4]);\n\t\t\t\tcase 6 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5]);\n\t\t\t\tcase 7 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6]);\n\t\t\t\tcase 8 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7]);\n\t\t\t\tcase 9 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8]);\n\t\t\t\tcase 10 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9]);\n\t\t\t\tcase 11 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10]);\n\t\t\t\tcase 12 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11]);\n\t\t\t\tcase 13 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12]);\n\t\t\t\tcase 14 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12], parameters[13]);\n\t\t\t\tcase 15 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12], parameters[13], parameters[14]);\n\t\t\t\tdefault : throw new Error(\"Too many constructor parameters for createObject\");\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Confirms that a callback is valid for registration. Currently the callback must accept no arguments, or a single AsFactory argument\n\t\t * @param\tcallback the callback being tested\n\t\t *\/\n\t\tprivate function isValid(callback:Function):Boolean \n\t\t{\n\t\t\t\/\/ TODO: How to check type?\n\t\t\treturn callback.length < 2;\n\t\t}\n\t}\n}","new_contents":"package com.thedevstop.asfac\n{\n\timport avmplus.getQualifiedClassName;\n\timport flash.errors.IllegalOperationError;\n\timport flash.utils.describeType;\n\timport flash.utils.Dictionary;\n\timport flash.utils.getDefinitionByName;\n\t\n\t\/**\n\t * The default AsFactory allows for registering instances, types, or callbacks\n\t *\/\n\tpublic class AsFactory\n\t{\n\t\tprivate var _registrations:Dictionary;\n\t\tprivate var _descriptions:Dictionary;\n\t\t\n\t\t\/**\n\t\t * Constructs a new AsFactory\n\t\t *\/\n\t\tpublic function AsFactory()\n\t\t{\n\t\t\t_registrations = new Dictionary();\n\t\t\t_descriptions = new Dictionary();\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a concrete instance to be returned whenever the target type is requested\n\t\t * @param\tinstance the concrete instance to be returned\n\t\t * @param\ttype the target type for which the instance should be returned at resolution time\n\t\t *\/\n\t\tpublic function registerInstance(instance:Object, type:Class):void\n\t\t{\n\t\t\tvar returnInstance:Function = function():Object\n\t\t\t{\n\t\t\t\treturn instance;\n\t\t\t};\n\t\t\t\n\t\t\tregisterCallback(returnInstance, type, false);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a type to be returned whenever the target type is requested\n\t\t * @param\tinstanceType the type to construct at resolution time\n\t\t * @param\ttype the type being requested\n\t\t * @param\tasSingleton If true, only one instance will be created and returned on each request. If false (default), a new instance\n\t\t * is created and returned at each resolution request\n\t\t *\/\n\t\tpublic function registerType(instanceType:Class, type:Class, asSingleton:Boolean=false):void \n\t\t{\n\t\t\tif (!instanceType)\n\t\t\t\tthrow new IllegalOperationError(\"InstanceType cannot be null when registering a type\");\n\t\t\t\n\t\t\tvar resolveType:Function = function():Object\n\t\t\t{\n\t\t\t\treturn resolveByClass(instanceType);\n\t\t\t};\n\t\t\t\n\t\t\tregisterCallback(resolveType, type, asSingleton);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Registers a callback to be executed, the result of which is returned whenever the target type is requested\n\t\t * @param\tcallback the callback to execute\n\t\t * @param\ttype the type being requested\n\t\t * @param\tasSingleton If true, callback is only invoked once and the result is returned on each request. If false (default), \n\t\t * callback is invoked on each resolution request\n\t\t *\/\n\t\tpublic function registerCallback(callback:Function, type:Class, asSingleton:Boolean=false):void \n\t\t{\n\t\t\tif (!type)\n\t\t\t\tthrow new IllegalOperationError(\"Type cannot be null when registering a callback\");\n\t\t\t\t\n\t\t\tvalidateCallback(callback);\n\t\t\t\n\t\t\tif (asSingleton)\n\t\t\t\t_registrations[type] = (function(callback:Function):Function\n\t\t\t\t{\n\t\t\t\t\tvar instance:Object = null;\n\t\t\t\t\t\n\t\t\t\t\treturn function():Object\n\t\t\t\t\t{\n\t\t\t\t\t\tif (!instance)\n\t\t\t\t\t\t\tinstance = callback(this);\n\t\t\t\t\t\t\n\t\t\t\t\t\treturn instance;\n\t\t\t\t\t};\n\t\t\t\t})(callback);\n\t\t\telse\n\t\t\t\t_registrations[type] = callback;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Returns an instance for the target type, using prior registrations to fulfill constructor parameters\n\t\t * @param\ttype the type being requested\n\t\t * @return resolved instance\n\t\t *\/\n\t\tpublic function resolve(type:Class):*\n\t\t{\n\t\t\tif (_registrations[type] !== undefined)\n\t\t\t\treturn _registrations[type](this);\n\t\t\t\t\n\t\t\treturn resolveByClass(type);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Resolves the desired type using prior registrations\n\t\t * @param\ttype the type being requested\n\t\t * @return the resolved instance\n\t\t *\/\n\t\tprivate function resolveByClass(type:Class):*\n\t\t{\n\t\t\tif (!type)\n\t\t\t\tthrow new IllegalOperationError(\"Type cannot be null when resolving.\");\n\t\t\t\n\t\t\tvar parameters:Array = [];\n\t\t\tvar description:XML;\n\t\t\t\n\t\t\tif (_descriptions[type] !== undefined)\n\t\t\t\tdescription = _descriptions[type];\n\t\t\telse\n\t\t\t\tdescription = _descriptions[type] = describeType(type);\n\t\t\t\n\t\t\tvar constructor:XMLList = description.factory.constructor;\n\t\t\t\n\t\t\tif (constructor.length() === 0)\n\t\t\t\tthrow new IllegalOperationError(\"Interface {0} must be registered before it can be resolved.\".replace(\"{0}\", description.@name.toString()));\n\t\t\t\n\t\t\tfor each (var parameter:XML in constructor.parameter)\n\t\t\t{\n\t\t\t\tif (parameter.@optional.toString() != \"false\")\n\t\t\t\t\tbreak;\n\t\t\t\t\n\t\t\t\tvar parameterType:Class = Class(getDefinitionByName(parameter.@type.toString()));\n\t\t\t\tparameters.push(resolve(parameterType));\n\t\t\t}\n\t\t\treturn createObject(type, parameters);\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Creates a new instance of the type, using the specified parameters as the constructor parameters\n\t\t * @param\ttype the type being created\n\t\t * @param\tparameters the parameters to supply to the constructor\n\t\t * @return new instance of type\n\t\t *\/\n\t\tprivate function createObject(type:Class, parameters:Array):*\n\t\t{\n\t\t\tswitch (parameters.length)\n\t\t\t{\n\t\t\t\tcase 0 : return new type();\n\t\t\t\tcase 1 : return new type(parameters[0]);\n\t\t\t\tcase 2 : return new type(parameters[0], parameters[1]);\n\t\t\t\tcase 3 : return new type(parameters[0], parameters[1], parameters[2]);\n\t\t\t\tcase 4 : return new type(parameters[0], parameters[1], parameters[2], parameters[3]);\n\t\t\t\tcase 5 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4]);\n\t\t\t\tcase 6 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5]);\n\t\t\t\tcase 7 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6]);\n\t\t\t\tcase 8 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7]);\n\t\t\t\tcase 9 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8]);\n\t\t\t\tcase 10 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9]);\n\t\t\t\tcase 11 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10]);\n\t\t\t\tcase 12 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11]);\n\t\t\t\tcase 13 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12]);\n\t\t\t\tcase 14 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12], parameters[13]);\n\t\t\t\tcase 15 : return new type(parameters[0], parameters[1], parameters[2], parameters[3], parameters[4], parameters[5], parameters[6], parameters[7], parameters[8], parameters[9], parameters[10], parameters[11], parameters[12], parameters[13], parameters[14]);\n\t\t\t\tdefault : throw new Error(\"Too many constructor parameters for createObject\");\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Confirms that a callback is valid for registration. Currently the callback must accept no arguments, or a single AsFactory argument\n\t\t * @param\tcallback the callback being tested\n\t\t *\/\n\t\tprivate function validateCallback(callback:Function):void\n\t\t{\n\t\t\tif (callback == null)\n\t\t\t\tthrow new IllegalOperationError(\"Callback cannot be null when registering a type\");\n\t\t\t\n\t\t\t\/\/ TODO: How to check type?\n\t\t\tif (callback.length > 1)\n\t\t\t\tthrow new IllegalOperationError(\"Callback function must have no arguments or a single AsFactory argument\");\n\t\t}\n\t}\n}","subject":"Refactor callback checks to validateCallback","message":"Refactor callback checks to validateCallback\n","lang":"ActionScript","license":"mit","repos":"thedevstop\/asfac"}
{"commit":"5b5595710d5e2407151fb903b660d2ba949c4bb8","old_file":"src\/org\/mangui\/hls\/HLS.as","new_file":"src\/org\/mangui\/hls\/HLS.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n\n    import flash.display.Stage;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.net.URLLoader;\n    import flash.net.URLStream;\n    import org.mangui.hls.controller.AudioTrackController;\n    import org.mangui.hls.controller.LevelController;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.loader.AltAudioLevelLoader;\n    import org.mangui.hls.loader.LevelLoader;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.stream.HLSNetStream;\n    import org.mangui.hls.stream.StreamBuffer;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages the streaming process. **\/\n    public class HLS extends EventDispatcher {\n        private var _levelLoader : LevelLoader;\n        private var _altAudioLevelLoader : AltAudioLevelLoader;\n        private var _audioTrackController : AudioTrackController;\n        private var _levelController : LevelController;\n        private var _streamBuffer : StreamBuffer;\n        \/** HLS NetStream **\/\n        private var _hlsNetStream : HLSNetStream;\n        \/** HLS URLStream\/URLLoader **\/\n        private var _hlsURLStream : Class;\n        private var _hlsURLLoader : Class;\n        private var _client : Object = {};\n        private var _stage : Stage;\n        \/* level handling *\/\n        private var _level : int;\n        \/* overrided quality_manual_level level *\/\n        private var _manual_level : int = -1;\n\n        \/** Create and connect all components. **\/\n        public function HLS() {\n            var connection : NetConnection = new NetConnection();\n            connection.connect(null);\n            _levelLoader = new LevelLoader(this);\n            _altAudioLevelLoader = new AltAudioLevelLoader(this);\n            _audioTrackController = new AudioTrackController(this);\n            _levelController = new LevelController(this);\n            _streamBuffer = new StreamBuffer(this, _audioTrackController, _levelController);\n            _hlsURLStream = URLStream as Class;\n            _hlsURLLoader = URLLoader as Class;\n            \/\/ default loader\n            _hlsNetStream = new HLSNetStream(connection, this, _streamBuffer);\n            this.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        };\n\n        \/** Forward internal errors. **\/\n        override public function dispatchEvent(event : Event) : Boolean {\n            if (event.type == HLSEvent.ERROR) {\n                CONFIG::LOGGING {\n                    Log.error((event as HLSEvent).error);\n                }\n                _hlsNetStream.close();\n            }\n            return super.dispatchEvent(event);\n        };\n\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            _level = event.level;\n        };\n\n        public function dispose() : void {\n            this.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levelLoader.dispose();\n            _altAudioLevelLoader.dispose();\n            _audioTrackController.dispose();\n            _levelController.dispose();\n            _hlsNetStream.dispose_();\n            _streamBuffer.dispose();\n            _levelLoader = null;\n            _altAudioLevelLoader = null;\n            _audioTrackController = null;\n            _levelController = null;\n            _hlsNetStream = null;\n            _client = null;\n            _stage = null;\n            _hlsNetStream = null;\n        }\n\n        \/** Return index of first quality level referenced in Manifest  **\/\n        public function get firstlevel() : int {\n            return _levelController.firstlevel;\n        };\n\n        \/** Return the quality level used when starting a fresh playback **\/\n        public function get startlevel() : int {\n            return _levelController.startlevel;\n        };\n\n        \/** Return the quality level used after a seek operation **\/\n        public function get seeklevel() : int {\n            return _levelController.seeklevel;\n        };\n\n        \/** Return the quality level of the currently played fragment **\/\n        public function get playbacklevel() : int {\n            return _hlsNetStream.playbackLevel;\n        };\n\n        \/** Return the quality level of last loaded fragment **\/\n        public function get level() : int {\n            return _level;\n        };\n\n        \/*  set quality level for next loaded fragment (-1 for automatic level selection) *\/\n        public function set level(level : int) : void {\n            _manual_level = level;\n        };\n\n        \/* check if we are in automatic level selection mode *\/\n        public function get autolevel() : Boolean {\n            return (_manual_level == -1);\n        };\n\n        \/* return manual level *\/\n        public function get manuallevel() : int {\n            return _manual_level;\n        };\n\n        \/** Return a Vector of quality level **\/\n        public function get levels() : Vector.<Level> {\n            return _levelLoader.levels;\n        };\n\n        \/** Return the current playback position. **\/\n        public function get position() : Number {\n            return _streamBuffer.position;\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _hlsNetStream.playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _hlsNetStream.seekState;\n        };\n\n        \/** Return the type of stream (VOD\/LIVE). **\/\n        public function get type() : String {\n            return _levelLoader.type;\n        };\n\n        \/** Load and parse a new HLS URL **\/\n        public function load(url : String) : void {\n            _hlsNetStream.close();\n            _levelLoader.load(url);\n        };\n\n        \/** return HLS NetStream **\/\n        public function get stream() : NetStream {\n            return _hlsNetStream;\n        }\n\n        public function get client() : Object {\n            return _client;\n        }\n\n        public function set client(value : Object) : void {\n            _client = value;\n        }\n\n        \/** get current Buffer Length  **\/\n        public function get bufferLength() : Number {\n            return _hlsNetStream.bufferLength;\n        };\n\n        \/** get current back buffer Length  **\/\n        public function get backBufferLength() : Number {\n            return _hlsNetStream.backBufferLength;\n        };\n\n        \/** get audio tracks list**\/\n        public function get audioTracks() : Vector.<AudioTrack> {\n            return _audioTrackController.audioTracks;\n        };\n\n        \/** get alternate audio tracks list from playlist **\/\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _levelLoader.altAudioTracks;\n        };\n\n        \/** get index of the selected audio track (index in audio track lists) **\/\n        public function get audioTrack() : int {\n            return _audioTrackController.audioTrack;\n        };\n\n        \/** select an audio track, based on its index in audio track lists**\/\n        public function set audioTrack(val : int) : void {\n            _audioTrackController.audioTrack = val;\n        }\n\n        \/* set stage *\/\n        public function set stage(stage : Stage) : void {\n            _stage = stage;\n        }\n\n        \/* get stage *\/\n        public function get stage() : Stage {\n            return _stage;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLstream(urlstream : Class) : void {\n            _hlsURLStream = urlstream;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLstream() : Class {\n            return _hlsURLStream;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLloader(urlloader : Class) : void {\n            _hlsURLLoader = urlloader;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLloader() : Class {\n            return _hlsURLLoader;\n        }\n    }\n}\n","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\npackage org.mangui.hls {\n\n    import flash.display.Stage;\n    import flash.events.Event;\n    import flash.events.EventDispatcher;\n    import flash.net.NetConnection;\n    import flash.net.NetStream;\n    import flash.net.URLLoader;\n    import flash.net.URLStream;\n    import org.mangui.hls.controller.AudioTrackController;\n    import org.mangui.hls.controller.LevelController;\n    import org.mangui.hls.event.HLSEvent;\n    import org.mangui.hls.loader.AltAudioLevelLoader;\n    import org.mangui.hls.loader.LevelLoader;\n    import org.mangui.hls.model.AudioTrack;\n    import org.mangui.hls.model.Level;\n    import org.mangui.hls.playlist.AltAudioTrack;\n    import org.mangui.hls.stream.HLSNetStream;\n    import org.mangui.hls.stream.StreamBuffer;\n\n    CONFIG::LOGGING {\n        import org.mangui.hls.utils.Log;\n    }\n    \/** Class that manages the streaming process. **\/\n    public class HLS extends EventDispatcher {\n        private var _levelLoader : LevelLoader;\n        private var _altAudioLevelLoader : AltAudioLevelLoader;\n        private var _audioTrackController : AudioTrackController;\n        private var _levelController : LevelController;\n        private var _streamBuffer : StreamBuffer;\n        \/** HLS NetStream **\/\n        private var _hlsNetStream : HLSNetStream;\n        \/** HLS URLStream\/URLLoader **\/\n        private var _hlsURLStream : Class;\n        private var _hlsURLLoader : Class;\n        private var _client : Object = {};\n        private var _stage : Stage;\n        \/* level handling *\/\n        private var _level : int;\n        \/* overrided quality_manual_level level *\/\n        private var _manual_level : int = -1;\n\n        \/** Create and connect all components. **\/\n        public function HLS() {\n            var connection : NetConnection = new NetConnection();\n            connection.connect(null);\n            _levelLoader = new LevelLoader(this);\n            _altAudioLevelLoader = new AltAudioLevelLoader(this);\n            _audioTrackController = new AudioTrackController(this);\n            _levelController = new LevelController(this);\n            _streamBuffer = new StreamBuffer(this, _audioTrackController, _levelController);\n            _hlsURLStream = URLStream as Class;\n            _hlsURLLoader = URLLoader as Class;\n            \/\/ default loader\n            _hlsNetStream = new HLSNetStream(connection, this, _streamBuffer);\n            this.addEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n        };\n\n        \/** Forward internal errors. **\/\n        override public function dispatchEvent(event : Event) : Boolean {\n            if (event.type == HLSEvent.ERROR) {\n                CONFIG::LOGGING {\n                    Log.error((event as HLSEvent).error);\n                }\n                _hlsNetStream.close();\n            }\n            return super.dispatchEvent(event);\n        };\n\n        private function _levelSwitchHandler(event : HLSEvent) : void {\n            _level = event.level;\n        };\n\n        public function dispose() : void {\n            this.removeEventListener(HLSEvent.LEVEL_SWITCH, _levelSwitchHandler);\n            _levelLoader.dispose();\n            _altAudioLevelLoader.dispose();\n            _audioTrackController.dispose();\n            _levelController.dispose();\n            _hlsNetStream.dispose_();\n            _streamBuffer.dispose();\n            _levelLoader = null;\n            _altAudioLevelLoader = null;\n            _audioTrackController = null;\n            _levelController = null;\n            _hlsNetStream = null;\n            _client = null;\n            _stage = null;\n            _hlsNetStream = null;\n        }\n\n        \/** Return index of first quality level referenced in Manifest  **\/\n        public function get firstlevel() : int {\n            return _levelController.firstlevel;\n        };\n\n        \/** Return the quality level used when starting a fresh playback **\/\n        public function get startlevel() : int {\n            return _levelController.startlevel;\n        };\n\n        \/** Return the quality level used after a seek operation **\/\n        public function get seeklevel() : int {\n            return _levelController.seeklevel;\n        };\n\n        \/** Return the quality level of the currently played fragment **\/\n        public function get playbacklevel() : int {\n            return _hlsNetStream.playbackLevel;\n        };\n\n        \/** Return the quality level of last loaded fragment **\/\n        public function get level() : int {\n            return _level;\n        };\n\n        \/*  set quality level for next loaded fragment (-1 for automatic level selection) *\/\n        public function set level(level : int) : void {\n            _manual_level = level;\n        };\n\n        \/* check if we are in automatic level selection mode *\/\n        public function get autolevel() : Boolean {\n            return (_manual_level == -1);\n        };\n\n        \/* return manual level *\/\n        public function get manuallevel() : int {\n            return _manual_level;\n        };\n\n        \/** Return a Vector of quality level **\/\n        public function get levels() : Vector.<Level> {\n            return _levelLoader.levels;\n        };\n\n        \/** Return the current playback position. **\/\n        public function get position() : Number {\n            return _streamBuffer.position;\n        };\n\n        \/** Return the current playback state. **\/\n        public function get playbackState() : String {\n            return _hlsNetStream.playbackState;\n        };\n\n        \/** Return the current seek state. **\/\n        public function get seekState() : String {\n            return _hlsNetStream.seekState;\n        };\n\n        \/** Return the type of stream (VOD\/LIVE). **\/\n        public function get type() : String {\n            return _levelLoader.type;\n        };\n\n        \/** Load and parse a new HLS URL **\/\n        public function load(url : String) : void {\n            _level = 0;\n            _hlsNetStream.close();\n            _levelLoader.load(url);\n        };\n\n        \/** return HLS NetStream **\/\n        public function get stream() : NetStream {\n            return _hlsNetStream;\n        }\n\n        public function get client() : Object {\n            return _client;\n        }\n\n        public function set client(value : Object) : void {\n            _client = value;\n        }\n\n        \/** get current Buffer Length  **\/\n        public function get bufferLength() : Number {\n            return _hlsNetStream.bufferLength;\n        };\n\n        \/** get current back buffer Length  **\/\n        public function get backBufferLength() : Number {\n            return _hlsNetStream.backBufferLength;\n        };\n\n        \/** get audio tracks list**\/\n        public function get audioTracks() : Vector.<AudioTrack> {\n            return _audioTrackController.audioTracks;\n        };\n\n        \/** get alternate audio tracks list from playlist **\/\n        public function get altAudioTracks() : Vector.<AltAudioTrack> {\n            return _levelLoader.altAudioTracks;\n        };\n\n        \/** get index of the selected audio track (index in audio track lists) **\/\n        public function get audioTrack() : int {\n            return _audioTrackController.audioTrack;\n        };\n\n        \/** select an audio track, based on its index in audio track lists**\/\n        public function set audioTrack(val : int) : void {\n            _audioTrackController.audioTrack = val;\n        }\n\n        \/* set stage *\/\n        public function set stage(stage : Stage) : void {\n            _stage = stage;\n        }\n\n        \/* get stage *\/\n        public function get stage() : Stage {\n            return _stage;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLstream(urlstream : Class) : void {\n            _hlsURLStream = urlstream;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLstream() : Class {\n            return _hlsURLStream;\n        }\n\n        \/* set URL stream loader *\/\n        public function set URLloader(urlloader : Class) : void {\n            _hlsURLLoader = urlloader;\n        }\n\n        \/* retrieve URL stream loader *\/\n        public function get URLloader() : Class {\n            return _hlsURLLoader;\n        }\n    }\n}\n","subject":"reset level upon hls.load(url)","message":"reset level upon hls.load(url)\n","lang":"ActionScript","license":"mpl-2.0","repos":"Boxie5\/flashls,mangui\/flashls,suuhas\/flashls,jlacivita\/flashls,Corey600\/flashls,neilrackett\/flashls,Peer5\/flashls,clappr\/flashls,suuhas\/flashls,tedconf\/flashls,Peer5\/flashls,aevange\/flashls,fixedmachine\/flashls,suuhas\/flashls,Boxie5\/flashls,thdtjsdn\/flashls,hola\/flashls,aevange\/flashls,clappr\/flashls,aevange\/flashls,NicolasSiver\/flashls,NicolasSiver\/flashls,hola\/flashls,dighan\/flashls,Peer5\/flashls,JulianPena\/flashls,fixedmachine\/flashls,loungelogic\/flashls,tedconf\/flashls,loungelogic\/flashls,vidible\/vdb-flashls,jlacivita\/flashls,neilrackett\/flashls,thdtjsdn\/flashls,suuhas\/flashls,Peer5\/flashls,mangui\/flashls,JulianPena\/flashls,codex-corp\/flashls,aevange\/flashls,codex-corp\/flashls,vidible\/vdb-flashls,dighan\/flashls,Corey600\/flashls"}
{"commit":"eb5742e033dd3034dca2b78ccf28d9713138956e","old_file":"src\/aerys\/minko\/type\/math\/Vector4.as","new_file":"src\/aerys\/minko\/type\/math\/Vector4.as","old_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.IWatchable;\n\t\n\timport flash.geom.Vector3D;\n\n\tpublic class Vector4 implements IWatchable\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tpublic static const X_AXIS\t\t\t\t: Vector4\t= new Vector4(1., 0., 0.);\n\t\tpublic static const Y_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 1., 0.);\n\t\tpublic static const Z_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 0., 1.);\n\t\tpublic static const ZERO\t\t\t\t: Vector4\t= new Vector4(0., 0., 0., 0.);\n\t\tpublic static const ONE\t\t\t\t\t: Vector4\t= new Vector4(1., 1., 1., 1.);\n\t\tpublic static const FORWARD\t\t\t\t: Vector4\t= Z_AXIS;\n\t\tpublic static const BACKWARD\t\t\t: Vector4\t= new Vector4(0., 0., -1.);\n\t\tpublic static const LEFT\t\t\t\t: Vector4\t= new Vector4(-1, 0., 0.);\n\t\tpublic static const RIGHT\t\t\t\t: Vector4\t= new Vector4(1, 0., 0.);\n\t\tpublic static const UP\t\t\t\t\t: Vector4\t= Y_AXIS;\n\t\tpublic static const DOWN\t\t\t\t: Vector4\t= new Vector4(0, -1., 0.);\n\n\t\tprivate static const FACTORY\t\t\t: Factory\t= Factory.getFactory(Vector4);\n\n\t\tprivate static const UPDATE_NONE\t\t: uint\t\t= 0;\n\t\tprivate static const UPDATE_LENGTH\t\t: uint\t\t= 1;\n\t\tprivate static const UPDATE_LENGTH_SQ\t: uint\t\t= 2;\n\t\tprivate static const UPDATE_ALL\t\t\t: uint\t\t= UPDATE_LENGTH | UPDATE_LENGTH_SQ;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t'x'\t: 'x',\n\t\t\t'y'\t: 'y',\n\t\t\t'z'\t: 'z',\n\t\t\t'w'\t: 'w'\n\t\t}\n\n\t\tminko_math var _vector\t: Vector3D\t= new Vector3D();\n\n\t\tprivate var _update\t\t: uint\t\t= 0;\n\n\t\tprivate var _length\t\t: Number\t= 0.;\n\t\tprivate var _lengthSq\t: Number\t= 0.;\n\t\t\n\t\tprivate var _locked\t\t: Boolean\t= false;\n\t\tprivate var _changed\t: Signal\t= new Signal('Vector4.changed');\n\t\t\n\t\tpublic function get x()\t: Number\n\t\t{\n\t\t\treturn _vector.x;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.x)\n\t\t\t{\n\t\t\t\t_vector.x = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get y()\t: Number\n\t\t{\n\t\t\treturn _vector.y;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.y)\n\t\t\t{\n\t\t\t\t_vector.y = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _vector.z;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.z)\n\t\t\t{\n\t\t\t\t_vector.z = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get w()\t: Number\n\t\t{\n\t\t\treturn _vector.w;\n\t\t}\n\t\tpublic function set w(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.w = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\n\t\tpublic function get lengthSquared()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH_SQ)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH_SQ;\n\t\t\t\t_lengthSq = _vector.x * _vector.x + _vector.y * _vector.y\n\t\t\t\t\t\t\t+ _vector.z * _vector.z;\n\t\t\t}\n\n\t\t\treturn _lengthSq;\n\t\t}\n\n\t\tpublic function get length() : Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH;\n\t\t\t\t_length = Math.sqrt(lengthSquared);\n\t\t\t}\n\n\t\t\treturn _length;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function Vector4(x \t: Number\t= 0.,\n\t\t\t\t\t\t\t\ty\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tz\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tw \t: Number\t= 1)\n\t\t{\n\t\t\t_vector.x = x;\n\t\t\t_vector.y = y;\n\t\t\t_vector.z = z;\n\t\t\t_vector.w = w;\n\t\t\t\n\t\t\t_update = UPDATE_ALL;\n\t\t}\n\n\t\tpublic static function add(u \t: Vector4,\n\t\t\t\t\t\t\t\t   v \t: Vector4,\n\t\t\t\t\t\t\t\t   out\t: Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\n\t\t\treturn out.incrementBy(v);\n\t\t}\n\n\t\tpublic static function subtract(u \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tv \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tout : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\t\t\t\n\t\t\treturn out.decrementBy(v);\n\t\t}\n\n\t\tpublic static function dotProduct(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn u._vector.dotProduct(v._vector);\n\t\t}\n\n\t\tpublic static function crossProduct(u : Vector4, v : Vector4) : Vector4\n\t\t{\n\t\t\treturn new Vector4(\n\t\t\t\tu._vector.y * v._vector.z - v._vector.y * u._vector.z,\n\t\t\t\tu._vector.z * v._vector.x - v._vector.z * u._vector.x,\n\t\t\t\tu._vector.x * v._vector.y - v._vector.x * u._vector.y\n\t\t\t);\n\t\t}\n\n\t\tpublic function compareTo(v : Vector4, allFour : Boolean = false) : Boolean\n\t\t{\n\t\t\treturn _vector.x == v._vector.x\n\t\t\t\t   && _vector.y == v._vector.y\n\t\t\t\t   && _vector.z == v._vector.z\n\t\t\t\t   && (!allFour || (_vector.w == v._vector.w));\n\t\t}\n\n\t\tpublic static function distance(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn Vector3D.distance(u._vector, v._vector);\n\t\t}\n\n\t\tpublic static function copy(source : Vector4, target : Vector4 = null) : Vector4\n\t\t{\n\t\t\ttarget ||= FACTORY.create() as Vector4;\n\t\t\ttarget.set(source.x, source.y, source.z, source.w);\n\n\t\t\treturn target;\n\t\t}\n\n\t\tpublic function incrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.incrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function decrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.decrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(scale : Number) : Vector4\n\t\t{\n\t\t\t_vector.scaleBy(scale);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function project() : Vector4\n\t\t{\n\t\t\t_vector.x \/= _vector.w;\n\t\t\t_vector.y \/= _vector.w;\n\t\t\t_vector.z \/= _vector.w;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Vector4\n\t\t{\n\t\t\tvar l : Number = length;\n\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_vector.x \/= l;\n\t\t\t\t_vector.y \/= l;\n\t\t\t\t_vector.z \/= l;\n\n\t\t\t\t_length = 1.;\n\t\t\t\t_lengthSq = 1.;\n\n\t\t\t\t_update = UPDATE_NONE;\n\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function crossProduct(vector : Vector4) : Vector4\n\t\t{\n\t\t\tvar x : Number = _vector.x;\n\t\t\tvar y : Number = _vector.y;\n\t\t\tvar z : Number = _vector.z;\n\n\t\t\t_vector.x = y * vector._vector.z - vector._vector.y * z;\n\t\t\t_vector.y = z * vector._vector.x - vector._vector.z * x;\n\t\t\t_vector.z = x * vector._vector.y - vector._vector.x * y;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function getVector3D() : Vector3D\n\t\t{\n\t\t\treturn _vector.clone();\n\t\t}\n\n\t\tpublic function set(x : Number,\n\t\t\t\t\t\t\ty : Number,\n\t\t\t\t\t\t\tz : Number,\n\t\t\t\t\t\t\tw : Number = 1.) : Vector4\n\t\t{\n\t\t\tif (x != _vector.x || y != _vector.y || z != _vector.z || w != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.x = x;\n\t\t\t\t_vector.y = y;\n\t\t\t\t_vector.z = z;\n\t\t\t\t_vector.w = w;\n\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn \"(\" + _vector.x + \", \" + _vector.y + \", \" + _vector.z + \", \"\n\t\t\t\t   + _vector.w + \")\";\n\t\t}\n\n\t\tpublic static function scale(v : Vector4, s : Number, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\tout._vector.x = v._vector.x;\n\t\t\tout._vector.y = v._vector.y;\n\t\t\tout._vector.z = v._vector.z;\n\t\t\tout._vector.w = v._vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function toVector3D(out : Vector3D = null) : Vector3D\n\t\t{\n\t\t\tif (!out)\n\t\t\t\treturn _vector.clone();\n\n\t\t\tout.x = _vector.x;\n\t\t\tout.y = _vector.y;\n\t\t\tout.z = _vector.z;\n\t\t\tout.w = _vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function normalize(v : Vector4, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(v, out);\n\t\t\t\n\t\t\treturn out.normalize();\n\t\t}\n\t\t\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\t_locked = false;\n\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tpublic function clone() : Vector4\n\t\t{\n\t\t\treturn new Vector4(_vector.x, _vector.y, _vector.z, _vector.w);\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.type.math\n{\n\timport aerys.minko.ns.minko_math;\n\timport aerys.minko.type.Factory;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.binding.IWatchable;\n\t\n\timport flash.geom.Vector3D;\n\n\tpublic class Vector4 implements IWatchable\n\t{\n\t\tuse namespace minko_math;\n\t\t\n\t\tpublic static const X_AXIS\t\t\t\t: Vector4\t= new Vector4(1., 0., 0.);\n\t\tpublic static const Y_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 1., 0.);\n\t\tpublic static const Z_AXIS\t\t\t\t: Vector4\t= new Vector4(0., 0., 1.);\n\t\tpublic static const ZERO\t\t\t\t: Vector4\t= new Vector4(0., 0., 0., 0.);\n\t\tpublic static const ONE\t\t\t\t\t: Vector4\t= new Vector4(1., 1., 1., 1.);\n\t\tpublic static const FORWARD\t\t\t\t: Vector4\t= Z_AXIS;\n\t\tpublic static const BACKWARD\t\t\t: Vector4\t= new Vector4(0., 0., -1.);\n\t\tpublic static const LEFT\t\t\t\t: Vector4\t= new Vector4(-1, 0., 0.);\n\t\tpublic static const RIGHT\t\t\t\t: Vector4\t= new Vector4(1, 0., 0.);\n\t\tpublic static const UP\t\t\t\t\t: Vector4\t= Y_AXIS;\n\t\tpublic static const DOWN\t\t\t\t: Vector4\t= new Vector4(0, -1., 0.);\n\n\t\tprivate static const FACTORY\t\t\t: Factory\t= Factory.getFactory(Vector4);\n\n\t\tprivate static const UPDATE_NONE\t\t: uint\t\t= 0;\n\t\tprivate static const UPDATE_LENGTH\t\t: uint\t\t= 1;\n\t\tprivate static const UPDATE_LENGTH_SQ\t: uint\t\t= 2;\n\t\tprivate static const UPDATE_ALL\t\t\t: uint\t\t= 3; \/\/ UPDATE_LENGTH | UPDATE_LENGTH_SQ;\n\t\t\n\t\tprivate static const DATA_DESCRIPTOR\t: Object\t= {\n\t\t\t'x'\t: 'x',\n\t\t\t'y'\t: 'y',\n\t\t\t'z'\t: 'z',\n\t\t\t'w'\t: 'w'\n\t\t}\n\n\t\tminko_math var _vector\t: Vector3D\t= new Vector3D();\n\n\t\tprivate var _update\t\t: uint\t\t= 0;\n\n\t\tprivate var _length\t\t: Number\t= 0.;\n\t\tprivate var _lengthSq\t: Number\t= 0.;\n\t\t\n\t\tprivate var _locked\t\t: Boolean\t= false;\n\t\tprivate var _changed\t: Signal\t= new Signal('Vector4.changed');\n\t\t\n\t\tpublic function get x()\t: Number\n\t\t{\n\t\t\treturn _vector.x;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.x)\n\t\t\t{\n\t\t\t\t_vector.x = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get y()\t: Number\n\t\t{\n\t\t\treturn _vector.y;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.y)\n\t\t\t{\n\t\t\t\t_vector.y = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _vector.z;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.z)\n\t\t\t{\n\t\t\t\t_vector.z = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get w()\t: Number\n\t\t{\n\t\t\treturn _vector.w;\n\t\t}\n\t\tpublic function set w(value : Number) : void\n\t\t{\n\t\t\tif (value != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.w = value;\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\t\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\t\t}\n\n\t\tpublic function get lengthSquared()\t: Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH_SQ)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH_SQ;\n\t\t\t\t_lengthSq = _vector.x * _vector.x + _vector.y * _vector.y\n\t\t\t\t\t\t\t+ _vector.z * _vector.z;\n\t\t\t}\n\n\t\t\treturn _lengthSq;\n\t\t}\n\n\t\tpublic function get length() : Number\n\t\t{\n\t\t\tif (_update & UPDATE_LENGTH)\n\t\t\t{\n\t\t\t\t_update ^= UPDATE_LENGTH;\n\t\t\t\t_length = Math.sqrt(lengthSquared);\n\t\t\t}\n\n\t\t\treturn _length;\n\t\t}\n\t\t\n\t\tpublic function get locked() : Boolean\n\t\t{\n\t\t\treturn _locked;\n\t\t}\n\n\t\tpublic function get changed() : Signal\n\t\t{\n\t\t\treturn _changed;\n\t\t}\n\t\t\n\t\tpublic function Vector4(x \t: Number\t= 0.,\n\t\t\t\t\t\t\t\ty\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tz\t: Number\t= 0.,\n\t\t\t\t\t\t\t\tw \t: Number\t= 1.)\n\t\t{\n\t\t\t_vector.x = x;\n\t\t\t_vector.y = y;\n\t\t\t_vector.z = z;\n\t\t\t_vector.w = w;\n\t\t\t\n\t\t\t_update = UPDATE_ALL;\n\t\t}\n\n\t\tpublic static function add(u \t: Vector4,\n\t\t\t\t\t\t\t\t   v \t: Vector4,\n\t\t\t\t\t\t\t\t   out\t: Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\n\t\t\treturn out.incrementBy(v);\n\t\t}\n\n\t\tpublic static function subtract(u \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tv \t: Vector4,\n\t\t\t\t\t\t\t\t\t\tout : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(u, out);\n\t\t\t\n\t\t\treturn out.decrementBy(v);\n\t\t}\n\n\t\tpublic static function dotProduct(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn u._vector.dotProduct(v._vector);\n\t\t}\n\n\t\tpublic static function crossProduct(u : Vector4, v : Vector4) : Vector4\n\t\t{\n\t\t\treturn new Vector4(\n\t\t\t\tu._vector.y * v._vector.z - v._vector.y * u._vector.z,\n\t\t\t\tu._vector.z * v._vector.x - v._vector.z * u._vector.x,\n\t\t\t\tu._vector.x * v._vector.y - v._vector.x * u._vector.y\n\t\t\t);\n\t\t}\n\n\t\tpublic function compareTo(v : Vector4, allFour : Boolean = false) : Boolean\n\t\t{\n\t\t\treturn _vector.x == v._vector.x\n\t\t\t\t   && _vector.y == v._vector.y\n\t\t\t\t   && _vector.z == v._vector.z\n\t\t\t\t   && (!allFour || (_vector.w == v._vector.w));\n\t\t}\n\n\t\tpublic static function distance(u : Vector4, v : Vector4) : Number\n\t\t{\n\t\t\treturn Vector3D.distance(u._vector, v._vector);\n\t\t}\n\n\t\tpublic static function copy(source : Vector4, target : Vector4 = null) : Vector4\n\t\t{\n\t\t\ttarget ||= FACTORY.create() as Vector4;\n\t\t\ttarget.set(source.x, source.y, source.z, source.w);\n\n\t\t\treturn target;\n\t\t}\n\n\t\tpublic function incrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.incrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function decrementBy(vector : Vector4) : Vector4\n\t\t{\n\t\t\t_vector.decrementBy(vector._vector);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function scaleBy(scale : Number) : Vector4\n\t\t{\n\t\t\t_vector.scaleBy(scale);\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function project() : Vector4\n\t\t{\n\t\t\t_vector.x \/= _vector.w;\n\t\t\t_vector.y \/= _vector.w;\n\t\t\t_vector.z \/= _vector.w;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function normalize() : Vector4\n\t\t{\n\t\t\tvar l : Number = length;\n\n\t\t\tif (l != 0.)\n\t\t\t{\n\t\t\t\t_vector.x \/= l;\n\t\t\t\t_vector.y \/= l;\n\t\t\t\t_vector.z \/= l;\n\n\t\t\t\t_length = 1.;\n\t\t\t\t_lengthSq = 1.;\n\n\t\t\t\t_update = UPDATE_NONE;\n\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function crossProduct(vector : Vector4) : Vector4\n\t\t{\n\t\t\tvar x : Number = _vector.x;\n\t\t\tvar y : Number = _vector.y;\n\t\t\tvar z : Number = _vector.z;\n\n\t\t\t_vector.x = y * vector._vector.z - vector._vector.y * z;\n\t\t\t_vector.y = z * vector._vector.x - vector._vector.z * x;\n\t\t\t_vector.z = x * vector._vector.y - vector._vector.x * y;\n\n\t\t\t_update = UPDATE_ALL;\n\t\t\t_changed.execute(this);\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function getVector3D() : Vector3D\n\t\t{\n\t\t\treturn _vector.clone();\n\t\t}\n\n\t\tpublic function set(x : Number,\n\t\t\t\t\t\t\ty : Number,\n\t\t\t\t\t\t\tz : Number,\n\t\t\t\t\t\t\tw : Number = 1.) : Vector4\n\t\t{\n\t\t\tif (x != _vector.x || y != _vector.y || z != _vector.z || w != _vector.w)\n\t\t\t{\n\t\t\t\t_vector.x = x;\n\t\t\t\t_vector.y = y;\n\t\t\t\t_vector.z = z;\n\t\t\t\t_vector.w = w;\n\n\t\t\t\t_update = UPDATE_ALL;\n\t\t\t\tif (!_locked)\n\t\t\t\t\t_changed.execute(this);\n\t\t\t}\n\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn \"(\" + _vector.x + \", \" + _vector.y + \", \" + _vector.z + \", \"\n\t\t\t\t   + _vector.w + \")\";\n\t\t}\n\n\t\tpublic static function scale(v : Vector4, s : Number, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout ||= FACTORY.create() as Vector4;\n\t\t\tout._vector.x = v._vector.x;\n\t\t\tout._vector.y = v._vector.y;\n\t\t\tout._vector.z = v._vector.z;\n\t\t\tout._vector.w = v._vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic function toVector3D(out : Vector3D = null) : Vector3D\n\t\t{\n\t\t\tif (!out)\n\t\t\t\treturn _vector.clone();\n\n\t\t\tout.x = _vector.x;\n\t\t\tout.y = _vector.y;\n\t\t\tout.z = _vector.z;\n\t\t\tout.w = _vector.w;\n\n\t\t\treturn out;\n\t\t}\n\n\t\tpublic static function normalize(v : Vector4, out : Vector4 = null) : Vector4\n\t\t{\n\t\t\tout = copy(v, out);\n\t\t\t\n\t\t\treturn out.normalize();\n\t\t}\n\t\t\n\t\tpublic function lock() : void\n\t\t{\n\t\t\t_locked = true;\n\t\t}\n\t\t\n\t\tpublic function unlock() : void\n\t\t{\n\t\t\t_locked = false;\n\t\t\t_changed.execute(this);\n\t\t}\n\t\t\n\t\tpublic function clone() : Vector4\n\t\t{\n\t\t\treturn new Vector4(_vector.x, _vector.y, _vector.z, _vector.w);\n\t\t}\n\t}\n}","subject":"Fix initialization of constant UPDATE_ALL.","message":"Fix initialization of constant UPDATE_ALL.\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"e43eeda0781591765972922d1b0bb9f4347ab66f","old_file":"plugins\/wvPlugin\/src\/com\/widevine\/WvNetConnection.as","new_file":"plugins\/wvPlugin\/src\/com\/widevine\/WvNetConnection.as","old_contents":"\ufeff\/**\r WvNetConnection\r version 1.1\r 03\/08\/2010\r Widevine extension to the NetConnection class.  Required to stream encrypted content.\r**\/\r\rpackage com.widevine\r{\r\timport flash.events.*;\r\timport flash.external.ExternalInterface;\r\timport flash.net.NetConnection;\r\timport flash.net.Responder;\r\timport flash.utils.setTimeout;\r\n\t\r\tpublic class WvNetConnection extends NetConnection \r\t{\r\t\t\/\/ URL passed in by swf\r\t\tprivate var myOrigURL:String;\r\t\t\/\/ URL used during connect() call.\r\t\tprivate var myNewURL:String;\r\t\tprivate var myMovie:String;\r\t\tprivate var myErrorText:String;\r\t\tprivate var myIsConnected:Boolean;\r\t\tprivate var myMediaTime:Number;\r\t\tprivate var myPlayScale:Number;\r\t\t\/\/ bypass Widevine client\r\t\tprivate var myIsBypassMode:Boolean;\r\t\t\/\/ progressive download\r\t\tprivate var myIsPdl:Boolean;\r\t\t\r\t\t\r\t\tpublic static const DO_CONNECT_FAILED:String = \"doConnectFailed\";\r\t\t\r\t\tpublic function WvNetConnection():void\r\t\t{\r\t\t\tthis.objectEncoding = flash.net.ObjectEncoding.AMF0;\r\t\t\tmyIsConnected \t= false;\r\t\t\tmyIsBypassMode \t= false;\r\t\t\tmyIsPdl\t   \t\t= true;\r\t\t\tmyMediaTime \t= 0;\r\t\t\tmyPlayScale \t= 1;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic override function connect(command:String, ... arguments):void\r\t\t{\r\t\t\t\/\/ handle RTMP streaming, not supported in Widevine yet\r\t\t\tif (command.substr(0, 4) == \"rtmp\") {\r\t\t\t\tmyIsPdl = false;\r\t\t\t}\r\r\t\t\tif (IsBypassMode()) {\r\t\t\t\ttry {\r\t\t\t\t\tif (IsPdl()) {\r\t\t\t\t\t\t\/\/trace(\"(bypass) Handling HTTP stream:\" + command);\r\t\t\t\t\t\tsuper.connect(null);\r\t\t\t\t\t\tmyNewURL = command;\r\t\t\t\t\t}\r\t\t\t\t\telse {\r\t\t\t\t\t\t\/\/ RTMP streaming\r\t\t\t\t\t\t\/\/trace(\"(bypass) Handling RTMP stream:\" + command);\r\t\t\t\t\t\tmyNewURL = command.substring(0, command.lastIndexOf(\"\/\")+1);\r\t\t\t\t\t\tsuper.connect(myNewURL);\r\t\t\t\t\t}\r\t\t\t\t}\r\t\t\t\tcatch (e:Error) {\r\t\t\t\t\t\/\/dispatchEvent(new NetStatusEvent(\"onNetStatus\", obj));\r\t\t\t\t\t\/\/trace(\"WvNetStream.connect() error:\" + e.message);\r\t\t\t\t\tthrow new Error(\"connect() failed\");\t\r\t\t\t\t}\r\t\t\t\treturn;\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ Widevine encrypted stream only \r\t\t\tif (IsPdl()) {\r\t\t\t\t\/\/trace(\"(Handling Wv HTTP stream:\" + command);\r\t\t\t}\r\t\t\telse {\r\t\t\t\tcommand = command.substring(0, command.lastIndexOf(\"\/\")+1);\r\t\t\t\t\/\/trace(\"(Handling Wv RTMP stream:\" + command);\r\t\t\t}\r\t\t\tif (doConnect(command) != 0) {\r\t\t\t\tsetTimeout(function():void{ \r\t\t\t\t\tif (doConnect(command) != 0) {\r\t\t\t\t\t\t\/\/dispatchEvent(new NetStatusEvent(\"netStatus\", obj));\r\t\t\t\t\t\t\/\/throw new Error(\"doConnect() failed\");\r\t\t\t\t\t\tdispatchEvent(new Event(DO_CONNECT_FAILED));\r\t\t\t\t\t}\r\t\t\t\t},1500);\r\t\t\t}\r\t\t}\t\t\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tprivate function doConnect(theURL:String):Number\r\t\t{\r\t\t\tmyOrigURL = theURL;\r\t\t\tif (myOrigURL == null) {\r\t\t\t\tmyErrorText = \"url passed in connect() is null\";\r\t\t\t\treturn 1;\r\t\t\t}\r\t\t\t\r\t\t\ttry {\r\t\t\t\tmyMovie = theURL.substr(myOrigURL.lastIndexOf(\"\/\")+1);\r\t\t\t\tmyNewURL = String(ExternalInterface.call(\"WVGetURL\", myOrigURL));\r\t\r\t\t\t\tif (myNewURL.toLowerCase().indexOf(\"error:\") != -1) {\r\t\t\t\t\tmyErrorText = myNewURL;\r\t\t\t\t\treturn 2;\r\t\t\t\t}\r\t\t\t}\r\t\t\tcatch (errObject:Error) {\r\t\t\t\tmyErrorText = \"WVGetURL() failed. \" + errObject.message;\r\t\t\t}\r\t\t\ttry {\r\t\t\t\t\/\/trace(\"Calling super.connect()\");\r\t\t\t\tsuper.connect(myNewURL);\r\t\t\t}\r\t\t\tcatch (errObject:Error) {\r\t\t\t\tmyErrorText = \"super.connect() failed. \" + errObject.message;\r\t\t\t}\r\t\t\tmyIsConnected = true;\r\t\t\treturn 0;\r\t\t}\t\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic override function close():void\r\t\t{\r\t\t\ttrace(\"WvNetConnection.close()\");\r\t\t\tmyIsConnected = false;\r\t\t\tsuper.close();\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function getErrorText():String\r\t\t{\r\t\t\treturn myErrorText;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function getNewURL():String\r\t\t{\r\t\t\treturn myNewURL;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function isConnected():Boolean\r\t\t{\r\t\t\treturn myIsConnected;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function setBypassMode(flag:Boolean):void\r\t\t{\r\t\t\tmyIsBypassMode = flag;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function IsBypassMode():Boolean\r\t\t{\r\t\t\treturn myIsBypassMode;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function IsPdl():Boolean\r\t\t{\r\t\t\treturn myIsPdl;\r\t\t}\r\t}  \/\/ class\r}  \/\/ package\r","new_contents":"\ufeff\/**\r WvNetConnection\r version 1.1\r 03\/08\/2010\r Widevine extension to the NetConnection class.  Required to stream encrypted content.\r**\/\r\rpackage com.widevine\r{\r\timport flash.events.*;\r\timport flash.external.ExternalInterface;\r\timport flash.net.NetConnection;\r\timport flash.net.Responder;\r\timport flash.utils.Timer;\r\timport flash.utils.setTimeout;\n\t\r\tpublic class WvNetConnection extends NetConnection \r\t{\r\t\t\/\/ URL passed in by swf\r\t\tprivate var myOrigURL:String;\r\t\t\/\/ URL used during connect() call.\r\t\tprivate var myNewURL:String;\r\t\tprivate var myMovie:String;\r\t\tprivate var myErrorText:String;\r\t\tprivate var myIsConnected:Boolean;\r\t\tprivate var myMediaTime:Number;\r\t\tprivate var myPlayScale:Number;\r\t\t\/\/ bypass Widevine client\r\t\tprivate var myIsBypassMode:Boolean;\r\t\t\/\/ progressive download\r\t\tprivate var myIsPdl:Boolean;\r\t\t\r\t\t\r\t\tpublic static const DO_CONNECT_FAILED:String = \"doConnectFailed\";\r\t\t\r\t\tpublic function WvNetConnection():void\r\t\t{\r\t\t\tthis.objectEncoding = flash.net.ObjectEncoding.AMF0;\r\t\t\tmyIsConnected \t= false;\r\t\t\tmyIsBypassMode \t= false;\r\t\t\tmyIsPdl\t   \t\t= true;\r\t\t\tmyMediaTime \t= 0;\r\t\t\tmyPlayScale \t= 1;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic override function connect(command:String, ... arguments):void\r\t\t{\r\t\t\t\/\/ handle RTMP streaming, not supported in Widevine yet\r\t\t\tif (command.substr(0, 4) == \"rtmp\") {\r\t\t\t\tmyIsPdl = false;\r\t\t\t}\r\r\t\t\tif (IsBypassMode()) {\r\t\t\t\ttry {\r\t\t\t\t\tif (IsPdl()) {\r\t\t\t\t\t\t\/\/trace(\"(bypass) Handling HTTP stream:\" + command);\r\t\t\t\t\t\tsuper.connect(null);\r\t\t\t\t\t\tmyNewURL = command;\r\t\t\t\t\t}\r\t\t\t\t\telse {\r\t\t\t\t\t\t\/\/ RTMP streaming\r\t\t\t\t\t\t\/\/trace(\"(bypass) Handling RTMP stream:\" + command);\r\t\t\t\t\t\tmyNewURL = command.substring(0, command.lastIndexOf(\"\/\")+1);\r\t\t\t\t\t\tsuper.connect(myNewURL);\r\t\t\t\t\t}\r\t\t\t\t}\r\t\t\t\tcatch (e:Error) {\r\t\t\t\t\t\/\/dispatchEvent(new NetStatusEvent(\"onNetStatus\", obj));\r\t\t\t\t\t\/\/trace(\"WvNetStream.connect() error:\" + e.message);\r\t\t\t\t\tthrow new Error(\"connect() failed\");\t\r\t\t\t\t}\r\t\t\t\treturn;\r\t\t\t}\r\t\t\t\r\t\t\t\/\/ Widevine encrypted stream only \r\t\t\tif (IsPdl()) {\r\t\t\t\t\/\/trace(\"(Handling Wv HTTP stream:\" + command);\r\t\t\t}\r\t\t\telse {\r\t\t\t\tcommand = command.substring(0, command.lastIndexOf(\"\/\")+1);\r\t\t\t\t\/\/trace(\"(Handling Wv RTMP stream:\" + command);\r\t\t\t}\r\t\t\tif (doConnect(command) != 0) {\r\t\t\t\tvar connectTimer:Timer = new Timer(100, 30);\r\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER, function(e:TimerEvent):void {\r\t\t\t\t\t\/\/managed to connect without errors\r\t\t\t\t\tif (doConnect(command) == 0) {\r\t\t\t\t\t\tconnectTimer.stop();\r\t\t\t\t\t}\r\t\t\t\t});\r\t\t\t\tconnectTimer.addEventListener(TimerEvent.TIMER_COMPLETE,  function(e:TimerEvent):void {\r\t\t\t\t\tdispatchEvent(new Event(DO_CONNECT_FAILED));\r\t\t\t\t});\r\t\t\t\tconnectTimer.start();\r\t\t\t}\r\t\t}\t\r\t\t\r\t\t\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tprivate function doConnect(theURL:String):Number\r\t\t{\r\t\t\tmyOrigURL = theURL;\r\t\t\tif (myOrigURL == null) {\r\t\t\t\tmyErrorText = \"url passed in connect() is null\";\r\t\t\t\treturn 1;\r\t\t\t}\r\t\t\t\r\t\t\ttry {\r\t\t\t\tmyMovie = theURL.substr(myOrigURL.lastIndexOf(\"\/\")+1);\r\t\t\t\tmyNewURL = String(ExternalInterface.call(\"WVGetURL\", myOrigURL));\r\t\r\t\t\t\tif (myNewURL.toLowerCase().indexOf(\"error:\") != -1) {\r\t\t\t\t\tmyErrorText = myNewURL;\r\t\t\t\t\treturn 2;\r\t\t\t\t}\r\t\t\t}\r\t\t\tcatch (errObject:Error) {\r\t\t\t\tmyErrorText = \"WVGetURL() failed. \" + errObject.message;\r\t\t\t}\r\t\t\ttry {\r\t\t\t\t\/\/trace(\"Calling super.connect()\");\r\t\t\t\tsuper.connect(myNewURL);\r\t\t\t}\r\t\t\tcatch (errObject:Error) {\r\t\t\t\tmyErrorText = \"super.connect() failed. \" + errObject.message;\r\t\t\t}\r\t\t\tmyIsConnected = true;\r\t\t\treturn 0;\r\t\t}\t\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic override function close():void\r\t\t{\r\t\t\ttrace(\"WvNetConnection.close()\");\r\t\t\tmyIsConnected = false;\r\t\t\tsuper.close();\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function getErrorText():String\r\t\t{\r\t\t\treturn myErrorText;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function getNewURL():String\r\t\t{\r\t\t\treturn myNewURL;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function isConnected():Boolean\r\t\t{\r\t\t\treturn myIsConnected;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function setBypassMode(flag:Boolean):void\r\t\t{\r\t\t\tmyIsBypassMode = flag;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function IsBypassMode():Boolean\r\t\t{\r\t\t\treturn myIsBypassMode;\r\t\t}\r\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\r\t\tpublic function IsPdl():Boolean\r\t\t{\r\t\t\treturn myIsPdl;\r\t\t}\r\t}  \/\/ class\r}  \/\/ package\r","subject":"change retries logic when doConnect fails","message":"widevine: change retries logic when doConnect fails","lang":"ActionScript","license":"agpl-3.0","repos":"shvyrev\/kdp,kaltura\/kdp,shvyrev\/kdp,kaltura\/kdp,kaltura\/kdp,shvyrev\/kdp"}
{"commit":"382574a6c6aa6e5bb4a28609b530f16c68da2238","old_file":"krew-framework\/krewfw\/core\/KrewPoolableActor.as","new_file":"krew-framework\/krewfw\/core\/KrewPoolableActor.as","old_contents":"package krewfw.core {\n\n    import krewfw.utils.as3.KrewObjectPool;\n    import krewfw.utils.as3.KrewPoolable;\n\n    \/**\n     * To make poolable actor, extends KrewPoolableActor and implements\n     * in subclasses like this:\n     *\n     * <pre>\n     * public class YourPoolableActorClass extends KrewPoolableActor {\n     *\n     *     private static var _objectPool:KrewObjectPool = new KrewObjectPool(YourPoolableActorClass);\n     *\n     *     protected override function onRecycle():void {\n     *         _objectPool.recycle(this);\n     *     }\n     *\n     *     public static function getObject(arg1:Number, arg2:uint):YourPoolableActorClass {\n     *         var params:Object = {\n     *             arg1: arg1,\n     *             arg2: arg2\n     *         };\n     *         return _objectPool.getObject(params) as YourPoolableActorClass;\n     *     }\n     *\n     *     public static function disposePool():void {\n     *         _objectPool.dispose();\n     *     }\n     *\n     *     ...\n     * }\n     * <\/pre>\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewPoolableActor extends KrewActor implements KrewPoolable {\n\n        \/\/------------------------------------------------------------\n        \/**\n         * Poolable actor's constructor should be able to receive zero arguments\n         * because KrewObjectPool instanciates it with no arguments.\n         * You can init instance in onPooledObjectCreate() handler.\n         *\/\n        public function KrewPoolableActor() {\n            poolable = true;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ KrewPoolableActor's new init handlers\n        \/\/------------------------------------------------------------\n\n        \/** Called after init() *\/\n        public function onPoolableInit(params:Object):void {\n            \/\/ Override in subclasses\n        }\n\n        \/** Called after init() and when actor comes back from pool. *\/\n        public function onPoolableReinit(params:Object):void {\n            \/\/ Override in subclasses\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ implementation of KrewPoolable\n        \/\/ (No need to override)\n        \/\/------------------------------------------------------------\n\n        public function onPooledObjectCreate(params:Object):void {\n            addInitializer(function():void {\n                onPoolableInit(params);\n                onPoolableReinit(params);\n            });\n        }\n\n        public function onPooledObjectInit(params:Object):void {}\n\n        public function onRetrieveFromPool(params:Object):void {\n            _retrieveFromPool();\n            onPoolableReinit(params);\n        }\n\n        public function onPooledObjectRecycle():void {}\n\n        public function onDisposeFromPool():void {\n            _disposeFromPool();\n        }\n\n    }\n}\n","new_contents":"package krewfw.core {\n\n    import krewfw.utils.as3.KrewObjectPool;\n    import krewfw.utils.as3.KrewPoolable;\n\n    \/**\n     * To make poolable actor, extends KrewPoolableActor and implements\n     * in subclasses like this:\n     *\n     * <pre>\n     * public class YourPoolableActorClass extends KrewPoolableActor {\n     *\n     *     private static var _objectPool:KrewObjectPool = new KrewObjectPool(YourPoolableActorClass);\n     *\n     *     protected override function onRecycle():void {\n     *         _objectPool.recycle(this);\n     *     }\n     *\n     *     public static function getObject(arg1:Number, arg2:uint):YourPoolableActorClass {\n     *         var params:Object = {\n     *             arg1: arg1,\n     *             arg2: arg2\n     *         };\n     *         return _objectPool.getObject(params) as YourPoolableActorClass;\n     *     }\n     *\n     *     public static function disposePool():void {\n     *         _objectPool.dispose();\n     *     }\n     *\n     *     ...\n     * }\n     * <\/pre>\n     *\/\n    \/\/------------------------------------------------------------\n    public class KrewPoolableActor extends KrewActor implements KrewPoolable {\n\n        \/\/------------------------------------------------------------\n        \/**\n         * Poolable actor's constructor should be able to receive zero arguments\n         * because KrewObjectPool instanciates it with no arguments.\n         * You can init instance in onPoolableInit() handler.\n         *\/\n        public function KrewPoolableActor() {\n            poolable = true;\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ KrewPoolableActor's new init handlers\n        \/\/------------------------------------------------------------\n\n        \/** Called after init() *\/\n        public function onPoolableInit(params:Object):void {\n            \/\/ Override in subclasses\n        }\n\n        \/** Called after init() and when actor comes back from pool. *\/\n        public function onPoolableReinit(params:Object):void {\n            \/\/ Override in subclasses\n        }\n\n        \/\/------------------------------------------------------------\n        \/\/ implementation of KrewPoolable\n        \/\/ (No need to override)\n        \/\/------------------------------------------------------------\n\n        public function onPooledObjectCreate(params:Object):void {\n            addInitializer(function():void {\n                onPoolableInit(params);\n                onPoolableReinit(params);\n            });\n        }\n\n        public function onPooledObjectInit(params:Object):void {}\n\n        public function onRetrieveFromPool(params:Object):void {\n            _retrieveFromPool();\n            onPoolableReinit(params);\n        }\n\n        public function onPooledObjectRecycle():void {}\n\n        public function onDisposeFromPool():void {\n            _disposeFromPool();\n        }\n\n    }\n}\n","subject":"Modify comment","message":"Modify comment\n","lang":"ActionScript","license":"mit","repos":"tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework,tatsuya-koyama\/krewFramework"}
{"commit":"38ca7cc8dda9bb95a4f8ee293595f420398eb8ff","old_file":"test\/acceptance\/abcasm\/abs_helper.as","new_file":"test\/acceptance\/abcasm\/abs_helper.as","old_contents":"\/* -*- mode: java; tab-width: 4; indent-tabs-mode: nil -*- *\/\n\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2009\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\n\/\/ Canonical API: call START first, then PASS or FAIL for each test, then END.\n\npackage\n{\n    var PASSED = \" PASSED!\";\n    var FAILED = \" FAILED! expected: \";\n    var summary = \"\";\n\n    public function START(_summary)\n    {\n        summary = _summary;\n        print(\"Testing: \" + summary);\n    }\n\n    public function PASS(name)\n    {\n        print(name + PASSED);\n    }\n\n    public function FAIL(name, expected, actual)\n    {\n        print(name + FAILED + expected + \", actual: \" + actual);\n    }\n\n    public function END()\n    {\n        print(\"Finished testing \" + summary);\n    }\n\n    \/\/ Useful helpers\n\n    public function COMPARE_STRICTEQ(name, expected, actual)\n    {\n        \n        \/\/    because    ( NaN == NaN ) always returns false, need to do\n        \/\/    a special compare to see if    we got the right result.\n        if ( actual != actual )    {\n            if ( typeof actual == \"object\" ) {\n                actual = \"NaN object\";\n            } else {\n                actual = \"NaN number\";\n            }\n        }\n        if ( expected != expected )    {\n            if ( typeof    expected == \"object\" ) {\n                expected = \"NaN object\";\n            } else {\n                expected = \"NaN number\";\n            }\n        }\n        else if (expected !== actual)\n            FAIL(\"STRICTEQ: \"+name, typeof expected+\"[\"+expected+\"]\", typeof actual+\"[\"+actual+\"]\");\n        else\n            PASS(name);\n    }\n\n    public function COMPARE_TYPEERROR(name, expected, actual)\n    {\n        \/\/ Trim the typeerror to just the number so that we can compare in both release and debugger\n        actual = String(actual).substr(0,22);\n        if (expected !== actual)\n            FAIL(name, expected, actual);\n        else\n            PASS(name);\n    }\n\n    \/**\n     *  Compare to a specified precision.\n     *\/\n    public function COMPARE_NUMBEREQ(name, expected, actual, fractionDigits=-1)\n    {\n        if (fractionDigits >= 0) {\n            if (expected.toFixed(fractionDigits) !== actual.toFixed(fractionDigits))\n                FAIL(name, expected, actual);\n            else\n                PASS(name);\n        }\n        else\n            COMPARE_STRICTEQ(name, expected, actual);\n    }\n\n    \/\/ The definitions of P_678952 and C_678952 are used by bug_678952.abs\n\n    public var P_678952 = \"P from global\";\n\n    public class C_678952\n    {\n        public var P_678952 = \"P from C\";\n    }\n}\n","new_contents":"\/* -*- mode: java; tab-width: 4; indent-tabs-mode: nil -*- *\/\n\/* ***** BEGIN LICENSE BLOCK *****\n * Version: MPL 1.1\/GPL 2.0\/LGPL 2.1\n *\n * The contents of this file are subject to the Mozilla Public License Version\n * 1.1 (the \"License\"); you may not use this file except in compliance with\n * the License. You may obtain a copy of the License at\n * http:\/\/www.mozilla.org\/MPL\/\n *\n * Software distributed under the License is distributed on an \"AS IS\" basis,\n * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License\n * for the specific language governing rights and limitations under the\n * License.\n *\n * The Original Code is [Open Source Virtual Machine.].\n *\n * The Initial Developer of the Original Code is\n * Adobe System Incorporated.\n * Portions created by the Initial Developer are Copyright (C) 2009\n * the Initial Developer. All Rights Reserved.\n *\n * Contributor(s):\n *   Adobe AS3 Team\n *\n * Alternatively, the contents of this file may be used under the terms of\n * either the GNU General Public License Version 2 or later (the \"GPL\"), or\n * the GNU Lesser General Public License Version 2.1 or later (the \"LGPL\"),\n * in which case the provisions of the GPL or the LGPL are applicable instead\n * of those above. If you wish to allow use of your version of this file only\n * under the terms of either the GPL or the LGPL, and not to allow others to\n * use your version of this file under the terms of the MPL, indicate your\n * decision by deleting the provisions above and replace them with the notice\n * and other provisions required by the GPL or the LGPL. If you do not delete\n * the provisions above, a recipient may use your version of this file under\n * the terms of any one of the MPL, the GPL or the LGPL.\n *\n * ***** END LICENSE BLOCK ***** *\/\n\n\/\/ Canonical API: call START first, then PASS or FAIL for each test, then END.\n\npackage\n{\n    var PASSED = \" PASSED!\";\n    var FAILED = \" FAILED! expected: \";\n    var summary = \"\";\n\n    public function START(_summary)\n    {\n        summary = _summary;\n        print(\"Testing: \" + summary);\n    }\n\n    public function PASS(name)\n    {\n        print(name + PASSED);\n    }\n\n    public function FAIL(name, expected, actual)\n    {\n        print(name + FAILED + expected + \", actual: \" + actual);\n    }\n\n    public function END()\n    {\n        print(\"Finished testing \" + summary);\n    }\n\n    \/\/ Useful helpers\n\n    public function COMPARE_STRICTEQ(name, expected, actual)\n    {\n        \n        \/\/    because    ( NaN == NaN ) always returns false, need to do\n        \/\/    a special compare to see if    we got the right result.\n        if ( actual != actual )    {\n            if ( typeof actual == \"object\" ) {\n                actual = \"NaN object\";\n            } else {\n                actual = \"NaN number\";\n            }\n        }\n        if ( expected != expected )    {\n            if ( typeof    expected == \"object\" ) {\n                expected = \"NaN object\";\n            } else {\n                expected = \"NaN number\";\n            }\n        }\n        if (expected !== actual)\n            FAIL(\"STRICTEQ: \"+name, typeof expected+\"[\"+expected+\"]\", typeof actual+\"[\"+actual+\"]\");\n        else\n            PASS(name);\n    }\n\n    public function COMPARE_TYPEERROR(name, expected, actual)\n    {\n        \/\/ Trim the typeerror to just the number so that we can compare in both release and debugger\n        actual = String(actual).substr(0,22);\n        if (expected !== actual)\n            FAIL(name, expected, actual);\n        else\n            PASS(name);\n    }\n\n    \/**\n     *  Compare to a specified precision.\n     *\/\n    public function COMPARE_NUMBEREQ(name, expected, actual, fractionDigits=-1)\n    {\n        if (fractionDigits >= 0) {\n            if (expected.toFixed(fractionDigits) !== actual.toFixed(fractionDigits))\n                FAIL(name, expected, actual);\n            else\n                PASS(name);\n        }\n        else\n            COMPARE_STRICTEQ(name, expected, actual);\n    }\n\n    \/\/ The definitions of P_678952 and C_678952 are used by bug_678952.abs\n\n    public var P_678952 = \"P from global\";\n\n    public class C_678952\n    {\n        public var P_678952 = \"P from C\";\n    }\n}\n","subject":"Fix the if\/else case, this restores to the previous conditions","message":"Fix the if\/else case, this restores to the previous conditions\n","lang":"ActionScript","license":"mpl-2.0","repos":"pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux,pnkfelix\/tamarin-redux,pfgenyun\/tamarin-redux"}
{"commit":"66c20eaefc048b5133759af284556a641259ea95","old_file":"src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as","new_file":"src\/aerys\/minko\/scene\/node\/AbstractSceneNode.as","old_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.clone.CloneOptions;\n\timport aerys.minko.type.clone.ControllerCloneAction;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * The base class to extend in order to create new scene node types.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractSceneNode implements ISceneNode\n\t{\n\t\tprivate static var _id\t\t\t: uint;\n\n\t\tprivate var _name\t\t\t\t: String;\n\t\tprivate var _root\t\t\t\t: ISceneNode;\n\t\tprivate var _parent\t\t\t\t: Group;\n\t\t\n\t\tprivate var _transform\t\t\t: Matrix4x4;\n\t\tprivate var _localToWorld\t\t: Matrix4x4;\n\t\tprivate var _worldToLocal\t\t: Matrix4x4;\n\t\t\n\t\tprivate var _controllers\t\t: Vector.<AbstractController>;\n\t\t\n\t\tprivate var _added\t\t\t\t: Signal;\n\t\tprivate var _removed\t\t\t: Signal;\n\t\tprivate var _addedToScene\t\t: Signal;\n\t\tprivate var _removedFromScene\t: Signal;\n\t\tprivate var _controllerAdded\t: Signal;\n\t\tprivate var _controllerRemoved\t: Signal;\n\n\t\tpublic function get x() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\t_transform.translationX = value;\n\t\t}\n\t\t\n\t\tpublic function get y() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\t_transform.translationY = value;\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\t_transform.translationZ = value;\n\t\t}\n\t\t\n\t\tpublic function get rotationX() : Number\n\t\t{\n\t\t\treturn _transform.rotationX;\n\t\t}\n\t\tpublic function set rotationX(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationX = value;\n\t\t}\n\t\t\n\t\tpublic function get rotationY() : Number\n\t\t{\n\t\t\treturn _transform.rotationY;\n\t\t}\n\t\tpublic function set rotationY(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationY = value;\n\t\t}\n\t\t\n\t\tpublic function get rotationZ() : Number\n\t\t{\n\t\t\treturn _transform.rotationZ;\n\t\t}\n\t\tpublic function set rotationZ(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationZ = value;\n\t\t}\n\t\t\n\t\tpublic function get scaleX() : Number\n\t\t{\n\t\t\treturn _transform.scaleX;\n\t\t}\n\t\tpublic function set scaleX(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleX = value;\n\t\t}\n\t\t\n\t\tpublic function get scaleY() : Number\n\t\t{\n\t\t\treturn _transform.scaleX;\n\t\t}\n\t\tpublic function set scaleY(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleY = value;\n\t\t}\n\t\t\n\t\tpublic function get scaleZ() : Number\n\t\t{\n\t\t\treturn _transform.scaleZ;\n\t\t}\n\t\tpublic function set scaleZ(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleZ = value;\n\t\t}\n\t\t\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\tpublic function get parent() : Group\n\t\t{\n\t\t\treturn _parent;\n\t\t}\n\t\tpublic function set parent(value : Group) : void\n\t\t{\n\t\t\tif (value == _parent)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t\/\/ remove child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tvar oldParent : Group = _parent;\n\t\t\t\t\n\t\t\t\toldParent._children.splice(\n\t\t\t\t\toldParent.getChildIndex(this),\n\t\t\t\t\t1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tparent._numChildren--;\n\t\t\t\toldParent.descendantRemoved.execute(oldParent, this);\n\t\t\t\t\n\t\t\t\t_parent = null;\n\t\t\t\t_removed.execute(this, oldParent);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ set parent\n\t\t\t_parent = value;\n\t\t\t\n\t\t\t\/\/ add child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\t_parent._children[_parent.numChildren] = this;\n\t\t\t\t_parent._numChildren++;\n\t\t\t\t_parent.descendantAdded.execute(_parent, this);\n\t\t\t\t\n\t\t\t\t_added.execute(this, _parent);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get root() : ISceneNode\n\t\t{\n\t\t\treturn _root;\n\t\t}\n\t\t\n\t\tpublic function get transform() : Matrix4x4\n\t\t{\n\t\t\treturn _transform;\n\t\t}\n\t\t\n\t\tpublic function get localToWorld() : Matrix4x4\n\t\t{\n\t\t\treturn _localToWorld;\n\t\t}\n\t\t\n\t\tpublic function get worldToLocal() : Matrix4x4\n\t\t{\n\t\t\treturn _worldToLocal;\n\t\t}\n\t\t\n\t\tpublic function get added() : Signal\n\t\t{\n\t\t\treturn _added;\n\t\t}\n\t\t\n\t\tpublic function get removed() : Signal\n\t\t{\n\t\t\treturn _removed;\n\t\t}\n\n\t\tpublic function get addedToScene() : Signal\n\t\t{\n\t\t\treturn _addedToScene;\n\t\t}\n\t\t\n\t\tpublic function get removedFromScene() : Signal\n\t\t{\n\t\t\treturn _removedFromScene;\n\t\t}\n\t\t\n\t\tpublic function get numControllers() : uint\n\t\t{\n\t\t\treturn _controllers.length;\n\t\t}\n\t\t\n\t\tpublic function get controllerAdded() : Signal\n\t\t{\n\t\t\treturn _controllerAdded;\n\t\t}\n\t\t\n\t\tpublic function get controllerRemoved() : Signal\n\t\t{\n\t\t\treturn _controllerRemoved;\n\t\t}\n\t\t\n\t\tpublic function AbstractSceneNode()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_name = getDefaultSceneName(this);\n\t\t\t_root = this;\n\t\t\t\n\t\t\t_transform = new Matrix4x4();\n\t\t\t_localToWorld = new Matrix4x4();\n\t\t\t_worldToLocal = new Matrix4x4();\n\t\t\t\n\t\t\t_controllers = new <AbstractController>[];\n\t\t\t\n\t\t\t_added = new Signal('AbstractSceneNode.added');\n\t\t\t_removed = new Signal('AbstractSceneNode.removed');\n\t\t\t_addedToScene = new Signal('AbstractSceneNode.addedToScene');\n\t\t\t_removedFromScene = new Signal('AbstractSceneNode.removedFromScene');\n\t\t\t_controllerAdded = new Signal('AbstractSceneNode.controllerAdded');\n\t\t\t_controllerRemoved = new Signal('AbstractSceneNode.controllerRemoved');\n\t\t\t\n\t\t\t_added.add(addedHandler);\n\t\t\t_removed.add(removedHandler);\n\t\t\t_addedToScene.add(addedToSceneHandler);\n\t\t\t_removedFromScene.add(removedFromSceneHandler);\n\t\t\t\n\t\t\taddController(new TransformController());\n\t\t}\n\t\t\n\t\tprotected function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t\tif (_root is Scene)\n\t\t\t\t_addedToScene.execute(this, _root);\n\t\t}\n\t\t\n\t\tprotected function removedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\t\/\/ update root\n\t\t\tvar oldRoot : ISceneNode = _root;\n\t\t\t\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t\tif (oldRoot is Scene)\n\t\t\t\t_removedFromScene.execute(this, oldRoot);\n\t\t}\n\t\t\n\t\tprotected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tpublic function addController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\t_controllers.push(controller);\n\t\t\t\n\t\t\tcontroller.addTarget(this);\n\t\t\t_controllerAdded.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\tvar numControllers\t: uint = _controllers.length - 1;\n\t\t\t\n\t\t\t_controllers[_controllers.indexOf(controller)] = _controllers[numControllers];\n\t\t\t_controllers.length = numControllers;\n\t\t\t\n\t\t\tcontroller.removeTarget(this);\n\t\t\t_controllerRemoved.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getController(index : uint) : AbstractController\n\t\t{\n\t\t\treturn _controllers[index];\n\t\t}\n\t\t\n\t\tpublic function getControllersByType(type\t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t controllers\t: Vector.<AbstractController> = null) : Vector.<AbstractController>\n\t\t{\n\t\t\tcontrollers ||= new Vector.<AbstractController>();\n\t\t\t\n\t\t\tvar nbControllers : uint = numControllers;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < nbControllers; ++i)\n\t\t\t{\n\t\t\t\tvar ctrl \t: AbstractController\t= getController(i);\n\t\t\t\t\n\t\t\t\tif (ctrl is type)\n\t\t\t\t\tcontrollers.push(ctrl);\n\t\t\t}\n\t\t\t\n\t\t\treturn controllers;\n\t\t}\n\t\t\n\t\tpublic static function getDefaultSceneName(scene : ISceneNode) : String\n\t\t{\n\t\t\tvar className : String = getQualifiedClassName(scene);\n\n\t\t\treturn className.substr(className.lastIndexOf(':') + 1)\n\t\t\t\t   + '_' + (++_id);\n\t\t}\n\t\t\n\t\tminko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\tpublic final function clone(cloneOptions : CloneOptions = null) : ISceneNode\n\t\t{\n\t\t\tcloneOptions ||= CloneOptions.defaultOptions;\n\t\t\t\n\t\t\t\/\/ fill up 2 dics with all nodes and controllers\n\t\t\tvar nodeMap\t\t\t: Dictionary = new Dictionary();\n\t\t\tvar controllerMap\t: Dictionary = new Dictionary();\n\t\t\tlistItems(cloneNode(), nodeMap, controllerMap);\n\t\t\t\n\t\t\t\/\/ clone controllers with respect with instructions\n\t\t\tcloneControllers(controllerMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ rebind all controller dependencies.\n\t\t\trebindControllerDependencies(controllerMap, nodeMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ add cloned\/rebinded\/original controllers to clones\n\t\t\tfor (var objNode : Object in nodeMap)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: AbstractSceneNode = AbstractSceneNode(objNode);\n\t\t\t\tvar numControllers\t: uint = node.numControllers;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controller : AbstractController = controllerMap[node.getController(controllerId)];\n\t\t\t\t\tif (controller != null)\n\t\t\t\t\t\tnodeMap[node].addController(controller);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn nodeMap[this];\n\t\t}\n\t\t\n\t\tprivate function listItems(clonedRoot\t: ISceneNode,\n\t\t\t\t\t\t\t\t   nodes\t\t: Dictionary,\n\t\t\t\t\t\t\t\t   controllers\t: Dictionary) : void\n\t\t{\n\t\t\tvar numControllers : uint = this.numControllers;\n\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\tcontrollers[getController(controllerId)] = true;\n\t\t\t\n\t\t\tnodes[this] = clonedRoot;\n\t\t\t\n\t\t\tif (this is Group)\n\t\t\t{\n\t\t\t\tvar group\t\t: Group = Group(this);\n\t\t\t\tvar clonedGroup\t: Group = Group(clonedRoot);\n\t\t\t\tvar numChildren\t: uint\t= group.numChildren;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(group.getChildAt(childId));\n\t\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(clonedGroup.getChildAt(childId));\n\t\t\t\t\t\n\t\t\t\t\tchild.listItems(clonedChild, nodes, controllers);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cloneControllers(controllerMap : Dictionary, cloneOptions : CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController = AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t = cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (action == ControllerCloneAction.CLONE)\n\t\t\t\t\tcontrollerMap[controller] = controller.clone();\n\t\t\t\telse if (action == ControllerCloneAction.REASSIGN)\n\t\t\t\t\tcontrollerMap[controller] = controller;\n\t\t\t\telse if (action == ControllerCloneAction.IGNORE)\n\t\t\t\t\tcontrollerMap[controller] = null;\n\t\t\t\telse\n\t\t\t\t\tthrow new Error();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function rebindControllerDependencies(controllerMap\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  nodeMap\t\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  cloneOptions\t: CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController\t= AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t\t= cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (controller is IRebindableController && action == ControllerCloneAction.CLONE)\n\t\t\t\t\tIRebindableController(controllerMap[controller]).rebindDependencies(nodeMap, controllerMap);\n\t\t\t}\n\t\t}\n\t}\n}","new_contents":"package aerys.minko.scene.node\n{\n\timport aerys.minko.ns.minko_scene;\n\timport aerys.minko.scene.controller.AbstractController;\n\timport aerys.minko.scene.controller.IRebindableController;\n\timport aerys.minko.scene.controller.TransformController;\n\timport aerys.minko.scene.data.TransformDataProvider;\n\timport aerys.minko.type.Signal;\n\timport aerys.minko.type.clone.CloneOptions;\n\timport aerys.minko.type.clone.ControllerCloneAction;\n\timport aerys.minko.type.math.Matrix4x4;\n\t\n\timport flash.utils.Dictionary;\n\timport flash.utils.getQualifiedClassName;\n\n\tuse namespace minko_scene;\n\t\n\t\/**\n\t * The base class to extend in order to create new scene node types.\n\t *  \n\t * @author Jean-Marc Le Roux\n\t * \n\t *\/\n\tpublic class AbstractSceneNode implements ISceneNode\n\t{\n\t\tprivate static var _id\t\t\t: uint;\n\n\t\tprivate var _name\t\t\t\t: String;\n\t\tprivate var _root\t\t\t\t: ISceneNode;\n\t\tprivate var _parent\t\t\t\t: Group;\n\t\t\n\t\tprivate var _transform\t\t\t: Matrix4x4;\n\t\tprivate var _localToWorld\t\t: Matrix4x4;\n\t\tprivate var _worldToLocal\t\t: Matrix4x4;\n\t\t\n\t\tprivate var _controllers\t\t: Vector.<AbstractController>;\n\t\t\n\t\tprivate var _added\t\t\t\t: Signal;\n\t\tprivate var _removed\t\t\t: Signal;\n\t\tprivate var _addedToScene\t\t: Signal;\n\t\tprivate var _removedFromScene\t: Signal;\n\t\tprivate var _controllerAdded\t: Signal;\n\t\tprivate var _controllerRemoved\t: Signal;\n\n\t\tpublic function get x() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n\t\tpublic function set x(value : Number) : void\n\t\t{\n\t\t\t_transform.translationX = value;\n\t\t}\n\t\t\n\t\tpublic function get y() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n\t\tpublic function set y(value : Number) : void\n\t\t{\n\t\t\t_transform.translationY = value;\n\t\t}\n\t\t\n\t\tpublic function get z() : Number\n\t\t{\n\t\t\treturn _transform.translationX;\n\t\t}\n\t\tpublic function set z(value : Number) : void\n\t\t{\n\t\t\t_transform.translationZ = value;\n\t\t}\n\t\t\n\t\tpublic function get rotationX() : Number\n\t\t{\n\t\t\treturn _transform.rotationX;\n\t\t}\n\t\tpublic function set rotationX(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationX = value;\n\t\t}\n\t\t\n\t\tpublic function get rotationY() : Number\n\t\t{\n\t\t\treturn _transform.rotationY;\n\t\t}\n\t\tpublic function set rotationY(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationY = value;\n\t\t}\n\t\t\n\t\tpublic function get rotationZ() : Number\n\t\t{\n\t\t\treturn _transform.rotationZ;\n\t\t}\n\t\tpublic function set rotationZ(value : Number) : void\n\t\t{\n\t\t\t_transform.rotationZ = value;\n\t\t}\n\t\t\n\t\tpublic function get scaleX() : Number\n\t\t{\n\t\t\treturn _transform.scaleX;\n\t\t}\n\t\tpublic function set scaleX(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleX = value;\n\t\t}\n\t\t\n\t\tpublic function get scaleY() : Number\n\t\t{\n\t\t\treturn _transform.scaleX;\n\t\t}\n\t\tpublic function set scaleY(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleY = value;\n\t\t}\n\t\t\n\t\tpublic function get scaleZ() : Number\n\t\t{\n\t\t\treturn _transform.scaleZ;\n\t\t}\n\t\tpublic function set scaleZ(value : Number) : void\n\t\t{\n\t\t\t_transform.scaleZ = value;\n\t\t}\n\t\t\n\t\tpublic function get name() : String\n\t\t{\n\t\t\treturn _name;\n\t\t}\n\t\tpublic function set name(value : String) : void\n\t\t{\n\t\t\t_name = value;\n\t\t}\n\t\t\n\t\tpublic function get parent() : Group\n\t\t{\n\t\t\treturn _parent;\n\t\t}\n\t\tpublic function set parent(value : Group) : void\n\t\t{\n\t\t\tif (value == _parent)\n\t\t\t\treturn ;\n\t\t\t\n\t\t\t\/\/ remove child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\tvar oldParent : Group = _parent;\n\t\t\t\t\n\t\t\t\toldParent._children.splice(\n\t\t\t\t\toldParent.getChildIndex(this),\n\t\t\t\t\t1\n\t\t\t\t);\n\t\t\t\t\n\t\t\t\tparent._numChildren--;\n\t\t\t\t_parent = null;\n\t\t\t\t_removed.execute(this, oldParent);\n\t\t\t\toldParent.descendantRemoved.execute(oldParent, this);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ set parent\n\t\t\t_parent = value;\n\t\t\t\n\t\t\t\/\/ add child\n\t\t\tif (_parent)\n\t\t\t{\n\t\t\t\t_parent._children[_parent.numChildren] = this;\n\t\t\t\t_parent._numChildren++;\n\t\t\t\t_added.execute(this, _parent);\n\t\t\t\t_parent.descendantAdded.execute(_parent, this);\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function get root() : ISceneNode\n\t\t{\n\t\t\treturn _root;\n\t\t}\n\t\t\n\t\tpublic function get transform() : Matrix4x4\n\t\t{\n\t\t\treturn _transform;\n\t\t}\n\t\t\n\t\tpublic function get localToWorld() : Matrix4x4\n\t\t{\n\t\t\treturn _localToWorld;\n\t\t}\n\t\t\n\t\tpublic function get worldToLocal() : Matrix4x4\n\t\t{\n\t\t\treturn _worldToLocal;\n\t\t}\n\t\t\n\t\tpublic function get added() : Signal\n\t\t{\n\t\t\treturn _added;\n\t\t}\n\t\t\n\t\tpublic function get removed() : Signal\n\t\t{\n\t\t\treturn _removed;\n\t\t}\n\n\t\tpublic function get addedToScene() : Signal\n\t\t{\n\t\t\treturn _addedToScene;\n\t\t}\n\t\t\n\t\tpublic function get removedFromScene() : Signal\n\t\t{\n\t\t\treturn _removedFromScene;\n\t\t}\n\t\t\n\t\tpublic function get numControllers() : uint\n\t\t{\n\t\t\treturn _controllers.length;\n\t\t}\n\t\t\n\t\tpublic function get controllerAdded() : Signal\n\t\t{\n\t\t\treturn _controllerAdded;\n\t\t}\n\t\t\n\t\tpublic function get controllerRemoved() : Signal\n\t\t{\n\t\t\treturn _controllerRemoved;\n\t\t}\n\t\t\n\t\tpublic function AbstractSceneNode()\n\t\t{\n\t\t\tinitialize();\n\t\t}\n\t\t\n\t\tprivate function initialize() : void\n\t\t{\n\t\t\t_name = getDefaultSceneName(this);\n\t\t\t_root = this;\n\t\t\t\n\t\t\t_transform = new Matrix4x4();\n\t\t\t_localToWorld = new Matrix4x4();\n\t\t\t_worldToLocal = new Matrix4x4();\n\t\t\t\n\t\t\t_controllers = new <AbstractController>[];\n\t\t\t\n\t\t\t_added = new Signal('AbstractSceneNode.added');\n\t\t\t_removed = new Signal('AbstractSceneNode.removed');\n\t\t\t_addedToScene = new Signal('AbstractSceneNode.addedToScene');\n\t\t\t_removedFromScene = new Signal('AbstractSceneNode.removedFromScene');\n\t\t\t_controllerAdded = new Signal('AbstractSceneNode.controllerAdded');\n\t\t\t_controllerRemoved = new Signal('AbstractSceneNode.controllerRemoved');\n\t\t\t\n\t\t\t_added.add(addedHandler);\n\t\t\t_removed.add(removedHandler);\n\t\t\t_addedToScene.add(addedToSceneHandler);\n\t\t\t_removedFromScene.add(removedFromSceneHandler);\n\t\t\t\n\t\t\taddController(new TransformController());\n\t\t}\n\t\t\n\t\tprotected function addedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t\tif (_root is Scene)\n\t\t\t\t_addedToScene.execute(this, _root);\n\t\t}\n\t\t\n\t\tprotected function removedHandler(child : ISceneNode, parent : Group) : void\n\t\t{\n\t\t\t\/\/ update root\n\t\t\tvar oldRoot : ISceneNode = _root;\n\t\t\t\n\t\t\t_root = _parent ? _parent.root : this;\n\t\t\tif (oldRoot is Scene)\n\t\t\t\t_removedFromScene.execute(this, oldRoot);\n\t\t}\n\t\t\n\t\tprotected function addedToSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tprotected function removedFromSceneHandler(child : ISceneNode, scene : Scene) : void\n\t\t{\n\t\t\t\/\/ nothing\n\t\t}\n\t\t\n\t\tpublic function addController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\t_controllers.push(controller);\n\t\t\t\n\t\t\tcontroller.addTarget(this);\n\t\t\t_controllerAdded.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function removeController(controller : AbstractController) : ISceneNode\n\t\t{\n\t\t\tvar numControllers\t: uint = _controllers.length - 1;\n\t\t\t\n\t\t\t_controllers[_controllers.indexOf(controller)] = _controllers[numControllers];\n\t\t\t_controllers.length = numControllers;\n\t\t\t\n\t\t\tcontroller.removeTarget(this);\n\t\t\t_controllerRemoved.execute(this, controller);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function getController(index : uint) : AbstractController\n\t\t{\n\t\t\treturn _controllers[index];\n\t\t}\n\t\t\n\t\tpublic function getControllersByType(type\t\t\t: Class,\n\t\t\t\t\t\t\t\t\t\t\t controllers\t: Vector.<AbstractController> = null) : Vector.<AbstractController>\n\t\t{\n\t\t\tcontrollers ||= new Vector.<AbstractController>();\n\t\t\t\n\t\t\tvar nbControllers : uint = numControllers;\n\t\t\t\n\t\t\tfor (var i : int = 0; i < nbControllers; ++i)\n\t\t\t{\n\t\t\t\tvar ctrl \t: AbstractController\t= getController(i);\n\t\t\t\t\n\t\t\t\tif (ctrl is type)\n\t\t\t\t\tcontrollers.push(ctrl);\n\t\t\t}\n\t\t\t\n\t\t\treturn controllers;\n\t\t}\n\t\t\n\t\tpublic static function getDefaultSceneName(scene : ISceneNode) : String\n\t\t{\n\t\t\tvar className : String = getQualifiedClassName(scene);\n\n\t\t\treturn className.substr(className.lastIndexOf(':') + 1)\n\t\t\t\t   + '_' + (++_id);\n\t\t}\n\t\t\n\t\tminko_scene function cloneNode() : AbstractSceneNode\n\t\t{\n\t\t\tthrow new Error('Must be overriden');\n\t\t}\n\t\t\n\t\tpublic final function clone(cloneOptions : CloneOptions = null) : ISceneNode\n\t\t{\n\t\t\tcloneOptions ||= CloneOptions.defaultOptions;\n\t\t\t\n\t\t\t\/\/ fill up 2 dics with all nodes and controllers\n\t\t\tvar nodeMap\t\t\t: Dictionary = new Dictionary();\n\t\t\tvar controllerMap\t: Dictionary = new Dictionary();\n\t\t\tlistItems(cloneNode(), nodeMap, controllerMap);\n\t\t\t\n\t\t\t\/\/ clone controllers with respect with instructions\n\t\t\tcloneControllers(controllerMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ rebind all controller dependencies.\n\t\t\trebindControllerDependencies(controllerMap, nodeMap, cloneOptions);\n\t\t\t\n\t\t\t\/\/ add cloned\/rebinded\/original controllers to clones\n\t\t\tfor (var objNode : Object in nodeMap)\n\t\t\t{\n\t\t\t\tvar node\t\t\t: AbstractSceneNode = AbstractSceneNode(objNode);\n\t\t\t\tvar numControllers\t: uint = node.numControllers;\n\t\t\t\t\n\t\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\t{\n\t\t\t\t\tvar controller : AbstractController = controllerMap[node.getController(controllerId)];\n\t\t\t\t\tif (controller != null)\n\t\t\t\t\t\tnodeMap[node].addController(controller);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\treturn nodeMap[this];\n\t\t}\n\t\t\n\t\tprivate function listItems(clonedRoot\t: ISceneNode,\n\t\t\t\t\t\t\t\t   nodes\t\t: Dictionary,\n\t\t\t\t\t\t\t\t   controllers\t: Dictionary) : void\n\t\t{\n\t\t\tvar numControllers : uint = this.numControllers;\n\t\t\tfor (var controllerId : uint = 0; controllerId < numControllers; ++controllerId)\n\t\t\t\tcontrollers[getController(controllerId)] = true;\n\t\t\t\n\t\t\tnodes[this] = clonedRoot;\n\t\t\t\n\t\t\tif (this is Group)\n\t\t\t{\n\t\t\t\tvar group\t\t: Group = Group(this);\n\t\t\t\tvar clonedGroup\t: Group = Group(clonedRoot);\n\t\t\t\tvar numChildren\t: uint\t= group.numChildren;\n\t\t\t\t\n\t\t\t\tfor (var childId : uint = 0; childId < numChildren; ++childId)\n\t\t\t\t{\n\t\t\t\t\tvar child\t\t: AbstractSceneNode = AbstractSceneNode(group.getChildAt(childId));\n\t\t\t\t\tvar clonedChild\t: AbstractSceneNode = AbstractSceneNode(clonedGroup.getChildAt(childId));\n\t\t\t\t\t\n\t\t\t\t\tchild.listItems(clonedChild, nodes, controllers);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function cloneControllers(controllerMap : Dictionary, cloneOptions : CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController = AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t = cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (action == ControllerCloneAction.CLONE)\n\t\t\t\t\tcontrollerMap[controller] = controller.clone();\n\t\t\t\telse if (action == ControllerCloneAction.REASSIGN)\n\t\t\t\t\tcontrollerMap[controller] = controller;\n\t\t\t\telse if (action == ControllerCloneAction.IGNORE)\n\t\t\t\t\tcontrollerMap[controller] = null;\n\t\t\t\telse\n\t\t\t\t\tthrow new Error();\n\t\t\t}\n\t\t}\n\t\t\n\t\tprivate function rebindControllerDependencies(controllerMap\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  nodeMap\t\t: Dictionary,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  cloneOptions\t: CloneOptions) : void\n\t\t{\n\t\t\tfor (var objController : Object in controllerMap)\n\t\t\t{\n\t\t\t\tvar controller\t: AbstractController\t= AbstractController(objController);\n\t\t\t\tvar action\t\t: uint\t\t\t\t\t= cloneOptions.getActionForController(controller);\n\t\t\t\t\n\t\t\t\tif (controller is IRebindableController && action == ControllerCloneAction.CLONE)\n\t\t\t\t\tIRebindableController(controllerMap[controller]).rebindDependencies(nodeMap, controllerMap);\n\t\t\t}\n\t\t}\n\t}\n}","subject":"change AbstractSceneNode.parent setter to make sure the 'removed' signal is called before the parent's 'descendantRemoved' signal","message":"change AbstractSceneNode.parent setter to make sure the 'removed' signal is called before the parent's 'descendantRemoved' signal\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"c059c67a49ef667e62680a520c23d5aa24b31ea7","old_file":"frameworks\/projects\/experimental_mobile\/src\/ExperimentalMobileClasses.as","new_file":"frameworks\/projects\/experimental_mobile\/src\/ExperimentalMobileClasses.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\nimport spark.components.MobileGrid;\nimport spark.components.supportClasses.MobileGridColumn;\nimport spark.skins.MobileGridHeaderButtonBarSkin;\nimport spark.skins.MobileGridSkin;\n\n\/*\n classes that won't be detected through dependencies\n * and root classes that needs to be includes in ASDOC\n * *\/\n\ninternal class ExperimentalMobileClasses\n{\n\n    \/\/ mamsellem: for some reason, the import statements alone are not enough to have the classes included\n    private static const classes:Array = [MobileGrid, MobileGridColumn, MobileGridSkin, MobileGridHeaderButtonBarSkin];\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/\n\/\/  Licensed to the Apache Software Foundation (ASF) under one or more\n\/\/  contributor license agreements.  See the NOTICE file distributed with\n\/\/  this work for additional information regarding copyright ownership.\n\/\/  The ASF licenses this file to You under the Apache License, Version 2.0\n\/\/  (the \"License\"); you may not use this file except in compliance with\n\/\/  the License.  You may obtain a copy of the License at\n\/\/\n\/\/      http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/  Unless required by applicable law or agreed to in writing, software\n\/\/  distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/  See the License for the specific language governing permissions and\n\/\/  limitations under the License.\n\/\/\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage\n{\n\n\/*\n classes that won't be detected through dependencies\n * and root classes that needs to be includes in ASDOC\n * *\/\n\ninternal class ExperimentalMobileClasses\n{\n\timport spark.components.MobileGrid; MobileGrid;\n\timport spark.components.supportClasses.MobileGridColumn; MobileGridColumn;\n\timport spark.skins.MobileGridHeaderButtonBarSkin; MobileGridHeaderButtonBarSkin;\n\timport spark.skins.MobileGridSkin; MobileGridSkin;\n}\n}\n","subject":"fix how extra experimental classes are linked into sec","message":"fix how extra experimental classes are linked into sec\n","lang":"ActionScript","license":"apache-2.0","repos":"apache\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,apache\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,danteinforno\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,danteinforno\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,SlavaRa\/flex-sdk,adufilie\/flex-sdk,shyamalschandra\/flex-sdk,danteinforno\/flex-sdk,danteinforno\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,apache\/flex-sdk,SlavaRa\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk,shyamalschandra\/flex-sdk"}
{"commit":"9e9ec994d1853ebf7899ee619a07df10473801fa","old_file":"src\/org\/mangui\/osmf\/plugins\/loader\/HLSLoaderBase.as","new_file":"src\/org\/mangui\/osmf\/plugins\/loader\/HLSLoaderBase.as","old_contents":"package org.mangui.osmf.plugins.loader {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSEvent;\n\timport org.mangui.hls.model.Level;\n    import org.mangui.hls.HLSTypes;\n    import org.mangui.osmf.plugins.HLSMediaElement;\n    import org.mangui.osmf.plugins.utils.ErrorManager;\n    import org.osmf.elements.proxyClasses.LoadFromDocumentLoadTrait;\n    import org.osmf.events.MediaError;\n    import org.osmf.events.MediaErrorEvent;\n    import org.osmf.media.MediaElement;\n    import org.osmf.media.MediaResourceBase;\n    import org.osmf.media.URLResource;\n    import org.osmf.net.DynamicStreamingItem;\n    import org.osmf.net.DynamicStreamingResource;\n    import org.osmf.net.StreamType;\n    import org.osmf.net.StreamingURLResource;\n    import org.osmf.traits.LoadState;\n    import org.osmf.traits.LoadTrait;\n    import org.osmf.traits.LoaderBase;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/**\n     * Loader for .m3u8 playlist file.\n     * Works like a F4MLoader\n     *\/\n    public class HLSLoaderBase extends LoaderBase {\n        private var _loadTrait : LoadTrait;\n        \/** Reference to the framework. **\/\n        private static var _hls : HLS = null;\n\n        public function HLSLoaderBase() {\n            super();\n        }\n\n        public static function canHandle(resource : MediaResourceBase) : Boolean {\n            if (resource !== null && resource is URLResource) {\n                var urlResource : URLResource = URLResource(resource);\n                if (urlResource.url.search(\/(https?|file)\\:\\\/\\\/.*?\\m3u8(\\?.*)?\/i) !== -1) {\n                    return true;\n                }\n\n                var contentType : Object = urlResource.getMetadataValue(\"content-type\");\n                if (contentType && contentType is String) {\n                    \/\/ If the filename doesn't include a .m3u8 extension, but\n                    \/\/ explicit content-type metadata is found on the\n                    \/\/ URLResource, we can handle it.  Must be either of:\n                    \/\/ - \"application\/x-mpegURL\"\n                    \/\/ - \"vnd.apple.mpegURL\"\n                    if ((contentType as String).search(\/(application\\\/x-mpegURL|vnd.apple.mpegURL)\/i) !== -1) {\n                        return true;\n                    }\n                }\n            }\n            return false;\n        }\n\n        override public function canHandleResource(resource : MediaResourceBase) : Boolean {\n            return canHandle(resource);\n        }\n\n        override protected function executeLoad(loadTrait : LoadTrait) : void {\n            _loadTrait = loadTrait;\n            updateLoadTrait(loadTrait, LoadState.LOADING);\n\n            if (_hls != null) {\n                _hls.removeEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n                _hls.removeEventListener(HLSEvent.ERROR, _errorHandler);\n                _hls.dispose();\n                _hls = null;\n            }\n            _hls = new HLS();\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            \/* load playlist *\/\n            _hls.load(URLResource(loadTrait.resource).url);\n        }\n\n        override protected function executeUnload(loadTrait : LoadTrait) : void {\n            updateLoadTrait(loadTrait, LoadState.UNINITIALIZED);\n        }\n\n        \/** Update video A\/R on manifest load. **\/\n        private function _manifestHandler(event : HLSEvent) : void {\n            var resource : MediaResourceBase = URLResource(_loadTrait.resource);\n\n            \/\/ retrieve stream type\n            var streamType : String = (resource as StreamingURLResource).streamType;\n            if (streamType == null || streamType == StreamType.LIVE_OR_RECORDED) {\n                if (_hls.type == HLSTypes.LIVE) {\n                    streamType = StreamType.LIVE;\n                } else {\n                    streamType = StreamType.RECORDED;\n                }\n            }\n\n            var levels : Vector.<Level> = _hls.levels;\n            var nbLevel : int = levels.length;\n            var urlRes : URLResource = resource as URLResource;\n            var dynamicRes : DynamicStreamingResource = new DynamicStreamingResource(urlRes.url);\n            var streamItems : Vector.<DynamicStreamingItem> = new Vector.<DynamicStreamingItem>();\n\n            for (var i : int = 0; i < nbLevel; i++) {\n                if (levels[i].width) {\n                    streamItems.push(new DynamicStreamingItem(level2label(levels[i]), levels[i].bitrate \/ 1024, levels[i].width, levels[i].height));\n                } else {\n                    streamItems.push(new DynamicStreamingItem(level2label(levels[i]), levels[i].bitrate \/ 1024));\n                }\n            }\n            dynamicRes.streamItems = streamItems;\n            dynamicRes.initialIndex = 0;\n            resource = dynamicRes;\n            \/\/ set Stream Type\n            var streamUrlRes : StreamingURLResource = resource as StreamingURLResource;\n            streamUrlRes.streamType = streamType;\n            try {\n                var loadedElem : MediaElement = new HLSMediaElement(resource, _hls, event.levels[_hls.startlevel].duration);\n                LoadFromDocumentLoadTrait(_loadTrait).mediaElement = loadedElem;\n                updateLoadTrait(_loadTrait, LoadState.READY);\n            } catch(e : Error) {\n                updateLoadTrait(_loadTrait, LoadState.LOAD_ERROR);\n                _loadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(e.errorID, e.message)));\n            }\n        };\n\n        private function level2label(level : Level) : String {\n            if (level.name) {\n                return level.name;\n            } else {\n                if (level.height) {\n                    return(level.height + 'p \/ ' + Math.round(level.bitrate \/ 1024) + 'kb');\n                } else {\n                    return(Math.round(level.bitrate \/ 1024) + 'kb');\n                }\n            }\n        }\n\n        private function _errorHandler(event : HLSEvent) : void {\n            var errorCode : int = ErrorManager.getMediaErrorCode(event);\n            var errorMsg : String = ErrorManager.getMediaErrorMessage(event);\n            CONFIG::LOGGING {\n            Log.warn(\"HLS Error event received, dispatching MediaError \" + errorCode + \",\" + errorMsg);\n            }\n            updateLoadTrait(_loadTrait, LoadState.LOAD_ERROR);\n            dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, true, true, new MediaError(errorCode, errorMsg)));\n        }\n    }\n}\n","new_contents":"package org.mangui.osmf.plugins.loader {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSEvent;\n\timport org.mangui.hls.model.Level;\n    import org.mangui.hls.HLSTypes;\n    import org.mangui.osmf.plugins.HLSMediaElement;\n    import org.mangui.osmf.plugins.utils.ErrorManager;\n    import org.osmf.elements.proxyClasses.LoadFromDocumentLoadTrait;\n    import org.osmf.events.MediaError;\n    import org.osmf.events.MediaErrorEvent;\n    import org.osmf.media.MediaElement;\n    import org.osmf.media.MediaResourceBase;\n    import org.osmf.media.URLResource;\n    import org.osmf.net.DynamicStreamingItem;\n    import org.osmf.net.DynamicStreamingResource;\n    import org.osmf.net.StreamType;\n    import org.osmf.net.StreamingURLResource;\n    import org.osmf.traits.LoadState;\n    import org.osmf.traits.LoadTrait;\n    import org.osmf.traits.LoaderBase;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/**\n     * Loader for .m3u8 playlist file.\n     * Works like a F4MLoader\n     *\/\n    public class HLSLoaderBase extends LoaderBase {\n        private var _loadTrait : LoadTrait;\n        \/** Reference to the framework. **\/\n        private static var _hls : HLS = null;\n\n        public function HLSLoaderBase() {\n            super();\n        }\n\n        public static function canHandle(resource : MediaResourceBase) : Boolean {\n            if (resource !== null && resource is URLResource) {\n                var urlResource : URLResource = URLResource(resource);\n                if (urlResource.url.search(\/(https?|file)\\:\\\/\\\/.*?\\m3u8(\\?.*)?\/i) !== -1) {\n                    return true;\n                }\n\n                var contentType : Object = urlResource.getMetadataValue(\"content-type\");\n                if (contentType && contentType is String) {\n                    \/\/ If the filename doesn't include a .m3u8 extension, but\n                    \/\/ explicit content-type metadata is found on the\n                    \/\/ URLResource, we can handle it.  Must be either of:\n                    \/\/ - \"application\/x-mpegURL\"\n                    \/\/ - \"vnd.apple.mpegURL\"\n                    if ((contentType as String).search(\/(application\\\/x-mpegURL|vnd.apple.mpegURL)\/i) !== -1) {\n                        return true;\n                    }\n                }\n            }\n            return false;\n        }\n\n        override public function canHandleResource(resource : MediaResourceBase) : Boolean {\n            return canHandle(resource);\n        }\n\n        override protected function executeLoad(loadTrait : LoadTrait) : void {\n            _loadTrait = loadTrait;\n            updateLoadTrait(loadTrait, LoadState.LOADING);\n\n            if (_hls != null) {\n                _hls.removeEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n                _hls.removeEventListener(HLSEvent.ERROR, _errorHandler);\n                _hls.dispose();\n                _hls = null;\n            }\n            _hls = new HLS();\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestHandler);\n            _hls.addEventListener(HLSEvent.ERROR, _errorHandler);\n            \/* load playlist *\/\n            _hls.load(URLResource(loadTrait.resource).url);\n        }\n\n        override protected function executeUnload(loadTrait : LoadTrait) : void {\n            updateLoadTrait(loadTrait, LoadState.UNINITIALIZED);\n        }\n\n        \/** Update video A\/R on manifest load. **\/\n        private function _manifestHandler(event : HLSEvent) : void {\n            var resource : MediaResourceBase = URLResource(_loadTrait.resource);\n\n            \/\/ retrieve stream type\n            var streamType : String = (resource as StreamingURLResource).streamType;\n            if (streamType == null || streamType == StreamType.LIVE_OR_RECORDED) {\n                if (_hls.type == HLSTypes.LIVE) {\n                    streamType = StreamType.LIVE;\n                } else {\n                    streamType = StreamType.RECORDED;\n                }\n            }\n\n            var levels : Vector.<Level> = _hls.levels;\n            var nbLevel : int = levels.length;\n            var urlRes : URLResource = resource as URLResource;\n            var dynamicRes : DynamicStreamingResource = new DynamicStreamingResource(urlRes.url);\n            var streamItems : Vector.<DynamicStreamingItem> = new Vector.<DynamicStreamingItem>();\n\n            for (var i : int = 0; i < nbLevel; i++) {\n                if (levels[i].width) {\n                    streamItems.push(new DynamicStreamingItem(level2label(levels[i]), levels[i].bitrate \/ 1024, levels[i].width, levels[i].height));\n                } else {\n                    streamItems.push(new DynamicStreamingItem(level2label(levels[i]), levels[i].bitrate \/ 1024));\n                }\n            }\n            dynamicRes.streamItems = streamItems;\n            dynamicRes.initialIndex = 0;\n            resource = dynamicRes;\n            \/\/ set Stream Type\n            var streamUrlRes : StreamingURLResource = resource as StreamingURLResource;\n            streamUrlRes.streamType = streamType;\n            try {\n                var loadedElem : MediaElement = new HLSMediaElement(resource, _hls, event.levels[_hls.startlevel].duration);\n                LoadFromDocumentLoadTrait(_loadTrait).mediaElement = loadedElem;\n                updateLoadTrait(_loadTrait, LoadState.READY);\n            } catch(e : Error) {\n                updateLoadTrait(_loadTrait, LoadState.LOAD_ERROR);\n                _loadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(e.errorID, e.message)));\n            }\n        };\n\n        private function level2label(level : Level) : String {\n            if (level.name) {\n                return level.name;\n            } else {\n                if (level.height) {\n                    return(level.height + 'p \/ ' + Math.round(level.bitrate \/ 1024) + 'kb');\n                } else {\n                    return(Math.round(level.bitrate \/ 1024) + 'kb');\n                }\n            }\n        }\n\n        private function _errorHandler(event : HLSEvent) : void {\n            var errorCode : int = ErrorManager.getMediaErrorCode(event);\n            var errorMsg : String = ErrorManager.getMediaErrorMessage(event);\n            CONFIG::LOGGING {\n            Log.warn(\"HLS Error event received, dispatching MediaError \" + errorCode + \",\" + errorMsg);\n            }\n            updateLoadTrait(_loadTrait, LoadState.LOAD_ERROR);\n            _loadTrait.dispatchEvent(new MediaErrorEvent(MediaErrorEvent.MEDIA_ERROR, false, false, new MediaError(errorCode, errorMsg)));\n        }\n    }\n}\n","subject":"Fix bug : dispatch MediaErrorEvent on the _loadTrait (see OSMF F4MLoader class)","message":"Fix bug : dispatch MediaErrorEvent on the _loadTrait (see OSMF F4MLoader class)\n","lang":"ActionScript","license":"mpl-2.0","repos":"JulianPena\/flashls,suuhas\/flashls,fixedmachine\/flashls,Peer5\/flashls,NicolasSiver\/flashls,stevemayhew\/flashls,vidible\/vdb-flashls,jlacivita\/flashls,aevange\/flashls,ryanhefner\/flashls,Peer5\/flashls,suuhas\/flashls,codex-corp\/flashls,ryanhefner\/flashls,ryanhefner\/flashls,fixedmachine\/flashls,aevange\/flashls,loungelogic\/flashls,ryanhefner\/flashls,Corey600\/flashls,suuhas\/flashls,aevange\/flashls,clappr\/flashls,mangui\/flashls,tedconf\/flashls,dighan\/flashls,School-Improvement-Network\/flashls,hola\/flashls,stevemayhew\/flashls,hola\/flashls,Corey600\/flashls,thdtjsdn\/flashls,viktorot\/flashls,viktorot\/flashls,jlacivita\/flashls,School-Improvement-Network\/flashls,Boxie5\/flashls,Peer5\/flashls,thdtjsdn\/flashls,School-Improvement-Network\/flashls,neilrackett\/flashls,mangui\/flashls,Peer5\/flashls,suuhas\/flashls,codex-corp\/flashls,aevange\/flashls,NicolasSiver\/flashls,JulianPena\/flashls,vidible\/vdb-flashls,Boxie5\/flashls,loungelogic\/flashls,tedconf\/flashls,stevemayhew\/flashls,clappr\/flashls,stevemayhew\/flashls,viktorot\/flashls,neilrackett\/flashls,dighan\/flashls"}
{"commit":"4ec8e71f0ca1a3c0e0b13413bda27e62313405a6","old_file":"src\/aerys\/minko\/render\/geometry\/stream\/format\/VertexComponent.as","new_file":"src\/aerys\/minko\/render\/geometry\/stream\/format\/VertexComponent.as","old_contents":"package aerys.minko.render.geometry.stream.format\n{\n\timport flash.utils.ByteArray;\n\n\tpublic final class VertexComponent\n\t{\n\t\tprivate static const INSTANCIATED_COMPONENTS\t: Object = new Object();\n\n\t\tpublic static const XYZ\t\t\t: VertexComponent \t= create([\"x\", \"y\", \"z\"], VertexComponentType.FLOAT_3);\n\t\tpublic static const XY\t\t\t: VertexComponent \t= create([\"x\", \"y\"], VertexComponentType.FLOAT_2);\n\t\tpublic static const UV\t\t\t: VertexComponent \t= create([\"u\", \"v\"], VertexComponentType.FLOAT_2);\n\t\tpublic static const RGB\t\t\t: VertexComponent \t= create([\"r\", \"g\", \"b\"], VertexComponentType.FLOAT_3);\n\t\tpublic static const RGBA\t\t: VertexComponent \t= create([\"r\", \"g\", \"b\", \"a\"], VertexComponentType.FLOAT_4);\n\t\tpublic static const NORMAL\t\t: VertexComponent \t= create([\"nx\", \"ny\", \"nz\"], VertexComponentType.FLOAT_3);\n\t\tpublic static const ST\t\t\t: VertexComponent \t= create([\"s\", \"t\"], VertexComponentType.FLOAT_2);\n\t\tpublic static const ID\t\t\t: VertexComponent \t= create([\"id\"], VertexComponentType.FLOAT_1);\n\n\t\tpublic static const TANGENT\t\t: VertexComponent\t= create([\"tx\", \"ty\", \"tz\"], VertexComponentType.FLOAT_3);\n\n\t\tpublic static const BONE_0_1\t: VertexComponent\t= create([\"boneId0\", \"boneWeight0\", \"boneId1\", \"boneWeight1\"], VertexComponentType.FLOAT_4);\n\t\tpublic static const BONE_2_3\t: VertexComponent\t= create([\"boneId2\", \"boneWeight2\", \"boneId3\", \"boneWeight3\"], VertexComponentType.FLOAT_4);\n\t\tpublic static const BONE_4_5\t: VertexComponent\t= create([\"boneId4\", \"boneWeight4\", \"boneId5\", \"boneWeight5\"], VertexComponentType.FLOAT_4);\n\t\tpublic static const BONE_6_7\t: VertexComponent\t= create([\"boneId6\", \"boneWeight6\", \"boneId7\", \"boneWeight7\"], VertexComponentType.FLOAT_4);\n\t\tpublic static const BONE_8_9\t: VertexComponent\t= create([\"boneId8\", \"boneWeight8\", \"boneId9\", \"boneWeight9\"], VertexComponentType.FLOAT_4);\n\t\tpublic static const BONE_10_11\t: VertexComponent\t= create([\"boneId10\", \"boneWeight10\", \"boneId11\", \"boneWeight11\"], VertexComponentType.FLOAT_4);\n\t\tpublic static const BONE_S\t\t: VertexComponent\t= create([\"boneIdS\", \"boneWeightS\"], VertexComponentType.FLOAT_2);\n\t\t\n\t\tpublic static const BONES\t\t: Vector.<VertexComponent> = new <VertexComponent>[\n\t\t\tBONE_0_1, BONE_2_3, BONE_4_5, BONE_6_7, BONE_8_9, BONE_10_11\n\t\t];\n\t\t\n\t\tprivate var _nativeFormat\t\t: int;\n\t\tprivate var _fields\t\t\t\t: Vector.<String>;\n\t\tprivate var _offsets\t\t\t: Object;\n\t\tprivate var _vertexComponentId\t: String;\t\/\/ used to avoid array comparison\n\n\t\tpublic function get size()\t\t\t\t: int \t\t\t\t{ return VertexComponentType.NB_DWORDS[_nativeFormat]; }\n\t\tpublic function get offsets()\t\t\t\t: Object \t\t\t{ return _offsets; }\n\t\tpublic function get fields()\t\t\t\t: Vector.<String> \t{ return _fields; }\n\t\tpublic function get nativeFormat()\t\t\t: int\t\t\t\t{ return _nativeFormat; }\n\t\tpublic function get nativeFormatString()\t: String \t\t\t{ return VertexComponentType.STRINGS[_nativeFormat]; }\n\n\t\tpublic static function create(fields : Array, nativeFormat : uint) : VertexComponent\n\t\t{\n\t\t\tvar implodedFields : String = nativeFormat.toString() + '_' + fields.join(\"_\");\n\n\t\t\tif (!INSTANCIATED_COMPONENTS[implodedFields])\n\t\t\t\tINSTANCIATED_COMPONENTS[implodedFields] = new VertexComponent(fields, nativeFormat);\n\n\t\t\treturn INSTANCIATED_COMPONENTS[implodedFields];\n\t\t}\n\t\t\n\t\tpublic function VertexComponent(fields : Array, nativeFormat : int)\n\t\t{\n\t\t\tvar implodedFields : String = nativeFormat.toString() + '_' + fields.join(\"_\");\n\n\t\t\tif (INSTANCIATED_COMPONENTS[implodedFields])\n\t\t\t\tthrow new Error('This component was already defined. Use VertexComponent.create() instead');\n\n\t\t\t_offsets\t\t= new Object();\n\t\t\t_nativeFormat\t= nativeFormat;\n\t\t\t_fields\t\t\t= Vector.<String>(fields);\n\n\t\t\tvar numFields : uint = _fields.length;\n\t\t\tfor (var offset : int = 0; offset < numFields; ++offset)\n\t\t\t\t_offsets[fields[offset]] = offset;\n\t\t}\n\t\t\n\t\tpublic function hasField(fieldName : String) : Boolean\n\t\t{\n\t\t\treturn _offsets[fieldName] !== undefined;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _fields.join(', ');\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.geometry.stream.format\n{\n\timport flash.utils.ByteArray;\n\n\tpublic final class VertexComponent\n\t{\n\t\tprivate static const INSTANCIATED_COMPONENTS\t: Object = new Object();\n\n\t\tpublic static const XYZ\t\t\t: VertexComponent \t= create([\"x\", \"y\", \"z\"], VertexComponentType.FLOAT_3);\n\t\tpublic static const XY\t\t\t: VertexComponent \t= create([\"x\", \"y\"], VertexComponentType.FLOAT_2);\n\t\tpublic static const UV\t\t\t: VertexComponent \t= create([\"u\", \"v\"], VertexComponentType.FLOAT_2);\n\t\tpublic static const RGB\t\t\t: VertexComponent \t= create([\"r\", \"g\", \"b\"], VertexComponentType.FLOAT_3);\n\t\tpublic static const RGBA\t\t: VertexComponent \t= create([\"r\", \"g\", \"b\", \"a\"], VertexComponentType.FLOAT_4);\n\t\tpublic static const NORMAL\t\t: VertexComponent \t= create([\"nx\", \"ny\", \"nz\"], VertexComponentType.FLOAT_3);\n\t\tpublic static const ST\t\t\t: VertexComponent \t= create([\"s\", \"t\"], VertexComponentType.FLOAT_2);\n\t\tpublic static const ID\t\t\t: VertexComponent \t= create([\"id\"], VertexComponentType.FLOAT_1);\n\n\t\tpublic static const TANGENT\t\t: VertexComponent\t= create([\"tx\", \"ty\", \"tz\"], VertexComponentType.FLOAT_3);\n\n\t\tpublic static const BONE_0_1\t: VertexComponent\t= create([\"boneId0\", \"boneWeight0\", \"boneId1\", \"boneWeight1\"], VertexComponentType.FLOAT_4);\n\t\tpublic static const BONE_2_3\t: VertexComponent\t= create([\"boneId2\", \"boneWeight2\", \"boneId3\", \"boneWeight3\"], VertexComponentType.FLOAT_4);\n\t\tpublic static const BONE_4_5\t: VertexComponent\t= create([\"boneId4\", \"boneWeight4\", \"boneId5\", \"boneWeight5\"], VertexComponentType.FLOAT_4);\n\t\tpublic static const BONE_6_7\t: VertexComponent\t= create([\"boneId6\", \"boneWeight6\", \"boneId7\", \"boneWeight7\"], VertexComponentType.FLOAT_4);\n\t\tpublic static const BONE_8_9\t: VertexComponent\t= create([\"boneId8\", \"boneWeight8\", \"boneId9\", \"boneWeight9\"], VertexComponentType.FLOAT_4);\n\t\tpublic static const BONE_10_11\t: VertexComponent\t= create([\"boneId10\", \"boneWeight10\", \"boneId11\", \"boneWeight11\"], VertexComponentType.FLOAT_4);\n\t\tpublic static const BONE_S\t\t: VertexComponent\t= create([\"boneIdS\", \"boneWeightS\"], VertexComponentType.FLOAT_2);\n\t\t\n\t\tpublic static const BONES\t\t: Vector.<VertexComponent> = new <VertexComponent>[\n\t\t\tBONE_0_1, BONE_2_3, BONE_4_5, BONE_6_7, BONE_8_9, BONE_10_11\n\t\t];\n\t\t\n\t\tprivate var _nativeFormat\t\t: int;\n\t\tprivate var _fields\t\t\t\t: Vector.<String>;\n\t\tprivate var _offsets\t\t\t: Object;\n\t\tprivate var _vertexComponentId\t: String;\t\/\/ used to avoid array comparison\n\n\t\tpublic function get size() : int\n\t\t{\n\t\t\treturn VertexComponentType.NB_DWORDS[_nativeFormat];\n\t\t}\n\t\t\n\t\tpublic function get offsets() : Object\n\t\t{\n\t\t\treturn _offsets;\n\t\t}\n\t\t\n\t\tpublic function get fields() : Vector.<String>\n\t\t{\n\t\t\treturn _fields;\n\t\t}\n\t\t\n\t\tpublic function get nativeFormat() : int\n\t\t{\n\t\t\treturn _nativeFormat;\n\t\t}\n\t\t\n\t\tpublic function get nativeFormatString() : String\n\t\t{\n\t\t\treturn VertexComponentType.STRINGS[_nativeFormat];\n\t\t}\n\n\t\tpublic static function create(fields : Array, nativeFormat : uint) : VertexComponent\n\t\t{\n\t\t\tvar implodedFields : String = nativeFormat.toString() + '_' + fields.join(\"_\");\n\n\t\t\tif (!INSTANCIATED_COMPONENTS[implodedFields])\n\t\t\t\tINSTANCIATED_COMPONENTS[implodedFields] = new VertexComponent(fields, nativeFormat);\n\n\t\t\treturn INSTANCIATED_COMPONENTS[implodedFields];\n\t\t}\n\t\t\n\t\tpublic function VertexComponent(fields : Array, nativeFormat : int)\n\t\t{\n\t\t\tvar implodedFields : String = nativeFormat.toString() + '_' + fields.join(\"_\");\n\n\t\t\tif (INSTANCIATED_COMPONENTS[implodedFields])\n\t\t\t\tthrow new Error('This component was already defined. Use VertexComponent.create() instead');\n\n\t\t\t_offsets\t\t= new Object();\n\t\t\t_nativeFormat\t= nativeFormat;\n\t\t\t_fields\t\t\t= Vector.<String>(fields);\n\n\t\t\tvar numFields : uint = _fields.length;\n\t\t\tfor (var offset : int = 0; offset < numFields; ++offset)\n\t\t\t\t_offsets[fields[offset]] = offset;\n\t\t}\n\t\t\n\t\tpublic function hasField(fieldName : String) : Boolean\n\t\t{\n\t\t\treturn _offsets[fieldName] !== undefined;\n\t\t}\n\n\t\tpublic function toString() : String\n\t\t{\n\t\t\treturn _fields.join(', ');\n\t\t}\n\t}\n}\n","subject":"fix coding style","message":"fix coding style\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"99dd0d5b7ac7530d5fb524b75635bcb56f6c2a00","old_file":"rtmfpcat.as","new_file":"rtmfpcat.as","old_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.events.Event;\n    import flash.utils.setTimeout;\n\n    import rtmfp.CirrusSocket;\n    import rtmfp.FacilitatorSocket;\n    import rtmfp.ProxyPair;\n    import rtmfp.events.CirrusSocketEvent;\n    import rtmfp.events.FacilitatorSocketEvent;\n\n    public class rtmfpcat extends Sprite\n    {\n        \/* Adobe's Cirrus server and Nate's key *\/\n        private const DEFAULT_CIRRUS_ADDR:String = \"rtmfp:\/\/p2p.rtmfp.net\";\n        private const DEFAULT_CIRRUS_KEY:String = RTMFP::CIRRUS_KEY;\n        \n        \/* Nate's facilitator -- serves a crossdomain policy *\/\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"128.12.179.80\",\n            port: 9002\n        };\n        \n        private const DEFAULT_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 3333\n        };\n        \n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_RELAY_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n        \n        \/* Poll facilitator every 10 sec *\/\n        private const DEFAULT_FAC_POLL_INTERVAL:uint = 10000;\n\n        \/\/ Socket to Cirrus server\n        private var s_c:CirrusSocket;\n        \/\/ Socket to facilitator.\n        private var s_f:FacilitatorSocket;\n        \/\/ Handle local-remote traffic\n        private var p_p:ProxyPair;\n        \n        private var proxy_pairs:Array;\n\n        private var debug_mode:Boolean;\n        private var proxy_mode:Boolean;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n        \n        \/* Badge for display *\/\n        private var badge:InternetFreedomBadge;\n\n        private var fac_addr:Object;\n        private var relay_addr:Object;\n\n        public function rtmfpcat()\n        {\n            proxy_mode = false;\n            debug_mode = false;\n            \n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            \n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n        \n        public function puts(s:String):void\n        {\n            if (output_text != null) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n            var relay_spec:String;\n\n            debug_mode = (this.loaderInfo.parameters[\"debug\"] != null)\n            proxy_mode = (this.loaderInfo.parameters[\"proxy\"] != null);\n            if (proxy_mode && !debug_mode) {\n                badge = new InternetFreedomBadge(this);\n                badge.display();\n            } else {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            }\n            \n            puts(\"Starting: parameters loaded.\");\n            \n            \/* TODO: use this to have multiple proxies going at once *\/\n            proxy_pairs = new Array();\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n            \n            relay_spec = this.loaderInfo.parameters[\"relay\"];\n            if (relay_spec) {\n                puts(\"Relay spec: \\\"\" + relay_spec + \"\\\"\");\n                relay_addr = parse_addr_spec(relay_spec);\n                if (!relay_addr) {\n                    puts(\"Error: Relay spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                if (proxy_mode) {\n                    relay_addr = DEFAULT_TOR_RELAY_ADDR;\n                } else {\n                    relay_addr = DEFAULT_TOR_CLIENT_ADDR;\n                }\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            establish_cirrus_connection();\n        }\n\n        private function establish_cirrus_connection():void\n        {\n            s_c = new CirrusSocket();\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_SUCCESS, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: connected with id \" + s_c.id + \".\");\n                establish_facilitator_connection();\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_FAILED, function (e:CirrusSocketEvent):void {\n                puts(\"Error: failed to connect to Cirrus.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_CLOSED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: closed connection.\");\n            });\n            \n            s_c.addEventListener(CirrusSocketEvent.HELLO_RECEIVED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: received hello from peer \" + e.peer);\n                \n                \/* don't bother if we already have a proxy going *\/\n                if (p_p != null && p_p.connected) {\n                    return;\n                }\n                \n                \/* if we're in proxy mode, we should have already set\n                   up a proxy pair *\/\n                if (!proxy_mode) {\n                    start_proxy_pair();\n                    s_c.send_hello(e.peer);\n                } else if (!debug_mode && badge != null) {\n                    badge.total_proxy_pairs++;\n                    badge.num_proxy_pairs++;\n                }\n                p_p.connect(e.peer, e.stream);\n            });\n            \n            s_c.connect(DEFAULT_CIRRUS_ADDR, DEFAULT_CIRRUS_KEY);\n        }\n\n        private function establish_facilitator_connection():void\n        {\n            s_f = new FacilitatorSocket(fac_addr.host, fac_addr.port);\n            s_f.addEventListener(FacilitatorSocketEvent.CONNECT_FAILED, function (e:Event):void {\n                puts(\"Facilitator: connect failed.\");\n                setTimeout(establish_facilitator_connection, DEFAULT_FAC_POLL_INTERVAL);\n            });\n            \n            if (proxy_mode) {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_RECEIVED, function (e:FacilitatorSocketEvent):void {\n                    puts(\"Facilitator: got registration \" + e.client);\n                    start_proxy_pair();\n                    s_c.send_hello(e.client);\n                });\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATIONS_EMPTY, function (e:Event):void {\n                    puts(\"Facilitator: no registrations available.\");\n                    setTimeout(establish_facilitator_connection, DEFAULT_FAC_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: getting registration.\");\n                s_f.get_registration();\n            } else {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_FAILED, function (e:Event):void {\n                    puts(\"Facilitator: registration failed.\");\n                    setTimeout(establish_facilitator_connection, DEFAULT_FAC_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: posting registration.\");\n                s_f.post_registration(s_c.id);\n            }\n        }\n        \n        private function start_proxy_pair():void\n        {\n            puts(\"Starting proxy pair on stream \" + s_c.local_stream_name);\n            p_p = new ProxyPair(this, s_c, relay_addr.host, relay_addr.port);\n            p_p.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"ProxyPair: connected!\");\n            });\n            p_p.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"ProxyPair: connection closed.\");\n                p_p = null;\n                if (proxy_mode && !debug_mode && badge != null) {\n                    badge.num_proxy_pairs++;\n                }\n                establish_facilitator_connection();\n            });\n            p_p.listen(s_c.local_stream_name);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextField;\nimport flash.text.TextFormat;\n\nclass InternetFreedomBadge {\n    \n    private var ui:rtmfpcat;\n    \n    private var _num_proxy_pairs:uint;\n    private var _total_proxy_pairs:uint;\n    \n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n    \n    public function InternetFreedomBadge(ui:rtmfpcat)\n    {\n        this.ui = ui;\n        _num_proxy_pairs = 0;\n        _total_proxy_pairs = 0;\n        \n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n    \n    public function display():void\n    {\n        ui.addChild(new BadgeImage());\n        \/* Tried unsuccessfully to add counter to badge. *\/\n        \/* For now, need two addChilds :( *\/\n        ui.addChild(tot_client_count_tf);\n        ui.addChild(cur_client_count_tf);\n    }\n    \n    public function get num_proxy_pairs():uint\n    {\n        return _num_proxy_pairs;\n    }\n    \n    public function set num_proxy_pairs(amount:uint):void\n    {\n        _num_proxy_pairs = amount;\n        update_client_count();\n    }\n    \n    public function get total_proxy_pairs():uint\n    {\n        return _total_proxy_pairs;\n    }\n    \n    public function set total_proxy_pairs(amount:uint):void\n    {\n        _total_proxy_pairs = amount;\n        \/* note: doesn't update, so be sure to update this\n           before you update num_proxy_pairs! *\/\n    }\n    \n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n","new_contents":"package\n{\n    import flash.display.Sprite;\n    import flash.display.StageAlign;\n    import flash.display.StageScaleMode;\n    import flash.text.TextField;\n    import flash.text.TextFormat;\n    import flash.events.Event;\n    import flash.utils.setTimeout;\n\n    import rtmfp.CirrusSocket;\n    import rtmfp.FacilitatorSocket;\n    import rtmfp.ProxyPair;\n    import rtmfp.events.CirrusSocketEvent;\n    import rtmfp.events.FacilitatorSocketEvent;\n\n    public class rtmfpcat extends Sprite\n    {\n        \/* Adobe's Cirrus server and Nate's key *\/\n        private const DEFAULT_CIRRUS_ADDR:String = \"rtmfp:\/\/p2p.rtmfp.net\";\n        private const DEFAULT_CIRRUS_KEY:String = RTMFP::CIRRUS_KEY;\n        \n        \/* Nate's facilitator -- serves a crossdomain policy *\/\n        private const DEFAULT_FACILITATOR_ADDR:Object = {\n            host: \"128.12.179.80\",\n            port: 9002\n        };\n        \n        private const DEFAULT_TOR_CLIENT_ADDR:Object = {\n            host: \"127.0.0.1\",\n            port: 3333\n        };\n        \n        \/* David's relay (nickname 3VXRyxz67OeRoqHn) that also serves a\n           crossdomain policy. *\/\n        private const DEFAULT_TOR_RELAY_ADDR:Object = {\n            host: \"173.255.221.44\",\n            port: 9001\n        };\n        \n        \/* Poll facilitator every 10 sec *\/\n        private const DEFAULT_FAC_POLL_INTERVAL:uint = 10000;\n\n        \/\/ Socket to Cirrus server\n        private var s_c:CirrusSocket;\n        \/\/ Socket to facilitator.\n        private var s_f:FacilitatorSocket;\n        \/\/ Handle local-remote traffic\n        private var p_p:ProxyPair;\n        \n        private var proxy_pairs:Array;\n\n        private var debug_mode:Boolean;\n        private var proxy_mode:Boolean;\n\n        \/* TextField for debug output. *\/\n        private var output_text:TextField;\n        \n        \/* Badge for display *\/\n        private var badge:InternetFreedomBadge;\n\n        private var fac_addr:Object;\n        private var relay_addr:Object;\n\n        public function rtmfpcat()\n        {\n            proxy_mode = false;\n            debug_mode = false;\n            \n            \/\/ Absolute positioning.\n            stage.scaleMode = StageScaleMode.NO_SCALE;\n            stage.align = StageAlign.TOP_LEFT;\n            \n            \/\/ Wait until the query string parameters are loaded.\n            this.loaderInfo.addEventListener(Event.COMPLETE, loaderinfo_complete);\n        }\n        \n        public function puts(s:String):void\n        {\n            if (output_text != null) {\n                output_text.appendText(s + \"\\n\");\n                output_text.scrollV = output_text.maxScrollV;\n            }\n        }\n\n        private function loaderinfo_complete(e:Event):void\n        {\n            var fac_spec:String;\n            var relay_spec:String;\n\n            debug_mode = (this.loaderInfo.parameters[\"debug\"] != null)\n            proxy_mode = (this.loaderInfo.parameters[\"proxy\"] != null);\n            if (proxy_mode && !debug_mode) {\n                badge = new InternetFreedomBadge(this);\n                badge.display();\n            } else {\n                output_text = new TextField();\n                output_text.width = stage.stageWidth;\n                output_text.height = stage.stageHeight;\n                output_text.background = true;\n                output_text.backgroundColor = 0x001f0f;\n                output_text.textColor = 0x44cc44;\n                addChild(output_text);\n            }\n            \n            puts(\"Starting: parameters loaded.\");\n            \n            \/* TODO: use this to have multiple proxies going at once *\/\n            proxy_pairs = new Array();\n\n            fac_spec = this.loaderInfo.parameters[\"facilitator\"];\n            if (fac_spec) {\n                puts(\"Facilitator spec: \\\"\" + fac_spec + \"\\\"\");\n                fac_addr = parse_addr_spec(fac_spec);\n                if (!fac_addr) {\n                    puts(\"Error: Facilitator spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                fac_addr = DEFAULT_FACILITATOR_ADDR;\n            }\n            \n            relay_spec = this.loaderInfo.parameters[\"relay\"];\n            if (relay_spec) {\n                puts(\"Relay spec: \\\"\" + relay_spec + \"\\\"\");\n                relay_addr = parse_addr_spec(relay_spec);\n                if (!relay_addr) {\n                    puts(\"Error: Relay spec must be in the form \\\"host:port\\\".\");\n                    return;\n                }\n            } else {\n                if (proxy_mode) {\n                    relay_addr = DEFAULT_TOR_RELAY_ADDR;\n                } else {\n                    relay_addr = DEFAULT_TOR_CLIENT_ADDR;\n                }\n            }\n\n            main();\n        }\n\n        \/* The main logic begins here, after start-up issues are taken care of. *\/\n        private function main():void\n        {\n            establish_cirrus_connection();\n        }\n\n        private function establish_cirrus_connection():void\n        {\n            s_c = new CirrusSocket();\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_SUCCESS, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: connected with id \" + s_c.id + \".\");\n                establish_facilitator_connection();\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_FAILED, function (e:CirrusSocketEvent):void {\n                puts(\"Error: failed to connect to Cirrus.\");\n            });\n            s_c.addEventListener(CirrusSocketEvent.CONNECT_CLOSED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: closed connection.\");\n            });\n            \n            s_c.addEventListener(CirrusSocketEvent.HELLO_RECEIVED, function (e:CirrusSocketEvent):void {\n                puts(\"Cirrus: received hello from peer \" + e.peer);\n                \n                \/* don't bother if we already have a proxy going *\/\n                if (p_p != null && p_p.connected) {\n                    return;\n                }\n                \n                \/* if we're in proxy mode, we should have already set\n                   up a proxy pair *\/\n                if (!proxy_mode) {\n                    start_proxy_pair();\n                    s_c.send_hello(e.peer);\n                } else if (!debug_mode && badge != null) {\n                    badge.total_proxy_pairs++;\n                    badge.num_proxy_pairs++;\n                }\n                p_p.connect(e.peer, e.stream);\n            });\n            \n            s_c.connect(DEFAULT_CIRRUS_ADDR, DEFAULT_CIRRUS_KEY);\n        }\n\n        private function establish_facilitator_connection():void\n        {\n            s_f = new FacilitatorSocket(fac_addr.host, fac_addr.port);\n            s_f.addEventListener(FacilitatorSocketEvent.CONNECT_FAILED, function (e:Event):void {\n                puts(\"Facilitator: connect failed.\");\n                setTimeout(establish_facilitator_connection, DEFAULT_FAC_POLL_INTERVAL);\n            });\n            \n            if (proxy_mode) {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_RECEIVED, function (e:FacilitatorSocketEvent):void {\n                    puts(\"Facilitator: got registration \" + e.client);\n                    start_proxy_pair();\n                    s_c.send_hello(e.client);\n                });\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATIONS_EMPTY, function (e:Event):void {\n                    puts(\"Facilitator: no registrations available.\");\n                    setTimeout(establish_facilitator_connection, DEFAULT_FAC_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: getting registration.\");\n                s_f.get_registration();\n            } else {\n                s_f.addEventListener(FacilitatorSocketEvent.REGISTRATION_FAILED, function (e:Event):void {\n                    puts(\"Facilitator: registration failed.\");\n                    setTimeout(establish_facilitator_connection, DEFAULT_FAC_POLL_INTERVAL);\n                });\n                puts(\"Facilitator: posting registration.\");\n                s_f.post_registration(s_c.id);\n            }\n        }\n        \n        private function start_proxy_pair():void\n        {\n            puts(\"Starting proxy pair on stream \" + s_c.local_stream_name);\n            p_p = new ProxyPair(this, s_c, relay_addr.host, relay_addr.port);\n            p_p.addEventListener(Event.CONNECT, function (e:Event):void {\n                puts(\"ProxyPair: connected!\");\n            });\n            p_p.addEventListener(Event.CLOSE, function (e:Event):void {\n                puts(\"ProxyPair: connection closed.\");\n                p_p = null;\n                if (proxy_mode && !debug_mode && badge != null) {\n                    badge.num_proxy_pairs--;\n                }\n                establish_facilitator_connection();\n            });\n            p_p.listen(s_c.local_stream_name);\n        }\n\n        \/* Parse an address in the form \"host:port\". Returns an Object with\n           keys \"host\" (String) and \"port\" (int). Returns null on error. *\/\n        private function parse_addr_spec(spec:String):Object\n        {\n            var parts:Array;\n            var addr:Object;\n\n            parts = spec.split(\":\", 2);\n            if (parts.length != 2 || !parseInt(parts[1]))\n                return null;\n            addr = {}\n            addr.host = parts[0];\n            addr.port = parseInt(parts[1]);\n\n            return addr;\n        }\n    }\n}\n\nimport flash.text.TextField;\nimport flash.text.TextFormat;\n\nclass InternetFreedomBadge {\n    \n    private var ui:rtmfpcat;\n    \n    private var _num_proxy_pairs:uint;\n    private var _total_proxy_pairs:uint;\n    \n    [Embed(source=\"badge.png\")]\n    private var BadgeImage:Class;\n    private var tot_client_count_tf:TextField;\n    private var tot_client_count_fmt:TextFormat;\n    private var cur_client_count_tf:TextField;\n    private var cur_client_count_fmt:TextFormat;\n    \n    public function InternetFreedomBadge(ui:rtmfpcat)\n    {\n        this.ui = ui;\n        _num_proxy_pairs = 0;\n        _total_proxy_pairs = 0;\n        \n        \/* Setup client counter for badge. *\/\n        tot_client_count_fmt = new TextFormat();\n        tot_client_count_fmt.color = 0xFFFFFF;\n        tot_client_count_fmt.align = \"center\";\n        tot_client_count_fmt.font = \"courier-new\";\n        tot_client_count_fmt.bold = true;\n        tot_client_count_fmt.size = 10;\n        tot_client_count_tf = new TextField();\n        tot_client_count_tf.width = 20;\n        tot_client_count_tf.height = 17;\n        tot_client_count_tf.background = false;\n        tot_client_count_tf.defaultTextFormat = tot_client_count_fmt;\n        tot_client_count_tf.x=47;\n        tot_client_count_tf.y=0;\n\n        cur_client_count_fmt = new TextFormat();\n        cur_client_count_fmt.color = 0xFFFFFF;\n        cur_client_count_fmt.align = \"center\";\n        cur_client_count_fmt.font = \"courier-new\";\n        cur_client_count_fmt.bold = true;\n        cur_client_count_fmt.size = 10;\n        cur_client_count_tf = new TextField();\n        cur_client_count_tf.width = 20;\n        cur_client_count_tf.height = 17;\n        cur_client_count_tf.background = false;\n        cur_client_count_tf.defaultTextFormat = cur_client_count_fmt;\n        cur_client_count_tf.x=47;\n        cur_client_count_tf.y=6;\n\n        \/* Update the client counter on badge. *\/\n        update_client_count();\n    }\n    \n    public function display():void\n    {\n        ui.addChild(new BadgeImage());\n        \/* Tried unsuccessfully to add counter to badge. *\/\n        \/* For now, need two addChilds :( *\/\n        ui.addChild(tot_client_count_tf);\n        ui.addChild(cur_client_count_tf);\n    }\n    \n    public function get num_proxy_pairs():uint\n    {\n        return _num_proxy_pairs;\n    }\n    \n    public function set num_proxy_pairs(amount:uint):void\n    {\n        _num_proxy_pairs = amount;\n        update_client_count();\n    }\n    \n    public function get total_proxy_pairs():uint\n    {\n        return _total_proxy_pairs;\n    }\n    \n    public function set total_proxy_pairs(amount:uint):void\n    {\n        _total_proxy_pairs = amount;\n        \/* note: doesn't update, so be sure to update this\n           before you update num_proxy_pairs! *\/\n    }\n    \n    private function update_client_count():void\n    {\n        \/* Update total client count. *\/\n        if (String(total_proxy_pairs).length == 1)\n            tot_client_count_tf.text = \"0\" + String(total_proxy_pairs);\n        else\n            tot_client_count_tf.text = String(total_proxy_pairs);\n\n        \/* Update current client count. *\/\n        cur_client_count_tf.text = \"\";\n        for(var i:Number = 0; i < num_proxy_pairs; i++)\n            cur_client_count_tf.appendText(\".\");\n    }\n}\n","subject":"Put ++ where I meant --","message":"Put ++ where I meant --\n","lang":"ActionScript","license":"mit","repos":"arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,glamrock\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,infinity0\/flashproxy,glamrock\/flashproxy,infinity0\/flashproxy,arlolra\/flashproxy,arlolra\/flashproxy,glamrock\/flashproxy"}
{"commit":"5057c130bf2b29e59eb1d8dc4e8a191cae4b18d4","old_file":"src\/org\/mangui\/hls\/controller\/AutoBufferController.as","new_file":"src\/org\/mangui\/hls\/controller\/AutoBufferController.as","old_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.controller {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.event.HLSEvent;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Class that manages automatic min\/low buffer len **\/\n    public class AutoBufferController {\n        \/** Reference to the HLS controller. **\/\n        private var _hls : HLS;\n        \/\/ max nb of samples used for bw checking. the bigger it is, the more conservative it is.\n        private static const MAX_SAMPLES : int = 30;\n        private var _bw : Vector.<Number>;\n        private var _nb_samples : uint;\n        private var _targetduration : Number;\n        private var _minBufferLength : Number;\n\n        \/** Create the loader. **\/\n        public function AutoBufferController(hls : HLS) : void {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.addEventListener(HLSEvent.TAGS_LOADED, _fragmentLoadedHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n        };\n\n        public function dispose() : void {\n            _hls.removeEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.removeEventListener(HLSEvent.TAGS_LOADED, _fragmentLoadedHandler);\n            _hls.removeEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n        }\n\n        public function get minBufferLength() : Number {\n            return _minBufferLength;\n        }\n\n        private function _manifestLoadedHandler(event : HLSEvent) : void {\n            _nb_samples = 0;\n            _targetduration = event.levels[_hls.startlevel].targetduration;\n            _bw = new Vector.<Number>(MAX_SAMPLES);\n            _minBufferLength = _targetduration;\n        };\n\n        private function _fragmentLoadedHandler(event : HLSEvent) : void {\n            var cur_bw : Number = event.loadMetrics.bandwidth;\n            _bw[_nb_samples % MAX_SAMPLES] = cur_bw;\n            _nb_samples++;\n\n            \/\/ compute min bw on MAX_SAMPLES\n            var min_bw : Number = Number.POSITIVE_INFINITY;\n            var samples_max : int = Math.min(_nb_samples, MAX_SAMPLES);\n            for (var i : int = 0; i < samples_max; i++) {\n                min_bw = Math.min(min_bw, _bw[i]);\n            }\n\n            \/\/ give more weight to current bandwidth\n            var bw_ratio : Number = 2 * cur_bw \/ (min_bw + cur_bw);\n\n            \/* predict time to dl next segment using a conservative approach.\n             * \n             * heuristic is as follow :\n             * \n             * time to dl next segment = time to dl current segment *  (playlist target duration \/ current segment duration) * bw_ratio\n             *                           \\---------------------------------------------------------------------------------\/\n             *                                  this part is a simple rule by 3, assuming we keep same dl bandwidth \n             *  bw ratio is the conservative factor, assuming that next segment will be downloaded with min bandwidth\n             *\/\n            _minBufferLength = event.loadMetrics.frag_processing_time * (_targetduration \/ event.loadMetrics.frag_duration) * bw_ratio;\n            \/\/ avoid min > max\n            if (HLSSettings.maxBufferLength) {\n                _minBufferLength = Math.min(HLSSettings.maxBufferLength, _minBufferLength);\n            }\n            CONFIG::LOGGING {\n            Log.debug(\"AutoBufferManager:minBufferLength:\" + _minBufferLength);\n            }\n        };\n    }\n}","new_contents":"\/* This Source Code Form is subject to the terms of the Mozilla Public\n * License, v. 2.0. If a copy of the MPL was not distributed with this\n * file, You can obtain one at http:\/\/mozilla.org\/MPL\/2.0\/. *\/\n package org.mangui.hls.controller {\n    import org.mangui.hls.HLS;\n    import org.mangui.hls.HLSSettings;\n    import org.mangui.hls.event.HLSEvent;\n    \n    CONFIG::LOGGING {\n    import org.mangui.hls.utils.Log;\n    }\n\n    \/** Class that manages automatic min\/low buffer len **\/\n    public class AutoBufferController {\n        \/** Reference to the HLS controller. **\/\n        private var _hls : HLS;\n        \/\/ max nb of samples used for bw checking. the bigger it is, the more conservative it is.\n        private static const MAX_SAMPLES : int = 30;\n        private var _bw : Vector.<Number>;\n        private var _nb_samples : uint;\n        private var _targetduration : Number;\n        private var _minBufferLength : Number;\n\n        \/** Create the loader. **\/\n        public function AutoBufferController(hls : HLS) : void {\n            _hls = hls;\n            _hls.addEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.addEventListener(HLSEvent.TAGS_LOADED, _fragmentLoadedHandler);\n            _hls.addEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n        };\n\n        public function dispose() : void {\n            _hls.removeEventListener(HLSEvent.MANIFEST_LOADED, _manifestLoadedHandler);\n            _hls.removeEventListener(HLSEvent.TAGS_LOADED, _fragmentLoadedHandler);\n            _hls.removeEventListener(HLSEvent.FRAGMENT_LOADED, _fragmentLoadedHandler);\n        }\n\n        public function get minBufferLength() : Number {\n            return _minBufferLength;\n        }\n\n        private function _manifestLoadedHandler(event : HLSEvent) : void {\n            _nb_samples = 0;\n            _targetduration = event.levels[_hls.startlevel].targetduration;\n            _bw = new Vector.<Number>(MAX_SAMPLES);\n            _minBufferLength = _targetduration;\n        };\n\n        private function _fragmentLoadedHandler(event : HLSEvent) : void {\n            var cur_bw : Number = event.loadMetrics.bandwidth;\n            _bw[_nb_samples % MAX_SAMPLES] = cur_bw;\n            _nb_samples++;\n\n            \/\/ compute min bw on MAX_SAMPLES\n            var min_bw : Number = Number.POSITIVE_INFINITY;\n            var samples_max : int = Math.min(_nb_samples, MAX_SAMPLES);\n            for (var i : int = 0; i < samples_max; i++) {\n                min_bw = Math.min(min_bw, _bw[i]);\n            }\n\n            \/\/ give more weight to current bandwidth\n            var bw_ratio : Number = 2 * cur_bw \/ (min_bw + cur_bw);\n\n            \/* predict time to dl next segment using a conservative approach.\n             * \n             * heuristic is as follow :\n             * \n             * time to dl next segment = time to dl current segment *  (playlist target duration \/ current segment duration) * bw_ratio\n             *                           \\---------------------------------------------------------------------------------\/\n             *                                  this part is a simple rule by 3, assuming we keep same dl bandwidth \n             *  bw ratio is the conservative factor, assuming that next segment will be downloaded with min bandwidth\n             *\/\n            _minBufferLength = event.loadMetrics.frag_processing_time * (_targetduration \/ event.loadMetrics.frag_duration) * bw_ratio;\n            \/\/ avoid min > max\n            if (HLSSettings.maxBufferLength) {\n                _minBufferLength = Math.min(HLSSettings.maxBufferLength, _minBufferLength);\n            }\n            CONFIG::LOGGING {\n            Log.debug2(\"AutoBufferController:minBufferLength:\" + _minBufferLength);\n            }\n        };\n    }\n}","subject":"reduce verbosity","message":"reduce verbosity\n","lang":"ActionScript","license":"mpl-2.0","repos":"fixedmachine\/flashls,neilrackett\/flashls,School-Improvement-Network\/flashls,thdtjsdn\/flashls,dighan\/flashls,dighan\/flashls,Corey600\/flashls,NicolasSiver\/flashls,aevange\/flashls,mangui\/flashls,JulianPena\/flashls,tedconf\/flashls,neilrackett\/flashls,viktorot\/flashls,viktorot\/flashls,Peer5\/flashls,JulianPena\/flashls,hola\/flashls,Peer5\/flashls,suuhas\/flashls,fixedmachine\/flashls,viktorot\/flashls,Peer5\/flashls,thdtjsdn\/flashls,hola\/flashls,NicolasSiver\/flashls,jlacivita\/flashls,vidible\/vdb-flashls,clappr\/flashls,clappr\/flashls,aevange\/flashls,suuhas\/flashls,suuhas\/flashls,codex-corp\/flashls,Peer5\/flashls,Boxie5\/flashls,School-Improvement-Network\/flashls,aevange\/flashls,Corey600\/flashls,codex-corp\/flashls,School-Improvement-Network\/flashls,Boxie5\/flashls,tedconf\/flashls,vidible\/vdb-flashls,jlacivita\/flashls,loungelogic\/flashls,mangui\/flashls,aevange\/flashls,suuhas\/flashls,loungelogic\/flashls"}
{"commit":"59b49960178af7a5c0194133b14634e5f1d3b946","old_file":"src\/com\/esri\/builder\/controllers\/LocaleController.as","new_file":"src\/com\/esri\/builder\/controllers\/LocaleController.as","old_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.LocaleModel;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport mx.core.FlexGlobals;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.styles.CSSStyleDeclaration;\nimport mx.styles.IStyleManager2;\nimport mx.styles.StyleManager;\n\npublic class LocaleController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(LocaleController);\n\n    public function LocaleController()\n    {\n        AppEvent.addListener(AppEvent.SETTINGS_SAVED, settingsChangeHandler, false, 500); \/\/high priority to prevent app using outdated locale settings\n    }\n\n    private function settingsChangeHandler(event:AppEvent):void\n    {\n        updateApplicationLocale();\n    }\n\n    private function updateApplicationLocale():void\n    {\n        var selectedLocale:String = Model.instance.locale;\n        var localeChain:Array = ResourceManager.getInstance().localeChain;\n\n        var selectedLocaleIndex:int = localeChain.indexOf(selectedLocale);\n        localeChain.splice(selectedLocaleIndex, 1);\n        localeChain.unshift(selectedLocale);\n\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Updating application locale: {0}\", selectedLocale);\n        }\n\n        ResourceManager.getInstance().update();\n        applyLocaleLayoutDirection(selectedLocale);\n        setPreferredLocaleFonts(selectedLocale);\n        setLocaleSpecificStyles(selectedLocale);\n    }\n\n    private function applyLocaleLayoutDirection(selectedLocale:String):void\n    {\n        var currentLayoutDirection:String = FlexGlobals.topLevelApplication.getStyle('layoutDirection');\n        var localeLayoutDirection:String = LocaleModel.getInstance().getLocaleLayoutDirection(selectedLocale);\n        if (localeLayoutDirection != currentLayoutDirection)\n        {\n            FlexGlobals.topLevelApplication.setStyle('direction', localeLayoutDirection);\n            FlexGlobals.topLevelApplication.setStyle('layoutDirection', localeLayoutDirection);\n        }\n\n        var currentLocale:String = FlexGlobals.topLevelApplication.getStyle('locale');\n        if (selectedLocale != currentLocale)\n        {\n            FlexGlobals.topLevelApplication.setStyle('locale', selectedLocale);\n            WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.sort();\n        }\n    }\n\n    private function setPreferredLocaleFonts(selectedLocale:String):void\n    {\n        if (selectedLocale == 'ar')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', toFontFamily(LocaleModel.PREFERRED_ARABIC_FONTS));\n        }\n        else if (selectedLocale == 'ja_JP')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', toFontFamily(LocaleModel.PREFERRED_JAPANESE_FONTS));\n        }\n        else if (selectedLocale == 'ko_KR')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', toFontFamily(LocaleModel.PREFERRED_KOREAN_FONTS));\n        }\n        else if (selectedLocale == 'zh_CN')\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', toFontFamily(LocaleModel.PREFERRED_CHINESE_FONTS));\n        }\n        else\n        {\n            FlexGlobals.topLevelApplication.setStyle('fontFamily', undefined);\n        }\n\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Current font family: {0}\", FlexGlobals.topLevelApplication.getStyle('fontFamily'));\n        }\n    }\n\n    private function toFontFamily(fontNames:Array):String\n    {\n        if (!fontNames)\n        {\n            return \"\";\n        }\n\n        var fallbackFontName:String = \"_sans\";\n        fontNames.push(fallbackFontName);\n\n        return fontNames.join(',');\n    }\n\n    private function setLocaleSpecificStyles(locale:String):void\n    {\n        var topLevelStyleManager:IStyleManager2 = StyleManager.getStyleManager(null);\n\n        var isItalicInappropriateLocale:Boolean =\n            locale == 'ja_JP' || locale == 'ko_KR' || locale == 'zh_CN'\n            || locale == 'ar' || locale == 'he_IL';\n\n        var emphasisStyle:CSSStyleDeclaration = topLevelStyleManager.getStyleDeclaration(\".emphasisText\");\n        var emphasisFontStyle:String = isItalicInappropriateLocale ? \"normal\" : \"italic\";\n        emphasisStyle.setStyle(\"fontStyle\", emphasisFontStyle);\n\n        var isBoldInappropriateLocale:Boolean =\n            locale == 'ja_JP' || locale == 'ko_KR' || locale == 'zh_CN';\n\n        var boldStyle:CSSStyleDeclaration = topLevelStyleManager.getStyleDeclaration(\".boldText\");\n        var emphasisFontWeight:String = isBoldInappropriateLocale ? \"normal\" : \"bold\";\n        boldStyle.setStyle(\"fontWeight\", emphasisFontWeight);\n    }\n}\n}\n","new_contents":"\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\/\/ Copyright (c) 2008-2013 Esri. All Rights Reserved.\n\/\/\n\/\/ Licensed under the Apache License, Version 2.0 (the \"License\");\n\/\/ you may not use this file except in compliance with the License.\n\/\/ You may obtain a copy of the License at\n\/\/\n\/\/    http:\/\/www.apache.org\/licenses\/LICENSE-2.0\n\/\/\n\/\/ Unless required by applicable law or agreed to in writing, software\n\/\/ distributed under the License is distributed on an \"AS IS\" BASIS,\n\/\/ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\/\/ See the License for the specific language governing permissions and\n\/\/ limitations under the License.\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\npackage com.esri.builder.controllers\n{\n\nimport com.esri.builder.eventbus.AppEvent;\nimport com.esri.builder.model.LocaleModel;\nimport com.esri.builder.model.Model;\nimport com.esri.builder.model.WidgetTypeRegistryModel;\nimport com.esri.builder.supportClasses.LogUtil;\n\nimport mx.core.FlexGlobals;\nimport mx.logging.ILogger;\nimport mx.logging.Log;\nimport mx.resources.ResourceManager;\nimport mx.styles.CSSStyleDeclaration;\nimport mx.styles.IStyleManager2;\nimport mx.styles.StyleManager;\n\npublic class LocaleController\n{\n    private static const LOG:ILogger = LogUtil.createLogger(LocaleController);\n\n    public function LocaleController()\n    {\n        AppEvent.addListener(AppEvent.SETTINGS_SAVED, settingsChangeHandler, false, 500); \/\/high priority to prevent app using outdated locale settings\n    }\n\n    private function settingsChangeHandler(event:AppEvent):void\n    {\n        updateApplicationLocale();\n    }\n\n    private function updateApplicationLocale():void\n    {\n        var selectedLocale:String = Model.instance.locale;\n        var localeChain:Array = ResourceManager.getInstance().localeChain;\n\n        var selectedLocaleIndex:int = localeChain.indexOf(selectedLocale);\n        localeChain.splice(selectedLocaleIndex, 1);\n        localeChain.unshift(selectedLocale);\n\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Updating application locale: {0}\", selectedLocale);\n        }\n\n        ResourceManager.getInstance().update();\n        applyLocaleLayoutDirection(selectedLocale);\n        setPreferredLocaleFonts(selectedLocale);\n        setLocaleSpecificStyles(selectedLocale);\n    }\n\n    private function applyLocaleLayoutDirection(selectedLocale:String):void\n    {\n        var currentLayoutDirection:String = FlexGlobals.topLevelApplication.getStyle('layoutDirection');\n        var localeLayoutDirection:String = LocaleModel.getInstance().getLocaleLayoutDirection(selectedLocale);\n        if (localeLayoutDirection != currentLayoutDirection)\n        {\n            FlexGlobals.topLevelApplication.setStyle('direction', localeLayoutDirection);\n            FlexGlobals.topLevelApplication.setStyle('layoutDirection', localeLayoutDirection);\n        }\n\n        var currentLocale:String = FlexGlobals.topLevelApplication.getStyle('locale');\n        if (selectedLocale != currentLocale)\n        {\n            FlexGlobals.topLevelApplication.setStyle('locale', selectedLocale);\n            WidgetTypeRegistryModel.getInstance().widgetTypeRegistry.sort();\n        }\n    }\n\n    private function setPreferredLocaleFonts(selectedLocale:String):void\n    {\n        var mainApp:Object = FlexGlobals.topLevelApplication;\n\n        if (selectedLocale == 'ar')\n        {\n            mainApp.setStyle('fontFamily', toFontFamily(LocaleModel.PREFERRED_ARABIC_FONTS));\n        }\n        else if (selectedLocale == 'ja_JP')\n        {\n            mainApp.setStyle('fontFamily', toFontFamily(LocaleModel.PREFERRED_JAPANESE_FONTS));\n        }\n        else if (selectedLocale == 'ko_KR')\n        {\n            mainApp.setStyle('fontFamily', toFontFamily(LocaleModel.PREFERRED_KOREAN_FONTS));\n        }\n        else if (selectedLocale == 'zh_CN')\n        {\n            mainApp.setStyle('fontFamily', toFontFamily(LocaleModel.PREFERRED_CHINESE_FONTS));\n        }\n        else\n        {\n            mainApp.setStyle('fontFamily', undefined);\n        }\n\n        if (Log.isDebug())\n        {\n            LOG.debug(\"Current font family: {0}\", mainApp.getStyle('fontFamily'));\n        }\n    }\n\n    private function toFontFamily(fontNames:Array):String\n    {\n        if (!fontNames)\n        {\n            return \"\";\n        }\n\n        var fallbackFontName:String = \"_sans\";\n        fontNames.push(fallbackFontName);\n\n        return fontNames.join(',');\n    }\n\n    private function setLocaleSpecificStyles(locale:String):void\n    {\n        var topLevelStyleManager:IStyleManager2 = StyleManager.getStyleManager(null);\n\n        var isItalicInappropriateLocale:Boolean =\n            locale == 'ja_JP' || locale == 'ko_KR' || locale == 'zh_CN'\n            || locale == 'ar' || locale == 'he_IL';\n\n        var emphasisStyle:CSSStyleDeclaration = topLevelStyleManager.getStyleDeclaration(\".emphasisText\");\n        var emphasisFontStyle:String = isItalicInappropriateLocale ? \"normal\" : \"italic\";\n        emphasisStyle.setStyle(\"fontStyle\", emphasisFontStyle);\n\n        var isBoldInappropriateLocale:Boolean =\n            locale == 'ja_JP' || locale == 'ko_KR' || locale == 'zh_CN';\n\n        var boldStyle:CSSStyleDeclaration = topLevelStyleManager.getStyleDeclaration(\".boldText\");\n        var emphasisFontWeight:String = isBoldInappropriateLocale ? \"normal\" : \"bold\";\n        boldStyle.setStyle(\"fontWeight\", emphasisFontWeight);\n    }\n}\n}\n","subject":"Clean up.","message":"Clean up.\n","lang":"ActionScript","license":"apache-2.0","repos":"Esri\/arcgis-viewer-builder-flex"}
{"commit":"6bff6c47d47b807d7c85ed119580ef9d4b4a55fd","old_file":"src\/aerys\/minko\/render\/material\/phong\/PhongShader.as","new_file":"src\/aerys\/minko\/render\/material\/phong\/PhongShader.as","old_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.material.basic.BasicShader;\n\timport aerys.minko.render.resource.texture.ITextureResource;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.part.phong.LightAwareDiffuseShaderPart;\n\timport aerys.minko.render.shader.part.phong.PhongShaderPart;\n\t\n\tpublic class PhongShader extends BasicShader\n\t{\n\t\tprivate var _diffuse\t: LightAwareDiffuseShaderPart;\n\t\tprivate var _phong\t\t: PhongShaderPart;\n\n\t\tpublic function PhongShader(renderTarget\t: RenderTarget\t\t= null,\n\t\t\t\t\t\t\t\t\tpriority\t\t: Number\t\t\t= 0.)\n\t\t{\n\t\t\tsuper(renderTarget, priority);\n\t\t\t\n\t\t\t\/\/ init shader parts\n\t\t\t_diffuse\t= new LightAwareDiffuseShaderPart(this);\n\t\t\t_phong\t\t= new PhongShaderPart(this);\n\t\t}\n\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\tvar color\t : SFloat = _diffuse.getDiffuseColor();\n\t\t\tvar lighting : SFloat = _phong.getLightingColor();\n\t\t\t\n\t\t\tcolor = float4(multiply(lighting, color.rgb), color.a);\n\t\t\t\n\t\t\treturn color;\n\t\t}\n\t}\n}\n","new_contents":"package aerys.minko.render.material.phong\n{\n\timport aerys.minko.render.RenderTarget;\n\timport aerys.minko.render.material.basic.BasicShader;\n\timport aerys.minko.render.shader.SFloat;\n\timport aerys.minko.render.shader.part.phong.LightAwareDiffuseShaderPart;\n\timport aerys.minko.render.shader.part.phong.PhongShaderPart;\n\t\n\tpublic class PhongShader extends BasicShader\n\t{\n\t\tprivate var _diffuse\t: LightAwareDiffuseShaderPart;\n\t\tprivate var _phong\t\t: PhongShaderPart;\n\n\t\tpublic function PhongShader(renderTarget\t: RenderTarget\t\t= null,\n\t\t\t\t\t\t\t\t\tpriority\t\t: Number\t\t\t= 0.)\n\t\t{\n\t\t\tsuper(renderTarget, priority);\n\t\t\t\n\t\t\t\/\/ init shader parts\n\t\t\t_diffuse\t= new LightAwareDiffuseShaderPart(this);\n\t\t\t_phong\t\t= new PhongShaderPart(this);\n\t\t}\n\n\t\toverride protected function getPixelColor() : SFloat\n\t\t{\n\t\t\tvar color\t : SFloat = _diffuse.getDiffuseColor();\n\t\t\tvar lighting : SFloat = _phong.getLightingColor();\n\t\t\t\n\t\t\tcolor = float4(multiply(lighting, color.rgb), color.a);\n\t\t\t\n\t\t\treturn color;\n\t\t}\n\t}\n}\n","subject":"remove useless imports","message":"remove useless imports\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"48eab722244a0a4917bfa4327688c49397c29c9e","old_file":"graffiti\/src\/com\/nocircleno\/graffiti\/tools\/brushes\/Brush.as","new_file":"graffiti\/src\/com\/nocircleno\/graffiti\/tools\/brushes\/Brush.as","old_contents":"\ufeff\/*\r\n*  \tGraffiti Touch\r\n*  \t______________________________________________________________________\r\n*  \twww.nocircleno.com\/graffiti\/\r\n*\/\r\n\r\n\/*\r\n* \tTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\r\n* \tEXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES\r\n* \tOF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\r\n* \tNONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\r\n* \tHOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,\r\n* \tWHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\r\n* \tFROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR\r\n* \tOTHER DEALINGS IN THE SOFTWARE.\r\n*\/\r\npackage com.nocircleno.graffiti.tools.brushes\r\n{\r\n   import com.nocircleno.graffiti.tools.BitmapCacheRenderMode;\n   \r\n\t\/**\r\n\t* Brush Class allows the user to paint anti-alias shapes to the Canvas.\r\n\t*\r\n\t* @langversion 3.0\r\n   * @playerversion Flash 10 AIR 1.5 \r\n\t*\/\r\n\tpublic class Brush\r\n   {  \r\n      protected var _size:Number;\r\n      protected var _halfSize:Number;\r\n      protected var _fourthSize:Number;\r\n      protected var _eighthSize:Number;\r\n      protected var _sixteenthSize:Number;\r\n      protected var _color:uint;\r\n      protected var _alpha:Number;\r\n      protected var _bitmapCacheRenderMode:String;\r\n      protected var commands:Vector.<int> = new Vector.<int>();\r\n      protected var drawingData:Vector.<Number> = new Vector.<Number>();\r\n      protected var _numberInteractions:int;\r\n\t\t\r\n\t\t\/**\r\n\t\t* The <code>Brush<\/code> constructor.\r\n\t\t* \r\n\t\t* @param brushSize Size of the brush.\r\n\t\t* @param brushColor Color of the brush.\r\n\t\t* @param brushAlpha Alpha value of the brush.\r\n\t\t* @param bitmapCacheRenderMode Render mode used when caching brush content to canvas bitmap.\r\n\t\t*\/\r\n\t\tpublic function Brush(brushSize:Number = 4, brushColor:uint = 0x000000, brushAlpha:Number = 1, bitmapCacheRenderMode:String = null)\r\n      {\r\n\t\t\tsize = brushSize;\r\n\t\t\tcolor = brushColor;\r\n\t\t\talpha = brushAlpha;\r\n\t\t\tbitmapCacheRenderMode = bitmapCacheRenderMode;\r\n\t\t}\r\n      \r\n      \/**\r\n       * Drawing Mode\r\n       *\/\r\n      public function set bitmapCacheRenderMode(bitmapCacheRenderMode:String):void\r\n      {\r\n         if(bitmapCacheRenderMode != null && BitmapCacheRenderMode.validMode(bitmapCacheRenderMode)) {\r\n            _bitmapCacheRenderMode = bitmapCacheRenderMode;\r\n         } else {\r\n            _bitmapCacheRenderMode = BitmapCacheRenderMode.NORMAL;\r\n         }  \r\n      }\r\n      \r\n      public function get bitmapCacheRenderMode():String\r\n      {\r\n         return _bitmapCacheRenderMode;\r\n      }\r\n      \r\n      \/**\r\n       * The <code>clearLastPath<\/code> method will reset the drawing data held by the brush.\r\n       *\/\r\n      public function clearLastPath():void\r\n      {\r\n         commands.length = 0;\r\n         drawingData.length = 0;  \r\n      }\r\n   \t\r\n\t\t\/**\r\n\t\t* Size of the Brush\r\n\t\t*\/\r\n\t\tpublic function set size(brushSize:Number):void\r\n      {\r\n\t\t\tif(brushSize > 0)\r\n         {\r\n\t\t\t\t\/\/ set brush size\r\n\t\t\t\t_size = brushSize;\r\n\t\t\t\t\r\n\t\t\t\t\/\/ calcuate divisions\r\n\t\t\t\t_halfSize = _size * .5;\r\n\t\t\t\t_fourthSize = _size * .25;\r\n\t\t\t\t_eighthSize = _size * .125;\r\n\t\t\t\t_sixteenthSize = _size * 0.0625;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get size():Number\r\n      {\r\n\t\t\treturn _size;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t* Color of the Brush\r\n\t\t*\/\r\n\t\tpublic function set color(brushColor:uint):void\r\n      {\r\n\t\t\t_color = brushColor;\r\n\t\t}\r\n\r\n\t\tpublic function get color():uint\r\n      {\r\n\t\t\treturn _color;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t* Alpha of the Brush\r\n\t\t*\/\r\n\t\tpublic function set alpha(brushAlpha:Number):void\r\n      {\t\r\n\t\t\tif(brushAlpha < 0)\r\n         {\r\n\t\t\t\tbrushAlpha = 0;\r\n\t\t\t} \r\n         else if(brushAlpha > 1)\r\n         {\r\n\t\t\t\tbrushAlpha = 1;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t_alpha = brushAlpha;\r\n\t\t}\r\n\r\n\t\tpublic function get alpha():Number\r\n      {\r\n\t\t\treturn _alpha;\r\n\t\t}\r\n\t}\r\n}","new_contents":"\ufeff\/*\r\n*  \tGraffiti Touch\r\n*  \t______________________________________________________________________\r\n*  \twww.nocircleno.com\/graffiti\/\r\n*\/\r\n\r\n\/*\r\n* \tTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\r\n* \tEXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES\r\n* \tOF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\r\n* \tNONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT\r\n* \tHOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,\r\n* \tWHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\r\n* \tFROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR\r\n* \tOTHER DEALINGS IN THE SOFTWARE.\r\n*\/\r\npackage com.nocircleno.graffiti.tools.brushes\r\n{\r\n   import com.nocircleno.graffiti.tools.BitmapCacheRenderMode;\r\n   \r\n\t\/**\r\n\t* Brush Class allows the user to paint anti-alias shapes to the Canvas.\r\n\t*\r\n\t* @langversion 3.0\r\n   * @playerversion Flash 10 AIR 1.5 \r\n\t*\/\r\n\tpublic class Brush\r\n   {  \r\n      protected var _size:Number;\r\n      protected var _halfSize:Number;\r\n      protected var _fourthSize:Number;\r\n      protected var _eighthSize:Number;\r\n      protected var _sixteenthSize:Number;\r\n      protected var _color:uint;\r\n      protected var _alpha:Number;\r\n      protected var _bitmapCacheRenderMode:String;\r\n      protected var commands:Vector.<int> = new Vector.<int>();\r\n      protected var drawingData:Vector.<Number> = new Vector.<Number>();\r\n      protected var _numberInteractions:int;\r\n\t\t\r\n\t\t\/**\r\n\t\t* The <code>Brush<\/code> constructor.\r\n\t\t* \r\n\t\t* @param brushSize Size of the brush.\r\n\t\t* @param brushColor Color of the brush.\r\n\t\t* @param brushAlpha Alpha value of the brush.\r\n\t\t* @param bitmapCacheRenderMode Render mode used when caching brush content to canvas bitmap.\r\n\t\t*\/\r\n\t\tpublic function Brush(brushSize:Number = 4, brushColor:uint = 0x000000, brushAlpha:Number = 1, brushBitmapCacheRenderMode:String = null)\r\n      {\r\n\t\t\tsize = brushSize;\r\n\t\t\tcolor = brushColor;\r\n\t\t\talpha = brushAlpha;\r\n\t\t\tbitmapCacheRenderMode = brushBitmapCacheRenderMode;\r\n\t\t}\r\n      \r\n      \/**\r\n       * Drawing Mode\r\n       *\/\r\n      public function set bitmapCacheRenderMode(bitmapCacheRenderMode:String):void\r\n      {\r\n         if(bitmapCacheRenderMode != null && BitmapCacheRenderMode.validMode(bitmapCacheRenderMode)) {\r\n            _bitmapCacheRenderMode = bitmapCacheRenderMode;\r\n         } else {\r\n            _bitmapCacheRenderMode = BitmapCacheRenderMode.NORMAL;\r\n         }  \r\n      }\r\n      \r\n      public function get bitmapCacheRenderMode():String\r\n      {\r\n         return _bitmapCacheRenderMode;\r\n      }\r\n      \r\n      \/**\r\n       * The <code>clearLastPath<\/code> method will reset the drawing data held by the brush.\r\n       *\/\r\n      public function clearLastPath():void\r\n      {\r\n         commands.length = 0;\r\n         drawingData.length = 0;  \r\n      }\r\n   \t\r\n\t\t\/**\r\n\t\t* Size of the Brush\r\n\t\t*\/\r\n\t\tpublic function set size(brushSize:Number):void\r\n      {\r\n\t\t\tif(brushSize > 0)\r\n         {\r\n\t\t\t\t\/\/ set brush size\r\n\t\t\t\t_size = brushSize;\r\n\t\t\t\t\r\n\t\t\t\t\/\/ calcuate divisions\r\n\t\t\t\t_halfSize = _size * .5;\r\n\t\t\t\t_fourthSize = _size * .25;\r\n\t\t\t\t_eighthSize = _size * .125;\r\n\t\t\t\t_sixteenthSize = _size * 0.0625;\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tpublic function get size():Number\r\n      {\r\n\t\t\treturn _size;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t* Color of the Brush\r\n\t\t*\/\r\n\t\tpublic function set color(brushColor:uint):void\r\n      {\r\n\t\t\t_color = brushColor;\r\n\t\t}\r\n\r\n\t\tpublic function get color():uint\r\n      {\r\n\t\t\treturn _color;\r\n\t\t}\r\n\t\t\r\n\t\t\/**\r\n\t\t* Alpha of the Brush\r\n\t\t*\/\r\n\t\tpublic function set alpha(brushAlpha:Number):void\r\n      {\t\r\n\t\t\tif(brushAlpha < 0)\r\n         {\r\n\t\t\t\tbrushAlpha = 0;\r\n\t\t\t} \r\n         else if(brushAlpha > 1)\r\n         {\r\n\t\t\t\tbrushAlpha = 1;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t_alpha = brushAlpha;\r\n\t\t}\r\n\r\n\t\tpublic function get alpha():Number\r\n      {\r\n\t\t\treturn _alpha;\r\n\t\t}\r\n\t}\r\n}\r\n","subject":"Fix Eraser mode #5","message":"Fix Eraser mode #5\n\nParameter was not visible - Erase mode now work fine","lang":"ActionScript","license":"mit","repos":"benrhodes\/graffiti-as3-drawing-lib-touch"}
{"commit":"6b721fed1e405f0833a9c13a312d87563a05b3a6","old_file":"lib\/src_linux\/com\/amanitadesign\/steam\/FRESteamWorks.as","new_file":"lib\/src_linux\/com\/amanitadesign\/steam\/FRESteamWorks.as","old_contents":"\/*\n *  FRESteamWorks.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam {\n\timport flash.desktop.NativeProcess;\n\timport flash.desktop.NativeProcessStartupInfo;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.StatusEvent;\n\timport flash.filesystem.File;\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.IDataOutput;\n\timport flash.utils.clearInterval;\n\timport flash.utils.setInterval;\n\n\tpublic class FRESteamWorks extends EventDispatcher {\n\t\t[Event(name=\"steam_response\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\n\t\tprivate static const PATH:String = \"NativeApps\/Linux\/APIWrapper\";\n\n\t\tprivate var _file:File;\n\t\tprivate var _process:NativeProcess;\n\t\tprivate var _tm:int;\n\t\tprivate var _error:Boolean = false;\n\n\t\tpublic var isReady:Boolean = false;\n\n\t\tprivate static const AIRSteam_Init:int = 0;\n\t\tprivate static const AIRSteam_RunCallbacks:int = 1;\n\t\tprivate static const AIRSteam_RequestStats:int = 2;\n\t\tprivate static const AIRSteam_SetAchievement:int = 3;\n\t\tprivate static const AIRSteam_ClearAchievement:int = 4;\n\t\tprivate static const AIRSteam_IsAchievement:int = 5;\n\t\tprivate static const AIRSteam_GetStatInt:int = 6;\n\t\tprivate static const AIRSteam_GetStatFloat:int = 7;\n\t\tprivate static const AIRSteam_SetStatInt:int = 8;\n\t\tprivate static const AIRSteam_SetStatFloat:int = 9;\n\t\tprivate static const AIRSteam_StoreStats:int = 10;\n\t\tprivate static const AIRSteam_ResetAllStats:int = 11;\n\t\tprivate static const AIRSteam_GetFileCount:int = 12;\n\t\tprivate static const AIRSteam_GetFileSize:int = 13;\n\t\tprivate static const AIRSteam_FileExists:int = 14;\n\t\tprivate static const AIRSteam_FileWrite:int = 15;\n\t\tprivate static const AIRSteam_FileRead:int = 16;\n\t\tprivate static const AIRSteam_FileDelete:int = 17;\n\t\tprivate static const AIRSteam_IsCloudEnabledForApp:int = 18;\n\t\tprivate static const AIRSteam_SetCloudEnabledForApp:int = 19;\n\t\tprivate static const AIRSteam_GetUserID:int = 20;\n\t\tprivate static const AIRSTeam_GetPersonaName:int = 21;\n\n\t\tpublic function FRESteamWorks (target:IEventDispatcher = null) {\n\t\t\t_file = File.applicationDirectory.resolvePath(PATH);\n\t\t\t_process = new NativeProcess();\n\t\t\t_process.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, eventDispatched);\n\t\t\t_process.addEventListener(IOErrorEvent.STANDARD_INPUT_IO_ERROR, errorCallback);\n\t\t\tsuper(target);\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tif(_process.running) {\n\t\t\t\t_process.closeInput();\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t\tclearInterval(_tm);\n\t\t\tisReady = false;\n\t\t}\n\n\t\tprivate function startProcess():void {\n\t\t\tvar startupInfo:NativeProcessStartupInfo = new NativeProcessStartupInfo();\n\t\t\tstartupInfo.executable = _file;\n\n\t\t\t_process.start(startupInfo);\n\t\t}\n\n\t\tpublic function init():Boolean {\n\t\t\tif(!_file.exists) return false;\n\t\t\tstartProcess();\n\t\t\tif(!_process.running) return false;\n\n\t\t\tif(!callWrapper(AIRSteam_Init)) return false;\n\t\t\tisReady = readBoolResponse();\n\t\t\tif(isReady) _tm = setInterval(runCallbacks, 100);\n\t\t\treturn isReady;\n\t\t}\n\n\t\tprivate function errorCallback(e:IOErrorEvent):void {\n\t\t\t_error = true;\n\t\t\t\/\/ the process doesn't accept our input anymore, so just stop it\n\t\t\tclearInterval(_tm);\n\n\t\t\tif(_process.running) {\n\t\t\t\ttry {\n\t\t\t\t\t_process.closeInput();\n\t\t\t\t} catch(e:*) {\n\t\t\t\t\t\/\/ no-op\n\t\t\t\t}\n\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t}\n\n\t\tprivate function callWrapper(funcName:int, params:Array = null):Boolean {\n\t\t\t_error = false;\n\t\t\tif(!_process.running) return false;\n\n\t\t\tvar stdin:IDataOutput = _process.standardInput;\n\t\t\tstdin.writeUTFBytes(funcName + \"\\n\");\n\n\t\t\tif (params) {\n\t\t\t\tfor(var i:int = 0; i < params.length; ++i) {\n\t\t\t\t\tif(params[i] is ByteArray) {\n\t\t\t\t\t\tvar length:uint = params[i].length;\n\t\t\t\t\t\t\/\/ length + 1 for the added newline\n\t\t\t\t\t\tstdin.writeUTFBytes(String(length + 1) + \"\\n\");\n\t\t\t\t\t\tstdin.writeBytes(params[i]);\n\t\t\t\t\t\tstdin.writeUTFBytes(\"\\n\");\n\t\t\t\t\t} else {\n\t\t\t\t\t\tstdin.writeUTFBytes(String(params[i]) + \"\\n\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn !_error;\n\t\t}\n\n\t\tprivate function waitForData(output:IDataInput):uint {\n\t\t\twhile(!output.bytesAvailable) {\n\t\t\t\t\/\/ wait\n\t\t\t\tif(!_process.running) return 0;\n\t\t\t}\n\n\t\t\treturn output.bytesAvailable;\n\t\t}\n\n\t\tprivate function readBoolResponse():Boolean {\n\t\t\tif(!_process.running) return false;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(1);\n\t\t\treturn (response == \"t\");\n\t\t}\n\n\t\tprivate function readIntResponse():int {\n\t\t\tif(!_process.running) return 0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail);\n\t\t\treturn parseInt(response, 10);\n\t\t}\n\n\t\tprivate function readFloatResponse():Number {\n\t\t\tif(!_process.running) return 0.0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn parseFloat(response);\n\t\t}\n\n\t\tprivate function readStringResponse():String {\n\t\t\tif(!_process.running) return \"\";\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn response;\n\t\t}\n\n\t\tprivate function eventDispatched(e:ProgressEvent):void {\n\t\t\tvar stderr:IDataInput = _process.standardError;\n\t\t\tvar avail:uint = stderr.bytesAvailable;\n\t\t\tvar data:String = stderr.readUTFBytes(avail);\n\n\t\t\tvar pattern:RegExp = \/__event__<(\\d+),(\\d+)>\/g;\n\t\t\tvar result:Object;\n\t\t\twhile((result = pattern.exec(data))) {\n\t\t\t\tvar req_type:int = new int(result[1]);\n\t\t\t\tvar response:int = new int(result[2]);\n\t\t\t\tvar steamEvent:SteamEvent = new SteamEvent(SteamEvent.STEAM_RESPONSE, req_type, response);\n\t\t\t\tdispatchEvent(steamEvent);\n\t\t\t}\n\t\t}\n\n\t\tpublic function requestStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RequestStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function runCallbacks():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RunCallbacks)) return false;\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function getUserID():String {\n\t\t\tif(!callWrapper(AIRSteam_GetUserID)) return \"\";\n\t\t\treturn readStringResponse();\n\t\t}\n\n\t\tpublic function getPersonaName():String {\n\t\t\tif(!callWrapper(AIRSTeam_GetPersonaName)) return \"\";\n\t\t\treturn readStringResponse();\n\t\t}\n\n\t\tpublic function setAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function clearAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ClearAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getStatInt(id:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetStatInt, [id])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getStatFloat(id:String):Number {\n\t\t\tif(!callWrapper(AIRSteam_GetStatFloat, [id])) return 0.0;\n\t\t\treturn readFloatResponse();\n\t\t}\n\n\t\tpublic function setStatInt(id:String, value:int):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatInt, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setStatFloat(id:String, value:Number):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatFloat, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function storeStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_StoreStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function resetAllStats(bAchievementsToo:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ResetAllStats, [bAchievementsToo])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getFileCount():int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileCount)) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getFileSize(fileName:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileSize, [fileName])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function fileExists(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileExists, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileWrite(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileWrite, [fileName, data])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileRead(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileRead, [fileName])) return false;\n\n\t\t\tvar success:Boolean = readBoolResponse();\n\t\t\tif(success) {\n\t\t\t\tvar content:String = readStringResponse();\n\t\t\t\tdata.writeUTFBytes(content);\n\t\t\t\tdata.position = 0;\n\t\t\t}\n\n\t\t\treturn success;\n\t\t}\n\n\t\tpublic function fileDelete(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileDelete, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isCloudEnabledForApp():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsCloudEnabledForApp)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setCloudEnabledForApp(enabled:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetCloudEnabledForApp, [enabled])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.as\n *  This file is part of FRESteamWorks.\n *\n *  Created by Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage com.amanitadesign.steam {\n\timport flash.desktop.NativeProcess;\n\timport flash.desktop.NativeProcessStartupInfo;\n\timport flash.events.Event;\n\timport flash.events.EventDispatcher;\n\timport flash.events.IEventDispatcher;\n\timport flash.events.IOErrorEvent;\n\timport flash.events.ProgressEvent;\n\timport flash.events.StatusEvent;\n\timport flash.filesystem.File;\n\timport flash.utils.ByteArray;\n\timport flash.utils.IDataInput;\n\timport flash.utils.IDataOutput;\n\timport flash.utils.clearInterval;\n\timport flash.utils.setInterval;\n\n\tpublic class FRESteamWorks extends EventDispatcher {\n\t\t[Event(name=\"steam_response\", type=\"com.amanitadesign.steam.SteamEvent\")]\n\n\t\tprivate static const PATH:String = \"NativeApps\/Linux\/APIWrapper\";\n\n\t\tprivate var _file:File;\n\t\tprivate var _process:NativeProcess;\n\t\tprivate var _tm:int;\n\t\tprivate var _error:Boolean = false;\n\n\t\tpublic var isReady:Boolean = false;\n\n\t\tprivate static const AIRSteam_Init:int = 0;\n\t\tprivate static const AIRSteam_RunCallbacks:int = 1;\n\t\tprivate static const AIRSteam_RequestStats:int = 2;\n\t\tprivate static const AIRSteam_SetAchievement:int = 3;\n\t\tprivate static const AIRSteam_ClearAchievement:int = 4;\n\t\tprivate static const AIRSteam_IsAchievement:int = 5;\n\t\tprivate static const AIRSteam_GetStatInt:int = 6;\n\t\tprivate static const AIRSteam_GetStatFloat:int = 7;\n\t\tprivate static const AIRSteam_SetStatInt:int = 8;\n\t\tprivate static const AIRSteam_SetStatFloat:int = 9;\n\t\tprivate static const AIRSteam_StoreStats:int = 10;\n\t\tprivate static const AIRSteam_ResetAllStats:int = 11;\n\t\tprivate static const AIRSteam_GetFileCount:int = 12;\n\t\tprivate static const AIRSteam_GetFileSize:int = 13;\n\t\tprivate static const AIRSteam_FileExists:int = 14;\n\t\tprivate static const AIRSteam_FileWrite:int = 15;\n\t\tprivate static const AIRSteam_FileRead:int = 16;\n\t\tprivate static const AIRSteam_FileDelete:int = 17;\n\t\tprivate static const AIRSteam_IsCloudEnabledForApp:int = 18;\n\t\tprivate static const AIRSteam_SetCloudEnabledForApp:int = 19;\n\t\tprivate static const AIRSteam_GetUserID:int = 20;\n\t\tprivate static const AIRSteam_GetPersonaName:int = 21;\n\n\t\tpublic function FRESteamWorks (target:IEventDispatcher = null) {\n\t\t\t_file = File.applicationDirectory.resolvePath(PATH);\n\t\t\t_process = new NativeProcess();\n\t\t\t_process.addEventListener(ProgressEvent.STANDARD_ERROR_DATA, eventDispatched);\n\t\t\t_process.addEventListener(IOErrorEvent.STANDARD_INPUT_IO_ERROR, errorCallback);\n\t\t\tsuper(target);\n\t\t}\n\n\t\tpublic function dispose():void {\n\t\t\tif(_process.running) {\n\t\t\t\t_process.closeInput();\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t\tclearInterval(_tm);\n\t\t\tisReady = false;\n\t\t}\n\n\t\tprivate function startProcess():void {\n\t\t\tvar startupInfo:NativeProcessStartupInfo = new NativeProcessStartupInfo();\n\t\t\tstartupInfo.executable = _file;\n\n\t\t\t_process.start(startupInfo);\n\t\t}\n\n\t\tpublic function init():Boolean {\n\t\t\tif(!_file.exists) return false;\n\t\t\tstartProcess();\n\t\t\tif(!_process.running) return false;\n\n\t\t\tif(!callWrapper(AIRSteam_Init)) return false;\n\t\t\tisReady = readBoolResponse();\n\t\t\tif(isReady) _tm = setInterval(runCallbacks, 100);\n\t\t\treturn isReady;\n\t\t}\n\n\t\tprivate function errorCallback(e:IOErrorEvent):void {\n\t\t\t_error = true;\n\t\t\t\/\/ the process doesn't accept our input anymore, so just stop it\n\t\t\tclearInterval(_tm);\n\n\t\t\tif(_process.running) {\n\t\t\t\ttry {\n\t\t\t\t\t_process.closeInput();\n\t\t\t\t} catch(e:*) {\n\t\t\t\t\t\/\/ no-op\n\t\t\t\t}\n\n\t\t\t\t_process.exit();\n\t\t\t}\n\t\t}\n\n\t\tprivate function callWrapper(funcName:int, params:Array = null):Boolean {\n\t\t\t_error = false;\n\t\t\tif(!_process.running) return false;\n\n\t\t\tvar stdin:IDataOutput = _process.standardInput;\n\t\t\tstdin.writeUTFBytes(funcName + \"\\n\");\n\n\t\t\tif (params) {\n\t\t\t\tfor(var i:int = 0; i < params.length; ++i) {\n\t\t\t\t\tif(params[i] is ByteArray) {\n\t\t\t\t\t\tvar length:uint = params[i].length;\n\t\t\t\t\t\t\/\/ length + 1 for the added newline\n\t\t\t\t\t\tstdin.writeUTFBytes(String(length + 1) + \"\\n\");\n\t\t\t\t\t\tstdin.writeBytes(params[i]);\n\t\t\t\t\t\tstdin.writeUTFBytes(\"\\n\");\n\t\t\t\t\t} else {\n\t\t\t\t\t\tstdin.writeUTFBytes(String(params[i]) + \"\\n\");\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn !_error;\n\t\t}\n\n\t\tprivate function waitForData(output:IDataInput):uint {\n\t\t\twhile(!output.bytesAvailable) {\n\t\t\t\t\/\/ wait\n\t\t\t\tif(!_process.running) return 0;\n\t\t\t}\n\n\t\t\treturn output.bytesAvailable;\n\t\t}\n\n\t\tprivate function readBoolResponse():Boolean {\n\t\t\tif(!_process.running) return false;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(1);\n\t\t\treturn (response == \"t\");\n\t\t}\n\n\t\tprivate function readIntResponse():int {\n\t\t\tif(!_process.running) return 0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail);\n\t\t\treturn parseInt(response, 10);\n\t\t}\n\n\t\tprivate function readFloatResponse():Number {\n\t\t\tif(!_process.running) return 0.0;\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn parseFloat(response);\n\t\t}\n\n\t\tprivate function readStringResponse():String {\n\t\t\tif(!_process.running) return \"\";\n\t\t\tvar stdout:IDataInput = _process.standardOutput;\n\t\t\tvar avail:uint = waitForData(stdout);\n\n\t\t\tvar response:String = stdout.readUTFBytes(avail)\n\t\t\treturn response;\n\t\t}\n\n\t\tprivate function eventDispatched(e:ProgressEvent):void {\n\t\t\tvar stderr:IDataInput = _process.standardError;\n\t\t\tvar avail:uint = stderr.bytesAvailable;\n\t\t\tvar data:String = stderr.readUTFBytes(avail);\n\n\t\t\tvar pattern:RegExp = \/__event__<(\\d+),(\\d+)>\/g;\n\t\t\tvar result:Object;\n\t\t\twhile((result = pattern.exec(data))) {\n\t\t\t\tvar req_type:int = new int(result[1]);\n\t\t\t\tvar response:int = new int(result[2]);\n\t\t\t\tvar steamEvent:SteamEvent = new SteamEvent(SteamEvent.STEAM_RESPONSE, req_type, response);\n\t\t\t\tdispatchEvent(steamEvent);\n\t\t\t}\n\t\t}\n\n\t\tpublic function requestStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RequestStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function runCallbacks():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_RunCallbacks)) return false;\n\t\t\treturn true;\n\t\t}\n\n\t\tpublic function getUserID():String {\n\t\t\tif(!callWrapper(AIRSteam_GetUserID)) return \"\";\n\t\t\treturn readStringResponse();\n\t\t}\n\n\t\tpublic function getPersonaName():String {\n\t\t\tif(!callWrapper(AIRSteam_GetPersonaName)) return \"\";\n\t\t\treturn readStringResponse();\n\t\t}\n\n\t\tpublic function setAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function clearAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ClearAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isAchievement(id:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsAchievement, [id])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getStatInt(id:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetStatInt, [id])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getStatFloat(id:String):Number {\n\t\t\tif(!callWrapper(AIRSteam_GetStatFloat, [id])) return 0.0;\n\t\t\treturn readFloatResponse();\n\t\t}\n\n\t\tpublic function setStatInt(id:String, value:int):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatInt, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setStatFloat(id:String, value:Number):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetStatFloat, [id, value])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function storeStats():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_StoreStats)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function resetAllStats(bAchievementsToo:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_ResetAllStats, [bAchievementsToo])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function getFileCount():int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileCount)) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function getFileSize(fileName:String):int {\n\t\t\tif(!callWrapper(AIRSteam_GetFileSize, [fileName])) return 0;\n\t\t\treturn readIntResponse();\n\t\t}\n\n\t\tpublic function fileExists(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileExists, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileWrite(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileWrite, [fileName, data])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function fileRead(fileName:String, data:ByteArray):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileRead, [fileName])) return false;\n\n\t\t\tvar success:Boolean = readBoolResponse();\n\t\t\tif(success) {\n\t\t\t\tvar content:String = readStringResponse();\n\t\t\t\tdata.writeUTFBytes(content);\n\t\t\t\tdata.position = 0;\n\t\t\t}\n\n\t\t\treturn success;\n\t\t}\n\n\t\tpublic function fileDelete(fileName:String):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_FileDelete, [fileName])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function isCloudEnabledForApp():Boolean {\n\t\t\tif(!callWrapper(AIRSteam_IsCloudEnabledForApp)) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\n\t\tpublic function setCloudEnabledForApp(enabled:Boolean):Boolean {\n\t\t\tif(!callWrapper(AIRSteam_SetCloudEnabledForApp, [enabled])) return false;\n\t\t\treturn readBoolResponse();\n\t\t}\n\t}\n}\n","subject":"Fix typo","message":"Fix typo\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
{"commit":"f118c242fa4e65c4962fb0276efb885102a78853","old_file":"src\/flash\/htmlelements\/VideoElement.as","new_file":"src\/flash\/htmlelements\/VideoElement.as","old_contents":"\ufeffpackage htmlelements\n{\n\timport flash.display.Sprite;\n\timport flash.events.*;\n\timport flash.net.NetConnection;\n\timport flash.net.NetStream;\n\timport flash.media.Video;\n\timport flash.media.SoundTransform;\n\timport flash.utils.Timer;\n\n\timport FlashMediaElement;\n\timport HtmlMediaEvent;\n\n\tpublic class VideoElement extends Sprite implements IMediaElement \n\t{\n\t\tprivate var _currentUrl:String = \"\";\n\t\tprivate var _autoplay:Boolean = true;\n\t\tprivate var _preload:String = \"\";\n\t\tprivate var _isPreloading:Boolean = false;\n\n\t\tprivate var _connection:NetConnection;\n\t\tprivate var _stream:NetStream;\n\t\tprivate var _video:Video;\n\t\tprivate var _element:FlashMediaElement;\n\t\tprivate var _soundTransform;\n\t\tprivate var _oldVolume:Number = 1;\n\n\t\t\/\/ event values\n\t\tprivate var _duration:Number = 0;\n\t\tprivate var _framerate:Number;\n\t\tprivate var _isPaused:Boolean = true;\n\t\tprivate var _isEnded:Boolean = false;\n\t\tprivate var _volume:Number = 1;\n\t\tprivate var _isMuted:Boolean = false;\n\n\t\tprivate var _bytesLoaded:Number = 0;\n\t\tprivate var _bytesTotal:Number = 0;\n\t\tprivate var _bufferedTime:Number = 0;\n\t\tprivate var _bufferEmpty:Boolean = false;\n\n\t\tprivate var _videoWidth:Number = -1;\n\t\tprivate var _videoHeight:Number = -1;\n\n\t\tprivate var _timer:Timer;\n\n\t\tprivate var _isRTMP:Boolean = false;\n\t\tprivate var _isConnected:Boolean = false;\n\t\tprivate var _playWhenConnected:Boolean = false;\n\t\tprivate var _hasStartedPlaying:Boolean = false;\n\n\t\tprivate var _parentReference:Object;\n\n\t\tpublic function setReference(arg:Object):void {\n\t\t\t_parentReference = arg;\n\t\t}\n\n\t\tpublic function setSize(width:Number, height:Number):void {\n\t\t\t_video.width = width;\n\t\t\t_video.height = height;\n\t\t}\n\n\t\tpublic function get video():Video {\n\t\t\treturn _video;\n\t\t}\n\n\t\tpublic function get videoHeight():Number {\n\t\t\treturn _videoHeight;\n\t\t}\n\n\t\tpublic function get videoWidth():Number {\n\t\t\treturn _videoWidth;\n\t\t}\n\n\n\t\tpublic function duration():Number {\n\t\t\treturn _duration;\n\t\t}\n\t\t\n\t\tpublic function currentProgress():Number {\n\t\t\tif(_stream != null) {\n\t\t\t\treturn Math.round(_stream.bytesLoaded\/_stream.bytesTotal*100);\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\n\t\tpublic function currentTime():Number {\n\t\t\tif (_stream != null) {\n\t\t\t\treturn _stream.time;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\n\n\t\t\/\/ (1) load()\n\t\t\/\/ calls _connection.connect(); \n\t\t\/\/ waits for NetConnection.Connect.Success\n\t\t\/\/ _stream gets created\n\n\n\t\tpublic function VideoElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \n\t\t{\n\t\t\t_element = element;\n\t\t\t_autoplay = autoplay;\n\t\t\t_volume = startVolume;\n\t\t\t_preload = preload;\n\n\t\t\t_video = new Video();\n\t\t\taddChild(_video);\n\n\t\t\t_connection = new NetConnection();\n\t\t\t_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n\t\t\t_connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\n\t\t\t\/\/_connection.connect(null);\n\n\t\t\t_timer = new Timer(timerRate);\n\t\t\t_timer.addEventListener(\"timer\", timerHandler);\n\n\t\t}\n\n\t\tprivate function timerHandler(e:TimerEvent) {\n\n\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t_bytesTotal = _stream.bytesTotal;\n\n\t\t\tif (!_isPaused)\n\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\n\t\t\t\/\/trace(\"bytes\", _bytesLoaded, _bytesTotal);\n\n\t\t\tif (_bytesLoaded < _bytesTotal)\n\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t}\n\n\t\t\/\/ internal events\n\t\tprivate function netStatusHandler(event:NetStatusEvent):void {\n\t\t\ttrace(\"netStatus\", event.info.code);\n\n\t\t\tswitch (event.info.code) {\n\n\t\t\t\tcase \"NetStream.Buffer.Empty\":\n\t\t\t\t\t_bufferEmpty = true;\n\t\t\t\t\t_isEnded ? sendEvent(HtmlMediaEvent.ENDED) : null;\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Buffer.Full\":\n\t\t\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t\t\t_bytesTotal = _stream.bytesTotal;\n\t\t\t\t\t_bufferEmpty = false;\n\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetConnection.Connect.Success\":\n\t\t\t\t\tconnectStream();\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"NetStream.Play.StreamNotFound\":\n\t\t\t\t\ttrace(\"Unable to locate video\");\n\t\t\t\t\tbreak;\n\n\t\t\t\t\/\/ STREAM\n\t\t\t\tcase \"NetStream.Play.Start\":\n\t\t\t\t\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.LOADEDDATA);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\n\t\t\t\t\t\n\t\t\t\t\tif (!_isPreloading) {\n\t\t\t\t\t\n\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_timer.start();\n\t\t\t\t\t\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Seek.Notify\":\n\t\t\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Pause.Notify\":\n\t\t\t\t\t_isPaused = true;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Play.Stop\":\n\t\t\t\t\t_isEnded = true;\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\t_timer.stop();\n\t\t\t\t\t_bufferEmpty ? sendEvent(HtmlMediaEvent.ENDED) : null;\n\t\t\t\t\tbreak;\n\n\t\t\t}\n\t\t}\n\n\n\t\tprivate function securityErrorHandler(event:SecurityErrorEvent):void {\n\t\t\ttrace(\"securityErrorHandler: \" + event);\n\t\t}\n\n\t\tprivate function asyncErrorHandler(event:AsyncErrorEvent):void {\n\t\t\t\/\/ ignore AsyncErrorEvent events.\n\t\t}\n\n\n\t\tprivate function onMetaDataHandler(info:Object):void {\n\t\t\t_duration = info.duration;\n\t\t\t_framerate = info.framerate;\n\t\t\t_videoWidth = info.width;\n\t\t\t_videoHeight = info.height;\n\n\t\t\t\/\/ set size?\n\n\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tif (_isPreloading) {\n\t\t\t\t\n\t\t\t\t_stream.pause();\n\t\t\t\t_isPaused = true;\n\t\t\t\t_isPreloading = false;\n\t\t\t\t\n\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\t\t\t\n\t\t\t}\t\t\t\n\t\t}\n\n\n\n\n\t\t\/\/ interface members\n\t\tpublic function setSrc(url:String):void {\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t\/\/ stop and restart\n\t\t\t\t_stream.pause();\t\t\t\t\n\t\t\t}\n\n\t\t\t_currentUrl = url;\n\t\t\t_isRTMP = !!_currentUrl.match(\/^rtmp(s|t|e|te)?\\:\\\/\\\/\/);\n\t\t\t_isConnected = false;\n\t\t\t_hasStartedPlaying = false;\t\t\n\t\t}\n\n\t\tpublic function load():void {\n\t\t\t\/\/ disconnect existing stream and connection\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t_stream.pause();\n\t\t\t\t_stream.close();\n\t\t\t\t_connection.close();\n\t\t\t}\n\t\t\t_isConnected = false;\n\t\t\t_isPreloading = false;\n\t\t\t\n\t\t\t\n\t\t\t_isEnded = false;\n\t\t\t_bufferEmpty = false;\n\n\t\t\t\/\/ start new connection\n\t\t\tif (_isRTMP) {\n\t\t\t\tvar rtmpInfo:Object = parseRTMP(_currentUrl);\n\t\t\t\t_connection.connect(rtmpInfo.server);\n\t\t\t} else {\n\t\t\t\t_connection.connect(null);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ in a few moments the \"NetConnection.Connect.Success\" event will fire\n\t\t\t\/\/ and call createConnection which finishes the \"load\" sequence\n\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\n\t\t}\n\t\t\n\n\t\tprivate function connectStream():void {\n\t\t\ttrace(\"connectStream\");\n\t\t\t_stream = new NetStream(_connection);\n\t\t\t\t\t\n\t\t\t\/\/ explicitly set the sound since it could have come before the connection was made\n\t\t\t_soundTransform = new SoundTransform(_volume);\n\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\t\t\n\t\t\t\n\t\t\t_stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); \/\/ same event as connection\n\t\t\t_stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\n\n\t\t\tvar customClient:Object = new Object();\n\t\t\tcustomClient.onMetaData = onMetaDataHandler;\n\t\t\t_stream.client = customClient;\n\n\t\t\t_video.attachNetStream(_stream);\n\t\t\t\n\t\t\t\/\/ start downloading without playing )based on preload and play() hasn't been called)\n\t\t\t\/\/ I wish flash had a load() command to make this less awkward\n\t\t\tif (_preload != \"none\" && !_playWhenConnected) {\n\t\t\t\t_isPaused = true;\n\t\t\t\t\/\/stream.bufferTime = 20;\n\t\t\t\t_stream.play(_currentUrl, 0, 0);\n\t\t\t\t_stream.pause();\n\t\t\t\t\n\t\t\t\t_isPreloading = true;\n\t\t\t\t\n\t\t\t\t\/\/_stream.pause();\n\t\t\t\t\/\/\n\t\t\t\t\/\/sendEvent(HtmlMediaEvent.PAUSE); \/\/ have to send this because the \"playing\" event gets sent via event handlers\n\t\t\t}\t\t\t\n\n\t\t\t_isConnected = true;\n\n\t\t\tif (_playWhenConnected && !_hasStartedPlaying) {\n\t\t\t\tplay();\n\t\t\t\t_playWhenConnected = false;\n\t\t\t}\n\n\t\t}\t\t\n\n\t\tpublic function play():void {\n\n\t\t\tif (!_hasStartedPlaying && !_isConnected) {\n\t\t\t\t_playWhenConnected = true;\n\t\t\t\tload();\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (_hasStartedPlaying) {\n\t\t\t\tif (_isPaused) {\n\t\t\t\t\t_stream.resume();\n\t\t\t\t\t_timer.start();\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t}\n\t\t\t} else {\n\n\t\t\t\tif (_isRTMP) {\n\t\t\t\t\tvar rtmpInfo:Object = parseRTMP(_currentUrl);\n\t\t\t\t\t_stream.play(rtmpInfo.stream);\n\t\t\t\t} else {\n\t\t\t\t\t_stream.play(_currentUrl);\n\t\t\t\t}\n\t\t\t\t_timer.start();\n\t\t\t\t_isPaused = false;\n\t\t\t\t_hasStartedPlaying = true;\n\t\t\t\t\n\t\t\t\t\/\/ don't toss play\/playing events here, because we haven't sent a \n\t\t\t\t\/\/ canplay \/ loadeddata event yet. that'll be handled in the net\n\t\t\t\t\/\/ event listener\n\t\t\t}\n\n\t\t}\n\n\t\tpublic function pause():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.pause();\n\t\t\t_isPaused = true;\n\t\t\t\n\t\t\tif (_bytesLoaded == _bytesTotal) {\n\t\t\t\t_timer.stop();\n\t\t\t}\n\n\t\t\t_isPaused = true;\n\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t}\n\n\t\tpublic function stop():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.close();\n\t\t\t_isPaused = false;\n\t\t\t_timer.stop();\n\t\t\tsendEvent(HtmlMediaEvent.STOP);\n\t\t}\n\n\t\tpublic function setCurrentTime(pos:Number):void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tsendEvent(HtmlMediaEvent.SEEKING);\n\t\t\t_stream.seek(pos);\n\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\t\t}\n\n\t\tpublic function setVolume(volume:Number):void {\n\t\t\tif (_stream != null) {\n\t\t\t\t_soundTransform = new SoundTransform(volume);\n\t\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\t_volume = volume;\n\n\t\t\t_isMuted = (_volume == 0);\n\n\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\n\t\t}\n\n\t\tpublic function getVolume():Number {\n\t\t\tif(_isMuted) {\n\t\t\t\treturn 0;\n\t\t\t} else {\n\t\t\t\treturn _volume;\n\t\t\t}\n\t\t}\n\n\t\tpublic function setMuted(muted:Boolean):void {\n\n\t\t\tif (_isMuted == muted)\n\t\t\t\treturn;\n\n\t\t\tif (muted) {\n\t\t\t\t_oldVolume = (_stream == null) ? _oldVolume : _stream.soundTransform.volume;\n\t\t\t\tsetVolume(0);\n\t\t\t} else {\n\t\t\t\tsetVolume(_oldVolume);\n\t\t\t}\n\n\t\t\t_isMuted = muted;\n\t\t}\n\n\n\t\tprivate function sendEvent(eventName:String) {\n\n\t\t\t\/\/ calculate this to mimic HTML5\n\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\n\n\t\t\t\/\/ build JSON\n\t\t\tvar values:String = \n\t\t\t\t\t\t\t\"duration:\" + _duration + \n\t\t\t\t\t\t\t\",framerate:\" + _framerate + \n\t\t\t\t\t\t\t\",currentTime:\" + (_stream != null ? _stream.time : 0) + \n\t\t\t\t\t\t\t\",muted:\" + _isMuted + \n\t\t\t\t\t\t\t\",paused:\" + _isPaused + \n\t\t\t\t\t\t\t\",ended:\" + _isEnded + \n\t\t\t\t\t\t\t\",volume:\" + _volume +\n\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\n\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\n\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\n\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\n\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\n\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\n\t\t\t\t\t\t\t\"\";\n\n\t\t\t_element.sendEvent(eventName, values);\n\t\t}\n\n\t\tprivate function parseRTMP(url:String) {\n\t\t\tvar match:Array = url.match(\/(.*)\\\/((flv|mp4|mp3):.*)\/);\n\t\t\tvar rtmpInfo:Object = {\n\t\t\t\tserver: null,\n\t\t\t\tstream: null\n\t\t\t};\n\n\t\t\tif (match) {\n\t\t\t\trtmpInfo.server = match[1];\n\t\t\t\trtmpInfo.stream = match[2];\n\t\t\t}\n\t\t\telse {\n\t\t\t\trtmpInfo.server = url.replace(\/\\\/[^\\\/]+$\/,\"\/\");\n\t\t\t\trtmpInfo.stream = url.split(\"\/\").pop();\n\t\t\t}\n\n\t\t\ttrace(\"parseRTMP - server: \" + rtmpInfo.server + \" stream: \" + rtmpInfo.stream);\n\n\t\t\treturn rtmpInfo;\n\t\t}\n\t}\n}","new_contents":"\ufeffpackage htmlelements\n{\n\timport flash.display.Sprite;\n\timport flash.events.*;\n\timport flash.net.NetConnection;\n\timport flash.net.NetStream;\n\timport flash.media.Video;\n\timport flash.media.SoundTransform;\n\timport flash.utils.Timer;\n\n\timport FlashMediaElement;\n\timport HtmlMediaEvent;\n\n\tpublic class VideoElement extends Sprite implements IMediaElement \n\t{\n\t\tprivate var _currentUrl:String = \"\";\n\t\tprivate var _autoplay:Boolean = true;\n\t\tprivate var _preload:String = \"\";\n\t\tprivate var _isPreloading:Boolean = false;\n\n\t\tprivate var _connection:NetConnection;\n\t\tprivate var _stream:NetStream;\n\t\tprivate var _video:Video;\n\t\tprivate var _element:FlashMediaElement;\n\t\tprivate var _soundTransform;\n\t\tprivate var _oldVolume:Number = 1;\n\n\t\t\/\/ event values\n\t\tprivate var _duration:Number = 0;\n\t\tprivate var _framerate:Number;\n\t\tprivate var _isPaused:Boolean = true;\n\t\tprivate var _isEnded:Boolean = false;\n\t\tprivate var _volume:Number = 1;\n\t\tprivate var _isMuted:Boolean = false;\n\n\t\tprivate var _bytesLoaded:Number = 0;\n\t\tprivate var _bytesTotal:Number = 0;\n\t\tprivate var _bufferedTime:Number = 0;\n\t\tprivate var _bufferEmpty:Boolean = false;\n\n\t\tprivate var _videoWidth:Number = -1;\n\t\tprivate var _videoHeight:Number = -1;\n\n\t\tprivate var _timer:Timer;\n\n\t\tprivate var _isRTMP:Boolean = false;\n\t\tprivate var _isConnected:Boolean = false;\n\t\tprivate var _playWhenConnected:Boolean = false;\n\t\tprivate var _hasStartedPlaying:Boolean = false;\n\n\t\tprivate var _parentReference:Object;\n\n\t\tpublic function setReference(arg:Object):void {\n\t\t\t_parentReference = arg;\n\t\t}\n\n\t\tpublic function setSize(width:Number, height:Number):void {\n\t\t\t_video.width = width;\n\t\t\t_video.height = height;\n\t\t}\n\n\t\tpublic function get video():Video {\n\t\t\treturn _video;\n\t\t}\n\n\t\tpublic function get videoHeight():Number {\n\t\t\treturn _videoHeight;\n\t\t}\n\n\t\tpublic function get videoWidth():Number {\n\t\t\treturn _videoWidth;\n\t\t}\n\n\n\t\tpublic function duration():Number {\n\t\t\treturn _duration;\n\t\t}\n\t\t\n\t\tpublic function currentProgress():Number {\n\t\t\tif(_stream != null) {\n\t\t\t\treturn Math.round(_stream.bytesLoaded\/_stream.bytesTotal*100);\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\n\t\tpublic function currentTime():Number {\n\t\t\tif (_stream != null) {\n\t\t\t\treturn _stream.time;\n\t\t\t} else {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t}\n\n\n\t\t\/\/ (1) load()\n\t\t\/\/ calls _connection.connect(); \n\t\t\/\/ waits for NetConnection.Connect.Success\n\t\t\/\/ _stream gets created\n\n\n\t\tpublic function VideoElement(element:FlashMediaElement, autoplay:Boolean, preload:String, timerRate:Number, startVolume:Number) \n\t\t{\n\t\t\t_element = element;\n\t\t\t_autoplay = autoplay;\n\t\t\t_volume = startVolume;\n\t\t\t_preload = preload;\n\n\t\t\t_video = new Video();\n\t\t\taddChild(_video);\n\n\t\t\t_connection = new NetConnection();\n\t\t\t_connection.client = { onBWDone: function():void{} };\n\t\t\t_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);\n\t\t\t_connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);\n\t\t\t\/\/_connection.connect(null);\n\n\t\t\t_timer = new Timer(timerRate);\n\t\t\t_timer.addEventListener(\"timer\", timerHandler);\n\n\t\t}\n\n\t\tprivate function timerHandler(e:TimerEvent) {\n\n\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t_bytesTotal = _stream.bytesTotal;\n\n\t\t\tif (!_isPaused)\n\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\n\t\t\t\/\/trace(\"bytes\", _bytesLoaded, _bytesTotal);\n\n\t\t\tif (_bytesLoaded < _bytesTotal)\n\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t}\n\n\t\t\/\/ internal events\n\t\tprivate function netStatusHandler(event:NetStatusEvent):void {\n\t\t\ttrace(\"netStatus\", event.info.code);\n\n\t\t\tswitch (event.info.code) {\n\n\t\t\t\tcase \"NetStream.Buffer.Empty\":\n\t\t\t\t\t_bufferEmpty = true;\n\t\t\t\t\t_isEnded ? sendEvent(HtmlMediaEvent.ENDED) : null;\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Buffer.Full\":\n\t\t\t\t\t_bytesLoaded = _stream.bytesLoaded;\n\t\t\t\t\t_bytesTotal = _stream.bytesTotal;\n\t\t\t\t\t_bufferEmpty = false;\n\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetConnection.Connect.Success\":\n\t\t\t\t\tconnectStream();\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"NetStream.Play.StreamNotFound\":\n\t\t\t\t\ttrace(\"Unable to locate video\");\n\t\t\t\t\tbreak;\n\n\t\t\t\t\/\/ STREAM\n\t\t\t\tcase \"NetStream.Play.Start\":\n\t\t\t\t\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.LOADEDDATA);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.CANPLAY);\n\t\t\t\t\t\n\t\t\t\t\tif (!_isPreloading) {\n\t\t\t\t\t\n\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t_timer.start();\n\t\t\t\t\t\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Seek.Notify\":\n\t\t\t\t\tsendEvent(HtmlMediaEvent.SEEKED);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Pause.Notify\":\n\t\t\t\t\t_isPaused = true;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"NetStream.Play.Stop\":\n\t\t\t\t\t_isEnded = true;\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\t_timer.stop();\n\t\t\t\t\t_bufferEmpty ? sendEvent(HtmlMediaEvent.ENDED) : null;\n\t\t\t\t\tbreak;\n\n\t\t\t}\n\t\t}\n\n\n\t\tprivate function securityErrorHandler(event:SecurityErrorEvent):void {\n\t\t\ttrace(\"securityErrorHandler: \" + event);\n\t\t}\n\n\t\tprivate function asyncErrorHandler(event:AsyncErrorEvent):void {\n\t\t\t\/\/ ignore AsyncErrorEvent events.\n\t\t}\n\n\n\t\tprivate function onMetaDataHandler(info:Object):void {\n\t\t\t_duration = info.duration;\n\t\t\t_framerate = info.framerate;\n\t\t\t_videoWidth = info.width;\n\t\t\t_videoHeight = info.height;\n\n\t\t\t\/\/ set size?\n\n\t\t\tsendEvent(HtmlMediaEvent.LOADEDMETADATA);\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\tif (_isPreloading) {\n\t\t\t\t\n\t\t\t\t_stream.pause();\n\t\t\t\t_isPaused = true;\n\t\t\t\t_isPreloading = false;\n\t\t\t\t\n\t\t\t\tsendEvent(HtmlMediaEvent.PROGRESS);\n\t\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\t\t\t\n\t\t\t}\t\t\t\n\t\t}\n\n\n\n\n\t\t\/\/ interface members\n\t\tpublic function setSrc(url:String):void {\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t\/\/ stop and restart\n\t\t\t\t_stream.pause();\t\t\t\t\n\t\t\t}\n\n\t\t\t_currentUrl = url;\n\t\t\t_isRTMP = !!_currentUrl.match(\/^rtmp(s|t|e|te)?\\:\\\/\\\/\/);\n\t\t\t_isConnected = false;\n\t\t\t_hasStartedPlaying = false;\t\t\n\t\t}\n\n\t\tpublic function load():void {\n\t\t\t\/\/ disconnect existing stream and connection\n\t\t\tif (_isConnected && _stream) {\n\t\t\t\t_stream.pause();\n\t\t\t\t_stream.close();\n\t\t\t\t_connection.close();\n\t\t\t}\n\t\t\t_isConnected = false;\n\t\t\t_isPreloading = false;\n\t\t\t\n\t\t\t\n\t\t\t_isEnded = false;\n\t\t\t_bufferEmpty = false;\n\n\t\t\t\/\/ start new connection\n\t\t\tif (_isRTMP) {\n\t\t\t\tvar rtmpInfo:Object = parseRTMP(_currentUrl);\n\t\t\t\t_connection.connect(rtmpInfo.server);\n\t\t\t} else {\n\t\t\t\t_connection.connect(null);\n\t\t\t}\n\t\t\t\n\t\t\t\/\/ in a few moments the \"NetConnection.Connect.Success\" event will fire\n\t\t\t\/\/ and call createConnection which finishes the \"load\" sequence\n\t\t\tsendEvent(HtmlMediaEvent.LOADSTART);\n\t\t}\n\t\t\n\n\t\tprivate function connectStream():void {\n\t\t\ttrace(\"connectStream\");\n\t\t\t_stream = new NetStream(_connection);\n\t\t\t\t\t\n\t\t\t\/\/ explicitly set the sound since it could have come before the connection was made\n\t\t\t_soundTransform = new SoundTransform(_volume);\n\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\t\t\n\t\t\t\n\t\t\t_stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); \/\/ same event as connection\n\t\t\t_stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);\n\n\t\t\tvar customClient:Object = new Object();\n\t\t\tcustomClient.onMetaData = onMetaDataHandler;\n\t\t\t_stream.client = customClient;\n\n\t\t\t_video.attachNetStream(_stream);\n\t\t\t\n\t\t\t\/\/ start downloading without playing )based on preload and play() hasn't been called)\n\t\t\t\/\/ I wish flash had a load() command to make this less awkward\n\t\t\tif (_preload != \"none\" && !_playWhenConnected) {\n\t\t\t\t_isPaused = true;\n\t\t\t\t\/\/stream.bufferTime = 20;\n\t\t\t\t_stream.play(_currentUrl, 0, 0);\n\t\t\t\t_stream.pause();\n\t\t\t\t\n\t\t\t\t_isPreloading = true;\n\t\t\t\t\n\t\t\t\t\/\/_stream.pause();\n\t\t\t\t\/\/\n\t\t\t\t\/\/sendEvent(HtmlMediaEvent.PAUSE); \/\/ have to send this because the \"playing\" event gets sent via event handlers\n\t\t\t}\t\t\t\n\n\t\t\t_isConnected = true;\n\n\t\t\tif (_playWhenConnected && !_hasStartedPlaying) {\n\t\t\t\tplay();\n\t\t\t\t_playWhenConnected = false;\n\t\t\t}\n\n\t\t}\t\t\n\n\t\tpublic function play():void {\n\n\t\t\tif (!_hasStartedPlaying && !_isConnected) {\n\t\t\t\t_playWhenConnected = true;\n\t\t\t\tload();\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (_hasStartedPlaying) {\n\t\t\t\tif (_isPaused) {\n\t\t\t\t\t_stream.resume();\n\t\t\t\t\t_timer.start();\n\t\t\t\t\t_isPaused = false;\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAY);\n\t\t\t\t\tsendEvent(HtmlMediaEvent.PLAYING);\n\t\t\t\t}\n\t\t\t} else {\n\n\t\t\t\tif (_isRTMP) {\n\t\t\t\t\tvar rtmpInfo:Object = parseRTMP(_currentUrl);\n\t\t\t\t\t_stream.play(rtmpInfo.stream);\n\t\t\t\t} else {\n\t\t\t\t\t_stream.play(_currentUrl);\n\t\t\t\t}\n\t\t\t\t_timer.start();\n\t\t\t\t_isPaused = false;\n\t\t\t\t_hasStartedPlaying = true;\n\t\t\t\t\n\t\t\t\t\/\/ don't toss play\/playing events here, because we haven't sent a \n\t\t\t\t\/\/ canplay \/ loadeddata event yet. that'll be handled in the net\n\t\t\t\t\/\/ event listener\n\t\t\t}\n\n\t\t}\n\n\t\tpublic function pause():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.pause();\n\t\t\t_isPaused = true;\n\t\t\t\n\t\t\tif (_bytesLoaded == _bytesTotal) {\n\t\t\t\t_timer.stop();\n\t\t\t}\n\n\t\t\t_isPaused = true;\n\t\t\tsendEvent(HtmlMediaEvent.PAUSE);\n\t\t}\n\n\t\tpublic function stop():void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\n\t\t\t_stream.close();\n\t\t\t_isPaused = false;\n\t\t\t_timer.stop();\n\t\t\tsendEvent(HtmlMediaEvent.STOP);\n\t\t}\n\n\t\tpublic function setCurrentTime(pos:Number):void {\n\t\t\tif (_stream == null)\n\t\t\t\treturn;\n\t\t\t\n\t\t\tsendEvent(HtmlMediaEvent.SEEKING);\n\t\t\t_stream.seek(pos);\n\t\t\tsendEvent(HtmlMediaEvent.TIMEUPDATE);\n\t\t}\n\n\t\tpublic function setVolume(volume:Number):void {\n\t\t\tif (_stream != null) {\n\t\t\t\t_soundTransform = new SoundTransform(volume);\n\t\t\t\t_stream.soundTransform = _soundTransform;\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\t_volume = volume;\n\n\t\t\t_isMuted = (_volume == 0);\n\n\t\t\tsendEvent(HtmlMediaEvent.VOLUMECHANGE);\n\t\t}\n\n\t\tpublic function getVolume():Number {\n\t\t\tif(_isMuted) {\n\t\t\t\treturn 0;\n\t\t\t} else {\n\t\t\t\treturn _volume;\n\t\t\t}\n\t\t}\n\n\t\tpublic function setMuted(muted:Boolean):void {\n\n\t\t\tif (_isMuted == muted)\n\t\t\t\treturn;\n\n\t\t\tif (muted) {\n\t\t\t\t_oldVolume = (_stream == null) ? _oldVolume : _stream.soundTransform.volume;\n\t\t\t\tsetVolume(0);\n\t\t\t} else {\n\t\t\t\tsetVolume(_oldVolume);\n\t\t\t}\n\n\t\t\t_isMuted = muted;\n\t\t}\n\n\n\t\tprivate function sendEvent(eventName:String) {\n\n\t\t\t\/\/ calculate this to mimic HTML5\n\t\t\t_bufferedTime = _bytesLoaded \/ _bytesTotal * _duration;\n\n\t\t\t\/\/ build JSON\n\t\t\tvar values:String = \n\t\t\t\t\t\t\t\"duration:\" + _duration + \n\t\t\t\t\t\t\t\",framerate:\" + _framerate + \n\t\t\t\t\t\t\t\",currentTime:\" + (_stream != null ? _stream.time : 0) + \n\t\t\t\t\t\t\t\",muted:\" + _isMuted + \n\t\t\t\t\t\t\t\",paused:\" + _isPaused + \n\t\t\t\t\t\t\t\",ended:\" + _isEnded + \n\t\t\t\t\t\t\t\",volume:\" + _volume +\n\t\t\t\t\t\t\t\",src:\\\"\" + _currentUrl + \"\\\"\" +\n\t\t\t\t\t\t\t\",bytesTotal:\" + _bytesTotal +\n\t\t\t\t\t\t\t\",bufferedBytes:\" + _bytesLoaded +\n\t\t\t\t\t\t\t\",bufferedTime:\" + _bufferedTime +\n\t\t\t\t\t\t\t\",videoWidth:\" + _videoWidth +\n\t\t\t\t\t\t\t\",videoHeight:\" + _videoHeight +\n\t\t\t\t\t\t\t\"\";\n\n\t\t\t_element.sendEvent(eventName, values);\n\t\t}\n\n\t\tprivate function parseRTMP(url:String) {\n\t\t\tvar match:Array = url.match(\/(.*)\\\/((flv|mp4|mp3):.*)\/);\n\t\t\tvar rtmpInfo:Object = {\n\t\t\t\tserver: null,\n\t\t\t\tstream: null\n\t\t\t};\n\n\t\t\tif (match) {\n\t\t\t\trtmpInfo.server = match[1];\n\t\t\t\trtmpInfo.stream = match[2];\n\t\t\t}\n\t\t\telse {\n\t\t\t\trtmpInfo.server = url.replace(\/\\\/[^\\\/]+$\/,\"\/\");\n\t\t\t\trtmpInfo.stream = url.split(\"\/\").pop();\n\t\t\t}\n\n\t\t\ttrace(\"parseRTMP - server: \" + rtmpInfo.server + \" stream: \" + rtmpInfo.stream);\n\n\t\t\treturn rtmpInfo;\n\t\t}\n\t}\n}","subject":"Add onBWDone handler to remove errors. See http:\/\/stackoverflow.com\/questions\/2296822\/flash-as3-streaming-player-onbwdone","message":"Add onBWDone handler to remove errors. See http:\/\/stackoverflow.com\/questions\/2296822\/flash-as3-streaming-player-onbwdone\n","lang":"ActionScript","license":"agpl-3.0","repos":"libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo,libeo\/Vibeo"}
{"commit":"6bc372c4258abf425e99e6fe78b2cd1372350a6f","old_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzTextSprite.as","new_file":"WEB-INF\/lps\/lfc\/kernel\/swf9\/LzTextSprite.as","old_contents":"\n\/**\n  * LzTextSprite.as\n  *\n  * @copyright Copyright 2007, 2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @author Henry Minsky &lt;hminsky@laszlosystems.com&gt;\n  *\/\n\n\n\n\n\npublic class LzTextSprite extends LzSprite {\n    #passthrough (toplevel:true) {  \n        import flash.display.*;\n        import flash.events.*;\n        import flash.text.*;\n        import flash.net.URLRequest;  \n    }#\n\n        #passthrough  {  \n\n        public var textfield:TextField = null;\n\n        public static var PAD_TEXTWIDTH:Number = 4;\n        public static var DEFAULT_SIZE = 11;\n\n        var font = null;\n        public var lineheight = 11;\n\n        public var colorstring:String = \"#000000\";\n        public var text:String = \"\";\n\n        public var resize:Boolean = true;\n        public var multiline:Boolean = false;\n        public var underline:Boolean = false;\n        public var closeformat:String;\n\n        public var sizeToHeight:Boolean = false;\n        public var password:Boolean = false;\n        public var scrollheight:Number = 0;\n\n        public function LzTextSprite (newowner = null, args = null) {\n            super(newowner,false);\n            \/\/ owner:*, isroot:Boolean\n            this.textfield = createTextField(0,0,400,20);\n        }\n\n        \n        override public function setClickable( c:Boolean ):void {\n          if (this.clickable == c) return;\n\n          this.textfield.mouseEnabled = c;\n\n          this.clickable = c;\n          if (c) {\n              attachMouseEvents(this.textfield);\n          } else {\n              removeMouseEvents(this.textfield);\n          }\n      }\n\n        override public function setWidth( w:* ):void {\n            super.setWidth(w);\n            if (w) {\n                this.textfield.width = w;\n            }\n        }\n\n        override public function setHeight( h:* ):void {\n            super.setHeight(h);\n            if (h) {\n                this.textfield.height = h;\n            }\n        }\n\n        private function createTextField(nx:Number, ny:Number, w:Number, h:Number):TextField {\n        var tfield:TextField = new TextField();\n            tfield.x = nx;\n            tfield.y = ny;\n            tfield.width = w;\n            tfield.height = h;\n            tfield.border = false;\n            \/\/tfield.cacheAsBitmap = true;\n            addChild(tfield);\n            return tfield;\n        }\n\n        public  function __initTextProperties (args:Object) {\n            this.password = args.password  ? true : false;\n            var textclip:TextField = this.textfield;\n            textclip.displayAsPassword = this.password;\n\n            textclip.selectable = args.selectable;\n            textclip.autoSize = TextFieldAutoSize.NONE;\n\n            \/\/ TODO [hqm 2008-01] have to figure out how the Flex textfield multiline\n            \/\/ maps to Laszlo model.\n            this.setMultiline( args.multiline );\n\n            \/\/inherited attributes, documented in view\n            this.fontname = args.font;\n            this.fontsize = args.fontsize;\n            this.fontstyle = args.fontstyle;\n            textclip.background = false;\n\n            \/\/ multiline text fields are left justified\n            if (args.multiline) {\n                textclip.autoSize = TextFieldAutoSize.LEFT;\n            }\n\n\n            \/\/ To compute our width:\n            \/\/ + if text is multiline:\n            \/\/    if no width is supplied, use parent width\n            \/\/ + if text is single line:\n            \/\/    if no width was supplied and there's no constraint, measure the text width:\n            \/\/        if empty text content was supplied, use DEFAULT_WIDTH\n\n\n            \/\/(args.width == null && typeof(args.$refs.width) != \"function\")\n\n            \/\/ To compute our height:\n            \/\/ + If height is supplied, use it.\n            \/\/ + if no height supplied:\n            \/\/    if  single line, use font line height\n            \/\/    else get height from flash textobject.textHeight \n            \/\/ \n            if (args.height == null && (args.$ref == null || typeof(args.$refs.height) != \"function\")) {\n                this.sizeToHeight = true;\n                \/\/trace('sizeToHeight == true');\n                \/\/ set autoSize to get text measured\n                if (!this.multiline) {\n                    \/\/ But turn off autosizing for single line text, now that\n                    \/\/ we got a correct line height from flash.\n                    \/\/textclip.autoSize = TextFieldAutoSize.NONE;\n                }\n            }  else {\n                \/\/ Does setting height of the text object do the right thing in swf9?\n                textclip.height = args.height;\n            }\n            \/\/ Default the scrollheight to the visible height.\n            this.scrollheight = this.height;\n\n            \/\/ TODO [hqm 2008-01] There ought to be only call to\n            \/\/ __setFormat during instantiation of an lzText. Figure\n            \/\/ out how to suppress the other calls from setters.\n            this.__setFormat();\n            this.setText(args.text);\n        }\n\n        override public function setBGColor( c:* ):void {\n            if (c == null) {\n                this.textfield.background = false; }\n            else {\n                this.textfield.background = true; \n                this.textfield.backgroundColor = c;\n            }\n        }\n\n        public function setBorder ( onroff:Boolean):void {\n            this.textfield.border = (onroff == true);\n        }\n\n        public function setEmbedFonts ( onroff:Boolean ):void {\n            this.textfield.embedFonts = (onroff == true);\n        }\n\n        \/*\n         *  setFontSize( Number:size )\n         o Sets the size of the font in pixels \n        *\/\n        public function setFontSize ( fsize:String ):void {\n            this.fontsize = fsize;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n\n        public function setFontStyle ( fstyle:String ):void {\n            this.fontstyle = fstyle;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n        \/* setFontName( String:name )\n           o Sets the name of the font\n           o Can be a comma-separated list of font names \n        *\/\n        override public function setFontName ( fname:String , prop=null):void{\n            this.fontname = fname;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n        function setFontInfo () {\n            this.font = LzFontManager.getFont( this.fontname , this.fontstyle );\n            \/\/trace('setFontInfo this.font = ', this.font, 'this.fontname = ', this.fontname, this.fontstyle);\n\n            if (this.font != null) {\n                \/\/trace('font.leading', this.font.leading, 'font.height = ',this.font.height, 'fontsize =',this.fontsize);\n                this.lineheight = Number(this.font.leading) + ( Number(this.font.height) *\n                                                        Number(this.fontsize) \/ DEFAULT_SIZE );\n            }\n        }\n\n        \/**\n         * Sets the color of all the text in the field to the given hex color.\n         * @param Number c: The color for the text -- from 0x0 (black) to 0xFFFFFF (white)\n         *\/\n        public override function setColor ( col:* ):void {\n            if (col) {\n                this.colorstring = \"#\" + col.toString( 16 );\n                this.__setFormat();\n                this.setText( this.text );\n            }\n        }\n\n\n\n        public function appendText( t:String ):void {\n            this.textfield.appendText(t);\n            this.text = this.textfield.text;\n        }\n\n        public function getText():String {\n            return this.text;\n        }\n\n        \/** setText( String:text )\n            o Sets the contents to the specified text\n            o Uses the widthchange callback method if multiline is false and text is not resizable\n            o Uses the heightchange callback method if multiline is true\n        *\/\n\n\n        \/**\n         * setText sets the text of the field to display\n         * @param String t: the string to which to set the text\n         *\/\n        public function setText ( t:String ):void {\n            \/\/this.textfield.cacheAsBitmap = false;          \n            if (t == null || typeof(t) == 'undefined' || t == 'null') {\n                t = \"\";\n            } else if (typeof(t) != \"string\") {\n                t = t.toString();\n            }\n\n            this.text =  t;\n            this.textfield.htmlText = t;\n        \n            if (this.resize && (this.multiline == false)) {\n                \/\/ single line resizable fields adjust their width to match the text\n                var w:Number = this.getTextWidth();\n                \/\/trace('lztextsprite resize setwidth ', w, this.lzheight );\n                if (w != this.lzwidth) {\n                    this.setWidth(w);\n                }\n            }\n\n            \/\/multiline resizable fields adjust their height\n            if (this.sizeToHeight) {\n                this.setHeight(this.textfield.height);\n            }\n\n            \/\/this.textfield.cacheAsBitmap = true;\n        }\n\n        \/**\n         * Sets the format string for the text field.\n         * @access private\n         *\/\n        public function __setFormat ():void {\n\n            this.setFontInfo();\n            var cfontname = LzFontManager.__fontnameCacheMap[this.fontname];\n            if (cfontname == null) {\n                cfontname = LzFontManager.__findMatchingFont(this.fontname);\n                LzFontManager.__fontnameCacheMap[this.fontname] = cfontname;\n                \/\/Debug.write(\"caching fontname\", this.fontname, cfontname);\n            }\n            \/\/            trace(\"__setFormat this.font=\", this.font, 'this.fontname = ',this.fontname,\n            \/\/'cfontname=', cfontname);\n\n            var tf:TextFormat = new TextFormat();\n            tf.size = this.fontsize;\n            tf.font = (this.font == null ? cfontname : this.font.name);\n            tf.color = this.colorstring;\n\n            \/\/ If there is no font found, assume a device font\n            if (this.font == null) {\n                this.textfield.embedFonts = false;\n            } else {\n                this.textfield.embedFonts = true;\n            }\n\n            if (this.fontstyle == \"bold\" || this.fontstyle ==\"bolditalic\"){\n                tf.bold = true;\n            }\n\n            if (this.fontstyle == \"italic\" || this.fontstyle ==\"bolditalic\"){\n                tf.italic = true;\n            }\n            if (this.underline){\n                tf.underline = true;\n            }\n\n            this.textfield.defaultTextFormat = tf;\n\n        }\n \n      \n        public function setMultiline ( ml:Boolean ):void {\n            this.multiline = (ml == true);\n            if (this.multiline) {\n                this.textfield.multiline = true;\n                this.textfield.wordWrap = true;\n\n            } else {\n                this.textfield.multiline = false;\n                this.textfield.wordWrap = false;\n\n            }\n        }\n\n        \/**\n         * Sets the selectability (with Ibeam cursor) of the text field\n         * @param Boolean isSel: true if the text may be selected by the user\n         *\/\n        public function setSelectable ( isSel:Boolean ):void {\n            this.textfield.selectable = isSel;\n        }\n      \n        public function getTextWidth ( ):Number {\n        var tf:TextField = this.textfield;\n        var ml:Boolean = tf.multiline;\n        var mw:Boolean = tf.wordWrap;\n            tf.multiline = false;\n            tf.wordWrap = false;\n        var twidth:Number = (tf.textWidth == 0) ? 0 : tf.textWidth + LzTextSprite.PAD_TEXTWIDTH;\n            tf.multiline = ml;\n            tf.wordWrap = mw;\n            return twidth;\n        }\n\n        public function getTextHeight ( ):Number {\n            return this.textfield.textHeight;\n        }\n\n\n\n        public function getTextfieldHeight ( ) {\n            return this.textfield.height;\n        }\n\n\n\nfunction setHScroll (s){}\n\nfunction setAntiAliasType( aliasType ){}\n\nfunction getAntiAliasType() {}\n\n\nfunction setGridFit( gridFit ){}\n\nfunction getGridFit() {}\n\nfunction setSharpness( sharpness ){}\n\nfunction getSharpness() { }\n\nfunction setThickness( thickness ){}\n\nfunction getThickness() {}\n\nfunction setMaxLength ( val ){}\nfunction setPattern ( val ){}\n\nfunction setSelection ( start , end ){ }\n\nfunction setResize ( val ){\n    this.resize = val;\n}\n\nfunction setScroll ( h ){\n    trace(\"LzTextSprite.setScroll not yet implemented\");\n}\nfunction getScroll (  ){\n    trace(\"LzTextSprite.getScroll not yet implemented\");\n}\n\nfunction getMaxScroll (  ){\n    trace(\"LzTextSprite.getMaxScroll not yet implemented\");\n}\n\nfunction getBottomScroll (  ){\n    trace(\"LzTextSprite.getBottomScroll not yet implemented\");\n}\n\nfunction setXScroll ( n ){\n    trace(\"LzTextSprite.setXScroll not yet implemented\");\n}\n\nfunction setYScroll ( n ){\n    trace(\"LzTextSprite.setYScroll not yet implemented\");\n}\n\nfunction setWordWrap ( wrap ){\n    trace(\"LzTextSprite.setWordWrap not yet implemented\");\n}\n\nfunction getSelectionPosition ( ){\n    trace(\"LzTextSprite.getSelectionPosition not yet implemented\");\n}    \nfunction getSelectionSize ( ){\n    trace(\"LzTextSprite.getSelectionSize not yet implemented\");\n}    \n\n    }#\n}\n\n\n","new_contents":"\n\/**\n  * LzTextSprite.as\n  *\n  * @copyright Copyright 2007, 2008 Laszlo Systems, Inc.  All Rights Reserved.\n  *            Use is subject to license terms.\n  *\n  * @topic Kernel\n  * @subtopic swf9\n  * @author Henry Minsky &lt;hminsky@laszlosystems.com&gt;\n  *\/\n\n\n\n\n\npublic class LzTextSprite extends LzSprite {\n    #passthrough (toplevel:true) {  \n        import flash.display.*;\n        import flash.events.*;\n        import flash.text.*;\n        import flash.net.URLRequest;  \n    }#\n\n        #passthrough  {  \n\n        public var textfield:TextField = null;\n\n        public static var PAD_TEXTWIDTH:Number = 4;\n        public static var DEFAULT_SIZE = 11;\n\n        var font = null;\n        public var lineheight = 11;\n\n        public var textcolor = 0;\n        public var text:String = \"\";\n\n        public var resize:Boolean = true;\n        public var multiline:Boolean = false;\n        public var underline:Boolean = false;\n        public var closeformat:String;\n\n        public var sizeToHeight:Boolean = false;\n        public var password:Boolean = false;\n        public var scrollheight:Number = 0;\n\n        public function LzTextSprite (newowner = null, args = null) {\n            super(newowner,false);\n            \/\/ owner:*, isroot:Boolean\n            this.textfield = createTextField(0,0,400,20);\n        }\n\n        \n        override public function setClickable( c:Boolean ):void {\n          if (this.clickable == c) return;\n\n          this.textfield.mouseEnabled = c;\n\n          this.clickable = c;\n          if (c) {\n              attachMouseEvents(this.textfield);\n          } else {\n              removeMouseEvents(this.textfield);\n          }\n      }\n\n        override public function setWidth( w:* ):void {\n            super.setWidth(w);\n            if (w) {\n                this.textfield.width = w;\n            }\n        }\n\n        override public function setHeight( h:* ):void {\n            Debug.write('setHeight ', h);\n            super.setHeight(h);\n            if (h) {\n                this.textfield.height = h;\n            }\n        }\n\n        private function createTextField(nx:Number, ny:Number, w:Number, h:Number):TextField {\n        var tfield:TextField = new TextField();\n            tfield.x = nx;\n            tfield.y = ny;\n            tfield.width = w;\n            tfield.height = h;\n            tfield.border = false;\n            \/\/tfield.cacheAsBitmap = true;\n            addChild(tfield);\n            return tfield;\n        }\n\n        public  function __initTextProperties (args:Object) {\n            this.password = args.password  ? true : false;\n            var textclip:TextField = this.textfield;\n            textclip.displayAsPassword = this.password;\n\n            textclip.selectable = args.selectable;\n            textclip.autoSize = TextFieldAutoSize.NONE;\n\n            \/\/ TODO [hqm 2008-01] have to figure out how the Flex textfield multiline\n            \/\/ maps to Laszlo model.\n            this.setMultiline( args.multiline );\n\n            \/\/inherited attributes, documented in view\n            this.fontname = args.font;\n            this.fontsize = args.fontsize;\n            this.fontstyle = args.fontstyle;\n            textclip.background = false;\n\n            \/\/ multiline text fields are left justified\n            if (args.multiline) {\n                textclip.autoSize = TextFieldAutoSize.LEFT;\n            }\n\n\n            \/\/ To compute our width:\n            \/\/ + if text is multiline:\n            \/\/    if no width is supplied, use parent width\n            \/\/ + if text is single line:\n            \/\/    if no width was supplied and there's no constraint, measure the text width:\n            \/\/        if empty text content was supplied, use DEFAULT_WIDTH\n\n\n            \/\/(args.width == null && typeof(args.$refs.width) != \"function\")\n\n            \/\/ To compute our height:\n            \/\/ + If height is supplied, use it.\n            \/\/ + if no height supplied:\n            \/\/    if  single line, use font line height\n            \/\/    else get height from flash textobject.textHeight \n            \/\/ \n            if (args.height == null && (args.$ref == null || typeof(args.$refs.height) != \"function\")) {\n                this.sizeToHeight = true;\n                \/\/trace('sizeToHeight == true');\n                \/\/ set autoSize to get text measured\n                if (!this.multiline) {\n                    \/\/ But turn off autosizing for single line text, now that\n                    \/\/ we got a correct line height from flash.\n                    \/\/textclip.autoSize = TextFieldAutoSize.NONE;\n                }\n            }  else {\n                \/\/ Does setting height of the text object do the right thing in swf9?\n                textclip.height = args.height;\n            }\n            \/\/ Default the scrollheight to the visible height.\n            this.scrollheight = this.height;\n\n            \/\/ TODO [hqm 2008-01] There ought to be only call to\n            \/\/ __setFormat during instantiation of an lzText. Figure\n            \/\/ out how to suppress the other calls from setters.\n            this.__setFormat();\n            this.setText(args.text);\n        }\n\n        override public function setBGColor( c:* ):void {\n            if (c == null) {\n                this.textfield.background = false; }\n            else {\n                this.textfield.background = true; \n                this.textfield.backgroundColor = c;\n            }\n        }\n\n        public function setBorder ( onroff:Boolean):void {\n            this.textfield.border = (onroff == true);\n        }\n\n        public function setEmbedFonts ( onroff:Boolean ):void {\n            this.textfield.embedFonts = (onroff == true);\n        }\n\n        \/*\n         *  setFontSize( Number:size )\n         o Sets the size of the font in pixels \n        *\/\n        public function setFontSize ( fsize:String ):void {\n            this.fontsize = fsize;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n\n        public function setFontStyle ( fstyle:String ):void {\n            this.fontstyle = fstyle;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n        \/* setFontName( String:name )\n           o Sets the name of the font\n           o Can be a comma-separated list of font names \n        *\/\n        override public function setFontName ( fname:String , prop=null):void{\n            this.fontname = fname;\n            this.__setFormat();\n            \/\/ force recompute of height if needed\n            this.setText( this.text );\n        }\n\n        function setFontInfo () {\n            this.font = LzFontManager.getFont( this.fontname , this.fontstyle );\n            \/\/trace('setFontInfo this.font = ', this.font, 'this.fontname = ', this.fontname, this.fontstyle);\n\n            if (this.font != null) {\n                \/\/trace('font.leading', this.font.leading, 'font.height = ',this.font.height, 'fontsize =',this.fontsize);\n                this.lineheight = Number(this.font.leading) + ( Number(this.font.height) *\n                                                        Number(this.fontsize) \/ DEFAULT_SIZE );\n            }\n        }\n\n        \/**\n         * Sets the color of all the text in the field to the given hex color.\n         * @param Number c: The color for the text -- from 0x0 (black) to 0xFFFFFF (white)\n         *\/\n        public override function setColor ( col:* ):void {\n            if (col != null) {\n                this.textcolor = col;\n                this.__setFormat();\n                this.setText( this.text );\n            }\n        }\n\n\n\n        public function appendText( t:String ):void {\n            this.textfield.appendText(t);\n            this.text = this.textfield.text;\n        }\n\n        public function getText():String {\n            return this.text;\n        }\n\n        \/** setText( String:text )\n            o Sets the contents to the specified text\n            o Uses the widthchange callback method if multiline is false and text is not resizable\n            o Uses the heightchange callback method if multiline is true\n        *\/\n\n\n        \/**\n         * setText sets the text of the field to display\n         * @param String t: the string to which to set the text\n         *\/\n        public function setText ( t:String ):void {\n            \/\/this.textfield.cacheAsBitmap = false;          \n            if (t == null || typeof(t) == 'undefined' || t == 'null') {\n                t = \"\";\n            } else if (typeof(t) != \"string\") {\n                t = t.toString();\n            }\n\n            this.text =  t;\n            this.textfield.htmlText = t;\n        \n            if (this.resize && (this.multiline == false)) {\n                \/\/ single line resizable fields adjust their width to match the text\n                var w:Number = this.getTextWidth();\n                \/\/trace('lztextsprite resize setwidth ', w, this.lzheight );\n                if (w != this.lzwidth) {\n                    this.setWidth(w);\n                }\n            }\n\n            \/\/multiline resizable fields adjust their height\n            if (this.sizeToHeight) {\n                this.setHeight(this.textfield.textHeight);\n            }\n            \/\/this.textfield.cacheAsBitmap = true;\n        }\n\n        \/**\n         * Sets the format string for the text field.\n         * @access private\n         *\/\n        public function __setFormat ():void {\n\n            this.setFontInfo();\n            var cfontname = LzFontManager.__fontnameCacheMap[this.fontname];\n            if (cfontname == null) {\n                cfontname = LzFontManager.__findMatchingFont(this.fontname);\n                LzFontManager.__fontnameCacheMap[this.fontname] = cfontname;\n                \/\/Debug.write(\"caching fontname\", this.fontname, cfontname);\n            }\n            \/\/            trace(\"__setFormat this.font=\", this.font, 'this.fontname = ',this.fontname,\n            \/\/'cfontname=', cfontname);\n\n            var tf:TextFormat = new TextFormat();\n            tf.size = this.fontsize;\n            tf.font = (this.font == null ? cfontname : this.font.name);\n            tf.color = this.textcolor;\n\n            \/\/ If there is no font found, assume a device font\n            if (this.font == null) {\n                this.textfield.embedFonts = false;\n            } else {\n                this.textfield.embedFonts = true;\n            }\n\n            if (this.fontstyle == \"bold\" || this.fontstyle ==\"bolditalic\"){\n                tf.bold = true;\n            }\n\n            if (this.fontstyle == \"italic\" || this.fontstyle ==\"bolditalic\"){\n                tf.italic = true;\n            }\n            if (this.underline){\n                tf.underline = true;\n            }\n\n            this.textfield.defaultTextFormat = tf;\n\n        }\n \n      \n        public function setMultiline ( ml:Boolean ):void {\n            this.multiline = (ml == true);\n            if (this.multiline) {\n                this.textfield.multiline = true;\n                this.textfield.wordWrap = true;\n\n            } else {\n                this.textfield.multiline = false;\n                this.textfield.wordWrap = false;\n\n            }\n        }\n\n        \/**\n         * Sets the selectability (with Ibeam cursor) of the text field\n         * @param Boolean isSel: true if the text may be selected by the user\n         *\/\n        public function setSelectable ( isSel:Boolean ):void {\n            this.textfield.selectable = isSel;\n        }\n      \n        public function getTextWidth ( ):Number {\n        var tf:TextField = this.textfield;\n        var ml:Boolean = tf.multiline;\n        var mw:Boolean = tf.wordWrap;\n            tf.multiline = false;\n            tf.wordWrap = false;\n        var twidth:Number = (tf.textWidth == 0) ? 0 : tf.textWidth + LzTextSprite.PAD_TEXTWIDTH;\n            tf.multiline = ml;\n            tf.wordWrap = mw;\n            return twidth;\n        }\n\n        public function getTextHeight ( ):Number {\n            return this.textfield.textHeight;\n        }\n\n\n\n        public function getTextfieldHeight ( ) {\n            return this.textfield.height;\n        }\n\n\n\nfunction setHScroll (s){}\n\nfunction setAntiAliasType( aliasType ){}\n\nfunction getAntiAliasType() {}\n\n\nfunction setGridFit( gridFit ){}\n\nfunction getGridFit() {}\n\nfunction setSharpness( sharpness ){}\n\nfunction getSharpness() { }\n\nfunction setThickness( thickness ){}\n\nfunction getThickness() {}\n\nfunction setMaxLength ( val ){}\nfunction setPattern ( val ){}\n\nfunction setSelection ( start , end ){ }\n\nfunction setResize ( val ){\n    this.resize = val;\n}\n\nfunction setScroll ( h ){\n    trace(\"LzTextSprite.setScroll not yet implemented\");\n}\nfunction getScroll (  ){\n    trace(\"LzTextSprite.getScroll not yet implemented\");\n}\n\nfunction getMaxScroll (  ){\n    trace(\"LzTextSprite.getMaxScroll not yet implemented\");\n}\n\nfunction getBottomScroll (  ){\n    trace(\"LzTextSprite.getBottomScroll not yet implemented\");\n}\n\nfunction setXScroll ( n ){\n    trace(\"LzTextSprite.setXScroll not yet implemented\");\n}\n\nfunction setYScroll ( n ){\n    trace(\"LzTextSprite.setYScroll not yet implemented\");\n}\n\nfunction setWordWrap ( wrap ){\n    trace(\"LzTextSprite.setWordWrap not yet implemented\");\n}\n\nfunction getSelectionPosition ( ){\n    trace(\"LzTextSprite.getSelectionPosition not yet implemented\");\n}    \nfunction getSelectionSize ( ){\n    trace(\"LzTextSprite.getSelectionSize not yet implemented\");\n}    \n\n    }#\n}\n\n\n","subject":"adjust swf9 textsprite height properly","message":"adjust swf9 textsprite height properly\n\ngit-svn-id: d62bde4b5aa582fdf07c8d403e53e0399a7ed285@9064 fa20e4f9-1d0a-0410-b5f3-dc9c16b8b17c\n","lang":"ActionScript","license":"epl-1.0","repos":"mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo,mcarlson\/openlaszlo"}
{"commit":"65abfc71416d1df841c7a22c57c775601d37e306","old_file":"src\/aerys\/minko\/render\/resource\/Context3DResource.as","new_file":"src\/aerys\/minko\/render\/resource\/Context3DResource.as","old_contents":"package aerys.minko.render.resource\n{\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3D;\n\timport flash.display3D.IndexBuffer3D;\n\timport flash.display3D.Program3D;\n\timport flash.display3D.VertexBuffer3D;\n\timport flash.display3D.textures.CubeTexture;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Rectangle;\n\n\tpublic final class Context3DResource\n\t{\n\t\tprivate var _context\t\t\t\t: Context3D\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _enableErrorChecking\t: Boolean\t\t\t\t\t= false;\n\t\t\n\t\tprivate var _rttTarget\t\t\t\t: TextureBase\t\t\t\t= null;\n\t\tprivate var _rttDepthAndStencil\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _rttAntiAliasing\t\t: int\t\t\t\t\t\t= 0;\n\t\tprivate var _rttSurfaceSelector\t\t: int\t\t\t\t\t\t= 0;\n\t\tprivate var _rectangle\t\t\t\t: Rectangle\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _depthMask\t\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _passCompareMode\t\t: String\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _program\t\t\t\t: Program3D\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _blendingSource\t\t\t: String\t\t\t\t\t= null;\n\t\tprivate var _blendingDestination\t: String\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t\t: String\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vertexBuffers\t\t\t: Vector.<VertexBuffer3D>\t= new Vector.<VertexBuffer3D>(8, true);\n\t\tprivate var _vertexBuffersOffsets\t: Vector.<int>\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _vertexBuffersFormats\t: Vector.<String>\t\t\t= new Vector.<String>(8, true);\n\t\tprivate var _textures\t\t\t\t: Vector.<TextureBase>\t\t= new Vector.<TextureBase>(8, true);\n\t\t\n\t\tprivate var _colorMaskRed\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _colorMaskGreen\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _colorMaskBlue\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _colorMaskAlpha\t\t\t: Boolean\t\t\t\t\t= false;\n\t\t\n\t\tpublic function get enabledErrorChecking() : Boolean\n\t\t{\n\t\t\treturn _enableErrorChecking;\n\t\t}\n\t\tpublic function set enableErrorChecking(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enableErrorChecking)\n\t\t\t{\n\t\t\t\t_enableErrorChecking = value;\n\t\t\t\t_context.enableErrorChecking = value;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Context3DResource(context : Context3D)\n\t\t{\n\t\t\t_context = context;\n\t\t}\n\t\t\n\t\tpublic function clear(red\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  green\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  blue\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  alpha\t\t: Number\t= 1.0,\n\t\t\t\t\t\t\t  depth\t\t: Number\t= 1.0,\n\t\t\t\t\t\t\t  stencil\t: uint\t\t= 0,\n\t\t\t\t\t\t\t  mask\t\t: uint\t\t= 0xffffffff) : void\n\t\t{\n\t\t\t_context.clear(red, green, blue, alpha, depth, stencil);\n\t\t}\n\t\t\n\t\tpublic function configureBackBuffer(width\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\theight\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\tantiAlias\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\tenabledDepthAndStencil\t: Boolean) : Context3DResource\n\t\t{\n\t\t\t_context.configureBackBuffer(width, height, antiAlias, enabledDepthAndStencil);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function createCubeTexture(size\t\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t  format\t\t\t\t\t\t: String,\n\t\t\t\t\t\t\t\t\t\t  optimizeForRenderToTexture\t: Boolean) : CubeTexture\n\t\t{\n\t\t\treturn _context.createCubeTexture(size, format, optimizeForRenderToTexture);\n\t\t}\n\t\t\n\t\tpublic function createIndexBuffer(numIndices : int) : IndexBuffer3D\n\t\t{\n\t\t\treturn _context.createIndexBuffer(numIndices);\n\t\t}\n\t\t\n\t\tpublic function createProgram() : Program3D\n\t\t{\n\t\t\treturn _context.createProgram();\n\t\t}\n\t\t\n\t\tpublic function createTexture(width\t\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t  height\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t  format\t\t\t\t\t\t: String,\n\t\t\t\t\t\t\t\t\t  optimizeForRenderToTexture\t: Boolean) : Texture\n\t\t{\n\t\t\treturn _context.createTexture(width, height, format, optimizeForRenderToTexture);\n\t\t}\n\t\t\n\t\tpublic function createVertexBuffer(numVertices : int, data32PerVertex : int) : VertexBuffer3D\n\t\t{\n\t\t\treturn _context.createVertexBuffer(numVertices, data32PerVertex);\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_context.dispose();\n\t\t}\n\t\t\n\t\tpublic function drawToBitmapData(destination : BitmapData) : Context3DResource\n\t\t{\n\t\t\t_context.drawToBitmapData(destination);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function drawTriangles(indexBuffer\t: IndexBuffer3D,\n\t\t\t\t\t\t\t\t\t  firstIndex\t: int\t= 0,\n\t\t\t\t\t\t\t\t\t  numTriangles\t: int\t= -1) : Context3DResource\n\t\t{\n\t\t\t_context.drawTriangles(indexBuffer, firstIndex, numTriangles);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function present() : Context3DResource\n\t\t{\n\t\t\t_context.present();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setBlendFactors(source : String, destination : String) : Context3DResource\n\t\t{\n\t\t\tif (source != _blendingSource || destination != _blendingDestination)\n\t\t\t{\n\t\t\t\t_blendingSource = source;\n\t\t\t\t_blendingDestination = destination;\n\t\t\t\t_context.setBlendFactors(_blendingSource, _blendingDestination);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setColorMask(red \t: Boolean,\n\t\t\t\t\t\t\t\t\t green \t: Boolean,\n\t\t\t\t\t\t\t\t\t blue \t: Boolean,\n\t\t\t\t\t\t\t\t\t alpha \t: Boolean) : Context3DResource\n\t\t{\n\t\t\tif (red != _colorMaskRed || green != _colorMaskGreen\n\t\t\t\t|| blue != _colorMaskBlue || alpha != _colorMaskAlpha)\n\t\t\t{\n\t\t\t\t_colorMaskRed = red;\n\t\t\t\t_colorMaskGreen = green;\n\t\t\t\t_colorMaskBlue = blue;\n\t\t\t\t_colorMaskAlpha = alpha;\n\t\t\t\t_context.setColorMask(\n\t\t\t\t\t_colorMaskRed,\n\t\t\t\t\t_colorMaskGreen,\n\t\t\t\t\t_colorMaskBlue,\n\t\t\t\t\t_colorMaskAlpha\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setCulling(triangleCulling : String) : Context3DResource\n\t\t{\n\t\t\tif (triangleCulling != _triangleCulling)\n\t\t\t{\n\t\t\t\t_triangleCulling = triangleCulling;\n\t\t\t\t_context.setCulling(triangleCulling);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setDepthTest(depthMask : Boolean, passCompareMode : String) : Context3DResource\n\t\t{\n\t\t\tif (depthMask != _depthMask || passCompareMode != _passCompareMode)\n\t\t\t{\n\t\t\t\t_depthMask = depthMask;\n\t\t\t\t_passCompareMode = passCompareMode;\n\t\t\t\t_context.setDepthTest(_depthMask, _passCompareMode);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProgram(program : Program3D) : Context3DResource\n\t\t{\n\t\t\tif (_program != program)\n\t\t\t{\n\t\t\t\t_program = program;\n\t\t\t\t_context.setProgram(program);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProgramConstantsFromVector(programeType\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  offset\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  values\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  numRegisters\t: int\t= -1) : Context3DResource\n\t\t{\n\t\t\t_context.setProgramConstantsFromVector(programeType, offset, values, numRegisters);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setRenderToBackBuffer() : Context3DResource\n\t\t{\n\t\t\tif (_rttTarget != null)\n\t\t\t{\n\t\t\t\t_rttTarget = null;\n\t\t\t\t_context.setRenderToBackBuffer();\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setRenderToTexture(texture\t\t\t\t\t: TextureBase,\n\t\t\t\t\t\t\t\t\t\t   enableDepthAndStencil\t: Boolean\t= false,\n\t\t\t\t\t\t\t\t\t\t   antiAlias\t\t\t\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t   surfaceSelector\t\t\t: int\t\t= 0) : Context3DResource\n\t\t{\n\t\t\tif (texture != _rttTarget || enableDepthAndStencil != _rttDepthAndStencil\n\t\t\t\t|| antiAlias != _rttAntiAliasing || surfaceSelector != _rttSurfaceSelector)\n\t\t\t{\n\t\t\t\t_rttTarget = texture;\n\t\t\t\t_rttDepthAndStencil = enableDepthAndStencil;\n\t\t\t\t_rttAntiAliasing = antiAlias;\n\t\t\t\t_rttSurfaceSelector = surfaceSelector;\n\t\t\t\t_context.setRenderToTexture(\n\t\t\t\t\ttexture,\n\t\t\t\t\tenableDepthAndStencil,\n\t\t\t\t\tantiAlias,\n\t\t\t\t\tsurfaceSelector\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setScissorRectangle(rectangle : Rectangle) : Context3DResource\n\t\t{\n\t\t\tif (_rectangle != rectangle)\n\t\t\t{\n\t\t\t\t_rectangle = rectangle;\n\t\t\t\t_context.setScissorRectangle(_rectangle);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setTextureAt(sampler\t: uint,\n\t\t\t\t\t\t\t\t\t texture\t: TextureBase) : Context3DResource\n\t\t{\n\t\t\tif (_textures[sampler] != texture)\n\t\t\t{\n\t\t\t\t_textures[sampler] = texture;\n\t\t\t\t_context.setTextureAt(sampler, texture);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setVertexBufferAt(index\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t  vertexBuffer\t: VertexBuffer3D,\n\t\t\t\t\t\t\t\t\t\t  bufferOffset\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t  format\t\t: String\t= 'float4') : Context3DResource\n\t\t{\n\t\t\tif (_vertexBuffers[index] != vertexBuffer\n\t\t\t\t|| _vertexBuffersOffsets[index] != bufferOffset\n\t\t\t\t|| _vertexBuffersFormats[index] != format)\n\t\t\t{\n\t\t\t\t_vertexBuffers[index] = vertexBuffer;\n\t\t\t\t_vertexBuffersOffsets[index] = bufferOffset;\n\t\t\t\t_vertexBuffersFormats[index] = format;\n\t\t\t\t\n\t\t\t\t_context.setVertexBufferAt(\n\t\t\t\t\tindex,\n\t\t\t\t\tvertexBuffer,\n\t\t\t\t\tbufferOffset,\n\t\t\t\t\tformat\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setStencilReferenceValue(refNum\t\t: uint \t= 0,\n\t\t\t\t\t\t\t\t\t\t\t\t readMask\t: uint \t= 255,\n\t\t\t\t\t\t\t\t\t\t\t\t writeMask\t: uint \t= 255) : Context3DResource\t\t\t\n\t\t{\n\t\t\t_context.setStencilReferenceValue(refNum, readMask, writeMask);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setStencilActions(triangleFace\t\t\t\t\t: String = 'frontAndBack', \n\t\t\t\t\t\t\t\t\t\t  compareMode\t\t\t\t\t: String = 'always', \n\t\t\t\t\t\t\t\t\t\t  actionOnBothPass\t\t\t\t: String = 'keep', \n\t\t\t\t\t\t\t\t\t\t  actionOnDepthFail\t\t\t\t: String = 'keep', \n\t\t\t\t\t\t\t\t\t\t  actionOnDepthPassStencilFail\t: String = 'keep') : Context3DResource\n\t\t{\t\t\t\n\t\t\t_context.setStencilActions( \n\t\t\t\ttriangleFace,\n\t\t\t\tcompareMode,\n\t\t\t\tactionOnBothPass,\n\t\t\t\tactionOnDepthFail,\n\t\t\t\tactionOnDepthPassStencilFail\n\t\t\t);\t\t\t\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t}\n}","new_contents":"package aerys.minko.render.resource\n{\n\timport flash.display.BitmapData;\n\timport flash.display3D.Context3D;\n\timport flash.display3D.IndexBuffer3D;\n\timport flash.display3D.Program3D;\n\timport flash.display3D.VertexBuffer3D;\n\timport flash.display3D.textures.CubeTexture;\n\timport flash.display3D.textures.Texture;\n\timport flash.display3D.textures.TextureBase;\n\timport flash.geom.Rectangle;\n\n\tpublic final class Context3DResource\n\t{\n\t\tprivate var _context\t\t\t\t: Context3D\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _enableErrorChecking\t: Boolean\t\t\t\t\t= false;\n\t\t\n\t\tprivate var _rttTarget\t\t\t\t: TextureBase\t\t\t\t= null;\n\t\tprivate var _rttDepthAndStencil\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _rttAntiAliasing\t\t: int\t\t\t\t\t\t= 0;\n\t\tprivate var _rttSurfaceSelector\t\t: int\t\t\t\t\t\t= 0;\n\t\tprivate var _rectangle\t\t\t\t: Rectangle\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _depthMask\t\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _passCompareMode\t\t: String\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _program\t\t\t\t: Program3D\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _blendingSource\t\t\t: String\t\t\t\t\t= null;\n\t\tprivate var _blendingDestination\t: String\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _triangleCulling\t\t: String\t\t\t\t\t= null;\n\t\t\n\t\tprivate var _vertexBuffers\t\t\t: Vector.<VertexBuffer3D>\t= new Vector.<VertexBuffer3D>(8, true);\n\t\tprivate var _vertexBuffersOffsets\t: Vector.<int>\t\t\t\t= new Vector.<int>(8, true);\n\t\tprivate var _vertexBuffersFormats\t: Vector.<String>\t\t\t= new Vector.<String>(8, true);\n\t\tprivate var _textures\t\t\t\t: Vector.<TextureBase>\t\t= new Vector.<TextureBase>(8, true);\n\t\t\n\t\tprivate var _colorMaskRed\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _colorMaskGreen\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _colorMaskBlue\t\t\t: Boolean\t\t\t\t\t= false;\n\t\tprivate var _colorMaskAlpha\t\t\t: Boolean\t\t\t\t\t= false;\n\t\t\n\t\tpublic function get enabledErrorChecking() : Boolean\n\t\t{\n\t\t\treturn _enableErrorChecking;\n\t\t}\n\t\tpublic function set enableErrorChecking(value : Boolean) : void\n\t\t{\n\t\t\tif (value != _enableErrorChecking)\n\t\t\t{\n\t\t\t\t_enableErrorChecking = value;\n\t\t\t\t_context.enableErrorChecking = value;\n\t\t\t}\n\t\t}\n\t\t\n\t\tpublic function Context3DResource(context : Context3D)\n\t\t{\n\t\t\t_context = context;\n\t\t}\n\t\t\n\t\tpublic function clear(red\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  green\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  blue\t\t: Number\t= 0.0,\n\t\t\t\t\t\t\t  alpha\t\t: Number\t= 1.0,\n\t\t\t\t\t\t\t  depth\t\t: Number\t= 1.0,\n\t\t\t\t\t\t\t  stencil\t: uint\t\t= 0,\n\t\t\t\t\t\t\t  mask\t\t: uint\t\t= 0xffffffff) : void\n\t\t{\n\t\t\t_context.clear(red, green, blue, alpha, depth, stencil, mask);\n\t\t}\n\t\t\n\t\tpublic function configureBackBuffer(width\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\theight\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\tantiAlias\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t\tenabledDepthAndStencil\t: Boolean) : Context3DResource\n\t\t{\n\t\t\t_context.configureBackBuffer(width, height, antiAlias, enabledDepthAndStencil);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function createCubeTexture(size\t\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t  format\t\t\t\t\t\t: String,\n\t\t\t\t\t\t\t\t\t\t  optimizeForRenderToTexture\t: Boolean) : CubeTexture\n\t\t{\n\t\t\treturn _context.createCubeTexture(size, format, optimizeForRenderToTexture);\n\t\t}\n\t\t\n\t\tpublic function createIndexBuffer(numIndices : int) : IndexBuffer3D\n\t\t{\n\t\t\treturn _context.createIndexBuffer(numIndices);\n\t\t}\n\t\t\n\t\tpublic function createProgram() : Program3D\n\t\t{\n\t\t\treturn _context.createProgram();\n\t\t}\n\t\t\n\t\tpublic function createTexture(width\t\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t  height\t\t\t\t\t\t: int,\n\t\t\t\t\t\t\t\t\t  format\t\t\t\t\t\t: String,\n\t\t\t\t\t\t\t\t\t  optimizeForRenderToTexture\t: Boolean) : Texture\n\t\t{\n\t\t\treturn _context.createTexture(width, height, format, optimizeForRenderToTexture);\n\t\t}\n\t\t\n\t\tpublic function createVertexBuffer(numVertices : int, data32PerVertex : int) : VertexBuffer3D\n\t\t{\n\t\t\treturn _context.createVertexBuffer(numVertices, data32PerVertex);\n\t\t}\n\t\t\n\t\tpublic function dispose() : void\n\t\t{\n\t\t\t_context.dispose();\n\t\t}\n\t\t\n\t\tpublic function drawToBitmapData(destination : BitmapData) : Context3DResource\n\t\t{\n\t\t\t_context.drawToBitmapData(destination);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function drawTriangles(indexBuffer\t: IndexBuffer3D,\n\t\t\t\t\t\t\t\t\t  firstIndex\t: int\t= 0,\n\t\t\t\t\t\t\t\t\t  numTriangles\t: int\t= -1) : Context3DResource\n\t\t{\n\t\t\t_context.drawTriangles(indexBuffer, firstIndex, numTriangles);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\n\t\tpublic function present() : Context3DResource\n\t\t{\n\t\t\t_context.present();\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setBlendFactors(source : String, destination : String) : Context3DResource\n\t\t{\n\t\t\tif (source != _blendingSource || destination != _blendingDestination)\n\t\t\t{\n\t\t\t\t_blendingSource = source;\n\t\t\t\t_blendingDestination = destination;\n\t\t\t\t_context.setBlendFactors(_blendingSource, _blendingDestination);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setColorMask(red \t: Boolean,\n\t\t\t\t\t\t\t\t\t green \t: Boolean,\n\t\t\t\t\t\t\t\t\t blue \t: Boolean,\n\t\t\t\t\t\t\t\t\t alpha \t: Boolean) : Context3DResource\n\t\t{\n\t\t\tif (red != _colorMaskRed || green != _colorMaskGreen\n\t\t\t\t|| blue != _colorMaskBlue || alpha != _colorMaskAlpha)\n\t\t\t{\n\t\t\t\t_colorMaskRed = red;\n\t\t\t\t_colorMaskGreen = green;\n\t\t\t\t_colorMaskBlue = blue;\n\t\t\t\t_colorMaskAlpha = alpha;\n\t\t\t\t_context.setColorMask(\n\t\t\t\t\t_colorMaskRed,\n\t\t\t\t\t_colorMaskGreen,\n\t\t\t\t\t_colorMaskBlue,\n\t\t\t\t\t_colorMaskAlpha\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setCulling(triangleCulling : String) : Context3DResource\n\t\t{\n\t\t\tif (triangleCulling != _triangleCulling)\n\t\t\t{\n\t\t\t\t_triangleCulling = triangleCulling;\n\t\t\t\t_context.setCulling(triangleCulling);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setDepthTest(depthMask : Boolean, passCompareMode : String) : Context3DResource\n\t\t{\n\t\t\tif (depthMask != _depthMask || passCompareMode != _passCompareMode)\n\t\t\t{\n\t\t\t\t_depthMask = depthMask;\n\t\t\t\t_passCompareMode = passCompareMode;\n\t\t\t\t_context.setDepthTest(_depthMask, _passCompareMode);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProgram(program : Program3D) : Context3DResource\n\t\t{\n\t\t\tif (_program != program)\n\t\t\t{\n\t\t\t\t_program = program;\n\t\t\t\t_context.setProgram(program);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setProgramConstantsFromVector(programeType\t: String,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  offset\t\t: uint,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  values\t\t: Vector.<Number>,\n\t\t\t\t\t\t\t\t\t\t\t\t\t  numRegisters\t: int\t= -1) : Context3DResource\n\t\t{\n\t\t\t_context.setProgramConstantsFromVector(programeType, offset, values, numRegisters);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setRenderToBackBuffer() : Context3DResource\n\t\t{\n\t\t\tif (_rttTarget != null)\n\t\t\t{\n\t\t\t\t_rttTarget = null;\n\t\t\t\t_context.setRenderToBackBuffer();\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setRenderToTexture(texture\t\t\t\t\t: TextureBase,\n\t\t\t\t\t\t\t\t\t\t   enableDepthAndStencil\t: Boolean\t= false,\n\t\t\t\t\t\t\t\t\t\t   antiAlias\t\t\t\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t   surfaceSelector\t\t\t: int\t\t= 0) : Context3DResource\n\t\t{\n\t\t\tif (texture != _rttTarget || enableDepthAndStencil != _rttDepthAndStencil\n\t\t\t\t|| antiAlias != _rttAntiAliasing || surfaceSelector != _rttSurfaceSelector)\n\t\t\t{\n\t\t\t\t_rttTarget = texture;\n\t\t\t\t_rttDepthAndStencil = enableDepthAndStencil;\n\t\t\t\t_rttAntiAliasing = antiAlias;\n\t\t\t\t_rttSurfaceSelector = surfaceSelector;\n\t\t\t\t_context.setRenderToTexture(\n\t\t\t\t\ttexture,\n\t\t\t\t\tenableDepthAndStencil,\n\t\t\t\t\tantiAlias,\n\t\t\t\t\tsurfaceSelector\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setScissorRectangle(rectangle : Rectangle) : Context3DResource\n\t\t{\n\t\t\tif (_rectangle != rectangle)\n\t\t\t{\n\t\t\t\t_rectangle = rectangle;\n\t\t\t\t_context.setScissorRectangle(_rectangle);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setTextureAt(sampler\t: uint,\n\t\t\t\t\t\t\t\t\t texture\t: TextureBase) : Context3DResource\n\t\t{\n\t\t\tif (_textures[sampler] != texture)\n\t\t\t{\n\t\t\t\t_textures[sampler] = texture;\n\t\t\t\t_context.setTextureAt(sampler, texture);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setVertexBufferAt(index\t\t\t: int,\n\t\t\t\t\t\t\t\t\t\t  vertexBuffer\t: VertexBuffer3D,\n\t\t\t\t\t\t\t\t\t\t  bufferOffset\t: int\t\t= 0,\n\t\t\t\t\t\t\t\t\t\t  format\t\t: String\t= 'float4') : Context3DResource\n\t\t{\n\t\t\tif (_vertexBuffers[index] != vertexBuffer\n\t\t\t\t|| _vertexBuffersOffsets[index] != bufferOffset\n\t\t\t\t|| _vertexBuffersFormats[index] != format)\n\t\t\t{\n\t\t\t\t_vertexBuffers[index] = vertexBuffer;\n\t\t\t\t_vertexBuffersOffsets[index] = bufferOffset;\n\t\t\t\t_vertexBuffersFormats[index] = format;\n\t\t\t\t\n\t\t\t\t_context.setVertexBufferAt(\n\t\t\t\t\tindex,\n\t\t\t\t\tvertexBuffer,\n\t\t\t\t\tbufferOffset,\n\t\t\t\t\tformat\n\t\t\t\t);\n\t\t\t}\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setStencilReferenceValue(refNum\t\t: uint \t= 0,\n\t\t\t\t\t\t\t\t\t\t\t\t readMask\t: uint \t= 255,\n\t\t\t\t\t\t\t\t\t\t\t\t writeMask\t: uint \t= 255) : Context3DResource\t\t\t\n\t\t{\n\t\t\t_context.setStencilReferenceValue(refNum, readMask, writeMask);\n\t\t\t\n\t\t\treturn this;\n\t\t}\n\t\t\n\t\tpublic function setStencilActions(triangleFace\t\t\t\t\t: String = 'frontAndBack', \n\t\t\t\t\t\t\t\t\t\t  compareMode\t\t\t\t\t: String = 'always', \n\t\t\t\t\t\t\t\t\t\t  actionOnBothPass\t\t\t\t: String = 'keep', \n\t\t\t\t\t\t\t\t\t\t  actionOnDepthFail\t\t\t\t: String = 'keep', \n\t\t\t\t\t\t\t\t\t\t  actionOnDepthPassStencilFail\t: String = 'keep') : Context3DResource\n\t\t{\t\t\t\n\t\t\t_context.setStencilActions( \n\t\t\t\ttriangleFace,\n\t\t\t\tcompareMode,\n\t\t\t\tactionOnBothPass,\n\t\t\t\tactionOnDepthFail,\n\t\t\t\tactionOnDepthPassStencilFail\n\t\t\t);\t\t\t\n\n\t\t\treturn this;\n\t\t}\n\t\t\n\t}\n}","subject":"fix missing 'mask' argument when calling Context3D.clear() in Context3DResource.clear()","message":"fix missing 'mask' argument when calling Context3D.clear() in Context3DResource.clear()\n","lang":"ActionScript","license":"mit","repos":"aerys\/minko-as3"}
{"commit":"52a142d68313fec56c0936bad6698465d4d7c3ba","old_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","new_file":"flexEditor\/src\/org\/arisgames\/editor\/util\/AppConstants.as","old_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n\t\/\/Server URL\n\t\/\/public static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/arisgames.org\/stagingserver1\"; \/\/For other URL's to append to- Staging\n\tpublic static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\"; \/\/For other URL's to append to- Dev\n\tpublic static const APPLICATION_ENVIRONMENT_SERVICES_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris_1_4\/\"; \/\/staging\t\t\n\tpublic static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris_1_4\/uploadhandler.php\";\n\tpublic static const APPLICATION_ENVIRONMENT_GATEWAY_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/gateway.php\"; \/\/services-config.xml\n\n\t\/\/Google API\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n\tpublic static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n\tpublic static const DYNAMICEVENT_HIGHLIGHTOBJECTPALETTEITEM:String = \"HighlightObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n\tpublic static const CONTENTTYPE_WEBPAGE:String = \"WebPage\";\n\tpublic static const CONTENTTYPE_AUGBUBBLE:String = \"AugBubble\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n\tpublic static const CONTENTTYPE_WEBPAGE_VAL:Number = 4;\n\tpublic static const CONTENTTYPE_AUGBUBBLE_VAL:Number = 5;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n\tpublic static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n\tpublic static const CONTENTTYPE_WEBPAGE_DATABASE:String = \"WebPage\";\n\tpublic static const CONTENTTYPE_AUGBUBBLE_DATABASE:String = \"AugBubble\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n\t\/\/ Max allowed upload size for media.........MB....KB....Bytes\n\tpublic static const MAX_UPLOAD_SIZE:Number = 10 * 1024 * 1024 \/\/In bytes\n\t\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n\tpublic static const MEDIATYPE_SEPARATOR:String = \" \";\n    public static const MEDIATYPE_UPLOADNEW:String = \"  \";\n\t\n\t\/\/ Media-tree-icon Types\n\tpublic static const MEDIATREEICON_SEPARATOR:String = \"separatorIcon\";\n\tpublic static const MEDIATREEICON_UPLOAD:String = \"uploadIcon\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_WEBPAGE:String = \"VIEW_WEBPAGE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_AUGBUBBLE:String = \"VIEW_AUGBUBBLE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than Qty of an Item\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_WEBPAGE_DATABASE:String = \"PLAYER_VIEWED_WEBPAGE\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_WEBPAGE_HUMAN:String = \"Player Viewed Web Page\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_WEBPAGE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_WEBPAGE\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_WEBPAGE_HUMAN:String = \"Player Never Viewed Web Page\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_AUGBUBBLE_DATABASE:String = \"PLAYER_VIEWED_AUGBUBBLE\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_AUGBUBBLE_HUMAN:String = \"Player Viewed Aug Bubble\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_AUGBUBBLE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_AUGBUBBLE\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_AUGBUBBLE_HUMAN:String = \"Player Never Viewed Aug Bubble\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_HUMAN:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\tpublic static const DEFAULT_ICON_MEDIA_ID_WEBPAGE:Number = 4;\n\tpublic static const DEFAULT_ICON_MEDIA_ID_AUGBUBBLE:Number = 2;\n\n\t\/\/ Palette Tree Stuff\n\tpublic static const PALETTE_TREE_SELF_FOLDER_ID:Number = 0;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_ID:Number = -1;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_NAME:String = \"New Player Created Items\";\n\t\n\t\/\/ Media Picker Stuff\n\tpublic static const MEDIA_PICKER:Number = 0;\n\tpublic static const ICON_PICKER:Number = 1;\n\tpublic static const ALIGNMENT_PICKER:Number = 2;\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","new_contents":"package org.arisgames.editor.util\n{\npublic class AppConstants\n{\n\t\/\/Server URL\n\t\/\/public static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/arisgames.org\/stagingserver1\"; \/\/For other URL's to append to- Staging\n\tpublic static const APPLICATION_ENVIRONMENT_ROOT_URL:String = \"http:\/\/atsosxdev.doit.wisc.edu\/aris\/server\"; \/\/For other URL's to append to- Dev\n\tpublic static const APPLICATION_ENVIRONMENT_SERVICES_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris_1_4\/\"; \/\/staging\t\t\n\tpublic static const APPLICATION_ENVIRONMENT_UPLOAD_SERVER_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/services\/aris_1_4\/uploadhandler.php\";\n\tpublic static const APPLICATION_ENVIRONMENT_GATEWAY_URL:String = APPLICATION_ENVIRONMENT_ROOT_URL+\"\/gateway.php\"; \/\/services-config.xml\n\n\t\/\/Google API\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBRloMOfjiI7F4SM41AgXh_4cb6l9xTHRyPNO3mgDcJkTIE742EL8ZoQ_Q\"; \/\/staging\n\t\/\/public static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAArdp0t4v0pcA_JogLZhjrjBTf4EykMftsP7dwAfDsLsFl_zB7rBTq5-3Hy0k3tU1tgyomozB1YmIfNg\"; \/\/davembp\n\tpublic static const APPLICATION_ENVIRONMENT_GOOGLEMAP_KEY:String = \"ABQIAAAA-Z69V9McvCh02XYNV5UHBBQsvlSBtAWfm4N2P3iTGfWOp-UrmRRTU3pFPQwMJB92SZ3plLjvRpMIIw\"; \/\/dev\n\n    \/\/ Dynamic Events\n    public static const APPLICATIONDYNAMICEVENT_CURRENTSTATECHANGED:String = \"ApplicationDynamicEventCurrentStateChanged\";\n    public static const APPLICATIONDYNAMICEVENT_REDRAWOBJECTPALETTE:String = \"ApplicationDynamicEventRedrawObjectPalette\";\n    public static const APPLICATIONDYNAMICEVENT_GAMEPLACEMARKSLOADED:String = \"ApplicationDynamicEventGamePlacemarksLoaded\";\n    public static const DYNAMICEVENT_GEOSEARCH:String = \"DynamicEventGeoSearch\";\n    public static const DYNAMICEVENT_PLACEMARKSELECTED:String = \"DynamicEventPlaceMarkSelected\";\n    public static const DYNAMICEVENT_PLACEMARKREQUESTSDELETION:String = \"DynamicEventPlaceMarkRequestsDeletion\";\n\tpublic static const DYNAMICEVENT_EDITOBJECTPALETTEITEM:String = \"EditObjectPaletteItem\";\n\tpublic static const DYNAMICEVENT_HIGHLIGHTOBJECTPALETTEITEM:String = \"HighlightObjectPaletteItem\";\n    public static const DYNAMICEVENT_CLOSEOBJECTPALETTEITEMEDITOR:String = \"CloseObjectPaletteItemEditor\";\n    public static const DYNAMICEVENT_CLOSEMEDIAPICKER:String = \"CloseMediaPicker\";\n    public static const DYNAMICEVENT_CLOSEMEDIAUPLOADER:String = \"CloseMediaUploader\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITOR:String = \"CloseRequirementsEditor\";\n    public static const DYNAMICEVENT_REFRESHDATAINREQUIREMENTSEDITOR:String = \"RefreshDataInRequirementsEditor\";\n    public static const DYNAMICEVENT_OPENREQUIREMENTSEDITORMAP:String = \"OpenRequirementsEditorMap\";\n    public static const DYNAMICEVENT_CLOSEREQUIREMENTSEDITORMAP:String = \"CloseRequirementsEditorMap\";\n    public static const DYNAMICEVENT_SAVEREQUIREMENTDUETOMAPDATACHANGE:String = \"SaveRequirementDueToMapDataChange\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSMAP:String = \"OpenQuestsMap\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSMAP:String = \"CloseQuestsMap\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINQUESTSEDITOR:String = \"RefreshDataInQuestsEditor\";\n\tpublic static const DYNAMICEVENT_OPENQUESTSEDITOR:String = \"OpenQuestsEditor\";\n\tpublic static const DYNAMICEVENT_CLOSEQUESTSEDITOR:String = \"CloseQuestsEditor\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR:String = \"DYNAMICEVENT_REFRESHDATAINPLAYERSTATECHANGESEDITOR\";\n\tpublic static const DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR:String = \"DYNAMICEVENT_CLOSEPLAYERSTATECHANGEEDITOR\";\n\tpublic static const DYNAMICEVENT_REFRESHDATAINCONVERSATIONS:String = \"DYNAMICEVENT_DYNAMICEVENT_REFRESHDATAINCONVERSATIONS\";\n\t\n    \/\/ Placemark Content\n    public static const CONTENTTYPE_PAGE:String = \"Plaque\";\n    public static const CONTENTTYPE_CHARACTER:String = \"Character\";\n    public static const CONTENTTYPE_ITEM:String = \"Item\";\n\tpublic static const CONTENTTYPE_WEBPAGE:String = \"WebPage\";\n\tpublic static const CONTENTTYPE_AUGBUBBLE:String = \"AugBubble\";\n    public static const CONTENTTYPE_QRCODEGROUP:String = \"QR Code Group\";\n    public static const CONTENTTYPE_PAGE_VAL:Number = 0;\n    public static const CONTENTTYPE_CHARACTER_VAL:Number = 1;\n    public static const CONTENTTYPE_ITEM_VAL:Number = 2;\n    public static const CONTENTTYPE_QRCODEGROUP_VAL:Number = 3;\n\tpublic static const CONTENTTYPE_WEBPAGE_VAL:Number = 4;\n\tpublic static const CONTENTTYPE_AUGBUBBLE_VAL:Number = 5;\n    public static const CONTENTTYPE_PAGE_DATABASE:String = \"Node\";\n    public static const CONTENTTYPE_CHARACTER_DATABASE:String = \"Npc\";\n\tpublic static const CONTENTTYPE_ITEM_DATABASE:String = \"Item\";\n\tpublic static const CONTENTTYPE_WEBPAGE_DATABASE:String = \"WebPage\";\n\tpublic static const CONTENTTYPE_AUGBUBBLE_DATABASE:String = \"AugBubble\";\n    public static const PLACEMARK_DEFAULT_ERROR_RANGE:Number = 30;\n\n    \/\/ Label Constants\n    public static const BUTTON_LOGIN:String = \"Login!\";\n    public static const BUTTON_REGISTER:String = \"Register!\";\n    public static const RADIO_FORGOTPASSWORD:String = \"Forgot Password\";\n    public static const RADIO_FORGOTUSERNAME:String = \"Forgot Username\";\n\n\t\/\/ Max allowed upload size for media.........MB....KB....Bytes\n\tpublic static const MAX_UPLOAD_SIZE:Number = 10 * 1024 * 1024 \/\/In bytes\n\t\n    \/\/ Media Types\n    public static const MEDIATYPE:String = \"Media Types\";\n    public static const MEDIATYPE_IMAGE:String = \"Image\";\n    public static const MEDIATYPE_AUDIO:String = \"Audio\";\n    public static const MEDIATYPE_VIDEO:String = \"Video\";\n    public static const MEDIATYPE_ICON:String = \"Icon\";\n\tpublic static const MEDIATYPE_SEPARATOR:String = \" \";\n    public static const MEDIATYPE_UPLOADNEW:String = \"  \";\n\t\n\t\/\/ Media-tree-icon Types\n\tpublic static const MEDIATREEICON_SEPARATOR:String = \"separatorIcon\";\n\tpublic static const MEDIATREEICON_UPLOAD:String = \"uploadIcon\";\n\n\t\/\/Player State Changes\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_ITEM:String = \"VIEW_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_WEBPAGE:String = \"VIEW_WEBPAGE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_AUGBUBBLE:String = \"VIEW_AUGBUBBLE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NODE:String = \"VIEW_NODE\";\n\tpublic static const PLAYERSTATECHANGE_EVENTTYPE_VIEW_NPC:String = \"VIEW_NPC\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM:String = \"GIVE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_GIVEITEM_HUMAN:String = \"Give Item\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM:String = \"TAKE_ITEM\";\n\tpublic static const PLAYERSTATECHANGE_ACTION_TAKEITEM_HUMAN:String = \"Take Item\";\n\t\n    \/\/ Requirement Types\n    public static const REQUIREMENTTYPE_LOCATION:String = \"Location\";\n\tpublic static const REQUIREMENTTYPE_QUESTDISPLAY:String = \"QuestDisplay\";\n\tpublic static const REQUIREMENTTYPE_QUESTCOMPLETE:String = \"QuestComplete\";\n\tpublic static const REQUIREMENTTYPE_NODE:String = \"Node\";\n\n    \/\/ Requirement Options\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_DATABASE:String = \"PLAYER_HAS_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_ITEM_HUMAN:String = \"Player Has At Least Qty of an Item\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_DATABASE:String = \"PLAYER_DOES_NOT_HAVE_ITEM\";\n    public static const REQUIREMENT_PLAYER_DOES_NOT_HAVE_ITEM_HUMAN:String = \"Player Has Less Than Qty of an Item\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_ITEM_DATABASE:String = \"PLAYER_VIEWED_ITEM\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_ITEM_HUMAN:String = \"Player Viewed Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_ITEM\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_ITEM_HUMAN:String = \"Player Never Viewed Item\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_WEBPAGE_DATABASE:String = \"PLAYER_VIEWED_WEBPAGE\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_WEBPAGE_HUMAN:String = \"Player Viewed Web Page\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_WEBPAGE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_WEBPAGE\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_WEBPAGE_HUMAN:String = \"Player Never Viewed Web Page\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_AUGBUBBLE_DATABASE:String = \"PLAYER_VIEWED_AUGBUBBLE\";\n\tpublic static const REQUIREMENT_PLAYER_VIEWED_AUGBUBBLE_HUMAN:String = \"Player Viewed Aug Bubble\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_AUGBUBBLE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_AUGBUBBLE\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_AUGBUBBLE_HUMAN:String = \"Player Never Viewed Aug Bubble\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_DATABASE:String = \"PLAYER_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NODE_HUMAN:String = \"Player Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NODE\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NODE_HUMAN:String = \"Player Never Viewed Plaque\/Script\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_DATABASE:String = \"PLAYER_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_VIEWED_NPC_HUMAN:String = \"Player Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_DATABASE:String = \"PLAYER_HAS_NOT_VIEWED_NPC\";\n    public static const REQUIREMENT_PLAYER_HAS_NOT_VIEWED_NPC_HUMAN:String = \"Player Never Greeted By Character\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_DATABASE:String = \"PLAYER_HAS_UPLOADED_MEDIA_ITEM\";\n    public static const REQUIREMENT_PLAYER_HAS_UPLOADED_MEDIA_ITEM_HUMAN:String = \"Player Has Uploaded Media Item\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_DATABASE:String = \"PLAYER_HAS_COMPLETED_QUEST\";\n\tpublic static const REQUIREMENT_PLAYER_HAS_COMPLETED_QUEST_HUMAN:String = \"Player Has Completed Quest\";\n\t\n\tpublic static const REQUIREMENT_BOOLEAN_AND_DATABASE:String = \"AND\";\n\tpublic static const REQUIREMENT_BOOLEAN_AND_HUMAN:String = \"All\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_DATABASE:String = \"OR\";\n\tpublic static const REQUIREMENT_BOOLEAN_OR_HUMAN:String = \"Only this one\";\n\t\n    \/\/ Defaults\n    public static const DEFAULT_ICON_MEDIA_ID_NPC:Number = 1;\n    public static const DEFAULT_ICON_MEDIA_ID_ITEM:Number = 2;\n    public static const DEFAULT_ICON_MEDIA_ID_PLAQUE:Number = 3;\n\tpublic static const DEFAULT_ICON_MEDIA_ID_WEBPAGE:Number = 4;\n\tpublic static const DEFAULT_ICON_MEDIA_ID_AUGBUBBLE:Number = 5;\n\n\t\/\/ Palette Tree Stuff\n\tpublic static const PALETTE_TREE_SELF_FOLDER_ID:Number = 0;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_ID:Number = -1;\n\tpublic static const PLAYER_GENERATED_MEDIA_FOLDER_NAME:String = \"New Player Created Items\";\n\t\n\t\/\/ Media Picker Stuff\n\tpublic static const MEDIA_PICKER:Number = 0;\n\tpublic static const ICON_PICKER:Number = 1;\n\tpublic static const ALIGNMENT_PICKER:Number = 2;\n\n    \/**\n     * Constructor\n     *\/\n    public function AppConstants()\n    {\n        super();\n    }\n}\n}","subject":"update default augbubble icon","message":"update default augbubble icon","lang":"ActionScript","license":"mit","repos":"augustozuniga\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,augustozuniga\/arisgames,augustozuniga\/arisgames,inesaloulou21\/arisgames,inesaloulou21\/arisgames"}
{"commit":"163a05641d3ab9e404b71b4d406c2ed06d7836e8","old_file":"fp9\/src\/as3isolib\/display\/primitive\/IsoPolygon.as","new_file":"fp9\/src\/as3isolib\/display\/primitive\/IsoPolygon.as","old_contents":"\/*\n\nas3isolib - An open-source ActionScript 3.0 Isometric Library developed to assist \nin creating isometrically projected content (such as games and graphics) \ntargeted for the Flash player platform\n\nhttp:\/\/code.google.com\/p\/as3isolib\/\n\nCopyright (c) 2006 - 2008 J.W.Opitz, All Rights Reserved.\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n\n*\/\npackage as3isolib.display.primitive\n{\n\timport as3isolib.core.as3isolib_internal;\n\timport as3isolib.enum.RenderStyleType;\n\timport as3isolib.graphics.IFill;\n\timport as3isolib.graphics.IStroke;\n\t\n\timport flash.display.Graphics;\n\t\n\tuse namespace as3isolib_internal;\n\t\n\t\/**\n\t * 3D polygon primitive in isometric space.\n\t *\/\n\tpublic class IsoPolygon extends IsoPrimitive\n\t{\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride protected function validateGeometry ():Boolean\n\t\t{\n\t\t\treturn pts.length > 2;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride protected function drawGeometry ():void\n\t\t{\n\t\t\tvar g:Graphics = mainContainer.graphics;\n\t\t\tg.clear();\n\t\t\tg.moveTo(pts[0].x, pts[0].y);\n\t\t\t\n\t\t\tvar fill:IFill = IFill(fills[0]);\n\t\t\tif (fill && styleType != RenderStyleType.WIREFRAME)\n\t\t\t\tfill.begin(g);\n\t\t\t\n\t\t\tvar stroke:IStroke = IStroke(strokes[0]);\n\t\t\tif (stroke)\n\t\t\t\tstroke.apply(g);\n\t\t\t\n\t\t\tvar i:uint = 1;\n\t\t\tvar l:uint = pts.length;\n\t\t\twhile (i < l)\n\t\t\t{\n\t\t\t\tg.lineTo(pts[i].x, pts[i].y);\n\t\t\t\ti++;\n\t\t\t}\n\t\t\t\t\n\t\t\tg.lineTo(pts[0].x, pts[0].y);\n\t\t\t\n\t\t\tif (fill)\n\t\t\t\tfill.end(g);\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tPTS\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\t[ArrayElementType(\"as3isolib.geom.Pt\")]\n\t\tprotected var geometryPts:Array = [];\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get pts ():Array\n\t\t{\n\t\t\treturn geometryPts;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The set of points in isometric space needed to render the polygon.  At least 3 points are needed to render.\n\t\t *\/\n\t\tpublic function set pts (value:Array):void\n\t\t{\n\t\t\tif (geometryPts != value)\n\t\t\t{\n\t\t\t\tgeometryPts = value;\n\t\t\t\tinvalidateSize();\n\t\t\t\t\n\t\t\t\tif (autoUpdate)\n\t\t\t\t\trender();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Constructor\n\t\t *\/\n\t\tpublic function IsoPolygon (descriptor:Object = null)\n\t\t{\n\t\t\tsuper(descriptor);\n\t\t}\n\t}\n}","new_contents":"\/*\n\nas3isolib - An open-source ActionScript 3.0 Isometric Library developed to assist \nin creating isometrically projected content (such as games and graphics) \ntargeted for the Flash player platform\n\nhttp:\/\/code.google.com\/p\/as3isolib\/\n\nCopyright (c) 2006 - 2008 J.W.Opitz, All Rights Reserved.\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of\nthis software and associated documentation files (the \"Software\"), to deal in\nthe Software without restriction, including without limitation the rights to\nuse, copy, modify, merge, publish, distribute, sublicense, and\/or sell copies\nof the Software, and to permit persons to whom the Software is furnished to do\nso, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.\n\n*\/\npackage as3isolib.display.primitive\n{\n\timport as3isolib.core.as3isolib_internal;\n\timport as3isolib.enum.RenderStyleType;\n\timport as3isolib.graphics.IFill;\n\timport as3isolib.graphics.IStroke;\n\t\n\timport flash.display.Graphics;\n\t\n\tuse namespace as3isolib_internal;\n\t\n\t\/**\n\t * 3D polygon primitive in isometric space.\n\t *\/\n\tpublic class IsoPolygon extends IsoPrimitive\n\t{\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride protected function validateGeometry ():Boolean\n\t\t{\n\t\t\treturn pts.length > 2;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * @inheritDoc\n\t\t *\/\n\t\toverride protected function drawGeometry ():void\n\t\t{\n\t\t\tvar g:Graphics = mainContainer.graphics;\n\t\t\tg.clear();\n\t\t\tg.moveTo(pts[0].x, pts[0].y);\n\t\t\t\n\t\t\tvar fill:IFill = IFill(fills[0]);\n\t\t\tif (fill && styleType != RenderStyleType.WIREFRAME)\n\t\t\t\tfill.begin(g);\n\t\t\t\n\t\t\tvar stroke:IStroke = strokes.length >= 1 ? IStroke(strokes[0]) : DEFAULT_STROKE;\n\t\t\tif (stroke)\n\t\t\t\tstroke.apply(g);\n\t\t\t\n\t\t\tvar i:uint = 1;\n\t\t\tvar l:uint = pts.length;\n\t\t\twhile (i < l)\n\t\t\t{\n\t\t\t\tg.lineTo(pts[i].x, pts[i].y);\n\t\t\t\ti++;\n\t\t\t}\n\t\t\t\t\n\t\t\tg.lineTo(pts[0].x, pts[0].y);\n\t\t\t\n\t\t\tif (fill)\n\t\t\t\tfill.end(g);\n\t\t}\n\t\t\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\/\/\tPTS\n\t\t\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\t[ArrayElementType(\"as3isolib.geom.Pt\")]\n\t\tprotected var geometryPts:Array = [];\n\t\t\n\t\t\/**\n\t\t * @private\n\t\t *\/\n\t\tpublic function get pts ():Array\n\t\t{\n\t\t\treturn geometryPts;\n\t\t}\n\t\t\n\t\t\/**\n\t\t * The set of points in isometric space needed to render the polygon.  At least 3 points are needed to render.\n\t\t *\/\n\t\tpublic function set pts (value:Array):void\n\t\t{\n\t\t\tif (geometryPts != value)\n\t\t\t{\n\t\t\t\tgeometryPts = value;\n\t\t\t\tinvalidateSize();\n\t\t\t\t\n\t\t\t\tif (autoUpdate)\n\t\t\t\t\trender();\n\t\t\t}\n\t\t}\n\t\t\n\t\t\/**\n\t\t * Constructor\n\t\t *\/\n\t\tpublic function IsoPolygon (descriptor:Object = null)\n\t\t{\n\t\t\tsuper(descriptor);\n\t\t}\n\t}\n}","subject":"fix for bug - http:\/\/code.google.com\/p\/as3isolib\/issues\/detail?id=21","message":"fix for bug - http:\/\/code.google.com\/p\/as3isolib\/issues\/detail?id=21\n","lang":"ActionScript","license":"mit","repos":"liuju\/as3isolib.v1,dreamsxin\/as3isolib.v1,liuju\/as3isolib.v1,as3isolib\/as3isolib.v1,dreamsxin\/as3isolib.v1,as3isolib\/as3isolib.v1"}
{"commit":"a2d7ebbd5885120c5409c0520e144246044beb93","old_file":"src\/org\/flintparticles\/common\/events\/ParticleEvent.as","new_file":"src\/org\/flintparticles\/common\/events\/ParticleEvent.as","old_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.common.events\n{\n\timport org.flintparticles.common.particles.Particle;\n\t\n\timport flash.events.Event;\t\n\n\t\/**\n\t * The class for particle related events dispatched by classes in the Flint project.\n\t *\/\n\tpublic class ParticleEvent extends Event\n\t{\n\t\t\/**\n\t\t * The event dispatched by an emitter when a particle is created.\n\t\t *\/\n\t\tpublic static var PARTICLE_CREATED:String = \"particleCreated\";\n\t\t\n\t\t\/**\n\t\t * The event dispatched by an emitter when a particle dies.\n\t\t *\/\n\t\tpublic static var PARTICLE_DEAD:String = \"particleDead\";\n\t\t\n\t\t\/**\n\t\t * The event dispatched by an emitter when a pre-existing particle is added to it.\n\t\t *\/\n\t\tpublic static var PARTICLE_ADDED:String = \"particleAdded\";\n\t\t\n\t\t\/**\n\t\t * The event dispatched by an emitter when a particle is removed from it (but doesn't die).\n\t\t *\/\n\t\tpublic static var PARTICLE_REMOVED:String = \"particleAdded\";\n\n\t\t\/**\n\t\t * The event dispatched by an emitter when a particle collides with another particle.\n\t\t *\/\n\t\tpublic static var PARTICLES_COLLISION:String = \"particlesCollision\";\n\t\t\n\t\t\/**\n\t\t * The event dispatched by an emitter when a particle collides with a zone.\n\t\t *\/\n\t\tpublic static var ZONE_COLLISION:String = \"zoneCollision\";\n\t\t\n\t\t\/**\n\t\t * The event dispatched by an emitter when a particle collides with another particle.\n\t\t *\/\n\t\tpublic static var BOUNDING_BOX_COLLISION:String = \"boundingBoxCollision\";\n\t\t\n\t\t\/**\n\t\t * The particle to which the event relates.\n\t\t *\/\n\t\tpublic var particle:Particle;\n\t\t\n\t\t\/**\n\t\t * The other object involved in the event. This may be null.\n\t\t *\/\n\t\tpublic var otherObject:*;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a ParticleEvent object.\n\t\t * \n\t\t * @param type The type of the event, accessible as Event.type.\n\t\t * @param particle The particle to which teh event relates.\n\t\t * @param bubbles Determines whether the Event object participates \n\t\t * in the bubbling stage of the event flow. The default value is false.\n\t\t * @param cancelable Determines whether the Event object can be \n\t\t * canceled. The default values is false.\n\t\t *\/\n\t\tpublic function ParticleEvent( type : String, particle:Particle = null, bubbles : Boolean = false, cancelable : Boolean = false )\n\t\t{\n\t\t\tsuper(type, bubbles, cancelable);\n\t\t\tthis.particle = particle;\n\t\t}\n\n\t\t\/**\n\t\t * Creates a copy of this event.\n\t\t * \n\t\t * @return The copy of this event.\n\t\t *\/\n\t\toverride public function clone():Event\n\t\t{\n\t\t\tvar e:ParticleEvent = new ParticleEvent( type, particle, bubbles, cancelable );\n\t\t\te.otherObject = otherObject;\n\t\t\treturn e;\n\t\t}\n\t}\n}","new_contents":"\/*\n * FLINT PARTICLE SYSTEM\n * .....................\n * \n * Author: Richard Lord\n * Copyright (c) Richard Lord 2008-2011\n * http:\/\/flintparticles.org\n * \n * \n * Licence Agreement\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and\/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *\/\n\npackage org.flintparticles.common.events\n{\n\timport org.flintparticles.common.particles.Particle;\n\t\n\timport flash.events.Event;\t\n\n\t\/**\n\t * The class for particle related events dispatched by classes in the Flint project.\n\t *\/\n\tpublic class ParticleEvent extends Event\n\t{\n\t\t\/**\n\t\t * The event dispatched by an emitter when a particle is created.\n\t\t *\/\n\t\tpublic static var PARTICLE_CREATED:String = \"particleCreated\";\n\t\t\n\t\t\/**\n\t\t * The event dispatched by an emitter when a particle dies.\n\t\t *\/\n\t\tpublic static var PARTICLE_DEAD:String = \"particleDead\";\n\t\t\n\t\t\/**\n\t\t * The event dispatched by an emitter when a pre-existing particle is added to it.\n\t\t *\/\n\t\tpublic static var PARTICLE_ADDED:String = \"particleAdded\";\n\t\t\n\t\t\/**\n\t\t * The event dispatched by an emitter when a particle is removed from it (but doesn't die).\n\t\t *\/\n\t\tpublic static var PARTICLE_REMOVED:String = \"particleRemoved\";\n\n\t\t\/**\n\t\t * The event dispatched by an emitter when a particle collides with another particle.\n\t\t *\/\n\t\tpublic static var PARTICLES_COLLISION:String = \"particlesCollision\";\n\t\t\n\t\t\/**\n\t\t * The event dispatched by an emitter when a particle collides with a zone.\n\t\t *\/\n\t\tpublic static var ZONE_COLLISION:String = \"zoneCollision\";\n\t\t\n\t\t\/**\n\t\t * The event dispatched by an emitter when a particle collides with another particle.\n\t\t *\/\n\t\tpublic static var BOUNDING_BOX_COLLISION:String = \"boundingBoxCollision\";\n\t\t\n\t\t\/**\n\t\t * The particle to which the event relates.\n\t\t *\/\n\t\tpublic var particle:Particle;\n\t\t\n\t\t\/**\n\t\t * The other object involved in the event. This may be null.\n\t\t *\/\n\t\tpublic var otherObject:*;\n\t\t\n\t\t\/**\n\t\t * The constructor creates a ParticleEvent object.\n\t\t * \n\t\t * @param type The type of the event, accessible as Event.type.\n\t\t * @param particle The particle to which teh event relates.\n\t\t * @param bubbles Determines whether the Event object participates \n\t\t * in the bubbling stage of the event flow. The default value is false.\n\t\t * @param cancelable Determines whether the Event object can be \n\t\t * canceled. The default values is false.\n\t\t *\/\n\t\tpublic function ParticleEvent( type : String, particle:Particle = null, bubbles : Boolean = false, cancelable : Boolean = false )\n\t\t{\n\t\t\tsuper(type, bubbles, cancelable);\n\t\t\tthis.particle = particle;\n\t\t}\n\n\t\t\/**\n\t\t * Creates a copy of this event.\n\t\t * \n\t\t * @return The copy of this event.\n\t\t *\/\n\t\toverride public function clone():Event\n\t\t{\n\t\t\tvar e:ParticleEvent = new ParticleEvent( type, particle, bubbles, cancelable );\n\t\t\te.otherObject = otherObject;\n\t\t\treturn e;\n\t\t}\n\t}\n}","subject":"Fix incorrect name on particle removed event","message":"Fix incorrect name on particle removed event\n","lang":"ActionScript","license":"mit","repos":"richardlord\/Flint"}
{"commit":"4f575a115e82f8ed35c9081f0e6cf899080e28f0","old_file":"test\/src\/FRESteamWorksTest.as","new_file":"test\/src\/FRESteamWorksTest.as","old_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.width = stage.stageWidth;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\ttf.addEventListener(MouseEvent.MOUSE_DOWN, onClick);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\tSteamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\ttf.appendText(\"STEAMWORKS API is NOT available\\n\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\n\t\t\t\t\/\/comment.. current stats and achievement ids are from steam example app which is provided with their SDK\n\t\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\t\tSteamworks.storeStats();\n\t\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\n\t\t\t\tlog(\"setCloudEnabledForApp(false) == \"+Steamworks.setCloudEnabledForApp(false) );\n\t\t\t\tlog(\"setCloudEnabledForApp(true) == \"+Steamworks.setCloudEnabledForApp(true) );\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp() );\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount() );\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt') );\n\n\t\t\t\t\/*\n\t\t\t\tif(Steamworks.fileExists('SAVE_SLOT_1.dfq')) {\n\t\t\t\t\tvar str:String = readFileFromCloud('SAVE_SLOT_1.dfq');\n\t\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+ str.length + \" - \" + str);\n\t\t\t\t\tlog(\"Xml? \" + XML(str).children().length());\n\t\t\t\t}\n\t\t\t\t*\/\n\n\t\t\t\t\/\/comment.. writing to app with id 480 is somehow not working, but works with our real appId\n\t\t\t\tlog(\"writeFileToCloud('test.txt','hello steam') == \"+writeFileToCloud('test.txt','hello steam'));\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\t\/\/-----------\n\n\t\t\t\t\/\/ UGC \/ workshop stuff\n\t\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", null, 480,\n\t\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t\tWorkshopConstants.FILETYPE_Community);\n\t\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\n\t\t\t\t\/\/Steamworks.requestStats();\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\ttf.appendText(\"*** ERROR ***\");\n\t\t\t\ttf.appendText(e.message + \"\\n\");\n\t\t\t\ttf.appendText(e.getStackTrace() + \"\\n\");\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tpublic function onClick(e:MouseEvent):void{\n\t\t\tlog(\"--click--\");\n\t\t\tif(!Steamworks.isReady){\n\t\t\t\tlog(\"not able to set achievement\\n\");\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif(!Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\")) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\n\t\t\tif(Steamworks.fileExists('test.txt')){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"Steamworks.fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t\t\/\/Steamworks.storeStats();\n\t\t}\n\n\t\tpublic function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tpublic function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\t}\n}\n","new_contents":"\/*\n *  FRESteamWorks.h\n *  This file is part of FRESteamWorks.\n *\n *  Created by David \u00b4Oldes\u00b4 Oliva on 3\/29\/12.\n *  Contributors: Ventero <http:\/\/github.com\/Ventero>\n *  Copyright (c) 2012 Amanita Design. All rights reserved.\n *  Copyright (c) 2012-2013 Level Up Labs, LLC. All rights reserved.\n *\/\n\npackage\n{\n\timport com.amanitadesign.steam.FRESteamWorks;\n\timport com.amanitadesign.steam.SteamConstants;\n\timport com.amanitadesign.steam.SteamEvent;\n\timport com.amanitadesign.steam.WorkshopConstants;\n\n\timport flash.desktop.NativeApplication;\n\timport flash.display.SimpleButton;\n\timport flash.display.Sprite;\n\timport flash.events.Event;\n\timport flash.events.MouseEvent;\n\timport flash.text.TextField;\n\timport flash.utils.ByteArray;\n\n\tpublic class FRESteamWorksTest extends Sprite\n\t{\n\t\tpublic var Steamworks:FRESteamWorks = new FRESteamWorks();\n\t\tpublic var tf:TextField;\n\n\t\tprivate var _buttonPos:int = 5;\n\n\t\tpublic function FRESteamWorksTest()\n\t\t{\n\t\t\ttf = new TextField();\n\t\t\ttf.x = 160;\n\t\t\ttf.width = stage.stageWidth - tf.x;\n\t\t\ttf.height = stage.stageHeight;\n\t\t\taddChild(tf);\n\n\t\t\taddButton(\"Check stats\/achievements\", checkAchievements);\n\t\t\taddButton(\"Toggle achievement\", toggleAchievement);\n\t\t\taddButton(\"Toggle cloud enabled\", toggleCloudEnabled);\n\t\t\taddButton(\"Toggle file\", toggleFile);\n\t\t\taddButton(\"Publish file\", publishFile);\n\n\t\t\tSteamworks.addEventListener(SteamEvent.STEAM_RESPONSE, onSteamResponse);\n\t\t\tNativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit);\n\t\t\ttry {\n\t\t\t\tSteamworks.useCrashHandler(480, \"1.0\", \"Feb 20 2013\", \"21:42:20\");\n\t\t\t\tif(!Steamworks.init()){\n\t\t\t\t\tlog(\"STEAMWORKS API is NOT available\");\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tlog(\"STEAMWORKS API is available\\n\");\n\t\t\t\tlog(\"User ID: \" + Steamworks.getUserID());\n\t\t\t\tlog(\"Persona name: \" + Steamworks.getPersonaName());\n\t\t\t\tlog(\"isCloudEnabledForApp() == \"+Steamworks.isCloudEnabledForApp() );\n\t\t\t\tlog(\"getFileCount() == \"+Steamworks.getFileCount() );\n\t\t\t\tlog(\"fileExists('test.txt') == \"+Steamworks.fileExists('test.txt') );\n\n\t\t\t\tSteamworks.resetAllStats(true);\n\t\t\t} catch(e:Error) {\n\t\t\t\tlog(\"*** ERROR ***\");\n\t\t\t\tlog(e.message);\n\t\t\t\tlog(e.getStackTrace());\n\t\t\t}\n\n\t\t}\n\t\tprivate function log(value:String):void{\n\t\t\ttf.appendText(value+\"\\n\");\n\t\t\ttf.scrollV = tf.maxScrollV;\n\t\t}\n\n\t\tpublic function writeFileToCloud(fileName:String, data:String):Boolean {\n\t\t\tvar dataOut:ByteArray = new ByteArray();\n\t\t\tdataOut.writeUTFBytes(data);\n\t\t\treturn Steamworks.fileWrite(fileName, dataOut);\n\t\t}\n\n\t\tpublic function readFileFromCloud(fileName:String):String {\n\t\t\tvar dataIn:ByteArray = new ByteArray();\n\t\t\tvar result:String;\n\t\t\tdataIn.position = 0;\n\t\t\tdataIn.length = Steamworks.getFileSize(fileName);\n\n\t\t\tif(dataIn.length>0 && Steamworks.fileRead(fileName,dataIn)){\n\t\t\t\tresult = dataIn.readUTFBytes(dataIn.length);\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n\n\t\tprivate function checkAchievements(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\t\/\/ current stats and achievement ids are from steam example app\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\tlog(\"isAchievement('ACH_TRAVEL_FAR_SINGLE') == \"+Steamworks.isAchievement(\"ACH_TRAVEL_FAR_SINGLE\"));\n\t\t\tlog(\"setStatFloat('FeetTraveled') == \"+Steamworks.setStatFloat('FeetTraveled', 21.3));\n\t\t\tlog(\"setStatInt('NumGames', 2) == \"+Steamworks.setStatInt('NumGames', 2));\n\t\t\tSteamworks.storeStats();\n\t\t\tlog(\"getStatInt('NumGames') == \"+Steamworks.getStatInt('NumGames'));\n\t\t\tlog(\"getStatFloat('FeetTraveled') == \"+Steamworks.getStatFloat('FeetTraveled'));\n\t\t}\n\n\t\tprivate function toggleAchievement(e:Event = null):void{\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.isAchievement(\"ACH_WIN_ONE_GAME\");\n\t\t\tlog(\"isAchievement('ACH_WIN_ONE_GAME') == \" + result);\n\t\t\tif(!result) {\n\t\t\t\tlog(\"setAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.setAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t} else {\n\t\t\t\tlog(\"clearAchievement('ACH_WIN_ONE_GAME') == \"+Steamworks.clearAchievement(\"ACH_WIN_ONE_GAME\"));\n\t\t\t}\n\t\t}\n\n\t\tprivate function toggleCloudEnabled(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar enabled:Boolean = Steamworks.isCloudEnabledForApp();\n\t\t\tlog(\"isCloudEnabledForApp() == \" + enabled);\n\t\t\tlog(\"setCloudEnabledForApp(\" + !enabled + \") == \" + Steamworks.setCloudEnabledForApp(!enabled));\n\t\t\tlog(\"isCloudEnabledForApp() == \" + Steamworks.isCloudEnabledForApp());\n\t\t}\n\n\t\tprivate function toggleFile(e:Event = null):void {\n\t\t\tif(!Steamworks.isReady) return;\n\n\t\t\tvar result:Boolean = Steamworks.fileExists('test.txt');\n\t\t\tlog(\"fileExists('test.txt') == \" + result);\n\t\t\tif(result){\n\t\t\t\tlog(\"readFileFromCloud('test.txt') == \"+readFileFromCloud('test.txt') );\n\t\t\t\tlog(\"fileDelete('test.txt') == \"+Steamworks.fileDelete('test.txt'));\n\t\t\t} else {\n\t\t\t\tlog(\"writeFileToCloud('test.txt','click') == \"+writeFileToCloud('test.txt','click'));\n\t\t\t}\n\t\t}\n\n\t\tprivate function publishFile(e:Event = null):void {\n\t\t\tvar res:Boolean = Steamworks.publishWorkshopFile(\"test.txt\", \"\", 480,\n\t\t\t\t\"Test.txt\", \"Test.txt\", WorkshopConstants.VISIBILITY_Private,\n\t\t\t\t[\"TestTag\"], WorkshopConstants.FILETYPE_Community);\n\t\t\tlog(\"publishWorkshopFile('test.txt' ...) == \" + res);\n\t\t}\n\n\t\tpublic function onSteamResponse(e:SteamEvent):void{\n\t\t\tswitch(e.req_type){\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsStored:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnUserStatsReceived:\n\t\t\t\t\tlog(\"RESPONSE_OnUserStatsReceived: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tcase SteamConstants.RESPONSE_OnAchievementStored:\n\t\t\t\t\tlog(\"RESPONSE_OnAchievementStored: \"+e.response);\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tlog(\"STEAMresponse type:\"+e.req_type+\" response:\"+e.response);\n\t\t\t}\n\t\t}\n\n\t\tpublic function onExit(e:Event):void{\n\t\t\tlog(\"Exiting application, cleaning up\");\n\t\t\tSteamworks.dispose();\n\t\t}\n\n\t\tprivate function addButton(label:String, callback:Function):void {\n\t\t\tvar button:Sprite = new Sprite();\n\t\t\tbutton.graphics.beginFill(0xaaaaaa);\n\t\t\tbutton.graphics.drawRoundRect(0, 0, 150, 30, 5, 5);\n\t\t\tbutton.graphics.endFill();\n\t\t\tbutton.buttonMode = true;\n\t\t\tbutton.useHandCursor = true;\n\t\t\tbutton.addEventListener(MouseEvent.CLICK, callback);\n\t\t\tbutton.x = 5;\n\t\t\tbutton.y = _buttonPos;\n\t\t\t_buttonPos += button.height + 5;\n\n\t\t\tvar text:TextField = new TextField();\n\t\t\ttext.text = label;\n\t\t\ttext.width = 140;\n\t\t\ttext.height = 25;\n\t\t\ttext.x = 5;\n\t\t\ttext.y = 5;\n\t\t\ttext.mouseEnabled = false;\n\n\t\t\tbutton.addChild(text);\n\t\t\taddChild(button);\n\t\t}\n\t}\n}\n","subject":"Improve test app","message":"Improve test app\n\nModularized the different tests, so it's easier to test specific\nfeatures.\n","lang":"ActionScript","license":"bsd-2-clause","repos":"Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks,Ventero\/FRESteamWorks"}
